1 { ============================================================================
3 OpenGL 4.5 - Headertranslation
6 Supported environments and targets :
7 - (Win32) Delphi 4 and up
8 - (Win32, Win64) Delphi XE2
9 - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up)
11 ==============================================================================
13 Copyright (C) DGL-OpenGL-Portteam
17 Bitbucket source repository - https://bitbucket.org/saschawillems/dglopengl
18 Delphi OpenGL Community(DGL) - www.delphigl.com
20 Converted and maintained by DGL's OpenGL-Portteam :
21 - Sascha Willems - http://www.saschawillems.de
22 - Steffen Xonna (Lossy eX) - http://www.dev-center.de
24 - Andrey Gruzdev (Mac OS X patch for XE2 / FPC)
26 - Martin Waldegger (Mars)
27 - Benjamin Rosseaux (BeRo) - http://www.0ok.de
31 ==============================================================================
33 You may retrieve the latest version of this file at the Delphi OpenGL
34 Community home page, located at http://www.delphigl.com/
36 The contents of this file are used with permission, subject to
37 the Mozilla Public License Version 1.1 (the "License"); you may
38 not use this file except in compliance with the License. You may
39 obtain a copy of the License at
40 http://www.mozilla.org/MPL/MPL-1.1.html
42 Software distributed under the License is distributed on an
43 "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
44 implied. See the License for the specific language governing
45 rights and limitations under the License.
47 ==============================================================================
50 History : see readme.md
53 ============================================================================== }
55 {$define DGL_DEPRECATED}
57 This define defines if the header should use deprecated ARB stuff or not.
58 per Default the Header use deprecated Stuff.
62 {.$define DGL_TINY_HEADER}
64 If you enable the define DGL_TINY_HEADER no function automatically will be loaded if you
65 call ActivateRenderingContext. This may some bit faster and the smart linker can delete
66 all non used functions. This will reduce the filesize of your binary file. But in this
67 case you have to load the functions by yourself. There are two ways to do this.
69 1. You can load whole extension by calling the func Read_Extensionname. But if you do
70 this it's possible to load functions you dont use. So you have the same "problem"
71 like before. But it's only an bit smaler.
72 > Read_GL_ARB_multitexture;
74 2. You are able to load only the functions you exactly need. In this case you are able
75 to use the variables of the dglOpenGL.pas. So you only need to load the functions
76 and you can use the header like before.
77 To do this you have to created and activated an opengl context and than you can load
79 > ActivateRenderingContext(fDC, fRC);
80 > glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
81 > glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
83 So only the function "glActiveTextureARB" and "glMultiTexCoord2fARB" will be loaded.
86 Please notice that the extension variables won't be loaded if this define is active. But
87 you can call dglCheckExtension to check if any extension exists. You can assign them to
88 the variables of the dglOpenGL.pas so all code they use this will find them.
90 > GL_ARB_shading_language_100 := dglCheckExtension('GL_ARB_shading_language_100');
98 // defines to configure freepascal
107 // known delphi versions
108 {$IFNDEF FPC} // if freepascal isnt defined
109 {$IFDEF VER140} // Delphi 6
110 {$DEFINE DELPHI6_AND_DOWN}
113 {$IFDEF VER130} // Delphi 5
114 {$DEFINE DELPHI6_AND_DOWN}
117 {$IFDEF VER120} // Delphi 4
118 {$DEFINE DELPHI6_AND_DOWN}
121 {$IFDEF VER110} // C++ Builder 3
122 {$DEFINE DELPHI6_AND_DOWN}
125 {$IFDEF VER100} // Delphi 3
126 {$DEFINE DELPHI6_AND_DOWN}
130 // Options for Delphi < 5
131 {$IFDEF DELPHI6_AND_DOWN}
141 {$IFDEF Win32} // Delphi and fpc of 32 Bit Windows
145 {$IFDEF Win64} // Delphi and fpc of 32 Bit Windows
150 {$IFDEF linux} // Linux
154 {$IFDEF DARWIN} // Mac OS X and FPC
158 {$IFDEF DELPHI} // Mac OS X add Delphi
165 // detecting 64 Bit CPU
166 {$IFDEF CPU64} // fpc on 64 bit cpus
167 {$DEFINE DGL_64BIT} // dgl define for 64 bit
173 {$IFDEF FPC}{$IFDEF DARWIN}dynlibs,{$ENDIF}{$ENDIF} // LoadLibrary functions
175 {$IFDEF DGL_WIN}, Windows{$ENDIF}
176 {$IFDEF DGL_LINUX}, X, XLib, XUtil{$ENDIF}
180 // Needed for Delphi 6 and less (defined in system.pas for Delphi 7)
182 PCardinal = ^Cardinal;
185 GLboolean = BYTEBOOL;
186 GLbitfield = Cardinal;
200 GLuint64 = {$IFDEF DELPHI6_AND_DOWN} Int64 {$ELSE} UInt64 {$ENDIF};
203 TGLboolean = GLboolean;
204 TGLbitfield = GLbitfield;
210 TGLushort = GLushort;
213 TGLclampf = GLclampf;
214 TGLdouble = GLdouble;
215 TGLclampd = GLclampd;
218 TGLuint64 = GLuint64;
220 PGLboolean = ^GLboolean;
226 PGLushort = ^GLushort;
228 PGLclampf = ^GLclampf;
230 PGLdouble = ^GLdouble;
231 PGLclampd = ^GLclampd;
236 PGLuint64 = ^GLuint64;
240 TGLhalfNV = GLhalfNV;
241 PGLhalfNV = ^GLhalfNV;
243 // GL_ARB_shader_objects
244 PGLHandleARB = ^GLHandleARB;
245 GLHandleARB = Integer;
246 GLcharARB = AnsiChar;
247 PGLcharARB = PAnsiChar;
248 PPGLcharARB = ^PGLcharARB;
252 PGLintptr = ^GLintptr;
253 GLsizeiptr = GLsizei;
255 // GL_ARB_vertex_buffer_object
257 GLsizeiptrARB = GLsizei;
264 // GL_EXT_timer_query
266 TGLint64EXT = GLint64EXT;
267 PGLint64EXT = ^GLint64EXT;
269 GLuint64EXT = GLuint64;
270 TGLuint64EXT = GLuint64EXT;
271 PGLuint64EXT = ^GLuint64EXT;
274 HPBUFFERARB = THandle;
277 HPBUFFEREXT = THandle;
279 // WGL_NV_present_video
280 PHVIDEOOUTPUTDEVICENV = ^HVIDEOOUTPUTDEVICENV;
281 HVIDEOOUTPUTDEVICENV = THandle;
283 // WGL_NV_video_output
284 PHPVIDEODEV = ^HPVIDEODEV;
285 HPVIDEODEV = THandle;
287 // WGL_NV_gpu_affinity
291 // WGL_NV_video_capture
292 HVIDEOINPUTDEVICENV = THandle;
293 PHVIDEOINPUTDEVICENV = ^HVIDEOINPUTDEVICENV;
302 { These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event }
303 _cl_context = record end;
304 _cl_event = record end;
305 p_cl_context = ^_cl_context;
306 p_cl_event = ^_cl_event;
308 // GL_ARB_compute_variable_group_size
309 TglDispatchComputeGroupSizeARB = procedure (num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint; group_size_x : GLuint; group_size_y : GLuint; group_size_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
311 // GL_ARB_debug_output
312 TglDebugProcARB = procedure (source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
314 // GL_AMD_debug_output
315 TglDebugProcAMD = procedure (id: GLuint; category: GLenum; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
317 // GL_KHR_debug (4.3)
318 TglDebugProc = procedure(source : GLEnum; type_ : GLEnum; id : GLUInt; severity : GLUInt; length : GLsizei; const message_ : PGLCHar; userParam : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
320 // GL_NV_vdpau_interop
321 GLvdpauSurfaceNV = GLintptr;
322 PGLvdpauSurfaceNV = ^GLvdpauSurfaceNV;
327 GLXContext = Pointer;
330 GLXFBConfig = Pointer;
341 // Datatypes corresponding to GL's types TGL(name)(type)(count)
342 TGLVectorub2 = array[0..1] of GLubyte;
343 TGLVectori2 = array[0..1] of GLint;
344 TGLVectorf2 = array[0..1] of GLfloat;
345 TGLVectord2 = array[0..1] of GLdouble;
346 TGLVectorp2 = array[0..1] of Pointer;
348 TGLVectorub3 = array[0..2] of GLubyte;
349 TGLVectori3 = array[0..2] of GLint;
350 TGLVectorf3 = array[0..2] of GLfloat;
351 TGLVectord3 = array[0..2] of GLdouble;
352 TGLVectorp3 = array[0..2] of Pointer;
354 TGLVectorub4 = array[0..3] of GLubyte;
355 TGLVectori4 = array[0..3] of GLint;
356 TGLVectorf4 = array[0..3] of GLfloat;
357 TGLVectord4 = array[0..3] of GLdouble;
358 TGLVectorp4 = array[0..3] of Pointer;
360 TGLArrayf4 = TGLVectorf4;
361 TGLArrayf3 = TGLVectorf3;
362 TGLArrayd3 = TGLVectord3;
363 TGLArrayi4 = TGLVectori4;
364 TGLArrayp4 = TGLVectorp4;
366 TGlMatrixub3 = array[0..2, 0..2] of GLubyte;
367 TGlMatrixi3 = array[0..2, 0..2] of GLint;
368 TGLMatrixf3 = array[0..2, 0..2] of GLfloat;
369 TGLMatrixd3 = array[0..2, 0..2] of GLdouble;
371 TGlMatrixub4 = array[0..3, 0..3] of GLubyte;
372 TGlMatrixi4 = array[0..3, 0..3] of GLint;
373 TGLMatrixf4 = array[0..3, 0..3] of GLfloat;
374 TGLMatrixd4 = array[0..3, 0..3] of GLdouble;
376 TGLVector3f = TGLVectorf3;
378 // Datatypes corresponding to OpenGL12.pas for easy porting
379 TVector3d = TGLVectord3;
381 TVector4i = TGLVectori4;
382 TVector4f = TGLVectorf4;
383 TVector4p = TGLVectorp4;
385 TMatrix4f = TGLMatrixf4;
386 TMatrix4d = TGLMatrixd4;
388 PGLMatrixd4 = ^TGLMatrixd4;
389 PVector4i = ^TVector4i;
394 TRect = packed record
395 Left, Top, Right, Bottom: Longint;
400 PGPU_DEVICE = ^GPU_DEVICE;
403 DeviceName: array [0..31] of AnsiChar;
404 DeviceString: array [0..127] of AnsiChar;
406 rcVirtualScreen: TRect;
413 PWGLSwap = ^TWGLSwap;
414 {$EXTERNALSYM _WGLSWAP}
415 _WGLSWAP = packed record
421 {$EXTERNALSYM WGLSWAP}
432 TGLUTesselator = record
434 PGLUNurbs = ^TGLUNurbs;
435 PGLUQuadric = ^TGLUQuadric;
436 PGLUTesselator = ^TGLUTesselator;
437 // backwards compatibility
438 TGLUNurbsObj = TGLUNurbs;
439 TGLUQuadricObj = TGLUQuadric;
440 TGLUTesselatorObj = TGLUTesselator;
441 TGLUTriangulatorObj = TGLUTesselator;
442 PGLUNurbsObj = PGLUNurbs;
443 PGLUQuadricObj = PGLUQuadric;
444 PGLUTesselatorObj = PGLUTesselator;
445 PGLUTriangulatorObj = PGLUTesselator;
447 // GLUQuadricCallback
448 TGLUQuadricErrorProc = procedure(errorCode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
450 TGLUTessBeginProc = procedure(AType: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
451 TGLUTessEdgeFlagProc = procedure(Flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
452 TGLUTessVertexProc = procedure(VertexData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
453 TGLUTessEndProc = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
454 TGLUTessErrorProc = procedure(ErrNo: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
455 TGLUTessCombineProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
456 TGLUTessBeginDataProc = procedure(AType: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
457 TGLUTessEdgeFlagDataProc = procedure(Flag: GLboolean; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
458 TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
459 TGLUTessEndDataProc = procedure(UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
460 TGLUTessErrorDataProc = procedure(ErrNo: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
461 TGLUTessCombineDataProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
463 TGLUNurbsErrorProc = procedure(ErrorCode: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
489 GL_3DFX_texture_compression_FXT1,
490 GL_APPLE_client_storage,
491 GL_APPLE_element_array,
493 GL_APPLE_specular_vector,
494 GL_APPLE_transform_hint,
495 GL_APPLE_vertex_array_object,
496 GL_APPLE_vertex_array_range,
498 GL_APPLE_texture_range,
499 GL_APPLE_float_pixels,
500 GL_APPLE_vertex_program_evaluators,
501 GL_APPLE_aux_depth_stencil,
502 GL_APPLE_object_purgeable,
505 GL_ARB_depth_texture,
506 GL_ARB_fragment_program,
508 GL_ARB_matrix_palette,
511 GL_ARB_point_parameters,
513 GL_ARB_shadow_ambient,
514 GL_ARB_texture_border_clamp,
515 GL_ARB_texture_compression,
516 GL_ARB_texture_cube_map,
517 GL_ARB_texture_env_add,
518 GL_ARB_texture_env_combine,
519 GL_ARB_texture_env_crossbar,
520 GL_ARB_texture_env_dot3,
521 GL_ARB_texture_mirrored_repeat,
522 GL_ARB_transpose_matrix,
524 GL_ARB_vertex_buffer_object,
525 GL_ARB_vertex_program,
527 GL_ARB_shader_objects,
528 GL_ARB_vertex_shader,
529 GL_ARB_fragment_shader,
530 GL_ARB_shading_language_100,
531 GL_ARB_occlusion_query,
532 GL_ARB_texture_non_power_of_two,
534 GL_ARB_fragment_program_shadow,
536 GL_ARB_texture_rectangle,
537 GL_ARB_color_buffer_float,
538 GL_ARB_half_float_pixel,
539 GL_ARB_texture_float,
540 GL_ARB_pixel_buffer_object,
541 GL_ARB_depth_buffer_float,
542 GL_ARB_draw_instanced,
543 GL_ARB_framebuffer_object,
544 GL_ARB_framebuffer_sRGB,
545 GL_ARB_geometry_shader4,
546 GL_ARB_half_float_vertex,
547 GL_ARB_instanced_arrays,
548 GL_ARB_map_buffer_range,
549 GL_ARB_texture_buffer_object,
550 GL_ARB_texture_compression_rgtc,
552 GL_ARB_vertex_array_object,
553 GL_ARB_uniform_buffer_object,
554 GL_ARB_compatibility,
556 GL_ARB_shader_texture_lod,
558 GL_ARB_draw_elements_base_vertex,
559 GL_ARB_fragment_coord_conventions,
560 GL_ARB_provoking_vertex,
561 GL_ARB_seamless_cube_map,
563 GL_ARB_texture_multisample,
564 GL_ARB_vertex_array_bgra,
565 GL_ARB_draw_buffers_blend,
566 GL_ARB_sample_shading,
567 GL_ARB_texture_cube_map_array,
568 GL_ARB_texture_gather,
569 GL_ARB_texture_query_lod,
570 GL_ARB_shading_language_include,
571 GL_ARB_texture_compression_bptc,
572 GL_ARB_blend_func_extended,
573 GL_ARB_explicit_attrib_location,
574 GL_ARB_occlusion_query2,
575 GL_ARB_sampler_objects,
576 GL_ARB_shader_bit_encoding,
577 GL_ARB_texture_rgb10_a2ui,
578 GL_ARB_texture_swizzle,
580 GL_ARB_vertex_type_2_10_10_10_rev,
581 GL_ARB_draw_indirect,
583 GL_ARB_gpu_shader_fp64,
584 GL_ARB_shader_subroutine,
585 GL_ARB_tessellation_shader,
586 GL_ARB_texture_buffer_object_rgb32,
587 GL_ARB_transform_feedback2,
588 GL_ARB_transform_feedback3,
589 GL_ARB_ES2_compatibility,
590 GL_ARB_get_program_binary,
591 GL_ARB_separate_shader_objects,
592 GL_ARB_shader_precision,
593 GL_ARB_vertex_attrib_64bit,
594 GL_ARB_viewport_array,
597 GL_ARB_base_instance,
598 GL_ARB_shading_language_420pack,
599 GL_ARB_transform_feedback_instanced,
600 GL_ARB_compressed_texture_pixel_storage,
601 GL_ARB_conservative_depth,
602 GL_ARB_internalformat_query,
603 GL_ARB_map_buffer_alignment,
604 GL_ARB_shader_atomic_counters,
605 GL_ARB_shader_image_load_store,
606 GL_ARB_shading_language_packing,
607 GL_ARB_texture_storage,
611 GL_ARB_arrays_of_arrays,
612 GL_ARB_fragment_layer_viewport,
613 GL_ARB_shader_image_size,
614 GL_ARB_ES3_compatibility,
615 GL_ARB_clear_buffer_object,
616 GL_ARB_compute_shader,
619 GL_ARB_explicit_uniform_location,
620 GL_ARB_framebuffer_no_attachments,
621 GL_ARB_internalformat_query2,
622 GL_ARB_invalidate_subdata,
623 GL_ARB_multi_draw_indirect,
624 GL_ARB_program_interface_query,
625 GL_ARB_robust_buffer_access_behavior,
626 GL_ARB_shader_storage_buffer_object,
627 GL_ARB_stencil_texturing,
628 GL_ARB_texture_buffer_range,
629 GL_ARB_texture_query_levels,
630 GL_ARB_texture_storage_multisample,
632 GL_ARB_vertex_attrib_binding,
633 GL_NV_path_rendering,
634 GL_AMD_pinned_memory,
635 GL_AMD_stencil_operation_extended,
636 GL_AMD_vertex_shader_viewport_index,
637 GL_AMD_vertex_shader_layer,
638 GL_NV_bindless_texture,
639 GL_NV_shader_atomic_float,
640 GL_AMD_query_buffer_object,
644 GL_ARB_buffer_storage,
645 GL_ARB_clear_texture,
646 GL_ARB_enhanced_layouts,
648 GL_ARB_query_buffer_object,
649 GL_ARB_texture_mirror_clamp_to_edge,
650 GL_ARB_texture_stencil8,
651 GL_ARB_vertex_type_10f_11f_11f_rev,
652 GL_ARB_bindless_texture,
653 GL_ARB_sparse_texture,
657 GL_ARB_cull_distance,
658 GL_ARB_ES3_1_compatibility,
659 GL_ARB_conditional_render_inverted,
660 GL_KHR_context_flush_control,
661 GL_ARB_derivative_control,
662 GL_ARB_direct_state_access,
663 GL_ARB_get_texture_sub_image,
665 GL_KHR_blend_equation_advanced,
666 GL_KHR_blend_equation_advanced_coherent,
667 GL_KHR_robust_buffer_access_behavior,
668 GL_ARB_shader_texture_image_samples,
669 GL_ARB_texture_barrier,
672 GL_ARB_compute_variable_group_size,
675 GL_ARB_shader_stencil_export,
677 GL_ATI_element_array,
678 GL_ATI_envmap_bumpmap,
679 GL_ATI_fragment_shader,
680 GL_ATI_map_object_buffer,
682 GL_ATI_separate_stencil,
683 GL_ATI_text_fragment_shader,
684 GL_ATI_texture_env_combine3,
685 GL_ATI_texture_float,
686 GL_ATI_texture_mirror_once,
687 GL_ATI_vertex_array_object,
688 GL_ATI_vertex_attrib_array_object,
689 GL_ATI_vertex_streams,
691 GL_AMD_performance_monitor,
692 GL_AMD_texture_texture4,
693 GL_AMD_vertex_shader_tesselator,
694 GL_AMD_draw_buffers_blend,
695 GL_AMD_shader_stencil_export,
696 GL_AMD_seamless_cubemap_per_texture,
697 GL_AMD_conservative_depth,
698 GL_AMD_name_gen_delete,
700 GL_AMD_transform_feedback3_lines_triangles,
701 GL_AMD_depth_clamp_separate,
706 GL_EXT_blend_func_separate,
707 GL_EXT_blend_logic_op,
709 GL_EXT_blend_subtract,
710 GL_EXT_clip_volume_hint,
713 GL_EXT_color_subtable,
714 GL_EXT_compiled_vertex_array,
716 GL_EXT_coordinate_frame,
719 GL_EXT_draw_range_elements,
721 GL_EXT_framebuffer_object,
723 GL_EXT_index_array_formats,
725 GL_EXT_index_material,
726 GL_EXT_index_texture,
727 GL_EXT_light_texture,
728 GL_EXT_misc_attribute,
729 GL_EXT_multi_draw_arrays,
731 GL_EXT_packed_pixels,
732 GL_EXT_paletted_texture,
733 GL_EXT_pixel_transform,
734 GL_EXT_pixel_transform_color_table,
735 GL_EXT_point_parameters,
736 GL_EXT_polygon_offset,
737 GL_EXT_rescale_normal,
738 GL_EXT_secondary_color,
739 GL_EXT_separate_specular_color,
741 GL_EXT_shared_texture_palette,
742 GL_EXT_stencil_two_side,
747 GL_EXT_texture_compression_s3tc,
748 GL_EXT_texture_cube_map,
749 GL_EXT_texture_edge_clamp,
750 GL_EXT_texture_env_add,
751 GL_EXT_texture_env_combine,
752 GL_EXT_texture_env_dot3,
753 GL_EXT_texture_filter_anisotropic,
754 GL_EXT_texture_lod_bias,
755 GL_EXT_texture_object,
756 GL_EXT_texture_perturb_normal,
757 GL_EXT_texture_rectangle,
759 GL_EXT_vertex_shader,
760 GL_EXT_vertex_weighting,
761 GL_EXT_depth_bounds_test,
762 GL_EXT_texture_mirror_clamp,
763 GL_EXT_blend_equation_separate,
764 GL_EXT_pixel_buffer_object,
765 GL_EXT_texture_compression_dxt1,
766 GL_EXT_stencil_clear_tag,
767 GL_EXT_packed_depth_stencil,
769 GL_EXT_framebuffer_blit,
770 GL_EXT_framebuffer_multisample,
772 GL_EXT_gpu_program_parameters,
773 GL_EXT_bindable_uniform,
774 GL_EXT_draw_buffers2,
775 GL_EXT_draw_instanced,
776 GL_EXT_framebuffer_sRGB,
777 GL_EXT_geometry_shader4,
780 GL_EXT_texture_array,
781 GL_EXT_texture_buffer_object,
782 GL_EXT_texture_compression_latc,
783 GL_EXT_texture_compression_rgtc,
784 GL_EXT_texture_integer,
785 GL_EXT_texture_shared_exponent,
786 GL_EXT_transform_feedback,
787 GL_EXT_direct_state_access,
788 GL_EXT_vertex_array_bgra,
789 GL_EXT_texture_swizzle,
790 GL_EXT_provoking_vertex,
791 GL_EXT_texture_snorm,
792 GL_EXT_separate_shader_objects,
793 GL_EXT_shader_image_load_store,
794 GL_EXT_vertex_attrib_64bit,
795 GL_EXT_texture_sRGB_decode,
797 GL_HP_convolution_border_modes,
798 GL_HP_image_transform,
799 GL_HP_occlusion_test,
800 GL_HP_texture_lighting,
802 GL_IBM_multimode_draw_arrays,
803 GL_IBM_rasterpos_clip,
804 GL_IBM_texture_mirrored_repeat,
805 GL_IBM_vertex_array_lists,
806 GL_INGR_blend_func_separate,
808 GL_INGR_interlace_read,
809 GL_INGR_palette_buffer,
810 GL_INTEL_parallel_arrays,
811 GL_INTEL_texture_scissor,
812 GL_MESA_resize_buffers,
815 GL_NV_copy_depth_to_color,
821 GL_NV_fragment_program,
823 GL_NV_light_max_exponent,
824 GL_NV_multisample_filter_hint,
825 GL_NV_occlusion_query,
826 GL_NV_packed_depth_stencil,
827 GL_NV_pixel_data_range,
829 GL_NV_primitive_restart,
830 GL_NV_register_combiners,
831 GL_NV_register_combiners2,
833 GL_NV_texgen_reflection,
834 GL_NV_texture_compression_vtc,
835 GL_NV_texture_env_combine4,
836 GL_NV_texture_expand_normal,
837 GL_NV_texture_rectangle,
838 GL_NV_texture_shader,
839 GL_NV_texture_shader2,
840 GL_NV_texture_shader3,
841 GL_NV_vertex_array_range,
842 GL_NV_vertex_array_range2,
843 GL_NV_vertex_program,
844 GL_NV_vertex_program1_1,
845 GL_NV_vertex_program2,
846 GL_NV_fragment_program_option,
847 GL_NV_fragment_program2,
848 GL_NV_vertex_program2_option,
849 GL_NV_vertex_program3,
850 GL_NV_depth_buffer_float,
851 GL_NV_fragment_program4,
852 GL_NV_framebuffer_multisample_coverage,
853 GL_NV_geometry_program4,
855 GL_NV_parameter_buffer_object,
856 GL_NV_transform_feedback,
857 GL_NV_vertex_program4,
858 GL_NV_conditional_render,
860 GL_NV_explicit_multisample,
861 GL_NV_transform_feedback2,
864 GL_NV_parameter_buffer_object2,
865 GL_NV_shader_buffer_load,
866 GL_NV_vertex_buffer_unified_memory,
869 GL_NV_shader_buffer_store,
870 GL_NV_tessellation_program5,
871 GL_NV_vertex_attrib_integer_64bit,
872 GL_NV_multisample_coverage,
874 GL_NV_texture_barrier,
880 GL_REND_screen_coordinates,
882 GL_SGIS_detail_texture,
883 GL_SGIS_fog_function,
884 GL_SGIS_generate_mipmap,
886 GL_SGIS_pixel_texture,
887 GL_SGIS_point_line_texgen,
888 GL_SGIS_point_parameters,
889 GL_SGIS_sharpen_texture,
891 GL_SGIS_texture_border_clamp,
892 GL_SGIS_texture_color_mask,
893 GL_SGIS_texture_edge_clamp,
894 GL_SGIS_texture_filter4,
896 GL_SGIS_texture_select,
898 GL_SGIX_async_histogram,
900 GL_SGIX_blend_alpha_minmax,
901 GL_SGIX_calligraphic_fragment,
903 GL_SGIX_convolution_accuracy,
904 GL_SGIX_depth_pass_instrument,
905 GL_SGIX_depth_texture,
906 GL_SGIX_flush_raster,
909 GL_SGIX_fragment_lighting,
911 GL_SGIX_igloo_interface,
912 GL_SGIX_impact_pixel_texture,
915 GL_SGIX_ir_instrument1,
916 GL_SGIX_list_priority,
917 GL_SGIX_pixel_texture,
919 GL_SGIX_polynomial_ffd,
920 GL_SGIX_reference_plane,
922 GL_SGIX_scalebias_hint,
924 GL_SGIX_shadow_ambient,
927 GL_SGIX_tag_sample_buffer,
928 GL_SGIX_texture_add_env,
929 GL_SGIX_texture_coordinate_clamp,
930 GL_SGIX_texture_lod_bias,
931 GL_SGIX_texture_multi_buffer,
932 GL_SGIX_texture_scale_bias,
933 GL_SGIX_texture_select,
934 GL_SGIX_vertex_preclip,
936 GL_SGIX_ycrcb_subsample,
940 GL_SGI_depth_pass_instrument,
941 GL_SGI_texture_color_table,
942 GL_SUNX_constant_data,
943 GL_SUN_convolution_border_modes,
947 GL_SUN_triangle_list,
951 GL_WIN_phong_shading,
953 WGL_3DFX_multisample,
954 WGL_ARB_buffer_region,
955 WGL_ARB_extensions_string,
956 WGL_ARB_make_current_read,
959 WGL_ARB_pixel_format,
960 WGL_ARB_pixel_format_float,
961 WGL_ARB_render_texture,
962 WGL_ARB_create_context,
963 WGL_ARB_create_context_profile,
964 WGL_ARB_framebuffer_sRGB,
965 WGL_ARB_create_context_robustness,
966 WGL_ATI_pixel_format_float,
967 WGL_AMD_gpu_association,
969 WGL_EXT_display_color_table,
970 WGL_EXT_extensions_string,
971 WGL_EXT_make_current_read,
974 WGL_EXT_pixel_format,
975 WGL_EXT_swap_control,
976 WGL_EXT_create_context_es2_profile,
977 WGL_I3D_digital_video_control,
980 WGL_I3D_image_buffer,
981 WGL_I3D_swap_frame_lock,
982 WGL_I3D_swap_frame_usage,
984 WGL_NV_render_depth_texture,
985 WGL_NV_render_texture_rectangle,
986 WGL_NV_vertex_array_range,
987 WGL_NV_present_video,
991 WGL_NV_video_capture,
993 WGL_NV_multisample_coverage,
995 WGL_OML_sync_control,
996 WGL_3DL_stereo_control,
997 WGL_ARB_context_flush_control,
998 WIN_draw_range_elements,
1004 GLX_ARB_multisample,
1005 GLX_ARB_fbconfig_float,
1006 GLX_ARB_get_proc_address,
1007 GLX_ARB_create_context,
1008 GLX_ARB_create_context_profile,
1009 GLX_ARB_vertex_buffer_object,
1010 GLX_ARB_framebuffer_sRGB,
1011 GLX_ARB_create_context_robustness,
1012 GLX_EXT_visual_info,
1013 GLX_EXT_visual_rating,
1014 GLX_EXT_import_context,
1015 GLX_EXT_fbconfig_packed_float,
1016 GLX_EXT_framebuffer_sRGB,
1017 GLX_EXT_texture_from_pixmap,
1018 GLX_EXT_swap_control,
1019 GLX_ARB_context_flush_control,
1020 GLX_EXT_create_context_es2_profile : Boolean;
1025 GL_DEPTH_BUFFER_BIT = $00000100;
1026 GL_STENCIL_BUFFER_BIT = $00000400;
1027 GL_COLOR_BUFFER_BIT = $00004000;
1034 GL_LINE_LOOP = $0002;
1035 GL_LINE_STRIP = $0003;
1036 GL_TRIANGLES = $0004;
1037 GL_TRIANGLE_STRIP = $0005;
1038 GL_TRIANGLE_FAN = $0006;
1045 GL_NOTEQUAL = $0205;
1048 { BlendingFactorDest }
1051 GL_SRC_COLOR = $0300;
1052 GL_ONE_MINUS_SRC_COLOR = $0301;
1053 GL_SRC_ALPHA = $0302;
1054 GL_ONE_MINUS_SRC_ALPHA = $0303;
1055 GL_DST_ALPHA = $0304;
1056 GL_ONE_MINUS_DST_ALPHA = $0305;
1057 { BlendingFactorSrc }
1058 GL_DST_COLOR = $0306;
1059 GL_ONE_MINUS_DST_COLOR = $0307;
1060 GL_SRC_ALPHA_SATURATE = $0308;
1063 GL_FRONT_LEFT = $0400;
1064 GL_FRONT_RIGHT = $0401;
1065 GL_BACK_LEFT = $0402;
1066 GL_BACK_RIGHT = $0403;
1071 GL_FRONT_AND_BACK = $0408;
1074 GL_INVALID_ENUM = $0500;
1075 GL_INVALID_VALUE = $0501;
1076 GL_INVALID_OPERATION = $0502;
1077 GL_OUT_OF_MEMORY = $0505;
1078 { FrontFaceDirection }
1082 GL_POINT_SIZE = $0B11;
1083 GL_POINT_SIZE_RANGE = $0B12;
1084 GL_POINT_SIZE_GRANULARITY = $0B13;
1085 GL_LINE_SMOOTH = $0B20;
1086 GL_LINE_WIDTH = $0B21;
1087 GL_LINE_WIDTH_RANGE = $0B22;
1088 GL_LINE_WIDTH_GRANULARITY = $0B23;
1089 GL_POLYGON_SMOOTH = $0B41;
1090 GL_CULL_FACE = $0B44;
1091 GL_CULL_FACE_MODE = $0B45;
1092 GL_FRONT_FACE = $0B46;
1093 GL_DEPTH_RANGE = $0B70;
1094 GL_DEPTH_TEST = $0B71;
1095 GL_DEPTH_WRITEMASK = $0B72;
1096 GL_DEPTH_CLEAR_VALUE = $0B73;
1097 GL_DEPTH_FUNC = $0B74;
1098 GL_STENCIL_TEST = $0B90;
1099 GL_STENCIL_CLEAR_VALUE = $0B91;
1100 GL_STENCIL_FUNC = $0B92;
1101 GL_STENCIL_VALUE_MASK = $0B93;
1102 GL_STENCIL_FAIL = $0B94;
1103 GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
1104 GL_STENCIL_PASS_DEPTH_PASS = $0B96;
1105 GL_STENCIL_REF = $0B97;
1106 GL_STENCIL_WRITEMASK = $0B98;
1107 GL_VIEWPORT = $0BA2;
1109 GL_BLEND_DST = $0BE0;
1110 GL_BLEND_SRC = $0BE1;
1112 GL_LOGIC_OP_MODE = $0BF0;
1113 GL_COLOR_LOGIC_OP = $0BF2;
1114 GL_DRAW_BUFFER = $0C01;
1115 GL_READ_BUFFER = $0C02;
1116 GL_SCISSOR_BOX = $0C10;
1117 GL_SCISSOR_TEST = $0C11;
1118 GL_COLOR_CLEAR_VALUE = $0C22;
1119 GL_COLOR_WRITEMASK = $0C23;
1120 GL_DOUBLEBUFFER = $0C32;
1122 GL_LINE_SMOOTH_HINT = $0C52;
1123 GL_POLYGON_SMOOTH_HINT = $0C53;
1124 GL_UNPACK_SWAP_BYTES = $0CF0;
1125 GL_UNPACK_LSB_FIRST = $0CF1;
1126 GL_UNPACK_ROW_LENGTH = $0CF2;
1127 GL_UNPACK_SKIP_ROWS = $0CF3;
1128 GL_UNPACK_SKIP_PIXELS = $0CF4;
1129 GL_UNPACK_ALIGNMENT = $0CF5;
1130 GL_PACK_SWAP_BYTES = $0D00;
1131 GL_PACK_LSB_FIRST = $0D01;
1132 GL_PACK_ROW_LENGTH = $0D02;
1133 GL_PACK_SKIP_ROWS = $0D03;
1134 GL_PACK_SKIP_PIXELS = $0D04;
1135 GL_PACK_ALIGNMENT = $0D05;
1136 GL_MAX_TEXTURE_SIZE = $0D33;
1137 GL_MAX_VIEWPORT_DIMS = $0D3A;
1138 GL_SUBPIXEL_BITS = $0D50;
1139 GL_TEXTURE_1D = $0DE0;
1140 GL_TEXTURE_2D = $0DE1;
1141 GL_POLYGON_OFFSET_UNITS = $2A00;
1142 GL_POLYGON_OFFSET_POINT = $2A01;
1143 GL_POLYGON_OFFSET_LINE = $2A02;
1144 GL_POLYGON_OFFSET_FILL = $8037;
1145 GL_POLYGON_OFFSET_FACTOR = $8038;
1146 GL_TEXTURE_BINDING_1D = $8068;
1147 GL_TEXTURE_BINDING_2D = $8069;
1148 { GetTextureParameter }
1149 GL_TEXTURE_WIDTH = $1000;
1150 GL_TEXTURE_HEIGHT = $1001;
1151 GL_TEXTURE_INTERNAL_FORMAT = $1003;
1152 GL_TEXTURE_BORDER_COLOR = $1004;
1153 GL_TEXTURE_BORDER = $1005;
1154 GL_TEXTURE_RED_SIZE = $805C;
1155 GL_TEXTURE_GREEN_SIZE = $805D;
1156 GL_TEXTURE_BLUE_SIZE = $805E;
1157 GL_TEXTURE_ALPHA_SIZE = $805F;
1159 GL_DONT_CARE = $1100;
1164 GL_UNSIGNED_BYTE = $1401;
1166 GL_UNSIGNED_SHORT = $1403;
1168 GL_UNSIGNED_INT = $1405;
1174 GL_AND_REVERSE = $1502;
1176 GL_AND_INVERTED = $1504;
1183 GL_OR_REVERSE = $150B;
1184 GL_COPY_INVERTED = $150C;
1185 GL_OR_INVERTED = $150D;
1188 { MatrixMode (for gl3.h, FBO attachment type) }
1195 GL_STENCIL_INDEX = $1901;
1196 GL_DEPTH_COMPONENT = $1902;
1214 GL_RENDERER = $1F01;
1216 GL_EXTENSIONS = $1F03;
1217 { TextureMagFilter }
1220 { TextureMinFilter }
1221 GL_NEAREST_MIPMAP_NEAREST = $2700;
1222 GL_LINEAR_MIPMAP_NEAREST = $2701;
1223 GL_NEAREST_MIPMAP_LINEAR = $2702;
1224 GL_LINEAR_MIPMAP_LINEAR = $2703;
1225 { TextureParameterName }
1226 GL_TEXTURE_MAG_FILTER = $2800;
1227 GL_TEXTURE_MIN_FILTER = $2801;
1228 GL_TEXTURE_WRAP_S = $2802;
1229 GL_TEXTURE_WRAP_T = $2803;
1231 GL_PROXY_TEXTURE_1D = $8063;
1232 GL_PROXY_TEXTURE_2D = $8064;
1235 { PixelInternalFormat }
1236 GL_R3_G3_B2 = $2A10;
1247 GL_RGB10_A2 = $8059;
1250 {$ifdef DGL_DEPRECATED}
1256 GL_CURRENT_BIT = $00000001;
1257 GL_POINT_BIT = $00000002;
1258 GL_LINE_BIT = $00000004;
1259 GL_POLYGON_BIT = $00000008;
1260 GL_POLYGON_STIPPLE_BIT = $00000010;
1261 GL_PIXEL_MODE_BIT = $00000020;
1262 GL_LIGHTING_BIT = $00000040;
1263 GL_FOG_BIT = $00000080;
1264 GL_ACCUM_BUFFER_BIT = $00000200;
1265 GL_VIEWPORT_BIT = $00000800;
1266 GL_TRANSFORM_BIT = $00001000;
1267 GL_ENABLE_BIT = $00002000;
1268 GL_HINT_BIT = $00008000;
1269 GL_EVAL_BIT = $00010000;
1270 GL_LIST_BIT = $00020000;
1271 GL_TEXTURE_BIT = $00040000;
1272 GL_SCISSOR_BIT = $00080000;
1273 GL_ALL_ATTRIB_BITS = $000FFFFF;
1275 GL_QUAD_STRIP = $0008;
1277 GL_CLIP_PLANE0 = $3000;
1278 GL_CLIP_PLANE1 = $3001;
1279 GL_CLIP_PLANE2 = $3002;
1280 GL_CLIP_PLANE3 = $3003;
1281 GL_CLIP_PLANE4 = $3004;
1282 GL_CLIP_PLANE5 = $3005;
1290 GL_STACK_OVERFLOW = $0503;
1291 GL_STACK_UNDERFLOW = $0504;
1294 GL_3D_COLOR = $0602;
1295 GL_3D_COLOR_TEXTURE = $0603;
1296 GL_4D_COLOR_TEXTURE = $0604;
1297 GL_PASS_THROUGH_TOKEN = $0700;
1298 GL_POINT_TOKEN = $0701;
1299 GL_LINE_TOKEN = $0702;
1300 GL_POLYGON_TOKEN = $0703;
1301 GL_BITMAP_TOKEN = $0704;
1302 GL_DRAW_PIXEL_TOKEN = $0705;
1303 GL_COPY_PIXEL_TOKEN = $0706;
1304 GL_LINE_RESET_TOKEN = $0707;
1310 GL_CURRENT_COLOR = $0B00;
1311 GL_CURRENT_INDEX = $0B01;
1312 GL_CURRENT_NORMAL = $0B02;
1313 GL_CURRENT_TEXTURE_COORDS = $0B03;
1314 GL_CURRENT_RASTER_COLOR = $0B04;
1315 GL_CURRENT_RASTER_INDEX = $0B05;
1316 GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
1317 GL_CURRENT_RASTER_POSITION = $0B07;
1318 GL_CURRENT_RASTER_POSITION_VALID = $0B08;
1319 GL_CURRENT_RASTER_DISTANCE = $0B09;
1320 GL_POINT_SMOOTH = $0B10;
1321 GL_LINE_STIPPLE = $0B24;
1322 GL_LINE_STIPPLE_PATTERN = $0B25;
1323 GL_LINE_STIPPLE_REPEAT = $0B26;
1324 GL_LIST_MODE = $0B30;
1325 GL_MAX_LIST_NESTING = $0B31;
1326 GL_LIST_BASE = $0B32;
1327 GL_LIST_INDEX = $0B33;
1328 GL_POLYGON_MODE = $0B40;
1329 GL_POLYGON_STIPPLE = $0B42;
1330 GL_EDGE_FLAG = $0B43;
1331 GL_LIGHTING = $0B50;
1332 GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
1333 GL_LIGHT_MODEL_TWO_SIDE = $0B52;
1334 GL_LIGHT_MODEL_AMBIENT = $0B53;
1335 GL_SHADE_MODEL = $0B54;
1336 GL_COLOR_MATERIAL_FACE = $0B55;
1337 GL_COLOR_MATERIAL_PARAMETER = $0B56;
1338 GL_COLOR_MATERIAL = $0B57;
1340 GL_FOG_INDEX = $0B61;
1341 GL_FOG_DENSITY = $0B62;
1342 GL_FOG_START = $0B63;
1344 GL_FOG_MODE = $0B65;
1345 GL_FOG_COLOR = $0B66;
1346 GL_ACCUM_CLEAR_VALUE = $0B80;
1347 GL_MATRIX_MODE = $0BA0;
1348 GL_NORMALIZE = $0BA1;
1349 GL_MODELVIEW_STACK_DEPTH = $0BA3;
1350 GL_PROJECTION_STACK_DEPTH = $0BA4;
1351 GL_TEXTURE_STACK_DEPTH = $0BA5;
1352 GL_MODELVIEW_MATRIX = $0BA6;
1353 GL_PROJECTION_MATRIX = $0BA7;
1354 GL_TEXTURE_MATRIX = $0BA8;
1355 GL_ATTRIB_STACK_DEPTH = $0BB0;
1356 GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
1357 GL_ALPHA_TEST = $0BC0;
1358 GL_ALPHA_TEST_FUNC = $0BC1;
1359 GL_ALPHA_TEST_REF = $0BC2;
1360 GL_INDEX_LOGIC_OP = $0BF1;
1361 GL_AUX_BUFFERS = $0C00;
1362 GL_INDEX_CLEAR_VALUE = $0C20;
1363 GL_INDEX_WRITEMASK = $0C21;
1364 GL_INDEX_MODE = $0C30;
1365 GL_RGBA_MODE = $0C31;
1366 GL_RENDER_MODE = $0C40;
1367 GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
1368 GL_POINT_SMOOTH_HINT = $0C51;
1369 GL_FOG_HINT = $0C54;
1370 GL_TEXTURE_GEN_S = $0C60;
1371 GL_TEXTURE_GEN_T = $0C61;
1372 GL_TEXTURE_GEN_R = $0C62;
1373 GL_TEXTURE_GEN_Q = $0C63;
1374 GL_PIXEL_MAP_I_TO_I = $0C70;
1375 GL_PIXEL_MAP_S_TO_S = $0C71;
1376 GL_PIXEL_MAP_I_TO_R = $0C72;
1377 GL_PIXEL_MAP_I_TO_G = $0C73;
1378 GL_PIXEL_MAP_I_TO_B = $0C74;
1379 GL_PIXEL_MAP_I_TO_A = $0C75;
1380 GL_PIXEL_MAP_R_TO_R = $0C76;
1381 GL_PIXEL_MAP_G_TO_G = $0C77;
1382 GL_PIXEL_MAP_B_TO_B = $0C78;
1383 GL_PIXEL_MAP_A_TO_A = $0C79;
1384 GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
1385 GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
1386 GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
1387 GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
1388 GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
1389 GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
1390 GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
1391 GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
1392 GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
1393 GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
1394 GL_MAP_COLOR = $0D10;
1395 GL_MAP_STENCIL = $0D11;
1396 GL_INDEX_SHIFT = $0D12;
1397 GL_INDEX_OFFSET = $0D13;
1398 GL_RED_SCALE = $0D14;
1399 GL_RED_BIAS = $0D15;
1402 GL_GREEN_SCALE = $0D18;
1403 GL_GREEN_BIAS = $0D19;
1404 GL_BLUE_SCALE = $0D1A;
1405 GL_BLUE_BIAS = $0D1B;
1406 GL_ALPHA_SCALE = $0D1C;
1407 GL_ALPHA_BIAS = $0D1D;
1408 GL_DEPTH_SCALE = $0D1E;
1409 GL_DEPTH_BIAS = $0D1F;
1410 GL_MAX_EVAL_ORDER = $0D30;
1411 GL_MAX_LIGHTS = $0D31;
1412 GL_MAX_CLIP_PLANES = $0D32;
1413 GL_MAX_PIXEL_MAP_TABLE = $0D34;
1414 GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
1415 GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
1416 GL_MAX_NAME_STACK_DEPTH = $0D37;
1417 GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
1418 GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
1419 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
1420 GL_INDEX_BITS = $0D51;
1421 GL_RED_BITS = $0D52;
1422 GL_GREEN_BITS = $0D53;
1423 GL_BLUE_BITS = $0D54;
1424 GL_ALPHA_BITS = $0D55;
1425 GL_DEPTH_BITS = $0D56;
1426 GL_STENCIL_BITS = $0D57;
1427 GL_ACCUM_RED_BITS = $0D58;
1428 GL_ACCUM_GREEN_BITS = $0D59;
1429 GL_ACCUM_BLUE_BITS = $0D5A;
1430 GL_ACCUM_ALPHA_BITS = $0D5B;
1431 GL_NAME_STACK_DEPTH = $0D70;
1432 GL_AUTO_NORMAL = $0D80;
1433 GL_MAP1_COLOR_4 = $0D90;
1434 GL_MAP1_INDEX = $0D91;
1435 GL_MAP1_NORMAL = $0D92;
1436 GL_MAP1_TEXTURE_COORD_1 = $0D93;
1437 GL_MAP1_TEXTURE_COORD_2 = $0D94;
1438 GL_MAP1_TEXTURE_COORD_3 = $0D95;
1439 GL_MAP1_TEXTURE_COORD_4 = $0D96;
1440 GL_MAP1_VERTEX_3 = $0D97;
1441 GL_MAP1_VERTEX_4 = $0D98;
1442 GL_MAP2_COLOR_4 = $0DB0;
1443 GL_MAP2_INDEX = $0DB1;
1444 GL_MAP2_NORMAL = $0DB2;
1445 GL_MAP2_TEXTURE_COORD_1 = $0DB3;
1446 GL_MAP2_TEXTURE_COORD_2 = $0DB4;
1447 GL_MAP2_TEXTURE_COORD_3 = $0DB5;
1448 GL_MAP2_TEXTURE_COORD_4 = $0DB6;
1449 GL_MAP2_VERTEX_3 = $0DB7;
1450 GL_MAP2_VERTEX_4 = $0DB8;
1451 GL_MAP1_GRID_DOMAIN = $0DD0;
1452 GL_MAP1_GRID_SEGMENTS = $0DD1;
1453 GL_MAP2_GRID_DOMAIN = $0DD2;
1454 GL_MAP2_GRID_SEGMENTS = $0DD3;
1455 GL_FEEDBACK_BUFFER_POINTER = $0DF0;
1456 GL_FEEDBACK_BUFFER_SIZE = $0DF1;
1457 GL_FEEDBACK_BUFFER_TYPE = $0DF2;
1458 GL_SELECTION_BUFFER_POINTER = $0DF3;
1459 GL_SELECTION_BUFFER_SIZE = $0DF4;
1470 GL_SPECULAR = $1202;
1471 GL_POSITION = $1203;
1472 GL_SPOT_DIRECTION = $1204;
1473 GL_SPOT_EXPONENT = $1205;
1474 GL_SPOT_CUTOFF = $1206;
1475 GL_CONSTANT_ATTENUATION = $1207;
1476 GL_LINEAR_ATTENUATION = $1208;
1477 GL_QUADRATIC_ATTENUATION = $1209;
1479 GL_COMPILE_AND_EXECUTE = $1301;
1480 GL_EMISSION = $1600;
1481 GL_SHININESS = $1601;
1482 GL_AMBIENT_AND_DIFFUSE = $1602;
1483 GL_COLOR_INDEXES = $1603;
1484 GL_MODELVIEW = $1700;
1485 GL_PROJECTION = $1701;
1486 GL_COLOR_INDEX = $1900;
1487 GL_LUMINANCE = $1909;
1488 GL_LUMINANCE_ALPHA = $190A;
1491 GL_FEEDBACK = $1C01;
1499 GL_MODULATE = $2100;
1501 GL_TEXTURE_ENV_MODE = $2200;
1502 GL_TEXTURE_ENV_COLOR = $2201;
1503 GL_TEXTURE_ENV = $2300;
1504 GL_EYE_LINEAR = $2400;
1505 GL_OBJECT_LINEAR = $2401;
1506 GL_SPHERE_MAP = $2402;
1507 GL_TEXTURE_GEN_MODE = $2500;
1508 GL_OBJECT_PLANE = $2501;
1509 GL_EYE_PLANE = $2502;
1511 GL_CLIENT_PIXEL_STORE_BIT = $00000001;
1512 GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
1513 GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
1518 GL_LUMINANCE4 = $803F;
1519 GL_LUMINANCE8 = $8040;
1520 GL_LUMINANCE12 = $8041;
1521 GL_LUMINANCE16 = $8042;
1522 GL_LUMINANCE4_ALPHA4 = $8043;
1523 GL_LUMINANCE6_ALPHA2 = $8044;
1524 GL_LUMINANCE8_ALPHA8 = $8045;
1525 GL_LUMINANCE12_ALPHA4 = $8046;
1526 GL_LUMINANCE12_ALPHA12 = $8047;
1527 GL_LUMINANCE16_ALPHA16 = $8048;
1528 GL_INTENSITY = $8049;
1529 GL_INTENSITY4 = $804A;
1530 GL_INTENSITY8 = $804B;
1531 GL_INTENSITY12 = $804C;
1532 GL_INTENSITY16 = $804D;
1533 GL_TEXTURE_LUMINANCE_SIZE = $8060;
1534 GL_TEXTURE_INTENSITY_SIZE = $8061;
1535 GL_TEXTURE_PRIORITY = $8066;
1536 GL_TEXTURE_RESIDENT = $8067;
1537 GL_VERTEX_ARRAY = $8074;
1538 GL_NORMAL_ARRAY = $8075;
1539 GL_COLOR_ARRAY = $8076;
1540 GL_INDEX_ARRAY = $8077;
1541 GL_TEXTURE_COORD_ARRAY = $8078;
1542 GL_EDGE_FLAG_ARRAY = $8079;
1543 GL_VERTEX_ARRAY_SIZE = $807A;
1544 GL_VERTEX_ARRAY_TYPE = $807B;
1545 GL_VERTEX_ARRAY_STRIDE = $807C;
1546 GL_NORMAL_ARRAY_TYPE = $807E;
1547 GL_NORMAL_ARRAY_STRIDE = $807F;
1548 GL_COLOR_ARRAY_SIZE = $8081;
1549 GL_COLOR_ARRAY_TYPE = $8082;
1550 GL_COLOR_ARRAY_STRIDE = $8083;
1551 GL_INDEX_ARRAY_TYPE = $8085;
1552 GL_INDEX_ARRAY_STRIDE = $8086;
1553 GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
1554 GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
1555 GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
1556 GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
1557 GL_VERTEX_ARRAY_POINTER = $808E;
1558 GL_NORMAL_ARRAY_POINTER = $808F;
1559 GL_COLOR_ARRAY_POINTER = $8090;
1560 GL_INDEX_ARRAY_POINTER = $8091;
1561 GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
1562 GL_EDGE_FLAG_ARRAY_POINTER = $8093;
1565 GL_C4UB_V2F = $2A22;
1566 GL_C4UB_V3F = $2A23;
1569 GL_C4F_N3F_V3F = $2A26;
1572 GL_T2F_C4UB_V3F = $2A29;
1573 GL_T2F_C3F_V3F = $2A2A;
1574 GL_T2F_N3F_V3F = $2A2B;
1575 GL_T2F_C4F_N3F_V3F = $2A2C;
1576 GL_T4F_C4F_N3F_V4F = $2A2D;
1577 GL_COLOR_TABLE_FORMAT_EXT = $80D8;
1578 GL_COLOR_TABLE_WIDTH_EXT = $80D9;
1579 GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
1580 GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
1581 GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
1582 GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
1583 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
1584 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
1585 GL_LOGIC_OP = GL_INDEX_LOGIC_OP;
1586 GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT;
1590 GL_UNSIGNED_BYTE_3_3_2 = $8032;
1591 GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
1592 GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
1593 GL_UNSIGNED_INT_8_8_8_8 = $8035;
1594 GL_UNSIGNED_INT_10_10_10_2 = $8036;
1595 GL_TEXTURE_BINDING_3D = $806A;
1596 GL_PACK_SKIP_IMAGES = $806B;
1597 GL_PACK_IMAGE_HEIGHT = $806C;
1598 GL_UNPACK_SKIP_IMAGES = $806D;
1599 GL_UNPACK_IMAGE_HEIGHT = $806E;
1600 GL_TEXTURE_3D = $806F;
1601 GL_PROXY_TEXTURE_3D = $8070;
1602 GL_TEXTURE_DEPTH = $8071;
1603 GL_TEXTURE_WRAP_R = $8072;
1604 GL_MAX_3D_TEXTURE_SIZE = $8073;
1605 GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
1606 GL_UNSIGNED_SHORT_5_6_5 = $8363;
1607 GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
1608 GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
1609 GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
1610 GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
1611 GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
1614 GL_MAX_ELEMENTS_VERTICES = $80E8;
1615 GL_MAX_ELEMENTS_INDICES = $80E9;
1616 GL_CLAMP_TO_EDGE = $812F;
1617 GL_TEXTURE_MIN_LOD = $813A;
1618 GL_TEXTURE_MAX_LOD = $813B;
1619 GL_TEXTURE_BASE_LEVEL = $813C;
1620 GL_TEXTURE_MAX_LEVEL = $813D;
1621 GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
1622 GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
1623 GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
1624 GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
1625 GL_ALIASED_LINE_WIDTH_RANGE = $846E;
1626 {$ifdef DGL_DEPRECATED}
1627 GL_RESCALE_NORMAL = $803A;
1628 GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
1629 GL_SINGLE_COLOR = $81F9;
1630 GL_SEPARATE_SPECULAR_COLOR = $81FA;
1631 GL_ALIASED_POINT_SIZE_RANGE = $846D;
1635 GL_TEXTURE0 = $84C0;
1636 GL_TEXTURE1 = $84C1;
1637 GL_TEXTURE2 = $84C2;
1638 GL_TEXTURE3 = $84C3;
1639 GL_TEXTURE4 = $84C4;
1640 GL_TEXTURE5 = $84C5;
1641 GL_TEXTURE6 = $84C6;
1642 GL_TEXTURE7 = $84C7;
1643 GL_TEXTURE8 = $84C8;
1644 GL_TEXTURE9 = $84C9;
1645 GL_TEXTURE10 = $84CA;
1646 GL_TEXTURE11 = $84CB;
1647 GL_TEXTURE12 = $84CC;
1648 GL_TEXTURE13 = $84CD;
1649 GL_TEXTURE14 = $84CE;
1650 GL_TEXTURE15 = $84CF;
1651 GL_TEXTURE16 = $84D0;
1652 GL_TEXTURE17 = $84D1;
1653 GL_TEXTURE18 = $84D2;
1654 GL_TEXTURE19 = $84D3;
1655 GL_TEXTURE20 = $84D4;
1656 GL_TEXTURE21 = $84D5;
1657 GL_TEXTURE22 = $84D6;
1658 GL_TEXTURE23 = $84D7;
1659 GL_TEXTURE24 = $84D8;
1660 GL_TEXTURE25 = $84D9;
1661 GL_TEXTURE26 = $84DA;
1662 GL_TEXTURE27 = $84DB;
1663 GL_TEXTURE28 = $84DC;
1664 GL_TEXTURE29 = $84DD;
1665 GL_TEXTURE30 = $84DE;
1666 GL_TEXTURE31 = $84DF;
1667 GL_ACTIVE_TEXTURE = $84E0;
1668 GL_MULTISAMPLE = $809D;
1669 GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
1670 GL_SAMPLE_ALPHA_TO_ONE = $809F;
1671 GL_SAMPLE_COVERAGE = $80A0;
1672 GL_SAMPLE_BUFFERS = $80A8;
1674 GL_SAMPLE_COVERAGE_VALUE = $80AA;
1675 GL_SAMPLE_COVERAGE_INVERT = $80AB;
1676 GL_TEXTURE_CUBE_MAP = $8513;
1677 GL_TEXTURE_BINDING_CUBE_MAP = $8514;
1678 GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
1679 GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
1680 GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
1681 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
1682 GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
1683 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
1684 GL_PROXY_TEXTURE_CUBE_MAP = $851B;
1685 GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
1686 GL_COMPRESSED_RGB = $84ED;
1687 GL_COMPRESSED_RGBA = $84EE;
1688 GL_TEXTURE_COMPRESSION_HINT = $84EF;
1689 GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
1690 GL_TEXTURE_COMPRESSED = $86A1;
1691 GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
1692 GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
1693 GL_CLAMP_TO_BORDER = $812D;
1694 {$ifdef DGL_DEPRECATED}
1695 GL_CLIENT_ACTIVE_TEXTURE = $84E1;
1696 GL_MAX_TEXTURE_UNITS = $84E2;
1697 GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
1698 GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
1699 GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
1700 GL_TRANSPOSE_COLOR_MATRIX = $84E6;
1701 GL_MULTISAMPLE_BIT = $20000000;
1702 GL_NORMAL_MAP = $8511;
1703 GL_REFLECTION_MAP = $8512;
1704 GL_COMPRESSED_ALPHA = $84E9;
1705 GL_COMPRESSED_LUMINANCE = $84EA;
1706 GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
1707 GL_COMPRESSED_INTENSITY = $84EC;
1709 GL_COMBINE_RGB = $8571;
1710 GL_COMBINE_ALPHA = $8572;
1711 GL_SOURCE0_RGB = $8580;
1712 GL_SOURCE1_RGB = $8581;
1713 GL_SOURCE2_RGB = $8582;
1714 GL_SOURCE0_ALPHA = $8588;
1715 GL_SOURCE1_ALPHA = $8589;
1716 GL_SOURCE2_ALPHA = $858A;
1717 GL_OPERAND0_RGB = $8590;
1718 GL_OPERAND1_RGB = $8591;
1719 GL_OPERAND2_RGB = $8592;
1720 GL_OPERAND0_ALPHA = $8598;
1721 GL_OPERAND1_ALPHA = $8599;
1722 GL_OPERAND2_ALPHA = $859A;
1723 GL_RGB_SCALE = $8573;
1724 GL_ADD_SIGNED = $8574;
1725 GL_INTERPOLATE = $8575;
1726 GL_SUBTRACT = $84E7;
1727 GL_CONSTANT = $8576;
1728 GL_PRIMARY_COLOR = $8577;
1729 GL_PREVIOUS = $8578;
1730 GL_DOT3_RGB = $86AE;
1731 GL_DOT3_RGBA = $86AF;
1735 GL_BLEND_DST_RGB = $80C8;
1736 GL_BLEND_SRC_RGB = $80C9;
1737 GL_BLEND_DST_ALPHA = $80CA;
1738 GL_BLEND_SRC_ALPHA = $80CB;
1739 GL_POINT_FADE_THRESHOLD_SIZE = $8128;
1740 GL_DEPTH_COMPONENT16 = $81A5;
1741 GL_DEPTH_COMPONENT24 = $81A6;
1742 GL_DEPTH_COMPONENT32 = $81A7;
1743 GL_MIRRORED_REPEAT = $8370;
1744 GL_MAX_TEXTURE_LOD_BIAS = $84FD;
1745 GL_TEXTURE_LOD_BIAS = $8501;
1746 GL_INCR_WRAP = $8507;
1747 GL_DECR_WRAP = $8508;
1748 GL_TEXTURE_DEPTH_SIZE = $884A;
1749 GL_TEXTURE_COMPARE_MODE = $884C;
1750 GL_TEXTURE_COMPARE_FUNC = $884D;
1751 {$ifdef DGL_DEPRECATED}
1752 GL_POINT_SIZE_MIN = $8126;
1753 GL_POINT_SIZE_MAX = $8127;
1754 GL_POINT_DISTANCE_ATTENUATION = $8129;
1755 GL_GENERATE_MIPMAP = $8191;
1756 GL_GENERATE_MIPMAP_HINT = $8192;
1757 GL_FOG_COORDINATE_SOURCE = $8450;
1758 GL_FOG_COORDINATE = $8451;
1759 GL_FRAGMENT_DEPTH = $8452;
1760 GL_CURRENT_FOG_COORDINATE = $8453;
1761 GL_FOG_COORDINATE_ARRAY_TYPE = $8454;
1762 GL_FOG_COORDINATE_ARRAY_STRIDE = $8455;
1763 GL_FOG_COORDINATE_ARRAY_POINTER = $8456;
1764 GL_FOG_COORDINATE_ARRAY = $8457;
1765 GL_COLOR_SUM = $8458;
1766 GL_CURRENT_SECONDARY_COLOR = $8459;
1767 GL_SECONDARY_COLOR_ARRAY_SIZE = $845A;
1768 GL_SECONDARY_COLOR_ARRAY_TYPE = $845B;
1769 GL_SECONDARY_COLOR_ARRAY_STRIDE = $845C;
1770 GL_SECONDARY_COLOR_ARRAY_POINTER = $845D;
1771 GL_SECONDARY_COLOR_ARRAY = $845E;
1772 GL_TEXTURE_FILTER_CONTROL = $8500;
1773 GL_DEPTH_TEXTURE_MODE = $884B;
1774 GL_COMPARE_R_TO_TEXTURE = $884E;
1778 GL_BUFFER_SIZE = $8764;
1779 GL_BUFFER_USAGE = $8765;
1780 GL_QUERY_COUNTER_BITS = $8864;
1781 GL_CURRENT_QUERY = $8865;
1782 GL_QUERY_RESULT = $8866;
1783 GL_QUERY_RESULT_AVAILABLE = $8867;
1784 GL_ARRAY_BUFFER = $8892;
1785 GL_ELEMENT_ARRAY_BUFFER = $8893;
1786 GL_ARRAY_BUFFER_BINDING = $8894;
1787 GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;
1788 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = $889F;
1789 GL_READ_ONLY = $88B8;
1790 GL_WRITE_ONLY = $88B9;
1791 GL_READ_WRITE = $88BA;
1792 GL_BUFFER_ACCESS = $88BB;
1793 GL_BUFFER_MAPPED = $88BC;
1794 GL_BUFFER_MAP_POINTER = $88BD;
1795 GL_STREAM_DRAW = $88E0;
1796 GL_STREAM_READ = $88E1;
1797 GL_STREAM_COPY = $88E2;
1798 GL_STATIC_DRAW = $88E4;
1799 GL_STATIC_READ = $88E5;
1800 GL_STATIC_COPY = $88E6;
1801 GL_DYNAMIC_DRAW = $88E8;
1802 GL_DYNAMIC_READ = $88E9;
1803 GL_DYNAMIC_COPY = $88EA;
1804 GL_SAMPLES_PASSED = $8914;
1805 {$ifdef DGL_DEPRECATED}
1806 GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;
1807 GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;
1808 GL_COLOR_ARRAY_BUFFER_BINDING = $8898;
1809 GL_INDEX_ARRAY_BUFFER_BINDING = $8899;
1810 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;
1811 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = $889B;
1812 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = $889C;
1813 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = $889D;
1814 GL_WEIGHT_ARRAY_BUFFER_BINDING = $889E;
1815 GL_FOG_COORD_SRC = $8450;
1816 GL_FOG_COORD = $8451;
1817 GL_CURRENT_FOG_COORD = $8453;
1818 GL_FOG_COORD_ARRAY_TYPE = $8454;
1819 GL_FOG_COORD_ARRAY_STRIDE = $8455;
1820 GL_FOG_COORD_ARRAY_POINTER = $8456;
1821 GL_FOG_COORD_ARRAY = $8457;
1822 GL_FOG_COORD_ARRAY_BUFFER_BINDING = $889D;
1823 GL_SRC0_RGB = $8580;
1824 GL_SRC1_RGB = $8581;
1825 GL_SRC2_RGB = $8582;
1826 GL_SRC0_ALPHA = $8588;
1827 GL_SRC1_ALPHA = $8589;
1828 GL_SRC2_ALPHA = $858A;
1832 GL_BLEND_EQUATION_RGB = $8009;
1833 GL_VERTEX_ATTRIB_ARRAY_ENABLED = $8622;
1834 GL_VERTEX_ATTRIB_ARRAY_SIZE = $8623;
1835 GL_VERTEX_ATTRIB_ARRAY_STRIDE = $8624;
1836 GL_VERTEX_ATTRIB_ARRAY_TYPE = $8625;
1837 GL_CURRENT_VERTEX_ATTRIB = $8626;
1838 GL_VERTEX_PROGRAM_POINT_SIZE = $8642;
1839 GL_VERTEX_ATTRIB_ARRAY_POINTER = $8645;
1840 GL_STENCIL_BACK_FUNC = $8800;
1841 GL_STENCIL_BACK_FAIL = $8801;
1842 GL_STENCIL_BACK_PASS_DEPTH_FAIL = $8802;
1843 GL_STENCIL_BACK_PASS_DEPTH_PASS = $8803;
1844 GL_MAX_DRAW_BUFFERS = $8824;
1845 GL_DRAW_BUFFER0 = $8825;
1846 GL_DRAW_BUFFER1 = $8826;
1847 GL_DRAW_BUFFER2 = $8827;
1848 GL_DRAW_BUFFER3 = $8828;
1849 GL_DRAW_BUFFER4 = $8829;
1850 GL_DRAW_BUFFER5 = $882A;
1851 GL_DRAW_BUFFER6 = $882B;
1852 GL_DRAW_BUFFER7 = $882C;
1853 GL_DRAW_BUFFER8 = $882D;
1854 GL_DRAW_BUFFER9 = $882E;
1855 GL_DRAW_BUFFER10 = $882F;
1856 GL_DRAW_BUFFER11 = $8830;
1857 GL_DRAW_BUFFER12 = $8831;
1858 GL_DRAW_BUFFER13 = $8832;
1859 GL_DRAW_BUFFER14 = $8833;
1860 GL_DRAW_BUFFER15 = $8834;
1861 GL_BLEND_EQUATION_ALPHA = $883D;
1862 GL_MAX_VERTEX_ATTRIBS = $8869;
1863 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = $886A;
1864 GL_MAX_TEXTURE_IMAGE_UNITS = $8872;
1865 GL_FRAGMENT_SHADER = $8B30;
1866 GL_VERTEX_SHADER = $8B31;
1867 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = $8B49;
1868 GL_MAX_VERTEX_UNIFORM_COMPONENTS = $8B4A;
1869 GL_MAX_VARYING_FLOATS = $8B4B;
1870 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = $8B4C;
1871 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = $8B4D;
1872 GL_SHADER_TYPE = $8B4F;
1873 GL_FLOAT_VEC2 = $8B50;
1874 GL_FLOAT_VEC3 = $8B51;
1875 GL_FLOAT_VEC4 = $8B52;
1876 GL_INT_VEC2 = $8B53;
1877 GL_INT_VEC3 = $8B54;
1878 GL_INT_VEC4 = $8B55;
1880 GL_BOOL_VEC2 = $8B57;
1881 GL_BOOL_VEC3 = $8B58;
1882 GL_BOOL_VEC4 = $8B59;
1883 GL_FLOAT_MAT2 = $8B5A;
1884 GL_FLOAT_MAT3 = $8B5B;
1885 GL_FLOAT_MAT4 = $8B5C;
1886 GL_SAMPLER_1D = $8B5D;
1887 GL_SAMPLER_2D = $8B5E;
1888 GL_SAMPLER_3D = $8B5F;
1889 GL_SAMPLER_CUBE = $8B60;
1890 GL_SAMPLER_1D_SHADOW = $8B61;
1891 GL_SAMPLER_2D_SHADOW = $8B62;
1892 GL_DELETE_STATUS = $8B80;
1893 GL_COMPILE_STATUS = $8B81;
1894 GL_LINK_STATUS = $8B82;
1895 GL_VALIDATE_STATUS = $8B83;
1896 GL_INFO_LOG_LENGTH = $8B84;
1897 GL_ATTACHED_SHADERS = $8B85;
1898 GL_ACTIVE_UNIFORMS = $8B86;
1899 GL_ACTIVE_UNIFORM_MAX_LENGTH = $8B87;
1900 GL_SHADER_SOURCE_LENGTH = $8B88;
1901 GL_ACTIVE_ATTRIBUTES = $8B89;
1902 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = $8B8A;
1903 GL_FRAGMENT_SHADER_DERIVATIVE_HINT = $8B8B;
1904 GL_SHADING_LANGUAGE_VERSION = $8B8C;
1905 GL_CURRENT_PROGRAM = $8B8D;
1906 GL_POINT_SPRITE_COORD_ORIGIN = $8CA0;
1907 GL_LOWER_LEFT = $8CA1;
1908 GL_UPPER_LEFT = $8CA2;
1909 GL_STENCIL_BACK_REF = $8CA3;
1910 GL_STENCIL_BACK_VALUE_MASK = $8CA4;
1911 GL_STENCIL_BACK_WRITEMASK = $8CA5;
1912 {$ifdef DGL_DEPRECATED}
1913 GL_VERTEX_PROGRAM_TWO_SIDE = $8643;
1914 GL_POINT_SPRITE = $8861;
1915 GL_COORD_REPLACE = $8862;
1916 GL_MAX_TEXTURE_COORDS = $8871;
1920 GL_PIXEL_PACK_BUFFER = $88EB;
1921 GL_PIXEL_UNPACK_BUFFER = $88EC;
1922 GL_PIXEL_PACK_BUFFER_BINDING = $88ED;
1923 GL_PIXEL_UNPACK_BUFFER_BINDING = $88EF;
1924 GL_FLOAT_MAT2x3 = $8B65;
1925 GL_FLOAT_MAT2x4 = $8B66;
1926 GL_FLOAT_MAT3x2 = $8B67;
1927 GL_FLOAT_MAT3x4 = $8B68;
1928 GL_FLOAT_MAT4x2 = $8B69;
1929 GL_FLOAT_MAT4x3 = $8B6A;
1932 GL_SRGB_ALPHA = $8C42;
1933 GL_SRGB8_ALPHA8 = $8C43;
1934 GL_COMPRESSED_SRGB = $8C48;
1935 GL_COMPRESSED_SRGB_ALPHA = $8C49;
1936 {$ifdef DGL_DEPRECATED}
1937 GL_CURRENT_RASTER_SECONDARY_COLOR = $845F;
1938 GL_SLUMINANCE_ALPHA = $8C44;
1939 GL_SLUMINANCE8_ALPHA8 = $8C45;
1940 GL_SLUMINANCE = $8C46;
1941 GL_SLUMINANCE8 = $8C47;
1942 GL_COMPRESSED_SLUMINANCE = $8C4A;
1943 GL_COMPRESSED_SLUMINANCE_ALPHA = $8C4B;
1947 GL_COMPARE_REF_TO_TEXTURE = $884E;
1948 GL_CLIP_DISTANCE0 = $3000;
1949 GL_CLIP_DISTANCE1 = $3001;
1950 GL_CLIP_DISTANCE2 = $3002;
1951 GL_CLIP_DISTANCE3 = $3003;
1952 GL_CLIP_DISTANCE4 = $3004;
1953 GL_CLIP_DISTANCE5 = $3005;
1954 GL_CLIP_DISTANCE6 = $3006;
1955 GL_CLIP_DISTANCE7 = $3007;
1956 GL_MAX_CLIP_DISTANCES = $0D32;
1957 GL_MAJOR_VERSION = $821B;
1958 GL_MINOR_VERSION = $821C;
1959 GL_NUM_EXTENSIONS = $821D;
1960 GL_CONTEXT_FLAGS = $821E;
1961 GL_DEPTH_BUFFER = $8223;
1962 GL_STENCIL_BUFFER = $8224;
1963 GL_COMPRESSED_RED = $8225;
1964 GL_COMPRESSED_RG = $8226;
1965 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = $0001;
1970 GL_VERTEX_ATTRIB_ARRAY_INTEGER = $88FD;
1971 GL_MAX_ARRAY_TEXTURE_LAYERS = $88FF;
1972 GL_MIN_PROGRAM_TEXEL_OFFSET = $8904;
1973 GL_MAX_PROGRAM_TEXEL_OFFSET = $8905;
1974 GL_CLAMP_READ_COLOR = $891C;
1975 GL_FIXED_ONLY = $891D;
1976 GL_MAX_VARYING_COMPONENTS = $8B4B;
1977 GL_TEXTURE_1D_ARRAY = $8C18;
1978 GL_PROXY_TEXTURE_1D_ARRAY = $8C19;
1979 GL_TEXTURE_2D_ARRAY = $8C1A;
1980 GL_PROXY_TEXTURE_2D_ARRAY = $8C1B;
1981 GL_TEXTURE_BINDING_1D_ARRAY = $8C1C;
1982 GL_TEXTURE_BINDING_2D_ARRAY = $8C1D;
1983 GL_R11F_G11F_B10F = $8C3A;
1984 GL_UNSIGNED_INT_10F_11F_11F_REV = $8C3B;
1986 GL_UNSIGNED_INT_5_9_9_9_REV = $8C3E;
1987 GL_TEXTURE_SHARED_SIZE = $8C3F;
1988 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = $8C76;
1989 GL_TRANSFORM_FEEDBACK_BUFFER_MODE = $8C7F;
1990 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = $8C80;
1991 GL_TRANSFORM_FEEDBACK_VARYINGS = $8C83;
1992 GL_TRANSFORM_FEEDBACK_BUFFER_START = $8C84;
1993 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = $8C85;
1994 GL_PRIMITIVES_GENERATED = $8C87;
1995 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = $8C88;
1996 GL_RASTERIZER_DISCARD = $8C89;
1997 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = $8C8A;
1998 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = $8C8B;
1999 GL_INTERLEAVED_ATTRIBS = $8C8C;
2000 GL_SEPARATE_ATTRIBS = $8C8D;
2001 GL_TRANSFORM_FEEDBACK_BUFFER = $8C8E;
2002 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = $8C8F;
2003 GL_RGBA32UI = $8D70;
2005 GL_RGBA16UI = $8D76;
2015 GL_RED_INTEGER = $8D94;
2016 GL_GREEN_INTEGER = $8D95;
2017 GL_BLUE_INTEGER = $8D96;
2018 GL_RGB_INTEGER = $8D98;
2019 GL_RGBA_INTEGER = $8D99;
2020 GL_BGR_INTEGER = $8D9A;
2021 GL_BGRA_INTEGER = $8D9B;
2022 GL_SAMPLER_1D_ARRAY = $8DC0;
2023 GL_SAMPLER_2D_ARRAY = $8DC1;
2024 GL_SAMPLER_1D_ARRAY_SHADOW = $8DC3;
2025 GL_SAMPLER_2D_ARRAY_SHADOW = $8DC4;
2026 GL_SAMPLER_CUBE_SHADOW = $8DC5;
2027 GL_UNSIGNED_INT_VEC2 = $8DC6;
2028 GL_UNSIGNED_INT_VEC3 = $8DC7;
2029 GL_UNSIGNED_INT_VEC4 = $8DC8;
2030 GL_INT_SAMPLER_1D = $8DC9;
2031 GL_INT_SAMPLER_2D = $8DCA;
2032 GL_INT_SAMPLER_3D = $8DCB;
2033 GL_INT_SAMPLER_CUBE = $8DCC;
2034 GL_INT_SAMPLER_1D_ARRAY = $8DCE;
2035 GL_INT_SAMPLER_2D_ARRAY = $8DCF;
2036 GL_UNSIGNED_INT_SAMPLER_1D = $8DD1;
2037 GL_UNSIGNED_INT_SAMPLER_2D = $8DD2;
2038 GL_UNSIGNED_INT_SAMPLER_3D = $8DD3;
2039 GL_UNSIGNED_INT_SAMPLER_CUBE = $8DD4;
2040 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = $8DD6;
2041 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = $8DD7;
2042 GL_QUERY_WAIT = $8E13;
2043 GL_QUERY_NO_WAIT = $8E14;
2044 GL_QUERY_BY_REGION_WAIT = $8E15;
2045 GL_QUERY_BY_REGION_NO_WAIT = $8E16;
2046 GL_BUFFER_ACCESS_FLAGS = $911F;
2047 GL_BUFFER_MAP_LENGTH = $9120;
2048 GL_BUFFER_MAP_OFFSET = $9121;
2049 { Reuse tokens from ARB_depth_buffer_float }
2050 { reuse GL_DEPTH_COMPONENT32F }
2051 { reuse GL_DEPTH32F_STENCIL8 }
2052 { reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV }
2053 { Reuse tokens from ARB_framebuffer_object }
2054 { reuse GL_INVALID_FRAMEBUFFER_OPERATION }
2055 { reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING }
2056 { reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE }
2057 { reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE }
2058 { reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE }
2059 { reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE }
2060 { reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE }
2061 { reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE }
2062 { reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE }
2063 { reuse GL_FRAMEBUFFER_DEFAULT }
2064 { reuse GL_FRAMEBUFFER_UNDEFINED }
2065 { reuse GL_DEPTH_STENCIL_ATTACHMENT }
2067 { reuse GL_MAX_RENDERBUFFER_SIZE }
2068 { reuse GL_DEPTH_STENCIL }
2069 { reuse GL_UNSIGNED_INT_24_8 }
2070 { reuse GL_DEPTH24_STENCIL8 }
2071 { reuse GL_TEXTURE_STENCIL_SIZE }
2072 { reuse GL_TEXTURE_RED_TYPE }
2073 { reuse GL_TEXTURE_GREEN_TYPE }
2074 { reuse GL_TEXTURE_BLUE_TYPE }
2075 { reuse GL_TEXTURE_ALPHA_TYPE }
2076 { reuse GL_TEXTURE_DEPTH_TYPE }
2077 { reuse GL_UNSIGNED_NORMALIZED }
2078 { reuse GL_FRAMEBUFFER_BINDING }
2079 { reuse GL_DRAW_FRAMEBUFFER_BINDING }
2080 { reuse GL_RENDERBUFFER_BINDING }
2081 { reuse GL_READ_FRAMEBUFFER }
2082 { reuse GL_DRAW_FRAMEBUFFER }
2083 { reuse GL_READ_FRAMEBUFFER_BINDING }
2084 { reuse GL_RENDERBUFFER_SAMPLES }
2085 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE }
2086 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME }
2087 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL }
2088 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE }
2089 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2090 { reuse GL_FRAMEBUFFER_COMPLETE }
2091 { reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT }
2092 { reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT }
2093 { reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER }
2094 { reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER }
2095 { reuse GL_FRAMEBUFFER_UNSUPPORTED }
2096 { reuse GL_MAX_COLOR_ATTACHMENTS }
2097 { reuse GL_COLOR_ATTACHMENT0 }
2098 { reuse GL_COLOR_ATTACHMENT1 }
2099 { reuse GL_COLOR_ATTACHMENT2 }
2100 { reuse GL_COLOR_ATTACHMENT3 }
2101 { reuse GL_COLOR_ATTACHMENT4 }
2102 { reuse GL_COLOR_ATTACHMENT5 }
2103 { reuse GL_COLOR_ATTACHMENT6 }
2104 { reuse GL_COLOR_ATTACHMENT7 }
2105 { reuse GL_COLOR_ATTACHMENT8 }
2106 { reuse GL_COLOR_ATTACHMENT9 }
2107 { reuse GL_COLOR_ATTACHMENT10 }
