1 { ============================================================================
3 OpenGL 4.4 - Headertranslation
7 Supported environments and targets :
8 - (Win32) Delphi 4 and up
9 - (Win32, Win64) Delphi XE2
10 - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up)
12 ==============================================================================
14 Containts the translations of glext.h, gl_1_1.h, glu.h and weglext.h.
15 It also contains some helperfunctions that were inspired by those
16 found in Mike Lischke's OpenGL12.pas.
18 Copyright (C) DGL-OpenGL2-Portteam
22 Delphi OpenGL Community(DGL) - www.delphigl.com
24 Converted and maintained by DGL's GL2.0-Team :
25 - Sascha Willems - http://www.saschawillems.de
26 - Steffen Xonna (Lossy eX) - http://www.dev-center.de
28 - Andrey Gruzdev (Mac OS X patch for XE2 / FPC)
30 - Martin Waldegger (Mars)
31 - Benjamin Rosseaux (BeRo) - http://www.0ok.de
35 ==============================================================================
36 You may retrieve the latest version of this file at the Delphi OpenGL
37 Community home page, located at http://www.delphigl.com/
39 The contents of this file are used with permission, subject to
40 the Mozilla Public License Version 1.1 (the "License"); you may
41 not use this file except in compliance with the License. You may
42 obtain a copy of the License at
43 http://www.mozilla.org/MPL/MPL-1.1.html
45 Software distributed under the License is distributed on an
46 "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
47 implied. See the License for the specific language governing
48 rights and limitations under the License.
50 ==============================================================================
52 Version 1.0 Initial Release
53 Version 1.1 Added PPointer in Tpyessection for compatiblity with Delphi
54 versions lower than 7 (SW)
55 Added a function named RaiseLastOSError including a comment
56 on how to make it run under Delphi versions lower than 7 (SW)
57 Added some data types according to the GL-Syntax (SW)
58 Version 1.2 Fixed some problems with getting the addresses of some
59 Extensions (e.g. glTexImage3D) where the EXT/ARB did work
60 but not the core-functions (SW)
61 Version 1.3 A second call to ReadimplementationProperties won't
62 revert to the default libs anymore (MW)
63 Libraries now will be released if necessary (MW)
64 Version 1.3a Small fixes for glSlang-functions (SW)
65 Version 1.3b Fixed a small bug with GL_ARB_shader_objects, that lead
66 lead to that extension not loaded correctly (SW)
67 Version 1.3c more GL 1.5 compliance by FOG_COORD_xx and
68 ARB less VBO and occlusion query routines (MW)
69 Version 1.3d Fixed linebreaks (should now be corrected under D5) (SW)
70 Version 1.4 Changed header to correspond to the OpenGL-Shading
71 Language specification 1.10 :
72 - Added new GL_SAMPLER_*-Constants
73 - Added Constant GL_SHADING_LANGUAGE_VERSION_ARB
74 - Added Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
75 - Added Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (SW)
76 Version 1.4a Fixed a missing stdcall for glBindAttribLocationARB (SW)
77 Version 1.4b Fixed declaration for glUniform*(f/i)vARB (added count) (MW)
78 glCompileShaderARB changed from function to procedure (MW)
79 Version 1.5 Added support for FreePascal (BR)
80 Added type TGLVectorf3/TGLVector3f (SW)
81 Version 1.6 Added Extension GL_EXT_framebuffer_object (SX)
82 Version 1.7 Added Extension GL_ARB_fragment_program_shadow (SX)
83 Added Extension GL_ARB_draw_buffers (SX)
84 Added Extension GL_ARB_texture_rectangle (SX)
85 Added Extension GL_ARB_color_buffer_float (SX)
86 Added Extension GL_ARB_half_float_pixel (SX)
87 Added Extension GL_ARB_texture_float (SX)
88 Added Extension GL_ARB_pixel_buffer_object (SX)
89 Added Extension GL_EXT_depth_bounds_test (SX)
90 Added Extension GL_EXT_texture_mirror_clamp (SX)
91 Added Extension GL_EXT_blend_equation_separate (SX)
92 Added Extension GL_EXT_pixel_buffer_object (SX)
93 Added Extension GL_EXT_texture_compression_dxt1 (SX)
94 Added Extension GL_NV_fragment_program_option (SX)
95 Added Extension GL_NV_fragment_program2 (SX)
96 Added Extension GL_NV_vertex_program2_option (SX)
97 Added Extension GL_NV_vertex_program3 (SX)
98 Version 1.8 Added explicit delegate type definitions (LM)
99 Added .Net 1.1 Support (LM)
100 Added .Net overloaded functions (LM)
101 Added delayed extension loading and stubs (LM)
102 Added automatic InitOpenGL call in CreateRenderingContext(LM)
103 Added extra Read_* function (LM)
104 Version 2.0 fixed some Problem with version string and damn drivers.
105 String 1.15 identified as OpenGL 1.5 not as OpenGL 1.1 (SX)
106 Removed unexisting extension GL_ARB_texture_mirror_repeat(SX)
107 Added Extension WGL_ARB_pixel_format_float (SX)
108 Added Extension GL_EXT_stencil_clear_tag (SX)
109 Added Extension GL_EXT_texture_rectangle (SX)
110 Added Extension GL_EXT_texture_edge_clamp (SX)
111 Some 1.5 Core Consts added (now completed) (SX)
112 gluProject need pointer for not .net (SX)
113 gluUnProject need pointer for not .net (SX)
114 wglUseFontOutlines* need pointer for not .net (SX)
115 wglSwapMultipleBuffers need pointer for not .net (SX)
116 Bug with wglGetExtensionsStringEXT removed
117 different type for .net (SX)
118 Added OpenGL 2.0 Core (SX)
119 Version 2.0.1 fixed some problems with glGetActiveAttrib in 2.0 Core (SX)
120 fixes some problems with gluProject (SX)
121 fixes some problems with gluUnProject (SX)
122 fixes some problems with gluTessVertex (SX)
123 fixes some problems with gluLoadSamplingMatrices (SX)
124 Version 2.1 Removed .NET Support (SX)
125 Better support for Linux (SX)
126 Better Codeformation (SX)
127 Added some more Vector/Matrix types (SX)
128 Added OpenGL 2.1 Core (SX)
129 Added Extension GL_EXT_packed_depth_stencil (SX)
130 Added Extension GL_EXT_texture_sRGB (SX)
131 Added Extension GL_EXT_framebuffer_blit (SX)
132 Added Extension GL_EXT_framebuffer_multisample (SX)
133 Added Extension GL_EXT_timer_query (SX)
134 Added Extension GL_EXT_gpu_program_parameters (SX)
135 Added Extension GL_EXT_bindable_uniform (SX)
136 Added Extension GL_EXT_draw_buffers2 (SX)
137 Added Extension GL_EXT_draw_instanced (SX)
138 Added Extension GL_EXT_framebuffer_sRGB (SX)
139 Added Extension GL_EXT_geometry_shader4 (SX)
140 Added Extension GL_EXT_gpu_shader4 (SX)
141 Added Extension GL_EXT_packed_float (SX)
142 Added Extension GL_EXT_texture_array (SX)
143 Added Extension GL_EXT_texture_buffer_object (SX)
144 Added Extension GL_EXT_texture_compression_latc (SX)
145 Added Extension GL_EXT_texture_compression_rgtc (SX)
146 Added Extension GL_EXT_texture_integer (SX)
147 Added Extension GL_EXT_texture_shared_exponent (SX)
148 Added Extension GL_NV_depth_buffer_float (SX)
149 Added Extension GL_NV_fragment_program4 (SX)
150 Added Extension GL_NV_framebuffer_multisample_coverage (SX)
151 Added Extension GL_NV_geometry_program4 (SX)
152 Added Extension GL_NV_gpu_program4 (SX)
153 Added Extension GL_NV_parameter_buffer_object (SX)
154 Added Extension GL_NV_transform_feedback (SX)
155 Added Extension GL_NV_vertex_program4 (SX)
156 Version 3.0 fixed some const of GL_EXT_texture_shared_exponent (SX)
157 possible better support for mac (SX)
158 Added OpenGL 3.0 Core (SX)
159 Added Extension GL_ARB_depth_buffer_float (SX)
160 Added Extension GL_ARB_draw_instanced (SX)
161 Added Extension GL_ARB_framebuffer_object (SX)
162 Added Extension GL_ARB_framebuffer_sRGB (SX)
163 Added Extension GL_ARB_geometry_shader4 (SX)
164 Added Extension GL_ARB_half_float_vertex (SX)
165 Added Extension GL_ARB_instanced_arrays (SX)
166 Added Extension GL_ARB_map_buffer_range (SX)
167 Added Extension GL_ARB_texture_buffer_object (SX)
168 Added Extension GL_ARB_texture_compression_rgtc (SX)
169 Added Extension GL_ARB_texture_rg (SX)
170 Added Extension GL_ARB_vertex_array_object (SX)
171 Added Extension GL_NV_conditional_render (SX)
172 Added Extension GL_NV_present_video (SX)
173 Added Extension GL_EXT_transform_feedback (SX)
174 Added Extension GL_EXT_direct_state_access (SX)
175 Added Extension GL_EXT_vertex_array_bgra (SX)
176 Added Extension GL_EXT_texture_swizzle (SX)
177 Added Extension GL_NV_explicit_multisample (SX)
178 Added Extension GL_NV_transform_feedback2 (SX)
179 Added Extension WGL_ARB_create_context (SX)
180 Added Extension WGL_NV_present_video (SX)
181 Added Extension WGL_NV_video_out (SX)
182 Added Extension WGL_NV_swap_group (SX)
183 Added Extension WGL_NV_gpu_affinity (SX)
184 Added define DGL_TINY_HEADER to suppress automatic
185 function loading (SX)
186 glProcedure renamed to dglGetProcAddress and now it's
187 visible from outside the unit to custom load functions (SX)
188 dglCheckExtension added to check if an extension exists (SX)
189 Read_GL_ARB_buffer_object renamed to
190 Read_GL_ARB_vertex_buffer_object (SX)
191 Version 3.0.1 fixed an problem with fpc (SX)
192 Version 3.0.2 fixed an problem with WGL_ARB_create_context (SX)
193 Version 3.2 Functions from GL_VERSION_3_0 where updated (SX)
194 Functions from GL_ARB_map_buffer_range where updated (SX)
195 Functions from GL_NV_present_video where added (SX)
196 Added consts of GL_ARB_instanced_arrays (SX)
197 Defines to identify Delphi was changed (prevent for
198 feature maintenance) (SX)
199 Added Extension GL_ATI_meminfo (SX)
200 Added Extension GL_AMD_performance_monitor (SX)
201 Added Extension GL_AMD_texture_texture4 (SX)
202 Added Extension GL_AMD_vertex_shader_tesselator (SX)
203 Added Extension GL_EXT_provoking_vertex (SX)
204 Added Extension WGL_AMD_gpu_association (SX)
205 Added OpenGL 3.1 Core (SX)
206 All deprecated stuff can be disabled if you undef the
207 define DGL_DEPRECATED (SX)
208 Added Extension GL_ARB_uniform_buffer_object (SX)
209 Added Extension GL_ARB_compatibility (SX)
210 Added Extension GL_ARB_copy_buffer (SX)
211 Added Extension GL_ARB_shader_texture_lod (SX)
212 Remove function from GL_NV_present_video (SX)
213 Added Extension WGL_3DL_stereo_control (SX)
214 Added Extension GL_EXT_texture_snorm (SX)
215 Added Extension GL_AMD_draw_buffers_blend (SX)
216 Added Extension GL_APPLE_texture_range (SX)
217 Added Extension GL_APPLE_float_pixels (SX)
218 Added Extension GL_APPLE_vertex_program_evaluators (SX)
219 Added Extension GL_APPLE_aux_depth_stencil (SX)
220 Added Extension GL_APPLE_object_purgeable (SX)
221 Added Extension GL_APPLE_row_bytes (SX)
222 Added OpenGL 3.2 Core (SX)
223 Added Extension GL_ARB_depth_clamp (SX)
224 Added Extension GL_ARB_draw_elements_base_vertex (SX)
225 Added Extension GL_ARB_fragment_coord_conventions (SX)
226 Added Extension GL_ARB_provoking_vertex (SX)
227 Added Extension GL_ARB_seamless_cube_map (SX)
228 Added Extension GL_ARB_sync (SX)
229 Added Extension GL_ARB_texture_multisample (SX)
230 Added Extension GL_ARB_vertex_array_bgra (SX)
231 Added Extension GL_ARB_draw_buffers_blend (SX)
232 Added Extension GL_ARB_sample_shading (SX)
233 Added Extension GL_ARB_texture_cube_map_array (SX)
234 Added Extension GL_ARB_texture_gather (SX)
235 Added Extension GL_ARB_texture_query_lod (SX)
236 Added Extension WGL_ARB_create_context_profile (SX)
237 Added GLX Core up to Version 1.4 (SX)
238 Added Extension GLX_ARB_multisample (SX)
239 Added Extension GLX_ARB_fbconfig_float (SX)
240 Added Extension GLX_ARB_get_proc_address (SX)
241 Added Extension GLX_ARB_create_context (SX)
242 Added Extension GLX_ARB_create_context_profile (SX)
243 Added Extension GLX_EXT_visual_info (SX)
244 Added Extension GLX_EXT_visual_rating (SX)
245 Added Extension GLX_EXT_import_context (SX)
246 Added Extension GLX_EXT_fbconfig_packed_float (SX)
247 Added Extension GLX_EXT_framebuffer_sRGB (SX)
248 Added Extension GLX_EXT_texture_from_pixmap (SX)
249 Version 3.2.1 Fixed some problems with Delphi < 6 (SX)
250 Version 3.2.2 Added Extension GL_APPLE_rgb_422 (SX)
251 Added Extension GL_EXT_separate_shader_objects (SX)
252 Added Extension GL_NV_video_capture (SX)
253 Added Extension GL_NV_copy_image (SX)
254 Added Extension GL_NV_parameter_buffer_object2 (SX)
255 Added Extension GL_NV_shader_buffer_load (SX)
256 Added Extension GL_NV_vertex_buffer_unified_memory (SX)
257 Added Extension GL_NV_texture_barrier (SX)
258 Variable GL_EXT_texture_snorm will be filled (SX)
259 Variable GL_APPLE_row_bytes will be filled (SX)
260 Added Extension WGL_NV_video_capture (SX)
261 Added Extension WGL_NV_copy_image (SX)
262 WGL_NV_video_out now named WGL_NV_video_output (SX)
263 Added Extension GLX_EXT_swap_control (SX)
264 Version 3.2.3 Fixed an Problem with glGetAttribLocation (SX)
265 Added const GL_UNIFORM_BUFFER_EXT (SX)
266 Functions of GL_NV_texture_barrier now will be loaded (SX)
267 Version 4.0 Changes on Extension GL_ARB_texture_gather (SX)
268 Changes on Extension GL_NV_shader_buffer_load (SX)
269 Added OpenGL 3.3 Core (SX)
270 Added OpenGL 4.0 Core (SX)
271 Added Extension GL_AMD_shader_stencil_export (SX)
272 Added Extension GL_AMD_seamless_cubemap_per_texture (SX)
273 Added Extension GL_ARB_shading_language_include (SX)
274 Added Extension GL_ARB_texture_compression_bptc (SX)
275 Added Extension GL_ARB_blend_func_extended (SX)
276 Added Extension GL_ARB_explicit_attrib_location (SX)
277 Added Extension GL_ARB_occlusion_query2 (SX)
278 Added Extension GL_ARB_sampler_objects (SX)
279 Added Extension GL_ARB_shader_bit_encoding (SX)
280 Added Extension GL_ARB_texture_rgb10_a2ui (SX)
281 Added Extension GL_ARB_texture_swizzle (SX)
282 Added Extension GL_ARB_timer_query (SX)
283 Added Extension GL_ARB_vertex_type_2_10_10_10_rev (SX)
284 Added Extension GL_ARB_draw_indirect (SX)
285 Added Extension GL_ARB_gpu_shader5 (SX)
286 Added Extension GL_ARB_gpu_shader_fp64 (SX)
287 Added Extension GL_ARB_shader_subroutine (SX)
288 Added Extension GL_ARB_tessellation_shader (SX)
289 Added Extension GL_ARB_texture_buffer_object_rgb32 (SX)
290 Added Extension GL_ARB_transform_feedback2 (SX)
291 Added Extension GL_ARB_transform_feedback3 (SX)
292 Version 4.1 Possible fix some strange linux behavior (SX)
293 All function uses GL instead of TGL types (SX)
294 GL_AMD_vertex_shader_tesselator will be read now (SX)
295 GL_AMD_draw_buffers_blend will be read now (SX)
296 Changes on glStencilFuncSeparate (GL_2_0) (SX)
297 Changes on GL_VERSION_3_2 (SX)
298 Changes on GL_VERSION_3_3 (SX)
299 Changes on GL_VERSION_4_0 (SX)
300 Changes on GL_ARB_sample_shading (SX)
301 Changes on GL_ARB_texture_cube_map_array (SX)
302 Changes on GL_ARB_gpu_shader5 (SX)
303 Changes on GL_ARB_transform_feedback3 (SX)
304 Changes on GL_ARB_sampler_objects (SX)
305 Changes on GL_ARB_gpu_shader_fp64 (SX)
306 Changes on GL_APPLE_element_array (SX)
307 Changes on GL_APPLE_vertex_array_range (SX)
308 Changes on GL_NV_transform_feedback (SX)
309 Changes on GL_NV_vertex_buffer_unified_memory (SX)
310 Changes on GL_EXT_multi_draw_arrays (SX)
311 Changes on GL_EXT_direct_state_access (SX)
312 Changes on GL_AMD_performance_monitor (SX)
313 Changes on GL_AMD_seamless_cubemap_per_texture (SX)
314 Changes on GL_EXT_geometry_shader4 (SX)
315 Added OpenGL 4.1 Core (SX)
316 Added Extension GL_ARB_ES2_compatibility (SX)
317 Added Extension GL_ARB_get_program_binary (SX)
318 Added Extension GL_ARB_separate_shader_objects (SX)
319 Added Extension GL_ARB_shader_precision (SX)
320 Added Extension GL_ARB_vertex_attrib_64bit (SX)
321 Added Extension GL_ARB_viewport_array (SX)
322 Added Extension GL_ARB_cl_event (SX)
323 Added Extension GL_ARB_debug_output (SX)
324 Added Extension GL_ARB_robustness (SX)
325 Added Extension GL_ARB_shader_stencil_export (SX)
326 Added Extension GL_AMD_conservative_depth (SX)
327 Added Extension GL_EXT_shader_image_load_store (SX)
328 Added Extension GL_EXT_vertex_attrib_64bit (SX)
329 Added Extension GL_NV_gpu_program5 (SX)
330 Added Extension GL_NV_gpu_shader5 (SX)
331 Added Extension GL_NV_shader_buffer_store (SX)
332 Added Extension GL_NV_tessellation_program5 (SX)
333 Added Extension GL_NV_vertex_attrib_integer_64bit (SX)
334 Added Extension GL_NV_multisample_coverage (SX)
335 Added Extension GL_AMD_name_gen_delete (SX)
336 Added Extension GL_AMD_debug_output (SX)
337 Added Extension GL_NV_vdpau_interop (SX)
338 Added Extension GL_AMD_transform_feedback3_lines_triangles (SX)
339 Added Extension GL_AMD_depth_clamp_separate (SX)
340 Added Extension GL_EXT_texture_sRGB_decode (SX)
341 Added Extension WGL_ARB_framebuffer_sRGB (SX)
342 Added Extension WGL_ARB_create_context_robustness (SX)
343 Added Extension WGL_EXT_create_context_es2_profile (SX)
344 Added Extension WGL_NV_multisample_coverage (SX)
345 Added Extension GLX_ARB_vertex_buffer_object (SX)
346 Added Extension GLX_ARB_framebuffer_sRGB (SX)
347 Added Extension GLX_ARB_create_context_robustness (SX)
348 Added Extension GLX_EXT_create_context_es2_profile (SX)
349 Version 4.1a Fix for dglGetProcAddress with FPC and linux (def param) (SW)
350 Version 4.2 Added OpenGL 4.2 Core (SW)
351 Added Extension GL_ARB_base_instance (SW)
352 Added Extension GL_ARB_shading_language_420pack (SW)
353 Added Extension GL_ARB_transform_feedback_instanced (SW)
354 Added Extension GL_ARB_compressed_texture_pixel_storage (SW)
355 Added Extension GL_ARB_conservative_depth (SW)
356 Added Extension GL_ARB_internalformat_query (SW)
357 Added Extension GL_ARB_map_buffer_alignment (SW)
358 Added Extension GL_ARB_shader_atomic_counters (SW)
359 Added Extension GL_ARB_shader_image_load_store (SW)
360 Added Extension GL_ARB_shading_language_packing (SW)
361 Added Extension GL_ARB_texture_storage (SW)
362 Added Extension WGL_NV_DX_interop (SW)
363 Added Define for WGL_EXT_create_context_es2_profile (SW)
364 Version 4.2a Added Mac OS X patch by Andrey Gruzdev (SW)
365 Version 4.3 Added OpenGL 4.3 Core (SW)
366 Added GL_ARB_arrays_of_arrays (SW)
367 Added GL_ARB_fragment_layer_viewport (SW)
368 Added GL_ARB_shader_image_size (SW)
369 Added GL_ARB_ES3_compatibility (SW)
370 Added GL_ARB_clear_buffer_object (SW)
371 Added GL_ARB_compute_shader (SW)
372 Added GL_ARB_copy_image (SW)
373 Added GL_KHR_debug (SW)
374 Added GL_ARB_explicit_uniform_location, (SW)
375 Added GL_ARB_framebuffer_no_attachments (SW)
376 Added GL_ARB_internalformat_query2 (SW)
377 Added GL_ARB_invalidate_subdata (SW)
378 Added GL_ARB_multi_draw_indirect (SW)
379 Added GL_ARB_program_interface_query (SW)
380 Added GL_ARB_robust_buffer_access_behavior (SW)
381 Added GL_ARB_shader_storage_buffer_object (SW)
382 Added GL_ARB_stencil_texturing (SW)
383 Added GL_ARB_texture_buffer_range (SW)
384 Added GL_ARB_texture_query_levels (SW)
385 Added GL_ARB_texture_storage_multisample (SW)
386 Added GL_ARB_texture_view (SW)
387 Added GL_ARB_vertex_attrib_binding (SW)
388 Added new vendor-specific extensions (SW)
389 Added GL_NV_path_rendering (SW)
390 Added GL_AMD_pinned_memory (SW)
391 Added GL_AMD_stencil_operation_extended (SW)
392 Added GL_AMD_vertex_shader_viewport_index (SW)
393 Added GL_AMD_vertex_shader_layer (SW)
394 Added GL_NV_bindless_texture (SW)
395 Added GL_NV_shader_atomic_float (SW)
396 Added GL_AMD_query_buffer_object (SW)
397 Added CreateRenderingContextVersion (SW)
398 Version 4.4 Added ARB_buffer_storage (SW)
399 Added ARB_clear_texture extension (SW)
400 Added ARB_enhanced_layouts extension (SW)
401 Added ARB_multi_bind extension (SW)
402 Added ARB_query_buffer_object extension (SW)
403 Added ARB_texture_mirror_clamp_to_edge extension (SW)
404 Added ARB_texture_stencil8 extension (SW)
405 Added ARB_vertex_type_10f_11f_11f_rev extension (SW)
406 Added MAX_VERTEX_ATTRIB_STRIDE stat (SW)
407 Added missing functions for GL_EXT_direct_state_access (SW)
408 GL3.0+ uses non-deprecated way of getting extensions
409 (thanks to frenK) (SW)
410 Added missing cdecl for TglXGetVisualFromFBConfig (SW)
411 Version 4.4a Fixed parameter type for glGetProgramInfoLog (SW)
412 (thanks to glAwesome)
413 Version 4.4b Fixed parameter type for glGetShaderInfoLog (SW)
414 (thanks to glAwesome)
415 Added ARB_sparse_texture (SW)
416 Added ARB_bindless_texture (SW)
418 ==============================================================================
419 Header based on glext.h rev 87 (2012-08-06)
420 Header based on wglext.h rev 24 (2012/01/04)
421 Header based on glxext.h rev 33 (2012/02/29) (only Core/ARB/EXT)
423 This is an important notice for maintaining. Dont remove it. And make sure
424 to keep it up to date
425 ============================================================================== }
427 {$define DGL_DEPRECATED}
429 This define defines if the header should use deprecated ARB stuff or not.
430 per Default the Header use deprecated Stuff.
434 {.$define DGL_TINY_HEADER}
436 If you enable the define DGL_TINY_HEADER no function automatically will be loaded if you
437 call ActivateRenderingContext. This may some bit faster and the smart linker can delete
438 all non used functions. This will reduce the filesize of your binary file. But in this
439 case you have to load the functions by yourself. There are two ways to do this.
441 1. You can load whole extension by calling the func Read_Extensionname. But if you do
442 this it's possible to load functions you dont use. So you have the same "problem"
443 like before. But it's only an bit smaler.
444 > Read_GL_ARB_multitexture;
446 2. You are able to load only the functions you exactly need. In this case you are able
447 to use the variables of the dglOpenGL.pas. So you only need to load the functions
448 and you can use the header like before.
449 To do this you have to created and activated an opengl context and than you can load
450 the needed functions.
451 > ActivateRenderingContext(fDC, fRC);
452 > glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
453 > glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
455 So only the function "glActiveTextureARB" and "glMultiTexCoord2fARB" will be loaded.
458 Please notice that the extension variables won't be loaded if this define is active. But
459 you can call dglCheckExtension to check if any extension exists. You can assign them to
460 the variables of the dglOpenGL.pas so all code they use this will find them.
462 > GL_ARB_shading_language_100 := dglCheckExtension('GL_ARB_shading_language_100');
470 // defines to configure freepascal
479 // known delphi versions
480 {$IFNDEF FPC} // if freepascal isnt defined
481 {$IFDEF VER140} // Delphi 6
482 {$DEFINE DELPHI6_AND_DOWN}
485 {$IFDEF VER130} // Delphi 5
486 {$DEFINE DELPHI6_AND_DOWN}
489 {$IFDEF VER120} // Delphi 4
490 {$DEFINE DELPHI6_AND_DOWN}
493 {$IFDEF VER110} // C++ Builder 3
494 {$DEFINE DELPHI6_AND_DOWN}
497 {$IFDEF VER100} // Delphi 3
498 {$DEFINE DELPHI6_AND_DOWN}
502 // Options for Delphi < 5
503 {$IFDEF DELPHI6_AND_DOWN}
513 {$IFDEF Win32} // Delphi and fpc of 32 Bit Windows
517 {$IFDEF Win64} // Delphi and fpc of 32 Bit Windows
522 {$IFDEF linux} // Linux
526 {$IFDEF DARWIN} // Mac OS X and FPC
530 {$IFDEF DELPHI} // Mac OS X add Delphi
537 // detecting 64 Bit CPU
538 {$IFDEF CPU64} // fpc on 64 bit cpus
539 {$DEFINE DGL_64BIT} // dgl define for 64 bit
545 {$IFDEF FPC}{$IFDEF DARWIN}dynlibs,{$ENDIF}{$ENDIF} // LoadLibrary functions
547 {$IFDEF DGL_WIN}, Windows{$ENDIF}
548 {$IFDEF DGL_LINUX}, X, XLib, XUtil{$ENDIF}
552 // Needed for Delphi 6 and less (defined in system.pas for Delphi 7)
554 PCardinal = ^Cardinal;
557 GLboolean = BYTEBOOL;
558 GLbitfield = Cardinal;
572 GLuint64 = {$IFDEF DELPHI6_AND_DOWN} Int64 {$ELSE} UInt64 {$ENDIF};
575 TGLboolean = GLboolean;
576 TGLbitfield = GLbitfield;
582 TGLushort = GLushort;
585 TGLclampf = GLclampf;
586 TGLdouble = GLdouble;
587 TGLclampd = GLclampd;
590 TGLuint64 = GLuint64;
592 PGLboolean = ^GLboolean;
598 PGLushort = ^GLushort;
600 PGLclampf = ^GLclampf;
602 PGLdouble = ^GLdouble;
603 PGLclampd = ^GLclampd;
608 PGLuint64 = ^GLuint64;
612 TGLhalfNV = GLhalfNV;
613 PGLhalfNV = ^GLhalfNV;
615 // GL_ARB_shader_objects
616 PGLHandleARB = ^GLHandleARB;
617 GLHandleARB = Integer;
618 GLcharARB = AnsiChar;
619 PGLcharARB = PAnsiChar;
620 PPGLcharARB = ^PGLcharARB;
624 GLsizeiptr = GLsizei;
626 // GL_ARB_vertex_buffer_object
628 GLsizeiptrARB = GLsizei;
635 // GL_EXT_timer_query
637 TGLint64EXT = GLint64EXT;
638 PGLint64EXT = ^GLint64EXT;
640 GLuint64EXT = GLuint64;
641 TGLuint64EXT = GLuint64EXT;
642 PGLuint64EXT = ^GLuint64EXT;
645 HPBUFFERARB = THandle;
648 HPBUFFEREXT = THandle;
650 // WGL_NV_present_video
651 PHVIDEOOUTPUTDEVICENV = ^HVIDEOOUTPUTDEVICENV;
652 HVIDEOOUTPUTDEVICENV = THandle;
654 // WGL_NV_video_output
655 PHPVIDEODEV = ^HPVIDEODEV;
656 HPVIDEODEV = THandle;
658 // WGL_NV_gpu_affinity
662 // WGL_NV_video_capture
663 HVIDEOINPUTDEVICENV = THandle;
664 PHVIDEOINPUTDEVICENV = ^HVIDEOINPUTDEVICENV;
673 { These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event }
674 _cl_context = record end;
675 _cl_event = record end;
676 p_cl_context = ^_cl_context;
677 p_cl_event = ^_cl_event;
679 // GL_ARB_debug_output
680 TglDebugProcARB = procedure (source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
682 // GL_AMD_debug_output
683 TglDebugProcAMD = procedure (id: GLuint; category: GLenum; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
685 // (4.3) GL_KHR_debug
686 TglDebugProc = procedure(source : GLEnum; type_ : GLEnum; id : GLUInt; severity : GLUInt; length : GLsizei; const message_ : PGLCHar; userParam : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
688 // GL_NV_vdpau_interop
689 GLvdpauSurfaceNV = GLintptr;
690 PGLvdpauSurfaceNV = ^GLvdpauSurfaceNV;
695 GLXContext = Pointer;
698 GLXFBConfig = Pointer;
709 // Datatypes corresponding to GL's types TGL(name)(type)(count)
710 TGLVectorub2 = array[0..1] of GLubyte;
711 TGLVectori2 = array[0..1] of GLint;
712 TGLVectorf2 = array[0..1] of GLfloat;
713 TGLVectord2 = array[0..1] of GLdouble;
714 TGLVectorp2 = array[0..1] of Pointer;
716 TGLVectorub3 = array[0..2] of GLubyte;
717 TGLVectori3 = array[0..2] of GLint;
718 TGLVectorf3 = array[0..2] of GLfloat;
719 TGLVectord3 = array[0..2] of GLdouble;
720 TGLVectorp3 = array[0..2] of Pointer;
722 TGLVectorub4 = array[0..3] of GLubyte;
723 TGLVectori4 = array[0..3] of GLint;
724 TGLVectorf4 = array[0..3] of GLfloat;
725 TGLVectord4 = array[0..3] of GLdouble;
726 TGLVectorp4 = array[0..3] of Pointer;
728 TGLArrayf4 = TGLVectorf4;
729 TGLArrayf3 = TGLVectorf3;
730 TGLArrayd3 = TGLVectord3;
731 TGLArrayi4 = TGLVectori4;
732 TGLArrayp4 = TGLVectorp4;
734 TGlMatrixub3 = array[0..2, 0..2] of GLubyte;
735 TGlMatrixi3 = array[0..2, 0..2] of GLint;
736 TGLMatrixf3 = array[0..2, 0..2] of GLfloat;
737 TGLMatrixd3 = array[0..2, 0..2] of GLdouble;
739 TGlMatrixub4 = array[0..3, 0..3] of GLubyte;
740 TGlMatrixi4 = array[0..3, 0..3] of GLint;
741 TGLMatrixf4 = array[0..3, 0..3] of GLfloat;
742 TGLMatrixd4 = array[0..3, 0..3] of GLdouble;
744 TGLVector3f = TGLVectorf3;
746 // Datatypes corresponding to OpenGL12.pas for easy porting
747 TVector3d = TGLVectord3;
749 TVector4i = TGLVectori4;
750 TVector4f = TGLVectorf4;
751 TVector4p = TGLVectorp4;
753 TMatrix4f = TGLMatrixf4;
754 TMatrix4d = TGLMatrixd4;
756 PGLMatrixd4 = ^TGLMatrixd4;
757 PVector4i = ^TVector4i;
762 TRect = packed record
763 Left, Top, Right, Bottom: Longint;
768 PGPU_DEVICE = ^GPU_DEVICE;
771 DeviceName: array [0..31] of AnsiChar;
772 DeviceString: array [0..127] of AnsiChar;
774 rcVirtualScreen: TRect;
781 PWGLSwap = ^TWGLSwap;
782 {$EXTERNALSYM _WGLSWAP}
783 _WGLSWAP = packed record
789 {$EXTERNALSYM WGLSWAP}
800 TGLUTesselator = record
802 PGLUNurbs = ^TGLUNurbs;
803 PGLUQuadric = ^TGLUQuadric;
804 PGLUTesselator = ^TGLUTesselator;
805 // backwards compatibility
806 TGLUNurbsObj = TGLUNurbs;
807 TGLUQuadricObj = TGLUQuadric;
808 TGLUTesselatorObj = TGLUTesselator;
809 TGLUTriangulatorObj = TGLUTesselator;
810 PGLUNurbsObj = PGLUNurbs;
811 PGLUQuadricObj = PGLUQuadric;
812 PGLUTesselatorObj = PGLUTesselator;
813 PGLUTriangulatorObj = PGLUTesselator;
815 // GLUQuadricCallback
816 TGLUQuadricErrorProc = procedure(errorCode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
818 TGLUTessBeginProc = procedure(AType: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
819 TGLUTessEdgeFlagProc = procedure(Flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
820 TGLUTessVertexProc = procedure(VertexData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
821 TGLUTessEndProc = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
822 TGLUTessErrorProc = procedure(ErrNo: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
823 TGLUTessCombineProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
824 TGLUTessBeginDataProc = procedure(AType: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
825 TGLUTessEdgeFlagDataProc = procedure(Flag: GLboolean; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
826 TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
827 TGLUTessEndDataProc = procedure(UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
828 TGLUTessErrorDataProc = procedure(ErrNo: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
829 TGLUTessCombineDataProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
831 TGLUNurbsErrorProc = procedure(ErrorCode: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
856 GL_3DFX_texture_compression_FXT1,
857 GL_APPLE_client_storage,
858 GL_APPLE_element_array,
860 GL_APPLE_specular_vector,
861 GL_APPLE_transform_hint,
862 GL_APPLE_vertex_array_object,
863 GL_APPLE_vertex_array_range,
865 GL_APPLE_texture_range,
866 GL_APPLE_float_pixels,
867 GL_APPLE_vertex_program_evaluators,
868 GL_APPLE_aux_depth_stencil,
869 GL_APPLE_object_purgeable,
872 GL_ARB_depth_texture,
873 GL_ARB_fragment_program,
875 GL_ARB_matrix_palette,
878 GL_ARB_point_parameters,
880 GL_ARB_shadow_ambient,
881 GL_ARB_texture_border_clamp,
882 GL_ARB_texture_compression,
883 GL_ARB_texture_cube_map,
884 GL_ARB_texture_env_add,
885 GL_ARB_texture_env_combine,
886 GL_ARB_texture_env_crossbar,
887 GL_ARB_texture_env_dot3,
888 GL_ARB_texture_mirrored_repeat,
889 GL_ARB_transpose_matrix,
891 GL_ARB_vertex_buffer_object,
892 GL_ARB_vertex_program,
894 GL_ARB_shader_objects,
895 GL_ARB_vertex_shader,
896 GL_ARB_fragment_shader,
897 GL_ARB_shading_language_100,
898 GL_ARB_occlusion_query,
899 GL_ARB_texture_non_power_of_two,
901 GL_ARB_fragment_program_shadow,
903 GL_ARB_texture_rectangle,
904 GL_ARB_color_buffer_float,
905 GL_ARB_half_float_pixel,
906 GL_ARB_texture_float,
907 GL_ARB_pixel_buffer_object,
908 GL_ARB_depth_buffer_float,
909 GL_ARB_draw_instanced,
910 GL_ARB_framebuffer_object,
911 GL_ARB_framebuffer_sRGB,
912 GL_ARB_geometry_shader4,
913 GL_ARB_half_float_vertex,
914 GL_ARB_instanced_arrays,
915 GL_ARB_map_buffer_range,
916 GL_ARB_texture_buffer_object,
917 GL_ARB_texture_compression_rgtc,
919 GL_ARB_vertex_array_object,
920 GL_ARB_uniform_buffer_object,
921 GL_ARB_compatibility,
923 GL_ARB_shader_texture_lod,
925 GL_ARB_draw_elements_base_vertex,
926 GL_ARB_fragment_coord_conventions,
927 GL_ARB_provoking_vertex,
928 GL_ARB_seamless_cube_map,
930 GL_ARB_texture_multisample,
931 GL_ARB_vertex_array_bgra,
932 GL_ARB_draw_buffers_blend,
933 GL_ARB_sample_shading,
934 GL_ARB_texture_cube_map_array,
935 GL_ARB_texture_gather,
936 GL_ARB_texture_query_lod,
937 GL_ARB_shading_language_include,
938 GL_ARB_texture_compression_bptc,
939 GL_ARB_blend_func_extended,
940 GL_ARB_explicit_attrib_location,
941 GL_ARB_occlusion_query2,
942 GL_ARB_sampler_objects,
943 GL_ARB_shader_bit_encoding,
944 GL_ARB_texture_rgb10_a2ui,
945 GL_ARB_texture_swizzle,
947 GL_ARB_vertex_type_2_10_10_10_rev,
948 GL_ARB_draw_indirect,
950 GL_ARB_gpu_shader_fp64,
951 GL_ARB_shader_subroutine,
952 GL_ARB_tessellation_shader,
953 GL_ARB_texture_buffer_object_rgb32,
954 GL_ARB_transform_feedback2,
955 GL_ARB_transform_feedback3,
956 GL_ARB_ES2_compatibility,
957 GL_ARB_get_program_binary,
958 GL_ARB_separate_shader_objects,
959 GL_ARB_shader_precision,
960 GL_ARB_vertex_attrib_64bit,
961 GL_ARB_viewport_array,
964 GL_ARB_base_instance,
965 GL_ARB_shading_language_420pack,
966 GL_ARB_transform_feedback_instanced,
967 GL_ARB_compressed_texture_pixel_storage,
968 GL_ARB_conservative_depth,
969 GL_ARB_internalformat_query,
970 GL_ARB_map_buffer_alignment,
971 GL_ARB_shader_atomic_counters,
972 GL_ARB_shader_image_load_store,
973 GL_ARB_shading_language_packing,
974 GL_ARB_texture_storage,
978 GL_ARB_arrays_of_arrays,
979 GL_ARB_fragment_layer_viewport,
980 GL_ARB_shader_image_size,
981 GL_ARB_ES3_compatibility,
982 GL_ARB_clear_buffer_object,
983 GL_ARB_compute_shader,
986 GL_ARB_explicit_uniform_location,
987 GL_ARB_framebuffer_no_attachments,
988 GL_ARB_internalformat_query2,
989 GL_ARB_invalidate_subdata,
990 GL_ARB_multi_draw_indirect,
991 GL_ARB_program_interface_query,
992 GL_ARB_robust_buffer_access_behavior,
993 GL_ARB_shader_storage_buffer_object,
994 GL_ARB_stencil_texturing,
995 GL_ARB_texture_buffer_range,
996 GL_ARB_texture_query_levels,
997 GL_ARB_texture_storage_multisample,
999 GL_ARB_vertex_attrib_binding,
1000 GL_NV_path_rendering,
1001 GL_AMD_pinned_memory,
1002 GL_AMD_stencil_operation_extended,
1003 GL_AMD_vertex_shader_viewport_index,
1004 GL_AMD_vertex_shader_layer,
1005 GL_NV_bindless_texture,
1006 GL_NV_shader_atomic_float,
1007 GL_AMD_query_buffer_object,
1011 GL_ARB_buffer_storage,
1012 GL_ARB_clear_texture,
1013 GL_ARB_enhanced_layouts,
1015 GL_ARB_query_buffer_object,
1016 GL_ARB_texture_mirror_clamp_to_edge,
1017 GL_ARB_texture_stencil8,
1018 GL_ARB_vertex_type_10f_11f_11f_rev,
1019 GL_ARB_bindless_texture,
1020 GL_ARB_sparse_texture,
1024 GL_ARB_debug_output,
1026 GL_ARB_shader_stencil_export,
1027 GL_ATI_draw_buffers,
1028 GL_ATI_element_array,
1029 GL_ATI_envmap_bumpmap,
1030 GL_ATI_fragment_shader,
1031 GL_ATI_map_object_buffer,
1032 GL_ATI_pn_triangles,
1033 GL_ATI_separate_stencil,
1034 GL_ATI_text_fragment_shader,
1035 GL_ATI_texture_env_combine3,
1036 GL_ATI_texture_float,
1037 GL_ATI_texture_mirror_once,
1038 GL_ATI_vertex_array_object,
1039 GL_ATI_vertex_attrib_array_object,
1040 GL_ATI_vertex_streams,
1042 GL_AMD_performance_monitor,
1043 GL_AMD_texture_texture4,
1044 GL_AMD_vertex_shader_tesselator,
1045 GL_AMD_draw_buffers_blend,
1046 GL_AMD_shader_stencil_export,
1047 GL_AMD_seamless_cubemap_per_texture,
1048 GL_AMD_conservative_depth,
1049 GL_AMD_name_gen_delete,
1050 GL_AMD_debug_output,
1051 GL_AMD_transform_feedback3_lines_triangles,
1052 GL_AMD_depth_clamp_separate,
1057 GL_EXT_blend_func_separate,
1058 GL_EXT_blend_logic_op,
1059 GL_EXT_blend_minmax,
1060 GL_EXT_blend_subtract,
1061 GL_EXT_clip_volume_hint,
1063 GL_EXT_color_matrix,
1064 GL_EXT_color_subtable,
1065 GL_EXT_compiled_vertex_array,
1067 GL_EXT_coordinate_frame,
1068 GL_EXT_copy_texture,
1070 GL_EXT_draw_range_elements,
1072 GL_EXT_framebuffer_object,
1074 GL_EXT_index_array_formats,
1076 GL_EXT_index_material,
1077 GL_EXT_index_texture,
1078 GL_EXT_light_texture,
1079 GL_EXT_misc_attribute,
1080 GL_EXT_multi_draw_arrays,
1082 GL_EXT_packed_pixels,
1083 GL_EXT_paletted_texture,
1084 GL_EXT_pixel_transform,
1085 GL_EXT_pixel_transform_color_table,
1086 GL_EXT_point_parameters,
1087 GL_EXT_polygon_offset,
1088 GL_EXT_rescale_normal,
1089 GL_EXT_secondary_color,
1090 GL_EXT_separate_specular_color,
1091 GL_EXT_shadow_funcs,
1092 GL_EXT_shared_texture_palette,
1093 GL_EXT_stencil_two_side,
1094 GL_EXT_stencil_wrap,
1098 GL_EXT_texture_compression_s3tc,
1099 GL_EXT_texture_cube_map,
1100 GL_EXT_texture_edge_clamp,
1101 GL_EXT_texture_env_add,
1102 GL_EXT_texture_env_combine,
1103 GL_EXT_texture_env_dot3,
1104 GL_EXT_texture_filter_anisotropic,
1105 GL_EXT_texture_lod_bias,
1106 GL_EXT_texture_object,
1107 GL_EXT_texture_perturb_normal,
1108 GL_EXT_texture_rectangle,
1109 GL_EXT_vertex_array,
1110 GL_EXT_vertex_shader,
1111 GL_EXT_vertex_weighting,
1112 GL_EXT_depth_bounds_test,
1113 GL_EXT_texture_mirror_clamp,
1114 GL_EXT_blend_equation_separate,
1115 GL_EXT_pixel_buffer_object,
1116 GL_EXT_texture_compression_dxt1,
1117 GL_EXT_stencil_clear_tag,
1118 GL_EXT_packed_depth_stencil,
1119 GL_EXT_texture_sRGB,
1120 GL_EXT_framebuffer_blit,
1121 GL_EXT_framebuffer_multisample,
1123 GL_EXT_gpu_program_parameters,
1124 GL_EXT_bindable_uniform,
1125 GL_EXT_draw_buffers2,
1126 GL_EXT_draw_instanced,
1127 GL_EXT_framebuffer_sRGB,
1128 GL_EXT_geometry_shader4,
1130 GL_EXT_packed_float,
1131 GL_EXT_texture_array,
1132 GL_EXT_texture_buffer_object,
1133 GL_EXT_texture_compression_latc,
1134 GL_EXT_texture_compression_rgtc,
1135 GL_EXT_texture_integer,
1136 GL_EXT_texture_shared_exponent,
1137 GL_EXT_transform_feedback,
1138 GL_EXT_direct_state_access,
1139 GL_EXT_vertex_array_bgra,
1140 GL_EXT_texture_swizzle,
1141 GL_EXT_provoking_vertex,
1142 GL_EXT_texture_snorm,
1143 GL_EXT_separate_shader_objects,
1144 GL_EXT_shader_image_load_store,
1145 GL_EXT_vertex_attrib_64bit,
1146 GL_EXT_texture_sRGB_decode,
1148 GL_HP_convolution_border_modes,
1149 GL_HP_image_transform,
1150 GL_HP_occlusion_test,
1151 GL_HP_texture_lighting,
1153 GL_IBM_multimode_draw_arrays,
1154 GL_IBM_rasterpos_clip,
1155 GL_IBM_texture_mirrored_repeat,
1156 GL_IBM_vertex_array_lists,
1157 GL_INGR_blend_func_separate,
1158 GL_INGR_color_clamp,
1159 GL_INGR_interlace_read,
1160 GL_INGR_palette_buffer,
1161 GL_INTEL_parallel_arrays,
1162 GL_INTEL_texture_scissor,
1163 GL_MESA_resize_buffers,
1166 GL_NV_copy_depth_to_color,
1172 GL_NV_fragment_program,
1174 GL_NV_light_max_exponent,
1175 GL_NV_multisample_filter_hint,
1176 GL_NV_occlusion_query,
1177 GL_NV_packed_depth_stencil,
1178 GL_NV_pixel_data_range,
1180 GL_NV_primitive_restart,
1181 GL_NV_register_combiners,
1182 GL_NV_register_combiners2,
1183 GL_NV_texgen_emboss,
1184 GL_NV_texgen_reflection,
1185 GL_NV_texture_compression_vtc,
1186 GL_NV_texture_env_combine4,
1187 GL_NV_texture_expand_normal,
1188 GL_NV_texture_rectangle,
1189 GL_NV_texture_shader,
1190 GL_NV_texture_shader2,
1191 GL_NV_texture_shader3,
1192 GL_NV_vertex_array_range,
1193 GL_NV_vertex_array_range2,
1194 GL_NV_vertex_program,
1195 GL_NV_vertex_program1_1,
1196 GL_NV_vertex_program2,
1197 GL_NV_fragment_program_option,
1198 GL_NV_fragment_program2,
1199 GL_NV_vertex_program2_option,
1200 GL_NV_vertex_program3,
1201 GL_NV_depth_buffer_float,
1202 GL_NV_fragment_program4,
1203 GL_NV_framebuffer_multisample_coverage,
1204 GL_NV_geometry_program4,
1206 GL_NV_parameter_buffer_object,
1207 GL_NV_transform_feedback,
1208 GL_NV_vertex_program4,
1209 GL_NV_conditional_render,
1210 GL_NV_present_video,
1211 GL_NV_explicit_multisample,
1212 GL_NV_transform_feedback2,
1213 GL_NV_video_capture,
1215 GL_NV_parameter_buffer_object2,
1216 GL_NV_shader_buffer_load,
1217 GL_NV_vertex_buffer_unified_memory,
1220 GL_NV_shader_buffer_store,
1221 GL_NV_tessellation_program5,
1222 GL_NV_vertex_attrib_integer_64bit,
1223 GL_NV_multisample_coverage,
1224 GL_NV_vdpau_interop,
1225 GL_NV_texture_barrier,
1230 GL_PGI_vertex_hints,
1231 GL_REND_screen_coordinates,
1233 GL_SGIS_detail_texture,
1234 GL_SGIS_fog_function,
1235 GL_SGIS_generate_mipmap,
1236 GL_SGIS_multisample,
1237 GL_SGIS_pixel_texture,
1238 GL_SGIS_point_line_texgen,
1239 GL_SGIS_point_parameters,
1240 GL_SGIS_sharpen_texture,
1242 GL_SGIS_texture_border_clamp,
1243 GL_SGIS_texture_color_mask,
1244 GL_SGIS_texture_edge_clamp,
1245 GL_SGIS_texture_filter4,
1246 GL_SGIS_texture_lod,
1247 GL_SGIS_texture_select,
1249 GL_SGIX_async_histogram,
1250 GL_SGIX_async_pixel,
1251 GL_SGIX_blend_alpha_minmax,
1252 GL_SGIX_calligraphic_fragment,
1254 GL_SGIX_convolution_accuracy,
1255 GL_SGIX_depth_pass_instrument,
1256 GL_SGIX_depth_texture,
1257 GL_SGIX_flush_raster,
1260 GL_SGIX_fragment_lighting,
1262 GL_SGIX_igloo_interface,
1263 GL_SGIX_impact_pixel_texture,
1264 GL_SGIX_instruments,
1266 GL_SGIX_ir_instrument1,
1267 GL_SGIX_list_priority,
1268 GL_SGIX_pixel_texture,
1269 GL_SGIX_pixel_tiles,
1270 GL_SGIX_polynomial_ffd,
1271 GL_SGIX_reference_plane,
1273 GL_SGIX_scalebias_hint,
1275 GL_SGIX_shadow_ambient,
1278 GL_SGIX_tag_sample_buffer,
1279 GL_SGIX_texture_add_env,
1280 GL_SGIX_texture_coordinate_clamp,
1281 GL_SGIX_texture_lod_bias,
1282 GL_SGIX_texture_multi_buffer,
1283 GL_SGIX_texture_scale_bias,
1284 GL_SGIX_texture_select,
1285 GL_SGIX_vertex_preclip,
1287 GL_SGIX_ycrcb_subsample,
1289 GL_SGI_color_matrix,
1291 GL_SGI_depth_pass_instrument,
1292 GL_SGI_texture_color_table,
1293 GL_SUNX_constant_data,
1294 GL_SUN_convolution_border_modes,
1295 GL_SUN_global_alpha,
1298 GL_SUN_triangle_list,
1301 GL_WIN_phong_shading,
1302 GL_WIN_specular_fog,
1303 WGL_3DFX_multisample,
1304 WGL_ARB_buffer_region,
1305 WGL_ARB_extensions_string,
1306 WGL_ARB_make_current_read,
1307 WGL_ARB_multisample,
1309 WGL_ARB_pixel_format,
1310 WGL_ARB_pixel_format_float,
1311 WGL_ARB_render_texture,
1312 WGL_ARB_create_context,
1313 WGL_ARB_create_context_profile,
1314 WGL_ARB_framebuffer_sRGB,
1315 WGL_ARB_create_context_robustness,
1316 WGL_ATI_pixel_format_float,
1317 WGL_AMD_gpu_association,
1318 WGL_EXT_depth_float,
1319 WGL_EXT_display_color_table,
1320 WGL_EXT_extensions_string,
1321 WGL_EXT_make_current_read,
1322 WGL_EXT_multisample,
1324 WGL_EXT_pixel_format,
1325 WGL_EXT_swap_control,
1326 WGL_EXT_create_context_es2_profile,
1327 WGL_I3D_digital_video_control,
1330 WGL_I3D_image_buffer,
1331 WGL_I3D_swap_frame_lock,
1332 WGL_I3D_swap_frame_usage,
1333 WGL_NV_float_buffer,
1334 WGL_NV_render_depth_texture,
1335 WGL_NV_render_texture_rectangle,
1336 WGL_NV_vertex_array_range,
1337 WGL_NV_present_video,
1338 WGL_NV_video_output,
1340 WGL_NV_gpu_affinity,
1341 WGL_NV_video_capture,
1343 WGL_NV_multisample_coverage,
1345 WGL_OML_sync_control,
1346 WGL_3DL_stereo_control,
1347 WIN_draw_range_elements,
1353 GLX_ARB_multisample,
1354 GLX_ARB_fbconfig_float,
1355 GLX_ARB_get_proc_address,
1356 GLX_ARB_create_context,
1357 GLX_ARB_create_context_profile,
1358 GLX_ARB_vertex_buffer_object,
1359 GLX_ARB_framebuffer_sRGB,
1360 GLX_ARB_create_context_robustness,
1361 GLX_EXT_visual_info,
1362 GLX_EXT_visual_rating,
1363 GLX_EXT_import_context,
1364 GLX_EXT_fbconfig_packed_float,
1365 GLX_EXT_framebuffer_sRGB,
1366 GLX_EXT_texture_from_pixmap,
1367 GLX_EXT_swap_control,
1368 GLX_EXT_create_context_es2_profile : Boolean;
1373 GL_DEPTH_BUFFER_BIT = $00000100;
1374 GL_STENCIL_BUFFER_BIT = $00000400;
1375 GL_COLOR_BUFFER_BIT = $00004000;
1382 GL_LINE_LOOP = $0002;
1383 GL_LINE_STRIP = $0003;
1384 GL_TRIANGLES = $0004;
1385 GL_TRIANGLE_STRIP = $0005;
1386 GL_TRIANGLE_FAN = $0006;
1393 GL_NOTEQUAL = $0205;
1396 { BlendingFactorDest }
1399 GL_SRC_COLOR = $0300;
1400 GL_ONE_MINUS_SRC_COLOR = $0301;
1401 GL_SRC_ALPHA = $0302;
1402 GL_ONE_MINUS_SRC_ALPHA = $0303;
1403 GL_DST_ALPHA = $0304;
1404 GL_ONE_MINUS_DST_ALPHA = $0305;
1405 { BlendingFactorSrc }
1406 GL_DST_COLOR = $0306;
1407 GL_ONE_MINUS_DST_COLOR = $0307;
1408 GL_SRC_ALPHA_SATURATE = $0308;
1411 GL_FRONT_LEFT = $0400;
1412 GL_FRONT_RIGHT = $0401;
1413 GL_BACK_LEFT = $0402;
1414 GL_BACK_RIGHT = $0403;
1419 GL_FRONT_AND_BACK = $0408;
1422 GL_INVALID_ENUM = $0500;
1423 GL_INVALID_VALUE = $0501;
1424 GL_INVALID_OPERATION = $0502;
1425 GL_OUT_OF_MEMORY = $0505;
1426 { FrontFaceDirection }
1430 GL_POINT_SIZE = $0B11;
1431 GL_POINT_SIZE_RANGE = $0B12;
1432 GL_POINT_SIZE_GRANULARITY = $0B13;
1433 GL_LINE_SMOOTH = $0B20;
1434 GL_LINE_WIDTH = $0B21;
1435 GL_LINE_WIDTH_RANGE = $0B22;
1436 GL_LINE_WIDTH_GRANULARITY = $0B23;
1437 GL_POLYGON_SMOOTH = $0B41;
1438 GL_CULL_FACE = $0B44;
1439 GL_CULL_FACE_MODE = $0B45;
1440 GL_FRONT_FACE = $0B46;
1441 GL_DEPTH_RANGE = $0B70;
1442 GL_DEPTH_TEST = $0B71;
1443 GL_DEPTH_WRITEMASK = $0B72;
1444 GL_DEPTH_CLEAR_VALUE = $0B73;
1445 GL_DEPTH_FUNC = $0B74;
1446 GL_STENCIL_TEST = $0B90;
1447 GL_STENCIL_CLEAR_VALUE = $0B91;
1448 GL_STENCIL_FUNC = $0B92;
1449 GL_STENCIL_VALUE_MASK = $0B93;
1450 GL_STENCIL_FAIL = $0B94;
1451 GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
1452 GL_STENCIL_PASS_DEPTH_PASS = $0B96;
1453 GL_STENCIL_REF = $0B97;
1454 GL_STENCIL_WRITEMASK = $0B98;
1455 GL_VIEWPORT = $0BA2;
1457 GL_BLEND_DST = $0BE0;
1458 GL_BLEND_SRC = $0BE1;
1460 GL_LOGIC_OP_MODE = $0BF0;
1461 GL_COLOR_LOGIC_OP = $0BF2;
1462 GL_DRAW_BUFFER = $0C01;
1463 GL_READ_BUFFER = $0C02;
1464 GL_SCISSOR_BOX = $0C10;
1465 GL_SCISSOR_TEST = $0C11;
1466 GL_COLOR_CLEAR_VALUE = $0C22;
1467 GL_COLOR_WRITEMASK = $0C23;
1468 GL_DOUBLEBUFFER = $0C32;
1470 GL_LINE_SMOOTH_HINT = $0C52;
1471 GL_POLYGON_SMOOTH_HINT = $0C53;
1472 GL_UNPACK_SWAP_BYTES = $0CF0;
1473 GL_UNPACK_LSB_FIRST = $0CF1;
1474 GL_UNPACK_ROW_LENGTH = $0CF2;
1475 GL_UNPACK_SKIP_ROWS = $0CF3;
1476 GL_UNPACK_SKIP_PIXELS = $0CF4;
1477 GL_UNPACK_ALIGNMENT = $0CF5;
1478 GL_PACK_SWAP_BYTES = $0D00;
1479 GL_PACK_LSB_FIRST = $0D01;
1480 GL_PACK_ROW_LENGTH = $0D02;
1481 GL_PACK_SKIP_ROWS = $0D03;
1482 GL_PACK_SKIP_PIXELS = $0D04;
1483 GL_PACK_ALIGNMENT = $0D05;
1484 GL_MAX_TEXTURE_SIZE = $0D33;
1485 GL_MAX_VIEWPORT_DIMS = $0D3A;
1486 GL_SUBPIXEL_BITS = $0D50;
1487 GL_TEXTURE_1D = $0DE0;
1488 GL_TEXTURE_2D = $0DE1;
1489 GL_POLYGON_OFFSET_UNITS = $2A00;
1490 GL_POLYGON_OFFSET_POINT = $2A01;
1491 GL_POLYGON_OFFSET_LINE = $2A02;
1492 GL_POLYGON_OFFSET_FILL = $8037;
1493 GL_POLYGON_OFFSET_FACTOR = $8038;
1494 GL_TEXTURE_BINDING_1D = $8068;
1495 GL_TEXTURE_BINDING_2D = $8069;
1496 { GetTextureParameter }
1497 GL_TEXTURE_WIDTH = $1000;
1498 GL_TEXTURE_HEIGHT = $1001;
1499 GL_TEXTURE_INTERNAL_FORMAT = $1003;
1500 GL_TEXTURE_BORDER_COLOR = $1004;
1501 GL_TEXTURE_BORDER = $1005;
1502 GL_TEXTURE_RED_SIZE = $805C;
1503 GL_TEXTURE_GREEN_SIZE = $805D;
1504 GL_TEXTURE_BLUE_SIZE = $805E;
1505 GL_TEXTURE_ALPHA_SIZE = $805F;
1507 GL_DONT_CARE = $1100;
1512 GL_UNSIGNED_BYTE = $1401;
1514 GL_UNSIGNED_SHORT = $1403;
1516 GL_UNSIGNED_INT = $1405;
1522 GL_AND_REVERSE = $1502;
1524 GL_AND_INVERTED = $1504;
1531 GL_OR_REVERSE = $150B;
1532 GL_COPY_INVERTED = $150C;
1533 GL_OR_INVERTED = $150D;
1536 { MatrixMode (for gl3.h, FBO attachment type) }
1543 GL_STENCIL_INDEX = $1901;
1544 GL_DEPTH_COMPONENT = $1902;
1562 GL_RENDERER = $1F01;
1564 GL_EXTENSIONS = $1F03;
1565 { TextureMagFilter }
1568 { TextureMinFilter }
1569 GL_NEAREST_MIPMAP_NEAREST = $2700;
1570 GL_LINEAR_MIPMAP_NEAREST = $2701;
1571 GL_NEAREST_MIPMAP_LINEAR = $2702;
1572 GL_LINEAR_MIPMAP_LINEAR = $2703;
1573 { TextureParameterName }
1574 GL_TEXTURE_MAG_FILTER = $2800;
1575 GL_TEXTURE_MIN_FILTER = $2801;
1576 GL_TEXTURE_WRAP_S = $2802;
1577 GL_TEXTURE_WRAP_T = $2803;
1579 GL_PROXY_TEXTURE_1D = $8063;
1580 GL_PROXY_TEXTURE_2D = $8064;
1583 { PixelInternalFormat }
1584 GL_R3_G3_B2 = $2A10;
1595 GL_RGB10_A2 = $8059;
1598 {$ifdef DGL_DEPRECATED}
1604 GL_CURRENT_BIT = $00000001;
1605 GL_POINT_BIT = $00000002;
1606 GL_LINE_BIT = $00000004;
1607 GL_POLYGON_BIT = $00000008;
1608 GL_POLYGON_STIPPLE_BIT = $00000010;
1609 GL_PIXEL_MODE_BIT = $00000020;
1610 GL_LIGHTING_BIT = $00000040;
1611 GL_FOG_BIT = $00000080;
1612 GL_ACCUM_BUFFER_BIT = $00000200;
1613 GL_VIEWPORT_BIT = $00000800;
1614 GL_TRANSFORM_BIT = $00001000;
1615 GL_ENABLE_BIT = $00002000;
1616 GL_HINT_BIT = $00008000;
1617 GL_EVAL_BIT = $00010000;
1618 GL_LIST_BIT = $00020000;
1619 GL_TEXTURE_BIT = $00040000;
1620 GL_SCISSOR_BIT = $00080000;
1621 GL_ALL_ATTRIB_BITS = $000FFFFF;
1623 GL_QUAD_STRIP = $0008;
1625 GL_CLIP_PLANE0 = $3000;
1626 GL_CLIP_PLANE1 = $3001;
1627 GL_CLIP_PLANE2 = $3002;
1628 GL_CLIP_PLANE3 = $3003;
1629 GL_CLIP_PLANE4 = $3004;
1630 GL_CLIP_PLANE5 = $3005;
1638 GL_STACK_OVERFLOW = $0503;
1639 GL_STACK_UNDERFLOW = $0504;
1642 GL_3D_COLOR = $0602;
1643 GL_3D_COLOR_TEXTURE = $0603;
1644 GL_4D_COLOR_TEXTURE = $0604;
1645 GL_PASS_THROUGH_TOKEN = $0700;
1646 GL_POINT_TOKEN = $0701;
1647 GL_LINE_TOKEN = $0702;
1648 GL_POLYGON_TOKEN = $0703;
1649 GL_BITMAP_TOKEN = $0704;
1650 GL_DRAW_PIXEL_TOKEN = $0705;
1651 GL_COPY_PIXEL_TOKEN = $0706;
1652 GL_LINE_RESET_TOKEN = $0707;
1658 GL_CURRENT_COLOR = $0B00;
1659 GL_CURRENT_INDEX = $0B01;
1660 GL_CURRENT_NORMAL = $0B02;
1661 GL_CURRENT_TEXTURE_COORDS = $0B03;
1662 GL_CURRENT_RASTER_COLOR = $0B04;
1663 GL_CURRENT_RASTER_INDEX = $0B05;
1664 GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
1665 GL_CURRENT_RASTER_POSITION = $0B07;
1666 GL_CURRENT_RASTER_POSITION_VALID = $0B08;
1667 GL_CURRENT_RASTER_DISTANCE = $0B09;
1668 GL_POINT_SMOOTH = $0B10;
1669 GL_LINE_STIPPLE = $0B24;
1670 GL_LINE_STIPPLE_PATTERN = $0B25;
1671 GL_LINE_STIPPLE_REPEAT = $0B26;
1672 GL_LIST_MODE = $0B30;
1673 GL_MAX_LIST_NESTING = $0B31;
1674 GL_LIST_BASE = $0B32;
1675 GL_LIST_INDEX = $0B33;
1676 GL_POLYGON_MODE = $0B40;
1677 GL_POLYGON_STIPPLE = $0B42;
1678 GL_EDGE_FLAG = $0B43;
1679 GL_LIGHTING = $0B50;
1680 GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
1681 GL_LIGHT_MODEL_TWO_SIDE = $0B52;
1682 GL_LIGHT_MODEL_AMBIENT = $0B53;
1683 GL_SHADE_MODEL = $0B54;
1684 GL_COLOR_MATERIAL_FACE = $0B55;
1685 GL_COLOR_MATERIAL_PARAMETER = $0B56;
1686 GL_COLOR_MATERIAL = $0B57;
1688 GL_FOG_INDEX = $0B61;
1689 GL_FOG_DENSITY = $0B62;
1690 GL_FOG_START = $0B63;
1692 GL_FOG_MODE = $0B65;
1693 GL_FOG_COLOR = $0B66;
1694 GL_ACCUM_CLEAR_VALUE = $0B80;
1695 GL_MATRIX_MODE = $0BA0;
1696 GL_NORMALIZE = $0BA1;
1697 GL_MODELVIEW_STACK_DEPTH = $0BA3;
1698 GL_PROJECTION_STACK_DEPTH = $0BA4;
1699 GL_TEXTURE_STACK_DEPTH = $0BA5;
1700 GL_MODELVIEW_MATRIX = $0BA6;
1701 GL_PROJECTION_MATRIX = $0BA7;
1702 GL_TEXTURE_MATRIX = $0BA8;
1703 GL_ATTRIB_STACK_DEPTH = $0BB0;
1704 GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
1705 GL_ALPHA_TEST = $0BC0;
1706 GL_ALPHA_TEST_FUNC = $0BC1;
1707 GL_ALPHA_TEST_REF = $0BC2;
1708 GL_INDEX_LOGIC_OP = $0BF1;
1709 GL_AUX_BUFFERS = $0C00;
1710 GL_INDEX_CLEAR_VALUE = $0C20;
1711 GL_INDEX_WRITEMASK = $0C21;
1712 GL_INDEX_MODE = $0C30;
1713 GL_RGBA_MODE = $0C31;
1714 GL_RENDER_MODE = $0C40;
1715 GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
1716 GL_POINT_SMOOTH_HINT = $0C51;
1717 GL_FOG_HINT = $0C54;
1718 GL_TEXTURE_GEN_S = $0C60;
1719 GL_TEXTURE_GEN_T = $0C61;
1720 GL_TEXTURE_GEN_R = $0C62;
1721 GL_TEXTURE_GEN_Q = $0C63;
1722 GL_PIXEL_MAP_I_TO_I = $0C70;
1723 GL_PIXEL_MAP_S_TO_S = $0C71;
1724 GL_PIXEL_MAP_I_TO_R = $0C72;
1725 GL_PIXEL_MAP_I_TO_G = $0C73;
1726 GL_PIXEL_MAP_I_TO_B = $0C74;
1727 GL_PIXEL_MAP_I_TO_A = $0C75;
1728 GL_PIXEL_MAP_R_TO_R = $0C76;
1729 GL_PIXEL_MAP_G_TO_G = $0C77;
1730 GL_PIXEL_MAP_B_TO_B = $0C78;
1731 GL_PIXEL_MAP_A_TO_A = $0C79;
1732 GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
1733 GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
1734 GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
1735 GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
1736 GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
1737 GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
1738 GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
1739 GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
1740 GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
1741 GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
1742 GL_MAP_COLOR = $0D10;
1743 GL_MAP_STENCIL = $0D11;
1744 GL_INDEX_SHIFT = $0D12;
1745 GL_INDEX_OFFSET = $0D13;
1746 GL_RED_SCALE = $0D14;
1747 GL_RED_BIAS = $0D15;
1750 GL_GREEN_SCALE = $0D18;
1751 GL_GREEN_BIAS = $0D19;
1752 GL_BLUE_SCALE = $0D1A;
1753 GL_BLUE_BIAS = $0D1B;
1754 GL_ALPHA_SCALE = $0D1C;
1755 GL_ALPHA_BIAS = $0D1D;
1756 GL_DEPTH_SCALE = $0D1E;
1757 GL_DEPTH_BIAS = $0D1F;
1758 GL_MAX_EVAL_ORDER = $0D30;
1759 GL_MAX_LIGHTS = $0D31;
1760 GL_MAX_CLIP_PLANES = $0D32;
1761 GL_MAX_PIXEL_MAP_TABLE = $0D34;
1762 GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
1763 GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
1764 GL_MAX_NAME_STACK_DEPTH = $0D37;
1765 GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
1766 GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
1767 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
1768 GL_INDEX_BITS = $0D51;
1769 GL_RED_BITS = $0D52;
1770 GL_GREEN_BITS = $0D53;
1771 GL_BLUE_BITS = $0D54;
1772 GL_ALPHA_BITS = $0D55;
1773 GL_DEPTH_BITS = $0D56;
1774 GL_STENCIL_BITS = $0D57;
1775 GL_ACCUM_RED_BITS = $0D58;
1776 GL_ACCUM_GREEN_BITS = $0D59;
1777 GL_ACCUM_BLUE_BITS = $0D5A;
1778 GL_ACCUM_ALPHA_BITS = $0D5B;
1779 GL_NAME_STACK_DEPTH = $0D70;
1780 GL_AUTO_NORMAL = $0D80;
1781 GL_MAP1_COLOR_4 = $0D90;
1782 GL_MAP1_INDEX = $0D91;
1783 GL_MAP1_NORMAL = $0D92;
1784 GL_MAP1_TEXTURE_COORD_1 = $0D93;
1785 GL_MAP1_TEXTURE_COORD_2 = $0D94;
1786 GL_MAP1_TEXTURE_COORD_3 = $0D95;
1787 GL_MAP1_TEXTURE_COORD_4 = $0D96;
1788 GL_MAP1_VERTEX_3 = $0D97;
1789 GL_MAP1_VERTEX_4 = $0D98;
1790 GL_MAP2_COLOR_4 = $0DB0;
1791 GL_MAP2_INDEX = $0DB1;
1792 GL_MAP2_NORMAL = $0DB2;
1793 GL_MAP2_TEXTURE_COORD_1 = $0DB3;
1794 GL_MAP2_TEXTURE_COORD_2 = $0DB4;
1795 GL_MAP2_TEXTURE_COORD_3 = $0DB5;
1796 GL_MAP2_TEXTURE_COORD_4 = $0DB6;
1797 GL_MAP2_VERTEX_3 = $0DB7;
1798 GL_MAP2_VERTEX_4 = $0DB8;
1799 GL_MAP1_GRID_DOMAIN = $0DD0;
1800 GL_MAP1_GRID_SEGMENTS = $0DD1;
1801 GL_MAP2_GRID_DOMAIN = $0DD2;
1802 GL_MAP2_GRID_SEGMENTS = $0DD3;
1803 GL_FEEDBACK_BUFFER_POINTER = $0DF0;
1804 GL_FEEDBACK_BUFFER_SIZE = $0DF1;
1805 GL_FEEDBACK_BUFFER_TYPE = $0DF2;
1806 GL_SELECTION_BUFFER_POINTER = $0DF3;
1807 GL_SELECTION_BUFFER_SIZE = $0DF4;
1818 GL_SPECULAR = $1202;
1819 GL_POSITION = $1203;
1820 GL_SPOT_DIRECTION = $1204;
1821 GL_SPOT_EXPONENT = $1205;
1822 GL_SPOT_CUTOFF = $1206;
1823 GL_CONSTANT_ATTENUATION = $1207;
1824 GL_LINEAR_ATTENUATION = $1208;
1825 GL_QUADRATIC_ATTENUATION = $1209;
1827 GL_COMPILE_AND_EXECUTE = $1301;
1828 GL_EMISSION = $1600;
1829 GL_SHININESS = $1601;
1830 GL_AMBIENT_AND_DIFFUSE = $1602;
1831 GL_COLOR_INDEXES = $1603;
1832 GL_MODELVIEW = $1700;
1833 GL_PROJECTION = $1701;
1834 GL_COLOR_INDEX = $1900;
1835 GL_LUMINANCE = $1909;
1836 GL_LUMINANCE_ALPHA = $190A;
1839 GL_FEEDBACK = $1C01;
1847 GL_MODULATE = $2100;
1849 GL_TEXTURE_ENV_MODE = $2200;
1850 GL_TEXTURE_ENV_COLOR = $2201;
1851 GL_TEXTURE_ENV = $2300;
1852 GL_EYE_LINEAR = $2400;
1853 GL_OBJECT_LINEAR = $2401;
1854 GL_SPHERE_MAP = $2402;
1855 GL_TEXTURE_GEN_MODE = $2500;
1856 GL_OBJECT_PLANE = $2501;
1857 GL_EYE_PLANE = $2502;
1859 GL_CLIENT_PIXEL_STORE_BIT = $00000001;
1860 GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
1861 GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
1866 GL_LUMINANCE4 = $803F;
1867 GL_LUMINANCE8 = $8040;
1868 GL_LUMINANCE12 = $8041;
1869 GL_LUMINANCE16 = $8042;
1870 GL_LUMINANCE4_ALPHA4 = $8043;
1871 GL_LUMINANCE6_ALPHA2 = $8044;
1872 GL_LUMINANCE8_ALPHA8 = $8045;
1873 GL_LUMINANCE12_ALPHA4 = $8046;
1874 GL_LUMINANCE12_ALPHA12 = $8047;
1875 GL_LUMINANCE16_ALPHA16 = $8048;
1876 GL_INTENSITY = $8049;
1877 GL_INTENSITY4 = $804A;
1878 GL_INTENSITY8 = $804B;
1879 GL_INTENSITY12 = $804C;
1880 GL_INTENSITY16 = $804D;
1881 GL_TEXTURE_LUMINANCE_SIZE = $8060;
1882 GL_TEXTURE_INTENSITY_SIZE = $8061;
1883 GL_TEXTURE_PRIORITY = $8066;
1884 GL_TEXTURE_RESIDENT = $8067;
1885 GL_VERTEX_ARRAY = $8074;
1886 GL_NORMAL_ARRAY = $8075;
1887 GL_COLOR_ARRAY = $8076;
1888 GL_INDEX_ARRAY = $8077;
1889 GL_TEXTURE_COORD_ARRAY = $8078;
1890 GL_EDGE_FLAG_ARRAY = $8079;
1891 GL_VERTEX_ARRAY_SIZE = $807A;
1892 GL_VERTEX_ARRAY_TYPE = $807B;
1893 GL_VERTEX_ARRAY_STRIDE = $807C;
1894 GL_NORMAL_ARRAY_TYPE = $807E;
1895 GL_NORMAL_ARRAY_STRIDE = $807F;
1896 GL_COLOR_ARRAY_SIZE = $8081;
1897 GL_COLOR_ARRAY_TYPE = $8082;
1898 GL_COLOR_ARRAY_STRIDE = $8083;
1899 GL_INDEX_ARRAY_TYPE = $8085;
1900 GL_INDEX_ARRAY_STRIDE = $8086;
1901 GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
1902 GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
1903 GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
1904 GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
1905 GL_VERTEX_ARRAY_POINTER = $808E;
1906 GL_NORMAL_ARRAY_POINTER = $808F;
1907 GL_COLOR_ARRAY_POINTER = $8090;
1908 GL_INDEX_ARRAY_POINTER = $8091;
1909 GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
1910 GL_EDGE_FLAG_ARRAY_POINTER = $8093;
1913 GL_C4UB_V2F = $2A22;
1914 GL_C4UB_V3F = $2A23;
1917 GL_C4F_N3F_V3F = $2A26;
1920 GL_T2F_C4UB_V3F = $2A29;
1921 GL_T2F_C3F_V3F = $2A2A;
1922 GL_T2F_N3F_V3F = $2A2B;
1923 GL_T2F_C4F_N3F_V3F = $2A2C;
1924 GL_T4F_C4F_N3F_V4F = $2A2D;
1925 GL_COLOR_TABLE_FORMAT_EXT = $80D8;
1926 GL_COLOR_TABLE_WIDTH_EXT = $80D9;
1927 GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
1928 GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
1929 GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
1930 GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
1931 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
1932 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
1933 GL_LOGIC_OP = GL_INDEX_LOGIC_OP;
1934 GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT;
1938 GL_UNSIGNED_BYTE_3_3_2 = $8032;
1939 GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
1940 GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
1941 GL_UNSIGNED_INT_8_8_8_8 = $8035;
1942 GL_UNSIGNED_INT_10_10_10_2 = $8036;
1943 GL_TEXTURE_BINDING_3D = $806A;
1944 GL_PACK_SKIP_IMAGES = $806B;
1945 GL_PACK_IMAGE_HEIGHT = $806C;
1946 GL_UNPACK_SKIP_IMAGES = $806D;
1947 GL_UNPACK_IMAGE_HEIGHT = $806E;
1948 GL_TEXTURE_3D = $806F;
1949 GL_PROXY_TEXTURE_3D = $8070;
1950 GL_TEXTURE_DEPTH = $8071;
1951 GL_TEXTURE_WRAP_R = $8072;
1952 GL_MAX_3D_TEXTURE_SIZE = $8073;
1953 GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
1954 GL_UNSIGNED_SHORT_5_6_5 = $8363;
1955 GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
1956 GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
1957 GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
1958 GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
1959 GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
1962 GL_MAX_ELEMENTS_VERTICES = $80E8;
1963 GL_MAX_ELEMENTS_INDICES = $80E9;
1964 GL_CLAMP_TO_EDGE = $812F;
1965 GL_TEXTURE_MIN_LOD = $813A;
1966 GL_TEXTURE_MAX_LOD = $813B;
1967 GL_TEXTURE_BASE_LEVEL = $813C;
1968 GL_TEXTURE_MAX_LEVEL = $813D;
1969 GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
1970 GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
1971 GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
1972 GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
1973 GL_ALIASED_LINE_WIDTH_RANGE = $846E;
1974 {$ifdef DGL_DEPRECATED}
1975 GL_RESCALE_NORMAL = $803A;
1976 GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
1977 GL_SINGLE_COLOR = $81F9;
1978 GL_SEPARATE_SPECULAR_COLOR = $81FA;
1979 GL_ALIASED_POINT_SIZE_RANGE = $846D;
1983 GL_TEXTURE0 = $84C0;
1984 GL_TEXTURE1 = $84C1;
1985 GL_TEXTURE2 = $84C2;
1986 GL_TEXTURE3 = $84C3;
1987 GL_TEXTURE4 = $84C4;
1988 GL_TEXTURE5 = $84C5;
1989 GL_TEXTURE6 = $84C6;
1990 GL_TEXTURE7 = $84C7;
1991 GL_TEXTURE8 = $84C8;
1992 GL_TEXTURE9 = $84C9;
1993 GL_TEXTURE10 = $84CA;
1994 GL_TEXTURE11 = $84CB;
1995 GL_TEXTURE12 = $84CC;
1996 GL_TEXTURE13 = $84CD;
1997 GL_TEXTURE14 = $84CE;
1998 GL_TEXTURE15 = $84CF;
1999 GL_TEXTURE16 = $84D0;
2000 GL_TEXTURE17 = $84D1;
2001 GL_TEXTURE18 = $84D2;
2002 GL_TEXTURE19 = $84D3;
2003 GL_TEXTURE20 = $84D4;
2004 GL_TEXTURE21 = $84D5;
2005 GL_TEXTURE22 = $84D6;
2006 GL_TEXTURE23 = $84D7;
2007 GL_TEXTURE24 = $84D8;
2008 GL_TEXTURE25 = $84D9;
2009 GL_TEXTURE26 = $84DA;
2010 GL_TEXTURE27 = $84DB;
2011 GL_TEXTURE28 = $84DC;
2012 GL_TEXTURE29 = $84DD;
2013 GL_TEXTURE30 = $84DE;
2014 GL_TEXTURE31 = $84DF;
2015 GL_ACTIVE_TEXTURE = $84E0;
2016 GL_MULTISAMPLE = $809D;
2017 GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
2018 GL_SAMPLE_ALPHA_TO_ONE = $809F;
2019 GL_SAMPLE_COVERAGE = $80A0;
2020 GL_SAMPLE_BUFFERS = $80A8;
2022 GL_SAMPLE_COVERAGE_VALUE = $80AA;
2023 GL_SAMPLE_COVERAGE_INVERT = $80AB;
2024 GL_TEXTURE_CUBE_MAP = $8513;
2025 GL_TEXTURE_BINDING_CUBE_MAP = $8514;
2026 GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
2027 GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
2028 GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
2029 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
2030 GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
2031 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
2032 GL_PROXY_TEXTURE_CUBE_MAP = $851B;
2033 GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
2034 GL_COMPRESSED_RGB = $84ED;
2035 GL_COMPRESSED_RGBA = $84EE;
2036 GL_TEXTURE_COMPRESSION_HINT = $84EF;
2037 GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
2038 GL_TEXTURE_COMPRESSED = $86A1;
2039 GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
2040 GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
2041 GL_CLAMP_TO_BORDER = $812D;
2042 {$ifdef DGL_DEPRECATED}
2043 GL_CLIENT_ACTIVE_TEXTURE = $84E1;
2044 GL_MAX_TEXTURE_UNITS = $84E2;
2045 GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
2046 GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
2047 GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
2048 GL_TRANSPOSE_COLOR_MATRIX = $84E6;
2049 GL_MULTISAMPLE_BIT = $20000000;
2050 GL_NORMAL_MAP = $8511;
2051 GL_REFLECTION_MAP = $8512;
2052 GL_COMPRESSED_ALPHA = $84E9;
2053 GL_COMPRESSED_LUMINANCE = $84EA;
2054 GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
2055 GL_COMPRESSED_INTENSITY = $84EC;
2057 GL_COMBINE_RGB = $8571;
2058 GL_COMBINE_ALPHA = $8572;
2059 GL_SOURCE0_RGB = $8580;
2060 GL_SOURCE1_RGB = $8581;
2061 GL_SOURCE2_RGB = $8582;
2062 GL_SOURCE0_ALPHA = $8588;
2063 GL_SOURCE1_ALPHA = $8589;
2064 GL_SOURCE2_ALPHA = $858A;
2065 GL_OPERAND0_RGB = $8590;
2066 GL_OPERAND1_RGB = $8591;
2067 GL_OPERAND2_RGB = $8592;
2068 GL_OPERAND0_ALPHA = $8598;
2069 GL_OPERAND1_ALPHA = $8599;
2070 GL_OPERAND2_ALPHA = $859A;
2071 GL_RGB_SCALE = $8573;
2072 GL_ADD_SIGNED = $8574;
2073 GL_INTERPOLATE = $8575;
2074 GL_SUBTRACT = $84E7;
2075 GL_CONSTANT = $8576;
2076 GL_PRIMARY_COLOR = $8577;
2077 GL_PREVIOUS = $8578;
2078 GL_DOT3_RGB = $86AE;
2079 GL_DOT3_RGBA = $86AF;
2083 GL_BLEND_DST_RGB = $80C8;
2084 GL_BLEND_SRC_RGB = $80C9;
2085 GL_BLEND_DST_ALPHA = $80CA;
2086 GL_BLEND_SRC_ALPHA = $80CB;
2087 GL_POINT_FADE_THRESHOLD_SIZE = $8128;
2088 GL_DEPTH_COMPONENT16 = $81A5;
2089 GL_DEPTH_COMPONENT24 = $81A6;
2090 GL_DEPTH_COMPONENT32 = $81A7;
2091 GL_MIRRORED_REPEAT = $8370;
2092 GL_MAX_TEXTURE_LOD_BIAS = $84FD;
2093 GL_TEXTURE_LOD_BIAS = $8501;
2094 GL_INCR_WRAP = $8507;
2095 GL_DECR_WRAP = $8508;
2096 GL_TEXTURE_DEPTH_SIZE = $884A;
2097 GL_TEXTURE_COMPARE_MODE = $884C;
2098 GL_TEXTURE_COMPARE_FUNC = $884D;
2099 {$ifdef DGL_DEPRECATED}
2100 GL_POINT_SIZE_MIN = $8126;
2101 GL_POINT_SIZE_MAX = $8127;
2102 GL_POINT_DISTANCE_ATTENUATION = $8129;
2103 GL_GENERATE_MIPMAP = $8191;
2104 GL_GENERATE_MIPMAP_HINT = $8192;
2105 GL_FOG_COORDINATE_SOURCE = $8450;
2106 GL_FOG_COORDINATE = $8451;
2107 GL_FRAGMENT_DEPTH = $8452;
2108 GL_CURRENT_FOG_COORDINATE = $8453;
2109 GL_FOG_COORDINATE_ARRAY_TYPE = $8454;
2110 GL_FOG_COORDINATE_ARRAY_STRIDE = $8455;
2111 GL_FOG_COORDINATE_ARRAY_POINTER = $8456;
2112 GL_FOG_COORDINATE_ARRAY = $8457;
2113 GL_COLOR_SUM = $8458;
2114 GL_CURRENT_SECONDARY_COLOR = $8459;
2115 GL_SECONDARY_COLOR_ARRAY_SIZE = $845A;
2116 GL_SECONDARY_COLOR_ARRAY_TYPE = $845B;
2117 GL_SECONDARY_COLOR_ARRAY_STRIDE = $845C;
2118 GL_SECONDARY_COLOR_ARRAY_POINTER = $845D;
2119 GL_SECONDARY_COLOR_ARRAY = $845E;
2120 GL_TEXTURE_FILTER_CONTROL = $8500;
2121 GL_DEPTH_TEXTURE_MODE = $884B;
2122 GL_COMPARE_R_TO_TEXTURE = $884E;
2126 GL_BUFFER_SIZE = $8764;
2127 GL_BUFFER_USAGE = $8765;
2128 GL_QUERY_COUNTER_BITS = $8864;
2129 GL_CURRENT_QUERY = $8865;
2130 GL_QUERY_RESULT = $8866;
2131 GL_QUERY_RESULT_AVAILABLE = $8867;
2132 GL_ARRAY_BUFFER = $8892;
2133 GL_ELEMENT_ARRAY_BUFFER = $8893;
2134 GL_ARRAY_BUFFER_BINDING = $8894;
2135 GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;
2136 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = $889F;
2137 GL_READ_ONLY = $88B8;
2138 GL_WRITE_ONLY = $88B9;
2139 GL_READ_WRITE = $88BA;
2140 GL_BUFFER_ACCESS = $88BB;
2141 GL_BUFFER_MAPPED = $88BC;
2142 GL_BUFFER_MAP_POINTER = $88BD;
2143 GL_STREAM_DRAW = $88E0;
2144 GL_STREAM_READ = $88E1;
2145 GL_STREAM_COPY = $88E2;
2146 GL_STATIC_DRAW = $88E4;
2147 GL_STATIC_READ = $88E5;
2148 GL_STATIC_COPY = $88E6;
2149 GL_DYNAMIC_DRAW = $88E8;
2150 GL_DYNAMIC_READ = $88E9;
2151 GL_DYNAMIC_COPY = $88EA;
2152 GL_SAMPLES_PASSED = $8914;
2153 {$ifdef DGL_DEPRECATED}
2154 GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;
2155 GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;
2156 GL_COLOR_ARRAY_BUFFER_BINDING = $8898;
2157 GL_INDEX_ARRAY_BUFFER_BINDING = $8899;
2158 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;
2159 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = $889B;
2160 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = $889C;
2161 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = $889D;
2162 GL_WEIGHT_ARRAY_BUFFER_BINDING = $889E;
2163 GL_FOG_COORD_SRC = $8450;
2164 GL_FOG_COORD = $8451;
2165 GL_CURRENT_FOG_COORD = $8453;
2166 GL_FOG_COORD_ARRAY_TYPE = $8454;
2167 GL_FOG_COORD_ARRAY_STRIDE = $8455;
2168 GL_FOG_COORD_ARRAY_POINTER = $8456;
2169 GL_FOG_COORD_ARRAY = $8457;
2170 GL_FOG_COORD_ARRAY_BUFFER_BINDING = $889D;
2171 GL_SRC0_RGB = $8580;
2172 GL_SRC1_RGB = $8581;
2173 GL_SRC2_RGB = $8582;
2174 GL_SRC0_ALPHA = $8588;
2175 GL_SRC1_ALPHA = $8589;
2176 GL_SRC2_ALPHA = $858A;
2180 GL_BLEND_EQUATION_RGB = $8009;
2181 GL_VERTEX_ATTRIB_ARRAY_ENABLED = $8622;
2182 GL_VERTEX_ATTRIB_ARRAY_SIZE = $8623;
2183 GL_VERTEX_ATTRIB_ARRAY_STRIDE = $8624;
2184 GL_VERTEX_ATTRIB_ARRAY_TYPE = $8625;
2185 GL_CURRENT_VERTEX_ATTRIB = $8626;
2186 GL_VERTEX_PROGRAM_POINT_SIZE = $8642;
2187 GL_VERTEX_ATTRIB_ARRAY_POINTER = $8645;
2188 GL_STENCIL_BACK_FUNC = $8800;
2189 GL_STENCIL_BACK_FAIL = $8801;
2190 GL_STENCIL_BACK_PASS_DEPTH_FAIL = $8802;
2191 GL_STENCIL_BACK_PASS_DEPTH_PASS = $8803;
2192 GL_MAX_DRAW_BUFFERS = $8824;
2193 GL_DRAW_BUFFER0 = $8825;
2194 GL_DRAW_BUFFER1 = $8826;
2195 GL_DRAW_BUFFER2 = $8827;
2196 GL_DRAW_BUFFER3 = $8828;
2197 GL_DRAW_BUFFER4 = $8829;
2198 GL_DRAW_BUFFER5 = $882A;
2199 GL_DRAW_BUFFER6 = $882B;
2200 GL_DRAW_BUFFER7 = $882C;
2201 GL_DRAW_BUFFER8 = $882D;
2202 GL_DRAW_BUFFER9 = $882E;
2203 GL_DRAW_BUFFER10 = $882F;
2204 GL_DRAW_BUFFER11 = $8830;
2205 GL_DRAW_BUFFER12 = $8831;
2206 GL_DRAW_BUFFER13 = $8832;
2207 GL_DRAW_BUFFER14 = $8833;
2208 GL_DRAW_BUFFER15 = $8834;
2209 GL_BLEND_EQUATION_ALPHA = $883D;
2210 GL_MAX_VERTEX_ATTRIBS = $8869;
2211 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = $886A;
2212 GL_MAX_TEXTURE_IMAGE_UNITS = $8872;
2213 GL_FRAGMENT_SHADER = $8B30;
2214 GL_VERTEX_SHADER = $8B31;
2215 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = $8B49;
2216 GL_MAX_VERTEX_UNIFORM_COMPONENTS = $8B4A;
2217 GL_MAX_VARYING_FLOATS = $8B4B;
2218 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = $8B4C;
2219 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = $8B4D;
2220 GL_SHADER_TYPE = $8B4F;
2221 GL_FLOAT_VEC2 = $8B50;
2222 GL_FLOAT_VEC3 = $8B51;
2223 GL_FLOAT_VEC4 = $8B52;
2224 GL_INT_VEC2 = $8B53;
2225 GL_INT_VEC3 = $8B54;
2226 GL_INT_VEC4 = $8B55;
2228 GL_BOOL_VEC2 = $8B57;
2229 GL_BOOL_VEC3 = $8B58;
2230 GL_BOOL_VEC4 = $8B59;
2231 GL_FLOAT_MAT2 = $8B5A;
2232 GL_FLOAT_MAT3 = $8B5B;
2233 GL_FLOAT_MAT4 = $8B5C;
2234 GL_SAMPLER_1D = $8B5D;
2235 GL_SAMPLER_2D = $8B5E;
2236 GL_SAMPLER_3D = $8B5F;
2237 GL_SAMPLER_CUBE = $8B60;
2238 GL_SAMPLER_1D_SHADOW = $8B61;
2239 GL_SAMPLER_2D_SHADOW = $8B62;
2240 GL_DELETE_STATUS = $8B80;
2241 GL_COMPILE_STATUS = $8B81;
2242 GL_LINK_STATUS = $8B82;
2243 GL_VALIDATE_STATUS = $8B83;
2244 GL_INFO_LOG_LENGTH = $8B84;
2245 GL_ATTACHED_SHADERS = $8B85;
2246 GL_ACTIVE_UNIFORMS = $8B86;
2247 GL_ACTIVE_UNIFORM_MAX_LENGTH = $8B87;
2248 GL_SHADER_SOURCE_LENGTH = $8B88;
2249 GL_ACTIVE_ATTRIBUTES = $8B89;
2250 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = $8B8A;
2251 GL_FRAGMENT_SHADER_DERIVATIVE_HINT = $8B8B;
2252 GL_SHADING_LANGUAGE_VERSION = $8B8C;
2253 GL_CURRENT_PROGRAM = $8B8D;
2254 GL_POINT_SPRITE_COORD_ORIGIN = $8CA0;
2255 GL_LOWER_LEFT = $8CA1;
2256 GL_UPPER_LEFT = $8CA2;
2257 GL_STENCIL_BACK_REF = $8CA3;
2258 GL_STENCIL_BACK_VALUE_MASK = $8CA4;
2259 GL_STENCIL_BACK_WRITEMASK = $8CA5;
2260 {$ifdef DGL_DEPRECATED}
2261 GL_VERTEX_PROGRAM_TWO_SIDE = $8643;
2262 GL_POINT_SPRITE = $8861;
2263 GL_COORD_REPLACE = $8862;
2264 GL_MAX_TEXTURE_COORDS = $8871;
2268 GL_PIXEL_PACK_BUFFER = $88EB;
2269 GL_PIXEL_UNPACK_BUFFER = $88EC;
2270 GL_PIXEL_PACK_BUFFER_BINDING = $88ED;
2271 GL_PIXEL_UNPACK_BUFFER_BINDING = $88EF;
2272 GL_FLOAT_MAT2x3 = $8B65;
2273 GL_FLOAT_MAT2x4 = $8B66;
2274 GL_FLOAT_MAT3x2 = $8B67;
2275 GL_FLOAT_MAT3x4 = $8B68;
2276 GL_FLOAT_MAT4x2 = $8B69;
2277 GL_FLOAT_MAT4x3 = $8B6A;
2280 GL_SRGB_ALPHA = $8C42;
2281 GL_SRGB8_ALPHA8 = $8C43;
2282 GL_COMPRESSED_SRGB = $8C48;
2283 GL_COMPRESSED_SRGB_ALPHA = $8C49;
2284 {$ifdef DGL_DEPRECATED}
2285 GL_CURRENT_RASTER_SECONDARY_COLOR = $845F;
2286 GL_SLUMINANCE_ALPHA = $8C44;
2287 GL_SLUMINANCE8_ALPHA8 = $8C45;
2288 GL_SLUMINANCE = $8C46;
2289 GL_SLUMINANCE8 = $8C47;
2290 GL_COMPRESSED_SLUMINANCE = $8C4A;
2291 GL_COMPRESSED_SLUMINANCE_ALPHA = $8C4B;
2295 GL_COMPARE_REF_TO_TEXTURE = $884E;
2296 GL_CLIP_DISTANCE0 = $3000;
2297 GL_CLIP_DISTANCE1 = $3001;
2298 GL_CLIP_DISTANCE2 = $3002;
2299 GL_CLIP_DISTANCE3 = $3003;
2300 GL_CLIP_DISTANCE4 = $3004;
2301 GL_CLIP_DISTANCE5 = $3005;
2302 GL_CLIP_DISTANCE6 = $3006;
2303 GL_CLIP_DISTANCE7 = $3007;
2304 GL_MAX_CLIP_DISTANCES = $0D32;
2305 GL_MAJOR_VERSION = $821B;
2306 GL_MINOR_VERSION = $821C;
2307 GL_NUM_EXTENSIONS = $821D;
2308 GL_CONTEXT_FLAGS = $821E;
2309 GL_DEPTH_BUFFER = $8223;
2310 GL_STENCIL_BUFFER = $8224;
2311 GL_COMPRESSED_RED = $8225;
2312 GL_COMPRESSED_RG = $8226;
2313 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = $0001;
2318 GL_VERTEX_ATTRIB_ARRAY_INTEGER = $88FD;
2319 GL_MAX_ARRAY_TEXTURE_LAYERS = $88FF;
2320 GL_MIN_PROGRAM_TEXEL_OFFSET = $8904;
2321 GL_MAX_PROGRAM_TEXEL_OFFSET = $8905;
2322 GL_CLAMP_READ_COLOR = $891C;
2323 GL_FIXED_ONLY = $891D;
2324 GL_MAX_VARYING_COMPONENTS = $8B4B;
2325 GL_TEXTURE_1D_ARRAY = $8C18;
2326 GL_PROXY_TEXTURE_1D_ARRAY = $8C19;
2327 GL_TEXTURE_2D_ARRAY = $8C1A;
2328 GL_PROXY_TEXTURE_2D_ARRAY = $8C1B;
2329 GL_TEXTURE_BINDING_1D_ARRAY = $8C1C;
2330 GL_TEXTURE_BINDING_2D_ARRAY = $8C1D;
2331 GL_R11F_G11F_B10F = $8C3A;
2332 GL_UNSIGNED_INT_10F_11F_11F_REV = $8C3B;
2334 GL_UNSIGNED_INT_5_9_9_9_REV = $8C3E;
2335 GL_TEXTURE_SHARED_SIZE = $8C3F;
2336 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = $8C76;
2337 GL_TRANSFORM_FEEDBACK_BUFFER_MODE = $8C7F;
2338 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = $8C80;
2339 GL_TRANSFORM_FEEDBACK_VARYINGS = $8C83;
2340 GL_TRANSFORM_FEEDBACK_BUFFER_START = $8C84;
2341 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = $8C85;
2342 GL_PRIMITIVES_GENERATED = $8C87;
2343 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = $8C88;
2344 GL_RASTERIZER_DISCARD = $8C89;
2345 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = $8C8A;
2346 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = $8C8B;
2347 GL_INTERLEAVED_ATTRIBS = $8C8C;
2348 GL_SEPARATE_ATTRIBS = $8C8D;
2349 GL_TRANSFORM_FEEDBACK_BUFFER = $8C8E;
2350 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = $8C8F;
2351 GL_RGBA32UI = $8D70;
2353 GL_RGBA16UI = $8D76;
2363 GL_RED_INTEGER = $8D94;
2364 GL_GREEN_INTEGER = $8D95;
2365 GL_BLUE_INTEGER = $8D96;
2366 GL_RGB_INTEGER = $8D98;
2367 GL_RGBA_INTEGER = $8D99;
2368 GL_BGR_INTEGER = $8D9A;
2369 GL_BGRA_INTEGER = $8D9B;
2370 GL_SAMPLER_1D_ARRAY = $8DC0;
2371 GL_SAMPLER_2D_ARRAY = $8DC1;
2372 GL_SAMPLER_1D_ARRAY_SHADOW = $8DC3;
2373 GL_SAMPLER_2D_ARRAY_SHADOW = $8DC4;
2374 GL_SAMPLER_CUBE_SHADOW = $8DC5;
2375 GL_UNSIGNED_INT_VEC2 = $8DC6;
2376 GL_UNSIGNED_INT_VEC3 = $8DC7;
2377 GL_UNSIGNED_INT_VEC4 = $8DC8;
2378 GL_INT_SAMPLER_1D = $8DC9;
2379 GL_INT_SAMPLER_2D = $8DCA;
2380 GL_INT_SAMPLER_3D = $8DCB;
2381 GL_INT_SAMPLER_CUBE = $8DCC;
2382 GL_INT_SAMPLER_1D_ARRAY = $8DCE;
2383 GL_INT_SAMPLER_2D_ARRAY = $8DCF;
2384 GL_UNSIGNED_INT_SAMPLER_1D = $8DD1;
2385 GL_UNSIGNED_INT_SAMPLER_2D = $8DD2;
2386 GL_UNSIGNED_INT_SAMPLER_3D = $8DD3;
2387 GL_UNSIGNED_INT_SAMPLER_CUBE = $8DD4;
2388 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = $8DD6;
2389 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = $8DD7;
2390 GL_QUERY_WAIT = $8E13;
2391 GL_QUERY_NO_WAIT = $8E14;
2392 GL_QUERY_BY_REGION_WAIT = $8E15;
2393 GL_QUERY_BY_REGION_NO_WAIT = $8E16;
2394 GL_BUFFER_ACCESS_FLAGS = $911F;
2395 GL_BUFFER_MAP_LENGTH = $9120;
2396 GL_BUFFER_MAP_OFFSET = $9121;
2397 { Reuse tokens from ARB_depth_buffer_float }
2398 { reuse GL_DEPTH_COMPONENT32F }
2399 { reuse GL_DEPTH32F_STENCIL8 }
2400 { reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV }
2401 { Reuse tokens from ARB_framebuffer_object }
2402 { reuse GL_INVALID_FRAMEBUFFER_OPERATION }
2403 { reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING }
2404 { reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE }
2405 { reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE }
2406 { reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE }
2407 { reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE }
2408 { reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE }
2409 { reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE }
2410 { reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE }
2411 { reuse GL_FRAMEBUFFER_DEFAULT }
2412 { reuse GL_FRAMEBUFFER_UNDEFINED }
2413 { reuse GL_DEPTH_STENCIL_ATTACHMENT }
2415 { reuse GL_MAX_RENDERBUFFER_SIZE }
2416 { reuse GL_DEPTH_STENCIL }
2417 { reuse GL_UNSIGNED_INT_24_8 }
2418 { reuse GL_DEPTH24_STENCIL8 }
2419 { reuse GL_TEXTURE_STENCIL_SIZE }
2420 { reuse GL_TEXTURE_RED_TYPE }
2421 { reuse GL_TEXTURE_GREEN_TYPE }
2422 { reuse GL_TEXTURE_BLUE_TYPE }
2423 { reuse GL_TEXTURE_ALPHA_TYPE }
2424 { reuse GL_TEXTURE_DEPTH_TYPE }
2425 { reuse GL_UNSIGNED_NORMALIZED }
2426 { reuse GL_FRAMEBUFFER_BINDING }
2427 { reuse GL_DRAW_FRAMEBUFFER_BINDING }
2428 { reuse GL_RENDERBUFFER_BINDING }
2429 { reuse GL_READ_FRAMEBUFFER }
2430 { reuse GL_DRAW_FRAMEBUFFER }
2431 { reuse GL_READ_FRAMEBUFFER_BINDING }
2432 { reuse GL_RENDERBUFFER_SAMPLES }
2433 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE }
2434 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME }
2435 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL }
2436 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE }
2437 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2438 { reuse GL_FRAMEBUFFER_COMPLETE }
2439 { reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT }
2440 { reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT }
2441 { reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER }
2442 { reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER }
2443 { reuse GL_FRAMEBUFFER_UNSUPPORTED }
2444 { reuse GL_MAX_COLOR_ATTACHMENTS }
2445 { reuse GL_COLOR_ATTACHMENT0 }
2446 { reuse GL_COLOR_ATTACHMENT1 }
2447 { reuse GL_COLOR_ATTACHMENT2 }
2448 { reuse GL_COLOR_ATTACHMENT3 }
2449 { reuse GL_COLOR_ATTACHMENT4 }
2450 { reuse GL_COLOR_ATTACHMENT5 }
2451 { reuse GL_COLOR_ATTACHMENT6 }
2452 { reuse GL_COLOR_ATTACHMENT7 }
2453 { reuse GL_COLOR_ATTACHMENT8 }
2454 { reuse GL_COLOR_ATTACHMENT9 }
2455 { reuse GL_COLOR_ATTACHMENT10 }
2456 { reuse GL_COLOR_ATTACHMENT11 }
2457 { reuse GL_COLOR_ATTACHMENT12 }
2458 { reuse GL_COLOR_ATTACHMENT13 }
2459 { reuse GL_COLOR_ATTACHMENT14 }
2460 { reuse GL_COLOR_ATTACHMENT15 }
2461 { reuse GL_DEPTH_ATTACHMENT }
2462 { reuse GL_STENCIL_ATTACHMENT }
2463 { reuse GL_FRAMEBUFFER }
2464 { reuse GL_RENDERBUFFER }
2465 { reuse GL_RENDERBUFFER_WIDTH }
2466 { reuse GL_RENDERBUFFER_HEIGHT }
2467 { reuse GL_RENDERBUFFER_INTERNAL_FORMAT }
2468 { reuse GL_STENCIL_INDEX1 }
2469 { reuse GL_STENCIL_INDEX4 }
2470 { reuse GL_STENCIL_INDEX8 }
2471 { reuse GL_STENCIL_INDEX16 }
2472 { reuse GL_RENDERBUFFER_RED_SIZE }
2473 { reuse GL_RENDERBUFFER_GREEN_SIZE }
2474 { reuse GL_RENDERBUFFER_BLUE_SIZE }
2475 { reuse GL_RENDERBUFFER_ALPHA_SIZE }
2476 { reuse GL_RENDERBUFFER_DEPTH_SIZE }
2477 { reuse GL_RENDERBUFFER_STENCIL_SIZE }
2478 { reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE }
2479 { reuse GL_MAX_SAMPLES }
2480 { Reuse tokens from ARB_framebuffer_sRGB }
2481 { reuse GL_FRAMEBUFFER_SRGB }
2482 { Reuse tokens from ARB_half_float_vertex }
2483 { reuse GL_HALF_FLOAT }
2484 { Reuse tokens from ARB_map_buffer_range }
2485 { reuse GL_MAP_READ_BIT }
2486 { reuse GL_MAP_WRITE_BIT }
2487 { reuse GL_MAP_INVALIDATE_RANGE_BIT }
2488 { reuse GL_MAP_INVALIDATE_BUFFER_BIT }
2489 { reuse GL_MAP_FLUSH_EXPLICIT_BIT }
2490 { reuse GL_MAP_UNSYNCHRONIZED_BIT }
2491 { Reuse tokens from ARB_texture_compression_rgtc }
2492 { reuse GL_COMPRESSED_RED_RGTC1 }
2493 { reuse GL_COMPRESSED_SIGNED_RED_RGTC1 }
2494 { reuse GL_COMPRESSED_RG_RGTC2 }
2495 { reuse GL_COMPRESSED_SIGNED_RG_RGTC2 }
2496 { Reuse tokens from ARB_texture_rg }
2498 { reuse GL_RG_INTEGER }
2519 { Reuse tokens from ARB_vertex_array_object }
2520 { reuse GL_VERTEX_ARRAY_BINDING }
2521 {$ifdef DGL_DEPRECATED}
2522 GL_CLAMP_VERTEX_COLOR = $891A;
2523 GL_CLAMP_FRAGMENT_COLOR = $891B;
2524 GL_ALPHA_INTEGER = $8D97;
2525 { Reuse tokens from ARB_framebuffer_object }
2526 { reuse GL_TEXTURE_LUMINANCE_TYPE }
2527 { reuse GL_TEXTURE_INTENSITY_TYPE }
2531 GL_SAMPLER_2D_RECT = $8B63;
2532 GL_SAMPLER_2D_RECT_SHADOW = $8B64;
2533 GL_SAMPLER_BUFFER = $8DC2;
2534 GL_INT_SAMPLER_2D_RECT = $8DCD;
2535 GL_INT_SAMPLER_BUFFER = $8DD0;
2536 GL_UNSIGNED_INT_SAMPLER_2D_RECT = $8DD5;
2537 GL_UNSIGNED_INT_SAMPLER_BUFFER = $8DD8;
2538 GL_TEXTURE_BUFFER = $8C2A;
2539 GL_MAX_TEXTURE_BUFFER_SIZE = $8C2B;
2540 GL_TEXTURE_BINDING_BUFFER = $8C2C;
2541 GL_TEXTURE_BUFFER_DATA_STORE_BINDING = $8C2D;
2542 GL_TEXTURE_BUFFER_FORMAT = $8C2E;
2543 GL_TEXTURE_RECTANGLE = $84F5;
2544 GL_TEXTURE_BINDING_RECTANGLE = $84F6;
2545 GL_PROXY_TEXTURE_RECTANGLE = $84F7;
2546 GL_MAX_RECTANGLE_TEXTURE_SIZE = $84F8;
2547 GL_RED_SNORM = $8F90;
2548 GL_RG_SNORM = $8F91;
2549 GL_RGB_SNORM = $8F92;
2550 GL_RGBA_SNORM = $8F93;
2551 GL_R8_SNORM = $8F94;
2552 GL_RG8_SNORM = $8F95;
2553 GL_RGB8_SNORM = $8F96;
2554 GL_RGBA8_SNORM = $8F97;
2555 GL_R16_SNORM = $8F98;
2556 GL_RG16_SNORM = $8F99;
2557 GL_RGB16_SNORM = $8F9A;
2558 GL_RGBA16_SNORM = $8F9B;
2559 GL_SIGNED_NORMALIZED = $8F9C;
2560 GL_PRIMITIVE_RESTART = $8F9D;
2561 GL_PRIMITIVE_RESTART_INDEX = $8F9E;
2562 { Reuse tokens from ARB_copy_buffer }
2563 { reuse GL_COPY_READ_BUFFER }
2564 { reuse GL_COPY_WRITE_BUFFER }
2565 { Reuse tokens from ARB_draw_instanced (none) }
2566 { Reuse tokens from ARB_uniform_buffer_object }
2567 { reuse GL_UNIFORM_BUFFER }
2568 { reuse GL_UNIFORM_BUFFER_BINDING }
2569 { reuse GL_UNIFORM_BUFFER_START }
2570 { reuse GL_UNIFORM_BUFFER_SIZE }
2571 { reuse GL_MAX_VERTEX_UNIFORM_BLOCKS }
2572 { reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS }
2573 { reuse GL_MAX_COMBINED_UNIFORM_BLOCKS }
2574 { reuse GL_MAX_UNIFORM_BUFFER_BINDINGS }
2575 { reuse GL_MAX_UNIFORM_BLOCK_SIZE }
2576 { reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS }
2577 { reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS }
2578 { reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT }
2579 { reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH }
2580 { reuse GL_ACTIVE_UNIFORM_BLOCKS }
2581 { reuse GL_UNIFORM_TYPE }
2582 { reuse GL_UNIFORM_SIZE }
2583 { reuse GL_UNIFORM_NAME_LENGTH }
2584 { reuse GL_UNIFORM_BLOCK_INDEX }
2585 { reuse GL_UNIFORM_OFFSET }
2586 { reuse GL_UNIFORM_ARRAY_STRIDE }
2587 { reuse GL_UNIFORM_MATRIX_STRIDE }
2588 { reuse GL_UNIFORM_IS_ROW_MAJOR }
2589 { reuse GL_UNIFORM_BLOCK_BINDING }
2590 { reuse GL_UNIFORM_BLOCK_DATA_SIZE }
2591 { reuse GL_UNIFORM_BLOCK_NAME_LENGTH }
2592 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS }
2593 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES }
2594 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER }
2595 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER }
2596 { reuse GL_INVALID_INDEX }
2599 GL_CONTEXT_CORE_PROFILE_BIT = $00000001;
2600 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = $00000002;
2601 GL_LINES_ADJACENCY = $000A;
2602 GL_LINE_STRIP_ADJACENCY = $000B;
2603 GL_TRIANGLES_ADJACENCY = $000C;
2604 GL_TRIANGLE_STRIP_ADJACENCY = $000D;
2605 GL_PROGRAM_POINT_SIZE = $8642;
2606 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = $8C29;
2607 GL_FRAMEBUFFER_ATTACHMENT_LAYERED = $8DA7;
2608 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = $8DA8;
2609 GL_GEOMETRY_SHADER = $8DD9;
2610 GL_GEOMETRY_VERTICES_OUT = $8916;
2611 GL_GEOMETRY_INPUT_TYPE = $8917;
2612 GL_GEOMETRY_OUTPUT_TYPE = $8918;
2613 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = $8DDF;
2614 GL_MAX_GEOMETRY_OUTPUT_VERTICES = $8DE0;
2615 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = $8DE1;
2616 GL_MAX_VERTEX_OUTPUT_COMPONENTS = $9122;
2617 GL_MAX_GEOMETRY_INPUT_COMPONENTS = $9123;
2618 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = $9124;
2619 GL_MAX_FRAGMENT_INPUT_COMPONENTS = $9125;
2620 GL_CONTEXT_PROFILE_MASK = $9126;
2621 { reuse GL_MAX_VARYING_COMPONENTS }
2622 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2623 { Reuse tokens from ARB_depth_clamp }
2624 { reuse GL_DEPTH_CLAMP }
2625 { Reuse tokens from ARB_draw_elements_base_vertex (none) }
2626 { Reuse tokens from ARB_fragment_coord_conventions (none) }
2627 { Reuse tokens from ARB_provoking_vertex }
2628 { reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION }
2629 { reuse GL_FIRST_VERTEX_CONVENTION }
2630 { reuse GL_LAST_VERTEX_CONVENTION }
2631 { reuse GL_PROVOKING_VERTEX }
2632 { Reuse tokens from ARB_seamless_cube_map }
2633 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
2634 { Reuse tokens from ARB_sync }
2635 { reuse GL_MAX_SERVER_WAIT_TIMEOUT }
2636 { reuse GL_OBJECT_TYPE }
2637 { reuse GL_SYNC_CONDITION }
2638 { reuse GL_SYNC_STATUS }
2639 { reuse GL_SYNC_FLAGS }
2640 { reuse GL_SYNC_FENCE }
2641 { reuse GL_SYNC_GPU_COMMANDS_COMPLETE }
2642 { reuse GL_UNSIGNALED }
2643 { reuse GL_SIGNALED }
2644 { reuse GL_ALREADY_SIGNALED }
2645 { reuse GL_TIMEOUT_EXPIRED }
2646 { reuse GL_CONDITION_SATISFIED }
2647 { reuse GL_WAIT_FAILED }
2648 { reuse GL_TIMEOUT_IGNORED }
2649 { reuse GL_SYNC_FLUSH_COMMANDS_BIT }
2650 { reuse GL_TIMEOUT_IGNORED }
2651 { Reuse tokens from ARB_texture_multisample }
2652 { reuse GL_SAMPLE_POSITION }
2653 { reuse GL_SAMPLE_MASK }
2654 { reuse GL_SAMPLE_MASK_VALUE }
2655 { reuse GL_MAX_SAMPLE_MASK_WORDS }
2656 { reuse GL_TEXTURE_2D_MULTISAMPLE }
2657 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE }
2658 { reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY }
2659 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY }
2660 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE }
2661 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY }
2662 { reuse GL_TEXTURE_SAMPLES }
2663 { reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS }
2664 { reuse GL_SAMPLER_2D_MULTISAMPLE }
2665 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE }
2666 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE }
2667 { reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY }
2668 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2669 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2670 { reuse GL_MAX_COLOR_TEXTURE_SAMPLES }
2671 { reuse GL_MAX_DEPTH_TEXTURE_SAMPLES }
2672 { reuse GL_MAX_INTEGER_SAMPLES }
2673 { Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core }
2676 GL_VERTEX_ATTRIB_ARRAY_DIVISOR = $88FE;
2677 { Reuse tokens from ARB_blend_func_extended }
2678 { reuse GL_SRC1_COLOR }
2679 { reuse GL_ONE_MINUS_SRC1_COLOR }
2680 { reuse GL_ONE_MINUS_SRC1_ALPHA }
2681 { reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS }
2682 { Reuse tokens from ARB_explicit_attrib_location (none) }
2683 { Reuse tokens from ARB_occlusion_query2 }
2684 { reuse GL_ANY_SAMPLES_PASSED }
2685 { Reuse tokens from ARB_sampler_objects }
2686 { reuse GL_SAMPLER_BINDING }
2687 { Reuse tokens from ARB_shader_bit_encoding (none) }
2688 { Reuse tokens from ARB_texture_rgb10_a2ui }
2689 { reuse GL_RGB10_A2UI }
2690 { Reuse tokens from ARB_texture_swizzle }
2691 { reuse GL_TEXTURE_SWIZZLE_R }
2692 { reuse GL_TEXTURE_SWIZZLE_G }
2693 { reuse GL_TEXTURE_SWIZZLE_B }
2694 { reuse GL_TEXTURE_SWIZZLE_A }
2695 { reuse GL_TEXTURE_SWIZZLE_RGBA }
2696 { Reuse tokens from ARB_timer_query }
2697 { reuse GL_TIME_ELAPSED }
2698 { reuse GL_TIMESTAMP }
2699 { Reuse tokens from ARB_vertex_type_2_10_10_10_rev }
2700 { reuse GL_INT_2_10_10_10_REV }
2703 GL_SAMPLE_SHADING = $8C36;
2704 GL_MIN_SAMPLE_SHADING_VALUE = $8C37;
2705 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5E;
2706 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5F;
2707 GL_TEXTURE_CUBE_MAP_ARRAY = $9009;
2708 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = $900A;
2709 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = $900B;
2710 GL_SAMPLER_CUBE_MAP_ARRAY = $900C;
2711 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = $900D;
2712 GL_INT_SAMPLER_CUBE_MAP_ARRAY = $900E;
2713 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = $900F;
2714 { Reuse tokens from ARB_texture_query_lod (none) }
2715 { Reuse tokens from ARB_draw_buffers_blend (none) }
2716 { Reuse tokens from ARB_draw_indirect }
2717 { reuse GL_DRAW_INDIRECT_BUFFER }
2718 { reuse GL_DRAW_INDIRECT_BUFFER_BINDING }
2719 { Reuse tokens from ARB_gpu_shader5 }
2720 { reuse GL_GEOMETRY_SHADER_INVOCATIONS }
2721 { reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS }
2722 { reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET }
2723 { reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET }
2724 { reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS }
2725 { reuse GL_MAX_VERTEX_STREAMS }
2726 { Reuse tokens from ARB_gpu_shader_fp64 }
2727 { reuse GL_DOUBLE_VEC2 }
2728 { reuse GL_DOUBLE_VEC3 }
2729 { reuse GL_DOUBLE_VEC4 }
2730 { reuse GL_DOUBLE_MAT2 }
2731 { reuse GL_DOUBLE_MAT3 }
2732 { reuse GL_DOUBLE_MAT4 }
2733 { reuse GL_DOUBLE_MAT2x3 }
2734 { reuse GL_DOUBLE_MAT2x4 }
2735 { reuse GL_DOUBLE_MAT3x2 }
2736 { reuse GL_DOUBLE_MAT3x4 }
2737 { reuse GL_DOUBLE_MAT4x2 }
2738 { reuse GL_DOUBLE_MAT4x3 }
2739 { Reuse tokens from ARB_shader_subroutine }
2740 { reuse GL_ACTIVE_SUBROUTINES }
2741 { reuse GL_ACTIVE_SUBROUTINE_UNIFORMS }
2742 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS }
2743 { reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH }
2744 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH }
2745 { reuse GL_MAX_SUBROUTINES }
2746 { reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS }
2747 { reuse GL_NUM_COMPATIBLE_SUBROUTINES }
2748 { reuse GL_COMPATIBLE_SUBROUTINES }
2749 { Reuse tokens from ARB_tessellation_shader }
2750 { reuse GL_PATCHES }
2751 { reuse GL_PATCH_VERTICES }
2752 { reuse GL_PATCH_DEFAULT_INNER_LEVEL }
2753 { reuse GL_PATCH_DEFAULT_OUTER_LEVEL }
2754 { reuse GL_TESS_CONTROL_OUTPUT_VERTICES }
2755 { reuse GL_TESS_GEN_MODE }
2756 { reuse GL_TESS_GEN_SPACING }
2757 { reuse GL_TESS_GEN_VERTEX_ORDER }
2758 { reuse GL_TESS_GEN_POINT_MODE }
2759 { reuse GL_ISOLINES }
2760 { reuse GL_FRACTIONAL_ODD }
2761 { reuse GL_FRACTIONAL_EVEN }
2762 { reuse GL_MAX_PATCH_VERTICES }
2763 { reuse GL_MAX_TESS_GEN_LEVEL }
2764 { reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS }
2765 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS }
2766 { reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS }
2767 { reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS }
2768 { reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS }
2769 { reuse GL_MAX_TESS_PATCH_COMPONENTS }
2770 { reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS }
2771 { reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS }
2772 { reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS }
2773 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS }
2774 { reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS }
2775 { reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS }
2776 { reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS }
2777 { reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS }
2778 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER }
2779 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER }
2780 { reuse GL_TESS_EVALUATION_SHADER }
2781 { reuse GL_TESS_CONTROL_SHADER }
2782 { Reuse tokens from ARB_texture_buffer_object_rgb32 (none) }
2783 { Reuse tokens from ARB_transform_feedback2 }
2784 { reuse GL_TRANSFORM_FEEDBACK }
2785 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED }
2786 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE }
2787 { reuse GL_TRANSFORM_FEEDBACK_BINDING }
2788 { Reuse tokens from ARB_transform_feedback3 }
2789 { reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS }
2790 { reuse GL_MAX_VERTEX_STREAMS }
2793 { Reuse tokens from ARB_ES2_compatibility }
2795 { reuse GL_IMPLEMENTATION_COLOR_READ_TYPE }
2796 { reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT }
2797 { reuse GL_LOW_FLOAT }
2798 { reuse GL_MEDIUM_FLOAT }
2799 { reuse GL_HIGH_FLOAT }
2800 { reuse GL_LOW_INT }
2801 { reuse GL_MEDIUM_INT }
2802 { reuse GL_HIGH_INT }
2803 { reuse GL_SHADER_COMPILER }
2804 { reuse GL_NUM_SHADER_BINARY_FORMATS }
2805 { reuse GL_MAX_VERTEX_UNIFORM_VECTORS }
2806 { reuse GL_MAX_VARYING_VECTORS }
2807 { reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS }
2809 { Reuse tokens from ARB_get_program_binary }
2810 { reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT }
2811 { reuse GL_PROGRAM_BINARY_LENGTH }
2812 { reuse GL_NUM_PROGRAM_BINARY_FORMATS }
2813 { reuse GL_PROGRAM_BINARY_FORMATS }
2814 { Reuse tokens from ARB_separate_shader_objects }
2815 { reuse GL_VERTEX_SHADER_BIT }
2816 { reuse GL_FRAGMENT_SHADER_BIT }
2817 { reuse GL_GEOMETRY_SHADER_BIT }
2818 { reuse GL_TESS_CONTROL_SHADER_BIT }
2819 { reuse GL_TESS_EVALUATION_SHADER_BIT }
2820 { reuse GL_ALL_SHADER_BITS }
2821 { reuse GL_PROGRAM_SEPARABLE }
2822 { reuse GL_ACTIVE_PROGRAM }
2823 { reuse GL_PROGRAM_PIPELINE_BINDING }
2824 { Reuse tokens from ARB_shader_precision (none) }
2825 { Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already }
2826 { Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already }
2827 { reuse GL_MAX_VIEWPORTS }
2828 { reuse GL_VIEWPORT_SUBPIXEL_BITS }
2829 { reuse GL_VIEWPORT_BOUNDS_RANGE }
2830 { reuse GL_LAYER_PROVOKING_VERTEX }
2831 { reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX }
2832 { reuse GL_UNDEFINED_VERTEX }
2835 { Reuse tokens from ARB_base_instance (none) }
2836 { Reuse tokens from ARB_shading_language_420pack (none) }
2837 { Reuse tokens from ARB_transform_feedback_instanced (none) }
2838 { Reuse tokens from ARB_compressed_texture_pixel_storage }
2839 { reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH }
2840 { reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT }
2841 { reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH }
2842 { reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE }
2843 { reuse GL_PACK_COMPRESSED_BLOCK_WIDTH }
2844 { reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT }
2845 { reuse GL_PACK_COMPRESSED_BLOCK_DEPTH }
2846 { reuse GL_PACK_COMPRESSED_BLOCK_SIZE }
2847 { Reuse tokens from ARB_conservative_depth (none) }
2848 { Reuse tokens from ARB_internalformat_query }
2849 { reuse GL_NUM_SAMPLE_COUNTS }
2850 { Reuse tokens from ARB_map_buffer_alignment }
2851 { reuse GL_MIN_MAP_BUFFER_ALIGNMENT }
2852 { Reuse tokens from ARB_shader_atomic_counters }
2853 { reuse GL_ATOMIC_COUNTER_BUFFER }
2854 { reuse GL_ATOMIC_COUNTER_BUFFER_BINDING }
2855 { reuse GL_ATOMIC_COUNTER_BUFFER_START }
2856 { reuse GL_ATOMIC_COUNTER_BUFFER_SIZE }
2857 { reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE }
2858 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS }
2859 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES }
2860 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER }
2861 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER }
2862 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER }
2863 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER }
2864 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER }
2865 { reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS }
2866 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS }
2867 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS }
2868 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS }
2869 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS }
2870 { reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS }
2871 { reuse GL_MAX_VERTEX_ATOMIC_COUNTERS }
2872 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS }
2873 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS }
2874 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS }
2875 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS }
2876 { reuse GL_MAX_COMBINED_ATOMIC_COUNTERS }
2877 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE }
2878 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS }
2879 { reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS }
2880 { reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX }
2881 { reuse GL_UNSIGNED_INT_ATOMIC_COUNTER }
2882 { Reuse tokens from ARB_shader_image_load_store }
2883 { reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT }
2884 { reuse GL_ELEMENT_ARRAY_BARRIER_BIT }
2885 { reuse GL_UNIFORM_BARRIER_BIT }
2886 { reuse GL_TEXTURE_FETCH_BARRIER_BIT }
2887 { reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT }
2888 { reuse GL_COMMAND_BARRIER_BIT }
2889 { reuse GL_PIXEL_BUFFER_BARRIER_BIT }
2890 { reuse GL_TEXTURE_UPDATE_BARRIER_BIT }
2891 { reuse GL_BUFFER_UPDATE_BARRIER_BIT }
2892 { reuse GL_FRAMEBUFFER_BARRIER_BIT }
2893 { reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT }
2894 { reuse GL_ATOMIC_COUNTER_BARRIER_BIT }
2895 { reuse GL_ALL_BARRIER_BITS }
2896 { reuse GL_MAX_IMAGE_UNITS }
2897 { reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS }
2898 { reuse GL_IMAGE_BINDING_NAME }
2899 { reuse GL_IMAGE_BINDING_LEVEL }
2900 { reuse GL_IMAGE_BINDING_LAYERED }
2901 { reuse GL_IMAGE_BINDING_LAYER }
2902 { reuse GL_IMAGE_BINDING_ACCESS }
2903 { reuse GL_IMAGE_1D }
2904 { reuse GL_IMAGE_2D }
2905 { reuse GL_IMAGE_3D }
2906 { reuse GL_IMAGE_2D_RECT }
2907 { reuse GL_IMAGE_CUBE }
2908 { reuse GL_IMAGE_BUFFER }
2909 { reuse GL_IMAGE_1D_ARRAY }
2910 { reuse GL_IMAGE_2D_ARRAY }
2911 { reuse GL_IMAGE_CUBE_MAP_ARRAY }
2912 { reuse GL_IMAGE_2D_MULTISAMPLE }
2913 { reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY }
2914 { reuse GL_INT_IMAGE_1D }
2915 { reuse GL_INT_IMAGE_2D }
2916 { reuse GL_INT_IMAGE_3D }
2917 { reuse GL_INT_IMAGE_2D_RECT }
2918 { reuse GL_INT_IMAGE_CUBE }
2919 { reuse GL_INT_IMAGE_BUFFER }
2920 { reuse GL_INT_IMAGE_1D_ARRAY }
2921 { reuse GL_INT_IMAGE_2D_ARRAY }
2922 { reuse GL_INT_IMAGE_CUBE_MAP_ARRAY }
2923 { reuse GL_INT_IMAGE_2D_MULTISAMPLE }
2924 { reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2925 { reuse GL_UNSIGNED_INT_IMAGE_1D }
2926 { reuse GL_UNSIGNED_INT_IMAGE_2D }
2927 { reuse GL_UNSIGNED_INT_IMAGE_3D }
2928 { reuse GL_UNSIGNED_INT_IMAGE_2D_RECT }
2929 { reuse GL_UNSIGNED_INT_IMAGE_CUBE }
2930 { reuse GL_UNSIGNED_INT_IMAGE_BUFFER }
2931 { reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY }
2932 { reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY }
2933 { reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY }
2934 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE }
2935 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2936 { reuse GL_MAX_IMAGE_SAMPLES }
2937 { reuse GL_IMAGE_BINDING_FORMAT }
2938 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE }
2939 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE }
2940 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS }
2941 { reuse GL_MAX_VERTEX_IMAGE_UNIFORMS }
2942 { reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS }
2943 { reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS }
2944 { reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS }
2945 { reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS }
2946 { reuse GL_MAX_COMBINED_IMAGE_UNIFORMS }
2947 { Reuse tokens from ARB_shading_language_packing (none) }
2948 { Reuse tokens from ARB_texture_storage }
2949 { reuse GL_TEXTURE_IMMUTABLE_FORMAT }
2952 GL_NUM_SHADING_LANGUAGE_VERSIONS = $82E9;
2953 GL_VERTEX_ATTRIB_ARRAY_LONG = $874E;
2954 { Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) }
2955 { Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) }
2956 { Reuse tokens from ARB_shader_image_size (none, GLSL only) }
2957 { Reuse tokens from ARB_ES3_compatibility }
2958 { reuse GL_COMPRESSED_RGB8_ETC2 }
2959 { reuse GL_COMPRESSED_SRGB8_ETC2 }
2960 { reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2961 { reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2962 { reuse GL_COMPRESSED_RGBA8_ETC2_EAC }
2963 { reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC }
2964 { reuse GL_COMPRESSED_R11_EAC }
2965 { reuse GL_COMPRESSED_SIGNED_R11_EAC }
2966 { reuse GL_COMPRESSED_RG11_EAC }
2967 { reuse GL_COMPRESSED_SIGNED_RG11_EAC }
2968 { reuse GL_PRIMITIVE_RESTART_FIXED_INDEX }
2969 { reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE }
2970 { reuse GL_MAX_ELEMENT_INDEX }
2971 { Reuse tokens from ARB_clear_buffer_object (none) }
2972 { Reuse tokens from ARB_compute_shader }
2973 { reuse GL_COMPUTE_SHADER }
2974 { reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS }
2975 { reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS }
2976 { reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS }
2977 { reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE }
2978 { reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS }
2979 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS }
2980 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS }
2981 { reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS }
2982 { reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS }
2983 { reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT }
2984 { reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE }
2985 { reuse GL_COMPUTE_LOCAL_WORK_SIZE }
2986 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER }
2987 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER }
2988 { reuse GL_DISPATCH_INDIRECT_BUFFER }
2989 { reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING }
2990 { Reuse tokens from ARB_copy_image (none) }
2991 { Reuse tokens from KHR_debug }
2992 { reuse GL_DEBUG_OUTPUT_SYNCHRONOUS }
2993 { reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH }
2994 { reuse GL_DEBUG_CALLBACK_FUNCTION }
2995 { reuse GL_DEBUG_CALLBACK_USER_PARAM }
2996 { reuse GL_DEBUG_SOURCE_API }
2997 { reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM }
2998 { reuse GL_DEBUG_SOURCE_SHADER_COMPILER }
2999 { reuse GL_DEBUG_SOURCE_THIRD_PARTY }
3000 { reuse GL_DEBUG_SOURCE_APPLICATION }
3001 { reuse GL_DEBUG_SOURCE_OTHER }
3002 { reuse GL_DEBUG_TYPE_ERROR }
3003 { reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR }
3004 { reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR }
3005 { reuse GL_DEBUG_TYPE_PORTABILITY }
3006 { reuse GL_DEBUG_TYPE_PERFORMANCE }
3007 { reuse GL_DEBUG_TYPE_OTHER }
3008 { reuse GL_MAX_DEBUG_MESSAGE_LENGTH }
3009 { reuse GL_MAX_DEBUG_LOGGED_MESSAGES }
3010 { reuse GL_DEBUG_LOGGED_MESSAGES }
3011 { reuse GL_DEBUG_SEVERITY_HIGH }
3012 { reuse GL_DEBUG_SEVERITY_MEDIUM }
3013 { reuse GL_DEBUG_SEVERITY_LOW }
3014 { reuse GL_DEBUG_TYPE_MARKER }
3015 { reuse GL_DEBUG_TYPE_PUSH_GROUP }
3016 { reuse GL_DEBUG_TYPE_POP_GROUP }
3017 { reuse GL_DEBUG_SEVERITY_NOTIFICATION }
3018 { reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH }
3019 { reuse GL_DEBUG_GROUP_STACK_DEPTH }
3022 { reuse GL_PROGRAM }
3024 { reuse GL_PROGRAM_PIPELINE }
3025 { reuse GL_SAMPLER }
3026 { reuse GL_DISPLAY_LIST }
3027 { reuse GL_MAX_LABEL_LENGTH }
3028 { reuse GL_DEBUG_OUTPUT }
3029 { reuse GL_CONTEXT_FLAG_DEBUG_BIT }
3030 { reuse GL_STACK_UNDERFLOW }
3031 { reuse GL_STACK_OVERFLOW }
3032 { Reuse tokens from ARB_explicit_uniform_location }
3033 { reuse GL_MAX_UNIFORM_LOCATIONS }
3034 { Reuse tokens from ARB_framebuffer_no_attachments }
3035 { reuse GL_FRAMEBUFFER_DEFAULT_WIDTH }
3036 { reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT }
3037 { reuse GL_FRAMEBUFFER_DEFAULT_LAYERS }
3038 { reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES }
3039 { reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS }
3040 { reuse GL_MAX_FRAMEBUFFER_WIDTH }
3041 { reuse GL_MAX_FRAMEBUFFER_HEIGHT }
3042 { reuse GL_MAX_FRAMEBUFFER_LAYERS }
3043 { reuse GL_MAX_FRAMEBUFFER_SAMPLES }
3044 { Reuse tokens from ARB_internalformat_query2 }
3045 { reuse GL_INTERNALFORMAT_SUPPORTED }
3046 { reuse GL_INTERNALFORMAT_PREFERRED }
3047 { reuse GL_INTERNALFORMAT_RED_SIZE }
3048 { reuse GL_INTERNALFORMAT_GREEN_SIZE }
3049 { reuse GL_INTERNALFORMAT_BLUE_SIZE }
3050 { reuse GL_INTERNALFORMAT_ALPHA_SIZE }
3051 { reuse GL_INTERNALFORMAT_DEPTH_SIZE }
3052 { reuse GL_INTERNALFORMAT_STENCIL_SIZE }
3053 { reuse GL_INTERNALFORMAT_SHARED_SIZE }
3054 { reuse GL_INTERNALFORMAT_RED_TYPE }
3055 { reuse GL_INTERNALFORMAT_GREEN_TYPE }
3056 { reuse GL_INTERNALFORMAT_BLUE_TYPE }
3057 { reuse GL_INTERNALFORMAT_ALPHA_TYPE }
3058 { reuse GL_INTERNALFORMAT_DEPTH_TYPE }
3059 { reuse GL_INTERNALFORMAT_STENCIL_TYPE }
3060 { reuse GL_MAX_WIDTH }
3061 { reuse GL_MAX_HEIGHT }
3062 { reuse GL_MAX_DEPTH }
3063 { reuse GL_MAX_LAYERS }
3064 { reuse GL_MAX_COMBINED_DIMENSIONS }
3065 { reuse GL_COLOR_COMPONENTS }
3066 { reuse GL_DEPTH_COMPONENTS }
3067 { reuse GL_STENCIL_COMPONENTS }
3068 { reuse GL_COLOR_RENDERABLE }
3069 { reuse GL_DEPTH_RENDERABLE }
3070 { reuse GL_STENCIL_RENDERABLE }
3071 { reuse GL_FRAMEBUFFER_RENDERABLE }
3072 { reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED }
3073 { reuse GL_FRAMEBUFFER_BLEND }
3074 { reuse GL_READ_PIXELS }
3075 { reuse GL_READ_PIXELS_FORMAT }
3076 { reuse GL_READ_PIXELS_TYPE }
3077 { reuse GL_TEXTURE_IMAGE_FORMAT }
3078 { reuse GL_TEXTURE_IMAGE_TYPE }
3079 { reuse GL_GET_TEXTURE_IMAGE_FORMAT }
3080 { reuse GL_GET_TEXTURE_IMAGE_TYPE }
3082 { reuse GL_MANUAL_GENERATE_MIPMAP }
3083 { reuse GL_AUTO_GENERATE_MIPMAP }
3084 { reuse GL_COLOR_ENCODING }
3085 { reuse GL_SRGB_READ }
3086 { reuse GL_SRGB_WRITE }
3088 { reuse GL_VERTEX_TEXTURE }
3089 { reuse GL_TESS_CONTROL_TEXTURE }
3090 { reuse GL_TESS_EVALUATION_TEXTURE }
3091 { reuse GL_GEOMETRY_TEXTURE }
3092 { reuse GL_FRAGMENT_TEXTURE }
3093 { reuse GL_COMPUTE_TEXTURE }
3094 { reuse GL_TEXTURE_SHADOW }
3095 { reuse GL_TEXTURE_GATHER }
3096 { reuse GL_TEXTURE_GATHER_SHADOW }
3097 { reuse GL_SHADER_IMAGE_LOAD }
3098 { reuse GL_SHADER_IMAGE_STORE }
3099 { reuse GL_SHADER_IMAGE_ATOMIC }
3100 { reuse GL_IMAGE_TEXEL_SIZE }
3101 { reuse GL_IMAGE_COMPATIBILITY_CLASS }
3102 { reuse GL_IMAGE_PIXEL_FORMAT }
3103 { reuse GL_IMAGE_PIXEL_TYPE }
3104 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST }
3105 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST }
3106 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE }
3107 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE }
3108 { reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH }
3109 { reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT }
3110 { reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE }
3111 { reuse GL_CLEAR_BUFFER }
3112 { reuse GL_TEXTURE_VIEW }
3113 { reuse GL_VIEW_COMPATIBILITY_CLASS }
3114 { reuse GL_FULL_SUPPORT }
3115 { reuse GL_CAVEAT_SUPPORT }
3116 { reuse GL_IMAGE_CLASS_4_X_32 }
3117 { reuse GL_IMAGE_CLASS_2_X_32 }
3118 { reuse GL_IMAGE_CLASS_1_X_32 }
3119 { reuse GL_IMAGE_CLASS_4_X_16 }
3120 { reuse GL_IMAGE_CLASS_2_X_16 }
3121 { reuse GL_IMAGE_CLASS_1_X_16 }
3122 { reuse GL_IMAGE_CLASS_4_X_8 }
3123 { reuse GL_IMAGE_CLASS_2_X_8 }
3124 { reuse GL_IMAGE_CLASS_1_X_8 }
3125 { reuse GL_IMAGE_CLASS_11_11_10 }
3126 { reuse GL_IMAGE_CLASS_10_10_10_2 }
3127 { reuse GL_VIEW_CLASS_128_BITS }
3128 { reuse GL_VIEW_CLASS_96_BITS }
3129 { reuse GL_VIEW_CLASS_64_BITS }
3130 { reuse GL_VIEW_CLASS_48_BITS }
3131 { reuse GL_VIEW_CLASS_32_BITS }
3132 { reuse GL_VIEW_CLASS_24_BITS }
3133 { reuse GL_VIEW_CLASS_16_BITS }
3134 { reuse GL_VIEW_CLASS_8_BITS }
3135 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGB }
3136 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA }
3137 { reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA }
3138 { reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA }
3139 { reuse GL_VIEW_CLASS_RGTC1_RED }
3140 { reuse GL_VIEW_CLASS_RGTC2_RG }
3141 { reuse GL_VIEW_CLASS_BPTC_UNORM }
3142 { reuse GL_VIEW_CLASS_BPTC_FLOAT }
3143 { Reuse tokens from ARB_invalidate_subdata (none) }
3144 { Reuse tokens from ARB_multi_draw_indirect (none) }
3145 { Reuse tokens from ARB_program_interface_query }
3146 { reuse GL_UNIFORM }
3147 { reuse GL_UNIFORM_BLOCK }
3148 { reuse GL_PROGRAM_INPUT }
3149 { reuse GL_PROGRAM_OUTPUT }
3150 { reuse GL_BUFFER_VARIABLE }
3151 { reuse GL_SHADER_STORAGE_BLOCK }
3152 { reuse GL_VERTEX_SUBROUTINE }
3153 { reuse GL_TESS_CONTROL_SUBROUTINE }
3154 { reuse GL_TESS_EVALUATION_SUBROUTINE }
3155 { reuse GL_GEOMETRY_SUBROUTINE }
3156 { reuse GL_FRAGMENT_SUBROUTINE }
3157 { reuse GL_COMPUTE_SUBROUTINE }
3158 { reuse GL_VERTEX_SUBROUTINE_UNIFORM }
3159 { reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM }
3160 { reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM }
3161 { reuse GL_GEOMETRY_SUBROUTINE_UNIFORM }
3162 { reuse GL_FRAGMENT_SUBROUTINE_UNIFORM }
3163 { reuse GL_COMPUTE_SUBROUTINE_UNIFORM }
3164 { reuse GL_TRANSFORM_FEEDBACK_VARYING }
3165 { reuse GL_ACTIVE_RESOURCES }
3166 { reuse GL_MAX_NAME_LENGTH }
3167 { reuse GL_MAX_NUM_ACTIVE_VARIABLES }
3168 { reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES }
3169 { reuse GL_NAME_LENGTH }
3171 { reuse GL_ARRAY_SIZE }
3173 { reuse GL_BLOCK_INDEX }
3174 { reuse GL_ARRAY_STRIDE }
3175 { reuse GL_MATRIX_STRIDE }
3176 { reuse GL_IS_ROW_MAJOR }
3177 { reuse GL_ATOMIC_COUNTER_BUFFER_INDEX }
3178 { reuse GL_BUFFER_BINDING }
3179 { reuse GL_BUFFER_DATA_SIZE }
3180 { reuse GL_NUM_ACTIVE_VARIABLES }
3181 { reuse GL_ACTIVE_VARIABLES }
3182 { reuse GL_REFERENCED_BY_VERTEX_SHADER }
3183 { reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER }
3184 { reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER }
3185 { reuse GL_REFERENCED_BY_GEOMETRY_SHADER }
3186 { reuse GL_REFERENCED_BY_FRAGMENT_SHADER }
3187 { reuse GL_REFERENCED_BY_COMPUTE_SHADER }
3188 { reuse GL_TOP_LEVEL_ARRAY_SIZE }
3189 { reuse GL_TOP_LEVEL_ARRAY_STRIDE }
3190 { reuse GL_LOCATION }
3191 { reuse GL_LOCATION_INDEX }
3192 { reuse GL_IS_PER_PATCH }
3193 { Reuse tokens from ARB_robust_buffer_access_behavior (none) }
3194 { Reuse tokens from ARB_shader_storage_buffer_object }
3195 { reuse GL_SHADER_STORAGE_BUFFER }
3196 { reuse GL_SHADER_STORAGE_BUFFER_BINDING }
3197 { reuse GL_SHADER_STORAGE_BUFFER_START }
3198 { reuse GL_SHADER_STORAGE_BUFFER_SIZE }
3199 { reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS }
3200 { reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS }
3201 { reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS }
3202 { reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS }
3203 { reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS }
3204 { reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS }
3205 { reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS }
3206 { reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS }
3207 { reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE }
3208 { reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT }
3209 { reuse GL_SHADER_STORAGE_BARRIER_BIT }
3210 { reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES }
3211 { Reuse tokens from ARB_stencil_texturing }
3212 { reuse GL_DEPTH_STENCIL_TEXTURE_MODE }
3213 { Reuse tokens from ARB_texture_buffer_range }
3214 { reuse GL_TEXTURE_BUFFER_OFFSET }
3215 { reuse GL_TEXTURE_BUFFER_SIZE }
3216 { reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT }
3217 { Reuse tokens from ARB_texture_query_levels (none) }
3218 { Reuse tokens from ARB_texture_storage_multisample (none) }
3219 { Reuse tokens from ARB_texture_view }
3220 { reuse GL_TEXTURE_VIEW_MIN_LEVEL }
3221 { reuse GL_TEXTURE_VIEW_NUM_LEVELS }
3222 { reuse GL_TEXTURE_VIEW_MIN_LAYER }
3223 { reuse GL_TEXTURE_VIEW_NUM_LAYERS }
3224 { reuse GL_TEXTURE_IMMUTABLE_LEVELS }
3225 { Reuse tokens from ARB_vertex_attrib_binding }
3226 { reuse GL_VERTEX_ATTRIB_BINDING }
3227 { reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET }
3228 { reuse GL_VERTEX_BINDING_DIVISOR }
3229 { reuse GL_VERTEX_BINDING_OFFSET }
3230 { reuse GL_VERTEX_BINDING_STRIDE }
3231 { reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET }
3232 { reuse GL_MAX_VERTEX_ATTRIB_BINDINGS }
3235 // GL_3DFX_multisample
3236 GL_MULTISAMPLE_3DFX = $86B2;
3237 GL_SAMPLE_BUFFERS_3DFX = $86B3;
3238 GL_SAMPLES_3DFX = $86B4;
3239 GL_MULTISAMPLE_BIT_3DFX = $20000000;
3241 // GL_3DFX_texture_compression_FXT1
3242 GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
3243 GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
3245 // GL_APPLE_client_storage
3246 GL_UNPACK_CLIENT_STORAGE_APPLE = $85B2;
3248 // GL_APPLE_element_array
3249 GL_ELEMENT_ARRAY_APPLE = $8A0C;
3250 GL_ELEMENT_ARRAY_TYPE_APPLE = $8A0D;
3251 GL_ELEMENT_ARRAY_POINTER_APPLE = $8A0E;
3254 GL_DRAW_PIXELS_APPLE = $8A0A;
3255 GL_FENCE_APPLE = $8A0B;
3257 // GL_APPLE_specular_vector
3258 GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
3260 // GL_APPLE_transform_hint
3261 GL_TRANSFORM_HINT_APPLE = $85B1;
3263 // GL_APPLE_vertex_array_object
3264 GL_VERTEX_ARRAY_BINDING_APPLE = $85B5;
3266 // GL_APPLE_vertex_array_range
3267 GL_VERTEX_ARRAY_RANGE_APPLE = $851D;
3268 GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = $851E;
3269 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = $851F;
3270 GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = $8521;
3271 GL_STORAGE_CLIENT_APPLE = $85B4;
3272 GL_STORAGE_CACHED_APPLE = $85BE;
3273 GL_STORAGE_SHARED_APPLE = $85BF;
3275 // GL_APPLE_ycbcr_422
3276 GL_YCBCR_422_APPLE = $85B9;
3277 GL_UNSIGNED_SHORT_8_8_APPLE = $85BA;
3278 GL_UNSIGNED_SHORT_8_8_REV_APPLE = $85BB;
3280 // GL_APPLE_texture_range
3281 GL_TEXTURE_RANGE_LENGTH_APPLE = $85B7;
3282 GL_TEXTURE_RANGE_POINTER_APPLE = $85B8;
3283 GL_TEXTURE_STORAGE_HINT_APPLE = $85BC;
3284 GL_STORAGE_PRIVATE_APPLE = $85BD;
3285 { reuse GL_STORAGE_CACHED_APPLE }
3286 { reuse GL_STORAGE_SHARED_APPLE }
3288 // GL_APPLE_float_pixels
3289 GL_HALF_APPLE = $140B;
3290 GL_RGBA_FLOAT32_APPLE = $8814;
3291 GL_RGB_FLOAT32_APPLE = $8815;
3292 GL_ALPHA_FLOAT32_APPLE = $8816;
3293 GL_INTENSITY_FLOAT32_APPLE = $8817;
3294 GL_LUMINANCE_FLOAT32_APPLE = $8818;
3295 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = $8819;
3296 GL_RGBA_FLOAT16_APPLE = $881A;
3297 GL_RGB_FLOAT16_APPLE = $881B;
3298 GL_ALPHA_FLOAT16_APPLE = $881C;
3299 GL_INTENSITY_FLOAT16_APPLE = $881D;
3300 GL_LUMINANCE_FLOAT16_APPLE = $881E;
3301 GL_LUMINANCE_ALPHA_FLOAT16_APPLE = $881F;
3302 GL_COLOR_FLOAT_APPLE = $8A0F;
3304 // GL_APPLE_vertex_program_evaluators
3305 GL_VERTEX_ATTRIB_MAP1_APPLE = $8A00;
3306 GL_VERTEX_ATTRIB_MAP2_APPLE = $8A01;
3307 GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = $8A02;
3308 GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = $8A03;
3309 GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = $8A04;
3310 GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = $8A05;
3311 GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = $8A06;
3312 GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = $8A07;
3313 GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = $8A08;
3314 GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = $8A09;
3316 // GL_APPLE_aux_depth_stencil
3317 GL_AUX_DEPTH_STENCIL_APPLE = $8A14;
3319 // GL_APPLE_object_purgeable
3320 GL_BUFFER_OBJECT_APPLE = $85B3;
3321 GL_RELEASED_APPLE = $8A19;
3322 GL_VOLATILE_APPLE = $8A1A;
3323 GL_RETAINED_APPLE = $8A1B;
3324 GL_UNDEFINED_APPLE = $8A1C;
3325 GL_PURGEABLE_APPLE = $8A1D;
3327 // GL_APPLE_row_bytes
3328 GL_PACK_ROW_BYTES_APPLE = $8A15;
3329 GL_UNPACK_ROW_BYTES_APPLE = $8A16;
3332 { reuse GL_UNSIGNED_SHORT_8_8_APPLE }
3333 { reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE }
3335 // GL_ARB_depth_texture
3336 GL_DEPTH_COMPONENT16_ARB = $81A5;
3337 GL_DEPTH_COMPONENT24_ARB = $81A6;
3338 GL_DEPTH_COMPONENT32_ARB = $81A7;
3339 GL_TEXTURE_DEPTH_SIZE_ARB = $884A;
3340 GL_DEPTH_TEXTURE_MODE_ARB = $884B;
3342 // GL_ARB_fragment_program
3343 GL_FRAGMENT_PROGRAM_ARB = $8804;
3344 GL_PROGRAM_ALU_INSTRUCTIONS_ARB = $8805;
3345 GL_PROGRAM_TEX_INSTRUCTIONS_ARB = $8806;
3346 GL_PROGRAM_TEX_INDIRECTIONS_ARB = $8807;
3347 GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $8808;
3348 GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $8809;
3349 GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $880A;
3350 GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = $880B;
3351 GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = $880C;
3352 GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = $880D;
3353 GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $880E;
3354 GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $880F;
3355 GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $8810;
3356 GL_MAX_TEXTURE_COORDS_ARB = $8871;
3357 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = $8872;
3360 GL_CONSTANT_COLOR_ARB = $8001;
3361 GL_ONE_MINUS_CONSTANT_COLOR = $8002;
3362 GL_CONSTANT_ALPHA = $8003;
3363 GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
3364 GL_BLEND_COLOR = $8005;
3365 GL_FUNC_ADD = $8006;
3368 GL_BLEND_EQUATION = $8009;
3369 GL_FUNC_SUBTRACT = $800A;
3370 GL_FUNC_REVERSE_SUBTRACT = $800B;
3371 {$ifdef DGL_DEPRECATED}
3372 GL_CONVOLUTION_1D = $8010;
3373 GL_CONVOLUTION_2D = $8011;
3374 GL_SEPARABLE_2D = $8012;
3375 GL_CONVOLUTION_BORDER_MODE = $8013;
3376 GL_CONVOLUTION_FILTER_SCALE = $8014;
3377 GL_CONVOLUTION_FILTER_BIAS = $8015;
3379 GL_CONVOLUTION_FORMAT = $8017;
3380 GL_CONVOLUTION_WIDTH = $8018;
3381 GL_CONVOLUTION_HEIGHT = $8019;
3382 GL_MAX_CONVOLUTION_WIDTH = $801A;
3383 GL_MAX_CONVOLUTION_HEIGHT = $801B;
3384 GL_POST_CONVOLUTION_RED_SCALE = $801C;
3385 GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
3386 GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
3387 GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
3388 GL_POST_CONVOLUTION_RED_BIAS = $8020;
3389 GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
3390 GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
3391 GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
3392 GL_HISTOGRAM = $8024;
3393 GL_PROXY_HISTOGRAM = $8025;
3394 GL_HISTOGRAM_WIDTH = $8026;
3395 GL_HISTOGRAM_FORMAT = $8027;
3396 GL_HISTOGRAM_RED_SIZE = $8028;
3397 GL_HISTOGRAM_GREEN_SIZE = $8029;
3398 GL_HISTOGRAM_BLUE_SIZE = $802A;
3399 GL_HISTOGRAM_ALPHA_SIZE = $802B;
3400 GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
3401 GL_HISTOGRAM_SINK = $802D;
3403 GL_MINMAX_FORMAT = $802F;
3404 GL_MINMAX_SINK = $8030;
3405 GL_TABLE_TOO_LARGE = $8031;
3406 GL_COLOR_MATRIX = $80B1;
3407 GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
3408 GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
3409 GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
3410 GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
3411 GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
3412 GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
3413 GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
3414 GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
3415 GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
3416 GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB;
3417 GL_COLOR_TABLE = $80D0;
3418 GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
3419 GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
3420 GL_PROXY_COLOR_TABLE = $80D3;
3421 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
3422 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
3423 GL_COLOR_TABLE_SCALE = $80D6;
3424 GL_COLOR_TABLE_BIAS = $80D7;
3425 GL_COLOR_TABLE_FORMAT = $80D8;
3426 GL_COLOR_TABLE_WIDTH = $80D9;
3427 GL_COLOR_TABLE_RED_SIZE = $80DA;
3428 GL_COLOR_TABLE_GREEN_SIZE = $80DB;
3429 GL_COLOR_TABLE_BLUE_SIZE = $80DC;
3430 GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
3431 GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
3432 GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
3433 GL_CONSTANT_BORDER = $8151;
3434 GL_REPLICATE_BORDER = $8153;
3435 GL_CONVOLUTION_BORDER_COLOR = $8154;
3438 // GL_ARB_matrix_palette
3439 GL_MATRIX_PALETTE_ARB = $8840;
3440 GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = $8841;
3441 GL_MAX_PALETTE_MATRICES_ARB = $8842;
3442 GL_CURRENT_PALETTE_MATRIX_ARB = $8843;
3443 GL_MATRIX_INDEX_ARRAY_ARB = $8844;
3444 GL_CURRENT_MATRIX_INDEX_ARB = $8845;
3445 GL_MATRIX_INDEX_ARRAY_SIZE_ARB = $8846;
3446 GL_MATRIX_INDEX_ARRAY_TYPE_ARB = $8847;
3447 GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = $8848;
3448 GL_MATRIX_INDEX_ARRAY_POINTER_ARB = $8849;
3450 // GL_ARB_multisample
3451 GL_MULTISAMPLE_ARB = $809D;
3452 GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
3453 GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
3454 GL_SAMPLE_COVERAGE_ARB = $80A0;
3455 GL_SAMPLE_BUFFERS_ARB = $80A8;
3456 GL_SAMPLES_ARB = $80A9;
3457 GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
3458 GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
3459 GL_MULTISAMPLE_BIT_ARB = $20000000;
3461 // GL_ARB_multitexture
3462 GL_TEXTURE0_ARB = $84C0;
3463 GL_TEXTURE1_ARB = $84C1;
3464 GL_TEXTURE2_ARB = $84C2;
3465 GL_TEXTURE3_ARB = $84C3;
3466 GL_TEXTURE4_ARB = $84C4;
3467 GL_TEXTURE5_ARB = $84C5;
3468 GL_TEXTURE6_ARB = $84C6;
3469 GL_TEXTURE7_ARB = $84C7;
3470 GL_TEXTURE8_ARB = $84C8;
3471 GL_TEXTURE9_ARB = $84C9;
3472 GL_TEXTURE10_ARB = $84CA;
3473 GL_TEXTURE11_ARB = $84CB;
3474 GL_TEXTURE12_ARB = $84CC;
3475 GL_TEXTURE13_ARB = $84CD;
3476 GL_TEXTURE14_ARB = $84CE;
3477 GL_TEXTURE15_ARB = $84CF;
3478 GL_TEXTURE16_ARB = $84D0;
3479 GL_TEXTURE17_ARB = $84D1;
3480 GL_TEXTURE18_ARB = $84D2;
3481 GL_TEXTURE19_ARB = $84D3;
3482 GL_TEXTURE20_ARB = $84D4;
3483 GL_TEXTURE21_ARB = $84D5;
3484 GL_TEXTURE22_ARB = $84D6;
3485 GL_TEXTURE23_ARB = $84D7;
3486 GL_TEXTURE24_ARB = $84D8;
3487 GL_TEXTURE25_ARB = $84D9;
3488 GL_TEXTURE26_ARB = $84DA;
3489 GL_TEXTURE27_ARB = $84DB;
3490 GL_TEXTURE28_ARB = $84DC;
3491 GL_TEXTURE29_ARB = $84DD;
3492 GL_TEXTURE30_ARB = $84DE;
3493 GL_TEXTURE31_ARB = $84DF;
3494 GL_ACTIVE_TEXTURE_ARB = $84E0;
3495 GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
3496 GL_MAX_TEXTURE_UNITS_ARB = $84E2;
3498 // GL_ARB_point_parameters
3499 GL_POINT_SIZE_MIN_ARB = $8126;
3500 GL_POINT_SIZE_MAX_ARB = $8127;
3501 GL_POINT_FADE_THRESHOLD_SIZE_ARB = $8128;
3502 GL_POINT_DISTANCE_ATTENUATION_ARB = $8129;
3505 GL_TEXTURE_COMPARE_MODE_ARB = $884C;
3506 GL_TEXTURE_COMPARE_FUNC_ARB = $884D;
3507 GL_COMPARE_R_TO_TEXTURE_ARB = $884E;
3509 // GL_ARB_shadow_ambient
3510 GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = $80BF;
3512 // GL_ARB_texture_border_clamp
3513 GL_CLAMP_TO_BORDER_ARB = $812D;
3515 // GL_ARB_texture_compression
3516 GL_COMPRESSED_ALPHA_ARB = $84E9;
3517 GL_COMPRESSED_LUMINANCE_ARB = $84EA;
3518 GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
3519 GL_COMPRESSED_INTENSITY_ARB = $84EC;
3520 GL_COMPRESSED_RGB_ARB = $84ED;
3521 GL_COMPRESSED_RGBA_ARB = $84EE;
3522 GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
3523 GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
3524 GL_TEXTURE_COMPRESSED_ARB = $86A1;
3525 GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
3526 GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
3528 // GL_ARB_texture_cube_map
3529 GL_NORMAL_MAP_ARB = $8511;
3530 GL_REFLECTION_MAP_ARB = $8512;
3531 GL_TEXTURE_CUBE_MAP_ARB = $8513;
3532 GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
3533 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
3534 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
3535 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
3536 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
3537 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
3538 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
3539 GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
3540 GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
3542 // GL_ARB_texture_env_combine
3543 GL_COMBINE_ARB = $8570;
3544 GL_COMBINE_RGB_ARB = $8571;
3545 GL_COMBINE_ALPHA_ARB = $8572;
3546 GL_SOURCE0_RGB_ARB = $8580;
3547 GL_SOURCE1_RGB_ARB = $8581;
3548 GL_SOURCE2_RGB_ARB = $8582;
3549 GL_SOURCE0_ALPHA_ARB = $8588;
3550 GL_SOURCE1_ALPHA_ARB = $8589;
3551 GL_SOURCE2_ALPHA_ARB = $858A;
3552 GL_OPERAND0_RGB_ARB = $8590;
3553 GL_OPERAND1_RGB_ARB = $8591;
3554 GL_OPERAND2_RGB_ARB = $8592;
3555 GL_OPERAND0_ALPHA_ARB = $8598;
3556 GL_OPERAND1_ALPHA_ARB = $8599;
3557 GL_OPERAND2_ALPHA_ARB = $859A;
3558 GL_RGB_SCALE_ARB = $8573;
3559 GL_ADD_SIGNED_ARB = $8574;
3560 GL_INTERPOLATE_ARB = $8575;
3561 GL_SUBTRACT_ARB = $84E7;
3562 GL_CONSTANT_ARB = $8576;
3563 GL_PRIMARY_COLOR_ARB = $8577;
3564 GL_PREVIOUS_ARB = $8578;
3566 // GL_ARB_texture_env_dot3
3567 GL_DOT3_RGB_ARB = $86AE;
3568 GL_DOT3_RGBA_ARB = $86AF;
3570 // GL_ARB_texture_mirrored_repeat
3571 GL_MIRRORED_REPEAT_ARB = $8370;
3573 // GL_ARB_transpose_matrix
3574 GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
