1 { ============================================================================
3 OpenGL 4.5 - Headertranslation
7 Supported environments and targets :
8 - (Win32) Delphi 4 and up
9 - (Win32, Win64) Delphi XE2
10 - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up)
12 ==============================================================================
14 Copyright (C) DGL-OpenGL-Portteam
18 Bitbucket source repository - https://bitbucket.org/saschawillems/dglopengl
19 Delphi OpenGL Community(DGL) - www.delphigl.com
21 Converted and maintained by DGL's OpenGL-Portteam :
22 - Sascha Willems - http://www.saschawillems.de
23 - Steffen Xonna (Lossy eX) - http://www.dev-center.de
25 - Andrey Gruzdev (Mac OS X patch for XE2 / FPC)
27 - Martin Waldegger (Mars)
28 - Benjamin Rosseaux (BeRo) - http://www.0ok.de
32 ==============================================================================
34 You may retrieve the latest version of this file at the Delphi OpenGL
35 Community home page, located at http://www.delphigl.com/
37 The contents of this file are used with permission, subject to
38 the Mozilla Public License Version 1.1 (the "License"); you may
39 not use this file except in compliance with the License. You may
40 obtain a copy of the License at
41 http://www.mozilla.org/MPL/MPL-1.1.html
43 Software distributed under the License is distributed on an
44 "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
45 implied. See the License for the specific language governing
46 rights and limitations under the License.
48 ==============================================================================
51 History : see readme.md
54 ============================================================================== }
56 {$define DGL_DEPRECATED}
58 This define defines if the header should use deprecated ARB stuff or not.
59 per Default the Header use deprecated Stuff.
63 {.$define DGL_TINY_HEADER}
65 If you enable the define DGL_TINY_HEADER no function automatically will be loaded if you
66 call ActivateRenderingContext. This may some bit faster and the smart linker can delete
67 all non used functions. This will reduce the filesize of your binary file. But in this
68 case you have to load the functions by yourself. There are two ways to do this.
70 1. You can load whole extension by calling the func Read_Extensionname. But if you do
71 this it's possible to load functions you dont use. So you have the same "problem"
72 like before. But it's only an bit smaler.
73 > Read_GL_ARB_multitexture;
75 2. You are able to load only the functions you exactly need. In this case you are able
76 to use the variables of the dglOpenGL.pas. So you only need to load the functions
77 and you can use the header like before.
78 To do this you have to created and activated an opengl context and than you can load
80 > ActivateRenderingContext(fDC, fRC);
81 > glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
82 > glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
84 So only the function "glActiveTextureARB" and "glMultiTexCoord2fARB" will be loaded.
87 Please notice that the extension variables won't be loaded if this define is active. But
88 you can call dglCheckExtension to check if any extension exists. You can assign them to
89 the variables of the dglOpenGL.pas so all code they use this will find them.
91 > GL_ARB_shading_language_100 := dglCheckExtension('GL_ARB_shading_language_100');
99 // defines to configure freepascal
108 // known delphi versions
109 {$IFNDEF FPC} // if freepascal isnt defined
110 {$IFDEF VER140} // Delphi 6
111 {$DEFINE DELPHI6_AND_DOWN}
114 {$IFDEF VER130} // Delphi 5
115 {$DEFINE DELPHI6_AND_DOWN}
118 {$IFDEF VER120} // Delphi 4
119 {$DEFINE DELPHI6_AND_DOWN}
122 {$IFDEF VER110} // C++ Builder 3
123 {$DEFINE DELPHI6_AND_DOWN}
126 {$IFDEF VER100} // Delphi 3
127 {$DEFINE DELPHI6_AND_DOWN}
131 // Options for Delphi < 5
132 {$IFDEF DELPHI6_AND_DOWN}
142 {$IFDEF Win32} // Delphi and fpc of 32 Bit Windows
146 {$IFDEF Win64} // Delphi and fpc of 32 Bit Windows
151 {$IFDEF linux} // Linux
155 {$IFDEF DARWIN} // Mac OS X and FPC
159 {$IFDEF DELPHI} // Mac OS X add Delphi
166 // detecting 64 Bit CPU
167 {$IFDEF CPU64} // fpc on 64 bit cpus
168 {$DEFINE DGL_64BIT} // dgl define for 64 bit
174 {$IFDEF FPC}{$IFDEF DARWIN}dynlibs,{$ENDIF}{$ENDIF} // LoadLibrary functions
176 {$IFDEF DGL_WIN}, Windows{$ENDIF}
177 {$IFDEF DGL_LINUX}, X, XLib, XUtil{$ENDIF}
181 // Needed for Delphi 6 and less (defined in system.pas for Delphi 7)
183 PCardinal = ^Cardinal;
186 GLboolean = BYTEBOOL;
187 GLbitfield = Cardinal;
201 GLuint64 = {$IFDEF DELPHI6_AND_DOWN} Int64 {$ELSE} UInt64 {$ENDIF};
204 TGLboolean = GLboolean;
205 TGLbitfield = GLbitfield;
211 TGLushort = GLushort;
214 TGLclampf = GLclampf;
215 TGLdouble = GLdouble;
216 TGLclampd = GLclampd;
219 TGLuint64 = GLuint64;
221 PGLboolean = ^GLboolean;
227 PGLushort = ^GLushort;
229 PGLclampf = ^GLclampf;
231 PGLdouble = ^GLdouble;
232 PGLclampd = ^GLclampd;
237 PGLuint64 = ^GLuint64;
241 TGLhalfNV = GLhalfNV;
242 PGLhalfNV = ^GLhalfNV;
244 // GL_ARB_shader_objects
245 PGLHandleARB = ^GLHandleARB;
246 GLHandleARB = Integer;
247 GLcharARB = AnsiChar;
248 PGLcharARB = PAnsiChar;
249 PPGLcharARB = ^PGLcharARB;
253 PGLintptr = ^GLintptr;
254 GLsizeiptr = GLsizei;
256 // GL_ARB_vertex_buffer_object
258 GLsizeiptrARB = GLsizei;
265 // GL_EXT_timer_query
267 TGLint64EXT = GLint64EXT;
268 PGLint64EXT = ^GLint64EXT;
270 GLuint64EXT = GLuint64;
271 TGLuint64EXT = GLuint64EXT;
272 PGLuint64EXT = ^GLuint64EXT;
275 HPBUFFERARB = THandle;
278 HPBUFFEREXT = THandle;
280 // WGL_NV_present_video
281 PHVIDEOOUTPUTDEVICENV = ^HVIDEOOUTPUTDEVICENV;
282 HVIDEOOUTPUTDEVICENV = THandle;
284 // WGL_NV_video_output
285 PHPVIDEODEV = ^HPVIDEODEV;
286 HPVIDEODEV = THandle;
288 // WGL_NV_gpu_affinity
292 // WGL_NV_video_capture
293 HVIDEOINPUTDEVICENV = THandle;
294 PHVIDEOINPUTDEVICENV = ^HVIDEOINPUTDEVICENV;
303 { These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event }
304 _cl_context = record end;
305 _cl_event = record end;
306 p_cl_context = ^_cl_context;
307 p_cl_event = ^_cl_event;
309 // GL_ARB_debug_output
310 TglDebugProcARB = procedure (source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
312 // GL_AMD_debug_output
313 TglDebugProcAMD = procedure (id: GLuint; category: GLenum; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
315 // (4.3) GL_KHR_debug
316 TglDebugProc = procedure(source : GLEnum; type_ : GLEnum; id : GLUInt; severity : GLUInt; length : GLsizei; const message_ : PGLCHar; userParam : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
318 // GL_NV_vdpau_interop
319 GLvdpauSurfaceNV = GLintptr;
320 PGLvdpauSurfaceNV = ^GLvdpauSurfaceNV;
325 GLXContext = Pointer;
328 GLXFBConfig = Pointer;
339 // Datatypes corresponding to GL's types TGL(name)(type)(count)
340 TGLVectorub2 = array[0..1] of GLubyte;
341 TGLVectori2 = array[0..1] of GLint;
342 TGLVectorf2 = array[0..1] of GLfloat;
343 TGLVectord2 = array[0..1] of GLdouble;
344 TGLVectorp2 = array[0..1] of Pointer;
346 TGLVectorub3 = array[0..2] of GLubyte;
347 TGLVectori3 = array[0..2] of GLint;
348 TGLVectorf3 = array[0..2] of GLfloat;
349 TGLVectord3 = array[0..2] of GLdouble;
350 TGLVectorp3 = array[0..2] of Pointer;
352 TGLVectorub4 = array[0..3] of GLubyte;
353 TGLVectori4 = array[0..3] of GLint;
354 TGLVectorf4 = array[0..3] of GLfloat;
355 TGLVectord4 = array[0..3] of GLdouble;
356 TGLVectorp4 = array[0..3] of Pointer;
358 TGLArrayf4 = TGLVectorf4;
359 TGLArrayf3 = TGLVectorf3;
360 TGLArrayd3 = TGLVectord3;
361 TGLArrayi4 = TGLVectori4;
362 TGLArrayp4 = TGLVectorp4;
364 TGlMatrixub3 = array[0..2, 0..2] of GLubyte;
365 TGlMatrixi3 = array[0..2, 0..2] of GLint;
366 TGLMatrixf3 = array[0..2, 0..2] of GLfloat;
367 TGLMatrixd3 = array[0..2, 0..2] of GLdouble;
369 TGlMatrixub4 = array[0..3, 0..3] of GLubyte;
370 TGlMatrixi4 = array[0..3, 0..3] of GLint;
371 TGLMatrixf4 = array[0..3, 0..3] of GLfloat;
372 TGLMatrixd4 = array[0..3, 0..3] of GLdouble;
374 TGLVector3f = TGLVectorf3;
376 // Datatypes corresponding to OpenGL12.pas for easy porting
377 TVector3d = TGLVectord3;
379 TVector4i = TGLVectori4;
380 TVector4f = TGLVectorf4;
381 TVector4p = TGLVectorp4;
383 TMatrix4f = TGLMatrixf4;
384 TMatrix4d = TGLMatrixd4;
386 PGLMatrixd4 = ^TGLMatrixd4;
387 PVector4i = ^TVector4i;
392 TRect = packed record
393 Left, Top, Right, Bottom: Longint;
398 PGPU_DEVICE = ^GPU_DEVICE;
401 DeviceName: array [0..31] of AnsiChar;
402 DeviceString: array [0..127] of AnsiChar;
404 rcVirtualScreen: TRect;
411 PWGLSwap = ^TWGLSwap;
412 {$EXTERNALSYM _WGLSWAP}
413 _WGLSWAP = packed record
419 {$EXTERNALSYM WGLSWAP}
430 TGLUTesselator = record
432 PGLUNurbs = ^TGLUNurbs;
433 PGLUQuadric = ^TGLUQuadric;
434 PGLUTesselator = ^TGLUTesselator;
435 // backwards compatibility
436 TGLUNurbsObj = TGLUNurbs;
437 TGLUQuadricObj = TGLUQuadric;
438 TGLUTesselatorObj = TGLUTesselator;
439 TGLUTriangulatorObj = TGLUTesselator;
440 PGLUNurbsObj = PGLUNurbs;
441 PGLUQuadricObj = PGLUQuadric;
442 PGLUTesselatorObj = PGLUTesselator;
443 PGLUTriangulatorObj = PGLUTesselator;
445 // GLUQuadricCallback
446 TGLUQuadricErrorProc = procedure(errorCode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
448 TGLUTessBeginProc = procedure(AType: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
449 TGLUTessEdgeFlagProc = procedure(Flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
450 TGLUTessVertexProc = procedure(VertexData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
451 TGLUTessEndProc = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
452 TGLUTessErrorProc = procedure(ErrNo: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
453 TGLUTessCombineProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
454 TGLUTessBeginDataProc = procedure(AType: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
455 TGLUTessEdgeFlagDataProc = procedure(Flag: GLboolean; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
456 TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
457 TGLUTessEndDataProc = procedure(UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
458 TGLUTessErrorDataProc = procedure(ErrNo: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
459 TGLUTessCombineDataProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
461 TGLUNurbsErrorProc = procedure(ErrorCode: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
487 GL_3DFX_texture_compression_FXT1,
488 GL_APPLE_client_storage,
489 GL_APPLE_element_array,
491 GL_APPLE_specular_vector,
492 GL_APPLE_transform_hint,
493 GL_APPLE_vertex_array_object,
494 GL_APPLE_vertex_array_range,
496 GL_APPLE_texture_range,
497 GL_APPLE_float_pixels,
498 GL_APPLE_vertex_program_evaluators,
499 GL_APPLE_aux_depth_stencil,
500 GL_APPLE_object_purgeable,
503 GL_ARB_depth_texture,
504 GL_ARB_fragment_program,
506 GL_ARB_matrix_palette,
509 GL_ARB_point_parameters,
511 GL_ARB_shadow_ambient,
512 GL_ARB_texture_border_clamp,
513 GL_ARB_texture_compression,
514 GL_ARB_texture_cube_map,
515 GL_ARB_texture_env_add,
516 GL_ARB_texture_env_combine,
517 GL_ARB_texture_env_crossbar,
518 GL_ARB_texture_env_dot3,
519 GL_ARB_texture_mirrored_repeat,
520 GL_ARB_transpose_matrix,
522 GL_ARB_vertex_buffer_object,
523 GL_ARB_vertex_program,
525 GL_ARB_shader_objects,
526 GL_ARB_vertex_shader,
527 GL_ARB_fragment_shader,
528 GL_ARB_shading_language_100,
529 GL_ARB_occlusion_query,
530 GL_ARB_texture_non_power_of_two,
532 GL_ARB_fragment_program_shadow,
534 GL_ARB_texture_rectangle,
535 GL_ARB_color_buffer_float,
536 GL_ARB_half_float_pixel,
537 GL_ARB_texture_float,
538 GL_ARB_pixel_buffer_object,
539 GL_ARB_depth_buffer_float,
540 GL_ARB_draw_instanced,
541 GL_ARB_framebuffer_object,
542 GL_ARB_framebuffer_sRGB,
543 GL_ARB_geometry_shader4,
544 GL_ARB_half_float_vertex,
545 GL_ARB_instanced_arrays,
546 GL_ARB_map_buffer_range,
547 GL_ARB_texture_buffer_object,
548 GL_ARB_texture_compression_rgtc,
550 GL_ARB_vertex_array_object,
551 GL_ARB_uniform_buffer_object,
552 GL_ARB_compatibility,
554 GL_ARB_shader_texture_lod,
556 GL_ARB_draw_elements_base_vertex,
557 GL_ARB_fragment_coord_conventions,
558 GL_ARB_provoking_vertex,
559 GL_ARB_seamless_cube_map,
561 GL_ARB_texture_multisample,
562 GL_ARB_vertex_array_bgra,
563 GL_ARB_draw_buffers_blend,
564 GL_ARB_sample_shading,
565 GL_ARB_texture_cube_map_array,
566 GL_ARB_texture_gather,
567 GL_ARB_texture_query_lod,
568 GL_ARB_shading_language_include,
569 GL_ARB_texture_compression_bptc,
570 GL_ARB_blend_func_extended,
571 GL_ARB_explicit_attrib_location,
572 GL_ARB_occlusion_query2,
573 GL_ARB_sampler_objects,
574 GL_ARB_shader_bit_encoding,
575 GL_ARB_texture_rgb10_a2ui,
576 GL_ARB_texture_swizzle,
578 GL_ARB_vertex_type_2_10_10_10_rev,
579 GL_ARB_draw_indirect,
581 GL_ARB_gpu_shader_fp64,
582 GL_ARB_shader_subroutine,
583 GL_ARB_tessellation_shader,
584 GL_ARB_texture_buffer_object_rgb32,
585 GL_ARB_transform_feedback2,
586 GL_ARB_transform_feedback3,
587 GL_ARB_ES2_compatibility,
588 GL_ARB_get_program_binary,
589 GL_ARB_separate_shader_objects,
590 GL_ARB_shader_precision,
591 GL_ARB_vertex_attrib_64bit,
592 GL_ARB_viewport_array,
595 GL_ARB_base_instance,
596 GL_ARB_shading_language_420pack,
597 GL_ARB_transform_feedback_instanced,
598 GL_ARB_compressed_texture_pixel_storage,
599 GL_ARB_conservative_depth,
600 GL_ARB_internalformat_query,
601 GL_ARB_map_buffer_alignment,
602 GL_ARB_shader_atomic_counters,
603 GL_ARB_shader_image_load_store,
604 GL_ARB_shading_language_packing,
605 GL_ARB_texture_storage,
609 GL_ARB_arrays_of_arrays,
610 GL_ARB_fragment_layer_viewport,
611 GL_ARB_shader_image_size,
612 GL_ARB_ES3_compatibility,
613 GL_ARB_clear_buffer_object,
614 GL_ARB_compute_shader,
617 GL_ARB_explicit_uniform_location,
618 GL_ARB_framebuffer_no_attachments,
619 GL_ARB_internalformat_query2,
620 GL_ARB_invalidate_subdata,
621 GL_ARB_multi_draw_indirect,
622 GL_ARB_program_interface_query,
623 GL_ARB_robust_buffer_access_behavior,
624 GL_ARB_shader_storage_buffer_object,
625 GL_ARB_stencil_texturing,
626 GL_ARB_texture_buffer_range,
627 GL_ARB_texture_query_levels,
628 GL_ARB_texture_storage_multisample,
630 GL_ARB_vertex_attrib_binding,
631 GL_NV_path_rendering,
632 GL_AMD_pinned_memory,
633 GL_AMD_stencil_operation_extended,
634 GL_AMD_vertex_shader_viewport_index,
635 GL_AMD_vertex_shader_layer,
636 GL_NV_bindless_texture,
637 GL_NV_shader_atomic_float,
638 GL_AMD_query_buffer_object,
642 GL_ARB_buffer_storage,
643 GL_ARB_clear_texture,
644 GL_ARB_enhanced_layouts,
646 GL_ARB_query_buffer_object,
647 GL_ARB_texture_mirror_clamp_to_edge,
648 GL_ARB_texture_stencil8,
649 GL_ARB_vertex_type_10f_11f_11f_rev,
650 GL_ARB_bindless_texture,
651 GL_ARB_sparse_texture,
655 GL_ARB_cull_distance,
656 GL_ARB_ES3_1_compatibility,
657 GL_ARB_conditional_render_inverted,
658 GL_KHR_context_flush_control,
659 GL_ARB_derivative_control,
660 GL_ARB_direct_state_access,
661 GL_ARB_get_texture_sub_image,
663 GL_KHR_blend_equation_advanced,
664 GL_KHR_blend_equation_advanced_coherent,
665 GL_KHR_robust_buffer_access_behavior,
666 GL_ARB_shader_texture_image_samples,
667 GL_ARB_texture_barrier,
672 GL_ARB_shader_stencil_export,
674 GL_ATI_element_array,
675 GL_ATI_envmap_bumpmap,
676 GL_ATI_fragment_shader,
677 GL_ATI_map_object_buffer,
679 GL_ATI_separate_stencil,
680 GL_ATI_text_fragment_shader,
681 GL_ATI_texture_env_combine3,
682 GL_ATI_texture_float,
683 GL_ATI_texture_mirror_once,
684 GL_ATI_vertex_array_object,
685 GL_ATI_vertex_attrib_array_object,
686 GL_ATI_vertex_streams,
688 GL_AMD_performance_monitor,
689 GL_AMD_texture_texture4,
690 GL_AMD_vertex_shader_tesselator,
691 GL_AMD_draw_buffers_blend,
692 GL_AMD_shader_stencil_export,
693 GL_AMD_seamless_cubemap_per_texture,
694 GL_AMD_conservative_depth,
695 GL_AMD_name_gen_delete,
697 GL_AMD_transform_feedback3_lines_triangles,
698 GL_AMD_depth_clamp_separate,
703 GL_EXT_blend_func_separate,
704 GL_EXT_blend_logic_op,
706 GL_EXT_blend_subtract,
707 GL_EXT_clip_volume_hint,
710 GL_EXT_color_subtable,
711 GL_EXT_compiled_vertex_array,
713 GL_EXT_coordinate_frame,
716 GL_EXT_draw_range_elements,
718 GL_EXT_framebuffer_object,
720 GL_EXT_index_array_formats,
722 GL_EXT_index_material,
723 GL_EXT_index_texture,
724 GL_EXT_light_texture,
725 GL_EXT_misc_attribute,
726 GL_EXT_multi_draw_arrays,
728 GL_EXT_packed_pixels,
729 GL_EXT_paletted_texture,
730 GL_EXT_pixel_transform,
731 GL_EXT_pixel_transform_color_table,
732 GL_EXT_point_parameters,
733 GL_EXT_polygon_offset,
734 GL_EXT_rescale_normal,
735 GL_EXT_secondary_color,
736 GL_EXT_separate_specular_color,
738 GL_EXT_shared_texture_palette,
739 GL_EXT_stencil_two_side,
744 GL_EXT_texture_compression_s3tc,
745 GL_EXT_texture_cube_map,
746 GL_EXT_texture_edge_clamp,
747 GL_EXT_texture_env_add,
748 GL_EXT_texture_env_combine,
749 GL_EXT_texture_env_dot3,
750 GL_EXT_texture_filter_anisotropic,
751 GL_EXT_texture_lod_bias,
752 GL_EXT_texture_object,
753 GL_EXT_texture_perturb_normal,
754 GL_EXT_texture_rectangle,
756 GL_EXT_vertex_shader,
757 GL_EXT_vertex_weighting,
758 GL_EXT_depth_bounds_test,
759 GL_EXT_texture_mirror_clamp,
760 GL_EXT_blend_equation_separate,
761 GL_EXT_pixel_buffer_object,
762 GL_EXT_texture_compression_dxt1,
763 GL_EXT_stencil_clear_tag,
764 GL_EXT_packed_depth_stencil,
766 GL_EXT_framebuffer_blit,
767 GL_EXT_framebuffer_multisample,
769 GL_EXT_gpu_program_parameters,
770 GL_EXT_bindable_uniform,
771 GL_EXT_draw_buffers2,
772 GL_EXT_draw_instanced,
773 GL_EXT_framebuffer_sRGB,
774 GL_EXT_geometry_shader4,
777 GL_EXT_texture_array,
778 GL_EXT_texture_buffer_object,
779 GL_EXT_texture_compression_latc,
780 GL_EXT_texture_compression_rgtc,
781 GL_EXT_texture_integer,
782 GL_EXT_texture_shared_exponent,
783 GL_EXT_transform_feedback,
784 GL_EXT_direct_state_access,
785 GL_EXT_vertex_array_bgra,
786 GL_EXT_texture_swizzle,
787 GL_EXT_provoking_vertex,
788 GL_EXT_texture_snorm,
789 GL_EXT_separate_shader_objects,
790 GL_EXT_shader_image_load_store,
791 GL_EXT_vertex_attrib_64bit,
792 GL_EXT_texture_sRGB_decode,
794 GL_HP_convolution_border_modes,
795 GL_HP_image_transform,
796 GL_HP_occlusion_test,
797 GL_HP_texture_lighting,
799 GL_IBM_multimode_draw_arrays,
800 GL_IBM_rasterpos_clip,
801 GL_IBM_texture_mirrored_repeat,
802 GL_IBM_vertex_array_lists,
803 GL_INGR_blend_func_separate,
805 GL_INGR_interlace_read,
806 GL_INGR_palette_buffer,
807 GL_INTEL_parallel_arrays,
808 GL_INTEL_texture_scissor,
809 GL_MESA_resize_buffers,
812 GL_NV_copy_depth_to_color,
818 GL_NV_fragment_program,
820 GL_NV_light_max_exponent,
821 GL_NV_multisample_filter_hint,
822 GL_NV_occlusion_query,
823 GL_NV_packed_depth_stencil,
824 GL_NV_pixel_data_range,
826 GL_NV_primitive_restart,
827 GL_NV_register_combiners,
828 GL_NV_register_combiners2,
830 GL_NV_texgen_reflection,
831 GL_NV_texture_compression_vtc,
832 GL_NV_texture_env_combine4,
833 GL_NV_texture_expand_normal,
834 GL_NV_texture_rectangle,
835 GL_NV_texture_shader,
836 GL_NV_texture_shader2,
837 GL_NV_texture_shader3,
838 GL_NV_vertex_array_range,
839 GL_NV_vertex_array_range2,
840 GL_NV_vertex_program,
841 GL_NV_vertex_program1_1,
842 GL_NV_vertex_program2,
843 GL_NV_fragment_program_option,
844 GL_NV_fragment_program2,
845 GL_NV_vertex_program2_option,
846 GL_NV_vertex_program3,
847 GL_NV_depth_buffer_float,
848 GL_NV_fragment_program4,
849 GL_NV_framebuffer_multisample_coverage,
850 GL_NV_geometry_program4,
852 GL_NV_parameter_buffer_object,
853 GL_NV_transform_feedback,
854 GL_NV_vertex_program4,
855 GL_NV_conditional_render,
857 GL_NV_explicit_multisample,
858 GL_NV_transform_feedback2,
861 GL_NV_parameter_buffer_object2,
862 GL_NV_shader_buffer_load,
863 GL_NV_vertex_buffer_unified_memory,
866 GL_NV_shader_buffer_store,
867 GL_NV_tessellation_program5,
868 GL_NV_vertex_attrib_integer_64bit,
869 GL_NV_multisample_coverage,
871 GL_NV_texture_barrier,
877 GL_REND_screen_coordinates,
879 GL_SGIS_detail_texture,
880 GL_SGIS_fog_function,
881 GL_SGIS_generate_mipmap,
883 GL_SGIS_pixel_texture,
884 GL_SGIS_point_line_texgen,
885 GL_SGIS_point_parameters,
886 GL_SGIS_sharpen_texture,
888 GL_SGIS_texture_border_clamp,
889 GL_SGIS_texture_color_mask,
890 GL_SGIS_texture_edge_clamp,
891 GL_SGIS_texture_filter4,
893 GL_SGIS_texture_select,
895 GL_SGIX_async_histogram,
897 GL_SGIX_blend_alpha_minmax,
898 GL_SGIX_calligraphic_fragment,
900 GL_SGIX_convolution_accuracy,
901 GL_SGIX_depth_pass_instrument,
902 GL_SGIX_depth_texture,
903 GL_SGIX_flush_raster,
906 GL_SGIX_fragment_lighting,
908 GL_SGIX_igloo_interface,
909 GL_SGIX_impact_pixel_texture,
912 GL_SGIX_ir_instrument1,
913 GL_SGIX_list_priority,
914 GL_SGIX_pixel_texture,
916 GL_SGIX_polynomial_ffd,
917 GL_SGIX_reference_plane,
919 GL_SGIX_scalebias_hint,
921 GL_SGIX_shadow_ambient,
924 GL_SGIX_tag_sample_buffer,
925 GL_SGIX_texture_add_env,
926 GL_SGIX_texture_coordinate_clamp,
927 GL_SGIX_texture_lod_bias,
928 GL_SGIX_texture_multi_buffer,
929 GL_SGIX_texture_scale_bias,
930 GL_SGIX_texture_select,
931 GL_SGIX_vertex_preclip,
933 GL_SGIX_ycrcb_subsample,
937 GL_SGI_depth_pass_instrument,
938 GL_SGI_texture_color_table,
939 GL_SUNX_constant_data,
940 GL_SUN_convolution_border_modes,
944 GL_SUN_triangle_list,
948 GL_WIN_phong_shading,
950 WGL_3DFX_multisample,
951 WGL_ARB_buffer_region,
952 WGL_ARB_extensions_string,
953 WGL_ARB_make_current_read,
956 WGL_ARB_pixel_format,
957 WGL_ARB_pixel_format_float,
958 WGL_ARB_render_texture,
959 WGL_ARB_create_context,
960 WGL_ARB_create_context_profile,
961 WGL_ARB_framebuffer_sRGB,
962 WGL_ARB_create_context_robustness,
963 WGL_ATI_pixel_format_float,
964 WGL_AMD_gpu_association,
966 WGL_EXT_display_color_table,
967 WGL_EXT_extensions_string,
968 WGL_EXT_make_current_read,
971 WGL_EXT_pixel_format,
972 WGL_EXT_swap_control,
973 WGL_EXT_create_context_es2_profile,
974 WGL_I3D_digital_video_control,
977 WGL_I3D_image_buffer,
978 WGL_I3D_swap_frame_lock,
979 WGL_I3D_swap_frame_usage,
981 WGL_NV_render_depth_texture,
982 WGL_NV_render_texture_rectangle,
983 WGL_NV_vertex_array_range,
984 WGL_NV_present_video,
988 WGL_NV_video_capture,
990 WGL_NV_multisample_coverage,
992 WGL_OML_sync_control,
993 WGL_3DL_stereo_control,
994 WGL_ARB_context_flush_control,
995 WIN_draw_range_elements,
1001 GLX_ARB_multisample,
1002 GLX_ARB_fbconfig_float,
1003 GLX_ARB_get_proc_address,
1004 GLX_ARB_create_context,
1005 GLX_ARB_create_context_profile,
1006 GLX_ARB_vertex_buffer_object,
1007 GLX_ARB_framebuffer_sRGB,
1008 GLX_ARB_create_context_robustness,
1009 GLX_EXT_visual_info,
1010 GLX_EXT_visual_rating,
1011 GLX_EXT_import_context,
1012 GLX_EXT_fbconfig_packed_float,
1013 GLX_EXT_framebuffer_sRGB,
1014 GLX_EXT_texture_from_pixmap,
1015 GLX_EXT_swap_control,
1016 GLX_ARB_context_flush_control,
1017 GLX_EXT_create_context_es2_profile : Boolean;
1022 GL_DEPTH_BUFFER_BIT = $00000100;
1023 GL_STENCIL_BUFFER_BIT = $00000400;
1024 GL_COLOR_BUFFER_BIT = $00004000;
1031 GL_LINE_LOOP = $0002;
1032 GL_LINE_STRIP = $0003;
1033 GL_TRIANGLES = $0004;
1034 GL_TRIANGLE_STRIP = $0005;
1035 GL_TRIANGLE_FAN = $0006;
1042 GL_NOTEQUAL = $0205;
1045 { BlendingFactorDest }
1048 GL_SRC_COLOR = $0300;
1049 GL_ONE_MINUS_SRC_COLOR = $0301;
1050 GL_SRC_ALPHA = $0302;
1051 GL_ONE_MINUS_SRC_ALPHA = $0303;
1052 GL_DST_ALPHA = $0304;
1053 GL_ONE_MINUS_DST_ALPHA = $0305;
1054 { BlendingFactorSrc }
1055 GL_DST_COLOR = $0306;
1056 GL_ONE_MINUS_DST_COLOR = $0307;
1057 GL_SRC_ALPHA_SATURATE = $0308;
1060 GL_FRONT_LEFT = $0400;
1061 GL_FRONT_RIGHT = $0401;
1062 GL_BACK_LEFT = $0402;
1063 GL_BACK_RIGHT = $0403;
1068 GL_FRONT_AND_BACK = $0408;
1071 GL_INVALID_ENUM = $0500;
1072 GL_INVALID_VALUE = $0501;
1073 GL_INVALID_OPERATION = $0502;
1074 GL_OUT_OF_MEMORY = $0505;
1075 { FrontFaceDirection }
1079 GL_POINT_SIZE = $0B11;
1080 GL_POINT_SIZE_RANGE = $0B12;
1081 GL_POINT_SIZE_GRANULARITY = $0B13;
1082 GL_LINE_SMOOTH = $0B20;
1083 GL_LINE_WIDTH = $0B21;
1084 GL_LINE_WIDTH_RANGE = $0B22;
1085 GL_LINE_WIDTH_GRANULARITY = $0B23;
1086 GL_POLYGON_SMOOTH = $0B41;
1087 GL_CULL_FACE = $0B44;
1088 GL_CULL_FACE_MODE = $0B45;
1089 GL_FRONT_FACE = $0B46;
1090 GL_DEPTH_RANGE = $0B70;
1091 GL_DEPTH_TEST = $0B71;
1092 GL_DEPTH_WRITEMASK = $0B72;
1093 GL_DEPTH_CLEAR_VALUE = $0B73;
1094 GL_DEPTH_FUNC = $0B74;
1095 GL_STENCIL_TEST = $0B90;
1096 GL_STENCIL_CLEAR_VALUE = $0B91;
1097 GL_STENCIL_FUNC = $0B92;
1098 GL_STENCIL_VALUE_MASK = $0B93;
1099 GL_STENCIL_FAIL = $0B94;
1100 GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
1101 GL_STENCIL_PASS_DEPTH_PASS = $0B96;
1102 GL_STENCIL_REF = $0B97;
1103 GL_STENCIL_WRITEMASK = $0B98;
1104 GL_VIEWPORT = $0BA2;
1106 GL_BLEND_DST = $0BE0;
1107 GL_BLEND_SRC = $0BE1;
1109 GL_LOGIC_OP_MODE = $0BF0;
1110 GL_COLOR_LOGIC_OP = $0BF2;
1111 GL_DRAW_BUFFER = $0C01;
1112 GL_READ_BUFFER = $0C02;
1113 GL_SCISSOR_BOX = $0C10;
1114 GL_SCISSOR_TEST = $0C11;
1115 GL_COLOR_CLEAR_VALUE = $0C22;
1116 GL_COLOR_WRITEMASK = $0C23;
1117 GL_DOUBLEBUFFER = $0C32;
1119 GL_LINE_SMOOTH_HINT = $0C52;
1120 GL_POLYGON_SMOOTH_HINT = $0C53;
1121 GL_UNPACK_SWAP_BYTES = $0CF0;
1122 GL_UNPACK_LSB_FIRST = $0CF1;
1123 GL_UNPACK_ROW_LENGTH = $0CF2;
1124 GL_UNPACK_SKIP_ROWS = $0CF3;
1125 GL_UNPACK_SKIP_PIXELS = $0CF4;
1126 GL_UNPACK_ALIGNMENT = $0CF5;
1127 GL_PACK_SWAP_BYTES = $0D00;
1128 GL_PACK_LSB_FIRST = $0D01;
1129 GL_PACK_ROW_LENGTH = $0D02;
1130 GL_PACK_SKIP_ROWS = $0D03;
1131 GL_PACK_SKIP_PIXELS = $0D04;
1132 GL_PACK_ALIGNMENT = $0D05;
1133 GL_MAX_TEXTURE_SIZE = $0D33;
1134 GL_MAX_VIEWPORT_DIMS = $0D3A;
1135 GL_SUBPIXEL_BITS = $0D50;
1136 GL_TEXTURE_1D = $0DE0;
1137 GL_TEXTURE_2D = $0DE1;
1138 GL_POLYGON_OFFSET_UNITS = $2A00;
1139 GL_POLYGON_OFFSET_POINT = $2A01;
1140 GL_POLYGON_OFFSET_LINE = $2A02;
1141 GL_POLYGON_OFFSET_FILL = $8037;
1142 GL_POLYGON_OFFSET_FACTOR = $8038;
1143 GL_TEXTURE_BINDING_1D = $8068;
1144 GL_TEXTURE_BINDING_2D = $8069;
1145 { GetTextureParameter }
1146 GL_TEXTURE_WIDTH = $1000;
1147 GL_TEXTURE_HEIGHT = $1001;
1148 GL_TEXTURE_INTERNAL_FORMAT = $1003;
1149 GL_TEXTURE_BORDER_COLOR = $1004;
1150 GL_TEXTURE_BORDER = $1005;
1151 GL_TEXTURE_RED_SIZE = $805C;
1152 GL_TEXTURE_GREEN_SIZE = $805D;
1153 GL_TEXTURE_BLUE_SIZE = $805E;
1154 GL_TEXTURE_ALPHA_SIZE = $805F;
1156 GL_DONT_CARE = $1100;
1161 GL_UNSIGNED_BYTE = $1401;
1163 GL_UNSIGNED_SHORT = $1403;
1165 GL_UNSIGNED_INT = $1405;
1171 GL_AND_REVERSE = $1502;
1173 GL_AND_INVERTED = $1504;
1180 GL_OR_REVERSE = $150B;
1181 GL_COPY_INVERTED = $150C;
1182 GL_OR_INVERTED = $150D;
1185 { MatrixMode (for gl3.h, FBO attachment type) }
1192 GL_STENCIL_INDEX = $1901;
1193 GL_DEPTH_COMPONENT = $1902;
1211 GL_RENDERER = $1F01;
1213 GL_EXTENSIONS = $1F03;
1214 { TextureMagFilter }
1217 { TextureMinFilter }
1218 GL_NEAREST_MIPMAP_NEAREST = $2700;
1219 GL_LINEAR_MIPMAP_NEAREST = $2701;
1220 GL_NEAREST_MIPMAP_LINEAR = $2702;
1221 GL_LINEAR_MIPMAP_LINEAR = $2703;
1222 { TextureParameterName }
1223 GL_TEXTURE_MAG_FILTER = $2800;
1224 GL_TEXTURE_MIN_FILTER = $2801;
1225 GL_TEXTURE_WRAP_S = $2802;
1226 GL_TEXTURE_WRAP_T = $2803;
1228 GL_PROXY_TEXTURE_1D = $8063;
1229 GL_PROXY_TEXTURE_2D = $8064;
1232 { PixelInternalFormat }
1233 GL_R3_G3_B2 = $2A10;
1244 GL_RGB10_A2 = $8059;
1247 {$ifdef DGL_DEPRECATED}
1253 GL_CURRENT_BIT = $00000001;
1254 GL_POINT_BIT = $00000002;
1255 GL_LINE_BIT = $00000004;
1256 GL_POLYGON_BIT = $00000008;
1257 GL_POLYGON_STIPPLE_BIT = $00000010;
1258 GL_PIXEL_MODE_BIT = $00000020;
1259 GL_LIGHTING_BIT = $00000040;
1260 GL_FOG_BIT = $00000080;
1261 GL_ACCUM_BUFFER_BIT = $00000200;
1262 GL_VIEWPORT_BIT = $00000800;
1263 GL_TRANSFORM_BIT = $00001000;
1264 GL_ENABLE_BIT = $00002000;
1265 GL_HINT_BIT = $00008000;
1266 GL_EVAL_BIT = $00010000;
1267 GL_LIST_BIT = $00020000;
1268 GL_TEXTURE_BIT = $00040000;
1269 GL_SCISSOR_BIT = $00080000;
1270 GL_ALL_ATTRIB_BITS = $000FFFFF;
1272 GL_QUAD_STRIP = $0008;
1274 GL_CLIP_PLANE0 = $3000;
1275 GL_CLIP_PLANE1 = $3001;
1276 GL_CLIP_PLANE2 = $3002;
1277 GL_CLIP_PLANE3 = $3003;
1278 GL_CLIP_PLANE4 = $3004;
1279 GL_CLIP_PLANE5 = $3005;
1287 GL_STACK_OVERFLOW = $0503;
1288 GL_STACK_UNDERFLOW = $0504;
1291 GL_3D_COLOR = $0602;
1292 GL_3D_COLOR_TEXTURE = $0603;
1293 GL_4D_COLOR_TEXTURE = $0604;
1294 GL_PASS_THROUGH_TOKEN = $0700;
1295 GL_POINT_TOKEN = $0701;
1296 GL_LINE_TOKEN = $0702;
1297 GL_POLYGON_TOKEN = $0703;
1298 GL_BITMAP_TOKEN = $0704;
1299 GL_DRAW_PIXEL_TOKEN = $0705;
1300 GL_COPY_PIXEL_TOKEN = $0706;
1301 GL_LINE_RESET_TOKEN = $0707;
1307 GL_CURRENT_COLOR = $0B00;
1308 GL_CURRENT_INDEX = $0B01;
1309 GL_CURRENT_NORMAL = $0B02;
1310 GL_CURRENT_TEXTURE_COORDS = $0B03;
1311 GL_CURRENT_RASTER_COLOR = $0B04;
1312 GL_CURRENT_RASTER_INDEX = $0B05;
1313 GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
1314 GL_CURRENT_RASTER_POSITION = $0B07;
1315 GL_CURRENT_RASTER_POSITION_VALID = $0B08;
1316 GL_CURRENT_RASTER_DISTANCE = $0B09;
1317 GL_POINT_SMOOTH = $0B10;
1318 GL_LINE_STIPPLE = $0B24;
1319 GL_LINE_STIPPLE_PATTERN = $0B25;
1320 GL_LINE_STIPPLE_REPEAT = $0B26;
1321 GL_LIST_MODE = $0B30;
1322 GL_MAX_LIST_NESTING = $0B31;
1323 GL_LIST_BASE = $0B32;
1324 GL_LIST_INDEX = $0B33;
1325 GL_POLYGON_MODE = $0B40;
1326 GL_POLYGON_STIPPLE = $0B42;
1327 GL_EDGE_FLAG = $0B43;
1328 GL_LIGHTING = $0B50;
1329 GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
1330 GL_LIGHT_MODEL_TWO_SIDE = $0B52;
1331 GL_LIGHT_MODEL_AMBIENT = $0B53;
1332 GL_SHADE_MODEL = $0B54;
1333 GL_COLOR_MATERIAL_FACE = $0B55;
1334 GL_COLOR_MATERIAL_PARAMETER = $0B56;
1335 GL_COLOR_MATERIAL = $0B57;
1337 GL_FOG_INDEX = $0B61;
1338 GL_FOG_DENSITY = $0B62;
1339 GL_FOG_START = $0B63;
1341 GL_FOG_MODE = $0B65;
1342 GL_FOG_COLOR = $0B66;
1343 GL_ACCUM_CLEAR_VALUE = $0B80;
1344 GL_MATRIX_MODE = $0BA0;
1345 GL_NORMALIZE = $0BA1;
1346 GL_MODELVIEW_STACK_DEPTH = $0BA3;
1347 GL_PROJECTION_STACK_DEPTH = $0BA4;
1348 GL_TEXTURE_STACK_DEPTH = $0BA5;
1349 GL_MODELVIEW_MATRIX = $0BA6;
1350 GL_PROJECTION_MATRIX = $0BA7;
1351 GL_TEXTURE_MATRIX = $0BA8;
1352 GL_ATTRIB_STACK_DEPTH = $0BB0;
1353 GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
1354 GL_ALPHA_TEST = $0BC0;
1355 GL_ALPHA_TEST_FUNC = $0BC1;
1356 GL_ALPHA_TEST_REF = $0BC2;
1357 GL_INDEX_LOGIC_OP = $0BF1;
1358 GL_AUX_BUFFERS = $0C00;
1359 GL_INDEX_CLEAR_VALUE = $0C20;
1360 GL_INDEX_WRITEMASK = $0C21;
1361 GL_INDEX_MODE = $0C30;
1362 GL_RGBA_MODE = $0C31;
1363 GL_RENDER_MODE = $0C40;
1364 GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
1365 GL_POINT_SMOOTH_HINT = $0C51;
1366 GL_FOG_HINT = $0C54;
1367 GL_TEXTURE_GEN_S = $0C60;
1368 GL_TEXTURE_GEN_T = $0C61;
1369 GL_TEXTURE_GEN_R = $0C62;
1370 GL_TEXTURE_GEN_Q = $0C63;
1371 GL_PIXEL_MAP_I_TO_I = $0C70;
1372 GL_PIXEL_MAP_S_TO_S = $0C71;
1373 GL_PIXEL_MAP_I_TO_R = $0C72;
1374 GL_PIXEL_MAP_I_TO_G = $0C73;
1375 GL_PIXEL_MAP_I_TO_B = $0C74;
1376 GL_PIXEL_MAP_I_TO_A = $0C75;
1377 GL_PIXEL_MAP_R_TO_R = $0C76;
1378 GL_PIXEL_MAP_G_TO_G = $0C77;
1379 GL_PIXEL_MAP_B_TO_B = $0C78;
1380 GL_PIXEL_MAP_A_TO_A = $0C79;
1381 GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
1382 GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
1383 GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
1384 GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
1385 GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
1386 GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
1387 GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
1388 GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
1389 GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
1390 GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
1391 GL_MAP_COLOR = $0D10;
1392 GL_MAP_STENCIL = $0D11;
1393 GL_INDEX_SHIFT = $0D12;
1394 GL_INDEX_OFFSET = $0D13;
1395 GL_RED_SCALE = $0D14;
1396 GL_RED_BIAS = $0D15;
1399 GL_GREEN_SCALE = $0D18;
1400 GL_GREEN_BIAS = $0D19;
1401 GL_BLUE_SCALE = $0D1A;
1402 GL_BLUE_BIAS = $0D1B;
1403 GL_ALPHA_SCALE = $0D1C;
1404 GL_ALPHA_BIAS = $0D1D;
1405 GL_DEPTH_SCALE = $0D1E;
1406 GL_DEPTH_BIAS = $0D1F;
1407 GL_MAX_EVAL_ORDER = $0D30;
1408 GL_MAX_LIGHTS = $0D31;
1409 GL_MAX_CLIP_PLANES = $0D32;
1410 GL_MAX_PIXEL_MAP_TABLE = $0D34;
1411 GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
1412 GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
1413 GL_MAX_NAME_STACK_DEPTH = $0D37;
1414 GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
1415 GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
1416 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
1417 GL_INDEX_BITS = $0D51;
1418 GL_RED_BITS = $0D52;
1419 GL_GREEN_BITS = $0D53;
1420 GL_BLUE_BITS = $0D54;
1421 GL_ALPHA_BITS = $0D55;
1422 GL_DEPTH_BITS = $0D56;
1423 GL_STENCIL_BITS = $0D57;
1424 GL_ACCUM_RED_BITS = $0D58;
1425 GL_ACCUM_GREEN_BITS = $0D59;
1426 GL_ACCUM_BLUE_BITS = $0D5A;
1427 GL_ACCUM_ALPHA_BITS = $0D5B;
1428 GL_NAME_STACK_DEPTH = $0D70;
1429 GL_AUTO_NORMAL = $0D80;
1430 GL_MAP1_COLOR_4 = $0D90;
1431 GL_MAP1_INDEX = $0D91;
1432 GL_MAP1_NORMAL = $0D92;
1433 GL_MAP1_TEXTURE_COORD_1 = $0D93;
1434 GL_MAP1_TEXTURE_COORD_2 = $0D94;
1435 GL_MAP1_TEXTURE_COORD_3 = $0D95;
1436 GL_MAP1_TEXTURE_COORD_4 = $0D96;
1437 GL_MAP1_VERTEX_3 = $0D97;
1438 GL_MAP1_VERTEX_4 = $0D98;
1439 GL_MAP2_COLOR_4 = $0DB0;
1440 GL_MAP2_INDEX = $0DB1;
1441 GL_MAP2_NORMAL = $0DB2;
1442 GL_MAP2_TEXTURE_COORD_1 = $0DB3;
1443 GL_MAP2_TEXTURE_COORD_2 = $0DB4;
1444 GL_MAP2_TEXTURE_COORD_3 = $0DB5;
1445 GL_MAP2_TEXTURE_COORD_4 = $0DB6;
1446 GL_MAP2_VERTEX_3 = $0DB7;
1447 GL_MAP2_VERTEX_4 = $0DB8;
1448 GL_MAP1_GRID_DOMAIN = $0DD0;
1449 GL_MAP1_GRID_SEGMENTS = $0DD1;
1450 GL_MAP2_GRID_DOMAIN = $0DD2;
1451 GL_MAP2_GRID_SEGMENTS = $0DD3;
1452 GL_FEEDBACK_BUFFER_POINTER = $0DF0;
1453 GL_FEEDBACK_BUFFER_SIZE = $0DF1;
1454 GL_FEEDBACK_BUFFER_TYPE = $0DF2;
1455 GL_SELECTION_BUFFER_POINTER = $0DF3;
1456 GL_SELECTION_BUFFER_SIZE = $0DF4;
1467 GL_SPECULAR = $1202;
1468 GL_POSITION = $1203;
1469 GL_SPOT_DIRECTION = $1204;
1470 GL_SPOT_EXPONENT = $1205;
1471 GL_SPOT_CUTOFF = $1206;
1472 GL_CONSTANT_ATTENUATION = $1207;
1473 GL_LINEAR_ATTENUATION = $1208;
1474 GL_QUADRATIC_ATTENUATION = $1209;
1476 GL_COMPILE_AND_EXECUTE = $1301;
1477 GL_EMISSION = $1600;
1478 GL_SHININESS = $1601;
1479 GL_AMBIENT_AND_DIFFUSE = $1602;
1480 GL_COLOR_INDEXES = $1603;
1481 GL_MODELVIEW = $1700;
1482 GL_PROJECTION = $1701;
1483 GL_COLOR_INDEX = $1900;
1484 GL_LUMINANCE = $1909;
1485 GL_LUMINANCE_ALPHA = $190A;
1488 GL_FEEDBACK = $1C01;
1496 GL_MODULATE = $2100;
1498 GL_TEXTURE_ENV_MODE = $2200;
1499 GL_TEXTURE_ENV_COLOR = $2201;
1500 GL_TEXTURE_ENV = $2300;
1501 GL_EYE_LINEAR = $2400;
1502 GL_OBJECT_LINEAR = $2401;
1503 GL_SPHERE_MAP = $2402;
1504 GL_TEXTURE_GEN_MODE = $2500;
1505 GL_OBJECT_PLANE = $2501;
1506 GL_EYE_PLANE = $2502;
1508 GL_CLIENT_PIXEL_STORE_BIT = $00000001;
1509 GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
1510 GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
1515 GL_LUMINANCE4 = $803F;
1516 GL_LUMINANCE8 = $8040;
1517 GL_LUMINANCE12 = $8041;
1518 GL_LUMINANCE16 = $8042;
1519 GL_LUMINANCE4_ALPHA4 = $8043;
1520 GL_LUMINANCE6_ALPHA2 = $8044;
1521 GL_LUMINANCE8_ALPHA8 = $8045;
1522 GL_LUMINANCE12_ALPHA4 = $8046;
1523 GL_LUMINANCE12_ALPHA12 = $8047;
1524 GL_LUMINANCE16_ALPHA16 = $8048;
1525 GL_INTENSITY = $8049;
1526 GL_INTENSITY4 = $804A;
1527 GL_INTENSITY8 = $804B;
1528 GL_INTENSITY12 = $804C;
1529 GL_INTENSITY16 = $804D;
1530 GL_TEXTURE_LUMINANCE_SIZE = $8060;
1531 GL_TEXTURE_INTENSITY_SIZE = $8061;
1532 GL_TEXTURE_PRIORITY = $8066;
1533 GL_TEXTURE_RESIDENT = $8067;
1534 GL_VERTEX_ARRAY = $8074;
1535 GL_NORMAL_ARRAY = $8075;
1536 GL_COLOR_ARRAY = $8076;
1537 GL_INDEX_ARRAY = $8077;
1538 GL_TEXTURE_COORD_ARRAY = $8078;
1539 GL_EDGE_FLAG_ARRAY = $8079;
1540 GL_VERTEX_ARRAY_SIZE = $807A;
1541 GL_VERTEX_ARRAY_TYPE = $807B;
1542 GL_VERTEX_ARRAY_STRIDE = $807C;
1543 GL_NORMAL_ARRAY_TYPE = $807E;
1544 GL_NORMAL_ARRAY_STRIDE = $807F;
1545 GL_COLOR_ARRAY_SIZE = $8081;
1546 GL_COLOR_ARRAY_TYPE = $8082;
1547 GL_COLOR_ARRAY_STRIDE = $8083;
1548 GL_INDEX_ARRAY_TYPE = $8085;
1549 GL_INDEX_ARRAY_STRIDE = $8086;
1550 GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
1551 GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
1552 GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
1553 GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
1554 GL_VERTEX_ARRAY_POINTER = $808E;
1555 GL_NORMAL_ARRAY_POINTER = $808F;
1556 GL_COLOR_ARRAY_POINTER = $8090;
1557 GL_INDEX_ARRAY_POINTER = $8091;
1558 GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
1559 GL_EDGE_FLAG_ARRAY_POINTER = $8093;
1562 GL_C4UB_V2F = $2A22;
1563 GL_C4UB_V3F = $2A23;
1566 GL_C4F_N3F_V3F = $2A26;
1569 GL_T2F_C4UB_V3F = $2A29;
1570 GL_T2F_C3F_V3F = $2A2A;
1571 GL_T2F_N3F_V3F = $2A2B;
1572 GL_T2F_C4F_N3F_V3F = $2A2C;
1573 GL_T4F_C4F_N3F_V4F = $2A2D;
1574 GL_COLOR_TABLE_FORMAT_EXT = $80D8;
1575 GL_COLOR_TABLE_WIDTH_EXT = $80D9;
1576 GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
1577 GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
1578 GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
1579 GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
1580 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
1581 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
1582 GL_LOGIC_OP = GL_INDEX_LOGIC_OP;
1583 GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT;
1587 GL_UNSIGNED_BYTE_3_3_2 = $8032;
1588 GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
1589 GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
1590 GL_UNSIGNED_INT_8_8_8_8 = $8035;
1591 GL_UNSIGNED_INT_10_10_10_2 = $8036;
1592 GL_TEXTURE_BINDING_3D = $806A;
1593 GL_PACK_SKIP_IMAGES = $806B;
1594 GL_PACK_IMAGE_HEIGHT = $806C;
1595 GL_UNPACK_SKIP_IMAGES = $806D;
1596 GL_UNPACK_IMAGE_HEIGHT = $806E;
1597 GL_TEXTURE_3D = $806F;
1598 GL_PROXY_TEXTURE_3D = $8070;
1599 GL_TEXTURE_DEPTH = $8071;
1600 GL_TEXTURE_WRAP_R = $8072;
1601 GL_MAX_3D_TEXTURE_SIZE = $8073;
1602 GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
1603 GL_UNSIGNED_SHORT_5_6_5 = $8363;
1604 GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
1605 GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
1606 GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
1607 GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
1608 GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
1611 GL_MAX_ELEMENTS_VERTICES = $80E8;
1612 GL_MAX_ELEMENTS_INDICES = $80E9;
1613 GL_CLAMP_TO_EDGE = $812F;
1614 GL_TEXTURE_MIN_LOD = $813A;
1615 GL_TEXTURE_MAX_LOD = $813B;
1616 GL_TEXTURE_BASE_LEVEL = $813C;
1617 GL_TEXTURE_MAX_LEVEL = $813D;
1618 GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
1619 GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
1620 GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
1621 GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
1622 GL_ALIASED_LINE_WIDTH_RANGE = $846E;
1623 {$ifdef DGL_DEPRECATED}
1624 GL_RESCALE_NORMAL = $803A;
1625 GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
1626 GL_SINGLE_COLOR = $81F9;
1627 GL_SEPARATE_SPECULAR_COLOR = $81FA;
1628 GL_ALIASED_POINT_SIZE_RANGE = $846D;
1632 GL_TEXTURE0 = $84C0;
1633 GL_TEXTURE1 = $84C1;
1634 GL_TEXTURE2 = $84C2;
1635 GL_TEXTURE3 = $84C3;
1636 GL_TEXTURE4 = $84C4;
1637 GL_TEXTURE5 = $84C5;
1638 GL_TEXTURE6 = $84C6;
1639 GL_TEXTURE7 = $84C7;
1640 GL_TEXTURE8 = $84C8;
1641 GL_TEXTURE9 = $84C9;
1642 GL_TEXTURE10 = $84CA;
1643 GL_TEXTURE11 = $84CB;
1644 GL_TEXTURE12 = $84CC;
1645 GL_TEXTURE13 = $84CD;
1646 GL_TEXTURE14 = $84CE;
1647 GL_TEXTURE15 = $84CF;
1648 GL_TEXTURE16 = $84D0;
1649 GL_TEXTURE17 = $84D1;
1650 GL_TEXTURE18 = $84D2;
1651 GL_TEXTURE19 = $84D3;
1652 GL_TEXTURE20 = $84D4;
1653 GL_TEXTURE21 = $84D5;
1654 GL_TEXTURE22 = $84D6;
1655 GL_TEXTURE23 = $84D7;
1656 GL_TEXTURE24 = $84D8;
1657 GL_TEXTURE25 = $84D9;
1658 GL_TEXTURE26 = $84DA;
1659 GL_TEXTURE27 = $84DB;
1660 GL_TEXTURE28 = $84DC;
1661 GL_TEXTURE29 = $84DD;
1662 GL_TEXTURE30 = $84DE;
1663 GL_TEXTURE31 = $84DF;
1664 GL_ACTIVE_TEXTURE = $84E0;
1665 GL_MULTISAMPLE = $809D;
1666 GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
1667 GL_SAMPLE_ALPHA_TO_ONE = $809F;
1668 GL_SAMPLE_COVERAGE = $80A0;
1669 GL_SAMPLE_BUFFERS = $80A8;
1671 GL_SAMPLE_COVERAGE_VALUE = $80AA;
1672 GL_SAMPLE_COVERAGE_INVERT = $80AB;
1673 GL_TEXTURE_CUBE_MAP = $8513;
1674 GL_TEXTURE_BINDING_CUBE_MAP = $8514;
1675 GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
1676 GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
1677 GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
1678 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
1679 GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
1680 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
1681 GL_PROXY_TEXTURE_CUBE_MAP = $851B;
1682 GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
1683 GL_COMPRESSED_RGB = $84ED;
1684 GL_COMPRESSED_RGBA = $84EE;
1685 GL_TEXTURE_COMPRESSION_HINT = $84EF;
1686 GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
1687 GL_TEXTURE_COMPRESSED = $86A1;
1688 GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
1689 GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
1690 GL_CLAMP_TO_BORDER = $812D;
1691 {$ifdef DGL_DEPRECATED}
1692 GL_CLIENT_ACTIVE_TEXTURE = $84E1;
1693 GL_MAX_TEXTURE_UNITS = $84E2;
1694 GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
1695 GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
1696 GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
1697 GL_TRANSPOSE_COLOR_MATRIX = $84E6;
1698 GL_MULTISAMPLE_BIT = $20000000;
1699 GL_NORMAL_MAP = $8511;
1700 GL_REFLECTION_MAP = $8512;
1701 GL_COMPRESSED_ALPHA = $84E9;
1702 GL_COMPRESSED_LUMINANCE = $84EA;
1703 GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
1704 GL_COMPRESSED_INTENSITY = $84EC;
1706 GL_COMBINE_RGB = $8571;
1707 GL_COMBINE_ALPHA = $8572;
1708 GL_SOURCE0_RGB = $8580;
1709 GL_SOURCE1_RGB = $8581;
1710 GL_SOURCE2_RGB = $8582;
1711 GL_SOURCE0_ALPHA = $8588;
1712 GL_SOURCE1_ALPHA = $8589;
1713 GL_SOURCE2_ALPHA = $858A;
1714 GL_OPERAND0_RGB = $8590;
1715 GL_OPERAND1_RGB = $8591;
1716 GL_OPERAND2_RGB = $8592;
1717 GL_OPERAND0_ALPHA = $8598;
1718 GL_OPERAND1_ALPHA = $8599;
1719 GL_OPERAND2_ALPHA = $859A;
1720 GL_RGB_SCALE = $8573;
1721 GL_ADD_SIGNED = $8574;
1722 GL_INTERPOLATE = $8575;
1723 GL_SUBTRACT = $84E7;
1724 GL_CONSTANT = $8576;
1725 GL_PRIMARY_COLOR = $8577;
1726 GL_PREVIOUS = $8578;
1727 GL_DOT3_RGB = $86AE;
1728 GL_DOT3_RGBA = $86AF;
1732 GL_BLEND_DST_RGB = $80C8;
1733 GL_BLEND_SRC_RGB = $80C9;
1734 GL_BLEND_DST_ALPHA = $80CA;
1735 GL_BLEND_SRC_ALPHA = $80CB;
1736 GL_POINT_FADE_THRESHOLD_SIZE = $8128;
1737 GL_DEPTH_COMPONENT16 = $81A5;
1738 GL_DEPTH_COMPONENT24 = $81A6;
1739 GL_DEPTH_COMPONENT32 = $81A7;
1740 GL_MIRRORED_REPEAT = $8370;
1741 GL_MAX_TEXTURE_LOD_BIAS = $84FD;
1742 GL_TEXTURE_LOD_BIAS = $8501;
1743 GL_INCR_WRAP = $8507;
1744 GL_DECR_WRAP = $8508;
1745 GL_TEXTURE_DEPTH_SIZE = $884A;
1746 GL_TEXTURE_COMPARE_MODE = $884C;
1747 GL_TEXTURE_COMPARE_FUNC = $884D;
1748 {$ifdef DGL_DEPRECATED}
1749 GL_POINT_SIZE_MIN = $8126;
1750 GL_POINT_SIZE_MAX = $8127;
1751 GL_POINT_DISTANCE_ATTENUATION = $8129;
1752 GL_GENERATE_MIPMAP = $8191;
1753 GL_GENERATE_MIPMAP_HINT = $8192;
1754 GL_FOG_COORDINATE_SOURCE = $8450;
1755 GL_FOG_COORDINATE = $8451;
1756 GL_FRAGMENT_DEPTH = $8452;
1757 GL_CURRENT_FOG_COORDINATE = $8453;
1758 GL_FOG_COORDINATE_ARRAY_TYPE = $8454;
1759 GL_FOG_COORDINATE_ARRAY_STRIDE = $8455;
1760 GL_FOG_COORDINATE_ARRAY_POINTER = $8456;
1761 GL_FOG_COORDINATE_ARRAY = $8457;
1762 GL_COLOR_SUM = $8458;
1763 GL_CURRENT_SECONDARY_COLOR = $8459;
1764 GL_SECONDARY_COLOR_ARRAY_SIZE = $845A;
1765 GL_SECONDARY_COLOR_ARRAY_TYPE = $845B;
1766 GL_SECONDARY_COLOR_ARRAY_STRIDE = $845C;
1767 GL_SECONDARY_COLOR_ARRAY_POINTER = $845D;
1768 GL_SECONDARY_COLOR_ARRAY = $845E;
1769 GL_TEXTURE_FILTER_CONTROL = $8500;
1770 GL_DEPTH_TEXTURE_MODE = $884B;
1771 GL_COMPARE_R_TO_TEXTURE = $884E;
1775 GL_BUFFER_SIZE = $8764;
1776 GL_BUFFER_USAGE = $8765;
1777 GL_QUERY_COUNTER_BITS = $8864;
1778 GL_CURRENT_QUERY = $8865;
1779 GL_QUERY_RESULT = $8866;
1780 GL_QUERY_RESULT_AVAILABLE = $8867;
1781 GL_ARRAY_BUFFER = $8892;
1782 GL_ELEMENT_ARRAY_BUFFER = $8893;
1783 GL_ARRAY_BUFFER_BINDING = $8894;
1784 GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;
1785 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = $889F;
1786 GL_READ_ONLY = $88B8;
1787 GL_WRITE_ONLY = $88B9;
1788 GL_READ_WRITE = $88BA;
1789 GL_BUFFER_ACCESS = $88BB;
1790 GL_BUFFER_MAPPED = $88BC;
1791 GL_BUFFER_MAP_POINTER = $88BD;
1792 GL_STREAM_DRAW = $88E0;
1793 GL_STREAM_READ = $88E1;
1794 GL_STREAM_COPY = $88E2;
1795 GL_STATIC_DRAW = $88E4;
1796 GL_STATIC_READ = $88E5;
1797 GL_STATIC_COPY = $88E6;
1798 GL_DYNAMIC_DRAW = $88E8;
1799 GL_DYNAMIC_READ = $88E9;
1800 GL_DYNAMIC_COPY = $88EA;
1801 GL_SAMPLES_PASSED = $8914;
1802 {$ifdef DGL_DEPRECATED}
1803 GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;
1804 GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;
1805 GL_COLOR_ARRAY_BUFFER_BINDING = $8898;
1806 GL_INDEX_ARRAY_BUFFER_BINDING = $8899;
1807 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;
1808 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = $889B;
1809 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = $889C;
1810 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = $889D;
1811 GL_WEIGHT_ARRAY_BUFFER_BINDING = $889E;
1812 GL_FOG_COORD_SRC = $8450;
1813 GL_FOG_COORD = $8451;
1814 GL_CURRENT_FOG_COORD = $8453;
1815 GL_FOG_COORD_ARRAY_TYPE = $8454;
1816 GL_FOG_COORD_ARRAY_STRIDE = $8455;
1817 GL_FOG_COORD_ARRAY_POINTER = $8456;
1818 GL_FOG_COORD_ARRAY = $8457;
1819 GL_FOG_COORD_ARRAY_BUFFER_BINDING = $889D;
1820 GL_SRC0_RGB = $8580;
1821 GL_SRC1_RGB = $8581;
1822 GL_SRC2_RGB = $8582;
1823 GL_SRC0_ALPHA = $8588;
1824 GL_SRC1_ALPHA = $8589;
1825 GL_SRC2_ALPHA = $858A;
1829 GL_BLEND_EQUATION_RGB = $8009;
1830 GL_VERTEX_ATTRIB_ARRAY_ENABLED = $8622;
1831 GL_VERTEX_ATTRIB_ARRAY_SIZE = $8623;
1832 GL_VERTEX_ATTRIB_ARRAY_STRIDE = $8624;
1833 GL_VERTEX_ATTRIB_ARRAY_TYPE = $8625;
1834 GL_CURRENT_VERTEX_ATTRIB = $8626;
1835 GL_VERTEX_PROGRAM_POINT_SIZE = $8642;
1836 GL_VERTEX_ATTRIB_ARRAY_POINTER = $8645;
1837 GL_STENCIL_BACK_FUNC = $8800;
1838 GL_STENCIL_BACK_FAIL = $8801;
1839 GL_STENCIL_BACK_PASS_DEPTH_FAIL = $8802;
1840 GL_STENCIL_BACK_PASS_DEPTH_PASS = $8803;
1841 GL_MAX_DRAW_BUFFERS = $8824;
1842 GL_DRAW_BUFFER0 = $8825;
1843 GL_DRAW_BUFFER1 = $8826;
1844 GL_DRAW_BUFFER2 = $8827;
1845 GL_DRAW_BUFFER3 = $8828;
1846 GL_DRAW_BUFFER4 = $8829;
1847 GL_DRAW_BUFFER5 = $882A;
1848 GL_DRAW_BUFFER6 = $882B;
1849 GL_DRAW_BUFFER7 = $882C;
1850 GL_DRAW_BUFFER8 = $882D;
1851 GL_DRAW_BUFFER9 = $882E;
1852 GL_DRAW_BUFFER10 = $882F;
1853 GL_DRAW_BUFFER11 = $8830;
1854 GL_DRAW_BUFFER12 = $8831;
1855 GL_DRAW_BUFFER13 = $8832;
1856 GL_DRAW_BUFFER14 = $8833;
1857 GL_DRAW_BUFFER15 = $8834;
1858 GL_BLEND_EQUATION_ALPHA = $883D;
1859 GL_MAX_VERTEX_ATTRIBS = $8869;
1860 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = $886A;
1861 GL_MAX_TEXTURE_IMAGE_UNITS = $8872;
1862 GL_FRAGMENT_SHADER = $8B30;
1863 GL_VERTEX_SHADER = $8B31;
1864 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = $8B49;
1865 GL_MAX_VERTEX_UNIFORM_COMPONENTS = $8B4A;
1866 GL_MAX_VARYING_FLOATS = $8B4B;
1867 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = $8B4C;
1868 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = $8B4D;
1869 GL_SHADER_TYPE = $8B4F;
1870 GL_FLOAT_VEC2 = $8B50;
1871 GL_FLOAT_VEC3 = $8B51;
1872 GL_FLOAT_VEC4 = $8B52;
1873 GL_INT_VEC2 = $8B53;
1874 GL_INT_VEC3 = $8B54;
1875 GL_INT_VEC4 = $8B55;
1877 GL_BOOL_VEC2 = $8B57;
1878 GL_BOOL_VEC3 = $8B58;
1879 GL_BOOL_VEC4 = $8B59;
1880 GL_FLOAT_MAT2 = $8B5A;
1881 GL_FLOAT_MAT3 = $8B5B;
1882 GL_FLOAT_MAT4 = $8B5C;
1883 GL_SAMPLER_1D = $8B5D;
1884 GL_SAMPLER_2D = $8B5E;
1885 GL_SAMPLER_3D = $8B5F;
1886 GL_SAMPLER_CUBE = $8B60;
1887 GL_SAMPLER_1D_SHADOW = $8B61;
1888 GL_SAMPLER_2D_SHADOW = $8B62;
1889 GL_DELETE_STATUS = $8B80;
1890 GL_COMPILE_STATUS = $8B81;
1891 GL_LINK_STATUS = $8B82;
1892 GL_VALIDATE_STATUS = $8B83;
1893 GL_INFO_LOG_LENGTH = $8B84;
1894 GL_ATTACHED_SHADERS = $8B85;
1895 GL_ACTIVE_UNIFORMS = $8B86;
1896 GL_ACTIVE_UNIFORM_MAX_LENGTH = $8B87;
1897 GL_SHADER_SOURCE_LENGTH = $8B88;
1898 GL_ACTIVE_ATTRIBUTES = $8B89;
1899 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = $8B8A;
1900 GL_FRAGMENT_SHADER_DERIVATIVE_HINT = $8B8B;
1901 GL_SHADING_LANGUAGE_VERSION = $8B8C;
1902 GL_CURRENT_PROGRAM = $8B8D;
1903 GL_POINT_SPRITE_COORD_ORIGIN = $8CA0;
1904 GL_LOWER_LEFT = $8CA1;
1905 GL_UPPER_LEFT = $8CA2;
1906 GL_STENCIL_BACK_REF = $8CA3;
1907 GL_STENCIL_BACK_VALUE_MASK = $8CA4;
1908 GL_STENCIL_BACK_WRITEMASK = $8CA5;
1909 {$ifdef DGL_DEPRECATED}
1910 GL_VERTEX_PROGRAM_TWO_SIDE = $8643;
1911 GL_POINT_SPRITE = $8861;
1912 GL_COORD_REPLACE = $8862;
1913 GL_MAX_TEXTURE_COORDS = $8871;
1917 GL_PIXEL_PACK_BUFFER = $88EB;
1918 GL_PIXEL_UNPACK_BUFFER = $88EC;
1919 GL_PIXEL_PACK_BUFFER_BINDING = $88ED;
1920 GL_PIXEL_UNPACK_BUFFER_BINDING = $88EF;
1921 GL_FLOAT_MAT2x3 = $8B65;
1922 GL_FLOAT_MAT2x4 = $8B66;
1923 GL_FLOAT_MAT3x2 = $8B67;
1924 GL_FLOAT_MAT3x4 = $8B68;
1925 GL_FLOAT_MAT4x2 = $8B69;
1926 GL_FLOAT_MAT4x3 = $8B6A;
1929 GL_SRGB_ALPHA = $8C42;
1930 GL_SRGB8_ALPHA8 = $8C43;
1931 GL_COMPRESSED_SRGB = $8C48;
1932 GL_COMPRESSED_SRGB_ALPHA = $8C49;
1933 {$ifdef DGL_DEPRECATED}
1934 GL_CURRENT_RASTER_SECONDARY_COLOR = $845F;
1935 GL_SLUMINANCE_ALPHA = $8C44;
1936 GL_SLUMINANCE8_ALPHA8 = $8C45;
1937 GL_SLUMINANCE = $8C46;
1938 GL_SLUMINANCE8 = $8C47;
1939 GL_COMPRESSED_SLUMINANCE = $8C4A;
1940 GL_COMPRESSED_SLUMINANCE_ALPHA = $8C4B;
1944 GL_COMPARE_REF_TO_TEXTURE = $884E;
1945 GL_CLIP_DISTANCE0 = $3000;
1946 GL_CLIP_DISTANCE1 = $3001;
1947 GL_CLIP_DISTANCE2 = $3002;
1948 GL_CLIP_DISTANCE3 = $3003;
1949 GL_CLIP_DISTANCE4 = $3004;
1950 GL_CLIP_DISTANCE5 = $3005;
1951 GL_CLIP_DISTANCE6 = $3006;
1952 GL_CLIP_DISTANCE7 = $3007;
1953 GL_MAX_CLIP_DISTANCES = $0D32;
1954 GL_MAJOR_VERSION = $821B;
1955 GL_MINOR_VERSION = $821C;
1956 GL_NUM_EXTENSIONS = $821D;
1957 GL_CONTEXT_FLAGS = $821E;
1958 GL_DEPTH_BUFFER = $8223;
1959 GL_STENCIL_BUFFER = $8224;
1960 GL_COMPRESSED_RED = $8225;
1961 GL_COMPRESSED_RG = $8226;
1962 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = $0001;
1967 GL_VERTEX_ATTRIB_ARRAY_INTEGER = $88FD;
1968 GL_MAX_ARRAY_TEXTURE_LAYERS = $88FF;
1969 GL_MIN_PROGRAM_TEXEL_OFFSET = $8904;
1970 GL_MAX_PROGRAM_TEXEL_OFFSET = $8905;
1971 GL_CLAMP_READ_COLOR = $891C;
1972 GL_FIXED_ONLY = $891D;
1973 GL_MAX_VARYING_COMPONENTS = $8B4B;
1974 GL_TEXTURE_1D_ARRAY = $8C18;
1975 GL_PROXY_TEXTURE_1D_ARRAY = $8C19;
1976 GL_TEXTURE_2D_ARRAY = $8C1A;
1977 GL_PROXY_TEXTURE_2D_ARRAY = $8C1B;
1978 GL_TEXTURE_BINDING_1D_ARRAY = $8C1C;
1979 GL_TEXTURE_BINDING_2D_ARRAY = $8C1D;
1980 GL_R11F_G11F_B10F = $8C3A;
1981 GL_UNSIGNED_INT_10F_11F_11F_REV = $8C3B;
1983 GL_UNSIGNED_INT_5_9_9_9_REV = $8C3E;
1984 GL_TEXTURE_SHARED_SIZE = $8C3F;
1985 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = $8C76;
1986 GL_TRANSFORM_FEEDBACK_BUFFER_MODE = $8C7F;
1987 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = $8C80;
1988 GL_TRANSFORM_FEEDBACK_VARYINGS = $8C83;
1989 GL_TRANSFORM_FEEDBACK_BUFFER_START = $8C84;
1990 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = $8C85;
1991 GL_PRIMITIVES_GENERATED = $8C87;
1992 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = $8C88;
1993 GL_RASTERIZER_DISCARD = $8C89;
1994 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = $8C8A;
1995 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = $8C8B;
1996 GL_INTERLEAVED_ATTRIBS = $8C8C;
1997 GL_SEPARATE_ATTRIBS = $8C8D;
1998 GL_TRANSFORM_FEEDBACK_BUFFER = $8C8E;
1999 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = $8C8F;
2000 GL_RGBA32UI = $8D70;
2002 GL_RGBA16UI = $8D76;
2012 GL_RED_INTEGER = $8D94;
2013 GL_GREEN_INTEGER = $8D95;
2014 GL_BLUE_INTEGER = $8D96;
2015 GL_RGB_INTEGER = $8D98;
2016 GL_RGBA_INTEGER = $8D99;
2017 GL_BGR_INTEGER = $8D9A;
2018 GL_BGRA_INTEGER = $8D9B;
2019 GL_SAMPLER_1D_ARRAY = $8DC0;
2020 GL_SAMPLER_2D_ARRAY = $8DC1;
2021 GL_SAMPLER_1D_ARRAY_SHADOW = $8DC3;
2022 GL_SAMPLER_2D_ARRAY_SHADOW = $8DC4;
2023 GL_SAMPLER_CUBE_SHADOW = $8DC5;
2024 GL_UNSIGNED_INT_VEC2 = $8DC6;
2025 GL_UNSIGNED_INT_VEC3 = $8DC7;
2026 GL_UNSIGNED_INT_VEC4 = $8DC8;
2027 GL_INT_SAMPLER_1D = $8DC9;
2028 GL_INT_SAMPLER_2D = $8DCA;
2029 GL_INT_SAMPLER_3D = $8DCB;
2030 GL_INT_SAMPLER_CUBE = $8DCC;
2031 GL_INT_SAMPLER_1D_ARRAY = $8DCE;
2032 GL_INT_SAMPLER_2D_ARRAY = $8DCF;
2033 GL_UNSIGNED_INT_SAMPLER_1D = $8DD1;
2034 GL_UNSIGNED_INT_SAMPLER_2D = $8DD2;
2035 GL_UNSIGNED_INT_SAMPLER_3D = $8DD3;
2036 GL_UNSIGNED_INT_SAMPLER_CUBE = $8DD4;
2037 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = $8DD6;
2038 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = $8DD7;
2039 GL_QUERY_WAIT = $8E13;
2040 GL_QUERY_NO_WAIT = $8E14;
2041 GL_QUERY_BY_REGION_WAIT = $8E15;
2042 GL_QUERY_BY_REGION_NO_WAIT = $8E16;
2043 GL_BUFFER_ACCESS_FLAGS = $911F;
2044 GL_BUFFER_MAP_LENGTH = $9120;
2045 GL_BUFFER_MAP_OFFSET = $9121;
2046 { Reuse tokens from ARB_depth_buffer_float }
2047 { reuse GL_DEPTH_COMPONENT32F }
2048 { reuse GL_DEPTH32F_STENCIL8 }
2049 { reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV }
2050 { Reuse tokens from ARB_framebuffer_object }
2051 { reuse GL_INVALID_FRAMEBUFFER_OPERATION }
2052 { reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING }
2053 { reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE }
2054 { reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE }
2055 { reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE }
2056 { reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE }
2057 { reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE }
2058 { reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE }
2059 { reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE }
2060 { reuse GL_FRAMEBUFFER_DEFAULT }
2061 { reuse GL_FRAMEBUFFER_UNDEFINED }
2062 { reuse GL_DEPTH_STENCIL_ATTACHMENT }
2064 { reuse GL_MAX_RENDERBUFFER_SIZE }
2065 { reuse GL_DEPTH_STENCIL }
2066 { reuse GL_UNSIGNED_INT_24_8 }
2067 { reuse GL_DEPTH24_STENCIL8 }
2068 { reuse GL_TEXTURE_STENCIL_SIZE }
2069 { reuse GL_TEXTURE_RED_TYPE }
2070 { reuse GL_TEXTURE_GREEN_TYPE }
2071 { reuse GL_TEXTURE_BLUE_TYPE }
2072 { reuse GL_TEXTURE_ALPHA_TYPE }
2073 { reuse GL_TEXTURE_DEPTH_TYPE }
2074 { reuse GL_UNSIGNED_NORMALIZED }
2075 { reuse GL_FRAMEBUFFER_BINDING }
2076 { reuse GL_DRAW_FRAMEBUFFER_BINDING }
2077 { reuse GL_RENDERBUFFER_BINDING }
2078 { reuse GL_READ_FRAMEBUFFER }
2079 { reuse GL_DRAW_FRAMEBUFFER }
2080 { reuse GL_READ_FRAMEBUFFER_BINDING }
2081 { reuse GL_RENDERBUFFER_SAMPLES }
2082 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE }
2083 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME }
2084 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL }
2085 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE }
2086 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2087 { reuse GL_FRAMEBUFFER_COMPLETE }
2088 { reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT }
2089 { reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT }
2090 { reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER }
2091 { reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER }
2092 { reuse GL_FRAMEBUFFER_UNSUPPORTED }
2093 { reuse GL_MAX_COLOR_ATTACHMENTS }
2094 { reuse GL_COLOR_ATTACHMENT0 }
2095 { reuse GL_COLOR_ATTACHMENT1 }
2096 { reuse GL_COLOR_ATTACHMENT2 }
2097 { reuse GL_COLOR_ATTACHMENT3 }
2098 { reuse GL_COLOR_ATTACHMENT4 }
2099 { reuse GL_COLOR_ATTACHMENT5 }
2100 { reuse GL_COLOR_ATTACHMENT6 }
2101 { reuse GL_COLOR_ATTACHMENT7 }
2102 { reuse GL_COLOR_ATTACHMENT8 }
2103 { reuse GL_COLOR_ATTACHMENT9 }
2104 { reuse GL_COLOR_ATTACHMENT10 }
2105 { reuse GL_COLOR_ATTACHMENT11 }
2106 { reuse GL_COLOR_ATTACHMENT12 }
2107 { reuse GL_COLOR_ATTACHMENT13 }
2108 { reuse GL_COLOR_ATTACHMENT14 }
2109 { reuse GL_COLOR_ATTACHMENT15 }
2110 { reuse GL_DEPTH_ATTACHMENT }
2111 { reuse GL_STENCIL_ATTACHMENT }
2112 { reuse GL_FRAMEBUFFER }
2113 { reuse GL_RENDERBUFFER }
2114 { reuse GL_RENDERBUFFER_WIDTH }
2115 { reuse GL_RENDERBUFFER_HEIGHT }
2116 { reuse GL_RENDERBUFFER_INTERNAL_FORMAT }
2117 { reuse GL_STENCIL_INDEX1 }
2118 { reuse GL_STENCIL_INDEX4 }
2119 { reuse GL_STENCIL_INDEX8 }
2120 { reuse GL_STENCIL_INDEX16 }
2121 { reuse GL_RENDERBUFFER_RED_SIZE }
2122 { reuse GL_RENDERBUFFER_GREEN_SIZE }
2123 { reuse GL_RENDERBUFFER_BLUE_SIZE }
2124 { reuse GL_RENDERBUFFER_ALPHA_SIZE }
2125 { reuse GL_RENDERBUFFER_DEPTH_SIZE }
2126 { reuse GL_RENDERBUFFER_STENCIL_SIZE }
2127 { reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE }
2128 { reuse GL_MAX_SAMPLES }
2129 { Reuse tokens from ARB_framebuffer_sRGB }
2130 { reuse GL_FRAMEBUFFER_SRGB }
2131 { Reuse tokens from ARB_half_float_vertex }
2132 { reuse GL_HALF_FLOAT }
2133 { Reuse tokens from ARB_map_buffer_range }
2134 { reuse GL_MAP_READ_BIT }
2135 { reuse GL_MAP_WRITE_BIT }
2136 { reuse GL_MAP_INVALIDATE_RANGE_BIT }
2137 { reuse GL_MAP_INVALIDATE_BUFFER_BIT }
2138 { reuse GL_MAP_FLUSH_EXPLICIT_BIT }
2139 { reuse GL_MAP_UNSYNCHRONIZED_BIT }
2140 { Reuse tokens from ARB_texture_compression_rgtc }
2141 { reuse GL_COMPRESSED_RED_RGTC1 }
2142 { reuse GL_COMPRESSED_SIGNED_RED_RGTC1 }
2143 { reuse GL_COMPRESSED_RG_RGTC2 }
2144 { reuse GL_COMPRESSED_SIGNED_RG_RGTC2 }
2145 { Reuse tokens from ARB_texture_rg }
2147 { reuse GL_RG_INTEGER }
2168 { Reuse tokens from ARB_vertex_array_object }
2169 { reuse GL_VERTEX_ARRAY_BINDING }
2170 {$ifdef DGL_DEPRECATED}
2171 GL_CLAMP_VERTEX_COLOR = $891A;
2172 GL_CLAMP_FRAGMENT_COLOR = $891B;
2173 GL_ALPHA_INTEGER = $8D97;
2174 { Reuse tokens from ARB_framebuffer_object }
2175 { reuse GL_TEXTURE_LUMINANCE_TYPE }
2176 { reuse GL_TEXTURE_INTENSITY_TYPE }
2180 GL_SAMPLER_2D_RECT = $8B63;
2181 GL_SAMPLER_2D_RECT_SHADOW = $8B64;
2182 GL_SAMPLER_BUFFER = $8DC2;
2183 GL_INT_SAMPLER_2D_RECT = $8DCD;
2184 GL_INT_SAMPLER_BUFFER = $8DD0;
2185 GL_UNSIGNED_INT_SAMPLER_2D_RECT = $8DD5;
2186 GL_UNSIGNED_INT_SAMPLER_BUFFER = $8DD8;
2187 GL_TEXTURE_BUFFER = $8C2A;
2188 GL_MAX_TEXTURE_BUFFER_SIZE = $8C2B;
2189 GL_TEXTURE_BINDING_BUFFER = $8C2C;
2190 GL_TEXTURE_BUFFER_DATA_STORE_BINDING = $8C2D;
2191 GL_TEXTURE_BUFFER_FORMAT = $8C2E;
2192 GL_TEXTURE_RECTANGLE = $84F5;
2193 GL_TEXTURE_BINDING_RECTANGLE = $84F6;
2194 GL_PROXY_TEXTURE_RECTANGLE = $84F7;
2195 GL_MAX_RECTANGLE_TEXTURE_SIZE = $84F8;
2196 GL_RED_SNORM = $8F90;
2197 GL_RG_SNORM = $8F91;
2198 GL_RGB_SNORM = $8F92;
2199 GL_RGBA_SNORM = $8F93;
2200 GL_R8_SNORM = $8F94;
2201 GL_RG8_SNORM = $8F95;
2202 GL_RGB8_SNORM = $8F96;
2203 GL_RGBA8_SNORM = $8F97;
2204 GL_R16_SNORM = $8F98;
2205 GL_RG16_SNORM = $8F99;
2206 GL_RGB16_SNORM = $8F9A;
2207 GL_RGBA16_SNORM = $8F9B;
2208 GL_SIGNED_NORMALIZED = $8F9C;
2209 GL_PRIMITIVE_RESTART = $8F9D;
2210 GL_PRIMITIVE_RESTART_INDEX = $8F9E;
2211 { Reuse tokens from ARB_copy_buffer }
2212 { reuse GL_COPY_READ_BUFFER }
2213 { reuse GL_COPY_WRITE_BUFFER }
2214 { Reuse tokens from ARB_draw_instanced (none) }
2215 { Reuse tokens from ARB_uniform_buffer_object }
2216 { reuse GL_UNIFORM_BUFFER }
2217 { reuse GL_UNIFORM_BUFFER_BINDING }
2218 { reuse GL_UNIFORM_BUFFER_START }
2219 { reuse GL_UNIFORM_BUFFER_SIZE }
2220 { reuse GL_MAX_VERTEX_UNIFORM_BLOCKS }
2221 { reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS }
2222 { reuse GL_MAX_COMBINED_UNIFORM_BLOCKS }
2223 { reuse GL_MAX_UNIFORM_BUFFER_BINDINGS }
2224 { reuse GL_MAX_UNIFORM_BLOCK_SIZE }
2225 { reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS }
2226 { reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS }
2227 { reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT }
2228 { reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH }
2229 { reuse GL_ACTIVE_UNIFORM_BLOCKS }
2230 { reuse GL_UNIFORM_TYPE }
2231 { reuse GL_UNIFORM_SIZE }
2232 { reuse GL_UNIFORM_NAME_LENGTH }
2233 { reuse GL_UNIFORM_BLOCK_INDEX }
2234 { reuse GL_UNIFORM_OFFSET }
2235 { reuse GL_UNIFORM_ARRAY_STRIDE }
2236 { reuse GL_UNIFORM_MATRIX_STRIDE }
2237 { reuse GL_UNIFORM_IS_ROW_MAJOR }
2238 { reuse GL_UNIFORM_BLOCK_BINDING }
2239 { reuse GL_UNIFORM_BLOCK_DATA_SIZE }
2240 { reuse GL_UNIFORM_BLOCK_NAME_LENGTH }
2241 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS }
2242 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES }
2243 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER }
2244 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER }
2245 { reuse GL_INVALID_INDEX }
2248 GL_CONTEXT_CORE_PROFILE_BIT = $00000001;
2249 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = $00000002;
2250 GL_LINES_ADJACENCY = $000A;
2251 GL_LINE_STRIP_ADJACENCY = $000B;
2252 GL_TRIANGLES_ADJACENCY = $000C;
2253 GL_TRIANGLE_STRIP_ADJACENCY = $000D;
2254 GL_PROGRAM_POINT_SIZE = $8642;
2255 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = $8C29;
2256 GL_FRAMEBUFFER_ATTACHMENT_LAYERED = $8DA7;
2257 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = $8DA8;
2258 GL_GEOMETRY_SHADER = $8DD9;
2259 GL_GEOMETRY_VERTICES_OUT = $8916;
2260 GL_GEOMETRY_INPUT_TYPE = $8917;
2261 GL_GEOMETRY_OUTPUT_TYPE = $8918;
2262 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = $8DDF;
2263 GL_MAX_GEOMETRY_OUTPUT_VERTICES = $8DE0;
2264 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = $8DE1;
2265 GL_MAX_VERTEX_OUTPUT_COMPONENTS = $9122;
2266 GL_MAX_GEOMETRY_INPUT_COMPONENTS = $9123;
2267 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = $9124;
2268 GL_MAX_FRAGMENT_INPUT_COMPONENTS = $9125;
2269 GL_CONTEXT_PROFILE_MASK = $9126;
2270 { reuse GL_MAX_VARYING_COMPONENTS }
2271 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2272 { Reuse tokens from ARB_depth_clamp }
2273 { reuse GL_DEPTH_CLAMP }
2274 { Reuse tokens from ARB_draw_elements_base_vertex (none) }
2275 { Reuse tokens from ARB_fragment_coord_conventions (none) }
2276 { Reuse tokens from ARB_provoking_vertex }
2277 { reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION }
2278 { reuse GL_FIRST_VERTEX_CONVENTION }
2279 { reuse GL_LAST_VERTEX_CONVENTION }
2280 { reuse GL_PROVOKING_VERTEX }
2281 { Reuse tokens from ARB_seamless_cube_map }
2282 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
2283 { Reuse tokens from ARB_sync }
2284 { reuse GL_MAX_SERVER_WAIT_TIMEOUT }
2285 { reuse GL_OBJECT_TYPE }
2286 { reuse GL_SYNC_CONDITION }
2287 { reuse GL_SYNC_STATUS }
2288 { reuse GL_SYNC_FLAGS }
2289 { reuse GL_SYNC_FENCE }
2290 { reuse GL_SYNC_GPU_COMMANDS_COMPLETE }
2291 { reuse GL_UNSIGNALED }
2292 { reuse GL_SIGNALED }
2293 { reuse GL_ALREADY_SIGNALED }
2294 { reuse GL_TIMEOUT_EXPIRED }
2295 { reuse GL_CONDITION_SATISFIED }
2296 { reuse GL_WAIT_FAILED }
2297 { reuse GL_TIMEOUT_IGNORED }
2298 { reuse GL_SYNC_FLUSH_COMMANDS_BIT }
2299 { reuse GL_TIMEOUT_IGNORED }
2300 { Reuse tokens from ARB_texture_multisample }
2301 { reuse GL_SAMPLE_POSITION }
2302 { reuse GL_SAMPLE_MASK }
2303 { reuse GL_SAMPLE_MASK_VALUE }
2304 { reuse GL_MAX_SAMPLE_MASK_WORDS }
2305 { reuse GL_TEXTURE_2D_MULTISAMPLE }
2306 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE }
2307 { reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY }
2308 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY }
2309 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE }
2310 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY }
2311 { reuse GL_TEXTURE_SAMPLES }
2312 { reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS }
2313 { reuse GL_SAMPLER_2D_MULTISAMPLE }
2314 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE }
2315 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE }
2316 { reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY }
2317 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2318 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2319 { reuse GL_MAX_COLOR_TEXTURE_SAMPLES }
2320 { reuse GL_MAX_DEPTH_TEXTURE_SAMPLES }
2321 { reuse GL_MAX_INTEGER_SAMPLES }
2322 { Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core }
2325 GL_VERTEX_ATTRIB_ARRAY_DIVISOR = $88FE;
2326 { Reuse tokens from ARB_blend_func_extended }
2327 { reuse GL_SRC1_COLOR }
2328 { reuse GL_ONE_MINUS_SRC1_COLOR }
2329 { reuse GL_ONE_MINUS_SRC1_ALPHA }
2330 { reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS }
2331 { Reuse tokens from ARB_explicit_attrib_location (none) }
2332 { Reuse tokens from ARB_occlusion_query2 }
2333 { reuse GL_ANY_SAMPLES_PASSED }
2334 { Reuse tokens from ARB_sampler_objects }
2335 { reuse GL_SAMPLER_BINDING }
2336 { Reuse tokens from ARB_shader_bit_encoding (none) }
2337 { Reuse tokens from ARB_texture_rgb10_a2ui }
2338 { reuse GL_RGB10_A2UI }
2339 { Reuse tokens from ARB_texture_swizzle }
2340 { reuse GL_TEXTURE_SWIZZLE_R }
2341 { reuse GL_TEXTURE_SWIZZLE_G }
2342 { reuse GL_TEXTURE_SWIZZLE_B }
2343 { reuse GL_TEXTURE_SWIZZLE_A }
2344 { reuse GL_TEXTURE_SWIZZLE_RGBA }
2345 { Reuse tokens from ARB_timer_query }
2346 { reuse GL_TIME_ELAPSED }
2347 { reuse GL_TIMESTAMP }
2348 { Reuse tokens from ARB_vertex_type_2_10_10_10_rev }
2349 { reuse GL_INT_2_10_10_10_REV }
2352 GL_SAMPLE_SHADING = $8C36;
2353 GL_MIN_SAMPLE_SHADING_VALUE = $8C37;
2354 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5E;
2355 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5F;
2356 GL_TEXTURE_CUBE_MAP_ARRAY = $9009;
2357 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = $900A;
2358 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = $900B;
2359 GL_SAMPLER_CUBE_MAP_ARRAY = $900C;
2360 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = $900D;
2361 GL_INT_SAMPLER_CUBE_MAP_ARRAY = $900E;
2362 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = $900F;
2363 { Reuse tokens from ARB_texture_query_lod (none) }
2364 { Reuse tokens from ARB_draw_buffers_blend (none) }
2365 { Reuse tokens from ARB_draw_indirect }
2366 { reuse GL_DRAW_INDIRECT_BUFFER }
2367 { reuse GL_DRAW_INDIRECT_BUFFER_BINDING }
2368 { Reuse tokens from ARB_gpu_shader5 }
2369 { reuse GL_GEOMETRY_SHADER_INVOCATIONS }
2370 { reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS }
2371 { reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET }
2372 { reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET }
2373 { reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS }
2374 { reuse GL_MAX_VERTEX_STREAMS }
2375 { Reuse tokens from ARB_gpu_shader_fp64 }
2376 { reuse GL_DOUBLE_VEC2 }
2377 { reuse GL_DOUBLE_VEC3 }
2378 { reuse GL_DOUBLE_VEC4 }
2379 { reuse GL_DOUBLE_MAT2 }
2380 { reuse GL_DOUBLE_MAT3 }
2381 { reuse GL_DOUBLE_MAT4 }
2382 { reuse GL_DOUBLE_MAT2x3 }
2383 { reuse GL_DOUBLE_MAT2x4 }
2384 { reuse GL_DOUBLE_MAT3x2 }
2385 { reuse GL_DOUBLE_MAT3x4 }
2386 { reuse GL_DOUBLE_MAT4x2 }
2387 { reuse GL_DOUBLE_MAT4x3 }
2388 { Reuse tokens from ARB_shader_subroutine }
2389 { reuse GL_ACTIVE_SUBROUTINES }
2390 { reuse GL_ACTIVE_SUBROUTINE_UNIFORMS }
2391 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS }
2392 { reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH }
2393 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH }
2394 { reuse GL_MAX_SUBROUTINES }
2395 { reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS }
2396 { reuse GL_NUM_COMPATIBLE_SUBROUTINES }
2397 { reuse GL_COMPATIBLE_SUBROUTINES }
2398 { Reuse tokens from ARB_tessellation_shader }
2399 { reuse GL_PATCHES }
2400 { reuse GL_PATCH_VERTICES }
2401 { reuse GL_PATCH_DEFAULT_INNER_LEVEL }
2402 { reuse GL_PATCH_DEFAULT_OUTER_LEVEL }
2403 { reuse GL_TESS_CONTROL_OUTPUT_VERTICES }
2404 { reuse GL_TESS_GEN_MODE }
2405 { reuse GL_TESS_GEN_SPACING }
2406 { reuse GL_TESS_GEN_VERTEX_ORDER }
2407 { reuse GL_TESS_GEN_POINT_MODE }
2408 { reuse GL_ISOLINES }
2409 { reuse GL_FRACTIONAL_ODD }
2410 { reuse GL_FRACTIONAL_EVEN }
2411 { reuse GL_MAX_PATCH_VERTICES }
2412 { reuse GL_MAX_TESS_GEN_LEVEL }
2413 { reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS }
2414 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS }
2415 { reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS }
2416 { reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS }
2417 { reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS }
2418 { reuse GL_MAX_TESS_PATCH_COMPONENTS }
2419 { reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS }
2420 { reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS }
2421 { reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS }
2422 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS }
2423 { reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS }
2424 { reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS }
2425 { reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS }
2426 { reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS }
2427 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER }
2428 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER }
2429 { reuse GL_TESS_EVALUATION_SHADER }
2430 { reuse GL_TESS_CONTROL_SHADER }
2431 { Reuse tokens from ARB_texture_buffer_object_rgb32 (none) }
2432 { Reuse tokens from ARB_transform_feedback2 }
2433 { reuse GL_TRANSFORM_FEEDBACK }
2434 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED }
2435 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE }
2436 { reuse GL_TRANSFORM_FEEDBACK_BINDING }
2437 { Reuse tokens from ARB_transform_feedback3 }
2438 { reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS }
2439 { reuse GL_MAX_VERTEX_STREAMS }
2442 { Reuse tokens from ARB_ES2_compatibility }
2444 { reuse GL_IMPLEMENTATION_COLOR_READ_TYPE }
2445 { reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT }
2446 { reuse GL_LOW_FLOAT }
2447 { reuse GL_MEDIUM_FLOAT }
2448 { reuse GL_HIGH_FLOAT }
2449 { reuse GL_LOW_INT }
2450 { reuse GL_MEDIUM_INT }
2451 { reuse GL_HIGH_INT }
2452 { reuse GL_SHADER_COMPILER }
2453 { reuse GL_NUM_SHADER_BINARY_FORMATS }
2454 { reuse GL_MAX_VERTEX_UNIFORM_VECTORS }
2455 { reuse GL_MAX_VARYING_VECTORS }
2456 { reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS }
2458 { Reuse tokens from ARB_get_program_binary }
2459 { reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT }
2460 { reuse GL_PROGRAM_BINARY_LENGTH }
2461 { reuse GL_NUM_PROGRAM_BINARY_FORMATS }
2462 { reuse GL_PROGRAM_BINARY_FORMATS }
2463 { Reuse tokens from ARB_separate_shader_objects }
2464 { reuse GL_VERTEX_SHADER_BIT }
2465 { reuse GL_FRAGMENT_SHADER_BIT }
2466 { reuse GL_GEOMETRY_SHADER_BIT }
2467 { reuse GL_TESS_CONTROL_SHADER_BIT }
2468 { reuse GL_TESS_EVALUATION_SHADER_BIT }
2469 { reuse GL_ALL_SHADER_BITS }
2470 { reuse GL_PROGRAM_SEPARABLE }
2471 { reuse GL_ACTIVE_PROGRAM }
2472 { reuse GL_PROGRAM_PIPELINE_BINDING }
2473 { Reuse tokens from ARB_shader_precision (none) }
2474 { Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already }
2475 { Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already }
2476 { reuse GL_MAX_VIEWPORTS }
2477 { reuse GL_VIEWPORT_SUBPIXEL_BITS }
2478 { reuse GL_VIEWPORT_BOUNDS_RANGE }
2479 { reuse GL_LAYER_PROVOKING_VERTEX }
2480 { reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX }
2481 { reuse GL_UNDEFINED_VERTEX }
2484 { Reuse tokens from ARB_base_instance (none) }
2485 { Reuse tokens from ARB_shading_language_420pack (none) }
2486 { Reuse tokens from ARB_transform_feedback_instanced (none) }
2487 { Reuse tokens from ARB_compressed_texture_pixel_storage }
2488 { reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH }
2489 { reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT }
2490 { reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH }
2491 { reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE }
2492 { reuse GL_PACK_COMPRESSED_BLOCK_WIDTH }
2493 { reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT }
2494 { reuse GL_PACK_COMPRESSED_BLOCK_DEPTH }
2495 { reuse GL_PACK_COMPRESSED_BLOCK_SIZE }
2496 { Reuse tokens from ARB_conservative_depth (none) }
2497 { Reuse tokens from ARB_internalformat_query }
2498 { reuse GL_NUM_SAMPLE_COUNTS }
2499 { Reuse tokens from ARB_map_buffer_alignment }
2500 { reuse GL_MIN_MAP_BUFFER_ALIGNMENT }
2501 { Reuse tokens from ARB_shader_atomic_counters }
2502 { reuse GL_ATOMIC_COUNTER_BUFFER }
2503 { reuse GL_ATOMIC_COUNTER_BUFFER_BINDING }
2504 { reuse GL_ATOMIC_COUNTER_BUFFER_START }
2505 { reuse GL_ATOMIC_COUNTER_BUFFER_SIZE }
2506 { reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE }
2507 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS }
2508 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES }
2509 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER }
2510 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER }
2511 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER }
2512 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER }
2513 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER }
2514 { reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS }
2515 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS }
2516 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS }
2517 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS }
2518 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS }
2519 { reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS }
2520 { reuse GL_MAX_VERTEX_ATOMIC_COUNTERS }
2521 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS }
2522 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS }
2523 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS }
2524 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS }
2525 { reuse GL_MAX_COMBINED_ATOMIC_COUNTERS }
2526 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE }
2527 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS }
2528 { reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS }
2529 { reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX }
2530 { reuse GL_UNSIGNED_INT_ATOMIC_COUNTER }
2531 { Reuse tokens from ARB_shader_image_load_store }
2532 { reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT }
2533 { reuse GL_ELEMENT_ARRAY_BARRIER_BIT }
2534 { reuse GL_UNIFORM_BARRIER_BIT }
2535 { reuse GL_TEXTURE_FETCH_BARRIER_BIT }
2536 { reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT }
2537 { reuse GL_COMMAND_BARRIER_BIT }
2538 { reuse GL_PIXEL_BUFFER_BARRIER_BIT }
2539 { reuse GL_TEXTURE_UPDATE_BARRIER_BIT }
2540 { reuse GL_BUFFER_UPDATE_BARRIER_BIT }
2541 { reuse GL_FRAMEBUFFER_BARRIER_BIT }
2542 { reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT }
2543 { reuse GL_ATOMIC_COUNTER_BARRIER_BIT }
2544 { reuse GL_ALL_BARRIER_BITS }
2545 { reuse GL_MAX_IMAGE_UNITS }
2546 { reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS }
2547 { reuse GL_IMAGE_BINDING_NAME }
2548 { reuse GL_IMAGE_BINDING_LEVEL }
2549 { reuse GL_IMAGE_BINDING_LAYERED }
2550 { reuse GL_IMAGE_BINDING_LAYER }
2551 { reuse GL_IMAGE_BINDING_ACCESS }
2552 { reuse GL_IMAGE_1D }
2553 { reuse GL_IMAGE_2D }
2554 { reuse GL_IMAGE_3D }
2555 { reuse GL_IMAGE_2D_RECT }
2556 { reuse GL_IMAGE_CUBE }
2557 { reuse GL_IMAGE_BUFFER }
2558 { reuse GL_IMAGE_1D_ARRAY }
2559 { reuse GL_IMAGE_2D_ARRAY }
2560 { reuse GL_IMAGE_CUBE_MAP_ARRAY }
2561 { reuse GL_IMAGE_2D_MULTISAMPLE }
2562 { reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY }
2563 { reuse GL_INT_IMAGE_1D }
2564 { reuse GL_INT_IMAGE_2D }
2565 { reuse GL_INT_IMAGE_3D }
2566 { reuse GL_INT_IMAGE_2D_RECT }
2567 { reuse GL_INT_IMAGE_CUBE }
2568 { reuse GL_INT_IMAGE_BUFFER }
2569 { reuse GL_INT_IMAGE_1D_ARRAY }
2570 { reuse GL_INT_IMAGE_2D_ARRAY }
2571 { reuse GL_INT_IMAGE_CUBE_MAP_ARRAY }
2572 { reuse GL_INT_IMAGE_2D_MULTISAMPLE }
2573 { reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2574 { reuse GL_UNSIGNED_INT_IMAGE_1D }
2575 { reuse GL_UNSIGNED_INT_IMAGE_2D }
2576 { reuse GL_UNSIGNED_INT_IMAGE_3D }
2577 { reuse GL_UNSIGNED_INT_IMAGE_2D_RECT }
2578 { reuse GL_UNSIGNED_INT_IMAGE_CUBE }
2579 { reuse GL_UNSIGNED_INT_IMAGE_BUFFER }
2580 { reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY }
2581 { reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY }
2582 { reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY }
2583 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE }
2584 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2585 { reuse GL_MAX_IMAGE_SAMPLES }
2586 { reuse GL_IMAGE_BINDING_FORMAT }
2587 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE }
2588 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE }
2589 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS }
2590 { reuse GL_MAX_VERTEX_IMAGE_UNIFORMS }
2591 { reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS }
2592 { reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS }
2593 { reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS }
2594 { reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS }
2595 { reuse GL_MAX_COMBINED_IMAGE_UNIFORMS }
2596 { Reuse tokens from ARB_shading_language_packing (none) }
2597 { Reuse tokens from ARB_texture_storage }
2598 { reuse GL_TEXTURE_IMMUTABLE_FORMAT }
2601 GL_NUM_SHADING_LANGUAGE_VERSIONS = $82E9;
2602 GL_VERTEX_ATTRIB_ARRAY_LONG = $874E;
2603 { Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) }
2604 { Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) }
2605 { Reuse tokens from ARB_shader_image_size (none, GLSL only) }
2606 { Reuse tokens from ARB_ES3_compatibility }
2607 { reuse GL_COMPRESSED_RGB8_ETC2 }
2608 { reuse GL_COMPRESSED_SRGB8_ETC2 }
2609 { reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2610 { reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2611 { reuse GL_COMPRESSED_RGBA8_ETC2_EAC }
2612 { reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC }
2613 { reuse GL_COMPRESSED_R11_EAC }
2614 { reuse GL_COMPRESSED_SIGNED_R11_EAC }
2615 { reuse GL_COMPRESSED_RG11_EAC }
2616 { reuse GL_COMPRESSED_SIGNED_RG11_EAC }
2617 { reuse GL_PRIMITIVE_RESTART_FIXED_INDEX }
2618 { reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE }
2619 { reuse GL_MAX_ELEMENT_INDEX }
2620 { Reuse tokens from ARB_clear_buffer_object (none) }
2621 { Reuse tokens from ARB_compute_shader }
2622 { reuse GL_COMPUTE_SHADER }
2623 { reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS }
2624 { reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS }
2625 { reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS }
2626 { reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE }
2627 { reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS }
2628 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS }
2629 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS }
2630 { reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS }
2631 { reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS }
2632 { reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT }
2633 { reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE }
2634 { reuse GL_COMPUTE_LOCAL_WORK_SIZE }
2635 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER }
2636 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER }
2637 { reuse GL_DISPATCH_INDIRECT_BUFFER }
2638 { reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING }
2639 { Reuse tokens from ARB_copy_image (none) }
2640 { Reuse tokens from KHR_debug }
2641 { reuse GL_DEBUG_OUTPUT_SYNCHRONOUS }
2642 { reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH }
2643 { reuse GL_DEBUG_CALLBACK_FUNCTION }
2644 { reuse GL_DEBUG_CALLBACK_USER_PARAM }
2645 { reuse GL_DEBUG_SOURCE_API }
2646 { reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM }
2647 { reuse GL_DEBUG_SOURCE_SHADER_COMPILER }
2648 { reuse GL_DEBUG_SOURCE_THIRD_PARTY }
2649 { reuse GL_DEBUG_SOURCE_APPLICATION }
2650 { reuse GL_DEBUG_SOURCE_OTHER }
2651 { reuse GL_DEBUG_TYPE_ERROR }
2652 { reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR }
2653 { reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR }
2654 { reuse GL_DEBUG_TYPE_PORTABILITY }
2655 { reuse GL_DEBUG_TYPE_PERFORMANCE }
2656 { reuse GL_DEBUG_TYPE_OTHER }
2657 { reuse GL_MAX_DEBUG_MESSAGE_LENGTH }
2658 { reuse GL_MAX_DEBUG_LOGGED_MESSAGES }
2659 { reuse GL_DEBUG_LOGGED_MESSAGES }
2660 { reuse GL_DEBUG_SEVERITY_HIGH }
2661 { reuse GL_DEBUG_SEVERITY_MEDIUM }
2662 { reuse GL_DEBUG_SEVERITY_LOW }
2663 { reuse GL_DEBUG_TYPE_MARKER }
2664 { reuse GL_DEBUG_TYPE_PUSH_GROUP }
2665 { reuse GL_DEBUG_TYPE_POP_GROUP }
2666 { reuse GL_DEBUG_SEVERITY_NOTIFICATION }
2667 { reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH }
2668 { reuse GL_DEBUG_GROUP_STACK_DEPTH }
2671 { reuse GL_PROGRAM }
2673 { reuse GL_PROGRAM_PIPELINE }
2674 { reuse GL_SAMPLER }
2675 { reuse GL_DISPLAY_LIST }
2676 { reuse GL_MAX_LABEL_LENGTH }
2677 { reuse GL_DEBUG_OUTPUT }
2678 { reuse GL_CONTEXT_FLAG_DEBUG_BIT }
2679 { reuse GL_STACK_UNDERFLOW }
2680 { reuse GL_STACK_OVERFLOW }
2681 { Reuse tokens from ARB_explicit_uniform_location }
2682 { reuse GL_MAX_UNIFORM_LOCATIONS }
2683 { Reuse tokens from ARB_framebuffer_no_attachments }
2684 { reuse GL_FRAMEBUFFER_DEFAULT_WIDTH }
2685 { reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT }
2686 { reuse GL_FRAMEBUFFER_DEFAULT_LAYERS }
2687 { reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES }
2688 { reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS }
2689 { reuse GL_MAX_FRAMEBUFFER_WIDTH }
2690 { reuse GL_MAX_FRAMEBUFFER_HEIGHT }
2691 { reuse GL_MAX_FRAMEBUFFER_LAYERS }
2692 { reuse GL_MAX_FRAMEBUFFER_SAMPLES }
2693 { Reuse tokens from ARB_internalformat_query2 }
2694 { reuse GL_INTERNALFORMAT_SUPPORTED }
2695 { reuse GL_INTERNALFORMAT_PREFERRED }
2696 { reuse GL_INTERNALFORMAT_RED_SIZE }
2697 { reuse GL_INTERNALFORMAT_GREEN_SIZE }
2698 { reuse GL_INTERNALFORMAT_BLUE_SIZE }
2699 { reuse GL_INTERNALFORMAT_ALPHA_SIZE }
2700 { reuse GL_INTERNALFORMAT_DEPTH_SIZE }
2701 { reuse GL_INTERNALFORMAT_STENCIL_SIZE }
2702 { reuse GL_INTERNALFORMAT_SHARED_SIZE }
2703 { reuse GL_INTERNALFORMAT_RED_TYPE }
2704 { reuse GL_INTERNALFORMAT_GREEN_TYPE }
2705 { reuse GL_INTERNALFORMAT_BLUE_TYPE }
2706 { reuse GL_INTERNALFORMAT_ALPHA_TYPE }
2707 { reuse GL_INTERNALFORMAT_DEPTH_TYPE }
2708 { reuse GL_INTERNALFORMAT_STENCIL_TYPE }
2709 { reuse GL_MAX_WIDTH }
2710 { reuse GL_MAX_HEIGHT }
2711 { reuse GL_MAX_DEPTH }
2712 { reuse GL_MAX_LAYERS }
2713 { reuse GL_MAX_COMBINED_DIMENSIONS }
2714 { reuse GL_COLOR_COMPONENTS }
2715 { reuse GL_DEPTH_COMPONENTS }
2716 { reuse GL_STENCIL_COMPONENTS }
2717 { reuse GL_COLOR_RENDERABLE }
2718 { reuse GL_DEPTH_RENDERABLE }
2719 { reuse GL_STENCIL_RENDERABLE }
2720 { reuse GL_FRAMEBUFFER_RENDERABLE }
2721 { reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED }
2722 { reuse GL_FRAMEBUFFER_BLEND }
2723 { reuse GL_READ_PIXELS }
2724 { reuse GL_READ_PIXELS_FORMAT }
2725 { reuse GL_READ_PIXELS_TYPE }
2726 { reuse GL_TEXTURE_IMAGE_FORMAT }
2727 { reuse GL_TEXTURE_IMAGE_TYPE }
2728 { reuse GL_GET_TEXTURE_IMAGE_FORMAT }
2729 { reuse GL_GET_TEXTURE_IMAGE_TYPE }
2731 { reuse GL_MANUAL_GENERATE_MIPMAP }
2732 { reuse GL_AUTO_GENERATE_MIPMAP }
2733 { reuse GL_COLOR_ENCODING }
2734 { reuse GL_SRGB_READ }
2735 { reuse GL_SRGB_WRITE }
2737 { reuse GL_VERTEX_TEXTURE }
2738 { reuse GL_TESS_CONTROL_TEXTURE }
2739 { reuse GL_TESS_EVALUATION_TEXTURE }
2740 { reuse GL_GEOMETRY_TEXTURE }
2741 { reuse GL_FRAGMENT_TEXTURE }
2742 { reuse GL_COMPUTE_TEXTURE }
2743 { reuse GL_TEXTURE_SHADOW }
2744 { reuse GL_TEXTURE_GATHER }
2745 { reuse GL_TEXTURE_GATHER_SHADOW }
2746 { reuse GL_SHADER_IMAGE_LOAD }
2747 { reuse GL_SHADER_IMAGE_STORE }
2748 { reuse GL_SHADER_IMAGE_ATOMIC }
2749 { reuse GL_IMAGE_TEXEL_SIZE }
2750 { reuse GL_IMAGE_COMPATIBILITY_CLASS }
2751 { reuse GL_IMAGE_PIXEL_FORMAT }
2752 { reuse GL_IMAGE_PIXEL_TYPE }
2753 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST }
2754 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST }
2755 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE }
2756 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE }
2757 { reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH }
2758 { reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT }
2759 { reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE }
2760 { reuse GL_CLEAR_BUFFER }
2761 { reuse GL_TEXTURE_VIEW }
2762 { reuse GL_VIEW_COMPATIBILITY_CLASS }
2763 { reuse GL_FULL_SUPPORT }
2764 { reuse GL_CAVEAT_SUPPORT }
2765 { reuse GL_IMAGE_CLASS_4_X_32 }
2766 { reuse GL_IMAGE_CLASS_2_X_32 }
2767 { reuse GL_IMAGE_CLASS_1_X_32 }
2768 { reuse GL_IMAGE_CLASS_4_X_16 }
2769 { reuse GL_IMAGE_CLASS_2_X_16 }
2770 { reuse GL_IMAGE_CLASS_1_X_16 }
2771 { reuse GL_IMAGE_CLASS_4_X_8 }
2772 { reuse GL_IMAGE_CLASS_2_X_8 }
2773 { reuse GL_IMAGE_CLASS_1_X_8 }
2774 { reuse GL_IMAGE_CLASS_11_11_10 }
2775 { reuse GL_IMAGE_CLASS_10_10_10_2 }
2776 { reuse GL_VIEW_CLASS_128_BITS }
2777 { reuse GL_VIEW_CLASS_96_BITS }
2778 { reuse GL_VIEW_CLASS_64_BITS }
2779 { reuse GL_VIEW_CLASS_48_BITS }
2780 { reuse GL_VIEW_CLASS_32_BITS }
2781 { reuse GL_VIEW_CLASS_24_BITS }
2782 { reuse GL_VIEW_CLASS_16_BITS }
2783 { reuse GL_VIEW_CLASS_8_BITS }
2784 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGB }
2785 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA }
2786 { reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA }
2787 { reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA }
2788 { reuse GL_VIEW_CLASS_RGTC1_RED }
2789 { reuse GL_VIEW_CLASS_RGTC2_RG }
2790 { reuse GL_VIEW_CLASS_BPTC_UNORM }
2791 { reuse GL_VIEW_CLASS_BPTC_FLOAT }
2792 { Reuse tokens from ARB_invalidate_subdata (none) }
2793 { Reuse tokens from ARB_multi_draw_indirect (none) }
2794 { Reuse tokens from ARB_program_interface_query }
2795 { reuse GL_UNIFORM }
2796 { reuse GL_UNIFORM_BLOCK }
2797 { reuse GL_PROGRAM_INPUT }
2798 { reuse GL_PROGRAM_OUTPUT }
2799 { reuse GL_BUFFER_VARIABLE }
2800 { reuse GL_SHADER_STORAGE_BLOCK }
2801 { reuse GL_VERTEX_SUBROUTINE }
2802 { reuse GL_TESS_CONTROL_SUBROUTINE }
2803 { reuse GL_TESS_EVALUATION_SUBROUTINE }
2804 { reuse GL_GEOMETRY_SUBROUTINE }
2805 { reuse GL_FRAGMENT_SUBROUTINE }
2806 { reuse GL_COMPUTE_SUBROUTINE }
2807 { reuse GL_VERTEX_SUBROUTINE_UNIFORM }
2808 { reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM }
2809 { reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM }
2810 { reuse GL_GEOMETRY_SUBROUTINE_UNIFORM }
2811 { reuse GL_FRAGMENT_SUBROUTINE_UNIFORM }
2812 { reuse GL_COMPUTE_SUBROUTINE_UNIFORM }
2813 { reuse GL_TRANSFORM_FEEDBACK_VARYING }
2814 { reuse GL_ACTIVE_RESOURCES }
2815 { reuse GL_MAX_NAME_LENGTH }
2816 { reuse GL_MAX_NUM_ACTIVE_VARIABLES }
2817 { reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES }
2818 { reuse GL_NAME_LENGTH }
2820 { reuse GL_ARRAY_SIZE }
2822 { reuse GL_BLOCK_INDEX }
2823 { reuse GL_ARRAY_STRIDE }
2824 { reuse GL_MATRIX_STRIDE }
2825 { reuse GL_IS_ROW_MAJOR }
2826 { reuse GL_ATOMIC_COUNTER_BUFFER_INDEX }
2827 { reuse GL_BUFFER_BINDING }
2828 { reuse GL_BUFFER_DATA_SIZE }
2829 { reuse GL_NUM_ACTIVE_VARIABLES }
2830 { reuse GL_ACTIVE_VARIABLES }
2831 { reuse GL_REFERENCED_BY_VERTEX_SHADER }
2832 { reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER }
2833 { reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER }
2834 { reuse GL_REFERENCED_BY_GEOMETRY_SHADER }
2835 { reuse GL_REFERENCED_BY_FRAGMENT_SHADER }
2836 { reuse GL_REFERENCED_BY_COMPUTE_SHADER }
2837 { reuse GL_TOP_LEVEL_ARRAY_SIZE }
2838 { reuse GL_TOP_LEVEL_ARRAY_STRIDE }
2839 { reuse GL_LOCATION }
2840 { reuse GL_LOCATION_INDEX }
2841 { reuse GL_IS_PER_PATCH }
2842 { Reuse tokens from ARB_robust_buffer_access_behavior (none) }
2843 { Reuse tokens from ARB_shader_storage_buffer_object }
2844 { reuse GL_SHADER_STORAGE_BUFFER }
2845 { reuse GL_SHADER_STORAGE_BUFFER_BINDING }
2846 { reuse GL_SHADER_STORAGE_BUFFER_START }
2847 { reuse GL_SHADER_STORAGE_BUFFER_SIZE }
2848 { reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS }
2849 { reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS }
2850 { reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS }
2851 { reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS }
2852 { reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS }
2853 { reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS }
2854 { reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS }
2855 { reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS }
2856 { reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE }
2857 { reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT }
2858 { reuse GL_SHADER_STORAGE_BARRIER_BIT }
2859 { reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES }
2860 { Reuse tokens from ARB_stencil_texturing }
2861 { reuse GL_DEPTH_STENCIL_TEXTURE_MODE }
2862 { Reuse tokens from ARB_texture_buffer_range }
2863 { reuse GL_TEXTURE_BUFFER_OFFSET }
2864 { reuse GL_TEXTURE_BUFFER_SIZE }
2865 { reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT }
2866 { Reuse tokens from ARB_texture_query_levels (none) }
2867 { Reuse tokens from ARB_texture_storage_multisample (none) }
2868 { Reuse tokens from ARB_texture_view }
2869 { reuse GL_TEXTURE_VIEW_MIN_LEVEL }
2870 { reuse GL_TEXTURE_VIEW_NUM_LEVELS }
2871 { reuse GL_TEXTURE_VIEW_MIN_LAYER }
2872 { reuse GL_TEXTURE_VIEW_NUM_LAYERS }
2873 { reuse GL_TEXTURE_IMMUTABLE_LEVELS }
2874 { Reuse tokens from ARB_vertex_attrib_binding }
2875 { reuse GL_VERTEX_ATTRIB_BINDING }
2876 { reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET }
2877 { reuse GL_VERTEX_BINDING_DIVISOR }
2878 { reuse GL_VERTEX_BINDING_OFFSET }
2879 { reuse GL_VERTEX_BINDING_STRIDE }
2880 { reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET }
2881 { reuse GL_MAX_VERTEX_ATTRIB_BINDINGS }
2884 // GL_3DFX_multisample
2885 GL_MULTISAMPLE_3DFX = $86B2;
2886 GL_SAMPLE_BUFFERS_3DFX = $86B3;
2887 GL_SAMPLES_3DFX = $86B4;
2888 GL_MULTISAMPLE_BIT_3DFX = $20000000;
2890 // GL_3DFX_texture_compression_FXT1
2891 GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
2892 GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
2894 // GL_APPLE_client_storage
2895 GL_UNPACK_CLIENT_STORAGE_APPLE = $85B2;
2897 // GL_APPLE_element_array
2898 GL_ELEMENT_ARRAY_APPLE = $8A0C;
2899 GL_ELEMENT_ARRAY_TYPE_APPLE = $8A0D;
2900 GL_ELEMENT_ARRAY_POINTER_APPLE = $8A0E;
2903 GL_DRAW_PIXELS_APPLE = $8A0A;
2904 GL_FENCE_APPLE = $8A0B;
2906 // GL_APPLE_specular_vector
2907 GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
2909 // GL_APPLE_transform_hint
2910 GL_TRANSFORM_HINT_APPLE = $85B1;
2912 // GL_APPLE_vertex_array_object
2913 GL_VERTEX_ARRAY_BINDING_APPLE = $85B5;
2915 // GL_APPLE_vertex_array_range
2916 GL_VERTEX_ARRAY_RANGE_APPLE = $851D;
2917 GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = $851E;
2918 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = $851F;
2919 GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = $8521;
2920 GL_STORAGE_CLIENT_APPLE = $85B4;
2921 GL_STORAGE_CACHED_APPLE = $85BE;
2922 GL_STORAGE_SHARED_APPLE = $85BF;
2924 // GL_APPLE_ycbcr_422
2925 GL_YCBCR_422_APPLE = $85B9;
2926 GL_UNSIGNED_SHORT_8_8_APPLE = $85BA;
2927 GL_UNSIGNED_SHORT_8_8_REV_APPLE = $85BB;
2928 GL_RGB_RAW_422_APPLE = $8A51;
2930 // GL_APPLE_texture_range
2931 GL_TEXTURE_RANGE_LENGTH_APPLE = $85B7;
2932 GL_TEXTURE_RANGE_POINTER_APPLE = $85B8;
2933 GL_TEXTURE_STORAGE_HINT_APPLE = $85BC;
2934 GL_STORAGE_PRIVATE_APPLE = $85BD;
2935 { reuse GL_STORAGE_CACHED_APPLE }
2936 { reuse GL_STORAGE_SHARED_APPLE }
2938 // GL_APPLE_float_pixels
2939 GL_HALF_APPLE = $140B;
2940 GL_RGBA_FLOAT32_APPLE = $8814;
2941 GL_RGB_FLOAT32_APPLE = $8815;
2942 GL_ALPHA_FLOAT32_APPLE = $8816;
2943 GL_INTENSITY_FLOAT32_APPLE = $8817;
2944 GL_LUMINANCE_FLOAT32_APPLE = $8818;
2945 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = $8819;
2946 GL_RGBA_FLOAT16_APPLE = $881A;
2947 GL_RGB_FLOAT16_APPLE = $881B;
2948 GL_ALPHA_FLOAT16_APPLE = $881C;
2949 GL_INTENSITY_FLOAT16_APPLE = $881D;
2950 GL_LUMINANCE_FLOAT16_APPLE = $881E;
2951 GL_LUMINANCE_ALPHA_FLOAT16_APPLE = $881F;
2952 GL_COLOR_FLOAT_APPLE = $8A0F;
2954 // GL_APPLE_vertex_program_evaluators
2955 GL_VERTEX_ATTRIB_MAP1_APPLE = $8A00;
2956 GL_VERTEX_ATTRIB_MAP2_APPLE = $8A01;
2957 GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = $8A02;
2958 GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = $8A03;
2959 GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = $8A04;
2960 GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = $8A05;
2961 GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = $8A06;
2962 GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = $8A07;
2963 GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = $8A08;
2964 GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = $8A09;
2966 // GL_APPLE_aux_depth_stencil
2967 GL_AUX_DEPTH_STENCIL_APPLE = $8A14;
2969 // GL_APPLE_object_purgeable
2970 GL_BUFFER_OBJECT_APPLE = $85B3;
2971 GL_RELEASED_APPLE = $8A19;
2972 GL_VOLATILE_APPLE = $8A1A;
2973 GL_RETAINED_APPLE = $8A1B;
2974 GL_UNDEFINED_APPLE = $8A1C;
2975 GL_PURGEABLE_APPLE = $8A1D;
2977 // GL_APPLE_row_bytes
2978 GL_PACK_ROW_BYTES_APPLE = $8A15;
2979 GL_UNPACK_ROW_BYTES_APPLE = $8A16;
2982 { reuse GL_UNSIGNED_SHORT_8_8_APPLE }
2983 { reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE }
2985 // GL_ARB_depth_texture
2986 GL_DEPTH_COMPONENT16_ARB = $81A5;
2987 GL_DEPTH_COMPONENT24_ARB = $81A6;
2988 GL_DEPTH_COMPONENT32_ARB = $81A7;
2989 GL_TEXTURE_DEPTH_SIZE_ARB = $884A;
2990 GL_DEPTH_TEXTURE_MODE_ARB = $884B;
2992 // GL_ARB_fragment_program
2993 GL_FRAGMENT_PROGRAM_ARB = $8804;
2994 GL_PROGRAM_ALU_INSTRUCTIONS_ARB = $8805;
2995 GL_PROGRAM_TEX_INSTRUCTIONS_ARB = $8806;
2996 GL_PROGRAM_TEX_INDIRECTIONS_ARB = $8807;
2997 GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $8808;
2998 GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $8809;
2999 GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $880A;
3000 GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = $880B;
3001 GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = $880C;
3002 GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = $880D;
3003 GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $880E;
3004 GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $880F;
3005 GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $8810;
3006 GL_MAX_TEXTURE_COORDS_ARB = $8871;
3007 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = $8872;
3010 GL_CONSTANT_COLOR_ARB = $8001;
3011 GL_ONE_MINUS_CONSTANT_COLOR = $8002;
3012 GL_CONSTANT_ALPHA = $8003;
3013 GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
3014 GL_BLEND_COLOR = $8005;
3015 GL_FUNC_ADD = $8006;
3018 GL_BLEND_EQUATION = $8009;
3019 GL_FUNC_SUBTRACT = $800A;
3020 GL_FUNC_REVERSE_SUBTRACT = $800B;
3021 {$ifdef DGL_DEPRECATED}
3022 GL_CONVOLUTION_1D = $8010;
3023 GL_CONVOLUTION_2D = $8011;
3024 GL_SEPARABLE_2D = $8012;
3025 GL_CONVOLUTION_BORDER_MODE = $8013;
3026 GL_CONVOLUTION_FILTER_SCALE = $8014;
3027 GL_CONVOLUTION_FILTER_BIAS = $8015;
3029 GL_CONVOLUTION_FORMAT = $8017;
3030 GL_CONVOLUTION_WIDTH = $8018;
3031 GL_CONVOLUTION_HEIGHT = $8019;
3032 GL_MAX_CONVOLUTION_WIDTH = $801A;
3033 GL_MAX_CONVOLUTION_HEIGHT = $801B;
3034 GL_POST_CONVOLUTION_RED_SCALE = $801C;
3035 GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
3036 GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
3037 GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
3038 GL_POST_CONVOLUTION_RED_BIAS = $8020;
3039 GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
3040 GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
3041 GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
3042 GL_HISTOGRAM = $8024;
3043 GL_PROXY_HISTOGRAM = $8025;
3044 GL_HISTOGRAM_WIDTH = $8026;
3045 GL_HISTOGRAM_FORMAT = $8027;
3046 GL_HISTOGRAM_RED_SIZE = $8028;
3047 GL_HISTOGRAM_GREEN_SIZE = $8029;
3048 GL_HISTOGRAM_BLUE_SIZE = $802A;
3049 GL_HISTOGRAM_ALPHA_SIZE = $802B;
3050 GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
3051 GL_HISTOGRAM_SINK = $802D;
3053 GL_MINMAX_FORMAT = $802F;
3054 GL_MINMAX_SINK = $8030;
3055 GL_TABLE_TOO_LARGE = $8031;
3056 GL_COLOR_MATRIX = $80B1;
3057 GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
3058 GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
3059 GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
3060 GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
3061 GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
3062 GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
3063 GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
3064 GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
3065 GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
3066 GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB;
3067 GL_COLOR_TABLE = $80D0;
3068 GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
3069 GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
3070 GL_PROXY_COLOR_TABLE = $80D3;
3071 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
3072 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
3073 GL_COLOR_TABLE_SCALE = $80D6;
3074 GL_COLOR_TABLE_BIAS = $80D7;
3075 GL_COLOR_TABLE_FORMAT = $80D8;
3076 GL_COLOR_TABLE_WIDTH = $80D9;
3077 GL_COLOR_TABLE_RED_SIZE = $80DA;
3078 GL_COLOR_TABLE_GREEN_SIZE = $80DB;
3079 GL_COLOR_TABLE_BLUE_SIZE = $80DC;
3080 GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
3081 GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
3082 GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
3083 GL_CONSTANT_BORDER = $8151;
3084 GL_REPLICATE_BORDER = $8153;
3085 GL_CONVOLUTION_BORDER_COLOR = $8154;
3088 // GL_ARB_matrix_palette
3089 GL_MATRIX_PALETTE_ARB = $8840;
3090 GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = $8841;
3091 GL_MAX_PALETTE_MATRICES_ARB = $8842;
3092 GL_CURRENT_PALETTE_MATRIX_ARB = $8843;
3093 GL_MATRIX_INDEX_ARRAY_ARB = $8844;
3094 GL_CURRENT_MATRIX_INDEX_ARB = $8845;
3095 GL_MATRIX_INDEX_ARRAY_SIZE_ARB = $8846;
3096 GL_MATRIX_INDEX_ARRAY_TYPE_ARB = $8847;
3097 GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = $8848;
3098 GL_MATRIX_INDEX_ARRAY_POINTER_ARB = $8849;
3100 // GL_ARB_multisample
3101 GL_MULTISAMPLE_ARB = $809D;
3102 GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
3103 GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
3104 GL_SAMPLE_COVERAGE_ARB = $80A0;
3105 GL_SAMPLE_BUFFERS_ARB = $80A8;
3106 GL_SAMPLES_ARB = $80A9;
3107 GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
3108 GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
3109 GL_MULTISAMPLE_BIT_ARB = $20000000;
3111 // GL_ARB_multitexture
3112 GL_TEXTURE0_ARB = $84C0;
3113 GL_TEXTURE1_ARB = $84C1;
3114 GL_TEXTURE2_ARB = $84C2;
3115 GL_TEXTURE3_ARB = $84C3;
3116 GL_TEXTURE4_ARB = $84C4;
3117 GL_TEXTURE5_ARB = $84C5;
3118 GL_TEXTURE6_ARB = $84C6;
3119 GL_TEXTURE7_ARB = $84C7;
3120 GL_TEXTURE8_ARB = $84C8;
3121 GL_TEXTURE9_ARB = $84C9;
3122 GL_TEXTURE10_ARB = $84CA;
3123 GL_TEXTURE11_ARB = $84CB;
3124 GL_TEXTURE12_ARB = $84CC;
3125 GL_TEXTURE13_ARB = $84CD;
3126 GL_TEXTURE14_ARB = $84CE;
3127 GL_TEXTURE15_ARB = $84CF;
3128 GL_TEXTURE16_ARB = $84D0;
3129 GL_TEXTURE17_ARB = $84D1;
3130 GL_TEXTURE18_ARB = $84D2;
3131 GL_TEXTURE19_ARB = $84D3;
3132 GL_TEXTURE20_ARB = $84D4;
3133 GL_TEXTURE21_ARB = $84D5;
3134 GL_TEXTURE22_ARB = $84D6;
3135 GL_TEXTURE23_ARB = $84D7;
3136 GL_TEXTURE24_ARB = $84D8;
3137 GL_TEXTURE25_ARB = $84D9;
3138 GL_TEXTURE26_ARB = $84DA;
3139 GL_TEXTURE27_ARB = $84DB;
3140 GL_TEXTURE28_ARB = $84DC;
3141 GL_TEXTURE29_ARB = $84DD;
3142 GL_TEXTURE30_ARB = $84DE;
3143 GL_TEXTURE31_ARB = $84DF;
3144 GL_ACTIVE_TEXTURE_ARB = $84E0;
3145 GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
3146 GL_MAX_TEXTURE_UNITS_ARB = $84E2;
3148 // GL_ARB_point_parameters
3149 GL_POINT_SIZE_MIN_ARB = $8126;
3150 GL_POINT_SIZE_MAX_ARB = $8127;
3151 GL_POINT_FADE_THRESHOLD_SIZE_ARB = $8128;
3152 GL_POINT_DISTANCE_ATTENUATION_ARB = $8129;
3155 GL_TEXTURE_COMPARE_MODE_ARB = $884C;
3156 GL_TEXTURE_COMPARE_FUNC_ARB = $884D;
3157 GL_COMPARE_R_TO_TEXTURE_ARB = $884E;
3159 // GL_ARB_shadow_ambient
3160 GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = $80BF;
3162 // GL_ARB_sparse_buffer
3163 GL_SPARSE_STORAGE_BIT_ARB = $0400;
3164 GL_SPARSE_BUFFER_PAGE_SIZE_ARB = $82F8;
3166 // GL_ARB_texture_border_clamp
3167 GL_CLAMP_TO_BORDER_ARB = $812D;
3169 // GL_ARB_texture_compression
3170 GL_COMPRESSED_ALPHA_ARB = $84E9;
3171 GL_COMPRESSED_LUMINANCE_ARB = $84EA;
3172 GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
3173 GL_COMPRESSED_INTENSITY_ARB = $84EC;
3174 GL_COMPRESSED_RGB_ARB = $84ED;
3175 GL_COMPRESSED_RGBA_ARB = $84EE;
3176 GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
3177 GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
3178 GL_TEXTURE_COMPRESSED_ARB = $86A1;
3179 GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
3180 GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
3182 // GL_ARB_texture_cube_map
3183 GL_NORMAL_MAP_ARB = $8511;
3184 GL_REFLECTION_MAP_ARB = $8512;
3185 GL_TEXTURE_CUBE_MAP_ARB = $8513;
3186 GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
3187 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
3188 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
3189 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
3190 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
3191 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
3192 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
3193 GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
3194 GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
3196 // GL_ARB_texture_env_combine
3197 GL_COMBINE_ARB = $8570;
3198 GL_COMBINE_RGB_ARB = $8571;
3199 GL_COMBINE_ALPHA_ARB = $8572;
3200 GL_SOURCE0_RGB_ARB = $8580;
3201 GL_SOURCE1_RGB_ARB = $8581;
3202 GL_SOURCE2_RGB_ARB = $8582;
3203 GL_SOURCE0_ALPHA_ARB = $8588;
3204 GL_SOURCE1_ALPHA_ARB = $8589;
3205 GL_SOURCE2_ALPHA_ARB = $858A;
3206 GL_OPERAND0_RGB_ARB = $8590;
3207 GL_OPERAND1_RGB_ARB = $8591;
3208 GL_OPERAND2_RGB_ARB = $8592;
3209 GL_OPERAND0_ALPHA_ARB = $8598;
3210 GL_OPERAND1_ALPHA_ARB = $8599;
3211 GL_OPERAND2_ALPHA_ARB = $859A;
3212 GL_RGB_SCALE_ARB = $8573;
3213 GL_ADD_SIGNED_ARB = $8574;
3214 GL_INTERPOLATE_ARB = $8575;
3215 GL_SUBTRACT_ARB = $84E7;
3216 GL_CONSTANT_ARB = $8576;
3217 GL_PRIMARY_COLOR_ARB = $8577;
3218 GL_PREVIOUS_ARB = $8578;
3220 // GL_ARB_texture_env_dot3
3221 GL_DOT3_RGB_ARB = $86AE;
3222 GL_DOT3_RGBA_ARB = $86AF;
3224 // GL_ARB_texture_mirrored_repeat
3225 GL_MIRRORED_REPEAT_ARB = $8370;
3227 // GL_ARB_transpose_matrix
3228 GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
3229 GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
3230 GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
3231 GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
3233 // GL_ARB_vertex_blend
3234 GL_MAX_VERTEX_UNITS_ARB = $86A4;
3235 GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
3236 GL_WEIGHT_SUM_UNITY_ARB = $86A6;
3237 GL_VERTEX_BLEND_ARB = $86A7;
3238 GL_CURRENT_WEIGHT_ARB = $86A8;
3239 GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
3240 GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
3241 GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
3242 GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
3243 GL_WEIGHT_ARRAY_ARB = $86AD;
3244 GL_MODELVIEW0_ARB = $1700;
3245 GL_MODELVIEW1_ARB = $850A;
3246 GL_MODELVIEW2_ARB = $8722;
3247 GL_MODELVIEW3_ARB = $8723;
3248 GL_MODELVIEW4_ARB = $8724;
3249 GL_MODELVIEW5_ARB = $8725;
3250 GL_MODELVIEW6_ARB = $8726;
3251 GL_MODELVIEW7_ARB = $8727;
3252 GL_MODELVIEW8_ARB = $8728;
3253 GL_MODELVIEW9_ARB = $8729;
3254 GL_MODELVIEW10_ARB = $872A;
3255 GL_MODELVIEW11_ARB = $872B;
3256 GL_MODELVIEW12_ARB = $872C;
3257 GL_MODELVIEW13_ARB = $872D;
3258 GL_MODELVIEW14_ARB = $872E;
3259 GL_MODELVIEW15_ARB = $872F;
3260 GL_MODELVIEW16_ARB = $8730;
3261 GL_MODELVIEW17_ARB = $8731;
3262 GL_MODELVIEW18_ARB = $8732;
3263 GL_MODELVIEW19_ARB = $8733;
3264 GL_MODELVIEW20_ARB = $8734;
3265 GL_MODELVIEW21_ARB = $8735;
3266 GL_MODELVIEW22_ARB = $8736;
3267 GL_MODELVIEW23_ARB = $8737;
3268 GL_MODELVIEW24_ARB = $8738;
3269 GL_MODELVIEW25_ARB = $8739;
3270 GL_MODELVIEW26_ARB = $873A;
3271 GL_MODELVIEW27_ARB = $873B;
3272 GL_MODELVIEW28_ARB = $873C;
3273 GL_MODELVIEW29_ARB = $873D;
3274 GL_MODELVIEW30_ARB = $873E;
3275 GL_MODELVIEW31_ARB = $873F;
3277 // GL_ARB_vertex_buffer_object
3278 GL_BUFFER_SIZE_ARB = $8764;
3279 GL_BUFFER_USAGE_ARB = $8765;
3280 GL_ARRAY_BUFFER_ARB = $8892;
3281 GL_ELEMENT_ARRAY_BUFFER_ARB = $8893;
3282 GL_ARRAY_BUFFER_BINDING_ARB = $8894;
3283 GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = $8895;
3284 GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = $8896;
3285 GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = $8897;
3286 GL_COLOR_ARRAY_BUFFER_BINDING_ARB = $8898;
3287 GL_INDEX_ARRAY_BUFFER_BINDING_ARB = $8899;
3288 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = $889A;
3289 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = $889B;
3290 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = $889C;
3291 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = $889D;
3292 GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = $889E;
3293 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = $889F;
3294 GL_READ_ONLY_ARB = $88B8;
3295 GL_WRITE_ONLY_ARB = $88B9;
3296 GL_READ_WRITE_ARB = $88BA;
3297 GL_BUFFER_ACCESS_ARB = $88BB;
3298 GL_BUFFER_MAPPED_ARB = $88BC;
3299 GL_BUFFER_MAP_POINTER_ARB = $88BD;
3300 GL_STREAM_DRAW_ARB = $88E0;
3301 GL_STREAM_READ_ARB = $88E1;
3302 GL_STREAM_COPY_ARB = $88E2;
3303 GL_STATIC_DRAW_ARB = $88E4;
3304 GL_STATIC_READ_ARB = $88E5;
3305 GL_STATIC_COPY_ARB = $88E6;
3306 GL_DYNAMIC_DRAW_ARB = $88E8;
3307 GL_DYNAMIC_READ_ARB = $88E9;
3308 GL_DYNAMIC_COPY_ARB = $88EA;
3310 // GL_ARB_vertex_program
3311 GL_COLOR_SUM_ARB = $8458;
3312 GL_VERTEX_PROGRAM_ARB = $8620;
3313 GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = $8622;
3314 GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = $8623;
3315 GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = $8624;
3316 GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = $8625;
3317 GL_CURRENT_VERTEX_ATTRIB_ARB = $8626;
3318 GL_PROGRAM_LENGTH_ARB = $8627;
3319 GL_PROGRAM_STRING_ARB = $8628;
3320 GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = $862E;
3321 GL_MAX_PROGRAM_MATRICES_ARB = $862F;
3322 GL_CURRENT_MATRIX_STACK_DEPTH_ARB = $8640;
3323 GL_CURRENT_MATRIX_ARB = $8641;
3324 GL_VERTEX_PROGRAM_POINT_SIZE_ARB = $8642;
3325 GL_VERTEX_PROGRAM_TWO_SIDE_ARB = $8643;
3326 GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = $8645;
3327 GL_PROGRAM_ERROR_POSITION_ARB = $864B;
3328 GL_PROGRAM_BINDING_ARB = $8677;
3329 GL_MAX_VERTEX_ATTRIBS_ARB = $8869;
3330 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = $886A;
3331 GL_PROGRAM_ERROR_STRING_ARB = $8874;
3332 GL_PROGRAM_FORMAT_ASCII_ARB = $8875;
3333 GL_PROGRAM_FORMAT_ARB = $8876;
3334 GL_PROGRAM_INSTRUCTIONS_ARB = $88A0;
3335 GL_MAX_PROGRAM_INSTRUCTIONS_ARB = $88A1;
3336 GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A2;
3337 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A3;
3338 GL_PROGRAM_TEMPORARIES_ARB = $88A4;
3339 GL_MAX_PROGRAM_TEMPORARIES_ARB = $88A5;
3340 GL_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A6;
3341 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A7;
3342 GL_PROGRAM_PARAMETERS_ARB = $88A8;
3343 GL_MAX_PROGRAM_PARAMETERS_ARB = $88A9;
3344 GL_PROGRAM_NATIVE_PARAMETERS_ARB = $88AA;
3345 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = $88AB;
3346 GL_PROGRAM_ATTRIBS_ARB = $88AC;
3347 GL_MAX_PROGRAM_ATTRIBS_ARB = $88AD;
3348 GL_PROGRAM_NATIVE_ATTRIBS_ARB = $88AE;
3349 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = $88AF;
3350 GL_PROGRAM_ADDRESS_REGISTERS_ARB = $88B0;
3351 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = $88B1;
3352 GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B2;
3353 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B3;
3354 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = $88B4;
3355 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = $88B5;
3356 GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = $88B6;
3357 GL_TRANSPOSE_CURRENT_MATRIX_ARB = $88B7;
3358 GL_MATRIX0_ARB = $88C0;
3359 GL_MATRIX1_ARB = $88C1;
3360 GL_MATRIX2_ARB = $88C2;
3361 GL_MATRIX3_ARB = $88C3;
3362 GL_MATRIX4_ARB = $88C4;
3363 GL_MATRIX5_ARB = $88C5;
3364 GL_MATRIX6_ARB = $88C6;
3365 GL_MATRIX7_ARB = $88C7;
3366 GL_MATRIX8_ARB = $88C8;
3367 GL_MATRIX9_ARB = $88C9;
3368 GL_MATRIX10_ARB = $88CA;
3369 GL_MATRIX11_ARB = $88CB;
3370 GL_MATRIX12_ARB = $88CC;
3371 GL_MATRIX13_ARB = $88CD;
3372 GL_MATRIX14_ARB = $88CE;
3373 GL_MATRIX15_ARB = $88CF;
3374 GL_MATRIX16_ARB = $88D0;
3375 GL_MATRIX17_ARB = $88D1;
3376 GL_MATRIX18_ARB = $88D2;
3377 GL_MATRIX19_ARB = $88D3;
3378 GL_MATRIX20_ARB = $88D4;
3379 GL_MATRIX21_ARB = $88D5;
3380 GL_MATRIX22_ARB = $88D6;
3381 GL_MATRIX23_ARB = $88D7;
3382 GL_MATRIX24_ARB = $88D8;
3383 GL_MATRIX25_ARB = $88D9;
3384 GL_MATRIX26_ARB = $88DA;
3385 GL_MATRIX27_ARB = $88DB;
3386 GL_MATRIX28_ARB = $88DC;
3387 GL_MATRIX29_ARB = $88DD;
3388 GL_MATRIX30_ARB = $88DE;
3389 GL_MATRIX31_ARB = $88DF;
3391 // GL_ARB_draw_buffers
3392 GL_MAX_DRAW_BUFFERS_ARB = $8824;
3393 GL_DRAW_BUFFER0_ARB = $8825;
3394 GL_DRAW_BUFFER1_ARB = $8826;
3395 GL_DRAW_BUFFER2_ARB = $8827;
3396 GL_DRAW_BUFFER3_ARB = $8828;
3397 GL_DRAW_BUFFER4_ARB = $8829;
3398 GL_DRAW_BUFFER5_ARB = $882A;
3399 GL_DRAW_BUFFER6_ARB = $882B;
3400 GL_DRAW_BUFFER7_ARB = $882C;
3401 GL_DRAW_BUFFER8_ARB = $882D;
3402 GL_DRAW_BUFFER9_ARB = $882E;
3403 GL_DRAW_BUFFER10_ARB = $882F;
3404 GL_DRAW_BUFFER11_ARB = $8830;
3405 GL_DRAW_BUFFER12_ARB = $8831;
3406 GL_DRAW_BUFFER13_ARB = $8832;
3407 GL_DRAW_BUFFER14_ARB = $8833;
3408 GL_DRAW_BUFFER15_ARB = $8834;
3410 // GL_ARB_texture_rectangle
3411 GL_TEXTURE_RECTANGLE_ARB = $84F5;
3412 GL_TEXTURE_BINDING_RECTANGLE_ARB = $84F6;
3413 GL_PROXY_TEXTURE_RECTANGLE_ARB = $84F7;
3414 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = $84F8;
3416 // GL_ARB_color_buffer_float
3417 GL_RGBA_FLOAT_MODE_ARB = $8820;
3418 GL_CLAMP_VERTEX_COLOR_ARB = $891A;
3419 GL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
3420 GL_CLAMP_READ_COLOR_ARB = $891C;
3421 GL_FIXED_ONLY_ARB = $891D;
3422 WGL_TYPE_RGBA_FLOAT_ARB = $21A0;
3423 GLX_RGBA_FLOAT_TYPE = $20B9;
3424 GLX_RGBA_FLOAT_BIT = $00000004;
3426 // GL_ARB_half_float_pixel
3427 GL_HALF_FLOAT_ARB = $140B;
3429 // GL_ARB_texture_float
3430 GL_TEXTURE_RED_TYPE_ARB = $8C10;
3431 GL_TEXTURE_GREEN_TYPE_ARB = $8C11;
3432 GL_TEXTURE_BLUE_TYPE_ARB = $8C12;
3433 GL_TEXTURE_ALPHA_TYPE_ARB = $8C13;
3434 GL_TEXTURE_LUMINANCE_TYPE_ARB = $8C14;
3435 GL_TEXTURE_INTENSITY_TYPE_ARB = $8C15;
3436 GL_TEXTURE_DEPTH_TYPE_ARB = $8C16;
3437 GL_UNSIGNED_NORMALIZED_ARB = $8C17;
3438 GL_RGBA32F_ARB = $8814;
3439 GL_RGB32F_ARB = $8815;
3440 GL_ALPHA32F_ARB = $8816;
3441 GL_INTENSITY32F_ARB = $8817;
3442 GL_LUMINANCE32F_ARB = $8818;
3443 GL_LUMINANCE_ALPHA32F_ARB = $8819;
3444 GL_RGBA16F_ARB = $881A;
3445 GL_RGB16F_ARB = $881B;
3446 GL_ALPHA16F_ARB = $881C;
3447 GL_INTENSITY16F_ARB = $881D;
3448 GL_LUMINANCE16F_ARB = $881E;
3449 GL_LUMINANCE_ALPHA16F_ARB = $881F;
3451 // GL_ARB_pixel_buffer_object
3452 GL_PIXEL_PACK_BUFFER_ARB = $88EB;
3453 GL_PIXEL_UNPACK_BUFFER_ARB = $88EC;
3454 GL_PIXEL_PACK_BUFFER_BINDING_ARB = $88ED;
3455 GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = $88EF;
3457 // GL_ARB_depth_buffer_float
3458 GL_DEPTH_COMPONENT32F = $8CAC;
3459 GL_DEPTH32F_STENCIL8 = $8CAD;
3460 GL_FLOAT_32_UNSIGNED_INT_24_8_REV = $8DAD;
3462 // GL_ARB_framebuffer_object
3463 GL_INVALID_FRAMEBUFFER_OPERATION = $0506;
3464 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = $8210;
3465 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = $8211;
3466 GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = $8212;
3467 GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = $8213;
3468 GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = $8214;
3469 GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = $8215;
3470 GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = $8216;
3471 GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = $8217;
3472 GL_FRAMEBUFFER_DEFAULT = $8218;
3473 GL_FRAMEBUFFER_UNDEFINED = $8219;
3474 GL_DEPTH_STENCIL_ATTACHMENT = $821A;
3475 GL_MAX_RENDERBUFFER_SIZE = $84E8;
3476 GL_DEPTH_STENCIL = $84F9;
3477 GL_UNSIGNED_INT_24_8 = $84FA;
3478 GL_DEPTH24_STENCIL8 = $88F0;
3479 GL_TEXTURE_STENCIL_SIZE = $88F1;
3480 GL_TEXTURE_RED_TYPE = $8C10;
3481 GL_TEXTURE_GREEN_TYPE = $8C11;
3482 GL_TEXTURE_BLUE_TYPE = $8C12;
3483 GL_TEXTURE_ALPHA_TYPE = $8C13;
3484 GL_TEXTURE_DEPTH_TYPE = $8C16;
3485 GL_UNSIGNED_NORMALIZED = $8C17;
3486 GL_FRAMEBUFFER_BINDING = $8CA6;
3487 GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING;
3488 GL_RENDERBUFFER_BINDING = $8CA7;
3489 GL_READ_FRAMEBUFFER = $8CA8;
3490 GL_DRAW_FRAMEBUFFER = $8CA9;
3491 GL_READ_FRAMEBUFFER_BINDING = $8CAA;
3492 GL_RENDERBUFFER_SAMPLES = $8CAB;
3493 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = $8CD0;
3494 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = $8CD1;
3495 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = $8CD2;
3496 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = $8CD3;
3497 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = $8CD4;
3498 GL_FRAMEBUFFER_COMPLETE = $8CD5;
3499 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = $8CD6;
3500 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = $8CD7;
3501 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = $8CDB;
3502 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = $8CDC;
3503 GL_FRAMEBUFFER_UNSUPPORTED = $8CDD;
3504 GL_MAX_COLOR_ATTACHMENTS = $8CDF;
3505 GL_COLOR_ATTACHMENT0 = $8CE0;
3506 GL_COLOR_ATTACHMENT1 = $8CE1;
3507 GL_COLOR_ATTACHMENT2 = $8CE2;
3508 GL_COLOR_ATTACHMENT3 = $8CE3;
3509 GL_COLOR_ATTACHMENT4 = $8CE4;
3510 GL_COLOR_ATTACHMENT5 = $8CE5;
3511 GL_COLOR_ATTACHMENT6 = $8CE6;
3512 GL_COLOR_ATTACHMENT7 = $8CE7;
3513 GL_COLOR_ATTACHMENT8 = $8CE8;
3514 GL_COLOR_ATTACHMENT9 = $8CE9;
3515 GL_COLOR_ATTACHMENT10 = $8CEA;
3516 GL_COLOR_ATTACHMENT11 = $8CEB;
3517 GL_COLOR_ATTACHMENT12 = $8CEC;
3518 GL_COLOR_ATTACHMENT13 = $8CED;
3519 GL_COLOR_ATTACHMENT14 = $8CEE;
3520 GL_COLOR_ATTACHMENT15 = $8CEF;
3521 GL_DEPTH_ATTACHMENT = $8D00;
3522 GL_STENCIL_ATTACHMENT = $8D20;
3523 GL_FRAMEBUFFER = $8D40;
3524 GL_RENDERBUFFER = $8D41;
3525 GL_RENDERBUFFER_WIDTH = $8D42;
3526 GL_RENDERBUFFER_HEIGHT = $8D43;
3527 GL_RENDERBUFFER_INTERNAL_FORMAT = $8D44;
3528 GL_STENCIL_INDEX1 = $8D46;
3529 GL_STENCIL_INDEX4 = $8D47;
3530 GL_STENCIL_INDEX8 = $8D48;
3531 GL_STENCIL_INDEX16 = $8D49;
3532 GL_RENDERBUFFER_RED_SIZE = $8D50;
3533 GL_RENDERBUFFER_GREEN_SIZE = $8D51;
3534 GL_RENDERBUFFER_BLUE_SIZE = $8D52;
3535 GL_RENDERBUFFER_ALPHA_SIZE = $8D53;
3536 GL_RENDERBUFFER_DEPTH_SIZE = $8D54;
3537 GL_RENDERBUFFER_STENCIL_SIZE = $8D55;
3538 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = $8D56;
3539 GL_MAX_SAMPLES = $8D57;
3540 {$ifdef DGL_DEPRECATED}
3542 GL_TEXTURE_LUMINANCE_TYPE = $8C14;
3543 GL_TEXTURE_INTENSITY_TYPE = $8C15;
3546 // GL_ARB_framebuffer_sRGB
3547 GL_FRAMEBUFFER_SRGB = $8DB9;
3549 // GL_ARB_geometry_shader4
3550 GL_LINES_ADJACENCY_ARB = $000A;
3551 GL_LINE_STRIP_ADJACENCY_ARB = $000B;
3552 GL_TRIANGLES_ADJACENCY_ARB = $000C;
3553 GL_TRIANGLE_STRIP_ADJACENCY_ARB = $000D;
3554 GL_PROGRAM_POINT_SIZE_ARB = $8642;
3555 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = $8C29;
3556 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = $8DA7;
3557 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = $8DA8;
3558 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = $8DA9;
3559 GL_GEOMETRY_SHADER_ARB = $8DD9;
3560 GL_GEOMETRY_VERTICES_OUT_ARB = $8DDA;
3561 GL_GEOMETRY_INPUT_TYPE_ARB = $8DDB;
3562 GL_GEOMETRY_OUTPUT_TYPE_ARB = $8DDC;
3563 GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = $8DDD;
3564 GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = $8DDE;
3565 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = $8DDF;
3566 GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = $8DE0;
3567 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = $8DE1;
3568 { reuse GL_MAX_VARYING_COMPONENTS }
3569 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
3571 // GL_ARB_half_float_vertex
3572 GL_HALF_FLOAT = $140B;
3574 // GL_ARB_instanced_arrays
3575 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = $88FE;
3577 // GL_ARB_map_buffer_range
3578 GL_MAP_READ_BIT = $0001;
3579 GL_MAP_WRITE_BIT = $0002;
3580 GL_MAP_INVALIDATE_RANGE_BIT = $0004;
3581 GL_MAP_INVALIDATE_BUFFER_BIT = $0008;
3582 GL_MAP_FLUSH_EXPLICIT_BIT = $0010;
3583 GL_MAP_UNSYNCHRONIZED_BIT = $0020;
3585 // GL_ARB_texture_buffer_object
3586 GL_TEXTURE_BUFFER_ARB = $8C2A;
3587 GL_MAX_TEXTURE_BUFFER_SIZE_ARB = $8C2B;
3588 GL_TEXTURE_BINDING_BUFFER_ARB = $8C2C;
3589 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = $8C2D;
3590 GL_TEXTURE_BUFFER_FORMAT_ARB = $8C2E;
3592 // GL_ARB_texture_compression_rgtc
3593 GL_COMPRESSED_RED_RGTC1 = $8DBB;
3594 GL_COMPRESSED_SIGNED_RED_RGTC1 = $8DBC;
3595 GL_COMPRESSED_RG_RGTC2 = $8DBD;
3596 GL_COMPRESSED_SIGNED_RG_RGTC2 = $8DBE;
3598 // GL_ARB_texture_rg
3600 GL_RG_INTEGER = $8228;
3622 // GL_ARB_vertex_array_object
3623 GL_VERTEX_ARRAY_BINDING = $85B5;
3625 // GL_ARB_uniform_buffer_object
3626 GL_UNIFORM_BUFFER = $8A11;
3627 GL_UNIFORM_BUFFER_BINDING = $8A28;
3628 GL_UNIFORM_BUFFER_START = $8A29;
3629 GL_UNIFORM_BUFFER_SIZE = $8A2A;
3630 GL_MAX_VERTEX_UNIFORM_BLOCKS = $8A2B;
3631 GL_MAX_GEOMETRY_UNIFORM_BLOCKS = $8A2C;
3632 GL_MAX_FRAGMENT_UNIFORM_BLOCKS = $8A2D;
3633 GL_MAX_COMBINED_UNIFORM_BLOCKS = $8A2E;
3634 GL_MAX_UNIFORM_BUFFER_BINDINGS = $8A2F;
3635 GL_MAX_UNIFORM_BLOCK_SIZE = $8A30;
3636 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = $8A31;
3637 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = $8A32;
3638 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = $8A33;
3639 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = $8A34;
3640 GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = $8A35;
3641 GL_ACTIVE_UNIFORM_BLOCKS = $8A36;
3642 GL_UNIFORM_TYPE = $8A37;
3643 GL_UNIFORM_SIZE = $8A38;
3644 GL_UNIFORM_NAME_LENGTH = $8A39;
3645 GL_UNIFORM_BLOCK_INDEX = $8A3A;
3646 GL_UNIFORM_OFFSET = $8A3B;
3647 GL_UNIFORM_ARRAY_STRIDE = $8A3C;
3648 GL_UNIFORM_MATRIX_STRIDE = $8A3D;
3649 GL_UNIFORM_IS_ROW_MAJOR = $8A3E;
3650 GL_UNIFORM_BLOCK_BINDING = $8A3F;
3651 GL_UNIFORM_BLOCK_DATA_SIZE = $8A40;
3652 GL_UNIFORM_BLOCK_NAME_LENGTH = $8A41;
3653 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = $8A42;
3654 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = $8A43;
3655 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;
3656 GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = $8A45;
3657 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = $8A46;
3658 GL_INVALID_INDEX = $FFFFFFFF;
3660 // GL_ARB_compatibility
3661 { ARB_compatibility just defines tokens from core 3.0 }
3663 // GL_ARB_copy_buffer
3664 GL_COPY_READ_BUFFER_BINDING = $8F36;
3665 GL_COPY_READ_BUFFER = GL_COPY_READ_BUFFER_BINDING;
3666 GL_COPY_WRITE_BUFFER_BINDING = $8F37;
3667 GL_COPY_WRITE_BUFFER = GL_COPY_WRITE_BUFFER_BINDING;
3669 // GL_ARB_depth_clamp
3670 GL_DEPTH_CLAMP = $864F;
3672 // GL_ARB_provoking_vertex
3673 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = $8E4C;
3674 GL_FIRST_VERTEX_CONVENTION = $8E4D;
3675 GL_LAST_VERTEX_CONVENTION = $8E4E;
3676 GL_PROVOKING_VERTEX = $8E4F;
3678 // GL_ARB_seamless_cube_map
3679 GL_TEXTURE_CUBE_MAP_SEAMLESS = $884F;
3682 GL_MAX_SERVER_WAIT_TIMEOUT = $9111;
3683 GL_OBJECT_TYPE = $9112;
3684 GL_SYNC_CONDITION = $9113;
3685 GL_SYNC_STATUS = $9114;
3686 GL_SYNC_FLAGS = $9115;
3687 GL_SYNC_FENCE = $9116;
3688 GL_SYNC_GPU_COMMANDS_COMPLETE = $9117;
3689 GL_UNSIGNALED = $9118;
3690 GL_SIGNALED = $9119;
3691 GL_ALREADY_SIGNALED = $911A;
3692 GL_TIMEOUT_EXPIRED = $911B;
3693 GL_CONDITION_SATISFIED = $911C;
3694 GL_WAIT_FAILED = $911D;
3695 GL_SYNC_FLUSH_COMMANDS_BIT = $00000001;
3696 GL_TIMEOUT_IGNORED = $FFFFFFFFFFFFFFFF;
3698 // GL_ARB_texture_multisample
3699 GL_SAMPLE_POSITION = $8E50;
3700 GL_SAMPLE_MASK = $8E51;
3701 GL_SAMPLE_MASK_VALUE = $8E52;
3702 GL_MAX_SAMPLE_MASK_WORDS = $8E59;
3703 GL_TEXTURE_2D_MULTISAMPLE = $9100;
3704 GL_PROXY_TEXTURE_2D_MULTISAMPLE = $9101;
3705 GL_TEXTURE_2D_MULTISAMPLE_ARRAY = $9102;
3706 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = $9103;
3707 GL_TEXTURE_BINDING_2D_MULTISAMPLE = $9104;
3708 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = $9105;
3709 GL_TEXTURE_SAMPLES = $9106;
3710 GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = $9107;
3711 GL_SAMPLER_2D_MULTISAMPLE = $9108;
3712 GL_INT_SAMPLER_2D_MULTISAMPLE = $9109;
3713 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = $910A;
3714 GL_SAMPLER_2D_MULTISAMPLE_ARRAY = $910B;
3715 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910C;
3716 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910D;
3717 GL_MAX_COLOR_TEXTURE_SAMPLES = $910E;
3718 GL_MAX_DEPTH_TEXTURE_SAMPLES = $910F;
3719 GL_MAX_INTEGER_SAMPLES = $9110;
3721 // GL_ARB_vertex_array_bgra
3724 // GL_ARB_sample_shading
3725 GL_SAMPLE_SHADING_ARB = $8C36;
3726 GL_MIN_SAMPLE_SHADING_VALUE_ARB = $8C37;
3728 // GL_ARB_texture_cube_map_array
3729 GL_TEXTURE_CUBE_MAP_ARRAY_ARB = $9009;
3730 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = $900A;
3731 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = $900B;
3732 GL_SAMPLER_CUBE_MAP_ARRAY_ARB = $900C;
3733 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = $900D;
3734 GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900E;
3735 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900F;
3737 // GL_ARB_texture_gather
3738 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5E;
3739 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5F;
3741 // GL_ARB_shading_language_include
3742 GL_SHADER_INCLUDE_ARB = $8DAE;
3743 GL_NAMED_STRING_LENGTH_ARB = $8DE9;
3744 GL_NAMED_STRING_TYPE_ARB = $8DEA;
3746 // GL_ARB_texture_compression_bptc
3747 GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = $8E8C;
3748 GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = $8E8D;
3749 GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = $8E8E;
3750 GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = $8E8F;
3752 // GL_ARB_blend_func_extended
3753 GL_SRC1_COLOR = $88F9;
3754 { reuse GL_SRC1_ALPHA }
3755 GL_ONE_MINUS_SRC1_COLOR = $88FA;
3756 GL_ONE_MINUS_SRC1_ALPHA = $88FB;
3757 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = $88FC;
3759 // GL_ARB_occlusion_query2
3760 GL_ANY_SAMPLES_PASSED = $8C2F;
3762 // GL_ARB_sampler_objects
3763 GL_SAMPLER_BINDING = $8919;
3765 // GL_ARB_texture_rgb10_a2ui
3766 GL_RGB10_A2UI = $906F;
3768 // GL_ARB_texture_swizzle
3769 GL_TEXTURE_SWIZZLE_R = $8E42;
3770 GL_TEXTURE_SWIZZLE_G = $8E43;
3771 GL_TEXTURE_SWIZZLE_B = $8E44;
3772 GL_TEXTURE_SWIZZLE_A = $8E45;
3773 GL_TEXTURE_SWIZZLE_RGBA = $8E46;
3775 // GL_ARB_SPARSE_TEXTURE
3776 GL_TEXTURE_SPARSE_ARB = $91A6;
3777 GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = $91A7;
3778 GL_NUM_VIRTUAL_PAGE_SIZES_ARB = $91A8;
3779 GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = $91A9;
3780 GL_NUM_SPARSE_LEVELS_ARB = $91AA;
3781 GL_VIRTUAL_PAGE_SIZE_X_ARB = $9195;
3782 GL_VIRTUAL_PAGE_SIZE_Y_ARB = $9196;
3783 GL_VIRTUAL_PAGE_SIZE_Z_ARB = $9197;
3784 GL_MAX_SPARSE_TEXTURE_SIZE_ARB = $9198;
3785 GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = $9199;