2108 { reuse GL_COLOR_ATTACHMENT11 }
2109 { reuse GL_COLOR_ATTACHMENT12 }
2110 { reuse GL_COLOR_ATTACHMENT13 }
2111 { reuse GL_COLOR_ATTACHMENT14 }
2112 { reuse GL_COLOR_ATTACHMENT15 }
2113 { reuse GL_DEPTH_ATTACHMENT }
2114 { reuse GL_STENCIL_ATTACHMENT }
2115 { reuse GL_FRAMEBUFFER }
2116 { reuse GL_RENDERBUFFER }
2117 { reuse GL_RENDERBUFFER_WIDTH }
2118 { reuse GL_RENDERBUFFER_HEIGHT }
2119 { reuse GL_RENDERBUFFER_INTERNAL_FORMAT }
2120 { reuse GL_STENCIL_INDEX1 }
2121 { reuse GL_STENCIL_INDEX4 }
2122 { reuse GL_STENCIL_INDEX8 }
2123 { reuse GL_STENCIL_INDEX16 }
2124 { reuse GL_RENDERBUFFER_RED_SIZE }
2125 { reuse GL_RENDERBUFFER_GREEN_SIZE }
2126 { reuse GL_RENDERBUFFER_BLUE_SIZE }
2127 { reuse GL_RENDERBUFFER_ALPHA_SIZE }
2128 { reuse GL_RENDERBUFFER_DEPTH_SIZE }
2129 { reuse GL_RENDERBUFFER_STENCIL_SIZE }
2130 { reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE }
2131 { reuse GL_MAX_SAMPLES }
2132 { Reuse tokens from ARB_framebuffer_sRGB }
2133 { reuse GL_FRAMEBUFFER_SRGB }
2134 { Reuse tokens from ARB_half_float_vertex }
2135 { reuse GL_HALF_FLOAT }
2136 { Reuse tokens from ARB_map_buffer_range }
2137 { reuse GL_MAP_READ_BIT }
2138 { reuse GL_MAP_WRITE_BIT }
2139 { reuse GL_MAP_INVALIDATE_RANGE_BIT }
2140 { reuse GL_MAP_INVALIDATE_BUFFER_BIT }
2141 { reuse GL_MAP_FLUSH_EXPLICIT_BIT }
2142 { reuse GL_MAP_UNSYNCHRONIZED_BIT }
2143 { Reuse tokens from ARB_texture_compression_rgtc }
2144 { reuse GL_COMPRESSED_RED_RGTC1 }
2145 { reuse GL_COMPRESSED_SIGNED_RED_RGTC1 }
2146 { reuse GL_COMPRESSED_RG_RGTC2 }
2147 { reuse GL_COMPRESSED_SIGNED_RG_RGTC2 }
2148 { Reuse tokens from ARB_texture_rg }
2150 { reuse GL_RG_INTEGER }
2171 { Reuse tokens from ARB_vertex_array_object }
2172 { reuse GL_VERTEX_ARRAY_BINDING }
2173 {$ifdef DGL_DEPRECATED}
2174 GL_CLAMP_VERTEX_COLOR = $891A;
2175 GL_CLAMP_FRAGMENT_COLOR = $891B;
2176 GL_ALPHA_INTEGER = $8D97;
2177 { Reuse tokens from ARB_framebuffer_object }
2178 { reuse GL_TEXTURE_LUMINANCE_TYPE }
2179 { reuse GL_TEXTURE_INTENSITY_TYPE }
2183 GL_SAMPLER_2D_RECT = $8B63;
2184 GL_SAMPLER_2D_RECT_SHADOW = $8B64;
2185 GL_SAMPLER_BUFFER = $8DC2;
2186 GL_INT_SAMPLER_2D_RECT = $8DCD;
2187 GL_INT_SAMPLER_BUFFER = $8DD0;
2188 GL_UNSIGNED_INT_SAMPLER_2D_RECT = $8DD5;
2189 GL_UNSIGNED_INT_SAMPLER_BUFFER = $8DD8;
2190 GL_TEXTURE_BUFFER = $8C2A;
2191 GL_MAX_TEXTURE_BUFFER_SIZE = $8C2B;
2192 GL_TEXTURE_BINDING_BUFFER = $8C2C;
2193 GL_TEXTURE_BUFFER_DATA_STORE_BINDING = $8C2D;
2194 GL_TEXTURE_BUFFER_FORMAT = $8C2E;
2195 GL_TEXTURE_RECTANGLE = $84F5;
2196 GL_TEXTURE_BINDING_RECTANGLE = $84F6;
2197 GL_PROXY_TEXTURE_RECTANGLE = $84F7;
2198 GL_MAX_RECTANGLE_TEXTURE_SIZE = $84F8;
2199 GL_RED_SNORM = $8F90;
2200 GL_RG_SNORM = $8F91;
2201 GL_RGB_SNORM = $8F92;
2202 GL_RGBA_SNORM = $8F93;
2203 GL_R8_SNORM = $8F94;
2204 GL_RG8_SNORM = $8F95;
2205 GL_RGB8_SNORM = $8F96;
2206 GL_RGBA8_SNORM = $8F97;
2207 GL_R16_SNORM = $8F98;
2208 GL_RG16_SNORM = $8F99;
2209 GL_RGB16_SNORM = $8F9A;
2210 GL_RGBA16_SNORM = $8F9B;
2211 GL_SIGNED_NORMALIZED = $8F9C;
2212 GL_PRIMITIVE_RESTART = $8F9D;
2213 GL_PRIMITIVE_RESTART_INDEX = $8F9E;
2214 { Reuse tokens from ARB_copy_buffer }
2215 { reuse GL_COPY_READ_BUFFER }
2216 { reuse GL_COPY_WRITE_BUFFER }
2217 { Reuse tokens from ARB_draw_instanced (none) }
2218 { Reuse tokens from ARB_uniform_buffer_object }
2219 { reuse GL_UNIFORM_BUFFER }
2220 { reuse GL_UNIFORM_BUFFER_BINDING }
2221 { reuse GL_UNIFORM_BUFFER_START }
2222 { reuse GL_UNIFORM_BUFFER_SIZE }
2223 { reuse GL_MAX_VERTEX_UNIFORM_BLOCKS }
2224 { reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS }
2225 { reuse GL_MAX_COMBINED_UNIFORM_BLOCKS }
2226 { reuse GL_MAX_UNIFORM_BUFFER_BINDINGS }
2227 { reuse GL_MAX_UNIFORM_BLOCK_SIZE }
2228 { reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS }
2229 { reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS }
2230 { reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT }
2231 { reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH }
2232 { reuse GL_ACTIVE_UNIFORM_BLOCKS }
2233 { reuse GL_UNIFORM_TYPE }
2234 { reuse GL_UNIFORM_SIZE }
2235 { reuse GL_UNIFORM_NAME_LENGTH }
2236 { reuse GL_UNIFORM_BLOCK_INDEX }
2237 { reuse GL_UNIFORM_OFFSET }
2238 { reuse GL_UNIFORM_ARRAY_STRIDE }
2239 { reuse GL_UNIFORM_MATRIX_STRIDE }
2240 { reuse GL_UNIFORM_IS_ROW_MAJOR }
2241 { reuse GL_UNIFORM_BLOCK_BINDING }
2242 { reuse GL_UNIFORM_BLOCK_DATA_SIZE }
2243 { reuse GL_UNIFORM_BLOCK_NAME_LENGTH }
2244 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS }
2245 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES }
2246 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER }
2247 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER }
2248 { reuse GL_INVALID_INDEX }
2251 GL_CONTEXT_CORE_PROFILE_BIT = $00000001;
2252 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = $00000002;
2253 GL_LINES_ADJACENCY = $000A;
2254 GL_LINE_STRIP_ADJACENCY = $000B;
2255 GL_TRIANGLES_ADJACENCY = $000C;
2256 GL_TRIANGLE_STRIP_ADJACENCY = $000D;
2257 GL_PROGRAM_POINT_SIZE = $8642;
2258 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = $8C29;
2259 GL_FRAMEBUFFER_ATTACHMENT_LAYERED = $8DA7;
2260 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = $8DA8;
2261 GL_GEOMETRY_SHADER = $8DD9;
2262 GL_GEOMETRY_VERTICES_OUT = $8916;
2263 GL_GEOMETRY_INPUT_TYPE = $8917;
2264 GL_GEOMETRY_OUTPUT_TYPE = $8918;
2265 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = $8DDF;
2266 GL_MAX_GEOMETRY_OUTPUT_VERTICES = $8DE0;
2267 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = $8DE1;
2268 GL_MAX_VERTEX_OUTPUT_COMPONENTS = $9122;
2269 GL_MAX_GEOMETRY_INPUT_COMPONENTS = $9123;
2270 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = $9124;
2271 GL_MAX_FRAGMENT_INPUT_COMPONENTS = $9125;
2272 GL_CONTEXT_PROFILE_MASK = $9126;
2273 { reuse GL_MAX_VARYING_COMPONENTS }
2274 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2275 { Reuse tokens from ARB_depth_clamp }
2276 { reuse GL_DEPTH_CLAMP }
2277 { Reuse tokens from ARB_draw_elements_base_vertex (none) }
2278 { Reuse tokens from ARB_fragment_coord_conventions (none) }
2279 { Reuse tokens from ARB_provoking_vertex }
2280 { reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION }
2281 { reuse GL_FIRST_VERTEX_CONVENTION }
2282 { reuse GL_LAST_VERTEX_CONVENTION }
2283 { reuse GL_PROVOKING_VERTEX }
2284 { Reuse tokens from ARB_seamless_cube_map }
2285 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
2286 { Reuse tokens from ARB_sync }
2287 { reuse GL_MAX_SERVER_WAIT_TIMEOUT }
2288 { reuse GL_OBJECT_TYPE }
2289 { reuse GL_SYNC_CONDITION }
2290 { reuse GL_SYNC_STATUS }
2291 { reuse GL_SYNC_FLAGS }
2292 { reuse GL_SYNC_FENCE }
2293 { reuse GL_SYNC_GPU_COMMANDS_COMPLETE }
2294 { reuse GL_UNSIGNALED }
2295 { reuse GL_SIGNALED }
2296 { reuse GL_ALREADY_SIGNALED }
2297 { reuse GL_TIMEOUT_EXPIRED }
2298 { reuse GL_CONDITION_SATISFIED }
2299 { reuse GL_WAIT_FAILED }
2300 { reuse GL_TIMEOUT_IGNORED }
2301 { reuse GL_SYNC_FLUSH_COMMANDS_BIT }
2302 { reuse GL_TIMEOUT_IGNORED }
2303 { Reuse tokens from ARB_texture_multisample }
2304 { reuse GL_SAMPLE_POSITION }
2305 { reuse GL_SAMPLE_MASK }
2306 { reuse GL_SAMPLE_MASK_VALUE }
2307 { reuse GL_MAX_SAMPLE_MASK_WORDS }
2308 { reuse GL_TEXTURE_2D_MULTISAMPLE }
2309 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE }
2310 { reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY }
2311 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY }
2312 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE }
2313 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY }
2314 { reuse GL_TEXTURE_SAMPLES }
2315 { reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS }
2316 { reuse GL_SAMPLER_2D_MULTISAMPLE }
2317 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE }
2318 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE }
2319 { reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY }
2320 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2321 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2322 { reuse GL_MAX_COLOR_TEXTURE_SAMPLES }
2323 { reuse GL_MAX_DEPTH_TEXTURE_SAMPLES }
2324 { reuse GL_MAX_INTEGER_SAMPLES }
2325 { Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core }
2328 GL_VERTEX_ATTRIB_ARRAY_DIVISOR = $88FE;
2329 { Reuse tokens from ARB_blend_func_extended }
2330 { reuse GL_SRC1_COLOR }
2331 { reuse GL_ONE_MINUS_SRC1_COLOR }
2332 { reuse GL_ONE_MINUS_SRC1_ALPHA }
2333 { reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS }
2334 { Reuse tokens from ARB_explicit_attrib_location (none) }
2335 { Reuse tokens from ARB_occlusion_query2 }
2336 { reuse GL_ANY_SAMPLES_PASSED }
2337 { Reuse tokens from ARB_sampler_objects }
2338 { reuse GL_SAMPLER_BINDING }
2339 { Reuse tokens from ARB_shader_bit_encoding (none) }
2340 { Reuse tokens from ARB_texture_rgb10_a2ui }
2341 { reuse GL_RGB10_A2UI }
2342 { Reuse tokens from ARB_texture_swizzle }
2343 { reuse GL_TEXTURE_SWIZZLE_R }
2344 { reuse GL_TEXTURE_SWIZZLE_G }
2345 { reuse GL_TEXTURE_SWIZZLE_B }
2346 { reuse GL_TEXTURE_SWIZZLE_A }
2347 { reuse GL_TEXTURE_SWIZZLE_RGBA }
2348 { Reuse tokens from ARB_timer_query }
2349 { reuse GL_TIME_ELAPSED }
2350 { reuse GL_TIMESTAMP }
2351 { Reuse tokens from ARB_vertex_type_2_10_10_10_rev }
2352 { reuse GL_INT_2_10_10_10_REV }
2355 GL_SAMPLE_SHADING = $8C36;
2356 GL_MIN_SAMPLE_SHADING_VALUE = $8C37;
2357 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5E;
2358 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5F;
2359 GL_TEXTURE_CUBE_MAP_ARRAY = $9009;
2360 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = $900A;
2361 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = $900B;
2362 GL_SAMPLER_CUBE_MAP_ARRAY = $900C;
2363 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = $900D;
2364 GL_INT_SAMPLER_CUBE_MAP_ARRAY = $900E;
2365 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = $900F;
2366 { Reuse tokens from ARB_texture_query_lod (none) }
2367 { Reuse tokens from ARB_draw_buffers_blend (none) }
2368 { Reuse tokens from ARB_draw_indirect }
2369 { reuse GL_DRAW_INDIRECT_BUFFER }
2370 { reuse GL_DRAW_INDIRECT_BUFFER_BINDING }
2371 { Reuse tokens from ARB_gpu_shader5 }
2372 { reuse GL_GEOMETRY_SHADER_INVOCATIONS }
2373 { reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS }
2374 { reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET }
2375 { reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET }
2376 { reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS }
2377 { reuse GL_MAX_VERTEX_STREAMS }
2378 { Reuse tokens from ARB_gpu_shader_fp64 }
2379 { reuse GL_DOUBLE_VEC2 }
2380 { reuse GL_DOUBLE_VEC3 }
2381 { reuse GL_DOUBLE_VEC4 }
2382 { reuse GL_DOUBLE_MAT2 }
2383 { reuse GL_DOUBLE_MAT3 }
2384 { reuse GL_DOUBLE_MAT4 }
2385 { reuse GL_DOUBLE_MAT2x3 }
2386 { reuse GL_DOUBLE_MAT2x4 }
2387 { reuse GL_DOUBLE_MAT3x2 }
2388 { reuse GL_DOUBLE_MAT3x4 }
2389 { reuse GL_DOUBLE_MAT4x2 }
2390 { reuse GL_DOUBLE_MAT4x3 }
2391 { Reuse tokens from ARB_shader_subroutine }
2392 { reuse GL_ACTIVE_SUBROUTINES }
2393 { reuse GL_ACTIVE_SUBROUTINE_UNIFORMS }
2394 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS }
2395 { reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH }
2396 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH }
2397 { reuse GL_MAX_SUBROUTINES }
2398 { reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS }
2399 { reuse GL_NUM_COMPATIBLE_SUBROUTINES }
2400 { reuse GL_COMPATIBLE_SUBROUTINES }
2401 { Reuse tokens from ARB_tessellation_shader }
2402 { reuse GL_PATCHES }
2403 { reuse GL_PATCH_VERTICES }
2404 { reuse GL_PATCH_DEFAULT_INNER_LEVEL }
2405 { reuse GL_PATCH_DEFAULT_OUTER_LEVEL }
2406 { reuse GL_TESS_CONTROL_OUTPUT_VERTICES }
2407 { reuse GL_TESS_GEN_MODE }
2408 { reuse GL_TESS_GEN_SPACING }
2409 { reuse GL_TESS_GEN_VERTEX_ORDER }
2410 { reuse GL_TESS_GEN_POINT_MODE }
2411 { reuse GL_ISOLINES }
2412 { reuse GL_FRACTIONAL_ODD }
2413 { reuse GL_FRACTIONAL_EVEN }
2414 { reuse GL_MAX_PATCH_VERTICES }
2415 { reuse GL_MAX_TESS_GEN_LEVEL }
2416 { reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS }
2417 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS }
2418 { reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS }
2419 { reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS }
2420 { reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS }
2421 { reuse GL_MAX_TESS_PATCH_COMPONENTS }
2422 { reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS }
2423 { reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS }
2424 { reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS }
2425 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS }
2426 { reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS }
2427 { reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS }
2428 { reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS }
2429 { reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS }
2430 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER }
2431 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER }
2432 { reuse GL_TESS_EVALUATION_SHADER }
2433 { reuse GL_TESS_CONTROL_SHADER }
2434 { Reuse tokens from ARB_texture_buffer_object_rgb32 (none) }
2435 { Reuse tokens from ARB_transform_feedback2 }
2436 { reuse GL_TRANSFORM_FEEDBACK }
2437 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED }
2438 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE }
2439 { reuse GL_TRANSFORM_FEEDBACK_BINDING }
2440 { Reuse tokens from ARB_transform_feedback3 }
2441 { reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS }
2442 { reuse GL_MAX_VERTEX_STREAMS }
2445 { Reuse tokens from ARB_ES2_compatibility }
2447 { reuse GL_IMPLEMENTATION_COLOR_READ_TYPE }
2448 { reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT }
2449 { reuse GL_LOW_FLOAT }
2450 { reuse GL_MEDIUM_FLOAT }
2451 { reuse GL_HIGH_FLOAT }
2452 { reuse GL_LOW_INT }
2453 { reuse GL_MEDIUM_INT }
2454 { reuse GL_HIGH_INT }
2455 { reuse GL_SHADER_COMPILER }
2456 { reuse GL_NUM_SHADER_BINARY_FORMATS }
2457 { reuse GL_MAX_VERTEX_UNIFORM_VECTORS }
2458 { reuse GL_MAX_VARYING_VECTORS }
2459 { reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS }
2461 { Reuse tokens from ARB_get_program_binary }
2462 { reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT }
2463 { reuse GL_PROGRAM_BINARY_LENGTH }
2464 { reuse GL_NUM_PROGRAM_BINARY_FORMATS }
2465 { reuse GL_PROGRAM_BINARY_FORMATS }
2466 { Reuse tokens from ARB_separate_shader_objects }
2467 { reuse GL_VERTEX_SHADER_BIT }
2468 { reuse GL_FRAGMENT_SHADER_BIT }
2469 { reuse GL_GEOMETRY_SHADER_BIT }
2470 { reuse GL_TESS_CONTROL_SHADER_BIT }
2471 { reuse GL_TESS_EVALUATION_SHADER_BIT }
2472 { reuse GL_ALL_SHADER_BITS }
2473 { reuse GL_PROGRAM_SEPARABLE }
2474 { reuse GL_ACTIVE_PROGRAM }
2475 { reuse GL_PROGRAM_PIPELINE_BINDING }
2476 { Reuse tokens from ARB_shader_precision (none) }
2477 { Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already }
2478 { Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already }
2479 { reuse GL_MAX_VIEWPORTS }
2480 { reuse GL_VIEWPORT_SUBPIXEL_BITS }
2481 { reuse GL_VIEWPORT_BOUNDS_RANGE }
2482 { reuse GL_LAYER_PROVOKING_VERTEX }
2483 { reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX }
2484 { reuse GL_UNDEFINED_VERTEX }
2487 { Reuse tokens from ARB_base_instance (none) }
2488 { Reuse tokens from ARB_shading_language_420pack (none) }
2489 { Reuse tokens from ARB_transform_feedback_instanced (none) }
2490 { Reuse tokens from ARB_compressed_texture_pixel_storage }
2491 { reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH }
2492 { reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT }
2493 { reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH }
2494 { reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE }
2495 { reuse GL_PACK_COMPRESSED_BLOCK_WIDTH }
2496 { reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT }
2497 { reuse GL_PACK_COMPRESSED_BLOCK_DEPTH }
2498 { reuse GL_PACK_COMPRESSED_BLOCK_SIZE }
2499 { Reuse tokens from ARB_conservative_depth (none) }
2500 { Reuse tokens from ARB_internalformat_query }
2501 { reuse GL_NUM_SAMPLE_COUNTS }
2502 { Reuse tokens from ARB_map_buffer_alignment }
2503 { reuse GL_MIN_MAP_BUFFER_ALIGNMENT }
2504 { Reuse tokens from ARB_shader_atomic_counters }
2505 { reuse GL_ATOMIC_COUNTER_BUFFER }
2506 { reuse GL_ATOMIC_COUNTER_BUFFER_BINDING }
2507 { reuse GL_ATOMIC_COUNTER_BUFFER_START }
2508 { reuse GL_ATOMIC_COUNTER_BUFFER_SIZE }
2509 { reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE }
2510 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS }
2511 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES }
2512 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER }
2513 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER }
2514 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER }
2515 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER }
2516 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER }
2517 { reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS }
2518 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS }
2519 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS }
2520 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS }
2521 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS }
2522 { reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS }
2523 { reuse GL_MAX_VERTEX_ATOMIC_COUNTERS }
2524 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS }
2525 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS }
2526 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS }
2527 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS }
2528 { reuse GL_MAX_COMBINED_ATOMIC_COUNTERS }
2529 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE }
2530 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS }
2531 { reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS }
2532 { reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX }
2533 { reuse GL_UNSIGNED_INT_ATOMIC_COUNTER }
2534 { Reuse tokens from ARB_shader_image_load_store }
2535 { reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT }
2536 { reuse GL_ELEMENT_ARRAY_BARRIER_BIT }
2537 { reuse GL_UNIFORM_BARRIER_BIT }
2538 { reuse GL_TEXTURE_FETCH_BARRIER_BIT }
2539 { reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT }
2540 { reuse GL_COMMAND_BARRIER_BIT }
2541 { reuse GL_PIXEL_BUFFER_BARRIER_BIT }
2542 { reuse GL_TEXTURE_UPDATE_BARRIER_BIT }
2543 { reuse GL_BUFFER_UPDATE_BARRIER_BIT }
2544 { reuse GL_FRAMEBUFFER_BARRIER_BIT }
2545 { reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT }
2546 { reuse GL_ATOMIC_COUNTER_BARRIER_BIT }
2547 { reuse GL_ALL_BARRIER_BITS }
2548 { reuse GL_MAX_IMAGE_UNITS }
2549 { reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS }
2550 { reuse GL_IMAGE_BINDING_NAME }
2551 { reuse GL_IMAGE_BINDING_LEVEL }
2552 { reuse GL_IMAGE_BINDING_LAYERED }
2553 { reuse GL_IMAGE_BINDING_LAYER }
2554 { reuse GL_IMAGE_BINDING_ACCESS }
2555 { reuse GL_IMAGE_1D }
2556 { reuse GL_IMAGE_2D }
2557 { reuse GL_IMAGE_3D }
2558 { reuse GL_IMAGE_2D_RECT }
2559 { reuse GL_IMAGE_CUBE }
2560 { reuse GL_IMAGE_BUFFER }
2561 { reuse GL_IMAGE_1D_ARRAY }
2562 { reuse GL_IMAGE_2D_ARRAY }
2563 { reuse GL_IMAGE_CUBE_MAP_ARRAY }
2564 { reuse GL_IMAGE_2D_MULTISAMPLE }
2565 { reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY }
2566 { reuse GL_INT_IMAGE_1D }
2567 { reuse GL_INT_IMAGE_2D }
2568 { reuse GL_INT_IMAGE_3D }
2569 { reuse GL_INT_IMAGE_2D_RECT }
2570 { reuse GL_INT_IMAGE_CUBE }
2571 { reuse GL_INT_IMAGE_BUFFER }
2572 { reuse GL_INT_IMAGE_1D_ARRAY }
2573 { reuse GL_INT_IMAGE_2D_ARRAY }
2574 { reuse GL_INT_IMAGE_CUBE_MAP_ARRAY }
2575 { reuse GL_INT_IMAGE_2D_MULTISAMPLE }
2576 { reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2577 { reuse GL_UNSIGNED_INT_IMAGE_1D }
2578 { reuse GL_UNSIGNED_INT_IMAGE_2D }
2579 { reuse GL_UNSIGNED_INT_IMAGE_3D }
2580 { reuse GL_UNSIGNED_INT_IMAGE_2D_RECT }
2581 { reuse GL_UNSIGNED_INT_IMAGE_CUBE }
2582 { reuse GL_UNSIGNED_INT_IMAGE_BUFFER }
2583 { reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY }
2584 { reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY }
2585 { reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY }
2586 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE }
2587 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2588 { reuse GL_MAX_IMAGE_SAMPLES }
2589 { reuse GL_IMAGE_BINDING_FORMAT }
2590 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE }
2591 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE }
2592 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS }
2593 { reuse GL_MAX_VERTEX_IMAGE_UNIFORMS }
2594 { reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS }
2595 { reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS }
2596 { reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS }
2597 { reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS }
2598 { reuse GL_MAX_COMBINED_IMAGE_UNIFORMS }
2599 { Reuse tokens from ARB_shading_language_packing (none) }
2600 { Reuse tokens from ARB_texture_storage }
2601 { reuse GL_TEXTURE_IMMUTABLE_FORMAT }
2604 GL_NUM_SHADING_LANGUAGE_VERSIONS = $82E9;
2605 GL_VERTEX_ATTRIB_ARRAY_LONG = $874E;
2606 { Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) }
2607 { Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) }
2608 { Reuse tokens from ARB_shader_image_size (none, GLSL only) }
2609 { Reuse tokens from ARB_ES3_compatibility }
2610 { reuse GL_COMPRESSED_RGB8_ETC2 }
2611 { reuse GL_COMPRESSED_SRGB8_ETC2 }
2612 { reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2613 { reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2614 { reuse GL_COMPRESSED_RGBA8_ETC2_EAC }
2615 { reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC }
2616 { reuse GL_COMPRESSED_R11_EAC }
2617 { reuse GL_COMPRESSED_SIGNED_R11_EAC }
2618 { reuse GL_COMPRESSED_RG11_EAC }
2619 { reuse GL_COMPRESSED_SIGNED_RG11_EAC }
2620 { reuse GL_PRIMITIVE_RESTART_FIXED_INDEX }
2621 { reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE }
2622 { reuse GL_MAX_ELEMENT_INDEX }
2623 { Reuse tokens from ARB_clear_buffer_object (none) }
2624 { Reuse tokens from ARB_compute_shader }
2625 { reuse GL_COMPUTE_SHADER }
2626 { reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS }
2627 { reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS }
2628 { reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS }
2629 { reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE }
2630 { reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS }
2631 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS }
2632 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS }
2633 { reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS }
2634 { reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS }
2635 { reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT }
2636 { reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE }
2637 { reuse GL_COMPUTE_LOCAL_WORK_SIZE }
2638 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER }
2639 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER }
2640 { reuse GL_DISPATCH_INDIRECT_BUFFER }
2641 { reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING }
2642 { Reuse tokens from ARB_copy_image (none) }
2643 { Reuse tokens from KHR_debug }
2644 { reuse GL_DEBUG_OUTPUT_SYNCHRONOUS }
2645 { reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH }
2646 { reuse GL_DEBUG_CALLBACK_FUNCTION }
2647 { reuse GL_DEBUG_CALLBACK_USER_PARAM }
2648 { reuse GL_DEBUG_SOURCE_API }
2649 { reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM }
2650 { reuse GL_DEBUG_SOURCE_SHADER_COMPILER }
2651 { reuse GL_DEBUG_SOURCE_THIRD_PARTY }
2652 { reuse GL_DEBUG_SOURCE_APPLICATION }
2653 { reuse GL_DEBUG_SOURCE_OTHER }
2654 { reuse GL_DEBUG_TYPE_ERROR }
2655 { reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR }
2656 { reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR }
2657 { reuse GL_DEBUG_TYPE_PORTABILITY }
2658 { reuse GL_DEBUG_TYPE_PERFORMANCE }
2659 { reuse GL_DEBUG_TYPE_OTHER }
2660 { reuse GL_MAX_DEBUG_MESSAGE_LENGTH }
2661 { reuse GL_MAX_DEBUG_LOGGED_MESSAGES }
2662 { reuse GL_DEBUG_LOGGED_MESSAGES }
2663 { reuse GL_DEBUG_SEVERITY_HIGH }
2664 { reuse GL_DEBUG_SEVERITY_MEDIUM }
2665 { reuse GL_DEBUG_SEVERITY_LOW }
2666 { reuse GL_DEBUG_TYPE_MARKER }
2667 { reuse GL_DEBUG_TYPE_PUSH_GROUP }
2668 { reuse GL_DEBUG_TYPE_POP_GROUP }
2669 { reuse GL_DEBUG_SEVERITY_NOTIFICATION }
2670 { reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH }
2671 { reuse GL_DEBUG_GROUP_STACK_DEPTH }
2674 { reuse GL_PROGRAM }
2676 { reuse GL_PROGRAM_PIPELINE }
2677 { reuse GL_SAMPLER }
2678 { reuse GL_DISPLAY_LIST }
2679 { reuse GL_MAX_LABEL_LENGTH }
2680 { reuse GL_DEBUG_OUTPUT }
2681 { reuse GL_CONTEXT_FLAG_DEBUG_BIT }
2682 { reuse GL_STACK_UNDERFLOW }
2683 { reuse GL_STACK_OVERFLOW }
2684 { Reuse tokens from ARB_explicit_uniform_location }
2685 { reuse GL_MAX_UNIFORM_LOCATIONS }
2686 { Reuse tokens from ARB_framebuffer_no_attachments }
2687 { reuse GL_FRAMEBUFFER_DEFAULT_WIDTH }
2688 { reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT }
2689 { reuse GL_FRAMEBUFFER_DEFAULT_LAYERS }
2690 { reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES }
2691 { reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS }
2692 { reuse GL_MAX_FRAMEBUFFER_WIDTH }
2693 { reuse GL_MAX_FRAMEBUFFER_HEIGHT }
2694 { reuse GL_MAX_FRAMEBUFFER_LAYERS }
2695 { reuse GL_MAX_FRAMEBUFFER_SAMPLES }
2696 { Reuse tokens from ARB_internalformat_query2 }
2697 { reuse GL_INTERNALFORMAT_SUPPORTED }
2698 { reuse GL_INTERNALFORMAT_PREFERRED }
2699 { reuse GL_INTERNALFORMAT_RED_SIZE }
2700 { reuse GL_INTERNALFORMAT_GREEN_SIZE }
2701 { reuse GL_INTERNALFORMAT_BLUE_SIZE }
2702 { reuse GL_INTERNALFORMAT_ALPHA_SIZE }
2703 { reuse GL_INTERNALFORMAT_DEPTH_SIZE }
2704 { reuse GL_INTERNALFORMAT_STENCIL_SIZE }
2705 { reuse GL_INTERNALFORMAT_SHARED_SIZE }
2706 { reuse GL_INTERNALFORMAT_RED_TYPE }
2707 { reuse GL_INTERNALFORMAT_GREEN_TYPE }
2708 { reuse GL_INTERNALFORMAT_BLUE_TYPE }
2709 { reuse GL_INTERNALFORMAT_ALPHA_TYPE }
2710 { reuse GL_INTERNALFORMAT_DEPTH_TYPE }
2711 { reuse GL_INTERNALFORMAT_STENCIL_TYPE }
2712 { reuse GL_MAX_WIDTH }
2713 { reuse GL_MAX_HEIGHT }
2714 { reuse GL_MAX_DEPTH }
2715 { reuse GL_MAX_LAYERS }
2716 { reuse GL_MAX_COMBINED_DIMENSIONS }
2717 { reuse GL_COLOR_COMPONENTS }
2718 { reuse GL_DEPTH_COMPONENTS }
2719 { reuse GL_STENCIL_COMPONENTS }
2720 { reuse GL_COLOR_RENDERABLE }
2721 { reuse GL_DEPTH_RENDERABLE }
2722 { reuse GL_STENCIL_RENDERABLE }
2723 { reuse GL_FRAMEBUFFER_RENDERABLE }
2724 { reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED }
2725 { reuse GL_FRAMEBUFFER_BLEND }
2726 { reuse GL_READ_PIXELS }
2727 { reuse GL_READ_PIXELS_FORMAT }
2728 { reuse GL_READ_PIXELS_TYPE }
2729 { reuse GL_TEXTURE_IMAGE_FORMAT }
2730 { reuse GL_TEXTURE_IMAGE_TYPE }
2731 { reuse GL_GET_TEXTURE_IMAGE_FORMAT }
2732 { reuse GL_GET_TEXTURE_IMAGE_TYPE }
2734 { reuse GL_MANUAL_GENERATE_MIPMAP }
2735 { reuse GL_AUTO_GENERATE_MIPMAP }
2736 { reuse GL_COLOR_ENCODING }
2737 { reuse GL_SRGB_READ }
2738 { reuse GL_SRGB_WRITE }
2740 { reuse GL_VERTEX_TEXTURE }
2741 { reuse GL_TESS_CONTROL_TEXTURE }
2742 { reuse GL_TESS_EVALUATION_TEXTURE }
2743 { reuse GL_GEOMETRY_TEXTURE }
2744 { reuse GL_FRAGMENT_TEXTURE }
2745 { reuse GL_COMPUTE_TEXTURE }
2746 { reuse GL_TEXTURE_SHADOW }
2747 { reuse GL_TEXTURE_GATHER }
2748 { reuse GL_TEXTURE_GATHER_SHADOW }
2749 { reuse GL_SHADER_IMAGE_LOAD }
2750 { reuse GL_SHADER_IMAGE_STORE }
2751 { reuse GL_SHADER_IMAGE_ATOMIC }
2752 { reuse GL_IMAGE_TEXEL_SIZE }
2753 { reuse GL_IMAGE_COMPATIBILITY_CLASS }
2754 { reuse GL_IMAGE_PIXEL_FORMAT }
2755 { reuse GL_IMAGE_PIXEL_TYPE }
2756 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST }
2757 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST }
2758 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE }
2759 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE }
2760 { reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH }
2761 { reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT }
2762 { reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE }
2763 { reuse GL_CLEAR_BUFFER }
2764 { reuse GL_TEXTURE_VIEW }
2765 { reuse GL_VIEW_COMPATIBILITY_CLASS }
2766 { reuse GL_FULL_SUPPORT }
2767 { reuse GL_CAVEAT_SUPPORT }
2768 { reuse GL_IMAGE_CLASS_4_X_32 }
2769 { reuse GL_IMAGE_CLASS_2_X_32 }
2770 { reuse GL_IMAGE_CLASS_1_X_32 }
2771 { reuse GL_IMAGE_CLASS_4_X_16 }
2772 { reuse GL_IMAGE_CLASS_2_X_16 }
2773 { reuse GL_IMAGE_CLASS_1_X_16 }
2774 { reuse GL_IMAGE_CLASS_4_X_8 }
2775 { reuse GL_IMAGE_CLASS_2_X_8 }
2776 { reuse GL_IMAGE_CLASS_1_X_8 }
2777 { reuse GL_IMAGE_CLASS_11_11_10 }
2778 { reuse GL_IMAGE_CLASS_10_10_10_2 }
2779 { reuse GL_VIEW_CLASS_128_BITS }
2780 { reuse GL_VIEW_CLASS_96_BITS }
2781 { reuse GL_VIEW_CLASS_64_BITS }
2782 { reuse GL_VIEW_CLASS_48_BITS }
2783 { reuse GL_VIEW_CLASS_32_BITS }
2784 { reuse GL_VIEW_CLASS_24_BITS }
2785 { reuse GL_VIEW_CLASS_16_BITS }
2786 { reuse GL_VIEW_CLASS_8_BITS }
2787 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGB }
2788 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA }
2789 { reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA }
2790 { reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA }
2791 { reuse GL_VIEW_CLASS_RGTC1_RED }
2792 { reuse GL_VIEW_CLASS_RGTC2_RG }
2793 { reuse GL_VIEW_CLASS_BPTC_UNORM }
2794 { reuse GL_VIEW_CLASS_BPTC_FLOAT }
2795 { Reuse tokens from ARB_invalidate_subdata (none) }
2796 { Reuse tokens from ARB_multi_draw_indirect (none) }
2797 { Reuse tokens from ARB_program_interface_query }
2798 { reuse GL_UNIFORM }
2799 { reuse GL_UNIFORM_BLOCK }
2800 { reuse GL_PROGRAM_INPUT }
2801 { reuse GL_PROGRAM_OUTPUT }
2802 { reuse GL_BUFFER_VARIABLE }
2803 { reuse GL_SHADER_STORAGE_BLOCK }
2804 { reuse GL_VERTEX_SUBROUTINE }
2805 { reuse GL_TESS_CONTROL_SUBROUTINE }
2806 { reuse GL_TESS_EVALUATION_SUBROUTINE }
2807 { reuse GL_GEOMETRY_SUBROUTINE }
2808 { reuse GL_FRAGMENT_SUBROUTINE }
2809 { reuse GL_COMPUTE_SUBROUTINE }
2810 { reuse GL_VERTEX_SUBROUTINE_UNIFORM }
2811 { reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM }
2812 { reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM }
2813 { reuse GL_GEOMETRY_SUBROUTINE_UNIFORM }
2814 { reuse GL_FRAGMENT_SUBROUTINE_UNIFORM }
2815 { reuse GL_COMPUTE_SUBROUTINE_UNIFORM }
2816 { reuse GL_TRANSFORM_FEEDBACK_VARYING }
2817 { reuse GL_ACTIVE_RESOURCES }
2818 { reuse GL_MAX_NAME_LENGTH }
2819 { reuse GL_MAX_NUM_ACTIVE_VARIABLES }
2820 { reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES }
2821 { reuse GL_NAME_LENGTH }
2823 { reuse GL_ARRAY_SIZE }
2825 { reuse GL_BLOCK_INDEX }
2826 { reuse GL_ARRAY_STRIDE }
2827 { reuse GL_MATRIX_STRIDE }
2828 { reuse GL_IS_ROW_MAJOR }
2829 { reuse GL_ATOMIC_COUNTER_BUFFER_INDEX }
2830 { reuse GL_BUFFER_BINDING }
2831 { reuse GL_BUFFER_DATA_SIZE }
2832 { reuse GL_NUM_ACTIVE_VARIABLES }
2833 { reuse GL_ACTIVE_VARIABLES }
2834 { reuse GL_REFERENCED_BY_VERTEX_SHADER }
2835 { reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER }
2836 { reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER }
2837 { reuse GL_REFERENCED_BY_GEOMETRY_SHADER }
2838 { reuse GL_REFERENCED_BY_FRAGMENT_SHADER }
2839 { reuse GL_REFERENCED_BY_COMPUTE_SHADER }
2840 { reuse GL_TOP_LEVEL_ARRAY_SIZE }
2841 { reuse GL_TOP_LEVEL_ARRAY_STRIDE }
2842 { reuse GL_LOCATION }
2843 { reuse GL_LOCATION_INDEX }
2844 { reuse GL_IS_PER_PATCH }
2845 { Reuse tokens from ARB_robust_buffer_access_behavior (none) }
2846 { Reuse tokens from ARB_shader_storage_buffer_object }
2847 { reuse GL_SHADER_STORAGE_BUFFER }
2848 { reuse GL_SHADER_STORAGE_BUFFER_BINDING }
2849 { reuse GL_SHADER_STORAGE_BUFFER_START }
2850 { reuse GL_SHADER_STORAGE_BUFFER_SIZE }
2851 { reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS }
2852 { reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS }
2853 { reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS }
2854 { reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS }
2855 { reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS }
2856 { reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS }
2857 { reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS }
2858 { reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS }
2859 { reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE }
2860 { reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT }
2861 { reuse GL_SHADER_STORAGE_BARRIER_BIT }
2862 { reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES }
2863 { Reuse tokens from ARB_stencil_texturing }
2864 { reuse GL_DEPTH_STENCIL_TEXTURE_MODE }
2865 { Reuse tokens from ARB_texture_buffer_range }
2866 { reuse GL_TEXTURE_BUFFER_OFFSET }
2867 { reuse GL_TEXTURE_BUFFER_SIZE }
2868 { reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT }
2869 { Reuse tokens from ARB_texture_query_levels (none) }
2870 { Reuse tokens from ARB_texture_storage_multisample (none) }
2871 { Reuse tokens from ARB_texture_view }
2872 { reuse GL_TEXTURE_VIEW_MIN_LEVEL }
2873 { reuse GL_TEXTURE_VIEW_NUM_LEVELS }
2874 { reuse GL_TEXTURE_VIEW_MIN_LAYER }
2875 { reuse GL_TEXTURE_VIEW_NUM_LAYERS }
2876 { reuse GL_TEXTURE_IMMUTABLE_LEVELS }
2877 { Reuse tokens from ARB_vertex_attrib_binding }
2878 { reuse GL_VERTEX_ATTRIB_BINDING }
2879 { reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET }
2880 { reuse GL_VERTEX_BINDING_DIVISOR }
2881 { reuse GL_VERTEX_BINDING_OFFSET }
2882 { reuse GL_VERTEX_BINDING_STRIDE }
2883 { reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET }
2884 { reuse GL_MAX_VERTEX_ATTRIB_BINDINGS }
2887 // GL_3DFX_multisample
2888 GL_MULTISAMPLE_3DFX = $86B2;
2889 GL_SAMPLE_BUFFERS_3DFX = $86B3;
2890 GL_SAMPLES_3DFX = $86B4;
2891 GL_MULTISAMPLE_BIT_3DFX = $20000000;
2893 // GL_3DFX_texture_compression_FXT1
2894 GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
2895 GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
2897 // GL_APPLE_client_storage
2898 GL_UNPACK_CLIENT_STORAGE_APPLE = $85B2;
2900 // GL_APPLE_element_array
2901 GL_ELEMENT_ARRAY_APPLE = $8A0C;
2902 GL_ELEMENT_ARRAY_TYPE_APPLE = $8A0D;
2903 GL_ELEMENT_ARRAY_POINTER_APPLE = $8A0E;
2906 GL_DRAW_PIXELS_APPLE = $8A0A;
2907 GL_FENCE_APPLE = $8A0B;
2909 // GL_APPLE_specular_vector
2910 GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
2912 // GL_APPLE_transform_hint
2913 GL_TRANSFORM_HINT_APPLE = $85B1;
2915 // GL_APPLE_vertex_array_object
2916 GL_VERTEX_ARRAY_BINDING_APPLE = $85B5;
2918 // GL_APPLE_vertex_array_range
2919 GL_VERTEX_ARRAY_RANGE_APPLE = $851D;
2920 GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = $851E;
2921 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = $851F;
2922 GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = $8521;
2923 GL_STORAGE_CLIENT_APPLE = $85B4;
2924 GL_STORAGE_CACHED_APPLE = $85BE;
2925 GL_STORAGE_SHARED_APPLE = $85BF;
2927 // GL_APPLE_ycbcr_422
2928 GL_YCBCR_422_APPLE = $85B9;
2929 GL_UNSIGNED_SHORT_8_8_APPLE = $85BA;
2930 GL_UNSIGNED_SHORT_8_8_REV_APPLE = $85BB;
2931 GL_RGB_RAW_422_APPLE = $8A51;
2933 // GL_APPLE_texture_range
2934 GL_TEXTURE_RANGE_LENGTH_APPLE = $85B7;
2935 GL_TEXTURE_RANGE_POINTER_APPLE = $85B8;
2936 GL_TEXTURE_STORAGE_HINT_APPLE = $85BC;
2937 GL_STORAGE_PRIVATE_APPLE = $85BD;
2938 { reuse GL_STORAGE_CACHED_APPLE }
2939 { reuse GL_STORAGE_SHARED_APPLE }
2941 // GL_APPLE_float_pixels
2942 GL_HALF_APPLE = $140B;
2943 GL_RGBA_FLOAT32_APPLE = $8814;
2944 GL_RGB_FLOAT32_APPLE = $8815;
2945 GL_ALPHA_FLOAT32_APPLE = $8816;
2946 GL_INTENSITY_FLOAT32_APPLE = $8817;
2947 GL_LUMINANCE_FLOAT32_APPLE = $8818;
2948 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = $8819;
2949 GL_RGBA_FLOAT16_APPLE = $881A;
2950 GL_RGB_FLOAT16_APPLE = $881B;
2951 GL_ALPHA_FLOAT16_APPLE = $881C;
2952 GL_INTENSITY_FLOAT16_APPLE = $881D;
2953 GL_LUMINANCE_FLOAT16_APPLE = $881E;
2954 GL_LUMINANCE_ALPHA_FLOAT16_APPLE = $881F;
2955 GL_COLOR_FLOAT_APPLE = $8A0F;
2957 // GL_APPLE_vertex_program_evaluators
2958 GL_VERTEX_ATTRIB_MAP1_APPLE = $8A00;
2959 GL_VERTEX_ATTRIB_MAP2_APPLE = $8A01;
2960 GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = $8A02;
2961 GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = $8A03;
2962 GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = $8A04;
2963 GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = $8A05;
2964 GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = $8A06;
2965 GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = $8A07;
2966 GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = $8A08;
2967 GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = $8A09;
2969 // GL_APPLE_aux_depth_stencil
2970 GL_AUX_DEPTH_STENCIL_APPLE = $8A14;
2972 // GL_APPLE_object_purgeable
2973 GL_BUFFER_OBJECT_APPLE = $85B3;
2974 GL_RELEASED_APPLE = $8A19;
2975 GL_VOLATILE_APPLE = $8A1A;
2976 GL_RETAINED_APPLE = $8A1B;
2977 GL_UNDEFINED_APPLE = $8A1C;
2978 GL_PURGEABLE_APPLE = $8A1D;
2980 // GL_APPLE_row_bytes
2981 GL_PACK_ROW_BYTES_APPLE = $8A15;
2982 GL_UNPACK_ROW_BYTES_APPLE = $8A16;
2985 { reuse GL_UNSIGNED_SHORT_8_8_APPLE }
2986 { reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE }
2988 // GL_ARB_depth_texture
2989 GL_DEPTH_COMPONENT16_ARB = $81A5;
2990 GL_DEPTH_COMPONENT24_ARB = $81A6;
2991 GL_DEPTH_COMPONENT32_ARB = $81A7;
2992 GL_TEXTURE_DEPTH_SIZE_ARB = $884A;
2993 GL_DEPTH_TEXTURE_MODE_ARB = $884B;
2995 // GL_ARB_fragment_program
2996 GL_FRAGMENT_PROGRAM_ARB = $8804;
2997 GL_PROGRAM_ALU_INSTRUCTIONS_ARB = $8805;
2998 GL_PROGRAM_TEX_INSTRUCTIONS_ARB = $8806;
2999 GL_PROGRAM_TEX_INDIRECTIONS_ARB = $8807;
3000 GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $8808;
3001 GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $8809;
3002 GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $880A;
3003 GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = $880B;
3004 GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = $880C;
3005 GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = $880D;
3006 GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $880E;
3007 GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $880F;
3008 GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $8810;
3009 GL_MAX_TEXTURE_COORDS_ARB = $8871;
3010 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = $8872;
3013 GL_CONSTANT_COLOR_ARB = $8001;
3014 GL_ONE_MINUS_CONSTANT_COLOR = $8002;
3015 GL_CONSTANT_ALPHA = $8003;
3016 GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
3017 GL_BLEND_COLOR = $8005;
3018 GL_FUNC_ADD = $8006;
3021 GL_BLEND_EQUATION = $8009;
3022 GL_FUNC_SUBTRACT = $800A;
3023 GL_FUNC_REVERSE_SUBTRACT = $800B;
3024 {$ifdef DGL_DEPRECATED}
3025 GL_CONVOLUTION_1D = $8010;
3026 GL_CONVOLUTION_2D = $8011;
3027 GL_SEPARABLE_2D = $8012;
3028 GL_CONVOLUTION_BORDER_MODE = $8013;
3029 GL_CONVOLUTION_FILTER_SCALE = $8014;
3030 GL_CONVOLUTION_FILTER_BIAS = $8015;
3032 GL_CONVOLUTION_FORMAT = $8017;
3033 GL_CONVOLUTION_WIDTH = $8018;
3034 GL_CONVOLUTION_HEIGHT = $8019;
3035 GL_MAX_CONVOLUTION_WIDTH = $801A;
3036 GL_MAX_CONVOLUTION_HEIGHT = $801B;
3037 GL_POST_CONVOLUTION_RED_SCALE = $801C;
3038 GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
3039 GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
3040 GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
3041 GL_POST_CONVOLUTION_RED_BIAS = $8020;
3042 GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
3043 GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
3044 GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
3045 GL_HISTOGRAM = $8024;
3046 GL_PROXY_HISTOGRAM = $8025;
3047 GL_HISTOGRAM_WIDTH = $8026;
3048 GL_HISTOGRAM_FORMAT = $8027;
3049 GL_HISTOGRAM_RED_SIZE = $8028;
3050 GL_HISTOGRAM_GREEN_SIZE = $8029;
3051 GL_HISTOGRAM_BLUE_SIZE = $802A;
3052 GL_HISTOGRAM_ALPHA_SIZE = $802B;
3053 GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
3054 GL_HISTOGRAM_SINK = $802D;
3056 GL_MINMAX_FORMAT = $802F;
3057 GL_MINMAX_SINK = $8030;
3058 GL_TABLE_TOO_LARGE = $8031;
3059 GL_COLOR_MATRIX = $80B1;
3060 GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
3061 GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
3062 GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
3063 GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
3064 GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
3065 GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
3066 GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
3067 GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
3068 GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
3069 GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB;
3070 GL_COLOR_TABLE = $80D0;
3071 GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
3072 GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
3073 GL_PROXY_COLOR_TABLE = $80D3;
3074 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
3075 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
3076 GL_COLOR_TABLE_SCALE = $80D6;
3077 GL_COLOR_TABLE_BIAS = $80D7;
3078 GL_COLOR_TABLE_FORMAT = $80D8;
3079 GL_COLOR_TABLE_WIDTH = $80D9;
3080 GL_COLOR_TABLE_RED_SIZE = $80DA;
3081 GL_COLOR_TABLE_GREEN_SIZE = $80DB;
3082 GL_COLOR_TABLE_BLUE_SIZE = $80DC;
3083 GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
3084 GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
3085 GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
3086 GL_CONSTANT_BORDER = $8151;
3087 GL_REPLICATE_BORDER = $8153;
3088 GL_CONVOLUTION_BORDER_COLOR = $8154;
3091 // GL_ARB_matrix_palette
3092 GL_MATRIX_PALETTE_ARB = $8840;
3093 GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = $8841;
3094 GL_MAX_PALETTE_MATRICES_ARB = $8842;
3095 GL_CURRENT_PALETTE_MATRIX_ARB = $8843;
3096 GL_MATRIX_INDEX_ARRAY_ARB = $8844;
3097 GL_CURRENT_MATRIX_INDEX_ARB = $8845;
3098 GL_MATRIX_INDEX_ARRAY_SIZE_ARB = $8846;
3099 GL_MATRIX_INDEX_ARRAY_TYPE_ARB = $8847;
3100 GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = $8848;
3101 GL_MATRIX_INDEX_ARRAY_POINTER_ARB = $8849;
3103 // GL_ARB_multisample
3104 GL_MULTISAMPLE_ARB = $809D;
3105 GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
3106 GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
3107 GL_SAMPLE_COVERAGE_ARB = $80A0;
3108 GL_SAMPLE_BUFFERS_ARB = $80A8;
3109 GL_SAMPLES_ARB = $80A9;
3110 GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
3111 GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
3112 GL_MULTISAMPLE_BIT_ARB = $20000000;
3114 // GL_ARB_multitexture
3115 GL_TEXTURE0_ARB = $84C0;
3116 GL_TEXTURE1_ARB = $84C1;
3117 GL_TEXTURE2_ARB = $84C2;
3118 GL_TEXTURE3_ARB = $84C3;
3119 GL_TEXTURE4_ARB = $84C4;
3120 GL_TEXTURE5_ARB = $84C5;
3121 GL_TEXTURE6_ARB = $84C6;
3122 GL_TEXTURE7_ARB = $84C7;
3123 GL_TEXTURE8_ARB = $84C8;
3124 GL_TEXTURE9_ARB = $84C9;
3125 GL_TEXTURE10_ARB = $84CA;
3126 GL_TEXTURE11_ARB = $84CB;
3127 GL_TEXTURE12_ARB = $84CC;
3128 GL_TEXTURE13_ARB = $84CD;
3129 GL_TEXTURE14_ARB = $84CE;
3130 GL_TEXTURE15_ARB = $84CF;
3131 GL_TEXTURE16_ARB = $84D0;
3132 GL_TEXTURE17_ARB = $84D1;
3133 GL_TEXTURE18_ARB = $84D2;
3134 GL_TEXTURE19_ARB = $84D3;
3135 GL_TEXTURE20_ARB = $84D4;
3136 GL_TEXTURE21_ARB = $84D5;
3137 GL_TEXTURE22_ARB = $84D6;
3138 GL_TEXTURE23_ARB = $84D7;
3139 GL_TEXTURE24_ARB = $84D8;
3140 GL_TEXTURE25_ARB = $84D9;
3141 GL_TEXTURE26_ARB = $84DA;
3142 GL_TEXTURE27_ARB = $84DB;
3143 GL_TEXTURE28_ARB = $84DC;
3144 GL_TEXTURE29_ARB = $84DD;
3145 GL_TEXTURE30_ARB = $84DE;
3146 GL_TEXTURE31_ARB = $84DF;
3147 GL_ACTIVE_TEXTURE_ARB = $84E0;
3148 GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
3149 GL_MAX_TEXTURE_UNITS_ARB = $84E2;
3151 // GL_ARB_point_parameters
3152 GL_POINT_SIZE_MIN_ARB = $8126;
3153 GL_POINT_SIZE_MAX_ARB = $8127;
3154 GL_POINT_FADE_THRESHOLD_SIZE_ARB = $8128;
3155 GL_POINT_DISTANCE_ATTENUATION_ARB = $8129;
3158 GL_TEXTURE_COMPARE_MODE_ARB = $884C;
3159 GL_TEXTURE_COMPARE_FUNC_ARB = $884D;
3160 GL_COMPARE_R_TO_TEXTURE_ARB = $884E;
3162 // GL_ARB_shadow_ambient
3163 GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = $80BF;
3165 // GL_ARB_sparse_buffer
3166 GL_SPARSE_STORAGE_BIT_ARB = $0400;
3167 GL_SPARSE_BUFFER_PAGE_SIZE_ARB = $82F8;
3169 // GL_ARB_texture_border_clamp
3170 GL_CLAMP_TO_BORDER_ARB = $812D;
3172 // GL_ARB_texture_compression
3173 GL_COMPRESSED_ALPHA_ARB = $84E9;
3174 GL_COMPRESSED_LUMINANCE_ARB = $84EA;
3175 GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
3176 GL_COMPRESSED_INTENSITY_ARB = $84EC;
3177 GL_COMPRESSED_RGB_ARB = $84ED;
3178 GL_COMPRESSED_RGBA_ARB = $84EE;
3179 GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
3180 GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
3181 GL_TEXTURE_COMPRESSED_ARB = $86A1;
3182 GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
3183 GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
3185 // GL_ARB_texture_cube_map
3186 GL_NORMAL_MAP_ARB = $8511;
3187 GL_REFLECTION_MAP_ARB = $8512;
3188 GL_TEXTURE_CUBE_MAP_ARB = $8513;
3189 GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
3190 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
3191 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
3192 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
3193 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
3194 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
3195 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
3196 GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
3197 GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
3199 // GL_ARB_texture_env_combine
3200 GL_COMBINE_ARB = $8570;
3201 GL_COMBINE_RGB_ARB = $8571;
3202 GL_COMBINE_ALPHA_ARB = $8572;
3203 GL_SOURCE0_RGB_ARB = $8580;
3204 GL_SOURCE1_RGB_ARB = $8581;
3205 GL_SOURCE2_RGB_ARB = $8582;
3206 GL_SOURCE0_ALPHA_ARB = $8588;
3207 GL_SOURCE1_ALPHA_ARB = $8589;
3208 GL_SOURCE2_ALPHA_ARB = $858A;
3209 GL_OPERAND0_RGB_ARB = $8590;
3210 GL_OPERAND1_RGB_ARB = $8591;
3211 GL_OPERAND2_RGB_ARB = $8592;
3212 GL_OPERAND0_ALPHA_ARB = $8598;
3213 GL_OPERAND1_ALPHA_ARB = $8599;
3214 GL_OPERAND2_ALPHA_ARB = $859A;
3215 GL_RGB_SCALE_ARB = $8573;
3216 GL_ADD_SIGNED_ARB = $8574;
3217 GL_INTERPOLATE_ARB = $8575;
3218 GL_SUBTRACT_ARB = $84E7;
3219 GL_CONSTANT_ARB = $8576;
3220 GL_PRIMARY_COLOR_ARB = $8577;
3221 GL_PREVIOUS_ARB = $8578;
3223 // GL_ARB_texture_env_dot3
3224 GL_DOT3_RGB_ARB = $86AE;
3225 GL_DOT3_RGBA_ARB = $86AF;
3227 // GL_ARB_texture_mirrored_repeat
3228 GL_MIRRORED_REPEAT_ARB = $8370;
3230 // GL_ARB_transpose_matrix
3231 GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
3232 GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
3233 GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
3234 GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
3236 // GL_ARB_vertex_blend
3237 GL_MAX_VERTEX_UNITS_ARB = $86A4;
3238 GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
3239 GL_WEIGHT_SUM_UNITY_ARB = $86A6;
3240 GL_VERTEX_BLEND_ARB = $86A7;
3241 GL_CURRENT_WEIGHT_ARB = $86A8;
3242 GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
3243 GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
3244 GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
3245 GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
3246 GL_WEIGHT_ARRAY_ARB = $86AD;
3247 GL_MODELVIEW0_ARB = $1700;
3248 GL_MODELVIEW1_ARB = $850A;
3249 GL_MODELVIEW2_ARB = $8722;
3250 GL_MODELVIEW3_ARB = $8723;
3251 GL_MODELVIEW4_ARB = $8724;
3252 GL_MODELVIEW5_ARB = $8725;
3253 GL_MODELVIEW6_ARB = $8726;
3254 GL_MODELVIEW7_ARB = $8727;
3255 GL_MODELVIEW8_ARB = $8728;
3256 GL_MODELVIEW9_ARB = $8729;
3257 GL_MODELVIEW10_ARB = $872A;
3258 GL_MODELVIEW11_ARB = $872B;
3259 GL_MODELVIEW12_ARB = $872C;
3260 GL_MODELVIEW13_ARB = $872D;
3261 GL_MODELVIEW14_ARB = $872E;
3262 GL_MODELVIEW15_ARB = $872F;
3263 GL_MODELVIEW16_ARB = $8730;
3264 GL_MODELVIEW17_ARB = $8731;
3265 GL_MODELVIEW18_ARB = $8732;
3266 GL_MODELVIEW19_ARB = $8733;
3267 GL_MODELVIEW20_ARB = $8734;
3268 GL_MODELVIEW21_ARB = $8735;
3269 GL_MODELVIEW22_ARB = $8736;
3270 GL_MODELVIEW23_ARB = $8737;
3271 GL_MODELVIEW24_ARB = $8738;
3272 GL_MODELVIEW25_ARB = $8739;
3273 GL_MODELVIEW26_ARB = $873A;
3274 GL_MODELVIEW27_ARB = $873B;
3275 GL_MODELVIEW28_ARB = $873C;
3276 GL_MODELVIEW29_ARB = $873D;
3277 GL_MODELVIEW30_ARB = $873E;
3278 GL_MODELVIEW31_ARB = $873F;
3280 // GL_ARB_vertex_buffer_object
3281 GL_BUFFER_SIZE_ARB = $8764;
3282 GL_BUFFER_USAGE_ARB = $8765;
3283 GL_ARRAY_BUFFER_ARB = $8892;
3284 GL_ELEMENT_ARRAY_BUFFER_ARB = $8893;
3285 GL_ARRAY_BUFFER_BINDING_ARB = $8894;
3286 GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = $8895;
3287 GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = $8896;
3288 GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = $8897;
3289 GL_COLOR_ARRAY_BUFFER_BINDING_ARB = $8898;
3290 GL_INDEX_ARRAY_BUFFER_BINDING_ARB = $8899;
3291 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = $889A;
3292 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = $889B;
3293 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = $889C;
3294 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = $889D;
3295 GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = $889E;
3296 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = $889F;
3297 GL_READ_ONLY_ARB = $88B8;
3298 GL_WRITE_ONLY_ARB = $88B9;
3299 GL_READ_WRITE_ARB = $88BA;
3300 GL_BUFFER_ACCESS_ARB = $88BB;
3301 GL_BUFFER_MAPPED_ARB = $88BC;
3302 GL_BUFFER_MAP_POINTER_ARB = $88BD;
3303 GL_STREAM_DRAW_ARB = $88E0;
3304 GL_STREAM_READ_ARB = $88E1;
3305 GL_STREAM_COPY_ARB = $88E2;
3306 GL_STATIC_DRAW_ARB = $88E4;
3307 GL_STATIC_READ_ARB = $88E5;
3308 GL_STATIC_COPY_ARB = $88E6;
3309 GL_DYNAMIC_DRAW_ARB = $88E8;
3310 GL_DYNAMIC_READ_ARB = $88E9;
3311 GL_DYNAMIC_COPY_ARB = $88EA;
3313 // GL_ARB_vertex_program
3314 GL_COLOR_SUM_ARB = $8458;
3315 GL_VERTEX_PROGRAM_ARB = $8620;
3316 GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = $8622;
3317 GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = $8623;
3318 GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = $8624;
3319 GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = $8625;
3320 GL_CURRENT_VERTEX_ATTRIB_ARB = $8626;
3321 GL_PROGRAM_LENGTH_ARB = $8627;
3322 GL_PROGRAM_STRING_ARB = $8628;
3323 GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = $862E;
3324 GL_MAX_PROGRAM_MATRICES_ARB = $862F;
3325 GL_CURRENT_MATRIX_STACK_DEPTH_ARB = $8640;
3326 GL_CURRENT_MATRIX_ARB = $8641;
3327 GL_VERTEX_PROGRAM_POINT_SIZE_ARB = $8642;
3328 GL_VERTEX_PROGRAM_TWO_SIDE_ARB = $8643;
3329 GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = $8645;
3330 GL_PROGRAM_ERROR_POSITION_ARB = $864B;
3331 GL_PROGRAM_BINDING_ARB = $8677;
3332 GL_MAX_VERTEX_ATTRIBS_ARB = $8869;
3333 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = $886A;
3334 GL_PROGRAM_ERROR_STRING_ARB = $8874;
3335 GL_PROGRAM_FORMAT_ASCII_ARB = $8875;
3336 GL_PROGRAM_FORMAT_ARB = $8876;
3337 GL_PROGRAM_INSTRUCTIONS_ARB = $88A0;
3338 GL_MAX_PROGRAM_INSTRUCTIONS_ARB = $88A1;
3339 GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A2;
3340 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A3;
3341 GL_PROGRAM_TEMPORARIES_ARB = $88A4;
3342 GL_MAX_PROGRAM_TEMPORARIES_ARB = $88A5;
3343 GL_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A6;
3344 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A7;
3345 GL_PROGRAM_PARAMETERS_ARB = $88A8;
3346 GL_MAX_PROGRAM_PARAMETERS_ARB = $88A9;
3347 GL_PROGRAM_NATIVE_PARAMETERS_ARB = $88AA;
3348 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = $88AB;
3349 GL_PROGRAM_ATTRIBS_ARB = $88AC;
3350 GL_MAX_PROGRAM_ATTRIBS_ARB = $88AD;
3351 GL_PROGRAM_NATIVE_ATTRIBS_ARB = $88AE;
3352 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = $88AF;
3353 GL_PROGRAM_ADDRESS_REGISTERS_ARB = $88B0;
3354 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = $88B1;
3355 GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B2;
3356 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B3;
3357 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = $88B4;
3358 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = $88B5;
3359 GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = $88B6;
3360 GL_TRANSPOSE_CURRENT_MATRIX_ARB = $88B7;
3361 GL_MATRIX0_ARB = $88C0;
3362 GL_MATRIX1_ARB = $88C1;
3363 GL_MATRIX2_ARB = $88C2;
3364 GL_MATRIX3_ARB = $88C3;
3365 GL_MATRIX4_ARB = $88C4;
3366 GL_MATRIX5_ARB = $88C5;
3367 GL_MATRIX6_ARB = $88C6;
3368 GL_MATRIX7_ARB = $88C7;
3369 GL_MATRIX8_ARB = $88C8;
3370 GL_MATRIX9_ARB = $88C9;
3371 GL_MATRIX10_ARB = $88CA;
3372 GL_MATRIX11_ARB = $88CB;
3373 GL_MATRIX12_ARB = $88CC;
3374 GL_MATRIX13_ARB = $88CD;
3375 GL_MATRIX14_ARB = $88CE;
3376 GL_MATRIX15_ARB = $88CF;
3377 GL_MATRIX16_ARB = $88D0;
3378 GL_MATRIX17_ARB = $88D1;
3379 GL_MATRIX18_ARB = $88D2;
3380 GL_MATRIX19_ARB = $88D3;
3381 GL_MATRIX20_ARB = $88D4;
3382 GL_MATRIX21_ARB = $88D5;
3383 GL_MATRIX22_ARB = $88D6;
3384 GL_MATRIX23_ARB = $88D7;
3385 GL_MATRIX24_ARB = $88D8;
3386 GL_MATRIX25_ARB = $88D9;
3387 GL_MATRIX26_ARB = $88DA;
3388 GL_MATRIX27_ARB = $88DB;
3389 GL_MATRIX28_ARB = $88DC;
3390 GL_MATRIX29_ARB = $88DD;
3391 GL_MATRIX30_ARB = $88DE;
3392 GL_MATRIX31_ARB = $88DF;
3394 // GL_ARB_draw_buffers
3395 GL_MAX_DRAW_BUFFERS_ARB = $8824;
3396 GL_DRAW_BUFFER0_ARB = $8825;
3397 GL_DRAW_BUFFER1_ARB = $8826;
3398 GL_DRAW_BUFFER2_ARB = $8827;
3399 GL_DRAW_BUFFER3_ARB = $8828;
3400 GL_DRAW_BUFFER4_ARB = $8829;
3401 GL_DRAW_BUFFER5_ARB = $882A;
3402 GL_DRAW_BUFFER6_ARB = $882B;
3403 GL_DRAW_BUFFER7_ARB = $882C;
3404 GL_DRAW_BUFFER8_ARB = $882D;
3405 GL_DRAW_BUFFER9_ARB = $882E;
3406 GL_DRAW_BUFFER10_ARB = $882F;
3407 GL_DRAW_BUFFER11_ARB = $8830;
3408 GL_DRAW_BUFFER12_ARB = $8831;
3409 GL_DRAW_BUFFER13_ARB = $8832;
3410 GL_DRAW_BUFFER14_ARB = $8833;
3411 GL_DRAW_BUFFER15_ARB = $8834;
3413 // GL_ARB_texture_rectangle
3414 GL_TEXTURE_RECTANGLE_ARB = $84F5;
3415 GL_TEXTURE_BINDING_RECTANGLE_ARB = $84F6;
3416 GL_PROXY_TEXTURE_RECTANGLE_ARB = $84F7;
3417 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = $84F8;
3419 // GL_ARB_color_buffer_float
3420 GL_RGBA_FLOAT_MODE_ARB = $8820;
3421 GL_CLAMP_VERTEX_COLOR_ARB = $891A;
3422 GL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
3423 GL_CLAMP_READ_COLOR_ARB = $891C;
3424 GL_FIXED_ONLY_ARB = $891D;
3425 WGL_TYPE_RGBA_FLOAT_ARB = $21A0;
3426 GLX_RGBA_FLOAT_TYPE = $20B9;
3427 GLX_RGBA_FLOAT_BIT = $00000004;
3429 // GL_ARB_compute_variable_group_size
3430 GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = $9344;
3431 GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = $90EB;
3432 GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = $9345;
3433 GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = $91BF;
3435 // GL_ARB_half_float_pixel
3436 GL_HALF_FLOAT_ARB = $140B;
3438 // GL_ARB_texture_float
3439 GL_TEXTURE_RED_TYPE_ARB = $8C10;
3440 GL_TEXTURE_GREEN_TYPE_ARB = $8C11;
3441 GL_TEXTURE_BLUE_TYPE_ARB = $8C12;
3442 GL_TEXTURE_ALPHA_TYPE_ARB = $8C13;
3443 GL_TEXTURE_LUMINANCE_TYPE_ARB = $8C14;
3444 GL_TEXTURE_INTENSITY_TYPE_ARB = $8C15;
3445 GL_TEXTURE_DEPTH_TYPE_ARB = $8C16;
3446 GL_UNSIGNED_NORMALIZED_ARB = $8C17;
3447 GL_RGBA32F_ARB = $8814;
3448 GL_RGB32F_ARB = $8815;
3449 GL_ALPHA32F_ARB = $8816;
3450 GL_INTENSITY32F_ARB = $8817;
3451 GL_LUMINANCE32F_ARB = $8818;
3452 GL_LUMINANCE_ALPHA32F_ARB = $8819;
3453 GL_RGBA16F_ARB = $881A;
3454 GL_RGB16F_ARB = $881B;
3455 GL_ALPHA16F_ARB = $881C;
3456 GL_INTENSITY16F_ARB = $881D;
3457 GL_LUMINANCE16F_ARB = $881E;
3458 GL_LUMINANCE_ALPHA16F_ARB = $881F;
3460 // GL_ARB_pixel_buffer_object
3461 GL_PIXEL_PACK_BUFFER_ARB = $88EB;
3462 GL_PIXEL_UNPACK_BUFFER_ARB = $88EC;
3463 GL_PIXEL_PACK_BUFFER_BINDING_ARB = $88ED;
3464 GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = $88EF;
3466 // GL_ARB_depth_buffer_float
3467 GL_DEPTH_COMPONENT32F = $8CAC;
3468 GL_DEPTH32F_STENCIL8 = $8CAD;
3469 GL_FLOAT_32_UNSIGNED_INT_24_8_REV = $8DAD;
3471 // GL_ARB_framebuffer_object
3472 GL_INVALID_FRAMEBUFFER_OPERATION = $0506;
3473 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = $8210;