3575 GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
3576 GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
3577 GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
3579 // GL_ARB_vertex_blend
3580 GL_MAX_VERTEX_UNITS_ARB = $86A4;
3581 GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
3582 GL_WEIGHT_SUM_UNITY_ARB = $86A6;
3583 GL_VERTEX_BLEND_ARB = $86A7;
3584 GL_CURRENT_WEIGHT_ARB = $86A8;
3585 GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
3586 GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
3587 GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
3588 GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
3589 GL_WEIGHT_ARRAY_ARB = $86AD;
3590 GL_MODELVIEW0_ARB = $1700;
3591 GL_MODELVIEW1_ARB = $850A;
3592 GL_MODELVIEW2_ARB = $8722;
3593 GL_MODELVIEW3_ARB = $8723;
3594 GL_MODELVIEW4_ARB = $8724;
3595 GL_MODELVIEW5_ARB = $8725;
3596 GL_MODELVIEW6_ARB = $8726;
3597 GL_MODELVIEW7_ARB = $8727;
3598 GL_MODELVIEW8_ARB = $8728;
3599 GL_MODELVIEW9_ARB = $8729;
3600 GL_MODELVIEW10_ARB = $872A;
3601 GL_MODELVIEW11_ARB = $872B;
3602 GL_MODELVIEW12_ARB = $872C;
3603 GL_MODELVIEW13_ARB = $872D;
3604 GL_MODELVIEW14_ARB = $872E;
3605 GL_MODELVIEW15_ARB = $872F;
3606 GL_MODELVIEW16_ARB = $8730;
3607 GL_MODELVIEW17_ARB = $8731;
3608 GL_MODELVIEW18_ARB = $8732;
3609 GL_MODELVIEW19_ARB = $8733;
3610 GL_MODELVIEW20_ARB = $8734;
3611 GL_MODELVIEW21_ARB = $8735;
3612 GL_MODELVIEW22_ARB = $8736;
3613 GL_MODELVIEW23_ARB = $8737;
3614 GL_MODELVIEW24_ARB = $8738;
3615 GL_MODELVIEW25_ARB = $8739;
3616 GL_MODELVIEW26_ARB = $873A;
3617 GL_MODELVIEW27_ARB = $873B;
3618 GL_MODELVIEW28_ARB = $873C;
3619 GL_MODELVIEW29_ARB = $873D;
3620 GL_MODELVIEW30_ARB = $873E;
3621 GL_MODELVIEW31_ARB = $873F;
3623 // GL_ARB_vertex_buffer_object
3624 GL_BUFFER_SIZE_ARB = $8764;
3625 GL_BUFFER_USAGE_ARB = $8765;
3626 GL_ARRAY_BUFFER_ARB = $8892;
3627 GL_ELEMENT_ARRAY_BUFFER_ARB = $8893;
3628 GL_ARRAY_BUFFER_BINDING_ARB = $8894;
3629 GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = $8895;
3630 GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = $8896;
3631 GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = $8897;
3632 GL_COLOR_ARRAY_BUFFER_BINDING_ARB = $8898;
3633 GL_INDEX_ARRAY_BUFFER_BINDING_ARB = $8899;
3634 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = $889A;
3635 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = $889B;
3636 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = $889C;
3637 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = $889D;
3638 GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = $889E;
3639 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = $889F;
3640 GL_READ_ONLY_ARB = $88B8;
3641 GL_WRITE_ONLY_ARB = $88B9;
3642 GL_READ_WRITE_ARB = $88BA;
3643 GL_BUFFER_ACCESS_ARB = $88BB;
3644 GL_BUFFER_MAPPED_ARB = $88BC;
3645 GL_BUFFER_MAP_POINTER_ARB = $88BD;
3646 GL_STREAM_DRAW_ARB = $88E0;
3647 GL_STREAM_READ_ARB = $88E1;
3648 GL_STREAM_COPY_ARB = $88E2;
3649 GL_STATIC_DRAW_ARB = $88E4;
3650 GL_STATIC_READ_ARB = $88E5;
3651 GL_STATIC_COPY_ARB = $88E6;
3652 GL_DYNAMIC_DRAW_ARB = $88E8;
3653 GL_DYNAMIC_READ_ARB = $88E9;
3654 GL_DYNAMIC_COPY_ARB = $88EA;
3656 // GL_ARB_vertex_program
3657 GL_COLOR_SUM_ARB = $8458;
3658 GL_VERTEX_PROGRAM_ARB = $8620;
3659 GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = $8622;
3660 GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = $8623;
3661 GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = $8624;
3662 GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = $8625;
3663 GL_CURRENT_VERTEX_ATTRIB_ARB = $8626;
3664 GL_PROGRAM_LENGTH_ARB = $8627;
3665 GL_PROGRAM_STRING_ARB = $8628;
3666 GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = $862E;
3667 GL_MAX_PROGRAM_MATRICES_ARB = $862F;
3668 GL_CURRENT_MATRIX_STACK_DEPTH_ARB = $8640;
3669 GL_CURRENT_MATRIX_ARB = $8641;
3670 GL_VERTEX_PROGRAM_POINT_SIZE_ARB = $8642;
3671 GL_VERTEX_PROGRAM_TWO_SIDE_ARB = $8643;
3672 GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = $8645;
3673 GL_PROGRAM_ERROR_POSITION_ARB = $864B;
3674 GL_PROGRAM_BINDING_ARB = $8677;
3675 GL_MAX_VERTEX_ATTRIBS_ARB = $8869;
3676 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = $886A;
3677 GL_PROGRAM_ERROR_STRING_ARB = $8874;
3678 GL_PROGRAM_FORMAT_ASCII_ARB = $8875;
3679 GL_PROGRAM_FORMAT_ARB = $8876;
3680 GL_PROGRAM_INSTRUCTIONS_ARB = $88A0;
3681 GL_MAX_PROGRAM_INSTRUCTIONS_ARB = $88A1;
3682 GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A2;
3683 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A3;
3684 GL_PROGRAM_TEMPORARIES_ARB = $88A4;
3685 GL_MAX_PROGRAM_TEMPORARIES_ARB = $88A5;
3686 GL_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A6;
3687 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A7;
3688 GL_PROGRAM_PARAMETERS_ARB = $88A8;
3689 GL_MAX_PROGRAM_PARAMETERS_ARB = $88A9;
3690 GL_PROGRAM_NATIVE_PARAMETERS_ARB = $88AA;
3691 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = $88AB;
3692 GL_PROGRAM_ATTRIBS_ARB = $88AC;
3693 GL_MAX_PROGRAM_ATTRIBS_ARB = $88AD;
3694 GL_PROGRAM_NATIVE_ATTRIBS_ARB = $88AE;
3695 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = $88AF;
3696 GL_PROGRAM_ADDRESS_REGISTERS_ARB = $88B0;
3697 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = $88B1;
3698 GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B2;
3699 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B3;
3700 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = $88B4;
3701 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = $88B5;
3702 GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = $88B6;
3703 GL_TRANSPOSE_CURRENT_MATRIX_ARB = $88B7;
3704 GL_MATRIX0_ARB = $88C0;
3705 GL_MATRIX1_ARB = $88C1;
3706 GL_MATRIX2_ARB = $88C2;
3707 GL_MATRIX3_ARB = $88C3;
3708 GL_MATRIX4_ARB = $88C4;
3709 GL_MATRIX5_ARB = $88C5;
3710 GL_MATRIX6_ARB = $88C6;
3711 GL_MATRIX7_ARB = $88C7;
3712 GL_MATRIX8_ARB = $88C8;
3713 GL_MATRIX9_ARB = $88C9;
3714 GL_MATRIX10_ARB = $88CA;
3715 GL_MATRIX11_ARB = $88CB;
3716 GL_MATRIX12_ARB = $88CC;
3717 GL_MATRIX13_ARB = $88CD;
3718 GL_MATRIX14_ARB = $88CE;
3719 GL_MATRIX15_ARB = $88CF;
3720 GL_MATRIX16_ARB = $88D0;
3721 GL_MATRIX17_ARB = $88D1;
3722 GL_MATRIX18_ARB = $88D2;
3723 GL_MATRIX19_ARB = $88D3;
3724 GL_MATRIX20_ARB = $88D4;
3725 GL_MATRIX21_ARB = $88D5;
3726 GL_MATRIX22_ARB = $88D6;
3727 GL_MATRIX23_ARB = $88D7;
3728 GL_MATRIX24_ARB = $88D8;
3729 GL_MATRIX25_ARB = $88D9;
3730 GL_MATRIX26_ARB = $88DA;
3731 GL_MATRIX27_ARB = $88DB;
3732 GL_MATRIX28_ARB = $88DC;
3733 GL_MATRIX29_ARB = $88DD;
3734 GL_MATRIX30_ARB = $88DE;
3735 GL_MATRIX31_ARB = $88DF;
3737 // GL_ARB_draw_buffers
3738 GL_MAX_DRAW_BUFFERS_ARB = $8824;
3739 GL_DRAW_BUFFER0_ARB = $8825;
3740 GL_DRAW_BUFFER1_ARB = $8826;
3741 GL_DRAW_BUFFER2_ARB = $8827;
3742 GL_DRAW_BUFFER3_ARB = $8828;
3743 GL_DRAW_BUFFER4_ARB = $8829;
3744 GL_DRAW_BUFFER5_ARB = $882A;
3745 GL_DRAW_BUFFER6_ARB = $882B;
3746 GL_DRAW_BUFFER7_ARB = $882C;
3747 GL_DRAW_BUFFER8_ARB = $882D;
3748 GL_DRAW_BUFFER9_ARB = $882E;
3749 GL_DRAW_BUFFER10_ARB = $882F;
3750 GL_DRAW_BUFFER11_ARB = $8830;
3751 GL_DRAW_BUFFER12_ARB = $8831;
3752 GL_DRAW_BUFFER13_ARB = $8832;
3753 GL_DRAW_BUFFER14_ARB = $8833;
3754 GL_DRAW_BUFFER15_ARB = $8834;
3756 // GL_ARB_texture_rectangle
3757 GL_TEXTURE_RECTANGLE_ARB = $84F5;
3758 GL_TEXTURE_BINDING_RECTANGLE_ARB = $84F6;
3759 GL_PROXY_TEXTURE_RECTANGLE_ARB = $84F7;
3760 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = $84F8;
3762 // GL_ARB_color_buffer_float
3763 GL_RGBA_FLOAT_MODE_ARB = $8820;
3764 GL_CLAMP_VERTEX_COLOR_ARB = $891A;
3765 GL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
3766 GL_CLAMP_READ_COLOR_ARB = $891C;
3767 GL_FIXED_ONLY_ARB = $891D;
3768 WGL_TYPE_RGBA_FLOAT_ARB = $21A0;
3769 GLX_RGBA_FLOAT_TYPE = $20B9;
3770 GLX_RGBA_FLOAT_BIT = $00000004;
3772 // GL_ARB_half_float_pixel
3773 GL_HALF_FLOAT_ARB = $140B;
3775 // GL_ARB_texture_float
3776 GL_TEXTURE_RED_TYPE_ARB = $8C10;
3777 GL_TEXTURE_GREEN_TYPE_ARB = $8C11;
3778 GL_TEXTURE_BLUE_TYPE_ARB = $8C12;
3779 GL_TEXTURE_ALPHA_TYPE_ARB = $8C13;
3780 GL_TEXTURE_LUMINANCE_TYPE_ARB = $8C14;
3781 GL_TEXTURE_INTENSITY_TYPE_ARB = $8C15;
3782 GL_TEXTURE_DEPTH_TYPE_ARB = $8C16;
3783 GL_UNSIGNED_NORMALIZED_ARB = $8C17;
3784 GL_RGBA32F_ARB = $8814;
3785 GL_RGB32F_ARB = $8815;
3786 GL_ALPHA32F_ARB = $8816;
3787 GL_INTENSITY32F_ARB = $8817;
3788 GL_LUMINANCE32F_ARB = $8818;
3789 GL_LUMINANCE_ALPHA32F_ARB = $8819;
3790 GL_RGBA16F_ARB = $881A;
3791 GL_RGB16F_ARB = $881B;
3792 GL_ALPHA16F_ARB = $881C;
3793 GL_INTENSITY16F_ARB = $881D;
3794 GL_LUMINANCE16F_ARB = $881E;
3795 GL_LUMINANCE_ALPHA16F_ARB = $881F;
3797 // GL_ARB_pixel_buffer_object
3798 GL_PIXEL_PACK_BUFFER_ARB = $88EB;
3799 GL_PIXEL_UNPACK_BUFFER_ARB = $88EC;
3800 GL_PIXEL_PACK_BUFFER_BINDING_ARB = $88ED;
3801 GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = $88EF;
3803 // GL_ARB_depth_buffer_float
3804 GL_DEPTH_COMPONENT32F = $8CAC;
3805 GL_DEPTH32F_STENCIL8 = $8CAD;
3806 GL_FLOAT_32_UNSIGNED_INT_24_8_REV = $8DAD;
3808 // GL_ARB_framebuffer_object
3809 GL_INVALID_FRAMEBUFFER_OPERATION = $0506;
3810 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = $8210;
3811 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = $8211;
3812 GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = $8212;
3813 GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = $8213;
3814 GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = $8214;
3815 GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = $8215;
3816 GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = $8216;
3817 GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = $8217;
3818 GL_FRAMEBUFFER_DEFAULT = $8218;
3819 GL_FRAMEBUFFER_UNDEFINED = $8219;
3820 GL_DEPTH_STENCIL_ATTACHMENT = $821A;
3821 GL_MAX_RENDERBUFFER_SIZE = $84E8;
3822 GL_DEPTH_STENCIL = $84F9;
3823 GL_UNSIGNED_INT_24_8 = $84FA;
3824 GL_DEPTH24_STENCIL8 = $88F0;
3825 GL_TEXTURE_STENCIL_SIZE = $88F1;
3826 GL_TEXTURE_RED_TYPE = $8C10;
3827 GL_TEXTURE_GREEN_TYPE = $8C11;
3828 GL_TEXTURE_BLUE_TYPE = $8C12;
3829 GL_TEXTURE_ALPHA_TYPE = $8C13;
3830 GL_TEXTURE_DEPTH_TYPE = $8C16;
3831 GL_UNSIGNED_NORMALIZED = $8C17;
3832 GL_FRAMEBUFFER_BINDING = $8CA6;
3833 GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING;
3834 GL_RENDERBUFFER_BINDING = $8CA7;
3835 GL_READ_FRAMEBUFFER = $8CA8;
3836 GL_DRAW_FRAMEBUFFER = $8CA9;
3837 GL_READ_FRAMEBUFFER_BINDING = $8CAA;
3838 GL_RENDERBUFFER_SAMPLES = $8CAB;
3839 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = $8CD0;
3840 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = $8CD1;
3841 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = $8CD2;
3842 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = $8CD3;
3843 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = $8CD4;
3844 GL_FRAMEBUFFER_COMPLETE = $8CD5;
3845 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = $8CD6;
3846 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = $8CD7;
3847 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = $8CDB;
3848 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = $8CDC;
3849 GL_FRAMEBUFFER_UNSUPPORTED = $8CDD;
3850 GL_MAX_COLOR_ATTACHMENTS = $8CDF;
3851 GL_COLOR_ATTACHMENT0 = $8CE0;
3852 GL_COLOR_ATTACHMENT1 = $8CE1;
3853 GL_COLOR_ATTACHMENT2 = $8CE2;
3854 GL_COLOR_ATTACHMENT3 = $8CE3;
3855 GL_COLOR_ATTACHMENT4 = $8CE4;
3856 GL_COLOR_ATTACHMENT5 = $8CE5;
3857 GL_COLOR_ATTACHMENT6 = $8CE6;
3858 GL_COLOR_ATTACHMENT7 = $8CE7;
3859 GL_COLOR_ATTACHMENT8 = $8CE8;
3860 GL_COLOR_ATTACHMENT9 = $8CE9;
3861 GL_COLOR_ATTACHMENT10 = $8CEA;
3862 GL_COLOR_ATTACHMENT11 = $8CEB;
3863 GL_COLOR_ATTACHMENT12 = $8CEC;
3864 GL_COLOR_ATTACHMENT13 = $8CED;
3865 GL_COLOR_ATTACHMENT14 = $8CEE;
3866 GL_COLOR_ATTACHMENT15 = $8CEF;
3867 GL_DEPTH_ATTACHMENT = $8D00;
3868 GL_STENCIL_ATTACHMENT = $8D20;
3869 GL_FRAMEBUFFER = $8D40;
3870 GL_RENDERBUFFER = $8D41;
3871 GL_RENDERBUFFER_WIDTH = $8D42;
3872 GL_RENDERBUFFER_HEIGHT = $8D43;
3873 GL_RENDERBUFFER_INTERNAL_FORMAT = $8D44;
3874 GL_STENCIL_INDEX1 = $8D46;
3875 GL_STENCIL_INDEX4 = $8D47;
3876 GL_STENCIL_INDEX8 = $8D48;
3877 GL_STENCIL_INDEX16 = $8D49;
3878 GL_RENDERBUFFER_RED_SIZE = $8D50;
3879 GL_RENDERBUFFER_GREEN_SIZE = $8D51;
3880 GL_RENDERBUFFER_BLUE_SIZE = $8D52;
3881 GL_RENDERBUFFER_ALPHA_SIZE = $8D53;
3882 GL_RENDERBUFFER_DEPTH_SIZE = $8D54;
3883 GL_RENDERBUFFER_STENCIL_SIZE = $8D55;
3884 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = $8D56;
3885 GL_MAX_SAMPLES = $8D57;
3886 {$ifdef DGL_DEPRECATED}
3888 GL_TEXTURE_LUMINANCE_TYPE = $8C14;
3889 GL_TEXTURE_INTENSITY_TYPE = $8C15;
3892 // GL_ARB_framebuffer_sRGB
3893 GL_FRAMEBUFFER_SRGB = $8DB9;
3895 // GL_ARB_geometry_shader4
3896 GL_LINES_ADJACENCY_ARB = $000A;
3897 GL_LINE_STRIP_ADJACENCY_ARB = $000B;
3898 GL_TRIANGLES_ADJACENCY_ARB = $000C;
3899 GL_TRIANGLE_STRIP_ADJACENCY_ARB = $000D;
3900 GL_PROGRAM_POINT_SIZE_ARB = $8642;
3901 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = $8C29;
3902 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = $8DA7;
3903 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = $8DA8;
3904 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = $8DA9;
3905 GL_GEOMETRY_SHADER_ARB = $8DD9;
3906 GL_GEOMETRY_VERTICES_OUT_ARB = $8DDA;
3907 GL_GEOMETRY_INPUT_TYPE_ARB = $8DDB;
3908 GL_GEOMETRY_OUTPUT_TYPE_ARB = $8DDC;
3909 GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = $8DDD;
3910 GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = $8DDE;
3911 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = $8DDF;
3912 GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = $8DE0;
3913 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = $8DE1;
3914 { reuse GL_MAX_VARYING_COMPONENTS }
3915 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
3917 // GL_ARB_half_float_vertex
3918 GL_HALF_FLOAT = $140B;
3920 // GL_ARB_instanced_arrays
3921 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = $88FE;
3923 // GL_ARB_map_buffer_range
3924 GL_MAP_READ_BIT = $0001;
3925 GL_MAP_WRITE_BIT = $0002;
3926 GL_MAP_INVALIDATE_RANGE_BIT = $0004;
3927 GL_MAP_INVALIDATE_BUFFER_BIT = $0008;
3928 GL_MAP_FLUSH_EXPLICIT_BIT = $0010;
3929 GL_MAP_UNSYNCHRONIZED_BIT = $0020;
3931 // GL_ARB_texture_buffer_object
3932 GL_TEXTURE_BUFFER_ARB = $8C2A;
3933 GL_MAX_TEXTURE_BUFFER_SIZE_ARB = $8C2B;
3934 GL_TEXTURE_BINDING_BUFFER_ARB = $8C2C;
3935 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = $8C2D;
3936 GL_TEXTURE_BUFFER_FORMAT_ARB = $8C2E;
3938 // GL_ARB_texture_compression_rgtc
3939 GL_COMPRESSED_RED_RGTC1 = $8DBB;
3940 GL_COMPRESSED_SIGNED_RED_RGTC1 = $8DBC;
3941 GL_COMPRESSED_RG_RGTC2 = $8DBD;
3942 GL_COMPRESSED_SIGNED_RG_RGTC2 = $8DBE;
3944 // GL_ARB_texture_rg
3946 GL_RG_INTEGER = $8228;
3968 // GL_ARB_vertex_array_object
3969 GL_VERTEX_ARRAY_BINDING = $85B5;
3971 // GL_ARB_uniform_buffer_object
3972 GL_UNIFORM_BUFFER = $8A11;
3973 GL_UNIFORM_BUFFER_BINDING = $8A28;
3974 GL_UNIFORM_BUFFER_START = $8A29;
3975 GL_UNIFORM_BUFFER_SIZE = $8A2A;
3976 GL_MAX_VERTEX_UNIFORM_BLOCKS = $8A2B;
3977 GL_MAX_GEOMETRY_UNIFORM_BLOCKS = $8A2C;
3978 GL_MAX_FRAGMENT_UNIFORM_BLOCKS = $8A2D;
3979 GL_MAX_COMBINED_UNIFORM_BLOCKS = $8A2E;
3980 GL_MAX_UNIFORM_BUFFER_BINDINGS = $8A2F;
3981 GL_MAX_UNIFORM_BLOCK_SIZE = $8A30;
3982 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = $8A31;
3983 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = $8A32;
3984 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = $8A33;
3985 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = $8A34;
3986 GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = $8A35;
3987 GL_ACTIVE_UNIFORM_BLOCKS = $8A36;
3988 GL_UNIFORM_TYPE = $8A37;
3989 GL_UNIFORM_SIZE = $8A38;
3990 GL_UNIFORM_NAME_LENGTH = $8A39;
3991 GL_UNIFORM_BLOCK_INDEX = $8A3A;
3992 GL_UNIFORM_OFFSET = $8A3B;
3993 GL_UNIFORM_ARRAY_STRIDE = $8A3C;
3994 GL_UNIFORM_MATRIX_STRIDE = $8A3D;
3995 GL_UNIFORM_IS_ROW_MAJOR = $8A3E;
3996 GL_UNIFORM_BLOCK_BINDING = $8A3F;
3997 GL_UNIFORM_BLOCK_DATA_SIZE = $8A40;
3998 GL_UNIFORM_BLOCK_NAME_LENGTH = $8A41;
3999 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = $8A42;
4000 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = $8A43;
4001 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;
4002 GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = $8A45;
4003 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = $8A46;
4004 GL_INVALID_INDEX = $FFFFFFFF;
4006 // GL_ARB_compatibility
4007 { ARB_compatibility just defines tokens from core 3.0 }
4009 // GL_ARB_copy_buffer
4010 GL_COPY_READ_BUFFER_BINDING = $8F36;
4011 GL_COPY_READ_BUFFER = GL_COPY_READ_BUFFER_BINDING;
4012 GL_COPY_WRITE_BUFFER_BINDING = $8F37;
4013 GL_COPY_WRITE_BUFFER = GL_COPY_WRITE_BUFFER_BINDING;
4015 // GL_ARB_depth_clamp
4016 GL_DEPTH_CLAMP = $864F;
4018 // GL_ARB_provoking_vertex
4019 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = $8E4C;
4020 GL_FIRST_VERTEX_CONVENTION = $8E4D;
4021 GL_LAST_VERTEX_CONVENTION = $8E4E;
4022 GL_PROVOKING_VERTEX = $8E4F;
4024 // GL_ARB_seamless_cube_map
4025 GL_TEXTURE_CUBE_MAP_SEAMLESS = $884F;
4028 GL_MAX_SERVER_WAIT_TIMEOUT = $9111;
4029 GL_OBJECT_TYPE = $9112;
4030 GL_SYNC_CONDITION = $9113;
4031 GL_SYNC_STATUS = $9114;
4032 GL_SYNC_FLAGS = $9115;
4033 GL_SYNC_FENCE = $9116;
4034 GL_SYNC_GPU_COMMANDS_COMPLETE = $9117;
4035 GL_UNSIGNALED = $9118;
4036 GL_SIGNALED = $9119;
4037 GL_ALREADY_SIGNALED = $911A;
4038 GL_TIMEOUT_EXPIRED = $911B;
4039 GL_CONDITION_SATISFIED = $911C;
4040 GL_WAIT_FAILED = $911D;
4041 GL_SYNC_FLUSH_COMMANDS_BIT = $00000001;
4042 GL_TIMEOUT_IGNORED = $FFFFFFFFFFFFFFFF;
4044 // GL_ARB_texture_multisample
4045 GL_SAMPLE_POSITION = $8E50;
4046 GL_SAMPLE_MASK = $8E51;
4047 GL_SAMPLE_MASK_VALUE = $8E52;
4048 GL_MAX_SAMPLE_MASK_WORDS = $8E59;
4049 GL_TEXTURE_2D_MULTISAMPLE = $9100;
4050 GL_PROXY_TEXTURE_2D_MULTISAMPLE = $9101;
4051 GL_TEXTURE_2D_MULTISAMPLE_ARRAY = $9102;
4052 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = $9103;
4053 GL_TEXTURE_BINDING_2D_MULTISAMPLE = $9104;
4054 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = $9105;
4055 GL_TEXTURE_SAMPLES = $9106;
4056 GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = $9107;
4057 GL_SAMPLER_2D_MULTISAMPLE = $9108;
4058 GL_INT_SAMPLER_2D_MULTISAMPLE = $9109;
4059 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = $910A;
4060 GL_SAMPLER_2D_MULTISAMPLE_ARRAY = $910B;
4061 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910C;
4062 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910D;
4063 GL_MAX_COLOR_TEXTURE_SAMPLES = $910E;
4064 GL_MAX_DEPTH_TEXTURE_SAMPLES = $910F;
4065 GL_MAX_INTEGER_SAMPLES = $9110;
4067 // GL_ARB_vertex_array_bgra
4070 // GL_ARB_sample_shading
4071 GL_SAMPLE_SHADING_ARB = $8C36;
4072 GL_MIN_SAMPLE_SHADING_VALUE_ARB = $8C37;
4074 // GL_ARB_texture_cube_map_array
4075 GL_TEXTURE_CUBE_MAP_ARRAY_ARB = $9009;
4076 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = $900A;
4077 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = $900B;
4078 GL_SAMPLER_CUBE_MAP_ARRAY_ARB = $900C;
4079 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = $900D;
4080 GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900E;
4081 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900F;
4083 // GL_ARB_texture_gather
4084 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5E;
4085 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5F;
4087 // GL_ARB_shading_language_include
4088 GL_SHADER_INCLUDE_ARB = $8DAE;
4089 GL_NAMED_STRING_LENGTH_ARB = $8DE9;
4090 GL_NAMED_STRING_TYPE_ARB = $8DEA;
4092 // GL_ARB_texture_compression_bptc
4093 GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = $8E8C;
4094 GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = $8E8D;
4095 GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = $8E8E;
4096 GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = $8E8F;
4098 // GL_ARB_blend_func_extended
4099 GL_SRC1_COLOR = $88F9;
4100 { reuse GL_SRC1_ALPHA }
4101 GL_ONE_MINUS_SRC1_COLOR = $88FA;
4102 GL_ONE_MINUS_SRC1_ALPHA = $88FB;
4103 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = $88FC;
4105 // GL_ARB_occlusion_query2
4106 GL_ANY_SAMPLES_PASSED = $8C2F;
4108 // GL_ARB_sampler_objects
4109 GL_SAMPLER_BINDING = $8919;
4111 // GL_ARB_texture_rgb10_a2ui
4112 GL_RGB10_A2UI = $906F;
4114 // GL_ARB_texture_swizzle
4115 GL_TEXTURE_SWIZZLE_R = $8E42;
4116 GL_TEXTURE_SWIZZLE_G = $8E43;
4117 GL_TEXTURE_SWIZZLE_B = $8E44;
4118 GL_TEXTURE_SWIZZLE_A = $8E45;
4119 GL_TEXTURE_SWIZZLE_RGBA = $8E46;
4121 // GL_ARB_SPARSE_TEXTURE
4122 GL_TEXTURE_SPARSE_ARB = $91A6;
4123 GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = $91A7;
4124 GL_NUM_VIRTUAL_PAGE_SIZES_ARB = $91A8;
4125 GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = $91A9;
4126 GL_NUM_SPARSE_LEVELS_ARB = $91AA;
4127 GL_VIRTUAL_PAGE_SIZE_X_ARB = $9195;
4128 GL_VIRTUAL_PAGE_SIZE_Y_ARB = $9196;
4129 GL_VIRTUAL_PAGE_SIZE_Z_ARB = $9197;
4130 GL_MAX_SPARSE_TEXTURE_SIZE_ARB = $9198;
4131 GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = $9199;
4132 GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = $919A;
4133 GL_MIN_SPARSE_LEVEL_ARB = $919B;
4135 // GL_ARB_timer_query
4136 GL_TIME_ELAPSED = $88BF;
4137 GL_TIMESTAMP = $8E28;
4139 // GL_ARB_vertex_type_2_10_10_10_rev
4140 { reuse GL_UNSIGNED_INT_2_10_10_10_REV }
4141 GL_INT_2_10_10_10_REV = $8D9F;
4143 // GL_ARB_draw_indirect
4144 GL_DRAW_INDIRECT_BUFFER = $8F3F;
4145 GL_DRAW_INDIRECT_BUFFER_BINDING = $8F43;
4147 // GL_ARB_gpu_shader5
4148 GL_GEOMETRY_SHADER_INVOCATIONS = $887F;
4149 GL_MAX_GEOMETRY_SHADER_INVOCATIONS = $8E5A;
4150 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = $8E5B;
4151 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = $8E5C;
4152 GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = $8E5D;
4153 { reuse GL_MAX_VERTEX_STREAMS }
4155 // GL_ARB_gpu_shader_fp64
4157 GL_DOUBLE_VEC2 = $8FFC;
4158 GL_DOUBLE_VEC3 = $8FFD;
4159 GL_DOUBLE_VEC4 = $8FFE;
4160 GL_DOUBLE_MAT2 = $8F46;
4161 GL_DOUBLE_MAT3 = $8F47;
4162 GL_DOUBLE_MAT4 = $8F48;
4163 GL_DOUBLE_MAT2x3 = $8F49;
4164 GL_DOUBLE_MAT2x4 = $8F4A;
4165 GL_DOUBLE_MAT3x2 = $8F4B;
4166 GL_DOUBLE_MAT3x4 = $8F4C;
4167 GL_DOUBLE_MAT4x2 = $8F4D;
4168 GL_DOUBLE_MAT4x3 = $8F4E;
4170 // GL_ARB_shader_subroutine
4171 GL_ACTIVE_SUBROUTINES = $8DE5;
4172 GL_ACTIVE_SUBROUTINE_UNIFORMS = $8DE6;
4173 GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = $8E47;
4174 GL_ACTIVE_SUBROUTINE_MAX_LENGTH = $8E48;
4175 GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = $8E49;
4176 GL_MAX_SUBROUTINES = $8DE7;
4177 GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = $8DE8;
4178 GL_NUM_COMPATIBLE_SUBROUTINES = $8E4A;
4179 GL_COMPATIBLE_SUBROUTINES = $8E4B;
4180 { reuse GL_UNIFORM_SIZE }
4181 { reuse GL_UNIFORM_NAME_LENGTH }
4183 // GL_ARB_tessellation_shader
4185 GL_PATCH_VERTICES = $8E72;
4186 GL_PATCH_DEFAULT_INNER_LEVEL = $8E73;
4187 GL_PATCH_DEFAULT_OUTER_LEVEL = $8E74;
4188 GL_TESS_CONTROL_OUTPUT_VERTICES = $8E75;
4189 GL_TESS_GEN_MODE = $8E76;
4190 GL_TESS_GEN_SPACING = $8E77;
4191 GL_TESS_GEN_VERTEX_ORDER = $8E78;
4192 GL_TESS_GEN_POINT_MODE = $8E79;
4193 { reuse GL_TRIANGLES }
4195 GL_ISOLINES = $8E7A;
4197 GL_FRACTIONAL_ODD = $8E7B;
4198 GL_FRACTIONAL_EVEN = $8E7C;
4201 GL_MAX_PATCH_VERTICES = $8E7D;
4202 GL_MAX_TESS_GEN_LEVEL = $8E7E;
4203 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = $8E7F;
4204 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E80;
4205 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = $8E81;
4206 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = $8E82;
4207 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = $8E83;
4208 GL_MAX_TESS_PATCH_COMPONENTS = $8E84;
4209 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = $8E85;
4210 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = $8E86;
4211 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = $8E89;
4212 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = $8E8A;
4213 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = $886C;
4214 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = $886D;
4215 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = $8E1E;
4216 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E1F;
4217 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = $84F0;
4218 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = $84F1;
4219 GL_TESS_EVALUATION_SHADER = $8E87;
4220 GL_TESS_CONTROL_SHADER = $8E88;
4222 // GL_ARB_texture_buffer_object_rgb32
4224 { reuse GL_RGB32UI }
4227 // GL_ARB_transform_feedback2
4228 GL_TRANSFORM_FEEDBACK = $8E22;
4229 GL_TRANSFORM_FEEDBACK_PAUSED = $8E23;
4230 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = GL_TRANSFORM_FEEDBACK_PAUSED;
4231 GL_TRANSFORM_FEEDBACK_ACTIVE = $8E24;
4232 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = GL_TRANSFORM_FEEDBACK_ACTIVE;
4233 GL_TRANSFORM_FEEDBACK_BINDING = $8E25;
4235 // GL_ARB_transform_feedback3
4236 GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = $8E70;
4237 GL_MAX_VERTEX_STREAMS = $8E71;
4239 // GL_ARB_ES2_compatibility
4241 GL_IMPLEMENTATION_COLOR_READ_TYPE = $8B9A;
4242 GL_IMPLEMENTATION_COLOR_READ_FORMAT = $8B9B;
4243 GL_LOW_FLOAT = $8DF0;
4244 GL_MEDIUM_FLOAT = $8DF1;
4245 GL_HIGH_FLOAT = $8DF2;
4247 GL_MEDIUM_INT = $8DF4;
4248 GL_HIGH_INT = $8DF5;
4249 GL_SHADER_COMPILER = $8DFA;
4250 GL_NUM_SHADER_BINARY_FORMATS = $8DF9;
4251 GL_MAX_VERTEX_UNIFORM_VECTORS = $8DFB;
4252 GL_MAX_VARYING_VECTORS = $8DFC;
4253 GL_MAX_FRAGMENT_UNIFORM_VECTORS = $8DFD;
4256 // GL_ARB_get_program_binary
4257 GL_PROGRAM_BINARY_RETRIEVABLE_HINT = $8257;
4258 GL_PROGRAM_BINARY_LENGTH = $8741;
4259 GL_NUM_PROGRAM_BINARY_FORMATS = $87FE;
4260 GL_PROGRAM_BINARY_FORMATS = $87FF;
4262 // GL_ARB_separate_shader_objects
4263 GL_VERTEX_SHADER_BIT = $00000001;
4264 GL_FRAGMENT_SHADER_BIT = $00000002;
4265 GL_GEOMETRY_SHADER_BIT = $00000004;
4266 GL_TESS_CONTROL_SHADER_BIT = $00000008;
4267 GL_TESS_EVALUATION_SHADER_BIT = $00000010;
4268 GL_ALL_SHADER_BITS = $FFFFFFFF;
4269 GL_PROGRAM_SEPARABLE = $8258;
4270 GL_ACTIVE_PROGRAM = $8259;
4271 GL_PROGRAM_PIPELINE_BINDING = $825A;
4273 // GL_ARB_vertex_attrib_64bit
4275 { reuse GL_DOUBLE_VEC2 }
4276 { reuse GL_DOUBLE_VEC3 }
4277 { reuse GL_DOUBLE_VEC4 }
4278 { reuse GL_DOUBLE_MAT2 }
4279 { reuse GL_DOUBLE_MAT3 }
4280 { reuse GL_DOUBLE_MAT4 }
4281 { reuse GL_DOUBLE_MAT2x3 }
4282 { reuse GL_DOUBLE_MAT2x4 }
4283 { reuse GL_DOUBLE_MAT3x2 }
4284 { reuse GL_DOUBLE_MAT3x4 }
4285 { reuse GL_DOUBLE_MAT4x2 }
4286 { reuse GL_DOUBLE_MAT4x3 }
4288 // GL_ARB_viewport_array
4289 { reuse GL_SCISSOR_BOX }
4290 { reuse GL_VIEWPORT }
4291 { reuse GL_DEPTH_RANGE }
4292 { reuse GL_SCISSOR_TEST }
4293 GL_MAX_VIEWPORTS = $825B;
4294 GL_VIEWPORT_SUBPIXEL_BITS = $825C;
4295 GL_VIEWPORT_BOUNDS_RANGE = $825D;
4296 GL_LAYER_PROVOKING_VERTEX = $825E;
4297 GL_VIEWPORT_INDEX_PROVOKING_VERTEX = $825F;
4298 GL_UNDEFINED_VERTEX = $8260;
4299 { reuse GL_FIRST_VERTEX_CONVENTION }
4300 { reuse GL_LAST_VERTEX_CONVENTION }
4301 { reuse GL_PROVOKING_VERTEX }
4304 GL_SYNC_CL_EVENT_ARB = $8240;
4305 GL_SYNC_CL_EVENT_COMPLETE_ARB = $8241;
4307 // GL_ARB_debug_output
4308 GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = $8242;
4309 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = $8243;
4310 GL_DEBUG_CALLBACK_FUNCTION_ARB = $8244;
4311 GL_DEBUG_CALLBACK_USER_PARAM_ARB = $8245;
4312 GL_DEBUG_SOURCE_API_ARB = $8246;
4313 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = $8247;
4314 GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = $8248;
4315 GL_DEBUG_SOURCE_THIRD_PARTY_ARB = $8249;
4316 GL_DEBUG_SOURCE_APPLICATION_ARB = $824A;
4317 GL_DEBUG_SOURCE_OTHER_ARB = $824B;
4318 GL_DEBUG_TYPE_ERROR_ARB = $824C;
4319 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = $824D;
4320 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = $824E;
4321 GL_DEBUG_TYPE_PORTABILITY_ARB = $824F;
4322 GL_DEBUG_TYPE_PERFORMANCE_ARB = $8250;
4323 GL_DEBUG_TYPE_OTHER_ARB = $8251;
4324 GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = $9143;
4325 GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = $9144;
4326 GL_DEBUG_LOGGED_MESSAGES_ARB = $9145;
4327 GL_DEBUG_SEVERITY_HIGH_ARB = $9146;
4328 GL_DEBUG_SEVERITY_MEDIUM_ARB = $9147;
4329 GL_DEBUG_SEVERITY_LOW_ARB = $9148;
4331 // GL_ARB_robustness
4332 { reuse GL_NO_ERROR }
4333 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = $00000004;
4334 GL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
4335 GL_GUILTY_CONTEXT_RESET_ARB = $8253;
4336 GL_INNOCENT_CONTEXT_RESET_ARB = $8254;
4337 GL_UNKNOWN_CONTEXT_RESET_ARB = $8255;
4338 GL_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
4339 GL_NO_RESET_NOTIFICATION_ARB = $8261;
4341 // GL_ARB_compressed_texture_pixel_storage
4342 GL_UNPACK_COMPRESSED_BLOCK_WIDTH = $09127;
4343 GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = $09128;
4344 GL_UNPACK_COMPRESSED_BLOCK_DEPTH = $09129;
4345 GL_UNPACK_COMPRESSED_BLOCK_SIZE = $0912A;
4346 GL_PACK_COMPRESSED_BLOCK_WIDTH = $0912B;
4347 GL_PACK_COMPRESSED_BLOCK_HEIGHT = $0912C;
4348 GL_PACK_COMPRESSED_BLOCK_DEPTH = $0912D;
4349 GL_PACK_COMPRESSED_BLOCK_SIZE = $0912E;
4351 // GL_ARB_internalformat_query
4352 GL_NUM_SAMPLE_COUNTS = $09380;
4354 // GL_ARB_map_buffer_alignment
4355 GL_MIN_MAP_BUFFER_ALIGNMENT = $090BC;
4357 // GL_ARB_shader_atomic_counters
4358 GL_ATOMIC_COUNTER_BUFFER = $92C0;
4359 GL_ATOMIC_COUNTER_BUFFER_BINDING = $92C1;
4360 GL_ATOMIC_COUNTER_BUFFER_START = $92C2;
4361 GL_ATOMIC_COUNTER_BUFFER_SIZE = $92C3;
4362 GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = $92C4;
4363 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = $92C5;
4364 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = $92C6;
4365 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = $92C7;
4366 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = $92C8;
4367 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = $92C9;
4368 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = $92CA;
4369 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = $92CB;
4370 GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = $92CC;
4371 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = $92CD;
4372 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = $92CE;
4373 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = $92CF;
4374 GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = $92D0;
4375 GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = $92D1;
4376 GL_MAX_VERTEX_ATOMIC_COUNTERS = $92D2;
4377 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = $92D3;
4378 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = $92D4;
4379 GL_MAX_GEOMETRY_ATOMIC_COUNTERS = $92D5;
4380 GL_MAX_FRAGMENT_ATOMIC_COUNTERS = $92D6;
4381 GL_MAX_COMBINED_ATOMIC_COUNTERS = $92D7;
4382 GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = $92D8;
4383 GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = $92DC;
4384 GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = $92D9;
4385 GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = $92DA;
4386 GL_UNSIGNED_INT_ATOMIC_COUNTER = $92DB;
4388 // GL_ARB_shader_image_load_store
4389 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = $00000001;
4390 GL_ELEMENT_ARRAY_BARRIER_BIT = $00000002;
4391 GL_UNIFORM_BARRIER_BIT = $00000004;
4392 GL_TEXTURE_FETCH_BARRIER_BIT = $00000008;
4393 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = $00000020;
4394 GL_COMMAND_BARRIER_BIT = $00000040;
4395 GL_PIXEL_BUFFER_BARRIER_BIT = $00000080;
4396 GL_TEXTURE_UPDATE_BARRIER_BIT = $00000100;
4397 GL_BUFFER_UPDATE_BARRIER_BIT = $00000200;
4398 GL_FRAMEBUFFER_BARRIER_BIT = $00000400;
4399 GL_TRANSFORM_FEEDBACK_BARRIER_BIT = $00000800;
4400 GL_ATOMIC_COUNTER_BARRIER_BIT = $00001000;
4401 GL_ALL_BARRIER_BITS = $FFFFFFFF;
4402 GL_MAX_IMAGE_UNITS = $8F38;
4403 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = $8F39;
4404 GL_IMAGE_BINDING_NAME = $8F3A;
4405 GL_IMAGE_BINDING_LEVEL = $8F3B;
4406 GL_IMAGE_BINDING_LAYERED = $8F3C;
4407 GL_IMAGE_BINDING_LAYER = $8F3D;
4408 GL_IMAGE_BINDING_ACCESS = $8F3E;
4409 GL_IMAGE_1D = $904C;
4410 GL_IMAGE_2D = $904D;
4411 GL_IMAGE_3D = $904E;
4412 GL_IMAGE_2D_RECT = $904F;
4413 GL_IMAGE_CUBE = $9050;
4414 GL_IMAGE_BUFFER = $9051;
4415 GL_IMAGE_1D_ARRAY = $9052;
4416 GL_IMAGE_2D_ARRAY = $9053;
4417 GL_IMAGE_CUBE_MAP_ARRAY = $9054;
4418 GL_IMAGE_2D_MULTISAMPLE = $9055;
4419 GL_IMAGE_2D_MULTISAMPLE_ARRAY = $9056;
4420 GL_INT_IMAGE_1D = $9057;
4421 GL_INT_IMAGE_2D = $9058;
4422 GL_INT_IMAGE_3D = $9059;
4423 GL_INT_IMAGE_2D_RECT = $905A;
4424 GL_INT_IMAGE_CUBE = $905B;
4425 GL_INT_IMAGE_BUFFER = $905C;
4426 GL_INT_IMAGE_1D_ARRAY = $905D;
4427 GL_INT_IMAGE_2D_ARRAY = $905E;
4428 GL_INT_IMAGE_CUBE_MAP_ARRAY = $905F;
4429 GL_INT_IMAGE_2D_MULTISAMPLE = $9060;
4430 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $9061;
4431 GL_UNSIGNED_INT_IMAGE_1D = $9062;
4432 GL_UNSIGNED_INT_IMAGE_2D = $9063;
4433 GL_UNSIGNED_INT_IMAGE_3D = $9064;
4434 GL_UNSIGNED_INT_IMAGE_2D_RECT = $9065;
4435 GL_UNSIGNED_INT_IMAGE_CUBE = $9066;
4436 GL_UNSIGNED_INT_IMAGE_BUFFER = $9067;
4437 GL_UNSIGNED_INT_IMAGE_1D_ARRAY = $9068;
4438 GL_UNSIGNED_INT_IMAGE_2D_ARRAY = $9069;
4439 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = $906A;
4440 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = $906B;
4441 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $906C;
4442 GL_MAX_IMAGE_SAMPLES = $906D;
4443 GL_IMAGE_BINDING_FORMAT = $906E;
4444 GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = $90C7;
4445 GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = $90C8;
4446 GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = $90C9;
4447 GL_MAX_VERTEX_IMAGE_UNIFORMS = $90CA;
4448 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = $90CB;
4449 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = $90CC;
4450 GL_MAX_GEOMETRY_IMAGE_UNIFORMS = $90CD;
4451 GL_MAX_FRAGMENT_IMAGE_UNIFORMS = $90CE;
4452 GL_MAX_COMBINED_IMAGE_UNIFORMS = $90CF;
4454 // GL_ARB_texture_storage
4455 GL_TEXTURE_IMMUTABLE_FORMAT = $912F;
4458 GL_COMPRESSED_RGBA_ASTC_4x4_KHR = $93B0;
4459 GL_COMPRESSED_RGBA_ASTC_5x4_KHR = $93B1;
4460 GL_COMPRESSED_RGBA_ASTC_5x5_KHR = $93B2;
4461 GL_COMPRESSED_RGBA_ASTC_6x5_KHR = $93B3;
4462 GL_COMPRESSED_RGBA_ASTC_6x6_KHR = $93B4;
4463 GL_COMPRESSED_RGBA_ASTC_8x5_KHR = $93B5;
4464 GL_COMPRESSED_RGBA_ASTC_8x6_KHR = $93B6;
4465 GL_COMPRESSED_RGBA_ASTC_8x8_KHR = $93B7;
4466 GL_COMPRESSED_RGBA_ASTC_105_KHR = $93B8;
4467 GL_COMPRESSED_RGBA_ASTC_106_KHR = $93B9;
4468 GL_COMPRESSED_RGBA_ASTC_108_KHR = $93BA;
4469 GL_COMPRESSED_RGBA_ASTC_110_KHR = $93BB;
4470 GL_COMPRESSED_RGBA_ASTC_12x10_KHR = $93BC;
4471 GL_COMPRESSED_RGBA_ASTC_12x12_KHR = $93BD;
4472 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = $93D0;
4473 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = $93D1;
4474 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = $93D2;
4475 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = $93D3;
4476 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = $93D4;
4477 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = $93D5;
4478 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = $93D6;
4479 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = $93D7;
4480 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = $93D8;
4481 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = $93D9;
4482 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = $93DA;
4483 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = $93DB;
4484 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = $93DC;
4485 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = $93DD;
4486 // (4.3) GL_KHR_debug
4487 GL_DEBUG_OUTPUT_SYNCHRONOUS = $8242;
4488 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = $8243;
4489 GL_DEBUG_CALLBACK_FUNCTION = $8244;
4490 GL_DEBUG_CALLBACK_USER_PARAM = $8245;
4491 GL_DEBUG_SOURCE_API = $8246;
4492 GL_DEBUG_SOURCE_WINDOW_SYSTEM = $8247;
4493 GL_DEBUG_SOURCE_SHADER_COMPILER = $8248;
4494 GL_DEBUG_SOURCE_THIRD_PARTY = $8249;
4495 GL_DEBUG_SOURCE_APPLICATION = $824A;
4496 GL_DEBUG_SOURCE_OTHER = $824B;
4497 GL_DEBUG_TYPE_ERROR = $824C;
4498 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = $824D;
4499 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = $824E;
4500 GL_DEBUG_TYPE_PORTABILITY = $824F;
4501 GL_DEBUG_TYPE_PERFORMANCE = $8250;
4502 GL_DEBUG_TYPE_OTHER = $8251;
4503 GL_DEBUG_TYPE_MARKER = $8268;
4504 GL_DEBUG_TYPE_PUSH_GROUP = $8269;
4505 GL_DEBUG_TYPE_POP_GROUP = $826A;
4506 GL_DEBUG_SEVERITY_NOTIFICATION = $826B;
4507 GL_MAX_DEBUG_GROUP_STACK_DEPTH = $826C;
4508 GL_DEBUG_GROUP_STACK_DEPTH = $826D;
4513 GL_PROGRAM_PIPELINE = $82E4;
4515 GL_DISPLAY_LIST = $82E7;
4516 GL_MAX_LABEL_LENGTH = $82E8;
4517 GL_MAX_DEBUG_MESSAGE_LENGTH = $9143;
4518 GL_MAX_DEBUG_LOGGED_MESSAGES = $9144;
4519 GL_DEBUG_LOGGED_MESSAGES = $9145;
4520 GL_DEBUG_SEVERITY_HIGH = $9146;
4521 GL_DEBUG_SEVERITY_MEDIUM = $9147;
4522 GL_DEBUG_SEVERITY_LOW = $9148;
4523 GL_DEBUG_OUTPUT = $92E0;
4524 GL_CONTEXT_FLAG_DEBUG_BIT = $00000002;
4525 GL_COMPUTE_SHADER = $91B9;
4526 GL_MAX_COMPUTE_UNIFORM_BLOCKS = $91BB;
4527 GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = $91BC;
4528 GL_MAX_COMPUTE_IMAGE_UNIFORMS = $91BD;
4529 GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = $8262;
4530 GL_MAX_COMPUTE_UNIFORM_COMPONENTS = $8263;
4531 GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = $8264;
4532 GL_MAX_COMPUTE_ATOMIC_COUNTERS = $8265;
4533 GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = $8266;
4534 GL_MAX_COMPUTE_LOCAL_INVOCATIONS = $90EB;
4535 GL_MAX_COMPUTE_WORK_GROUP_COUNT = $91BE;
4536 GL_MAX_COMPUTE_WORK_GROUP_SIZE = $91BF;
4537 GL_COMPUTE_LOCAL_WORK_SIZE = $8267;
4538 GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = $90EC;
4539 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = $90ED;
4540 GL_DISPATCH_INDIRECT_BUFFER = $90EE;
4541 GL_DISPATCH_INDIRECT_BUFFER_BINDING = $90EF;
4542 GL_COMPUTE_SHADER_BIT = $00000020;
4543 GL_COMPRESSED_RGB8_ETC2 = $9274;
4544 GL_COMPRESSED_SRGB8_ETC2 = $9275;
4545 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9276;
4546 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9277;
4547 GL_COMPRESSED_RGBA8_ETC2_EAC = $9278;
4548 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = $9279;
4549 GL_COMPRESSED_R11_EAC = $9270;
4550 GL_COMPRESSED_SIGNED_R11_EAC = $9271;
4551 GL_COMPRESSED_RG11_EAC = $9272;
4552 GL_COMPRESSED_SIGNED_RG11_EAC = $9273;
4553 GL_PRIMITIVE_RESTART_FIXED_INDEX = $8D69;
4554 GL_ANY_SAMPLES_PASSED_CONSERVATIVE = $8D6A;
4555 GL_MAX_ELEMENT_INDEX = $8D6B;
4556 GL_MAX_UNIFORM_LOCATIONS = $826E;
4557 GL_FRAMEBUFFER_DEFAULT_WIDTH = $9310;
4558 GL_FRAMEBUFFER_DEFAULT_HEIGHT = $9311;
4559 GL_FRAMEBUFFER_DEFAULT_LAYERS = $9312;
4560 GL_FRAMEBUFFER_DEFAULT_SAMPLES = $9313;
4561 GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = $9314;
4562 GL_MAX_FRAMEBUFFER_WIDTH = $9315;
4563 GL_MAX_FRAMEBUFFER_HEIGHT = $9316;
4564 GL_MAX_FRAMEBUFFER_LAYERS = $9317;
4565 GL_MAX_FRAMEBUFFER_SAMPLES = $9318;
4566 GL_INTERNALFORMAT_SUPPORTED = $826F;
4567 GL_INTERNALFORMAT_PREFERRED = $8270;
4568 GL_INTERNALFORMAT_RED_SIZE = $8271;
4569 GL_INTERNALFORMAT_GREEN_SIZE = $8272;
4570 GL_INTERNALFORMAT_BLUE_SIZE = $8273;
4571 GL_INTERNALFORMAT_ALPHA_SIZE = $8274;
4572 GL_INTERNALFORMAT_DEPTH_SIZE = $8275;
4573 GL_INTERNALFORMAT_STENCIL_SIZE = $8276;
4574 GL_INTERNALFORMAT_SHARED_SIZE = $8277;
4575 GL_INTERNALFORMAT_RED_TYPE = $8278;
4576 GL_INTERNALFORMAT_GREEN_TYPE = $8279;
4577 GL_INTERNALFORMAT_BLUE_TYPE = $827A;
4578 GL_INTERNALFORMAT_ALPHA_TYPE = $827B;
4579 GL_INTERNALFORMAT_DEPTH_TYPE = $827C;
4580 GL_INTERNALFORMAT_STENCIL_TYPE = $827D;
4581 GL_MAX_WIDTH = $827E;
4582 GL_MAX_HEIGHT = $827F;
4583 GL_MAX_DEPTH = $8280;
4584 GL_MAX_LAYERS = $8281;
4585 GL_MAX_COMBINED_DIMENSIONS = $8282;
4586 GL_COLOR_COMPONENTS = $8283;
4587 GL_DEPTH_COMPONENTS = $8284;
4588 GL_STENCIL_COMPONENTS = $8285;
4589 GL_COLOR_RENDERABLE = $8286;
4590 GL_DEPTH_RENDERABLE = $8287;
4591 GL_STENCIL_RENDERABLE = $8288;
4592 GL_FRAMEBUFFER_RENDERABLE = $8289;
4593 GL_FRAMEBUFFER_RENDERABLE_LAYERED = $828A;
4594 GL_FRAMEBUFFER_BLEND = $828B;
4595 GL_READ_PIXELS = $828C;
4596 GL_READ_PIXELS_FORMAT = $828D;
4597 GL_READ_PIXELS_TYPE = $828E;
4598 GL_TEXTURE_IMAGE_FORMAT = $828F;
4599 GL_TEXTURE_IMAGE_TYPE = $8290;
4600 GL_GET_TEXTURE_IMAGE_FORMAT = $8291;
4601 GL_GET_TEXTURE_IMAGE_TYPE = $8292;
4603 GL_MANUAL_GENERATE_MIPMAP = $8294;
4604 GL_AUTO_GENERATE_MIPMAP = $8295;
4605 GL_COLOR_ENCODING = $8296;
4606 GL_SRGB_READ = $8297;
4607 GL_SRGB_WRITE = $8298;
4608 GL_SRGB_DECODE_ARB = $8299;
4610 GL_VERTEX_TEXTURE = $829B;
4611 GL_TESS_CONTROL_TEXTURE = $829C;
4612 GL_TESS_EVALUATION_TEXTURE = $829D;
4613 GL_GEOMETRY_TEXTURE = $829E;
4614 GL_FRAGMENT_TEXTURE = $829F;
4615 GL_COMPUTE_TEXTURE = $82A0;
4616 GL_TEXTURE_SHADOW = $82A1;
4617 GL_TEXTURE_GATHER = $82A2;
4618 GL_TEXTURE_GATHER_SHADOW = $82A3;
4619 GL_SHADER_IMAGE_LOAD = $82A4;
4620 GL_SHADER_IMAGE_STORE = $82A5;
4621 GL_SHADER_IMAGE_ATOMIC = $82A6;
4622 GL_IMAGE_TEXEL_SIZE = $82A7;
4623 GL_IMAGE_COMPATIBILITY_CLASS = $82A8;
4624 GL_IMAGE_PIXEL_FORMAT = $82A9;
4625 GL_IMAGE_PIXEL_TYPE = $82AA;
4626 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = $82AC;
4627 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = $82AD;
4628 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = $82AE;
4629 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = $82AF;
4630 GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = $82B1;
4631 GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = $82B2;
4632 GL_TEXTURE_COMPRESSED_BLOCK_SIZE = $82B3;
4633 GL_CLEAR_BUFFER = $82B4;
4634 GL_TEXTURE_VIEW = $82B5;
4635 GL_VIEW_COMPATIBILITY_CLASS = $82B6;
4636 GL_FULL_SUPPORT = $82B7;
4637 GL_CAVEAT_SUPPORT = $82B8;
4638 GL_IMAGE_CLASS_4_X_32 = $82B9;
4639 GL_IMAGE_CLASS_2_X_32 = $82BA;
4640 GL_IMAGE_CLASS_1_X_32 = $82BB;
4641 GL_IMAGE_CLASS_4_X_16 = $82BC;
4642 GL_IMAGE_CLASS_2_X_16 = $82BD;
4643 GL_IMAGE_CLASS_1_X_16 = $82BE;
4644 GL_IMAGE_CLASS_4_X_8 = $82BF;
4645 GL_IMAGE_CLASS_2_X_8 = $82C0;
4646 GL_IMAGE_CLASS_1_X_8 = $82C1;
4647 GL_IMAGE_CLASS_11_11_10 = $82C2;
4648 GL_IMAGE_CLASS_10_10_10_2 = $82C3;
4649 GL_VIEW_CLASS_128_BITS = $82C4;
4650 GL_VIEW_CLASS_96_BITS = $82C5;
4651 GL_VIEW_CLASS_64_BITS = $82C6;
4652 GL_VIEW_CLASS_48_BITS = $82C7;
4653 GL_VIEW_CLASS_32_BITS = $82C8;
4654 GL_VIEW_CLASS_24_BITS = $82C9;
4655 GL_VIEW_CLASS_16_BITS = $82CA;
4656 GL_VIEW_CLASS_8_BITS = $82CB;
4657 GL_VIEW_CLASS_S3TC_DXT1_RGB = $82CC;
4658 GL_VIEW_CLASS_S3TC_DXT1_RGBA = $82CD;
4659 GL_VIEW_CLASS_S3TC_DXT3_RGBA = $82CE;
4660 GL_VIEW_CLASS_S3TC_DXT5_RGBA = $82CF;
4661 GL_VIEW_CLASS_RGTC1_RED = $82D0;
4662 GL_VIEW_CLASS_RGTC2_RG = $82D1;
4663 GL_VIEW_CLASS_BPTC_UNORM = $82D2;
4664 GL_VIEW_CLASS_BPTC_FLOAT = $82D3;
4666 GL_UNIFORM_BLOCK = $92E2;
4667 GL_PROGRAM_INPUT = $92E3;
4668 GL_PROGRAM_OUTPUT = $92E4;
4669 GL_BUFFER_VARIABLE = $92E5;
4670 GL_SHADER_STORAGE_BLOCK = $92E6;
4671 GL_VERTEX_SUBROUTINE = $92E8;
4672 GL_TESS_CONTROL_SUBROUTINE = $92E9;
4673 GL_TESS_EVALUATION_SUBROUTINE = $92EA;
4674 GL_GEOMETRY_SUBROUTINE = $92EB;
4675 GL_FRAGMENT_SUBROUTINE = $92EC;
4676 GL_COMPUTE_SUBROUTINE = $92ED;
4677 GL_VERTEX_SUBROUTINE_UNIFORM = $92EE;
4678 GL_TESS_CONTROL_SUBROUTINE_UNIFORM = $92EF;
4679 GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = $92F0;
4680 GL_GEOMETRY_SUBROUTINE_UNIFORM = $92F1;
4681 GL_FRAGMENT_SUBROUTINE_UNIFORM = $92F2;
4682 GL_COMPUTE_SUBROUTINE_UNIFORM = $92F3;
4683 GL_TRANSFORM_FEEDBACK_VARYING = $92F4;
4684 GL_ACTIVE_RESOURCES = $92F5;
4685 GL_MAX_NAME_LENGTH = $92F6;
4686 GL_MAX_NUM_ACTIVE_VARIABLES = $92F7;
4687 GL_MAX_NUM_COMPATIBLE_SUBROUTINES = $92F8;
4688 GL_NAME_LENGTH = $92F9;
4690 GL_ARRAY_SIZE = $92FB;
4692 GL_BLOCK_INDEX = $92FD;
4693 GL_ARRAY_STRIDE = $92FE;
4694 GL_MATRIX_STRIDE = $92FF;
4695 GL_IS_ROW_MAJOR = $9300;
4696 GL_ATOMIC_COUNTER_BUFFER_INDEX = $9301;
4697 GL_BUFFER_BINDING = $9302;
4698 GL_BUFFER_DATA_SIZE = $9303;
4699 GL_NUM_ACTIVE_VARIABLES = $9304;
4700 GL_ACTIVE_VARIABLES = $9305;
4701 GL_REFERENCED_BY_VERTEX_SHADER = $9306;
4702 GL_REFERENCED_BY_TESS_CONTROL_SHADER = $9307;
4703 GL_REFERENCED_BY_TESS_EVALUATION_SHADER = $9308;
4704 GL_REFERENCED_BY_GEOMETRY_SHADER = $9309;
4705 GL_REFERENCED_BY_FRAGMENT_SHADER = $930A;
4706 GL_REFERENCED_BY_COMPUTE_SHADER = $930B;
4707 GL_TOP_LEVEL_ARRAY_SIZE = $930C;
4708 GL_TOP_LEVEL_ARRAY_STRIDE = $930D;
4709 GL_LOCATION = $930E;
4710 GL_LOCATION_INDEX = $930F;
4711 GL_IS_PER_PATCH = $92E7;
4712 GL_SHADER_STORAGE_BUFFER = $90D2;
4713 GL_SHADER_STORAGE_BUFFER_BINDING = $90D3;
4714 GL_SHADER_STORAGE_BUFFER_START = $90D4;
4715 GL_SHADER_STORAGE_BUFFER_SIZE = $90D5;
4716 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = $90D6;
4717 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = $90D7;
4718 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = $90D8;
4719 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;
4720 GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = $90DA;
4721 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = $90DB;
4722 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = $90DC;
4723 GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = $90DD;
4724 GL_MAX_SHADER_STORAGE_BLOCK_SIZE = $90DE;
4725 GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = $90DF;
4726 GL_SHADER_STORAGE_BARRIER_BIT = $2000;
4727 GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4728 GL_DEPTH_STENCIL_TEXTURE_MODE = $90EA;
4730 GL_TEXTURE_BUFFER_OFFSET = $919D;
4731 GL_TEXTURE_BUFFER_SIZE = $919E;
4732 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = $919F;
4733 GL_TEXTURE_VIEW_MIN_LEVEL = $82DB;
4734 GL_TEXTURE_VIEW_NUM_LEVELS = $82DC;
4735 GL_TEXTURE_VIEW_MIN_LAYER = $82DD;
4736 GL_TEXTURE_VIEW_NUM_LAYERS = $82DE;
4737 GL_TEXTURE_IMMUTABLE_LEVELS = $82DF;
4738 GL_VERTEX_ATTRIB_BINDING = $82D4;
4739 GL_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D5;
4740 GL_VERTEX_BINDING_DIVISOR = $82D6;
4741 GL_VERTEX_BINDING_OFFSET = $82D7;
4742 GL_VERTEX_BINDING_STRIDE = $82D8;
4743 GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D9;
4744 GL_MAX_VERTEX_ATTRIB_BINDINGS = $82DA;
4748 GL_MAX_VERTEX_ATTRIB_STRIDE = $82E5;
4749 GL_MAP_PERSISTENT_BIT = $0040;
4750 GL_MAP_COHERENT_BIT = $0080;
4751 GL_DYNAMIC_STORAGE_BIT = $0100;
4752 GL_CLIENT_STORAGE_BIT = $0200;
4753 GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = $00004000;
4754 GL_BUFFER_IMMUTABLE_STORAGE = $821F;
4755 GL_BUFFER_STORAGE_FLAGS = $8220;
4756 GL_CLEAR_TEXTURE = $9365;
4757 GL_LOCATION_COMPONENT = $934A;
4758 GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = $934B;
4759 GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = $934C;
4760 GL_QUERY_BUFFER = $9192;
4761 GL_QUERY_BUFFER_BARRIER_BIT = $00008000;
4762 GL_QUERY_BUFFER_BINDING = $9193;
4763 GL_QUERY_RESULT_NO_WAIT = $9194;
4764 GL_MIRROR_CLAMP_TO_EDGE = $8743;
4767 // GL_ATI_draw_buffers
4768 GL_MAX_DRAW_BUFFERS_ATI = $8824;
4769 GL_DRAW_BUFFER0_ATI = $8825;
4770 GL_DRAW_BUFFER1_ATI = $8826;
4771 GL_DRAW_BUFFER2_ATI = $8827;
4772 GL_DRAW_BUFFER3_ATI = $8828;
4773 GL_DRAW_BUFFER4_ATI = $8829;
4774 GL_DRAW_BUFFER5_ATI = $882A;
4775 GL_DRAW_BUFFER6_ATI = $882B;
4776 GL_DRAW_BUFFER7_ATI = $882C;
4777 GL_DRAW_BUFFER8_ATI = $882D;
4778 GL_DRAW_BUFFER9_ATI = $882E;
4779 GL_DRAW_BUFFER10_ATI = $882F;
4780 GL_DRAW_BUFFER11_ATI = $8830;
4781 GL_DRAW_BUFFER12_ATI = $8831;
4782 GL_DRAW_BUFFER13_ATI = $8832;
4783 GL_DRAW_BUFFER14_ATI = $8833;
4784 GL_DRAW_BUFFER15_ATI = $8834;
4786 // GL_ATI_element_array
4787 GL_ELEMENT_ARRAY_ATI = $8768;
4788 GL_ELEMENT_ARRAY_TYPE_ATI = $8769;
4789 GL_ELEMENT_ARRAY_POINTER_ATI = $876A;
4791 // GL_ATI_envmap_bumpmap
4792 GL_BUMP_ROT_MATRIX_ATI = $8775;
4793 GL_BUMP_ROT_MATRIX_SIZE_ATI = $8776;
4794 GL_BUMP_NUM_TEX_UNITS_ATI = $8777;
4795 GL_BUMP_TEX_UNITS_ATI = $8778;
4796 GL_DUDV_ATI = $8779;
4797 GL_DU8DV8_ATI = $877A;
4798 GL_BUMP_ENVMAP_ATI = $877B;
4799 GL_BUMP_TARGET_ATI = $877C;
4801 // GL_ATI_fragment_shader
4802 GL_FRAGMENT_SHADER_ATI = $8920;
4803 GL_REG_0_ATI = $8921;
4804 GL_REG_1_ATI = $8922;
4805 GL_REG_2_ATI = $8923;
4806 GL_REG_3_ATI = $8924;
4807 GL_REG_4_ATI = $8925;
4808 GL_REG_5_ATI = $8926;
4809 GL_REG_6_ATI = $8927;
4810 GL_REG_7_ATI = $8928;
4811 GL_REG_8_ATI = $8929;
4812 GL_REG_9_ATI = $892A;
4813 GL_REG_10_ATI = $892B;
4814 GL_REG_11_ATI = $892C;
4815 GL_REG_12_ATI = $892D;
4816 GL_REG_13_ATI = $892E;
4817 GL_REG_14_ATI = $892F;
4818 GL_REG_15_ATI = $8930;
4819 GL_REG_16_ATI = $8931;
4820 GL_REG_17_ATI = $8932;
4821 GL_REG_18_ATI = $8933;
4822 GL_REG_19_ATI = $8934;
4823 GL_REG_20_ATI = $8935;
4824 GL_REG_21_ATI = $8936;
4825 GL_REG_22_ATI = $8937;
4826 GL_REG_23_ATI = $8938;
4827 GL_REG_24_ATI = $8939;
4828 GL_REG_25_ATI = $893A;
4829 GL_REG_26_ATI = $893B;
4830 GL_REG_27_ATI = $893C;
4831 GL_REG_28_ATI = $893D;
4832 GL_REG_29_ATI = $893E;
4833 GL_REG_30_ATI = $893F;
4834 GL_REG_31_ATI = $8940;
4835 GL_CON_0_ATI = $8941;
4836 GL_CON_1_ATI = $8942;
4837 GL_CON_2_ATI = $8943;
4838 GL_CON_3_ATI = $8944;
4839 GL_CON_4_ATI = $8945;
4840 GL_CON_5_ATI = $8946;
4841 GL_CON_6_ATI = $8947;
4842 GL_CON_7_ATI = $8948;
4843 GL_CON_8_ATI = $8949;
4844 GL_CON_9_ATI = $894A;
4845 GL_CON_10_ATI = $894B;
4846 GL_CON_11_ATI = $894C;
4847 GL_CON_12_ATI = $894D;
4848 GL_CON_13_ATI = $894E;
4849 GL_CON_14_ATI = $894F;
4850 GL_CON_15_ATI = $8950;
4851 GL_CON_16_ATI = $8951;
4852 GL_CON_17_ATI = $8952;
4853 GL_CON_18_ATI = $8953;
4854 GL_CON_19_ATI = $8954;
4855 GL_CON_20_ATI = $8955;
4856 GL_CON_21_ATI = $8956;
4857 GL_CON_22_ATI = $8957;
4858 GL_CON_23_ATI = $8958;
4859 GL_CON_24_ATI = $8959;
4860 GL_CON_25_ATI = $895A;
4861 GL_CON_26_ATI = $895B;
4862 GL_CON_27_ATI = $895C;
4863 GL_CON_28_ATI = $895D;
4864 GL_CON_29_ATI = $895E;
4865 GL_CON_30_ATI = $895F;
4866 GL_CON_31_ATI = $8960;
4871 GL_DOT3_ATI = $8966;
4872 GL_DOT4_ATI = $8967;
4874 GL_LERP_ATI = $8969;
4876 GL_CND0_ATI = $896B;
4877 GL_DOT2_ADD_ATI = $896C;
4878 GL_SECONDARY_INTERPOLATOR_ATI = $896D;
4879 GL_NUM_FRAGMENT_REGISTERS_ATI = $896E;
4880 GL_NUM_FRAGMENT_CONSTANTS_ATI = $896F;
4881 GL_NUM_PASSES_ATI = $8970;
4882 GL_NUM_INSTRUCTIONS_PER_PASS_ATI = $8971;
4883 GL_NUM_INSTRUCTIONS_TOTAL_ATI = $8972;
4884 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = $8973;
4885 GL_NUM_LOOPBACK_COMPONENTS_ATI = $8974;
4886 GL_COLOR_ALPHA_PAIRING_ATI = $8975;
4887 GL_SWIZZLE_STR_ATI = $8976;
4888 GL_SWIZZLE_STQ_ATI = $8977;
4889 GL_SWIZZLE_STR_DR_ATI = $8978;
4890 GL_SWIZZLE_STQ_DQ_ATI = $8979;
4891 GL_SWIZZLE_STRQ_ATI = $897A;
4892 GL_SWIZZLE_STRQ_DQ_ATI = $897B;
4893 GL_RED_BIT_ATI = $00000001;
4894 GL_GREEN_BIT_ATI = $00000002;
4895 GL_BLUE_BIT_ATI = $00000004;
4896 GL_2X_BIT_ATI = $00000001;
4897 GL_4X_BIT_ATI = $00000002;
4898 GL_8X_BIT_ATI = $00000004;
4899 GL_HALF_BIT_ATI = $00000008;
4900 GL_QUARTER_BIT_ATI = $00000010;
4901 GL_EIGHTH_BIT_ATI = $00000020;
4902 GL_SATURATE_BIT_ATI = $00000040;
4903 GL_COMP_BIT_ATI = $00000002;
4904 GL_NEGATE_BIT_ATI = $00000004;
4905 GL_BIAS_BIT_ATI = $00000008;
4907 // GL_ATI_pn_triangles
4908 GL_PN_TRIANGLES_ATI = $87F0;
4909 GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F1;
4910 GL_PN_TRIANGLES_POINT_MODE_ATI = $87F2;
4911 GL_PN_TRIANGLES_NORMAL_MODE_ATI = $87F3;
4912 GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F4;
4913 GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = $87F5;
4914 GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = $87F6;
4915 GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = $87F7;
4916 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = $87F8;
4918 // GL_ATI_separate_stencil
4919 GL_STENCIL_BACK_FUNC_ATI = $8800;
4920 GL_STENCIL_BACK_FAIL_ATI = $8801;
4921 GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = $8802;
4922 GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = $8803;
4924 // GL_ATI_text_fragment_shader
4925 GL_TEXT_FRAGMENT_SHADER_ATI = $8200;
4927 // GL_ATI_texture_env_combine3
4928 GL_MODULATE_ADD_ATI = $8744;
4929 GL_MODULATE_SIGNED_ADD_ATI = $8745;
4930 GL_MODULATE_SUBTRACT_ATI = $8746;
4932 // GL_ATI_texture_float
4933 GL_RGBA_FLOAT32_ATI = $8814;
4934 GL_RGB_FLOAT32_ATI = $8815;
4935 GL_ALPHA_FLOAT32_ATI = $8816;
4936 GL_INTENSITY_FLOAT32_ATI = $8817;
4937 GL_LUMINANCE_FLOAT32_ATI = $8818;
4938 GL_LUMINANCE_ALPHA_FLOAT32_ATI = $8819;
4939 GL_RGBA_FLOAT16_ATI = $881A;
4940 GL_RGB_FLOAT16_ATI = $881B;
4941 GL_ALPHA_FLOAT16_ATI = $881C;
4942 GL_INTENSITY_FLOAT16_ATI = $881D;
4943 GL_LUMINANCE_FLOAT16_ATI = $881E;
4944 GL_LUMINANCE_ALPHA_FLOAT16_ATI = $881F;
4946 // GL_ATI_texture_mirror_once
4947 GL_MIRROR_CLAMP_ATI = $8742;
4948 GL_MIRROR_CLAMP_TO_EDGE_ATI = $8743;
4950 // GL_ATI_vertex_array_object
4951 GL_STATIC_ATI = $8760;
4952 GL_DYNAMIC_ATI = $8761;
4953 GL_PRESERVE_ATI = $8762;
4954 GL_DISCARD_ATI = $8763;
4955 GL_OBJECT_BUFFER_SIZE_ATI = $8764;
4956 GL_OBJECT_BUFFER_USAGE_ATI = $8765;
4957 GL_ARRAY_OBJECT_BUFFER_ATI = $8766;
4958 GL_ARRAY_OBJECT_OFFSET_ATI = $8767;
4960 // GL_ATI_vertex_streams
4961 GL_MAX_VERTEX_STREAMS_ATI = $876B;
4962 GL_VERTEX_STREAM0_ATI = $876C;
4963 GL_VERTEX_STREAM1_ATI = $876D;
4964 GL_VERTEX_STREAM2_ATI = $876E;
4965 GL_VERTEX_STREAM3_ATI = $876F;
4966 GL_VERTEX_STREAM4_ATI = $8770;
4967 GL_VERTEX_STREAM5_ATI = $8771;
4968 GL_VERTEX_STREAM6_ATI = $8772;
4969 GL_VERTEX_STREAM7_ATI = $8773;
4970 GL_VERTEX_SOURCE_ATI = $8774;
4973 GL_VBO_FREE_MEMORY_ATI = $87FB;
4974 GL_TEXTURE_FREE_MEMORY_ATI = $87FC;
4975 GL_RENDERBUFFER_FREE_MEMORY_ATI = $87FD;
4977 // GL_AMD_performance_monitor
4978 GL_COUNTER_TYPE_AMD = $8BC0;
4979 GL_COUNTER_RANGE_AMD = $8BC1;
4980 GL_UNSIGNED_INT64_AMD = $8BC2;
4981 GL_PERCENTAGE_AMD = $8BC3;
4982 GL_PERFMON_RESULT_AVAILABLE_AMD = $8BC4;
4983 GL_PERFMON_RESULT_SIZE_AMD = $8BC5;
4984 GL_PERFMON_RESULT_AMD = $8BC6;
4986 // GL_AMD_vertex_shader_tesselator
4987 GL_SAMPLER_BUFFER_AMD = $9001;
4988 GL_INT_SAMPLER_BUFFER_AMD = $9002;
4989 GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = $9003;
4990 GL_TESSELLATION_MODE_AMD = $9004;
4991 GL_TESSELLATION_FACTOR_AMD = $9005;
4992 GL_DISCRETE_AMD = $9006;
4993 GL_CONTINUOUS_AMD = $9007;
4995 // GL_AMD_seamless_cubemap_per_texture
4996 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
4998 // GL_AMD_name_gen_delete
4999 GL_DATA_BUFFER_AMD = $9151;
5000 GL_PERFORMANCE_MONITOR_AMD = $9152;
5001 GL_QUERY_OBJECT_AMD = $9153;
5002 GL_VERTEX_ARRAY_OBJECT_AMD = $9154;
5003 GL_SAMPLER_OBJECT_AMD = $9155;
5005 // GL_AMD_debug_output
5006 GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = $9144;
5007 GL_DEBUG_LOGGED_MESSAGES_AMD = $9145;
5008 GL_DEBUG_SEVERITY_HIGH_AMD = $9146;
5009 GL_DEBUG_SEVERITY_MEDIUM_AMD = $9147;
5010 GL_DEBUG_SEVERITY_LOW_AMD = $9148;
5011 GL_DEBUG_CATEGORY_API_ERROR_AMD = $9149;
5012 GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = $914A;
5013 GL_DEBUG_CATEGORY_DEPRECATION_AMD = $914B;
5014 GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = $914C;
5015 GL_DEBUG_CATEGORY_PERFORMANCE_AMD = $914D;
5016 GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = $914E;
5017 GL_DEBUG_CATEGORY_APPLICATION_AMD = $914F;
5018 GL_DEBUG_CATEGORY_OTHER_AMD = $9150;
5020 // GL_AMD_depth_clamp_separate
5021 GL_DEPTH_CLAMP_NEAR_AMD = $901E;
5022 GL_DEPTH_CLAMP_FAR_AMD = $901F;
5024 // GL_EXT_422_pixels
5026 GL_422_REV_EXT = $80CD;
5027 GL_422_AVERAGE_EXT = $80CE;
5028 GL_422_REV_AVERAGE_EXT = $80CF;
5031 GL_ABGR_EXT = $8000;
5035 GL_BGRA_EXT = $80E1;
5037 // GL_EXT_blend_color
5038 GL_CONSTANT_COLOR_EXT = $8001;
5039 GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
5040 GL_CONSTANT_ALPHA_EXT = $8003;
5041 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
5042 GL_BLEND_COLOR_EXT = $8005;
5044 // GL_EXT_blend_func_separate
5045 GL_BLEND_DST_RGB_EXT = $80C8;
5046 GL_BLEND_SRC_RGB_EXT = $80C9;
5047 GL_BLEND_DST_ALPHA_EXT = $80CA;
5048 GL_BLEND_SRC_ALPHA_EXT = $80CB;
5050 // GL_EXT_blend_minmax
5051 GL_FUNC_ADD_EXT = $8006;
5054 GL_BLEND_EQUATION_EXT = $8009;
5056 // GL_EXT_blend_subtract
5057 GL_FUNC_SUBTRACT_EXT = $800A;
5058 GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
5060 // GL_EXT_clip_volume_hint
5061 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
5064 GL_CMYK_EXT = $800C;
5065 GL_CMYKA_EXT = $800D;
5066 GL_PACK_CMYK_HINT_EXT = $800E;
5067 GL_UNPACK_CMYK_HINT_EXT = $800F;
5069 // GL_EXT_compiled_vertex_array
5070 GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
5071 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
5073 // GL_EXT_convolution
5074 GL_CONVOLUTION_1D_EXT = $8010;
5075 GL_CONVOLUTION_2D_EXT = $8011;
5076 GL_SEPARABLE_2D_EXT = $8012;
5077 GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
5078 GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
5079 GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
5080 GL_REDUCE_EXT = $8016;
5081 GL_CONVOLUTION_FORMAT_EXT = $8017;
5082 GL_CONVOLUTION_WIDTH_EXT = $8018;
5083 GL_CONVOLUTION_HEIGHT_EXT = $8019;
5084 GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
5085 GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
5086 GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
5087 GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
5088 GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
5089 GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
5090 GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
5091 GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
5092 GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
5093 GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
5095 // GL_EXT_coordinate_frame
5096 GL_TANGENT_ARRAY_EXT = $8439;
5097 GL_BINORMAL_ARRAY_EXT = $843A;
5098 GL_CURRENT_TANGENT_EXT = $843B;
5099 GL_CURRENT_BINORMAL_EXT = $843C;
5100 GL_TANGENT_ARRAY_TYPE_EXT = $843E;
5101 GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
5102 GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
5103 GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
5104 GL_TANGENT_ARRAY_POINTER_EXT = $8442;
5105 GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
5106 GL_MAP1_TANGENT_EXT = $8444;
5107 GL_MAP2_TANGENT_EXT = $8445;
5108 GL_MAP1_BINORMAL_EXT = $8446;
5109 GL_MAP2_BINORMAL_EXT = $8447;
5111 // GL_EXT_cull_vertex
5112 GL_CULL_VERTEX_EXT = $81AA;
5113 GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
5114 GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
5116 // GL_EXT_draw_range_elements
5117 GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
5118 GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
5121 GL_FOG_COORDINATE_SOURCE_EXT = $8450;
5122 GL_FOG_COORDINATE_EXT = $8451;
5123 GL_FRAGMENT_DEPTH_EXT = $8452;
5124 GL_CURRENT_FOG_COORDINATE_EXT = $8453;
5125 GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
5126 GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
5127 GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
5128 GL_FOG_COORDINATE_ARRAY_EXT = $8457;
5130 // GL_EXT_framebuffer_object
5131 GL_FRAMEBUFFER_EXT = $8D40;
5132 GL_RENDERBUFFER_EXT = $8D41;
5133 GL_STENCIL_INDEX_EXT = $8D45;
5134 GL_STENCIL_INDEX1_EXT = $8D46;
5135 GL_STENCIL_INDEX4_EXT = $8D47;
5136 GL_STENCIL_INDEX8_EXT = $8D48;
5137 GL_STENCIL_INDEX16_EXT = $8D49;
5138 GL_RENDERBUFFER_WIDTH_EXT = $8D42;
5139 GL_RENDERBUFFER_HEIGHT_EXT = $8D43;
5140 GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = $8D44;
5141 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = $8CD0;
5142 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = $8CD1;
5143 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = $8CD2;
5144 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = $8CD3;
5145 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = $8CD4;
5146 GL_COLOR_ATTACHMENT0_EXT = $8CE0;
5147 GL_COLOR_ATTACHMENT1_EXT = $8CE1;
5148 GL_COLOR_ATTACHMENT2_EXT = $8CE2;
5149 GL_COLOR_ATTACHMENT3_EXT = $8CE3;
5150 GL_COLOR_ATTACHMENT4_EXT = $8CE4;
5151 GL_COLOR_ATTACHMENT5_EXT = $8CE5;
5152 GL_COLOR_ATTACHMENT6_EXT = $8CE6;
5153 GL_COLOR_ATTACHMENT7_EXT = $8CE7;
5154 GL_COLOR_ATTACHMENT8_EXT = $8CE8;
5155 GL_COLOR_ATTACHMENT9_EXT = $8CE9;
5156 GL_COLOR_ATTACHMENT10_EXT = $8CEA;
5157 GL_COLOR_ATTACHMENT11_EXT = $8CEB;
5158 GL_COLOR_ATTACHMENT12_EXT = $8CEC;
5159 GL_COLOR_ATTACHMENT13_EXT = $8CED;
5160 GL_COLOR_ATTACHMENT14_EXT = $8CEE;
5161 GL_COLOR_ATTACHMENT15_EXT = $8CEF;
5162 GL_DEPTH_ATTACHMENT_EXT = $8D00;
5163 GL_STENCIL_ATTACHMENT_EXT = $8D20;
5164 GL_FRAMEBUFFER_COMPLETE_EXT = $8CD5;
5165 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = $8CD6;
5166 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = $8CD7;
5167 GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = $8CD8;
5168 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = $8CD9;
5169 GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = $8CDA;
5170 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = $8CDB;
5171 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = $8CDC;
5172 GL_FRAMEBUFFER_UNSUPPORTED_EXT = $8CDD;
5173 GL_FRAMEBUFFER_STATUS_ERROR_EXT = $8CDE;
5174 GL_FRAMEBUFFER_BINDING_EXT = $8CA6;
5175 GL_RENDERBUFFER_BINDING_EXT = $8CA7;
5176 GL_MAX_COLOR_ATTACHMENTS_EXT = $8CDF;
5177 GL_MAX_RENDERBUFFER_SIZE_EXT = $84E8;
5178 GL_INVALID_FRAMEBUFFER_OPERATION_EXT = $0506;
5181 GL_HISTOGRAM_EXT = $8024;
5182 GL_PROXY_HISTOGRAM_EXT = $8025;
5183 GL_HISTOGRAM_WIDTH_EXT = $8026;
5184 GL_HISTOGRAM_FORMAT_EXT = $8027;
5185 GL_HISTOGRAM_RED_SIZE_EXT = $8028;
5186 GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
5187 GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
5188 GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
5189 GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
5190 GL_HISTOGRAM_SINK_EXT = $802D;
5191 GL_MINMAX_EXT = $802E;
5192 GL_MINMAX_FORMAT_EXT = $802F;
5193 GL_MINMAX_SINK_EXT = $8030;
5194 GL_TABLE_TOO_LARGE_EXT = $8031;
5196 // GL_EXT_index_array_formats
5197 GL_IUI_V2F_EXT = $81AD;
5198 GL_IUI_V3F_EXT = $81AE;
5199 GL_IUI_N3F_V2F_EXT = $81AF;
5200 GL_IUI_N3F_V3F_EXT = $81B0;
5201 GL_T2F_IUI_V2F_EXT = $81B1;
5202 GL_T2F_IUI_V3F_EXT = $81B2;
5203 GL_T2F_IUI_N3F_V2F_EXT = $81B3;
5204 GL_T2F_IUI_N3F_V3F_EXT = $81B4;
5206 // GL_EXT_index_func
5207 GL_INDEX_TEST_EXT = $81B5;
5208 GL_INDEX_TEST_FUNC_EXT = $81B6;
5209 GL_INDEX_TEST_REF_EXT = $81B7;
5211 // GL_EXT_index_material
5212 GL_INDEX_MATERIAL_EXT = $81B8;
5213 GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
5214 GL_INDEX_MATERIAL_FACE_EXT = $81BA;
5216 // GL_EXT_light_texture
5217 GL_FRAGMENT_MATERIAL_EXT = $8349;
5218 GL_FRAGMENT_NORMAL_EXT = $834A;
5219 GL_FRAGMENT_COLOR_EXT = $834C;
5220 GL_ATTENUATION_EXT = $834D;
5221 GL_SHADOW_ATTENUATION_EXT = $834E;
5222 GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
5223 GL_TEXTURE_LIGHT_EXT = $8350;
5224 GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
5225 GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
5227 // GL_EXT_multisample
5228 GL_MULTISAMPLE_EXT = $809D;
5229 GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
5230 GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
5231 GL_SAMPLE_MASK_EXT = $80A0;
5232 GL_1PASS_EXT = $80A1;
5233 GL_2PASS_0_EXT = $80A2;
5234 GL_2PASS_1_EXT = $80A3;
5235 GL_4PASS_0_EXT = $80A4;
5236 GL_4PASS_1_EXT = $80A5;
5237 GL_4PASS_2_EXT = $80A6;
5238 GL_4PASS_3_EXT = $80A7;
5239 GL_SAMPLE_BUFFERS_EXT = $80A8;
5240 GL_SAMPLES_EXT = $80A9;
5241 GL_SAMPLE_MASK_VALUE_EXT = $80AA;
5242 GL_SAMPLE_MASK_INVERT_EXT = $80AB;
5243 GL_SAMPLE_PATTERN_EXT = $80AC;
5244 GL_MULTISAMPLE_BIT_EXT = $20000000;
5246 // GL_EXT_packed_pixels
5247 GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
5248 GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
5249 GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
5250 GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
5251 GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
5253 // GL_EXT_paletted_texture
5254 GL_COLOR_INDEX1_EXT = $80E2;
5255 GL_COLOR_INDEX2_EXT = $80E3;
5256 GL_COLOR_INDEX4_EXT = $80E4;
5257 GL_COLOR_INDEX8_EXT = $80E5;
5258 GL_COLOR_INDEX12_EXT = $80E6;
5259 GL_COLOR_INDEX16_EXT = $80E7;
5260 GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
5262 // GL_EXT_pixel_transform
5263 GL_PIXEL_TRANSFORM_2D_EXT = $8330;
5264 GL_PIXEL_MAG_FILTER_EXT = $8331;
5265 GL_PIXEL_MIN_FILTER_EXT = $8332;
5266 GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
5267 GL_CUBIC_EXT = $8334;
5268 GL_AVERAGE_EXT = $8335;
5269 GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
5270 GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
5271 GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
5273 // GL_EXT_point_parameters
5274 GL_POINT_SIZE_MIN_EXT = $8126;
5275 GL_POINT_SIZE_MAX_EXT = $8127;
5276 GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
5277 GL_DISTANCE_ATTENUATION_EXT = $8129;
5279 // GL_EXT_polygon_offset
5280 GL_POLYGON_OFFSET_EXT = $8037;
5281 GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
5282 GL_POLYGON_OFFSET_BIAS_EXT = $8039;
5284 // GL_EXT_rescale_normal
5285 GL_RESCALE_NORMAL_EXT = $803A;
5287 // GL_EXT_secondary_color
5288 GL_COLOR_SUM_EXT = $8458;
5289 GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
5290 GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
5291 GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
5292 GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
5293 GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
5294 GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
5296 // GL_EXT_separate_specular_color
5297 GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
5298 GL_SINGLE_COLOR_EXT = $81F9;
5299 GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
5301 // GL_EXT_shared_texture_palette
5302 GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
5304 // GL_EXT_stencil_two_side
5305 GL_STENCIL_TEST_TWO_SIDE_EXT = $8910;
5306 GL_ACTIVE_STENCIL_FACE_EXT = $8911;
5308 // GL_EXT_stencil_wrap
5309 GL_INCR_WRAP_EXT = $8507;
5310 GL_DECR_WRAP_EXT = $8508;
5313 GL_ALPHA4_EXT = $803B;
5314 GL_ALPHA8_EXT = $803C;
5315 GL_ALPHA12_EXT = $803D;
5316 GL_ALPHA16_EXT = $803E;
5317 GL_LUMINANCE4_EXT = $803F;
5318 GL_LUMINANCE8_EXT = $8040;
5319 GL_LUMINANCE12_EXT = $8041;
5320 GL_LUMINANCE16_EXT = $8042;
5321 GL_LUMINANCE4_ALPHA4_EXT = $8043;
5322 GL_LUMINANCE6_ALPHA2_EXT = $8044;
5323 GL_LUMINANCE8_ALPHA8_EXT = $8045;
5324 GL_LUMINANCE12_ALPHA4_EXT = $8046;
5325 GL_LUMINANCE12_ALPHA12_EXT = $8047;
5326 GL_LUMINANCE16_ALPHA16_EXT = $8048;
5327 GL_INTENSITY_EXT = $8049;
5328 GL_INTENSITY4_EXT = $804A;
5329 GL_INTENSITY8_EXT = $804B;
5330 GL_INTENSITY12_EXT = $804C;
5331 GL_INTENSITY16_EXT = $804D;
5332 GL_RGB2_EXT = $804E;
5333 GL_RGB4_EXT = $804F;
5334 GL_RGB5_EXT = $8050;
5335 GL_RGB8_EXT = $8051;
5336 GL_RGB10_EXT = $8052;
5337 GL_RGB12_EXT = $8053;
5338 GL_RGB16_EXT = $8054;
5339 GL_RGBA2_EXT = $8055;
5340 GL_RGBA4_EXT = $8056;
5341 GL_RGB5_A1_EXT = $8057;
5342 GL_RGBA8_EXT = $8058;
5343 GL_RGB10_A2_EXT = $8059;
5344 GL_RGBA12_EXT = $805A;
5345 GL_RGBA16_EXT = $805B;
5346 GL_TEXTURE_RED_SIZE_EXT = $805C;
5347 GL_TEXTURE_GREEN_SIZE_EXT = $805D;
5348 GL_TEXTURE_BLUE_SIZE_EXT = $805E;
5349 GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
5350 GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
5351 GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
5352 GL_REPLACE_EXT = $8062;
5353 GL_PROXY_TEXTURE_1D_EXT = $8063;
5354 GL_PROXY_TEXTURE_2D_EXT = $8064;
5355 GL_TEXTURE_TOO_LARGE_EXT = $8065;
5358 GL_PACK_SKIP_IMAGES_EXT = $806B;
5359 GL_PACK_IMAGE_HEIGHT_EXT = $806C;
5360 GL_UNPACK_SKIP_IMAGES_EXT = $806D;
5361 GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
5362 GL_TEXTURE_3D_EXT = $806F;
5363 GL_PROXY_TEXTURE_3D_EXT = $8070;
5364 GL_TEXTURE_DEPTH_EXT = $8071;
5365 GL_TEXTURE_WRAP_R_EXT = $8072;
5366 GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
5368 // GL_EXT_texture_compression_s3tc
5369 GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
5370 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
5371 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
5372 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
5374 // GL_EXT_texture_cube_map
5375 GL_NORMAL_MAP_EXT = $8511;
5376 GL_REFLECTION_MAP_EXT = $8512;
5377 GL_TEXTURE_CUBE_MAP_EXT = $8513;
5378 GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
5379 GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
5380 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
5381 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
5382 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
5383 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
5384 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
5385 GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
5386 GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
5388 // GL_EXT_texture_edge_clamp
5389 GL_CLAMP_TO_EDGE_EXT = $812F;
5391 // GL_EXT_texture_env_combine
5392 GL_COMBINE_EXT = $8570;
5393 GL_COMBINE_RGB_EXT = $8571;
5394 GL_COMBINE_ALPHA_EXT = $8572;
5395 GL_RGB_SCALE_EXT = $8573;
5396 GL_ADD_SIGNED_EXT = $8574;
5397 GL_INTERPOLATE_EXT = $8575;
5398 GL_CONSTANT_EXT = $8576;
5399 GL_PRIMARY_COLOR_EXT = $8577;
5400 GL_PREVIOUS_EXT = $8578;
5401 GL_SOURCE0_RGB_EXT = $8580;
5402 GL_SOURCE1_RGB_EXT = $8581;
5403 GL_SOURCE2_RGB_EXT = $8582;
5404 GL_SOURCE0_ALPHA_EXT = $8588;
5405 GL_SOURCE1_ALPHA_EXT = $8589;
5406 GL_SOURCE2_ALPHA_EXT = $858A;
5407 GL_OPERAND0_RGB_EXT = $8590;
5408 GL_OPERAND1_RGB_EXT = $8591;
5409 GL_OPERAND2_RGB_EXT = $8592;
5410 GL_OPERAND0_ALPHA_EXT = $8598;
5411 GL_OPERAND1_ALPHA_EXT = $8599;
5412 GL_OPERAND2_ALPHA_EXT = $859A;
5414 // GL_EXT_texture_env_dot3
5415 GL_DOT3_RGB_EXT = $8740;
5416 GL_DOT3_RGBA_EXT = $8741;
5418 // GL_EXT_texture_filter_anisotropic
5419 GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
5420 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
5422 // GL_EXT_texture_lod_bias
5423 GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
5424 GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
5425 GL_TEXTURE_LOD_BIAS_EXT = $8501;
5427 // GL_EXT_texture_object
5428 GL_TEXTURE_PRIORITY_EXT = $8066;
5429 GL_TEXTURE_RESIDENT_EXT = $8067;
5430 GL_TEXTURE_1D_BINDING_EXT = $8068;
5431 GL_TEXTURE_2D_BINDING_EXT = $8069;
5432 GL_TEXTURE_3D_BINDING_EXT = $806A;
5434 // GL_EXT_texture_perturb_normal
5435 GL_PERTURB_EXT = $85AE;
5436 GL_TEXTURE_NORMAL_EXT = $85AF;
5438 // GL_EXT_texture_rectangle
5439 GL_TEXTURE_RECTANGLE_EXT = $84F5;
5440 GL_TEXTURE_BINDING_RECTANGLE_EXT = $84F6;
5441 GL_PROXY_TEXTURE_RECTANGLE_EXT = $84F7;
5442 GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = $84F8;
5444 // GL_EXT_vertex_array
5445 GL_VERTEX_ARRAY_EXT = $8074;
5446 GL_NORMAL_ARRAY_EXT = $8075;
5447 GL_COLOR_ARRAY_EXT = $8076;
5448 GL_INDEX_ARRAY_EXT = $8077;
5449 GL_TEXTURE_COORD_ARRAY_EXT = $8078;
5450 GL_EDGE_FLAG_ARRAY_EXT = $8079;
5451 GL_VERTEX_ARRAY_SIZE_EXT = $807A;
5452 GL_VERTEX_ARRAY_TYPE_EXT = $807B;
5453 GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
5454 GL_VERTEX_ARRAY_COUNT_EXT = $807D;
5455 GL_NORMAL_ARRAY_TYPE_EXT = $807E;
5456 GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
5457 GL_NORMAL_ARRAY_COUNT_EXT = $8080;
5458 GL_COLOR_ARRAY_SIZE_EXT = $8081;
5459 GL_COLOR_ARRAY_TYPE_EXT = $8082;
5460 GL_COLOR_ARRAY_STRIDE_EXT = $8083;
5461 GL_COLOR_ARRAY_COUNT_EXT = $8084;
5462 GL_INDEX_ARRAY_TYPE_EXT = $8085;
5463 GL_INDEX_ARRAY_STRIDE_EXT = $8086;
5464 GL_INDEX_ARRAY_COUNT_EXT = $8087;
5465 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
5466 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
5467 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
5468 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
5469 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
5470 GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
5471 GL_VERTEX_ARRAY_POINTER_EXT = $808E;
5472 GL_NORMAL_ARRAY_POINTER_EXT = $808F;
5473 GL_COLOR_ARRAY_POINTER_EXT = $8090;
5474 GL_INDEX_ARRAY_POINTER_EXT = $8091;
5475 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
5476 GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
5478 // GL_EXT_vertex_shader
5479 GL_VERTEX_SHADER_EXT = $8780;
5480 GL_VERTEX_SHADER_BINDING_EXT = $8781;
5481 GL_OP_INDEX_EXT = $8782;
5482 GL_OP_NEGATE_EXT = $8783;
5483 GL_OP_DOT3_EXT = $8784;
5484 GL_OP_DOT4_EXT = $8785;
5485 GL_OP_MUL_EXT = $8786;
5486 GL_OP_ADD_EXT = $8787;
5487 GL_OP_MADD_EXT = $8788;
5488 GL_OP_FRAC_EXT = $8789;
5489 GL_OP_MAX_EXT = $878A;
5490 GL_OP_MIN_EXT = $878B;
5491 GL_OP_SET_GE_EXT = $878C;
5492 GL_OP_SET_LT_EXT = $878D;
5493 GL_OP_CLAMP_EXT = $878E;
5494 GL_OP_FLOOR_EXT = $878F;
5495 GL_OP_ROUND_EXT = $8790;
5496 GL_OP_EXP_BASE_2_EXT = $8791;
5497 GL_OP_LOG_BASE_2_EXT = $8792;
5498 GL_OP_POWER_EXT = $8793;
5499 GL_OP_RECIP_EXT = $8794;
5500 GL_OP_RECIP_SQRT_EXT = $8795;
5501 GL_OP_SUB_EXT = $8796;
5502 GL_OP_CROSS_PRODUCT_EXT = $8797;
5503 GL_OP_MULTIPLY_MATRIX_EXT = $8798;
5504 GL_OP_MOV_EXT = $8799;
5505 GL_OUTPUT_VERTEX_EXT = $879A;
5506 GL_OUTPUT_COLOR0_EXT = $879B;
5507 GL_OUTPUT_COLOR1_EXT = $879C;
5508 GL_OUTPUT_TEXTURE_COORD0_EXT = $879D;
5509 GL_OUTPUT_TEXTURE_COORD1_EXT = $879E;
5510 GL_OUTPUT_TEXTURE_COORD2_EXT = $879F;
5511 GL_OUTPUT_TEXTURE_COORD3_EXT = $87A0;
5512 GL_OUTPUT_TEXTURE_COORD4_EXT = $87A1;
5513 GL_OUTPUT_TEXTURE_COORD5_EXT = $87A2;
5514 GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
5515 GL_OUTPUT_TEXTURE_COORD7_EXT = $87A4;
5516 GL_OUTPUT_TEXTURE_COORD8_EXT = $87A5;
5517 GL_OUTPUT_TEXTURE_COORD9_EXT = $87A6;
5518 GL_OUTPUT_TEXTURE_COORD10_EXT = $87A7;
5519 GL_OUTPUT_TEXTURE_COORD11_EXT = $87A8;
5520 GL_OUTPUT_TEXTURE_COORD12_EXT = $87A9;
5521 GL_OUTPUT_TEXTURE_COORD13_EXT = $87AA;
5522 GL_OUTPUT_TEXTURE_COORD14_EXT = $87AB;
5523 GL_OUTPUT_TEXTURE_COORD15_EXT = $87AC;
5524 GL_OUTPUT_TEXTURE_COORD16_EXT = $87AD;
5525 GL_OUTPUT_TEXTURE_COORD17_EXT = $87AE;
5526 GL_OUTPUT_TEXTURE_COORD18_EXT = $87AF;
5527 GL_OUTPUT_TEXTURE_COORD19_EXT = $87B0;
5528 GL_OUTPUT_TEXTURE_COORD20_EXT = $87B1;
5529 GL_OUTPUT_TEXTURE_COORD21_EXT = $87B2;
5530 GL_OUTPUT_TEXTURE_COORD22_EXT = $87B3;
5531 GL_OUTPUT_TEXTURE_COORD23_EXT = $87B4;
5532 GL_OUTPUT_TEXTURE_COORD24_EXT = $87B5;
5533 GL_OUTPUT_TEXTURE_COORD25_EXT = $87B6;
5534 GL_OUTPUT_TEXTURE_COORD26_EXT = $87B7;
5535 GL_OUTPUT_TEXTURE_COORD27_EXT = $87B8;
5536 GL_OUTPUT_TEXTURE_COORD28_EXT = $87B9;
5537 GL_OUTPUT_TEXTURE_COORD29_EXT = $87BA;
5538 GL_OUTPUT_TEXTURE_COORD30_EXT = $87BB;
5539 GL_OUTPUT_TEXTURE_COORD31_EXT = $87BC;
5540 GL_OUTPUT_FOG_EXT = $87BD;
5541 GL_SCALAR_EXT = $87BE;
5542 GL_VECTOR_EXT = $87BF;
5543 GL_MATRIX_EXT = $87C0;
5544 GL_VARIANT_EXT = $87C1;
5545 GL_INVARIANT_EXT = $87C2;
5546 GL_LOCAL_CONSTANT_EXT = $87C3;
5547 GL_LOCAL_EXT = $87C4;
5548 GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = $87C5;
5549 GL_MAX_VERTEX_SHADER_VARIANTS_EXT = $87C6;
5550 GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = $87C7;
5551 GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87C8;
5552 GL_MAX_VERTEX_SHADER_LOCALS_EXT = $87C9;
5553 GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CA;
5554 GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = $87CB;
5555 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87CC;
5556 GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = $87CD;
5557 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = $87CE;
5558 GL_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CF;
5559 GL_VERTEX_SHADER_VARIANTS_EXT = $87D0;
5560 GL_VERTEX_SHADER_INVARIANTS_EXT = $87D1;
5561 GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87D2;
5562 GL_VERTEX_SHADER_LOCALS_EXT = $87D3;
5563 GL_VERTEX_SHADER_OPTIMIZED_EXT = $87D4;
5568 GL_NEGATIVE_X_EXT = $87D9;
5569 GL_NEGATIVE_Y_EXT = $87DA;
5570 GL_NEGATIVE_Z_EXT = $87DB;
5571 GL_NEGATIVE_W_EXT = $87DC;
5572 GL_ZERO_EXT = $87DD;
5574 GL_NEGATIVE_ONE_EXT = $87DF;
5575 GL_NORMALIZED_RANGE_EXT = $87E0;
5576 GL_FULL_RANGE_EXT = $87E1;
5577 GL_CURRENT_VERTEX_EXT = $87E2;
5578 GL_MVP_MATRIX_EXT = $87E3;
5579 GL_VARIANT_VALUE_EXT = $87E4;
5580 GL_VARIANT_DATATYPE_EXT = $87E5;
5581 GL_VARIANT_ARRAY_STRIDE_EXT = $87E6;
5582 GL_VARIANT_ARRAY_TYPE_EXT = $87E7;
5583 GL_VARIANT_ARRAY_EXT = $87E8;
5584 GL_VARIANT_ARRAY_POINTER_EXT = $87E9;
5585 GL_INVARIANT_VALUE_EXT = $87EA;
5586 GL_INVARIANT_DATATYPE_EXT = $87EB;
5587 GL_LOCAL_CONSTANT_VALUE_EXT = $87EC;
5588 GL_LOCAL_CONSTANT_DATATYPE_EXT = $87ED;
5590 // GL_EXT_vertex_weighting
5591 GL_MODELVIEW0_STACK_DEPTH_EXT = $0BA3;
5592 GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
5593 GL_MODELVIEW0_MATRIX_EXT = $0BA6;
5594 GL_MODELVIEW1_MATRIX_EXT = $8506;
5595 GL_VERTEX_WEIGHTING_EXT = $8509;
5596 GL_MODELVIEW0_EXT = $1700;
5597 GL_MODELVIEW1_EXT = $850A;
5598 GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
5599 GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
5600 GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
5601 GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
5602 GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
5603 GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
5605 // GL_EXT_depth_bounds_test
5606 GL_DEPTH_BOUNDS_TEST_EXT = $8890;
5607 GL_DEPTH_BOUNDS_EXT = $8891;
5609 // GL_EXT_texture_mirror_clamp
5610 GL_MIRROR_CLAMP_EXT = $8742;
5611 GL_MIRROR_CLAMP_TO_EDGE_EXT = $8743;
5612 GL_MIRROR_CLAMP_TO_BORDER_EXT = $8912;
5614 // GL_EXT_blend_equation_separate
5615 GL_BLEND_EQUATION_RGB_EXT = $8009;
5616 GL_BLEND_EQUATION_ALPHA_EXT = $883D;
5618 // GL_EXT_pixel_buffer_object
5619 GL_PIXEL_PACK_BUFFER_EXT = $88EB;
5620 GL_PIXEL_UNPACK_BUFFER_EXT = $88EC;
5621 GL_PIXEL_PACK_BUFFER_BINDING_EXT = $88ED;
5622 GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = $88EF;
5624 // GL_EXT_stencil_clear_tag
5625 GL_STENCIL_TAG_BITS_EXT = $88F2;
5626 GL_STENCIL_CLEAR_TAG_VALUE_EXT = $88F3;
5628 // GL_EXT_packed_depth_stencil
5629 GL_DEPTH_STENCIL_EXT = $84F9;
5630 GL_UNSIGNED_INT_24_8_EXT = $84FA;
5631 GL_DEPTH24_STENCIL8_EXT = $88F0;
5632 GL_TEXTURE_STENCIL_SIZE_EXT = $88F1;
5634 // GL_EXT_texture_sRGB
5635 GL_SRGB_EXT = $8C40;
5636 GL_SRGB8_EXT = $8C41;
5637 GL_SRGB_ALPHA_EXT = $8C42;
5638 GL_SRGB8_ALPHA8_EXT = $8C43;
5639 GL_SLUMINANCE_ALPHA_EXT = $8C44;
5640 GL_SLUMINANCE8_ALPHA8_EXT = $8C45;
5641 GL_SLUMINANCE_EXT = $8C46;
5642 GL_SLUMINANCE8_EXT = $8C47;
5643 GL_COMPRESSED_SRGB_EXT = $8C48;
5644 GL_COMPRESSED_SRGB_ALPHA_EXT = $8C49;
5645 GL_COMPRESSED_SLUMINANCE_EXT = $8C4A;
5646 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = $8C4B;
5647 GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = $8C4C;
5648 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = $8C4D;
5649 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = $8C4E;
5650 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = $8C4F;
5652 // GL_EXT_framebuffer_blit
5653 GL_READ_FRAMEBUFFER_EXT = $8CA8;
5654 GL_DRAW_FRAMEBUFFER_EXT = $8CA9;
5655 GL_READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT;
5656 GL_DRAW_FRAMEBUFFER_BINDING_EXT = $8CAA;
5658 // GL_EXT_framebuffer_multisample
5659 GL_RENDERBUFFER_SAMPLES_EXT = $8CAB;
5660 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = $8D56;
5661 GL_MAX_SAMPLES_EXT = $8D57;
5663 // GL_EXT_timer_query
5664 GL_TIME_ELAPSED_EXT = $88BF;
5666 // GL_EXT_bindable_uniform
5667 GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = $8DE2;
5668 GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = $8DE3;
5669 GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = $8DE4;
5670 GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = $8DED;
5671 GL_UNIFORM_BUFFER_EXT = $8DEE;
5672 GL_UNIFORM_BUFFER_BINDING_EXT = $8DEF;
5674 // GL_EXT_framebuffer_sRGB
5675 GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
5676 WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20A9;
5677 GL_FRAMEBUFFER_SRGB_EXT = $8DB9;
5678 GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $8DBA;
5680 // GL_EXT_geometry_shader4
5681 GL_GEOMETRY_SHADER_EXT = $8DD9;
5682 GL_GEOMETRY_VERTICES_OUT_EXT = $8DDA;
5683 GL_GEOMETRY_INPUT_TYPE_EXT = $8DDB;
5684 GL_GEOMETRY_OUTPUT_TYPE_EXT = $8DDC;
5685 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = $8C29;
5686 GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = $8DDD;
5687 GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = $8DDE;
5688 GL_MAX_VARYING_COMPONENTS_EXT = $8B4B;
5689 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = $8DDF;
5690 GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = $8DE0;
5691 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = $8DE1;
5692 GL_LINES_ADJACENCY_EXT = $A;
5693 GL_LINE_STRIP_ADJACENCY_EXT = $B;
5694 GL_TRIANGLES_ADJACENCY_EXT = $C;
5695 GL_TRIANGLE_STRIP_ADJACENCY_EXT = $D;
5696 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = $8DA8;
5697 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = $8DA9;
5698 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = $8DA7;
5699 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = $8CD4;
5700 GL_PROGRAM_POINT_SIZE_EXT = $8642;
5702 // GL_EXT_gpu_shader4
5703 GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = $88FD;
5704 GL_SAMPLER_1D_ARRAY_EXT = $8DC0;
5705 GL_SAMPLER_2D_ARRAY_EXT = $8DC1;
5706 GL_SAMPLER_BUFFER_EXT = $8DC2;
5707 GL_SAMPLER_1D_ARRAY_SHADOW_EXT = $8DC3;
5708 GL_SAMPLER_2D_ARRAY_SHADOW_EXT = $8DC4;
5709 GL_SAMPLER_CUBE_SHADOW_EXT = $8DC5;
5710 GL_UNSIGNED_INT_VEC2_EXT = $8DC6;
5711 GL_UNSIGNED_INT_VEC3_EXT = $8DC7;
5712 GL_UNSIGNED_INT_VEC4_EXT = $8DC8;
5713 GL_INT_SAMPLER_1D_EXT = $8DC9;
5714 GL_INT_SAMPLER_2D_EXT = $8DCA;
5715 GL_INT_SAMPLER_3D_EXT = $8DCB;
5716 GL_INT_SAMPLER_CUBE_EXT = $8DCC;
5717 GL_INT_SAMPLER_2D_RECT_EXT = $8DCD;
5718 GL_INT_SAMPLER_1D_ARRAY_EXT = $8DCE;
5719 GL_INT_SAMPLER_2D_ARRAY_EXT = $8DCF;
5720 GL_INT_SAMPLER_BUFFER_EXT = $8DD0;
5721 GL_UNSIGNED_INT_SAMPLER_1D_EXT = $8DD1;
5722 GL_UNSIGNED_INT_SAMPLER_2D_EXT = $8DD2;
5723 GL_UNSIGNED_INT_SAMPLER_3D_EXT = $8DD3;
5724 GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = $8DD4;
5725 GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = $8DD5;
5726 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = $8DD6;
5727 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = $8DD7;
5728 GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = $8DD8;
5729 GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = $8904;
5730 GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = $8905;
5732 // GL_EXT_packed_float
5733 GL_R11F_G11F_B10F_EXT = $8C3A;
5734 GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = $8C3B;
5735 RGBA_SIGNED_COMPONENTS_EXT = $8C3C;
5736 WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = $20A8;
5737 GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
5738 GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
5740 // GL_EXT_texture_array
5741 GL_TEXTURE_1D_ARRAY_EXT = $8C18;
5742 GL_TEXTURE_2D_ARRAY_EXT = $8C1A;
5743 GL_PROXY_TEXTURE_2D_ARRAY_EXT = $8C1B;
5744 GL_PROXY_TEXTURE_1D_ARRAY_EXT = $8C19;
5745 GL_TEXTURE_BINDING_1D_ARRAY_EXT = $8C1C;
5746 GL_TEXTURE_BINDING_2D_ARRAY_EXT = $8C1D;
5747 GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = $88FF;
5748 GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = $884E;
5750 // GL_EXT_texture_buffer_object
5751 GL_TEXTURE_BUFFER_EXT = $8C2A;
5752 GL_MAX_TEXTURE_BUFFER_SIZE_EXT = $8C2B;
5753 GL_TEXTURE_BINDING_BUFFER_EXT = $8C2C;
5754 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = $8C2D;
5755 GL_TEXTURE_BUFFER_FORMAT_EXT = $8C2E;
5757 // GL_EXT_texture_compression_latc
5758 GL_COMPRESSED_LUMINANCE_LATC1_EXT = $8C70;
5759 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = $8C71;
5760 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = $8C72;
5761 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = $8C73;
5763 // GL_EXT_texture_compression_rgtc
5764 GL_COMPRESSED_RED_RGTC1_EXT = $8DBB;
5765 GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = $8DBC;
5766 GL_COMPRESSED_RED_GREEN_RGTC2_EXT = $8DBD;
5767 GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = $8DBE;
5769 // GL_EXT_texture_integer
5770 GL_RGBA_INTEGER_MODE_EXT = $8D9E;
5771 GL_RGBA32UI_EXT = $8D70;
5772 GL_RGB32UI_EXT = $8D71;
5773 GL_ALPHA32UI_EXT = $8D72;
5774 GL_INTENSITY32UI_EXT = $8D73;
5775 GL_LUMINANCE32UI_EXT = $8D74;
5776 GL_LUMINANCE_ALPHA32UI_EXT = $8D75;
5777 GL_RGBA16UI_EXT = $8D76;
5778 GL_RGB16UI_EXT = $8D77;
5779 GL_ALPHA16UI_EXT = $8D78;
5780 GL_INTENSITY16UI_EXT = $8D79;
5781 GL_LUMINANCE16UI_EXT = $8D7A;
5782 GL_LUMINANCE_ALPHA16UI_EXT = $8D7B;
5783 GL_RGBA8UI_EXT = $8D7C;
5784 GL_RGB8UI_EXT = $8D7D;
5785 GL_ALPHA8UI_EXT = $8D7E;
5786 GL_INTENSITY8UI_EXT = $8D7F;
5787 GL_LUMINANCE8UI_EXT = $8D80;
5788 GL_LUMINANCE_ALPHA8UI_EXT = $8D81;
5789 GL_RGBA32I_EXT = $8D82;
5790 GL_RGB32I_EXT = $8D83;
5791 GL_ALPHA32I_EXT = $8D84;
5792 GL_INTENSITY32I_EXT = $8D85;
5793 GL_LUMINANCE32I_EXT = $8D86;
5794 GL_LUMINANCE_ALPHA32I_EXT = $8D87;
5795 GL_RGBA16I_EXT = $8D88;
5796 GL_RGB16I_EXT = $8D89;
5797 GL_ALPHA16I_EXT = $8D8A;
5798 GL_INTENSITY16I_EXT = $8D8B;
5799 GL_LUMINANCE16I_EXT = $8D8C;
5800 GL_LUMINANCE_ALPHA16I_EXT = $8D8D;
5801 GL_RGBA8I_EXT = $8D8E;
5802 GL_RGB8I_EXT = $8D8F;
5803 GL_ALPHA8I_EXT = $8D90;
5804 GL_INTENSITY8I_EXT = $8D91;
5805 GL_LUMINANCE8I_EXT = $8D92;
5806 GL_LUMINANCE_ALPHA8I_EXT = $8D93;
5807 GL_RED_INTEGER_EXT = $8D94;
5808 GL_GREEN_INTEGER_EXT = $8D95;
5809 GL_BLUE_INTEGER_EXT = $8D96;
5810 GL_ALPHA_INTEGER_EXT = $8D97;
5811 GL_RGB_INTEGER_EXT = $8D98;
5812 GL_RGBA_INTEGER_EXT = $8D99;
5813 GL_BGR_INTEGER_EXT = $8D9A;
5814 GL_BGRA_INTEGER_EXT = $8D9B;
5815 GL_LUMINANCE_INTEGER_EXT = $8D9C;
5816 GL_LUMINANCE_ALPHA_INTEGER_EXT = $8D9D;
5818 // GL_EXT_texture_shared_exponent
5819 GL_RGB9_E5_EXT = $8C3D;
5820 GL_UNSIGNED_INT_5_9_9_9_REV_EXT = $8C3E;
5821 GL_TEXTURE_SHARED_SIZE_EXT = $8C3F;
5823 // GL_EXT_transform_feedback
5824 GL_TRANSFORM_FEEDBACK_BUFFER_EXT = $8C8E;
5825 GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = $8C84;
5826 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = $8C85;
5827 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = $8C8F;
5828 GL_INTERLEAVED_ATTRIBS_EXT = $8C8C;
5829 GL_SEPARATE_ATTRIBS_EXT = $8C8D;
5830 GL_PRIMITIVES_GENERATED_EXT = $8C87;
5831 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = $8C88;
5832 GL_RASTERIZER_DISCARD_EXT = $8C89;
5833 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = $8C8A;
5834 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = $8C8B;
5835 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = $8C80;
5836 GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = $8C83;
5837 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = $8C7F;
5838 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = $8C76;
5840 // GL_EXT_direct_state_access
5841 GL_PROGRAM_MATRIX_EXT = $8E2D;
5842 GL_TRANSPOSE_PROGRAM_MATRIX_EXT = $8E2E;
5843 GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = $8E2F;
5845 // GL_EXT_texture_swizzle
5846 GL_TEXTURE_SWIZZLE_R_EXT = $8E42;
5847 GL_TEXTURE_SWIZZLE_G_EXT = $8E43;
5848 GL_TEXTURE_SWIZZLE_B_EXT = $8E44;
5849 GL_TEXTURE_SWIZZLE_A_EXT = $8E45;
5850 GL_TEXTURE_SWIZZLE_RGBA_EXT = $8E46;
5852 // GL_EXT_provoking_vertex
5853 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = $8E4C;
5854 GL_FIRST_VERTEX_CONVENTION_EXT = $8E4D;
5855 GL_LAST_VERTEX_CONVENTION_EXT = $8E4E;
5856 GL_PROVOKING_VERTEX_EXT = $8E4F;
5858 // GL_EXT_texture_snorm
5859 GL_ALPHA_SNORM = $9010;
5860 GL_LUMINANCE_SNORM = $9011;
5861 GL_LUMINANCE_ALPHA_SNORM = $9012;
5862 GL_INTENSITY_SNORM = $9013;
5863 GL_ALPHA8_SNORM = $9014;
5864 GL_LUMINANCE8_SNORM = $9015;
5865 GL_LUMINANCE8_ALPHA8_SNORM = $9016;
5866 GL_INTENSITY8_SNORM = $9017;
5867 GL_ALPHA16_SNORM = $9018;
5868 GL_LUMINANCE16_SNORM = $9019;
5869 GL_LUMINANCE16_ALPHA16_SNORM = $901A;
5870 GL_INTENSITY16_SNORM = $901B;
5871 { reuse GL_RED_SNORM }
5872 { reuse GL_RG_SNORM }
5873 { reuse GL_RGB_SNORM }
5874 { reuse GL_RGBA_SNORM }
5875 { reuse GL_R8_SNORM }
5876 { reuse GL_RG8_SNORM }
5877 { reuse GL_RGB8_SNORM }
5878 { reuse GL_RGBA8_SNORM }
5879 { reuse GL_R16_SNORM }
5880 { reuse GL_RG16_SNORM }
5881 { reuse GL_RGB16_SNORM }
5882 { reuse GL_RGBA16_SNORM }
5883 { reuse GL_SIGNED_NORMALIZED }
5885 // GL_EXT_separate_shader_objects
5886 GL_ACTIVE_PROGRAM_EXT = $8B8D;
5888 // GL_EXT_shader_image_load_store
5889 GL_MAX_IMAGE_UNITS_EXT = $8F38;
5890 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = $8F39;
5891 GL_IMAGE_BINDING_NAME_EXT = $8F3A;
5892 GL_IMAGE_BINDING_LEVEL_EXT = $8F3B;
5893 GL_IMAGE_BINDING_LAYERED_EXT = $8F3C;
5894 GL_IMAGE_BINDING_LAYER_EXT = $8F3D;
5895 GL_IMAGE_BINDING_ACCESS_EXT = $8F3E;
5896 GL_IMAGE_1D_EXT = $904C;
5897 GL_IMAGE_2D_EXT = $904D;
5898 GL_IMAGE_3D_EXT = $904E;
5899 GL_IMAGE_2D_RECT_EXT = $904F;
5900 GL_IMAGE_CUBE_EXT = $9050;
5901 GL_IMAGE_BUFFER_EXT = $9051;
5902 GL_IMAGE_1D_ARRAY_EXT = $9052;
5903 GL_IMAGE_2D_ARRAY_EXT = $9053;
5904 GL_IMAGE_CUBE_MAP_ARRAY_EXT = $9054;
5905 GL_IMAGE_2D_MULTISAMPLE_EXT = $9055;
5906 GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9056;
5907 GL_INT_IMAGE_1D_EXT = $9057;
5908 GL_INT_IMAGE_2D_EXT = $9058;
5909 GL_INT_IMAGE_3D_EXT = $9059;
5910 GL_INT_IMAGE_2D_RECT_EXT = $905A;
5911 GL_INT_IMAGE_CUBE_EXT = $905B;
5912 GL_INT_IMAGE_BUFFER_EXT = $905C;
5913 GL_INT_IMAGE_1D_ARRAY_EXT = $905D;
5914 GL_INT_IMAGE_2D_ARRAY_EXT = $905E;
5915 GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $905F;
5916 GL_INT_IMAGE_2D_MULTISAMPLE_EXT = $9060;
5917 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9061;
5918 GL_UNSIGNED_INT_IMAGE_1D_EXT = $9062;
5919 GL_UNSIGNED_INT_IMAGE_2D_EXT = $9063;
5920 GL_UNSIGNED_INT_IMAGE_3D_EXT = $9064;
5921 GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = $9065;
5922 GL_UNSIGNED_INT_IMAGE_CUBE_EXT = $9066;
5923 GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = $9067;
5924 GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = $9068;
5925 GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = $9069;
5926 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $906A;
5927 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = $906B;
5928 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $906C;
5929 GL_MAX_IMAGE_SAMPLES_EXT = $906D;
5930 GL_IMAGE_BINDING_FORMAT_EXT = $906E;
5931 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = $00000001;
5932 GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = $00000002;
5933 GL_UNIFORM_BARRIER_BIT_EXT = $00000004;
5934 GL_TEXTURE_FETCH_BARRIER_BIT_EXT = $00000008;
5935 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = $00000020;
5936 GL_COMMAND_BARRIER_BIT_EXT = $00000040;
5937 GL_PIXEL_BUFFER_BARRIER_BIT_EXT = $00000080;
5938 GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = $00000100;
5939 GL_BUFFER_UPDATE_BARRIER_BIT_EXT = $00000200;
5940 GL_FRAMEBUFFER_BARRIER_BIT_EXT = $00000400;
5941 GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = $00000800;
5942 GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = $00001000;
5943 GL_ALL_BARRIER_BITS_EXT = $FFFFFFFF;
5945 // GL_EXT_vertex_attrib_64bit
5947 GL_DOUBLE_VEC2_EXT = $8FFC;
5948 GL_DOUBLE_VEC3_EXT = $8FFD;
5949 GL_DOUBLE_VEC4_EXT = $8FFE;
5950 GL_DOUBLE_MAT2_EXT = $8F46;
5951 GL_DOUBLE_MAT3_EXT = $8F47;
5952 GL_DOUBLE_MAT4_EXT = $8F48;
5953 GL_DOUBLE_MAT2x3_EXT = $8F49;
5954 GL_DOUBLE_MAT2x4_EXT = $8F4A;
5955 GL_DOUBLE_MAT3x2_EXT = $8F4B;
5956 GL_DOUBLE_MAT3x4_EXT = $8F4C;
5957 GL_DOUBLE_MAT4x2_EXT = $8F4D;
5958 GL_DOUBLE_MAT4x3_EXT = $8F4E;
5960 // GL_EXT_texture_sRGB_decode
5961 GL_TEXTURE_SRGB_DECODE_EXT = $8A48;
5962 GL_DECODE_EXT = $8A49;
5963 GL_SKIP_DECODE_EXT = $8A4A;
5965 // GL_NV_texture_multisample
5966 GL_TEXTURE_COVERAGE_SAMPLES_NV = $9045;
5967 GL_TEXTURE_COLOR_SAMPLES_NV = $9046;
5969 // GL_AMD_blend_minmax_factor
5970 GL_FACTOR_MIN_AMD = $901C;
5971 GL_FACTOR_MAX_AMD = $901D;
5973 // GL_AMD_sample_positions
5974 GL_SUBSAMPLE_DISTANCE_AMD = $883F;
5976 // GL_EXT_x11_sync_object
5977 GL_SYNC_X11_FENCE_EXT = $90E1;
5979 // GL_EXT_framebuffer_multisample_blit_scaled
5980 GL_SCALED_RESOLVE_FASTEST_EXT = $90BA;
5981 GL_SCALED_RESOLVE_NICEST_EXT = $90BB;
5983 // (4.3) GL_NV_path_rendering
5984 GL_PATH_FORMAT_SVG_NV = $9070;
5985 GL_PATH_FORMAT_PS_NV = $9071;
5986 GL_STANDARD_FONT_NAME_NV = $9072;
5987 GL_SYSTEM_FONT_NAME_NV = $9073;
5988 GL_FILE_NAME_NV = $9074;
5989 GL_PATH_STROKE_WIDTH_NV = $9075;
5990 GL_PATH_END_CAPS_NV = $9076;
5991 GL_PATH_INITIAL_END_CAP_NV = $9077;
5992 GL_PATH_TERMINAL_END_CAP_NV = $9078;
5993 GL_PATH_JOIN_STYLE_NV = $9079;
5994 GL_PATH_MITER_LIMIT_NV = $907A;
5995 GL_PATH_DASH_CAPS_NV = $907B;
5996 GL_PATH_INITIAL_DASH_CAP_NV = $907C;
5997 GL_PATH_TERMINAL_DASH_CAP_NV = $907D;
5998 GL_PATH_DASH_OFFSET_NV = $907E;
5999 GL_PATH_CLIENT_LENGTH_NV = $907F;
6000 GL_PATH_FILL_MODE_NV = $9080;
6001 GL_PATH_FILL_MASK_NV = $9081;
6002 GL_PATH_FILL_COVER_MODE_NV = $9082;
6003 GL_PATH_STROKE_COVER_MODE_NV = $9083;
6004 GL_PATH_STROKE_MASK_NV = $9084;
6005 GL_PATH_SAMPLE_QUALITY_NV = $9085;
6006 GL_PATH_STROKE_BOUND_NV = $9086;
6007 GL_PATH_STROKE_OVERSAMPLE_COUNT_NV= $9087;
6008 GL_COUNT_UP_NV = $9088;
6009 GL_COUNT_DOWN_NV = $9089;
6010 GL_PATH_OBJECT_BOUNDING_BOX_NV = $908A;
6011 GL_CONVEX_HULL_NV = $908B;
6012 GL_MULTI_HULLS_NV = $908C;
6013 GL_BOUNDING_BOX_NV = $908D;
6014 GL_TRANSLATE_X_NV = $908E;
6015 GL_TRANSLATE_Y_NV = $908F;
6016 GL_TRANSLATE_2D_NV = $9090;
6017 GL_TRANSLATE_3D_NV = $9091;
6018 GL_AFFINE_2D_NV = $9092;
6019 GL_PROJECTIVE_2D_NV = $9093;
6020 GL_AFFINE_3D_NV = $9094;
6021 GL_PROJECTIVE_3D_NV = $9095;
6022 GL_TRANSPOSE_AFFINE_2D_NV = $9096;
6023 GL_TRANSPOSE_PROJECTIVE_2D_NV = $9097;
6024 GL_TRANSPOSE_AFFINE_3D_NV = $9098;
6025 GL_TRANSPOSE_PROJECTIVE_3D_NV = $9099;
6027 GL_UTF16_NV = $909B;
6028 GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV= $909C;
6029 GL_PATH_COMMAND_COUNT_NV = $909D;
6030 GL_PATH_COORD_COUNT_NV = $909E;
6031 GL_PATH_DASH_ARRAY_COUNT_NV = $909F;
6032 GL_PATH_COMPUTED_LENGTH_NV = $90A0;
6033 GL_PATH_FILL_BOUNDING_BOX_NV = $90A1;
6034 GL_PATH_STROKE_BOUNDING_BOX_NV = $90A2;
6035 GL_SQUARE_NV = $90A3;
6036 GL_ROUND_NV = $90A4;
6037 GL_TRIANGULAR_NV = $90A5;
6038 GL_BEVEL_NV = $90A6;
6039 GL_MITER_REVERT_NV = $90A7;
6040 GL_MITER_TRUNCATE_NV = $90A8;
6041 GL_SKIP_MISSING_GLYPH_NV = $90A9;
6042 GL_USE_MISSING_GLYPH_NV = $90AA;
6043 GL_PATH_ERROR_POSITION_NV = $90AB;
6044 GL_PATH_FOG_GEN_MODE_NV = $90AC;
6045 GL_ACCUM_ADJACENT_PAIRS_NV = $90AD;
6046 GL_ADJACENT_PAIRS_NV = $90AE;
6047 GL_FIRST_TO_REST_NV = $90AF;
6048 GL_PATH_GEN_MODE_NV = $90B0;
6049 GL_PATH_GEN_COEFF_NV = $90B1;
6050 GL_PATH_GEN_COLOR_FORMAT_NV = $90B2;
6051 GL_PATH_GEN_COMPONENTS_NV = $90B3;
6052 GL_PATH_STENCIL_FUNC_NV = $90B7;
6053 GL_PATH_STENCIL_REF_NV = $90B8;
6054 GL_PATH_STENCIL_VALUE_MASK_NV = $90B9;
6055 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV= $90BD;
6056 GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV= $90BE;
6057 GL_PATH_COVER_DEPTH_FUNC_NV = $90BF;
6058 GL_PATH_DASH_OFFSET_RESET_NV = $90B4;
6059 GL_MOVE_TO_RESETS_NV = $90B5;
6060 GL_MOVE_TO_CONTINUES_NV = $90B6;
6061 GL_CLOSE_PATH_NV = $00;
6062 GL_MOVE_TO_NV = $02;
6063 GL_RELATIVE_MOVE_TO_NV = $03;
6064 GL_LINE_TO_NV = $04;
6065 GL_RELATIVE_LINE_TO_NV = $05;
6066 GL_HORIZONTAL_LINE_TO_NV = $06;
6067 GL_RELATIVE_HORIZONTAL_LINE_TO_NV= $07;
6068 GL_VERTICAL_LINE_TO_NV = $08;
6069 GL_RELATIVE_VERTICAL_LINE_TO_NV = $09;
6070 GL_QUADRATIC_CURVE_TO_NV = $0A;
6071 GL_RELATIVE_QUADRATIC_CURVE_TO_NV= $0B;
6072 GL_CUBIC_CURVE_TO_NV = $0C;
6073 GL_RELATIVE_CUBIC_CURVE_TO_NV = $0D;
6074 GL_SMOOTH_QUADRATIC_CURVE_TO_NV = $0E;
6075 GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV= $0F;
6076 GL_SMOOTH_CUBIC_CURVE_TO_NV = $10;
6077 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV= $11;
6078 GL_SMALL_CCW_ARC_TO_NV = $12;
6079 GL_RELATIVE_SMALL_CCW_ARC_TO_NV = $13;
6080 GL_SMALL_CW_ARC_TO_NV = $14;
6081 GL_RELATIVE_SMALL_CW_ARC_TO_NV = $15;
6082 GL_LARGE_CCW_ARC_TO_NV = $16;
6083 GL_RELATIVE_LARGE_CCW_ARC_TO_NV = $17;
6084 GL_LARGE_CW_ARC_TO_NV = $18;
6085 GL_RELATIVE_LARGE_CW_ARC_TO_NV = $19;
6086 GL_RESTART_PATH_NV = $F0;
6087 GL_DUP_FIRST_CUBIC_CURVE_TO_NV = $F2;
6088 GL_DUP_LAST_CUBIC_CURVE_TO_NV = $F4;
6090 GL_CIRCULAR_CCW_ARC_TO_NV = $F8;
6091 GL_CIRCULAR_CW_ARC_TO_NV = $FA;
6092 GL_CIRCULAR_TANGENT_ARC_TO_NV = $FC;
6094 GL_RELATIVE_ARC_TO_NV = $FF;
6095 GL_BOLD_BIT_NV = $01;
6096 GL_ITALIC_BIT_NV = $02;
6097 GL_GLYPH_WIDTH_BIT_NV = $01;
6098 GL_GLYPH_HEIGHT_BIT_NV = $02;
6099 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV= $04;
6100 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV= $08;
6101 GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV= $10;
6102 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV= $20;
6103 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV= $40;
6104 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV= $80;
6105 GL_GLYPH_HAS_KERNING_NV = $100;
6106 GL_FONT_X_MIN_BOUNDS_NV = $00010000;
6107 GL_FONT_Y_MIN_BOUNDS_NV = $00020000;
6108 GL_FONT_X_MAX_BOUNDS_NV = $00040000;
6109 GL_FONT_Y_MAX_BOUNDS_NV = $00080000;
6110 GL_FONT_UNITS_PER_EM_NV = $00100000;
6111 GL_FONT_ASCENDER_NV = $00200000;
6112 GL_FONT_DESCENDER_NV = $00400000;
6113 GL_FONT_HEIGHT_NV = $00800000;
6114 GL_FONT_MAX_ADVANCE_WIDTH_NV = $01000000;
6115 GL_FONT_MAX_ADVANCE_HEIGHT_NV = $02000000;
6116 GL_FONT_UNDERLINE_POSITION_NV = $04000000;
6117 GL_FONT_UNDERLINE_THICKNESS_NV = $08000000;
6118 GL_FONT_HAS_KERNING_NV = $10000000;
6120 // (4.3) GL_AMD_pinned_memory
6121 GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD= $9160;
6123 // (4.3) GL_AMD_stencil_operation_extended
6125 GL_REPLACE_VALUE_AMD = $874B;
6126 GL_STENCIL_OP_VALUE_AMD = $874C;
6127 GL_STENCIL_BACK_OP_VALUE_AMD = $874D;
6129 // (4.3) GL_AMD_vertex_shader_viewport_index
6131 // (4.3) GL_AMD_vertex_shader_layer
6133 // (4.3) GL_NV_bindless_texture
6135 // (4.3) GL_NV_shader_atomic_float
6137 // (4.3) GL_AMD_query_buffer_object
6138 GL_QUERY_BUFFER_AMD = $9192;
6139 GL_QUERY_BUFFER_BINDING_AMD = $9193;
6140 GL_QUERY_RESULT_NO_WAIT_AMD = $9194;
6143 GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
6144 GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
6146 // GL_HP_convolution_border_modes
6147 GL_IGNORE_BORDER_HP = $8150;
6148 GL_CONSTANT_BORDER_HP = $8151;
6149 GL_REPLICATE_BORDER_HP = $8153;
6150 GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
6152 // GL_HP_image_transform
6153 GL_IMAGE_SCALE_X_HP = $8155;
6154 GL_IMAGE_SCALE_Y_HP = $8156;
6155 GL_IMAGE_TRANSLATE_X_HP = $8157;
6156 GL_IMAGE_TRANSLATE_Y_HP = $8158;
6157 GL_IMAGE_ROTATE_ANGLE_HP = $8159;
6158 GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
6159 GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
6160 GL_IMAGE_MAG_FILTER_HP = $815C;
6161 GL_IMAGE_MIN_FILTER_HP = $815D;
6162 GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
6163 GL_CUBIC_HP = $815F;
6164 GL_AVERAGE_HP = $8160;
6165 GL_IMAGE_TRANSFORM_2D_HP = $8161;
6166 GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
6167 GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
6169 // GL_HP_occlusion_test
6170 GL_OCCLUSION_TEST_HP = $8165;
6171 GL_OCCLUSION_TEST_RESULT_HP = $8166;
6173 // GL_HP_texture_lighting
6174 GL_TEXTURE_LIGHTING_MODE_HP = $8167;
6175 GL_TEXTURE_POST_SPECULAR_HP = $8168;
6176 GL_TEXTURE_PRE_SPECULAR_HP = $8169;
6178 // GL_IBM_cull_vertex
6179 GL_CULL_VERTEX_IBM = 103050;
6181 // GL_IBM_rasterpos_clip
6182 GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
6184 // GL_IBM_texture_mirrored_repeat
6185 GL_MIRRORED_REPEAT_IBM = $8370;
6187 // GL_IBM_vertex_array_lists
6188 GL_VERTEX_ARRAY_LIST_IBM = 103070;
6189 GL_NORMAL_ARRAY_LIST_IBM = 103071;
6190 GL_COLOR_ARRAY_LIST_IBM = 103072;
6191 GL_INDEX_ARRAY_LIST_IBM = 103073;
6192 GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
6193 GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
6194 GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
6195 GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
6196 GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
6197 GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
6198 GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
6199 GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
6200 GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
6201 GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
6202 GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
6203 GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
6205 // GL_INGR_color_clamp
6206 GL_RED_MIN_CLAMP_INGR = $8560;
6207 GL_GREEN_MIN_CLAMP_INGR = $8561;
6208 GL_BLUE_MIN_CLAMP_INGR = $8562;
6209 GL_ALPHA_MIN_CLAMP_INGR = $8563;
6210 GL_RED_MAX_CLAMP_INGR = $8564;
6211 GL_GREEN_MAX_CLAMP_INGR = $8565;
6212 GL_BLUE_MAX_CLAMP_INGR = $8566;
6213 GL_ALPHA_MAX_CLAMP_INGR = $8567;
6215 // GL_INGR_interlace_read
6216 GL_INTERLACE_READ_INGR = $8568;
6218 // GL_INTEL_parallel_arrays
6219 GL_PARALLEL_ARRAYS_INTEL = $83F4;
6220 GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
6221 GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
6222 GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
6223 GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
6225 // GL_NV_copy_depth_to_color
6226 GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
6227 GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
6229 // GL_NV_depth_clamp
6230 GL_DEPTH_CLAMP_NV = $864F;
6233 GL_EVAL_2D_NV = $86C0;
6234 GL_EVAL_TRIANGULAR_2D_NV = $86C1;
6235 GL_MAP_TESSELLATION_NV = $86C2;
6236 GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
6237 GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
6238 GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
6239 GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
6240 GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
6241 GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
6242 GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
6243 GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
6244 GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
6245 GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
6246 GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
6247 GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
6248 GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
6249 GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
6250 GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
6251 GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
6252 GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
6253 GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
6254 GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
6255 GL_MAX_MAP_TESSELLATION_NV = $86D6;
6256 GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
6259 GL_ALL_COMPLETED_NV = $84F2;
6260 GL_FENCE_STATUS_NV = $84F3;
6261 GL_FENCE_CONDITION_NV = $84F4;
6263 // GL_NV_float_buffer
6264 GL_FLOAT_R_NV = $8880;
6265 GL_FLOAT_RG_NV = $8881;
6266 GL_FLOAT_RGB_NV = $8882;
6267 GL_FLOAT_RGBA_NV = $8883;
6268 GL_FLOAT_R16_NV = $8884;
6269 GL_FLOAT_R32_NV = $8885;
6270 GL_FLOAT_RG16_NV = $8886;
6271 GL_FLOAT_RG32_NV = $8887;
6272 GL_FLOAT_RGB16_NV = $8888;
6273 GL_FLOAT_RGB32_NV = $8889;
6274 GL_FLOAT_RGBA16_NV = $888A;
6275 GL_FLOAT_RGBA32_NV = $888B;
6276 GL_TEXTURE_FLOAT_COMPONENTS_NV = $888C;
6277 GL_FLOAT_CLEAR_COLOR_VALUE_NV = $888D;
6278 GL_FLOAT_RGBA_MODE_NV = $888E;
6280 // GL_NV_fog_distance
6281 GL_FOG_DISTANCE_MODE_NV = $855A;
6282 GL_EYE_RADIAL_NV = $855B;
6283 GL_EYE_PLANE_ABSOLUTE_NV = $855C;
6285 // GL_NV_fragment_program
6286 GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = $8868;
6287 GL_FRAGMENT_PROGRAM_NV = $8870;
6288 GL_MAX_TEXTURE_COORDS_NV = $8871;
6289 GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
6290 GL_FRAGMENT_PROGRAM_BINDING_NV = $8873;
6291 GL_PROGRAM_ERROR_STRING_NV = $8874;
6294 GL_HALF_FLOAT_NV = $140B;
6296 // GL_NV_light_max_exponent
6297 GL_MAX_SHININESS_NV = $8504;
6298 GL_MAX_SPOT_EXPONENT_NV = $8505;
6300 // GL_NV_multisample_filter_hint
6301 GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
6303 // GL_NV_occlusion_query
6304 GL_PIXEL_COUNTER_BITS_NV = $8864;
6305 GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
6306 GL_PIXEL_COUNT_NV = $8866;
6307 GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
6309 // GL_NV_packed_depth_stencil
6310 GL_DEPTH_STENCIL_NV = $84F9;
6311 GL_UNSIGNED_INT_24_8_NV = $84FA;
6313 // GL_NV_pixel_data_range
6314 GL_WRITE_PIXEL_DATA_RANGE_NV = $8878;
6315 GL_READ_PIXEL_DATA_RANGE_NV = $8879;
6316 GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $887A;
6317 GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $887B;
6318 GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $887C;
6319 GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $887D;
6321 // GL_NV_point_sprite
6322 GL_POINT_SPRITE_NV = $8861;
6323 GL_COORD_REPLACE_NV = $8862;
6324 GL_POINT_SPRITE_R_MODE_NV = $8863;
6326 // GL_NV_primitive_restart
6327 GL_PRIMITIVE_RESTART_NV = $8558;
6328 GL_PRIMITIVE_RESTART_INDEX_NV = $8559;
6330 // GL_NV_register_combiners
6331 GL_REGISTER_COMBINERS_NV = $8522;
6332 GL_VARIABLE_A_NV = $8523;
6333 GL_VARIABLE_B_NV = $8524;
6334 GL_VARIABLE_C_NV = $8525;
6335 GL_VARIABLE_D_NV = $8526;
6336 GL_VARIABLE_E_NV = $8527;
6337 GL_VARIABLE_F_NV = $8528;
6338 GL_VARIABLE_G_NV = $8529;
6339 GL_CONSTANT_COLOR0_NV = $852A;
6340 GL_CONSTANT_COLOR1_NV = $852B;
6341 GL_PRIMARY_COLOR_NV = $852C;
6342 GL_SECONDARY_COLOR_NV = $852D;
6343 GL_SPARE0_NV = $852E;
6344 GL_SPARE1_NV = $852F;
6345 GL_DISCARD_NV = $8530;
6346 GL_E_TIMES_F_NV = $8531;
6347 GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
6348 GL_UNSIGNED_IDENTITY_NV = $8536;
6349 GL_UNSIGNED_INVERT_NV = $8537;
6350 GL_EXPAND_NORMAL_NV = $8538;
6351 GL_EXPAND_NEGATE_NV = $8539;
6352 GL_HALF_BIAS_NORMAL_NV = $853A;
6353 GL_HALF_BIAS_NEGATE_NV = $853B;
6354 GL_SIGNED_IDENTITY_NV = $853C;
6355 GL_SIGNED_NEGATE_NV = $853D;
6356 GL_SCALE_BY_TWO_NV = $853E;
6357 GL_SCALE_BY_FOUR_NV = $853F;
6358 GL_SCALE_BY_ONE_HALF_NV = $8540;
6359 GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
6360 GL_COMBINER_INPUT_NV = $8542;
6361 GL_COMBINER_MAPPING_NV = $8543;
6362 GL_COMBINER_COMPONENT_USAGE_NV = $8544;
6363 GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
6364 GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
6365 GL_COMBINER_MUX_SUM_NV = $8547;
6366 GL_COMBINER_SCALE_NV = $8548;
6367 GL_COMBINER_BIAS_NV = $8549;
6368 GL_COMBINER_AB_OUTPUT_NV = $854A;
6369 GL_COMBINER_CD_OUTPUT_NV = $854B;
6370 GL_COMBINER_SUM_OUTPUT_NV = $854C;
6371 GL_MAX_GENERAL_COMBINERS_NV = $854D;
6372 GL_NUM_GENERAL_COMBINERS_NV = $854E;
6373 GL_COLOR_SUM_CLAMP_NV = $854F;
6374 GL_COMBINER0_NV = $8550;
6375 GL_COMBINER1_NV = $8551;
6376 GL_COMBINER2_NV = $8552;
6377 GL_COMBINER3_NV = $8553;
6378 GL_COMBINER4_NV = $8554;
6379 GL_COMBINER5_NV = $8555;
6380 GL_COMBINER6_NV = $8556;
6381 GL_COMBINER7_NV = $8557;
6383 // GL_NV_register_combiners2
6384 GL_PER_STAGE_CONSTANTS_NV = $8535;
6386 // GL_NV_texgen_emboss
6387 GL_EMBOSS_LIGHT_NV = $855D;
6388 GL_EMBOSS_CONSTANT_NV = $855E;
6389 GL_EMBOSS_MAP_NV = $855F;
6391 // GL_NV_texgen_reflection
6392 GL_NORMAL_MAP_NV = $8511;
6393 GL_REFLECTION_MAP_NV = $8512;
6395 // GL_NV_texture_env_combine4
6396 GL_COMBINE4_NV = $8503;
6397 GL_SOURCE3_RGB_NV = $8583;
6398 GL_SOURCE3_ALPHA_NV = $858B;
6399 GL_OPERAND3_RGB_NV = $8593;
6400 GL_OPERAND3_ALPHA_NV = $859B;
6402 // GL_NV_texture_expand_normal
6403 GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = $888F;
6405 // GL_NV_texture_rectangle
6406 GL_TEXTURE_RECTANGLE_NV = $84F5;
6407 GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
6408 GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
6409 GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
6411 // GL_NV_texture_shader
6412 GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
6413 GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
6414 GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
6415 GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
6416 GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
6417 GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
6418 GL_DSDT_MAG_INTENSITY_NV = $86DC;
6419 GL_SHADER_CONSISTENT_NV = $86DD;
6420 GL_TEXTURE_SHADER_NV = $86DE;
6421 GL_SHADER_OPERATION_NV = $86DF;
6422 GL_CULL_MODES_NV = $86E0;
6423 GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
6424 GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
6425 GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
6426 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
6427 GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
6428 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
6429 GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
6430 GL_CONST_EYE_NV = $86E5;
6431 GL_PASS_THROUGH_NV = $86E6;
6432 GL_CULL_FRAGMENT_NV = $86E7;
6433 GL_OFFSET_TEXTURE_2D_NV = $86E8;
6434 GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
6435 GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
6436 GL_DOT_PRODUCT_NV = $86EC;
6437 GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
6438 GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
6439 GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
6440 GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
6441 GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
6442 GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
6445 GL_DSDT_MAG_NV = $86F6;
6446 GL_DSDT_MAG_VIB_NV = $86F7;
6447 GL_HILO16_NV = $86F8;
6448 GL_SIGNED_HILO_NV = $86F9;
6449 GL_SIGNED_HILO16_NV = $86FA;
6450 GL_SIGNED_RGBA_NV = $86FB;
6451 GL_SIGNED_RGBA8_NV = $86FC;
6452 GL_SIGNED_RGB_NV = $86FE;
6453 GL_SIGNED_RGB8_NV = $86FF;
6454 GL_SIGNED_LUMINANCE_NV = $8701;
6455 GL_SIGNED_LUMINANCE8_NV = $8702;
6456 GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
6457 GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
6458 GL_SIGNED_ALPHA_NV = $8705;
6459 GL_SIGNED_ALPHA8_NV = $8706;
6460 GL_SIGNED_INTENSITY_NV = $8707;
6461 GL_SIGNED_INTENSITY8_NV = $8708;
6462 GL_DSDT8_NV = $8709;
6463 GL_DSDT8_MAG8_NV = $870A;
6464 GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
6465 GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
6466 GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
6467 GL_HI_SCALE_NV = $870E;
6468 GL_LO_SCALE_NV = $870F;
6469 GL_DS_SCALE_NV = $8710;
6470 GL_DT_SCALE_NV = $8711;
6471 GL_MAGNITUDE_SCALE_NV = $8712;
6472 GL_VIBRANCE_SCALE_NV = $8713;
6473 GL_HI_BIAS_NV = $8714;
6474 GL_LO_BIAS_NV = $8715;
6475 GL_DS_BIAS_NV = $8716;
6476 GL_DT_BIAS_NV = $8717;
6477 GL_MAGNITUDE_BIAS_NV = $8718;
6478 GL_VIBRANCE_BIAS_NV = $8719;
6479 GL_TEXTURE_BORDER_VALUES_NV = $871A;
6480 GL_TEXTURE_HI_SIZE_NV = $871B;
6481 GL_TEXTURE_LO_SIZE_NV = $871C;
6482 GL_TEXTURE_DS_SIZE_NV = $871D;
6483 GL_TEXTURE_DT_SIZE_NV = $871E;
6484 GL_TEXTURE_MAG_SIZE_NV = $871F;
6486 // GL_NV_texture_shader2
6487 GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
6489 // GL_NV_texture_shader3
6490 GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
6491 GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
6492 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
6493 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
6494 GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
6495 GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
6496 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
6497 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
6498 GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
6499 GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
6500 GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
6501 GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
6502 GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
6503 GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
6504 GL_HILO8_NV = $885E;
6505 GL_SIGNED_HILO8_NV = $885F;
6506 GL_FORCE_BLUE_TO_ONE_NV = $8860;
6508 // GL_NV_vertex_array_range
6509 GL_VERTEX_ARRAY_RANGE_NV = $851D;
6510 GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
6511 GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
6512 GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
6513 GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
6515 // GL_NV_vertex_array_range2
6516 GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
6518 // GL_NV_vertex_program
6519 GL_VERTEX_PROGRAM_NV = $8620;
6520 GL_VERTEX_STATE_PROGRAM_NV = $8621;
6521 GL_ATTRIB_ARRAY_SIZE_NV = $8623;
6522 GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
6523 GL_ATTRIB_ARRAY_TYPE_NV = $8625;
6524 GL_CURRENT_ATTRIB_NV = $8626;
6525 GL_PROGRAM_LENGTH_NV = $8627;
6526 GL_PROGRAM_STRING_NV = $8628;
6527 GL_MODELVIEW_PROJECTION_NV = $8629;
6528 GL_IDENTITY_NV = $862A;
6529 GL_INVERSE_NV = $862B;
6530 GL_TRANSPOSE_NV = $862C;
6531 GL_INVERSE_TRANSPOSE_NV = $862D;
6532 GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
6533 GL_MAX_TRACK_MATRICES_NV = $862F;
6534 GL_MATRIX0_NV = $8630;
6535 GL_MATRIX1_NV = $8631;
6536 GL_MATRIX2_NV = $8632;
6537 GL_MATRIX3_NV = $8633;
6538 GL_MATRIX4_NV = $8634;
6539 GL_MATRIX5_NV = $8635;
6540 GL_MATRIX6_NV = $8636;
6541 GL_MATRIX7_NV = $8637;
6542 GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
6543 GL_CURRENT_MATRIX_NV = $8641;
6544 GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
6545 GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
6546 GL_PROGRAM_PARAMETER_NV = $8644;
6547 GL_ATTRIB_ARRAY_POINTER_NV = $8645;
6548 GL_PROGRAM_TARGET_NV = $8646;
6549 GL_PROGRAM_RESIDENT_NV = $8647;
6550 GL_TRACK_MATRIX_NV = $8648;
6551 GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
6552 GL_VERTEX_PROGRAM_BINDING_NV = $864A;
6553 GL_PROGRAM_ERROR_POSITION_NV = $864B;
6554 GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
6555 GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
6556 GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
6557 GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
6558 GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
6559 GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
6560 GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
6561 GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
6562 GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
6563 GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
6564 GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
6565 GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
6566 GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
6567 GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
6568 GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
6569 GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
6570 GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
6571 GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
6572 GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
6573 GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
6574 GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
6575 GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
6576 GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
6577 GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
6578 GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
6579 GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
6580 GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
6581 GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
6582 GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
6583 GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
6584 GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
6585 GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
6586 GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
6587 GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
6588 GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
6589 GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
6590 GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
6591 GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
6592 GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
6593 GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
6594 GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
6595 GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
6596 GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
6597 GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
6598 GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
6599 GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
6600 GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
6601 GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
6603 // GL_NV_fragment_program2 and GL_NV_vertex_program2_option
6604 GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = $88F4;
6605 GL_MAX_PROGRAM_CALL_DEPTH_NV = $88F5;
6607 // GL_NV_fragment_program2
6608 GL_MAX_PROGRAM_IF_DEPTH_NV = $88F6;
6609 GL_MAX_PROGRAM_LOOP_DEPTH_NV = $88F7;
6610 GL_MAX_PROGRAM_LOOP_COUNT_NV = $88F8;
6612 // GL_NV_vertex_program3
6613 MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6615 // GL_NV_depth_buffer_float
6616 GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = $8DAD;
6617 GL_DEPTH_BUFFER_FLOAT_MODE_NV = $8DAF;
6619 // GL_NV_framebuffer_multisample_coverage
6620 GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = $8CAB;
6621 GL_RENDERBUFFER_COLOR_SAMPLES_NV = $8E10;
6623 // GL_NV_geometry_program4
6624 GL_GEOMETRY_PROGRAM_NV = $8C26;
6625 GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = $8C27;
6626 GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = $8C28;
6628 // GL_NV_gpu_program4
6629 GL_PROGRAM_ATTRIB_COMPONENTS_NV = $8906;
6630 GL_PROGRAM_RESULT_COMPONENTS_NV = $8907;
6631 GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = $8908;
6632 GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = $8909;
6633 GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = $8DA5;
6634 GL_MAX_PROGRAM_GENERIC_RESULTS_NV = $8DA6;
6636 // GL_NV_parameter_buffer_object
6637 GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = $8DA0;
6638 GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = $8DA1;
6639 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = $8DA2;
6640 GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = $8DA3;
6641 GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = $8DA4;
6643 // GL_NV_transform_feedback
6644 GL_TRANSFORM_FEEDBACK_BUFFER_NV = $8C8E;
6645 GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = $8C84;
6646 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = $8C85;
6647 GL_TRANSFORM_FEEDBACK_RECORD_NV = $8C86;
6648 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = $8C8F;
6649 GL_INTERLEAVED_ATTRIBS_NV = $8C8C;
6650 GL_SEPARATE_ATTRIBS_NV = $8C8D;
6651 GL_PRIMITIVES_GENERATED_NV = $8C87;
6652 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = $8C88;
6653 GL_RASTERIZER_DISCARD_NV = $8C89;
6654 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = $8C8A;
6655 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = $8C8B;
6656 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = $8C80;
6657 GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = $8C7E;
6658 GL_ACTIVE_VARYINGS_NV = $8C81;
6659 GL_ACTIVE_VARYING_MAX_LENGTH_NV = $8C82;
6660 GL_TRANSFORM_FEEDBACK_VARYINGS_NV = $8C83;
6661 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = $8C7F;
6662 GL_BACK_PRIMARY_COLOR_NV = $8C77;
6663 GL_BACK_SECONDARY_COLOR_NV = $8C78;
6664 GL_TEXTURE_COORD_NV = $8C79;
6665 GL_CLIP_DISTANCE_NV = $8C7A;
6666 GL_VERTEX_ID_NV = $8C7B;
6667 GL_PRIMITIVE_ID_NV = $8C7C;
6668 GL_GENERIC_ATTRIB_NV = $8C7D;
6669 GL_LAYER_NV = $8DAA;
6670 GL_NEXT_BUFFER_NV = -2;
6671 GL_SKIP_COMPONENTS4_NV = -3;
6672 GL_SKIP_COMPONENTS3_NV = -4;
6673 GL_SKIP_COMPONENTS2_NV = -5;
6674 GL_SKIP_COMPONENTS1_NV = -6;
6676 // GL_NV_conditional_render
6677 GL_QUERY_WAIT_NV = $8E13;
6678 GL_QUERY_NO_WAIT_NV = $8E14;
6679 GL_QUERY_BY_REGION_WAIT_NV = $8E15;
6680 GL_QUERY_BY_REGION_NO_WAIT_NV = $8E16;
6682 // GL_NV_present_video
6683 GL_FRAME_NV = $8E26;
6684 GL_FIELDS_NV = $8E27;
6685 GL_CURRENT_TIME_NV = $8E28;
6686 GL_NUM_FILL_STREAMS_NV = $8E29;
6687 GL_PRESENT_TIME_NV = $8E2A;
6688 GL_PRESENT_DURATION_NV = $8E2B;
6690 // GL_NV_explicit_multisample
6691 GL_SAMPLE_POSITION_NV = $8E50;
6692 GL_SAMPLE_MASK_NV = $8E51;
6693 GL_SAMPLE_MASK_VALUE_NV = $8E52;
6694 GL_TEXTURE_BINDING_RENDERBUFFER_NV = $8E53;
6695 GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = $8E54;
6696 GL_TEXTURE_RENDERBUFFER_NV = $8E55;
6697 GL_SAMPLER_RENDERBUFFER_NV = $8E56;
6698 GL_INT_SAMPLER_RENDERBUFFER_NV = $8E57;
6699 GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = $8E58;
6700 GL_MAX_SAMPLE_MASK_WORDS_NV = $8E59;
6702 // GL_NV_transform_feedback2
6703 GL_TRANSFORM_FEEDBACK_NV = $8E22;
6704 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = $8E23;
6705 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = $8E24;
6706 GL_TRANSFORM_FEEDBACK_BINDING_NV = $8E25;
6708 // GL_NV_video_capture
6709 GL_VIDEO_BUFFER_NV = $9020;
6710 GL_VIDEO_BUFFER_BINDING_NV = $9021;
6711 GL_FIELD_UPPER_NV = $9022;
6712 GL_FIELD_LOWER_NV = $9023;
6713 GL_NUM_VIDEO_CAPTURE_STREAMS_NV = $9024;
6714 GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = $9025;
6715 GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = $9026;
6716 GL_LAST_VIDEO_CAPTURE_STATUS_NV = $9027;
6717 GL_VIDEO_BUFFER_PITCH_NV = $9028;
6718 GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = $9029;
6719 GL_VIDEO_COLOR_CONVERSION_MAX_NV = $902A;
6720 GL_VIDEO_COLOR_CONVERSION_MIN_NV = $902B;
