* split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save...
[glBitmap.git] / examples / TextureFromFunction / TextureFromFunction.lpi
1 <?xml version="1.0" encoding="UTF-8"?>
2 <CONFIG>
3   <ProjectOptions>
4     <Version Value="9"/>
5     <PathDelim Value="\"/>
6     <General>
7       <Flags>
8         <MainUnitHasCreateFormStatements Value="False"/>
9         <MainUnitHasTitleStatement Value="False"/>
10       </Flags>
11       <SessionStorage Value="InProjectDir"/>
12       <MainUnit Value="0"/>
13       <Title Value="TextureFromFunction"/>
14       <UseAppBundle Value="False"/>
15       <ResourceType Value="res"/>
16     </General>
17     <i18n>
18       <EnableI18N LFM="False"/>
19     </i18n>
20     <VersionInfo>
21       <StringTable ProductVersion=""/>
22     </VersionInfo>
23     <BuildModes Count="1">
24       <Item1 Name="Default" Default="True"/>
25     </BuildModes>
26     <PublishOptions>
27       <Version Value="2"/>
28     </PublishOptions>
29     <RunParams>
30       <local>
31         <FormatVersion Value="1"/>
32       </local>
33     </RunParams>
34     <Units Count="4">
35       <Unit0>
36         <Filename Value="TextureFromFunction.lpr"/>
37         <IsPartOfProject Value="True"/>
38       </Unit0>
39       <Unit1>
40         <Filename Value="..\dglOpenGL.pas"/>
41         <IsPartOfProject Value="True"/>
42         <UnitName Value="dglOpenGL"/>
43       </Unit1>
44       <Unit2>
45         <Filename Value="..\Helper.pas"/>
46         <IsPartOfProject Value="True"/>
47         <UnitName Value="Helper"/>
48       </Unit2>
49       <Unit3>
50         <Filename Value="..\..\glBitmap.pas"/>
51         <IsPartOfProject Value="True"/>
52         <UnitName Value="glBitmap"/>
53       </Unit3>
54     </Units>
55   </ProjectOptions>
56   <CompilerOptions>
57     <Version Value="11"/>
58     <PathDelim Value="\"/>
59     <Target>
60       <Filename Value="TextureFromFunction"/>
61     </Target>
62     <SearchPaths>
63       <IncludeFiles Value="$(ProjOutDir);.."/>
64       <OtherUnitFiles Value="..;..\.."/>
65       <UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
66     </SearchPaths>
67   </CompilerOptions>
68   <Debugging>
69     <Exceptions Count="3">
70       <Item1>
71         <Name Value="EAbort"/>
72       </Item1>
73       <Item2>
74         <Name Value="ECodetoolError"/>
75       </Item2>
76       <Item3>
77         <Name Value="EFOpenError"/>
78       </Item3>
79     </Exceptions>
80   </Debugging>
81 </CONFIG>