3474 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = $8211;
3475 GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = $8212;
3476 GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = $8213;
3477 GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = $8214;
3478 GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = $8215;
3479 GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = $8216;
3480 GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = $8217;
3481 GL_FRAMEBUFFER_DEFAULT = $8218;
3482 GL_FRAMEBUFFER_UNDEFINED = $8219;
3483 GL_DEPTH_STENCIL_ATTACHMENT = $821A;
3484 GL_MAX_RENDERBUFFER_SIZE = $84E8;
3485 GL_DEPTH_STENCIL = $84F9;
3486 GL_UNSIGNED_INT_24_8 = $84FA;
3487 GL_DEPTH24_STENCIL8 = $88F0;
3488 GL_TEXTURE_STENCIL_SIZE = $88F1;
3489 GL_TEXTURE_RED_TYPE = $8C10;
3490 GL_TEXTURE_GREEN_TYPE = $8C11;
3491 GL_TEXTURE_BLUE_TYPE = $8C12;
3492 GL_TEXTURE_ALPHA_TYPE = $8C13;
3493 GL_TEXTURE_DEPTH_TYPE = $8C16;
3494 GL_UNSIGNED_NORMALIZED = $8C17;
3495 GL_FRAMEBUFFER_BINDING = $8CA6;
3496 GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING;
3497 GL_RENDERBUFFER_BINDING = $8CA7;
3498 GL_READ_FRAMEBUFFER = $8CA8;
3499 GL_DRAW_FRAMEBUFFER = $8CA9;
3500 GL_READ_FRAMEBUFFER_BINDING = $8CAA;
3501 GL_RENDERBUFFER_SAMPLES = $8CAB;
3502 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = $8CD0;
3503 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = $8CD1;
3504 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = $8CD2;
3505 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = $8CD3;
3506 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = $8CD4;
3507 GL_FRAMEBUFFER_COMPLETE = $8CD5;
3508 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = $8CD6;
3509 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = $8CD7;
3510 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = $8CDB;
3511 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = $8CDC;
3512 GL_FRAMEBUFFER_UNSUPPORTED = $8CDD;
3513 GL_MAX_COLOR_ATTACHMENTS = $8CDF;
3514 GL_COLOR_ATTACHMENT0 = $8CE0;
3515 GL_COLOR_ATTACHMENT1 = $8CE1;
3516 GL_COLOR_ATTACHMENT2 = $8CE2;
3517 GL_COLOR_ATTACHMENT3 = $8CE3;
3518 GL_COLOR_ATTACHMENT4 = $8CE4;
3519 GL_COLOR_ATTACHMENT5 = $8CE5;
3520 GL_COLOR_ATTACHMENT6 = $8CE6;
3521 GL_COLOR_ATTACHMENT7 = $8CE7;
3522 GL_COLOR_ATTACHMENT8 = $8CE8;
3523 GL_COLOR_ATTACHMENT9 = $8CE9;
3524 GL_COLOR_ATTACHMENT10 = $8CEA;
3525 GL_COLOR_ATTACHMENT11 = $8CEB;
3526 GL_COLOR_ATTACHMENT12 = $8CEC;
3527 GL_COLOR_ATTACHMENT13 = $8CED;
3528 GL_COLOR_ATTACHMENT14 = $8CEE;
3529 GL_COLOR_ATTACHMENT15 = $8CEF;
3530 GL_DEPTH_ATTACHMENT = $8D00;
3531 GL_STENCIL_ATTACHMENT = $8D20;
3532 GL_FRAMEBUFFER = $8D40;
3533 GL_RENDERBUFFER = $8D41;
3534 GL_RENDERBUFFER_WIDTH = $8D42;
3535 GL_RENDERBUFFER_HEIGHT = $8D43;
3536 GL_RENDERBUFFER_INTERNAL_FORMAT = $8D44;
3537 GL_STENCIL_INDEX1 = $8D46;
3538 GL_STENCIL_INDEX4 = $8D47;
3539 GL_STENCIL_INDEX8 = $8D48;
3540 GL_STENCIL_INDEX16 = $8D49;
3541 GL_RENDERBUFFER_RED_SIZE = $8D50;
3542 GL_RENDERBUFFER_GREEN_SIZE = $8D51;
3543 GL_RENDERBUFFER_BLUE_SIZE = $8D52;
3544 GL_RENDERBUFFER_ALPHA_SIZE = $8D53;
3545 GL_RENDERBUFFER_DEPTH_SIZE = $8D54;
3546 GL_RENDERBUFFER_STENCIL_SIZE = $8D55;
3547 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = $8D56;
3548 GL_MAX_SAMPLES = $8D57;
3549 {$ifdef DGL_DEPRECATED}
3551 GL_TEXTURE_LUMINANCE_TYPE = $8C14;
3552 GL_TEXTURE_INTENSITY_TYPE = $8C15;
3555 // GL_ARB_framebuffer_sRGB
3556 GL_FRAMEBUFFER_SRGB = $8DB9;
3558 // GL_ARB_geometry_shader4
3559 GL_LINES_ADJACENCY_ARB = $000A;
3560 GL_LINE_STRIP_ADJACENCY_ARB = $000B;
3561 GL_TRIANGLES_ADJACENCY_ARB = $000C;
3562 GL_TRIANGLE_STRIP_ADJACENCY_ARB = $000D;
3563 GL_PROGRAM_POINT_SIZE_ARB = $8642;
3564 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = $8C29;
3565 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = $8DA7;
3566 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = $8DA8;
3567 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = $8DA9;
3568 GL_GEOMETRY_SHADER_ARB = $8DD9;
3569 GL_GEOMETRY_VERTICES_OUT_ARB = $8DDA;
3570 GL_GEOMETRY_INPUT_TYPE_ARB = $8DDB;
3571 GL_GEOMETRY_OUTPUT_TYPE_ARB = $8DDC;
3572 GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = $8DDD;
3573 GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = $8DDE;
3574 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = $8DDF;
3575 GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = $8DE0;
3576 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = $8DE1;
3577 { reuse GL_MAX_VARYING_COMPONENTS }
3578 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
3580 // GL_ARB_half_float_vertex
3581 GL_HALF_FLOAT = $140B;
3583 // GL_ARB_instanced_arrays
3584 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = $88FE;
3586 // GL_ARB_map_buffer_range
3587 GL_MAP_READ_BIT = $0001;
3588 GL_MAP_WRITE_BIT = $0002;
3589 GL_MAP_INVALIDATE_RANGE_BIT = $0004;
3590 GL_MAP_INVALIDATE_BUFFER_BIT = $0008;
3591 GL_MAP_FLUSH_EXPLICIT_BIT = $0010;
3592 GL_MAP_UNSYNCHRONIZED_BIT = $0020;
3594 // GL_ARB_texture_buffer_object
3595 GL_TEXTURE_BUFFER_ARB = $8C2A;
3596 GL_MAX_TEXTURE_BUFFER_SIZE_ARB = $8C2B;
3597 GL_TEXTURE_BINDING_BUFFER_ARB = $8C2C;
3598 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = $8C2D;
3599 GL_TEXTURE_BUFFER_FORMAT_ARB = $8C2E;
3601 // GL_ARB_texture_compression_rgtc
3602 GL_COMPRESSED_RED_RGTC1 = $8DBB;
3603 GL_COMPRESSED_SIGNED_RED_RGTC1 = $8DBC;
3604 GL_COMPRESSED_RG_RGTC2 = $8DBD;
3605 GL_COMPRESSED_SIGNED_RG_RGTC2 = $8DBE;
3607 // GL_ARB_texture_rg
3609 GL_RG_INTEGER = $8228;
3631 // GL_ARB_vertex_array_object
3632 GL_VERTEX_ARRAY_BINDING = $85B5;
3634 // GL_ARB_uniform_buffer_object
3635 GL_UNIFORM_BUFFER = $8A11;
3636 GL_UNIFORM_BUFFER_BINDING = $8A28;
3637 GL_UNIFORM_BUFFER_START = $8A29;
3638 GL_UNIFORM_BUFFER_SIZE = $8A2A;
3639 GL_MAX_VERTEX_UNIFORM_BLOCKS = $8A2B;
3640 GL_MAX_GEOMETRY_UNIFORM_BLOCKS = $8A2C;
3641 GL_MAX_FRAGMENT_UNIFORM_BLOCKS = $8A2D;
3642 GL_MAX_COMBINED_UNIFORM_BLOCKS = $8A2E;
3643 GL_MAX_UNIFORM_BUFFER_BINDINGS = $8A2F;
3644 GL_MAX_UNIFORM_BLOCK_SIZE = $8A30;
3645 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = $8A31;
3646 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = $8A32;
3647 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = $8A33;
3648 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = $8A34;
3649 GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = $8A35;
3650 GL_ACTIVE_UNIFORM_BLOCKS = $8A36;
3651 GL_UNIFORM_TYPE = $8A37;
3652 GL_UNIFORM_SIZE = $8A38;
3653 GL_UNIFORM_NAME_LENGTH = $8A39;
3654 GL_UNIFORM_BLOCK_INDEX = $8A3A;
3655 GL_UNIFORM_OFFSET = $8A3B;
3656 GL_UNIFORM_ARRAY_STRIDE = $8A3C;
3657 GL_UNIFORM_MATRIX_STRIDE = $8A3D;
3658 GL_UNIFORM_IS_ROW_MAJOR = $8A3E;
3659 GL_UNIFORM_BLOCK_BINDING = $8A3F;
3660 GL_UNIFORM_BLOCK_DATA_SIZE = $8A40;
3661 GL_UNIFORM_BLOCK_NAME_LENGTH = $8A41;
3662 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = $8A42;
3663 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = $8A43;
3664 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;
3665 GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = $8A45;
3666 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = $8A46;
3667 GL_INVALID_INDEX = $FFFFFFFF;
3669 // GL_ARB_compatibility
3670 { ARB_compatibility just defines tokens from core 3.0 }
3672 // GL_ARB_copy_buffer
3673 GL_COPY_READ_BUFFER_BINDING = $8F36;
3674 GL_COPY_READ_BUFFER = GL_COPY_READ_BUFFER_BINDING;
3675 GL_COPY_WRITE_BUFFER_BINDING = $8F37;
3676 GL_COPY_WRITE_BUFFER = GL_COPY_WRITE_BUFFER_BINDING;
3678 // GL_ARB_depth_clamp
3679 GL_DEPTH_CLAMP = $864F;
3681 // GL_ARB_provoking_vertex
3682 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = $8E4C;
3683 GL_FIRST_VERTEX_CONVENTION = $8E4D;
3684 GL_LAST_VERTEX_CONVENTION = $8E4E;
3685 GL_PROVOKING_VERTEX = $8E4F;
3687 // GL_ARB_seamless_cube_map
3688 GL_TEXTURE_CUBE_MAP_SEAMLESS = $884F;
3691 GL_MAX_SERVER_WAIT_TIMEOUT = $9111;
3692 GL_OBJECT_TYPE = $9112;
3693 GL_SYNC_CONDITION = $9113;
3694 GL_SYNC_STATUS = $9114;
3695 GL_SYNC_FLAGS = $9115;
3696 GL_SYNC_FENCE = $9116;
3697 GL_SYNC_GPU_COMMANDS_COMPLETE = $9117;
3698 GL_UNSIGNALED = $9118;
3699 GL_SIGNALED = $9119;
3700 GL_ALREADY_SIGNALED = $911A;
3701 GL_TIMEOUT_EXPIRED = $911B;
3702 GL_CONDITION_SATISFIED = $911C;
3703 GL_WAIT_FAILED = $911D;
3704 GL_SYNC_FLUSH_COMMANDS_BIT = $00000001;
3705 GL_TIMEOUT_IGNORED = $FFFFFFFFFFFFFFFF;
3707 // GL_ARB_texture_multisample
3708 GL_SAMPLE_POSITION = $8E50;
3709 GL_SAMPLE_MASK = $8E51;
3710 GL_SAMPLE_MASK_VALUE = $8E52;
3711 GL_MAX_SAMPLE_MASK_WORDS = $8E59;
3712 GL_TEXTURE_2D_MULTISAMPLE = $9100;
3713 GL_PROXY_TEXTURE_2D_MULTISAMPLE = $9101;
3714 GL_TEXTURE_2D_MULTISAMPLE_ARRAY = $9102;
3715 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = $9103;
3716 GL_TEXTURE_BINDING_2D_MULTISAMPLE = $9104;
3717 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = $9105;
3718 GL_TEXTURE_SAMPLES = $9106;
3719 GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = $9107;
3720 GL_SAMPLER_2D_MULTISAMPLE = $9108;
3721 GL_INT_SAMPLER_2D_MULTISAMPLE = $9109;
3722 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = $910A;
3723 GL_SAMPLER_2D_MULTISAMPLE_ARRAY = $910B;
3724 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910C;
3725 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910D;
3726 GL_MAX_COLOR_TEXTURE_SAMPLES = $910E;
3727 GL_MAX_DEPTH_TEXTURE_SAMPLES = $910F;
3728 GL_MAX_INTEGER_SAMPLES = $9110;
3730 // GL_ARB_vertex_array_bgra
3733 // GL_ARB_sample_shading
3734 GL_SAMPLE_SHADING_ARB = $8C36;
3735 GL_MIN_SAMPLE_SHADING_VALUE_ARB = $8C37;
3737 // GL_ARB_texture_cube_map_array
3738 GL_TEXTURE_CUBE_MAP_ARRAY_ARB = $9009;
3739 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = $900A;
3740 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = $900B;
3741 GL_SAMPLER_CUBE_MAP_ARRAY_ARB = $900C;
3742 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = $900D;
3743 GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900E;
3744 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900F;
3746 // GL_ARB_texture_gather
3747 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5E;
3748 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5F;
3750 // GL_ARB_shading_language_include
3751 GL_SHADER_INCLUDE_ARB = $8DAE;
3752 GL_NAMED_STRING_LENGTH_ARB = $8DE9;
3753 GL_NAMED_STRING_TYPE_ARB = $8DEA;
3755 // GL_ARB_texture_compression_bptc
3756 GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = $8E8C;
3757 GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = $8E8D;
3758 GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = $8E8E;
3759 GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = $8E8F;
3761 // GL_ARB_blend_func_extended
3762 GL_SRC1_COLOR = $88F9;
3763 { reuse GL_SRC1_ALPHA }
3764 GL_ONE_MINUS_SRC1_COLOR = $88FA;
3765 GL_ONE_MINUS_SRC1_ALPHA = $88FB;
3766 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = $88FC;
3768 // GL_ARB_occlusion_query2
3769 GL_ANY_SAMPLES_PASSED = $8C2F;
3771 // GL_ARB_sampler_objects
3772 GL_SAMPLER_BINDING = $8919;
3774 // GL_ARB_texture_rgb10_a2ui
3775 GL_RGB10_A2UI = $906F;
3777 // GL_ARB_texture_swizzle
3778 GL_TEXTURE_SWIZZLE_R = $8E42;
3779 GL_TEXTURE_SWIZZLE_G = $8E43;
3780 GL_TEXTURE_SWIZZLE_B = $8E44;
3781 GL_TEXTURE_SWIZZLE_A = $8E45;
3782 GL_TEXTURE_SWIZZLE_RGBA = $8E46;
3784 // GL_ARB_SPARSE_TEXTURE
3785 GL_TEXTURE_SPARSE_ARB = $91A6;
3786 GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = $91A7;
3787 GL_NUM_VIRTUAL_PAGE_SIZES_ARB = $91A8;
3788 GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = $91A9;
3789 GL_NUM_SPARSE_LEVELS_ARB = $91AA;
3790 GL_VIRTUAL_PAGE_SIZE_X_ARB = $9195;
3791 GL_VIRTUAL_PAGE_SIZE_Y_ARB = $9196;
3792 GL_VIRTUAL_PAGE_SIZE_Z_ARB = $9197;
3793 GL_MAX_SPARSE_TEXTURE_SIZE_ARB = $9198;
3794 GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = $9199;
3795 GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = $919A;
3796 GL_MIN_SPARSE_LEVEL_ARB = $919B;
3798 // GL_ARB_timer_query
3799 GL_TIME_ELAPSED = $88BF;
3800 GL_TIMESTAMP = $8E28;
3802 // GL_ARB_vertex_type_2_10_10_10_rev
3803 { reuse GL_UNSIGNED_INT_2_10_10_10_REV }
3804 GL_INT_2_10_10_10_REV = $8D9F;
3806 // GL_ARB_draw_indirect
3807 GL_DRAW_INDIRECT_BUFFER = $8F3F;
3808 GL_DRAW_INDIRECT_BUFFER_BINDING = $8F43;
3810 // GL_ARB_gpu_shader5
3811 GL_GEOMETRY_SHADER_INVOCATIONS = $887F;
3812 GL_MAX_GEOMETRY_SHADER_INVOCATIONS = $8E5A;
3813 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = $8E5B;
3814 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = $8E5C;
3815 GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = $8E5D;
3816 { reuse GL_MAX_VERTEX_STREAMS }
3818 // GL_ARB_gpu_shader_fp64
3820 GL_DOUBLE_VEC2 = $8FFC;
3821 GL_DOUBLE_VEC3 = $8FFD;
3822 GL_DOUBLE_VEC4 = $8FFE;
3823 GL_DOUBLE_MAT2 = $8F46;
3824 GL_DOUBLE_MAT3 = $8F47;
3825 GL_DOUBLE_MAT4 = $8F48;
3826 GL_DOUBLE_MAT2x3 = $8F49;
3827 GL_DOUBLE_MAT2x4 = $8F4A;
3828 GL_DOUBLE_MAT3x2 = $8F4B;
3829 GL_DOUBLE_MAT3x4 = $8F4C;
3830 GL_DOUBLE_MAT4x2 = $8F4D;
3831 GL_DOUBLE_MAT4x3 = $8F4E;
3833 // GL_ARB_shader_subroutine
3834 GL_ACTIVE_SUBROUTINES = $8DE5;
3835 GL_ACTIVE_SUBROUTINE_UNIFORMS = $8DE6;
3836 GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = $8E47;
3837 GL_ACTIVE_SUBROUTINE_MAX_LENGTH = $8E48;
3838 GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = $8E49;
3839 GL_MAX_SUBROUTINES = $8DE7;
3840 GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = $8DE8;
3841 GL_NUM_COMPATIBLE_SUBROUTINES = $8E4A;
3842 GL_COMPATIBLE_SUBROUTINES = $8E4B;
3843 { reuse GL_UNIFORM_SIZE }
3844 { reuse GL_UNIFORM_NAME_LENGTH }
3846 // GL_ARB_tessellation_shader
3848 GL_PATCH_VERTICES = $8E72;
3849 GL_PATCH_DEFAULT_INNER_LEVEL = $8E73;
3850 GL_PATCH_DEFAULT_OUTER_LEVEL = $8E74;
3851 GL_TESS_CONTROL_OUTPUT_VERTICES = $8E75;
3852 GL_TESS_GEN_MODE = $8E76;
3853 GL_TESS_GEN_SPACING = $8E77;
3854 GL_TESS_GEN_VERTEX_ORDER = $8E78;
3855 GL_TESS_GEN_POINT_MODE = $8E79;
3856 { reuse GL_TRIANGLES }
3858 GL_ISOLINES = $8E7A;
3860 GL_FRACTIONAL_ODD = $8E7B;
3861 GL_FRACTIONAL_EVEN = $8E7C;
3864 GL_MAX_PATCH_VERTICES = $8E7D;
3865 GL_MAX_TESS_GEN_LEVEL = $8E7E;
3866 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = $8E7F;
3867 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E80;
3868 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = $8E81;
3869 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = $8E82;
3870 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = $8E83;
3871 GL_MAX_TESS_PATCH_COMPONENTS = $8E84;
3872 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = $8E85;
3873 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = $8E86;
3874 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = $8E89;
3875 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = $8E8A;
3876 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = $886C;
3877 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = $886D;
3878 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = $8E1E;
3879 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E1F;
3880 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = $84F0;
3881 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = $84F1;
3882 GL_TESS_EVALUATION_SHADER = $8E87;
3883 GL_TESS_CONTROL_SHADER = $8E88;
3885 // GL_ARB_texture_buffer_object_rgb32
3887 { reuse GL_RGB32UI }
3890 // GL_ARB_transform_feedback2
3891 GL_TRANSFORM_FEEDBACK = $8E22;
3892 GL_TRANSFORM_FEEDBACK_PAUSED = $8E23;
3893 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = GL_TRANSFORM_FEEDBACK_PAUSED;
3894 GL_TRANSFORM_FEEDBACK_ACTIVE = $8E24;
3895 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = GL_TRANSFORM_FEEDBACK_ACTIVE;
3896 GL_TRANSFORM_FEEDBACK_BINDING = $8E25;
3898 // GL_ARB_transform_feedback_overflow_query
3899 GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = $82EC;
3900 GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = $82ED;
3902 // GL_ARB_transform_feedback3
3903 GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = $8E70;
3904 GL_MAX_VERTEX_STREAMS = $8E71;
3906 // GL_ARB_ES2_compatibility
3908 GL_IMPLEMENTATION_COLOR_READ_TYPE = $8B9A;
3909 GL_IMPLEMENTATION_COLOR_READ_FORMAT = $8B9B;
3910 GL_LOW_FLOAT = $8DF0;
3911 GL_MEDIUM_FLOAT = $8DF1;
3912 GL_HIGH_FLOAT = $8DF2;
3914 GL_MEDIUM_INT = $8DF4;
3915 GL_HIGH_INT = $8DF5;
3916 GL_SHADER_COMPILER = $8DFA;
3917 GL_NUM_SHADER_BINARY_FORMATS = $8DF9;
3918 GL_MAX_VERTEX_UNIFORM_VECTORS = $8DFB;
3919 GL_MAX_VARYING_VECTORS = $8DFC;
3920 GL_MAX_FRAGMENT_UNIFORM_VECTORS = $8DFD;
3923 // GL_ARB_get_program_binary
3924 GL_PROGRAM_BINARY_RETRIEVABLE_HINT = $8257;
3925 GL_PROGRAM_BINARY_LENGTH = $8741;
3926 GL_NUM_PROGRAM_BINARY_FORMATS = $87FE;
3927 GL_PROGRAM_BINARY_FORMATS = $87FF;
3929 // GL_ARB_separate_shader_objects
3930 GL_VERTEX_SHADER_BIT = $00000001;
3931 GL_FRAGMENT_SHADER_BIT = $00000002;
3932 GL_GEOMETRY_SHADER_BIT = $00000004;
3933 GL_TESS_CONTROL_SHADER_BIT = $00000008;
3934 GL_TESS_EVALUATION_SHADER_BIT = $00000010;
3935 GL_ALL_SHADER_BITS = $FFFFFFFF;
3936 GL_PROGRAM_SEPARABLE = $8258;
3937 GL_ACTIVE_PROGRAM = $8259;
3938 GL_PROGRAM_PIPELINE_BINDING = $825A;
3940 // GL_ARB_vertex_attrib_64bit
3942 { reuse GL_DOUBLE_VEC2 }
3943 { reuse GL_DOUBLE_VEC3 }
3944 { reuse GL_DOUBLE_VEC4 }
3945 { reuse GL_DOUBLE_MAT2 }
3946 { reuse GL_DOUBLE_MAT3 }
3947 { reuse GL_DOUBLE_MAT4 }
3948 { reuse GL_DOUBLE_MAT2x3 }
3949 { reuse GL_DOUBLE_MAT2x4 }
3950 { reuse GL_DOUBLE_MAT3x2 }
3951 { reuse GL_DOUBLE_MAT3x4 }
3952 { reuse GL_DOUBLE_MAT4x2 }
3953 { reuse GL_DOUBLE_MAT4x3 }
3955 // GL_ARB_viewport_array
3956 { reuse GL_SCISSOR_BOX }
3957 { reuse GL_VIEWPORT }
3958 { reuse GL_DEPTH_RANGE }
3959 { reuse GL_SCISSOR_TEST }
3960 GL_MAX_VIEWPORTS = $825B;
3961 GL_VIEWPORT_SUBPIXEL_BITS = $825C;
3962 GL_VIEWPORT_BOUNDS_RANGE = $825D;
3963 GL_LAYER_PROVOKING_VERTEX = $825E;
3964 GL_VIEWPORT_INDEX_PROVOKING_VERTEX = $825F;
3965 GL_UNDEFINED_VERTEX = $8260;
3966 { reuse GL_FIRST_VERTEX_CONVENTION }
3967 { reuse GL_LAST_VERTEX_CONVENTION }
3968 { reuse GL_PROVOKING_VERTEX }
3971 GL_SYNC_CL_EVENT_ARB = $8240;
3972 GL_SYNC_CL_EVENT_COMPLETE_ARB = $8241;
3974 // GL_ARB_debug_output
3975 GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = $8242;
3976 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = $8243;
3977 GL_DEBUG_CALLBACK_FUNCTION_ARB = $8244;
3978 GL_DEBUG_CALLBACK_USER_PARAM_ARB = $8245;
3979 GL_DEBUG_SOURCE_API_ARB = $8246;
3980 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = $8247;
3981 GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = $8248;
3982 GL_DEBUG_SOURCE_THIRD_PARTY_ARB = $8249;
3983 GL_DEBUG_SOURCE_APPLICATION_ARB = $824A;
3984 GL_DEBUG_SOURCE_OTHER_ARB = $824B;
3985 GL_DEBUG_TYPE_ERROR_ARB = $824C;
3986 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = $824D;
3987 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = $824E;
3988 GL_DEBUG_TYPE_PORTABILITY_ARB = $824F;
3989 GL_DEBUG_TYPE_PERFORMANCE_ARB = $8250;
3990 GL_DEBUG_TYPE_OTHER_ARB = $8251;
3991 GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = $9143;
3992 GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = $9144;
3993 GL_DEBUG_LOGGED_MESSAGES_ARB = $9145;
3994 GL_DEBUG_SEVERITY_HIGH_ARB = $9146;
3995 GL_DEBUG_SEVERITY_MEDIUM_ARB = $9147;
3996 GL_DEBUG_SEVERITY_LOW_ARB = $9148;
3998 // GL_ARB_robustness
3999 { reuse GL_NO_ERROR }
4000 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = $00000004;
4001 GL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
4002 GL_GUILTY_CONTEXT_RESET_ARB = $8253;
4003 GL_INNOCENT_CONTEXT_RESET_ARB = $8254;
4004 GL_UNKNOWN_CONTEXT_RESET_ARB = $8255;
4005 GL_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
4006 GL_NO_RESET_NOTIFICATION_ARB = $8261;
4008 // GL_ARB_compressed_texture_pixel_storage
4009 GL_UNPACK_COMPRESSED_BLOCK_WIDTH = $09127;
4010 GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = $09128;
4011 GL_UNPACK_COMPRESSED_BLOCK_DEPTH = $09129;
4012 GL_UNPACK_COMPRESSED_BLOCK_SIZE = $0912A;
4013 GL_PACK_COMPRESSED_BLOCK_WIDTH = $0912B;
4014 GL_PACK_COMPRESSED_BLOCK_HEIGHT = $0912C;
4015 GL_PACK_COMPRESSED_BLOCK_DEPTH = $0912D;
4016 GL_PACK_COMPRESSED_BLOCK_SIZE = $0912E;
4018 // GL_ARB_internalformat_query
4019 GL_NUM_SAMPLE_COUNTS = $09380;
4021 // GL_ARB_map_buffer_alignment
4022 GL_MIN_MAP_BUFFER_ALIGNMENT = $090BC;
4024 // GL_ARB_shader_atomic_counters
4025 GL_ATOMIC_COUNTER_BUFFER = $92C0;
4026 GL_ATOMIC_COUNTER_BUFFER_BINDING = $92C1;
4027 GL_ATOMIC_COUNTER_BUFFER_START = $92C2;
4028 GL_ATOMIC_COUNTER_BUFFER_SIZE = $92C3;
4029 GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = $92C4;
4030 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = $92C5;
4031 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = $92C6;
4032 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = $92C7;
4033 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = $92C8;
4034 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = $92C9;
4035 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = $92CA;
4036 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = $92CB;
4037 GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = $92CC;
4038 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = $92CD;
4039 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = $92CE;
4040 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = $92CF;
4041 GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = $92D0;
4042 GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = $92D1;
4043 GL_MAX_VERTEX_ATOMIC_COUNTERS = $92D2;
4044 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = $92D3;
4045 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = $92D4;
4046 GL_MAX_GEOMETRY_ATOMIC_COUNTERS = $92D5;
4047 GL_MAX_FRAGMENT_ATOMIC_COUNTERS = $92D6;
4048 GL_MAX_COMBINED_ATOMIC_COUNTERS = $92D7;
4049 GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = $92D8;
4050 GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = $92DC;
4051 GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = $92D9;
4052 GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = $92DA;
4053 GL_UNSIGNED_INT_ATOMIC_COUNTER = $92DB;
4055 // GL_ARB_shader_image_load_store
4056 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = $00000001;
4057 GL_ELEMENT_ARRAY_BARRIER_BIT = $00000002;
4058 GL_UNIFORM_BARRIER_BIT = $00000004;
4059 GL_TEXTURE_FETCH_BARRIER_BIT = $00000008;
4060 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = $00000020;
4061 GL_COMMAND_BARRIER_BIT = $00000040;
4062 GL_PIXEL_BUFFER_BARRIER_BIT = $00000080;
4063 GL_TEXTURE_UPDATE_BARRIER_BIT = $00000100;
4064 GL_BUFFER_UPDATE_BARRIER_BIT = $00000200;
4065 GL_FRAMEBUFFER_BARRIER_BIT = $00000400;
4066 GL_TRANSFORM_FEEDBACK_BARRIER_BIT = $00000800;
4067 GL_ATOMIC_COUNTER_BARRIER_BIT = $00001000;
4068 GL_ALL_BARRIER_BITS = $FFFFFFFF;
4069 GL_MAX_IMAGE_UNITS = $8F38;
4070 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = $8F39;
4071 GL_IMAGE_BINDING_NAME = $8F3A;
4072 GL_IMAGE_BINDING_LEVEL = $8F3B;
4073 GL_IMAGE_BINDING_LAYERED = $8F3C;
4074 GL_IMAGE_BINDING_LAYER = $8F3D;
4075 GL_IMAGE_BINDING_ACCESS = $8F3E;
4076 GL_IMAGE_1D = $904C;
4077 GL_IMAGE_2D = $904D;
4078 GL_IMAGE_3D = $904E;
4079 GL_IMAGE_2D_RECT = $904F;
4080 GL_IMAGE_CUBE = $9050;
4081 GL_IMAGE_BUFFER = $9051;
4082 GL_IMAGE_1D_ARRAY = $9052;
4083 GL_IMAGE_2D_ARRAY = $9053;
4084 GL_IMAGE_CUBE_MAP_ARRAY = $9054;
4085 GL_IMAGE_2D_MULTISAMPLE = $9055;
4086 GL_IMAGE_2D_MULTISAMPLE_ARRAY = $9056;
4087 GL_INT_IMAGE_1D = $9057;
4088 GL_INT_IMAGE_2D = $9058;
4089 GL_INT_IMAGE_3D = $9059;
4090 GL_INT_IMAGE_2D_RECT = $905A;
4091 GL_INT_IMAGE_CUBE = $905B;
4092 GL_INT_IMAGE_BUFFER = $905C;
4093 GL_INT_IMAGE_1D_ARRAY = $905D;
4094 GL_INT_IMAGE_2D_ARRAY = $905E;
4095 GL_INT_IMAGE_CUBE_MAP_ARRAY = $905F;
4096 GL_INT_IMAGE_2D_MULTISAMPLE = $9060;
4097 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $9061;
4098 GL_UNSIGNED_INT_IMAGE_1D = $9062;
4099 GL_UNSIGNED_INT_IMAGE_2D = $9063;
4100 GL_UNSIGNED_INT_IMAGE_3D = $9064;
4101 GL_UNSIGNED_INT_IMAGE_2D_RECT = $9065;
4102 GL_UNSIGNED_INT_IMAGE_CUBE = $9066;
4103 GL_UNSIGNED_INT_IMAGE_BUFFER = $9067;
4104 GL_UNSIGNED_INT_IMAGE_1D_ARRAY = $9068;
4105 GL_UNSIGNED_INT_IMAGE_2D_ARRAY = $9069;
4106 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = $906A;
4107 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = $906B;
4108 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $906C;
4109 GL_MAX_IMAGE_SAMPLES = $906D;
4110 GL_IMAGE_BINDING_FORMAT = $906E;
4111 GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = $90C7;
4112 GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = $90C8;
4113 GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = $90C9;
4114 GL_MAX_VERTEX_IMAGE_UNIFORMS = $90CA;
4115 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = $90CB;
4116 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = $90CC;
4117 GL_MAX_GEOMETRY_IMAGE_UNIFORMS = $90CD;
4118 GL_MAX_FRAGMENT_IMAGE_UNIFORMS = $90CE;
4119 GL_MAX_COMBINED_IMAGE_UNIFORMS = $90CF;
4121 // GL_ARB_texture_storage
4122 GL_TEXTURE_IMMUTABLE_FORMAT = $912F;
4125 // GL_KHR_texture_compression_astc_hdr
4126 GL_COMPRESSED_RGBA_ASTC_4x4_KHR = $93B0;
4127 GL_COMPRESSED_RGBA_ASTC_5x4_KHR = $93B1;
4128 GL_COMPRESSED_RGBA_ASTC_5x5_KHR = $93B2;
4129 GL_COMPRESSED_RGBA_ASTC_6x5_KHR = $93B3;
4130 GL_COMPRESSED_RGBA_ASTC_6x6_KHR = $93B4;
4131 GL_COMPRESSED_RGBA_ASTC_8x5_KHR = $93B5;
4132 GL_COMPRESSED_RGBA_ASTC_8x6_KHR = $93B6;
4133 GL_COMPRESSED_RGBA_ASTC_8x8_KHR = $93B7;
4134 GL_COMPRESSED_RGBA_ASTC_105_KHR = $93B8;
4135 GL_COMPRESSED_RGBA_ASTC_106_KHR = $93B9;
4136 GL_COMPRESSED_RGBA_ASTC_108_KHR = $93BA;
4137 GL_COMPRESSED_RGBA_ASTC_110_KHR = $93BB;
4138 GL_COMPRESSED_RGBA_ASTC_12x10_KHR = $93BC;
4139 GL_COMPRESSED_RGBA_ASTC_12x12_KHR = $93BD;
4140 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = $93D0;
4141 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = $93D1;
4142 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = $93D2;
4143 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = $93D3;
4144 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = $93D4;
4145 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = $93D5;
4146 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = $93D6;
4147 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = $93D7;
4148 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = $93D8;
4149 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = $93D9;
4150 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = $93DA;
4151 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = $93DB;
4152 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = $93DC;
4153 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = $93DD;
4154 // (4.3) GL_KHR_debug
4155 GL_DEBUG_OUTPUT_SYNCHRONOUS = $8242;
4156 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = $8243;
4157 GL_DEBUG_CALLBACK_FUNCTION = $8244;
4158 GL_DEBUG_CALLBACK_USER_PARAM = $8245;
4159 GL_DEBUG_SOURCE_API = $8246;
4160 GL_DEBUG_SOURCE_WINDOW_SYSTEM = $8247;
4161 GL_DEBUG_SOURCE_SHADER_COMPILER = $8248;
4162 GL_DEBUG_SOURCE_THIRD_PARTY = $8249;
4163 GL_DEBUG_SOURCE_APPLICATION = $824A;
4164 GL_DEBUG_SOURCE_OTHER = $824B;
4165 GL_DEBUG_TYPE_ERROR = $824C;
4166 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = $824D;
4167 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = $824E;
4168 GL_DEBUG_TYPE_PORTABILITY = $824F;
4169 GL_DEBUG_TYPE_PERFORMANCE = $8250;
4170 GL_DEBUG_TYPE_OTHER = $8251;
4171 GL_DEBUG_TYPE_MARKER = $8268;
4172 GL_DEBUG_TYPE_PUSH_GROUP = $8269;
4173 GL_DEBUG_TYPE_POP_GROUP = $826A;
4174 GL_DEBUG_SEVERITY_NOTIFICATION = $826B;
4175 GL_MAX_DEBUG_GROUP_STACK_DEPTH = $826C;
4176 GL_DEBUG_GROUP_STACK_DEPTH = $826D;
4181 GL_PROGRAM_PIPELINE = $82E4;
4183 GL_DISPLAY_LIST = $82E7;
4184 GL_MAX_LABEL_LENGTH = $82E8;
4185 GL_MAX_DEBUG_MESSAGE_LENGTH = $9143;
4186 GL_MAX_DEBUG_LOGGED_MESSAGES = $9144;
4187 GL_DEBUG_LOGGED_MESSAGES = $9145;
4188 GL_DEBUG_SEVERITY_HIGH = $9146;
4189 GL_DEBUG_SEVERITY_MEDIUM = $9147;
4190 GL_DEBUG_SEVERITY_LOW = $9148;
4191 GL_DEBUG_OUTPUT = $92E0;
4192 GL_CONTEXT_FLAG_DEBUG_BIT = $00000002;
4193 GL_COMPUTE_SHADER = $91B9;
4194 GL_MAX_COMPUTE_UNIFORM_BLOCKS = $91BB;
4195 GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = $91BC;
4196 GL_MAX_COMPUTE_IMAGE_UNIFORMS = $91BD;
4197 GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = $8262;
4198 GL_MAX_COMPUTE_UNIFORM_COMPONENTS = $8263;
4199 GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = $8264;
4200 GL_MAX_COMPUTE_ATOMIC_COUNTERS = $8265;
4201 GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = $8266;
4202 GL_MAX_COMPUTE_LOCAL_INVOCATIONS = $90EB;
4203 GL_MAX_COMPUTE_WORK_GROUP_COUNT = $91BE;
4204 GL_MAX_COMPUTE_WORK_GROUP_SIZE = $91BF;
4205 GL_COMPUTE_LOCAL_WORK_SIZE = $8267;
4206 GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = $90EC;
4207 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = $90ED;
4208 GL_DISPATCH_INDIRECT_BUFFER = $90EE;
4209 GL_DISPATCH_INDIRECT_BUFFER_BINDING = $90EF;
4210 GL_COMPUTE_SHADER_BIT = $00000020;
4211 GL_COMPRESSED_RGB8_ETC2 = $9274;
4212 GL_COMPRESSED_SRGB8_ETC2 = $9275;
4213 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9276;
4214 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9277;
4215 GL_COMPRESSED_RGBA8_ETC2_EAC = $9278;
4216 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = $9279;
4217 GL_COMPRESSED_R11_EAC = $9270;
4218 GL_COMPRESSED_SIGNED_R11_EAC = $9271;
4219 GL_COMPRESSED_RG11_EAC = $9272;
4220 GL_COMPRESSED_SIGNED_RG11_EAC = $9273;
4221 GL_PRIMITIVE_RESTART_FIXED_INDEX = $8D69;
4222 GL_ANY_SAMPLES_PASSED_CONSERVATIVE = $8D6A;
4223 GL_MAX_ELEMENT_INDEX = $8D6B;
4224 GL_MAX_UNIFORM_LOCATIONS = $826E;
4225 GL_FRAMEBUFFER_DEFAULT_WIDTH = $9310;
4226 GL_FRAMEBUFFER_DEFAULT_HEIGHT = $9311;
4227 GL_FRAMEBUFFER_DEFAULT_LAYERS = $9312;
4228 GL_FRAMEBUFFER_DEFAULT_SAMPLES = $9313;
4229 GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = $9314;
4230 GL_MAX_FRAMEBUFFER_WIDTH = $9315;
4231 GL_MAX_FRAMEBUFFER_HEIGHT = $9316;
4232 GL_MAX_FRAMEBUFFER_LAYERS = $9317;
4233 GL_MAX_FRAMEBUFFER_SAMPLES = $9318;
4234 GL_INTERNALFORMAT_SUPPORTED = $826F;
4235 GL_INTERNALFORMAT_PREFERRED = $8270;
4236 GL_INTERNALFORMAT_RED_SIZE = $8271;
4237 GL_INTERNALFORMAT_GREEN_SIZE = $8272;
4238 GL_INTERNALFORMAT_BLUE_SIZE = $8273;
4239 GL_INTERNALFORMAT_ALPHA_SIZE = $8274;
4240 GL_INTERNALFORMAT_DEPTH_SIZE = $8275;
4241 GL_INTERNALFORMAT_STENCIL_SIZE = $8276;
4242 GL_INTERNALFORMAT_SHARED_SIZE = $8277;
4243 GL_INTERNALFORMAT_RED_TYPE = $8278;
4244 GL_INTERNALFORMAT_GREEN_TYPE = $8279;
4245 GL_INTERNALFORMAT_BLUE_TYPE = $827A;
4246 GL_INTERNALFORMAT_ALPHA_TYPE = $827B;
4247 GL_INTERNALFORMAT_DEPTH_TYPE = $827C;
4248 GL_INTERNALFORMAT_STENCIL_TYPE = $827D;
4249 GL_MAX_WIDTH = $827E;
4250 GL_MAX_HEIGHT = $827F;
4251 GL_MAX_DEPTH = $8280;
4252 GL_MAX_LAYERS = $8281;
4253 GL_MAX_COMBINED_DIMENSIONS = $8282;
4254 GL_COLOR_COMPONENTS = $8283;
4255 GL_DEPTH_COMPONENTS = $8284;
4256 GL_STENCIL_COMPONENTS = $8285;
4257 GL_COLOR_RENDERABLE = $8286;
4258 GL_DEPTH_RENDERABLE = $8287;
4259 GL_STENCIL_RENDERABLE = $8288;
4260 GL_FRAMEBUFFER_RENDERABLE = $8289;
4261 GL_FRAMEBUFFER_RENDERABLE_LAYERED = $828A;
4262 GL_FRAMEBUFFER_BLEND = $828B;
4263 GL_READ_PIXELS = $828C;
4264 GL_READ_PIXELS_FORMAT = $828D;
4265 GL_READ_PIXELS_TYPE = $828E;
4266 GL_TEXTURE_IMAGE_FORMAT = $828F;
4267 GL_TEXTURE_IMAGE_TYPE = $8290;
4268 GL_GET_TEXTURE_IMAGE_FORMAT = $8291;
4269 GL_GET_TEXTURE_IMAGE_TYPE = $8292;
4271 GL_MANUAL_GENERATE_MIPMAP = $8294;
4272 GL_AUTO_GENERATE_MIPMAP = $8295;
4273 GL_COLOR_ENCODING = $8296;
4274 GL_SRGB_READ = $8297;
4275 GL_SRGB_WRITE = $8298;
4276 GL_SRGB_DECODE_ARB = $8299;
4278 GL_VERTEX_TEXTURE = $829B;
4279 GL_TESS_CONTROL_TEXTURE = $829C;
4280 GL_TESS_EVALUATION_TEXTURE = $829D;
4281 GL_GEOMETRY_TEXTURE = $829E;
4282 GL_FRAGMENT_TEXTURE = $829F;
4283 GL_COMPUTE_TEXTURE = $82A0;
4284 GL_TEXTURE_SHADOW = $82A1;
4285 GL_TEXTURE_GATHER = $82A2;
4286 GL_TEXTURE_GATHER_SHADOW = $82A3;
4287 GL_SHADER_IMAGE_LOAD = $82A4;
4288 GL_SHADER_IMAGE_STORE = $82A5;
4289 GL_SHADER_IMAGE_ATOMIC = $82A6;
4290 GL_IMAGE_TEXEL_SIZE = $82A7;
4291 GL_IMAGE_COMPATIBILITY_CLASS = $82A8;
4292 GL_IMAGE_PIXEL_FORMAT = $82A9;
4293 GL_IMAGE_PIXEL_TYPE = $82AA;
4294 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = $82AC;
4295 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = $82AD;
4296 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = $82AE;
4297 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = $82AF;
4298 GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = $82B1;
4299 GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = $82B2;
4300 GL_TEXTURE_COMPRESSED_BLOCK_SIZE = $82B3;
4301 GL_CLEAR_BUFFER = $82B4;
4302 GL_TEXTURE_VIEW = $82B5;
4303 GL_VIEW_COMPATIBILITY_CLASS = $82B6;
4304 GL_FULL_SUPPORT = $82B7;
4305 GL_CAVEAT_SUPPORT = $82B8;
4306 GL_IMAGE_CLASS_4_X_32 = $82B9;
4307 GL_IMAGE_CLASS_2_X_32 = $82BA;
4308 GL_IMAGE_CLASS_1_X_32 = $82BB;
4309 GL_IMAGE_CLASS_4_X_16 = $82BC;
4310 GL_IMAGE_CLASS_2_X_16 = $82BD;
4311 GL_IMAGE_CLASS_1_X_16 = $82BE;
4312 GL_IMAGE_CLASS_4_X_8 = $82BF;
4313 GL_IMAGE_CLASS_2_X_8 = $82C0;
4314 GL_IMAGE_CLASS_1_X_8 = $82C1;
4315 GL_IMAGE_CLASS_11_11_10 = $82C2;
4316 GL_IMAGE_CLASS_10_10_10_2 = $82C3;
4317 GL_VIEW_CLASS_128_BITS = $82C4;
4318 GL_VIEW_CLASS_96_BITS = $82C5;
4319 GL_VIEW_CLASS_64_BITS = $82C6;
4320 GL_VIEW_CLASS_48_BITS = $82C7;
4321 GL_VIEW_CLASS_32_BITS = $82C8;
4322 GL_VIEW_CLASS_24_BITS = $82C9;
4323 GL_VIEW_CLASS_16_BITS = $82CA;
4324 GL_VIEW_CLASS_8_BITS = $82CB;
4325 GL_VIEW_CLASS_S3TC_DXT1_RGB = $82CC;
4326 GL_VIEW_CLASS_S3TC_DXT1_RGBA = $82CD;
4327 GL_VIEW_CLASS_S3TC_DXT3_RGBA = $82CE;
4328 GL_VIEW_CLASS_S3TC_DXT5_RGBA = $82CF;
4329 GL_VIEW_CLASS_RGTC1_RED = $82D0;
4330 GL_VIEW_CLASS_RGTC2_RG = $82D1;
4331 GL_VIEW_CLASS_BPTC_UNORM = $82D2;
4332 GL_VIEW_CLASS_BPTC_FLOAT = $82D3;
4334 GL_UNIFORM_BLOCK = $92E2;
4335 GL_PROGRAM_INPUT = $92E3;
4336 GL_PROGRAM_OUTPUT = $92E4;
4337 GL_BUFFER_VARIABLE = $92E5;
4338 GL_SHADER_STORAGE_BLOCK = $92E6;
4339 GL_VERTEX_SUBROUTINE = $92E8;
4340 GL_TESS_CONTROL_SUBROUTINE = $92E9;
4341 GL_TESS_EVALUATION_SUBROUTINE = $92EA;
4342 GL_GEOMETRY_SUBROUTINE = $92EB;
4343 GL_FRAGMENT_SUBROUTINE = $92EC;
4344 GL_COMPUTE_SUBROUTINE = $92ED;
4345 GL_VERTEX_SUBROUTINE_UNIFORM = $92EE;
4346 GL_TESS_CONTROL_SUBROUTINE_UNIFORM = $92EF;
4347 GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = $92F0;
4348 GL_GEOMETRY_SUBROUTINE_UNIFORM = $92F1;
4349 GL_FRAGMENT_SUBROUTINE_UNIFORM = $92F2;
4350 GL_COMPUTE_SUBROUTINE_UNIFORM = $92F3;
4351 GL_TRANSFORM_FEEDBACK_VARYING = $92F4;
4352 GL_ACTIVE_RESOURCES = $92F5;
4353 GL_MAX_NAME_LENGTH = $92F6;
4354 GL_MAX_NUM_ACTIVE_VARIABLES = $92F7;
4355 GL_MAX_NUM_COMPATIBLE_SUBROUTINES = $92F8;
4356 GL_NAME_LENGTH = $92F9;
4358 GL_ARRAY_SIZE = $92FB;
4360 GL_BLOCK_INDEX = $92FD;
4361 GL_ARRAY_STRIDE = $92FE;
4362 GL_MATRIX_STRIDE = $92FF;
4363 GL_IS_ROW_MAJOR = $9300;
4364 GL_ATOMIC_COUNTER_BUFFER_INDEX = $9301;
4365 GL_BUFFER_BINDING = $9302;
4366 GL_BUFFER_DATA_SIZE = $9303;
4367 GL_NUM_ACTIVE_VARIABLES = $9304;
4368 GL_ACTIVE_VARIABLES = $9305;
4369 GL_REFERENCED_BY_VERTEX_SHADER = $9306;
4370 GL_REFERENCED_BY_TESS_CONTROL_SHADER = $9307;
4371 GL_REFERENCED_BY_TESS_EVALUATION_SHADER = $9308;
4372 GL_REFERENCED_BY_GEOMETRY_SHADER = $9309;
4373 GL_REFERENCED_BY_FRAGMENT_SHADER = $930A;
4374 GL_REFERENCED_BY_COMPUTE_SHADER = $930B;
4375 GL_TOP_LEVEL_ARRAY_SIZE = $930C;
4376 GL_TOP_LEVEL_ARRAY_STRIDE = $930D;
4377 GL_LOCATION = $930E;
4378 GL_LOCATION_INDEX = $930F;
4379 GL_IS_PER_PATCH = $92E7;
4380 GL_SHADER_STORAGE_BUFFER = $90D2;
4381 GL_SHADER_STORAGE_BUFFER_BINDING = $90D3;
4382 GL_SHADER_STORAGE_BUFFER_START = $90D4;
4383 GL_SHADER_STORAGE_BUFFER_SIZE = $90D5;
4384 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = $90D6;
4385 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = $90D7;
4386 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = $90D8;
4387 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;
4388 GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = $90DA;
4389 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = $90DB;
4390 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = $90DC;
4391 GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = $90DD;
4392 GL_MAX_SHADER_STORAGE_BLOCK_SIZE = $90DE;
4393 GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = $90DF;
4394 GL_SHADER_STORAGE_BARRIER_BIT = $2000;
4395 GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4396 GL_DEPTH_STENCIL_TEXTURE_MODE = $90EA;
4398 GL_TEXTURE_BUFFER_OFFSET = $919D;
4399 GL_TEXTURE_BUFFER_SIZE = $919E;
4400 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = $919F;
4401 GL_TEXTURE_VIEW_MIN_LEVEL = $82DB;
4402 GL_TEXTURE_VIEW_NUM_LEVELS = $82DC;
4403 GL_TEXTURE_VIEW_MIN_LAYER = $82DD;
4404 GL_TEXTURE_VIEW_NUM_LAYERS = $82DE;
4405 GL_TEXTURE_IMMUTABLE_LEVELS = $82DF;
4406 GL_VERTEX_ATTRIB_BINDING = $82D4;
4407 GL_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D5;
4408 GL_VERTEX_BINDING_DIVISOR = $82D6;
4409 GL_VERTEX_BINDING_OFFSET = $82D7;
4410 GL_VERTEX_BINDING_STRIDE = $82D8;
4411 GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D9;
4412 GL_MAX_VERTEX_ATTRIB_BINDINGS = $82DA;
4415 GL_MAX_VERTEX_ATTRIB_STRIDE = $82E5;
4416 GL_MAP_PERSISTENT_BIT = $0040;
4417 GL_MAP_COHERENT_BIT = $0080;
4418 GL_DYNAMIC_STORAGE_BIT = $0100;
4419 GL_CLIENT_STORAGE_BIT = $0200;
4420 GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = $00004000;
4421 GL_BUFFER_IMMUTABLE_STORAGE = $821F;
4422 GL_BUFFER_STORAGE_FLAGS = $8220;
4423 GL_CLEAR_TEXTURE = $9365;
4424 GL_LOCATION_COMPONENT = $934A;
4425 GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = $934B;
4426 GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = $934C;
4427 GL_QUERY_BUFFER = $9192;
4428 GL_QUERY_BUFFER_BARRIER_BIT = $00008000;
4429 GL_QUERY_BUFFER_BINDING = $9193;
4430 GL_QUERY_RESULT_NO_WAIT = $9194;
4431 GL_MIRROR_CLAMP_TO_EDGE = $8743;
4434 GL_CONTEXT_LOST = $0507;
4435 GL_NEGATIVE_ONE_TO_ONE = $935E;
4436 GL_ZERO_TO_ONE = $935F;
4437 GL_CLIP_ORIGIN = $935C;
4438 GL_CLIP_DEPTH_MODE = $935D;
4439 GL_QUERY_WAIT_INVERTED = $8E17;
4440 GL_QUERY_NO_WAIT_INVERTED = $8E18;
4441 GL_QUERY_BY_REGION_WAIT_INVERTED = $8E19;
4442 GL_QUERY_BY_REGION_NO_WAIT_INVERTED = $8E1A;
4443 GL_MAX_CULL_DISTANCES = $82F9;
4444 GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = $82FA;
4445 GL_TEXTURE_TARGET = $1006;
4446 GL_QUERY_TARGET = $82EA;
4447 GL_TEXTURE_BINDING = $82EB;
4448 GL_GUILTY_CONTEXT_RESET = $8253;
4449 GL_INNOCENT_CONTEXT_RESET = $8254;
4450 GL_UNKNOWN_CONTEXT_RESET = $8255;
4451 GL_RESET_NOTIFICATION_STRATEGY = $8256;
4452 GL_LOSE_CONTEXT_ON_RESET = $8252;
4453 GL_NO_RESET_NOTIFICATION = $8261;
4454 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = $00000004;
4455 GL_CONTEXT_RELEASE_BEHAVIOR = $82FB;
4456 GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = $82FC;
4458 // GL_ATI_draw_buffers
4459 GL_MAX_DRAW_BUFFERS_ATI = $8824;
4460 GL_DRAW_BUFFER0_ATI = $8825;
4461 GL_DRAW_BUFFER1_ATI = $8826;
4462 GL_DRAW_BUFFER2_ATI = $8827;
4463 GL_DRAW_BUFFER3_ATI = $8828;
4464 GL_DRAW_BUFFER4_ATI = $8829;
4465 GL_DRAW_BUFFER5_ATI = $882A;
4466 GL_DRAW_BUFFER6_ATI = $882B;
4467 GL_DRAW_BUFFER7_ATI = $882C;
4468 GL_DRAW_BUFFER8_ATI = $882D;
4469 GL_DRAW_BUFFER9_ATI = $882E;
4470 GL_DRAW_BUFFER10_ATI = $882F;
4471 GL_DRAW_BUFFER11_ATI = $8830;
4472 GL_DRAW_BUFFER12_ATI = $8831;
4473 GL_DRAW_BUFFER13_ATI = $8832;
4474 GL_DRAW_BUFFER14_ATI = $8833;
4475 GL_DRAW_BUFFER15_ATI = $8834;
4477 // GL_ATI_element_array
4478 GL_ELEMENT_ARRAY_ATI = $8768;
4479 GL_ELEMENT_ARRAY_TYPE_ATI = $8769;
4480 GL_ELEMENT_ARRAY_POINTER_ATI = $876A;
4482 // GL_ATI_envmap_bumpmap
4483 GL_BUMP_ROT_MATRIX_ATI = $8775;
4484 GL_BUMP_ROT_MATRIX_SIZE_ATI = $8776;
4485 GL_BUMP_NUM_TEX_UNITS_ATI = $8777;
4486 GL_BUMP_TEX_UNITS_ATI = $8778;
4487 GL_DUDV_ATI = $8779;
4488 GL_DU8DV8_ATI = $877A;
4489 GL_BUMP_ENVMAP_ATI = $877B;
4490 GL_BUMP_TARGET_ATI = $877C;
4492 // GL_ATI_fragment_shader
4493 GL_FRAGMENT_SHADER_ATI = $8920;
4494 GL_REG_0_ATI = $8921;
4495 GL_REG_1_ATI = $8922;
4496 GL_REG_2_ATI = $8923;
4497 GL_REG_3_ATI = $8924;
4498 GL_REG_4_ATI = $8925;
4499 GL_REG_5_ATI = $8926;
4500 GL_REG_6_ATI = $8927;
4501 GL_REG_7_ATI = $8928;
4502 GL_REG_8_ATI = $8929;
4503 GL_REG_9_ATI = $892A;
4504 GL_REG_10_ATI = $892B;
4505 GL_REG_11_ATI = $892C;
4506 GL_REG_12_ATI = $892D;
4507 GL_REG_13_ATI = $892E;
4508 GL_REG_14_ATI = $892F;
4509 GL_REG_15_ATI = $8930;
4510 GL_REG_16_ATI = $8931;
4511 GL_REG_17_ATI = $8932;
4512 GL_REG_18_ATI = $8933;
4513 GL_REG_19_ATI = $8934;
4514 GL_REG_20_ATI = $8935;
4515 GL_REG_21_ATI = $8936;
4516 GL_REG_22_ATI = $8937;
4517 GL_REG_23_ATI = $8938;
4518 GL_REG_24_ATI = $8939;
4519 GL_REG_25_ATI = $893A;
4520 GL_REG_26_ATI = $893B;
4521 GL_REG_27_ATI = $893C;
4522 GL_REG_28_ATI = $893D;
4523 GL_REG_29_ATI = $893E;
4524 GL_REG_30_ATI = $893F;
4525 GL_REG_31_ATI = $8940;
4526 GL_CON_0_ATI = $8941;
4527 GL_CON_1_ATI = $8942;
4528 GL_CON_2_ATI = $8943;
4529 GL_CON_3_ATI = $8944;
4530 GL_CON_4_ATI = $8945;
4531 GL_CON_5_ATI = $8946;
4532 GL_CON_6_ATI = $8947;
4533 GL_CON_7_ATI = $8948;
4534 GL_CON_8_ATI = $8949;
4535 GL_CON_9_ATI = $894A;
4536 GL_CON_10_ATI = $894B;
4537 GL_CON_11_ATI = $894C;
4538 GL_CON_12_ATI = $894D;
4539 GL_CON_13_ATI = $894E;
4540 GL_CON_14_ATI = $894F;
4541 GL_CON_15_ATI = $8950;
4542 GL_CON_16_ATI = $8951;
4543 GL_CON_17_ATI = $8952;
4544 GL_CON_18_ATI = $8953;
4545 GL_CON_19_ATI = $8954;
4546 GL_CON_20_ATI = $8955;
4547 GL_CON_21_ATI = $8956;
4548 GL_CON_22_ATI = $8957;
4549 GL_CON_23_ATI = $8958;
4550 GL_CON_24_ATI = $8959;
4551 GL_CON_25_ATI = $895A;
4552 GL_CON_26_ATI = $895B;
4553 GL_CON_27_ATI = $895C;
4554 GL_CON_28_ATI = $895D;
4555 GL_CON_29_ATI = $895E;
4556 GL_CON_30_ATI = $895F;
4557 GL_CON_31_ATI = $8960;
4562 GL_DOT3_ATI = $8966;
4563 GL_DOT4_ATI = $8967;
4565 GL_LERP_ATI = $8969;
4567 GL_CND0_ATI = $896B;
4568 GL_DOT2_ADD_ATI = $896C;
4569 GL_SECONDARY_INTERPOLATOR_ATI = $896D;
4570 GL_NUM_FRAGMENT_REGISTERS_ATI = $896E;
4571 GL_NUM_FRAGMENT_CONSTANTS_ATI = $896F;
4572 GL_NUM_PASSES_ATI = $8970;
4573 GL_NUM_INSTRUCTIONS_PER_PASS_ATI = $8971;
4574 GL_NUM_INSTRUCTIONS_TOTAL_ATI = $8972;
4575 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = $8973;
4576 GL_NUM_LOOPBACK_COMPONENTS_ATI = $8974;
4577 GL_COLOR_ALPHA_PAIRING_ATI = $8975;
4578 GL_SWIZZLE_STR_ATI = $8976;
4579 GL_SWIZZLE_STQ_ATI = $8977;
4580 GL_SWIZZLE_STR_DR_ATI = $8978;
4581 GL_SWIZZLE_STQ_DQ_ATI = $8979;
4582 GL_SWIZZLE_STRQ_ATI = $897A;
4583 GL_SWIZZLE_STRQ_DQ_ATI = $897B;
4584 GL_RED_BIT_ATI = $00000001;
4585 GL_GREEN_BIT_ATI = $00000002;
4586 GL_BLUE_BIT_ATI = $00000004;
4587 GL_2X_BIT_ATI = $00000001;
4588 GL_4X_BIT_ATI = $00000002;
4589 GL_8X_BIT_ATI = $00000004;
4590 GL_HALF_BIT_ATI = $00000008;
4591 GL_QUARTER_BIT_ATI = $00000010;
4592 GL_EIGHTH_BIT_ATI = $00000020;
4593 GL_SATURATE_BIT_ATI = $00000040;
4594 GL_COMP_BIT_ATI = $00000002;
4595 GL_NEGATE_BIT_ATI = $00000004;
4596 GL_BIAS_BIT_ATI = $00000008;
4598 // GL_ATI_pn_triangles
4599 GL_PN_TRIANGLES_ATI = $87F0;
4600 GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F1;
4601 GL_PN_TRIANGLES_POINT_MODE_ATI = $87F2;
4602 GL_PN_TRIANGLES_NORMAL_MODE_ATI = $87F3;
4603 GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F4;
4604 GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = $87F5;
4605 GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = $87F6;
4606 GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = $87F7;
4607 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = $87F8;
4609 // GL_ATI_separate_stencil
4610 GL_STENCIL_BACK_FUNC_ATI = $8800;
4611 GL_STENCIL_BACK_FAIL_ATI = $8801;
4612 GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = $8802;
4613 GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = $8803;
4615 // GL_ATI_text_fragment_shader
4616 GL_TEXT_FRAGMENT_SHADER_ATI = $8200;
4618 // GL_ATI_texture_env_combine3
4619 GL_MODULATE_ADD_ATI = $8744;
4620 GL_MODULATE_SIGNED_ADD_ATI = $8745;
4621 GL_MODULATE_SUBTRACT_ATI = $8746;
4623 // GL_ATI_texture_float
4624 GL_RGBA_FLOAT32_ATI = $8814;
4625 GL_RGB_FLOAT32_ATI = $8815;
4626 GL_ALPHA_FLOAT32_ATI = $8816;
4627 GL_INTENSITY_FLOAT32_ATI = $8817;
4628 GL_LUMINANCE_FLOAT32_ATI = $8818;
4629 GL_LUMINANCE_ALPHA_FLOAT32_ATI = $8819;
4630 GL_RGBA_FLOAT16_ATI = $881A;
4631 GL_RGB_FLOAT16_ATI = $881B;
4632 GL_ALPHA_FLOAT16_ATI = $881C;
4633 GL_INTENSITY_FLOAT16_ATI = $881D;
4634 GL_LUMINANCE_FLOAT16_ATI = $881E;
4635 GL_LUMINANCE_ALPHA_FLOAT16_ATI = $881F;
4637 // GL_ATI_texture_mirror_once
4638 GL_MIRROR_CLAMP_ATI = $8742;
4639 GL_MIRROR_CLAMP_TO_EDGE_ATI = $8743;
4641 // GL_ATI_vertex_array_object
4642 GL_STATIC_ATI = $8760;
4643 GL_DYNAMIC_ATI = $8761;
4644 GL_PRESERVE_ATI = $8762;
4645 GL_DISCARD_ATI = $8763;
4646 GL_OBJECT_BUFFER_SIZE_ATI = $8764;
4647 GL_OBJECT_BUFFER_USAGE_ATI = $8765;
4648 GL_ARRAY_OBJECT_BUFFER_ATI = $8766;
4649 GL_ARRAY_OBJECT_OFFSET_ATI = $8767;
4651 // GL_ATI_vertex_streams
4652 GL_MAX_VERTEX_STREAMS_ATI = $876B;
4653 GL_VERTEX_STREAM0_ATI = $876C;
4654 GL_VERTEX_STREAM1_ATI = $876D;
4655 GL_VERTEX_STREAM2_ATI = $876E;
4656 GL_VERTEX_STREAM3_ATI = $876F;
4657 GL_VERTEX_STREAM4_ATI = $8770;
4658 GL_VERTEX_STREAM5_ATI = $8771;
4659 GL_VERTEX_STREAM6_ATI = $8772;
4660 GL_VERTEX_STREAM7_ATI = $8773;
4661 GL_VERTEX_SOURCE_ATI = $8774;
4664 GL_VBO_FREE_MEMORY_ATI = $87FB;
4665 GL_TEXTURE_FREE_MEMORY_ATI = $87FC;
4666 GL_RENDERBUFFER_FREE_MEMORY_ATI = $87FD;
4668 // GL_AMD_performance_monitor
4669 GL_COUNTER_TYPE_AMD = $8BC0;
4670 GL_COUNTER_RANGE_AMD = $8BC1;
4671 GL_UNSIGNED_INT64_AMD = $8BC2;
4672 GL_PERCENTAGE_AMD = $8BC3;
4673 GL_PERFMON_RESULT_AVAILABLE_AMD = $8BC4;
4674 GL_PERFMON_RESULT_SIZE_AMD = $8BC5;
4675 GL_PERFMON_RESULT_AMD = $8BC6;
4677 // GL_AMD_vertex_shader_tesselator
4678 GL_SAMPLER_BUFFER_AMD = $9001;
4679 GL_INT_SAMPLER_BUFFER_AMD = $9002;
4680 GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = $9003;
4681 GL_TESSELLATION_MODE_AMD = $9004;
4682 GL_TESSELLATION_FACTOR_AMD = $9005;
4683 GL_DISCRETE_AMD = $9006;
4684 GL_CONTINUOUS_AMD = $9007;
4686 // GL_AMD_seamless_cubemap_per_texture
4687 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
4689 // GL_AMD_name_gen_delete
4690 GL_DATA_BUFFER_AMD = $9151;
4691 GL_PERFORMANCE_MONITOR_AMD = $9152;
4692 GL_QUERY_OBJECT_AMD = $9153;
4693 GL_VERTEX_ARRAY_OBJECT_AMD = $9154;
4694 GL_SAMPLER_OBJECT_AMD = $9155;
4696 // GL_AMD_debug_output
4697 GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = $9144;
4698 GL_DEBUG_LOGGED_MESSAGES_AMD = $9145;
4699 GL_DEBUG_SEVERITY_HIGH_AMD = $9146;
4700 GL_DEBUG_SEVERITY_MEDIUM_AMD = $9147;
4701 GL_DEBUG_SEVERITY_LOW_AMD = $9148;
4702 GL_DEBUG_CATEGORY_API_ERROR_AMD = $9149;
4703 GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = $914A;
4704 GL_DEBUG_CATEGORY_DEPRECATION_AMD = $914B;
4705 GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = $914C;
4706 GL_DEBUG_CATEGORY_PERFORMANCE_AMD = $914D;
4707 GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = $914E;
4708 GL_DEBUG_CATEGORY_APPLICATION_AMD = $914F;
4709 GL_DEBUG_CATEGORY_OTHER_AMD = $9150;
4711 // GL_AMD_depth_clamp_separate
4712 GL_DEPTH_CLAMP_NEAR_AMD = $901E;
4713 GL_DEPTH_CLAMP_FAR_AMD = $901F;
4715 // GL_EXT_422_pixels
4717 GL_422_REV_EXT = $80CD;
4718 GL_422_AVERAGE_EXT = $80CE;
4719 GL_422_REV_AVERAGE_EXT = $80CF;
4722 GL_ABGR_EXT = $8000;
4726 GL_BGRA_EXT = $80E1;
4728 // GL_EXT_blend_color
4729 GL_CONSTANT_COLOR_EXT = $8001;
4730 GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
4731 GL_CONSTANT_ALPHA_EXT = $8003;
4732 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
4733 GL_BLEND_COLOR_EXT = $8005;
4735 // GL_EXT_blend_func_separate
4736 GL_BLEND_DST_RGB_EXT = $80C8;
4737 GL_BLEND_SRC_RGB_EXT = $80C9;
4738 GL_BLEND_DST_ALPHA_EXT = $80CA;
4739 GL_BLEND_SRC_ALPHA_EXT = $80CB;
4741 // GL_EXT_blend_minmax
4742 GL_FUNC_ADD_EXT = $8006;
4745 GL_BLEND_EQUATION_EXT = $8009;
4747 // GL_EXT_blend_subtract
4748 GL_FUNC_SUBTRACT_EXT = $800A;
4749 GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
4751 // GL_EXT_clip_volume_hint
4752 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
4755 GL_CMYK_EXT = $800C;
4756 GL_CMYKA_EXT = $800D;
4757 GL_PACK_CMYK_HINT_EXT = $800E;
4758 GL_UNPACK_CMYK_HINT_EXT = $800F;
4760 // GL_EXT_compiled_vertex_array
4761 GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
4762 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
4764 // GL_EXT_convolution
4765 GL_CONVOLUTION_1D_EXT = $8010;
4766 GL_CONVOLUTION_2D_EXT = $8011;
4767 GL_SEPARABLE_2D_EXT = $8012;
4768 GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
4769 GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
4770 GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
4771 GL_REDUCE_EXT = $8016;
4772 GL_CONVOLUTION_FORMAT_EXT = $8017;
4773 GL_CONVOLUTION_WIDTH_EXT = $8018;
4774 GL_CONVOLUTION_HEIGHT_EXT = $8019;
4775 GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
4776 GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
4777 GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
4778 GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
4779 GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
4780 GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
4781 GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
4782 GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
4783 GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
4784 GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
4786 // GL_EXT_coordinate_frame
4787 GL_TANGENT_ARRAY_EXT = $8439;
4788 GL_BINORMAL_ARRAY_EXT = $843A;
4789 GL_CURRENT_TANGENT_EXT = $843B;
4790 GL_CURRENT_BINORMAL_EXT = $843C;
4791 GL_TANGENT_ARRAY_TYPE_EXT = $843E;
4792 GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
4793 GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
4794 GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
4795 GL_TANGENT_ARRAY_POINTER_EXT = $8442;
4796 GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
4797 GL_MAP1_TANGENT_EXT = $8444;
4798 GL_MAP2_TANGENT_EXT = $8445;
4799 GL_MAP1_BINORMAL_EXT = $8446;
4800 GL_MAP2_BINORMAL_EXT = $8447;
4802 // GL_EXT_cull_vertex
4803 GL_CULL_VERTEX_EXT = $81AA;
4804 GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
4805 GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
4807 // GL_EXT_draw_range_elements
4808 GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
4809 GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
4812 GL_FOG_COORDINATE_SOURCE_EXT = $8450;
4813 GL_FOG_COORDINATE_EXT = $8451;
4814 GL_FRAGMENT_DEPTH_EXT = $8452;
4815 GL_CURRENT_FOG_COORDINATE_EXT = $8453;
4816 GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
4817 GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
4818 GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
4819 GL_FOG_COORDINATE_ARRAY_EXT = $8457;
4821 // GL_EXT_framebuffer_object
4822 GL_FRAMEBUFFER_EXT = $8D40;
4823 GL_RENDERBUFFER_EXT = $8D41;
4824 GL_STENCIL_INDEX_EXT = $8D45;
4825 GL_STENCIL_INDEX1_EXT = $8D46;
4826 GL_STENCIL_INDEX4_EXT = $8D47;
4827 GL_STENCIL_INDEX8_EXT = $8D48;
4828 GL_STENCIL_INDEX16_EXT = $8D49;
4829 GL_RENDERBUFFER_WIDTH_EXT = $8D42;
4830 GL_RENDERBUFFER_HEIGHT_EXT = $8D43;
4831 GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = $8D44;
4832 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = $8CD0;
4833 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = $8CD1;
4834 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = $8CD2;
4835 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = $8CD3;
4836 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = $8CD4;
4837 GL_COLOR_ATTACHMENT0_EXT = $8CE0;
4838 GL_COLOR_ATTACHMENT1_EXT = $8CE1;
4839 GL_COLOR_ATTACHMENT2_EXT = $8CE2;
4840 GL_COLOR_ATTACHMENT3_EXT = $8CE3;
4841 GL_COLOR_ATTACHMENT4_EXT = $8CE4;
4842 GL_COLOR_ATTACHMENT5_EXT = $8CE5;
4843 GL_COLOR_ATTACHMENT6_EXT = $8CE6;
4844 GL_COLOR_ATTACHMENT7_EXT = $8CE7;
4845 GL_COLOR_ATTACHMENT8_EXT = $8CE8;
4846 GL_COLOR_ATTACHMENT9_EXT = $8CE9;
4847 GL_COLOR_ATTACHMENT10_EXT = $8CEA;
4848 GL_COLOR_ATTACHMENT11_EXT = $8CEB;
4849 GL_COLOR_ATTACHMENT12_EXT = $8CEC;
4850 GL_COLOR_ATTACHMENT13_EXT = $8CED;
4851 GL_COLOR_ATTACHMENT14_EXT = $8CEE;
4852 GL_COLOR_ATTACHMENT15_EXT = $8CEF;
4853 GL_DEPTH_ATTACHMENT_EXT = $8D00;
4854 GL_STENCIL_ATTACHMENT_EXT = $8D20;
4855 GL_FRAMEBUFFER_COMPLETE_EXT = $8CD5;
4856 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = $8CD6;
4857 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = $8CD7;
4858 GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = $8CD8;
4859 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = $8CD9;
4860 GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = $8CDA;
4861 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = $8CDB;
4862 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = $8CDC;
4863 GL_FRAMEBUFFER_UNSUPPORTED_EXT = $8CDD;
4864 GL_FRAMEBUFFER_STATUS_ERROR_EXT = $8CDE;
4865 GL_FRAMEBUFFER_BINDING_EXT = $8CA6;
4866 GL_RENDERBUFFER_BINDING_EXT = $8CA7;
4867 GL_MAX_COLOR_ATTACHMENTS_EXT = $8CDF;
4868 GL_MAX_RENDERBUFFER_SIZE_EXT = $84E8;
4869 GL_INVALID_FRAMEBUFFER_OPERATION_EXT = $0506;
4872 GL_HISTOGRAM_EXT = $8024;
4873 GL_PROXY_HISTOGRAM_EXT = $8025;
4874 GL_HISTOGRAM_WIDTH_EXT = $8026;
4875 GL_HISTOGRAM_FORMAT_EXT = $8027;
4876 GL_HISTOGRAM_RED_SIZE_EXT = $8028;
4877 GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
4878 GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
4879 GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
4880 GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
4881 GL_HISTOGRAM_SINK_EXT = $802D;
4882 GL_MINMAX_EXT = $802E;
4883 GL_MINMAX_FORMAT_EXT = $802F;
4884 GL_MINMAX_SINK_EXT = $8030;
4885 GL_TABLE_TOO_LARGE_EXT = $8031;
4887 // GL_EXT_index_array_formats
4888 GL_IUI_V2F_EXT = $81AD;
4889 GL_IUI_V3F_EXT = $81AE;
4890 GL_IUI_N3F_V2F_EXT = $81AF;
4891 GL_IUI_N3F_V3F_EXT = $81B0;
4892 GL_T2F_IUI_V2F_EXT = $81B1;
4893 GL_T2F_IUI_V3F_EXT = $81B2;
4894 GL_T2F_IUI_N3F_V2F_EXT = $81B3;
4895 GL_T2F_IUI_N3F_V3F_EXT = $81B4;
4897 // GL_EXT_index_func
4898 GL_INDEX_TEST_EXT = $81B5;
4899 GL_INDEX_TEST_FUNC_EXT = $81B6;
4900 GL_INDEX_TEST_REF_EXT = $81B7;
4902 // GL_EXT_index_material
4903 GL_INDEX_MATERIAL_EXT = $81B8;
4904 GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
4905 GL_INDEX_MATERIAL_FACE_EXT = $81BA;
4907 // GL_EXT_light_texture
4908 GL_FRAGMENT_MATERIAL_EXT = $8349;
4909 GL_FRAGMENT_NORMAL_EXT = $834A;
4910 GL_FRAGMENT_COLOR_EXT = $834C;
4911 GL_ATTENUATION_EXT = $834D;
4912 GL_SHADOW_ATTENUATION_EXT = $834E;
4913 GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
4914 GL_TEXTURE_LIGHT_EXT = $8350;
4915 GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
4916 GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
4918 // GL_EXT_multisample
4919 GL_MULTISAMPLE_EXT = $809D;
4920 GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
4921 GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
4922 GL_SAMPLE_MASK_EXT = $80A0;
4923 GL_1PASS_EXT = $80A1;
4924 GL_2PASS_0_EXT = $80A2;
4925 GL_2PASS_1_EXT = $80A3;
4926 GL_4PASS_0_EXT = $80A4;
4927 GL_4PASS_1_EXT = $80A5;
4928 GL_4PASS_2_EXT = $80A6;
4929 GL_4PASS_3_EXT = $80A7;
4930 GL_SAMPLE_BUFFERS_EXT = $80A8;
4931 GL_SAMPLES_EXT = $80A9;
4932 GL_SAMPLE_MASK_VALUE_EXT = $80AA;
4933 GL_SAMPLE_MASK_INVERT_EXT = $80AB;
4934 GL_SAMPLE_PATTERN_EXT = $80AC;
4935 GL_MULTISAMPLE_BIT_EXT = $20000000;
4937 // GL_EXT_packed_pixels
4938 GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
4939 GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
4940 GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
4941 GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
4942 GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
4944 // GL_EXT_paletted_texture
4945 GL_COLOR_INDEX1_EXT = $80E2;
4946 GL_COLOR_INDEX2_EXT = $80E3;
4947 GL_COLOR_INDEX4_EXT = $80E4;