6721 GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = $902C;
6722 GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = $902D;
6723 GL_PARTIAL_SUCCESS_NV = $902E;
6724 GL_SUCCESS_NV = $902F;
6725 GL_FAILURE_NV = $9030;
6726 GL_YCBYCR8_422_NV = $9031;
6727 GL_YCBAYCR8A_4224_NV = $9032;
6728 GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = $9033;
6729 GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = $9034;
6730 GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = $9035;
6731 GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = $9036;
6732 GL_Z4Y12Z4CB12Z4CR12_444_NV = $9037;
6733 GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = $9038;
6734 GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = $9039;
6735 GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = $903A;
6736 GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = $903B;
6737 GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = $903C;
6739 // GL_NV_shader_buffer_load
6740 GL_BUFFER_GPU_ADDRESS_NV = $8F1D;
6741 GL_GPU_ADDRESS_NV = $8F34;
6742 GL_MAX_SHADER_BUFFER_ADDRESS_NV = $8F35;
6744 // GL_NV_vertex_buffer_unified_memory
6745 GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = $8F1E;
6746 GL_ELEMENT_ARRAY_UNIFIED_NV = $8F1F;
6747 GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = $8F20;
6748 GL_VERTEX_ARRAY_ADDRESS_NV = $8F21;
6749 GL_NORMAL_ARRAY_ADDRESS_NV = $8F22;
6750 GL_COLOR_ARRAY_ADDRESS_NV = $8F23;
6751 GL_INDEX_ARRAY_ADDRESS_NV = $8F24;
6752 GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = $8F25;
6753 GL_EDGE_FLAG_ARRAY_ADDRESS_NV = $8F26;
6754 GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = $8F27;
6755 GL_FOG_COORD_ARRAY_ADDRESS_NV = $8F28;
6756 GL_ELEMENT_ARRAY_ADDRESS_NV = $8F29;
6757 GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = $8F2A;
6758 GL_VERTEX_ARRAY_LENGTH_NV = $8F2B;
6759 GL_NORMAL_ARRAY_LENGTH_NV = $8F2C;
6760 GL_COLOR_ARRAY_LENGTH_NV = $8F2D;
6761 GL_INDEX_ARRAY_LENGTH_NV = $8F2E;
6762 GL_TEXTURE_COORD_ARRAY_LENGTH_NV = $8F2F;
6763 GL_EDGE_FLAG_ARRAY_LENGTH_NV = $8F30;
6764 GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = $8F31;
6765 GL_FOG_COORD_ARRAY_LENGTH_NV = $8F32;
6766 GL_ELEMENT_ARRAY_LENGTH_NV = $8F33;
6767 GL_DRAW_INDIRECT_UNIFIED_NV = $8F40;
6768 GL_DRAW_INDIRECT_ADDRESS_NV = $8F41;
6769 GL_DRAW_INDIRECT_LENGTH_NV = $8F42;
6771 // GL_NV_gpu_program5
6772 GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = $8E5A;
6773 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5B;
6774 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5C;
6775 GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = $8E5D;
6776 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5E;
6777 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5F;
6778 GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = $8F44;
6779 GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = $8F45;
6781 // GL_NV_gpu_shader5
6782 GL_INT64_NV = $140E;
6783 GL_UNSIGNED_INT64_NV = $140F;
6785 GL_INT8_VEC2_NV = $8FE1;
6786 GL_INT8_VEC3_NV = $8FE2;
6787 GL_INT8_VEC4_NV = $8FE3;
6788 GL_INT16_NV = $8FE4;
6789 GL_INT16_VEC2_NV = $8FE5;
6790 GL_INT16_VEC3_NV = $8FE6;
6791 GL_INT16_VEC4_NV = $8FE7;
6792 GL_INT64_VEC2_NV = $8FE9;
6793 GL_INT64_VEC3_NV = $8FEA;
6794 GL_INT64_VEC4_NV = $8FEB;
6795 GL_UNSIGNED_INT8_NV = $8FEC;
6796 GL_UNSIGNED_INT8_VEC2_NV = $8FED;
6797 GL_UNSIGNED_INT8_VEC3_NV = $8FEE;
6798 GL_UNSIGNED_INT8_VEC4_NV = $8FEF;
6799 GL_UNSIGNED_INT16_NV = $8FF0;
6800 GL_UNSIGNED_INT16_VEC2_NV = $8FF1;
6801 GL_UNSIGNED_INT16_VEC3_NV = $8FF2;
6802 GL_UNSIGNED_INT16_VEC4_NV = $8FF3;
6803 GL_UNSIGNED_INT64_VEC2_NV = $8FF5;
6804 GL_UNSIGNED_INT64_VEC3_NV = $8FF6;
6805 GL_UNSIGNED_INT64_VEC4_NV = $8FF7;
6806 GL_FLOAT16_NV = $8FF8;
6807 GL_FLOAT16_VEC2_NV = $8FF9;
6808 GL_FLOAT16_VEC3_NV = $8FFA;
6809 GL_FLOAT16_VEC4_NV = $8FFB;
6810 { reuse GL_PATCHES }
6812 // GL_NV_shader_buffer_store
6813 GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = $00000010;
6814 { reuse GL_READ_WRITE }
6815 { reuse GL_WRITE_ONLY }
6817 // GL_NV_tessellation_program5
6818 GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = $86D8;
6819 GL_TESS_CONTROL_PROGRAM_NV = $891E;
6820 GL_TESS_EVALUATION_PROGRAM_NV = $891F;
6821 GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = $8C74;
6822 GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = $8C75;
6824 // GL_NV_vertex_attrib_integer_64bit
6825 { reuse GL_INT64_NV }
6826 { reuse GL_UNSIGNED_INT64_NV }
6828 // GL_NV_multisample_coverage
6829 GL_COVERAGE_SAMPLES_NV = $80A9;
6830 GL_COLOR_SAMPLES_NV = $8E20;
6832 // GL_NV_vdpau_interop
6833 GL_SURFACE_STATE_NV = $86EB;
6834 GL_SURFACE_REGISTERED_NV = $86FD;
6835 GL_SURFACE_MAPPED_NV = $8700;
6836 GL_WRITE_DISCARD_NV = $88BE;
6839 GL_INTERLACE_OML = $8980;
6840 GL_INTERLACE_READ_OML = $8981;
6843 GL_PACK_RESAMPLE_OML = $8984;
6844 GL_UNPACK_RESAMPLE_OML = $8985;
6845 GL_RESAMPLE_REPLICATE_OML = $8986;
6846 GL_RESAMPLE_ZERO_FILL_OML = $8987;
6847 GL_RESAMPLE_AVERAGE_OML = $8988;
6848 GL_RESAMPLE_DECIMATE_OML = $8989;
6851 GL_FORMAT_SUBSAMPLE_24_24_OML = $8982;
6852 GL_FORMAT_SUBSAMPLE_244_244_OML = $8983;
6854 // GL_PGI_misc_hints
6855 GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
6856 GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
6857 GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
6858 GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
6859 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
6860 GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
6861 GL_ALWAYS_FAST_HINT_PGI = $1A20C;
6862 GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
6863 GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
6864 GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
6865 GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
6866 GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
6867 GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
6868 GL_STRICT_LIGHTING_HINT_PGI = $1A217;
6869 GL_STRICT_SCISSOR_HINT_PGI = $1A218;
6870 GL_FULL_STIPPLE_HINT_PGI = $1A219;
6871 GL_CLIP_NEAR_HINT_PGI = $1A220;
6872 GL_CLIP_FAR_HINT_PGI = $1A221;
6873 GL_WIDE_LINE_HINT_PGI = $1A222;
6874 GL_BACK_NORMALS_HINT_PGI = $1A223;
6876 // GL_PGI_vertex_hints
6877 GL_VERTEX_DATA_HINT_PGI = $1A22A;
6878 GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
6879 GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
6880 GL_MAX_VERTEX_HINT_PGI = $1A22D;
6881 GL_COLOR3_BIT_PGI = $00010000;
6882 GL_COLOR4_BIT_PGI = $00020000;
6883 GL_EDGEFLAG_BIT_PGI = $00040000;
6884 GL_INDEX_BIT_PGI = $00080000;
6885 GL_MAT_AMBIENT_BIT_PGI = $00100000;
6886 GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
6887 GL_MAT_DIFFUSE_BIT_PGI = $00400000;
6888 GL_MAT_EMISSION_BIT_PGI = $00800000;
6889 GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
6890 GL_MAT_SHININESS_BIT_PGI = $02000000;
6891 GL_MAT_SPECULAR_BIT_PGI = $04000000;
6892 GL_NORMAL_BIT_PGI = $08000000;
6893 GL_TEXCOORD1_BIT_PGI = $10000000;
6894 GL_TEXCOORD2_BIT_PGI = $20000000;
6895 GL_TEXCOORD3_BIT_PGI = $40000000;
6896 GL_TEXCOORD4_BIT_PGI = $80000000;
6897 GL_VERTEX23_BIT_PGI = $00000004;
6898 GL_VERTEX4_BIT_PGI = $00000008;
6900 // GL_REND_screen_coordinates
6901 GL_SCREEN_COORDINATES_REND = $8490;
6902 GL_INVERTED_SCREEN_W_REND = $8491;
6905 GL_RGB_S3TC = $83A0;
6906 GL_RGB4_S3TC = $83A1;
6907 GL_RGBA_S3TC = $83A2;
6908 GL_RGBA4_S3TC = $83A3;
6910 // GL_SGIS_detail_texture
6911 GL_DETAIL_TEXTURE_2D_SGIS = $8095;
6912 GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
6913 GL_LINEAR_DETAIL_SGIS = $8097;
6914 GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
6915 GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
6916 GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
6917 GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
6918 GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
6920 // GL_SGIS_fog_function
6921 GL_FOG_FUNC_SGIS = $812A;
6922 GL_FOG_FUNC_POINTS_SGIS = $812B;
6923 GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
6925 // GL_SGIS_generate_mipmap
6926 GL_GENERATE_MIPMAP_SGIS = $8191;
6927 GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
6929 // GL_SGIS_multisample
6930 GL_MULTISAMPLE_SGIS = $809D;
6931 GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
6932 GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
6933 GL_SAMPLE_MASK_SGIS = $80A0;
6934 GL_1PASS_SGIS = $80A1;
6935 GL_2PASS_0_SGIS = $80A2;
6936 GL_2PASS_1_SGIS = $80A3;
6937 GL_4PASS_0_SGIS = $80A4;
6938 GL_4PASS_1_SGIS = $80A5;
6939 GL_4PASS_2_SGIS = $80A6;
6940 GL_4PASS_3_SGIS = $80A7;
6941 GL_SAMPLE_BUFFERS_SGIS = $80A8;
6942 GL_SAMPLES_SGIS = $80A9;
6943 GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
6944 GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
6945 GL_SAMPLE_PATTERN_SGIS = $80AC;
6947 // GL_SGIS_pixel_texture
6948 GL_PIXEL_TEXTURE_SGIS = $8353;
6949 GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
6950 GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
6951 GL_PIXEL_GROUP_COLOR_SGIS = $8356;
6953 // GL_SGIS_point_line_texgen
6954 GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
6955 GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
6956 GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
6957 GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
6958 GL_EYE_POINT_SGIS = $81F4;
6959 GL_OBJECT_POINT_SGIS = $81F5;
6960 GL_EYE_LINE_SGIS = $81F6;
6961 GL_OBJECT_LINE_SGIS = $81F7;
6963 // GL_SGIS_point_parameters
6964 GL_POINT_SIZE_MIN_SGIS = $8126;
6965 GL_POINT_SIZE_MAX_SGIS = $8127;
6966 GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
6967 GL_DISTANCE_ATTENUATION_SGIS = $8129;
6969 // GL_SGIS_sharpen_texture
6970 GL_LINEAR_SHARPEN_SGIS = $80AD;
6971 GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
6972 GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
6973 GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
6975 // GL_SGIS_texture4D
6976 GL_PACK_SKIP_VOLUMES_SGIS = $8130;
6977 GL_PACK_IMAGE_DEPTH_SGIS = $8131;
6978 GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
6979 GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
6980 GL_TEXTURE_4D_SGIS = $8134;
6981 GL_PROXY_TEXTURE_4D_SGIS = $8135;
6982 GL_TEXTURE_4DSIZE_SGIS = $8136;
6983 GL_TEXTURE_WRAP_Q_SGIS = $8137;
6984 GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
6985 GL_TEXTURE_4D_BINDING_SGIS = $814F;
6987 // GL_SGIS_texture_color_mask
6988 GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
6990 // GL_SGIS_texture_edge_clamp
6991 GL_CLAMP_TO_EDGE_SGIS = $812F;
6993 // GL_SGIS_texture_filter4
6994 GL_FILTER4_SGIS = $8146;
6995 GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
6997 // GL_SGIS_texture_lod
6998 GL_TEXTURE_MIN_LOD_SGIS = $813A;
6999 GL_TEXTURE_MAX_LOD_SGIS = $813B;
7000 GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
7001 GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
7003 // GL_SGIS_texture_select
7004 GL_DUAL_ALPHA4_SGIS = $8110;
7005 GL_DUAL_ALPHA8_SGIS = $8111;
7006 GL_DUAL_ALPHA12_SGIS = $8112;
7007 GL_DUAL_ALPHA16_SGIS = $8113;
7008 GL_DUAL_LUMINANCE4_SGIS = $8114;
7009 GL_DUAL_LUMINANCE8_SGIS = $8115;
7010 GL_DUAL_LUMINANCE12_SGIS = $8116;
7011 GL_DUAL_LUMINANCE16_SGIS = $8117;
7012 GL_DUAL_INTENSITY4_SGIS = $8118;
7013 GL_DUAL_INTENSITY8_SGIS = $8119;
7014 GL_DUAL_INTENSITY12_SGIS = $811A;
7015 GL_DUAL_INTENSITY16_SGIS = $811B;
7016 GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
7017 GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
7018 GL_QUAD_ALPHA4_SGIS = $811E;
7019 GL_QUAD_ALPHA8_SGIS = $811F;
7020 GL_QUAD_LUMINANCE4_SGIS = $8120;
7021 GL_QUAD_LUMINANCE8_SGIS = $8121;
7022 GL_QUAD_INTENSITY4_SGIS = $8122;
7023 GL_QUAD_INTENSITY8_SGIS = $8123;
7024 GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
7025 GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
7028 GL_ASYNC_MARKER_SGIX = $8329;
7030 // GL_SGIX_async_histogram
7031 GL_ASYNC_HISTOGRAM_SGIX = $832C;
7032 GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
7034 // GL_SGIX_async_pixel
7035 GL_ASYNC_TEX_IMAGE_SGIX = $835C;
7036 GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
7037 GL_ASYNC_READ_PIXELS_SGIX = $835E;
7038 GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
7039 GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
7040 GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
7042 // GL_SGIX_blend_alpha_minmax
7043 GL_ALPHA_MIN_SGIX = $8320;
7044 GL_ALPHA_MAX_SGIX = $8321;
7046 // GL_SGIX_calligraphic_fragment
7047 GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
7050 GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
7051 GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
7052 GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
7053 GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
7054 GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
7055 GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
7056 GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
7057 GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
7058 GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
7059 GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
7060 GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
7061 GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
7063 // GL_SGIX_convolution_accuracy
7064 GL_CONVOLUTION_HINT_SGIX = $8316;
7066 // GL_SGIX_depth_texture
7067 GL_DEPTH_COMPONENT16_SGIX = $81A5;
7068 GL_DEPTH_COMPONENT24_SGIX = $81A6;
7069 GL_DEPTH_COMPONENT32_SGIX = $81A7;
7071 // GL_SGIX_fog_offset
7072 GL_FOG_OFFSET_SGIX = $8198;
7073 GL_FOG_OFFSET_VALUE_SGIX = $8199;
7075 // GL_SGIX_fog_scale
7076 GL_FOG_SCALE_SGIX = $81FC;
7077 GL_FOG_SCALE_VALUE_SGIX = $81FD;
7079 // GL_SGIX_fragment_lighting
7080 GL_FRAGMENT_LIGHTING_SGIX = $8400;
7081 GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
7082 GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
7083 GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
7084 GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
7085 GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
7086 GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
7087 GL_LIGHT_ENV_MODE_SGIX = $8407;
7088 GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
7089 GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
7090 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
7091 GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
7092 GL_FRAGMENT_LIGHT0_SGIX = $840C;
7093 GL_FRAGMENT_LIGHT1_SGIX = $840D;
7094 GL_FRAGMENT_LIGHT2_SGIX = $840E;
7095 GL_FRAGMENT_LIGHT3_SGIX = $840F;
7096 GL_FRAGMENT_LIGHT4_SGIX = $8410;
7097 GL_FRAGMENT_LIGHT5_SGIX = $8411;
7098 GL_FRAGMENT_LIGHT6_SGIX = $8412;
7099 GL_FRAGMENT_LIGHT7_SGIX = $8413;
7101 // GL_SGIX_framezoom
7102 GL_FRAMEZOOM_SGIX = $818B;
7103 GL_FRAMEZOOM_FACTOR_SGIX = $818C;
7104 GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
7106 // GL_SGIX_impact_pixel_texture
7107 GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = $8184;
7108 GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = $8185;
7109 GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = $8186;
7110 GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = $8187;
7111 GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = $8188;
7112 GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = $8189;
7113 GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = $818A;
7115 // GL_SGIX_instruments
7116 GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
7117 GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
7119 // GL_SGIX_interlace
7120 GL_INTERLACE_SGIX = $8094;
7122 // GL_SGIX_ir_instrument1
7123 GL_IR_INSTRUMENT1_SGIX = $817F;
7125 // GL_SGIX_list_priority
7126 GL_LIST_PRIORITY_SGIX = $8182;
7128 // GL_SGIX_pixel_texture
7129 GL_PIXEL_TEX_GEN_SGIX = $8139;
7130 GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
7132 // GL_SGIX_pixel_tiles
7133 GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
7134 GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
7135 GL_PIXEL_TILE_WIDTH_SGIX = $8140;
7136 GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
7137 GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
7138 GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
7139 GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
7140 GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
7142 // GL_SGIX_polynomial_ffd
7143 GL_GEOMETRY_DEFORMATION_SGIX = $8194;
7144 GL_TEXTURE_DEFORMATION_SGIX = $8195;
7145 GL_DEFORMATIONS_MASK_SGIX = $8196;
7146 GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
7148 // GL_SGIX_reference_plane
7149 GL_REFERENCE_PLANE_SGIX = $817D;
7150 GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
7153 GL_PACK_RESAMPLE_SGIX = $842C;
7154 GL_UNPACK_RESAMPLE_SGIX = $842D;
7155 GL_RESAMPLE_REPLICATE_SGIX = $842E;
7156 GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
7157 GL_RESAMPLE_DECIMATE_SGIX = $8430;
7159 // GL_SGIX_scalebias_hint
7160 GL_SCALEBIAS_HINT_SGIX = $8322;
7163 GL_TEXTURE_COMPARE_SGIX = $819A;
7164 GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
7165 GL_TEXTURE_LEQUAL_R_SGIX = $819C;
7166 GL_TEXTURE_GEQUAL_R_SGIX = $819D;
7168 // GL_SGIX_shadow_ambient
7169 GL_SHADOW_AMBIENT_SGIX = $80BF;
7172 GL_SPRITE_SGIX = $8148;
7173 GL_SPRITE_MODE_SGIX = $8149;
7174 GL_SPRITE_AXIS_SGIX = $814A;
7175 GL_SPRITE_TRANSLATION_SGIX = $814B;
7176 GL_SPRITE_AXIAL_SGIX = $814C;
7177 GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
7178 GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
7180 // GL_SGIX_subsample
7181 GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
7182 GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
7183 GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
7184 GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
7185 GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
7187 // GL_SGIX_texture_add_env
7188 GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
7190 // GL_SGIX_texture_coordinate_clamp
7191 GL_TEXTURE_MAX_CLAMP_S_SGIX = $8369;
7192 GL_TEXTURE_MAX_CLAMP_T_SGIX = $836A;
7193 GL_TEXTURE_MAX_CLAMP_R_SGIX = $836B;
7195 // GL_SGIX_texture_lod_bias
7196 GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
7197 GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
7198 GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
7200 // GL_SGIX_texture_multi_buffer
7201 GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
7203 // GL_SGIX_texture_scale_bias
7204 GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
7205 GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
7206 GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
7207 GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
7209 // GL_SGIX_vertex_preclip
7210 GL_VERTEX_PRECLIP_SGIX = $83EE;
7211 GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
7214 GL_YCRCB_422_SGIX = $81BB;
7215 GL_YCRCB_444_SGIX = $81BC;
7218 GL_YCRCB_SGIX = $8318;
7219 GL_YCRCBA_SGIX = $8319;
7221 // GL_SGI_color_matrix
7222 GL_COLOR_MATRIX_SGI = $80B1;
7223 GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
7224 GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
7225 GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
7226 GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
7227 GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
7228 GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
7229 GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
7230 GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
7231 GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
7232 GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
7234 // GL_SGI_color_table
7235 GL_COLOR_TABLE_SGI = $80D0;
7236 GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
7237 GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
7238 GL_PROXY_COLOR_TABLE_SGI = $80D3;
7239 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
7240 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
7241 GL_COLOR_TABLE_SCALE_SGI = $80D6;
7242 GL_COLOR_TABLE_BIAS_SGI = $80D7;
7243 GL_COLOR_TABLE_FORMAT_SGI = $80D8;
7244 GL_COLOR_TABLE_WIDTH_SGI = $80D9;
7245 GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
7246 GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
7247 GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
7248 GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
7249 GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
7250 GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
7252 // GL_SGI_depth_pass_instrument
7253 GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
7254 GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
7255 GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
7257 // GL_SGI_texture_color_table
7258 GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
7259 GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
7261 // GL_SUNX_constant_data
7262 GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
7263 GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
7265 // GL_SUN_convolution_border_modes
7266 GL_WRAP_BORDER_SUN = $81D4;
7268 // GL_SUN_global_alpha
7269 GL_GLOBAL_ALPHA_SUN = $81D9;
7270 GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
7272 // GL_SUN_mesh_array
7273 GL_QUAD_MESH_SUN = $8614;
7274 GL_TRIANGLE_MESH_SUN = $8615;
7276 // GL_SUN_slice_accum
7277 GL_SLICE_ACCUM_SUN = $85CC;
7279 // GL_SUN_triangle_list
7280 GL_RESTART_SUN = $0001;
7281 GL_REPLACE_MIDDLE_SUN = $0002;
7282 GL_REPLACE_OLDEST_SUN = $0003;
7283 GL_TRIANGLE_LIST_SUN = $81D7;
7284 GL_REPLACEMENT_CODE_SUN = $81D8;
7285 GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
7286 GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
7287 GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
7288 GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
7289 GL_R1UI_V3F_SUN = $85C4;
7290 GL_R1UI_C4UB_V3F_SUN = $85C5;
7291 GL_R1UI_C3F_V3F_SUN = $85C6;
7292 GL_R1UI_N3F_V3F_SUN = $85C7;
7293 GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
7294 GL_R1UI_T2F_V3F_SUN = $85C9;
7295 GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
7296 GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
7298 // GL_WIN_phong_shading
7299 GL_PHONG_WIN = $80EA;
7300 GL_PHONG_HINT_WIN = $80EB;
7302 // GL_WIN_specular_fog
7303 GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
7305 // GL_ARB_vertex_shader
7306 GL_VERTEX_SHADER_ARB = $8B31;
7307 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = $8B4A;
7308 GL_MAX_VARYING_FLOATS_ARB = $8B4B;
7309 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
7310 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = $8B4D;
7311 GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = $8B89;
7312 GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = $8B8A;
7314 // GL_ARB_fragment_shader
7315 GL_FRAGMENT_SHADER_ARB = $8B30;
7316 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = $8B49; // 1.4
7317 GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = $8B8B; // 1.4
7319 // GL_ARB_occlusion_query
7320 GL_SAMPLES_PASSED_ARB = $8914;
7321 GL_QUERY_COUNTER_BITS_ARB = $8864;
7322 GL_CURRENT_QUERY_ARB = $8865;
7323 GL_QUERY_RESULT_ARB = $8866;
7324 GL_QUERY_RESULT_AVAILABLE_ARB = $8867;
7326 // GL_ARB_point_sprite
7327 GL_POINT_SPRITE_ARB = $8861;
7328 GL_COORD_REPLACE_ARB = $8862;
7330 // GL_ARB_shading_language_100
7331 GL_SHADING_LANGUAGE_VERSION_ARB = $8B8C; // 1.4
7333 // GL_ARB_shader_objects
7334 GL_PROGRAM_OBJECT_ARB = $8B40;
7336 GL_OBJECT_TYPE_ARB = $8B4E;
7337 GL_OBJECT_SUBTYPE_ARB = $8B4F;
7338 GL_OBJECT_DELETE_STATUS_ARB = $8B80;
7339 GL_OBJECT_COMPILE_STATUS_ARB = $8B81;
7340 GL_OBJECT_LINK_STATUS_ARB = $8B82;
7341 GL_OBJECT_VALIDATE_STATUS_ARB = $8B83;
7342 GL_OBJECT_INFO_LOG_LENGTH_ARB = $8B84;
7343 GL_OBJECT_ATTACHED_OBJECTS_ARB = $8B85;
7344 GL_OBJECT_ACTIVE_UNIFORMS_ARB = $8B86;
7345 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = $8B87;
7346 GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = $8B88;
7348 GL_SHADER_OBJECT_ARB = $8B48;
7350 GL_FLOAT_VEC2_ARB = $8B50;
7351 GL_FLOAT_VEC3_ARB = $8B51;
7352 GL_FLOAT_VEC4_ARB = $8B52;
7353 GL_INT_VEC2_ARB = $8B53;
7354 GL_INT_VEC3_ARB = $8B54;
7355 GL_INT_VEC4_ARB = $8B55;
7356 GL_BOOL_ARB = $8B56;
7357 GL_BOOL_VEC2_ARB = $8B57;
7358 GL_BOOL_VEC3_ARB = $8B58;
7359 GL_BOOL_VEC4_ARB = $8B59;
7360 GL_FLOAT_MAT2_ARB = $8B5A;
7361 GL_FLOAT_MAT3_ARB = $8B5B;
7362 GL_FLOAT_MAT4_ARB = $8B5C;
7363 GL_SAMPLER_1D_ARB = $8B5D;
7364 GL_SAMPLER_2D_ARB = $8B5E;
7365 GL_SAMPLER_3D_ARB = $8B5F;
7366 GL_SAMPLER_CUBE_ARB = $8B60;
7367 GL_SAMPLER_1D_SHADOW_ARB = $8B61;
7368 GL_SAMPLER_2D_SHADOW_ARB = $8B62;
7369 GL_SAMPLER_2D_RECT_ARB = $8B63;
7370 GL_SAMPLER_2D_RECT_SHADOW_ARB = $8B64;
7372 // WGL_3DFX_multisample
7373 WGL_SAMPLE_BUFFERS_3DFX = $2060;
7374 WGL_SAMPLES_3DFX = $2061;
7376 // WGL_ARB_buffer_region
7377 WGL_FRONT_COLOR_BUFFER_BIT_ARB = $00000001;
7378 WGL_BACK_COLOR_BUFFER_BIT_ARB = $00000002;
7379 WGL_DEPTH_BUFFER_BIT_ARB = $00000004;
7380 WGL_STENCIL_BUFFER_BIT_ARB = $00000008;
7382 // WGL_ARB_make_current_read
7383 ERROR_INVALID_PIXEL_TYPE_ARB = $2043;
7384 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = $2054;
7386 // WGL_ARB_multisample
7387 WGL_SAMPLE_BUFFERS_ARB = $2041;
7388 WGL_SAMPLES_ARB = $2042;
7391 WGL_DRAW_TO_PBUFFER_ARB = $202D;
7392 WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
7393 WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
7394 WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
7395 WGL_PBUFFER_LARGEST_ARB = $2033;
7396 WGL_PBUFFER_WIDTH_ARB = $2034;
7397 WGL_PBUFFER_HEIGHT_ARB = $2035;
7398 WGL_PBUFFER_LOST_ARB = $2036;
7400 // WGL_ARB_pixel_format
7401 WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
7402 WGL_DRAW_TO_WINDOW_ARB = $2001;
7403 WGL_DRAW_TO_BITMAP_ARB = $2002;
7404 WGL_ACCELERATION_ARB = $2003;
7405 WGL_NEED_PALETTE_ARB = $2004;
7406 WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
7407 WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
7408 WGL_SWAP_METHOD_ARB = $2007;
7409 WGL_NUMBER_OVERLAYS_ARB = $2008;
7410 WGL_NUMBER_UNDERLAYS_ARB = $2009;
7411 WGL_TRANSPARENT_ARB = $200A;
7412 WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
7413 WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
7414 WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
7415 WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
7416 WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
7417 WGL_SHARE_DEPTH_ARB = $200C;
7418 WGL_SHARE_STENCIL_ARB = $200D;
7419 WGL_SHARE_ACCUM_ARB = $200E;
7420 WGL_SUPPORT_GDI_ARB = $200F;
7421 WGL_SUPPORT_OPENGL_ARB = $2010;
7422 WGL_DOUBLE_BUFFER_ARB = $2011;
7423 WGL_STEREO_ARB = $2012;
7424 WGL_PIXEL_TYPE_ARB = $2013;
7425 WGL_COLOR_BITS_ARB = $2014;
7426 WGL_RED_BITS_ARB = $2015;
7427 WGL_RED_SHIFT_ARB = $2016;
7428 WGL_GREEN_BITS_ARB = $2017;
7429 WGL_GREEN_SHIFT_ARB = $2018;
7430 WGL_BLUE_BITS_ARB = $2019;
7431 WGL_BLUE_SHIFT_ARB = $201A;
7432 WGL_ALPHA_BITS_ARB = $201B;
7433 WGL_ALPHA_SHIFT_ARB = $201C;
7434 WGL_ACCUM_BITS_ARB = $201D;
7435 WGL_ACCUM_RED_BITS_ARB = $201E;
7436 WGL_ACCUM_GREEN_BITS_ARB = $201F;
7437 WGL_ACCUM_BLUE_BITS_ARB = $2020;
7438 WGL_ACCUM_ALPHA_BITS_ARB = $2021;
7439 WGL_DEPTH_BITS_ARB = $2022;
7440 WGL_STENCIL_BITS_ARB = $2023;
7441 WGL_AUX_BUFFERS_ARB = $2024;
7442 WGL_NO_ACCELERATION_ARB = $2025;
7443 WGL_GENERIC_ACCELERATION_ARB = $2026;
7444 WGL_FULL_ACCELERATION_ARB = $2027;
7445 WGL_SWAP_EXCHANGE_ARB = $2028;
7446 WGL_SWAP_COPY_ARB = $2029;
7447 WGL_SWAP_UNDEFINED_ARB = $202A;
7448 WGL_TYPE_RGBA_ARB = $202B;
7449 WGL_TYPE_COLORINDEX_ARB = $202C;
7451 // WGL_ARB_pixel_format_float
7452 WGL_RGBA_FLOAT_MODE_ARB = $8820;
7453 WGL_CLAMP_VERTEX_COLOR_ARB = $891A;
7454 WGL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
7455 WGL_CLAMP_READ_COLOR_ARB = $891C;
7456 WGL_FIXED_ONLY_ARB = $891D;
7458 // WGL_ARB_render_texture
7459 WGL_BIND_TO_TEXTURE_RGB_ARB = $2070;
7460 WGL_BIND_TO_TEXTURE_RGBA_ARB = $2071;
7461 WGL_TEXTURE_FORMAT_ARB = $2072;
7462 WGL_TEXTURE_TARGET_ARB = $2073;
7463 WGL_MIPMAP_TEXTURE_ARB = $2074;
7464 WGL_TEXTURE_RGB_ARB = $2075;
7465 WGL_TEXTURE_RGBA_ARB = $2076;
7466 WGL_NO_TEXTURE_ARB = $2077;
7467 WGL_TEXTURE_CUBE_MAP_ARB = $2078;
7468 WGL_TEXTURE_1D_ARB = $2079;
7469 WGL_TEXTURE_2D_ARB = $207A;
7470 WGL_MIPMAP_LEVEL_ARB = $207B;
7471 WGL_CUBE_MAP_FACE_ARB = $207C;
7472 WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $207D;
7473 WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $207E;
7474 WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $207F;
7475 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $2080;
7476 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $2081;
7477 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $2082;
7478 WGL_FRONT_LEFT_ARB = $2083;
7479 WGL_FRONT_RIGHT_ARB = $2084;
7480 WGL_BACK_LEFT_ARB = $2085;
7481 WGL_BACK_RIGHT_ARB = $2086;
7482 WGL_AUX0_ARB = $2087;
7483 WGL_AUX1_ARB = $2088;
7484 WGL_AUX2_ARB = $2089;
7485 WGL_AUX3_ARB = $208A;
7486 WGL_AUX4_ARB = $208B;
7487 WGL_AUX5_ARB = $208C;
7488 WGL_AUX6_ARB = $208D;
7489 WGL_AUX7_ARB = $208E;
7490 WGL_AUX8_ARB = $208F;
7491 WGL_AUX9_ARB = $2090;
7493 // WGL_ARB_create_context
7494 WGL_CONTEXT_DEBUG_BIT_ARB = $00000001;
7495 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7496 WGL_CONTEXT_MAJOR_VERSION_ARB = $2091;
7497 WGL_CONTEXT_MINOR_VERSION_ARB = $2092;
7498 WGL_CONTEXT_LAYER_PLANE_ARB = $2093;
7499 WGL_CONTEXT_FLAGS_ARB = $2094;
7500 ERROR_INVALID_VERSION_ARB = $2095;
7502 // WGL_ARB_create_context_profile
7503 WGL_CONTEXT_PROFILE_MASK_ARB = $9126;
7504 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7505 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7506 ERROR_INVALID_PROFILE_ARB = $2096;
7508 // WGL_ARB_framebuffer_sRGB
7509 WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20A9;
7511 // WGL_ARB_create_context_robustness
7512 WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7513 WGL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7514 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7515 WGL_NO_RESET_NOTIFICATION_ARB = $8261;
7517 // WGL_ATI_pixel_format_float
7518 WGL_TYPE_RGBA_FLOAT_ATI = $21A0;
7519 GL_TYPE_RGBA_FLOAT_ATI = $8820;
7520 GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = $8835;
7522 // WGL_AMD_gpu_association
7523 WGL_GPU_VENDOR_AMD = $1F00;
7524 WGL_GPU_RENDERER_STRING_AMD = $1F01;
7525 WGL_GPU_OPENGL_VERSION_STRING_AMD = $1F02;
7526 WGL_GPU_FASTEST_TARGET_GPUS_AMD = $21A2;
7527 WGL_GPU_RAM_AMD = $21A3;
7528 WGL_GPU_CLOCK_AMD = $21A4;
7529 WGL_GPU_NUM_PIPES_AMD = $21A5;
7530 WGL_GPU_NUM_SIMD_AMD = $21A6;
7531 WGL_GPU_NUM_RB_AMD = $21A7;
7532 WGL_GPU_NUM_SPI_AMD = $21A8;
7534 // WGL_EXT_depth_float
7535 WGL_DEPTH_FLOAT_EXT = $2040;
7537 // WGL_EXT_make_current_read
7538 ERROR_INVALID_PIXEL_TYPE_EXT = $2043;
7540 // WGL_EXT_multisample
7541 WGL_SAMPLE_BUFFERS_EXT = $2041;
7542 WGL_SAMPLES_EXT = $2042;
7545 WGL_DRAW_TO_PBUFFER_EXT = $202D;
7546 WGL_MAX_PBUFFER_PIXELS_EXT = $202E;
7547 WGL_MAX_PBUFFER_WIDTH_EXT = $202F;
7548 WGL_MAX_PBUFFER_HEIGHT_EXT = $2030;
7549 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = $2031;
7550 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = $2032;
7551 WGL_PBUFFER_LARGEST_EXT = $2033;
7552 WGL_PBUFFER_WIDTH_EXT = $2034;
7553 WGL_PBUFFER_HEIGHT_EXT = $2035;
7555 // WGL_EXT_pixel_format
7556 WGL_NUMBER_PIXEL_FORMATS_EXT = $2000;
7557 WGL_DRAW_TO_WINDOW_EXT = $2001;
7558 WGL_DRAW_TO_BITMAP_EXT = $2002;
7559 WGL_ACCELERATION_EXT = $2003;
7560 WGL_NEED_PALETTE_EXT = $2004;
7561 WGL_NEED_SYSTEM_PALETTE_EXT = $2005;
7562 WGL_SWAP_LAYER_BUFFERS_EXT = $2006;
7563 WGL_SWAP_METHOD_EXT = $2007;
7564 WGL_NUMBER_OVERLAYS_EXT = $2008;
7565 WGL_NUMBER_UNDERLAYS_EXT = $2009;
7566 WGL_TRANSPARENT_EXT = $200A;
7567 WGL_TRANSPARENT_VALUE_EXT = $200B;
7568 WGL_SHARE_DEPTH_EXT = $200C;
7569 WGL_SHARE_STENCIL_EXT = $200D;
7570 WGL_SHARE_ACCUM_EXT = $200E;
7571 WGL_SUPPORT_GDI_EXT = $200F;
7572 WGL_SUPPORT_OPENGL_EXT = $2010;
7573 WGL_DOUBLE_BUFFER_EXT = $2011;
7574 WGL_STEREO_EXT = $2012;
7575 WGL_PIXEL_TYPE_EXT = $2013;
7576 WGL_COLOR_BITS_EXT = $2014;
7577 WGL_RED_BITS_EXT = $2015;
7578 WGL_RED_SHIFT_EXT = $2016;
7579 WGL_GREEN_BITS_EXT = $2017;
7580 WGL_GREEN_SHIFT_EXT = $2018;
7581 WGL_BLUE_BITS_EXT = $2019;
7582 WGL_BLUE_SHIFT_EXT = $201A;
7583 WGL_ALPHA_BITS_EXT = $201B;
7584 WGL_ALPHA_SHIFT_EXT = $201C;
7585 WGL_ACCUM_BITS_EXT = $201D;
7586 WGL_ACCUM_RED_BITS_EXT = $201E;
7587 WGL_ACCUM_GREEN_BITS_EXT = $201F;
7588 WGL_ACCUM_BLUE_BITS_EXT = $2020;
7589 WGL_ACCUM_ALPHA_BITS_EXT = $2021;
7590 WGL_DEPTH_BITS_EXT = $2022;
7591 WGL_STENCIL_BITS_EXT = $2023;
7592 WGL_AUX_BUFFERS_EXT = $2024;
7593 WGL_NO_ACCELERATION_EXT = $2025;
7594 WGL_GENERIC_ACCELERATION_EXT = $2026;
7595 WGL_FULL_ACCELERATION_EXT = $2027;
7596 WGL_SWAP_EXCHANGE_EXT = $2028;
7597 WGL_SWAP_COPY_EXT = $2029;
7598 WGL_SWAP_UNDEFINED_EXT = $202A;
7599 WGL_TYPE_RGBA_EXT = $202B;
7600 WGL_TYPE_COLORINDEX_EXT = $202C;
7602 // WGL_I3D_digital_video_control
7603 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = $2050;
7604 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = $2051;
7605 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = $2052;
7606 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = $2053;
7609 WGL_GAMMA_TABLE_SIZE_I3D = $204E;
7610 WGL_GAMMA_EXCLUDE_DESKTOP_I3D = $204F;
7613 WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = $2044;
7614 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = $2045;
7615 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = $2046;
7616 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = $2047;
7617 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = $2048;
7618 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = $2049;
7619 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = $204A;
7620 WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = $204B;
7621 WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = $204C;
7623 // WGL_I3D_image_buffer
7624 WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = $00000001;
7625 WGL_IMAGE_BUFFER_LOCK_I3D = $00000002;
7627 // WGL_NV_float_buffer
7628 WGL_FLOAT_COMPONENTS_NV = $20B0;
7629 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
7630 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
7631 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
7632 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
7633 WGL_TEXTURE_FLOAT_R_NV = $20B5;
7634 WGL_TEXTURE_FLOAT_RG_NV = $20B6;
7635 WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
7636 WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
7638 // WGL_NV_render_depth_texture
7639 WGL_BIND_TO_TEXTURE_DEPTH_NV = $20A3;
7640 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = $20A4;
7641 WGL_DEPTH_TEXTURE_FORMAT_NV = $20A5;
7642 WGL_TEXTURE_DEPTH_COMPONENT_NV = $20A6;
7643 WGL_DEPTH_COMPONENT_NV = $20A7;
7645 // WGL_NV_render_texture_rectangle
7646 WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = $20A0;
7647 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = $20A1;
7648 WGL_TEXTURE_RECTANGLE_NV = $20A2;
7650 // WGL_NV_present_video
7651 WGL_NUM_VIDEO_SLOTS_NV = $20F0;
7653 // WGL_NV_video_output
7654 WGL_BIND_TO_VIDEO_RGB_NV = $20C0;
7655 WGL_BIND_TO_VIDEO_RGBA_NV = $20C1;
7656 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = $20C2;
7657 WGL_VIDEO_OUT_COLOR_NV = $20C3;
7658 WGL_VIDEO_OUT_ALPHA_NV = $20C4;
7659 WGL_VIDEO_OUT_DEPTH_NV = $20C5;
7660 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = $20C6;
7661 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = $20C7;
7662 WGL_VIDEO_OUT_FRAME = $20C8;
7663 WGL_VIDEO_OUT_FIELD_1 = $20C9;
7664 WGL_VIDEO_OUT_FIELD_2 = $20CA;
7665 WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = $20CB;
7666 WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = $20CC;
7668 // WGL_NV_gpu_affinity
7669 WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = $20D0;
7670 WGL_ERROR_MISSING_AFFINITY_MASK_NV = $20D1;
7672 // WGL_NV_video_capture
7673 WGL_UNIQUE_ID_NV = $20CE;
7674 WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = $20CF;
7676 // WGL_NV_multisample_coverage
7677 WGL_COVERAGE_SAMPLES_NV = $2042;
7678 WGL_COLOR_SAMPLES_NV = $20B9;
7680 // WGL_EXT_create_context_es2_profile
7681 WGL_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7683 // WGL_NV_DX_interop
7684 WGL_ACCESS_READ_ONLY_NV = $00000000;
7685 WGL_ACCESS_READ_WRITE_NV = $00000001;
7686 WGL_ACCESS_WRITE_DISCARD_NV = $00000002;
7688 // WIN_draw_range_elements
7689 GL_MAX_ELEMENTS_VERTICES_WIN = $80E8;
7690 GL_MAX_ELEMENTS_INDICES_WIN = $80E9;
7692 // GLX 1.1 and later:
7698 GLX_BUFFER_SIZE = 2;
7701 GLX_DOUBLEBUFFER = 5;
7703 GLX_AUX_BUFFERS = 7;
7707 GLX_ALPHA_SIZE = 11;
7708 GLX_DEPTH_SIZE = 12;
7709 GLX_STENCIL_SIZE = 13;
7710 GLX_ACCUM_RED_SIZE = 14;
7711 GLX_ACCUM_GREEN_SIZE = 15;
7712 GLX_ACCUM_BLUE_SIZE = 16;
7713 GLX_ACCUM_ALPHA_SIZE = 17;
7716 GLX_WINDOW_BIT = $00000001;
7717 GLX_PIXMAP_BIT = $00000002;
7718 GLX_PBUFFER_BIT = $00000004;
7719 GLX_RGBA_BIT = $00000001;
7720 GLX_COLOR_INDEX_BIT = $00000002;
7721 GLX_PBUFFER_CLOBBER_MASK = $08000000;
7722 GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
7723 GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
7724 GLX_BACK_LEFT_BUFFER_BIT = $00000004;
7725 GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
7726 GLX_AUX_BUFFERS_BIT = $00000010;
7727 GLX_DEPTH_BUFFER_BIT = $00000020;
7728 GLX_STENCIL_BUFFER_BIT = $00000040;
7729 GLX_ACCUM_BUFFER_BIT = $00000080;
7730 GLX_CONFIG_CAVEAT = $20;
7731 GLX_X_VISUAL_TYPE = $22;
7732 GLX_TRANSPARENT_TYPE = $23;
7733 GLX_TRANSPARENT_INDEX_VALUE = $24;
7734 GLX_TRANSPARENT_RED_VALUE = $25;
7735 GLX_TRANSPARENT_GREEN_VALUE = $26;
7736 GLX_TRANSPARENT_BLUE_VALUE = $27;
7737 GLX_TRANSPARENT_ALPHA_VALUE = $28;
7738 GLX_DONT_CARE = $FFFFFFFF;
7740 GLX_SLOW_CONFIG = $8001;
7741 GLX_TRUE_COLOR = $8002;
7742 GLX_DIRECT_COLOR = $8003;
7743 GLX_PSEUDO_COLOR = $8004;
7744 GLX_STATIC_COLOR = $8005;
7745 GLX_GRAY_SCALE = $8006;
7746 GLX_STATIC_GRAY = $8007;
7747 GLX_TRANSPARENT_RGB = $8008;
7748 GLX_TRANSPARENT_INDEX = $8009;
7749 GLX_VISUAL_ID = $800B;
7751 GLX_NON_CONFORMANT_CONFIG = $800D;
7752 GLX_DRAWABLE_TYPE = $8010;
7753 GLX_RENDER_TYPE = $8011;
7754 GLX_X_RENDERABLE = $8012;
7755 GLX_FBCONFIG_ID = $8013;
7756 GLX_RGBA_TYPE = $8014;
7757 GLX_COLOR_INDEX_TYPE = $8015;
7758 GLX_MAX_PBUFFER_WIDTH = $8016;
7759 GLX_MAX_PBUFFER_HEIGHT = $8017;
7760 GLX_MAX_PBUFFER_PIXELS = $8018;
7761 GLX_PRESERVED_CONTENTS = $801B;
7762 GLX_LARGEST_PBUFFER = $801C;
7765 GLX_EVENT_MASK = $801F;
7766 GLX_DAMAGED = $8020;
7769 GLX_PBUFFER = $8023;
7770 GLX_PBUFFER_HEIGHT = $8040;
7771 GLX_PBUFFER_WIDTH = $8041;
7774 GLX_SAMPLE_BUFFERS = 100000;
7775 GLX_SAMPLES = 100001;
7777 // GLX_ARB_multisample
7778 GLX_SAMPLE_BUFFERS_ARB = 100000;
7779 GLX_SAMPLES_ARB = 100001;
7781 // GLX_ARB_fbconfig_float
7782 GLX_RGBA_FLOAT_TYPE_ARB = $20B9;
7783 GLX_RGBA_FLOAT_BIT_ARB = $00000004;
7785 // GLX_ARB_create_context
7786 GLX_CONTEXT_DEBUG_BIT_ARB = $00000001;
7787 GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7788 GLX_CONTEXT_MAJOR_VERSION_ARB = $2091;
7789 GLX_CONTEXT_MINOR_VERSION_ARB = $2092;
7790 GLX_CONTEXT_FLAGS_ARB = $2094;
7792 // GLX_ARB_create_context_profile
7793 GLX_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7794 GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7795 GLX_CONTEXT_PROFILE_MASK_ARB = $9126;
7797 // GLX_ARB_vertex_buffer_object
7798 GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB = $2095;
7800 // GLX_ARB_framebuffer_sRGB
7801 GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20B2;
7803 // GLX_ARB_create_context_robustness
7804 GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7805 GLX_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7806 GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7807 GLX_NO_RESET_NOTIFICATION_ARB = $8261;
7809 // GLX_EXT_visual_info
7810 GLX_X_VISUAL_TYPE_EXT = $22;
7811 GLX_TRANSPARENT_TYPE_EXT = $23;
7812 GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
7813 GLX_TRANSPARENT_RED_VALUE_EXT = $25;
7814 GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
7815 GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
7816 GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
7817 GLX_NONE_EXT = $8000;
7818 GLX_TRUE_COLOR_EXT = $8002;
7819 GLX_DIRECT_COLOR_EXT = $8003;
7820 GLX_PSEUDO_COLOR_EXT = $8004;
7821 GLX_STATIC_COLOR_EXT = $8005;
7822 GLX_GRAY_SCALE_EXT = $8006;
7823 GLX_STATIC_GRAY_EXT = $8007;
7824 GLX_TRANSPARENT_RGB_EXT = $8008;
7825 GLX_TRANSPARENT_INDEX_EXT = $8009;
7827 // GLX_EXT_visual_rating
7828 GLX_VISUAL_CAVEAT_EXT = $20;
7829 GLX_SLOW_VISUAL_EXT = $8001;
7830 GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
7831 (* reuse GLX_NONE_EXT *)
7833 // GLX_EXT_import_context
7834 GLX_SHARE_CONTEXT_EXT = $800A;
7835 GLX_VISUAL_ID_EXT = $800B;
7836 GLX_SCREEN_EXT = $800C;
7838 // GLX_EXT_fbconfig_packed_float
7839 // GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
7840 // GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
7842 // GLX_EXT_framebuffer_sRGB
7843 // GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
7845 // GLX_EXT_texture_from_pixmap
7846 GLX_TEXTURE_1D_BIT_EXT = $00000001;
7847 GLX_TEXTURE_2D_BIT_EXT = $00000002;
7848 GLX_TEXTURE_RECTANGLE_BIT_EXT = $00000004;
7849 GLX_BIND_TO_TEXTURE_RGB_EXT = $20D0;
7850 GLX_BIND_TO_TEXTURE_RGBA_EXT = $20D1;
7851 GLX_BIND_TO_MIPMAP_TEXTURE_EXT = $20D2;
7852 GLX_BIND_TO_TEXTURE_TARGETS_EXT = $20D3;
7853 GLX_Y_INVERTED_EXT = $20D4;
7854 GLX_TEXTURE_FORMAT_EXT = $20D5;
7855 GLX_TEXTURE_TARGET_EXT = $20D6;
7856 GLX_MIPMAP_TEXTURE_EXT = $20D7;
7857 GLX_TEXTURE_FORMAT_NONE_EXT = $20D8;
7858 GLX_TEXTURE_FORMAT_RGB_EXT = $20D9;
7859 GLX_TEXTURE_FORMAT_RGBA_EXT = $20DA;
7860 GLX_TEXTURE_1D_EXT = $20DB;
7861 GLX_TEXTURE_2D_EXT = $20DC;
7862 GLX_TEXTURE_RECTANGLE_EXT = $20DD;
7863 GLX_FRONT_LEFT_EXT = $20DE;
7864 GLX_FRONT_RIGHT_EXT = $20DF;
7865 GLX_BACK_LEFT_EXT = $20E0;
7866 GLX_BACK_RIGHT_EXT = $20E1;
7867 GLX_FRONT_EXT = GLX_FRONT_LEFT_EXT;
7868 GLX_BACK_EXT = GLX_BACK_LEFT_EXT;
7869 GLX_AUX0_EXT = $20E2;
7870 GLX_AUX1_EXT = $20E3;
7871 GLX_AUX2_EXT = $20E4;
7872 GLX_AUX3_EXT = $20E5;
7873 GLX_AUX4_EXT = $20E6;
7874 GLX_AUX5_EXT = $20E7;
7875 GLX_AUX6_EXT = $20E8;
7876 GLX_AUX7_EXT = $20E9;
7877 GLX_AUX8_EXT = $20EA;
7878 GLX_AUX9_EXT = $20EB;
7880 // GLX_EXT_swap_control
7881 GLX_SWAP_INTERVAL_EXT = $20F1;
7882 GLX_MAX_SWAP_INTERVAL_EXT = $20F2;
7884 // GLX_EXT_create_context_es2_profile
7885 GLX_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7887 // GL_EXT_Late_Swaps
7888 GLX_LATE_SWAPS_TEAR_EXT = $20F3;
7891 GLU_INVALID_ENUM = 100900;
7892 GLU_INVALID_VALUE = 100901;
7893 GLU_OUT_OF_MEMORY = 100902;
7894 GLU_INCOMPATIBLE_GL_VERSION = 100903;
7895 GLU_VERSION = 100800;
7896 GLU_EXTENSIONS = 100801;
7898 GLU_FALSE = GL_FALSE;
7899 GLU_SMOOTH = 100000;
7905 GLU_SILHOUETTE = 100013;
7906 GLU_OUTSIDE = 100020;
7907 GLU_INSIDE = 100021;
7908 GLU_TESS_MAX_COORD = 1.0E150;
7909 GLU_TESS_WINDING_RULE = 100140;
7910 GLU_TESS_BOUNDARY_ONLY = 100141;
7911 GLU_TESS_TOLERANCE = 100142;
7912 GLU_TESS_WINDING_ODD = 100130;
7913 GLU_TESS_WINDING_NONZERO = 100131;
7914 GLU_TESS_WINDING_POSITIVE = 100132;
7915 GLU_TESS_WINDING_NEGATIVE = 100133;
7916 GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
7917 GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
7918 GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
7919 GLU_TESS_END = 100102; // TGLUTessEndProc
7920 GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
7921 GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
7922 GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
7923 GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
7924 GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
7925 GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
7926 GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
7927 GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
7928 GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
7929 GLU_TESS_ERROR1 = 100151;
7930 GLU_TESS_ERROR2 = 100152;
7931 GLU_TESS_ERROR3 = 100153;
7932 GLU_TESS_ERROR4 = 100154;
7933 GLU_TESS_ERROR5 = 100155;
7934 GLU_TESS_ERROR6 = 100156;
7935 GLU_TESS_ERROR7 = 100157;
7936 GLU_TESS_ERROR8 = 100158;
7937 GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
7938 GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
7939 GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
7940 GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
7941 GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
7942 GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
7943 GLU_AUTO_LOAD_MATRIX = 100200;
7944 GLU_CULLING = 100201;
7945 GLU_SAMPLING_TOLERANCE = 100203;
7946 GLU_DISPLAY_MODE = 100204;
7947 GLU_PARAMETRIC_TOLERANCE = 100202;
7948 GLU_SAMPLING_METHOD = 100205;
7949 GLU_U_STEP = 100206;
7950 GLU_V_STEP = 100207;
7951 GLU_PATH_LENGTH = 100215;
7952 GLU_PARAMETRIC_ERROR = 100216;
7953 GLU_DOMAIN_DISTANCE = 100217;
7954 GLU_MAP1_TRIM_2 = 100210;
7955 GLU_MAP1_TRIM_3 = 100211;
7956 GLU_OUTLINE_POLYGON = 100240;
7957 GLU_OUTLINE_PATCH = 100241;
7958 GLU_NURBS_ERROR1 = 100251;
7959 GLU_NURBS_ERROR2 = 100252;
7960 GLU_NURBS_ERROR3 = 100253;
7961 GLU_NURBS_ERROR4 = 100254;
7962 GLU_NURBS_ERROR5 = 100255;
7963 GLU_NURBS_ERROR6 = 100256;
7964 GLU_NURBS_ERROR7 = 100257;
7965 GLU_NURBS_ERROR8 = 100258;
7966 GLU_NURBS_ERROR9 = 100259;
7967 GLU_NURBS_ERROR10 = 100260;
7968 GLU_NURBS_ERROR11 = 100261;
7969 GLU_NURBS_ERROR12 = 100262;
7970 GLU_NURBS_ERROR13 = 100263;
7971 GLU_NURBS_ERROR14 = 100264;
7972 GLU_NURBS_ERROR15 = 100265;
7973 GLU_NURBS_ERROR16 = 100266;
7974 GLU_NURBS_ERROR17 = 100267;
7975 GLU_NURBS_ERROR18 = 100268;
7976 GLU_NURBS_ERROR19 = 100269;
7977 GLU_NURBS_ERROR20 = 100270;
7978 GLU_NURBS_ERROR21 = 100271;
7979 GLU_NURBS_ERROR22 = 100272;
7980 GLU_NURBS_ERROR23 = 100273;
7981 GLU_NURBS_ERROR24 = 100274;
7982 GLU_NURBS_ERROR25 = 100275;
7983 GLU_NURBS_ERROR26 = 100276;
7984 GLU_NURBS_ERROR27 = 100277;
7985 GLU_NURBS_ERROR28 = 100278;
7986 GLU_NURBS_ERROR29 = 100279;
7987 GLU_NURBS_ERROR30 = 100280;
7988 GLU_NURBS_ERROR31 = 100281;
7989 GLU_NURBS_ERROR32 = 100282;
7990 GLU_NURBS_ERROR33 = 100283;
7991 GLU_NURBS_ERROR34 = 100284;
7992 GLU_NURBS_ERROR35 = 100285;
7993 GLU_NURBS_ERROR36 = 100286;
7994 GLU_NURBS_ERROR37 = 100287;
7997 GLU_INTERIOR = 100122;
7998 GLU_EXTERIOR = 100123;
7999 GLU_UNKNOWN = 100124;
8000 GLU_BEGIN = GLU_TESS_BEGIN;
8001 GLU_VERTEX = GLU_TESS_VERTEX;
8002 GLU_END = GLU_TESS_END;
8003 GLU_ERROR = GLU_TESS_ERROR;
8004 GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
8008 TglCullFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8009 TglFrontFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8010 TglHint = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8011 TglLineWidth = procedure(width: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8012 TglPointSize = procedure(size: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8013 TglPolygonMode = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8014 TglScissor = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8015 TglTexParameterf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8016 TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8017 TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8018 TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8019 TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8020 TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8021 TglDrawBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8022 TglClear = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8023 TglClearColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8024 TglClearStencil = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8025 TglClearDepth = procedure(depth: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8026 TglStencilMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8027 TglColorMask = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8028 TglDepthMask = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8029 TglDisable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8030 TglEnable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8031 TglFinish = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8032 TglFlush = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8033 TglBlendFunc = procedure(sfactor: GLenum; dfactor: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8034 TglLogicOp = procedure(opcode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8035 TglStencilFunc = procedure(func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8036 TglStencilOp = procedure(fail: GLenum; zfail: GLenum; zpass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8037 TglDepthFunc = procedure(func: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8038 TglPixelStoref = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8039 TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8040 TglReadBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8041 TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8042 TglGetBooleanv = procedure(pname: GLenum; params: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8043 TglGetDoublev = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8044 TglGetError = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8045 TglGetFloatv = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8046 TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8047 TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8048 TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8049 TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8050 TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8051 TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8052 TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8053 TglIsEnabled = function(cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8054 TglDepthRange = procedure(zNear: GLclampd; zFar: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8055 TglViewport = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8058 TglDrawArrays = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8059 TglDrawElements = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8060 TglGetPointerv = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8061 TglPolygonOffset = procedure(factor: GLfloat; units: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8062 TglCopyTexImage1D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8063 TglCopyTexImage2D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8064 TglCopyTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8065 TglCopyTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8066 TglTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8067 TglTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8068 TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8069 TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8070 TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8072 {$ifdef DGL_DEPRECATED}
8073 TglAccum = procedure(op: GLenum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8074 TglAlphaFunc = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8075 TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8076 TglArrayElement = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8077 TglBegin = procedure(mode: GLenum); {$IFNDEF CLR}{$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}{$ENDIF}
8078 TglBitmap = procedure(width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8079 TglCallList = procedure(list: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8080 TglCallLists = procedure(n: GLsizei; _type: GLenum; const lists: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8081 TglClearAccum = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8082 TglClearIndex = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8083 TglClipPlane = procedure(plane: GLenum; const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8084 TglColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8085 TglColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8086 TglColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8087 TglColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8088 TglColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8089 TglColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8090 TglColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8091 TglColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8092 TglColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8093 TglColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8094 TglColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8095 TglColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8096 TglColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8097 TglColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8098 TglColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8099 TglColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8100 TglColor4b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8101 TglColor4bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8102 TglColor4d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8103 TglColor4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8104 TglColor4f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8105 TglColor4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8106 TglColor4i = procedure(red: GLint; green: GLint; blue: GLint; alpha: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8107 TglColor4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8108 TglColor4s = procedure(red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8109 TglColor4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8110 TglColor4ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8111 TglColor4ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8112 TglColor4ui = procedure(red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8113 TglColor4uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8114 TglColor4us = procedure(red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8115 TglColor4usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8116 TglColorMaterial = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8117 TglColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8118 TglCopyPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; _type: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8119 TglDeleteLists = procedure(list: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8120 TglDisableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8121 TglDrawPixels = procedure(width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8122 TglEdgeFlag = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8123 TglEdgeFlagPointer = procedure(stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8124 TglEdgeFlagv = procedure(const flag: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8125 TglEnableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8126 TglEnd = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8127 TglEndList = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8128 TglEvalCoord1d = procedure(u: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8129 TglEvalCoord1dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8130 TglEvalCoord1f = procedure(u: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8131 TglEvalCoord1fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8132 TglEvalCoord2d = procedure(u: GLdouble; v: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8133 TglEvalCoord2dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8134 TglEvalCoord2f = procedure(u: GLfloat; v: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8135 TglEvalCoord2fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8136 TglEvalMesh1 = procedure(mode: GLenum; i1: GLint; i2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8137 TglEvalMesh2 = procedure(mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8138 TglEvalPoint1 = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8139 TglEvalPoint2 = procedure(i: GLint; j: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8140 TglFeedbackBuffer = procedure(size: GLsizei; _type: GLenum; buffer: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8141 TglFogf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8142 TglFogfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8143 TglFogi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8144 TglFogiv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8145 TglFrustum = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8146 TglGenLists = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8147 TglGetClipPlane = procedure(plane: GLenum; equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8148 TglGetLightfv = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8149 TglGetLightiv = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8150 TglGetMapdv = procedure(target: GLenum; query: GLenum; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8151 TglGetMapfv = procedure(target: GLenum; query: GLenum; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8152 TglGetMapiv = procedure(target: GLenum; query: GLenum; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8153 TglGetMaterialfv = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8154 TglGetMaterialiv = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8155 TglGetPixelMapfv = procedure(map: GLenum; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8156 TglGetPixelMapuiv = procedure(map: GLenum; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8157 TglGetPixelMapusv = procedure(map: GLenum; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8158 TglGetPolygonStipple = procedure(mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8159 TglGetTexEnvfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8160 TglGetTexEnviv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8161 TglGetTexGendv = procedure(coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8162 TglGetTexGenfv = procedure(coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8163 TglGetTexGeniv = procedure(coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8164 TglIndexMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8165 TglIndexPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8166 TglIndexd = procedure(c: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8167 TglIndexdv = procedure(const c: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8168 TglIndexf = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8169 TglIndexfv = procedure(const c: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8170 TglIndexi = procedure(c: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8171 TglIndexiv = procedure(const c: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8172 TglIndexs = procedure(c: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8173 TglIndexsv = procedure(const c: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8174 TglIndexub = procedure(c: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8175 TglIndexubv = procedure(const c: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8176 TglInitNames = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8177 TglInterleavedArrays = procedure(format: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8178 TglIsList = function(list: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8179 TglIsTexture = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8180 TglLightModelf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8181 TglLightModelfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8182 TglLightModeli = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8183 TglLightModeliv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8184 TglLightf = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8185 TglLightfv = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8186 TglLighti = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8187 TglLightiv = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8188 TglLineStipple = procedure(factor: GLint; pattern: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8189 TglListBase = procedure(base: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8190 TglLoadIdentity = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8191 TglLoadMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8192 TglLoadMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8193 TglLoadName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8194 TglMap1d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8195 TglMap1f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8196 TglMap2d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8197 TglMap2f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8198 TglMapGrid1d = procedure(un: GLint; u1: GLdouble; u2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8199 TglMapGrid1f = procedure(un: GLint; u1: GLfloat; u2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8200 TglMapGrid2d = procedure(un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8201 TglMapGrid2f = procedure(un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8202 TglMaterialf = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8203 TglMaterialfv = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8204 TglMateriali = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8205 TglMaterialiv = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8206 TglMatrixMode = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8207 TglMultMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8208 TglMultMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8209 TglNewList = procedure(list: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8210 TglNormal3b = procedure(nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8211 TglNormal3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8212 TglNormal3d = procedure(nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8213 TglNormal3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8214 TglNormal3f = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8215 TglNormal3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8216 TglNormal3i = procedure(nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8217 TglNormal3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8218 TglNormal3s = procedure(nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8219 TglNormal3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8220 TglNormalPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8221 TglOrtho = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8222 TglPassThrough = procedure(token: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8223 TglPixelMapfv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8224 TglPixelMapuiv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8225 TglPixelMapusv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8226 TglPixelTransferf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8227 TglPixelTransferi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8228 TglPixelZoom = procedure(xfactor: GLfloat; yfactor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8229 TglPolygonStipple = procedure(const mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8230 TglPopAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8231 TglPopClientAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8232 TglPopMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8233 TglPopName = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8234 TglPrioritizeTextures = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8235 TglPushAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8236 TglPushClientAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8237 TglPushMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8238 TglPushName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8239 TglRasterPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8240 TglRasterPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8241 TglRasterPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8242 TglRasterPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8243 TglRasterPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8244 TglRasterPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8245 TglRasterPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8246 TglRasterPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8247 TglRasterPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8248 TglRasterPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8249 TglRasterPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8250 TglRasterPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8251 TglRasterPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8252 TglRasterPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8253 TglRasterPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8254 TglRasterPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8255 TglRasterPos4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8256 TglRasterPos4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8257 TglRasterPos4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8258 TglRasterPos4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8259 TglRasterPos4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8260 TglRasterPos4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8261 TglRasterPos4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8262 TglRasterPos4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8263 TglRectd = procedure(x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8264 TglRectdv = procedure(const v1: PGLdouble; const v2: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8265 TglRectf = procedure(x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8266 TglRectfv = procedure(const v1: PGLfloat; const v2: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8267 TglRecti = procedure(x1: GLint; y1: GLint; x2: GLint; y2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8268 TglRectiv = procedure(const v1: PGLint; const v2: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8269 TglRects = procedure(x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8270 TglRectsv = procedure(const v1: PGLshort; const v2: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8271 TglRenderMode = function(mode: GLenum): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8272 TglRotated = procedure(angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8273 TglRotatef = procedure(angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8274 TglScaled = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8275 TglScalef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8276 TglSelectBuffer = procedure(size: GLsizei; buffer: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8277 TglShadeModel = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8278 TglTexCoord1d = procedure(s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8279 TglTexCoord1dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8280 TglTexCoord1f = procedure(s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8281 TglTexCoord1fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8282 TglTexCoord1i = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8283 TglTexCoord1iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8284 TglTexCoord1s = procedure(s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8285 TglTexCoord1sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8286 TglTexCoord2d = procedure(s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8287 TglTexCoord2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8288 TglTexCoord2f = procedure(s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8289 TglTexCoord2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8290 TglTexCoord2i = procedure(s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8291 TglTexCoord2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8292 TglTexCoord2s = procedure(s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8293 TglTexCoord2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8294 TglTexCoord3d = procedure(s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8295 TglTexCoord3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8296 TglTexCoord3f = procedure(s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8297 TglTexCoord3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8298 TglTexCoord3i = procedure(s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8299 TglTexCoord3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8300 TglTexCoord3s = procedure(s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8301 TglTexCoord3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8302 TglTexCoord4d = procedure(s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8303 TglTexCoord4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8304 TglTexCoord4f = procedure(s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8305 TglTexCoord4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8306 TglTexCoord4i = procedure(s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8307 TglTexCoord4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8308 TglTexCoord4s = procedure(s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8309 TglTexCoord4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8310 TglTexCoordPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8311 TglTexEnvf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8312 TglTexEnvfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8313 TglTexEnvi = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8314 TglTexEnviv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8315 TglTexGend = procedure(coord: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8316 TglTexGendv = procedure(coord: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8317 TglTexGenf = procedure(coord: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8318 TglTexGenfv = procedure(coord: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8319 TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8320 TglTexGeniv = procedure(coord: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8323 TglTranslated = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8324 TglTranslatef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8325 TglVertex2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8326 TglVertex2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8327 TglVertex2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8328 TglVertex2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8329 TglVertex2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8330 TglVertex2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8331 TglVertex2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8332 TglVertex2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8333 TglVertex3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8334 TglVertex3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8335 TglVertex3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8336 TglVertex3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8337 TglVertex3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8338 TglVertex3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8339 TglVertex3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8340 TglVertex3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8341 TglVertex4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8342 TglVertex4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8343 TglVertex4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8344 TglVertex4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8345 TglVertex4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8346 TglVertex4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8347 TglVertex4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8348 TglVertex4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8349 TglVertexPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8353 TglBlendColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8354 TglBlendEquation = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8355 TglDrawRangeElements = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8356 TglTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8357 TglTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8358 TglCopyTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8359 {$ifdef DGL_DEPRECATED}
8360 TglColorTable = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8361 TglColorTableParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8362 TglColorTableParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8363 TglCopyColorTable = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8364 TglGetColorTable = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8365 TglGetColorTableParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8366 TglGetColorTableParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8367 TglColorSubTable = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8368 TglCopyColorSubTable = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8369 TglConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8370 TglConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8371 TglConvolutionParameterf = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8372 TglConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8373 TglConvolutionParameteri = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8374 TglConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8375 TglCopyConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8376 TglCopyConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8377 TglGetConvolutionFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8378 TglGetConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8379 TglGetConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8380 TglGetSeparableFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8381 TglSeparableFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8382 TglGetHistogram = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8383 TglGetHistogramParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8384 TglGetHistogramParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8385 TglGetMinmax = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8386 TglGetMinmaxParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8387 TglGetMinmaxParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8388 TglHistogram = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8389 TglMinmax = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8390 TglResetHistogram = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8391 TglResetMinmax = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8395 TglActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8396 TglSampleCoverage = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8397 TglCompressedTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8398 TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8399 TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8400 TglCompressedTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8401 TglCompressedTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8402 TglCompressedTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8403 TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8404 {$ifdef DGL_DEPRECATED}
8405 TglClientActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8406 TglMultiTexCoord1d = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8407 TglMultiTexCoord1dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8408 TglMultiTexCoord1f = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8409 TglMultiTexCoord1fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8410 TglMultiTexCoord1i = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8411 TglMultiTexCoord1iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8412 TglMultiTexCoord1s = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8413 TglMultiTexCoord1sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8414 TglMultiTexCoord2d = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8415 TglMultiTexCoord2dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8416 TglMultiTexCoord2f = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8417 TglMultiTexCoord2fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8418 TglMultiTexCoord2i = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8419 TglMultiTexCoord2iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8420 TglMultiTexCoord2s = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8421 TglMultiTexCoord2sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8422 TglMultiTexCoord3d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8423 TglMultiTexCoord3dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8424 TglMultiTexCoord3f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8425 TglMultiTexCoord3fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8426 TglMultiTexCoord3i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8427 TglMultiTexCoord3iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8428 TglMultiTexCoord3s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8429 TglMultiTexCoord3sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8430 TglMultiTexCoord4d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8431 TglMultiTexCoord4dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8432 TglMultiTexCoord4f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8433 TglMultiTexCoord4fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8434 TglMultiTexCoord4i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8435 TglMultiTexCoord4iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8436 TglMultiTexCoord4s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8437 TglMultiTexCoord4sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8438 TglLoadTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8439 TglLoadTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8440 TglMultTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8441 TglMultTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8445 TglBlendFuncSeparate = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8446 TglMultiDrawArrays = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8447 TglMultiDrawElements = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8448 TglPointParameterf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8449 TglPointParameterfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8450 TglPointParameteri = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8451 TglPointParameteriv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8452 {$ifdef DGL_DEPRECATED}
8453 TglFogCoordf = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8454 TglFogCoordfv = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8455 TglFogCoordd = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8456 TglFogCoorddv = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8457 TglFogCoordPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8458 TglSecondaryColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8459 TglSecondaryColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8460 TglSecondaryColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8461 TglSecondaryColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8462 TglSecondaryColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8463 TglSecondaryColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8464 TglSecondaryColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8465 TglSecondaryColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8466 TglSecondaryColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8467 TglSecondaryColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8468 TglSecondaryColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8469 TglSecondaryColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8470 TglSecondaryColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8471 TglSecondaryColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8472 TglSecondaryColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8473 TglSecondaryColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8474 TglSecondaryColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8475 TglWindowPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8476 TglWindowPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8477 TglWindowPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8478 TglWindowPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8479 TglWindowPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8480 TglWindowPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8481 TglWindowPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8482 TglWindowPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8483 TglWindowPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8484 TglWindowPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8485 TglWindowPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8486 TglWindowPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8487 TglWindowPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8488 TglWindowPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8489 TglWindowPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8490 TglWindowPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8494 TglGenQueries = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8495 TglDeleteQueries = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8496 TglIsQuery = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8497 TglBeginQuery = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8498 TglEndQuery = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8499 TglGetQueryiv = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8500 TglGetQueryObjectiv = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8501 TglGetQueryObjectuiv = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8502 TglBindBuffer = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8503 TglDeleteBuffers = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8504 TglGenBuffers = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8505 TglIsBuffer = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8506 TglBufferData = procedure(target: GLenum; size: GLsizeiptr; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8507 TglBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8508 TglGetBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8509 TglMapBuffer = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8510 TglUnmapBuffer = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8511 TglGetBufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8512 TglGetBufferPointerv = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8515 TglBlendEquationSeparate = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8516 TglDrawBuffers = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8517 TglStencilOpSeparate = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8518 TglStencilFuncSeparate = procedure(face: GLenum; func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8519 TglStencilMaskSeparate = procedure(face: GLenum; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8520 TglAttachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8521 TglBindAttribLocation = procedure(programObj: GLhandle; index: GLuint; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8522 TglCompileShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8523 TglCreateProgram = function: GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8524 TglCreateShader = function(shaderType: GLenum): GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8525 TglDeleteProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8526 TglDeleteShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8527 TglDetachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8528 TglDisableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8529 TglEnableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8530 TglGetActiveAttrib = procedure(programObj: GLhandle; index: GLuint; maxlength: GLsizei; var length: GLint; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8531 TglGetActiveUniform = procedure(programObj: GLhandle; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8532 TglGetAttachedShaders = procedure(programObj: GLhandle; MaxCount: GLsizei; var Count: GLint; shaders: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8533 TglGetAttribLocation = function(programObj: GLhandle; char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8534 TglGetProgramiv = procedure(programObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8535 TglGetProgramInfoLog = procedure(programObj: GLHandle; maxLength: glsizei; length: PGLsizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8536 TglGetShaderiv = procedure(shaderObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8537 TglGetShaderInfoLog = procedure(shaderObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8538 TglGetShaderSource = procedure(shaderObj: GLhandle; maxlength: GLsizei; var length: GLsizei; source: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8539 TglGetUniformLocation = function(programObj: GLhandle; const char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8540 TglGetUniformfv = procedure(programObj: GLhandle; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8541 TglGetUniformiv = procedure(programObj: GLhandle; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8542 TglGetVertexAttribfv = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8543 TglGetVertexAttribiv = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8544 TglGetVertexAttribPointerv = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8545 TglIsProgram = function(programObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8546 TglIsShader = function(shaderObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8547 TglLinkProgram = procedure(programObj: GLHandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8548 TglShaderSource = procedure(shaderObj: GLHandle; count: glsizei; const _string: PPGLChar; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8549 TglUseProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8550 TglUniform1f = procedure(location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8551 TglUniform2f = procedure(location: GLint; v0, v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8552 TglUniform3f = procedure(location: GLint; v0, v1, v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8553 TglUniform4f = procedure(location: GLint; v0, v1, v2, v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8554 TglUniform1i = procedure(location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8555 TglUniform2i = procedure(location: GLint; v0, v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8556 TglUniform3i = procedure(location: GLint; v0, v1, v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8557 TglUniform4i = procedure(location: GLint; v0, v1, v2, v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8558 TglUniform1fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8559 TglUniform2fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8560 TglUniform3fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8561 TglUniform4fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8562 TglUniform1iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8563 TglUniform2iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8564 TglUniform3iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8565 TglUniform4iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8566 TglUniformMatrix2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8567 TglUniformMatrix3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8568 TglUniformMatrix4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8569 TglValidateProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8570 TglVertexAttrib1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8571 TglVertexAttrib1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8572 TglVertexAttrib1f = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8573 TglVertexAttrib1fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8574 TglVertexAttrib1s = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8575 TglVertexAttrib1sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8576 TglVertexAttrib2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8577 TglVertexAttrib2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8578 TglVertexAttrib2f = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8579 TglVertexAttrib2fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8580 TglVertexAttrib2s = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8581 TglVertexAttrib2sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8582 TglVertexAttrib3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8583 TglVertexAttrib3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8584 TglVertexAttrib3f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8585 TglVertexAttrib3fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8586 TglVertexAttrib3s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8587 TglVertexAttrib3sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8588 TglVertexAttrib4Nbv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8589 TglVertexAttrib4Niv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8590 TglVertexAttrib4Nsv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8591 TglVertexAttrib4Nub = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8592 TglVertexAttrib4Nubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8593 TglVertexAttrib4Nuiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8594 TglVertexAttrib4Nusv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8595 TglVertexAttrib4bv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8596 TglVertexAttrib4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8597 TglVertexAttrib4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8598 TglVertexAttrib4f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8599 TglVertexAttrib4fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8600 TglVertexAttrib4iv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8601 TglVertexAttrib4s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8602 TglVertexAttrib4sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8603 TglVertexAttrib4ubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8604 TglVertexAttrib4uiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8605 TglVertexAttrib4usv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8606 TglVertexAttribPointer = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8609 TglUniformMatrix2x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8610 TglUniformMatrix3x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8611 TglUniformMatrix2x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8612 TglUniformMatrix4x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8613 TglUniformMatrix3x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8614 TglUniformMatrix4x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8617 { OpenGL 3.0 also reuses entry points from these extensions: }
8618 { ARB_framebuffer_object }
8619 { ARB_map_buffer_range }
8620 { ARB_vertex_array_object }
8621 TglColorMaski = procedure(index_: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8622 TglGetBooleani_v = procedure(target: GLenum; index_: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8623 TglGetIntegeri_v = procedure(target: GLenum; index_: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8624 TglEnablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8625 TglDisablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8626 TglIsEnabledi = function(target: GLenum; index_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8627 TglBeginTransformFeedback = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8628 TglEndTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8629 TglBindBufferRange = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8630 TglBindBufferBase = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8631 TglTransformFeedbackVaryings = procedure(program_: GLuint; count: GLsizei; const varyings: PPGLchar; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8632 TglGetTransformFeedbackVarying = procedure(program_: GLuint; index_: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; type_: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8633 TglClampColor = procedure(targe: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8634 TglBeginConditionalRender = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8635 TglEndConditionalRender = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8636 TglVertexAttribIPointer = procedure(index_: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8637 TglGetVertexAttribIiv = procedure(index_: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8638 TglGetVertexAttribIuiv = procedure(index_: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8639 TglVertexAttribI1i = procedure(index_: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8640 TglVertexAttribI2i = procedure(index_: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8641 TglVertexAttribI3i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8642 TglVertexAttribI4i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8643 TglVertexAttribI1ui = procedure(index_: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8644 TglVertexAttribI2ui = procedure(index_: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8645 TglVertexAttribI3ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8646 TglVertexAttribI4ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8647 TglVertexAttribI1iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8648 TglVertexAttribI2iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8649 TglVertexAttribI3iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8650 TglVertexAttribI4iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8651 TglVertexAttribI1uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8652 TglVertexAttribI2uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8653 TglVertexAttribI3uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8654 TglVertexAttribI4uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8655 TglVertexAttribI4bv = procedure(index_: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8656 TglVertexAttribI4sv = procedure(index_: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8657 TglVertexAttribI4ubv = procedure(index_: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8658 TglVertexAttribI4usv = procedure(index_: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8659 TglGetUniformuiv = procedure(program_: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8660 TglBindFragDataLocation = procedure(program_: GLuint; color: GLuint; const name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8661 TglGetFragDataLocation = function(program_: GLuint; const name: PGLChar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8662 TglUniform1ui = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8663 TglUniform2ui = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8664 TglUniform3ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8665 TglUniform4ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8666 TglUniform1uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8667 TglUniform2uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8668 TglUniform3uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8669 TglUniform4uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8670 TglTexParameterIiv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8671 TglTexParameterIuiv = procedure(target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8672 TglGetTexParameterIiv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8673 TglGetTexParameterIuiv = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8674 TglClearBufferiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8675 TglClearBufferuiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8676 TglClearBufferfv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8677 TglClearBufferfi = procedure(buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8678 TglGetStringi = function(name: GLenum; index: GLuint): PGLubyte; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8681 TglEnableVertexArrayEXT = procedure(vaobj: GLuint; array_: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8682 TglEnableVertexArrayAttribEXT = procedure(vaobj: GLuint; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8683 TglVertexArrayVertexAttribOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; normalized: GLboolean; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8686 { OpenGL 3.1 also reuses entry points from these extensions: }
8688 { ARB_uniform_buffer_object }
8689 TglDrawArraysInstanced = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8690 TglDrawElementsInstanced = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8691 TglTexBuffer = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8692 TglPrimitiveRestartIndex = procedure(index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8695 { OpenGL 3.2 also reuses entry points from these extensions: }
8696 { ARB_draw_elements_base_vertex }
8697 { ARB_provoking_vertex }
8699 { ARB_texture_multisample }
8700 TglGetInteger64i_v = procedure(target: GLenum; index_: GLuint; data: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8701 TglGetBufferParameteri64v = procedure(target: GLenum; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8702 TglFramebufferTexture = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8703 // TglFramebufferTextureFace = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8706 { OpenGL 3.3 also reuses entry points from these extensions: }
8707 { ARB_blend_func_extended }
8708 { ARB_sampler_objects }
8709 { ARB_explicit_attrib_location, but it has none }
8710 { ARB_occlusion_query2 (no entry points) }
8711 { ARB_shader_bit_encoding (no entry points) }
8712 { ARB_texture_rgb10_a2ui (no entry points) }
8713 { ARB_texture_swizzle (no entry points) }
8715 { ARB_vertex_type_2_10_10_10_rev }
8716 TglVertexAttribDivisor = procedure(index: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8719 { OpenGL 4.0 also reuses entry points from these extensions: }
8720 { ARB_texture_query_lod (no entry points) }
8721 { ARB_draw_indirect }
8722 { ARB_gpu_shader5 (no entry points) }
8723 { ARB_gpu_shader_fp64 }
8724 { ARB_shader_subroutine }
8725 { ARB_tessellation_shader }
8726 { ARB_texture_buffer_object_rgb32 (no entry points) }
8727 { ARB_texture_cube_map_array (no entry points) }
8728 { ARB_texture_gather (no entry points) }
8729 { ARB_transform_feedback2 }
8730 { ARB_transform_feedback3 }
8731 TglMinSampleShading = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8732 TglBlendEquationi = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8733 TglBlendEquationSeparatei = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8734 TglBlendFunci = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8735 TglBlendFuncSeparatei = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8738 { OpenGL 4.1 also reuses entry points from these extensions: }
8739 { ARB_ES2_compatibility }
8740 { ARB_get_program_binary }
8741 { ARB_separate_shader_objects }
8742 { ARB_shader_precision (no entry points) }
8743 { ARB_vertex_attrib_64bit }
8744 { ARB_viewport_array }
8747 TglTbufferMask3DFX = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8749 // GL_APPLE_element_array
8750 TglElementPointerAPPLE = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8751 TglDrawElementArrayAPPLE = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8752 TglDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8753 TglMultiDrawElementArrayAPPLE = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8754 TglMultiDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8757 TglGenFencesAPPLE = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8758 TglDeleteFencesAPPLE = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8759 TglSetFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8760 TglIsFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8761 TglTestFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8762 TglFinishFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8763 TglTestObjectAPPLE = function(_object: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8764 TglFinishObjectAPPLE = procedure(_object: GLenum; name: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8766 // GL_APPLE_vertex_array_object
8767 TglBindVertexArrayAPPLE = procedure(_array: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8768 TglDeleteVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8769 TglGenVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8770 TglIsVertexArrayAPPLE = function(_array: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8772 // GL_APPLE_vertex_array_range
8773 TglVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8774 TglFlushVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8775 TglVertexArrayParameteriAPPLE = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8777 // GL_APPLE_texture_range
8778 TglTextureRangeAPPLE = procedure(target: GLenum; length: GLsizei; const Pointer_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8779 TglGetTexParameterPointervAPPLE = procedure(target: GLenum; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8781 // GL_APPLE_vertex_program_evaluators
8782 TglEnableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8783 TglDisableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8784 TglIsVertexAttribEnabledAPPLE = function(index_: GLuint; pname: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8785 TglMapVertexAttrib1dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8786 TglMapVertexAttrib1fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8787 TglMapVertexAttrib2dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8788 TglMapVertexAttrib2fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; order: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8790 // GL_APPLE_object_purgeable
8791 TglObjectPurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8792 TglObjectUnpurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8793 TglGetObjectParameterivAPPLE = procedure(objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8795 // GL_ARB_matrix_palette
8796 TglCurrentPaletteMatrixARB = procedure(index: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8797 TglMatrixIndexubvARB = procedure(size: GLint; const indices: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8798 TglMatrixIndexusvARB = procedure(size: GLint; const indices: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8799 TglMatrixIndexuivARB = procedure(size: GLint; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8800 TglMatrixIndexPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8802 // GL_ARB_multisample
8803 TglSampleCoverageARB = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8805 // GL_ARB_multitexture
8806 TglActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8807 TglClientActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8808 TglMultiTexCoord1dARB = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8809 TglMultiTexCoord1dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8810 TglMultiTexCoord1fARB = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8811 TglMultiTexCoord1fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8812 TglMultiTexCoord1iARB = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8813 TglMultiTexCoord1ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8814 TglMultiTexCoord1sARB = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8815 TglMultiTexCoord1svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8816 TglMultiTexCoord2dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8817 TglMultiTexCoord2dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8818 TglMultiTexCoord2fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8819 TglMultiTexCoord2fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8820 TglMultiTexCoord2iARB = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8821 TglMultiTexCoord2ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8822 TglMultiTexCoord2sARB = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8823 TglMultiTexCoord2svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8824 TglMultiTexCoord3dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8825 TglMultiTexCoord3dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8826 TglMultiTexCoord3fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8827 TglMultiTexCoord3fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8828 TglMultiTexCoord3iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8829 TglMultiTexCoord3ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8830 TglMultiTexCoord3sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8831 TglMultiTexCoord3svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8832 TglMultiTexCoord4dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8833 TglMultiTexCoord4dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8834 TglMultiTexCoord4fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8835 TglMultiTexCoord4fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8836 TglMultiTexCoord4iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8837 TglMultiTexCoord4ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8838 TglMultiTexCoord4sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8839 TglMultiTexCoord4svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8841 // GL_ARB_point_parameters
8842 TglPointParameterfARB = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8843 TglPointParameterfvARB = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8845 // GL_ARB_texture_compression
8846 TglCompressedTexImage3DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8847 TglCompressedTexImage2DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8848 TglCompressedTexImage1DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8849 TglCompressedTexSubImage3DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8850 TglCompressedTexSubImage2DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8851 TglCompressedTexSubImage1DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8852 TglGetCompressedTexImageARB = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8854 // GL_ARB_transpose_matrix
8855 TglLoadTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8856 TglLoadTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8857 TglMultTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8858 TglMultTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8860 // GL_ARB_vertex_blend
8861 TglWeightbvARB = procedure(size: GLint; const weights: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8862 TglWeightsvARB = procedure(size: GLint; const weights: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8863 TglWeightivARB = procedure(size: GLint; const weights: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8864 TglWeightfvARB = procedure(size: GLint; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8865 TglWeightdvARB = procedure(size: GLint; const weights: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8866 TglWeightubvARB = procedure(size: GLint; const weights: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8867 TglWeightusvARB = procedure(size: GLint; const weights: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8868 TglWeightuivARB = procedure(size: GLint; const weights: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8869 TglWeightPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8870 TglVertexBlendARB = procedure(count: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8872 // GL_ARB_vertex_buffer_object
8873 TglBindBufferARB = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8874 TglDeleteBuffersARB = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8875 TglGenBuffersARB = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8876 TglIsBufferARB = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8877 TglBufferDataARB = procedure(target: GLenum; size: GLsizeiptrARB; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8878 TglBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8879 TglGetBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8880 TglMapBufferARB = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8881 TglUnmapBufferARB = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8882 TglGetBufferParameterivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8883 TglGetBufferPointervARB = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8885 // GL_ARB_vertex_program
8886 TglVertexAttrib1dARB = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8887 TglVertexAttrib1dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8888 TglVertexAttrib1fARB = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8889 TglVertexAttrib1fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8890 TglVertexAttrib1sARB = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8891 TglVertexAttrib1svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8892 TglVertexAttrib2dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8893 TglVertexAttrib2dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8894 TglVertexAttrib2fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8895 TglVertexAttrib2fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8896 TglVertexAttrib2sARB = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8897 TglVertexAttrib2svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8898 TglVertexAttrib3dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8899 TglVertexAttrib3dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8900 TglVertexAttrib3fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8901 TglVertexAttrib3fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8902 TglVertexAttrib3sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8903 TglVertexAttrib3svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8904 TglVertexAttrib4NbvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8905 TglVertexAttrib4NivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8906 TglVertexAttrib4NsvARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8907 TglVertexAttrib4NubARB = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8908 TglVertexAttrib4NubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8909 TglVertexAttrib4NuivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8910 TglVertexAttrib4NusvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8911 TglVertexAttrib4bvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8912 TglVertexAttrib4dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8913 TglVertexAttrib4dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8914 TglVertexAttrib4fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8915 TglVertexAttrib4fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8916 TglVertexAttrib4ivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8917 TglVertexAttrib4sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8918 TglVertexAttrib4svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8919 TglVertexAttrib4ubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8920 TglVertexAttrib4uivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8921 TglVertexAttrib4usvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8922 TglVertexAttribPointerARB = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8923 TglEnableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8924 TglDisableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8925 TglProgramStringARB = procedure(target: GLenum; format: GLenum; len: GLsizei; const _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8926 TglBindProgramARB = procedure(target: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8927 TglDeleteProgramsARB = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8928 TglGenProgramsARB = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8929 TglProgramEnvParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8930 TglProgramEnvParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8931 TglProgramEnvParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8932 TglProgramEnvParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8933 TglProgramLocalParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8934 TglProgramLocalParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8935 TglProgramLocalParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8936 TglProgramLocalParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8937 TglGetProgramEnvParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8938 TglGetProgramEnvParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8939 TglGetProgramLocalParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8940 TglGetProgramLocalParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8941 TglGetProgramivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8942 TglGetProgramStringARB = procedure(target: GLenum; pname: GLenum; _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8943 TglGetVertexAttribdvARB = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8944 TglGetVertexAttribfvARB = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8945 TglGetVertexAttribivARB = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8946 TglGetVertexAttribPointervARB = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8947 TglIsProgramARB = function(_program: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8949 // GL_ARB_window_pos
8950 TglWindowPos2dARB = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8951 TglWindowPos2dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8952 TglWindowPos2fARB = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8953 TglWindowPos2fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8954 TglWindowPos2iARB = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8955 TglWindowPos2ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8956 TglWindowPos2sARB = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8957 TglWindowPos2svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8958 TglWindowPos3dARB = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8959 TglWindowPos3dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8960 TglWindowPos3fARB = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8961 TglWindowPos3fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8962 TglWindowPos3iARB = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8963 TglWindowPos3ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8964 TglWindowPos3sARB = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8965 TglWindowPos3svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8967 // GL_ARB_draw_buffers
8968 TglDrawBuffersARB = procedure(n: GLsizei; bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8970 // GL_ARB_color_buffer_float
8971 TglClampColorARB = procedure(target: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8973 // GL_ARB_vertex_shader
8974 TglGetActiveAttribARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8975 TglGetAttribLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8976 TglBindAttribLocationARB = procedure(programObj: GLhandleARB; index: GLuint; const name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8978 // GL_ARB_shader_objects
8979 TglDeleteObjectARB = procedure(Obj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8980 TglGetHandleARB = function(pname: GlEnum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8981 TglDetachObjectARB = procedure(container, attached: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8982 TglCreateShaderObjectARB = function(shaderType: glenum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8983 TglShaderSourceARB = procedure(shaderObj: GLHandleARB; count: glsizei; const _string: PPGLCharARB; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8984 TglCompileShaderARB = procedure(shaderObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8985 TglCreateProgramObjectARB = function: GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8986 TglAttachObjectARB = procedure(programObj, shaderObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8987 TglLinkProgramARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8988 TglUseProgramObjectARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8989 TglValidateProgramARB = procedure(programObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8990 TglUniform1fARB = procedure(location: glint; v0: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8991 TglUniform2fARB = procedure(location: glint; v0, v1: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8992 TglUniform3fARB = procedure(location: glint; v0, v1, v2: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8993 TglUniform4fARB = procedure(location: glint; v0, v1, v2, v3: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8994 TglUniform1iARB = procedure(location: glint; v0: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8995 TglUniform2iARB = procedure(location: glint; v0, v1: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8996 TglUniform3iARB = procedure(location: glint; v0, v1, v2: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8997 TglUniform4iARB = procedure(location: glint; v0, v1, v2, v3: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8998 TglUniform1fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8999 TglUniform2fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9000 TglUniform3fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9001 TglUniform4fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9002 TglUniform1ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9003 TglUniform2ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9004 TglUniform3ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9005 TglUniform4ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9006 TglUniformMatrix2fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9007 TglUniformMatrix3fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9008 TglUniformMatrix4fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9009 TglGetObjectParameterfvARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9010 TglGetObjectParameterivARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9011 TglGetInfoLogARB = procedure(shaderObj: GLHandleARB; maxLength: glsizei; var length: glint; infoLog: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9012 TglGetAttachedObjectsARB = procedure(programobj: GLhandleARB; maxCount: GLsizei; var count: GLsizei; objects: PGLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9013 TglGetUniformLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9014 TglGetActiveUniformARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9015 TglGetUniformfvARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9016 TglGetUniformivARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9017 TglGetShaderSourceARB = procedure(shader: GLhandleARB; maxLength: GLsizei; var length: GLsizei; source: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9019 // GL_ARB_Occlusion_Query
9020 TglGenQueriesARB = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9021 TglDeleteQueriesARB = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9022 TglIsQueryARB = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9023 TglBeginQueryARB = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9024 TglEndQueryARB = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9025 TglGetQueryivARB = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9026 TglGetQueryObjectivARB = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9027 TglGetQueryObjectuivARB = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9029 // GL_ARB_draw_instanced
9030 TglDrawArraysInstancedARB = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9031 TglDrawElementsInstancedARB = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9033 // GL_ARB_framebuffer_object