3786 GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = $919A;
3787 GL_MIN_SPARSE_LEVEL_ARB = $919B;
3789 // GL_ARB_timer_query
3790 GL_TIME_ELAPSED = $88BF;
3791 GL_TIMESTAMP = $8E28;
3793 // GL_ARB_vertex_type_2_10_10_10_rev
3794 { reuse GL_UNSIGNED_INT_2_10_10_10_REV }
3795 GL_INT_2_10_10_10_REV = $8D9F;
3797 // GL_ARB_draw_indirect
3798 GL_DRAW_INDIRECT_BUFFER = $8F3F;
3799 GL_DRAW_INDIRECT_BUFFER_BINDING = $8F43;
3801 // GL_ARB_gpu_shader5
3802 GL_GEOMETRY_SHADER_INVOCATIONS = $887F;
3803 GL_MAX_GEOMETRY_SHADER_INVOCATIONS = $8E5A;
3804 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = $8E5B;
3805 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = $8E5C;
3806 GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = $8E5D;
3807 { reuse GL_MAX_VERTEX_STREAMS }
3809 // GL_ARB_gpu_shader_fp64
3811 GL_DOUBLE_VEC2 = $8FFC;
3812 GL_DOUBLE_VEC3 = $8FFD;
3813 GL_DOUBLE_VEC4 = $8FFE;
3814 GL_DOUBLE_MAT2 = $8F46;
3815 GL_DOUBLE_MAT3 = $8F47;
3816 GL_DOUBLE_MAT4 = $8F48;
3817 GL_DOUBLE_MAT2x3 = $8F49;
3818 GL_DOUBLE_MAT2x4 = $8F4A;
3819 GL_DOUBLE_MAT3x2 = $8F4B;
3820 GL_DOUBLE_MAT3x4 = $8F4C;
3821 GL_DOUBLE_MAT4x2 = $8F4D;
3822 GL_DOUBLE_MAT4x3 = $8F4E;
3824 // GL_ARB_shader_subroutine
3825 GL_ACTIVE_SUBROUTINES = $8DE5;
3826 GL_ACTIVE_SUBROUTINE_UNIFORMS = $8DE6;
3827 GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = $8E47;
3828 GL_ACTIVE_SUBROUTINE_MAX_LENGTH = $8E48;
3829 GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = $8E49;
3830 GL_MAX_SUBROUTINES = $8DE7;
3831 GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = $8DE8;
3832 GL_NUM_COMPATIBLE_SUBROUTINES = $8E4A;
3833 GL_COMPATIBLE_SUBROUTINES = $8E4B;
3834 { reuse GL_UNIFORM_SIZE }
3835 { reuse GL_UNIFORM_NAME_LENGTH }
3837 // GL_ARB_tessellation_shader
3839 GL_PATCH_VERTICES = $8E72;
3840 GL_PATCH_DEFAULT_INNER_LEVEL = $8E73;
3841 GL_PATCH_DEFAULT_OUTER_LEVEL = $8E74;
3842 GL_TESS_CONTROL_OUTPUT_VERTICES = $8E75;
3843 GL_TESS_GEN_MODE = $8E76;
3844 GL_TESS_GEN_SPACING = $8E77;
3845 GL_TESS_GEN_VERTEX_ORDER = $8E78;
3846 GL_TESS_GEN_POINT_MODE = $8E79;
3847 { reuse GL_TRIANGLES }
3849 GL_ISOLINES = $8E7A;
3851 GL_FRACTIONAL_ODD = $8E7B;
3852 GL_FRACTIONAL_EVEN = $8E7C;
3855 GL_MAX_PATCH_VERTICES = $8E7D;
3856 GL_MAX_TESS_GEN_LEVEL = $8E7E;
3857 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = $8E7F;
3858 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E80;
3859 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = $8E81;
3860 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = $8E82;
3861 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = $8E83;
3862 GL_MAX_TESS_PATCH_COMPONENTS = $8E84;
3863 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = $8E85;
3864 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = $8E86;
3865 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = $8E89;
3866 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = $8E8A;
3867 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = $886C;
3868 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = $886D;
3869 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = $8E1E;
3870 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E1F;
3871 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = $84F0;
3872 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = $84F1;
3873 GL_TESS_EVALUATION_SHADER = $8E87;
3874 GL_TESS_CONTROL_SHADER = $8E88;
3876 // GL_ARB_texture_buffer_object_rgb32
3878 { reuse GL_RGB32UI }
3881 // GL_ARB_transform_feedback2
3882 GL_TRANSFORM_FEEDBACK = $8E22;
3883 GL_TRANSFORM_FEEDBACK_PAUSED = $8E23;
3884 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = GL_TRANSFORM_FEEDBACK_PAUSED;
3885 GL_TRANSFORM_FEEDBACK_ACTIVE = $8E24;
3886 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = GL_TRANSFORM_FEEDBACK_ACTIVE;
3887 GL_TRANSFORM_FEEDBACK_BINDING = $8E25;
3889 // GL_ARB_transform_feedback_overflow_query
3890 GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = $82EC;
3891 GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = $82ED;
3893 // GL_ARB_transform_feedback3
3894 GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = $8E70;
3895 GL_MAX_VERTEX_STREAMS = $8E71;
3897 // GL_ARB_ES2_compatibility
3899 GL_IMPLEMENTATION_COLOR_READ_TYPE = $8B9A;
3900 GL_IMPLEMENTATION_COLOR_READ_FORMAT = $8B9B;
3901 GL_LOW_FLOAT = $8DF0;
3902 GL_MEDIUM_FLOAT = $8DF1;
3903 GL_HIGH_FLOAT = $8DF2;
3905 GL_MEDIUM_INT = $8DF4;
3906 GL_HIGH_INT = $8DF5;
3907 GL_SHADER_COMPILER = $8DFA;
3908 GL_NUM_SHADER_BINARY_FORMATS = $8DF9;
3909 GL_MAX_VERTEX_UNIFORM_VECTORS = $8DFB;
3910 GL_MAX_VARYING_VECTORS = $8DFC;
3911 GL_MAX_FRAGMENT_UNIFORM_VECTORS = $8DFD;
3914 // GL_ARB_get_program_binary
3915 GL_PROGRAM_BINARY_RETRIEVABLE_HINT = $8257;
3916 GL_PROGRAM_BINARY_LENGTH = $8741;
3917 GL_NUM_PROGRAM_BINARY_FORMATS = $87FE;
3918 GL_PROGRAM_BINARY_FORMATS = $87FF;
3920 // GL_ARB_separate_shader_objects
3921 GL_VERTEX_SHADER_BIT = $00000001;
3922 GL_FRAGMENT_SHADER_BIT = $00000002;
3923 GL_GEOMETRY_SHADER_BIT = $00000004;
3924 GL_TESS_CONTROL_SHADER_BIT = $00000008;
3925 GL_TESS_EVALUATION_SHADER_BIT = $00000010;
3926 GL_ALL_SHADER_BITS = $FFFFFFFF;
3927 GL_PROGRAM_SEPARABLE = $8258;
3928 GL_ACTIVE_PROGRAM = $8259;
3929 GL_PROGRAM_PIPELINE_BINDING = $825A;
3931 // GL_ARB_vertex_attrib_64bit
3933 { reuse GL_DOUBLE_VEC2 }
3934 { reuse GL_DOUBLE_VEC3 }
3935 { reuse GL_DOUBLE_VEC4 }
3936 { reuse GL_DOUBLE_MAT2 }
3937 { reuse GL_DOUBLE_MAT3 }
3938 { reuse GL_DOUBLE_MAT4 }
3939 { reuse GL_DOUBLE_MAT2x3 }
3940 { reuse GL_DOUBLE_MAT2x4 }
3941 { reuse GL_DOUBLE_MAT3x2 }
3942 { reuse GL_DOUBLE_MAT3x4 }
3943 { reuse GL_DOUBLE_MAT4x2 }
3944 { reuse GL_DOUBLE_MAT4x3 }
3946 // GL_ARB_viewport_array
3947 { reuse GL_SCISSOR_BOX }
3948 { reuse GL_VIEWPORT }
3949 { reuse GL_DEPTH_RANGE }
3950 { reuse GL_SCISSOR_TEST }
3951 GL_MAX_VIEWPORTS = $825B;
3952 GL_VIEWPORT_SUBPIXEL_BITS = $825C;
3953 GL_VIEWPORT_BOUNDS_RANGE = $825D;
3954 GL_LAYER_PROVOKING_VERTEX = $825E;
3955 GL_VIEWPORT_INDEX_PROVOKING_VERTEX = $825F;
3956 GL_UNDEFINED_VERTEX = $8260;
3957 { reuse GL_FIRST_VERTEX_CONVENTION }
3958 { reuse GL_LAST_VERTEX_CONVENTION }
3959 { reuse GL_PROVOKING_VERTEX }
3962 GL_SYNC_CL_EVENT_ARB = $8240;
3963 GL_SYNC_CL_EVENT_COMPLETE_ARB = $8241;
3965 // GL_ARB_debug_output
3966 GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = $8242;
3967 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = $8243;
3968 GL_DEBUG_CALLBACK_FUNCTION_ARB = $8244;
3969 GL_DEBUG_CALLBACK_USER_PARAM_ARB = $8245;
3970 GL_DEBUG_SOURCE_API_ARB = $8246;
3971 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = $8247;
3972 GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = $8248;
3973 GL_DEBUG_SOURCE_THIRD_PARTY_ARB = $8249;
3974 GL_DEBUG_SOURCE_APPLICATION_ARB = $824A;
3975 GL_DEBUG_SOURCE_OTHER_ARB = $824B;
3976 GL_DEBUG_TYPE_ERROR_ARB = $824C;
3977 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = $824D;
3978 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = $824E;
3979 GL_DEBUG_TYPE_PORTABILITY_ARB = $824F;
3980 GL_DEBUG_TYPE_PERFORMANCE_ARB = $8250;
3981 GL_DEBUG_TYPE_OTHER_ARB = $8251;
3982 GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = $9143;
3983 GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = $9144;
3984 GL_DEBUG_LOGGED_MESSAGES_ARB = $9145;
3985 GL_DEBUG_SEVERITY_HIGH_ARB = $9146;
3986 GL_DEBUG_SEVERITY_MEDIUM_ARB = $9147;
3987 GL_DEBUG_SEVERITY_LOW_ARB = $9148;
3989 // GL_ARB_robustness
3990 { reuse GL_NO_ERROR }
3991 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = $00000004;
3992 GL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
3993 GL_GUILTY_CONTEXT_RESET_ARB = $8253;
3994 GL_INNOCENT_CONTEXT_RESET_ARB = $8254;
3995 GL_UNKNOWN_CONTEXT_RESET_ARB = $8255;
3996 GL_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
3997 GL_NO_RESET_NOTIFICATION_ARB = $8261;
3999 // GL_ARB_compressed_texture_pixel_storage
4000 GL_UNPACK_COMPRESSED_BLOCK_WIDTH = $09127;
4001 GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = $09128;
4002 GL_UNPACK_COMPRESSED_BLOCK_DEPTH = $09129;
4003 GL_UNPACK_COMPRESSED_BLOCK_SIZE = $0912A;
4004 GL_PACK_COMPRESSED_BLOCK_WIDTH = $0912B;
4005 GL_PACK_COMPRESSED_BLOCK_HEIGHT = $0912C;
4006 GL_PACK_COMPRESSED_BLOCK_DEPTH = $0912D;
4007 GL_PACK_COMPRESSED_BLOCK_SIZE = $0912E;
4009 // GL_ARB_internalformat_query
4010 GL_NUM_SAMPLE_COUNTS = $09380;
4012 // GL_ARB_map_buffer_alignment
4013 GL_MIN_MAP_BUFFER_ALIGNMENT = $090BC;
4015 // GL_ARB_shader_atomic_counters
4016 GL_ATOMIC_COUNTER_BUFFER = $92C0;
4017 GL_ATOMIC_COUNTER_BUFFER_BINDING = $92C1;
4018 GL_ATOMIC_COUNTER_BUFFER_START = $92C2;
4019 GL_ATOMIC_COUNTER_BUFFER_SIZE = $92C3;
4020 GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = $92C4;
4021 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = $92C5;
4022 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = $92C6;
4023 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = $92C7;
4024 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = $92C8;
4025 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = $92C9;
4026 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = $92CA;
4027 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = $92CB;
4028 GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = $92CC;
4029 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = $92CD;
4030 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = $92CE;
4031 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = $92CF;
4032 GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = $92D0;
4033 GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = $92D1;
4034 GL_MAX_VERTEX_ATOMIC_COUNTERS = $92D2;
4035 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = $92D3;
4036 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = $92D4;
4037 GL_MAX_GEOMETRY_ATOMIC_COUNTERS = $92D5;
4038 GL_MAX_FRAGMENT_ATOMIC_COUNTERS = $92D6;
4039 GL_MAX_COMBINED_ATOMIC_COUNTERS = $92D7;
4040 GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = $92D8;
4041 GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = $92DC;
4042 GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = $92D9;
4043 GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = $92DA;
4044 GL_UNSIGNED_INT_ATOMIC_COUNTER = $92DB;
4046 // GL_ARB_shader_image_load_store
4047 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = $00000001;
4048 GL_ELEMENT_ARRAY_BARRIER_BIT = $00000002;
4049 GL_UNIFORM_BARRIER_BIT = $00000004;
4050 GL_TEXTURE_FETCH_BARRIER_BIT = $00000008;
4051 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = $00000020;
4052 GL_COMMAND_BARRIER_BIT = $00000040;
4053 GL_PIXEL_BUFFER_BARRIER_BIT = $00000080;
4054 GL_TEXTURE_UPDATE_BARRIER_BIT = $00000100;
4055 GL_BUFFER_UPDATE_BARRIER_BIT = $00000200;
4056 GL_FRAMEBUFFER_BARRIER_BIT = $00000400;
4057 GL_TRANSFORM_FEEDBACK_BARRIER_BIT = $00000800;
4058 GL_ATOMIC_COUNTER_BARRIER_BIT = $00001000;
4059 GL_ALL_BARRIER_BITS = $FFFFFFFF;
4060 GL_MAX_IMAGE_UNITS = $8F38;
4061 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = $8F39;
4062 GL_IMAGE_BINDING_NAME = $8F3A;
4063 GL_IMAGE_BINDING_LEVEL = $8F3B;
4064 GL_IMAGE_BINDING_LAYERED = $8F3C;
4065 GL_IMAGE_BINDING_LAYER = $8F3D;
4066 GL_IMAGE_BINDING_ACCESS = $8F3E;
4067 GL_IMAGE_1D = $904C;
4068 GL_IMAGE_2D = $904D;
4069 GL_IMAGE_3D = $904E;
4070 GL_IMAGE_2D_RECT = $904F;
4071 GL_IMAGE_CUBE = $9050;
4072 GL_IMAGE_BUFFER = $9051;
4073 GL_IMAGE_1D_ARRAY = $9052;
4074 GL_IMAGE_2D_ARRAY = $9053;
4075 GL_IMAGE_CUBE_MAP_ARRAY = $9054;
4076 GL_IMAGE_2D_MULTISAMPLE = $9055;
4077 GL_IMAGE_2D_MULTISAMPLE_ARRAY = $9056;
4078 GL_INT_IMAGE_1D = $9057;
4079 GL_INT_IMAGE_2D = $9058;
4080 GL_INT_IMAGE_3D = $9059;
4081 GL_INT_IMAGE_2D_RECT = $905A;
4082 GL_INT_IMAGE_CUBE = $905B;
4083 GL_INT_IMAGE_BUFFER = $905C;
4084 GL_INT_IMAGE_1D_ARRAY = $905D;
4085 GL_INT_IMAGE_2D_ARRAY = $905E;
4086 GL_INT_IMAGE_CUBE_MAP_ARRAY = $905F;
4087 GL_INT_IMAGE_2D_MULTISAMPLE = $9060;
4088 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $9061;
4089 GL_UNSIGNED_INT_IMAGE_1D = $9062;
4090 GL_UNSIGNED_INT_IMAGE_2D = $9063;
4091 GL_UNSIGNED_INT_IMAGE_3D = $9064;
4092 GL_UNSIGNED_INT_IMAGE_2D_RECT = $9065;
4093 GL_UNSIGNED_INT_IMAGE_CUBE = $9066;
4094 GL_UNSIGNED_INT_IMAGE_BUFFER = $9067;
4095 GL_UNSIGNED_INT_IMAGE_1D_ARRAY = $9068;
4096 GL_UNSIGNED_INT_IMAGE_2D_ARRAY = $9069;
4097 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = $906A;
4098 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = $906B;
4099 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $906C;
4100 GL_MAX_IMAGE_SAMPLES = $906D;
4101 GL_IMAGE_BINDING_FORMAT = $906E;
4102 GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = $90C7;
4103 GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = $90C8;
4104 GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = $90C9;
4105 GL_MAX_VERTEX_IMAGE_UNIFORMS = $90CA;
4106 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = $90CB;
4107 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = $90CC;
4108 GL_MAX_GEOMETRY_IMAGE_UNIFORMS = $90CD;
4109 GL_MAX_FRAGMENT_IMAGE_UNIFORMS = $90CE;
4110 GL_MAX_COMBINED_IMAGE_UNIFORMS = $90CF;
4112 // GL_ARB_texture_storage
4113 GL_TEXTURE_IMMUTABLE_FORMAT = $912F;
4116 // GL_KHR_texture_compression_astc_hdr
4117 GL_COMPRESSED_RGBA_ASTC_4x4_KHR = $93B0;
4118 GL_COMPRESSED_RGBA_ASTC_5x4_KHR = $93B1;
4119 GL_COMPRESSED_RGBA_ASTC_5x5_KHR = $93B2;
4120 GL_COMPRESSED_RGBA_ASTC_6x5_KHR = $93B3;
4121 GL_COMPRESSED_RGBA_ASTC_6x6_KHR = $93B4;
4122 GL_COMPRESSED_RGBA_ASTC_8x5_KHR = $93B5;
4123 GL_COMPRESSED_RGBA_ASTC_8x6_KHR = $93B6;
4124 GL_COMPRESSED_RGBA_ASTC_8x8_KHR = $93B7;
4125 GL_COMPRESSED_RGBA_ASTC_105_KHR = $93B8;
4126 GL_COMPRESSED_RGBA_ASTC_106_KHR = $93B9;
4127 GL_COMPRESSED_RGBA_ASTC_108_KHR = $93BA;
4128 GL_COMPRESSED_RGBA_ASTC_110_KHR = $93BB;
4129 GL_COMPRESSED_RGBA_ASTC_12x10_KHR = $93BC;
4130 GL_COMPRESSED_RGBA_ASTC_12x12_KHR = $93BD;
4131 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = $93D0;
4132 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = $93D1;
4133 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = $93D2;
4134 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = $93D3;
4135 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = $93D4;
4136 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = $93D5;
4137 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = $93D6;
4138 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = $93D7;
4139 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = $93D8;
4140 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = $93D9;
4141 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = $93DA;
4142 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = $93DB;
4143 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = $93DC;
4144 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = $93DD;
4145 // (4.3) GL_KHR_debug
4146 GL_DEBUG_OUTPUT_SYNCHRONOUS = $8242;
4147 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = $8243;
4148 GL_DEBUG_CALLBACK_FUNCTION = $8244;
4149 GL_DEBUG_CALLBACK_USER_PARAM = $8245;
4150 GL_DEBUG_SOURCE_API = $8246;
4151 GL_DEBUG_SOURCE_WINDOW_SYSTEM = $8247;
4152 GL_DEBUG_SOURCE_SHADER_COMPILER = $8248;
4153 GL_DEBUG_SOURCE_THIRD_PARTY = $8249;
4154 GL_DEBUG_SOURCE_APPLICATION = $824A;
4155 GL_DEBUG_SOURCE_OTHER = $824B;
4156 GL_DEBUG_TYPE_ERROR = $824C;
4157 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = $824D;
4158 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = $824E;
4159 GL_DEBUG_TYPE_PORTABILITY = $824F;
4160 GL_DEBUG_TYPE_PERFORMANCE = $8250;
4161 GL_DEBUG_TYPE_OTHER = $8251;
4162 GL_DEBUG_TYPE_MARKER = $8268;
4163 GL_DEBUG_TYPE_PUSH_GROUP = $8269;
4164 GL_DEBUG_TYPE_POP_GROUP = $826A;
4165 GL_DEBUG_SEVERITY_NOTIFICATION = $826B;
4166 GL_MAX_DEBUG_GROUP_STACK_DEPTH = $826C;
4167 GL_DEBUG_GROUP_STACK_DEPTH = $826D;
4172 GL_PROGRAM_PIPELINE = $82E4;
4174 GL_DISPLAY_LIST = $82E7;
4175 GL_MAX_LABEL_LENGTH = $82E8;
4176 GL_MAX_DEBUG_MESSAGE_LENGTH = $9143;
4177 GL_MAX_DEBUG_LOGGED_MESSAGES = $9144;
4178 GL_DEBUG_LOGGED_MESSAGES = $9145;
4179 GL_DEBUG_SEVERITY_HIGH = $9146;
4180 GL_DEBUG_SEVERITY_MEDIUM = $9147;
4181 GL_DEBUG_SEVERITY_LOW = $9148;
4182 GL_DEBUG_OUTPUT = $92E0;
4183 GL_CONTEXT_FLAG_DEBUG_BIT = $00000002;
4184 GL_COMPUTE_SHADER = $91B9;
4185 GL_MAX_COMPUTE_UNIFORM_BLOCKS = $91BB;
4186 GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = $91BC;
4187 GL_MAX_COMPUTE_IMAGE_UNIFORMS = $91BD;
4188 GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = $8262;
4189 GL_MAX_COMPUTE_UNIFORM_COMPONENTS = $8263;
4190 GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = $8264;
4191 GL_MAX_COMPUTE_ATOMIC_COUNTERS = $8265;
4192 GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = $8266;
4193 GL_MAX_COMPUTE_LOCAL_INVOCATIONS = $90EB;
4194 GL_MAX_COMPUTE_WORK_GROUP_COUNT = $91BE;
4195 GL_MAX_COMPUTE_WORK_GROUP_SIZE = $91BF;
4196 GL_COMPUTE_LOCAL_WORK_SIZE = $8267;
4197 GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = $90EC;
4198 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = $90ED;
4199 GL_DISPATCH_INDIRECT_BUFFER = $90EE;
4200 GL_DISPATCH_INDIRECT_BUFFER_BINDING = $90EF;
4201 GL_COMPUTE_SHADER_BIT = $00000020;
4202 GL_COMPRESSED_RGB8_ETC2 = $9274;
4203 GL_COMPRESSED_SRGB8_ETC2 = $9275;
4204 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9276;
4205 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9277;
4206 GL_COMPRESSED_RGBA8_ETC2_EAC = $9278;
4207 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = $9279;
4208 GL_COMPRESSED_R11_EAC = $9270;
4209 GL_COMPRESSED_SIGNED_R11_EAC = $9271;
4210 GL_COMPRESSED_RG11_EAC = $9272;
4211 GL_COMPRESSED_SIGNED_RG11_EAC = $9273;
4212 GL_PRIMITIVE_RESTART_FIXED_INDEX = $8D69;
4213 GL_ANY_SAMPLES_PASSED_CONSERVATIVE = $8D6A;
4214 GL_MAX_ELEMENT_INDEX = $8D6B;
4215 GL_MAX_UNIFORM_LOCATIONS = $826E;
4216 GL_FRAMEBUFFER_DEFAULT_WIDTH = $9310;
4217 GL_FRAMEBUFFER_DEFAULT_HEIGHT = $9311;
4218 GL_FRAMEBUFFER_DEFAULT_LAYERS = $9312;
4219 GL_FRAMEBUFFER_DEFAULT_SAMPLES = $9313;
4220 GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = $9314;
4221 GL_MAX_FRAMEBUFFER_WIDTH = $9315;
4222 GL_MAX_FRAMEBUFFER_HEIGHT = $9316;
4223 GL_MAX_FRAMEBUFFER_LAYERS = $9317;
4224 GL_MAX_FRAMEBUFFER_SAMPLES = $9318;
4225 GL_INTERNALFORMAT_SUPPORTED = $826F;
4226 GL_INTERNALFORMAT_PREFERRED = $8270;
4227 GL_INTERNALFORMAT_RED_SIZE = $8271;
4228 GL_INTERNALFORMAT_GREEN_SIZE = $8272;
4229 GL_INTERNALFORMAT_BLUE_SIZE = $8273;
4230 GL_INTERNALFORMAT_ALPHA_SIZE = $8274;
4231 GL_INTERNALFORMAT_DEPTH_SIZE = $8275;
4232 GL_INTERNALFORMAT_STENCIL_SIZE = $8276;
4233 GL_INTERNALFORMAT_SHARED_SIZE = $8277;
4234 GL_INTERNALFORMAT_RED_TYPE = $8278;
4235 GL_INTERNALFORMAT_GREEN_TYPE = $8279;
4236 GL_INTERNALFORMAT_BLUE_TYPE = $827A;
4237 GL_INTERNALFORMAT_ALPHA_TYPE = $827B;
4238 GL_INTERNALFORMAT_DEPTH_TYPE = $827C;
4239 GL_INTERNALFORMAT_STENCIL_TYPE = $827D;
4240 GL_MAX_WIDTH = $827E;
4241 GL_MAX_HEIGHT = $827F;
4242 GL_MAX_DEPTH = $8280;
4243 GL_MAX_LAYERS = $8281;
4244 GL_MAX_COMBINED_DIMENSIONS = $8282;
4245 GL_COLOR_COMPONENTS = $8283;
4246 GL_DEPTH_COMPONENTS = $8284;
4247 GL_STENCIL_COMPONENTS = $8285;
4248 GL_COLOR_RENDERABLE = $8286;
4249 GL_DEPTH_RENDERABLE = $8287;
4250 GL_STENCIL_RENDERABLE = $8288;
4251 GL_FRAMEBUFFER_RENDERABLE = $8289;
4252 GL_FRAMEBUFFER_RENDERABLE_LAYERED = $828A;
4253 GL_FRAMEBUFFER_BLEND = $828B;
4254 GL_READ_PIXELS = $828C;
4255 GL_READ_PIXELS_FORMAT = $828D;
4256 GL_READ_PIXELS_TYPE = $828E;
4257 GL_TEXTURE_IMAGE_FORMAT = $828F;
4258 GL_TEXTURE_IMAGE_TYPE = $8290;
4259 GL_GET_TEXTURE_IMAGE_FORMAT = $8291;
4260 GL_GET_TEXTURE_IMAGE_TYPE = $8292;
4262 GL_MANUAL_GENERATE_MIPMAP = $8294;
4263 GL_AUTO_GENERATE_MIPMAP = $8295;
4264 GL_COLOR_ENCODING = $8296;
4265 GL_SRGB_READ = $8297;
4266 GL_SRGB_WRITE = $8298;
4267 GL_SRGB_DECODE_ARB = $8299;
4269 GL_VERTEX_TEXTURE = $829B;
4270 GL_TESS_CONTROL_TEXTURE = $829C;
4271 GL_TESS_EVALUATION_TEXTURE = $829D;
4272 GL_GEOMETRY_TEXTURE = $829E;
4273 GL_FRAGMENT_TEXTURE = $829F;
4274 GL_COMPUTE_TEXTURE = $82A0;
4275 GL_TEXTURE_SHADOW = $82A1;
4276 GL_TEXTURE_GATHER = $82A2;
4277 GL_TEXTURE_GATHER_SHADOW = $82A3;
4278 GL_SHADER_IMAGE_LOAD = $82A4;
4279 GL_SHADER_IMAGE_STORE = $82A5;
4280 GL_SHADER_IMAGE_ATOMIC = $82A6;
4281 GL_IMAGE_TEXEL_SIZE = $82A7;
4282 GL_IMAGE_COMPATIBILITY_CLASS = $82A8;
4283 GL_IMAGE_PIXEL_FORMAT = $82A9;
4284 GL_IMAGE_PIXEL_TYPE = $82AA;
4285 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = $82AC;
4286 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = $82AD;
4287 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = $82AE;
4288 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = $82AF;
4289 GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = $82B1;
4290 GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = $82B2;
4291 GL_TEXTURE_COMPRESSED_BLOCK_SIZE = $82B3;
4292 GL_CLEAR_BUFFER = $82B4;
4293 GL_TEXTURE_VIEW = $82B5;
4294 GL_VIEW_COMPATIBILITY_CLASS = $82B6;
4295 GL_FULL_SUPPORT = $82B7;
4296 GL_CAVEAT_SUPPORT = $82B8;
4297 GL_IMAGE_CLASS_4_X_32 = $82B9;
4298 GL_IMAGE_CLASS_2_X_32 = $82BA;
4299 GL_IMAGE_CLASS_1_X_32 = $82BB;
4300 GL_IMAGE_CLASS_4_X_16 = $82BC;
4301 GL_IMAGE_CLASS_2_X_16 = $82BD;
4302 GL_IMAGE_CLASS_1_X_16 = $82BE;
4303 GL_IMAGE_CLASS_4_X_8 = $82BF;
4304 GL_IMAGE_CLASS_2_X_8 = $82C0;
4305 GL_IMAGE_CLASS_1_X_8 = $82C1;
4306 GL_IMAGE_CLASS_11_11_10 = $82C2;
4307 GL_IMAGE_CLASS_10_10_10_2 = $82C3;
4308 GL_VIEW_CLASS_128_BITS = $82C4;
4309 GL_VIEW_CLASS_96_BITS = $82C5;
4310 GL_VIEW_CLASS_64_BITS = $82C6;
4311 GL_VIEW_CLASS_48_BITS = $82C7;
4312 GL_VIEW_CLASS_32_BITS = $82C8;
4313 GL_VIEW_CLASS_24_BITS = $82C9;
4314 GL_VIEW_CLASS_16_BITS = $82CA;
4315 GL_VIEW_CLASS_8_BITS = $82CB;
4316 GL_VIEW_CLASS_S3TC_DXT1_RGB = $82CC;
4317 GL_VIEW_CLASS_S3TC_DXT1_RGBA = $82CD;
4318 GL_VIEW_CLASS_S3TC_DXT3_RGBA = $82CE;
4319 GL_VIEW_CLASS_S3TC_DXT5_RGBA = $82CF;
4320 GL_VIEW_CLASS_RGTC1_RED = $82D0;
4321 GL_VIEW_CLASS_RGTC2_RG = $82D1;
4322 GL_VIEW_CLASS_BPTC_UNORM = $82D2;
4323 GL_VIEW_CLASS_BPTC_FLOAT = $82D3;
4325 GL_UNIFORM_BLOCK = $92E2;
4326 GL_PROGRAM_INPUT = $92E3;
4327 GL_PROGRAM_OUTPUT = $92E4;
4328 GL_BUFFER_VARIABLE = $92E5;
4329 GL_SHADER_STORAGE_BLOCK = $92E6;
4330 GL_VERTEX_SUBROUTINE = $92E8;
4331 GL_TESS_CONTROL_SUBROUTINE = $92E9;
4332 GL_TESS_EVALUATION_SUBROUTINE = $92EA;
4333 GL_GEOMETRY_SUBROUTINE = $92EB;
4334 GL_FRAGMENT_SUBROUTINE = $92EC;
4335 GL_COMPUTE_SUBROUTINE = $92ED;
4336 GL_VERTEX_SUBROUTINE_UNIFORM = $92EE;
4337 GL_TESS_CONTROL_SUBROUTINE_UNIFORM = $92EF;
4338 GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = $92F0;
4339 GL_GEOMETRY_SUBROUTINE_UNIFORM = $92F1;
4340 GL_FRAGMENT_SUBROUTINE_UNIFORM = $92F2;
4341 GL_COMPUTE_SUBROUTINE_UNIFORM = $92F3;
4342 GL_TRANSFORM_FEEDBACK_VARYING = $92F4;
4343 GL_ACTIVE_RESOURCES = $92F5;
4344 GL_MAX_NAME_LENGTH = $92F6;
4345 GL_MAX_NUM_ACTIVE_VARIABLES = $92F7;
4346 GL_MAX_NUM_COMPATIBLE_SUBROUTINES = $92F8;
4347 GL_NAME_LENGTH = $92F9;
4349 GL_ARRAY_SIZE = $92FB;
4351 GL_BLOCK_INDEX = $92FD;
4352 GL_ARRAY_STRIDE = $92FE;
4353 GL_MATRIX_STRIDE = $92FF;
4354 GL_IS_ROW_MAJOR = $9300;
4355 GL_ATOMIC_COUNTER_BUFFER_INDEX = $9301;
4356 GL_BUFFER_BINDING = $9302;
4357 GL_BUFFER_DATA_SIZE = $9303;
4358 GL_NUM_ACTIVE_VARIABLES = $9304;
4359 GL_ACTIVE_VARIABLES = $9305;
4360 GL_REFERENCED_BY_VERTEX_SHADER = $9306;
4361 GL_REFERENCED_BY_TESS_CONTROL_SHADER = $9307;
4362 GL_REFERENCED_BY_TESS_EVALUATION_SHADER = $9308;
4363 GL_REFERENCED_BY_GEOMETRY_SHADER = $9309;
4364 GL_REFERENCED_BY_FRAGMENT_SHADER = $930A;
4365 GL_REFERENCED_BY_COMPUTE_SHADER = $930B;
4366 GL_TOP_LEVEL_ARRAY_SIZE = $930C;
4367 GL_TOP_LEVEL_ARRAY_STRIDE = $930D;
4368 GL_LOCATION = $930E;
4369 GL_LOCATION_INDEX = $930F;
4370 GL_IS_PER_PATCH = $92E7;
4371 GL_SHADER_STORAGE_BUFFER = $90D2;
4372 GL_SHADER_STORAGE_BUFFER_BINDING = $90D3;
4373 GL_SHADER_STORAGE_BUFFER_START = $90D4;
4374 GL_SHADER_STORAGE_BUFFER_SIZE = $90D5;
4375 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = $90D6;
4376 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = $90D7;
4377 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = $90D8;
4378 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;
4379 GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = $90DA;
4380 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = $90DB;
4381 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = $90DC;
4382 GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = $90DD;
4383 GL_MAX_SHADER_STORAGE_BLOCK_SIZE = $90DE;
4384 GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = $90DF;
4385 GL_SHADER_STORAGE_BARRIER_BIT = $2000;
4386 GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4387 GL_DEPTH_STENCIL_TEXTURE_MODE = $90EA;
4389 GL_TEXTURE_BUFFER_OFFSET = $919D;
4390 GL_TEXTURE_BUFFER_SIZE = $919E;
4391 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = $919F;
4392 GL_TEXTURE_VIEW_MIN_LEVEL = $82DB;
4393 GL_TEXTURE_VIEW_NUM_LEVELS = $82DC;
4394 GL_TEXTURE_VIEW_MIN_LAYER = $82DD;
4395 GL_TEXTURE_VIEW_NUM_LAYERS = $82DE;
4396 GL_TEXTURE_IMMUTABLE_LEVELS = $82DF;
4397 GL_VERTEX_ATTRIB_BINDING = $82D4;
4398 GL_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D5;
4399 GL_VERTEX_BINDING_DIVISOR = $82D6;
4400 GL_VERTEX_BINDING_OFFSET = $82D7;
4401 GL_VERTEX_BINDING_STRIDE = $82D8;
4402 GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D9;
4403 GL_MAX_VERTEX_ATTRIB_BINDINGS = $82DA;
4406 GL_MAX_VERTEX_ATTRIB_STRIDE = $82E5;
4407 GL_MAP_PERSISTENT_BIT = $0040;
4408 GL_MAP_COHERENT_BIT = $0080;
4409 GL_DYNAMIC_STORAGE_BIT = $0100;
4410 GL_CLIENT_STORAGE_BIT = $0200;
4411 GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = $00004000;
4412 GL_BUFFER_IMMUTABLE_STORAGE = $821F;
4413 GL_BUFFER_STORAGE_FLAGS = $8220;
4414 GL_CLEAR_TEXTURE = $9365;
4415 GL_LOCATION_COMPONENT = $934A;
4416 GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = $934B;
4417 GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = $934C;
4418 GL_QUERY_BUFFER = $9192;
4419 GL_QUERY_BUFFER_BARRIER_BIT = $00008000;
4420 GL_QUERY_BUFFER_BINDING = $9193;
4421 GL_QUERY_RESULT_NO_WAIT = $9194;
4422 GL_MIRROR_CLAMP_TO_EDGE = $8743;
4425 GL_CONTEXT_LOST = $0507;
4426 GL_NEGATIVE_ONE_TO_ONE = $935E;
4427 GL_ZERO_TO_ONE = $935F;
4428 GL_CLIP_ORIGIN = $935C;
4429 GL_CLIP_DEPTH_MODE = $935D;
4430 GL_QUERY_WAIT_INVERTED = $8E17;
4431 GL_QUERY_NO_WAIT_INVERTED = $8E18;
4432 GL_QUERY_BY_REGION_WAIT_INVERTED = $8E19;
4433 GL_QUERY_BY_REGION_NO_WAIT_INVERTED = $8E1A;
4434 GL_MAX_CULL_DISTANCES = $82F9;
4435 GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = $82FA;
4436 GL_TEXTURE_TARGET = $1006;
4437 GL_QUERY_TARGET = $82EA;
4438 GL_TEXTURE_BINDING = $82EB;
4439 GL_GUILTY_CONTEXT_RESET = $8253;
4440 GL_INNOCENT_CONTEXT_RESET = $8254;
4441 GL_UNKNOWN_CONTEXT_RESET = $8255;
4442 GL_RESET_NOTIFICATION_STRATEGY = $8256;
4443 GL_LOSE_CONTEXT_ON_RESET = $8252;
4444 GL_NO_RESET_NOTIFICATION = $8261;
4445 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = $00000004;
4446 GL_CONTEXT_RELEASE_BEHAVIOR = $82FB;
4447 GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = $82FC;
4449 // GL_ATI_draw_buffers
4450 GL_MAX_DRAW_BUFFERS_ATI = $8824;
4451 GL_DRAW_BUFFER0_ATI = $8825;
4452 GL_DRAW_BUFFER1_ATI = $8826;
4453 GL_DRAW_BUFFER2_ATI = $8827;
4454 GL_DRAW_BUFFER3_ATI = $8828;
4455 GL_DRAW_BUFFER4_ATI = $8829;
4456 GL_DRAW_BUFFER5_ATI = $882A;
4457 GL_DRAW_BUFFER6_ATI = $882B;
4458 GL_DRAW_BUFFER7_ATI = $882C;
4459 GL_DRAW_BUFFER8_ATI = $882D;
4460 GL_DRAW_BUFFER9_ATI = $882E;
4461 GL_DRAW_BUFFER10_ATI = $882F;
4462 GL_DRAW_BUFFER11_ATI = $8830;
4463 GL_DRAW_BUFFER12_ATI = $8831;
4464 GL_DRAW_BUFFER13_ATI = $8832;
4465 GL_DRAW_BUFFER14_ATI = $8833;
4466 GL_DRAW_BUFFER15_ATI = $8834;
4468 // GL_ATI_element_array
4469 GL_ELEMENT_ARRAY_ATI = $8768;
4470 GL_ELEMENT_ARRAY_TYPE_ATI = $8769;
4471 GL_ELEMENT_ARRAY_POINTER_ATI = $876A;
4473 // GL_ATI_envmap_bumpmap
4474 GL_BUMP_ROT_MATRIX_ATI = $8775;
4475 GL_BUMP_ROT_MATRIX_SIZE_ATI = $8776;
4476 GL_BUMP_NUM_TEX_UNITS_ATI = $8777;
4477 GL_BUMP_TEX_UNITS_ATI = $8778;
4478 GL_DUDV_ATI = $8779;
4479 GL_DU8DV8_ATI = $877A;
4480 GL_BUMP_ENVMAP_ATI = $877B;
4481 GL_BUMP_TARGET_ATI = $877C;
4483 // GL_ATI_fragment_shader
4484 GL_FRAGMENT_SHADER_ATI = $8920;
4485 GL_REG_0_ATI = $8921;
4486 GL_REG_1_ATI = $8922;
4487 GL_REG_2_ATI = $8923;
4488 GL_REG_3_ATI = $8924;
4489 GL_REG_4_ATI = $8925;
4490 GL_REG_5_ATI = $8926;
4491 GL_REG_6_ATI = $8927;
4492 GL_REG_7_ATI = $8928;
4493 GL_REG_8_ATI = $8929;
4494 GL_REG_9_ATI = $892A;
4495 GL_REG_10_ATI = $892B;
4496 GL_REG_11_ATI = $892C;
4497 GL_REG_12_ATI = $892D;
4498 GL_REG_13_ATI = $892E;
4499 GL_REG_14_ATI = $892F;
4500 GL_REG_15_ATI = $8930;
4501 GL_REG_16_ATI = $8931;
4502 GL_REG_17_ATI = $8932;
4503 GL_REG_18_ATI = $8933;
4504 GL_REG_19_ATI = $8934;
4505 GL_REG_20_ATI = $8935;
4506 GL_REG_21_ATI = $8936;
4507 GL_REG_22_ATI = $8937;
4508 GL_REG_23_ATI = $8938;
4509 GL_REG_24_ATI = $8939;
4510 GL_REG_25_ATI = $893A;
4511 GL_REG_26_ATI = $893B;
4512 GL_REG_27_ATI = $893C;
4513 GL_REG_28_ATI = $893D;
4514 GL_REG_29_ATI = $893E;
4515 GL_REG_30_ATI = $893F;
4516 GL_REG_31_ATI = $8940;
4517 GL_CON_0_ATI = $8941;
4518 GL_CON_1_ATI = $8942;
4519 GL_CON_2_ATI = $8943;
4520 GL_CON_3_ATI = $8944;
4521 GL_CON_4_ATI = $8945;
4522 GL_CON_5_ATI = $8946;
4523 GL_CON_6_ATI = $8947;
4524 GL_CON_7_ATI = $8948;
4525 GL_CON_8_ATI = $8949;
4526 GL_CON_9_ATI = $894A;
4527 GL_CON_10_ATI = $894B;
4528 GL_CON_11_ATI = $894C;
4529 GL_CON_12_ATI = $894D;
4530 GL_CON_13_ATI = $894E;
4531 GL_CON_14_ATI = $894F;
4532 GL_CON_15_ATI = $8950;
4533 GL_CON_16_ATI = $8951;
4534 GL_CON_17_ATI = $8952;
4535 GL_CON_18_ATI = $8953;
4536 GL_CON_19_ATI = $8954;
4537 GL_CON_20_ATI = $8955;
4538 GL_CON_21_ATI = $8956;
4539 GL_CON_22_ATI = $8957;
4540 GL_CON_23_ATI = $8958;
4541 GL_CON_24_ATI = $8959;
4542 GL_CON_25_ATI = $895A;
4543 GL_CON_26_ATI = $895B;
4544 GL_CON_27_ATI = $895C;
4545 GL_CON_28_ATI = $895D;
4546 GL_CON_29_ATI = $895E;
4547 GL_CON_30_ATI = $895F;
4548 GL_CON_31_ATI = $8960;
4553 GL_DOT3_ATI = $8966;
4554 GL_DOT4_ATI = $8967;
4556 GL_LERP_ATI = $8969;
4558 GL_CND0_ATI = $896B;
4559 GL_DOT2_ADD_ATI = $896C;
4560 GL_SECONDARY_INTERPOLATOR_ATI = $896D;
4561 GL_NUM_FRAGMENT_REGISTERS_ATI = $896E;
4562 GL_NUM_FRAGMENT_CONSTANTS_ATI = $896F;
4563 GL_NUM_PASSES_ATI = $8970;
4564 GL_NUM_INSTRUCTIONS_PER_PASS_ATI = $8971;
4565 GL_NUM_INSTRUCTIONS_TOTAL_ATI = $8972;
4566 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = $8973;
4567 GL_NUM_LOOPBACK_COMPONENTS_ATI = $8974;
4568 GL_COLOR_ALPHA_PAIRING_ATI = $8975;
4569 GL_SWIZZLE_STR_ATI = $8976;
4570 GL_SWIZZLE_STQ_ATI = $8977;
4571 GL_SWIZZLE_STR_DR_ATI = $8978;
4572 GL_SWIZZLE_STQ_DQ_ATI = $8979;
4573 GL_SWIZZLE_STRQ_ATI = $897A;
4574 GL_SWIZZLE_STRQ_DQ_ATI = $897B;
4575 GL_RED_BIT_ATI = $00000001;
4576 GL_GREEN_BIT_ATI = $00000002;
4577 GL_BLUE_BIT_ATI = $00000004;
4578 GL_2X_BIT_ATI = $00000001;
4579 GL_4X_BIT_ATI = $00000002;
4580 GL_8X_BIT_ATI = $00000004;
4581 GL_HALF_BIT_ATI = $00000008;
4582 GL_QUARTER_BIT_ATI = $00000010;
4583 GL_EIGHTH_BIT_ATI = $00000020;
4584 GL_SATURATE_BIT_ATI = $00000040;
4585 GL_COMP_BIT_ATI = $00000002;
4586 GL_NEGATE_BIT_ATI = $00000004;
4587 GL_BIAS_BIT_ATI = $00000008;
4589 // GL_ATI_pn_triangles
4590 GL_PN_TRIANGLES_ATI = $87F0;
4591 GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F1;
4592 GL_PN_TRIANGLES_POINT_MODE_ATI = $87F2;
4593 GL_PN_TRIANGLES_NORMAL_MODE_ATI = $87F3;
4594 GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F4;
4595 GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = $87F5;
4596 GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = $87F6;
4597 GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = $87F7;
4598 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = $87F8;
4600 // GL_ATI_separate_stencil
4601 GL_STENCIL_BACK_FUNC_ATI = $8800;
4602 GL_STENCIL_BACK_FAIL_ATI = $8801;
4603 GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = $8802;
4604 GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = $8803;
4606 // GL_ATI_text_fragment_shader
4607 GL_TEXT_FRAGMENT_SHADER_ATI = $8200;
4609 // GL_ATI_texture_env_combine3
4610 GL_MODULATE_ADD_ATI = $8744;
4611 GL_MODULATE_SIGNED_ADD_ATI = $8745;
4612 GL_MODULATE_SUBTRACT_ATI = $8746;
4614 // GL_ATI_texture_float
4615 GL_RGBA_FLOAT32_ATI = $8814;
4616 GL_RGB_FLOAT32_ATI = $8815;
4617 GL_ALPHA_FLOAT32_ATI = $8816;
4618 GL_INTENSITY_FLOAT32_ATI = $8817;
4619 GL_LUMINANCE_FLOAT32_ATI = $8818;
4620 GL_LUMINANCE_ALPHA_FLOAT32_ATI = $8819;
4621 GL_RGBA_FLOAT16_ATI = $881A;
4622 GL_RGB_FLOAT16_ATI = $881B;
4623 GL_ALPHA_FLOAT16_ATI = $881C;
4624 GL_INTENSITY_FLOAT16_ATI = $881D;
4625 GL_LUMINANCE_FLOAT16_ATI = $881E;
4626 GL_LUMINANCE_ALPHA_FLOAT16_ATI = $881F;
4628 // GL_ATI_texture_mirror_once
4629 GL_MIRROR_CLAMP_ATI = $8742;
4630 GL_MIRROR_CLAMP_TO_EDGE_ATI = $8743;
4632 // GL_ATI_vertex_array_object
4633 GL_STATIC_ATI = $8760;
4634 GL_DYNAMIC_ATI = $8761;
4635 GL_PRESERVE_ATI = $8762;
4636 GL_DISCARD_ATI = $8763;
4637 GL_OBJECT_BUFFER_SIZE_ATI = $8764;
4638 GL_OBJECT_BUFFER_USAGE_ATI = $8765;
4639 GL_ARRAY_OBJECT_BUFFER_ATI = $8766;
4640 GL_ARRAY_OBJECT_OFFSET_ATI = $8767;
4642 // GL_ATI_vertex_streams
4643 GL_MAX_VERTEX_STREAMS_ATI = $876B;
4644 GL_VERTEX_STREAM0_ATI = $876C;
4645 GL_VERTEX_STREAM1_ATI = $876D;
4646 GL_VERTEX_STREAM2_ATI = $876E;
4647 GL_VERTEX_STREAM3_ATI = $876F;
4648 GL_VERTEX_STREAM4_ATI = $8770;
4649 GL_VERTEX_STREAM5_ATI = $8771;
4650 GL_VERTEX_STREAM6_ATI = $8772;
4651 GL_VERTEX_STREAM7_ATI = $8773;
4652 GL_VERTEX_SOURCE_ATI = $8774;
4655 GL_VBO_FREE_MEMORY_ATI = $87FB;
4656 GL_TEXTURE_FREE_MEMORY_ATI = $87FC;
4657 GL_RENDERBUFFER_FREE_MEMORY_ATI = $87FD;
4659 // GL_AMD_performance_monitor
4660 GL_COUNTER_TYPE_AMD = $8BC0;
4661 GL_COUNTER_RANGE_AMD = $8BC1;
4662 GL_UNSIGNED_INT64_AMD = $8BC2;
4663 GL_PERCENTAGE_AMD = $8BC3;
4664 GL_PERFMON_RESULT_AVAILABLE_AMD = $8BC4;
4665 GL_PERFMON_RESULT_SIZE_AMD = $8BC5;
4666 GL_PERFMON_RESULT_AMD = $8BC6;
4668 // GL_AMD_vertex_shader_tesselator
4669 GL_SAMPLER_BUFFER_AMD = $9001;
4670 GL_INT_SAMPLER_BUFFER_AMD = $9002;
4671 GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = $9003;
4672 GL_TESSELLATION_MODE_AMD = $9004;
4673 GL_TESSELLATION_FACTOR_AMD = $9005;
4674 GL_DISCRETE_AMD = $9006;
4675 GL_CONTINUOUS_AMD = $9007;
4677 // GL_AMD_seamless_cubemap_per_texture
4678 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
4680 // GL_AMD_name_gen_delete
4681 GL_DATA_BUFFER_AMD = $9151;
4682 GL_PERFORMANCE_MONITOR_AMD = $9152;
4683 GL_QUERY_OBJECT_AMD = $9153;
4684 GL_VERTEX_ARRAY_OBJECT_AMD = $9154;
4685 GL_SAMPLER_OBJECT_AMD = $9155;
4687 // GL_AMD_debug_output
4688 GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = $9144;
4689 GL_DEBUG_LOGGED_MESSAGES_AMD = $9145;
4690 GL_DEBUG_SEVERITY_HIGH_AMD = $9146;
4691 GL_DEBUG_SEVERITY_MEDIUM_AMD = $9147;
4692 GL_DEBUG_SEVERITY_LOW_AMD = $9148;
4693 GL_DEBUG_CATEGORY_API_ERROR_AMD = $9149;
4694 GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = $914A;
4695 GL_DEBUG_CATEGORY_DEPRECATION_AMD = $914B;
4696 GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = $914C;
4697 GL_DEBUG_CATEGORY_PERFORMANCE_AMD = $914D;
4698 GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = $914E;
4699 GL_DEBUG_CATEGORY_APPLICATION_AMD = $914F;
4700 GL_DEBUG_CATEGORY_OTHER_AMD = $9150;
4702 // GL_AMD_depth_clamp_separate
4703 GL_DEPTH_CLAMP_NEAR_AMD = $901E;
4704 GL_DEPTH_CLAMP_FAR_AMD = $901F;
4706 // GL_EXT_422_pixels
4708 GL_422_REV_EXT = $80CD;
4709 GL_422_AVERAGE_EXT = $80CE;
4710 GL_422_REV_AVERAGE_EXT = $80CF;
4713 GL_ABGR_EXT = $8000;
4717 GL_BGRA_EXT = $80E1;
4719 // GL_EXT_blend_color
4720 GL_CONSTANT_COLOR_EXT = $8001;
4721 GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
4722 GL_CONSTANT_ALPHA_EXT = $8003;
4723 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
4724 GL_BLEND_COLOR_EXT = $8005;
4726 // GL_EXT_blend_func_separate
4727 GL_BLEND_DST_RGB_EXT = $80C8;
4728 GL_BLEND_SRC_RGB_EXT = $80C9;
4729 GL_BLEND_DST_ALPHA_EXT = $80CA;
4730 GL_BLEND_SRC_ALPHA_EXT = $80CB;
4732 // GL_EXT_blend_minmax
4733 GL_FUNC_ADD_EXT = $8006;
4736 GL_BLEND_EQUATION_EXT = $8009;
4738 // GL_EXT_blend_subtract
4739 GL_FUNC_SUBTRACT_EXT = $800A;
4740 GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
4742 // GL_EXT_clip_volume_hint
4743 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
4746 GL_CMYK_EXT = $800C;
4747 GL_CMYKA_EXT = $800D;
4748 GL_PACK_CMYK_HINT_EXT = $800E;
4749 GL_UNPACK_CMYK_HINT_EXT = $800F;
4751 // GL_EXT_compiled_vertex_array
4752 GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
4753 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
4755 // GL_EXT_convolution
4756 GL_CONVOLUTION_1D_EXT = $8010;
4757 GL_CONVOLUTION_2D_EXT = $8011;
4758 GL_SEPARABLE_2D_EXT = $8012;
4759 GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
4760 GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
4761 GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
4762 GL_REDUCE_EXT = $8016;
4763 GL_CONVOLUTION_FORMAT_EXT = $8017;
4764 GL_CONVOLUTION_WIDTH_EXT = $8018;
4765 GL_CONVOLUTION_HEIGHT_EXT = $8019;
4766 GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
4767 GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
4768 GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
4769 GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
4770 GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
4771 GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
4772 GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
4773 GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
4774 GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
4775 GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
4777 // GL_EXT_coordinate_frame
4778 GL_TANGENT_ARRAY_EXT = $8439;
4779 GL_BINORMAL_ARRAY_EXT = $843A;
4780 GL_CURRENT_TANGENT_EXT = $843B;
4781 GL_CURRENT_BINORMAL_EXT = $843C;
4782 GL_TANGENT_ARRAY_TYPE_EXT = $843E;
4783 GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
4784 GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
4785 GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
4786 GL_TANGENT_ARRAY_POINTER_EXT = $8442;
4787 GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
4788 GL_MAP1_TANGENT_EXT = $8444;
4789 GL_MAP2_TANGENT_EXT = $8445;
4790 GL_MAP1_BINORMAL_EXT = $8446;
4791 GL_MAP2_BINORMAL_EXT = $8447;
4793 // GL_EXT_cull_vertex
4794 GL_CULL_VERTEX_EXT = $81AA;
4795 GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
4796 GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
4798 // GL_EXT_draw_range_elements
4799 GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
4800 GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
4803 GL_FOG_COORDINATE_SOURCE_EXT = $8450;
4804 GL_FOG_COORDINATE_EXT = $8451;
4805 GL_FRAGMENT_DEPTH_EXT = $8452;
4806 GL_CURRENT_FOG_COORDINATE_EXT = $8453;
4807 GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
4808 GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
4809 GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
4810 GL_FOG_COORDINATE_ARRAY_EXT = $8457;
4812 // GL_EXT_framebuffer_object
4813 GL_FRAMEBUFFER_EXT = $8D40;
4814 GL_RENDERBUFFER_EXT = $8D41;
4815 GL_STENCIL_INDEX_EXT = $8D45;
4816 GL_STENCIL_INDEX1_EXT = $8D46;
4817 GL_STENCIL_INDEX4_EXT = $8D47;
4818 GL_STENCIL_INDEX8_EXT = $8D48;
4819 GL_STENCIL_INDEX16_EXT = $8D49;
4820 GL_RENDERBUFFER_WIDTH_EXT = $8D42;
4821 GL_RENDERBUFFER_HEIGHT_EXT = $8D43;
4822 GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = $8D44;
4823 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = $8CD0;
4824 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = $8CD1;
4825 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = $8CD2;
4826 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = $8CD3;
4827 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = $8CD4;
4828 GL_COLOR_ATTACHMENT0_EXT = $8CE0;
4829 GL_COLOR_ATTACHMENT1_EXT = $8CE1;
4830 GL_COLOR_ATTACHMENT2_EXT = $8CE2;
4831 GL_COLOR_ATTACHMENT3_EXT = $8CE3;
4832 GL_COLOR_ATTACHMENT4_EXT = $8CE4;
4833 GL_COLOR_ATTACHMENT5_EXT = $8CE5;
4834 GL_COLOR_ATTACHMENT6_EXT = $8CE6;
4835 GL_COLOR_ATTACHMENT7_EXT = $8CE7;
4836 GL_COLOR_ATTACHMENT8_EXT = $8CE8;
4837 GL_COLOR_ATTACHMENT9_EXT = $8CE9;
4838 GL_COLOR_ATTACHMENT10_EXT = $8CEA;
4839 GL_COLOR_ATTACHMENT11_EXT = $8CEB;
4840 GL_COLOR_ATTACHMENT12_EXT = $8CEC;
4841 GL_COLOR_ATTACHMENT13_EXT = $8CED;
4842 GL_COLOR_ATTACHMENT14_EXT = $8CEE;
4843 GL_COLOR_ATTACHMENT15_EXT = $8CEF;
4844 GL_DEPTH_ATTACHMENT_EXT = $8D00;
4845 GL_STENCIL_ATTACHMENT_EXT = $8D20;
4846 GL_FRAMEBUFFER_COMPLETE_EXT = $8CD5;
4847 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = $8CD6;
4848 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = $8CD7;
4849 GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = $8CD8;
4850 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = $8CD9;
4851 GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = $8CDA;
4852 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = $8CDB;
4853 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = $8CDC;
4854 GL_FRAMEBUFFER_UNSUPPORTED_EXT = $8CDD;
4855 GL_FRAMEBUFFER_STATUS_ERROR_EXT = $8CDE;
4856 GL_FRAMEBUFFER_BINDING_EXT = $8CA6;
4857 GL_RENDERBUFFER_BINDING_EXT = $8CA7;
4858 GL_MAX_COLOR_ATTACHMENTS_EXT = $8CDF;
4859 GL_MAX_RENDERBUFFER_SIZE_EXT = $84E8;
4860 GL_INVALID_FRAMEBUFFER_OPERATION_EXT = $0506;
4863 GL_HISTOGRAM_EXT = $8024;
4864 GL_PROXY_HISTOGRAM_EXT = $8025;
4865 GL_HISTOGRAM_WIDTH_EXT = $8026;
4866 GL_HISTOGRAM_FORMAT_EXT = $8027;
4867 GL_HISTOGRAM_RED_SIZE_EXT = $8028;
4868 GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
4869 GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
4870 GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
4871 GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
4872 GL_HISTOGRAM_SINK_EXT = $802D;
4873 GL_MINMAX_EXT = $802E;
4874 GL_MINMAX_FORMAT_EXT = $802F;
4875 GL_MINMAX_SINK_EXT = $8030;
4876 GL_TABLE_TOO_LARGE_EXT = $8031;
4878 // GL_EXT_index_array_formats
4879 GL_IUI_V2F_EXT = $81AD;
4880 GL_IUI_V3F_EXT = $81AE;
4881 GL_IUI_N3F_V2F_EXT = $81AF;
4882 GL_IUI_N3F_V3F_EXT = $81B0;
4883 GL_T2F_IUI_V2F_EXT = $81B1;
4884 GL_T2F_IUI_V3F_EXT = $81B2;
4885 GL_T2F_IUI_N3F_V2F_EXT = $81B3;
4886 GL_T2F_IUI_N3F_V3F_EXT = $81B4;
4888 // GL_EXT_index_func
4889 GL_INDEX_TEST_EXT = $81B5;
4890 GL_INDEX_TEST_FUNC_EXT = $81B6;
4891 GL_INDEX_TEST_REF_EXT = $81B7;
4893 // GL_EXT_index_material
4894 GL_INDEX_MATERIAL_EXT = $81B8;
4895 GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
4896 GL_INDEX_MATERIAL_FACE_EXT = $81BA;
4898 // GL_EXT_light_texture
4899 GL_FRAGMENT_MATERIAL_EXT = $8349;
4900 GL_FRAGMENT_NORMAL_EXT = $834A;
4901 GL_FRAGMENT_COLOR_EXT = $834C;
4902 GL_ATTENUATION_EXT = $834D;
4903 GL_SHADOW_ATTENUATION_EXT = $834E;
4904 GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
4905 GL_TEXTURE_LIGHT_EXT = $8350;
4906 GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
4907 GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
4909 // GL_EXT_multisample
4910 GL_MULTISAMPLE_EXT = $809D;
4911 GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
4912 GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
4913 GL_SAMPLE_MASK_EXT = $80A0;
4914 GL_1PASS_EXT = $80A1;
4915 GL_2PASS_0_EXT = $80A2;
4916 GL_2PASS_1_EXT = $80A3;
4917 GL_4PASS_0_EXT = $80A4;
4918 GL_4PASS_1_EXT = $80A5;
4919 GL_4PASS_2_EXT = $80A6;
4920 GL_4PASS_3_EXT = $80A7;
4921 GL_SAMPLE_BUFFERS_EXT = $80A8;
4922 GL_SAMPLES_EXT = $80A9;
4923 GL_SAMPLE_MASK_VALUE_EXT = $80AA;
4924 GL_SAMPLE_MASK_INVERT_EXT = $80AB;
4925 GL_SAMPLE_PATTERN_EXT = $80AC;
4926 GL_MULTISAMPLE_BIT_EXT = $20000000;
4928 // GL_EXT_packed_pixels
4929 GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
4930 GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
4931 GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
4932 GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
4933 GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
4935 // GL_EXT_paletted_texture
4936 GL_COLOR_INDEX1_EXT = $80E2;
4937 GL_COLOR_INDEX2_EXT = $80E3;
4938 GL_COLOR_INDEX4_EXT = $80E4;
4939 GL_COLOR_INDEX8_EXT = $80E5;
4940 GL_COLOR_INDEX12_EXT = $80E6;
4941 GL_COLOR_INDEX16_EXT = $80E7;
4942 GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
4944 // GL_EXT_pixel_transform
4945 GL_PIXEL_TRANSFORM_2D_EXT = $8330;
4946 GL_PIXEL_MAG_FILTER_EXT = $8331;
4947 GL_PIXEL_MIN_FILTER_EXT = $8332;
4948 GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
4949 GL_CUBIC_EXT = $8334;
4950 GL_AVERAGE_EXT = $8335;
4951 GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
4952 GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
4953 GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
4955 // GL_EXT_point_parameters
4956 GL_POINT_SIZE_MIN_EXT = $8126;
4957 GL_POINT_SIZE_MAX_EXT = $8127;
4958 GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
4959 GL_DISTANCE_ATTENUATION_EXT = $8129;
4961 // GL_EXT_polygon_offset
4962 GL_POLYGON_OFFSET_EXT = $8037;
4963 GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
4964 GL_POLYGON_OFFSET_BIAS_EXT = $8039;
4966 // GL_EXT_rescale_normal
4967 GL_RESCALE_NORMAL_EXT = $803A;
4969 // GL_EXT_secondary_color
4970 GL_COLOR_SUM_EXT = $8458;
4971 GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
4972 GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
4973 GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
4974 GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
4975 GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
4976 GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
4978 // GL_EXT_separate_specular_color
4979 GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
4980 GL_SINGLE_COLOR_EXT = $81F9;
4981 GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
4983 // GL_EXT_shared_texture_palette
4984 GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
4986 // GL_EXT_stencil_two_side
4987 GL_STENCIL_TEST_TWO_SIDE_EXT = $8910;
4988 GL_ACTIVE_STENCIL_FACE_EXT = $8911;
4990 // GL_EXT_stencil_wrap
4991 GL_INCR_WRAP_EXT = $8507;
4992 GL_DECR_WRAP_EXT = $8508;
4995 GL_ALPHA4_EXT = $803B;
4996 GL_ALPHA8_EXT = $803C;
4997 GL_ALPHA12_EXT = $803D;
4998 GL_ALPHA16_EXT = $803E;
4999 GL_LUMINANCE4_EXT = $803F;
5000 GL_LUMINANCE8_EXT = $8040;
5001 GL_LUMINANCE12_EXT = $8041;
5002 GL_LUMINANCE16_EXT = $8042;
5003 GL_LUMINANCE4_ALPHA4_EXT = $8043;
5004 GL_LUMINANCE6_ALPHA2_EXT = $8044;
5005 GL_LUMINANCE8_ALPHA8_EXT = $8045;
5006 GL_LUMINANCE12_ALPHA4_EXT = $8046;
5007 GL_LUMINANCE12_ALPHA12_EXT = $8047;
5008 GL_LUMINANCE16_ALPHA16_EXT = $8048;
5009 GL_INTENSITY_EXT = $8049;
5010 GL_INTENSITY4_EXT = $804A;
5011 GL_INTENSITY8_EXT = $804B;
5012 GL_INTENSITY12_EXT = $804C;
5013 GL_INTENSITY16_EXT = $804D;
5014 GL_RGB2_EXT = $804E;
5015 GL_RGB4_EXT = $804F;
5016 GL_RGB5_EXT = $8050;
5017 GL_RGB8_EXT = $8051;
5018 GL_RGB10_EXT = $8052;
5019 GL_RGB12_EXT = $8053;
5020 GL_RGB16_EXT = $8054;
5021 GL_RGBA2_EXT = $8055;
5022 GL_RGBA4_EXT = $8056;
5023 GL_RGB5_A1_EXT = $8057;
5024 GL_RGBA8_EXT = $8058;
5025 GL_RGB10_A2_EXT = $8059;
5026 GL_RGBA12_EXT = $805A;
5027 GL_RGBA16_EXT = $805B;
5028 GL_TEXTURE_RED_SIZE_EXT = $805C;
5029 GL_TEXTURE_GREEN_SIZE_EXT = $805D;
5030 GL_TEXTURE_BLUE_SIZE_EXT = $805E;
5031 GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
5032 GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
5033 GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
5034 GL_REPLACE_EXT = $8062;
5035 GL_PROXY_TEXTURE_1D_EXT = $8063;
5036 GL_PROXY_TEXTURE_2D_EXT = $8064;
5037 GL_TEXTURE_TOO_LARGE_EXT = $8065;
5040 GL_PACK_SKIP_IMAGES_EXT = $806B;
5041 GL_PACK_IMAGE_HEIGHT_EXT = $806C;
5042 GL_UNPACK_SKIP_IMAGES_EXT = $806D;
5043 GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
5044 GL_TEXTURE_3D_EXT = $806F;
5045 GL_PROXY_TEXTURE_3D_EXT = $8070;
5046 GL_TEXTURE_DEPTH_EXT = $8071;
5047 GL_TEXTURE_WRAP_R_EXT = $8072;
5048 GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
5050 // GL_EXT_texture_compression_s3tc
5051 GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
5052 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
5053 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
5054 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
5056 // GL_EXT_texture_cube_map
5057 GL_NORMAL_MAP_EXT = $8511;
5058 GL_REFLECTION_MAP_EXT = $8512;
5059 GL_TEXTURE_CUBE_MAP_EXT = $8513;
5060 GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
5061 GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
5062 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
5063 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
5064 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
5065 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
5066 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
5067 GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
5068 GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
5070 // GL_EXT_texture_edge_clamp
5071 GL_CLAMP_TO_EDGE_EXT = $812F;
5073 // GL_EXT_texture_env_combine
5074 GL_COMBINE_EXT = $8570;
5075 GL_COMBINE_RGB_EXT = $8571;
5076 GL_COMBINE_ALPHA_EXT = $8572;
5077 GL_RGB_SCALE_EXT = $8573;
5078 GL_ADD_SIGNED_EXT = $8574;
5079 GL_INTERPOLATE_EXT = $8575;
5080 GL_CONSTANT_EXT = $8576;
5081 GL_PRIMARY_COLOR_EXT = $8577;
5082 GL_PREVIOUS_EXT = $8578;
5083 GL_SOURCE0_RGB_EXT = $8580;
5084 GL_SOURCE1_RGB_EXT = $8581;
5085 GL_SOURCE2_RGB_EXT = $8582;
5086 GL_SOURCE0_ALPHA_EXT = $8588;
5087 GL_SOURCE1_ALPHA_EXT = $8589;
5088 GL_SOURCE2_ALPHA_EXT = $858A;
5089 GL_OPERAND0_RGB_EXT = $8590;
5090 GL_OPERAND1_RGB_EXT = $8591;
5091 GL_OPERAND2_RGB_EXT = $8592;
5092 GL_OPERAND0_ALPHA_EXT = $8598;
5093 GL_OPERAND1_ALPHA_EXT = $8599;
5094 GL_OPERAND2_ALPHA_EXT = $859A;
5096 // GL_EXT_texture_env_dot3
5097 GL_DOT3_RGB_EXT = $8740;
5098 GL_DOT3_RGBA_EXT = $8741;
5100 // GL_EXT_texture_filter_anisotropic
5101 GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
5102 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
5104 // GL_EXT_texture_lod_bias
5105 GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
5106 GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
5107 GL_TEXTURE_LOD_BIAS_EXT = $8501;
5109 // GL_EXT_texture_object
5110 GL_TEXTURE_PRIORITY_EXT = $8066;
5111 GL_TEXTURE_RESIDENT_EXT = $8067;
5112 GL_TEXTURE_1D_BINDING_EXT = $8068;
5113 GL_TEXTURE_2D_BINDING_EXT = $8069;
5114 GL_TEXTURE_3D_BINDING_EXT = $806A;
5116 // GL_EXT_texture_perturb_normal
5117 GL_PERTURB_EXT = $85AE;
5118 GL_TEXTURE_NORMAL_EXT = $85AF;
5120 // GL_EXT_texture_rectangle
5121 GL_TEXTURE_RECTANGLE_EXT = $84F5;
5122 GL_TEXTURE_BINDING_RECTANGLE_EXT = $84F6;
5123 GL_PROXY_TEXTURE_RECTANGLE_EXT = $84F7;
5124 GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = $84F8;
5126 // GL_EXT_vertex_array
5127 GL_VERTEX_ARRAY_EXT = $8074;
5128 GL_NORMAL_ARRAY_EXT = $8075;
5129 GL_COLOR_ARRAY_EXT = $8076;
5130 GL_INDEX_ARRAY_EXT = $8077;
5131 GL_TEXTURE_COORD_ARRAY_EXT = $8078;
5132 GL_EDGE_FLAG_ARRAY_EXT = $8079;
5133 GL_VERTEX_ARRAY_SIZE_EXT = $807A;
5134 GL_VERTEX_ARRAY_TYPE_EXT = $807B;
5135 GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
5136 GL_VERTEX_ARRAY_COUNT_EXT = $807D;
5137 GL_NORMAL_ARRAY_TYPE_EXT = $807E;
5138 GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
5139 GL_NORMAL_ARRAY_COUNT_EXT = $8080;
5140 GL_COLOR_ARRAY_SIZE_EXT = $8081;
5141 GL_COLOR_ARRAY_TYPE_EXT = $8082;
5142 GL_COLOR_ARRAY_STRIDE_EXT = $8083;
5143 GL_COLOR_ARRAY_COUNT_EXT = $8084;
5144 GL_INDEX_ARRAY_TYPE_EXT = $8085;
5145 GL_INDEX_ARRAY_STRIDE_EXT = $8086;
5146 GL_INDEX_ARRAY_COUNT_EXT = $8087;
5147 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
5148 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
5149 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
5150 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
5151 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
5152 GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
5153 GL_VERTEX_ARRAY_POINTER_EXT = $808E;
5154 GL_NORMAL_ARRAY_POINTER_EXT = $808F;
5155 GL_COLOR_ARRAY_POINTER_EXT = $8090;
5156 GL_INDEX_ARRAY_POINTER_EXT = $8091;
5157 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
5158 GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
5160 // GL_EXT_vertex_shader
5161 GL_VERTEX_SHADER_EXT = $8780;
5162 GL_VERTEX_SHADER_BINDING_EXT = $8781;
5163 GL_OP_INDEX_EXT = $8782;
5164 GL_OP_NEGATE_EXT = $8783;
5165 GL_OP_DOT3_EXT = $8784;
5166 GL_OP_DOT4_EXT = $8785;
5167 GL_OP_MUL_EXT = $8786;
5168 GL_OP_ADD_EXT = $8787;
5169 GL_OP_MADD_EXT = $8788;
5170 GL_OP_FRAC_EXT = $8789;
5171 GL_OP_MAX_EXT = $878A;
5172 GL_OP_MIN_EXT = $878B;
5173 GL_OP_SET_GE_EXT = $878C;
5174 GL_OP_SET_LT_EXT = $878D;
5175 GL_OP_CLAMP_EXT = $878E;
5176 GL_OP_FLOOR_EXT = $878F;
5177 GL_OP_ROUND_EXT = $8790;
5178 GL_OP_EXP_BASE_2_EXT = $8791;
5179 GL_OP_LOG_BASE_2_EXT = $8792;
5180 GL_OP_POWER_EXT = $8793;
5181 GL_OP_RECIP_EXT = $8794;
5182 GL_OP_RECIP_SQRT_EXT = $8795;
5183 GL_OP_SUB_EXT = $8796;
5184 GL_OP_CROSS_PRODUCT_EXT = $8797;
5185 GL_OP_MULTIPLY_MATRIX_EXT = $8798;
5186 GL_OP_MOV_EXT = $8799;
5187 GL_OUTPUT_VERTEX_EXT = $879A;
5188 GL_OUTPUT_COLOR0_EXT = $879B;
5189 GL_OUTPUT_COLOR1_EXT = $879C;
5190 GL_OUTPUT_TEXTURE_COORD0_EXT = $879D;
5191 GL_OUTPUT_TEXTURE_COORD1_EXT = $879E;
5192 GL_OUTPUT_TEXTURE_COORD2_EXT = $879F;
5193 GL_OUTPUT_TEXTURE_COORD3_EXT = $87A0;
5194 GL_OUTPUT_TEXTURE_COORD4_EXT = $87A1;
5195 GL_OUTPUT_TEXTURE_COORD5_EXT = $87A2;
5196 GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
5197 GL_OUTPUT_TEXTURE_COORD7_EXT = $87A4;
5198 GL_OUTPUT_TEXTURE_COORD8_EXT = $87A5;
5199 GL_OUTPUT_TEXTURE_COORD9_EXT = $87A6;
5200 GL_OUTPUT_TEXTURE_COORD10_EXT = $87A7;
5201 GL_OUTPUT_TEXTURE_COORD11_EXT = $87A8;
5202 GL_OUTPUT_TEXTURE_COORD12_EXT = $87A9;
5203 GL_OUTPUT_TEXTURE_COORD13_EXT = $87AA;
5204 GL_OUTPUT_TEXTURE_COORD14_EXT = $87AB;
5205 GL_OUTPUT_TEXTURE_COORD15_EXT = $87AC;
5206 GL_OUTPUT_TEXTURE_COORD16_EXT = $87AD;
5207 GL_OUTPUT_TEXTURE_COORD17_EXT = $87AE;
5208 GL_OUTPUT_TEXTURE_COORD18_EXT = $87AF;
5209 GL_OUTPUT_TEXTURE_COORD19_EXT = $87B0;
5210 GL_OUTPUT_TEXTURE_COORD20_EXT = $87B1;
5211 GL_OUTPUT_TEXTURE_COORD21_EXT = $87B2;
5212 GL_OUTPUT_TEXTURE_COORD22_EXT = $87B3;
5213 GL_OUTPUT_TEXTURE_COORD23_EXT = $87B4;
5214 GL_OUTPUT_TEXTURE_COORD24_EXT = $87B5;
5215 GL_OUTPUT_TEXTURE_COORD25_EXT = $87B6;
5216 GL_OUTPUT_TEXTURE_COORD26_EXT = $87B7;
5217 GL_OUTPUT_TEXTURE_COORD27_EXT = $87B8;
5218 GL_OUTPUT_TEXTURE_COORD28_EXT = $87B9;
5219 GL_OUTPUT_TEXTURE_COORD29_EXT = $87BA;
5220 GL_OUTPUT_TEXTURE_COORD30_EXT = $87BB;
5221 GL_OUTPUT_TEXTURE_COORD31_EXT = $87BC;
5222 GL_OUTPUT_FOG_EXT = $87BD;
5223 GL_SCALAR_EXT = $87BE;
5224 GL_VECTOR_EXT = $87BF;
5225 GL_MATRIX_EXT = $87C0;
5226 GL_VARIANT_EXT = $87C1;
5227 GL_INVARIANT_EXT = $87C2;
5228 GL_LOCAL_CONSTANT_EXT = $87C3;
5229 GL_LOCAL_EXT = $87C4;
5230 GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = $87C5;
5231 GL_MAX_VERTEX_SHADER_VARIANTS_EXT = $87C6;
5232 GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = $87C7;
5233 GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87C8;
5234 GL_MAX_VERTEX_SHADER_LOCALS_EXT = $87C9;
5235 GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CA;
5236 GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = $87CB;
5237 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87CC;
5238 GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = $87CD;
5239 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = $87CE;
5240 GL_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CF;
5241 GL_VERTEX_SHADER_VARIANTS_EXT = $87D0;
5242 GL_VERTEX_SHADER_INVARIANTS_EXT = $87D1;
5243 GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87D2;
5244 GL_VERTEX_SHADER_LOCALS_EXT = $87D3;
5245 GL_VERTEX_SHADER_OPTIMIZED_EXT = $87D4;
5250 GL_NEGATIVE_X_EXT = $87D9;
5251 GL_NEGATIVE_Y_EXT = $87DA;
5252 GL_NEGATIVE_Z_EXT = $87DB;
5253 GL_NEGATIVE_W_EXT = $87DC;
5254 GL_ZERO_EXT = $87DD;
5256 GL_NEGATIVE_ONE_EXT = $87DF;
5257 GL_NORMALIZED_RANGE_EXT = $87E0;
5258 GL_FULL_RANGE_EXT = $87E1;
5259 GL_CURRENT_VERTEX_EXT = $87E2;
5260 GL_MVP_MATRIX_EXT = $87E3;
5261 GL_VARIANT_VALUE_EXT = $87E4;
5262 GL_VARIANT_DATATYPE_EXT = $87E5;
5263 GL_VARIANT_ARRAY_STRIDE_EXT = $87E6;
5264 GL_VARIANT_ARRAY_TYPE_EXT = $87E7;
5265 GL_VARIANT_ARRAY_EXT = $87E8;
5266 GL_VARIANT_ARRAY_POINTER_EXT = $87E9;
5267 GL_INVARIANT_VALUE_EXT = $87EA;
5268 GL_INVARIANT_DATATYPE_EXT = $87EB;
5269 GL_LOCAL_CONSTANT_VALUE_EXT = $87EC;
5270 GL_LOCAL_CONSTANT_DATATYPE_EXT = $87ED;
5272 // GL_EXT_vertex_weighting
5273 GL_MODELVIEW0_STACK_DEPTH_EXT = $0BA3;
5274 GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
5275 GL_MODELVIEW0_MATRIX_EXT = $0BA6;
5276 GL_MODELVIEW1_MATRIX_EXT = $8506;
5277 GL_VERTEX_WEIGHTING_EXT = $8509;
5278 GL_MODELVIEW0_EXT = $1700;
5279 GL_MODELVIEW1_EXT = $850A;
5280 GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
5281 GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
5282 GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
5283 GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
5284 GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
5285 GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
5287 // GL_EXT_depth_bounds_test
5288 GL_DEPTH_BOUNDS_TEST_EXT = $8890;
5289 GL_DEPTH_BOUNDS_EXT = $8891;
5291 // GL_EXT_texture_mirror_clamp
5292 GL_MIRROR_CLAMP_EXT = $8742;
5293 GL_MIRROR_CLAMP_TO_EDGE_EXT = $8743;
5294 GL_MIRROR_CLAMP_TO_BORDER_EXT = $8912;
5296 // GL_EXT_blend_equation_separate
5297 GL_BLEND_EQUATION_RGB_EXT = $8009;
5298 GL_BLEND_EQUATION_ALPHA_EXT = $883D;
5300 // GL_EXT_pixel_buffer_object
5301 GL_PIXEL_PACK_BUFFER_EXT = $88EB;
5302 GL_PIXEL_UNPACK_BUFFER_EXT = $88EC;
5303 GL_PIXEL_PACK_BUFFER_BINDING_EXT = $88ED;
5304 GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = $88EF;
5306 // GL_EXT_stencil_clear_tag
5307 GL_STENCIL_TAG_BITS_EXT = $88F2;
5308 GL_STENCIL_CLEAR_TAG_VALUE_EXT = $88F3;
5310 // GL_EXT_packed_depth_stencil
5311 GL_DEPTH_STENCIL_EXT = $84F9;
5312 GL_UNSIGNED_INT_24_8_EXT = $84FA;
5313 GL_DEPTH24_STENCIL8_EXT = $88F0;
5314 GL_TEXTURE_STENCIL_SIZE_EXT = $88F1;
5316 // GL_EXT_texture_sRGB
5317 GL_SRGB_EXT = $8C40;
5318 GL_SRGB8_EXT = $8C41;
5319 GL_SRGB_ALPHA_EXT = $8C42;
5320 GL_SRGB8_ALPHA8_EXT = $8C43;
5321 GL_SLUMINANCE_ALPHA_EXT = $8C44;
5322 GL_SLUMINANCE8_ALPHA8_EXT = $8C45;
5323 GL_SLUMINANCE_EXT = $8C46;
5324 GL_SLUMINANCE8_EXT = $8C47;
5325 GL_COMPRESSED_SRGB_EXT = $8C48;
5326 GL_COMPRESSED_SRGB_ALPHA_EXT = $8C49;
5327 GL_COMPRESSED_SLUMINANCE_EXT = $8C4A;
5328 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = $8C4B;
5329 GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = $8C4C;
5330 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = $8C4D;
5331 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = $8C4E;
5332 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = $8C4F;
5334 // GL_EXT_framebuffer_blit
5335 GL_READ_FRAMEBUFFER_EXT = $8CA8;
5336 GL_DRAW_FRAMEBUFFER_EXT = $8CA9;
5337 GL_READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT;
5338 GL_DRAW_FRAMEBUFFER_BINDING_EXT = $8CAA;
5340 // GL_EXT_framebuffer_multisample
5341 GL_RENDERBUFFER_SAMPLES_EXT = $8CAB;
5342 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = $8D56;
5343 GL_MAX_SAMPLES_EXT = $8D57;
5345 // GL_EXT_timer_query
5346 GL_TIME_ELAPSED_EXT = $88BF;
5348 // GL_EXT_bindable_uniform
5349 GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = $8DE2;
5350 GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = $8DE3;
5351 GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = $8DE4;
5352 GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = $8DED;
5353 GL_UNIFORM_BUFFER_EXT = $8DEE;
5354 GL_UNIFORM_BUFFER_BINDING_EXT = $8DEF;
5356 // GL_EXT_framebuffer_sRGB
5357 GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
5358 WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20A9;
5359 GL_FRAMEBUFFER_SRGB_EXT = $8DB9;
5360 GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $8DBA;
5362 // GL_EXT_geometry_shader4
5363 GL_GEOMETRY_SHADER_EXT = $8DD9;
5364 GL_GEOMETRY_VERTICES_OUT_EXT = $8DDA;
5365 GL_GEOMETRY_INPUT_TYPE_EXT = $8DDB;
5366 GL_GEOMETRY_OUTPUT_TYPE_EXT = $8DDC;
5367 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = $8C29;
5368 GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = $8DDD;
5369 GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = $8DDE;
5370 GL_MAX_VARYING_COMPONENTS_EXT = $8B4B;
5371 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = $8DDF;
5372 GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = $8DE0;
5373 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = $8DE1;
5374 GL_LINES_ADJACENCY_EXT = $A;
5375 GL_LINE_STRIP_ADJACENCY_EXT = $B;
5376 GL_TRIANGLES_ADJACENCY_EXT = $C;
5377 GL_TRIANGLE_STRIP_ADJACENCY_EXT = $D;
5378 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = $8DA8;
5379 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = $8DA9;
5380 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = $8DA7;
5381 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = $8CD4;
5382 GL_PROGRAM_POINT_SIZE_EXT = $8642;
5384 // GL_EXT_gpu_shader4
5385 GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = $88FD;
5386 GL_SAMPLER_1D_ARRAY_EXT = $8DC0;
5387 GL_SAMPLER_2D_ARRAY_EXT = $8DC1;
5388 GL_SAMPLER_BUFFER_EXT = $8DC2;
5389 GL_SAMPLER_1D_ARRAY_SHADOW_EXT = $8DC3;
5390 GL_SAMPLER_2D_ARRAY_SHADOW_EXT = $8DC4;
5391 GL_SAMPLER_CUBE_SHADOW_EXT = $8DC5;
5392 GL_UNSIGNED_INT_VEC2_EXT = $8DC6;
5393 GL_UNSIGNED_INT_VEC3_EXT = $8DC7;
5394 GL_UNSIGNED_INT_VEC4_EXT = $8DC8;
5395 GL_INT_SAMPLER_1D_EXT = $8DC9;
5396 GL_INT_SAMPLER_2D_EXT = $8DCA;
5397 GL_INT_SAMPLER_3D_EXT = $8DCB;
5398 GL_INT_SAMPLER_CUBE_EXT = $8DCC;
5399 GL_INT_SAMPLER_2D_RECT_EXT = $8DCD;
5400 GL_INT_SAMPLER_1D_ARRAY_EXT = $8DCE;
5401 GL_INT_SAMPLER_2D_ARRAY_EXT = $8DCF;
5402 GL_INT_SAMPLER_BUFFER_EXT = $8DD0;
5403 GL_UNSIGNED_INT_SAMPLER_1D_EXT = $8DD1;
5404 GL_UNSIGNED_INT_SAMPLER_2D_EXT = $8DD2;
5405 GL_UNSIGNED_INT_SAMPLER_3D_EXT = $8DD3;
5406 GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = $8DD4;
5407 GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = $8DD5;
5408 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = $8DD6;
5409 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = $8DD7;
5410 GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = $8DD8;
5411 GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = $8904;
5412 GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = $8905;
5414 // GL_EXT_packed_float
5415 GL_R11F_G11F_B10F_EXT = $8C3A;
5416 GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = $8C3B;
5417 RGBA_SIGNED_COMPONENTS_EXT = $8C3C;
5418 WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = $20A8;
5419 GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
5420 GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
5422 // GL_EXT_texture_array
5423 GL_TEXTURE_1D_ARRAY_EXT = $8C18;
5424 GL_TEXTURE_2D_ARRAY_EXT = $8C1A;
5425 GL_PROXY_TEXTURE_2D_ARRAY_EXT = $8C1B;
5426 GL_PROXY_TEXTURE_1D_ARRAY_EXT = $8C19;
5427 GL_TEXTURE_BINDING_1D_ARRAY_EXT = $8C1C;
5428 GL_TEXTURE_BINDING_2D_ARRAY_EXT = $8C1D;
5429 GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = $88FF;
5430 GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = $884E;
5432 // GL_EXT_texture_buffer_object
5433 GL_TEXTURE_BUFFER_EXT = $8C2A;
5434 GL_MAX_TEXTURE_BUFFER_SIZE_EXT = $8C2B;
5435 GL_TEXTURE_BINDING_BUFFER_EXT = $8C2C;
5436 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = $8C2D;
5437 GL_TEXTURE_BUFFER_FORMAT_EXT = $8C2E;
5439 // GL_EXT_texture_compression_latc
5440 GL_COMPRESSED_LUMINANCE_LATC1_EXT = $8C70;
5441 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = $8C71;
5442 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = $8C72;
5443 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = $8C73;
5445 // GL_EXT_texture_compression_rgtc
5446 GL_COMPRESSED_RED_RGTC1_EXT = $8DBB;
5447 GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = $8DBC;
5448 GL_COMPRESSED_RED_GREEN_RGTC2_EXT = $8DBD;
5449 GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = $8DBE;
5451 // GL_EXT_texture_integer
5452 GL_RGBA_INTEGER_MODE_EXT = $8D9E;
5453 GL_RGBA32UI_EXT = $8D70;
5454 GL_RGB32UI_EXT = $8D71;
5455 GL_ALPHA32UI_EXT = $8D72;
5456 GL_INTENSITY32UI_EXT = $8D73;
5457 GL_LUMINANCE32UI_EXT = $8D74;
5458 GL_LUMINANCE_ALPHA32UI_EXT = $8D75;
5459 GL_RGBA16UI_EXT = $8D76;
5460 GL_RGB16UI_EXT = $8D77;
5461 GL_ALPHA16UI_EXT = $8D78;
5462 GL_INTENSITY16UI_EXT = $8D79;
5463 GL_LUMINANCE16UI_EXT = $8D7A;
5464 GL_LUMINANCE_ALPHA16UI_EXT = $8D7B;
5465 GL_RGBA8UI_EXT = $8D7C;
5466 GL_RGB8UI_EXT = $8D7D;
5467 GL_ALPHA8UI_EXT = $8D7E;
5468 GL_INTENSITY8UI_EXT = $8D7F;
5469 GL_LUMINANCE8UI_EXT = $8D80;
5470 GL_LUMINANCE_ALPHA8UI_EXT = $8D81;
5471 GL_RGBA32I_EXT = $8D82;
5472 GL_RGB32I_EXT = $8D83;
5473 GL_ALPHA32I_EXT = $8D84;
5474 GL_INTENSITY32I_EXT = $8D85;
5475 GL_LUMINANCE32I_EXT = $8D86;
5476 GL_LUMINANCE_ALPHA32I_EXT = $8D87;
5477 GL_RGBA16I_EXT = $8D88;
5478 GL_RGB16I_EXT = $8D89;
5479 GL_ALPHA16I_EXT = $8D8A;
5480 GL_INTENSITY16I_EXT = $8D8B;
5481 GL_LUMINANCE16I_EXT = $8D8C;
5482 GL_LUMINANCE_ALPHA16I_EXT = $8D8D;
5483 GL_RGBA8I_EXT = $8D8E;
5484 GL_RGB8I_EXT = $8D8F;
5485 GL_ALPHA8I_EXT = $8D90;
5486 GL_INTENSITY8I_EXT = $8D91;
5487 GL_LUMINANCE8I_EXT = $8D92;
5488 GL_LUMINANCE_ALPHA8I_EXT = $8D93;
5489 GL_RED_INTEGER_EXT = $8D94;
5490 GL_GREEN_INTEGER_EXT = $8D95;
5491 GL_BLUE_INTEGER_EXT = $8D96;
5492 GL_ALPHA_INTEGER_EXT = $8D97;
5493 GL_RGB_INTEGER_EXT = $8D98;
5494 GL_RGBA_INTEGER_EXT = $8D99;
5495 GL_BGR_INTEGER_EXT = $8D9A;
5496 GL_BGRA_INTEGER_EXT = $8D9B;
5497 GL_LUMINANCE_INTEGER_EXT = $8D9C;
5498 GL_LUMINANCE_ALPHA_INTEGER_EXT = $8D9D;
5500 // GL_EXT_texture_shared_exponent
5501 GL_RGB9_E5_EXT = $8C3D;
5502 GL_UNSIGNED_INT_5_9_9_9_REV_EXT = $8C3E;
5503 GL_TEXTURE_SHARED_SIZE_EXT = $8C3F;
5505 // GL_EXT_transform_feedback
5506 GL_TRANSFORM_FEEDBACK_BUFFER_EXT = $8C8E;
5507 GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = $8C84;
5508 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = $8C85;
5509 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = $8C8F;
5510 GL_INTERLEAVED_ATTRIBS_EXT = $8C8C;
5511 GL_SEPARATE_ATTRIBS_EXT = $8C8D;
5512 GL_PRIMITIVES_GENERATED_EXT = $8C87;
5513 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = $8C88;
5514 GL_RASTERIZER_DISCARD_EXT = $8C89;
5515 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = $8C8A;
5516 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = $8C8B;
5517 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = $8C80;
5518 GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = $8C83;
5519 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = $8C7F;
5520 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = $8C76;
5522 // GL_EXT_direct_state_access
5523 GL_PROGRAM_MATRIX_EXT = $8E2D;
5524 GL_TRANSPOSE_PROGRAM_MATRIX_EXT = $8E2E;
5525 GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = $8E2F;
5527 // GL_EXT_texture_swizzle
5528 GL_TEXTURE_SWIZZLE_R_EXT = $8E42;
5529 GL_TEXTURE_SWIZZLE_G_EXT = $8E43;
5530 GL_TEXTURE_SWIZZLE_B_EXT = $8E44;
5531 GL_TEXTURE_SWIZZLE_A_EXT = $8E45;
5532 GL_TEXTURE_SWIZZLE_RGBA_EXT = $8E46;
5534 // GL_EXT_provoking_vertex
5535 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = $8E4C;
5536 GL_FIRST_VERTEX_CONVENTION_EXT = $8E4D;
5537 GL_LAST_VERTEX_CONVENTION_EXT = $8E4E;
5538 GL_PROVOKING_VERTEX_EXT = $8E4F;
5540 // GL_EXT_texture_snorm
5541 GL_ALPHA_SNORM = $9010;
5542 GL_LUMINANCE_SNORM = $9011;
5543 GL_LUMINANCE_ALPHA_SNORM = $9012;
5544 GL_INTENSITY_SNORM = $9013;
5545 GL_ALPHA8_SNORM = $9014;
5546 GL_LUMINANCE8_SNORM = $9015;
5547 GL_LUMINANCE8_ALPHA8_SNORM = $9016;
5548 GL_INTENSITY8_SNORM = $9017;
5549 GL_ALPHA16_SNORM = $9018;
5550 GL_LUMINANCE16_SNORM = $9019;
5551 GL_LUMINANCE16_ALPHA16_SNORM = $901A;
5552 GL_INTENSITY16_SNORM = $901B;
5553 { reuse GL_RED_SNORM }
5554 { reuse GL_RG_SNORM }
5555 { reuse GL_RGB_SNORM }
5556 { reuse GL_RGBA_SNORM }
5557 { reuse GL_R8_SNORM }
5558 { reuse GL_RG8_SNORM }
5559 { reuse GL_RGB8_SNORM }
5560 { reuse GL_RGBA8_SNORM }
5561 { reuse GL_R16_SNORM }
5562 { reuse GL_RG16_SNORM }
5563 { reuse GL_RGB16_SNORM }
5564 { reuse GL_RGBA16_SNORM }
5565 { reuse GL_SIGNED_NORMALIZED }
5567 // GL_EXT_separate_shader_objects
5568 GL_ACTIVE_PROGRAM_EXT = $8B8D;
5570 // GL_EXT_shader_image_load_store
5571 GL_MAX_IMAGE_UNITS_EXT = $8F38;
5572 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = $8F39;
5573 GL_IMAGE_BINDING_NAME_EXT = $8F3A;
5574 GL_IMAGE_BINDING_LEVEL_EXT = $8F3B;
5575 GL_IMAGE_BINDING_LAYERED_EXT = $8F3C;
5576 GL_IMAGE_BINDING_LAYER_EXT = $8F3D;
5577 GL_IMAGE_BINDING_ACCESS_EXT = $8F3E;
5578 GL_IMAGE_1D_EXT = $904C;
5579 GL_IMAGE_2D_EXT = $904D;
5580 GL_IMAGE_3D_EXT = $904E;
5581 GL_IMAGE_2D_RECT_EXT = $904F;
5582 GL_IMAGE_CUBE_EXT = $9050;
5583 GL_IMAGE_BUFFER_EXT = $9051;
5584 GL_IMAGE_1D_ARRAY_EXT = $9052;
5585 GL_IMAGE_2D_ARRAY_EXT = $9053;
5586 GL_IMAGE_CUBE_MAP_ARRAY_EXT = $9054;
5587 GL_IMAGE_2D_MULTISAMPLE_EXT = $9055;
5588 GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9056;
5589 GL_INT_IMAGE_1D_EXT = $9057;
5590 GL_INT_IMAGE_2D_EXT = $9058;
5591 GL_INT_IMAGE_3D_EXT = $9059;
5592 GL_INT_IMAGE_2D_RECT_EXT = $905A;
5593 GL_INT_IMAGE_CUBE_EXT = $905B;
5594 GL_INT_IMAGE_BUFFER_EXT = $905C;
5595 GL_INT_IMAGE_1D_ARRAY_EXT = $905D;
5596 GL_INT_IMAGE_2D_ARRAY_EXT = $905E;
5597 GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $905F;
5598 GL_INT_IMAGE_2D_MULTISAMPLE_EXT = $9060;
5599 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9061;
5600 GL_UNSIGNED_INT_IMAGE_1D_EXT = $9062;
5601 GL_UNSIGNED_INT_IMAGE_2D_EXT = $9063;
5602 GL_UNSIGNED_INT_IMAGE_3D_EXT = $9064;
5603 GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = $9065;
5604 GL_UNSIGNED_INT_IMAGE_CUBE_EXT = $9066;
5605 GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = $9067;
5606 GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = $9068;
5607 GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = $9069;
5608 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $906A;
5609 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = $906B;
5610 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $906C;
5611 GL_MAX_IMAGE_SAMPLES_EXT = $906D;
5612 GL_IMAGE_BINDING_FORMAT_EXT = $906E;
5613 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = $00000001;
5614 GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = $00000002;
5615 GL_UNIFORM_BARRIER_BIT_EXT = $00000004;
5616 GL_TEXTURE_FETCH_BARRIER_BIT_EXT = $00000008;
5617 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = $00000020;
5618 GL_COMMAND_BARRIER_BIT_EXT = $00000040;
5619 GL_PIXEL_BUFFER_BARRIER_BIT_EXT = $00000080;
5620 GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = $00000100;
5621 GL_BUFFER_UPDATE_BARRIER_BIT_EXT = $00000200;
5622 GL_FRAMEBUFFER_BARRIER_BIT_EXT = $00000400;
5623 GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = $00000800;
5624 GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = $00001000;
5625 GL_ALL_BARRIER_BITS_EXT = $FFFFFFFF;
5627 // GL_EXT_vertex_attrib_64bit
5629 GL_DOUBLE_VEC2_EXT = $8FFC;
5630 GL_DOUBLE_VEC3_EXT = $8FFD;
5631 GL_DOUBLE_VEC4_EXT = $8FFE;
5632 GL_DOUBLE_MAT2_EXT = $8F46;
5633 GL_DOUBLE_MAT3_EXT = $8F47;
5634 GL_DOUBLE_MAT4_EXT = $8F48;
5635 GL_DOUBLE_MAT2x3_EXT = $8F49;
5636 GL_DOUBLE_MAT2x4_EXT = $8F4A;
5637 GL_DOUBLE_MAT3x2_EXT = $8F4B;
5638 GL_DOUBLE_MAT3x4_EXT = $8F4C;
5639 GL_DOUBLE_MAT4x2_EXT = $8F4D;
5640 GL_DOUBLE_MAT4x3_EXT = $8F4E;
5642 // GL_EXT_texture_sRGB_decode
5643 GL_TEXTURE_SRGB_DECODE_EXT = $8A48;
5644 GL_DECODE_EXT = $8A49;
5645 GL_SKIP_DECODE_EXT = $8A4A;
5647 // GL_NV_texture_multisample
5648 GL_TEXTURE_COVERAGE_SAMPLES_NV = $9045;
5649 GL_TEXTURE_COLOR_SAMPLES_NV = $9046;
5651 // GL_AMD_blend_minmax_factor
5652 GL_FACTOR_MIN_AMD = $901C;
5653 GL_FACTOR_MAX_AMD = $901D;
5655 // GL_AMD_sample_positions
5656 GL_SUBSAMPLE_DISTANCE_AMD = $883F;
5658 // GL_EXT_x11_sync_object
5659 GL_SYNC_X11_FENCE_EXT = $90E1;
5661 // GL_EXT_framebuffer_multisample_blit_scaled
5662 GL_SCALED_RESOLVE_FASTEST_EXT = $90BA;
5663 GL_SCALED_RESOLVE_NICEST_EXT = $90BB;
5665 // (4.3) GL_NV_path_rendering
5666 GL_PATH_FORMAT_SVG_NV = $9070;
5667 GL_PATH_FORMAT_PS_NV = $9071;
5668 GL_STANDARD_FONT_NAME_NV = $9072;
5669 GL_SYSTEM_FONT_NAME_NV = $9073;
5670 GL_FILE_NAME_NV = $9074;
5671 GL_PATH_STROKE_WIDTH_NV = $9075;
5672 GL_PATH_END_CAPS_NV = $9076;
5673 GL_PATH_INITIAL_END_CAP_NV = $9077;
5674 GL_PATH_TERMINAL_END_CAP_NV = $9078;
5675 GL_PATH_JOIN_STYLE_NV = $9079;
5676 GL_PATH_MITER_LIMIT_NV = $907A;
5677 GL_PATH_DASH_CAPS_NV = $907B;
5678 GL_PATH_INITIAL_DASH_CAP_NV = $907C;
5679 GL_PATH_TERMINAL_DASH_CAP_NV = $907D;
5680 GL_PATH_DASH_OFFSET_NV = $907E;
5681 GL_PATH_CLIENT_LENGTH_NV = $907F;
5682 GL_PATH_FILL_MODE_NV = $9080;
5683 GL_PATH_FILL_MASK_NV = $9081;
5684 GL_PATH_FILL_COVER_MODE_NV = $9082;
5685 GL_PATH_STROKE_COVER_MODE_NV = $9083;
5686 GL_PATH_STROKE_MASK_NV = $9084;
5687 GL_PATH_SAMPLE_QUALITY_NV = $9085;
5688 GL_PATH_STROKE_BOUND_NV = $9086;
5689 GL_PATH_STROKE_OVERSAMPLE_COUNT_NV= $9087;
5690 GL_COUNT_UP_NV = $9088;
5691 GL_COUNT_DOWN_NV = $9089;
5692 GL_PATH_OBJECT_BOUNDING_BOX_NV = $908A;
5693 GL_CONVEX_HULL_NV = $908B;
5694 GL_MULTI_HULLS_NV = $908C;
5695 GL_BOUNDING_BOX_NV = $908D;
5696 GL_TRANSLATE_X_NV = $908E;
5697 GL_TRANSLATE_Y_NV = $908F;
5698 GL_TRANSLATE_2D_NV = $9090;
5699 GL_TRANSLATE_3D_NV = $9091;
5700 GL_AFFINE_2D_NV = $9092;
5701 GL_PROJECTIVE_2D_NV = $9093;
5702 GL_AFFINE_3D_NV = $9094;
5703 GL_PROJECTIVE_3D_NV = $9095;
5704 GL_TRANSPOSE_AFFINE_2D_NV = $9096;
5705 GL_TRANSPOSE_PROJECTIVE_2D_NV = $9097;
5706 GL_TRANSPOSE_AFFINE_3D_NV = $9098;
5707 GL_TRANSPOSE_PROJECTIVE_3D_NV = $9099;
5709 GL_UTF16_NV = $909B;
5710 GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV= $909C;
5711 GL_PATH_COMMAND_COUNT_NV = $909D;
5712 GL_PATH_COORD_COUNT_NV = $909E;
5713 GL_PATH_DASH_ARRAY_COUNT_NV = $909F;
5714 GL_PATH_COMPUTED_LENGTH_NV = $90A0;
5715 GL_PATH_FILL_BOUNDING_BOX_NV = $90A1;
5716 GL_PATH_STROKE_BOUNDING_BOX_NV = $90A2;
5717 GL_SQUARE_NV = $90A3;
5718 GL_ROUND_NV = $90A4;
5719 GL_TRIANGULAR_NV = $90A5;
5720 GL_BEVEL_NV = $90A6;
5721 GL_MITER_REVERT_NV = $90A7;
5722 GL_MITER_TRUNCATE_NV = $90A8;
5723 GL_SKIP_MISSING_GLYPH_NV = $90A9;
5724 GL_USE_MISSING_GLYPH_NV = $90AA;
5725 GL_PATH_ERROR_POSITION_NV = $90AB;
5726 GL_PATH_FOG_GEN_MODE_NV = $90AC;
5727 GL_ACCUM_ADJACENT_PAIRS_NV = $90AD;
5728 GL_ADJACENT_PAIRS_NV = $90AE;
5729 GL_FIRST_TO_REST_NV = $90AF;
5730 GL_PATH_GEN_MODE_NV = $90B0;
5731 GL_PATH_GEN_COEFF_NV = $90B1;
5732 GL_PATH_GEN_COLOR_FORMAT_NV = $90B2;
5733 GL_PATH_GEN_COMPONENTS_NV = $90B3;
5734 GL_PATH_STENCIL_FUNC_NV = $90B7;
5735 GL_PATH_STENCIL_REF_NV = $90B8;
5736 GL_PATH_STENCIL_VALUE_MASK_NV = $90B9;
5737 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV= $90BD;
5738 GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV= $90BE;
5739 GL_PATH_COVER_DEPTH_FUNC_NV = $90BF;
5740 GL_PATH_DASH_OFFSET_RESET_NV = $90B4;
5741 GL_MOVE_TO_RESETS_NV = $90B5;
5742 GL_MOVE_TO_CONTINUES_NV = $90B6;
5743 GL_CLOSE_PATH_NV = $00;
5744 GL_MOVE_TO_NV = $02;
5745 GL_RELATIVE_MOVE_TO_NV = $03;
5746 GL_LINE_TO_NV = $04;
5747 GL_RELATIVE_LINE_TO_NV = $05;
5748 GL_HORIZONTAL_LINE_TO_NV = $06;
5749 GL_RELATIVE_HORIZONTAL_LINE_TO_NV= $07;
5750 GL_VERTICAL_LINE_TO_NV = $08;
5751 GL_RELATIVE_VERTICAL_LINE_TO_NV = $09;
5752 GL_QUADRATIC_CURVE_TO_NV = $0A;
5753 GL_RELATIVE_QUADRATIC_CURVE_TO_NV= $0B;
5754 GL_CUBIC_CURVE_TO_NV = $0C;
5755 GL_RELATIVE_CUBIC_CURVE_TO_NV = $0D;
5756 GL_SMOOTH_QUADRATIC_CURVE_TO_NV = $0E;
5757 GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV= $0F;
5758 GL_SMOOTH_CUBIC_CURVE_TO_NV = $10;
5759 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV= $11;
5760 GL_SMALL_CCW_ARC_TO_NV = $12;
5761 GL_RELATIVE_SMALL_CCW_ARC_TO_NV = $13;
5762 GL_SMALL_CW_ARC_TO_NV = $14;
5763 GL_RELATIVE_SMALL_CW_ARC_TO_NV = $15;
5764 GL_LARGE_CCW_ARC_TO_NV = $16;
5765 GL_RELATIVE_LARGE_CCW_ARC_TO_NV = $17;
5766 GL_LARGE_CW_ARC_TO_NV = $18;
5767 GL_RELATIVE_LARGE_CW_ARC_TO_NV = $19;
5768 GL_RESTART_PATH_NV = $F0;
5769 GL_DUP_FIRST_CUBIC_CURVE_TO_NV = $F2;
5770 GL_DUP_LAST_CUBIC_CURVE_TO_NV = $F4;
5772 GL_CIRCULAR_CCW_ARC_TO_NV = $F8;
5773 GL_CIRCULAR_CW_ARC_TO_NV = $FA;
5774 GL_CIRCULAR_TANGENT_ARC_TO_NV = $FC;
5776 GL_RELATIVE_ARC_TO_NV = $FF;
5777 GL_BOLD_BIT_NV = $01;
5778 GL_ITALIC_BIT_NV = $02;
5779 GL_GLYPH_WIDTH_BIT_NV = $01;
5780 GL_GLYPH_HEIGHT_BIT_NV = $02;
5781 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV= $04;
5782 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV= $08;
5783 GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV= $10;
5784 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV= $20;
5785 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV= $40;
5786 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV= $80;
5787 GL_GLYPH_HAS_KERNING_NV = $100;
5788 GL_FONT_X_MIN_BOUNDS_NV = $00010000;
5789 GL_FONT_Y_MIN_BOUNDS_NV = $00020000;
5790 GL_FONT_X_MAX_BOUNDS_NV = $00040000;
5791 GL_FONT_Y_MAX_BOUNDS_NV = $00080000;
5792 GL_FONT_UNITS_PER_EM_NV = $00100000;
5793 GL_FONT_ASCENDER_NV = $00200000;
5794 GL_FONT_DESCENDER_NV = $00400000;
5795 GL_FONT_HEIGHT_NV = $00800000;
5796 GL_FONT_MAX_ADVANCE_WIDTH_NV = $01000000;
5797 GL_FONT_MAX_ADVANCE_HEIGHT_NV = $02000000;
5798 GL_FONT_UNDERLINE_POSITION_NV = $04000000;
5799 GL_FONT_UNDERLINE_THICKNESS_NV = $08000000;
5800 GL_FONT_HAS_KERNING_NV = $10000000;
5802 // (4.3) GL_AMD_pinned_memory
5803 GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD= $9160;
5805 // (4.3) GL_AMD_stencil_operation_extended
5807 GL_REPLACE_VALUE_AMD = $874B;
5808 GL_STENCIL_OP_VALUE_AMD = $874C;
5809 GL_STENCIL_BACK_OP_VALUE_AMD = $874D;
5811 // (4.3) GL_AMD_vertex_shader_viewport_index
5813 // (4.3) GL_AMD_vertex_shader_layer
5815 // (4.3) GL_NV_bindless_texture
5817 // (4.3) GL_NV_shader_atomic_float
5819 // (4.3) GL_AMD_query_buffer_object
5820 GL_QUERY_BUFFER_AMD = $9192;
5821 GL_QUERY_BUFFER_BINDING_AMD = $9193;
5822 GL_QUERY_RESULT_NO_WAIT_AMD = $9194;
5825 GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
5826 GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
5828 // GL_HP_convolution_border_modes
5829 GL_IGNORE_BORDER_HP = $8150;
5830 GL_CONSTANT_BORDER_HP = $8151;
5831 GL_REPLICATE_BORDER_HP = $8153;
5832 GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
5834 // GL_HP_image_transform
5835 GL_IMAGE_SCALE_X_HP = $8155;
5836 GL_IMAGE_SCALE_Y_HP = $8156;
5837 GL_IMAGE_TRANSLATE_X_HP = $8157;
5838 GL_IMAGE_TRANSLATE_Y_HP = $8158;
5839 GL_IMAGE_ROTATE_ANGLE_HP = $8159;
5840 GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
5841 GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
5842 GL_IMAGE_MAG_FILTER_HP = $815C;
5843 GL_IMAGE_MIN_FILTER_HP = $815D;
5844 GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
5845 GL_CUBIC_HP = $815F;
5846 GL_AVERAGE_HP = $8160;
5847 GL_IMAGE_TRANSFORM_2D_HP = $8161;
5848 GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
5849 GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
5851 // GL_HP_occlusion_test
5852 GL_OCCLUSION_TEST_HP = $8165;
5853 GL_OCCLUSION_TEST_RESULT_HP = $8166;
5855 // GL_HP_texture_lighting
5856 GL_TEXTURE_LIGHTING_MODE_HP = $8167;
5857 GL_TEXTURE_POST_SPECULAR_HP = $8168;
5858 GL_TEXTURE_PRE_SPECULAR_HP = $8169;
5860 // GL_IBM_cull_vertex
5861 GL_CULL_VERTEX_IBM = 103050;
5863 // GL_IBM_rasterpos_clip
5864 GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
5866 // GL_IBM_texture_mirrored_repeat
5867 GL_MIRRORED_REPEAT_IBM = $8370;
5869 // GL_IBM_vertex_array_lists
5870 GL_VERTEX_ARRAY_LIST_IBM = 103070;
5871 GL_NORMAL_ARRAY_LIST_IBM = 103071;
5872 GL_COLOR_ARRAY_LIST_IBM = 103072;
5873 GL_INDEX_ARRAY_LIST_IBM = 103073;
5874 GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
5875 GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
5876 GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
5877 GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
5878 GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
5879 GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
5880 GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
5881 GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
5882 GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
5883 GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
5884 GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
5885 GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
5887 // GL_INGR_color_clamp
5888 GL_RED_MIN_CLAMP_INGR = $8560;
5889 GL_GREEN_MIN_CLAMP_INGR = $8561;
5890 GL_BLUE_MIN_CLAMP_INGR = $8562;
5891 GL_ALPHA_MIN_CLAMP_INGR = $8563;
5892 GL_RED_MAX_CLAMP_INGR = $8564;
5893 GL_GREEN_MAX_CLAMP_INGR = $8565;
5894 GL_BLUE_MAX_CLAMP_INGR = $8566;
5895 GL_ALPHA_MAX_CLAMP_INGR = $8567;
5897 // GL_INGR_interlace_read
5898 GL_INTERLACE_READ_INGR = $8568;
5900 // GL_INTEL_parallel_arrays
5901 GL_PARALLEL_ARRAYS_INTEL = $83F4;
5902 GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
5903 GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
5904 GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
5905 GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
5907 // GL_NV_copy_depth_to_color
5908 GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
5909 GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
5911 // GL_NV_depth_clamp
5912 GL_DEPTH_CLAMP_NV = $864F;
5915 GL_EVAL_2D_NV = $86C0;
5916 GL_EVAL_TRIANGULAR_2D_NV = $86C1;
5917 GL_MAP_TESSELLATION_NV = $86C2;
5918 GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
5919 GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
5920 GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
5921 GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
5922 GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
5923 GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
5924 GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
5925 GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
5926 GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
5927 GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
5928 GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
5929 GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
5930 GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
5931 GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
5932 GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
5933 GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
5934 GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
5935 GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
5936 GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
5937 GL_MAX_MAP_TESSELLATION_NV = $86D6;
5938 GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
5941 GL_ALL_COMPLETED_NV = $84F2;
5942 GL_FENCE_STATUS_NV = $84F3;
5943 GL_FENCE_CONDITION_NV = $84F4;
5945 // GL_NV_float_buffer
5946 GL_FLOAT_R_NV = $8880;
5947 GL_FLOAT_RG_NV = $8881;
5948 GL_FLOAT_RGB_NV = $8882;
5949 GL_FLOAT_RGBA_NV = $8883;
5950 GL_FLOAT_R16_NV = $8884;
5951 GL_FLOAT_R32_NV = $8885;
5952 GL_FLOAT_RG16_NV = $8886;
5953 GL_FLOAT_RG32_NV = $8887;
5954 GL_FLOAT_RGB16_NV = $8888;
5955 GL_FLOAT_RGB32_NV = $8889;
5956 GL_FLOAT_RGBA16_NV = $888A;
5957 GL_FLOAT_RGBA32_NV = $888B;
5958 GL_TEXTURE_FLOAT_COMPONENTS_NV = $888C;
5959 GL_FLOAT_CLEAR_COLOR_VALUE_NV = $888D;
5960 GL_FLOAT_RGBA_MODE_NV = $888E;
5962 // GL_NV_fog_distance
5963 GL_FOG_DISTANCE_MODE_NV = $855A;
5964 GL_EYE_RADIAL_NV = $855B;
5965 GL_EYE_PLANE_ABSOLUTE_NV = $855C;
5967 // GL_NV_fragment_program
5968 GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = $8868;
5969 GL_FRAGMENT_PROGRAM_NV = $8870;
5970 GL_MAX_TEXTURE_COORDS_NV = $8871;
5971 GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
5972 GL_FRAGMENT_PROGRAM_BINDING_NV = $8873;
5973 GL_PROGRAM_ERROR_STRING_NV = $8874;
5976 GL_HALF_FLOAT_NV = $140B;
5978 // GL_NV_light_max_exponent
5979 GL_MAX_SHININESS_NV = $8504;
5980 GL_MAX_SPOT_EXPONENT_NV = $8505;
5982 // GL_NV_multisample_filter_hint
5983 GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
5985 // GL_NV_occlusion_query
5986 GL_PIXEL_COUNTER_BITS_NV = $8864;
5987 GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
5988 GL_PIXEL_COUNT_NV = $8866;
5989 GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
5991 // GL_NV_packed_depth_stencil
5992 GL_DEPTH_STENCIL_NV = $84F9;
5993 GL_UNSIGNED_INT_24_8_NV = $84FA;
5995 // GL_NV_pixel_data_range
5996 GL_WRITE_PIXEL_DATA_RANGE_NV = $8878;
5997 GL_READ_PIXEL_DATA_RANGE_NV = $8879;
5998 GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $887A;
5999 GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $887B;
6000 GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $887C;
6001 GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $887D;
6003 // GL_NV_point_sprite
6004 GL_POINT_SPRITE_NV = $8861;
6005 GL_COORD_REPLACE_NV = $8862;
6006 GL_POINT_SPRITE_R_MODE_NV = $8863;
6008 // GL_NV_primitive_restart
6009 GL_PRIMITIVE_RESTART_NV = $8558;
6010 GL_PRIMITIVE_RESTART_INDEX_NV = $8559;
6012 // GL_NV_register_combiners
6013 GL_REGISTER_COMBINERS_NV = $8522;
6014 GL_VARIABLE_A_NV = $8523;
6015 GL_VARIABLE_B_NV = $8524;
6016 GL_VARIABLE_C_NV = $8525;
6017 GL_VARIABLE_D_NV = $8526;
6018 GL_VARIABLE_E_NV = $8527;
6019 GL_VARIABLE_F_NV = $8528;
6020 GL_VARIABLE_G_NV = $8529;
6021 GL_CONSTANT_COLOR0_NV = $852A;
6022 GL_CONSTANT_COLOR1_NV = $852B;
6023 GL_PRIMARY_COLOR_NV = $852C;
6024 GL_SECONDARY_COLOR_NV = $852D;
6025 GL_SPARE0_NV = $852E;
6026 GL_SPARE1_NV = $852F;
6027 GL_DISCARD_NV = $8530;
6028 GL_E_TIMES_F_NV = $8531;
6029 GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
6030 GL_UNSIGNED_IDENTITY_NV = $8536;
6031 GL_UNSIGNED_INVERT_NV = $8537;
6032 GL_EXPAND_NORMAL_NV = $8538;
6033 GL_EXPAND_NEGATE_NV = $8539;
6034 GL_HALF_BIAS_NORMAL_NV = $853A;
6035 GL_HALF_BIAS_NEGATE_NV = $853B;
6036 GL_SIGNED_IDENTITY_NV = $853C;
6037 GL_SIGNED_NEGATE_NV = $853D;
6038 GL_SCALE_BY_TWO_NV = $853E;
6039 GL_SCALE_BY_FOUR_NV = $853F;
6040 GL_SCALE_BY_ONE_HALF_NV = $8540;
6041 GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
6042 GL_COMBINER_INPUT_NV = $8542;
6043 GL_COMBINER_MAPPING_NV = $8543;
6044 GL_COMBINER_COMPONENT_USAGE_NV = $8544;
6045 GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
6046 GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
6047 GL_COMBINER_MUX_SUM_NV = $8547;
6048 GL_COMBINER_SCALE_NV = $8548;
6049 GL_COMBINER_BIAS_NV = $8549;
6050 GL_COMBINER_AB_OUTPUT_NV = $854A;
6051 GL_COMBINER_CD_OUTPUT_NV = $854B;
6052 GL_COMBINER_SUM_OUTPUT_NV = $854C;
6053 GL_MAX_GENERAL_COMBINERS_NV = $854D;
6054 GL_NUM_GENERAL_COMBINERS_NV = $854E;
6055 GL_COLOR_SUM_CLAMP_NV = $854F;
6056 GL_COMBINER0_NV = $8550;
6057 GL_COMBINER1_NV = $8551;
6058 GL_COMBINER2_NV = $8552;
6059 GL_COMBINER3_NV = $8553;
6060 GL_COMBINER4_NV = $8554;
6061 GL_COMBINER5_NV = $8555;
6062 GL_COMBINER6_NV = $8556;
6063 GL_COMBINER7_NV = $8557;
6065 // GL_NV_register_combiners2
6066 GL_PER_STAGE_CONSTANTS_NV = $8535;
6068 // GL_NV_texgen_emboss
6069 GL_EMBOSS_LIGHT_NV = $855D;
6070 GL_EMBOSS_CONSTANT_NV = $855E;
6071 GL_EMBOSS_MAP_NV = $855F;
6073 // GL_NV_texgen_reflection
6074 GL_NORMAL_MAP_NV = $8511;
6075 GL_REFLECTION_MAP_NV = $8512;
6077 // GL_NV_texture_env_combine4
6078 GL_COMBINE4_NV = $8503;
6079 GL_SOURCE3_RGB_NV = $8583;
6080 GL_SOURCE3_ALPHA_NV = $858B;
6081 GL_OPERAND3_RGB_NV = $8593;
6082 GL_OPERAND3_ALPHA_NV = $859B;
6084 // GL_NV_texture_expand_normal
6085 GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = $888F;
6087 // GL_NV_texture_rectangle
6088 GL_TEXTURE_RECTANGLE_NV = $84F5;
6089 GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
6090 GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
6091 GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
6093 // GL_NV_texture_shader
6094 GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
6095 GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
6096 GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
6097 GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
6098 GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
6099 GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
6100 GL_DSDT_MAG_INTENSITY_NV = $86DC;
6101 GL_SHADER_CONSISTENT_NV = $86DD;
6102 GL_TEXTURE_SHADER_NV = $86DE;
6103 GL_SHADER_OPERATION_NV = $86DF;
6104 GL_CULL_MODES_NV = $86E0;
6105 GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
6106 GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
6107 GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
6108 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
6109 GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
6110 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
6111 GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
6112 GL_CONST_EYE_NV = $86E5;
6113 GL_PASS_THROUGH_NV = $86E6;
6114 GL_CULL_FRAGMENT_NV = $86E7;
6115 GL_OFFSET_TEXTURE_2D_NV = $86E8;
6116 GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
6117 GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
6118 GL_DOT_PRODUCT_NV = $86EC;
6119 GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
6120 GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
6121 GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
6122 GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
6123 GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
6124 GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
6127 GL_DSDT_MAG_NV = $86F6;
6128 GL_DSDT_MAG_VIB_NV = $86F7;
6129 GL_HILO16_NV = $86F8;
6130 GL_SIGNED_HILO_NV = $86F9;
6131 GL_SIGNED_HILO16_NV = $86FA;
6132 GL_SIGNED_RGBA_NV = $86FB;
6133 GL_SIGNED_RGBA8_NV = $86FC;
6134 GL_SIGNED_RGB_NV = $86FE;
6135 GL_SIGNED_RGB8_NV = $86FF;
6136 GL_SIGNED_LUMINANCE_NV = $8701;
6137 GL_SIGNED_LUMINANCE8_NV = $8702;
6138 GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
6139 GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
6140 GL_SIGNED_ALPHA_NV = $8705;
6141 GL_SIGNED_ALPHA8_NV = $8706;
6142 GL_SIGNED_INTENSITY_NV = $8707;
6143 GL_SIGNED_INTENSITY8_NV = $8708;
6144 GL_DSDT8_NV = $8709;
6145 GL_DSDT8_MAG8_NV = $870A;
6146 GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
6147 GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
6148 GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
6149 GL_HI_SCALE_NV = $870E;
6150 GL_LO_SCALE_NV = $870F;
6151 GL_DS_SCALE_NV = $8710;
6152 GL_DT_SCALE_NV = $8711;
6153 GL_MAGNITUDE_SCALE_NV = $8712;
6154 GL_VIBRANCE_SCALE_NV = $8713;
6155 GL_HI_BIAS_NV = $8714;
6156 GL_LO_BIAS_NV = $8715;
6157 GL_DS_BIAS_NV = $8716;
6158 GL_DT_BIAS_NV = $8717;
6159 GL_MAGNITUDE_BIAS_NV = $8718;
6160 GL_VIBRANCE_BIAS_NV = $8719;
6161 GL_TEXTURE_BORDER_VALUES_NV = $871A;
6162 GL_TEXTURE_HI_SIZE_NV = $871B;
6163 GL_TEXTURE_LO_SIZE_NV = $871C;
6164 GL_TEXTURE_DS_SIZE_NV = $871D;
6165 GL_TEXTURE_DT_SIZE_NV = $871E;
6166 GL_TEXTURE_MAG_SIZE_NV = $871F;
6168 // GL_NV_texture_shader2
6169 GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
6171 // GL_NV_texture_shader3
6172 GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
6173 GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
6174 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
6175 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
6176 GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
6177 GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
6178 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
6179 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
6180 GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
6181 GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
6182 GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
6183 GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
6184 GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
6185 GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
6186 GL_HILO8_NV = $885E;
6187 GL_SIGNED_HILO8_NV = $885F;
6188 GL_FORCE_BLUE_TO_ONE_NV = $8860;
6190 // GL_NV_vertex_array_range
6191 GL_VERTEX_ARRAY_RANGE_NV = $851D;
6192 GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
6193 GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
6194 GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
6195 GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
6197 // GL_NV_vertex_array_range2
6198 GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
6200 // GL_NV_vertex_program
6201 GL_VERTEX_PROGRAM_NV = $8620;
6202 GL_VERTEX_STATE_PROGRAM_NV = $8621;
6203 GL_ATTRIB_ARRAY_SIZE_NV = $8623;
6204 GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
6205 GL_ATTRIB_ARRAY_TYPE_NV = $8625;
6206 GL_CURRENT_ATTRIB_NV = $8626;
6207 GL_PROGRAM_LENGTH_NV = $8627;
6208 GL_PROGRAM_STRING_NV = $8628;
6209 GL_MODELVIEW_PROJECTION_NV = $8629;
6210 GL_IDENTITY_NV = $862A;
6211 GL_INVERSE_NV = $862B;
6212 GL_TRANSPOSE_NV = $862C;
6213 GL_INVERSE_TRANSPOSE_NV = $862D;
6214 GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
6215 GL_MAX_TRACK_MATRICES_NV = $862F;
6216 GL_MATRIX0_NV = $8630;
6217 GL_MATRIX1_NV = $8631;
6218 GL_MATRIX2_NV = $8632;
6219 GL_MATRIX3_NV = $8633;
6220 GL_MATRIX4_NV = $8634;
6221 GL_MATRIX5_NV = $8635;
6222 GL_MATRIX6_NV = $8636;
6223 GL_MATRIX7_NV = $8637;
6224 GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
6225 GL_CURRENT_MATRIX_NV = $8641;
6226 GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
6227 GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
6228 GL_PROGRAM_PARAMETER_NV = $8644;
6229 GL_ATTRIB_ARRAY_POINTER_NV = $8645;
6230 GL_PROGRAM_TARGET_NV = $8646;
6231 GL_PROGRAM_RESIDENT_NV = $8647;
6232 GL_TRACK_MATRIX_NV = $8648;
6233 GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
6234 GL_VERTEX_PROGRAM_BINDING_NV = $864A;
6235 GL_PROGRAM_ERROR_POSITION_NV = $864B;
6236 GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
6237 GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
6238 GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
6239 GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
6240 GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
6241 GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
6242 GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
6243 GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
6244 GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
6245 GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
6246 GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
6247 GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
6248 GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
6249 GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
6250 GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
6251 GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
6252 GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
6253 GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
6254 GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
6255 GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
6256 GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
6257 GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
6258 GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
6259 GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
6260 GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
6261 GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
6262 GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
6263 GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
6264 GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
6265 GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
6266 GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
6267 GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
6268 GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
6269 GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
6270 GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
6271 GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
6272 GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
6273 GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
6274 GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
6275 GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
6276 GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
6277 GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
6278 GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
6279 GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
6280 GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
6281 GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
6282 GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
6283 GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
6285 // GL_NV_fragment_program2 and GL_NV_vertex_program2_option
6286 GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = $88F4;
6287 GL_MAX_PROGRAM_CALL_DEPTH_NV = $88F5;
6289 // GL_NV_fragment_program2
6290 GL_MAX_PROGRAM_IF_DEPTH_NV = $88F6;
6291 GL_MAX_PROGRAM_LOOP_DEPTH_NV = $88F7;
6292 GL_MAX_PROGRAM_LOOP_COUNT_NV = $88F8;
6294 // GL_NV_vertex_program3
6295 MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6297 // GL_NV_depth_buffer_float
6298 GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = $8DAD;
6299 GL_DEPTH_BUFFER_FLOAT_MODE_NV = $8DAF;
6301 // GL_NV_framebuffer_multisample_coverage
6302 GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = $8CAB;
6303 GL_RENDERBUFFER_COLOR_SAMPLES_NV = $8E10;
6305 // GL_NV_geometry_program4
6306 GL_GEOMETRY_PROGRAM_NV = $8C26;
6307 GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = $8C27;
6308 GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = $8C28;
6310 // GL_NV_gpu_program4
6311 GL_PROGRAM_ATTRIB_COMPONENTS_NV = $8906;
6312 GL_PROGRAM_RESULT_COMPONENTS_NV = $8907;
6313 GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = $8908;
6314 GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = $8909;
6315 GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = $8DA5;
6316 GL_MAX_PROGRAM_GENERIC_RESULTS_NV = $8DA6;
6318 // GL_NV_parameter_buffer_object
6319 GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = $8DA0;
6320 GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = $8DA1;
6321 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = $8DA2;
6322 GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = $8DA3;
6323 GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = $8DA4;
6325 // GL_NV_transform_feedback
6326 GL_TRANSFORM_FEEDBACK_BUFFER_NV = $8C8E;
6327 GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = $8C84;
6328 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = $8C85;
6329 GL_TRANSFORM_FEEDBACK_RECORD_NV = $8C86;
6330 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = $8C8F;
6331 GL_INTERLEAVED_ATTRIBS_NV = $8C8C;
6332 GL_SEPARATE_ATTRIBS_NV = $8C8D;
6333 GL_PRIMITIVES_GENERATED_NV = $8C87;
6334 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = $8C88;
6335 GL_RASTERIZER_DISCARD_NV = $8C89;
6336 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = $8C8A;
6337 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = $8C8B;
6338 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = $8C80;
6339 GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = $8C7E;
6340 GL_ACTIVE_VARYINGS_NV = $8C81;
6341 GL_ACTIVE_VARYING_MAX_LENGTH_NV = $8C82;
6342 GL_TRANSFORM_FEEDBACK_VARYINGS_NV = $8C83;
6343 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = $8C7F;
6344 GL_BACK_PRIMARY_COLOR_NV = $8C77;
6345 GL_BACK_SECONDARY_COLOR_NV = $8C78;
6346 GL_TEXTURE_COORD_NV = $8C79;
6347 GL_CLIP_DISTANCE_NV = $8C7A;
6348 GL_VERTEX_ID_NV = $8C7B;
6349 GL_PRIMITIVE_ID_NV = $8C7C;
6350 GL_GENERIC_ATTRIB_NV = $8C7D;
6351 GL_LAYER_NV = $8DAA;
6352 GL_NEXT_BUFFER_NV = -2;
6353 GL_SKIP_COMPONENTS4_NV = -3;
6354 GL_SKIP_COMPONENTS3_NV = -4;
6355 GL_SKIP_COMPONENTS2_NV = -5;
6356 GL_SKIP_COMPONENTS1_NV = -6;
6358 // GL_NV_conditional_render
6359 GL_QUERY_WAIT_NV = $8E13;
6360 GL_QUERY_NO_WAIT_NV = $8E14;
6361 GL_QUERY_BY_REGION_WAIT_NV = $8E15;
6362 GL_QUERY_BY_REGION_NO_WAIT_NV = $8E16;
6364 // GL_NV_present_video
6365 GL_FRAME_NV = $8E26;
6366 GL_FIELDS_NV = $8E27;
6367 GL_CURRENT_TIME_NV = $8E28;
6368 GL_NUM_FILL_STREAMS_NV = $8E29;
6369 GL_PRESENT_TIME_NV = $8E2A;
6370 GL_PRESENT_DURATION_NV = $8E2B;
6372 // GL_NV_explicit_multisample
6373 GL_SAMPLE_POSITION_NV = $8E50;
6374 GL_SAMPLE_MASK_NV = $8E51;
6375 GL_SAMPLE_MASK_VALUE_NV = $8E52;
6376 GL_TEXTURE_BINDING_RENDERBUFFER_NV = $8E53;
6377 GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = $8E54;
6378 GL_TEXTURE_RENDERBUFFER_NV = $8E55;
6379 GL_SAMPLER_RENDERBUFFER_NV = $8E56;
6380 GL_INT_SAMPLER_RENDERBUFFER_NV = $8E57;
6381 GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = $8E58;
6382 GL_MAX_SAMPLE_MASK_WORDS_NV = $8E59;
6384 // GL_NV_transform_feedback2
6385 GL_TRANSFORM_FEEDBACK_NV = $8E22;
6386 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = $8E23;
6387 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = $8E24;
6388 GL_TRANSFORM_FEEDBACK_BINDING_NV = $8E25;
6390 // GL_NV_video_capture
6391 GL_VIDEO_BUFFER_NV = $9020;
6392 GL_VIDEO_BUFFER_BINDING_NV = $9021;
6393 GL_FIELD_UPPER_NV = $9022;
6394 GL_FIELD_LOWER_NV = $9023;
6395 GL_NUM_VIDEO_CAPTURE_STREAMS_NV = $9024;
6396 GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = $9025;
6397 GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = $9026;
6398 GL_LAST_VIDEO_CAPTURE_STATUS_NV = $9027;
6399 GL_VIDEO_BUFFER_PITCH_NV = $9028;
6400 GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = $9029;
6401 GL_VIDEO_COLOR_CONVERSION_MAX_NV = $902A;
6402 GL_VIDEO_COLOR_CONVERSION_MIN_NV = $902B;
6403 GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = $902C;
6404 GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = $902D;
6405 GL_PARTIAL_SUCCESS_NV = $902E;
6406 GL_SUCCESS_NV = $902F;
6407 GL_FAILURE_NV = $9030;
6408 GL_YCBYCR8_422_NV = $9031;
6409 GL_YCBAYCR8A_4224_NV = $9032;
6410 GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = $9033;
6411 GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = $9034;
6412 GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = $9035;
6413 GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = $9036;
6414 GL_Z4Y12Z4CB12Z4CR12_444_NV = $9037;
6415 GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = $9038;
6416 GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = $9039;
6417 GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = $903A;
6418 GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = $903B;
6419 GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = $903C;
6421 // GL_NV_shader_buffer_load
6422 GL_BUFFER_GPU_ADDRESS_NV = $8F1D;
6423 GL_GPU_ADDRESS_NV = $8F34;
6424 GL_MAX_SHADER_BUFFER_ADDRESS_NV = $8F35;
6426 // GL_NV_vertex_buffer_unified_memory
6427 GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = $8F1E;
6428 GL_ELEMENT_ARRAY_UNIFIED_NV = $8F1F;
6429 GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = $8F20;
6430 GL_VERTEX_ARRAY_ADDRESS_NV = $8F21;
6431 GL_NORMAL_ARRAY_ADDRESS_NV = $8F22;
6432 GL_COLOR_ARRAY_ADDRESS_NV = $8F23;
6433 GL_INDEX_ARRAY_ADDRESS_NV = $8F24;
6434 GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = $8F25;
6435 GL_EDGE_FLAG_ARRAY_ADDRESS_NV = $8F26;
6436 GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = $8F27;
6437 GL_FOG_COORD_ARRAY_ADDRESS_NV = $8F28;
6438 GL_ELEMENT_ARRAY_ADDRESS_NV = $8F29;
6439 GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = $8F2A;
6440 GL_VERTEX_ARRAY_LENGTH_NV = $8F2B;
6441 GL_NORMAL_ARRAY_LENGTH_NV = $8F2C;
6442 GL_COLOR_ARRAY_LENGTH_NV = $8F2D;
6443 GL_INDEX_ARRAY_LENGTH_NV = $8F2E;
6444 GL_TEXTURE_COORD_ARRAY_LENGTH_NV = $8F2F;
6445 GL_EDGE_FLAG_ARRAY_LENGTH_NV = $8F30;
6446 GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = $8F31;
6447 GL_FOG_COORD_ARRAY_LENGTH_NV = $8F32;
6448 GL_ELEMENT_ARRAY_LENGTH_NV = $8F33;
6449 GL_DRAW_INDIRECT_UNIFIED_NV = $8F40;
6450 GL_DRAW_INDIRECT_ADDRESS_NV = $8F41;
6451 GL_DRAW_INDIRECT_LENGTH_NV = $8F42;
6453 // GL_NV_gpu_program5
6454 GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = $8E5A;
6455 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5B;
6456 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5C;
6457 GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = $8E5D;
6458 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5E;
6459 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5F;
6460 GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = $8F44;
6461 GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = $8F45;
6463 // GL_NV_gpu_shader5
6464 GL_INT64_NV = $140E;
6465 GL_UNSIGNED_INT64_NV = $140F;
6467 GL_INT8_VEC2_NV = $8FE1;
6468 GL_INT8_VEC3_NV = $8FE2;
6469 GL_INT8_VEC4_NV = $8FE3;
6470 GL_INT16_NV = $8FE4;
6471 GL_INT16_VEC2_NV = $8FE5;
6472 GL_INT16_VEC3_NV = $8FE6;
6473 GL_INT16_VEC4_NV = $8FE7;
6474 GL_INT64_VEC2_NV = $8FE9;
6475 GL_INT64_VEC3_NV = $8FEA;
6476 GL_INT64_VEC4_NV = $8FEB;
6477 GL_UNSIGNED_INT8_NV = $8FEC;
6478 GL_UNSIGNED_INT8_VEC2_NV = $8FED;
6479 GL_UNSIGNED_INT8_VEC3_NV = $8FEE;
6480 GL_UNSIGNED_INT8_VEC4_NV = $8FEF;
6481 GL_UNSIGNED_INT16_NV = $8FF0;
6482 GL_UNSIGNED_INT16_VEC2_NV = $8FF1;
6483 GL_UNSIGNED_INT16_VEC3_NV = $8FF2;
6484 GL_UNSIGNED_INT16_VEC4_NV = $8FF3;
6485 GL_UNSIGNED_INT64_VEC2_NV = $8FF5;
6486 GL_UNSIGNED_INT64_VEC3_NV = $8FF6;
6487 GL_UNSIGNED_INT64_VEC4_NV = $8FF7;
6488 GL_FLOAT16_NV = $8FF8;
6489 GL_FLOAT16_VEC2_NV = $8FF9;
6490 GL_FLOAT16_VEC3_NV = $8FFA;
6491 GL_FLOAT16_VEC4_NV = $8FFB;
6492 { reuse GL_PATCHES }
6494 // GL_NV_shader_buffer_store
6495 GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = $00000010;
6496 { reuse GL_READ_WRITE }
6497 { reuse GL_WRITE_ONLY }
6499 // GL_NV_tessellation_program5
6500 GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = $86D8;
6501 GL_TESS_CONTROL_PROGRAM_NV = $891E;
6502 GL_TESS_EVALUATION_PROGRAM_NV = $891F;
6503 GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = $8C74;
6504 GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = $8C75;
6506 // GL_NV_vertex_attrib_integer_64bit
6507 { reuse GL_INT64_NV }
6508 { reuse GL_UNSIGNED_INT64_NV }
6510 // GL_NV_multisample_coverage
6511 GL_COVERAGE_SAMPLES_NV = $80A9;
6512 GL_COLOR_SAMPLES_NV = $8E20;
6514 // GL_NV_vdpau_interop
6515 GL_SURFACE_STATE_NV = $86EB;
6516 GL_SURFACE_REGISTERED_NV = $86FD;
6517 GL_SURFACE_MAPPED_NV = $8700;
6518 GL_WRITE_DISCARD_NV = $88BE;
6521 GL_INTERLACE_OML = $8980;
6522 GL_INTERLACE_READ_OML = $8981;
6525 GL_PACK_RESAMPLE_OML = $8984;
6526 GL_UNPACK_RESAMPLE_OML = $8985;
6527 GL_RESAMPLE_REPLICATE_OML = $8986;
6528 GL_RESAMPLE_ZERO_FILL_OML = $8987;
6529 GL_RESAMPLE_AVERAGE_OML = $8988;
6530 GL_RESAMPLE_DECIMATE_OML = $8989;
6533 GL_FORMAT_SUBSAMPLE_24_24_OML = $8982;
6534 GL_FORMAT_SUBSAMPLE_244_244_OML = $8983;
6536 // GL_PGI_misc_hints
6537 GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
6538 GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
6539 GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
6540 GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
6541 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
6542 GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
6543 GL_ALWAYS_FAST_HINT_PGI = $1A20C;
6544 GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
6545 GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
6546 GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
6547 GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
6548 GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
6549 GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
6550 GL_STRICT_LIGHTING_HINT_PGI = $1A217;
6551 GL_STRICT_SCISSOR_HINT_PGI = $1A218;
6552 GL_FULL_STIPPLE_HINT_PGI = $1A219;
6553 GL_CLIP_NEAR_HINT_PGI = $1A220;
6554 GL_CLIP_FAR_HINT_PGI = $1A221;
6555 GL_WIDE_LINE_HINT_PGI = $1A222;
6556 GL_BACK_NORMALS_HINT_PGI = $1A223;
6558 // GL_PGI_vertex_hints
6559 GL_VERTEX_DATA_HINT_PGI = $1A22A;
6560 GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
6561 GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
6562 GL_MAX_VERTEX_HINT_PGI = $1A22D;
6563 GL_COLOR3_BIT_PGI = $00010000;
6564 GL_COLOR4_BIT_PGI = $00020000;
6565 GL_EDGEFLAG_BIT_PGI = $00040000;
6566 GL_INDEX_BIT_PGI = $00080000;
6567 GL_MAT_AMBIENT_BIT_PGI = $00100000;
6568 GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
6569 GL_MAT_DIFFUSE_BIT_PGI = $00400000;
6570 GL_MAT_EMISSION_BIT_PGI = $00800000;
6571 GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
6572 GL_MAT_SHININESS_BIT_PGI = $02000000;
6573 GL_MAT_SPECULAR_BIT_PGI = $04000000;
6574 GL_NORMAL_BIT_PGI = $08000000;
6575 GL_TEXCOORD1_BIT_PGI = $10000000;
6576 GL_TEXCOORD2_BIT_PGI = $20000000;
6577 GL_TEXCOORD3_BIT_PGI = $40000000;
6578 GL_TEXCOORD4_BIT_PGI = $80000000;
6579 GL_VERTEX23_BIT_PGI = $00000004;
6580 GL_VERTEX4_BIT_PGI = $00000008;
6582 // GL_REND_screen_coordinates
6583 GL_SCREEN_COORDINATES_REND = $8490;
6584 GL_INVERTED_SCREEN_W_REND = $8491;
6587 GL_RGB_S3TC = $83A0;
6588 GL_RGB4_S3TC = $83A1;
6589 GL_RGBA_S3TC = $83A2;
6590 GL_RGBA4_S3TC = $83A3;
6592 // GL_SGIS_detail_texture
6593 GL_DETAIL_TEXTURE_2D_SGIS = $8095;
6594 GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
6595 GL_LINEAR_DETAIL_SGIS = $8097;
6596 GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
6597 GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
6598 GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
6599 GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
6600 GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
6602 // GL_SGIS_fog_function
6603 GL_FOG_FUNC_SGIS = $812A;
6604 GL_FOG_FUNC_POINTS_SGIS = $812B;
6605 GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
6607 // GL_SGIS_generate_mipmap
6608 GL_GENERATE_MIPMAP_SGIS = $8191;
6609 GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
6611 // GL_SGIS_multisample
6612 GL_MULTISAMPLE_SGIS = $809D;
6613 GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
6614 GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
6615 GL_SAMPLE_MASK_SGIS = $80A0;
6616 GL_1PASS_SGIS = $80A1;
6617 GL_2PASS_0_SGIS = $80A2;
6618 GL_2PASS_1_SGIS = $80A3;
6619 GL_4PASS_0_SGIS = $80A4;
6620 GL_4PASS_1_SGIS = $80A5;
6621 GL_4PASS_2_SGIS = $80A6;
6622 GL_4PASS_3_SGIS = $80A7;
6623 GL_SAMPLE_BUFFERS_SGIS = $80A8;
6624 GL_SAMPLES_SGIS = $80A9;
6625 GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
6626 GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
6627 GL_SAMPLE_PATTERN_SGIS = $80AC;
6629 // GL_SGIS_pixel_texture
6630 GL_PIXEL_TEXTURE_SGIS = $8353;
6631 GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
6632 GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
6633 GL_PIXEL_GROUP_COLOR_SGIS = $8356;
6635 // GL_SGIS_point_line_texgen
6636 GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
6637 GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
6638 GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
6639 GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
6640 GL_EYE_POINT_SGIS = $81F4;
6641 GL_OBJECT_POINT_SGIS = $81F5;
6642 GL_EYE_LINE_SGIS = $81F6;
6643 GL_OBJECT_LINE_SGIS = $81F7;
6645 // GL_SGIS_point_parameters
6646 GL_POINT_SIZE_MIN_SGIS = $8126;
6647 GL_POINT_SIZE_MAX_SGIS = $8127;
6648 GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
6649 GL_DISTANCE_ATTENUATION_SGIS = $8129;
6651 // GL_SGIS_sharpen_texture
6652 GL_LINEAR_SHARPEN_SGIS = $80AD;
6653 GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
6654 GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
6655 GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
6657 // GL_SGIS_texture4D
6658 GL_PACK_SKIP_VOLUMES_SGIS = $8130;
6659 GL_PACK_IMAGE_DEPTH_SGIS = $8131;
6660 GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
6661 GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
6662 GL_TEXTURE_4D_SGIS = $8134;
6663 GL_PROXY_TEXTURE_4D_SGIS = $8135;
6664 GL_TEXTURE_4DSIZE_SGIS = $8136;
6665 GL_TEXTURE_WRAP_Q_SGIS = $8137;
6666 GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
6667 GL_TEXTURE_4D_BINDING_SGIS = $814F;
6669 // GL_SGIS_texture_color_mask
6670 GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
6672 // GL_SGIS_texture_edge_clamp
6673 GL_CLAMP_TO_EDGE_SGIS = $812F;
6675 // GL_SGIS_texture_filter4
6676 GL_FILTER4_SGIS = $8146;
6677 GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
6679 // GL_SGIS_texture_lod
6680 GL_TEXTURE_MIN_LOD_SGIS = $813A;
6681 GL_TEXTURE_MAX_LOD_SGIS = $813B;
6682 GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
6683 GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
6685 // GL_SGIS_texture_select
6686 GL_DUAL_ALPHA4_SGIS = $8110;
6687 GL_DUAL_ALPHA8_SGIS = $8111;
6688 GL_DUAL_ALPHA12_SGIS = $8112;
6689 GL_DUAL_ALPHA16_SGIS = $8113;
6690 GL_DUAL_LUMINANCE4_SGIS = $8114;
6691 GL_DUAL_LUMINANCE8_SGIS = $8115;
6692 GL_DUAL_LUMINANCE12_SGIS = $8116;
6693 GL_DUAL_LUMINANCE16_SGIS = $8117;
6694 GL_DUAL_INTENSITY4_SGIS = $8118;
6695 GL_DUAL_INTENSITY8_SGIS = $8119;
6696 GL_DUAL_INTENSITY12_SGIS = $811A;
6697 GL_DUAL_INTENSITY16_SGIS = $811B;
6698 GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
6699 GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
6700 GL_QUAD_ALPHA4_SGIS = $811E;
6701 GL_QUAD_ALPHA8_SGIS = $811F;
6702 GL_QUAD_LUMINANCE4_SGIS = $8120;
6703 GL_QUAD_LUMINANCE8_SGIS = $8121;
6704 GL_QUAD_INTENSITY4_SGIS = $8122;
6705 GL_QUAD_INTENSITY8_SGIS = $8123;
6706 GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
6707 GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
6710 GL_ASYNC_MARKER_SGIX = $8329;
6712 // GL_SGIX_async_histogram
6713 GL_ASYNC_HISTOGRAM_SGIX = $832C;
6714 GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
6716 // GL_SGIX_async_pixel
6717 GL_ASYNC_TEX_IMAGE_SGIX = $835C;
6718 GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
6719 GL_ASYNC_READ_PIXELS_SGIX = $835E;
6720 GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
6721 GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
6722 GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
6724 // GL_SGIX_blend_alpha_minmax
6725 GL_ALPHA_MIN_SGIX = $8320;
6726 GL_ALPHA_MAX_SGIX = $8321;
6728 // GL_SGIX_calligraphic_fragment
6729 GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
6732 GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
6733 GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
6734 GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
6735 GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
6736 GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
6737 GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
6738 GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
6739 GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
6740 GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
6741 GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
6742 GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
6743 GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
6745 // GL_SGIX_convolution_accuracy
6746 GL_CONVOLUTION_HINT_SGIX = $8316;
6748 // GL_SGIX_depth_texture
6749 GL_DEPTH_COMPONENT16_SGIX = $81A5;
6750 GL_DEPTH_COMPONENT24_SGIX = $81A6;
6751 GL_DEPTH_COMPONENT32_SGIX = $81A7;
6753 // GL_SGIX_fog_offset
6754 GL_FOG_OFFSET_SGIX = $8198;
6755 GL_FOG_OFFSET_VALUE_SGIX = $8199;
6757 // GL_SGIX_fog_scale
6758 GL_FOG_SCALE_SGIX = $81FC;
6759 GL_FOG_SCALE_VALUE_SGIX = $81FD;
6761 // GL_SGIX_fragment_lighting
6762 GL_FRAGMENT_LIGHTING_SGIX = $8400;
6763 GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
6764 GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
6765 GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
6766 GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
6767 GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
6768 GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
6769 GL_LIGHT_ENV_MODE_SGIX = $8407;
6770 GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
6771 GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
6772 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
6773 GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
6774 GL_FRAGMENT_LIGHT0_SGIX = $840C;
6775 GL_FRAGMENT_LIGHT1_SGIX = $840D;
6776 GL_FRAGMENT_LIGHT2_SGIX = $840E;
6777 GL_FRAGMENT_LIGHT3_SGIX = $840F;
6778 GL_FRAGMENT_LIGHT4_SGIX = $8410;
6779 GL_FRAGMENT_LIGHT5_SGIX = $8411;
6780 GL_FRAGMENT_LIGHT6_SGIX = $8412;
6781 GL_FRAGMENT_LIGHT7_SGIX = $8413;
6783 // GL_SGIX_framezoom
6784 GL_FRAMEZOOM_SGIX = $818B;
6785 GL_FRAMEZOOM_FACTOR_SGIX = $818C;
6786 GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
6788 // GL_SGIX_impact_pixel_texture
6789 GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = $8184;
6790 GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = $8185;
6791 GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = $8186;
6792 GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = $8187;
6793 GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = $8188;
6794 GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = $8189;
6795 GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = $818A;
6797 // GL_SGIX_instruments
6798 GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
6799 GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
6801 // GL_SGIX_interlace
6802 GL_INTERLACE_SGIX = $8094;
6804 // GL_SGIX_ir_instrument1
6805 GL_IR_INSTRUMENT1_SGIX = $817F;
6807 // GL_SGIX_list_priority
6808 GL_LIST_PRIORITY_SGIX = $8182;
6810 // GL_SGIX_pixel_texture
6811 GL_PIXEL_TEX_GEN_SGIX = $8139;
6812 GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
6814 // GL_SGIX_pixel_tiles
6815 GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
6816 GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
6817 GL_PIXEL_TILE_WIDTH_SGIX = $8140;
6818 GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
6819 GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
6820 GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
6821 GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
6822 GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
6824 // GL_SGIX_polynomial_ffd
6825 GL_GEOMETRY_DEFORMATION_SGIX = $8194;
6826 GL_TEXTURE_DEFORMATION_SGIX = $8195;
6827 GL_DEFORMATIONS_MASK_SGIX = $8196;
6828 GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
6830 // GL_SGIX_reference_plane
6831 GL_REFERENCE_PLANE_SGIX = $817D;
6832 GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
6835 GL_PACK_RESAMPLE_SGIX = $842C;
6836 GL_UNPACK_RESAMPLE_SGIX = $842D;
6837 GL_RESAMPLE_REPLICATE_SGIX = $842E;
6838 GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
6839 GL_RESAMPLE_DECIMATE_SGIX = $8430;
6841 // GL_SGIX_scalebias_hint
6842 GL_SCALEBIAS_HINT_SGIX = $8322;
6845 GL_TEXTURE_COMPARE_SGIX = $819A;
6846 GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
6847 GL_TEXTURE_LEQUAL_R_SGIX = $819C;
6848 GL_TEXTURE_GEQUAL_R_SGIX = $819D;
6850 // GL_SGIX_shadow_ambient
6851 GL_SHADOW_AMBIENT_SGIX = $80BF;
6854 GL_SPRITE_SGIX = $8148;
6855 GL_SPRITE_MODE_SGIX = $8149;
6856 GL_SPRITE_AXIS_SGIX = $814A;
6857 GL_SPRITE_TRANSLATION_SGIX = $814B;
6858 GL_SPRITE_AXIAL_SGIX = $814C;
6859 GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
6860 GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
6862 // GL_SGIX_subsample
6863 GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
6864 GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
6865 GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
6866 GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
6867 GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
6869 // GL_SGIX_texture_add_env
6870 GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
6872 // GL_SGIX_texture_coordinate_clamp
6873 GL_TEXTURE_MAX_CLAMP_S_SGIX = $8369;
6874 GL_TEXTURE_MAX_CLAMP_T_SGIX = $836A;
6875 GL_TEXTURE_MAX_CLAMP_R_SGIX = $836B;
6877 // GL_SGIX_texture_lod_bias
6878 GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
6879 GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
6880 GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
6882 // GL_SGIX_texture_multi_buffer
6883 GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
6885 // GL_SGIX_texture_scale_bias
6886 GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
6887 GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
6888 GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
6889 GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
6891 // GL_SGIX_vertex_preclip
6892 GL_VERTEX_PRECLIP_SGIX = $83EE;
6893 GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
6896 GL_YCRCB_422_SGIX = $81BB;
6897 GL_YCRCB_444_SGIX = $81BC;
6900 GL_YCRCB_SGIX = $8318;
6901 GL_YCRCBA_SGIX = $8319;
6903 // GL_SGI_color_matrix
6904 GL_COLOR_MATRIX_SGI = $80B1;
6905 GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
6906 GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
6907 GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
6908 GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
6909 GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
6910 GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
6911 GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
6912 GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
6913 GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
6914 GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
6916 // GL_SGI_color_table
6917 GL_COLOR_TABLE_SGI = $80D0;
6918 GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
6919 GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
6920 GL_PROXY_COLOR_TABLE_SGI = $80D3;
6921 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
6922 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
6923 GL_COLOR_TABLE_SCALE_SGI = $80D6;
6924 GL_COLOR_TABLE_BIAS_SGI = $80D7;
6925 GL_COLOR_TABLE_FORMAT_SGI = $80D8;
6926 GL_COLOR_TABLE_WIDTH_SGI = $80D9;
6927 GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
6928 GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
6929 GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
6930 GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
6931 GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
6932 GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
6934 // GL_SGI_depth_pass_instrument
6935 GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
6936 GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
6937 GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
6939 // GL_SGI_texture_color_table
6940 GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
6941 GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
6943 // GL_SUNX_constant_data
6944 GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
6945 GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
6947 // GL_SUN_convolution_border_modes
6948 GL_WRAP_BORDER_SUN = $81D4;
6950 // GL_SUN_global_alpha
6951 GL_GLOBAL_ALPHA_SUN = $81D9;
6952 GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
6954 // GL_SUN_mesh_array
6955 GL_QUAD_MESH_SUN = $8614;
6956 GL_TRIANGLE_MESH_SUN = $8615;
6958 // GL_SUN_slice_accum
6959 GL_SLICE_ACCUM_SUN = $85CC;
6961 // GL_SUN_triangle_list
6962 GL_RESTART_SUN = $0001;
6963 GL_REPLACE_MIDDLE_SUN = $0002;
6964 GL_REPLACE_OLDEST_SUN = $0003;