4948 GL_COLOR_INDEX8_EXT = $80E5;
4949 GL_COLOR_INDEX12_EXT = $80E6;
4950 GL_COLOR_INDEX16_EXT = $80E7;
4951 GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
4953 // GL_EXT_pixel_transform
4954 GL_PIXEL_TRANSFORM_2D_EXT = $8330;
4955 GL_PIXEL_MAG_FILTER_EXT = $8331;
4956 GL_PIXEL_MIN_FILTER_EXT = $8332;
4957 GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
4958 GL_CUBIC_EXT = $8334;
4959 GL_AVERAGE_EXT = $8335;
4960 GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
4961 GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
4962 GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
4964 // GL_EXT_point_parameters
4965 GL_POINT_SIZE_MIN_EXT = $8126;
4966 GL_POINT_SIZE_MAX_EXT = $8127;
4967 GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
4968 GL_DISTANCE_ATTENUATION_EXT = $8129;
4970 // GL_EXT_polygon_offset
4971 GL_POLYGON_OFFSET_EXT = $8037;
4972 GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
4973 GL_POLYGON_OFFSET_BIAS_EXT = $8039;
4975 // GL_EXT_rescale_normal
4976 GL_RESCALE_NORMAL_EXT = $803A;
4978 // GL_EXT_secondary_color
4979 GL_COLOR_SUM_EXT = $8458;
4980 GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
4981 GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
4982 GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
4983 GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
4984 GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
4985 GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
4987 // GL_EXT_separate_specular_color
4988 GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
4989 GL_SINGLE_COLOR_EXT = $81F9;
4990 GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
4992 // GL_EXT_shared_texture_palette
4993 GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
4995 // GL_EXT_stencil_two_side
4996 GL_STENCIL_TEST_TWO_SIDE_EXT = $8910;
4997 GL_ACTIVE_STENCIL_FACE_EXT = $8911;
4999 // GL_EXT_stencil_wrap
5000 GL_INCR_WRAP_EXT = $8507;
5001 GL_DECR_WRAP_EXT = $8508;
5004 GL_ALPHA4_EXT = $803B;
5005 GL_ALPHA8_EXT = $803C;
5006 GL_ALPHA12_EXT = $803D;
5007 GL_ALPHA16_EXT = $803E;
5008 GL_LUMINANCE4_EXT = $803F;
5009 GL_LUMINANCE8_EXT = $8040;
5010 GL_LUMINANCE12_EXT = $8041;
5011 GL_LUMINANCE16_EXT = $8042;
5012 GL_LUMINANCE4_ALPHA4_EXT = $8043;
5013 GL_LUMINANCE6_ALPHA2_EXT = $8044;
5014 GL_LUMINANCE8_ALPHA8_EXT = $8045;
5015 GL_LUMINANCE12_ALPHA4_EXT = $8046;
5016 GL_LUMINANCE12_ALPHA12_EXT = $8047;
5017 GL_LUMINANCE16_ALPHA16_EXT = $8048;
5018 GL_INTENSITY_EXT = $8049;
5019 GL_INTENSITY4_EXT = $804A;
5020 GL_INTENSITY8_EXT = $804B;
5021 GL_INTENSITY12_EXT = $804C;
5022 GL_INTENSITY16_EXT = $804D;
5023 GL_RGB2_EXT = $804E;
5024 GL_RGB4_EXT = $804F;
5025 GL_RGB5_EXT = $8050;
5026 GL_RGB8_EXT = $8051;
5027 GL_RGB10_EXT = $8052;
5028 GL_RGB12_EXT = $8053;
5029 GL_RGB16_EXT = $8054;
5030 GL_RGBA2_EXT = $8055;
5031 GL_RGBA4_EXT = $8056;
5032 GL_RGB5_A1_EXT = $8057;
5033 GL_RGBA8_EXT = $8058;
5034 GL_RGB10_A2_EXT = $8059;
5035 GL_RGBA12_EXT = $805A;
5036 GL_RGBA16_EXT = $805B;
5037 GL_TEXTURE_RED_SIZE_EXT = $805C;
5038 GL_TEXTURE_GREEN_SIZE_EXT = $805D;
5039 GL_TEXTURE_BLUE_SIZE_EXT = $805E;
5040 GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
5041 GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
5042 GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
5043 GL_REPLACE_EXT = $8062;
5044 GL_PROXY_TEXTURE_1D_EXT = $8063;
5045 GL_PROXY_TEXTURE_2D_EXT = $8064;
5046 GL_TEXTURE_TOO_LARGE_EXT = $8065;
5049 GL_PACK_SKIP_IMAGES_EXT = $806B;
5050 GL_PACK_IMAGE_HEIGHT_EXT = $806C;
5051 GL_UNPACK_SKIP_IMAGES_EXT = $806D;
5052 GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
5053 GL_TEXTURE_3D_EXT = $806F;
5054 GL_PROXY_TEXTURE_3D_EXT = $8070;
5055 GL_TEXTURE_DEPTH_EXT = $8071;
5056 GL_TEXTURE_WRAP_R_EXT = $8072;
5057 GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
5059 // GL_EXT_texture_compression_s3tc
5060 GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
5061 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
5062 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
5063 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
5065 // GL_EXT_texture_cube_map
5066 GL_NORMAL_MAP_EXT = $8511;
5067 GL_REFLECTION_MAP_EXT = $8512;
5068 GL_TEXTURE_CUBE_MAP_EXT = $8513;
5069 GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
5070 GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
5071 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
5072 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
5073 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
5074 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
5075 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
5076 GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
5077 GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
5079 // GL_EXT_texture_edge_clamp
5080 GL_CLAMP_TO_EDGE_EXT = $812F;
5082 // GL_EXT_texture_env_combine
5083 GL_COMBINE_EXT = $8570;
5084 GL_COMBINE_RGB_EXT = $8571;
5085 GL_COMBINE_ALPHA_EXT = $8572;
5086 GL_RGB_SCALE_EXT = $8573;
5087 GL_ADD_SIGNED_EXT = $8574;
5088 GL_INTERPOLATE_EXT = $8575;
5089 GL_CONSTANT_EXT = $8576;
5090 GL_PRIMARY_COLOR_EXT = $8577;
5091 GL_PREVIOUS_EXT = $8578;
5092 GL_SOURCE0_RGB_EXT = $8580;
5093 GL_SOURCE1_RGB_EXT = $8581;
5094 GL_SOURCE2_RGB_EXT = $8582;
5095 GL_SOURCE0_ALPHA_EXT = $8588;
5096 GL_SOURCE1_ALPHA_EXT = $8589;
5097 GL_SOURCE2_ALPHA_EXT = $858A;
5098 GL_OPERAND0_RGB_EXT = $8590;
5099 GL_OPERAND1_RGB_EXT = $8591;
5100 GL_OPERAND2_RGB_EXT = $8592;
5101 GL_OPERAND0_ALPHA_EXT = $8598;
5102 GL_OPERAND1_ALPHA_EXT = $8599;
5103 GL_OPERAND2_ALPHA_EXT = $859A;
5105 // GL_EXT_texture_env_dot3
5106 GL_DOT3_RGB_EXT = $8740;
5107 GL_DOT3_RGBA_EXT = $8741;
5109 // GL_EXT_texture_filter_anisotropic
5110 GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
5111 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
5113 // GL_EXT_texture_lod_bias
5114 GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
5115 GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
5116 GL_TEXTURE_LOD_BIAS_EXT = $8501;
5118 // GL_EXT_texture_object
5119 GL_TEXTURE_PRIORITY_EXT = $8066;
5120 GL_TEXTURE_RESIDENT_EXT = $8067;
5121 GL_TEXTURE_1D_BINDING_EXT = $8068;
5122 GL_TEXTURE_2D_BINDING_EXT = $8069;
5123 GL_TEXTURE_3D_BINDING_EXT = $806A;
5125 // GL_EXT_texture_perturb_normal
5126 GL_PERTURB_EXT = $85AE;
5127 GL_TEXTURE_NORMAL_EXT = $85AF;
5129 // GL_EXT_texture_rectangle
5130 GL_TEXTURE_RECTANGLE_EXT = $84F5;
5131 GL_TEXTURE_BINDING_RECTANGLE_EXT = $84F6;
5132 GL_PROXY_TEXTURE_RECTANGLE_EXT = $84F7;
5133 GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = $84F8;
5135 // GL_EXT_vertex_array
5136 GL_VERTEX_ARRAY_EXT = $8074;
5137 GL_NORMAL_ARRAY_EXT = $8075;
5138 GL_COLOR_ARRAY_EXT = $8076;
5139 GL_INDEX_ARRAY_EXT = $8077;
5140 GL_TEXTURE_COORD_ARRAY_EXT = $8078;
5141 GL_EDGE_FLAG_ARRAY_EXT = $8079;
5142 GL_VERTEX_ARRAY_SIZE_EXT = $807A;
5143 GL_VERTEX_ARRAY_TYPE_EXT = $807B;
5144 GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
5145 GL_VERTEX_ARRAY_COUNT_EXT = $807D;
5146 GL_NORMAL_ARRAY_TYPE_EXT = $807E;
5147 GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
5148 GL_NORMAL_ARRAY_COUNT_EXT = $8080;
5149 GL_COLOR_ARRAY_SIZE_EXT = $8081;
5150 GL_COLOR_ARRAY_TYPE_EXT = $8082;
5151 GL_COLOR_ARRAY_STRIDE_EXT = $8083;
5152 GL_COLOR_ARRAY_COUNT_EXT = $8084;
5153 GL_INDEX_ARRAY_TYPE_EXT = $8085;
5154 GL_INDEX_ARRAY_STRIDE_EXT = $8086;
5155 GL_INDEX_ARRAY_COUNT_EXT = $8087;
5156 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
5157 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
5158 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
5159 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
5160 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
5161 GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
5162 GL_VERTEX_ARRAY_POINTER_EXT = $808E;
5163 GL_NORMAL_ARRAY_POINTER_EXT = $808F;
5164 GL_COLOR_ARRAY_POINTER_EXT = $8090;
5165 GL_INDEX_ARRAY_POINTER_EXT = $8091;
5166 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
5167 GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
5169 // GL_EXT_vertex_shader
5170 GL_VERTEX_SHADER_EXT = $8780;
5171 GL_VERTEX_SHADER_BINDING_EXT = $8781;
5172 GL_OP_INDEX_EXT = $8782;
5173 GL_OP_NEGATE_EXT = $8783;
5174 GL_OP_DOT3_EXT = $8784;
5175 GL_OP_DOT4_EXT = $8785;
5176 GL_OP_MUL_EXT = $8786;
5177 GL_OP_ADD_EXT = $8787;
5178 GL_OP_MADD_EXT = $8788;
5179 GL_OP_FRAC_EXT = $8789;
5180 GL_OP_MAX_EXT = $878A;
5181 GL_OP_MIN_EXT = $878B;
5182 GL_OP_SET_GE_EXT = $878C;
5183 GL_OP_SET_LT_EXT = $878D;
5184 GL_OP_CLAMP_EXT = $878E;
5185 GL_OP_FLOOR_EXT = $878F;
5186 GL_OP_ROUND_EXT = $8790;
5187 GL_OP_EXP_BASE_2_EXT = $8791;
5188 GL_OP_LOG_BASE_2_EXT = $8792;
5189 GL_OP_POWER_EXT = $8793;
5190 GL_OP_RECIP_EXT = $8794;
5191 GL_OP_RECIP_SQRT_EXT = $8795;
5192 GL_OP_SUB_EXT = $8796;
5193 GL_OP_CROSS_PRODUCT_EXT = $8797;
5194 GL_OP_MULTIPLY_MATRIX_EXT = $8798;
5195 GL_OP_MOV_EXT = $8799;
5196 GL_OUTPUT_VERTEX_EXT = $879A;
5197 GL_OUTPUT_COLOR0_EXT = $879B;
5198 GL_OUTPUT_COLOR1_EXT = $879C;
5199 GL_OUTPUT_TEXTURE_COORD0_EXT = $879D;
5200 GL_OUTPUT_TEXTURE_COORD1_EXT = $879E;
5201 GL_OUTPUT_TEXTURE_COORD2_EXT = $879F;
5202 GL_OUTPUT_TEXTURE_COORD3_EXT = $87A0;
5203 GL_OUTPUT_TEXTURE_COORD4_EXT = $87A1;
5204 GL_OUTPUT_TEXTURE_COORD5_EXT = $87A2;
5205 GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
5206 GL_OUTPUT_TEXTURE_COORD7_EXT = $87A4;
5207 GL_OUTPUT_TEXTURE_COORD8_EXT = $87A5;
5208 GL_OUTPUT_TEXTURE_COORD9_EXT = $87A6;
5209 GL_OUTPUT_TEXTURE_COORD10_EXT = $87A7;
5210 GL_OUTPUT_TEXTURE_COORD11_EXT = $87A8;
5211 GL_OUTPUT_TEXTURE_COORD12_EXT = $87A9;
5212 GL_OUTPUT_TEXTURE_COORD13_EXT = $87AA;
5213 GL_OUTPUT_TEXTURE_COORD14_EXT = $87AB;
5214 GL_OUTPUT_TEXTURE_COORD15_EXT = $87AC;
5215 GL_OUTPUT_TEXTURE_COORD16_EXT = $87AD;
5216 GL_OUTPUT_TEXTURE_COORD17_EXT = $87AE;
5217 GL_OUTPUT_TEXTURE_COORD18_EXT = $87AF;
5218 GL_OUTPUT_TEXTURE_COORD19_EXT = $87B0;
5219 GL_OUTPUT_TEXTURE_COORD20_EXT = $87B1;
5220 GL_OUTPUT_TEXTURE_COORD21_EXT = $87B2;
5221 GL_OUTPUT_TEXTURE_COORD22_EXT = $87B3;
5222 GL_OUTPUT_TEXTURE_COORD23_EXT = $87B4;
5223 GL_OUTPUT_TEXTURE_COORD24_EXT = $87B5;
5224 GL_OUTPUT_TEXTURE_COORD25_EXT = $87B6;
5225 GL_OUTPUT_TEXTURE_COORD26_EXT = $87B7;
5226 GL_OUTPUT_TEXTURE_COORD27_EXT = $87B8;
5227 GL_OUTPUT_TEXTURE_COORD28_EXT = $87B9;
5228 GL_OUTPUT_TEXTURE_COORD29_EXT = $87BA;
5229 GL_OUTPUT_TEXTURE_COORD30_EXT = $87BB;
5230 GL_OUTPUT_TEXTURE_COORD31_EXT = $87BC;
5231 GL_OUTPUT_FOG_EXT = $87BD;
5232 GL_SCALAR_EXT = $87BE;
5233 GL_VECTOR_EXT = $87BF;
5234 GL_MATRIX_EXT = $87C0;
5235 GL_VARIANT_EXT = $87C1;
5236 GL_INVARIANT_EXT = $87C2;
5237 GL_LOCAL_CONSTANT_EXT = $87C3;
5238 GL_LOCAL_EXT = $87C4;
5239 GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = $87C5;
5240 GL_MAX_VERTEX_SHADER_VARIANTS_EXT = $87C6;
5241 GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = $87C7;
5242 GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87C8;
5243 GL_MAX_VERTEX_SHADER_LOCALS_EXT = $87C9;
5244 GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CA;
5245 GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = $87CB;
5246 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87CC;
5247 GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = $87CD;
5248 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = $87CE;
5249 GL_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CF;
5250 GL_VERTEX_SHADER_VARIANTS_EXT = $87D0;
5251 GL_VERTEX_SHADER_INVARIANTS_EXT = $87D1;
5252 GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87D2;
5253 GL_VERTEX_SHADER_LOCALS_EXT = $87D3;
5254 GL_VERTEX_SHADER_OPTIMIZED_EXT = $87D4;
5259 GL_NEGATIVE_X_EXT = $87D9;
5260 GL_NEGATIVE_Y_EXT = $87DA;
5261 GL_NEGATIVE_Z_EXT = $87DB;
5262 GL_NEGATIVE_W_EXT = $87DC;
5263 GL_ZERO_EXT = $87DD;
5265 GL_NEGATIVE_ONE_EXT = $87DF;
5266 GL_NORMALIZED_RANGE_EXT = $87E0;
5267 GL_FULL_RANGE_EXT = $87E1;
5268 GL_CURRENT_VERTEX_EXT = $87E2;
5269 GL_MVP_MATRIX_EXT = $87E3;
5270 GL_VARIANT_VALUE_EXT = $87E4;
5271 GL_VARIANT_DATATYPE_EXT = $87E5;
5272 GL_VARIANT_ARRAY_STRIDE_EXT = $87E6;
5273 GL_VARIANT_ARRAY_TYPE_EXT = $87E7;
5274 GL_VARIANT_ARRAY_EXT = $87E8;
5275 GL_VARIANT_ARRAY_POINTER_EXT = $87E9;
5276 GL_INVARIANT_VALUE_EXT = $87EA;
5277 GL_INVARIANT_DATATYPE_EXT = $87EB;
5278 GL_LOCAL_CONSTANT_VALUE_EXT = $87EC;
5279 GL_LOCAL_CONSTANT_DATATYPE_EXT = $87ED;
5281 // GL_EXT_vertex_weighting
5282 GL_MODELVIEW0_STACK_DEPTH_EXT = $0BA3;
5283 GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
5284 GL_MODELVIEW0_MATRIX_EXT = $0BA6;
5285 GL_MODELVIEW1_MATRIX_EXT = $8506;
5286 GL_VERTEX_WEIGHTING_EXT = $8509;
5287 GL_MODELVIEW0_EXT = $1700;
5288 GL_MODELVIEW1_EXT = $850A;
5289 GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
5290 GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
5291 GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
5292 GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
5293 GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
5294 GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
5296 // GL_EXT_depth_bounds_test
5297 GL_DEPTH_BOUNDS_TEST_EXT = $8890;
5298 GL_DEPTH_BOUNDS_EXT = $8891;
5300 // GL_EXT_texture_mirror_clamp
5301 GL_MIRROR_CLAMP_EXT = $8742;
5302 GL_MIRROR_CLAMP_TO_EDGE_EXT = $8743;
5303 GL_MIRROR_CLAMP_TO_BORDER_EXT = $8912;
5305 // GL_EXT_blend_equation_separate
5306 GL_BLEND_EQUATION_RGB_EXT = $8009;
5307 GL_BLEND_EQUATION_ALPHA_EXT = $883D;
5309 // GL_EXT_pixel_buffer_object
5310 GL_PIXEL_PACK_BUFFER_EXT = $88EB;
5311 GL_PIXEL_UNPACK_BUFFER_EXT = $88EC;
5312 GL_PIXEL_PACK_BUFFER_BINDING_EXT = $88ED;
5313 GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = $88EF;
5315 // GL_EXT_stencil_clear_tag
5316 GL_STENCIL_TAG_BITS_EXT = $88F2;
5317 GL_STENCIL_CLEAR_TAG_VALUE_EXT = $88F3;
5319 // GL_EXT_packed_depth_stencil
5320 GL_DEPTH_STENCIL_EXT = $84F9;
5321 GL_UNSIGNED_INT_24_8_EXT = $84FA;
5322 GL_DEPTH24_STENCIL8_EXT = $88F0;
5323 GL_TEXTURE_STENCIL_SIZE_EXT = $88F1;
5325 // GL_EXT_texture_sRGB
5326 GL_SRGB_EXT = $8C40;
5327 GL_SRGB8_EXT = $8C41;
5328 GL_SRGB_ALPHA_EXT = $8C42;
5329 GL_SRGB8_ALPHA8_EXT = $8C43;
5330 GL_SLUMINANCE_ALPHA_EXT = $8C44;
5331 GL_SLUMINANCE8_ALPHA8_EXT = $8C45;
5332 GL_SLUMINANCE_EXT = $8C46;
5333 GL_SLUMINANCE8_EXT = $8C47;
5334 GL_COMPRESSED_SRGB_EXT = $8C48;
5335 GL_COMPRESSED_SRGB_ALPHA_EXT = $8C49;
5336 GL_COMPRESSED_SLUMINANCE_EXT = $8C4A;
5337 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = $8C4B;
5338 GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = $8C4C;
5339 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = $8C4D;
5340 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = $8C4E;
5341 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = $8C4F;
5343 // GL_EXT_framebuffer_blit
5344 GL_READ_FRAMEBUFFER_EXT = $8CA8;
5345 GL_DRAW_FRAMEBUFFER_EXT = $8CA9;
5346 GL_READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT;
5347 GL_DRAW_FRAMEBUFFER_BINDING_EXT = $8CAA;
5349 // GL_EXT_framebuffer_multisample
5350 GL_RENDERBUFFER_SAMPLES_EXT = $8CAB;
5351 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = $8D56;
5352 GL_MAX_SAMPLES_EXT = $8D57;
5354 // GL_EXT_timer_query
5355 GL_TIME_ELAPSED_EXT = $88BF;
5357 // GL_EXT_bindable_uniform
5358 GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = $8DE2;
5359 GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = $8DE3;
5360 GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = $8DE4;
5361 GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = $8DED;
5362 GL_UNIFORM_BUFFER_EXT = $8DEE;
5363 GL_UNIFORM_BUFFER_BINDING_EXT = $8DEF;
5365 // GL_EXT_framebuffer_sRGB
5366 GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
5367 WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20A9;
5368 GL_FRAMEBUFFER_SRGB_EXT = $8DB9;
5369 GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $8DBA;
5371 // GL_EXT_geometry_shader4
5372 GL_GEOMETRY_SHADER_EXT = $8DD9;
5373 GL_GEOMETRY_VERTICES_OUT_EXT = $8DDA;
5374 GL_GEOMETRY_INPUT_TYPE_EXT = $8DDB;
5375 GL_GEOMETRY_OUTPUT_TYPE_EXT = $8DDC;
5376 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = $8C29;
5377 GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = $8DDD;
5378 GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = $8DDE;
5379 GL_MAX_VARYING_COMPONENTS_EXT = $8B4B;
5380 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = $8DDF;
5381 GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = $8DE0;
5382 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = $8DE1;
5383 GL_LINES_ADJACENCY_EXT = $A;
5384 GL_LINE_STRIP_ADJACENCY_EXT = $B;
5385 GL_TRIANGLES_ADJACENCY_EXT = $C;
5386 GL_TRIANGLE_STRIP_ADJACENCY_EXT = $D;
5387 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = $8DA8;
5388 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = $8DA9;
5389 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = $8DA7;
5390 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = $8CD4;
5391 GL_PROGRAM_POINT_SIZE_EXT = $8642;
5393 // GL_EXT_gpu_shader4
5394 GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = $88FD;
5395 GL_SAMPLER_1D_ARRAY_EXT = $8DC0;
5396 GL_SAMPLER_2D_ARRAY_EXT = $8DC1;
5397 GL_SAMPLER_BUFFER_EXT = $8DC2;
5398 GL_SAMPLER_1D_ARRAY_SHADOW_EXT = $8DC3;
5399 GL_SAMPLER_2D_ARRAY_SHADOW_EXT = $8DC4;
5400 GL_SAMPLER_CUBE_SHADOW_EXT = $8DC5;
5401 GL_UNSIGNED_INT_VEC2_EXT = $8DC6;
5402 GL_UNSIGNED_INT_VEC3_EXT = $8DC7;
5403 GL_UNSIGNED_INT_VEC4_EXT = $8DC8;
5404 GL_INT_SAMPLER_1D_EXT = $8DC9;
5405 GL_INT_SAMPLER_2D_EXT = $8DCA;
5406 GL_INT_SAMPLER_3D_EXT = $8DCB;
5407 GL_INT_SAMPLER_CUBE_EXT = $8DCC;
5408 GL_INT_SAMPLER_2D_RECT_EXT = $8DCD;
5409 GL_INT_SAMPLER_1D_ARRAY_EXT = $8DCE;
5410 GL_INT_SAMPLER_2D_ARRAY_EXT = $8DCF;
5411 GL_INT_SAMPLER_BUFFER_EXT = $8DD0;
5412 GL_UNSIGNED_INT_SAMPLER_1D_EXT = $8DD1;
5413 GL_UNSIGNED_INT_SAMPLER_2D_EXT = $8DD2;
5414 GL_UNSIGNED_INT_SAMPLER_3D_EXT = $8DD3;
5415 GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = $8DD4;
5416 GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = $8DD5;
5417 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = $8DD6;
5418 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = $8DD7;
5419 GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = $8DD8;
5420 GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = $8904;
5421 GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = $8905;
5423 // GL_EXT_packed_float
5424 GL_R11F_G11F_B10F_EXT = $8C3A;
5425 GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = $8C3B;
5426 RGBA_SIGNED_COMPONENTS_EXT = $8C3C;
5427 WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = $20A8;
5428 GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
5429 GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
5431 // GL_EXT_texture_array
5432 GL_TEXTURE_1D_ARRAY_EXT = $8C18;
5433 GL_TEXTURE_2D_ARRAY_EXT = $8C1A;
5434 GL_PROXY_TEXTURE_2D_ARRAY_EXT = $8C1B;
5435 GL_PROXY_TEXTURE_1D_ARRAY_EXT = $8C19;
5436 GL_TEXTURE_BINDING_1D_ARRAY_EXT = $8C1C;
5437 GL_TEXTURE_BINDING_2D_ARRAY_EXT = $8C1D;
5438 GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = $88FF;
5439 GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = $884E;
5441 // GL_EXT_texture_buffer_object
5442 GL_TEXTURE_BUFFER_EXT = $8C2A;
5443 GL_MAX_TEXTURE_BUFFER_SIZE_EXT = $8C2B;
5444 GL_TEXTURE_BINDING_BUFFER_EXT = $8C2C;
5445 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = $8C2D;
5446 GL_TEXTURE_BUFFER_FORMAT_EXT = $8C2E;
5448 // GL_EXT_texture_compression_latc
5449 GL_COMPRESSED_LUMINANCE_LATC1_EXT = $8C70;
5450 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = $8C71;
5451 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = $8C72;
5452 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = $8C73;
5454 // GL_EXT_texture_compression_rgtc
5455 GL_COMPRESSED_RED_RGTC1_EXT = $8DBB;
5456 GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = $8DBC;
5457 GL_COMPRESSED_RED_GREEN_RGTC2_EXT = $8DBD;
5458 GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = $8DBE;
5460 // GL_EXT_texture_integer
5461 GL_RGBA_INTEGER_MODE_EXT = $8D9E;
5462 GL_RGBA32UI_EXT = $8D70;
5463 GL_RGB32UI_EXT = $8D71;
5464 GL_ALPHA32UI_EXT = $8D72;
5465 GL_INTENSITY32UI_EXT = $8D73;
5466 GL_LUMINANCE32UI_EXT = $8D74;
5467 GL_LUMINANCE_ALPHA32UI_EXT = $8D75;
5468 GL_RGBA16UI_EXT = $8D76;
5469 GL_RGB16UI_EXT = $8D77;
5470 GL_ALPHA16UI_EXT = $8D78;
5471 GL_INTENSITY16UI_EXT = $8D79;
5472 GL_LUMINANCE16UI_EXT = $8D7A;
5473 GL_LUMINANCE_ALPHA16UI_EXT = $8D7B;
5474 GL_RGBA8UI_EXT = $8D7C;
5475 GL_RGB8UI_EXT = $8D7D;
5476 GL_ALPHA8UI_EXT = $8D7E;
5477 GL_INTENSITY8UI_EXT = $8D7F;
5478 GL_LUMINANCE8UI_EXT = $8D80;
5479 GL_LUMINANCE_ALPHA8UI_EXT = $8D81;
5480 GL_RGBA32I_EXT = $8D82;
5481 GL_RGB32I_EXT = $8D83;
5482 GL_ALPHA32I_EXT = $8D84;
5483 GL_INTENSITY32I_EXT = $8D85;
5484 GL_LUMINANCE32I_EXT = $8D86;
5485 GL_LUMINANCE_ALPHA32I_EXT = $8D87;
5486 GL_RGBA16I_EXT = $8D88;
5487 GL_RGB16I_EXT = $8D89;
5488 GL_ALPHA16I_EXT = $8D8A;
5489 GL_INTENSITY16I_EXT = $8D8B;
5490 GL_LUMINANCE16I_EXT = $8D8C;
5491 GL_LUMINANCE_ALPHA16I_EXT = $8D8D;
5492 GL_RGBA8I_EXT = $8D8E;
5493 GL_RGB8I_EXT = $8D8F;
5494 GL_ALPHA8I_EXT = $8D90;
5495 GL_INTENSITY8I_EXT = $8D91;
5496 GL_LUMINANCE8I_EXT = $8D92;
5497 GL_LUMINANCE_ALPHA8I_EXT = $8D93;
5498 GL_RED_INTEGER_EXT = $8D94;
5499 GL_GREEN_INTEGER_EXT = $8D95;
5500 GL_BLUE_INTEGER_EXT = $8D96;
5501 GL_ALPHA_INTEGER_EXT = $8D97;
5502 GL_RGB_INTEGER_EXT = $8D98;
5503 GL_RGBA_INTEGER_EXT = $8D99;
5504 GL_BGR_INTEGER_EXT = $8D9A;
5505 GL_BGRA_INTEGER_EXT = $8D9B;
5506 GL_LUMINANCE_INTEGER_EXT = $8D9C;
5507 GL_LUMINANCE_ALPHA_INTEGER_EXT = $8D9D;
5509 // GL_EXT_texture_shared_exponent
5510 GL_RGB9_E5_EXT = $8C3D;
5511 GL_UNSIGNED_INT_5_9_9_9_REV_EXT = $8C3E;
5512 GL_TEXTURE_SHARED_SIZE_EXT = $8C3F;
5514 // GL_EXT_transform_feedback
5515 GL_TRANSFORM_FEEDBACK_BUFFER_EXT = $8C8E;
5516 GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = $8C84;
5517 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = $8C85;
5518 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = $8C8F;
5519 GL_INTERLEAVED_ATTRIBS_EXT = $8C8C;
5520 GL_SEPARATE_ATTRIBS_EXT = $8C8D;
5521 GL_PRIMITIVES_GENERATED_EXT = $8C87;
5522 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = $8C88;
5523 GL_RASTERIZER_DISCARD_EXT = $8C89;
5524 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = $8C8A;
5525 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = $8C8B;
5526 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = $8C80;
5527 GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = $8C83;
5528 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = $8C7F;
5529 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = $8C76;
5531 // GL_EXT_direct_state_access
5532 GL_PROGRAM_MATRIX_EXT = $8E2D;
5533 GL_TRANSPOSE_PROGRAM_MATRIX_EXT = $8E2E;
5534 GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = $8E2F;
5536 // GL_EXT_texture_swizzle
5537 GL_TEXTURE_SWIZZLE_R_EXT = $8E42;
5538 GL_TEXTURE_SWIZZLE_G_EXT = $8E43;
5539 GL_TEXTURE_SWIZZLE_B_EXT = $8E44;
5540 GL_TEXTURE_SWIZZLE_A_EXT = $8E45;
5541 GL_TEXTURE_SWIZZLE_RGBA_EXT = $8E46;
5543 // GL_EXT_provoking_vertex
5544 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = $8E4C;
5545 GL_FIRST_VERTEX_CONVENTION_EXT = $8E4D;
5546 GL_LAST_VERTEX_CONVENTION_EXT = $8E4E;
5547 GL_PROVOKING_VERTEX_EXT = $8E4F;
5549 // GL_EXT_texture_snorm
5550 GL_ALPHA_SNORM = $9010;
5551 GL_LUMINANCE_SNORM = $9011;
5552 GL_LUMINANCE_ALPHA_SNORM = $9012;
5553 GL_INTENSITY_SNORM = $9013;
5554 GL_ALPHA8_SNORM = $9014;
5555 GL_LUMINANCE8_SNORM = $9015;
5556 GL_LUMINANCE8_ALPHA8_SNORM = $9016;
5557 GL_INTENSITY8_SNORM = $9017;
5558 GL_ALPHA16_SNORM = $9018;
5559 GL_LUMINANCE16_SNORM = $9019;
5560 GL_LUMINANCE16_ALPHA16_SNORM = $901A;
5561 GL_INTENSITY16_SNORM = $901B;
5562 { reuse GL_RED_SNORM }
5563 { reuse GL_RG_SNORM }
5564 { reuse GL_RGB_SNORM }
5565 { reuse GL_RGBA_SNORM }
5566 { reuse GL_R8_SNORM }
5567 { reuse GL_RG8_SNORM }
5568 { reuse GL_RGB8_SNORM }
5569 { reuse GL_RGBA8_SNORM }
5570 { reuse GL_R16_SNORM }
5571 { reuse GL_RG16_SNORM }
5572 { reuse GL_RGB16_SNORM }
5573 { reuse GL_RGBA16_SNORM }
5574 { reuse GL_SIGNED_NORMALIZED }
5576 // GL_EXT_separate_shader_objects
5577 GL_ACTIVE_PROGRAM_EXT = $8B8D;
5579 // GL_EXT_shader_image_load_store
5580 GL_MAX_IMAGE_UNITS_EXT = $8F38;
5581 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = $8F39;
5582 GL_IMAGE_BINDING_NAME_EXT = $8F3A;
5583 GL_IMAGE_BINDING_LEVEL_EXT = $8F3B;
5584 GL_IMAGE_BINDING_LAYERED_EXT = $8F3C;
5585 GL_IMAGE_BINDING_LAYER_EXT = $8F3D;
5586 GL_IMAGE_BINDING_ACCESS_EXT = $8F3E;
5587 GL_IMAGE_1D_EXT = $904C;
5588 GL_IMAGE_2D_EXT = $904D;
5589 GL_IMAGE_3D_EXT = $904E;
5590 GL_IMAGE_2D_RECT_EXT = $904F;
5591 GL_IMAGE_CUBE_EXT = $9050;
5592 GL_IMAGE_BUFFER_EXT = $9051;
5593 GL_IMAGE_1D_ARRAY_EXT = $9052;
5594 GL_IMAGE_2D_ARRAY_EXT = $9053;
5595 GL_IMAGE_CUBE_MAP_ARRAY_EXT = $9054;
5596 GL_IMAGE_2D_MULTISAMPLE_EXT = $9055;
5597 GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9056;
5598 GL_INT_IMAGE_1D_EXT = $9057;
5599 GL_INT_IMAGE_2D_EXT = $9058;
5600 GL_INT_IMAGE_3D_EXT = $9059;
5601 GL_INT_IMAGE_2D_RECT_EXT = $905A;
5602 GL_INT_IMAGE_CUBE_EXT = $905B;
5603 GL_INT_IMAGE_BUFFER_EXT = $905C;
5604 GL_INT_IMAGE_1D_ARRAY_EXT = $905D;
5605 GL_INT_IMAGE_2D_ARRAY_EXT = $905E;
5606 GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $905F;
5607 GL_INT_IMAGE_2D_MULTISAMPLE_EXT = $9060;
5608 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9061;
5609 GL_UNSIGNED_INT_IMAGE_1D_EXT = $9062;
5610 GL_UNSIGNED_INT_IMAGE_2D_EXT = $9063;
5611 GL_UNSIGNED_INT_IMAGE_3D_EXT = $9064;
5612 GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = $9065;
5613 GL_UNSIGNED_INT_IMAGE_CUBE_EXT = $9066;
5614 GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = $9067;
5615 GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = $9068;
5616 GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = $9069;
5617 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $906A;
5618 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = $906B;
5619 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $906C;
5620 GL_MAX_IMAGE_SAMPLES_EXT = $906D;
5621 GL_IMAGE_BINDING_FORMAT_EXT = $906E;
5622 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = $00000001;
5623 GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = $00000002;
5624 GL_UNIFORM_BARRIER_BIT_EXT = $00000004;
5625 GL_TEXTURE_FETCH_BARRIER_BIT_EXT = $00000008;
5626 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = $00000020;
5627 GL_COMMAND_BARRIER_BIT_EXT = $00000040;
5628 GL_PIXEL_BUFFER_BARRIER_BIT_EXT = $00000080;
5629 GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = $00000100;
5630 GL_BUFFER_UPDATE_BARRIER_BIT_EXT = $00000200;
5631 GL_FRAMEBUFFER_BARRIER_BIT_EXT = $00000400;
5632 GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = $00000800;
5633 GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = $00001000;
5634 GL_ALL_BARRIER_BITS_EXT = $FFFFFFFF;
5636 // GL_EXT_vertex_attrib_64bit
5638 GL_DOUBLE_VEC2_EXT = $8FFC;
5639 GL_DOUBLE_VEC3_EXT = $8FFD;
5640 GL_DOUBLE_VEC4_EXT = $8FFE;
5641 GL_DOUBLE_MAT2_EXT = $8F46;
5642 GL_DOUBLE_MAT3_EXT = $8F47;
5643 GL_DOUBLE_MAT4_EXT = $8F48;
5644 GL_DOUBLE_MAT2x3_EXT = $8F49;
5645 GL_DOUBLE_MAT2x4_EXT = $8F4A;
5646 GL_DOUBLE_MAT3x2_EXT = $8F4B;
5647 GL_DOUBLE_MAT3x4_EXT = $8F4C;
5648 GL_DOUBLE_MAT4x2_EXT = $8F4D;
5649 GL_DOUBLE_MAT4x3_EXT = $8F4E;
5651 // GL_EXT_texture_sRGB_decode
5652 GL_TEXTURE_SRGB_DECODE_EXT = $8A48;
5653 GL_DECODE_EXT = $8A49;
5654 GL_SKIP_DECODE_EXT = $8A4A;
5656 // GL_NV_texture_multisample
5657 GL_TEXTURE_COVERAGE_SAMPLES_NV = $9045;
5658 GL_TEXTURE_COLOR_SAMPLES_NV = $9046;
5660 // GL_AMD_blend_minmax_factor
5661 GL_FACTOR_MIN_AMD = $901C;
5662 GL_FACTOR_MAX_AMD = $901D;
5664 // GL_AMD_sample_positions
5665 GL_SUBSAMPLE_DISTANCE_AMD = $883F;
5667 // GL_EXT_x11_sync_object
5668 GL_SYNC_X11_FENCE_EXT = $90E1;
5670 // GL_EXT_framebuffer_multisample_blit_scaled
5671 GL_SCALED_RESOLVE_FASTEST_EXT = $90BA;
5672 GL_SCALED_RESOLVE_NICEST_EXT = $90BB;
5674 // (4.3) GL_NV_path_rendering
5675 GL_PATH_FORMAT_SVG_NV = $9070;
5676 GL_PATH_FORMAT_PS_NV = $9071;
5677 GL_STANDARD_FONT_NAME_NV = $9072;
5678 GL_SYSTEM_FONT_NAME_NV = $9073;
5679 GL_FILE_NAME_NV = $9074;
5680 GL_PATH_STROKE_WIDTH_NV = $9075;
5681 GL_PATH_END_CAPS_NV = $9076;
5682 GL_PATH_INITIAL_END_CAP_NV = $9077;
5683 GL_PATH_TERMINAL_END_CAP_NV = $9078;
5684 GL_PATH_JOIN_STYLE_NV = $9079;
5685 GL_PATH_MITER_LIMIT_NV = $907A;
5686 GL_PATH_DASH_CAPS_NV = $907B;
5687 GL_PATH_INITIAL_DASH_CAP_NV = $907C;
5688 GL_PATH_TERMINAL_DASH_CAP_NV = $907D;
5689 GL_PATH_DASH_OFFSET_NV = $907E;
5690 GL_PATH_CLIENT_LENGTH_NV = $907F;
5691 GL_PATH_FILL_MODE_NV = $9080;
5692 GL_PATH_FILL_MASK_NV = $9081;
5693 GL_PATH_FILL_COVER_MODE_NV = $9082;
5694 GL_PATH_STROKE_COVER_MODE_NV = $9083;
5695 GL_PATH_STROKE_MASK_NV = $9084;
5696 GL_PATH_SAMPLE_QUALITY_NV = $9085;
5697 GL_PATH_STROKE_BOUND_NV = $9086;
5698 GL_PATH_STROKE_OVERSAMPLE_COUNT_NV= $9087;
5699 GL_COUNT_UP_NV = $9088;
5700 GL_COUNT_DOWN_NV = $9089;
5701 GL_PATH_OBJECT_BOUNDING_BOX_NV = $908A;
5702 GL_CONVEX_HULL_NV = $908B;
5703 GL_MULTI_HULLS_NV = $908C;
5704 GL_BOUNDING_BOX_NV = $908D;
5705 GL_TRANSLATE_X_NV = $908E;
5706 GL_TRANSLATE_Y_NV = $908F;
5707 GL_TRANSLATE_2D_NV = $9090;
5708 GL_TRANSLATE_3D_NV = $9091;
5709 GL_AFFINE_2D_NV = $9092;
5710 GL_PROJECTIVE_2D_NV = $9093;
5711 GL_AFFINE_3D_NV = $9094;
5712 GL_PROJECTIVE_3D_NV = $9095;
5713 GL_TRANSPOSE_AFFINE_2D_NV = $9096;
5714 GL_TRANSPOSE_PROJECTIVE_2D_NV = $9097;
5715 GL_TRANSPOSE_AFFINE_3D_NV = $9098;
5716 GL_TRANSPOSE_PROJECTIVE_3D_NV = $9099;
5718 GL_UTF16_NV = $909B;
5719 GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV= $909C;
5720 GL_PATH_COMMAND_COUNT_NV = $909D;
5721 GL_PATH_COORD_COUNT_NV = $909E;
5722 GL_PATH_DASH_ARRAY_COUNT_NV = $909F;
5723 GL_PATH_COMPUTED_LENGTH_NV = $90A0;
5724 GL_PATH_FILL_BOUNDING_BOX_NV = $90A1;
5725 GL_PATH_STROKE_BOUNDING_BOX_NV = $90A2;
5726 GL_SQUARE_NV = $90A3;
5727 GL_ROUND_NV = $90A4;
5728 GL_TRIANGULAR_NV = $90A5;
5729 GL_BEVEL_NV = $90A6;
5730 GL_MITER_REVERT_NV = $90A7;
5731 GL_MITER_TRUNCATE_NV = $90A8;
5732 GL_SKIP_MISSING_GLYPH_NV = $90A9;
5733 GL_USE_MISSING_GLYPH_NV = $90AA;
5734 GL_PATH_ERROR_POSITION_NV = $90AB;
5735 GL_PATH_FOG_GEN_MODE_NV = $90AC;
5736 GL_ACCUM_ADJACENT_PAIRS_NV = $90AD;
5737 GL_ADJACENT_PAIRS_NV = $90AE;
5738 GL_FIRST_TO_REST_NV = $90AF;
5739 GL_PATH_GEN_MODE_NV = $90B0;
5740 GL_PATH_GEN_COEFF_NV = $90B1;
5741 GL_PATH_GEN_COLOR_FORMAT_NV = $90B2;
5742 GL_PATH_GEN_COMPONENTS_NV = $90B3;
5743 GL_PATH_STENCIL_FUNC_NV = $90B7;
5744 GL_PATH_STENCIL_REF_NV = $90B8;
5745 GL_PATH_STENCIL_VALUE_MASK_NV = $90B9;
5746 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV= $90BD;
5747 GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV= $90BE;
5748 GL_PATH_COVER_DEPTH_FUNC_NV = $90BF;
5749 GL_PATH_DASH_OFFSET_RESET_NV = $90B4;
5750 GL_MOVE_TO_RESETS_NV = $90B5;
5751 GL_MOVE_TO_CONTINUES_NV = $90B6;
5752 GL_CLOSE_PATH_NV = $00;
5753 GL_MOVE_TO_NV = $02;
5754 GL_RELATIVE_MOVE_TO_NV = $03;
5755 GL_LINE_TO_NV = $04;
5756 GL_RELATIVE_LINE_TO_NV = $05;
5757 GL_HORIZONTAL_LINE_TO_NV = $06;
5758 GL_RELATIVE_HORIZONTAL_LINE_TO_NV= $07;
5759 GL_VERTICAL_LINE_TO_NV = $08;
5760 GL_RELATIVE_VERTICAL_LINE_TO_NV = $09;
5761 GL_QUADRATIC_CURVE_TO_NV = $0A;
5762 GL_RELATIVE_QUADRATIC_CURVE_TO_NV= $0B;
5763 GL_CUBIC_CURVE_TO_NV = $0C;
5764 GL_RELATIVE_CUBIC_CURVE_TO_NV = $0D;
5765 GL_SMOOTH_QUADRATIC_CURVE_TO_NV = $0E;
5766 GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV= $0F;
5767 GL_SMOOTH_CUBIC_CURVE_TO_NV = $10;
5768 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV= $11;
5769 GL_SMALL_CCW_ARC_TO_NV = $12;
5770 GL_RELATIVE_SMALL_CCW_ARC_TO_NV = $13;
5771 GL_SMALL_CW_ARC_TO_NV = $14;
5772 GL_RELATIVE_SMALL_CW_ARC_TO_NV = $15;
5773 GL_LARGE_CCW_ARC_TO_NV = $16;
5774 GL_RELATIVE_LARGE_CCW_ARC_TO_NV = $17;
5775 GL_LARGE_CW_ARC_TO_NV = $18;
5776 GL_RELATIVE_LARGE_CW_ARC_TO_NV = $19;
5777 GL_RESTART_PATH_NV = $F0;
5778 GL_DUP_FIRST_CUBIC_CURVE_TO_NV = $F2;
5779 GL_DUP_LAST_CUBIC_CURVE_TO_NV = $F4;
5781 GL_CIRCULAR_CCW_ARC_TO_NV = $F8;
5782 GL_CIRCULAR_CW_ARC_TO_NV = $FA;
5783 GL_CIRCULAR_TANGENT_ARC_TO_NV = $FC;
5785 GL_RELATIVE_ARC_TO_NV = $FF;
5786 GL_BOLD_BIT_NV = $01;
5787 GL_ITALIC_BIT_NV = $02;
5788 GL_GLYPH_WIDTH_BIT_NV = $01;
5789 GL_GLYPH_HEIGHT_BIT_NV = $02;
5790 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV= $04;
5791 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV= $08;
5792 GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV= $10;
5793 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV= $20;
5794 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV= $40;
5795 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV= $80;
5796 GL_GLYPH_HAS_KERNING_NV = $100;
5797 GL_FONT_X_MIN_BOUNDS_NV = $00010000;
5798 GL_FONT_Y_MIN_BOUNDS_NV = $00020000;
5799 GL_FONT_X_MAX_BOUNDS_NV = $00040000;
5800 GL_FONT_Y_MAX_BOUNDS_NV = $00080000;
5801 GL_FONT_UNITS_PER_EM_NV = $00100000;
5802 GL_FONT_ASCENDER_NV = $00200000;
5803 GL_FONT_DESCENDER_NV = $00400000;
5804 GL_FONT_HEIGHT_NV = $00800000;
5805 GL_FONT_MAX_ADVANCE_WIDTH_NV = $01000000;
5806 GL_FONT_MAX_ADVANCE_HEIGHT_NV = $02000000;
5807 GL_FONT_UNDERLINE_POSITION_NV = $04000000;
5808 GL_FONT_UNDERLINE_THICKNESS_NV = $08000000;
5809 GL_FONT_HAS_KERNING_NV = $10000000;
5811 // (4.3) GL_AMD_pinned_memory
5812 GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD= $9160;
5814 // (4.3) GL_AMD_stencil_operation_extended
5816 GL_REPLACE_VALUE_AMD = $874B;
5817 GL_STENCIL_OP_VALUE_AMD = $874C;
5818 GL_STENCIL_BACK_OP_VALUE_AMD = $874D;
5820 // (4.3) GL_AMD_vertex_shader_viewport_index
5822 // (4.3) GL_AMD_vertex_shader_layer
5824 // (4.3) GL_NV_bindless_texture
5826 // (4.3) GL_NV_shader_atomic_float
5828 // (4.3) GL_AMD_query_buffer_object
5829 GL_QUERY_BUFFER_AMD = $9192;
5830 GL_QUERY_BUFFER_BINDING_AMD = $9193;
5831 GL_QUERY_RESULT_NO_WAIT_AMD = $9194;
5834 GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
5835 GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
5837 // GL_HP_convolution_border_modes
5838 GL_IGNORE_BORDER_HP = $8150;
5839 GL_CONSTANT_BORDER_HP = $8151;
5840 GL_REPLICATE_BORDER_HP = $8153;
5841 GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
5843 // GL_HP_image_transform
5844 GL_IMAGE_SCALE_X_HP = $8155;
5845 GL_IMAGE_SCALE_Y_HP = $8156;
5846 GL_IMAGE_TRANSLATE_X_HP = $8157;
5847 GL_IMAGE_TRANSLATE_Y_HP = $8158;
5848 GL_IMAGE_ROTATE_ANGLE_HP = $8159;
5849 GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
5850 GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
5851 GL_IMAGE_MAG_FILTER_HP = $815C;
5852 GL_IMAGE_MIN_FILTER_HP = $815D;
5853 GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
5854 GL_CUBIC_HP = $815F;
5855 GL_AVERAGE_HP = $8160;
5856 GL_IMAGE_TRANSFORM_2D_HP = $8161;
5857 GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
5858 GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
5860 // GL_HP_occlusion_test
5861 GL_OCCLUSION_TEST_HP = $8165;
5862 GL_OCCLUSION_TEST_RESULT_HP = $8166;
5864 // GL_HP_texture_lighting
5865 GL_TEXTURE_LIGHTING_MODE_HP = $8167;
5866 GL_TEXTURE_POST_SPECULAR_HP = $8168;
5867 GL_TEXTURE_PRE_SPECULAR_HP = $8169;
5869 // GL_IBM_cull_vertex
5870 GL_CULL_VERTEX_IBM = 103050;
5872 // GL_IBM_rasterpos_clip
5873 GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
5875 // GL_IBM_texture_mirrored_repeat
5876 GL_MIRRORED_REPEAT_IBM = $8370;
5878 // GL_IBM_vertex_array_lists
5879 GL_VERTEX_ARRAY_LIST_IBM = 103070;
5880 GL_NORMAL_ARRAY_LIST_IBM = 103071;
5881 GL_COLOR_ARRAY_LIST_IBM = 103072;
5882 GL_INDEX_ARRAY_LIST_IBM = 103073;
5883 GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
5884 GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
5885 GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
5886 GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
5887 GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
5888 GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
5889 GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
5890 GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
5891 GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
5892 GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
5893 GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
5894 GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
5896 // GL_INGR_color_clamp
5897 GL_RED_MIN_CLAMP_INGR = $8560;
5898 GL_GREEN_MIN_CLAMP_INGR = $8561;
5899 GL_BLUE_MIN_CLAMP_INGR = $8562;
5900 GL_ALPHA_MIN_CLAMP_INGR = $8563;
5901 GL_RED_MAX_CLAMP_INGR = $8564;
5902 GL_GREEN_MAX_CLAMP_INGR = $8565;
5903 GL_BLUE_MAX_CLAMP_INGR = $8566;
5904 GL_ALPHA_MAX_CLAMP_INGR = $8567;
5906 // GL_INGR_interlace_read
5907 GL_INTERLACE_READ_INGR = $8568;
5909 // GL_INTEL_parallel_arrays
5910 GL_PARALLEL_ARRAYS_INTEL = $83F4;
5911 GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
5912 GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
5913 GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
5914 GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
5916 // GL_NV_copy_depth_to_color
5917 GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
5918 GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
5920 // GL_NV_depth_clamp
5921 GL_DEPTH_CLAMP_NV = $864F;
5924 GL_EVAL_2D_NV = $86C0;
5925 GL_EVAL_TRIANGULAR_2D_NV = $86C1;
5926 GL_MAP_TESSELLATION_NV = $86C2;
5927 GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
5928 GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
5929 GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
5930 GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
5931 GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
5932 GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
5933 GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
5934 GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
5935 GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
5936 GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
5937 GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
5938 GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
5939 GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
5940 GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
5941 GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
5942 GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
5943 GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
5944 GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
5945 GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
5946 GL_MAX_MAP_TESSELLATION_NV = $86D6;
5947 GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
5950 GL_ALL_COMPLETED_NV = $84F2;
5951 GL_FENCE_STATUS_NV = $84F3;
5952 GL_FENCE_CONDITION_NV = $84F4;
5954 // GL_NV_float_buffer
5955 GL_FLOAT_R_NV = $8880;
5956 GL_FLOAT_RG_NV = $8881;
5957 GL_FLOAT_RGB_NV = $8882;
5958 GL_FLOAT_RGBA_NV = $8883;
5959 GL_FLOAT_R16_NV = $8884;
5960 GL_FLOAT_R32_NV = $8885;
5961 GL_FLOAT_RG16_NV = $8886;
5962 GL_FLOAT_RG32_NV = $8887;
5963 GL_FLOAT_RGB16_NV = $8888;
5964 GL_FLOAT_RGB32_NV = $8889;
5965 GL_FLOAT_RGBA16_NV = $888A;
5966 GL_FLOAT_RGBA32_NV = $888B;
5967 GL_TEXTURE_FLOAT_COMPONENTS_NV = $888C;
5968 GL_FLOAT_CLEAR_COLOR_VALUE_NV = $888D;
5969 GL_FLOAT_RGBA_MODE_NV = $888E;
5971 // GL_NV_fog_distance
5972 GL_FOG_DISTANCE_MODE_NV = $855A;
5973 GL_EYE_RADIAL_NV = $855B;
5974 GL_EYE_PLANE_ABSOLUTE_NV = $855C;
5976 // GL_NV_fragment_program
5977 GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = $8868;
5978 GL_FRAGMENT_PROGRAM_NV = $8870;
5979 GL_MAX_TEXTURE_COORDS_NV = $8871;
5980 GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
5981 GL_FRAGMENT_PROGRAM_BINDING_NV = $8873;
5982 GL_PROGRAM_ERROR_STRING_NV = $8874;
5985 GL_HALF_FLOAT_NV = $140B;
5987 // GL_NV_light_max_exponent
5988 GL_MAX_SHININESS_NV = $8504;
5989 GL_MAX_SPOT_EXPONENT_NV = $8505;
5991 // GL_NV_multisample_filter_hint
5992 GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
5994 // GL_NV_occlusion_query
5995 GL_PIXEL_COUNTER_BITS_NV = $8864;
5996 GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
5997 GL_PIXEL_COUNT_NV = $8866;
5998 GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
6000 // GL_NV_packed_depth_stencil
6001 GL_DEPTH_STENCIL_NV = $84F9;
6002 GL_UNSIGNED_INT_24_8_NV = $84FA;
6004 // GL_NV_pixel_data_range
6005 GL_WRITE_PIXEL_DATA_RANGE_NV = $8878;
6006 GL_READ_PIXEL_DATA_RANGE_NV = $8879;
6007 GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $887A;
6008 GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $887B;
6009 GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $887C;
6010 GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $887D;
6012 // GL_NV_point_sprite
6013 GL_POINT_SPRITE_NV = $8861;
6014 GL_COORD_REPLACE_NV = $8862;
6015 GL_POINT_SPRITE_R_MODE_NV = $8863;
6017 // GL_NV_primitive_restart
6018 GL_PRIMITIVE_RESTART_NV = $8558;
6019 GL_PRIMITIVE_RESTART_INDEX_NV = $8559;
6021 // GL_NV_register_combiners
6022 GL_REGISTER_COMBINERS_NV = $8522;
6023 GL_VARIABLE_A_NV = $8523;
6024 GL_VARIABLE_B_NV = $8524;
6025 GL_VARIABLE_C_NV = $8525;
6026 GL_VARIABLE_D_NV = $8526;
6027 GL_VARIABLE_E_NV = $8527;
6028 GL_VARIABLE_F_NV = $8528;
6029 GL_VARIABLE_G_NV = $8529;
6030 GL_CONSTANT_COLOR0_NV = $852A;
6031 GL_CONSTANT_COLOR1_NV = $852B;
6032 GL_PRIMARY_COLOR_NV = $852C;
6033 GL_SECONDARY_COLOR_NV = $852D;
6034 GL_SPARE0_NV = $852E;
6035 GL_SPARE1_NV = $852F;
6036 GL_DISCARD_NV = $8530;
6037 GL_E_TIMES_F_NV = $8531;
6038 GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
6039 GL_UNSIGNED_IDENTITY_NV = $8536;
6040 GL_UNSIGNED_INVERT_NV = $8537;
6041 GL_EXPAND_NORMAL_NV = $8538;
6042 GL_EXPAND_NEGATE_NV = $8539;
6043 GL_HALF_BIAS_NORMAL_NV = $853A;
6044 GL_HALF_BIAS_NEGATE_NV = $853B;
6045 GL_SIGNED_IDENTITY_NV = $853C;
6046 GL_SIGNED_NEGATE_NV = $853D;
6047 GL_SCALE_BY_TWO_NV = $853E;
6048 GL_SCALE_BY_FOUR_NV = $853F;
6049 GL_SCALE_BY_ONE_HALF_NV = $8540;
6050 GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
6051 GL_COMBINER_INPUT_NV = $8542;
6052 GL_COMBINER_MAPPING_NV = $8543;
6053 GL_COMBINER_COMPONENT_USAGE_NV = $8544;
6054 GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
6055 GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
6056 GL_COMBINER_MUX_SUM_NV = $8547;
6057 GL_COMBINER_SCALE_NV = $8548;
6058 GL_COMBINER_BIAS_NV = $8549;
6059 GL_COMBINER_AB_OUTPUT_NV = $854A;
6060 GL_COMBINER_CD_OUTPUT_NV = $854B;
6061 GL_COMBINER_SUM_OUTPUT_NV = $854C;
6062 GL_MAX_GENERAL_COMBINERS_NV = $854D;
6063 GL_NUM_GENERAL_COMBINERS_NV = $854E;
6064 GL_COLOR_SUM_CLAMP_NV = $854F;
6065 GL_COMBINER0_NV = $8550;
6066 GL_COMBINER1_NV = $8551;
6067 GL_COMBINER2_NV = $8552;
6068 GL_COMBINER3_NV = $8553;
6069 GL_COMBINER4_NV = $8554;
6070 GL_COMBINER5_NV = $8555;
6071 GL_COMBINER6_NV = $8556;
6072 GL_COMBINER7_NV = $8557;
6074 // GL_NV_register_combiners2
6075 GL_PER_STAGE_CONSTANTS_NV = $8535;
6077 // GL_NV_texgen_emboss
6078 GL_EMBOSS_LIGHT_NV = $855D;
6079 GL_EMBOSS_CONSTANT_NV = $855E;
6080 GL_EMBOSS_MAP_NV = $855F;
6082 // GL_NV_texgen_reflection
6083 GL_NORMAL_MAP_NV = $8511;
6084 GL_REFLECTION_MAP_NV = $8512;
6086 // GL_NV_texture_env_combine4
6087 GL_COMBINE4_NV = $8503;
6088 GL_SOURCE3_RGB_NV = $8583;
6089 GL_SOURCE3_ALPHA_NV = $858B;
6090 GL_OPERAND3_RGB_NV = $8593;
6091 GL_OPERAND3_ALPHA_NV = $859B;
6093 // GL_NV_texture_expand_normal
6094 GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = $888F;
6096 // GL_NV_texture_rectangle
6097 GL_TEXTURE_RECTANGLE_NV = $84F5;
6098 GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
6099 GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
6100 GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
6102 // GL_NV_texture_shader
6103 GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
6104 GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
6105 GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
6106 GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
6107 GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
6108 GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
6109 GL_DSDT_MAG_INTENSITY_NV = $86DC;
6110 GL_SHADER_CONSISTENT_NV = $86DD;
6111 GL_TEXTURE_SHADER_NV = $86DE;
6112 GL_SHADER_OPERATION_NV = $86DF;
6113 GL_CULL_MODES_NV = $86E0;
6114 GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
6115 GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
6116 GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
6117 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
6118 GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
6119 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
6120 GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
6121 GL_CONST_EYE_NV = $86E5;
6122 GL_PASS_THROUGH_NV = $86E6;
6123 GL_CULL_FRAGMENT_NV = $86E7;
6124 GL_OFFSET_TEXTURE_2D_NV = $86E8;
6125 GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
6126 GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
6127 GL_DOT_PRODUCT_NV = $86EC;
6128 GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
6129 GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
6130 GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
6131 GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
6132 GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
6133 GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
6136 GL_DSDT_MAG_NV = $86F6;
6137 GL_DSDT_MAG_VIB_NV = $86F7;
6138 GL_HILO16_NV = $86F8;
6139 GL_SIGNED_HILO_NV = $86F9;
6140 GL_SIGNED_HILO16_NV = $86FA;
6141 GL_SIGNED_RGBA_NV = $86FB;
6142 GL_SIGNED_RGBA8_NV = $86FC;
6143 GL_SIGNED_RGB_NV = $86FE;
6144 GL_SIGNED_RGB8_NV = $86FF;
6145 GL_SIGNED_LUMINANCE_NV = $8701;
6146 GL_SIGNED_LUMINANCE8_NV = $8702;
6147 GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
6148 GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
6149 GL_SIGNED_ALPHA_NV = $8705;
6150 GL_SIGNED_ALPHA8_NV = $8706;
6151 GL_SIGNED_INTENSITY_NV = $8707;
6152 GL_SIGNED_INTENSITY8_NV = $8708;
6153 GL_DSDT8_NV = $8709;
6154 GL_DSDT8_MAG8_NV = $870A;
6155 GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
6156 GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
6157 GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
6158 GL_HI_SCALE_NV = $870E;
6159 GL_LO_SCALE_NV = $870F;
6160 GL_DS_SCALE_NV = $8710;
6161 GL_DT_SCALE_NV = $8711;
6162 GL_MAGNITUDE_SCALE_NV = $8712;
6163 GL_VIBRANCE_SCALE_NV = $8713;
6164 GL_HI_BIAS_NV = $8714;
6165 GL_LO_BIAS_NV = $8715;
6166 GL_DS_BIAS_NV = $8716;
6167 GL_DT_BIAS_NV = $8717;
6168 GL_MAGNITUDE_BIAS_NV = $8718;
6169 GL_VIBRANCE_BIAS_NV = $8719;
6170 GL_TEXTURE_BORDER_VALUES_NV = $871A;
6171 GL_TEXTURE_HI_SIZE_NV = $871B;
6172 GL_TEXTURE_LO_SIZE_NV = $871C;
6173 GL_TEXTURE_DS_SIZE_NV = $871D;
6174 GL_TEXTURE_DT_SIZE_NV = $871E;
6175 GL_TEXTURE_MAG_SIZE_NV = $871F;
6177 // GL_NV_texture_shader2
6178 GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
6180 // GL_NV_texture_shader3
6181 GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
6182 GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
6183 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
6184 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
6185 GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
6186 GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
6187 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
6188 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
6189 GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
6190 GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
6191 GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
6192 GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
6193 GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
6194 GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
6195 GL_HILO8_NV = $885E;
6196 GL_SIGNED_HILO8_NV = $885F;
6197 GL_FORCE_BLUE_TO_ONE_NV = $8860;
6199 // GL_NV_vertex_array_range
6200 GL_VERTEX_ARRAY_RANGE_NV = $851D;
6201 GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
6202 GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
6203 GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
6204 GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
6206 // GL_NV_vertex_array_range2
6207 GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
6209 // GL_NV_vertex_program
6210 GL_VERTEX_PROGRAM_NV = $8620;
6211 GL_VERTEX_STATE_PROGRAM_NV = $8621;
6212 GL_ATTRIB_ARRAY_SIZE_NV = $8623;
6213 GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
6214 GL_ATTRIB_ARRAY_TYPE_NV = $8625;
6215 GL_CURRENT_ATTRIB_NV = $8626;
6216 GL_PROGRAM_LENGTH_NV = $8627;
6217 GL_PROGRAM_STRING_NV = $8628;
6218 GL_MODELVIEW_PROJECTION_NV = $8629;
6219 GL_IDENTITY_NV = $862A;
6220 GL_INVERSE_NV = $862B;
6221 GL_TRANSPOSE_NV = $862C;
6222 GL_INVERSE_TRANSPOSE_NV = $862D;
6223 GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
6224 GL_MAX_TRACK_MATRICES_NV = $862F;
6225 GL_MATRIX0_NV = $8630;
6226 GL_MATRIX1_NV = $8631;
6227 GL_MATRIX2_NV = $8632;
6228 GL_MATRIX3_NV = $8633;
6229 GL_MATRIX4_NV = $8634;
6230 GL_MATRIX5_NV = $8635;
6231 GL_MATRIX6_NV = $8636;
6232 GL_MATRIX7_NV = $8637;
6233 GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
6234 GL_CURRENT_MATRIX_NV = $8641;
6235 GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
6236 GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
6237 GL_PROGRAM_PARAMETER_NV = $8644;
6238 GL_ATTRIB_ARRAY_POINTER_NV = $8645;
6239 GL_PROGRAM_TARGET_NV = $8646;
6240 GL_PROGRAM_RESIDENT_NV = $8647;
6241 GL_TRACK_MATRIX_NV = $8648;
6242 GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
6243 GL_VERTEX_PROGRAM_BINDING_NV = $864A;
6244 GL_PROGRAM_ERROR_POSITION_NV = $864B;
6245 GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
6246 GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
6247 GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
6248 GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
6249 GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
6250 GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
6251 GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
6252 GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
6253 GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
6254 GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
6255 GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
6256 GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
6257 GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
6258 GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
6259 GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
6260 GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
6261 GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
6262 GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
6263 GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
6264 GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
6265 GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
6266 GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
6267 GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
6268 GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
6269 GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
6270 GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
6271 GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
6272 GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
6273 GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
6274 GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
6275 GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
6276 GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
6277 GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
6278 GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
6279 GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
6280 GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
6281 GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
6282 GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
6283 GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
6284 GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
6285 GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
6286 GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
6287 GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
6288 GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
6289 GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
6290 GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
6291 GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
6292 GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
6294 // GL_NV_fragment_program2 and GL_NV_vertex_program2_option
6295 GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = $88F4;
6296 GL_MAX_PROGRAM_CALL_DEPTH_NV = $88F5;
6298 // GL_NV_fragment_program2
6299 GL_MAX_PROGRAM_IF_DEPTH_NV = $88F6;
6300 GL_MAX_PROGRAM_LOOP_DEPTH_NV = $88F7;
6301 GL_MAX_PROGRAM_LOOP_COUNT_NV = $88F8;
6303 // GL_NV_vertex_program3
6304 MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6306 // GL_NV_depth_buffer_float
6307 GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = $8DAD;
6308 GL_DEPTH_BUFFER_FLOAT_MODE_NV = $8DAF;
6310 // GL_NV_framebuffer_multisample_coverage
6311 GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = $8CAB;
6312 GL_RENDERBUFFER_COLOR_SAMPLES_NV = $8E10;
6314 // GL_NV_geometry_program4
6315 GL_GEOMETRY_PROGRAM_NV = $8C26;
6316 GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = $8C27;
6317 GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = $8C28;
6319 // GL_NV_gpu_program4
6320 GL_PROGRAM_ATTRIB_COMPONENTS_NV = $8906;
6321 GL_PROGRAM_RESULT_COMPONENTS_NV = $8907;
6322 GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = $8908;
6323 GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = $8909;
6324 GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = $8DA5;
6325 GL_MAX_PROGRAM_GENERIC_RESULTS_NV = $8DA6;
6327 // GL_NV_parameter_buffer_object
6328 GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = $8DA0;
6329 GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = $8DA1;
6330 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = $8DA2;
6331 GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = $8DA3;
6332 GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = $8DA4;
6334 // GL_NV_transform_feedback
6335 GL_TRANSFORM_FEEDBACK_BUFFER_NV = $8C8E;
6336 GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = $8C84;
6337 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = $8C85;
6338 GL_TRANSFORM_FEEDBACK_RECORD_NV = $8C86;
6339 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = $8C8F;
6340 GL_INTERLEAVED_ATTRIBS_NV = $8C8C;
6341 GL_SEPARATE_ATTRIBS_NV = $8C8D;
6342 GL_PRIMITIVES_GENERATED_NV = $8C87;
6343 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = $8C88;
6344 GL_RASTERIZER_DISCARD_NV = $8C89;
6345 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = $8C8A;
6346 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = $8C8B;
6347 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = $8C80;
6348 GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = $8C7E;
6349 GL_ACTIVE_VARYINGS_NV = $8C81;
6350 GL_ACTIVE_VARYING_MAX_LENGTH_NV = $8C82;
6351 GL_TRANSFORM_FEEDBACK_VARYINGS_NV = $8C83;
6352 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = $8C7F;
6353 GL_BACK_PRIMARY_COLOR_NV = $8C77;
6354 GL_BACK_SECONDARY_COLOR_NV = $8C78;
6355 GL_TEXTURE_COORD_NV = $8C79;
6356 GL_CLIP_DISTANCE_NV = $8C7A;
6357 GL_VERTEX_ID_NV = $8C7B;
6358 GL_PRIMITIVE_ID_NV = $8C7C;
6359 GL_GENERIC_ATTRIB_NV = $8C7D;
6360 GL_LAYER_NV = $8DAA;
6361 GL_NEXT_BUFFER_NV = -2;
6362 GL_SKIP_COMPONENTS4_NV = -3;
6363 GL_SKIP_COMPONENTS3_NV = -4;
6364 GL_SKIP_COMPONENTS2_NV = -5;
6365 GL_SKIP_COMPONENTS1_NV = -6;
6367 // GL_NV_conditional_render
6368 GL_QUERY_WAIT_NV = $8E13;
6369 GL_QUERY_NO_WAIT_NV = $8E14;
6370 GL_QUERY_BY_REGION_WAIT_NV = $8E15;
6371 GL_QUERY_BY_REGION_NO_WAIT_NV = $8E16;
6373 // GL_NV_present_video
6374 GL_FRAME_NV = $8E26;
6375 GL_FIELDS_NV = $8E27;