9034 TglIsRenderbuffer = function(renderbuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9035 TglBindRenderbuffer = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9036 TglDeleteRenderbuffers = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9037 TglGenRenderbuffers = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9038 TglRenderbufferStorage = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9039 TglGetRenderbufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9040 TglIsFramebuffer = function(framebuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9041 TglBindFramebuffer = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9042 TglDeleteFramebuffers = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9043 TglGenFramebuffers = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9044 TglCheckFramebufferStatus = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9045 TglFramebufferTexture1D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9046 TglFramebufferTexture2D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9047 TglFramebufferTexture3D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9048 TglFramebufferRenderbuffer = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9049 TglGetFramebufferAttachmentParameteriv = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9050 TglGenerateMipmap = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9051 TglBlitFramebuffer = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9052 TglRenderbufferStorageMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9053 TglFramebufferTextureLayer = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9055 // GL_ARB_geometry_shader4
9056 TglProgramParameteriARB = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9057 TglFramebufferTextureARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9058 TglFramebufferTextureLayerARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9059 TglFramebufferTextureFaceARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9061 // GL_ARB_instanced_arrays
9062 TglVertexAttribDivisorARB = procedure(index_: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9064 // GL_ARB_map_buffer_range
9065 TglMapBufferRange = function(target: GLenum; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9066 TglFlushMappedBufferRange = procedure(target: GLenum; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9068 // GL_ARB_texture_buffer_object
9069 TglTexBufferARB = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9071 // GL_ARB_vertex_array_object
9072 TglBindVertexArray = procedure(array_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9073 TglDeleteVertexArrays = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9074 TglGenVertexArrays = procedure(n: GLsizei; arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9075 TglIsVertexArray = function(array_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9077 // GL_ARB_uniform_buffer_object
9078 TglGetUniformIndices = procedure(program_: GLuint; uniformCount: GLsizei; const uniformNames: PPGLchar; uniformIndices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9079 TglGetActiveUniformsiv = procedure(program_: GLuint; uniformCount: GLsizei; const uniformIndices: PGLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9080 TglGetActiveUniformName = procedure(program_: GLuint; uniformIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9081 TglGetUniformBlockIndex = function(program_: GLuint; const uniformBlockName: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9082 TglGetActiveUniformBlockiv = procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9083 TglGetActiveUniformBlockName = procedure(program_: GLuint; uniformBlockIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformBlockName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9084 TglUniformBlockBinding = procedure(program_: GLuint; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9086 // GL_ARB_copy_buffer
9087 TglCopyBufferSubData = procedure(readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9089 // GL_ARB_draw_elements_base_vertex
9090 TglDrawElementsBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9091 TglDrawRangeElementsBaseVertex = procedure(mode: GLenum; start: GLuint; end_: GLuint; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9092 TglDrawElementsInstancedBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9093 TglMultiDrawElementsBaseVertex = procedure(mode: GLenum; const count: PGLsizei; type_: GLenum; const indices: PPGLvoid; primcount: GLsizei; const basevertex: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9095 // GL_ARB_provoking_vertex
9096 TglProvokingVertex = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9099 TglFenceSync = function(condition: GLenum; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9100 TglIsSync = function(sync: GLsync): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9101 TglDeleteSync = procedure(sync: GLsync); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9102 TglClientWaitSync = function(sync: GLsync; flags: GLbitfield; timeout: GLuint64): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9103 TglWaitSync = procedure(sync: GLsync; flags: GLbitfield; timeout: GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9104 TglGetInteger64v = procedure(pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9105 TglGetSynciv = procedure(sync: GLsync; pname: GLenum; butSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9107 // GL_ARB_texture_multisample
9108 TglTexImage2DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9109 TglTexImage3DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9110 TglGetMultisamplefv = procedure(pname: GLenum; index_: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9111 TglSampleMaski = procedure(index_: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9113 // GL_ARB_draw_buffers_blend
9114 TglBlendEquationiARB = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9115 TglBlendEquationSeparateiARB = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9116 TglBlendFunciARB = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9117 TglBlendFuncSeparateiARB = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9119 // GL_ARB_sample_shading
9120 TglMinSampleShadingARB = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9122 // GL_ARB_shading_language_include
9123 TglNamedStringARB = procedure(type_: GLenum; namelen: GLint; const name: PGLchar; stringlen: GLint; const string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9124 TglDeleteNamedStringARB = procedure(namelen: GLint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9125 TglCompileShaderIncludeARB = procedure (shader: GLuint; count: GLsizei; const path: PPGLchar; const length: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9126 TglIsNamedStringARB = function(namelen: GLint; const name: PGLchar): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9127 TglGetNamedStringARB = procedure(namelen: GLint; const name: PGLchar; bufSize: GLsizei; stringlen: GLint; string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9128 TglGetNamedStringivARB = procedure(namelen: GLint; const name: PGLchar; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9130 // GL_ARB_blend_func_extended
9131 TglBindFragDataLocationIndexed = procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9132 TglGetFragDataIndex = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9134 // GL_ARB_sampler_objects
9135 TglGenSamplers = procedure(count: GLsizei; samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9136 TglDeleteSamplers = procedure(count: GLsizei; const samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9137 TglIsSampler = function(sampler: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9138 TglBindSampler = procedure(unit_: GLuint; sampler: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9139 TglSamplerParameteri = procedure(sampler: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9140 TglSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9141 TglSamplerParameterf = procedure(sampler: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9142 TglSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9143 TglSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9144 TglSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9145 TglGetSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9146 TglGetSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9147 TglGetSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9148 TglGetSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9150 // GL_ARB_timer_query
9151 TglQueryCounter = procedure(id: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9152 TglGetQueryObjecti64v = procedure(id: GLuint; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9153 TglGetQueryObjectui64v = procedure(id: GLuint; pname: GLenum; params: PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9155 // GL_ARB_vertex_type_2_10_10_10_rev
9156 TglVertexP2ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9157 TglVertexP2uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9158 TglVertexP3ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9159 TglVertexP3uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9160 TglVertexP4ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9161 TglVertexP4uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9162 TglTexCoordP1ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9163 TglTexCoordP1uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9164 TglTexCoordP2ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9165 TglTexCoordP2uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9166 TglTexCoordP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9167 TglTexCoordP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9168 TglTexCoordP4ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9169 TglTexCoordP4uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9170 TglMultiTexCoordP1ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9171 TglMultiTexCoordP1uiv = procedure(texture: GLenum; type_: GLenum; const coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9172 TglMultiTexCoordP2ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9173 TglMultiTexCoordP2uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9174 TglMultiTexCoordP3ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9175 TglMultiTexCoordP3uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9176 TglMultiTexCoordP4ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9177 TglMultiTexCoordP4uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9178 TglNormalP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9179 TglNormalP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9180 TglColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9181 TglColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9182 TglColorP4ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9183 TglColorP4uiv = procedure(type_: GLenum; const color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9184 TglSecondaryColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9185 TglSecondaryColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9186 TglVertexAttribP1ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9187 TglVertexAttribP1uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9188 TglVertexAttribP2ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9189 TglVertexAttribP2uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9190 TglVertexAttribP3ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9191 TglVertexAttribP3uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9192 TglVertexAttribP4ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9193 TglVertexAttribP4uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9195 // GL_ARB_draw_indirect
9196 TglDrawArraysIndirect = procedure(mode: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9197 TglDrawElementsIndirect = procedure(mode: GLenum; type_: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9199 // GL_ARB_gpu_shader_fp64
9200 TglUniform1d = procedure(location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9201 TglUniform2d = procedure(location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9202 TglUniform3d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9203 TglUniform4d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9204 TglUniform1dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9205 TglUniform2dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9206 TglUniform3dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9207 TglUniform4dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9208 TglUniformMatrix2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9209 TglUniformMatrix3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9210 TglUniformMatrix4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9211 TglUniformMatrix2x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9212 TglUniformMatrix2x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9213 TglUniformMatrix3x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9214 TglUniformMatrix3x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9215 TglUniformMatrix4x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9216 TglUniformMatrix4x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9217 TglGetUniformdv = procedure(program_: GLuint; location: GLint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9219 // GL_ARB_shader_subroutine
9220 TglGetSubroutineUniformLocation = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9221 TglGetSubroutineIndex = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9222 TglGetActiveSubroutineUniformiv = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9223 TglGetActiveSubroutineUniformName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9224 TglGetActiveSubroutineName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9225 TglUniformSubroutinesuiv = procedure(shadertype: GLenum; count: GLsizei; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9226 TglGetUniformSubroutineuiv = procedure(shadertype: GLenum; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9227 TglGetProgramStageiv = procedure(program_: GLuint; shadertype: GLenum; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9229 // GL_ARB_tessellation_shader
9230 TglPatchParameteri = procedure(pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9231 TglPatchParameterfv = procedure(pname: GLenum; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9233 // GL_ARB_transform_feedback2
9234 TglBindTransformFeedback = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9235 TglDeleteTransformFeedbacks = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9236 TglGenTransformFeedbacks = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9237 TglIsTransformFeedback = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9238 TglPauseTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9239 TglResumeTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9240 TglDrawTransformFeedback = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9242 // GL_ARB_transform_feedback3
9243 TglDrawTransformFeedbackStream = procedure(mode: GLenum; id: GLuint; stream: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9244 TglBeginQueryIndexed = procedure(target: GLenum; index: GLuint; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9245 TglEndQueryIndexed = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9246 TglGetQueryIndexediv = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9248 // GL_ARB_ES2_compatibility
9249 TglReleaseShaderCompiler = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9250 TglShaderBinary = procedure(count: GLsizei; const shaders: PGLuint; binaryformat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9251 TglGetShaderPrecisionFormat = procedure(shadertype: GLenum; precisiontype: GLenum; range: PGLint; precision: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9252 TglDepthRangef = procedure(n: GLclampf; f: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9253 TglClearDepthf = procedure(d: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9255 // GL_ARB_get_program_binary
9256 TglGetProgramBinary = procedure(program_: GLuint; bufSize: GLsizei; length: PGLsizei; binaryFormat: PGLenum; binary: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9257 TglProgramBinary = procedure(program_: GLuint; binaryFormat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9258 TglProgramParameteri = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9260 // GL_ARB_separate_shader_objects
9261 TglUseProgramStages = procedure(pipeline: GLuint; stages: GLbitfield; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9262 TglActiveShaderProgram = procedure(pipeline: GLuint; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9263 TglCreateShaderProgramv = function(type_: GLenum; count: GLsizei; const strings: PPGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9264 TglBindProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9265 TglDeleteProgramPipelines = procedure(n: GLsizei; const pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9266 TglGenProgramPipelines = procedure(n: GLsizei; pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9267 TglIsProgramPipeline = function(pipeline: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9268 TglGetProgramPipelineiv = procedure(pipeline: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9269 TglProgramUniform1i = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9270 TglProgramUniform1iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9271 TglProgramUniform1f = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9272 TglProgramUniform1fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9273 TglProgramUniform1d = procedure(program_: GLuint; location: GLint; v0: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9274 TglProgramUniform1dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9275 TglProgramUniform1ui = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9276 TglProgramUniform1uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9277 TglProgramUniform2i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9278 TglProgramUniform2iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9279 TglProgramUniform2f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9280 TglProgramUniform2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9281 TglProgramUniform2d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9282 TglProgramUniform2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9283 TglProgramUniform2ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9284 TglProgramUniform2uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9285 TglProgramUniform3i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9286 TglProgramUniform3iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9287 TglProgramUniform3f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9288 TglProgramUniform3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9289 TglProgramUniform3d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9290 TglProgramUniform3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9291 TglProgramUniform3ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9292 TglProgramUniform3uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9293 TglProgramUniform4i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9294 TglProgramUniform4iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9295 TglProgramUniform4f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9296 TglProgramUniform4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9297 TglProgramUniform4d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble; v3: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9298 TglProgramUniform4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9299 TglProgramUniform4ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9300 TglProgramUniform4uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9301 TglProgramUniformMatrix2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9302 TglProgramUniformMatrix3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9303 TglProgramUniformMatrix4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9304 TglProgramUniformMatrix2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9305 TglProgramUniformMatrix3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9306 TglProgramUniformMatrix4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9307 TglProgramUniformMatrix2x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9308 TglProgramUniformMatrix3x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9309 TglProgramUniformMatrix2x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9310 TglProgramUniformMatrix4x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9311 TglProgramUniformMatrix3x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9312 TglProgramUniformMatrix4x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9313 TglProgramUniformMatrix2x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9314 TglProgramUniformMatrix3x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9315 TglProgramUniformMatrix2x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9316 TglProgramUniformMatrix4x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9317 TglProgramUniformMatrix3x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9318 TglProgramUniformMatrix4x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9319 TglValidateProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9320 TglGetProgramPipelineInfoLog = procedure(pipeline: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9322 // GL_ARB_vertex_attrib_64bit
9323 TglVertexAttribL1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9324 TglVertexAttribL2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9325 TglVertexAttribL3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9326 TglVertexAttribL4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9327 TglVertexAttribL1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9328 TglVertexAttribL2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9329 TglVertexAttribL3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9330 TglVertexAttribL4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9331 TglVertexAttribLPointer = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9332 TglGetVertexAttribLdv = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9334 // GL_ARB_viewport_array
9335 TglViewportArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9336 TglViewportIndexedf = procedure(index: GLuint; x: GLfloat; y: GLfloat; w: GLfloat; h: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9337 TglViewportIndexedfv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9338 TglScissorArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9339 TglScissorIndexed = procedure(index: GLuint; left: GLint; bottom: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9340 TglScissorIndexedv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9341 TglDepthRangeArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9342 TglDepthRangeIndexed = procedure(index: GLuint; n: GLclampd; f: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9343 TglGetFloati_v = procedure(target: GLenum; index: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9344 TglGetDoublei_v = procedure(target: GLenum; index: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9348 // GL_ARB_base_instance
9349 TglDrawArraysInstancedBaseInstance = procedure(mode : GLenum; first : GLint; count :GLsizei; primcount : GLsizei; baseinstance : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9350 TglDrawElementsInstancedBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount : GLsizei; baseinstance : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9351 TglDrawElementsInstancedBaseVertexBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount :GLsizei; basevertex : GLint; baseinstance : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9353 // GL_ARB_transform_feedback_instanced
9354 TglDrawTransformFeedbackInstanced = procedure(mode : GLenum; id : GLuint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9355 TglDrawTransformFeedbackStreamInstanced = procedure(mode : GLenum; id : GLUInt; stream : GLUint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9357 // GL_ARB_internalformat_query
9358 TglGetInternalformativ = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9360 // GL_ARB_shader_atomic_counters
9361 TglGetActiveAtomicCounterBufferiv = procedure(_program : GLuint; bufferIndex : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9363 /// GL_ARB_shader_image_load_store
9364 TglBindImageTexture = procedure(_unit : GLuint; texture : GLuint; level :GLint; layered : GLboolean; layer : GLint; access : GLenum; format : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9365 TglMemoryBarrier = procedure(barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9367 // GL_ARB_texture_storage
9368 TglTexStorage1D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9369 TglTexStorage2D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9370 TglTexStorage3D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9371 TglTextureStorage1DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9372 TglTextureStorage2DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9373 TglTextureStorage3DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9379 TglDebugMessageControl = procedure(source : GLenum; type_ : GLenum; severity : TGLenum; count : GLsizei; const ids : PGLUInt; enabled : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9380 TglDebugMessageInsert = procedure(source : GLenum; type_ : GLenum; id : GLuint; sverity : GLenum; length : GLsizei; const buf : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9381 TglDebugMessageCallback = procedure(callback : TGLDEBUGPROC; const userParam : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9382 TglGetDebugMessageLog = function(count : GLuint; bufsize : GLsizei; sources : PGLenum; types : PGLenum; ids : PGLuint; sverities : PGLenum; lengths : PGLSizei; messagelog : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9383 TglPushDebugGroup = procedure(source : GLenum; id : GLuint; length : GLsizei; const message_ : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9384 TglPopDebugGroup = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9385 TglObjectLabel = procedure(identifier : GLenum; name : GLuint; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9386 TglGetObjectLabel = procedure(identifier : GLenum; name : GLuint; bufsize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9387 TglObjectPtrLabel = procedure(const ptr : Pointer; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9388 TglGetObjectPtrLabel = procedure(const ptr : Pointer; bufSize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9390 // GL_ARB_clear_buffer_object
9391 TglClearBufferData = procedure(target : GLenum; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9392 TglClearBufferSubData = procedure(target : GLenum; internalformat : GLenum; offset : GLintptr; size : GLsizeiptr; format : GLenum; type_ : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9393 TglClearNamedBufferDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9394 TglClearNamedBufferSubDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLenum; type_ : GLenum; offset : GLsizeiptr; size : GLsizeiptr; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9396 // GL_ARB_compute_shader 1
9397 TglDispatchCompute = procedure(num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9398 TglDispatchComputeIndirect = procedure(indirect : GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9400 // GL_ARB_copy_image
9401 TglCopyImageSubData = procedure(srcName : GLUInt; srcTarget : GLenum; srcLevel : GLint; srcX : GLint; srcY : GLint; srcZ : GLint; dstName : GLUInt; dstTarget : GLEnum; dstLevel : GLInt; dstX : GLInt; dstY : GLint; dstZ : GLint; srcWidth : GLsizei; srcHeight : GLsizei; srcDepth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9403 // GL_ARB_debug_group
9404 // ARB_debug_group reuses entry points from KHR_debug
9406 // GL_ARB_debug_label
9407 // ARB_debug_label reuses entry points from KHR_debug
9409 // GL_ARB_debug_output2
9411 // GL_ARB_ES3_compatibility
9413 // GL_ARB_explicit_uniform_location
9415 // GL_ARB_fragment_layer_viewport
9417 // GL_ARB_framebuffer_no_attachments
9418 TglFramebufferParameteri = procedure(target : GLenum; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9419 TglGetFramebufferParameteriv = procedure(target : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9420 TglNamedFramebufferParameteriEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9421 TglGetNamedFramebufferParameterivEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9423 // GL_ARB_internalformat_query2
9424 TglGetInternalformati64v = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9426 // GL_ARB_invalidate_subdata
9427 TglInvalidateTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9428 TglInvalidateTexImage = procedure(texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9429 TglInvalidateBufferSubData = procedure(buffer : GLuint; offset : GLintptr; length : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9430 TglInvalidateBufferData = procedure(buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9431 TglInvalidateFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9432 TglInvalidateSubFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9434 // GL_ARB_multi_draw_indirect
9435 TglMultiDrawArraysIndirect = procedure(mode : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9436 TglMultiDrawElementsIndirect = procedure(mode : GLenum; type_ : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9438 // GL_ARB_program_interface_query
9439 TglGetProgramInterfaceiv = procedure(program_ : GLUInt;programInterface : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9440 TglGetProgramResourceIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9441 TglGetProgramResourceName = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; bufSize : GLsizei; length : PGLsizei; name : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9442 TglGetProgramResourceiv = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; propCount : GLsizei; const props : PGLenum; bufSize : GLsizei; length : PGLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9443 TglGetProgramResourceLocation = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9444 TglGetProgramResourceLocationIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9446 // GL_ARB_robust_buffer_access_behavior
9448 // GL_ARB_shader_image_size
9450 // GL_ARB_shader_storage_buffer_object
9451 TglShaderStorageBlockBinding = procedure(program_ : GLuint; storageBlockIndex : GLuint; storageBlockBinding : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9453 // GL_ARB_stencil_texturing
9455 // GL_ARB_texture_buffer_range
9456 TglTexBufferRange = procedure(target : GLenum; internalformat : GLenum; buffer : GLuint; offset :GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9457 TglTextureBufferRangeEXT = procedure(texture : GLuint; target : GLenum; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9459 // GL_ARB_texture_query_levels
9461 // GL_ARB_texture_storage_multisample
9462 TglTexStorage2DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9463 TglTexStorage3DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9464 TglTextureStorage2DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9465 TglTextureStorage3DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9469 TglBufferStorage = procedure(target : GLenum; size : GLsizeiptr; const data : pointer; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9470 TglClearTexImage = procedure(texture : GLuint; level : GLint; format : GLenum; _type : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9471 TglClearTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; const Data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9472 TglBindBuffersBase = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9473 TglBindBuffersRange = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : GLintptr; const sizes : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9474 TglBindTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9475 TglBindSamplers = procedure(first : GLuint; count : GLsizei; const samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9476 TglBindImageTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9477 TglBindVertexBuffers = procedure(first : GLuint; count : GLsizei; const buffers : GLuint; const offsets : GLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9479 TglTexPageCommitmentARB = procedure(target : glenum; level : glint; xoffset : glint; yoffset : glint; zoffset : glint; width : glsizei; height : glsizei; depth : glsizei; resident : glboolean); {$IFDEF DGL_WIN} stdcall; {$ELSE}cdecl; {$ENDIF}
9484 // GL_ARB_texture_view
9485 TglTextureView = procedure(texture : GLuint; target : GLenum; origtexture : GLuint; internalformat : GLenum; minlevel : GLuint; numlevels : GLuint; minlayer : GLuint; numlayers : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9487 // GL_ARB_vertex_attrib_binding
9488 TglBindVertexBuffer = procedure(bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9489 TglVertexAttribFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9490 TglVertexAttribIFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9491 TglVertexAttribLFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9492 TglVertexAttribBinding = procedure(attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9493 TglVertexBindingDivisor = procedure(bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9494 TglVertexArrayBindVertexBufferEXT = procedure(vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9495 TglVertexArrayVertexAttribFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9496 TglVertexArrayVertexAttribIFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9497 TglVertexArrayVertexAttribLFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9498 TglVertexArrayVertexAttribBindingEXT = procedure(vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9499 TglVertexArrayVertexBindingDivisorEXT = procedure(vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9501 // GL_ARB_robustness_isolation
9506 TglCreateSyncFromCLeventARB = function(context: p_cl_context; event: p_cl_event; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9508 // GL_ARB_debug_output
9509 TglDebugMessageControlARB = procedure(source: GLenum; type_: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9510 TglDebugMessageInsertARB = procedure(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9511 TglDebugMessageCallbackARB = procedure(callback: TglDebugProcARB; const userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9512 TglGetDebugMessageLogARB = function(count: GLuint; bufsize: GLsizei; sources: PGLenum; types: PGLenum; ids: PGLuint; severities: PGLenum; lengths: PGLsizei; messageLog: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9514 // GL_ARB_robustness
9515 TglGetGraphicsResetStatusARB = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9516 TglGetnMapdvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9517 TglGetnMapfvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9518 TglGetnMapivARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9519 TglGetnPixelMapfvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9520 TglGetnPixelMapuivARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9521 TglGetnPixelMapusvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9522 TglGetnPolygonStippleARB = procedure(bufSize: GLsizei; pattern: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9523 TglGetnColorTableARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9524 TglGetnConvolutionFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9525 TglGetnSeparableFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; rowBufSize: GLsizei; row: PGLvoid; columnBufSize: GLsizei; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9526 TglGetnHistogramARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9527 TglGetnMinmaxARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9528 TglGetnTexImageARB = procedure(target: GLenum; level: GLint; format: GLenum; type_: GLenum; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9529 TglReadnPixelsARB = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; bufSize: GLsizei; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9530 TglGetnCompressedTexImageARB = procedure(target: GLenum; lod: GLint; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9531 TglGetnUniformfvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9532 TglGetnUniformivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9533 TglGetnUniformuivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9534 TglGetnUniformdvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9536 // GL_ATI_draw_buffers
9537 TglDrawBuffersATI = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9539 // GL_ATI_element_array
9540 TglElementPointerATI = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9541 TglDrawElementArrayATI = procedure(mode: GLenum; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9542 TglDrawRangeElementArrayATI = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9544 // GL_ATI_envmap_bumpmap
9545 TglTexBumpParameterivATI = procedure(pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9546 TglTexBumpParameterfvATI = procedure(pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9547 TglGetTexBumpParameterivATI = procedure(pname: GLenum; param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9548 TglGetTexBumpParameterfvATI = procedure(pname: GLenum; param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9550 // GL_ATI_fragment_shader
9551 TglGenFragmentShadersATI = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9552 TglBindFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9553 TglDeleteFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9554 TglBeginFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9555 TglEndFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9556 TglPassTexCoordATI = procedure(dst: GLuint; coord: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9557 TglSampleMapATI = procedure(dst: GLuint; interp: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9558 TglColorFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9559 TglColorFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9560 TglColorFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9561 TglAlphaFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9562 TglAlphaFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9563 TglAlphaFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9564 TglSetFragmentShaderConstantATI = procedure(dst: GLuint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9566 // GL_ATI_map_object_buffer
9567 TglMapObjectBufferATI = function(buffer: GLuint): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9568 TglUnmapObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9570 // GL_ATI_pn_triangles
9571 TglPNTrianglesiATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9572 TglPNTrianglesfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9574 // GL_ATI_separate_stencil
9575 TglStencilOpSeparateATI = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9576 TglStencilFuncSeparateATI = procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9578 // GL_ATI_vertex_array_object
9579 TglNewObjectBufferATI = function(size: GLsizei; const _pointer: PGLvoid; usage: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9580 TglIsObjectBufferATI = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9581 TglUpdateObjectBufferATI = procedure(buffer: GLuint; offset: GLuint; size: GLsizei; const _pointer: PGLvoid; preserve: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9582 TglGetObjectBufferfvATI = procedure(buffer: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9583 TglGetObjectBufferivATI = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9584 TglFreeObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9585 TglArrayObjectATI = procedure(_array: GLenum; size: GLint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9586 TglGetArrayObjectfvATI = procedure(_array: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9587 TglGetArrayObjectivATI = procedure(_array: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9588 TglVariantArrayObjectATI = procedure(id: GLuint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9589 TglGetVariantArrayObjectfvATI = procedure(id: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9590 TglGetVariantArrayObjectivATI = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9592 // GL_ATI_vertex_attrib_array_object
9593 TglVertexAttribArrayObjectATI = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9594 TglGetVertexAttribArrayObjectfvATI = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9595 TglGetVertexAttribArrayObjectivATI = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9597 // GL_ATI_vertex_streams
9598 TglVertexStream1sATI = procedure(stream: GLenum; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9599 TglVertexStream1svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9600 TglVertexStream1iATI = procedure(stream: GLenum; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9601 TglVertexStream1ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9602 TglVertexStream1fATI = procedure(stream: GLenum; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9603 TglVertexStream1fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9604 TglVertexStream1dATI = procedure(stream: GLenum; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9605 TglVertexStream1dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9606 TglVertexStream2sATI = procedure(stream: GLenum; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9607 TglVertexStream2svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9608 TglVertexStream2iATI = procedure(stream: GLenum; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9609 TglVertexStream2ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9610 TglVertexStream2fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9611 TglVertexStream2fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9612 TglVertexStream2dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9613 TglVertexStream2dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9614 TglVertexStream3sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9615 TglVertexStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9616 TglVertexStream3iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9617 TglVertexStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9618 TglVertexStream3fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9619 TglVertexStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9620 TglVertexStream3dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9621 TglVertexStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9622 TglVertexStream4sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9623 TglVertexStream4svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9624 TglVertexStream4iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9625 TglVertexStream4ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9626 TglVertexStream4fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9627 TglVertexStream4fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9628 TglVertexStream4dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9629 TglVertexStream4dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9630 TglNormalStream3bATI = procedure(stream: GLenum; nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9631 TglNormalStream3bvATI = procedure(stream: GLenum; const coords: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9632 TglNormalStream3sATI = procedure(stream: GLenum; nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9633 TglNormalStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9634 TglNormalStream3iATI = procedure(stream: GLenum; nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9635 TglNormalStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9636 TglNormalStream3fATI = procedure(stream: GLenum; nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9637 TglNormalStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9638 TglNormalStream3dATI = procedure(stream: GLenum; nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9639 TglNormalStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9640 TglClientActiveVertexStreamATI = procedure(stream: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9641 TglVertexBlendEnviATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9642 TglVertexBlendEnvfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9644 // GL_AMD_performance_monitor
9645 TglGetPerfMonitorGroupsAMD = procedure(numGroups: PGLint; groupsSize: GLsizei; groups: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9646 TglGetPerfMonitorCountersAMD = procedure(group: GLuint; numCounters: PGLint; maxActiveCouters: PGLint; counterSize: GLsizei; counters: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9647 TglGetPerfMonitorGroupStringAMD = procedure(group: GLuint; bufSize: GLsizei; length: PGLsizei; groupString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9648 TglGetPerfMonitorCounterStringAMD = procedure(group: GLuint; counter: GLuint; bufSize: GLsizei; length: PGLsizei; counterString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9649 TglGetPerfMonitorCounterInfoAMD = procedure(group: GLuint; counter: GLuint; pname: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9650 TglGenPerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9651 TglDeletePerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9652 TglSelectPerfMonitorCountersAMD = procedure(monitor: GLuint; enable: GLboolean; group: GLuint; numCounters: GLint; counterList: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9653 TglBeginPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9654 TglEndPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9655 TglGetPerfMonitorCounterDataAMD = procedure(monitor: GLuint; pname: GLenum; dataSize: GLsizei; data: PGLuint; bytesWritten: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9657 // GL_AMD_vertex_shader_tesselator
9658 TglTessellationFactorAMD = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9659 TglTessellationModeAMD = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9661 // GL_AMD_draw_buffers_blend
9662 TglBlendFuncIndexedAMD = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9663 TglBlendFuncSeparateIndexedAMD = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9664 TglBlendEquationIndexedAMD = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9665 TglBlendEquationSeparateIndexedAMD = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9667 // GL_AMD_name_gen_delete
9668 TglGenNamesAMD = procedure(identifier: GLenum; num: GLuint; names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9669 TglDeleteNamesAMD = procedure(identifier: GLenum; num: GLuint; const names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9670 TglIsNameAMD = function(identifier: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9672 // GL_AMD_debug_output
9673 TglDebugMessageEnableAMD = procedure(category: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9674 TglDebugMessageInsertAMD = procedure(category: GLenum; severity: GLenum; id: GLuint; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9675 TglDebugMessageCallbackAMD = procedure(callback: TGLDebugProcAMD; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9676 TglGetDebugMessageLogAMD = function(count: GLuint; bufsize: GLsizei; categories: PGLenum; severities: PGLuint; ids: PGLuint; lengths: PGLsizei; message: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9678 // GL_EXT_blend_color
9679 TglBlendColorEXT = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9681 // GL_EXT_blend_func_separate
9682 TglBlendFuncSeparateEXT = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9684 // GL_EXT_blend_minmax
9685 TglBlendEquationEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9687 // GL_EXT_color_subtable
9688 TglColorSubTableEXT = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9689 TglCopyColorSubTableEXT = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9691 // GL_EXT_compiled_vertex_array
9692 TglLockArraysEXT = procedure(first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9693 TglUnlockArraysEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9695 // GL_EXT_convolution
9696 TglConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9697 TglConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9698 TglConvolutionParameterfEXT = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9699 TglConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9700 TglConvolutionParameteriEXT = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9701 TglConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9702 TglCopyConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9703 TglCopyConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9704 TglGetConvolutionFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9705 TglGetConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9706 TglGetConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9707 TglGetSeparableFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9708 TglSeparableFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9710 // GL_EXT_coordinate_frame
9711 TglTangent3bEXT = procedure(tx: GLbyte; ty: GLbyte; tz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9712 TglTangent3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9713 TglTangent3dEXT = procedure(tx: GLdouble; ty: GLdouble; tz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9714 TglTangent3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9715 TglTangent3fEXT = procedure(tx: GLfloat; ty: GLfloat; tz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9716 TglTangent3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9717 TglTangent3iEXT = procedure(tx: GLint; ty: GLint; tz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9718 TglTangent3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9719 TglTangent3sEXT = procedure(tx: GLshort; ty: GLshort; tz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9720 TglTangent3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9721 TglBinormal3bEXT = procedure(bx: GLbyte; by: GLbyte; bz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9722 TglBinormal3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9723 TglBinormal3dEXT = procedure(bx: GLdouble; by: GLdouble; bz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9724 TglBinormal3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9725 TglBinormal3fEXT = procedure(bx: GLfloat; by: GLfloat; bz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9726 TglBinormal3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9727 TglBinormal3iEXT = procedure(bx: GLint; by: GLint; bz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9728 TglBinormal3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9729 TglBinormal3sEXT = procedure(bx: GLshort; by: GLshort; bz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9730 TglBinormal3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9731 TglTangentPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9732 TglBinormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9734 // GL_EXT_copy_texture
9735 TglCopyTexImage1DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9736 TglCopyTexImage2DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9737 TglCopyTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9738 TglCopyTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9739 TglCopyTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9741 // GL_EXT_cull_vertex
9742 TglCullParameterdvEXT = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9743 TglCullParameterfvEXT = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9745 // GL_EXT_draw_range_elements
9746 TglDrawRangeElementsEXT = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9749 TglFogCoordfEXT = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9750 TglFogCoordfvEXT = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9751 TglFogCoorddEXT = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9752 TglFogCoorddvEXT = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9753 TglFogCoordPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9755 // GL_EXT_framebuffer_object
9756 TglIsRenderbufferEXT = function(renderbuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9757 TglBindRenderbufferEXT = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9758 TglDeleteRenderbuffersEXT = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9759 TglGenRenderbuffersEXT = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9760 TglRenderbufferStorageEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9761 TglGetRenderbufferParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9762 TglIsFramebufferEXT = function(framebuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9763 TglBindFramebufferEXT = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9764 TglDeleteFramebuffersEXT = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9765 TglGenFramebuffersEXT = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9766 TglCheckFramebufferStatusEXT = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9767 TglFramebufferTexture1DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9768 TglFramebufferTexture2DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9769 TglFramebufferTexture3DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9770 TglFramebufferRenderbufferEXT = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9771 TglGetFramebufferAttachmentParameterivEXT = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9772 TglGenerateMipmapEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9775 TglGetHistogramEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9776 TglGetHistogramParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9777 TglGetHistogramParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9778 TglGetMinmaxEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9779 TglGetMinmaxParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9780 TglGetMinmaxParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9781 TglHistogramEXT = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9782 TglMinmaxEXT = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9783 TglResetHistogramEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9784 TglResetMinmaxEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9786 // GL_EXT_index_func
9787 TglIndexFuncEXT = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9789 // GL_EXT_index_material
9790 TglIndexMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9792 // GL_EXT_light_texture
9793 TglApplyTextureEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9794 TglTextureLightEXT = procedure(pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9795 TglTextureMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9797 // GL_EXT_multi_draw_arrays
9798 TglMultiDrawArraysEXT = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9799 TglMultiDrawElementsEXT = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9801 // GL_EXT_multisample
9802 TglSampleMaskEXT = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9803 TglSamplePatternEXT = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9805 // GL_EXT_paletted_texture
9806 TglColorTableEXT = procedure(target: GLenum; internalFormat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9807 TglGetColorTableEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9808 TglGetColorTableParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9809 TglGetColorTableParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9811 // GL_EXT_pixel_transform
9812 TglPixelTransformParameteriEXT = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9813 TglPixelTransformParameterfEXT = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9814 TglPixelTransformParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9815 TglPixelTransformParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9817 // GL_EXT_point_parameters
9818 TglPointParameterfEXT = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9819 TglPointParameterfvEXT = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9821 // GL_EXT_polygon_offset
9822 TglPolygonOffsetEXT = procedure(factor: GLfloat; bias: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9824 // GL_EXT_secondary_color
9825 TglSecondaryColor3bEXT = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9826 TglSecondaryColor3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9827 TglSecondaryColor3dEXT = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9828 TglSecondaryColor3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9829 TglSecondaryColor3fEXT = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9830 TglSecondaryColor3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9831 TglSecondaryColor3iEXT = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9832 TglSecondaryColor3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9833 TglSecondaryColor3sEXT = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9834 TglSecondaryColor3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9835 TglSecondaryColor3ubEXT = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9836 TglSecondaryColor3ubvEXT = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9837 TglSecondaryColor3uiEXT = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9838 TglSecondaryColor3uivEXT = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9839 TglSecondaryColor3usEXT = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9840 TglSecondaryColor3usvEXT = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9841 TglSecondaryColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9843 // GL_EXT_stencil_two_side
9844 TglActiveStencilFaceEXT = procedure(face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9846 // GL_EXT_subtexture
9847 TglTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9848 TglTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9851 TglTexImage3DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9852 TglTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9854 // GL_EXT_texture_object
9855 TglAreTexturesResidentEXT = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9856 TglBindTextureEXT = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9857 TglDeleteTexturesEXT = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9858 TglGenTexturesEXT = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9859 TglIsTextureEXT = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9860 TglPrioritizeTexturesEXT = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9862 // GL_EXT_texture_perturb_normal
9863 TglTextureNormalEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9865 // GL_EXT_vertex_array
9866 TglArrayElementEXT = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9867 TglColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9868 TglDrawArraysEXT = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9869 TglEdgeFlagPointerEXT = procedure(stride: GLsizei; count: GLsizei; const _pointer: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9870 TglGetPointervEXT = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9871 TglIndexPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9872 TglNormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9873 TglTexCoordPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9874 TglVertexPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9876 // GL_EXT_vertex_shader
9877 TglBeginVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9878 TglEndVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9879 TglBindVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9880 TglGenVertexShadersEXT = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9881 TglDeleteVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9882 TglShaderOp1EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9883 TglShaderOp2EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9884 TglShaderOp3EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint; arg3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9885 TglSwizzleEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9886 TglWriteMaskEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9887 TglInsertComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9888 TglExtractComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9889 TglGenSymbolsEXT = function(datatype: GLenum; storagetype: GLenum; range: GLenum; components: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9890 TglSetInvariantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9891 TglSetLocalConstantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9892 TglVariantbvEXT = procedure(id: GLuint; const addr: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9893 TglVariantsvEXT = procedure(id: GLuint; const addr: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9894 TglVariantivEXT = procedure(id: GLuint; const addr: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9895 TglVariantfvEXT = procedure(id: GLuint; const addr: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9896 TglVariantdvEXT = procedure(id: GLuint; const addr: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9897 TglVariantubvEXT = procedure(id: GLuint; const addr: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9898 TglVariantusvEXT = procedure(id: GLuint; const addr: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9899 TglVariantuivEXT = procedure(id: GLuint; const addr: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9900 TglVariantPointerEXT = procedure(id: GLuint; _type: GLenum; stride: GLuint; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9901 TglEnableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9902 TglDisableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9903 TglBindLightParameterEXT = function(light: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9904 TglBindMaterialParameterEXT = function(face: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9905 TglBindTexGenParameterEXT = function(_unit: GLenum; coord: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9906 TglBindTextureUnitParameterEXT = function(_unit: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9907 TglBindParameterEXT = function(value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9908 TglIsVariantEnabledEXT = function(id: GLuint; cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9909 TglGetVariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9910 TglGetVariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9911 TglGetVariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9912 TglGetVariantPointervEXT = procedure(id: GLuint; value: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9913 TglGetInvariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9914 TglGetInvariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9915 TglGetInvariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9916 TglGetLocalConstantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9917 TglGetLocalConstantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9918 TglGetLocalConstantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9920 // GL_EXT_vertex_weighting
9921 TglVertexWeightfEXT = procedure(weight: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9922 TglVertexWeightfvEXT = procedure(const weight: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9923 TglVertexWeightPointerEXT = procedure(size: GLsizei; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9925 // GL_EXT_stencil_clear_tag
9926 TglStencilClearTagEXT = procedure(stencilTagBits: GLsizei; stencilClearTag: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9928 // GL_EXT_framebuffer_blit
9929 TglBlitFramebufferEXT = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9931 // GL_EXT_framebuffer_multisample
9932 TglRenderbufferStorageMultisampleEXT = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9934 // GL_EXT_timer_query
9935 TglGetQueryObjecti64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9936 TglGetQueryObjectui64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9938 // GL_EXT_gpu_program_parameters
9939 TglProgramEnvParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9940 TglProgramLocalParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9942 // GL_EXT_bindable_uniform
9943 TglUniformBufferEXT = procedure(_program: GLuint; location: GLint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9944 TglGetUniformBufferSizeEXT = function(_program: GLuint; location: GLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9945 TglGetUniformOffsetEXT = function(_program: GLuint; location: GLint): GLintptr; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9947 // GL_EXT_draw_buffers2
9948 TglColorMaskIndexedEXT = procedure(buf: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9949 TglGetBooleanIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9950 TglGetIntegerIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9951 TglEnableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9952 TglDisableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9953 TglIsEnabledIndexedEXT = function(target: GLenum; index: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9955 // GL_EXT_draw_instanced
9956 TglDrawArraysInstancedEXT = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9957 TglDrawElementsInstancedEXT = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: Pointer; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9959 // GL_EXT_geometry_shader4
9960 TglProgramParameteriEXT = procedure (_program: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9961 TglFramebufferTextureEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9962 // TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9963 TglFramebufferTextureFaceEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9965 // GL_EXT_gpu_shader4
9966 TglVertexAttribI1iEXT = procedure(index: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9967 TglVertexAttribI2iEXT = procedure(index: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9968 TglVertexAttribI3iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9969 TglVertexAttribI4iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9970 TglVertexAttribI1uiEXT = procedure(index: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9971 TglVertexAttribI2uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9972 TglVertexAttribI3uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9973 TglVertexAttribI4uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9974 TglVertexAttribI1ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9975 TglVertexAttribI2ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9976 TglVertexAttribI3ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9977 TglVertexAttribI4ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9978 TglVertexAttribI1uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9979 TglVertexAttribI2uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9980 TglVertexAttribI3uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9981 TglVertexAttribI4uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9982 TglVertexAttribI4bvEXT = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9983 TglVertexAttribI4svEXT = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9984 TglVertexAttribI4ubvEXT = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9985 TglVertexAttribI4usvEXT = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9986 TglVertexAttribIPointerEXT = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; const _pointer: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9987 TglGetVertexAttribIivEXT = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9988 TglGetVertexAttribIuivEXT = procedure(index: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9989 TglUniform1uiEXT = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9990 TglUniform2uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9991 TglUniform3uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9992 TglUniform4uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9993 TglUniform1uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9994 TglUniform2uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9995 TglUniform3uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9996 TglUniform4uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9997 TglGetUniformuivEXT = procedure(_program: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9998 TglBindFragDataLocationEXT = procedure(_program: GLuint; colorNumber: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9999 TglGetFragDataLocationEXT = function(_program: GLuint; const name: PGLchar): GLint;
10001 // GL_EXT_texture_array
10002 TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10004 // GL_EXT_texture_buffer_object
10005 TglTexBufferEXT = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10007 // GL_EXT_texture_integer
10008 TglClearColorIiEXT = procedure(r: GLint; g: GLint; b: GLint; a: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10009 TglClearColorIuiEXT = procedure(r: GLuint; g: GLuint; b: GLuint; a: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10010 TglTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10011 TglTexParameterIuivEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10012 TglGetTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10013 TglGetTexParameterIiuvEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10015 // GL_HP_image_transform
10016 TglImageTransformParameteriHP = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10017 TglImageTransformParameterfHP = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10018 TglImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10019 TglImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10020 TglGetImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10021 TglGetImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10023 // GL_EXT_depth_bounds_test
10024 TglDepthBoundsEXT = procedure(zmin: GLclampd; zmax: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10026 // GL_EXT_blend_equation_separate
10027 TglBlendEquationSeparateEXT = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10029 // GL_EXT_transform_feedback
10030 TglBeginTransformFeedbackEXT = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10031 TglEndTransformFeedbackEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10032 TglBindBufferRangeEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10033 TglBindBufferOffsetEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10034 TglBindBufferBaseEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10035 TglTransformFeedbackVaryingsEXT = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10036 TglGetTransformFeedbackVaryingEXT = procedure(program_: GLuint; index_: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10038 // GL_EXT_direct_state_access
10039 TglClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10040 TglPushClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10041 TglMatrixLoadfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10042 TglMatrixLoaddEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10043 TglMatrixMultfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10044 TglMatrixMultdEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10045 TglMatrixLoadIdentityEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10046 TglMatrixRotatefEXT = procedure(mode: GLenum; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10047 TglMatrixRotatedEXT = procedure(mode: GLenum; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10048 TglMatrixScalefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10049 TglMatrixScaledEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10050 TglMatrixTranslatefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10051 TglMatrixTranslatedEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10052 TglMatrixFrustumEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10053 TglMatrixOrthoEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10054 TglMatrixPopEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10055 TglMatrixPushEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10056 TglMatrixLoadTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10057 TglMatrixLoadTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10058 TglMatrixMultTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10059 TglMatrixMultTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10060 TglTextureParameterfEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10061 TglTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10062 TglTextureParameteriEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10063 TglTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10064 TglTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10065 TglTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10066 TglTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10067 TglTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10068 TglCopyTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10069 TglCopyTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10070 TglCopyTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10071 TglCopyTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10072 TglGetTextureImageEXT = procedure(texture: GLuint; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10073 TglGetTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10074 TglGetTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10075 TglGetTextureLevelParameterfvEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10076 TglGetTextureLevelParameterivEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10077 TglTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10078 TglTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10079 TglCopyTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10080 TglMultiTexParameterfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10081 TglMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10082 TglMultiTexParameteriEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10083 TglMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10084 TglMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10085 TglMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10086 TglMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10087 TglMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10088 TglCopyMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10089 TglCopyMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10090 TglCopyMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10091 TglCopyMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10092 TglGetMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10093 TglGetMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10094 TglGetMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10095 TglGetMultiTexLevelParameterfvEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10096 TglGetMultiTexLevelParameterivEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10097 TglMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10098 TglMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels:PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10099 TglCopyMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10100 TglBindMultiTextureEXT = procedure(texunit: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10101 TglEnableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10102 TglDisableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10103 TglMultiTexCoordPointerEXT = procedure(texunit: GLenum; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10104 TglMultiTexEnvfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10105 TglMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10106 TglMultiTexEnviEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10107 TglMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10108 TglMultiTexGendEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10109 TglMultiTexGendvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10110 TglMultiTexGenfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10111 TglMultiTexGenfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10112 TglMultiTexGeniEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10113 TglMultiTexGenivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10114 TglGetMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10115 TglGetMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10116 TglGetMultiTexGendvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10117 TglGetMultiTexGenfvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10118 TglGetMultiTexGenivEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10119 TglGetFloatIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10120 TglGetDoubleIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10121 TglGetPointerIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10122 TglCompressedTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10123 TglCompressedTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10124 TglCompressedTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10125 TglCompressedTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10126 TglCompressedTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10127 TglCompressedTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10128 TglGetCompressedTextureImageEXT = procedure(texture: GLuint; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10129 TglCompressedMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10130 TglCompressedMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10131 TglCompressedMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10132 TglCompressedMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10133 TglCompressedMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10134 TglCompressedMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10135 TglGetCompressedMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10136 TglNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; format: GLenum; len: GLsizei; const string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10137 TglNamedProgramLocalParameter4dEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10138 TglNamedProgramLocalParameter4dvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10139 TglNamedProgramLocalParameter4fEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10140 TglNamedProgramLocalParameter4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10141 TglGetNamedProgramLocalParameterdvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10142 TglGetNamedProgramLocalParameterfvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10143 TglGetNamedProgramivEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10144 TglGetNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10145 TglNamedProgramLocalParameters4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10146 TglNamedProgramLocalParameterI4iEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10147 TglNamedProgramLocalParameterI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10148 TglNamedProgramLocalParametersI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10149 TglNamedProgramLocalParameterI4uiEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10150 TglNamedProgramLocalParameterI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10151 TglNamedProgramLocalParametersI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10152 TglGetNamedProgramLocalParameterIivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10153 TglGetNamedProgramLocalParameterIuivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10154 TglTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10155 TglTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10156 TglGetTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10157 TglGetTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10158 TglMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10159 TglMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10160 TglGetMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10161 TglGetMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10162 TglProgramUniform1fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10163 TglProgramUniform2fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10164 TglProgramUniform3fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10165 TglProgramUniform4fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10166 TglProgramUniform1iEXT = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10167 TglProgramUniform2iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10168 TglProgramUniform3iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10169 TglProgramUniform4iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10170 TglProgramUniform1fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10171 TglProgramUniform2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10172 TglProgramUniform3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10173 TglProgramUniform4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10174 TglProgramUniform1ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10175 TglProgramUniform2ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10176 TglProgramUniform3ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10177 TglProgramUniform4ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10178 TglProgramUniformMatrix2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10179 TglProgramUniformMatrix3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10180 TglProgramUniformMatrix4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10181 TglProgramUniformMatrix2x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10182 TglProgramUniformMatrix3x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10183 TglProgramUniformMatrix2x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10184 TglProgramUniformMatrix4x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10185 TglProgramUniformMatrix3x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10186 TglProgramUniformMatrix4x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10187 TglProgramUniform1uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10188 TglProgramUniform2uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10189 TglProgramUniform3uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10190 TglProgramUniform4uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10191 TglProgramUniform1uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10192 TglProgramUniform2uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10193 TglProgramUniform3uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10194 TglProgramUniform4uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10195 TglNamedBufferDataEXT = procedure(buffer: GLuint; size: GLsizei; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10196 TglNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10197 TglMapNamedBufferEXT = function(buffer: GLuint; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10198 TglUnmapNamedBufferEXT = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10199 TglMapNamedBufferRangeEXT = function(buffer: GLuint; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10200 TglFlushMappedNamedBufferRangeEXT = procedure(buffer: GLuint; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10201 TglNamedCopyBufferSubDataEXT = procedure(readBuffer: GLuint; writeBuffer: GLuint; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10202 TglGetNamedBufferParameterivEXT = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10203 TglGetNamedBufferPointervEXT = procedure(buffer: GLuint; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10204 TglGetNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10205 TglTextureBufferEXT = procedure(texture: GLuint; target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10206 TglMultiTexBufferEXT = procedure(texunit: GLenum; target: GLenum; interformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10207 TglNamedRenderbufferStorageEXT = procedure(renderbuffer: GLuint; interformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10208 TglGetNamedRenderbufferParameterivEXT = procedure(renderbuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10209 TglCheckNamedFramebufferStatusEXT = function(framebuffer: GLuint; target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10210 TglNamedFramebufferTexture1DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10211 TglNamedFramebufferTexture2DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10212 TglNamedFramebufferTexture3DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10213 TglNamedFramebufferRenderbufferEXT = procedure(framebuffer: GLuint; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10214 TglGetNamedFramebufferAttachmentParameterivEXT = procedure(framebuffer: GLuint; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10215 TglGenerateTextureMipmapEXT = procedure(texture: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10216 TglGenerateMultiTexMipmapEXT = procedure(texunit: GLenum; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10217 TglFramebufferDrawBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10218 TglFramebufferDrawBuffersEXT = procedure(framebuffer: GLuint; n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10219 TglFramebufferReadBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10220 TglGetFramebufferParameterivEXT = procedure(framebuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10221 TglNamedRenderbufferStorageMultisampleEXT = procedure(renderbuffer: GLuint; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10222 TglNamedRenderbufferStorageMultisampleCoverageEXT = procedure(renderbuffer: GLuint; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10223 TglNamedFramebufferTextureEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10224 TglNamedFramebufferTextureLayerEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10225 TglNamedFramebufferTextureFaceEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10226 TglTextureRenderbufferEXT = procedure(texture: GLuint; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10227 TglMultiTexRenderbufferEXT = procedure(texunit: GLenum; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10228 TglProgramUniform1dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10229 TglProgramUniform2dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10230 TglProgramUniform3dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10231 TglProgramUniform4dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10232 TglProgramUniform1dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10233 TglProgramUniform2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10234 TglProgramUniform3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10235 TglProgramUniform4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10236 TglProgramUniformMatrix2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10237 TglProgramUniformMatrix3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10238 TglProgramUniformMatrix4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10239 TglProgramUniformMatrix2x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10240 TglProgramUniformMatrix2x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10241 TglProgramUniformMatrix3x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10242 TglProgramUniformMatrix3x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10243 TglProgramUniformMatrix4x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10244 TglProgramUniformMatrix4x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10246 // GL_EXT_separate_shader_objects
10247 TglUseShaderProgramEXT = procedure(_type: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10248 TglActiveProgramEXT = procedure(_program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10249 TglCreateShaderProgramEXT = function(_type: GLenum; const _string: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10251 // GL_EXT_shader_image_load_store
10252 TglBindImageTextureEXT = procedure(index: GLuint; texture: GLuint; level: GLint; layered: GLboolean; layer: GLint; access: GLenum; format: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10253 TglMemoryBarrierEXT = procedure(barriers: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10255 // GL_EXT_vertex_attrib_64bit
10256 TglVertexAttribL1dEXT = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10257 TglVertexAttribL2dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10258 TglVertexAttribL3dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10259 TglVertexAttribL4dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10260 TglVertexAttribL1dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10261 TglVertexAttribL2dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10262 TglVertexAttribL3dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10263 TglVertexAttribL4dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10264 TglVertexAttribLPointerEXT = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10265 TglGetVertexAttribLdvEXT = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10266 TglVertexArrayVertexAttribLOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10268 // GL_IBM_multimode_draw_arrays
10269 TglMultiModeDrawArraysIBM = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10270 TglMultiModeDrawElementsIBM = procedure(const mode: PGLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10272 // GL_IBM_vertex_array_lists
10273 TglColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10274 TglSecondaryColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10275 TglEdgeFlagPointerListIBM = procedure(stride: GLint; const _pointer: PGLboolean; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10276 TglFogCoordPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10277 TglIndexPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10278 TglNormalPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10279 TglTexCoordPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10280 TglVertexPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10282 // GL_INGR_blend_func_separate
10283 TglBlendFuncSeparateINGR = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10285 // GL_INTEL_parallel_arrays
10286 TglVertexPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10287 TglNormalPointervINTEL = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10288 TglColorPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10289 TglTexCoordPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10291 // GL_MESA_resize_buffers
10292 TglResizeBuffersMESA = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10294 // GL_MESA_window_pos
10295 TglWindowPos2dMESA = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10296 TglWindowPos2dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10297 TglWindowPos2fMESA = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10298 TglWindowPos2fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10299 TglWindowPos2iMESA = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10300 TglWindowPos2ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10301 TglWindowPos2sMESA = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10302 TglWindowPos2svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10303 TglWindowPos3dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10304 TglWindowPos3dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10305 TglWindowPos3fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10306 TglWindowPos3fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10307 TglWindowPos3iMESA = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10308 TglWindowPos3ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10309 TglWindowPos3sMESA = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10310 TglWindowPos3svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10311 TglWindowPos4dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10312 TglWindowPos4dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10313 TglWindowPos4fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10314 TglWindowPos4fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10315 TglWindowPos4iMESA = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10316 TglWindowPos4ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10317 TglWindowPos4sMESA = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10318 TglWindowPos4svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10320 // GL_NV_evaluators
10321 TglMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; uorder: GLint; vorder: GLint; _packed: GLboolean; const points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10322 TglMapParameterivNV = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10323 TglMapParameterfvNV = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10324 TglGetMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; _packed: GLboolean; points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10325 TglGetMapParameterivNV = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10326 TglGetMapParameterfvNV = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10327 TglGetMapAttribParameterivNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10328 TglGetMapAttribParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10329 TglEvalMapsNV = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10332 TglDeleteFencesNV = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10333 TglGenFencesNV = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10334 TglIsFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10335 TglTestFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10336 TglGetFenceivNV = procedure(fence: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10337 TglFinishFenceNV = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10338 TglSetFenceNV = procedure(fence: GLuint; condition: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10340 // GL_NV_fragment_program
10341 TglProgramNamedParameter4fNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10342 TglProgramNamedParameter4dNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10343 TglProgramNamedParameter4fvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10344 TglProgramNamedParameter4dvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10345 TglGetProgramNamedParameterfvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10346 TglGetProgramNamedParameterdvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10348 // GL_NV_half_float
10349 TglVertex2hNV = procedure(x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10350 TglVertex2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10351 TglVertex3hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10352 TglVertex3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10353 TglVertex4hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10354 TglVertex4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10355 TglNormal3hNV = procedure(nx: GLhalfNV; ny: GLhalfNV; nz: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10356 TglNormal3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10357 TglColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10358 TglColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10359 TglColor4hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV; alpha: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10360 TglColor4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10361 TglTexCoord1hNV = procedure(s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10362 TglTexCoord1hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10363 TglTexCoord2hNV = procedure(s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10364 TglTexCoord2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10365 TglTexCoord3hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10366 TglTexCoord3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10367 TglTexCoord4hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10368 TglTexCoord4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10369 TglMultiTexCoord1hNV = procedure(target: GLenum; s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10370 TglMultiTexCoord1hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10371 TglMultiTexCoord2hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10372 TglMultiTexCoord2hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10373 TglMultiTexCoord3hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10374 TglMultiTexCoord3hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10375 TglMultiTexCoord4hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10376 TglMultiTexCoord4hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10377 TglFogCoordhNV = procedure(fog: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10378 TglFogCoordhvNV = procedure(const fog: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10379 TglSecondaryColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10380 TglSecondaryColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10381 TglVertexWeighthNV = procedure(weight: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10382 TglVertexWeighthvNV = procedure(const weight: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10383 TglVertexAttrib1hNV = procedure(index: GLuint; x: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10384 TglVertexAttrib1hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10385 TglVertexAttrib2hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10386 TglVertexAttrib2hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10387 TglVertexAttrib3hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10388 TglVertexAttrib3hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10389 TglVertexAttrib4hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10390 TglVertexAttrib4hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10391 TglVertexAttribs1hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10392 TglVertexAttribs2hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10393 TglVertexAttribs3hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10394 TglVertexAttribs4hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10396 // GL_NV_occlusion_query
10397 TglGenOcclusionQueriesNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10398 TglDeleteOcclusionQueriesNV = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10399 TglIsOcclusionQueryNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10400 TglBeginOcclusionQueryNV = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10401 TglEndOcclusionQueryNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10402 TglGetOcclusionQueryivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10403 TglGetOcclusionQueryuivNV = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10405 // GL_NV_pixel_data_range
10406 TglPixelDataRangeNV = procedure(target: GLenum; length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10407 TglFlushPixelDataRangeNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10409 // GL_NV_point_sprite
10410 TglPointParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10411 TglPointParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10413 // GL_NV_primitive_restart
10414 TglPrimitiveRestartNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10415 TglPrimitiveRestartIndexNV = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10417 // GL_NV_register_combiners
10418 TglCombinerParameterfvNV = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10419 TglCombinerParameterfNV = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10420 TglCombinerParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10421 TglCombinerParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10422 TglCombinerInputNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10423 TglCombinerOutputNV = procedure(stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10424 TglFinalCombinerInputNV = procedure(variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10425 TglGetCombinerInputParameterfvNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10426 TglGetCombinerInputParameterivNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10427 TglGetCombinerOutputParameterfvNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10428 TglGetCombinerOutputParameterivNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10429 TglGetFinalCombinerInputParameterfvNV = procedure(variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10430 TglGetFinalCombinerInputParameterivNV = procedure(variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10432 // GL_NV_register_combiners2
10433 TglCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10434 TglGetCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10436 // GL_NV_vertex_array_range
10437 TglFlushVertexArrayRangeNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10438 TglVertexArrayRangeNV = procedure(length: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10440 // GL_NV_vertex_program
10441 TglAreProgramsResidentNV = function(n: GLsizei; const programs: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10442 TglBindProgramNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10443 TglDeleteProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10444 TglExecuteProgramNV = procedure(target: GLenum; id: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10445 TglGenProgramsNV = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10446 TglGetProgramParameterdvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10447 TglGetProgramParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10448 TglGetProgramivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10449 TglGetProgramStringNV = procedure(id: GLuint; pname: GLenum; _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10450 TglGetTrackMatrixivNV = procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10451 TglGetVertexAttribdvNV = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10452 TglGetVertexAttribfvNV = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10453 TglGetVertexAttribivNV = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10454 TglGetVertexAttribPointervNV = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10455 TglIsProgramNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10456 TglLoadProgramNV = procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10457 TglProgramParameter4dNV = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10458 TglProgramParameter4dvNV = procedure(target: GLenum; index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10459 TglProgramParameter4fNV = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10460 TglProgramParameter4fvNV = procedure(target: GLenum; index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10461 TglProgramParameters4dvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10462 TglProgramParameters4fvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10463 TglRequestResidentProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10464 TglTrackMatrixNV = procedure(target: GLenum; address: GLuint; matrix: GLenum; transform: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10465 TglVertexAttribPointerNV = procedure(index: GLuint; fsize: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10466 TglVertexAttrib1dNV = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10467 TglVertexAttrib1dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10468 TglVertexAttrib1fNV = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10469 TglVertexAttrib1fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10470 TglVertexAttrib1sNV = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10471 TglVertexAttrib1svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10472 TglVertexAttrib2dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10473 TglVertexAttrib2dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10474 TglVertexAttrib2fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10475 TglVertexAttrib2fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10476 TglVertexAttrib2sNV = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10477 TglVertexAttrib2svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10478 TglVertexAttrib3dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10479 TglVertexAttrib3dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10480 TglVertexAttrib3fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10481 TglVertexAttrib3fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10482 TglVertexAttrib3sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10483 TglVertexAttrib3svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10484 TglVertexAttrib4dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10485 TglVertexAttrib4dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10486 TglVertexAttrib4fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10487 TglVertexAttrib4fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10488 TglVertexAttrib4sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10489 TglVertexAttrib4svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10490 TglVertexAttrib4ubNV = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10491 TglVertexAttrib4ubvNV = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10492 TglVertexAttribs1dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10493 TglVertexAttribs1fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10494 TglVertexAttribs1svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10495 TglVertexAttribs2dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10496 TglVertexAttribs2fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10497 TglVertexAttribs2svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10498 TglVertexAttribs3dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10499 TglVertexAttribs3fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10500 TglVertexAttribs3svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10501 TglVertexAttribs4dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10502 TglVertexAttribs4fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10503 TglVertexAttribs4svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10504 TglVertexAttribs4ubvNV = procedure(index: GLuint; count: GLsizei; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10506 // GL_NV_depth_buffer_float
10507 TglDepthRangedNV = procedure(n: GLdouble; f: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10508 TglClearDepthdNV = procedure(d: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10509 TglDepthBoundsdNV = procedure(zmin: GLdouble; zmax: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10511 // GL_NV_framebuffer_multisample_coverage
10512 TglRenderbufferStorageMultsampleCoverageNV = procedure(target: GLenum; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10514 // GL_NV_geometry_program4
10515 TglProgramVertexLimitNV = procedure(target: GLenum; limit: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10517 // GL_NV_gpu_program4
10518 TglProgramLocalParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10519 TglProgramLocalParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10520 TglProgramLocalParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10521 TglProgramLocalParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10522 TglProgramLocalParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10523 TglProgramLocalParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10524 TglProgramEnvParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10525 TglProgramEnvParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10526 TglProgramEnvParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10527 TglProgramEnvParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10528 TglProgramEnvParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10529 TglProgramEnvParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10530 TglGetProgramLocalParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10531 TglGetProgramLocalParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10532 TglGetProgramEnvParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10533 TglGetProgramEnvParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10535 // GL_NV_parameter_buffer_object
10536 TglProgramBufferParametersfvNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10537 TglProgramBufferParametersIivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10538 TglProgramBufferParametersIuivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10540 // GL_NV_transform_feedback
10541 TglBeginTransformFeedbackNV = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10542 TglEndTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10543 TglTransformFeedbackAttribsNV = procedure(count: GLsizei; const attribs: GLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10544 TglBindBufferRangeNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10545 TglBindBufferOffsetNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10546 TglBindBufferBaseNV = procedure(target: GLenum; index: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10547 TglTransformFeedbackVaryingsNV = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10548 TglActiveVaryingNV = procedure(program_: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10549 TglGetVaryingLocationNV = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10550 TglGetActiveVaryingNV = procedure(program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; _type: PGLenum; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10551 TglGetTransformFeedbackVaryingNV = procedure(program_: GLuint; index: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10552 TglTransformFeedbackStreamAttribsNV = procedure(count: GLsizei; const attribs: PGLint; nbuffers: GLsizei; const bufstreams: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10554 // GL_NV_conditional_render
10555 TglBeginConditionalRenderNV = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10556 TglEndConditionalRenderNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10558 // GL_NV_present_video
10559 TglPresentFrameKeyedNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDuratioId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; key0: GLuint; target1: GLenum; fill1: GLuint; key1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10560 TglPresentFrameDualFillNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDurationId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; target1: GLenum; fill1: GLuint; target2: GLenum; fill2: GLuint; target3: GLenum; fill3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10561 TglGetVideoivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10562 TglGetVideouivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10563 TglGetVideoi64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10564 TglGetVideoui64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10565 // TglVideoParameterivNV = procedure(video_slot: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10567 // GL_NV_explicit_multisample
10568 TglGetMultisamplefvNV = procedure (pname: GLenum; index: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10569 TglSampleMaskIndexedNV = procedure (index: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10570 TglTexRenderbufferNV = procedure (target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10572 // GL_NV_transform_feedback2
10573 TglBindTransformFeedbackNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10574 TglDeleteTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10575 TglGenTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10576 TglIsTransformFeedbackNV = function (id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10577 TglPauseTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10578 TglResumeTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10579 TglDrawTransformFeedbackNV = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10581 // GL_NV_video_capture
10582 TglBeginVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10583 TglBindVideoCaptureStreamBufferNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; offset: GLintptrARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10584 TglBindVideoCaptureStreamTextureNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10585 TglEndVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10586 TglGetVideoCaptureivNV = procedure(video_capture_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10587 TglGetVideoCaptureStreamivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10588 TglGetVideoCaptureStreamfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10589 TglGetVideoCaptureStreamdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10590 TglVideoCaptureNV = function(video_capture_slot: GLuint; sequence_num: PGLuint; capture_time: PGLuint64EXT): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10591 TglVideoCaptureStreamParameterivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10592 TglVideoCaptureStreamParameterfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10593 TglVideoCaptureStreamParameterdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10595 // GL_NV_copy_image
10596 TglCopyImageSubDataNV = procedure(srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10598 // GL_NV_shader_buffer_load
10599 TglMakeBufferResidentNV = procedure(target: GLenum; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10600 TglMakeBufferNonResidentNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10601 TglIsBufferResidentNV = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10602 TglMakeNamedBufferResidentNV = procedure(buffer: GLuint; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10603 TglMakeNamedBufferNonResidentNV = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10604 TglIsNamedBufferResidentNV = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10605 TglGetBufferParameterui64vNV = procedure(target: GLenum; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10606 TglGetNamedBufferParameterui64vNV = procedure(buffer: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10607 TglGetIntegerui64vNV = procedure(value: GLenum; result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10608 TglUniformui64NV = procedure(location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10609 TglUniformui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10610 TglGetUniformui64vNV = procedure(_program: GLuint; location: GLint; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10611 TglProgramUniformui64NV = procedure(_program: GLuint; location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10612 TglProgramUniformui64vNV = procedure(_program: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10614 // GL_NV_vertex_buffer_unified_memory
10615 TglBufferAddressRangeNV = procedure(pname: GLenum; index: GLuint; adress: GLuint64EXT; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10616 TglVertexFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10617 TglNormalFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10618 TglColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10619 TglIndexFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10620 TglTexCoordFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10621 TglEdgeFlagFormatNV = procedure(stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10622 TglSecondaryColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10623 TglFogCoordFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10624 TglVertexAttribFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10625 TglVertexAttribIFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10626 TglGetIntegerui64i_vNV = procedure(value: GLenum; index: GLuint; Result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10628 // GL_NV_gpu_program5
10629 TglProgramSubroutineParametersuivNV = procedure(target: GLenum; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10630 TglGetProgramSubroutineParameteruivNV = procedure(target: GLenum; index: GLuint; param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10632 // GL_NV_gpu_shader5
10633 TglUniform1i64NV = procedure(location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10634 TglUniform2i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10635 TglUniform3i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10636 TglUniform4i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10637 TglUniform1i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10638 TglUniform2i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10639 TglUniform3i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10640 TglUniform4i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10641 TglUniform1ui64NV = procedure(location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10642 TglUniform2ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10643 TglUniform3ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10644 TglUniform4ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10645 TglUniform1ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10646 TglUniform2ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10647 TglUniform3ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10648 TglUniform4ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10649 TglGetUniformi64vNV = procedure(program_: GLuint; location: GLint; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10650 TglProgramUniform1i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10651 TglProgramUniform2i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10652 TglProgramUniform3i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10653 TglProgramUniform4i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10654 TglProgramUniform1i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10655 TglProgramUniform2i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10656 TglProgramUniform3i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10657 TglProgramUniform4i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10658 TglProgramUniform1ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10659 TglProgramUniform2ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10660 TglProgramUniform3ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10661 TglProgramUniform4ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10662 TglProgramUniform1ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10663 TglProgramUniform2ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10664 TglProgramUniform3ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10665 TglProgramUniform4ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10667 // GL_NV_vertex_attrib_integer_64bit
10668 TglVertexAttribL1i64NV = procedure(index: GLuint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10669 TglVertexAttribL2i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10670 TglVertexAttribL3i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10671 TglVertexAttribL4i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10672 TglVertexAttribL1i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10673 TglVertexAttribL2i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10674 TglVertexAttribL3i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10675 TglVertexAttribL4i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10676 TglVertexAttribL1ui64NV = procedure(index: GLuint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10677 TglVertexAttribL2ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10678 TglVertexAttribL3ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10679 TglVertexAttribL4ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10680 TglVertexAttribL1ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10681 TglVertexAttribL2ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10682 TglVertexAttribL3ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10683 TglVertexAttribL4ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10684 TglGetVertexAttribLi64vNV = procedure(index: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10685 TglGetVertexAttribLui64vNV = procedure(index: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10686 TglVertexAttribLFormatNV = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10688 // GL_NV_vdpau_interop