6965 GL_TRIANGLE_LIST_SUN = $81D7;
6966 GL_REPLACEMENT_CODE_SUN = $81D8;
6967 GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
6968 GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
6969 GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
6970 GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
6971 GL_R1UI_V3F_SUN = $85C4;
6972 GL_R1UI_C4UB_V3F_SUN = $85C5;
6973 GL_R1UI_C3F_V3F_SUN = $85C6;
6974 GL_R1UI_N3F_V3F_SUN = $85C7;
6975 GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
6976 GL_R1UI_T2F_V3F_SUN = $85C9;
6977 GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
6978 GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
6980 // GL_WIN_phong_shading
6981 GL_PHONG_WIN = $80EA;
6982 GL_PHONG_HINT_WIN = $80EB;
6984 // GL_WIN_specular_fog
6985 GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
6987 // GL_ARB_vertex_shader
6988 GL_VERTEX_SHADER_ARB = $8B31;
6989 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = $8B4A;
6990 GL_MAX_VARYING_FLOATS_ARB = $8B4B;
6991 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6992 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = $8B4D;
6993 GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = $8B89;
6994 GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = $8B8A;
6996 // GL_KHR_blend_equation_advanced
6997 GL_MULTIPLY_KHR = $9294;
6998 GL_SCREEN_KHR = $9295;
6999 GL_OVERLAY_KHR = $9296;
7000 GL_DARKEN_KHR = $9297;
7001 GL_LIGHTEN_KHR = $9298;
7002 GL_COLORDODGE_KHR = $9299;
7003 GL_COLORBURN_KHR = $929A;
7004 GL_HARDLIGHT_KHR = $929B;
7005 GL_SOFTLIGHT_KHR = $929C;
7006 GL_DIFFERENCE_KHR = $929E;
7007 GL_EXCLUSION_KHR = $92A0;
7008 GL_HSL_HUE_KHR = $92AD;
7009 GL_HSL_SATURATION_KHR = $92AE;
7010 GL_HSL_COLOR_KHR = $92AF;
7011 GL_HSL_LUMINOSITY_KHR = $92B0;
7013 // GL_KHR_blend_equation_advanced_coherent
7014 GL_BLEND_ADVANCED_COHERENT_KHR = $9285;
7016 // GL_KHR_robustness
7017 GL_CONTEXT_ROBUST_ACCESS = $90F3;
7019 // GL_ARB_fragment_shader
7020 GL_FRAGMENT_SHADER_ARB = $8B30;
7021 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = $8B49; // 1.4
7022 GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = $8B8B; // 1.4
7024 // GL_ARB_occlusion_query
7025 GL_SAMPLES_PASSED_ARB = $8914;
7026 GL_QUERY_COUNTER_BITS_ARB = $8864;
7027 GL_CURRENT_QUERY_ARB = $8865;
7028 GL_QUERY_RESULT_ARB = $8866;
7029 GL_QUERY_RESULT_AVAILABLE_ARB = $8867;
7031 // GL_ARB_pipeline_statistics_query
7032 GL_VERTICES_SUBMITTED_ARB = $82EE;
7033 GL_PRIMITIVES_SUBMITTED_ARB = $82EF;
7034 GL_VERTEX_SHADER_INVOCATIONS_ARB = $82F0;
7035 GL_TESS_CONTROL_SHADER_PATCHES_ARB = $82F1;
7036 GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = $82F2;
7037 GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = $82F3;
7038 GL_FRAGMENT_SHADER_INVOCATIONS_ARB = $82F4;
7039 GL_COMPUTE_SHADER_INVOCATIONS_ARB = $82F5;
7040 GL_CLIPPING_INPUT_PRIMITIVES_ARB = $82F6;
7041 GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = $82F7;
7043 // GL_ARB_point_sprite
7044 GL_POINT_SPRITE_ARB = $8861;
7045 GL_COORD_REPLACE_ARB = $8862;
7047 // GL_ARB_shading_language_100
7048 GL_SHADING_LANGUAGE_VERSION_ARB = $8B8C; // 1.4
7050 // GL_ARB_shader_objects
7051 GL_PROGRAM_OBJECT_ARB = $8B40;
7053 GL_OBJECT_TYPE_ARB = $8B4E;
7054 GL_OBJECT_SUBTYPE_ARB = $8B4F;
7055 GL_OBJECT_DELETE_STATUS_ARB = $8B80;
7056 GL_OBJECT_COMPILE_STATUS_ARB = $8B81;
7057 GL_OBJECT_LINK_STATUS_ARB = $8B82;
7058 GL_OBJECT_VALIDATE_STATUS_ARB = $8B83;
7059 GL_OBJECT_INFO_LOG_LENGTH_ARB = $8B84;
7060 GL_OBJECT_ATTACHED_OBJECTS_ARB = $8B85;
7061 GL_OBJECT_ACTIVE_UNIFORMS_ARB = $8B86;
7062 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = $8B87;
7063 GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = $8B88;
7065 GL_SHADER_OBJECT_ARB = $8B48;
7067 GL_FLOAT_VEC2_ARB = $8B50;
7068 GL_FLOAT_VEC3_ARB = $8B51;
7069 GL_FLOAT_VEC4_ARB = $8B52;
7070 GL_INT_VEC2_ARB = $8B53;
7071 GL_INT_VEC3_ARB = $8B54;
7072 GL_INT_VEC4_ARB = $8B55;
7073 GL_BOOL_ARB = $8B56;
7074 GL_BOOL_VEC2_ARB = $8B57;
7075 GL_BOOL_VEC3_ARB = $8B58;
7076 GL_BOOL_VEC4_ARB = $8B59;
7077 GL_FLOAT_MAT2_ARB = $8B5A;
7078 GL_FLOAT_MAT3_ARB = $8B5B;
7079 GL_FLOAT_MAT4_ARB = $8B5C;
7080 GL_SAMPLER_1D_ARB = $8B5D;
7081 GL_SAMPLER_2D_ARB = $8B5E;
7082 GL_SAMPLER_3D_ARB = $8B5F;
7083 GL_SAMPLER_CUBE_ARB = $8B60;
7084 GL_SAMPLER_1D_SHADOW_ARB = $8B61;
7085 GL_SAMPLER_2D_SHADOW_ARB = $8B62;
7086 GL_SAMPLER_2D_RECT_ARB = $8B63;
7087 GL_SAMPLER_2D_RECT_SHADOW_ARB = $8B64;
7089 // WGL_3DFX_multisample
7090 WGL_SAMPLE_BUFFERS_3DFX = $2060;
7091 WGL_SAMPLES_3DFX = $2061;
7093 // WGL_ARB_buffer_region
7094 WGL_FRONT_COLOR_BUFFER_BIT_ARB = $00000001;
7095 WGL_BACK_COLOR_BUFFER_BIT_ARB = $00000002;
7096 WGL_DEPTH_BUFFER_BIT_ARB = $00000004;
7097 WGL_STENCIL_BUFFER_BIT_ARB = $00000008;
7099 // WGL_ARB_context_flush_control
7100 WGL_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7101 WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7102 WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7104 // WGL_ARB_make_current_read
7105 ERROR_INVALID_PIXEL_TYPE_ARB = $2043;
7106 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = $2054;
7108 // WGL_ARB_multisample
7109 WGL_SAMPLE_BUFFERS_ARB = $2041;
7110 WGL_SAMPLES_ARB = $2042;
7113 WGL_DRAW_TO_PBUFFER_ARB = $202D;
7114 WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
7115 WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
7116 WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
7117 WGL_PBUFFER_LARGEST_ARB = $2033;
7118 WGL_PBUFFER_WIDTH_ARB = $2034;
7119 WGL_PBUFFER_HEIGHT_ARB = $2035;
7120 WGL_PBUFFER_LOST_ARB = $2036;
7122 // WGL_ARB_pixel_format
7123 WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
7124 WGL_DRAW_TO_WINDOW_ARB = $2001;
7125 WGL_DRAW_TO_BITMAP_ARB = $2002;
7126 WGL_ACCELERATION_ARB = $2003;
7127 WGL_NEED_PALETTE_ARB = $2004;
7128 WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
7129 WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
7130 WGL_SWAP_METHOD_ARB = $2007;
7131 WGL_NUMBER_OVERLAYS_ARB = $2008;
7132 WGL_NUMBER_UNDERLAYS_ARB = $2009;
7133 WGL_TRANSPARENT_ARB = $200A;
7134 WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
7135 WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
7136 WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
7137 WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
7138 WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
7139 WGL_SHARE_DEPTH_ARB = $200C;
7140 WGL_SHARE_STENCIL_ARB = $200D;
7141 WGL_SHARE_ACCUM_ARB = $200E;
7142 WGL_SUPPORT_GDI_ARB = $200F;
7143 WGL_SUPPORT_OPENGL_ARB = $2010;
7144 WGL_DOUBLE_BUFFER_ARB = $2011;
7145 WGL_STEREO_ARB = $2012;
7146 WGL_PIXEL_TYPE_ARB = $2013;
7147 WGL_COLOR_BITS_ARB = $2014;
7148 WGL_RED_BITS_ARB = $2015;
7149 WGL_RED_SHIFT_ARB = $2016;
7150 WGL_GREEN_BITS_ARB = $2017;
7151 WGL_GREEN_SHIFT_ARB = $2018;
7152 WGL_BLUE_BITS_ARB = $2019;
7153 WGL_BLUE_SHIFT_ARB = $201A;
7154 WGL_ALPHA_BITS_ARB = $201B;
7155 WGL_ALPHA_SHIFT_ARB = $201C;
7156 WGL_ACCUM_BITS_ARB = $201D;
7157 WGL_ACCUM_RED_BITS_ARB = $201E;
7158 WGL_ACCUM_GREEN_BITS_ARB = $201F;
7159 WGL_ACCUM_BLUE_BITS_ARB = $2020;
7160 WGL_ACCUM_ALPHA_BITS_ARB = $2021;
7161 WGL_DEPTH_BITS_ARB = $2022;
7162 WGL_STENCIL_BITS_ARB = $2023;
7163 WGL_AUX_BUFFERS_ARB = $2024;
7164 WGL_NO_ACCELERATION_ARB = $2025;
7165 WGL_GENERIC_ACCELERATION_ARB = $2026;
7166 WGL_FULL_ACCELERATION_ARB = $2027;
7167 WGL_SWAP_EXCHANGE_ARB = $2028;
7168 WGL_SWAP_COPY_ARB = $2029;
7169 WGL_SWAP_UNDEFINED_ARB = $202A;
7170 WGL_TYPE_RGBA_ARB = $202B;
7171 WGL_TYPE_COLORINDEX_ARB = $202C;
7173 // WGL_ARB_pixel_format_float
7174 WGL_RGBA_FLOAT_MODE_ARB = $8820;
7175 WGL_CLAMP_VERTEX_COLOR_ARB = $891A;
7176 WGL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
7177 WGL_CLAMP_READ_COLOR_ARB = $891C;
7178 WGL_FIXED_ONLY_ARB = $891D;
7180 // WGL_ARB_render_texture
7181 WGL_BIND_TO_TEXTURE_RGB_ARB = $2070;
7182 WGL_BIND_TO_TEXTURE_RGBA_ARB = $2071;
7183 WGL_TEXTURE_FORMAT_ARB = $2072;
7184 WGL_TEXTURE_TARGET_ARB = $2073;
7185 WGL_MIPMAP_TEXTURE_ARB = $2074;
7186 WGL_TEXTURE_RGB_ARB = $2075;
7187 WGL_TEXTURE_RGBA_ARB = $2076;
7188 WGL_NO_TEXTURE_ARB = $2077;
7189 WGL_TEXTURE_CUBE_MAP_ARB = $2078;
7190 WGL_TEXTURE_1D_ARB = $2079;
7191 WGL_TEXTURE_2D_ARB = $207A;
7192 WGL_MIPMAP_LEVEL_ARB = $207B;
7193 WGL_CUBE_MAP_FACE_ARB = $207C;
7194 WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $207D;
7195 WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $207E;
7196 WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $207F;
7197 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $2080;
7198 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $2081;
7199 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $2082;
7200 WGL_FRONT_LEFT_ARB = $2083;
7201 WGL_FRONT_RIGHT_ARB = $2084;
7202 WGL_BACK_LEFT_ARB = $2085;
7203 WGL_BACK_RIGHT_ARB = $2086;
7204 WGL_AUX0_ARB = $2087;
7205 WGL_AUX1_ARB = $2088;
7206 WGL_AUX2_ARB = $2089;
7207 WGL_AUX3_ARB = $208A;
7208 WGL_AUX4_ARB = $208B;
7209 WGL_AUX5_ARB = $208C;
7210 WGL_AUX6_ARB = $208D;
7211 WGL_AUX7_ARB = $208E;
7212 WGL_AUX8_ARB = $208F;
7213 WGL_AUX9_ARB = $2090;
7215 // WGL_ARB_robustness_application_isolation
7216 WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7218 // WGL_ARB_create_context
7219 WGL_CONTEXT_DEBUG_BIT_ARB = $00000001;
7220 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7221 WGL_CONTEXT_MAJOR_VERSION_ARB = $2091;
7222 WGL_CONTEXT_MINOR_VERSION_ARB = $2092;
7223 WGL_CONTEXT_LAYER_PLANE_ARB = $2093;
7224 WGL_CONTEXT_FLAGS_ARB = $2094;
7225 ERROR_INVALID_VERSION_ARB = $2095;
7227 // WGL_ARB_create_context_profile
7228 WGL_CONTEXT_PROFILE_MASK_ARB = $9126;
7229 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7230 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7231 ERROR_INVALID_PROFILE_ARB = $2096;
7233 // WGL_ARB_framebuffer_sRGB
7234 WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20A9;
7236 // WGL_ARB_create_context_robustness
7237 WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7238 WGL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7239 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7240 WGL_NO_RESET_NOTIFICATION_ARB = $8261;
7242 // WGL_ATI_pixel_format_float
7243 WGL_TYPE_RGBA_FLOAT_ATI = $21A0;
7244 GL_TYPE_RGBA_FLOAT_ATI = $8820;
7245 GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = $8835;
7247 // WGL_AMD_gpu_association
7248 WGL_GPU_VENDOR_AMD = $1F00;
7249 WGL_GPU_RENDERER_STRING_AMD = $1F01;
7250 WGL_GPU_OPENGL_VERSION_STRING_AMD = $1F02;
7251 WGL_GPU_FASTEST_TARGET_GPUS_AMD = $21A2;
7252 WGL_GPU_RAM_AMD = $21A3;
7253 WGL_GPU_CLOCK_AMD = $21A4;
7254 WGL_GPU_NUM_PIPES_AMD = $21A5;
7255 WGL_GPU_NUM_SIMD_AMD = $21A6;
7256 WGL_GPU_NUM_RB_AMD = $21A7;
7257 WGL_GPU_NUM_SPI_AMD = $21A8;
7259 // WGL_EXT_depth_float
7260 WGL_DEPTH_FLOAT_EXT = $2040;
7262 // WGL_EXT_make_current_read
7263 ERROR_INVALID_PIXEL_TYPE_EXT = $2043;
7265 // WGL_EXT_multisample
7266 WGL_SAMPLE_BUFFERS_EXT = $2041;
7267 WGL_SAMPLES_EXT = $2042;
7270 WGL_DRAW_TO_PBUFFER_EXT = $202D;
7271 WGL_MAX_PBUFFER_PIXELS_EXT = $202E;
7272 WGL_MAX_PBUFFER_WIDTH_EXT = $202F;
7273 WGL_MAX_PBUFFER_HEIGHT_EXT = $2030;
7274 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = $2031;
7275 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = $2032;
7276 WGL_PBUFFER_LARGEST_EXT = $2033;
7277 WGL_PBUFFER_WIDTH_EXT = $2034;
7278 WGL_PBUFFER_HEIGHT_EXT = $2035;
7280 // WGL_EXT_pixel_format
7281 WGL_NUMBER_PIXEL_FORMATS_EXT = $2000;
7282 WGL_DRAW_TO_WINDOW_EXT = $2001;
7283 WGL_DRAW_TO_BITMAP_EXT = $2002;
7284 WGL_ACCELERATION_EXT = $2003;
7285 WGL_NEED_PALETTE_EXT = $2004;
7286 WGL_NEED_SYSTEM_PALETTE_EXT = $2005;
7287 WGL_SWAP_LAYER_BUFFERS_EXT = $2006;
7288 WGL_SWAP_METHOD_EXT = $2007;
7289 WGL_NUMBER_OVERLAYS_EXT = $2008;
7290 WGL_NUMBER_UNDERLAYS_EXT = $2009;
7291 WGL_TRANSPARENT_EXT = $200A;
7292 WGL_TRANSPARENT_VALUE_EXT = $200B;
7293 WGL_SHARE_DEPTH_EXT = $200C;
7294 WGL_SHARE_STENCIL_EXT = $200D;
7295 WGL_SHARE_ACCUM_EXT = $200E;
7296 WGL_SUPPORT_GDI_EXT = $200F;
7297 WGL_SUPPORT_OPENGL_EXT = $2010;
7298 WGL_DOUBLE_BUFFER_EXT = $2011;
7299 WGL_STEREO_EXT = $2012;
7300 WGL_PIXEL_TYPE_EXT = $2013;
7301 WGL_COLOR_BITS_EXT = $2014;
7302 WGL_RED_BITS_EXT = $2015;
7303 WGL_RED_SHIFT_EXT = $2016;
7304 WGL_GREEN_BITS_EXT = $2017;
7305 WGL_GREEN_SHIFT_EXT = $2018;
7306 WGL_BLUE_BITS_EXT = $2019;
7307 WGL_BLUE_SHIFT_EXT = $201A;
7308 WGL_ALPHA_BITS_EXT = $201B;
7309 WGL_ALPHA_SHIFT_EXT = $201C;
7310 WGL_ACCUM_BITS_EXT = $201D;
7311 WGL_ACCUM_RED_BITS_EXT = $201E;
7312 WGL_ACCUM_GREEN_BITS_EXT = $201F;
7313 WGL_ACCUM_BLUE_BITS_EXT = $2020;
7314 WGL_ACCUM_ALPHA_BITS_EXT = $2021;
7315 WGL_DEPTH_BITS_EXT = $2022;
7316 WGL_STENCIL_BITS_EXT = $2023;
7317 WGL_AUX_BUFFERS_EXT = $2024;
7318 WGL_NO_ACCELERATION_EXT = $2025;
7319 WGL_GENERIC_ACCELERATION_EXT = $2026;
7320 WGL_FULL_ACCELERATION_EXT = $2027;
7321 WGL_SWAP_EXCHANGE_EXT = $2028;
7322 WGL_SWAP_COPY_EXT = $2029;
7323 WGL_SWAP_UNDEFINED_EXT = $202A;
7324 WGL_TYPE_RGBA_EXT = $202B;
7325 WGL_TYPE_COLORINDEX_EXT = $202C;
7327 // WGL_I3D_digital_video_control
7328 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = $2050;
7329 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = $2051;
7330 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = $2052;
7331 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = $2053;
7334 WGL_GAMMA_TABLE_SIZE_I3D = $204E;
7335 WGL_GAMMA_EXCLUDE_DESKTOP_I3D = $204F;
7338 WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = $2044;
7339 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = $2045;
7340 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = $2046;
7341 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = $2047;
7342 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = $2048;
7343 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = $2049;
7344 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = $204A;
7345 WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = $204B;
7346 WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = $204C;
7348 // WGL_I3D_image_buffer
7349 WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = $00000001;
7350 WGL_IMAGE_BUFFER_LOCK_I3D = $00000002;
7352 // WGL_NV_float_buffer
7353 WGL_FLOAT_COMPONENTS_NV = $20B0;
7354 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
7355 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
7356 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
7357 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
7358 WGL_TEXTURE_FLOAT_R_NV = $20B5;
7359 WGL_TEXTURE_FLOAT_RG_NV = $20B6;
7360 WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
7361 WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
7363 // WGL_NV_render_depth_texture
7364 WGL_BIND_TO_TEXTURE_DEPTH_NV = $20A3;
7365 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = $20A4;
7366 WGL_DEPTH_TEXTURE_FORMAT_NV = $20A5;
7367 WGL_TEXTURE_DEPTH_COMPONENT_NV = $20A6;
7368 WGL_DEPTH_COMPONENT_NV = $20A7;
7370 // WGL_NV_render_texture_rectangle
7371 WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = $20A0;
7372 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = $20A1;
7373 WGL_TEXTURE_RECTANGLE_NV = $20A2;
7375 // WGL_NV_present_video
7376 WGL_NUM_VIDEO_SLOTS_NV = $20F0;
7378 // WGL_NV_video_output
7379 WGL_BIND_TO_VIDEO_RGB_NV = $20C0;
7380 WGL_BIND_TO_VIDEO_RGBA_NV = $20C1;
7381 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = $20C2;
7382 WGL_VIDEO_OUT_COLOR_NV = $20C3;
7383 WGL_VIDEO_OUT_ALPHA_NV = $20C4;
7384 WGL_VIDEO_OUT_DEPTH_NV = $20C5;
7385 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = $20C6;
7386 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = $20C7;
7387 WGL_VIDEO_OUT_FRAME = $20C8;
7388 WGL_VIDEO_OUT_FIELD_1 = $20C9;
7389 WGL_VIDEO_OUT_FIELD_2 = $20CA;
7390 WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = $20CB;
7391 WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = $20CC;
7393 // WGL_NV_gpu_affinity
7394 WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = $20D0;
7395 WGL_ERROR_MISSING_AFFINITY_MASK_NV = $20D1;
7397 // WGL_NV_video_capture
7398 WGL_UNIQUE_ID_NV = $20CE;
7399 WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = $20CF;
7401 // WGL_NV_multisample_coverage
7402 WGL_COVERAGE_SAMPLES_NV = $2042;
7403 WGL_COLOR_SAMPLES_NV = $20B9;
7405 // WGL_EXT_create_context_es2_profile
7406 WGL_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7408 // WGL_NV_DX_interop
7409 WGL_ACCESS_READ_ONLY_NV = $00000000;
7410 WGL_ACCESS_READ_WRITE_NV = $00000001;
7411 WGL_ACCESS_WRITE_DISCARD_NV = $00000002;
7413 // WIN_draw_range_elements
7414 GL_MAX_ELEMENTS_VERTICES_WIN = $80E8;
7415 GL_MAX_ELEMENTS_INDICES_WIN = $80E9;
7417 // GLX 1.1 and later:
7423 GLX_BUFFER_SIZE = 2;
7426 GLX_DOUBLEBUFFER = 5;
7428 GLX_AUX_BUFFERS = 7;
7432 GLX_ALPHA_SIZE = 11;
7433 GLX_DEPTH_SIZE = 12;
7434 GLX_STENCIL_SIZE = 13;
7435 GLX_ACCUM_RED_SIZE = 14;
7436 GLX_ACCUM_GREEN_SIZE = 15;
7437 GLX_ACCUM_BLUE_SIZE = 16;
7438 GLX_ACCUM_ALPHA_SIZE = 17;
7441 GLX_WINDOW_BIT = $00000001;
7442 GLX_PIXMAP_BIT = $00000002;
7443 GLX_PBUFFER_BIT = $00000004;
7444 GLX_RGBA_BIT = $00000001;
7445 GLX_COLOR_INDEX_BIT = $00000002;
7446 GLX_PBUFFER_CLOBBER_MASK = $08000000;
7447 GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
7448 GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
7449 GLX_BACK_LEFT_BUFFER_BIT = $00000004;
7450 GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
7451 GLX_AUX_BUFFERS_BIT = $00000010;
7452 GLX_DEPTH_BUFFER_BIT = $00000020;
7453 GLX_STENCIL_BUFFER_BIT = $00000040;
7454 GLX_ACCUM_BUFFER_BIT = $00000080;
7455 GLX_CONFIG_CAVEAT = $20;
7456 GLX_X_VISUAL_TYPE = $22;
7457 GLX_TRANSPARENT_TYPE = $23;
7458 GLX_TRANSPARENT_INDEX_VALUE = $24;
7459 GLX_TRANSPARENT_RED_VALUE = $25;
7460 GLX_TRANSPARENT_GREEN_VALUE = $26;
7461 GLX_TRANSPARENT_BLUE_VALUE = $27;
7462 GLX_TRANSPARENT_ALPHA_VALUE = $28;
7463 GLX_DONT_CARE = $FFFFFFFF;
7465 GLX_SLOW_CONFIG = $8001;
7466 GLX_TRUE_COLOR = $8002;
7467 GLX_DIRECT_COLOR = $8003;
7468 GLX_PSEUDO_COLOR = $8004;
7469 GLX_STATIC_COLOR = $8005;
7470 GLX_GRAY_SCALE = $8006;
7471 GLX_STATIC_GRAY = $8007;
7472 GLX_TRANSPARENT_RGB = $8008;
7473 GLX_TRANSPARENT_INDEX = $8009;
7474 GLX_VISUAL_ID = $800B;
7476 GLX_NON_CONFORMANT_CONFIG = $800D;
7477 GLX_DRAWABLE_TYPE = $8010;
7478 GLX_RENDER_TYPE = $8011;
7479 GLX_X_RENDERABLE = $8012;
7480 GLX_FBCONFIG_ID = $8013;
7481 GLX_RGBA_TYPE = $8014;
7482 GLX_COLOR_INDEX_TYPE = $8015;
7483 GLX_MAX_PBUFFER_WIDTH = $8016;
7484 GLX_MAX_PBUFFER_HEIGHT = $8017;
7485 GLX_MAX_PBUFFER_PIXELS = $8018;
7486 GLX_PRESERVED_CONTENTS = $801B;
7487 GLX_LARGEST_PBUFFER = $801C;
7490 GLX_EVENT_MASK = $801F;
7491 GLX_DAMAGED = $8020;
7494 GLX_PBUFFER = $8023;
7495 GLX_PBUFFER_HEIGHT = $8040;
7496 GLX_PBUFFER_WIDTH = $8041;
7499 GLX_SAMPLE_BUFFERS = 100000;
7500 GLX_SAMPLES = 100001;
7502 // GLX_ARB_multisample
7503 GLX_SAMPLE_BUFFERS_ARB = 100000;
7504 GLX_SAMPLES_ARB = 100001;
7506 // GLX_ARB_robustness_application_isolation
7507 GLX_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7509 // GLX_ARB_fbconfig_float
7510 GLX_RGBA_FLOAT_TYPE_ARB = $20B9;
7511 GLX_RGBA_FLOAT_BIT_ARB = $00000004;
7513 // GLX_ARB_context_flush_control
7514 GLX_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7515 GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7516 GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7518 // GLX_ARB_create_context
7519 GLX_CONTEXT_DEBUG_BIT_ARB = $00000001;
7520 GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7521 GLX_CONTEXT_MAJOR_VERSION_ARB = $2091;
7522 GLX_CONTEXT_MINOR_VERSION_ARB = $2092;
7523 GLX_CONTEXT_FLAGS_ARB = $2094;
7525 // GLX_ARB_create_context_profile
7526 GLX_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7527 GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7528 GLX_CONTEXT_PROFILE_MASK_ARB = $9126;
7530 // GLX_ARB_vertex_buffer_object
7531 GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB = $2095;
7533 // GLX_ARB_framebuffer_sRGB
7534 GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20B2;
7536 // GLX_ARB_create_context_robustness
7537 GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7538 GLX_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7539 GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7540 GLX_NO_RESET_NOTIFICATION_ARB = $8261;
7542 // GLX_EXT_visual_info
7543 GLX_X_VISUAL_TYPE_EXT = $22;
7544 GLX_TRANSPARENT_TYPE_EXT = $23;
7545 GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
7546 GLX_TRANSPARENT_RED_VALUE_EXT = $25;
7547 GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
7548 GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
7549 GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
7550 GLX_NONE_EXT = $8000;
7551 GLX_TRUE_COLOR_EXT = $8002;
7552 GLX_DIRECT_COLOR_EXT = $8003;
7553 GLX_PSEUDO_COLOR_EXT = $8004;
7554 GLX_STATIC_COLOR_EXT = $8005;
7555 GLX_GRAY_SCALE_EXT = $8006;
7556 GLX_STATIC_GRAY_EXT = $8007;
7557 GLX_TRANSPARENT_RGB_EXT = $8008;
7558 GLX_TRANSPARENT_INDEX_EXT = $8009;
7560 // GLX_EXT_visual_rating
7561 GLX_VISUAL_CAVEAT_EXT = $20;
7562 GLX_SLOW_VISUAL_EXT = $8001;
7563 GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
7564 (* reuse GLX_NONE_EXT *)
7566 // GLX_EXT_import_context
7567 GLX_SHARE_CONTEXT_EXT = $800A;
7568 GLX_VISUAL_ID_EXT = $800B;
7569 GLX_SCREEN_EXT = $800C;
7571 // GLX_EXT_fbconfig_packed_float
7572 // GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
7573 // GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
7575 // GLX_EXT_framebuffer_sRGB
7576 // GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
7578 // GLX_EXT_texture_from_pixmap
7579 GLX_TEXTURE_1D_BIT_EXT = $00000001;
7580 GLX_TEXTURE_2D_BIT_EXT = $00000002;
7581 GLX_TEXTURE_RECTANGLE_BIT_EXT = $00000004;
7582 GLX_BIND_TO_TEXTURE_RGB_EXT = $20D0;
7583 GLX_BIND_TO_TEXTURE_RGBA_EXT = $20D1;
7584 GLX_BIND_TO_MIPMAP_TEXTURE_EXT = $20D2;
7585 GLX_BIND_TO_TEXTURE_TARGETS_EXT = $20D3;
7586 GLX_Y_INVERTED_EXT = $20D4;
7587 GLX_TEXTURE_FORMAT_EXT = $20D5;
7588 GLX_TEXTURE_TARGET_EXT = $20D6;
7589 GLX_MIPMAP_TEXTURE_EXT = $20D7;
7590 GLX_TEXTURE_FORMAT_NONE_EXT = $20D8;
7591 GLX_TEXTURE_FORMAT_RGB_EXT = $20D9;
7592 GLX_TEXTURE_FORMAT_RGBA_EXT = $20DA;
7593 GLX_TEXTURE_1D_EXT = $20DB;
7594 GLX_TEXTURE_2D_EXT = $20DC;
7595 GLX_TEXTURE_RECTANGLE_EXT = $20DD;
7596 GLX_FRONT_LEFT_EXT = $20DE;
7597 GLX_FRONT_RIGHT_EXT = $20DF;
7598 GLX_BACK_LEFT_EXT = $20E0;
7599 GLX_BACK_RIGHT_EXT = $20E1;
7600 GLX_FRONT_EXT = GLX_FRONT_LEFT_EXT;
7601 GLX_BACK_EXT = GLX_BACK_LEFT_EXT;
7602 GLX_AUX0_EXT = $20E2;
7603 GLX_AUX1_EXT = $20E3;
7604 GLX_AUX2_EXT = $20E4;
7605 GLX_AUX3_EXT = $20E5;
7606 GLX_AUX4_EXT = $20E6;
7607 GLX_AUX5_EXT = $20E7;
7608 GLX_AUX6_EXT = $20E8;
7609 GLX_AUX7_EXT = $20E9;
7610 GLX_AUX8_EXT = $20EA;
7611 GLX_AUX9_EXT = $20EB;
7613 // GLX_EXT_swap_control
7614 GLX_SWAP_INTERVAL_EXT = $20F1;
7615 GLX_MAX_SWAP_INTERVAL_EXT = $20F2;
7617 // GLX_EXT_create_context_es2_profile
7618 GLX_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7620 // GL_EXT_Late_Swaps
7621 GLX_LATE_SWAPS_TEAR_EXT = $20F3;
7624 GLU_INVALID_ENUM = 100900;
7625 GLU_INVALID_VALUE = 100901;
7626 GLU_OUT_OF_MEMORY = 100902;
7627 GLU_INCOMPATIBLE_GL_VERSION = 100903;
7628 GLU_VERSION = 100800;
7629 GLU_EXTENSIONS = 100801;
7631 GLU_FALSE = GL_FALSE;
7632 GLU_SMOOTH = 100000;
7638 GLU_SILHOUETTE = 100013;
7639 GLU_OUTSIDE = 100020;
7640 GLU_INSIDE = 100021;
7641 GLU_TESS_MAX_COORD = 1.0E150;
7642 GLU_TESS_WINDING_RULE = 100140;
7643 GLU_TESS_BOUNDARY_ONLY = 100141;
7644 GLU_TESS_TOLERANCE = 100142;
7645 GLU_TESS_WINDING_ODD = 100130;
7646 GLU_TESS_WINDING_NONZERO = 100131;
7647 GLU_TESS_WINDING_POSITIVE = 100132;
7648 GLU_TESS_WINDING_NEGATIVE = 100133;
7649 GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
7650 GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
7651 GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
7652 GLU_TESS_END = 100102; // TGLUTessEndProc
7653 GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
7654 GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
7655 GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
7656 GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
7657 GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
7658 GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
7659 GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
7660 GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
7661 GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
7662 GLU_TESS_ERROR1 = 100151;
7663 GLU_TESS_ERROR2 = 100152;
7664 GLU_TESS_ERROR3 = 100153;
7665 GLU_TESS_ERROR4 = 100154;
7666 GLU_TESS_ERROR5 = 100155;
7667 GLU_TESS_ERROR6 = 100156;
7668 GLU_TESS_ERROR7 = 100157;
7669 GLU_TESS_ERROR8 = 100158;
7670 GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
7671 GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
7672 GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
7673 GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
7674 GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
7675 GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
7676 GLU_AUTO_LOAD_MATRIX = 100200;
7677 GLU_CULLING = 100201;
7678 GLU_SAMPLING_TOLERANCE = 100203;
7679 GLU_DISPLAY_MODE = 100204;
7680 GLU_PARAMETRIC_TOLERANCE = 100202;
7681 GLU_SAMPLING_METHOD = 100205;
7682 GLU_U_STEP = 100206;
7683 GLU_V_STEP = 100207;
7684 GLU_PATH_LENGTH = 100215;
7685 GLU_PARAMETRIC_ERROR = 100216;
7686 GLU_DOMAIN_DISTANCE = 100217;
7687 GLU_MAP1_TRIM_2 = 100210;
7688 GLU_MAP1_TRIM_3 = 100211;
7689 GLU_OUTLINE_POLYGON = 100240;
7690 GLU_OUTLINE_PATCH = 100241;
7691 GLU_NURBS_ERROR1 = 100251;
7692 GLU_NURBS_ERROR2 = 100252;
7693 GLU_NURBS_ERROR3 = 100253;
7694 GLU_NURBS_ERROR4 = 100254;
7695 GLU_NURBS_ERROR5 = 100255;
7696 GLU_NURBS_ERROR6 = 100256;
7697 GLU_NURBS_ERROR7 = 100257;
7698 GLU_NURBS_ERROR8 = 100258;
7699 GLU_NURBS_ERROR9 = 100259;
7700 GLU_NURBS_ERROR10 = 100260;
7701 GLU_NURBS_ERROR11 = 100261;
7702 GLU_NURBS_ERROR12 = 100262;
7703 GLU_NURBS_ERROR13 = 100263;
7704 GLU_NURBS_ERROR14 = 100264;
7705 GLU_NURBS_ERROR15 = 100265;
7706 GLU_NURBS_ERROR16 = 100266;
7707 GLU_NURBS_ERROR17 = 100267;
7708 GLU_NURBS_ERROR18 = 100268;
7709 GLU_NURBS_ERROR19 = 100269;
7710 GLU_NURBS_ERROR20 = 100270;
7711 GLU_NURBS_ERROR21 = 100271;
7712 GLU_NURBS_ERROR22 = 100272;
7713 GLU_NURBS_ERROR23 = 100273;
7714 GLU_NURBS_ERROR24 = 100274;
7715 GLU_NURBS_ERROR25 = 100275;
7716 GLU_NURBS_ERROR26 = 100276;
7717 GLU_NURBS_ERROR27 = 100277;
7718 GLU_NURBS_ERROR28 = 100278;
7719 GLU_NURBS_ERROR29 = 100279;
7720 GLU_NURBS_ERROR30 = 100280;
7721 GLU_NURBS_ERROR31 = 100281;
7722 GLU_NURBS_ERROR32 = 100282;
7723 GLU_NURBS_ERROR33 = 100283;
7724 GLU_NURBS_ERROR34 = 100284;
7725 GLU_NURBS_ERROR35 = 100285;
7726 GLU_NURBS_ERROR36 = 100286;
7727 GLU_NURBS_ERROR37 = 100287;
7730 GLU_INTERIOR = 100122;
7731 GLU_EXTERIOR = 100123;
7732 GLU_UNKNOWN = 100124;
7733 GLU_BEGIN = GLU_TESS_BEGIN;
7734 GLU_VERTEX = GLU_TESS_VERTEX;
7735 GLU_END = GLU_TESS_END;
7736 GLU_ERROR = GLU_TESS_ERROR;
7737 GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
7741 TglCullFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7742 TglFrontFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7743 TglHint = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7744 TglLineWidth = procedure(width: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7745 TglPointSize = procedure(size: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7746 TglPolygonMode = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7747 TglScissor = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7748 TglTexParameterf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7749 TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7750 TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7751 TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7752 TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7753 TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7754 TglDrawBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7755 TglClear = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7756 TglClearColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7757 TglClearStencil = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7758 TglClearDepth = procedure(depth: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7759 TglStencilMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7760 TglColorMask = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7761 TglDepthMask = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7762 TglDisable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7763 TglEnable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7764 TglFinish = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7765 TglFlush = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7766 TglBlendFunc = procedure(sfactor: GLenum; dfactor: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7767 TglLogicOp = procedure(opcode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7768 TglStencilFunc = procedure(func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7769 TglStencilOp = procedure(fail: GLenum; zfail: GLenum; zpass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7770 TglDepthFunc = procedure(func: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7771 TglPixelStoref = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7772 TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7773 TglReadBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7774 TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7775 TglGetBooleanv = procedure(pname: GLenum; params: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7776 TglGetDoublev = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7777 TglGetError = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7778 TglGetFloatv = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7779 TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7780 TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7781 TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7782 TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7783 TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7784 TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7785 TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7786 TglIsEnabled = function(cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7787 TglDepthRange = procedure(zNear: GLclampd; zFar: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7788 TglViewport = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7791 TglDrawArrays = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7792 TglDrawElements = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7793 TglGetPointerv = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7794 TglPolygonOffset = procedure(factor: GLfloat; units: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7795 TglCopyTexImage1D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7796 TglCopyTexImage2D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7797 TglCopyTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7798 TglCopyTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7799 TglTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7800 TglTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7801 TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7802 TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7803 TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7805 {$ifdef DGL_DEPRECATED}
7806 TglAccum = procedure(op: GLenum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7807 TglAlphaFunc = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7808 TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7809 TglArrayElement = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7810 TglBegin = procedure(mode: GLenum); {$IFNDEF CLR}{$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}{$ENDIF}
7811 TglBitmap = procedure(width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7812 TglCallList = procedure(list: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7813 TglCallLists = procedure(n: GLsizei; _type: GLenum; const lists: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7814 TglClearAccum = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7815 TglClearIndex = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7816 TglClipPlane = procedure(plane: GLenum; const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7817 TglColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7818 TglColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7819 TglColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7820 TglColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7821 TglColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7822 TglColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7823 TglColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7824 TglColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7825 TglColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7826 TglColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7827 TglColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7828 TglColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7829 TglColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7830 TglColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7831 TglColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7832 TglColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7833 TglColor4b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7834 TglColor4bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7835 TglColor4d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7836 TglColor4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7837 TglColor4f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7838 TglColor4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7839 TglColor4i = procedure(red: GLint; green: GLint; blue: GLint; alpha: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7840 TglColor4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7841 TglColor4s = procedure(red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7842 TglColor4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7843 TglColor4ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7844 TglColor4ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7845 TglColor4ui = procedure(red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7846 TglColor4uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7847 TglColor4us = procedure(red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7848 TglColor4usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7849 TglColorMaterial = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7850 TglColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7851 TglCopyPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; _type: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7852 TglDeleteLists = procedure(list: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7853 TglDisableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7854 TglDrawPixels = procedure(width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7855 TglEdgeFlag = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7856 TglEdgeFlagPointer = procedure(stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7857 TglEdgeFlagv = procedure(const flag: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7858 TglEnableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7859 TglEnd = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7860 TglEndList = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7861 TglEvalCoord1d = procedure(u: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7862 TglEvalCoord1dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7863 TglEvalCoord1f = procedure(u: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7864 TglEvalCoord1fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7865 TglEvalCoord2d = procedure(u: GLdouble; v: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7866 TglEvalCoord2dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7867 TglEvalCoord2f = procedure(u: GLfloat; v: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7868 TglEvalCoord2fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7869 TglEvalMesh1 = procedure(mode: GLenum; i1: GLint; i2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7870 TglEvalMesh2 = procedure(mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7871 TglEvalPoint1 = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7872 TglEvalPoint2 = procedure(i: GLint; j: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7873 TglFeedbackBuffer = procedure(size: GLsizei; _type: GLenum; buffer: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7874 TglFogf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7875 TglFogfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7876 TglFogi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7877 TglFogiv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7878 TglFrustum = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7879 TglGenLists = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7880 TglGetClipPlane = procedure(plane: GLenum; equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7881 TglGetLightfv = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7882 TglGetLightiv = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7883 TglGetMapdv = procedure(target: GLenum; query: GLenum; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7884 TglGetMapfv = procedure(target: GLenum; query: GLenum; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7885 TglGetMapiv = procedure(target: GLenum; query: GLenum; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7886 TglGetMaterialfv = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7887 TglGetMaterialiv = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7888 TglGetPixelMapfv = procedure(map: GLenum; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7889 TglGetPixelMapuiv = procedure(map: GLenum; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7890 TglGetPixelMapusv = procedure(map: GLenum; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7891 TglGetPolygonStipple = procedure(mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7892 TglGetTexEnvfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7893 TglGetTexEnviv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7894 TglGetTexGendv = procedure(coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7895 TglGetTexGenfv = procedure(coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7896 TglGetTexGeniv = procedure(coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7897 TglIndexMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7898 TglIndexPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7899 TglIndexd = procedure(c: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7900 TglIndexdv = procedure(const c: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7901 TglIndexf = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7902 TglIndexfv = procedure(const c: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7903 TglIndexi = procedure(c: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7904 TglIndexiv = procedure(const c: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7905 TglIndexs = procedure(c: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7906 TglIndexsv = procedure(const c: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7907 TglIndexub = procedure(c: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7908 TglIndexubv = procedure(const c: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7909 TglInitNames = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7910 TglInterleavedArrays = procedure(format: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7911 TglIsList = function(list: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7912 TglIsTexture = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7913 TglLightModelf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7914 TglLightModelfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7915 TglLightModeli = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7916 TglLightModeliv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7917 TglLightf = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7918 TglLightfv = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7919 TglLighti = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7920 TglLightiv = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7921 TglLineStipple = procedure(factor: GLint; pattern: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7922 TglListBase = procedure(base: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7923 TglLoadIdentity = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7924 TglLoadMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7925 TglLoadMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7926 TglLoadName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7927 TglMap1d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7928 TglMap1f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7929 TglMap2d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7930 TglMap2f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7931 TglMapGrid1d = procedure(un: GLint; u1: GLdouble; u2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7932 TglMapGrid1f = procedure(un: GLint; u1: GLfloat; u2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7933 TglMapGrid2d = procedure(un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7934 TglMapGrid2f = procedure(un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7935 TglMaterialf = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7936 TglMaterialfv = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7937 TglMateriali = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7938 TglMaterialiv = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7939 TglMatrixMode = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7940 TglMultMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7941 TglMultMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7942 TglNewList = procedure(list: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7943 TglNormal3b = procedure(nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7944 TglNormal3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7945 TglNormal3d = procedure(nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7946 TglNormal3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7947 TglNormal3f = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7948 TglNormal3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7949 TglNormal3i = procedure(nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7950 TglNormal3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7951 TglNormal3s = procedure(nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7952 TglNormal3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7953 TglNormalPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7954 TglOrtho = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7955 TglPassThrough = procedure(token: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7956 TglPixelMapfv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7957 TglPixelMapuiv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7958 TglPixelMapusv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7959 TglPixelTransferf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7960 TglPixelTransferi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7961 TglPixelZoom = procedure(xfactor: GLfloat; yfactor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7962 TglPolygonStipple = procedure(const mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7963 TglPopAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7964 TglPopClientAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7965 TglPopMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7966 TglPopName = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7967 TglPrioritizeTextures = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7968 TglPushAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7969 TglPushClientAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7970 TglPushMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7971 TglPushName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7972 TglRasterPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7973 TglRasterPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7974 TglRasterPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7975 TglRasterPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7976 TglRasterPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7977 TglRasterPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7978 TglRasterPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7979 TglRasterPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7980 TglRasterPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7981 TglRasterPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7982 TglRasterPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7983 TglRasterPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7984 TglRasterPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7985 TglRasterPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7986 TglRasterPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7987 TglRasterPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7988 TglRasterPos4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7989 TglRasterPos4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7990 TglRasterPos4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7991 TglRasterPos4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7992 TglRasterPos4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7993 TglRasterPos4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7994 TglRasterPos4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7995 TglRasterPos4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7996 TglRectd = procedure(x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7997 TglRectdv = procedure(const v1: PGLdouble; const v2: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7998 TglRectf = procedure(x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7999 TglRectfv = procedure(const v1: PGLfloat; const v2: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8000 TglRecti = procedure(x1: GLint; y1: GLint; x2: GLint; y2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8001 TglRectiv = procedure(const v1: PGLint; const v2: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8002 TglRects = procedure(x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8003 TglRectsv = procedure(const v1: PGLshort; const v2: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8004 TglRenderMode = function(mode: GLenum): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8005 TglRotated = procedure(angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8006 TglRotatef = procedure(angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8007 TglScaled = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8008 TglScalef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8009 TglSelectBuffer = procedure(size: GLsizei; buffer: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8010 TglShadeModel = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8011 TglTexCoord1d = procedure(s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8012 TglTexCoord1dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8013 TglTexCoord1f = procedure(s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8014 TglTexCoord1fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8015 TglTexCoord1i = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8016 TglTexCoord1iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8017 TglTexCoord1s = procedure(s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8018 TglTexCoord1sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8019 TglTexCoord2d = procedure(s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8020 TglTexCoord2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8021 TglTexCoord2f = procedure(s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8022 TglTexCoord2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8023 TglTexCoord2i = procedure(s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8024 TglTexCoord2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8025 TglTexCoord2s = procedure(s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8026 TglTexCoord2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8027 TglTexCoord3d = procedure(s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8028 TglTexCoord3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8029 TglTexCoord3f = procedure(s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8030 TglTexCoord3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8031 TglTexCoord3i = procedure(s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8032 TglTexCoord3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8033 TglTexCoord3s = procedure(s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8034 TglTexCoord3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8035 TglTexCoord4d = procedure(s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8036 TglTexCoord4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8037 TglTexCoord4f = procedure(s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8038 TglTexCoord4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8039 TglTexCoord4i = procedure(s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8040 TglTexCoord4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8041 TglTexCoord4s = procedure(s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8042 TglTexCoord4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8043 TglTexCoordPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8044 TglTexEnvf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8045 TglTexEnvfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8046 TglTexEnvi = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8047 TglTexEnviv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8048 TglTexGend = procedure(coord: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8049 TglTexGendv = procedure(coord: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8050 TglTexGenf = procedure(coord: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8051 TglTexGenfv = procedure(coord: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8052 TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8053 TglTexGeniv = procedure(coord: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8056 TglTranslated = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8057 TglTranslatef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8058 TglVertex2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8059 TglVertex2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8060 TglVertex2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8061 TglVertex2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8062 TglVertex2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8063 TglVertex2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8064 TglVertex2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8065 TglVertex2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8066 TglVertex3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8067 TglVertex3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8068 TglVertex3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8069 TglVertex3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8070 TglVertex3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8071 TglVertex3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8072 TglVertex3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8073 TglVertex3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8074 TglVertex4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8075 TglVertex4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8076 TglVertex4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8077 TglVertex4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8078 TglVertex4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8079 TglVertex4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8080 TglVertex4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8081 TglVertex4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8082 TglVertexPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8086 TglBlendColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8087 TglBlendEquation = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8088 TglDrawRangeElements = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8089 TglTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8090 TglTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8091 TglCopyTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8092 {$ifdef DGL_DEPRECATED}
8093 TglColorTable = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8094 TglColorTableParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8095 TglColorTableParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8096 TglCopyColorTable = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8097 TglGetColorTable = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8098 TglGetColorTableParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8099 TglGetColorTableParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8100 TglColorSubTable = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8101 TglCopyColorSubTable = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8102 TglConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8103 TglConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8104 TglConvolutionParameterf = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8105 TglConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8106 TglConvolutionParameteri = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8107 TglConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8108 TglCopyConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8109 TglCopyConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8110 TglGetConvolutionFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8111 TglGetConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8112 TglGetConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8113 TglGetSeparableFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8114 TglSeparableFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8115 TglGetHistogram = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8116 TglGetHistogramParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8117 TglGetHistogramParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8118 TglGetMinmax = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8119 TglGetMinmaxParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8120 TglGetMinmaxParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8121 TglHistogram = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8122 TglMinmax = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8123 TglResetHistogram = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8124 TglResetMinmax = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8128 TglActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8129 TglSampleCoverage = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8130 TglCompressedTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8131 TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8132 TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8133 TglCompressedTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8134 TglCompressedTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8135 TglCompressedTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8136 TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8137 {$ifdef DGL_DEPRECATED}
8138 TglClientActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8139 TglMultiTexCoord1d = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8140 TglMultiTexCoord1dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8141 TglMultiTexCoord1f = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8142 TglMultiTexCoord1fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8143 TglMultiTexCoord1i = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8144 TglMultiTexCoord1iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8145 TglMultiTexCoord1s = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8146 TglMultiTexCoord1sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8147 TglMultiTexCoord2d = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8148 TglMultiTexCoord2dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8149 TglMultiTexCoord2f = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8150 TglMultiTexCoord2fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8151 TglMultiTexCoord2i = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8152 TglMultiTexCoord2iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8153 TglMultiTexCoord2s = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8154 TglMultiTexCoord2sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8155 TglMultiTexCoord3d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8156 TglMultiTexCoord3dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8157 TglMultiTexCoord3f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8158 TglMultiTexCoord3fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8159 TglMultiTexCoord3i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8160 TglMultiTexCoord3iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8161 TglMultiTexCoord3s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8162 TglMultiTexCoord3sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8163 TglMultiTexCoord4d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8164 TglMultiTexCoord4dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8165 TglMultiTexCoord4f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8166 TglMultiTexCoord4fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8167 TglMultiTexCoord4i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8168 TglMultiTexCoord4iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8169 TglMultiTexCoord4s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8170 TglMultiTexCoord4sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8171 TglLoadTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8172 TglLoadTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8173 TglMultTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8174 TglMultTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8178 TglBlendFuncSeparate = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8179 TglMultiDrawArrays = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8180 TglMultiDrawElements = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8181 TglPointParameterf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8182 TglPointParameterfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8183 TglPointParameteri = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8184 TglPointParameteriv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8185 {$ifdef DGL_DEPRECATED}
8186 TglFogCoordf = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8187 TglFogCoordfv = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8188 TglFogCoordd = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8189 TglFogCoorddv = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8190 TglFogCoordPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8191 TglSecondaryColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8192 TglSecondaryColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8193 TglSecondaryColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8194 TglSecondaryColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8195 TglSecondaryColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8196 TglSecondaryColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8197 TglSecondaryColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8198 TglSecondaryColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8199 TglSecondaryColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8200 TglSecondaryColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8201 TglSecondaryColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8202 TglSecondaryColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8203 TglSecondaryColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8204 TglSecondaryColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8205 TglSecondaryColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8206 TglSecondaryColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8207 TglSecondaryColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8208 TglWindowPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8209 TglWindowPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8210 TglWindowPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8211 TglWindowPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8212 TglWindowPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8213 TglWindowPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8214 TglWindowPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8215 TglWindowPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8216 TglWindowPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8217 TglWindowPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8218 TglWindowPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8219 TglWindowPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8220 TglWindowPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8221 TglWindowPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8222 TglWindowPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8223 TglWindowPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8227 TglGenQueries = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8228 TglDeleteQueries = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8229 TglIsQuery = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8230 TglBeginQuery = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8231 TglEndQuery = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8232 TglGetQueryiv = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8233 TglGetQueryObjectiv = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8234 TglGetQueryObjectuiv = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8235 TglBindBuffer = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8236 TglDeleteBuffers = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8237 TglGenBuffers = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8238 TglIsBuffer = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8239 TglBufferData = procedure(target: GLenum; size: GLsizeiptr; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8240 TglBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8241 TglGetBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8242 TglMapBuffer = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8243 TglUnmapBuffer = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8244 TglGetBufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8245 TglGetBufferPointerv = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8248 TglBlendEquationSeparate = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8249 TglDrawBuffers = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8250 TglStencilOpSeparate = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8251 TglStencilFuncSeparate = procedure(face: GLenum; func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8252 TglStencilMaskSeparate = procedure(face: GLenum; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8253 TglAttachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8254 TglBindAttribLocation = procedure(programObj: GLhandle; index: GLuint; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8255 TglCompileShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8256 TglCreateProgram = function: GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8257 TglCreateShader = function(shaderType: GLenum): GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8258 TglDeleteProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8259 TglDeleteShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8260 TglDetachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8261 TglDisableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8262 TglEnableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8263 TglGetActiveAttrib = procedure(programObj: GLhandle; index: GLuint; maxlength: GLsizei; var length: GLint; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8264 TglGetActiveUniform = procedure(programObj: GLhandle; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8265 TglGetAttachedShaders = procedure(programObj: GLhandle; MaxCount: GLsizei; var Count: GLint; shaders: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8266 TglGetAttribLocation = function(programObj: GLhandle; char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8267 TglGetProgramiv = procedure(programObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8268 TglGetProgramInfoLog = procedure(programObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8269 TglGetShaderiv = procedure(shaderObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8270 TglGetShaderInfoLog = procedure(shaderObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8271 TglGetShaderSource = procedure(shaderObj: GLhandle; maxlength: GLsizei; var length: GLsizei; source: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8272 TglGetUniformLocation = function(programObj: GLhandle; const char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8273 TglGetUniformfv = procedure(programObj: GLhandle; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8274 TglGetUniformiv = procedure(programObj: GLhandle; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8275 TglGetVertexAttribfv = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8276 TglGetVertexAttribiv = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8277 TglGetVertexAttribPointerv = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8278 TglIsProgram = function(programObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8279 TglIsShader = function(shaderObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8280 TglLinkProgram = procedure(programObj: GLHandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8281 TglShaderSource = procedure(shaderObj: GLHandle; count: glsizei; const _string: PPGLChar; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8282 TglUseProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8283 TglUniform1f = procedure(location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8284 TglUniform2f = procedure(location: GLint; v0, v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8285 TglUniform3f = procedure(location: GLint; v0, v1, v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8286 TglUniform4f = procedure(location: GLint; v0, v1, v2, v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8287 TglUniform1i = procedure(location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8288 TglUniform2i = procedure(location: GLint; v0, v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8289 TglUniform3i = procedure(location: GLint; v0, v1, v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8290 TglUniform4i = procedure(location: GLint; v0, v1, v2, v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8291 TglUniform1fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8292 TglUniform2fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8293 TglUniform3fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8294 TglUniform4fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8295 TglUniform1iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8296 TglUniform2iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8297 TglUniform3iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8298 TglUniform4iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8299 TglUniformMatrix2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8300 TglUniformMatrix3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8301 TglUniformMatrix4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8302 TglValidateProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8303 TglVertexAttrib1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8304 TglVertexAttrib1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8305 TglVertexAttrib1f = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8306 TglVertexAttrib1fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8307 TglVertexAttrib1s = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8308 TglVertexAttrib1sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8309 TglVertexAttrib2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8310 TglVertexAttrib2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8311 TglVertexAttrib2f = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8312 TglVertexAttrib2fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8313 TglVertexAttrib2s = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8314 TglVertexAttrib2sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8315 TglVertexAttrib3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8316 TglVertexAttrib3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8317 TglVertexAttrib3f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8318 TglVertexAttrib3fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8319 TglVertexAttrib3s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8320 TglVertexAttrib3sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8321 TglVertexAttrib4Nbv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8322 TglVertexAttrib4Niv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8323 TglVertexAttrib4Nsv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8324 TglVertexAttrib4Nub = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8325 TglVertexAttrib4Nubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8326 TglVertexAttrib4Nuiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8327 TglVertexAttrib4Nusv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8328 TglVertexAttrib4bv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8329 TglVertexAttrib4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8330 TglVertexAttrib4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8331 TglVertexAttrib4f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8332 TglVertexAttrib4fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8333 TglVertexAttrib4iv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8334 TglVertexAttrib4s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8335 TglVertexAttrib4sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8336 TglVertexAttrib4ubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8337 TglVertexAttrib4uiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8338 TglVertexAttrib4usv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8339 TglVertexAttribPointer = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8342 TglUniformMatrix2x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8343 TglUniformMatrix3x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8344 TglUniformMatrix2x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8345 TglUniformMatrix4x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8346 TglUniformMatrix3x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8347 TglUniformMatrix4x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8350 { OpenGL 3.0 also reuses entry points from these extensions: }
8351 { ARB_framebuffer_object }
8352 { ARB_map_buffer_range }
8353 { ARB_vertex_array_object }
8354 TglColorMaski = procedure(index_: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8355 TglGetBooleani_v = procedure(target: GLenum; index_: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8356 TglGetIntegeri_v = procedure(target: GLenum; index_: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8357 TglEnablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8358 TglDisablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8359 TglIsEnabledi = function(target: GLenum; index_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8360 TglBeginTransformFeedback = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8361 TglEndTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8362 TglBindBufferRange = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8363 TglBindBufferBase = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8364 TglTransformFeedbackVaryings = procedure(program_: GLuint; count: GLsizei; const varyings: PPGLchar; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8365 TglGetTransformFeedbackVarying = procedure(program_: GLuint; index_: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; type_: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8366 TglClampColor = procedure(targe: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8367 TglBeginConditionalRender = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8368 TglEndConditionalRender = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8369 TglVertexAttribIPointer = procedure(index_: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8370 TglGetVertexAttribIiv = procedure(index_: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8371 TglGetVertexAttribIuiv = procedure(index_: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8372 TglVertexAttribI1i = procedure(index_: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8373 TglVertexAttribI2i = procedure(index_: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8374 TglVertexAttribI3i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8375 TglVertexAttribI4i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8376 TglVertexAttribI1ui = procedure(index_: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8377 TglVertexAttribI2ui = procedure(index_: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8378 TglVertexAttribI3ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8379 TglVertexAttribI4ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8380 TglVertexAttribI1iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8381 TglVertexAttribI2iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8382 TglVertexAttribI3iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8383 TglVertexAttribI4iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8384 TglVertexAttribI1uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8385 TglVertexAttribI2uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8386 TglVertexAttribI3uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8387 TglVertexAttribI4uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8388 TglVertexAttribI4bv = procedure(index_: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8389 TglVertexAttribI4sv = procedure(index_: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8390 TglVertexAttribI4ubv = procedure(index_: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8391 TglVertexAttribI4usv = procedure(index_: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8392 TglGetUniformuiv = procedure(program_: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8393 TglBindFragDataLocation = procedure(program_: GLuint; color: GLuint; const name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8394 TglGetFragDataLocation = function(program_: GLuint; const name: PGLChar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8395 TglUniform1ui = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8396 TglUniform2ui = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8397 TglUniform3ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8398 TglUniform4ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8399 TglUniform1uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8400 TglUniform2uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8401 TglUniform3uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8402 TglUniform4uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8403 TglTexParameterIiv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8404 TglTexParameterIuiv = procedure(target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8405 TglGetTexParameterIiv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8406 TglGetTexParameterIuiv = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8407 TglClearBufferiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8408 TglClearBufferuiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8409 TglClearBufferfv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8410 TglClearBufferfi = procedure(buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8411 TglGetStringi = function(name: GLenum; index: GLuint): PGLubyte; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8414 TglEnableVertexArrayEXT = procedure(vaobj: GLuint; array_: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8415 TglEnableVertexArrayAttribEXT = procedure(vaobj: GLuint; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8416 TglVertexArrayVertexAttribOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; normalized: GLboolean; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8419 { OpenGL 3.1 also reuses entry points from these extensions: }
8421 { ARB_uniform_buffer_object }
8422 TglDrawArraysInstanced = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8423 TglDrawElementsInstanced = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8424 TglTexBuffer = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8425 TglPrimitiveRestartIndex = procedure(index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8428 { OpenGL 3.2 also reuses entry points from these extensions: }
8429 { ARB_draw_elements_base_vertex }
8430 { ARB_provoking_vertex }
8432 { ARB_texture_multisample }
8433 TglGetInteger64i_v = procedure(target: GLenum; index_: GLuint; data: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8434 TglGetBufferParameteri64v = procedure(target: GLenum; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8435 TglFramebufferTexture = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8436 // TglFramebufferTextureFace = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8439 { OpenGL 3.3 also reuses entry points from these extensions: }
8440 { ARB_blend_func_extended }
8441 { ARB_sampler_objects }
8442 { ARB_explicit_attrib_location, but it has none }
8443 { ARB_occlusion_query2 (no entry points) }
8444 { ARB_shader_bit_encoding (no entry points) }
8445 { ARB_texture_rgb10_a2ui (no entry points) }
8446 { ARB_texture_swizzle (no entry points) }
8448 { ARB_vertex_type_2_10_10_10_rev }
8449 TglVertexAttribDivisor = procedure(index: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8452 { OpenGL 4.0 also reuses entry points from these extensions: }
8453 { ARB_texture_query_lod (no entry points) }
8454 { ARB_draw_indirect }
8455 { ARB_gpu_shader5 (no entry points) }
8456 { ARB_gpu_shader_fp64 }
8457 { ARB_shader_subroutine }
8458 { ARB_tessellation_shader }
8459 { ARB_texture_buffer_object_rgb32 (no entry points) }
8460 { ARB_texture_cube_map_array (no entry points) }
8461 { ARB_texture_gather (no entry points) }
8462 { ARB_transform_feedback2 }
8463 { ARB_transform_feedback3 }
8464 TglMinSampleShading = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8465 TglBlendEquationi = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8466 TglBlendEquationSeparatei = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8467 TglBlendFunci = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8468 TglBlendFuncSeparatei = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8471 { OpenGL 4.1 also reuses entry points from these extensions: }
8472 { ARB_ES2_compatibility }
8473 { ARB_get_program_binary }
8474 { ARB_separate_shader_objects }
8475 { ARB_shader_precision (no entry points) }
8476 { ARB_vertex_attrib_64bit }
8477 { ARB_viewport_array }
8480 TglTbufferMask3DFX = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8482 // GL_APPLE_element_array
8483 TglElementPointerAPPLE = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8484 TglDrawElementArrayAPPLE = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8485 TglDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8486 TglMultiDrawElementArrayAPPLE = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8487 TglMultiDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8490 TglGenFencesAPPLE = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8491 TglDeleteFencesAPPLE = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8492 TglSetFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8493 TglIsFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8494 TglTestFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8495 TglFinishFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8496 TglTestObjectAPPLE = function(_object: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8497 TglFinishObjectAPPLE = procedure(_object: GLenum; name: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8499 // GL_APPLE_vertex_array_object
8500 TglBindVertexArrayAPPLE = procedure(_array: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8501 TglDeleteVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8502 TglGenVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8503 TglIsVertexArrayAPPLE = function(_array: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8505 // GL_APPLE_vertex_array_range
8506 TglVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8507 TglFlushVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8508 TglVertexArrayParameteriAPPLE = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8510 // GL_APPLE_texture_range
8511 TglTextureRangeAPPLE = procedure(target: GLenum; length: GLsizei; const Pointer_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8512 TglGetTexParameterPointervAPPLE = procedure(target: GLenum; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8514 // GL_APPLE_vertex_program_evaluators
8515 TglEnableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8516 TglDisableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8517 TglIsVertexAttribEnabledAPPLE = function(index_: GLuint; pname: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8518 TglMapVertexAttrib1dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8519 TglMapVertexAttrib1fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8520 TglMapVertexAttrib2dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8521 TglMapVertexAttrib2fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; order: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8523 // GL_APPLE_object_purgeable
8524 TglObjectPurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8525 TglObjectUnpurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8526 TglGetObjectParameterivAPPLE = procedure(objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8528 // GL_ARB_matrix_palette
8529 TglCurrentPaletteMatrixARB = procedure(index: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8530 TglMatrixIndexubvARB = procedure(size: GLint; const indices: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8531 TglMatrixIndexusvARB = procedure(size: GLint; const indices: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8532 TglMatrixIndexuivARB = procedure(size: GLint; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8533 TglMatrixIndexPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8535 // GL_ARB_multisample
8536 TglSampleCoverageARB = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8538 // GL_ARB_multitexture
8539 TglActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8540 TglClientActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8541 TglMultiTexCoord1dARB = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8542 TglMultiTexCoord1dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8543 TglMultiTexCoord1fARB = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8544 TglMultiTexCoord1fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8545 TglMultiTexCoord1iARB = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8546 TglMultiTexCoord1ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8547 TglMultiTexCoord1sARB = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8548 TglMultiTexCoord1svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8549 TglMultiTexCoord2dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8550 TglMultiTexCoord2dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8551 TglMultiTexCoord2fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8552 TglMultiTexCoord2fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8553 TglMultiTexCoord2iARB = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8554 TglMultiTexCoord2ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8555 TglMultiTexCoord2sARB = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8556 TglMultiTexCoord2svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8557 TglMultiTexCoord3dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8558 TglMultiTexCoord3dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8559 TglMultiTexCoord3fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8560 TglMultiTexCoord3fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8561 TglMultiTexCoord3iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8562 TglMultiTexCoord3ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8563 TglMultiTexCoord3sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8564 TglMultiTexCoord3svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8565 TglMultiTexCoord4dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8566 TglMultiTexCoord4dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8567 TglMultiTexCoord4fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8568 TglMultiTexCoord4fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8569 TglMultiTexCoord4iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8570 TglMultiTexCoord4ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8571 TglMultiTexCoord4sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8572 TglMultiTexCoord4svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8574 // GL_ARB_point_parameters
8575 TglPointParameterfARB = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8576 TglPointParameterfvARB = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8578 // GL_ARB_texture_compression
8579 TglCompressedTexImage3DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8580 TglCompressedTexImage2DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8581 TglCompressedTexImage1DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8582 TglCompressedTexSubImage3DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8583 TglCompressedTexSubImage2DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8584 TglCompressedTexSubImage1DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8585 TglGetCompressedTexImageARB = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8587 // GL_ARB_transpose_matrix
8588 TglLoadTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8589 TglLoadTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8590 TglMultTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8591 TglMultTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8593 // GL_ARB_vertex_blend
8594 TglWeightbvARB = procedure(size: GLint; const weights: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8595 TglWeightsvARB = procedure(size: GLint; const weights: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8596 TglWeightivARB = procedure(size: GLint; const weights: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8597 TglWeightfvARB = procedure(size: GLint; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8598 TglWeightdvARB = procedure(size: GLint; const weights: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8599 TglWeightubvARB = procedure(size: GLint; const weights: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8600 TglWeightusvARB = procedure(size: GLint; const weights: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8601 TglWeightuivARB = procedure(size: GLint; const weights: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8602 TglWeightPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8603 TglVertexBlendARB = procedure(count: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8605 // GL_ARB_vertex_buffer_object
8606 TglBindBufferARB = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8607 TglDeleteBuffersARB = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8608 TglGenBuffersARB = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8609 TglIsBufferARB = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8610 TglBufferDataARB = procedure(target: GLenum; size: GLsizeiptrARB; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8611 TglBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8612 TglGetBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8613 TglMapBufferARB = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8614 TglUnmapBufferARB = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8615 TglGetBufferParameterivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8616 TglGetBufferPointervARB = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8618 // GL_ARB_vertex_program
8619 TglVertexAttrib1dARB = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8620 TglVertexAttrib1dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8621 TglVertexAttrib1fARB = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8622 TglVertexAttrib1fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8623 TglVertexAttrib1sARB = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8624 TglVertexAttrib1svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8625 TglVertexAttrib2dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8626 TglVertexAttrib2dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8627 TglVertexAttrib2fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8628 TglVertexAttrib2fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8629 TglVertexAttrib2sARB = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8630 TglVertexAttrib2svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8631 TglVertexAttrib3dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8632 TglVertexAttrib3dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8633 TglVertexAttrib3fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8634 TglVertexAttrib3fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8635 TglVertexAttrib3sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8636 TglVertexAttrib3svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8637 TglVertexAttrib4NbvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8638 TglVertexAttrib4NivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8639 TglVertexAttrib4NsvARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8640 TglVertexAttrib4NubARB = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8641 TglVertexAttrib4NubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8642 TglVertexAttrib4NuivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8643 TglVertexAttrib4NusvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8644 TglVertexAttrib4bvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8645 TglVertexAttrib4dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8646 TglVertexAttrib4dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8647 TglVertexAttrib4fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8648 TglVertexAttrib4fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8649 TglVertexAttrib4ivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8650 TglVertexAttrib4sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8651 TglVertexAttrib4svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8652 TglVertexAttrib4ubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8653 TglVertexAttrib4uivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8654 TglVertexAttrib4usvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8655 TglVertexAttribPointerARB = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8656 TglEnableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8657 TglDisableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8658 TglProgramStringARB = procedure(target: GLenum; format: GLenum; len: GLsizei; const _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8659 TglBindProgramARB = procedure(target: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8660 TglDeleteProgramsARB = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8661 TglGenProgramsARB = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8662 TglProgramEnvParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8663 TglProgramEnvParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8664 TglProgramEnvParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8665 TglProgramEnvParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8666 TglProgramLocalParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8667 TglProgramLocalParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8668 TglProgramLocalParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8669 TglProgramLocalParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8670 TglGetProgramEnvParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8671 TglGetProgramEnvParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8672 TglGetProgramLocalParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8673 TglGetProgramLocalParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8674 TglGetProgramivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8675 TglGetProgramStringARB = procedure(target: GLenum; pname: GLenum; _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8676 TglGetVertexAttribdvARB = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8677 TglGetVertexAttribfvARB = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8678 TglGetVertexAttribivARB = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8679 TglGetVertexAttribPointervARB = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8680 TglIsProgramARB = function(_program: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8682 // GL_ARB_window_pos
8683 TglWindowPos2dARB = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8684 TglWindowPos2dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8685 TglWindowPos2fARB = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8686 TglWindowPos2fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8687 TglWindowPos2iARB = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8688 TglWindowPos2ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8689 TglWindowPos2sARB = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8690 TglWindowPos2svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8691 TglWindowPos3dARB = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8692 TglWindowPos3dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8693 TglWindowPos3fARB = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8694 TglWindowPos3fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8695 TglWindowPos3iARB = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8696 TglWindowPos3ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8697 TglWindowPos3sARB = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8698 TglWindowPos3svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8700 // GL_ARB_draw_buffers
8701 TglDrawBuffersARB = procedure(n: GLsizei; bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8703 // GL_ARB_color_buffer_float
8704 TglClampColorARB = procedure(target: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8706 // GL_ARB_vertex_shader
8707 TglGetActiveAttribARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8708 TglGetAttribLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8709 TglBindAttribLocationARB = procedure(programObj: GLhandleARB; index: GLuint; const name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8711 // GL_ARB_shader_objects
8712 TglDeleteObjectARB = procedure(Obj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8713 TglGetHandleARB = function(pname: GlEnum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8714 TglDetachObjectARB = procedure(container, attached: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8715 TglCreateShaderObjectARB = function(shaderType: glenum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8716 TglShaderSourceARB = procedure(shaderObj: GLHandleARB; count: glsizei; const _string: PPGLCharARB; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8717 TglCompileShaderARB = procedure(shaderObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8718 TglCreateProgramObjectARB = function: GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8719 TglAttachObjectARB = procedure(programObj, shaderObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8720 TglLinkProgramARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8721 TglUseProgramObjectARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8722 TglValidateProgramARB = procedure(programObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8723 TglUniform1fARB = procedure(location: glint; v0: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8724 TglUniform2fARB = procedure(location: glint; v0, v1: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8725 TglUniform3fARB = procedure(location: glint; v0, v1, v2: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8726 TglUniform4fARB = procedure(location: glint; v0, v1, v2, v3: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8727 TglUniform1iARB = procedure(location: glint; v0: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8728 TglUniform2iARB = procedure(location: glint; v0, v1: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8729 TglUniform3iARB = procedure(location: glint; v0, v1, v2: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8730 TglUniform4iARB = procedure(location: glint; v0, v1, v2, v3: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8731 TglUniform1fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8732 TglUniform2fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8733 TglUniform3fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8734 TglUniform4fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8735 TglUniform1ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8736 TglUniform2ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8737 TglUniform3ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8738 TglUniform4ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8739 TglUniformMatrix2fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8740 TglUniformMatrix3fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8741 TglUniformMatrix4fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8742 TglGetObjectParameterfvARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8743 TglGetObjectParameterivARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8744 TglGetInfoLogARB = procedure(shaderObj: GLHandleARB; maxLength: glsizei; var length: glint; infoLog: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8745 TglGetAttachedObjectsARB = procedure(programobj: GLhandleARB; maxCount: GLsizei; var count: GLsizei; objects: PGLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8746 TglGetUniformLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8747 TglGetActiveUniformARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8748 TglGetUniformfvARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8749 TglGetUniformivARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8750 TglGetShaderSourceARB = procedure(shader: GLhandleARB; maxLength: GLsizei; var length: GLsizei; source: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8752 // GL_ARB_Occlusion_Query
8753 TglGenQueriesARB = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8754 TglDeleteQueriesARB = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8755 TglIsQueryARB = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8756 TglBeginQueryARB = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8757 TglEndQueryARB = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8758 TglGetQueryivARB = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8759 TglGetQueryObjectivARB = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8760 TglGetQueryObjectuivARB = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8762 // GL_ARB_draw_instanced
8763 TglDrawArraysInstancedARB = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8764 TglDrawElementsInstancedARB = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8766 // GL_ARB_framebuffer_object
8767 TglIsRenderbuffer = function(renderbuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8768 TglBindRenderbuffer = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8769 TglDeleteRenderbuffers = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8770 TglGenRenderbuffers = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8771 TglRenderbufferStorage = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8772 TglGetRenderbufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8773 TglIsFramebuffer = function(framebuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8774 TglBindFramebuffer = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8775 TglDeleteFramebuffers = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8776 TglGenFramebuffers = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8777 TglCheckFramebufferStatus = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8778 TglFramebufferTexture1D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8779 TglFramebufferTexture2D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8780 TglFramebufferTexture3D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8781 TglFramebufferRenderbuffer = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8782 TglGetFramebufferAttachmentParameteriv = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8783 TglGenerateMipmap = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8784 TglBlitFramebuffer = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8785 TglRenderbufferStorageMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8786 TglFramebufferTextureLayer = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8788 // GL_ARB_geometry_shader4
8789 TglProgramParameteriARB = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8790 TglFramebufferTextureARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8791 TglFramebufferTextureLayerARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8792 TglFramebufferTextureFaceARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8794 // GL_ARB_instanced_arrays
8795 TglVertexAttribDivisorARB = procedure(index_: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8797 // GL_ARB_map_buffer_range
8798 TglMapBufferRange = function(target: GLenum; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8799 TglFlushMappedBufferRange = procedure(target: GLenum; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8801 // GL_ARB_texture_buffer_object
8802 TglTexBufferARB = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8804 // GL_ARB_vertex_array_object
8805 TglBindVertexArray = procedure(array_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8806 TglDeleteVertexArrays = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8807 TglGenVertexArrays = procedure(n: GLsizei; arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8808 TglIsVertexArray = function(array_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8810 // GL_ARB_uniform_buffer_object
8811 TglGetUniformIndices = procedure(program_: GLuint; uniformCount: GLsizei; const uniformNames: PPGLchar; uniformIndices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8812 TglGetActiveUniformsiv = procedure(program_: GLuint; uniformCount: GLsizei; const uniformIndices: PGLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8813 TglGetActiveUniformName = procedure(program_: GLuint; uniformIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8814 TglGetUniformBlockIndex = function(program_: GLuint; const uniformBlockName: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8815 TglGetActiveUniformBlockiv = procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8816 TglGetActiveUniformBlockName = procedure(program_: GLuint; uniformBlockIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformBlockName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8817 TglUniformBlockBinding = procedure(program_: GLuint; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8819 // GL_ARB_copy_buffer
8820 TglCopyBufferSubData = procedure(readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8822 // GL_ARB_draw_elements_base_vertex
8823 TglDrawElementsBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8824 TglDrawRangeElementsBaseVertex = procedure(mode: GLenum; start: GLuint; end_: GLuint; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8825 TglDrawElementsInstancedBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8826 TglMultiDrawElementsBaseVertex = procedure(mode: GLenum; const count: PGLsizei; type_: GLenum; const indices: PPGLvoid; primcount: GLsizei; const basevertex: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8828 // GL_ARB_provoking_vertex
8829 TglProvokingVertex = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8832 TglFenceSync = function(condition: GLenum; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8833 TglIsSync = function(sync: GLsync): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8834 TglDeleteSync = procedure(sync: GLsync); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8835 TglClientWaitSync = function(sync: GLsync; flags: GLbitfield; timeout: GLuint64): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8836 TglWaitSync = procedure(sync: GLsync; flags: GLbitfield; timeout: GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8837 TglGetInteger64v = procedure(pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8838 TglGetSynciv = procedure(sync: GLsync; pname: GLenum; butSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8840 // GL_ARB_texture_multisample
8841 TglTexImage2DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8842 TglTexImage3DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8843 TglGetMultisamplefv = procedure(pname: GLenum; index_: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8844 TglSampleMaski = procedure(index_: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8846 // GL_ARB_draw_buffers_blend
8847 TglBlendEquationiARB = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8848 TglBlendEquationSeparateiARB = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8849 TglBlendFunciARB = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8850 TglBlendFuncSeparateiARB = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8852 // GL_ARB_sample_shading
8853 TglMinSampleShadingARB = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8855 // GL_ARB_shading_language_include
8856 TglNamedStringARB = procedure(type_: GLenum; namelen: GLint; const name: PGLchar; stringlen: GLint; const string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8857 TglDeleteNamedStringARB = procedure(namelen: GLint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8858 TglCompileShaderIncludeARB = procedure (shader: GLuint; count: GLsizei; const path: PPGLchar; const length: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8859 TglIsNamedStringARB = function(namelen: GLint; const name: PGLchar): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8860 TglGetNamedStringARB = procedure(namelen: GLint; const name: PGLchar; bufSize: GLsizei; stringlen: GLint; string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8861 TglGetNamedStringivARB = procedure(namelen: GLint; const name: PGLchar; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8863 // GL_ARB_blend_func_extended
8864 TglBindFragDataLocationIndexed = procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8865 TglGetFragDataIndex = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8867 // GL_ARB_sampler_objects
8868 TglGenSamplers = procedure(count: GLsizei; samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8869 TglDeleteSamplers = procedure(count: GLsizei; const samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8870 TglIsSampler = function(sampler: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8871 TglBindSampler = procedure(unit_: GLuint; sampler: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8872 TglSamplerParameteri = procedure(sampler: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8873 TglSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8874 TglSamplerParameterf = procedure(sampler: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8875 TglSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8876 TglSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8877 TglSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8878 TglGetSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8879 TglGetSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8880 TglGetSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8881 TglGetSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8883 // GL_ARB_timer_query
8884 TglQueryCounter = procedure(id: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8885 TglGetQueryObjecti64v = procedure(id: GLuint; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8886 TglGetQueryObjectui64v = procedure(id: GLuint; pname: GLenum; params: PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8888 // GL_ARB_vertex_type_2_10_10_10_rev
8889 TglVertexP2ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8890 TglVertexP2uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8891 TglVertexP3ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8892 TglVertexP3uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8893 TglVertexP4ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8894 TglVertexP4uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8895 TglTexCoordP1ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8896 TglTexCoordP1uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8897 TglTexCoordP2ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8898 TglTexCoordP2uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8899 TglTexCoordP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8900 TglTexCoordP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8901 TglTexCoordP4ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8902 TglTexCoordP4uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8903 TglMultiTexCoordP1ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8904 TglMultiTexCoordP1uiv = procedure(texture: GLenum; type_: GLenum; const coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8905 TglMultiTexCoordP2ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8906 TglMultiTexCoordP2uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8907 TglMultiTexCoordP3ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8908 TglMultiTexCoordP3uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8909 TglMultiTexCoordP4ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8910 TglMultiTexCoordP4uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8911 TglNormalP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8912 TglNormalP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8913 TglColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8914 TglColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8915 TglColorP4ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8916 TglColorP4uiv = procedure(type_: GLenum; const color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8917 TglSecondaryColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8918 TglSecondaryColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8919 TglVertexAttribP1ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8920 TglVertexAttribP1uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8921 TglVertexAttribP2ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8922 TglVertexAttribP2uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8923 TglVertexAttribP3ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8924 TglVertexAttribP3uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8925 TglVertexAttribP4ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8926 TglVertexAttribP4uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8928 // GL_ARB_draw_indirect
8929 TglDrawArraysIndirect = procedure(mode: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8930 TglDrawElementsIndirect = procedure(mode: GLenum; type_: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8932 // GL_ARB_gpu_shader_fp64
8933 TglUniform1d = procedure(location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8934 TglUniform2d = procedure(location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8935 TglUniform3d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8936 TglUniform4d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8937 TglUniform1dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8938 TglUniform2dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8939 TglUniform3dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8940 TglUniform4dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8941 TglUniformMatrix2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8942 TglUniformMatrix3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8943 TglUniformMatrix4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8944 TglUniformMatrix2x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8945 TglUniformMatrix2x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8946 TglUniformMatrix3x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8947 TglUniformMatrix3x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8948 TglUniformMatrix4x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8949 TglUniformMatrix4x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8950 TglGetUniformdv = procedure(program_: GLuint; location: GLint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8952 // GL_ARB_shader_subroutine
8953 TglGetSubroutineUniformLocation = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8954 TglGetSubroutineIndex = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8955 TglGetActiveSubroutineUniformiv = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8956 TglGetActiveSubroutineUniformName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8957 TglGetActiveSubroutineName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8958 TglUniformSubroutinesuiv = procedure(shadertype: GLenum; count: GLsizei; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8959 TglGetUniformSubroutineuiv = procedure(shadertype: GLenum; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8960 TglGetProgramStageiv = procedure(program_: GLuint; shadertype: GLenum; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8962 // GL_ARB_tessellation_shader
8963 TglPatchParameteri = procedure(pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8964 TglPatchParameterfv = procedure(pname: GLenum; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8966 // GL_ARB_transform_feedback2
8967 TglBindTransformFeedback = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8968 TglDeleteTransformFeedbacks = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8969 TglGenTransformFeedbacks = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8970 TglIsTransformFeedback = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8971 TglPauseTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8972 TglResumeTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8973 TglDrawTransformFeedback = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8975 // GL_ARB_transform_feedback3
8976 TglDrawTransformFeedbackStream = procedure(mode: GLenum; id: GLuint; stream: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8977 TglBeginQueryIndexed = procedure(target: GLenum; index: GLuint; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8978 TglEndQueryIndexed = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8979 TglGetQueryIndexediv = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8981 // GL_ARB_ES2_compatibility
8982 TglReleaseShaderCompiler = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8983 TglShaderBinary = procedure(count: GLsizei; const shaders: PGLuint; binaryformat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8984 TglGetShaderPrecisionFormat = procedure(shadertype: GLenum; precisiontype: GLenum; range: PGLint; precision: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8985 TglDepthRangef = procedure(n: GLclampf; f: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8986 TglClearDepthf = procedure(d: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8988 // GL_ARB_get_program_binary
8989 TglGetProgramBinary = procedure(program_: GLuint; bufSize: GLsizei; length: PGLsizei; binaryFormat: PGLenum; binary: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8990 TglProgramBinary = procedure(program_: GLuint; binaryFormat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8991 TglProgramParameteri = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8993 // GL_ARB_separate_shader_objects
8994 TglUseProgramStages = procedure(pipeline: GLuint; stages: GLbitfield; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8995 TglActiveShaderProgram = procedure(pipeline: GLuint; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8996 TglCreateShaderProgramv = function(type_: GLenum; count: GLsizei; const strings: PPGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8997 TglBindProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8998 TglDeleteProgramPipelines = procedure(n: GLsizei; const pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8999 TglGenProgramPipelines = procedure(n: GLsizei; pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9000 TglIsProgramPipeline = function(pipeline: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9001 TglGetProgramPipelineiv = procedure(pipeline: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9002 TglProgramUniform1i = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9003 TglProgramUniform1iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9004 TglProgramUniform1f = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9005 TglProgramUniform1fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9006 TglProgramUniform1d = procedure(program_: GLuint; location: GLint; v0: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9007 TglProgramUniform1dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9008 TglProgramUniform1ui = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9009 TglProgramUniform1uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9010 TglProgramUniform2i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9011 TglProgramUniform2iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9012 TglProgramUniform2f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9013 TglProgramUniform2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9014 TglProgramUniform2d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9015 TglProgramUniform2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9016 TglProgramUniform2ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9017 TglProgramUniform2uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9018 TglProgramUniform3i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9019 TglProgramUniform3iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9020 TglProgramUniform3f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9021 TglProgramUniform3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9022 TglProgramUniform3d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9023 TglProgramUniform3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9024 TglProgramUniform3ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9025 TglProgramUniform3uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9026 TglProgramUniform4i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9027 TglProgramUniform4iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9028 TglProgramUniform4f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9029 TglProgramUniform4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9030 TglProgramUniform4d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble; v3: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9031 TglProgramUniform4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9032 TglProgramUniform4ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9033 TglProgramUniform4uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9034 TglProgramUniformMatrix2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9035 TglProgramUniformMatrix3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9036 TglProgramUniformMatrix4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9037 TglProgramUniformMatrix2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9038 TglProgramUniformMatrix3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9039 TglProgramUniformMatrix4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9040 TglProgramUniformMatrix2x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9041 TglProgramUniformMatrix3x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9042 TglProgramUniformMatrix2x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9043 TglProgramUniformMatrix4x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9044 TglProgramUniformMatrix3x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9045 TglProgramUniformMatrix4x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9046 TglProgramUniformMatrix2x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9047 TglProgramUniformMatrix3x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9048 TglProgramUniformMatrix2x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9049 TglProgramUniformMatrix4x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9050 TglProgramUniformMatrix3x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9051 TglProgramUniformMatrix4x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9052 TglValidateProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9053 TglGetProgramPipelineInfoLog = procedure(pipeline: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9055 // GL_ARB_vertex_attrib_64bit