6376 GL_CURRENT_TIME_NV = $8E28;
6377 GL_NUM_FILL_STREAMS_NV = $8E29;
6378 GL_PRESENT_TIME_NV = $8E2A;
6379 GL_PRESENT_DURATION_NV = $8E2B;
6381 // GL_NV_explicit_multisample
6382 GL_SAMPLE_POSITION_NV = $8E50;
6383 GL_SAMPLE_MASK_NV = $8E51;
6384 GL_SAMPLE_MASK_VALUE_NV = $8E52;
6385 GL_TEXTURE_BINDING_RENDERBUFFER_NV = $8E53;
6386 GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = $8E54;
6387 GL_TEXTURE_RENDERBUFFER_NV = $8E55;
6388 GL_SAMPLER_RENDERBUFFER_NV = $8E56;
6389 GL_INT_SAMPLER_RENDERBUFFER_NV = $8E57;
6390 GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = $8E58;
6391 GL_MAX_SAMPLE_MASK_WORDS_NV = $8E59;
6393 // GL_NV_transform_feedback2
6394 GL_TRANSFORM_FEEDBACK_NV = $8E22;
6395 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = $8E23;
6396 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = $8E24;
6397 GL_TRANSFORM_FEEDBACK_BINDING_NV = $8E25;
6399 // GL_NV_video_capture
6400 GL_VIDEO_BUFFER_NV = $9020;
6401 GL_VIDEO_BUFFER_BINDING_NV = $9021;
6402 GL_FIELD_UPPER_NV = $9022;
6403 GL_FIELD_LOWER_NV = $9023;
6404 GL_NUM_VIDEO_CAPTURE_STREAMS_NV = $9024;
6405 GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = $9025;
6406 GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = $9026;
6407 GL_LAST_VIDEO_CAPTURE_STATUS_NV = $9027;
6408 GL_VIDEO_BUFFER_PITCH_NV = $9028;
6409 GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = $9029;
6410 GL_VIDEO_COLOR_CONVERSION_MAX_NV = $902A;
6411 GL_VIDEO_COLOR_CONVERSION_MIN_NV = $902B;
6412 GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = $902C;
6413 GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = $902D;
6414 GL_PARTIAL_SUCCESS_NV = $902E;
6415 GL_SUCCESS_NV = $902F;
6416 GL_FAILURE_NV = $9030;
6417 GL_YCBYCR8_422_NV = $9031;
6418 GL_YCBAYCR8A_4224_NV = $9032;
6419 GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = $9033;
6420 GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = $9034;
6421 GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = $9035;
6422 GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = $9036;
6423 GL_Z4Y12Z4CB12Z4CR12_444_NV = $9037;
6424 GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = $9038;
6425 GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = $9039;
6426 GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = $903A;
6427 GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = $903B;
6428 GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = $903C;
6430 // GL_NV_shader_buffer_load
6431 GL_BUFFER_GPU_ADDRESS_NV = $8F1D;
6432 GL_GPU_ADDRESS_NV = $8F34;
6433 GL_MAX_SHADER_BUFFER_ADDRESS_NV = $8F35;
6435 // GL_NV_vertex_buffer_unified_memory
6436 GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = $8F1E;
6437 GL_ELEMENT_ARRAY_UNIFIED_NV = $8F1F;
6438 GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = $8F20;
6439 GL_VERTEX_ARRAY_ADDRESS_NV = $8F21;
6440 GL_NORMAL_ARRAY_ADDRESS_NV = $8F22;
6441 GL_COLOR_ARRAY_ADDRESS_NV = $8F23;
6442 GL_INDEX_ARRAY_ADDRESS_NV = $8F24;
6443 GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = $8F25;
6444 GL_EDGE_FLAG_ARRAY_ADDRESS_NV = $8F26;
6445 GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = $8F27;
6446 GL_FOG_COORD_ARRAY_ADDRESS_NV = $8F28;
6447 GL_ELEMENT_ARRAY_ADDRESS_NV = $8F29;
6448 GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = $8F2A;
6449 GL_VERTEX_ARRAY_LENGTH_NV = $8F2B;
6450 GL_NORMAL_ARRAY_LENGTH_NV = $8F2C;
6451 GL_COLOR_ARRAY_LENGTH_NV = $8F2D;
6452 GL_INDEX_ARRAY_LENGTH_NV = $8F2E;
6453 GL_TEXTURE_COORD_ARRAY_LENGTH_NV = $8F2F;
6454 GL_EDGE_FLAG_ARRAY_LENGTH_NV = $8F30;
6455 GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = $8F31;
6456 GL_FOG_COORD_ARRAY_LENGTH_NV = $8F32;
6457 GL_ELEMENT_ARRAY_LENGTH_NV = $8F33;
6458 GL_DRAW_INDIRECT_UNIFIED_NV = $8F40;
6459 GL_DRAW_INDIRECT_ADDRESS_NV = $8F41;
6460 GL_DRAW_INDIRECT_LENGTH_NV = $8F42;
6462 // GL_NV_gpu_program5
6463 GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = $8E5A;
6464 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5B;
6465 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5C;
6466 GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = $8E5D;
6467 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5E;
6468 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5F;
6469 GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = $8F44;
6470 GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = $8F45;
6472 // GL_NV_gpu_shader5
6473 GL_INT64_NV = $140E;
6474 GL_UNSIGNED_INT64_NV = $140F;
6476 GL_INT8_VEC2_NV = $8FE1;
6477 GL_INT8_VEC3_NV = $8FE2;
6478 GL_INT8_VEC4_NV = $8FE3;
6479 GL_INT16_NV = $8FE4;
6480 GL_INT16_VEC2_NV = $8FE5;
6481 GL_INT16_VEC3_NV = $8FE6;
6482 GL_INT16_VEC4_NV = $8FE7;
6483 GL_INT64_VEC2_NV = $8FE9;
6484 GL_INT64_VEC3_NV = $8FEA;
6485 GL_INT64_VEC4_NV = $8FEB;
6486 GL_UNSIGNED_INT8_NV = $8FEC;
6487 GL_UNSIGNED_INT8_VEC2_NV = $8FED;
6488 GL_UNSIGNED_INT8_VEC3_NV = $8FEE;
6489 GL_UNSIGNED_INT8_VEC4_NV = $8FEF;
6490 GL_UNSIGNED_INT16_NV = $8FF0;
6491 GL_UNSIGNED_INT16_VEC2_NV = $8FF1;
6492 GL_UNSIGNED_INT16_VEC3_NV = $8FF2;
6493 GL_UNSIGNED_INT16_VEC4_NV = $8FF3;
6494 GL_UNSIGNED_INT64_VEC2_NV = $8FF5;
6495 GL_UNSIGNED_INT64_VEC3_NV = $8FF6;
6496 GL_UNSIGNED_INT64_VEC4_NV = $8FF7;
6497 GL_FLOAT16_NV = $8FF8;
6498 GL_FLOAT16_VEC2_NV = $8FF9;
6499 GL_FLOAT16_VEC3_NV = $8FFA;
6500 GL_FLOAT16_VEC4_NV = $8FFB;
6501 { reuse GL_PATCHES }
6503 // GL_NV_shader_buffer_store
6504 GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = $00000010;
6505 { reuse GL_READ_WRITE }
6506 { reuse GL_WRITE_ONLY }
6508 // GL_NV_tessellation_program5
6509 GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = $86D8;
6510 GL_TESS_CONTROL_PROGRAM_NV = $891E;
6511 GL_TESS_EVALUATION_PROGRAM_NV = $891F;
6512 GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = $8C74;
6513 GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = $8C75;
6515 // GL_NV_vertex_attrib_integer_64bit
6516 { reuse GL_INT64_NV }
6517 { reuse GL_UNSIGNED_INT64_NV }
6519 // GL_NV_multisample_coverage
6520 GL_COVERAGE_SAMPLES_NV = $80A9;
6521 GL_COLOR_SAMPLES_NV = $8E20;
6523 // GL_NV_vdpau_interop
6524 GL_SURFACE_STATE_NV = $86EB;
6525 GL_SURFACE_REGISTERED_NV = $86FD;
6526 GL_SURFACE_MAPPED_NV = $8700;
6527 GL_WRITE_DISCARD_NV = $88BE;
6530 GL_INTERLACE_OML = $8980;
6531 GL_INTERLACE_READ_OML = $8981;
6534 GL_PACK_RESAMPLE_OML = $8984;
6535 GL_UNPACK_RESAMPLE_OML = $8985;
6536 GL_RESAMPLE_REPLICATE_OML = $8986;
6537 GL_RESAMPLE_ZERO_FILL_OML = $8987;
6538 GL_RESAMPLE_AVERAGE_OML = $8988;
6539 GL_RESAMPLE_DECIMATE_OML = $8989;
6542 GL_FORMAT_SUBSAMPLE_24_24_OML = $8982;
6543 GL_FORMAT_SUBSAMPLE_244_244_OML = $8983;
6545 // GL_PGI_misc_hints
6546 GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
6547 GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
6548 GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
6549 GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
6550 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
6551 GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
6552 GL_ALWAYS_FAST_HINT_PGI = $1A20C;
6553 GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
6554 GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
6555 GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
6556 GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
6557 GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
6558 GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
6559 GL_STRICT_LIGHTING_HINT_PGI = $1A217;
6560 GL_STRICT_SCISSOR_HINT_PGI = $1A218;
6561 GL_FULL_STIPPLE_HINT_PGI = $1A219;
6562 GL_CLIP_NEAR_HINT_PGI = $1A220;
6563 GL_CLIP_FAR_HINT_PGI = $1A221;
6564 GL_WIDE_LINE_HINT_PGI = $1A222;
6565 GL_BACK_NORMALS_HINT_PGI = $1A223;
6567 // GL_PGI_vertex_hints
6568 GL_VERTEX_DATA_HINT_PGI = $1A22A;
6569 GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
6570 GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
6571 GL_MAX_VERTEX_HINT_PGI = $1A22D;
6572 GL_COLOR3_BIT_PGI = $00010000;
6573 GL_COLOR4_BIT_PGI = $00020000;
6574 GL_EDGEFLAG_BIT_PGI = $00040000;
6575 GL_INDEX_BIT_PGI = $00080000;
6576 GL_MAT_AMBIENT_BIT_PGI = $00100000;
6577 GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
6578 GL_MAT_DIFFUSE_BIT_PGI = $00400000;
6579 GL_MAT_EMISSION_BIT_PGI = $00800000;
6580 GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
6581 GL_MAT_SHININESS_BIT_PGI = $02000000;
6582 GL_MAT_SPECULAR_BIT_PGI = $04000000;
6583 GL_NORMAL_BIT_PGI = $08000000;
6584 GL_TEXCOORD1_BIT_PGI = $10000000;
6585 GL_TEXCOORD2_BIT_PGI = $20000000;
6586 GL_TEXCOORD3_BIT_PGI = $40000000;
6587 GL_TEXCOORD4_BIT_PGI = $80000000;
6588 GL_VERTEX23_BIT_PGI = $00000004;
6589 GL_VERTEX4_BIT_PGI = $00000008;
6591 // GL_REND_screen_coordinates
6592 GL_SCREEN_COORDINATES_REND = $8490;
6593 GL_INVERTED_SCREEN_W_REND = $8491;
6596 GL_RGB_S3TC = $83A0;
6597 GL_RGB4_S3TC = $83A1;
6598 GL_RGBA_S3TC = $83A2;
6599 GL_RGBA4_S3TC = $83A3;
6601 // GL_SGIS_detail_texture
6602 GL_DETAIL_TEXTURE_2D_SGIS = $8095;
6603 GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
6604 GL_LINEAR_DETAIL_SGIS = $8097;
6605 GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
6606 GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
6607 GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
6608 GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
6609 GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
6611 // GL_SGIS_fog_function
6612 GL_FOG_FUNC_SGIS = $812A;
6613 GL_FOG_FUNC_POINTS_SGIS = $812B;
6614 GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
6616 // GL_SGIS_generate_mipmap
6617 GL_GENERATE_MIPMAP_SGIS = $8191;
6618 GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
6620 // GL_SGIS_multisample
6621 GL_MULTISAMPLE_SGIS = $809D;
6622 GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
6623 GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
6624 GL_SAMPLE_MASK_SGIS = $80A0;
6625 GL_1PASS_SGIS = $80A1;
6626 GL_2PASS_0_SGIS = $80A2;
6627 GL_2PASS_1_SGIS = $80A3;
6628 GL_4PASS_0_SGIS = $80A4;
6629 GL_4PASS_1_SGIS = $80A5;
6630 GL_4PASS_2_SGIS = $80A6;
6631 GL_4PASS_3_SGIS = $80A7;
6632 GL_SAMPLE_BUFFERS_SGIS = $80A8;
6633 GL_SAMPLES_SGIS = $80A9;
6634 GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
6635 GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
6636 GL_SAMPLE_PATTERN_SGIS = $80AC;
6638 // GL_SGIS_pixel_texture
6639 GL_PIXEL_TEXTURE_SGIS = $8353;
6640 GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
6641 GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
6642 GL_PIXEL_GROUP_COLOR_SGIS = $8356;
6644 // GL_SGIS_point_line_texgen
6645 GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
6646 GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
6647 GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
6648 GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
6649 GL_EYE_POINT_SGIS = $81F4;
6650 GL_OBJECT_POINT_SGIS = $81F5;
6651 GL_EYE_LINE_SGIS = $81F6;
6652 GL_OBJECT_LINE_SGIS = $81F7;
6654 // GL_SGIS_point_parameters
6655 GL_POINT_SIZE_MIN_SGIS = $8126;
6656 GL_POINT_SIZE_MAX_SGIS = $8127;
6657 GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
6658 GL_DISTANCE_ATTENUATION_SGIS = $8129;
6660 // GL_SGIS_sharpen_texture
6661 GL_LINEAR_SHARPEN_SGIS = $80AD;
6662 GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
6663 GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
6664 GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
6666 // GL_SGIS_texture4D
6667 GL_PACK_SKIP_VOLUMES_SGIS = $8130;
6668 GL_PACK_IMAGE_DEPTH_SGIS = $8131;
6669 GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
6670 GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
6671 GL_TEXTURE_4D_SGIS = $8134;
6672 GL_PROXY_TEXTURE_4D_SGIS = $8135;
6673 GL_TEXTURE_4DSIZE_SGIS = $8136;
6674 GL_TEXTURE_WRAP_Q_SGIS = $8137;
6675 GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
6676 GL_TEXTURE_4D_BINDING_SGIS = $814F;
6678 // GL_SGIS_texture_color_mask
6679 GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
6681 // GL_SGIS_texture_edge_clamp
6682 GL_CLAMP_TO_EDGE_SGIS = $812F;
6684 // GL_SGIS_texture_filter4
6685 GL_FILTER4_SGIS = $8146;
6686 GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
6688 // GL_SGIS_texture_lod
6689 GL_TEXTURE_MIN_LOD_SGIS = $813A;
6690 GL_TEXTURE_MAX_LOD_SGIS = $813B;
6691 GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
6692 GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
6694 // GL_SGIS_texture_select
6695 GL_DUAL_ALPHA4_SGIS = $8110;
6696 GL_DUAL_ALPHA8_SGIS = $8111;
6697 GL_DUAL_ALPHA12_SGIS = $8112;
6698 GL_DUAL_ALPHA16_SGIS = $8113;
6699 GL_DUAL_LUMINANCE4_SGIS = $8114;
6700 GL_DUAL_LUMINANCE8_SGIS = $8115;
6701 GL_DUAL_LUMINANCE12_SGIS = $8116;
6702 GL_DUAL_LUMINANCE16_SGIS = $8117;
6703 GL_DUAL_INTENSITY4_SGIS = $8118;
6704 GL_DUAL_INTENSITY8_SGIS = $8119;
6705 GL_DUAL_INTENSITY12_SGIS = $811A;
6706 GL_DUAL_INTENSITY16_SGIS = $811B;
6707 GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
6708 GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
6709 GL_QUAD_ALPHA4_SGIS = $811E;
6710 GL_QUAD_ALPHA8_SGIS = $811F;
6711 GL_QUAD_LUMINANCE4_SGIS = $8120;
6712 GL_QUAD_LUMINANCE8_SGIS = $8121;
6713 GL_QUAD_INTENSITY4_SGIS = $8122;
6714 GL_QUAD_INTENSITY8_SGIS = $8123;
6715 GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
6716 GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
6719 GL_ASYNC_MARKER_SGIX = $8329;
6721 // GL_SGIX_async_histogram
6722 GL_ASYNC_HISTOGRAM_SGIX = $832C;
6723 GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
6725 // GL_SGIX_async_pixel
6726 GL_ASYNC_TEX_IMAGE_SGIX = $835C;
6727 GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
6728 GL_ASYNC_READ_PIXELS_SGIX = $835E;
6729 GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
6730 GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
6731 GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
6733 // GL_SGIX_blend_alpha_minmax
6734 GL_ALPHA_MIN_SGIX = $8320;
6735 GL_ALPHA_MAX_SGIX = $8321;
6737 // GL_SGIX_calligraphic_fragment
6738 GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
6741 GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
6742 GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
6743 GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
6744 GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
6745 GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
6746 GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
6747 GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
6748 GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
6749 GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
6750 GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
6751 GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
6752 GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
6754 // GL_SGIX_convolution_accuracy
6755 GL_CONVOLUTION_HINT_SGIX = $8316;
6757 // GL_SGIX_depth_texture
6758 GL_DEPTH_COMPONENT16_SGIX = $81A5;
6759 GL_DEPTH_COMPONENT24_SGIX = $81A6;
6760 GL_DEPTH_COMPONENT32_SGIX = $81A7;
6762 // GL_SGIX_fog_offset
6763 GL_FOG_OFFSET_SGIX = $8198;
6764 GL_FOG_OFFSET_VALUE_SGIX = $8199;
6766 // GL_SGIX_fog_scale
6767 GL_FOG_SCALE_SGIX = $81FC;
6768 GL_FOG_SCALE_VALUE_SGIX = $81FD;
6770 // GL_SGIX_fragment_lighting
6771 GL_FRAGMENT_LIGHTING_SGIX = $8400;
6772 GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
6773 GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
6774 GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
6775 GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
6776 GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
6777 GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
6778 GL_LIGHT_ENV_MODE_SGIX = $8407;
6779 GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
6780 GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
6781 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
6782 GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
6783 GL_FRAGMENT_LIGHT0_SGIX = $840C;
6784 GL_FRAGMENT_LIGHT1_SGIX = $840D;
6785 GL_FRAGMENT_LIGHT2_SGIX = $840E;
6786 GL_FRAGMENT_LIGHT3_SGIX = $840F;
6787 GL_FRAGMENT_LIGHT4_SGIX = $8410;
6788 GL_FRAGMENT_LIGHT5_SGIX = $8411;
6789 GL_FRAGMENT_LIGHT6_SGIX = $8412;
6790 GL_FRAGMENT_LIGHT7_SGIX = $8413;
6792 // GL_SGIX_framezoom
6793 GL_FRAMEZOOM_SGIX = $818B;
6794 GL_FRAMEZOOM_FACTOR_SGIX = $818C;
6795 GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
6797 // GL_SGIX_impact_pixel_texture
6798 GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = $8184;
6799 GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = $8185;
6800 GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = $8186;
6801 GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = $8187;
6802 GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = $8188;
6803 GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = $8189;
6804 GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = $818A;
6806 // GL_SGIX_instruments
6807 GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
6808 GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
6810 // GL_SGIX_interlace
6811 GL_INTERLACE_SGIX = $8094;
6813 // GL_SGIX_ir_instrument1
6814 GL_IR_INSTRUMENT1_SGIX = $817F;
6816 // GL_SGIX_list_priority
6817 GL_LIST_PRIORITY_SGIX = $8182;
6819 // GL_SGIX_pixel_texture
6820 GL_PIXEL_TEX_GEN_SGIX = $8139;
6821 GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
6823 // GL_SGIX_pixel_tiles
6824 GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
6825 GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
6826 GL_PIXEL_TILE_WIDTH_SGIX = $8140;
6827 GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
6828 GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
6829 GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
6830 GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
6831 GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
6833 // GL_SGIX_polynomial_ffd
6834 GL_GEOMETRY_DEFORMATION_SGIX = $8194;
6835 GL_TEXTURE_DEFORMATION_SGIX = $8195;
6836 GL_DEFORMATIONS_MASK_SGIX = $8196;
6837 GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
6839 // GL_SGIX_reference_plane
6840 GL_REFERENCE_PLANE_SGIX = $817D;
6841 GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
6844 GL_PACK_RESAMPLE_SGIX = $842C;
6845 GL_UNPACK_RESAMPLE_SGIX = $842D;
6846 GL_RESAMPLE_REPLICATE_SGIX = $842E;
6847 GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
6848 GL_RESAMPLE_DECIMATE_SGIX = $8430;
6850 // GL_SGIX_scalebias_hint
6851 GL_SCALEBIAS_HINT_SGIX = $8322;
6854 GL_TEXTURE_COMPARE_SGIX = $819A;
6855 GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
6856 GL_TEXTURE_LEQUAL_R_SGIX = $819C;
6857 GL_TEXTURE_GEQUAL_R_SGIX = $819D;
6859 // GL_SGIX_shadow_ambient
6860 GL_SHADOW_AMBIENT_SGIX = $80BF;
6863 GL_SPRITE_SGIX = $8148;
6864 GL_SPRITE_MODE_SGIX = $8149;
6865 GL_SPRITE_AXIS_SGIX = $814A;
6866 GL_SPRITE_TRANSLATION_SGIX = $814B;
6867 GL_SPRITE_AXIAL_SGIX = $814C;
6868 GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
6869 GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
6871 // GL_SGIX_subsample
6872 GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
6873 GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
6874 GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
6875 GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
6876 GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
6878 // GL_SGIX_texture_add_env
6879 GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
6881 // GL_SGIX_texture_coordinate_clamp
6882 GL_TEXTURE_MAX_CLAMP_S_SGIX = $8369;
6883 GL_TEXTURE_MAX_CLAMP_T_SGIX = $836A;
6884 GL_TEXTURE_MAX_CLAMP_R_SGIX = $836B;
6886 // GL_SGIX_texture_lod_bias
6887 GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
6888 GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
6889 GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
6891 // GL_SGIX_texture_multi_buffer
6892 GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
6894 // GL_SGIX_texture_scale_bias
6895 GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
6896 GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
6897 GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
6898 GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
6900 // GL_SGIX_vertex_preclip
6901 GL_VERTEX_PRECLIP_SGIX = $83EE;
6902 GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
6905 GL_YCRCB_422_SGIX = $81BB;
6906 GL_YCRCB_444_SGIX = $81BC;
6909 GL_YCRCB_SGIX = $8318;
6910 GL_YCRCBA_SGIX = $8319;
6912 // GL_SGI_color_matrix
6913 GL_COLOR_MATRIX_SGI = $80B1;
6914 GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
6915 GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
6916 GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
6917 GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
6918 GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
6919 GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
6920 GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
6921 GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
6922 GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
6923 GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
6925 // GL_SGI_color_table
6926 GL_COLOR_TABLE_SGI = $80D0;
6927 GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
6928 GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
6929 GL_PROXY_COLOR_TABLE_SGI = $80D3;
6930 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
6931 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
6932 GL_COLOR_TABLE_SCALE_SGI = $80D6;
6933 GL_COLOR_TABLE_BIAS_SGI = $80D7;
6934 GL_COLOR_TABLE_FORMAT_SGI = $80D8;
6935 GL_COLOR_TABLE_WIDTH_SGI = $80D9;
6936 GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
6937 GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
6938 GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
6939 GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
6940 GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
6941 GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
6943 // GL_SGI_depth_pass_instrument
6944 GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
6945 GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
6946 GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
6948 // GL_SGI_texture_color_table
6949 GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
6950 GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
6952 // GL_SUNX_constant_data
6953 GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
6954 GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
6956 // GL_SUN_convolution_border_modes
6957 GL_WRAP_BORDER_SUN = $81D4;
6959 // GL_SUN_global_alpha
6960 GL_GLOBAL_ALPHA_SUN = $81D9;
6961 GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
6963 // GL_SUN_mesh_array
6964 GL_QUAD_MESH_SUN = $8614;
6965 GL_TRIANGLE_MESH_SUN = $8615;
6967 // GL_SUN_slice_accum
6968 GL_SLICE_ACCUM_SUN = $85CC;
6970 // GL_SUN_triangle_list
6971 GL_RESTART_SUN = $0001;
6972 GL_REPLACE_MIDDLE_SUN = $0002;
6973 GL_REPLACE_OLDEST_SUN = $0003;
6974 GL_TRIANGLE_LIST_SUN = $81D7;
6975 GL_REPLACEMENT_CODE_SUN = $81D8;
6976 GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
6977 GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
6978 GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
6979 GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
6980 GL_R1UI_V3F_SUN = $85C4;
6981 GL_R1UI_C4UB_V3F_SUN = $85C5;
6982 GL_R1UI_C3F_V3F_SUN = $85C6;
6983 GL_R1UI_N3F_V3F_SUN = $85C7;
6984 GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
6985 GL_R1UI_T2F_V3F_SUN = $85C9;
6986 GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
6987 GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
6989 // GL_WIN_phong_shading
6990 GL_PHONG_WIN = $80EA;
6991 GL_PHONG_HINT_WIN = $80EB;
6993 // GL_WIN_specular_fog
6994 GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
6996 // GL_ARB_vertex_shader
6997 GL_VERTEX_SHADER_ARB = $8B31;
6998 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = $8B4A;
6999 GL_MAX_VARYING_FLOATS_ARB = $8B4B;
7000 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
7001 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = $8B4D;
7002 GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = $8B89;
7003 GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = $8B8A;
7005 // GL_KHR_blend_equation_advanced
7006 GL_MULTIPLY_KHR = $9294;
7007 GL_SCREEN_KHR = $9295;
7008 GL_OVERLAY_KHR = $9296;
7009 GL_DARKEN_KHR = $9297;
7010 GL_LIGHTEN_KHR = $9298;
7011 GL_COLORDODGE_KHR = $9299;
7012 GL_COLORBURN_KHR = $929A;
7013 GL_HARDLIGHT_KHR = $929B;
7014 GL_SOFTLIGHT_KHR = $929C;
7015 GL_DIFFERENCE_KHR = $929E;
7016 GL_EXCLUSION_KHR = $92A0;
7017 GL_HSL_HUE_KHR = $92AD;
7018 GL_HSL_SATURATION_KHR = $92AE;
7019 GL_HSL_COLOR_KHR = $92AF;
7020 GL_HSL_LUMINOSITY_KHR = $92B0;
7022 // GL_KHR_blend_equation_advanced_coherent
7023 GL_BLEND_ADVANCED_COHERENT_KHR = $9285;
7025 // GL_KHR_robustness
7026 GL_CONTEXT_ROBUST_ACCESS = $90F3;
7028 // GL_ARB_fragment_shader
7029 GL_FRAGMENT_SHADER_ARB = $8B30;
7030 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = $8B49; // 1.4
7031 GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = $8B8B; // 1.4
7033 // GL_ARB_occlusion_query
7034 GL_SAMPLES_PASSED_ARB = $8914;
7035 GL_QUERY_COUNTER_BITS_ARB = $8864;
7036 GL_CURRENT_QUERY_ARB = $8865;
7037 GL_QUERY_RESULT_ARB = $8866;
7038 GL_QUERY_RESULT_AVAILABLE_ARB = $8867;
7040 // GL_ARB_pipeline_statistics_query
7041 GL_VERTICES_SUBMITTED_ARB = $82EE;
7042 GL_PRIMITIVES_SUBMITTED_ARB = $82EF;
7043 GL_VERTEX_SHADER_INVOCATIONS_ARB = $82F0;
7044 GL_TESS_CONTROL_SHADER_PATCHES_ARB = $82F1;
7045 GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = $82F2;
7046 GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = $82F3;
7047 GL_FRAGMENT_SHADER_INVOCATIONS_ARB = $82F4;
7048 GL_COMPUTE_SHADER_INVOCATIONS_ARB = $82F5;
7049 GL_CLIPPING_INPUT_PRIMITIVES_ARB = $82F6;
7050 GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = $82F7;
7052 // GL_ARB_point_sprite
7053 GL_POINT_SPRITE_ARB = $8861;
7054 GL_COORD_REPLACE_ARB = $8862;
7056 // GL_ARB_shading_language_100
7057 GL_SHADING_LANGUAGE_VERSION_ARB = $8B8C; // 1.4
7059 // GL_ARB_shader_objects
7060 GL_PROGRAM_OBJECT_ARB = $8B40;
7062 GL_OBJECT_TYPE_ARB = $8B4E;
7063 GL_OBJECT_SUBTYPE_ARB = $8B4F;
7064 GL_OBJECT_DELETE_STATUS_ARB = $8B80;
7065 GL_OBJECT_COMPILE_STATUS_ARB = $8B81;
7066 GL_OBJECT_LINK_STATUS_ARB = $8B82;
7067 GL_OBJECT_VALIDATE_STATUS_ARB = $8B83;
7068 GL_OBJECT_INFO_LOG_LENGTH_ARB = $8B84;
7069 GL_OBJECT_ATTACHED_OBJECTS_ARB = $8B85;
7070 GL_OBJECT_ACTIVE_UNIFORMS_ARB = $8B86;
7071 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = $8B87;
7072 GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = $8B88;
7074 GL_SHADER_OBJECT_ARB = $8B48;
7076 GL_FLOAT_VEC2_ARB = $8B50;
7077 GL_FLOAT_VEC3_ARB = $8B51;
7078 GL_FLOAT_VEC4_ARB = $8B52;
7079 GL_INT_VEC2_ARB = $8B53;
7080 GL_INT_VEC3_ARB = $8B54;
7081 GL_INT_VEC4_ARB = $8B55;
7082 GL_BOOL_ARB = $8B56;
7083 GL_BOOL_VEC2_ARB = $8B57;
7084 GL_BOOL_VEC3_ARB = $8B58;
7085 GL_BOOL_VEC4_ARB = $8B59;
7086 GL_FLOAT_MAT2_ARB = $8B5A;
7087 GL_FLOAT_MAT3_ARB = $8B5B;
7088 GL_FLOAT_MAT4_ARB = $8B5C;
7089 GL_SAMPLER_1D_ARB = $8B5D;
7090 GL_SAMPLER_2D_ARB = $8B5E;
7091 GL_SAMPLER_3D_ARB = $8B5F;
7092 GL_SAMPLER_CUBE_ARB = $8B60;
7093 GL_SAMPLER_1D_SHADOW_ARB = $8B61;
7094 GL_SAMPLER_2D_SHADOW_ARB = $8B62;
7095 GL_SAMPLER_2D_RECT_ARB = $8B63;
7096 GL_SAMPLER_2D_RECT_SHADOW_ARB = $8B64;
7098 // WGL_3DFX_multisample
7099 WGL_SAMPLE_BUFFERS_3DFX = $2060;
7100 WGL_SAMPLES_3DFX = $2061;
7102 // WGL_ARB_buffer_region
7103 WGL_FRONT_COLOR_BUFFER_BIT_ARB = $00000001;
7104 WGL_BACK_COLOR_BUFFER_BIT_ARB = $00000002;
7105 WGL_DEPTH_BUFFER_BIT_ARB = $00000004;
7106 WGL_STENCIL_BUFFER_BIT_ARB = $00000008;
7108 // WGL_ARB_context_flush_control
7109 WGL_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7110 WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7111 WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7113 // WGL_ARB_make_current_read
7114 ERROR_INVALID_PIXEL_TYPE_ARB = $2043;
7115 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = $2054;
7117 // WGL_ARB_multisample
7118 WGL_SAMPLE_BUFFERS_ARB = $2041;
7119 WGL_SAMPLES_ARB = $2042;
7122 WGL_DRAW_TO_PBUFFER_ARB = $202D;
7123 WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
7124 WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
7125 WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
7126 WGL_PBUFFER_LARGEST_ARB = $2033;
7127 WGL_PBUFFER_WIDTH_ARB = $2034;
7128 WGL_PBUFFER_HEIGHT_ARB = $2035;
7129 WGL_PBUFFER_LOST_ARB = $2036;
7131 // WGL_ARB_pixel_format
7132 WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
7133 WGL_DRAW_TO_WINDOW_ARB = $2001;
7134 WGL_DRAW_TO_BITMAP_ARB = $2002;
7135 WGL_ACCELERATION_ARB = $2003;
7136 WGL_NEED_PALETTE_ARB = $2004;
7137 WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
7138 WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
7139 WGL_SWAP_METHOD_ARB = $2007;
7140 WGL_NUMBER_OVERLAYS_ARB = $2008;
7141 WGL_NUMBER_UNDERLAYS_ARB = $2009;
7142 WGL_TRANSPARENT_ARB = $200A;
7143 WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
7144 WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
7145 WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
7146 WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
7147 WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
7148 WGL_SHARE_DEPTH_ARB = $200C;
7149 WGL_SHARE_STENCIL_ARB = $200D;
7150 WGL_SHARE_ACCUM_ARB = $200E;
7151 WGL_SUPPORT_GDI_ARB = $200F;
7152 WGL_SUPPORT_OPENGL_ARB = $2010;
7153 WGL_DOUBLE_BUFFER_ARB = $2011;
7154 WGL_STEREO_ARB = $2012;
7155 WGL_PIXEL_TYPE_ARB = $2013;
7156 WGL_COLOR_BITS_ARB = $2014;
7157 WGL_RED_BITS_ARB = $2015;
7158 WGL_RED_SHIFT_ARB = $2016;
7159 WGL_GREEN_BITS_ARB = $2017;
7160 WGL_GREEN_SHIFT_ARB = $2018;
7161 WGL_BLUE_BITS_ARB = $2019;
7162 WGL_BLUE_SHIFT_ARB = $201A;
7163 WGL_ALPHA_BITS_ARB = $201B;
7164 WGL_ALPHA_SHIFT_ARB = $201C;
7165 WGL_ACCUM_BITS_ARB = $201D;
7166 WGL_ACCUM_RED_BITS_ARB = $201E;
7167 WGL_ACCUM_GREEN_BITS_ARB = $201F;
7168 WGL_ACCUM_BLUE_BITS_ARB = $2020;
7169 WGL_ACCUM_ALPHA_BITS_ARB = $2021;
7170 WGL_DEPTH_BITS_ARB = $2022;
7171 WGL_STENCIL_BITS_ARB = $2023;
7172 WGL_AUX_BUFFERS_ARB = $2024;
7173 WGL_NO_ACCELERATION_ARB = $2025;
7174 WGL_GENERIC_ACCELERATION_ARB = $2026;
7175 WGL_FULL_ACCELERATION_ARB = $2027;
7176 WGL_SWAP_EXCHANGE_ARB = $2028;
7177 WGL_SWAP_COPY_ARB = $2029;
7178 WGL_SWAP_UNDEFINED_ARB = $202A;
7179 WGL_TYPE_RGBA_ARB = $202B;
7180 WGL_TYPE_COLORINDEX_ARB = $202C;
7182 // WGL_ARB_pixel_format_float
7183 WGL_RGBA_FLOAT_MODE_ARB = $8820;
7184 WGL_CLAMP_VERTEX_COLOR_ARB = $891A;
7185 WGL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
7186 WGL_CLAMP_READ_COLOR_ARB = $891C;
7187 WGL_FIXED_ONLY_ARB = $891D;
7189 // WGL_ARB_render_texture
7190 WGL_BIND_TO_TEXTURE_RGB_ARB = $2070;
7191 WGL_BIND_TO_TEXTURE_RGBA_ARB = $2071;
7192 WGL_TEXTURE_FORMAT_ARB = $2072;
7193 WGL_TEXTURE_TARGET_ARB = $2073;
7194 WGL_MIPMAP_TEXTURE_ARB = $2074;
7195 WGL_TEXTURE_RGB_ARB = $2075;
7196 WGL_TEXTURE_RGBA_ARB = $2076;
7197 WGL_NO_TEXTURE_ARB = $2077;
7198 WGL_TEXTURE_CUBE_MAP_ARB = $2078;
7199 WGL_TEXTURE_1D_ARB = $2079;
7200 WGL_TEXTURE_2D_ARB = $207A;
7201 WGL_MIPMAP_LEVEL_ARB = $207B;
7202 WGL_CUBE_MAP_FACE_ARB = $207C;
7203 WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $207D;
7204 WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $207E;
7205 WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $207F;
7206 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $2080;
7207 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $2081;
7208 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $2082;
7209 WGL_FRONT_LEFT_ARB = $2083;
7210 WGL_FRONT_RIGHT_ARB = $2084;
7211 WGL_BACK_LEFT_ARB = $2085;
7212 WGL_BACK_RIGHT_ARB = $2086;
7213 WGL_AUX0_ARB = $2087;
7214 WGL_AUX1_ARB = $2088;
7215 WGL_AUX2_ARB = $2089;
7216 WGL_AUX3_ARB = $208A;
7217 WGL_AUX4_ARB = $208B;
7218 WGL_AUX5_ARB = $208C;
7219 WGL_AUX6_ARB = $208D;
7220 WGL_AUX7_ARB = $208E;
7221 WGL_AUX8_ARB = $208F;
7222 WGL_AUX9_ARB = $2090;
7224 // WGL_ARB_robustness_application_isolation
7225 WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7227 // WGL_ARB_create_context
7228 WGL_CONTEXT_DEBUG_BIT_ARB = $00000001;
7229 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7230 WGL_CONTEXT_MAJOR_VERSION_ARB = $2091;
7231 WGL_CONTEXT_MINOR_VERSION_ARB = $2092;
7232 WGL_CONTEXT_LAYER_PLANE_ARB = $2093;
7233 WGL_CONTEXT_FLAGS_ARB = $2094;
7234 ERROR_INVALID_VERSION_ARB = $2095;
7236 // WGL_ARB_create_context_profile
7237 WGL_CONTEXT_PROFILE_MASK_ARB = $9126;
7238 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7239 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7240 ERROR_INVALID_PROFILE_ARB = $2096;
7242 // WGL_ARB_framebuffer_sRGB
7243 WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20A9;
7245 // WGL_ARB_create_context_robustness
7246 WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7247 WGL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7248 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7249 WGL_NO_RESET_NOTIFICATION_ARB = $8261;
7251 // WGL_ATI_pixel_format_float
7252 WGL_TYPE_RGBA_FLOAT_ATI = $21A0;
7253 GL_TYPE_RGBA_FLOAT_ATI = $8820;
7254 GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = $8835;
7256 // WGL_AMD_gpu_association
7257 WGL_GPU_VENDOR_AMD = $1F00;
7258 WGL_GPU_RENDERER_STRING_AMD = $1F01;
7259 WGL_GPU_OPENGL_VERSION_STRING_AMD = $1F02;
7260 WGL_GPU_FASTEST_TARGET_GPUS_AMD = $21A2;
7261 WGL_GPU_RAM_AMD = $21A3;
7262 WGL_GPU_CLOCK_AMD = $21A4;
7263 WGL_GPU_NUM_PIPES_AMD = $21A5;
7264 WGL_GPU_NUM_SIMD_AMD = $21A6;
7265 WGL_GPU_NUM_RB_AMD = $21A7;
7266 WGL_GPU_NUM_SPI_AMD = $21A8;
7268 // WGL_EXT_depth_float
7269 WGL_DEPTH_FLOAT_EXT = $2040;
7271 // WGL_EXT_make_current_read
7272 ERROR_INVALID_PIXEL_TYPE_EXT = $2043;
7274 // WGL_EXT_multisample
7275 WGL_SAMPLE_BUFFERS_EXT = $2041;
7276 WGL_SAMPLES_EXT = $2042;
7279 WGL_DRAW_TO_PBUFFER_EXT = $202D;
7280 WGL_MAX_PBUFFER_PIXELS_EXT = $202E;
7281 WGL_MAX_PBUFFER_WIDTH_EXT = $202F;
7282 WGL_MAX_PBUFFER_HEIGHT_EXT = $2030;
7283 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = $2031;
7284 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = $2032;
7285 WGL_PBUFFER_LARGEST_EXT = $2033;
7286 WGL_PBUFFER_WIDTH_EXT = $2034;
7287 WGL_PBUFFER_HEIGHT_EXT = $2035;
7289 // WGL_EXT_pixel_format
7290 WGL_NUMBER_PIXEL_FORMATS_EXT = $2000;
7291 WGL_DRAW_TO_WINDOW_EXT = $2001;
7292 WGL_DRAW_TO_BITMAP_EXT = $2002;
7293 WGL_ACCELERATION_EXT = $2003;
7294 WGL_NEED_PALETTE_EXT = $2004;
7295 WGL_NEED_SYSTEM_PALETTE_EXT = $2005;
7296 WGL_SWAP_LAYER_BUFFERS_EXT = $2006;
7297 WGL_SWAP_METHOD_EXT = $2007;
7298 WGL_NUMBER_OVERLAYS_EXT = $2008;
7299 WGL_NUMBER_UNDERLAYS_EXT = $2009;
7300 WGL_TRANSPARENT_EXT = $200A;
7301 WGL_TRANSPARENT_VALUE_EXT = $200B;
7302 WGL_SHARE_DEPTH_EXT = $200C;
7303 WGL_SHARE_STENCIL_EXT = $200D;
7304 WGL_SHARE_ACCUM_EXT = $200E;
7305 WGL_SUPPORT_GDI_EXT = $200F;
7306 WGL_SUPPORT_OPENGL_EXT = $2010;
7307 WGL_DOUBLE_BUFFER_EXT = $2011;
7308 WGL_STEREO_EXT = $2012;
7309 WGL_PIXEL_TYPE_EXT = $2013;
7310 WGL_COLOR_BITS_EXT = $2014;
7311 WGL_RED_BITS_EXT = $2015;
7312 WGL_RED_SHIFT_EXT = $2016;
7313 WGL_GREEN_BITS_EXT = $2017;
7314 WGL_GREEN_SHIFT_EXT = $2018;
7315 WGL_BLUE_BITS_EXT = $2019;
7316 WGL_BLUE_SHIFT_EXT = $201A;
7317 WGL_ALPHA_BITS_EXT = $201B;
7318 WGL_ALPHA_SHIFT_EXT = $201C;
7319 WGL_ACCUM_BITS_EXT = $201D;
7320 WGL_ACCUM_RED_BITS_EXT = $201E;
7321 WGL_ACCUM_GREEN_BITS_EXT = $201F;
7322 WGL_ACCUM_BLUE_BITS_EXT = $2020;
7323 WGL_ACCUM_ALPHA_BITS_EXT = $2021;
7324 WGL_DEPTH_BITS_EXT = $2022;
7325 WGL_STENCIL_BITS_EXT = $2023;
7326 WGL_AUX_BUFFERS_EXT = $2024;
7327 WGL_NO_ACCELERATION_EXT = $2025;
7328 WGL_GENERIC_ACCELERATION_EXT = $2026;
7329 WGL_FULL_ACCELERATION_EXT = $2027;
7330 WGL_SWAP_EXCHANGE_EXT = $2028;
7331 WGL_SWAP_COPY_EXT = $2029;
7332 WGL_SWAP_UNDEFINED_EXT = $202A;
7333 WGL_TYPE_RGBA_EXT = $202B;
7334 WGL_TYPE_COLORINDEX_EXT = $202C;
7336 // WGL_I3D_digital_video_control
7337 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = $2050;
7338 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = $2051;
7339 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = $2052;
7340 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = $2053;
7343 WGL_GAMMA_TABLE_SIZE_I3D = $204E;
7344 WGL_GAMMA_EXCLUDE_DESKTOP_I3D = $204F;
7347 WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = $2044;
7348 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = $2045;
7349 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = $2046;
7350 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = $2047;
7351 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = $2048;
7352 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = $2049;
7353 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = $204A;
7354 WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = $204B;
7355 WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = $204C;
7357 // WGL_I3D_image_buffer
7358 WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = $00000001;
7359 WGL_IMAGE_BUFFER_LOCK_I3D = $00000002;
7361 // WGL_NV_float_buffer
7362 WGL_FLOAT_COMPONENTS_NV = $20B0;
7363 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
7364 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
7365 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
7366 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
7367 WGL_TEXTURE_FLOAT_R_NV = $20B5;
7368 WGL_TEXTURE_FLOAT_RG_NV = $20B6;
7369 WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
7370 WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
7372 // WGL_NV_render_depth_texture
7373 WGL_BIND_TO_TEXTURE_DEPTH_NV = $20A3;
7374 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = $20A4;
7375 WGL_DEPTH_TEXTURE_FORMAT_NV = $20A5;
7376 WGL_TEXTURE_DEPTH_COMPONENT_NV = $20A6;
7377 WGL_DEPTH_COMPONENT_NV = $20A7;
7379 // WGL_NV_render_texture_rectangle
7380 WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = $20A0;
7381 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = $20A1;
7382 WGL_TEXTURE_RECTANGLE_NV = $20A2;
7384 // WGL_NV_present_video
7385 WGL_NUM_VIDEO_SLOTS_NV = $20F0;
7387 // WGL_NV_video_output
7388 WGL_BIND_TO_VIDEO_RGB_NV = $20C0;
7389 WGL_BIND_TO_VIDEO_RGBA_NV = $20C1;
7390 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = $20C2;
7391 WGL_VIDEO_OUT_COLOR_NV = $20C3;
7392 WGL_VIDEO_OUT_ALPHA_NV = $20C4;
7393 WGL_VIDEO_OUT_DEPTH_NV = $20C5;
7394 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = $20C6;
7395 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = $20C7;
7396 WGL_VIDEO_OUT_FRAME = $20C8;
7397 WGL_VIDEO_OUT_FIELD_1 = $20C9;
7398 WGL_VIDEO_OUT_FIELD_2 = $20CA;
7399 WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = $20CB;
7400 WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = $20CC;
7402 // WGL_NV_gpu_affinity
7403 WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = $20D0;
7404 WGL_ERROR_MISSING_AFFINITY_MASK_NV = $20D1;
7406 // WGL_NV_video_capture
7407 WGL_UNIQUE_ID_NV = $20CE;
7408 WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = $20CF;
7410 // WGL_NV_multisample_coverage
7411 WGL_COVERAGE_SAMPLES_NV = $2042;
7412 WGL_COLOR_SAMPLES_NV = $20B9;
7414 // WGL_EXT_create_context_es2_profile
7415 WGL_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7417 // WGL_NV_DX_interop
7418 WGL_ACCESS_READ_ONLY_NV = $00000000;
7419 WGL_ACCESS_READ_WRITE_NV = $00000001;
7420 WGL_ACCESS_WRITE_DISCARD_NV = $00000002;
7422 // WIN_draw_range_elements
7423 GL_MAX_ELEMENTS_VERTICES_WIN = $80E8;
7424 GL_MAX_ELEMENTS_INDICES_WIN = $80E9;
7426 // GLX 1.1 and later:
7432 GLX_BUFFER_SIZE = 2;
7435 GLX_DOUBLEBUFFER = 5;
7437 GLX_AUX_BUFFERS = 7;
7441 GLX_ALPHA_SIZE = 11;
7442 GLX_DEPTH_SIZE = 12;
7443 GLX_STENCIL_SIZE = 13;
7444 GLX_ACCUM_RED_SIZE = 14;
7445 GLX_ACCUM_GREEN_SIZE = 15;
7446 GLX_ACCUM_BLUE_SIZE = 16;
7447 GLX_ACCUM_ALPHA_SIZE = 17;
7450 GLX_WINDOW_BIT = $00000001;
7451 GLX_PIXMAP_BIT = $00000002;
7452 GLX_PBUFFER_BIT = $00000004;
7453 GLX_RGBA_BIT = $00000001;
7454 GLX_COLOR_INDEX_BIT = $00000002;
7455 GLX_PBUFFER_CLOBBER_MASK = $08000000;
7456 GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
7457 GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
7458 GLX_BACK_LEFT_BUFFER_BIT = $00000004;
7459 GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
7460 GLX_AUX_BUFFERS_BIT = $00000010;
7461 GLX_DEPTH_BUFFER_BIT = $00000020;
7462 GLX_STENCIL_BUFFER_BIT = $00000040;
7463 GLX_ACCUM_BUFFER_BIT = $00000080;
7464 GLX_CONFIG_CAVEAT = $20;
7465 GLX_X_VISUAL_TYPE = $22;
7466 GLX_TRANSPARENT_TYPE = $23;
7467 GLX_TRANSPARENT_INDEX_VALUE = $24;
7468 GLX_TRANSPARENT_RED_VALUE = $25;
7469 GLX_TRANSPARENT_GREEN_VALUE = $26;
7470 GLX_TRANSPARENT_BLUE_VALUE = $27;
7471 GLX_TRANSPARENT_ALPHA_VALUE = $28;
7472 GLX_DONT_CARE = $FFFFFFFF;
7474 GLX_SLOW_CONFIG = $8001;
7475 GLX_TRUE_COLOR = $8002;
7476 GLX_DIRECT_COLOR = $8003;
7477 GLX_PSEUDO_COLOR = $8004;
7478 GLX_STATIC_COLOR = $8005;
7479 GLX_GRAY_SCALE = $8006;
7480 GLX_STATIC_GRAY = $8007;
7481 GLX_TRANSPARENT_RGB = $8008;
7482 GLX_TRANSPARENT_INDEX = $8009;
7483 GLX_VISUAL_ID = $800B;
7485 GLX_NON_CONFORMANT_CONFIG = $800D;
7486 GLX_DRAWABLE_TYPE = $8010;
7487 GLX_RENDER_TYPE = $8011;
7488 GLX_X_RENDERABLE = $8012;
7489 GLX_FBCONFIG_ID = $8013;
7490 GLX_RGBA_TYPE = $8014;
7491 GLX_COLOR_INDEX_TYPE = $8015;
7492 GLX_MAX_PBUFFER_WIDTH = $8016;
7493 GLX_MAX_PBUFFER_HEIGHT = $8017;
7494 GLX_MAX_PBUFFER_PIXELS = $8018;
7495 GLX_PRESERVED_CONTENTS = $801B;
7496 GLX_LARGEST_PBUFFER = $801C;
7499 GLX_EVENT_MASK = $801F;
7500 GLX_DAMAGED = $8020;
7503 GLX_PBUFFER = $8023;
7504 GLX_PBUFFER_HEIGHT = $8040;
7505 GLX_PBUFFER_WIDTH = $8041;
7508 GLX_SAMPLE_BUFFERS = 100000;
7509 GLX_SAMPLES = 100001;
7511 // GLX_ARB_multisample
7512 GLX_SAMPLE_BUFFERS_ARB = 100000;
7513 GLX_SAMPLES_ARB = 100001;
7515 // GLX_ARB_robustness_application_isolation
7516 GLX_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7518 // GLX_ARB_fbconfig_float
7519 GLX_RGBA_FLOAT_TYPE_ARB = $20B9;
7520 GLX_RGBA_FLOAT_BIT_ARB = $00000004;
7522 // GLX_ARB_context_flush_control
7523 GLX_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7524 GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7525 GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7527 // GLX_ARB_create_context
7528 GLX_CONTEXT_DEBUG_BIT_ARB = $00000001;
7529 GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7530 GLX_CONTEXT_MAJOR_VERSION_ARB = $2091;
7531 GLX_CONTEXT_MINOR_VERSION_ARB = $2092;
7532 GLX_CONTEXT_FLAGS_ARB = $2094;
7534 // GLX_ARB_create_context_profile
7535 GLX_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7536 GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7537 GLX_CONTEXT_PROFILE_MASK_ARB = $9126;
7539 // GLX_ARB_vertex_buffer_object
7540 GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB = $2095;
7542 // GLX_ARB_framebuffer_sRGB
7543 GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20B2;
7545 // GLX_ARB_create_context_robustness
7546 GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7547 GLX_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7548 GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7549 GLX_NO_RESET_NOTIFICATION_ARB = $8261;
7551 // GLX_EXT_visual_info
7552 GLX_X_VISUAL_TYPE_EXT = $22;
7553 GLX_TRANSPARENT_TYPE_EXT = $23;
7554 GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
7555 GLX_TRANSPARENT_RED_VALUE_EXT = $25;
7556 GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
7557 GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
7558 GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
7559 GLX_NONE_EXT = $8000;
7560 GLX_TRUE_COLOR_EXT = $8002;
7561 GLX_DIRECT_COLOR_EXT = $8003;
7562 GLX_PSEUDO_COLOR_EXT = $8004;
7563 GLX_STATIC_COLOR_EXT = $8005;
7564 GLX_GRAY_SCALE_EXT = $8006;
7565 GLX_STATIC_GRAY_EXT = $8007;
7566 GLX_TRANSPARENT_RGB_EXT = $8008;
7567 GLX_TRANSPARENT_INDEX_EXT = $8009;
7569 // GLX_EXT_visual_rating
7570 GLX_VISUAL_CAVEAT_EXT = $20;
7571 GLX_SLOW_VISUAL_EXT = $8001;
7572 GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
7573 (* reuse GLX_NONE_EXT *)
7575 // GLX_EXT_import_context
7576 GLX_SHARE_CONTEXT_EXT = $800A;
7577 GLX_VISUAL_ID_EXT = $800B;
7578 GLX_SCREEN_EXT = $800C;
7580 // GLX_EXT_fbconfig_packed_float
7581 // GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
7582 // GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
7584 // GLX_EXT_framebuffer_sRGB
7585 // GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
7587 // GLX_EXT_texture_from_pixmap
7588 GLX_TEXTURE_1D_BIT_EXT = $00000001;
7589 GLX_TEXTURE_2D_BIT_EXT = $00000002;
7590 GLX_TEXTURE_RECTANGLE_BIT_EXT = $00000004;
7591 GLX_BIND_TO_TEXTURE_RGB_EXT = $20D0;
7592 GLX_BIND_TO_TEXTURE_RGBA_EXT = $20D1;
7593 GLX_BIND_TO_MIPMAP_TEXTURE_EXT = $20D2;
7594 GLX_BIND_TO_TEXTURE_TARGETS_EXT = $20D3;
7595 GLX_Y_INVERTED_EXT = $20D4;
7596 GLX_TEXTURE_FORMAT_EXT = $20D5;
7597 GLX_TEXTURE_TARGET_EXT = $20D6;
7598 GLX_MIPMAP_TEXTURE_EXT = $20D7;
7599 GLX_TEXTURE_FORMAT_NONE_EXT = $20D8;
7600 GLX_TEXTURE_FORMAT_RGB_EXT = $20D9;
7601 GLX_TEXTURE_FORMAT_RGBA_EXT = $20DA;
7602 GLX_TEXTURE_1D_EXT = $20DB;
7603 GLX_TEXTURE_2D_EXT = $20DC;
7604 GLX_TEXTURE_RECTANGLE_EXT = $20DD;
7605 GLX_FRONT_LEFT_EXT = $20DE;
7606 GLX_FRONT_RIGHT_EXT = $20DF;
7607 GLX_BACK_LEFT_EXT = $20E0;
7608 GLX_BACK_RIGHT_EXT = $20E1;
7609 GLX_FRONT_EXT = GLX_FRONT_LEFT_EXT;
7610 GLX_BACK_EXT = GLX_BACK_LEFT_EXT;
7611 GLX_AUX0_EXT = $20E2;
7612 GLX_AUX1_EXT = $20E3;
7613 GLX_AUX2_EXT = $20E4;
7614 GLX_AUX3_EXT = $20E5;
7615 GLX_AUX4_EXT = $20E6;
7616 GLX_AUX5_EXT = $20E7;
7617 GLX_AUX6_EXT = $20E8;
7618 GLX_AUX7_EXT = $20E9;
7619 GLX_AUX8_EXT = $20EA;
7620 GLX_AUX9_EXT = $20EB;
7622 // GLX_EXT_swap_control
7623 GLX_SWAP_INTERVAL_EXT = $20F1;
7624 GLX_MAX_SWAP_INTERVAL_EXT = $20F2;
7626 // GLX_EXT_create_context_es2_profile
7627 GLX_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7629 // GL_EXT_Late_Swaps
7630 GLX_LATE_SWAPS_TEAR_EXT = $20F3;
7633 GLU_INVALID_ENUM = 100900;
7634 GLU_INVALID_VALUE = 100901;
7635 GLU_OUT_OF_MEMORY = 100902;
7636 GLU_INCOMPATIBLE_GL_VERSION = 100903;
7637 GLU_VERSION = 100800;
7638 GLU_EXTENSIONS = 100801;
7640 GLU_FALSE = GL_FALSE;
7641 GLU_SMOOTH = 100000;
7647 GLU_SILHOUETTE = 100013;
7648 GLU_OUTSIDE = 100020;
7649 GLU_INSIDE = 100021;
7650 GLU_TESS_MAX_COORD = 1.0E150;
7651 GLU_TESS_WINDING_RULE = 100140;
7652 GLU_TESS_BOUNDARY_ONLY = 100141;
7653 GLU_TESS_TOLERANCE = 100142;
7654 GLU_TESS_WINDING_ODD = 100130;
7655 GLU_TESS_WINDING_NONZERO = 100131;
7656 GLU_TESS_WINDING_POSITIVE = 100132;
7657 GLU_TESS_WINDING_NEGATIVE = 100133;
7658 GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
7659 GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
7660 GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
7661 GLU_TESS_END = 100102; // TGLUTessEndProc
7662 GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
7663 GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
7664 GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
7665 GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
7666 GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
7667 GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
7668 GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
7669 GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
7670 GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
7671 GLU_TESS_ERROR1 = 100151;
7672 GLU_TESS_ERROR2 = 100152;
7673 GLU_TESS_ERROR3 = 100153;
7674 GLU_TESS_ERROR4 = 100154;
7675 GLU_TESS_ERROR5 = 100155;
7676 GLU_TESS_ERROR6 = 100156;
7677 GLU_TESS_ERROR7 = 100157;
7678 GLU_TESS_ERROR8 = 100158;
7679 GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
7680 GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
7681 GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
7682 GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
7683 GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
7684 GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
7685 GLU_AUTO_LOAD_MATRIX = 100200;
7686 GLU_CULLING = 100201;
7687 GLU_SAMPLING_TOLERANCE = 100203;
7688 GLU_DISPLAY_MODE = 100204;
7689 GLU_PARAMETRIC_TOLERANCE = 100202;
7690 GLU_SAMPLING_METHOD = 100205;
7691 GLU_U_STEP = 100206;
7692 GLU_V_STEP = 100207;
7693 GLU_PATH_LENGTH = 100215;
7694 GLU_PARAMETRIC_ERROR = 100216;
7695 GLU_DOMAIN_DISTANCE = 100217;
7696 GLU_MAP1_TRIM_2 = 100210;
7697 GLU_MAP1_TRIM_3 = 100211;
7698 GLU_OUTLINE_POLYGON = 100240;
7699 GLU_OUTLINE_PATCH = 100241;
7700 GLU_NURBS_ERROR1 = 100251;
7701 GLU_NURBS_ERROR2 = 100252;
7702 GLU_NURBS_ERROR3 = 100253;
7703 GLU_NURBS_ERROR4 = 100254;
7704 GLU_NURBS_ERROR5 = 100255;
7705 GLU_NURBS_ERROR6 = 100256;
7706 GLU_NURBS_ERROR7 = 100257;
7707 GLU_NURBS_ERROR8 = 100258;
7708 GLU_NURBS_ERROR9 = 100259;
7709 GLU_NURBS_ERROR10 = 100260;
7710 GLU_NURBS_ERROR11 = 100261;
7711 GLU_NURBS_ERROR12 = 100262;
7712 GLU_NURBS_ERROR13 = 100263;
7713 GLU_NURBS_ERROR14 = 100264;
7714 GLU_NURBS_ERROR15 = 100265;
7715 GLU_NURBS_ERROR16 = 100266;
7716 GLU_NURBS_ERROR17 = 100267;
7717 GLU_NURBS_ERROR18 = 100268;
7718 GLU_NURBS_ERROR19 = 100269;
7719 GLU_NURBS_ERROR20 = 100270;
7720 GLU_NURBS_ERROR21 = 100271;
7721 GLU_NURBS_ERROR22 = 100272;
7722 GLU_NURBS_ERROR23 = 100273;
7723 GLU_NURBS_ERROR24 = 100274;
7724 GLU_NURBS_ERROR25 = 100275;
7725 GLU_NURBS_ERROR26 = 100276;
7726 GLU_NURBS_ERROR27 = 100277;
7727 GLU_NURBS_ERROR28 = 100278;
7728 GLU_NURBS_ERROR29 = 100279;
7729 GLU_NURBS_ERROR30 = 100280;
7730 GLU_NURBS_ERROR31 = 100281;
7731 GLU_NURBS_ERROR32 = 100282;
7732 GLU_NURBS_ERROR33 = 100283;
7733 GLU_NURBS_ERROR34 = 100284;
7734 GLU_NURBS_ERROR35 = 100285;
7735 GLU_NURBS_ERROR36 = 100286;
7736 GLU_NURBS_ERROR37 = 100287;
7739 GLU_INTERIOR = 100122;
7740 GLU_EXTERIOR = 100123;
7741 GLU_UNKNOWN = 100124;
7742 GLU_BEGIN = GLU_TESS_BEGIN;
7743 GLU_VERTEX = GLU_TESS_VERTEX;
7744 GLU_END = GLU_TESS_END;
7745 GLU_ERROR = GLU_TESS_ERROR;
7746 GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
7750 TglCullFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7751 TglFrontFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7752 TglHint = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7753 TglLineWidth = procedure(width: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7754 TglPointSize = procedure(size: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7755 TglPolygonMode = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7756 TglScissor = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7757 TglTexParameterf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7758 TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7759 TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7760 TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7761 TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7762 TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7763 TglDrawBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7764 TglClear = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7765 TglClearColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7766 TglClearStencil = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7767 TglClearDepth = procedure(depth: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7768 TglStencilMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7769 TglColorMask = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7770 TglDepthMask = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7771 TglDisable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7772 TglEnable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7773 TglFinish = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7774 TglFlush = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7775 TglBlendFunc = procedure(sfactor: GLenum; dfactor: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7776 TglLogicOp = procedure(opcode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7777 TglStencilFunc = procedure(func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7778 TglStencilOp = procedure(fail: GLenum; zfail: GLenum; zpass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7779 TglDepthFunc = procedure(func: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7780 TglPixelStoref = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7781 TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7782 TglReadBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7783 TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7784 TglGetBooleanv = procedure(pname: GLenum; params: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7785 TglGetDoublev = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7786 TglGetError = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7787 TglGetFloatv = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7788 TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7789 TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7790 TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7791 TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7792 TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7793 TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7794 TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7795 TglIsEnabled = function(cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7796 TglDepthRange = procedure(zNear: GLclampd; zFar: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7797 TglViewport = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7800 TglDrawArrays = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7801 TglDrawElements = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7802 TglGetPointerv = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7803 TglPolygonOffset = procedure(factor: GLfloat; units: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7804 TglCopyTexImage1D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7805 TglCopyTexImage2D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7806 TglCopyTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7807 TglCopyTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7808 TglTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7809 TglTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7810 TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7811 TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7812 TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7814 {$ifdef DGL_DEPRECATED}
7815 TglAccum = procedure(op: GLenum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7816 TglAlphaFunc = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7817 TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7818 TglArrayElement = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7819 TglBegin = procedure(mode: GLenum); {$IFNDEF CLR}{$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}{$ENDIF}