10689 TglVDPAUInitNV = procedure(const vdpDevice: PGLvoid; const getProcAddress: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10690 TglVDPAUFiniNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10691 TglVDPAURegisterVideoSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10692 TglVDPAURegisterOutputSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10693 TglVDPAUIsSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10694 TglVDPAUUnregisterSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10695 TglVDPAUGetSurfaceivNV = procedure(surface: GLvdpauSurfaceNV; pname: GLenum; bufSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10696 TglVDPAUSurfaceAccessNV = procedure(surface: GLvdpauSurfaceNV; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10697 TglVDPAUMapSurfacesNV = procedure(numSurfaces: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10698 TglVDPAUUnmapSurfacesNV = procedure(numSurface: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10700 // GL_NV_texture_barrier
10701 TglTextureBarrierNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10704 // GL_NV_path_rendering
10705 TglGenPathsNV = function(range : GLsizei) : GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10706 TglDeletePathsNV = procedure(path : GLUInt; range : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10707 TglIsPathNV = function(path : GLUInt) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10708 TglPathCommandsNV = procedure(path : GLUInt; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLsizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10709 TglPathCoordsNV = procedure(path : GLUInt; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10710 TglPathSubCommandsNV = procedure(path : GLUInt; commandStart : GLsizei; commandsToDelete : GLsizei; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10711 TglPathSubCoordsNV = procedure(path : GLUInt; coordStart : GLsizei; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10712 TglPathStringNV = procedure(path : GLUInt; format : GLenum; length : GLsizei; const pathString : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10713 TglPathGlyphsNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; numGlyphs : GLsizei; type_ : GLenum; const charcodes : PGLvoid; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10714 TglPathGlyphRangeNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; firstGlyph : GLuint; numGlyphs : GLsizei; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10715 TglWeightPathsNV = procedure(resultPath : GLUInt; numPaths : GLSizei; const paths : PGLuint; const weights : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10716 TglCopyPathNV = procedure(resultPath : GLUInt; srcPath : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10717 TglInterpolatePathsNV = procedure(resultPath : GLUInt; pathA : GLUInt; pathB : GLUInt; weight : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10718 TglTransformPathNV = procedure(resultPath : GLUInt; srcPath : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10719 TglPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10720 TglPathParameteriNV = procedure(path : GLUInt; pname : GLEnum; value : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10721 TglPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10722 TglPathParameterfNV = procedure(path : GLUInt; pname : GLEnum; value : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10723 TglPathDashArrayNV = procedure(path : GLUInt; dashCount : GLsizei; const dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10724 TglPathStencilFuncNV = procedure(func : GLenum; ref : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10725 TglPathStencilDepthOffsetNV = procedure(factor : GLfloat; units : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10726 TglStencilFillPathNV = procedure(path : GLUInt; fillMode : GLenum; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10727 TglStencilStrokePathNV = procedure(path : GLUInt; reference : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10728 TglStencilFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; fillMode : GLenum; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10729 TglStencilStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; reference : GLint; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10730 TglPathCoverDepthFuncNV = procedure(func : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10731 TglPathColorGenNV = procedure(color : GLenum; genMode : GLenum; colorFormat : GLenum; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10732 TglPathTexGenNV = procedure(texCoordSet : GLenum; genMode : GLenum; components : GLint; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10733 TglPathFogGenNV = procedure(genMode : GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10734 TglCoverFillPathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10735 TglCoverStrokePathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10736 TglCoverFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10737 TglCoverStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10738 TglGetPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10739 TglGetPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10740 TglGetPathCommandsNV = procedure(path : GLUInt; commands : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10741 TglGetPathCoordsNV = procedure(path : GLUInt; coords : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10742 TglGetPathDashArrayNV = procedure(path : GLUInt; dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10743 TglGetPathMetricsNV = procedure(metricQueryMask : GLbitfield; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10744 TglGetPathMetricRangeNV = procedure(metricQueryMask : GLbitfield; firstPathName : GLuint; numPaths : GLSizei; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10745 TglGetPathSpacingNV = procedure(pathListMode : GLenum; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; advanceScale : GLfloat; kerningScale : GLfloat; transformType : GLenum; returnedSpacing : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10746 TglGetPathColorGenivNV = procedure(color : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10747 TglGetPathColorGenfvNV = procedure(color : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10748 TglGetPathTexGenivNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10749 TglGetPathTexGenfvNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10750 TglIsPointInFillPathNV = function(path : GLUInt; mask : GLuint; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10751 TglIsPointInStrokePathNV = function (path : GLUInt; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10752 TglGetPathLengthNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei) : GLfloat; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10753 TglPointAlongPathNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei; distance : GLfloat; x : PGLfloat; y : PGLfloat; tangentX : PGLfloat; tangentY : PGLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10755 // GL_AMD_pinned_memory
10757 // GL_AMD_stencil_operation_extended
10758 TglStencilOpValueAMD = procedure(face : GLEnum; value : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10760 // GL_AMD_vertex_shader_viewport_index
10762 // GL_AMD_vertex_shader_layer
10764 // GL_NV_bindless_texture
10765 TglGetTextureHandleNV = function(texture : GLuint ) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10766 TglGetTextureSamplerHandleNV = function(texture : GLuint; sampler : GLuint) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10767 TglMakeTextureHandleResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10768 TglMakeTextureHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10769 TglGetImageHandleNV = function(texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10770 TglMakeImageHandleResidentNV = procedure(handle : GLUint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10771 TglMakeImageHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10772 TglUniformHandleui64NV = procedure(location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10773 TglUniformHandleui64vNV = procedure(location : GLint; cowunt : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10774 TglProgramUniformHandleui64NV = procedure(program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10775 TglProgramUniformHandleui64vNV = procedure(program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10776 TglIsTextureHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10777 TglIsImageHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10779 // GL_ARB_bindless_texture
10781 TglGetTextureHandleARB = function (texture : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10782 TglGetTextureSamplerHandleARB = function (texture : GLuint; sampler : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10783 TglMakeTextureHandleResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10784 TglMakeTextureHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10785 TglGetImageHandleARB = function (texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10786 TglMakeImageHandleResidentARB = procedure (handle : GLuint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10787 TglMakeImageHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10788 TglUniformHandleui64ARB = procedure (location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10789 TglUniformHandleui64vARB = procedure (location : GLint; count : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10790 TglProgramUniformHandleui64ARB = procedure (program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10791 TglProgramUniformHandleui64vARB = procedure (program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10792 TglIsTextureHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10793 TglIsImageHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10794 TglVertexAttribL1ui64ARB = procedure (index : GLuint; x : GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10795 TglVertexAttribL1ui64vARB = procedure (index : GLuint; const v : PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10796 TglGetVertexAttribLui64vARB = procedure (index : GLuint; pname : GLenum; params : PGLuint64EXT ); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10798 // GL_NV_shader_atomic_float
10800 // GL_AMD_query_buffer_object
10804 // GL_PGI_misc_hints
10805 TglHintPGI = procedure(target: GLenum; mode: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10807 // GL_SGIS_detail_texture
10808 TglDetailTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10809 TglGetDetailTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10811 // GL_SGIS_fog_function
10812 TglFogFuncSGIS = procedure(n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10813 TglGetFogFuncSGIS = procedure(points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10815 // GL_SGIS_multisample
10816 TglSampleMaskSGIS = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10817 TglSamplePatternSGIS = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10819 // GL_SGIS_pixel_texture
10820 TglPixelTexGenParameteriSGIS = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10821 TglPixelTexGenParameterivSGIS = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10822 TglPixelTexGenParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10823 TglPixelTexGenParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10824 TglGetPixelTexGenParameterivSGIS = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10825 TglGetPixelTexGenParameterfvSGIS = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10827 // GL_SGIS_point_parameters
10828 TglPointParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10829 TglPointParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10831 // GL_SGIS_sharpen_texture
10832 TglSharpenTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10833 TglGetSharpenTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10835 // GL_SGIS_texture4D
10836 TglTexImage4DSGIS = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10837 TglTexSubImage4DSGIS = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; woffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10839 // GL_SGIS_texture_color_mask
10840 TglTextureColorMaskSGIS = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10842 // GL_SGIS_texture_filter4
10843 TglGetTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10844 TglTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; n: GLsizei; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10847 TglAsyncMarkerSGIX = procedure(marker: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10848 TglFinishAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10849 TglPollAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10850 TglGenAsyncMarkersSGIX = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10851 TglDeleteAsyncMarkersSGIX = procedure(marker: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10852 TglIsAsyncMarkerSGIX = function(marker: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10854 // GL_SGIX_flush_raster
10855 TglFlushRasterSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10857 // GL_SGIX_fragment_lighting
10858 TglFragmentColorMaterialSGIX = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10859 TglFragmentLightfSGIX = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10860 TglFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10861 TglFragmentLightiSGIX = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10862 TglFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10863 TglFragmentLightModelfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10864 TglFragmentLightModelfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10865 TglFragmentLightModeliSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10866 TglFragmentLightModelivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10867 TglFragmentMaterialfSGIX = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10868 TglFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10869 TglFragmentMaterialiSGIX = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10870 TglFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10871 TglGetFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10872 TglGetFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10873 TglGetFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10874 TglGetFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10875 TglLightEnviSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10877 // GL_SGIX_framezoom
10878 TglFrameZoomSGIX = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10880 // GL_SGIX_igloo_interface
10881 TglIglooInterfaceSGIX = procedure(pname: GLenum; const params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10883 // GL_SGIX_instruments
10884 TglGetInstrumentsSGIX = function(): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10885 TglInstrumentsBufferSGIX = procedure(size: GLsizei; buffer: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10886 TglPollInstrumentsSGIX = function(marker_p: PGLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10887 TglReadInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10888 TglStartInstrumentsSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10889 TglStopInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10891 // GL_SGIX_list_priority
10892 TglGetListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10893 TglGetListParameterivSGIX = procedure(list: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10894 TglListParameterfSGIX = procedure(list: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10895 TglListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10896 TglListParameteriSGIX = procedure(list: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10897 TglListParameterivSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10899 // GL_SGIX_pixel_texture
10900 TglPixelTexGenSGIX = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10902 // GL_SGIX_polynomial_ffd
10903 TglDeformationMap3dSGIX = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; w1: GLdouble; w2: GLdouble; wstride: GLint; worder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10904 TglDeformationMap3fSGIX = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; w1: GLfloat; w2: GLfloat; wstride: GLint; worder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10905 TglDeformSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10906 TglLoadIdentityDeformationMapSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10908 // GL_SGIX_reference_plane
10909 TglReferencePlaneSGIX = procedure(const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10912 TglSpriteParameterfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10913 TglSpriteParameterfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10914 TglSpriteParameteriSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10915 TglSpriteParameterivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10917 // GL_SGIX_tag_sample_buffer
10918 TglTagSampleBufferSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10920 // GL_SGI_color_table
10921 TglColorTableSGI = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10922 TglColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10923 TglColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10924 TglCopyColorTableSGI = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10925 TglGetColorTableSGI = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10926 TglGetColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10927 TglGetColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10929 // GL_SUNX_constant_data
10930 TglFinishTextureSUNX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10932 // GL_SUN_global_alpha
10933 TglGlobalAlphaFactorbSUN = procedure(factor: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10934 TglGlobalAlphaFactorsSUN = procedure(factor: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10935 TglGlobalAlphaFactoriSUN = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10936 TglGlobalAlphaFactorfSUN = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10937 TglGlobalAlphaFactordSUN = procedure(factor: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10938 TglGlobalAlphaFactorubSUN = procedure(factor: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10939 TglGlobalAlphaFactorusSUN = procedure(factor: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10940 TglGlobalAlphaFactoruiSUN = procedure(factor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10942 // GL_SUN_mesh_array
10943 TglDrawMeshArraysSUN = procedure(mode: GLenum; first: GLint; count: GLsizei; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10945 // GL_SUN_triangle_list
10946 TglReplacementCodeuiSUN = procedure(code: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10947 TglReplacementCodeusSUN = procedure(code: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10948 TglReplacementCodeubSUN = procedure(code: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10949 TglReplacementCodeuivSUN = procedure(const code: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10950 TglReplacementCodeusvSUN = procedure(const code: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10951 TglReplacementCodeubvSUN = procedure(const code: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10952 TglReplacementCodePointerSUN = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10955 TglColor4ubVertex2fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10956 TglColor4ubVertex2fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10957 TglColor4ubVertex3fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10958 TglColor4ubVertex3fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10959 TglColor3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10960 TglColor3fVertex3fvSUN = procedure(const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10961 TglNormal3fVertex3fSUN = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10962 TglNormal3fVertex3fvSUN = procedure(const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10963 TglColor4fNormal3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10964 TglColor4fNormal3fVertex3fvSUN = procedure(const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10965 TglTexCoord2fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10966 TglTexCoord2fVertex3fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10967 TglTexCoord4fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10968 TglTexCoord4fVertex4fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10969 TglTexCoord2fColor4ubVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10970 TglTexCoord2fColor4ubVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10971 TglTexCoord2fColor3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10972 TglTexCoord2fColor3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10973 TglTexCoord2fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10974 TglTexCoord2fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10975 TglTexCoord2fColor4fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10976 TglTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10977 TglTexCoord4fColor4fNormal3fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10978 TglTexCoord4fColor4fNormal3fVertex4fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10979 TglReplacementCodeuiVertex3fSUN = procedure(rc: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10980 TglReplacementCodeuiVertex3fvSUN = procedure(const rc: PGLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10981 TglReplacementCodeuiColor4ubVertex3fSUN = procedure(rc: GLuint; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10982 TglReplacementCodeuiColor4ubVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10983 TglReplacementCodeuiColor3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10984 TglReplacementCodeuiColor3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10985 TglReplacementCodeuiNormal3fVertex3fSUN = procedure(rc: GLuint; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10986 TglReplacementCodeuiNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10987 TglReplacementCodeuiColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10988 TglReplacementCodeuiColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10989 TglReplacementCodeuiTexCoord2fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10990 TglReplacementCodeuiTexCoord2fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10991 TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10992 TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10993 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10994 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10996 // window support functions
10998 TwglGetProcAddress = function(ProcName: PAnsiChar): Pointer; stdcall;
10999 TwglCopyContext = function(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall;
11000 TwglCreateContext = function(DC: HDC): HGLRC; stdcall;
11001 TwglCreateLayerContext = function(p1: HDC; p2: Integer): HGLRC; stdcall;
11002 TwglDeleteContext = function(p1: HGLRC): BOOL; stdcall;
11003 TwglDescribeLayerPlane = function(p1: HDC; p2, p3: Integer; p4: Cardinal; p5: PLayerPlaneDescriptor): BOOL; stdcall;
11004 TwglGetCurrentContext = function: HGLRC; stdcall;
11005 TwglGetCurrentDC = function: HDC; stdcall;
11006 TwglGetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
11007 TwglMakeCurrent = function(DC: HDC; p2: HGLRC): BOOL; stdcall;
11008 TwglRealizeLayerPalette = function(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall;
11009 TwglSetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
11010 TwglShareLists = function(p1, p2: HGLRC): BOOL; stdcall;
11011 TwglSwapLayerBuffers = function(p1: HDC; p2: Cardinal): BOOL; stdcall;
11012 TwglSwapMultipleBuffers = function(p1: UINT; const p2: PWGLSWAP): DWORD; stdcall;
11013 TwglUseFontBitmapsA = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
11014 TwglUseFontBitmapsW = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
11015 TwglUseFontBitmaps = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
11017 TwglUseFontOutlinesA = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
11018 TwglUseFontOutlinesW = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
11019 TwglUseFontOutlines = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
11022 // WGL_ARB_buffer_region
11023 TwglCreateBufferRegionARB = function(hDC: HDC; iLayerPlane: GLint; uType: GLuint): THandle; stdcall;
11024 TwglDeleteBufferRegionARB = procedure(hRegion: THandle); stdcall;
11025 TwglSaveBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint): Boolean; stdcall;
11026 TwglRestoreBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint; xSrc: GLint; ySrc: GLint): Boolean; stdcall;
11028 // WGL_ARB_extensions_string
11029 TwglGetExtensionsStringARB = function(hdc: HDC): PAnsiChar; stdcall;
11031 // WGL_ARB_make_current_read
11032 TwglMakeContextCurrentARB = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
11033 TwglGetCurrentReadDCARB = function(): HDC; stdcall;
11036 TwglCreatePbufferARB = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFERARB; stdcall;
11037 TwglGetPbufferDCARB = function(hPbuffer: HPBUFFERARB): HDC; stdcall;
11038 TwglReleasePbufferDCARB = function(hPbuffer: HPBUFFERARB; hDC: HDC): GLint; stdcall;
11039 TwglDestroyPbufferARB = function(hPbuffer: HPBUFFERARB): Boolean; stdcall;
11040 TwglQueryPbufferARB = function(hPbuffer: HPBUFFERARB; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
11042 // WGL_ARB_pixel_format
11043 TwglGetPixelFormatAttribivARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
11044 TwglGetPixelFormatAttribfvARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
11045 TwglChoosePixelFormatARB = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; stdcall;
11047 // WGL_ARB_color_buffer_float
11048 TwglClampColorARB = procedure(target: GLenum; clamp: GLenum); stdcall;
11050 // WGL_ARB_render_texture
11051 TwglBindTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
11052 TwglReleaseTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
11053 TwglSetPbufferAttribARB = function(hPbuffer: HPBUFFERARB; const piAttribList: PGLint): Boolean; stdcall;
11055 // WGL_ARB_create_context
11056 TwglCreateContextAttribsARB = function(hDC: HDC; hShareContext: HGLRC; const attribList: PGLint): HGLRC; stdcall;
11058 // WGL_AMD_gpu_association
11059 TwglGetGPUIDsAMD = function(maxCount: Cardinal; ids: PCardinal): Cardinal; stdcall;
11060 TwglGetGPUInfoAMD = function(id: Cardinal; property_: Integer; dataType: GLenum; size: Cardinal; data: Pointer): Integer; stdcall;
11061 TwglGetContextGPUIDAMD = function(hglrc: HGLRC): Cardinal; stdcall;
11062 TwglCreateAssociatedContextAMD = function(id: Cardinal): HGLRC; stdcall;
11063 TwglCreateAssociatedContextAttribsAMD = function(id: Cardinal; hShareContext: HGLRC; const attribList: PInteger): HGLRC; stdcall;
11064 TwglDeleteAssociatedContextAMD = function(hglrc: HGLRC): Boolean; stdcall;
11065 TwglMakeAssociatedContextCurrentAMD = function(hglrc: HGLRC): Boolean; stdcall;
11066 TwglGetCurrentAssociatedContextAMD = function(): HGLRC; stdcall;
11067 TwglBlitContextFramebufferAMD = procedure(dstCtx: HGLRC; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); stdcall;
11069 // WGL_EXT_display_color_table
11070 TwglCreateDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
11071 TwglLoadDisplayColorTableEXT = function(const table: PGLushort; length: GLuint): GLboolean; stdcall;
11072 TwglBindDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
11073 TwglDestroyDisplayColorTableEXT = procedure(id: GLushort); stdcall;
11075 // WGL_EXT_extensions_string
11076 TwglGetExtensionsStringEXT = function(): PAnsiChar; stdcall;
11078 // WGL_EXT_make_current_read
11079 TwglMakeContextCurrentEXT = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
11080 TwglGetCurrentReadDCEXT = function(): HDC; stdcall;
11083 TwglCreatePbufferEXT = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFEREXT; stdcall;
11084 TwglGetPbufferDCEXT = function(hPbuffer: HPBUFFEREXT): HDC; stdcall;
11085 TwglReleasePbufferDCEXT = function(hPbuffer: HPBUFFEREXT; hDC: HDC): GLint; stdcall;
11086 TwglDestroyPbufferEXT = function(hPbuffer: HPBUFFEREXT): Boolean; stdcall;
11087 TwglQueryPbufferEXT = function(hPbuffer: HPBUFFEREXT; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
11089 // WGL_EXT_pixel_format
11090 TwglGetPixelFormatAttribivEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
11091 TwglGetPixelFormatAttribfvEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
11092 TwglChoosePixelFormatEXT = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): Boolean; stdcall;
11094 // WGL_EXT_swap_control
11095 TwglSwapIntervalEXT = function(interval: GLint): Boolean; stdcall;
11096 TwglGetSwapIntervalEXT = function(): GLint; stdcall;
11098 // WGL_I3D_digital_video_control
11099 TwglGetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
11100 TwglSetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
11103 TwglGetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
11104 TwglSetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
11105 TwglGetGammaTableI3D = function(hDC: HDC; iEntries: GLint; puRed: PGLushort; puGreen: PGLushort; puBlue: PGLushort): Boolean; stdcall;
11106 TwglSetGammaTableI3D = function(hDC: HDC; iEntries: GLint; const puRed: PGLushort; const puGreen: PGLushort; const puBlue: PGLushort): Boolean; stdcall;
11109 TwglEnableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
11110 TwglDisableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
11111 TwglIsEnabledGenlockI3D = function(hDC: HDC; pFlag: Boolean): Boolean; stdcall;
11112 TwglGenlockSourceI3D = function(hDC: HDC; uSource: GLuint): Boolean; stdcall;
11113 TwglGetGenlockSourceI3D = function(hDC: HDC; uSource: PGLuint): Boolean; stdcall;
11114 TwglGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: GLuint): Boolean; stdcall;
11115 TwglGetGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: PGLuint): Boolean; stdcall;
11116 TwglGenlockSampleRateI3D = function(hDC: HDC; uRate: GLuint): Boolean; stdcall;
11117 TwglGetGenlockSampleRateI3D = function(hDC: HDC; uRate: PGLuint): Boolean; stdcall;
11118 TwglGenlockSourceDelayI3D = function(hDC: HDC; uDelay: GLuint): Boolean; stdcall;
11119 TwglGetGenlockSourceDelayI3D = function(hDC: HDC; uDelay: PGLuint): Boolean; stdcall;
11120 TwglQueryGenlockMaxSourceDelayI3D = function(hDC: HDC; uMaxLineDelay: PGLuint; uMaxPixelDelay: PGLuint): Boolean; stdcall;
11122 // WGL_I3D_image_buffer
11123 TwglCreateImageBufferI3D = function(hDC: HDC; dwSize: GLuint; uFlags: GLuint): GLvoid; stdcall;
11124 TwglDestroyImageBufferI3D = function(hDC: HDC; pAddress: GLvoid): Boolean; stdcall;
11125 TwglAssociateImageBufferEventsI3D = function(hDC: HDC; const pEvent: THandle; const pAddress: PGLvoid; const pSize: PGLuint; count: GLuint): Boolean; stdcall;
11126 TwglReleaseImageBufferEventsI3D = function(hDC: HDC; const pAddress: PGLvoid; count: GLuint): Boolean; stdcall;
11128 // WGL_I3D_swap_frame_lock
11129 TwglEnableFrameLockI3D = function(): Boolean; stdcall;
11130 TwglDisableFrameLockI3D = function(): Boolean; stdcall;
11131 TwglIsEnabledFrameLockI3D = function(pFlag: Boolean): Boolean; stdcall;
11132 TwglQueryFrameLockMasterI3D = function(pFlag: Boolean): Boolean; stdcall;
11134 // WGL_I3D_swap_frame_usage
11135 TwglGetFrameUsageI3D = function(pUsage: PGLfloat): Boolean; stdcall;
11136 TwglBeginFrameTrackingI3D = function(): Boolean; stdcall;
11137 TwglEndFrameTrackingI3D = function(): Boolean; stdcall;
11138 TwglQueryFrameTrackingI3D = function(pFrameCount: PGLuint; pMissedFrames: PGLuint; pLastMissedUsage: PGLfloat): Boolean; stdcall;
11140 // WGL_NV_vertex_array_range
11141 TwglAllocateMemoryNV = procedure(size: GLsizei; readfreq: GLfloat; writefreq: GLfloat; priority: GLfloat); stdcall;
11142 TwglFreeMemoryNV = procedure(_pointer: Pointer); stdcall;
11144 // WGL_NV_present_video
11145 TwglEnumerateVideoDevicesNV = function(hdc: HDC; phDeviceList: PHVIDEOOUTPUTDEVICENV): Integer; stdcall;
11146 TwglBindVideoDeviceNV = function(hd: HDC; uVideoSlot: Cardinal; hVideoDevice: HVIDEOOUTPUTDEVICENV; piAttribList: PInteger): Boolean; stdcall;
11147 TwglQueryCurrentContextNV = function(iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11149 // WGL_NV_video_output
11150 TwglGetVideoDeviceNV = function(hDC: HDC; numDevices: Integer; hVideoDevice: PHPVIDEODEV): Boolean; stdcall;
11151 TwglReleaseVideoDeviceNV = function(hVideoDevice: HPVIDEODEV): Boolean; stdcall;
11152 TwglBindVideoImageNV = function(hVideoDevice: HPVIDEODEV; hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11153 TwglReleaseVideoImageNV = function(hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11154 TwglSendPbufferToVideoNV = function(hPbuffer: HPBUFFERARB; iBufferType: Integer; pulCounterPbuffer: PCardinal; bBlock: Boolean): Boolean; stdcall;
11155 TwglGetVideoInfoNV = function(hpVideoDevice: HPVIDEODEV; pulCounterOutputPbuffer: PCardinal; pulCounterOutputVideo: PCardinal): Boolean; stdcall;
11157 // WGL_NV_swap_group
11158 TwglJoinSwapGroupNV = function(hDC: HDC; group: GLuint): Boolean; stdcall;
11159 TwglBindSwapBarrierNV = function(group: GLuint; barrier: GLuint): Boolean; stdcall;
11160 TwglQuerySwapGroupNV = function(hDC: HDC; group: PGLuint; barrier: PGLuint): Boolean; stdcall;
11161 TwglQueryMaxSwapGroupsNV = function(hDC: HDC; mxGroups: PGLuint; maxBarriers: PGLuint): Boolean; stdcall;
11162 TwglQueryFrameCountNV = function(hDC: HDC; count: PGLuint): Boolean; stdcall;
11163 TwglResetFrameCountNV = function(hDC: HDC): Boolean; stdcall;
11165 // WGL_NV_gpu_affinity
11166 TwglEnumGpusNV = function(iGpuIndex: Cardinal; phGpu: PHGPUNV): Boolean; stdcall;
11167 TwglEnumGpuDevicesNV = function(hGpu: HGPUNV; iDeviceIndex: Cardinal; lpGpuDevice: PGPU_DEVICE): Boolean; stdcall;
11168 TwglCreateAffinityDCNV = function(const phGpuList: PHGPUNV): HDC; stdcall;
11169 TwglEnumGpusFromAffinityDCNV = function(hAffinityDC: HDC; iGpuIndex: Cardinal; hGpu: PHGPUNV): Boolean; stdcall;
11170 TwglDeleteDCNV = function(hDC: HDC): Boolean; stdcall;
11172 // WGL_NV_video_capture
11173 TwglBindVideoCaptureDeviceNV = function(uVideoSlot: Cardinal; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11174 TwglEnumerateVideoCaptureDevicesNV = function(hDc: HDC; phDeviceList: PHVIDEOINPUTDEVICENV): Cardinal; stdcall;
11175 TwglLockVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11176 TwglQueryVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV; iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11177 TwglReleaseVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11179 // WGL_NV_copy_image
11180 TwglCopyImageSubDataNV = function(hSrcRc: HGLRC; srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; hDstRC: HGLRC; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei): Boolean; stdcall;
11182 // WGL_NV_DX_interop
11183 TwglDXSetResourceShareHandleNV = function(dxObject : PGLVoid; hareHandle : Cardinal) : Boolean; stdcall;
11184 TwglDXOpenDeviceNV = function(dxDevice : PGLVoid) : Cardinal; stdcall;
11185 TwglDXCloseDeviceNV = function(hDevice : Cardinal) : Boolean; stdcall;
11186 TwglDXRegisterObjectNV = function(hDevice : Cardinal; dxObject : PGLVoid; name : GLUInt; _type : TGLEnum; access : TGLenum) : Cardinal; stdcall;
11187 TwglDXUnregisterObjectNV = function(hDevice : Cardinal; hObject : Cardinal) : Boolean; stdcall;
11188 TwglDXObjectAccessNV = function(hObject : Cardinal; access : GLenum) : Boolean; stdcall;
11189 TwglDXLockObjectsNV = function(hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11190 TwglDXUnlockObjectsNV = function (hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11192 // WGL_OML_sync_control
11193 TwglGetSyncValuesOML = function(hdc: HDC; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11194 TwglGetMscRateOML = function(hdc: HDC; numerator: PGLint; denominator: PGLint): Boolean; stdcall;
11195 TwglSwapBuffersMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11196 TwglSwapLayerBuffersMscOML = function(hdc: HDC; fuPlanes: GLint; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11197 TwglWaitForMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11198 TwglWaitForSbcOML = function(hdc: HDC; target_sbc: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11200 // WGL_3DL_stereo_control
11201 TwglSetStereoEmitterState3DL = function(hDC: HDC; uState: UINT): Boolean; stdcall;
11203 // WIN_draw_range_elements
11204 TglDrawRangeElementsWIN = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); stdcall;
11207 TglAddSwapHintRectWIN = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); stdcall;
11211 TglXChooseVisual = function(dpy: PDisplay; screen: GLint; attribList: PGLint): PXVisualInfo; cdecl;
11212 TglXCopyContext = procedure(dpy: PDisplay; src: GLXContext; dst: GLXContext; mask: GLuint); cdecl;
11213 TglXCreateContext = function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: GLboolean): GLXContext; cdecl;
11214 TglXCreateGLXPixmap = function(dpy: PDisplay; vis: PXVisualInfo; pixmap: Pixmap): GLXPixmap cdecl;
11215 TglXDestroyContext = procedure(dpy: PDisplay; ctx: GLXContext); cdecl;
11216 TglXDestroyGLXPixmap = procedure(dpy : PDisplay; pix: GLXPixmap); cdecl;
11217 TglXGetConfig = function(dpy : PDisplay; vis: PXVisualInfo; attrib: GLint; value: PGLint): GLint; cdecl;
11218 TglXGetCurrentContext = function: GLXContext cdecl;
11219 TglXGetCurrentDrawable = function: GLXDrawable cdecl;
11220 TglXIsDirect = function(dpy: PDisplay; ctx: GLXContext): glboolean; cdecl;
11221 TglXMakeCurrent = function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): GLboolean cdecl;
11222 TglXQueryExtension = function(dpy: PDisplay; errorBase: PGLint; eventBase: PGLint): GLboolean; cdecl;
11223 TglXQueryVersion = function(dpy: PDisplay; major: PGLint; minor: PGLint): GLboolean cdecl;
11224 TglXSwapBuffers = procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl;
11225 TglXUseXFont = procedure(font: Font; first: GLint; count: GLint; listBase: GLint); cdecl;
11226 TglXWaitGL = procedure; cdecl;
11227 TglXWaitX = procedure; cdecl;
11229 TglXGetClientString = function(dpy: PDisplay; name: GLint): PGLchar; cdecl;
11230 TglXQueryServerString = function(dpy: PDisplay; screen: GLint; name: GLint): PGLchar; cdecl;
11231 TglXQueryExtensionsString = function(dpy: PDisplay; screen: GLint): PGLchar; cdecl;
11234 TglXGetFBConfigs = function(dpy: PDisplay; screen: GLint; nelements: PGLint): GLXFBConfig; cdecl;
11235 TglXChooseFBConfig = function(dpy: PDisplay; screen: GLint; attrib_list: PGLint; nelements: PGLint): GLXFBConfig; cdecl;
11236 TglXGetFBConfigAttrib = function(dpy: PDisplay; config: GLXFBConfig; attribute: GLint; value: PGLint): glint; cdecl;
11237 TglXGetVisualFromFBConfig = function(dpy: PDisplay; config: GLXFBConfig) : PXVisualInfo; cdecl;
11238 TglXCreateWindow = function(dpy: PDisplay; config: GLXFBConfig; win: Window; attrib_list: PGLint): GLXWindow; cdecl;
11239 TglXDestroyWindow = procedure(dpy: PDisplay; win: GLXWindow); cdecl;
11240 TglXCreatePixmap = function(dpy: PDisplay; config: GLXFBConfig; pixmap: Pixmap; attrib_list: PGLint): GLXPixmap; cdecl;
11242 TglXDestroyPixmap = procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
11243 TglXCreatePbuffer = function(dpy: PDisplay; config: GLXFBConfig; attrib_list: PGLint): GLXPbuffer; cdecl;
11244 TglXDestroyPbuffer = procedure(dpy: PDisplay; pbuf: GLXPbuffer); cdecl;
11245 TglXQueryDrawable = procedure(dpy: PDisplay; draw: GLXDrawable; attribute: GLint; value: PGLuint); cdecl;
11246 TglXCreateNewContext = function(dpy: PDisplay; config: GLXFBConfig; render_type: GLint; share_list: GLXContext; direct: GLboolean): GLXContext cdecl;
11247 TglXMakeContextCurrent = function(display: PDisplay; draw: GLXDrawable; read_: GLXDrawable; ctx: GLXContext): GLboolean; cdecl;
11248 TglXGetCurrentReadDrawable = function: GLXDrawable; cdecl;
11249 TglXGetCurreentDisplay = function: PDisplay;
11251 TglXQueryContext = function(dpy: PDisplay; ctx: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11252 TglXSelectEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: GLuint); cdecl;
11253 TglXGetSelectedEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: PGLuint); cdecl;
11256 TglXGetProcAddress = function(const name: PAnsiChar): pointer; cdecl;
11258 // GLX_ARB_get_proc_address
11259 TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
11261 // GLX_ARB_create_context
11262 TglXCreateContextAttribsARB = function(dpy: PDisplay; config: GLXFBConfig; share_context: GLXContext; direct: GLboolean; const attrib_list: PGLint): GLXContext; cdecl;
11264 // GLX_EXT_import_context
11265 TglXGetCurrentDisplayEXT = function: PDisplay; cdecl;
11266 TglXQueryContextInfoEXT = function(dpy: PDisplay; context: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11267 TglXGetContextIDEXT = function(const context: GLXContext): GLXContextID; cdecl;
11268 TglXImportContextEXT = function(dpy: PDisplay; contextID: GLXContextID): GLXContext; cdecl;
11269 TglXFreeContextEXT = procedure(dpy: PDisplay; context: GLXContext); cdecl;
11271 // GLX_EXT_texture_from_pixmap
11272 TglXBindTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint; const attrib_list: PGLint); cdecl;
11273 TglXReleaseTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint); cdecl;
11276 // GL utility functions and procedures
11277 TgluErrorString = function(errCode: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11278 TgluGetString = function(name: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11279 TgluOrtho2D = procedure(left, right, bottom, top: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11280 TgluPerspective = procedure(fovy, aspect, zNear, zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11281 TgluPickMatrix = procedure(x, y, width, height: GLdouble; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11282 TgluLookAt = procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11283 TgluProject = function(objx, objy, objz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; winx, winy, winz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11284 TgluUnProject = function(winx, winy, winz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; objx, objy, objz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11285 TgluScaleImage = function(format: GLEnum; widthin, heightin: GLint; typein: GLEnum; datain: Pointer; widthout, heightout: GLint; typeout: GLEnum; const dataout: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11286 TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11287 TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11288 TgluNewQuadric = function: PGLUquadric; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11289 TgluDeleteQuadric = procedure(state: PGLUquadric); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11290 TgluQuadricNormals = procedure(quadObject: PGLUquadric; normals: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11291 TgluQuadricTexture = procedure(quadObject: PGLUquadric; textureCoords: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11292 TgluQuadricOrientation = procedure(quadObject: PGLUquadric; orientation: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11293 TgluQuadricDrawStyle = procedure(quadObject: PGLUquadric; drawStyle: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11294 TgluCylinder = procedure(quadObject: PGLUquadric; baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11295 TgluDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11296 TgluPartialDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint; startAngle, sweepAngle: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11297 TgluSphere = procedure(quadObject: PGLUquadric; radius: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11298 TgluQuadricCallback = procedure(quadObject: PGLUquadric; which: GLEnum; fn: TGLUQuadricErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11299 TgluNewTess = function: PGLUtesselator; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11300 TgluDeleteTess = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11301 TgluTessBeginPolygon = procedure(tess: PGLUtesselator; polygon_data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11302 TgluTessBeginContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11303 TgluTessVertex = procedure(tess: PGLUtesselator; const coords: TGLArrayd3; data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11304 TgluTessEndContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11305 TgluTessEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11306 TgluTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11307 TgluTessNormal = procedure(tess: PGLUtesselator; x, y, z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11308 TgluTessCallback = procedure(tess: PGLUtesselator; which: GLEnum; fn: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11309 TgluGetTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11310 TgluNewNurbsRenderer = function: PGLUnurbs; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11311 TgluDeleteNurbsRenderer = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11312 TgluBeginSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11313 TgluBeginCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11314 TgluEndCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11315 TgluEndSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11316 TgluBeginTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11317 TgluEndTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11318 TgluPwlCurve = procedure(nobj: PGLUnurbs; count: GLint; points: PGLfloat; stride: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11319 TgluNurbsCurve = procedure(nobj: PGLUnurbs; nknots: GLint; knot: PGLfloat; stride: GLint; ctlarray: PGLfloat; order: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11320 TgluNurbsSurface = procedure(nobj: PGLUnurbs; sknot_count: GLint; sknot: PGLfloat; tknot_count: GLint; tknot: PGLfloat; s_stride, t_stride: GLint; ctlarray: PGLfloat; sorder, torder: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11321 TgluLoadSamplingMatrices = procedure(nobj: PGLUnurbs; const modelMatrix, projMatrix: TGLMatrixf4; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11322 TgluNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11323 TgluGetNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11324 TgluNurbsCallback = procedure(nobj: PGLUnurbs; which: GLEnum; fn: TGLUNurbsErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11325 TgluBeginPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11326 TgluNextContour = procedure(tess: PGLUtesselator; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11327 TgluEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11331 glCullFace: TglCullFace;
11332 glFrontFace: TglFrontFace;
11334 glLineWidth: TglLineWidth;
11335 glPointSize: TglPointSize;
11336 glPolygonMode: TglPolygonMode;
11337 glScissor: TglScissor;
11338 glTexParameterf: TglTexParameterf;
11339 glTexParameterfv: TglTexParameterfv;
11340 glTexParameteri: TglTexParameteri;
11341 glTexParameteriv: TglTexParameteriv;
11342 glTexImage1D: TglTexImage1D;
11343 glTexImage2D: TglTexImage2D;
11344 glDrawBuffer: TglDrawBuffer;
11346 glClearColor: TglClearColor;
11347 glClearStencil: TglClearStencil;
11348 glClearDepth: TglClearDepth;
11349 glStencilMask: TglStencilMask;
11350 glColorMask: TglColorMask;
11351 glDepthMask: TglDepthMask;
11352 glDisable: TglDisable;
11353 glEnable: TglEnable;
11354 glFinish: TglFinish;
11356 glBlendFunc: TglBlendFunc;
11357 glLogicOp: TglLogicOp;
11358 glStencilFunc: TglStencilFunc;
11359 glStencilOp: TglStencilOp;
11360 glDepthFunc: TglDepthFunc;
11361 glPixelStoref: TglPixelStoref;
11362 glPixelStorei: TglPixelStorei;
11363 glReadBuffer: TglReadBuffer;
11364 glReadPixels: TglReadPixels;
11365 glGetBooleanv: TglGetBooleanv;
11366 glGetDoublev: TglGetDoublev;
11367 glGetError: TglGetError;
11368 glGetFloatv: TglGetFloatv;
11369 glGetIntegerv: TglGetIntegerv;
11370 glGetString: TglGetString;
11371 glGetTexImage: TglGetTexImage;
11372 glGetTexParameteriv: TglGetTexParameteriv;
11373 glGetTexParameterfv: TglGetTexParameterfv;
11374 glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
11375 glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
11376 glIsEnabled: TglIsEnabled;
11377 glDepthRange: TglDepthRange;
11378 glViewport: TglViewport;
11381 glDrawArrays: TglDrawArrays;
11382 glDrawElements: TglDrawElements;
11383 glGetPointerv: TglGetPointerv;
11384 glPolygonOffset: TglPolygonOffset;
11385 glCopyTexImage1D: TglCopyTexImage1D;
11386 glCopyTexImage2D: TglCopyTexImage2D;
11387 glCopyTexSubImage1D: TglCopyTexSubImage1D;
11388 glCopyTexSubImage2D: TglCopyTexSubImage2D;
11389 glTexSubImage1D: TglTexSubImage1D;
11390 glTexSubImage2D: TglTexSubImage2D;
11391 glBindTexture: TglBindTexture;
11392 glDeleteTextures: TglDeleteTextures;
11393 glGenTextures: TglGenTextures;
11394 {$ifdef DGL_DEPRECATED}
11396 glAlphaFunc: TglAlphaFunc;
11397 glAreTexturesResident: TglAreTexturesResident;
11398 glArrayElement: TglArrayElement;
11400 glBitmap: TglBitmap;
11401 glCallList: TglCallList;
11402 glCallLists: TglCallLists;
11403 glClearAccum: TglClearAccum;
11404 glClearIndex: TglClearIndex;
11405 glClipPlane: TglClipPlane;
11406 glColor3b: TglColor3b;
11407 glColor3bv: TglColor3bv;
11408 glColor3d: TglColor3d;
11409 glColor3dv: TglColor3dv;
11410 glColor3f: TglColor3f;
11411 glColor3fv: TglColor3fv;
11412 glColor3i: TglColor3i;
11413 glColor3iv: TglColor3iv;
11414 glColor3s: TglColor3s;
11415 glColor3sv: TglColor3sv;
11416 glColor3ub: TglColor3ub;
11417 glColor3ubv: TglColor3ubv;
11418 glColor3ui: TglColor3ui;
11419 glColor3uiv: TglColor3uiv;
11420 glColor3us: TglColor3us;
11421 glColor3usv: TglColor3usv;
11422 glColor4b: TglColor4b;
11423 glColor4bv: TglColor4bv;
11424 glColor4d: TglColor4d;
11425 glColor4dv: TglColor4dv;
11426 glColor4f: TglColor4f;
11427 glColor4fv: TglColor4fv;
11428 glColor4i: TglColor4i;
11429 glColor4iv: TglColor4iv;
11430 glColor4s: TglColor4s;
11431 glColor4sv: TglColor4sv;
11432 glColor4ub: TglColor4ub;
11433 glColor4ubv: TglColor4ubv;
11434 glColor4ui: TglColor4ui;
11435 glColor4uiv: TglColor4uiv;
11436 glColor4us: TglColor4us;
11437 glColor4usv: TglColor4usv;
11438 glColorMaterial: TglColorMaterial;
11439 glColorPointer: TglColorPointer;
11440 glCopyPixels: TglCopyPixels;
11441 glDeleteLists: TglDeleteLists;
11442 glDisableClientState: TglDisableClientState;
11443 glDrawPixels: TglDrawPixels;
11444 glEdgeFlag: TglEdgeFlag;
11445 glEdgeFlagPointer: TglEdgeFlagPointer;
11446 glEdgeFlagv: TglEdgeFlagv;
11447 glEnableClientState: TglEnableClientState;
11449 glEndList: TglEndList;
11450 glEvalCoord1d: TglEvalCoord1d;
11451 glEvalCoord1dv: TglEvalCoord1dv;
11452 glEvalCoord1f: TglEvalCoord1f;
11453 glEvalCoord1fv: TglEvalCoord1fv;
11454 glEvalCoord2d: TglEvalCoord2d;
11455 glEvalCoord2dv: TglEvalCoord2dv;
11456 glEvalCoord2f: TglEvalCoord2f;
11457 glEvalCoord2fv: TglEvalCoord2fv;
11458 glEvalMesh1: TglEvalMesh1;
11459 glEvalMesh2: TglEvalMesh2;
11460 glEvalPoint1: TglEvalPoint1;
11461 glEvalPoint2: TglEvalPoint2;
11462 glFeedbackBuffer: TglFeedbackBuffer;
11467 glFrustum: TglFrustum;
11468 glGenLists: TglGenLists;
11469 glGetClipPlane: TglGetClipPlane;
11470 glGetLightfv: TglGetLightfv;
11471 glGetLightiv: TglGetLightiv;
11472 glGetMapdv: TglGetMapdv;
11473 glGetMapfv: TglGetMapfv;
11474 glGetMapiv: TglGetMapiv;
11475 glGetMaterialfv: TglGetMaterialfv;
11476 glGetMaterialiv: TglGetMaterialiv;
11477 glGetPixelMapfv: TglGetPixelMapfv;
11478 glGetPixelMapuiv: TglGetPixelMapuiv;
11479 glGetPixelMapusv: TglGetPixelMapusv;
11480 glGetPolygonStipple: TglGetPolygonStipple;
11481 glGetTexEnvfv: TglGetTexEnvfv;
11482 glGetTexEnviv: TglGetTexEnviv;
11483 glGetTexGendv: TglGetTexGendv;
11484 glGetTexGenfv: TglGetTexGenfv;
11485 glGetTexGeniv: TglGetTexGeniv;
11486 glIndexMask: TglIndexMask;
11487 glIndexPointer: TglIndexPointer;
11488 glIndexd: TglIndexd;
11489 glIndexdv: TglIndexdv;
11490 glIndexf: TglIndexf;
11491 glIndexfv: TglIndexfv;
11492 glIndexi: TglIndexi;
11493 glIndexiv: TglIndexiv;
11494 glIndexs: TglIndexs;
11495 glIndexsv: TglIndexsv;
11496 glIndexub: TglIndexub;
11497 glIndexubv: TglIndexubv;
11498 glInitNames: TglInitNames;
11499 glInterleavedArrays: TglInterleavedArrays;
11500 glIsList: TglIsList;
11501 glIsTexture: TglIsTexture;
11502 glLightModelf: TglLightModelf;
11503 glLightModelfv: TglLightModelfv;
11504 glLightModeli: TglLightModeli;
11505 glLightModeliv: TglLightModeliv;
11506 glLightf: TglLightf;
11507 glLightfv: TglLightfv;
11508 glLighti: TglLighti;
11509 glLightiv: TglLightiv;
11510 glLineStipple: TglLineStipple;
11511 glListBase: TglListBase;
11512 glLoadIdentity: TglLoadIdentity;
11513 glLoadMatrixd: TglLoadMatrixd;
11514 glLoadMatrixf: TglLoadMatrixf;
11515 glLoadName: TglLoadName;
11520 glMapGrid1d: TglMapGrid1d;
11521 glMapGrid1f: TglMapGrid1f;
11522 glMapGrid2d: TglMapGrid2d;
11523 glMapGrid2f: TglMapGrid2f;
11524 glMaterialf: TglMaterialf;
11525 glMaterialfv: TglMaterialfv;
11526 glMateriali: TglMateriali;
11527 glMaterialiv: TglMaterialiv;
11528 glMatrixMode: TglMatrixMode;
11529 glMultMatrixd: TglMultMatrixd;
11530 glMultMatrixf: TglMultMatrixf;
11531 glNewList: TglNewList;
11532 glNormal3b: TglNormal3b;
11533 glNormal3bv: TglNormal3bv;
11534 glNormal3d: TglNormal3d;
11535 glNormal3dv: TglNormal3dv;
11536 glNormal3f: TglNormal3f;
11537 glNormal3fv: TglNormal3fv;
11538 glNormal3i: TglNormal3i;
11539 glNormal3iv: TglNormal3iv;
11540 glNormal3s: TglNormal3s;
11541 glNormal3sv: TglNormal3sv;
11542 glNormalPointer: TglNormalPointer;
11544 glPassThrough: TglPassThrough;
11545 glPixelMapfv: TglPixelMapfv;
11546 glPixelMapuiv: TglPixelMapuiv;
11547 glPixelMapusv: TglPixelMapusv;
11548 glPixelTransferf: TglPixelTransferf;
11549 glPixelTransferi: TglPixelTransferi;
11550 glPixelZoom: TglPixelZoom;
11551 glPolygonStipple: TglPolygonStipple;
11552 glPopAttrib: TglPopAttrib;
11553 glPopClientAttrib: TglPopClientAttrib;
11554 glPopMatrix: TglPopMatrix;
11555 glPopName: TglPopName;
11556 glPrioritizeTextures: TglPrioritizeTextures;
11557 glPushAttrib: TglPushAttrib;
11558 glPushClientAttrib: TglPushClientAttrib;
11559 glPushMatrix: TglPushMatrix;
11560 glPushName: TglPushName;
11561 glRasterPos2d: TglRasterPos2d;
11562 glRasterPos2dv: TglRasterPos2dv;
11563 glRasterPos2f: TglRasterPos2f;
11564 glRasterPos2fv: TglRasterPos2fv;
11565 glRasterPos2i: TglRasterPos2i;
11566 glRasterPos2iv: TglRasterPos2iv;
11567 glRasterPos2s: TglRasterPos2s;
11568 glRasterPos2sv: TglRasterPos2sv;
11569 glRasterPos3d: TglRasterPos3d;
11570 glRasterPos3dv: TglRasterPos3dv;
11571 glRasterPos3f: TglRasterPos3f;
11572 glRasterPos3fv: TglRasterPos3fv;
11573 glRasterPos3i: TglRasterPos3i;
11574 glRasterPos3iv: TglRasterPos3iv;
11575 glRasterPos3s: TglRasterPos3s;
11576 glRasterPos3sv: TglRasterPos3sv;
11577 glRasterPos4d: TglRasterPos4d;
11578 glRasterPos4dv: TglRasterPos4dv;
11579 glRasterPos4f: TglRasterPos4f;
11580 glRasterPos4fv: TglRasterPos4fv;
11581 glRasterPos4i: TglRasterPos4i;
11582 glRasterPos4iv: TglRasterPos4iv;
11583 glRasterPos4s: TglRasterPos4s;
11584 glRasterPos4sv: TglRasterPos4sv;
11586 glRectdv: TglRectdv;
11588 glRectfv: TglRectfv;
11590 glRectiv: TglRectiv;
11592 glRectsv: TglRectsv;
11593 glRenderMode: TglRenderMode;
11594 glRotated: TglRotated;
11595 glRotatef: TglRotatef;
11596 glScaled: TglScaled;
11597 glScalef: TglScalef;
11598 glSelectBuffer: TglSelectBuffer;
11599 glShadeModel: TglShadeModel;
11600 glTexCoord1d: TglTexCoord1d;
11601 glTexCoord1dv: TglTexCoord1dv;
11602 glTexCoord1f: TglTexCoord1f;
11603 glTexCoord1fv: TglTexCoord1fv;
11604 glTexCoord1i: TglTexCoord1i;
11605 glTexCoord1iv: TglTexCoord1iv;
11606 glTexCoord1s: TglTexCoord1s;
11607 glTexCoord1sv: TglTexCoord1sv;
11608 glTexCoord2d: TglTexCoord2d;
11609 glTexCoord2dv: TglTexCoord2dv;
11610 glTexCoord2f: TglTexCoord2f;
11611 glTexCoord2fv: TglTexCoord2fv;
11612 glTexCoord2i: TglTexCoord2i;
11613 glTexCoord2iv: TglTexCoord2iv;
11614 glTexCoord2s: TglTexCoord2s;
11615 glTexCoord2sv: TglTexCoord2sv;
11616 glTexCoord3d: TglTexCoord3d;
11617 glTexCoord3dv: TglTexCoord3dv;
11618 glTexCoord3f: TglTexCoord3f;
11619 glTexCoord3fv: TglTexCoord3fv;
11620 glTexCoord3i: TglTexCoord3i;
11621 glTexCoord3iv: TglTexCoord3iv;
11622 glTexCoord3s: TglTexCoord3s;
11623 glTexCoord3sv: TglTexCoord3sv;
11624 glTexCoord4d: TglTexCoord4d;
11625 glTexCoord4dv: TglTexCoord4dv;
11626 glTexCoord4f: TglTexCoord4f;
11627 glTexCoord4fv: TglTexCoord4fv;
11628 glTexCoord4i: TglTexCoord4i;
11629 glTexCoord4iv: TglTexCoord4iv;
11630 glTexCoord4s: TglTexCoord4s;
11631 glTexCoord4sv: TglTexCoord4sv;
11632 glTexCoordPointer: TglTexCoordPointer;
11633 glTexEnvf: TglTexEnvf;
11634 glTexEnvfv: TglTexEnvfv;
11635 glTexEnvi: TglTexEnvi;
11636 glTexEnviv: TglTexEnviv;
11637 glTexGend: TglTexGend;
11638 glTexGendv: TglTexGendv;
11639 glTexGenf: TglTexGenf;
11640 glTexGenfv: TglTexGenfv;
11641 glTexGeni: TglTexGeni;
11642 glTexGeniv: TglTexGeniv;
11643 glTranslated: TglTranslated;
11644 glTranslatef: TglTranslatef;
11645 glVertex2d: TglVertex2d;
11646 glVertex2dv: TglVertex2dv;
11647 glVertex2f: TglVertex2f;
11648 glVertex2fv: TglVertex2fv;
11649 glVertex2i: TglVertex2i;
11650 glVertex2iv: TglVertex2iv;
11651 glVertex2s: TglVertex2s;
11652 glVertex2sv: TglVertex2sv;
11653 glVertex3d: TglVertex3d;
11654 glVertex3dv: TglVertex3dv;
11655 glVertex3f: TglVertex3f;
11656 glVertex3fv: TglVertex3fv;
11657 glVertex3i: TglVertex3i;
11658 glVertex3iv: TglVertex3iv;
11659 glVertex3s: TglVertex3s;
11660 glVertex3sv: TglVertex3sv;
11661 glVertex4d: TglVertex4d;
11662 glVertex4dv: TglVertex4dv;
11663 glVertex4f: TglVertex4f;
11664 glVertex4fv: TglVertex4fv;
11665 glVertex4i: TglVertex4i;
11666 glVertex4iv: TglVertex4iv;
11667 glVertex4s: TglVertex4s;
11668 glVertex4sv: TglVertex4sv;
11669 glVertexPointer: TglVertexPointer;
11673 glBlendColor: TglBlendColor;
11674 glBlendEquation: TglBlendEquation;
11675 glDrawRangeElements: TglDrawRangeElements;
11676 glTexImage3D: TglTexImage3D;
11677 glTexSubImage3D: TglTexSubImage3D;
11678 glCopyTexSubImage3D: TglCopyTexSubImage3D;
11679 {$ifdef DGL_DEPRECATED}
11680 glColorTable: TglColorTable;
11681 glColorTableParameterfv: TglColorTableParameterfv;
11682 glColorTableParameteriv: TglColorTableParameteriv;
11683 glCopyColorTable: TglCopyColorTable;
11684 glGetColorTable: TglGetColorTable;
11685 glGetColorTableParameterfv: TglGetColorTableParameterfv;
11686 glGetColorTableParameteriv: TglGetColorTableParameteriv;
11687 glColorSubTable: TglColorSubTable;
11688 glCopyColorSubTable: TglCopyColorSubTable;
11689 glConvolutionFilter1D: TglConvolutionFilter1D;
11690 glConvolutionFilter2D: TglConvolutionFilter2D;
11691 glConvolutionParameterf: TglConvolutionParameterf;
11692 glConvolutionParameterfv: TglConvolutionParameterfv;
11693 glConvolutionParameteri: TglConvolutionParameteri;
11694 glConvolutionParameteriv: TglConvolutionParameteriv;
11695 glCopyConvolutionFilter1D: TglCopyConvolutionFilter1D;
11696 glCopyConvolutionFilter2D: TglCopyConvolutionFilter2D;
11697 glGetConvolutionFilter: TglGetConvolutionFilter;
11698 glGetConvolutionParameterfv: TglGetConvolutionParameterfv;
11699 glGetConvolutionParameteriv: TglGetConvolutionParameteriv;
11700 glGetSeparableFilter: TglGetSeparableFilter;
11701 glSeparableFilter2D: TglSeparableFilter2D;
11702 glGetHistogram: TglGetHistogram;
11703 glGetHistogramParameterfv: TglGetHistogramParameterfv;
11704 glGetHistogramParameteriv: TglGetHistogramParameteriv;
11705 glGetMinmax: TglGetMinmax;
11706 glGetMinmaxParameterfv: TglGetMinmaxParameterfv;
11707 glGetMinmaxParameteriv: TglGetMinmaxParameteriv;
11708 glHistogram: TglHistogram;
11709 glMinmax: TglMinmax;
11710 glResetHistogram: TglResetHistogram;
11711 glResetMinmax: TglResetMinmax;
11715 glActiveTexture: TglActiveTexture;
11716 glSampleCoverage: TglSampleCoverage;
11717 glCompressedTexImage3D: TglCompressedTexImage3D;
11718 glCompressedTexImage2D: TglCompressedTexImage2D;
11719 glCompressedTexImage1D: TglCompressedTexImage1D;
11720 glCompressedTexSubImage3D: TglCompressedTexSubImage3D;
11721 glCompressedTexSubImage2D: TglCompressedTexSubImage2D;
11722 glCompressedTexSubImage1D: TglCompressedTexSubImage1D;
11723 glGetCompressedTexImage: TglGetCompressedTexImage;
11724 {$ifdef DGL_DEPRECATED}
11725 glClientActiveTexture: TglClientActiveTexture;
11726 glMultiTexCoord1d: TglMultiTexCoord1d;
11727 glMultiTexCoord1dv: TglMultiTexCoord1dv;
11728 glMultiTexCoord1f: TglMultiTexCoord1f;
11729 glMultiTexCoord1fv: TglMultiTexCoord1fv;
11730 glMultiTexCoord1i: TglMultiTexCoord1i;
11731 glMultiTexCoord1iv: TglMultiTexCoord1iv;
11732 glMultiTexCoord1s: TglMultiTexCoord1s;
11733 glMultiTexCoord1sv: TglMultiTexCoord1sv;
11734 glMultiTexCoord2d: TglMultiTexCoord2d;
11735 glMultiTexCoord2dv: TglMultiTexCoord2dv;
11736 glMultiTexCoord2f: TglMultiTexCoord2f;
11737 glMultiTexCoord2fv: TglMultiTexCoord2fv;
11738 glMultiTexCoord2i: TglMultiTexCoord2i;
11739 glMultiTexCoord2iv: TglMultiTexCoord2iv;
11740 glMultiTexCoord2s: TglMultiTexCoord2s;
11741 glMultiTexCoord2sv: TglMultiTexCoord2sv;
11742 glMultiTexCoord3d: TglMultiTexCoord3d;
11743 glMultiTexCoord3dv: TglMultiTexCoord3dv;
11744 glMultiTexCoord3f: TglMultiTexCoord3f;
11745 glMultiTexCoord3fv: TglMultiTexCoord3fv;
11746 glMultiTexCoord3i: TglMultiTexCoord3i;
11747 glMultiTexCoord3iv: TglMultiTexCoord3iv;
11748 glMultiTexCoord3s: TglMultiTexCoord3s;
11749 glMultiTexCoord3sv: TglMultiTexCoord3sv;
11750 glMultiTexCoord4d: TglMultiTexCoord4d;
11751 glMultiTexCoord4dv: TglMultiTexCoord4dv;
11752 glMultiTexCoord4f: TglMultiTexCoord4f;
11753 glMultiTexCoord4fv: TglMultiTexCoord4fv;
11754 glMultiTexCoord4i: TglMultiTexCoord4i;
11755 glMultiTexCoord4iv: TglMultiTexCoord4iv;
11756 glMultiTexCoord4s: TglMultiTexCoord4s;
11757 glMultiTexCoord4sv: TglMultiTexCoord4sv;
11758 glLoadTransposeMatrixf: TglLoadTransposeMatrixf;
11759 glLoadTransposeMatrixd: TglLoadTransposeMatrixd;
11760 glMultTransposeMatrixf: TglMultTransposeMatrixf;
11761 glMultTransposeMatrixd: TglMultTransposeMatrixd;
11765 glBlendFuncSeparate: TglBlendFuncSeparate;
11766 glMultiDrawArrays: TglMultiDrawArrays;
11767 glMultiDrawElements: TglMultiDrawElements;
11768 glPointParameterf: TglPointParameterf;
11769 glPointParameterfv: TglPointParameterfv;
11770 glPointParameteri: TglPointParameteri;
11771 glPointParameteriv: TglPointParameteriv;
11772 {$ifdef DGL_DEPRECATED}
11773 glFogCoordf: TglFogCoordf;
11774 glFogCoordfv: TglFogCoordfv;
11775 glFogCoordd: TglFogCoordd;
11776 glFogCoorddv: TglFogCoorddv;
11777 glFogCoordPointer: TglFogCoordPointer;
11778 glSecondaryColor3b: TglSecondaryColor3b;
11779 glSecondaryColor3bv: TglSecondaryColor3bv;
11780 glSecondaryColor3d: TglSecondaryColor3d;
11781 glSecondaryColor3dv: TglSecondaryColor3dv;
11782 glSecondaryColor3f: TglSecondaryColor3f;
11783 glSecondaryColor3fv: TglSecondaryColor3fv;
11784 glSecondaryColor3i: TglSecondaryColor3i;
11785 glSecondaryColor3iv: TglSecondaryColor3iv;
11786 glSecondaryColor3s: TglSecondaryColor3s;
11787 glSecondaryColor3sv: TglSecondaryColor3sv;
11788 glSecondaryColor3ub: TglSecondaryColor3ub;
11789 glSecondaryColor3ubv: TglSecondaryColor3ubv;
11790 glSecondaryColor3ui: TglSecondaryColor3ui;
11791 glSecondaryColor3uiv: TglSecondaryColor3uiv;
11792 glSecondaryColor3us: TglSecondaryColor3us;
11793 glSecondaryColor3usv: TglSecondaryColor3usv;
11794 glSecondaryColorPointer: TglSecondaryColorPointer;
11795 glWindowPos2d: TglWindowPos2d;
11796 glWindowPos2dv: TglWindowPos2dv;
11797 glWindowPos2f: TglWindowPos2f;
11798 glWindowPos2fv: TglWindowPos2fv;
11799 glWindowPos2i: TglWindowPos2i;
11800 glWindowPos2iv: TglWindowPos2iv;
11801 glWindowPos2s: TglWindowPos2s;
11802 glWindowPos2sv: TglWindowPos2sv;
11803 glWindowPos3d: TglWindowPos3d;
11804 glWindowPos3dv: TglWindowPos3dv;
11805 glWindowPos3f: TglWindowPos3f;
11806 glWindowPos3fv: TglWindowPos3fv;
11807 glWindowPos3i: TglWindowPos3i;
11808 glWindowPos3iv: TglWindowPos3iv;
11809 glWindowPos3s: TglWindowPos3s;
11810 glWindowPos3sv: TglWindowPos3sv;
11814 glGenQueries: TglGenQueries;
11815 glDeleteQueries: TglDeleteQueries;
11816 glIsQuery: TglIsQuery;
11817 glBeginQuery: TglBeginQuery;
11818 glEndQuery: TglEndQuery;
11819 glGetQueryiv: TglGetQueryiv;
11820 glGetQueryObjectiv: TglGetQueryObjectiv;
11821 glGetQueryObjectuiv: TglGetQueryObjectuiv;
11822 glBindBuffer: TglBindBuffer;
11823 glDeleteBuffers: TglDeleteBuffers;
11824 glGenBuffers: TglGenBuffers;
11825 glIsBuffer: TglIsBuffer;
11826 glBufferData: TglBufferData;
11827 glBufferSubData: TglBufferSubData;
11828 glGetBufferSubData: TglGetBufferSubData;
11829 glMapBuffer: TglMapBuffer;
11830 glUnmapBuffer: TglUnmapBuffer;
11831 glGetBufferParameteriv: TglGetBufferParameteriv;
11832 glGetBufferPointerv: TglGetBufferPointerv;
11835 glBlendEquationSeparate: TglBlendEquationSeparate;
11836 glDrawBuffers: TglDrawBuffers;
11837 glStencilOpSeparate: TglStencilOpSeparate;
11838 glStencilFuncSeparate: TglStencilFuncSeparate;
11839 glStencilMaskSeparate: TglStencilMaskSeparate;
11840 glAttachShader: TglAttachShader;
11841 glBindAttribLocation: TglBindAttribLocation;
11842 glCompileShader: TglCompileShader;
11843 glCreateProgram: TglCreateProgram;
11844 glCreateShader: TglCreateShader;
11845 glDeleteProgram: TglDeleteProgram;
11846 glDeleteShader: TglDeleteShader;
11847 glDetachShader: TglDetachShader;
11848 glDisableVertexAttribArray: TglDisableVertexAttribArray;
11849 glEnableVertexAttribArray: TglEnableVertexAttribArray;
11850 glGetActiveAttrib: TglGetActiveAttrib;
11851 glGetActiveUniform: TglGetActiveUniform;
11852 glGetAttachedShaders: TglGetAttachedShaders;
11853 glGetAttribLocation: TglGetAttribLocation;
11854 glGetProgramiv: TglGetProgramiv;
11855 glGetProgramInfoLog: TglGetProgramInfoLog;
11856 glGetShaderiv: TglGetShaderiv;
11857 glGetShaderInfoLog: TglGetShaderInfoLog;
11858 glGetShaderSource: TglGetShaderSource;
11859 glGetUniformLocation: TglGetUniformLocation;
11860 glGetUniformfv: TglGetUniformfv;
11861 glGetUniformiv: TglGetUniformiv;
11862 glGetVertexAttribfv: TglGetVertexAttribfv;
11863 glGetVertexAttribiv: TglGetVertexAttribiv;
11864 glGetVertexAttribPointerv: TglGetVertexAttribPointerv;
11865 glIsProgram: TglIsProgram;
11866 glIsShader: TglIsShader;
11867 glLinkProgram: TglLinkProgram;
11868 glShaderSource: TglShaderSource;
11869 glUseProgram: TglUseProgram;
11870 glUniform1f: TglUniform1f;
11871 glUniform2f: TglUniform2f;
11872 glUniform3f: TglUniform3f;
11873 glUniform4f: TglUniform4f;
11874 glUniform1i: TglUniform1i;
11875 glUniform2i: TglUniform2i;
11876 glUniform3i: TglUniform3i;
11877 glUniform4i: TglUniform4i;
11878 glUniform1fv: TglUniform1fv;
11879 glUniform2fv: TglUniform2fv;
11880 glUniform3fv: TglUniform3fv;
11881 glUniform4fv: TglUniform4fv;
11882 glUniform1iv: TglUniform1iv;
11883 glUniform2iv: TglUniform2iv;
11884 glUniform3iv: TglUniform3iv;
11885 glUniform4iv: TglUniform4iv;
11886 glUniformMatrix2fv: TglUniformMatrix2fv;
11887 glUniformMatrix3fv: TglUniformMatrix3fv;
11888 glUniformMatrix4fv: TglUniformMatrix4fv;
11889 glValidateProgram: TglValidateProgram;
11890 glVertexAttrib1d: TglVertexAttrib1d;
11891 glVertexAttrib1dv: TglVertexAttrib1dv;
11892 glVertexAttrib1f: TglVertexAttrib1f;
11893 glVertexAttrib1fv: TglVertexAttrib1fv;
11894 glVertexAttrib1s: TglVertexAttrib1s;
11895 glVertexAttrib1sv: TglVertexAttrib1sv;
11896 glVertexAttrib2d: TglVertexAttrib2d;
11897 glVertexAttrib2dv: TglVertexAttrib2dv;
11898 glVertexAttrib2f: TglVertexAttrib2f;
11899 glVertexAttrib2fv: TglVertexAttrib2fv;
11900 glVertexAttrib2s: TglVertexAttrib2s;
11901 glVertexAttrib2sv: TglVertexAttrib2sv;
11902 glVertexAttrib3d: TglVertexAttrib3d;
11903 glVertexAttrib3dv: TglVertexAttrib3dv;
11904 glVertexAttrib3f: TglVertexAttrib3f;
11905 glVertexAttrib3fv: TglVertexAttrib3fv;
11906 glVertexAttrib3s: TglVertexAttrib3s;
11907 glVertexAttrib3sv: TglVertexAttrib3sv;
11908 glVertexAttrib4Nbv: TglVertexAttrib4Nbv;
11909 glVertexAttrib4Niv: TglVertexAttrib4Niv;
11910 glVertexAttrib4Nsv: TglVertexAttrib4Nsv;
11911 glVertexAttrib4Nub: TglVertexAttrib4Nub;
11912 glVertexAttrib4Nubv: TglVertexAttrib4Nubv;
11913 glVertexAttrib4Nuiv: TglVertexAttrib4Nuiv;
11914 glVertexAttrib4Nusv: TglVertexAttrib4Nusv;
11915 glVertexAttrib4bv: TglVertexAttrib4bv;
11916 glVertexAttrib4d: TglVertexAttrib4d;
11917 glVertexAttrib4dv: TglVertexAttrib4dv;
11918 glVertexAttrib4f: TglVertexAttrib4f;
11919 glVertexAttrib4fv: TglVertexAttrib4fv;
11920 glVertexAttrib4iv: TglVertexAttrib4iv;
11921 glVertexAttrib4s: TglVertexAttrib4s;
11922 glVertexAttrib4sv: TglVertexAttrib4sv;
11923 glVertexAttrib4ubv: TglVertexAttrib4ubv;
11924 glVertexAttrib4uiv: TglVertexAttrib4uiv;
11925 glVertexAttrib4usv: TglVertexAttrib4usv;
11926 glVertexAttribPointer: TglVertexAttribPointer;
11929 glUniformMatrix2x3fv: TglUniformMatrix2x3fv;
11930 glUniformMatrix3x2fv: TglUniformMatrix3x2fv;
11931 glUniformMatrix2x4fv: TglUniformMatrix2x4fv;
11932 glUniformMatrix4x2fv: TglUniformMatrix4x2fv;
11933 glUniformMatrix3x4fv: TglUniformMatrix3x4fv;
11934 glUniformMatrix4x3fv: TglUniformMatrix4x3fv;
11937 glColorMaski: TglColorMaski;
11938 glGetBooleani_v: TglGetBooleani_v;
11939 glGetIntegeri_v: TglGetIntegeri_v;
11940 glEnablei: TglEnablei;
11941 glDisablei: TglDisablei;
11942 glIsEnabledi: TglIsEnabledi;
11943 glBeginTransformFeedback: TglBeginTransformFeedback;
11944 glEndTransformFeedback: TglEndTransformFeedback;
11945 glBindBufferRange: TglBindBufferRange;
11946 glBindBufferBase: TglBindBufferBase;
11947 glTransformFeedbackVaryings: TglTransformFeedbackVaryings;
11948 glGetTransformFeedbackVarying: TglGetTransformFeedbackVarying;
11949 glClampColor: TglClampColor;
11950 glBeginConditionalRender: TglBeginConditionalRender;
11951 glEndConditionalRender: TglEndConditionalRender;
11952 glVertexAttribI1i: TglVertexAttribI1i;
11953 glVertexAttribI2i: TglVertexAttribI2i;
11954 glVertexAttribI3i: TglVertexAttribI3i;
11955 glVertexAttribI4i: TglVertexAttribI4i;
11956 glVertexAttribI1ui: TglVertexAttribI1ui;
11957 glVertexAttribI2ui: TglVertexAttribI2ui;
11958 glVertexAttribI3ui: TglVertexAttribI3ui;
11959 glVertexAttribI4ui: TglVertexAttribI4ui;
11960 glVertexAttribI1iv: TglVertexAttribI1iv;
11961 glVertexAttribI2iv: TglVertexAttribI2iv;
11962 glVertexAttribI3iv: TglVertexAttribI3iv;
11963 glVertexAttribI4iv: TglVertexAttribI4iv;
11964 glVertexAttribI1uiv: TglVertexAttribI1uiv;
11965 glVertexAttribI2uiv: TglVertexAttribI2uiv;
11966 glVertexAttribI3uiv: TglVertexAttribI3uiv;
11967 glVertexAttribI4uiv: TglVertexAttribI4uiv;
11968 glVertexAttribI4bv: TglVertexAttribI4bv;
11969 glVertexAttribI4sv: TglVertexAttribI4sv;
11970 glVertexAttribI4ubv: TglVertexAttribI4ubv;
11971 glVertexAttribI4usv: TglVertexAttribI4usv;
11972 glVertexAttribIPointer: TglVertexAttribIPointer;
11973 glGetVertexAttribIiv: TglGetVertexAttribIiv;
11974 glGetVertexAttribIuiv: TglGetVertexAttribIuiv;
11975 glGetUniformuiv: TglGetUniformuiv;
11976 glBindFragDataLocation: TglBindFragDataLocation;
11977 glGetFragDataLocation: TglGetFragDataLocation;
11978 glUniform1ui: TglUniform1ui;
11979 glUniform2ui: TglUniform2ui;
11980 glUniform3ui: TglUniform3ui;
11981 glUniform4ui: TglUniform4ui;
11982 glUniform1uiv: TglUniform1uiv;
11983 glUniform2uiv: TglUniform2uiv;
11984 glUniform3uiv: TglUniform3uiv;
11985 glUniform4uiv: TglUniform4uiv;
11986 glTexParameterIiv: TglTexParameterIiv;
11987 glTexParameterIuiv: TglTexParameterIuiv;
11988 glGetTexParameterIiv: TglGetTexParameterIiv;
11989 glGetTexParameterIuiv: TglGetTexParameterIuiv;
11990 glClearBufferiv: TglClearBufferiv;
11991 glClearBufferuiv: TglClearBufferuiv;
11992 glClearBufferfv: TglClearBufferfv;
11993 glClearBufferfi: TglClearBufferfi;
11994 glGetStringi: TglGetStringi;
11997 glEnableVertexArrayEXT : TglEnableVertexArrayEXT;
11998 glEnableVertexArrayAttribEXT : TglEnableVertexArrayAttribEXT;
11999 glVertexArrayVertexAttribOffsetEXT : TglVertexArrayVertexAttribOffsetEXT;
12002 glDrawArraysInstanced: TglDrawArraysInstanced;
12003 glDrawElementsInstanced: TglDrawElementsInstanced;
12004 glTexBuffer: TglTexBuffer;
12005 glPrimitiveRestartIndex: TglPrimitiveRestartIndex;
12008 glGetInteger64i_v: TglGetInteger64i_v;
12009 glGetBufferParameteri64v: TglGetBufferParameteri64v;
12010 glFramebufferTexture: TglFramebufferTexture;
12013 glVertexAttribDivisor: TglVertexAttribDivisor;
12016 { OpenGL 4.0 also reuses entry points from these extensions: }
12017 { ARB_texture_query_lod (no entry points) }
12018 { ARB_draw_indirect }
12019 { ARB_gpu_shader5 (no entry points) }
12020 { ARB_gpu_shader_fp64 }
12021 { ARB_shader_subroutine }
12022 { ARB_tessellation_shader }
12023 { ARB_texture_buffer_object_rgb32 (no entry points) }
12024 { ARB_texture_cube_map_array (no entry points) }
12025 { ARB_texture_gather (no entry points) }
12026 { ARB_transform_feedback2 }
12027 { ARB_transform_feedback3 }
12028 glMinSampleShading: TglMinSampleShading;
12029 glBlendEquationi: TglBlendEquationi;
12030 glBlendEquationSeparatei: TglBlendEquationSeparatei;
12031 glBlendFunci: TglBlendFunci;
12032 glBlendFuncSeparatei: TglBlendFuncSeparatei;
12035 glTbufferMask3DFX: TglTbufferMask3DFX;
12037 // GL_APPLE_element_array
12038 glElementPointerAPPLE: TglElementPointerAPPLE;
12039 glDrawElementArrayAPPLE: TglDrawElementArrayAPPLE;
12040 glDrawRangeElementArrayAPPLE: TglDrawRangeElementArrayAPPLE;
12041 glMultiDrawElementArrayAPPLE: TglMultiDrawElementArrayAPPLE;
12042 glMultiDrawRangeElementArrayAPPLE: TglMultiDrawRangeElementArrayAPPLE;
12045 glGenFencesAPPLE: TglGenFencesAPPLE;
12046 glDeleteFencesAPPLE: TglDeleteFencesAPPLE;
12047 glSetFenceAPPLE: TglSetFenceAPPLE;
12048 glIsFenceAPPLE: TglIsFenceAPPLE;
12049 glTestFenceAPPLE: TglTestFenceAPPLE;
12050 glFinishFenceAPPLE: TglFinishFenceAPPLE;
12051 glTestObjectAPPLE: TglTestObjectAPPLE;
12052 glFinishObjectAPPLE: TglFinishObjectAPPLE;
12054 // GL_APPLE_vertex_array_object
12055 glBindVertexArrayAPPLE: TglBindVertexArrayAPPLE;
12056 glDeleteVertexArraysAPPLE: TglDeleteVertexArraysAPPLE;
12057 glGenVertexArraysAPPLE: TglGenVertexArraysAPPLE;
12058 glIsVertexArrayAPPLE: TglIsVertexArrayAPPLE;
12060 // GL_APPLE_vertex_array_range
12061 glVertexArrayRangeAPPLE: TglVertexArrayRangeAPPLE;
12062 glFlushVertexArrayRangeAPPLE: TglFlushVertexArrayRangeAPPLE;
12063 glVertexArrayParameteriAPPLE: TglVertexArrayParameteriAPPLE;
12065 // GL_APPLE_texture_range
12066 glTextureRangeAPPLE: TglTextureRangeAPPLE;
12067 glGetTexParameterPointervAPPLE: TglGetTexParameterPointervAPPLE;
12069 // GL_APPLE_vertex_program_evaluators
12070 glEnableVertexAttribAPPLE: TglEnableVertexAttribAPPLE;
12071 glDisableVertexAttribAPPLE: TglDisableVertexAttribAPPLE;
12072 glIsVertexAttribEnabledAPPLE: TglIsVertexAttribEnabledAPPLE;
12073 glMapVertexAttrib1dAPPLE: TglMapVertexAttrib1dAPPLE;
12074 glMapVertexAttrib1fAPPLE: TglMapVertexAttrib1fAPPLE;
12075 glMapVertexAttrib2dAPPLE: TglMapVertexAttrib2dAPPLE;
12076 glMapVertexAttrib2fAPPLE: TglMapVertexAttrib2fAPPLE;
12078 // GL_APPLE_object_purgeable
12079 glObjectPurgeableAPPLE: TglObjectPurgeableAPPLE;
12080 glObjectUnpurgeableAPPLE: TglObjectUnpurgeableAPPLE;
12081 glGetObjectParameterivAPPLE: TglGetObjectParameterivAPPLE;
12083 // GL_ARB_matrix_palette
12084 glCurrentPaletteMatrixARB: TglCurrentPaletteMatrixARB;
12085 glMatrixIndexubvARB: TglMatrixIndexubvARB;
12086 glMatrixIndexusvARB: TglMatrixIndexusvARB;
12087 glMatrixIndexuivARB: TglMatrixIndexuivARB;
12088 glMatrixIndexPointerARB: TglMatrixIndexPointerARB;
12090 // GL_ARB_multisample
12091 glSampleCoverageARB: TglSampleCoverageARB;
12093 // GL_ARB_multitexture
12094 glActiveTextureARB: TglActiveTextureARB;
12095 glClientActiveTextureARB: TglClientActiveTextureARB;
12096 glMultiTexCoord1dARB: TglMultiTexCoord1dARB;
12097 glMultiTexCoord1dvARB: TglMultiTexCoord1dvARB;
12098 glMultiTexCoord1fARB: TglMultiTexCoord1fARB;
12099 glMultiTexCoord1fvARB: TglMultiTexCoord1fvARB;
12100 glMultiTexCoord1iARB: TglMultiTexCoord1iARB;
12101 glMultiTexCoord1ivARB: TglMultiTexCoord1ivARB;
12102 glMultiTexCoord1sARB: TglMultiTexCoord1sARB;
12103 glMultiTexCoord1svARB: TglMultiTexCoord1svARB;
12104 glMultiTexCoord2dARB: TglMultiTexCoord2dARB;
12105 glMultiTexCoord2dvARB: TglMultiTexCoord2dvARB;
12106 glMultiTexCoord2fARB: TglMultiTexCoord2fARB;
12107 glMultiTexCoord2fvARB: TglMultiTexCoord2fvARB;
12108 glMultiTexCoord2iARB: TglMultiTexCoord2iARB;
12109 glMultiTexCoord2ivARB: TglMultiTexCoord2ivARB;
12110 glMultiTexCoord2sARB: TglMultiTexCoord2sARB;
12111 glMultiTexCoord2svARB: TglMultiTexCoord2svARB;
12112 glMultiTexCoord3dARB: TglMultiTexCoord3dARB;
12113 glMultiTexCoord3dvARB: TglMultiTexCoord3dvARB;
12114 glMultiTexCoord3fARB: TglMultiTexCoord3fARB;
12115 glMultiTexCoord3fvARB: TglMultiTexCoord3fvARB;
12116 glMultiTexCoord3iARB: TglMultiTexCoord3iARB;
12117 glMultiTexCoord3ivARB: TglMultiTexCoord3ivARB;
12118 glMultiTexCoord3sARB: TglMultiTexCoord3sARB;
12119 glMultiTexCoord3svARB: TglMultiTexCoord3svARB;
12120 glMultiTexCoord4dARB: TglMultiTexCoord4dARB;
12121 glMultiTexCoord4dvARB: TglMultiTexCoord4dvARB;
12122 glMultiTexCoord4fARB: TglMultiTexCoord4fARB;
12123 glMultiTexCoord4fvARB: TglMultiTexCoord4fvARB;
12124 glMultiTexCoord4iARB: TglMultiTexCoord4iARB;
12125 glMultiTexCoord4ivARB: TglMultiTexCoord4ivARB;
12126 glMultiTexCoord4sARB: TglMultiTexCoord4sARB;
12127 glMultiTexCoord4svARB: TglMultiTexCoord4svARB;
12129 // GL_ARB_point_parameters
12130 glPointParameterfARB: TglPointParameterfARB;
12131 glPointParameterfvARB: TglPointParameterfvARB;
12133 // GL_ARB_texture_compression
12134 glCompressedTexImage3DARB: TglCompressedTexImage3DARB;
12135 glCompressedTexImage2DARB: TglCompressedTexImage2DARB;
12136 glCompressedTexImage1DARB: TglCompressedTexImage1DARB;
12137 glCompressedTexSubImage3DARB: TglCompressedTexSubImage3DARB;
12138 glCompressedTexSubImage2DARB: TglCompressedTexSubImage2DARB;
12139 glCompressedTexSubImage1DARB: TglCompressedTexSubImage1DARB;
12140 glGetCompressedTexImageARB: TglGetCompressedTexImageARB;
12142 // GL_ARB_transpose_matrix
12143 glLoadTransposeMatrixfARB: TglLoadTransposeMatrixfARB;
12144 glLoadTransposeMatrixdARB: TglLoadTransposeMatrixdARB;
12145 glMultTransposeMatrixfARB: TglMultTransposeMatrixfARB;
12146 glMultTransposeMatrixdARB: TglMultTransposeMatrixdARB;
12148 // GL_ARB_vertex_blend
12149 glWeightbvARB: TglWeightbvARB;
12150 glWeightsvARB: TglWeightsvARB;
12151 glWeightivARB: TglWeightivARB;
12152 glWeightfvARB: TglWeightfvARB;
12153 glWeightdvARB: TglWeightdvARB;
12154 glWeightubvARB: TglWeightubvARB;
12155 glWeightusvARB: TglWeightusvARB;
12156 glWeightuivARB: TglWeightuivARB;
12157 glWeightPointerARB: TglWeightPointerARB;
12158 glVertexBlendARB: TglVertexBlendARB;
12160 // GL_ARB_vertex_buffer_object
12161 glBindBufferARB: TglBindBufferARB;
12162 glDeleteBuffersARB: TglDeleteBuffersARB;
12163 glGenBuffersARB: TglGenBuffersARB;
12164 glIsBufferARB: TglIsBufferARB;
12165 glBufferDataARB: TglBufferDataARB;
12166 glBufferSubDataARB: TglBufferSubData;
12167 glGetBufferSubDataARB: TglGetBufferSubDataARB;
12168 glMapBufferARB: TglMapBufferARB;
12169 glUnmapBufferARB: TglUnmapBufferARB;
12170 glGetBufferParameterivARB: TglGetBufferParameterivARB;
12171 glGetBufferPointervARB: TglGetBufferPointervARB;
12173 // GL_ARB_vertex_program
12174 glVertexAttrib1dARB: TglVertexAttrib1dARB;
12175 glVertexAttrib1dvARB: TglVertexAttrib1dvARB;
12176 glVertexAttrib1fARB: TglVertexAttrib1fARB;
12177 glVertexAttrib1fvARB: TglVertexAttrib1fvARB;
12178 glVertexAttrib1sARB: TglVertexAttrib1sARB;
12179 glVertexAttrib1svARB: TglVertexAttrib1svARB;
12180 glVertexAttrib2dARB: TglVertexAttrib2dARB;
12181 glVertexAttrib2dvARB: TglVertexAttrib2dvARB;
12182 glVertexAttrib2fARB: TglVertexAttrib2fARB;
12183 glVertexAttrib2fvARB: TglVertexAttrib2fvARB;
12184 glVertexAttrib2sARB: TglVertexAttrib2sARB;
12185 glVertexAttrib2svARB: TglVertexAttrib2svARB;
12186 glVertexAttrib3dARB: TglVertexAttrib3dARB;
12187 glVertexAttrib3dvARB: TglVertexAttrib3dvARB;
12188 glVertexAttrib3fARB: TglVertexAttrib3fARB;
12189 glVertexAttrib3fvARB: TglVertexAttrib3fvARB;
12190 glVertexAttrib3sARB: TglVertexAttrib3sARB;
12191 glVertexAttrib3svARB: TglVertexAttrib3svARB;
12192 glVertexAttrib4NbvARB: TglVertexAttrib4NbvARB;
12193 glVertexAttrib4NivARB: TglVertexAttrib4NivARB;
12194 glVertexAttrib4NsvARB: TglVertexAttrib4NsvARB;
12195 glVertexAttrib4NubARB: TglVertexAttrib4NubARB;
12196 glVertexAttrib4NubvARB: TglVertexAttrib4NubvARB;
12197 glVertexAttrib4NuivARB: TglVertexAttrib4NuivARB;
12198 glVertexAttrib4NusvARB: TglVertexAttrib4NusvARB;
12199 glVertexAttrib4bvARB: TglVertexAttrib4bvARB;
12200 glVertexAttrib4dARB: TglVertexAttrib4dARB;
12201 glVertexAttrib4dvARB: TglVertexAttrib4dvARB;
12202 glVertexAttrib4fARB: TglVertexAttrib4fARB;
12203 glVertexAttrib4fvARB: TglVertexAttrib4fvARB;
12204 glVertexAttrib4ivARB: TglVertexAttrib4ivARB;
12205 glVertexAttrib4sARB: TglVertexAttrib4sARB;
12206 glVertexAttrib4svARB: TglVertexAttrib4svARB;
12207 glVertexAttrib4ubvARB: TglVertexAttrib4ubvARB;
12208 glVertexAttrib4uivARB: TglVertexAttrib4uivARB;
12209 glVertexAttrib4usvARB: TglVertexAttrib4usvARB;
12210 glVertexAttribPointerARB: TglVertexAttribPointerARB;
12211 glEnableVertexAttribArrayARB: TglEnableVertexAttribArrayARB;
12212 glDisableVertexAttribArrayARB: TglDisableVertexAttribArrayARB;
12213 glProgramStringARB: TglProgramStringARB;
12214 glBindProgramARB: TglBindProgramARB;
12215 glDeleteProgramsARB: TglDeleteProgramsARB;
12216 glGenProgramsARB: TglGenProgramsARB;
12218 glProgramEnvParameter4dARB: TglProgramEnvParameter4dARB;
12219 glProgramEnvParameter4dvARB: TglProgramEnvParameter4dvARB;
12220 glProgramEnvParameter4fARB: TglProgramEnvParameter4fARB;
12221 glProgramEnvParameter4fvARB: TglProgramEnvParameter4fvARB;
12222 glProgramLocalParameter4dARB: TglProgramLocalParameter4dARB;
12223 glProgramLocalParameter4dvARB: TglProgramLocalParameter4dvARB;
12224 glProgramLocalParameter4fARB: TglProgramLocalParameter4fARB;
12225 glProgramLocalParameter4fvARB: TglProgramLocalParameter4fvARB;
12226 glGetProgramEnvParameterdvARB: TglGetProgramEnvParameterdvARB;
12227 glGetProgramEnvParameterfvARB: TglGetProgramEnvParameterfvARB;
12228 glGetProgramLocalParameterdvARB: TglGetProgramLocalParameterdvARB;
12229 glGetProgramLocalParameterfvARB: TglGetProgramLocalParameterfvARB;
12230 glGetProgramivARB: TglGetProgramivARB;
12231 glGetProgramStringARB: TglGetProgramStringARB;
12232 glGetVertexAttribdvARB: TglGetVertexAttribdvARB;
12233 glGetVertexAttribfvARB: TglGetVertexAttribfvARB;
12234 glGetVertexAttribivARB: TglGetVertexAttribivARB;
12235 glGetVertexAttribPointervARB: TglGetVertexAttribPointervARB;
12236 glIsProgramARB: TglIsProgramARB;
12238 // GL_ARB_window_pos
12239 glWindowPos2dARB: TglWindowPos2dARB;
12240 glWindowPos2dvARB: TglWindowPos2dvARB;
12241 glWindowPos2fARB: TglWindowPos2fARB;
12242 glWindowPos2fvARB: TglWindowPos2fvARB;
12243 glWindowPos2iARB: TglWindowPos2iARB;
12244 glWindowPos2ivARB: TglWindowPos2ivARB;
12245 glWindowPos2sARB: TglWindowPos2sARB;
12246 glWindowPos2svARB: TglWindowPos2svARB;
12247 glWindowPos3dARB: TglWindowPos3dARB;
12248 glWindowPos3dvARB: TglWindowPos3dvARB;
12249 glWindowPos3fARB: TglWindowPos3fARB;
12250 glWindowPos3fvARB: TglWindowPos3fvARB;
12251 glWindowPos3iARB: TglWindowPos3iARB;
12252 glWindowPos3ivARB: TglWindowPos3ivARB;
12253 glWindowPos3sARB: TglWindowPos3sARB;
12254 glWindowPos3svARB: TglWindowPos3svARB;
12256 // GL_ARB_draw_buffers
12257 glDrawBuffersARB: TglDrawBuffersARB;
12259 // GL_ARB_color_buffer_float
12260 glClampColorARB: TglClampColorARB;
12262 // GL_ARB_vertex_shader
12263 glGetActiveAttribARB: TglGetActiveAttribARB;
12264 glGetAttribLocationARB: TglGetAttribLocationARB;
12265 glBindAttribLocationARB: TglBindAttribLocationARB;
12267 // GL_ARB_shader_objects
12268 glDeleteObjectARB: TglDeleteObjectARB;
12269 glGetHandleARB: TglGetHandleARB;
12270 glDetachObjectARB: TglDetachObjectARB;
12271 glCreateShaderObjectARB: TglCreateShaderObjectARB;
12272 glShaderSourceARB: TglShaderSourceARB;
12273 glCompileShaderARB: TglCompileShaderARB;
12274 glCreateProgramObjectARB: TglCreateProgramObjectARB;
12275 glAttachObjectARB: TglAttachObjectARB;
12276 glLinkProgramARB: TglLinkProgramARB;
12277 glUseProgramObjectARB: TglUseProgramObjectARB;
12278 glValidateProgramARB: TglValidateProgramARB;
12279 glUniform1fARB: TglUniform1fARB;
12280 glUniform2fARB: TglUniform2fARB;
12281 glUniform3fARB: TglUniform3fARB;
12282 glUniform4fARB: TglUniform4fARB;
12283 glUniform1iARB: TglUniform1iARB;
12284 glUniform2iARB: TglUniform2iARB;
12285 glUniform3iARB: TglUniform3iARB;
12286 glUniform4iARB: TglUniform4iARB;
12287 glUniform1fvARB: TglUniform1fvARB;
12288 glUniform2fvARB: TglUniform2fvARB;
12289 glUniform3fvARB: TglUniform3fvARB;
12290 glUniform4fvARB: TglUniform4fvARB;
12291 glUniform1ivARB: TglUniform1ivARB;
12292 glUniform2ivARB: TglUniform2ivARB;
12293 glUniform3ivARB: TglUniform3ivARB;
12294 glUniform4ivARB: TglUniform4ivARB;
12295 glUniformMatrix2fvARB: TglUniformMatrix2fvARB;
12296 glUniformMatrix3fvARB: TglUniformMatrix3fvARB;
12297 glUniformMatrix4fvARB: TglUniformMatrix4fvARB;
12298 glGetObjectParameterfvARB: TglGetObjectParameterfvARB;
12299 glGetObjectParameterivARB: TglGetObjectParameterivARB;
12300 glGetInfoLogARB: TglGetInfoLogARB;
12301 glGetAttachedObjectsARB: TglGetAttachedObjectsARB;
12302 glGetUniformLocationARB: TglGetUniformLocationARB;
12303 glGetActiveUniformARB: TglGetActiveUniformARB;
12304 glGetUniformfvARB: TglGetUniformfvARB;
12305 glGetUniformivARB: TglGetUniformivARB;
12306 glGetShaderSourceARB: TglGetShaderSourceARB;
12308 // GL_ARB_Occlusion_Query
12309 glGenQueriesARB: TglGenQueriesARB;
12310 glDeleteQueriesARB: TglDeleteQueriesARB;
12311 glIsQueryARB: TglIsQueryARB;
12312 glBeginQueryARB: TglBeginQueryARB;
12313 glEndQueryARB: TglEndQueryARB;
12314 glGetQueryivARB: TglGetQueryivARB;
12315 glGetQueryObjectivARB: TglGetQueryObjectivARB;
12316 glGetQueryObjectuivARB: TglGetQueryObjectuivARB;
12318 // GL_ARB_draw_instanced
12319 glDrawArraysInstancedARB: TglDrawArraysInstancedARB;
12320 glDrawElementsInstancedARB: TglDrawElementsInstancedARB;
12322 // GL_ARB_framebuffer_object
12323 glIsRenderbuffer: TglIsRenderbuffer;
12324 glBindRenderbuffer: TglBindRenderbuffer;
12325 glDeleteRenderbuffers: TglDeleteRenderbuffers;
12326 glGenRenderbuffers: TglGenRenderbuffers;
12327 glRenderbufferStorage: TglRenderbufferStorage;
12328 glGetRenderbufferParameteriv: TglGetRenderbufferParameteriv;
12329 glIsFramebuffer: TglIsFramebuffer;
12330 glBindFramebuffer: TglBindFramebuffer;
12331 glDeleteFramebuffers: TglDeleteFramebuffers;
12332 glGenFramebuffers: TglGenFramebuffers;
12333 glCheckFramebufferStatus: TglCheckFramebufferStatus;
12334 glFramebufferTexture1D: TglFramebufferTexture1D;
12335 glFramebufferTexture2D: TglFramebufferTexture2D;
12336 glFramebufferTexture3D: TglFramebufferTexture3D;
12337 glFramebufferRenderbuffer: TglFramebufferRenderbuffer;
12338 glGetFramebufferAttachmentParameteriv: TglGetFramebufferAttachmentParameteriv;
12339 glGenerateMipmap: TglGenerateMipmap;
12340 glBlitFramebuffer: TglBlitFramebuffer;
12341 glRenderbufferStorageMultisample: TglRenderbufferStorageMultisample;
12342 glFramebufferTextureLayer: TglFramebufferTextureLayer;
12344 // GL_ARB_geometry_shader4
12345 glProgramParameteriARB: TglProgramParameteriARB;
12346 glFramebufferTextureARB: TglFramebufferTextureARB;
12347 glFramebufferTextureLayerARB: TglFramebufferTextureLayerARB;
12348 glFramebufferTextureFaceARB: TglFramebufferTextureFaceARB;
12350 // GL_ARB_instanced_arrays
12351 glVertexAttribDivisorARB: TglVertexAttribDivisorARB;
12353 // GL_ARB_map_buffer_range
12354 glMapBufferRange: TglMapBufferRange;
12355 glFlushMappedBufferRange: TglFlushMappedBufferRange;
12357 // GL_ARB_texture_buffer_object
12358 glTexBufferARB: TglTexBufferARB;
12360 // GL_ARB_vertex_array_object
12361 glBindVertexArray: TglBindVertexArray;
12362 glDeleteVertexArrays: TglDeleteVertexArrays;
12363 glGenVertexArrays: TglGenVertexArrays;
12364 glIsVertexArray: TglIsVertexArray;
12366 // GL_ARB_uniform_buffer_object
12367 glGetUniformIndices: TglGetUniformIndices;
12368 glGetActiveUniformsiv: TglGetActiveUniformsiv;
12369 glGetActiveUniformName: TglGetActiveUniformName;
12370 glGetUniformBlockIndex: TglGetUniformBlockIndex;
12371 glGetActiveUniformBlockiv: TglGetActiveUniformBlockiv;
12372 glGetActiveUniformBlockName: TglGetActiveUniformBlockName;
12373 glUniformBlockBinding: TglUniformBlockBinding;
12375 // GL_ARB_copy_buffer
12376 glCopyBufferSubData: TglCopyBufferSubData;
12378 // GL_ARB_draw_elements_base_vertex
12379 glDrawElementsBaseVertex: TglDrawElementsBaseVertex;
12380 glDrawRangeElementsBaseVertex: TglDrawRangeElementsBaseVertex;
12381 glDrawElementsInstancedBaseVertex: TglDrawElementsInstancedBaseVertex;
12382 glMultiDrawElementsBaseVertex: TglMultiDrawElementsBaseVertex;
12384 // GL_ARB_provoking_vertex
12385 glProvokingVertex: TglProvokingVertex;
12388 glFenceSync: TglFenceSync;
12389 glIsSync: TglIsSync;
12390 glDeleteSync: TglDeleteSync;
12391 glClientWaitSync: TglClientWaitSync;
12392 glWaitSync: TglWaitSync;
12393 glGetInteger64v: TglGetInteger64v;
12394 glGetSynciv: TglGetSynciv;
12396 // GL_ARB_texture_multisample
12397 glTexImage2DMultisample: TglTexImage2DMultisample;
12398 glTexImage3DMultisample: TglTexImage3DMultisample;
12399 glGetMultisamplefv: TglGetMultisamplefv;
12400 glSampleMaski: TglSampleMaski;
12402 // GL_ARB_draw_buffers_blend
12403 glBlendEquationiARB: TglBlendEquationiARB;
12404 glBlendEquationSeparateiARB: TglBlendEquationSeparateiARB;
12405 glBlendFunciARB: TglBlendFunciARB;
12406 glBlendFuncSeparateiARB: TglBlendFuncSeparateiARB;
12408 // GL_ARB_sample_shading
12409 glMinSampleShadingARB: TglMinSampleShadingARB;
12411 // GL_ARB_shading_language_include
12412 glNamedStringARB: TglNamedStringARB;
12413 glDeleteNamedStringARB: TglDeleteNamedStringARB;
12414 glCompileShaderIncludeARB: TglCompileShaderIncludeARB;
12415 glIsNamedStringARB: TglIsNamedStringARB;
12416 glGetNamedStringARB: TglGetNamedStringARB;
12417 glGetNamedStringivARB: TglGetNamedStringivARB;
12419 // GL_ARB_blend_func_extended
12420 glBindFragDataLocationIndexed: TglBindFragDataLocationIndexed;
12421 glGetFragDataIndex: TglGetFragDataIndex;
12423 // GL_ARB_sampler_objects
12424 glGenSamplers: TglGenSamplers;
12425 glDeleteSamplers: TglDeleteSamplers;
12426 glIsSampler: TglIsSampler;
12427 glBindSampler: TglBindSampler;
12428 glSamplerParameteri: TglSamplerParameteri;
12429 glSamplerParameteriv: TglSamplerParameteriv;
12430 glSamplerParameterf: TglSamplerParameterf;
12431 glSamplerParameterfv: TglSamplerParameterfv;
12432 glSamplerParameterIiv: TglSamplerParameterIiv;
12433 glSamplerParameterIuiv: TglSamplerParameterIuiv;
12434 glGetSamplerParameteriv: TglGetSamplerParameteriv;
12435 glGetSamplerParameterIiv: TglGetSamplerParameterIiv;
12436 glGetSamplerParameterfv: TglGetSamplerParameterfv;
12437 glGetSamplerParameterIuiv: TglGetSamplerParameterIuiv;
12439 // GL_ARB_timer_query
12440 glQueryCounter: TglQueryCounter;
12441 glGetQueryObjecti64v: TglGetQueryObjecti64v;
12442 glGetQueryObjectui64v: TglGetQueryObjectui64v;
12444 // GL_ARB_vertex_type_2_10_10_10_rev
12445 glVertexP2ui: TglVertexP2ui;
12446 glVertexP2uiv: TglVertexP2uiv;
12447 glVertexP3ui: TglVertexP3ui;
12448 glVertexP3uiv: TglVertexP3uiv;
12449 glVertexP4ui: TglVertexP4ui;
12450 glVertexP4uiv: TglVertexP4uiv;
12451 glTexCoordP1ui: TglTexCoordP1ui;
12452 glTexCoordP1uiv: TglTexCoordP1uiv;
12453 glTexCoordP2ui: TglTexCoordP2ui;
12454 glTexCoordP2uiv: TglTexCoordP2uiv;
12455 glTexCoordP3ui: TglTexCoordP3ui;
12456 glTexCoordP3uiv: TglTexCoordP3uiv;
12457 glTexCoordP4ui: TglTexCoordP4ui;
12458 glTexCoordP4uiv: TglTexCoordP4uiv;
12459 glMultiTexCoordP1ui: TglMultiTexCoordP1ui;
12460 glMultiTexCoordP1uiv: TglMultiTexCoordP1uiv;
12461 glMultiTexCoordP2ui: TglMultiTexCoordP2ui;
12462 glMultiTexCoordP2uiv: TglMultiTexCoordP2uiv;
12463 glMultiTexCoordP3ui: TglMultiTexCoordP3ui;
12464 glMultiTexCoordP3uiv: TglMultiTexCoordP3uiv;
12465 glMultiTexCoordP4ui: TglMultiTexCoordP4ui;
12466 glMultiTexCoordP4uiv: TglMultiTexCoordP4uiv;
12467 glNormalP3ui: TglNormalP3ui;
12468 glNormalP3uiv: TglNormalP3uiv;
12469 glColorP3ui: TglColorP3ui;
12470 glColorP3uiv: TglColorP3uiv;
12471 glColorP4ui: TglColorP4ui;
12472 glColorP4uiv: TglColorP4uiv;
12473 glSecondaryColorP3ui: TglSecondaryColorP3ui;
12474 glSecondaryColorP3uiv: TglSecondaryColorP3uiv;
12475 glVertexAttribP1ui: TglVertexAttribP1ui;
12476 glVertexAttribP1uiv: TglVertexAttribP1uiv;
12477 glVertexAttribP2ui: TglVertexAttribP2ui;
12478 glVertexAttribP2uiv: TglVertexAttribP2uiv;
12479 glVertexAttribP3ui: TglVertexAttribP3ui;
12480 glVertexAttribP3uiv: TglVertexAttribP3uiv;
12481 glVertexAttribP4ui: TglVertexAttribP4ui;
12482 glVertexAttribP4uiv: TglVertexAttribP4uiv;
12484 // GL_ARB_draw_indirect
12485 glDrawArraysIndirect: TglDrawArraysIndirect;
12486 glDrawElementsIndirect: TglDrawElementsIndirect;
12488 // GL_ARB_gpu_shader_fp64
12489 glUniform1d: TglUniform1d;
12490 glUniform2d: TglUniform2d;
12491 glUniform3d: TglUniform3d;
12492 glUniform4d: TglUniform4d;
12493 glUniform1dv: TglUniform1dv;
12494 glUniform2dv: TglUniform2dv;
12495 glUniform3dv: TglUniform3dv;
12496 glUniform4dv: TglUniform4dv;
12497 glUniformMatrix2dv: TglUniformMatrix2dv;
12498 glUniformMatrix3dv: TglUniformMatrix3dv;
12499 glUniformMatrix4dv: TglUniformMatrix4dv;
12500 glUniformMatrix2x3dv: TglUniformMatrix2x3dv;
12501 glUniformMatrix2x4dv: TglUniformMatrix2x4dv;
12502 glUniformMatrix3x2dv: TglUniformMatrix3x2dv;
12503 glUniformMatrix3x4dv: TglUniformMatrix3x4dv;
12504 glUniformMatrix4x2dv: TglUniformMatrix4x2dv;
12505 glUniformMatrix4x3dv: TglUniformMatrix4x3dv;
12506 glGetUniformdv: TglGetUniformdv;
12508 // GL_ARB_shader_subroutine
12509 glGetSubroutineUniformLocation: TglGetSubroutineUniformLocation;
12510 glGetSubroutineIndex: TglGetSubroutineIndex;
12511 glGetActiveSubroutineUniformiv: TglGetActiveSubroutineUniformiv;
12512 glGetActiveSubroutineUniformName: TglGetActiveSubroutineUniformName;
12513 glGetActiveSubroutineName: TglGetActiveSubroutineName;
12514 glUniformSubroutinesuiv: TglUniformSubroutinesuiv;
12515 glGetUniformSubroutineuiv: TglGetUniformSubroutineuiv;
12516 glGetProgramStageiv: TglGetProgramStageiv;
12518 // GL_ARB_tessellation_shader
12519 glPatchParameteri: TglPatchParameteri;
12520 glPatchParameterfv: TglPatchParameterfv;
12522 // GL_ARB_transform_feedback2
12523 glBindTransformFeedback: TglBindTransformFeedback;
12524 glDeleteTransformFeedbacks: TglDeleteTransformFeedbacks;
12525 glGenTransformFeedbacks: TglGenTransformFeedbacks;
12526 glIsTransformFeedback: TglIsTransformFeedback;
12527 glPauseTransformFeedback: TglPauseTransformFeedback;
12528 glResumeTransformFeedback: TglResumeTransformFeedback;
12529 glDrawTransformFeedback: TglDrawTransformFeedback;
12531 // GL_ARB_transform_feedback3
12532 glDrawTransformFeedbackStream: TglDrawTransformFeedbackStream;
12533 glBeginQueryIndexed: TglBeginQueryIndexed;
12534 glEndQueryIndexed: TglEndQueryIndexed;
12535 glGetQueryIndexediv: TglGetQueryIndexediv;
12537 // GL_ARB_ES2_compatibility
12538 glReleaseShaderCompiler: TglReleaseShaderCompiler;
12539 glShaderBinary: TglShaderBinary;
12540 glGetShaderPrecisionFormat: TglGetShaderPrecisionFormat;
12541 glDepthRangef: TglDepthRangef;
12542 glClearDepthf: TglClearDepthf;
12544 // GL_ARB_get_program_binary
12545 glGetProgramBinary: TglGetProgramBinary;
12546 glProgramBinary: TglProgramBinary;
12547 glProgramParameteri: TglProgramParameteri;
12549 // GL_ARB_separate_shader_objects
12550 glUseProgramStages: TglUseProgramStages;
12551 glActiveShaderProgram: TglActiveShaderProgram;
12552 glCreateShaderProgramv: TglCreateShaderProgramv;
12553 glBindProgramPipeline: TglBindProgramPipeline;
12554 glDeleteProgramPipelines: TglDeleteProgramPipelines;
12555 glGenProgramPipelines: TglGenProgramPipelines;
12556 glIsProgramPipeline: TglIsProgramPipeline;
12557 glGetProgramPipelineiv: TglGetProgramPipelineiv;
12558 glProgramUniform1i: TglProgramUniform1i;
12559 glProgramUniform1iv: TglProgramUniform1iv;
12560 glProgramUniform1f: TglProgramUniform1f;
12561 glProgramUniform1fv: TglProgramUniform1fv;
12562 glProgramUniform1d: TglProgramUniform1d;
12563 glProgramUniform1dv: TglProgramUniform1dv;
12564 glProgramUniform1ui: TglProgramUniform1ui;
12565 glProgramUniform1uiv: TglProgramUniform1uiv;
12566 glProgramUniform2i: TglProgramUniform2i;
12567 glProgramUniform2iv: TglProgramUniform2iv;
12568 glProgramUniform2f: TglProgramUniform2f;
12569 glProgramUniform2fv: TglProgramUniform2fv;
12570 glProgramUniform2d: TglProgramUniform2d;
12571 glProgramUniform2dv: TglProgramUniform2dv;
12572 glProgramUniform2ui: TglProgramUniform2ui;
12573 glProgramUniform2uiv: TglProgramUniform2uiv;
12574 glProgramUniform3i: TglProgramUniform3i;
12575 glProgramUniform3iv: TglProgramUniform3iv;
12576 glProgramUniform3f: TglProgramUniform3f;
12577 glProgramUniform3fv: TglProgramUniform3fv;
12578 glProgramUniform3d: TglProgramUniform3d;
12579 glProgramUniform3dv: TglProgramUniform3dv;
12580 glProgramUniform3ui: TglProgramUniform3ui;
12581 glProgramUniform3uiv: TglProgramUniform3uiv;
12582 glProgramUniform4i: TglProgramUniform4i;
12583 glProgramUniform4iv: TglProgramUniform4iv;
12584 glProgramUniform4f: TglProgramUniform4f;
12585 glProgramUniform4fv: TglProgramUniform4fv;
12586 glProgramUniform4d: TglProgramUniform4d;
12587 glProgramUniform4dv: TglProgramUniform4dv;
12588 glProgramUniform4ui: TglProgramUniform4ui;
12589 glProgramUniform4uiv: TglProgramUniform4uiv;
12590 glProgramUniformMatrix2fv: TglProgramUniformMatrix2fv;
12591 glProgramUniformMatrix3fv: TglProgramUniformMatrix3fv;
12592 glProgramUniformMatrix4fv: TglProgramUniformMatrix4fv;
12593 glProgramUniformMatrix2dv: TglProgramUniformMatrix2dv;
12594 glProgramUniformMatrix3dv: TglProgramUniformMatrix3dv;
12595 glProgramUniformMatrix4dv: TglProgramUniformMatrix4dv;
12596 glProgramUniformMatrix2x3fv: TglProgramUniformMatrix2x3fv;
12597 glProgramUniformMatrix3x2fv: TglProgramUniformMatrix3x2fv;
12598 glProgramUniformMatrix2x4fv: TglProgramUniformMatrix2x4fv;
12599 glProgramUniformMatrix4x2fv: TglProgramUniformMatrix4x2fv;
12600 glProgramUniformMatrix3x4fv: TglProgramUniformMatrix3x4fv;
12601 glProgramUniformMatrix4x3fv: TglProgramUniformMatrix4x3fv;
12602 glProgramUniformMatrix2x3dv: TglProgramUniformMatrix2x3dv;
12603 glProgramUniformMatrix3x2dv: TglProgramUniformMatrix3x2dv;
12604 glProgramUniformMatrix2x4dv: TglProgramUniformMatrix2x4dv;
12605 glProgramUniformMatrix4x2dv: TglProgramUniformMatrix4x2dv;
12606 glProgramUniformMatrix3x4dv: TglProgramUniformMatrix3x4dv;
12607 glProgramUniformMatrix4x3dv: TglProgramUniformMatrix4x3dv;
12608 glValidateProgramPipeline: TglValidateProgramPipeline;
12609 glGetProgramPipelineInfoLog: TglGetProgramPipelineInfoLog;
12611 // GL_ARB_vertex_attrib_64bit
12612 glVertexAttribL1d: TglVertexAttribL1d;
12613 glVertexAttribL2d: TglVertexAttribL2d;
12614 glVertexAttribL3d: TglVertexAttribL3d;
12615 glVertexAttribL4d: TglVertexAttribL4d;
12616 glVertexAttribL1dv: TglVertexAttribL1dv;
12617 glVertexAttribL2dv: TglVertexAttribL2dv;
12618 glVertexAttribL3dv: TglVertexAttribL3dv;
12619 glVertexAttribL4dv: TglVertexAttribL4dv;
12620 glVertexAttribLPointer: TglVertexAttribLPointer;
12621 glGetVertexAttribLdv: TglGetVertexAttribLdv;
12623 // GL_ARB_viewport_array
12624 glViewportArrayv: TglViewportArrayv;
12625 glViewportIndexedf: TglViewportIndexedf;
12626 glViewportIndexedfv: TglViewportIndexedfv;
12627 glScissorArrayv: TglScissorArrayv;
12628 glScissorIndexed: TglScissorIndexed;
12629 glScissorIndexedv: TglScissorIndexedv;
12630 glDepthRangeArrayv: TglDepthRangeArrayv;
12631 glDepthRangeIndexed: TglDepthRangeIndexed;
12632 glGetFloati_v: TglGetFloati_v;
12633 glGetDoublei_v: TglGetDoublei_v;
12637 // GL_ARB_base_instance
12638 glDrawArraysInstancedBaseInstance : TglDrawArraysInstancedBaseInstance;
12639 glDrawElementsInstancedBaseInstance : TglDrawElementsInstancedBaseInstance;
12640 glDrawElementsInstancedBaseVertexBaseInstance : TglDrawElementsInstancedBaseVertexBaseInstance;
12642 // GL_ARB_transform_feedback_instanced
12643 glDrawTransformFeedbackInstanced : TglDrawTransformFeedbackInstanced;
12644 glDrawTransformFeedbackStreamInstanced : TglDrawTransformFeedbackStreamInstanced;
12646 // GL_ARB_internalformat_query
12647 glGetInternalformativ : TglGetInternalformativ;
12649 // GL_ARB_shader_atomic_counters
12650 glGetActiveAtomicCounterBufferiv : TglGetActiveAtomicCounterBufferiv;
12652 /// GL_ARB_shader_image_load_store
12653 glBindImageTexture : TglBindImageTexture;
12654 glMemoryBarrier : TglMemoryBarrier;
12656 // GL_ARB_texture_storage
12657 glTexStorage1D : TglTexStorage1D;
12658 glTexStorage2D : TglTexStorage2D;
12659 glTexStorage3D : TglTexStorage3D;
12660 glTextureStorage1DEXT : TglTextureStorage1DEXT;
12661 glTextureStorage2DEXT : TglTextureStorage2DEXT;
12662 glTextureStorage3DEXT : TglTextureStorage3DEXT;
12667 glDebugMessageControl : TglDebugMessageControl;
12668 glDebugMessageInsert : TglDebugMessageInsert;
12669 glDebugMessageCallback : TglDebugMessageCallback;
12670 glGetDebugMessageLog : TglGetDebugMessageLog;
12671 glPushDebugGroup : TglPushDebugGroup;
12672 glPopDebugGroup : TglPopDebugGroup;
12673 glObjectLabel : TglObjectLabel;
12674 glGetObjectLabel : TglGetObjectLabel;
12675 glObjectPtrLabel : TglObjectPtrLabel;
12676 glGetObjectPtrLabel : TglGetObjectPtrLabel;
12677 // GL_ARB_clear_buffer_object
12678 glClearBufferData : TglClearBufferData;
12679 glClearBufferSubData : TglClearBufferSubData;
12680 glClearNamedBufferDataEXT : TglClearNamedBufferDataEXT;
12681 glClearNamedBufferSubDataEXT : TglClearNamedBufferSubDataEXT;
12682 // GL_ARB_compute_shader
12683 glDispatchCompute : TglDispatchCompute;
12684 glDispatchComputeIndirect : TglDispatchComputeIndirect;
12685 // GL_ARB_copy_image
12686 glCopyImageSubData : TglCopyImageSubData;
12687 // GL_ARB_framebuffer_no_attachments
12688 glFramebufferParameteri : TglFramebufferParameteri;
12689 glGetFramebufferParameteriv : TglGetFramebufferParameteriv;
12690 glNamedFramebufferParameteriEXT : TglNamedFramebufferParameteriEXT;
12691 glGetNamedFramebufferParameterivEXT : TglGetNamedFramebufferParameterivEXT;
12692 // GL_ARB_internalformat_query2
12693 glGetInternalformati64v : TglGetInternalformati64v;
12694 // GL_ARB_invalidate_subdata
12695 glInvalidateTexSubImage : TglInvalidateTexSubImage;
12696 glInvalidateTexImage : TglInvalidateTexImage;
12697 glInvalidateBufferSubData : TglInvalidateBufferSubData;
12698 glInvalidateBufferData : TglInvalidateBufferData;
12699 glInvalidateFramebuffer : TglInvalidateFramebuffer;
12700 glInvalidateSubFramebuffer : TglInvalidateSubFramebuffer;
12701 // GL_ARB_multi_draw_indirect
12702 glMultiDrawArraysIndirect : TglMultiDrawArraysIndirect;
12703 glMultiDrawElementsIndirect : TglMultiDrawElementsIndirect;
12704 // GL_ARB_program_interface_query
12705 glGetProgramInterfaceiv : TglGetProgramInterfaceiv;
12706 glGetProgramResourceIndex : TglGetProgramResourceIndex;
12707 glGetProgramResourceName : TglGetProgramResourceName;
12708 glGetProgramResourceiv : TglGetProgramResourceiv;
12709 glGetProgramResourceLocation : TglGetProgramResourceLocation;
12710 glGetProgramResourceLocationIndex : TglGetProgramResourceLocationIndex;
12711 // GL_ARB_shader_storage_buffer_object
12712 glShaderStorageBlockBinding : TglShaderStorageBlockBinding;
12713 // GL_ARB_texture_buffer_range
12714 glTexBufferRange : TglTexBufferRange;
12715 glTextureBufferRangeEXT : TglTextureBufferRangeEXT;
12716 // GL_ARB_texture_storage_multisample
12717 glTexStorage2DMultisample : TglTexStorage2DMultisample;
12718 glTexStorage3DMultisample : TglTexStorage3DMultisample;
12719 glTextureStorage2DMultisampleEXT : TglTextureStorage2DMultisampleEXT;
12720 glTextureStorage3DMultisampleEXT : TglTextureStorage3DMultisampleEXT;
12721 // GL_ARB_texture_view
12722 glTextureView : TglTextureView;
12723 // GL_ARB_vertex_attrib_binding
12724 glBindVertexBuffer : TglBindVertexBuffer;
12725 glVertexAttribFormat : TglVertexAttribFormat;
12726 glVertexAttribIFormat : TglVertexAttribIFormat;
12727 glVertexAttribLFormat : TglVertexAttribLFormat;
12728 glVertexAttribBinding : TglVertexAttribBinding;
12729 glVertexBindingDivisor : TglVertexBindingDivisor;
12730 glVertexArrayBindVertexBufferEXT : TglVertexArrayBindVertexBufferEXT;
12731 glVertexArrayVertexAttribFormatEXT : TglVertexArrayVertexAttribFormatEXT;
12732 glVertexArrayVertexAttribIFormatEXT : TglVertexArrayVertexAttribIFormatEXT;
12733 glVertexArrayVertexAttribLFormatEXT : TglVertexArrayVertexAttribLFormatEXT;
12734 glVertexArrayVertexAttribBindingEXT : TglVertexArrayVertexAttribBindingEXT;
12735 glVertexArrayVertexBindingDivisorEXT : TglVertexArrayVertexBindingDivisorEXT;
12740 glBufferStorage : TglBufferStorage;
12741 glClearTexImage : TglClearTexImage;
12742 glClearTexSubImage : TglClearTexSubImage;
12743 glBindBuffersBase : TglBindBuffersBase;
12744 glBindBuffersRange : TglBindBuffersRange;
12745 glBindTextures : TglBindTextures;
12746 glBindSamplers : TglBindSamplers;
12747 glBindImageTextures : TglBindImageTextures;
12748 glBindVertexBuffers : TglBindVertexBuffers;
12749 glTexPageCommitmentARB : TglTexPageCommitmentARB;
12754 glCreateSyncFromCLeventARB: TglCreateSyncFromCLeventARB;
12756 // GL_ARB_debug_output
12757 glDebugMessageControlARB: TglDebugMessageControlARB;
12758 glDebugMessageInsertARB: TglDebugMessageInsertARB;
12759 glDebugMessageCallbackARB: TglDebugMessageCallbackARB;
12760 glGetDebugMessageLogARB: TglGetDebugMessageLogARB;
12762 // GL_ARB_robustness
12763 glGetGraphicsResetStatusARB: TglGetGraphicsResetStatusARB;
12764 glGetnMapdvARB: TglGetnMapdvARB;
12765 glGetnMapfvARB: TglGetnMapfvARB;
12766 glGetnMapivARB: TglGetnMapivARB;
12767 glGetnPixelMapfvARB: TglGetnPixelMapfvARB;
12768 glGetnPixelMapuivARB: TglGetnPixelMapuivARB;
12769 glGetnPixelMapusvARB: TglGetnPixelMapusvARB;
12770 glGetnPolygonStippleARB: TglGetnPolygonStippleARB;
12771 glGetnColorTableARB: TglGetnColorTableARB;
12772 glGetnConvolutionFilterARB: TglGetnConvolutionFilterARB;
12773 glGetnSeparableFilterARB: TglGetnSeparableFilterARB;
12774 glGetnHistogramARB: TglGetnHistogramARB;
12775 glGetnMinmaxARB: TglGetnMinmaxARB;
12776 glGetnTexImageARB: TglGetnTexImageARB;
12777 glReadnPixelsARB: TglReadnPixelsARB;
12778 glGetnCompressedTexImageARB: TglGetnCompressedTexImageARB;
12779 glGetnUniformfvARB: TglGetnUniformfvARB;
12780 glGetnUniformivARB: TglGetnUniformivARB;
12781 glGetnUniformuivARB: TglGetnUniformuivARB;
12782 glGetnUniformdvARB: TglGetnUniformdvARB;
12784 // GL_ATI_draw_buffers
12785 glDrawBuffersATI: TglDrawBuffersATI;
12787 // GL_ATI_element_array
12788 glElementPointerATI: TglElementPointerATI;
12789 glDrawElementArrayATI: TglDrawElementArrayATI;
12790 glDrawRangeElementArrayATI: TglDrawRangeElementArrayATI;
12792 // GL_ATI_envmap_bumpmap
12793 glTexBumpParameterivATI: TglTexBumpParameterivATI;
12794 glTexBumpParameterfvATI: TglTexBumpParameterfvATI;
12795 glGetTexBumpParameterivATI: TglGetTexBumpParameterivATI;
12796 glGetTexBumpParameterfvATI: TglGetTexBumpParameterfvATI;
12798 // GL_ATI_fragment_shader
12799 glGenFragmentShadersATI: TglGenFragmentShadersATI;
12800 glBindFragmentShaderATI: TglBindFragmentShaderATI;
12801 glDeleteFragmentShaderATI: TglDeleteFragmentShaderATI;
12802 glBeginFragmentShaderATI: TglBeginFragmentShaderATI;
12803 glEndFragmentShaderATI: TglEndFragmentShaderATI;
12804 glPassTexCoordATI: TglPassTexCoordATI;
12805 glSampleMapATI: TglSampleMapATI;
12806 glColorFragmentOp1ATI: TglColorFragmentOp1ATI;
12807 glColorFragmentOp2ATI: TglColorFragmentOp2ATI;
12808 glColorFragmentOp3ATI: TglColorFragmentOp3ATI;
12809 glAlphaFragmentOp1ATI: TglAlphaFragmentOp1ATI;
12810 glAlphaFragmentOp2ATI: TglAlphaFragmentOp2ATI;
12811 glAlphaFragmentOp3ATI: TglAlphaFragmentOp3ATI;
12812 glSetFragmentShaderConstantATI: TglSetFragmentShaderConstantATI;
12814 // GL_ATI_map_object_buffer
12815 glMapObjectBufferATI: TglMapObjectBufferATI;
12816 glUnmapObjectBufferATI: TglUnmapObjectBufferATI;
12818 // GL_ATI_pn_triangles
12819 glPNTrianglesiATI: TglPNTrianglesiATI;
12820 glPNTrianglesfATI: TglPNTrianglesfATI;
12822 // GL_ATI_separate_stencil
12823 glStencilOpSeparateATI: TglStencilOpSeparateATI;
12824 glStencilFuncSeparateATI: TglStencilFuncSeparateATI;
12826 // GL_ATI_vertex_array_object
12827 glNewObjectBufferATI: TglNewObjectBufferATI;
12828 glIsObjectBufferATI: TglIsObjectBufferATI;
12829 glUpdateObjectBufferATI: TglUpdateObjectBufferATI;
12830 glGetObjectBufferfvATI: TglGetObjectBufferfvATI;
12831 glGetObjectBufferivATI: TglGetObjectBufferivATI;
12832 glFreeObjectBufferATI: TglFreeObjectBufferATI;
12833 glArrayObjectATI: TglArrayObjectATI;
12834 glGetArrayObjectfvATI: TglGetArrayObjectfvATI;
12835 glGetArrayObjectivATI: TglGetArrayObjectivATI;
12836 glVariantArrayObjectATI: TglVariantArrayObjectATI;
12837 glGetVariantArrayObjectfvATI: TglGetVariantArrayObjectfvATI;
12838 glGetVariantArrayObjectivATI: TglGetVariantArrayObjectivATI;
12839 glVertexAttribArrayObjectATI: TglVertexAttribArrayObjectATI;
12840 glGetVertexAttribArrayObjectfvATI: TglGetVertexAttribArrayObjectfvATI;
12841 glGetVertexAttribArrayObjectivATI: TglGetVertexAttribArrayObjectivATI;
12843 // GL_ATI_vertex_streams
12844 glVertexStream1sATI: TglVertexStream1sATI;
12845 glVertexStream1svATI: TglVertexStream1svATI;
12846 glVertexStream1iATI: TglVertexStream1iATI;
12847 glVertexStream1ivATI: TglVertexStream1ivATI;
12848 glVertexStream1fATI: TglVertexStream1fATI;
12849 glVertexStream1fvATI: TglVertexStream1fvATI;
12850 glVertexStream1dATI: TglVertexStream1dATI;
12851 glVertexStream1dvATI: TglVertexStream1dvATI;
12852 glVertexStream2sATI: TglVertexStream2sATI;
12853 glVertexStream2svATI: TglVertexStream2svATI;
12854 glVertexStream2iATI: TglVertexStream2iATI;
12855 glVertexStream2ivATI: TglVertexStream2ivATI;
12856 glVertexStream2fATI: TglVertexStream2fATI;
12857 glVertexStream2fvATI: TglVertexStream2fvATI;
12858 glVertexStream2dATI: TglVertexStream2dATI;
12859 glVertexStream2dvATI: TglVertexStream2dvATI;
12860 glVertexStream3sATI: TglVertexStream3sATI;
12861 glVertexStream3svATI: TglVertexStream3svATI;
12862 glVertexStream3iATI: TglVertexStream3iATI;
12863 glVertexStream3ivATI: TglVertexStream3ivATI;
12864 glVertexStream3fATI: TglVertexStream3fATI;
12865 glVertexStream3fvATI: TglVertexStream3fvATI;
12866 glVertexStream3dATI: TglVertexStream3dATI;
12867 glVertexStream3dvATI: TglVertexStream3dvATI;
12868 glVertexStream4sATI: TglVertexStream4sATI;
12869 glVertexStream4svATI: TglVertexStream4svATI;
12870 glVertexStream4iATI: TglVertexStream4iATI;
12871 glVertexStream4ivATI: TglVertexStream4ivATI;
12872 glVertexStream4fATI: TglVertexStream4fATI;
12873 glVertexStream4fvATI: TglVertexStream4fvATI;
12874 glVertexStream4dATI: TglVertexStream4dATI;
12875 glVertexStream4dvATI: TglVertexStream4dvATI;
12876 glNormalStream3bATI: TglNormalStream3bATI;
12877 glNormalStream3bvATI: TglNormalStream3bvATI;
12878 glNormalStream3sATI: TglNormalStream3sATI;
12879 glNormalStream3svATI: TglNormalStream3svATI;
12880 glNormalStream3iATI: TglNormalStream3iATI;
12881 glNormalStream3ivATI: TglNormalStream3ivATI;
12882 glNormalStream3fATI: TglNormalStream3fATI;
12883 glNormalStream3fvATI: TglNormalStream3fvATI;
12884 glNormalStream3dATI: TglNormalStream3dATI;
12885 glNormalStream3dvATI: TglNormalStream3dvATI;
12886 glClientActiveVertexStreamATI: TglClientActiveVertexStreamATI;
12887 glVertexBlendEnviATI: TglVertexBlendEnviATI;
12888 glVertexBlendEnvfATI: TglVertexBlendEnvfATI;
12890 // GL_AMD_performance_monitor
12891 glGetPerfMonitorGroupsAMD: TglGetPerfMonitorGroupsAMD;
12892 glGetPerfMonitorCountersAMD: TglGetPerfMonitorCountersAMD;
12893 glGetPerfMonitorGroupStringAMD: TglGetPerfMonitorGroupStringAMD;
12894 glGetPerfMonitorCounterStringAMD: TglGetPerfMonitorCounterStringAMD;
12895 glGetPerfMonitorCounterInfoAMD: TglGetPerfMonitorCounterInfoAMD;
12896 glGenPerfMonitorsAMD: TglGenPerfMonitorsAMD;
12897 glDeletePerfMonitorsAMD: TglDeletePerfMonitorsAMD;
12898 glSelectPerfMonitorCountersAMD: TglSelectPerfMonitorCountersAMD;
12899 glBeginPerfMonitorAMD: TglBeginPerfMonitorAMD;
12900 glEndPerfMonitorAMD: TglEndPerfMonitorAMD;
12901 glGetPerfMonitorCounterDataAMD: TglGetPerfMonitorCounterDataAMD;
12903 // GL_AMD_vertex_shader_tesselator
12904 glTessellationFactorAMD: TglTessellationFactorAMD;
12905 glTessellationModeAMD: TglTessellationModeAMD;
12907 // GL_AMD_draw_buffers_blend
12908 glBlendFuncIndexedAMD: TglBlendFuncIndexedAMD;
12909 glBlendFuncSeparateIndexedAMD: TglBlendFuncSeparateIndexedAMD;
12910 glBlendEquationIndexedAMD: TglBlendEquationIndexedAMD;
12911 glBlendEquationSeparateIndexedAMD: TglBlendEquationSeparateIndexedAMD;
12913 // GL_AMD_name_gen_delete
12914 glGenNamesAMD: TglGenNamesAMD;
12915 glDeleteNamesAMD: TglDeleteNamesAMD;
12916 glIsNameAMD: TglIsNameAMD;
12918 // GL_AMD_debug_output
12919 glDebugMessageEnableAMD: TglDebugMessageEnableAMD;
12920 glDebugMessageInsertAMD: TglDebugMessageInsertAMD;
12921 glDebugMessageCallbackAMD: TglDebugMessageCallbackAMD;
12922 glGetDebugMessageLogAMD: TglGetDebugMessageLogAMD;
12924 // GL_EXT_blend_color
12925 glBlendColorEXT: TglBlendColorEXT;
12927 // GL_EXT_blend_func_separate
12928 glBlendFuncSeparateEXT: TglBlendFuncSeparateEXT;
12930 // GL_EXT_blend_minmax
12931 glBlendEquationEXT: TglBlendEquationEXT;
12933 // GL_EXT_color_subtable
12934 glColorSubTableEXT: TglColorSubTableEXT;
12935 glCopyColorSubTableEXT: TglCopyColorSubTableEXT;
12937 // GL_EXT_compiled_vertex_array
12938 glLockArraysEXT: TglLockArraysEXT;
12939 glUnlockArraysEXT: TglUnlockArraysEXT;
12941 // GL_EXT_convolution
12942 glConvolutionFilter1DEXT: TglConvolutionFilter1DEXT;
12943 glConvolutionFilter2DEXT: TglConvolutionFilter2DEXT;
12944 glConvolutionParameterfEXT: TglConvolutionParameterfEXT;
12945 glConvolutionParameterfvEXT: TglConvolutionParameterfvEXT;
12946 glConvolutionParameteriEXT: TglConvolutionParameteriEXT;
12947 glConvolutionParameterivEXT: TglConvolutionParameterivEXT;
12948 glCopyConvolutionFilter1DEXT: TglCopyConvolutionFilter1DEXT;
12949 glCopyConvolutionFilter2DEXT: TglCopyConvolutionFilter2DEXT;
12950 glGetConvolutionFilterEXT: TglGetConvolutionFilterEXT;
12951 glGetConvolutionParameterfvEXT: TglGetConvolutionParameterfvEXT;
12952 glGetConvolutionParameterivEXT: TglGetConvolutionParameterivEXT;
12953 glGetSeparableFilterEXT: TglGetSeparableFilterEXT;
12954 glSeparableFilter2DEXT: TglSeparableFilter2DEXT;
12956 // GL_EXT_coordinate_frame
12957 glTangent3bEXT: TglTangent3bEXT;
12958 glTangent3bvEXT: TglTangent3bvEXT;
12959 glTangent3dEXT: TglTangent3dEXT;
12960 glTangent3dvEXT: TglTangent3dvEXT;
12961 glTangent3fEXT: TglTangent3fEXT;
12962 glTangent3fvEXT: TglTangent3fvEXT;
12963 glTangent3iEXT: TglTangent3iEXT;
12964 glTangent3ivEXT: TglTangent3ivEXT;
12965 glTangent3sEXT: TglTangent3sEXT;
12966 glTangent3svEXT: TglTangent3svEXT;
12967 glBinormal3bEXT: TglBinormal3bEXT;
12968 glBinormal3bvEXT: TglBinormal3bvEXT;
12969 glBinormal3dEXT: TglBinormal3dEXT;
12970 glBinormal3dvEXT: TglBinormal3dvEXT;
12971 glBinormal3fEXT: TglBinormal3fEXT;
12972 glBinormal3fvEXT: TglBinormal3fvEXT;
12973 glBinormal3iEXT: TglBinormal3iEXT;
12974 glBinormal3ivEXT: TglBinormal3ivEXT;
12975 glBinormal3sEXT: TglBinormal3sEXT;
12976 glBinormal3svEXT: TglBinormal3svEXT;
12977 glTangentPointerEXT: TglTangentPointerEXT;
12978 glBinormalPointerEXT: TglBinormalPointerEXT;
12980 // GL_EXT_copy_texture
12981 glCopyTexImage1DEXT: TglCopyTexImage1DEXT;
12982 glCopyTexImage2DEXT: TglCopyTexImage2DEXT;
12983 glCopyTexSubImage1DEXT: TglCopyTexSubImage1DEXT;
12984 glCopyTexSubImage2DEXT: TglCopyTexSubImage2DEXT;
12985 glCopyTexSubImage3DEXT: TglCopyTexSubImage3DEXT;
12987 // GL_EXT_cull_vertex
12988 glCullParameterdvEXT: TglCullParameterdvEXT;
12989 glCullParameterfvEXT: TglCullParameterfvEXT;
12991 // GL_EXT_draw_range_elements
12992 glDrawRangeElementsEXT: TglDrawRangeElementsEXT;
12994 // GL_EXT_fog_coord
12995 glFogCoordfEXT: TglFogCoordfEXT;
12996 glFogCoordfvEXT: TglFogCoordfvEXT;
12997 glFogCoorddEXT: TglFogCoorddEXT;
12998 glFogCoorddvEXT: TglFogCoorddvEXT;
12999 glFogCoordPointerEXT: TglFogCoordPointerEXT;
13001 // GL_EXT_framebuffer_object
13002 glIsRenderbufferEXT: TglIsRenderbufferEXT;
13003 glBindRenderbufferEXT: TglBindRenderbufferEXT;
13004 glDeleteRenderbuffersEXT: TglDeleteRenderbuffersEXT;
13005 glGenRenderbuffersEXT: TglGenRenderbuffersEXT;
13006 glRenderbufferStorageEXT: TglRenderbufferStorageEXT;
13007 glGetRenderbufferParameterivEXT: TglGetRenderbufferParameterivEXT;
13008 glIsFramebufferEXT: TglIsFramebufferEXT;
13009 glBindFramebufferEXT: TglBindFramebufferEXT;
13010 glDeleteFramebuffersEXT: TglDeleteFramebuffersEXT;
13011 glGenFramebuffersEXT: TglGenFramebuffersEXT;
13012 glCheckFramebufferStatusEXT: TglCheckFramebufferStatusEXT;
13013 glFramebufferTexture1DEXT: TglFramebufferTexture1DEXT;
13014 glFramebufferTexture2DEXT: TglFramebufferTexture2DEXT;
13015 glFramebufferTexture3DEXT: TglFramebufferTexture3DEXT;
13016 glFramebufferRenderbufferEXT: TglFramebufferRenderbufferEXT;
13017 glGetFramebufferAttachmentParameterivEXT: TglGetFramebufferAttachmentParameterivEXT;
13018 glGenerateMipmapEXT: TglGenerateMipmapEXT;
13020 // GL_EXT_histogram
13021 glGetHistogramEXT: TglGetHistogramEXT;
13022 glGetHistogramParameterfvEXT: TglGetHistogramParameterfvEXT;
13023 glGetHistogramParameterivEXT: TglGetHistogramParameterivEXT;
13024 glGetMinmaxEXT: TglGetMinmaxEXT;
13025 glGetMinmaxParameterfvEXT: TglGetMinmaxParameterfvEXT;
13026 glGetMinmaxParameterivEXT: TglGetMinmaxParameterivEXT;
13027 glHistogramEXT: TglHistogramEXT;
13028 glMinmaxEXT: TglMinmaxEXT;
13029 glResetHistogramEXT: TglResetHistogramEXT;
13030 glResetMinmaxEXT: TglResetMinmaxEXT;
13032 // GL_EXT_index_func
13033 glIndexFuncEXT: TglIndexFuncEXT;
13035 // GL_EXT_index_material
13036 glIndexMaterialEXT: TglIndexMaterialEXT;
13038 // GL_EXT_light_texture
13039 glApplyTextureEXT: TglApplyTextureEXT;
13040 glTextureLightEXT: TglTextureLightEXT;
13041 glTextureMaterialEXT: TglTextureMaterialEXT;
13043 // GL_EXT_multi_draw_arrays
13044 glMultiDrawArraysEXT: TglMultiDrawArraysEXT;
13045 glMultiDrawElementsEXT: TglMultiDrawElementsEXT;
13047 // GL_EXT_multisample
13048 glSampleMaskEXT: TglSampleMaskEXT;
13049 glSamplePatternEXT: TglSamplePatternEXT;
13051 // GL_EXT_paletted_texture
13052 glColorTableEXT: TglColorTableEXT;
13053 glGetColorTableEXT: TglGetColorTableEXT;
13054 glGetColorTableParameterivEXT: TglGetColorTableParameterivEXT;
13055 glGetColorTableParameterfvEXT: TglGetColorTableParameterfvEXT;
13057 // GL_EXT_pixel_transform
13058 glPixelTransformParameteriEXT: TglPixelTransformParameteriEXT;
13059 glPixelTransformParameterfEXT: TglPixelTransformParameterfEXT;
13060 glPixelTransformParameterivEXT: TglPixelTransformParameterivEXT;
13061 glPixelTransformParameterfvEXT: TglPixelTransformParameterfvEXT;
13063 // GL_EXT_point_parameters
13064 glPointParameterfEXT: TglPointParameterfEXT;
13065 glPointParameterfvEXT: TglPointParameterfvEXT;
13067 // GL_EXT_polygon_offset
13068 glPolygonOffsetEXT: TglPolygonOffsetEXT;
13070 // GL_EXT_secondary_color
13071 glSecondaryColor3bEXT: TglSecondaryColor3bEXT;
13072 glSecondaryColor3bvEXT: TglSecondaryColor3bvEXT;
13073 glSecondaryColor3dEXT: TglSecondaryColor3dEXT;
13074 glSecondaryColor3dvEXT: TglSecondaryColor3dvEXT;
13075 glSecondaryColor3fEXT: TglSecondaryColor3fEXT;
13076 glSecondaryColor3fvEXT: TglSecondaryColor3fvEXT;
13077 glSecondaryColor3iEXT: TglSecondaryColor3iEXT;
13078 glSecondaryColor3ivEXT: TglSecondaryColor3ivEXT;
13079 glSecondaryColor3sEXT: TglSecondaryColor3sEXT;
13080 glSecondaryColor3svEXT: TglSecondaryColor3svEXT;
13081 glSecondaryColor3ubEXT: TglSecondaryColor3ubEXT;