9056 TglVertexAttribL1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9057 TglVertexAttribL2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9058 TglVertexAttribL3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9059 TglVertexAttribL4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9060 TglVertexAttribL1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9061 TglVertexAttribL2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9062 TglVertexAttribL3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9063 TglVertexAttribL4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9064 TglVertexAttribLPointer = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9065 TglGetVertexAttribLdv = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9067 // GL_ARB_viewport_array
9068 TglViewportArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9069 TglViewportIndexedf = procedure(index: GLuint; x: GLfloat; y: GLfloat; w: GLfloat; h: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9070 TglViewportIndexedfv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9071 TglScissorArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9072 TglScissorIndexed = procedure(index: GLuint; left: GLint; bottom: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9073 TglScissorIndexedv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9074 TglDepthRangeArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9075 TglDepthRangeIndexed = procedure(index: GLuint; n: GLclampd; f: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9076 TglGetFloati_v = procedure(target: GLenum; index: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9077 TglGetDoublei_v = procedure(target: GLenum; index: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9081 // GL_ARB_base_instance
9082 TglDrawArraysInstancedBaseInstance = procedure(mode : GLenum; first : GLint; count :GLsizei; primcount : GLsizei; baseinstance : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9083 TglDrawElementsInstancedBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount : GLsizei; baseinstance : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9084 TglDrawElementsInstancedBaseVertexBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount :GLsizei; basevertex : GLint; baseinstance : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9086 // GL_ARB_transform_feedback_instanced
9087 TglDrawTransformFeedbackInstanced = procedure(mode : GLenum; id : GLuint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9088 TglDrawTransformFeedbackStreamInstanced = procedure(mode : GLenum; id : GLUInt; stream : GLUint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9090 // GL_ARB_internalformat_query
9091 TglGetInternalformativ = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9093 // GL_ARB_shader_atomic_counters
9094 TglGetActiveAtomicCounterBufferiv = procedure(_program : GLuint; bufferIndex : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9096 /// GL_ARB_shader_image_load_store
9097 TglBindImageTexture = procedure(_unit : GLuint; texture : GLuint; level :GLint; layered : GLboolean; layer : GLint; access : GLenum; format : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9098 TglMemoryBarrier = procedure(barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9100 // GL_ARB_texture_storage
9101 TglTexStorage1D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9102 TglTexStorage2D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9103 TglTexStorage3D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9104 TglTextureStorage1DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9105 TglTextureStorage2DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9106 TglTextureStorage3DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9112 TglDebugMessageControl = procedure(source : GLenum; type_ : GLenum; severity : TGLenum; count : GLsizei; const ids : PGLUInt; enabled : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9113 TglDebugMessageInsert = procedure(source : GLenum; type_ : GLenum; id : GLuint; sverity : GLenum; length : GLsizei; const buf : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9114 TglDebugMessageCallback = procedure(callback : TGLDEBUGPROC; const userParam : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9115 TglGetDebugMessageLog = function(count : GLuint; bufsize : GLsizei; sources : PGLenum; types : PGLenum; ids : PGLuint; sverities : PGLenum; lengths : PGLSizei; messagelog : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9116 TglPushDebugGroup = procedure(source : GLenum; id : GLuint; length : GLsizei; const message_ : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9117 TglPopDebugGroup = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9118 TglObjectLabel = procedure(identifier : GLenum; name : GLuint; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9119 TglGetObjectLabel = procedure(identifier : GLenum; name : GLuint; bufsize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9120 TglObjectPtrLabel = procedure(const ptr : Pointer; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9121 TglGetObjectPtrLabel = procedure(const ptr : Pointer; bufSize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9123 // GL_ARB_clear_buffer_object
9124 TglClearBufferData = procedure(target : GLenum; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9125 TglClearBufferSubData = procedure(target : GLenum; internalformat : GLenum; offset : GLintptr; size : GLsizeiptr; format : GLenum; type_ : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9126 TglClearNamedBufferDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9127 TglClearNamedBufferSubDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLenum; type_ : GLenum; offset : GLsizeiptr; size : GLsizeiptr; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9129 // GL_ARB_compute_shader 1
9130 TglDispatchCompute = procedure(num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9131 TglDispatchComputeIndirect = procedure(indirect : GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9133 // GL_ARB_copy_image
9134 TglCopyImageSubData = procedure(srcName : GLUInt; srcTarget : GLenum; srcLevel : GLint; srcX : GLint; srcY : GLint; srcZ : GLint; dstName : GLUInt; dstTarget : GLEnum; dstLevel : GLInt; dstX : GLInt; dstY : GLint; dstZ : GLint; srcWidth : GLsizei; srcHeight : GLsizei; srcDepth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9136 // GL_ARB_debug_group
9137 // ARB_debug_group reuses entry points from KHR_debug
9139 // GL_ARB_debug_label
9140 // ARB_debug_label reuses entry points from KHR_debug
9142 // GL_ARB_debug_output2
9144 // GL_ARB_ES3_compatibility
9146 // GL_ARB_explicit_uniform_location
9148 // GL_ARB_fragment_layer_viewport
9150 // GL_ARB_framebuffer_no_attachments
9151 TglFramebufferParameteri = procedure(target : GLenum; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9152 TglGetFramebufferParameteriv = procedure(target : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9153 TglNamedFramebufferParameteriEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9154 TglGetNamedFramebufferParameterivEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9156 // GL_ARB_internalformat_query2
9157 TglGetInternalformati64v = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9159 // GL_ARB_invalidate_subdata
9160 TglInvalidateTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9161 TglInvalidateTexImage = procedure(texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9162 TglInvalidateBufferSubData = procedure(buffer : GLuint; offset : GLintptr; length : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9163 TglInvalidateBufferData = procedure(buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9164 TglInvalidateFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9165 TglInvalidateSubFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9167 // GL_ARB_multi_draw_indirect
9168 TglMultiDrawArraysIndirect = procedure(mode : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9169 TglMultiDrawElementsIndirect = procedure(mode : GLenum; type_ : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9171 // GL_ARB_program_interface_query
9172 TglGetProgramInterfaceiv = procedure(program_ : GLUInt;programInterface : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9173 TglGetProgramResourceIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9174 TglGetProgramResourceName = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; bufSize : GLsizei; length : PGLsizei; name : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9175 TglGetProgramResourceiv = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; propCount : GLsizei; const props : PGLenum; bufSize : GLsizei; length : PGLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9176 TglGetProgramResourceLocation = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9177 TglGetProgramResourceLocationIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9179 // GL_ARB_robust_buffer_access_behavior
9181 // GL_ARB_shader_image_size
9183 // GL_ARB_shader_storage_buffer_object
9184 TglShaderStorageBlockBinding = procedure(program_ : GLuint; storageBlockIndex : GLuint; storageBlockBinding : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9186 // GL_ARB_stencil_texturing
9188 // GL_ARB_texture_buffer_range
9189 TglTexBufferRange = procedure(target : GLenum; internalformat : GLenum; buffer : GLuint; offset :GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9190 TglTextureBufferRangeEXT = procedure(texture : GLuint; target : GLenum; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9192 // GL_ARB_texture_query_levels
9194 // GL_ARB_texture_storage_multisample
9195 TglTexStorage2DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9196 TglTexStorage3DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9197 TglTextureStorage2DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9198 TglTextureStorage3DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9202 TglBufferStorage = procedure(target : GLenum; size : GLsizeiptr; const data : pointer; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9203 TglClearTexImage = procedure(texture : GLuint; level : GLint; format : GLenum; _type : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9204 TglClearTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; const Data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9205 TglBindBuffersBase = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9206 TglBindBuffersRange = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : GLintptr; const sizes : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9207 TglBindTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9208 TglBindSamplers = procedure(first : GLuint; count : GLsizei; const samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9209 TglBindImageTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9210 TglBindVertexBuffers = procedure(first : GLuint; count : GLsizei; const buffers : GLuint; const offsets : GLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9211 TglTexPageCommitmentARB = procedure(target : glenum; level : glint; xoffset : glint; yoffset : glint; zoffset : glint; width : glsizei; height : glsizei; depth : glsizei; resident : glboolean); {$IFDEF DGL_WIN} stdcall; {$ELSE}cdecl; {$ENDIF}
9214 TglClipControl = procedure(origin : GLenum; depth : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9215 TglCreateTransformFeedbacks = procedure(n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9216 TglTransformFeedbackBufferBase = procedure (xfb : GLuint; index : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9217 TglTransformFeedbackBufferRange = procedure (xfb : GLuint; index : GLuint; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9218 TglGetTransformFeedbackiv = procedure (xfb : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9219 TglGetTransformFeedbacki_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9220 TglGetTransformFeedbacki64_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9221 TglCreateBuffers = procedure (n : GLsizei; buffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9222 TglNamedBufferStorage = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9223 TglNamedBufferData = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; usage : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9224 TglNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9225 TglCopyNamedBufferSubData = procedure (readBuffer : GLuint; writeBuffer : GLuint; readOffset : GLintptr; writeOffset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9226 TglClearNamedBufferData = procedure (buffer : GLuint; internalformat : GLenum; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9227 TglClearNamedBufferSubData = procedure (buffer : GLuint; internalformat : GLenum; offset : GLintptr; size : GLsizei; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9228 TglMapNamedBuffer = function(buffer : GLuint; access : GLenum) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9229 TglMapNamedBufferRange = function(buffer : GLuint; offset : GLintptr; length : GLsizei; access : GLbitfield) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9230 TglUnmapNamedBuffer = function(buffer : GLuint) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9231 TglFlushMappedNamedBufferRange = procedure (buffer : GLuint; offset : GLintptr; length : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9232 TglGetNamedBufferParameteriv = procedure (buffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9233 TglGetNamedBufferParameteri64v = procedure (buffer : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9234 TglGetNamedBufferPointerv = procedure (buffer : GLuint; pname : GLenum; params : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9235 TglGetNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9236 TglCreateFramebuffers = procedure (n : GLsizei; framebuffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9237 TglNamedFramebufferRenderbuffer = procedure (framebuffer : GLuint; attachment : GLenum ; renderbuffertarget : GLEnum; renderbuffer : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9238 TglNamedFramebufferParameteri = procedure (framebuffer : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9239 TglNamedFramebufferTexture = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9240 TglNamedFramebufferTextureLayer = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint; layer : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9241 TglNamedFramebufferDrawBuffer = procedure (framebuffer : GLuint; buf : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9242 TglNamedFramebufferDrawBuffers = procedure (framebuffer : GLuint; n : GLsizei; bufs : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9243 TglNamedFramebufferReadBuffer = procedure (framebuffer : GLuint; src : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9244 TglInvalidateNamedFramebufferData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9245 TglInvalidateNamedFramebufferSubData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9246 TglClearNamedFramebufferiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9247 TglClearNamedFramebufferuiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9248 TglClearNamedFramebufferfv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9249 TglClearNamedFramebufferfi = procedure (framebuffer : GLuint; buffer : GLenum; const depth : GLfloat; stencil : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9250 TglBlitNamedFramebuffer = procedure (readFramebuffer : GLuint; drawFramebuffer : GLuint; srcX0 : GLint; srcY0 : GLint; srcX1 : GLint; srcY1 : GLint; dstX0 : GLint; dstY0 : GLint; dstX1 : GLint; dstY1 : GLint ; mask : GLbitfield; filter : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9251 TglCheckNamedFramebufferStatus = function(framebuffer : GLuint; target : GLenum) : GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9252 TglGetNamedFramebufferParameteriv = procedure (framebuffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9253 TglGetNamedFramebufferAttachmentParameteriv = procedure (framebuffer : GLuint; attachment : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9254 TglCreateRenderbuffers = procedure (n : GLsizei; renderbuffers : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9255 TglNamedRenderbufferStorage = procedure (renderbuffer : GLUInt; internalformat : GLenum ; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9256 TglNamedRenderbufferStorageMultisample = procedure (renderbuffer : GLUInt; samples : GLSizei; internalformat : GLenum ; width : GLSizei; height : GLSizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9257 TglGetNamedRenderbufferParameteriv = procedure (renderbuffer : GLUInt; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9258 TglCreateTextures = procedure (target : GLenum ; n : GLsizei; textures : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9259 TglTextureBuffer = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9260 TglTextureBufferRange = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9261 TglTextureStorage1D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9262 TglTextureStorage2D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9263 TglTextureStorage3D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9264 TglTextureStorage2DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9265 TglTextureStorage3DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9266 TglTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9267 TglTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9268 TglTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9269 TglCompressedTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9270 TglCompressedTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; mageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9271 TglCompressedTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9272 TglCopyTextureSubImage1D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; x : GLint; y : GLint; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9273 TglCopyTextureSubImage2D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9274 TglCopyTextureSubImage3D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9275 TglTextureParameterf = procedure (texture : GLuint; pname : GLenum; param : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9276 TglTextureParameterfv = procedure (texture : GLuint; pname : GLenum; const param : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9277 TglTextureParameteri = procedure (texture : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9278 TglTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; const params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9279 TglTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; const params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9280 TglTextureParameteriv = procedure (texture : GLuint; pname : GLenum; const param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9281 TglGenerateTextureMipmap = procedure(texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9282 TglBindTextureUnit = procedure (_unit : GLuint; texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9283 TglGetTextureImage = procedure (texture : GLuint; level : GLint ; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9284 TglGetCompressedTextureImage = procedure (texture : GLuint; level : GLint; bufSize : GLSizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9285 TglGetTextureLevelParameterfv = procedure (texture : GLuint; level : GLint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9286 TglGetTextureLevelParameteriv = procedure (texture : GLuint; level : GLint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9287 TglGetTextureParameterfv = procedure (texture : GLuint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9288 TglGetTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9289 TglGetTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; params : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9290 TglGetTextureParameteriv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9291 TglCreateVertexArrays = procedure (n : GLsizei; arrays : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9292 TglDisableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9293 TglEnableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9294 TglVertexArrayElementBuffer = procedure (vaobj : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9295 TglVertexArrayVertexBuffer = procedure (vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9296 TglVertexArrayVertexBuffers = procedure (vaobj : GLuint; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : PGLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9297 TglVertexArrayAttribBinding = procedure (vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9298 TglVertexArrayAttribFormat = procedure(vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; normalized : GLboolean; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9299 TglVertexArrayAttribIFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9300 TglVertexArrayAttribLFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9301 TglVertexArrayBindingDivisor = procedure (vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9302 TglGetVertexArrayiv = procedure (vaobj : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9303 TglGetVertexArrayIndexediv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9304 TglGetVertexArrayIndexed64iv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9305 TglCreateSamplers = procedure (n : GLsizei; samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9306 TglCreateProgramPipelines = procedure (n : GLsizei; pipelines : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9307 TglCreateQueries = procedure (target : GLenum; n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9308 TglMemoryBarrierByRegion = procedure (barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9309 TglGetTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9310 TglGetCompressedTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9311 TglGetGraphicsResetStatus = function : GLEnum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9312 TglGetnCompressedTexImage = procedure (target : GLenum; lod : GLint; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9313 TglGetnTexImage = procedure (target : GLenum; level : GLint; format : GLenum; _type : GLenum; bufSize : GLSizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9314 TglGetnUniformdv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9315 TglGetnUniformfv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9316 TglGetnUniformiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9317 TglGetnUniformuiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9318 TglReadnPixels = procedure (x : GLint; y : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9319 TglGetnMapdv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9320 TglGetnMapfv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9321 TglGetnMapiv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9322 TglGetnPixelMapfv = procedure (map : GLenum; bufSize : GLsizei; values : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9323 TglGetnPixelMapuiv = procedure (map : GLenum; bufSize : GLsizei; values : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9324 TglGetnPixelMapusv = procedure (map : GLenum; bufSize : GLsizei; values : PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9325 TglGetnPolygonStipple = procedure (bufSize : GLsizei; pattern : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9326 TglGetnColorTable = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; table : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9327 TglGetnConvolutionFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; image : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9328 TglGetnSeparableFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; rowBufSize : GLsizei; row : PGLvoid; columnBufSize : GLsizei; column : PGLvoid; span : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9329 TglGetnHistogram = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9330 TglGetnMinmax = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9331 TglTextureBarrier = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9333 // GL_ARB_sparse_buffer
9334 TglBufferPageCommitmentARB = procedure (target : GLenum; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9335 TglNamedBufferPageCommitmentEXT = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9336 TglNamedBufferPageCommitmentARB = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9338 // GL_KHR_blend_equation_advanced
9339 TglBlendBarrierKHR = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9341 // GL_ARB_texture_view
9342 TglTextureView = procedure(texture : GLuint; target : GLenum; origtexture : GLuint; internalformat : GLenum; minlevel : GLuint; numlevels : GLuint; minlayer : GLuint; numlayers : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9344 // GL_ARB_vertex_attrib_binding
9345 TglBindVertexBuffer = procedure(bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9346 TglVertexAttribFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9347 TglVertexAttribIFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9348 TglVertexAttribLFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9349 TglVertexAttribBinding = procedure(attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9350 TglVertexBindingDivisor = procedure(bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9351 TglVertexArrayBindVertexBufferEXT = procedure(vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9352 TglVertexArrayVertexAttribFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9353 TglVertexArrayVertexAttribIFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9354 TglVertexArrayVertexAttribLFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9355 TglVertexArrayVertexAttribBindingEXT = procedure(vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9356 TglVertexArrayVertexBindingDivisorEXT = procedure(vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9358 // GL_ARB_robustness_isolation
9363 TglCreateSyncFromCLeventARB = function(context: p_cl_context; event: p_cl_event; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9365 // GL_ARB_debug_output
9366 TglDebugMessageControlARB = procedure(source: GLenum; type_: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9367 TglDebugMessageInsertARB = procedure(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9368 TglDebugMessageCallbackARB = procedure(callback: TglDebugProcARB; const userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9369 TglGetDebugMessageLogARB = function(count: GLuint; bufsize: GLsizei; sources: PGLenum; types: PGLenum; ids: PGLuint; severities: PGLenum; lengths: PGLsizei; messageLog: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9371 // GL_ARB_robustness
9372 TglGetGraphicsResetStatusARB = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9373 TglGetnMapdvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9374 TglGetnMapfvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9375 TglGetnMapivARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9376 TglGetnPixelMapfvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9377 TglGetnPixelMapuivARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9378 TglGetnPixelMapusvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9379 TglGetnPolygonStippleARB = procedure(bufSize: GLsizei; pattern: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9380 TglGetnColorTableARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9381 TglGetnConvolutionFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9382 TglGetnSeparableFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; rowBufSize: GLsizei; row: PGLvoid; columnBufSize: GLsizei; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9383 TglGetnHistogramARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9384 TglGetnMinmaxARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9385 TglGetnTexImageARB = procedure(target: GLenum; level: GLint; format: GLenum; type_: GLenum; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9386 TglReadnPixelsARB = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; bufSize: GLsizei; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9387 TglGetnCompressedTexImageARB = procedure(target: GLenum; lod: GLint; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9388 TglGetnUniformfvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9389 TglGetnUniformivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9390 TglGetnUniformuivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9391 TglGetnUniformdvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9393 // GL_ATI_draw_buffers
9394 TglDrawBuffersATI = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9396 // GL_ATI_element_array
9397 TglElementPointerATI = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9398 TglDrawElementArrayATI = procedure(mode: GLenum; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9399 TglDrawRangeElementArrayATI = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9401 // GL_ATI_envmap_bumpmap
9402 TglTexBumpParameterivATI = procedure(pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9403 TglTexBumpParameterfvATI = procedure(pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9404 TglGetTexBumpParameterivATI = procedure(pname: GLenum; param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9405 TglGetTexBumpParameterfvATI = procedure(pname: GLenum; param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9407 // GL_ATI_fragment_shader
9408 TglGenFragmentShadersATI = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9409 TglBindFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9410 TglDeleteFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9411 TglBeginFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9412 TglEndFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9413 TglPassTexCoordATI = procedure(dst: GLuint; coord: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9414 TglSampleMapATI = procedure(dst: GLuint; interp: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9415 TglColorFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9416 TglColorFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9417 TglColorFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9418 TglAlphaFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9419 TglAlphaFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9420 TglAlphaFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9421 TglSetFragmentShaderConstantATI = procedure(dst: GLuint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9423 // GL_ATI_map_object_buffer
9424 TglMapObjectBufferATI = function(buffer: GLuint): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9425 TglUnmapObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9427 // GL_ATI_pn_triangles
9428 TglPNTrianglesiATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9429 TglPNTrianglesfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9431 // GL_ATI_separate_stencil
9432 TglStencilOpSeparateATI = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9433 TglStencilFuncSeparateATI = procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9435 // GL_ATI_vertex_array_object
9436 TglNewObjectBufferATI = function(size: GLsizei; const _pointer: PGLvoid; usage: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9437 TglIsObjectBufferATI = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9438 TglUpdateObjectBufferATI = procedure(buffer: GLuint; offset: GLuint; size: GLsizei; const _pointer: PGLvoid; preserve: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9439 TglGetObjectBufferfvATI = procedure(buffer: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9440 TglGetObjectBufferivATI = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9441 TglFreeObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9442 TglArrayObjectATI = procedure(_array: GLenum; size: GLint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9443 TglGetArrayObjectfvATI = procedure(_array: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9444 TglGetArrayObjectivATI = procedure(_array: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9445 TglVariantArrayObjectATI = procedure(id: GLuint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9446 TglGetVariantArrayObjectfvATI = procedure(id: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9447 TglGetVariantArrayObjectivATI = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9449 // GL_ATI_vertex_attrib_array_object
9450 TglVertexAttribArrayObjectATI = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9451 TglGetVertexAttribArrayObjectfvATI = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9452 TglGetVertexAttribArrayObjectivATI = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9454 // GL_ATI_vertex_streams
9455 TglVertexStream1sATI = procedure(stream: GLenum; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9456 TglVertexStream1svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9457 TglVertexStream1iATI = procedure(stream: GLenum; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9458 TglVertexStream1ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9459 TglVertexStream1fATI = procedure(stream: GLenum; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9460 TglVertexStream1fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9461 TglVertexStream1dATI = procedure(stream: GLenum; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9462 TglVertexStream1dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9463 TglVertexStream2sATI = procedure(stream: GLenum; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9464 TglVertexStream2svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9465 TglVertexStream2iATI = procedure(stream: GLenum; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9466 TglVertexStream2ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9467 TglVertexStream2fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9468 TglVertexStream2fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9469 TglVertexStream2dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9470 TglVertexStream2dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9471 TglVertexStream3sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9472 TglVertexStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9473 TglVertexStream3iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9474 TglVertexStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9475 TglVertexStream3fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9476 TglVertexStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9477 TglVertexStream3dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9478 TglVertexStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9479 TglVertexStream4sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9480 TglVertexStream4svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9481 TglVertexStream4iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9482 TglVertexStream4ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9483 TglVertexStream4fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9484 TglVertexStream4fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9485 TglVertexStream4dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9486 TglVertexStream4dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9487 TglNormalStream3bATI = procedure(stream: GLenum; nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9488 TglNormalStream3bvATI = procedure(stream: GLenum; const coords: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9489 TglNormalStream3sATI = procedure(stream: GLenum; nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9490 TglNormalStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9491 TglNormalStream3iATI = procedure(stream: GLenum; nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9492 TglNormalStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9493 TglNormalStream3fATI = procedure(stream: GLenum; nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9494 TglNormalStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9495 TglNormalStream3dATI = procedure(stream: GLenum; nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9496 TglNormalStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9497 TglClientActiveVertexStreamATI = procedure(stream: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9498 TglVertexBlendEnviATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9499 TglVertexBlendEnvfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9501 // GL_AMD_performance_monitor
9502 TglGetPerfMonitorGroupsAMD = procedure(numGroups: PGLint; groupsSize: GLsizei; groups: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9503 TglGetPerfMonitorCountersAMD = procedure(group: GLuint; numCounters: PGLint; maxActiveCouters: PGLint; counterSize: GLsizei; counters: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9504 TglGetPerfMonitorGroupStringAMD = procedure(group: GLuint; bufSize: GLsizei; length: PGLsizei; groupString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9505 TglGetPerfMonitorCounterStringAMD = procedure(group: GLuint; counter: GLuint; bufSize: GLsizei; length: PGLsizei; counterString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9506 TglGetPerfMonitorCounterInfoAMD = procedure(group: GLuint; counter: GLuint; pname: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9507 TglGenPerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9508 TglDeletePerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9509 TglSelectPerfMonitorCountersAMD = procedure(monitor: GLuint; enable: GLboolean; group: GLuint; numCounters: GLint; counterList: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9510 TglBeginPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9511 TglEndPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9512 TglGetPerfMonitorCounterDataAMD = procedure(monitor: GLuint; pname: GLenum; dataSize: GLsizei; data: PGLuint; bytesWritten: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9514 // GL_AMD_vertex_shader_tesselator
9515 TglTessellationFactorAMD = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9516 TglTessellationModeAMD = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9518 // GL_AMD_draw_buffers_blend
9519 TglBlendFuncIndexedAMD = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9520 TglBlendFuncSeparateIndexedAMD = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9521 TglBlendEquationIndexedAMD = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9522 TglBlendEquationSeparateIndexedAMD = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9524 // GL_AMD_name_gen_delete
9525 TglGenNamesAMD = procedure(identifier: GLenum; num: GLuint; names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9526 TglDeleteNamesAMD = procedure(identifier: GLenum; num: GLuint; const names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9527 TglIsNameAMD = function(identifier: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9529 // GL_AMD_debug_output
9530 TglDebugMessageEnableAMD = procedure(category: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9531 TglDebugMessageInsertAMD = procedure(category: GLenum; severity: GLenum; id: GLuint; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9532 TglDebugMessageCallbackAMD = procedure(callback: TGLDebugProcAMD; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9533 TglGetDebugMessageLogAMD = function(count: GLuint; bufsize: GLsizei; categories: PGLenum; severities: PGLuint; ids: PGLuint; lengths: PGLsizei; message: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9535 // GL_EXT_blend_color
9536 TglBlendColorEXT = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9538 // GL_EXT_blend_func_separate
9539 TglBlendFuncSeparateEXT = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9541 // GL_EXT_blend_minmax
9542 TglBlendEquationEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9544 // GL_EXT_color_subtable
9545 TglColorSubTableEXT = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9546 TglCopyColorSubTableEXT = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9548 // GL_EXT_compiled_vertex_array
9549 TglLockArraysEXT = procedure(first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9550 TglUnlockArraysEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9552 // GL_EXT_convolution
9553 TglConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9554 TglConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9555 TglConvolutionParameterfEXT = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9556 TglConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9557 TglConvolutionParameteriEXT = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9558 TglConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9559 TglCopyConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9560 TglCopyConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9561 TglGetConvolutionFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9562 TglGetConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9563 TglGetConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9564 TglGetSeparableFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9565 TglSeparableFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9567 // GL_EXT_coordinate_frame
9568 TglTangent3bEXT = procedure(tx: GLbyte; ty: GLbyte; tz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9569 TglTangent3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9570 TglTangent3dEXT = procedure(tx: GLdouble; ty: GLdouble; tz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9571 TglTangent3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9572 TglTangent3fEXT = procedure(tx: GLfloat; ty: GLfloat; tz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9573 TglTangent3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9574 TglTangent3iEXT = procedure(tx: GLint; ty: GLint; tz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9575 TglTangent3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9576 TglTangent3sEXT = procedure(tx: GLshort; ty: GLshort; tz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9577 TglTangent3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9578 TglBinormal3bEXT = procedure(bx: GLbyte; by: GLbyte; bz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9579 TglBinormal3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9580 TglBinormal3dEXT = procedure(bx: GLdouble; by: GLdouble; bz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9581 TglBinormal3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9582 TglBinormal3fEXT = procedure(bx: GLfloat; by: GLfloat; bz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9583 TglBinormal3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9584 TglBinormal3iEXT = procedure(bx: GLint; by: GLint; bz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9585 TglBinormal3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9586 TglBinormal3sEXT = procedure(bx: GLshort; by: GLshort; bz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9587 TglBinormal3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9588 TglTangentPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9589 TglBinormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9591 // GL_EXT_copy_texture
9592 TglCopyTexImage1DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9593 TglCopyTexImage2DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9594 TglCopyTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9595 TglCopyTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9596 TglCopyTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9598 // GL_EXT_cull_vertex
9599 TglCullParameterdvEXT = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9600 TglCullParameterfvEXT = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9602 // GL_EXT_draw_range_elements
9603 TglDrawRangeElementsEXT = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9606 TglFogCoordfEXT = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9607 TglFogCoordfvEXT = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9608 TglFogCoorddEXT = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9609 TglFogCoorddvEXT = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9610 TglFogCoordPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9612 // GL_EXT_framebuffer_object
9613 TglIsRenderbufferEXT = function(renderbuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9614 TglBindRenderbufferEXT = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9615 TglDeleteRenderbuffersEXT = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9616 TglGenRenderbuffersEXT = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9617 TglRenderbufferStorageEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9618 TglGetRenderbufferParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9619 TglIsFramebufferEXT = function(framebuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9620 TglBindFramebufferEXT = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9621 TglDeleteFramebuffersEXT = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9622 TglGenFramebuffersEXT = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9623 TglCheckFramebufferStatusEXT = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9624 TglFramebufferTexture1DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9625 TglFramebufferTexture2DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9626 TglFramebufferTexture3DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9627 TglFramebufferRenderbufferEXT = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9628 TglGetFramebufferAttachmentParameterivEXT = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9629 TglGenerateMipmapEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9632 TglGetHistogramEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9633 TglGetHistogramParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9634 TglGetHistogramParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9635 TglGetMinmaxEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9636 TglGetMinmaxParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9637 TglGetMinmaxParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9638 TglHistogramEXT = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9639 TglMinmaxEXT = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9640 TglResetHistogramEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9641 TglResetMinmaxEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9643 // GL_EXT_index_func
9644 TglIndexFuncEXT = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9646 // GL_EXT_index_material
9647 TglIndexMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9649 // GL_EXT_light_texture
9650 TglApplyTextureEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9651 TglTextureLightEXT = procedure(pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9652 TglTextureMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9654 // GL_EXT_multi_draw_arrays
9655 TglMultiDrawArraysEXT = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9656 TglMultiDrawElementsEXT = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9658 // GL_EXT_multisample
9659 TglSampleMaskEXT = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9660 TglSamplePatternEXT = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9662 // GL_EXT_paletted_texture
9663 TglColorTableEXT = procedure(target: GLenum; internalFormat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9664 TglGetColorTableEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9665 TglGetColorTableParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9666 TglGetColorTableParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9668 // GL_EXT_pixel_transform
9669 TglPixelTransformParameteriEXT = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9670 TglPixelTransformParameterfEXT = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9671 TglPixelTransformParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9672 TglPixelTransformParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9674 // GL_EXT_point_parameters
9675 TglPointParameterfEXT = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9676 TglPointParameterfvEXT = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9678 // GL_EXT_polygon_offset
9679 TglPolygonOffsetEXT = procedure(factor: GLfloat; bias: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9681 // GL_EXT_secondary_color
9682 TglSecondaryColor3bEXT = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9683 TglSecondaryColor3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9684 TglSecondaryColor3dEXT = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9685 TglSecondaryColor3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9686 TglSecondaryColor3fEXT = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9687 TglSecondaryColor3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9688 TglSecondaryColor3iEXT = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9689 TglSecondaryColor3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9690 TglSecondaryColor3sEXT = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9691 TglSecondaryColor3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9692 TglSecondaryColor3ubEXT = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9693 TglSecondaryColor3ubvEXT = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9694 TglSecondaryColor3uiEXT = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9695 TglSecondaryColor3uivEXT = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9696 TglSecondaryColor3usEXT = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9697 TglSecondaryColor3usvEXT = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9698 TglSecondaryColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9700 // GL_EXT_stencil_two_side
9701 TglActiveStencilFaceEXT = procedure(face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9703 // GL_EXT_subtexture
9704 TglTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9705 TglTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9708 TglTexImage3DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9709 TglTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9711 // GL_EXT_texture_object
9712 TglAreTexturesResidentEXT = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9713 TglBindTextureEXT = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9714 TglDeleteTexturesEXT = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9715 TglGenTexturesEXT = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9716 TglIsTextureEXT = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9717 TglPrioritizeTexturesEXT = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9719 // GL_EXT_texture_perturb_normal
9720 TglTextureNormalEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9722 // GL_EXT_vertex_array
9723 TglArrayElementEXT = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9724 TglColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9725 TglDrawArraysEXT = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9726 TglEdgeFlagPointerEXT = procedure(stride: GLsizei; count: GLsizei; const _pointer: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9727 TglGetPointervEXT = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9728 TglIndexPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9729 TglNormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9730 TglTexCoordPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9731 TglVertexPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9733 // GL_EXT_vertex_shader
9734 TglBeginVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9735 TglEndVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9736 TglBindVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9737 TglGenVertexShadersEXT = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9738 TglDeleteVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9739 TglShaderOp1EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9740 TglShaderOp2EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9741 TglShaderOp3EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint; arg3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9742 TglSwizzleEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9743 TglWriteMaskEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9744 TglInsertComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9745 TglExtractComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9746 TglGenSymbolsEXT = function(datatype: GLenum; storagetype: GLenum; range: GLenum; components: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9747 TglSetInvariantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9748 TglSetLocalConstantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9749 TglVariantbvEXT = procedure(id: GLuint; const addr: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9750 TglVariantsvEXT = procedure(id: GLuint; const addr: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9751 TglVariantivEXT = procedure(id: GLuint; const addr: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9752 TglVariantfvEXT = procedure(id: GLuint; const addr: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9753 TglVariantdvEXT = procedure(id: GLuint; const addr: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9754 TglVariantubvEXT = procedure(id: GLuint; const addr: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9755 TglVariantusvEXT = procedure(id: GLuint; const addr: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9756 TglVariantuivEXT = procedure(id: GLuint; const addr: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9757 TglVariantPointerEXT = procedure(id: GLuint; _type: GLenum; stride: GLuint; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9758 TglEnableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9759 TglDisableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9760 TglBindLightParameterEXT = function(light: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9761 TglBindMaterialParameterEXT = function(face: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9762 TglBindTexGenParameterEXT = function(_unit: GLenum; coord: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9763 TglBindTextureUnitParameterEXT = function(_unit: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9764 TglBindParameterEXT = function(value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9765 TglIsVariantEnabledEXT = function(id: GLuint; cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9766 TglGetVariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9767 TglGetVariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9768 TglGetVariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9769 TglGetVariantPointervEXT = procedure(id: GLuint; value: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9770 TglGetInvariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9771 TglGetInvariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9772 TglGetInvariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9773 TglGetLocalConstantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9774 TglGetLocalConstantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9775 TglGetLocalConstantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9777 // GL_EXT_vertex_weighting
9778 TglVertexWeightfEXT = procedure(weight: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9779 TglVertexWeightfvEXT = procedure(const weight: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9780 TglVertexWeightPointerEXT = procedure(size: GLsizei; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9782 // GL_EXT_stencil_clear_tag
9783 TglStencilClearTagEXT = procedure(stencilTagBits: GLsizei; stencilClearTag: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9785 // GL_EXT_framebuffer_blit
9786 TglBlitFramebufferEXT = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9788 // GL_EXT_framebuffer_multisample
9789 TglRenderbufferStorageMultisampleEXT = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9791 // GL_EXT_timer_query
9792 TglGetQueryObjecti64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9793 TglGetQueryObjectui64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9795 // GL_EXT_gpu_program_parameters
9796 TglProgramEnvParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9797 TglProgramLocalParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9799 // GL_EXT_bindable_uniform
9800 TglUniformBufferEXT = procedure(_program: GLuint; location: GLint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9801 TglGetUniformBufferSizeEXT = function(_program: GLuint; location: GLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9802 TglGetUniformOffsetEXT = function(_program: GLuint; location: GLint): GLintptr; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9804 // GL_EXT_draw_buffers2
9805 TglColorMaskIndexedEXT = procedure(buf: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9806 TglGetBooleanIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9807 TglGetIntegerIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9808 TglEnableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9809 TglDisableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9810 TglIsEnabledIndexedEXT = function(target: GLenum; index: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9812 // GL_EXT_draw_instanced
9813 TglDrawArraysInstancedEXT = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9814 TglDrawElementsInstancedEXT = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: Pointer; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9816 // GL_EXT_geometry_shader4
9817 TglProgramParameteriEXT = procedure (_program: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9818 TglFramebufferTextureEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9820 TglFramebufferTextureFaceEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9822 // GL_EXT_gpu_shader4
9823 TglVertexAttribI1iEXT = procedure(index: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9824 TglVertexAttribI2iEXT = procedure(index: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9825 TglVertexAttribI3iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9826 TglVertexAttribI4iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9827 TglVertexAttribI1uiEXT = procedure(index: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9828 TglVertexAttribI2uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9829 TglVertexAttribI3uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9830 TglVertexAttribI4uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9831 TglVertexAttribI1ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9832 TglVertexAttribI2ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9833 TglVertexAttribI3ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9834 TglVertexAttribI4ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9835 TglVertexAttribI1uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9836 TglVertexAttribI2uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9837 TglVertexAttribI3uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9838 TglVertexAttribI4uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9839 TglVertexAttribI4bvEXT = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9840 TglVertexAttribI4svEXT = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9841 TglVertexAttribI4ubvEXT = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9842 TglVertexAttribI4usvEXT = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9843 TglVertexAttribIPointerEXT = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; const _pointer: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9844 TglGetVertexAttribIivEXT = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9845 TglGetVertexAttribIuivEXT = procedure(index: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9846 TglUniform1uiEXT = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9847 TglUniform2uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9848 TglUniform3uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9849 TglUniform4uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9850 TglUniform1uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9851 TglUniform2uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9852 TglUniform3uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9853 TglUniform4uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9854 TglGetUniformuivEXT = procedure(_program: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9855 TglBindFragDataLocationEXT = procedure(_program: GLuint; colorNumber: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9856 TglGetFragDataLocationEXT = function(_program: GLuint; const name: PGLchar): GLint;
9858 // GL_EXT_texture_array
9859 TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9861 // GL_EXT_texture_buffer_object
9862 TglTexBufferEXT = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9864 // GL_EXT_texture_integer
9865 TglClearColorIiEXT = procedure(r: GLint; g: GLint; b: GLint; a: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9866 TglClearColorIuiEXT = procedure(r: GLuint; g: GLuint; b: GLuint; a: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9867 TglTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9868 TglTexParameterIuivEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9869 TglGetTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9870 TglGetTexParameterIiuvEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9872 // GL_HP_image_transform
9873 TglImageTransformParameteriHP = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9874 TglImageTransformParameterfHP = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9875 TglImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9876 TglImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9877 TglGetImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9878 TglGetImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9880 // GL_EXT_depth_bounds_test
9881 TglDepthBoundsEXT = procedure(zmin: GLclampd; zmax: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9883 // GL_EXT_blend_equation_separate
9884 TglBlendEquationSeparateEXT = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9886 // GL_EXT_transform_feedback
9887 TglBeginTransformFeedbackEXT = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9888 TglEndTransformFeedbackEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9889 TglBindBufferRangeEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9890 TglBindBufferOffsetEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9891 TglBindBufferBaseEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9892 TglTransformFeedbackVaryingsEXT = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9893 TglGetTransformFeedbackVaryingEXT = procedure(program_: GLuint; index_: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9895 // GL_EXT_direct_state_access
9896 TglClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9897 TglPushClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9898 TglMatrixLoadfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9899 TglMatrixLoaddEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9900 TglMatrixMultfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9901 TglMatrixMultdEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9902 TglMatrixLoadIdentityEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9903 TglMatrixRotatefEXT = procedure(mode: GLenum; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9904 TglMatrixRotatedEXT = procedure(mode: GLenum; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9905 TglMatrixScalefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9906 TglMatrixScaledEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9907 TglMatrixTranslatefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9908 TglMatrixTranslatedEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9909 TglMatrixFrustumEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9910 TglMatrixOrthoEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9911 TglMatrixPopEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9912 TglMatrixPushEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9913 TglMatrixLoadTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9914 TglMatrixLoadTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9915 TglMatrixMultTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9916 TglMatrixMultTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9917 TglTextureParameterfEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9918 TglTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9919 TglTextureParameteriEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9920 TglTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9921 TglTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9922 TglTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9923 TglTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9924 TglTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9925 TglCopyTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9926 TglCopyTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9927 TglCopyTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9928 TglCopyTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9929 TglGetTextureImageEXT = procedure(texture: GLuint; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9930 TglGetTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9931 TglGetTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9932 TglGetTextureLevelParameterfvEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9933 TglGetTextureLevelParameterivEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9934 TglTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9935 TglTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9936 TglCopyTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9937 TglMultiTexParameterfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9938 TglMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9939 TglMultiTexParameteriEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9940 TglMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9941 TglMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9942 TglMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9943 TglMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9944 TglMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9945 TglCopyMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9946 TglCopyMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9947 TglCopyMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9948 TglCopyMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9949 TglGetMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9950 TglGetMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9951 TglGetMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9952 TglGetMultiTexLevelParameterfvEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9953 TglGetMultiTexLevelParameterivEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9954 TglMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9955 TglMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels:PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9956 TglCopyMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9957 TglBindMultiTextureEXT = procedure(texunit: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9958 TglEnableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9959 TglDisableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9960 TglMultiTexCoordPointerEXT = procedure(texunit: GLenum; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9961 TglMultiTexEnvfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9962 TglMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9963 TglMultiTexEnviEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9964 TglMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9965 TglMultiTexGendEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9966 TglMultiTexGendvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9967 TglMultiTexGenfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9968 TglMultiTexGenfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9969 TglMultiTexGeniEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9970 TglMultiTexGenivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9971 TglGetMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9972 TglGetMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9973 TglGetMultiTexGendvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9974 TglGetMultiTexGenfvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9975 TglGetMultiTexGenivEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9976 TglGetFloatIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9977 TglGetDoubleIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9978 TglGetPointerIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9979 TglCompressedTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9980 TglCompressedTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9981 TglCompressedTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9982 TglCompressedTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9983 TglCompressedTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9984 TglCompressedTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9985 TglGetCompressedTextureImageEXT = procedure(texture: GLuint; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9986 TglCompressedMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9987 TglCompressedMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9988 TglCompressedMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9989 TglCompressedMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9990 TglCompressedMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9991 TglCompressedMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9992 TglGetCompressedMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9993 TglNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; format: GLenum; len: GLsizei; const string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9994 TglNamedProgramLocalParameter4dEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9995 TglNamedProgramLocalParameter4dvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9996 TglNamedProgramLocalParameter4fEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9997 TglNamedProgramLocalParameter4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9998 TglGetNamedProgramLocalParameterdvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9999 TglGetNamedProgramLocalParameterfvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10000 TglGetNamedProgramivEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10001 TglGetNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10002 TglNamedProgramLocalParameters4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10003 TglNamedProgramLocalParameterI4iEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10004 TglNamedProgramLocalParameterI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10005 TglNamedProgramLocalParametersI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10006 TglNamedProgramLocalParameterI4uiEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10007 TglNamedProgramLocalParameterI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10008 TglNamedProgramLocalParametersI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10009 TglGetNamedProgramLocalParameterIivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10010 TglGetNamedProgramLocalParameterIuivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10011 TglTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10012 TglTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10013 TglGetTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10014 TglGetTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10015 TglMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10016 TglMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10017 TglGetMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10018 TglGetMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10019 TglProgramUniform1fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10020 TglProgramUniform2fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10021 TglProgramUniform3fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10022 TglProgramUniform4fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10023 TglProgramUniform1iEXT = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10024 TglProgramUniform2iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10025 TglProgramUniform3iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10026 TglProgramUniform4iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10027 TglProgramUniform1fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10028 TglProgramUniform2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10029 TglProgramUniform3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10030 TglProgramUniform4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10031 TglProgramUniform1ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10032 TglProgramUniform2ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10033 TglProgramUniform3ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10034 TglProgramUniform4ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10035 TglProgramUniformMatrix2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10036 TglProgramUniformMatrix3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10037 TglProgramUniformMatrix4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10038 TglProgramUniformMatrix2x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10039 TglProgramUniformMatrix3x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10040 TglProgramUniformMatrix2x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10041 TglProgramUniformMatrix4x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10042 TglProgramUniformMatrix3x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10043 TglProgramUniformMatrix4x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10044 TglProgramUniform1uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10045 TglProgramUniform2uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10046 TglProgramUniform3uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10047 TglProgramUniform4uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10048 TglProgramUniform1uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10049 TglProgramUniform2uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10050 TglProgramUniform3uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10051 TglProgramUniform4uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10052 TglNamedBufferDataEXT = procedure(buffer: GLuint; size: GLsizei; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10053 TglNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10054 TglMapNamedBufferEXT = function(buffer: GLuint; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10055 TglUnmapNamedBufferEXT = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10056 TglMapNamedBufferRangeEXT = function(buffer: GLuint; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10057 TglFlushMappedNamedBufferRangeEXT = procedure(buffer: GLuint; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10058 TglNamedCopyBufferSubDataEXT = procedure(readBuffer: GLuint; writeBuffer: GLuint; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10059 TglGetNamedBufferParameterivEXT = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10060 TglGetNamedBufferPointervEXT = procedure(buffer: GLuint; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10061 TglGetNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10062 TglTextureBufferEXT = procedure(texture: GLuint; target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10063 TglMultiTexBufferEXT = procedure(texunit: GLenum; target: GLenum; interformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10064 TglNamedRenderbufferStorageEXT = procedure(renderbuffer: GLuint; interformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10065 TglGetNamedRenderbufferParameterivEXT = procedure(renderbuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10066 TglCheckNamedFramebufferStatusEXT = function(framebuffer: GLuint; target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10067 TglNamedFramebufferTexture1DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10068 TglNamedFramebufferTexture2DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10069 TglNamedFramebufferTexture3DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10070 TglNamedFramebufferRenderbufferEXT = procedure(framebuffer: GLuint; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10071 TglGetNamedFramebufferAttachmentParameterivEXT = procedure(framebuffer: GLuint; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10072 TglGenerateTextureMipmapEXT = procedure(texture: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10073 TglGenerateMultiTexMipmapEXT = procedure(texunit: GLenum; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10074 TglFramebufferDrawBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10075 TglFramebufferDrawBuffersEXT = procedure(framebuffer: GLuint; n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10076 TglFramebufferReadBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10077 TglGetFramebufferParameterivEXT = procedure(framebuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10078 TglNamedRenderbufferStorageMultisampleEXT = procedure(renderbuffer: GLuint; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10079 TglNamedRenderbufferStorageMultisampleCoverageEXT = procedure(renderbuffer: GLuint; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10080 TglNamedFramebufferTextureEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10081 TglNamedFramebufferTextureLayerEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10082 TglNamedFramebufferTextureFaceEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10083 TglTextureRenderbufferEXT = procedure(texture: GLuint; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10084 TglMultiTexRenderbufferEXT = procedure(texunit: GLenum; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10085 TglProgramUniform1dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10086 TglProgramUniform2dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10087 TglProgramUniform3dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10088 TglProgramUniform4dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10089 TglProgramUniform1dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10090 TglProgramUniform2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10091 TglProgramUniform3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10092 TglProgramUniform4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10093 TglProgramUniformMatrix2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10094 TglProgramUniformMatrix3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10095 TglProgramUniformMatrix4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10096 TglProgramUniformMatrix2x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10097 TglProgramUniformMatrix2x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10098 TglProgramUniformMatrix3x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10099 TglProgramUniformMatrix3x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10100 TglProgramUniformMatrix4x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10101 TglProgramUniformMatrix4x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10103 // GL_EXT_separate_shader_objects
10104 TglUseShaderProgramEXT = procedure(_type: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10105 TglActiveProgramEXT = procedure(_program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10106 TglCreateShaderProgramEXT = function(_type: GLenum; const _string: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10108 // GL_EXT_shader_image_load_store
10109 TglBindImageTextureEXT = procedure(index: GLuint; texture: GLuint; level: GLint; layered: GLboolean; layer: GLint; access: GLenum; format: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10110 TglMemoryBarrierEXT = procedure(barriers: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10112 // GL_EXT_vertex_attrib_64bit
10113 TglVertexAttribL1dEXT = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10114 TglVertexAttribL2dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10115 TglVertexAttribL3dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10116 TglVertexAttribL4dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10117 TglVertexAttribL1dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10118 TglVertexAttribL2dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10119 TglVertexAttribL3dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10120 TglVertexAttribL4dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10121 TglVertexAttribLPointerEXT = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10122 TglGetVertexAttribLdvEXT = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10123 TglVertexArrayVertexAttribLOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10125 // GL_IBM_multimode_draw_arrays
10126 TglMultiModeDrawArraysIBM = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10127 TglMultiModeDrawElementsIBM = procedure(const mode: PGLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10129 // GL_IBM_vertex_array_lists
10130 TglColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10131 TglSecondaryColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10132 TglEdgeFlagPointerListIBM = procedure(stride: GLint; const _pointer: PGLboolean; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10133 TglFogCoordPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10134 TglIndexPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10135 TglNormalPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10136 TglTexCoordPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10137 TglVertexPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10139 // GL_INGR_blend_func_separate
10140 TglBlendFuncSeparateINGR = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10142 // GL_INTEL_parallel_arrays
10143 TglVertexPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10144 TglNormalPointervINTEL = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10145 TglColorPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10146 TglTexCoordPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10148 // GL_MESA_resize_buffers
10149 TglResizeBuffersMESA = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10151 // GL_MESA_window_pos
10152 TglWindowPos2dMESA = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10153 TglWindowPos2dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10154 TglWindowPos2fMESA = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10155 TglWindowPos2fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10156 TglWindowPos2iMESA = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10157 TglWindowPos2ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10158 TglWindowPos2sMESA = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10159 TglWindowPos2svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10160 TglWindowPos3dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10161 TglWindowPos3dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10162 TglWindowPos3fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10163 TglWindowPos3fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10164 TglWindowPos3iMESA = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10165 TglWindowPos3ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10166 TglWindowPos3sMESA = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10167 TglWindowPos3svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10168 TglWindowPos4dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10169 TglWindowPos4dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10170 TglWindowPos4fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10171 TglWindowPos4fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10172 TglWindowPos4iMESA = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10173 TglWindowPos4ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10174 TglWindowPos4sMESA = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10175 TglWindowPos4svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10177 // GL_NV_evaluators
10178 TglMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; uorder: GLint; vorder: GLint; _packed: GLboolean; const points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10179 TglMapParameterivNV = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10180 TglMapParameterfvNV = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10181 TglGetMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; _packed: GLboolean; points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10182 TglGetMapParameterivNV = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10183 TglGetMapParameterfvNV = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10184 TglGetMapAttribParameterivNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10185 TglGetMapAttribParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10186 TglEvalMapsNV = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10189 TglDeleteFencesNV = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10190 TglGenFencesNV = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10191 TglIsFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10192 TglTestFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10193 TglGetFenceivNV = procedure(fence: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10194 TglFinishFenceNV = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10195 TglSetFenceNV = procedure(fence: GLuint; condition: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10197 // GL_NV_fragment_program
10198 TglProgramNamedParameter4fNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10199 TglProgramNamedParameter4dNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10200 TglProgramNamedParameter4fvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10201 TglProgramNamedParameter4dvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10202 TglGetProgramNamedParameterfvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10203 TglGetProgramNamedParameterdvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10205 // GL_NV_half_float
10206 TglVertex2hNV = procedure(x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10207 TglVertex2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10208 TglVertex3hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10209 TglVertex3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10210 TglVertex4hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10211 TglVertex4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10212 TglNormal3hNV = procedure(nx: GLhalfNV; ny: GLhalfNV; nz: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10213 TglNormal3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10214 TglColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10215 TglColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10216 TglColor4hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV; alpha: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10217 TglColor4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10218 TglTexCoord1hNV = procedure(s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10219 TglTexCoord1hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10220 TglTexCoord2hNV = procedure(s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10221 TglTexCoord2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10222 TglTexCoord3hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10223 TglTexCoord3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10224 TglTexCoord4hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10225 TglTexCoord4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10226 TglMultiTexCoord1hNV = procedure(target: GLenum; s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10227 TglMultiTexCoord1hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10228 TglMultiTexCoord2hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10229 TglMultiTexCoord2hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10230 TglMultiTexCoord3hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10231 TglMultiTexCoord3hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10232 TglMultiTexCoord4hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10233 TglMultiTexCoord4hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10234 TglFogCoordhNV = procedure(fog: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10235 TglFogCoordhvNV = procedure(const fog: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10236 TglSecondaryColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10237 TglSecondaryColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10238 TglVertexWeighthNV = procedure(weight: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10239 TglVertexWeighthvNV = procedure(const weight: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10240 TglVertexAttrib1hNV = procedure(index: GLuint; x: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10241 TglVertexAttrib1hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10242 TglVertexAttrib2hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10243 TglVertexAttrib2hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10244 TglVertexAttrib3hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10245 TglVertexAttrib3hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10246 TglVertexAttrib4hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10247 TglVertexAttrib4hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10248 TglVertexAttribs1hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10249 TglVertexAttribs2hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10250 TglVertexAttribs3hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10251 TglVertexAttribs4hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10253 // GL_NV_occlusion_query
10254 TglGenOcclusionQueriesNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10255 TglDeleteOcclusionQueriesNV = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10256 TglIsOcclusionQueryNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10257 TglBeginOcclusionQueryNV = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10258 TglEndOcclusionQueryNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10259 TglGetOcclusionQueryivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10260 TglGetOcclusionQueryuivNV = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10262 // GL_NV_pixel_data_range
10263 TglPixelDataRangeNV = procedure(target: GLenum; length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10264 TglFlushPixelDataRangeNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10266 // GL_NV_point_sprite
10267 TglPointParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10268 TglPointParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10270 // GL_NV_primitive_restart
10271 TglPrimitiveRestartNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10272 TglPrimitiveRestartIndexNV = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10274 // GL_NV_register_combiners
10275 TglCombinerParameterfvNV = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10276 TglCombinerParameterfNV = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10277 TglCombinerParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10278 TglCombinerParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10279 TglCombinerInputNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10280 TglCombinerOutputNV = procedure(stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10281 TglFinalCombinerInputNV = procedure(variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10282 TglGetCombinerInputParameterfvNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10283 TglGetCombinerInputParameterivNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10284 TglGetCombinerOutputParameterfvNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10285 TglGetCombinerOutputParameterivNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10286 TglGetFinalCombinerInputParameterfvNV = procedure(variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10287 TglGetFinalCombinerInputParameterivNV = procedure(variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10289 // GL_NV_register_combiners2
10290 TglCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10291 TglGetCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10293 // GL_NV_vertex_array_range
10294 TglFlushVertexArrayRangeNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10295 TglVertexArrayRangeNV = procedure(length: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10297 // GL_NV_vertex_program
10298 TglAreProgramsResidentNV = function(n: GLsizei; const programs: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10299 TglBindProgramNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10300 TglDeleteProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10301 TglExecuteProgramNV = procedure(target: GLenum; id: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10302 TglGenProgramsNV = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10303 TglGetProgramParameterdvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10304 TglGetProgramParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10305 TglGetProgramivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10306 TglGetProgramStringNV = procedure(id: GLuint; pname: GLenum; _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10307 TglGetTrackMatrixivNV = procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10308 TglGetVertexAttribdvNV = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10309 TglGetVertexAttribfvNV = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10310 TglGetVertexAttribivNV = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10311 TglGetVertexAttribPointervNV = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10312 TglIsProgramNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10313 TglLoadProgramNV = procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10314 TglProgramParameter4dNV = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10315 TglProgramParameter4dvNV = procedure(target: GLenum; index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10316 TglProgramParameter4fNV = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10317 TglProgramParameter4fvNV = procedure(target: GLenum; index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10318 TglProgramParameters4dvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10319 TglProgramParameters4fvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10320 TglRequestResidentProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10321 TglTrackMatrixNV = procedure(target: GLenum; address: GLuint; matrix: GLenum; transform: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10322 TglVertexAttribPointerNV = procedure(index: GLuint; fsize: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10323 TglVertexAttrib1dNV = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10324 TglVertexAttrib1dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10325 TglVertexAttrib1fNV = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10326 TglVertexAttrib1fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10327 TglVertexAttrib1sNV = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10328 TglVertexAttrib1svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10329 TglVertexAttrib2dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10330 TglVertexAttrib2dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10331 TglVertexAttrib2fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10332 TglVertexAttrib2fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10333 TglVertexAttrib2sNV = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10334 TglVertexAttrib2svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10335 TglVertexAttrib3dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10336 TglVertexAttrib3dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10337 TglVertexAttrib3fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10338 TglVertexAttrib3fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10339 TglVertexAttrib3sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10340 TglVertexAttrib3svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10341 TglVertexAttrib4dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10342 TglVertexAttrib4dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10343 TglVertexAttrib4fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10344 TglVertexAttrib4fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10345 TglVertexAttrib4sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10346 TglVertexAttrib4svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10347 TglVertexAttrib4ubNV = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10348 TglVertexAttrib4ubvNV = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10349 TglVertexAttribs1dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10350 TglVertexAttribs1fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10351 TglVertexAttribs1svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10352 TglVertexAttribs2dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10353 TglVertexAttribs2fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10354 TglVertexAttribs2svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10355 TglVertexAttribs3dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10356 TglVertexAttribs3fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10357 TglVertexAttribs3svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10358 TglVertexAttribs4dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10359 TglVertexAttribs4fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10360 TglVertexAttribs4svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10361 TglVertexAttribs4ubvNV = procedure(index: GLuint; count: GLsizei; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10363 // GL_NV_depth_buffer_float
10364 TglDepthRangedNV = procedure(n: GLdouble; f: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10365 TglClearDepthdNV = procedure(d: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10366 TglDepthBoundsdNV = procedure(zmin: GLdouble; zmax: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10368 // GL_NV_framebuffer_multisample_coverage
10369 TglRenderbufferStorageMultsampleCoverageNV = procedure(target: GLenum; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10371 // GL_NV_geometry_program4
10372 TglProgramVertexLimitNV = procedure(target: GLenum; limit: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10374 // GL_NV_gpu_program4
10375 TglProgramLocalParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10376 TglProgramLocalParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10377 TglProgramLocalParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10378 TglProgramLocalParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10379 TglProgramLocalParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10380 TglProgramLocalParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10381 TglProgramEnvParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10382 TglProgramEnvParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10383 TglProgramEnvParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10384 TglProgramEnvParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10385 TglProgramEnvParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10386 TglProgramEnvParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10387 TglGetProgramLocalParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10388 TglGetProgramLocalParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10389 TglGetProgramEnvParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10390 TglGetProgramEnvParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10392 // GL_NV_parameter_buffer_object
10393 TglProgramBufferParametersfvNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10394 TglProgramBufferParametersIivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10395 TglProgramBufferParametersIuivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10397 // GL_NV_transform_feedback
10398 TglBeginTransformFeedbackNV = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10399 TglEndTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10400 TglTransformFeedbackAttribsNV = procedure(count: GLsizei; const attribs: GLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10401 TglBindBufferRangeNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10402 TglBindBufferOffsetNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10403 TglBindBufferBaseNV = procedure(target: GLenum; index: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10404 TglTransformFeedbackVaryingsNV = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10405 TglActiveVaryingNV = procedure(program_: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10406 TglGetVaryingLocationNV = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10407 TglGetActiveVaryingNV = procedure(program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; _type: PGLenum; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10408 TglGetTransformFeedbackVaryingNV = procedure(program_: GLuint; index: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10409 TglTransformFeedbackStreamAttribsNV = procedure(count: GLsizei; const attribs: PGLint; nbuffers: GLsizei; const bufstreams: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10411 // GL_NV_conditional_render
10412 TglBeginConditionalRenderNV = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10413 TglEndConditionalRenderNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10415 // GL_NV_present_video
10416 TglPresentFrameKeyedNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDuratioId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; key0: GLuint; target1: GLenum; fill1: GLuint; key1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10417 TglPresentFrameDualFillNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDurationId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; target1: GLenum; fill1: GLuint; target2: GLenum; fill2: GLuint; target3: GLenum; fill3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10418 TglGetVideoivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10419 TglGetVideouivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10420 TglGetVideoi64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10421 TglGetVideoui64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10422 // TglVideoParameterivNV = procedure(video_slot: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10424 // GL_NV_explicit_multisample
10425 TglGetMultisamplefvNV = procedure (pname: GLenum; index: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10426 TglSampleMaskIndexedNV = procedure (index: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10427 TglTexRenderbufferNV = procedure (target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10429 // GL_NV_transform_feedback2
10430 TglBindTransformFeedbackNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10431 TglDeleteTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10432 TglGenTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10433 TglIsTransformFeedbackNV = function (id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10434 TglPauseTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10435 TglResumeTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10436 TglDrawTransformFeedbackNV = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10438 // GL_NV_video_capture
10439 TglBeginVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10440 TglBindVideoCaptureStreamBufferNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; offset: GLintptrARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10441 TglBindVideoCaptureStreamTextureNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10442 TglEndVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10443 TglGetVideoCaptureivNV = procedure(video_capture_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10444 TglGetVideoCaptureStreamivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10445 TglGetVideoCaptureStreamfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10446 TglGetVideoCaptureStreamdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10447 TglVideoCaptureNV = function(video_capture_slot: GLuint; sequence_num: PGLuint; capture_time: PGLuint64EXT): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10448 TglVideoCaptureStreamParameterivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10449 TglVideoCaptureStreamParameterfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10450 TglVideoCaptureStreamParameterdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10452 // GL_NV_copy_image
10453 TglCopyImageSubDataNV = procedure(srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10455 // GL_NV_shader_buffer_load
10456 TglMakeBufferResidentNV = procedure(target: GLenum; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10457 TglMakeBufferNonResidentNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10458 TglIsBufferResidentNV = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10459 TglMakeNamedBufferResidentNV = procedure(buffer: GLuint; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10460 TglMakeNamedBufferNonResidentNV = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10461 TglIsNamedBufferResidentNV = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10462 TglGetBufferParameterui64vNV = procedure(target: GLenum; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10463 TglGetNamedBufferParameterui64vNV = procedure(buffer: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10464 TglGetIntegerui64vNV = procedure(value: GLenum; result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10465 TglUniformui64NV = procedure(location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10466 TglUniformui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10467 TglGetUniformui64vNV = procedure(_program: GLuint; location: GLint; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10468 TglProgramUniformui64NV = procedure(_program: GLuint; location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10469 TglProgramUniformui64vNV = procedure(_program: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10471 // GL_NV_vertex_buffer_unified_memory
10472 TglBufferAddressRangeNV = procedure(pname: GLenum; index: GLuint; adress: GLuint64EXT; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10473 TglVertexFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10474 TglNormalFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10475 TglColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10476 TglIndexFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10477 TglTexCoordFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10478 TglEdgeFlagFormatNV = procedure(stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10479 TglSecondaryColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10480 TglFogCoordFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10481 TglVertexAttribFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10482 TglVertexAttribIFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10483 TglGetIntegerui64i_vNV = procedure(value: GLenum; index: GLuint; Result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10485 // GL_NV_gpu_program5
10486 TglProgramSubroutineParametersuivNV = procedure(target: GLenum; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10487 TglGetProgramSubroutineParameteruivNV = procedure(target: GLenum; index: GLuint; param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10489 // GL_NV_gpu_shader5
10490 TglUniform1i64NV = procedure(location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10491 TglUniform2i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10492 TglUniform3i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10493 TglUniform4i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10494 TglUniform1i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10495 TglUniform2i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10496 TglUniform3i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10497 TglUniform4i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10498 TglUniform1ui64NV = procedure(location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10499 TglUniform2ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10500 TglUniform3ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10501 TglUniform4ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10502 TglUniform1ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10503 TglUniform2ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10504 TglUniform3ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10505 TglUniform4ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10506 TglGetUniformi64vNV = procedure(program_: GLuint; location: GLint; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10507 TglProgramUniform1i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10508 TglProgramUniform2i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10509 TglProgramUniform3i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10510 TglProgramUniform4i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10511 TglProgramUniform1i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10512 TglProgramUniform2i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10513 TglProgramUniform3i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10514 TglProgramUniform4i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10515 TglProgramUniform1ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10516 TglProgramUniform2ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10517 TglProgramUniform3ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10518 TglProgramUniform4ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10519 TglProgramUniform1ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10520 TglProgramUniform2ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10521 TglProgramUniform3ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10522 TglProgramUniform4ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10524 // GL_NV_vertex_attrib_integer_64bit
10525 TglVertexAttribL1i64NV = procedure(index: GLuint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10526 TglVertexAttribL2i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10527 TglVertexAttribL3i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10528 TglVertexAttribL4i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10529 TglVertexAttribL1i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10530 TglVertexAttribL2i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10531 TglVertexAttribL3i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10532 TglVertexAttribL4i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10533 TglVertexAttribL1ui64NV = procedure(index: GLuint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10534 TglVertexAttribL2ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10535 TglVertexAttribL3ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10536 TglVertexAttribL4ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10537 TglVertexAttribL1ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10538 TglVertexAttribL2ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10539 TglVertexAttribL3ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10540 TglVertexAttribL4ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10541 TglGetVertexAttribLi64vNV = procedure(index: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10542 TglGetVertexAttribLui64vNV = procedure(index: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10543 TglVertexAttribLFormatNV = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10545 // GL_NV_vdpau_interop
10546 TglVDPAUInitNV = procedure(const vdpDevice: PGLvoid; const getProcAddress: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10547 TglVDPAUFiniNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10548 TglVDPAURegisterVideoSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10549 TglVDPAURegisterOutputSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10550 TglVDPAUIsSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10551 TglVDPAUUnregisterSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10552 TglVDPAUGetSurfaceivNV = procedure(surface: GLvdpauSurfaceNV; pname: GLenum; bufSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10553 TglVDPAUSurfaceAccessNV = procedure(surface: GLvdpauSurfaceNV; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10554 TglVDPAUMapSurfacesNV = procedure(numSurfaces: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10555 TglVDPAUUnmapSurfacesNV = procedure(numSurface: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10557 // GL_NV_texture_barrier
10558 TglTextureBarrierNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10561 // GL_NV_path_rendering
10562 TglGenPathsNV = function(range : GLsizei) : GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10563 TglDeletePathsNV = procedure(path : GLUInt; range : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10564 TglIsPathNV = function(path : GLUInt) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10565 TglPathCommandsNV = procedure(path : GLUInt; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLsizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10566 TglPathCoordsNV = procedure(path : GLUInt; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10567 TglPathSubCommandsNV = procedure(path : GLUInt; commandStart : GLsizei; commandsToDelete : GLsizei; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10568 TglPathSubCoordsNV = procedure(path : GLUInt; coordStart : GLsizei; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10569 TglPathStringNV = procedure(path : GLUInt; format : GLenum; length : GLsizei; const pathString : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10570 TglPathGlyphsNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; numGlyphs : GLsizei; type_ : GLenum; const charcodes : PGLvoid; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10571 TglPathGlyphRangeNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; firstGlyph : GLuint; numGlyphs : GLsizei; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10572 TglWeightPathsNV = procedure(resultPath : GLUInt; numPaths : GLSizei; const paths : PGLuint; const weights : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10573 TglCopyPathNV = procedure(resultPath : GLUInt; srcPath : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10574 TglInterpolatePathsNV = procedure(resultPath : GLUInt; pathA : GLUInt; pathB : GLUInt; weight : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10575 TglTransformPathNV = procedure(resultPath : GLUInt; srcPath : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10576 TglPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10577 TglPathParameteriNV = procedure(path : GLUInt; pname : GLEnum; value : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10578 TglPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10579 TglPathParameterfNV = procedure(path : GLUInt; pname : GLEnum; value : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10580 TglPathDashArrayNV = procedure(path : GLUInt; dashCount : GLsizei; const dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10581 TglPathStencilFuncNV = procedure(func : GLenum; ref : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10582 TglPathStencilDepthOffsetNV = procedure(factor : GLfloat; units : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10583 TglStencilFillPathNV = procedure(path : GLUInt; fillMode : GLenum; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10584 TglStencilStrokePathNV = procedure(path : GLUInt; reference : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10585 TglStencilFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; fillMode : GLenum; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10586 TglStencilStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; reference : GLint; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10587 TglPathCoverDepthFuncNV = procedure(func : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10588 TglPathColorGenNV = procedure(color : GLenum; genMode : GLenum; colorFormat : GLenum; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10589 TglPathTexGenNV = procedure(texCoordSet : GLenum; genMode : GLenum; components : GLint; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10590 TglPathFogGenNV = procedure(genMode : GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10591 TglCoverFillPathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10592 TglCoverStrokePathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10593 TglCoverFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10594 TglCoverStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10595 TglGetPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10596 TglGetPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10597 TglGetPathCommandsNV = procedure(path : GLUInt; commands : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10598 TglGetPathCoordsNV = procedure(path : GLUInt; coords : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10599 TglGetPathDashArrayNV = procedure(path : GLUInt; dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10600 TglGetPathMetricsNV = procedure(metricQueryMask : GLbitfield; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10601 TglGetPathMetricRangeNV = procedure(metricQueryMask : GLbitfield; firstPathName : GLuint; numPaths : GLSizei; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10602 TglGetPathSpacingNV = procedure(pathListMode : GLenum; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; advanceScale : GLfloat; kerningScale : GLfloat; transformType : GLenum; returnedSpacing : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10603 TglGetPathColorGenivNV = procedure(color : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10604 TglGetPathColorGenfvNV = procedure(color : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10605 TglGetPathTexGenivNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10606 TglGetPathTexGenfvNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10607 TglIsPointInFillPathNV = function(path : GLUInt; mask : GLuint; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10608 TglIsPointInStrokePathNV = function (path : GLUInt; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10609 TglGetPathLengthNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei) : GLfloat; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10610 TglPointAlongPathNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei; distance : GLfloat; x : PGLfloat; y : PGLfloat; tangentX : PGLfloat; tangentY : PGLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10612 // GL_AMD_pinned_memory
10614 // GL_AMD_stencil_operation_extended
10615 TglStencilOpValueAMD = procedure(face : GLEnum; value : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10617 // GL_AMD_vertex_shader_viewport_index
10619 // GL_AMD_vertex_shader_layer
10621 // GL_NV_bindless_texture
10622 TglGetTextureHandleNV = function(texture : GLuint ) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10623 TglGetTextureSamplerHandleNV = function(texture : GLuint; sampler : GLuint) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10624 TglMakeTextureHandleResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10625 TglMakeTextureHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10626 TglGetImageHandleNV = function(texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10627 TglMakeImageHandleResidentNV = procedure(handle : GLUint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10628 TglMakeImageHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10629 TglUniformHandleui64NV = procedure(location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10630 TglUniformHandleui64vNV = procedure(location : GLint; cowunt : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10631 TglProgramUniformHandleui64NV = procedure(program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10632 TglProgramUniformHandleui64vNV = procedure(program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10633 TglIsTextureHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10634 TglIsImageHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10636 // GL_ARB_bindless_texture