7820 TglBitmap = procedure(width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7821 TglCallList = procedure(list: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7822 TglCallLists = procedure(n: GLsizei; _type: GLenum; const lists: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7823 TglClearAccum = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7824 TglClearIndex = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7825 TglClipPlane = procedure(plane: GLenum; const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7826 TglColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7827 TglColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7828 TglColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7829 TglColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7830 TglColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7831 TglColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7832 TglColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7833 TglColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7834 TglColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7835 TglColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7836 TglColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7837 TglColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7838 TglColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7839 TglColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7840 TglColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7841 TglColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7842 TglColor4b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7843 TglColor4bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7844 TglColor4d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7845 TglColor4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7846 TglColor4f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7847 TglColor4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7848 TglColor4i = procedure(red: GLint; green: GLint; blue: GLint; alpha: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7849 TglColor4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7850 TglColor4s = procedure(red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7851 TglColor4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7852 TglColor4ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7853 TglColor4ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7854 TglColor4ui = procedure(red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7855 TglColor4uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7856 TglColor4us = procedure(red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7857 TglColor4usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7858 TglColorMaterial = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7859 TglColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7860 TglCopyPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; _type: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7861 TglDeleteLists = procedure(list: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7862 TglDisableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7863 TglDrawPixels = procedure(width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7864 TglEdgeFlag = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7865 TglEdgeFlagPointer = procedure(stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7866 TglEdgeFlagv = procedure(const flag: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7867 TglEnableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7868 TglEnd = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7869 TglEndList = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7870 TglEvalCoord1d = procedure(u: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7871 TglEvalCoord1dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7872 TglEvalCoord1f = procedure(u: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7873 TglEvalCoord1fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7874 TglEvalCoord2d = procedure(u: GLdouble; v: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7875 TglEvalCoord2dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7876 TglEvalCoord2f = procedure(u: GLfloat; v: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7877 TglEvalCoord2fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7878 TglEvalMesh1 = procedure(mode: GLenum; i1: GLint; i2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7879 TglEvalMesh2 = procedure(mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7880 TglEvalPoint1 = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7881 TglEvalPoint2 = procedure(i: GLint; j: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7882 TglFeedbackBuffer = procedure(size: GLsizei; _type: GLenum; buffer: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7883 TglFogf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7884 TglFogfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7885 TglFogi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7886 TglFogiv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7887 TglFrustum = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7888 TglGenLists = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7889 TglGetClipPlane = procedure(plane: GLenum; equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7890 TglGetLightfv = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7891 TglGetLightiv = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7892 TglGetMapdv = procedure(target: GLenum; query: GLenum; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7893 TglGetMapfv = procedure(target: GLenum; query: GLenum; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7894 TglGetMapiv = procedure(target: GLenum; query: GLenum; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7895 TglGetMaterialfv = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7896 TglGetMaterialiv = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7897 TglGetPixelMapfv = procedure(map: GLenum; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7898 TglGetPixelMapuiv = procedure(map: GLenum; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7899 TglGetPixelMapusv = procedure(map: GLenum; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7900 TglGetPolygonStipple = procedure(mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7901 TglGetTexEnvfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7902 TglGetTexEnviv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7903 TglGetTexGendv = procedure(coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7904 TglGetTexGenfv = procedure(coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7905 TglGetTexGeniv = procedure(coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7906 TglIndexMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7907 TglIndexPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7908 TglIndexd = procedure(c: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7909 TglIndexdv = procedure(const c: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7910 TglIndexf = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7911 TglIndexfv = procedure(const c: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7912 TglIndexi = procedure(c: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7913 TglIndexiv = procedure(const c: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7914 TglIndexs = procedure(c: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7915 TglIndexsv = procedure(const c: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7916 TglIndexub = procedure(c: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7917 TglIndexubv = procedure(const c: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7918 TglInitNames = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7919 TglInterleavedArrays = procedure(format: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7920 TglIsList = function(list: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7921 TglIsTexture = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7922 TglLightModelf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7923 TglLightModelfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7924 TglLightModeli = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7925 TglLightModeliv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7926 TglLightf = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7927 TglLightfv = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7928 TglLighti = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7929 TglLightiv = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7930 TglLineStipple = procedure(factor: GLint; pattern: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7931 TglListBase = procedure(base: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7932 TglLoadIdentity = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7933 TglLoadMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7934 TglLoadMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7935 TglLoadName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7936 TglMap1d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7937 TglMap1f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7938 TglMap2d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7939 TglMap2f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7940 TglMapGrid1d = procedure(un: GLint; u1: GLdouble; u2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7941 TglMapGrid1f = procedure(un: GLint; u1: GLfloat; u2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7942 TglMapGrid2d = procedure(un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7943 TglMapGrid2f = procedure(un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7944 TglMaterialf = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7945 TglMaterialfv = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7946 TglMateriali = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7947 TglMaterialiv = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7948 TglMatrixMode = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7949 TglMultMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7950 TglMultMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7951 TglNewList = procedure(list: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7952 TglNormal3b = procedure(nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7953 TglNormal3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7954 TglNormal3d = procedure(nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7955 TglNormal3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7956 TglNormal3f = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7957 TglNormal3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7958 TglNormal3i = procedure(nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7959 TglNormal3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7960 TglNormal3s = procedure(nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7961 TglNormal3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7962 TglNormalPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7963 TglOrtho = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7964 TglPassThrough = procedure(token: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7965 TglPixelMapfv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7966 TglPixelMapuiv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7967 TglPixelMapusv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7968 TglPixelTransferf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7969 TglPixelTransferi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7970 TglPixelZoom = procedure(xfactor: GLfloat; yfactor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7971 TglPolygonStipple = procedure(const mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7972 TglPopAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7973 TglPopClientAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7974 TglPopMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7975 TglPopName = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7976 TglPrioritizeTextures = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7977 TglPushAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7978 TglPushClientAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7979 TglPushMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7980 TglPushName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7981 TglRasterPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7982 TglRasterPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7983 TglRasterPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7984 TglRasterPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7985 TglRasterPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7986 TglRasterPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7987 TglRasterPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7988 TglRasterPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7989 TglRasterPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7990 TglRasterPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7991 TglRasterPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7992 TglRasterPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7993 TglRasterPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7994 TglRasterPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7995 TglRasterPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7996 TglRasterPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7997 TglRasterPos4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7998 TglRasterPos4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7999 TglRasterPos4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8000 TglRasterPos4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8001 TglRasterPos4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8002 TglRasterPos4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8003 TglRasterPos4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8004 TglRasterPos4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8005 TglRectd = procedure(x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8006 TglRectdv = procedure(const v1: PGLdouble; const v2: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8007 TglRectf = procedure(x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8008 TglRectfv = procedure(const v1: PGLfloat; const v2: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8009 TglRecti = procedure(x1: GLint; y1: GLint; x2: GLint; y2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8010 TglRectiv = procedure(const v1: PGLint; const v2: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8011 TglRects = procedure(x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8012 TglRectsv = procedure(const v1: PGLshort; const v2: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8013 TglRenderMode = function(mode: GLenum): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8014 TglRotated = procedure(angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8015 TglRotatef = procedure(angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8016 TglScaled = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8017 TglScalef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8018 TglSelectBuffer = procedure(size: GLsizei; buffer: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8019 TglShadeModel = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8020 TglTexCoord1d = procedure(s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8021 TglTexCoord1dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8022 TglTexCoord1f = procedure(s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8023 TglTexCoord1fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8024 TglTexCoord1i = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8025 TglTexCoord1iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8026 TglTexCoord1s = procedure(s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8027 TglTexCoord1sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8028 TglTexCoord2d = procedure(s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8029 TglTexCoord2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8030 TglTexCoord2f = procedure(s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8031 TglTexCoord2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8032 TglTexCoord2i = procedure(s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8033 TglTexCoord2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8034 TglTexCoord2s = procedure(s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8035 TglTexCoord2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8036 TglTexCoord3d = procedure(s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8037 TglTexCoord3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8038 TglTexCoord3f = procedure(s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8039 TglTexCoord3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8040 TglTexCoord3i = procedure(s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8041 TglTexCoord3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8042 TglTexCoord3s = procedure(s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8043 TglTexCoord3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8044 TglTexCoord4d = procedure(s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8045 TglTexCoord4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8046 TglTexCoord4f = procedure(s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8047 TglTexCoord4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8048 TglTexCoord4i = procedure(s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8049 TglTexCoord4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8050 TglTexCoord4s = procedure(s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8051 TglTexCoord4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8052 TglTexCoordPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8053 TglTexEnvf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8054 TglTexEnvfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8055 TglTexEnvi = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8056 TglTexEnviv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8057 TglTexGend = procedure(coord: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8058 TglTexGendv = procedure(coord: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8059 TglTexGenf = procedure(coord: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8060 TglTexGenfv = procedure(coord: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8061 TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8062 TglTexGeniv = procedure(coord: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8065 TglTranslated = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8066 TglTranslatef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8067 TglVertex2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8068 TglVertex2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8069 TglVertex2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8070 TglVertex2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8071 TglVertex2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8072 TglVertex2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8073 TglVertex2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8074 TglVertex2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8075 TglVertex3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8076 TglVertex3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8077 TglVertex3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8078 TglVertex3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8079 TglVertex3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8080 TglVertex3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8081 TglVertex3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8082 TglVertex3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8083 TglVertex4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8084 TglVertex4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8085 TglVertex4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8086 TglVertex4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8087 TglVertex4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8088 TglVertex4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8089 TglVertex4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8090 TglVertex4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8091 TglVertexPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8095 TglBlendColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8096 TglBlendEquation = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8097 TglDrawRangeElements = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8098 TglTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8099 TglTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8100 TglCopyTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8101 {$ifdef DGL_DEPRECATED}
8102 TglColorTable = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8103 TglColorTableParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8104 TglColorTableParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8105 TglCopyColorTable = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8106 TglGetColorTable = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8107 TglGetColorTableParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8108 TglGetColorTableParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8109 TglColorSubTable = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8110 TglCopyColorSubTable = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8111 TglConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8112 TglConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8113 TglConvolutionParameterf = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8114 TglConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8115 TglConvolutionParameteri = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8116 TglConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8117 TglCopyConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8118 TglCopyConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8119 TglGetConvolutionFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8120 TglGetConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8121 TglGetConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8122 TglGetSeparableFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8123 TglSeparableFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8124 TglGetHistogram = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8125 TglGetHistogramParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8126 TglGetHistogramParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8127 TglGetMinmax = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8128 TglGetMinmaxParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8129 TglGetMinmaxParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8130 TglHistogram = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8131 TglMinmax = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8132 TglResetHistogram = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8133 TglResetMinmax = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8137 TglActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8138 TglSampleCoverage = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8139 TglCompressedTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8140 TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8141 TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8142 TglCompressedTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8143 TglCompressedTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8144 TglCompressedTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8145 TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8146 {$ifdef DGL_DEPRECATED}
8147 TglClientActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8148 TglMultiTexCoord1d = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8149 TglMultiTexCoord1dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8150 TglMultiTexCoord1f = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8151 TglMultiTexCoord1fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8152 TglMultiTexCoord1i = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8153 TglMultiTexCoord1iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8154 TglMultiTexCoord1s = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8155 TglMultiTexCoord1sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8156 TglMultiTexCoord2d = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8157 TglMultiTexCoord2dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8158 TglMultiTexCoord2f = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8159 TglMultiTexCoord2fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8160 TglMultiTexCoord2i = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8161 TglMultiTexCoord2iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8162 TglMultiTexCoord2s = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8163 TglMultiTexCoord2sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8164 TglMultiTexCoord3d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8165 TglMultiTexCoord3dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8166 TglMultiTexCoord3f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8167 TglMultiTexCoord3fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8168 TglMultiTexCoord3i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8169 TglMultiTexCoord3iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8170 TglMultiTexCoord3s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8171 TglMultiTexCoord3sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8172 TglMultiTexCoord4d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8173 TglMultiTexCoord4dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8174 TglMultiTexCoord4f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8175 TglMultiTexCoord4fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8176 TglMultiTexCoord4i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8177 TglMultiTexCoord4iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8178 TglMultiTexCoord4s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8179 TglMultiTexCoord4sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8180 TglLoadTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8181 TglLoadTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8182 TglMultTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8183 TglMultTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8187 TglBlendFuncSeparate = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8188 TglMultiDrawArrays = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8189 TglMultiDrawElements = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8190 TglPointParameterf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8191 TglPointParameterfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8192 TglPointParameteri = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8193 TglPointParameteriv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8194 {$ifdef DGL_DEPRECATED}
8195 TglFogCoordf = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8196 TglFogCoordfv = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8197 TglFogCoordd = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8198 TglFogCoorddv = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8199 TglFogCoordPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8200 TglSecondaryColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8201 TglSecondaryColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8202 TglSecondaryColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8203 TglSecondaryColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8204 TglSecondaryColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8205 TglSecondaryColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8206 TglSecondaryColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8207 TglSecondaryColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8208 TglSecondaryColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8209 TglSecondaryColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8210 TglSecondaryColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8211 TglSecondaryColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8212 TglSecondaryColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8213 TglSecondaryColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8214 TglSecondaryColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8215 TglSecondaryColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8216 TglSecondaryColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8217 TglWindowPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8218 TglWindowPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8219 TglWindowPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8220 TglWindowPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8221 TglWindowPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8222 TglWindowPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8223 TglWindowPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8224 TglWindowPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8225 TglWindowPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8226 TglWindowPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8227 TglWindowPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8228 TglWindowPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8229 TglWindowPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8230 TglWindowPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8231 TglWindowPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8232 TglWindowPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8236 TglGenQueries = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8237 TglDeleteQueries = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8238 TglIsQuery = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8239 TglBeginQuery = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8240 TglEndQuery = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8241 TglGetQueryiv = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8242 TglGetQueryObjectiv = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8243 TglGetQueryObjectuiv = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8244 TglBindBuffer = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8245 TglDeleteBuffers = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8246 TglGenBuffers = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8247 TglIsBuffer = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8248 TglBufferData = procedure(target: GLenum; size: GLsizeiptr; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8249 TglBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8250 TglGetBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8251 TglMapBuffer = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8252 TglUnmapBuffer = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8253 TglGetBufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8254 TglGetBufferPointerv = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8257 TglBlendEquationSeparate = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8258 TglDrawBuffers = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8259 TglStencilOpSeparate = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8260 TglStencilFuncSeparate = procedure(face: GLenum; func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8261 TglStencilMaskSeparate = procedure(face: GLenum; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8262 TglAttachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8263 TglBindAttribLocation = procedure(programObj: GLhandle; index: GLuint; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8264 TglCompileShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8265 TglCreateProgram = function: GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8266 TglCreateShader = function(shaderType: GLenum): GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8267 TglDeleteProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8268 TglDeleteShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8269 TglDetachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8270 TglDisableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8271 TglEnableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8272 TglGetActiveAttrib = procedure(programObj: GLhandle; index: GLuint; maxlength: GLsizei; var length: GLint; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8273 TglGetActiveUniform = procedure(programObj: GLhandle; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8274 TglGetAttachedShaders = procedure(programObj: GLhandle; MaxCount: GLsizei; var Count: GLint; shaders: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8275 TglGetAttribLocation = function(programObj: GLhandle; char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8276 TglGetProgramiv = procedure(programObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8277 TglGetProgramInfoLog = procedure(programObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8278 TglGetShaderiv = procedure(shaderObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8279 TglGetShaderInfoLog = procedure(shaderObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8280 TglGetShaderSource = procedure(shaderObj: GLhandle; maxlength: GLsizei; var length: GLsizei; source: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8281 TglGetUniformLocation = function(programObj: GLhandle; const char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8282 TglGetUniformfv = procedure(programObj: GLhandle; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8283 TglGetUniformiv = procedure(programObj: GLhandle; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8284 TglGetVertexAttribfv = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8285 TglGetVertexAttribiv = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8286 TglGetVertexAttribPointerv = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8287 TglIsProgram = function(programObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8288 TglIsShader = function(shaderObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8289 TglLinkProgram = procedure(programObj: GLHandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8290 TglShaderSource = procedure(shaderObj: GLHandle; count: glsizei; const _string: PPGLChar; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8291 TglUseProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8292 TglUniform1f = procedure(location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8293 TglUniform2f = procedure(location: GLint; v0, v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8294 TglUniform3f = procedure(location: GLint; v0, v1, v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8295 TglUniform4f = procedure(location: GLint; v0, v1, v2, v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8296 TglUniform1i = procedure(location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8297 TglUniform2i = procedure(location: GLint; v0, v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8298 TglUniform3i = procedure(location: GLint; v0, v1, v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8299 TglUniform4i = procedure(location: GLint; v0, v1, v2, v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8300 TglUniform1fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8301 TglUniform2fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8302 TglUniform3fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8303 TglUniform4fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8304 TglUniform1iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8305 TglUniform2iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8306 TglUniform3iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8307 TglUniform4iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8308 TglUniformMatrix2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8309 TglUniformMatrix3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8310 TglUniformMatrix4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8311 TglValidateProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8312 TglVertexAttrib1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8313 TglVertexAttrib1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8314 TglVertexAttrib1f = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8315 TglVertexAttrib1fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8316 TglVertexAttrib1s = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8317 TglVertexAttrib1sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8318 TglVertexAttrib2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8319 TglVertexAttrib2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8320 TglVertexAttrib2f = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8321 TglVertexAttrib2fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8322 TglVertexAttrib2s = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8323 TglVertexAttrib2sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8324 TglVertexAttrib3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8325 TglVertexAttrib3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8326 TglVertexAttrib3f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8327 TglVertexAttrib3fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8328 TglVertexAttrib3s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8329 TglVertexAttrib3sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8330 TglVertexAttrib4Nbv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8331 TglVertexAttrib4Niv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8332 TglVertexAttrib4Nsv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8333 TglVertexAttrib4Nub = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8334 TglVertexAttrib4Nubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8335 TglVertexAttrib4Nuiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8336 TglVertexAttrib4Nusv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8337 TglVertexAttrib4bv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8338 TglVertexAttrib4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8339 TglVertexAttrib4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8340 TglVertexAttrib4f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8341 TglVertexAttrib4fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8342 TglVertexAttrib4iv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8343 TglVertexAttrib4s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8344 TglVertexAttrib4sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8345 TglVertexAttrib4ubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8346 TglVertexAttrib4uiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8347 TglVertexAttrib4usv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8348 TglVertexAttribPointer = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8351 TglUniformMatrix2x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8352 TglUniformMatrix3x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8353 TglUniformMatrix2x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8354 TglUniformMatrix4x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8355 TglUniformMatrix3x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8356 TglUniformMatrix4x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8359 { OpenGL 3.0 also reuses entry points from these extensions: }
8360 { ARB_framebuffer_object }
8361 { ARB_map_buffer_range }
8362 { ARB_vertex_array_object }
8363 TglColorMaski = procedure(index_: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8364 TglGetBooleani_v = procedure(target: GLenum; index_: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8365 TglGetIntegeri_v = procedure(target: GLenum; index_: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8366 TglEnablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8367 TglDisablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8368 TglIsEnabledi = function(target: GLenum; index_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8369 TglBeginTransformFeedback = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8370 TglEndTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8371 TglBindBufferRange = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8372 TglBindBufferBase = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8373 TglTransformFeedbackVaryings = procedure(program_: GLuint; count: GLsizei; const varyings: PPGLchar; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8374 TglGetTransformFeedbackVarying = procedure(program_: GLuint; index_: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; type_: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8375 TglClampColor = procedure(targe: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8376 TglBeginConditionalRender = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8377 TglEndConditionalRender = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8378 TglVertexAttribIPointer = procedure(index_: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8379 TglGetVertexAttribIiv = procedure(index_: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8380 TglGetVertexAttribIuiv = procedure(index_: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8381 TglVertexAttribI1i = procedure(index_: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8382 TglVertexAttribI2i = procedure(index_: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8383 TglVertexAttribI3i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8384 TglVertexAttribI4i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8385 TglVertexAttribI1ui = procedure(index_: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8386 TglVertexAttribI2ui = procedure(index_: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8387 TglVertexAttribI3ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8388 TglVertexAttribI4ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8389 TglVertexAttribI1iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8390 TglVertexAttribI2iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8391 TglVertexAttribI3iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8392 TglVertexAttribI4iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8393 TglVertexAttribI1uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8394 TglVertexAttribI2uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8395 TglVertexAttribI3uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8396 TglVertexAttribI4uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8397 TglVertexAttribI4bv = procedure(index_: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8398 TglVertexAttribI4sv = procedure(index_: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8399 TglVertexAttribI4ubv = procedure(index_: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8400 TglVertexAttribI4usv = procedure(index_: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8401 TglGetUniformuiv = procedure(program_: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8402 TglBindFragDataLocation = procedure(program_: GLuint; color: GLuint; const name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8403 TglGetFragDataLocation = function(program_: GLuint; const name: PGLChar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8404 TglUniform1ui = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8405 TglUniform2ui = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8406 TglUniform3ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8407 TglUniform4ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8408 TglUniform1uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8409 TglUniform2uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8410 TglUniform3uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8411 TglUniform4uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8412 TglTexParameterIiv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8413 TglTexParameterIuiv = procedure(target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8414 TglGetTexParameterIiv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8415 TglGetTexParameterIuiv = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8416 TglClearBufferiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8417 TglClearBufferuiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8418 TglClearBufferfv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8419 TglClearBufferfi = procedure(buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8420 TglGetStringi = function(name: GLenum; index: GLuint): PGLubyte; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8423 TglEnableVertexArrayEXT = procedure(vaobj: GLuint; array_: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8424 TglEnableVertexArrayAttribEXT = procedure(vaobj: GLuint; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8425 TglVertexArrayVertexAttribOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; normalized: GLboolean; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8428 { OpenGL 3.1 also reuses entry points from these extensions: }
8430 { ARB_uniform_buffer_object }
8431 TglDrawArraysInstanced = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8432 TglDrawElementsInstanced = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8433 TglTexBuffer = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8434 TglPrimitiveRestartIndex = procedure(index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8437 { OpenGL 3.2 also reuses entry points from these extensions: }
8438 { ARB_draw_elements_base_vertex }
8439 { ARB_provoking_vertex }
8441 { ARB_texture_multisample }
8442 TglGetInteger64i_v = procedure(target: GLenum; index_: GLuint; data: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8443 TglGetBufferParameteri64v = procedure(target: GLenum; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8444 TglFramebufferTexture = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8445 // TglFramebufferTextureFace = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8448 { OpenGL 3.3 also reuses entry points from these extensions: }
8449 { ARB_blend_func_extended }
8450 { ARB_sampler_objects }
8451 { ARB_explicit_attrib_location, but it has none }
8452 { ARB_occlusion_query2 (no entry points) }
8453 { ARB_shader_bit_encoding (no entry points) }
8454 { ARB_texture_rgb10_a2ui (no entry points) }
8455 { ARB_texture_swizzle (no entry points) }
8457 { ARB_vertex_type_2_10_10_10_rev }
8458 TglVertexAttribDivisor = procedure(index: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8461 { OpenGL 4.0 also reuses entry points from these extensions: }
8462 { ARB_texture_query_lod (no entry points) }
8463 { ARB_draw_indirect }
8464 { ARB_gpu_shader5 (no entry points) }
8465 { ARB_gpu_shader_fp64 }
8466 { ARB_shader_subroutine }
8467 { ARB_tessellation_shader }
8468 { ARB_texture_buffer_object_rgb32 (no entry points) }
8469 { ARB_texture_cube_map_array (no entry points) }
8470 { ARB_texture_gather (no entry points) }
8471 { ARB_transform_feedback2 }
8472 { ARB_transform_feedback3 }
8473 TglMinSampleShading = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8474 TglBlendEquationi = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8475 TglBlendEquationSeparatei = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8476 TglBlendFunci = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8477 TglBlendFuncSeparatei = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8480 { OpenGL 4.1 also reuses entry points from these extensions: }
8481 { ARB_ES2_compatibility }
8482 { ARB_get_program_binary }
8483 { ARB_separate_shader_objects }
8484 { ARB_shader_precision (no entry points) }
8485 { ARB_vertex_attrib_64bit }
8486 { ARB_viewport_array }
8489 TglTbufferMask3DFX = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8491 // GL_APPLE_element_array
8492 TglElementPointerAPPLE = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8493 TglDrawElementArrayAPPLE = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8494 TglDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8495 TglMultiDrawElementArrayAPPLE = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8496 TglMultiDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8499 TglGenFencesAPPLE = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8500 TglDeleteFencesAPPLE = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8501 TglSetFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8502 TglIsFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8503 TglTestFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8504 TglFinishFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8505 TglTestObjectAPPLE = function(_object: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8506 TglFinishObjectAPPLE = procedure(_object: GLenum; name: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8508 // GL_APPLE_vertex_array_object
8509 TglBindVertexArrayAPPLE = procedure(_array: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8510 TglDeleteVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8511 TglGenVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8512 TglIsVertexArrayAPPLE = function(_array: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8514 // GL_APPLE_vertex_array_range
8515 TglVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8516 TglFlushVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8517 TglVertexArrayParameteriAPPLE = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8519 // GL_APPLE_texture_range
8520 TglTextureRangeAPPLE = procedure(target: GLenum; length: GLsizei; const Pointer_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8521 TglGetTexParameterPointervAPPLE = procedure(target: GLenum; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8523 // GL_APPLE_vertex_program_evaluators
8524 TglEnableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8525 TglDisableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8526 TglIsVertexAttribEnabledAPPLE = function(index_: GLuint; pname: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8527 TglMapVertexAttrib1dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8528 TglMapVertexAttrib1fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8529 TglMapVertexAttrib2dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8530 TglMapVertexAttrib2fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; order: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8532 // GL_APPLE_object_purgeable
8533 TglObjectPurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8534 TglObjectUnpurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8535 TglGetObjectParameterivAPPLE = procedure(objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8537 // GL_ARB_matrix_palette
8538 TglCurrentPaletteMatrixARB = procedure(index: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8539 TglMatrixIndexubvARB = procedure(size: GLint; const indices: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8540 TglMatrixIndexusvARB = procedure(size: GLint; const indices: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8541 TglMatrixIndexuivARB = procedure(size: GLint; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8542 TglMatrixIndexPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8544 // GL_ARB_multisample
8545 TglSampleCoverageARB = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8547 // GL_ARB_multitexture
8548 TglActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8549 TglClientActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8550 TglMultiTexCoord1dARB = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8551 TglMultiTexCoord1dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8552 TglMultiTexCoord1fARB = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8553 TglMultiTexCoord1fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8554 TglMultiTexCoord1iARB = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8555 TglMultiTexCoord1ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8556 TglMultiTexCoord1sARB = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8557 TglMultiTexCoord1svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8558 TglMultiTexCoord2dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8559 TglMultiTexCoord2dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8560 TglMultiTexCoord2fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8561 TglMultiTexCoord2fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8562 TglMultiTexCoord2iARB = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8563 TglMultiTexCoord2ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8564 TglMultiTexCoord2sARB = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8565 TglMultiTexCoord2svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8566 TglMultiTexCoord3dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8567 TglMultiTexCoord3dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8568 TglMultiTexCoord3fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8569 TglMultiTexCoord3fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8570 TglMultiTexCoord3iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8571 TglMultiTexCoord3ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8572 TglMultiTexCoord3sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8573 TglMultiTexCoord3svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8574 TglMultiTexCoord4dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8575 TglMultiTexCoord4dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8576 TglMultiTexCoord4fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8577 TglMultiTexCoord4fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8578 TglMultiTexCoord4iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8579 TglMultiTexCoord4ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8580 TglMultiTexCoord4sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8581 TglMultiTexCoord4svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8583 // GL_ARB_point_parameters
8584 TglPointParameterfARB = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8585 TglPointParameterfvARB = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8587 // GL_ARB_texture_compression
8588 TglCompressedTexImage3DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8589 TglCompressedTexImage2DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8590 TglCompressedTexImage1DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8591 TglCompressedTexSubImage3DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8592 TglCompressedTexSubImage2DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8593 TglCompressedTexSubImage1DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8594 TglGetCompressedTexImageARB = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8596 // GL_ARB_transpose_matrix
8597 TglLoadTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8598 TglLoadTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8599 TglMultTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8600 TglMultTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8602 // GL_ARB_vertex_blend
8603 TglWeightbvARB = procedure(size: GLint; const weights: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8604 TglWeightsvARB = procedure(size: GLint; const weights: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8605 TglWeightivARB = procedure(size: GLint; const weights: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8606 TglWeightfvARB = procedure(size: GLint; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8607 TglWeightdvARB = procedure(size: GLint; const weights: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8608 TglWeightubvARB = procedure(size: GLint; const weights: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8609 TglWeightusvARB = procedure(size: GLint; const weights: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8610 TglWeightuivARB = procedure(size: GLint; const weights: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8611 TglWeightPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8612 TglVertexBlendARB = procedure(count: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8614 // GL_ARB_vertex_buffer_object