13082 glSecondaryColor3ubvEXT: TglSecondaryColor3ubvEXT;
13083 glSecondaryColor3uiEXT: TglSecondaryColor3uiEXT;
13084 glSecondaryColor3uivEXT: TglSecondaryColor3uivEXT;
13085 glSecondaryColor3usEXT: TglSecondaryColor3usEXT;
13086 glSecondaryColor3usvEXT: TglSecondaryColor3usvEXT;
13087 glSecondaryColorPointerEXT: TglSecondaryColorPointerEXT;
13089 // GL_EXT_stencil_two_side
13090 glActiveStencilFaceEXT: TglActiveStencilFaceEXT;
13092 // GL_EXT_subtexture
13093 glTexSubImage1DEXT: TglTexSubImage1DEXT;
13094 glTexSubImage2DEXT: TglTexSubImage2DEXT;
13096 // GL_EXT_texture3D
13097 glTexImage3DEXT: TglTexImage3DEXT;
13098 glTexSubImage3DEXT: TglTexSubImage3DEXT;
13100 // GL_EXT_texture_object
13101 glAreTexturesResidentEXT: TglAreTexturesResidentEXT;
13102 glBindTextureEXT: TglBindTextureEXT;
13103 glDeleteTexturesEXT: TglDeleteTexturesEXT;
13104 glGenTexturesEXT: TglGenTexturesEXT;
13105 glIsTextureEXT: TglIsTextureEXT;
13106 glPrioritizeTexturesEXT: TglPrioritizeTexturesEXT;
13108 // GL_EXT_texture_perturb_normal
13109 glTextureNormalEXT: TglTextureNormalEXT;
13111 // GL_EXT_vertex_array
13112 glArrayElementEXT: TglArrayElementEXT;
13113 glColorPointerEXT: TglColorPointerEXT;
13114 glDrawArraysEXT: TglDrawArraysEXT;
13115 glEdgeFlagPointerEXT: TglEdgeFlagPointerEXT;
13116 glGetPointervEXT: TglGetPointervEXT;
13117 glIndexPointerEXT: TglIndexPointerEXT;
13118 glNormalPointerEXT: TglNormalPointerEXT;
13119 glTexCoordPointerEXT: TglTexCoordPointerEXT;
13120 glVertexPointerEXT: TglVertexPointerEXT;
13122 // GL_EXT_vertex_shader
13123 glBeginVertexShaderEXT: TglBeginVertexShaderEXT;
13124 glEndVertexShaderEXT: TglEndVertexShaderEXT;
13125 glBindVertexShaderEXT: TglBindVertexShaderEXT;
13126 glGenVertexShadersEXT: TglGenVertexShadersEXT;
13127 glDeleteVertexShaderEXT: TglDeleteVertexShaderEXT;
13128 glShaderOp1EXT: TglShaderOp1EXT;
13129 glShaderOp2EXT: TglShaderOp2EXT;
13130 glShaderOp3EXT: TglShaderOp3EXT;
13131 glSwizzleEXT: TglSwizzleEXT;
13132 glWriteMaskEXT: TglWriteMaskEXT;
13133 glInsertComponentEXT: TglInsertComponentEXT;
13134 glExtractComponentEXT: TglExtractComponentEXT;
13135 glGenSymbolsEXT: TglGenSymbolsEXT;
13136 glSetInvariantEXT: TglSetInvariantEXT;
13137 glSetLocalConstantEXT: TglSetLocalConstantEXT;
13138 glVariantbvEXT: TglVariantbvEXT;
13139 glVariantsvEXT: TglVariantsvEXT;
13140 glVariantivEXT: TglVariantivEXT;
13141 glVariantfvEXT: TglVariantfvEXT;
13142 glVariantdvEXT: TglVariantdvEXT;
13143 glVariantubvEXT: TglVariantubvEXT;
13144 glVariantusvEXT: TglVariantusvEXT;
13145 glVariantuivEXT: TglVariantuivEXT;
13146 glVariantPointerEXT: TglVariantPointerEXT;
13147 glEnableVariantClientStateEXT: TglEnableVariantClientStateEXT;
13148 glDisableVariantClientStateEXT: TglDisableVariantClientStateEXT;
13149 glBindLightParameterEXT: TglBindLightParameterEXT;
13150 glBindMaterialParameterEXT: TglBindMaterialParameterEXT;
13151 glBindTexGenParameterEXT: TglBindTexGenParameterEXT;
13152 glBindTextureUnitParameterEXT: TglBindTextureUnitParameterEXT;
13153 glBindParameterEXT: TglBindParameterEXT;
13154 glIsVariantEnabledEXT: TglIsVariantEnabledEXT;
13155 glGetVariantBooleanvEXT: TglGetVariantBooleanvEXT;
13156 glGetVariantIntegervEXT: TglGetVariantIntegervEXT;
13157 glGetVariantFloatvEXT: TglGetVariantFloatvEXT;
13158 glGetVariantPointervEXT: TglGetVariantPointervEXT;
13159 glGetInvariantBooleanvEXT: TglGetInvariantBooleanvEXT;
13160 glGetInvariantIntegervEXT: TglGetInvariantIntegervEXT;
13161 glGetInvariantFloatvEXT: TglGetInvariantFloatvEXT;
13162 glGetLocalConstantBooleanvEXT: TglGetLocalConstantBooleanvEXT;
13163 glGetLocalConstantIntegervEXT: TglGetLocalConstantIntegervEXT;
13164 glGetLocalConstantFloatvEXT: TglGetLocalConstantFloatvEXT;
13166 // GL_EXT_vertex_weighting
13167 glVertexWeightfEXT: TglVertexWeightfEXT;
13168 glVertexWeightfvEXT: TglVertexWeightfvEXT;
13169 glVertexWeightPointerEXT: TglVertexWeightPointerEXT;
13171 // GL_EXT_stencil_clear_tag
13172 glStencilClearTagEXT: TglStencilClearTagEXT;
13174 // GL_EXT_framebuffer_blit
13175 glBlitFramebufferEXT: TglBlitFramebufferEXT;
13177 // GL_EXT_framebuffer_multisample
13178 glRenderbufferStorageMultisampleEXT: TglRenderbufferStorageMultisampleEXT;
13180 // GL_EXT_timer_query
13181 glGetQueryObjecti64vEXT: TglGetQueryObjecti64vEXT;
13182 glGetQueryObjectui64vEXT: TglGetQueryObjectui64vEXT;
13184 // GL_EXT_gpu_program_parameters
13185 glProgramEnvParameters4fvEXT: TglProgramEnvParameters4fvEXT;
13186 glProgramLocalParameters4fvEXT: TglProgramLocalParameters4fvEXT;
13188 // GL_EXT_bindable_uniform
13189 glUniformBufferEXT: TglUniformBufferEXT;
13190 glGetUniformBufferSizeEXT: TglGetUniformBufferSizeEXT;
13191 glGetUniformOffsetEXT: TglGetUniformOffsetEXT;
13193 // GL_EXT_draw_buffers2
13194 glColorMaskIndexedEXT: TglColorMaskIndexedEXT;
13195 glGetBooleanIndexedvEXT: TglGetBooleanIndexedvEXT;
13196 glGetIntegerIndexedvEXT: TglGetIntegerIndexedvEXT;
13197 glEnableIndexedEXT: TglEnableIndexedEXT;
13198 glDisableIndexedEXT: TglDisableIndexedEXT;
13199 glIsEnabledIndexedEXT: TglIsEnabledIndexedEXT;
13201 // GL_EXT_draw_instanced
13202 glDrawArraysInstancedEXT: TglDrawArraysInstancedEXT;
13203 glDrawElementsInstancedEXT: TglDrawElementsInstancedEXT;
13205 // GL_EXT_geometry_shader4
13206 glProgramParameteriEXT: TglProgramParameteriEXT;
13207 glFramebufferTextureEXT: TglFramebufferTextureEXT;
13208 // glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13209 glFramebufferTextureFaceEXT: TglFramebufferTextureFaceEXT;
13211 // GL_EXT_gpu_shader4
13212 glVertexAttribI1iEXT: TglVertexAttribI1iEXT;
13213 glVertexAttribI2iEXT: TglVertexAttribI2iEXT;
13214 glVertexAttribI3iEXT: TglVertexAttribI3iEXT;
13215 glVertexAttribI4iEXT: TglVertexAttribI4iEXT;
13216 glVertexAttribI1uiEXT: TglVertexAttribI1uiEXT;
13217 glVertexAttribI2uiEXT: TglVertexAttribI2uiEXT;
13218 glVertexAttribI3uiEXT: TglVertexAttribI3uiEXT;
13219 glVertexAttribI4uiEXT: TglVertexAttribI4uiEXT;
13220 glVertexAttribI1ivEXT: TglVertexAttribI1ivEXT;
13221 glVertexAttribI2ivEXT: TglVertexAttribI2ivEXT;
13222 glVertexAttribI3ivEXT: TglVertexAttribI3ivEXT;
13223 glVertexAttribI4ivEXT: TglVertexAttribI4ivEXT;
13224 glVertexAttribI1uivEXT: TglVertexAttribI1uivEXT;
13225 glVertexAttribI2uivEXT: TglVertexAttribI2uivEXT;
13226 glVertexAttribI3uivEXT: TglVertexAttribI3uivEXT;
13227 glVertexAttribI4uivEXT: TglVertexAttribI4uivEXT;
13228 glVertexAttribI4bvEXT: TglVertexAttribI4bvEXT;
13229 glVertexAttribI4svEXT: TglVertexAttribI4svEXT;
13230 glVertexAttribI4ubvEXT: TglVertexAttribI4ubvEXT;
13231 glVertexAttribI4usvEXT: TglVertexAttribI4usvEXT;
13232 glVertexAttribIPointerEXT: TglVertexAttribIPointerEXT;
13233 glGetVertexAttribIivEXT: TglGetVertexAttribIivEXT;
13234 glGetVertexAttribIuivEXT: TglGetVertexAttribIuivEXT;
13235 glUniform1uiEXT: TglUniform1uiEXT;
13236 glUniform2uiEXT: TglUniform2uiEXT;
13237 glUniform3uiEXT: TglUniform3uiEXT;
13238 glUniform4uiEXT: TglUniform4uiEXT;
13239 glUniform1uivEXT: TglUniform1uivEXT;
13240 glUniform2uivEXT: TglUniform2uivEXT;
13241 glUniform3uivEXT: TglUniform3uivEXT;
13242 glUniform4uivEXT: TglUniform4uivEXT;
13243 glGetUniformuivEXT: TglGetUniformuivEXT;
13244 glBindFragDataLocationEXT: TglBindFragDataLocationEXT;
13245 glGetFragDataLocationEXT: TglGetFragDataLocationEXT;
13247 // GL_EXT_texture_array
13248 glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13250 // GL_EXT_texture_buffer_object
13251 glTexBufferEXT: TglTexBufferEXT;
13253 // GL_EXT_texture_integer
13254 glClearColorIiEXT: TglClearColorIiEXT;
13255 glClearColorIuiEXT: TglClearColorIuiEXT;
13256 glTexParameterIivEXT: TglTexParameterIivEXT;
13257 glTexParameterIuivEXT: TglTexParameterIuivEXT;
13258 glGetTexParameterIivEXT: TglGetTexParameterIivEXT;
13259 glGetTexParameterIiuvEXT: TglGetTexParameterIiuvEXT;
13261 // GL_EXT_transform_feedback
13262 glBeginTransformFeedbackEXT: TglBeginTransformFeedbackEXT;
13263 glEndTransformFeedbackEXT: TglEndTransformFeedbackEXT;
13264 glBindBufferRangeEXT: TglBindBufferRangeEXT;
13265 glBindBufferOffsetEXT: TglBindBufferOffsetEXT;
13266 glBindBufferBaseEXT: TglBindBufferBaseEXT;
13267 glTransformFeedbackVaryingsEXT: TglTransformFeedbackVaryingsEXT;
13268 glGetTransformFeedbackVaryingEXT: TglGetTransformFeedbackVaryingEXT;
13270 // GL_EXT_direct_state_access
13271 glClientAttribDefaultEXT: TglClientAttribDefaultEXT;
13272 glPushClientAttribDefaultEXT: TglPushClientAttribDefaultEXT;
13273 glMatrixLoadfEXT: TglMatrixLoadfEXT;
13274 glMatrixLoaddEXT: TglMatrixLoaddEXT;
13275 glMatrixMultfEXT: TglMatrixMultfEXT;
13276 glMatrixMultdEXT: TglMatrixMultdEXT;
13277 glMatrixLoadIdentityEXT: TglMatrixLoadIdentityEXT;
13278 glMatrixRotatefEXT: TglMatrixRotatefEXT;
13279 glMatrixRotatedEXT: TglMatrixRotatedEXT;
13280 glMatrixScalefEXT: TglMatrixScalefEXT;
13281 glMatrixScaledEXT: TglMatrixScaledEXT;
13282 glMatrixTranslatefEXT: TglMatrixTranslatefEXT;
13283 glMatrixTranslatedEXT: TglMatrixTranslatedEXT;
13284 glMatrixFrustumEXT: TglMatrixFrustumEXT;
13285 glMatrixOrthoEXT: TglMatrixOrthoEXT;
13286 glMatrixPopEXT: TglMatrixPopEXT;
13287 glMatrixPushEXT: TglMatrixPushEXT;
13288 glMatrixLoadTransposefEXT: TglMatrixLoadTransposefEXT;
13289 glMatrixLoadTransposedEXT: TglMatrixLoadTransposedEXT;
13290 glMatrixMultTransposefEXT: TglMatrixMultTransposefEXT;
13291 glMatrixMultTransposedEXT: TglMatrixMultTransposedEXT;
13292 glTextureParameterfEXT: TglTextureParameterfEXT;
13293 glTextureParameterfvEXT: TglTextureParameterfvEXT;
13294 glTextureParameteriEXT: TglTextureParameteriEXT;
13295 glTextureParameterivEXT: TglTextureParameterivEXT;
13296 glTextureImage1DEXT: TglTextureImage1DEXT;
13297 glTextureImage2DEXT: TglTextureImage2DEXT;
13298 glTextureSubImage1DEXT: TglTextureSubImage1DEXT;
13299 glTextureSubImage2DEXT: TglTextureSubImage2DEXT;
13300 glCopyTextureImage1DEXT: TglCopyTextureImage1DEXT;
13301 glCopyTextureImage2DEXT: TglCopyTextureImage2DEXT;
13302 glCopyTextureSubImage1DEXT: TglCopyTextureSubImage1DEXT;
13303 glCopyTextureSubImage2DEXT: TglCopyTextureSubImage2DEXT;
13304 glGetTextureImageEXT: TglGetTextureImageEXT;
13305 glGetTextureParameterfvEXT: TglGetTextureParameterfvEXT;
13306 glGetTextureParameterivEXT: TglGetTextureParameterivEXT;
13307 glGetTextureLevelParameterfvEXT: TglGetTextureLevelParameterfvEXT;
13308 glGetTextureLevelParameterivEXT: TglGetTextureLevelParameterivEXT;
13309 glTextureImage3DEXT: TglTextureImage3DEXT;
13310 glTextureSubImage3DEXT: TglTextureSubImage3DEXT;
13311 glCopyTextureSubImage3DEXT: TglCopyTextureSubImage3DEXT;
13312 glMultiTexParameterfEXT: TglMultiTexParameterfEXT;
13313 glMultiTexParameterfvEXT: TglMultiTexParameterfvEXT;
13314 glMultiTexParameteriEXT: TglMultiTexParameteriEXT;
13315 glMultiTexParameterivEXT: TglMultiTexParameterivEXT;
13316 glMultiTexImage1DEXT: TglMultiTexImage1DEXT;
13317 glMultiTexImage2DEXT: TglMultiTexImage2DEXT;
13318 glMultiTexSubImage1DEXT: TglMultiTexSubImage1DEXT;
13319 glMultiTexSubImage2DEXT: TglMultiTexSubImage2DEXT;
13320 glCopyMultiTexImage1DEXT: TglCopyMultiTexImage1DEXT;
13321 glCopyMultiTexImage2DEXT: TglCopyMultiTexImage2DEXT;
13322 glCopyMultiTexSubImage1DEXT: TglCopyMultiTexSubImage1DEXT;
13323 glCopyMultiTexSubImage2DEXT: TglCopyMultiTexSubImage2DEXT;
13324 glGetMultiTexImageEXT: TglGetMultiTexImageEXT;
13325 glGetMultiTexParameterfvEXT: TglGetMultiTexParameterfvEXT;
13326 glGetMultiTexParameterivEXT: TglGetMultiTexParameterivEXT;
13327 glGetMultiTexLevelParameterfvEXT: TglGetMultiTexLevelParameterfvEXT;
13328 glGetMultiTexLevelParameterivEXT: TglGetMultiTexLevelParameterivEXT;
13329 glMultiTexImage3DEXT: TglMultiTexImage3DEXT;
13330 glMultiTexSubImage3DEXT: TglMultiTexSubImage3DEXT;
13331 glCopyMultiTexSubImage3DEXT: TglCopyMultiTexSubImage3DEXT;
13332 glBindMultiTextureEXT: TglBindMultiTextureEXT;
13333 glEnableClientStateIndexedEXT: TglEnableClientStateIndexedEXT;
13334 glDisableClientStateIndexedEXT: TglDisableClientStateIndexedEXT;
13335 glMultiTexCoordPointerEXT: TglMultiTexCoordPointerEXT;
13336 glMultiTexEnvfEXT: TglMultiTexEnvfEXT;
13337 glMultiTexEnvfvEXT: TglMultiTexEnvfvEXT;
13338 glMultiTexEnviEXT: TglMultiTexEnviEXT;
13339 glMultiTexEnvivEXT: TglMultiTexEnvivEXT;
13340 glMultiTexGendEXT: TglMultiTexGendEXT;
13341 glMultiTexGendvEXT: TglMultiTexGendvEXT;
13342 glMultiTexGenfEXT: TglMultiTexGenfEXT;
13343 glMultiTexGenfvEXT: TglMultiTexGenfvEXT;
13344 glMultiTexGeniEXT: TglMultiTexGeniEXT;
13345 glMultiTexGenivEXT: TglMultiTexGenivEXT;
13346 glGetMultiTexEnvfvEXT: TglGetMultiTexEnvfvEXT;
13347 glGetMultiTexEnvivEXT: TglGetMultiTexEnvivEXT;
13348 glGetMultiTexGendvEXT: TglGetMultiTexGendvEXT;
13349 glGetMultiTexGenfvEXT: TglGetMultiTexGenfvEXT;
13350 glGetMultiTexGenivEXT: TglGetMultiTexGenivEXT;
13351 glGetFloatIndexedvEXT: TglGetFloatIndexedvEXT;
13352 glGetDoubleIndexedvEXT: TglGetDoubleIndexedvEXT;
13353 glGetPointerIndexedvEXT: TglGetPointerIndexedvEXT;
13354 glCompressedTextureImage3DEXT: TglCompressedTextureImage3DEXT;
13355 glCompressedTextureImage2DEXT: TglCompressedTextureImage2DEXT;
13356 glCompressedTextureImage1DEXT: TglCompressedTextureImage1DEXT;
13357 glCompressedTextureSubImage3DEXT: TglCompressedTextureSubImage3DEXT;
13358 glCompressedTextureSubImage2DEXT: TglCompressedTextureSubImage2DEXT;
13359 glCompressedTextureSubImage1DEXT: TglCompressedTextureSubImage1DEXT;
13360 glGetCompressedTextureImageEXT: TglGetCompressedTextureImageEXT;
13361 glCompressedMultiTexImage3DEXT: TglCompressedMultiTexImage3DEXT;
13362 glCompressedMultiTexImage2DEXT: TglCompressedMultiTexImage2DEXT;
13363 glCompressedMultiTexImage1DEXT: TglCompressedMultiTexImage1DEXT;
13364 glCompressedMultiTexSubImage3DEXT: TglCompressedMultiTexSubImage3DEXT;
13365 glCompressedMultiTexSubImage2DEXT: TglCompressedMultiTexSubImage2DEXT;
13366 glCompressedMultiTexSubImage1DEXT: TglCompressedMultiTexSubImage1DEXT;
13367 glGetCompressedMultiTexImageEXT: TglGetCompressedMultiTexImageEXT;
13368 glNamedProgramStringEXT: TglNamedProgramStringEXT;
13369 glNamedProgramLocalParameter4dEXT: TglNamedProgramLocalParameter4dEXT;
13370 glNamedProgramLocalParameter4dvEXT: TglNamedProgramLocalParameter4dvEXT;
13371 glNamedProgramLocalParameter4fEXT: TglNamedProgramLocalParameter4fEXT;
13372 glNamedProgramLocalParameter4fvEXT: TglNamedProgramLocalParameter4fvEXT;
13373 glGetNamedProgramLocalParameterdvEXT: TglGetNamedProgramLocalParameterdvEXT;
13374 glGetNamedProgramLocalParameterfvEXT: TglGetNamedProgramLocalParameterfvEXT;
13375 glGetNamedProgramivEXT: TglGetNamedProgramivEXT;
13376 glGetNamedProgramStringEXT: TglGetNamedProgramStringEXT;
13377 glNamedProgramLocalParameters4fvEXT: TglNamedProgramLocalParameters4fvEXT;
13378 glNamedProgramLocalParameterI4iEXT: TglNamedProgramLocalParameterI4iEXT;
13379 glNamedProgramLocalParameterI4ivEXT: TglNamedProgramLocalParameterI4ivEXT;
13380 glNamedProgramLocalParametersI4ivEXT: TglNamedProgramLocalParametersI4ivEXT;
13381 glNamedProgramLocalParameterI4uiEXT: TglNamedProgramLocalParameterI4uiEXT;
13382 glNamedProgramLocalParameterI4uivEXT: TglNamedProgramLocalParameterI4uivEXT;
13383 glNamedProgramLocalParametersI4uivEXT: TglNamedProgramLocalParametersI4uivEXT;
13384 glGetNamedProgramLocalParameterIivEXT: TglGetNamedProgramLocalParameterIivEXT;
13385 glGetNamedProgramLocalParameterIuivEXT: TglGetNamedProgramLocalParameterIuivEXT;
13386 glTextureParameterIivEXT: TglTextureParameterIivEXT;
13387 glTextureParameterIuivEXT: TglTextureParameterIuivEXT;
13388 glGetTextureParameterIivEXT: TglGetTextureParameterIivEXT;
13389 glGetTextureParameterIuivEXT: TglGetTextureParameterIuivEXT;
13390 glMultiTexParameterIivEXT: TglMultiTexParameterIivEXT;
13391 glMultiTexParameterIuivEXT: TglMultiTexParameterIuivEXT;
13392 glGetMultiTexParameterIivEXT: TglGetMultiTexParameterIivEXT;
13393 glGetMultiTexParameterIuivEXT: TglGetMultiTexParameterIuivEXT;
13394 glProgramUniform1fEXT: TglProgramUniform1fEXT;
13395 glProgramUniform2fEXT: TglProgramUniform2fEXT;
13396 glProgramUniform3fEXT: TglProgramUniform3fEXT;
13397 glProgramUniform4fEXT: TglProgramUniform4fEXT;
13398 glProgramUniform1iEXT: TglProgramUniform1iEXT;
13399 glProgramUniform2iEXT: TglProgramUniform2iEXT;
13400 glProgramUniform3iEXT: TglProgramUniform3iEXT;
13401 glProgramUniform4iEXT: TglProgramUniform4iEXT;
13402 glProgramUniform1fvEXT: TglProgramUniform1fvEXT;
13403 glProgramUniform2fvEXT: TglProgramUniform2fvEXT;
13404 glProgramUniform3fvEXT: TglProgramUniform3fvEXT;
13405 glProgramUniform4fvEXT: TglProgramUniform4fvEXT;
13406 glProgramUniform1ivEXT: TglProgramUniform1ivEXT;
13407 glProgramUniform2ivEXT: TglProgramUniform2ivEXT;
13408 glProgramUniform3ivEXT: TglProgramUniform3ivEXT;
13409 glProgramUniform4ivEXT: TglProgramUniform4ivEXT;
13410 glProgramUniformMatrix2fvEXT: TglProgramUniformMatrix2fvEXT;
13411 glProgramUniformMatrix3fvEXT: TglProgramUniformMatrix3fvEXT;
13412 glProgramUniformMatrix4fvEXT: TglProgramUniformMatrix4fvEXT;
13413 glProgramUniformMatrix2x3fvEXT: TglProgramUniformMatrix2x3fvEXT;
13414 glProgramUniformMatrix3x2fvEXT: TglProgramUniformMatrix3x2fvEXT;
13415 glProgramUniformMatrix2x4fvEXT: TglProgramUniformMatrix2x4fvEXT;
13416 glProgramUniformMatrix4x2fvEXT: TglProgramUniformMatrix4x2fvEXT;
13417 glProgramUniformMatrix3x4fvEXT: TglProgramUniformMatrix3x4fvEXT;
13418 glProgramUniformMatrix4x3fvEXT: TglProgramUniformMatrix4x3fvEXT;
13419 glProgramUniform1uiEXT: TglProgramUniform1uiEXT;
13420 glProgramUniform2uiEXT: TglProgramUniform2uiEXT;
13421 glProgramUniform3uiEXT: TglProgramUniform3uiEXT;
13422 glProgramUniform4uiEXT: TglProgramUniform4uiEXT;
13423 glProgramUniform1uivEXT: TglProgramUniform1uivEXT;
13424 glProgramUniform2uivEXT: TglProgramUniform2uivEXT;
13425 glProgramUniform3uivEXT: TglProgramUniform3uivEXT;
13426 glProgramUniform4uivEXT: TglProgramUniform4uivEXT;
13427 glNamedBufferDataEXT: TglNamedBufferDataEXT;
13428 glNamedBufferSubDataEXT: TglNamedBufferSubDataEXT;
13429 glMapNamedBufferEXT: TglMapNamedBufferEXT;
13430 glUnmapNamedBufferEXT: TglUnmapNamedBufferEXT;
13431 glMapNamedBufferRangeEXT: TglMapNamedBufferRangeEXT;
13432 glFlushMappedNamedBufferRangeEXT: TglFlushMappedNamedBufferRangeEXT;
13433 glNamedCopyBufferSubDataEXT: TglNamedCopyBufferSubDataEXT;
13434 glGetNamedBufferParameterivEXT: TglGetNamedBufferParameterivEXT;
13435 glGetNamedBufferPointervEXT: TglGetNamedBufferPointervEXT;
13436 glGetNamedBufferSubDataEXT: TglGetNamedBufferSubDataEXT;
13437 glTextureBufferEXT: TglTextureBufferEXT;
13438 glMultiTexBufferEXT: TglMultiTexBufferEXT;
13439 glNamedRenderbufferStorageEXT: TglNamedRenderbufferStorageEXT;
13440 glGetNamedRenderbufferParameterivEXT: TglGetNamedRenderbufferParameterivEXT;
13441 glCheckNamedFramebufferStatusEXT: TglCheckNamedFramebufferStatusEXT;
13442 glNamedFramebufferTexture1DEXT: TglNamedFramebufferTexture1DEXT;
13443 glNamedFramebufferTexture2DEXT: TglNamedFramebufferTexture2DEXT;
13444 glNamedFramebufferTexture3DEXT: TglNamedFramebufferTexture3DEXT;
13445 glNamedFramebufferRenderbufferEXT: TglNamedFramebufferRenderbufferEXT;
13446 glGetNamedFramebufferAttachmentParameterivEXT: TglGetNamedFramebufferAttachmentParameterivEXT;
13447 glGenerateTextureMipmapEXT: TglGenerateTextureMipmapEXT;
13448 glGenerateMultiTexMipmapEXT: TglGenerateMultiTexMipmapEXT;
13449 glFramebufferDrawBufferEXT: TglFramebufferDrawBufferEXT;
13450 glFramebufferDrawBuffersEXT: TglFramebufferDrawBuffersEXT;
13451 glFramebufferReadBufferEXT: TglFramebufferReadBufferEXT;
13452 glGetFramebufferParameterivEXT: TglGetFramebufferParameterivEXT;
13453 glNamedRenderbufferStorageMultisampleEXT: TglNamedRenderbufferStorageMultisampleEXT;
13454 glNamedRenderbufferStorageMultisampleCoverageEXT: TglNamedRenderbufferStorageMultisampleCoverageEXT;
13455 glNamedFramebufferTextureEXT: TglNamedFramebufferTextureEXT;
13456 glNamedFramebufferTextureLayerEXT: TglNamedFramebufferTextureLayerEXT;
13457 glNamedFramebufferTextureFaceEXT: TglNamedFramebufferTextureFaceEXT;
13458 glTextureRenderbufferEXT: TglTextureRenderbufferEXT;
13459 glMultiTexRenderbufferEXT: TglMultiTexRenderbufferEXT;
13460 glProgramUniform1dEXT: TglProgramUniform1dEXT;
13461 glProgramUniform2dEXT: TglProgramUniform2dEXT;
13462 glProgramUniform3dEXT: TglProgramUniform3dEXT;
13463 glProgramUniform4dEXT: TglProgramUniform4dEXT;
13464 glProgramUniform1dvEXT: TglProgramUniform1dvEXT;
13465 glProgramUniform2dvEXT: TglProgramUniform2dvEXT;
13466 glProgramUniform3dvEXT: TglProgramUniform3dvEXT;
13467 glProgramUniform4dvEXT: TglProgramUniform4dvEXT;
13468 glProgramUniformMatrix2dvEXT: TglProgramUniformMatrix2dvEXT;
13469 glProgramUniformMatrix3dvEXT: TglProgramUniformMatrix3dvEXT;
13470 glProgramUniformMatrix4dvEXT: TglProgramUniformMatrix4dvEXT;
13471 glProgramUniformMatrix2x3dvEXT: TglProgramUniformMatrix2x3dvEXT;
13472 glProgramUniformMatrix2x4dvEXT: TglProgramUniformMatrix2x4dvEXT;
13473 glProgramUniformMatrix3x2dvEXT: TglProgramUniformMatrix3x2dvEXT;
13474 glProgramUniformMatrix3x4dvEXT: TglProgramUniformMatrix3x4dvEXT;
13475 glProgramUniformMatrix4x2dvEXT: TglProgramUniformMatrix4x2dvEXT;
13476 glProgramUniformMatrix4x3dvEXT: TglProgramUniformMatrix4x3dvEXT;
13478 // GL_EXT_separate_shader_objects
13479 glUseShaderProgramEXT: TglUseShaderProgramEXT;
13480 glActiveProgramEXT: TglActiveProgramEXT;
13481 glCreateShaderProgramEXT: TglCreateShaderProgramEXT;
13483 // GL_EXT_shader_image_load_store
13484 glBindImageTextureEXT: TglBindImageTextureEXT;
13485 glMemoryBarrierEXT: TglMemoryBarrierEXT;
13487 // GL_EXT_vertex_attrib_64bit
13488 glVertexAttribL1dEXT: TglVertexAttribL1dEXT;
13489 glVertexAttribL2dEXT: TglVertexAttribL2dEXT;
13490 glVertexAttribL3dEXT: TglVertexAttribL3dEXT;
13491 glVertexAttribL4dEXT: TglVertexAttribL4dEXT;
13492 glVertexAttribL1dvEXT: TglVertexAttribL1dvEXT;
13493 glVertexAttribL2dvEXT: TglVertexAttribL2dvEXT;
13494 glVertexAttribL3dvEXT: TglVertexAttribL3dvEXT;
13495 glVertexAttribL4dvEXT: TglVertexAttribL4dvEXT;
13496 glVertexAttribLPointerEXT: TglVertexAttribLPointerEXT;
13497 glGetVertexAttribLdvEXT: TglGetVertexAttribLdvEXT;
13498 glVertexArrayVertexAttribLOffsetEXT: TglVertexArrayVertexAttribLOffsetEXT;
13500 // GL_HP_image_transform
13501 glImageTransformParameteriHP: TglImageTransformParameteriHP;
13502 glImageTransformParameterfHP: TglImageTransformParameterfHP;
13503 glImageTransformParameterivHP: TglImageTransformParameterivHP;
13504 glImageTransformParameterfvHP: TglImageTransformParameterfvHP;
13505 glGetImageTransformParameterivHP: TglGetImageTransformParameterivHP;
13506 glGetImageTransformParameterfvHP: TglGetImageTransformParameterfvHP;
13508 // GL_EXT_depth_bounds_test
13509 glDepthBoundsEXT: TglDepthBoundsEXT;
13511 // GL_EXT_blend_equation_separate
13512 glBlendEquationSeparateEXT: TglBlendEquationSeparateEXT;
13514 // GL_IBM_multimode_draw_arrays
13515 glMultiModeDrawArraysIBM: TglMultiModeDrawArraysIBM;
13516 glMultiModeDrawElementsIBM: TglMultiModeDrawElementsIBM;
13518 // GL_IBM_vertex_array_lists
13519 glColorPointerListIBM: TglColorPointerListIBM;
13520 glSecondaryColorPointerListIBM: TglSecondaryColorPointerListIBM;
13521 glEdgeFlagPointerListIBM: TglEdgeFlagPointerListIBM;
13522 glFogCoordPointerListIBM: TglFogCoordPointerListIBM;
13523 glIndexPointerListIBM: TglIndexPointerListIBM;
13524 glNormalPointerListIBM: TglNormalPointerListIBM;
13525 glTexCoordPointerListIBM: TglTexCoordPointerListIBM;
13526 glVertexPointerListIBM: TglVertexPointerListIBM;
13528 // GL_INGR_blend_func_separate
13529 glBlendFuncSeparateINGR: TglBlendFuncSeparateINGR;
13531 // GL_INTEL_parallel_arrays
13532 glVertexPointervINTEL: TglVertexPointervINTEL;
13533 glNormalPointervINTEL: TglNormalPointervINTEL;
13534 glColorPointervINTEL: TglColorPointervINTEL;
13535 glTexCoordPointervINTEL: TglTexCoordPointervINTEL;
13537 // GL_MESA_resize_buffers
13538 glResizeBuffersMESA: TglResizeBuffersMESA;
13540 // GL_MESA_window_pos
13541 glWindowPos2dMESA: TglWindowPos2dMESA;
13542 glWindowPos2dvMESA: TglWindowPos2dvMESA;
13543 glWindowPos2fMESA: TglWindowPos2fMESA;
13544 glWindowPos2fvMESA: TglWindowPos2fvMESA;
13545 glWindowPos2iMESA: TglWindowPos2iMESA;
13546 glWindowPos2ivMESA: TglWindowPos2ivMESA;
13547 glWindowPos2sMESA: TglWindowPos2sMESA;
13548 glWindowPos2svMESA: TglWindowPos2svMESA;
13549 glWindowPos3dMESA: TglWindowPos3dMESA;
13550 glWindowPos3dvMESA: TglWindowPos3dvMESA;
13551 glWindowPos3fMESA: TglWindowPos3fMESA;
13552 glWindowPos3fvMESA: TglWindowPos3fvMESA;
13553 glWindowPos3iMESA: TglWindowPos3iMESA;
13554 glWindowPos3ivMESA: TglWindowPos3ivMESA;
13555 glWindowPos3sMESA: TglWindowPos3sMESA;
13556 glWindowPos3svMESA: TglWindowPos3svMESA;
13557 glWindowPos4dMESA: TglWindowPos4dMESA;
13558 glWindowPos4dvMESA: TglWindowPos4dvMESA;
13559 glWindowPos4fMESA: TglWindowPos4fMESA;
13560 glWindowPos4fvMESA: TglWindowPos4fvMESA;
13561 glWindowPos4iMESA: TglWindowPos4iMESA;
13562 glWindowPos4ivMESA: TglWindowPos4ivMESA;
13563 glWindowPos4sMESA: TglWindowPos4sMESA;
13564 glWindowPos4svMESA: TglWindowPos4svMESA;
13566 // GL_NV_evaluators
13567 glMapControlPointsNV: TglMapControlPointsNV;
13568 glMapParameterivNV: TglMapParameterivNV;
13569 glMapParameterfvNV: TglMapParameterfvNV;
13570 glGetMapControlPointsNV: TglGetMapControlPointsNV;
13571 glGetMapParameterivNV: TglGetMapParameterivNV;
13572 glGetMapParameterfvNV: TglGetMapParameterfvNV;
13573 glGetMapAttribParameterivNV: TglGetMapAttribParameterivNV;
13574 glGetMapAttribParameterfvNV: TglGetMapAttribParameterfvNV;
13575 glEvalMapsNV: TglEvalMapsNV;
13578 glDeleteFencesNV: TglDeleteFencesNV;
13579 glGenFencesNV: TglGenFencesNV;
13580 glIsFenceNV: TglIsFenceNV;
13581 glTestFenceNV: TglTestFenceNV;
13582 glGetFenceivNV: TglGetFenceivNV;
13583 glFinishFenceNV: TglFinishFenceNV;
13584 glSetFenceNV: TglSetFenceNV;
13586 // GL_NV_fragment_program
13587 glProgramNamedParameter4fNV: TglProgramNamedParameter4fNV;
13588 glProgramNamedParameter4dNV: TglProgramNamedParameter4dNV;
13589 glProgramNamedParameter4fvNV: TglProgramNamedParameter4fvNV;
13590 glProgramNamedParameter4dvNV: TglProgramNamedParameter4dvNV;
13591 glGetProgramNamedParameterfvNV: TglGetProgramNamedParameterfvNV;
13592 glGetProgramNamedParameterdvNV: TglGetProgramNamedParameterdvNV;
13594 // GL_NV_half_float
13595 glVertex2hNV: TglVertex2hNV;
13596 glVertex2hvNV: TglVertex2hvNV;
13597 glVertex3hNV: TglVertex3hNV;
13598 glVertex3hvNV: TglVertex3hvNV;
13599 glVertex4hNV: TglVertex4hNV;
13600 glVertex4hvNV: TglVertex4hvNV;
13601 glNormal3hNV: TglNormal3hNV;
13602 glNormal3hvNV: TglNormal3hvNV;
13603 glColor3hNV: TglColor3hNV;
13604 glColor3hvNV: TglColor3hvNV;
13605 glColor4hNV: TglColor4hNV;
13606 glColor4hvNV: TglColor4hvNV;
13607 glTexCoord1hNV: TglTexCoord1hNV;
13608 glTexCoord1hvNV: TglTexCoord1hvNV;
13609 glTexCoord2hNV: TglTexCoord2hNV;
13610 glTexCoord2hvNV: TglTexCoord2hvNV;
13611 glTexCoord3hNV: TglTexCoord3hNV;
13612 glTexCoord3hvNV: TglTexCoord3hvNV;
13613 glTexCoord4hNV: TglTexCoord4hNV;
13614 glTexCoord4hvNV: TglTexCoord4hvNV;
13615 glMultiTexCoord1hNV: TglMultiTexCoord1hNV;
13616 glMultiTexCoord1hvNV: TglMultiTexCoord1hvNV;
13617 glMultiTexCoord2hNV: TglMultiTexCoord2hNV;
13618 glMultiTexCoord2hvNV: TglMultiTexCoord2hvNV;
13619 glMultiTexCoord3hNV: TglMultiTexCoord3hNV;
13620 glMultiTexCoord3hvNV: TglMultiTexCoord3hvNV;
13621 glMultiTexCoord4hNV: TglMultiTexCoord4hNV;
13622 glMultiTexCoord4hvNV: TglMultiTexCoord4hvNV;
13623 glFogCoordhNV: TglFogCoordhNV;
13624 glFogCoordhvNV: TglFogCoordhvNV;
13625 glSecondaryColor3hNV: TglSecondaryColor3hNV;
13626 glSecondaryColor3hvNV: TglSecondaryColor3hvNV;
13627 glVertexWeighthNV: TglVertexWeighthNV;
13628 glVertexWeighthvNV: TglVertexWeighthvNV;
13629 glVertexAttrib1hNV: TglVertexAttrib1hNV;
13630 glVertexAttrib1hvNV: TglVertexAttrib1hvNV;
13631 glVertexAttrib2hNV: TglVertexAttrib2hNV;
13632 glVertexAttrib2hvNV: TglVertexAttrib2hvNV;
13633 glVertexAttrib3hNV: TglVertexAttrib3hNV;
13634 glVertexAttrib3hvNV: TglVertexAttrib3hvNV;
13635 glVertexAttrib4hNV: TglVertexAttrib4hNV;
13636 glVertexAttrib4hvNV: TglVertexAttrib4hvNV;
13637 glVertexAttribs1hvNV: TglVertexAttribs1hvNV;
13638 glVertexAttribs2hvNV: TglVertexAttribs2hvNV;
13639 glVertexAttribs3hvNV: TglVertexAttribs3hvNV;
13640 glVertexAttribs4hvNV: TglVertexAttribs4hvNV;
13642 // GL_NV_occlusion_query
13643 glGenOcclusionQueriesNV: TglGenOcclusionQueriesNV;
13644 glDeleteOcclusionQueriesNV: TglDeleteOcclusionQueriesNV;
13645 glIsOcclusionQueryNV: TglIsOcclusionQueryNV;
13646 glBeginOcclusionQueryNV: TglBeginOcclusionQueryNV;
13647 glEndOcclusionQueryNV: TglEndOcclusionQueryNV;
13648 glGetOcclusionQueryivNV: TglGetOcclusionQueryivNV;
13649 glGetOcclusionQueryuivNV: TglGetOcclusionQueryuivNV;
13651 // GL_NV_pixel_data_range
13652 glPixelDataRangeNV: TglPixelDataRangeNV;
13653 glFlushPixelDataRangeNV: TglFlushPixelDataRangeNV;
13655 // GL_NV_point_sprite
13656 glPointParameteriNV: TglPointParameteriNV;
13657 glPointParameterivNV: TglPointParameterivNV;
13659 // GL_NV_primitive_restart
13660 glPrimitiveRestartNV: TglPrimitiveRestartNV;
13661 glPrimitiveRestartIndexNV: TglPrimitiveRestartIndexNV;
13663 // GL_NV_register_combiners
13664 glCombinerParameterfvNV: TglCombinerParameterfvNV;
13665 glCombinerParameterfNV: TglCombinerParameterfNV;
13666 glCombinerParameterivNV: TglCombinerParameterivNV;
13667 glCombinerParameteriNV: TglCombinerParameteriNV;
13668 glCombinerInputNV: TglCombinerInputNV;
13669 glCombinerOutputNV: TglCombinerOutputNV;
13670 glFinalCombinerInputNV: TglFinalCombinerInputNV;
13671 glGetCombinerInputParameterfvNV: TglGetCombinerInputParameterfvNV;
13672 glGetCombinerInputParameterivNV: TglGetCombinerInputParameterivNV;
13673 glGetCombinerOutputParameterfvNV: TglGetCombinerOutputParameterfvNV;
13674 glGetCombinerOutputParameterivNV: TglGetCombinerOutputParameterivNV;
13675 glGetFinalCombinerInputParameterfvNV: TglGetFinalCombinerInputParameterfvNV;
13676 glGetFinalCombinerInputParameterivNV: TglGetFinalCombinerInputParameterivNV;
13678 // GL_NV_register_combiners2
13679 glCombinerStageParameterfvNV: TglCombinerStageParameterfvNV;
13680 glGetCombinerStageParameterfvNV: TglGetCombinerStageParameterfvNV;
13682 // GL_NV_vertex_array_range
13683 glFlushVertexArrayRangeNV: TglFlushVertexArrayRangeNV;
13684 glVertexArrayRangeNV: TglVertexArrayRangeNV;
13686 // GL_NV_vertex_program
13687 glAreProgramsResidentNV: TglAreProgramsResidentNV;
13688 glBindProgramNV: TglBindProgramNV;
13689 glDeleteProgramsNV: TglDeleteProgramsNV;
13690 glExecuteProgramNV: TglExecuteProgramNV;
13691 glGenProgramsNV: TglGenProgramsNV;
13692 glGetProgramParameterdvNV: TglGetProgramParameterdvNV;
13693 glGetProgramParameterfvNV: TglGetProgramParameterfvNV;
13694 glGetProgramivNV: TglGetProgramivNV;
13695 glGetProgramStringNV: TglGetProgramStringNV;
13696 glGetTrackMatrixivNV: TglGetTrackMatrixivNV;
13697 glGetVertexAttribdvNV: TglGetVertexAttribdvNV;
13698 glGetVertexAttribfvNV: TglGetVertexAttribfvNV;
13699 glGetVertexAttribivNV: TglGetVertexAttribivNV;
13700 glGetVertexAttribPointervNV: TglGetVertexAttribPointervNV;
13701 glIsProgramNV: TglIsProgramNV;
13702 glLoadProgramNV: TglLoadProgramNV;
13703 glProgramParameter4dNV: TglProgramParameter4dNV;
13704 glProgramParameter4dvNV: TglProgramParameter4dvNV;
13705 glProgramParameter4fNV: TglProgramParameter4fNV;
13706 glProgramParameter4fvNV: TglProgramParameter4fvNV;
13707 glProgramParameters4dvNV: TglProgramParameters4dvNV;
13708 glProgramParameters4fvNV: TglProgramParameters4fvNV;
13709 glRequestResidentProgramsNV: TglRequestResidentProgramsNV;
13710 glTrackMatrixNV: TglTrackMatrixNV;
13711 glVertexAttribPointerNV: TglVertexAttribPointerNV;
13712 glVertexAttrib1dNV: TglVertexAttrib1dNV;
13713 glVertexAttrib1dvNV: TglVertexAttrib1dvNV;
13714 glVertexAttrib1fNV: TglVertexAttrib1fNV;
13715 glVertexAttrib1fvNV: TglVertexAttrib1fvNV;
13716 glVertexAttrib1sNV: TglVertexAttrib1sNV;
13717 glVertexAttrib1svNV: TglVertexAttrib1svNV;
13718 glVertexAttrib2dNV: TglVertexAttrib2dNV;
13719 glVertexAttrib2dvNV: TglVertexAttrib2dvNV;
13720 glVertexAttrib2fNV: TglVertexAttrib2fNV;
13721 glVertexAttrib2fvNV: TglVertexAttrib2fvNV;
13722 glVertexAttrib2sNV: TglVertexAttrib2sNV;
13723 glVertexAttrib2svNV: TglVertexAttrib2svNV;
13724 glVertexAttrib3dNV: TglVertexAttrib3dNV;
13725 glVertexAttrib3dvNV: TglVertexAttrib3dvNV;
13726 glVertexAttrib3fNV: TglVertexAttrib3fNV;
13727 glVertexAttrib3fvNV: TglVertexAttrib3fvNV;
13728 glVertexAttrib3sNV: TglVertexAttrib3sNV;
13729 glVertexAttrib3svNV: TglVertexAttrib3svNV;
13730 glVertexAttrib4dNV: TglVertexAttrib4dNV;
13731 glVertexAttrib4dvNV: TglVertexAttrib4dvNV;
13732 glVertexAttrib4fNV: TglVertexAttrib4fNV;
13733 glVertexAttrib4fvNV: TglVertexAttrib4fvNV;
13734 glVertexAttrib4sNV: TglVertexAttrib4sNV;
13735 glVertexAttrib4svNV: TglVertexAttrib4svNV;
13736 glVertexAttrib4ubNV: TglVertexAttrib4ubNV;
13737 glVertexAttrib4ubvNV: TglVertexAttrib4ubvNV;
13738 glVertexAttribs1dvNV: TglVertexAttribs1dvNV;
13739 glVertexAttribs1fvNV: TglVertexAttribs1fvNV;
13740 glVertexAttribs1svNV: TglVertexAttribs1svNV;
13741 glVertexAttribs2dvNV: TglVertexAttribs2dvNV;
13742 glVertexAttribs2fvNV: TglVertexAttribs2fvNV;
13743 glVertexAttribs2svNV: TglVertexAttribs2svNV;
13744 glVertexAttribs3dvNV: TglVertexAttribs3dvNV;
13745 glVertexAttribs3fvNV: TglVertexAttribs3fvNV;
13746 glVertexAttribs3svNV: TglVertexAttribs3svNV;
13747 glVertexAttribs4dvNV: TglVertexAttribs4dvNV;
13748 glVertexAttribs4fvNV: TglVertexAttribs4fvNV;
13749 glVertexAttribs4svNV: TglVertexAttribs4svNV;
13750 glVertexAttribs4ubvNV: TglVertexAttribs4ubvNV;
13752 // GL_NV_depth_buffer_float
13753 glDepthRangedNV: TglDepthRangedNV;
13754 glClearDepthdNV: TglClearDepthdNV;
13755 glDepthBoundsdNV: TglDepthBoundsdNV;
13757 // GL_NV_framebuffer_multisample_coverage
13758 glRenderbufferStorageMultsampleCoverageNV: TglRenderbufferStorageMultsampleCoverageNV;
13760 // GL_NV_geometry_program4
13761 glProgramVertexLimitNV: TglProgramVertexLimitNV;
13763 // GL_NV_gpu_program4
13764 glProgramLocalParameterI4iNV: TglProgramLocalParameterI4iNV;
13765 glProgramLocalParameterI4ivNV: TglProgramLocalParameterI4ivNV;
13766 glProgramLocalParametersI4ivNV: TglProgramLocalParametersI4ivNV;
13767 glProgramLocalParameterI4uiNV: TglProgramLocalParameterI4uiNV;
13768 glProgramLocalParameterI4uivNV: TglProgramLocalParameterI4uivNV;
13769 glProgramLocalParametersI4uivNV: TglProgramLocalParametersI4uivNV;
13770 glProgramEnvParameterI4iNV: TglProgramEnvParameterI4iNV;
13771 glProgramEnvParameterI4ivNV: TglProgramEnvParameterI4ivNV;
13772 glProgramEnvParametersI4ivNV: TglProgramEnvParametersI4ivNV;
13773 glProgramEnvParameterI4uiNV: TglProgramEnvParameterI4uiNV;
13774 glProgramEnvParameterI4uivNV: TglProgramEnvParameterI4uivNV;
13775 glProgramEnvParametersI4uivNV: TglProgramEnvParametersI4uivNV;
13776 glGetProgramLocalParameterIivNV: TglGetProgramLocalParameterIivNV;
13777 glGetProgramLocalParameterIuivNV: TglGetProgramLocalParameterIuivNV;
13778 glGetProgramEnvParameterIivNV: TglGetProgramEnvParameterIivNV;
13779 glGetProgramEnvParameterIuivNV: TglGetProgramEnvParameterIuivNV;
13781 // GL_NV_parameter_buffer_object
13782 glProgramBufferParametersfvNV: TglProgramBufferParametersfvNV;
13783 glProgramBufferParametersIivNV: TglProgramBufferParametersIivNV;
13784 glProgramBufferParametersIuivNV: TglProgramBufferParametersIuivNV;
13786 // GL_NV_transform_feedback
13787 glBeginTransformFeedbackNV: TglBeginTransformFeedbackNV;
13788 glEndTransformFeedbackNV: TglEndTransformFeedbackNV;
13789 glTransformFeedbackAttribsNV: TglTransformFeedbackAttribsNV;
13790 glBindBufferRangeNV: TglBindBufferRangeNV;
13791 glBindBufferOffsetNV: TglBindBufferOffsetNV;
13792 glBindBufferBaseNV: TglBindBufferBaseNV;
13793 glTransformFeedbackVaryingsNV: TglTransformFeedbackVaryingsNV;
13794 glActiveVaryingNV: TglActiveVaryingNV;
13795 glGetVaryingLocationNV: TglGetVaryingLocationNV;
13796 glGetActiveVaryingNV: TglGetActiveVaryingNV;
13797 glGetTransformFeedbackVaryingNV: TglGetTransformFeedbackVaryingNV;
13798 glTransformFeedbackStreamAttribsNV: TglTransformFeedbackStreamAttribsNV;
13800 // GL_NV_conditional_render
13801 glBeginConditionalRenderNV: TglBeginConditionalRenderNV;
13802 glEndConditionalRenderNV: TglEndConditionalRenderNV;
13804 // GL_NV_present_video
13805 glPresentFrameKeyedNV: TglPresentFrameKeyedNV;
13806 glPresentFrameDualFillNV: TglPresentFrameDualFillNV;
13807 glGetVideoivNV: TglGetVideoivNV;
13808 glGetVideouivNV: TglGetVideouivNV;
13809 glGetVideoi64vNV: TglGetVideoi64vNV;
13810 glGetVideoui64vNV: TglGetVideoui64vNV;
13811 // glVideoParameterivNV: TglVideoParameterivNV;
13813 // GL_NV_explicit_multisample
13814 glGetMultisamplefvNV: TglGetMultisamplefvNV;
13815 glSampleMaskIndexedNV: TglSampleMaskIndexedNV;
13816 glTexRenderbufferNV: TglTexRenderbufferNV;
13818 // GL_NV_transform_feedback2
13819 glBindTransformFeedbackNV: TglBindTransformFeedbackNV;
13820 glDeleteTransformFeedbacksNV: TglDeleteTransformFeedbacksNV;
13821 glGenTransformFeedbacksNV: TglGenTransformFeedbacksNV;
13822 glIsTransformFeedbackNV: TglIsTransformFeedbackNV;
13823 glPauseTransformFeedbackNV: TglPauseTransformFeedbackNV;
13824 glResumeTransformFeedbackNV: TglResumeTransformFeedbackNV;
13825 glDrawTransformFeedbackNV: TglDrawTransformFeedbackNV;
13827 // GL_NV_video_capture
13828 glBeginVideoCaptureNV: TglBeginVideoCaptureNV;
13829 glBindVideoCaptureStreamBufferNV: TglBindVideoCaptureStreamBufferNV;
13830 glBindVideoCaptureStreamTextureNV: TglBindVideoCaptureStreamTextureNV;
13831 glEndVideoCaptureNV: TglEndVideoCaptureNV;
13832 glGetVideoCaptureivNV: TglGetVideoCaptureivNV;
13833 glGetVideoCaptureStreamivNV: TglGetVideoCaptureStreamivNV;
13834 glGetVideoCaptureStreamfvNV: TglGetVideoCaptureStreamfvNV;
13835 glGetVideoCaptureStreamdvNV: TglGetVideoCaptureStreamdvNV;
13836 glVideoCaptureNV: TglVideoCaptureNV;
13837 glVideoCaptureStreamParameterivNV: TglVideoCaptureStreamParameterivNV;
13838 glVideoCaptureStreamParameterfvNV: TglVideoCaptureStreamParameterfvNV;
13839 glVideoCaptureStreamParameterdvNV: TglVideoCaptureStreamParameterdvNV;
13841 // GL_NV_copy_image
13842 glCopyImageSubDataNV: TglCopyImageSubDataNV;
13844 // GL_NV_shader_buffer_load
13845 glMakeBufferResidentNV: TglMakeBufferResidentNV;
13846 glMakeBufferNonResidentNV: TglMakeBufferNonResidentNV;
13847 glIsBufferResidentNV: TglIsBufferResidentNV;
13848 glMakeNamedBufferResidentNV: TglMakeNamedBufferResidentNV;
13849 glMakeNamedBufferNonResidentNV: TglMakeNamedBufferNonResidentNV;
13850 glIsNamedBufferResidentNV: TglIsNamedBufferResidentNV;
13851 glGetBufferParameterui64vNV: TglGetBufferParameterui64vNV;
13852 glGetNamedBufferParameterui64vNV: TglGetNamedBufferParameterui64vNV;
13853 glGetIntegerui64vNV: TglGetIntegerui64vNV;
13854 glUniformui64NV: TglUniformui64NV;
13855 glUniformui64vNV: TglUniformui64vNV;
13856 glGetUniformui64vNV: TglGetUniformui64vNV;
13857 glProgramUniformui64NV: TglProgramUniformui64NV;
13858 glProgramUniformui64vNV: TglProgramUniformui64vNV;
13860 // GL_NV_vertex_buffer_unified_memory
13861 glBufferAddressRangeNV: TglBufferAddressRangeNV;
13862 glVertexFormatNV: TglVertexFormatNV;
13863 glNormalFormatNV: TglNormalFormatNV;
13864 glColorFormatNV: TglColorFormatNV;
13865 glIndexFormatNV: TglIndexFormatNV;
13866 glTexCoordFormatNV: TglTexCoordFormatNV;
13867 glEdgeFlagFormatNV: TglEdgeFlagFormatNV;
13868 glSecondaryColorFormatNV: TglSecondaryColorFormatNV;
13869 glFogCoordFormatNV: TglFogCoordFormatNV;
13870 glVertexAttribFormatNV: TglVertexAttribFormatNV;
13871 glVertexAttribIFormatNV: TglVertexAttribIFormatNV;
13872 glGetIntegerui64i_vNV: TglGetIntegerui64i_vNV;
13874 // GL_NV_gpu_program5
13875 glProgramSubroutineParametersuivNV: TglProgramSubroutineParametersuivNV;
13876 glGetProgramSubroutineParameteruivNV: TglGetProgramSubroutineParameteruivNV;
13878 // GL_NV_gpu_shader5
13879 glUniform1i64NV: TglUniform1i64NV;
13880 glUniform2i64NV: TglUniform2i64NV;
13881 glUniform3i64NV: TglUniform3i64NV;
13882 glUniform4i64NV: TglUniform4i64NV;
13883 glUniform1i64vNV: TglUniform1i64vNV;
13884 glUniform2i64vNV: TglUniform2i64vNV;
13885 glUniform3i64vNV: TglUniform3i64vNV;
13886 glUniform4i64vNV: TglUniform4i64vNV;
13887 glUniform1ui64NV: TglUniform1ui64NV;
13888 glUniform2ui64NV: TglUniform2ui64NV;
13889 glUniform3ui64NV: TglUniform3ui64NV;
13890 glUniform4ui64NV: TglUniform4ui64NV;
13891 glUniform1ui64vNV: TglUniform1ui64vNV;
13892 glUniform2ui64vNV: TglUniform2ui64vNV;
13893 glUniform3ui64vNV: TglUniform3ui64vNV;
13894 glUniform4ui64vNV: TglUniform4ui64vNV;
13895 glGetUniformi64vNV: TglGetUniformi64vNV;
13896 glProgramUniform1i64NV: TglProgramUniform1i64NV;
13897 glProgramUniform2i64NV: TglProgramUniform2i64NV;
13898 glProgramUniform3i64NV: TglProgramUniform3i64NV;
13899 glProgramUniform4i64NV: TglProgramUniform4i64NV;
13900 glProgramUniform1i64vNV: TglProgramUniform1i64vNV;
13901 glProgramUniform2i64vNV: TglProgramUniform2i64vNV;
13902 glProgramUniform3i64vNV: TglProgramUniform3i64vNV;
13903 glProgramUniform4i64vNV: TglProgramUniform4i64vNV;
13904 glProgramUniform1ui64NV: TglProgramUniform1ui64NV;
13905 glProgramUniform2ui64NV: TglProgramUniform2ui64NV;
13906 glProgramUniform3ui64NV: TglProgramUniform3ui64NV;
13907 glProgramUniform4ui64NV: TglProgramUniform4ui64NV;
13908 glProgramUniform1ui64vNV: TglProgramUniform1ui64vNV;
13909 glProgramUniform2ui64vNV: TglProgramUniform2ui64vNV;
13910 glProgramUniform3ui64vNV: TglProgramUniform3ui64vNV;
13911 glProgramUniform4ui64vNV: TglProgramUniform4ui64vNV;
13913 // GL_NV_vertex_attrib_integer_64bit
13914 glVertexAttribL1i64NV: TglVertexAttribL1i64NV;
13915 glVertexAttribL2i64NV: TglVertexAttribL2i64NV;
13916 glVertexAttribL3i64NV: TglVertexAttribL3i64NV;
13917 glVertexAttribL4i64NV: TglVertexAttribL4i64NV;
13918 glVertexAttribL1i64vNV: TglVertexAttribL1i64vNV;
13919 glVertexAttribL2i64vNV: TglVertexAttribL2i64vNV;
13920 glVertexAttribL3i64vNV: TglVertexAttribL3i64vNV;
13921 glVertexAttribL4i64vNV: TglVertexAttribL4i64vNV;
13922 glVertexAttribL1ui64NV: TglVertexAttribL1ui64NV;
13923 glVertexAttribL2ui64NV: TglVertexAttribL2ui64NV;
13924 glVertexAttribL3ui64NV: TglVertexAttribL3ui64NV;
13925 glVertexAttribL4ui64NV: TglVertexAttribL4ui64NV;
13926 glVertexAttribL1ui64vNV: TglVertexAttribL1ui64vNV;
13927 glVertexAttribL2ui64vNV: TglVertexAttribL2ui64vNV;
13928 glVertexAttribL3ui64vNV: TglVertexAttribL3ui64vNV;
13929 glVertexAttribL4ui64vNV: TglVertexAttribL4ui64vNV;
13930 glGetVertexAttribLi64vNV: TglGetVertexAttribLi64vNV;
13931 glGetVertexAttribLui64vNV: TglGetVertexAttribLui64vNV;
13932 glVertexAttribLFormatNV: TglVertexAttribLFormatNV;
13934 // GL_NV_vdpau_interop
13935 glVDPAUInitNV: TglVDPAUInitNV;
13936 glVDPAUFiniNV: TglVDPAUFiniNV;
13937 glVDPAURegisterVideoSurfaceNV: TglVDPAURegisterVideoSurfaceNV;
13938 glVDPAURegisterOutputSurfaceNV: TglVDPAURegisterOutputSurfaceNV;
13939 glVDPAUIsSurfaceNV: TglVDPAUIsSurfaceNV;
13940 glVDPAUUnregisterSurfaceNV: TglVDPAUUnregisterSurfaceNV;
13941 glVDPAUGetSurfaceivNV: TglVDPAUGetSurfaceivNV;
13942 glVDPAUSurfaceAccessNV: TglVDPAUSurfaceAccessNV;
13943 glVDPAUMapSurfacesNV: TglVDPAUMapSurfacesNV;
13944 glVDPAUUnmapSurfacesNV: TglVDPAUUnmapSurfacesNV;
13946 // GL_NV_texture_barrier
13947 glTextureBarrierNV: TglTextureBarrierNV;
13949 // (4.3) GL_NV_path_rendering
13950 glGenPathsNV : TglGenPathsNV;
13951 glDeletePathsNV : TglDeletePathsNV;
13952 glIsPathNV : TglIsPathNV;
13953 glPathCommandsNV : TglPathCommandsNV;
13954 glPathCoordsNV : TglPathCoordsNV;
13955 glPathSubCommandsNV : TglPathSubCommandsNV;
13956 glPathSubCoordsNV : TglPathSubCoordsNV;
13957 glPathStringNV : TglPathStringNV;
13958 glPathGlyphsNV : TglPathGlyphsNV;
13959 glPathGlyphRangeNV : TglPathGlyphRangeNV;
13960 glWeightPathsNV : TglWeightPathsNV;
13961 glCopyPathNV : TglCopyPathNV;
13962 glInterpolatePathsNV : TglInterpolatePathsNV;
13963 glTransformPathNV : TglTransformPathNV;
13964 glPathParameterivNV : TglPathParameterivNV;
13965 glPathParameteriNV : TglPathParameteriNV;
13966 glPathParameterfvNV : TglPathParameterfvNV;
13967 glPathParameterfNV : TglPathParameterfNV;
13968 glPathDashArrayNV : TglPathDashArrayNV;
13969 glPathStencilFuncNV : TglPathStencilFuncNV;
13970 glPathStencilDepthOffsetNV : TglPathStencilDepthOffsetNV;
13971 glStencilFillPathNV : TglStencilFillPathNV;
13972 glStencilStrokePathNV : TglStencilStrokePathNV;
13973 glStencilFillPathInstancedNV : TglStencilFillPathInstancedNV;
13974 glStencilStrokePathInstancedNV : TglStencilStrokePathInstancedNV;
13975 glPathCoverDepthFuncNV : TglPathCoverDepthFuncNV;
13976 glPathColorGenNV : TglPathColorGenNV;
13977 glPathTexGenNV : TglPathTexGenNV;
13978 glPathFogGenNV : TglPathFogGenNV;
13979 glCoverFillPathNV : TglCoverFillPathNV;
13980 glCoverStrokePathNV : TglCoverStrokePathNV;
13981 glCoverFillPathInstancedNV : TglCoverFillPathInstancedNV;
13982 glCoverStrokePathInstancedNV : TglCoverStrokePathInstancedNV;
13983 glGetPathParameterivNV : TglGetPathParameterivNV;
13984 glGetPathParameterfvNV : TglGetPathParameterfvNV;
13985 glGetPathCommandsNV : TglGetPathCommandsNV;
13986 glGetPathCoordsNV : TglGetPathCoordsNV;
13987 glGetPathDashArrayNV : TglGetPathDashArrayNV;
13988 glGetPathMetricsNV : TglGetPathMetricsNV;
13989 glGetPathMetricRangeNV : TglGetPathMetricRangeNV;
13990 glGetPathSpacingNV : TglGetPathSpacingNV;
13991 glGetPathColorGenivNV : TglGetPathColorGenivNV;
13992 glGetPathColorGenfvNV : TglGetPathColorGenfvNV;
13993 glGetPathTexGenivNV : TglGetPathTexGenivNV;
13994 glGetPathTexGenfvNV : TglGetPathTexGenfvNV;
13995 glIsPointInFillPathNV : TglIsPointInFillPathNV;
13996 glIsPointInStrokePathNV : TglIsPointInStrokePathNV;
13997 glGetPathLengthNV : TglGetPathLengthNV;
13998 glPointAlongPathNV : TglPointAlongPathNV;
14000 // GL_AMD_pinned_memory
14002 // GL_AMD_stencil_operation_extended
14003 glStencilOpValueAMD : TglStencilOpValueAMD;
14005 // GL_AMD_vertex_shader_viewport_index
14007 // GL_AMD_vertex_shader_layer
14009 // GL_NV_bindless_texture
14010 glGetTextureHandleNV : TglGetTextureHandleNV;
14011 glGetTextureSamplerHandleNV : TglGetTextureSamplerHandleNV;
14012 glMakeTextureHandleResidentNV : TglMakeTextureHandleResidentNV;
14013 glMakeTextureHandleNonResidentNV : TglMakeTextureHandleNonResidentNV;
14014 glGetImageHandleNV : TglGetImageHandleNV;
14015 glMakeImageHandleResidentNV : TglMakeImageHandleResidentNV;
14016 glMakeImageHandleNonResidentNV : TglMakeImageHandleNonResidentNV;
14017 glUniformHandleui64NV : TglUniformHandleui64NV;
14018 glUniformHandleui64vNV : TglUniformHandleui64vNV;
14019 glProgramUniformHandleui64NV : TglProgramUniformHandleui64NV;
14020 glProgramUniformHandleui64vNV : TglProgramUniformHandleui64vNV;
14021 glIsTextureHandleResidentNV : TglIsTextureHandleResidentNV;
14022 glIsImageHandleResidentNV : TglIsImageHandleResidentNV;
14024 // GL_ARB_bindless_texture
14025 glGetTextureHandleARB : TglGetTextureHandleARB;
14026 glGetTextureSamplerHandleARB : TglGetTextureSamplerHandleARB;
14027 glMakeTextureHandleResidentARB : TglMakeTextureHandleResidentARB;
14028 glMakeTextureHandleNonResidentARB : TglMakeTextureHandleNonResidentARB;
14029 glGetImageHandleARB : TglGetImageHandleARB;
14030 glMakeImageHandleResidentARB : TglMakeImageHandleResidentARB;
14031 glMakeImageHandleNonResidentARB : TglMakeImageHandleNonResidentARB;
14032 glUniformHandleui64ARB : TglUniformHandleui64ARB;
14033 glUniformHandleui64vARB : TglUniformHandleui64vARB;
14034 glProgramUniformHandleui64ARB : TglProgramUniformHandleui64ARB;
14035 glProgramUniformHandleui64vARB : TglProgramUniformHandleui64vARB;
14036 glIsTextureHandleResidentARB : TglIsTextureHandleResidentARB;
14037 glIsImageHandleResidentARB : TglIsImageHandleResidentARB;
14038 glVertexAttribL1ui64ARB : TglVertexAttribL1ui64ARB;
14039 glVertexAttribL1ui64vARB : TglVertexAttribL1ui64vARB;
14040 glGetVertexAttribLui64vARB : TglGetVertexAttribLui64vARB;
14042 // GL_PGI_misc_hints
14043 glHintPGI: TglHintPGI;
14045 // GL_SGIS_detail_texture
14046 glDetailTexFuncSGIS: TglDetailTexFuncSGIS;
14047 glGetDetailTexFuncSGIS: TglGetDetailTexFuncSGIS;
14049 // GL_SGIS_fog_function
14050 glFogFuncSGIS: TglFogFuncSGIS;
14051 glGetFogFuncSGIS: TglGetFogFuncSGIS;
14053 // GL_SGIS_multisample
14054 glSampleMaskSGIS: TglSampleMaskSGIS;
14055 glSamplePatternSGIS: TglSamplePatternSGIS;
14057 // GL_SGIS_pixel_texture
14058 glPixelTexGenParameteriSGIS: TglPixelTexGenParameteriSGIS;
14059 glPixelTexGenParameterivSGIS: TglPixelTexGenParameterivSGIS;
14060 glPixelTexGenParameterfSGIS: TglPixelTexGenParameterfSGIS;
14061 glPixelTexGenParameterfvSGIS: TglPixelTexGenParameterfvSGIS;
14062 glGetPixelTexGenParameterivSGIS: TglGetPixelTexGenParameterivSGIS;
14063 glGetPixelTexGenParameterfvSGIS: TglGetPixelTexGenParameterfvSGIS;
14065 // GL_SGIS_point_parameters
14066 glPointParameterfSGIS: TglPointParameterfSGIS;
14067 glPointParameterfvSGIS: TglPointParameterfvSGIS;
14069 // GL_SGIS_sharpen_texture
14070 glSharpenTexFuncSGIS: TglSharpenTexFuncSGIS;
14071 glGetSharpenTexFuncSGIS: TglGetSharpenTexFuncSGIS;
14073 // GL_SGIS_texture4D
14074 glTexImage4DSGIS: TglTexImage4DSGIS;
14075 glTexSubImage4DSGIS: TglTexSubImage4DSGIS;
14077 // GL_SGIS_texture_color_mask
14078 glTextureColorMaskSGIS: TglTextureColorMaskSGIS;
14080 // GL_SGIS_texture_filter4
14081 glGetTexFilterFuncSGIS: TglGetTexFilterFuncSGIS;
14082 glTexFilterFuncSGIS: TglTexFilterFuncSGIS;
14085 glAsyncMarkerSGIX: TglAsyncMarkerSGIX;
14086 glFinishAsyncSGIX: TglFinishAsyncSGIX;
14087 glPollAsyncSGIX: TglPollAsyncSGIX;
14088 glGenAsyncMarkersSGIX: TglGenAsyncMarkersSGIX;
14089 glDeleteAsyncMarkersSGIX: TglDeleteAsyncMarkersSGIX;
14090 glIsAsyncMarkerSGIX: TglIsAsyncMarkerSGIX;
14092 // GL_SGIX_flush_raster
14093 glFlushRasterSGIX: TglFlushRasterSGIX;
14095 // GL_SGIX_fragment_lighting
14096 glFragmentColorMaterialSGIX: TglFragmentColorMaterialSGIX;
14097 glFragmentLightfSGIX: TglFragmentLightfSGIX;
14098 glFragmentLightfvSGIX: TglFragmentLightfvSGIX;
14099 glFragmentLightiSGIX: TglFragmentLightiSGIX;
14100 glFragmentLightivSGIX: TglFragmentLightivSGIX;
14101 glFragmentLightModelfSGIX: TglFragmentLightModelfSGIX;
14102 glFragmentLightModelfvSGIX: TglFragmentLightModelfvSGIX;
14103 glFragmentLightModeliSGIX: TglFragmentLightModeliSGIX;
14104 glFragmentLightModelivSGIX: TglFragmentLightModelivSGIX;
14105 glFragmentMaterialfSGIX: TglFragmentMaterialfSGIX;
14106 glFragmentMaterialfvSGIX: TglFragmentMaterialfvSGIX;
14107 glFragmentMaterialiSGIX: TglFragmentMaterialiSGIX;
14108 glFragmentMaterialivSGIX: TglFragmentMaterialivSGIX;
14109 glGetFragmentLightfvSGIX: TglGetFragmentLightfvSGIX;
14110 glGetFragmentLightivSGIX: TglGetFragmentLightivSGIX;
14111 glGetFragmentMaterialfvSGIX: TglGetFragmentMaterialfvSGIX;
14112 glGetFragmentMaterialivSGIX: TglGetFragmentMaterialivSGIX;
14113 glLightEnviSGIX: TglLightEnviSGIX;
14115 // GL_SGIX_framezoom
14116 glFrameZoomSGIX: TglFrameZoomSGIX;
14118 // GL_SGIX_igloo_interface
14119 glIglooInterfaceSGIX: TglIglooInterfaceSGIX;
14121 // GL_SGIX_instruments
14122 glGetInstrumentsSGIX: TglGetInstrumentsSGIX;
14123 glInstrumentsBufferSGIX: TglInstrumentsBufferSGIX;
14124 glPollInstrumentsSGIX: TglPollInstrumentsSGIX;
14125 glReadInstrumentsSGIX: TglReadInstrumentsSGIX;
14126 glStartInstrumentsSGIX: TglStartInstrumentsSGIX;
14127 glStopInstrumentsSGIX: TglStopInstrumentsSGIX;
14129 // GL_SGIX_list_priority
14130 glGetListParameterfvSGIX: TglGetListParameterfvSGIX;
14131 glGetListParameterivSGIX: TglGetListParameterivSGIX;
14132 glListParameterfSGIX: TglListParameterfSGIX;
14133 glListParameterfvSGIX: TglListParameterfvSGIX;
14134 glListParameteriSGIX: TglListParameteriSGIX;
14135 glListParameterivSGIX: TglListParameterivSGIX;
14137 // GL_SGIX_pixel_texture
14138 glPixelTexGenSGIX: TglPixelTexGenSGIX;
14140 // GL_SGIX_polynomial_ffd
14141 glDeformationMap3dSGIX: TglDeformationMap3dSGIX;
14142 glDeformationMap3fSGIX: TglDeformationMap3fSGIX;
14143 glDeformSGIX: TglDeformSGIX;
14144 glLoadIdentityDeformationMapSGIX: TglLoadIdentityDeformationMapSGIX;
14146 // GL_SGIX_reference_plane
14147 glReferencePlaneSGIX: TglReferencePlaneSGIX;
14150 glSpriteParameterfSGIX: TglSpriteParameterfSGIX;
14151 glSpriteParameterfvSGIX: TglSpriteParameterfvSGIX;
14152 glSpriteParameteriSGIX: TglSpriteParameteriSGIX;
14153 glSpriteParameterivSGIX: TglSpriteParameterivSGIX;
14155 // GL_SGIX_tag_sample_buffer
14156 glTagSampleBufferSGIX: TglTagSampleBufferSGIX;
14158 // GL_SGI_color_table
14159 glColorTableSGI: TglColorTableSGI;
14160 glColorTableParameterfvSGI: TglColorTableParameterfvSGI;
14161 glColorTableParameterivSGI: TglColorTableParameterivSGI;
14162 glCopyColorTableSGI: TglCopyColorTableSGI;
14163 glGetColorTableSGI: TglGetColorTableSGI;
14164 glGetColorTableParameterfvSGI: TglGetColorTableParameterfvSGI;
14165 glGetColorTableParameterivSGI: TglGetColorTableParameterivSGI;
14167 // GL_SUNX_constant_data
14168 glFinishTextureSUNX: TglFinishTextureSUNX;
14170 // GL_SUN_global_alpha
14171 glGlobalAlphaFactorbSUN: TglGlobalAlphaFactorbSUN;
14172 glGlobalAlphaFactorsSUN: TglGlobalAlphaFactorsSUN;
14173 glGlobalAlphaFactoriSUN: TglGlobalAlphaFactoriSUN;
14174 glGlobalAlphaFactorfSUN: TglGlobalAlphaFactorfSUN;
14175 glGlobalAlphaFactordSUN: TglGlobalAlphaFactordSUN;
14176 glGlobalAlphaFactorubSUN: TglGlobalAlphaFactorubSUN;
14177 glGlobalAlphaFactorusSUN: TglGlobalAlphaFactorusSUN;
14178 glGlobalAlphaFactoruiSUN: TglGlobalAlphaFactoruiSUN;
14180 // GL_SUN_mesh_array
14181 glDrawMeshArraysSUN: TglDrawMeshArraysSUN;
14183 // GL_SUN_triangle_list
14184 glReplacementCodeuiSUN: TglReplacementCodeuiSUN;
14185 glReplacementCodeusSUN: TglReplacementCodeusSUN;
14186 glReplacementCodeubSUN: TglReplacementCodeubSUN;
14187 glReplacementCodeuivSUN: TglReplacementCodeuivSUN;
14188 glReplacementCodeusvSUN: TglReplacementCodeusvSUN;
14189 glReplacementCodeubvSUN: TglReplacementCodeubvSUN;
14190 glReplacementCodePointerSUN: TglReplacementCodePointerSUN;
14193 glColor4ubVertex2fSUN: TglColor4ubVertex2fSUN;
14194 glColor4ubVertex2fvSUN: TglColor4ubVertex2fvSUN;
14195 glColor4ubVertex3fSUN: TglColor4ubVertex3fSUN;
14196 glColor4ubVertex3fvSUN: TglColor4ubVertex3fvSUN;
14197 glColor3fVertex3fSUN: TglColor3fVertex3fSUN;
14198 glColor3fVertex3fvSUN: TglColor3fVertex3fvSUN;
14199 glNormal3fVertex3fSUN: TglNormal3fVertex3fSUN;
14200 glNormal3fVertex3fvSUN: TglNormal3fVertex3fvSUN;
14201 glColor4fNormal3fVertex3fSUN: TglColor4fNormal3fVertex3fSUN;
14202 glColor4fNormal3fVertex3fvSUN: TglColor4fNormal3fVertex3fvSUN;
14203 glTexCoord2fVertex3fSUN: TglTexCoord2fVertex3fSUN;
14204 glTexCoord2fVertex3fvSUN: TglTexCoord2fVertex3fvSUN;
14205 glTexCoord4fVertex4fSUN: TglTexCoord4fVertex4fSUN;
14206 glTexCoord4fVertex4fvSUN: TglTexCoord4fVertex4fvSUN;
14207 glTexCoord2fColor4ubVertex3fSUN: TglTexCoord2fColor4ubVertex3fSUN;
14208 glTexCoord2fColor4ubVertex3fvSUN: TglTexCoord2fColor4ubVertex3fvSUN;
14209 glTexCoord2fColor3fVertex3fSUN: TglTexCoord2fColor3fVertex3fSUN;
14210 glTexCoord2fColor3fVertex3fvSUN: TglTexCoord2fColor3fVertex3fvSUN;
14211 glTexCoord2fNormal3fVertex3fSUN: TglTexCoord2fNormal3fVertex3fSUN;
14212 glTexCoord2fNormal3fVertex3fvSUN: TglTexCoord2fNormal3fVertex3fvSUN;
14213 glTexCoord2fColor4fNormal3fVertex3fSUN: TglTexCoord2fColor4fNormal3fVertex3fSUN;
14214 glTexCoord2fColor4fNormal3fVertex3fvSUN: TglTexCoord2fColor4fNormal3fVertex3fvSUN;
14215 glTexCoord4fColor4fNormal3fVertex4fSUN: TglTexCoord4fColor4fNormal3fVertex4fSUN;
14216 glTexCoord4fColor4fNormal3fVertex4fvSUN: TglTexCoord4fColor4fNormal3fVertex4fvSUN;
14217 glReplacementCodeuiVertex3fSUN: TglReplacementCodeuiVertex3fSUN;
14218 glReplacementCodeuiVertex3fvSUN: TglReplacementCodeuiVertex3fvSUN;
14219 glReplacementCodeuiColor4ubVertex3fSUN: TglReplacementCodeuiColor4ubVertex3fSUN;
14220 glReplacementCodeuiColor4ubVertex3fvSUN: TglReplacementCodeuiColor4ubVertex3fvSUN;
14221 glReplacementCodeuiColor3fVertex3fSUN: TglReplacementCodeuiColor3fVertex3fSUN;
14222 glReplacementCodeuiColor3fVertex3fvSUN: TglReplacementCodeuiColor3fVertex3fvSUN;
14223 glReplacementCodeuiNormal3fVertex3fSUN: TglReplacementCodeuiNormal3fVertex3fSUN;
14224 glReplacementCodeuiNormal3fVertex3fvSUN: TglReplacementCodeuiNormal3fVertex3fvSUN;
14225 glReplacementCodeuiColor4fNormal3fVertex3fSUN: TglReplacementCodeuiColor4fNormal3fVertex3fSUN;
14226 glReplacementCodeuiColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiColor4fNormal3fVertex3fvSUN;
14227 glReplacementCodeuiTexCoord2fVertex3fSUN: TglReplacementCodeuiTexCoord2fVertex3fSUN;
14228 glReplacementCodeuiTexCoord2fVertex3fvSUN: TglReplacementCodeuiTexCoord2fVertex3fvSUN;
14229 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
14230 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
14231 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
14232 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
14235 wglGetProcAddress: TwglGetProcAddress;
14236 wglCopyContext: TwglCopyContext;
14237 wglCreateContext: TwglCreateContext;
14238 wglCreateLayerContext: TwglCreateLayerContext;
14239 wglDeleteContext: TwglDeleteContext;
14240 wglDescribeLayerPlane: TwglDescribeLayerPlane;
14241 wglGetCurrentContext: TwglGetCurrentContext;
14242 wglGetCurrentDC: TwglGetCurrentDC;
14243 wglGetLayerPaletteEntries: TwglGetLayerPaletteEntries;
14244 wglMakeCurrent: TwglMakeCurrent;
14245 wglRealizeLayerPalette: TwglRealizeLayerPalette;
14246 wglSetLayerPaletteEntries: TwglSetLayerPaletteEntries;
14247 wglShareLists: TwglShareLists;
14248 wglSwapLayerBuffers: TwglSwapLayerBuffers;
14249 wglSwapMultipleBuffers: TwglSwapMultipleBuffers;
14250 wglUseFontBitmapsA: TwglUseFontBitmapsA;
14251 wglUseFontOutlinesA: TwglUseFontOutlinesA;
14252 wglUseFontBitmapsW: TwglUseFontBitmapsW;
14253 wglUseFontOutlinesW: TwglUseFontOutlinesW;
14254 wglUseFontBitmaps: TwglUseFontBitmaps;
14255 wglUseFontOutlines: TwglUseFontOutlines;
14257 // WGL_ARB_buffer_region
14258 wglCreateBufferRegionARB: TwglCreateBufferRegionARB;
14259 wglDeleteBufferRegionARB: TwglDeleteBufferRegionARB;
14260 wglSaveBufferRegionARB: TwglSaveBufferRegionARB;
14261 wglRestoreBufferRegionARB: TwglRestoreBufferRegionARB;
14263 // WGL_ARB_extensions_string
14264 wglGetExtensionsStringARB: TwglGetExtensionsStringARB;
14266 // WGL_ARB_make_current_read
14267 wglMakeContextCurrentARB: TwglMakeContextCurrentARB;
14268 wglGetCurrentReadDCARB: TwglGetCurrentReadDCARB;
14271 wglCreatePbufferARB: TwglCreatePbufferARB;
14272 wglGetPbufferDCARB: TwglGetPbufferDCARB;
14273 wglReleasePbufferDCARB: TwglReleasePbufferDCARB;
14274 wglDestroyPbufferARB: TwglDestroyPbufferARB;
14275 wglQueryPbufferARB: TwglQueryPbufferARB;
14277 // WGL_ARB_pixel_format
14278 wglGetPixelFormatAttribivARB: TwglGetPixelFormatAttribivARB;
14279 wglGetPixelFormatAttribfvARB: TwglGetPixelFormatAttribfvARB;
14280 wglChoosePixelFormatARB: TwglChoosePixelFormatARB;
14281 // WGL_ARB_color_buffer_float
14282 wglClampColorARB: TwglClampColorARB;
14284 // WGL_ARB_render_texture
14285 wglBindTexImageARB: TwglBindTexImageARB;
14286 wglReleaseTexImageARB: TwglReleaseTexImageARB;
14287 wglSetPbufferAttribARB: TwglSetPbufferAttribARB;
14289 // WGL_ARB_create_context
14290 wglCreateContextAttribsARB: TwglCreateContextAttribsARB;
14292 // WGL_AMD_gpu_association
14293 wglGetGPUIDsAMD: TwglGetGPUIDsAMD;
14294 wglGetGPUInfoAMD: TwglGetGPUInfoAMD;
14295 wglGetContextGPUIDAMD: TwglGetContextGPUIDAMD;
14296 wglCreateAssociatedContextAMD: TwglCreateAssociatedContextAMD;
14297 wglCreateAssociatedContextAttribsAMD: TwglCreateAssociatedContextAttribsAMD;
14298 wglDeleteAssociatedContextAMD: TwglDeleteAssociatedContextAMD;
14299 wglMakeAssociatedContextCurrentAMD: TwglMakeAssociatedContextCurrentAMD;
14300 wglGetCurrentAssociatedContextAMD: TwglGetCurrentAssociatedContextAMD;
14301 wglBlitContextFramebufferAMD: TwglBlitContextFramebufferAMD;
14303 // WGL_EXT_display_color_table
14304 wglCreateDisplayColorTableEXT: TwglCreateDisplayColorTableEXT;
14305 wglLoadDisplayColorTableEXT: TwglLoadDisplayColorTableEXT;
14306 wglBindDisplayColorTableEXT: TwglBindDisplayColorTableEXT;
14307 wglDestroyDisplayColorTableEXT: TwglDestroyDisplayColorTableEXT;
14309 // WGL_EXT_extensions_string
14310 wglGetExtensionsStringEXT: TwglGetExtensionsStringEXT;
14312 // WGL_EXT_make_current_read
14313 wglMakeContextCurrentEXT: TwglMakeContextCurrentEXT;
14314 wglGetCurrentReadDCEXT: TwglGetCurrentReadDCEXT;
14317 wglCreatePbufferEXT: TwglCreatePbufferEXT;
14318 wglGetPbufferDCEXT: TwglGetPbufferDCEXT;
14319 wglReleasePbufferDCEXT: TwglReleasePbufferDCEXT;
14320 wglDestroyPbufferEXT: TwglDestroyPbufferEXT;
14321 wglQueryPbufferEXT: TwglQueryPbufferEXT;
14323 // WGL_EXT_pixel_format
14324 wglGetPixelFormatAttribivEXT: TwglGetPixelFormatAttribivEXT;
14325 wglGetPixelFormatAttribfvEXT: TwglGetPixelFormatAttribfvEXT;
14326 wglChoosePixelFormatEXT: TwglChoosePixelFormatEXT;
14328 // WGL_EXT_swap_control
14329 wglSwapIntervalEXT: TwglSwapIntervalEXT;
14330 wglGetSwapIntervalEXT: TwglGetSwapIntervalEXT;
14332 // WGL_I3D_digital_video_control
14333 wglGetDigitalVideoParametersI3D: TwglGetDigitalVideoParametersI3D;
14334 wglSetDigitalVideoParametersI3D: TwglSetDigitalVideoParametersI3D;
14337 wglGetGammaTableParametersI3D: TwglGetGammaTableParametersI3D;
14338 wglSetGammaTableParametersI3D: TwglSetGammaTableParametersI3D;
14339 wglGetGammaTableI3D: TwglGetGammaTableI3D;
14340 wglSetGammaTableI3D: TwglSetGammaTableI3D;
14343 wglEnableGenlockI3D: TwglEnableGenlockI3D;
14344 wglDisableGenlockI3D: TwglDisableGenlockI3D;
14345 wglIsEnabledGenlockI3D: TwglIsEnabledGenlockI3D;
14346 wglGenlockSourceI3D: TwglGenlockSourceI3D;
14347 wglGetGenlockSourceI3D: TwglGetGenlockSourceI3D;
14348 wglGenlockSourceEdgeI3D: TwglGenlockSourceEdgeI3D;
14349 wglGetGenlockSourceEdgeI3D: TwglGetGenlockSourceEdgeI3D;
14350 wglGenlockSampleRateI3D: TwglGenlockSampleRateI3D;
14351 wglGetGenlockSampleRateI3D: TwglGetGenlockSampleRateI3D;
14352 wglGenlockSourceDelayI3D: TwglGenlockSourceDelayI3D;
14353 wglGetGenlockSourceDelayI3D: TwglGetGenlockSourceDelayI3D;
14354 wglQueryGenlockMaxSourceDelayI3D: TwglQueryGenlockMaxSourceDelayI3D;
14356 // WGL_I3D_image_buffer
14357 wglCreateImageBufferI3D: TwglCreateImageBufferI3D;
14358 wglDestroyImageBufferI3D: TwglDestroyImageBufferI3D;
14359 wglAssociateImageBufferEventsI3D: TwglAssociateImageBufferEventsI3D;
14360 wglReleaseImageBufferEventsI3D: TwglReleaseImageBufferEventsI3D;
14362 // WGL_I3D_swap_frame_lock
14363 wglEnableFrameLockI3D: TwglEnableFrameLockI3D;
14364 wglDisableFrameLockI3D: TwglDisableFrameLockI3D;
14365 wglIsEnabledFrameLockI3D: TwglIsEnabledFrameLockI3D;
14366 wglQueryFrameLockMasterI3D: TwglQueryFrameLockMasterI3D;
14368 // WGL_I3D_swap_frame_usage
14369 wglGetFrameUsageI3D: TwglGetFrameUsageI3D;
14370 wglBeginFrameTrackingI3D: TwglBeginFrameTrackingI3D;
14371 wglEndFrameTrackingI3D: TwglEndFrameTrackingI3D;
14372 wglQueryFrameTrackingI3D: TwglQueryFrameTrackingI3D;
14374 // WGL_NV_vertex_array_range
14375 wglAllocateMemoryNV: TwglAllocateMemoryNV;
14376 wglFreeMemoryNV: TwglFreeMemoryNV;
14378 // WGL_NV_present_video
14379 wglEnumerateVideoDevicesNV: TwglEnumerateVideoDevicesNV;
14380 wglBindVideoDeviceNV: TwglBindVideoDeviceNV;
14381 wglQueryCurrentContextNV: TwglQueryCurrentContextNV;
14383 // WGL_NV_video_output
14384 wglGetVideoDeviceNV: TwglGetVideoDeviceNV;
14385 wglReleaseVideoDeviceNV: TwglReleaseVideoDeviceNV;
14386 wglBindVideoImageNV: TwglBindVideoImageNV;
14387 wglReleaseVideoImageNV: TwglReleaseVideoImageNV;
14388 wglSendPbufferToVideoNV: TwglSendPbufferToVideoNV;
14389 wglGetVideoInfoNV: TwglGetVideoInfoNV;
14391 // WGL_NV_swap_group
14392 wglJoinSwapGroupNV: TwglJoinSwapGroupNV;
14393 wglBindSwapBarrierNV: TwglBindSwapBarrierNV;
14394 wglQuerySwapGroupNV: TwglQuerySwapGroupNV;
14395 wglQueryMaxSwapGroupsNV: TwglQueryMaxSwapGroupsNV;
14396 wglQueryFrameCountNV: TwglQueryFrameCountNV;
14397 wglResetFrameCountNV: TwglResetFrameCountNV;
14399 // WGL_NV_gpu_affinity
14400 wglEnumGpusNV: TwglEnumGpusNV;
14401 wglEnumGpuDevicesNV: TwglEnumGpuDevicesNV;
14402 wglCreateAffinityDCNV: TwglCreateAffinityDCNV;
14403 wglEnumGpusFromAffinityDCNV: TwglEnumGpusFromAffinityDCNV;
14404 wglDeleteDCNV: TwglDeleteDCNV;
14406 // WGL_NV_video_capture
14407 wglBindVideoCaptureDeviceNV: TwglBindVideoCaptureDeviceNV;
14408 wglEnumerateVideoCaptureDevicesNV: TwglEnumerateVideoCaptureDevicesNV;
14409 wglLockVideoCaptureDeviceNV: TwglLockVideoCaptureDeviceNV;
14410 wglQueryVideoCaptureDeviceNV: TwglQueryVideoCaptureDeviceNV;
14411 wglReleaseVideoCaptureDeviceNV: TwglReleaseVideoCaptureDeviceNV;
14413 // WGL_NV_copy_image
14414 wglCopyImageSubDataNV: TwglCopyImageSubDataNV;
14416 // WGL_NV_DX_interop
14417 wglDXSetResourceShareHandleNV : TwglDXSetResourceShareHandleNV;
14418 wglDXOpenDeviceNV : TwglDXOpenDeviceNV;
14419 wglDXCloseDeviceNV : TwglDXCloseDeviceNV;
14420 wglDXRegisterObjectNV : TwglDXRegisterObjectNV;
14421 wglDXUnregisterObjectNV : TwglDXUnregisterObjectNV;
14422 wglDXObjectAccessNV : TwglDXObjectAccessNV;
14423 wglDXLockObjectsNV : TwglDXLockObjectsNV;
14424 wglDXUnlockObjectsNV : TwglDXUnlockObjectsNV;
14426 // WGL_OML_sync_control
14427 wglGetSyncValuesOML: TwglGetSyncValuesOML;
14428 wglGetMscRateOML: TwglGetMscRateOML;
14429 wglSwapBuffersMscOML: TwglSwapBuffersMscOML;
14430 wglSwapLayerBuffersMscOML: TwglSwapLayerBuffersMscOML;
14431 wglWaitForMscOML: TwglWaitForMscOML;
14432 wglWaitForSbcOML: TwglWaitForSbcOML;
14434 // WGL_3DL_stereo_control
14435 wglSetStereoEmitterState3DL: TwglSetStereoEmitterState3DL;
14437 // WIN_draw_range_elements
14438 glDrawRangeElementsWIN: TglDrawRangeElementsWIN;
14441 glAddSwapHintRectWIN: TglAddSwapHintRectWIN;
14445 glXChooseVisual: TglXChooseVisual;
14446 glXCopyContext: TglXCopyContext;
14447 glXCreateContext: TglXCreateContext;
14448 glXCreateGLXPixmap: TglXCreateGLXPixmap;
14449 glXDestroyContext: TglXDestroyContext;
14450 glXDestroyGLXPixmap: TglXDestroyGLXPixmap;
14451 glXGetConfig: TglXGetConfig;
14452 glXGetCurrentContext: TglXGetCurrentContext;
14453 glXGetCurrentDrawable: TglXGetCurrentDrawable;
14454 glXIsDirect: TglXIsDirect;
14455 glXMakeCurrent: TglXMakeCurrent;
14456 glXQueryExtension: TglXQueryExtension;
14457 glXQueryVersion: TglXQueryVersion;
14458 glXSwapBuffers: TglXSwapBuffers;
14459 glXUseXFont: TglXUseXFont;
14460 glXWaitGL: TglXWaitGL;
14461 glXWaitX: TglXWaitX;
14463 glXGetClientString: TglXGetClientString;
14464 glXQueryServerString: TglXQueryServerString;
14465 glXQueryExtensionsString: TglXQueryExtensionsString;
14468 glXGetFBConfigs: TglXGetFBConfigs;
14469 glXChooseFBConfig: TglXChooseFBConfig;
14470 glXGetFBConfigAttrib: TglXGetFBConfigAttrib;
14471 glXGetVisualFromFBConfig: TglXGetVisualFromFBConfig;
14472 glXCreateWindow: TglXCreateWindow;
14473 glXDestroyWindow: TglXDestroyWindow;
14474 glXCreatePixmap: TglXCreatePixmap;
14476 glXDestroyPixmap: TglXDestroyPixmap;
14477 glXCreatePbuffer: TglXCreatePbuffer;
14478 glXDestroyPbuffer: TglXDestroyPbuffer;
14479 glXQueryDrawable: TglXQueryDrawable;
14480 glXCreateNewContext: TglXCreateNewContext;
14481 glXMakeContextCurrent: TglXMakeContextCurrent;
14482 glXGetCurrentReadDrawable: TglXGetCurrentReadDrawable;
14483 glXGetCurreentDisplay: TglXGetCurreentDisplay;
14485 glXQueryContext: TglXQueryContext;
14486 glXSelectEvent: TglXSelectEvent;
14487 glXGetSelectedEvent: TglXGetSelectedEvent;
14490 glXGetProcAddress: TglXGetProcAddress;
14492 // GLX_ARB_get_proc_address
14493 glXGetProcAddressARB: TglXGetProcAddressARB;
14495 // GLX_ARB_create_context
14496 glXCreateContextAttribsARB: TglXCreateContextAttribsARB;
14498 // GLX_EXT_import_context
14499 glXGetCurrentDisplayEXT: TglXGetCurrentDisplayEXT;
14500 glXQueryContextInfoEXT: TglXQueryContextInfoEXT;
14501 glXGetContextIDEXT: TglXGetContextIDEXT;
14502 glXImportContextEXT: TglXImportContextEXT;
14503 glXFreeContextEXT: TglXFreeContextEXT;
14505 // GLX_EXT_texture_from_pixmap
14506 glXBindTexImageEXT: TglXBindTexImageEXT;
14507 glXReleaseTexImageEXT: TglXReleaseTexImageEXT;
14510 // GL utility functions and procedures
14511 gluErrorString: TgluErrorString;
14512 gluGetString: TgluGetString;
14513 gluOrtho2D: TgluOrtho2D;
14514 gluPerspective: TgluPerspective;
14515 gluPickMatrix: TgluPickMatrix;
14516 gluLookAt: TgluLookAt;
14517 gluProject: TgluProject;
14518 gluUnProject: TgluUnProject;
14519 gluScaleImage: TgluScaleImage;
14520 gluBuild1DMipmaps: TgluBuild1DMipmaps;
14521 gluBuild2DMipmaps: TgluBuild2DMipmaps;
14522 gluNewQuadric: TgluNewQuadric;
14523 gluDeleteQuadric: TgluDeleteQuadric;
14524 gluQuadricNormals: TgluQuadricNormals;
14525 gluQuadricTexture: TgluQuadricTexture;
14526 gluQuadricOrientation: TgluQuadricOrientation;
14527 gluQuadricDrawStyle: TgluQuadricDrawStyle;
14528 gluCylinder: TgluCylinder;
14530 gluPartialDisk: TgluPartialDisk;
14531 gluSphere: TgluSphere;
14532 gluQuadricCallback: TgluQuadricCallback;
14533 gluNewTess: TgluNewTess;
14534 gluDeleteTess: TgluDeleteTess;
14535 gluTessBeginPolygon: TgluTessBeginPolygon;
14536 gluTessBeginContour: TgluTessBeginContour;
14537 gluTessVertex: TgluTessVertex;
14538 gluTessEndContour: TgluTessEndContour;
14539 gluTessEndPolygon: TgluTessEndPolygon;
14540 gluTessProperty: TgluTessProperty;
14541 gluTessNormal: TgluTessNormal;
14542 gluTessCallback: TgluTessCallback;
14543 gluGetTessProperty: TgluGetTessProperty;
14544 gluNewNurbsRenderer: TgluNewNurbsRenderer;
14545 gluDeleteNurbsRenderer: TgluDeleteNurbsRenderer;
14546 gluBeginSurface: TgluBeginSurface;
14547 gluBeginCurve: TgluBeginCurve;
14548 gluEndCurve: TgluEndCurve;
14549 gluEndSurface: TgluEndSurface;
14550 gluBeginTrim: TgluBeginTrim;
14551 gluEndTrim: TgluEndTrim;
14552 gluPwlCurve: TgluPwlCurve;
14553 gluNurbsCurve: TgluNurbsCurve;
14554 gluNurbsSurface: TgluNurbsSurface;
14555 gluLoadSamplingMatrices: TgluLoadSamplingMatrices;
14556 gluNurbsProperty: TgluNurbsProperty;
14557 gluGetNurbsProperty: TgluGetNurbsProperty;
14558 gluNurbsCallback: TgluNurbsCallback;
14559 gluBeginPolygon: TgluBeginPolygon;
14560 gluNextContour: TgluNextContour;
14561 gluEndPolygon: TgluEndPolygon;
14565 TRCOptions = set of (opDoubleBuffered, opGDI, opStereo);
14568 GL_LibHandle: Pointer = nil;
14569 GLU_LibHandle: Pointer = nil;
14571 LastPixelFormat: Integer;
14572 ExtensionsRead: Boolean;
14573 ImplementationRead: Boolean;
14578 OPENGL_LIBNAME = 'OpenGL32.dll';
14579 GLU_LIBNAME = 'GLU32.dll';
14582 OPENGL_LIBNAME = 'libGL.dylib';
14583 GLU_LIBNAME = 'libGLU.dylib';
14585 OPENGL_LIBNAME = 'libGL.so.1';
14586 GLU_LIBNAME = 'libGLU.so.1';
14590 function InitOpenGL(LibName: String = OPENGL_LIBNAME; GLULibName: String = GLU_LIBNAME): Boolean;
14592 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14593 function dglCheckExtension(Extension: AnsiString): Boolean;
14595 procedure ReadExtensions;
14596 procedure ReadImplementationProperties;
14598 // =============================================================================
14599 // Helper-Functions
14600 // =============================================================================
14602 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14603 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14604 procedure DestroyRenderingContext(RC: HGLRC);
14606 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
14607 procedure DeactivateRenderingContext;
14611 procedure ReadOpenGLCore;
14612 procedure Read_GL_3DFX_tbuffer;
14613 procedure Read_GL_APPLE_element_array;
14614 procedure Read_GL_APPLE_fence;
14615 procedure Read_GL_APPLE_vertex_array_object;
14616 procedure Read_GL_APPLE_vertex_array_range;
14617 procedure Read_GL_APPLE_texture_range;
14618 procedure Read_GL_APPLE_vertex_program_evaluators;
14619 procedure Read_GL_APPLE_object_purgeable;
14620 procedure Read_GL_ARB_matrix_palette;
14621 procedure Read_GL_ARB_multitexture;
14622 procedure Read_GL_ARB_point_parameters;
14623 procedure Read_GL_ARB_texture_compression;
14624 procedure Read_GL_ARB_transpose_matrix;
14625 procedure Read_GL_ARB_vertex_blend;
14626 procedure Read_GL_ARB_vertex_buffer_object;
14627 procedure Read_GL_ARB_vertex_program;
14628 procedure Read_GL_ARB_window_pos;
14629 procedure Read_GL_ARB_color_buffer_float;
14630 procedure Read_GL_ARB_Shader_Objects;
14631 procedure Read_GL_ARB_occlusion_query;
14632 procedure Read_GL_ARB_draw_instanced;
14633 procedure Read_GL_ARB_framebuffer_object;
14634 procedure Read_GL_ARB_geometry_shader4;
14635 procedure Read_GL_ARB_instanced_arrays;
14636 procedure Read_GL_ARB_map_buffer_range;
14637 procedure Read_GL_ARB_texture_buffer_object;
14638 procedure Read_GL_ARB_vertex_array_object;
14639 procedure Read_GL_ARB_uniform_buffer_object;
14640 procedure Read_GL_ARB_copy_buffer;
14641 procedure Read_GL_ARB_draw_elements_base_vertex;
14642 procedure Read_GL_ARB_provoking_vertex;
14643 procedure Read_GL_ARB_sync;
14644 procedure Read_GL_ARB_texture_multisample;
14645 procedure Read_GL_ARB_draw_buffers_blend;
14646 procedure Read_GL_ARB_sample_shading;
14647 procedure Read_GL_ARB_shading_language_include;
14648 procedure Read_GL_ARB_blend_func_extended;
14649 procedure Read_GL_ARB_sampler_objects;
14650 procedure Read_GL_ARB_timer_query;
14651 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
14652 procedure Read_GL_ARB_draw_indirect;
14653 procedure Read_GL_ARB_gpu_shader_fp64;
14654 procedure Read_GL_ARB_shader_subroutine;
14655 procedure Read_GL_ARB_tessellation_shader;
14656 procedure Read_GL_ARB_transform_feedback2;
14657 procedure Read_GL_ARB_transform_feedback3;
14658 procedure Read_GL_ARB_ES2_compatibility;
14659 procedure Read_GL_ARB_get_program_binary;
14660 procedure Read_GL_ARB_separate_shader_objects;
14661 procedure Read_GL_ARB_vertex_attrib_64bit;
14662 procedure Read_GL_ARB_viewport_array;
14664 procedure Read_GL_ARB_base_instance;
14665 procedure Read_GL_ARB_transform_feedback_instanced;
14666 procedure Read_GL_ARB_internalformat_query;
14667 procedure Read_GL_ARB_shader_atomic_counters;
14668 procedure Read_GL_ARB_shader_image_load_store;
14669 procedure Read_GL_ARB_texture_storage;
14671 procedure Read_GL_KHR_debug;
14672 procedure Read_GL_ARB_clear_buffer_object;
14673 procedure Read_GL_ARB_compute_shader;
14674 procedure Read_GL_ARB_copy_image;
14675 procedure Read_GL_ARB_framebuffer_no_attachments;
14676 procedure Read_GL_ARB_internalformat_query2;
14677 procedure Read_GL_ARB_invalidate_subdata;
14678 procedure Read_GL_ARB_multi_draw_indirect;
14679 procedure Read_GL_ARB_program_interface_query;
14680 procedure Read_GL_ARB_shader_storage_buffer_object;
14681 procedure Read_GL_ARB_texture_buffer_range;
14682 procedure Read_GL_ARB_texture_storage_multisample;
14683 procedure Read_GL_ARB_texture_view;
14684 procedure Read_GL_ARB_vertex_attrib_binding;
14687 procedure Read_GL_4_4;
14690 procedure Read_GL_ARB_cl_event;
14691 procedure Read_GL_ARB_debug_output;
14692 procedure Read_GL_ARB_robustness;
14693 procedure Read_GL_ATI_draw_buffers;
14694 procedure Read_GL_ATI_element_array;
14695 procedure Read_GL_ATI_envmap_bumpmap;
14696 procedure Read_GL_ATI_fragment_shader;
14697 procedure Read_GL_ATI_map_object_buffer;
14698 procedure Read_GL_ATI_pn_triangles;
14699 procedure Read_GL_ATI_separate_stencil;
14700 procedure Read_GL_ATI_vertex_array_object;
14701 procedure Read_GL_ATI_vertex_attrib_array_object;
14702 procedure Read_GL_ATI_vertex_streams;
14703 procedure Read_GL_AMD_performance_monitor;
14704 procedure Read_GL_AMD_vertex_shader_tesselator;
14705 procedure Read_GL_AMD_draw_buffers_blend;
14706 procedure Read_GL_AMD_name_gen_delete;
14707 procedure Read_GL_AMD_debug_output;
14708 procedure Read_GL_EXT_blend_color;
14709 procedure Read_GL_EXT_blend_func_separate;
14710 procedure Read_GL_EXT_blend_minmax;
14711 procedure Read_GL_EXT_color_subtable;
14712 procedure Read_GL_EXT_compiled_vertex_array;
14713 procedure Read_GL_EXT_convolution;
14714 procedure Read_GL_EXT_coordinate_frame;
14715 procedure Read_GL_EXT_copy_texture;
14716 procedure Read_GL_EXT_cull_vertex;
14717 procedure Read_GL_EXT_draw_range_elements;
14718 procedure Read_GL_EXT_fog_coord;
14719 procedure Read_GL_EXT_framebuffer_object;
14720 procedure Read_GL_EXT_histogram;
14721 procedure Read_GL_EXT_index_func;
14722 procedure Read_GL_EXT_index_material;
14723 procedure Read_GL_EXT_multi_draw_arrays;
14724 procedure Read_GL_EXT_multisample;
14725 procedure Read_GL_EXT_paletted_texture;
14726 procedure Read_GL_EXT_pixel_transform;
14727 procedure Read_GL_EXT_point_parameters;
14728 procedure Read_GL_EXT_polygon_offset;
14729 procedure Read_GL_EXT_secondary_color;
14730 procedure Read_GL_EXT_stencil_two_side;
14731 procedure Read_GL_EXT_subtexture;
14732 procedure Read_GL_EXT_texture3D;
14733 procedure Read_GL_EXT_texture_object;
14734 procedure Read_GL_EXT_texture_perturb_normal;
14735 procedure Read_GL_EXT_vertex_array;
14736 procedure Read_GL_EXT_vertex_shader;
14737 procedure Read_GL_EXT_vertex_weighting;
14738 procedure Read_GL_EXT_depth_bounds_test;
14739 procedure Read_GL_EXT_blend_equation_separate;
14740 procedure Read_GL_EXT_stencil_clear_tag;
14741 procedure Read_GL_EXT_framebuffer_blit;
14742 procedure Read_GL_EXT_framebuffer_multisample;
14743 procedure Read_GL_EXT_timer_query;
14744 procedure Read_GL_EXT_gpu_program_parameters;
14745 procedure Read_GL_EXT_bindable_uniform;
14746 procedure Read_GL_EXT_draw_buffers2;
14747 procedure Read_GL_EXT_draw_instanced;
14748 procedure Read_GL_EXT_geometry_shader4;
14749 procedure Read_GL_EXT_gpu_shader4;
14750 procedure Read_GL_EXT_texture_array;
14751 procedure Read_GL_EXT_texture_buffer_object;
14752 procedure Read_GL_EXT_texture_integer;
14753 procedure Read_GL_EXT_transform_feedback;
14754 procedure Read_GL_EXT_direct_state_access;
14755 procedure Read_GL_EXT_separate_shader_objects;
14756 procedure Read_GL_EXT_shader_image_load_store;
14757 procedure Read_GL_EXT_vertex_attrib_64bit;
14758 procedure Read_GL_HP_image_transform;
14759 procedure Read_GL_IBM_multimode_draw_arrays;
14760 procedure Read_GL_IBM_vertex_array_lists;
14761 procedure Read_GL_INGR_blend_func_separate;
14762 procedure Read_GL_INTEL_parallel_arrays;
14763 procedure Read_GL_MESA_resize_buffers;
14764 procedure Read_GL_MESA_window_pos;
14765 procedure Read_GL_NV_evaluators;
14766 procedure Read_GL_NV_fence;
14767 procedure Read_GL_NV_fragment_program;
14768 procedure Read_GL_NV_half_float;
14769 procedure Read_GL_NV_occlusion_query;
14770 procedure Read_GL_NV_pixel_data_range;
14771 procedure Read_GL_NV_point_sprite;
14772 procedure Read_GL_NV_primitive_restart;
14773 procedure Read_GL_NV_register_combiners;
14774 procedure Read_GL_NV_register_combiners2;
14775 procedure Read_GL_NV_vertex_array_range;
14776 procedure Read_GL_NV_vertex_program;
14777 procedure Read_GL_NV_depth_buffer_float;
14778 procedure Read_GL_NV_framebuffer_multisample_coverage;
14779 procedure Read_GL_NV_geometry_program4;
14780 procedure Read_GL_NV_gpu_program4;
14781 procedure Read_GL_NV_parameter_buffer_object;
14782 procedure Read_GL_NV_transform_feedback;
14783 procedure Read_GL_NV_conditional_render;
14784 procedure Read_GL_NV_present_video;
14785 procedure Read_GL_NV_explicit_multisample;
14786 procedure Read_GL_NV_transform_feedback2;
14787 procedure Read_GL_NV_video_capture;
14788 procedure Read_GL_NV_copy_image;
14789 procedure Read_GL_NV_shader_buffer_load;
14790 procedure Read_GL_NV_vertex_buffer_unified_memory;
14791 procedure Read_GL_NV_gpu_program5;
14792 procedure Read_GL_NV_gpu_shader5;
14793 procedure Read_GL_NV_vertex_attrib_integer_64bit;
14794 procedure Read_GL_NV_vdpau_interop;
14795 procedure Read_GL_NV_texture_barrier;
14796 procedure Read_GL_PGI_misc_hints;
14797 procedure Read_GL_SGIS_detail_texture;
14798 procedure Read_GL_SGIS_fog_function;
14799 procedure Read_GL_SGIS_multisample;
14800 procedure Read_GL_SGIS_pixel_texture;
14801 procedure Read_GL_SGIS_point_parameters;
14802 procedure Read_GL_SGIS_sharpen_texture;
14803 procedure Read_GL_SGIS_texture4D;
14804 procedure Read_GL_SGIS_texture_color_mask;
14805 procedure Read_GL_SGIS_texture_filter4;
14806 procedure Read_GL_SGIX_async;
14807 procedure Read_GL_SGIX_flush_raster;
14808 procedure Read_GL_SGIX_fragment_lighting;
14809 procedure Read_GL_SGIX_framezoom;
14810 procedure Read_GL_SGIX_igloo_interface;
14811 procedure Read_GL_SGIX_instruments;
14812 procedure Read_GL_SGIX_list_priority;
14813 procedure Read_GL_SGIX_pixel_texture;
14814 procedure Read_GL_SGIX_polynomial_ffd;
14815 procedure Read_GL_SGIX_reference_plane;
14816 procedure Read_GL_SGIX_sprite;
14817 procedure Read_GL_SGIX_tag_sample_buffer;
14818 procedure Read_GL_SGI_color_table;
14819 procedure Read_GL_SUNX_constant_data;
14820 procedure Read_GL_SUN_global_alpha;
14821 procedure Read_GL_SUN_mesh_array;
14822 procedure Read_GL_SUN_triangle_list;
14823 procedure Read_GL_SUN_vertex;
14826 procedure Read_WGL_ARB_buffer_region;
14827 procedure Read_WGL_ARB_extensions_string;
14828 procedure Read_WGL_ARB_make_current_read;
14829 procedure Read_WGL_ARB_pbuffer;
14830 procedure Read_WGL_ARB_pixel_format;
14831 procedure Read_WGL_ARB_pixel_format_float;
14832 procedure Read_WGL_ARB_render_texture;
14833 procedure Read_WGL_ARB_create_context;
14834 procedure Read_WGL_AMD_gpu_association;
14835 procedure Read_WGL_EXT_display_color_table;
14836 procedure Read_WGL_EXT_extensions_string;
14837 procedure Read_WGL_EXT_make_current_read;
14838 procedure Read_WGL_EXT_pbuffer;
14839 procedure Read_WGL_EXT_pixel_format;
14840 procedure Read_WGL_EXT_swap_control;
14841 procedure Read_WGL_I3D_digital_video_control;
14842 procedure Read_WGL_I3D_gamma;
14843 procedure Read_WGL_I3D_genlock;
14844 procedure Read_WGL_I3D_image_buffer;
14845 procedure Read_WGL_I3D_swap_frame_lock;
14846 procedure Read_WGL_I3D_swap_frame_usage;
14847 procedure Read_WGL_NV_vertex_array_range;
14848 procedure Read_WGL_NV_present_video;
14849 procedure Read_WGL_NV_video_output;
14850 procedure Read_WGL_NV_swap_group;
14851 procedure Read_WGL_NV_gpu_affinity;
14852 procedure Read_WGL_NV_video_capture;
14853 procedure Read_WGL_NV_copy_image;
14854 procedure Read_WGL_OML_sync_control;
14855 procedure Read_WGL_3DL_stereo_control;
14857 procedure Read_WIN_draw_range_elements;
14858 procedure Read_WIN_swap_hint;
14869 RTLD_BINDING_MASK = $003;
14871 // Seems to work on Debian / Fedora
14872 LibraryLib = {$IFDEF Linux} 'libdl.so.2'{$ELSE} 'c'{$ENDIF};
14874 function dlopen(Name: PAnsiChar; Flags: LongInt): Pointer; cdecl; external LibraryLib name 'dlopen';
14875 function dlclose(Lib: Pointer): LongInt; cdecl; external LibraryLib name 'dlclose';
14877 function dlsym(Lib: Pointer; Name: PAnsiChar): Pointer; cdecl; external LibraryLib name 'dlsym';
14880 {$IFDEF DGL_MAC}{$IFDEF OPENGL_FRAMEWORK} // OpenGL framework used
14882 RTLD_DEFAULT = Pointer(-2);
14885 function dglLoadLibrary(Name: PChar): Pointer;
14888 Result := Pointer(LoadLibrary(Name));
14892 Result := dlopen(Name, RTLD_LAZY);
14896 {$IFDEF OPENGL_FRAMEWORK}
14897 Result := RTLD_DEFAULT;
14899 Result := Pointer(LoadLibrary(Name));
14905 function dglFreeLibrary(LibHandle: Pointer): Boolean;
14907 if LibHandle = nil then
14911 Result := FreeLibrary(HMODULE(LibHandle));
14915 Result := dlclose(LibHandle) = 0;
14919 {$IFDEF OPENGL_FRAMEWORK}
14922 Result := FreeLibrary(HMODULE(LibHandle));
14928 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14930 if LibHandle = nil then
14931 LibHandle := GL_LibHandle;
14934 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14936 if result <> nil then
14939 if Addr(wglGetProcAddress) <> nil then
14940 Result := wglGetProcAddress(ProcName);
14944 if not ForceDLSym then begin
14945 if Addr(glXGetProcAddress) <> nil then
14946 Result := glXGetProcAddress(ProcName);
14948 if result <> nil then
14951 if Addr(glXGetProcAddressARB) <> nil then
14952 Result := glXGetProcAddressARB(ProcName);
14954 if result <> nil then
14958 Result := dlsym(LibHandle, ProcName);
14962 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14967 function Int_GetExtensionString: AnsiString;
14969 ExtensionCount : GLuint;
14975 if not Assigned(@glGetIntegerv) then glGetIntegerv := dglGetProcAddress('glGetIntegerv');
14976 if not Assigned(@glGetStringi) then glGetStringi := dglGetProcAddress('glGetStringi');
14980 if Assigned(@glGetIntegerv) and Assigned(@glGetStringi)
14983 glGetIntegerv(GL_NUM_EXTENSIONS, @extensionCount);
14985 For I := 0 to extensionCount - 1 do
14986 result := result + #32 + PAnsiChar(glGetStringi(GL_EXTENSIONS, I));
14991 if not Assigned(@glGetString) then glGetString := dglGetProcAddress('glGetString');
14993 if Assigned(@glGetString)
14994 then result := glGetString(GL_EXTENSIONS)
14998 if (GL_LibHandle <> nil) then begin
15000 // wglGetExtensionsStringEXT
15001 if not Assigned(@wglGetExtensionsStringEXT) then
15002 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
15004 if Assigned(@wglGetExtensionsStringEXT) then
15005 Result := Result + #32 + wglGetExtensionsStringEXT;
15007 // wglGetExtensionsStringARB
15008 if not Assigned(@wglGetExtensionsStringARB) then
15009 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
15011 if Assigned(@wglGetExtensionsStringARB) then
15012 Result := Result + #32 + wglGetExtensionsStringARB(wglGetCurrentDC);
15016 Result := #32 + Result + #32;
15020 function Int_CheckExtension(AllExtensions, CheckExtension: AnsiString): Boolean;
15022 Result := Pos(#32 + CheckExtension + #32, AllExtensions) > 0;
15026 function dglCheckExtension(Extension: AnsiString): Boolean;
15028 Extensions: AnsiString;
15030 Extensions := Int_GetExtensionString;
15031 Result := Int_CheckExtension(Extensions, Extension);
15036 function InitOpenGL(LibName: String; GLULibName: String): Boolean;
15040 // free opened libraries
15041 if GL_LibHandle <> nil then
15042 dglFreeLibrary(GL_LibHandle);
15044 if GLU_LibHandle <> nil then
15045 dglFreeLibrary(GLU_LibHandle);
15048 GL_LibHandle := dglLoadLibrary(PChar(LibName));
15049 GLU_LibHandle := dglLoadLibrary(PChar(GLULibName));
15051 // load GL functions
15052 if (GL_LibHandle <> nil) then begin
15054 wglCopyContext := dglGetProcAddress('wglCopyContext');
15055 wglCreateLayerContext := dglGetProcAddress('wglCreateLayerContext');
15056 wglCreateContext := dglGetProcAddress('wglCreateContext');
15057 wglDeleteContext := dglGetProcAddress('wglDeleteContext');
15058 wglDescribeLayerPlane := dglGetProcAddress('wglDescribeLayerPlane');
15059 wglGetCurrentContext := dglGetProcAddress('wglGetCurrentContext');
15060 wglGetCurrentDC := dglGetProcAddress('wglGetCurrentDC');
15061 wglGetLayerPaletteEntries := dglGetProcAddress('wglGetLayerPaletteEntries');
15062 wglGetProcAddress := dglGetProcAddress('wglGetProcAddress');
15063 wglMakeCurrent := dglGetProcAddress('wglMakeCurrent');
15064 wglRealizeLayerPalette := dglGetProcAddress('wglRealizeLayerPalette');
15065 wglSetLayerPaletteEntries := dglGetProcAddress('wglSetLayerPaletteEntries');
15066 wglShareLists := dglGetProcAddress('wglShareLists');
15067 wglSwapLayerBuffers := dglGetProcAddress('wglSwapLayerBuffers');
15068 wglSwapMultipleBuffers := dglGetProcAddress('wglSwapMultipleBuffers');
15069 wglUseFontBitmapsA := dglGetProcAddress('wglUseFontBitmapsA');
15070 wglUseFontOutlinesA := dglGetProcAddress('wglUseFontOutlinesA');
15071 wglUseFontBitmapsW := dglGetProcAddress('wglUseFontBitmapsW');
15072 wglUseFontOutlinesW := dglGetProcAddress('wglUseFontOutlinesW');
15073 wglUseFontBitmaps := dglGetProcAddress('wglUseFontBitmapsA');
15074 wglUseFontOutlines := dglGetProcAddress('wglUseFontOutlinesA');
15078 // GLX_VERSION_1_4 (needs to be first)
15079 glXGetProcAddress := dglGetProcAddress('glXGetProcAddress', nil, True);
15081 // GLX_ARB_get_proc_address (also needs to be first)
15082 glXGetProcAddressARB := dglGetProcAddress('glXGetProcAddressARB', nil, True);
15084 glXChooseVisual := dglGetProcAddress('glXChooseVisual');
15085 glXCopyContext := dglGetProcAddress('glXCopyContext');
15086 glXCreateContext := dglGetProcAddress('glXCreateContext');
15087 glXCreateGLXPixmap := dglGetProcAddress('glXCreateGLXPixmap');
15088 glXDestroyContext := dglGetProcAddress('glXDestroyContext');
15089 glXDestroyGLXPixmap := dglGetProcAddress('glXDestroyGLXPixmap');
15090 glXGetConfig := dglGetProcAddress('glXGetConfig');
15091 glXGetCurrentContext := dglGetProcAddress('glXGetCurrentContext');
15092 glXGetCurrentDrawable := dglGetProcAddress('glXGetCurrentDrawable');
15093 glXIsDirect := dglGetProcAddress('glXIsDirect');
15094 glXMakeCurrent := dglGetProcAddress('glXMakeCurrent');
15095 glXQueryExtension := dglGetProcAddress('glXQueryExtension');
15096 glXQueryVersion := dglGetProcAddress('glXQueryVersion');
15097 glXSwapBuffers := dglGetProcAddress('glXSwapBuffers');
15098 glXUseXFont := dglGetProcAddress('glXUseXFont');
15099 glXWaitGL := dglGetProcAddress('glXWaitGL');
15100 glXWaitX := dglGetProcAddress('glXWaitX');
15102 glXGetClientString := dglGetProcAddress('glXGetClientString');
15103 glXQueryServerString := dglGetProcAddress('glXQueryServerString');
15104 glXQueryExtensionsString := dglGetProcAddress('glXQueryExtensionsString');
15107 glXGetFBConfigs := dglGetProcAddress('glXGetFBConfigs');
15108 glXChooseFBConfig := dglGetProcAddress('glXChooseFBConfig');
15109 glXGetFBConfigAttrib := dglGetProcAddress('glXGetFBConfigAttrib');
15110 glXGetVisualFromFBConfig := dglGetProcAddress('glXGetVisualFromFBConfig');
15111 glXCreateWindow := dglGetProcAddress('glXCreateWindow');
15112 glXDestroyWindow := dglGetProcAddress('glXDestroyWindow');
15113 glXCreatePixmap := dglGetProcAddress('glXCreatePixmap');
15115 glXDestroyPixmap := dglGetProcAddress('glXDestroyPixmap');
15116 glXCreatePbuffer := dglGetProcAddress('glXCreatePbuffer');
15117 glXDestroyPbuffer := dglGetProcAddress('glXDestroyPbuffer');
15118 glXQueryDrawable := dglGetProcAddress('glXQueryDrawable');
15119 glXCreateNewContext := dglGetProcAddress('glXCreateNewContext');
15120 glXMakeContextCurrent := dglGetProcAddress('glXMakeContextCurrent');
15121 glXGetCurrentReadDrawable := dglGetProcAddress('glXGetCurrentReadDrawable');
15122 glXGetCurreentDisplay := dglGetProcAddress('glXGetCurreentDisplay');
15124 glXQueryContext := dglGetProcAddress('glXQueryContext');
15125 glXSelectEvent := dglGetProcAddress('glXSelectEvent');
15126 glXGetSelectedEvent := dglGetProcAddress('glXGetSelectedEvent');
15128 // GLX_ARB_create_context
15129 glXCreateContextAttribsARB := dglGetProcAddress('glXCreateContextAttribsARB');
15131 // GLX_EXT_import_context
15132 glXGetCurrentDisplayEXT := dglGetProcAddress('glXGetCurrentDisplayEXT');
15133 glXQueryContextInfoEXT := dglGetProcAddress('glXQueryContextInfoEXT');
15134 glXGetContextIDEXT := dglGetProcAddress('glXGetContextIDEXT');
15135 glXImportContextEXT := dglGetProcAddress('glXImportContextEXT');
15136 glXFreeContextEXT := dglGetProcAddress('glXFreeContextEXT');
15138 // GLX_EXT_texture_from_pixmap
15139 glXBindTexImageEXT := dglGetProcAddress('glXBindTexImageEXT');
15140 glXReleaseTexImageEXT := dglGetProcAddress('glXReleaseTexImageEXT');
15146 // load GLU functions
15147 if GLU_LibHandle <> nil then begin
15148 // GLU ========================================================================
15149 gluBeginCurve := dglGetProcAddress('gluBeginCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15150 gluBeginPolygon := dglGetProcAddress('gluBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15151 gluBeginSurface := dglGetProcAddress('gluBeginSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15152 gluBeginTrim := dglGetProcAddress('gluBeginTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15153 gluBuild1DMipmaps := dglGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15154 gluBuild2DMipmaps := dglGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15155 gluCylinder := dglGetProcAddress('gluCylinder', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15156 gluDeleteNurbsRenderer := dglGetProcAddress('gluDeleteNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15157 gluDeleteQuadric := dglGetProcAddress('gluDeleteQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15158 gluDeleteTess := dglGetProcAddress('gluDeleteTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15159 gluDisk := dglGetProcAddress('gluDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15160 gluEndCurve := dglGetProcAddress('gluEndCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15161 gluEndPolygon := dglGetProcAddress('gluEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15162 gluEndSurface := dglGetProcAddress('gluEndSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15163 gluEndTrim := dglGetProcAddress('gluEndTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15164 gluErrorString := dglGetProcAddress('gluErrorString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15165 gluGetNurbsProperty := dglGetProcAddress('gluGetNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15166 gluGetString := dglGetProcAddress('gluGetString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15167 gluGetTessProperty := dglGetProcAddress('gluGetTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15168 gluLoadSamplingMatrices := dglGetProcAddress('gluLoadSamplingMatrices', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15169 gluLookAt := dglGetProcAddress('gluLookAt', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15170 gluNewNurbsRenderer := dglGetProcAddress('gluNewNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15171 gluNewQuadric := dglGetProcAddress('gluNewQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15172 gluNewTess := dglGetProcAddress('gluNewTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15173 gluNextContour := dglGetProcAddress('gluNextContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15174 gluNurbsCallback := dglGetProcAddress('gluNurbsCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15175 gluNurbsCurve := dglGetProcAddress('gluNurbsCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15176 gluNurbsProperty := dglGetProcAddress('gluNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15177 gluNurbsSurface := dglGetProcAddress('gluNurbsSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15178 gluOrtho2D := dglGetProcAddress('gluOrtho2D', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15179 gluPartialDisk := dglGetProcAddress('gluPartialDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15180 gluPerspective := dglGetProcAddress('gluPerspective', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15181 gluPickMatrix := dglGetProcAddress('gluPickMatrix', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15182 gluProject := dglGetProcAddress('gluProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15183 gluPwlCurve := dglGetProcAddress('gluPwlCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15184 gluQuadricCallback := dglGetProcAddress('gluQuadricCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15185 gluQuadricDrawStyle := dglGetProcAddress('gluQuadricDrawStyle', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15186 gluQuadricNormals := dglGetProcAddress('gluQuadricNormals', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15187 gluQuadricOrientation := dglGetProcAddress('gluQuadricOrientation', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15188 gluQuadricTexture := dglGetProcAddress('gluQuadricTexture', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15189 gluScaleImage := dglGetProcAddress('gluScaleImage', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15190 gluSphere := dglGetProcAddress('gluSphere', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15191 gluTessBeginContour := dglGetProcAddress('gluTessBeginContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15192 gluTessBeginPolygon := dglGetProcAddress('gluTessBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15193 gluTessCallback := dglGetProcAddress('gluTessCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15194 gluTessEndContour := dglGetProcAddress('gluTessEndContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15195 gluTessEndPolygon := dglGetProcAddress('gluTessEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15196 gluTessNormal := dglGetProcAddress('gluTessNormal', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15197 gluTessProperty := dglGetProcAddress('gluTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15198 gluTessVertex := dglGetProcAddress('gluTessVertex', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15199 gluUnProject := dglGetProcAddress('gluUnProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15203 procedure ReadOpenGLCore;
15206 glCullFace := dglGetProcAddress('glCullFace');
15207 glFrontFace := dglGetProcAddress('glFrontFace');
15208 glHint := dglGetProcAddress('glHint');
15209 glLineWidth := dglGetProcAddress('glLineWidth');
15210 glPointSize := dglGetProcAddress('glPointSize');
15211 glPolygonMode := dglGetProcAddress('glPolygonMode');
15212 glScissor := dglGetProcAddress('glScissor');
15213 glTexParameterf := dglGetProcAddress('glTexParameterf');
15214 glTexParameterfv := dglGetProcAddress('glTexParameterfv');
15215 glTexParameteri := dglGetProcAddress('glTexParameteri');
15216 glTexParameteriv := dglGetProcAddress('glTexParameteriv');
15217 glTexImage1D := dglGetProcAddress('glTexImage1D');
15218 glTexImage2D := dglGetProcAddress('glTexImage2D');
15219 glDrawBuffer := dglGetProcAddress('glDrawBuffer');
15220 glClear := dglGetProcAddress('glClear');
15221 glClearColor := dglGetProcAddress('glClearColor');
15222 glClearStencil := dglGetProcAddress('glClearStencil');
15223 glClearDepth := dglGetProcAddress('glClearDepth');
15224 glStencilMask := dglGetProcAddress('glStencilMask');
15225 glColorMask := dglGetProcAddress('glColorMask');
15226 glDepthMask := dglGetProcAddress('glDepthMask');
15227 glDisable := dglGetProcAddress('glDisable');
15228 glEnable := dglGetProcAddress('glEnable');
15229 glFinish := dglGetProcAddress('glFinish');
15230 glFlush := dglGetProcAddress('glFlush');
15231 glBlendFunc := dglGetProcAddress('glBlendFunc');
15232 glLogicOp := dglGetProcAddress('glLogicOp');
15233 glStencilFunc := dglGetProcAddress('glStencilFunc');
15234 glStencilOp := dglGetProcAddress('glStencilOp');
15235 glDepthFunc := dglGetProcAddress('glDepthFunc');
15236 glPixelStoref := dglGetProcAddress('glPixelStoref');
15237 glPixelStorei := dglGetProcAddress('glPixelStorei');
15238 glReadBuffer := dglGetProcAddress('glReadBuffer');
15239 glReadPixels := dglGetProcAddress('glReadPixels');
15240 glGetBooleanv := dglGetProcAddress('glGetBooleanv');
15241 glGetDoublev := dglGetProcAddress('glGetDoublev');
15242 glGetError := dglGetProcAddress('glGetError');
15243 glGetFloatv := dglGetProcAddress('glGetFloatv');
15244 glGetIntegerv := dglGetProcAddress('glGetIntegerv');
15245 glGetString := dglGetProcAddress('glGetString');
15246 glGetTexImage := dglGetProcAddress('glGetTexImage');
15247 glGetTexParameteriv := dglGetProcAddress('glGetTexParameteriv');
15248 glGetTexParameterfv := dglGetProcAddress('glGetTexParameterfv');
15249 glGetTexLevelParameterfv := dglGetProcAddress('glGetTexLevelParameterfv');
15250 glGetTexLevelParameteriv := dglGetProcAddress('glGetTexLevelParameteriv');
15251 glIsEnabled := dglGetProcAddress('glIsEnabled');
15252 glDepthRange := dglGetProcAddress('glDepthRange');
15253 glViewport := dglGetProcAddress('glViewport');
15256 glDrawArrays := dglGetProcAddress('glDrawArrays');
15257 glDrawElements := dglGetProcAddress('glDrawElements');
15258 glGetPointerv := dglGetProcAddress('glGetPointerv');
15259 glPolygonOffset := dglGetProcAddress('glPolygonOffset');
15260 glCopyTexImage1D := dglGetProcAddress('glCopyTexImage1D');
15261 glCopyTexImage2D := dglGetProcAddress('glCopyTexImage2D');
15262 glCopyTexSubImage1D := dglGetProcAddress('glCopyTexSubImage1D');
15263 glCopyTexSubImage2D := dglGetProcAddress('glCopyTexSubImage2D');
15264 glTexSubImage1D := dglGetProcAddress('glTexSubImage1D');
15265 glTexSubImage2D := dglGetProcAddress('glTexSubImage2D');
15266 glBindTexture := dglGetProcAddress('glBindTexture');
15267 glDeleteTextures := dglGetProcAddress('glDeleteTextures');
15268 glGenTextures := dglGetProcAddress('glGenTextures');
15270 {$ifdef DGL_DEPRECATED}
15271 glAccum := dglGetProcAddress('glAccum');
15272 glAlphaFunc := dglGetProcAddress('glAlphaFunc');
15273 glAreTexturesResident := dglGetProcAddress('glAreTexturesResident');
15274 glArrayElement := dglGetProcAddress('glArrayElement');
15275 glBegin := dglGetProcAddress('glBegin');
15276 glBitmap := dglGetProcAddress('glBitmap');
15277 glCallList := dglGetProcAddress('glCallList');
15278 glCallLists := dglGetProcAddress('glCallLists');
15279 glClearAccum := dglGetProcAddress('glClearAccum');
15280 glClearIndex := dglGetProcAddress('glClearIndex');
15281 glClipPlane := dglGetProcAddress('glClipPlane');
15282 glColor3b := dglGetProcAddress('glColor3b');
15283 glColor3bv := dglGetProcAddress('glColor3bv');
15284 glColor3d := dglGetProcAddress('glColor3d');
15285 glColor3dv := dglGetProcAddress('glColor3dv');
15286 glColor3f := dglGetProcAddress('glColor3f');
15287 glColor3fv := dglGetProcAddress('glColor3fv');
15288 glColor3i := dglGetProcAddress('glColor3i');
15289 glColor3iv := dglGetProcAddress('glColor3iv');
15290 glColor3s := dglGetProcAddress('glColor3s');
15291 glColor3sv := dglGetProcAddress('glColor3sv');
15292 glColor3ub := dglGetProcAddress('glColor3ub');
15293 glColor3ubv := dglGetProcAddress('glColor3ubv');
15294 glColor3ui := dglGetProcAddress('glColor3ui');
15295 glColor3uiv := dglGetProcAddress('glColor3uiv');
15296 glColor3us := dglGetProcAddress('glColor3us');
15297 glColor3usv := dglGetProcAddress('glColor3usv');
15298 glColor4b := dglGetProcAddress('glColor4b');
15299 glColor4bv := dglGetProcAddress('glColor4bv');
15300 glColor4d := dglGetProcAddress('glColor4d');
15301 glColor4dv := dglGetProcAddress('glColor4dv');
15302 glColor4f := dglGetProcAddress('glColor4f');
15303 glColor4fv := dglGetProcAddress('glColor4fv');
15304 glColor4i := dglGetProcAddress('glColor4i');
15305 glColor4iv := dglGetProcAddress('glColor4iv');
15306 glColor4s := dglGetProcAddress('glColor4s');
15307 glColor4sv := dglGetProcAddress('glColor4sv');
15308 glColor4ub := dglGetProcAddress('glColor4ub');
15309 glColor4ubv := dglGetProcAddress('glColor4ubv');
15310 glColor4ui := dglGetProcAddress('glColor4ui');
15311 glColor4uiv := dglGetProcAddress('glColor4uiv');
15312 glColor4us := dglGetProcAddress('glColor4us');
15313 glColor4usv := dglGetProcAddress('glColor4usv');
15314 glColorMaterial := dglGetProcAddress('glColorMaterial');
15315 glColorPointer := dglGetProcAddress('glColorPointer');
15316 glCopyPixels := dglGetProcAddress('glCopyPixels');
15317 glDeleteLists := dglGetProcAddress('glDeleteLists');
15318 glDisableClientState := dglGetProcAddress('glDisableClientState');
15319 glDrawPixels := dglGetProcAddress('glDrawPixels');
15320 glEdgeFlag := dglGetProcAddress('glEdgeFlag');
15321 glEdgeFlagPointer := dglGetProcAddress('glEdgeFlagPointer');
15322 glEdgeFlagv := dglGetProcAddress('glEdgeFlagv');
15323 glEnableClientState := dglGetProcAddress('glEnableClientState');
15324 glEnd := dglGetProcAddress('glEnd');
15325 glEndList := dglGetProcAddress('glEndList');
15326 glEvalCoord1d := dglGetProcAddress('glEvalCoord1d');
15327 glEvalCoord1dv := dglGetProcAddress('glEvalCoord1dv');
15328 glEvalCoord1f := dglGetProcAddress('glEvalCoord1f');
15329 glEvalCoord1fv := dglGetProcAddress('glEvalCoord1fv');
15330 glEvalCoord2d := dglGetProcAddress('glEvalCoord2d');
15331 glEvalCoord2dv := dglGetProcAddress('glEvalCoord2dv');
15332 glEvalCoord2f := dglGetProcAddress('glEvalCoord2f');
15333 glEvalCoord2fv := dglGetProcAddress('glEvalCoord2fv');
15334 glEvalMesh1 := dglGetProcAddress('glEvalMesh1');
15335 glEvalMesh2 := dglGetProcAddress('glEvalMesh2');
15336 glEvalPoint1 := dglGetProcAddress('glEvalPoint1');
15337 glEvalPoint2 := dglGetProcAddress('glEvalPoint2');
15338 glFeedbackBuffer := dglGetProcAddress('glFeedbackBuffer');
15339 glFogf := dglGetProcAddress('glFogf');
15340 glFogfv := dglGetProcAddress('glFogfv');
15341 glFogi := dglGetProcAddress('glFogi');
15342 glFogiv := dglGetProcAddress('glFogiv');
15343 glFrustum := dglGetProcAddress('glFrustum');
15344 glGenLists := dglGetProcAddress('glGenLists');
15345 glGetClipPlane := dglGetProcAddress('glGetClipPlane');
15346 glGetLightfv := dglGetProcAddress('glGetLightfv');
15347 glGetLightiv := dglGetProcAddress('glGetLightiv');
15348 glGetMapdv := dglGetProcAddress('glGetMapdv');
15349 glGetMapfv := dglGetProcAddress('glGetMapfv');
15350 glGetMapiv := dglGetProcAddress('glGetMapiv');
15351 glGetMaterialfv := dglGetProcAddress('glGetMaterialfv');
15352 glGetMaterialiv := dglGetProcAddress('glGetMaterialiv');
15353 glGetPixelMapfv := dglGetProcAddress('glGetPixelMapfv');
15354 glGetPixelMapuiv := dglGetProcAddress('glGetPixelMapuiv');
15355 glGetPixelMapusv := dglGetProcAddress('glGetPixelMapusv');
15356 glGetPolygonStipple := dglGetProcAddress('glGetPolygonStipple');
15357 glGetTexEnvfv := dglGetProcAddress('glGetTexEnvfv');
15358 glGetTexEnviv := dglGetProcAddress('glGetTexEnviv');
15359 glGetTexGendv := dglGetProcAddress('glGetTexGendv');
15360 glGetTexGenfv := dglGetProcAddress('glGetTexGenfv');
15361 glGetTexGeniv := dglGetProcAddress('glGetTexGeniv');
15362 glIndexMask := dglGetProcAddress('glIndexMask');
15363 glIndexPointer := dglGetProcAddress('glIndexPointer');
15364 glIndexd := dglGetProcAddress('glIndexd');
15365 glIndexdv := dglGetProcAddress('glIndexdv');
15366 glIndexf := dglGetProcAddress('glIndexf');
15367 glIndexfv := dglGetProcAddress('glIndexfv');
15368 glIndexi := dglGetProcAddress('glIndexi');
15369 glIndexiv := dglGetProcAddress('glIndexiv');
15370 glIndexs := dglGetProcAddress('glIndexs');
15371 glIndexsv := dglGetProcAddress('glIndexsv');
15372 glIndexub := dglGetProcAddress('glIndexub');
15373 glIndexubv := dglGetProcAddress('glIndexubv');
15374 glInitNames := dglGetProcAddress('glInitNames');
15375 glInterleavedArrays := dglGetProcAddress('glInterleavedArrays');
15376 glIsList := dglGetProcAddress('glIsList');
15377 glIsTexture := dglGetProcAddress('glIsTexture');
15378 glLightModelf := dglGetProcAddress('glLightModelf');
15379 glLightModelfv := dglGetProcAddress('glLightModelfv');
15380 glLightModeli := dglGetProcAddress('glLightModeli');
15381 glLightModeliv := dglGetProcAddress('glLightModeliv');
15382 glLightf := dglGetProcAddress('glLightf');
15383 glLightfv := dglGetProcAddress('glLightfv');
15384 glLighti := dglGetProcAddress('glLighti');
15385 glLightiv := dglGetProcAddress('glLightiv');
15386 glLineStipple := dglGetProcAddress('glLineStipple');
15387 glListBase := dglGetProcAddress('glListBase');
15388 glLoadIdentity := dglGetProcAddress('glLoadIdentity');
15389 glLoadMatrixd := dglGetProcAddress('glLoadMatrixd');
15390 glLoadMatrixf := dglGetProcAddress('glLoadMatrixf');
15391 glLoadName := dglGetProcAddress('glLoadName');
15392 glMap1d := dglGetProcAddress('glMap1d');
15393 glMap1f := dglGetProcAddress('glMap1f');
15394 glMap2d := dglGetProcAddress('glMap2d');
15395 glMap2f := dglGetProcAddress('glMap2f');
15396 glMapGrid1d := dglGetProcAddress('glMapGrid1d');
15397 glMapGrid1f := dglGetProcAddress('glMapGrid1f');
15398 glMapGrid2d := dglGetProcAddress('glMapGrid2d');
15399 glMapGrid2f := dglGetProcAddress('glMapGrid2f');
15400 glMaterialf := dglGetProcAddress('glMaterialf');
15401 glMaterialfv := dglGetProcAddress('glMaterialfv');
15402 glMateriali := dglGetProcAddress('glMateriali');
15403 glMaterialiv := dglGetProcAddress('glMaterialiv');
15404 glMatrixMode := dglGetProcAddress('glMatrixMode');
15405 glMultMatrixd := dglGetProcAddress('glMultMatrixd');
15406 glMultMatrixf := dglGetProcAddress('glMultMatrixf');
15407 glNewList := dglGetProcAddress('glNewList');
15408 glNormal3b := dglGetProcAddress('glNormal3b');
15409 glNormal3bv := dglGetProcAddress('glNormal3bv');
15410 glNormal3d := dglGetProcAddress('glNormal3d');
15411 glNormal3dv := dglGetProcAddress('glNormal3dv');
15412 glNormal3f := dglGetProcAddress('glNormal3f');
15413 glNormal3fv := dglGetProcAddress('glNormal3fv');
15414 glNormal3i := dglGetProcAddress('glNormal3i');
15415 glNormal3iv := dglGetProcAddress('glNormal3iv');
15416 glNormal3s := dglGetProcAddress('glNormal3s');
15417 glNormal3sv := dglGetProcAddress('glNormal3sv');
15418 glNormalPointer := dglGetProcAddress('glNormalPointer');
15419 glOrtho := dglGetProcAddress('glOrtho');
15420 glPassThrough := dglGetProcAddress('glPassThrough');
15421 glPixelMapfv := dglGetProcAddress('glPixelMapfv');
15422 glPixelMapuiv := dglGetProcAddress('glPixelMapuiv');
15423 glPixelMapusv := dglGetProcAddress('glPixelMapusv');
15424 glPixelTransferf := dglGetProcAddress('glPixelTransferf');
15425 glPixelTransferi := dglGetProcAddress('glPixelTransferi');
15426 glPixelZoom := dglGetProcAddress('glPixelZoom');
15427 glPolygonStipple := dglGetProcAddress('glPolygonStipple');
15428 glPopAttrib := dglGetProcAddress('glPopAttrib');
15429 glPopClientAttrib := dglGetProcAddress('glPopClientAttrib');
15430 glPopMatrix := dglGetProcAddress('glPopMatrix');
15431 glPopName := dglGetProcAddress('glPopName');
15432 glPrioritizeTextures := dglGetProcAddress('glPrioritizeTextures');
15433 glPushAttrib := dglGetProcAddress('glPushAttrib');
15434 glPushClientAttrib := dglGetProcAddress('glPushClientAttrib');
15435 glPushMatrix := dglGetProcAddress('glPushMatrix');
15436 glPushName := dglGetProcAddress('glPushName');
15437 glRasterPos2d := dglGetProcAddress('glRasterPos2d');
15438 glRasterPos2dv := dglGetProcAddress('glRasterPos2dv');
15439 glRasterPos2f := dglGetProcAddress('glRasterPos2f');
15440 glRasterPos2fv := dglGetProcAddress('glRasterPos2fv');
15441 glRasterPos2i := dglGetProcAddress('glRasterPos2i');
15442 glRasterPos2iv := dglGetProcAddress('glRasterPos2iv');
15443 glRasterPos2s := dglGetProcAddress('glRasterPos2s');
15444 glRasterPos2sv := dglGetProcAddress('glRasterPos2sv');
15445 glRasterPos3d := dglGetProcAddress('glRasterPos3d');
15446 glRasterPos3dv := dglGetProcAddress('glRasterPos3dv');
15447 glRasterPos3f := dglGetProcAddress('glRasterPos3f');
15448 glRasterPos3fv := dglGetProcAddress('glRasterPos3fv');
15449 glRasterPos3i := dglGetProcAddress('glRasterPos3i');
15450 glRasterPos3iv := dglGetProcAddress('glRasterPos3iv');
15451 glRasterPos3s := dglGetProcAddress('glRasterPos3s');
15452 glRasterPos3sv := dglGetProcAddress('glRasterPos3sv');
15453 glRasterPos4d := dglGetProcAddress('glRasterPos4d');
15454 glRasterPos4dv := dglGetProcAddress('glRasterPos4dv');
15455 glRasterPos4f := dglGetProcAddress('glRasterPos4f');
15456 glRasterPos4fv := dglGetProcAddress('glRasterPos4fv');
15457 glRasterPos4i := dglGetProcAddress('glRasterPos4i');
15458 glRasterPos4iv := dglGetProcAddress('glRasterPos4iv');
15459 glRasterPos4s := dglGetProcAddress('glRasterPos4s');
15460 glRasterPos4sv := dglGetProcAddress('glRasterPos4sv');
15461 glRectd := dglGetProcAddress('glRectd');
15462 glRectdv := dglGetProcAddress('glRectdv');
15463 glRectf := dglGetProcAddress('glRectf');
15464 glRectfv := dglGetProcAddress('glRectfv');
15465 glRecti := dglGetProcAddress('glRecti');
15466 glRectiv := dglGetProcAddress('glRectiv');
15467 glRects := dglGetProcAddress('glRects');
15468 glRectsv := dglGetProcAddress('glRectsv');
15469 glRenderMode := dglGetProcAddress('glRenderMode');
15470 glRotated := dglGetProcAddress('glRotated');
15471 glRotatef := dglGetProcAddress('glRotatef');
15472 glScaled := dglGetProcAddress('glScaled');
15473 glScalef := dglGetProcAddress('glScalef');
15474 glSelectBuffer := dglGetProcAddress('glSelectBuffer');
15475 glShadeModel := dglGetProcAddress('glShadeModel');
15476 glTexCoord1d := dglGetProcAddress('glTexCoord1d');
15477 glTexCoord1dv := dglGetProcAddress('glTexCoord1dv');
15478 glTexCoord1f := dglGetProcAddress('glTexCoord1f');
15479 glTexCoord1fv := dglGetProcAddress('glTexCoord1fv');
15480 glTexCoord1i := dglGetProcAddress('glTexCoord1i');
15481 glTexCoord1iv := dglGetProcAddress('glTexCoord1iv');
15482 glTexCoord1s := dglGetProcAddress('glTexCoord1s');
15483 glTexCoord1sv := dglGetProcAddress('glTexCoord1sv');
15484 glTexCoord2d := dglGetProcAddress('glTexCoord2d');
15485 glTexCoord2dv := dglGetProcAddress('glTexCoord2dv');
15486 glTexCoord2f := dglGetProcAddress('glTexCoord2f');
15487 glTexCoord2fv := dglGetProcAddress('glTexCoord2fv');
15488 glTexCoord2i := dglGetProcAddress('glTexCoord2i');
15489 glTexCoord2iv := dglGetProcAddress('glTexCoord2iv');
15490 glTexCoord2s := dglGetProcAddress('glTexCoord2s');
15491 glTexCoord2sv := dglGetProcAddress('glTexCoord2sv');
15492 glTexCoord3d := dglGetProcAddress('glTexCoord3d');
15493 glTexCoord3dv := dglGetProcAddress('glTexCoord3dv');
15494 glTexCoord3f := dglGetProcAddress('glTexCoord3f');
15495 glTexCoord3fv := dglGetProcAddress('glTexCoord3fv');
15496 glTexCoord3i := dglGetProcAddress('glTexCoord3i');
15497 glTexCoord3iv := dglGetProcAddress('glTexCoord3iv');
15498 glTexCoord3s := dglGetProcAddress('glTexCoord3s');
15499 glTexCoord3sv := dglGetProcAddress('glTexCoord3sv');
15500 glTexCoord4d := dglGetProcAddress('glTexCoord4d');
15501 glTexCoord4dv := dglGetProcAddress('glTexCoord4dv');
15502 glTexCoord4f := dglGetProcAddress('glTexCoord4f');
15503 glTexCoord4fv := dglGetProcAddress('glTexCoord4fv');
15504 glTexCoord4i := dglGetProcAddress('glTexCoord4i');
15505 glTexCoord4iv := dglGetProcAddress('glTexCoord4iv');
15506 glTexCoord4s := dglGetProcAddress('glTexCoord4s');
15507 glTexCoord4sv := dglGetProcAddress('glTexCoord4sv');
15508 glTexCoordPointer := dglGetProcAddress('glTexCoordPointer');
15509 glTexEnvf := dglGetProcAddress('glTexEnvf');
15510 glTexEnvfv := dglGetProcAddress('glTexEnvfv');
15511 glTexEnvi := dglGetProcAddress('glTexEnvi');
15512 glTexEnviv := dglGetProcAddress('glTexEnviv');
15513 glTexGend := dglGetProcAddress('glTexGend');
15514 glTexGendv := dglGetProcAddress('glTexGendv');
15515 glTexGenf := dglGetProcAddress('glTexGenf');
15516 glTexGenfv := dglGetProcAddress('glTexGenfv');
15517 glTexGeni := dglGetProcAddress('glTexGeni');
15518 glTexGeniv := dglGetProcAddress('glTexGeniv');
15519 glTranslated := dglGetProcAddress('glTranslated');
15520 glTranslatef := dglGetProcAddress('glTranslatef');
15521 glVertex2d := dglGetProcAddress('glVertex2d');
15522 glVertex2dv := dglGetProcAddress('glVertex2dv');
15523 glVertex2f := dglGetProcAddress('glVertex2f');
15524 glVertex2fv := dglGetProcAddress('glVertex2fv');
15525 glVertex2i := dglGetProcAddress('glVertex2i');
15526 glVertex2iv := dglGetProcAddress('glVertex2iv');
15527 glVertex2s := dglGetProcAddress('glVertex2s');
15528 glVertex2sv := dglGetProcAddress('glVertex2sv');
15529 glVertex3d := dglGetProcAddress('glVertex3d');
15530 glVertex3dv := dglGetProcAddress('glVertex3dv');
15531 glVertex3f := dglGetProcAddress('glVertex3f');
15532 glVertex3fv := dglGetProcAddress('glVertex3fv');
15533 glVertex3i := dglGetProcAddress('glVertex3i');
15534 glVertex3iv := dglGetProcAddress('glVertex3iv');
15535 glVertex3s := dglGetProcAddress('glVertex3s');
15536 glVertex3sv := dglGetProcAddress('glVertex3sv');
15537 glVertex4d := dglGetProcAddress('glVertex4d');
15538 glVertex4dv := dglGetProcAddress('glVertex4dv');
15539 glVertex4f := dglGetProcAddress('glVertex4f');
15540 glVertex4fv := dglGetProcAddress('glVertex4fv');
15541 glVertex4i := dglGetProcAddress('glVertex4i');
15542 glVertex4iv := dglGetProcAddress('glVertex4iv');
15543 glVertex4s := dglGetProcAddress('glVertex4s');
15544 glVertex4sv := dglGetProcAddress('glVertex4sv');
15545 glVertexPointer := dglGetProcAddress('glVertexPointer');
15549 glBlendColor := dglGetProcAddress('glBlendColor');
15550 glBlendEquation := dglGetProcAddress('glBlendEquation');
15551 glDrawRangeElements := dglGetProcAddress('glDrawRangeElements');
15552 glTexImage3D := dglGetProcAddress('glTexImage3D');
15553 glTexSubImage3D := dglGetProcAddress('glTexSubImage3D');
15554 glCopyTexSubImage3D := dglGetProcAddress('glCopyTexSubImage3D');
15555 {$ifdef DGL_DEPRECATED}
15556 glColorTable := dglGetProcAddress('glColorTable');
15557 glColorTableParameterfv := dglGetProcAddress('glColorTableParameterfv');
15558 glColorTableParameteriv := dglGetProcAddress('glColorTableParameteriv');
15559 glCopyColorTable := dglGetProcAddress('glCopyColorTable');
15560 glGetColorTable := dglGetProcAddress('glGetColorTable');
15561 glGetColorTableParameterfv := dglGetProcAddress('glGetColorTableParameterfv');
15562 glGetColorTableParameteriv := dglGetProcAddress('glGetColorTableParameteriv');
15563 glColorSubTable := dglGetProcAddress('glColorSubTable');
15564 glCopyColorSubTable := dglGetProcAddress('glCopyColorSubTable');
15565 glConvolutionFilter1D := dglGetProcAddress('glConvolutionFilter1D');
15566 glConvolutionFilter2D := dglGetProcAddress('glConvolutionFilter2D');
15567 glConvolutionParameterf := dglGetProcAddress('glConvolutionParameterf');
15568 glConvolutionParameterfv := dglGetProcAddress('glConvolutionParameterfv');
15569 glConvolutionParameteri := dglGetProcAddress('glConvolutionParameteri');
15570 glConvolutionParameteriv := dglGetProcAddress('glConvolutionParameteriv');
15571 glCopyConvolutionFilter1D := dglGetProcAddress('glCopyConvolutionFilter1D');
15572 glCopyConvolutionFilter2D := dglGetProcAddress('glCopyConvolutionFilter2D');
15573 glGetConvolutionFilter := dglGetProcAddress('glGetConvolutionFilter');
15574 glGetConvolutionParameterfv := dglGetProcAddress('glGetConvolutionParameterfv');
15575 glGetConvolutionParameteriv := dglGetProcAddress('glGetConvolutionParameteriv');
15576 glGetSeparableFilter := dglGetProcAddress('glGetSeparableFilter');
15577 glSeparableFilter2D := dglGetProcAddress('glSeparableFilter2D');
15578 glGetHistogram := dglGetProcAddress('glGetHistogram');
15579 glGetHistogramParameterfv := dglGetProcAddress('glGetHistogramParameterfv');
15580 glGetHistogramParameteriv := dglGetProcAddress('glGetHistogramParameteriv');
15581 glGetMinmax := dglGetProcAddress('glGetMinmax');
15582 glGetMinmaxParameterfv := dglGetProcAddress('glGetMinmaxParameterfv');
15583 glGetMinmaxParameteriv := dglGetProcAddress('glGetMinmaxParameteriv');
15584 glHistogram := dglGetProcAddress('glHistogram');
15585 glMinmax := dglGetProcAddress('glMinmax');
15586 glResetHistogram := dglGetProcAddress('glResetHistogram');
15587 glResetMinmax := dglGetProcAddress('glResetMinmax');
15591 glActiveTexture := dglGetProcAddress('glActiveTexture');
15592 glSampleCoverage := dglGetProcAddress('glSampleCoverage');
15593 glCompressedTexImage3D := dglGetProcAddress('glCompressedTexImage3D');
15594 glCompressedTexImage2D := dglGetProcAddress('glCompressedTexImage2D');
15595 glCompressedTexImage1D := dglGetProcAddress('glCompressedTexImage1D');
15596 glCompressedTexSubImage3D := dglGetProcAddress('glCompressedTexSubImage3D');
15597 glCompressedTexSubImage2D := dglGetProcAddress('glCompressedTexSubImage2D');
15598 glCompressedTexSubImage1D := dglGetProcAddress('glCompressedTexSubImage1D');
15599 glGetCompressedTexImage := dglGetProcAddress('glGetCompressedTexImage');
15600 {$ifdef DGL_DEPRECATED}
15601 glClientActiveTexture := dglGetProcAddress('glClientActiveTexture');
15602 glMultiTexCoord1d := dglGetProcAddress('glMultiTexCoord1d');
15603 glMultiTexCoord1dv := dglGetProcAddress('glMultiTexCoord1dv');
15604 glMultiTexCoord1f := dglGetProcAddress('glMultiTexCoord1f');
15605 glMultiTexCoord1fv := dglGetProcAddress('glMultiTexCoord1fv');
15606 glMultiTexCoord1i := dglGetProcAddress('glMultiTexCoord1i');
15607 glMultiTexCoord1iv := dglGetProcAddress('glMultiTexCoord1iv');
15608 glMultiTexCoord1s := dglGetProcAddress('glMultiTexCoord1s');
15609 glMultiTexCoord1sv := dglGetProcAddress('glMultiTexCoord1sv');
15610 glMultiTexCoord2d := dglGetProcAddress('glMultiTexCoord2d');
15611 glMultiTexCoord2dv := dglGetProcAddress('glMultiTexCoord2dv');
15612 glMultiTexCoord2f := dglGetProcAddress('glMultiTexCoord2f');
15613 glMultiTexCoord2fv := dglGetProcAddress('glMultiTexCoord2fv');
15614 glMultiTexCoord2i := dglGetProcAddress('glMultiTexCoord2i');
15615 glMultiTexCoord2iv := dglGetProcAddress('glMultiTexCoord2iv');
15616 glMultiTexCoord2s := dglGetProcAddress('glMultiTexCoord2s');
15617 glMultiTexCoord2sv := dglGetProcAddress('glMultiTexCoord2sv');
15618 glMultiTexCoord3d := dglGetProcAddress('glMultiTexCoord3d');
15619 glMultiTexCoord3dv := dglGetProcAddress('glMultiTexCoord3dv');
15620 glMultiTexCoord3f := dglGetProcAddress('glMultiTexCoord3f');
15621 glMultiTexCoord3fv := dglGetProcAddress('glMultiTexCoord3fv');
15622 glMultiTexCoord3i := dglGetProcAddress('glMultiTexCoord3i');
15623 glMultiTexCoord3iv := dglGetProcAddress('glMultiTexCoord3iv');
15624 glMultiTexCoord3s := dglGetProcAddress('glMultiTexCoord3s');
15625 glMultiTexCoord3sv := dglGetProcAddress('glMultiTexCoord3sv');
15626 glMultiTexCoord4d := dglGetProcAddress('glMultiTexCoord4d');
15627 glMultiTexCoord4dv := dglGetProcAddress('glMultiTexCoord4dv');
15628 glMultiTexCoord4f := dglGetProcAddress('glMultiTexCoord4f');
15629 glMultiTexCoord4fv := dglGetProcAddress('glMultiTexCoord4fv');
15630 glMultiTexCoord4i := dglGetProcAddress('glMultiTexCoord4i');