10638 TglGetTextureHandleARB = function (texture : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10639 TglGetTextureSamplerHandleARB = function (texture : GLuint; sampler : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10640 TglMakeTextureHandleResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10641 TglMakeTextureHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10642 TglGetImageHandleARB = function (texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10643 TglMakeImageHandleResidentARB = procedure (handle : GLuint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10644 TglMakeImageHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10645 TglUniformHandleui64ARB = procedure (location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10646 TglUniformHandleui64vARB = procedure (location : GLint; count : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10647 TglProgramUniformHandleui64ARB = procedure (program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10648 TglProgramUniformHandleui64vARB = procedure (program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10649 TglIsTextureHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10650 TglIsImageHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10651 TglVertexAttribL1ui64ARB = procedure (index : GLuint; x : GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10652 TglVertexAttribL1ui64vARB = procedure (index : GLuint; const v : PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10653 TglGetVertexAttribLui64vARB = procedure (index : GLuint; pname : GLenum; params : PGLuint64EXT ); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10655 // GL_NV_shader_atomic_float
10657 // GL_AMD_query_buffer_object
10661 // GL_PGI_misc_hints
10662 TglHintPGI = procedure(target: GLenum; mode: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10664 // GL_SGIS_detail_texture
10665 TglDetailTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10666 TglGetDetailTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10668 // GL_SGIS_fog_function
10669 TglFogFuncSGIS = procedure(n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10670 TglGetFogFuncSGIS = procedure(points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10672 // GL_SGIS_multisample
10673 TglSampleMaskSGIS = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10674 TglSamplePatternSGIS = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10676 // GL_SGIS_pixel_texture
10677 TglPixelTexGenParameteriSGIS = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10678 TglPixelTexGenParameterivSGIS = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10679 TglPixelTexGenParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10680 TglPixelTexGenParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10681 TglGetPixelTexGenParameterivSGIS = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10682 TglGetPixelTexGenParameterfvSGIS = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10684 // GL_SGIS_point_parameters
10685 TglPointParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10686 TglPointParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10688 // GL_SGIS_sharpen_texture
10689 TglSharpenTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10690 TglGetSharpenTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10692 // GL_SGIS_texture4D
10693 TglTexImage4DSGIS = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10694 TglTexSubImage4DSGIS = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; woffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10696 // GL_SGIS_texture_color_mask
10697 TglTextureColorMaskSGIS = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10699 // GL_SGIS_texture_filter4
10700 TglGetTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10701 TglTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; n: GLsizei; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10704 TglAsyncMarkerSGIX = procedure(marker: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10705 TglFinishAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10706 TglPollAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10707 TglGenAsyncMarkersSGIX = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10708 TglDeleteAsyncMarkersSGIX = procedure(marker: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10709 TglIsAsyncMarkerSGIX = function(marker: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10711 // GL_SGIX_flush_raster
10712 TglFlushRasterSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10714 // GL_SGIX_fragment_lighting
10715 TglFragmentColorMaterialSGIX = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10716 TglFragmentLightfSGIX = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10717 TglFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10718 TglFragmentLightiSGIX = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10719 TglFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10720 TglFragmentLightModelfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10721 TglFragmentLightModelfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10722 TglFragmentLightModeliSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10723 TglFragmentLightModelivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10724 TglFragmentMaterialfSGIX = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10725 TglFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10726 TglFragmentMaterialiSGIX = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10727 TglFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10728 TglGetFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10729 TglGetFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10730 TglGetFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10731 TglGetFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10732 TglLightEnviSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10734 // GL_SGIX_framezoom
10735 TglFrameZoomSGIX = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10737 // GL_SGIX_igloo_interface
10738 TglIglooInterfaceSGIX = procedure(pname: GLenum; const params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10740 // GL_SGIX_instruments
10741 TglGetInstrumentsSGIX = function(): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10742 TglInstrumentsBufferSGIX = procedure(size: GLsizei; buffer: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10743 TglPollInstrumentsSGIX = function(marker_p: PGLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10744 TglReadInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10745 TglStartInstrumentsSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10746 TglStopInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10748 // GL_SGIX_list_priority
10749 TglGetListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10750 TglGetListParameterivSGIX = procedure(list: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10751 TglListParameterfSGIX = procedure(list: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10752 TglListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10753 TglListParameteriSGIX = procedure(list: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10754 TglListParameterivSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10756 // GL_SGIX_pixel_texture
10757 TglPixelTexGenSGIX = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10759 // GL_SGIX_polynomial_ffd
10760 TglDeformationMap3dSGIX = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; w1: GLdouble; w2: GLdouble; wstride: GLint; worder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10761 TglDeformationMap3fSGIX = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; w1: GLfloat; w2: GLfloat; wstride: GLint; worder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10762 TglDeformSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10763 TglLoadIdentityDeformationMapSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10765 // GL_SGIX_reference_plane
10766 TglReferencePlaneSGIX = procedure(const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10769 TglSpriteParameterfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10770 TglSpriteParameterfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10771 TglSpriteParameteriSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10772 TglSpriteParameterivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10774 // GL_SGIX_tag_sample_buffer
10775 TglTagSampleBufferSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10777 // GL_SGI_color_table
10778 TglColorTableSGI = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10779 TglColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10780 TglColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10781 TglCopyColorTableSGI = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10782 TglGetColorTableSGI = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10783 TglGetColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10784 TglGetColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10786 // GL_SUNX_constant_data
10787 TglFinishTextureSUNX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10789 // GL_SUN_global_alpha
10790 TglGlobalAlphaFactorbSUN = procedure(factor: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10791 TglGlobalAlphaFactorsSUN = procedure(factor: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10792 TglGlobalAlphaFactoriSUN = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10793 TglGlobalAlphaFactorfSUN = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10794 TglGlobalAlphaFactordSUN = procedure(factor: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10795 TglGlobalAlphaFactorubSUN = procedure(factor: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10796 TglGlobalAlphaFactorusSUN = procedure(factor: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10797 TglGlobalAlphaFactoruiSUN = procedure(factor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10799 // GL_SUN_mesh_array
10800 TglDrawMeshArraysSUN = procedure(mode: GLenum; first: GLint; count: GLsizei; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10802 // GL_SUN_triangle_list
10803 TglReplacementCodeuiSUN = procedure(code: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10804 TglReplacementCodeusSUN = procedure(code: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10805 TglReplacementCodeubSUN = procedure(code: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10806 TglReplacementCodeuivSUN = procedure(const code: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10807 TglReplacementCodeusvSUN = procedure(const code: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10808 TglReplacementCodeubvSUN = procedure(const code: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10809 TglReplacementCodePointerSUN = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10812 TglColor4ubVertex2fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10813 TglColor4ubVertex2fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10814 TglColor4ubVertex3fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10815 TglColor4ubVertex3fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10816 TglColor3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10817 TglColor3fVertex3fvSUN = procedure(const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10818 TglNormal3fVertex3fSUN = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10819 TglNormal3fVertex3fvSUN = procedure(const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10820 TglColor4fNormal3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10821 TglColor4fNormal3fVertex3fvSUN = procedure(const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10822 TglTexCoord2fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10823 TglTexCoord2fVertex3fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10824 TglTexCoord4fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10825 TglTexCoord4fVertex4fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10826 TglTexCoord2fColor4ubVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10827 TglTexCoord2fColor4ubVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10828 TglTexCoord2fColor3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10829 TglTexCoord2fColor3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10830 TglTexCoord2fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10831 TglTexCoord2fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10832 TglTexCoord2fColor4fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10833 TglTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10834 TglTexCoord4fColor4fNormal3fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10835 TglTexCoord4fColor4fNormal3fVertex4fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10836 TglReplacementCodeuiVertex3fSUN = procedure(rc: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10837 TglReplacementCodeuiVertex3fvSUN = procedure(const rc: PGLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10838 TglReplacementCodeuiColor4ubVertex3fSUN = procedure(rc: GLuint; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10839 TglReplacementCodeuiColor4ubVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10840 TglReplacementCodeuiColor3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10841 TglReplacementCodeuiColor3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10842 TglReplacementCodeuiNormal3fVertex3fSUN = procedure(rc: GLuint; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10843 TglReplacementCodeuiNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10844 TglReplacementCodeuiColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10845 TglReplacementCodeuiColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10846 TglReplacementCodeuiTexCoord2fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10847 TglReplacementCodeuiTexCoord2fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10848 TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10849 TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10850 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10851 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10853 // window support functions
10855 TwglGetProcAddress = function(ProcName: PAnsiChar): Pointer; stdcall;
10856 TwglCopyContext = function(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall;
10857 TwglCreateContext = function(DC: HDC): HGLRC; stdcall;
10858 TwglCreateLayerContext = function(p1: HDC; p2: Integer): HGLRC; stdcall;
10859 TwglDeleteContext = function(p1: HGLRC): BOOL; stdcall;
10860 TwglDescribeLayerPlane = function(p1: HDC; p2, p3: Integer; p4: Cardinal; p5: PLayerPlaneDescriptor): BOOL; stdcall;
10861 TwglGetCurrentContext = function: HGLRC; stdcall;
10862 TwglGetCurrentDC = function: HDC; stdcall;
10863 TwglGetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10864 TwglMakeCurrent = function(DC: HDC; p2: HGLRC): BOOL; stdcall;
10865 TwglRealizeLayerPalette = function(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall;
10866 TwglSetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10867 TwglShareLists = function(p1, p2: HGLRC): BOOL; stdcall;
10868 TwglSwapLayerBuffers = function(p1: HDC; p2: Cardinal): BOOL; stdcall;
10869 TwglSwapMultipleBuffers = function(p1: UINT; const p2: PWGLSWAP): DWORD; stdcall;
10870 TwglUseFontBitmapsA = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10871 TwglUseFontBitmapsW = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10872 TwglUseFontBitmaps = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10874 TwglUseFontOutlinesA = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10875 TwglUseFontOutlinesW = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10876 TwglUseFontOutlines = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10879 // WGL_ARB_buffer_region
10880 TwglCreateBufferRegionARB = function(hDC: HDC; iLayerPlane: GLint; uType: GLuint): THandle; stdcall;
10881 TwglDeleteBufferRegionARB = procedure(hRegion: THandle); stdcall;
10882 TwglSaveBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint): Boolean; stdcall;
10883 TwglRestoreBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint; xSrc: GLint; ySrc: GLint): Boolean; stdcall;
10885 // WGL_ARB_extensions_string
10886 TwglGetExtensionsStringARB = function(hdc: HDC): PAnsiChar; stdcall;
10888 // WGL_ARB_make_current_read
10889 TwglMakeContextCurrentARB = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10890 TwglGetCurrentReadDCARB = function(): HDC; stdcall;
10893 TwglCreatePbufferARB = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFERARB; stdcall;
10894 TwglGetPbufferDCARB = function(hPbuffer: HPBUFFERARB): HDC; stdcall;
10895 TwglReleasePbufferDCARB = function(hPbuffer: HPBUFFERARB; hDC: HDC): GLint; stdcall;
10896 TwglDestroyPbufferARB = function(hPbuffer: HPBUFFERARB): Boolean; stdcall;
10897 TwglQueryPbufferARB = function(hPbuffer: HPBUFFERARB; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10899 // WGL_ARB_pixel_format
10900 TwglGetPixelFormatAttribivARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10901 TwglGetPixelFormatAttribfvARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10902 TwglChoosePixelFormatARB = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; stdcall;
10904 // WGL_ARB_color_buffer_float
10905 TwglClampColorARB = procedure(target: GLenum; clamp: GLenum); stdcall;
10907 // WGL_ARB_render_texture
10908 TwglBindTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10909 TwglReleaseTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10910 TwglSetPbufferAttribARB = function(hPbuffer: HPBUFFERARB; const piAttribList: PGLint): Boolean; stdcall;
10912 // WGL_ARB_create_context
10913 TwglCreateContextAttribsARB = function(hDC: HDC; hShareContext: HGLRC; const attribList: PGLint): HGLRC; stdcall;
10915 // WGL_AMD_gpu_association
10916 TwglGetGPUIDsAMD = function(maxCount: Cardinal; ids: PCardinal): Cardinal; stdcall;
10917 TwglGetGPUInfoAMD = function(id: Cardinal; property_: Integer; dataType: GLenum; size: Cardinal; data: Pointer): Integer; stdcall;
10918 TwglGetContextGPUIDAMD = function(hglrc: HGLRC): Cardinal; stdcall;
10919 TwglCreateAssociatedContextAMD = function(id: Cardinal): HGLRC; stdcall;
10920 TwglCreateAssociatedContextAttribsAMD = function(id: Cardinal; hShareContext: HGLRC; const attribList: PInteger): HGLRC; stdcall;
10921 TwglDeleteAssociatedContextAMD = function(hglrc: HGLRC): Boolean; stdcall;
10922 TwglMakeAssociatedContextCurrentAMD = function(hglrc: HGLRC): Boolean; stdcall;
10923 TwglGetCurrentAssociatedContextAMD = function(): HGLRC; stdcall;
10924 TwglBlitContextFramebufferAMD = procedure(dstCtx: HGLRC; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); stdcall;
10926 // WGL_EXT_display_color_table
10927 TwglCreateDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10928 TwglLoadDisplayColorTableEXT = function(const table: PGLushort; length: GLuint): GLboolean; stdcall;
10929 TwglBindDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10930 TwglDestroyDisplayColorTableEXT = procedure(id: GLushort); stdcall;
10932 // WGL_EXT_extensions_string
10933 TwglGetExtensionsStringEXT = function(): PAnsiChar; stdcall;
10935 // WGL_EXT_make_current_read
10936 TwglMakeContextCurrentEXT = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10937 TwglGetCurrentReadDCEXT = function(): HDC; stdcall;
10940 TwglCreatePbufferEXT = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFEREXT; stdcall;
10941 TwglGetPbufferDCEXT = function(hPbuffer: HPBUFFEREXT): HDC; stdcall;
10942 TwglReleasePbufferDCEXT = function(hPbuffer: HPBUFFEREXT; hDC: HDC): GLint; stdcall;
10943 TwglDestroyPbufferEXT = function(hPbuffer: HPBUFFEREXT): Boolean; stdcall;
10944 TwglQueryPbufferEXT = function(hPbuffer: HPBUFFEREXT; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10946 // WGL_EXT_pixel_format
10947 TwglGetPixelFormatAttribivEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10948 TwglGetPixelFormatAttribfvEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10949 TwglChoosePixelFormatEXT = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): Boolean; stdcall;
10951 // WGL_EXT_swap_control
10952 TwglSwapIntervalEXT = function(interval: GLint): Boolean; stdcall;
10953 TwglGetSwapIntervalEXT = function(): GLint; stdcall;
10955 // WGL_I3D_digital_video_control
10956 TwglGetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10957 TwglSetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10960 TwglGetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10961 TwglSetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10962 TwglGetGammaTableI3D = function(hDC: HDC; iEntries: GLint; puRed: PGLushort; puGreen: PGLushort; puBlue: PGLushort): Boolean; stdcall;
10963 TwglSetGammaTableI3D = function(hDC: HDC; iEntries: GLint; const puRed: PGLushort; const puGreen: PGLushort; const puBlue: PGLushort): Boolean; stdcall;
10966 TwglEnableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10967 TwglDisableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10968 TwglIsEnabledGenlockI3D = function(hDC: HDC; pFlag: Boolean): Boolean; stdcall;
10969 TwglGenlockSourceI3D = function(hDC: HDC; uSource: GLuint): Boolean; stdcall;
10970 TwglGetGenlockSourceI3D = function(hDC: HDC; uSource: PGLuint): Boolean; stdcall;
10971 TwglGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: GLuint): Boolean; stdcall;
10972 TwglGetGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: PGLuint): Boolean; stdcall;
10973 TwglGenlockSampleRateI3D = function(hDC: HDC; uRate: GLuint): Boolean; stdcall;
10974 TwglGetGenlockSampleRateI3D = function(hDC: HDC; uRate: PGLuint): Boolean; stdcall;
10975 TwglGenlockSourceDelayI3D = function(hDC: HDC; uDelay: GLuint): Boolean; stdcall;
10976 TwglGetGenlockSourceDelayI3D = function(hDC: HDC; uDelay: PGLuint): Boolean; stdcall;
10977 TwglQueryGenlockMaxSourceDelayI3D = function(hDC: HDC; uMaxLineDelay: PGLuint; uMaxPixelDelay: PGLuint): Boolean; stdcall;
10979 // WGL_I3D_image_buffer
10980 TwglCreateImageBufferI3D = function(hDC: HDC; dwSize: GLuint; uFlags: GLuint): GLvoid; stdcall;
10981 TwglDestroyImageBufferI3D = function(hDC: HDC; pAddress: GLvoid): Boolean; stdcall;
10982 TwglAssociateImageBufferEventsI3D = function(hDC: HDC; const pEvent: THandle; const pAddress: PGLvoid; const pSize: PGLuint; count: GLuint): Boolean; stdcall;
10983 TwglReleaseImageBufferEventsI3D = function(hDC: HDC; const pAddress: PGLvoid; count: GLuint): Boolean; stdcall;
10985 // WGL_I3D_swap_frame_lock
10986 TwglEnableFrameLockI3D = function(): Boolean; stdcall;
10987 TwglDisableFrameLockI3D = function(): Boolean; stdcall;
10988 TwglIsEnabledFrameLockI3D = function(pFlag: Boolean): Boolean; stdcall;
10989 TwglQueryFrameLockMasterI3D = function(pFlag: Boolean): Boolean; stdcall;
10991 // WGL_I3D_swap_frame_usage
10992 TwglGetFrameUsageI3D = function(pUsage: PGLfloat): Boolean; stdcall;
10993 TwglBeginFrameTrackingI3D = function(): Boolean; stdcall;
10994 TwglEndFrameTrackingI3D = function(): Boolean; stdcall;
10995 TwglQueryFrameTrackingI3D = function(pFrameCount: PGLuint; pMissedFrames: PGLuint; pLastMissedUsage: PGLfloat): Boolean; stdcall;
10997 // WGL_NV_vertex_array_range
10998 TwglAllocateMemoryNV = procedure(size: GLsizei; readfreq: GLfloat; writefreq: GLfloat; priority: GLfloat); stdcall;
10999 TwglFreeMemoryNV = procedure(_pointer: Pointer); stdcall;
11001 // WGL_NV_present_video
11002 TwglEnumerateVideoDevicesNV = function(hdc: HDC; phDeviceList: PHVIDEOOUTPUTDEVICENV): Integer; stdcall;
11003 TwglBindVideoDeviceNV = function(hd: HDC; uVideoSlot: Cardinal; hVideoDevice: HVIDEOOUTPUTDEVICENV; piAttribList: PInteger): Boolean; stdcall;
11004 TwglQueryCurrentContextNV = function(iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11006 // WGL_NV_video_output
11007 TwglGetVideoDeviceNV = function(hDC: HDC; numDevices: Integer; hVideoDevice: PHPVIDEODEV): Boolean; stdcall;
11008 TwglReleaseVideoDeviceNV = function(hVideoDevice: HPVIDEODEV): Boolean; stdcall;
11009 TwglBindVideoImageNV = function(hVideoDevice: HPVIDEODEV; hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11010 TwglReleaseVideoImageNV = function(hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11011 TwglSendPbufferToVideoNV = function(hPbuffer: HPBUFFERARB; iBufferType: Integer; pulCounterPbuffer: PCardinal; bBlock: Boolean): Boolean; stdcall;
11012 TwglGetVideoInfoNV = function(hpVideoDevice: HPVIDEODEV; pulCounterOutputPbuffer: PCardinal; pulCounterOutputVideo: PCardinal): Boolean; stdcall;
11014 // WGL_NV_swap_group
11015 TwglJoinSwapGroupNV = function(hDC: HDC; group: GLuint): Boolean; stdcall;
11016 TwglBindSwapBarrierNV = function(group: GLuint; barrier: GLuint): Boolean; stdcall;
11017 TwglQuerySwapGroupNV = function(hDC: HDC; group: PGLuint; barrier: PGLuint): Boolean; stdcall;
11018 TwglQueryMaxSwapGroupsNV = function(hDC: HDC; mxGroups: PGLuint; maxBarriers: PGLuint): Boolean; stdcall;
11019 TwglQueryFrameCountNV = function(hDC: HDC; count: PGLuint): Boolean; stdcall;
11020 TwglResetFrameCountNV = function(hDC: HDC): Boolean; stdcall;
11022 // WGL_NV_gpu_affinity
11023 TwglEnumGpusNV = function(iGpuIndex: Cardinal; phGpu: PHGPUNV): Boolean; stdcall;
11024 TwglEnumGpuDevicesNV = function(hGpu: HGPUNV; iDeviceIndex: Cardinal; lpGpuDevice: PGPU_DEVICE): Boolean; stdcall;
11025 TwglCreateAffinityDCNV = function(const phGpuList: PHGPUNV): HDC; stdcall;
11026 TwglEnumGpusFromAffinityDCNV = function(hAffinityDC: HDC; iGpuIndex: Cardinal; hGpu: PHGPUNV): Boolean; stdcall;
11027 TwglDeleteDCNV = function(hDC: HDC): Boolean; stdcall;
11029 // WGL_NV_video_capture
11030 TwglBindVideoCaptureDeviceNV = function(uVideoSlot: Cardinal; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11031 TwglEnumerateVideoCaptureDevicesNV = function(hDc: HDC; phDeviceList: PHVIDEOINPUTDEVICENV): Cardinal; stdcall;
11032 TwglLockVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11033 TwglQueryVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV; iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11034 TwglReleaseVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11036 // WGL_NV_copy_image
11037 TwglCopyImageSubDataNV = function(hSrcRc: HGLRC; srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; hDstRC: HGLRC; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei): Boolean; stdcall;
11039 // WGL_NV_DX_interop
11040 TwglDXSetResourceShareHandleNV = function(dxObject : PGLVoid; hareHandle : Cardinal) : Boolean; stdcall;
11041 TwglDXOpenDeviceNV = function(dxDevice : PGLVoid) : Cardinal; stdcall;
11042 TwglDXCloseDeviceNV = function(hDevice : Cardinal) : Boolean; stdcall;
11043 TwglDXRegisterObjectNV = function(hDevice : Cardinal; dxObject : PGLVoid; name : GLUInt; _type : TGLEnum; access : TGLenum) : Cardinal; stdcall;
11044 TwglDXUnregisterObjectNV = function(hDevice : Cardinal; hObject : Cardinal) : Boolean; stdcall;
11045 TwglDXObjectAccessNV = function(hObject : Cardinal; access : GLenum) : Boolean; stdcall;
11046 TwglDXLockObjectsNV = function(hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11047 TwglDXUnlockObjectsNV = function (hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11049 // WGL_OML_sync_control
11050 TwglGetSyncValuesOML = function(hdc: HDC; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11051 TwglGetMscRateOML = function(hdc: HDC; numerator: PGLint; denominator: PGLint): Boolean; stdcall;
11052 TwglSwapBuffersMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11053 TwglSwapLayerBuffersMscOML = function(hdc: HDC; fuPlanes: GLint; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11054 TwglWaitForMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11055 TwglWaitForSbcOML = function(hdc: HDC; target_sbc: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11057 // WGL_3DL_stereo_control
11058 TwglSetStereoEmitterState3DL = function(hDC: HDC; uState: UINT): Boolean; stdcall;
11060 // WIN_draw_range_elements
11061 TglDrawRangeElementsWIN = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); stdcall;
11064 TglAddSwapHintRectWIN = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); stdcall;
11068 TglXChooseVisual = function(dpy: PDisplay; screen: GLint; attribList: PGLint): PXVisualInfo; cdecl;
11069 TglXCopyContext = procedure(dpy: PDisplay; src: GLXContext; dst: GLXContext; mask: GLuint); cdecl;
11070 TglXCreateContext = function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: GLboolean): GLXContext; cdecl;
11071 TglXCreateGLXPixmap = function(dpy: PDisplay; vis: PXVisualInfo; pixmap: Pixmap): GLXPixmap cdecl;
11072 TglXDestroyContext = procedure(dpy: PDisplay; ctx: GLXContext); cdecl;
11073 TglXDestroyGLXPixmap = procedure(dpy : PDisplay; pix: GLXPixmap); cdecl;
11074 TglXGetConfig = function(dpy : PDisplay; vis: PXVisualInfo; attrib: GLint; value: PGLint): GLint; cdecl;
11075 TglXGetCurrentContext = function: GLXContext cdecl;
11076 TglXGetCurrentDrawable = function: GLXDrawable cdecl;
11077 TglXIsDirect = function(dpy: PDisplay; ctx: GLXContext): glboolean; cdecl;
11078 TglXMakeCurrent = function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): GLboolean cdecl;
11079 TglXQueryExtension = function(dpy: PDisplay; errorBase: PGLint; eventBase: PGLint): GLboolean; cdecl;
11080 TglXQueryVersion = function(dpy: PDisplay; major: PGLint; minor: PGLint): GLboolean cdecl;
11081 TglXSwapBuffers = procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl;
11082 TglXUseXFont = procedure(font: Font; first: GLint; count: GLint; listBase: GLint); cdecl;
11083 TglXWaitGL = procedure; cdecl;
11084 TglXWaitX = procedure; cdecl;
11086 TglXGetClientString = function(dpy: PDisplay; name: GLint): PGLchar; cdecl;
11087 TglXQueryServerString = function(dpy: PDisplay; screen: GLint; name: GLint): PGLchar; cdecl;
11088 TglXQueryExtensionsString = function(dpy: PDisplay; screen: GLint): PGLchar; cdecl;
11091 TglXGetFBConfigs = function(dpy: PDisplay; screen: GLint; nelements: PGLint): GLXFBConfig; cdecl;
11092 TglXChooseFBConfig = function(dpy: PDisplay; screen: GLint; attrib_list: PGLint; nelements: PGLint): GLXFBConfig; cdecl;
11093 TglXGetFBConfigAttrib = function(dpy: PDisplay; config: GLXFBConfig; attribute: GLint; value: PGLint): glint; cdecl;
11094 TglXGetVisualFromFBConfig = function(dpy: PDisplay; config: GLXFBConfig) : PXVisualInfo; cdecl;
11095 TglXCreateWindow = function(dpy: PDisplay; config: GLXFBConfig; win: Window; attrib_list: PGLint): GLXWindow; cdecl;
11096 TglXDestroyWindow = procedure(dpy: PDisplay; win: GLXWindow); cdecl;
11097 TglXCreatePixmap = function(dpy: PDisplay; config: GLXFBConfig; pixmap: Pixmap; attrib_list: PGLint): GLXPixmap; cdecl;
11099 TglXDestroyPixmap = procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
11100 TglXCreatePbuffer = function(dpy: PDisplay; config: GLXFBConfig; attrib_list: PGLint): GLXPbuffer; cdecl;
11101 TglXDestroyPbuffer = procedure(dpy: PDisplay; pbuf: GLXPbuffer); cdecl;
11102 TglXQueryDrawable = procedure(dpy: PDisplay; draw: GLXDrawable; attribute: GLint; value: PGLuint); cdecl;
11103 TglXCreateNewContext = function(dpy: PDisplay; config: GLXFBConfig; render_type: GLint; share_list: GLXContext; direct: GLboolean): GLXContext cdecl;
11104 TglXMakeContextCurrent = function(display: PDisplay; draw: GLXDrawable; read_: GLXDrawable; ctx: GLXContext): GLboolean; cdecl;
11105 TglXGetCurrentReadDrawable = function: GLXDrawable; cdecl;
11106 TglXGetCurreentDisplay = function: PDisplay;
11108 TglXQueryContext = function(dpy: PDisplay; ctx: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11109 TglXSelectEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: GLuint); cdecl;
11110 TglXGetSelectedEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: PGLuint); cdecl;
11113 TglXGetProcAddress = function(const name: PAnsiChar): pointer; cdecl;
11115 // GLX_ARB_get_proc_address
11116 TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
11118 // GLX_ARB_create_context
11119 TglXCreateContextAttribsARB = function(dpy: PDisplay; config: GLXFBConfig; share_context: GLXContext; direct: GLboolean; const attrib_list: PGLint): GLXContext; cdecl;
11121 // GLX_EXT_import_context
11122 TglXGetCurrentDisplayEXT = function: PDisplay; cdecl;
11123 TglXQueryContextInfoEXT = function(dpy: PDisplay; context: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11124 TglXGetContextIDEXT = function(const context: GLXContext): GLXContextID; cdecl;
11125 TglXImportContextEXT = function(dpy: PDisplay; contextID: GLXContextID): GLXContext; cdecl;
11126 TglXFreeContextEXT = procedure(dpy: PDisplay; context: GLXContext); cdecl;
11128 // GLX_EXT_texture_from_pixmap
11129 TglXBindTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint; const attrib_list: PGLint); cdecl;
11130 TglXReleaseTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint); cdecl;
11133 // GL utility functions and procedures
11134 TgluErrorString = function(errCode: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11135 TgluGetString = function(name: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11136 TgluOrtho2D = procedure(left, right, bottom, top: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11137 TgluPerspective = procedure(fovy, aspect, zNear, zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11138 TgluPickMatrix = procedure(x, y, width, height: GLdouble; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11139 TgluLookAt = procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11140 TgluProject = function(objx, objy, objz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; winx, winy, winz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11141 TgluUnProject = function(winx, winy, winz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; objx, objy, objz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11142 TgluScaleImage = function(format: GLEnum; widthin, heightin: GLint; typein: GLEnum; datain: Pointer; widthout, heightout: GLint; typeout: GLEnum; const dataout: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11143 TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11144 TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11145 TgluNewQuadric = function: PGLUquadric; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11146 TgluDeleteQuadric = procedure(state: PGLUquadric); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11147 TgluQuadricNormals = procedure(quadObject: PGLUquadric; normals: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11148 TgluQuadricTexture = procedure(quadObject: PGLUquadric; textureCoords: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11149 TgluQuadricOrientation = procedure(quadObject: PGLUquadric; orientation: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11150 TgluQuadricDrawStyle = procedure(quadObject: PGLUquadric; drawStyle: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11151 TgluCylinder = procedure(quadObject: PGLUquadric; baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11152 TgluDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11153 TgluPartialDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint; startAngle, sweepAngle: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11154 TgluSphere = procedure(quadObject: PGLUquadric; radius: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11155 TgluQuadricCallback = procedure(quadObject: PGLUquadric; which: GLEnum; fn: TGLUQuadricErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11156 TgluNewTess = function: PGLUtesselator; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11157 TgluDeleteTess = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11158 TgluTessBeginPolygon = procedure(tess: PGLUtesselator; polygon_data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11159 TgluTessBeginContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11160 TgluTessVertex = procedure(tess: PGLUtesselator; const coords: TGLArrayd3; data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11161 TgluTessEndContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11162 TgluTessEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11163 TgluTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11164 TgluTessNormal = procedure(tess: PGLUtesselator; x, y, z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11165 TgluTessCallback = procedure(tess: PGLUtesselator; which: GLEnum; fn: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11166 TgluGetTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11167 TgluNewNurbsRenderer = function: PGLUnurbs; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11168 TgluDeleteNurbsRenderer = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11169 TgluBeginSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11170 TgluBeginCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11171 TgluEndCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11172 TgluEndSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11173 TgluBeginTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11174 TgluEndTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11175 TgluPwlCurve = procedure(nobj: PGLUnurbs; count: GLint; points: PGLfloat; stride: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11176 TgluNurbsCurve = procedure(nobj: PGLUnurbs; nknots: GLint; knot: PGLfloat; stride: GLint; ctlarray: PGLfloat; order: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11177 TgluNurbsSurface = procedure(nobj: PGLUnurbs; sknot_count: GLint; sknot: PGLfloat; tknot_count: GLint; tknot: PGLfloat; s_stride, t_stride: GLint; ctlarray: PGLfloat; sorder, torder: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11178 TgluLoadSamplingMatrices = procedure(nobj: PGLUnurbs; const modelMatrix, projMatrix: TGLMatrixf4; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11179 TgluNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11180 TgluGetNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11181 TgluNurbsCallback = procedure(nobj: PGLUnurbs; which: GLEnum; fn: TGLUNurbsErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11182 TgluBeginPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11183 TgluNextContour = procedure(tess: PGLUtesselator; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11184 TgluEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11188 glCullFace: TglCullFace;
11189 glFrontFace: TglFrontFace;
11191 glLineWidth: TglLineWidth;
11192 glPointSize: TglPointSize;
11193 glPolygonMode: TglPolygonMode;
11194 glScissor: TglScissor;
11195 glTexParameterf: TglTexParameterf;
11196 glTexParameterfv: TglTexParameterfv;
11197 glTexParameteri: TglTexParameteri;
11198 glTexParameteriv: TglTexParameteriv;
11199 glTexImage1D: TglTexImage1D;
11200 glTexImage2D: TglTexImage2D;
11201 glDrawBuffer: TglDrawBuffer;
11203 glClearColor: TglClearColor;
11204 glClearStencil: TglClearStencil;
11205 glClearDepth: TglClearDepth;
11206 glStencilMask: TglStencilMask;
11207 glColorMask: TglColorMask;
11208 glDepthMask: TglDepthMask;
11209 glDisable: TglDisable;
11210 glEnable: TglEnable;
11211 glFinish: TglFinish;
11213 glBlendFunc: TglBlendFunc;
11214 glLogicOp: TglLogicOp;
11215 glStencilFunc: TglStencilFunc;
11216 glStencilOp: TglStencilOp;
11217 glDepthFunc: TglDepthFunc;
11218 glPixelStoref: TglPixelStoref;
11219 glPixelStorei: TglPixelStorei;
11220 glReadBuffer: TglReadBuffer;
11221 glReadPixels: TglReadPixels;
11222 glGetBooleanv: TglGetBooleanv;
11223 glGetDoublev: TglGetDoublev;
11224 glGetError: TglGetError;
11225 glGetFloatv: TglGetFloatv;
11226 glGetIntegerv: TglGetIntegerv;
11227 glGetString: TglGetString;
11228 glGetTexImage: TglGetTexImage;
11229 glGetTexParameteriv: TglGetTexParameteriv;
11230 glGetTexParameterfv: TglGetTexParameterfv;
11231 glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
11232 glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
11233 glIsEnabled: TglIsEnabled;
11234 glDepthRange: TglDepthRange;
11235 glViewport: TglViewport;
11238 glDrawArrays: TglDrawArrays;
11239 glDrawElements: TglDrawElements;
11240 glGetPointerv: TglGetPointerv;
11241 glPolygonOffset: TglPolygonOffset;
11242 glCopyTexImage1D: TglCopyTexImage1D;
11243 glCopyTexImage2D: TglCopyTexImage2D;
11244 glCopyTexSubImage1D: TglCopyTexSubImage1D;
11245 glCopyTexSubImage2D: TglCopyTexSubImage2D;
11246 glTexSubImage1D: TglTexSubImage1D;
11247 glTexSubImage2D: TglTexSubImage2D;
11248 glBindTexture: TglBindTexture;
11249 glDeleteTextures: TglDeleteTextures;
11250 glGenTextures: TglGenTextures;
11251 {$ifdef DGL_DEPRECATED}
11253 glAlphaFunc: TglAlphaFunc;
11254 glAreTexturesResident: TglAreTexturesResident;
11255 glArrayElement: TglArrayElement;
11257 glBitmap: TglBitmap;
11258 glCallList: TglCallList;
11259 glCallLists: TglCallLists;
11260 glClearAccum: TglClearAccum;
11261 glClearIndex: TglClearIndex;
11262 glClipPlane: TglClipPlane;
11263 glColor3b: TglColor3b;
11264 glColor3bv: TglColor3bv;
11265 glColor3d: TglColor3d;
11266 glColor3dv: TglColor3dv;
11267 glColor3f: TglColor3f;
11268 glColor3fv: TglColor3fv;
11269 glColor3i: TglColor3i;
11270 glColor3iv: TglColor3iv;
11271 glColor3s: TglColor3s;
11272 glColor3sv: TglColor3sv;
11273 glColor3ub: TglColor3ub;
11274 glColor3ubv: TglColor3ubv;
11275 glColor3ui: TglColor3ui;
11276 glColor3uiv: TglColor3uiv;
11277 glColor3us: TglColor3us;
11278 glColor3usv: TglColor3usv;
11279 glColor4b: TglColor4b;
11280 glColor4bv: TglColor4bv;
11281 glColor4d: TglColor4d;
11282 glColor4dv: TglColor4dv;
11283 glColor4f: TglColor4f;
11284 glColor4fv: TglColor4fv;
11285 glColor4i: TglColor4i;
11286 glColor4iv: TglColor4iv;
11287 glColor4s: TglColor4s;
11288 glColor4sv: TglColor4sv;
11289 glColor4ub: TglColor4ub;
11290 glColor4ubv: TglColor4ubv;
11291 glColor4ui: TglColor4ui;
11292 glColor4uiv: TglColor4uiv;
11293 glColor4us: TglColor4us;
11294 glColor4usv: TglColor4usv;
11295 glColorMaterial: TglColorMaterial;
11296 glColorPointer: TglColorPointer;
11297 glCopyPixels: TglCopyPixels;
11298 glDeleteLists: TglDeleteLists;
11299 glDisableClientState: TglDisableClientState;
11300 glDrawPixels: TglDrawPixels;
11301 glEdgeFlag: TglEdgeFlag;
11302 glEdgeFlagPointer: TglEdgeFlagPointer;
11303 glEdgeFlagv: TglEdgeFlagv;
11304 glEnableClientState: TglEnableClientState;
11306 glEndList: TglEndList;
11307 glEvalCoord1d: TglEvalCoord1d;
11308 glEvalCoord1dv: TglEvalCoord1dv;
11309 glEvalCoord1f: TglEvalCoord1f;
11310 glEvalCoord1fv: TglEvalCoord1fv;
11311 glEvalCoord2d: TglEvalCoord2d;
11312 glEvalCoord2dv: TglEvalCoord2dv;
11313 glEvalCoord2f: TglEvalCoord2f;
11314 glEvalCoord2fv: TglEvalCoord2fv;
11315 glEvalMesh1: TglEvalMesh1;
11316 glEvalMesh2: TglEvalMesh2;
11317 glEvalPoint1: TglEvalPoint1;
11318 glEvalPoint2: TglEvalPoint2;
11319 glFeedbackBuffer: TglFeedbackBuffer;
11324 glFrustum: TglFrustum;
11325 glGenLists: TglGenLists;
11326 glGetClipPlane: TglGetClipPlane;
11327 glGetLightfv: TglGetLightfv;
11328 glGetLightiv: TglGetLightiv;
11329 glGetMapdv: TglGetMapdv;
11330 glGetMapfv: TglGetMapfv;
11331 glGetMapiv: TglGetMapiv;
11332 glGetMaterialfv: TglGetMaterialfv;
11333 glGetMaterialiv: TglGetMaterialiv;
11334 glGetPixelMapfv: TglGetPixelMapfv;
11335 glGetPixelMapuiv: TglGetPixelMapuiv;
11336 glGetPixelMapusv: TglGetPixelMapusv;
11337 glGetPolygonStipple: TglGetPolygonStipple;
11338 glGetTexEnvfv: TglGetTexEnvfv;
11339 glGetTexEnviv: TglGetTexEnviv;
11340 glGetTexGendv: TglGetTexGendv;
11341 glGetTexGenfv: TglGetTexGenfv;
11342 glGetTexGeniv: TglGetTexGeniv;
11343 glIndexMask: TglIndexMask;
11344 glIndexPointer: TglIndexPointer;
11345 glIndexd: TglIndexd;
11346 glIndexdv: TglIndexdv;
11347 glIndexf: TglIndexf;
11348 glIndexfv: TglIndexfv;
11349 glIndexi: TglIndexi;
11350 glIndexiv: TglIndexiv;
11351 glIndexs: TglIndexs;
11352 glIndexsv: TglIndexsv;
11353 glIndexub: TglIndexub;
11354 glIndexubv: TglIndexubv;
11355 glInitNames: TglInitNames;
11356 glInterleavedArrays: TglInterleavedArrays;
11357 glIsList: TglIsList;
11358 glIsTexture: TglIsTexture;
11359 glLightModelf: TglLightModelf;
11360 glLightModelfv: TglLightModelfv;
11361 glLightModeli: TglLightModeli;
11362 glLightModeliv: TglLightModeliv;
11363 glLightf: TglLightf;
11364 glLightfv: TglLightfv;
11365 glLighti: TglLighti;
11366 glLightiv: TglLightiv;
11367 glLineStipple: TglLineStipple;
11368 glListBase: TglListBase;
11369 glLoadIdentity: TglLoadIdentity;
11370 glLoadMatrixd: TglLoadMatrixd;
11371 glLoadMatrixf: TglLoadMatrixf;
11372 glLoadName: TglLoadName;
11377 glMapGrid1d: TglMapGrid1d;
11378 glMapGrid1f: TglMapGrid1f;
11379 glMapGrid2d: TglMapGrid2d;
11380 glMapGrid2f: TglMapGrid2f;
11381 glMaterialf: TglMaterialf;
11382 glMaterialfv: TglMaterialfv;
11383 glMateriali: TglMateriali;
11384 glMaterialiv: TglMaterialiv;
11385 glMatrixMode: TglMatrixMode;
11386 glMultMatrixd: TglMultMatrixd;
11387 glMultMatrixf: TglMultMatrixf;
11388 glNewList: TglNewList;
11389 glNormal3b: TglNormal3b;
11390 glNormal3bv: TglNormal3bv;
11391 glNormal3d: TglNormal3d;
11392 glNormal3dv: TglNormal3dv;
11393 glNormal3f: TglNormal3f;
11394 glNormal3fv: TglNormal3fv;
11395 glNormal3i: TglNormal3i;
11396 glNormal3iv: TglNormal3iv;
11397 glNormal3s: TglNormal3s;
11398 glNormal3sv: TglNormal3sv;
11399 glNormalPointer: TglNormalPointer;
11401 glPassThrough: TglPassThrough;
11402 glPixelMapfv: TglPixelMapfv;
11403 glPixelMapuiv: TglPixelMapuiv;
11404 glPixelMapusv: TglPixelMapusv;
11405 glPixelTransferf: TglPixelTransferf;
11406 glPixelTransferi: TglPixelTransferi;
11407 glPixelZoom: TglPixelZoom;
11408 glPolygonStipple: TglPolygonStipple;
11409 glPopAttrib: TglPopAttrib;
11410 glPopClientAttrib: TglPopClientAttrib;
11411 glPopMatrix: TglPopMatrix;
11412 glPopName: TglPopName;
11413 glPrioritizeTextures: TglPrioritizeTextures;
11414 glPushAttrib: TglPushAttrib;
11415 glPushClientAttrib: TglPushClientAttrib;
11416 glPushMatrix: TglPushMatrix;
11417 glPushName: TglPushName;
11418 glRasterPos2d: TglRasterPos2d;
11419 glRasterPos2dv: TglRasterPos2dv;
11420 glRasterPos2f: TglRasterPos2f;
11421 glRasterPos2fv: TglRasterPos2fv;
11422 glRasterPos2i: TglRasterPos2i;
11423 glRasterPos2iv: TglRasterPos2iv;
11424 glRasterPos2s: TglRasterPos2s;
11425 glRasterPos2sv: TglRasterPos2sv;
11426 glRasterPos3d: TglRasterPos3d;
11427 glRasterPos3dv: TglRasterPos3dv;
11428 glRasterPos3f: TglRasterPos3f;
11429 glRasterPos3fv: TglRasterPos3fv;
11430 glRasterPos3i: TglRasterPos3i;
11431 glRasterPos3iv: TglRasterPos3iv;
11432 glRasterPos3s: TglRasterPos3s;
11433 glRasterPos3sv: TglRasterPos3sv;
11434 glRasterPos4d: TglRasterPos4d;
11435 glRasterPos4dv: TglRasterPos4dv;
11436 glRasterPos4f: TglRasterPos4f;
11437 glRasterPos4fv: TglRasterPos4fv;
11438 glRasterPos4i: TglRasterPos4i;
11439 glRasterPos4iv: TglRasterPos4iv;
11440 glRasterPos4s: TglRasterPos4s;
11441 glRasterPos4sv: TglRasterPos4sv;
11443 glRectdv: TglRectdv;
11445 glRectfv: TglRectfv;
11447 glRectiv: TglRectiv;
11449 glRectsv: TglRectsv;
11450 glRenderMode: TglRenderMode;
11451 glRotated: TglRotated;
11452 glRotatef: TglRotatef;
11453 glScaled: TglScaled;
11454 glScalef: TglScalef;
11455 glSelectBuffer: TglSelectBuffer;
11456 glShadeModel: TglShadeModel;
11457 glTexCoord1d: TglTexCoord1d;
11458 glTexCoord1dv: TglTexCoord1dv;
11459 glTexCoord1f: TglTexCoord1f;
11460 glTexCoord1fv: TglTexCoord1fv;
11461 glTexCoord1i: TglTexCoord1i;
11462 glTexCoord1iv: TglTexCoord1iv;
11463 glTexCoord1s: TglTexCoord1s;
11464 glTexCoord1sv: TglTexCoord1sv;
11465 glTexCoord2d: TglTexCoord2d;
11466 glTexCoord2dv: TglTexCoord2dv;
11467 glTexCoord2f: TglTexCoord2f;
11468 glTexCoord2fv: TglTexCoord2fv;
11469 glTexCoord2i: TglTexCoord2i;
11470 glTexCoord2iv: TglTexCoord2iv;
11471 glTexCoord2s: TglTexCoord2s;
11472 glTexCoord2sv: TglTexCoord2sv;
11473 glTexCoord3d: TglTexCoord3d;
11474 glTexCoord3dv: TglTexCoord3dv;
11475 glTexCoord3f: TglTexCoord3f;
11476 glTexCoord3fv: TglTexCoord3fv;
11477 glTexCoord3i: TglTexCoord3i;
11478 glTexCoord3iv: TglTexCoord3iv;
11479 glTexCoord3s: TglTexCoord3s;
11480 glTexCoord3sv: TglTexCoord3sv;
11481 glTexCoord4d: TglTexCoord4d;
11482 glTexCoord4dv: TglTexCoord4dv;
11483 glTexCoord4f: TglTexCoord4f;
11484 glTexCoord4fv: TglTexCoord4fv;
11485 glTexCoord4i: TglTexCoord4i;
11486 glTexCoord4iv: TglTexCoord4iv;
11487 glTexCoord4s: TglTexCoord4s;
11488 glTexCoord4sv: TglTexCoord4sv;
11489 glTexCoordPointer: TglTexCoordPointer;
11490 glTexEnvf: TglTexEnvf;
11491 glTexEnvfv: TglTexEnvfv;
11492 glTexEnvi: TglTexEnvi;
11493 glTexEnviv: TglTexEnviv;
11494 glTexGend: TglTexGend;
11495 glTexGendv: TglTexGendv;
11496 glTexGenf: TglTexGenf;
11497 glTexGenfv: TglTexGenfv;
11498 glTexGeni: TglTexGeni;
11499 glTexGeniv: TglTexGeniv;
11500 glTranslated: TglTranslated;
11501 glTranslatef: TglTranslatef;
11502 glVertex2d: TglVertex2d;
11503 glVertex2dv: TglVertex2dv;
11504 glVertex2f: TglVertex2f;
11505 glVertex2fv: TglVertex2fv;
11506 glVertex2i: TglVertex2i;
11507 glVertex2iv: TglVertex2iv;
11508 glVertex2s: TglVertex2s;
11509 glVertex2sv: TglVertex2sv;
11510 glVertex3d: TglVertex3d;
11511 glVertex3dv: TglVertex3dv;
11512 glVertex3f: TglVertex3f;
11513 glVertex3fv: TglVertex3fv;
11514 glVertex3i: TglVertex3i;
11515 glVertex3iv: TglVertex3iv;
11516 glVertex3s: TglVertex3s;
11517 glVertex3sv: TglVertex3sv;
11518 glVertex4d: TglVertex4d;
11519 glVertex4dv: TglVertex4dv;
11520 glVertex4f: TglVertex4f;
11521 glVertex4fv: TglVertex4fv;
11522 glVertex4i: TglVertex4i;
11523 glVertex4iv: TglVertex4iv;
11524 glVertex4s: TglVertex4s;
11525 glVertex4sv: TglVertex4sv;
11526 glVertexPointer: TglVertexPointer;
11530 glBlendColor: TglBlendColor;
11531 glBlendEquation: TglBlendEquation;
11532 glDrawRangeElements: TglDrawRangeElements;
11533 glTexImage3D: TglTexImage3D;
11534 glTexSubImage3D: TglTexSubImage3D;
11535 glCopyTexSubImage3D: TglCopyTexSubImage3D;
11536 {$ifdef DGL_DEPRECATED}
11537 glColorTable: TglColorTable;
11538 glColorTableParameterfv: TglColorTableParameterfv;
11539 glColorTableParameteriv: TglColorTableParameteriv;
11540 glCopyColorTable: TglCopyColorTable;
11541 glGetColorTable: TglGetColorTable;
11542 glGetColorTableParameterfv: TglGetColorTableParameterfv;
11543 glGetColorTableParameteriv: TglGetColorTableParameteriv;
11544 glColorSubTable: TglColorSubTable;
11545 glCopyColorSubTable: TglCopyColorSubTable;
11546 glConvolutionFilter1D: TglConvolutionFilter1D;
11547 glConvolutionFilter2D: TglConvolutionFilter2D;
11548 glConvolutionParameterf: TglConvolutionParameterf;
11549 glConvolutionParameterfv: TglConvolutionParameterfv;
11550 glConvolutionParameteri: TglConvolutionParameteri;
11551 glConvolutionParameteriv: TglConvolutionParameteriv;
11552 glCopyConvolutionFilter1D: TglCopyConvolutionFilter1D;
11553 glCopyConvolutionFilter2D: TglCopyConvolutionFilter2D;
11554 glGetConvolutionFilter: TglGetConvolutionFilter;
11555 glGetConvolutionParameterfv: TglGetConvolutionParameterfv;
11556 glGetConvolutionParameteriv: TglGetConvolutionParameteriv;
11557 glGetSeparableFilter: TglGetSeparableFilter;
11558 glSeparableFilter2D: TglSeparableFilter2D;
11559 glGetHistogram: TglGetHistogram;
11560 glGetHistogramParameterfv: TglGetHistogramParameterfv;
11561 glGetHistogramParameteriv: TglGetHistogramParameteriv;
11562 glGetMinmax: TglGetMinmax;
11563 glGetMinmaxParameterfv: TglGetMinmaxParameterfv;
11564 glGetMinmaxParameteriv: TglGetMinmaxParameteriv;
11565 glHistogram: TglHistogram;
11566 glMinmax: TglMinmax;
11567 glResetHistogram: TglResetHistogram;
11568 glResetMinmax: TglResetMinmax;
11572 glActiveTexture: TglActiveTexture;
11573 glSampleCoverage: TglSampleCoverage;
11574 glCompressedTexImage3D: TglCompressedTexImage3D;
11575 glCompressedTexImage2D: TglCompressedTexImage2D;
11576 glCompressedTexImage1D: TglCompressedTexImage1D;
11577 glCompressedTexSubImage3D: TglCompressedTexSubImage3D;
11578 glCompressedTexSubImage2D: TglCompressedTexSubImage2D;
11579 glCompressedTexSubImage1D: TglCompressedTexSubImage1D;
11580 glGetCompressedTexImage: TglGetCompressedTexImage;
11581 {$ifdef DGL_DEPRECATED}
11582 glClientActiveTexture: TglClientActiveTexture;
11583 glMultiTexCoord1d: TglMultiTexCoord1d;
11584 glMultiTexCoord1dv: TglMultiTexCoord1dv;
11585 glMultiTexCoord1f: TglMultiTexCoord1f;
11586 glMultiTexCoord1fv: TglMultiTexCoord1fv;
11587 glMultiTexCoord1i: TglMultiTexCoord1i;
11588 glMultiTexCoord1iv: TglMultiTexCoord1iv;
11589 glMultiTexCoord1s: TglMultiTexCoord1s;
11590 glMultiTexCoord1sv: TglMultiTexCoord1sv;
11591 glMultiTexCoord2d: TglMultiTexCoord2d;
11592 glMultiTexCoord2dv: TglMultiTexCoord2dv;
11593 glMultiTexCoord2f: TglMultiTexCoord2f;
11594 glMultiTexCoord2fv: TglMultiTexCoord2fv;
11595 glMultiTexCoord2i: TglMultiTexCoord2i;
11596 glMultiTexCoord2iv: TglMultiTexCoord2iv;
11597 glMultiTexCoord2s: TglMultiTexCoord2s;
11598 glMultiTexCoord2sv: TglMultiTexCoord2sv;
11599 glMultiTexCoord3d: TglMultiTexCoord3d;
11600 glMultiTexCoord3dv: TglMultiTexCoord3dv;
11601 glMultiTexCoord3f: TglMultiTexCoord3f;
11602 glMultiTexCoord3fv: TglMultiTexCoord3fv;
11603 glMultiTexCoord3i: TglMultiTexCoord3i;
11604 glMultiTexCoord3iv: TglMultiTexCoord3iv;
11605 glMultiTexCoord3s: TglMultiTexCoord3s;
11606 glMultiTexCoord3sv: TglMultiTexCoord3sv;
11607 glMultiTexCoord4d: TglMultiTexCoord4d;
11608 glMultiTexCoord4dv: TglMultiTexCoord4dv;
11609 glMultiTexCoord4f: TglMultiTexCoord4f;
11610 glMultiTexCoord4fv: TglMultiTexCoord4fv;
11611 glMultiTexCoord4i: TglMultiTexCoord4i;
11612 glMultiTexCoord4iv: TglMultiTexCoord4iv;
11613 glMultiTexCoord4s: TglMultiTexCoord4s;
11614 glMultiTexCoord4sv: TglMultiTexCoord4sv;
11615 glLoadTransposeMatrixf: TglLoadTransposeMatrixf;
11616 glLoadTransposeMatrixd: TglLoadTransposeMatrixd;
11617 glMultTransposeMatrixf: TglMultTransposeMatrixf;
11618 glMultTransposeMatrixd: TglMultTransposeMatrixd;
11622 glBlendFuncSeparate: TglBlendFuncSeparate;
11623 glMultiDrawArrays: TglMultiDrawArrays;
11624 glMultiDrawElements: TglMultiDrawElements;
11625 glPointParameterf: TglPointParameterf;
11626 glPointParameterfv: TglPointParameterfv;
11627 glPointParameteri: TglPointParameteri;
11628 glPointParameteriv: TglPointParameteriv;
11629 {$ifdef DGL_DEPRECATED}
11630 glFogCoordf: TglFogCoordf;
11631 glFogCoordfv: TglFogCoordfv;
11632 glFogCoordd: TglFogCoordd;
11633 glFogCoorddv: TglFogCoorddv;
11634 glFogCoordPointer: TglFogCoordPointer;
11635 glSecondaryColor3b: TglSecondaryColor3b;
11636 glSecondaryColor3bv: TglSecondaryColor3bv;
11637 glSecondaryColor3d: TglSecondaryColor3d;
11638 glSecondaryColor3dv: TglSecondaryColor3dv;
11639 glSecondaryColor3f: TglSecondaryColor3f;
11640 glSecondaryColor3fv: TglSecondaryColor3fv;
11641 glSecondaryColor3i: TglSecondaryColor3i;
11642 glSecondaryColor3iv: TglSecondaryColor3iv;
11643 glSecondaryColor3s: TglSecondaryColor3s;
11644 glSecondaryColor3sv: TglSecondaryColor3sv;
11645 glSecondaryColor3ub: TglSecondaryColor3ub;
11646 glSecondaryColor3ubv: TglSecondaryColor3ubv;
11647 glSecondaryColor3ui: TglSecondaryColor3ui;
11648 glSecondaryColor3uiv: TglSecondaryColor3uiv;
11649 glSecondaryColor3us: TglSecondaryColor3us;
11650 glSecondaryColor3usv: TglSecondaryColor3usv;
11651 glSecondaryColorPointer: TglSecondaryColorPointer;
11652 glWindowPos2d: TglWindowPos2d;
11653 glWindowPos2dv: TglWindowPos2dv;
11654 glWindowPos2f: TglWindowPos2f;
11655 glWindowPos2fv: TglWindowPos2fv;
11656 glWindowPos2i: TglWindowPos2i;
11657 glWindowPos2iv: TglWindowPos2iv;
11658 glWindowPos2s: TglWindowPos2s;
11659 glWindowPos2sv: TglWindowPos2sv;
11660 glWindowPos3d: TglWindowPos3d;
11661 glWindowPos3dv: TglWindowPos3dv;
11662 glWindowPos3f: TglWindowPos3f;
11663 glWindowPos3fv: TglWindowPos3fv;
11664 glWindowPos3i: TglWindowPos3i;
11665 glWindowPos3iv: TglWindowPos3iv;
11666 glWindowPos3s: TglWindowPos3s;
11667 glWindowPos3sv: TglWindowPos3sv;
11671 glGenQueries: TglGenQueries;
11672 glDeleteQueries: TglDeleteQueries;
11673 glIsQuery: TglIsQuery;
11674 glBeginQuery: TglBeginQuery;
11675 glEndQuery: TglEndQuery;
11676 glGetQueryiv: TglGetQueryiv;
11677 glGetQueryObjectiv: TglGetQueryObjectiv;
11678 glGetQueryObjectuiv: TglGetQueryObjectuiv;
11679 glBindBuffer: TglBindBuffer;
11680 glDeleteBuffers: TglDeleteBuffers;
11681 glGenBuffers: TglGenBuffers;
11682 glIsBuffer: TglIsBuffer;
11683 glBufferData: TglBufferData;
11684 glBufferSubData: TglBufferSubData;
11685 glGetBufferSubData: TglGetBufferSubData;
11686 glMapBuffer: TglMapBuffer;
11687 glUnmapBuffer: TglUnmapBuffer;
11688 glGetBufferParameteriv: TglGetBufferParameteriv;
11689 glGetBufferPointerv: TglGetBufferPointerv;
11692 glBlendEquationSeparate: TglBlendEquationSeparate;
11693 glDrawBuffers: TglDrawBuffers;
11694 glStencilOpSeparate: TglStencilOpSeparate;
11695 glStencilFuncSeparate: TglStencilFuncSeparate;
11696 glStencilMaskSeparate: TglStencilMaskSeparate;
11697 glAttachShader: TglAttachShader;
11698 glBindAttribLocation: TglBindAttribLocation;
11699 glCompileShader: TglCompileShader;
11700 glCreateProgram: TglCreateProgram;
11701 glCreateShader: TglCreateShader;
11702 glDeleteProgram: TglDeleteProgram;
11703 glDeleteShader: TglDeleteShader;
11704 glDetachShader: TglDetachShader;
11705 glDisableVertexAttribArray: TglDisableVertexAttribArray;
11706 glEnableVertexAttribArray: TglEnableVertexAttribArray;
11707 glGetActiveAttrib: TglGetActiveAttrib;
11708 glGetActiveUniform: TglGetActiveUniform;
11709 glGetAttachedShaders: TglGetAttachedShaders;
11710 glGetAttribLocation: TglGetAttribLocation;
11711 glGetProgramiv: TglGetProgramiv;
11712 glGetProgramInfoLog: TglGetProgramInfoLog;
11713 glGetShaderiv: TglGetShaderiv;
11714 glGetShaderInfoLog: TglGetShaderInfoLog;
11715 glGetShaderSource: TglGetShaderSource;
11716 glGetUniformLocation: TglGetUniformLocation;
11717 glGetUniformfv: TglGetUniformfv;
11718 glGetUniformiv: TglGetUniformiv;
11719 glGetVertexAttribfv: TglGetVertexAttribfv;
11720 glGetVertexAttribiv: TglGetVertexAttribiv;
11721 glGetVertexAttribPointerv: TglGetVertexAttribPointerv;
11722 glIsProgram: TglIsProgram;
11723 glIsShader: TglIsShader;
11724 glLinkProgram: TglLinkProgram;
11725 glShaderSource: TglShaderSource;
11726 glUseProgram: TglUseProgram;
11727 glUniform1f: TglUniform1f;
11728 glUniform2f: TglUniform2f;
11729 glUniform3f: TglUniform3f;
11730 glUniform4f: TglUniform4f;
11731 glUniform1i: TglUniform1i;
11732 glUniform2i: TglUniform2i;
11733 glUniform3i: TglUniform3i;
11734 glUniform4i: TglUniform4i;
11735 glUniform1fv: TglUniform1fv;
11736 glUniform2fv: TglUniform2fv;
11737 glUniform3fv: TglUniform3fv;
11738 glUniform4fv: TglUniform4fv;
11739 glUniform1iv: TglUniform1iv;
11740 glUniform2iv: TglUniform2iv;
11741 glUniform3iv: TglUniform3iv;
11742 glUniform4iv: TglUniform4iv;
11743 glUniformMatrix2fv: TglUniformMatrix2fv;
11744 glUniformMatrix3fv: TglUniformMatrix3fv;
11745 glUniformMatrix4fv: TglUniformMatrix4fv;
11746 glValidateProgram: TglValidateProgram;
11747 glVertexAttrib1d: TglVertexAttrib1d;
11748 glVertexAttrib1dv: TglVertexAttrib1dv;
11749 glVertexAttrib1f: TglVertexAttrib1f;
11750 glVertexAttrib1fv: TglVertexAttrib1fv;
11751 glVertexAttrib1s: TglVertexAttrib1s;
11752 glVertexAttrib1sv: TglVertexAttrib1sv;
11753 glVertexAttrib2d: TglVertexAttrib2d;
11754 glVertexAttrib2dv: TglVertexAttrib2dv;
11755 glVertexAttrib2f: TglVertexAttrib2f;
11756 glVertexAttrib2fv: TglVertexAttrib2fv;
11757 glVertexAttrib2s: TglVertexAttrib2s;
11758 glVertexAttrib2sv: TglVertexAttrib2sv;
11759 glVertexAttrib3d: TglVertexAttrib3d;
11760 glVertexAttrib3dv: TglVertexAttrib3dv;
11761 glVertexAttrib3f: TglVertexAttrib3f;
11762 glVertexAttrib3fv: TglVertexAttrib3fv;
11763 glVertexAttrib3s: TglVertexAttrib3s;
11764 glVertexAttrib3sv: TglVertexAttrib3sv;
11765 glVertexAttrib4Nbv: TglVertexAttrib4Nbv;
11766 glVertexAttrib4Niv: TglVertexAttrib4Niv;
11767 glVertexAttrib4Nsv: TglVertexAttrib4Nsv;
11768 glVertexAttrib4Nub: TglVertexAttrib4Nub;
11769 glVertexAttrib4Nubv: TglVertexAttrib4Nubv;
11770 glVertexAttrib4Nuiv: TglVertexAttrib4Nuiv;
11771 glVertexAttrib4Nusv: TglVertexAttrib4Nusv;
11772 glVertexAttrib4bv: TglVertexAttrib4bv;
11773 glVertexAttrib4d: TglVertexAttrib4d;
11774 glVertexAttrib4dv: TglVertexAttrib4dv;
11775 glVertexAttrib4f: TglVertexAttrib4f;
11776 glVertexAttrib4fv: TglVertexAttrib4fv;
11777 glVertexAttrib4iv: TglVertexAttrib4iv;
11778 glVertexAttrib4s: TglVertexAttrib4s;
11779 glVertexAttrib4sv: TglVertexAttrib4sv;
11780 glVertexAttrib4ubv: TglVertexAttrib4ubv;
11781 glVertexAttrib4uiv: TglVertexAttrib4uiv;
11782 glVertexAttrib4usv: TglVertexAttrib4usv;
11783 glVertexAttribPointer: TglVertexAttribPointer;
11786 glUniformMatrix2x3fv: TglUniformMatrix2x3fv;
11787 glUniformMatrix3x2fv: TglUniformMatrix3x2fv;
11788 glUniformMatrix2x4fv: TglUniformMatrix2x4fv;
11789 glUniformMatrix4x2fv: TglUniformMatrix4x2fv;
11790 glUniformMatrix3x4fv: TglUniformMatrix3x4fv;
11791 glUniformMatrix4x3fv: TglUniformMatrix4x3fv;
11794 glColorMaski: TglColorMaski;
11795 glGetBooleani_v: TglGetBooleani_v;
11796 glGetIntegeri_v: TglGetIntegeri_v;
11797 glEnablei: TglEnablei;
11798 glDisablei: TglDisablei;
11799 glIsEnabledi: TglIsEnabledi;
11800 glBeginTransformFeedback: TglBeginTransformFeedback;
11801 glEndTransformFeedback: TglEndTransformFeedback;
11802 glBindBufferRange: TglBindBufferRange;
11803 glBindBufferBase: TglBindBufferBase;
11804 glTransformFeedbackVaryings: TglTransformFeedbackVaryings;
11805 glGetTransformFeedbackVarying: TglGetTransformFeedbackVarying;
11806 glClampColor: TglClampColor;
11807 glBeginConditionalRender: TglBeginConditionalRender;
11808 glEndConditionalRender: TglEndConditionalRender;
11809 glVertexAttribI1i: TglVertexAttribI1i;
11810 glVertexAttribI2i: TglVertexAttribI2i;
11811 glVertexAttribI3i: TglVertexAttribI3i;
11812 glVertexAttribI4i: TglVertexAttribI4i;
11813 glVertexAttribI1ui: TglVertexAttribI1ui;
11814 glVertexAttribI2ui: TglVertexAttribI2ui;
11815 glVertexAttribI3ui: TglVertexAttribI3ui;
11816 glVertexAttribI4ui: TglVertexAttribI4ui;
11817 glVertexAttribI1iv: TglVertexAttribI1iv;
11818 glVertexAttribI2iv: TglVertexAttribI2iv;
11819 glVertexAttribI3iv: TglVertexAttribI3iv;
11820 glVertexAttribI4iv: TglVertexAttribI4iv;
11821 glVertexAttribI1uiv: TglVertexAttribI1uiv;
11822 glVertexAttribI2uiv: TglVertexAttribI2uiv;
11823 glVertexAttribI3uiv: TglVertexAttribI3uiv;
11824 glVertexAttribI4uiv: TglVertexAttribI4uiv;
11825 glVertexAttribI4bv: TglVertexAttribI4bv;
11826 glVertexAttribI4sv: TglVertexAttribI4sv;
11827 glVertexAttribI4ubv: TglVertexAttribI4ubv;
11828 glVertexAttribI4usv: TglVertexAttribI4usv;
11829 glVertexAttribIPointer: TglVertexAttribIPointer;
11830 glGetVertexAttribIiv: TglGetVertexAttribIiv;
11831 glGetVertexAttribIuiv: TglGetVertexAttribIuiv;
11832 glGetUniformuiv: TglGetUniformuiv;
11833 glBindFragDataLocation: TglBindFragDataLocation;
11834 glGetFragDataLocation: TglGetFragDataLocation;
11835 glUniform1ui: TglUniform1ui;
11836 glUniform2ui: TglUniform2ui;
11837 glUniform3ui: TglUniform3ui;
11838 glUniform4ui: TglUniform4ui;
11839 glUniform1uiv: TglUniform1uiv;
11840 glUniform2uiv: TglUniform2uiv;
11841 glUniform3uiv: TglUniform3uiv;
11842 glUniform4uiv: TglUniform4uiv;
11843 glTexParameterIiv: TglTexParameterIiv;
11844 glTexParameterIuiv: TglTexParameterIuiv;
11845 glGetTexParameterIiv: TglGetTexParameterIiv;
11846 glGetTexParameterIuiv: TglGetTexParameterIuiv;
11847 glClearBufferiv: TglClearBufferiv;
11848 glClearBufferuiv: TglClearBufferuiv;
11849 glClearBufferfv: TglClearBufferfv;
11850 glClearBufferfi: TglClearBufferfi;
11851 glGetStringi: TglGetStringi;
11854 glEnableVertexArrayEXT : TglEnableVertexArrayEXT;
11855 glEnableVertexArrayAttribEXT : TglEnableVertexArrayAttribEXT;
11856 glVertexArrayVertexAttribOffsetEXT : TglVertexArrayVertexAttribOffsetEXT;
11859 glDrawArraysInstanced: TglDrawArraysInstanced;
11860 glDrawElementsInstanced: TglDrawElementsInstanced;
11861 glTexBuffer: TglTexBuffer;
11862 glPrimitiveRestartIndex: TglPrimitiveRestartIndex;
11865 glGetInteger64i_v: TglGetInteger64i_v;
11866 glGetBufferParameteri64v: TglGetBufferParameteri64v;
11867 glFramebufferTexture: TglFramebufferTexture;
11870 glVertexAttribDivisor: TglVertexAttribDivisor;
11873 { OpenGL 4.0 also reuses entry points from these extensions: }
11874 { ARB_texture_query_lod (no entry points) }
11875 { ARB_draw_indirect }
11876 { ARB_gpu_shader5 (no entry points) }
11877 { ARB_gpu_shader_fp64 }
11878 { ARB_shader_subroutine }
11879 { ARB_tessellation_shader }
11880 { ARB_texture_buffer_object_rgb32 (no entry points) }
11881 { ARB_texture_cube_map_array (no entry points) }
11882 { ARB_texture_gather (no entry points) }
11883 { ARB_transform_feedback2 }
11884 { ARB_transform_feedback3 }
11885 glMinSampleShading: TglMinSampleShading;
11886 glBlendEquationi: TglBlendEquationi;
11887 glBlendEquationSeparatei: TglBlendEquationSeparatei;
11888 glBlendFunci: TglBlendFunci;
11889 glBlendFuncSeparatei: TglBlendFuncSeparatei;
11892 glTbufferMask3DFX: TglTbufferMask3DFX;
11894 // GL_APPLE_element_array
11895 glElementPointerAPPLE: TglElementPointerAPPLE;
11896 glDrawElementArrayAPPLE: TglDrawElementArrayAPPLE;
11897 glDrawRangeElementArrayAPPLE: TglDrawRangeElementArrayAPPLE;
11898 glMultiDrawElementArrayAPPLE: TglMultiDrawElementArrayAPPLE;
11899 glMultiDrawRangeElementArrayAPPLE: TglMultiDrawRangeElementArrayAPPLE;
11902 glGenFencesAPPLE: TglGenFencesAPPLE;
11903 glDeleteFencesAPPLE: TglDeleteFencesAPPLE;
11904 glSetFenceAPPLE: TglSetFenceAPPLE;
11905 glIsFenceAPPLE: TglIsFenceAPPLE;
11906 glTestFenceAPPLE: TglTestFenceAPPLE;
11907 glFinishFenceAPPLE: TglFinishFenceAPPLE;
11908 glTestObjectAPPLE: TglTestObjectAPPLE;
11909 glFinishObjectAPPLE: TglFinishObjectAPPLE;
11911 // GL_APPLE_vertex_array_object
11912 glBindVertexArrayAPPLE: TglBindVertexArrayAPPLE;
11913 glDeleteVertexArraysAPPLE: TglDeleteVertexArraysAPPLE;
11914 glGenVertexArraysAPPLE: TglGenVertexArraysAPPLE;
11915 glIsVertexArrayAPPLE: TglIsVertexArrayAPPLE;
11917 // GL_APPLE_vertex_array_range
11918 glVertexArrayRangeAPPLE: TglVertexArrayRangeAPPLE;
11919 glFlushVertexArrayRangeAPPLE: TglFlushVertexArrayRangeAPPLE;
11920 glVertexArrayParameteriAPPLE: TglVertexArrayParameteriAPPLE;
11922 // GL_APPLE_texture_range
11923 glTextureRangeAPPLE: TglTextureRangeAPPLE;
11924 glGetTexParameterPointervAPPLE: TglGetTexParameterPointervAPPLE;
11926 // GL_APPLE_vertex_program_evaluators
11927 glEnableVertexAttribAPPLE: TglEnableVertexAttribAPPLE;
11928 glDisableVertexAttribAPPLE: TglDisableVertexAttribAPPLE;
11929 glIsVertexAttribEnabledAPPLE: TglIsVertexAttribEnabledAPPLE;
11930 glMapVertexAttrib1dAPPLE: TglMapVertexAttrib1dAPPLE;
11931 glMapVertexAttrib1fAPPLE: TglMapVertexAttrib1fAPPLE;
11932 glMapVertexAttrib2dAPPLE: TglMapVertexAttrib2dAPPLE;
11933 glMapVertexAttrib2fAPPLE: TglMapVertexAttrib2fAPPLE;
11935 // GL_APPLE_object_purgeable
11936 glObjectPurgeableAPPLE: TglObjectPurgeableAPPLE;
11937 glObjectUnpurgeableAPPLE: TglObjectUnpurgeableAPPLE;
11938 glGetObjectParameterivAPPLE: TglGetObjectParameterivAPPLE;
11940 // GL_ARB_matrix_palette
11941 glCurrentPaletteMatrixARB: TglCurrentPaletteMatrixARB;
11942 glMatrixIndexubvARB: TglMatrixIndexubvARB;
11943 glMatrixIndexusvARB: TglMatrixIndexusvARB;
11944 glMatrixIndexuivARB: TglMatrixIndexuivARB;
11945 glMatrixIndexPointerARB: TglMatrixIndexPointerARB;
11947 // GL_ARB_multisample
11948 glSampleCoverageARB: TglSampleCoverageARB;
11950 // GL_ARB_multitexture
11951 glActiveTextureARB: TglActiveTextureARB;
11952 glClientActiveTextureARB: TglClientActiveTextureARB;
11953 glMultiTexCoord1dARB: TglMultiTexCoord1dARB;
11954 glMultiTexCoord1dvARB: TglMultiTexCoord1dvARB;
11955 glMultiTexCoord1fARB: TglMultiTexCoord1fARB;
11956 glMultiTexCoord1fvARB: TglMultiTexCoord1fvARB;
11957 glMultiTexCoord1iARB: TglMultiTexCoord1iARB;
11958 glMultiTexCoord1ivARB: TglMultiTexCoord1ivARB;
11959 glMultiTexCoord1sARB: TglMultiTexCoord1sARB;
11960 glMultiTexCoord1svARB: TglMultiTexCoord1svARB;
11961 glMultiTexCoord2dARB: TglMultiTexCoord2dARB;
11962 glMultiTexCoord2dvARB: TglMultiTexCoord2dvARB;
11963 glMultiTexCoord2fARB: TglMultiTexCoord2fARB;
11964 glMultiTexCoord2fvARB: TglMultiTexCoord2fvARB;
11965 glMultiTexCoord2iARB: TglMultiTexCoord2iARB;
11966 glMultiTexCoord2ivARB: TglMultiTexCoord2ivARB;
11967 glMultiTexCoord2sARB: TglMultiTexCoord2sARB;
11968 glMultiTexCoord2svARB: TglMultiTexCoord2svARB;
11969 glMultiTexCoord3dARB: TglMultiTexCoord3dARB;
11970 glMultiTexCoord3dvARB: TglMultiTexCoord3dvARB;
11971 glMultiTexCoord3fARB: TglMultiTexCoord3fARB;
11972 glMultiTexCoord3fvARB: TglMultiTexCoord3fvARB;
11973 glMultiTexCoord3iARB: TglMultiTexCoord3iARB;
11974 glMultiTexCoord3ivARB: TglMultiTexCoord3ivARB;
11975 glMultiTexCoord3sARB: TglMultiTexCoord3sARB;
11976 glMultiTexCoord3svARB: TglMultiTexCoord3svARB;
11977 glMultiTexCoord4dARB: TglMultiTexCoord4dARB;
11978 glMultiTexCoord4dvARB: TglMultiTexCoord4dvARB;
11979 glMultiTexCoord4fARB: TglMultiTexCoord4fARB;
11980 glMultiTexCoord4fvARB: TglMultiTexCoord4fvARB;
11981 glMultiTexCoord4iARB: TglMultiTexCoord4iARB;
11982 glMultiTexCoord4ivARB: TglMultiTexCoord4ivARB;
11983 glMultiTexCoord4sARB: TglMultiTexCoord4sARB;
11984 glMultiTexCoord4svARB: TglMultiTexCoord4svARB;
11986 // GL_ARB_point_parameters
11987 glPointParameterfARB: TglPointParameterfARB;
11988 glPointParameterfvARB: TglPointParameterfvARB;
11990 // GL_ARB_texture_compression
11991 glCompressedTexImage3DARB: TglCompressedTexImage3DARB;
11992 glCompressedTexImage2DARB: TglCompressedTexImage2DARB;
11993 glCompressedTexImage1DARB: TglCompressedTexImage1DARB;
11994 glCompressedTexSubImage3DARB: TglCompressedTexSubImage3DARB;
11995 glCompressedTexSubImage2DARB: TglCompressedTexSubImage2DARB;
11996 glCompressedTexSubImage1DARB: TglCompressedTexSubImage1DARB;
11997 glGetCompressedTexImageARB: TglGetCompressedTexImageARB;
11999 // GL_ARB_transpose_matrix
12000 glLoadTransposeMatrixfARB: TglLoadTransposeMatrixfARB;
12001 glLoadTransposeMatrixdARB: TglLoadTransposeMatrixdARB;
12002 glMultTransposeMatrixfARB: TglMultTransposeMatrixfARB;
12003 glMultTransposeMatrixdARB: TglMultTransposeMatrixdARB;
12005 // GL_ARB_vertex_blend
12006 glWeightbvARB: TglWeightbvARB;
12007 glWeightsvARB: TglWeightsvARB;
12008 glWeightivARB: TglWeightivARB;
12009 glWeightfvARB: TglWeightfvARB;
12010 glWeightdvARB: TglWeightdvARB;
12011 glWeightubvARB: TglWeightubvARB;
12012 glWeightusvARB: TglWeightusvARB;
12013 glWeightuivARB: TglWeightuivARB;
12014 glWeightPointerARB: TglWeightPointerARB;
12015 glVertexBlendARB: TglVertexBlendARB;
12017 // GL_ARB_vertex_buffer_object
12018 glBindBufferARB: TglBindBufferARB;
12019 glDeleteBuffersARB: TglDeleteBuffersARB;
12020 glGenBuffersARB: TglGenBuffersARB;
12021 glIsBufferARB: TglIsBufferARB;
12022 glBufferDataARB: TglBufferDataARB;
12023 glBufferSubDataARB: TglBufferSubData;
12024 glGetBufferSubDataARB: TglGetBufferSubDataARB;
12025 glMapBufferARB: TglMapBufferARB;
12026 glUnmapBufferARB: TglUnmapBufferARB;
12027 glGetBufferParameterivARB: TglGetBufferParameterivARB;
12028 glGetBufferPointervARB: TglGetBufferPointervARB;
12030 // GL_ARB_vertex_program
12031 glVertexAttrib1dARB: TglVertexAttrib1dARB;
12032 glVertexAttrib1dvARB: TglVertexAttrib1dvARB;
12033 glVertexAttrib1fARB: TglVertexAttrib1fARB;
12034 glVertexAttrib1fvARB: TglVertexAttrib1fvARB;
12035 glVertexAttrib1sARB: TglVertexAttrib1sARB;
12036 glVertexAttrib1svARB: TglVertexAttrib1svARB;
12037 glVertexAttrib2dARB: TglVertexAttrib2dARB;
12038 glVertexAttrib2dvARB: TglVertexAttrib2dvARB;
12039 glVertexAttrib2fARB: TglVertexAttrib2fARB;
12040 glVertexAttrib2fvARB: TglVertexAttrib2fvARB;
12041 glVertexAttrib2sARB: TglVertexAttrib2sARB;
12042 glVertexAttrib2svARB: TglVertexAttrib2svARB;
12043 glVertexAttrib3dARB: TglVertexAttrib3dARB;
12044 glVertexAttrib3dvARB: TglVertexAttrib3dvARB;
12045 glVertexAttrib3fARB: TglVertexAttrib3fARB;
12046 glVertexAttrib3fvARB: TglVertexAttrib3fvARB;
12047 glVertexAttrib3sARB: TglVertexAttrib3sARB;
12048 glVertexAttrib3svARB: TglVertexAttrib3svARB;
12049 glVertexAttrib4NbvARB: TglVertexAttrib4NbvARB;
12050 glVertexAttrib4NivARB: TglVertexAttrib4NivARB;
12051 glVertexAttrib4NsvARB: TglVertexAttrib4NsvARB;
12052 glVertexAttrib4NubARB: TglVertexAttrib4NubARB;
12053 glVertexAttrib4NubvARB: TglVertexAttrib4NubvARB;
12054 glVertexAttrib4NuivARB: TglVertexAttrib4NuivARB;
12055 glVertexAttrib4NusvARB: TglVertexAttrib4NusvARB;
12056 glVertexAttrib4bvARB: TglVertexAttrib4bvARB;
12057 glVertexAttrib4dARB: TglVertexAttrib4dARB;
12058 glVertexAttrib4dvARB: TglVertexAttrib4dvARB;
12059 glVertexAttrib4fARB: TglVertexAttrib4fARB;
12060 glVertexAttrib4fvARB: TglVertexAttrib4fvARB;
12061 glVertexAttrib4ivARB: TglVertexAttrib4ivARB;
12062 glVertexAttrib4sARB: TglVertexAttrib4sARB;
12063 glVertexAttrib4svARB: TglVertexAttrib4svARB;
12064 glVertexAttrib4ubvARB: TglVertexAttrib4ubvARB;
12065 glVertexAttrib4uivARB: TglVertexAttrib4uivARB;
12066 glVertexAttrib4usvARB: TglVertexAttrib4usvARB;
12067 glVertexAttribPointerARB: TglVertexAttribPointerARB;
12068 glEnableVertexAttribArrayARB: TglEnableVertexAttribArrayARB;
12069 glDisableVertexAttribArrayARB: TglDisableVertexAttribArrayARB;
12070 glProgramStringARB: TglProgramStringARB;
12071 glBindProgramARB: TglBindProgramARB;
12072 glDeleteProgramsARB: TglDeleteProgramsARB;
12073 glGenProgramsARB: TglGenProgramsARB;
12075 glProgramEnvParameter4dARB: TglProgramEnvParameter4dARB;
12076 glProgramEnvParameter4dvARB: TglProgramEnvParameter4dvARB;
12077 glProgramEnvParameter4fARB: TglProgramEnvParameter4fARB;
12078 glProgramEnvParameter4fvARB: TglProgramEnvParameter4fvARB;
12079 glProgramLocalParameter4dARB: TglProgramLocalParameter4dARB;
12080 glProgramLocalParameter4dvARB: TglProgramLocalParameter4dvARB;
12081 glProgramLocalParameter4fARB: TglProgramLocalParameter4fARB;
12082 glProgramLocalParameter4fvARB: TglProgramLocalParameter4fvARB;
12083 glGetProgramEnvParameterdvARB: TglGetProgramEnvParameterdvARB;
12084 glGetProgramEnvParameterfvARB: TglGetProgramEnvParameterfvARB;
12085 glGetProgramLocalParameterdvARB: TglGetProgramLocalParameterdvARB;
12086 glGetProgramLocalParameterfvARB: TglGetProgramLocalParameterfvARB;
12087 glGetProgramivARB: TglGetProgramivARB;
12088 glGetProgramStringARB: TglGetProgramStringARB;
12089 glGetVertexAttribdvARB: TglGetVertexAttribdvARB;
12090 glGetVertexAttribfvARB: TglGetVertexAttribfvARB;
12091 glGetVertexAttribivARB: TglGetVertexAttribivARB;
12092 glGetVertexAttribPointervARB: TglGetVertexAttribPointervARB;
12093 glIsProgramARB: TglIsProgramARB;
12095 // GL_ARB_window_pos
12096 glWindowPos2dARB: TglWindowPos2dARB;
12097 glWindowPos2dvARB: TglWindowPos2dvARB;
12098 glWindowPos2fARB: TglWindowPos2fARB;
12099 glWindowPos2fvARB: TglWindowPos2fvARB;
12100 glWindowPos2iARB: TglWindowPos2iARB;
12101 glWindowPos2ivARB: TglWindowPos2ivARB;
12102 glWindowPos2sARB: TglWindowPos2sARB;
12103 glWindowPos2svARB: TglWindowPos2svARB;
12104 glWindowPos3dARB: TglWindowPos3dARB;
12105 glWindowPos3dvARB: TglWindowPos3dvARB;
12106 glWindowPos3fARB: TglWindowPos3fARB;
12107 glWindowPos3fvARB: TglWindowPos3fvARB;
12108 glWindowPos3iARB: TglWindowPos3iARB;
12109 glWindowPos3ivARB: TglWindowPos3ivARB;
12110 glWindowPos3sARB: TglWindowPos3sARB;
12111 glWindowPos3svARB: TglWindowPos3svARB;
12113 // GL_ARB_draw_buffers
12114 glDrawBuffersARB: TglDrawBuffersARB;
12116 // GL_ARB_color_buffer_float
12117 glClampColorARB: TglClampColorARB;
12119 // GL_ARB_vertex_shader
12120 glGetActiveAttribARB: TglGetActiveAttribARB;
12121 glGetAttribLocationARB: TglGetAttribLocationARB;
12122 glBindAttribLocationARB: TglBindAttribLocationARB;
12124 // GL_ARB_shader_objects
12125 glDeleteObjectARB: TglDeleteObjectARB;
12126 glGetHandleARB: TglGetHandleARB;
12127 glDetachObjectARB: TglDetachObjectARB;
12128 glCreateShaderObjectARB: TglCreateShaderObjectARB;
12129 glShaderSourceARB: TglShaderSourceARB;
12130 glCompileShaderARB: TglCompileShaderARB;
12131 glCreateProgramObjectARB: TglCreateProgramObjectARB;
12132 glAttachObjectARB: TglAttachObjectARB;
12133 glLinkProgramARB: TglLinkProgramARB;
12134 glUseProgramObjectARB: TglUseProgramObjectARB;
12135 glValidateProgramARB: TglValidateProgramARB;
12136 glUniform1fARB: TglUniform1fARB;
12137 glUniform2fARB: TglUniform2fARB;
12138 glUniform3fARB: TglUniform3fARB;
12139 glUniform4fARB: TglUniform4fARB;
12140 glUniform1iARB: TglUniform1iARB;
12141 glUniform2iARB: TglUniform2iARB;
12142 glUniform3iARB: TglUniform3iARB;
12143 glUniform4iARB: TglUniform4iARB;
12144 glUniform1fvARB: TglUniform1fvARB;
12145 glUniform2fvARB: TglUniform2fvARB;
12146 glUniform3fvARB: TglUniform3fvARB;
12147 glUniform4fvARB: TglUniform4fvARB;
12148 glUniform1ivARB: TglUniform1ivARB;
12149 glUniform2ivARB: TglUniform2ivARB;
12150 glUniform3ivARB: TglUniform3ivARB;
12151 glUniform4ivARB: TglUniform4ivARB;
12152 glUniformMatrix2fvARB: TglUniformMatrix2fvARB;
12153 glUniformMatrix3fvARB: TglUniformMatrix3fvARB;
12154 glUniformMatrix4fvARB: TglUniformMatrix4fvARB;
12155 glGetObjectParameterfvARB: TglGetObjectParameterfvARB;
12156 glGetObjectParameterivARB: TglGetObjectParameterivARB;
12157 glGetInfoLogARB: TglGetInfoLogARB;
12158 glGetAttachedObjectsARB: TglGetAttachedObjectsARB;
12159 glGetUniformLocationARB: TglGetUniformLocationARB;
12160 glGetActiveUniformARB: TglGetActiveUniformARB;
12161 glGetUniformfvARB: TglGetUniformfvARB;
12162 glGetUniformivARB: TglGetUniformivARB;
12163 glGetShaderSourceARB: TglGetShaderSourceARB;
12165 // GL_ARB_Occlusion_Query
12166 glGenQueriesARB: TglGenQueriesARB;
12167 glDeleteQueriesARB: TglDeleteQueriesARB;
12168 glIsQueryARB: TglIsQueryARB;
12169 glBeginQueryARB: TglBeginQueryARB;
12170 glEndQueryARB: TglEndQueryARB;
12171 glGetQueryivARB: TglGetQueryivARB;
12172 glGetQueryObjectivARB: TglGetQueryObjectivARB;
12173 glGetQueryObjectuivARB: TglGetQueryObjectuivARB;
12175 // GL_ARB_draw_instanced
12176 glDrawArraysInstancedARB: TglDrawArraysInstancedARB;
12177 glDrawElementsInstancedARB: TglDrawElementsInstancedARB;
12179 // GL_ARB_framebuffer_object
12180 glIsRenderbuffer: TglIsRenderbuffer;
12181 glBindRenderbuffer: TglBindRenderbuffer;
12182 glDeleteRenderbuffers: TglDeleteRenderbuffers;
12183 glGenRenderbuffers: TglGenRenderbuffers;
12184 glRenderbufferStorage: TglRenderbufferStorage;
12185 glGetRenderbufferParameteriv: TglGetRenderbufferParameteriv;
12186 glIsFramebuffer: TglIsFramebuffer;
12187 glBindFramebuffer: TglBindFramebuffer;
12188 glDeleteFramebuffers: TglDeleteFramebuffers;
12189 glGenFramebuffers: TglGenFramebuffers;
12190 glCheckFramebufferStatus: TglCheckFramebufferStatus;
12191 glFramebufferTexture1D: TglFramebufferTexture1D;
12192 glFramebufferTexture2D: TglFramebufferTexture2D;
12193 glFramebufferTexture3D: TglFramebufferTexture3D;
12194 glFramebufferRenderbuffer: TglFramebufferRenderbuffer;
12195 glGetFramebufferAttachmentParameteriv: TglGetFramebufferAttachmentParameteriv;
12196 glGenerateMipmap: TglGenerateMipmap;
12197 glBlitFramebuffer: TglBlitFramebuffer;
12198 glRenderbufferStorageMultisample: TglRenderbufferStorageMultisample;
12199 glFramebufferTextureLayer: TglFramebufferTextureLayer;
12201 // GL_ARB_geometry_shader4
12202 glProgramParameteriARB: TglProgramParameteriARB;
12203 glFramebufferTextureARB: TglFramebufferTextureARB;
12204 glFramebufferTextureLayerARB: TglFramebufferTextureLayerARB;
12205 glFramebufferTextureFaceARB: TglFramebufferTextureFaceARB;
12207 // GL_ARB_instanced_arrays
12208 glVertexAttribDivisorARB: TglVertexAttribDivisorARB;
12210 // GL_ARB_map_buffer_range
12211 glMapBufferRange: TglMapBufferRange;
12212 glFlushMappedBufferRange: TglFlushMappedBufferRange;
12214 // GL_ARB_texture_buffer_object
12215 glTexBufferARB: TglTexBufferARB;
12217 // GL_ARB_vertex_array_object
12218 glBindVertexArray: TglBindVertexArray;
12219 glDeleteVertexArrays: TglDeleteVertexArrays;
12220 glGenVertexArrays: TglGenVertexArrays;
12221 glIsVertexArray: TglIsVertexArray;
12223 // GL_ARB_uniform_buffer_object
12224 glGetUniformIndices: TglGetUniformIndices;
12225 glGetActiveUniformsiv: TglGetActiveUniformsiv;
12226 glGetActiveUniformName: TglGetActiveUniformName;
12227 glGetUniformBlockIndex: TglGetUniformBlockIndex;
12228 glGetActiveUniformBlockiv: TglGetActiveUniformBlockiv;
12229 glGetActiveUniformBlockName: TglGetActiveUniformBlockName;
12230 glUniformBlockBinding: TglUniformBlockBinding;
12232 // GL_ARB_copy_buffer
12233 glCopyBufferSubData: TglCopyBufferSubData;
12235 // GL_ARB_draw_elements_base_vertex
12236 glDrawElementsBaseVertex: TglDrawElementsBaseVertex;
12237 glDrawRangeElementsBaseVertex: TglDrawRangeElementsBaseVertex;
12238 glDrawElementsInstancedBaseVertex: TglDrawElementsInstancedBaseVertex;
12239 glMultiDrawElementsBaseVertex: TglMultiDrawElementsBaseVertex;
12241 // GL_ARB_provoking_vertex
12242 glProvokingVertex: TglProvokingVertex;
12245 glFenceSync: TglFenceSync;
12246 glIsSync: TglIsSync;
12247 glDeleteSync: TglDeleteSync;
12248 glClientWaitSync: TglClientWaitSync;
12249 glWaitSync: TglWaitSync;
12250 glGetInteger64v: TglGetInteger64v;
12251 glGetSynciv: TglGetSynciv;
12253 // GL_ARB_texture_multisample
12254 glTexImage2DMultisample: TglTexImage2DMultisample;
12255 glTexImage3DMultisample: TglTexImage3DMultisample;
12256 glGetMultisamplefv: TglGetMultisamplefv;
12257 glSampleMaski: TglSampleMaski;
12259 // GL_ARB_draw_buffers_blend
12260 glBlendEquationiARB: TglBlendEquationiARB;
12261 glBlendEquationSeparateiARB: TglBlendEquationSeparateiARB;
12262 glBlendFunciARB: TglBlendFunciARB;
12263 glBlendFuncSeparateiARB: TglBlendFuncSeparateiARB;
12265 // GL_ARB_sample_shading
12266 glMinSampleShadingARB: TglMinSampleShadingARB;
12268 // GL_ARB_shading_language_include
12269 glNamedStringARB: TglNamedStringARB;
12270 glDeleteNamedStringARB: TglDeleteNamedStringARB;
12271 glCompileShaderIncludeARB: TglCompileShaderIncludeARB;
12272 glIsNamedStringARB: TglIsNamedStringARB;
12273 glGetNamedStringARB: TglGetNamedStringARB;
12274 glGetNamedStringivARB: TglGetNamedStringivARB;
12276 // GL_ARB_blend_func_extended
12277 glBindFragDataLocationIndexed: TglBindFragDataLocationIndexed;
12278 glGetFragDataIndex: TglGetFragDataIndex;
12280 // GL_ARB_sampler_objects
12281 glGenSamplers: TglGenSamplers;
12282 glDeleteSamplers: TglDeleteSamplers;
12283 glIsSampler: TglIsSampler;
12284 glBindSampler: TglBindSampler;
12285 glSamplerParameteri: TglSamplerParameteri;
12286 glSamplerParameteriv: TglSamplerParameteriv;
12287 glSamplerParameterf: TglSamplerParameterf;
12288 glSamplerParameterfv: TglSamplerParameterfv;
12289 glSamplerParameterIiv: TglSamplerParameterIiv;
12290 glSamplerParameterIuiv: TglSamplerParameterIuiv;
12291 glGetSamplerParameteriv: TglGetSamplerParameteriv;
12292 glGetSamplerParameterIiv: TglGetSamplerParameterIiv;
12293 glGetSamplerParameterfv: TglGetSamplerParameterfv;
12294 glGetSamplerParameterIuiv: TglGetSamplerParameterIuiv;
12296 // GL_ARB_timer_query
12297 glQueryCounter: TglQueryCounter;
12298 glGetQueryObjecti64v: TglGetQueryObjecti64v;
12299 glGetQueryObjectui64v: TglGetQueryObjectui64v;
12301 // GL_ARB_vertex_type_2_10_10_10_rev
12302 glVertexP2ui: TglVertexP2ui;
12303 glVertexP2uiv: TglVertexP2uiv;
12304 glVertexP3ui: TglVertexP3ui;
12305 glVertexP3uiv: TglVertexP3uiv;
12306 glVertexP4ui: TglVertexP4ui;
12307 glVertexP4uiv: TglVertexP4uiv;
12308 glTexCoordP1ui: TglTexCoordP1ui;
12309 glTexCoordP1uiv: TglTexCoordP1uiv;
12310 glTexCoordP2ui: TglTexCoordP2ui;
12311 glTexCoordP2uiv: TglTexCoordP2uiv;
12312 glTexCoordP3ui: TglTexCoordP3ui;
12313 glTexCoordP3uiv: TglTexCoordP3uiv;
12314 glTexCoordP4ui: TglTexCoordP4ui;
12315 glTexCoordP4uiv: TglTexCoordP4uiv;
12316 glMultiTexCoordP1ui: TglMultiTexCoordP1ui;
12317 glMultiTexCoordP1uiv: TglMultiTexCoordP1uiv;
12318 glMultiTexCoordP2ui: TglMultiTexCoordP2ui;
12319 glMultiTexCoordP2uiv: TglMultiTexCoordP2uiv;
12320 glMultiTexCoordP3ui: TglMultiTexCoordP3ui;
12321 glMultiTexCoordP3uiv: TglMultiTexCoordP3uiv;
12322 glMultiTexCoordP4ui: TglMultiTexCoordP4ui;
12323 glMultiTexCoordP4uiv: TglMultiTexCoordP4uiv;
12324 glNormalP3ui: TglNormalP3ui;
12325 glNormalP3uiv: TglNormalP3uiv;
12326 glColorP3ui: TglColorP3ui;
12327 glColorP3uiv: TglColorP3uiv;
12328 glColorP4ui: TglColorP4ui;
12329 glColorP4uiv: TglColorP4uiv;
12330 glSecondaryColorP3ui: TglSecondaryColorP3ui;
12331 glSecondaryColorP3uiv: TglSecondaryColorP3uiv;
12332 glVertexAttribP1ui: TglVertexAttribP1ui;
12333 glVertexAttribP1uiv: TglVertexAttribP1uiv;
12334 glVertexAttribP2ui: TglVertexAttribP2ui;
12335 glVertexAttribP2uiv: TglVertexAttribP2uiv;
12336 glVertexAttribP3ui: TglVertexAttribP3ui;
12337 glVertexAttribP3uiv: TglVertexAttribP3uiv;
12338 glVertexAttribP4ui: TglVertexAttribP4ui;
12339 glVertexAttribP4uiv: TglVertexAttribP4uiv;
12341 // GL_ARB_draw_indirect
12342 glDrawArraysIndirect: TglDrawArraysIndirect;
12343 glDrawElementsIndirect: TglDrawElementsIndirect;
12345 // GL_ARB_gpu_shader_fp64
12346 glUniform1d: TglUniform1d;
12347 glUniform2d: TglUniform2d;
12348 glUniform3d: TglUniform3d;
12349 glUniform4d: TglUniform4d;
12350 glUniform1dv: TglUniform1dv;
12351 glUniform2dv: TglUniform2dv;
12352 glUniform3dv: TglUniform3dv;
12353 glUniform4dv: TglUniform4dv;
12354 glUniformMatrix2dv: TglUniformMatrix2dv;
12355 glUniformMatrix3dv: TglUniformMatrix3dv;
12356 glUniformMatrix4dv: TglUniformMatrix4dv;
12357 glUniformMatrix2x3dv: TglUniformMatrix2x3dv;
12358 glUniformMatrix2x4dv: TglUniformMatrix2x4dv;
12359 glUniformMatrix3x2dv: TglUniformMatrix3x2dv;
12360 glUniformMatrix3x4dv: TglUniformMatrix3x4dv;
12361 glUniformMatrix4x2dv: TglUniformMatrix4x2dv;
12362 glUniformMatrix4x3dv: TglUniformMatrix4x3dv;
12363 glGetUniformdv: TglGetUniformdv;
12365 // GL_ARB_shader_subroutine
12366 glGetSubroutineUniformLocation: TglGetSubroutineUniformLocation;
12367 glGetSubroutineIndex: TglGetSubroutineIndex;
12368 glGetActiveSubroutineUniformiv: TglGetActiveSubroutineUniformiv;
12369 glGetActiveSubroutineUniformName: TglGetActiveSubroutineUniformName;
12370 glGetActiveSubroutineName: TglGetActiveSubroutineName;
12371 glUniformSubroutinesuiv: TglUniformSubroutinesuiv;
12372 glGetUniformSubroutineuiv: TglGetUniformSubroutineuiv;
12373 glGetProgramStageiv: TglGetProgramStageiv;
12375 // GL_ARB_tessellation_shader
12376 glPatchParameteri: TglPatchParameteri;
12377 glPatchParameterfv: TglPatchParameterfv;
12379 // GL_ARB_transform_feedback2
12380 glBindTransformFeedback: TglBindTransformFeedback;
12381 glDeleteTransformFeedbacks: TglDeleteTransformFeedbacks;
12382 glGenTransformFeedbacks: TglGenTransformFeedbacks;
12383 glIsTransformFeedback: TglIsTransformFeedback;
12384 glPauseTransformFeedback: TglPauseTransformFeedback;
12385 glResumeTransformFeedback: TglResumeTransformFeedback;
12386 glDrawTransformFeedback: TglDrawTransformFeedback;
12388 // GL_ARB_transform_feedback3
12389 glDrawTransformFeedbackStream: TglDrawTransformFeedbackStream;
12390 glBeginQueryIndexed: TglBeginQueryIndexed;
12391 glEndQueryIndexed: TglEndQueryIndexed;
12392 glGetQueryIndexediv: TglGetQueryIndexediv;
12394 // GL_ARB_ES2_compatibility
12395 glReleaseShaderCompiler: TglReleaseShaderCompiler;
12396 glShaderBinary: TglShaderBinary;
12397 glGetShaderPrecisionFormat: TglGetShaderPrecisionFormat;
12398 glDepthRangef: TglDepthRangef;
12399 glClearDepthf: TglClearDepthf;
12401 // GL_ARB_get_program_binary
12402 glGetProgramBinary: TglGetProgramBinary;
12403 glProgramBinary: TglProgramBinary;
12404 glProgramParameteri: TglProgramParameteri;
12406 // GL_ARB_separate_shader_objects
12407 glUseProgramStages: TglUseProgramStages;
12408 glActiveShaderProgram: TglActiveShaderProgram;
12409 glCreateShaderProgramv: TglCreateShaderProgramv;
12410 glBindProgramPipeline: TglBindProgramPipeline;
12411 glDeleteProgramPipelines: TglDeleteProgramPipelines;
12412 glGenProgramPipelines: TglGenProgramPipelines;
12413 glIsProgramPipeline: TglIsProgramPipeline;
12414 glGetProgramPipelineiv: TglGetProgramPipelineiv;
12415 glProgramUniform1i: TglProgramUniform1i;
12416 glProgramUniform1iv: TglProgramUniform1iv;
12417 glProgramUniform1f: TglProgramUniform1f;
12418 glProgramUniform1fv: TglProgramUniform1fv;
12419 glProgramUniform1d: TglProgramUniform1d;
12420 glProgramUniform1dv: TglProgramUniform1dv;
12421 glProgramUniform1ui: TglProgramUniform1ui;
12422 glProgramUniform1uiv: TglProgramUniform1uiv;
12423 glProgramUniform2i: TglProgramUniform2i;
12424 glProgramUniform2iv: TglProgramUniform2iv;
12425 glProgramUniform2f: TglProgramUniform2f;
12426 glProgramUniform2fv: TglProgramUniform2fv;
12427 glProgramUniform2d: TglProgramUniform2d;
12428 glProgramUniform2dv: TglProgramUniform2dv;
12429 glProgramUniform2ui: TglProgramUniform2ui;
12430 glProgramUniform2uiv: TglProgramUniform2uiv;
12431 glProgramUniform3i: TglProgramUniform3i;
12432 glProgramUniform3iv: TglProgramUniform3iv;
12433 glProgramUniform3f: TglProgramUniform3f;
12434 glProgramUniform3fv: TglProgramUniform3fv;
12435 glProgramUniform3d: TglProgramUniform3d;
12436 glProgramUniform3dv: TglProgramUniform3dv;
12437 glProgramUniform3ui: TglProgramUniform3ui;
12438 glProgramUniform3uiv: TglProgramUniform3uiv;
12439 glProgramUniform4i: TglProgramUniform4i;
12440 glProgramUniform4iv: TglProgramUniform4iv;
12441 glProgramUniform4f: TglProgramUniform4f;
12442 glProgramUniform4fv: TglProgramUniform4fv;
12443 glProgramUniform4d: TglProgramUniform4d;
12444 glProgramUniform4dv: TglProgramUniform4dv;
12445 glProgramUniform4ui: TglProgramUniform4ui;
12446 glProgramUniform4uiv: TglProgramUniform4uiv;
12447 glProgramUniformMatrix2fv: TglProgramUniformMatrix2fv;
12448 glProgramUniformMatrix3fv: TglProgramUniformMatrix3fv;
12449 glProgramUniformMatrix4fv: TglProgramUniformMatrix4fv;
12450 glProgramUniformMatrix2dv: TglProgramUniformMatrix2dv;
12451 glProgramUniformMatrix3dv: TglProgramUniformMatrix3dv;
12452 glProgramUniformMatrix4dv: TglProgramUniformMatrix4dv;
12453 glProgramUniformMatrix2x3fv: TglProgramUniformMatrix2x3fv;
12454 glProgramUniformMatrix3x2fv: TglProgramUniformMatrix3x2fv;
12455 glProgramUniformMatrix2x4fv: TglProgramUniformMatrix2x4fv;
12456 glProgramUniformMatrix4x2fv: TglProgramUniformMatrix4x2fv;
12457 glProgramUniformMatrix3x4fv: TglProgramUniformMatrix3x4fv;
12458 glProgramUniformMatrix4x3fv: TglProgramUniformMatrix4x3fv;
12459 glProgramUniformMatrix2x3dv: TglProgramUniformMatrix2x3dv;
12460 glProgramUniformMatrix3x2dv: TglProgramUniformMatrix3x2dv;
12461 glProgramUniformMatrix2x4dv: TglProgramUniformMatrix2x4dv;
12462 glProgramUniformMatrix4x2dv: TglProgramUniformMatrix4x2dv;
12463 glProgramUniformMatrix3x4dv: TglProgramUniformMatrix3x4dv;
12464 glProgramUniformMatrix4x3dv: TglProgramUniformMatrix4x3dv;
12465 glValidateProgramPipeline: TglValidateProgramPipeline;
12466 glGetProgramPipelineInfoLog: TglGetProgramPipelineInfoLog;
12468 // GL_ARB_vertex_attrib_64bit
12469 glVertexAttribL1d: TglVertexAttribL1d;
12470 glVertexAttribL2d: TglVertexAttribL2d;
12471 glVertexAttribL3d: TglVertexAttribL3d;
12472 glVertexAttribL4d: TglVertexAttribL4d;
12473 glVertexAttribL1dv: TglVertexAttribL1dv;
12474 glVertexAttribL2dv: TglVertexAttribL2dv;
12475 glVertexAttribL3dv: TglVertexAttribL3dv;
12476 glVertexAttribL4dv: TglVertexAttribL4dv;
12477 glVertexAttribLPointer: TglVertexAttribLPointer;
12478 glGetVertexAttribLdv: TglGetVertexAttribLdv;
12480 // GL_ARB_viewport_array
12481 glViewportArrayv: TglViewportArrayv;
12482 glViewportIndexedf: TglViewportIndexedf;
12483 glViewportIndexedfv: TglViewportIndexedfv;
12484 glScissorArrayv: TglScissorArrayv;
12485 glScissorIndexed: TglScissorIndexed;
12486 glScissorIndexedv: TglScissorIndexedv;
12487 glDepthRangeArrayv: TglDepthRangeArrayv;
12488 glDepthRangeIndexed: TglDepthRangeIndexed;
12489 glGetFloati_v: TglGetFloati_v;
12490 glGetDoublei_v: TglGetDoublei_v;
12494 // GL_ARB_base_instance
12495 glDrawArraysInstancedBaseInstance : TglDrawArraysInstancedBaseInstance;
12496 glDrawElementsInstancedBaseInstance : TglDrawElementsInstancedBaseInstance;
12497 glDrawElementsInstancedBaseVertexBaseInstance : TglDrawElementsInstancedBaseVertexBaseInstance;
12499 // GL_ARB_transform_feedback_instanced
12500 glDrawTransformFeedbackInstanced : TglDrawTransformFeedbackInstanced;
12501 glDrawTransformFeedbackStreamInstanced : TglDrawTransformFeedbackStreamInstanced;
12503 // GL_ARB_internalformat_query
12504 glGetInternalformativ : TglGetInternalformativ;
12506 // GL_ARB_shader_atomic_counters
12507 glGetActiveAtomicCounterBufferiv : TglGetActiveAtomicCounterBufferiv;
12509 /// GL_ARB_shader_image_load_store
12510 glBindImageTexture : TglBindImageTexture;
12511 glMemoryBarrier : TglMemoryBarrier;
12513 // GL_ARB_texture_storage
12514 glTexStorage1D : TglTexStorage1D;
12515 glTexStorage2D : TglTexStorage2D;
12516 glTexStorage3D : TglTexStorage3D;
12517 glTextureStorage1DEXT : TglTextureStorage1DEXT;
12518 glTextureStorage2DEXT : TglTextureStorage2DEXT;
12519 glTextureStorage3DEXT : TglTextureStorage3DEXT;
12524 glDebugMessageControl : TglDebugMessageControl;
12525 glDebugMessageInsert : TglDebugMessageInsert;
12526 glDebugMessageCallback : TglDebugMessageCallback;
12527 glGetDebugMessageLog : TglGetDebugMessageLog;
12528 glPushDebugGroup : TglPushDebugGroup;
12529 glPopDebugGroup : TglPopDebugGroup;
12530 glObjectLabel : TglObjectLabel;
12531 glGetObjectLabel : TglGetObjectLabel;
12532 glObjectPtrLabel : TglObjectPtrLabel;
12533 glGetObjectPtrLabel : TglGetObjectPtrLabel;
12534 // GL_ARB_clear_buffer_object
12535 glClearBufferData : TglClearBufferData;
12536 glClearBufferSubData : TglClearBufferSubData;
12537 glClearNamedBufferDataEXT : TglClearNamedBufferDataEXT;
12538 glClearNamedBufferSubDataEXT : TglClearNamedBufferSubDataEXT;
12539 // GL_ARB_compute_shader
12540 glDispatchCompute : TglDispatchCompute;
12541 glDispatchComputeIndirect : TglDispatchComputeIndirect;
12542 // GL_ARB_copy_image
12543 glCopyImageSubData : TglCopyImageSubData;
12544 // GL_ARB_framebuffer_no_attachments
12545 glFramebufferParameteri : TglFramebufferParameteri;
12546 glGetFramebufferParameteriv : TglGetFramebufferParameteriv;
12547 glNamedFramebufferParameteriEXT : TglNamedFramebufferParameteriEXT;
12548 glGetNamedFramebufferParameterivEXT : TglGetNamedFramebufferParameterivEXT;
12549 // GL_ARB_internalformat_query2
12550 glGetInternalformati64v : TglGetInternalformati64v;
12551 // GL_ARB_invalidate_subdata
12552 glInvalidateTexSubImage : TglInvalidateTexSubImage;
12553 glInvalidateTexImage : TglInvalidateTexImage;
12554 glInvalidateBufferSubData : TglInvalidateBufferSubData;
12555 glInvalidateBufferData : TglInvalidateBufferData;
12556 glInvalidateFramebuffer : TglInvalidateFramebuffer;
12557 glInvalidateSubFramebuffer : TglInvalidateSubFramebuffer;
12558 // GL_ARB_multi_draw_indirect
12559 glMultiDrawArraysIndirect : TglMultiDrawArraysIndirect;
12560 glMultiDrawElementsIndirect : TglMultiDrawElementsIndirect;
12561 // GL_ARB_program_interface_query
12562 glGetProgramInterfaceiv : TglGetProgramInterfaceiv;
12563 glGetProgramResourceIndex : TglGetProgramResourceIndex;
12564 glGetProgramResourceName : TglGetProgramResourceName;
12565 glGetProgramResourceiv : TglGetProgramResourceiv;
12566 glGetProgramResourceLocation : TglGetProgramResourceLocation;
12567 glGetProgramResourceLocationIndex : TglGetProgramResourceLocationIndex;
12568 // GL_ARB_shader_storage_buffer_object
12569 glShaderStorageBlockBinding : TglShaderStorageBlockBinding;
12570 // GL_ARB_texture_buffer_range
12571 glTexBufferRange : TglTexBufferRange;
12572 glTextureBufferRangeEXT : TglTextureBufferRangeEXT;
12573 // GL_ARB_texture_storage_multisample
12574 glTexStorage2DMultisample : TglTexStorage2DMultisample;
12575 glTexStorage3DMultisample : TglTexStorage3DMultisample;
12576 glTextureStorage2DMultisampleEXT : TglTextureStorage2DMultisampleEXT;
12577 glTextureStorage3DMultisampleEXT : TglTextureStorage3DMultisampleEXT;
12578 // GL_ARB_texture_view
12579 glTextureView : TglTextureView;
12580 // GL_ARB_vertex_attrib_binding
12581 glBindVertexBuffer : TglBindVertexBuffer;
12582 glVertexAttribFormat : TglVertexAttribFormat;
12583 glVertexAttribIFormat : TglVertexAttribIFormat;
12584 glVertexAttribLFormat : TglVertexAttribLFormat;
12585 glVertexAttribBinding : TglVertexAttribBinding;
12586 glVertexBindingDivisor : TglVertexBindingDivisor;
12587 glVertexArrayBindVertexBufferEXT : TglVertexArrayBindVertexBufferEXT;
12588 glVertexArrayVertexAttribFormatEXT : TglVertexArrayVertexAttribFormatEXT;
12589 glVertexArrayVertexAttribIFormatEXT : TglVertexArrayVertexAttribIFormatEXT;
12590 glVertexArrayVertexAttribLFormatEXT : TglVertexArrayVertexAttribLFormatEXT;
12591 glVertexArrayVertexAttribBindingEXT : TglVertexArrayVertexAttribBindingEXT;
12592 glVertexArrayVertexBindingDivisorEXT : TglVertexArrayVertexBindingDivisorEXT;
12597 glBufferStorage : TglBufferStorage;
12598 glClearTexImage : TglClearTexImage;
12599 glClearTexSubImage : TglClearTexSubImage;
12600 glBindBuffersBase : TglBindBuffersBase;
12601 glBindBuffersRange : TglBindBuffersRange;
12602 glBindTextures : TglBindTextures;
12603 glBindSamplers : TglBindSamplers;
12604 glBindImageTextures : TglBindImageTextures;
12605 glBindVertexBuffers : TglBindVertexBuffers;
12606 glTexPageCommitmentARB : TglTexPageCommitmentARB;
12609 glClipControl : TglClipControl;
12610 glCreateTransformFeedbacks : TglCreateTransformFeedbacks;
12611 glTransformFeedbackBufferBase : TglTransformFeedbackBufferBase;
12612 glTransformFeedbackBufferRange : TglTransformFeedbackBufferRange;
12613 glGetTransformFeedbackiv : TglGetTransformFeedbackiv;
12614 glGetTransformFeedbacki_v : TglGetTransformFeedbacki_v;
12615 glGetTransformFeedbacki64_v : TglGetTransformFeedbacki64_v;
12616 glCreateBuffers : TglCreateBuffers;
12617 glNamedBufferStorage : TglNamedBufferStorage;
12618 glNamedBufferData : TglNamedBufferData;
12619 glNamedBufferSubData : TglNamedBufferSubData;
12620 glCopyNamedBufferSubData : TglCopyNamedBufferSubData;
12621 glClearNamedBufferData : TglClearNamedBufferData;
12622 glClearNamedBufferSubData : TglClearNamedBufferSubData;
12623 glMapNamedBuffer : TglMapNamedBuffer;
12624 glMapNamedBufferRange : TglMapNamedBufferRange;
12625 glUnmapNamedBuffer : TglUnmapNamedBuffer;
12626 glFlushMappedNamedBufferRange : TglFlushMappedNamedBufferRange;
12627 glGetNamedBufferParameteriv : TglGetNamedBufferParameteriv;
12628 glGetNamedBufferParameteri64v : TglGetNamedBufferParameteri64v;
12629 glGetNamedBufferPointerv : TglGetNamedBufferPointerv;
12630 glGetNamedBufferSubData : TglGetNamedBufferSubData;
12631 glCreateFramebuffers : TglCreateFramebuffers;
12632 glNamedFramebufferRenderbuffer : TglNamedFramebufferRenderbuffer;
12633 glNamedFramebufferParameteri : TglNamedFramebufferParameteri;
12634 glNamedFramebufferTexture : TglNamedFramebufferTexture;
12635 glNamedFramebufferTextureLayer : TglNamedFramebufferTextureLayer;
12636 glNamedFramebufferDrawBuffer : TglNamedFramebufferDrawBuffer;
12637 glNamedFramebufferDrawBuffers : TglNamedFramebufferDrawBuffers;
12638 glNamedFramebufferReadBuffer : TglNamedFramebufferReadBuffer;
12639 glInvalidateNamedFramebufferData : TglInvalidateNamedFramebufferData;
12640 glInvalidateNamedFramebufferSubData : TglInvalidateNamedFramebufferSubData;
12641 glClearNamedFramebufferiv : TglClearNamedFramebufferiv;
12642 glClearNamedFramebufferuiv : TglClearNamedFramebufferuiv;
12643 glClearNamedFramebufferfv : TglClearNamedFramebufferfv;
12644 glClearNamedFramebufferfi : TglClearNamedFramebufferfi;
12645 glBlitNamedFramebuffer : TglBlitNamedFramebuffer;
12646 glCheckNamedFramebufferStatus : TglCheckNamedFramebufferStatus;
12647 glGetNamedFramebufferParameteriv : TglGetNamedFramebufferParameteriv;
12648 glGetNamedFramebufferAttachmentParameteriv : TglGetNamedFramebufferAttachmentParameteriv;
12649 glCreateRenderbuffers : TglCreateRenderbuffers;
12650 glNamedRenderbufferStorage : TglNamedRenderbufferStorage;
12651 glNamedRenderbufferStorageMultisample : TglNamedRenderbufferStorageMultisample;
12652 glGetNamedRenderbufferParameteriv : TglGetNamedRenderbufferParameteriv;
12653 glCreateTextures : TglCreateTextures;
12654 glTextureBuffer : TglTextureBuffer;
12655 glTextureBufferRange : TglTextureBufferRange;
12656 glTextureStorage1D : TglTextureStorage1D;
12657 glTextureStorage2D : TglTextureStorage2D;
12658 glTextureStorage3D : TglTextureStorage3D;
12659 glTextureStorage2DMultisample : TglTextureStorage2DMultisample;
12660 glTextureStorage3DMultisample : TglTextureStorage3DMultisample;
12661 glTextureSubImage1D : TglTextureSubImage1D;
12662 glTextureSubImage2D : TglTextureSubImage2D;
12663 glTextureSubImage3D : TglTextureSubImage3D;
12664 glCompressedTextureSubImage1D : TglCompressedTextureSubImage1D;
12665 glCompressedTextureSubImage2D : TglCompressedTextureSubImage2D;
12666 glCompressedTextureSubImage3D : TglCompressedTextureSubImage3D;
12667 glCopyTextureSubImage1D : TglCopyTextureSubImage1D;
12668 glCopyTextureSubImage2D : TglCopyTextureSubImage2D;
12669 glCopyTextureSubImage3D : TglCopyTextureSubImage3D;
12670 glTextureParameterf : TglTextureParameterf;
12671 glTextureParameterfv : TglTextureParameterfv;
12672 glTextureParameteri : TglTextureParameteri;
12673 glTextureParameterIiv : TglTextureParameterIiv;
12674 glTextureParameterIuiv : TglTextureParameterIuiv;
12675 glTextureParameteriv : TglTextureParameteriv;
12676 glGenerateTextureMipmap : TglGenerateTextureMipmap;
12677 glBindTextureUnit : TglBindTextureUnit;
12678 glGetTextureImage : TglGetTextureImage;
12679 glGetCompressedTextureImage : TglGetCompressedTextureImage;
12680 glGetTextureLevelParameterfv : TglGetTextureLevelParameterfv;
12681 glGetTextureLevelParameteriv : TglGetTextureLevelParameteriv;
12682 glGetTextureParameterfv : TglGetTextureParameterfv;
12683 glGetTextureParameterIiv : TglGetTextureParameterIiv;
12684 glGetTextureParameterIuiv : TglGetTextureParameterIuiv;
12685 glGetTextureParameteriv : TglGetTextureParameteriv;
12686 glCreateVertexArrays : TglCreateVertexArrays;
12687 glDisableVertexArrayAttrib : TglDisableVertexArrayAttrib;
12688 glEnableVertexArrayAttrib : TglEnableVertexArrayAttrib;
12689 glVertexArrayElementBuffer : TglVertexArrayElementBuffer;
12690 glVertexArrayVertexBuffer : TglVertexArrayVertexBuffer;
12691 glVertexArrayVertexBuffers : TglVertexArrayVertexBuffers;
12692 glVertexArrayAttribBinding : TglVertexArrayAttribBinding;
12693 glVertexArrayAttribFormat : TglVertexArrayAttribFormat;
12694 glVertexArrayAttribIFormat : TglVertexArrayAttribIFormat;
12695 glVertexArrayAttribLFormat : TglVertexArrayAttribLFormat;
12696 glVertexArrayBindingDivisor : TglVertexArrayBindingDivisor;
12697 glGetVertexArrayiv : TglGetVertexArrayiv;
12698 glGetVertexArrayIndexediv : TglGetVertexArrayIndexediv;
12699 glGetVertexArrayIndexed64iv : TglGetVertexArrayIndexed64iv;
12700 glCreateSamplers : TglCreateSamplers;
12701 glCreateProgramPipelines : TglCreateProgramPipelines;
12702 glCreateQueries : TglCreateQueries;
12703 glMemoryBarrierByRegion : TglMemoryBarrierByRegion;
12704 glGetTextureSubImage : TglGetTextureSubImage;
12705 glGetCompressedTextureSubImage : TglGetCompressedTextureSubImage;
12706 glGetGraphicsResetStatus : TglGetGraphicsResetStatus;
12707 glGetnCompressedTexImage : TglGetnCompressedTexImage;
12708 glGetnTexImage : TglGetnTexImage;
12709 glGetnUniformdv : TglGetnUniformdv;
12710 glGetnUniformfv : TglGetnUniformfv;
12711 glGetnUniformiv : TglGetnUniformiv;
12712 glGetnUniformuiv : TglGetnUniformuiv;
12713 glReadnPixels : TglReadnPixels;
12714 glGetnMapdv : TglGetnMapdv;
12715 glGetnMapfv : TglGetnMapfv;
12716 glGetnMapiv : TglGetnMapiv;
12717 glGetnPixelMapfv : TglGetnPixelMapfv;
12718 glGetnPixelMapuiv : TglGetnPixelMapuiv;
12719 glGetnPixelMapusv : TglGetnPixelMapusv;
12720 glGetnPolygonStipple : TglGetnPolygonStipple;
12721 glGetnColorTable : TglGetnColorTable;
12722 glGetnConvolutionFilter : TglGetnConvolutionFilter;
12723 glGetnSeparableFilter : TglGetnSeparableFilter;
12724 glGetnHistogram : TglGetnHistogram;
12725 glGetnMinmax : TglGetnMinmax;
12726 glTextureBarrier : TglTextureBarrier;
12728 // GL_ARB_sparse_buffer
12729 glBufferPageCommitmentARB : TglBufferPageCommitmentARB;
12730 glNamedBufferPageCommitmentEXT : TglNamedBufferPageCommitmentEXT;
12731 glNamedBufferPageCommitmentARB : TglNamedBufferPageCommitmentARB;
12733 // GL_KHR_blend_equation_advanced
12734 glBlendBarrierKHR : TglBlendBarrierKHR;
12737 glCreateSyncFromCLeventARB: TglCreateSyncFromCLeventARB;
12739 // GL_ARB_debug_output
12740 glDebugMessageControlARB: TglDebugMessageControlARB;
12741 glDebugMessageInsertARB: TglDebugMessageInsertARB;
12742 glDebugMessageCallbackARB: TglDebugMessageCallbackARB;
12743 glGetDebugMessageLogARB: TglGetDebugMessageLogARB;
12745 // GL_ARB_robustness
12746 glGetGraphicsResetStatusARB: TglGetGraphicsResetStatusARB;
12747 glGetnMapdvARB: TglGetnMapdvARB;
12748 glGetnMapfvARB: TglGetnMapfvARB;
12749 glGetnMapivARB: TglGetnMapivARB;
12750 glGetnPixelMapfvARB: TglGetnPixelMapfvARB;
12751 glGetnPixelMapuivARB: TglGetnPixelMapuivARB;
12752 glGetnPixelMapusvARB: TglGetnPixelMapusvARB;
12753 glGetnPolygonStippleARB: TglGetnPolygonStippleARB;
12754 glGetnColorTableARB: TglGetnColorTableARB;
12755 glGetnConvolutionFilterARB: TglGetnConvolutionFilterARB;
12756 glGetnSeparableFilterARB: TglGetnSeparableFilterARB;
12757 glGetnHistogramARB: TglGetnHistogramARB;
12758 glGetnMinmaxARB: TglGetnMinmaxARB;
12759 glGetnTexImageARB: TglGetnTexImageARB;
12760 glReadnPixelsARB: TglReadnPixelsARB;
12761 glGetnCompressedTexImageARB: TglGetnCompressedTexImageARB;
12762 glGetnUniformfvARB: TglGetnUniformfvARB;
12763 glGetnUniformivARB: TglGetnUniformivARB;
12764 glGetnUniformuivARB: TglGetnUniformuivARB;
12765 glGetnUniformdvARB: TglGetnUniformdvARB;
12767 // GL_ATI_draw_buffers
12768 glDrawBuffersATI: TglDrawBuffersATI;
12770 // GL_ATI_element_array
12771 glElementPointerATI: TglElementPointerATI;
12772 glDrawElementArrayATI: TglDrawElementArrayATI;
12773 glDrawRangeElementArrayATI: TglDrawRangeElementArrayATI;
12775 // GL_ATI_envmap_bumpmap
12776 glTexBumpParameterivATI: TglTexBumpParameterivATI;
12777 glTexBumpParameterfvATI: TglTexBumpParameterfvATI;
12778 glGetTexBumpParameterivATI: TglGetTexBumpParameterivATI;
12779 glGetTexBumpParameterfvATI: TglGetTexBumpParameterfvATI;
12781 // GL_ATI_fragment_shader
12782 glGenFragmentShadersATI: TglGenFragmentShadersATI;
12783 glBindFragmentShaderATI: TglBindFragmentShaderATI;
12784 glDeleteFragmentShaderATI: TglDeleteFragmentShaderATI;
12785 glBeginFragmentShaderATI: TglBeginFragmentShaderATI;
12786 glEndFragmentShaderATI: TglEndFragmentShaderATI;
12787 glPassTexCoordATI: TglPassTexCoordATI;
12788 glSampleMapATI: TglSampleMapATI;
12789 glColorFragmentOp1ATI: TglColorFragmentOp1ATI;
12790 glColorFragmentOp2ATI: TglColorFragmentOp2ATI;
12791 glColorFragmentOp3ATI: TglColorFragmentOp3ATI;
12792 glAlphaFragmentOp1ATI: TglAlphaFragmentOp1ATI;
12793 glAlphaFragmentOp2ATI: TglAlphaFragmentOp2ATI;
12794 glAlphaFragmentOp3ATI: TglAlphaFragmentOp3ATI;
12795 glSetFragmentShaderConstantATI: TglSetFragmentShaderConstantATI;
12797 // GL_ATI_map_object_buffer
12798 glMapObjectBufferATI: TglMapObjectBufferATI;
12799 glUnmapObjectBufferATI: TglUnmapObjectBufferATI;
12801 // GL_ATI_pn_triangles
12802 glPNTrianglesiATI: TglPNTrianglesiATI;
12803 glPNTrianglesfATI: TglPNTrianglesfATI;
12805 // GL_ATI_separate_stencil
12806 glStencilOpSeparateATI: TglStencilOpSeparateATI;
12807 glStencilFuncSeparateATI: TglStencilFuncSeparateATI;
12809 // GL_ATI_vertex_array_object
12810 glNewObjectBufferATI: TglNewObjectBufferATI;
12811 glIsObjectBufferATI: TglIsObjectBufferATI;
12812 glUpdateObjectBufferATI: TglUpdateObjectBufferATI;
12813 glGetObjectBufferfvATI: TglGetObjectBufferfvATI;
12814 glGetObjectBufferivATI: TglGetObjectBufferivATI;
12815 glFreeObjectBufferATI: TglFreeObjectBufferATI;
12816 glArrayObjectATI: TglArrayObjectATI;
12817 glGetArrayObjectfvATI: TglGetArrayObjectfvATI;
12818 glGetArrayObjectivATI: TglGetArrayObjectivATI;
12819 glVariantArrayObjectATI: TglVariantArrayObjectATI;
12820 glGetVariantArrayObjectfvATI: TglGetVariantArrayObjectfvATI;
12821 glGetVariantArrayObjectivATI: TglGetVariantArrayObjectivATI;
12822 glVertexAttribArrayObjectATI: TglVertexAttribArrayObjectATI;
12823 glGetVertexAttribArrayObjectfvATI: TglGetVertexAttribArrayObjectfvATI;
12824 glGetVertexAttribArrayObjectivATI: TglGetVertexAttribArrayObjectivATI;
12826 // GL_ATI_vertex_streams
12827 glVertexStream1sATI: TglVertexStream1sATI;
12828 glVertexStream1svATI: TglVertexStream1svATI;
12829 glVertexStream1iATI: TglVertexStream1iATI;
12830 glVertexStream1ivATI: TglVertexStream1ivATI;
12831 glVertexStream1fATI: TglVertexStream1fATI;
12832 glVertexStream1fvATI: TglVertexStream1fvATI;
12833 glVertexStream1dATI: TglVertexStream1dATI;
12834 glVertexStream1dvATI: TglVertexStream1dvATI;
12835 glVertexStream2sATI: TglVertexStream2sATI;
12836 glVertexStream2svATI: TglVertexStream2svATI;
12837 glVertexStream2iATI: TglVertexStream2iATI;
12838 glVertexStream2ivATI: TglVertexStream2ivATI;
12839 glVertexStream2fATI: TglVertexStream2fATI;
12840 glVertexStream2fvATI: TglVertexStream2fvATI;
12841 glVertexStream2dATI: TglVertexStream2dATI;
12842 glVertexStream2dvATI: TglVertexStream2dvATI;
12843 glVertexStream3sATI: TglVertexStream3sATI;
12844 glVertexStream3svATI: TglVertexStream3svATI;
12845 glVertexStream3iATI: TglVertexStream3iATI;
12846 glVertexStream3ivATI: TglVertexStream3ivATI;
12847 glVertexStream3fATI: TglVertexStream3fATI;
12848 glVertexStream3fvATI: TglVertexStream3fvATI;
12849 glVertexStream3dATI: TglVertexStream3dATI;
12850 glVertexStream3dvATI: TglVertexStream3dvATI;
12851 glVertexStream4sATI: TglVertexStream4sATI;
12852 glVertexStream4svATI: TglVertexStream4svATI;
12853 glVertexStream4iATI: TglVertexStream4iATI;
12854 glVertexStream4ivATI: TglVertexStream4ivATI;
12855 glVertexStream4fATI: TglVertexStream4fATI;
12856 glVertexStream4fvATI: TglVertexStream4fvATI;
12857 glVertexStream4dATI: TglVertexStream4dATI;
12858 glVertexStream4dvATI: TglVertexStream4dvATI;
12859 glNormalStream3bATI: TglNormalStream3bATI;
12860 glNormalStream3bvATI: TglNormalStream3bvATI;
12861 glNormalStream3sATI: TglNormalStream3sATI;
12862 glNormalStream3svATI: TglNormalStream3svATI;
12863 glNormalStream3iATI: TglNormalStream3iATI;
12864 glNormalStream3ivATI: TglNormalStream3ivATI;
12865 glNormalStream3fATI: TglNormalStream3fATI;
12866 glNormalStream3fvATI: TglNormalStream3fvATI;
12867 glNormalStream3dATI: TglNormalStream3dATI;
12868 glNormalStream3dvATI: TglNormalStream3dvATI;
12869 glClientActiveVertexStreamATI: TglClientActiveVertexStreamATI;
12870 glVertexBlendEnviATI: TglVertexBlendEnviATI;
12871 glVertexBlendEnvfATI: TglVertexBlendEnvfATI;
12873 // GL_AMD_performance_monitor
12874 glGetPerfMonitorGroupsAMD: TglGetPerfMonitorGroupsAMD;
12875 glGetPerfMonitorCountersAMD: TglGetPerfMonitorCountersAMD;
12876 glGetPerfMonitorGroupStringAMD: TglGetPerfMonitorGroupStringAMD;
12877 glGetPerfMonitorCounterStringAMD: TglGetPerfMonitorCounterStringAMD;
12878 glGetPerfMonitorCounterInfoAMD: TglGetPerfMonitorCounterInfoAMD;
12879 glGenPerfMonitorsAMD: TglGenPerfMonitorsAMD;
12880 glDeletePerfMonitorsAMD: TglDeletePerfMonitorsAMD;
12881 glSelectPerfMonitorCountersAMD: TglSelectPerfMonitorCountersAMD;
12882 glBeginPerfMonitorAMD: TglBeginPerfMonitorAMD;
12883 glEndPerfMonitorAMD: TglEndPerfMonitorAMD;
12884 glGetPerfMonitorCounterDataAMD: TglGetPerfMonitorCounterDataAMD;
12886 // GL_AMD_vertex_shader_tesselator
12887 glTessellationFactorAMD: TglTessellationFactorAMD;
12888 glTessellationModeAMD: TglTessellationModeAMD;
12890 // GL_AMD_draw_buffers_blend
12891 glBlendFuncIndexedAMD: TglBlendFuncIndexedAMD;
12892 glBlendFuncSeparateIndexedAMD: TglBlendFuncSeparateIndexedAMD;
12893 glBlendEquationIndexedAMD: TglBlendEquationIndexedAMD;
12894 glBlendEquationSeparateIndexedAMD: TglBlendEquationSeparateIndexedAMD;
12896 // GL_AMD_name_gen_delete
12897 glGenNamesAMD: TglGenNamesAMD;
12898 glDeleteNamesAMD: TglDeleteNamesAMD;
12899 glIsNameAMD: TglIsNameAMD;
12901 // GL_AMD_debug_output
12902 glDebugMessageEnableAMD: TglDebugMessageEnableAMD;
12903 glDebugMessageInsertAMD: TglDebugMessageInsertAMD;
12904 glDebugMessageCallbackAMD: TglDebugMessageCallbackAMD;
12905 glGetDebugMessageLogAMD: TglGetDebugMessageLogAMD;
12907 // GL_EXT_blend_color
12908 glBlendColorEXT: TglBlendColorEXT;
12910 // GL_EXT_blend_func_separate
12911 glBlendFuncSeparateEXT: TglBlendFuncSeparateEXT;
12913 // GL_EXT_blend_minmax
12914 glBlendEquationEXT: TglBlendEquationEXT;
12916 // GL_EXT_color_subtable
12917 glColorSubTableEXT: TglColorSubTableEXT;
12918 glCopyColorSubTableEXT: TglCopyColorSubTableEXT;
12920 // GL_EXT_compiled_vertex_array
12921 glLockArraysEXT: TglLockArraysEXT;
12922 glUnlockArraysEXT: TglUnlockArraysEXT;
12924 // GL_EXT_convolution
12925 glConvolutionFilter1DEXT: TglConvolutionFilter1DEXT;
12926 glConvolutionFilter2DEXT: TglConvolutionFilter2DEXT;
12927 glConvolutionParameterfEXT: TglConvolutionParameterfEXT;
12928 glConvolutionParameterfvEXT: TglConvolutionParameterfvEXT;
12929 glConvolutionParameteriEXT: TglConvolutionParameteriEXT;
12930 glConvolutionParameterivEXT: TglConvolutionParameterivEXT;
12931 glCopyConvolutionFilter1DEXT: TglCopyConvolutionFilter1DEXT;
12932 glCopyConvolutionFilter2DEXT: TglCopyConvolutionFilter2DEXT;
12933 glGetConvolutionFilterEXT: TglGetConvolutionFilterEXT;
12934 glGetConvolutionParameterfvEXT: TglGetConvolutionParameterfvEXT;
12935 glGetConvolutionParameterivEXT: TglGetConvolutionParameterivEXT;
12936 glGetSeparableFilterEXT: TglGetSeparableFilterEXT;
12937 glSeparableFilter2DEXT: TglSeparableFilter2DEXT;
12939 // GL_EXT_coordinate_frame
12940 glTangent3bEXT: TglTangent3bEXT;
12941 glTangent3bvEXT: TglTangent3bvEXT;
12942 glTangent3dEXT: TglTangent3dEXT;
12943 glTangent3dvEXT: TglTangent3dvEXT;
12944 glTangent3fEXT: TglTangent3fEXT;
12945 glTangent3fvEXT: TglTangent3fvEXT;
12946 glTangent3iEXT: TglTangent3iEXT;
12947 glTangent3ivEXT: TglTangent3ivEXT;
12948 glTangent3sEXT: TglTangent3sEXT;
12949 glTangent3svEXT: TglTangent3svEXT;
12950 glBinormal3bEXT: TglBinormal3bEXT;
12951 glBinormal3bvEXT: TglBinormal3bvEXT;
12952 glBinormal3dEXT: TglBinormal3dEXT;
12953 glBinormal3dvEXT: TglBinormal3dvEXT;
12954 glBinormal3fEXT: TglBinormal3fEXT;
12955 glBinormal3fvEXT: TglBinormal3fvEXT;
12956 glBinormal3iEXT: TglBinormal3iEXT;
12957 glBinormal3ivEXT: TglBinormal3ivEXT;
12958 glBinormal3sEXT: TglBinormal3sEXT;
12959 glBinormal3svEXT: TglBinormal3svEXT;
12960 glTangentPointerEXT: TglTangentPointerEXT;
12961 glBinormalPointerEXT: TglBinormalPointerEXT;
12963 // GL_EXT_copy_texture
12964 glCopyTexImage1DEXT: TglCopyTexImage1DEXT;
12965 glCopyTexImage2DEXT: TglCopyTexImage2DEXT;
12966 glCopyTexSubImage1DEXT: TglCopyTexSubImage1DEXT;
12967 glCopyTexSubImage2DEXT: TglCopyTexSubImage2DEXT;
12968 glCopyTexSubImage3DEXT: TglCopyTexSubImage3DEXT;
12970 // GL_EXT_cull_vertex
12971 glCullParameterdvEXT: TglCullParameterdvEXT;
12972 glCullParameterfvEXT: TglCullParameterfvEXT;
12974 // GL_EXT_draw_range_elements
12975 glDrawRangeElementsEXT: TglDrawRangeElementsEXT;
12977 // GL_EXT_fog_coord
12978 glFogCoordfEXT: TglFogCoordfEXT;
12979 glFogCoordfvEXT: TglFogCoordfvEXT;
12980 glFogCoorddEXT: TglFogCoorddEXT;
12981 glFogCoorddvEXT: TglFogCoorddvEXT;
12982 glFogCoordPointerEXT: TglFogCoordPointerEXT;
12984 // GL_EXT_framebuffer_object
12985 glIsRenderbufferEXT: TglIsRenderbufferEXT;
12986 glBindRenderbufferEXT: TglBindRenderbufferEXT;
12987 glDeleteRenderbuffersEXT: TglDeleteRenderbuffersEXT;
12988 glGenRenderbuffersEXT: TglGenRenderbuffersEXT;
12989 glRenderbufferStorageEXT: TglRenderbufferStorageEXT;
12990 glGetRenderbufferParameterivEXT: TglGetRenderbufferParameterivEXT;
12991 glIsFramebufferEXT: TglIsFramebufferEXT;
12992 glBindFramebufferEXT: TglBindFramebufferEXT;
12993 glDeleteFramebuffersEXT: TglDeleteFramebuffersEXT;
12994 glGenFramebuffersEXT: TglGenFramebuffersEXT;
12995 glCheckFramebufferStatusEXT: TglCheckFramebufferStatusEXT;
12996 glFramebufferTexture1DEXT: TglFramebufferTexture1DEXT;
12997 glFramebufferTexture2DEXT: TglFramebufferTexture2DEXT;
12998 glFramebufferTexture3DEXT: TglFramebufferTexture3DEXT;
12999 glFramebufferRenderbufferEXT: TglFramebufferRenderbufferEXT;
13000 glGetFramebufferAttachmentParameterivEXT: TglGetFramebufferAttachmentParameterivEXT;
13001 glGenerateMipmapEXT: TglGenerateMipmapEXT;
13003 // GL_EXT_histogram
13004 glGetHistogramEXT: TglGetHistogramEXT;
13005 glGetHistogramParameterfvEXT: TglGetHistogramParameterfvEXT;
13006 glGetHistogramParameterivEXT: TglGetHistogramParameterivEXT;
13007 glGetMinmaxEXT: TglGetMinmaxEXT;
13008 glGetMinmaxParameterfvEXT: TglGetMinmaxParameterfvEXT;
13009 glGetMinmaxParameterivEXT: TglGetMinmaxParameterivEXT;
13010 glHistogramEXT: TglHistogramEXT;
13011 glMinmaxEXT: TglMinmaxEXT;
13012 glResetHistogramEXT: TglResetHistogramEXT;
13013 glResetMinmaxEXT: TglResetMinmaxEXT;
13015 // GL_EXT_index_func
13016 glIndexFuncEXT: TglIndexFuncEXT;
13018 // GL_EXT_index_material
13019 glIndexMaterialEXT: TglIndexMaterialEXT;
13021 // GL_EXT_light_texture
13022 glApplyTextureEXT: TglApplyTextureEXT;
13023 glTextureLightEXT: TglTextureLightEXT;
13024 glTextureMaterialEXT: TglTextureMaterialEXT;
13026 // GL_EXT_multi_draw_arrays
13027 glMultiDrawArraysEXT: TglMultiDrawArraysEXT;
13028 glMultiDrawElementsEXT: TglMultiDrawElementsEXT;
13030 // GL_EXT_multisample
13031 glSampleMaskEXT: TglSampleMaskEXT;
13032 glSamplePatternEXT: TglSamplePatternEXT;
13034 // GL_EXT_paletted_texture
13035 glColorTableEXT: TglColorTableEXT;
13036 glGetColorTableEXT: TglGetColorTableEXT;
13037 glGetColorTableParameterivEXT: TglGetColorTableParameterivEXT;
13038 glGetColorTableParameterfvEXT: TglGetColorTableParameterfvEXT;
13040 // GL_EXT_pixel_transform
13041 glPixelTransformParameteriEXT: TglPixelTransformParameteriEXT;
13042 glPixelTransformParameterfEXT: TglPixelTransformParameterfEXT;
13043 glPixelTransformParameterivEXT: TglPixelTransformParameterivEXT;
13044 glPixelTransformParameterfvEXT: TglPixelTransformParameterfvEXT;
13046 // GL_EXT_point_parameters
13047 glPointParameterfEXT: TglPointParameterfEXT;
13048 glPointParameterfvEXT: TglPointParameterfvEXT;
13050 // GL_EXT_polygon_offset
13051 glPolygonOffsetEXT: TglPolygonOffsetEXT;
13053 // GL_EXT_secondary_color
13054 glSecondaryColor3bEXT: TglSecondaryColor3bEXT;
13055 glSecondaryColor3bvEXT: TglSecondaryColor3bvEXT;
13056 glSecondaryColor3dEXT: TglSecondaryColor3dEXT;
13057 glSecondaryColor3dvEXT: TglSecondaryColor3dvEXT;
13058 glSecondaryColor3fEXT: TglSecondaryColor3fEXT;
13059 glSecondaryColor3fvEXT: TglSecondaryColor3fvEXT;
13060 glSecondaryColor3iEXT: TglSecondaryColor3iEXT;
13061 glSecondaryColor3ivEXT: TglSecondaryColor3ivEXT;
13062 glSecondaryColor3sEXT: TglSecondaryColor3sEXT;
13063 glSecondaryColor3svEXT: TglSecondaryColor3svEXT;
13064 glSecondaryColor3ubEXT: TglSecondaryColor3ubEXT;
13065 glSecondaryColor3ubvEXT: TglSecondaryColor3ubvEXT;
13066 glSecondaryColor3uiEXT: TglSecondaryColor3uiEXT;
13067 glSecondaryColor3uivEXT: TglSecondaryColor3uivEXT;
13068 glSecondaryColor3usEXT: TglSecondaryColor3usEXT;
13069 glSecondaryColor3usvEXT: TglSecondaryColor3usvEXT;
13070 glSecondaryColorPointerEXT: TglSecondaryColorPointerEXT;
13072 // GL_EXT_stencil_two_side
13073 glActiveStencilFaceEXT: TglActiveStencilFaceEXT;
13075 // GL_EXT_subtexture
13076 glTexSubImage1DEXT: TglTexSubImage1DEXT;
13077 glTexSubImage2DEXT: TglTexSubImage2DEXT;
13079 // GL_EXT_texture3D
13080 glTexImage3DEXT: TglTexImage3DEXT;
13081 glTexSubImage3DEXT: TglTexSubImage3DEXT;
13083 // GL_EXT_texture_object
13084 glAreTexturesResidentEXT: TglAreTexturesResidentEXT;
13085 glBindTextureEXT: TglBindTextureEXT;
13086 glDeleteTexturesEXT: TglDeleteTexturesEXT;
13087 glGenTexturesEXT: TglGenTexturesEXT;
13088 glIsTextureEXT: TglIsTextureEXT;
13089 glPrioritizeTexturesEXT: TglPrioritizeTexturesEXT;
13091 // GL_EXT_texture_perturb_normal
13092 glTextureNormalEXT: TglTextureNormalEXT;
13094 // GL_EXT_vertex_array
13095 glArrayElementEXT: TglArrayElementEXT;
13096 glColorPointerEXT: TglColorPointerEXT;
13097 glDrawArraysEXT: TglDrawArraysEXT;
13098 glEdgeFlagPointerEXT: TglEdgeFlagPointerEXT;
13099 glGetPointervEXT: TglGetPointervEXT;
13100 glIndexPointerEXT: TglIndexPointerEXT;
13101 glNormalPointerEXT: TglNormalPointerEXT;
13102 glTexCoordPointerEXT: TglTexCoordPointerEXT;
13103 glVertexPointerEXT: TglVertexPointerEXT;
13105 // GL_EXT_vertex_shader
13106 glBeginVertexShaderEXT: TglBeginVertexShaderEXT;
13107 glEndVertexShaderEXT: TglEndVertexShaderEXT;
13108 glBindVertexShaderEXT: TglBindVertexShaderEXT;
13109 glGenVertexShadersEXT: TglGenVertexShadersEXT;
13110 glDeleteVertexShaderEXT: TglDeleteVertexShaderEXT;
13111 glShaderOp1EXT: TglShaderOp1EXT;
13112 glShaderOp2EXT: TglShaderOp2EXT;
13113 glShaderOp3EXT: TglShaderOp3EXT;
13114 glSwizzleEXT: TglSwizzleEXT;
13115 glWriteMaskEXT: TglWriteMaskEXT;
13116 glInsertComponentEXT: TglInsertComponentEXT;
13117 glExtractComponentEXT: TglExtractComponentEXT;
13118 glGenSymbolsEXT: TglGenSymbolsEXT;
13119 glSetInvariantEXT: TglSetInvariantEXT;
13120 glSetLocalConstantEXT: TglSetLocalConstantEXT;
13121 glVariantbvEXT: TglVariantbvEXT;
13122 glVariantsvEXT: TglVariantsvEXT;
13123 glVariantivEXT: TglVariantivEXT;
13124 glVariantfvEXT: TglVariantfvEXT;
13125 glVariantdvEXT: TglVariantdvEXT;
13126 glVariantubvEXT: TglVariantubvEXT;
13127 glVariantusvEXT: TglVariantusvEXT;
13128 glVariantuivEXT: TglVariantuivEXT;
13129 glVariantPointerEXT: TglVariantPointerEXT;
13130 glEnableVariantClientStateEXT: TglEnableVariantClientStateEXT;
13131 glDisableVariantClientStateEXT: TglDisableVariantClientStateEXT;
13132 glBindLightParameterEXT: TglBindLightParameterEXT;
13133 glBindMaterialParameterEXT: TglBindMaterialParameterEXT;
13134 glBindTexGenParameterEXT: TglBindTexGenParameterEXT;
13135 glBindTextureUnitParameterEXT: TglBindTextureUnitParameterEXT;
13136 glBindParameterEXT: TglBindParameterEXT;
13137 glIsVariantEnabledEXT: TglIsVariantEnabledEXT;
13138 glGetVariantBooleanvEXT: TglGetVariantBooleanvEXT;
13139 glGetVariantIntegervEXT: TglGetVariantIntegervEXT;
13140 glGetVariantFloatvEXT: TglGetVariantFloatvEXT;
13141 glGetVariantPointervEXT: TglGetVariantPointervEXT;
13142 glGetInvariantBooleanvEXT: TglGetInvariantBooleanvEXT;
13143 glGetInvariantIntegervEXT: TglGetInvariantIntegervEXT;
13144 glGetInvariantFloatvEXT: TglGetInvariantFloatvEXT;
13145 glGetLocalConstantBooleanvEXT: TglGetLocalConstantBooleanvEXT;
13146 glGetLocalConstantIntegervEXT: TglGetLocalConstantIntegervEXT;
13147 glGetLocalConstantFloatvEXT: TglGetLocalConstantFloatvEXT;
13149 // GL_EXT_vertex_weighting
13150 glVertexWeightfEXT: TglVertexWeightfEXT;
13151 glVertexWeightfvEXT: TglVertexWeightfvEXT;
13152 glVertexWeightPointerEXT: TglVertexWeightPointerEXT;
13154 // GL_EXT_stencil_clear_tag
13155 glStencilClearTagEXT: TglStencilClearTagEXT;
13157 // GL_EXT_framebuffer_blit
13158 glBlitFramebufferEXT: TglBlitFramebufferEXT;
13160 // GL_EXT_framebuffer_multisample
13161 glRenderbufferStorageMultisampleEXT: TglRenderbufferStorageMultisampleEXT;
13163 // GL_EXT_timer_query
13164 glGetQueryObjecti64vEXT: TglGetQueryObjecti64vEXT;