8615 TglBindBufferARB = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8616 TglDeleteBuffersARB = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8617 TglGenBuffersARB = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8618 TglIsBufferARB = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8619 TglBufferDataARB = procedure(target: GLenum; size: GLsizeiptrARB; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8620 TglBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8621 TglGetBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8622 TglMapBufferARB = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8623 TglUnmapBufferARB = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8624 TglGetBufferParameterivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8625 TglGetBufferPointervARB = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8627 // GL_ARB_vertex_program
8628 TglVertexAttrib1dARB = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8629 TglVertexAttrib1dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8630 TglVertexAttrib1fARB = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8631 TglVertexAttrib1fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8632 TglVertexAttrib1sARB = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8633 TglVertexAttrib1svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8634 TglVertexAttrib2dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8635 TglVertexAttrib2dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8636 TglVertexAttrib2fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8637 TglVertexAttrib2fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8638 TglVertexAttrib2sARB = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8639 TglVertexAttrib2svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8640 TglVertexAttrib3dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8641 TglVertexAttrib3dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8642 TglVertexAttrib3fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8643 TglVertexAttrib3fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8644 TglVertexAttrib3sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8645 TglVertexAttrib3svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8646 TglVertexAttrib4NbvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8647 TglVertexAttrib4NivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8648 TglVertexAttrib4NsvARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8649 TglVertexAttrib4NubARB = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8650 TglVertexAttrib4NubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8651 TglVertexAttrib4NuivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8652 TglVertexAttrib4NusvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8653 TglVertexAttrib4bvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8654 TglVertexAttrib4dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8655 TglVertexAttrib4dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8656 TglVertexAttrib4fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8657 TglVertexAttrib4fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8658 TglVertexAttrib4ivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8659 TglVertexAttrib4sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8660 TglVertexAttrib4svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8661 TglVertexAttrib4ubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8662 TglVertexAttrib4uivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8663 TglVertexAttrib4usvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8664 TglVertexAttribPointerARB = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8665 TglEnableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8666 TglDisableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8667 TglProgramStringARB = procedure(target: GLenum; format: GLenum; len: GLsizei; const _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8668 TglBindProgramARB = procedure(target: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8669 TglDeleteProgramsARB = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8670 TglGenProgramsARB = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8671 TglProgramEnvParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8672 TglProgramEnvParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8673 TglProgramEnvParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8674 TglProgramEnvParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8675 TglProgramLocalParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8676 TglProgramLocalParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8677 TglProgramLocalParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8678 TglProgramLocalParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8679 TglGetProgramEnvParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8680 TglGetProgramEnvParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8681 TglGetProgramLocalParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8682 TglGetProgramLocalParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8683 TglGetProgramivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8684 TglGetProgramStringARB = procedure(target: GLenum; pname: GLenum; _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8685 TglGetVertexAttribdvARB = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8686 TglGetVertexAttribfvARB = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8687 TglGetVertexAttribivARB = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8688 TglGetVertexAttribPointervARB = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8689 TglIsProgramARB = function(_program: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8691 // GL_ARB_window_pos
8692 TglWindowPos2dARB = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8693 TglWindowPos2dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8694 TglWindowPos2fARB = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8695 TglWindowPos2fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8696 TglWindowPos2iARB = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8697 TglWindowPos2ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8698 TglWindowPos2sARB = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8699 TglWindowPos2svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8700 TglWindowPos3dARB = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8701 TglWindowPos3dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8702 TglWindowPos3fARB = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8703 TglWindowPos3fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8704 TglWindowPos3iARB = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8705 TglWindowPos3ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8706 TglWindowPos3sARB = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8707 TglWindowPos3svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8709 // GL_ARB_draw_buffers
8710 TglDrawBuffersARB = procedure(n: GLsizei; bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8712 // GL_ARB_color_buffer_float
8713 TglClampColorARB = procedure(target: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8715 // GL_ARB_vertex_shader
8716 TglGetActiveAttribARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8717 TglGetAttribLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8718 TglBindAttribLocationARB = procedure(programObj: GLhandleARB; index: GLuint; const name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8720 // GL_ARB_shader_objects
8721 TglDeleteObjectARB = procedure(Obj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8722 TglGetHandleARB = function(pname: GlEnum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8723 TglDetachObjectARB = procedure(container, attached: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8724 TglCreateShaderObjectARB = function(shaderType: glenum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8725 TglShaderSourceARB = procedure(shaderObj: GLHandleARB; count: glsizei; const _string: PPGLCharARB; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8726 TglCompileShaderARB = procedure(shaderObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8727 TglCreateProgramObjectARB = function: GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8728 TglAttachObjectARB = procedure(programObj, shaderObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8729 TglLinkProgramARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8730 TglUseProgramObjectARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8731 TglValidateProgramARB = procedure(programObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8732 TglUniform1fARB = procedure(location: glint; v0: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8733 TglUniform2fARB = procedure(location: glint; v0, v1: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8734 TglUniform3fARB = procedure(location: glint; v0, v1, v2: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8735 TglUniform4fARB = procedure(location: glint; v0, v1, v2, v3: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8736 TglUniform1iARB = procedure(location: glint; v0: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8737 TglUniform2iARB = procedure(location: glint; v0, v1: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8738 TglUniform3iARB = procedure(location: glint; v0, v1, v2: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8739 TglUniform4iARB = procedure(location: glint; v0, v1, v2, v3: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8740 TglUniform1fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8741 TglUniform2fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8742 TglUniform3fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8743 TglUniform4fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8744 TglUniform1ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8745 TglUniform2ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8746 TglUniform3ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8747 TglUniform4ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8748 TglUniformMatrix2fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8749 TglUniformMatrix3fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8750 TglUniformMatrix4fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8751 TglGetObjectParameterfvARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8752 TglGetObjectParameterivARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8753 TglGetInfoLogARB = procedure(shaderObj: GLHandleARB; maxLength: glsizei; var length: glint; infoLog: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8754 TglGetAttachedObjectsARB = procedure(programobj: GLhandleARB; maxCount: GLsizei; var count: GLsizei; objects: PGLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8755 TglGetUniformLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8756 TglGetActiveUniformARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8757 TglGetUniformfvARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8758 TglGetUniformivARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8759 TglGetShaderSourceARB = procedure(shader: GLhandleARB; maxLength: GLsizei; var length: GLsizei; source: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8761 // GL_ARB_Occlusion_Query
8762 TglGenQueriesARB = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8763 TglDeleteQueriesARB = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8764 TglIsQueryARB = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8765 TglBeginQueryARB = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8766 TglEndQueryARB = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8767 TglGetQueryivARB = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8768 TglGetQueryObjectivARB = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8769 TglGetQueryObjectuivARB = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8771 // GL_ARB_draw_instanced
8772 TglDrawArraysInstancedARB = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8773 TglDrawElementsInstancedARB = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8775 // GL_ARB_framebuffer_object
8776 TglIsRenderbuffer = function(renderbuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8777 TglBindRenderbuffer = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8778 TglDeleteRenderbuffers = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8779 TglGenRenderbuffers = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8780 TglRenderbufferStorage = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8781 TglGetRenderbufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8782 TglIsFramebuffer = function(framebuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8783 TglBindFramebuffer = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8784 TglDeleteFramebuffers = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8785 TglGenFramebuffers = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8786 TglCheckFramebufferStatus = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8787 TglFramebufferTexture1D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8788 TglFramebufferTexture2D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8789 TglFramebufferTexture3D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8790 TglFramebufferRenderbuffer = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8791 TglGetFramebufferAttachmentParameteriv = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8792 TglGenerateMipmap = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8793 TglBlitFramebuffer = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8794 TglRenderbufferStorageMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8795 TglFramebufferTextureLayer = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8797 // GL_ARB_geometry_shader4
8798 TglProgramParameteriARB = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8799 TglFramebufferTextureARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8800 TglFramebufferTextureLayerARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8801 TglFramebufferTextureFaceARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8803 // GL_ARB_instanced_arrays
8804 TglVertexAttribDivisorARB = procedure(index_: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8806 // GL_ARB_map_buffer_range
8807 TglMapBufferRange = function(target: GLenum; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8808 TglFlushMappedBufferRange = procedure(target: GLenum; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8810 // GL_ARB_texture_buffer_object
8811 TglTexBufferARB = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8813 // GL_ARB_vertex_array_object
8814 TglBindVertexArray = procedure(array_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8815 TglDeleteVertexArrays = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8816 TglGenVertexArrays = procedure(n: GLsizei; arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8817 TglIsVertexArray = function(array_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8819 // GL_ARB_uniform_buffer_object
8820 TglGetUniformIndices = procedure(program_: GLuint; uniformCount: GLsizei; const uniformNames: PPGLchar; uniformIndices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8821 TglGetActiveUniformsiv = procedure(program_: GLuint; uniformCount: GLsizei; const uniformIndices: PGLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8822 TglGetActiveUniformName = procedure(program_: GLuint; uniformIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8823 TglGetUniformBlockIndex = function(program_: GLuint; const uniformBlockName: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8824 TglGetActiveUniformBlockiv = procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8825 TglGetActiveUniformBlockName = procedure(program_: GLuint; uniformBlockIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformBlockName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8826 TglUniformBlockBinding = procedure(program_: GLuint; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8828 // GL_ARB_copy_buffer
8829 TglCopyBufferSubData = procedure(readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8831 // GL_ARB_draw_elements_base_vertex
8832 TglDrawElementsBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8833 TglDrawRangeElementsBaseVertex = procedure(mode: GLenum; start: GLuint; end_: GLuint; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8834 TglDrawElementsInstancedBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8835 TglMultiDrawElementsBaseVertex = procedure(mode: GLenum; const count: PGLsizei; type_: GLenum; const indices: PPGLvoid; primcount: GLsizei; const basevertex: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8837 // GL_ARB_provoking_vertex
8838 TglProvokingVertex = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8841 TglFenceSync = function(condition: GLenum; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8842 TglIsSync = function(sync: GLsync): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8843 TglDeleteSync = procedure(sync: GLsync); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8844 TglClientWaitSync = function(sync: GLsync; flags: GLbitfield; timeout: GLuint64): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8845 TglWaitSync = procedure(sync: GLsync; flags: GLbitfield; timeout: GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8846 TglGetInteger64v = procedure(pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8847 TglGetSynciv = procedure(sync: GLsync; pname: GLenum; butSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8849 // GL_ARB_texture_multisample
8850 TglTexImage2DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8851 TglTexImage3DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8852 TglGetMultisamplefv = procedure(pname: GLenum; index_: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8853 TglSampleMaski = procedure(index_: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8855 // GL_ARB_draw_buffers_blend
8856 TglBlendEquationiARB = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8857 TglBlendEquationSeparateiARB = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8858 TglBlendFunciARB = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8859 TglBlendFuncSeparateiARB = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8861 // GL_ARB_sample_shading
8862 TglMinSampleShadingARB = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8864 // GL_ARB_shading_language_include
8865 TglNamedStringARB = procedure(type_: GLenum; namelen: GLint; const name: PGLchar; stringlen: GLint; const string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8866 TglDeleteNamedStringARB = procedure(namelen: GLint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8867 TglCompileShaderIncludeARB = procedure (shader: GLuint; count: GLsizei; const path: PPGLchar; const length: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8868 TglIsNamedStringARB = function(namelen: GLint; const name: PGLchar): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8869 TglGetNamedStringARB = procedure(namelen: GLint; const name: PGLchar; bufSize: GLsizei; stringlen: GLint; string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8870 TglGetNamedStringivARB = procedure(namelen: GLint; const name: PGLchar; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8872 // GL_ARB_blend_func_extended
8873 TglBindFragDataLocationIndexed = procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8874 TglGetFragDataIndex = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8876 // GL_ARB_sampler_objects
8877 TglGenSamplers = procedure(count: GLsizei; samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8878 TglDeleteSamplers = procedure(count: GLsizei; const samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8879 TglIsSampler = function(sampler: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8880 TglBindSampler = procedure(unit_: GLuint; sampler: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8881 TglSamplerParameteri = procedure(sampler: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8882 TglSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8883 TglSamplerParameterf = procedure(sampler: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8884 TglSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8885 TglSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8886 TglSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8887 TglGetSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8888 TglGetSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8889 TglGetSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8890 TglGetSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8892 // GL_ARB_timer_query
8893 TglQueryCounter = procedure(id: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8894 TglGetQueryObjecti64v = procedure(id: GLuint; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8895 TglGetQueryObjectui64v = procedure(id: GLuint; pname: GLenum; params: PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8897 // GL_ARB_vertex_type_2_10_10_10_rev
8898 TglVertexP2ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8899 TglVertexP2uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8900 TglVertexP3ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8901 TglVertexP3uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8902 TglVertexP4ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8903 TglVertexP4uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8904 TglTexCoordP1ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8905 TglTexCoordP1uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8906 TglTexCoordP2ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8907 TglTexCoordP2uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8908 TglTexCoordP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8909 TglTexCoordP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8910 TglTexCoordP4ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8911 TglTexCoordP4uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8912 TglMultiTexCoordP1ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8913 TglMultiTexCoordP1uiv = procedure(texture: GLenum; type_: GLenum; const coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8914 TglMultiTexCoordP2ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8915 TglMultiTexCoordP2uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8916 TglMultiTexCoordP3ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8917 TglMultiTexCoordP3uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8918 TglMultiTexCoordP4ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8919 TglMultiTexCoordP4uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8920 TglNormalP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8921 TglNormalP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8922 TglColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8923 TglColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8924 TglColorP4ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8925 TglColorP4uiv = procedure(type_: GLenum; const color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8926 TglSecondaryColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8927 TglSecondaryColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8928 TglVertexAttribP1ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8929 TglVertexAttribP1uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8930 TglVertexAttribP2ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8931 TglVertexAttribP2uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8932 TglVertexAttribP3ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8933 TglVertexAttribP3uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8934 TglVertexAttribP4ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8935 TglVertexAttribP4uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8937 // GL_ARB_draw_indirect
8938 TglDrawArraysIndirect = procedure(mode: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8939 TglDrawElementsIndirect = procedure(mode: GLenum; type_: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8941 // GL_ARB_gpu_shader_fp64
8942 TglUniform1d = procedure(location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8943 TglUniform2d = procedure(location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8944 TglUniform3d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8945 TglUniform4d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8946 TglUniform1dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8947 TglUniform2dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8948 TglUniform3dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8949 TglUniform4dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8950 TglUniformMatrix2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8951 TglUniformMatrix3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8952 TglUniformMatrix4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8953 TglUniformMatrix2x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8954 TglUniformMatrix2x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8955 TglUniformMatrix3x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8956 TglUniformMatrix3x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8957 TglUniformMatrix4x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8958 TglUniformMatrix4x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8959 TglGetUniformdv = procedure(program_: GLuint; location: GLint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8961 // GL_ARB_shader_subroutine
8962 TglGetSubroutineUniformLocation = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8963 TglGetSubroutineIndex = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8964 TglGetActiveSubroutineUniformiv = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8965 TglGetActiveSubroutineUniformName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8966 TglGetActiveSubroutineName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8967 TglUniformSubroutinesuiv = procedure(shadertype: GLenum; count: GLsizei; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8968 TglGetUniformSubroutineuiv = procedure(shadertype: GLenum; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8969 TglGetProgramStageiv = procedure(program_: GLuint; shadertype: GLenum; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8971 // GL_ARB_tessellation_shader
8972 TglPatchParameteri = procedure(pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8973 TglPatchParameterfv = procedure(pname: GLenum; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8975 // GL_ARB_transform_feedback2
8976 TglBindTransformFeedback = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8977 TglDeleteTransformFeedbacks = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8978 TglGenTransformFeedbacks = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8979 TglIsTransformFeedback = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8980 TglPauseTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8981 TglResumeTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8982 TglDrawTransformFeedback = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8984 // GL_ARB_transform_feedback3
8985 TglDrawTransformFeedbackStream = procedure(mode: GLenum; id: GLuint; stream: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8986 TglBeginQueryIndexed = procedure(target: GLenum; index: GLuint; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8987 TglEndQueryIndexed = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8988 TglGetQueryIndexediv = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8990 // GL_ARB_ES2_compatibility
8991 TglReleaseShaderCompiler = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8992 TglShaderBinary = procedure(count: GLsizei; const shaders: PGLuint; binaryformat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8993 TglGetShaderPrecisionFormat = procedure(shadertype: GLenum; precisiontype: GLenum; range: PGLint; precision: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8994 TglDepthRangef = procedure(n: GLclampf; f: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8995 TglClearDepthf = procedure(d: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8997 // GL_ARB_get_program_binary
8998 TglGetProgramBinary = procedure(program_: GLuint; bufSize: GLsizei; length: PGLsizei; binaryFormat: PGLenum; binary: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8999 TglProgramBinary = procedure(program_: GLuint; binaryFormat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9000 TglProgramParameteri = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9002 // GL_ARB_separate_shader_objects
9003 TglUseProgramStages = procedure(pipeline: GLuint; stages: GLbitfield; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9004 TglActiveShaderProgram = procedure(pipeline: GLuint; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9005 TglCreateShaderProgramv = function(type_: GLenum; count: GLsizei; const strings: PPGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9006 TglBindProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9007 TglDeleteProgramPipelines = procedure(n: GLsizei; const pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9008 TglGenProgramPipelines = procedure(n: GLsizei; pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9009 TglIsProgramPipeline = function(pipeline: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9010 TglGetProgramPipelineiv = procedure(pipeline: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9011 TglProgramUniform1i = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9012 TglProgramUniform1iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9013 TglProgramUniform1f = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9014 TglProgramUniform1fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9015 TglProgramUniform1d = procedure(program_: GLuint; location: GLint; v0: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9016 TglProgramUniform1dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9017 TglProgramUniform1ui = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9018 TglProgramUniform1uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9019 TglProgramUniform2i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9020 TglProgramUniform2iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9021 TglProgramUniform2f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9022 TglProgramUniform2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9023 TglProgramUniform2d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9024 TglProgramUniform2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9025 TglProgramUniform2ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9026 TglProgramUniform2uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9027 TglProgramUniform3i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9028 TglProgramUniform3iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9029 TglProgramUniform3f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9030 TglProgramUniform3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9031 TglProgramUniform3d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9032 TglProgramUniform3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9033 TglProgramUniform3ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9034 TglProgramUniform3uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9035 TglProgramUniform4i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9036 TglProgramUniform4iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9037 TglProgramUniform4f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9038 TglProgramUniform4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9039 TglProgramUniform4d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble; v3: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9040 TglProgramUniform4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9041 TglProgramUniform4ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9042 TglProgramUniform4uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9043 TglProgramUniformMatrix2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9044 TglProgramUniformMatrix3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9045 TglProgramUniformMatrix4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9046 TglProgramUniformMatrix2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9047 TglProgramUniformMatrix3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9048 TglProgramUniformMatrix4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9049 TglProgramUniformMatrix2x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9050 TglProgramUniformMatrix3x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9051 TglProgramUniformMatrix2x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9052 TglProgramUniformMatrix4x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9053 TglProgramUniformMatrix3x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9054 TglProgramUniformMatrix4x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9055 TglProgramUniformMatrix2x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9056 TglProgramUniformMatrix3x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9057 TglProgramUniformMatrix2x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9058 TglProgramUniformMatrix4x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9059 TglProgramUniformMatrix3x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9060 TglProgramUniformMatrix4x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9061 TglValidateProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9062 TglGetProgramPipelineInfoLog = procedure(pipeline: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9064 // GL_ARB_vertex_attrib_64bit
9065 TglVertexAttribL1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9066 TglVertexAttribL2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9067 TglVertexAttribL3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9068 TglVertexAttribL4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9069 TglVertexAttribL1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9070 TglVertexAttribL2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9071 TglVertexAttribL3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9072 TglVertexAttribL4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9073 TglVertexAttribLPointer = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9074 TglGetVertexAttribLdv = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9076 // GL_ARB_viewport_array
9077 TglViewportArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9078 TglViewportIndexedf = procedure(index: GLuint; x: GLfloat; y: GLfloat; w: GLfloat; h: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9079 TglViewportIndexedfv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9080 TglScissorArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9081 TglScissorIndexed = procedure(index: GLuint; left: GLint; bottom: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9082 TglScissorIndexedv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9083 TglDepthRangeArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9084 TglDepthRangeIndexed = procedure(index: GLuint; n: GLclampd; f: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9085 TglGetFloati_v = procedure(target: GLenum; index: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9086 TglGetDoublei_v = procedure(target: GLenum; index: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9090 // GL_ARB_base_instance
9091 TglDrawArraysInstancedBaseInstance = procedure(mode : GLenum; first : GLint; count :GLsizei; primcount : GLsizei; baseinstance : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9092 TglDrawElementsInstancedBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount : GLsizei; baseinstance : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9093 TglDrawElementsInstancedBaseVertexBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount :GLsizei; basevertex : GLint; baseinstance : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9095 // GL_ARB_transform_feedback_instanced
9096 TglDrawTransformFeedbackInstanced = procedure(mode : GLenum; id : GLuint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9097 TglDrawTransformFeedbackStreamInstanced = procedure(mode : GLenum; id : GLUInt; stream : GLUint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9099 // GL_ARB_internalformat_query
9100 TglGetInternalformativ = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9102 // GL_ARB_shader_atomic_counters
9103 TglGetActiveAtomicCounterBufferiv = procedure(_program : GLuint; bufferIndex : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9105 /// GL_ARB_shader_image_load_store
9106 TglBindImageTexture = procedure(_unit : GLuint; texture : GLuint; level :GLint; layered : GLboolean; layer : GLint; access : GLenum; format : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9107 TglMemoryBarrier = procedure(barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9109 // GL_ARB_texture_storage
9110 TglTexStorage1D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9111 TglTexStorage2D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9112 TglTexStorage3D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9113 TglTextureStorage1DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9114 TglTextureStorage2DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9115 TglTextureStorage3DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9121 TglDebugMessageControl = procedure(source : GLenum; type_ : GLenum; severity : TGLenum; count : GLsizei; const ids : PGLUInt; enabled : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9122 TglDebugMessageInsert = procedure(source : GLenum; type_ : GLenum; id : GLuint; sverity : GLenum; length : GLsizei; const buf : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9123 TglDebugMessageCallback = procedure(callback : TGLDEBUGPROC; const userParam : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9124 TglGetDebugMessageLog = function(count : GLuint; bufsize : GLsizei; sources : PGLenum; types : PGLenum; ids : PGLuint; sverities : PGLenum; lengths : PGLSizei; messagelog : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9125 TglPushDebugGroup = procedure(source : GLenum; id : GLuint; length : GLsizei; const message_ : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9126 TglPopDebugGroup = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9127 TglObjectLabel = procedure(identifier : GLenum; name : GLuint; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9128 TglGetObjectLabel = procedure(identifier : GLenum; name : GLuint; bufsize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9129 TglObjectPtrLabel = procedure(const ptr : Pointer; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9130 TglGetObjectPtrLabel = procedure(const ptr : Pointer; bufSize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9132 // GL_ARB_clear_buffer_object
9133 TglClearBufferData = procedure(target : GLenum; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9134 TglClearBufferSubData = procedure(target : GLenum; internalformat : GLenum; offset : GLintptr; size : GLsizeiptr; format : GLenum; type_ : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9135 TglClearNamedBufferDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9136 TglClearNamedBufferSubDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLenum; type_ : GLenum; offset : GLsizeiptr; size : GLsizeiptr; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9138 // GL_ARB_compute_shader
9139 TglDispatchCompute = procedure(num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9140 TglDispatchComputeIndirect = procedure(indirect : GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9142 // GL_ARB_copy_image
9143 TglCopyImageSubData = procedure(srcName : GLUInt; srcTarget : GLenum; srcLevel : GLint; srcX : GLint; srcY : GLint; srcZ : GLint; dstName : GLUInt; dstTarget : GLEnum; dstLevel : GLInt; dstX : GLInt; dstY : GLint; dstZ : GLint; srcWidth : GLsizei; srcHeight : GLsizei; srcDepth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9145 // GL_ARB_debug_group
9146 // ARB_debug_group reuses entry points from KHR_debug
9148 // GL_ARB_debug_label
9149 // ARB_debug_label reuses entry points from KHR_debug
9151 // GL_ARB_debug_output2
9153 // GL_ARB_ES3_compatibility
9155 // GL_ARB_explicit_uniform_location
9157 // GL_ARB_fragment_layer_viewport
9159 // GL_ARB_framebuffer_no_attachments
9160 TglFramebufferParameteri = procedure(target : GLenum; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9161 TglGetFramebufferParameteriv = procedure(target : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9162 TglNamedFramebufferParameteriEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9163 TglGetNamedFramebufferParameterivEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9165 // GL_ARB_internalformat_query2
9166 TglGetInternalformati64v = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9168 // GL_ARB_invalidate_subdata
9169 TglInvalidateTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9170 TglInvalidateTexImage = procedure(texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9171 TglInvalidateBufferSubData = procedure(buffer : GLuint; offset : GLintptr; length : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9172 TglInvalidateBufferData = procedure(buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9173 TglInvalidateFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9174 TglInvalidateSubFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9176 // GL_ARB_multi_draw_indirect
9177 TglMultiDrawArraysIndirect = procedure(mode : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9178 TglMultiDrawElementsIndirect = procedure(mode : GLenum; type_ : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9180 // GL_ARB_program_interface_query
9181 TglGetProgramInterfaceiv = procedure(program_ : GLUInt;programInterface : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9182 TglGetProgramResourceIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9183 TglGetProgramResourceName = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; bufSize : GLsizei; length : PGLsizei; name : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9184 TglGetProgramResourceiv = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; propCount : GLsizei; const props : PGLenum; bufSize : GLsizei; length : PGLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9185 TglGetProgramResourceLocation = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9186 TglGetProgramResourceLocationIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9188 // GL_ARB_robust_buffer_access_behavior
9190 // GL_ARB_shader_image_size
9192 // GL_ARB_shader_storage_buffer_object
9193 TglShaderStorageBlockBinding = procedure(program_ : GLuint; storageBlockIndex : GLuint; storageBlockBinding : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9195 // GL_ARB_stencil_texturing
9197 // GL_ARB_texture_buffer_range
9198 TglTexBufferRange = procedure(target : GLenum; internalformat : GLenum; buffer : GLuint; offset :GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9199 TglTextureBufferRangeEXT = procedure(texture : GLuint; target : GLenum; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9201 // GL_ARB_texture_query_levels
9203 // GL_ARB_texture_storage_multisample
9204 TglTexStorage2DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9205 TglTexStorage3DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9206 TglTextureStorage2DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9207 TglTextureStorage3DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9211 TglBufferStorage = procedure(target : GLenum; size : GLsizeiptr; const data : pointer; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9212 TglClearTexImage = procedure(texture : GLuint; level : GLint; format : GLenum; _type : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9213 TglClearTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; const Data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9214 TglBindBuffersBase = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9215 TglBindBuffersRange = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : GLintptr; const sizes : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9216 TglBindTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9217 TglBindSamplers = procedure(first : GLuint; count : GLsizei; const samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9218 TglBindImageTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9219 TglBindVertexBuffers = procedure(first : GLuint; count : GLsizei; const buffers : GLuint; const offsets : GLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9220 TglTexPageCommitmentARB = procedure(target : glenum; level : glint; xoffset : glint; yoffset : glint; zoffset : glint; width : glsizei; height : glsizei; depth : glsizei; resident : glboolean); {$IFDEF DGL_WIN} stdcall; {$ELSE}cdecl; {$ENDIF}
9223 TglClipControl = procedure(origin : GLenum; depth : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9224 TglCreateTransformFeedbacks = procedure(n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9225 TglTransformFeedbackBufferBase = procedure (xfb : GLuint; index : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9226 TglTransformFeedbackBufferRange = procedure (xfb : GLuint; index : GLuint; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9227 TglGetTransformFeedbackiv = procedure (xfb : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9228 TglGetTransformFeedbacki_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9229 TglGetTransformFeedbacki64_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9230 TglCreateBuffers = procedure (n : GLsizei; buffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9231 TglNamedBufferStorage = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9232 TglNamedBufferData = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; usage : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9233 TglNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9234 TglCopyNamedBufferSubData = procedure (readBuffer : GLuint; writeBuffer : GLuint; readOffset : GLintptr; writeOffset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9235 TglClearNamedBufferData = procedure (buffer : GLuint; internalformat : GLenum; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9236 TglClearNamedBufferSubData = procedure (buffer : GLuint; internalformat : GLenum; offset : GLintptr; size : GLsizei; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9237 TglMapNamedBuffer = function(buffer : GLuint; access : GLenum) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9238 TglMapNamedBufferRange = function(buffer : GLuint; offset : GLintptr; length : GLsizei; access : GLbitfield) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9239 TglUnmapNamedBuffer = function(buffer : GLuint) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9240 TglFlushMappedNamedBufferRange = procedure (buffer : GLuint; offset : GLintptr; length : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9241 TglGetNamedBufferParameteriv = procedure (buffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9242 TglGetNamedBufferParameteri64v = procedure (buffer : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9243 TglGetNamedBufferPointerv = procedure (buffer : GLuint; pname : GLenum; params : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9244 TglGetNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9245 TglCreateFramebuffers = procedure (n : GLsizei; framebuffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9246 TglNamedFramebufferRenderbuffer = procedure (framebuffer : GLuint; attachment : GLenum ; renderbuffertarget : GLEnum; renderbuffer : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9247 TglNamedFramebufferParameteri = procedure (framebuffer : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9248 TglNamedFramebufferTexture = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9249 TglNamedFramebufferTextureLayer = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint; layer : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9250 TglNamedFramebufferDrawBuffer = procedure (framebuffer : GLuint; buf : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9251 TglNamedFramebufferDrawBuffers = procedure (framebuffer : GLuint; n : GLsizei; bufs : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9252 TglNamedFramebufferReadBuffer = procedure (framebuffer : GLuint; src : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9253 TglInvalidateNamedFramebufferData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9254 TglInvalidateNamedFramebufferSubData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9255 TglClearNamedFramebufferiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9256 TglClearNamedFramebufferuiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9257 TglClearNamedFramebufferfv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9258 TglClearNamedFramebufferfi = procedure (framebuffer : GLuint; buffer : GLenum; const depth : GLfloat; stencil : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9259 TglBlitNamedFramebuffer = procedure (readFramebuffer : GLuint; drawFramebuffer : GLuint; srcX0 : GLint; srcY0 : GLint; srcX1 : GLint; srcY1 : GLint; dstX0 : GLint; dstY0 : GLint; dstX1 : GLint; dstY1 : GLint ; mask : GLbitfield; filter : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9260 TglCheckNamedFramebufferStatus = function(framebuffer : GLuint; target : GLenum) : GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9261 TglGetNamedFramebufferParameteriv = procedure (framebuffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9262 TglGetNamedFramebufferAttachmentParameteriv = procedure (framebuffer : GLuint; attachment : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9263 TglCreateRenderbuffers = procedure (n : GLsizei; renderbuffers : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9264 TglNamedRenderbufferStorage = procedure (renderbuffer : GLUInt; internalformat : GLenum ; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9265 TglNamedRenderbufferStorageMultisample = procedure (renderbuffer : GLUInt; samples : GLSizei; internalformat : GLenum ; width : GLSizei; height : GLSizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9266 TglGetNamedRenderbufferParameteriv = procedure (renderbuffer : GLUInt; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9267 TglCreateTextures = procedure (target : GLenum ; n : GLsizei; textures : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9268 TglTextureBuffer = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9269 TglTextureBufferRange = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9270 TglTextureStorage1D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9271 TglTextureStorage2D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9272 TglTextureStorage3D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9273 TglTextureStorage2DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9274 TglTextureStorage3DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9275 TglTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9276 TglTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9277 TglTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9278 TglCompressedTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9279 TglCompressedTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; mageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9280 TglCompressedTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9281 TglCopyTextureSubImage1D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; x : GLint; y : GLint; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9282 TglCopyTextureSubImage2D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9283 TglCopyTextureSubImage3D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9284 TglTextureParameterf = procedure (texture : GLuint; pname : GLenum; param : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9285 TglTextureParameterfv = procedure (texture : GLuint; pname : GLenum; const param : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9286 TglTextureParameteri = procedure (texture : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9287 TglTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; const params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9288 TglTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; const params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9289 TglTextureParameteriv = procedure (texture : GLuint; pname : GLenum; const param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9290 TglGenerateTextureMipmap = procedure(texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9291 TglBindTextureUnit = procedure (_unit : GLuint; texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9292 TglGetTextureImage = procedure (texture : GLuint; level : GLint ; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9293 TglGetCompressedTextureImage = procedure (texture : GLuint; level : GLint; bufSize : GLSizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9294 TglGetTextureLevelParameterfv = procedure (texture : GLuint; level : GLint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9295 TglGetTextureLevelParameteriv = procedure (texture : GLuint; level : GLint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9296 TglGetTextureParameterfv = procedure (texture : GLuint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9297 TglGetTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9298 TglGetTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; params : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9299 TglGetTextureParameteriv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9300 TglCreateVertexArrays = procedure (n : GLsizei; arrays : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9301 TglDisableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9302 TglEnableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9303 TglVertexArrayElementBuffer = procedure (vaobj : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9304 TglVertexArrayVertexBuffer = procedure (vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9305 TglVertexArrayVertexBuffers = procedure (vaobj : GLuint; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : PGLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9306 TglVertexArrayAttribBinding = procedure (vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9307 TglVertexArrayAttribFormat = procedure(vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; normalized : GLboolean; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9308 TglVertexArrayAttribIFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9309 TglVertexArrayAttribLFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9310 TglVertexArrayBindingDivisor = procedure (vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9311 TglGetVertexArrayiv = procedure (vaobj : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9312 TglGetVertexArrayIndexediv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9313 TglGetVertexArrayIndexed64iv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9314 TglCreateSamplers = procedure (n : GLsizei; samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9315 TglCreateProgramPipelines = procedure (n : GLsizei; pipelines : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9316 TglCreateQueries = procedure (target : GLenum; n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9317 TglMemoryBarrierByRegion = procedure (barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9318 TglGetTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9319 TglGetCompressedTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9320 TglGetGraphicsResetStatus = function : GLEnum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9321 TglGetnCompressedTexImage = procedure (target : GLenum; lod : GLint; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9322 TglGetnTexImage = procedure (target : GLenum; level : GLint; format : GLenum; _type : GLenum; bufSize : GLSizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9323 TglGetnUniformdv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9324 TglGetnUniformfv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9325 TglGetnUniformiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9326 TglGetnUniformuiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9327 TglReadnPixels = procedure (x : GLint; y : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9328 TglGetnMapdv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9329 TglGetnMapfv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9330 TglGetnMapiv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9331 TglGetnPixelMapfv = procedure (map : GLenum; bufSize : GLsizei; values : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9332 TglGetnPixelMapuiv = procedure (map : GLenum; bufSize : GLsizei; values : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9333 TglGetnPixelMapusv = procedure (map : GLenum; bufSize : GLsizei; values : PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9334 TglGetnPolygonStipple = procedure (bufSize : GLsizei; pattern : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9335 TglGetnColorTable = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; table : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9336 TglGetnConvolutionFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; image : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9337 TglGetnSeparableFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; rowBufSize : GLsizei; row : PGLvoid; columnBufSize : GLsizei; column : PGLvoid; span : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9338 TglGetnHistogram = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9339 TglGetnMinmax = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9340 TglTextureBarrier = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9342 // GL_ARB_sparse_buffer