15631 glMultiTexCoord4iv := dglGetProcAddress('glMultiTexCoord4iv');
15632 glMultiTexCoord4s := dglGetProcAddress('glMultiTexCoord4s');
15633 glMultiTexCoord4sv := dglGetProcAddress('glMultiTexCoord4sv');
15634 glLoadTransposeMatrixf := dglGetProcAddress('glLoadTransposeMatrixf');
15635 glLoadTransposeMatrixd := dglGetProcAddress('glLoadTransposeMatrixd');
15636 glMultTransposeMatrixf := dglGetProcAddress('glMultTransposeMatrixf');
15637 glMultTransposeMatrixd := dglGetProcAddress('glMultTransposeMatrixd');
15641 glBlendFuncSeparate := dglGetProcAddress('glBlendFuncSeparate');
15642 glMultiDrawArrays := dglGetProcAddress('glMultiDrawArrays');
15643 glMultiDrawElements := dglGetProcAddress('glMultiDrawElements');
15644 glPointParameterf := dglGetProcAddress('glPointParameterf');
15645 glPointParameterfv := dglGetProcAddress('glPointParameterfv');
15646 glPointParameteri := dglGetProcAddress('glPointParameteri');
15647 glPointParameteriv := dglGetProcAddress('glPointParameteriv');
15648 {$ifdef DGL_DEPRECATED}
15649 glFogCoordf := dglGetProcAddress('glFogCoordf');
15650 glFogCoordfv := dglGetProcAddress('glFogCoordfv');
15651 glFogCoordd := dglGetProcAddress('glFogCoordd');
15652 glFogCoorddv := dglGetProcAddress('glFogCoorddv');
15653 glFogCoordPointer := dglGetProcAddress('glFogCoordPointer');
15654 glSecondaryColor3b := dglGetProcAddress('glSecondaryColor3b');
15655 glSecondaryColor3bv := dglGetProcAddress('glSecondaryColor3bv');
15656 glSecondaryColor3d := dglGetProcAddress('glSecondaryColor3d');
15657 glSecondaryColor3dv := dglGetProcAddress('glSecondaryColor3dv');
15658 glSecondaryColor3f := dglGetProcAddress('glSecondaryColor3f');
15659 glSecondaryColor3fv := dglGetProcAddress('glSecondaryColor3fv');
15660 glSecondaryColor3i := dglGetProcAddress('glSecondaryColor3i');
15661 glSecondaryColor3iv := dglGetProcAddress('glSecondaryColor3iv');
15662 glSecondaryColor3s := dglGetProcAddress('glSecondaryColor3s');
15663 glSecondaryColor3sv := dglGetProcAddress('glSecondaryColor3sv');
15664 glSecondaryColor3ub := dglGetProcAddress('glSecondaryColor3ub');
15665 glSecondaryColor3ubv := dglGetProcAddress('glSecondaryColor3ubv');
15666 glSecondaryColor3ui := dglGetProcAddress('glSecondaryColor3ui');
15667 glSecondaryColor3uiv := dglGetProcAddress('glSecondaryColor3uiv');
15668 glSecondaryColor3us := dglGetProcAddress('glSecondaryColor3us');
15669 glSecondaryColor3usv := dglGetProcAddress('glSecondaryColor3usv');
15670 glSecondaryColorPointer := dglGetProcAddress('glSecondaryColorPointer');
15671 glWindowPos2d := dglGetProcAddress('glWindowPos2d');
15672 glWindowPos2dv := dglGetProcAddress('glWindowPos2dv');
15673 glWindowPos2f := dglGetProcAddress('glWindowPos2f');
15674 glWindowPos2fv := dglGetProcAddress('glWindowPos2fv');
15675 glWindowPos2i := dglGetProcAddress('glWindowPos2i');
15676 glWindowPos2iv := dglGetProcAddress('glWindowPos2iv');
15677 glWindowPos2s := dglGetProcAddress('glWindowPos2s');
15678 glWindowPos2sv := dglGetProcAddress('glWindowPos2sv');
15679 glWindowPos3d := dglGetProcAddress('glWindowPos3d');
15680 glWindowPos3dv := dglGetProcAddress('glWindowPos3dv');
15681 glWindowPos3f := dglGetProcAddress('glWindowPos3f');
15682 glWindowPos3fv := dglGetProcAddress('glWindowPos3fv');
15683 glWindowPos3i := dglGetProcAddress('glWindowPos3i');
15684 glWindowPos3iv := dglGetProcAddress('glWindowPos3iv');
15685 glWindowPos3s := dglGetProcAddress('glWindowPos3s');
15686 glWindowPos3sv := dglGetProcAddress('glWindowPos3sv');
15690 glGenQueries := dglGetProcAddress('glGenQueries');
15691 glDeleteQueries := dglGetProcAddress('glDeleteQueries');
15692 glIsQuery := dglGetProcAddress('glIsQuery');
15693 glBeginQuery := dglGetProcAddress('glBeginQuery');
15694 glEndQuery := dglGetProcAddress('glEndQuery');
15695 glGetQueryiv := dglGetProcAddress('glGetQueryiv');
15696 glGetQueryObjectiv := dglGetProcAddress('glGetQueryObjectiv');
15697 glGetQueryObjectuiv := dglGetProcAddress('glGetQueryObjectuiv');
15698 glBindBuffer := dglGetProcAddress('glBindBuffer');
15699 glDeleteBuffers := dglGetProcAddress('glDeleteBuffers');
15700 glGenBuffers := dglGetProcAddress('glGenBuffers');
15701 glIsBuffer := dglGetProcAddress('glIsBuffer');
15702 glBufferData := dglGetProcAddress('glBufferData');
15703 glBufferSubData := dglGetProcAddress('glBufferSubData');
15704 glGetBufferSubData := dglGetProcAddress('glGetBufferSubData');
15705 glMapBuffer := dglGetProcAddress('glMapBuffer');
15706 glUnmapBuffer := dglGetProcAddress('glUnmapBuffer');
15707 glGetBufferParameteriv := dglGetProcAddress('glGetBufferParameteriv');
15708 glGetBufferPointerv := dglGetProcAddress('glGetBufferPointerv');
15711 glBlendEquationSeparate := dglGetProcAddress('glBlendEquationSeparate');
15712 glDrawBuffers := dglGetProcAddress('glDrawBuffers');
15713 glStencilOpSeparate := dglGetProcAddress('glStencilOpSeparate');
15714 glStencilFuncSeparate := dglGetProcAddress('glStencilFuncSeparate');
15715 glStencilMaskSeparate := dglGetProcAddress('glStencilMaskSeparate');
15716 glAttachShader := dglGetProcAddress('glAttachShader');
15717 glBindAttribLocation := dglGetProcAddress('glBindAttribLocation');
15718 glCompileShader := dglGetProcAddress('glCompileShader');
15719 glCreateProgram := dglGetProcAddress('glCreateProgram');
15720 glCreateShader := dglGetProcAddress('glCreateShader');
15721 glDeleteProgram := dglGetProcAddress('glDeleteProgram');
15722 glDeleteShader := dglGetProcAddress('glDeleteShader');
15723 glDetachShader := dglGetProcAddress('glDetachShader');
15724 glDisableVertexAttribArray := dglGetProcAddress('glDisableVertexAttribArray');
15725 glEnableVertexAttribArray := dglGetProcAddress('glEnableVertexAttribArray');
15726 glGetActiveAttrib := dglGetProcAddress('glGetActiveAttrib');
15727 glGetActiveUniform := dglGetProcAddress('glGetActiveUniform');
15728 glGetAttachedShaders := dglGetProcAddress('glGetAttachedShaders');
15729 glGetAttribLocation := dglGetProcAddress('glGetAttribLocation');
15730 glGetProgramiv := dglGetProcAddress('glGetProgramiv');
15731 glGetProgramInfoLog := dglGetProcAddress('glGetProgramInfoLog');
15732 glGetShaderiv := dglGetProcAddress('glGetShaderiv');
15733 glGetShaderInfoLog := dglGetProcAddress('glGetShaderInfoLog');
15734 glGetShaderSource := dglGetProcAddress('glGetShaderSource');
15735 glGetUniformLocation := dglGetProcAddress('glGetUniformLocation');
15736 glGetUniformfv := dglGetProcAddress('glGetUniformfv');
15737 glGetUniformiv := dglGetProcAddress('glGetUniformiv');
15738 glGetVertexAttribfv := dglGetProcAddress('glGetVertexAttribfv');
15739 glGetVertexAttribiv := dglGetProcAddress('glGetVertexAttribiv');
15740 glGetVertexAttribPointerv := dglGetProcAddress('glGetVertexAttribPointerv');
15741 glIsProgram := dglGetProcAddress('glIsProgram');
15742 glIsShader := dglGetProcAddress('glIsShader');
15743 glLinkProgram := dglGetProcAddress('glLinkProgram');
15744 glShaderSource := dglGetProcAddress('glShaderSource');
15745 glUseProgram := dglGetProcAddress('glUseProgram');
15746 glUniform1f := dglGetProcAddress('glUniform1f');
15747 glUniform2f := dglGetProcAddress('glUniform2f');
15748 glUniform3f := dglGetProcAddress('glUniform3f');
15749 glUniform4f := dglGetProcAddress('glUniform4f');
15750 glUniform1i := dglGetProcAddress('glUniform1i');
15751 glUniform2i := dglGetProcAddress('glUniform2i');
15752 glUniform3i := dglGetProcAddress('glUniform3i');
15753 glUniform4i := dglGetProcAddress('glUniform4i');
15754 glUniform1fv := dglGetProcAddress('glUniform1fv');
15755 glUniform2fv := dglGetProcAddress('glUniform2fv');
15756 glUniform3fv := dglGetProcAddress('glUniform3fv');
15757 glUniform4fv := dglGetProcAddress('glUniform4fv');
15758 glUniform1iv := dglGetProcAddress('glUniform1iv');
15759 glUniform2iv := dglGetProcAddress('glUniform2iv');
15760 glUniform3iv := dglGetProcAddress('glUniform3iv');
15761 glUniform4iv := dglGetProcAddress('glUniform4iv');
15762 glUniformMatrix2fv := dglGetProcAddress('glUniformMatrix2fv');
15763 glUniformMatrix3fv := dglGetProcAddress('glUniformMatrix3fv');
15764 glUniformMatrix4fv := dglGetProcAddress('glUniformMatrix4fv');
15765 glValidateProgram := dglGetProcAddress('glValidateProgram');
15766 glVertexAttrib1d := dglGetProcAddress('glVertexAttrib1d');
15767 glVertexAttrib1dv := dglGetProcAddress('glVertexAttrib1dv');
15768 glVertexAttrib1f := dglGetProcAddress('glVertexAttrib1f');
15769 glVertexAttrib1fv := dglGetProcAddress('glVertexAttrib1fv');
15770 glVertexAttrib1s := dglGetProcAddress('glVertexAttrib1s');
15771 glVertexAttrib1sv := dglGetProcAddress('glVertexAttrib1sv');
15772 glVertexAttrib2d := dglGetProcAddress('glVertexAttrib2d');
15773 glVertexAttrib2dv := dglGetProcAddress('glVertexAttrib2dv');
15774 glVertexAttrib2f := dglGetProcAddress('glVertexAttrib2f');
15775 glVertexAttrib2fv := dglGetProcAddress('glVertexAttrib2fv');
15776 glVertexAttrib2s := dglGetProcAddress('glVertexAttrib2s');
15777 glVertexAttrib2sv := dglGetProcAddress('glVertexAttrib2sv');
15778 glVertexAttrib3d := dglGetProcAddress('glVertexAttrib3d');
15779 glVertexAttrib3dv := dglGetProcAddress('glVertexAttrib3dv');
15780 glVertexAttrib3f := dglGetProcAddress('glVertexAttrib3f');
15781 glVertexAttrib3fv := dglGetProcAddress('glVertexAttrib3fv');
15782 glVertexAttrib3s := dglGetProcAddress('glVertexAttrib3s');
15783 glVertexAttrib3sv := dglGetProcAddress('glVertexAttrib3sv');
15784 glVertexAttrib4Nbv := dglGetProcAddress('glVertexAttrib4Nbv');
15785 glVertexAttrib4Niv := dglGetProcAddress('glVertexAttrib4Niv');
15786 glVertexAttrib4Nsv := dglGetProcAddress('glVertexAttrib4Nsv');
15787 glVertexAttrib4Nub := dglGetProcAddress('glVertexAttrib4Nub');
15788 glVertexAttrib4Nubv := dglGetProcAddress('glVertexAttrib4Nubv');
15789 glVertexAttrib4Nuiv := dglGetProcAddress('glVertexAttrib4Nuiv');
15790 glVertexAttrib4Nusv := dglGetProcAddress('glVertexAttrib4Nusv');
15791 glVertexAttrib4bv := dglGetProcAddress('glVertexAttrib4bv');
15792 glVertexAttrib4d := dglGetProcAddress('glVertexAttrib4d');
15793 glVertexAttrib4dv := dglGetProcAddress('glVertexAttrib4dv');
15794 glVertexAttrib4f := dglGetProcAddress('glVertexAttrib4f');
15795 glVertexAttrib4fv := dglGetProcAddress('glVertexAttrib4fv');
15796 glVertexAttrib4iv := dglGetProcAddress('glVertexAttrib4iv');
15797 glVertexAttrib4s := dglGetProcAddress('glVertexAttrib4s');
15798 glVertexAttrib4sv := dglGetProcAddress('glVertexAttrib4sv');
15799 glVertexAttrib4ubv := dglGetProcAddress('glVertexAttrib4ubv');
15800 glVertexAttrib4uiv := dglGetProcAddress('glVertexAttrib4uiv');
15801 glVertexAttrib4usv := dglGetProcAddress('glVertexAttrib4usv');
15802 glVertexAttribPointer := dglGetProcAddress('glVertexAttribPointer');
15805 glUniformMatrix2x3fv := dglGetProcAddress('glUniformMatrix2x3fv');
15806 glUniformMatrix3x2fv := dglGetProcAddress('glUniformMatrix3x2fv');
15807 glUniformMatrix2x4fv := dglGetProcAddress('glUniformMatrix2x4fv');
15808 glUniformMatrix4x2fv := dglGetProcAddress('glUniformMatrix4x2fv');
15809 glUniformMatrix3x4fv := dglGetProcAddress('glUniformMatrix3x4fv');
15810 glUniformMatrix4x3fv := dglGetProcAddress('glUniformMatrix4x3fv');
15813 { OpenGL 3.0 also reuses entry points from these extensions: }
15814 Read_GL_ARB_framebuffer_object;
15815 Read_GL_ARB_map_buffer_range;
15816 Read_GL_ARB_vertex_array_object;
15818 glColorMaski := dglGetProcAddress('glColorMaski');
15819 glGetBooleani_v := dglGetProcAddress('glGetBooleani_v');
15820 glGetIntegeri_v := dglGetProcAddress('glGetIntegeri_v');
15821 glEnablei := dglGetProcAddress('glEnablei');
15822 glDisablei := dglGetProcAddress('glDisablei');
15823 glIsEnabledi := dglGetProcAddress('glIsEnabledi');
15824 glBeginTransformFeedback := dglGetProcAddress('glBeginTransformFeedback');
15825 glEndTransformFeedback := dglGetProcAddress('glEndTransformFeedback');
15826 glBindBufferRange := dglGetProcAddress('glBindBufferRange');
15827 glBindBufferBase := dglGetProcAddress('glBindBufferBase');
15828 glTransformFeedbackVaryings := dglGetProcAddress('glTransformFeedbackVaryings');
15829 glGetTransformFeedbackVarying := dglGetProcAddress('glGetTransformFeedbackVarying');
15830 glClampColor := dglGetProcAddress('glClampColor');
15831 glBeginConditionalRender := dglGetProcAddress('glBeginConditionalRender');
15832 glEndConditionalRender := dglGetProcAddress('glEndConditionalRender');
15833 glVertexAttribI1i := dglGetProcAddress('glVertexAttribI1i');
15834 glVertexAttribI2i := dglGetProcAddress('glVertexAttribI2i');
15835 glVertexAttribI3i := dglGetProcAddress('glVertexAttribI3i');
15836 glVertexAttribI4i := dglGetProcAddress('glVertexAttribI4i');
15837 glVertexAttribI1ui := dglGetProcAddress('glVertexAttribI1ui');
15838 glVertexAttribI2ui := dglGetProcAddress('glVertexAttribI2ui');
15839 glVertexAttribI3ui := dglGetProcAddress('glVertexAttribI3ui');
15840 glVertexAttribI4ui := dglGetProcAddress('glVertexAttribI4ui');
15841 glVertexAttribI1iv := dglGetProcAddress('glVertexAttribI1iv');
15842 glVertexAttribI2iv := dglGetProcAddress('glVertexAttribI2iv');
15843 glVertexAttribI3iv := dglGetProcAddress('glVertexAttribI3iv');
15844 glVertexAttribI4iv := dglGetProcAddress('glVertexAttribI4iv');
15845 glVertexAttribI1uiv := dglGetProcAddress('glVertexAttribI1uiv');
15846 glVertexAttribI2uiv := dglGetProcAddress('glVertexAttribI2uiv');
15847 glVertexAttribI3uiv := dglGetProcAddress('glVertexAttribI3uiv');
15848 glVertexAttribI4uiv := dglGetProcAddress('glVertexAttribI4uiv');
15849 glVertexAttribI4bv := dglGetProcAddress('glVertexAttribI4bv');
15850 glVertexAttribI4sv := dglGetProcAddress('glVertexAttribI4sv');
15851 glVertexAttribI4ubv := dglGetProcAddress('glVertexAttribI4ubv');
15852 glVertexAttribI4usv := dglGetProcAddress('glVertexAttribI4usv');
15853 glVertexAttribIPointer := dglGetProcAddress('glVertexAttribIPointer');
15854 glGetVertexAttribIiv := dglGetProcAddress('glGetVertexAttribIiv');
15855 glGetVertexAttribIuiv := dglGetProcAddress('glGetVertexAttribIuiv');
15856 glGetUniformuiv := dglGetProcAddress('glGetUniformuiv');
15857 glBindFragDataLocation := dglGetProcAddress('glBindFragDataLocation');
15858 glGetFragDataLocation := dglGetProcAddress('glGetFragDataLocation');
15859 glUniform1ui := dglGetProcAddress('glUniform1ui');
15860 glUniform2ui := dglGetProcAddress('glUniform2ui');
15861 glUniform3ui := dglGetProcAddress('glUniform3ui');
15862 glUniform4ui := dglGetProcAddress('glUniform4ui');
15863 glUniform1uiv := dglGetProcAddress('glUniform1uiv');
15864 glUniform2uiv := dglGetProcAddress('glUniform2uiv');
15865 glUniform3uiv := dglGetProcAddress('glUniform3uiv');
15866 glUniform4uiv := dglGetProcAddress('glUniform4uiv');
15867 glTexParameterIiv := dglGetProcAddress('glTexParameterIiv');
15868 glTexParameterIuiv := dglGetProcAddress('glTexParameterIuiv');
15869 glGetTexParameterIiv := dglGetProcAddress('glGetTexParameterIiv');
15870 glGetTexParameterIuiv := dglGetProcAddress('glGetTexParameterIuiv');
15871 glClearBufferiv := dglGetProcAddress('glClearBufferiv');
15872 glClearBufferuiv := dglGetProcAddress('glClearBufferuiv');
15873 glClearBufferfv := dglGetProcAddress('glClearBufferfv');
15874 glClearBufferfi := dglGetProcAddress('glClearBufferfi');
15875 glGetStringi := dglGetProcAddress('glGetStringi');
15878 glEnableVertexArrayEXT := dglGetProcAddress('glEnableVertexArrayEXT');
15879 glEnableVertexArrayAttribEXT := dglGetProcAddress('glEnableVertexArrayAttribEXT');
15880 glVertexArrayVertexAttribOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribOffsetEXT');
15883 { OpenGL 3.1 also reuses entry points from these extensions: }
15884 Read_GL_ARB_copy_buffer;
15885 Read_GL_ARB_uniform_buffer_object;
15887 glDrawArraysInstanced := dglGetProcAddress('glDrawArraysInstanced');
15888 glDrawElementsInstanced := dglGetProcAddress('glDrawElementsInstanced');
15889 glTexBuffer := dglGetProcAddress('glTexBuffer');
15890 glPrimitiveRestartIndex := dglGetProcAddress('glPrimitiveRestartIndex');
15893 { OpenGL 3.2 also reuses entry points from these extensions: }
15894 Read_GL_ARB_draw_elements_base_vertex;
15895 Read_GL_ARB_provoking_vertex;
15897 Read_GL_ARB_texture_multisample;
15899 glGetInteger64i_v := dglGetProcAddress('glGetInteger64i_v');
15900 glGetBufferParameteri64v := dglGetProcAddress('glGetBufferParameteri64v');
15901 glFramebufferTexture := dglGetProcAddress('glFramebufferTexture');
15902 // glFramebufferTextureFace := dglGetProcAddress('glFramebufferTextureFace');
15905 { OpenGL 3.3 also reuses entry points from these extensions: }
15906 Read_GL_ARB_blend_func_extended;
15907 Read_GL_ARB_sampler_objects;
15908 { ARB_explicit_attrib_location, but it has none }
15909 { ARB_occlusion_query2 (no entry points) }
15910 { ARB_shader_bit_encoding (no entry points) }
15911 { ARB_texture_rgb10_a2ui (no entry points) }
15912 { ARB_texture_swizzle (no entry points) }
15913 Read_GL_ARB_timer_query;
15914 Read_GL_ARB_vertex_type_2_10_10_10_rev;
15916 glVertexAttribDivisor := dglGetProcAddress('glVertexAttribDivisor');
15919 { OpenGL 4.0 also reuses entry points from these extensions: }
15920 { ARB_texture_query_lod (no entry points) }
15921 Read_GL_ARB_draw_indirect;
15922 { ARB_gpu_shader5 (no entry points) }
15923 Read_GL_ARB_gpu_shader_fp64;
15924 Read_GL_ARB_shader_subroutine;
15925 Read_GL_ARB_tessellation_shader;
15926 { ARB_texture_buffer_object_rgb32 (no entry points) }
15927 { ARB_texture_cube_map_array (no entry points) }
15928 { ARB_texture_gather (no entry points) }
15929 Read_GL_ARB_transform_feedback2;
15930 Read_GL_ARB_transform_feedback3;
15932 glMinSampleShading := dglGetProcAddress('glMinSampleShading');
15933 glBlendEquationi := dglGetProcAddress('glBlendEquationi');
15934 glBlendEquationSeparatei := dglGetProcAddress('glBlendEquationSeparatei');
15935 glBlendFunci := dglGetProcAddress('glBlendFunci');
15936 glBlendFuncSeparatei := dglGetProcAddress('glBlendFuncSeparatei');
15939 { OpenGL 4.1 also reuses entry points from these extensions: }
15940 Read_GL_ARB_ES2_compatibility;
15941 Read_GL_ARB_get_program_binary;
15942 Read_GL_ARB_separate_shader_objects;
15943 { ARB_shader_precision (no entry points) }
15944 Read_GL_ARB_vertex_attrib_64bit;
15945 Read_GL_ARB_viewport_array;
15948 { OpenGL 4.2 reuses entry points from these extensions: }
15949 Read_GL_ARB_base_instance;
15950 //Read_GL_ARB_shading_language_420pack (no entry points)
15951 Read_GL_ARB_transform_feedback_instanced;
15952 //Read_GL_ARB_compressed_texture_pixel_storage (no entry points)
15953 //Read_GL_ARB_conservative_depth;
15954 Read_GL_ARB_internalformat_query;
15955 //Read_GL_ARB_map_buffer_alignment;
15956 Read_GL_ARB_shader_atomic_counters;
15957 Read_GL_ARB_shader_image_load_store;
15958 //Read_GL_ARB_shading_language_packing;
15959 Read_GL_ARB_texture_storage;
15962 // OpenGL 4.3 reuses entry points from these extensions:
15963 // Read_GL_ARB_arrays_of_arrays (none, GLSL only) (no entry points)
15964 // Read_GL_ARB_fragment_layer_viewport (none, GLSL only) (no entry points)
15965 // Read_GL_ARB_shader_image_size (none, GLSL only) (no entry points)
15966 // Read_GL_ARB_ES3_compatibility (no entry points)
15967 Read_GL_ARB_clear_buffer_object;
15968 Read_GL_ARB_compute_shader;
15969 Read_GL_ARB_copy_image;
15971 // Read_GL_ARB_explicit_uniform_location (no entry points)
15972 Read_GL_ARB_framebuffer_no_attachments;
15973 Read_GL_ARB_internalformat_query2;
15974 Read_GL_ARB_invalidate_subdata;
15975 Read_GL_ARB_multi_draw_indirect;
15976 Read_GL_ARB_program_interface_query;
15977 // Read_GL_ARB_robust_buffer_access_behavior (none) (no entry points)
15978 Read_GL_ARB_shader_storage_buffer_object;
15979 // Read_GL_ARB_stencil_texturing (no entry points)
15980 Read_GL_ARB_texture_buffer_range;
15981 // Read_GL_ARB_texture_query_levels (none) (no entry points)
15982 Read_GL_ARB_texture_storage_multisample;
15983 Read_GL_ARB_texture_view;
15984 Read_GL_ARB_vertex_attrib_binding;
15987 // Note (Due to Khronos' change in header conventions, no more single read_ functions)
15991 procedure Read_GL_3DFX_tbuffer;
15993 glTbufferMask3DFX := dglGetProcAddress('glTbufferMask3DFX');
15996 procedure Read_GL_APPLE_element_array;
15998 glElementPointerAPPLE := dglGetProcAddress('glElementPointerAPPLE');
15999 glDrawElementArrayAPPLE := dglGetProcAddress('glDrawElementArrayAPPLE');
16000 glDrawRangeElementArrayAPPLE := dglGetProcAddress('glDrawRangeElementArrayAPPLE');
16001 glMultiDrawElementArrayAPPLE := dglGetProcAddress('glMultiDrawElementArrayAPPLE');
16002 glMultiDrawRangeElementArrayAPPLE := dglGetProcAddress('glMultiDrawRangeElementArrayAPPLE');
16005 procedure Read_GL_APPLE_fence;
16007 glGenFencesAPPLE := dglGetProcAddress('glGenFencesAPPLE');
16008 glDeleteFencesAPPLE := dglGetProcAddress('glDeleteFencesAPPLE');
16009 glSetFenceAPPLE := dglGetProcAddress('glSetFenceAPPLE');
16010 glIsFenceAPPLE := dglGetProcAddress('glIsFenceAPPLE');
16011 glTestFenceAPPLE := dglGetProcAddress('glTestFenceAPPLE');
16012 glFinishFenceAPPLE := dglGetProcAddress('glFinishFenceAPPLE');
16013 glTestObjectAPPLE := dglGetProcAddress('glTestObjectAPPLE');
16014 glFinishObjectAPPLE := dglGetProcAddress('glFinishObjectAPPLE');
16017 procedure Read_GL_APPLE_vertex_array_object;
16019 glBindVertexArrayAPPLE := dglGetProcAddress('glBindVertexArrayAPPLE');
16020 glDeleteVertexArraysAPPLE := dglGetProcAddress('glDeleteVertexArraysAPPLE');
16021 glGenVertexArraysAPPLE := dglGetProcAddress('glGenVertexArraysAPPLE');
16022 glIsVertexArrayAPPLE := dglGetProcAddress('glIsVertexArrayAPPLE');
16025 procedure Read_GL_APPLE_vertex_array_range;
16027 glVertexArrayRangeAPPLE := dglGetProcAddress('glVertexArrayRangeAPPLE');
16028 glFlushVertexArrayRangeAPPLE := dglGetProcAddress('glFlushVertexArrayRangeAPPLE');
16029 glVertexArrayParameteriAPPLE := dglGetProcAddress('glVertexArrayParameteriAPPLE');
16032 procedure Read_GL_APPLE_texture_range;
16034 glTextureRangeAPPLE := dglGetProcAddress('glTextureRangeAPPLE');
16035 glGetTexParameterPointervAPPLE := dglGetProcAddress('glGetTexParameterPointervAPPLE');
16038 procedure Read_GL_APPLE_vertex_program_evaluators;
16040 glEnableVertexAttribAPPLE := dglGetProcAddress('glEnableVertexAttribAPPLE');
16041 glDisableVertexAttribAPPLE := dglGetProcAddress('glDisableVertexAttribAPPLE');
16042 glIsVertexAttribEnabledAPPLE := dglGetProcAddress('glIsVertexAttribEnabledAPPLE');
16043 glMapVertexAttrib1dAPPLE := dglGetProcAddress('glMapVertexAttrib1dAPPLE');
16044 glMapVertexAttrib1fAPPLE := dglGetProcAddress('glMapVertexAttrib1fAPPLE');
16045 glMapVertexAttrib2dAPPLE := dglGetProcAddress('glMapVertexAttrib2dAPPLE');
16046 glMapVertexAttrib2fAPPLE := dglGetProcAddress('glMapVertexAttrib2fAPPLE');
16049 procedure Read_GL_APPLE_object_purgeable;
16051 glObjectPurgeableAPPLE := dglGetProcAddress('glObjectPurgeableAPPLE');
16052 glObjectUnpurgeableAPPLE := dglGetProcAddress('glObjectUnpurgeableAPPLE');
16053 glGetObjectParameterivAPPLE := dglGetProcAddress('glGetObjectParameterivAPPLE');
16056 procedure Read_GL_ARB_matrix_palette;
16058 glCurrentPaletteMatrixARB := dglGetProcAddress('glCurrentPaletteMatrixARB');
16059 glMatrixIndexubvARB := dglGetProcAddress('glMatrixIndexubvARB');
16060 glMatrixIndexusvARB := dglGetProcAddress('glMatrixIndexusvARB');
16061 glMatrixIndexuivARB := dglGetProcAddress('glMatrixIndexuivARB');
16062 glMatrixIndexPointerARB := dglGetProcAddress('glMatrixIndexPointerARB');
16065 procedure Read_GL_ARB_multisample;
16067 glSampleCoverageARB := dglGetProcAddress('glSampleCoverageARB');
16070 procedure Read_GL_ARB_multitexture;
16072 glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
16073 glClientActiveTextureARB := dglGetProcAddress('glClientActiveTextureARB');
16074 glMultiTexCoord1dARB := dglGetProcAddress('glMultiTexCoord1dARB');
16075 glMultiTexCoord1dvARB := dglGetProcAddress('glMultiTexCoord1dvARB');
16076 glMultiTexCoord1fARB := dglGetProcAddress('glMultiTexCoord1fARB');
16077 glMultiTexCoord1fvARB := dglGetProcAddress('glMultiTexCoord1fvARB');
16078 glMultiTexCoord1iARB := dglGetProcAddress('glMultiTexCoord1iARB');
16079 glMultiTexCoord1ivARB := dglGetProcAddress('glMultiTexCoord1ivARB');
16080 glMultiTexCoord1sARB := dglGetProcAddress('glMultiTexCoord1sARB');
16081 glMultiTexCoord1svARB := dglGetProcAddress('glMultiTexCoord1svARB');
16082 glMultiTexCoord2dARB := dglGetProcAddress('glMultiTexCoord2dARB');
16083 glMultiTexCoord2dvARB := dglGetProcAddress('glMultiTexCoord2dvARB');
16084 glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
16085 glMultiTexCoord2fvARB := dglGetProcAddress('glMultiTexCoord2fvARB');
16086 glMultiTexCoord2iARB := dglGetProcAddress('glMultiTexCoord2iARB');
16087 glMultiTexCoord2ivARB := dglGetProcAddress('glMultiTexCoord2ivARB');
16088 glMultiTexCoord2sARB := dglGetProcAddress('glMultiTexCoord2sARB');
16089 glMultiTexCoord2svARB := dglGetProcAddress('glMultiTexCoord2svARB');
16090 glMultiTexCoord3dARB := dglGetProcAddress('glMultiTexCoord3dARB');
16091 glMultiTexCoord3dvARB := dglGetProcAddress('glMultiTexCoord3dvARB');
16092 glMultiTexCoord3fARB := dglGetProcAddress('glMultiTexCoord3fARB');
16093 glMultiTexCoord3fvARB := dglGetProcAddress('glMultiTexCoord3fvARB');
16094 glMultiTexCoord3iARB := dglGetProcAddress('glMultiTexCoord3iARB');
16095 glMultiTexCoord3ivARB := dglGetProcAddress('glMultiTexCoord3ivARB');
16096 glMultiTexCoord3sARB := dglGetProcAddress('glMultiTexCoord3sARB');
16097 glMultiTexCoord3svARB := dglGetProcAddress('glMultiTexCoord3svARB');
16098 glMultiTexCoord4dARB := dglGetProcAddress('glMultiTexCoord4dARB');
16099 glMultiTexCoord4dvARB := dglGetProcAddress('glMultiTexCoord4dvARB');
16100 glMultiTexCoord4fARB := dglGetProcAddress('glMultiTexCoord4fARB');
16101 glMultiTexCoord4fvARB := dglGetProcAddress('glMultiTexCoord4fvARB');
16102 glMultiTexCoord4iARB := dglGetProcAddress('glMultiTexCoord4iARB');
16103 glMultiTexCoord4ivARB := dglGetProcAddress('glMultiTexCoord4ivARB');
16104 glMultiTexCoord4sARB := dglGetProcAddress('glMultiTexCoord4sARB');
16105 glMultiTexCoord4svARB := dglGetProcAddress('glMultiTexCoord4svARB');
16108 procedure Read_GL_ARB_point_parameters;
16110 glPointParameterfARB := dglGetProcAddress('glPointParameterfARB');
16111 glPointParameterfvARB := dglGetProcAddress('glPointParameterfvARB');
16114 procedure Read_GL_ARB_texture_compression;
16116 glCompressedTexImage3DARB := dglGetProcAddress('glCompressedTexImage3DARB');
16117 glCompressedTexImage2DARB := dglGetProcAddress('glCompressedTexImage2DARB');
16118 glCompressedTexImage1DARB := dglGetProcAddress('glCompressedTexImage1DARB');
16119 glCompressedTexSubImage3DARB := dglGetProcAddress('glCompressedTexSubImage3DARB');
16120 glCompressedTexSubImage2DARB := dglGetProcAddress('glCompressedTexSubImage2DARB');
16121 glCompressedTexSubImage1DARB := dglGetProcAddress('glCompressedTexSubImage1DARB');
16122 glGetCompressedTexImageARB := dglGetProcAddress('glGetCompressedTexImageARB');
16125 procedure Read_GL_ARB_transpose_matrix;
16127 glLoadTransposeMatrixfARB := dglGetProcAddress('glLoadTransposeMatrixfARB');
16128 glLoadTransposeMatrixdARB := dglGetProcAddress('glLoadTransposeMatrixdARB');
16129 glMultTransposeMatrixfARB := dglGetProcAddress('glMultTransposeMatrixfARB');
16130 glMultTransposeMatrixdARB := dglGetProcAddress('glMultTransposeMatrixdARB');
16133 procedure Read_GL_ARB_vertex_blend;
16135 glWeightbvARB := dglGetProcAddress('glWeightbvARB');
16136 glWeightsvARB := dglGetProcAddress('glWeightsvARB');
16137 glWeightivARB := dglGetProcAddress('glWeightivARB');
16138 glWeightfvARB := dglGetProcAddress('glWeightfvARB');
16139 glWeightdvARB := dglGetProcAddress('glWeightdvARB');
16140 glWeightubvARB := dglGetProcAddress('glWeightubvARB');
16141 glWeightusvARB := dglGetProcAddress('glWeightusvARB');
16142 glWeightuivARB := dglGetProcAddress('glWeightuivARB');
16143 glWeightPointerARB := dglGetProcAddress('glWeightPointerARB');
16144 glVertexBlendARB := dglGetProcAddress('glVertexBlendARB');
16147 procedure Read_GL_ARB_vertex_buffer_object;
16149 glBindBufferARB := dglGetProcAddress('glBindBufferARB');
16150 glDeleteBuffersARB := dglGetProcAddress('glDeleteBuffersARB');
16151 glGenBuffersARB := dglGetProcAddress('glGenBuffersARB');
16152 glIsBufferARB := dglGetProcAddress('glIsBufferARB');
16153 glBufferDataARB := dglGetProcAddress('glBufferDataARB');
16154 glBufferSubDataARB := dglGetProcAddress('glBufferSubDataARB');
16155 glGetBufferSubDataARB := dglGetProcAddress('glGetBufferSubDataARB');
16156 glMapBufferARB := dglGetProcAddress('glMapBufferARB');
16157 glUnmapBufferARB := dglGetProcAddress('glUnmapBufferARB');
16158 glGetBufferParameterivARB := dglGetProcAddress('glGetBufferParameterivARB');
16159 glGetBufferPointervARB := dglGetProcAddress('glGetBufferPointervARB');
16162 procedure Read_GL_ARB_vertex_program;
16164 glVertexAttrib1dARB := dglGetProcAddress('glVertexAttrib1dARB');
16165 glVertexAttrib1dvARB := dglGetProcAddress('glVertexAttrib1dvARB');
16166 glVertexAttrib1fARB := dglGetProcAddress('glVertexAttrib1fARB');
16167 glVertexAttrib1fvARB := dglGetProcAddress('glVertexAttrib1fvARB');
16168 glVertexAttrib1sARB := dglGetProcAddress('glVertexAttrib1sARB');
16169 glVertexAttrib1svARB := dglGetProcAddress('glVertexAttrib1svARB');
16170 glVertexAttrib2dARB := dglGetProcAddress('glVertexAttrib2dARB');
16171 glVertexAttrib2dvARB := dglGetProcAddress('glVertexAttrib2dvARB');
16172 glVertexAttrib2fARB := dglGetProcAddress('glVertexAttrib2fARB');
16173 glVertexAttrib2fvARB := dglGetProcAddress('glVertexAttrib2fvARB');
16174 glVertexAttrib2sARB := dglGetProcAddress('glVertexAttrib2sARB');
16175 glVertexAttrib2svARB := dglGetProcAddress('glVertexAttrib2svARB');
16176 glVertexAttrib3dARB := dglGetProcAddress('glVertexAttrib3dARB');
16177 glVertexAttrib3dvARB := dglGetProcAddress('glVertexAttrib3dvARB');
16178 glVertexAttrib3fARB := dglGetProcAddress('glVertexAttrib3fARB');
16179 glVertexAttrib3fvARB := dglGetProcAddress('glVertexAttrib3fvARB');
16180 glVertexAttrib3sARB := dglGetProcAddress('glVertexAttrib3sARB');
16181 glVertexAttrib3svARB := dglGetProcAddress('glVertexAttrib3svARB');
16182 glVertexAttrib4NbvARB := dglGetProcAddress('glVertexAttrib4NbvARB');
16183 glVertexAttrib4NivARB := dglGetProcAddress('glVertexAttrib4NivARB');
16184 glVertexAttrib4NsvARB := dglGetProcAddress('glVertexAttrib4NsvARB');
16185 glVertexAttrib4NubARB := dglGetProcAddress('glVertexAttrib4NubARB');
16186 glVertexAttrib4NubvARB := dglGetProcAddress('glVertexAttrib4NubvARB');
16187 glVertexAttrib4NuivARB := dglGetProcAddress('glVertexAttrib4NuivARB');
16188 glVertexAttrib4NusvARB := dglGetProcAddress('glVertexAttrib4NusvARB');
16189 glVertexAttrib4bvARB := dglGetProcAddress('glVertexAttrib4bvARB');
16190 glVertexAttrib4dARB := dglGetProcAddress('glVertexAttrib4dARB');
16191 glVertexAttrib4dvARB := dglGetProcAddress('glVertexAttrib4dvARB');
16192 glVertexAttrib4fARB := dglGetProcAddress('glVertexAttrib4fARB');
16193 glVertexAttrib4fvARB := dglGetProcAddress('glVertexAttrib4fvARB');
16194 glVertexAttrib4ivARB := dglGetProcAddress('glVertexAttrib4ivARB');
16195 glVertexAttrib4sARB := dglGetProcAddress('glVertexAttrib4sARB');
16196 glVertexAttrib4svARB := dglGetProcAddress('glVertexAttrib4svARB');
16197 glVertexAttrib4ubvARB := dglGetProcAddress('glVertexAttrib4ubvARB');
16198 glVertexAttrib4uivARB := dglGetProcAddress('glVertexAttrib4uivARB');
16199 glVertexAttrib4usvARB := dglGetProcAddress('glVertexAttrib4usvARB');
16200 glVertexAttribPointerARB := dglGetProcAddress('glVertexAttribPointerARB');
16201 glEnableVertexAttribArrayARB := dglGetProcAddress('glEnableVertexAttribArrayARB');
16202 glDisableVertexAttribArrayARB := dglGetProcAddress('glDisableVertexAttribArrayARB');
16203 glProgramStringARB := dglGetProcAddress('glProgramStringARB');
16204 glBindProgramARB := dglGetProcAddress('glBindProgramARB');
16205 glDeleteProgramsARB := dglGetProcAddress('glDeleteProgramsARB');
16206 glGenProgramsARB := dglGetProcAddress('glGenProgramsARB');
16207 glProgramEnvParameter4dARB := dglGetProcAddress('glProgramEnvParameter4dARB');
16208 glProgramEnvParameter4dvARB := dglGetProcAddress('glProgramEnvParameter4dvARB');
16209 glProgramEnvParameter4fARB := dglGetProcAddress('glProgramEnvParameter4fARB');
16210 glProgramEnvParameter4fvARB := dglGetProcAddress('glProgramEnvParameter4fvARB');
16211 glProgramLocalParameter4dARB := dglGetProcAddress('glProgramLocalParameter4dARB');
16212 glProgramLocalParameter4dvARB := dglGetProcAddress('glProgramLocalParameter4dvARB');
16213 glProgramLocalParameter4fARB := dglGetProcAddress('glProgramLocalParameter4fARB');
16214 glProgramLocalParameter4fvARB := dglGetProcAddress('glProgramLocalParameter4fvARB');
16215 glGetProgramEnvParameterdvARB := dglGetProcAddress('glGetProgramEnvParameterdvARB');
16216 glGetProgramEnvParameterfvARB := dglGetProcAddress('glGetProgramEnvParameterfvARB');
16217 glGetProgramLocalParameterdvARB := dglGetProcAddress('glGetProgramLocalParameterdvARB');
16218 glGetProgramLocalParameterfvARB := dglGetProcAddress('glGetProgramLocalParameterfvARB');
16219 glGetProgramivARB := dglGetProcAddress('glGetProgramivARB');
16220 glGetProgramStringARB := dglGetProcAddress('glGetProgramStringARB');
16221 glGetVertexAttribdvARB := dglGetProcAddress('glGetVertexAttribdvARB');
16222 glGetVertexAttribfvARB := dglGetProcAddress('glGetVertexAttribfvARB');
16223 glGetVertexAttribivARB := dglGetProcAddress('glGetVertexAttribivARB');
16224 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16225 glIsProgramARB := dglGetProcAddress('glIsProgramARB');
16228 procedure Read_GL_ARB_window_pos;
16230 glWindowPos2dARB := dglGetProcAddress('glWindowPos2dARB');
16231 glWindowPos2dvARB := dglGetProcAddress('glWindowPos2dvARB');
16232 glWindowPos2fARB := dglGetProcAddress('glWindowPos2fARB');
16233 glWindowPos2fvARB := dglGetProcAddress('glWindowPos2fvARB');
16234 glWindowPos2iARB := dglGetProcAddress('glWindowPos2iARB');
16235 glWindowPos2ivARB := dglGetProcAddress('glWindowPos2ivARB');
16236 glWindowPos2sARB := dglGetProcAddress('glWindowPos2sARB');
16237 glWindowPos2svARB := dglGetProcAddress('glWindowPos2svARB');
16238 glWindowPos3dARB := dglGetProcAddress('glWindowPos3dARB');
16239 glWindowPos3dvARB := dglGetProcAddress('glWindowPos3dvARB');
16240 glWindowPos3fARB := dglGetProcAddress('glWindowPos3fARB');
16241 glWindowPos3fvARB := dglGetProcAddress('glWindowPos3fvARB');
16242 glWindowPos3iARB := dglGetProcAddress('glWindowPos3iARB');
16243 glWindowPos3ivARB := dglGetProcAddress('glWindowPos3ivARB');
16244 glWindowPos3sARB := dglGetProcAddress('glWindowPos3sARB');
16245 glWindowPos3svARB := dglGetProcAddress('glWindowPos3svARB');
16248 procedure Read_GL_ARB_draw_buffers;
16250 glDrawBuffersARB := dglGetProcAddress('glDrawBuffersARB');
16253 procedure Read_GL_ARB_color_buffer_float;
16255 glClampColorARB := dglGetProcAddress('glClampColorARB');
16258 procedure Read_GL_ARB_Shader_Objects;
16260 // GL_ARB_Shader_Objects
16261 glCreateShaderObjectARB := dglGetProcAddress('glCreateShaderObjectARB');
16262 glShaderSourceARB := dglGetProcAddress('glShaderSourceARB');
16263 glCompileShaderARB := dglGetProcAddress('glCompileShaderARB');
16264 glDeleteObjectARB := dglGetProcAddress('glDeleteObjectARB');
16265 glGetHandleARB := dglGetProcAddress('glGetHandleARB');
16266 glDetachObjectARB := dglGetProcAddress('glDetachObjectARB');
16267 glCreateProgramObjectARB := dglGetProcAddress('glCreateProgramObjectARB');
16268 glAttachObjectARB := dglGetProcAddress('glAttachObjectARB');
16269 glLinkProgramARB := dglGetProcAddress('glLinkProgramARB');
16270 glUseProgramObjectARB := dglGetProcAddress('glUseProgramObjectARB');
16271 glValidateProgramARB := dglGetProcAddress('glValidateProgramARB');
16272 glGetObjectParameterfvARB := dglGetProcAddress('glGetObjectParameterfvARB');
16273 glGetObjectParameterivARB := dglGetProcAddress('glGetObjectParameterivARB');
16274 glGetActiveUniformARB := dglGetProcAddress('glGetActiveUniformARB');
16275 glGetAttachedObjectsARB := dglGetProcAddress('glGetAttachedObjectsARB');
16276 glGetShaderSourceARB := dglGetProcAddress('glGetShaderSourceARB');
16277 glGetUniformfvARB := dglGetProcAddress('glGetUniformfvARB');
16278 glGetUniformivARB := dglGetProcAddress('glGetUniformivARB');
16279 glGetUniformLocationARB := dglGetProcAddress('glGetUniformLocationARB');
16280 glGetInfoLogARB := dglGetProcAddress('glGetInfoLogARB');
16281 glUniform1fARB := dglGetProcAddress('glUniform1fARB');
16282 glUniform2fARB := dglGetProcAddress('glUniform2fARB');
16283 glUniform3fARB := dglGetProcAddress('glUniform3fARB');
16284 glUniform4fARB := dglGetProcAddress('glUniform4fARB');
16285 glUniform1iARB := dglGetProcAddress('glUniform1iARB');
16286 glUniform2iARB := dglGetProcAddress('glUniform2iARB');
16287 glUniform3iARB := dglGetProcAddress('glUniform3iARB');
16288 glUniform4iARB := dglGetProcAddress('glUniform4iARB');
16289 glUniform1fvARB := dglGetProcAddress('glUniform1fvARB');
16290 glUniform2fvARB := dglGetProcAddress('glUniform2fvARB');
16291 glUniform3fvARB := dglGetProcAddress('glUniform3fvARB');
16292 glUniform4fvARB := dglGetProcAddress('glUniform4fvARB');
16293 glUniform1ivARB := dglGetProcAddress('glUniform1ivARB');
16294 glUniform2ivARB := dglGetProcAddress('glUniform2ivARB');
16295 glUniform3ivARB := dglGetProcAddress('glUniform3ivARB');
16296 glUniform4ivARB := dglGetProcAddress('glUniform4ivARB');
16297 glUniformMatrix2fvARB := dglGetProcAddress('glUniformMatrix2fvARB');
16298 glUniformMatrix3fvARB := dglGetProcAddress('glUniformMatrix3fvARB');
16299 glUniformMatrix4fvARB := dglGetProcAddress('glUniformMatrix4fvARB');
16301 // GL_ARB_vertex_shader
16302 glGetActiveAttribARB := dglGetProcAddress('glGetActiveAttribARB');
16303 glGetAttribLocationARB := dglGetProcAddress('glGetAttribLocationARB');
16304 glBindAttribLocationARB := dglGetProcAddress('glBindAttribLocationARB');
16305 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16308 procedure Read_GL_ARB_occlusion_query;
16310 glGenQueriesARB := dglGetProcAddress('glGenQueriesARB');
16311 glDeleteQueriesARB := dglGetProcAddress('glDeleteQueriesARB');
16312 glIsQueryARB := dglGetProcAddress('glIsQueryARB');
16313 glBeginQueryARB := dglGetProcAddress('glBeginQueryARB');
16314 glEndQueryARB := dglGetProcAddress('glEndQueryARB');
16315 glGetQueryivARB := dglGetProcAddress('glGetQueryivARB');
16316 glGetQueryObjectivARB := dglGetProcAddress('glGetQueryObjectivARB');
16317 glGetQueryObjectuivARB := dglGetProcAddress('glGetQueryObjectuivARB');
16320 procedure Read_GL_ARB_draw_instanced;
16322 glDrawArraysInstancedARB := dglGetProcAddress('glDrawArraysInstancedARB');
16323 glDrawElementsInstancedARB := dglGetProcAddress('glDrawElementsInstancedARB');
16326 procedure Read_GL_ARB_framebuffer_object;
16328 glIsRenderbuffer := dglGetProcAddress('glIsRenderbuffer');
16329 glBindRenderbuffer := dglGetProcAddress('glBindRenderbuffer');
16330 glDeleteRenderbuffers := dglGetProcAddress('glDeleteRenderbuffers');
16331 glGenRenderbuffers := dglGetProcAddress('glGenRenderbuffers');
16332 glRenderbufferStorage := dglGetProcAddress('glRenderbufferStorage');
16333 glGetRenderbufferParameteriv := dglGetProcAddress('glGetRenderbufferParameteriv');
16334 glIsFramebuffer := dglGetProcAddress('glIsFramebuffer');
16335 glBindFramebuffer := dglGetProcAddress('glBindFramebuffer');
16336 glDeleteFramebuffers := dglGetProcAddress('glDeleteFramebuffers');
16337 glGenFramebuffers := dglGetProcAddress('glGenFramebuffers');
16338 glCheckFramebufferStatus := dglGetProcAddress('glCheckFramebufferStatus');
16339 glFramebufferTexture1D := dglGetProcAddress('glFramebufferTexture1D');
16340 glFramebufferTexture2D := dglGetProcAddress('glFramebufferTexture2D');
16341 glFramebufferTexture3D := dglGetProcAddress('glFramebufferTexture3D');
16342 glFramebufferRenderbuffer := dglGetProcAddress('glFramebufferRenderbuffer');
16343 glGetFramebufferAttachmentParameteriv := dglGetProcAddress('glGetFramebufferAttachmentParameteriv');
16344 glGenerateMipmap := dglGetProcAddress('glGenerateMipmap');
16345 glBlitFramebuffer := dglGetProcAddress('glBlitFramebuffer');
16346 glRenderbufferStorageMultisample := dglGetProcAddress('glRenderbufferStorageMultisample');
16347 glFramebufferTextureLayer := dglGetProcAddress('glFramebufferTextureLayer');
16350 procedure Read_GL_ARB_geometry_shader4;
16352 glProgramParameteriARB := dglGetProcAddress('glProgramParameteriARB');
16353 glFramebufferTextureARB := dglGetProcAddress('glFramebufferTextureARB');
16354 glFramebufferTextureLayerARB := dglGetProcAddress('glFramebufferTextureLayerARB');
16355 glFramebufferTextureFaceARB := dglGetProcAddress('glFramebufferTextureFaceARB');
16358 procedure Read_GL_ARB_instanced_arrays;
16360 glVertexAttribDivisorARB := dglGetProcAddress('glVertexAttribDivisorARB');
16363 procedure Read_GL_ARB_map_buffer_range;
16365 glMapBufferRange := dglGetProcAddress('glMapBufferRange');
16366 glFlushMappedBufferRange := dglGetProcAddress('glFlushMappedBufferRange');
16369 procedure Read_GL_ARB_texture_buffer_object;
16371 glTexBufferARB := dglGetProcAddress('glTexBufferARB');
16374 procedure Read_GL_ARB_vertex_array_object;
16376 glBindVertexArray := dglGetProcAddress('glBindVertexArray');
16377 glDeleteVertexArrays := dglGetProcAddress('glDeleteVertexArrays');
16378 glGenVertexArrays := dglGetProcAddress('glGenVertexArrays');
16379 glIsVertexArray := dglGetProcAddress('glIsVertexArray');
16382 procedure Read_GL_ARB_uniform_buffer_object;
16384 glGetUniformIndices := dglGetProcAddress('glGetUniformIndices');
16385 glGetActiveUniformsiv := dglGetProcAddress('glGetActiveUniformsiv');
16386 glGetActiveUniformName := dglGetProcAddress('glGetActiveUniformName');
16387 glGetUniformBlockIndex := dglGetProcAddress('glGetUniformBlockIndex');
16388 glGetActiveUniformBlockiv := dglGetProcAddress('glGetActiveUniformBlockiv');
16389 glGetActiveUniformBlockName := dglGetProcAddress('glGetActiveUniformBlockName');
16390 glUniformBlockBinding := dglGetProcAddress('glUniformBlockBinding');
16393 procedure Read_GL_ARB_copy_buffer;
16395 glCopyBufferSubData := dglGetProcAddress('glCopyBufferSubData');
16398 procedure Read_GL_ARB_draw_elements_base_vertex;
16400 glDrawElementsBaseVertex := dglGetProcAddress('glDrawElementsBaseVertex');
16401 glDrawRangeElementsBaseVertex := dglGetProcAddress('glDrawRangeElementsBaseVertex');
16402 glDrawElementsInstancedBaseVertex := dglGetProcAddress('glDrawElementsInstancedBaseVertex');
16403 glMultiDrawElementsBaseVertex := dglGetProcAddress('glMultiDrawElementsBaseVertex');
16406 procedure Read_GL_ARB_provoking_vertex;
16408 glProvokingVertex := dglGetProcAddress('glProvokingVertex');
16411 procedure Read_GL_ARB_sync;
16413 glFenceSync := dglGetProcAddress('glFenceSync');
16414 glIsSync := dglGetProcAddress('glIsSync');
16415 glDeleteSync := dglGetProcAddress('glDeleteSync');
16416 glClientWaitSync := dglGetProcAddress('glClientWaitSync');
16417 glWaitSync := dglGetProcAddress('glWaitSync');
16418 glGetInteger64v := dglGetProcAddress('glGetInteger64v');
16419 glGetSynciv := dglGetProcAddress('glGetSynciv');
16422 procedure Read_GL_ARB_texture_multisample;
16424 glTexImage2DMultisample := dglGetProcAddress('glTexImage2DMultisample');
16425 glTexImage3DMultisample := dglGetProcAddress('glTexImage3DMultisample');
16426 glGetMultisamplefv := dglGetProcAddress('glGetMultisamplefv');
16427 glSampleMaski := dglGetProcAddress('glSampleMaski');
16430 procedure Read_GL_ARB_draw_buffers_blend;
16432 glBlendEquationiARB := dglGetProcAddress('glBlendEquationiARB');
16433 glBlendEquationSeparateiARB := dglGetProcAddress('glBlendEquationSeparateiARB');
16434 glBlendFunciARB := dglGetProcAddress('glBlendFunciARB');
16435 glBlendFuncSeparateiARB := dglGetProcAddress('glBlendFuncSeparateiARB');
16438 procedure Read_GL_ARB_sample_shading;
16440 glMinSampleShadingARB := dglGetProcAddress('glMinSampleShadingARB');
16443 procedure Read_GL_ARB_shading_language_include;
16445 glNamedStringARB := dglGetProcAddress('glNamedStringARB');
16446 glDeleteNamedStringARB := dglGetProcAddress('glDeleteNamedStringARB');
16447 glCompileShaderIncludeARB := dglGetProcAddress('glCompileShaderIncludeARB');
16448 glIsNamedStringARB := dglGetProcAddress('glIsNamedStringARB');
16449 glGetNamedStringARB := dglGetProcAddress('glGetNamedStringARB');
16450 glGetNamedStringivARB := dglGetProcAddress('glGetNamedStringivARB');
16454 procedure Read_GL_ARB_sparse_texture;
16456 glTexPageCommitmentARB := dglGetProcAddress('glTexPageCommitmentARB');
16459 procedure Read_GL_ARB_blend_func_extended;
16461 glBindFragDataLocationIndexed := dglGetProcAddress('glBindFragDataLocationIndexed');
16462 glGetFragDataIndex := dglGetProcAddress('glGetFragDataIndex');
16465 procedure Read_GL_ARB_sampler_objects;
16467 glGenSamplers := dglGetProcAddress('glGenSamplers');
16468 glDeleteSamplers := dglGetProcAddress('glDeleteSamplers');
16469 glIsSampler := dglGetProcAddress('glIsSampler');
16470 glBindSampler := dglGetProcAddress('glBindSampler');
16471 glSamplerParameteri := dglGetProcAddress('glSamplerParameteri');
16472 glSamplerParameteriv := dglGetProcAddress('glSamplerParameteriv');
16473 glSamplerParameterf := dglGetProcAddress('glSamplerParameterf');
16474 glSamplerParameterfv := dglGetProcAddress('glSamplerParameterfv');
16475 glSamplerParameterIiv := dglGetProcAddress('glSamplerParameterIiv');
16476 glSamplerParameterIuiv := dglGetProcAddress('glSamplerParameterIuiv');
16477 glGetSamplerParameteriv := dglGetProcAddress('glGetSamplerParameteriv');
16478 glGetSamplerParameterIiv := dglGetProcAddress('glGetSamplerParameterIiv');
16479 glGetSamplerParameterfv := dglGetProcAddress('glGetSamplerParameterfv');
16480 glGetSamplerParameterIuiv := dglGetProcAddress('glGetSamplerParameterIuiv');
16483 procedure Read_GL_ARB_timer_query;
16485 glQueryCounter := dglGetProcAddress('glQueryCounter');
16486 glGetQueryObjecti64v := dglGetProcAddress('glGetQueryObjecti64v');
16487 glGetQueryObjectui64v := dglGetProcAddress('glGetQueryObjectui64v');
16490 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
16492 glVertexP2ui := dglGetProcAddress('glVertexP2ui');
16493 glVertexP2uiv := dglGetProcAddress('glVertexP2uiv');
16494 glVertexP3ui := dglGetProcAddress('glVertexP3ui');
16495 glVertexP3uiv := dglGetProcAddress('glVertexP3uiv');
16496 glVertexP4ui := dglGetProcAddress('glVertexP4ui');
16497 glVertexP4uiv := dglGetProcAddress('glVertexP4uiv');
16498 glTexCoordP1ui := dglGetProcAddress('glTexCoordP1ui');
16499 glTexCoordP1uiv := dglGetProcAddress('glTexCoordP1uiv');
16500 glTexCoordP2ui := dglGetProcAddress('glTexCoordP2ui');
16501 glTexCoordP2uiv := dglGetProcAddress('glTexCoordP2uiv');
16502 glTexCoordP3ui := dglGetProcAddress('glTexCoordP3ui');
16503 glTexCoordP3uiv := dglGetProcAddress('glTexCoordP3uiv');
16504 glTexCoordP4ui := dglGetProcAddress('glTexCoordP4ui');
16505 glTexCoordP4uiv := dglGetProcAddress('glTexCoordP4uiv');
16506 glMultiTexCoordP1ui := dglGetProcAddress('glMultiTexCoordP1ui');
16507 glMultiTexCoordP1uiv := dglGetProcAddress('glMultiTexCoordP1uiv');
16508 glMultiTexCoordP2ui := dglGetProcAddress('glMultiTexCoordP2ui');
16509 glMultiTexCoordP2uiv := dglGetProcAddress('glMultiTexCoordP2uiv');
16510 glMultiTexCoordP3ui := dglGetProcAddress('glMultiTexCoordP3ui');
16511 glMultiTexCoordP3uiv := dglGetProcAddress('glMultiTexCoordP3uiv');
16512 glMultiTexCoordP4ui := dglGetProcAddress('glMultiTexCoordP4ui');
16513 glMultiTexCoordP4uiv := dglGetProcAddress('glMultiTexCoordP4uiv');
16514 glNormalP3ui := dglGetProcAddress('glNormalP3ui');
16515 glNormalP3uiv := dglGetProcAddress('glNormalP3uiv');
16516 glColorP3ui := dglGetProcAddress('glColorP3ui');
16517 glColorP3uiv := dglGetProcAddress('glColorP3uiv');
16518 glColorP4ui := dglGetProcAddress('glColorP4ui');
16519 glColorP4uiv := dglGetProcAddress('glColorP4uiv');
16520 glSecondaryColorP3ui := dglGetProcAddress('glSecondaryColorP3ui');
16521 glSecondaryColorP3uiv := dglGetProcAddress('glSecondaryColorP3uiv');
16522 glVertexAttribP1ui := dglGetProcAddress('glVertexAttribP1ui');
16523 glVertexAttribP1uiv := dglGetProcAddress('glVertexAttribP1uiv');
16524 glVertexAttribP2ui := dglGetProcAddress('glVertexAttribP2ui');
16525 glVertexAttribP2uiv := dglGetProcAddress('glVertexAttribP2uiv');
16526 glVertexAttribP3ui := dglGetProcAddress('glVertexAttribP3ui');
16527 glVertexAttribP3uiv := dglGetProcAddress('glVertexAttribP3uiv');
16528 glVertexAttribP4ui := dglGetProcAddress('glVertexAttribP4ui');
16529 glVertexAttribP4uiv := dglGetProcAddress('glVertexAttribP4uiv');
16532 procedure Read_GL_ARB_draw_indirect;
16534 glDrawArraysIndirect := dglGetProcAddress('glDrawArraysIndirect');
16535 glDrawElementsIndirect := dglGetProcAddress('glDrawElementsIndirect');
16538 procedure Read_GL_ARB_gpu_shader_fp64;
16540 glUniform1d := dglGetProcAddress('glUniform1d');
16541 glUniform2d := dglGetProcAddress('glUniform2d');
16542 glUniform3d := dglGetProcAddress('glUniform3d');
16543 glUniform4d := dglGetProcAddress('glUniform4d');
16544 glUniform1dv := dglGetProcAddress('glUniform1dv');
16545 glUniform2dv := dglGetProcAddress('glUniform2dv');
16546 glUniform3dv := dglGetProcAddress('glUniform3dv');
16547 glUniform4dv := dglGetProcAddress('glUniform4dv');
16548 glUniformMatrix2dv := dglGetProcAddress('glUniformMatrix2dv');
16549 glUniformMatrix3dv := dglGetProcAddress('glUniformMatrix3dv');
16550 glUniformMatrix4dv := dglGetProcAddress('glUniformMatrix4dv');
16551 glUniformMatrix2x3dv := dglGetProcAddress('glUniformMatrix2x3dv');
16552 glUniformMatrix2x4dv := dglGetProcAddress('glUniformMatrix2x4dv');
16553 glUniformMatrix3x2dv := dglGetProcAddress('glUniformMatrix3x2dv');
16554 glUniformMatrix3x4dv := dglGetProcAddress('glUniformMatrix3x4dv');
16555 glUniformMatrix4x2dv := dglGetProcAddress('glUniformMatrix4x2dv');
16556 glUniformMatrix4x3dv := dglGetProcAddress('glUniformMatrix4x3dv');
16557 glGetUniformdv := dglGetProcAddress('glGetUniformdv');
16560 procedure Read_GL_ARB_shader_subroutine;
16562 glGetSubroutineUniformLocation := dglGetProcAddress('glGetSubroutineUniformLocation');
16563 glGetSubroutineIndex := dglGetProcAddress('glGetSubroutineIndex');
16564 glGetActiveSubroutineUniformiv := dglGetProcAddress('glGetActiveSubroutineUniformiv');
16565 glGetActiveSubroutineUniformName := dglGetProcAddress('glGetActiveSubroutineUniformName');
16566 glGetActiveSubroutineName := dglGetProcAddress('glGetActiveSubroutineName');
16567 glUniformSubroutinesuiv := dglGetProcAddress('glUniformSubroutinesuiv');
16568 glGetUniformSubroutineuiv := dglGetProcAddress('glGetUniformSubroutineuiv');
16569 glGetProgramStageiv := dglGetProcAddress('glGetProgramStageiv');
16572 procedure Read_GL_ARB_tessellation_shader;
16574 glPatchParameteri := dglGetProcAddress('glPatchParameteri');
16575 glPatchParameterfv := dglGetProcAddress('glPatchParameterfv');
16578 procedure Read_GL_ARB_transform_feedback2;
16580 glBindTransformFeedback := dglGetProcAddress('glBindTransformFeedback');
16581 glDeleteTransformFeedbacks := dglGetProcAddress('glDeleteTransformFeedbacks');
16582 glGenTransformFeedbacks := dglGetProcAddress('glGenTransformFeedbacks');
16583 glIsTransformFeedback := dglGetProcAddress('glIsTransformFeedback');
16584 glPauseTransformFeedback := dglGetProcAddress('glPauseTransformFeedback');
16585 glResumeTransformFeedback := dglGetProcAddress('glResumeTransformFeedback');
16586 glDrawTransformFeedback := dglGetProcAddress('glDrawTransformFeedback');
16589 procedure Read_GL_ARB_transform_feedback3;
16591 glDrawTransformFeedbackStream := dglGetProcAddress('glDrawTransformFeedbackStream');
16592 glBeginQueryIndexed := dglGetProcAddress('glBeginQueryIndexed');
16593 glEndQueryIndexed := dglGetProcAddress('glEndQueryIndexed');
16594 glGetQueryIndexediv := dglGetProcAddress('glGetQueryIndexediv');
16597 procedure Read_GL_ARB_ES2_compatibility;
16599 glReleaseShaderCompiler := dglGetProcAddress('glReleaseShaderCompiler');
16600 glShaderBinary := dglGetProcAddress('glShaderBinary');
16601 glGetShaderPrecisionFormat := dglGetProcAddress('glGetShaderPrecisionFormat');
16602 glDepthRangef := dglGetProcAddress('glDepthRangef');
16603 glClearDepthf := dglGetProcAddress('glClearDepthf');
16606 procedure Read_GL_ARB_get_program_binary;
16608 glGetProgramBinary := dglGetProcAddress('glGetProgramBinary');
16609 glProgramBinary := dglGetProcAddress('glProgramBinary');
16610 glProgramParameteri := dglGetProcAddress('glProgramParameteri');
16613 procedure Read_GL_ARB_separate_shader_objects;
16615 glUseProgramStages := dglGetProcAddress('glUseProgramStages');
16616 glActiveShaderProgram := dglGetProcAddress('glActiveShaderProgram');
16617 glCreateShaderProgramv := dglGetProcAddress('glCreateShaderProgramv');
16618 glBindProgramPipeline := dglGetProcAddress('glBindProgramPipeline');
16619 glDeleteProgramPipelines := dglGetProcAddress('glDeleteProgramPipelines');
16620 glGenProgramPipelines := dglGetProcAddress('glGenProgramPipelines');
16621 glIsProgramPipeline := dglGetProcAddress('glIsProgramPipeline');
16622 glGetProgramPipelineiv := dglGetProcAddress('glGetProgramPipelineiv');
16623 glProgramUniform1i := dglGetProcAddress('glProgramUniform1i');
16624 glProgramUniform1iv := dglGetProcAddress('glProgramUniform1iv');
16625 glProgramUniform1f := dglGetProcAddress('glProgramUniform1f');
16626 glProgramUniform1fv := dglGetProcAddress('glProgramUniform1fv');
16627 glProgramUniform1d := dglGetProcAddress('glProgramUniform1d');
16628 glProgramUniform1dv := dglGetProcAddress('glProgramUniform1dv');
16629 glProgramUniform1ui := dglGetProcAddress('glProgramUniform1ui');
16630 glProgramUniform1uiv := dglGetProcAddress('glProgramUniform1uiv');
16631 glProgramUniform2i := dglGetProcAddress('glProgramUniform2i');
16632 glProgramUniform2iv := dglGetProcAddress('glProgramUniform2iv');
16633 glProgramUniform2f := dglGetProcAddress('glProgramUniform2f');
16634 glProgramUniform2fv := dglGetProcAddress('glProgramUniform2fv');
16635 glProgramUniform2d := dglGetProcAddress('glProgramUniform2d');
16636 glProgramUniform2dv := dglGetProcAddress('glProgramUniform2dv');
16637 glProgramUniform2ui := dglGetProcAddress('glProgramUniform2ui');
16638 glProgramUniform2uiv := dglGetProcAddress('glProgramUniform2uiv');
16639 glProgramUniform3i := dglGetProcAddress('glProgramUniform3i');
16640 glProgramUniform3iv := dglGetProcAddress('glProgramUniform3iv');
16641 glProgramUniform3f := dglGetProcAddress('glProgramUniform3f');
16642 glProgramUniform3fv := dglGetProcAddress('glProgramUniform3fv');
16643 glProgramUniform3d := dglGetProcAddress('glProgramUniform3d');
16644 glProgramUniform3dv := dglGetProcAddress('glProgramUniform3dv');
16645 glProgramUniform3ui := dglGetProcAddress('glProgramUniform3ui');
16646 glProgramUniform3uiv := dglGetProcAddress('glProgramUniform3uiv');
16647 glProgramUniform4i := dglGetProcAddress('glProgramUniform4i');
16648 glProgramUniform4iv := dglGetProcAddress('glProgramUniform4iv');
16649 glProgramUniform4f := dglGetProcAddress('glProgramUniform4f');
16650 glProgramUniform4fv := dglGetProcAddress('glProgramUniform4fv');
16651 glProgramUniform4d := dglGetProcAddress('glProgramUniform4d');
16652 glProgramUniform4dv := dglGetProcAddress('glProgramUniform4dv');
16653 glProgramUniform4ui := dglGetProcAddress('glProgramUniform4ui');
16654 glProgramUniform4uiv := dglGetProcAddress('glProgramUniform4uiv');
16655 glProgramUniformMatrix2fv := dglGetProcAddress('glProgramUniformMatrix2fv');
16656 glProgramUniformMatrix3fv := dglGetProcAddress('glProgramUniformMatrix3fv');
16657 glProgramUniformMatrix4fv := dglGetProcAddress('glProgramUniformMatrix4fv');
16658 glProgramUniformMatrix2dv := dglGetProcAddress('glProgramUniformMatrix2dv');
16659 glProgramUniformMatrix3dv := dglGetProcAddress('glProgramUniformMatrix3dv');
16660 glProgramUniformMatrix4dv := dglGetProcAddress('glProgramUniformMatrix4dv');
16661 glProgramUniformMatrix2x3fv := dglGetProcAddress('glProgramUniformMatrix2x3fv');
16662 glProgramUniformMatrix3x2fv := dglGetProcAddress('glProgramUniformMatrix3x2fv');
16663 glProgramUniformMatrix2x4fv := dglGetProcAddress('glProgramUniformMatrix2x4fv');
16664 glProgramUniformMatrix4x2fv := dglGetProcAddress('glProgramUniformMatrix4x2fv');
16665 glProgramUniformMatrix3x4fv := dglGetProcAddress('glProgramUniformMatrix3x4fv');
16666 glProgramUniformMatrix4x3fv := dglGetProcAddress('glProgramUniformMatrix4x3fv');
16667 glProgramUniformMatrix2x3dv := dglGetProcAddress('glProgramUniformMatrix2x3dv');
16668 glProgramUniformMatrix3x2dv := dglGetProcAddress('glProgramUniformMatrix3x2dv');
16669 glProgramUniformMatrix2x4dv := dglGetProcAddress('glProgramUniformMatrix2x4dv');
16670 glProgramUniformMatrix4x2dv := dglGetProcAddress('glProgramUniformMatrix4x2dv');
16671 glProgramUniformMatrix3x4dv := dglGetProcAddress('glProgramUniformMatrix3x4dv');
16672 glProgramUniformMatrix4x3dv := dglGetProcAddress('glProgramUniformMatrix4x3dv');
16673 glValidateProgramPipeline := dglGetProcAddress('glValidateProgramPipeline');
16674 glGetProgramPipelineInfoLog := dglGetProcAddress('glGetProgramPipelineInfoLog');
16677 procedure Read_GL_ARB_vertex_attrib_64bit;
16679 glVertexAttribL1d := dglGetProcAddress('glVertexAttribL1d');
16680 glVertexAttribL2d := dglGetProcAddress('glVertexAttribL2d');
16681 glVertexAttribL3d := dglGetProcAddress('glVertexAttribL3d');
16682 glVertexAttribL4d := dglGetProcAddress('glVertexAttribL4d');
16683 glVertexAttribL1dv := dglGetProcAddress('glVertexAttribL1dv');
16684 glVertexAttribL2dv := dglGetProcAddress('glVertexAttribL2dv');
16685 glVertexAttribL3dv := dglGetProcAddress('glVertexAttribL3dv');
16686 glVertexAttribL4dv := dglGetProcAddress('glVertexAttribL4dv');
16687 glVertexAttribLPointer := dglGetProcAddress('glVertexAttribLPointer');
16688 glGetVertexAttribLdv := dglGetProcAddress('glGetVertexAttribLdv');
16691 procedure Read_GL_ARB_viewport_array;
16693 glViewportArrayv := dglGetProcAddress('glViewportArrayv');
16694 glViewportIndexedf := dglGetProcAddress('glViewportIndexedf');
16695 glViewportIndexedfv := dglGetProcAddress('glViewportIndexedfv');
16696 glScissorArrayv := dglGetProcAddress('glScissorArrayv');
16697 glScissorIndexed := dglGetProcAddress('glScissorIndexed');
16698 glScissorIndexedv := dglGetProcAddress('glScissorIndexedv');
16699 glDepthRangeArrayv := dglGetProcAddress('glDepthRangeArrayv');
16700 glDepthRangeIndexed := dglGetProcAddress('glDepthRangeIndexed');
16701 glGetFloati_v := dglGetProcAddress('glGetFloati_v');
16702 glGetDoublei_v := dglGetProcAddress('glGetDoublei_v');
16707 procedure Read_GL_ARB_base_instance;
16709 glDrawArraysInstancedBaseInstance := dglGetProcAddress('glDrawArraysInstancedBaseInstance');
16710 glDrawElementsInstancedBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseInstance');
16711 glDrawElementsInstancedBaseVertexBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseVertexBaseInstance');
16714 procedure Read_GL_ARB_transform_feedback_instanced;
16716 glDrawTransformFeedbackInstanced := dglGetProcAddress('glDrawTransformFeedbackInstanced');
16717 glDrawTransformFeedbackStreamInstanced := dglGetProcAddress('glDrawTransformFeedbackStreamInstanced');
16720 procedure Read_GL_ARB_internalformat_query;
16722 glGetInternalformativ := dglGetProcAddress('glGetInternalformativ');
16725 procedure Read_GL_ARB_shader_atomic_counters;
16727 glGetActiveAtomicCounterBufferiv := dglGetProcAddress('glGetActiveAtomicCounterBufferiv');
16730 procedure Read_GL_ARB_shader_image_load_store;
16732 glBindImageTexture := dglGetProcAddress('glBindImageTexture');
16733 glMemoryBarrier := dglGetProcAddress('glMemoryBarrier');
16736 procedure Read_GL_ARB_texture_storage;
16738 glTexStorage1D := dglGetProcAddress('glTexStorage1D');
16739 glTexStorage2D := dglGetProcAddress('glTexStorage2D');
16740 glTexStorage3D := dglGetProcAddress('glTexStorage3D');
16741 glTextureStorage1DEXT := dglGetProcAddress('glTextureStorage1DEXT');
16742 glTextureStorage2DEXT := dglGetProcAddress('glTextureStorage2DEXT');
16743 glTextureStorage3DEXT := dglGetProcAddress('glTextureStorage3DEXT');
16748 procedure Read_GL_KHR_debug;
16750 glDebugMessageControl := dglGetProcAddress('glDebugMessageControl');
16751 glDebugMessageInsert := dglGetProcAddress('glDebugMessageInsert');
16752 glDebugMessageCallback := dglGetProcAddress('glDebugMessageCallback');
16753 glGetDebugMessageLog := dglGetProcAddress('glGetDebugMessageLog');
16754 glPushDebugGroup := dglGetProcAddress('glPushDebugGroup');
16755 glPopDebugGroup := dglGetProcAddress('glPopDebugGroup');
16756 glObjectLabel := dglGetProcAddress('glObjectLabel');
16757 glGetObjectLabel := dglGetProcAddress('glGetObjectLabel');
16758 glObjectPtrLabel := dglGetProcAddress('glObjectPtrLabel');
16759 glGetObjectPtrLabel := dglGetProcAddress('glGetObjectPtrLabel');
16762 procedure Read_GL_ARB_clear_buffer_object;
16764 glClearBufferData := dglGetProcAddress('glClearBufferData');
16765 glClearBufferSubData := dglGetProcAddress('glClearBufferSubData');
16766 glClearNamedBufferDataEXT := dglGetProcAddress('glClearNamedBufferDataEXT');
16767 glClearNamedBufferSubDataEXT := dglGetProcAddress('glClearNamedBufferSubDataEXT');
16770 procedure Read_GL_ARB_compute_shader;
16772 glDispatchCompute := dglGetProcAddress('glDispatchCompute');
16773 glDispatchComputeIndirect := dglGetProcAddress('glDispatchComputeIndirect');
16776 procedure Read_GL_ARB_copy_image;
16778 glCopyImageSubData := dglGetProcAddress('glCopyImageSubData');
16781 procedure Read_GL_ARB_framebuffer_no_attachments;
16783 glFramebufferParameteri := dglGetProcAddress('glFramebufferParameteri');
16784 glGetFramebufferParameteriv := dglGetProcAddress('glGetFramebufferParameteriv');
16785 glNamedFramebufferParameteriEXT := dglGetProcAddress('glNamedFramebufferParameteriEXT');
16786 glGetNamedFramebufferParameterivEXT := dglGetProcAddress('glGetNamedFramebufferParameterivEXT');
16789 procedure Read_GL_ARB_internalformat_query2;
16791 glGetInternalformati64v := dglGetProcAddress('glGetInternalformati64v');;
16794 procedure Read_GL_ARB_invalidate_subdata;
16796 glInvalidateTexSubImage := dglGetProcAddress('glInvalidateTexSubImage');
16797 glInvalidateTexImage := dglGetProcAddress('glInvalidateTexImage');
16798 glInvalidateBufferSubData := dglGetProcAddress('glInvalidateBufferSubData');
16799 glInvalidateBufferData := dglGetProcAddress('glInvalidateBufferData');
16800 glInvalidateFramebuffer := dglGetProcAddress('glInvalidateFramebuffer');
16801 glInvalidateSubFramebuffer := dglGetProcAddress('glInvalidateSubFramebuffer');
16804 procedure Read_GL_ARB_multi_draw_indirect;
16806 glMultiDrawArraysIndirect := dglGetProcAddress('glMultiDrawArraysIndirect');
16807 glMultiDrawElementsIndirect := dglGetProcAddress('glMultiDrawElementsIndirect');
16810 procedure Read_GL_ARB_program_interface_query;
16812 glGetProgramInterfaceiv := dglGetProcAddress('glGetProgramInterfaceiv');
16813 glGetProgramResourceIndex := dglGetProcAddress('glGetProgramResourceIndex');
16814 glGetProgramResourceName := dglGetProcAddress('glGetProgramResourceName');
16815 glGetProgramResourceiv := dglGetProcAddress('glGetProgramResourceiv');
16816 glGetProgramResourceLocation := dglGetProcAddress('glGetProgramResourceLocation');
16817 glGetProgramResourceLocationIndex := dglGetProcAddress('glGetProgramResourceLocationIndex');
16820 procedure Read_GL_ARB_shader_storage_buffer_object;
16822 glShaderStorageBlockBinding := dglGetProcAddress('glShaderStorageBlockBinding');
16825 procedure Read_GL_ARB_texture_buffer_range;
16827 glTexBufferRange := dglGetProcAddress('glTexBufferRange');
16828 glTextureBufferRangeEXT := dglGetProcAddress('glTextureBufferRangeEXT');
16831 procedure Read_GL_ARB_texture_storage_multisample;
16833 glTexStorage2DMultisample := dglGetProcAddress('glTexStorage2DMultisample');
16834 glTexStorage3DMultisample := dglGetProcAddress('glTexStorage3DMultisample');
16835 glTextureStorage2DMultisampleEXT := dglGetProcAddress('glTextureStorage2DMultisampleEXT');
16836 glTextureStorage3DMultisampleEXT := dglGetProcAddress('glTextureStorage3DMultisampleEXT');
16839 procedure Read_GL_ARB_texture_view;
16841 glTextureView := dglGetProcAddress('glTextureView');
16844 procedure Read_GL_ARB_vertex_attrib_binding;
16846 glBindVertexBuffer := dglGetProcAddress('glBindVertexBuffer');
16847 glVertexAttribFormat := dglGetProcAddress('glVertexAttribFormat');
16848 glVertexAttribIFormat := dglGetProcAddress('glVertexAttribIFormat');
16849 glVertexAttribLFormat := dglGetProcAddress('glVertexAttribLFormat');
16850 glVertexAttribBinding := dglGetProcAddress('glVertexAttribBinding');
16851 glVertexBindingDivisor := dglGetProcAddress('glVertexBindingDivisor');
16852 glVertexArrayBindVertexBufferEXT := dglGetProcAddress('glVertexArrayBindVertexBufferEXT');
16853 glVertexArrayVertexAttribFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribFormatEXT');
16854 glVertexArrayVertexAttribIFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribIFormatEXT');
16855 glVertexArrayVertexAttribLFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribLFormatEXT');
16856 glVertexArrayVertexAttribBindingEXT := dglGetProcAddress('glVertexArrayVertexAttribBindingEXT');
16857 glVertexArrayVertexBindingDivisorEXT := dglGetProcAddress('glVertexArrayVertexBindingDivisorEXT');
16860 procedure Read_GL_4_4;
16862 glBufferStorage := dglGetProcAddress('glBufferStorage');
16863 glClearTexImage := dglGetProcAddress('glClearTexImage');
16864 glClearTexSubImage := dglGetProcAddress('glClearTexSubImage');
16865 glBindBuffersBase := dglGetProcAddress('glBindBuffersBase');
16866 glBindBuffersRange := dglGetProcAddress('glBindBuffersRange');
16867 glBindTextures := dglGetProcAddress('glBindTextures');
16868 glBindSamplers := dglGetProcAddress('glBindSamplers');
16869 glBindImageTextures := dglGetProcAddress('glBindImageTextures');
16870 glBindVertexBuffers := dglGetProcAddress('glBindVertexBuffers');
16874 procedure Read_GL_NV_path_rendering;
16876 glGenPathsNV := dglGetProcAddress('glGenPathsNV');
16877 glDeletePathsNV := dglGetProcAddress('glDeletePathsNV');
16878 glIsPathNV := dglGetProcAddress('glIsPathNV');
16879 glPathCommandsNV := dglGetProcAddress('glPathCommandsNV');
16880 glPathCoordsNV := dglGetProcAddress('glPathCoordsNV');
16881 glPathSubCommandsNV := dglGetProcAddress('glPathSubCommandsNV');
16882 glPathSubCoordsNV := dglGetProcAddress('glPathSubCoordsNV');
16883 glPathStringNV := dglGetProcAddress('glPathStringNV');
16884 glPathGlyphsNV := dglGetProcAddress('glPathGlyphsNV');
16885 glPathGlyphRangeNV := dglGetProcAddress('glPathGlyphRangeNV');
16886 glWeightPathsNV := dglGetProcAddress('glWeightPathsNV');
16887 glCopyPathNV := dglGetProcAddress('glCopyPathNV');
16888 glInterpolatePathsNV := dglGetProcAddress('glInterpolatePathsNV');
16889 glTransformPathNV := dglGetProcAddress('glTransformPathNV');
16890 glPathParameterivNV := dglGetProcAddress('glPathParameterivNV');
16891 glPathParameteriNV := dglGetProcAddress('glPathParameteriNV');
16892 glPathParameterfvNV := dglGetProcAddress('glPathParameterfvNV');
16893 glPathParameterfNV := dglGetProcAddress('glPathParameterfNV');
16894 glPathDashArrayNV := dglGetProcAddress('glPathDashArrayNV');
16895 glPathStencilFuncNV := dglGetProcAddress('glPathStencilFuncNV');
16896 glPathStencilDepthOffsetNV := dglGetProcAddress('glPathStencilDepthOffsetNV');
16897 glStencilFillPathNV := dglGetProcAddress('glStencilFillPathNV');
16898 glStencilStrokePathNV := dglGetProcAddress('glStencilStrokePathNV');
16899 glStencilFillPathInstancedNV := dglGetProcAddress('glStencilFillPathInstancedNV');
16900 glStencilStrokePathInstancedNV := dglGetProcAddress('glStencilStrokePathInstancedNV');
16901 glPathCoverDepthFuncNV := dglGetProcAddress('glPathCoverDepthFuncNV');
16902 glPathColorGenNV := dglGetProcAddress('glPathColorGenNV');
16903 glPathTexGenNV := dglGetProcAddress('glPathTexGenNV');
16904 glPathFogGenNV := dglGetProcAddress('glPathFogGenNV');
16905 glCoverFillPathNV := dglGetProcAddress('glCoverFillPathNV');
16906 glCoverStrokePathNV := dglGetProcAddress('glCoverStrokePathNV');
16907 glCoverFillPathInstancedNV := dglGetProcAddress('glCoverFillPathInstancedNV');
16908 glCoverStrokePathInstancedNV := dglGetProcAddress('glCoverStrokePathInstancedNV');
16909 glGetPathParameterivNV := dglGetProcAddress('glGetPathParameterivNV');
16910 glGetPathParameterfvNV := dglGetProcAddress('glGetPathParameterfvNV');
16911 glGetPathCommandsNV := dglGetProcAddress('glGetPathCommandsNV');
16912 glGetPathCoordsNV := dglGetProcAddress('glGetPathCoordsNV');
16913 glGetPathDashArrayNV := dglGetProcAddress('glGetPathDashArrayNV');
16914 glGetPathMetricsNV := dglGetProcAddress('glGetPathMetricsNV');
16915 glGetPathMetricRangeNV := dglGetProcAddress('glGetPathMetricRangeNV');
16916 glGetPathSpacingNV := dglGetProcAddress('glGetPathSpacingNV');
16917 glGetPathColorGenivNV := dglGetProcAddress('glGetPathColorGenivNV');
16918 glGetPathColorGenfvNV := dglGetProcAddress('glGetPathColorGenfvNV');
16919 glGetPathTexGenivNV := dglGetProcAddress('glGetPathTexGenivNV');
16920 glGetPathTexGenfvNV := dglGetProcAddress('glGetPathTexGenfvNV');
16921 glIsPointInFillPathNV := dglGetProcAddress('glIsPointInFillPathNV');
16922 glIsPointInStrokePathNV := dglGetProcAddress('glIsPointInStrokePathNV');
16923 glGetPathLengthNV := dglGetProcAddress('glGetPathLengthNV');
16924 glPointAlongPathNV := dglGetProcAddress('glPointAlongPathNV');
16927 procedure Read_GL_AMD_stencil_operation_extended;
16929 glStencilOpValueAMD := dglGetProcAddress('glStencilOpValueAMD');
16932 procedure Read_GL_NV_bindless_texture;
16934 glGetTextureHandleNV := dglGetProcAddress('glGetTextureHandleNV');
16935 glGetTextureSamplerHandleNV := dglGetProcAddress('glGetTextureSamplerHandleNV');
16936 glMakeTextureHandleResidentNV := dglGetProcAddress('glMakeTextureHandleResidentNV');
16937 glMakeTextureHandleNonResidentNV := dglGetProcAddress('glMakeTextureHandleNonResidentNV');
16938 glGetImageHandleNV := dglGetProcAddress('glGetImageHandleNV');
16939 glMakeImageHandleResidentNV := dglGetProcAddress('glMakeImageHandleResidentNV');
16940 glMakeImageHandleNonResidentNV := dglGetProcAddress('glMakeImageHandleNonResidentNV');
16941 glUniformHandleui64NV := dglGetProcAddress('glUniformHandleui64NV');
16942 glUniformHandleui64vNV := dglGetProcAddress('glUniformHandleui64vNV');
16943 glProgramUniformHandleui64NV := dglGetProcAddress('glProgramUniformHandleui64NV');
16944 glProgramUniformHandleui64vNV := dglGetProcAddress('glProgramUniformHandleui64vNV');
16945 glIsTextureHandleResidentNV := dglGetProcAddress('glIsTextureHandleResidentNV');
16946 glIsImageHandleResidentNV := dglGetProcAddress('glIsImageHandleResidentNV');
16949 procedure Read_GL_ARB_bindless_texture;
16951 glGetTextureHandleARB := dglGetProcAddress('TglGetTextureHandleARB');
16952 glGetTextureSamplerHandleARB := dglGetProcAddress('TglGetTextureSamplerHandleARB');
16953 glMakeTextureHandleResidentARB := dglGetProcAddress('TglMakeTextureHandleResidentARB');
16954 glMakeTextureHandleNonResidentARB := dglGetProcAddress('TglMakeTextureHandleNonResidentARB');
16955 glGetImageHandleARB := dglGetProcAddress('TglGetImageHandleARB');
16956 glMakeImageHandleResidentARB := dglGetProcAddress('TglMakeImageHandleResidentARB');
16957 glMakeImageHandleNonResidentARB := dglGetProcAddress('TglMakeImageHandleNonResidentARB');
16958 glUniformHandleui64ARB := dglGetProcAddress('TglUniformHandleui64ARB');
16959 glUniformHandleui64vARB := dglGetProcAddress('TglUniformHandleui64vARB');
16960 glProgramUniformHandleui64ARB := dglGetProcAddress('TglProgramUniformHandleui64ARB');
16961 glProgramUniformHandleui64vARB := dglGetProcAddress('TglProgramUniformHandleui64vARB');
16962 glIsTextureHandleResidentARB := dglGetProcAddress('TglIsTextureHandleResidentARB');
16963 glIsImageHandleResidentARB := dglGetProcAddress('TglIsImageHandleResidentARB');
16964 glVertexAttribL1ui64ARB := dglGetProcAddress('TglVertexAttribL1ui64ARB');
16965 glVertexAttribL1ui64vARB := dglGetProcAddress('TglVertexAttribL1ui64vARB');
16966 glGetVertexAttribLui64vARB := dglGetProcAddress('TglGetVertexAttribLui64vARB');
16969 procedure Read_GL_ARB_cl_event;
16971 glCreateSyncFromCLeventARB := dglGetProcAddress('glCreateSyncFromCLeventARB');
16974 procedure Read_GL_ARB_debug_output;
16976 glDebugMessageControlARB := dglGetProcAddress('glDebugMessageControlARB');
16977 glDebugMessageInsertARB := dglGetProcAddress('glDebugMessageInsertARB');
16978 glDebugMessageCallbackARB := dglGetProcAddress('glDebugMessageCallbackARB');
16979 glGetDebugMessageLogARB := dglGetProcAddress('glGetDebugMessageLogARB');
16982 procedure Read_GL_ARB_robustness;
16984 glGetGraphicsResetStatusARB := dglGetProcAddress('glGetGraphicsResetStatusARB');
16985 glGetnMapdvARB := dglGetProcAddress('glGetnMapdvARB');
16986 glGetnMapfvARB := dglGetProcAddress('glGetnMapfvARB');
16987 glGetnMapivARB := dglGetProcAddress('glGetnMapivARB');
16988 glGetnPixelMapfvARB := dglGetProcAddress('glGetnPixelMapfvARB');
16989 glGetnPixelMapuivARB := dglGetProcAddress('glGetnPixelMapuivARB');
16990 glGetnPixelMapusvARB := dglGetProcAddress('glGetnPixelMapusvARB');
16991 glGetnPolygonStippleARB := dglGetProcAddress('glGetnPolygonStippleARB');
16992 glGetnColorTableARB := dglGetProcAddress('glGetnColorTableARB');
16993 glGetnConvolutionFilterARB := dglGetProcAddress('glGetnConvolutionFilterARB');
16994 glGetnSeparableFilterARB := dglGetProcAddress('glGetnSeparableFilterARB');
16995 glGetnHistogramARB := dglGetProcAddress('glGetnHistogramARB');
16996 glGetnMinmaxARB := dglGetProcAddress('glGetnMinmaxARB');
16997 glGetnTexImageARB := dglGetProcAddress('glGetnTexImageARB');
16998 glReadnPixelsARB := dglGetProcAddress('glReadnPixelsARB');
16999 glGetnCompressedTexImageARB := dglGetProcAddress('glGetnCompressedTexImageARB');
17000 glGetnUniformfvARB := dglGetProcAddress('glGetnUniformfvARB');
17001 glGetnUniformivARB := dglGetProcAddress('glGetnUniformivARB');
17002 glGetnUniformuivARB := dglGetProcAddress('glGetnUniformuivARB');
17003 glGetnUniformdvARB := dglGetProcAddress('glGetnUniformdvARB');
17006 procedure Read_GL_ATI_draw_buffers;
17008 glDrawBuffersATI := dglGetProcAddress('glDrawBuffersATI');
17011 procedure Read_GL_ATI_element_array;
17013 glElementPointerATI := dglGetProcAddress('glElementPointerATI');
17014 glDrawElementArrayATI := dglGetProcAddress('glDrawElementArrayATI');
17015 glDrawRangeElementArrayATI := dglGetProcAddress('glDrawRangeElementArrayATI');
17018 procedure Read_GL_ATI_envmap_bumpmap;
17020 glTexBumpParameterivATI := dglGetProcAddress('glTexBumpParameterivATI');
17021 glTexBumpParameterfvATI := dglGetProcAddress('glTexBumpParameterfvATI');
17022 glGetTexBumpParameterivATI := dglGetProcAddress('glGetTexBumpParameterivATI');
17023 glGetTexBumpParameterfvATI := dglGetProcAddress('glGetTexBumpParameterfvATI');
17026 procedure Read_GL_ATI_fragment_shader;
17028 glGenFragmentShadersATI := dglGetProcAddress('glGenFragmentShadersATI');
17029 glBindFragmentShaderATI := dglGetProcAddress('glBindFragmentShaderATI');
17030 glDeleteFragmentShaderATI := dglGetProcAddress('glDeleteFragmentShaderATI');
17031 glBeginFragmentShaderATI := dglGetProcAddress('glBeginFragmentShaderATI');
17032 glEndFragmentShaderATI := dglGetProcAddress('glEndFragmentShaderATI');
17033 glPassTexCoordATI := dglGetProcAddress('glPassTexCoordATI');
17034 glSampleMapATI := dglGetProcAddress('glSampleMapATI');
17035 glColorFragmentOp1ATI := dglGetProcAddress('glColorFragmentOp1ATI');
17036 glColorFragmentOp2ATI := dglGetProcAddress('glColorFragmentOp2ATI');
17037 glColorFragmentOp3ATI := dglGetProcAddress('glColorFragmentOp3ATI');
17038 glAlphaFragmentOp1ATI := dglGetProcAddress('glAlphaFragmentOp1ATI');
17039 glAlphaFragmentOp2ATI := dglGetProcAddress('glAlphaFragmentOp2ATI');
17040 glAlphaFragmentOp3ATI := dglGetProcAddress('glAlphaFragmentOp3ATI');
17041 glSetFragmentShaderConstantATI := dglGetProcAddress('glSetFragmentShaderConstantATI');
17044 procedure Read_GL_ATI_map_object_buffer;
17046 glMapObjectBufferATI := dglGetProcAddress('glMapObjectBufferATI');
17047 glUnmapObjectBufferATI := dglGetProcAddress('glUnmapObjectBufferATI');
17050 procedure Read_GL_ATI_pn_triangles;
17052 glPNTrianglesiATI := dglGetProcAddress('glPNTrianglesiATI');
17053 glPNTrianglesfATI := dglGetProcAddress('glPNTrianglesfATI');
17056 procedure Read_GL_ATI_separate_stencil;
17058 glStencilOpSeparateATI := dglGetProcAddress('glStencilOpSeparateATI');
17059 glStencilFuncSeparateATI := dglGetProcAddress('glStencilFuncSeparateATI');
17062 procedure Read_GL_ATI_vertex_array_object;
17064 glNewObjectBufferATI := dglGetProcAddress('glNewObjectBufferATI');
17065 glIsObjectBufferATI := dglGetProcAddress('glIsObjectBufferATI');
17066 glUpdateObjectBufferATI := dglGetProcAddress('glUpdateObjectBufferATI');
17067 glGetObjectBufferfvATI := dglGetProcAddress('glGetObjectBufferfvATI');
17068 glGetObjectBufferivATI := dglGetProcAddress('glGetObjectBufferivATI');
17069 glFreeObjectBufferATI := dglGetProcAddress('glFreeObjectBufferATI');
17070 glArrayObjectATI := dglGetProcAddress('glArrayObjectATI');
17071 glGetArrayObjectfvATI := dglGetProcAddress('glGetArrayObjectfvATI');
17072 glGetArrayObjectivATI := dglGetProcAddress('glGetArrayObjectivATI');
17073 glVariantArrayObjectATI := dglGetProcAddress('glVariantArrayObjectATI');
17074 glGetVariantArrayObjectfvATI := dglGetProcAddress('glGetVariantArrayObjectfvATI');
17075 glGetVariantArrayObjectivATI := dglGetProcAddress('glGetVariantArrayObjectivATI');
17079 procedure Read_GL_ATI_vertex_attrib_array_object;
17081 glVertexAttribArrayObjectATI := dglGetProcAddress('glVertexAttribArrayObjectATI');
17082 glGetVertexAttribArrayObjectfvATI := dglGetProcAddress('glGetVertexAttribArrayObjectfvATI');
17083 glGetVertexAttribArrayObjectivATI := dglGetProcAddress('glGetVertexAttribArrayObjectivATI');
17086 procedure Read_GL_ATI_vertex_streams;
17088 glVertexStream1sATI := dglGetProcAddress('glVertexStream1sATI');
17089 glVertexStream1svATI := dglGetProcAddress('glVertexStream1svATI');
17090 glVertexStream1iATI := dglGetProcAddress('glVertexStream1iATI');
17091 glVertexStream1ivATI := dglGetProcAddress('glVertexStream1ivATI');
17092 glVertexStream1fATI := dglGetProcAddress('glVertexStream1fATI');
17093 glVertexStream1fvATI := dglGetProcAddress('glVertexStream1fvATI');
17094 glVertexStream1dATI := dglGetProcAddress('glVertexStream1dATI');
17095 glVertexStream1dvATI := dglGetProcAddress('glVertexStream1dvATI');
17096 glVertexStream2sATI := dglGetProcAddress('glVertexStream2sATI');
17097 glVertexStream2svATI := dglGetProcAddress('glVertexStream2svATI');
17098 glVertexStream2iATI := dglGetProcAddress('glVertexStream2iATI');
17099 glVertexStream2ivATI := dglGetProcAddress('glVertexStream2ivATI');
17100 glVertexStream2fATI := dglGetProcAddress('glVertexStream2fATI');
17101 glVertexStream2fvATI := dglGetProcAddress('glVertexStream2fvATI');
17102 glVertexStream2dATI := dglGetProcAddress('glVertexStream2dATI');
17103 glVertexStream2dvATI := dglGetProcAddress('glVertexStream2dvATI');
17104 glVertexStream3sATI := dglGetProcAddress('glVertexStream3sATI');
17105 glVertexStream3svATI := dglGetProcAddress('glVertexStream3svATI');
17106 glVertexStream3iATI := dglGetProcAddress('glVertexStream3iATI');
17107 glVertexStream3ivATI := dglGetProcAddress('glVertexStream3ivATI');
17108 glVertexStream3fATI := dglGetProcAddress('glVertexStream3fATI');
17109 glVertexStream3fvATI := dglGetProcAddress('glVertexStream3fvATI');
17110 glVertexStream3dATI := dglGetProcAddress('glVertexStream3dATI');
17111 glVertexStream3dvATI := dglGetProcAddress('glVertexStream3dvATI');
17112 glVertexStream4sATI := dglGetProcAddress('glVertexStream4sATI');
17113 glVertexStream4svATI := dglGetProcAddress('glVertexStream4svATI');
17114 glVertexStream4iATI := dglGetProcAddress('glVertexStream4iATI');
17115 glVertexStream4ivATI := dglGetProcAddress('glVertexStream4ivATI');
17116 glVertexStream4fATI := dglGetProcAddress('glVertexStream4fATI');
17117 glVertexStream4fvATI := dglGetProcAddress('glVertexStream4fvATI');
17118 glVertexStream4dATI := dglGetProcAddress('glVertexStream4dATI');
17119 glVertexStream4dvATI := dglGetProcAddress('glVertexStream4dvATI');
17120 glNormalStream3bATI := dglGetProcAddress('glNormalStream3bATI');
17121 glNormalStream3bvATI := dglGetProcAddress('glNormalStream3bvATI');
17122 glNormalStream3sATI := dglGetProcAddress('glNormalStream3sATI');
17123 glNormalStream3svATI := dglGetProcAddress('glNormalStream3svATI');
17124 glNormalStream3iATI := dglGetProcAddress('glNormalStream3iATI');
17125 glNormalStream3ivATI := dglGetProcAddress('glNormalStream3ivATI');
17126 glNormalStream3fATI := dglGetProcAddress('glNormalStream3fATI');
17127 glNormalStream3fvATI := dglGetProcAddress('glNormalStream3fvATI');
17128 glNormalStream3dATI := dglGetProcAddress('glNormalStream3dATI');
17129 glNormalStream3dvATI := dglGetProcAddress('glNormalStream3dvATI');
17130 glClientActiveVertexStreamATI := dglGetProcAddress('glClientActiveVertexStreamATI');
17131 glVertexBlendEnviATI := dglGetProcAddress('glVertexBlendEnviATI');
17132 glVertexBlendEnvfATI := dglGetProcAddress('glVertexBlendEnvfATI');
17135 procedure Read_GL_AMD_performance_monitor;
17137 glGetPerfMonitorGroupsAMD := dglGetProcAddress('glGetPerfMonitorGroupsAMD');
17138 glGetPerfMonitorCountersAMD := dglGetProcAddress('glGetPerfMonitorCountersAMD');
17139 glGetPerfMonitorGroupStringAMD := dglGetProcAddress('glGetPerfMonitorGroupStringAMD');
17140 glGetPerfMonitorCounterStringAMD := dglGetProcAddress('glGetPerfMonitorCounterStringAMD');
17141 glGetPerfMonitorCounterInfoAMD := dglGetProcAddress('glGetPerfMonitorCounterInfoAMD');
17142 glGenPerfMonitorsAMD := dglGetProcAddress('glGenPerfMonitorsAMD');
17143 glDeletePerfMonitorsAMD := dglGetProcAddress('glDeletePerfMonitorsAMD');
17144 glSelectPerfMonitorCountersAMD := dglGetProcAddress('glSelectPerfMonitorCountersAMD');
17145 glBeginPerfMonitorAMD := dglGetProcAddress('glBeginPerfMonitorAMD');
17146 glEndPerfMonitorAMD := dglGetProcAddress('glEndPerfMonitorAMD');
17147 glGetPerfMonitorCounterDataAMD := dglGetProcAddress('glGetPerfMonitorCounterDataAMD');
17150 procedure Read_GL_AMD_vertex_shader_tesselator;
17152 glTessellationFactorAMD := dglGetProcAddress('glTessellationFactorAMD');
17153 glTessellationModeAMD := dglGetProcAddress('glTessellationModeAMD');
17156 procedure Read_GL_AMD_draw_buffers_blend;
17158 glBlendFuncIndexedAMD := dglGetProcAddress('glBlendFuncIndexedAMD');
17159 glBlendFuncSeparateIndexedAMD := dglGetProcAddress('glBlendFuncSeparateIndexedAMD');
17160 glBlendEquationIndexedAMD := dglGetProcAddress('glBlendEquationIndexedAMD');
17161 glBlendEquationSeparateIndexedAMD := dglGetProcAddress('glBlendEquationSeparateIndexedAMD');
17164 procedure Read_GL_AMD_name_gen_delete;
17166 glGenNamesAMD := dglGetProcAddress('glGenNamesAMD');
17167 glDeleteNamesAMD := dglGetProcAddress('glDeleteNamesAMD');
17168 glIsNameAMD := dglGetProcAddress('glIsNameAMD');
17171 procedure Read_GL_AMD_debug_output;
17173 glDebugMessageEnableAMD := dglGetProcAddress('glDebugMessageEnableAMD');
17174 glDebugMessageInsertAMD := dglGetProcAddress('glDebugMessageInsertAMD');
17175 glDebugMessageCallbackAMD := dglGetProcAddress('glDebugMessageCallbackAMD');
17176 glGetDebugMessageLogAMD := dglGetProcAddress('glGetDebugMessageLogAMD');
17179 procedure Read_GL_EXT_blend_color;
17181 glBlendColorEXT := dglGetProcAddress('glBlendColorEXT');
17184 procedure Read_GL_EXT_blend_func_separate;
17186 glBlendFuncSeparateEXT := dglGetProcAddress('glBlendFuncSeparateEXT');
17189 procedure Read_GL_EXT_blend_minmax;
17191 glBlendEquationEXT := dglGetProcAddress('glBlendEquationEXT');
17194 procedure Read_GL_EXT_color_subtable;
17196 glColorSubTableEXT := dglGetProcAddress('glColorSubTableEXT');
17197 glCopyColorSubTableEXT := dglGetProcAddress('glCopyColorSubTableEXT');
17200 procedure Read_GL_EXT_compiled_vertex_array;
17202 glLockArraysEXT := dglGetProcAddress('glLockArraysEXT');
17203 glUnlockArraysEXT := dglGetProcAddress('glUnlockArraysEXT');
17206 procedure Read_GL_EXT_convolution;
17208 glConvolutionFilter1DEXT := dglGetProcAddress('glConvolutionFilter1DEXT');
17209 glConvolutionFilter2DEXT := dglGetProcAddress('glConvolutionFilter2DEXT');
17210 glConvolutionParameterfEXT := dglGetProcAddress('glConvolutionParameterfEXT');
17211 glConvolutionParameterfvEXT := dglGetProcAddress('glConvolutionParameterfvEXT');
17212 glConvolutionParameteriEXT := dglGetProcAddress('glConvolutionParameteriEXT');
17213 glConvolutionParameterivEXT := dglGetProcAddress('glConvolutionParameterivEXT');
17214 glCopyConvolutionFilter1DEXT := dglGetProcAddress('glCopyConvolutionFilter1DEXT');
17215 glCopyConvolutionFilter2DEXT := dglGetProcAddress('glCopyConvolutionFilter2DEXT');
17216 glGetConvolutionFilterEXT := dglGetProcAddress('glGetConvolutionFilterEXT');
17217 glGetConvolutionParameterfvEXT := dglGetProcAddress('glGetConvolutionParameterfvEXT');
17218 glGetConvolutionParameterivEXT := dglGetProcAddress('glGetConvolutionParameterivEXT');
17219 glGetSeparableFilterEXT := dglGetProcAddress('glGetSeparableFilterEXT');
17220 glSeparableFilter2DEXT := dglGetProcAddress('glSeparableFilter2DEXT');
17223 procedure Read_GL_EXT_coordinate_frame;
17225 glTangent3bEXT := dglGetProcAddress('glTangent3bEXT');
17226 glTangent3bvEXT := dglGetProcAddress('glTangent3bvEXT');
17227 glTangent3dEXT := dglGetProcAddress('glTangent3dEXT');
17228 glTangent3dvEXT := dglGetProcAddress('glTangent3dvEXT');
17229 glTangent3fEXT := dglGetProcAddress('glTangent3fEXT');
17230 glTangent3fvEXT := dglGetProcAddress('glTangent3fvEXT');
17231 glTangent3iEXT := dglGetProcAddress('glTangent3iEXT');
17232 glTangent3ivEXT := dglGetProcAddress('glTangent3ivEXT');
17233 glTangent3sEXT := dglGetProcAddress('glTangent3sEXT');
17234 glTangent3svEXT := dglGetProcAddress('glTangent3svEXT');
17235 glBinormal3bEXT := dglGetProcAddress('glBinormal3bEXT');
17236 glBinormal3bvEXT := dglGetProcAddress('glBinormal3bvEXT');
17237 glBinormal3dEXT := dglGetProcAddress('glBinormal3dEXT');
17238 glBinormal3dvEXT := dglGetProcAddress('glBinormal3dvEXT');
17239 glBinormal3fEXT := dglGetProcAddress('glBinormal3fEXT');
17240 glBinormal3fvEXT := dglGetProcAddress('glBinormal3fvEXT');
17241 glBinormal3iEXT := dglGetProcAddress('glBinormal3iEXT');
17242 glBinormal3ivEXT := dglGetProcAddress('glBinormal3ivEXT');
17243 glBinormal3sEXT := dglGetProcAddress('glBinormal3sEXT');
17244 glBinormal3svEXT := dglGetProcAddress('glBinormal3svEXT');
17245 glTangentPointerEXT := dglGetProcAddress('glTangentPointerEXT');
17246 glBinormalPointerEXT := dglGetProcAddress('glBinormalPointerEXT');
17249 procedure Read_GL_EXT_copy_texture;
17251 glCopyTexImage1DEXT := dglGetProcAddress('glCopyTexImage1DEXT');
17252 glCopyTexImage2DEXT := dglGetProcAddress('glCopyTexImage2DEXT');
17253 glCopyTexSubImage1DEXT := dglGetProcAddress('glCopyTexSubImage1DEXT');
17254 glCopyTexSubImage2DEXT := dglGetProcAddress('glCopyTexSubImage2DEXT');
17255 glCopyTexSubImage3DEXT := dglGetProcAddress('glCopyTexSubImage3DEXT');
17258 procedure Read_GL_EXT_cull_vertex;
17260 glCullParameterdvEXT := dglGetProcAddress('glCullParameterdvEXT');
17261 glCullParameterfvEXT := dglGetProcAddress('glCullParameterfvEXT');
17264 procedure Read_GL_EXT_draw_range_elements;
17266 glDrawRangeElementsEXT := dglGetProcAddress('glDrawRangeElementsEXT');
17269 procedure Read_GL_EXT_fog_coord;
17271 glFogCoordfEXT := dglGetProcAddress('glFogCoordfEXT');
17272 glFogCoordfvEXT := dglGetProcAddress('glFogCoordfvEXT');
17273 glFogCoorddEXT := dglGetProcAddress('glFogCoorddEXT');
17274 glFogCoorddvEXT := dglGetProcAddress('glFogCoorddvEXT');
17275 glFogCoordPointerEXT := dglGetProcAddress('glFogCoordPointerEXT');
17278 procedure Read_GL_EXT_framebuffer_object;
17280 glIsRenderbufferEXT := dglGetProcAddress('glIsRenderbufferEXT');
17281 glBindRenderbufferEXT := dglGetProcAddress('glBindRenderbufferEXT');
17282 glDeleteRenderbuffersEXT := dglGetProcAddress('glDeleteRenderbuffersEXT');
17283 glGenRenderbuffersEXT := dglGetProcAddress('glGenRenderbuffersEXT');
17284 glRenderbufferStorageEXT := dglGetProcAddress('glRenderbufferStorageEXT');
17285 glGetRenderbufferParameterivEXT := dglGetProcAddress('glGetRenderbufferParameterivEXT');
17286 glIsFramebufferEXT := dglGetProcAddress('glIsFramebufferEXT');
17287 glBindFramebufferEXT := dglGetProcAddress('glBindFramebufferEXT');
17288 glDeleteFramebuffersEXT := dglGetProcAddress('glDeleteFramebuffersEXT');
17289 glGenFramebuffersEXT := dglGetProcAddress('glGenFramebuffersEXT');
17290 glCheckFramebufferStatusEXT := dglGetProcAddress('glCheckFramebufferStatusEXT');
17291 glFramebufferTexture1DEXT := dglGetProcAddress('glFramebufferTexture1DEXT');
17292 glFramebufferTexture2DEXT := dglGetProcAddress('glFramebufferTexture2DEXT');
17293 glFramebufferTexture3DEXT := dglGetProcAddress('glFramebufferTexture3DEXT');
17294 glFramebufferRenderbufferEXT := dglGetProcAddress('glFramebufferRenderbufferEXT');
17295 glGetFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetFramebufferAttachmentParameterivEXT');
17296 glGenerateMipmapEXT := dglGetProcAddress('glGenerateMipmapEXT');
17299 procedure Read_GL_EXT_histogram;
17301 glGetHistogramEXT := dglGetProcAddress('glGetHistogramEXT');
17302 glGetHistogramParameterfvEXT := dglGetProcAddress('glGetHistogramParameterfvEXT');
17303 glGetHistogramParameterivEXT := dglGetProcAddress('glGetHistogramParameterivEXT');
17304 glGetMinmaxEXT := dglGetProcAddress('glGetMinmaxEXT');
17305 glGetMinmaxParameterfvEXT := dglGetProcAddress('glGetMinmaxParameterfvEXT');
17306 glGetMinmaxParameterivEXT := dglGetProcAddress('glGetMinmaxParameterivEXT');
17307 glHistogramEXT := dglGetProcAddress('glHistogramEXT');
17308 glMinmaxEXT := dglGetProcAddress('glMinmaxEXT');
17309 glResetHistogramEXT := dglGetProcAddress('glResetHistogramEXT');
17310 glResetMinmaxEXT := dglGetProcAddress('glResetMinmaxEXT');
17313 procedure Read_GL_EXT_index_func;
17315 glIndexFuncEXT := dglGetProcAddress('glIndexFuncEXT');
17318 procedure Read_GL_EXT_index_material;
17320 glIndexMaterialEXT := dglGetProcAddress('glIndexMaterialEXT');
17323 procedure Read_GL_EXT_light_texture;
17325 glApplyTextureEXT := dglGetProcAddress('glApplyTextureEXT');
17326 glTextureLightEXT := dglGetProcAddress('glTextureLightEXT');
17327 glTextureMaterialEXT := dglGetProcAddress('glTextureMaterialEXT');
17330 procedure Read_GL_EXT_multi_draw_arrays;
17332 glMultiDrawArraysEXT := dglGetProcAddress('glMultiDrawArraysEXT');
17333 glMultiDrawElementsEXT := dglGetProcAddress('glMultiDrawElementsEXT');
17336 procedure Read_GL_EXT_multisample;
17338 glSampleMaskEXT := dglGetProcAddress('glSampleMaskEXT');
17339 glSamplePatternEXT := dglGetProcAddress('glSamplePatternEXT');
17342 procedure Read_GL_EXT_paletted_texture;
17344 glColorTableEXT := dglGetProcAddress('glColorTableEXT');
17345 glGetColorTableEXT := dglGetProcAddress('glGetColorTableEXT');
17346 glGetColorTableParameterivEXT := dglGetProcAddress('glGetColorTableParameterivEXT');
17347 glGetColorTableParameterfvEXT := dglGetProcAddress('glGetColorTableParameterfvEXT');
17350 procedure Read_GL_EXT_pixel_transform;
17352 glPixelTransformParameteriEXT := dglGetProcAddress('glPixelTransformParameteriEXT');
17353 glPixelTransformParameterfEXT := dglGetProcAddress('glPixelTransformParameterfEXT');
17354 glPixelTransformParameterivEXT := dglGetProcAddress('glPixelTransformParameterivEXT');
17355 glPixelTransformParameterfvEXT := dglGetProcAddress('glPixelTransformParameterfvEXT');
17358 procedure Read_GL_EXT_point_parameters;
17360 glPointParameterfEXT := dglGetProcAddress('glPointParameterfEXT');
17361 glPointParameterfvEXT := dglGetProcAddress('glPointParameterfvEXT');
17364 procedure Read_GL_EXT_polygon_offset;
17366 glPolygonOffsetEXT := dglGetProcAddress('glPolygonOffsetEXT');
17369 procedure Read_GL_EXT_secondary_color;
17371 glSecondaryColor3bEXT := dglGetProcAddress('glSecondaryColor3bEXT');
17372 glSecondaryColor3bvEXT := dglGetProcAddress('glSecondaryColor3bvEXT');
17373 glSecondaryColor3dEXT := dglGetProcAddress('glSecondaryColor3dEXT');
17374 glSecondaryColor3dvEXT := dglGetProcAddress('glSecondaryColor3dvEXT');
17375 glSecondaryColor3fEXT := dglGetProcAddress('glSecondaryColor3fEXT');
17376 glSecondaryColor3fvEXT := dglGetProcAddress('glSecondaryColor3fvEXT');
17377 glSecondaryColor3iEXT := dglGetProcAddress('glSecondaryColor3iEXT');
17378 glSecondaryColor3ivEXT := dglGetProcAddress('glSecondaryColor3ivEXT');
17379 glSecondaryColor3sEXT := dglGetProcAddress('glSecondaryColor3sEXT');
17380 glSecondaryColor3svEXT := dglGetProcAddress('glSecondaryColor3svEXT');
17381 glSecondaryColor3ubEXT := dglGetProcAddress('glSecondaryColor3ubEXT');
17382 glSecondaryColor3ubvEXT := dglGetProcAddress('glSecondaryColor3ubvEXT');
17383 glSecondaryColor3uiEXT := dglGetProcAddress('glSecondaryColor3uiEXT');
17384 glSecondaryColor3uivEXT := dglGetProcAddress('glSecondaryColor3uivEXT');
17385 glSecondaryColor3usEXT := dglGetProcAddress('glSecondaryColor3usEXT');
17386 glSecondaryColor3usvEXT := dglGetProcAddress('glSecondaryColor3usvEXT');
17387 glSecondaryColorPointerEXT := dglGetProcAddress('glSecondaryColorPointerEXT');
17390 procedure Read_GL_EXT_stencil_two_side;
17392 glActiveStencilFaceEXT := dglGetProcAddress('glActiveStencilFaceEXT');
17395 procedure Read_GL_EXT_subtexture;
17397 glTexSubImage1DEXT := dglGetProcAddress('glTexSubImage1DEXT');
17398 glTexSubImage2DEXT := dglGetProcAddress('glTexSubImage2DEXT');
17401 procedure Read_GL_EXT_texture3D;
17403 glTexImage3DEXT := dglGetProcAddress('glTexImage3DEXT');
17404 glTexSubImage3DEXT := dglGetProcAddress('glTexSubImage3DEXT');
17407 procedure Read_GL_EXT_texture_object;
17409 glAreTexturesResidentEXT := dglGetProcAddress('glAreTexturesResidentEXT');
17410 glBindTextureEXT := dglGetProcAddress('glBindTextureEXT');
17411 glDeleteTexturesEXT := dglGetProcAddress('glDeleteTexturesEXT');
17412 glGenTexturesEXT := dglGetProcAddress('glGenTexturesEXT');
17413 glIsTextureEXT := dglGetProcAddress('glIsTextureEXT');
17414 glPrioritizeTexturesEXT := dglGetProcAddress('glPrioritizeTexturesEXT');
17417 procedure Read_GL_EXT_texture_perturb_normal;
17419 glTextureNormalEXT := dglGetProcAddress('glTextureNormalEXT');
17422 procedure Read_GL_EXT_vertex_array;
17424 glArrayElementEXT := dglGetProcAddress('glArrayElementEXT');
17425 glColorPointerEXT := dglGetProcAddress('glColorPointerEXT');
17426 glDrawArraysEXT := dglGetProcAddress('glDrawArraysEXT');
17427 glEdgeFlagPointerEXT := dglGetProcAddress('glEdgeFlagPointerEXT');
17428 glGetPointervEXT := dglGetProcAddress('glGetPointervEXT');
17429 glIndexPointerEXT := dglGetProcAddress('glIndexPointerEXT');
17430 glNormalPointerEXT := dglGetProcAddress('glNormalPointerEXT');
17431 glTexCoordPointerEXT := dglGetProcAddress('glTexCoordPointerEXT');
17432 glVertexPointerEXT := dglGetProcAddress('glVertexPointerEXT');
17435 procedure Read_GL_EXT_vertex_shader;
17437 glBeginVertexShaderEXT := dglGetProcAddress('glBeginVertexShaderEXT');
17438 glEndVertexShaderEXT := dglGetProcAddress('glEndVertexShaderEXT');
17439 glBindVertexShaderEXT := dglGetProcAddress('glBindVertexShaderEXT');
17440 glGenVertexShadersEXT := dglGetProcAddress('glGenVertexShadersEXT');
17441 glDeleteVertexShaderEXT := dglGetProcAddress('glDeleteVertexShaderEXT');
17442 glShaderOp1EXT := dglGetProcAddress('glShaderOp1EXT');
17443 glShaderOp2EXT := dglGetProcAddress('glShaderOp2EXT');
17444 glShaderOp3EXT := dglGetProcAddress('glShaderOp3EXT');
17445 glSwizzleEXT := dglGetProcAddress('glSwizzleEXT');
17446 glWriteMaskEXT := dglGetProcAddress('glWriteMaskEXT');
17447 glInsertComponentEXT := dglGetProcAddress('glInsertComponentEXT');
17448 glExtractComponentEXT := dglGetProcAddress('glExtractComponentEXT');
17449 glGenSymbolsEXT := dglGetProcAddress('glGenSymbolsEXT');
17450 glSetInvariantEXT := dglGetProcAddress('glSetInvariantEXT');
17451 glSetLocalConstantEXT := dglGetProcAddress('glSetLocalConstantEXT');
17452 glVariantbvEXT := dglGetProcAddress('glVariantbvEXT');
17453 glVariantsvEXT := dglGetProcAddress('glVariantsvEXT');
17454 glVariantivEXT := dglGetProcAddress('glVariantivEXT');
17455 glVariantfvEXT := dglGetProcAddress('glVariantfvEXT');
17456 glVariantdvEXT := dglGetProcAddress('glVariantdvEXT');
17457 glVariantubvEXT := dglGetProcAddress('glVariantubvEXT');
17458 glVariantusvEXT := dglGetProcAddress('glVariantusvEXT');
17459 glVariantuivEXT := dglGetProcAddress('glVariantuivEXT');
17460 glVariantPointerEXT := dglGetProcAddress('glVariantPointerEXT');
17461 glEnableVariantClientStateEXT := dglGetProcAddress('glEnableVariantClientStateEXT');
17462 glDisableVariantClientStateEXT := dglGetProcAddress('glDisableVariantClientStateEXT');
17463 glBindLightParameterEXT := dglGetProcAddress('glBindLightParameterEXT');
17464 glBindMaterialParameterEXT := dglGetProcAddress('glBindMaterialParameterEXT');
17465 glBindTexGenParameterEXT := dglGetProcAddress('glBindTexGenParameterEXT');
17466 glBindTextureUnitParameterEXT := dglGetProcAddress('glBindTextureUnitParameterEXT');
17467 glBindParameterEXT := dglGetProcAddress('glBindParameterEXT');
17468 glIsVariantEnabledEXT := dglGetProcAddress('glIsVariantEnabledEXT');
17469 glGetVariantBooleanvEXT := dglGetProcAddress('glGetVariantBooleanvEXT');
17470 glGetVariantIntegervEXT := dglGetProcAddress('glGetVariantIntegervEXT');
17471 glGetVariantFloatvEXT := dglGetProcAddress('glGetVariantFloatvEXT');
17472 glGetVariantPointervEXT := dglGetProcAddress('glGetVariantPointervEXT');
17473 glGetInvariantBooleanvEXT := dglGetProcAddress('glGetInvariantBooleanvEXT');
17474 glGetInvariantIntegervEXT := dglGetProcAddress('glGetInvariantIntegervEXT');
17475 glGetInvariantFloatvEXT := dglGetProcAddress('glGetInvariantFloatvEXT');
17476 glGetLocalConstantBooleanvEXT := dglGetProcAddress('glGetLocalConstantBooleanvEXT');
17477 glGetLocalConstantIntegervEXT := dglGetProcAddress('glGetLocalConstantIntegervEXT');
17478 glGetLocalConstantFloatvEXT := dglGetProcAddress('glGetLocalConstantFloatvEXT');
17481 procedure Read_GL_EXT_vertex_weighting;
17483 glVertexWeightfEXT := dglGetProcAddress('glVertexWeightfEXT');
17484 glVertexWeightfvEXT := dglGetProcAddress('glVertexWeightfvEXT');
17485 glVertexWeightPointerEXT := dglGetProcAddress('glVertexWeightPointerEXT');
17488 procedure Read_GL_EXT_depth_bounds_test;
17490 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17491 glDepthBoundsEXT := dglGetProcAddress('glDepthBoundsEXT');
17494 procedure Read_GL_EXT_blend_equation_separate;
17496 glBlendEquationSeparateEXT := dglGetProcAddress('glBlendEquationSeparateEXT');
17499 procedure Read_GL_EXT_stencil_clear_tag;
17501 glStencilClearTagEXT := dglGetProcAddress('glStencilClearTagEXT');
17504 procedure Read_GL_EXT_framebuffer_blit;
17506 glBlitFramebufferEXT := dglGetProcAddress('glBlitFramebufferEXT');
17509 procedure Read_GL_EXT_framebuffer_multisample;
17511 glRenderbufferStorageMultisampleEXT := dglGetProcAddress('glRenderbufferStorageMultisampleEXT');
17514 procedure Read_GL_EXT_timer_query;
17516 glGetQueryObjecti64vEXT := dglGetProcAddress('glGetQueryObjecti64vEXT');
17517 glGetQueryObjectui64vEXT := dglGetProcAddress('glGetQueryObjectui64vEXT');
17520 procedure Read_GL_EXT_gpu_program_parameters;
17522 glProgramEnvParameters4fvEXT := dglGetProcAddress('glProgramEnvParameters4fvEXT');
17523 glProgramLocalParameters4fvEXT := dglGetProcAddress('glProgramLocalParameters4fvEXT');
17526 procedure Read_GL_EXT_bindable_uniform;
17528 glUniformBufferEXT := dglGetProcAddress('glUniformBufferEXT');
17529 glGetUniformBufferSizeEXT := dglGetProcAddress('glGetUniformBufferSizeEXT');
17530 glGetUniformOffsetEXT := dglGetProcAddress('glGetUniformOffsetEXT');
17533 procedure Read_GL_EXT_draw_buffers2;
17535 glColorMaskIndexedEXT := dglGetProcAddress('glColorMaskIndexedEXT');
17536 glGetBooleanIndexedvEXT := dglGetProcAddress('glGetBooleanIndexedvEXT');
17537 glGetIntegerIndexedvEXT := dglGetProcAddress('glGetIntegerIndexedvEXT');
17538 glEnableIndexedEXT := dglGetProcAddress('glEnableIndexedEXT');
17539 glDisableIndexedEXT := dglGetProcAddress('glDisableIndexedEXT');
17540 glIsEnabledIndexedEXT := dglGetProcAddress('glIsEnabledIndexedEXT');
17543 procedure Read_GL_EXT_draw_instanced;
17545 glDrawArraysInstancedEXT := dglGetProcAddress('glDrawArraysInstancedEXT');
17546 glDrawElementsInstancedEXT := dglGetProcAddress('glDrawElementsInstancedEXT');
17549 procedure Read_GL_EXT_geometry_shader4;
17551 glProgramParameteriEXT := dglGetProcAddress('glProgramParameteriEXT');
17552 glFramebufferTextureEXT := dglGetProcAddress('glFramebufferTextureEXT');
17553 // glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17554 glFramebufferTextureFaceEXT := dglGetProcAddress('glFramebufferTextureFaceEXT');
17557 procedure Read_GL_EXT_gpu_shader4;
17559 glVertexAttribI1iEXT := dglGetProcAddress('glVertexAttribI1iEXT');
17560 glVertexAttribI2iEXT := dglGetProcAddress('glVertexAttribI2iEXT');
17561 glVertexAttribI3iEXT := dglGetProcAddress('glVertexAttribI3iEXT');
17562 glVertexAttribI4iEXT := dglGetProcAddress('glVertexAttribI4iEXT');
17563 glVertexAttribI1uiEXT := dglGetProcAddress('glVertexAttribI1uiEXT');
17564 glVertexAttribI2uiEXT := dglGetProcAddress('glVertexAttribI2uiEXT');
17565 glVertexAttribI3uiEXT := dglGetProcAddress('glVertexAttribI3uiEXT');
17566 glVertexAttribI4uiEXT := dglGetProcAddress('glVertexAttribI4uiEXT');
17567 glVertexAttribI1ivEXT := dglGetProcAddress('glVertexAttribI1ivEXT');
17568 glVertexAttribI2ivEXT := dglGetProcAddress('glVertexAttribI2ivEXT');
17569 glVertexAttribI3ivEXT := dglGetProcAddress('glVertexAttribI3ivEXT');
17570 glVertexAttribI4ivEXT := dglGetProcAddress('glVertexAttribI4ivEXT');
17571 glVertexAttribI1uivEXT := dglGetProcAddress('glVertexAttribI1uivEXT');
17572 glVertexAttribI2uivEXT := dglGetProcAddress('glVertexAttribI2uivEXT');
17573 glVertexAttribI3uivEXT := dglGetProcAddress('glVertexAttribI3uivEXT');
17574 glVertexAttribI4uivEXT := dglGetProcAddress('glVertexAttribI4uivEXT');
17575 glVertexAttribI4bvEXT := dglGetProcAddress('glVertexAttribI4bvEXT');
17576 glVertexAttribI4svEXT := dglGetProcAddress('glVertexAttribI4svEXT');
17577 glVertexAttribI4ubvEXT := dglGetProcAddress('glVertexAttribI4ubvEXT');
17578 glVertexAttribI4usvEXT := dglGetProcAddress('glVertexAttribI4usvEXT');
17579 glVertexAttribIPointerEXT := dglGetProcAddress('glVertexAttribIPointerEXT');
17580 glGetVertexAttribIivEXT := dglGetProcAddress('glGetVertexAttribIivEXT');
17581 glGetVertexAttribIuivEXT := dglGetProcAddress('glGetVertexAttribIuivEXT');
17582 glUniform1uiEXT := dglGetProcAddress('glUniform1uiEXT');
17583 glUniform2uiEXT := dglGetProcAddress('glUniform2uiEXT');
17584 glUniform3uiEXT := dglGetProcAddress('glUniform3uiEXT');
17585 glUniform4uiEXT := dglGetProcAddress('glUniform4uiEXT');
17586 glUniform1uivEXT := dglGetProcAddress('glUniform1uivEXT');
17587 glUniform2uivEXT := dglGetProcAddress('glUniform2uivEXT');
17588 glUniform3uivEXT := dglGetProcAddress('glUniform3uivEXT');
17589 glUniform4uivEXT := dglGetProcAddress('glUniform4uivEXT');
17590 glGetUniformuivEXT := dglGetProcAddress('glGetUniformuivEXT');
17591 glBindFragDataLocationEXT := dglGetProcAddress('glBindFragDataLocationEXT');
17592 glGetFragDataLocationEXT := dglGetProcAddress('glGetFragDataLocationEXT');
17595 procedure Read_GL_EXT_texture_array;
17597 glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17600 procedure Read_GL_EXT_texture_buffer_object;
17602 glTexBufferEXT := dglGetProcAddress('glTexBufferEXT');
17605 procedure Read_GL_EXT_texture_integer;
17607 glClearColorIiEXT := dglGetProcAddress('glClearColorIiEXT');
17608 glClearColorIuiEXT := dglGetProcAddress('glClearColorIuiEXT');
17609 glTexParameterIivEXT := dglGetProcAddress('glTexParameterIivEXT');
17610 glTexParameterIuivEXT := dglGetProcAddress('glTexParameterIuivEXT');
17611 glGetTexParameterIivEXT := dglGetProcAddress('glGetTexParameterIivEXT');
17612 glGetTexParameterIiuvEXT := dglGetProcAddress('glGetTexParameterIiuvEXT');
17615 procedure Read_GL_EXT_transform_feedback;
17617 glBeginTransformFeedbackEXT := dglGetProcAddress('lBeginTransformFeedbackEXT');
17618 glEndTransformFeedbackEXT := dglGetProcAddress('glEndTransformFeedbackEXT');
17619 glBindBufferRangeEXT := dglGetProcAddress('glBindBufferRangeEXT');
17620 glBindBufferOffsetEXT := dglGetProcAddress('glBindBufferOffsetEXT');
17621 glBindBufferBaseEXT := dglGetProcAddress('glBindBufferBaseEXT');
17622 glTransformFeedbackVaryingsEXT := dglGetProcAddress('glTransformFeedbackVaryingsEXT');
17623 glGetTransformFeedbackVaryingEXT := dglGetProcAddress('glGetTransformFeedbackVaryingEXT');
17626 procedure Read_GL_EXT_direct_state_access;
17628 glClientAttribDefaultEXT := dglGetProcAddress('glClientAttribDefaultEXT');
17629 glPushClientAttribDefaultEXT := dglGetProcAddress('glPushClientAttribDefaultEXT');
17630 glMatrixLoadfEXT := dglGetProcAddress('glMatrixLoadfEXT');
17631 glMatrixLoaddEXT := dglGetProcAddress('glMatrixLoaddEXT');
17632 glMatrixMultfEXT := dglGetProcAddress('glMatrixMultfEXT');
17633 glMatrixMultdEXT := dglGetProcAddress('glMatrixMultdEXT');
17634 glMatrixLoadIdentityEXT := dglGetProcAddress('glMatrixLoadIdentityEXT');
17635 glMatrixRotatefEXT := dglGetProcAddress('glMatrixRotatefEXT');
17636 glMatrixRotatedEXT := dglGetProcAddress('glMatrixRotatedEXT');
17637 glMatrixScalefEXT := dglGetProcAddress('glMatrixScalefEXT');
17638 glMatrixScaledEXT := dglGetProcAddress('glMatrixScaledEXT');
17639 glMatrixTranslatefEXT := dglGetProcAddress('glMatrixTranslatefEXT');
17640 glMatrixTranslatedEXT := dglGetProcAddress('glMatrixTranslatedEXT');
17641 glMatrixFrustumEXT := dglGetProcAddress('glMatrixFrustumEXT');
17642 glMatrixOrthoEXT := dglGetProcAddress('glMatrixOrthoEXT');
17643 glMatrixPopEXT := dglGetProcAddress('glMatrixPopEXT');
17644 glMatrixPushEXT := dglGetProcAddress('glMatrixPushEXT');
17645 glMatrixLoadTransposefEXT := dglGetProcAddress('glMatrixLoadTransposefEXT');
17646 glMatrixLoadTransposedEXT := dglGetProcAddress('glMatrixLoadTransposedEXT');
17647 glMatrixMultTransposefEXT := dglGetProcAddress('glMatrixMultTransposefEXT');
17648 glMatrixMultTransposedEXT := dglGetProcAddress('glMatrixMultTransposedEXT');
17649 glTextureParameterfEXT := dglGetProcAddress('glTextureParameterfEXT');
17650 glTextureParameterfvEXT := dglGetProcAddress('glTextureParameterfvEXT');
17651 glTextureParameteriEXT := dglGetProcAddress('glTextureParameteriEXT');
17652 glTextureParameterivEXT := dglGetProcAddress('glTextureParameterivEXT');
17653 glTextureImage1DEXT := dglGetProcAddress('glTextureImage1DEXT');
17654 glTextureImage2DEXT := dglGetProcAddress('glTextureImage2DEXT');
17655 glTextureSubImage1DEXT := dglGetProcAddress('glTextureSubImage1DEXT');
17656 glTextureSubImage2DEXT := dglGetProcAddress('glTextureSubImage2DEXT');
17657 glCopyTextureImage1DEXT := dglGetProcAddress('glCopyTextureImage1DEXT');
17658 glCopyTextureImage2DEXT := dglGetProcAddress('glCopyTextureImage2DEXT');
17659 glCopyTextureSubImage1DEXT := dglGetProcAddress('glCopyTextureSubImage1DEXT');
17660 glCopyTextureSubImage2DEXT := dglGetProcAddress('glCopyTextureSubImage2DEXT');
17661 glGetTextureImageEXT := dglGetProcAddress('glGetTextureImageEXT');
17662 glGetTextureParameterfvEXT := dglGetProcAddress('glGetTextureParameterfvEXT');
17663 glGetTextureParameterivEXT := dglGetProcAddress('glGetTextureParameterivEXT');
17664 glGetTextureLevelParameterfvEXT := dglGetProcAddress('glGetTextureLevelParameterfvEXT');
17665 glGetTextureLevelParameterivEXT := dglGetProcAddress('glGetTextureLevelParameterivEXT');
17666 glTextureImage3DEXT := dglGetProcAddress('glTextureImage3DEXT');
17667 glTextureSubImage3DEXT := dglGetProcAddress('glTextureSubImage3DEXT');
17668 glCopyTextureSubImage3DEXT := dglGetProcAddress('glCopyTextureSubImage3DEXT');
17669 glMultiTexParameterfEXT := dglGetProcAddress('glMultiTexParameterfEXT');
17670 glMultiTexParameterfvEXT := dglGetProcAddress('glMultiTexParameterfvEXT');
17671 glMultiTexParameteriEXT := dglGetProcAddress('glMultiTexParameteriEXT');
17672 glMultiTexParameterivEXT := dglGetProcAddress('glMultiTexParameterivEXT');
17673 glMultiTexImage1DEXT := dglGetProcAddress('glMultiTexImage1DEXT');
17674 glMultiTexImage2DEXT := dglGetProcAddress('glMultiTexImage2DEXT');
17675 glMultiTexSubImage1DEXT := dglGetProcAddress('glMultiTexSubImage1DEXT');
17676 glMultiTexSubImage2DEXT := dglGetProcAddress('glMultiTexSubImage2DEXT');
17677 glCopyMultiTexImage1DEXT := dglGetProcAddress('glCopyMultiTexImage1DEXT');
17678 glCopyMultiTexImage2DEXT := dglGetProcAddress('glCopyMultiTexImage2DEXT');
17679 glCopyMultiTexSubImage1DEXT := dglGetProcAddress('glCopyMultiTexSubImage1DEXT');
17680 glCopyMultiTexSubImage2DEXT := dglGetProcAddress('glCopyMultiTexSubImage2DEXT');
17681 glGetMultiTexImageEXT := dglGetProcAddress('glGetMultiTexImageEXT');
17682 glGetMultiTexParameterfvEXT := dglGetProcAddress('glGetMultiTexParameterfvEXT');
17683 glGetMultiTexParameterivEXT := dglGetProcAddress('glGetMultiTexParameterivEXT');
17684 glGetMultiTexLevelParameterfvEXT := dglGetProcAddress('glGetMultiTexLevelParameterfvEXT');
17685 glGetMultiTexLevelParameterivEXT := dglGetProcAddress('glGetMultiTexLevelParameterivEXT');
17686 glMultiTexImage3DEXT := dglGetProcAddress('glMultiTexImage3DEXT');
17687 glMultiTexSubImage3DEXT := dglGetProcAddress('glMultiTexSubImage3DEXT');
17688 glCopyMultiTexSubImage3DEXT := dglGetProcAddress('glCopyMultiTexSubImage3DEXT');
17689 glBindMultiTextureEXT := dglGetProcAddress('glBindMultiTextureEXT');
17690 glEnableClientStateIndexedEXT := dglGetProcAddress('glEnableClientStateIndexedEXT');
17691 glDisableClientStateIndexedEXT := dglGetProcAddress('glDisableClientStateIndexedEXT');
17692 glMultiTexCoordPointerEXT := dglGetProcAddress('glMultiTexCoordPointerEXT');
17693 glMultiTexEnvfEXT := dglGetProcAddress('glMultiTexEnvfEXT');
17694 glMultiTexEnvfvEXT := dglGetProcAddress('glMultiTexEnvfvEXT');
17695 glMultiTexEnviEXT := dglGetProcAddress('glMultiTexEnviEXT');
17696 glMultiTexEnvivEXT := dglGetProcAddress('glMultiTexEnvivEXT');
17697 glMultiTexGendEXT := dglGetProcAddress('glMultiTexGendEXT');
17698 glMultiTexGendvEXT := dglGetProcAddress('glMultiTexGendvEXT');
17699 glMultiTexGenfEXT := dglGetProcAddress('glMultiTexGenfEXT');
17700 glMultiTexGenfvEXT := dglGetProcAddress('glMultiTexGenfvEXT');
17701 glMultiTexGeniEXT := dglGetProcAddress('glMultiTexGeniEXT');
17702 glMultiTexGenivEXT := dglGetProcAddress('glMultiTexGenivEXT');
17703 glGetMultiTexEnvfvEXT := dglGetProcAddress('glGetMultiTexEnvfvEXT');
17704 glGetMultiTexEnvivEXT := dglGetProcAddress('glGetMultiTexEnvivEXT');
17705 glGetMultiTexGendvEXT := dglGetProcAddress('glGetMultiTexGendvEXT');
17706 glGetMultiTexGenfvEXT := dglGetProcAddress('glGetMultiTexGenfvEXT');
17707 glGetMultiTexGenivEXT := dglGetProcAddress('glGetMultiTexGenivEXT');
17708 glGetFloatIndexedvEXT := dglGetProcAddress('glGetFloatIndexedvEXT');
17709 glGetDoubleIndexedvEXT := dglGetProcAddress('glGetDoubleIndexedvEXT');
17710 glGetPointerIndexedvEXT := dglGetProcAddress('glGetPointerIndexedvEXT');
17711 glCompressedTextureImage3DEXT := dglGetProcAddress('glCompressedTextureImage3DEXT');
17712 glCompressedTextureImage2DEXT := dglGetProcAddress('glCompressedTextureImage2DEXT');
17713 glCompressedTextureImage1DEXT := dglGetProcAddress('glCompressedTextureImage1DEXT');
17714 glCompressedTextureSubImage3DEXT := dglGetProcAddress('glCompressedTextureSubImage3DEXT');
17715 glCompressedTextureSubImage2DEXT := dglGetProcAddress('glCompressedTextureSubImage2DEXT');
17716 glCompressedTextureSubImage1DEXT := dglGetProcAddress('glCompressedTextureSubImage1DEXT');
17717 glGetCompressedTextureImageEXT := dglGetProcAddress('glGetCompressedTextureImageEXT');
17718 glCompressedMultiTexImage3DEXT := dglGetProcAddress('glCompressedMultiTexImage3DEXT');
17719 glCompressedMultiTexImage2DEXT := dglGetProcAddress('glCompressedMultiTexImage2DEXT');
17720 glCompressedMultiTexImage1DEXT := dglGetProcAddress('glCompressedMultiTexImage1DEXT');
17721 glCompressedMultiTexSubImage3DEXT := dglGetProcAddress('glCompressedMultiTexSubImage3DEXT');
17722 glCompressedMultiTexSubImage2DEXT := dglGetProcAddress('glCompressedMultiTexSubImage2DEXT');
17723 glCompressedMultiTexSubImage1DEXT := dglGetProcAddress('glCompressedMultiTexSubImage1DEXT');
17724 glGetCompressedMultiTexImageEXT := dglGetProcAddress('glGetCompressedMultiTexImageEXT');
17725 glNamedProgramStringEXT := dglGetProcAddress('glNamedProgramStringEXT');
17726 glNamedProgramLocalParameter4dEXT := dglGetProcAddress('glNamedProgramLocalParameter4dEXT');
17727 glNamedProgramLocalParameter4dvEXT := dglGetProcAddress('glNamedProgramLocalParameter4dvEXT');
17728 glNamedProgramLocalParameter4fEXT := dglGetProcAddress('glNamedProgramLocalParameter4fEXT');
17729 glNamedProgramLocalParameter4fvEXT := dglGetProcAddress('glNamedProgramLocalParameter4fvEXT');
17730 glGetNamedProgramLocalParameterdvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterdvEXT');
17731 glGetNamedProgramLocalParameterfvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterfvEXT');
17732 glGetNamedProgramivEXT := dglGetProcAddress('glGetNamedProgramivEXT');
17733 glGetNamedProgramStringEXT := dglGetProcAddress('glGetNamedProgramStringEXT');
17734 glNamedProgramLocalParameters4fvEXT := dglGetProcAddress('glNamedProgramLocalParameters4fvEXT');
17735 glNamedProgramLocalParameterI4iEXT := dglGetProcAddress('glNamedProgramLocalParameterI4iEXT');
17736 glNamedProgramLocalParameterI4ivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4ivEXT');
17737 glNamedProgramLocalParametersI4ivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4ivEXT');
17738 glNamedProgramLocalParameterI4uiEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uiEXT');
17739 glNamedProgramLocalParameterI4uivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uivEXT');
17740 glNamedProgramLocalParametersI4uivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4uivEXT');
17741 glGetNamedProgramLocalParameterIivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIivEXT');
17742 glGetNamedProgramLocalParameterIuivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIuivEXT');
17743 glTextureParameterIivEXT := dglGetProcAddress('glTextureParameterIivEXT');
17744 glTextureParameterIuivEXT := dglGetProcAddress('glTextureParameterIuivEXT');
17745 glGetTextureParameterIivEXT := dglGetProcAddress('glGetTextureParameterIivEXT');
17746 glGetTextureParameterIuivEXT := dglGetProcAddress('glGetTextureParameterIuivEXT');
17747 glMultiTexParameterIivEXT := dglGetProcAddress('glMultiTexParameterIivEXT');
17748 glMultiTexParameterIuivEXT := dglGetProcAddress('glMultiTexParameterIuivEXT');
17749 glGetMultiTexParameterIivEXT := dglGetProcAddress('glGetMultiTexParameterIivEXT');
17750 glGetMultiTexParameterIuivEXT := dglGetProcAddress('glGetMultiTexParameterIuivEXT');
17751 glProgramUniform1fEXT := dglGetProcAddress('glProgramUniform1fEXT');
17752 glProgramUniform2fEXT := dglGetProcAddress('glProgramUniform2fEXT');
17753 glProgramUniform3fEXT := dglGetProcAddress('glProgramUniform3fEXT');
17754 glProgramUniform4fEXT := dglGetProcAddress('glProgramUniform4fEXT');
17755 glProgramUniform1iEXT := dglGetProcAddress('glProgramUniform1iEXT');
17756 glProgramUniform2iEXT := dglGetProcAddress('glProgramUniform2iEXT');
17757 glProgramUniform3iEXT := dglGetProcAddress('glProgramUniform3iEXT');
17758 glProgramUniform4iEXT := dglGetProcAddress('glProgramUniform4iEXT');
17759 glProgramUniform1fvEXT := dglGetProcAddress('glProgramUniform1fvEXT');
17760 glProgramUniform2fvEXT := dglGetProcAddress('glProgramUniform2fvEXT');
17761 glProgramUniform3fvEXT := dglGetProcAddress('glProgramUniform3fvEXT');
17762 glProgramUniform4fvEXT := dglGetProcAddress('glProgramUniform4fvEXT');
17763 glProgramUniform1ivEXT := dglGetProcAddress('glProgramUniform1ivEXT');
17764 glProgramUniform2ivEXT := dglGetProcAddress('glProgramUniform2ivEXT');
17765 glProgramUniform3ivEXT := dglGetProcAddress('glProgramUniform3ivEXT');
17766 glProgramUniform4ivEXT := dglGetProcAddress('glProgramUniform4ivEXT');
17767 glProgramUniformMatrix2fvEXT := dglGetProcAddress('glProgramUniformMatrix2fvEXT');
17768 glProgramUniformMatrix3fvEXT := dglGetProcAddress('glProgramUniformMatrix3fvEXT');
17769 glProgramUniformMatrix4fvEXT := dglGetProcAddress('glProgramUniformMatrix4fvEXT');
17770 glProgramUniformMatrix2x3fvEXT := dglGetProcAddress('glProgramUniformMatrix2x3fvEXT');
17771 glProgramUniformMatrix3x2fvEXT := dglGetProcAddress('glProgramUniformMatrix3x2fvEXT');
17772 glProgramUniformMatrix2x4fvEXT := dglGetProcAddress('glProgramUniformMatrix2x4fvEXT');
17773 glProgramUniformMatrix4x2fvEXT := dglGetProcAddress('glProgramUniformMatrix4x2fvEXT');
17774 glProgramUniformMatrix3x4fvEXT := dglGetProcAddress('glProgramUniformMatrix3x4fvEXT');
17775 glProgramUniformMatrix4x3fvEXT := dglGetProcAddress('glProgramUniformMatrix4x3fvEXT');
17776 glProgramUniform1uiEXT := dglGetProcAddress('glProgramUniform1uiEXT');
17777 glProgramUniform2uiEXT := dglGetProcAddress('glProgramUniform2uiEXT');
17778 glProgramUniform3uiEXT := dglGetProcAddress('glProgramUniform3uiEXT');
17779 glProgramUniform4uiEXT := dglGetProcAddress('glProgramUniform4uiEXT');
17780 glProgramUniform1uivEXT := dglGetProcAddress('glProgramUniform1uivEXT');
17781 glProgramUniform2uivEXT := dglGetProcAddress('glProgramUniform2uivEXT');
17782 glProgramUniform3uivEXT := dglGetProcAddress('glProgramUniform3uivEXT');
17783 glProgramUniform4uivEXT := dglGetProcAddress('glProgramUniform4uivEXT');
17784 glNamedBufferDataEXT := dglGetProcAddress('glNamedBufferDataEXT');
17785 glNamedBufferSubDataEXT := dglGetProcAddress('glNamedBufferSubDataEXT');
17786 glMapNamedBufferEXT := dglGetProcAddress('glMapNamedBufferEXT');
17787 glUnmapNamedBufferEXT := dglGetProcAddress('glUnmapNamedBufferEXT');
17788 glMapNamedBufferRangeEXT := dglGetProcAddress('glMapNamedBufferRangeEXT');
17789 glFlushMappedNamedBufferRangeEXT := dglGetProcAddress('glFlushMappedNamedBufferRangeEXT');
17790 glNamedCopyBufferSubDataEXT := dglGetProcAddress('glNamedCopyBufferSubDataEXT');
17791 glGetNamedBufferParameterivEXT := dglGetProcAddress('glGetNamedBufferParameterivEXT');
17792 glGetNamedBufferPointervEXT := dglGetProcAddress('glGetNamedBufferPointervEXT');
17793 glGetNamedBufferSubDataEXT := dglGetProcAddress('glGetNamedBufferSubDataEXT');
17794 glTextureBufferEXT := dglGetProcAddress('glTextureBufferEXT');
17795 glMultiTexBufferEXT := dglGetProcAddress('glMultiTexBufferEXT');
17796 glNamedRenderbufferStorageEXT := dglGetProcAddress('glNamedRenderbufferStorageEXT');
17797 glGetNamedRenderbufferParameterivEXT := dglGetProcAddress('glGetNamedRenderbufferParameterivEXT');
17798 glCheckNamedFramebufferStatusEXT := dglGetProcAddress('glCheckNamedFramebufferStatusEXT');
17799 glNamedFramebufferTexture1DEXT := dglGetProcAddress('glNamedFramebufferTexture1DEXT');
17800 glNamedFramebufferTexture2DEXT := dglGetProcAddress('glNamedFramebufferTexture2DEXT');
17801 glNamedFramebufferTexture3DEXT := dglGetProcAddress('glNamedFramebufferTexture3DEXT');
17802 glNamedFramebufferRenderbufferEXT := dglGetProcAddress('glNamedFramebufferRenderbufferEXT');
17803 glGetNamedFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetNamedFramebufferAttachmentParameterivEXT');
17804 glGenerateTextureMipmapEXT := dglGetProcAddress('glGenerateTextureMipmapEXT');
17805 glGenerateMultiTexMipmapEXT := dglGetProcAddress('glGenerateMultiTexMipmapEXT');
17806 glFramebufferDrawBufferEXT := dglGetProcAddress('glFramebufferDrawBufferEXT');
17807 glFramebufferDrawBuffersEXT := dglGetProcAddress('glFramebufferDrawBuffersEXT');
17808 glFramebufferReadBufferEXT := dglGetProcAddress('glFramebufferReadBufferEXT');
17809 glGetFramebufferParameterivEXT := dglGetProcAddress('glGetFramebufferParameterivEXT');
17810 glNamedRenderbufferStorageMultisampleEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleEXT');
17811 glNamedRenderbufferStorageMultisampleCoverageEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleCoverageEXT');
17812 glNamedFramebufferTextureEXT := dglGetProcAddress('glNamedFramebufferTextureEXT');
17813 glNamedFramebufferTextureLayerEXT := dglGetProcAddress('glNamedFramebufferTextureLayerEXT');
17814 glNamedFramebufferTextureFaceEXT := dglGetProcAddress('glNamedFramebufferTextureFaceEXT');
17815 glTextureRenderbufferEXT := dglGetProcAddress('glTextureRenderbufferEXT');
17816 glMultiTexRenderbufferEXT := dglGetProcAddress('glMultiTexRenderbufferEXT');
17817 glProgramUniform1dEXT := dglGetProcAddress('glProgramUniform1dEXT');
17818 glProgramUniform2dEXT := dglGetProcAddress('glProgramUniform2dEXT');
17819 glProgramUniform3dEXT := dglGetProcAddress('glProgramUniform3dEXT');
17820 glProgramUniform4dEXT := dglGetProcAddress('glProgramUniform4dEXT');
17821 glProgramUniform1dvEXT := dglGetProcAddress('glProgramUniform1dvEXT');