13165 glGetQueryObjectui64vEXT: TglGetQueryObjectui64vEXT;
13167 // GL_EXT_gpu_program_parameters
13168 glProgramEnvParameters4fvEXT: TglProgramEnvParameters4fvEXT;
13169 glProgramLocalParameters4fvEXT: TglProgramLocalParameters4fvEXT;
13171 // GL_EXT_bindable_uniform
13172 glUniformBufferEXT: TglUniformBufferEXT;
13173 glGetUniformBufferSizeEXT: TglGetUniformBufferSizeEXT;
13174 glGetUniformOffsetEXT: TglGetUniformOffsetEXT;
13176 // GL_EXT_draw_buffers2
13177 glColorMaskIndexedEXT: TglColorMaskIndexedEXT;
13178 glGetBooleanIndexedvEXT: TglGetBooleanIndexedvEXT;
13179 glGetIntegerIndexedvEXT: TglGetIntegerIndexedvEXT;
13180 glEnableIndexedEXT: TglEnableIndexedEXT;
13181 glDisableIndexedEXT: TglDisableIndexedEXT;
13182 glIsEnabledIndexedEXT: TglIsEnabledIndexedEXT;
13184 // GL_EXT_draw_instanced
13185 glDrawArraysInstancedEXT: TglDrawArraysInstancedEXT;
13186 glDrawElementsInstancedEXT: TglDrawElementsInstancedEXT;
13188 // GL_EXT_geometry_shader4
13189 glProgramParameteriEXT: TglProgramParameteriEXT;
13190 glFramebufferTextureEXT: TglFramebufferTextureEXT;
13191 // glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13192 glFramebufferTextureFaceEXT: TglFramebufferTextureFaceEXT;
13194 // GL_EXT_gpu_shader4
13195 glVertexAttribI1iEXT: TglVertexAttribI1iEXT;
13196 glVertexAttribI2iEXT: TglVertexAttribI2iEXT;
13197 glVertexAttribI3iEXT: TglVertexAttribI3iEXT;
13198 glVertexAttribI4iEXT: TglVertexAttribI4iEXT;
13199 glVertexAttribI1uiEXT: TglVertexAttribI1uiEXT;
13200 glVertexAttribI2uiEXT: TglVertexAttribI2uiEXT;
13201 glVertexAttribI3uiEXT: TglVertexAttribI3uiEXT;
13202 glVertexAttribI4uiEXT: TglVertexAttribI4uiEXT;
13203 glVertexAttribI1ivEXT: TglVertexAttribI1ivEXT;
13204 glVertexAttribI2ivEXT: TglVertexAttribI2ivEXT;
13205 glVertexAttribI3ivEXT: TglVertexAttribI3ivEXT;
13206 glVertexAttribI4ivEXT: TglVertexAttribI4ivEXT;
13207 glVertexAttribI1uivEXT: TglVertexAttribI1uivEXT;
13208 glVertexAttribI2uivEXT: TglVertexAttribI2uivEXT;
13209 glVertexAttribI3uivEXT: TglVertexAttribI3uivEXT;
13210 glVertexAttribI4uivEXT: TglVertexAttribI4uivEXT;
13211 glVertexAttribI4bvEXT: TglVertexAttribI4bvEXT;
13212 glVertexAttribI4svEXT: TglVertexAttribI4svEXT;
13213 glVertexAttribI4ubvEXT: TglVertexAttribI4ubvEXT;
13214 glVertexAttribI4usvEXT: TglVertexAttribI4usvEXT;
13215 glVertexAttribIPointerEXT: TglVertexAttribIPointerEXT;
13216 glGetVertexAttribIivEXT: TglGetVertexAttribIivEXT;
13217 glGetVertexAttribIuivEXT: TglGetVertexAttribIuivEXT;
13218 glUniform1uiEXT: TglUniform1uiEXT;
13219 glUniform2uiEXT: TglUniform2uiEXT;
13220 glUniform3uiEXT: TglUniform3uiEXT;
13221 glUniform4uiEXT: TglUniform4uiEXT;
13222 glUniform1uivEXT: TglUniform1uivEXT;
13223 glUniform2uivEXT: TglUniform2uivEXT;
13224 glUniform3uivEXT: TglUniform3uivEXT;
13225 glUniform4uivEXT: TglUniform4uivEXT;
13226 glGetUniformuivEXT: TglGetUniformuivEXT;
13227 glBindFragDataLocationEXT: TglBindFragDataLocationEXT;
13228 glGetFragDataLocationEXT: TglGetFragDataLocationEXT;
13230 // GL_EXT_texture_array
13231 glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13233 // GL_EXT_texture_buffer_object
13234 glTexBufferEXT: TglTexBufferEXT;
13236 // GL_EXT_texture_integer
13237 glClearColorIiEXT: TglClearColorIiEXT;
13238 glClearColorIuiEXT: TglClearColorIuiEXT;
13239 glTexParameterIivEXT: TglTexParameterIivEXT;
13240 glTexParameterIuivEXT: TglTexParameterIuivEXT;
13241 glGetTexParameterIivEXT: TglGetTexParameterIivEXT;
13242 glGetTexParameterIiuvEXT: TglGetTexParameterIiuvEXT;
13244 // GL_EXT_transform_feedback
13245 glBeginTransformFeedbackEXT: TglBeginTransformFeedbackEXT;
13246 glEndTransformFeedbackEXT: TglEndTransformFeedbackEXT;
13247 glBindBufferRangeEXT: TglBindBufferRangeEXT;
13248 glBindBufferOffsetEXT: TglBindBufferOffsetEXT;
13249 glBindBufferBaseEXT: TglBindBufferBaseEXT;
13250 glTransformFeedbackVaryingsEXT: TglTransformFeedbackVaryingsEXT;
13251 glGetTransformFeedbackVaryingEXT: TglGetTransformFeedbackVaryingEXT;
13253 // GL_EXT_direct_state_access
13254 glClientAttribDefaultEXT: TglClientAttribDefaultEXT;
13255 glPushClientAttribDefaultEXT: TglPushClientAttribDefaultEXT;
13256 glMatrixLoadfEXT: TglMatrixLoadfEXT;
13257 glMatrixLoaddEXT: TglMatrixLoaddEXT;
13258 glMatrixMultfEXT: TglMatrixMultfEXT;
13259 glMatrixMultdEXT: TglMatrixMultdEXT;
13260 glMatrixLoadIdentityEXT: TglMatrixLoadIdentityEXT;
13261 glMatrixRotatefEXT: TglMatrixRotatefEXT;
13262 glMatrixRotatedEXT: TglMatrixRotatedEXT;
13263 glMatrixScalefEXT: TglMatrixScalefEXT;
13264 glMatrixScaledEXT: TglMatrixScaledEXT;
13265 glMatrixTranslatefEXT: TglMatrixTranslatefEXT;
13266 glMatrixTranslatedEXT: TglMatrixTranslatedEXT;
13267 glMatrixFrustumEXT: TglMatrixFrustumEXT;
13268 glMatrixOrthoEXT: TglMatrixOrthoEXT;
13269 glMatrixPopEXT: TglMatrixPopEXT;
13270 glMatrixPushEXT: TglMatrixPushEXT;
13271 glMatrixLoadTransposefEXT: TglMatrixLoadTransposefEXT;
13272 glMatrixLoadTransposedEXT: TglMatrixLoadTransposedEXT;
13273 glMatrixMultTransposefEXT: TglMatrixMultTransposefEXT;
13274 glMatrixMultTransposedEXT: TglMatrixMultTransposedEXT;
13275 glTextureParameterfEXT: TglTextureParameterfEXT;
13276 glTextureParameterfvEXT: TglTextureParameterfvEXT;
13277 glTextureParameteriEXT: TglTextureParameteriEXT;
13278 glTextureParameterivEXT: TglTextureParameterivEXT;
13279 glTextureImage1DEXT: TglTextureImage1DEXT;
13280 glTextureImage2DEXT: TglTextureImage2DEXT;
13281 glTextureSubImage1DEXT: TglTextureSubImage1DEXT;
13282 glTextureSubImage2DEXT: TglTextureSubImage2DEXT;
13283 glCopyTextureImage1DEXT: TglCopyTextureImage1DEXT;
13284 glCopyTextureImage2DEXT: TglCopyTextureImage2DEXT;
13285 glCopyTextureSubImage1DEXT: TglCopyTextureSubImage1DEXT;
13286 glCopyTextureSubImage2DEXT: TglCopyTextureSubImage2DEXT;
13287 glGetTextureImageEXT: TglGetTextureImageEXT;
13288 glGetTextureParameterfvEXT: TglGetTextureParameterfvEXT;
13289 glGetTextureParameterivEXT: TglGetTextureParameterivEXT;
13290 glGetTextureLevelParameterfvEXT: TglGetTextureLevelParameterfvEXT;
13291 glGetTextureLevelParameterivEXT: TglGetTextureLevelParameterivEXT;
13292 glTextureImage3DEXT: TglTextureImage3DEXT;
13293 glTextureSubImage3DEXT: TglTextureSubImage3DEXT;
13294 glCopyTextureSubImage3DEXT: TglCopyTextureSubImage3DEXT;
13295 glMultiTexParameterfEXT: TglMultiTexParameterfEXT;
13296 glMultiTexParameterfvEXT: TglMultiTexParameterfvEXT;
13297 glMultiTexParameteriEXT: TglMultiTexParameteriEXT;
13298 glMultiTexParameterivEXT: TglMultiTexParameterivEXT;
13299 glMultiTexImage1DEXT: TglMultiTexImage1DEXT;
13300 glMultiTexImage2DEXT: TglMultiTexImage2DEXT;
13301 glMultiTexSubImage1DEXT: TglMultiTexSubImage1DEXT;
13302 glMultiTexSubImage2DEXT: TglMultiTexSubImage2DEXT;
13303 glCopyMultiTexImage1DEXT: TglCopyMultiTexImage1DEXT;
13304 glCopyMultiTexImage2DEXT: TglCopyMultiTexImage2DEXT;
13305 glCopyMultiTexSubImage1DEXT: TglCopyMultiTexSubImage1DEXT;
13306 glCopyMultiTexSubImage2DEXT: TglCopyMultiTexSubImage2DEXT;
13307 glGetMultiTexImageEXT: TglGetMultiTexImageEXT;
13308 glGetMultiTexParameterfvEXT: TglGetMultiTexParameterfvEXT;
13309 glGetMultiTexParameterivEXT: TglGetMultiTexParameterivEXT;
13310 glGetMultiTexLevelParameterfvEXT: TglGetMultiTexLevelParameterfvEXT;
13311 glGetMultiTexLevelParameterivEXT: TglGetMultiTexLevelParameterivEXT;
13312 glMultiTexImage3DEXT: TglMultiTexImage3DEXT;
13313 glMultiTexSubImage3DEXT: TglMultiTexSubImage3DEXT;
13314 glCopyMultiTexSubImage3DEXT: TglCopyMultiTexSubImage3DEXT;
13315 glBindMultiTextureEXT: TglBindMultiTextureEXT;
13316 glEnableClientStateIndexedEXT: TglEnableClientStateIndexedEXT;
13317 glDisableClientStateIndexedEXT: TglDisableClientStateIndexedEXT;
13318 glMultiTexCoordPointerEXT: TglMultiTexCoordPointerEXT;
13319 glMultiTexEnvfEXT: TglMultiTexEnvfEXT;
13320 glMultiTexEnvfvEXT: TglMultiTexEnvfvEXT;
13321 glMultiTexEnviEXT: TglMultiTexEnviEXT;
13322 glMultiTexEnvivEXT: TglMultiTexEnvivEXT;
13323 glMultiTexGendEXT: TglMultiTexGendEXT;
13324 glMultiTexGendvEXT: TglMultiTexGendvEXT;
13325 glMultiTexGenfEXT: TglMultiTexGenfEXT;
13326 glMultiTexGenfvEXT: TglMultiTexGenfvEXT;
13327 glMultiTexGeniEXT: TglMultiTexGeniEXT;
13328 glMultiTexGenivEXT: TglMultiTexGenivEXT;
13329 glGetMultiTexEnvfvEXT: TglGetMultiTexEnvfvEXT;
13330 glGetMultiTexEnvivEXT: TglGetMultiTexEnvivEXT;
13331 glGetMultiTexGendvEXT: TglGetMultiTexGendvEXT;
13332 glGetMultiTexGenfvEXT: TglGetMultiTexGenfvEXT;
13333 glGetMultiTexGenivEXT: TglGetMultiTexGenivEXT;
13334 glGetFloatIndexedvEXT: TglGetFloatIndexedvEXT;
13335 glGetDoubleIndexedvEXT: TglGetDoubleIndexedvEXT;
13336 glGetPointerIndexedvEXT: TglGetPointerIndexedvEXT;
13337 glCompressedTextureImage3DEXT: TglCompressedTextureImage3DEXT;
13338 glCompressedTextureImage2DEXT: TglCompressedTextureImage2DEXT;
13339 glCompressedTextureImage1DEXT: TglCompressedTextureImage1DEXT;
13340 glCompressedTextureSubImage3DEXT: TglCompressedTextureSubImage3DEXT;
13341 glCompressedTextureSubImage2DEXT: TglCompressedTextureSubImage2DEXT;
13342 glCompressedTextureSubImage1DEXT: TglCompressedTextureSubImage1DEXT;
13343 glGetCompressedTextureImageEXT: TglGetCompressedTextureImageEXT;
13344 glCompressedMultiTexImage3DEXT: TglCompressedMultiTexImage3DEXT;
13345 glCompressedMultiTexImage2DEXT: TglCompressedMultiTexImage2DEXT;
13346 glCompressedMultiTexImage1DEXT: TglCompressedMultiTexImage1DEXT;
13347 glCompressedMultiTexSubImage3DEXT: TglCompressedMultiTexSubImage3DEXT;
13348 glCompressedMultiTexSubImage2DEXT: TglCompressedMultiTexSubImage2DEXT;
13349 glCompressedMultiTexSubImage1DEXT: TglCompressedMultiTexSubImage1DEXT;
13350 glGetCompressedMultiTexImageEXT: TglGetCompressedMultiTexImageEXT;
13351 glNamedProgramStringEXT: TglNamedProgramStringEXT;
13352 glNamedProgramLocalParameter4dEXT: TglNamedProgramLocalParameter4dEXT;
13353 glNamedProgramLocalParameter4dvEXT: TglNamedProgramLocalParameter4dvEXT;
13354 glNamedProgramLocalParameter4fEXT: TglNamedProgramLocalParameter4fEXT;
13355 glNamedProgramLocalParameter4fvEXT: TglNamedProgramLocalParameter4fvEXT;
13356 glGetNamedProgramLocalParameterdvEXT: TglGetNamedProgramLocalParameterdvEXT;
13357 glGetNamedProgramLocalParameterfvEXT: TglGetNamedProgramLocalParameterfvEXT;
13358 glGetNamedProgramivEXT: TglGetNamedProgramivEXT;
13359 glGetNamedProgramStringEXT: TglGetNamedProgramStringEXT;
13360 glNamedProgramLocalParameters4fvEXT: TglNamedProgramLocalParameters4fvEXT;
13361 glNamedProgramLocalParameterI4iEXT: TglNamedProgramLocalParameterI4iEXT;
13362 glNamedProgramLocalParameterI4ivEXT: TglNamedProgramLocalParameterI4ivEXT;
13363 glNamedProgramLocalParametersI4ivEXT: TglNamedProgramLocalParametersI4ivEXT;
13364 glNamedProgramLocalParameterI4uiEXT: TglNamedProgramLocalParameterI4uiEXT;
13365 glNamedProgramLocalParameterI4uivEXT: TglNamedProgramLocalParameterI4uivEXT;
13366 glNamedProgramLocalParametersI4uivEXT: TglNamedProgramLocalParametersI4uivEXT;
13367 glGetNamedProgramLocalParameterIivEXT: TglGetNamedProgramLocalParameterIivEXT;
13368 glGetNamedProgramLocalParameterIuivEXT: TglGetNamedProgramLocalParameterIuivEXT;
13369 glTextureParameterIivEXT: TglTextureParameterIivEXT;
13370 glTextureParameterIuivEXT: TglTextureParameterIuivEXT;
13371 glGetTextureParameterIivEXT: TglGetTextureParameterIivEXT;
13372 glGetTextureParameterIuivEXT: TglGetTextureParameterIuivEXT;
13373 glMultiTexParameterIivEXT: TglMultiTexParameterIivEXT;
13374 glMultiTexParameterIuivEXT: TglMultiTexParameterIuivEXT;
13375 glGetMultiTexParameterIivEXT: TglGetMultiTexParameterIivEXT;
13376 glGetMultiTexParameterIuivEXT: TglGetMultiTexParameterIuivEXT;
13377 glProgramUniform1fEXT: TglProgramUniform1fEXT;
13378 glProgramUniform2fEXT: TglProgramUniform2fEXT;
13379 glProgramUniform3fEXT: TglProgramUniform3fEXT;
13380 glProgramUniform4fEXT: TglProgramUniform4fEXT;
13381 glProgramUniform1iEXT: TglProgramUniform1iEXT;
13382 glProgramUniform2iEXT: TglProgramUniform2iEXT;
13383 glProgramUniform3iEXT: TglProgramUniform3iEXT;
13384 glProgramUniform4iEXT: TglProgramUniform4iEXT;
13385 glProgramUniform1fvEXT: TglProgramUniform1fvEXT;
13386 glProgramUniform2fvEXT: TglProgramUniform2fvEXT;
13387 glProgramUniform3fvEXT: TglProgramUniform3fvEXT;
13388 glProgramUniform4fvEXT: TglProgramUniform4fvEXT;
13389 glProgramUniform1ivEXT: TglProgramUniform1ivEXT;
13390 glProgramUniform2ivEXT: TglProgramUniform2ivEXT;
13391 glProgramUniform3ivEXT: TglProgramUniform3ivEXT;
13392 glProgramUniform4ivEXT: TglProgramUniform4ivEXT;
13393 glProgramUniformMatrix2fvEXT: TglProgramUniformMatrix2fvEXT;
13394 glProgramUniformMatrix3fvEXT: TglProgramUniformMatrix3fvEXT;
13395 glProgramUniformMatrix4fvEXT: TglProgramUniformMatrix4fvEXT;
13396 glProgramUniformMatrix2x3fvEXT: TglProgramUniformMatrix2x3fvEXT;
13397 glProgramUniformMatrix3x2fvEXT: TglProgramUniformMatrix3x2fvEXT;
13398 glProgramUniformMatrix2x4fvEXT: TglProgramUniformMatrix2x4fvEXT;
13399 glProgramUniformMatrix4x2fvEXT: TglProgramUniformMatrix4x2fvEXT;
13400 glProgramUniformMatrix3x4fvEXT: TglProgramUniformMatrix3x4fvEXT;
13401 glProgramUniformMatrix4x3fvEXT: TglProgramUniformMatrix4x3fvEXT;
13402 glProgramUniform1uiEXT: TglProgramUniform1uiEXT;
13403 glProgramUniform2uiEXT: TglProgramUniform2uiEXT;
13404 glProgramUniform3uiEXT: TglProgramUniform3uiEXT;
13405 glProgramUniform4uiEXT: TglProgramUniform4uiEXT;
13406 glProgramUniform1uivEXT: TglProgramUniform1uivEXT;
13407 glProgramUniform2uivEXT: TglProgramUniform2uivEXT;
13408 glProgramUniform3uivEXT: TglProgramUniform3uivEXT;
13409 glProgramUniform4uivEXT: TglProgramUniform4uivEXT;
13410 glNamedBufferDataEXT: TglNamedBufferDataEXT;
13411 glNamedBufferSubDataEXT: TglNamedBufferSubDataEXT;
13412 glMapNamedBufferEXT: TglMapNamedBufferEXT;
13413 glUnmapNamedBufferEXT: TglUnmapNamedBufferEXT;
13414 glMapNamedBufferRangeEXT: TglMapNamedBufferRangeEXT;
13415 glFlushMappedNamedBufferRangeEXT: TglFlushMappedNamedBufferRangeEXT;
13416 glNamedCopyBufferSubDataEXT: TglNamedCopyBufferSubDataEXT;
13417 glGetNamedBufferParameterivEXT: TglGetNamedBufferParameterivEXT;
13418 glGetNamedBufferPointervEXT: TglGetNamedBufferPointervEXT;
13419 glGetNamedBufferSubDataEXT: TglGetNamedBufferSubDataEXT;
13420 glTextureBufferEXT: TglTextureBufferEXT;
13421 glMultiTexBufferEXT: TglMultiTexBufferEXT;
13422 glNamedRenderbufferStorageEXT: TglNamedRenderbufferStorageEXT;
13423 glGetNamedRenderbufferParameterivEXT: TglGetNamedRenderbufferParameterivEXT;
13424 glCheckNamedFramebufferStatusEXT: TglCheckNamedFramebufferStatusEXT;
13425 glNamedFramebufferTexture1DEXT: TglNamedFramebufferTexture1DEXT;
13426 glNamedFramebufferTexture2DEXT: TglNamedFramebufferTexture2DEXT;
13427 glNamedFramebufferTexture3DEXT: TglNamedFramebufferTexture3DEXT;
13428 glNamedFramebufferRenderbufferEXT: TglNamedFramebufferRenderbufferEXT;
13429 glGetNamedFramebufferAttachmentParameterivEXT: TglGetNamedFramebufferAttachmentParameterivEXT;
13430 glGenerateTextureMipmapEXT: TglGenerateTextureMipmapEXT;
13431 glGenerateMultiTexMipmapEXT: TglGenerateMultiTexMipmapEXT;
13432 glFramebufferDrawBufferEXT: TglFramebufferDrawBufferEXT;
13433 glFramebufferDrawBuffersEXT: TglFramebufferDrawBuffersEXT;
13434 glFramebufferReadBufferEXT: TglFramebufferReadBufferEXT;
13435 glGetFramebufferParameterivEXT: TglGetFramebufferParameterivEXT;
13436 glNamedRenderbufferStorageMultisampleEXT: TglNamedRenderbufferStorageMultisampleEXT;
13437 glNamedRenderbufferStorageMultisampleCoverageEXT: TglNamedRenderbufferStorageMultisampleCoverageEXT;
13438 glNamedFramebufferTextureEXT: TglNamedFramebufferTextureEXT;
13439 glNamedFramebufferTextureLayerEXT: TglNamedFramebufferTextureLayerEXT;
13440 glNamedFramebufferTextureFaceEXT: TglNamedFramebufferTextureFaceEXT;
13441 glTextureRenderbufferEXT: TglTextureRenderbufferEXT;
13442 glMultiTexRenderbufferEXT: TglMultiTexRenderbufferEXT;
13443 glProgramUniform1dEXT: TglProgramUniform1dEXT;
13444 glProgramUniform2dEXT: TglProgramUniform2dEXT;
13445 glProgramUniform3dEXT: TglProgramUniform3dEXT;
13446 glProgramUniform4dEXT: TglProgramUniform4dEXT;
13447 glProgramUniform1dvEXT: TglProgramUniform1dvEXT;
13448 glProgramUniform2dvEXT: TglProgramUniform2dvEXT;
13449 glProgramUniform3dvEXT: TglProgramUniform3dvEXT;
13450 glProgramUniform4dvEXT: TglProgramUniform4dvEXT;
13451 glProgramUniformMatrix2dvEXT: TglProgramUniformMatrix2dvEXT;
13452 glProgramUniformMatrix3dvEXT: TglProgramUniformMatrix3dvEXT;
13453 glProgramUniformMatrix4dvEXT: TglProgramUniformMatrix4dvEXT;
13454 glProgramUniformMatrix2x3dvEXT: TglProgramUniformMatrix2x3dvEXT;
13455 glProgramUniformMatrix2x4dvEXT: TglProgramUniformMatrix2x4dvEXT;
13456 glProgramUniformMatrix3x2dvEXT: TglProgramUniformMatrix3x2dvEXT;
13457 glProgramUniformMatrix3x4dvEXT: TglProgramUniformMatrix3x4dvEXT;
13458 glProgramUniformMatrix4x2dvEXT: TglProgramUniformMatrix4x2dvEXT;
13459 glProgramUniformMatrix4x3dvEXT: TglProgramUniformMatrix4x3dvEXT;
13461 // GL_EXT_separate_shader_objects
13462 glUseShaderProgramEXT: TglUseShaderProgramEXT;
13463 glActiveProgramEXT: TglActiveProgramEXT;
13464 glCreateShaderProgramEXT: TglCreateShaderProgramEXT;
13466 // GL_EXT_shader_image_load_store
13467 glBindImageTextureEXT: TglBindImageTextureEXT;
13468 glMemoryBarrierEXT: TglMemoryBarrierEXT;
13470 // GL_EXT_vertex_attrib_64bit
13471 glVertexAttribL1dEXT: TglVertexAttribL1dEXT;
13472 glVertexAttribL2dEXT: TglVertexAttribL2dEXT;
13473 glVertexAttribL3dEXT: TglVertexAttribL3dEXT;
13474 glVertexAttribL4dEXT: TglVertexAttribL4dEXT;
13475 glVertexAttribL1dvEXT: TglVertexAttribL1dvEXT;
13476 glVertexAttribL2dvEXT: TglVertexAttribL2dvEXT;
13477 glVertexAttribL3dvEXT: TglVertexAttribL3dvEXT;
13478 glVertexAttribL4dvEXT: TglVertexAttribL4dvEXT;
13479 glVertexAttribLPointerEXT: TglVertexAttribLPointerEXT;
13480 glGetVertexAttribLdvEXT: TglGetVertexAttribLdvEXT;
13481 glVertexArrayVertexAttribLOffsetEXT: TglVertexArrayVertexAttribLOffsetEXT;
13483 // GL_HP_image_transform
13484 glImageTransformParameteriHP: TglImageTransformParameteriHP;
13485 glImageTransformParameterfHP: TglImageTransformParameterfHP;
13486 glImageTransformParameterivHP: TglImageTransformParameterivHP;
13487 glImageTransformParameterfvHP: TglImageTransformParameterfvHP;
13488 glGetImageTransformParameterivHP: TglGetImageTransformParameterivHP;
13489 glGetImageTransformParameterfvHP: TglGetImageTransformParameterfvHP;
13491 // GL_EXT_depth_bounds_test
13492 glDepthBoundsEXT: TglDepthBoundsEXT;
13494 // GL_EXT_blend_equation_separate
13495 glBlendEquationSeparateEXT: TglBlendEquationSeparateEXT;
13497 // GL_IBM_multimode_draw_arrays
13498 glMultiModeDrawArraysIBM: TglMultiModeDrawArraysIBM;
13499 glMultiModeDrawElementsIBM: TglMultiModeDrawElementsIBM;
13501 // GL_IBM_vertex_array_lists
13502 glColorPointerListIBM: TglColorPointerListIBM;
13503 glSecondaryColorPointerListIBM: TglSecondaryColorPointerListIBM;
13504 glEdgeFlagPointerListIBM: TglEdgeFlagPointerListIBM;
13505 glFogCoordPointerListIBM: TglFogCoordPointerListIBM;
13506 glIndexPointerListIBM: TglIndexPointerListIBM;
13507 glNormalPointerListIBM: TglNormalPointerListIBM;
13508 glTexCoordPointerListIBM: TglTexCoordPointerListIBM;
13509 glVertexPointerListIBM: TglVertexPointerListIBM;
13511 // GL_INGR_blend_func_separate
13512 glBlendFuncSeparateINGR: TglBlendFuncSeparateINGR;
13514 // GL_INTEL_parallel_arrays
13515 glVertexPointervINTEL: TglVertexPointervINTEL;
13516 glNormalPointervINTEL: TglNormalPointervINTEL;
13517 glColorPointervINTEL: TglColorPointervINTEL;
13518 glTexCoordPointervINTEL: TglTexCoordPointervINTEL;
13520 // GL_MESA_resize_buffers
13521 glResizeBuffersMESA: TglResizeBuffersMESA;
13523 // GL_MESA_window_pos
13524 glWindowPos2dMESA: TglWindowPos2dMESA;
13525 glWindowPos2dvMESA: TglWindowPos2dvMESA;
13526 glWindowPos2fMESA: TglWindowPos2fMESA;
13527 glWindowPos2fvMESA: TglWindowPos2fvMESA;
13528 glWindowPos2iMESA: TglWindowPos2iMESA;
13529 glWindowPos2ivMESA: TglWindowPos2ivMESA;
13530 glWindowPos2sMESA: TglWindowPos2sMESA;
13531 glWindowPos2svMESA: TglWindowPos2svMESA;
13532 glWindowPos3dMESA: TglWindowPos3dMESA;
13533 glWindowPos3dvMESA: TglWindowPos3dvMESA;
13534 glWindowPos3fMESA: TglWindowPos3fMESA;
13535 glWindowPos3fvMESA: TglWindowPos3fvMESA;
13536 glWindowPos3iMESA: TglWindowPos3iMESA;
13537 glWindowPos3ivMESA: TglWindowPos3ivMESA;
13538 glWindowPos3sMESA: TglWindowPos3sMESA;
13539 glWindowPos3svMESA: TglWindowPos3svMESA;
13540 glWindowPos4dMESA: TglWindowPos4dMESA;
13541 glWindowPos4dvMESA: TglWindowPos4dvMESA;
13542 glWindowPos4fMESA: TglWindowPos4fMESA;
13543 glWindowPos4fvMESA: TglWindowPos4fvMESA;
13544 glWindowPos4iMESA: TglWindowPos4iMESA;
13545 glWindowPos4ivMESA: TglWindowPos4ivMESA;
13546 glWindowPos4sMESA: TglWindowPos4sMESA;
13547 glWindowPos4svMESA: TglWindowPos4svMESA;
13549 // GL_NV_evaluators
13550 glMapControlPointsNV: TglMapControlPointsNV;
13551 glMapParameterivNV: TglMapParameterivNV;
13552 glMapParameterfvNV: TglMapParameterfvNV;
13553 glGetMapControlPointsNV: TglGetMapControlPointsNV;
13554 glGetMapParameterivNV: TglGetMapParameterivNV;
13555 glGetMapParameterfvNV: TglGetMapParameterfvNV;
13556 glGetMapAttribParameterivNV: TglGetMapAttribParameterivNV;
13557 glGetMapAttribParameterfvNV: TglGetMapAttribParameterfvNV;
13558 glEvalMapsNV: TglEvalMapsNV;
13561 glDeleteFencesNV: TglDeleteFencesNV;
13562 glGenFencesNV: TglGenFencesNV;
13563 glIsFenceNV: TglIsFenceNV;
13564 glTestFenceNV: TglTestFenceNV;
13565 glGetFenceivNV: TglGetFenceivNV;
13566 glFinishFenceNV: TglFinishFenceNV;
13567 glSetFenceNV: TglSetFenceNV;
13569 // GL_NV_fragment_program
13570 glProgramNamedParameter4fNV: TglProgramNamedParameter4fNV;
13571 glProgramNamedParameter4dNV: TglProgramNamedParameter4dNV;
13572 glProgramNamedParameter4fvNV: TglProgramNamedParameter4fvNV;
13573 glProgramNamedParameter4dvNV: TglProgramNamedParameter4dvNV;
13574 glGetProgramNamedParameterfvNV: TglGetProgramNamedParameterfvNV;
13575 glGetProgramNamedParameterdvNV: TglGetProgramNamedParameterdvNV;
13577 // GL_NV_half_float
13578 glVertex2hNV: TglVertex2hNV;
13579 glVertex2hvNV: TglVertex2hvNV;
13580 glVertex3hNV: TglVertex3hNV;
13581 glVertex3hvNV: TglVertex3hvNV;
13582 glVertex4hNV: TglVertex4hNV;
13583 glVertex4hvNV: TglVertex4hvNV;
13584 glNormal3hNV: TglNormal3hNV;
13585 glNormal3hvNV: TglNormal3hvNV;
13586 glColor3hNV: TglColor3hNV;
13587 glColor3hvNV: TglColor3hvNV;
13588 glColor4hNV: TglColor4hNV;
13589 glColor4hvNV: TglColor4hvNV;
13590 glTexCoord1hNV: TglTexCoord1hNV;
13591 glTexCoord1hvNV: TglTexCoord1hvNV;
13592 glTexCoord2hNV: TglTexCoord2hNV;
13593 glTexCoord2hvNV: TglTexCoord2hvNV;
13594 glTexCoord3hNV: TglTexCoord3hNV;
13595 glTexCoord3hvNV: TglTexCoord3hvNV;
13596 glTexCoord4hNV: TglTexCoord4hNV;
13597 glTexCoord4hvNV: TglTexCoord4hvNV;
13598 glMultiTexCoord1hNV: TglMultiTexCoord1hNV;
13599 glMultiTexCoord1hvNV: TglMultiTexCoord1hvNV;
13600 glMultiTexCoord2hNV: TglMultiTexCoord2hNV;
13601 glMultiTexCoord2hvNV: TglMultiTexCoord2hvNV;
13602 glMultiTexCoord3hNV: TglMultiTexCoord3hNV;
13603 glMultiTexCoord3hvNV: TglMultiTexCoord3hvNV;
13604 glMultiTexCoord4hNV: TglMultiTexCoord4hNV;
13605 glMultiTexCoord4hvNV: TglMultiTexCoord4hvNV;
13606 glFogCoordhNV: TglFogCoordhNV;
13607 glFogCoordhvNV: TglFogCoordhvNV;
13608 glSecondaryColor3hNV: TglSecondaryColor3hNV;
13609 glSecondaryColor3hvNV: TglSecondaryColor3hvNV;
13610 glVertexWeighthNV: TglVertexWeighthNV;
13611 glVertexWeighthvNV: TglVertexWeighthvNV;
13612 glVertexAttrib1hNV: TglVertexAttrib1hNV;
13613 glVertexAttrib1hvNV: TglVertexAttrib1hvNV;
13614 glVertexAttrib2hNV: TglVertexAttrib2hNV;
13615 glVertexAttrib2hvNV: TglVertexAttrib2hvNV;
13616 glVertexAttrib3hNV: TglVertexAttrib3hNV;
13617 glVertexAttrib3hvNV: TglVertexAttrib3hvNV;
13618 glVertexAttrib4hNV: TglVertexAttrib4hNV;
13619 glVertexAttrib4hvNV: TglVertexAttrib4hvNV;
13620 glVertexAttribs1hvNV: TglVertexAttribs1hvNV;
13621 glVertexAttribs2hvNV: TglVertexAttribs2hvNV;
13622 glVertexAttribs3hvNV: TglVertexAttribs3hvNV;
13623 glVertexAttribs4hvNV: TglVertexAttribs4hvNV;
13625 // GL_NV_occlusion_query
13626 glGenOcclusionQueriesNV: TglGenOcclusionQueriesNV;
13627 glDeleteOcclusionQueriesNV: TglDeleteOcclusionQueriesNV;
13628 glIsOcclusionQueryNV: TglIsOcclusionQueryNV;
13629 glBeginOcclusionQueryNV: TglBeginOcclusionQueryNV;
13630 glEndOcclusionQueryNV: TglEndOcclusionQueryNV;
13631 glGetOcclusionQueryivNV: TglGetOcclusionQueryivNV;
13632 glGetOcclusionQueryuivNV: TglGetOcclusionQueryuivNV;
13634 // GL_NV_pixel_data_range
13635 glPixelDataRangeNV: TglPixelDataRangeNV;
13636 glFlushPixelDataRangeNV: TglFlushPixelDataRangeNV;
13638 // GL_NV_point_sprite
13639 glPointParameteriNV: TglPointParameteriNV;
13640 glPointParameterivNV: TglPointParameterivNV;
13642 // GL_NV_primitive_restart
13643 glPrimitiveRestartNV: TglPrimitiveRestartNV;
13644 glPrimitiveRestartIndexNV: TglPrimitiveRestartIndexNV;
13646 // GL_NV_register_combiners
13647 glCombinerParameterfvNV: TglCombinerParameterfvNV;
13648 glCombinerParameterfNV: TglCombinerParameterfNV;
13649 glCombinerParameterivNV: TglCombinerParameterivNV;
13650 glCombinerParameteriNV: TglCombinerParameteriNV;
13651 glCombinerInputNV: TglCombinerInputNV;
13652 glCombinerOutputNV: TglCombinerOutputNV;
13653 glFinalCombinerInputNV: TglFinalCombinerInputNV;
13654 glGetCombinerInputParameterfvNV: TglGetCombinerInputParameterfvNV;
13655 glGetCombinerInputParameterivNV: TglGetCombinerInputParameterivNV;
13656 glGetCombinerOutputParameterfvNV: TglGetCombinerOutputParameterfvNV;
13657 glGetCombinerOutputParameterivNV: TglGetCombinerOutputParameterivNV;
13658 glGetFinalCombinerInputParameterfvNV: TglGetFinalCombinerInputParameterfvNV;
13659 glGetFinalCombinerInputParameterivNV: TglGetFinalCombinerInputParameterivNV;
13661 // GL_NV_register_combiners2
13662 glCombinerStageParameterfvNV: TglCombinerStageParameterfvNV;
13663 glGetCombinerStageParameterfvNV: TglGetCombinerStageParameterfvNV;
13665 // GL_NV_vertex_array_range
13666 glFlushVertexArrayRangeNV: TglFlushVertexArrayRangeNV;
13667 glVertexArrayRangeNV: TglVertexArrayRangeNV;
13669 // GL_NV_vertex_program
13670 glAreProgramsResidentNV: TglAreProgramsResidentNV;
13671 glBindProgramNV: TglBindProgramNV;
13672 glDeleteProgramsNV: TglDeleteProgramsNV;
13673 glExecuteProgramNV: TglExecuteProgramNV;
13674 glGenProgramsNV: TglGenProgramsNV;
13675 glGetProgramParameterdvNV: TglGetProgramParameterdvNV;
13676 glGetProgramParameterfvNV: TglGetProgramParameterfvNV;
13677 glGetProgramivNV: TglGetProgramivNV;
13678 glGetProgramStringNV: TglGetProgramStringNV;
13679 glGetTrackMatrixivNV: TglGetTrackMatrixivNV;
13680 glGetVertexAttribdvNV: TglGetVertexAttribdvNV;
13681 glGetVertexAttribfvNV: TglGetVertexAttribfvNV;
13682 glGetVertexAttribivNV: TglGetVertexAttribivNV;
13683 glGetVertexAttribPointervNV: TglGetVertexAttribPointervNV;
13684 glIsProgramNV: TglIsProgramNV;
13685 glLoadProgramNV: TglLoadProgramNV;
13686 glProgramParameter4dNV: TglProgramParameter4dNV;
13687 glProgramParameter4dvNV: TglProgramParameter4dvNV;
13688 glProgramParameter4fNV: TglProgramParameter4fNV;
13689 glProgramParameter4fvNV: TglProgramParameter4fvNV;
13690 glProgramParameters4dvNV: TglProgramParameters4dvNV;
13691 glProgramParameters4fvNV: TglProgramParameters4fvNV;
13692 glRequestResidentProgramsNV: TglRequestResidentProgramsNV;
13693 glTrackMatrixNV: TglTrackMatrixNV;
13694 glVertexAttribPointerNV: TglVertexAttribPointerNV;
13695 glVertexAttrib1dNV: TglVertexAttrib1dNV;
13696 glVertexAttrib1dvNV: TglVertexAttrib1dvNV;
13697 glVertexAttrib1fNV: TglVertexAttrib1fNV;
13698 glVertexAttrib1fvNV: TglVertexAttrib1fvNV;
13699 glVertexAttrib1sNV: TglVertexAttrib1sNV;
13700 glVertexAttrib1svNV: TglVertexAttrib1svNV;
13701 glVertexAttrib2dNV: TglVertexAttrib2dNV;
13702 glVertexAttrib2dvNV: TglVertexAttrib2dvNV;
13703 glVertexAttrib2fNV: TglVertexAttrib2fNV;
13704 glVertexAttrib2fvNV: TglVertexAttrib2fvNV;
13705 glVertexAttrib2sNV: TglVertexAttrib2sNV;
13706 glVertexAttrib2svNV: TglVertexAttrib2svNV;
13707 glVertexAttrib3dNV: TglVertexAttrib3dNV;
13708 glVertexAttrib3dvNV: TglVertexAttrib3dvNV;
13709 glVertexAttrib3fNV: TglVertexAttrib3fNV;
13710 glVertexAttrib3fvNV: TglVertexAttrib3fvNV;
13711 glVertexAttrib3sNV: TglVertexAttrib3sNV;
13712 glVertexAttrib3svNV: TglVertexAttrib3svNV;
13713 glVertexAttrib4dNV: TglVertexAttrib4dNV;
13714 glVertexAttrib4dvNV: TglVertexAttrib4dvNV;
13715 glVertexAttrib4fNV: TglVertexAttrib4fNV;
13716 glVertexAttrib4fvNV: TglVertexAttrib4fvNV;
13717 glVertexAttrib4sNV: TglVertexAttrib4sNV;
13718 glVertexAttrib4svNV: TglVertexAttrib4svNV;
13719 glVertexAttrib4ubNV: TglVertexAttrib4ubNV;
13720 glVertexAttrib4ubvNV: TglVertexAttrib4ubvNV;
13721 glVertexAttribs1dvNV: TglVertexAttribs1dvNV;
13722 glVertexAttribs1fvNV: TglVertexAttribs1fvNV;
13723 glVertexAttribs1svNV: TglVertexAttribs1svNV;
13724 glVertexAttribs2dvNV: TglVertexAttribs2dvNV;
13725 glVertexAttribs2fvNV: TglVertexAttribs2fvNV;
13726 glVertexAttribs2svNV: TglVertexAttribs2svNV;
13727 glVertexAttribs3dvNV: TglVertexAttribs3dvNV;
13728 glVertexAttribs3fvNV: TglVertexAttribs3fvNV;
13729 glVertexAttribs3svNV: TglVertexAttribs3svNV;
13730 glVertexAttribs4dvNV: TglVertexAttribs4dvNV;
13731 glVertexAttribs4fvNV: TglVertexAttribs4fvNV;
13732 glVertexAttribs4svNV: TglVertexAttribs4svNV;
13733 glVertexAttribs4ubvNV: TglVertexAttribs4ubvNV;
13735 // GL_NV_depth_buffer_float
13736 glDepthRangedNV: TglDepthRangedNV;
13737 glClearDepthdNV: TglClearDepthdNV;
13738 glDepthBoundsdNV: TglDepthBoundsdNV;
13740 // GL_NV_framebuffer_multisample_coverage
13741 glRenderbufferStorageMultsampleCoverageNV: TglRenderbufferStorageMultsampleCoverageNV;
13743 // GL_NV_geometry_program4
13744 glProgramVertexLimitNV: TglProgramVertexLimitNV;
13746 // GL_NV_gpu_program4
13747 glProgramLocalParameterI4iNV: TglProgramLocalParameterI4iNV;
13748 glProgramLocalParameterI4ivNV: TglProgramLocalParameterI4ivNV;
13749 glProgramLocalParametersI4ivNV: TglProgramLocalParametersI4ivNV;
13750 glProgramLocalParameterI4uiNV: TglProgramLocalParameterI4uiNV;
13751 glProgramLocalParameterI4uivNV: TglProgramLocalParameterI4uivNV;
13752 glProgramLocalParametersI4uivNV: TglProgramLocalParametersI4uivNV;
13753 glProgramEnvParameterI4iNV: TglProgramEnvParameterI4iNV;
13754 glProgramEnvParameterI4ivNV: TglProgramEnvParameterI4ivNV;
13755 glProgramEnvParametersI4ivNV: TglProgramEnvParametersI4ivNV;
13756 glProgramEnvParameterI4uiNV: TglProgramEnvParameterI4uiNV;
13757 glProgramEnvParameterI4uivNV: TglProgramEnvParameterI4uivNV;
13758 glProgramEnvParametersI4uivNV: TglProgramEnvParametersI4uivNV;
13759 glGetProgramLocalParameterIivNV: TglGetProgramLocalParameterIivNV;
13760 glGetProgramLocalParameterIuivNV: TglGetProgramLocalParameterIuivNV;
13761 glGetProgramEnvParameterIivNV: TglGetProgramEnvParameterIivNV;
13762 glGetProgramEnvParameterIuivNV: TglGetProgramEnvParameterIuivNV;
13764 // GL_NV_parameter_buffer_object
13765 glProgramBufferParametersfvNV: TglProgramBufferParametersfvNV;
13766 glProgramBufferParametersIivNV: TglProgramBufferParametersIivNV;
13767 glProgramBufferParametersIuivNV: TglProgramBufferParametersIuivNV;
13769 // GL_NV_transform_feedback
13770 glBeginTransformFeedbackNV: TglBeginTransformFeedbackNV;
13771 glEndTransformFeedbackNV: TglEndTransformFeedbackNV;
13772 glTransformFeedbackAttribsNV: TglTransformFeedbackAttribsNV;
13773 glBindBufferRangeNV: TglBindBufferRangeNV;
13774 glBindBufferOffsetNV: TglBindBufferOffsetNV;
13775 glBindBufferBaseNV: TglBindBufferBaseNV;
13776 glTransformFeedbackVaryingsNV: TglTransformFeedbackVaryingsNV;
13777 glActiveVaryingNV: TglActiveVaryingNV;
13778 glGetVaryingLocationNV: TglGetVaryingLocationNV;
13779 glGetActiveVaryingNV: TglGetActiveVaryingNV;
13780 glGetTransformFeedbackVaryingNV: TglGetTransformFeedbackVaryingNV;
13781 glTransformFeedbackStreamAttribsNV: TglTransformFeedbackStreamAttribsNV;
13783 // GL_NV_conditional_render
13784 glBeginConditionalRenderNV: TglBeginConditionalRenderNV;
13785 glEndConditionalRenderNV: TglEndConditionalRenderNV;
13787 // GL_NV_present_video
13788 glPresentFrameKeyedNV: TglPresentFrameKeyedNV;
13789 glPresentFrameDualFillNV: TglPresentFrameDualFillNV;
13790 glGetVideoivNV: TglGetVideoivNV;
13791 glGetVideouivNV: TglGetVideouivNV;
13792 glGetVideoi64vNV: TglGetVideoi64vNV;
13793 glGetVideoui64vNV: TglGetVideoui64vNV;
13794 // glVideoParameterivNV: TglVideoParameterivNV;
13796 // GL_NV_explicit_multisample
13797 glGetMultisamplefvNV: TglGetMultisamplefvNV;
13798 glSampleMaskIndexedNV: TglSampleMaskIndexedNV;
13799 glTexRenderbufferNV: TglTexRenderbufferNV;
13801 // GL_NV_transform_feedback2
13802 glBindTransformFeedbackNV: TglBindTransformFeedbackNV;
13803 glDeleteTransformFeedbacksNV: TglDeleteTransformFeedbacksNV;
13804 glGenTransformFeedbacksNV: TglGenTransformFeedbacksNV;
13805 glIsTransformFeedbackNV: TglIsTransformFeedbackNV;
13806 glPauseTransformFeedbackNV: TglPauseTransformFeedbackNV;
13807 glResumeTransformFeedbackNV: TglResumeTransformFeedbackNV;
13808 glDrawTransformFeedbackNV: TglDrawTransformFeedbackNV;
13810 // GL_NV_video_capture
13811 glBeginVideoCaptureNV: TglBeginVideoCaptureNV;
13812 glBindVideoCaptureStreamBufferNV: TglBindVideoCaptureStreamBufferNV;
13813 glBindVideoCaptureStreamTextureNV: TglBindVideoCaptureStreamTextureNV;
13814 glEndVideoCaptureNV: TglEndVideoCaptureNV;
13815 glGetVideoCaptureivNV: TglGetVideoCaptureivNV;
13816 glGetVideoCaptureStreamivNV: TglGetVideoCaptureStreamivNV;
13817 glGetVideoCaptureStreamfvNV: TglGetVideoCaptureStreamfvNV;
13818 glGetVideoCaptureStreamdvNV: TglGetVideoCaptureStreamdvNV;
13819 glVideoCaptureNV: TglVideoCaptureNV;
13820 glVideoCaptureStreamParameterivNV: TglVideoCaptureStreamParameterivNV;
13821 glVideoCaptureStreamParameterfvNV: TglVideoCaptureStreamParameterfvNV;
13822 glVideoCaptureStreamParameterdvNV: TglVideoCaptureStreamParameterdvNV;
13824 // GL_NV_copy_image
13825 glCopyImageSubDataNV: TglCopyImageSubDataNV;
13827 // GL_NV_shader_buffer_load
13828 glMakeBufferResidentNV: TglMakeBufferResidentNV;
13829 glMakeBufferNonResidentNV: TglMakeBufferNonResidentNV;
13830 glIsBufferResidentNV: TglIsBufferResidentNV;
13831 glMakeNamedBufferResidentNV: TglMakeNamedBufferResidentNV;
13832 glMakeNamedBufferNonResidentNV: TglMakeNamedBufferNonResidentNV;
13833 glIsNamedBufferResidentNV: TglIsNamedBufferResidentNV;
13834 glGetBufferParameterui64vNV: TglGetBufferParameterui64vNV;
13835 glGetNamedBufferParameterui64vNV: TglGetNamedBufferParameterui64vNV;
13836 glGetIntegerui64vNV: TglGetIntegerui64vNV;
13837 glUniformui64NV: TglUniformui64NV;
13838 glUniformui64vNV: TglUniformui64vNV;
13839 glGetUniformui64vNV: TglGetUniformui64vNV;
13840 glProgramUniformui64NV: TglProgramUniformui64NV;
13841 glProgramUniformui64vNV: TglProgramUniformui64vNV;
13843 // GL_NV_vertex_buffer_unified_memory
13844 glBufferAddressRangeNV: TglBufferAddressRangeNV;
13845 glVertexFormatNV: TglVertexFormatNV;
13846 glNormalFormatNV: TglNormalFormatNV;
13847 glColorFormatNV: TglColorFormatNV;
13848 glIndexFormatNV: TglIndexFormatNV;
13849 glTexCoordFormatNV: TglTexCoordFormatNV;
13850 glEdgeFlagFormatNV: TglEdgeFlagFormatNV;
13851 glSecondaryColorFormatNV: TglSecondaryColorFormatNV;
13852 glFogCoordFormatNV: TglFogCoordFormatNV;
13853 glVertexAttribFormatNV: TglVertexAttribFormatNV;
13854 glVertexAttribIFormatNV: TglVertexAttribIFormatNV;
13855 glGetIntegerui64i_vNV: TglGetIntegerui64i_vNV;
13857 // GL_NV_gpu_program5
13858 glProgramSubroutineParametersuivNV: TglProgramSubroutineParametersuivNV;
13859 glGetProgramSubroutineParameteruivNV: TglGetProgramSubroutineParameteruivNV;
13861 // GL_NV_gpu_shader5
13862 glUniform1i64NV: TglUniform1i64NV;
13863 glUniform2i64NV: TglUniform2i64NV;
13864 glUniform3i64NV: TglUniform3i64NV;
13865 glUniform4i64NV: TglUniform4i64NV;
13866 glUniform1i64vNV: TglUniform1i64vNV;
13867 glUniform2i64vNV: TglUniform2i64vNV;
13868 glUniform3i64vNV: TglUniform3i64vNV;
13869 glUniform4i64vNV: TglUniform4i64vNV;
13870 glUniform1ui64NV: TglUniform1ui64NV;
13871 glUniform2ui64NV: TglUniform2ui64NV;
13872 glUniform3ui64NV: TglUniform3ui64NV;
13873 glUniform4ui64NV: TglUniform4ui64NV;
13874 glUniform1ui64vNV: TglUniform1ui64vNV;
13875 glUniform2ui64vNV: TglUniform2ui64vNV;
13876 glUniform3ui64vNV: TglUniform3ui64vNV;
13877 glUniform4ui64vNV: TglUniform4ui64vNV;
13878 glGetUniformi64vNV: TglGetUniformi64vNV;
13879 glProgramUniform1i64NV: TglProgramUniform1i64NV;
13880 glProgramUniform2i64NV: TglProgramUniform2i64NV;
13881 glProgramUniform3i64NV: TglProgramUniform3i64NV;
13882 glProgramUniform4i64NV: TglProgramUniform4i64NV;
13883 glProgramUniform1i64vNV: TglProgramUniform1i64vNV;
13884 glProgramUniform2i64vNV: TglProgramUniform2i64vNV;
13885 glProgramUniform3i64vNV: TglProgramUniform3i64vNV;
13886 glProgramUniform4i64vNV: TglProgramUniform4i64vNV;
13887 glProgramUniform1ui64NV: TglProgramUniform1ui64NV;
13888 glProgramUniform2ui64NV: TglProgramUniform2ui64NV;
13889 glProgramUniform3ui64NV: TglProgramUniform3ui64NV;
13890 glProgramUniform4ui64NV: TglProgramUniform4ui64NV;
13891 glProgramUniform1ui64vNV: TglProgramUniform1ui64vNV;
13892 glProgramUniform2ui64vNV: TglProgramUniform2ui64vNV;
13893 glProgramUniform3ui64vNV: TglProgramUniform3ui64vNV;
13894 glProgramUniform4ui64vNV: TglProgramUniform4ui64vNV;
13896 // GL_NV_vertex_attrib_integer_64bit
13897 glVertexAttribL1i64NV: TglVertexAttribL1i64NV;
13898 glVertexAttribL2i64NV: TglVertexAttribL2i64NV;
13899 glVertexAttribL3i64NV: TglVertexAttribL3i64NV;
13900 glVertexAttribL4i64NV: TglVertexAttribL4i64NV;
13901 glVertexAttribL1i64vNV: TglVertexAttribL1i64vNV;
13902 glVertexAttribL2i64vNV: TglVertexAttribL2i64vNV;
13903 glVertexAttribL3i64vNV: TglVertexAttribL3i64vNV;
13904 glVertexAttribL4i64vNV: TglVertexAttribL4i64vNV;
13905 glVertexAttribL1ui64NV: TglVertexAttribL1ui64NV;
13906 glVertexAttribL2ui64NV: TglVertexAttribL2ui64NV;
13907 glVertexAttribL3ui64NV: TglVertexAttribL3ui64NV;
13908 glVertexAttribL4ui64NV: TglVertexAttribL4ui64NV;
13909 glVertexAttribL1ui64vNV: TglVertexAttribL1ui64vNV;
13910 glVertexAttribL2ui64vNV: TglVertexAttribL2ui64vNV;
13911 glVertexAttribL3ui64vNV: TglVertexAttribL3ui64vNV;
13912 glVertexAttribL4ui64vNV: TglVertexAttribL4ui64vNV;
13913 glGetVertexAttribLi64vNV: TglGetVertexAttribLi64vNV;
13914 glGetVertexAttribLui64vNV: TglGetVertexAttribLui64vNV;
13915 glVertexAttribLFormatNV: TglVertexAttribLFormatNV;
13917 // GL_NV_vdpau_interop
13918 glVDPAUInitNV: TglVDPAUInitNV;
13919 glVDPAUFiniNV: TglVDPAUFiniNV;
13920 glVDPAURegisterVideoSurfaceNV: TglVDPAURegisterVideoSurfaceNV;
13921 glVDPAURegisterOutputSurfaceNV: TglVDPAURegisterOutputSurfaceNV;
13922 glVDPAUIsSurfaceNV: TglVDPAUIsSurfaceNV;
13923 glVDPAUUnregisterSurfaceNV: TglVDPAUUnregisterSurfaceNV;
13924 glVDPAUGetSurfaceivNV: TglVDPAUGetSurfaceivNV;
13925 glVDPAUSurfaceAccessNV: TglVDPAUSurfaceAccessNV;
13926 glVDPAUMapSurfacesNV: TglVDPAUMapSurfacesNV;
13927 glVDPAUUnmapSurfacesNV: TglVDPAUUnmapSurfacesNV;
13929 // GL_NV_texture_barrier
13930 glTextureBarrierNV: TglTextureBarrierNV;
13932 // (4.3) GL_NV_path_rendering
13933 glGenPathsNV : TglGenPathsNV;
13934 glDeletePathsNV : TglDeletePathsNV;
13935 glIsPathNV : TglIsPathNV;
13936 glPathCommandsNV : TglPathCommandsNV;
13937 glPathCoordsNV : TglPathCoordsNV;
13938 glPathSubCommandsNV : TglPathSubCommandsNV;
13939 glPathSubCoordsNV : TglPathSubCoordsNV;
13940 glPathStringNV : TglPathStringNV;
13941 glPathGlyphsNV : TglPathGlyphsNV;
13942 glPathGlyphRangeNV : TglPathGlyphRangeNV;
13943 glWeightPathsNV : TglWeightPathsNV;
13944 glCopyPathNV : TglCopyPathNV;
13945 glInterpolatePathsNV : TglInterpolatePathsNV;
13946 glTransformPathNV : TglTransformPathNV;
13947 glPathParameterivNV : TglPathParameterivNV;
13948 glPathParameteriNV : TglPathParameteriNV;
13949 glPathParameterfvNV : TglPathParameterfvNV;
13950 glPathParameterfNV : TglPathParameterfNV;
13951 glPathDashArrayNV : TglPathDashArrayNV;
13952 glPathStencilFuncNV : TglPathStencilFuncNV;
13953 glPathStencilDepthOffsetNV : TglPathStencilDepthOffsetNV;
13954 glStencilFillPathNV : TglStencilFillPathNV;
13955 glStencilStrokePathNV : TglStencilStrokePathNV;
13956 glStencilFillPathInstancedNV : TglStencilFillPathInstancedNV;
13957 glStencilStrokePathInstancedNV : TglStencilStrokePathInstancedNV;
13958 glPathCoverDepthFuncNV : TglPathCoverDepthFuncNV;
13959 glPathColorGenNV : TglPathColorGenNV;
13960 glPathTexGenNV : TglPathTexGenNV;
13961 glPathFogGenNV : TglPathFogGenNV;
13962 glCoverFillPathNV : TglCoverFillPathNV;
13963 glCoverStrokePathNV : TglCoverStrokePathNV;
13964 glCoverFillPathInstancedNV : TglCoverFillPathInstancedNV;
13965 glCoverStrokePathInstancedNV : TglCoverStrokePathInstancedNV;
13966 glGetPathParameterivNV : TglGetPathParameterivNV;
13967 glGetPathParameterfvNV : TglGetPathParameterfvNV;
13968 glGetPathCommandsNV : TglGetPathCommandsNV;
13969 glGetPathCoordsNV : TglGetPathCoordsNV;
13970 glGetPathDashArrayNV : TglGetPathDashArrayNV;
13971 glGetPathMetricsNV : TglGetPathMetricsNV;
13972 glGetPathMetricRangeNV : TglGetPathMetricRangeNV;
13973 glGetPathSpacingNV : TglGetPathSpacingNV;
13974 glGetPathColorGenivNV : TglGetPathColorGenivNV;
13975 glGetPathColorGenfvNV : TglGetPathColorGenfvNV;
13976 glGetPathTexGenivNV : TglGetPathTexGenivNV;
13977 glGetPathTexGenfvNV : TglGetPathTexGenfvNV;
13978 glIsPointInFillPathNV : TglIsPointInFillPathNV;
13979 glIsPointInStrokePathNV : TglIsPointInStrokePathNV;
13980 glGetPathLengthNV : TglGetPathLengthNV;
13981 glPointAlongPathNV : TglPointAlongPathNV;
13983 // GL_AMD_pinned_memory
13985 // GL_AMD_stencil_operation_extended
13986 glStencilOpValueAMD : TglStencilOpValueAMD;
13988 // GL_AMD_vertex_shader_viewport_index
13990 // GL_AMD_vertex_shader_layer
13992 // GL_NV_bindless_texture
13993 glGetTextureHandleNV : TglGetTextureHandleNV;
13994 glGetTextureSamplerHandleNV : TglGetTextureSamplerHandleNV;
13995 glMakeTextureHandleResidentNV : TglMakeTextureHandleResidentNV;
13996 glMakeTextureHandleNonResidentNV : TglMakeTextureHandleNonResidentNV;
13997 glGetImageHandleNV : TglGetImageHandleNV;
13998 glMakeImageHandleResidentNV : TglMakeImageHandleResidentNV;
13999 glMakeImageHandleNonResidentNV : TglMakeImageHandleNonResidentNV;
14000 glUniformHandleui64NV : TglUniformHandleui64NV;
14001 glUniformHandleui64vNV : TglUniformHandleui64vNV;
14002 glProgramUniformHandleui64NV : TglProgramUniformHandleui64NV;
14003 glProgramUniformHandleui64vNV : TglProgramUniformHandleui64vNV;
14004 glIsTextureHandleResidentNV : TglIsTextureHandleResidentNV;
14005 glIsImageHandleResidentNV : TglIsImageHandleResidentNV;
14007 // GL_ARB_bindless_texture
14008 glGetTextureHandleARB : TglGetTextureHandleARB;
14009 glGetTextureSamplerHandleARB : TglGetTextureSamplerHandleARB;
14010 glMakeTextureHandleResidentARB : TglMakeTextureHandleResidentARB;
14011 glMakeTextureHandleNonResidentARB : TglMakeTextureHandleNonResidentARB;
14012 glGetImageHandleARB : TglGetImageHandleARB;
14013 glMakeImageHandleResidentARB : TglMakeImageHandleResidentARB;
14014 glMakeImageHandleNonResidentARB : TglMakeImageHandleNonResidentARB;
14015 glUniformHandleui64ARB : TglUniformHandleui64ARB;
14016 glUniformHandleui64vARB : TglUniformHandleui64vARB;
14017 glProgramUniformHandleui64ARB : TglProgramUniformHandleui64ARB;
14018 glProgramUniformHandleui64vARB : TglProgramUniformHandleui64vARB;
14019 glIsTextureHandleResidentARB : TglIsTextureHandleResidentARB;
14020 glIsImageHandleResidentARB : TglIsImageHandleResidentARB;
14021 glVertexAttribL1ui64ARB : TglVertexAttribL1ui64ARB;
14022 glVertexAttribL1ui64vARB : TglVertexAttribL1ui64vARB;
14023 glGetVertexAttribLui64vARB : TglGetVertexAttribLui64vARB;
14025 // GL_PGI_misc_hints
14026 glHintPGI: TglHintPGI;
14028 // GL_SGIS_detail_texture
14029 glDetailTexFuncSGIS: TglDetailTexFuncSGIS;
14030 glGetDetailTexFuncSGIS: TglGetDetailTexFuncSGIS;
14032 // GL_SGIS_fog_function
14033 glFogFuncSGIS: TglFogFuncSGIS;
14034 glGetFogFuncSGIS: TglGetFogFuncSGIS;
14036 // GL_SGIS_multisample
14037 glSampleMaskSGIS: TglSampleMaskSGIS;
14038 glSamplePatternSGIS: TglSamplePatternSGIS;
14040 // GL_SGIS_pixel_texture
14041 glPixelTexGenParameteriSGIS: TglPixelTexGenParameteriSGIS;
14042 glPixelTexGenParameterivSGIS: TglPixelTexGenParameterivSGIS;
14043 glPixelTexGenParameterfSGIS: TglPixelTexGenParameterfSGIS;
14044 glPixelTexGenParameterfvSGIS: TglPixelTexGenParameterfvSGIS;
14045 glGetPixelTexGenParameterivSGIS: TglGetPixelTexGenParameterivSGIS;
14046 glGetPixelTexGenParameterfvSGIS: TglGetPixelTexGenParameterfvSGIS;
14048 // GL_SGIS_point_parameters
14049 glPointParameterfSGIS: TglPointParameterfSGIS;
14050 glPointParameterfvSGIS: TglPointParameterfvSGIS;
14052 // GL_SGIS_sharpen_texture
14053 glSharpenTexFuncSGIS: TglSharpenTexFuncSGIS;
14054 glGetSharpenTexFuncSGIS: TglGetSharpenTexFuncSGIS;
14056 // GL_SGIS_texture4D
14057 glTexImage4DSGIS: TglTexImage4DSGIS;
14058 glTexSubImage4DSGIS: TglTexSubImage4DSGIS;
14060 // GL_SGIS_texture_color_mask
14061 glTextureColorMaskSGIS: TglTextureColorMaskSGIS;
14063 // GL_SGIS_texture_filter4
14064 glGetTexFilterFuncSGIS: TglGetTexFilterFuncSGIS;
14065 glTexFilterFuncSGIS: TglTexFilterFuncSGIS;
14068 glAsyncMarkerSGIX: TglAsyncMarkerSGIX;
14069 glFinishAsyncSGIX: TglFinishAsyncSGIX;
14070 glPollAsyncSGIX: TglPollAsyncSGIX;
14071 glGenAsyncMarkersSGIX: TglGenAsyncMarkersSGIX;
14072 glDeleteAsyncMarkersSGIX: TglDeleteAsyncMarkersSGIX;
14073 glIsAsyncMarkerSGIX: TglIsAsyncMarkerSGIX;
14075 // GL_SGIX_flush_raster
14076 glFlushRasterSGIX: TglFlushRasterSGIX;
14078 // GL_SGIX_fragment_lighting
14079 glFragmentColorMaterialSGIX: TglFragmentColorMaterialSGIX;
14080 glFragmentLightfSGIX: TglFragmentLightfSGIX;
14081 glFragmentLightfvSGIX: TglFragmentLightfvSGIX;
14082 glFragmentLightiSGIX: TglFragmentLightiSGIX;
14083 glFragmentLightivSGIX: TglFragmentLightivSGIX;
14084 glFragmentLightModelfSGIX: TglFragmentLightModelfSGIX;
14085 glFragmentLightModelfvSGIX: TglFragmentLightModelfvSGIX;
14086 glFragmentLightModeliSGIX: TglFragmentLightModeliSGIX;
14087 glFragmentLightModelivSGIX: TglFragmentLightModelivSGIX;
14088 glFragmentMaterialfSGIX: TglFragmentMaterialfSGIX;
14089 glFragmentMaterialfvSGIX: TglFragmentMaterialfvSGIX;
14090 glFragmentMaterialiSGIX: TglFragmentMaterialiSGIX;
14091 glFragmentMaterialivSGIX: TglFragmentMaterialivSGIX;
14092 glGetFragmentLightfvSGIX: TglGetFragmentLightfvSGIX;
14093 glGetFragmentLightivSGIX: TglGetFragmentLightivSGIX;
14094 glGetFragmentMaterialfvSGIX: TglGetFragmentMaterialfvSGIX;
14095 glGetFragmentMaterialivSGIX: TglGetFragmentMaterialivSGIX;
14096 glLightEnviSGIX: TglLightEnviSGIX;
14098 // GL_SGIX_framezoom
14099 glFrameZoomSGIX: TglFrameZoomSGIX;
14101 // GL_SGIX_igloo_interface
14102 glIglooInterfaceSGIX: TglIglooInterfaceSGIX;
14104 // GL_SGIX_instruments
14105 glGetInstrumentsSGIX: TglGetInstrumentsSGIX;
14106 glInstrumentsBufferSGIX: TglInstrumentsBufferSGIX;
14107 glPollInstrumentsSGIX: TglPollInstrumentsSGIX;
14108 glReadInstrumentsSGIX: TglReadInstrumentsSGIX;
14109 glStartInstrumentsSGIX: TglStartInstrumentsSGIX;
14110 glStopInstrumentsSGIX: TglStopInstrumentsSGIX;
14112 // GL_SGIX_list_priority
14113 glGetListParameterfvSGIX: TglGetListParameterfvSGIX;
14114 glGetListParameterivSGIX: TglGetListParameterivSGIX;
14115 glListParameterfSGIX: TglListParameterfSGIX;
14116 glListParameterfvSGIX: TglListParameterfvSGIX;
14117 glListParameteriSGIX: TglListParameteriSGIX;
14118 glListParameterivSGIX: TglListParameterivSGIX;
14120 // GL_SGIX_pixel_texture
14121 glPixelTexGenSGIX: TglPixelTexGenSGIX;
14123 // GL_SGIX_polynomial_ffd
14124 glDeformationMap3dSGIX: TglDeformationMap3dSGIX;
14125 glDeformationMap3fSGIX: TglDeformationMap3fSGIX;
14126 glDeformSGIX: TglDeformSGIX;
14127 glLoadIdentityDeformationMapSGIX: TglLoadIdentityDeformationMapSGIX;
14129 // GL_SGIX_reference_plane
14130 glReferencePlaneSGIX: TglReferencePlaneSGIX;
14133 glSpriteParameterfSGIX: TglSpriteParameterfSGIX;
14134 glSpriteParameterfvSGIX: TglSpriteParameterfvSGIX;
14135 glSpriteParameteriSGIX: TglSpriteParameteriSGIX;
14136 glSpriteParameterivSGIX: TglSpriteParameterivSGIX;
14138 // GL_SGIX_tag_sample_buffer
14139 glTagSampleBufferSGIX: TglTagSampleBufferSGIX;
14141 // GL_SGI_color_table
14142 glColorTableSGI: TglColorTableSGI;
14143 glColorTableParameterfvSGI: TglColorTableParameterfvSGI;
14144 glColorTableParameterivSGI: TglColorTableParameterivSGI;
14145 glCopyColorTableSGI: TglCopyColorTableSGI;
14146 glGetColorTableSGI: TglGetColorTableSGI;
14147 glGetColorTableParameterfvSGI: TglGetColorTableParameterfvSGI;
14148 glGetColorTableParameterivSGI: TglGetColorTableParameterivSGI;
14150 // GL_SUNX_constant_data
14151 glFinishTextureSUNX: TglFinishTextureSUNX;
14153 // GL_SUN_global_alpha
14154 glGlobalAlphaFactorbSUN: TglGlobalAlphaFactorbSUN;
14155 glGlobalAlphaFactorsSUN: TglGlobalAlphaFactorsSUN;
14156 glGlobalAlphaFactoriSUN: TglGlobalAlphaFactoriSUN;
14157 glGlobalAlphaFactorfSUN: TglGlobalAlphaFactorfSUN;
14158 glGlobalAlphaFactordSUN: TglGlobalAlphaFactordSUN;
14159 glGlobalAlphaFactorubSUN: TglGlobalAlphaFactorubSUN;
14160 glGlobalAlphaFactorusSUN: TglGlobalAlphaFactorusSUN;
14161 glGlobalAlphaFactoruiSUN: TglGlobalAlphaFactoruiSUN;
14163 // GL_SUN_mesh_array
14164 glDrawMeshArraysSUN: TglDrawMeshArraysSUN;
14166 // GL_SUN_triangle_list
14167 glReplacementCodeuiSUN: TglReplacementCodeuiSUN;
14168 glReplacementCodeusSUN: TglReplacementCodeusSUN;
14169 glReplacementCodeubSUN: TglReplacementCodeubSUN;
14170 glReplacementCodeuivSUN: TglReplacementCodeuivSUN;
14171 glReplacementCodeusvSUN: TglReplacementCodeusvSUN;
14172 glReplacementCodeubvSUN: TglReplacementCodeubvSUN;
14173 glReplacementCodePointerSUN: TglReplacementCodePointerSUN;
14176 glColor4ubVertex2fSUN: TglColor4ubVertex2fSUN;
14177 glColor4ubVertex2fvSUN: TglColor4ubVertex2fvSUN;
14178 glColor4ubVertex3fSUN: TglColor4ubVertex3fSUN;
14179 glColor4ubVertex3fvSUN: TglColor4ubVertex3fvSUN;
14180 glColor3fVertex3fSUN: TglColor3fVertex3fSUN;
14181 glColor3fVertex3fvSUN: TglColor3fVertex3fvSUN;
14182 glNormal3fVertex3fSUN: TglNormal3fVertex3fSUN;
14183 glNormal3fVertex3fvSUN: TglNormal3fVertex3fvSUN;
14184 glColor4fNormal3fVertex3fSUN: TglColor4fNormal3fVertex3fSUN;
14185 glColor4fNormal3fVertex3fvSUN: TglColor4fNormal3fVertex3fvSUN;
14186 glTexCoord2fVertex3fSUN: TglTexCoord2fVertex3fSUN;
14187 glTexCoord2fVertex3fvSUN: TglTexCoord2fVertex3fvSUN;
14188 glTexCoord4fVertex4fSUN: TglTexCoord4fVertex4fSUN;
14189 glTexCoord4fVertex4fvSUN: TglTexCoord4fVertex4fvSUN;
14190 glTexCoord2fColor4ubVertex3fSUN: TglTexCoord2fColor4ubVertex3fSUN;
14191 glTexCoord2fColor4ubVertex3fvSUN: TglTexCoord2fColor4ubVertex3fvSUN;
14192 glTexCoord2fColor3fVertex3fSUN: TglTexCoord2fColor3fVertex3fSUN;
14193 glTexCoord2fColor3fVertex3fvSUN: TglTexCoord2fColor3fVertex3fvSUN;
14194 glTexCoord2fNormal3fVertex3fSUN: TglTexCoord2fNormal3fVertex3fSUN;
14195 glTexCoord2fNormal3fVertex3fvSUN: TglTexCoord2fNormal3fVertex3fvSUN;
14196 glTexCoord2fColor4fNormal3fVertex3fSUN: TglTexCoord2fColor4fNormal3fVertex3fSUN;
14197 glTexCoord2fColor4fNormal3fVertex3fvSUN: TglTexCoord2fColor4fNormal3fVertex3fvSUN;
14198 glTexCoord4fColor4fNormal3fVertex4fSUN: TglTexCoord4fColor4fNormal3fVertex4fSUN;
14199 glTexCoord4fColor4fNormal3fVertex4fvSUN: TglTexCoord4fColor4fNormal3fVertex4fvSUN;
14200 glReplacementCodeuiVertex3fSUN: TglReplacementCodeuiVertex3fSUN;
14201 glReplacementCodeuiVertex3fvSUN: TglReplacementCodeuiVertex3fvSUN;
14202 glReplacementCodeuiColor4ubVertex3fSUN: TglReplacementCodeuiColor4ubVertex3fSUN;
14203 glReplacementCodeuiColor4ubVertex3fvSUN: TglReplacementCodeuiColor4ubVertex3fvSUN;
14204 glReplacementCodeuiColor3fVertex3fSUN: TglReplacementCodeuiColor3fVertex3fSUN;
14205 glReplacementCodeuiColor3fVertex3fvSUN: TglReplacementCodeuiColor3fVertex3fvSUN;
14206 glReplacementCodeuiNormal3fVertex3fSUN: TglReplacementCodeuiNormal3fVertex3fSUN;
14207 glReplacementCodeuiNormal3fVertex3fvSUN: TglReplacementCodeuiNormal3fVertex3fvSUN;
14208 glReplacementCodeuiColor4fNormal3fVertex3fSUN: TglReplacementCodeuiColor4fNormal3fVertex3fSUN;
14209 glReplacementCodeuiColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiColor4fNormal3fVertex3fvSUN;
14210 glReplacementCodeuiTexCoord2fVertex3fSUN: TglReplacementCodeuiTexCoord2fVertex3fSUN;
14211 glReplacementCodeuiTexCoord2fVertex3fvSUN: TglReplacementCodeuiTexCoord2fVertex3fvSUN;
14212 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
14213 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
14214 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
14215 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
14218 wglGetProcAddress: TwglGetProcAddress;
14219 wglCopyContext: TwglCopyContext;
14220 wglCreateContext: TwglCreateContext;
14221 wglCreateLayerContext: TwglCreateLayerContext;
14222 wglDeleteContext: TwglDeleteContext;
14223 wglDescribeLayerPlane: TwglDescribeLayerPlane;
14224 wglGetCurrentContext: TwglGetCurrentContext;
14225 wglGetCurrentDC: TwglGetCurrentDC;
14226 wglGetLayerPaletteEntries: TwglGetLayerPaletteEntries;
14227 wglMakeCurrent: TwglMakeCurrent;
14228 wglRealizeLayerPalette: TwglRealizeLayerPalette;
14229 wglSetLayerPaletteEntries: TwglSetLayerPaletteEntries;
14230 wglShareLists: TwglShareLists;
14231 wglSwapLayerBuffers: TwglSwapLayerBuffers;
14232 wglSwapMultipleBuffers: TwglSwapMultipleBuffers;
14233 wglUseFontBitmapsA: TwglUseFontBitmapsA;
14234 wglUseFontOutlinesA: TwglUseFontOutlinesA;
14235 wglUseFontBitmapsW: TwglUseFontBitmapsW;
14236 wglUseFontOutlinesW: TwglUseFontOutlinesW;
14237 wglUseFontBitmaps: TwglUseFontBitmaps;
14238 wglUseFontOutlines: TwglUseFontOutlines;
14240 // WGL_ARB_buffer_region
14241 wglCreateBufferRegionARB: TwglCreateBufferRegionARB;
14242 wglDeleteBufferRegionARB: TwglDeleteBufferRegionARB;
14243 wglSaveBufferRegionARB: TwglSaveBufferRegionARB;
14244 wglRestoreBufferRegionARB: TwglRestoreBufferRegionARB;
14246 // WGL_ARB_extensions_string
14247 wglGetExtensionsStringARB: TwglGetExtensionsStringARB;
14249 // WGL_ARB_make_current_read
14250 wglMakeContextCurrentARB: TwglMakeContextCurrentARB;
14251 wglGetCurrentReadDCARB: TwglGetCurrentReadDCARB;
14254 wglCreatePbufferARB: TwglCreatePbufferARB;
14255 wglGetPbufferDCARB: TwglGetPbufferDCARB;
14256 wglReleasePbufferDCARB: TwglReleasePbufferDCARB;
14257 wglDestroyPbufferARB: TwglDestroyPbufferARB;
14258 wglQueryPbufferARB: TwglQueryPbufferARB;
14260 // WGL_ARB_pixel_format
14261 wglGetPixelFormatAttribivARB: TwglGetPixelFormatAttribivARB;
14262 wglGetPixelFormatAttribfvARB: TwglGetPixelFormatAttribfvARB;
14263 wglChoosePixelFormatARB: TwglChoosePixelFormatARB;
14264 // WGL_ARB_color_buffer_float
14265 wglClampColorARB: TwglClampColorARB;
14267 // WGL_ARB_render_texture
14268 wglBindTexImageARB: TwglBindTexImageARB;
14269 wglReleaseTexImageARB: TwglReleaseTexImageARB;
14270 wglSetPbufferAttribARB: TwglSetPbufferAttribARB;
14272 // WGL_ARB_create_context
14273 wglCreateContextAttribsARB: TwglCreateContextAttribsARB;
14275 // WGL_AMD_gpu_association
14276 wglGetGPUIDsAMD: TwglGetGPUIDsAMD;
14277 wglGetGPUInfoAMD: TwglGetGPUInfoAMD;
14278 wglGetContextGPUIDAMD: TwglGetContextGPUIDAMD;
14279 wglCreateAssociatedContextAMD: TwglCreateAssociatedContextAMD;
14280 wglCreateAssociatedContextAttribsAMD: TwglCreateAssociatedContextAttribsAMD;
14281 wglDeleteAssociatedContextAMD: TwglDeleteAssociatedContextAMD;
14282 wglMakeAssociatedContextCurrentAMD: TwglMakeAssociatedContextCurrentAMD;
14283 wglGetCurrentAssociatedContextAMD: TwglGetCurrentAssociatedContextAMD;
14284 wglBlitContextFramebufferAMD: TwglBlitContextFramebufferAMD;
14286 // WGL_EXT_display_color_table
14287 wglCreateDisplayColorTableEXT: TwglCreateDisplayColorTableEXT;
14288 wglLoadDisplayColorTableEXT: TwglLoadDisplayColorTableEXT;
14289 wglBindDisplayColorTableEXT: TwglBindDisplayColorTableEXT;
14290 wglDestroyDisplayColorTableEXT: TwglDestroyDisplayColorTableEXT;
14292 // WGL_EXT_extensions_string
14293 wglGetExtensionsStringEXT: TwglGetExtensionsStringEXT;
14295 // WGL_EXT_make_current_read
14296 wglMakeContextCurrentEXT: TwglMakeContextCurrentEXT;
14297 wglGetCurrentReadDCEXT: TwglGetCurrentReadDCEXT;
14300 wglCreatePbufferEXT: TwglCreatePbufferEXT;
14301 wglGetPbufferDCEXT: TwglGetPbufferDCEXT;
14302 wglReleasePbufferDCEXT: TwglReleasePbufferDCEXT;
14303 wglDestroyPbufferEXT: TwglDestroyPbufferEXT;
14304 wglQueryPbufferEXT: TwglQueryPbufferEXT;
14306 // WGL_EXT_pixel_format
14307 wglGetPixelFormatAttribivEXT: TwglGetPixelFormatAttribivEXT;
14308 wglGetPixelFormatAttribfvEXT: TwglGetPixelFormatAttribfvEXT;
14309 wglChoosePixelFormatEXT: TwglChoosePixelFormatEXT;
14311 // WGL_EXT_swap_control
14312 wglSwapIntervalEXT: TwglSwapIntervalEXT;
14313 wglGetSwapIntervalEXT: TwglGetSwapIntervalEXT;
14315 // WGL_I3D_digital_video_control
14316 wglGetDigitalVideoParametersI3D: TwglGetDigitalVideoParametersI3D;
14317 wglSetDigitalVideoParametersI3D: TwglSetDigitalVideoParametersI3D;
14320 wglGetGammaTableParametersI3D: TwglGetGammaTableParametersI3D;
14321 wglSetGammaTableParametersI3D: TwglSetGammaTableParametersI3D;
14322 wglGetGammaTableI3D: TwglGetGammaTableI3D;
14323 wglSetGammaTableI3D: TwglSetGammaTableI3D;
14326 wglEnableGenlockI3D: TwglEnableGenlockI3D;
14327 wglDisableGenlockI3D: TwglDisableGenlockI3D;
14328 wglIsEnabledGenlockI3D: TwglIsEnabledGenlockI3D;
14329 wglGenlockSourceI3D: TwglGenlockSourceI3D;
14330 wglGetGenlockSourceI3D: TwglGetGenlockSourceI3D;
14331 wglGenlockSourceEdgeI3D: TwglGenlockSourceEdgeI3D;
14332 wglGetGenlockSourceEdgeI3D: TwglGetGenlockSourceEdgeI3D;
14333 wglGenlockSampleRateI3D: TwglGenlockSampleRateI3D;
14334 wglGetGenlockSampleRateI3D: TwglGetGenlockSampleRateI3D;
14335 wglGenlockSourceDelayI3D: TwglGenlockSourceDelayI3D;
14336 wglGetGenlockSourceDelayI3D: TwglGetGenlockSourceDelayI3D;
14337 wglQueryGenlockMaxSourceDelayI3D: TwglQueryGenlockMaxSourceDelayI3D;
14339 // WGL_I3D_image_buffer
14340 wglCreateImageBufferI3D: TwglCreateImageBufferI3D;
14341 wglDestroyImageBufferI3D: TwglDestroyImageBufferI3D;
14342 wglAssociateImageBufferEventsI3D: TwglAssociateImageBufferEventsI3D;
14343 wglReleaseImageBufferEventsI3D: TwglReleaseImageBufferEventsI3D;
14345 // WGL_I3D_swap_frame_lock
14346 wglEnableFrameLockI3D: TwglEnableFrameLockI3D;
14347 wglDisableFrameLockI3D: TwglDisableFrameLockI3D;
14348 wglIsEnabledFrameLockI3D: TwglIsEnabledFrameLockI3D;
14349 wglQueryFrameLockMasterI3D: TwglQueryFrameLockMasterI3D;
14351 // WGL_I3D_swap_frame_usage
14352 wglGetFrameUsageI3D: TwglGetFrameUsageI3D;
14353 wglBeginFrameTrackingI3D: TwglBeginFrameTrackingI3D;
14354 wglEndFrameTrackingI3D: TwglEndFrameTrackingI3D;
14355 wglQueryFrameTrackingI3D: TwglQueryFrameTrackingI3D;
14357 // WGL_NV_vertex_array_range
14358 wglAllocateMemoryNV: TwglAllocateMemoryNV;
14359 wglFreeMemoryNV: TwglFreeMemoryNV;
14361 // WGL_NV_present_video
14362 wglEnumerateVideoDevicesNV: TwglEnumerateVideoDevicesNV;
14363 wglBindVideoDeviceNV: TwglBindVideoDeviceNV;
14364 wglQueryCurrentContextNV: TwglQueryCurrentContextNV;
14366 // WGL_NV_video_output
14367 wglGetVideoDeviceNV: TwglGetVideoDeviceNV;
14368 wglReleaseVideoDeviceNV: TwglReleaseVideoDeviceNV;
14369 wglBindVideoImageNV: TwglBindVideoImageNV;
14370 wglReleaseVideoImageNV: TwglReleaseVideoImageNV;
14371 wglSendPbufferToVideoNV: TwglSendPbufferToVideoNV;
14372 wglGetVideoInfoNV: TwglGetVideoInfoNV;
14374 // WGL_NV_swap_group
14375 wglJoinSwapGroupNV: TwglJoinSwapGroupNV;
14376 wglBindSwapBarrierNV: TwglBindSwapBarrierNV;
14377 wglQuerySwapGroupNV: TwglQuerySwapGroupNV;
14378 wglQueryMaxSwapGroupsNV: TwglQueryMaxSwapGroupsNV;
14379 wglQueryFrameCountNV: TwglQueryFrameCountNV;
14380 wglResetFrameCountNV: TwglResetFrameCountNV;
14382 // WGL_NV_gpu_affinity
14383 wglEnumGpusNV: TwglEnumGpusNV;
14384 wglEnumGpuDevicesNV: TwglEnumGpuDevicesNV;
14385 wglCreateAffinityDCNV: TwglCreateAffinityDCNV;
14386 wglEnumGpusFromAffinityDCNV: TwglEnumGpusFromAffinityDCNV;
14387 wglDeleteDCNV: TwglDeleteDCNV;
14389 // WGL_NV_video_capture
14390 wglBindVideoCaptureDeviceNV: TwglBindVideoCaptureDeviceNV;
14391 wglEnumerateVideoCaptureDevicesNV: TwglEnumerateVideoCaptureDevicesNV;
14392 wglLockVideoCaptureDeviceNV: TwglLockVideoCaptureDeviceNV;
14393 wglQueryVideoCaptureDeviceNV: TwglQueryVideoCaptureDeviceNV;
14394 wglReleaseVideoCaptureDeviceNV: TwglReleaseVideoCaptureDeviceNV;
14396 // WGL_NV_copy_image
14397 wglCopyImageSubDataNV: TwglCopyImageSubDataNV;
14399 // WGL_NV_DX_interop
14400 wglDXSetResourceShareHandleNV : TwglDXSetResourceShareHandleNV;
14401 wglDXOpenDeviceNV : TwglDXOpenDeviceNV;
14402 wglDXCloseDeviceNV : TwglDXCloseDeviceNV;
14403 wglDXRegisterObjectNV : TwglDXRegisterObjectNV;
14404 wglDXUnregisterObjectNV : TwglDXUnregisterObjectNV;
14405 wglDXObjectAccessNV : TwglDXObjectAccessNV;
14406 wglDXLockObjectsNV : TwglDXLockObjectsNV;
14407 wglDXUnlockObjectsNV : TwglDXUnlockObjectsNV;
14409 // WGL_OML_sync_control
14410 wglGetSyncValuesOML: TwglGetSyncValuesOML;
14411 wglGetMscRateOML: TwglGetMscRateOML;
14412 wglSwapBuffersMscOML: TwglSwapBuffersMscOML;
14413 wglSwapLayerBuffersMscOML: TwglSwapLayerBuffersMscOML;
14414 wglWaitForMscOML: TwglWaitForMscOML;
14415 wglWaitForSbcOML: TwglWaitForSbcOML;
14417 // WGL_3DL_stereo_control
14418 wglSetStereoEmitterState3DL: TwglSetStereoEmitterState3DL;
14420 // WIN_draw_range_elements
14421 glDrawRangeElementsWIN: TglDrawRangeElementsWIN;
14424 glAddSwapHintRectWIN: TglAddSwapHintRectWIN;
14428 glXChooseVisual: TglXChooseVisual;
14429 glXCopyContext: TglXCopyContext;
14430 glXCreateContext: TglXCreateContext;
14431 glXCreateGLXPixmap: TglXCreateGLXPixmap;
14432 glXDestroyContext: TglXDestroyContext;
14433 glXDestroyGLXPixmap: TglXDestroyGLXPixmap;
14434 glXGetConfig: TglXGetConfig;
14435 glXGetCurrentContext: TglXGetCurrentContext;
14436 glXGetCurrentDrawable: TglXGetCurrentDrawable;
14437 glXIsDirect: TglXIsDirect;
14438 glXMakeCurrent: TglXMakeCurrent;
14439 glXQueryExtension: TglXQueryExtension;
14440 glXQueryVersion: TglXQueryVersion;
14441 glXSwapBuffers: TglXSwapBuffers;
14442 glXUseXFont: TglXUseXFont;
14443 glXWaitGL: TglXWaitGL;
14444 glXWaitX: TglXWaitX;
14446 glXGetClientString: TglXGetClientString;
14447 glXQueryServerString: TglXQueryServerString;
14448 glXQueryExtensionsString: TglXQueryExtensionsString;
14451 glXGetFBConfigs: TglXGetFBConfigs;
14452 glXChooseFBConfig: TglXChooseFBConfig;
14453 glXGetFBConfigAttrib: TglXGetFBConfigAttrib;
14454 glXGetVisualFromFBConfig: TglXGetVisualFromFBConfig;
14455 glXCreateWindow: TglXCreateWindow;
14456 glXDestroyWindow: TglXDestroyWindow;
14457 glXCreatePixmap: TglXCreatePixmap;
14459 glXDestroyPixmap: TglXDestroyPixmap;
14460 glXCreatePbuffer: TglXCreatePbuffer;
14461 glXDestroyPbuffer: TglXDestroyPbuffer;
14462 glXQueryDrawable: TglXQueryDrawable;
14463 glXCreateNewContext: TglXCreateNewContext;
14464 glXMakeContextCurrent: TglXMakeContextCurrent;
14465 glXGetCurrentReadDrawable: TglXGetCurrentReadDrawable;
14466 glXGetCurreentDisplay: TglXGetCurreentDisplay;
14468 glXQueryContext: TglXQueryContext;
14469 glXSelectEvent: TglXSelectEvent;
14470 glXGetSelectedEvent: TglXGetSelectedEvent;
14473 glXGetProcAddress: TglXGetProcAddress;
14475 // GLX_ARB_get_proc_address
14476 glXGetProcAddressARB: TglXGetProcAddressARB;
14478 // GLX_ARB_create_context
14479 glXCreateContextAttribsARB: TglXCreateContextAttribsARB;
14481 // GLX_EXT_import_context
14482 glXGetCurrentDisplayEXT: TglXGetCurrentDisplayEXT;
14483 glXQueryContextInfoEXT: TglXQueryContextInfoEXT;
14484 glXGetContextIDEXT: TglXGetContextIDEXT;
14485 glXImportContextEXT: TglXImportContextEXT;
14486 glXFreeContextEXT: TglXFreeContextEXT;
14488 // GLX_EXT_texture_from_pixmap
14489 glXBindTexImageEXT: TglXBindTexImageEXT;
14490 glXReleaseTexImageEXT: TglXReleaseTexImageEXT;
14493 // GL utility functions and procedures
14494 gluErrorString: TgluErrorString;
14495 gluGetString: TgluGetString;
14496 gluOrtho2D: TgluOrtho2D;
14497 gluPerspective: TgluPerspective;
14498 gluPickMatrix: TgluPickMatrix;
14499 gluLookAt: TgluLookAt;
14500 gluProject: TgluProject;
14501 gluUnProject: TgluUnProject;
14502 gluScaleImage: TgluScaleImage;
14503 gluBuild1DMipmaps: TgluBuild1DMipmaps;
14504 gluBuild2DMipmaps: TgluBuild2DMipmaps;
14505 gluNewQuadric: TgluNewQuadric;
14506 gluDeleteQuadric: TgluDeleteQuadric;
14507 gluQuadricNormals: TgluQuadricNormals;
14508 gluQuadricTexture: TgluQuadricTexture;
14509 gluQuadricOrientation: TgluQuadricOrientation;
14510 gluQuadricDrawStyle: TgluQuadricDrawStyle;
14511 gluCylinder: TgluCylinder;
14513 gluPartialDisk: TgluPartialDisk;
14514 gluSphere: TgluSphere;
14515 gluQuadricCallback: TgluQuadricCallback;
14516 gluNewTess: TgluNewTess;
14517 gluDeleteTess: TgluDeleteTess;
14518 gluTessBeginPolygon: TgluTessBeginPolygon;
14519 gluTessBeginContour: TgluTessBeginContour;
14520 gluTessVertex: TgluTessVertex;
14521 gluTessEndContour: TgluTessEndContour;
14522 gluTessEndPolygon: TgluTessEndPolygon;
14523 gluTessProperty: TgluTessProperty;
14524 gluTessNormal: TgluTessNormal;
14525 gluTessCallback: TgluTessCallback;
14526 gluGetTessProperty: TgluGetTessProperty;
14527 gluNewNurbsRenderer: TgluNewNurbsRenderer;
14528 gluDeleteNurbsRenderer: TgluDeleteNurbsRenderer;
14529 gluBeginSurface: TgluBeginSurface;
14530 gluBeginCurve: TgluBeginCurve;
14531 gluEndCurve: TgluEndCurve;
14532 gluEndSurface: TgluEndSurface;
14533 gluBeginTrim: TgluBeginTrim;
14534 gluEndTrim: TgluEndTrim;
14535 gluPwlCurve: TgluPwlCurve;
14536 gluNurbsCurve: TgluNurbsCurve;
14537 gluNurbsSurface: TgluNurbsSurface;
14538 gluLoadSamplingMatrices: TgluLoadSamplingMatrices;
14539 gluNurbsProperty: TgluNurbsProperty;
14540 gluGetNurbsProperty: TgluGetNurbsProperty;
14541 gluNurbsCallback: TgluNurbsCallback;
14542 gluBeginPolygon: TgluBeginPolygon;
14543 gluNextContour: TgluNextContour;
14544 gluEndPolygon: TgluEndPolygon;
14548 TRCOptions = set of (opDoubleBuffered, opGDI, opStereo);
14551 GL_LibHandle: Pointer = nil;
14552 GLU_LibHandle: Pointer = nil;
14554 LastPixelFormat: Integer;
14555 ExtensionsRead: Boolean;
14556 ImplementationRead: Boolean;
14561 OPENGL_LIBNAME = 'OpenGL32.dll';
14562 GLU_LIBNAME = 'GLU32.dll';
14565 OPENGL_LIBNAME = 'libGL.dylib';
14566 GLU_LIBNAME = 'libGLU.dylib';
14568 OPENGL_LIBNAME = 'libGL.so.1';
14569 GLU_LIBNAME = 'libGLU.so.1';
14573 function InitOpenGL(LibName: String = OPENGL_LIBNAME; GLULibName: String = GLU_LIBNAME): Boolean;
14575 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14576 function dglCheckExtension(Extension: AnsiString): Boolean;
14578 procedure ReadExtensions;
14579 procedure ReadImplementationProperties;
14581 // =============================================================================
14582 // Helper-Functions
14583 // =============================================================================
14585 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14586 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14587 procedure DestroyRenderingContext(RC: HGLRC);
14589 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
14590 procedure DeactivateRenderingContext;
14594 procedure ReadOpenGLCore;
14595 procedure Read_GL_3DFX_tbuffer;
14596 procedure Read_GL_APPLE_element_array;
14597 procedure Read_GL_APPLE_fence;
14598 procedure Read_GL_APPLE_vertex_array_object;
14599 procedure Read_GL_APPLE_vertex_array_range;
14600 procedure Read_GL_APPLE_texture_range;
14601 procedure Read_GL_APPLE_vertex_program_evaluators;
14602 procedure Read_GL_APPLE_object_purgeable;
14603 procedure Read_GL_ARB_matrix_palette;
14604 procedure Read_GL_ARB_multitexture;
14605 procedure Read_GL_ARB_point_parameters;
14606 procedure Read_GL_ARB_texture_compression;
14607 procedure Read_GL_ARB_transpose_matrix;
14608 procedure Read_GL_ARB_vertex_blend;
14609 procedure Read_GL_ARB_vertex_buffer_object;
14610 procedure Read_GL_ARB_vertex_program;
14611 procedure Read_GL_ARB_window_pos;
14612 procedure Read_GL_ARB_color_buffer_float;
14613 procedure Read_GL_ARB_Shader_Objects;
14614 procedure Read_GL_ARB_occlusion_query;
14615 procedure Read_GL_ARB_draw_instanced;
14616 procedure Read_GL_ARB_framebuffer_object;
14617 procedure Read_GL_ARB_geometry_shader4;
14618 procedure Read_GL_ARB_instanced_arrays;
14619 procedure Read_GL_ARB_map_buffer_range;
14620 procedure Read_GL_ARB_texture_buffer_object;
14621 procedure Read_GL_ARB_vertex_array_object;
14622 procedure Read_GL_ARB_uniform_buffer_object;
14623 procedure Read_GL_ARB_copy_buffer;
14624 procedure Read_GL_ARB_draw_elements_base_vertex;
14625 procedure Read_GL_ARB_provoking_vertex;
14626 procedure Read_GL_ARB_sync;
14627 procedure Read_GL_ARB_texture_multisample;
14628 procedure Read_GL_ARB_draw_buffers_blend;
14629 procedure Read_GL_ARB_sample_shading;
14630 procedure Read_GL_ARB_shading_language_include;
14631 procedure Read_GL_ARB_blend_func_extended;
14632 procedure Read_GL_ARB_sampler_objects;
14633 procedure Read_GL_ARB_timer_query;
14634 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
14635 procedure Read_GL_ARB_draw_indirect;
14636 procedure Read_GL_ARB_gpu_shader_fp64;
14637 procedure Read_GL_ARB_shader_subroutine;
14638 procedure Read_GL_ARB_tessellation_shader;
14639 procedure Read_GL_ARB_transform_feedback2;
14640 procedure Read_GL_ARB_transform_feedback3;
14641 procedure Read_GL_ARB_ES2_compatibility;
14642 procedure Read_GL_ARB_get_program_binary;
14643 procedure Read_GL_ARB_separate_shader_objects;
14644 procedure Read_GL_ARB_vertex_attrib_64bit;
14645 procedure Read_GL_ARB_viewport_array;
14647 procedure Read_GL_ARB_base_instance;
14648 procedure Read_GL_ARB_transform_feedback_instanced;
14649 procedure Read_GL_ARB_internalformat_query;
14650 procedure Read_GL_ARB_shader_atomic_counters;
14651 procedure Read_GL_ARB_shader_image_load_store;
14652 procedure Read_GL_ARB_texture_storage;
14654 procedure Read_GL_KHR_debug;
14655 procedure Read_GL_ARB_clear_buffer_object;
14656 procedure Read_GL_ARB_compute_shader;
14657 procedure Read_GL_ARB_copy_image;
14658 procedure Read_GL_ARB_framebuffer_no_attachments;
14659 procedure Read_GL_ARB_internalformat_query2;
14660 procedure Read_GL_ARB_invalidate_subdata;
14661 procedure Read_GL_ARB_multi_draw_indirect;
14662 procedure Read_GL_ARB_program_interface_query;
14663 procedure Read_GL_ARB_shader_storage_buffer_object;
14664 procedure Read_GL_ARB_texture_buffer_range;
14665 procedure Read_GL_ARB_texture_storage_multisample;
14666 procedure Read_GL_ARB_texture_view;
14667 procedure Read_GL_ARB_vertex_attrib_binding;
14670 procedure Read_GL_4_4;
14671 procedure Read_GL_4_5;
14674 procedure Read_GL_ARB_cl_event;
14675 procedure Read_GL_ARB_debug_output;
14676 procedure Read_GL_ARB_robustness;
14677 procedure Read_GL_ATI_draw_buffers;
14678 procedure Read_GL_ATI_element_array;
14679 procedure Read_GL_ATI_envmap_bumpmap;
14680 procedure Read_GL_ATI_fragment_shader;
14681 procedure Read_GL_ATI_map_object_buffer;
14682 procedure Read_GL_ATI_pn_triangles;
14683 procedure Read_GL_ATI_separate_stencil;
14684 procedure Read_GL_ATI_vertex_array_object;
14685 procedure Read_GL_ATI_vertex_attrib_array_object;
14686 procedure Read_GL_ATI_vertex_streams;
14687 procedure Read_GL_AMD_performance_monitor;
14688 procedure Read_GL_AMD_vertex_shader_tesselator;
14689 procedure Read_GL_AMD_draw_buffers_blend;
14690 procedure Read_GL_AMD_name_gen_delete;
14691 procedure Read_GL_AMD_debug_output;
14692 procedure Read_GL_EXT_blend_color;
14693 procedure Read_GL_EXT_blend_func_separate;
14694 procedure Read_GL_EXT_blend_minmax;
14695 procedure Read_GL_EXT_color_subtable;
14696 procedure Read_GL_EXT_compiled_vertex_array;
14697 procedure Read_GL_EXT_convolution;
14698 procedure Read_GL_EXT_coordinate_frame;
14699 procedure Read_GL_EXT_copy_texture;
14700 procedure Read_GL_EXT_cull_vertex;
14701 procedure Read_GL_EXT_draw_range_elements;
14702 procedure Read_GL_EXT_fog_coord;
14703 procedure Read_GL_EXT_framebuffer_object;
14704 procedure Read_GL_EXT_histogram;
14705 procedure Read_GL_EXT_index_func;
14706 procedure Read_GL_EXT_index_material;
14707 procedure Read_GL_EXT_multi_draw_arrays;
14708 procedure Read_GL_EXT_multisample;
14709 procedure Read_GL_EXT_paletted_texture;
14710 procedure Read_GL_EXT_pixel_transform;
14711 procedure Read_GL_EXT_point_parameters;
14712 procedure Read_GL_EXT_polygon_offset;
14713 procedure Read_GL_EXT_secondary_color;
14714 procedure Read_GL_EXT_stencil_two_side;
14715 procedure Read_GL_EXT_subtexture;
14716 procedure Read_GL_EXT_texture3D;
14717 procedure Read_GL_EXT_texture_object;
14718 procedure Read_GL_EXT_texture_perturb_normal;
14719 procedure Read_GL_EXT_vertex_array;
14720 procedure Read_GL_EXT_vertex_shader;
14721 procedure Read_GL_EXT_vertex_weighting;
14722 procedure Read_GL_EXT_depth_bounds_test;
14723 procedure Read_GL_EXT_blend_equation_separate;
14724 procedure Read_GL_EXT_stencil_clear_tag;
14725 procedure Read_GL_EXT_framebuffer_blit;
14726 procedure Read_GL_EXT_framebuffer_multisample;
14727 procedure Read_GL_EXT_timer_query;
14728 procedure Read_GL_EXT_gpu_program_parameters;
14729 procedure Read_GL_EXT_bindable_uniform;
14730 procedure Read_GL_EXT_draw_buffers2;
14731 procedure Read_GL_EXT_draw_instanced;
14732 procedure Read_GL_EXT_geometry_shader4;
14733 procedure Read_GL_EXT_gpu_shader4;
14734 procedure Read_GL_EXT_texture_array;
14735 procedure Read_GL_EXT_texture_buffer_object;
14736 procedure Read_GL_EXT_texture_integer;
14737 procedure Read_GL_EXT_transform_feedback;
14738 procedure Read_GL_EXT_direct_state_access;
14739 procedure Read_GL_EXT_separate_shader_objects;
14740 procedure Read_GL_EXT_shader_image_load_store;
14741 procedure Read_GL_EXT_vertex_attrib_64bit;
14742 procedure Read_GL_HP_image_transform;
14743 procedure Read_GL_IBM_multimode_draw_arrays;
14744 procedure Read_GL_IBM_vertex_array_lists;
14745 procedure Read_GL_INGR_blend_func_separate;
14746 procedure Read_GL_INTEL_parallel_arrays;
14747 procedure Read_GL_MESA_resize_buffers;
14748 procedure Read_GL_MESA_window_pos;
14749 procedure Read_GL_NV_evaluators;
14750 procedure Read_GL_NV_fence;
14751 procedure Read_GL_NV_fragment_program;
14752 procedure Read_GL_NV_half_float;
14753 procedure Read_GL_NV_occlusion_query;
14754 procedure Read_GL_NV_pixel_data_range;
14755 procedure Read_GL_NV_point_sprite;
14756 procedure Read_GL_NV_primitive_restart;
14757 procedure Read_GL_NV_register_combiners;
14758 procedure Read_GL_NV_register_combiners2;
14759 procedure Read_GL_NV_vertex_array_range;
14760 procedure Read_GL_NV_vertex_program;
14761 procedure Read_GL_NV_depth_buffer_float;
14762 procedure Read_GL_NV_framebuffer_multisample_coverage;
14763 procedure Read_GL_NV_geometry_program4;
14764 procedure Read_GL_NV_gpu_program4;
14765 procedure Read_GL_NV_parameter_buffer_object;
14766 procedure Read_GL_NV_transform_feedback;
14767 procedure Read_GL_NV_conditional_render;
14768 procedure Read_GL_NV_present_video;
14769 procedure Read_GL_NV_explicit_multisample;
14770 procedure Read_GL_NV_transform_feedback2;
14771 procedure Read_GL_NV_video_capture;
14772 procedure Read_GL_NV_copy_image;
14773 procedure Read_GL_NV_shader_buffer_load;
14774 procedure Read_GL_NV_vertex_buffer_unified_memory;
14775 procedure Read_GL_NV_gpu_program5;
14776 procedure Read_GL_NV_gpu_shader5;
14777 procedure Read_GL_NV_vertex_attrib_integer_64bit;
14778 procedure Read_GL_NV_vdpau_interop;
14779 procedure Read_GL_NV_texture_barrier;
14780 procedure Read_GL_PGI_misc_hints;
14781 procedure Read_GL_SGIS_detail_texture;
14782 procedure Read_GL_SGIS_fog_function;
14783 procedure Read_GL_SGIS_multisample;
14784 procedure Read_GL_SGIS_pixel_texture;
14785 procedure Read_GL_SGIS_point_parameters;
14786 procedure Read_GL_SGIS_sharpen_texture;
14787 procedure Read_GL_SGIS_texture4D;
14788 procedure Read_GL_SGIS_texture_color_mask;
14789 procedure Read_GL_SGIS_texture_filter4;
14790 procedure Read_GL_SGIX_async;
14791 procedure Read_GL_SGIX_flush_raster;
14792 procedure Read_GL_SGIX_fragment_lighting;
14793 procedure Read_GL_SGIX_framezoom;
14794 procedure Read_GL_SGIX_igloo_interface;
14795 procedure Read_GL_SGIX_instruments;
14796 procedure Read_GL_SGIX_list_priority;
14797 procedure Read_GL_SGIX_pixel_texture;
14798 procedure Read_GL_SGIX_polynomial_ffd;
14799 procedure Read_GL_SGIX_reference_plane;
14800 procedure Read_GL_SGIX_sprite;
14801 procedure Read_GL_SGIX_tag_sample_buffer;
14802 procedure Read_GL_SGI_color_table;
14803 procedure Read_GL_SUNX_constant_data;
14804 procedure Read_GL_SUN_global_alpha;
14805 procedure Read_GL_SUN_mesh_array;
14806 procedure Read_GL_SUN_triangle_list;
14807 procedure Read_GL_SUN_vertex;
14810 procedure Read_WGL_ARB_buffer_region;
14811 procedure Read_WGL_ARB_extensions_string;
14812 procedure Read_WGL_ARB_make_current_read;
14813 procedure Read_WGL_ARB_pbuffer;
14814 procedure Read_WGL_ARB_pixel_format;
14815 procedure Read_WGL_ARB_pixel_format_float;
14816 procedure Read_WGL_ARB_render_texture;
14817 procedure Read_WGL_ARB_create_context;
14818 procedure Read_WGL_AMD_gpu_association;
14819 procedure Read_WGL_EXT_display_color_table;
14820 procedure Read_WGL_EXT_extensions_string;
14821 procedure Read_WGL_EXT_make_current_read;
14822 procedure Read_WGL_EXT_pbuffer;
14823 procedure Read_WGL_EXT_pixel_format;
14824 procedure Read_WGL_EXT_swap_control;
14825 procedure Read_WGL_I3D_digital_video_control;
14826 procedure Read_WGL_I3D_gamma;
14827 procedure Read_WGL_I3D_genlock;
14828 procedure Read_WGL_I3D_image_buffer;
14829 procedure Read_WGL_I3D_swap_frame_lock;
14830 procedure Read_WGL_I3D_swap_frame_usage;
14831 procedure Read_WGL_NV_vertex_array_range;
14832 procedure Read_WGL_NV_present_video;
14833 procedure Read_WGL_NV_video_output;
14834 procedure Read_WGL_NV_swap_group;
14835 procedure Read_WGL_NV_gpu_affinity;
14836 procedure Read_WGL_NV_video_capture;
14837 procedure Read_WGL_NV_copy_image;
14838 procedure Read_WGL_OML_sync_control;
14839 procedure Read_WGL_3DL_stereo_control;
14841 procedure Read_WIN_draw_range_elements;
14842 procedure Read_WIN_swap_hint;
14853 RTLD_BINDING_MASK = $003;
14855 // Seems to work on Debian / Fedora
14856 LibraryLib = {$IFDEF Linux} 'libdl.so.2'{$ELSE} 'c'{$ENDIF};
14858 function dlopen(Name: PAnsiChar; Flags: LongInt): Pointer; cdecl; external LibraryLib name 'dlopen';
14859 function dlclose(Lib: Pointer): LongInt; cdecl; external LibraryLib name 'dlclose';
14861 function dlsym(Lib: Pointer; Name: PAnsiChar): Pointer; cdecl; external LibraryLib name 'dlsym';
14864 {$IFDEF DGL_MAC}{$IFDEF OPENGL_FRAMEWORK} // OpenGL framework used
14866 RTLD_DEFAULT = Pointer(-2);
14869 function dglLoadLibrary(Name: PChar): Pointer;
14872 Result := Pointer(LoadLibrary(Name));
14876 Result := dlopen(Name, RTLD_LAZY);
14880 {$IFDEF OPENGL_FRAMEWORK}
14881 Result := RTLD_DEFAULT;
14883 Result := Pointer(LoadLibrary(Name));
14889 function dglFreeLibrary(LibHandle: Pointer): Boolean;
14891 if LibHandle = nil then
14895 Result := FreeLibrary(HMODULE(LibHandle));
14899 Result := dlclose(LibHandle) = 0;
14903 {$IFDEF OPENGL_FRAMEWORK}
14906 Result := FreeLibrary(HMODULE(LibHandle));
14912 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14914 if LibHandle = nil then
14915 LibHandle := GL_LibHandle;
14919 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14921 if result <> nil then
14924 if Addr(wglGetProcAddress) <> nil then
14925 Result := wglGetProcAddress(ProcName);
14929 if not ForceDLSym then begin
14930 if Addr(glXGetProcAddress) <> nil then
14931 Result := glXGetProcAddress(ProcName);
14933 if result <> nil then
14936 if Addr(glXGetProcAddressARB) <> nil then
14937 Result := glXGetProcAddressARB(ProcName);
14939 if result <> nil then
14943 Result := dlsym(LibHandle, ProcName);
14947 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14952 function Int_GetExtensionString: AnsiString;
14954 ExtensionCount : GLuint;
14960 if not Assigned(@glGetIntegerv) then glGetIntegerv := dglGetProcAddress('glGetIntegerv');
14961 if not Assigned(@glGetStringi) then glGetStringi := dglGetProcAddress('glGetStringi');
14965 if Assigned(@glGetIntegerv) and Assigned(@glGetStringi)
14968 glGetIntegerv(GL_NUM_EXTENSIONS, @extensionCount);
14970 For I := 0 to extensionCount - 1 do
14971 result := result + #32 + PAnsiChar(glGetStringi(GL_EXTENSIONS, I));
14976 if not Assigned(@glGetString) then glGetString := dglGetProcAddress('glGetString');
14978 if Assigned(@glGetString)
14979 then result := glGetString(GL_EXTENSIONS)
14983 if (GL_LibHandle <> nil) then begin
14985 // wglGetExtensionsStringEXT
14986 if not Assigned(@wglGetExtensionsStringEXT) then
14987 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
14989 if Assigned(@wglGetExtensionsStringEXT) then
14990 Result := Result + #32 + wglGetExtensionsStringEXT;
14992 // wglGetExtensionsStringARB
14993 if not Assigned(@wglGetExtensionsStringARB) then
14994 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
14996 if Assigned(@wglGetExtensionsStringARB) then
14997 Result := Result + #32 + wglGetExtensionsStringARB(wglGetCurrentDC);
15001 Result := #32 + Result + #32;
15005 function Int_CheckExtension(AllExtensions, CheckExtension: AnsiString): Boolean;
15007 Result := Pos(#32 + CheckExtension + #32, AllExtensions) > 0;
15011 function dglCheckExtension(Extension: AnsiString): Boolean;
15013 Extensions: AnsiString;
15015 Extensions := Int_GetExtensionString;
15016 Result := Int_CheckExtension(Extensions, Extension);
15021 function InitOpenGL(LibName: String; GLULibName: String): Boolean;
15025 // free opened libraries
15026 if GL_LibHandle <> nil then
15027 dglFreeLibrary(GL_LibHandle);
15029 if GLU_LibHandle <> nil then
15030 dglFreeLibrary(GLU_LibHandle);
15033 GL_LibHandle := dglLoadLibrary(PChar(LibName));
15034 GLU_LibHandle := dglLoadLibrary(PChar(GLULibName));
15036 // load GL functions
15037 if (GL_LibHandle <> nil) then begin
15039 wglCopyContext := dglGetProcAddress('wglCopyContext');
15040 wglCreateLayerContext := dglGetProcAddress('wglCreateLayerContext');
15041 wglCreateContext := dglGetProcAddress('wglCreateContext');
15042 wglDeleteContext := dglGetProcAddress('wglDeleteContext');
15043 wglDescribeLayerPlane := dglGetProcAddress('wglDescribeLayerPlane');
15044 wglGetCurrentContext := dglGetProcAddress('wglGetCurrentContext');
15045 wglGetCurrentDC := dglGetProcAddress('wglGetCurrentDC');
15046 wglGetLayerPaletteEntries := dglGetProcAddress('wglGetLayerPaletteEntries');
15047 wglGetProcAddress := dglGetProcAddress('wglGetProcAddress');
15048 wglMakeCurrent := dglGetProcAddress('wglMakeCurrent');
15049 wglRealizeLayerPalette := dglGetProcAddress('wglRealizeLayerPalette');
15050 wglSetLayerPaletteEntries := dglGetProcAddress('wglSetLayerPaletteEntries');
15051 wglShareLists := dglGetProcAddress('wglShareLists');
15052 wglSwapLayerBuffers := dglGetProcAddress('wglSwapLayerBuffers');
15053 wglSwapMultipleBuffers := dglGetProcAddress('wglSwapMultipleBuffers');
15054 wglUseFontBitmapsA := dglGetProcAddress('wglUseFontBitmapsA');
15055 wglUseFontOutlinesA := dglGetProcAddress('wglUseFontOutlinesA');
15056 wglUseFontBitmapsW := dglGetProcAddress('wglUseFontBitmapsW');
15057 wglUseFontOutlinesW := dglGetProcAddress('wglUseFontOutlinesW');
15058 wglUseFontBitmaps := dglGetProcAddress('wglUseFontBitmapsA');
15059 wglUseFontOutlines := dglGetProcAddress('wglUseFontOutlinesA');
15063 // GLX_VERSION_1_4 (needs to be first)
15064 glXGetProcAddress := dglGetProcAddress('glXGetProcAddress', nil, True);
15066 // GLX_ARB_get_proc_address (also needs to be first)
15067 glXGetProcAddressARB := dglGetProcAddress('glXGetProcAddressARB', nil, True);
15069 glXChooseVisual := dglGetProcAddress('glXChooseVisual');
15070 glXCopyContext := dglGetProcAddress('glXCopyContext');
15071 glXCreateContext := dglGetProcAddress('glXCreateContext');
15072 glXCreateGLXPixmap := dglGetProcAddress('glXCreateGLXPixmap');
15073 glXDestroyContext := dglGetProcAddress('glXDestroyContext');
15074 glXDestroyGLXPixmap := dglGetProcAddress('glXDestroyGLXPixmap');
15075 glXGetConfig := dglGetProcAddress('glXGetConfig');
15076 glXGetCurrentContext := dglGetProcAddress('glXGetCurrentContext');
15077 glXGetCurrentDrawable := dglGetProcAddress('glXGetCurrentDrawable');
15078 glXIsDirect := dglGetProcAddress('glXIsDirect');
15079 glXMakeCurrent := dglGetProcAddress('glXMakeCurrent');
15080 glXQueryExtension := dglGetProcAddress('glXQueryExtension');
15081 glXQueryVersion := dglGetProcAddress('glXQueryVersion');
15082 glXSwapBuffers := dglGetProcAddress('glXSwapBuffers');
15083 glXUseXFont := dglGetProcAddress('glXUseXFont');
15084 glXWaitGL := dglGetProcAddress('glXWaitGL');
15085 glXWaitX := dglGetProcAddress('glXWaitX');
15087 glXGetClientString := dglGetProcAddress('glXGetClientString');
15088 glXQueryServerString := dglGetProcAddress('glXQueryServerString');
15089 glXQueryExtensionsString := dglGetProcAddress('glXQueryExtensionsString');
15092 glXGetFBConfigs := dglGetProcAddress('glXGetFBConfigs');
15093 glXChooseFBConfig := dglGetProcAddress('glXChooseFBConfig');
15094 glXGetFBConfigAttrib := dglGetProcAddress('glXGetFBConfigAttrib');
15095 glXGetVisualFromFBConfig := dglGetProcAddress('glXGetVisualFromFBConfig');
15096 glXCreateWindow := dglGetProcAddress('glXCreateWindow');
15097 glXDestroyWindow := dglGetProcAddress('glXDestroyWindow');
15098 glXCreatePixmap := dglGetProcAddress('glXCreatePixmap');
15100 glXDestroyPixmap := dglGetProcAddress('glXDestroyPixmap');
15101 glXCreatePbuffer := dglGetProcAddress('glXCreatePbuffer');
15102 glXDestroyPbuffer := dglGetProcAddress('glXDestroyPbuffer');
15103 glXQueryDrawable := dglGetProcAddress('glXQueryDrawable');
15104 glXCreateNewContext := dglGetProcAddress('glXCreateNewContext');
15105 glXMakeContextCurrent := dglGetProcAddress('glXMakeContextCurrent');
15106 glXGetCurrentReadDrawable := dglGetProcAddress('glXGetCurrentReadDrawable');
15107 glXGetCurreentDisplay := dglGetProcAddress('glXGetCurreentDisplay');
15109 glXQueryContext := dglGetProcAddress('glXQueryContext');
15110 glXSelectEvent := dglGetProcAddress('glXSelectEvent');
15111 glXGetSelectedEvent := dglGetProcAddress('glXGetSelectedEvent');
15113 // GLX_ARB_create_context
15114 glXCreateContextAttribsARB := dglGetProcAddress('glXCreateContextAttribsARB');
15116 // GLX_EXT_import_context
15117 glXGetCurrentDisplayEXT := dglGetProcAddress('glXGetCurrentDisplayEXT');
15118 glXQueryContextInfoEXT := dglGetProcAddress('glXQueryContextInfoEXT');
15119 glXGetContextIDEXT := dglGetProcAddress('glXGetContextIDEXT');
15120 glXImportContextEXT := dglGetProcAddress('glXImportContextEXT');
15121 glXFreeContextEXT := dglGetProcAddress('glXFreeContextEXT');
15123 // GLX_EXT_texture_from_pixmap
15124 glXBindTexImageEXT := dglGetProcAddress('glXBindTexImageEXT');
15125 glXReleaseTexImageEXT := dglGetProcAddress('glXReleaseTexImageEXT');
15131 // load GLU functions
15132 if GLU_LibHandle <> nil then begin
15133 // GLU ========================================================================
15134 gluBeginCurve := dglGetProcAddress('gluBeginCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15135 gluBeginPolygon := dglGetProcAddress('gluBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15136 gluBeginSurface := dglGetProcAddress('gluBeginSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15137 gluBeginTrim := dglGetProcAddress('gluBeginTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15138 gluBuild1DMipmaps := dglGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15139 gluBuild2DMipmaps := dglGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15140 gluCylinder := dglGetProcAddress('gluCylinder', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15141 gluDeleteNurbsRenderer := dglGetProcAddress('gluDeleteNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15142 gluDeleteQuadric := dglGetProcAddress('gluDeleteQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15143 gluDeleteTess := dglGetProcAddress('gluDeleteTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15144 gluDisk := dglGetProcAddress('gluDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15145 gluEndCurve := dglGetProcAddress('gluEndCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15146 gluEndPolygon := dglGetProcAddress('gluEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15147 gluEndSurface := dglGetProcAddress('gluEndSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15148 gluEndTrim := dglGetProcAddress('gluEndTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15149 gluErrorString := dglGetProcAddress('gluErrorString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15150 gluGetNurbsProperty := dglGetProcAddress('gluGetNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15151 gluGetString := dglGetProcAddress('gluGetString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15152 gluGetTessProperty := dglGetProcAddress('gluGetTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15153 gluLoadSamplingMatrices := dglGetProcAddress('gluLoadSamplingMatrices', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15154 gluLookAt := dglGetProcAddress('gluLookAt', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15155 gluNewNurbsRenderer := dglGetProcAddress('gluNewNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15156 gluNewQuadric := dglGetProcAddress('gluNewQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15157 gluNewTess := dglGetProcAddress('gluNewTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15158 gluNextContour := dglGetProcAddress('gluNextContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15159 gluNurbsCallback := dglGetProcAddress('gluNurbsCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15160 gluNurbsCurve := dglGetProcAddress('gluNurbsCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15161 gluNurbsProperty := dglGetProcAddress('gluNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15162 gluNurbsSurface := dglGetProcAddress('gluNurbsSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15163 gluOrtho2D := dglGetProcAddress('gluOrtho2D', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15164 gluPartialDisk := dglGetProcAddress('gluPartialDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15165 gluPerspective := dglGetProcAddress('gluPerspective', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15166 gluPickMatrix := dglGetProcAddress('gluPickMatrix', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15167 gluProject := dglGetProcAddress('gluProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15168 gluPwlCurve := dglGetProcAddress('gluPwlCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15169 gluQuadricCallback := dglGetProcAddress('gluQuadricCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15170 gluQuadricDrawStyle := dglGetProcAddress('gluQuadricDrawStyle', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15171 gluQuadricNormals := dglGetProcAddress('gluQuadricNormals', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15172 gluQuadricOrientation := dglGetProcAddress('gluQuadricOrientation', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15173 gluQuadricTexture := dglGetProcAddress('gluQuadricTexture', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15174 gluScaleImage := dglGetProcAddress('gluScaleImage', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15175 gluSphere := dglGetProcAddress('gluSphere', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15176 gluTessBeginContour := dglGetProcAddress('gluTessBeginContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15177 gluTessBeginPolygon := dglGetProcAddress('gluTessBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15178 gluTessCallback := dglGetProcAddress('gluTessCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15179 gluTessEndContour := dglGetProcAddress('gluTessEndContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15180 gluTessEndPolygon := dglGetProcAddress('gluTessEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15181 gluTessNormal := dglGetProcAddress('gluTessNormal', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15182 gluTessProperty := dglGetProcAddress('gluTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15183 gluTessVertex := dglGetProcAddress('gluTessVertex', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15184 gluUnProject := dglGetProcAddress('gluUnProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15188 procedure ReadOpenGLCore;
15191 glCullFace := dglGetProcAddress('glCullFace');
15192 glFrontFace := dglGetProcAddress('glFrontFace');
15193 glHint := dglGetProcAddress('glHint');
15194 glLineWidth := dglGetProcAddress('glLineWidth');
15195 glPointSize := dglGetProcAddress('glPointSize');
15196 glPolygonMode := dglGetProcAddress('glPolygonMode');
15197 glScissor := dglGetProcAddress('glScissor');
15198 glTexParameterf := dglGetProcAddress('glTexParameterf');
15199 glTexParameterfv := dglGetProcAddress('glTexParameterfv');
15200 glTexParameteri := dglGetProcAddress('glTexParameteri');
15201 glTexParameteriv := dglGetProcAddress('glTexParameteriv');
15202 glTexImage1D := dglGetProcAddress('glTexImage1D');
15203 glTexImage2D := dglGetProcAddress('glTexImage2D');
15204 glDrawBuffer := dglGetProcAddress('glDrawBuffer');
15205 glClear := dglGetProcAddress('glClear');
15206 glClearColor := dglGetProcAddress('glClearColor');
15207 glClearStencil := dglGetProcAddress('glClearStencil');
15208 glClearDepth := dglGetProcAddress('glClearDepth');
15209 glStencilMask := dglGetProcAddress('glStencilMask');
15210 glColorMask := dglGetProcAddress('glColorMask');
15211 glDepthMask := dglGetProcAddress('glDepthMask');
15212 glDisable := dglGetProcAddress('glDisable');
15213 glEnable := dglGetProcAddress('glEnable');
15214 glFinish := dglGetProcAddress('glFinish');
15215 glFlush := dglGetProcAddress('glFlush');
15216 glBlendFunc := dglGetProcAddress('glBlendFunc');
15217 glLogicOp := dglGetProcAddress('glLogicOp');
15218 glStencilFunc := dglGetProcAddress('glStencilFunc');
15219 glStencilOp := dglGetProcAddress('glStencilOp');
15220 glDepthFunc := dglGetProcAddress('glDepthFunc');
15221 glPixelStoref := dglGetProcAddress('glPixelStoref');
15222 glPixelStorei := dglGetProcAddress('glPixelStorei');
15223 glReadBuffer := dglGetProcAddress('glReadBuffer');
15224 glReadPixels := dglGetProcAddress('glReadPixels');
15225 glGetBooleanv := dglGetProcAddress('glGetBooleanv');
15226 glGetDoublev := dglGetProcAddress('glGetDoublev');
15227 glGetError := dglGetProcAddress('glGetError');
15228 glGetFloatv := dglGetProcAddress('glGetFloatv');
15229 glGetIntegerv := dglGetProcAddress('glGetIntegerv');
15230 glGetString := dglGetProcAddress('glGetString');
15231 glGetTexImage := dglGetProcAddress('glGetTexImage');
15232 glGetTexParameteriv := dglGetProcAddress('glGetTexParameteriv');
15233 glGetTexParameterfv := dglGetProcAddress('glGetTexParameterfv');
15234 glGetTexLevelParameterfv := dglGetProcAddress('glGetTexLevelParameterfv');
15235 glGetTexLevelParameteriv := dglGetProcAddress('glGetTexLevelParameteriv');
15236 glIsEnabled := dglGetProcAddress('glIsEnabled');
15237 glDepthRange := dglGetProcAddress('glDepthRange');
15238 glViewport := dglGetProcAddress('glViewport');
15241 glDrawArrays := dglGetProcAddress('glDrawArrays');
15242 glDrawElements := dglGetProcAddress('glDrawElements');
15243 glGetPointerv := dglGetProcAddress('glGetPointerv');
15244 glPolygonOffset := dglGetProcAddress('glPolygonOffset');
15245 glCopyTexImage1D := dglGetProcAddress('glCopyTexImage1D');
15246 glCopyTexImage2D := dglGetProcAddress('glCopyTexImage2D');
15247 glCopyTexSubImage1D := dglGetProcAddress('glCopyTexSubImage1D');
15248 glCopyTexSubImage2D := dglGetProcAddress('glCopyTexSubImage2D');
15249 glTexSubImage1D := dglGetProcAddress('glTexSubImage1D');
15250 glTexSubImage2D := dglGetProcAddress('glTexSubImage2D');
15251 glBindTexture := dglGetProcAddress('glBindTexture');
15252 glDeleteTextures := dglGetProcAddress('glDeleteTextures');
15253 glGenTextures := dglGetProcAddress('glGenTextures');
15255 {$ifdef DGL_DEPRECATED}
15256 glAccum := dglGetProcAddress('glAccum');
15257 glAlphaFunc := dglGetProcAddress('glAlphaFunc');
15258 glAreTexturesResident := dglGetProcAddress('glAreTexturesResident');
15259 glArrayElement := dglGetProcAddress('glArrayElement');
15260 glBegin := dglGetProcAddress('glBegin');
15261 glBitmap := dglGetProcAddress('glBitmap');
15262 glCallList := dglGetProcAddress('glCallList');
15263 glCallLists := dglGetProcAddress('glCallLists');
15264 glClearAccum := dglGetProcAddress('glClearAccum');
15265 glClearIndex := dglGetProcAddress('glClearIndex');
15266 glClipPlane := dglGetProcAddress('glClipPlane');
15267 glColor3b := dglGetProcAddress('glColor3b');
15268 glColor3bv := dglGetProcAddress('glColor3bv');
15269 glColor3d := dglGetProcAddress('glColor3d');
15270 glColor3dv := dglGetProcAddress('glColor3dv');
15271 glColor3f := dglGetProcAddress('glColor3f');
15272 glColor3fv := dglGetProcAddress('glColor3fv');
15273 glColor3i := dglGetProcAddress('glColor3i');
15274 glColor3iv := dglGetProcAddress('glColor3iv');
15275 glColor3s := dglGetProcAddress('glColor3s');
15276 glColor3sv := dglGetProcAddress('glColor3sv');
15277 glColor3ub := dglGetProcAddress('glColor3ub');
15278 glColor3ubv := dglGetProcAddress('glColor3ubv');
15279 glColor3ui := dglGetProcAddress('glColor3ui');
15280 glColor3uiv := dglGetProcAddress('glColor3uiv');
15281 glColor3us := dglGetProcAddress('glColor3us');
15282 glColor3usv := dglGetProcAddress('glColor3usv');
15283 glColor4b := dglGetProcAddress('glColor4b');
15284 glColor4bv := dglGetProcAddress('glColor4bv');
15285 glColor4d := dglGetProcAddress('glColor4d');
15286 glColor4dv := dglGetProcAddress('glColor4dv');
15287 glColor4f := dglGetProcAddress('glColor4f');
15288 glColor4fv := dglGetProcAddress('glColor4fv');
15289 glColor4i := dglGetProcAddress('glColor4i');
15290 glColor4iv := dglGetProcAddress('glColor4iv');
15291 glColor4s := dglGetProcAddress('glColor4s');
15292 glColor4sv := dglGetProcAddress('glColor4sv');
15293 glColor4ub := dglGetProcAddress('glColor4ub');
15294 glColor4ubv := dglGetProcAddress('glColor4ubv');
15295 glColor4ui := dglGetProcAddress('glColor4ui');
15296 glColor4uiv := dglGetProcAddress('glColor4uiv');
15297 glColor4us := dglGetProcAddress('glColor4us');
15298 glColor4usv := dglGetProcAddress('glColor4usv');
15299 glColorMaterial := dglGetProcAddress('glColorMaterial');
15300 glColorPointer := dglGetProcAddress('glColorPointer');
15301 glCopyPixels := dglGetProcAddress('glCopyPixels');
15302 glDeleteLists := dglGetProcAddress('glDeleteLists');
15303 glDisableClientState := dglGetProcAddress('glDisableClientState');
15304 glDrawPixels := dglGetProcAddress('glDrawPixels');
15305 glEdgeFlag := dglGetProcAddress('glEdgeFlag');
15306 glEdgeFlagPointer := dglGetProcAddress('glEdgeFlagPointer');
15307 glEdgeFlagv := dglGetProcAddress('glEdgeFlagv');
15308 glEnableClientState := dglGetProcAddress('glEnableClientState');
15309 glEnd := dglGetProcAddress('glEnd');
15310 glEndList := dglGetProcAddress('glEndList');
15311 glEvalCoord1d := dglGetProcAddress('glEvalCoord1d');
15312 glEvalCoord1dv := dglGetProcAddress('glEvalCoord1dv');
15313 glEvalCoord1f := dglGetProcAddress('glEvalCoord1f');
15314 glEvalCoord1fv := dglGetProcAddress('glEvalCoord1fv');
15315 glEvalCoord2d := dglGetProcAddress('glEvalCoord2d');
15316 glEvalCoord2dv := dglGetProcAddress('glEvalCoord2dv');
15317 glEvalCoord2f := dglGetProcAddress('glEvalCoord2f');
15318 glEvalCoord2fv := dglGetProcAddress('glEvalCoord2fv');
15319 glEvalMesh1 := dglGetProcAddress('glEvalMesh1');
15320 glEvalMesh2 := dglGetProcAddress('glEvalMesh2');
15321 glEvalPoint1 := dglGetProcAddress('glEvalPoint1');
15322 glEvalPoint2 := dglGetProcAddress('glEvalPoint2');
15323 glFeedbackBuffer := dglGetProcAddress('glFeedbackBuffer');
15324 glFogf := dglGetProcAddress('glFogf');
15325 glFogfv := dglGetProcAddress('glFogfv');
15326 glFogi := dglGetProcAddress('glFogi');
15327 glFogiv := dglGetProcAddress('glFogiv');
15328 glFrustum := dglGetProcAddress('glFrustum');
15329 glGenLists := dglGetProcAddress('glGenLists');
15330 glGetClipPlane := dglGetProcAddress('glGetClipPlane');
15331 glGetLightfv := dglGetProcAddress('glGetLightfv');
15332 glGetLightiv := dglGetProcAddress('glGetLightiv');
15333 glGetMapdv := dglGetProcAddress('glGetMapdv');
15334 glGetMapfv := dglGetProcAddress('glGetMapfv');
15335 glGetMapiv := dglGetProcAddress('glGetMapiv');
15336 glGetMaterialfv := dglGetProcAddress('glGetMaterialfv');
15337 glGetMaterialiv := dglGetProcAddress('glGetMaterialiv');
15338 glGetPixelMapfv := dglGetProcAddress('glGetPixelMapfv');
15339 glGetPixelMapuiv := dglGetProcAddress('glGetPixelMapuiv');
15340 glGetPixelMapusv := dglGetProcAddress('glGetPixelMapusv');
15341 glGetPolygonStipple := dglGetProcAddress('glGetPolygonStipple');
15342 glGetTexEnvfv := dglGetProcAddress('glGetTexEnvfv');
15343 glGetTexEnviv := dglGetProcAddress('glGetTexEnviv');
15344 glGetTexGendv := dglGetProcAddress('glGetTexGendv');
15345 glGetTexGenfv := dglGetProcAddress('glGetTexGenfv');
15346 glGetTexGeniv := dglGetProcAddress('glGetTexGeniv');
15347 glIndexMask := dglGetProcAddress('glIndexMask');
15348 glIndexPointer := dglGetProcAddress('glIndexPointer');
15349 glIndexd := dglGetProcAddress('glIndexd');
15350 glIndexdv := dglGetProcAddress('glIndexdv');
15351 glIndexf := dglGetProcAddress('glIndexf');
15352 glIndexfv := dglGetProcAddress('glIndexfv');
15353 glIndexi := dglGetProcAddress('glIndexi');
15354 glIndexiv := dglGetProcAddress('glIndexiv');
15355 glIndexs := dglGetProcAddress('glIndexs');
15356 glIndexsv := dglGetProcAddress('glIndexsv');
15357 glIndexub := dglGetProcAddress('glIndexub');
15358 glIndexubv := dglGetProcAddress('glIndexubv');
15359 glInitNames := dglGetProcAddress('glInitNames');
15360 glInterleavedArrays := dglGetProcAddress('glInterleavedArrays');
15361 glIsList := dglGetProcAddress('glIsList');
15362 glIsTexture := dglGetProcAddress('glIsTexture');
15363 glLightModelf := dglGetProcAddress('glLightModelf');
15364 glLightModelfv := dglGetProcAddress('glLightModelfv');
15365 glLightModeli := dglGetProcAddress('glLightModeli');
15366 glLightModeliv := dglGetProcAddress('glLightModeliv');
15367 glLightf := dglGetProcAddress('glLightf');
15368 glLightfv := dglGetProcAddress('glLightfv');
15369 glLighti := dglGetProcAddress('glLighti');
15370 glLightiv := dglGetProcAddress('glLightiv');
15371 glLineStipple := dglGetProcAddress('glLineStipple');
15372 glListBase := dglGetProcAddress('glListBase');
15373 glLoadIdentity := dglGetProcAddress('glLoadIdentity');
15374 glLoadMatrixd := dglGetProcAddress('glLoadMatrixd');
15375 glLoadMatrixf := dglGetProcAddress('glLoadMatrixf');
15376 glLoadName := dglGetProcAddress('glLoadName');
15377 glMap1d := dglGetProcAddress('glMap1d');
15378 glMap1f := dglGetProcAddress('glMap1f');
15379 glMap2d := dglGetProcAddress('glMap2d');
15380 glMap2f := dglGetProcAddress('glMap2f');
15381 glMapGrid1d := dglGetProcAddress('glMapGrid1d');
15382 glMapGrid1f := dglGetProcAddress('glMapGrid1f');
15383 glMapGrid2d := dglGetProcAddress('glMapGrid2d');
15384 glMapGrid2f := dglGetProcAddress('glMapGrid2f');
15385 glMaterialf := dglGetProcAddress('glMaterialf');
15386 glMaterialfv := dglGetProcAddress('glMaterialfv');
15387 glMateriali := dglGetProcAddress('glMateriali');
15388 glMaterialiv := dglGetProcAddress('glMaterialiv');
15389 glMatrixMode := dglGetProcAddress('glMatrixMode');
15390 glMultMatrixd := dglGetProcAddress('glMultMatrixd');
15391 glMultMatrixf := dglGetProcAddress('glMultMatrixf');
15392 glNewList := dglGetProcAddress('glNewList');
15393 glNormal3b := dglGetProcAddress('glNormal3b');
15394 glNormal3bv := dglGetProcAddress('glNormal3bv');
15395 glNormal3d := dglGetProcAddress('glNormal3d');
15396 glNormal3dv := dglGetProcAddress('glNormal3dv');
15397 glNormal3f := dglGetProcAddress('glNormal3f');
15398 glNormal3fv := dglGetProcAddress('glNormal3fv');
15399 glNormal3i := dglGetProcAddress('glNormal3i');
15400 glNormal3iv := dglGetProcAddress('glNormal3iv');
15401 glNormal3s := dglGetProcAddress('glNormal3s');
15402 glNormal3sv := dglGetProcAddress('glNormal3sv');
15403 glNormalPointer := dglGetProcAddress('glNormalPointer');
15404 glOrtho := dglGetProcAddress('glOrtho');
15405 glPassThrough := dglGetProcAddress('glPassThrough');
15406 glPixelMapfv := dglGetProcAddress('glPixelMapfv');
15407 glPixelMapuiv := dglGetProcAddress('glPixelMapuiv');
15408 glPixelMapusv := dglGetProcAddress('glPixelMapusv');
15409 glPixelTransferf := dglGetProcAddress('glPixelTransferf');
15410 glPixelTransferi := dglGetProcAddress('glPixelTransferi');
15411 glPixelZoom := dglGetProcAddress('glPixelZoom');
15412 glPolygonStipple := dglGetProcAddress('glPolygonStipple');
15413 glPopAttrib := dglGetProcAddress('glPopAttrib');
15414 glPopClientAttrib := dglGetProcAddress('glPopClientAttrib');
15415 glPopMatrix := dglGetProcAddress('glPopMatrix');
15416 glPopName := dglGetProcAddress('glPopName');
15417 glPrioritizeTextures := dglGetProcAddress('glPrioritizeTextures');
15418 glPushAttrib := dglGetProcAddress('glPushAttrib');
15419 glPushClientAttrib := dglGetProcAddress('glPushClientAttrib');
15420 glPushMatrix := dglGetProcAddress('glPushMatrix');
15421 glPushName := dglGetProcAddress('glPushName');
15422 glRasterPos2d := dglGetProcAddress('glRasterPos2d');
15423 glRasterPos2dv := dglGetProcAddress('glRasterPos2dv');
15424 glRasterPos2f := dglGetProcAddress('glRasterPos2f');
15425 glRasterPos2fv := dglGetProcAddress('glRasterPos2fv');
15426 glRasterPos2i := dglGetProcAddress('glRasterPos2i');
15427 glRasterPos2iv := dglGetProcAddress('glRasterPos2iv');
15428 glRasterPos2s := dglGetProcAddress('glRasterPos2s');
15429 glRasterPos2sv := dglGetProcAddress('glRasterPos2sv');
15430 glRasterPos3d := dglGetProcAddress('glRasterPos3d');
15431 glRasterPos3dv := dglGetProcAddress('glRasterPos3dv');
15432 glRasterPos3f := dglGetProcAddress('glRasterPos3f');
15433 glRasterPos3fv := dglGetProcAddress('glRasterPos3fv');
15434 glRasterPos3i := dglGetProcAddress('glRasterPos3i');
15435 glRasterPos3iv := dglGetProcAddress('glRasterPos3iv');
15436 glRasterPos3s := dglGetProcAddress('glRasterPos3s');
15437 glRasterPos3sv := dglGetProcAddress('glRasterPos3sv');
15438 glRasterPos4d := dglGetProcAddress('glRasterPos4d');
15439 glRasterPos4dv := dglGetProcAddress('glRasterPos4dv');
15440 glRasterPos4f := dglGetProcAddress('glRasterPos4f');
15441 glRasterPos4fv := dglGetProcAddress('glRasterPos4fv');
15442 glRasterPos4i := dglGetProcAddress('glRasterPos4i');
15443 glRasterPos4iv := dglGetProcAddress('glRasterPos4iv');
15444 glRasterPos4s := dglGetProcAddress('glRasterPos4s');
15445 glRasterPos4sv := dglGetProcAddress('glRasterPos4sv');
15446 glRectd := dglGetProcAddress('glRectd');
15447 glRectdv := dglGetProcAddress('glRectdv');
15448 glRectf := dglGetProcAddress('glRectf');
15449 glRectfv := dglGetProcAddress('glRectfv');
15450 glRecti := dglGetProcAddress('glRecti');
15451 glRectiv := dglGetProcAddress('glRectiv');
15452 glRects := dglGetProcAddress('glRects');
15453 glRectsv := dglGetProcAddress('glRectsv');
15454 glRenderMode := dglGetProcAddress('glRenderMode');
15455 glRotated := dglGetProcAddress('glRotated');
15456 glRotatef := dglGetProcAddress('glRotatef');
15457 glScaled := dglGetProcAddress('glScaled');
15458 glScalef := dglGetProcAddress('glScalef');
15459 glSelectBuffer := dglGetProcAddress('glSelectBuffer');
15460 glShadeModel := dglGetProcAddress('glShadeModel');
15461 glTexCoord1d := dglGetProcAddress('glTexCoord1d');
15462 glTexCoord1dv := dglGetProcAddress('glTexCoord1dv');
15463 glTexCoord1f := dglGetProcAddress('glTexCoord1f');
15464 glTexCoord1fv := dglGetProcAddress('glTexCoord1fv');
15465 glTexCoord1i := dglGetProcAddress('glTexCoord1i');
15466 glTexCoord1iv := dglGetProcAddress('glTexCoord1iv');
15467 glTexCoord1s := dglGetProcAddress('glTexCoord1s');
15468 glTexCoord1sv := dglGetProcAddress('glTexCoord1sv');
15469 glTexCoord2d := dglGetProcAddress('glTexCoord2d');
15470 glTexCoord2dv := dglGetProcAddress('glTexCoord2dv');
15471 glTexCoord2f := dglGetProcAddress('glTexCoord2f');
15472 glTexCoord2fv := dglGetProcAddress('glTexCoord2fv');
15473 glTexCoord2i := dglGetProcAddress('glTexCoord2i');
15474 glTexCoord2iv := dglGetProcAddress('glTexCoord2iv');
15475 glTexCoord2s := dglGetProcAddress('glTexCoord2s');
15476 glTexCoord2sv := dglGetProcAddress('glTexCoord2sv');
15477 glTexCoord3d := dglGetProcAddress('glTexCoord3d');
15478 glTexCoord3dv := dglGetProcAddress('glTexCoord3dv');
15479 glTexCoord3f := dglGetProcAddress('glTexCoord3f');
15480 glTexCoord3fv := dglGetProcAddress('glTexCoord3fv');
15481 glTexCoord3i := dglGetProcAddress('glTexCoord3i');
15482 glTexCoord3iv := dglGetProcAddress('glTexCoord3iv');
15483 glTexCoord3s := dglGetProcAddress('glTexCoord3s');
15484 glTexCoord3sv := dglGetProcAddress('glTexCoord3sv');
15485 glTexCoord4d := dglGetProcAddress('glTexCoord4d');
15486 glTexCoord4dv := dglGetProcAddress('glTexCoord4dv');
15487 glTexCoord4f := dglGetProcAddress('glTexCoord4f');
15488 glTexCoord4fv := dglGetProcAddress('glTexCoord4fv');
15489 glTexCoord4i := dglGetProcAddress('glTexCoord4i');
15490 glTexCoord4iv := dglGetProcAddress('glTexCoord4iv');
15491 glTexCoord4s := dglGetProcAddress('glTexCoord4s');
15492 glTexCoord4sv := dglGetProcAddress('glTexCoord4sv');
15493 glTexCoordPointer := dglGetProcAddress('glTexCoordPointer');
15494 glTexEnvf := dglGetProcAddress('glTexEnvf');
15495 glTexEnvfv := dglGetProcAddress('glTexEnvfv');
15496 glTexEnvi := dglGetProcAddress('glTexEnvi');
15497 glTexEnviv := dglGetProcAddress('glTexEnviv');
15498 glTexGend := dglGetProcAddress('glTexGend');
15499 glTexGendv := dglGetProcAddress('glTexGendv');
15500 glTexGenf := dglGetProcAddress('glTexGenf');
15501 glTexGenfv := dglGetProcAddress('glTexGenfv');
15502 glTexGeni := dglGetProcAddress('glTexGeni');
15503 glTexGeniv := dglGetProcAddress('glTexGeniv');
15504 glTranslated := dglGetProcAddress('glTranslated');
15505 glTranslatef := dglGetProcAddress('glTranslatef');
15506 glVertex2d := dglGetProcAddress('glVertex2d');
15507 glVertex2dv := dglGetProcAddress('glVertex2dv');
15508 glVertex2f := dglGetProcAddress('glVertex2f');
15509 glVertex2fv := dglGetProcAddress('glVertex2fv');
15510 glVertex2i := dglGetProcAddress('glVertex2i');
15511 glVertex2iv := dglGetProcAddress('glVertex2iv');
15512 glVertex2s := dglGetProcAddress('glVertex2s');
15513 glVertex2sv := dglGetProcAddress('glVertex2sv');
15514 glVertex3d := dglGetProcAddress('glVertex3d');
15515 glVertex3dv := dglGetProcAddress('glVertex3dv');
15516 glVertex3f := dglGetProcAddress('glVertex3f');
15517 glVertex3fv := dglGetProcAddress('glVertex3fv');
15518 glVertex3i := dglGetProcAddress('glVertex3i');
15519 glVertex3iv := dglGetProcAddress('glVertex3iv');
15520 glVertex3s := dglGetProcAddress('glVertex3s');
15521 glVertex3sv := dglGetProcAddress('glVertex3sv');
15522 glVertex4d := dglGetProcAddress('glVertex4d');
15523 glVertex4dv := dglGetProcAddress('glVertex4dv');
15524 glVertex4f := dglGetProcAddress('glVertex4f');
15525 glVertex4fv := dglGetProcAddress('glVertex4fv');
15526 glVertex4i := dglGetProcAddress('glVertex4i');
15527 glVertex4iv := dglGetProcAddress('glVertex4iv');
15528 glVertex4s := dglGetProcAddress('glVertex4s');
15529 glVertex4sv := dglGetProcAddress('glVertex4sv');
15530 glVertexPointer := dglGetProcAddress('glVertexPointer');
15534 glBlendColor := dglGetProcAddress('glBlendColor');
15535 glBlendEquation := dglGetProcAddress('glBlendEquation');
15536 glDrawRangeElements := dglGetProcAddress('glDrawRangeElements');
15537 glTexImage3D := dglGetProcAddress('glTexImage3D');
15538 glTexSubImage3D := dglGetProcAddress('glTexSubImage3D');
15539 glCopyTexSubImage3D := dglGetProcAddress('glCopyTexSubImage3D');
15540 {$ifdef DGL_DEPRECATED}
15541 glColorTable := dglGetProcAddress('glColorTable');
15542 glColorTableParameterfv := dglGetProcAddress('glColorTableParameterfv');
15543 glColorTableParameteriv := dglGetProcAddress('glColorTableParameteriv');
15544 glCopyColorTable := dglGetProcAddress('glCopyColorTable');
15545 glGetColorTable := dglGetProcAddress('glGetColorTable');
15546 glGetColorTableParameterfv := dglGetProcAddress('glGetColorTableParameterfv');
15547 glGetColorTableParameteriv := dglGetProcAddress('glGetColorTableParameteriv');
15548 glColorSubTable := dglGetProcAddress('glColorSubTable');
15549 glCopyColorSubTable := dglGetProcAddress('glCopyColorSubTable');
15550 glConvolutionFilter1D := dglGetProcAddress('glConvolutionFilter1D');
15551 glConvolutionFilter2D := dglGetProcAddress('glConvolutionFilter2D');
15552 glConvolutionParameterf := dglGetProcAddress('glConvolutionParameterf');
15553 glConvolutionParameterfv := dglGetProcAddress('glConvolutionParameterfv');
15554 glConvolutionParameteri := dglGetProcAddress('glConvolutionParameteri');
15555 glConvolutionParameteriv := dglGetProcAddress('glConvolutionParameteriv');
15556 glCopyConvolutionFilter1D := dglGetProcAddress('glCopyConvolutionFilter1D');
15557 glCopyConvolutionFilter2D := dglGetProcAddress('glCopyConvolutionFilter2D');
15558 glGetConvolutionFilter := dglGetProcAddress('glGetConvolutionFilter');
15559 glGetConvolutionParameterfv := dglGetProcAddress('glGetConvolutionParameterfv');
15560 glGetConvolutionParameteriv := dglGetProcAddress('glGetConvolutionParameteriv');
15561 glGetSeparableFilter := dglGetProcAddress('glGetSeparableFilter');
15562 glSeparableFilter2D := dglGetProcAddress('glSeparableFilter2D');
15563 glGetHistogram := dglGetProcAddress('glGetHistogram');
15564 glGetHistogramParameterfv := dglGetProcAddress('glGetHistogramParameterfv');
15565 glGetHistogramParameteriv := dglGetProcAddress('glGetHistogramParameteriv');
15566 glGetMinmax := dglGetProcAddress('glGetMinmax');
15567 glGetMinmaxParameterfv := dglGetProcAddress('glGetMinmaxParameterfv');
15568 glGetMinmaxParameteriv := dglGetProcAddress('glGetMinmaxParameteriv');
15569 glHistogram := dglGetProcAddress('glHistogram');
15570 glMinmax := dglGetProcAddress('glMinmax');
15571 glResetHistogram := dglGetProcAddress('glResetHistogram');
15572 glResetMinmax := dglGetProcAddress('glResetMinmax');
15576 glActiveTexture := dglGetProcAddress('glActiveTexture');
15577 glSampleCoverage := dglGetProcAddress('glSampleCoverage');
15578 glCompressedTexImage3D := dglGetProcAddress('glCompressedTexImage3D');
15579 glCompressedTexImage2D := dglGetProcAddress('glCompressedTexImage2D');
15580 glCompressedTexImage1D := dglGetProcAddress('glCompressedTexImage1D');
15581 glCompressedTexSubImage3D := dglGetProcAddress('glCompressedTexSubImage3D');
15582 glCompressedTexSubImage2D := dglGetProcAddress('glCompressedTexSubImage2D');
15583 glCompressedTexSubImage1D := dglGetProcAddress('glCompressedTexSubImage1D');
15584 glGetCompressedTexImage := dglGetProcAddress('glGetCompressedTexImage');
15585 {$ifdef DGL_DEPRECATED}
15586 glClientActiveTexture := dglGetProcAddress('glClientActiveTexture');
15587 glMultiTexCoord1d := dglGetProcAddress('glMultiTexCoord1d');
15588 glMultiTexCoord1dv := dglGetProcAddress('glMultiTexCoord1dv');
15589 glMultiTexCoord1f := dglGetProcAddress('glMultiTexCoord1f');
15590 glMultiTexCoord1fv := dglGetProcAddress('glMultiTexCoord1fv');
15591 glMultiTexCoord1i := dglGetProcAddress('glMultiTexCoord1i');
15592 glMultiTexCoord1iv := dglGetProcAddress('glMultiTexCoord1iv');
15593 glMultiTexCoord1s := dglGetProcAddress('glMultiTexCoord1s');
15594 glMultiTexCoord1sv := dglGetProcAddress('glMultiTexCoord1sv');
15595 glMultiTexCoord2d := dglGetProcAddress('glMultiTexCoord2d');
15596 glMultiTexCoord2dv := dglGetProcAddress('glMultiTexCoord2dv');
15597 glMultiTexCoord2f := dglGetProcAddress('glMultiTexCoord2f');
15598 glMultiTexCoord2fv := dglGetProcAddress('glMultiTexCoord2fv');
15599 glMultiTexCoord2i := dglGetProcAddress('glMultiTexCoord2i');
15600 glMultiTexCoord2iv := dglGetProcAddress('glMultiTexCoord2iv');
15601 glMultiTexCoord2s := dglGetProcAddress('glMultiTexCoord2s');
15602 glMultiTexCoord2sv := dglGetProcAddress('glMultiTexCoord2sv');
15603 glMultiTexCoord3d := dglGetProcAddress('glMultiTexCoord3d');
15604 glMultiTexCoord3dv := dglGetProcAddress('glMultiTexCoord3dv');
15605 glMultiTexCoord3f := dglGetProcAddress('glMultiTexCoord3f');
15606 glMultiTexCoord3fv := dglGetProcAddress('glMultiTexCoord3fv');
15607 glMultiTexCoord3i := dglGetProcAddress('glMultiTexCoord3i');
15608 glMultiTexCoord3iv := dglGetProcAddress('glMultiTexCoord3iv');
15609 glMultiTexCoord3s := dglGetProcAddress('glMultiTexCoord3s');
15610 glMultiTexCoord3sv := dglGetProcAddress('glMultiTexCoord3sv');
15611 glMultiTexCoord4d := dglGetProcAddress('glMultiTexCoord4d');
15612 glMultiTexCoord4dv := dglGetProcAddress('glMultiTexCoord4dv');
15613 glMultiTexCoord4f := dglGetProcAddress('glMultiTexCoord4f');
15614 glMultiTexCoord4fv := dglGetProcAddress('glMultiTexCoord4fv');
15615 glMultiTexCoord4i := dglGetProcAddress('glMultiTexCoord4i');
15616 glMultiTexCoord4iv := dglGetProcAddress('glMultiTexCoord4iv');
15617 glMultiTexCoord4s := dglGetProcAddress('glMultiTexCoord4s');
15618 glMultiTexCoord4sv := dglGetProcAddress('glMultiTexCoord4sv');
15619 glLoadTransposeMatrixf := dglGetProcAddress('glLoadTransposeMatrixf');
15620 glLoadTransposeMatrixd := dglGetProcAddress('glLoadTransposeMatrixd');
15621 glMultTransposeMatrixf := dglGetProcAddress('glMultTransposeMatrixf');
15622 glMultTransposeMatrixd := dglGetProcAddress('glMultTransposeMatrixd');
15626 glBlendFuncSeparate := dglGetProcAddress('glBlendFuncSeparate');
15627 glMultiDrawArrays := dglGetProcAddress('glMultiDrawArrays');
15628 glMultiDrawElements := dglGetProcAddress('glMultiDrawElements');
15629 glPointParameterf := dglGetProcAddress('glPointParameterf');
15630 glPointParameterfv := dglGetProcAddress('glPointParameterfv');
15631 glPointParameteri := dglGetProcAddress('glPointParameteri');
15632 glPointParameteriv := dglGetProcAddress('glPointParameteriv');
15633 {$ifdef DGL_DEPRECATED}
15634 glFogCoordf := dglGetProcAddress('glFogCoordf');
15635 glFogCoordfv := dglGetProcAddress('glFogCoordfv');
15636 glFogCoordd := dglGetProcAddress('glFogCoordd');
15637 glFogCoorddv := dglGetProcAddress('glFogCoorddv');
15638 glFogCoordPointer := dglGetProcAddress('glFogCoordPointer');
15639 glSecondaryColor3b := dglGetProcAddress('glSecondaryColor3b');
15640 glSecondaryColor3bv := dglGetProcAddress('glSecondaryColor3bv');
15641 glSecondaryColor3d := dglGetProcAddress('glSecondaryColor3d');
15642 glSecondaryColor3dv := dglGetProcAddress('glSecondaryColor3dv');
15643 glSecondaryColor3f := dglGetProcAddress('glSecondaryColor3f');
15644 glSecondaryColor3fv := dglGetProcAddress('glSecondaryColor3fv');
15645 glSecondaryColor3i := dglGetProcAddress('glSecondaryColor3i');
15646 glSecondaryColor3iv := dglGetProcAddress('glSecondaryColor3iv');
15647 glSecondaryColor3s := dglGetProcAddress('glSecondaryColor3s');
15648 glSecondaryColor3sv := dglGetProcAddress('glSecondaryColor3sv');
15649 glSecondaryColor3ub := dglGetProcAddress('glSecondaryColor3ub');
15650 glSecondaryColor3ubv := dglGetProcAddress('glSecondaryColor3ubv');
15651 glSecondaryColor3ui := dglGetProcAddress('glSecondaryColor3ui');
15652 glSecondaryColor3uiv := dglGetProcAddress('glSecondaryColor3uiv');
15653 glSecondaryColor3us := dglGetProcAddress('glSecondaryColor3us');
15654 glSecondaryColor3usv := dglGetProcAddress('glSecondaryColor3usv');
15655 glSecondaryColorPointer := dglGetProcAddress('glSecondaryColorPointer');
15656 glWindowPos2d := dglGetProcAddress('glWindowPos2d');
15657 glWindowPos2dv := dglGetProcAddress('glWindowPos2dv');
15658 glWindowPos2f := dglGetProcAddress('glWindowPos2f');
15659 glWindowPos2fv := dglGetProcAddress('glWindowPos2fv');
15660 glWindowPos2i := dglGetProcAddress('glWindowPos2i');
15661 glWindowPos2iv := dglGetProcAddress('glWindowPos2iv');
15662 glWindowPos2s := dglGetProcAddress('glWindowPos2s');
15663 glWindowPos2sv := dglGetProcAddress('glWindowPos2sv');
15664 glWindowPos3d := dglGetProcAddress('glWindowPos3d');
15665 glWindowPos3dv := dglGetProcAddress('glWindowPos3dv');
15666 glWindowPos3f := dglGetProcAddress('glWindowPos3f');
15667 glWindowPos3fv := dglGetProcAddress('glWindowPos3fv');
15668 glWindowPos3i := dglGetProcAddress('glWindowPos3i');
15669 glWindowPos3iv := dglGetProcAddress('glWindowPos3iv');
15670 glWindowPos3s := dglGetProcAddress('glWindowPos3s');
15671 glWindowPos3sv := dglGetProcAddress('glWindowPos3sv');
15675 glGenQueries := dglGetProcAddress('glGenQueries');
15676 glDeleteQueries := dglGetProcAddress('glDeleteQueries');
15677 glIsQuery := dglGetProcAddress('glIsQuery');
15678 glBeginQuery := dglGetProcAddress('glBeginQuery');
15679 glEndQuery := dglGetProcAddress('glEndQuery');
15680 glGetQueryiv := dglGetProcAddress('glGetQueryiv');
15681 glGetQueryObjectiv := dglGetProcAddress('glGetQueryObjectiv');
15682 glGetQueryObjectuiv := dglGetProcAddress('glGetQueryObjectuiv');
15683 glBindBuffer := dglGetProcAddress('glBindBuffer');
15684 glDeleteBuffers := dglGetProcAddress('glDeleteBuffers');
15685 glGenBuffers := dglGetProcAddress('glGenBuffers');
15686 glIsBuffer := dglGetProcAddress('glIsBuffer');
15687 glBufferData := dglGetProcAddress('glBufferData');
15688 glBufferSubData := dglGetProcAddress('glBufferSubData');
15689 glGetBufferSubData := dglGetProcAddress('glGetBufferSubData');
15690 glMapBuffer := dglGetProcAddress('glMapBuffer');
15691 glUnmapBuffer := dglGetProcAddress('glUnmapBuffer');
15692 glGetBufferParameteriv := dglGetProcAddress('glGetBufferParameteriv');
15693 glGetBufferPointerv := dglGetProcAddress('glGetBufferPointerv');
15696 glBlendEquationSeparate := dglGetProcAddress('glBlendEquationSeparate');
15697 glDrawBuffers := dglGetProcAddress('glDrawBuffers');
15698 glStencilOpSeparate := dglGetProcAddress('glStencilOpSeparate');
15699 glStencilFuncSeparate := dglGetProcAddress('glStencilFuncSeparate');
15700 glStencilMaskSeparate := dglGetProcAddress('glStencilMaskSeparate');
15701 glAttachShader := dglGetProcAddress('glAttachShader');
15702 glBindAttribLocation := dglGetProcAddress('glBindAttribLocation');
15703 glCompileShader := dglGetProcAddress('glCompileShader');
15704 glCreateProgram := dglGetProcAddress('glCreateProgram');
15705 glCreateShader := dglGetProcAddress('glCreateShader');
15706 glDeleteProgram := dglGetProcAddress('glDeleteProgram');
15707 glDeleteShader := dglGetProcAddress('glDeleteShader');
15708 glDetachShader := dglGetProcAddress('glDetachShader');
15709 glDisableVertexAttribArray := dglGetProcAddress('glDisableVertexAttribArray');
15710 glEnableVertexAttribArray := dglGetProcAddress('glEnableVertexAttribArray');
15711 glGetActiveAttrib := dglGetProcAddress('glGetActiveAttrib');
15712 glGetActiveUniform := dglGetProcAddress('glGetActiveUniform');
15713 glGetAttachedShaders := dglGetProcAddress('glGetAttachedShaders');
15714 glGetAttribLocation := dglGetProcAddress('glGetAttribLocation');