17822 glProgramUniform2dvEXT := dglGetProcAddress('glProgramUniform2dvEXT');
17823 glProgramUniform3dvEXT := dglGetProcAddress('glProgramUniform3dvEXT');
17824 glProgramUniform4dvEXT := dglGetProcAddress('glProgramUniform4dvEXT');
17825 glProgramUniformMatrix2dvEXT := dglGetProcAddress('glProgramUniformMatrix2dvEXT');
17826 glProgramUniformMatrix3dvEXT := dglGetProcAddress('glProgramUniformMatrix3dvEXT');
17827 glProgramUniformMatrix4dvEXT := dglGetProcAddress('glProgramUniformMatrix4dvEXT');
17828 glProgramUniformMatrix2x3dvEXT := dglGetProcAddress('glProgramUniformMatrix2x3dvEXT');
17829 glProgramUniformMatrix2x4dvEXT := dglGetProcAddress('glProgramUniformMatrix2x4dvEXT');
17830 glProgramUniformMatrix3x2dvEXT := dglGetProcAddress('glProgramUniformMatrix3x2dvEXT');
17831 glProgramUniformMatrix3x4dvEXT := dglGetProcAddress('glProgramUniformMatrix3x4dvEXT');
17832 glProgramUniformMatrix4x2dvEXT := dglGetProcAddress('glProgramUniformMatrix4x2dvEXT');
17833 glProgramUniformMatrix4x3dvEXT := dglGetProcAddress('glProgramUniformMatrix4x3dvEXT');
17836 procedure Read_GL_EXT_separate_shader_objects;
17838 glUseShaderProgramEXT := dglGetProcAddress('glUseShaderProgramEXT');
17839 glActiveProgramEXT := dglGetProcAddress('glActiveProgramEXT');
17840 glCreateShaderProgramEXT := dglGetProcAddress('glCreateShaderProgramEXT');
17843 procedure Read_GL_EXT_shader_image_load_store;
17845 glBindImageTextureEXT := dglGetProcAddress('glBindImageTextureEXT');
17846 glMemoryBarrierEXT := dglGetProcAddress('glMemoryBarrierEXT');
17849 procedure Read_GL_EXT_vertex_attrib_64bit;
17851 glVertexAttribL1dEXT := dglGetProcAddress('glVertexAttribL1dEXT');
17852 glVertexAttribL2dEXT := dglGetProcAddress('glVertexAttribL2dEXT');
17853 glVertexAttribL3dEXT := dglGetProcAddress('glVertexAttribL3dEXT');
17854 glVertexAttribL4dEXT := dglGetProcAddress('glVertexAttribL4dEXT');
17855 glVertexAttribL1dvEXT := dglGetProcAddress('glVertexAttribL1dvEXT');
17856 glVertexAttribL2dvEXT := dglGetProcAddress('glVertexAttribL2dvEXT');
17857 glVertexAttribL3dvEXT := dglGetProcAddress('glVertexAttribL3dvEXT');
17858 glVertexAttribL4dvEXT := dglGetProcAddress('glVertexAttribL4dvEXT');
17859 glVertexAttribLPointerEXT := dglGetProcAddress('glVertexAttribLPointerEXT');
17860 glGetVertexAttribLdvEXT := dglGetProcAddress('glGetVertexAttribLdvEXT');
17861 glVertexArrayVertexAttribLOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribLOffsetEXT');
17864 procedure Read_GL_HP_image_transform;
17866 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17867 glImageTransformParameterfHP := dglGetProcAddress('glImageTransformParameterfHP');
17868 glImageTransformParameterivHP := dglGetProcAddress('glImageTransformParameterivHP');
17869 glImageTransformParameterfvHP := dglGetProcAddress('glImageTransformParameterfvHP');
17870 glGetImageTransformParameterivHP := dglGetProcAddress('glGetImageTransformParameterivHP');
17871 glGetImageTransformParameterfvHP := dglGetProcAddress('glGetImageTransformParameterfvHP');
17874 procedure Read_GL_IBM_multimode_draw_arrays;
17876 glMultiModeDrawArraysIBM := dglGetProcAddress('glMultiModeDrawArraysIBM');
17877 glMultiModeDrawElementsIBM := dglGetProcAddress('glMultiModeDrawElementsIBM');
17880 procedure Read_GL_IBM_vertex_array_lists;
17882 glColorPointerListIBM := dglGetProcAddress('glColorPointerListIBM');
17883 glSecondaryColorPointerListIBM := dglGetProcAddress('glSecondaryColorPointerListIBM');
17884 glEdgeFlagPointerListIBM := dglGetProcAddress('glEdgeFlagPointerListIBM');
17885 glFogCoordPointerListIBM := dglGetProcAddress('glFogCoordPointerListIBM');
17886 glIndexPointerListIBM := dglGetProcAddress('glIndexPointerListIBM');
17887 glNormalPointerListIBM := dglGetProcAddress('glNormalPointerListIBM');
17888 glTexCoordPointerListIBM := dglGetProcAddress('glTexCoordPointerListIBM');
17889 glVertexPointerListIBM := dglGetProcAddress('glVertexPointerListIBM');
17892 procedure Read_GL_INGR_blend_func_separate;
17894 glBlendFuncSeparateINGR := dglGetProcAddress('glBlendFuncSeparateINGR');
17897 procedure Read_GL_INTEL_parallel_arrays;
17899 glVertexPointervINTEL := dglGetProcAddress('glVertexPointervINTEL');
17900 glNormalPointervINTEL := dglGetProcAddress('glNormalPointervINTEL');
17901 glColorPointervINTEL := dglGetProcAddress('glColorPointervINTEL');
17902 glTexCoordPointervINTEL := dglGetProcAddress('glTexCoordPointervINTEL');
17905 procedure Read_GL_MESA_resize_buffers;
17907 glResizeBuffersMESA := dglGetProcAddress('glResizeBuffersMESA');
17910 procedure Read_GL_MESA_window_pos;
17912 glWindowPos2dMESA := dglGetProcAddress('glWindowPos2dMESA');
17913 glWindowPos2dvMESA := dglGetProcAddress('glWindowPos2dvMESA');
17914 glWindowPos2fMESA := dglGetProcAddress('glWindowPos2fMESA');
17915 glWindowPos2fvMESA := dglGetProcAddress('glWindowPos2fvMESA');
17916 glWindowPos2iMESA := dglGetProcAddress('glWindowPos2iMESA');
17917 glWindowPos2ivMESA := dglGetProcAddress('glWindowPos2ivMESA');
17918 glWindowPos2sMESA := dglGetProcAddress('glWindowPos2sMESA');
17919 glWindowPos2svMESA := dglGetProcAddress('glWindowPos2svMESA');
17920 glWindowPos3dMESA := dglGetProcAddress('glWindowPos3dMESA');
17921 glWindowPos3dvMESA := dglGetProcAddress('glWindowPos3dvMESA');
17922 glWindowPos3fMESA := dglGetProcAddress('glWindowPos3fMESA');
17923 glWindowPos3fvMESA := dglGetProcAddress('glWindowPos3fvMESA');
17924 glWindowPos3iMESA := dglGetProcAddress('glWindowPos3iMESA');
17925 glWindowPos3ivMESA := dglGetProcAddress('glWindowPos3ivMESA');
17926 glWindowPos3sMESA := dglGetProcAddress('glWindowPos3sMESA');
17927 glWindowPos3svMESA := dglGetProcAddress('glWindowPos3svMESA');
17928 glWindowPos4dMESA := dglGetProcAddress('glWindowPos4dMESA');
17929 glWindowPos4dvMESA := dglGetProcAddress('glWindowPos4dvMESA');
17930 glWindowPos4fMESA := dglGetProcAddress('glWindowPos4fMESA');
17931 glWindowPos4fvMESA := dglGetProcAddress('glWindowPos4fvMESA');
17932 glWindowPos4iMESA := dglGetProcAddress('glWindowPos4iMESA');
17933 glWindowPos4ivMESA := dglGetProcAddress('glWindowPos4ivMESA');
17934 glWindowPos4sMESA := dglGetProcAddress('glWindowPos4sMESA');
17935 glWindowPos4svMESA := dglGetProcAddress('glWindowPos4svMESA');
17938 procedure Read_GL_NV_evaluators;
17940 glMapControlPointsNV := dglGetProcAddress('glMapControlPointsNV');
17941 glMapParameterivNV := dglGetProcAddress('glMapParameterivNV');
17942 glMapParameterfvNV := dglGetProcAddress('glMapParameterfvNV');
17943 glGetMapControlPointsNV := dglGetProcAddress('glGetMapControlPointsNV');
17944 glGetMapParameterivNV := dglGetProcAddress('glGetMapParameterivNV');
17945 glGetMapParameterfvNV := dglGetProcAddress('glGetMapParameterfvNV');
17946 glGetMapAttribParameterivNV := dglGetProcAddress('glGetMapAttribParameterivNV');
17947 glGetMapAttribParameterfvNV := dglGetProcAddress('glGetMapAttribParameterfvNV');
17948 glEvalMapsNV := dglGetProcAddress('glEvalMapsNV');
17951 procedure Read_GL_NV_fence;
17953 glDeleteFencesNV := dglGetProcAddress('glDeleteFencesNV');
17954 glGenFencesNV := dglGetProcAddress('glGenFencesNV');
17955 glIsFenceNV := dglGetProcAddress('glIsFenceNV');
17956 glTestFenceNV := dglGetProcAddress('glTestFenceNV');
17957 glGetFenceivNV := dglGetProcAddress('glGetFenceivNV');
17958 glFinishFenceNV := dglGetProcAddress('glFinishFenceNV');
17959 glSetFenceNV := dglGetProcAddress('glSetFenceNV');
17962 procedure Read_GL_NV_fragment_program;
17964 glProgramNamedParameter4fNV := dglGetProcAddress('glProgramNamedParameter4fNV');
17965 glProgramNamedParameter4dNV := dglGetProcAddress('glProgramNamedParameter4dNV');
17966 glProgramNamedParameter4fvNV := dglGetProcAddress('glProgramNamedParameter4fvNV');
17967 glProgramNamedParameter4dvNV := dglGetProcAddress('glProgramNamedParameter4dvNV');
17968 glGetProgramNamedParameterfvNV := dglGetProcAddress('glGetProgramNamedParameterfvNV');
17969 glGetProgramNamedParameterdvNV := dglGetProcAddress('glGetProgramNamedParameterdvNV');
17972 procedure Read_GL_NV_half_float;
17974 glVertex2hNV := dglGetProcAddress('glVertex2hNV');
17975 glVertex2hvNV := dglGetProcAddress('glVertex2hvNV');
17976 glVertex3hNV := dglGetProcAddress('glVertex3hNV');
17977 glVertex3hvNV := dglGetProcAddress('glVertex3hvNV');
17978 glVertex4hNV := dglGetProcAddress('glVertex4hNV');
17979 glVertex4hvNV := dglGetProcAddress('glVertex4hvNV');
17980 glNormal3hNV := dglGetProcAddress('glNormal3hNV');
17981 glNormal3hvNV := dglGetProcAddress('glNormal3hvNV');
17982 glColor3hNV := dglGetProcAddress('glColor3hNV');
17983 glColor3hvNV := dglGetProcAddress('glColor3hvNV');
17984 glColor4hNV := dglGetProcAddress('glColor4hNV');
17985 glColor4hvNV := dglGetProcAddress('glColor4hvNV');
17986 glTexCoord1hNV := dglGetProcAddress('glTexCoord1hNV');
17987 glTexCoord1hvNV := dglGetProcAddress('glTexCoord1hvNV');
17988 glTexCoord2hNV := dglGetProcAddress('glTexCoord2hNV');
17989 glTexCoord2hvNV := dglGetProcAddress('glTexCoord2hvNV');
17990 glTexCoord3hNV := dglGetProcAddress('glTexCoord3hNV');
17991 glTexCoord3hvNV := dglGetProcAddress('glTexCoord3hvNV');
17992 glTexCoord4hNV := dglGetProcAddress('glTexCoord4hNV');
17993 glTexCoord4hvNV := dglGetProcAddress('glTexCoord4hvNV');
17994 glMultiTexCoord1hNV := dglGetProcAddress('glMultiTexCoord1hNV');
17995 glMultiTexCoord1hvNV := dglGetProcAddress('glMultiTexCoord1hvNV');
17996 glMultiTexCoord2hNV := dglGetProcAddress('glMultiTexCoord2hNV');
17997 glMultiTexCoord2hvNV := dglGetProcAddress('glMultiTexCoord2hvNV');
17998 glMultiTexCoord3hNV := dglGetProcAddress('glMultiTexCoord3hNV');
17999 glMultiTexCoord3hvNV := dglGetProcAddress('glMultiTexCoord3hvNV');
18000 glMultiTexCoord4hNV := dglGetProcAddress('glMultiTexCoord4hNV');
18001 glMultiTexCoord4hvNV := dglGetProcAddress('glMultiTexCoord4hvNV');
18002 glFogCoordhNV := dglGetProcAddress('glFogCoordhNV');
18003 glFogCoordhvNV := dglGetProcAddress('glFogCoordhvNV');
18004 glSecondaryColor3hNV := dglGetProcAddress('glSecondaryColor3hNV');
18005 glSecondaryColor3hvNV := dglGetProcAddress('glSecondaryColor3hvNV');
18006 glVertexWeighthNV := dglGetProcAddress('glVertexWeighthNV');
18007 glVertexWeighthvNV := dglGetProcAddress('glVertexWeighthvNV');
18008 glVertexAttrib1hNV := dglGetProcAddress('glVertexAttrib1hNV');
18009 glVertexAttrib1hvNV := dglGetProcAddress('glVertexAttrib1hvNV');
18010 glVertexAttrib2hNV := dglGetProcAddress('glVertexAttrib2hNV');
18011 glVertexAttrib2hvNV := dglGetProcAddress('glVertexAttrib2hvNV');
18012 glVertexAttrib3hNV := dglGetProcAddress('glVertexAttrib3hNV');
18013 glVertexAttrib3hvNV := dglGetProcAddress('glVertexAttrib3hvNV');
18014 glVertexAttrib4hNV := dglGetProcAddress('glVertexAttrib4hNV');
18015 glVertexAttrib4hvNV := dglGetProcAddress('glVertexAttrib4hvNV');
18016 glVertexAttribs1hvNV := dglGetProcAddress('glVertexAttribs1hvNV');
18017 glVertexAttribs2hvNV := dglGetProcAddress('glVertexAttribs2hvNV');
18018 glVertexAttribs3hvNV := dglGetProcAddress('glVertexAttribs3hvNV');
18019 glVertexAttribs4hvNV := dglGetProcAddress('glVertexAttribs4hvNV');
18022 procedure Read_GL_NV_occlusion_query;
18024 glGenOcclusionQueriesNV := dglGetProcAddress('glGenOcclusionQueriesNV');
18025 glDeleteOcclusionQueriesNV := dglGetProcAddress('glDeleteOcclusionQueriesNV');
18026 glIsOcclusionQueryNV := dglGetProcAddress('glIsOcclusionQueryNV');
18027 glBeginOcclusionQueryNV := dglGetProcAddress('glBeginOcclusionQueryNV');
18028 glEndOcclusionQueryNV := dglGetProcAddress('glEndOcclusionQueryNV');
18029 glGetOcclusionQueryivNV := dglGetProcAddress('glGetOcclusionQueryivNV');
18030 glGetOcclusionQueryuivNV := dglGetProcAddress('glGetOcclusionQueryuivNV');
18033 procedure Read_GL_NV_pixel_data_range;
18035 glPixelDataRangeNV := dglGetProcAddress('glPixelDataRangeNV');
18036 glFlushPixelDataRangeNV := dglGetProcAddress('glFlushPixelDataRangeNV');
18039 procedure Read_GL_NV_point_sprite;
18041 glPointParameteriNV := dglGetProcAddress('glPointParameteriNV');
18042 glPointParameterivNV := dglGetProcAddress('glPointParameterivNV');
18045 procedure Read_GL_NV_primitive_restart;
18047 glPrimitiveRestartNV := dglGetProcAddress('glPrimitiveRestartNV');
18048 glPrimitiveRestartIndexNV := dglGetProcAddress('glPrimitiveRestartIndexNV');
18051 procedure Read_GL_NV_register_combiners;
18053 glCombinerParameterfvNV := dglGetProcAddress('glCombinerParameterfvNV');
18054 glCombinerParameterfNV := dglGetProcAddress('glCombinerParameterfNV');
18055 glCombinerParameterivNV := dglGetProcAddress('glCombinerParameterivNV');
18056 glCombinerParameteriNV := dglGetProcAddress('glCombinerParameteriNV');
18057 glCombinerInputNV := dglGetProcAddress('glCombinerInputNV');
18058 glCombinerOutputNV := dglGetProcAddress('glCombinerOutputNV');
18059 glFinalCombinerInputNV := dglGetProcAddress('glFinalCombinerInputNV');
18060 glGetCombinerInputParameterfvNV := dglGetProcAddress('glGetCombinerInputParameterfvNV');
18061 glGetCombinerInputParameterivNV := dglGetProcAddress('glGetCombinerInputParameterivNV');
18062 glGetCombinerOutputParameterfvNV := dglGetProcAddress('glGetCombinerOutputParameterfvNV');
18063 glGetCombinerOutputParameterivNV := dglGetProcAddress('glGetCombinerOutputParameterivNV');
18064 glGetFinalCombinerInputParameterfvNV := dglGetProcAddress('glGetFinalCombinerInputParameterfvNV');
18065 glGetFinalCombinerInputParameterivNV := dglGetProcAddress('glGetFinalCombinerInputParameterivNV');
18068 procedure Read_GL_NV_register_combiners2;
18070 glCombinerStageParameterfvNV := dglGetProcAddress('glCombinerStageParameterfvNV');
18071 glGetCombinerStageParameterfvNV := dglGetProcAddress('glGetCombinerStageParameterfvNV');
18074 procedure Read_GL_NV_vertex_array_range;
18076 glFlushVertexArrayRangeNV := dglGetProcAddress('glFlushVertexArrayRangeNV');
18077 glVertexArrayRangeNV := dglGetProcAddress('glVertexArrayRangeNV');
18080 procedure Read_GL_NV_vertex_program;
18082 glAreProgramsResidentNV := dglGetProcAddress('glAreProgramsResidentNV');
18083 glBindProgramNV := dglGetProcAddress('glBindProgramNV');
18084 glDeleteProgramsNV := dglGetProcAddress('glDeleteProgramsNV');
18085 glExecuteProgramNV := dglGetProcAddress('glExecuteProgramNV');
18086 glGenProgramsNV := dglGetProcAddress('glGenProgramsNV');
18087 glGetProgramParameterdvNV := dglGetProcAddress('glGetProgramParameterdvNV');
18088 glGetProgramParameterfvNV := dglGetProcAddress('glGetProgramParameterfvNV');
18089 glGetProgramivNV := dglGetProcAddress('glGetProgramivNV');
18090 glGetProgramStringNV := dglGetProcAddress('glGetProgramStringNV');
18091 glGetTrackMatrixivNV := dglGetProcAddress('glGetTrackMatrixivNV');
18092 glGetVertexAttribdvNV := dglGetProcAddress('glGetVertexAttribdvNV');
18093 glGetVertexAttribfvNV := dglGetProcAddress('glGetVertexAttribfvNV');
18094 glGetVertexAttribivNV := dglGetProcAddress('glGetVertexAttribivNV');
18095 glGetVertexAttribPointervNV := dglGetProcAddress('glGetVertexAttribPointervNV');
18096 glIsProgramNV := dglGetProcAddress('glIsProgramNV');
18097 glLoadProgramNV := dglGetProcAddress('glLoadProgramNV');
18098 glProgramParameter4dNV := dglGetProcAddress('glProgramParameter4dNV');
18099 glProgramParameter4dvNV := dglGetProcAddress('glProgramParameter4dvNV');
18100 glProgramParameter4fNV := dglGetProcAddress('glProgramParameter4fNV');
18101 glProgramParameter4fvNV := dglGetProcAddress('glProgramParameter4fvNV');
18102 glProgramParameters4dvNV := dglGetProcAddress('glProgramParameters4dvNV');
18103 glProgramParameters4fvNV := dglGetProcAddress('glProgramParameters4fvNV');
18104 glRequestResidentProgramsNV := dglGetProcAddress('glRequestResidentProgramsNV');
18105 glTrackMatrixNV := dglGetProcAddress('glTrackMatrixNV');
18106 glVertexAttribPointerNV := dglGetProcAddress('glVertexAttribPointerNV');
18107 glVertexAttrib1dNV := dglGetProcAddress('glVertexAttrib1dNV');
18108 glVertexAttrib1dvNV := dglGetProcAddress('glVertexAttrib1dvNV');
18109 glVertexAttrib1fNV := dglGetProcAddress('glVertexAttrib1fNV');
18110 glVertexAttrib1fvNV := dglGetProcAddress('glVertexAttrib1fvNV');
18111 glVertexAttrib1sNV := dglGetProcAddress('glVertexAttrib1sNV');
18112 glVertexAttrib1svNV := dglGetProcAddress('glVertexAttrib1svNV');
18113 glVertexAttrib2dNV := dglGetProcAddress('glVertexAttrib2dNV');
18114 glVertexAttrib2dvNV := dglGetProcAddress('glVertexAttrib2dvNV');
18115 glVertexAttrib2fNV := dglGetProcAddress('glVertexAttrib2fNV');
18116 glVertexAttrib2fvNV := dglGetProcAddress('glVertexAttrib2fvNV');
18117 glVertexAttrib2sNV := dglGetProcAddress('glVertexAttrib2sNV');
18118 glVertexAttrib2svNV := dglGetProcAddress('glVertexAttrib2svNV');
18119 glVertexAttrib3dNV := dglGetProcAddress('glVertexAttrib3dNV');
18120 glVertexAttrib3dvNV := dglGetProcAddress('glVertexAttrib3dvNV');
18121 glVertexAttrib3fNV := dglGetProcAddress('glVertexAttrib3fNV');
18122 glVertexAttrib3fvNV := dglGetProcAddress('glVertexAttrib3fvNV');
18123 glVertexAttrib3sNV := dglGetProcAddress('glVertexAttrib3sNV');
18124 glVertexAttrib3svNV := dglGetProcAddress('glVertexAttrib3svNV');
18125 glVertexAttrib4dNV := dglGetProcAddress('glVertexAttrib4dNV');
18126 glVertexAttrib4dvNV := dglGetProcAddress('glVertexAttrib4dvNV');
18127 glVertexAttrib4fNV := dglGetProcAddress('glVertexAttrib4fNV');
18128 glVertexAttrib4fvNV := dglGetProcAddress('glVertexAttrib4fvNV');
18129 glVertexAttrib4sNV := dglGetProcAddress('glVertexAttrib4sNV');
18130 glVertexAttrib4svNV := dglGetProcAddress('glVertexAttrib4svNV');
18131 glVertexAttrib4ubNV := dglGetProcAddress('glVertexAttrib4ubNV');
18132 glVertexAttrib4ubvNV := dglGetProcAddress('glVertexAttrib4ubvNV');
18133 glVertexAttribs1dvNV := dglGetProcAddress('glVertexAttribs1dvNV');
18134 glVertexAttribs1fvNV := dglGetProcAddress('glVertexAttribs1fvNV');
18135 glVertexAttribs1svNV := dglGetProcAddress('glVertexAttribs1svNV');
18136 glVertexAttribs2dvNV := dglGetProcAddress('glVertexAttribs2dvNV');
18137 glVertexAttribs2fvNV := dglGetProcAddress('glVertexAttribs2fvNV');
18138 glVertexAttribs2svNV := dglGetProcAddress('glVertexAttribs2svNV');
18139 glVertexAttribs3dvNV := dglGetProcAddress('glVertexAttribs3dvNV');
18140 glVertexAttribs3fvNV := dglGetProcAddress('glVertexAttribs3fvNV');
18141 glVertexAttribs3svNV := dglGetProcAddress('glVertexAttribs3svNV');
18142 glVertexAttribs4dvNV := dglGetProcAddress('glVertexAttribs4dvNV');
18143 glVertexAttribs4fvNV := dglGetProcAddress('glVertexAttribs4fvNV');
18144 glVertexAttribs4svNV := dglGetProcAddress('glVertexAttribs4svNV');
18145 glVertexAttribs4ubvNV := dglGetProcAddress('glVertexAttribs4ubvNV');
18148 procedure Read_GL_NV_depth_buffer_float;
18150 glDepthRangedNV := dglGetProcAddress('glDepthRangedNV');
18151 glClearDepthdNV := dglGetProcAddress('glClearDepthdNV');
18152 glDepthBoundsdNV := dglGetProcAddress('glDepthBoundsdNV');
18155 procedure Read_GL_NV_framebuffer_multisample_coverage;
18157 glRenderbufferStorageMultsampleCoverageNV := dglGetProcAddress('glRenderbufferStorageMultsampleCoverageNV');
18160 procedure Read_GL_NV_geometry_program4;
18162 glProgramVertexLimitNV := dglGetProcAddress('glProgramVertexLimitNV');
18165 procedure Read_GL_NV_gpu_program4;
18167 glProgramLocalParameterI4iNV := dglGetProcAddress('glProgramLocalParameterI4iNV');
18168 glProgramLocalParameterI4ivNV := dglGetProcAddress('glProgramLocalParameterI4ivNV');
18169 glProgramLocalParametersI4ivNV := dglGetProcAddress('glProgramLocalParametersI4ivNV');
18170 glProgramLocalParameterI4uiNV := dglGetProcAddress('glProgramLocalParameterI4uiNV');
18171 glProgramLocalParameterI4uivNV := dglGetProcAddress('glProgramLocalParameterI4uivNV');
18172 glProgramLocalParametersI4uivNV := dglGetProcAddress('glProgramLocalParametersI4uivNV');
18173 glProgramEnvParameterI4iNV := dglGetProcAddress('glProgramEnvParameterI4iNV');
18174 glProgramEnvParameterI4ivNV := dglGetProcAddress('glProgramEnvParameterI4ivNV');
18175 glProgramEnvParametersI4ivNV := dglGetProcAddress('glProgramEnvParametersI4ivNV');
18176 glProgramEnvParameterI4uiNV := dglGetProcAddress('glProgramEnvParameterI4uiNV');
18177 glProgramEnvParameterI4uivNV := dglGetProcAddress('glProgramEnvParameterI4uivNV');
18178 glProgramEnvParametersI4uivNV := dglGetProcAddress('glProgramEnvParametersI4uivNV');
18179 glGetProgramLocalParameterIivNV := dglGetProcAddress('glGetProgramLocalParameterIivNV');
18180 glGetProgramLocalParameterIuivNV := dglGetProcAddress('glGetProgramLocalParameterIuivNV');
18181 glGetProgramEnvParameterIivNV := dglGetProcAddress('glGetProgramEnvParameterIivNV');
18182 glGetProgramEnvParameterIuivNV := dglGetProcAddress('glGetProgramEnvParameterIuivNV');
18185 procedure Read_GL_NV_parameter_buffer_object;
18187 glProgramBufferParametersfvNV := dglGetProcAddress('glProgramBufferParametersfvNV');
18188 glProgramBufferParametersIivNV := dglGetProcAddress('glProgramBufferParametersIivNV');
18189 glProgramBufferParametersIuivNV := dglGetProcAddress('glProgramBufferParametersIuivNV');
18192 procedure Read_GL_NV_transform_feedback;
18194 glBeginTransformFeedbackNV := dglGetProcAddress('glBeginTransformFeedbackNV');
18195 glEndTransformFeedbackNV := dglGetProcAddress('glEndTransformFeedbackNV');
18196 glTransformFeedbackAttribsNV := dglGetProcAddress('glTransformFeedbackAttribsNV');
18197 glBindBufferRangeNV := dglGetProcAddress('glBindBufferRangeNV');
18198 glBindBufferOffsetNV := dglGetProcAddress('glBindBufferOffsetNV');
18199 glBindBufferBaseNV := dglGetProcAddress('glBindBufferBaseNV');
18200 glTransformFeedbackVaryingsNV := dglGetProcAddress('glTransformFeedbackVaryingsNV');
18201 glActiveVaryingNV := dglGetProcAddress('glActiveVaryingNV');
18202 glGetVaryingLocationNV := dglGetProcAddress('glGetVaryingLocationNV');
18203 glGetActiveVaryingNV := dglGetProcAddress('glGetActiveVaryingNV');
18204 glGetTransformFeedbackVaryingNV := dglGetProcAddress('glGetTransformFeedbackVaryingNV');
18205 glTransformFeedbackStreamAttribsNV := dglGetProcAddress('glTransformFeedbackStreamAttribsNV');
18208 procedure Read_GL_NV_conditional_render;
18210 glBeginConditionalRenderNV := dglGetProcAddress('glBeginConditionalRenderNV');
18211 glEndConditionalRenderNV := dglGetProcAddress('glEndConditionalRenderNV');
18214 procedure Read_GL_NV_present_video;
18216 glPresentFrameKeyedNV := dglGetProcAddress('glPresentFrameKeyedNV');
18217 glPresentFrameDualFillNV := dglGetProcAddress('glPresentFrameDualFillNV');
18218 glGetVideoivNV := dglGetProcAddress('glGetVideoivNV');
18219 glGetVideouivNV := dglGetProcAddress('glGetVideouivNV');
18220 glGetVideoi64vNV := dglGetProcAddress('glGetVideoi64vNV');
18221 glGetVideoui64vNV := dglGetProcAddress('glGetVideoui64vNV');
18222 // glVideoParameterivNV := dglGetProcAddress('glVideoParameterivNV');
18225 procedure Read_GL_NV_explicit_multisample;
18227 glGetMultisamplefvNV := dglGetProcAddress('glGetMultisamplefvNV');
18228 glSampleMaskIndexedNV := dglGetProcAddress('glSampleMaskIndexedNV');
18229 glTexRenderbufferNV := dglGetProcAddress('glTexRenderbufferNV');
18232 procedure Read_GL_NV_transform_feedback2;
18234 glBindTransformFeedbackNV := dglGetProcAddress('glBindTransformFeedbackNV');
18235 glDeleteTransformFeedbacksNV := dglGetProcAddress('glDeleteTransformFeedbacksNV');
18236 glGenTransformFeedbacksNV := dglGetProcAddress('glGenTransformFeedbacksNV');
18237 glIsTransformFeedbackNV := dglGetProcAddress('glIsTransformFeedbackNV');
18238 glPauseTransformFeedbackNV := dglGetProcAddress('glPauseTransformFeedbackNV');
18239 glResumeTransformFeedbackNV := dglGetProcAddress('glResumeTransformFeedbackNV');
18240 glDrawTransformFeedbackNV := dglGetProcAddress('glDrawTransformFeedbackNV');
18243 procedure Read_GL_NV_video_capture;
18245 glBeginVideoCaptureNV := dglGetProcAddress('glBeginVideoCaptureNV');
18246 glBindVideoCaptureStreamBufferNV := dglGetProcAddress('glBindVideoCaptureStreamBufferNV');
18247 glBindVideoCaptureStreamTextureNV := dglGetProcAddress('glBindVideoCaptureStreamTextureNV');
18248 glEndVideoCaptureNV := dglGetProcAddress('glEndVideoCaptureNV');
18249 glGetVideoCaptureivNV := dglGetProcAddress('glGetVideoCaptureivNV');
18250 glGetVideoCaptureStreamivNV := dglGetProcAddress('glGetVideoCaptureStreamivNV');
18251 glGetVideoCaptureStreamfvNV := dglGetProcAddress('glGetVideoCaptureStreamfvNV');
18252 glGetVideoCaptureStreamdvNV := dglGetProcAddress('glGetVideoCaptureStreamdvNV');
18253 glVideoCaptureNV := dglGetProcAddress('glVideoCaptureNV');
18254 glVideoCaptureStreamParameterivNV := dglGetProcAddress('glVideoCaptureStreamParameterivNV');
18255 glVideoCaptureStreamParameterfvNV := dglGetProcAddress('glVideoCaptureStreamParameterfvNV');
18256 glVideoCaptureStreamParameterdvNV := dglGetProcAddress('glVideoCaptureStreamParameterdvNV');
18259 procedure Read_GL_NV_copy_image;
18261 glCopyImageSubDataNV := dglGetProcAddress('glCopyImageSubDataNV');
18264 procedure Read_GL_NV_shader_buffer_load;
18266 glMakeBufferResidentNV := dglGetProcAddress('glMakeBufferResidentNV');
18267 glMakeBufferNonResidentNV := dglGetProcAddress('glMakeBufferNonResidentNV');
18268 glIsBufferResidentNV := dglGetProcAddress('glIsBufferResidentNV');
18269 glMakeNamedBufferResidentNV := dglGetProcAddress('glMakeNamedBufferResidentNV');
18270 glMakeNamedBufferNonResidentNV := dglGetProcAddress('glMakeNamedBufferNonResidentNV');
18271 glIsNamedBufferResidentNV := dglGetProcAddress('glIsNamedBufferResidentNV');
18272 glGetBufferParameterui64vNV := dglGetProcAddress('glGetBufferParameterui64vNV');
18273 glGetNamedBufferParameterui64vNV := dglGetProcAddress('glGetNamedBufferParameterui64vNV');
18274 glGetIntegerui64vNV := dglGetProcAddress('glGetIntegerui64vNV');
18275 glUniformui64NV := dglGetProcAddress('glUniformui64NV');
18276 glUniformui64vNV := dglGetProcAddress('glUniformui64vNV');
18277 glGetUniformui64vNV := dglGetProcAddress('glGetUniformui64vNV');
18278 glProgramUniformui64NV := dglGetProcAddress('glProgramUniformui64NV');
18279 glProgramUniformui64vNV := dglGetProcAddress('glProgramUniformui64vNV');
18282 procedure Read_GL_NV_vertex_buffer_unified_memory;
18284 glBufferAddressRangeNV := dglGetProcAddress('glBufferAddressRangeNV');
18285 glVertexFormatNV := dglGetProcAddress('glVertexFormatNV');
18286 glNormalFormatNV := dglGetProcAddress('glNormalFormatNV');
18287 glColorFormatNV := dglGetProcAddress('glColorFormatNV');
18288 glIndexFormatNV := dglGetProcAddress('glIndexFormatNV');
18289 glTexCoordFormatNV := dglGetProcAddress('glTexCoordFormatNV');
18290 glEdgeFlagFormatNV := dglGetProcAddress('glEdgeFlagFormatNV');
18291 glSecondaryColorFormatNV := dglGetProcAddress('glSecondaryColorFormatNV');
18292 glFogCoordFormatNV := dglGetProcAddress('glFogCoordFormatNV');
18293 glVertexAttribFormatNV := dglGetProcAddress('glVertexAttribFormatNV');
18294 glVertexAttribIFormatNV := dglGetProcAddress('glVertexAttribIFormatNV');
18295 glGetIntegerui64i_vNV := dglGetProcAddress('glGetIntegerui64i_vNV');
18298 procedure Read_GL_NV_gpu_program5;
18300 glProgramSubroutineParametersuivNV := dglGetProcAddress('glProgramSubroutineParametersuivNV');
18301 glGetProgramSubroutineParameteruivNV := dglGetProcAddress('glGetProgramSubroutineParameteruivNV');
18304 procedure Read_GL_NV_gpu_shader5;
18306 glUniform1i64NV := dglGetProcAddress('glUniform1i64NV');
18307 glUniform2i64NV := dglGetProcAddress('glUniform2i64NV');
18308 glUniform3i64NV := dglGetProcAddress('glUniform3i64NV');
18309 glUniform4i64NV := dglGetProcAddress('glUniform4i64NV');
18310 glUniform1i64vNV := dglGetProcAddress('glUniform1i64vNV');
18311 glUniform2i64vNV := dglGetProcAddress('glUniform2i64vNV');
18312 glUniform3i64vNV := dglGetProcAddress('glUniform3i64vNV');
18313 glUniform4i64vNV := dglGetProcAddress('glUniform4i64vNV');
18314 glUniform1ui64NV := dglGetProcAddress('glUniform1ui64NV');
18315 glUniform2ui64NV := dglGetProcAddress('glUniform2ui64NV');
18316 glUniform3ui64NV := dglGetProcAddress('glUniform3ui64NV');
18317 glUniform4ui64NV := dglGetProcAddress('glUniform4ui64NV');
18318 glUniform1ui64vNV := dglGetProcAddress('glUniform1ui64vNV');
18319 glUniform2ui64vNV := dglGetProcAddress('glUniform2ui64vNV');
18320 glUniform3ui64vNV := dglGetProcAddress('glUniform3ui64vNV');
18321 glUniform4ui64vNV := dglGetProcAddress('glUniform4ui64vNV');
18322 glGetUniformi64vNV := dglGetProcAddress('glGetUniformi64vNV');
18323 glProgramUniform1i64NV := dglGetProcAddress('glProgramUniform1i64NV');
18324 glProgramUniform2i64NV := dglGetProcAddress('glProgramUniform2i64NV');
18325 glProgramUniform3i64NV := dglGetProcAddress('glProgramUniform3i64NV');
18326 glProgramUniform4i64NV := dglGetProcAddress('glProgramUniform4i64NV');
18327 glProgramUniform1i64vNV := dglGetProcAddress('glProgramUniform1i64vNV');
18328 glProgramUniform2i64vNV := dglGetProcAddress('glProgramUniform2i64vNV');
18329 glProgramUniform3i64vNV := dglGetProcAddress('glProgramUniform3i64vNV');
18330 glProgramUniform4i64vNV := dglGetProcAddress('glProgramUniform4i64vNV');
18331 glProgramUniform1ui64NV := dglGetProcAddress('glProgramUniform1ui64NV');
18332 glProgramUniform2ui64NV := dglGetProcAddress('glProgramUniform2ui64NV');
18333 glProgramUniform3ui64NV := dglGetProcAddress('glProgramUniform3ui64NV');
18334 glProgramUniform4ui64NV := dglGetProcAddress('glProgramUniform4ui64NV');
18335 glProgramUniform1ui64vNV := dglGetProcAddress('glProgramUniform1ui64vNV');
18336 glProgramUniform2ui64vNV := dglGetProcAddress('glProgramUniform2ui64vNV');
18337 glProgramUniform3ui64vNV := dglGetProcAddress('glProgramUniform3ui64vNV');
18338 glProgramUniform4ui64vNV := dglGetProcAddress('glProgramUniform4ui64vNV');
18341 procedure Read_GL_NV_vertex_attrib_integer_64bit;
18343 glVertexAttribL1i64NV := dglGetProcAddress('glVertexAttribL1i64NV');
18344 glVertexAttribL2i64NV := dglGetProcAddress('glVertexAttribL2i64NV');
18345 glVertexAttribL3i64NV := dglGetProcAddress('glVertexAttribL3i64NV');
18346 glVertexAttribL4i64NV := dglGetProcAddress('glVertexAttribL4i64NV');
18347 glVertexAttribL1i64vNV := dglGetProcAddress('glVertexAttribL1i64vNV');
18348 glVertexAttribL2i64vNV := dglGetProcAddress('glVertexAttribL2i64vNV');
18349 glVertexAttribL3i64vNV := dglGetProcAddress('glVertexAttribL3i64vNV');
18350 glVertexAttribL4i64vNV := dglGetProcAddress('glVertexAttribL4i64vNV');
18351 glVertexAttribL1ui64NV := dglGetProcAddress('glVertexAttribL1ui64NV');
18352 glVertexAttribL2ui64NV := dglGetProcAddress('glVertexAttribL2ui64NV');
18353 glVertexAttribL3ui64NV := dglGetProcAddress('glVertexAttribL3ui64NV');
18354 glVertexAttribL4ui64NV := dglGetProcAddress('glVertexAttribL4ui64NV');
18355 glVertexAttribL1ui64vNV := dglGetProcAddress('glVertexAttribL1ui64vNV');
18356 glVertexAttribL2ui64vNV := dglGetProcAddress('glVertexAttribL2ui64vNV');
18357 glVertexAttribL3ui64vNV := dglGetProcAddress('glVertexAttribL3ui64vNV');
18358 glVertexAttribL4ui64vNV := dglGetProcAddress('glVertexAttribL4ui64vNV');
18359 glGetVertexAttribLi64vNV := dglGetProcAddress('glGetVertexAttribLi64vNV');
18360 glGetVertexAttribLui64vNV := dglGetProcAddress('glGetVertexAttribLui64vNV');
18361 glVertexAttribLFormatNV := dglGetProcAddress('glVertexAttribLFormatNV');
18364 procedure Read_GL_NV_vdpau_interop;
18366 glVDPAUInitNV := dglGetProcAddress('glVDPAUInitNV');
18367 glVDPAUFiniNV := dglGetProcAddress('glVDPAUFiniNV');
18368 glVDPAURegisterVideoSurfaceNV := dglGetProcAddress('glVDPAURegisterVideoSurfaceNV');
18369 glVDPAURegisterOutputSurfaceNV := dglGetProcAddress('glVDPAURegisterOutputSurfaceNV');
18370 glVDPAUIsSurfaceNV := dglGetProcAddress('glVDPAUIsSurfaceNV');
18371 glVDPAUUnregisterSurfaceNV := dglGetProcAddress('glVDPAUUnregisterSurfaceNV');
18372 glVDPAUGetSurfaceivNV := dglGetProcAddress('glVDPAUGetSurfaceivNV');
18373 glVDPAUSurfaceAccessNV := dglGetProcAddress('glVDPAUSurfaceAccessNV');
18374 glVDPAUMapSurfacesNV := dglGetProcAddress('glVDPAUMapSurfacesNV');
18375 glVDPAUUnmapSurfacesNV := dglGetProcAddress('glVDPAUUnmapSurfacesNV');
18378 procedure Read_GL_NV_texture_barrier;
18380 glTextureBarrierNV := dglGetProcAddress('glTextureBarrierNV');
18383 procedure Read_GL_PGI_misc_hints;
18385 glHintPGI := dglGetProcAddress('glHintPGI');
18388 procedure Read_GL_SGIS_detail_texture;
18390 glDetailTexFuncSGIS := dglGetProcAddress('glDetailTexFuncSGIS');
18391 glGetDetailTexFuncSGIS := dglGetProcAddress('glGetDetailTexFuncSGIS');
18394 procedure Read_GL_SGIS_fog_function;
18396 glFogFuncSGIS := dglGetProcAddress('glFogFuncSGIS');
18397 glGetFogFuncSGIS := dglGetProcAddress('glGetFogFuncSGIS');
18400 procedure Read_GL_SGIS_multisample;
18402 glSampleMaskSGIS := dglGetProcAddress('glSampleMaskSGIS');
18403 glSamplePatternSGIS := dglGetProcAddress('glSamplePatternSGIS');
18406 procedure Read_GL_SGIS_pixel_texture;
18408 glPixelTexGenParameteriSGIS := dglGetProcAddress('glPixelTexGenParameteriSGIS');
18409 glPixelTexGenParameterivSGIS := dglGetProcAddress('glPixelTexGenParameterivSGIS');
18410 glPixelTexGenParameterfSGIS := dglGetProcAddress('glPixelTexGenParameterfSGIS');
18411 glPixelTexGenParameterfvSGIS := dglGetProcAddress('glPixelTexGenParameterfvSGIS');
18412 glGetPixelTexGenParameterivSGIS := dglGetProcAddress('glGetPixelTexGenParameterivSGIS');
18413 glGetPixelTexGenParameterfvSGIS := dglGetProcAddress('glGetPixelTexGenParameterfvSGIS');
18416 procedure Read_GL_SGIS_point_parameters;
18418 glPointParameterfSGIS := dglGetProcAddress('glPointParameterfSGIS');
18419 glPointParameterfvSGIS := dglGetProcAddress('glPointParameterfvSGIS');
18422 procedure Read_GL_SGIS_sharpen_texture;
18424 glSharpenTexFuncSGIS := dglGetProcAddress('glSharpenTexFuncSGIS');
18425 glGetSharpenTexFuncSGIS := dglGetProcAddress('glGetSharpenTexFuncSGIS');
18428 procedure Read_GL_SGIS_texture4D;
18430 glTexImage4DSGIS := dglGetProcAddress('glTexImage4DSGIS');
18431 glTexSubImage4DSGIS := dglGetProcAddress('glTexSubImage4DSGIS');
18434 procedure Read_GL_SGIS_texture_color_mask;
18436 glTextureColorMaskSGIS := dglGetProcAddress('glTextureColorMaskSGIS');
18439 procedure Read_GL_SGIS_texture_filter4;
18441 glGetTexFilterFuncSGIS := dglGetProcAddress('glGetTexFilterFuncSGIS');
18442 glTexFilterFuncSGIS := dglGetProcAddress('glTexFilterFuncSGIS');
18445 procedure Read_GL_SGIX_async;
18447 glAsyncMarkerSGIX := dglGetProcAddress('glAsyncMarkerSGIX');
18448 glFinishAsyncSGIX := dglGetProcAddress('glFinishAsyncSGIX');
18449 glPollAsyncSGIX := dglGetProcAddress('glPollAsyncSGIX');
18450 glGenAsyncMarkersSGIX := dglGetProcAddress('glGenAsyncMarkersSGIX');
18451 glDeleteAsyncMarkersSGIX := dglGetProcAddress('glDeleteAsyncMarkersSGIX');
18452 glIsAsyncMarkerSGIX := dglGetProcAddress('glIsAsyncMarkerSGIX');
18455 procedure Read_GL_SGIX_flush_raster;
18457 glFlushRasterSGIX := dglGetProcAddress('glFlushRasterSGIX');
18460 procedure Read_GL_SGIX_fragment_lighting;
18462 glFragmentColorMaterialSGIX := dglGetProcAddress('glFragmentColorMaterialSGIX');
18463 glFragmentLightfSGIX := dglGetProcAddress('glFragmentLightfSGIX');
18464 glFragmentLightfvSGIX := dglGetProcAddress('glFragmentLightfvSGIX');
18465 glFragmentLightiSGIX := dglGetProcAddress('glFragmentLightiSGIX');
18466 glFragmentLightivSGIX := dglGetProcAddress('glFragmentLightivSGIX');
18467 glFragmentLightModelfSGIX := dglGetProcAddress('glFragmentLightModelfSGIX');
18468 glFragmentLightModelfvSGIX := dglGetProcAddress('glFragmentLightModelfvSGIX');
18469 glFragmentLightModeliSGIX := dglGetProcAddress('glFragmentLightModeliSGIX');
18470 glFragmentLightModelivSGIX := dglGetProcAddress('glFragmentLightModelivSGIX');
18471 glFragmentMaterialfSGIX := dglGetProcAddress('glFragmentMaterialfSGIX');
18472 glFragmentMaterialfvSGIX := dglGetProcAddress('glFragmentMaterialfvSGIX');
18473 glFragmentMaterialiSGIX := dglGetProcAddress('glFragmentMaterialiSGIX');
18474 glFragmentMaterialivSGIX := dglGetProcAddress('glFragmentMaterialivSGIX');
18475 glGetFragmentLightfvSGIX := dglGetProcAddress('glGetFragmentLightfvSGIX');
18476 glGetFragmentLightivSGIX := dglGetProcAddress('glGetFragmentLightivSGIX');
18477 glGetFragmentMaterialfvSGIX := dglGetProcAddress('glGetFragmentMaterialfvSGIX');
18478 glGetFragmentMaterialivSGIX := dglGetProcAddress('glGetFragmentMaterialivSGIX');
18479 glLightEnviSGIX := dglGetProcAddress('glLightEnviSGIX');
18482 procedure Read_GL_SGIX_framezoom;
18484 glFrameZoomSGIX := dglGetProcAddress('glFrameZoomSGIX');
18487 procedure Read_GL_SGIX_igloo_interface;
18489 glIglooInterfaceSGIX := dglGetProcAddress('glIglooInterfaceSGIX');
18492 procedure Read_GL_SGIX_instruments;
18494 glGetInstrumentsSGIX := dglGetProcAddress('glGetInstrumentsSGIX');
18495 glInstrumentsBufferSGIX := dglGetProcAddress('glInstrumentsBufferSGIX');
18496 glPollInstrumentsSGIX := dglGetProcAddress('glPollInstrumentsSGIX');
18497 glReadInstrumentsSGIX := dglGetProcAddress('glReadInstrumentsSGIX');
18498 glStartInstrumentsSGIX := dglGetProcAddress('glStartInstrumentsSGIX');
18499 glStopInstrumentsSGIX := dglGetProcAddress('glStopInstrumentsSGIX');
18502 procedure Read_GL_SGIX_list_priority;
18504 glGetListParameterfvSGIX := dglGetProcAddress('glGetListParameterfvSGIX');
18505 glGetListParameterivSGIX := dglGetProcAddress('glGetListParameterivSGIX');
18506 glListParameterfSGIX := dglGetProcAddress('glListParameterfSGIX');
18507 glListParameterfvSGIX := dglGetProcAddress('glListParameterfvSGIX');
18508 glListParameteriSGIX := dglGetProcAddress('glListParameteriSGIX');
18509 glListParameterivSGIX := dglGetProcAddress('glListParameterivSGIX');
18512 procedure Read_GL_SGIX_pixel_texture;
18514 glPixelTexGenSGIX := dglGetProcAddress('glPixelTexGenSGIX');
18517 procedure Read_GL_SGIX_polynomial_ffd;
18519 glDeformationMap3dSGIX := dglGetProcAddress('glDeformationMap3dSGIX');
18520 glDeformationMap3fSGIX := dglGetProcAddress('glDeformationMap3fSGIX');
18521 glDeformSGIX := dglGetProcAddress('glDeformSGIX');
18522 glLoadIdentityDeformationMapSGIX := dglGetProcAddress('glLoadIdentityDeformationMapSGIX');
18525 procedure Read_GL_SGIX_reference_plane;
18527 glReferencePlaneSGIX := dglGetProcAddress('glReferencePlaneSGIX');
18530 procedure Read_GL_SGIX_sprite;
18532 glSpriteParameterfSGIX := dglGetProcAddress('glSpriteParameterfSGIX');
18533 glSpriteParameterfvSGIX := dglGetProcAddress('glSpriteParameterfvSGIX');
18534 glSpriteParameteriSGIX := dglGetProcAddress('glSpriteParameteriSGIX');
18535 glSpriteParameterivSGIX := dglGetProcAddress('glSpriteParameterivSGIX');
18538 procedure Read_GL_SGIX_tag_sample_buffer;
18540 glTagSampleBufferSGIX := dglGetProcAddress('glTagSampleBufferSGIX');
18543 procedure Read_GL_SGI_color_table;
18545 glColorTableSGI := dglGetProcAddress('glColorTableSGI');
18546 glColorTableParameterfvSGI := dglGetProcAddress('glColorTableParameterfvSGI');
18547 glColorTableParameterivSGI := dglGetProcAddress('glColorTableParameterivSGI');
18548 glCopyColorTableSGI := dglGetProcAddress('glCopyColorTableSGI');
18549 glGetColorTableSGI := dglGetProcAddress('glGetColorTableSGI');
18550 glGetColorTableParameterfvSGI := dglGetProcAddress('glGetColorTableParameterfvSGI');
18551 glGetColorTableParameterivSGI := dglGetProcAddress('glGetColorTableParameterivSGI');
18554 procedure Read_GL_SUNX_constant_data;
18556 glFinishTextureSUNX := dglGetProcAddress('glFinishTextureSUNX');
18559 procedure Read_GL_SUN_global_alpha;
18561 glGlobalAlphaFactorbSUN := dglGetProcAddress('glGlobalAlphaFactorbSUN');
18562 glGlobalAlphaFactorsSUN := dglGetProcAddress('glGlobalAlphaFactorsSUN');
18563 glGlobalAlphaFactoriSUN := dglGetProcAddress('glGlobalAlphaFactoriSUN');
18564 glGlobalAlphaFactorfSUN := dglGetProcAddress('glGlobalAlphaFactorfSUN');
18565 glGlobalAlphaFactordSUN := dglGetProcAddress('glGlobalAlphaFactordSUN');
18566 glGlobalAlphaFactorubSUN := dglGetProcAddress('glGlobalAlphaFactorubSUN');
18567 glGlobalAlphaFactorusSUN := dglGetProcAddress('glGlobalAlphaFactorusSUN');
18568 glGlobalAlphaFactoruiSUN := dglGetProcAddress('glGlobalAlphaFactoruiSUN');
18571 procedure Read_GL_SUN_mesh_array;
18573 glDrawMeshArraysSUN := dglGetProcAddress('glDrawMeshArraysSUN');
18576 procedure Read_GL_SUN_triangle_list;
18578 glReplacementCodeuiSUN := dglGetProcAddress('glReplacementCodeuiSUN');
18579 glReplacementCodeusSUN := dglGetProcAddress('glReplacementCodeusSUN');
18580 glReplacementCodeubSUN := dglGetProcAddress('glReplacementCodeubSUN');
18581 glReplacementCodeuivSUN := dglGetProcAddress('glReplacementCodeuivSUN');
18582 glReplacementCodeusvSUN := dglGetProcAddress('glReplacementCodeusvSUN');
18583 glReplacementCodeubvSUN := dglGetProcAddress('glReplacementCodeubvSUN');
18584 glReplacementCodePointerSUN := dglGetProcAddress('glReplacementCodePointerSUN');
18587 procedure Read_GL_SUN_vertex;
18589 glColor4ubVertex2fSUN := dglGetProcAddress('glColor4ubVertex2fSUN');
18590 glColor4ubVertex2fvSUN := dglGetProcAddress('glColor4ubVertex2fvSUN');
18591 glColor4ubVertex3fSUN := dglGetProcAddress('glColor4ubVertex3fSUN');
18592 glColor4ubVertex3fvSUN := dglGetProcAddress('glColor4ubVertex3fvSUN');
18593 glColor3fVertex3fSUN := dglGetProcAddress('glColor3fVertex3fSUN');
18594 glColor3fVertex3fvSUN := dglGetProcAddress('glColor3fVertex3fvSUN');
18595 glNormal3fVertex3fSUN := dglGetProcAddress('glNormal3fVertex3fSUN');
18596 glNormal3fVertex3fvSUN := dglGetProcAddress('glNormal3fVertex3fvSUN');
18597 glColor4fNormal3fVertex3fSUN := dglGetProcAddress('glColor4fNormal3fVertex3fSUN');
18598 glColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glColor4fNormal3fVertex3fvSUN');
18599 glTexCoord2fVertex3fSUN := dglGetProcAddress('glTexCoord2fVertex3fSUN');
18600 glTexCoord2fVertex3fvSUN := dglGetProcAddress('glTexCoord2fVertex3fvSUN');
18601 glTexCoord4fVertex4fSUN := dglGetProcAddress('glTexCoord4fVertex4fSUN');
18602 glTexCoord4fVertex4fvSUN := dglGetProcAddress('glTexCoord4fVertex4fvSUN');
18603 glTexCoord2fColor4ubVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fSUN');
18604 glTexCoord2fColor4ubVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fvSUN');
18605 glTexCoord2fColor3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fSUN');
18606 glTexCoord2fColor3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fvSUN');
18607 glTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fSUN');
18608 glTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fvSUN');
18609 glTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fSUN');
18610 glTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fvSUN');
18611 glTexCoord4fColor4fNormal3fVertex4fSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fSUN');
18612 glTexCoord4fColor4fNormal3fVertex4fvSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fvSUN');
18613 glReplacementCodeuiVertex3fSUN := dglGetProcAddress('glReplacementCodeuiVertex3fSUN');
18614 glReplacementCodeuiVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiVertex3fvSUN');
18615 glReplacementCodeuiColor4ubVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fSUN');
18616 glReplacementCodeuiColor4ubVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fvSUN');
18617 glReplacementCodeuiColor3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fSUN');
18618 glReplacementCodeuiColor3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fvSUN');
18619 glReplacementCodeuiNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fSUN');
18620 glReplacementCodeuiNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fvSUN');
18621 glReplacementCodeuiColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fSUN');
18622 glReplacementCodeuiColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
18623 glReplacementCodeuiTexCoord2fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fSUN');
18624 glReplacementCodeuiTexCoord2fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fvSUN');
18625 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
18626 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
18627 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
18628 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
18632 procedure Read_WGL_ARB_buffer_region;
18634 wglCreateBufferRegionARB := dglGetProcAddress('wglCreateBufferRegionARB');
18635 wglDeleteBufferRegionARB := dglGetProcAddress('wglDeleteBufferRegionARB');
18636 wglSaveBufferRegionARB := dglGetProcAddress('wglSaveBufferRegionARB');
18637 wglRestoreBufferRegionARB := dglGetProcAddress('wglRestoreBufferRegionARB');
18640 procedure Read_WGL_ARB_extensions_string;
18642 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
18645 procedure Read_WGL_ARB_make_current_read;
18647 wglMakeContextCurrentARB := dglGetProcAddress('wglMakeContextCurrentARB');
18648 wglGetCurrentReadDCARB := dglGetProcAddress('wglGetCurrentReadDCARB');
18651 procedure Read_WGL_ARB_pbuffer;
18653 wglCreatePbufferARB := dglGetProcAddress('wglCreatePbufferARB');
18654 wglGetPbufferDCARB := dglGetProcAddress('wglGetPbufferDCARB');
18655 wglReleasePbufferDCARB := dglGetProcAddress('wglReleasePbufferDCARB');
18656 wglDestroyPbufferARB := dglGetProcAddress('wglDestroyPbufferARB');
18657 wglQueryPbufferARB := dglGetProcAddress('wglQueryPbufferARB');
18660 procedure Read_WGL_ARB_pixel_format;
18662 wglGetPixelFormatAttribivARB := dglGetProcAddress('wglGetPixelFormatAttribivARB');
18663 wglGetPixelFormatAttribfvARB := dglGetProcAddress('wglGetPixelFormatAttribfvARB');
18664 wglChoosePixelFormatARB := dglGetProcAddress('wglChoosePixelFormatARB');
18667 procedure Read_WGL_ARB_pixel_format_float;
18669 wglClampColorARB := dglGetProcAddress('wglClampColorARB');
18672 procedure Read_WGL_ARB_render_texture;
18674 wglBindTexImageARB := dglGetProcAddress('wglBindTexImageARB');
18675 wglReleaseTexImageARB := dglGetProcAddress('wglReleaseTexImageARB');
18676 wglSetPbufferAttribARB := dglGetProcAddress('wglSetPbufferAttribARB');
18679 procedure Read_WGL_ARB_create_context;
18681 wglCreateContextAttribsARB := dglGetProcAddress('wglCreateContextAttribsARB');
18684 procedure Read_WGL_AMD_gpu_association;
18686 wglGetGPUIDsAMD := dglGetProcAddress('wglGetGPUIDsAMD');
18687 wglGetGPUInfoAMD := dglGetProcAddress('wglGetGPUInfoAMD');
18688 wglGetContextGPUIDAMD := dglGetProcAddress('wglGetContextGPUIDAMD');
18689 wglCreateAssociatedContextAMD := dglGetProcAddress('wglCreateAssociatedContextAMD');
18690 wglCreateAssociatedContextAttribsAMD := dglGetProcAddress('wglCreateAssociatedContextAttribsAMD');
18691 wglDeleteAssociatedContextAMD := dglGetProcAddress('wglDeleteAssociatedContextAMD');
18692 wglMakeAssociatedContextCurrentAMD := dglGetProcAddress('wglMakeAssociatedContextCurrentAMD');
18693 wglGetCurrentAssociatedContextAMD := dglGetProcAddress('wglGetCurrentAssociatedContextAMD');
18694 wglBlitContextFramebufferAMD := dglGetProcAddress('wglBlitContextFramebufferAMD');
18697 procedure Read_WGL_EXT_display_color_table;
18699 wglCreateDisplayColorTableEXT := dglGetProcAddress('wglCreateDisplayColorTableEXT');
18700 wglLoadDisplayColorTableEXT := dglGetProcAddress('wglLoadDisplayColorTableEXT');
18701 wglBindDisplayColorTableEXT := dglGetProcAddress('wglBindDisplayColorTableEXT');
18702 wglDestroyDisplayColorTableEXT := dglGetProcAddress('wglDestroyDisplayColorTableEXT');
18705 procedure Read_WGL_EXT_extensions_string;
18707 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
18710 procedure Read_WGL_EXT_make_current_read;
18712 wglMakeContextCurrentEXT := dglGetProcAddress('wglMakeContextCurrentEXT');
18713 wglGetCurrentReadDCEXT := dglGetProcAddress('wglGetCurrentReadDCEXT');
18716 procedure Read_WGL_EXT_pbuffer;
18718 wglCreatePbufferEXT := dglGetProcAddress('wglCreatePbufferEXT');
18719 wglGetPbufferDCEXT := dglGetProcAddress('wglGetPbufferDCEXT');
18720 wglReleasePbufferDCEXT := dglGetProcAddress('wglReleasePbufferDCEXT');
18721 wglDestroyPbufferEXT := dglGetProcAddress('wglDestroyPbufferEXT');
18722 wglQueryPbufferEXT := dglGetProcAddress('wglQueryPbufferEXT');
18725 procedure Read_WGL_EXT_pixel_format;
18727 wglGetPixelFormatAttribivEXT := dglGetProcAddress('wglGetPixelFormatAttribivEXT');
18728 wglGetPixelFormatAttribfvEXT := dglGetProcAddress('wglGetPixelFormatAttribfvEXT');
18729 wglChoosePixelFormatEXT := dglGetProcAddress('wglChoosePixelFormatEXT');
18732 procedure Read_WGL_EXT_swap_control;
18734 wglSwapIntervalEXT := dglGetProcAddress('wglSwapIntervalEXT');
18735 wglGetSwapIntervalEXT := dglGetProcAddress('wglGetSwapIntervalEXT');
18738 procedure Read_WGL_I3D_digital_video_control;
18740 wglGetDigitalVideoParametersI3D := dglGetProcAddress('wglGetDigitalVideoParametersI3D');
18741 wglSetDigitalVideoParametersI3D := dglGetProcAddress('wglSetDigitalVideoParametersI3D');
18744 procedure Read_WGL_I3D_gamma;
18746 wglGetGammaTableParametersI3D := dglGetProcAddress('wglGetGammaTableParametersI3D');
18747 wglSetGammaTableParametersI3D := dglGetProcAddress('wglSetGammaTableParametersI3D');
18748 wglGetGammaTableI3D := dglGetProcAddress('wglGetGammaTableI3D');
18749 wglSetGammaTableI3D := dglGetProcAddress('wglSetGammaTableI3D');
18752 procedure Read_WGL_I3D_genlock;
18754 wglEnableGenlockI3D := dglGetProcAddress('wglEnableGenlockI3D');
18755 wglDisableGenlockI3D := dglGetProcAddress('wglDisableGenlockI3D');
18756 wglIsEnabledGenlockI3D := dglGetProcAddress('wglIsEnabledGenlockI3D');
18757 wglGenlockSourceI3D := dglGetProcAddress('wglGenlockSourceI3D');
18758 wglGetGenlockSourceI3D := dglGetProcAddress('wglGetGenlockSourceI3D');
18759 wglGenlockSourceEdgeI3D := dglGetProcAddress('wglGenlockSourceEdgeI3D');
18760 wglGetGenlockSourceEdgeI3D := dglGetProcAddress('wglGetGenlockSourceEdgeI3D');
18761 wglGenlockSampleRateI3D := dglGetProcAddress('wglGenlockSampleRateI3D');
18762 wglGetGenlockSampleRateI3D := dglGetProcAddress('wglGetGenlockSampleRateI3D');
18763 wglGenlockSourceDelayI3D := dglGetProcAddress('wglGenlockSourceDelayI3D');
18764 wglGetGenlockSourceDelayI3D := dglGetProcAddress('wglGetGenlockSourceDelayI3D');
18765 wglQueryGenlockMaxSourceDelayI3D := dglGetProcAddress('wglQueryGenlockMaxSourceDelayI3D');
18768 procedure Read_WGL_I3D_image_buffer;
18770 wglCreateImageBufferI3D := dglGetProcAddress('wglCreateImageBufferI3D');
18771 wglDestroyImageBufferI3D := dglGetProcAddress('wglDestroyImageBufferI3D');
18772 wglAssociateImageBufferEventsI3D := dglGetProcAddress('wglAssociateImageBufferEventsI3D');
18773 wglReleaseImageBufferEventsI3D := dglGetProcAddress('wglReleaseImageBufferEventsI3D');
18776 procedure Read_WGL_I3D_swap_frame_lock;
18778 wglEnableFrameLockI3D := dglGetProcAddress('wglEnableFrameLockI3D');
18779 wglDisableFrameLockI3D := dglGetProcAddress('wglDisableFrameLockI3D');
18780 wglIsEnabledFrameLockI3D := dglGetProcAddress('wglIsEnabledFrameLockI3D');
18781 wglQueryFrameLockMasterI3D := dglGetProcAddress('wglQueryFrameLockMasterI3D');
18784 procedure Read_WGL_I3D_swap_frame_usage;
18786 wglGetFrameUsageI3D := dglGetProcAddress('wglGetFrameUsageI3D');
18787 wglBeginFrameTrackingI3D := dglGetProcAddress('wglBeginFrameTrackingI3D');
18788 wglEndFrameTrackingI3D := dglGetProcAddress('wglEndFrameTrackingI3D');
18789 wglQueryFrameTrackingI3D := dglGetProcAddress('wglQueryFrameTrackingI3D');
18792 procedure Read_WGL_NV_vertex_array_range;
18794 wglAllocateMemoryNV := dglGetProcAddress('wglAllocateMemoryNV');
18795 wglFreeMemoryNV := dglGetProcAddress('wglFreeMemoryNV');
18798 procedure Read_WGL_NV_present_video;
18800 wglEnumerateVideoDevicesNV := dglGetProcAddress('wglEnumerateVideoDevicesNV');
18801 wglBindVideoDeviceNV := dglGetProcAddress('wglBindVideoDeviceNV');
18802 wglQueryCurrentContextNV := dglGetProcAddress('wglQueryCurrentContextNV');
18805 procedure Read_WGL_NV_video_output;
18807 wglGetVideoDeviceNV := dglGetProcAddress('wglGetVideoDeviceNV');
18808 wglReleaseVideoDeviceNV := dglGetProcAddress('wglReleaseVideoDeviceNV');
18809 wglBindVideoImageNV := dglGetProcAddress('wglBindVideoImageNV');
18810 wglReleaseVideoImageNV := dglGetProcAddress('wglReleaseVideoImageNV');
18811 wglSendPbufferToVideoNV := dglGetProcAddress('wglSendPbufferToVideoNV');
18812 wglGetVideoInfoNV := dglGetProcAddress('wglGetVideoInfoNV');
18815 procedure Read_WGL_NV_swap_group;
18817 wglJoinSwapGroupNV := dglGetProcAddress('wglJoinSwapGroupNV');
18818 wglBindSwapBarrierNV := dglGetProcAddress('wglBindSwapBarrierNV');
18819 wglQuerySwapGroupNV := dglGetProcAddress('wglQuerySwapGroupNV');
18820 wglQueryMaxSwapGroupsNV := dglGetProcAddress('wglQueryMaxSwapGroupsNV');
18821 wglQueryFrameCountNV := dglGetProcAddress('wglQueryFrameCountNV');
18822 wglResetFrameCountNV := dglGetProcAddress('wglResetFrameCountNV');
18825 procedure Read_WGL_NV_gpu_affinity;
18827 wglEnumGpusNV := dglGetProcAddress('wglEnumGpusNV');
18828 wglEnumGpuDevicesNV := dglGetProcAddress('wglEnumGpuDevicesNV');
18829 wglCreateAffinityDCNV := dglGetProcAddress('wglCreateAffinityDCNV');
18830 wglEnumGpusFromAffinityDCNV := dglGetProcAddress('wglEnumGpusFromAffinityDCNV');
18831 wglDeleteDCNV := dglGetProcAddress('wglDeleteDCNV');
18834 procedure Read_WGL_NV_video_capture;
18836 wglBindVideoCaptureDeviceNV := dglGetProcAddress('wglBindVideoCaptureDeviceNV');
18837 wglEnumerateVideoCaptureDevicesNV := dglGetProcAddress('wglEnumerateVideoCaptureDevicesNV');
18838 wglLockVideoCaptureDeviceNV := dglGetProcAddress('wglLockVideoCaptureDeviceNV');
18839 wglQueryVideoCaptureDeviceNV := dglGetProcAddress('wglQueryVideoCaptureDeviceNV');
18840 wglReleaseVideoCaptureDeviceNV := dglGetProcAddress('wglReleaseVideoCaptureDeviceNV');
18843 procedure Read_WGL_NV_copy_image;
18845 wglCopyImageSubDataNV := dglGetProcAddress('wglCopyImageSubDataNV');
18848 procedure Read_WGL_NV_DX_interop;
18850 wglDXSetResourceShareHandleNV := dglGetProcAddress('wglDXSetResourceShareHandleNV');
18851 wglDXOpenDeviceNV := dglGetProcAddress('wglDXOpenDeviceNV');
18852 wglDXCloseDeviceNV := dglGetProcAddress('wglDXCloseDeviceNV');
18853 wglDXRegisterObjectNV := dglGetProcAddress('wglDXRegisterObjectNV');
18854 wglDXUnregisterObjectNV := dglGetProcAddress('wglDXUnregisterObjectNV');
18855 wglDXObjectAccessNV := dglGetProcAddress('wglDXObjectAccessNV');
18856 wglDXLockObjectsNV := dglGetProcAddress('wglDXLockObjectsNV');
18857 wglDXUnlockObjectsNV := dglGetProcAddress('wglDXUnlockObjectsNV');
18861 procedure Read_WGL_OML_sync_control;
18863 wglGetSyncValuesOML := dglGetProcAddress('wglGetSyncValuesOML');
18864 wglGetMscRateOML := dglGetProcAddress('wglGetMscRateOML');
18865 wglSwapBuffersMscOML := dglGetProcAddress('wglSwapBuffersMscOML');
18866 wglSwapLayerBuffersMscOML := dglGetProcAddress('wglSwapLayerBuffersMscOML');
18867 wglWaitForMscOML := dglGetProcAddress('wglWaitForMscOML');
18868 wglWaitForSbcOML := dglGetProcAddress('wglWaitForSbcOML');
18871 procedure Read_WGL_3DL_stereo_control;
18873 wglSetStereoEmitterState3DL := dglGetProcAddress('wglSetStereoEmitterState3DL');
18876 procedure Read_WIN_draw_range_elements;
18878 glDrawRangeElementsWIN := dglGetProcAddress('glDrawRangeElementsWIN');
18881 procedure Read_WIN_swap_hint;
18883 glAddSwapHintRectWIN := dglGetProcAddress('glAddSwapHintRectWIN');
18888 procedure ReadExtensions;
18892 Read_GL_3DFX_tbuffer;
18893 Read_GL_APPLE_element_array;
18894 Read_GL_APPLE_fence;
18895 Read_GL_APPLE_vertex_array_object;
18896 Read_GL_APPLE_vertex_array_range;
18897 Read_GL_APPLE_texture_range;
18898 Read_GL_APPLE_vertex_program_evaluators;
18899 Read_GL_APPLE_object_purgeable;
18900 Read_GL_ARB_matrix_palette;
18901 Read_GL_ARB_multitexture;
18902 Read_GL_ARB_point_parameters;
18903 Read_GL_ARB_texture_compression;
18904 Read_GL_ARB_transpose_matrix;
18905 Read_GL_ARB_vertex_blend;
18906 Read_GL_ARB_vertex_buffer_object;
18907 Read_GL_ARB_vertex_program;
18908 Read_GL_ARB_window_pos;
18909 Read_GL_ARB_color_buffer_float;
18910 Read_GL_ARB_Shader_Objects;
18911 Read_GL_ARB_occlusion_query;
18912 Read_GL_ARB_draw_instanced;
18913 Read_GL_ARB_framebuffer_object;
18914 Read_GL_ARB_geometry_shader4;
18915 Read_GL_ARB_instanced_arrays;
18916 Read_GL_ARB_map_buffer_range;
18917 Read_GL_ARB_texture_buffer_object;
18918 Read_GL_ARB_vertex_array_object;
18919 Read_GL_ARB_uniform_buffer_object;
18920 Read_GL_ARB_copy_buffer;
18921 Read_GL_ARB_draw_elements_base_vertex;
18922 Read_GL_ARB_provoking_vertex;
18924 Read_GL_ARB_texture_multisample;
18925 Read_GL_ARB_draw_buffers_blend;
18926 Read_GL_ARB_sample_shading;
18927 Read_GL_ARB_shading_language_include;
18928 Read_GL_ARB_sparse_texture;
18929 Read_GL_ARB_blend_func_extended;
18930 Read_GL_ARB_sampler_objects;
18931 Read_GL_ARB_timer_query;
18932 Read_GL_ARB_vertex_type_2_10_10_10_rev;
18933 Read_GL_ARB_draw_indirect;
18934 Read_GL_ARB_gpu_shader_fp64;
18935 Read_GL_ARB_shader_subroutine;
18936 Read_GL_ARB_tessellation_shader;
18937 Read_GL_ARB_transform_feedback2;
18938 Read_GL_ARB_transform_feedback3;
18939 Read_GL_ARB_ES2_compatibility;
18940 Read_GL_ARB_get_program_binary;
18941 Read_GL_ARB_separate_shader_objects;
18942 Read_GL_ARB_vertex_attrib_64bit;
18943 Read_GL_ARB_viewport_array;
18944 Read_GL_ARB_cl_event;
18945 Read_GL_ARB_debug_output;
18946 Read_GL_ARB_robustness;
18948 Read_GL_ATI_draw_buffers;
18949 Read_GL_ATI_element_array;
18950 Read_GL_ATI_envmap_bumpmap;
18951 Read_GL_ATI_fragment_shader;
18952 Read_GL_ATI_map_object_buffer;
18953 Read_GL_ATI_pn_triangles;
18954 Read_GL_ATI_separate_stencil;
18955 Read_GL_ATI_vertex_array_object;
18956 Read_GL_ATI_vertex_attrib_array_object;
18957 Read_GL_ATI_vertex_streams;
18958 Read_GL_AMD_performance_monitor;
18959 Read_GL_AMD_vertex_shader_tesselator;
18960 Read_GL_AMD_draw_buffers_blend;
18961 Read_GL_AMD_name_gen_delete;
18962 Read_GL_AMD_debug_output;
18963 Read_GL_AMD_stencil_operation_extended;
18964 Read_GL_EXT_blend_color;
18965 Read_GL_EXT_blend_func_separate;
18966 Read_GL_EXT_blend_minmax;
18967 Read_GL_EXT_color_subtable;
18968 Read_GL_EXT_compiled_vertex_array;
18969 Read_GL_EXT_convolution;
18970 Read_GL_EXT_coordinate_frame;
18971 Read_GL_EXT_copy_texture;
18972 Read_GL_EXT_cull_vertex;
18973 Read_GL_EXT_draw_range_elements;
18974 Read_GL_EXT_fog_coord;
18975 Read_GL_EXT_framebuffer_object;
18976 Read_GL_EXT_histogram;
18977 Read_GL_EXT_index_func;
18978 Read_GL_EXT_index_material;
18979 Read_GL_EXT_multi_draw_arrays;
18980 Read_GL_EXT_multisample;
18981 Read_GL_EXT_paletted_texture;
18982 Read_GL_EXT_pixel_transform;
18983 Read_GL_EXT_point_parameters;
18984 Read_GL_EXT_polygon_offset;
18985 Read_GL_EXT_secondary_color;
18986 Read_GL_EXT_stencil_two_side;
18987 Read_GL_EXT_subtexture;
18988 Read_GL_EXT_texture3D;
18989 Read_GL_EXT_texture_object;
18990 Read_GL_EXT_texture_perturb_normal;
18991 Read_GL_EXT_vertex_array;
18992 Read_GL_EXT_vertex_shader;
18993 Read_GL_EXT_vertex_weighting;
18994 Read_GL_EXT_depth_bounds_test;
18995 Read_GL_EXT_blend_equation_separate;
18996 Read_GL_EXT_stencil_clear_tag;
18997 Read_GL_EXT_framebuffer_blit;
18998 Read_GL_EXT_framebuffer_multisample;
18999 Read_GL_EXT_timer_query;
19000 Read_GL_EXT_gpu_program_parameters;
19001 Read_GL_EXT_bindable_uniform;
19002 Read_GL_EXT_draw_buffers2;
19003 Read_GL_EXT_draw_instanced;
19004 Read_GL_EXT_geometry_shader4;
19005 Read_GL_EXT_gpu_shader4;
19006 Read_GL_EXT_texture_array;
19007 Read_GL_EXT_texture_buffer_object;
19008 Read_GL_EXT_texture_integer;
19009 Read_GL_EXT_transform_feedback;
19010 Read_GL_EXT_direct_state_access;
19011 Read_GL_EXT_separate_shader_objects;
19012 Read_GL_EXT_shader_image_load_store;
19013 Read_GL_EXT_vertex_attrib_64bit;
19014 Read_GL_HP_image_transform;
19015 Read_GL_IBM_multimode_draw_arrays;
19016 Read_GL_IBM_vertex_array_lists;
19017 Read_GL_INGR_blend_func_separate;
19018 Read_GL_INTEL_parallel_arrays;
19019 Read_GL_MESA_resize_buffers;
19020 Read_GL_MESA_window_pos;
19021 Read_GL_NV_evaluators;
19023 Read_GL_NV_fragment_program;
19024 Read_GL_NV_half_float;
19025 Read_GL_NV_occlusion_query;
19026 Read_GL_NV_pixel_data_range;
19027 Read_GL_NV_point_sprite;
19028 Read_GL_NV_primitive_restart;
19029 Read_GL_NV_register_combiners;
19030 Read_GL_NV_register_combiners2;
19031 Read_GL_NV_vertex_array_range;
19032 Read_GL_NV_vertex_program;
19033 Read_GL_NV_depth_buffer_float;
19034 Read_GL_NV_framebuffer_multisample_coverage;
19035 Read_GL_NV_geometry_program4;
19036 Read_GL_NV_gpu_program4;
19037 Read_GL_NV_parameter_buffer_object;
19038 Read_GL_NV_transform_feedback;
19039 Read_GL_NV_conditional_render;
19040 Read_GL_NV_present_video;
19041 Read_GL_NV_explicit_multisample;
19042 Read_GL_NV_transform_feedback2;
19043 Read_GL_NV_video_capture;
19044 Read_GL_NV_copy_image;
19045 Read_GL_NV_shader_buffer_load;
19046 Read_GL_NV_vertex_buffer_unified_memory;
19047 Read_GL_NV_gpu_program5;
19048 Read_GL_NV_gpu_shader5;
19049 Read_GL_NV_vertex_attrib_integer_64bit;
19050 Read_GL_NV_vdpau_interop;
19051 Read_GL_NV_texture_barrier;
19052 Read_GL_NV_path_rendering;
19053 Read_GL_NV_bindless_texture;
19054 Read_GL_PGI_misc_hints;
19055 Read_GL_SGIS_detail_texture;
19056 Read_GL_SGIS_fog_function;
19057 Read_GL_SGIS_multisample;
19058 Read_GL_SGIS_pixel_texture;
19059 Read_GL_SGIS_point_parameters;
19060 Read_GL_SGIS_sharpen_texture;
19061 Read_GL_SGIS_texture4D;
19062 Read_GL_SGIS_texture_color_mask;
19063 Read_GL_SGIS_texture_filter4;
19064 Read_GL_SGIX_async;
19065 Read_GL_SGIX_flush_raster;
19066 Read_GL_SGIX_fragment_lighting;
19067 Read_GL_SGIX_framezoom;
19068 Read_GL_SGIX_igloo_interface;
19069 Read_GL_SGIX_instruments;
19070 Read_GL_SGIX_list_priority;
19071 Read_GL_SGIX_pixel_texture;
19072 Read_GL_SGIX_polynomial_ffd;
19073 Read_GL_SGIX_reference_plane;
19074 Read_GL_SGIX_sprite;
19075 Read_GL_SGIX_tag_sample_buffer;
19076 Read_GL_SGI_color_table;
19077 Read_GL_SUNX_constant_data;
19078 Read_GL_SUN_global_alpha;
19079 Read_GL_SUN_mesh_array;
19080 Read_GL_SUN_triangle_list;
19081 Read_GL_SUN_vertex;
19084 Read_WGL_ARB_buffer_region;
19085 Read_WGL_ARB_extensions_string;
19086 Read_WGL_ARB_make_current_read;
19087 Read_WGL_ARB_pbuffer;
19088 Read_WGL_ARB_pixel_format;
19089 Read_WGL_ARB_pixel_format_float;
19090 Read_WGL_ARB_render_texture;
19091 Read_WGL_ARB_create_context;
19092 Read_WGL_AMD_gpu_association;
19093 Read_WGL_EXT_display_color_table;
19094 Read_WGL_EXT_extensions_string;
19095 Read_WGL_EXT_make_current_read;
19096 Read_WGL_EXT_pbuffer;
19097 Read_WGL_EXT_pixel_format;
19098 Read_WGL_EXT_swap_control;
19099 Read_WGL_I3D_digital_video_control;
19100 Read_WGL_I3D_gamma;
19101 Read_WGL_I3D_genlock;
19102 Read_WGL_I3D_image_buffer;
19103 Read_WGL_I3D_swap_frame_lock;
19104 Read_WGL_I3D_swap_frame_usage;
19105 Read_WGL_NV_vertex_array_range;
19106 Read_WGL_NV_present_video;
19107 Read_WGL_NV_video_output;
19108 Read_WGL_NV_swap_group;
19109 Read_WGL_NV_gpu_affinity;
19110 Read_WGL_NV_video_capture;
19111 Read_WGL_NV_copy_image;
19112 Read_WGL_NV_DX_interop;
19113 Read_WGL_OML_sync_control;
19114 Read_WGL_3DL_stereo_control;
19116 Read_WIN_draw_range_elements;
19117 Read_WIN_swap_hint;
19120 ExtensionsRead := True;
19123 // =============================================================================
19125 // =============================================================================
19127 procedure ReadCoreVersion;
19129 AnsiBuffer: AnsiString;
19131 MajorVersion, MinorVersion: Integer;
19133 procedure TrimAndSplitVersionString(Buffer: String; var Max, Min: Integer);
19134 // Peels out the X.Y form from the given Buffer which must contain a version string like "text Minor.Major.Build text"
19135 // at least however "Major.Minor".
19137 Separator: Integer;
19140 // There must be at least one dot to separate major and minor version number.
19141 Separator := Pos('.', Buffer);
19142 // At least one number must be before and one after the dot.
19143 if (Separator > 1) and (Separator < Length(Buffer)) and (AnsiChar(Buffer[Separator - 1]) in ['0'..'9']) and
19144 (AnsiChar(Buffer[Separator + 1]) in ['0'..'9']) then
19146 // OK, it's a valid version string. Now remove unnecessary parts.
19148 // Find last non-numeric character before version number.
19149 while (Separator > 0) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19151 // Delete leading characters which do not belong to the version string.
19152 Delete(Buffer, 1, Separator);
19153 Separator := Pos('.', Buffer) + 1;
19154 // Find first non-numeric character after version number
19155 while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19157 // delete trailing characters not belonging to the version string
19158 Delete(Buffer, Separator, 255);
19159 // Now translate the numbers.
19160 Separator := Pos('.', Buffer); // This is necessary because the buffer length might have changed.
19161 Max := StrToInt(Copy(Buffer, 1, Separator - 1));
19162 Min := StrToInt(Copy(Buffer, Separator + 1, 1));
19174 // determine version of implementation
19176 if not Assigned(@glGetString) then
19177 glGetString := dglGetProcAddress('glGetString');
19179 AnsiBuffer := glGetString(GL_VERSION);
19180 Buffer := String(AnsiBuffer);
19182 TrimAndSplitVersionString(Buffer, MajorVersion, MinorVersion);
19184 GL_VERSION_1_0 := True;
19185 GL_VERSION_1_1 := False;
19186 GL_VERSION_1_2 := False;
19187 GL_VERSION_1_3 := False;
19188 GL_VERSION_1_4 := False;
19189 GL_VERSION_1_5 := False;
19190 GL_VERSION_2_0 := False;
19191 GL_VERSION_2_1 := False;
19192 GL_VERSION_3_0 := False;
19193 GL_VERSION_3_1 := False;
19194 GL_VERSION_3_2 := False;
19195 GL_VERSION_3_3 := False;
19196 GL_VERSION_4_0 := False;
19197 GL_VERSION_4_1 := False;
19198 GL_VERSION_4_2 := False;
19199 GL_VERSION_4_3 := False;
19200 GL_VERSION_4_4 := False;
19202 if MajorVersion = 1 then
19204 if MinorVersion >= 1 then
19205 GL_VERSION_1_1 := True;
19206 if MinorVersion >= 2 then
19207 GL_VERSION_1_2 := True;
19208 if MinorVersion >= 3 then
19209 GL_VERSION_1_3 := True;
19210 if MinorVersion >= 4 then
19211 GL_VERSION_1_4 := True;
19212 if MinorVersion >= 5 then
19213 GL_VERSION_1_5 := True;
19216 if MajorVersion >= 2 then
19218 GL_VERSION_1_1 := True;
19219 GL_VERSION_1_2 := True;
19220 GL_VERSION_1_3 := True;
19221 GL_VERSION_1_4 := True;
19222 GL_VERSION_1_5 := True;
19223 GL_VERSION_2_0 := True;
19225 if MinorVersion >= 1 then
19226 GL_VERSION_2_1 := True;
19229 if MajorVersion >= 3 then
19231 GL_VERSION_2_1 := True;
19232 GL_VERSION_3_0 := True;
19234 if MinorVersion >= 1 then
19235 GL_VERSION_3_1 := True;
19236 if MinorVersion >= 2 then
19237 GL_VERSION_3_2 := True;
19238 if MinorVersion >= 3 then
19239 GL_VERSION_3_3 := True;
19242 if MajorVersion >= 4 then
19244 GL_VERSION_3_1 := True;
19245 GL_VERSION_3_2 := True;
19246 GL_VERSION_3_3 := True;
19247 GL_VERSION_4_0 := True;
19249 if MinorVersion >= 1 then
19250 GL_VERSION_4_1 := True;
19251 if MinorVersion >= 2 then
19252 GL_VERSION_4_2 := True;
19253 if MinorVersion >= 3 then
19254 GL_VERSION_4_3 := True;
19255 if MinorVersion >= 4 then
19256 GL_VERSION_4_4 := True;
19260 GLU_VERSION_1_1 := False;
19261 GLU_VERSION_1_2 := False;
19262 GLU_VERSION_1_3 := False;
19264 if Assigned(gluGetString) then begin
19265 AnsiBuffer := gluGetString(GLU_VERSION);
19266 Buffer := String(AnsiBuffer);
19268 TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
19270 GLU_VERSION_1_1 := True;
19272 if MinorVersion >= 2 then
19273 GLU_VERSION_1_2 := True;
19275 if MinorVersion >= 3 then
19276 GLU_VERSION_1_3 := True;
19281 // =============================================================================
19282 // ReadImplementationProperties
19283 // =============================================================================
19285 procedure ReadImplementationProperties;
19287 Buffer: Ansistring;
19291 // Check all extensions
19292 Buffer := Int_GetExtensionString;
19294 // === 3DFX ====================================================================
19295 GL_3DFX_multisample := Int_CheckExtension(Buffer, 'GL_3DFX_multisample');
19296 GL_3DFX_tbuffer := Int_CheckExtension(Buffer, 'GL_3DFX_tbuffer');
19297 GL_3DFX_texture_compression_FXT1 := Int_CheckExtension(Buffer, 'GL_3DFX_texture_compression_FXT1');
19299 // === APPLE ===================================================================
19300 GL_APPLE_client_storage := Int_CheckExtension(Buffer, 'GL_APPLE_client_storage');
19301 GL_APPLE_element_array := Int_CheckExtension(Buffer, 'GL_APPLE_element_array');
19302 GL_APPLE_fence := Int_CheckExtension(Buffer, 'GL_APPLE_fence');
19303 GL_APPLE_specular_vector := Int_CheckExtension(Buffer, 'GL_APPLE_specular_vector');
19304 GL_APPLE_transform_hint := Int_CheckExtension(Buffer, 'GL_APPLE_transform_hint');
19305 GL_APPLE_vertex_array_object := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_object');
19306 GL_APPLE_vertex_array_range := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_range');
19307 GL_APPLE_ycbcr_422 := Int_CheckExtension(Buffer, 'GL_APPLE_ycbcr_422');
19308 GL_APPLE_texture_range := Int_CheckExtension(Buffer, 'GL_APPLE_texture_range');
19309 GL_APPLE_float_pixels := Int_CheckExtension(Buffer, 'GL_APPLE_float_pixels');
19310 GL_APPLE_vertex_program_evaluators := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_program_evaluators');
19311 GL_APPLE_aux_depth_stencil := Int_CheckExtension(Buffer, 'GL_APPLE_aux_depth_stencil');
19312 GL_APPLE_object_purgeable := Int_CheckExtension(Buffer, 'GL_APPLE_object_purgeable');
19313 GL_APPLE_row_bytes := Int_CheckExtension(Buffer, 'GL_APPLE_row_bytes');
19314 GL_APPLE_rgb_422 := Int_CheckExtension(Buffer, 'GL_APPLE_rgb_422');
19316 // === ARB =====================================================================
19317 GL_ARB_depth_texture := Int_CheckExtension(Buffer, 'GL_ARB_depth_texture');
19318 GL_ARB_fragment_program := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program');
19319 GL_ARB_imaging := Int_CheckExtension(Buffer, 'GL_ARB_imaging');
19320 GL_ARB_matrix_palette := Int_CheckExtension(Buffer, 'GL_ARB_matrix_palette');
19321 GL_ARB_multisample := Int_CheckExtension(Buffer, 'GL_ARB_multisample');
19322 GL_ARB_multitexture := Int_CheckExtension(Buffer, 'GL_ARB_multitexture');
19323 GL_ARB_point_parameters := Int_CheckExtension(Buffer, 'GL_ARB_point_parameters');
19324 GL_ARB_shadow := Int_CheckExtension(Buffer, 'GL_ARB_shadow');
19325 GL_ARB_shadow_ambient := Int_CheckExtension(Buffer, 'GL_ARB_shadow_ambient');
19326 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19327 GL_ARB_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_ARB_texture_border_clamp');
19328 GL_ARB_texture_compression := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression');
19329 GL_ARB_texture_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map');
19330 GL_ARB_texture_env_add := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_add');
19331 GL_ARB_texture_env_combine := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_combine');
19332 GL_ARB_texture_env_crossbar := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_crossbar');
19333 GL_ARB_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_dot3');
19334 GL_ARB_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirrored_repeat');
19335 GL_ARB_transpose_matrix := Int_CheckExtension(Buffer, 'GL_ARB_transpose_matrix');
19336 GL_ARB_vertex_blend := Int_CheckExtension(Buffer, 'GL_ARB_vertex_blend');
19337 GL_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_buffer_object');
19338 GL_ARB_vertex_program := Int_CheckExtension(Buffer, 'GL_ARB_vertex_program');
19339 GL_ARB_window_pos := Int_CheckExtension(Buffer, 'GL_ARB_window_pos');
19340 GL_ARB_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_shader_objects');
19341 GL_ARB_vertex_shader := Int_CheckExtension(Buffer, 'GL_ARB_vertex_shader');
19342 GL_ARB_fragment_shader := Int_CheckExtension(Buffer, 'GL_ARB_fragment_shader');
19343 GL_ARB_occlusion_query := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query');
19344 GL_ARB_shading_language_100 := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_100');
19345 GL_ARB_point_sprite := Int_CheckExtension(Buffer, 'GL_ARB_point_sprite');
19346 GL_ARB_texture_non_power_of_two := Int_CheckExtension(Buffer, 'GL_ARB_texture_non_power_of_two');
19347 GL_ARB_fragment_program_shadow := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program_shadow');
19348 GL_ARB_draw_buffers := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers');
19349 GL_ARB_texture_rectangle := Int_CheckExtension(Buffer, 'GL_ARB_texture_rectangle');
19350 GL_ARB_color_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_color_buffer_float');
19351 GL_ARB_half_float_pixel := Int_CheckExtension(Buffer, 'GL_ARB_half_float_pixel');
19352 GL_ARB_texture_float := Int_CheckExtension(Buffer, 'GL_ARB_texture_float');
19353 GL_ARB_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_pixel_buffer_object');
19354 GL_ARB_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_depth_buffer_float');
19355 GL_ARB_draw_instanced := Int_CheckExtension(Buffer, 'GL_ARB_draw_instanced');
19356 GL_ARB_framebuffer_object := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_object');
19357 GL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_sRGB');
19358 GL_ARB_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_ARB_geometry_shader4');
19359 GL_ARB_half_float_vertex := Int_CheckExtension(Buffer, 'GL_ARB_half_float_vertex');
19360 GL_ARB_instanced_arrays := Int_CheckExtension(Buffer, 'GL_ARB_instanced_arrays');
19361 GL_ARB_map_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_range');
19362 GL_ARB_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object');
19363 GL_ARB_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_rgtc');
19364 GL_ARB_texture_rg := Int_CheckExtension(Buffer, 'GL_ARB_texture_rg');
19365 GL_ARB_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_object');
19366 GL_ARB_uniform_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_uniform_buffer_object');
19367 GL_ARB_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_compatibility');
19368 GL_ARB_copy_buffer := Int_CheckExtension(Buffer, 'GL_ARB_copy_buffer');
19369 GL_ARB_shader_texture_lod := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_lod');
19370 GL_ARB_depth_clamp := Int_CheckExtension(Buffer, 'GL_ARB_depth_clamp');
19371 GL_ARB_draw_elements_base_vertex := Int_CheckExtension(Buffer, 'GL_ARB_draw_elements_base_vertex');
19372 GL_ARB_fragment_coord_conventions := Int_CheckExtension(Buffer, 'GL_ARB_fragment_coord_conventions');
19373 GL_ARB_provoking_vertex := Int_CheckExtension(Buffer, 'GL_ARB_provoking_vertex');
19374 GL_ARB_seamless_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_seamless_cube_map');
19375 GL_ARB_sync := Int_CheckExtension(Buffer, 'GL_ARB_sync');
19376 GL_ARB_texture_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_multisample');
19377 GL_ARB_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_bgra');
19378 GL_ARB_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers_blend');
19379 GL_ARB_sample_shading := Int_CheckExtension(Buffer, 'GL_ARB_sample_shading');
19380 GL_ARB_texture_cube_map_array := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map_array');
19381 GL_ARB_texture_gather := Int_CheckExtension(Buffer, 'GL_ARB_texture_gather');
19382 GL_ARB_texture_query_lod := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_lod');
19383 GL_ARB_shading_language_include := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_include');
19384 GL_ARB_texture_compression_bptc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_bptc');
19385 GL_ARB_blend_func_extended := Int_CheckExtension(Buffer, 'GL_ARB_blend_func_extended');
19386 GL_ARB_explicit_attrib_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_attrib_location');
19387 GL_ARB_occlusion_query2 := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query2');
19388 GL_ARB_sampler_objects := Int_CheckExtension(Buffer, 'GL_ARB_sampler_objects');
19389 GL_ARB_shader_bit_encoding := Int_CheckExtension(Buffer, 'GL_ARB_shader_bit_encoding');
19390 GL_ARB_texture_rgb10_a2ui := Int_CheckExtension(Buffer, 'GL_ARB_texture_rgb10_a2ui');
19391 GL_ARB_texture_swizzle := Int_CheckExtension(Buffer, 'GL_ARB_texture_swizzle');
19392 GL_ARB_timer_query := Int_CheckExtension(Buffer, 'GL_ARB_timer_query');
19393 GL_ARB_vertex_type_2_10_10_10_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_2_10_10_10_rev');
19394 GL_ARB_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_draw_indirect');
19395 GL_ARB_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader5');
19396 GL_ARB_gpu_shader_fp64 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader_fp64');
19397 GL_ARB_shader_subroutine := Int_CheckExtension(Buffer, 'GL_ARB_shader_subroutine');
19398 GL_ARB_tessellation_shader := Int_CheckExtension(Buffer, 'GL_ARB_tessellation_shader');
19399 GL_ARB_texture_buffer_object_rgb32 := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object_rgb32');
19400 GL_ARB_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback2');
19401 GL_ARB_transform_feedback3 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback3');
19402 GL_ARB_ES2_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES2_compatibility');
19403 GL_ARB_get_program_binary := Int_CheckExtension(Buffer, 'GL_ARB_get_program_binary');
19404 GL_ARB_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_separate_shader_objects');
19405 GL_ARB_shader_precision := Int_CheckExtension(Buffer, 'GL_ARB_shader_precision');
19406 GL_ARB_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_64bit');
19407 GL_ARB_viewport_array := Int_CheckExtension(Buffer, 'GL_ARB_viewport_array');
19410 GL_ARB_base_instance := Int_CheckExtension(Buffer, 'GL_ARB_base_instance');
19411 GL_ARB_shading_language_420pack := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_420pack');
19412 GL_ARB_transform_feedback_instanced := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback_instanced');
19413 GL_ARB_compressed_texture_pixel_storage := Int_CheckExtension(Buffer, 'GL_ARB_compressed_texture_pixel_storage');
19414 GL_ARB_conservative_depth := Int_CheckExtension(Buffer, 'GL_ARB_conservative_depth');
19415 GL_ARB_internalformat_query := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query');
19416 GL_ARB_map_buffer_alignment := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_alignment');
19417 GL_ARB_shader_atomic_counters := Int_CheckExtension(Buffer, 'GL_ARB_shader_atomic_counters');
19418 GL_ARB_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_load_store');
19419 GL_ARB_shading_language_packing := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_packing');
19420 GL_ARB_texture_storage := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage');
19424 GL_ARB_arrays_of_arrays := Int_CheckExtension(Buffer, 'GL_ARB_arrays_of_arrays');
19425 GL_ARB_fragment_layer_viewport := Int_CheckExtension(Buffer, 'GL_ARB_fragment_layer_viewport');
19426 GL_ARB_shader_image_size := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_size');
19427 GL_ARB_ES3_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_compatibility');
19428 GL_ARB_clear_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_clear_buffer_object');
19429 GL_ARB_compute_shader := Int_CheckExtension(Buffer, 'GL_ARB_compute_shader');
19430 GL_ARB_copy_image := Int_CheckExtension(Buffer, 'GL_ARB_copy_image');
19431 GL_KHR_debug := Int_CheckExtension(Buffer, 'GL_KHR_debug');
19432 GL_ARB_explicit_uniform_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_uniform_location');
19433 GL_ARB_framebuffer_no_attachments := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_no_attachments');
19434 GL_ARB_internalformat_query2 := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query2');
19435 GL_ARB_invalidate_subdata := Int_CheckExtension(Buffer, 'GL_ARB_invalidate_subdata');
19436 GL_ARB_multi_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_multi_draw_indirect');
19437 GL_ARB_program_interface_query := Int_CheckExtension(Buffer, 'GL_ARB_program_interface_query');
19438 GL_ARB_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_ARB_robust_buffer_access_behavior');
19439 GL_ARB_shader_storage_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_shader_storage_buffer_object');
19440 GL_ARB_stencil_texturing := Int_CheckExtension(Buffer, 'GL_ARB_stencil_texturing');
19441 GL_ARB_texture_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_range');
19442 GL_ARB_texture_query_levels := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_levels');
19443 GL_ARB_texture_storage_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage_multisample');
19444 GL_ARB_texture_view := Int_CheckExtension(Buffer, 'GL_ARB_texture_view');
19445 GL_ARB_vertex_attrib_binding := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_binding');
19446 GL_ARB_cl_event := Int_CheckExtension(Buffer, 'GL_ARB_cl_event');
19447 GL_ARB_debug_output := Int_CheckExtension(Buffer, 'GL_ARB_debug_output');
19448 GL_ARB_robustness := Int_CheckExtension(Buffer, 'GL_ARB_robustness');
19449 GL_ARB_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_ARB_shader_stencil_export');
19453 GL_ARB_buffer_storage := Int_CheckExtension(Buffer, 'GL_ARB_buffer_storage');
19454 GL_ARB_clear_texture := Int_CheckExtension(Buffer, 'GL_ARB_clear_texture');
19455 GL_ARB_enhanced_layouts := Int_CheckExtension(Buffer, 'GL_ARB_enhanced_layouts');
19456 GL_ARB_multi_bind := Int_CheckExtension(Buffer, 'GL_ARB_multi_bind');
19457 GL_ARB_query_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_query_buffer_object');
19458 GL_ARB_texture_mirror_clamp_to_edge := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirror_clamp_to_edge');
19459 GL_ARB_texture_stencil8 := Int_CheckExtension(Buffer, 'GL_ARB_texture_stencil8');
19460 GL_ARB_vertex_type_10f_11f_11f_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_10f_11f_11f_rev');
19462 GL_ARB_bindless_texture := Int_CheckExtension(Buffer, 'GL_ARB_bindless_texture');
19463 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19467 // === ATI/AMD ================================================================
19468 GL_ATI_draw_buffers := Int_CheckExtension(Buffer, 'GL_ATI_draw_buffers');
19469 GL_ATI_element_array := Int_CheckExtension(Buffer, 'GL_ATI_element_array');
19470 GL_ATI_envmap_bumpmap := Int_CheckExtension(Buffer, 'GL_ATI_envmap_bumpmap');
19471 GL_ATI_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_fragment_shader');
19472 GL_ATI_map_object_buffer := Int_CheckExtension(Buffer, 'GL_ATI_map_object_buffer');
19473 GL_ATI_pn_triangles := Int_CheckExtension(Buffer, 'GL_ATI_pn_triangles');
19474 GL_ATI_separate_stencil := Int_CheckExtension(Buffer, 'GL_ATI_separate_stencil');
19475 GL_ATI_text_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_text_fragment_shader');
19476 GL_ATI_texture_env_combine3 := Int_CheckExtension(Buffer, 'GL_ATI_texture_env_combine3');
19477 GL_ATI_texture_float := Int_CheckExtension(Buffer, 'GL_ATI_texture_float');
19478 GL_ATI_texture_mirror_once := Int_CheckExtension(Buffer, 'GL_ATI_texture_mirror_once');
19479 GL_ATI_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_array_object');
19480 GL_ATI_vertex_attrib_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_attrib_array_object');
19481 GL_ATI_vertex_streams := Int_CheckExtension(Buffer, 'GL_ATI_vertex_streams');
19482 GL_ATI_meminfo := Int_CheckExtension(Buffer, 'GL_ATI_meminfo');
19483 GL_AMD_performance_monitor := Int_CheckExtension(Buffer, 'GL_AMD_performance_monitor');
19484 GL_AMD_texture_texture4 := Int_CheckExtension(Buffer, 'GL_AMD_texture_texture4');
19485 GL_AMD_vertex_shader_tesselator := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_tesselator');
19486 GL_AMD_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_AMD_draw_buffers_blend');
19487 GL_AMD_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_AMD_shader_stencil_export');
19488 GL_AMD_seamless_cubemap_per_texture := Int_CheckExtension(Buffer, 'GL_AMD_seamless_cubemap_per_texture');
19489 GL_AMD_conservative_depth := Int_CheckExtension(Buffer, 'GL_AMD_conservative_depth');
19490 GL_AMD_name_gen_delete := Int_CheckExtension(Buffer, 'GL_AMD_name_gen_delete');
19491 GL_AMD_debug_output := Int_CheckExtension(Buffer, 'GL_AMD_debug_output');
19492 GL_AMD_transform_feedback3_lines_triangles := Int_CheckExtension(Buffer, 'GL_AMD_transform_feedback3_lines_triangles');
19493 GL_AMD_depth_clamp_separate := Int_CheckExtension(Buffer, 'GL_AMD_depth_clamp_separate');
19495 GL_AMD_pinned_memory := Int_CheckExtension(Buffer, 'GL_AMD_pinned_memory');
19496 GL_AMD_stencil_operation_extended := Int_CheckExtension(Buffer, 'GL_AMD_stencil_operation_extended');
19497 GL_AMD_vertex_shader_viewport_index := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_viewport_index');
19498 GL_AMD_vertex_shader_layer := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_layer');
19499 GL_AMD_query_buffer_object := Int_CheckExtension(Buffer, 'GL_AMD_query_buffer_object');
19501 // === EXT =====================================================================
19502 GL_EXT_422_pixels := Int_CheckExtension(Buffer, 'GL_EXT_422_pixels');
19503 GL_EXT_abgr := Int_CheckExtension(Buffer, 'GL_EXT_abgr');
19504 GL_EXT_bgra := Int_CheckExtension(Buffer, 'GL_EXT_bgra');
19505 GL_EXT_blend_color := Int_CheckExtension(Buffer, 'GL_EXT_blend_color');
19506 GL_EXT_blend_func_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_func_separate');
19507 GL_EXT_blend_logic_op := Int_CheckExtension(Buffer, 'GL_EXT_blend_logic_op');
19508 GL_EXT_blend_minmax := Int_CheckExtension(Buffer, 'GL_EXT_blend_minmax');
19509 GL_EXT_blend_subtract := Int_CheckExtension(Buffer, 'GL_EXT_blend_subtract');
19510 GL_EXT_clip_volume_hint := Int_CheckExtension(Buffer, 'GL_EXT_clip_volume_hint');
19511 GL_EXT_cmyka := Int_CheckExtension(Buffer, 'GL_EXT_cmyka');
19512 GL_EXT_color_matrix := Int_CheckExtension(Buffer, 'GL_EXT_color_matrix');
19513 GL_EXT_color_subtable := Int_CheckExtension(Buffer, 'GL_EXT_color_subtable');
19514 GL_EXT_compiled_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_compiled_vertex_array');
19515 GL_EXT_convolution := Int_CheckExtension(Buffer, 'GL_EXT_convolution');
19516 GL_EXT_coordinate_frame := Int_CheckExtension(Buffer, 'GL_EXT_coordinate_frame');
19517 GL_EXT_copy_texture := Int_CheckExtension(Buffer, 'GL_EXT_copy_texture');
19518 GL_EXT_cull_vertex := Int_CheckExtension(Buffer, 'GL_EXT_cull_vertex');
19519 GL_EXT_draw_range_elements := Int_CheckExtension(Buffer, 'GL_EXT_draw_range_elements');
19520 GL_EXT_fog_coord := Int_CheckExtension(Buffer, 'GL_EXT_fog_coord');
19521 GL_EXT_framebuffer_object := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_object');
19522 GL_EXT_histogram := Int_CheckExtension(Buffer, 'GL_EXT_histogram');
19523 GL_EXT_index_array_formats := Int_CheckExtension(Buffer, 'GL_EXT_index_array_formats');
19524 GL_EXT_index_func := Int_CheckExtension(Buffer, 'GL_EXT_index_func');
19525 GL_EXT_index_material := Int_CheckExtension(Buffer, 'GL_EXT_index_material');
19526 GL_EXT_index_texture := Int_CheckExtension(Buffer, 'GL_EXT_index_texture');
19527 GL_EXT_light_texture := Int_CheckExtension(Buffer, 'GL_EXT_light_texture');
19528 GL_EXT_misc_attribute := Int_CheckExtension(Buffer, 'GL_EXT_misc_attribute');
19529 GL_EXT_multi_draw_arrays := Int_CheckExtension(Buffer, 'GL_EXT_multi_draw_arrays');
19530 GL_EXT_multisample := Int_CheckExtension(Buffer, 'GL_EXT_multisample');
19531 GL_EXT_packed_pixels := Int_CheckExtension(Buffer, 'GL_EXT_packed_pixels');
19532 GL_EXT_paletted_texture := Int_CheckExtension(Buffer, 'GL_EXT_paletted_texture');
19533 GL_EXT_pixel_transform := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform');
19534 GL_EXT_pixel_transform_color_table := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform_color_table');
19535 GL_EXT_point_parameters := Int_CheckExtension(Buffer, 'GL_EXT_point_parameters');
19536 GL_EXT_polygon_offset := Int_CheckExtension(Buffer, 'GL_EXT_polygon_offset');
19537 GL_EXT_rescale_normal := Int_CheckExtension(Buffer, 'GL_EXT_rescale_normal');
19538 GL_EXT_secondary_color := Int_CheckExtension(Buffer, 'GL_EXT_secondary_color');
19539 GL_EXT_separate_specular_color := Int_CheckExtension(Buffer, 'GL_EXT_separate_specular_color');
19540 GL_EXT_shadow_funcs := Int_CheckExtension(Buffer, 'GL_EXT_shadow_funcs');
19541 GL_EXT_shared_texture_palette := Int_CheckExtension(Buffer, 'GL_EXT_shared_texture_palette');
19542 GL_EXT_stencil_two_side := Int_CheckExtension(Buffer, 'GL_EXT_stencil_two_side');
19543 GL_EXT_stencil_wrap := Int_CheckExtension(Buffer, 'GL_EXT_stencil_wrap');
19544 GL_EXT_subtexture := Int_CheckExtension(Buffer, 'GL_EXT_subtexture');
19545 GL_EXT_texture := Int_CheckExtension(Buffer, 'GL_EXT_texture');
19546 GL_EXT_texture3D := Int_CheckExtension(Buffer, 'GL_EXT_texture3D');
19547 GL_EXT_texture_compression_s3tc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_s3tc');
19548 GL_EXT_texture_cube_map := Int_CheckExtension(Buffer, 'GL_EXT_texture_cube_map');
19549 GL_EXT_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_edge_clamp');
19550 GL_EXT_texture_env_add := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_add');
19551 GL_EXT_texture_env_combine := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_combine');
19552 GL_EXT_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_dot3');
19553 GL_EXT_texture_filter_anisotropic := Int_CheckExtension(Buffer, 'GL_EXT_texture_filter_anisotropic');
19554 GL_EXT_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_EXT_texture_lod_bias');
19555 GL_EXT_texture_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_object');
19556 GL_EXT_texture_perturb_normal := Int_CheckExtension(Buffer, 'GL_EXT_texture_perturb_normal');
19557 GL_EXT_texture_rectangle := Int_CheckExtension(Buffer, 'GL_EXT_texture_rectangle');
19558 GL_EXT_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array');
19559 GL_EXT_vertex_shader := Int_CheckExtension(Buffer, 'GL_EXT_vertex_shader');
19560 GL_EXT_vertex_weighting := Int_CheckExtension(Buffer, 'GL_EXT_vertex_weighting');
19561 GL_EXT_depth_bounds_test := Int_CheckExtension(Buffer, 'GL_EXT_depth_bounds_test');
19562 GL_EXT_texture_mirror_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_mirror_clamp');
19563 GL_EXT_blend_equation_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_equation_separate');
19564 GL_EXT_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_pixel_buffer_object');
19565 GL_EXT_texture_compression_dxt1 := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_dxt1');
19566 GL_EXT_stencil_clear_tag := Int_CheckExtension(Buffer, 'GL_EXT_stencil_clear_tag');
19567 GL_EXT_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_EXT_packed_depth_stencil');
19568 GL_EXT_texture_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB');
19569 GL_EXT_framebuffer_blit := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_blit');
19570 GL_EXT_framebuffer_multisample := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_multisample');
19571 GL_EXT_timer_query := Int_CheckExtension(Buffer, 'GL_EXT_timer_query');
19572 GL_EXT_gpu_program_parameters := Int_CheckExtension(Buffer, 'GL_EXT_gpu_program_parameters');
19573 GL_EXT_bindable_uniform := Int_CheckExtension(Buffer, 'GL_EXT_bindable_uniform');
19574 GL_EXT_draw_buffers2 := Int_CheckExtension(Buffer, 'GL_EXT_draw_buffers2');
19575 GL_EXT_draw_instanced := Int_CheckExtension(Buffer, 'GL_EXT_draw_instanced');
19576 GL_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_sRGB');
19577 GL_EXT_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_geometry_shader4');
19578 GL_EXT_gpu_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_gpu_shader4');
19579 GL_EXT_packed_float := Int_CheckExtension(Buffer, 'GL_EXT_packed_float');
19580 GL_EXT_texture_array := Int_CheckExtension(Buffer, 'GL_EXT_texture_array');
19581 GL_EXT_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_buffer_object');
19582 GL_EXT_texture_compression_latc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_latc');
19583 GL_EXT_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_rgtc');
19584 GL_EXT_texture_integer := Int_CheckExtension(Buffer, 'GL_EXT_texture_integer');
19585 GL_EXT_texture_shared_exponent := Int_CheckExtension(Buffer, 'GL_EXT_texture_shared_exponent');
19586 GL_EXT_transform_feedback := Int_CheckExtension(Buffer, 'GL_EXT_transform_feedback');
19587 GL_EXT_direct_state_access := Int_CheckExtension(Buffer, 'GL_EXT_direct_state_access');
19588 GL_EXT_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array_bgra');
19589 GL_EXT_texture_swizzle := Int_CheckExtension(Buffer, 'GL_EXT_texture_swizzle');
19590 GL_EXT_provoking_vertex := Int_CheckExtension(Buffer, 'GL_EXT_provoking_vertex');
19591 GL_EXT_texture_snorm := Int_CheckExtension(Buffer, 'GL_EXT_texture_snorm');
19592 GL_EXT_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_EXT_separate_shader_objects');
19593 GL_EXT_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_EXT_shader_image_load_store');
19594 GL_EXT_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_EXT_vertex_attrib_64bit');
19595 GL_EXT_texture_sRGB_decode := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB_decode');
19597 // === HP ======================================================================
19598 GL_HP_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_HP_convolution_border_modes');
19599 GL_HP_image_transform := Int_CheckExtension(Buffer, 'GL_HP_image_transform');
19600 GL_HP_occlusion_test := Int_CheckExtension(Buffer, 'GL_HP_occlusion_test');
19601 GL_HP_texture_lighting := Int_CheckExtension(Buffer, 'GL_HP_texture_lighting');
19603 // === IBM =====================================================================
19604 GL_IBM_cull_vertex := Int_CheckExtension(Buffer, 'GL_IBM_cull_vertex');
19605 GL_IBM_multimode_draw_arrays := Int_CheckExtension(Buffer, 'GL_IBM_multimode_draw_arrays');
19606 GL_IBM_rasterpos_clip := Int_CheckExtension(Buffer, 'GL_IBM_rasterpos_clip');
19607 GL_IBM_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_IBM_texture_mirrored_repeat');
19608 GL_IBM_vertex_array_lists := Int_CheckExtension(Buffer, 'GL_IBM_vertex_array_lists');
19610 // === INGR ====================================================================
19611 GL_INGR_blend_func_separate := Int_CheckExtension(Buffer, 'GL_INGR_blend_func_separate');
19612 GL_INGR_color_clamp := Int_CheckExtension(Buffer, 'GL_INGR_color_clamp');
19613 GL_INGR_interlace_read := Int_CheckExtension(Buffer, 'GL_INGR_interlace_read');
19614 GL_INGR_palette_buffer := Int_CheckExtension(Buffer, 'GL_INGR_palette_buffer');
19616 // === INTEL ===================================================================
19617 GL_INTEL_parallel_arrays := Int_CheckExtension(Buffer, 'GL_INTEL_parallel_arrays');
19618 GL_INTEL_texture_scissor := Int_CheckExtension(Buffer, 'GL_INTEL_texture_scissor');
19620 // === MESA ====================================================================
19621 GL_MESA_resize_buffers := Int_CheckExtension(Buffer, 'GL_MESA_resize_buffers');
19622 GL_MESA_window_pos := Int_CheckExtension(Buffer, 'GL_MESA_window_pos');
19624 // === NVIDIA ==================================================================
19625 GL_NV_blend_square := Int_CheckExtension(Buffer, 'GL_NV_blend_square');
19626 GL_NV_copy_depth_to_color := Int_CheckExtension(Buffer, 'GL_NV_copy_depth_to_color');
19627 GL_NV_depth_clamp := Int_CheckExtension(Buffer, 'GL_NV_depth_clamp');
19628 GL_NV_evaluators := Int_CheckExtension(Buffer, 'GL_NV_evaluators');
19629 GL_NV_fence := Int_CheckExtension(Buffer, 'GL_NV_fence');
19630 GL_NV_float_buffer := Int_CheckExtension(Buffer, 'GL_NV_float_buffer');
19631 GL_NV_fog_distance := Int_CheckExtension(Buffer, 'GL_NV_fog_distance');
19632 GL_NV_fragment_program := Int_CheckExtension(Buffer, 'GL_NV_fragment_program');
19633 GL_NV_half_float := Int_CheckExtension(Buffer, 'GL_NV_half_float');
19634 GL_NV_light_max_exponent := Int_CheckExtension(Buffer, 'GL_NV_light_max_exponent');
19635 GL_NV_multisample_filter_hint := Int_CheckExtension(Buffer, 'GL_NV_multisample_filter_hint');
19636 GL_NV_occlusion_query := Int_CheckExtension(Buffer, 'GL_NV_occlusion_query');
19637 GL_NV_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_NV_packed_depth_stencil');
19638 GL_NV_pixel_data_range := Int_CheckExtension(Buffer, 'GL_NV_pixel_data_range');
19639 GL_NV_point_sprite := Int_CheckExtension(Buffer, 'GL_NV_point_sprite');
19640 GL_NV_primitive_restart := Int_CheckExtension(Buffer, 'GL_NV_primitive_restart');
19641 GL_NV_register_combiners := Int_CheckExtension(Buffer, 'GL_NV_register_combiners');
19642 GL_NV_register_combiners2 := Int_CheckExtension(Buffer, 'GL_NV_register_combiners2');
19643 GL_NV_texgen_emboss := Int_CheckExtension(Buffer, 'GL_NV_texgen_emboss');
19644 GL_NV_texgen_reflection := Int_CheckExtension(Buffer, 'GL_NV_texgen_reflection');
19645 GL_NV_texture_compression_vtc := Int_CheckExtension(Buffer, 'GL_NV_texture_compression_vtc');
19646 GL_NV_texture_env_combine4 := Int_CheckExtension(Buffer, 'GL_NV_texture_env_combine4');
19647 GL_NV_texture_expand_normal := Int_CheckExtension(Buffer, 'GL_NV_texture_expand_normal');
19648 GL_NV_texture_rectangle := Int_CheckExtension(Buffer, 'GL_NV_texture_rectangle');
19649 GL_NV_texture_shader := Int_CheckExtension(Buffer, 'GL_NV_texture_shader');
19650 GL_NV_texture_shader2 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader2');
19651 GL_NV_texture_shader3 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader3');
19652 GL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range');
19653 GL_NV_vertex_array_range2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range2');
19654 GL_NV_vertex_program := Int_CheckExtension(Buffer, 'GL_NV_vertex_program');
19655 GL_NV_vertex_program1_1 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program1_1');
19656 GL_NV_vertex_program2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2');
19657 GL_NV_fragment_program_option := Int_CheckExtension(Buffer, 'GL_NV_fragment_program_option');
19658 GL_NV_fragment_program2 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program2');
19659 GL_NV_vertex_program2_option := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2_option');
19660 GL_NV_vertex_program3 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program3');
19661 GL_NV_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_NV_depth_buffer_float');
19662 GL_NV_fragment_program4 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program4');
19663 GL_NV_framebuffer_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_framebuffer_multisample_coverage');
19664 GL_NV_geometry_program4 := Int_CheckExtension(Buffer, 'GL_NV_geometry_program4');
19665 GL_NV_gpu_program4 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program4');
19666 GL_NV_parameter_buffer_object := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object');
19667 GL_NV_transform_feedback := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback');
19668 GL_NV_vertex_program4 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program4');
19669 GL_NV_conditional_render := Int_CheckExtension(Buffer, 'GL_NV_conditional_render');
19670 GL_NV_present_video := Int_CheckExtension(Buffer, 'GL_NV_present_video');
19671 GL_NV_explicit_multisample := Int_CheckExtension(Buffer, 'GL_NV_explicit_multisample');
19672 GL_NV_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback2');
19673 GL_NV_video_capture := Int_CheckExtension(Buffer, 'GL_NV_video_capture');
19674 GL_NV_copy_image := Int_CheckExtension(Buffer, 'GL_NV_copy_image');
19675 GL_NV_parameter_buffer_object2 := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object2');
19676 GL_NV_shader_buffer_load := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_load');
19677 GL_NV_vertex_buffer_unified_memory := Int_CheckExtension(Buffer, 'GL_NV_vertex_buffer_unified_memory');
19678 GL_NV_gpu_program5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program5');
19679 GL_NV_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_shader5');
19680 GL_NV_shader_buffer_store := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_store');
19681 GL_NV_tessellation_program5 := Int_CheckExtension(Buffer, 'GL_NV_tessellation_program5');
19682 GL_NV_vertex_attrib_integer_64bit := Int_CheckExtension(Buffer, 'GL_NV_vertex_attrib_integer_64bit');
19683 GL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_multisample_coverage');
19684 GL_NV_vdpau_interop := Int_CheckExtension(Buffer, 'GL_NV_vdpau_interop');
19685 GL_NV_texture_barrier := Int_CheckExtension(Buffer, 'GL_NV_texture_barrier');
19687 GL_NV_path_rendering := Int_CheckExtension(Buffer, 'GL_NV_path_rendering');
19688 GL_NV_bindless_texture := Int_CheckExtension(Buffer, 'GL_NV_bindless_texture');
19689 GL_NV_shader_atomic_float := Int_CheckExtension(Buffer, 'GL_NV_shader_atomic_float');
19691 // === OML =====================================================================
19692 GL_OML_interlace := Int_CheckExtension(Buffer, 'GL_OML_interlace');
19693 GL_OML_resample := Int_CheckExtension(Buffer, 'GL_OML_resample');
19694 GL_OML_subsample := Int_CheckExtension(Buffer, 'GL_OML_subsample');
19696 // === PGI =====================================================================
19697 GL_PGI_misc_hints := Int_CheckExtension(Buffer, 'GL_PGI_misc_hints');
19698 GL_PGI_vertex_hints := Int_CheckExtension(Buffer, 'GL_PGI_vertex_hints');
19700 // === REND ====================================================================
19701 GL_REND_screen_coordinates := Int_CheckExtension(Buffer, 'GL_REND_screen_coordinates');
19703 // === S3 ======================================================================
19704 GL_S3_s3tc := Int_CheckExtension(Buffer, 'GL_S3_s3tc');
19706 // === SGIS ====================================================================
19707 GL_SGIS_detail_texture := Int_CheckExtension(Buffer, 'GL_SGIS_detail_texture');
19708 GL_SGIS_fog_function := Int_CheckExtension(Buffer, 'GL_SGIS_fog_function');
19709 GL_SGIS_generate_mipmap := Int_CheckExtension(Buffer, 'GL_SGIS_generate_mipmap');
19710 GL_SGIS_multisample := Int_CheckExtension(Buffer, 'GL_SGIS_multisample');
19711 GL_SGIS_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIS_pixel_texture');
19712 GL_SGIS_point_line_texgen := Int_CheckExtension(Buffer, 'GL_SGIS_point_line_texgen');
19713 GL_SGIS_point_parameters := Int_CheckExtension(Buffer, 'GL_SGIS_point_parameters');
19714 GL_SGIS_sharpen_texture := Int_CheckExtension(Buffer, 'GL_SGIS_sharpen_texture');
19715 GL_SGIS_texture4D := Int_CheckExtension(Buffer, 'GL_SGIS_texture4D');
19716 GL_SGIS_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_border_clamp');
19717 GL_SGIS_texture_color_mask := Int_CheckExtension(Buffer, 'GL_SGIS_texture_color_mask');
19718 GL_SGIS_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_edge_clamp');
19719 GL_SGIS_texture_filter4 := Int_CheckExtension(Buffer, 'GL_SGIS_texture_filter4');
19720 GL_SGIS_texture_lod := Int_CheckExtension(Buffer, 'GL_SGIS_texture_lod');
19721 GL_SGIS_texture_select := Int_CheckExtension(Buffer, 'GL_SGIS_texture_select');
19723 // === SGIX ====================================================================
19724 GL_FfdMaskSGIX := Int_CheckExtension(Buffer, 'GL_FfdMaskSGIX');
19725 GL_SGIX_async := Int_CheckExtension(Buffer, 'GL_SGIX_async');
19726 GL_SGIX_async_histogram := Int_CheckExtension(Buffer, 'GL_SGIX_async_histogram');
19727 GL_SGIX_async_pixel := Int_CheckExtension(Buffer, 'GL_SGIX_async_pixel');
19728 GL_SGIX_blend_alpha_minmax := Int_CheckExtension(Buffer, 'GL_SGIX_blend_alpha_minmax');
19729 GL_SGIX_calligraphic_fragment := Int_CheckExtension(Buffer, 'GL_SGIX_calligraphic_fragment');
19730 GL_SGIX_clipmap := Int_CheckExtension(Buffer, 'GL_SGIX_clipmap');
19731 GL_SGIX_convolution_accuracy := Int_CheckExtension(Buffer, 'GL_SGIX_convolution_accuracy');
19732 GL_SGIX_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGIX_depth_pass_instrument');
19733 GL_SGIX_depth_texture := Int_CheckExtension(Buffer, 'GL_SGIX_depth_texture');
19734 GL_SGIX_flush_raster := Int_CheckExtension(Buffer, 'GL_SGIX_flush_raster');
19735 GL_SGIX_fog_offset := Int_CheckExtension(Buffer, 'GL_SGIX_fog_offset');
19736 GL_SGIX_fog_scale := Int_CheckExtension(Buffer, 'GL_SGIX_fog_scale');
19737 GL_SGIX_fragment_lighting := Int_CheckExtension(Buffer, 'GL_SGIX_fragment_lighting');
19738 GL_SGIX_framezoom := Int_CheckExtension(Buffer, 'GL_SGIX_framezoom');
19739 GL_SGIX_igloo_interface := Int_CheckExtension(Buffer, 'GL_SGIX_igloo_interface');
19740 GL_SGIX_impact_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_impact_pixel_texture');
19741 GL_SGIX_instruments := Int_CheckExtension(Buffer, 'GL_SGIX_instruments');
19742 GL_SGIX_interlace := Int_CheckExtension(Buffer, 'GL_SGIX_interlace');
19743 GL_SGIX_ir_instrument1 := Int_CheckExtension(Buffer, 'GL_SGIX_ir_instrument1');
19744 GL_SGIX_list_priority := Int_CheckExtension(Buffer, 'GL_SGIX_list_priority');
19745 GL_SGIX_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_texture');
19746 GL_SGIX_pixel_tiles := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_tiles');
19747 GL_SGIX_polynomial_ffd := Int_CheckExtension(Buffer, 'GL_SGIX_polynomial_ffd');
19748 GL_SGIX_reference_plane := Int_CheckExtension(Buffer, 'GL_SGIX_reference_plane');
19749 GL_SGIX_resample := Int_CheckExtension(Buffer, 'GL_SGIX_resample');
19750 GL_SGIX_scalebias_hint := Int_CheckExtension(Buffer, 'GL_SGIX_scalebias_hint');
19751 GL_SGIX_shadow := Int_CheckExtension(Buffer, 'GL_SGIX_shadow');
19752 GL_SGIX_shadow_ambient := Int_CheckExtension(Buffer, 'GL_SGIX_shadow_ambient');
19753 GL_SGIX_sprite := Int_CheckExtension(Buffer, 'GL_SGIX_sprite');
19754 GL_SGIX_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_subsample');
19755 GL_SGIX_tag_sample_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_tag_sample_buffer');
19756 GL_SGIX_texture_add_env := Int_CheckExtension(Buffer, 'GL_SGIX_texture_add_env');
19757 GL_SGIX_texture_coordinate_clamp := Int_CheckExtension(Buffer, 'GL_SGIX_texture_coordinate_clamp');
19758 GL_SGIX_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_lod_bias');
19759 GL_SGIX_texture_multi_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_texture_multi_buffer');
19760 GL_SGIX_texture_scale_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_scale_bias');
19761 GL_SGIX_texture_select := Int_CheckExtension(Buffer, 'GL_SGIX_texture_select');
19762 GL_SGIX_vertex_preclip := Int_CheckExtension(Buffer, 'GL_SGIX_vertex_preclip');
19763 GL_SGIX_ycrcb := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb');
19764 GL_SGIX_ycrcb_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb_subsample');
19765 GL_SGIX_ycrcba := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcba');
19767 // === SGI =====================================================================
19768 GL_SGI_color_matrix := Int_CheckExtension(Buffer, 'GL_SGI_color_matrix');
19769 GL_SGI_color_table := Int_CheckExtension(Buffer, 'GL_SGI_color_table');
19770 GL_SGI_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGI_depth_pass_instrument');
19771 GL_SGI_texture_color_table := Int_CheckExtension(Buffer, 'GL_SGI_texture_color_table');
19773 // === SUN =====================================================================
19774 GL_SUNX_constant_data := Int_CheckExtension(Buffer, 'GL_SUNX_constant_data');
19775 GL_SUN_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_SUN_convolution_border_modes');
19776 GL_SUN_global_alpha := Int_CheckExtension(Buffer, 'GL_SUN_global_alpha');
19777 GL_SUN_mesh_array := Int_CheckExtension(Buffer, 'GL_SUN_mesh_array');
19778 GL_SUN_slice_accum := Int_CheckExtension(Buffer, 'GL_SUN_slice_accum');
19779 GL_SUN_triangle_list := Int_CheckExtension(Buffer, 'GL_SUN_triangle_list');
19780 GL_SUN_vertex := Int_CheckExtension(Buffer, 'GL_SUN_vertex');
19782 // === WIN =====================================================================
19783 GL_WIN_phong_shading := Int_CheckExtension(Buffer, 'GL_WIN_phong_shading');
19784 GL_WIN_specular_fog := Int_CheckExtension(Buffer, 'GL_WIN_specular_fog');
19787 // === WGL =====================================================================
19788 WGL_3DFX_multisample := Int_CheckExtension(Buffer, 'WGL_3DFX_multisample');
19789 WGL_ARB_buffer_region := Int_CheckExtension(Buffer, 'WGL_ARB_buffer_region');
19790 WGL_ARB_extensions_string := Int_CheckExtension(Buffer, 'WGL_ARB_extensions_string');
19791 WGL_ARB_make_current_read := Int_CheckExtension(Buffer, 'WGL_ARB_make_current_read');
19792 WGL_ARB_multisample := Int_CheckExtension(Buffer, 'WGL_ARB_multisample');
19793 WGL_ARB_pbuffer := Int_CheckExtension(Buffer, 'WGL_ARB_pbuffer');
19794 WGL_ARB_pixel_format := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format');
19795 WGL_ARB_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format_float');
19796 WGL_ARB_render_texture := Int_CheckExtension(Buffer, 'WGL_ARB_render_texture');
19797 WGL_ARB_create_context := Int_CheckExtension(Buffer, 'WGL_ARB_create_context');
19798 WGL_ARB_create_context_profile := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_profile');
19799 WGL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'WGL_ARB_framebuffer_sRGB');
19800 WGL_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_robustness');
19801 WGL_ATI_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ATI_pixel_format_float');
19802 WGL_AMD_gpu_association := Int_CheckExtension(Buffer, 'WGL_AMD_gpu_association');
19803 WGL_EXT_depth_float := Int_CheckExtension(Buffer, 'WGL_EXT_depth_float');
19804 WGL_EXT_display_color_table := Int_CheckExtension(Buffer, 'WGL_EXT_display_color_table');
19805 WGL_EXT_extensions_string := Int_CheckExtension(Buffer, 'WGL_EXT_extensions_string');
19806 WGL_EXT_make_current_read := Int_CheckExtension(Buffer, 'WGL_EXT_make_current_read');
19807 WGL_EXT_multisample := Int_CheckExtension(Buffer, 'WGL_EXT_multisample');
19808 WGL_EXT_pbuffer := Int_CheckExtension(Buffer, 'WGL_EXT_pbuffer');
19809 WGL_EXT_pixel_format := Int_CheckExtension(Buffer, 'WGL_EXT_pixel_format');
19810 WGL_EXT_swap_control := Int_CheckExtension(Buffer, 'WGL_EXT_swap_control');
19811 WGL_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'WGL_EXT_create_context_es2_profile');
19812 WGL_I3D_digital_video_control := Int_CheckExtension(Buffer, 'WGL_I3D_digital_video_control');
19813 WGL_I3D_gamma := Int_CheckExtension(Buffer, 'WGL_I3D_gamma');
19814 WGL_I3D_genlock := Int_CheckExtension(Buffer, 'WGL_I3D_genlock');
19815 WGL_I3D_image_buffer := Int_CheckExtension(Buffer, 'WGL_I3D_image_buffer');
19816 WGL_I3D_swap_frame_lock := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_lock');
19817 WGL_I3D_swap_frame_usage := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_usage');
19818 WGL_NV_float_buffer := Int_CheckExtension(Buffer, 'WGL_NV_float_buffer');
19819 WGL_NV_render_depth_texture := Int_CheckExtension(Buffer, 'WGL_NV_render_depth_texture');
19820 WGL_NV_render_texture_rectangle := Int_CheckExtension(Buffer, 'WGL_NV_render_texture_rectangle');
19821 WGL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'WGL_NV_vertex_array_range');
19822 WGL_NV_present_video := Int_CheckExtension(Buffer, 'WGL_NV_present_video');
19823 WGL_NV_video_output := Int_CheckExtension(Buffer, 'WGL_NV_video_output');
19824 WGL_NV_swap_group := Int_CheckExtension(Buffer, 'WGL_NV_swap_group');
19825 WGL_NV_gpu_affinity := Int_CheckExtension(Buffer, 'WGL_NV_gpu_affinity');
19826 WGL_NV_video_capture := Int_CheckExtension(Buffer, 'WGL_NV_video_capture');
19827 WGL_NV_copy_image := Int_CheckExtension(Buffer, 'WGL_NV_copy_image');
19828 WGL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19829 WGL_NV_DX_interop := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19830 WGL_OML_sync_control := Int_CheckExtension(Buffer, 'WGL_OML_sync_control');
19831 WGL_3DL_stereo_control := Int_CheckExtension(Buffer, 'WGL_3DL_stereo_control');
19833 WIN_draw_range_elements := Int_CheckExtension(Buffer, 'WIN_draw_range_elements');
19834 WIN_swap_hint := Int_CheckExtension(Buffer, 'WIN_swap_hint');
19838 // === GLX =====================================================================
19839 GLX_ARB_multisample := Int_CheckExtension(Buffer, 'GLX_ARB_multisample');
19840 GLX_ARB_fbconfig_float := Int_CheckExtension(Buffer, 'GLX_ARB_fbconfig_float');
19841 GLX_ARB_get_proc_address := Int_CheckExtension(Buffer, 'GLX_ARB_get_proc_address');
19842 GLX_ARB_create_context := Int_CheckExtension(Buffer, 'GLX_ARB_create_context');
19843 GLX_ARB_create_context_profile := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_profile');
19844 GLX_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GLX_ARB_vertex_buffer_object');
19845 GLX_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_ARB_framebuffer_sRGB');
19846 GLX_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_robustness');
19847 GLX_EXT_visual_info := Int_CheckExtension(Buffer, 'GLX_EXT_visual_info');
19848 GLX_EXT_visual_rating := Int_CheckExtension(Buffer, 'GLX_EXT_visual_rating');
19849 GLX_EXT_import_context := Int_CheckExtension(Buffer, 'GLX_EXT_import_context');
19850 GLX_EXT_fbconfig_packed_float := Int_CheckExtension(Buffer, 'GLX_EXT_fbconfig_packed_float');
19851 GLX_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_EXT_framebuffer_sRGB');
19852 GLX_EXT_texture_from_pixmap := Int_CheckExtension(Buffer, 'GLX_EXT_texture_from_pixmap');
19853 GLX_EXT_swap_control := Int_CheckExtension(Buffer, 'GLX_EXT_swap_control');
19854 GLX_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'GLX_EXT_create_context_es2_profile');
19856 ImplementationRead := True;
19860 // =============================================================================
19861 // RaiseLastOSError
19862 // =============================================================================
19863 // Needed for compatibility with older Delphiversions
19864 // =============================================================================
19866 procedure RaiseLastOSError;
19869 raise Exception.Create('RaiseLastOSError!'); // To-Do: find a better solution
19871 {$IFDEF DELPHI6_AND_DOWN} // If Delphi 6 or later
19872 SysUtils.RaiseLastWin32Error;
19874 SysUtils.RaiseLastOSError;
19879 // =============================================================================
19880 // CreateRenderingContext
19881 // =============================================================================
19883 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
19886 OBJ_ENHMETADC = 12;
19888 PFD_DOUBLEBUFFER = $00000001;
19889 PFD_STEREO = $00000002;
19890 PFD_DRAW_TO_WINDOW = $00000004;
19891 PFD_DRAW_TO_BITMAP = $00000008;
19892 PFD_SUPPORT_GDI = $00000010;
19893 PFD_SUPPORT_OPENGL = $00000020;
19895 PFD_MAIN_PLANE = 0;
19896 PFD_OVERLAY_PLANE = 1;
19897 PFD_UNDERLAY_PLANE = LongWord(-1);
19898 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
19900 PFDescriptor: TPixelFormatDescriptor;
19901 PixelFormat: Integer;
19904 if GL_LibHandle = nil then
19907 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
19909 with PFDescriptor do
19911 nSize := SizeOf(PFDescriptor);
19913 dwFlags := PFD_SUPPORT_OPENGL;
19915 AType := GetObjectType(DC);
19920 if AType in MemoryDCs then
19921 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
19923 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
19925 if opDoubleBuffered in Options then
19926 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
19928 if opGDI in Options then
19929 dwFlags := dwFlags or PFD_SUPPORT_GDI;
19931 if opStereo in Options then
19932 dwFlags := dwFlags or PFD_STEREO;
19934 iPixelType := PFD_TYPE_RGBA;
19935 cColorBits := ColorBits;
19936 cDepthBits := zBits;
19937 cStencilBits := StencilBits;
19938 cAccumBits := AccumBits;
19939 cAuxBuffers := AuxBuffers;
19942 iLayerType := PFD_MAIN_PLANE
19945 iLayerType := PFD_OVERLAY_PLANE
19947 iLayerType := Byte(PFD_UNDERLAY_PLANE);
19950 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
19952 if PixelFormat = 0 then
19955 if GetPixelFormat(DC) <> PixelFormat then
19956 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
19959 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
19961 Result := wglCreateContext(DC);
19966 LastPixelFormat := 0;
19969 // =============================================================================
19970 // CreateRenderingContextVersion
19971 // =============================================================================
19972 // Creates a context for the more recent OpenGL versions (3.0) and up
19973 // For that we first need to get a normal GL context for getting the
19974 // function pointer to wglCreateContextAttribsARB first
19975 // =============================================================================
19976 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
19979 OBJ_ENHMETADC = 12;
19981 PFD_DOUBLEBUFFER = $00000001;
19982 PFD_STEREO = $00000002;
19983 PFD_DRAW_TO_WINDOW = $00000004;
19984 PFD_DRAW_TO_BITMAP = $00000008;
19985 PFD_SUPPORT_GDI = $00000010;
19986 PFD_SUPPORT_OPENGL = $00000020;
19988 PFD_MAIN_PLANE = 0;
19989 PFD_OVERLAY_PLANE = 1;
19990 PFD_UNDERLAY_PLANE = LongWord(-1);
19991 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
19993 PFDescriptor : TPixelFormatDescriptor;
19994 PixelFormat : Integer;
19997 Attribs : array of Integer;
19999 if GL_LibHandle = nil then
20002 if not Assigned(GL_LibHandle) then
20003 raise Exception.Create('GL_LibHandle is NIL. Could not load OpenGL library!');
20005 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20007 with PFDescriptor do
20009 nSize := SizeOf(PFDescriptor);
20011 dwFlags := PFD_SUPPORT_OPENGL;
20012 AType := GetObjectType(DC);
20017 if AType in MemoryDCs then
20018 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20020 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20022 if opDoubleBuffered in Options then
20023 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20025 if opGDI in Options then
20026 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20028 if opStereo in Options then
20029 dwFlags := dwFlags or PFD_STEREO;
20031 iPixelType := PFD_TYPE_RGBA;
20032 cColorBits := ColorBits;
20033 cDepthBits := zBits;
20034 cStencilBits := StencilBits;
20035 cAccumBits := AccumBits;
20036 cAuxBuffers := AuxBuffers;
20039 iLayerType := PFD_MAIN_PLANE
20042 iLayerType := PFD_OVERLAY_PLANE
20044 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20047 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20049 if PixelFormat = 0 then
20052 if GetPixelFormat(DC) <> PixelFormat then
20053 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20056 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20058 // Create legacy render context first for we need function pointers to
20059 // create new OpenGL render contexts
20060 LegacyRC := wglCreateContext(DC);
20061 wglMakeCurrent(DC, LegacyRC);
20063 // Set attributes to describe our requested context
20064 SetLength(Attribs, 5);
20065 Attribs[0] := WGL_CONTEXT_MAJOR_VERSION_ARB;
20066 Attribs[1] := MajorVersion;
20067 Attribs[2] := WGL_CONTEXT_MINOR_VERSION_ARB;
20068 Attribs[3] := MinorVersion;
20070 // Add context flag for forward compatible context
20071 // Forward compatible means no more support for legacy functions like
20072 // immediate mode (glvertex, glrotate, gltranslate, etc.)
20073 if ForwardCompatible then
20075 SetLength(Attribs, Length(Attribs)+2);
20076 Attribs[4] := WGL_CONTEXT_FLAGS_ARB;
20077 Attribs[5] := WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
20080 // Attribute flags must be finalized with a zero
20081 Attribs[High(Attribs)] := 0;
20083 // Get function pointer for new context creation function
20084 wglCreateContextAttribsARB := wglGetProcAddress('wglCreateContextAttribsARB');
20086 if not Assigned(wglCreateContextAttribsARB) then
20088 raise Exception.Create('Could not get function pointer adress for wglCreateContextAttribsARB - OpenGL 3.x and above not supported!');
20089 wglDeleteContext(LegacyRC);
20094 Result := wglCreateContextAttribsARB(DC, 0, @Attribs[0]);
20098 raise Exception.Create('Could not create the desired OpenGL rendering context!');
20099 wglDeleteContext(LegacyRC);
20103 wglDeleteContext(LegacyRC);
20108 LastPixelFormat := 0;
20111 // =============================================================================
20112 // DestroyRenderingContext
20113 // =============================================================================
20115 procedure DestroyRenderingContext(RC: HGLRC);
20117 wglDeleteContext(RC);
20121 // =============================================================================
20122 // ActivateRenderingContext
20123 // =============================================================================
20125 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
20127 Assert((DC <> 0), 'DC must not be 0');
20128 Assert((RC <> 0), 'RC must not be 0');
20130 wglMakeCurrent(DC, RC);
20132 {$ifdef DGL_TINY_HEADER}
20135 ReadImplementationProperties;
20142 // =============================================================================
20143 // DeactivateRenderingContext
20144 // =============================================================================
20146 procedure DeactivateRenderingContext;
20148 wglMakeCurrent(0, 0);