15715 glGetProgramiv := dglGetProcAddress('glGetProgramiv');
15716 glGetProgramInfoLog := dglGetProcAddress('glGetProgramInfoLog');
15717 glGetShaderiv := dglGetProcAddress('glGetShaderiv');
15718 glGetShaderInfoLog := dglGetProcAddress('glGetShaderInfoLog');
15719 glGetShaderSource := dglGetProcAddress('glGetShaderSource');
15720 glGetUniformLocation := dglGetProcAddress('glGetUniformLocation');
15721 glGetUniformfv := dglGetProcAddress('glGetUniformfv');
15722 glGetUniformiv := dglGetProcAddress('glGetUniformiv');
15723 glGetVertexAttribfv := dglGetProcAddress('glGetVertexAttribfv');
15724 glGetVertexAttribiv := dglGetProcAddress('glGetVertexAttribiv');
15725 glGetVertexAttribPointerv := dglGetProcAddress('glGetVertexAttribPointerv');
15726 glIsProgram := dglGetProcAddress('glIsProgram');
15727 glIsShader := dglGetProcAddress('glIsShader');
15728 glLinkProgram := dglGetProcAddress('glLinkProgram');
15729 glShaderSource := dglGetProcAddress('glShaderSource');
15730 glUseProgram := dglGetProcAddress('glUseProgram');
15731 glUniform1f := dglGetProcAddress('glUniform1f');
15732 glUniform2f := dglGetProcAddress('glUniform2f');
15733 glUniform3f := dglGetProcAddress('glUniform3f');
15734 glUniform4f := dglGetProcAddress('glUniform4f');
15735 glUniform1i := dglGetProcAddress('glUniform1i');
15736 glUniform2i := dglGetProcAddress('glUniform2i');
15737 glUniform3i := dglGetProcAddress('glUniform3i');
15738 glUniform4i := dglGetProcAddress('glUniform4i');
15739 glUniform1fv := dglGetProcAddress('glUniform1fv');
15740 glUniform2fv := dglGetProcAddress('glUniform2fv');
15741 glUniform3fv := dglGetProcAddress('glUniform3fv');
15742 glUniform4fv := dglGetProcAddress('glUniform4fv');
15743 glUniform1iv := dglGetProcAddress('glUniform1iv');
15744 glUniform2iv := dglGetProcAddress('glUniform2iv');
15745 glUniform3iv := dglGetProcAddress('glUniform3iv');
15746 glUniform4iv := dglGetProcAddress('glUniform4iv');
15747 glUniformMatrix2fv := dglGetProcAddress('glUniformMatrix2fv');
15748 glUniformMatrix3fv := dglGetProcAddress('glUniformMatrix3fv');
15749 glUniformMatrix4fv := dglGetProcAddress('glUniformMatrix4fv');
15750 glValidateProgram := dglGetProcAddress('glValidateProgram');
15751 glVertexAttrib1d := dglGetProcAddress('glVertexAttrib1d');
15752 glVertexAttrib1dv := dglGetProcAddress('glVertexAttrib1dv');
15753 glVertexAttrib1f := dglGetProcAddress('glVertexAttrib1f');
15754 glVertexAttrib1fv := dglGetProcAddress('glVertexAttrib1fv');
15755 glVertexAttrib1s := dglGetProcAddress('glVertexAttrib1s');
15756 glVertexAttrib1sv := dglGetProcAddress('glVertexAttrib1sv');
15757 glVertexAttrib2d := dglGetProcAddress('glVertexAttrib2d');
15758 glVertexAttrib2dv := dglGetProcAddress('glVertexAttrib2dv');
15759 glVertexAttrib2f := dglGetProcAddress('glVertexAttrib2f');
15760 glVertexAttrib2fv := dglGetProcAddress('glVertexAttrib2fv');
15761 glVertexAttrib2s := dglGetProcAddress('glVertexAttrib2s');
15762 glVertexAttrib2sv := dglGetProcAddress('glVertexAttrib2sv');
15763 glVertexAttrib3d := dglGetProcAddress('glVertexAttrib3d');
15764 glVertexAttrib3dv := dglGetProcAddress('glVertexAttrib3dv');
15765 glVertexAttrib3f := dglGetProcAddress('glVertexAttrib3f');
15766 glVertexAttrib3fv := dglGetProcAddress('glVertexAttrib3fv');
15767 glVertexAttrib3s := dglGetProcAddress('glVertexAttrib3s');
15768 glVertexAttrib3sv := dglGetProcAddress('glVertexAttrib3sv');
15769 glVertexAttrib4Nbv := dglGetProcAddress('glVertexAttrib4Nbv');
15770 glVertexAttrib4Niv := dglGetProcAddress('glVertexAttrib4Niv');
15771 glVertexAttrib4Nsv := dglGetProcAddress('glVertexAttrib4Nsv');
15772 glVertexAttrib4Nub := dglGetProcAddress('glVertexAttrib4Nub');
15773 glVertexAttrib4Nubv := dglGetProcAddress('glVertexAttrib4Nubv');
15774 glVertexAttrib4Nuiv := dglGetProcAddress('glVertexAttrib4Nuiv');
15775 glVertexAttrib4Nusv := dglGetProcAddress('glVertexAttrib4Nusv');
15776 glVertexAttrib4bv := dglGetProcAddress('glVertexAttrib4bv');
15777 glVertexAttrib4d := dglGetProcAddress('glVertexAttrib4d');
15778 glVertexAttrib4dv := dglGetProcAddress('glVertexAttrib4dv');
15779 glVertexAttrib4f := dglGetProcAddress('glVertexAttrib4f');
15780 glVertexAttrib4fv := dglGetProcAddress('glVertexAttrib4fv');
15781 glVertexAttrib4iv := dglGetProcAddress('glVertexAttrib4iv');
15782 glVertexAttrib4s := dglGetProcAddress('glVertexAttrib4s');
15783 glVertexAttrib4sv := dglGetProcAddress('glVertexAttrib4sv');
15784 glVertexAttrib4ubv := dglGetProcAddress('glVertexAttrib4ubv');
15785 glVertexAttrib4uiv := dglGetProcAddress('glVertexAttrib4uiv');
15786 glVertexAttrib4usv := dglGetProcAddress('glVertexAttrib4usv');
15787 glVertexAttribPointer := dglGetProcAddress('glVertexAttribPointer');
15790 glUniformMatrix2x3fv := dglGetProcAddress('glUniformMatrix2x3fv');
15791 glUniformMatrix3x2fv := dglGetProcAddress('glUniformMatrix3x2fv');
15792 glUniformMatrix2x4fv := dglGetProcAddress('glUniformMatrix2x4fv');
15793 glUniformMatrix4x2fv := dglGetProcAddress('glUniformMatrix4x2fv');
15794 glUniformMatrix3x4fv := dglGetProcAddress('glUniformMatrix3x4fv');
15795 glUniformMatrix4x3fv := dglGetProcAddress('glUniformMatrix4x3fv');
15798 { OpenGL 3.0 also reuses entry points from these extensions: }
15799 Read_GL_ARB_framebuffer_object;
15800 Read_GL_ARB_map_buffer_range;
15801 Read_GL_ARB_vertex_array_object;
15803 glColorMaski := dglGetProcAddress('glColorMaski');
15804 glGetBooleani_v := dglGetProcAddress('glGetBooleani_v');
15805 glGetIntegeri_v := dglGetProcAddress('glGetIntegeri_v');
15806 glEnablei := dglGetProcAddress('glEnablei');
15807 glDisablei := dglGetProcAddress('glDisablei');
15808 glIsEnabledi := dglGetProcAddress('glIsEnabledi');
15809 glBeginTransformFeedback := dglGetProcAddress('glBeginTransformFeedback');
15810 glEndTransformFeedback := dglGetProcAddress('glEndTransformFeedback');
15811 glBindBufferRange := dglGetProcAddress('glBindBufferRange');
15812 glBindBufferBase := dglGetProcAddress('glBindBufferBase');
15813 glTransformFeedbackVaryings := dglGetProcAddress('glTransformFeedbackVaryings');
15814 glGetTransformFeedbackVarying := dglGetProcAddress('glGetTransformFeedbackVarying');
15815 glClampColor := dglGetProcAddress('glClampColor');
15816 glBeginConditionalRender := dglGetProcAddress('glBeginConditionalRender');
15817 glEndConditionalRender := dglGetProcAddress('glEndConditionalRender');
15818 glVertexAttribI1i := dglGetProcAddress('glVertexAttribI1i');
15819 glVertexAttribI2i := dglGetProcAddress('glVertexAttribI2i');
15820 glVertexAttribI3i := dglGetProcAddress('glVertexAttribI3i');
15821 glVertexAttribI4i := dglGetProcAddress('glVertexAttribI4i');
15822 glVertexAttribI1ui := dglGetProcAddress('glVertexAttribI1ui');
15823 glVertexAttribI2ui := dglGetProcAddress('glVertexAttribI2ui');
15824 glVertexAttribI3ui := dglGetProcAddress('glVertexAttribI3ui');
15825 glVertexAttribI4ui := dglGetProcAddress('glVertexAttribI4ui');
15826 glVertexAttribI1iv := dglGetProcAddress('glVertexAttribI1iv');
15827 glVertexAttribI2iv := dglGetProcAddress('glVertexAttribI2iv');
15828 glVertexAttribI3iv := dglGetProcAddress('glVertexAttribI3iv');
15829 glVertexAttribI4iv := dglGetProcAddress('glVertexAttribI4iv');
15830 glVertexAttribI1uiv := dglGetProcAddress('glVertexAttribI1uiv');
15831 glVertexAttribI2uiv := dglGetProcAddress('glVertexAttribI2uiv');
15832 glVertexAttribI3uiv := dglGetProcAddress('glVertexAttribI3uiv');
15833 glVertexAttribI4uiv := dglGetProcAddress('glVertexAttribI4uiv');
15834 glVertexAttribI4bv := dglGetProcAddress('glVertexAttribI4bv');
15835 glVertexAttribI4sv := dglGetProcAddress('glVertexAttribI4sv');
15836 glVertexAttribI4ubv := dglGetProcAddress('glVertexAttribI4ubv');
15837 glVertexAttribI4usv := dglGetProcAddress('glVertexAttribI4usv');
15838 glVertexAttribIPointer := dglGetProcAddress('glVertexAttribIPointer');
15839 glGetVertexAttribIiv := dglGetProcAddress('glGetVertexAttribIiv');
15840 glGetVertexAttribIuiv := dglGetProcAddress('glGetVertexAttribIuiv');
15841 glGetUniformuiv := dglGetProcAddress('glGetUniformuiv');
15842 glBindFragDataLocation := dglGetProcAddress('glBindFragDataLocation');
15843 glGetFragDataLocation := dglGetProcAddress('glGetFragDataLocation');
15844 glUniform1ui := dglGetProcAddress('glUniform1ui');
15845 glUniform2ui := dglGetProcAddress('glUniform2ui');
15846 glUniform3ui := dglGetProcAddress('glUniform3ui');
15847 glUniform4ui := dglGetProcAddress('glUniform4ui');
15848 glUniform1uiv := dglGetProcAddress('glUniform1uiv');
15849 glUniform2uiv := dglGetProcAddress('glUniform2uiv');
15850 glUniform3uiv := dglGetProcAddress('glUniform3uiv');
15851 glUniform4uiv := dglGetProcAddress('glUniform4uiv');
15852 glTexParameterIiv := dglGetProcAddress('glTexParameterIiv');
15853 glTexParameterIuiv := dglGetProcAddress('glTexParameterIuiv');
15854 glGetTexParameterIiv := dglGetProcAddress('glGetTexParameterIiv');
15855 glGetTexParameterIuiv := dglGetProcAddress('glGetTexParameterIuiv');
15856 glClearBufferiv := dglGetProcAddress('glClearBufferiv');
15857 glClearBufferuiv := dglGetProcAddress('glClearBufferuiv');
15858 glClearBufferfv := dglGetProcAddress('glClearBufferfv');
15859 glClearBufferfi := dglGetProcAddress('glClearBufferfi');
15860 glGetStringi := dglGetProcAddress('glGetStringi');
15863 glEnableVertexArrayEXT := dglGetProcAddress('glEnableVertexArrayEXT');
15864 glEnableVertexArrayAttribEXT := dglGetProcAddress('glEnableVertexArrayAttribEXT');
15865 glVertexArrayVertexAttribOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribOffsetEXT');
15868 { OpenGL 3.1 also reuses entry points from these extensions: }
15869 Read_GL_ARB_copy_buffer;
15870 Read_GL_ARB_uniform_buffer_object;
15872 glDrawArraysInstanced := dglGetProcAddress('glDrawArraysInstanced');
15873 glDrawElementsInstanced := dglGetProcAddress('glDrawElementsInstanced');
15874 glTexBuffer := dglGetProcAddress('glTexBuffer');
15875 glPrimitiveRestartIndex := dglGetProcAddress('glPrimitiveRestartIndex');
15878 { OpenGL 3.2 also reuses entry points from these extensions: }
15879 Read_GL_ARB_draw_elements_base_vertex;
15880 Read_GL_ARB_provoking_vertex;
15882 Read_GL_ARB_texture_multisample;
15884 glGetInteger64i_v := dglGetProcAddress('glGetInteger64i_v');
15885 glGetBufferParameteri64v := dglGetProcAddress('glGetBufferParameteri64v');
15886 glFramebufferTexture := dglGetProcAddress('glFramebufferTexture');
15887 // glFramebufferTextureFace := dglGetProcAddress('glFramebufferTextureFace');
15890 { OpenGL 3.3 also reuses entry points from these extensions: }
15891 Read_GL_ARB_blend_func_extended;
15892 Read_GL_ARB_sampler_objects;
15893 { ARB_explicit_attrib_location, but it has none }
15894 { ARB_occlusion_query2 (no entry points) }
15895 { ARB_shader_bit_encoding (no entry points) }
15896 { ARB_texture_rgb10_a2ui (no entry points) }
15897 { ARB_texture_swizzle (no entry points) }
15898 Read_GL_ARB_timer_query;
15899 Read_GL_ARB_vertex_type_2_10_10_10_rev;
15901 glVertexAttribDivisor := dglGetProcAddress('glVertexAttribDivisor');
15904 { OpenGL 4.0 also reuses entry points from these extensions: }
15905 { ARB_texture_query_lod (no entry points) }
15906 Read_GL_ARB_draw_indirect;
15907 { ARB_gpu_shader5 (no entry points) }
15908 Read_GL_ARB_gpu_shader_fp64;
15909 Read_GL_ARB_shader_subroutine;
15910 Read_GL_ARB_tessellation_shader;
15911 { ARB_texture_buffer_object_rgb32 (no entry points) }
15912 { ARB_texture_cube_map_array (no entry points) }
15913 { ARB_texture_gather (no entry points) }
15914 Read_GL_ARB_transform_feedback2;
15915 Read_GL_ARB_transform_feedback3;
15917 glMinSampleShading := dglGetProcAddress('glMinSampleShading');
15918 glBlendEquationi := dglGetProcAddress('glBlendEquationi');
15919 glBlendEquationSeparatei := dglGetProcAddress('glBlendEquationSeparatei');
15920 glBlendFunci := dglGetProcAddress('glBlendFunci');
15921 glBlendFuncSeparatei := dglGetProcAddress('glBlendFuncSeparatei');
15924 { OpenGL 4.1 also reuses entry points from these extensions: }
15925 Read_GL_ARB_ES2_compatibility;
15926 Read_GL_ARB_get_program_binary;
15927 Read_GL_ARB_separate_shader_objects;
15928 { ARB_shader_precision (no entry points) }
15929 Read_GL_ARB_vertex_attrib_64bit;
15930 Read_GL_ARB_viewport_array;
15933 { OpenGL 4.2 reuses entry points from these extensions: }
15934 Read_GL_ARB_base_instance;
15935 //Read_GL_ARB_shading_language_420pack (no entry points)
15936 Read_GL_ARB_transform_feedback_instanced;
15937 //Read_GL_ARB_compressed_texture_pixel_storage (no entry points)
15938 //Read_GL_ARB_conservative_depth;
15939 Read_GL_ARB_internalformat_query;
15940 //Read_GL_ARB_map_buffer_alignment;
15941 Read_GL_ARB_shader_atomic_counters;
15942 Read_GL_ARB_shader_image_load_store;
15943 //Read_GL_ARB_shading_language_packing;
15944 Read_GL_ARB_texture_storage;
15947 // OpenGL 4.3 reuses entry points from these extensions:
15948 // Read_GL_ARB_arrays_of_arrays (none, GLSL only) (no entry points)
15949 // Read_GL_ARB_fragment_layer_viewport (none, GLSL only) (no entry points)
15950 // Read_GL_ARB_shader_image_size (none, GLSL only) (no entry points)
15951 // Read_GL_ARB_ES3_compatibility (no entry points)
15952 Read_GL_ARB_clear_buffer_object;
15953 Read_GL_ARB_compute_shader;
15954 Read_GL_ARB_copy_image;
15956 // Read_GL_ARB_explicit_uniform_location (no entry points)
15957 Read_GL_ARB_framebuffer_no_attachments;
15958 Read_GL_ARB_internalformat_query2;
15959 Read_GL_ARB_invalidate_subdata;
15960 Read_GL_ARB_multi_draw_indirect;
15961 Read_GL_ARB_program_interface_query;
15962 // Read_GL_ARB_robust_buffer_access_behavior (none) (no entry points)
15963 Read_GL_ARB_shader_storage_buffer_object;
15964 // Read_GL_ARB_stencil_texturing (no entry points)
15965 Read_GL_ARB_texture_buffer_range;
15966 // Read_GL_ARB_texture_query_levels (none) (no entry points)
15967 Read_GL_ARB_texture_storage_multisample;
15968 Read_GL_ARB_texture_view;
15969 Read_GL_ARB_vertex_attrib_binding;
15971 // Note (Due to Khronos' change in header convetions, no more single read_ functions) starting with GL 4.4
15976 procedure Read_GL_3DFX_tbuffer;
15978 glTbufferMask3DFX := dglGetProcAddress('glTbufferMask3DFX');
15981 procedure Read_GL_APPLE_element_array;
15983 glElementPointerAPPLE := dglGetProcAddress('glElementPointerAPPLE');
15984 glDrawElementArrayAPPLE := dglGetProcAddress('glDrawElementArrayAPPLE');
15985 glDrawRangeElementArrayAPPLE := dglGetProcAddress('glDrawRangeElementArrayAPPLE');
15986 glMultiDrawElementArrayAPPLE := dglGetProcAddress('glMultiDrawElementArrayAPPLE');
15987 glMultiDrawRangeElementArrayAPPLE := dglGetProcAddress('glMultiDrawRangeElementArrayAPPLE');
15990 procedure Read_GL_APPLE_fence;
15992 glGenFencesAPPLE := dglGetProcAddress('glGenFencesAPPLE');
15993 glDeleteFencesAPPLE := dglGetProcAddress('glDeleteFencesAPPLE');
15994 glSetFenceAPPLE := dglGetProcAddress('glSetFenceAPPLE');
15995 glIsFenceAPPLE := dglGetProcAddress('glIsFenceAPPLE');
15996 glTestFenceAPPLE := dglGetProcAddress('glTestFenceAPPLE');
15997 glFinishFenceAPPLE := dglGetProcAddress('glFinishFenceAPPLE');
15998 glTestObjectAPPLE := dglGetProcAddress('glTestObjectAPPLE');
15999 glFinishObjectAPPLE := dglGetProcAddress('glFinishObjectAPPLE');
16002 procedure Read_GL_APPLE_vertex_array_object;
16004 glBindVertexArrayAPPLE := dglGetProcAddress('glBindVertexArrayAPPLE');
16005 glDeleteVertexArraysAPPLE := dglGetProcAddress('glDeleteVertexArraysAPPLE');
16006 glGenVertexArraysAPPLE := dglGetProcAddress('glGenVertexArraysAPPLE');
16007 glIsVertexArrayAPPLE := dglGetProcAddress('glIsVertexArrayAPPLE');
16010 procedure Read_GL_APPLE_vertex_array_range;
16012 glVertexArrayRangeAPPLE := dglGetProcAddress('glVertexArrayRangeAPPLE');
16013 glFlushVertexArrayRangeAPPLE := dglGetProcAddress('glFlushVertexArrayRangeAPPLE');
16014 glVertexArrayParameteriAPPLE := dglGetProcAddress('glVertexArrayParameteriAPPLE');
16017 procedure Read_GL_APPLE_texture_range;
16019 glTextureRangeAPPLE := dglGetProcAddress('glTextureRangeAPPLE');
16020 glGetTexParameterPointervAPPLE := dglGetProcAddress('glGetTexParameterPointervAPPLE');
16023 procedure Read_GL_APPLE_vertex_program_evaluators;
16025 glEnableVertexAttribAPPLE := dglGetProcAddress('glEnableVertexAttribAPPLE');
16026 glDisableVertexAttribAPPLE := dglGetProcAddress('glDisableVertexAttribAPPLE');
16027 glIsVertexAttribEnabledAPPLE := dglGetProcAddress('glIsVertexAttribEnabledAPPLE');
16028 glMapVertexAttrib1dAPPLE := dglGetProcAddress('glMapVertexAttrib1dAPPLE');
16029 glMapVertexAttrib1fAPPLE := dglGetProcAddress('glMapVertexAttrib1fAPPLE');
16030 glMapVertexAttrib2dAPPLE := dglGetProcAddress('glMapVertexAttrib2dAPPLE');
16031 glMapVertexAttrib2fAPPLE := dglGetProcAddress('glMapVertexAttrib2fAPPLE');
16034 procedure Read_GL_APPLE_object_purgeable;
16036 glObjectPurgeableAPPLE := dglGetProcAddress('glObjectPurgeableAPPLE');
16037 glObjectUnpurgeableAPPLE := dglGetProcAddress('glObjectUnpurgeableAPPLE');
16038 glGetObjectParameterivAPPLE := dglGetProcAddress('glGetObjectParameterivAPPLE');
16041 procedure Read_GL_ARB_matrix_palette;
16043 glCurrentPaletteMatrixARB := dglGetProcAddress('glCurrentPaletteMatrixARB');
16044 glMatrixIndexubvARB := dglGetProcAddress('glMatrixIndexubvARB');
16045 glMatrixIndexusvARB := dglGetProcAddress('glMatrixIndexusvARB');
16046 glMatrixIndexuivARB := dglGetProcAddress('glMatrixIndexuivARB');
16047 glMatrixIndexPointerARB := dglGetProcAddress('glMatrixIndexPointerARB');
16050 procedure Read_GL_ARB_multisample;
16052 glSampleCoverageARB := dglGetProcAddress('glSampleCoverageARB');
16055 procedure Read_GL_ARB_multitexture;
16057 glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
16058 glClientActiveTextureARB := dglGetProcAddress('glClientActiveTextureARB');
16059 glMultiTexCoord1dARB := dglGetProcAddress('glMultiTexCoord1dARB');
16060 glMultiTexCoord1dvARB := dglGetProcAddress('glMultiTexCoord1dvARB');
16061 glMultiTexCoord1fARB := dglGetProcAddress('glMultiTexCoord1fARB');
16062 glMultiTexCoord1fvARB := dglGetProcAddress('glMultiTexCoord1fvARB');
16063 glMultiTexCoord1iARB := dglGetProcAddress('glMultiTexCoord1iARB');
16064 glMultiTexCoord1ivARB := dglGetProcAddress('glMultiTexCoord1ivARB');
16065 glMultiTexCoord1sARB := dglGetProcAddress('glMultiTexCoord1sARB');
16066 glMultiTexCoord1svARB := dglGetProcAddress('glMultiTexCoord1svARB');
16067 glMultiTexCoord2dARB := dglGetProcAddress('glMultiTexCoord2dARB');
16068 glMultiTexCoord2dvARB := dglGetProcAddress('glMultiTexCoord2dvARB');
16069 glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
16070 glMultiTexCoord2fvARB := dglGetProcAddress('glMultiTexCoord2fvARB');
16071 glMultiTexCoord2iARB := dglGetProcAddress('glMultiTexCoord2iARB');
16072 glMultiTexCoord2ivARB := dglGetProcAddress('glMultiTexCoord2ivARB');
16073 glMultiTexCoord2sARB := dglGetProcAddress('glMultiTexCoord2sARB');
16074 glMultiTexCoord2svARB := dglGetProcAddress('glMultiTexCoord2svARB');
16075 glMultiTexCoord3dARB := dglGetProcAddress('glMultiTexCoord3dARB');
16076 glMultiTexCoord3dvARB := dglGetProcAddress('glMultiTexCoord3dvARB');
16077 glMultiTexCoord3fARB := dglGetProcAddress('glMultiTexCoord3fARB');
16078 glMultiTexCoord3fvARB := dglGetProcAddress('glMultiTexCoord3fvARB');
16079 glMultiTexCoord3iARB := dglGetProcAddress('glMultiTexCoord3iARB');
16080 glMultiTexCoord3ivARB := dglGetProcAddress('glMultiTexCoord3ivARB');
16081 glMultiTexCoord3sARB := dglGetProcAddress('glMultiTexCoord3sARB');
16082 glMultiTexCoord3svARB := dglGetProcAddress('glMultiTexCoord3svARB');
16083 glMultiTexCoord4dARB := dglGetProcAddress('glMultiTexCoord4dARB');
16084 glMultiTexCoord4dvARB := dglGetProcAddress('glMultiTexCoord4dvARB');
16085 glMultiTexCoord4fARB := dglGetProcAddress('glMultiTexCoord4fARB');
16086 glMultiTexCoord4fvARB := dglGetProcAddress('glMultiTexCoord4fvARB');
16087 glMultiTexCoord4iARB := dglGetProcAddress('glMultiTexCoord4iARB');
16088 glMultiTexCoord4ivARB := dglGetProcAddress('glMultiTexCoord4ivARB');
16089 glMultiTexCoord4sARB := dglGetProcAddress('glMultiTexCoord4sARB');
16090 glMultiTexCoord4svARB := dglGetProcAddress('glMultiTexCoord4svARB');
16093 procedure Read_GL_ARB_point_parameters;
16095 glPointParameterfARB := dglGetProcAddress('glPointParameterfARB');
16096 glPointParameterfvARB := dglGetProcAddress('glPointParameterfvARB');
16099 procedure Read_GL_ARB_texture_compression;
16101 glCompressedTexImage3DARB := dglGetProcAddress('glCompressedTexImage3DARB');
16102 glCompressedTexImage2DARB := dglGetProcAddress('glCompressedTexImage2DARB');
16103 glCompressedTexImage1DARB := dglGetProcAddress('glCompressedTexImage1DARB');
16104 glCompressedTexSubImage3DARB := dglGetProcAddress('glCompressedTexSubImage3DARB');
16105 glCompressedTexSubImage2DARB := dglGetProcAddress('glCompressedTexSubImage2DARB');
16106 glCompressedTexSubImage1DARB := dglGetProcAddress('glCompressedTexSubImage1DARB');
16107 glGetCompressedTexImageARB := dglGetProcAddress('glGetCompressedTexImageARB');
16110 procedure Read_GL_ARB_transpose_matrix;
16112 glLoadTransposeMatrixfARB := dglGetProcAddress('glLoadTransposeMatrixfARB');
16113 glLoadTransposeMatrixdARB := dglGetProcAddress('glLoadTransposeMatrixdARB');
16114 glMultTransposeMatrixfARB := dglGetProcAddress('glMultTransposeMatrixfARB');
16115 glMultTransposeMatrixdARB := dglGetProcAddress('glMultTransposeMatrixdARB');
16118 procedure Read_GL_ARB_vertex_blend;
16120 glWeightbvARB := dglGetProcAddress('glWeightbvARB');
16121 glWeightsvARB := dglGetProcAddress('glWeightsvARB');
16122 glWeightivARB := dglGetProcAddress('glWeightivARB');
16123 glWeightfvARB := dglGetProcAddress('glWeightfvARB');
16124 glWeightdvARB := dglGetProcAddress('glWeightdvARB');
16125 glWeightubvARB := dglGetProcAddress('glWeightubvARB');
16126 glWeightusvARB := dglGetProcAddress('glWeightusvARB');
16127 glWeightuivARB := dglGetProcAddress('glWeightuivARB');
16128 glWeightPointerARB := dglGetProcAddress('glWeightPointerARB');
16129 glVertexBlendARB := dglGetProcAddress('glVertexBlendARB');
16132 procedure Read_GL_ARB_vertex_buffer_object;
16134 glBindBufferARB := dglGetProcAddress('glBindBufferARB');
16135 glDeleteBuffersARB := dglGetProcAddress('glDeleteBuffersARB');
16136 glGenBuffersARB := dglGetProcAddress('glGenBuffersARB');
16137 glIsBufferARB := dglGetProcAddress('glIsBufferARB');
16138 glBufferDataARB := dglGetProcAddress('glBufferDataARB');
16139 glBufferSubDataARB := dglGetProcAddress('glBufferSubDataARB');
16140 glGetBufferSubDataARB := dglGetProcAddress('glGetBufferSubDataARB');
16141 glMapBufferARB := dglGetProcAddress('glMapBufferARB');
16142 glUnmapBufferARB := dglGetProcAddress('glUnmapBufferARB');
16143 glGetBufferParameterivARB := dglGetProcAddress('glGetBufferParameterivARB');
16144 glGetBufferPointervARB := dglGetProcAddress('glGetBufferPointervARB');
16147 procedure Read_GL_ARB_vertex_program;
16149 glVertexAttrib1dARB := dglGetProcAddress('glVertexAttrib1dARB');
16150 glVertexAttrib1dvARB := dglGetProcAddress('glVertexAttrib1dvARB');
16151 glVertexAttrib1fARB := dglGetProcAddress('glVertexAttrib1fARB');
16152 glVertexAttrib1fvARB := dglGetProcAddress('glVertexAttrib1fvARB');
16153 glVertexAttrib1sARB := dglGetProcAddress('glVertexAttrib1sARB');
16154 glVertexAttrib1svARB := dglGetProcAddress('glVertexAttrib1svARB');
16155 glVertexAttrib2dARB := dglGetProcAddress('glVertexAttrib2dARB');
16156 glVertexAttrib2dvARB := dglGetProcAddress('glVertexAttrib2dvARB');
16157 glVertexAttrib2fARB := dglGetProcAddress('glVertexAttrib2fARB');
16158 glVertexAttrib2fvARB := dglGetProcAddress('glVertexAttrib2fvARB');
16159 glVertexAttrib2sARB := dglGetProcAddress('glVertexAttrib2sARB');
16160 glVertexAttrib2svARB := dglGetProcAddress('glVertexAttrib2svARB');
16161 glVertexAttrib3dARB := dglGetProcAddress('glVertexAttrib3dARB');
16162 glVertexAttrib3dvARB := dglGetProcAddress('glVertexAttrib3dvARB');
16163 glVertexAttrib3fARB := dglGetProcAddress('glVertexAttrib3fARB');
16164 glVertexAttrib3fvARB := dglGetProcAddress('glVertexAttrib3fvARB');
16165 glVertexAttrib3sARB := dglGetProcAddress('glVertexAttrib3sARB');
16166 glVertexAttrib3svARB := dglGetProcAddress('glVertexAttrib3svARB');
16167 glVertexAttrib4NbvARB := dglGetProcAddress('glVertexAttrib4NbvARB');
16168 glVertexAttrib4NivARB := dglGetProcAddress('glVertexAttrib4NivARB');
16169 glVertexAttrib4NsvARB := dglGetProcAddress('glVertexAttrib4NsvARB');
16170 glVertexAttrib4NubARB := dglGetProcAddress('glVertexAttrib4NubARB');
16171 glVertexAttrib4NubvARB := dglGetProcAddress('glVertexAttrib4NubvARB');
16172 glVertexAttrib4NuivARB := dglGetProcAddress('glVertexAttrib4NuivARB');
16173 glVertexAttrib4NusvARB := dglGetProcAddress('glVertexAttrib4NusvARB');
16174 glVertexAttrib4bvARB := dglGetProcAddress('glVertexAttrib4bvARB');
16175 glVertexAttrib4dARB := dglGetProcAddress('glVertexAttrib4dARB');
16176 glVertexAttrib4dvARB := dglGetProcAddress('glVertexAttrib4dvARB');
16177 glVertexAttrib4fARB := dglGetProcAddress('glVertexAttrib4fARB');
16178 glVertexAttrib4fvARB := dglGetProcAddress('glVertexAttrib4fvARB');
16179 glVertexAttrib4ivARB := dglGetProcAddress('glVertexAttrib4ivARB');
16180 glVertexAttrib4sARB := dglGetProcAddress('glVertexAttrib4sARB');
16181 glVertexAttrib4svARB := dglGetProcAddress('glVertexAttrib4svARB');
16182 glVertexAttrib4ubvARB := dglGetProcAddress('glVertexAttrib4ubvARB');
16183 glVertexAttrib4uivARB := dglGetProcAddress('glVertexAttrib4uivARB');
16184 glVertexAttrib4usvARB := dglGetProcAddress('glVertexAttrib4usvARB');
16185 glVertexAttribPointerARB := dglGetProcAddress('glVertexAttribPointerARB');
16186 glEnableVertexAttribArrayARB := dglGetProcAddress('glEnableVertexAttribArrayARB');
16187 glDisableVertexAttribArrayARB := dglGetProcAddress('glDisableVertexAttribArrayARB');
16188 glProgramStringARB := dglGetProcAddress('glProgramStringARB');
16189 glBindProgramARB := dglGetProcAddress('glBindProgramARB');
16190 glDeleteProgramsARB := dglGetProcAddress('glDeleteProgramsARB');
16191 glGenProgramsARB := dglGetProcAddress('glGenProgramsARB');
16192 glProgramEnvParameter4dARB := dglGetProcAddress('glProgramEnvParameter4dARB');
16193 glProgramEnvParameter4dvARB := dglGetProcAddress('glProgramEnvParameter4dvARB');
16194 glProgramEnvParameter4fARB := dglGetProcAddress('glProgramEnvParameter4fARB');
16195 glProgramEnvParameter4fvARB := dglGetProcAddress('glProgramEnvParameter4fvARB');
16196 glProgramLocalParameter4dARB := dglGetProcAddress('glProgramLocalParameter4dARB');
16197 glProgramLocalParameter4dvARB := dglGetProcAddress('glProgramLocalParameter4dvARB');
16198 glProgramLocalParameter4fARB := dglGetProcAddress('glProgramLocalParameter4fARB');
16199 glProgramLocalParameter4fvARB := dglGetProcAddress('glProgramLocalParameter4fvARB');
16200 glGetProgramEnvParameterdvARB := dglGetProcAddress('glGetProgramEnvParameterdvARB');
16201 glGetProgramEnvParameterfvARB := dglGetProcAddress('glGetProgramEnvParameterfvARB');
16202 glGetProgramLocalParameterdvARB := dglGetProcAddress('glGetProgramLocalParameterdvARB');
16203 glGetProgramLocalParameterfvARB := dglGetProcAddress('glGetProgramLocalParameterfvARB');
16204 glGetProgramivARB := dglGetProcAddress('glGetProgramivARB');
16205 glGetProgramStringARB := dglGetProcAddress('glGetProgramStringARB');
16206 glGetVertexAttribdvARB := dglGetProcAddress('glGetVertexAttribdvARB');
16207 glGetVertexAttribfvARB := dglGetProcAddress('glGetVertexAttribfvARB');
16208 glGetVertexAttribivARB := dglGetProcAddress('glGetVertexAttribivARB');
16209 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16210 glIsProgramARB := dglGetProcAddress('glIsProgramARB');
16213 procedure Read_GL_ARB_window_pos;
16215 glWindowPos2dARB := dglGetProcAddress('glWindowPos2dARB');
16216 glWindowPos2dvARB := dglGetProcAddress('glWindowPos2dvARB');
16217 glWindowPos2fARB := dglGetProcAddress('glWindowPos2fARB');
16218 glWindowPos2fvARB := dglGetProcAddress('glWindowPos2fvARB');
16219 glWindowPos2iARB := dglGetProcAddress('glWindowPos2iARB');
16220 glWindowPos2ivARB := dglGetProcAddress('glWindowPos2ivARB');
16221 glWindowPos2sARB := dglGetProcAddress('glWindowPos2sARB');
16222 glWindowPos2svARB := dglGetProcAddress('glWindowPos2svARB');
16223 glWindowPos3dARB := dglGetProcAddress('glWindowPos3dARB');
16224 glWindowPos3dvARB := dglGetProcAddress('glWindowPos3dvARB');
16225 glWindowPos3fARB := dglGetProcAddress('glWindowPos3fARB');
16226 glWindowPos3fvARB := dglGetProcAddress('glWindowPos3fvARB');
16227 glWindowPos3iARB := dglGetProcAddress('glWindowPos3iARB');
16228 glWindowPos3ivARB := dglGetProcAddress('glWindowPos3ivARB');
16229 glWindowPos3sARB := dglGetProcAddress('glWindowPos3sARB');
16230 glWindowPos3svARB := dglGetProcAddress('glWindowPos3svARB');
16233 procedure Read_GL_ARB_draw_buffers;
16235 glDrawBuffersARB := dglGetProcAddress('glDrawBuffersARB');
16238 procedure Read_GL_ARB_color_buffer_float;
16240 glClampColorARB := dglGetProcAddress('glClampColorARB');
16243 procedure Read_GL_ARB_Shader_Objects;
16245 // GL_ARB_Shader_Objects
16246 glCreateShaderObjectARB := dglGetProcAddress('glCreateShaderObjectARB');
16247 glShaderSourceARB := dglGetProcAddress('glShaderSourceARB');
16248 glCompileShaderARB := dglGetProcAddress('glCompileShaderARB');
16249 glDeleteObjectARB := dglGetProcAddress('glDeleteObjectARB');
16250 glGetHandleARB := dglGetProcAddress('glGetHandleARB');
16251 glDetachObjectARB := dglGetProcAddress('glDetachObjectARB');
16252 glCreateProgramObjectARB := dglGetProcAddress('glCreateProgramObjectARB');
16253 glAttachObjectARB := dglGetProcAddress('glAttachObjectARB');
16254 glLinkProgramARB := dglGetProcAddress('glLinkProgramARB');
16255 glUseProgramObjectARB := dglGetProcAddress('glUseProgramObjectARB');
16256 glValidateProgramARB := dglGetProcAddress('glValidateProgramARB');
16257 glGetObjectParameterfvARB := dglGetProcAddress('glGetObjectParameterfvARB');
16258 glGetObjectParameterivARB := dglGetProcAddress('glGetObjectParameterivARB');
16259 glGetActiveUniformARB := dglGetProcAddress('glGetActiveUniformARB');
16260 glGetAttachedObjectsARB := dglGetProcAddress('glGetAttachedObjectsARB');
16261 glGetShaderSourceARB := dglGetProcAddress('glGetShaderSourceARB');
16262 glGetUniformfvARB := dglGetProcAddress('glGetUniformfvARB');
16263 glGetUniformivARB := dglGetProcAddress('glGetUniformivARB');
16264 glGetUniformLocationARB := dglGetProcAddress('glGetUniformLocationARB');
16265 glGetInfoLogARB := dglGetProcAddress('glGetInfoLogARB');
16266 glUniform1fARB := dglGetProcAddress('glUniform1fARB');
16267 glUniform2fARB := dglGetProcAddress('glUniform2fARB');
16268 glUniform3fARB := dglGetProcAddress('glUniform3fARB');
16269 glUniform4fARB := dglGetProcAddress('glUniform4fARB');
16270 glUniform1iARB := dglGetProcAddress('glUniform1iARB');
16271 glUniform2iARB := dglGetProcAddress('glUniform2iARB');
16272 glUniform3iARB := dglGetProcAddress('glUniform3iARB');
16273 glUniform4iARB := dglGetProcAddress('glUniform4iARB');
16274 glUniform1fvARB := dglGetProcAddress('glUniform1fvARB');
16275 glUniform2fvARB := dglGetProcAddress('glUniform2fvARB');
16276 glUniform3fvARB := dglGetProcAddress('glUniform3fvARB');
16277 glUniform4fvARB := dglGetProcAddress('glUniform4fvARB');
16278 glUniform1ivARB := dglGetProcAddress('glUniform1ivARB');
16279 glUniform2ivARB := dglGetProcAddress('glUniform2ivARB');
16280 glUniform3ivARB := dglGetProcAddress('glUniform3ivARB');
16281 glUniform4ivARB := dglGetProcAddress('glUniform4ivARB');
16282 glUniformMatrix2fvARB := dglGetProcAddress('glUniformMatrix2fvARB');
16283 glUniformMatrix3fvARB := dglGetProcAddress('glUniformMatrix3fvARB');
16284 glUniformMatrix4fvARB := dglGetProcAddress('glUniformMatrix4fvARB');
16286 // GL_ARB_vertex_shader
16287 glGetActiveAttribARB := dglGetProcAddress('glGetActiveAttribARB');
16288 glGetAttribLocationARB := dglGetProcAddress('glGetAttribLocationARB');
16289 glBindAttribLocationARB := dglGetProcAddress('glBindAttribLocationARB');
16290 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16293 procedure Read_GL_ARB_occlusion_query;
16295 glGenQueriesARB := dglGetProcAddress('glGenQueriesARB');
16296 glDeleteQueriesARB := dglGetProcAddress('glDeleteQueriesARB');
16297 glIsQueryARB := dglGetProcAddress('glIsQueryARB');
16298 glBeginQueryARB := dglGetProcAddress('glBeginQueryARB');
16299 glEndQueryARB := dglGetProcAddress('glEndQueryARB');
16300 glGetQueryivARB := dglGetProcAddress('glGetQueryivARB');
16301 glGetQueryObjectivARB := dglGetProcAddress('glGetQueryObjectivARB');
16302 glGetQueryObjectuivARB := dglGetProcAddress('glGetQueryObjectuivARB');
16305 procedure Read_GL_ARB_draw_instanced;
16307 glDrawArraysInstancedARB := dglGetProcAddress('glDrawArraysInstancedARB');
16308 glDrawElementsInstancedARB := dglGetProcAddress('glDrawElementsInstancedARB');
16311 procedure Read_GL_ARB_framebuffer_object;
16313 glIsRenderbuffer := dglGetProcAddress('glIsRenderbuffer');
16314 glBindRenderbuffer := dglGetProcAddress('glBindRenderbuffer');
16315 glDeleteRenderbuffers := dglGetProcAddress('glDeleteRenderbuffers');
16316 glGenRenderbuffers := dglGetProcAddress('glGenRenderbuffers');
16317 glRenderbufferStorage := dglGetProcAddress('glRenderbufferStorage');
16318 glGetRenderbufferParameteriv := dglGetProcAddress('glGetRenderbufferParameteriv');
16319 glIsFramebuffer := dglGetProcAddress('glIsFramebuffer');
16320 glBindFramebuffer := dglGetProcAddress('glBindFramebuffer');
16321 glDeleteFramebuffers := dglGetProcAddress('glDeleteFramebuffers');
16322 glGenFramebuffers := dglGetProcAddress('glGenFramebuffers');
16323 glCheckFramebufferStatus := dglGetProcAddress('glCheckFramebufferStatus');
16324 glFramebufferTexture1D := dglGetProcAddress('glFramebufferTexture1D');
16325 glFramebufferTexture2D := dglGetProcAddress('glFramebufferTexture2D');
16326 glFramebufferTexture3D := dglGetProcAddress('glFramebufferTexture3D');
16327 glFramebufferRenderbuffer := dglGetProcAddress('glFramebufferRenderbuffer');
16328 glGetFramebufferAttachmentParameteriv := dglGetProcAddress('glGetFramebufferAttachmentParameteriv');
16329 glGenerateMipmap := dglGetProcAddress('glGenerateMipmap');
16330 glBlitFramebuffer := dglGetProcAddress('glBlitFramebuffer');
16331 glRenderbufferStorageMultisample := dglGetProcAddress('glRenderbufferStorageMultisample');
16332 glFramebufferTextureLayer := dglGetProcAddress('glFramebufferTextureLayer');
16335 procedure Read_GL_ARB_geometry_shader4;
16337 glProgramParameteriARB := dglGetProcAddress('glProgramParameteriARB');
16338 glFramebufferTextureARB := dglGetProcAddress('glFramebufferTextureARB');
16339 glFramebufferTextureLayerARB := dglGetProcAddress('glFramebufferTextureLayerARB');
16340 glFramebufferTextureFaceARB := dglGetProcAddress('glFramebufferTextureFaceARB');
16343 procedure Read_GL_ARB_instanced_arrays;
16345 glVertexAttribDivisorARB := dglGetProcAddress('glVertexAttribDivisorARB');
16348 procedure Read_GL_ARB_map_buffer_range;
16350 glMapBufferRange := dglGetProcAddress('glMapBufferRange');
16351 glFlushMappedBufferRange := dglGetProcAddress('glFlushMappedBufferRange');
16354 procedure Read_GL_ARB_texture_buffer_object;
16356 glTexBufferARB := dglGetProcAddress('glTexBufferARB');
16359 procedure Read_GL_ARB_vertex_array_object;
16361 glBindVertexArray := dglGetProcAddress('glBindVertexArray');
16362 glDeleteVertexArrays := dglGetProcAddress('glDeleteVertexArrays');
16363 glGenVertexArrays := dglGetProcAddress('glGenVertexArrays');
16364 glIsVertexArray := dglGetProcAddress('glIsVertexArray');
16367 procedure Read_GL_ARB_uniform_buffer_object;
16369 glGetUniformIndices := dglGetProcAddress('glGetUniformIndices');
16370 glGetActiveUniformsiv := dglGetProcAddress('glGetActiveUniformsiv');
16371 glGetActiveUniformName := dglGetProcAddress('glGetActiveUniformName');
16372 glGetUniformBlockIndex := dglGetProcAddress('glGetUniformBlockIndex');
16373 glGetActiveUniformBlockiv := dglGetProcAddress('glGetActiveUniformBlockiv');
16374 glGetActiveUniformBlockName := dglGetProcAddress('glGetActiveUniformBlockName');
16375 glUniformBlockBinding := dglGetProcAddress('glUniformBlockBinding');
16378 procedure Read_GL_ARB_copy_buffer;
16380 glCopyBufferSubData := dglGetProcAddress('glCopyBufferSubData');
16383 procedure Read_GL_ARB_draw_elements_base_vertex;
16385 glDrawElementsBaseVertex := dglGetProcAddress('glDrawElementsBaseVertex');
16386 glDrawRangeElementsBaseVertex := dglGetProcAddress('glDrawRangeElementsBaseVertex');
16387 glDrawElementsInstancedBaseVertex := dglGetProcAddress('glDrawElementsInstancedBaseVertex');
16388 glMultiDrawElementsBaseVertex := dglGetProcAddress('glMultiDrawElementsBaseVertex');
16391 procedure Read_GL_ARB_provoking_vertex;
16393 glProvokingVertex := dglGetProcAddress('glProvokingVertex');
16396 procedure Read_GL_ARB_sync;
16398 glFenceSync := dglGetProcAddress('glFenceSync');
16399 glIsSync := dglGetProcAddress('glIsSync');
16400 glDeleteSync := dglGetProcAddress('glDeleteSync');
16401 glClientWaitSync := dglGetProcAddress('glClientWaitSync');
16402 glWaitSync := dglGetProcAddress('glWaitSync');
16403 glGetInteger64v := dglGetProcAddress('glGetInteger64v');
16404 glGetSynciv := dglGetProcAddress('glGetSynciv');
16407 procedure Read_GL_ARB_texture_multisample;
16409 glTexImage2DMultisample := dglGetProcAddress('glTexImage2DMultisample');
16410 glTexImage3DMultisample := dglGetProcAddress('glTexImage3DMultisample');
16411 glGetMultisamplefv := dglGetProcAddress('glGetMultisamplefv');
16412 glSampleMaski := dglGetProcAddress('glSampleMaski');
16415 procedure Read_GL_ARB_draw_buffers_blend;
16417 glBlendEquationiARB := dglGetProcAddress('glBlendEquationiARB');
16418 glBlendEquationSeparateiARB := dglGetProcAddress('glBlendEquationSeparateiARB');
16419 glBlendFunciARB := dglGetProcAddress('glBlendFunciARB');
16420 glBlendFuncSeparateiARB := dglGetProcAddress('glBlendFuncSeparateiARB');
16423 procedure Read_GL_ARB_sample_shading;
16425 glMinSampleShadingARB := dglGetProcAddress('glMinSampleShadingARB');
16428 procedure Read_GL_ARB_shading_language_include;
16430 glNamedStringARB := dglGetProcAddress('glNamedStringARB');
16431 glDeleteNamedStringARB := dglGetProcAddress('glDeleteNamedStringARB');
16432 glCompileShaderIncludeARB := dglGetProcAddress('glCompileShaderIncludeARB');
16433 glIsNamedStringARB := dglGetProcAddress('glIsNamedStringARB');
16434 glGetNamedStringARB := dglGetProcAddress('glGetNamedStringARB');
16435 glGetNamedStringivARB := dglGetProcAddress('glGetNamedStringivARB');
16438 procedure Read_GL_ARB_sparse_texture;
16440 glTexPageCommitmentARB := dglGetProcAddress('glTexPageCommitmentARB');
16443 procedure Read_GL_ARB_sparse_buffer;
16445 glBufferPageCommitmentARB := dglGetProcAddress('glBufferPageCommitmentARB');
16446 glNamedBufferPageCommitmentEXT := dglGetProcAddress('glNamedBufferPageCommitmentEXT');
16447 glNamedBufferPageCommitmentARB := dglGetProcAddress('glNamedBufferPageCommitmentARB');
16450 procedure Read_GL_KHR_blend_equation_advanced;
16452 glBlendBarrierKHR := dglGetProcAddress('glBlendBarrierKHR');
16456 procedure Read_GL_ARB_blend_func_extended;
16458 glBindFragDataLocationIndexed := dglGetProcAddress('glBindFragDataLocationIndexed');
16459 glGetFragDataIndex := dglGetProcAddress('glGetFragDataIndex');
16462 procedure Read_GL_ARB_sampler_objects;
16464 glGenSamplers := dglGetProcAddress('glGenSamplers');
16465 glDeleteSamplers := dglGetProcAddress('glDeleteSamplers');
16466 glIsSampler := dglGetProcAddress('glIsSampler');
16467 glBindSampler := dglGetProcAddress('glBindSampler');
16468 glSamplerParameteri := dglGetProcAddress('glSamplerParameteri');
16469 glSamplerParameteriv := dglGetProcAddress('glSamplerParameteriv');
16470 glSamplerParameterf := dglGetProcAddress('glSamplerParameterf');
16471 glSamplerParameterfv := dglGetProcAddress('glSamplerParameterfv');
16472 glSamplerParameterIiv := dglGetProcAddress('glSamplerParameterIiv');
16473 glSamplerParameterIuiv := dglGetProcAddress('glSamplerParameterIuiv');
16474 glGetSamplerParameteriv := dglGetProcAddress('glGetSamplerParameteriv');
16475 glGetSamplerParameterIiv := dglGetProcAddress('glGetSamplerParameterIiv');
16476 glGetSamplerParameterfv := dglGetProcAddress('glGetSamplerParameterfv');
16477 glGetSamplerParameterIuiv := dglGetProcAddress('glGetSamplerParameterIuiv');
16480 procedure Read_GL_ARB_timer_query;
16482 glQueryCounter := dglGetProcAddress('glQueryCounter');
16483 glGetQueryObjecti64v := dglGetProcAddress('glGetQueryObjecti64v');
16484 glGetQueryObjectui64v := dglGetProcAddress('glGetQueryObjectui64v');
16487 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
16489 glVertexP2ui := dglGetProcAddress('glVertexP2ui');
16490 glVertexP2uiv := dglGetProcAddress('glVertexP2uiv');
16491 glVertexP3ui := dglGetProcAddress('glVertexP3ui');
16492 glVertexP3uiv := dglGetProcAddress('glVertexP3uiv');
16493 glVertexP4ui := dglGetProcAddress('glVertexP4ui');
16494 glVertexP4uiv := dglGetProcAddress('glVertexP4uiv');
16495 glTexCoordP1ui := dglGetProcAddress('glTexCoordP1ui');
16496 glTexCoordP1uiv := dglGetProcAddress('glTexCoordP1uiv');
16497 glTexCoordP2ui := dglGetProcAddress('glTexCoordP2ui');
16498 glTexCoordP2uiv := dglGetProcAddress('glTexCoordP2uiv');
16499 glTexCoordP3ui := dglGetProcAddress('glTexCoordP3ui');
16500 glTexCoordP3uiv := dglGetProcAddress('glTexCoordP3uiv');
16501 glTexCoordP4ui := dglGetProcAddress('glTexCoordP4ui');
16502 glTexCoordP4uiv := dglGetProcAddress('glTexCoordP4uiv');
16503 glMultiTexCoordP1ui := dglGetProcAddress('glMultiTexCoordP1ui');
16504 glMultiTexCoordP1uiv := dglGetProcAddress('glMultiTexCoordP1uiv');
16505 glMultiTexCoordP2ui := dglGetProcAddress('glMultiTexCoordP2ui');
16506 glMultiTexCoordP2uiv := dglGetProcAddress('glMultiTexCoordP2uiv');
16507 glMultiTexCoordP3ui := dglGetProcAddress('glMultiTexCoordP3ui');
16508 glMultiTexCoordP3uiv := dglGetProcAddress('glMultiTexCoordP3uiv');
16509 glMultiTexCoordP4ui := dglGetProcAddress('glMultiTexCoordP4ui');
16510 glMultiTexCoordP4uiv := dglGetProcAddress('glMultiTexCoordP4uiv');
16511 glNormalP3ui := dglGetProcAddress('glNormalP3ui');
16512 glNormalP3uiv := dglGetProcAddress('glNormalP3uiv');
16513 glColorP3ui := dglGetProcAddress('glColorP3ui');
16514 glColorP3uiv := dglGetProcAddress('glColorP3uiv');
16515 glColorP4ui := dglGetProcAddress('glColorP4ui');
16516 glColorP4uiv := dglGetProcAddress('glColorP4uiv');
16517 glSecondaryColorP3ui := dglGetProcAddress('glSecondaryColorP3ui');
16518 glSecondaryColorP3uiv := dglGetProcAddress('glSecondaryColorP3uiv');
16519 glVertexAttribP1ui := dglGetProcAddress('glVertexAttribP1ui');
16520 glVertexAttribP1uiv := dglGetProcAddress('glVertexAttribP1uiv');
16521 glVertexAttribP2ui := dglGetProcAddress('glVertexAttribP2ui');
16522 glVertexAttribP2uiv := dglGetProcAddress('glVertexAttribP2uiv');
16523 glVertexAttribP3ui := dglGetProcAddress('glVertexAttribP3ui');
16524 glVertexAttribP3uiv := dglGetProcAddress('glVertexAttribP3uiv');
16525 glVertexAttribP4ui := dglGetProcAddress('glVertexAttribP4ui');
16526 glVertexAttribP4uiv := dglGetProcAddress('glVertexAttribP4uiv');
16529 procedure Read_GL_ARB_draw_indirect;
16531 glDrawArraysIndirect := dglGetProcAddress('glDrawArraysIndirect');
16532 glDrawElementsIndirect := dglGetProcAddress('glDrawElementsIndirect');
16535 procedure Read_GL_ARB_gpu_shader_fp64;
16537 glUniform1d := dglGetProcAddress('glUniform1d');
16538 glUniform2d := dglGetProcAddress('glUniform2d');
16539 glUniform3d := dglGetProcAddress('glUniform3d');
16540 glUniform4d := dglGetProcAddress('glUniform4d');
16541 glUniform1dv := dglGetProcAddress('glUniform1dv');
16542 glUniform2dv := dglGetProcAddress('glUniform2dv');
16543 glUniform3dv := dglGetProcAddress('glUniform3dv');
16544 glUniform4dv := dglGetProcAddress('glUniform4dv');
16545 glUniformMatrix2dv := dglGetProcAddress('glUniformMatrix2dv');
16546 glUniformMatrix3dv := dglGetProcAddress('glUniformMatrix3dv');
16547 glUniformMatrix4dv := dglGetProcAddress('glUniformMatrix4dv');
16548 glUniformMatrix2x3dv := dglGetProcAddress('glUniformMatrix2x3dv');
16549 glUniformMatrix2x4dv := dglGetProcAddress('glUniformMatrix2x4dv');
16550 glUniformMatrix3x2dv := dglGetProcAddress('glUniformMatrix3x2dv');
16551 glUniformMatrix3x4dv := dglGetProcAddress('glUniformMatrix3x4dv');
16552 glUniformMatrix4x2dv := dglGetProcAddress('glUniformMatrix4x2dv');
16553 glUniformMatrix4x3dv := dglGetProcAddress('glUniformMatrix4x3dv');
16554 glGetUniformdv := dglGetProcAddress('glGetUniformdv');
16557 procedure Read_GL_ARB_shader_subroutine;
16559 glGetSubroutineUniformLocation := dglGetProcAddress('glGetSubroutineUniformLocation');
16560 glGetSubroutineIndex := dglGetProcAddress('glGetSubroutineIndex');
16561 glGetActiveSubroutineUniformiv := dglGetProcAddress('glGetActiveSubroutineUniformiv');
16562 glGetActiveSubroutineUniformName := dglGetProcAddress('glGetActiveSubroutineUniformName');
16563 glGetActiveSubroutineName := dglGetProcAddress('glGetActiveSubroutineName');
16564 glUniformSubroutinesuiv := dglGetProcAddress('glUniformSubroutinesuiv');
16565 glGetUniformSubroutineuiv := dglGetProcAddress('glGetUniformSubroutineuiv');
16566 glGetProgramStageiv := dglGetProcAddress('glGetProgramStageiv');
16569 procedure Read_GL_ARB_tessellation_shader;
16571 glPatchParameteri := dglGetProcAddress('glPatchParameteri');
16572 glPatchParameterfv := dglGetProcAddress('glPatchParameterfv');
16575 procedure Read_GL_ARB_transform_feedback2;
16577 glBindTransformFeedback := dglGetProcAddress('glBindTransformFeedback');
16578 glDeleteTransformFeedbacks := dglGetProcAddress('glDeleteTransformFeedbacks');
16579 glGenTransformFeedbacks := dglGetProcAddress('glGenTransformFeedbacks');
16580 glIsTransformFeedback := dglGetProcAddress('glIsTransformFeedback');
16581 glPauseTransformFeedback := dglGetProcAddress('glPauseTransformFeedback');
16582 glResumeTransformFeedback := dglGetProcAddress('glResumeTransformFeedback');
16583 glDrawTransformFeedback := dglGetProcAddress('glDrawTransformFeedback');
16586 procedure Read_GL_ARB_transform_feedback3;
16588 glDrawTransformFeedbackStream := dglGetProcAddress('glDrawTransformFeedbackStream');
16589 glBeginQueryIndexed := dglGetProcAddress('glBeginQueryIndexed');
16590 glEndQueryIndexed := dglGetProcAddress('glEndQueryIndexed');
16591 glGetQueryIndexediv := dglGetProcAddress('glGetQueryIndexediv');
16594 procedure Read_GL_ARB_ES2_compatibility;
16596 glReleaseShaderCompiler := dglGetProcAddress('glReleaseShaderCompiler');
16597 glShaderBinary := dglGetProcAddress('glShaderBinary');
16598 glGetShaderPrecisionFormat := dglGetProcAddress('glGetShaderPrecisionFormat');
16599 glDepthRangef := dglGetProcAddress('glDepthRangef');
16600 glClearDepthf := dglGetProcAddress('glClearDepthf');
16603 procedure Read_GL_ARB_get_program_binary;
16605 glGetProgramBinary := dglGetProcAddress('glGetProgramBinary');
16606 glProgramBinary := dglGetProcAddress('glProgramBinary');
16607 glProgramParameteri := dglGetProcAddress('glProgramParameteri');
16610 procedure Read_GL_ARB_separate_shader_objects;
16612 glUseProgramStages := dglGetProcAddress('glUseProgramStages');
16613 glActiveShaderProgram := dglGetProcAddress('glActiveShaderProgram');
16614 glCreateShaderProgramv := dglGetProcAddress('glCreateShaderProgramv');
16615 glBindProgramPipeline := dglGetProcAddress('glBindProgramPipeline');
16616 glDeleteProgramPipelines := dglGetProcAddress('glDeleteProgramPipelines');
16617 glGenProgramPipelines := dglGetProcAddress('glGenProgramPipelines');
16618 glIsProgramPipeline := dglGetProcAddress('glIsProgramPipeline');
16619 glGetProgramPipelineiv := dglGetProcAddress('glGetProgramPipelineiv');
16620 glProgramUniform1i := dglGetProcAddress('glProgramUniform1i');
16621 glProgramUniform1iv := dglGetProcAddress('glProgramUniform1iv');
16622 glProgramUniform1f := dglGetProcAddress('glProgramUniform1f');
16623 glProgramUniform1fv := dglGetProcAddress('glProgramUniform1fv');
16624 glProgramUniform1d := dglGetProcAddress('glProgramUniform1d');
16625 glProgramUniform1dv := dglGetProcAddress('glProgramUniform1dv');
16626 glProgramUniform1ui := dglGetProcAddress('glProgramUniform1ui');
16627 glProgramUniform1uiv := dglGetProcAddress('glProgramUniform1uiv');
16628 glProgramUniform2i := dglGetProcAddress('glProgramUniform2i');
16629 glProgramUniform2iv := dglGetProcAddress('glProgramUniform2iv');
16630 glProgramUniform2f := dglGetProcAddress('glProgramUniform2f');
16631 glProgramUniform2fv := dglGetProcAddress('glProgramUniform2fv');
16632 glProgramUniform2d := dglGetProcAddress('glProgramUniform2d');
16633 glProgramUniform2dv := dglGetProcAddress('glProgramUniform2dv');
16634 glProgramUniform2ui := dglGetProcAddress('glProgramUniform2ui');
16635 glProgramUniform2uiv := dglGetProcAddress('glProgramUniform2uiv');
16636 glProgramUniform3i := dglGetProcAddress('glProgramUniform3i');
16637 glProgramUniform3iv := dglGetProcAddress('glProgramUniform3iv');
16638 glProgramUniform3f := dglGetProcAddress('glProgramUniform3f');
16639 glProgramUniform3fv := dglGetProcAddress('glProgramUniform3fv');
16640 glProgramUniform3d := dglGetProcAddress('glProgramUniform3d');
16641 glProgramUniform3dv := dglGetProcAddress('glProgramUniform3dv');
16642 glProgramUniform3ui := dglGetProcAddress('glProgramUniform3ui');
16643 glProgramUniform3uiv := dglGetProcAddress('glProgramUniform3uiv');
16644 glProgramUniform4i := dglGetProcAddress('glProgramUniform4i');
16645 glProgramUniform4iv := dglGetProcAddress('glProgramUniform4iv');
16646 glProgramUniform4f := dglGetProcAddress('glProgramUniform4f');
16647 glProgramUniform4fv := dglGetProcAddress('glProgramUniform4fv');
16648 glProgramUniform4d := dglGetProcAddress('glProgramUniform4d');
16649 glProgramUniform4dv := dglGetProcAddress('glProgramUniform4dv');
16650 glProgramUniform4ui := dglGetProcAddress('glProgramUniform4ui');
16651 glProgramUniform4uiv := dglGetProcAddress('glProgramUniform4uiv');
16652 glProgramUniformMatrix2fv := dglGetProcAddress('glProgramUniformMatrix2fv');
16653 glProgramUniformMatrix3fv := dglGetProcAddress('glProgramUniformMatrix3fv');
16654 glProgramUniformMatrix4fv := dglGetProcAddress('glProgramUniformMatrix4fv');
16655 glProgramUniformMatrix2dv := dglGetProcAddress('glProgramUniformMatrix2dv');
16656 glProgramUniformMatrix3dv := dglGetProcAddress('glProgramUniformMatrix3dv');
16657 glProgramUniformMatrix4dv := dglGetProcAddress('glProgramUniformMatrix4dv');
16658 glProgramUniformMatrix2x3fv := dglGetProcAddress('glProgramUniformMatrix2x3fv');
16659 glProgramUniformMatrix3x2fv := dglGetProcAddress('glProgramUniformMatrix3x2fv');
16660 glProgramUniformMatrix2x4fv := dglGetProcAddress('glProgramUniformMatrix2x4fv');
16661 glProgramUniformMatrix4x2fv := dglGetProcAddress('glProgramUniformMatrix4x2fv');
16662 glProgramUniformMatrix3x4fv := dglGetProcAddress('glProgramUniformMatrix3x4fv');
16663 glProgramUniformMatrix4x3fv := dglGetProcAddress('glProgramUniformMatrix4x3fv');
16664 glProgramUniformMatrix2x3dv := dglGetProcAddress('glProgramUniformMatrix2x3dv');
16665 glProgramUniformMatrix3x2dv := dglGetProcAddress('glProgramUniformMatrix3x2dv');
16666 glProgramUniformMatrix2x4dv := dglGetProcAddress('glProgramUniformMatrix2x4dv');
16667 glProgramUniformMatrix4x2dv := dglGetProcAddress('glProgramUniformMatrix4x2dv');
16668 glProgramUniformMatrix3x4dv := dglGetProcAddress('glProgramUniformMatrix3x4dv');
16669 glProgramUniformMatrix4x3dv := dglGetProcAddress('glProgramUniformMatrix4x3dv');
16670 glValidateProgramPipeline := dglGetProcAddress('glValidateProgramPipeline');
16671 glGetProgramPipelineInfoLog := dglGetProcAddress('glGetProgramPipelineInfoLog');
16674 procedure Read_GL_ARB_vertex_attrib_64bit;
16676 glVertexAttribL1d := dglGetProcAddress('glVertexAttribL1d');
16677 glVertexAttribL2d := dglGetProcAddress('glVertexAttribL2d');
16678 glVertexAttribL3d := dglGetProcAddress('glVertexAttribL3d');
16679 glVertexAttribL4d := dglGetProcAddress('glVertexAttribL4d');
16680 glVertexAttribL1dv := dglGetProcAddress('glVertexAttribL1dv');
16681 glVertexAttribL2dv := dglGetProcAddress('glVertexAttribL2dv');
16682 glVertexAttribL3dv := dglGetProcAddress('glVertexAttribL3dv');
16683 glVertexAttribL4dv := dglGetProcAddress('glVertexAttribL4dv');
16684 glVertexAttribLPointer := dglGetProcAddress('glVertexAttribLPointer');
16685 glGetVertexAttribLdv := dglGetProcAddress('glGetVertexAttribLdv');
16688 procedure Read_GL_ARB_viewport_array;
16690 glViewportArrayv := dglGetProcAddress('glViewportArrayv');
16691 glViewportIndexedf := dglGetProcAddress('glViewportIndexedf');
16692 glViewportIndexedfv := dglGetProcAddress('glViewportIndexedfv');
16693 glScissorArrayv := dglGetProcAddress('glScissorArrayv');
16694 glScissorIndexed := dglGetProcAddress('glScissorIndexed');
16695 glScissorIndexedv := dglGetProcAddress('glScissorIndexedv');
16696 glDepthRangeArrayv := dglGetProcAddress('glDepthRangeArrayv');
16697 glDepthRangeIndexed := dglGetProcAddress('glDepthRangeIndexed');
16698 glGetFloati_v := dglGetProcAddress('glGetFloati_v');
16699 glGetDoublei_v := dglGetProcAddress('glGetDoublei_v');
16704 procedure Read_GL_ARB_base_instance;
16706 glDrawArraysInstancedBaseInstance := dglGetProcAddress('glDrawArraysInstancedBaseInstance');
16707 glDrawElementsInstancedBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseInstance');
16708 glDrawElementsInstancedBaseVertexBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseVertexBaseInstance');
16711 procedure Read_GL_ARB_transform_feedback_instanced;
16713 glDrawTransformFeedbackInstanced := dglGetProcAddress('glDrawTransformFeedbackInstanced');
16714 glDrawTransformFeedbackStreamInstanced := dglGetProcAddress('glDrawTransformFeedbackStreamInstanced');
16717 procedure Read_GL_ARB_internalformat_query;
16719 glGetInternalformativ := dglGetProcAddress('glGetInternalformativ');
16722 procedure Read_GL_ARB_shader_atomic_counters;
16724 glGetActiveAtomicCounterBufferiv := dglGetProcAddress('glGetActiveAtomicCounterBufferiv');
16727 procedure Read_GL_ARB_shader_image_load_store;
16729 glBindImageTexture := dglGetProcAddress('glBindImageTexture');
16730 glMemoryBarrier := dglGetProcAddress('glMemoryBarrier');
16733 procedure Read_GL_ARB_texture_storage;
16735 glTexStorage1D := dglGetProcAddress('glTexStorage1D');
16736 glTexStorage2D := dglGetProcAddress('glTexStorage2D');
16737 glTexStorage3D := dglGetProcAddress('glTexStorage3D');
16738 glTextureStorage1DEXT := dglGetProcAddress('glTextureStorage1DEXT');
16739 glTextureStorage2DEXT := dglGetProcAddress('glTextureStorage2DEXT');
16740 glTextureStorage3DEXT := dglGetProcAddress('glTextureStorage3DEXT');
16745 procedure Read_GL_KHR_debug;
16747 glDebugMessageControl := dglGetProcAddress('glDebugMessageControl');
16748 glDebugMessageInsert := dglGetProcAddress('glDebugMessageInsert');
16749 glDebugMessageCallback := dglGetProcAddress('glDebugMessageCallback');
16750 glGetDebugMessageLog := dglGetProcAddress('glGetDebugMessageLog');
16751 glPushDebugGroup := dglGetProcAddress('glPushDebugGroup');
16752 glPopDebugGroup := dglGetProcAddress('glPopDebugGroup');
16753 glObjectLabel := dglGetProcAddress('glObjectLabel');
16754 glGetObjectLabel := dglGetProcAddress('glGetObjectLabel');
16755 glObjectPtrLabel := dglGetProcAddress('glObjectPtrLabel');
16756 glGetObjectPtrLabel := dglGetProcAddress('glGetObjectPtrLabel');
16759 procedure Read_GL_ARB_clear_buffer_object;
16761 glClearBufferData := dglGetProcAddress('glClearBufferData');
16762 glClearBufferSubData := dglGetProcAddress('glClearBufferSubData');
16763 glClearNamedBufferDataEXT := dglGetProcAddress('glClearNamedBufferDataEXT');
16764 glClearNamedBufferSubDataEXT := dglGetProcAddress('glClearNamedBufferSubDataEXT');
16767 procedure Read_GL_ARB_compute_shader;
16769 glDispatchCompute := dglGetProcAddress('glDispatchCompute');
16770 glDispatchComputeIndirect := dglGetProcAddress('glDispatchComputeIndirect');
16773 procedure Read_GL_ARB_copy_image;
16775 glCopyImageSubData := dglGetProcAddress('glCopyImageSubData');
16778 procedure Read_GL_ARB_framebuffer_no_attachments;
16780 glFramebufferParameteri := dglGetProcAddress('glFramebufferParameteri');
16781 glGetFramebufferParameteriv := dglGetProcAddress('glGetFramebufferParameteriv');
16782 glNamedFramebufferParameteriEXT := dglGetProcAddress('glNamedFramebufferParameteriEXT');
16783 glGetNamedFramebufferParameterivEXT := dglGetProcAddress('glGetNamedFramebufferParameterivEXT');
16786 procedure Read_GL_ARB_internalformat_query2;
16788 glGetInternalformati64v := dglGetProcAddress('glGetInternalformati64v');;
16791 procedure Read_GL_ARB_invalidate_subdata;
16793 glInvalidateTexSubImage := dglGetProcAddress('glInvalidateTexSubImage');
16794 glInvalidateTexImage := dglGetProcAddress('glInvalidateTexImage');
16795 glInvalidateBufferSubData := dglGetProcAddress('glInvalidateBufferSubData');
16796 glInvalidateBufferData := dglGetProcAddress('glInvalidateBufferData');
16797 glInvalidateFramebuffer := dglGetProcAddress('glInvalidateFramebuffer');
16798 glInvalidateSubFramebuffer := dglGetProcAddress('glInvalidateSubFramebuffer');
16801 procedure Read_GL_ARB_multi_draw_indirect;
16803 glMultiDrawArraysIndirect := dglGetProcAddress('glMultiDrawArraysIndirect');
16804 glMultiDrawElementsIndirect := dglGetProcAddress('glMultiDrawElementsIndirect');
16807 procedure Read_GL_ARB_program_interface_query;
16809 glGetProgramInterfaceiv := dglGetProcAddress('glGetProgramInterfaceiv');
16810 glGetProgramResourceIndex := dglGetProcAddress('glGetProgramResourceIndex');
16811 glGetProgramResourceName := dglGetProcAddress('glGetProgramResourceName');
16812 glGetProgramResourceiv := dglGetProcAddress('glGetProgramResourceiv');
16813 glGetProgramResourceLocation := dglGetProcAddress('glGetProgramResourceLocation');
16814 glGetProgramResourceLocationIndex := dglGetProcAddress('glGetProgramResourceLocationIndex');
16817 procedure Read_GL_ARB_shader_storage_buffer_object;
16819 glShaderStorageBlockBinding := dglGetProcAddress('glShaderStorageBlockBinding');
16822 procedure Read_GL_ARB_texture_buffer_range;
16824 glTexBufferRange := dglGetProcAddress('glTexBufferRange');
16825 glTextureBufferRangeEXT := dglGetProcAddress('glTextureBufferRangeEXT');
16828 procedure Read_GL_ARB_texture_storage_multisample;
16830 glTexStorage2DMultisample := dglGetProcAddress('glTexStorage2DMultisample');
16831 glTexStorage3DMultisample := dglGetProcAddress('glTexStorage3DMultisample');
16832 glTextureStorage2DMultisampleEXT := dglGetProcAddress('glTextureStorage2DMultisampleEXT');
16833 glTextureStorage3DMultisampleEXT := dglGetProcAddress('glTextureStorage3DMultisampleEXT');
16836 procedure Read_GL_ARB_texture_view;
16838 glTextureView := dglGetProcAddress('glTextureView');
16841 procedure Read_GL_ARB_vertex_attrib_binding;
16843 glBindVertexBuffer := dglGetProcAddress('glBindVertexBuffer');
16844 glVertexAttribFormat := dglGetProcAddress('glVertexAttribFormat');
16845 glVertexAttribIFormat := dglGetProcAddress('glVertexAttribIFormat');
16846 glVertexAttribLFormat := dglGetProcAddress('glVertexAttribLFormat');
16847 glVertexAttribBinding := dglGetProcAddress('glVertexAttribBinding');
16848 glVertexBindingDivisor := dglGetProcAddress('glVertexBindingDivisor');
16849 glVertexArrayBindVertexBufferEXT := dglGetProcAddress('glVertexArrayBindVertexBufferEXT');
16850 glVertexArrayVertexAttribFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribFormatEXT');
16851 glVertexArrayVertexAttribIFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribIFormatEXT');
16852 glVertexArrayVertexAttribLFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribLFormatEXT');
16853 glVertexArrayVertexAttribBindingEXT := dglGetProcAddress('glVertexArrayVertexAttribBindingEXT');
16854 glVertexArrayVertexBindingDivisorEXT := dglGetProcAddress('glVertexArrayVertexBindingDivisorEXT');
16857 procedure Read_GL_4_4;
16859 glBufferStorage := dglGetProcAddress('glBufferStorage');
16860 glClearTexImage := dglGetProcAddress('glClearTexImage');
16861 glClearTexSubImage := dglGetProcAddress('glClearTexSubImage');
16862 glBindBuffersBase := dglGetProcAddress('glBindBuffersBase');
16863 glBindBuffersRange := dglGetProcAddress('glBindBuffersRange');
16864 glBindTextures := dglGetProcAddress('glBindTextures');
16865 glBindSamplers := dglGetProcAddress('glBindSamplers');
16866 glBindImageTextures := dglGetProcAddress('glBindImageTextures');
16867 glBindVertexBuffers := dglGetProcAddress('glBindVertexBuffers');
16870 procedure Read_GL_4_5;
16872 glClipControl:= dglGetProcAddress('glClipControl');
16873 glCreateTransformFeedbacks:= dglGetProcAddress('glCreateTransformFeedbacks');
16874 glTransformFeedbackBufferBase:= dglGetProcAddress('glTransformFeedbackBufferBase');
16875 glTransformFeedbackBufferRange:= dglGetProcAddress('glTransformFeedbackBufferRange');
16876 glGetTransformFeedbackiv:= dglGetProcAddress('glGetTransformFeedbackiv');
16877 glGetTransformFeedbacki_v:= dglGetProcAddress('glGetTransformFeedbacki_v');
16878 glGetTransformFeedbacki64_v:= dglGetProcAddress('glGetTransformFeedbacki64_v');
16879 glCreateBuffers:= dglGetProcAddress('glCreateBuffers');
16880 glNamedBufferStorage:= dglGetProcAddress('glNamedBufferStorage');
16881 glNamedBufferData:= dglGetProcAddress('glNamedBufferData');
16882 glNamedBufferSubData:= dglGetProcAddress('glNamedBufferSubData');
16883 glCopyNamedBufferSubData:= dglGetProcAddress('glCopyNamedBufferSubData');
16884 glClearNamedBufferData:= dglGetProcAddress('glClearNamedBufferData');
16885 glClearNamedBufferSubData:= dglGetProcAddress('glClearNamedBufferSubData');
16886 glMapNamedBuffer:= dglGetProcAddress('glMapNamedBuffer');
16887 glMapNamedBufferRange:= dglGetProcAddress('glMapNamedBufferRange');
16888 glUnmapNamedBuffer:= dglGetProcAddress('glUnmapNamedBuffer');
16889 glFlushMappedNamedBufferRange:= dglGetProcAddress('glFlushMappedNamedBufferRange');
16890 glGetNamedBufferParameteriv:= dglGetProcAddress('glGetNamedBufferParameteriv');
16891 glGetNamedBufferParameteri64v:= dglGetProcAddress('glGetNamedBufferParameteri64v');
16892 glGetNamedBufferPointerv:= dglGetProcAddress('glGetNamedBufferPointerv');
16893 glGetNamedBufferSubData:= dglGetProcAddress('glGetNamedBufferSubData');
16894 glCreateFramebuffers:= dglGetProcAddress('glCreateFramebuffers');
16895 glNamedFramebufferRenderbuffer:= dglGetProcAddress('glNamedFramebufferRenderbuffer');
16896 glNamedFramebufferParameteri:= dglGetProcAddress('glNamedFramebufferParameteri');
16897 glNamedFramebufferTexture:= dglGetProcAddress('glNamedFramebufferTexture');
16898 glNamedFramebufferTextureLayer:= dglGetProcAddress('glNamedFramebufferTextureLayer');
16899 glNamedFramebufferDrawBuffer:= dglGetProcAddress('glNamedFramebufferDrawBuffer');
16900 glNamedFramebufferDrawBuffers:= dglGetProcAddress('glNamedFramebufferDrawBuffers');
16901 glNamedFramebufferReadBuffer:= dglGetProcAddress('glNamedFramebufferReadBuffer');
16902 glInvalidateNamedFramebufferData:= dglGetProcAddress('glInvalidateNamedFramebufferData');
16903 glInvalidateNamedFramebufferSubData:= dglGetProcAddress('glInvalidateNamedFramebufferSubData');
16904 glClearNamedFramebufferiv:= dglGetProcAddress('glClearNamedFramebufferiv');
16905 glClearNamedFramebufferuiv:= dglGetProcAddress('glClearNamedFramebufferuiv');
16906 glClearNamedFramebufferfv:= dglGetProcAddress('glClearNamedFramebufferfv');
16907 glClearNamedFramebufferfi:= dglGetProcAddress('glClearNamedFramebufferfi');
16908 glBlitNamedFramebuffer:= dglGetProcAddress('glBlitNamedFramebuffer');
16909 glCheckNamedFramebufferStatus:= dglGetProcAddress('glCheckNamedFramebufferStatus');
16910 glGetNamedFramebufferParameteriv:= dglGetProcAddress('glGetNamedFramebufferParameteriv');
16911 glGetNamedFramebufferAttachmentParameteriv:= dglGetProcAddress('glGetNamedFramebufferAttachmentParameteriv');
16912 glCreateRenderbuffers:= dglGetProcAddress('glCreateRenderbuffers');
16913 glNamedRenderbufferStorage:= dglGetProcAddress('glNamedRenderbufferStorage');
16914 glNamedRenderbufferStorageMultisample:= dglGetProcAddress('glNamedRenderbufferStorageMultisample');
16915 glGetNamedRenderbufferParameteriv:= dglGetProcAddress('glGetNamedRenderbufferParameteriv');
16916 glCreateTextures:= dglGetProcAddress('glCreateTextures');
16917 glTextureBuffer:= dglGetProcAddress('glTextureBuffer');
16918 glTextureBufferRange:= dglGetProcAddress('glTextureBufferRange');
16919 glTextureStorage1D:= dglGetProcAddress('glTextureStorage1D');
16920 glTextureStorage2D:= dglGetProcAddress('glTextureStorage2D');
16921 glTextureStorage3D:= dglGetProcAddress('glTextureStorage3D');
16922 glTextureStorage2DMultisample:= dglGetProcAddress('glTextureStorage2DMultisample');
16923 glTextureStorage3DMultisample:= dglGetProcAddress('glTextureStorage3DMultisample');
16924 glTextureSubImage1D:= dglGetProcAddress('glTextureSubImage1D');
16925 glTextureSubImage2D:= dglGetProcAddress('glTextureSubImage2D');
16926 glTextureSubImage3D:= dglGetProcAddress('glTextureSubImage3D');
16927 glCompressedTextureSubImage1D:= dglGetProcAddress('glCompressedTextureSubImage1D');
16928 glCompressedTextureSubImage2D:= dglGetProcAddress('glCompressedTextureSubImage2D');
16929 glCompressedTextureSubImage3D:= dglGetProcAddress('glCompressedTextureSubImage3D');
16930 glCopyTextureSubImage1D:= dglGetProcAddress('glCopyTextureSubImage1D');
16931 glCopyTextureSubImage2D:= dglGetProcAddress('glCopyTextureSubImage2D');
16932 glCopyTextureSubImage3D:= dglGetProcAddress('glCopyTextureSubImage3D');
16933 glTextureParameterf:= dglGetProcAddress('glTextureParameterf');
16934 glTextureParameterfv:= dglGetProcAddress('glTextureParameterfv');
16935 glTextureParameteri:= dglGetProcAddress('glTextureParameteri');
16936 glTextureParameterIiv:= dglGetProcAddress('glTextureParameterIiv');
16937 glTextureParameterIuiv:= dglGetProcAddress('glTextureParameterIuiv');
16938 glTextureParameteriv:= dglGetProcAddress('glTextureParameteriv');
16939 glGenerateTextureMipmap:= dglGetProcAddress('glGenerateTextureMipmap');
16940 glBindTextureUnit:= dglGetProcAddress('glBindTextureUnit');
16941 glGetTextureImage:= dglGetProcAddress('glGetTextureImage');
16942 glGetCompressedTextureImage:= dglGetProcAddress('glGetCompressedTextureImage');
16943 glGetTextureLevelParameterfv:= dglGetProcAddress('glGetTextureLevelParameterfv');
16944 glGetTextureLevelParameteriv:= dglGetProcAddress('glGetTextureLevelParameteriv');
16945 glGetTextureParameterfv:= dglGetProcAddress('glGetTextureParameterfv');
16946 glGetTextureParameterIiv:= dglGetProcAddress('glGetTextureParameterIiv');
16947 glGetTextureParameterIuiv:= dglGetProcAddress('glGetTextureParameterIuiv');
16948 glGetTextureParameteriv:= dglGetProcAddress('glGetTextureParameteriv');
16949 glCreateVertexArrays:= dglGetProcAddress('glCreateVertexArrays');
16950 glDisableVertexArrayAttrib:= dglGetProcAddress('glDisableVertexArrayAttrib');
16951 glEnableVertexArrayAttrib:= dglGetProcAddress('glEnableVertexArrayAttrib');
16952 glVertexArrayElementBuffer:= dglGetProcAddress('glVertexArrayElementBuffer');
16953 glVertexArrayVertexBuffer:= dglGetProcAddress('glVertexArrayVertexBuffer');
16954 glVertexArrayVertexBuffers:= dglGetProcAddress('glVertexArrayVertexBuffers');
16955 glVertexArrayAttribBinding:= dglGetProcAddress('glVertexArrayAttribBinding');
16956 glVertexArrayAttribFormat:= dglGetProcAddress('glVertexArrayAttribFormat');
16957 glVertexArrayAttribIFormat:= dglGetProcAddress('glVertexArrayAttribIFormat');
16958 glVertexArrayAttribLFormat:= dglGetProcAddress('glVertexArrayAttribLFormat');
16959 glVertexArrayBindingDivisor:= dglGetProcAddress('glVertexArrayBindingDivisor');
16960 glGetVertexArrayiv:= dglGetProcAddress('glGetVertexArrayiv');
16961 glGetVertexArrayIndexediv:= dglGetProcAddress('glGetVertexArrayIndexediv');
16962 glGetVertexArrayIndexed64iv:= dglGetProcAddress('glGetVertexArrayIndexed64iv');
16963 glCreateSamplers:= dglGetProcAddress('glCreateSamplers');
16964 glCreateProgramPipelines:= dglGetProcAddress('glCreateProgramPipelines');
16965 glCreateQueries:= dglGetProcAddress('glCreateQueries');
16966 glMemoryBarrierByRegion:= dglGetProcAddress('glMemoryBarrierByRegion');
16967 glGetTextureSubImage:= dglGetProcAddress('glGetTextureSubImage');
16968 glGetCompressedTextureSubImage:= dglGetProcAddress('glGetCompressedTextureSubImage');
16969 glGetGraphicsResetStatus:= dglGetProcAddress('glGetGraphicsResetStatus');
16970 glGetnCompressedTexImage:= dglGetProcAddress('glGetnCompressedTexImage');
16971 glGetnTexImage:= dglGetProcAddress('glGetnTexImage');
16972 glGetnUniformdv:= dglGetProcAddress('glGetnUniformdv');
16973 glGetnUniformfv:= dglGetProcAddress('glGetnUniformfv');
16974 glGetnUniformiv:= dglGetProcAddress('glGetnUniformiv');
16975 glGetnUniformuiv:= dglGetProcAddress('glGetnUniformuiv');
16976 glReadnPixels:= dglGetProcAddress('glReadnPixels');
16977 glGetnMapdv:= dglGetProcAddress('glGetnMapdv');
16978 glGetnMapfv:= dglGetProcAddress('glGetnMapfv');
16979 glGetnMapiv:= dglGetProcAddress('glGetnMapiv');
16980 glGetnPixelMapfv:= dglGetProcAddress('glGetnPixelMapfv');
16981 glGetnPixelMapuiv:= dglGetProcAddress('glGetnPixelMapuiv');
16982 glGetnPixelMapusv:= dglGetProcAddress('glGetnPixelMapusv');
16983 glGetnPolygonStipple:= dglGetProcAddress('glGetnPolygonStipple');
16984 glGetnColorTable:= dglGetProcAddress('glGetnColorTable');
16985 glGetnConvolutionFilter:= dglGetProcAddress('glGetnConvolutionFilter');
16986 glGetnSeparableFilter:= dglGetProcAddress('glGetnSeparableFilter');
16987 glGetnHistogram:= dglGetProcAddress('glGetnHistogram');
16988 glGetnMinmax:= dglGetProcAddress('glGetnMinmax');
16989 glTextureBarrier:= dglGetProcAddress('glTextureBarrier');
16992 procedure Read_GL_NV_path_rendering;
16994 glGenPathsNV := dglGetProcAddress('glGenPathsNV');
16995 glDeletePathsNV := dglGetProcAddress('glDeletePathsNV');
16996 glIsPathNV := dglGetProcAddress('glIsPathNV');
16997 glPathCommandsNV := dglGetProcAddress('glPathCommandsNV');
16998 glPathCoordsNV := dglGetProcAddress('glPathCoordsNV');
16999 glPathSubCommandsNV := dglGetProcAddress('glPathSubCommandsNV');
17000 glPathSubCoordsNV := dglGetProcAddress('glPathSubCoordsNV');
17001 glPathStringNV := dglGetProcAddress('glPathStringNV');
17002 glPathGlyphsNV := dglGetProcAddress('glPathGlyphsNV');
17003 glPathGlyphRangeNV := dglGetProcAddress('glPathGlyphRangeNV');
17004 glWeightPathsNV := dglGetProcAddress('glWeightPathsNV');
17005 glCopyPathNV := dglGetProcAddress('glCopyPathNV');
17006 glInterpolatePathsNV := dglGetProcAddress('glInterpolatePathsNV');
17007 glTransformPathNV := dglGetProcAddress('glTransformPathNV');
17008 glPathParameterivNV := dglGetProcAddress('glPathParameterivNV');
17009 glPathParameteriNV := dglGetProcAddress('glPathParameteriNV');
17010 glPathParameterfvNV := dglGetProcAddress('glPathParameterfvNV');
17011 glPathParameterfNV := dglGetProcAddress('glPathParameterfNV');
17012 glPathDashArrayNV := dglGetProcAddress('glPathDashArrayNV');
17013 glPathStencilFuncNV := dglGetProcAddress('glPathStencilFuncNV');
17014 glPathStencilDepthOffsetNV := dglGetProcAddress('glPathStencilDepthOffsetNV');
17015 glStencilFillPathNV := dglGetProcAddress('glStencilFillPathNV');
17016 glStencilStrokePathNV := dglGetProcAddress('glStencilStrokePathNV');
17017 glStencilFillPathInstancedNV := dglGetProcAddress('glStencilFillPathInstancedNV');
17018 glStencilStrokePathInstancedNV := dglGetProcAddress('glStencilStrokePathInstancedNV');
17019 glPathCoverDepthFuncNV := dglGetProcAddress('glPathCoverDepthFuncNV');
17020 glPathColorGenNV := dglGetProcAddress('glPathColorGenNV');
17021 glPathTexGenNV := dglGetProcAddress('glPathTexGenNV');
17022 glPathFogGenNV := dglGetProcAddress('glPathFogGenNV');
17023 glCoverFillPathNV := dglGetProcAddress('glCoverFillPathNV');
17024 glCoverStrokePathNV := dglGetProcAddress('glCoverStrokePathNV');
17025 glCoverFillPathInstancedNV := dglGetProcAddress('glCoverFillPathInstancedNV');
17026 glCoverStrokePathInstancedNV := dglGetProcAddress('glCoverStrokePathInstancedNV');
17027 glGetPathParameterivNV := dglGetProcAddress('glGetPathParameterivNV');
17028 glGetPathParameterfvNV := dglGetProcAddress('glGetPathParameterfvNV');
17029 glGetPathCommandsNV := dglGetProcAddress('glGetPathCommandsNV');
17030 glGetPathCoordsNV := dglGetProcAddress('glGetPathCoordsNV');
17031 glGetPathDashArrayNV := dglGetProcAddress('glGetPathDashArrayNV');
17032 glGetPathMetricsNV := dglGetProcAddress('glGetPathMetricsNV');
17033 glGetPathMetricRangeNV := dglGetProcAddress('glGetPathMetricRangeNV');
17034 glGetPathSpacingNV := dglGetProcAddress('glGetPathSpacingNV');
17035 glGetPathColorGenivNV := dglGetProcAddress('glGetPathColorGenivNV');
17036 glGetPathColorGenfvNV := dglGetProcAddress('glGetPathColorGenfvNV');
17037 glGetPathTexGenivNV := dglGetProcAddress('glGetPathTexGenivNV');
17038 glGetPathTexGenfvNV := dglGetProcAddress('glGetPathTexGenfvNV');
17039 glIsPointInFillPathNV := dglGetProcAddress('glIsPointInFillPathNV');
17040 glIsPointInStrokePathNV := dglGetProcAddress('glIsPointInStrokePathNV');
17041 glGetPathLengthNV := dglGetProcAddress('glGetPathLengthNV');
17042 glPointAlongPathNV := dglGetProcAddress('glPointAlongPathNV');
17045 procedure Read_GL_AMD_stencil_operation_extended;
17047 glStencilOpValueAMD := dglGetProcAddress('glStencilOpValueAMD');
17050 procedure Read_GL_NV_bindless_texture;
17052 glGetTextureHandleNV := dglGetProcAddress('glGetTextureHandleNV');
17053 glGetTextureSamplerHandleNV := dglGetProcAddress('glGetTextureSamplerHandleNV');
17054 glMakeTextureHandleResidentNV := dglGetProcAddress('glMakeTextureHandleResidentNV');
17055 glMakeTextureHandleNonResidentNV := dglGetProcAddress('glMakeTextureHandleNonResidentNV');
17056 glGetImageHandleNV := dglGetProcAddress('glGetImageHandleNV');
17057 glMakeImageHandleResidentNV := dglGetProcAddress('glMakeImageHandleResidentNV');
17058 glMakeImageHandleNonResidentNV := dglGetProcAddress('glMakeImageHandleNonResidentNV');
17059 glUniformHandleui64NV := dglGetProcAddress('glUniformHandleui64NV');
17060 glUniformHandleui64vNV := dglGetProcAddress('glUniformHandleui64vNV');
17061 glProgramUniformHandleui64NV := dglGetProcAddress('glProgramUniformHandleui64NV');
17062 glProgramUniformHandleui64vNV := dglGetProcAddress('glProgramUniformHandleui64vNV');
17063 glIsTextureHandleResidentNV := dglGetProcAddress('glIsTextureHandleResidentNV');
17064 glIsImageHandleResidentNV := dglGetProcAddress('glIsImageHandleResidentNV');
17067 procedure Read_GL_ARB_bindless_texture;
17069 glGetTextureHandleARB := dglGetProcAddress('TglGetTextureHandleARB');
17070 glGetTextureSamplerHandleARB := dglGetProcAddress('TglGetTextureSamplerHandleARB');
17071 glMakeTextureHandleResidentARB := dglGetProcAddress('TglMakeTextureHandleResidentARB');
17072 glMakeTextureHandleNonResidentARB := dglGetProcAddress('TglMakeTextureHandleNonResidentARB');
17073 glGetImageHandleARB := dglGetProcAddress('TglGetImageHandleARB');
17074 glMakeImageHandleResidentARB := dglGetProcAddress('TglMakeImageHandleResidentARB');
17075 glMakeImageHandleNonResidentARB := dglGetProcAddress('TglMakeImageHandleNonResidentARB');
17076 glUniformHandleui64ARB := dglGetProcAddress('TglUniformHandleui64ARB');
17077 glUniformHandleui64vARB := dglGetProcAddress('TglUniformHandleui64vARB');
17078 glProgramUniformHandleui64ARB := dglGetProcAddress('TglProgramUniformHandleui64ARB');
17079 glProgramUniformHandleui64vARB := dglGetProcAddress('TglProgramUniformHandleui64vARB');
17080 glIsTextureHandleResidentARB := dglGetProcAddress('TglIsTextureHandleResidentARB');
17081 glIsImageHandleResidentARB := dglGetProcAddress('TglIsImageHandleResidentARB');
17082 glVertexAttribL1ui64ARB := dglGetProcAddress('TglVertexAttribL1ui64ARB');
17083 glVertexAttribL1ui64vARB := dglGetProcAddress('TglVertexAttribL1ui64vARB');
17084 glGetVertexAttribLui64vARB := dglGetProcAddress('TglGetVertexAttribLui64vARB');
17087 procedure Read_GL_ARB_cl_event;
17089 glCreateSyncFromCLeventARB := dglGetProcAddress('glCreateSyncFromCLeventARB');
17092 procedure Read_GL_ARB_debug_output;
17094 glDebugMessageControlARB := dglGetProcAddress('glDebugMessageControlARB');
17095 glDebugMessageInsertARB := dglGetProcAddress('glDebugMessageInsertARB');
17096 glDebugMessageCallbackARB := dglGetProcAddress('glDebugMessageCallbackARB');
17097 glGetDebugMessageLogARB := dglGetProcAddress('glGetDebugMessageLogARB');
17100 procedure Read_GL_ARB_robustness;
17102 glGetGraphicsResetStatusARB := dglGetProcAddress('glGetGraphicsResetStatusARB');
17103 glGetnMapdvARB := dglGetProcAddress('glGetnMapdvARB');
17104 glGetnMapfvARB := dglGetProcAddress('glGetnMapfvARB');
17105 glGetnMapivARB := dglGetProcAddress('glGetnMapivARB');
17106 glGetnPixelMapfvARB := dglGetProcAddress('glGetnPixelMapfvARB');
17107 glGetnPixelMapuivARB := dglGetProcAddress('glGetnPixelMapuivARB');
17108 glGetnPixelMapusvARB := dglGetProcAddress('glGetnPixelMapusvARB');
17109 glGetnPolygonStippleARB := dglGetProcAddress('glGetnPolygonStippleARB');
17110 glGetnColorTableARB := dglGetProcAddress('glGetnColorTableARB');
17111 glGetnConvolutionFilterARB := dglGetProcAddress('glGetnConvolutionFilterARB');
17112 glGetnSeparableFilterARB := dglGetProcAddress('glGetnSeparableFilterARB');
17113 glGetnHistogramARB := dglGetProcAddress('glGetnHistogramARB');
17114 glGetnMinmaxARB := dglGetProcAddress('glGetnMinmaxARB');
17115 glGetnTexImageARB := dglGetProcAddress('glGetnTexImageARB');
17116 glReadnPixelsARB := dglGetProcAddress('glReadnPixelsARB');
17117 glGetnCompressedTexImageARB := dglGetProcAddress('glGetnCompressedTexImageARB');
17118 glGetnUniformfvARB := dglGetProcAddress('glGetnUniformfvARB');
17119 glGetnUniformivARB := dglGetProcAddress('glGetnUniformivARB');
17120 glGetnUniformuivARB := dglGetProcAddress('glGetnUniformuivARB');
17121 glGetnUniformdvARB := dglGetProcAddress('glGetnUniformdvARB');
17124 procedure Read_GL_ATI_draw_buffers;
17126 glDrawBuffersATI := dglGetProcAddress('glDrawBuffersATI');
17129 procedure Read_GL_ATI_element_array;
17131 glElementPointerATI := dglGetProcAddress('glElementPointerATI');
17132 glDrawElementArrayATI := dglGetProcAddress('glDrawElementArrayATI');
17133 glDrawRangeElementArrayATI := dglGetProcAddress('glDrawRangeElementArrayATI');
17136 procedure Read_GL_ATI_envmap_bumpmap;
17138 glTexBumpParameterivATI := dglGetProcAddress('glTexBumpParameterivATI');
17139 glTexBumpParameterfvATI := dglGetProcAddress('glTexBumpParameterfvATI');
17140 glGetTexBumpParameterivATI := dglGetProcAddress('glGetTexBumpParameterivATI');
17141 glGetTexBumpParameterfvATI := dglGetProcAddress('glGetTexBumpParameterfvATI');
17144 procedure Read_GL_ATI_fragment_shader;
17146 glGenFragmentShadersATI := dglGetProcAddress('glGenFragmentShadersATI');
17147 glBindFragmentShaderATI := dglGetProcAddress('glBindFragmentShaderATI');
17148 glDeleteFragmentShaderATI := dglGetProcAddress('glDeleteFragmentShaderATI');
17149 glBeginFragmentShaderATI := dglGetProcAddress('glBeginFragmentShaderATI');
17150 glEndFragmentShaderATI := dglGetProcAddress('glEndFragmentShaderATI');
17151 glPassTexCoordATI := dglGetProcAddress('glPassTexCoordATI');
17152 glSampleMapATI := dglGetProcAddress('glSampleMapATI');
17153 glColorFragmentOp1ATI := dglGetProcAddress('glColorFragmentOp1ATI');
17154 glColorFragmentOp2ATI := dglGetProcAddress('glColorFragmentOp2ATI');
17155 glColorFragmentOp3ATI := dglGetProcAddress('glColorFragmentOp3ATI');
17156 glAlphaFragmentOp1ATI := dglGetProcAddress('glAlphaFragmentOp1ATI');
17157 glAlphaFragmentOp2ATI := dglGetProcAddress('glAlphaFragmentOp2ATI');
17158 glAlphaFragmentOp3ATI := dglGetProcAddress('glAlphaFragmentOp3ATI');
17159 glSetFragmentShaderConstantATI := dglGetProcAddress('glSetFragmentShaderConstantATI');
17162 procedure Read_GL_ATI_map_object_buffer;
17164 glMapObjectBufferATI := dglGetProcAddress('glMapObjectBufferATI');
17165 glUnmapObjectBufferATI := dglGetProcAddress('glUnmapObjectBufferATI');
17168 procedure Read_GL_ATI_pn_triangles;
17170 glPNTrianglesiATI := dglGetProcAddress('glPNTrianglesiATI');
17171 glPNTrianglesfATI := dglGetProcAddress('glPNTrianglesfATI');
17174 procedure Read_GL_ATI_separate_stencil;
17176 glStencilOpSeparateATI := dglGetProcAddress('glStencilOpSeparateATI');
17177 glStencilFuncSeparateATI := dglGetProcAddress('glStencilFuncSeparateATI');
17180 procedure Read_GL_ATI_vertex_array_object;
17182 glNewObjectBufferATI := dglGetProcAddress('glNewObjectBufferATI');
17183 glIsObjectBufferATI := dglGetProcAddress('glIsObjectBufferATI');
17184 glUpdateObjectBufferATI := dglGetProcAddress('glUpdateObjectBufferATI');
17185 glGetObjectBufferfvATI := dglGetProcAddress('glGetObjectBufferfvATI');
17186 glGetObjectBufferivATI := dglGetProcAddress('glGetObjectBufferivATI');
17187 glFreeObjectBufferATI := dglGetProcAddress('glFreeObjectBufferATI');
17188 glArrayObjectATI := dglGetProcAddress('glArrayObjectATI');
17189 glGetArrayObjectfvATI := dglGetProcAddress('glGetArrayObjectfvATI');
17190 glGetArrayObjectivATI := dglGetProcAddress('glGetArrayObjectivATI');
17191 glVariantArrayObjectATI := dglGetProcAddress('glVariantArrayObjectATI');
17192 glGetVariantArrayObjectfvATI := dglGetProcAddress('glGetVariantArrayObjectfvATI');
17193 glGetVariantArrayObjectivATI := dglGetProcAddress('glGetVariantArrayObjectivATI');
17197 procedure Read_GL_ATI_vertex_attrib_array_object;
17199 glVertexAttribArrayObjectATI := dglGetProcAddress('glVertexAttribArrayObjectATI');
17200 glGetVertexAttribArrayObjectfvATI := dglGetProcAddress('glGetVertexAttribArrayObjectfvATI');
17201 glGetVertexAttribArrayObjectivATI := dglGetProcAddress('glGetVertexAttribArrayObjectivATI');
17204 procedure Read_GL_ATI_vertex_streams;
17206 glVertexStream1sATI := dglGetProcAddress('glVertexStream1sATI');
17207 glVertexStream1svATI := dglGetProcAddress('glVertexStream1svATI');
17208 glVertexStream1iATI := dglGetProcAddress('glVertexStream1iATI');
17209 glVertexStream1ivATI := dglGetProcAddress('glVertexStream1ivATI');
17210 glVertexStream1fATI := dglGetProcAddress('glVertexStream1fATI');
17211 glVertexStream1fvATI := dglGetProcAddress('glVertexStream1fvATI');
17212 glVertexStream1dATI := dglGetProcAddress('glVertexStream1dATI');
17213 glVertexStream1dvATI := dglGetProcAddress('glVertexStream1dvATI');
17214 glVertexStream2sATI := dglGetProcAddress('glVertexStream2sATI');
17215 glVertexStream2svATI := dglGetProcAddress('glVertexStream2svATI');
17216 glVertexStream2iATI := dglGetProcAddress('glVertexStream2iATI');
17217 glVertexStream2ivATI := dglGetProcAddress('glVertexStream2ivATI');
17218 glVertexStream2fATI := dglGetProcAddress('glVertexStream2fATI');
17219 glVertexStream2fvATI := dglGetProcAddress('glVertexStream2fvATI');
17220 glVertexStream2dATI := dglGetProcAddress('glVertexStream2dATI');
17221 glVertexStream2dvATI := dglGetProcAddress('glVertexStream2dvATI');
17222 glVertexStream3sATI := dglGetProcAddress('glVertexStream3sATI');
17223 glVertexStream3svATI := dglGetProcAddress('glVertexStream3svATI');
17224 glVertexStream3iATI := dglGetProcAddress('glVertexStream3iATI');
17225 glVertexStream3ivATI := dglGetProcAddress('glVertexStream3ivATI');
17226 glVertexStream3fATI := dglGetProcAddress('glVertexStream3fATI');
17227 glVertexStream3fvATI := dglGetProcAddress('glVertexStream3fvATI');
17228 glVertexStream3dATI := dglGetProcAddress('glVertexStream3dATI');
17229 glVertexStream3dvATI := dglGetProcAddress('glVertexStream3dvATI');
17230 glVertexStream4sATI := dglGetProcAddress('glVertexStream4sATI');
17231 glVertexStream4svATI := dglGetProcAddress('glVertexStream4svATI');
17232 glVertexStream4iATI := dglGetProcAddress('glVertexStream4iATI');
17233 glVertexStream4ivATI := dglGetProcAddress('glVertexStream4ivATI');
17234 glVertexStream4fATI := dglGetProcAddress('glVertexStream4fATI');
17235 glVertexStream4fvATI := dglGetProcAddress('glVertexStream4fvATI');
17236 glVertexStream4dATI := dglGetProcAddress('glVertexStream4dATI');
17237 glVertexStream4dvATI := dglGetProcAddress('glVertexStream4dvATI');
17238 glNormalStream3bATI := dglGetProcAddress('glNormalStream3bATI');
17239 glNormalStream3bvATI := dglGetProcAddress('glNormalStream3bvATI');
17240 glNormalStream3sATI := dglGetProcAddress('glNormalStream3sATI');
17241 glNormalStream3svATI := dglGetProcAddress('glNormalStream3svATI');
17242 glNormalStream3iATI := dglGetProcAddress('glNormalStream3iATI');
17243 glNormalStream3ivATI := dglGetProcAddress('glNormalStream3ivATI');
17244 glNormalStream3fATI := dglGetProcAddress('glNormalStream3fATI');
17245 glNormalStream3fvATI := dglGetProcAddress('glNormalStream3fvATI');
17246 glNormalStream3dATI := dglGetProcAddress('glNormalStream3dATI');
17247 glNormalStream3dvATI := dglGetProcAddress('glNormalStream3dvATI');
17248 glClientActiveVertexStreamATI := dglGetProcAddress('glClientActiveVertexStreamATI');
17249 glVertexBlendEnviATI := dglGetProcAddress('glVertexBlendEnviATI');
17250 glVertexBlendEnvfATI := dglGetProcAddress('glVertexBlendEnvfATI');
17253 procedure Read_GL_AMD_performance_monitor;
17255 glGetPerfMonitorGroupsAMD := dglGetProcAddress('glGetPerfMonitorGroupsAMD');
17256 glGetPerfMonitorCountersAMD := dglGetProcAddress('glGetPerfMonitorCountersAMD');
17257 glGetPerfMonitorGroupStringAMD := dglGetProcAddress('glGetPerfMonitorGroupStringAMD');
17258 glGetPerfMonitorCounterStringAMD := dglGetProcAddress('glGetPerfMonitorCounterStringAMD');
17259 glGetPerfMonitorCounterInfoAMD := dglGetProcAddress('glGetPerfMonitorCounterInfoAMD');
17260 glGenPerfMonitorsAMD := dglGetProcAddress('glGenPerfMonitorsAMD');
17261 glDeletePerfMonitorsAMD := dglGetProcAddress('glDeletePerfMonitorsAMD');
17262 glSelectPerfMonitorCountersAMD := dglGetProcAddress('glSelectPerfMonitorCountersAMD');
17263 glBeginPerfMonitorAMD := dglGetProcAddress('glBeginPerfMonitorAMD');
17264 glEndPerfMonitorAMD := dglGetProcAddress('glEndPerfMonitorAMD');
17265 glGetPerfMonitorCounterDataAMD := dglGetProcAddress('glGetPerfMonitorCounterDataAMD');
17268 procedure Read_GL_AMD_vertex_shader_tesselator;
17270 glTessellationFactorAMD := dglGetProcAddress('glTessellationFactorAMD');
17271 glTessellationModeAMD := dglGetProcAddress('glTessellationModeAMD');
17274 procedure Read_GL_AMD_draw_buffers_blend;
17276 glBlendFuncIndexedAMD := dglGetProcAddress('glBlendFuncIndexedAMD');
17277 glBlendFuncSeparateIndexedAMD := dglGetProcAddress('glBlendFuncSeparateIndexedAMD');
17278 glBlendEquationIndexedAMD := dglGetProcAddress('glBlendEquationIndexedAMD');
17279 glBlendEquationSeparateIndexedAMD := dglGetProcAddress('glBlendEquationSeparateIndexedAMD');
17282 procedure Read_GL_AMD_name_gen_delete;
17284 glGenNamesAMD := dglGetProcAddress('glGenNamesAMD');
17285 glDeleteNamesAMD := dglGetProcAddress('glDeleteNamesAMD');
17286 glIsNameAMD := dglGetProcAddress('glIsNameAMD');
17289 procedure Read_GL_AMD_debug_output;
17291 glDebugMessageEnableAMD := dglGetProcAddress('glDebugMessageEnableAMD');
17292 glDebugMessageInsertAMD := dglGetProcAddress('glDebugMessageInsertAMD');
17293 glDebugMessageCallbackAMD := dglGetProcAddress('glDebugMessageCallbackAMD');
17294 glGetDebugMessageLogAMD := dglGetProcAddress('glGetDebugMessageLogAMD');
17297 procedure Read_GL_EXT_blend_color;
17299 glBlendColorEXT := dglGetProcAddress('glBlendColorEXT');
17302 procedure Read_GL_EXT_blend_func_separate;
17304 glBlendFuncSeparateEXT := dglGetProcAddress('glBlendFuncSeparateEXT');
17307 procedure Read_GL_EXT_blend_minmax;
17309 glBlendEquationEXT := dglGetProcAddress('glBlendEquationEXT');
17312 procedure Read_GL_EXT_color_subtable;
17314 glColorSubTableEXT := dglGetProcAddress('glColorSubTableEXT');
17315 glCopyColorSubTableEXT := dglGetProcAddress('glCopyColorSubTableEXT');
17318 procedure Read_GL_EXT_compiled_vertex_array;
17320 glLockArraysEXT := dglGetProcAddress('glLockArraysEXT');
17321 glUnlockArraysEXT := dglGetProcAddress('glUnlockArraysEXT');
17324 procedure Read_GL_EXT_convolution;
17326 glConvolutionFilter1DEXT := dglGetProcAddress('glConvolutionFilter1DEXT');
17327 glConvolutionFilter2DEXT := dglGetProcAddress('glConvolutionFilter2DEXT');
17328 glConvolutionParameterfEXT := dglGetProcAddress('glConvolutionParameterfEXT');
17329 glConvolutionParameterfvEXT := dglGetProcAddress('glConvolutionParameterfvEXT');
17330 glConvolutionParameteriEXT := dglGetProcAddress('glConvolutionParameteriEXT');
17331 glConvolutionParameterivEXT := dglGetProcAddress('glConvolutionParameterivEXT');
17332 glCopyConvolutionFilter1DEXT := dglGetProcAddress('glCopyConvolutionFilter1DEXT');
17333 glCopyConvolutionFilter2DEXT := dglGetProcAddress('glCopyConvolutionFilter2DEXT');
17334 glGetConvolutionFilterEXT := dglGetProcAddress('glGetConvolutionFilterEXT');
17335 glGetConvolutionParameterfvEXT := dglGetProcAddress('glGetConvolutionParameterfvEXT');
17336 glGetConvolutionParameterivEXT := dglGetProcAddress('glGetConvolutionParameterivEXT');
17337 glGetSeparableFilterEXT := dglGetProcAddress('glGetSeparableFilterEXT');
17338 glSeparableFilter2DEXT := dglGetProcAddress('glSeparableFilter2DEXT');
17341 procedure Read_GL_EXT_coordinate_frame;
17343 glTangent3bEXT := dglGetProcAddress('glTangent3bEXT');
17344 glTangent3bvEXT := dglGetProcAddress('glTangent3bvEXT');
17345 glTangent3dEXT := dglGetProcAddress('glTangent3dEXT');
17346 glTangent3dvEXT := dglGetProcAddress('glTangent3dvEXT');
17347 glTangent3fEXT := dglGetProcAddress('glTangent3fEXT');
17348 glTangent3fvEXT := dglGetProcAddress('glTangent3fvEXT');
17349 glTangent3iEXT := dglGetProcAddress('glTangent3iEXT');
17350 glTangent3ivEXT := dglGetProcAddress('glTangent3ivEXT');
17351 glTangent3sEXT := dglGetProcAddress('glTangent3sEXT');
17352 glTangent3svEXT := dglGetProcAddress('glTangent3svEXT');
17353 glBinormal3bEXT := dglGetProcAddress('glBinormal3bEXT');
17354 glBinormal3bvEXT := dglGetProcAddress('glBinormal3bvEXT');
17355 glBinormal3dEXT := dglGetProcAddress('glBinormal3dEXT');
17356 glBinormal3dvEXT := dglGetProcAddress('glBinormal3dvEXT');
17357 glBinormal3fEXT := dglGetProcAddress('glBinormal3fEXT');
17358 glBinormal3fvEXT := dglGetProcAddress('glBinormal3fvEXT');
17359 glBinormal3iEXT := dglGetProcAddress('glBinormal3iEXT');
17360 glBinormal3ivEXT := dglGetProcAddress('glBinormal3ivEXT');
17361 glBinormal3sEXT := dglGetProcAddress('glBinormal3sEXT');
17362 glBinormal3svEXT := dglGetProcAddress('glBinormal3svEXT');
17363 glTangentPointerEXT := dglGetProcAddress('glTangentPointerEXT');
17364 glBinormalPointerEXT := dglGetProcAddress('glBinormalPointerEXT');
17367 procedure Read_GL_EXT_copy_texture;
17369 glCopyTexImage1DEXT := dglGetProcAddress('glCopyTexImage1DEXT');
17370 glCopyTexImage2DEXT := dglGetProcAddress('glCopyTexImage2DEXT');
17371 glCopyTexSubImage1DEXT := dglGetProcAddress('glCopyTexSubImage1DEXT');
17372 glCopyTexSubImage2DEXT := dglGetProcAddress('glCopyTexSubImage2DEXT');
17373 glCopyTexSubImage3DEXT := dglGetProcAddress('glCopyTexSubImage3DEXT');
17376 procedure Read_GL_EXT_cull_vertex;
17378 glCullParameterdvEXT := dglGetProcAddress('glCullParameterdvEXT');
17379 glCullParameterfvEXT := dglGetProcAddress('glCullParameterfvEXT');
17382 procedure Read_GL_EXT_draw_range_elements;
17384 glDrawRangeElementsEXT := dglGetProcAddress('glDrawRangeElementsEXT');
17387 procedure Read_GL_EXT_fog_coord;
17389 glFogCoordfEXT := dglGetProcAddress('glFogCoordfEXT');
17390 glFogCoordfvEXT := dglGetProcAddress('glFogCoordfvEXT');
17391 glFogCoorddEXT := dglGetProcAddress('glFogCoorddEXT');
17392 glFogCoorddvEXT := dglGetProcAddress('glFogCoorddvEXT');
17393 glFogCoordPointerEXT := dglGetProcAddress('glFogCoordPointerEXT');
17396 procedure Read_GL_EXT_framebuffer_object;
17398 glIsRenderbufferEXT := dglGetProcAddress('glIsRenderbufferEXT');
17399 glBindRenderbufferEXT := dglGetProcAddress('glBindRenderbufferEXT');
17400 glDeleteRenderbuffersEXT := dglGetProcAddress('glDeleteRenderbuffersEXT');
17401 glGenRenderbuffersEXT := dglGetProcAddress('glGenRenderbuffersEXT');
17402 glRenderbufferStorageEXT := dglGetProcAddress('glRenderbufferStorageEXT');
17403 glGetRenderbufferParameterivEXT := dglGetProcAddress('glGetRenderbufferParameterivEXT');
17404 glIsFramebufferEXT := dglGetProcAddress('glIsFramebufferEXT');
17405 glBindFramebufferEXT := dglGetProcAddress('glBindFramebufferEXT');
17406 glDeleteFramebuffersEXT := dglGetProcAddress('glDeleteFramebuffersEXT');
17407 glGenFramebuffersEXT := dglGetProcAddress('glGenFramebuffersEXT');
17408 glCheckFramebufferStatusEXT := dglGetProcAddress('glCheckFramebufferStatusEXT');
17409 glFramebufferTexture1DEXT := dglGetProcAddress('glFramebufferTexture1DEXT');
17410 glFramebufferTexture2DEXT := dglGetProcAddress('glFramebufferTexture2DEXT');
17411 glFramebufferTexture3DEXT := dglGetProcAddress('glFramebufferTexture3DEXT');
17412 glFramebufferRenderbufferEXT := dglGetProcAddress('glFramebufferRenderbufferEXT');
17413 glGetFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetFramebufferAttachmentParameterivEXT');
17414 glGenerateMipmapEXT := dglGetProcAddress('glGenerateMipmapEXT');
17417 procedure Read_GL_EXT_histogram;
17419 glGetHistogramEXT := dglGetProcAddress('glGetHistogramEXT');
17420 glGetHistogramParameterfvEXT := dglGetProcAddress('glGetHistogramParameterfvEXT');
17421 glGetHistogramParameterivEXT := dglGetProcAddress('glGetHistogramParameterivEXT');
17422 glGetMinmaxEXT := dglGetProcAddress('glGetMinmaxEXT');
17423 glGetMinmaxParameterfvEXT := dglGetProcAddress('glGetMinmaxParameterfvEXT');
17424 glGetMinmaxParameterivEXT := dglGetProcAddress('glGetMinmaxParameterivEXT');
17425 glHistogramEXT := dglGetProcAddress('glHistogramEXT');
17426 glMinmaxEXT := dglGetProcAddress('glMinmaxEXT');
17427 glResetHistogramEXT := dglGetProcAddress('glResetHistogramEXT');
17428 glResetMinmaxEXT := dglGetProcAddress('glResetMinmaxEXT');
17431 procedure Read_GL_EXT_index_func;
17433 glIndexFuncEXT := dglGetProcAddress('glIndexFuncEXT');
17436 procedure Read_GL_EXT_index_material;
17438 glIndexMaterialEXT := dglGetProcAddress('glIndexMaterialEXT');
17441 procedure Read_GL_EXT_light_texture;
17443 glApplyTextureEXT := dglGetProcAddress('glApplyTextureEXT');
17444 glTextureLightEXT := dglGetProcAddress('glTextureLightEXT');
17445 glTextureMaterialEXT := dglGetProcAddress('glTextureMaterialEXT');
17448 procedure Read_GL_EXT_multi_draw_arrays;
17450 glMultiDrawArraysEXT := dglGetProcAddress('glMultiDrawArraysEXT');
17451 glMultiDrawElementsEXT := dglGetProcAddress('glMultiDrawElementsEXT');
17454 procedure Read_GL_EXT_multisample;
17456 glSampleMaskEXT := dglGetProcAddress('glSampleMaskEXT');
17457 glSamplePatternEXT := dglGetProcAddress('glSamplePatternEXT');
17460 procedure Read_GL_EXT_paletted_texture;
17462 glColorTableEXT := dglGetProcAddress('glColorTableEXT');
17463 glGetColorTableEXT := dglGetProcAddress('glGetColorTableEXT');
17464 glGetColorTableParameterivEXT := dglGetProcAddress('glGetColorTableParameterivEXT');
17465 glGetColorTableParameterfvEXT := dglGetProcAddress('glGetColorTableParameterfvEXT');
17468 procedure Read_GL_EXT_pixel_transform;
17470 glPixelTransformParameteriEXT := dglGetProcAddress('glPixelTransformParameteriEXT');
17471 glPixelTransformParameterfEXT := dglGetProcAddress('glPixelTransformParameterfEXT');
17472 glPixelTransformParameterivEXT := dglGetProcAddress('glPixelTransformParameterivEXT');
17473 glPixelTransformParameterfvEXT := dglGetProcAddress('glPixelTransformParameterfvEXT');
17476 procedure Read_GL_EXT_point_parameters;
17478 glPointParameterfEXT := dglGetProcAddress('glPointParameterfEXT');
17479 glPointParameterfvEXT := dglGetProcAddress('glPointParameterfvEXT');
17482 procedure Read_GL_EXT_polygon_offset;
17484 glPolygonOffsetEXT := dglGetProcAddress('glPolygonOffsetEXT');
17487 procedure Read_GL_EXT_secondary_color;
17489 glSecondaryColor3bEXT := dglGetProcAddress('glSecondaryColor3bEXT');
17490 glSecondaryColor3bvEXT := dglGetProcAddress('glSecondaryColor3bvEXT');
17491 glSecondaryColor3dEXT := dglGetProcAddress('glSecondaryColor3dEXT');
17492 glSecondaryColor3dvEXT := dglGetProcAddress('glSecondaryColor3dvEXT');
17493 glSecondaryColor3fEXT := dglGetProcAddress('glSecondaryColor3fEXT');
17494 glSecondaryColor3fvEXT := dglGetProcAddress('glSecondaryColor3fvEXT');
17495 glSecondaryColor3iEXT := dglGetProcAddress('glSecondaryColor3iEXT');
17496 glSecondaryColor3ivEXT := dglGetProcAddress('glSecondaryColor3ivEXT');
17497 glSecondaryColor3sEXT := dglGetProcAddress('glSecondaryColor3sEXT');
17498 glSecondaryColor3svEXT := dglGetProcAddress('glSecondaryColor3svEXT');
17499 glSecondaryColor3ubEXT := dglGetProcAddress('glSecondaryColor3ubEXT');
17500 glSecondaryColor3ubvEXT := dglGetProcAddress('glSecondaryColor3ubvEXT');
17501 glSecondaryColor3uiEXT := dglGetProcAddress('glSecondaryColor3uiEXT');
17502 glSecondaryColor3uivEXT := dglGetProcAddress('glSecondaryColor3uivEXT');
17503 glSecondaryColor3usEXT := dglGetProcAddress('glSecondaryColor3usEXT');
17504 glSecondaryColor3usvEXT := dglGetProcAddress('glSecondaryColor3usvEXT');
17505 glSecondaryColorPointerEXT := dglGetProcAddress('glSecondaryColorPointerEXT');
17508 procedure Read_GL_EXT_stencil_two_side;
17510 glActiveStencilFaceEXT := dglGetProcAddress('glActiveStencilFaceEXT');
17513 procedure Read_GL_EXT_subtexture;
17515 glTexSubImage1DEXT := dglGetProcAddress('glTexSubImage1DEXT');
17516 glTexSubImage2DEXT := dglGetProcAddress('glTexSubImage2DEXT');
17519 procedure Read_GL_EXT_texture3D;
17521 glTexImage3DEXT := dglGetProcAddress('glTexImage3DEXT');
17522 glTexSubImage3DEXT := dglGetProcAddress('glTexSubImage3DEXT');
17525 procedure Read_GL_EXT_texture_object;
17527 glAreTexturesResidentEXT := dglGetProcAddress('glAreTexturesResidentEXT');
17528 glBindTextureEXT := dglGetProcAddress('glBindTextureEXT');
17529 glDeleteTexturesEXT := dglGetProcAddress('glDeleteTexturesEXT');
17530 glGenTexturesEXT := dglGetProcAddress('glGenTexturesEXT');
17531 glIsTextureEXT := dglGetProcAddress('glIsTextureEXT');
17532 glPrioritizeTexturesEXT := dglGetProcAddress('glPrioritizeTexturesEXT');
17535 procedure Read_GL_EXT_texture_perturb_normal;
17537 glTextureNormalEXT := dglGetProcAddress('glTextureNormalEXT');
17540 procedure Read_GL_EXT_vertex_array;
17542 glArrayElementEXT := dglGetProcAddress('glArrayElementEXT');
17543 glColorPointerEXT := dglGetProcAddress('glColorPointerEXT');
17544 glDrawArraysEXT := dglGetProcAddress('glDrawArraysEXT');
17545 glEdgeFlagPointerEXT := dglGetProcAddress('glEdgeFlagPointerEXT');
17546 glGetPointervEXT := dglGetProcAddress('glGetPointervEXT');
17547 glIndexPointerEXT := dglGetProcAddress('glIndexPointerEXT');
17548 glNormalPointerEXT := dglGetProcAddress('glNormalPointerEXT');
17549 glTexCoordPointerEXT := dglGetProcAddress('glTexCoordPointerEXT');
17550 glVertexPointerEXT := dglGetProcAddress('glVertexPointerEXT');
17553 procedure Read_GL_EXT_vertex_shader;
17555 glBeginVertexShaderEXT := dglGetProcAddress('glBeginVertexShaderEXT');
17556 glEndVertexShaderEXT := dglGetProcAddress('glEndVertexShaderEXT');
17557 glBindVertexShaderEXT := dglGetProcAddress('glBindVertexShaderEXT');
17558 glGenVertexShadersEXT := dglGetProcAddress('glGenVertexShadersEXT');
17559 glDeleteVertexShaderEXT := dglGetProcAddress('glDeleteVertexShaderEXT');
17560 glShaderOp1EXT := dglGetProcAddress('glShaderOp1EXT');
17561 glShaderOp2EXT := dglGetProcAddress('glShaderOp2EXT');
17562 glShaderOp3EXT := dglGetProcAddress('glShaderOp3EXT');
17563 glSwizzleEXT := dglGetProcAddress('glSwizzleEXT');
17564 glWriteMaskEXT := dglGetProcAddress('glWriteMaskEXT');
17565 glInsertComponentEXT := dglGetProcAddress('glInsertComponentEXT');
17566 glExtractComponentEXT := dglGetProcAddress('glExtractComponentEXT');
17567 glGenSymbolsEXT := dglGetProcAddress('glGenSymbolsEXT');
17568 glSetInvariantEXT := dglGetProcAddress('glSetInvariantEXT');
17569 glSetLocalConstantEXT := dglGetProcAddress('glSetLocalConstantEXT');
17570 glVariantbvEXT := dglGetProcAddress('glVariantbvEXT');
17571 glVariantsvEXT := dglGetProcAddress('glVariantsvEXT');
17572 glVariantivEXT := dglGetProcAddress('glVariantivEXT');
17573 glVariantfvEXT := dglGetProcAddress('glVariantfvEXT');
17574 glVariantdvEXT := dglGetProcAddress('glVariantdvEXT');
17575 glVariantubvEXT := dglGetProcAddress('glVariantubvEXT');
17576 glVariantusvEXT := dglGetProcAddress('glVariantusvEXT');
17577 glVariantuivEXT := dglGetProcAddress('glVariantuivEXT');
17578 glVariantPointerEXT := dglGetProcAddress('glVariantPointerEXT');
17579 glEnableVariantClientStateEXT := dglGetProcAddress('glEnableVariantClientStateEXT');
17580 glDisableVariantClientStateEXT := dglGetProcAddress('glDisableVariantClientStateEXT');
17581 glBindLightParameterEXT := dglGetProcAddress('glBindLightParameterEXT');
17582 glBindMaterialParameterEXT := dglGetProcAddress('glBindMaterialParameterEXT');
17583 glBindTexGenParameterEXT := dglGetProcAddress('glBindTexGenParameterEXT');
17584 glBindTextureUnitParameterEXT := dglGetProcAddress('glBindTextureUnitParameterEXT');
17585 glBindParameterEXT := dglGetProcAddress('glBindParameterEXT');
17586 glIsVariantEnabledEXT := dglGetProcAddress('glIsVariantEnabledEXT');
17587 glGetVariantBooleanvEXT := dglGetProcAddress('glGetVariantBooleanvEXT');
17588 glGetVariantIntegervEXT := dglGetProcAddress('glGetVariantIntegervEXT');
17589 glGetVariantFloatvEXT := dglGetProcAddress('glGetVariantFloatvEXT');
17590 glGetVariantPointervEXT := dglGetProcAddress('glGetVariantPointervEXT');
17591 glGetInvariantBooleanvEXT := dglGetProcAddress('glGetInvariantBooleanvEXT');
17592 glGetInvariantIntegervEXT := dglGetProcAddress('glGetInvariantIntegervEXT');
17593 glGetInvariantFloatvEXT := dglGetProcAddress('glGetInvariantFloatvEXT');
17594 glGetLocalConstantBooleanvEXT := dglGetProcAddress('glGetLocalConstantBooleanvEXT');
17595 glGetLocalConstantIntegervEXT := dglGetProcAddress('glGetLocalConstantIntegervEXT');
17596 glGetLocalConstantFloatvEXT := dglGetProcAddress('glGetLocalConstantFloatvEXT');
17599 procedure Read_GL_EXT_vertex_weighting;
17601 glVertexWeightfEXT := dglGetProcAddress('glVertexWeightfEXT');
17602 glVertexWeightfvEXT := dglGetProcAddress('glVertexWeightfvEXT');
17603 glVertexWeightPointerEXT := dglGetProcAddress('glVertexWeightPointerEXT');
17606 procedure Read_GL_EXT_depth_bounds_test;
17608 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17609 glDepthBoundsEXT := dglGetProcAddress('glDepthBoundsEXT');
17612 procedure Read_GL_EXT_blend_equation_separate;
17614 glBlendEquationSeparateEXT := dglGetProcAddress('glBlendEquationSeparateEXT');
17617 procedure Read_GL_EXT_stencil_clear_tag;
17619 glStencilClearTagEXT := dglGetProcAddress('glStencilClearTagEXT');
17622 procedure Read_GL_EXT_framebuffer_blit;
17624 glBlitFramebufferEXT := dglGetProcAddress('glBlitFramebufferEXT');
17627 procedure Read_GL_EXT_framebuffer_multisample;
17629 glRenderbufferStorageMultisampleEXT := dglGetProcAddress('glRenderbufferStorageMultisampleEXT');
17632 procedure Read_GL_EXT_timer_query;
17634 glGetQueryObjecti64vEXT := dglGetProcAddress('glGetQueryObjecti64vEXT');
17635 glGetQueryObjectui64vEXT := dglGetProcAddress('glGetQueryObjectui64vEXT');
17638 procedure Read_GL_EXT_gpu_program_parameters;
17640 glProgramEnvParameters4fvEXT := dglGetProcAddress('glProgramEnvParameters4fvEXT');
17641 glProgramLocalParameters4fvEXT := dglGetProcAddress('glProgramLocalParameters4fvEXT');
17644 procedure Read_GL_EXT_bindable_uniform;
17646 glUniformBufferEXT := dglGetProcAddress('glUniformBufferEXT');
17647 glGetUniformBufferSizeEXT := dglGetProcAddress('glGetUniformBufferSizeEXT');
17648 glGetUniformOffsetEXT := dglGetProcAddress('glGetUniformOffsetEXT');
17651 procedure Read_GL_EXT_draw_buffers2;
17653 glColorMaskIndexedEXT := dglGetProcAddress('glColorMaskIndexedEXT');
17654 glGetBooleanIndexedvEXT := dglGetProcAddress('glGetBooleanIndexedvEXT');
17655 glGetIntegerIndexedvEXT := dglGetProcAddress('glGetIntegerIndexedvEXT');
17656 glEnableIndexedEXT := dglGetProcAddress('glEnableIndexedEXT');
17657 glDisableIndexedEXT := dglGetProcAddress('glDisableIndexedEXT');
17658 glIsEnabledIndexedEXT := dglGetProcAddress('glIsEnabledIndexedEXT');
17661 procedure Read_GL_EXT_draw_instanced;
17663 glDrawArraysInstancedEXT := dglGetProcAddress('glDrawArraysInstancedEXT');
17664 glDrawElementsInstancedEXT := dglGetProcAddress('glDrawElementsInstancedEXT');
17667 procedure Read_GL_EXT_geometry_shader4;
17669 glProgramParameteriEXT := dglGetProcAddress('glProgramParameteriEXT');
17670 glFramebufferTextureEXT := dglGetProcAddress('glFramebufferTextureEXT');
17671 // glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17672 glFramebufferTextureFaceEXT := dglGetProcAddress('glFramebufferTextureFaceEXT');
17675 procedure Read_GL_EXT_gpu_shader4;
17677 glVertexAttribI1iEXT := dglGetProcAddress('glVertexAttribI1iEXT');
17678 glVertexAttribI2iEXT := dglGetProcAddress('glVertexAttribI2iEXT');
17679 glVertexAttribI3iEXT := dglGetProcAddress('glVertexAttribI3iEXT');
17680 glVertexAttribI4iEXT := dglGetProcAddress('glVertexAttribI4iEXT');
17681 glVertexAttribI1uiEXT := dglGetProcAddress('glVertexAttribI1uiEXT');
17682 glVertexAttribI2uiEXT := dglGetProcAddress('glVertexAttribI2uiEXT');
17683 glVertexAttribI3uiEXT := dglGetProcAddress('glVertexAttribI3uiEXT');
17684 glVertexAttribI4uiEXT := dglGetProcAddress('glVertexAttribI4uiEXT');
17685 glVertexAttribI1ivEXT := dglGetProcAddress('glVertexAttribI1ivEXT');
17686 glVertexAttribI2ivEXT := dglGetProcAddress('glVertexAttribI2ivEXT');
17687 glVertexAttribI3ivEXT := dglGetProcAddress('glVertexAttribI3ivEXT');
17688 glVertexAttribI4ivEXT := dglGetProcAddress('glVertexAttribI4ivEXT');
17689 glVertexAttribI1uivEXT := dglGetProcAddress('glVertexAttribI1uivEXT');
17690 glVertexAttribI2uivEXT := dglGetProcAddress('glVertexAttribI2uivEXT');
17691 glVertexAttribI3uivEXT := dglGetProcAddress('glVertexAttribI3uivEXT');
17692 glVertexAttribI4uivEXT := dglGetProcAddress('glVertexAttribI4uivEXT');
17693 glVertexAttribI4bvEXT := dglGetProcAddress('glVertexAttribI4bvEXT');
17694 glVertexAttribI4svEXT := dglGetProcAddress('glVertexAttribI4svEXT');
17695 glVertexAttribI4ubvEXT := dglGetProcAddress('glVertexAttribI4ubvEXT');
17696 glVertexAttribI4usvEXT := dglGetProcAddress('glVertexAttribI4usvEXT');
17697 glVertexAttribIPointerEXT := dglGetProcAddress('glVertexAttribIPointerEXT');
17698 glGetVertexAttribIivEXT := dglGetProcAddress('glGetVertexAttribIivEXT');
17699 glGetVertexAttribIuivEXT := dglGetProcAddress('glGetVertexAttribIuivEXT');
17700 glUniform1uiEXT := dglGetProcAddress('glUniform1uiEXT');
17701 glUniform2uiEXT := dglGetProcAddress('glUniform2uiEXT');
17702 glUniform3uiEXT := dglGetProcAddress('glUniform3uiEXT');
17703 glUniform4uiEXT := dglGetProcAddress('glUniform4uiEXT');
17704 glUniform1uivEXT := dglGetProcAddress('glUniform1uivEXT');
17705 glUniform2uivEXT := dglGetProcAddress('glUniform2uivEXT');
17706 glUniform3uivEXT := dglGetProcAddress('glUniform3uivEXT');
17707 glUniform4uivEXT := dglGetProcAddress('glUniform4uivEXT');
17708 glGetUniformuivEXT := dglGetProcAddress('glGetUniformuivEXT');
17709 glBindFragDataLocationEXT := dglGetProcAddress('glBindFragDataLocationEXT');
17710 glGetFragDataLocationEXT := dglGetProcAddress('glGetFragDataLocationEXT');
17713 procedure Read_GL_EXT_texture_array;
17715 glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17718 procedure Read_GL_EXT_texture_buffer_object;
17720 glTexBufferEXT := dglGetProcAddress('glTexBufferEXT');
17723 procedure Read_GL_EXT_texture_integer;
17725 glClearColorIiEXT := dglGetProcAddress('glClearColorIiEXT');
17726 glClearColorIuiEXT := dglGetProcAddress('glClearColorIuiEXT');
17727 glTexParameterIivEXT := dglGetProcAddress('glTexParameterIivEXT');
17728 glTexParameterIuivEXT := dglGetProcAddress('glTexParameterIuivEXT');
17729 glGetTexParameterIivEXT := dglGetProcAddress('glGetTexParameterIivEXT');
17730 glGetTexParameterIiuvEXT := dglGetProcAddress('glGetTexParameterIiuvEXT');
17733 procedure Read_GL_EXT_transform_feedback;
17735 glBeginTransformFeedbackEXT := dglGetProcAddress('lBeginTransformFeedbackEXT');
17736 glEndTransformFeedbackEXT := dglGetProcAddress('glEndTransformFeedbackEXT');
17737 glBindBufferRangeEXT := dglGetProcAddress('glBindBufferRangeEXT');
17738 glBindBufferOffsetEXT := dglGetProcAddress('glBindBufferOffsetEXT');
17739 glBindBufferBaseEXT := dglGetProcAddress('glBindBufferBaseEXT');
17740 glTransformFeedbackVaryingsEXT := dglGetProcAddress('glTransformFeedbackVaryingsEXT');
17741 glGetTransformFeedbackVaryingEXT := dglGetProcAddress('glGetTransformFeedbackVaryingEXT');
17744 procedure Read_GL_EXT_direct_state_access;
17746 glClientAttribDefaultEXT := dglGetProcAddress('glClientAttribDefaultEXT');
17747 glPushClientAttribDefaultEXT := dglGetProcAddress('glPushClientAttribDefaultEXT');
17748 glMatrixLoadfEXT := dglGetProcAddress('glMatrixLoadfEXT');
17749 glMatrixLoaddEXT := dglGetProcAddress('glMatrixLoaddEXT');
17750 glMatrixMultfEXT := dglGetProcAddress('glMatrixMultfEXT');
17751 glMatrixMultdEXT := dglGetProcAddress('glMatrixMultdEXT');
17752 glMatrixLoadIdentityEXT := dglGetProcAddress('glMatrixLoadIdentityEXT');
17753 glMatrixRotatefEXT := dglGetProcAddress('glMatrixRotatefEXT');
17754 glMatrixRotatedEXT := dglGetProcAddress('glMatrixRotatedEXT');
17755 glMatrixScalefEXT := dglGetProcAddress('glMatrixScalefEXT');
17756 glMatrixScaledEXT := dglGetProcAddress('glMatrixScaledEXT');
17757 glMatrixTranslatefEXT := dglGetProcAddress('glMatrixTranslatefEXT');
17758 glMatrixTranslatedEXT := dglGetProcAddress('glMatrixTranslatedEXT');
17759 glMatrixFrustumEXT := dglGetProcAddress('glMatrixFrustumEXT');
17760 glMatrixOrthoEXT := dglGetProcAddress('glMatrixOrthoEXT');
17761 glMatrixPopEXT := dglGetProcAddress('glMatrixPopEXT');
17762 glMatrixPushEXT := dglGetProcAddress('glMatrixPushEXT');
17763 glMatrixLoadTransposefEXT := dglGetProcAddress('glMatrixLoadTransposefEXT');
17764 glMatrixLoadTransposedEXT := dglGetProcAddress('glMatrixLoadTransposedEXT');
17765 glMatrixMultTransposefEXT := dglGetProcAddress('glMatrixMultTransposefEXT');
17766 glMatrixMultTransposedEXT := dglGetProcAddress('glMatrixMultTransposedEXT');
17767 glTextureParameterfEXT := dglGetProcAddress('glTextureParameterfEXT');
17768 glTextureParameterfvEXT := dglGetProcAddress('glTextureParameterfvEXT');
17769 glTextureParameteriEXT := dglGetProcAddress('glTextureParameteriEXT');
17770 glTextureParameterivEXT := dglGetProcAddress('glTextureParameterivEXT');
17771 glTextureImage1DEXT := dglGetProcAddress('glTextureImage1DEXT');
17772 glTextureImage2DEXT := dglGetProcAddress('glTextureImage2DEXT');
17773 glTextureSubImage1DEXT := dglGetProcAddress('glTextureSubImage1DEXT');
17774 glTextureSubImage2DEXT := dglGetProcAddress('glTextureSubImage2DEXT');
17775 glCopyTextureImage1DEXT := dglGetProcAddress('glCopyTextureImage1DEXT');
17776 glCopyTextureImage2DEXT := dglGetProcAddress('glCopyTextureImage2DEXT');
17777 glCopyTextureSubImage1DEXT := dglGetProcAddress('glCopyTextureSubImage1DEXT');
17778 glCopyTextureSubImage2DEXT := dglGetProcAddress('glCopyTextureSubImage2DEXT');
17779 glGetTextureImageEXT := dglGetProcAddress('glGetTextureImageEXT');
17780 glGetTextureParameterfvEXT := dglGetProcAddress('glGetTextureParameterfvEXT');
17781 glGetTextureParameterivEXT := dglGetProcAddress('glGetTextureParameterivEXT');
17782 glGetTextureLevelParameterfvEXT := dglGetProcAddress('glGetTextureLevelParameterfvEXT');
17783 glGetTextureLevelParameterivEXT := dglGetProcAddress('glGetTextureLevelParameterivEXT');
17784 glTextureImage3DEXT := dglGetProcAddress('glTextureImage3DEXT');
17785 glTextureSubImage3DEXT := dglGetProcAddress('glTextureSubImage3DEXT');
17786 glCopyTextureSubImage3DEXT := dglGetProcAddress('glCopyTextureSubImage3DEXT');
17787 glMultiTexParameterfEXT := dglGetProcAddress('glMultiTexParameterfEXT');
17788 glMultiTexParameterfvEXT := dglGetProcAddress('glMultiTexParameterfvEXT');
17789 glMultiTexParameteriEXT := dglGetProcAddress('glMultiTexParameteriEXT');
17790 glMultiTexParameterivEXT := dglGetProcAddress('glMultiTexParameterivEXT');
17791 glMultiTexImage1DEXT := dglGetProcAddress('glMultiTexImage1DEXT');
17792 glMultiTexImage2DEXT := dglGetProcAddress('glMultiTexImage2DEXT');
17793 glMultiTexSubImage1DEXT := dglGetProcAddress('glMultiTexSubImage1DEXT');
17794 glMultiTexSubImage2DEXT := dglGetProcAddress('glMultiTexSubImage2DEXT');
17795 glCopyMultiTexImage1DEXT := dglGetProcAddress('glCopyMultiTexImage1DEXT');
17796 glCopyMultiTexImage2DEXT := dglGetProcAddress('glCopyMultiTexImage2DEXT');
17797 glCopyMultiTexSubImage1DEXT := dglGetProcAddress('glCopyMultiTexSubImage1DEXT');
17798 glCopyMultiTexSubImage2DEXT := dglGetProcAddress('glCopyMultiTexSubImage2DEXT');
17799 glGetMultiTexImageEXT := dglGetProcAddress('glGetMultiTexImageEXT');
17800 glGetMultiTexParameterfvEXT := dglGetProcAddress('glGetMultiTexParameterfvEXT');
17801 glGetMultiTexParameterivEXT := dglGetProcAddress('glGetMultiTexParameterivEXT');
17802 glGetMultiTexLevelParameterfvEXT := dglGetProcAddress('glGetMultiTexLevelParameterfvEXT');
17803 glGetMultiTexLevelParameterivEXT := dglGetProcAddress('glGetMultiTexLevelParameterivEXT');
17804 glMultiTexImage3DEXT := dglGetProcAddress('glMultiTexImage3DEXT');
17805 glMultiTexSubImage3DEXT := dglGetProcAddress('glMultiTexSubImage3DEXT');
17806 glCopyMultiTexSubImage3DEXT := dglGetProcAddress('glCopyMultiTexSubImage3DEXT');
17807 glBindMultiTextureEXT := dglGetProcAddress('glBindMultiTextureEXT');
17808 glEnableClientStateIndexedEXT := dglGetProcAddress('glEnableClientStateIndexedEXT');
17809 glDisableClientStateIndexedEXT := dglGetProcAddress('glDisableClientStateIndexedEXT');
17810 glMultiTexCoordPointerEXT := dglGetProcAddress('glMultiTexCoordPointerEXT');
17811 glMultiTexEnvfEXT := dglGetProcAddress('glMultiTexEnvfEXT');
17812 glMultiTexEnvfvEXT := dglGetProcAddress('glMultiTexEnvfvEXT');
17813 glMultiTexEnviEXT := dglGetProcAddress('glMultiTexEnviEXT');
17814 glMultiTexEnvivEXT := dglGetProcAddress('glMultiTexEnvivEXT');
17815 glMultiTexGendEXT := dglGetProcAddress('glMultiTexGendEXT');
17816 glMultiTexGendvEXT := dglGetProcAddress('glMultiTexGendvEXT');
17817 glMultiTexGenfEXT := dglGetProcAddress('glMultiTexGenfEXT');
17818 glMultiTexGenfvEXT := dglGetProcAddress('glMultiTexGenfvEXT');
17819 glMultiTexGeniEXT := dglGetProcAddress('glMultiTexGeniEXT');
17820 glMultiTexGenivEXT := dglGetProcAddress('glMultiTexGenivEXT');
17821 glGetMultiTexEnvfvEXT := dglGetProcAddress('glGetMultiTexEnvfvEXT');
17822 glGetMultiTexEnvivEXT := dglGetProcAddress('glGetMultiTexEnvivEXT');
17823 glGetMultiTexGendvEXT := dglGetProcAddress('glGetMultiTexGendvEXT');
17824 glGetMultiTexGenfvEXT := dglGetProcAddress('glGetMultiTexGenfvEXT');
17825 glGetMultiTexGenivEXT := dglGetProcAddress('glGetMultiTexGenivEXT');
17826 glGetFloatIndexedvEXT := dglGetProcAddress('glGetFloatIndexedvEXT');
17827 glGetDoubleIndexedvEXT := dglGetProcAddress('glGetDoubleIndexedvEXT');
17828 glGetPointerIndexedvEXT := dglGetProcAddress('glGetPointerIndexedvEXT');
17829 glCompressedTextureImage3DEXT := dglGetProcAddress('glCompressedTextureImage3DEXT');
17830 glCompressedTextureImage2DEXT := dglGetProcAddress('glCompressedTextureImage2DEXT');
17831 glCompressedTextureImage1DEXT := dglGetProcAddress('glCompressedTextureImage1DEXT');
17832 glCompressedTextureSubImage3DEXT := dglGetProcAddress('glCompressedTextureSubImage3DEXT');
17833 glCompressedTextureSubImage2DEXT := dglGetProcAddress('glCompressedTextureSubImage2DEXT');
17834 glCompressedTextureSubImage1DEXT := dglGetProcAddress('glCompressedTextureSubImage1DEXT');
17835 glGetCompressedTextureImageEXT := dglGetProcAddress('glGetCompressedTextureImageEXT');
17836 glCompressedMultiTexImage3DEXT := dglGetProcAddress('glCompressedMultiTexImage3DEXT');
17837 glCompressedMultiTexImage2DEXT := dglGetProcAddress('glCompressedMultiTexImage2DEXT');
17838 glCompressedMultiTexImage1DEXT := dglGetProcAddress('glCompressedMultiTexImage1DEXT');
17839 glCompressedMultiTexSubImage3DEXT := dglGetProcAddress('glCompressedMultiTexSubImage3DEXT');
17840 glCompressedMultiTexSubImage2DEXT := dglGetProcAddress('glCompressedMultiTexSubImage2DEXT');
17841 glCompressedMultiTexSubImage1DEXT := dglGetProcAddress('glCompressedMultiTexSubImage1DEXT');
17842 glGetCompressedMultiTexImageEXT := dglGetProcAddress('glGetCompressedMultiTexImageEXT');
17843 glNamedProgramStringEXT := dglGetProcAddress('glNamedProgramStringEXT');
17844 glNamedProgramLocalParameter4dEXT := dglGetProcAddress('glNamedProgramLocalParameter4dEXT');
17845 glNamedProgramLocalParameter4dvEXT := dglGetProcAddress('glNamedProgramLocalParameter4dvEXT');
17846 glNamedProgramLocalParameter4fEXT := dglGetProcAddress('glNamedProgramLocalParameter4fEXT');
17847 glNamedProgramLocalParameter4fvEXT := dglGetProcAddress('glNamedProgramLocalParameter4fvEXT');
17848 glGetNamedProgramLocalParameterdvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterdvEXT');
17849 glGetNamedProgramLocalParameterfvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterfvEXT');
17850 glGetNamedProgramivEXT := dglGetProcAddress('glGetNamedProgramivEXT');
17851 glGetNamedProgramStringEXT := dglGetProcAddress('glGetNamedProgramStringEXT');
17852 glNamedProgramLocalParameters4fvEXT := dglGetProcAddress('glNamedProgramLocalParameters4fvEXT');
17853 glNamedProgramLocalParameterI4iEXT := dglGetProcAddress('glNamedProgramLocalParameterI4iEXT');
17854 glNamedProgramLocalParameterI4ivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4ivEXT');
17855 glNamedProgramLocalParametersI4ivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4ivEXT');
17856 glNamedProgramLocalParameterI4uiEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uiEXT');
17857 glNamedProgramLocalParameterI4uivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uivEXT');
17858 glNamedProgramLocalParametersI4uivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4uivEXT');
17859 glGetNamedProgramLocalParameterIivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIivEXT');
17860 glGetNamedProgramLocalParameterIuivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIuivEXT');
17861 glTextureParameterIivEXT := dglGetProcAddress('glTextureParameterIivEXT');
17862 glTextureParameterIuivEXT := dglGetProcAddress('glTextureParameterIuivEXT');
17863 glGetTextureParameterIivEXT := dglGetProcAddress('glGetTextureParameterIivEXT');
17864 glGetTextureParameterIuivEXT := dglGetProcAddress('glGetTextureParameterIuivEXT');
17865 glMultiTexParameterIivEXT := dglGetProcAddress('glMultiTexParameterIivEXT');
17866 glMultiTexParameterIuivEXT := dglGetProcAddress('glMultiTexParameterIuivEXT');
17867 glGetMultiTexParameterIivEXT := dglGetProcAddress('glGetMultiTexParameterIivEXT');
17868 glGetMultiTexParameterIuivEXT := dglGetProcAddress('glGetMultiTexParameterIuivEXT');
17869 glProgramUniform1fEXT := dglGetProcAddress('glProgramUniform1fEXT');
17870 glProgramUniform2fEXT := dglGetProcAddress('glProgramUniform2fEXT');
17871 glProgramUniform3fEXT := dglGetProcAddress('glProgramUniform3fEXT');
17872 glProgramUniform4fEXT := dglGetProcAddress('glProgramUniform4fEXT');
17873 glProgramUniform1iEXT := dglGetProcAddress('glProgramUniform1iEXT');
17874 glProgramUniform2iEXT := dglGetProcAddress('glProgramUniform2iEXT');
17875 glProgramUniform3iEXT := dglGetProcAddress('glProgramUniform3iEXT');
17876 glProgramUniform4iEXT := dglGetProcAddress('glProgramUniform4iEXT');
17877 glProgramUniform1fvEXT := dglGetProcAddress('glProgramUniform1fvEXT');
17878 glProgramUniform2fvEXT := dglGetProcAddress('glProgramUniform2fvEXT');
17879 glProgramUniform3fvEXT := dglGetProcAddress('glProgramUniform3fvEXT');
17880 glProgramUniform4fvEXT := dglGetProcAddress('glProgramUniform4fvEXT');
17881 glProgramUniform1ivEXT := dglGetProcAddress('glProgramUniform1ivEXT');
17882 glProgramUniform2ivEXT := dglGetProcAddress('glProgramUniform2ivEXT');
17883 glProgramUniform3ivEXT := dglGetProcAddress('glProgramUniform3ivEXT');
17884 glProgramUniform4ivEXT := dglGetProcAddress('glProgramUniform4ivEXT');
17885 glProgramUniformMatrix2fvEXT := dglGetProcAddress('glProgramUniformMatrix2fvEXT');
17886 glProgramUniformMatrix3fvEXT := dglGetProcAddress('glProgramUniformMatrix3fvEXT');
17887 glProgramUniformMatrix4fvEXT := dglGetProcAddress('glProgramUniformMatrix4fvEXT');
17888 glProgramUniformMatrix2x3fvEXT := dglGetProcAddress('glProgramUniformMatrix2x3fvEXT');
17889 glProgramUniformMatrix3x2fvEXT := dglGetProcAddress('glProgramUniformMatrix3x2fvEXT');
17890 glProgramUniformMatrix2x4fvEXT := dglGetProcAddress('glProgramUniformMatrix2x4fvEXT');
17891 glProgramUniformMatrix4x2fvEXT := dglGetProcAddress('glProgramUniformMatrix4x2fvEXT');
17892 glProgramUniformMatrix3x4fvEXT := dglGetProcAddress('glProgramUniformMatrix3x4fvEXT');
17893 glProgramUniformMatrix4x3fvEXT := dglGetProcAddress('glProgramUniformMatrix4x3fvEXT');
17894 glProgramUniform1uiEXT := dglGetProcAddress('glProgramUniform1uiEXT');
17895 glProgramUniform2uiEXT := dglGetProcAddress('glProgramUniform2uiEXT');
17896 glProgramUniform3uiEXT := dglGetProcAddress('glProgramUniform3uiEXT');
17897 glProgramUniform4uiEXT := dglGetProcAddress('glProgramUniform4uiEXT');
17898 glProgramUniform1uivEXT := dglGetProcAddress('glProgramUniform1uivEXT');
17899 glProgramUniform2uivEXT := dglGetProcAddress('glProgramUniform2uivEXT');
17900 glProgramUniform3uivEXT := dglGetProcAddress('glProgramUniform3uivEXT');
17901 glProgramUniform4uivEXT := dglGetProcAddress('glProgramUniform4uivEXT');
17902 glNamedBufferDataEXT := dglGetProcAddress('glNamedBufferDataEXT');
17903 glNamedBufferSubDataEXT := dglGetProcAddress('glNamedBufferSubDataEXT');
17904 glMapNamedBufferEXT := dglGetProcAddress('glMapNamedBufferEXT');
17905 glUnmapNamedBufferEXT := dglGetProcAddress('glUnmapNamedBufferEXT');
17906 glMapNamedBufferRangeEXT := dglGetProcAddress('glMapNamedBufferRangeEXT');
17907 glFlushMappedNamedBufferRangeEXT := dglGetProcAddress('glFlushMappedNamedBufferRangeEXT');
17908 glNamedCopyBufferSubDataEXT := dglGetProcAddress('glNamedCopyBufferSubDataEXT');
17909 glGetNamedBufferParameterivEXT := dglGetProcAddress('glGetNamedBufferParameterivEXT');
17910 glGetNamedBufferPointervEXT := dglGetProcAddress('glGetNamedBufferPointervEXT');
17911 glGetNamedBufferSubDataEXT := dglGetProcAddress('glGetNamedBufferSubDataEXT');
17912 glTextureBufferEXT := dglGetProcAddress('glTextureBufferEXT');
17913 glMultiTexBufferEXT := dglGetProcAddress('glMultiTexBufferEXT');
17914 glNamedRenderbufferStorageEXT := dglGetProcAddress('glNamedRenderbufferStorageEXT');
17915 glGetNamedRenderbufferParameterivEXT := dglGetProcAddress('glGetNamedRenderbufferParameterivEXT');
17916 glCheckNamedFramebufferStatusEXT := dglGetProcAddress('glCheckNamedFramebufferStatusEXT');
17917 glNamedFramebufferTexture1DEXT := dglGetProcAddress('glNamedFramebufferTexture1DEXT');
17918 glNamedFramebufferTexture2DEXT := dglGetProcAddress('glNamedFramebufferTexture2DEXT');
17919 glNamedFramebufferTexture3DEXT := dglGetProcAddress('glNamedFramebufferTexture3DEXT');
17920 glNamedFramebufferRenderbufferEXT := dglGetProcAddress('glNamedFramebufferRenderbufferEXT');
17921 glGetNamedFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetNamedFramebufferAttachmentParameterivEXT');
17922 glGenerateTextureMipmapEXT := dglGetProcAddress('glGenerateTextureMipmapEXT');
17923 glGenerateMultiTexMipmapEXT := dglGetProcAddress('glGenerateMultiTexMipmapEXT');
17924 glFramebufferDrawBufferEXT := dglGetProcAddress('glFramebufferDrawBufferEXT');
17925 glFramebufferDrawBuffersEXT := dglGetProcAddress('glFramebufferDrawBuffersEXT');
17926 glFramebufferReadBufferEXT := dglGetProcAddress('glFramebufferReadBufferEXT');
17927 glGetFramebufferParameterivEXT := dglGetProcAddress('glGetFramebufferParameterivEXT');
17928 glNamedRenderbufferStorageMultisampleEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleEXT');
17929 glNamedRenderbufferStorageMultisampleCoverageEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleCoverageEXT');
17930 glNamedFramebufferTextureEXT := dglGetProcAddress('glNamedFramebufferTextureEXT');
17931 glNamedFramebufferTextureLayerEXT := dglGetProcAddress('glNamedFramebufferTextureLayerEXT');
17932 glNamedFramebufferTextureFaceEXT := dglGetProcAddress('glNamedFramebufferTextureFaceEXT');
17933 glTextureRenderbufferEXT := dglGetProcAddress('glTextureRenderbufferEXT');
17934 glMultiTexRenderbufferEXT := dglGetProcAddress('glMultiTexRenderbufferEXT');
17935 glProgramUniform1dEXT := dglGetProcAddress('glProgramUniform1dEXT');
17936 glProgramUniform2dEXT := dglGetProcAddress('glProgramUniform2dEXT');
17937 glProgramUniform3dEXT := dglGetProcAddress('glProgramUniform3dEXT');
17938 glProgramUniform4dEXT := dglGetProcAddress('glProgramUniform4dEXT');
17939 glProgramUniform1dvEXT := dglGetProcAddress('glProgramUniform1dvEXT');
17940 glProgramUniform2dvEXT := dglGetProcAddress('glProgramUniform2dvEXT');
17941 glProgramUniform3dvEXT := dglGetProcAddress('glProgramUniform3dvEXT');
17942 glProgramUniform4dvEXT := dglGetProcAddress('glProgramUniform4dvEXT');
17943 glProgramUniformMatrix2dvEXT := dglGetProcAddress('glProgramUniformMatrix2dvEXT');
17944 glProgramUniformMatrix3dvEXT := dglGetProcAddress('glProgramUniformMatrix3dvEXT');
17945 glProgramUniformMatrix4dvEXT := dglGetProcAddress('glProgramUniformMatrix4dvEXT');
17946 glProgramUniformMatrix2x3dvEXT := dglGetProcAddress('glProgramUniformMatrix2x3dvEXT');
17947 glProgramUniformMatrix2x4dvEXT := dglGetProcAddress('glProgramUniformMatrix2x4dvEXT');
17948 glProgramUniformMatrix3x2dvEXT := dglGetProcAddress('glProgramUniformMatrix3x2dvEXT');
17949 glProgramUniformMatrix3x4dvEXT := dglGetProcAddress('glProgramUniformMatrix3x4dvEXT');
17950 glProgramUniformMatrix4x2dvEXT := dglGetProcAddress('glProgramUniformMatrix4x2dvEXT');
17951 glProgramUniformMatrix4x3dvEXT := dglGetProcAddress('glProgramUniformMatrix4x3dvEXT');
17954 procedure Read_GL_EXT_separate_shader_objects;
17956 glUseShaderProgramEXT := dglGetProcAddress('glUseShaderProgramEXT');
17957 glActiveProgramEXT := dglGetProcAddress('glActiveProgramEXT');
17958 glCreateShaderProgramEXT := dglGetProcAddress('glCreateShaderProgramEXT');
17961 procedure Read_GL_EXT_shader_image_load_store;
17963 glBindImageTextureEXT := dglGetProcAddress('glBindImageTextureEXT');
17964 glMemoryBarrierEXT := dglGetProcAddress('glMemoryBarrierEXT');
17967 procedure Read_GL_EXT_vertex_attrib_64bit;
17969 glVertexAttribL1dEXT := dglGetProcAddress('glVertexAttribL1dEXT');
17970 glVertexAttribL2dEXT := dglGetProcAddress('glVertexAttribL2dEXT');
17971 glVertexAttribL3dEXT := dglGetProcAddress('glVertexAttribL3dEXT');
17972 glVertexAttribL4dEXT := dglGetProcAddress('glVertexAttribL4dEXT');
17973 glVertexAttribL1dvEXT := dglGetProcAddress('glVertexAttribL1dvEXT');
17974 glVertexAttribL2dvEXT := dglGetProcAddress('glVertexAttribL2dvEXT');
17975 glVertexAttribL3dvEXT := dglGetProcAddress('glVertexAttribL3dvEXT');
17976 glVertexAttribL4dvEXT := dglGetProcAddress('glVertexAttribL4dvEXT');
17977 glVertexAttribLPointerEXT := dglGetProcAddress('glVertexAttribLPointerEXT');
17978 glGetVertexAttribLdvEXT := dglGetProcAddress('glGetVertexAttribLdvEXT');
17979 glVertexArrayVertexAttribLOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribLOffsetEXT');
17982 procedure Read_GL_HP_image_transform;
17984 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17985 glImageTransformParameterfHP := dglGetProcAddress('glImageTransformParameterfHP');
17986 glImageTransformParameterivHP := dglGetProcAddress('glImageTransformParameterivHP');
17987 glImageTransformParameterfvHP := dglGetProcAddress('glImageTransformParameterfvHP');
17988 glGetImageTransformParameterivHP := dglGetProcAddress('glGetImageTransformParameterivHP');
17989 glGetImageTransformParameterfvHP := dglGetProcAddress('glGetImageTransformParameterfvHP');
17992 procedure Read_GL_IBM_multimode_draw_arrays;
17994 glMultiModeDrawArraysIBM := dglGetProcAddress('glMultiModeDrawArraysIBM');
17995 glMultiModeDrawElementsIBM := dglGetProcAddress('glMultiModeDrawElementsIBM');
17998 procedure Read_GL_IBM_vertex_array_lists;
18000 glColorPointerListIBM := dglGetProcAddress('glColorPointerListIBM');
18001 glSecondaryColorPointerListIBM := dglGetProcAddress('glSecondaryColorPointerListIBM');
18002 glEdgeFlagPointerListIBM := dglGetProcAddress('glEdgeFlagPointerListIBM');
18003 glFogCoordPointerListIBM := dglGetProcAddress('glFogCoordPointerListIBM');
18004 glIndexPointerListIBM := dglGetProcAddress('glIndexPointerListIBM');
18005 glNormalPointerListIBM := dglGetProcAddress('glNormalPointerListIBM');
18006 glTexCoordPointerListIBM := dglGetProcAddress('glTexCoordPointerListIBM');
18007 glVertexPointerListIBM := dglGetProcAddress('glVertexPointerListIBM');
18010 procedure Read_GL_INGR_blend_func_separate;
18012 glBlendFuncSeparateINGR := dglGetProcAddress('glBlendFuncSeparateINGR');
18015 procedure Read_GL_INTEL_parallel_arrays;
18017 glVertexPointervINTEL := dglGetProcAddress('glVertexPointervINTEL');
18018 glNormalPointervINTEL := dglGetProcAddress('glNormalPointervINTEL');
18019 glColorPointervINTEL := dglGetProcAddress('glColorPointervINTEL');
18020 glTexCoordPointervINTEL := dglGetProcAddress('glTexCoordPointervINTEL');
18023 procedure Read_GL_MESA_resize_buffers;
18025 glResizeBuffersMESA := dglGetProcAddress('glResizeBuffersMESA');
18028 procedure Read_GL_MESA_window_pos;
18030 glWindowPos2dMESA := dglGetProcAddress('glWindowPos2dMESA');
18031 glWindowPos2dvMESA := dglGetProcAddress('glWindowPos2dvMESA');
18032 glWindowPos2fMESA := dglGetProcAddress('glWindowPos2fMESA');
18033 glWindowPos2fvMESA := dglGetProcAddress('glWindowPos2fvMESA');
18034 glWindowPos2iMESA := dglGetProcAddress('glWindowPos2iMESA');
18035 glWindowPos2ivMESA := dglGetProcAddress('glWindowPos2ivMESA');
18036 glWindowPos2sMESA := dglGetProcAddress('glWindowPos2sMESA');
18037 glWindowPos2svMESA := dglGetProcAddress('glWindowPos2svMESA');
18038 glWindowPos3dMESA := dglGetProcAddress('glWindowPos3dMESA');
18039 glWindowPos3dvMESA := dglGetProcAddress('glWindowPos3dvMESA');
18040 glWindowPos3fMESA := dglGetProcAddress('glWindowPos3fMESA');
18041 glWindowPos3fvMESA := dglGetProcAddress('glWindowPos3fvMESA');
18042 glWindowPos3iMESA := dglGetProcAddress('glWindowPos3iMESA');
18043 glWindowPos3ivMESA := dglGetProcAddress('glWindowPos3ivMESA');
18044 glWindowPos3sMESA := dglGetProcAddress('glWindowPos3sMESA');
18045 glWindowPos3svMESA := dglGetProcAddress('glWindowPos3svMESA');
18046 glWindowPos4dMESA := dglGetProcAddress('glWindowPos4dMESA');
18047 glWindowPos4dvMESA := dglGetProcAddress('glWindowPos4dvMESA');
18048 glWindowPos4fMESA := dglGetProcAddress('glWindowPos4fMESA');
18049 glWindowPos4fvMESA := dglGetProcAddress('glWindowPos4fvMESA');
18050 glWindowPos4iMESA := dglGetProcAddress('glWindowPos4iMESA');
18051 glWindowPos4ivMESA := dglGetProcAddress('glWindowPos4ivMESA');
18052 glWindowPos4sMESA := dglGetProcAddress('glWindowPos4sMESA');
18053 glWindowPos4svMESA := dglGetProcAddress('glWindowPos4svMESA');
18056 procedure Read_GL_NV_evaluators;
18058 glMapControlPointsNV := dglGetProcAddress('glMapControlPointsNV');
18059 glMapParameterivNV := dglGetProcAddress('glMapParameterivNV');
18060 glMapParameterfvNV := dglGetProcAddress('glMapParameterfvNV');
18061 glGetMapControlPointsNV := dglGetProcAddress('glGetMapControlPointsNV');
18062 glGetMapParameterivNV := dglGetProcAddress('glGetMapParameterivNV');
18063 glGetMapParameterfvNV := dglGetProcAddress('glGetMapParameterfvNV');
18064 glGetMapAttribParameterivNV := dglGetProcAddress('glGetMapAttribParameterivNV');
18065 glGetMapAttribParameterfvNV := dglGetProcAddress('glGetMapAttribParameterfvNV');
18066 glEvalMapsNV := dglGetProcAddress('glEvalMapsNV');
18069 procedure Read_GL_NV_fence;
18071 glDeleteFencesNV := dglGetProcAddress('glDeleteFencesNV');
18072 glGenFencesNV := dglGetProcAddress('glGenFencesNV');
18073 glIsFenceNV := dglGetProcAddress('glIsFenceNV');
18074 glTestFenceNV := dglGetProcAddress('glTestFenceNV');
18075 glGetFenceivNV := dglGetProcAddress('glGetFenceivNV');
18076 glFinishFenceNV := dglGetProcAddress('glFinishFenceNV');
18077 glSetFenceNV := dglGetProcAddress('glSetFenceNV');
18080 procedure Read_GL_NV_fragment_program;
18082 glProgramNamedParameter4fNV := dglGetProcAddress('glProgramNamedParameter4fNV');
18083 glProgramNamedParameter4dNV := dglGetProcAddress('glProgramNamedParameter4dNV');
18084 glProgramNamedParameter4fvNV := dglGetProcAddress('glProgramNamedParameter4fvNV');
18085 glProgramNamedParameter4dvNV := dglGetProcAddress('glProgramNamedParameter4dvNV');
18086 glGetProgramNamedParameterfvNV := dglGetProcAddress('glGetProgramNamedParameterfvNV');
18087 glGetProgramNamedParameterdvNV := dglGetProcAddress('glGetProgramNamedParameterdvNV');
18090 procedure Read_GL_NV_half_float;
18092 glVertex2hNV := dglGetProcAddress('glVertex2hNV');
18093 glVertex2hvNV := dglGetProcAddress('glVertex2hvNV');
18094 glVertex3hNV := dglGetProcAddress('glVertex3hNV');
18095 glVertex3hvNV := dglGetProcAddress('glVertex3hvNV');
18096 glVertex4hNV := dglGetProcAddress('glVertex4hNV');
18097 glVertex4hvNV := dglGetProcAddress('glVertex4hvNV');
18098 glNormal3hNV := dglGetProcAddress('glNormal3hNV');
18099 glNormal3hvNV := dglGetProcAddress('glNormal3hvNV');
18100 glColor3hNV := dglGetProcAddress('glColor3hNV');
18101 glColor3hvNV := dglGetProcAddress('glColor3hvNV');
18102 glColor4hNV := dglGetProcAddress('glColor4hNV');
18103 glColor4hvNV := dglGetProcAddress('glColor4hvNV');
18104 glTexCoord1hNV := dglGetProcAddress('glTexCoord1hNV');
18105 glTexCoord1hvNV := dglGetProcAddress('glTexCoord1hvNV');
18106 glTexCoord2hNV := dglGetProcAddress('glTexCoord2hNV');
18107 glTexCoord2hvNV := dglGetProcAddress('glTexCoord2hvNV');
18108 glTexCoord3hNV := dglGetProcAddress('glTexCoord3hNV');
18109 glTexCoord3hvNV := dglGetProcAddress('glTexCoord3hvNV');
18110 glTexCoord4hNV := dglGetProcAddress('glTexCoord4hNV');
18111 glTexCoord4hvNV := dglGetProcAddress('glTexCoord4hvNV');
18112 glMultiTexCoord1hNV := dglGetProcAddress('glMultiTexCoord1hNV');
18113 glMultiTexCoord1hvNV := dglGetProcAddress('glMultiTexCoord1hvNV');
18114 glMultiTexCoord2hNV := dglGetProcAddress('glMultiTexCoord2hNV');
18115 glMultiTexCoord2hvNV := dglGetProcAddress('glMultiTexCoord2hvNV');
18116 glMultiTexCoord3hNV := dglGetProcAddress('glMultiTexCoord3hNV');
18117 glMultiTexCoord3hvNV := dglGetProcAddress('glMultiTexCoord3hvNV');
18118 glMultiTexCoord4hNV := dglGetProcAddress('glMultiTexCoord4hNV');
18119 glMultiTexCoord4hvNV := dglGetProcAddress('glMultiTexCoord4hvNV');
18120 glFogCoordhNV := dglGetProcAddress('glFogCoordhNV');
18121 glFogCoordhvNV := dglGetProcAddress('glFogCoordhvNV');
18122 glSecondaryColor3hNV := dglGetProcAddress('glSecondaryColor3hNV');
18123 glSecondaryColor3hvNV := dglGetProcAddress('glSecondaryColor3hvNV');
18124 glVertexWeighthNV := dglGetProcAddress('glVertexWeighthNV');
18125 glVertexWeighthvNV := dglGetProcAddress('glVertexWeighthvNV');
18126 glVertexAttrib1hNV := dglGetProcAddress('glVertexAttrib1hNV');
18127 glVertexAttrib1hvNV := dglGetProcAddress('glVertexAttrib1hvNV');
18128 glVertexAttrib2hNV := dglGetProcAddress('glVertexAttrib2hNV');
18129 glVertexAttrib2hvNV := dglGetProcAddress('glVertexAttrib2hvNV');
18130 glVertexAttrib3hNV := dglGetProcAddress('glVertexAttrib3hNV');
18131 glVertexAttrib3hvNV := dglGetProcAddress('glVertexAttrib3hvNV');
18132 glVertexAttrib4hNV := dglGetProcAddress('glVertexAttrib4hNV');
18133 glVertexAttrib4hvNV := dglGetProcAddress('glVertexAttrib4hvNV');
18134 glVertexAttribs1hvNV := dglGetProcAddress('glVertexAttribs1hvNV');
18135 glVertexAttribs2hvNV := dglGetProcAddress('glVertexAttribs2hvNV');
18136 glVertexAttribs3hvNV := dglGetProcAddress('glVertexAttribs3hvNV');
18137 glVertexAttribs4hvNV := dglGetProcAddress('glVertexAttribs4hvNV');
18140 procedure Read_GL_NV_occlusion_query;
18142 glGenOcclusionQueriesNV := dglGetProcAddress('glGenOcclusionQueriesNV');
18143 glDeleteOcclusionQueriesNV := dglGetProcAddress('glDeleteOcclusionQueriesNV');
18144 glIsOcclusionQueryNV := dglGetProcAddress('glIsOcclusionQueryNV');
18145 glBeginOcclusionQueryNV := dglGetProcAddress('glBeginOcclusionQueryNV');
18146 glEndOcclusionQueryNV := dglGetProcAddress('glEndOcclusionQueryNV');
18147 glGetOcclusionQueryivNV := dglGetProcAddress('glGetOcclusionQueryivNV');
18148 glGetOcclusionQueryuivNV := dglGetProcAddress('glGetOcclusionQueryuivNV');
18151 procedure Read_GL_NV_pixel_data_range;
18153 glPixelDataRangeNV := dglGetProcAddress('glPixelDataRangeNV');
18154 glFlushPixelDataRangeNV := dglGetProcAddress('glFlushPixelDataRangeNV');
18157 procedure Read_GL_NV_point_sprite;
18159 glPointParameteriNV := dglGetProcAddress('glPointParameteriNV');
18160 glPointParameterivNV := dglGetProcAddress('glPointParameterivNV');
18163 procedure Read_GL_NV_primitive_restart;
18165 glPrimitiveRestartNV := dglGetProcAddress('glPrimitiveRestartNV');
18166 glPrimitiveRestartIndexNV := dglGetProcAddress('glPrimitiveRestartIndexNV');
18169 procedure Read_GL_NV_register_combiners;
18171 glCombinerParameterfvNV := dglGetProcAddress('glCombinerParameterfvNV');
18172 glCombinerParameterfNV := dglGetProcAddress('glCombinerParameterfNV');
18173 glCombinerParameterivNV := dglGetProcAddress('glCombinerParameterivNV');
18174 glCombinerParameteriNV := dglGetProcAddress('glCombinerParameteriNV');
18175 glCombinerInputNV := dglGetProcAddress('glCombinerInputNV');
18176 glCombinerOutputNV := dglGetProcAddress('glCombinerOutputNV');
18177 glFinalCombinerInputNV := dglGetProcAddress('glFinalCombinerInputNV');
18178 glGetCombinerInputParameterfvNV := dglGetProcAddress('glGetCombinerInputParameterfvNV');
18179 glGetCombinerInputParameterivNV := dglGetProcAddress('glGetCombinerInputParameterivNV');
18180 glGetCombinerOutputParameterfvNV := dglGetProcAddress('glGetCombinerOutputParameterfvNV');
18181 glGetCombinerOutputParameterivNV := dglGetProcAddress('glGetCombinerOutputParameterivNV');
18182 glGetFinalCombinerInputParameterfvNV := dglGetProcAddress('glGetFinalCombinerInputParameterfvNV');
18183 glGetFinalCombinerInputParameterivNV := dglGetProcAddress('glGetFinalCombinerInputParameterivNV');
18186 procedure Read_GL_NV_register_combiners2;
18188 glCombinerStageParameterfvNV := dglGetProcAddress('glCombinerStageParameterfvNV');
18189 glGetCombinerStageParameterfvNV := dglGetProcAddress('glGetCombinerStageParameterfvNV');
18192 procedure Read_GL_NV_vertex_array_range;
18194 glFlushVertexArrayRangeNV := dglGetProcAddress('glFlushVertexArrayRangeNV');
18195 glVertexArrayRangeNV := dglGetProcAddress('glVertexArrayRangeNV');
18198 procedure Read_GL_NV_vertex_program;
18200 glAreProgramsResidentNV := dglGetProcAddress('glAreProgramsResidentNV');
18201 glBindProgramNV := dglGetProcAddress('glBindProgramNV');
18202 glDeleteProgramsNV := dglGetProcAddress('glDeleteProgramsNV');
18203 glExecuteProgramNV := dglGetProcAddress('glExecuteProgramNV');
18204 glGenProgramsNV := dglGetProcAddress('glGenProgramsNV');
18205 glGetProgramParameterdvNV := dglGetProcAddress('glGetProgramParameterdvNV');
18206 glGetProgramParameterfvNV := dglGetProcAddress('glGetProgramParameterfvNV');
18207 glGetProgramivNV := dglGetProcAddress('glGetProgramivNV');
18208 glGetProgramStringNV := dglGetProcAddress('glGetProgramStringNV');
18209 glGetTrackMatrixivNV := dglGetProcAddress('glGetTrackMatrixivNV');
18210 glGetVertexAttribdvNV := dglGetProcAddress('glGetVertexAttribdvNV');
18211 glGetVertexAttribfvNV := dglGetProcAddress('glGetVertexAttribfvNV');
18212 glGetVertexAttribivNV := dglGetProcAddress('glGetVertexAttribivNV');
18213 glGetVertexAttribPointervNV := dglGetProcAddress('glGetVertexAttribPointervNV');
18214 glIsProgramNV := dglGetProcAddress('glIsProgramNV');
18215 glLoadProgramNV := dglGetProcAddress('glLoadProgramNV');
18216 glProgramParameter4dNV := dglGetProcAddress('glProgramParameter4dNV');
18217 glProgramParameter4dvNV := dglGetProcAddress('glProgramParameter4dvNV');
18218 glProgramParameter4fNV := dglGetProcAddress('glProgramParameter4fNV');
18219 glProgramParameter4fvNV := dglGetProcAddress('glProgramParameter4fvNV');
18220 glProgramParameters4dvNV := dglGetProcAddress('glProgramParameters4dvNV');
18221 glProgramParameters4fvNV := dglGetProcAddress('glProgramParameters4fvNV');
18222 glRequestResidentProgramsNV := dglGetProcAddress('glRequestResidentProgramsNV');
18223 glTrackMatrixNV := dglGetProcAddress('glTrackMatrixNV');
18224 glVertexAttribPointerNV := dglGetProcAddress('glVertexAttribPointerNV');
18225 glVertexAttrib1dNV := dglGetProcAddress('glVertexAttrib1dNV');
18226 glVertexAttrib1dvNV := dglGetProcAddress('glVertexAttrib1dvNV');
18227 glVertexAttrib1fNV := dglGetProcAddress('glVertexAttrib1fNV');
18228 glVertexAttrib1fvNV := dglGetProcAddress('glVertexAttrib1fvNV');
18229 glVertexAttrib1sNV := dglGetProcAddress('glVertexAttrib1sNV');
18230 glVertexAttrib1svNV := dglGetProcAddress('glVertexAttrib1svNV');
18231 glVertexAttrib2dNV := dglGetProcAddress('glVertexAttrib2dNV');
18232 glVertexAttrib2dvNV := dglGetProcAddress('glVertexAttrib2dvNV');
18233 glVertexAttrib2fNV := dglGetProcAddress('glVertexAttrib2fNV');
18234 glVertexAttrib2fvNV := dglGetProcAddress('glVertexAttrib2fvNV');
18235 glVertexAttrib2sNV := dglGetProcAddress('glVertexAttrib2sNV');
18236 glVertexAttrib2svNV := dglGetProcAddress('glVertexAttrib2svNV');
18237 glVertexAttrib3dNV := dglGetProcAddress('glVertexAttrib3dNV');
18238 glVertexAttrib3dvNV := dglGetProcAddress('glVertexAttrib3dvNV');
18239 glVertexAttrib3fNV := dglGetProcAddress('glVertexAttrib3fNV');
18240 glVertexAttrib3fvNV := dglGetProcAddress('glVertexAttrib3fvNV');
18241 glVertexAttrib3sNV := dglGetProcAddress('glVertexAttrib3sNV');
18242 glVertexAttrib3svNV := dglGetProcAddress('glVertexAttrib3svNV');
18243 glVertexAttrib4dNV := dglGetProcAddress('glVertexAttrib4dNV');
18244 glVertexAttrib4dvNV := dglGetProcAddress('glVertexAttrib4dvNV');
18245 glVertexAttrib4fNV := dglGetProcAddress('glVertexAttrib4fNV');
18246 glVertexAttrib4fvNV := dglGetProcAddress('glVertexAttrib4fvNV');
18247 glVertexAttrib4sNV := dglGetProcAddress('glVertexAttrib4sNV');
18248 glVertexAttrib4svNV := dglGetProcAddress('glVertexAttrib4svNV');
18249 glVertexAttrib4ubNV := dglGetProcAddress('glVertexAttrib4ubNV');
18250 glVertexAttrib4ubvNV := dglGetProcAddress('glVertexAttrib4ubvNV');
18251 glVertexAttribs1dvNV := dglGetProcAddress('glVertexAttribs1dvNV');
18252 glVertexAttribs1fvNV := dglGetProcAddress('glVertexAttribs1fvNV');
18253 glVertexAttribs1svNV := dglGetProcAddress('glVertexAttribs1svNV');
18254 glVertexAttribs2dvNV := dglGetProcAddress('glVertexAttribs2dvNV');
18255 glVertexAttribs2fvNV := dglGetProcAddress('glVertexAttribs2fvNV');
18256 glVertexAttribs2svNV := dglGetProcAddress('glVertexAttribs2svNV');
18257 glVertexAttribs3dvNV := dglGetProcAddress('glVertexAttribs3dvNV');
18258 glVertexAttribs3fvNV := dglGetProcAddress('glVertexAttribs3fvNV');
18259 glVertexAttribs3svNV := dglGetProcAddress('glVertexAttribs3svNV');
18260 glVertexAttribs4dvNV := dglGetProcAddress('glVertexAttribs4dvNV');
18261 glVertexAttribs4fvNV := dglGetProcAddress('glVertexAttribs4fvNV');
18262 glVertexAttribs4svNV := dglGetProcAddress('glVertexAttribs4svNV');
18263 glVertexAttribs4ubvNV := dglGetProcAddress('glVertexAttribs4ubvNV');
18266 procedure Read_GL_NV_depth_buffer_float;
18268 glDepthRangedNV := dglGetProcAddress('glDepthRangedNV');
18269 glClearDepthdNV := dglGetProcAddress('glClearDepthdNV');
18270 glDepthBoundsdNV := dglGetProcAddress('glDepthBoundsdNV');
18273 procedure Read_GL_NV_framebuffer_multisample_coverage;
18275 glRenderbufferStorageMultsampleCoverageNV := dglGetProcAddress('glRenderbufferStorageMultsampleCoverageNV');
18278 procedure Read_GL_NV_geometry_program4;
18280 glProgramVertexLimitNV := dglGetProcAddress('glProgramVertexLimitNV');
18283 procedure Read_GL_NV_gpu_program4;
18285 glProgramLocalParameterI4iNV := dglGetProcAddress('glProgramLocalParameterI4iNV');
18286 glProgramLocalParameterI4ivNV := dglGetProcAddress('glProgramLocalParameterI4ivNV');
18287 glProgramLocalParametersI4ivNV := dglGetProcAddress('glProgramLocalParametersI4ivNV');
18288 glProgramLocalParameterI4uiNV := dglGetProcAddress('glProgramLocalParameterI4uiNV');
18289 glProgramLocalParameterI4uivNV := dglGetProcAddress('glProgramLocalParameterI4uivNV');
18290 glProgramLocalParametersI4uivNV := dglGetProcAddress('glProgramLocalParametersI4uivNV');
18291 glProgramEnvParameterI4iNV := dglGetProcAddress('glProgramEnvParameterI4iNV');
18292 glProgramEnvParameterI4ivNV := dglGetProcAddress('glProgramEnvParameterI4ivNV');
18293 glProgramEnvParametersI4ivNV := dglGetProcAddress('glProgramEnvParametersI4ivNV');
18294 glProgramEnvParameterI4uiNV := dglGetProcAddress('glProgramEnvParameterI4uiNV');
18295 glProgramEnvParameterI4uivNV := dglGetProcAddress('glProgramEnvParameterI4uivNV');
18296 glProgramEnvParametersI4uivNV := dglGetProcAddress('glProgramEnvParametersI4uivNV');
18297 glGetProgramLocalParameterIivNV := dglGetProcAddress('glGetProgramLocalParameterIivNV');
18298 glGetProgramLocalParameterIuivNV := dglGetProcAddress('glGetProgramLocalParameterIuivNV');
18299 glGetProgramEnvParameterIivNV := dglGetProcAddress('glGetProgramEnvParameterIivNV');
18300 glGetProgramEnvParameterIuivNV := dglGetProcAddress('glGetProgramEnvParameterIuivNV');
18303 procedure Read_GL_NV_parameter_buffer_object;
18305 glProgramBufferParametersfvNV := dglGetProcAddress('glProgramBufferParametersfvNV');
18306 glProgramBufferParametersIivNV := dglGetProcAddress('glProgramBufferParametersIivNV');
18307 glProgramBufferParametersIuivNV := dglGetProcAddress('glProgramBufferParametersIuivNV');
18310 procedure Read_GL_NV_transform_feedback;
18312 glBeginTransformFeedbackNV := dglGetProcAddress('glBeginTransformFeedbackNV');
18313 glEndTransformFeedbackNV := dglGetProcAddress('glEndTransformFeedbackNV');
18314 glTransformFeedbackAttribsNV := dglGetProcAddress('glTransformFeedbackAttribsNV');
18315 glBindBufferRangeNV := dglGetProcAddress('glBindBufferRangeNV');
18316 glBindBufferOffsetNV := dglGetProcAddress('glBindBufferOffsetNV');
18317 glBindBufferBaseNV := dglGetProcAddress('glBindBufferBaseNV');
18318 glTransformFeedbackVaryingsNV := dglGetProcAddress('glTransformFeedbackVaryingsNV');
18319 glActiveVaryingNV := dglGetProcAddress('glActiveVaryingNV');
18320 glGetVaryingLocationNV := dglGetProcAddress('glGetVaryingLocationNV');
18321 glGetActiveVaryingNV := dglGetProcAddress('glGetActiveVaryingNV');
18322 glGetTransformFeedbackVaryingNV := dglGetProcAddress('glGetTransformFeedbackVaryingNV');
18323 glTransformFeedbackStreamAttribsNV := dglGetProcAddress('glTransformFeedbackStreamAttribsNV');
18326 procedure Read_GL_NV_conditional_render;
18328 glBeginConditionalRenderNV := dglGetProcAddress('glBeginConditionalRenderNV');
18329 glEndConditionalRenderNV := dglGetProcAddress('glEndConditionalRenderNV');
18332 procedure Read_GL_NV_present_video;
18334 glPresentFrameKeyedNV := dglGetProcAddress('glPresentFrameKeyedNV');
18335 glPresentFrameDualFillNV := dglGetProcAddress('glPresentFrameDualFillNV');
18336 glGetVideoivNV := dglGetProcAddress('glGetVideoivNV');
18337 glGetVideouivNV := dglGetProcAddress('glGetVideouivNV');
18338 glGetVideoi64vNV := dglGetProcAddress('glGetVideoi64vNV');
18339 glGetVideoui64vNV := dglGetProcAddress('glGetVideoui64vNV');
18340 // glVideoParameterivNV := dglGetProcAddress('glVideoParameterivNV');
18343 procedure Read_GL_NV_explicit_multisample;
18345 glGetMultisamplefvNV := dglGetProcAddress('glGetMultisamplefvNV');
18346 glSampleMaskIndexedNV := dglGetProcAddress('glSampleMaskIndexedNV');
18347 glTexRenderbufferNV := dglGetProcAddress('glTexRenderbufferNV');
18350 procedure Read_GL_NV_transform_feedback2;
18352 glBindTransformFeedbackNV := dglGetProcAddress('glBindTransformFeedbackNV');
18353 glDeleteTransformFeedbacksNV := dglGetProcAddress('glDeleteTransformFeedbacksNV');
18354 glGenTransformFeedbacksNV := dglGetProcAddress('glGenTransformFeedbacksNV');
18355 glIsTransformFeedbackNV := dglGetProcAddress('glIsTransformFeedbackNV');
18356 glPauseTransformFeedbackNV := dglGetProcAddress('glPauseTransformFeedbackNV');
18357 glResumeTransformFeedbackNV := dglGetProcAddress('glResumeTransformFeedbackNV');
18358 glDrawTransformFeedbackNV := dglGetProcAddress('glDrawTransformFeedbackNV');
18361 procedure Read_GL_NV_video_capture;
18363 glBeginVideoCaptureNV := dglGetProcAddress('glBeginVideoCaptureNV');
18364 glBindVideoCaptureStreamBufferNV := dglGetProcAddress('glBindVideoCaptureStreamBufferNV');
18365 glBindVideoCaptureStreamTextureNV := dglGetProcAddress('glBindVideoCaptureStreamTextureNV');
18366 glEndVideoCaptureNV := dglGetProcAddress('glEndVideoCaptureNV');
18367 glGetVideoCaptureivNV := dglGetProcAddress('glGetVideoCaptureivNV');
18368 glGetVideoCaptureStreamivNV := dglGetProcAddress('glGetVideoCaptureStreamivNV');
18369 glGetVideoCaptureStreamfvNV := dglGetProcAddress('glGetVideoCaptureStreamfvNV');
18370 glGetVideoCaptureStreamdvNV := dglGetProcAddress('glGetVideoCaptureStreamdvNV');
18371 glVideoCaptureNV := dglGetProcAddress('glVideoCaptureNV');
18372 glVideoCaptureStreamParameterivNV := dglGetProcAddress('glVideoCaptureStreamParameterivNV');
18373 glVideoCaptureStreamParameterfvNV := dglGetProcAddress('glVideoCaptureStreamParameterfvNV');
18374 glVideoCaptureStreamParameterdvNV := dglGetProcAddress('glVideoCaptureStreamParameterdvNV');
18377 procedure Read_GL_NV_copy_image;
18379 glCopyImageSubDataNV := dglGetProcAddress('glCopyImageSubDataNV');
18382 procedure Read_GL_NV_shader_buffer_load;
18384 glMakeBufferResidentNV := dglGetProcAddress('glMakeBufferResidentNV');
18385 glMakeBufferNonResidentNV := dglGetProcAddress('glMakeBufferNonResidentNV');
18386 glIsBufferResidentNV := dglGetProcAddress('glIsBufferResidentNV');
18387 glMakeNamedBufferResidentNV := dglGetProcAddress('glMakeNamedBufferResidentNV');
18388 glMakeNamedBufferNonResidentNV := dglGetProcAddress('glMakeNamedBufferNonResidentNV');
18389 glIsNamedBufferResidentNV := dglGetProcAddress('glIsNamedBufferResidentNV');
18390 glGetBufferParameterui64vNV := dglGetProcAddress('glGetBufferParameterui64vNV');
18391 glGetNamedBufferParameterui64vNV := dglGetProcAddress('glGetNamedBufferParameterui64vNV');
18392 glGetIntegerui64vNV := dglGetProcAddress('glGetIntegerui64vNV');
18393 glUniformui64NV := dglGetProcAddress('glUniformui64NV');
18394 glUniformui64vNV := dglGetProcAddress('glUniformui64vNV');
18395 glGetUniformui64vNV := dglGetProcAddress('glGetUniformui64vNV');
18396 glProgramUniformui64NV := dglGetProcAddress('glProgramUniformui64NV');
18397 glProgramUniformui64vNV := dglGetProcAddress('glProgramUniformui64vNV');
18400 procedure Read_GL_NV_vertex_buffer_unified_memory;
18402 glBufferAddressRangeNV := dglGetProcAddress('glBufferAddressRangeNV');
18403 glVertexFormatNV := dglGetProcAddress('glVertexFormatNV');
18404 glNormalFormatNV := dglGetProcAddress('glNormalFormatNV');
18405 glColorFormatNV := dglGetProcAddress('glColorFormatNV');
18406 glIndexFormatNV := dglGetProcAddress('glIndexFormatNV');
18407 glTexCoordFormatNV := dglGetProcAddress('glTexCoordFormatNV');
18408 glEdgeFlagFormatNV := dglGetProcAddress('glEdgeFlagFormatNV');
18409 glSecondaryColorFormatNV := dglGetProcAddress('glSecondaryColorFormatNV');
18410 glFogCoordFormatNV := dglGetProcAddress('glFogCoordFormatNV');
18411 glVertexAttribFormatNV := dglGetProcAddress('glVertexAttribFormatNV');
18412 glVertexAttribIFormatNV := dglGetProcAddress('glVertexAttribIFormatNV');
18413 glGetIntegerui64i_vNV := dglGetProcAddress('glGetIntegerui64i_vNV');
18416 procedure Read_GL_NV_gpu_program5;
18418 glProgramSubroutineParametersuivNV := dglGetProcAddress('glProgramSubroutineParametersuivNV');
18419 glGetProgramSubroutineParameteruivNV := dglGetProcAddress('glGetProgramSubroutineParameteruivNV');
18422 procedure Read_GL_NV_gpu_shader5;
18424 glUniform1i64NV := dglGetProcAddress('glUniform1i64NV');
18425 glUniform2i64NV := dglGetProcAddress('glUniform2i64NV');
18426 glUniform3i64NV := dglGetProcAddress('glUniform3i64NV');
18427 glUniform4i64NV := dglGetProcAddress('glUniform4i64NV');
18428 glUniform1i64vNV := dglGetProcAddress('glUniform1i64vNV');
18429 glUniform2i64vNV := dglGetProcAddress('glUniform2i64vNV');
18430 glUniform3i64vNV := dglGetProcAddress('glUniform3i64vNV');
18431 glUniform4i64vNV := dglGetProcAddress('glUniform4i64vNV');
18432 glUniform1ui64NV := dglGetProcAddress('glUniform1ui64NV');
18433 glUniform2ui64NV := dglGetProcAddress('glUniform2ui64NV');
18434 glUniform3ui64NV := dglGetProcAddress('glUniform3ui64NV');
18435 glUniform4ui64NV := dglGetProcAddress('glUniform4ui64NV');
18436 glUniform1ui64vNV := dglGetProcAddress('glUniform1ui64vNV');
18437 glUniform2ui64vNV := dglGetProcAddress('glUniform2ui64vNV');
18438 glUniform3ui64vNV := dglGetProcAddress('glUniform3ui64vNV');
18439 glUniform4ui64vNV := dglGetProcAddress('glUniform4ui64vNV');
18440 glGetUniformi64vNV := dglGetProcAddress('glGetUniformi64vNV');
18441 glProgramUniform1i64NV := dglGetProcAddress('glProgramUniform1i64NV');
18442 glProgramUniform2i64NV := dglGetProcAddress('glProgramUniform2i64NV');
18443 glProgramUniform3i64NV := dglGetProcAddress('glProgramUniform3i64NV');
18444 glProgramUniform4i64NV := dglGetProcAddress('glProgramUniform4i64NV');
18445 glProgramUniform1i64vNV := dglGetProcAddress('glProgramUniform1i64vNV');
18446 glProgramUniform2i64vNV := dglGetProcAddress('glProgramUniform2i64vNV');
18447 glProgramUniform3i64vNV := dglGetProcAddress('glProgramUniform3i64vNV');
18448 glProgramUniform4i64vNV := dglGetProcAddress('glProgramUniform4i64vNV');
18449 glProgramUniform1ui64NV := dglGetProcAddress('glProgramUniform1ui64NV');
18450 glProgramUniform2ui64NV := dglGetProcAddress('glProgramUniform2ui64NV');
18451 glProgramUniform3ui64NV := dglGetProcAddress('glProgramUniform3ui64NV');
18452 glProgramUniform4ui64NV := dglGetProcAddress('glProgramUniform4ui64NV');
18453 glProgramUniform1ui64vNV := dglGetProcAddress('glProgramUniform1ui64vNV');
18454 glProgramUniform2ui64vNV := dglGetProcAddress('glProgramUniform2ui64vNV');
18455 glProgramUniform3ui64vNV := dglGetProcAddress('glProgramUniform3ui64vNV');
18456 glProgramUniform4ui64vNV := dglGetProcAddress('glProgramUniform4ui64vNV');
18459 procedure Read_GL_NV_vertex_attrib_integer_64bit;
18461 glVertexAttribL1i64NV := dglGetProcAddress('glVertexAttribL1i64NV');
18462 glVertexAttribL2i64NV := dglGetProcAddress('glVertexAttribL2i64NV');
18463 glVertexAttribL3i64NV := dglGetProcAddress('glVertexAttribL3i64NV');
18464 glVertexAttribL4i64NV := dglGetProcAddress('glVertexAttribL4i64NV');
18465 glVertexAttribL1i64vNV := dglGetProcAddress('glVertexAttribL1i64vNV');
18466 glVertexAttribL2i64vNV := dglGetProcAddress('glVertexAttribL2i64vNV');
18467 glVertexAttribL3i64vNV := dglGetProcAddress('glVertexAttribL3i64vNV');
18468 glVertexAttribL4i64vNV := dglGetProcAddress('glVertexAttribL4i64vNV');
18469 glVertexAttribL1ui64NV := dglGetProcAddress('glVertexAttribL1ui64NV');
18470 glVertexAttribL2ui64NV := dglGetProcAddress('glVertexAttribL2ui64NV');
18471 glVertexAttribL3ui64NV := dglGetProcAddress('glVertexAttribL3ui64NV');
18472 glVertexAttribL4ui64NV := dglGetProcAddress('glVertexAttribL4ui64NV');
18473 glVertexAttribL1ui64vNV := dglGetProcAddress('glVertexAttribL1ui64vNV');
18474 glVertexAttribL2ui64vNV := dglGetProcAddress('glVertexAttribL2ui64vNV');
18475 glVertexAttribL3ui64vNV := dglGetProcAddress('glVertexAttribL3ui64vNV');
18476 glVertexAttribL4ui64vNV := dglGetProcAddress('glVertexAttribL4ui64vNV');
18477 glGetVertexAttribLi64vNV := dglGetProcAddress('glGetVertexAttribLi64vNV');
18478 glGetVertexAttribLui64vNV := dglGetProcAddress('glGetVertexAttribLui64vNV');
18479 glVertexAttribLFormatNV := dglGetProcAddress('glVertexAttribLFormatNV');
18482 procedure Read_GL_NV_vdpau_interop;
18484 glVDPAUInitNV := dglGetProcAddress('glVDPAUInitNV');
18485 glVDPAUFiniNV := dglGetProcAddress('glVDPAUFiniNV');
18486 glVDPAURegisterVideoSurfaceNV := dglGetProcAddress('glVDPAURegisterVideoSurfaceNV');
18487 glVDPAURegisterOutputSurfaceNV := dglGetProcAddress('glVDPAURegisterOutputSurfaceNV');
18488 glVDPAUIsSurfaceNV := dglGetProcAddress('glVDPAUIsSurfaceNV');
18489 glVDPAUUnregisterSurfaceNV := dglGetProcAddress('glVDPAUUnregisterSurfaceNV');
18490 glVDPAUGetSurfaceivNV := dglGetProcAddress('glVDPAUGetSurfaceivNV');
18491 glVDPAUSurfaceAccessNV := dglGetProcAddress('glVDPAUSurfaceAccessNV');
18492 glVDPAUMapSurfacesNV := dglGetProcAddress('glVDPAUMapSurfacesNV');
18493 glVDPAUUnmapSurfacesNV := dglGetProcAddress('glVDPAUUnmapSurfacesNV');
18496 procedure Read_GL_NV_texture_barrier;
18498 glTextureBarrierNV := dglGetProcAddress('glTextureBarrierNV');
18501 procedure Read_GL_PGI_misc_hints;
18503 glHintPGI := dglGetProcAddress('glHintPGI');
18506 procedure Read_GL_SGIS_detail_texture;
18508 glDetailTexFuncSGIS := dglGetProcAddress('glDetailTexFuncSGIS');
18509 glGetDetailTexFuncSGIS := dglGetProcAddress('glGetDetailTexFuncSGIS');
18512 procedure Read_GL_SGIS_fog_function;
18514 glFogFuncSGIS := dglGetProcAddress('glFogFuncSGIS');
18515 glGetFogFuncSGIS := dglGetProcAddress('glGetFogFuncSGIS');
18518 procedure Read_GL_SGIS_multisample;
18520 glSampleMaskSGIS := dglGetProcAddress('glSampleMaskSGIS');
18521 glSamplePatternSGIS := dglGetProcAddress('glSamplePatternSGIS');
18524 procedure Read_GL_SGIS_pixel_texture;
18526 glPixelTexGenParameteriSGIS := dglGetProcAddress('glPixelTexGenParameteriSGIS');
18527 glPixelTexGenParameterivSGIS := dglGetProcAddress('glPixelTexGenParameterivSGIS');
18528 glPixelTexGenParameterfSGIS := dglGetProcAddress('glPixelTexGenParameterfSGIS');
18529 glPixelTexGenParameterfvSGIS := dglGetProcAddress('glPixelTexGenParameterfvSGIS');
18530 glGetPixelTexGenParameterivSGIS := dglGetProcAddress('glGetPixelTexGenParameterivSGIS');
18531 glGetPixelTexGenParameterfvSGIS := dglGetProcAddress('glGetPixelTexGenParameterfvSGIS');
18534 procedure Read_GL_SGIS_point_parameters;
18536 glPointParameterfSGIS := dglGetProcAddress('glPointParameterfSGIS');
18537 glPointParameterfvSGIS := dglGetProcAddress('glPointParameterfvSGIS');
18540 procedure Read_GL_SGIS_sharpen_texture;
18542 glSharpenTexFuncSGIS := dglGetProcAddress('glSharpenTexFuncSGIS');
18543 glGetSharpenTexFuncSGIS := dglGetProcAddress('glGetSharpenTexFuncSGIS');
18546 procedure Read_GL_SGIS_texture4D;
18548 glTexImage4DSGIS := dglGetProcAddress('glTexImage4DSGIS');
18549 glTexSubImage4DSGIS := dglGetProcAddress('glTexSubImage4DSGIS');
18552 procedure Read_GL_SGIS_texture_color_mask;
18554 glTextureColorMaskSGIS := dglGetProcAddress('glTextureColorMaskSGIS');
18557 procedure Read_GL_SGIS_texture_filter4;
18559 glGetTexFilterFuncSGIS := dglGetProcAddress('glGetTexFilterFuncSGIS');
18560 glTexFilterFuncSGIS := dglGetProcAddress('glTexFilterFuncSGIS');
18563 procedure Read_GL_SGIX_async;
18565 glAsyncMarkerSGIX := dglGetProcAddress('glAsyncMarkerSGIX');
18566 glFinishAsyncSGIX := dglGetProcAddress('glFinishAsyncSGIX');
18567 glPollAsyncSGIX := dglGetProcAddress('glPollAsyncSGIX');
18568 glGenAsyncMarkersSGIX := dglGetProcAddress('glGenAsyncMarkersSGIX');
18569 glDeleteAsyncMarkersSGIX := dglGetProcAddress('glDeleteAsyncMarkersSGIX');
18570 glIsAsyncMarkerSGIX := dglGetProcAddress('glIsAsyncMarkerSGIX');
18573 procedure Read_GL_SGIX_flush_raster;
18575 glFlushRasterSGIX := dglGetProcAddress('glFlushRasterSGIX');
18578 procedure Read_GL_SGIX_fragment_lighting;
18580 glFragmentColorMaterialSGIX := dglGetProcAddress('glFragmentColorMaterialSGIX');
18581 glFragmentLightfSGIX := dglGetProcAddress('glFragmentLightfSGIX');
18582 glFragmentLightfvSGIX := dglGetProcAddress('glFragmentLightfvSGIX');
18583 glFragmentLightiSGIX := dglGetProcAddress('glFragmentLightiSGIX');
18584 glFragmentLightivSGIX := dglGetProcAddress('glFragmentLightivSGIX');
18585 glFragmentLightModelfSGIX := dglGetProcAddress('glFragmentLightModelfSGIX');
18586 glFragmentLightModelfvSGIX := dglGetProcAddress('glFragmentLightModelfvSGIX');
18587 glFragmentLightModeliSGIX := dglGetProcAddress('glFragmentLightModeliSGIX');
18588 glFragmentLightModelivSGIX := dglGetProcAddress('glFragmentLightModelivSGIX');
18589 glFragmentMaterialfSGIX := dglGetProcAddress('glFragmentMaterialfSGIX');
18590 glFragmentMaterialfvSGIX := dglGetProcAddress('glFragmentMaterialfvSGIX');
18591 glFragmentMaterialiSGIX := dglGetProcAddress('glFragmentMaterialiSGIX');
18592 glFragmentMaterialivSGIX := dglGetProcAddress('glFragmentMaterialivSGIX');
18593 glGetFragmentLightfvSGIX := dglGetProcAddress('glGetFragmentLightfvSGIX');
18594 glGetFragmentLightivSGIX := dglGetProcAddress('glGetFragmentLightivSGIX');
18595 glGetFragmentMaterialfvSGIX := dglGetProcAddress('glGetFragmentMaterialfvSGIX');
18596 glGetFragmentMaterialivSGIX := dglGetProcAddress('glGetFragmentMaterialivSGIX');
18597 glLightEnviSGIX := dglGetProcAddress('glLightEnviSGIX');
18600 procedure Read_GL_SGIX_framezoom;
18602 glFrameZoomSGIX := dglGetProcAddress('glFrameZoomSGIX');
18605 procedure Read_GL_SGIX_igloo_interface;
18607 glIglooInterfaceSGIX := dglGetProcAddress('glIglooInterfaceSGIX');
18610 procedure Read_GL_SGIX_instruments;
18612 glGetInstrumentsSGIX := dglGetProcAddress('glGetInstrumentsSGIX');
18613 glInstrumentsBufferSGIX := dglGetProcAddress('glInstrumentsBufferSGIX');
18614 glPollInstrumentsSGIX := dglGetProcAddress('glPollInstrumentsSGIX');
18615 glReadInstrumentsSGIX := dglGetProcAddress('glReadInstrumentsSGIX');
18616 glStartInstrumentsSGIX := dglGetProcAddress('glStartInstrumentsSGIX');
18617 glStopInstrumentsSGIX := dglGetProcAddress('glStopInstrumentsSGIX');
18620 procedure Read_GL_SGIX_list_priority;
18622 glGetListParameterfvSGIX := dglGetProcAddress('glGetListParameterfvSGIX');
18623 glGetListParameterivSGIX := dglGetProcAddress('glGetListParameterivSGIX');
18624 glListParameterfSGIX := dglGetProcAddress('glListParameterfSGIX');
18625 glListParameterfvSGIX := dglGetProcAddress('glListParameterfvSGIX');
18626 glListParameteriSGIX := dglGetProcAddress('glListParameteriSGIX');
18627 glListParameterivSGIX := dglGetProcAddress('glListParameterivSGIX');
18630 procedure Read_GL_SGIX_pixel_texture;
18632 glPixelTexGenSGIX := dglGetProcAddress('glPixelTexGenSGIX');
18635 procedure Read_GL_SGIX_polynomial_ffd;
18637 glDeformationMap3dSGIX := dglGetProcAddress('glDeformationMap3dSGIX');
18638 glDeformationMap3fSGIX := dglGetProcAddress('glDeformationMap3fSGIX');
18639 glDeformSGIX := dglGetProcAddress('glDeformSGIX');
18640 glLoadIdentityDeformationMapSGIX := dglGetProcAddress('glLoadIdentityDeformationMapSGIX');
18643 procedure Read_GL_SGIX_reference_plane;
18645 glReferencePlaneSGIX := dglGetProcAddress('glReferencePlaneSGIX');
18648 procedure Read_GL_SGIX_sprite;
18650 glSpriteParameterfSGIX := dglGetProcAddress('glSpriteParameterfSGIX');
18651 glSpriteParameterfvSGIX := dglGetProcAddress('glSpriteParameterfvSGIX');
18652 glSpriteParameteriSGIX := dglGetProcAddress('glSpriteParameteriSGIX');
18653 glSpriteParameterivSGIX := dglGetProcAddress('glSpriteParameterivSGIX');
18656 procedure Read_GL_SGIX_tag_sample_buffer;
18658 glTagSampleBufferSGIX := dglGetProcAddress('glTagSampleBufferSGIX');
18661 procedure Read_GL_SGI_color_table;
18663 glColorTableSGI := dglGetProcAddress('glColorTableSGI');
18664 glColorTableParameterfvSGI := dglGetProcAddress('glColorTableParameterfvSGI');
18665 glColorTableParameterivSGI := dglGetProcAddress('glColorTableParameterivSGI');
18666 glCopyColorTableSGI := dglGetProcAddress('glCopyColorTableSGI');
18667 glGetColorTableSGI := dglGetProcAddress('glGetColorTableSGI');
18668 glGetColorTableParameterfvSGI := dglGetProcAddress('glGetColorTableParameterfvSGI');
18669 glGetColorTableParameterivSGI := dglGetProcAddress('glGetColorTableParameterivSGI');
18672 procedure Read_GL_SUNX_constant_data;
18674 glFinishTextureSUNX := dglGetProcAddress('glFinishTextureSUNX');
18677 procedure Read_GL_SUN_global_alpha;
18679 glGlobalAlphaFactorbSUN := dglGetProcAddress('glGlobalAlphaFactorbSUN');
18680 glGlobalAlphaFactorsSUN := dglGetProcAddress('glGlobalAlphaFactorsSUN');
18681 glGlobalAlphaFactoriSUN := dglGetProcAddress('glGlobalAlphaFactoriSUN');
18682 glGlobalAlphaFactorfSUN := dglGetProcAddress('glGlobalAlphaFactorfSUN');
18683 glGlobalAlphaFactordSUN := dglGetProcAddress('glGlobalAlphaFactordSUN');
18684 glGlobalAlphaFactorubSUN := dglGetProcAddress('glGlobalAlphaFactorubSUN');
18685 glGlobalAlphaFactorusSUN := dglGetProcAddress('glGlobalAlphaFactorusSUN');
18686 glGlobalAlphaFactoruiSUN := dglGetProcAddress('glGlobalAlphaFactoruiSUN');
18689 procedure Read_GL_SUN_mesh_array;
18691 glDrawMeshArraysSUN := dglGetProcAddress('glDrawMeshArraysSUN');
18694 procedure Read_GL_SUN_triangle_list;
18696 glReplacementCodeuiSUN := dglGetProcAddress('glReplacementCodeuiSUN');
18697 glReplacementCodeusSUN := dglGetProcAddress('glReplacementCodeusSUN');
18698 glReplacementCodeubSUN := dglGetProcAddress('glReplacementCodeubSUN');
18699 glReplacementCodeuivSUN := dglGetProcAddress('glReplacementCodeuivSUN');
18700 glReplacementCodeusvSUN := dglGetProcAddress('glReplacementCodeusvSUN');
18701 glReplacementCodeubvSUN := dglGetProcAddress('glReplacementCodeubvSUN');
18702 glReplacementCodePointerSUN := dglGetProcAddress('glReplacementCodePointerSUN');
18705 procedure Read_GL_SUN_vertex;
18707 glColor4ubVertex2fSUN := dglGetProcAddress('glColor4ubVertex2fSUN');
18708 glColor4ubVertex2fvSUN := dglGetProcAddress('glColor4ubVertex2fvSUN');
18709 glColor4ubVertex3fSUN := dglGetProcAddress('glColor4ubVertex3fSUN');
18710 glColor4ubVertex3fvSUN := dglGetProcAddress('glColor4ubVertex3fvSUN');
18711 glColor3fVertex3fSUN := dglGetProcAddress('glColor3fVertex3fSUN');
18712 glColor3fVertex3fvSUN := dglGetProcAddress('glColor3fVertex3fvSUN');
18713 glNormal3fVertex3fSUN := dglGetProcAddress('glNormal3fVertex3fSUN');
18714 glNormal3fVertex3fvSUN := dglGetProcAddress('glNormal3fVertex3fvSUN');
18715 glColor4fNormal3fVertex3fSUN := dglGetProcAddress('glColor4fNormal3fVertex3fSUN');
18716 glColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glColor4fNormal3fVertex3fvSUN');
18717 glTexCoord2fVertex3fSUN := dglGetProcAddress('glTexCoord2fVertex3fSUN');
18718 glTexCoord2fVertex3fvSUN := dglGetProcAddress('glTexCoord2fVertex3fvSUN');
18719 glTexCoord4fVertex4fSUN := dglGetProcAddress('glTexCoord4fVertex4fSUN');
18720 glTexCoord4fVertex4fvSUN := dglGetProcAddress('glTexCoord4fVertex4fvSUN');
18721 glTexCoord2fColor4ubVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fSUN');
18722 glTexCoord2fColor4ubVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fvSUN');
18723 glTexCoord2fColor3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fSUN');
18724 glTexCoord2fColor3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fvSUN');
18725 glTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fSUN');
18726 glTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fvSUN');
18727 glTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fSUN');
18728 glTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fvSUN');
18729 glTexCoord4fColor4fNormal3fVertex4fSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fSUN');
18730 glTexCoord4fColor4fNormal3fVertex4fvSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fvSUN');
18731 glReplacementCodeuiVertex3fSUN := dglGetProcAddress('glReplacementCodeuiVertex3fSUN');
18732 glReplacementCodeuiVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiVertex3fvSUN');
18733 glReplacementCodeuiColor4ubVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fSUN');
18734 glReplacementCodeuiColor4ubVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fvSUN');
18735 glReplacementCodeuiColor3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fSUN');
18736 glReplacementCodeuiColor3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fvSUN');
18737 glReplacementCodeuiNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fSUN');
18738 glReplacementCodeuiNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fvSUN');
18739 glReplacementCodeuiColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fSUN');
18740 glReplacementCodeuiColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
18741 glReplacementCodeuiTexCoord2fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fSUN');
18742 glReplacementCodeuiTexCoord2fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fvSUN');
18743 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
18744 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
18745 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
18746 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
18750 procedure Read_WGL_ARB_buffer_region;
18752 wglCreateBufferRegionARB := dglGetProcAddress('wglCreateBufferRegionARB');
18753 wglDeleteBufferRegionARB := dglGetProcAddress('wglDeleteBufferRegionARB');
18754 wglSaveBufferRegionARB := dglGetProcAddress('wglSaveBufferRegionARB');
18755 wglRestoreBufferRegionARB := dglGetProcAddress('wglRestoreBufferRegionARB');
18758 procedure Read_WGL_ARB_extensions_string;
18760 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
18763 procedure Read_WGL_ARB_make_current_read;
18765 wglMakeContextCurrentARB := dglGetProcAddress('wglMakeContextCurrentARB');
18766 wglGetCurrentReadDCARB := dglGetProcAddress('wglGetCurrentReadDCARB');
18769 procedure Read_WGL_ARB_pbuffer;
18771 wglCreatePbufferARB := dglGetProcAddress('wglCreatePbufferARB');
18772 wglGetPbufferDCARB := dglGetProcAddress('wglGetPbufferDCARB');
18773 wglReleasePbufferDCARB := dglGetProcAddress('wglReleasePbufferDCARB');
18774 wglDestroyPbufferARB := dglGetProcAddress('wglDestroyPbufferARB');
18775 wglQueryPbufferARB := dglGetProcAddress('wglQueryPbufferARB');
18778 procedure Read_WGL_ARB_pixel_format;
18780 wglGetPixelFormatAttribivARB := dglGetProcAddress('wglGetPixelFormatAttribivARB');
18781 wglGetPixelFormatAttribfvARB := dglGetProcAddress('wglGetPixelFormatAttribfvARB');
18782 wglChoosePixelFormatARB := dglGetProcAddress('wglChoosePixelFormatARB');
18785 procedure Read_WGL_ARB_pixel_format_float;
18787 wglClampColorARB := dglGetProcAddress('wglClampColorARB');
18790 procedure Read_WGL_ARB_render_texture;
18792 wglBindTexImageARB := dglGetProcAddress('wglBindTexImageARB');
18793 wglReleaseTexImageARB := dglGetProcAddress('wglReleaseTexImageARB');
18794 wglSetPbufferAttribARB := dglGetProcAddress('wglSetPbufferAttribARB');
18797 procedure Read_WGL_ARB_create_context;
18799 wglCreateContextAttribsARB := dglGetProcAddress('wglCreateContextAttribsARB');
18802 procedure Read_WGL_AMD_gpu_association;
18804 wglGetGPUIDsAMD := dglGetProcAddress('wglGetGPUIDsAMD');
18805 wglGetGPUInfoAMD := dglGetProcAddress('wglGetGPUInfoAMD');
18806 wglGetContextGPUIDAMD := dglGetProcAddress('wglGetContextGPUIDAMD');
18807 wglCreateAssociatedContextAMD := dglGetProcAddress('wglCreateAssociatedContextAMD');
18808 wglCreateAssociatedContextAttribsAMD := dglGetProcAddress('wglCreateAssociatedContextAttribsAMD');
18809 wglDeleteAssociatedContextAMD := dglGetProcAddress('wglDeleteAssociatedContextAMD');
18810 wglMakeAssociatedContextCurrentAMD := dglGetProcAddress('wglMakeAssociatedContextCurrentAMD');
18811 wglGetCurrentAssociatedContextAMD := dglGetProcAddress('wglGetCurrentAssociatedContextAMD');
18812 wglBlitContextFramebufferAMD := dglGetProcAddress('wglBlitContextFramebufferAMD');
18815 procedure Read_WGL_EXT_display_color_table;
18817 wglCreateDisplayColorTableEXT := dglGetProcAddress('wglCreateDisplayColorTableEXT');
18818 wglLoadDisplayColorTableEXT := dglGetProcAddress('wglLoadDisplayColorTableEXT');
18819 wglBindDisplayColorTableEXT := dglGetProcAddress('wglBindDisplayColorTableEXT');
18820 wglDestroyDisplayColorTableEXT := dglGetProcAddress('wglDestroyDisplayColorTableEXT');
18823 procedure Read_WGL_EXT_extensions_string;
18825 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
18828 procedure Read_WGL_EXT_make_current_read;
18830 wglMakeContextCurrentEXT := dglGetProcAddress('wglMakeContextCurrentEXT');
18831 wglGetCurrentReadDCEXT := dglGetProcAddress('wglGetCurrentReadDCEXT');
18834 procedure Read_WGL_EXT_pbuffer;
18836 wglCreatePbufferEXT := dglGetProcAddress('wglCreatePbufferEXT');
18837 wglGetPbufferDCEXT := dglGetProcAddress('wglGetPbufferDCEXT');
18838 wglReleasePbufferDCEXT := dglGetProcAddress('wglReleasePbufferDCEXT');
18839 wglDestroyPbufferEXT := dglGetProcAddress('wglDestroyPbufferEXT');
18840 wglQueryPbufferEXT := dglGetProcAddress('wglQueryPbufferEXT');
18843 procedure Read_WGL_EXT_pixel_format;
18845 wglGetPixelFormatAttribivEXT := dglGetProcAddress('wglGetPixelFormatAttribivEXT');
18846 wglGetPixelFormatAttribfvEXT := dglGetProcAddress('wglGetPixelFormatAttribfvEXT');
18847 wglChoosePixelFormatEXT := dglGetProcAddress('wglChoosePixelFormatEXT');
18850 procedure Read_WGL_EXT_swap_control;
18852 wglSwapIntervalEXT := dglGetProcAddress('wglSwapIntervalEXT');
18853 wglGetSwapIntervalEXT := dglGetProcAddress('wglGetSwapIntervalEXT');
18856 procedure Read_WGL_I3D_digital_video_control;
18858 wglGetDigitalVideoParametersI3D := dglGetProcAddress('wglGetDigitalVideoParametersI3D');
18859 wglSetDigitalVideoParametersI3D := dglGetProcAddress('wglSetDigitalVideoParametersI3D');
18862 procedure Read_WGL_I3D_gamma;
18864 wglGetGammaTableParametersI3D := dglGetProcAddress('wglGetGammaTableParametersI3D');
18865 wglSetGammaTableParametersI3D := dglGetProcAddress('wglSetGammaTableParametersI3D');
18866 wglGetGammaTableI3D := dglGetProcAddress('wglGetGammaTableI3D');
18867 wglSetGammaTableI3D := dglGetProcAddress('wglSetGammaTableI3D');
18870 procedure Read_WGL_I3D_genlock;
18872 wglEnableGenlockI3D := dglGetProcAddress('wglEnableGenlockI3D');
18873 wglDisableGenlockI3D := dglGetProcAddress('wglDisableGenlockI3D');
18874 wglIsEnabledGenlockI3D := dglGetProcAddress('wglIsEnabledGenlockI3D');
18875 wglGenlockSourceI3D := dglGetProcAddress('wglGenlockSourceI3D');
18876 wglGetGenlockSourceI3D := dglGetProcAddress('wglGetGenlockSourceI3D');
18877 wglGenlockSourceEdgeI3D := dglGetProcAddress('wglGenlockSourceEdgeI3D');
18878 wglGetGenlockSourceEdgeI3D := dglGetProcAddress('wglGetGenlockSourceEdgeI3D');
18879 wglGenlockSampleRateI3D := dglGetProcAddress('wglGenlockSampleRateI3D');
18880 wglGetGenlockSampleRateI3D := dglGetProcAddress('wglGetGenlockSampleRateI3D');
18881 wglGenlockSourceDelayI3D := dglGetProcAddress('wglGenlockSourceDelayI3D');
18882 wglGetGenlockSourceDelayI3D := dglGetProcAddress('wglGetGenlockSourceDelayI3D');
18883 wglQueryGenlockMaxSourceDelayI3D := dglGetProcAddress('wglQueryGenlockMaxSourceDelayI3D');
18886 procedure Read_WGL_I3D_image_buffer;
18888 wglCreateImageBufferI3D := dglGetProcAddress('wglCreateImageBufferI3D');
18889 wglDestroyImageBufferI3D := dglGetProcAddress('wglDestroyImageBufferI3D');
18890 wglAssociateImageBufferEventsI3D := dglGetProcAddress('wglAssociateImageBufferEventsI3D');
18891 wglReleaseImageBufferEventsI3D := dglGetProcAddress('wglReleaseImageBufferEventsI3D');
18894 procedure Read_WGL_I3D_swap_frame_lock;
18896 wglEnableFrameLockI3D := dglGetProcAddress('wglEnableFrameLockI3D');
18897 wglDisableFrameLockI3D := dglGetProcAddress('wglDisableFrameLockI3D');
18898 wglIsEnabledFrameLockI3D := dglGetProcAddress('wglIsEnabledFrameLockI3D');
18899 wglQueryFrameLockMasterI3D := dglGetProcAddress('wglQueryFrameLockMasterI3D');
18902 procedure Read_WGL_I3D_swap_frame_usage;
18904 wglGetFrameUsageI3D := dglGetProcAddress('wglGetFrameUsageI3D');
18905 wglBeginFrameTrackingI3D := dglGetProcAddress('wglBeginFrameTrackingI3D');
18906 wglEndFrameTrackingI3D := dglGetProcAddress('wglEndFrameTrackingI3D');
18907 wglQueryFrameTrackingI3D := dglGetProcAddress('wglQueryFrameTrackingI3D');
18910 procedure Read_WGL_NV_vertex_array_range;
18912 wglAllocateMemoryNV := dglGetProcAddress('wglAllocateMemoryNV');
18913 wglFreeMemoryNV := dglGetProcAddress('wglFreeMemoryNV');
18916 procedure Read_WGL_NV_present_video;
18918 wglEnumerateVideoDevicesNV := dglGetProcAddress('wglEnumerateVideoDevicesNV');
18919 wglBindVideoDeviceNV := dglGetProcAddress('wglBindVideoDeviceNV');
18920 wglQueryCurrentContextNV := dglGetProcAddress('wglQueryCurrentContextNV');
18923 procedure Read_WGL_NV_video_output;
18925 wglGetVideoDeviceNV := dglGetProcAddress('wglGetVideoDeviceNV');
18926 wglReleaseVideoDeviceNV := dglGetProcAddress('wglReleaseVideoDeviceNV');
18927 wglBindVideoImageNV := dglGetProcAddress('wglBindVideoImageNV');
18928 wglReleaseVideoImageNV := dglGetProcAddress('wglReleaseVideoImageNV');
18929 wglSendPbufferToVideoNV := dglGetProcAddress('wglSendPbufferToVideoNV');
18930 wglGetVideoInfoNV := dglGetProcAddress('wglGetVideoInfoNV');
18933 procedure Read_WGL_NV_swap_group;
18935 wglJoinSwapGroupNV := dglGetProcAddress('wglJoinSwapGroupNV');
18936 wglBindSwapBarrierNV := dglGetProcAddress('wglBindSwapBarrierNV');
18937 wglQuerySwapGroupNV := dglGetProcAddress('wglQuerySwapGroupNV');
18938 wglQueryMaxSwapGroupsNV := dglGetProcAddress('wglQueryMaxSwapGroupsNV');
18939 wglQueryFrameCountNV := dglGetProcAddress('wglQueryFrameCountNV');
18940 wglResetFrameCountNV := dglGetProcAddress('wglResetFrameCountNV');
18943 procedure Read_WGL_NV_gpu_affinity;
18945 wglEnumGpusNV := dglGetProcAddress('wglEnumGpusNV');
18946 wglEnumGpuDevicesNV := dglGetProcAddress('wglEnumGpuDevicesNV');
18947 wglCreateAffinityDCNV := dglGetProcAddress('wglCreateAffinityDCNV');
18948 wglEnumGpusFromAffinityDCNV := dglGetProcAddress('wglEnumGpusFromAffinityDCNV');
18949 wglDeleteDCNV := dglGetProcAddress('wglDeleteDCNV');
18952 procedure Read_WGL_NV_video_capture;
18954 wglBindVideoCaptureDeviceNV := dglGetProcAddress('wglBindVideoCaptureDeviceNV');
18955 wglEnumerateVideoCaptureDevicesNV := dglGetProcAddress('wglEnumerateVideoCaptureDevicesNV');
18956 wglLockVideoCaptureDeviceNV := dglGetProcAddress('wglLockVideoCaptureDeviceNV');
18957 wglQueryVideoCaptureDeviceNV := dglGetProcAddress('wglQueryVideoCaptureDeviceNV');
18958 wglReleaseVideoCaptureDeviceNV := dglGetProcAddress('wglReleaseVideoCaptureDeviceNV');
18961 procedure Read_WGL_NV_copy_image;
18963 wglCopyImageSubDataNV := dglGetProcAddress('wglCopyImageSubDataNV');
18966 procedure Read_WGL_NV_DX_interop;
18968 wglDXSetResourceShareHandleNV := dglGetProcAddress('wglDXSetResourceShareHandleNV');
18969 wglDXOpenDeviceNV := dglGetProcAddress('wglDXOpenDeviceNV');
18970 wglDXCloseDeviceNV := dglGetProcAddress('wglDXCloseDeviceNV');
18971 wglDXRegisterObjectNV := dglGetProcAddress('wglDXRegisterObjectNV');
18972 wglDXUnregisterObjectNV := dglGetProcAddress('wglDXUnregisterObjectNV');
18973 wglDXObjectAccessNV := dglGetProcAddress('wglDXObjectAccessNV');
18974 wglDXLockObjectsNV := dglGetProcAddress('wglDXLockObjectsNV');
18975 wglDXUnlockObjectsNV := dglGetProcAddress('wglDXUnlockObjectsNV');
18979 procedure Read_WGL_OML_sync_control;
18981 wglGetSyncValuesOML := dglGetProcAddress('wglGetSyncValuesOML');
18982 wglGetMscRateOML := dglGetProcAddress('wglGetMscRateOML');
18983 wglSwapBuffersMscOML := dglGetProcAddress('wglSwapBuffersMscOML');
18984 wglSwapLayerBuffersMscOML := dglGetProcAddress('wglSwapLayerBuffersMscOML');
18985 wglWaitForMscOML := dglGetProcAddress('wglWaitForMscOML');
18986 wglWaitForSbcOML := dglGetProcAddress('wglWaitForSbcOML');
18989 procedure Read_WGL_3DL_stereo_control;
18991 wglSetStereoEmitterState3DL := dglGetProcAddress('wglSetStereoEmitterState3DL');
18994 procedure Read_WIN_draw_range_elements;
18996 glDrawRangeElementsWIN := dglGetProcAddress('glDrawRangeElementsWIN');
18999 procedure Read_WIN_swap_hint;
19001 glAddSwapHintRectWIN := dglGetProcAddress('glAddSwapHintRectWIN');
19006 procedure ReadExtensions;
19010 Read_GL_3DFX_tbuffer;
19011 Read_GL_APPLE_element_array;
19012 Read_GL_APPLE_fence;
19013 Read_GL_APPLE_vertex_array_object;
19014 Read_GL_APPLE_vertex_array_range;
19015 Read_GL_APPLE_texture_range;
19016 Read_GL_APPLE_vertex_program_evaluators;
19017 Read_GL_APPLE_object_purgeable;
19018 Read_GL_ARB_matrix_palette;
19019 Read_GL_ARB_multitexture;
19020 Read_GL_ARB_point_parameters;
19021 Read_GL_ARB_texture_compression;
19022 Read_GL_ARB_transpose_matrix;
19023 Read_GL_ARB_vertex_blend;
19024 Read_GL_ARB_vertex_buffer_object;
19025 Read_GL_ARB_vertex_program;
19026 Read_GL_ARB_window_pos;
19027 Read_GL_ARB_color_buffer_float;
19028 Read_GL_ARB_Shader_Objects;
19029 Read_GL_ARB_occlusion_query;
19030 Read_GL_ARB_draw_instanced;
19031 Read_GL_ARB_framebuffer_object;
19032 Read_GL_ARB_geometry_shader4;
19033 Read_GL_ARB_instanced_arrays;
19034 Read_GL_ARB_map_buffer_range;
19035 Read_GL_ARB_texture_buffer_object;
19036 Read_GL_ARB_vertex_array_object;
19037 Read_GL_ARB_uniform_buffer_object;
19038 Read_GL_ARB_copy_buffer;
19039 Read_GL_ARB_draw_elements_base_vertex;
19040 Read_GL_ARB_provoking_vertex;
19042 Read_GL_ARB_texture_multisample;
19043 Read_GL_ARB_draw_buffers_blend;
19044 Read_GL_ARB_sample_shading;
19045 Read_GL_ARB_shading_language_include;
19046 Read_GL_ARB_sparse_texture;
19047 Read_GL_ARB_sparse_buffer;
19048 Read_GL_ARB_blend_func_extended;
19049 Read_GL_ARB_sampler_objects;
19050 Read_GL_ARB_timer_query;
19051 Read_GL_ARB_vertex_type_2_10_10_10_rev;
19052 Read_GL_ARB_draw_indirect;
19053 Read_GL_ARB_gpu_shader_fp64;
19054 Read_GL_ARB_shader_subroutine;
19055 Read_GL_ARB_tessellation_shader;
19056 Read_GL_ARB_transform_feedback2;
19057 Read_GL_ARB_transform_feedback3;
19058 Read_GL_ARB_ES2_compatibility;
19059 Read_GL_ARB_get_program_binary;
19060 Read_GL_ARB_separate_shader_objects;
19061 Read_GL_ARB_vertex_attrib_64bit;
19062 Read_GL_ARB_viewport_array;
19063 Read_GL_ARB_cl_event;
19064 Read_GL_ARB_debug_output;
19065 Read_GL_ARB_robustness;
19067 Read_GL_ATI_draw_buffers;
19068 Read_GL_ATI_element_array;
19069 Read_GL_ATI_envmap_bumpmap;
19070 Read_GL_ATI_fragment_shader;
19071 Read_GL_ATI_map_object_buffer;
19072 Read_GL_ATI_pn_triangles;
19073 Read_GL_ATI_separate_stencil;
19074 Read_GL_ATI_vertex_array_object;
19075 Read_GL_ATI_vertex_attrib_array_object;
19076 Read_GL_ATI_vertex_streams;
19077 Read_GL_AMD_performance_monitor;
19078 Read_GL_AMD_vertex_shader_tesselator;
19079 Read_GL_AMD_draw_buffers_blend;
19080 Read_GL_AMD_name_gen_delete;
19081 Read_GL_AMD_debug_output;
19082 Read_GL_AMD_stencil_operation_extended;
19083 Read_GL_EXT_blend_color;
19084 Read_GL_EXT_blend_func_separate;
19085 Read_GL_EXT_blend_minmax;
19086 Read_GL_EXT_color_subtable;
19087 Read_GL_EXT_compiled_vertex_array;
19088 Read_GL_EXT_convolution;
19089 Read_GL_EXT_coordinate_frame;
19090 Read_GL_EXT_copy_texture;
19091 Read_GL_EXT_cull_vertex;
19092 Read_GL_EXT_draw_range_elements;
19093 Read_GL_EXT_fog_coord;
19094 Read_GL_EXT_framebuffer_object;
19095 Read_GL_EXT_histogram;
19096 Read_GL_EXT_index_func;
19097 Read_GL_EXT_index_material;
19098 Read_GL_EXT_multi_draw_arrays;
19099 Read_GL_EXT_multisample;
19100 Read_GL_EXT_paletted_texture;
19101 Read_GL_EXT_pixel_transform;
19102 Read_GL_EXT_point_parameters;
19103 Read_GL_EXT_polygon_offset;
19104 Read_GL_EXT_secondary_color;
19105 Read_GL_EXT_stencil_two_side;
19106 Read_GL_EXT_subtexture;
19107 Read_GL_EXT_texture3D;
19108 Read_GL_EXT_texture_object;
19109 Read_GL_EXT_texture_perturb_normal;
19110 Read_GL_EXT_vertex_array;
19111 Read_GL_EXT_vertex_shader;
19112 Read_GL_EXT_vertex_weighting;
19113 Read_GL_EXT_depth_bounds_test;
19114 Read_GL_EXT_blend_equation_separate;
19115 Read_GL_EXT_stencil_clear_tag;
19116 Read_GL_EXT_framebuffer_blit;
19117 Read_GL_EXT_framebuffer_multisample;
19118 Read_GL_EXT_timer_query;
19119 Read_GL_EXT_gpu_program_parameters;
19120 Read_GL_EXT_bindable_uniform;
19121 Read_GL_EXT_draw_buffers2;
19122 Read_GL_EXT_draw_instanced;
19123 Read_GL_EXT_geometry_shader4;
19124 Read_GL_EXT_gpu_shader4;
19125 Read_GL_EXT_texture_array;
19126 Read_GL_EXT_texture_buffer_object;
19127 Read_GL_EXT_texture_integer;
19128 Read_GL_EXT_transform_feedback;
19129 Read_GL_EXT_direct_state_access;
19130 Read_GL_EXT_separate_shader_objects;
19131 Read_GL_EXT_shader_image_load_store;
19132 Read_GL_EXT_vertex_attrib_64bit;
19133 Read_GL_HP_image_transform;
19134 Read_GL_IBM_multimode_draw_arrays;
19135 Read_GL_IBM_vertex_array_lists;
19136 Read_GL_INGR_blend_func_separate;
19137 Read_GL_INTEL_parallel_arrays;
19138 Read_GL_KHR_blend_equation_advanced;
19139 Read_GL_MESA_resize_buffers;
19140 Read_GL_MESA_window_pos;
19141 Read_GL_NV_evaluators;
19143 Read_GL_NV_fragment_program;
19144 Read_GL_NV_half_float;
19145 Read_GL_NV_occlusion_query;
19146 Read_GL_NV_pixel_data_range;
19147 Read_GL_NV_point_sprite;
19148 Read_GL_NV_primitive_restart;
19149 Read_GL_NV_register_combiners;
19150 Read_GL_NV_register_combiners2;
19151 Read_GL_NV_vertex_array_range;
19152 Read_GL_NV_vertex_program;
19153 Read_GL_NV_depth_buffer_float;
19154 Read_GL_NV_framebuffer_multisample_coverage;
19155 Read_GL_NV_geometry_program4;
19156 Read_GL_NV_gpu_program4;
19157 Read_GL_NV_parameter_buffer_object;
19158 Read_GL_NV_transform_feedback;
19159 Read_GL_NV_conditional_render;
19160 Read_GL_NV_present_video;
19161 Read_GL_NV_explicit_multisample;
19162 Read_GL_NV_transform_feedback2;
19163 Read_GL_NV_video_capture;
19164 Read_GL_NV_copy_image;
19165 Read_GL_NV_shader_buffer_load;
19166 Read_GL_NV_vertex_buffer_unified_memory;
19167 Read_GL_NV_gpu_program5;
19168 Read_GL_NV_gpu_shader5;
19169 Read_GL_NV_vertex_attrib_integer_64bit;
19170 Read_GL_NV_vdpau_interop;
19171 Read_GL_NV_texture_barrier;
19172 Read_GL_NV_path_rendering;
19173 Read_GL_NV_bindless_texture;
19174 Read_GL_PGI_misc_hints;
19175 Read_GL_SGIS_detail_texture;
19176 Read_GL_SGIS_fog_function;
19177 Read_GL_SGIS_multisample;
19178 Read_GL_SGIS_pixel_texture;
19179 Read_GL_SGIS_point_parameters;
19180 Read_GL_SGIS_sharpen_texture;
19181 Read_GL_SGIS_texture4D;
19182 Read_GL_SGIS_texture_color_mask;
19183 Read_GL_SGIS_texture_filter4;
19184 Read_GL_SGIX_async;
19185 Read_GL_SGIX_flush_raster;
19186 Read_GL_SGIX_fragment_lighting;
19187 Read_GL_SGIX_framezoom;
19188 Read_GL_SGIX_igloo_interface;
19189 Read_GL_SGIX_instruments;
19190 Read_GL_SGIX_list_priority;
19191 Read_GL_SGIX_pixel_texture;
19192 Read_GL_SGIX_polynomial_ffd;
19193 Read_GL_SGIX_reference_plane;
19194 Read_GL_SGIX_sprite;
19195 Read_GL_SGIX_tag_sample_buffer;
19196 Read_GL_SGI_color_table;
19197 Read_GL_SUNX_constant_data;
19198 Read_GL_SUN_global_alpha;
19199 Read_GL_SUN_mesh_array;
19200 Read_GL_SUN_triangle_list;
19201 Read_GL_SUN_vertex;
19204 Read_WGL_ARB_buffer_region;
19205 Read_WGL_ARB_extensions_string;
19206 Read_WGL_ARB_make_current_read;
19207 Read_WGL_ARB_pbuffer;
19208 Read_WGL_ARB_pixel_format;
19209 Read_WGL_ARB_pixel_format_float;
19210 Read_WGL_ARB_render_texture;
19211 Read_WGL_ARB_create_context;
19212 Read_WGL_AMD_gpu_association;
19213 Read_WGL_EXT_display_color_table;
19214 Read_WGL_EXT_extensions_string;
19215 Read_WGL_EXT_make_current_read;
19216 Read_WGL_EXT_pbuffer;
19217 Read_WGL_EXT_pixel_format;
19218 Read_WGL_EXT_swap_control;
19219 Read_WGL_I3D_digital_video_control;
19220 Read_WGL_I3D_gamma;
19221 Read_WGL_I3D_genlock;
19222 Read_WGL_I3D_image_buffer;
19223 Read_WGL_I3D_swap_frame_lock;
19224 Read_WGL_I3D_swap_frame_usage;
19225 Read_WGL_NV_vertex_array_range;
19226 Read_WGL_NV_present_video;
19227 Read_WGL_NV_video_output;
19228 Read_WGL_NV_swap_group;
19229 Read_WGL_NV_gpu_affinity;
19230 Read_WGL_NV_video_capture;
19231 Read_WGL_NV_copy_image;
19232 Read_WGL_NV_DX_interop;
19233 Read_WGL_OML_sync_control;
19234 Read_WGL_3DL_stereo_control;
19236 Read_WIN_draw_range_elements;
19237 Read_WIN_swap_hint;
19240 ExtensionsRead := True;
19243 // =============================================================================
19245 // =============================================================================
19247 procedure ReadCoreVersion;
19249 AnsiBuffer: AnsiString;
19251 MajorVersion, MinorVersion: Integer;
19253 procedure TrimAndSplitVersionString(Buffer: String; var Max, Min: Integer);
19254 // Peels out the X.Y form from the given Buffer which must contain a version string like "text Minor.Major.Build text"
19255 // at least however "Major.Minor".
19257 Separator: Integer;
19260 // There must be at least one dot to separate major and minor version number.
19261 Separator := Pos('.', Buffer);
19262 // At least one number must be before and one after the dot.
19263 if (Separator > 1) and (Separator < Length(Buffer)) and (AnsiChar(Buffer[Separator - 1]) in ['0'..'9']) and
19264 (AnsiChar(Buffer[Separator + 1]) in ['0'..'9']) then
19266 // OK, it's a valid version string. Now remove unnecessary parts.
19268 // Find last non-numeric character before version number.
19269 while (Separator > 0) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19271 // Delete leading characters which do not belong to the version string.
19272 Delete(Buffer, 1, Separator);
19273 Separator := Pos('.', Buffer) + 1;
19274 // Find first non-numeric character after version number
19275 while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19277 // delete trailing characters not belonging to the version string
19278 Delete(Buffer, Separator, 255);
19279 // Now translate the numbers.
19280 Separator := Pos('.', Buffer); // This is necessary because the buffer length might have changed.
19281 Max := StrToInt(Copy(Buffer, 1, Separator - 1));
19282 Min := StrToInt(Copy(Buffer, Separator + 1, 1));
19294 // determine version of implementation
19296 if not Assigned(@glGetString) then
19297 glGetString := dglGetProcAddress('glGetString');
19299 AnsiBuffer := glGetString(GL_VERSION);
19300 Buffer := String(AnsiBuffer);
19302 TrimAndSplitVersionString(Buffer, MajorVersion, MinorVersion);
19304 GL_VERSION_1_0 := True;
19305 GL_VERSION_1_1 := False;
19306 GL_VERSION_1_2 := False;
19307 GL_VERSION_1_3 := False;
19308 GL_VERSION_1_4 := False;
19309 GL_VERSION_1_5 := False;
19310 GL_VERSION_2_0 := False;
19311 GL_VERSION_2_1 := False;
19312 GL_VERSION_3_0 := False;
19313 GL_VERSION_3_1 := False;
19314 GL_VERSION_3_2 := False;
19315 GL_VERSION_3_3 := False;
19316 GL_VERSION_4_0 := False;
19317 GL_VERSION_4_1 := False;
19318 GL_VERSION_4_2 := False;
19319 GL_VERSION_4_3 := False;
19320 GL_VERSION_4_4 := False;
19321 GL_VERSION_4_5 := False;
19323 if MajorVersion = 1 then
19325 if MinorVersion >= 1 then
19326 GL_VERSION_1_1 := True;
19327 if MinorVersion >= 2 then
19328 GL_VERSION_1_2 := True;
19329 if MinorVersion >= 3 then
19330 GL_VERSION_1_3 := True;
19331 if MinorVersion >= 4 then
19332 GL_VERSION_1_4 := True;
19333 if MinorVersion >= 5 then
19334 GL_VERSION_1_5 := True;
19337 if MajorVersion >= 2 then
19339 GL_VERSION_1_1 := True;
19340 GL_VERSION_1_2 := True;
19341 GL_VERSION_1_3 := True;
19342 GL_VERSION_1_4 := True;
19343 GL_VERSION_1_5 := True;
19344 GL_VERSION_2_0 := True;
19346 if MinorVersion >= 1 then
19347 GL_VERSION_2_1 := True;
19350 if MajorVersion >= 3 then
19352 GL_VERSION_2_1 := True;
19353 GL_VERSION_3_0 := True;
19355 if MinorVersion >= 1 then
19356 GL_VERSION_3_1 := True;
19357 if MinorVersion >= 2 then
19358 GL_VERSION_3_2 := True;
19359 if MinorVersion >= 3 then
19360 GL_VERSION_3_3 := True;
19363 if MajorVersion >= 4 then
19365 GL_VERSION_3_1 := True;
19366 GL_VERSION_3_2 := True;
19367 GL_VERSION_3_3 := True;
19368 GL_VERSION_4_0 := True;
19370 if MinorVersion >= 1 then
19371 GL_VERSION_4_1 := True;
19372 if MinorVersion >= 2 then
19373 GL_VERSION_4_2 := True;
19374 if MinorVersion >= 3 then
19375 GL_VERSION_4_3 := True;
19376 if MinorVersion >= 4 then
19377 GL_VERSION_4_4 := True;
19378 if MinorVersion >= 4 then
19379 GL_VERSION_4_5:= True;
19383 GLU_VERSION_1_1 := False;
19384 GLU_VERSION_1_2 := False;
19385 GLU_VERSION_1_3 := False;
19387 if Assigned(gluGetString) then begin
19388 AnsiBuffer := gluGetString(GLU_VERSION);
19389 Buffer := String(AnsiBuffer);
19391 TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
19393 GLU_VERSION_1_1 := True;
19395 if MinorVersion >= 2 then
19396 GLU_VERSION_1_2 := True;
19398 if MinorVersion >= 3 then
19399 GLU_VERSION_1_3 := True;
19404 // =============================================================================
19405 // ReadImplementationProperties
19406 // =============================================================================
19408 procedure ReadImplementationProperties;
19410 Buffer: Ansistring;
19414 // Check all extensions
19415 Buffer := Int_GetExtensionString;
19418 GL_3DFX_multisample := Int_CheckExtension(Buffer, 'GL_3DFX_multisample');
19419 GL_3DFX_tbuffer := Int_CheckExtension(Buffer, 'GL_3DFX_tbuffer');
19420 GL_3DFX_texture_compression_FXT1 := Int_CheckExtension(Buffer, 'GL_3DFX_texture_compression_FXT1');
19423 GL_APPLE_client_storage := Int_CheckExtension(Buffer, 'GL_APPLE_client_storage');
19424 GL_APPLE_element_array := Int_CheckExtension(Buffer, 'GL_APPLE_element_array');
19425 GL_APPLE_fence := Int_CheckExtension(Buffer, 'GL_APPLE_fence');
19426 GL_APPLE_specular_vector := Int_CheckExtension(Buffer, 'GL_APPLE_specular_vector');
19427 GL_APPLE_transform_hint := Int_CheckExtension(Buffer, 'GL_APPLE_transform_hint');
19428 GL_APPLE_vertex_array_object := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_object');
19429 GL_APPLE_vertex_array_range := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_range');
19430 GL_APPLE_ycbcr_422 := Int_CheckExtension(Buffer, 'GL_APPLE_ycbcr_422');
19431 GL_APPLE_texture_range := Int_CheckExtension(Buffer, 'GL_APPLE_texture_range');
19432 GL_APPLE_float_pixels := Int_CheckExtension(Buffer, 'GL_APPLE_float_pixels');
19433 GL_APPLE_vertex_program_evaluators := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_program_evaluators');
19434 GL_APPLE_aux_depth_stencil := Int_CheckExtension(Buffer, 'GL_APPLE_aux_depth_stencil');
19435 GL_APPLE_object_purgeable := Int_CheckExtension(Buffer, 'GL_APPLE_object_purgeable');
19436 GL_APPLE_row_bytes := Int_CheckExtension(Buffer, 'GL_APPLE_row_bytes');
19437 GL_APPLE_rgb_422 := Int_CheckExtension(Buffer, 'GL_APPLE_rgb_422');
19440 GL_ARB_depth_texture := Int_CheckExtension(Buffer, 'GL_ARB_depth_texture');
19441 GL_ARB_fragment_program := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program');
19442 GL_ARB_imaging := Int_CheckExtension(Buffer, 'GL_ARB_imaging');
19443 GL_ARB_matrix_palette := Int_CheckExtension(Buffer, 'GL_ARB_matrix_palette');
19444 GL_ARB_multisample := Int_CheckExtension(Buffer, 'GL_ARB_multisample');
19445 GL_ARB_multitexture := Int_CheckExtension(Buffer, 'GL_ARB_multitexture');
19446 GL_ARB_point_parameters := Int_CheckExtension(Buffer, 'GL_ARB_point_parameters');
19447 GL_ARB_shadow := Int_CheckExtension(Buffer, 'GL_ARB_shadow');
19448 GL_ARB_shadow_ambient := Int_CheckExtension(Buffer, 'GL_ARB_shadow_ambient');
19449 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19450 GL_ARB_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_ARB_texture_border_clamp');
19451 GL_ARB_texture_compression := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression');
19452 GL_ARB_texture_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map');
19453 GL_ARB_texture_env_add := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_add');
19454 GL_ARB_texture_env_combine := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_combine');
19455 GL_ARB_texture_env_crossbar := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_crossbar');
19456 GL_ARB_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_dot3');
19457 GL_ARB_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirrored_repeat');
19458 GL_ARB_transpose_matrix := Int_CheckExtension(Buffer, 'GL_ARB_transpose_matrix');
19459 GL_ARB_vertex_blend := Int_CheckExtension(Buffer, 'GL_ARB_vertex_blend');
19460 GL_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_buffer_object');
19461 GL_ARB_vertex_program := Int_CheckExtension(Buffer, 'GL_ARB_vertex_program');
19462 GL_ARB_window_pos := Int_CheckExtension(Buffer, 'GL_ARB_window_pos');
19463 GL_ARB_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_shader_objects');
19464 GL_ARB_vertex_shader := Int_CheckExtension(Buffer, 'GL_ARB_vertex_shader');
19465 GL_ARB_fragment_shader := Int_CheckExtension(Buffer, 'GL_ARB_fragment_shader');
19466 GL_ARB_occlusion_query := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query');
19467 GL_ARB_shading_language_100 := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_100');
19468 GL_ARB_point_sprite := Int_CheckExtension(Buffer, 'GL_ARB_point_sprite');
19469 GL_ARB_texture_non_power_of_two := Int_CheckExtension(Buffer, 'GL_ARB_texture_non_power_of_two');
19470 GL_ARB_fragment_program_shadow := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program_shadow');
19471 GL_ARB_draw_buffers := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers');
19472 GL_ARB_texture_rectangle := Int_CheckExtension(Buffer, 'GL_ARB_texture_rectangle');
19473 GL_ARB_color_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_color_buffer_float');
19474 GL_ARB_half_float_pixel := Int_CheckExtension(Buffer, 'GL_ARB_half_float_pixel');
19475 GL_ARB_texture_float := Int_CheckExtension(Buffer, 'GL_ARB_texture_float');
19476 GL_ARB_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_pixel_buffer_object');
19477 GL_ARB_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_depth_buffer_float');
19478 GL_ARB_draw_instanced := Int_CheckExtension(Buffer, 'GL_ARB_draw_instanced');
19479 GL_ARB_framebuffer_object := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_object');
19480 GL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_sRGB');
19481 GL_ARB_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_ARB_geometry_shader4');
19482 GL_ARB_half_float_vertex := Int_CheckExtension(Buffer, 'GL_ARB_half_float_vertex');
19483 GL_ARB_instanced_arrays := Int_CheckExtension(Buffer, 'GL_ARB_instanced_arrays');
19484 GL_ARB_map_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_range');
19485 GL_ARB_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object');
19486 GL_ARB_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_rgtc');
19487 GL_ARB_texture_rg := Int_CheckExtension(Buffer, 'GL_ARB_texture_rg');
19488 GL_ARB_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_object');
19489 GL_ARB_uniform_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_uniform_buffer_object');
19490 GL_ARB_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_compatibility');
19491 GL_ARB_copy_buffer := Int_CheckExtension(Buffer, 'GL_ARB_copy_buffer');
19492 GL_ARB_shader_texture_lod := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_lod');
19493 GL_ARB_depth_clamp := Int_CheckExtension(Buffer, 'GL_ARB_depth_clamp');
19494 GL_ARB_draw_elements_base_vertex := Int_CheckExtension(Buffer, 'GL_ARB_draw_elements_base_vertex');
19495 GL_ARB_fragment_coord_conventions := Int_CheckExtension(Buffer, 'GL_ARB_fragment_coord_conventions');
19496 GL_ARB_provoking_vertex := Int_CheckExtension(Buffer, 'GL_ARB_provoking_vertex');
19497 GL_ARB_seamless_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_seamless_cube_map');
19498 GL_ARB_sync := Int_CheckExtension(Buffer, 'GL_ARB_sync');
19499 GL_ARB_texture_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_multisample');
19500 GL_ARB_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_bgra');
19501 GL_ARB_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers_blend');
19502 GL_ARB_sample_shading := Int_CheckExtension(Buffer, 'GL_ARB_sample_shading');
19503 GL_ARB_texture_cube_map_array := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map_array');
19504 GL_ARB_texture_gather := Int_CheckExtension(Buffer, 'GL_ARB_texture_gather');
19505 GL_ARB_texture_query_lod := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_lod');
19506 GL_ARB_shading_language_include := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_include');
19507 GL_ARB_texture_compression_bptc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_bptc');
19508 GL_ARB_blend_func_extended := Int_CheckExtension(Buffer, 'GL_ARB_blend_func_extended');
19509 GL_ARB_explicit_attrib_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_attrib_location');
19510 GL_ARB_occlusion_query2 := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query2');
19511 GL_ARB_sampler_objects := Int_CheckExtension(Buffer, 'GL_ARB_sampler_objects');
19512 GL_ARB_shader_bit_encoding := Int_CheckExtension(Buffer, 'GL_ARB_shader_bit_encoding');
19513 GL_ARB_texture_rgb10_a2ui := Int_CheckExtension(Buffer, 'GL_ARB_texture_rgb10_a2ui');
19514 GL_ARB_texture_swizzle := Int_CheckExtension(Buffer, 'GL_ARB_texture_swizzle');
19515 GL_ARB_timer_query := Int_CheckExtension(Buffer, 'GL_ARB_timer_query');
19516 GL_ARB_vertex_type_2_10_10_10_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_2_10_10_10_rev');
19517 GL_ARB_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_draw_indirect');
19518 GL_ARB_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader5');
19519 GL_ARB_gpu_shader_fp64 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader_fp64');
19520 GL_ARB_shader_subroutine := Int_CheckExtension(Buffer, 'GL_ARB_shader_subroutine');
19521 GL_ARB_tessellation_shader := Int_CheckExtension(Buffer, 'GL_ARB_tessellation_shader');
19522 GL_ARB_texture_buffer_object_rgb32 := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object_rgb32');
19523 GL_ARB_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback2');
19524 GL_ARB_transform_feedback3 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback3');
19525 GL_ARB_ES2_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES2_compatibility');
19526 GL_ARB_get_program_binary := Int_CheckExtension(Buffer, 'GL_ARB_get_program_binary');
19527 GL_ARB_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_separate_shader_objects');
19528 GL_ARB_shader_precision := Int_CheckExtension(Buffer, 'GL_ARB_shader_precision');
19529 GL_ARB_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_64bit');
19530 GL_ARB_viewport_array := Int_CheckExtension(Buffer, 'GL_ARB_viewport_array');
19533 GL_ARB_base_instance := Int_CheckExtension(Buffer, 'GL_ARB_base_instance');
19534 GL_ARB_shading_language_420pack := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_420pack');
19535 GL_ARB_transform_feedback_instanced := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback_instanced');
19536 GL_ARB_compressed_texture_pixel_storage := Int_CheckExtension(Buffer, 'GL_ARB_compressed_texture_pixel_storage');
19537 GL_ARB_conservative_depth := Int_CheckExtension(Buffer, 'GL_ARB_conservative_depth');
19538 GL_ARB_internalformat_query := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query');
19539 GL_ARB_map_buffer_alignment := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_alignment');
19540 GL_ARB_shader_atomic_counters := Int_CheckExtension(Buffer, 'GL_ARB_shader_atomic_counters');
19541 GL_ARB_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_load_store');
19542 GL_ARB_shading_language_packing := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_packing');
19543 GL_ARB_texture_storage := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage');
19546 GL_ARB_arrays_of_arrays := Int_CheckExtension(Buffer, 'GL_ARB_arrays_of_arrays');
19547 GL_ARB_fragment_layer_viewport := Int_CheckExtension(Buffer, 'GL_ARB_fragment_layer_viewport');
19548 GL_ARB_shader_image_size := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_size');
19549 GL_ARB_ES3_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_compatibility');
19550 GL_ARB_clear_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_clear_buffer_object');
19551 GL_ARB_compute_shader := Int_CheckExtension(Buffer, 'GL_ARB_compute_shader');
19552 GL_ARB_copy_image := Int_CheckExtension(Buffer, 'GL_ARB_copy_image');
19553 GL_KHR_debug := Int_CheckExtension(Buffer, 'GL_KHR_debug');
19554 GL_ARB_explicit_uniform_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_uniform_location');
19555 GL_ARB_framebuffer_no_attachments := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_no_attachments');
19556 GL_ARB_internalformat_query2 := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query2');
19557 GL_ARB_invalidate_subdata := Int_CheckExtension(Buffer, 'GL_ARB_invalidate_subdata');
19558 GL_ARB_multi_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_multi_draw_indirect');
19559 GL_ARB_program_interface_query := Int_CheckExtension(Buffer, 'GL_ARB_program_interface_query');
19560 GL_ARB_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_ARB_robust_buffer_access_behavior');
19561 GL_ARB_shader_storage_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_shader_storage_buffer_object');
19562 GL_ARB_stencil_texturing := Int_CheckExtension(Buffer, 'GL_ARB_stencil_texturing');
19563 GL_ARB_texture_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_range');
19564 GL_ARB_texture_query_levels := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_levels');
19565 GL_ARB_texture_storage_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage_multisample');
19566 GL_ARB_texture_view := Int_CheckExtension(Buffer, 'GL_ARB_texture_view');
19567 GL_ARB_vertex_attrib_binding := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_binding');
19568 GL_ARB_cl_event := Int_CheckExtension(Buffer, 'GL_ARB_cl_event');
19569 GL_ARB_debug_output := Int_CheckExtension(Buffer, 'GL_ARB_debug_output');
19570 GL_ARB_robustness := Int_CheckExtension(Buffer, 'GL_ARB_robustness');
19571 GL_ARB_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_ARB_shader_stencil_export');
19574 GL_ARB_buffer_storage := Int_CheckExtension(Buffer, 'GL_ARB_buffer_storage');
19575 GL_ARB_clear_texture := Int_CheckExtension(Buffer, 'GL_ARB_clear_texture');
19576 GL_ARB_enhanced_layouts := Int_CheckExtension(Buffer, 'GL_ARB_enhanced_layouts');
19577 GL_ARB_multi_bind := Int_CheckExtension(Buffer, 'GL_ARB_multi_bind');
19578 GL_ARB_query_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_query_buffer_object');
19579 GL_ARB_texture_mirror_clamp_to_edge:= Int_CheckExtension(Buffer, 'GL_ARB_texture_mirror_clamp_to_edge');
19580 GL_ARB_texture_stencil8 := Int_CheckExtension(Buffer, 'GL_ARB_texture_stencil8');
19581 GL_ARB_vertex_type_10f_11f_11f_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_10f_11f_11f_rev');
19582 GL_ARB_bindless_texture := Int_CheckExtension(Buffer, 'GL_ARB_bindless_texture');
19583 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19586 GL_ARB_clip_control := Int_CheckExtension(Buffer, 'GL_ARB_clip_control');
19587 GL_ARB_cull_distance := Int_CheckExtension(Buffer, 'GL_ARB_cull_distance');
19588 GL_ARB_ES3_1_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_1_compatibility');
19589 GL_ARB_conditional_render_inverted := Int_CheckExtension(Buffer, 'GL_ARB_conditional_render_inverted');
19590 GL_KHR_context_flush_control := Int_CheckExtension(Buffer, 'GL_KHR_context_flush_control');
19591 GL_ARB_derivative_control := Int_CheckExtension(Buffer, 'GL_ARB_derivative_control');
19592 GL_ARB_direct_state_access := Int_CheckExtension(Buffer, 'GL_ARB_direct_state_access');
19593 GL_ARB_get_texture_sub_image := Int_CheckExtension(Buffer, 'GL_ARB_get_texture_sub_image');
19594 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19595 GL_ARB_shader_texture_image_samples := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_image_samples');
19596 GL_ARB_texture_barrier := Int_CheckExtension(Buffer, 'GL_ARB_texture_barrier');
19599 GL_ATI_draw_buffers := Int_CheckExtension(Buffer, 'GL_ATI_draw_buffers');
19600 GL_ATI_element_array := Int_CheckExtension(Buffer, 'GL_ATI_element_array');
19601 GL_ATI_envmap_bumpmap := Int_CheckExtension(Buffer, 'GL_ATI_envmap_bumpmap');
19602 GL_ATI_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_fragment_shader');
19603 GL_ATI_map_object_buffer := Int_CheckExtension(Buffer, 'GL_ATI_map_object_buffer');
19604 GL_ATI_pn_triangles := Int_CheckExtension(Buffer, 'GL_ATI_pn_triangles');
19605 GL_ATI_separate_stencil := Int_CheckExtension(Buffer, 'GL_ATI_separate_stencil');
19606 GL_ATI_text_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_text_fragment_shader');
19607 GL_ATI_texture_env_combine3 := Int_CheckExtension(Buffer, 'GL_ATI_texture_env_combine3');
19608 GL_ATI_texture_float := Int_CheckExtension(Buffer, 'GL_ATI_texture_float');
19609 GL_ATI_texture_mirror_once := Int_CheckExtension(Buffer, 'GL_ATI_texture_mirror_once');
19610 GL_ATI_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_array_object');
19611 GL_ATI_vertex_attrib_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_attrib_array_object');
19612 GL_ATI_vertex_streams := Int_CheckExtension(Buffer, 'GL_ATI_vertex_streams');
19613 GL_ATI_meminfo := Int_CheckExtension(Buffer, 'GL_ATI_meminfo');
19614 GL_AMD_performance_monitor := Int_CheckExtension(Buffer, 'GL_AMD_performance_monitor');
19615 GL_AMD_texture_texture4 := Int_CheckExtension(Buffer, 'GL_AMD_texture_texture4');
19616 GL_AMD_vertex_shader_tesselator := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_tesselator');
19617 GL_AMD_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_AMD_draw_buffers_blend');
19618 GL_AMD_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_AMD_shader_stencil_export');
19619 GL_AMD_seamless_cubemap_per_texture := Int_CheckExtension(Buffer, 'GL_AMD_seamless_cubemap_per_texture');
19620 GL_AMD_conservative_depth := Int_CheckExtension(Buffer, 'GL_AMD_conservative_depth');
19621 GL_AMD_name_gen_delete := Int_CheckExtension(Buffer, 'GL_AMD_name_gen_delete');
19622 GL_AMD_debug_output := Int_CheckExtension(Buffer, 'GL_AMD_debug_output');
19623 GL_AMD_transform_feedback3_lines_triangles := Int_CheckExtension(Buffer, 'GL_AMD_transform_feedback3_lines_triangles');
19624 GL_AMD_depth_clamp_separate := Int_CheckExtension(Buffer, 'GL_AMD_depth_clamp_separate');
19626 GL_AMD_pinned_memory := Int_CheckExtension(Buffer, 'GL_AMD_pinned_memory');
19627 GL_AMD_stencil_operation_extended := Int_CheckExtension(Buffer, 'GL_AMD_stencil_operation_extended');
19628 GL_AMD_vertex_shader_viewport_index := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_viewport_index');
19629 GL_AMD_vertex_shader_layer := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_layer');
19630 GL_AMD_query_buffer_object := Int_CheckExtension(Buffer, 'GL_AMD_query_buffer_object');
19633 GL_EXT_422_pixels := Int_CheckExtension(Buffer, 'GL_EXT_422_pixels');
19634 GL_EXT_abgr := Int_CheckExtension(Buffer, 'GL_EXT_abgr');
19635 GL_EXT_bgra := Int_CheckExtension(Buffer, 'GL_EXT_bgra');
19636 GL_EXT_blend_color := Int_CheckExtension(Buffer, 'GL_EXT_blend_color');
19637 GL_EXT_blend_func_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_func_separate');
19638 GL_EXT_blend_logic_op := Int_CheckExtension(Buffer, 'GL_EXT_blend_logic_op');
19639 GL_EXT_blend_minmax := Int_CheckExtension(Buffer, 'GL_EXT_blend_minmax');
19640 GL_EXT_blend_subtract := Int_CheckExtension(Buffer, 'GL_EXT_blend_subtract');
19641 GL_EXT_clip_volume_hint := Int_CheckExtension(Buffer, 'GL_EXT_clip_volume_hint');
19642 GL_EXT_cmyka := Int_CheckExtension(Buffer, 'GL_EXT_cmyka');
19643 GL_EXT_color_matrix := Int_CheckExtension(Buffer, 'GL_EXT_color_matrix');
19644 GL_EXT_color_subtable := Int_CheckExtension(Buffer, 'GL_EXT_color_subtable');
19645 GL_EXT_compiled_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_compiled_vertex_array');
19646 GL_EXT_convolution := Int_CheckExtension(Buffer, 'GL_EXT_convolution');
19647 GL_EXT_coordinate_frame := Int_CheckExtension(Buffer, 'GL_EXT_coordinate_frame');
19648 GL_EXT_copy_texture := Int_CheckExtension(Buffer, 'GL_EXT_copy_texture');
19649 GL_EXT_cull_vertex := Int_CheckExtension(Buffer, 'GL_EXT_cull_vertex');
19650 GL_EXT_draw_range_elements := Int_CheckExtension(Buffer, 'GL_EXT_draw_range_elements');
19651 GL_EXT_fog_coord := Int_CheckExtension(Buffer, 'GL_EXT_fog_coord');
19652 GL_EXT_framebuffer_object := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_object');
19653 GL_EXT_histogram := Int_CheckExtension(Buffer, 'GL_EXT_histogram');
19654 GL_EXT_index_array_formats := Int_CheckExtension(Buffer, 'GL_EXT_index_array_formats');
19655 GL_EXT_index_func := Int_CheckExtension(Buffer, 'GL_EXT_index_func');
19656 GL_EXT_index_material := Int_CheckExtension(Buffer, 'GL_EXT_index_material');
19657 GL_EXT_index_texture := Int_CheckExtension(Buffer, 'GL_EXT_index_texture');
19658 GL_EXT_light_texture := Int_CheckExtension(Buffer, 'GL_EXT_light_texture');
19659 GL_EXT_misc_attribute := Int_CheckExtension(Buffer, 'GL_EXT_misc_attribute');
19660 GL_EXT_multi_draw_arrays := Int_CheckExtension(Buffer, 'GL_EXT_multi_draw_arrays');
19661 GL_EXT_multisample := Int_CheckExtension(Buffer, 'GL_EXT_multisample');
19662 GL_EXT_packed_pixels := Int_CheckExtension(Buffer, 'GL_EXT_packed_pixels');
19663 GL_EXT_paletted_texture := Int_CheckExtension(Buffer, 'GL_EXT_paletted_texture');
19664 GL_EXT_pixel_transform := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform');
19665 GL_EXT_pixel_transform_color_table := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform_color_table');
19666 GL_EXT_point_parameters := Int_CheckExtension(Buffer, 'GL_EXT_point_parameters');
19667 GL_EXT_polygon_offset := Int_CheckExtension(Buffer, 'GL_EXT_polygon_offset');
19668 GL_EXT_rescale_normal := Int_CheckExtension(Buffer, 'GL_EXT_rescale_normal');
19669 GL_EXT_secondary_color := Int_CheckExtension(Buffer, 'GL_EXT_secondary_color');
19670 GL_EXT_separate_specular_color := Int_CheckExtension(Buffer, 'GL_EXT_separate_specular_color');
19671 GL_EXT_shadow_funcs := Int_CheckExtension(Buffer, 'GL_EXT_shadow_funcs');
19672 GL_EXT_shared_texture_palette := Int_CheckExtension(Buffer, 'GL_EXT_shared_texture_palette');
19673 GL_EXT_stencil_two_side := Int_CheckExtension(Buffer, 'GL_EXT_stencil_two_side');
19674 GL_EXT_stencil_wrap := Int_CheckExtension(Buffer, 'GL_EXT_stencil_wrap');
19675 GL_EXT_subtexture := Int_CheckExtension(Buffer, 'GL_EXT_subtexture');
19676 GL_EXT_texture := Int_CheckExtension(Buffer, 'GL_EXT_texture');
19677 GL_EXT_texture3D := Int_CheckExtension(Buffer, 'GL_EXT_texture3D');
19678 GL_EXT_texture_compression_s3tc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_s3tc');
19679 GL_EXT_texture_cube_map := Int_CheckExtension(Buffer, 'GL_EXT_texture_cube_map');
19680 GL_EXT_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_edge_clamp');
19681 GL_EXT_texture_env_add := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_add');
19682 GL_EXT_texture_env_combine := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_combine');
19683 GL_EXT_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_dot3');
19684 GL_EXT_texture_filter_anisotropic := Int_CheckExtension(Buffer, 'GL_EXT_texture_filter_anisotropic');
19685 GL_EXT_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_EXT_texture_lod_bias');
19686 GL_EXT_texture_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_object');
19687 GL_EXT_texture_perturb_normal := Int_CheckExtension(Buffer, 'GL_EXT_texture_perturb_normal');
19688 GL_EXT_texture_rectangle := Int_CheckExtension(Buffer, 'GL_EXT_texture_rectangle');
19689 GL_EXT_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array');
19690 GL_EXT_vertex_shader := Int_CheckExtension(Buffer, 'GL_EXT_vertex_shader');
19691 GL_EXT_vertex_weighting := Int_CheckExtension(Buffer, 'GL_EXT_vertex_weighting');
19692 GL_EXT_depth_bounds_test := Int_CheckExtension(Buffer, 'GL_EXT_depth_bounds_test');
19693 GL_EXT_texture_mirror_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_mirror_clamp');
19694 GL_EXT_blend_equation_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_equation_separate');
19695 GL_EXT_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_pixel_buffer_object');
19696 GL_EXT_texture_compression_dxt1 := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_dxt1');
19697 GL_EXT_stencil_clear_tag := Int_CheckExtension(Buffer, 'GL_EXT_stencil_clear_tag');
19698 GL_EXT_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_EXT_packed_depth_stencil');
19699 GL_EXT_texture_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB');
19700 GL_EXT_framebuffer_blit := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_blit');
19701 GL_EXT_framebuffer_multisample := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_multisample');
19702 GL_EXT_timer_query := Int_CheckExtension(Buffer, 'GL_EXT_timer_query');
19703 GL_EXT_gpu_program_parameters := Int_CheckExtension(Buffer, 'GL_EXT_gpu_program_parameters');
19704 GL_EXT_bindable_uniform := Int_CheckExtension(Buffer, 'GL_EXT_bindable_uniform');
19705 GL_EXT_draw_buffers2 := Int_CheckExtension(Buffer, 'GL_EXT_draw_buffers2');
19706 GL_EXT_draw_instanced := Int_CheckExtension(Buffer, 'GL_EXT_draw_instanced');
19707 GL_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_sRGB');
19708 GL_EXT_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_geometry_shader4');
19709 GL_EXT_gpu_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_gpu_shader4');
19710 GL_EXT_packed_float := Int_CheckExtension(Buffer, 'GL_EXT_packed_float');
19711 GL_EXT_texture_array := Int_CheckExtension(Buffer, 'GL_EXT_texture_array');
19712 GL_EXT_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_buffer_object');
19713 GL_EXT_texture_compression_latc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_latc');
19714 GL_EXT_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_rgtc');
19715 GL_EXT_texture_integer := Int_CheckExtension(Buffer, 'GL_EXT_texture_integer');
19716 GL_EXT_texture_shared_exponent := Int_CheckExtension(Buffer, 'GL_EXT_texture_shared_exponent');
19717 GL_EXT_transform_feedback := Int_CheckExtension(Buffer, 'GL_EXT_transform_feedback');
19718 GL_EXT_direct_state_access := Int_CheckExtension(Buffer, 'GL_EXT_direct_state_access');
19719 GL_EXT_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array_bgra');
19720 GL_EXT_texture_swizzle := Int_CheckExtension(Buffer, 'GL_EXT_texture_swizzle');
19721 GL_EXT_provoking_vertex := Int_CheckExtension(Buffer, 'GL_EXT_provoking_vertex');
19722 GL_EXT_texture_snorm := Int_CheckExtension(Buffer, 'GL_EXT_texture_snorm');
19723 GL_EXT_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_EXT_separate_shader_objects');
19724 GL_EXT_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_EXT_shader_image_load_store');
19725 GL_EXT_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_EXT_vertex_attrib_64bit');
19726 GL_EXT_texture_sRGB_decode := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB_decode');
19729 GL_HP_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_HP_convolution_border_modes');
19730 GL_HP_image_transform := Int_CheckExtension(Buffer, 'GL_HP_image_transform');
19731 GL_HP_occlusion_test := Int_CheckExtension(Buffer, 'GL_HP_occlusion_test');
19732 GL_HP_texture_lighting := Int_CheckExtension(Buffer, 'GL_HP_texture_lighting');
19735 GL_IBM_cull_vertex := Int_CheckExtension(Buffer, 'GL_IBM_cull_vertex');
19736 GL_IBM_multimode_draw_arrays := Int_CheckExtension(Buffer, 'GL_IBM_multimode_draw_arrays');
19737 GL_IBM_rasterpos_clip := Int_CheckExtension(Buffer, 'GL_IBM_rasterpos_clip');
19738 GL_IBM_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_IBM_texture_mirrored_repeat');
19739 GL_IBM_vertex_array_lists := Int_CheckExtension(Buffer, 'GL_IBM_vertex_array_lists');
19742 GL_INGR_blend_func_separate := Int_CheckExtension(Buffer, 'GL_INGR_blend_func_separate');
19743 GL_INGR_color_clamp := Int_CheckExtension(Buffer, 'GL_INGR_color_clamp');
19744 GL_INGR_interlace_read := Int_CheckExtension(Buffer, 'GL_INGR_interlace_read');
19745 GL_INGR_palette_buffer := Int_CheckExtension(Buffer, 'GL_INGR_palette_buffer');
19748 GL_INTEL_parallel_arrays := Int_CheckExtension(Buffer, 'GL_INTEL_parallel_arrays');
19749 GL_INTEL_texture_scissor := Int_CheckExtension(Buffer, 'GL_INTEL_texture_scissor');
19752 GL_MESA_resize_buffers := Int_CheckExtension(Buffer, 'GL_MESA_resize_buffers');
19753 GL_MESA_window_pos := Int_CheckExtension(Buffer, 'GL_MESA_window_pos');
19757 GL_KHR_blend_equation_advanced := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced');
19758 GL_KHR_blend_equation_advanced_coherent := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced_coherent');
19759 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19760 GL_KHR_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_KHR_robust_buffer_access_behavior');
19763 GL_NV_blend_square := Int_CheckExtension(Buffer, 'GL_NV_blend_square');
19764 GL_NV_copy_depth_to_color := Int_CheckExtension(Buffer, 'GL_NV_copy_depth_to_color');
19765 GL_NV_depth_clamp := Int_CheckExtension(Buffer, 'GL_NV_depth_clamp');
19766 GL_NV_evaluators := Int_CheckExtension(Buffer, 'GL_NV_evaluators');
19767 GL_NV_fence := Int_CheckExtension(Buffer, 'GL_NV_fence');
19768 GL_NV_float_buffer := Int_CheckExtension(Buffer, 'GL_NV_float_buffer');
19769 GL_NV_fog_distance := Int_CheckExtension(Buffer, 'GL_NV_fog_distance');
19770 GL_NV_fragment_program := Int_CheckExtension(Buffer, 'GL_NV_fragment_program');
19771 GL_NV_half_float := Int_CheckExtension(Buffer, 'GL_NV_half_float');
19772 GL_NV_light_max_exponent := Int_CheckExtension(Buffer, 'GL_NV_light_max_exponent');
19773 GL_NV_multisample_filter_hint := Int_CheckExtension(Buffer, 'GL_NV_multisample_filter_hint');
19774 GL_NV_occlusion_query := Int_CheckExtension(Buffer, 'GL_NV_occlusion_query');
19775 GL_NV_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_NV_packed_depth_stencil');
19776 GL_NV_pixel_data_range := Int_CheckExtension(Buffer, 'GL_NV_pixel_data_range');
19777 GL_NV_point_sprite := Int_CheckExtension(Buffer, 'GL_NV_point_sprite');
19778 GL_NV_primitive_restart := Int_CheckExtension(Buffer, 'GL_NV_primitive_restart');
19779 GL_NV_register_combiners := Int_CheckExtension(Buffer, 'GL_NV_register_combiners');
19780 GL_NV_register_combiners2 := Int_CheckExtension(Buffer, 'GL_NV_register_combiners2');
19781 GL_NV_texgen_emboss := Int_CheckExtension(Buffer, 'GL_NV_texgen_emboss');
19782 GL_NV_texgen_reflection := Int_CheckExtension(Buffer, 'GL_NV_texgen_reflection');
19783 GL_NV_texture_compression_vtc := Int_CheckExtension(Buffer, 'GL_NV_texture_compression_vtc');
19784 GL_NV_texture_env_combine4 := Int_CheckExtension(Buffer, 'GL_NV_texture_env_combine4');
19785 GL_NV_texture_expand_normal := Int_CheckExtension(Buffer, 'GL_NV_texture_expand_normal');
19786 GL_NV_texture_rectangle := Int_CheckExtension(Buffer, 'GL_NV_texture_rectangle');
19787 GL_NV_texture_shader := Int_CheckExtension(Buffer, 'GL_NV_texture_shader');
19788 GL_NV_texture_shader2 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader2');
19789 GL_NV_texture_shader3 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader3');
19790 GL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range');
19791 GL_NV_vertex_array_range2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range2');
19792 GL_NV_vertex_program := Int_CheckExtension(Buffer, 'GL_NV_vertex_program');
19793 GL_NV_vertex_program1_1 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program1_1');
19794 GL_NV_vertex_program2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2');
19795 GL_NV_fragment_program_option := Int_CheckExtension(Buffer, 'GL_NV_fragment_program_option');
19796 GL_NV_fragment_program2 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program2');
19797 GL_NV_vertex_program2_option := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2_option');
19798 GL_NV_vertex_program3 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program3');
19799 GL_NV_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_NV_depth_buffer_float');
19800 GL_NV_fragment_program4 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program4');
19801 GL_NV_framebuffer_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_framebuffer_multisample_coverage');
19802 GL_NV_geometry_program4 := Int_CheckExtension(Buffer, 'GL_NV_geometry_program4');
19803 GL_NV_gpu_program4 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program4');
19804 GL_NV_parameter_buffer_object := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object');
19805 GL_NV_transform_feedback := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback');
19806 GL_NV_vertex_program4 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program4');
19807 GL_NV_conditional_render := Int_CheckExtension(Buffer, 'GL_NV_conditional_render');
19808 GL_NV_present_video := Int_CheckExtension(Buffer, 'GL_NV_present_video');
19809 GL_NV_explicit_multisample := Int_CheckExtension(Buffer, 'GL_NV_explicit_multisample');
19810 GL_NV_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback2');
19811 GL_NV_video_capture := Int_CheckExtension(Buffer, 'GL_NV_video_capture');
19812 GL_NV_copy_image := Int_CheckExtension(Buffer, 'GL_NV_copy_image');
19813 GL_NV_parameter_buffer_object2 := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object2');
19814 GL_NV_shader_buffer_load := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_load');
19815 GL_NV_vertex_buffer_unified_memory := Int_CheckExtension(Buffer, 'GL_NV_vertex_buffer_unified_memory');
19816 GL_NV_gpu_program5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program5');
19817 GL_NV_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_shader5');
19818 GL_NV_shader_buffer_store := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_store');
19819 GL_NV_tessellation_program5 := Int_CheckExtension(Buffer, 'GL_NV_tessellation_program5');
19820 GL_NV_vertex_attrib_integer_64bit := Int_CheckExtension(Buffer, 'GL_NV_vertex_attrib_integer_64bit');
19821 GL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_multisample_coverage');
19822 GL_NV_vdpau_interop := Int_CheckExtension(Buffer, 'GL_NV_vdpau_interop');
19823 GL_NV_texture_barrier := Int_CheckExtension(Buffer, 'GL_NV_texture_barrier');
19825 GL_NV_path_rendering := Int_CheckExtension(Buffer, 'GL_NV_path_rendering');
19826 GL_NV_bindless_texture := Int_CheckExtension(Buffer, 'GL_NV_bindless_texture');
19827 GL_NV_shader_atomic_float := Int_CheckExtension(Buffer, 'GL_NV_shader_atomic_float');
19830 GL_OML_interlace := Int_CheckExtension(Buffer, 'GL_OML_interlace');
19831 GL_OML_resample := Int_CheckExtension(Buffer, 'GL_OML_resample');
19832 GL_OML_subsample := Int_CheckExtension(Buffer, 'GL_OML_subsample');
19835 GL_PGI_misc_hints := Int_CheckExtension(Buffer, 'GL_PGI_misc_hints');
19836 GL_PGI_vertex_hints := Int_CheckExtension(Buffer, 'GL_PGI_vertex_hints');
19839 GL_REND_screen_coordinates := Int_CheckExtension(Buffer, 'GL_REND_screen_coordinates');
19842 GL_S3_s3tc := Int_CheckExtension(Buffer, 'GL_S3_s3tc');
19845 GL_SGIS_detail_texture := Int_CheckExtension(Buffer, 'GL_SGIS_detail_texture');
19846 GL_SGIS_fog_function := Int_CheckExtension(Buffer, 'GL_SGIS_fog_function');
19847 GL_SGIS_generate_mipmap := Int_CheckExtension(Buffer, 'GL_SGIS_generate_mipmap');
19848 GL_SGIS_multisample := Int_CheckExtension(Buffer, 'GL_SGIS_multisample');
19849 GL_SGIS_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIS_pixel_texture');
19850 GL_SGIS_point_line_texgen := Int_CheckExtension(Buffer, 'GL_SGIS_point_line_texgen');
19851 GL_SGIS_point_parameters := Int_CheckExtension(Buffer, 'GL_SGIS_point_parameters');
19852 GL_SGIS_sharpen_texture := Int_CheckExtension(Buffer, 'GL_SGIS_sharpen_texture');
19853 GL_SGIS_texture4D := Int_CheckExtension(Buffer, 'GL_SGIS_texture4D');
19854 GL_SGIS_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_border_clamp');
19855 GL_SGIS_texture_color_mask := Int_CheckExtension(Buffer, 'GL_SGIS_texture_color_mask');
19856 GL_SGIS_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_edge_clamp');
19857 GL_SGIS_texture_filter4 := Int_CheckExtension(Buffer, 'GL_SGIS_texture_filter4');
19858 GL_SGIS_texture_lod := Int_CheckExtension(Buffer, 'GL_SGIS_texture_lod');
19859 GL_SGIS_texture_select := Int_CheckExtension(Buffer, 'GL_SGIS_texture_select');
19862 GL_FfdMaskSGIX := Int_CheckExtension(Buffer, 'GL_FfdMaskSGIX');
19863 GL_SGIX_async := Int_CheckExtension(Buffer, 'GL_SGIX_async');
19864 GL_SGIX_async_histogram := Int_CheckExtension(Buffer, 'GL_SGIX_async_histogram');
19865 GL_SGIX_async_pixel := Int_CheckExtension(Buffer, 'GL_SGIX_async_pixel');
19866 GL_SGIX_blend_alpha_minmax := Int_CheckExtension(Buffer, 'GL_SGIX_blend_alpha_minmax');
19867 GL_SGIX_calligraphic_fragment := Int_CheckExtension(Buffer, 'GL_SGIX_calligraphic_fragment');
19868 GL_SGIX_clipmap := Int_CheckExtension(Buffer, 'GL_SGIX_clipmap');
19869 GL_SGIX_convolution_accuracy := Int_CheckExtension(Buffer, 'GL_SGIX_convolution_accuracy');
19870 GL_SGIX_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGIX_depth_pass_instrument');
19871 GL_SGIX_depth_texture := Int_CheckExtension(Buffer, 'GL_SGIX_depth_texture');
19872 GL_SGIX_flush_raster := Int_CheckExtension(Buffer, 'GL_SGIX_flush_raster');
19873 GL_SGIX_fog_offset := Int_CheckExtension(Buffer, 'GL_SGIX_fog_offset');
19874 GL_SGIX_fog_scale := Int_CheckExtension(Buffer, 'GL_SGIX_fog_scale');
19875 GL_SGIX_fragment_lighting := Int_CheckExtension(Buffer, 'GL_SGIX_fragment_lighting');
19876 GL_SGIX_framezoom := Int_CheckExtension(Buffer, 'GL_SGIX_framezoom');
19877 GL_SGIX_igloo_interface := Int_CheckExtension(Buffer, 'GL_SGIX_igloo_interface');
19878 GL_SGIX_impact_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_impact_pixel_texture');
19879 GL_SGIX_instruments := Int_CheckExtension(Buffer, 'GL_SGIX_instruments');
19880 GL_SGIX_interlace := Int_CheckExtension(Buffer, 'GL_SGIX_interlace');
19881 GL_SGIX_ir_instrument1 := Int_CheckExtension(Buffer, 'GL_SGIX_ir_instrument1');
19882 GL_SGIX_list_priority := Int_CheckExtension(Buffer, 'GL_SGIX_list_priority');
19883 GL_SGIX_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_texture');
19884 GL_SGIX_pixel_tiles := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_tiles');
19885 GL_SGIX_polynomial_ffd := Int_CheckExtension(Buffer, 'GL_SGIX_polynomial_ffd');
19886 GL_SGIX_reference_plane := Int_CheckExtension(Buffer, 'GL_SGIX_reference_plane');
19887 GL_SGIX_resample := Int_CheckExtension(Buffer, 'GL_SGIX_resample');
19888 GL_SGIX_scalebias_hint := Int_CheckExtension(Buffer, 'GL_SGIX_scalebias_hint');
19889 GL_SGIX_shadow := Int_CheckExtension(Buffer, 'GL_SGIX_shadow');
19890 GL_SGIX_shadow_ambient := Int_CheckExtension(Buffer, 'GL_SGIX_shadow_ambient');
19891 GL_SGIX_sprite := Int_CheckExtension(Buffer, 'GL_SGIX_sprite');
19892 GL_SGIX_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_subsample');
19893 GL_SGIX_tag_sample_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_tag_sample_buffer');
19894 GL_SGIX_texture_add_env := Int_CheckExtension(Buffer, 'GL_SGIX_texture_add_env');
19895 GL_SGIX_texture_coordinate_clamp := Int_CheckExtension(Buffer, 'GL_SGIX_texture_coordinate_clamp');
19896 GL_SGIX_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_lod_bias');
19897 GL_SGIX_texture_multi_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_texture_multi_buffer');
19898 GL_SGIX_texture_scale_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_scale_bias');
19899 GL_SGIX_texture_select := Int_CheckExtension(Buffer, 'GL_SGIX_texture_select');
19900 GL_SGIX_vertex_preclip := Int_CheckExtension(Buffer, 'GL_SGIX_vertex_preclip');
19901 GL_SGIX_ycrcb := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb');
19902 GL_SGIX_ycrcb_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb_subsample');
19903 GL_SGIX_ycrcba := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcba');
19906 GL_SGI_color_matrix := Int_CheckExtension(Buffer, 'GL_SGI_color_matrix');
19907 GL_SGI_color_table := Int_CheckExtension(Buffer, 'GL_SGI_color_table');
19908 GL_SGI_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGI_depth_pass_instrument');
19909 GL_SGI_texture_color_table := Int_CheckExtension(Buffer, 'GL_SGI_texture_color_table');
19912 GL_SUNX_constant_data := Int_CheckExtension(Buffer, 'GL_SUNX_constant_data');
19913 GL_SUN_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_SUN_convolution_border_modes');
19914 GL_SUN_global_alpha := Int_CheckExtension(Buffer, 'GL_SUN_global_alpha');
19915 GL_SUN_mesh_array := Int_CheckExtension(Buffer, 'GL_SUN_mesh_array');
19916 GL_SUN_slice_accum := Int_CheckExtension(Buffer, 'GL_SUN_slice_accum');
19917 GL_SUN_triangle_list := Int_CheckExtension(Buffer, 'GL_SUN_triangle_list');
19918 GL_SUN_vertex := Int_CheckExtension(Buffer, 'GL_SUN_vertex');
19921 GL_WIN_phong_shading := Int_CheckExtension(Buffer, 'GL_WIN_phong_shading');
19922 GL_WIN_specular_fog := Int_CheckExtension(Buffer, 'GL_WIN_specular_fog');
19926 WGL_3DFX_multisample := Int_CheckExtension(Buffer, 'WGL_3DFX_multisample');
19927 WGL_ARB_buffer_region := Int_CheckExtension(Buffer, 'WGL_ARB_buffer_region');
19928 WGL_ARB_extensions_string := Int_CheckExtension(Buffer, 'WGL_ARB_extensions_string');
19929 WGL_ARB_make_current_read := Int_CheckExtension(Buffer, 'WGL_ARB_make_current_read');
19930 WGL_ARB_multisample := Int_CheckExtension(Buffer, 'WGL_ARB_multisample');
19931 WGL_ARB_pbuffer := Int_CheckExtension(Buffer, 'WGL_ARB_pbuffer');
19932 WGL_ARB_pixel_format := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format');
19933 WGL_ARB_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format_float');
19934 WGL_ARB_render_texture := Int_CheckExtension(Buffer, 'WGL_ARB_render_texture');
19935 WGL_ARB_create_context := Int_CheckExtension(Buffer, 'WGL_ARB_create_context');
19936 WGL_ARB_create_context_profile := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_profile');
19937 WGL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'WGL_ARB_framebuffer_sRGB');
19938 WGL_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_robustness');
19939 WGL_ATI_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ATI_pixel_format_float');
19940 WGL_AMD_gpu_association := Int_CheckExtension(Buffer, 'WGL_AMD_gpu_association');
19941 WGL_EXT_depth_float := Int_CheckExtension(Buffer, 'WGL_EXT_depth_float');
19942 WGL_EXT_display_color_table := Int_CheckExtension(Buffer, 'WGL_EXT_display_color_table');
19943 WGL_EXT_extensions_string := Int_CheckExtension(Buffer, 'WGL_EXT_extensions_string');
19944 WGL_EXT_make_current_read := Int_CheckExtension(Buffer, 'WGL_EXT_make_current_read');
19945 WGL_EXT_multisample := Int_CheckExtension(Buffer, 'WGL_EXT_multisample');
19946 WGL_EXT_pbuffer := Int_CheckExtension(Buffer, 'WGL_EXT_pbuffer');
19947 WGL_EXT_pixel_format := Int_CheckExtension(Buffer, 'WGL_EXT_pixel_format');
19948 WGL_EXT_swap_control := Int_CheckExtension(Buffer, 'WGL_EXT_swap_control');
19949 WGL_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'WGL_EXT_create_context_es2_profile');
19950 WGL_I3D_digital_video_control := Int_CheckExtension(Buffer, 'WGL_I3D_digital_video_control');
19951 WGL_I3D_gamma := Int_CheckExtension(Buffer, 'WGL_I3D_gamma');
19952 WGL_I3D_genlock := Int_CheckExtension(Buffer, 'WGL_I3D_genlock');
19953 WGL_I3D_image_buffer := Int_CheckExtension(Buffer, 'WGL_I3D_image_buffer');
19954 WGL_I3D_swap_frame_lock := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_lock');
19955 WGL_I3D_swap_frame_usage := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_usage');
19956 WGL_NV_float_buffer := Int_CheckExtension(Buffer, 'WGL_NV_float_buffer');
19957 WGL_NV_render_depth_texture := Int_CheckExtension(Buffer, 'WGL_NV_render_depth_texture');
19958 WGL_NV_render_texture_rectangle := Int_CheckExtension(Buffer, 'WGL_NV_render_texture_rectangle');
19959 WGL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'WGL_NV_vertex_array_range');
19960 WGL_NV_present_video := Int_CheckExtension(Buffer, 'WGL_NV_present_video');
19961 WGL_NV_video_output := Int_CheckExtension(Buffer, 'WGL_NV_video_output');
19962 WGL_NV_swap_group := Int_CheckExtension(Buffer, 'WGL_NV_swap_group');
19963 WGL_NV_gpu_affinity := Int_CheckExtension(Buffer, 'WGL_NV_gpu_affinity');
19964 WGL_NV_video_capture := Int_CheckExtension(Buffer, 'WGL_NV_video_capture');
19965 WGL_NV_copy_image := Int_CheckExtension(Buffer, 'WGL_NV_copy_image');
19966 WGL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19967 WGL_NV_DX_interop := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19968 WGL_OML_sync_control := Int_CheckExtension(Buffer, 'WGL_OML_sync_control');
19969 WGL_3DL_stereo_control := Int_CheckExtension(Buffer, 'WGL_3DL_stereo_control');
19970 WGL_ARB_context_flush_control := Int_CheckExtension(Buffer, 'WGL_ARB_context_flush_control');
19971 WIN_draw_range_elements := Int_CheckExtension(Buffer, 'WIN_draw_range_elements');
19972 WIN_swap_hint := Int_CheckExtension(Buffer, 'WIN_swap_hint');
19977 GLX_ARB_multisample := Int_CheckExtension(Buffer, 'GLX_ARB_multisample');
19978 GLX_ARB_fbconfig_float := Int_CheckExtension(Buffer, 'GLX_ARB_fbconfig_float');
19979 GLX_ARB_get_proc_address := Int_CheckExtension(Buffer, 'GLX_ARB_get_proc_address');
19980 GLX_ARB_create_context := Int_CheckExtension(Buffer, 'GLX_ARB_create_context');
19981 GLX_ARB_create_context_profile := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_profile');
19982 GLX_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GLX_ARB_vertex_buffer_object');
19983 GLX_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_ARB_framebuffer_sRGB');
19984 GLX_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_robustness');
19985 GLX_EXT_visual_info := Int_CheckExtension(Buffer, 'GLX_EXT_visual_info');
19986 GLX_EXT_visual_rating := Int_CheckExtension(Buffer, 'GLX_EXT_visual_rating');
19987 GLX_EXT_import_context := Int_CheckExtension(Buffer, 'GLX_EXT_import_context');
19988 GLX_EXT_fbconfig_packed_float := Int_CheckExtension(Buffer, 'GLX_EXT_fbconfig_packed_float');
19989 GLX_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_EXT_framebuffer_sRGB');
19990 GLX_EXT_texture_from_pixmap := Int_CheckExtension(Buffer, 'GLX_EXT_texture_from_pixmap');
19991 GLX_EXT_swap_control := Int_CheckExtension(Buffer, 'GLX_EXT_swap_control');
19992 GLX_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'GLX_EXT_create_context_es2_profile');
19993 GLX_ARB_context_flush_control := Int_CheckExtension(Buffer, 'GLX_ARB_context_flush_control');
19996 ImplementationRead := True;
20000 // =============================================================================
20001 // RaiseLastOSError
20002 // =============================================================================
20003 // Needed for compatibility with older Delphiversions
20004 // =============================================================================
20006 procedure RaiseLastOSError;
20009 raise Exception.Create('RaiseLastOSError!'); // To-Do: find a better solution
20011 {$IFDEF DELPHI6_AND_DOWN} // If Delphi 6 or later
20012 SysUtils.RaiseLastWin32Error;
20014 SysUtils.RaiseLastOSError;
20019 // =============================================================================
20020 // CreateRenderingContext
20021 // =============================================================================
20023 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20026 OBJ_ENHMETADC = 12;
20028 PFD_DOUBLEBUFFER = $00000001;
20029 PFD_STEREO = $00000002;
20030 PFD_DRAW_TO_WINDOW = $00000004;
20031 PFD_DRAW_TO_BITMAP = $00000008;
20032 PFD_SUPPORT_GDI = $00000010;
20033 PFD_SUPPORT_OPENGL = $00000020;
20035 PFD_MAIN_PLANE = 0;
20036 PFD_OVERLAY_PLANE = 1;
20037 PFD_UNDERLAY_PLANE = LongWord(-1);
20038 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20040 PFDescriptor: TPixelFormatDescriptor;
20041 PixelFormat: Integer;
20044 if GL_LibHandle = nil then
20047 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20049 with PFDescriptor do
20051 nSize := SizeOf(PFDescriptor);
20053 dwFlags := PFD_SUPPORT_OPENGL;
20055 AType := GetObjectType(DC);
20060 if AType in MemoryDCs then
20061 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20063 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20065 if opDoubleBuffered in Options then
20066 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20068 if opGDI in Options then
20069 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20071 if opStereo in Options then
20072 dwFlags := dwFlags or PFD_STEREO;
20074 iPixelType := PFD_TYPE_RGBA;
20075 cColorBits := ColorBits;
20076 cDepthBits := zBits;
20077 cStencilBits := StencilBits;
20078 cAccumBits := AccumBits;
20079 cAuxBuffers := AuxBuffers;
20082 iLayerType := PFD_MAIN_PLANE
20085 iLayerType := PFD_OVERLAY_PLANE
20087 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20090 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20092 if PixelFormat = 0 then
20095 if GetPixelFormat(DC) <> PixelFormat then
20096 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20099 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20101 Result := wglCreateContext(DC);
20106 LastPixelFormat := 0;
20109 // =============================================================================
20110 // CreateRenderingContextVersion
20111 // =============================================================================
20112 // Creates a context for the more recent OpenGL versions (3.0) and up
20113 // For that we first need to get a normal GL context for getting the
20114 // function pointer to wglCreateContextAttribsARB first
20115 // =============================================================================
20116 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20119 OBJ_ENHMETADC = 12;
20121 PFD_DOUBLEBUFFER = $00000001;
20122 PFD_STEREO = $00000002;
20123 PFD_DRAW_TO_WINDOW = $00000004;
20124 PFD_DRAW_TO_BITMAP = $00000008;
20125 PFD_SUPPORT_GDI = $00000010;
20126 PFD_SUPPORT_OPENGL = $00000020;
20128 PFD_MAIN_PLANE = 0;
20129 PFD_OVERLAY_PLANE = 1;
20130 PFD_UNDERLAY_PLANE = LongWord(-1);
20131 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20133 PFDescriptor : TPixelFormatDescriptor;
20134 PixelFormat : Integer;
20137 Attribs : array of Integer;
20139 if GL_LibHandle = nil then
20142 if not Assigned(GL_LibHandle) then
20143 raise Exception.Create('GL_LibHandle is NIL. Could not load OpenGL library!');
20145 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20147 with PFDescriptor do
20149 nSize := SizeOf(PFDescriptor);
20151 dwFlags := PFD_SUPPORT_OPENGL;
20152 AType := GetObjectType(DC);
20157 if AType in MemoryDCs then
20158 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20160 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20162 if opDoubleBuffered in Options then
20163 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20165 if opGDI in Options then
20166 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20168 if opStereo in Options then
20169 dwFlags := dwFlags or PFD_STEREO;
20171 iPixelType := PFD_TYPE_RGBA;
20172 cColorBits := ColorBits;
20173 cDepthBits := zBits;
20174 cStencilBits := StencilBits;
20175 cAccumBits := AccumBits;
20176 cAuxBuffers := AuxBuffers;
20179 iLayerType := PFD_MAIN_PLANE
20182 iLayerType := PFD_OVERLAY_PLANE
20184 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20187 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20189 if PixelFormat = 0 then
20192 if GetPixelFormat(DC) <> PixelFormat then
20193 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20196 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20198 // Create legacy render context first for we need function pointers to
20199 // create new OpenGL render contexts
20200 LegacyRC := wglCreateContext(DC);
20201 wglMakeCurrent(DC, LegacyRC);
20203 // Set attributes to describe our requested context
20204 SetLength(Attribs, 5);
20205 Attribs[0] := WGL_CONTEXT_MAJOR_VERSION_ARB;
20206 Attribs[1] := MajorVersion;
20207 Attribs[2] := WGL_CONTEXT_MINOR_VERSION_ARB;
20208 Attribs[3] := MinorVersion;
20210 // Add context flag for forward compatible context
20211 // Forward compatible means no more support for legacy functions like
20212 // immediate mode (glvertex, glrotate, gltranslate, etc.)
20213 if ForwardCompatible then
20215 SetLength(Attribs, Length(Attribs)+2);
20216 Attribs[4] := WGL_CONTEXT_FLAGS_ARB;
20217 Attribs[5] := WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
20220 // Attribute flags must be finalized with a zero
20221 Attribs[High(Attribs)] := 0;
20223 // Get function pointer for new context creation function
20224 wglCreateContextAttribsARB := wglGetProcAddress('wglCreateContextAttribsARB');
20226 if not Assigned(wglCreateContextAttribsARB) then
20228 raise Exception.Create('Could not get function pointer adress for wglCreateContextAttribsARB - OpenGL 3.x and above not supported!');
20229 wglDeleteContext(LegacyRC);
20234 Result := wglCreateContextAttribsARB(DC, 0, @Attribs[0]);
20238 raise Exception.Create('Could not create the desired OpenGL rendering context!');
20239 wglDeleteContext(LegacyRC);
20243 wglDeleteContext(LegacyRC);
20248 LastPixelFormat := 0;
20251 // =============================================================================
20252 // DestroyRenderingContext
20253 // =============================================================================
20255 procedure DestroyRenderingContext(RC: HGLRC);
20257 wglDeleteContext(RC);
20261 // =============================================================================
20262 // ActivateRenderingContext
20263 // =============================================================================
20265 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
20267 Assert((DC <> 0), 'DC must not be 0');
20268 Assert((RC <> 0), 'RC must not be 0');
20270 wglMakeCurrent(DC, RC);
20272 {$ifdef DGL_TINY_HEADER}
20275 ReadImplementationProperties;
20282 // =============================================================================
20283 // DeactivateRenderingContext
20284 // =============================================================================
20286 procedure DeactivateRenderingContext;
20288 wglMakeCurrent(0, 0);