9343 TglBufferPageCommitmentARB = procedure (target : GLenum; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9344 TglNamedBufferPageCommitmentEXT = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9345 TglNamedBufferPageCommitmentARB = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9347 // GL_KHR_blend_equation_advanced
9348 TglBlendBarrierKHR = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9350 // GL_ARB_texture_view
9351 TglTextureView = procedure(texture : GLuint; target : GLenum; origtexture : GLuint; internalformat : GLenum; minlevel : GLuint; numlevels : GLuint; minlayer : GLuint; numlayers : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9353 // GL_ARB_vertex_attrib_binding
9354 TglBindVertexBuffer = procedure(bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9355 TglVertexAttribFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9356 TglVertexAttribIFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9357 TglVertexAttribLFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9358 TglVertexAttribBinding = procedure(attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9359 TglVertexBindingDivisor = procedure(bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9360 TglVertexArrayBindVertexBufferEXT = procedure(vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9361 TglVertexArrayVertexAttribFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9362 TglVertexArrayVertexAttribIFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9363 TglVertexArrayVertexAttribLFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9364 TglVertexArrayVertexAttribBindingEXT = procedure(vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9365 TglVertexArrayVertexBindingDivisorEXT = procedure(vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9367 // GL_ARB_robustness_isolation
9372 TglCreateSyncFromCLeventARB = function(context: p_cl_context; event: p_cl_event; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9374 // GL_ARB_debug_output
9375 TglDebugMessageControlARB = procedure(source: GLenum; type_: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9376 TglDebugMessageInsertARB = procedure(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9377 TglDebugMessageCallbackARB = procedure(callback: TglDebugProcARB; const userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9378 TglGetDebugMessageLogARB = function(count: GLuint; bufsize: GLsizei; sources: PGLenum; types: PGLenum; ids: PGLuint; severities: PGLenum; lengths: PGLsizei; messageLog: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9380 // GL_ARB_robustness
9381 TglGetGraphicsResetStatusARB = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9382 TglGetnMapdvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9383 TglGetnMapfvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9384 TglGetnMapivARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9385 TglGetnPixelMapfvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9386 TglGetnPixelMapuivARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9387 TglGetnPixelMapusvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9388 TglGetnPolygonStippleARB = procedure(bufSize: GLsizei; pattern: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9389 TglGetnColorTableARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9390 TglGetnConvolutionFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9391 TglGetnSeparableFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; rowBufSize: GLsizei; row: PGLvoid; columnBufSize: GLsizei; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9392 TglGetnHistogramARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9393 TglGetnMinmaxARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9394 TglGetnTexImageARB = procedure(target: GLenum; level: GLint; format: GLenum; type_: GLenum; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9395 TglReadnPixelsARB = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; bufSize: GLsizei; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9396 TglGetnCompressedTexImageARB = procedure(target: GLenum; lod: GLint; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9397 TglGetnUniformfvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9398 TglGetnUniformivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9399 TglGetnUniformuivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9400 TglGetnUniformdvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9402 // GL_ATI_draw_buffers
9403 TglDrawBuffersATI = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9405 // GL_ATI_element_array
9406 TglElementPointerATI = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9407 TglDrawElementArrayATI = procedure(mode: GLenum; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9408 TglDrawRangeElementArrayATI = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9410 // GL_ATI_envmap_bumpmap
9411 TglTexBumpParameterivATI = procedure(pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9412 TglTexBumpParameterfvATI = procedure(pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9413 TglGetTexBumpParameterivATI = procedure(pname: GLenum; param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9414 TglGetTexBumpParameterfvATI = procedure(pname: GLenum; param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9416 // GL_ATI_fragment_shader
9417 TglGenFragmentShadersATI = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9418 TglBindFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9419 TglDeleteFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9420 TglBeginFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9421 TglEndFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9422 TglPassTexCoordATI = procedure(dst: GLuint; coord: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9423 TglSampleMapATI = procedure(dst: GLuint; interp: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9424 TglColorFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9425 TglColorFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9426 TglColorFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9427 TglAlphaFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9428 TglAlphaFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9429 TglAlphaFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9430 TglSetFragmentShaderConstantATI = procedure(dst: GLuint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9432 // GL_ATI_map_object_buffer
9433 TglMapObjectBufferATI = function(buffer: GLuint): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9434 TglUnmapObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9436 // GL_ATI_pn_triangles
9437 TglPNTrianglesiATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9438 TglPNTrianglesfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9440 // GL_ATI_separate_stencil
9441 TglStencilOpSeparateATI = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9442 TglStencilFuncSeparateATI = procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9444 // GL_ATI_vertex_array_object
9445 TglNewObjectBufferATI = function(size: GLsizei; const _pointer: PGLvoid; usage: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9446 TglIsObjectBufferATI = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9447 TglUpdateObjectBufferATI = procedure(buffer: GLuint; offset: GLuint; size: GLsizei; const _pointer: PGLvoid; preserve: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9448 TglGetObjectBufferfvATI = procedure(buffer: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9449 TglGetObjectBufferivATI = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9450 TglFreeObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9451 TglArrayObjectATI = procedure(_array: GLenum; size: GLint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9452 TglGetArrayObjectfvATI = procedure(_array: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9453 TglGetArrayObjectivATI = procedure(_array: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9454 TglVariantArrayObjectATI = procedure(id: GLuint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9455 TglGetVariantArrayObjectfvATI = procedure(id: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9456 TglGetVariantArrayObjectivATI = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9458 // GL_ATI_vertex_attrib_array_object
9459 TglVertexAttribArrayObjectATI = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9460 TglGetVertexAttribArrayObjectfvATI = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9461 TglGetVertexAttribArrayObjectivATI = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9463 // GL_ATI_vertex_streams
9464 TglVertexStream1sATI = procedure(stream: GLenum; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9465 TglVertexStream1svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9466 TglVertexStream1iATI = procedure(stream: GLenum; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9467 TglVertexStream1ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9468 TglVertexStream1fATI = procedure(stream: GLenum; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9469 TglVertexStream1fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9470 TglVertexStream1dATI = procedure(stream: GLenum; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9471 TglVertexStream1dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9472 TglVertexStream2sATI = procedure(stream: GLenum; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9473 TglVertexStream2svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9474 TglVertexStream2iATI = procedure(stream: GLenum; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9475 TglVertexStream2ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9476 TglVertexStream2fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9477 TglVertexStream2fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9478 TglVertexStream2dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9479 TglVertexStream2dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9480 TglVertexStream3sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9481 TglVertexStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9482 TglVertexStream3iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9483 TglVertexStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9484 TglVertexStream3fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9485 TglVertexStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9486 TglVertexStream3dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9487 TglVertexStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9488 TglVertexStream4sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9489 TglVertexStream4svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9490 TglVertexStream4iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9491 TglVertexStream4ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9492 TglVertexStream4fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9493 TglVertexStream4fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9494 TglVertexStream4dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9495 TglVertexStream4dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9496 TglNormalStream3bATI = procedure(stream: GLenum; nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9497 TglNormalStream3bvATI = procedure(stream: GLenum; const coords: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9498 TglNormalStream3sATI = procedure(stream: GLenum; nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9499 TglNormalStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9500 TglNormalStream3iATI = procedure(stream: GLenum; nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9501 TglNormalStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9502 TglNormalStream3fATI = procedure(stream: GLenum; nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9503 TglNormalStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9504 TglNormalStream3dATI = procedure(stream: GLenum; nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9505 TglNormalStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9506 TglClientActiveVertexStreamATI = procedure(stream: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9507 TglVertexBlendEnviATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9508 TglVertexBlendEnvfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9510 // GL_AMD_performance_monitor
9511 TglGetPerfMonitorGroupsAMD = procedure(numGroups: PGLint; groupsSize: GLsizei; groups: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9512 TglGetPerfMonitorCountersAMD = procedure(group: GLuint; numCounters: PGLint; maxActiveCouters: PGLint; counterSize: GLsizei; counters: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9513 TglGetPerfMonitorGroupStringAMD = procedure(group: GLuint; bufSize: GLsizei; length: PGLsizei; groupString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9514 TglGetPerfMonitorCounterStringAMD = procedure(group: GLuint; counter: GLuint; bufSize: GLsizei; length: PGLsizei; counterString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9515 TglGetPerfMonitorCounterInfoAMD = procedure(group: GLuint; counter: GLuint; pname: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9516 TglGenPerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9517 TglDeletePerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9518 TglSelectPerfMonitorCountersAMD = procedure(monitor: GLuint; enable: GLboolean; group: GLuint; numCounters: GLint; counterList: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9519 TglBeginPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9520 TglEndPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9521 TglGetPerfMonitorCounterDataAMD = procedure(monitor: GLuint; pname: GLenum; dataSize: GLsizei; data: PGLuint; bytesWritten: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9523 // GL_AMD_vertex_shader_tesselator
9524 TglTessellationFactorAMD = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9525 TglTessellationModeAMD = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9527 // GL_AMD_draw_buffers_blend
9528 TglBlendFuncIndexedAMD = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9529 TglBlendFuncSeparateIndexedAMD = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9530 TglBlendEquationIndexedAMD = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9531 TglBlendEquationSeparateIndexedAMD = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9533 // GL_AMD_name_gen_delete
9534 TglGenNamesAMD = procedure(identifier: GLenum; num: GLuint; names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9535 TglDeleteNamesAMD = procedure(identifier: GLenum; num: GLuint; const names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9536 TglIsNameAMD = function(identifier: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9538 // GL_AMD_debug_output
9539 TglDebugMessageEnableAMD = procedure(category: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9540 TglDebugMessageInsertAMD = procedure(category: GLenum; severity: GLenum; id: GLuint; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9541 TglDebugMessageCallbackAMD = procedure(callback: TGLDebugProcAMD; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9542 TglGetDebugMessageLogAMD = function(count: GLuint; bufsize: GLsizei; categories: PGLenum; severities: PGLuint; ids: PGLuint; lengths: PGLsizei; message: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9544 // GL_EXT_blend_color
9545 TglBlendColorEXT = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9547 // GL_EXT_blend_func_separate
9548 TglBlendFuncSeparateEXT = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9550 // GL_EXT_blend_minmax
9551 TglBlendEquationEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9553 // GL_EXT_color_subtable
9554 TglColorSubTableEXT = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9555 TglCopyColorSubTableEXT = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9557 // GL_EXT_compiled_vertex_array
9558 TglLockArraysEXT = procedure(first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9559 TglUnlockArraysEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9561 // GL_EXT_convolution
9562 TglConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9563 TglConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9564 TglConvolutionParameterfEXT = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9565 TglConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9566 TglConvolutionParameteriEXT = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9567 TglConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9568 TglCopyConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9569 TglCopyConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9570 TglGetConvolutionFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9571 TglGetConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9572 TglGetConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9573 TglGetSeparableFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9574 TglSeparableFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9576 // GL_EXT_coordinate_frame
9577 TglTangent3bEXT = procedure(tx: GLbyte; ty: GLbyte; tz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9578 TglTangent3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9579 TglTangent3dEXT = procedure(tx: GLdouble; ty: GLdouble; tz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9580 TglTangent3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9581 TglTangent3fEXT = procedure(tx: GLfloat; ty: GLfloat; tz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9582 TglTangent3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9583 TglTangent3iEXT = procedure(tx: GLint; ty: GLint; tz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9584 TglTangent3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9585 TglTangent3sEXT = procedure(tx: GLshort; ty: GLshort; tz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9586 TglTangent3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9587 TglBinormal3bEXT = procedure(bx: GLbyte; by: GLbyte; bz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9588 TglBinormal3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9589 TglBinormal3dEXT = procedure(bx: GLdouble; by: GLdouble; bz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9590 TglBinormal3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9591 TglBinormal3fEXT = procedure(bx: GLfloat; by: GLfloat; bz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9592 TglBinormal3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9593 TglBinormal3iEXT = procedure(bx: GLint; by: GLint; bz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9594 TglBinormal3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9595 TglBinormal3sEXT = procedure(bx: GLshort; by: GLshort; bz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9596 TglBinormal3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9597 TglTangentPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9598 TglBinormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9600 // GL_EXT_copy_texture
9601 TglCopyTexImage1DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9602 TglCopyTexImage2DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9603 TglCopyTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9604 TglCopyTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9605 TglCopyTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9607 // GL_EXT_cull_vertex
9608 TglCullParameterdvEXT = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9609 TglCullParameterfvEXT = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9611 // GL_EXT_draw_range_elements
9612 TglDrawRangeElementsEXT = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9615 TglFogCoordfEXT = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9616 TglFogCoordfvEXT = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9617 TglFogCoorddEXT = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9618 TglFogCoorddvEXT = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9619 TglFogCoordPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9621 // GL_EXT_framebuffer_object
9622 TglIsRenderbufferEXT = function(renderbuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9623 TglBindRenderbufferEXT = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9624 TglDeleteRenderbuffersEXT = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9625 TglGenRenderbuffersEXT = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9626 TglRenderbufferStorageEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9627 TglGetRenderbufferParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9628 TglIsFramebufferEXT = function(framebuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9629 TglBindFramebufferEXT = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9630 TglDeleteFramebuffersEXT = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9631 TglGenFramebuffersEXT = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9632 TglCheckFramebufferStatusEXT = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9633 TglFramebufferTexture1DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9634 TglFramebufferTexture2DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9635 TglFramebufferTexture3DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9636 TglFramebufferRenderbufferEXT = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9637 TglGetFramebufferAttachmentParameterivEXT = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9638 TglGenerateMipmapEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9641 TglGetHistogramEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9642 TglGetHistogramParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9643 TglGetHistogramParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9644 TglGetMinmaxEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9645 TglGetMinmaxParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9646 TglGetMinmaxParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9647 TglHistogramEXT = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9648 TglMinmaxEXT = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9649 TglResetHistogramEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9650 TglResetMinmaxEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9652 // GL_EXT_index_func
9653 TglIndexFuncEXT = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9655 // GL_EXT_index_material
9656 TglIndexMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9658 // GL_EXT_light_texture
9659 TglApplyTextureEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9660 TglTextureLightEXT = procedure(pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9661 TglTextureMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9663 // GL_EXT_multi_draw_arrays
9664 TglMultiDrawArraysEXT = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9665 TglMultiDrawElementsEXT = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9667 // GL_EXT_multisample
9668 TglSampleMaskEXT = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9669 TglSamplePatternEXT = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9671 // GL_EXT_paletted_texture
9672 TglColorTableEXT = procedure(target: GLenum; internalFormat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9673 TglGetColorTableEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9674 TglGetColorTableParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9675 TglGetColorTableParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9677 // GL_EXT_pixel_transform
9678 TglPixelTransformParameteriEXT = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9679 TglPixelTransformParameterfEXT = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9680 TglPixelTransformParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9681 TglPixelTransformParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9683 // GL_EXT_point_parameters
9684 TglPointParameterfEXT = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9685 TglPointParameterfvEXT = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9687 // GL_EXT_polygon_offset
9688 TglPolygonOffsetEXT = procedure(factor: GLfloat; bias: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9690 // GL_EXT_secondary_color
9691 TglSecondaryColor3bEXT = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9692 TglSecondaryColor3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9693 TglSecondaryColor3dEXT = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9694 TglSecondaryColor3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9695 TglSecondaryColor3fEXT = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9696 TglSecondaryColor3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9697 TglSecondaryColor3iEXT = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9698 TglSecondaryColor3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9699 TglSecondaryColor3sEXT = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9700 TglSecondaryColor3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9701 TglSecondaryColor3ubEXT = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9702 TglSecondaryColor3ubvEXT = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9703 TglSecondaryColor3uiEXT = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9704 TglSecondaryColor3uivEXT = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9705 TglSecondaryColor3usEXT = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9706 TglSecondaryColor3usvEXT = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9707 TglSecondaryColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9709 // GL_EXT_stencil_two_side
9710 TglActiveStencilFaceEXT = procedure(face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9712 // GL_EXT_subtexture
9713 TglTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9714 TglTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9717 TglTexImage3DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9718 TglTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9720 // GL_EXT_texture_object
9721 TglAreTexturesResidentEXT = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9722 TglBindTextureEXT = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9723 TglDeleteTexturesEXT = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9724 TglGenTexturesEXT = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9725 TglIsTextureEXT = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9726 TglPrioritizeTexturesEXT = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9728 // GL_EXT_texture_perturb_normal
9729 TglTextureNormalEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9731 // GL_EXT_vertex_array
9732 TglArrayElementEXT = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9733 TglColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9734 TglDrawArraysEXT = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9735 TglEdgeFlagPointerEXT = procedure(stride: GLsizei; count: GLsizei; const _pointer: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9736 TglGetPointervEXT = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9737 TglIndexPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9738 TglNormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9739 TglTexCoordPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9740 TglVertexPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9742 // GL_EXT_vertex_shader
9743 TglBeginVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9744 TglEndVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9745 TglBindVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9746 TglGenVertexShadersEXT = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9747 TglDeleteVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9748 TglShaderOp1EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9749 TglShaderOp2EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9750 TglShaderOp3EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint; arg3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9751 TglSwizzleEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9752 TglWriteMaskEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9753 TglInsertComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9754 TglExtractComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9755 TglGenSymbolsEXT = function(datatype: GLenum; storagetype: GLenum; range: GLenum; components: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9756 TglSetInvariantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9757 TglSetLocalConstantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9758 TglVariantbvEXT = procedure(id: GLuint; const addr: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9759 TglVariantsvEXT = procedure(id: GLuint; const addr: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9760 TglVariantivEXT = procedure(id: GLuint; const addr: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9761 TglVariantfvEXT = procedure(id: GLuint; const addr: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9762 TglVariantdvEXT = procedure(id: GLuint; const addr: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9763 TglVariantubvEXT = procedure(id: GLuint; const addr: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9764 TglVariantusvEXT = procedure(id: GLuint; const addr: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9765 TglVariantuivEXT = procedure(id: GLuint; const addr: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9766 TglVariantPointerEXT = procedure(id: GLuint; _type: GLenum; stride: GLuint; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9767 TglEnableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9768 TglDisableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9769 TglBindLightParameterEXT = function(light: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9770 TglBindMaterialParameterEXT = function(face: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9771 TglBindTexGenParameterEXT = function(_unit: GLenum; coord: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9772 TglBindTextureUnitParameterEXT = function(_unit: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9773 TglBindParameterEXT = function(value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9774 TglIsVariantEnabledEXT = function(id: GLuint; cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9775 TglGetVariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9776 TglGetVariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9777 TglGetVariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9778 TglGetVariantPointervEXT = procedure(id: GLuint; value: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9779 TglGetInvariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9780 TglGetInvariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9781 TglGetInvariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9782 TglGetLocalConstantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9783 TglGetLocalConstantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9784 TglGetLocalConstantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9786 // GL_EXT_vertex_weighting
9787 TglVertexWeightfEXT = procedure(weight: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9788 TglVertexWeightfvEXT = procedure(const weight: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9789 TglVertexWeightPointerEXT = procedure(size: GLsizei; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9791 // GL_EXT_stencil_clear_tag
9792 TglStencilClearTagEXT = procedure(stencilTagBits: GLsizei; stencilClearTag: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9794 // GL_EXT_framebuffer_blit
9795 TglBlitFramebufferEXT = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9797 // GL_EXT_framebuffer_multisample
9798 TglRenderbufferStorageMultisampleEXT = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9800 // GL_EXT_timer_query
9801 TglGetQueryObjecti64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9802 TglGetQueryObjectui64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9804 // GL_EXT_gpu_program_parameters
9805 TglProgramEnvParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9806 TglProgramLocalParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9808 // GL_EXT_bindable_uniform
9809 TglUniformBufferEXT = procedure(_program: GLuint; location: GLint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9810 TglGetUniformBufferSizeEXT = function(_program: GLuint; location: GLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9811 TglGetUniformOffsetEXT = function(_program: GLuint; location: GLint): GLintptr; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9813 // GL_EXT_draw_buffers2
9814 TglColorMaskIndexedEXT = procedure(buf: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9815 TglGetBooleanIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9816 TglGetIntegerIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9817 TglEnableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9818 TglDisableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9819 TglIsEnabledIndexedEXT = function(target: GLenum; index: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9821 // GL_EXT_draw_instanced
9822 TglDrawArraysInstancedEXT = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9823 TglDrawElementsInstancedEXT = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: Pointer; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9825 // GL_EXT_geometry_shader4
9826 TglProgramParameteriEXT = procedure (_program: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9827 TglFramebufferTextureEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9829 TglFramebufferTextureFaceEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9831 // GL_EXT_gpu_shader4
9832 TglVertexAttribI1iEXT = procedure(index: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9833 TglVertexAttribI2iEXT = procedure(index: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9834 TglVertexAttribI3iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9835 TglVertexAttribI4iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9836 TglVertexAttribI1uiEXT = procedure(index: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9837 TglVertexAttribI2uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9838 TglVertexAttribI3uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9839 TglVertexAttribI4uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9840 TglVertexAttribI1ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9841 TglVertexAttribI2ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9842 TglVertexAttribI3ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9843 TglVertexAttribI4ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9844 TglVertexAttribI1uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9845 TglVertexAttribI2uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9846 TglVertexAttribI3uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9847 TglVertexAttribI4uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9848 TglVertexAttribI4bvEXT = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9849 TglVertexAttribI4svEXT = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9850 TglVertexAttribI4ubvEXT = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9851 TglVertexAttribI4usvEXT = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9852 TglVertexAttribIPointerEXT = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; const _pointer: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9853 TglGetVertexAttribIivEXT = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9854 TglGetVertexAttribIuivEXT = procedure(index: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9855 TglUniform1uiEXT = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9856 TglUniform2uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9857 TglUniform3uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9858 TglUniform4uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9859 TglUniform1uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9860 TglUniform2uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9861 TglUniform3uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9862 TglUniform4uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9863 TglGetUniformuivEXT = procedure(_program: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9864 TglBindFragDataLocationEXT = procedure(_program: GLuint; colorNumber: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9865 TglGetFragDataLocationEXT = function(_program: GLuint; const name: PGLchar): GLint;
9867 // GL_EXT_texture_array
9868 TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9870 // GL_EXT_texture_buffer_object
9871 TglTexBufferEXT = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9873 // GL_EXT_texture_integer
9874 TglClearColorIiEXT = procedure(r: GLint; g: GLint; b: GLint; a: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9875 TglClearColorIuiEXT = procedure(r: GLuint; g: GLuint; b: GLuint; a: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9876 TglTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9877 TglTexParameterIuivEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9878 TglGetTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9879 TglGetTexParameterIiuvEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9881 // GL_HP_image_transform
9882 TglImageTransformParameteriHP = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9883 TglImageTransformParameterfHP = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9884 TglImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9885 TglImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9886 TglGetImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9887 TglGetImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9889 // GL_EXT_depth_bounds_test
9890 TglDepthBoundsEXT = procedure(zmin: GLclampd; zmax: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9892 // GL_EXT_blend_equation_separate
9893 TglBlendEquationSeparateEXT = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9895 // GL_EXT_transform_feedback
9896 TglBeginTransformFeedbackEXT = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9897 TglEndTransformFeedbackEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9898 TglBindBufferRangeEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9899 TglBindBufferOffsetEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9900 TglBindBufferBaseEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9901 TglTransformFeedbackVaryingsEXT = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9902 TglGetTransformFeedbackVaryingEXT = procedure(program_: GLuint; index_: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9904 // GL_EXT_direct_state_access
9905 TglClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9906 TglPushClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9907 TglMatrixLoadfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9908 TglMatrixLoaddEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9909 TglMatrixMultfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9910 TglMatrixMultdEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9911 TglMatrixLoadIdentityEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9912 TglMatrixRotatefEXT = procedure(mode: GLenum; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9913 TglMatrixRotatedEXT = procedure(mode: GLenum; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9914 TglMatrixScalefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9915 TglMatrixScaledEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9916 TglMatrixTranslatefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9917 TglMatrixTranslatedEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9918 TglMatrixFrustumEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9919 TglMatrixOrthoEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9920 TglMatrixPopEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9921 TglMatrixPushEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9922 TglMatrixLoadTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9923 TglMatrixLoadTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9924 TglMatrixMultTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9925 TglMatrixMultTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9926 TglTextureParameterfEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9927 TglTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9928 TglTextureParameteriEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9929 TglTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9930 TglTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9931 TglTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9932 TglTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9933 TglTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9934 TglCopyTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9935 TglCopyTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9936 TglCopyTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9937 TglCopyTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9938 TglGetTextureImageEXT = procedure(texture: GLuint; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9939 TglGetTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9940 TglGetTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9941 TglGetTextureLevelParameterfvEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9942 TglGetTextureLevelParameterivEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9943 TglTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9944 TglTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9945 TglCopyTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9946 TglMultiTexParameterfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9947 TglMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9948 TglMultiTexParameteriEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9949 TglMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9950 TglMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9951 TglMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9952 TglMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9953 TglMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9954 TglCopyMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9955 TglCopyMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9956 TglCopyMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9957 TglCopyMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9958 TglGetMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9959 TglGetMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9960 TglGetMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9961 TglGetMultiTexLevelParameterfvEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9962 TglGetMultiTexLevelParameterivEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9963 TglMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9964 TglMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels:PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9965 TglCopyMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9966 TglBindMultiTextureEXT = procedure(texunit: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9967 TglEnableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9968 TglDisableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9969 TglMultiTexCoordPointerEXT = procedure(texunit: GLenum; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9970 TglMultiTexEnvfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9971 TglMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9972 TglMultiTexEnviEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9973 TglMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9974 TglMultiTexGendEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9975 TglMultiTexGendvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9976 TglMultiTexGenfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9977 TglMultiTexGenfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9978 TglMultiTexGeniEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9979 TglMultiTexGenivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9980 TglGetMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9981 TglGetMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9982 TglGetMultiTexGendvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9983 TglGetMultiTexGenfvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9984 TglGetMultiTexGenivEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9985 TglGetFloatIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9986 TglGetDoubleIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9987 TglGetPointerIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9988 TglCompressedTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9989 TglCompressedTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9990 TglCompressedTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9991 TglCompressedTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9992 TglCompressedTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9993 TglCompressedTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9994 TglGetCompressedTextureImageEXT = procedure(texture: GLuint; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9995 TglCompressedMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9996 TglCompressedMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9997 TglCompressedMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9998 TglCompressedMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9999 TglCompressedMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10000 TglCompressedMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10001 TglGetCompressedMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10002 TglNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; format: GLenum; len: GLsizei; const string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10003 TglNamedProgramLocalParameter4dEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10004 TglNamedProgramLocalParameter4dvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10005 TglNamedProgramLocalParameter4fEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10006 TglNamedProgramLocalParameter4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10007 TglGetNamedProgramLocalParameterdvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10008 TglGetNamedProgramLocalParameterfvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10009 TglGetNamedProgramivEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10010 TglGetNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10011 TglNamedProgramLocalParameters4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10012 TglNamedProgramLocalParameterI4iEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10013 TglNamedProgramLocalParameterI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10014 TglNamedProgramLocalParametersI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10015 TglNamedProgramLocalParameterI4uiEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10016 TglNamedProgramLocalParameterI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10017 TglNamedProgramLocalParametersI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10018 TglGetNamedProgramLocalParameterIivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10019 TglGetNamedProgramLocalParameterIuivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10020 TglTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10021 TglTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10022 TglGetTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10023 TglGetTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10024 TglMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10025 TglMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10026 TglGetMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10027 TglGetMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10028 TglProgramUniform1fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10029 TglProgramUniform2fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10030 TglProgramUniform3fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10031 TglProgramUniform4fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10032 TglProgramUniform1iEXT = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10033 TglProgramUniform2iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10034 TglProgramUniform3iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10035 TglProgramUniform4iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10036 TglProgramUniform1fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10037 TglProgramUniform2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10038 TglProgramUniform3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10039 TglProgramUniform4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10040 TglProgramUniform1ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10041 TglProgramUniform2ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10042 TglProgramUniform3ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10043 TglProgramUniform4ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10044 TglProgramUniformMatrix2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10045 TglProgramUniformMatrix3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10046 TglProgramUniformMatrix4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10047 TglProgramUniformMatrix2x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10048 TglProgramUniformMatrix3x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10049 TglProgramUniformMatrix2x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10050 TglProgramUniformMatrix4x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10051 TglProgramUniformMatrix3x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10052 TglProgramUniformMatrix4x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10053 TglProgramUniform1uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10054 TglProgramUniform2uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10055 TglProgramUniform3uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10056 TglProgramUniform4uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10057 TglProgramUniform1uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10058 TglProgramUniform2uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10059 TglProgramUniform3uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10060 TglProgramUniform4uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10061 TglNamedBufferDataEXT = procedure(buffer: GLuint; size: GLsizei; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10062 TglNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10063 TglMapNamedBufferEXT = function(buffer: GLuint; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10064 TglUnmapNamedBufferEXT = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10065 TglMapNamedBufferRangeEXT = function(buffer: GLuint; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10066 TglFlushMappedNamedBufferRangeEXT = procedure(buffer: GLuint; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10067 TglNamedCopyBufferSubDataEXT = procedure(readBuffer: GLuint; writeBuffer: GLuint; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10068 TglGetNamedBufferParameterivEXT = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10069 TglGetNamedBufferPointervEXT = procedure(buffer: GLuint; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10070 TglGetNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10071 TglTextureBufferEXT = procedure(texture: GLuint; target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10072 TglMultiTexBufferEXT = procedure(texunit: GLenum; target: GLenum; interformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10073 TglNamedRenderbufferStorageEXT = procedure(renderbuffer: GLuint; interformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10074 TglGetNamedRenderbufferParameterivEXT = procedure(renderbuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10075 TglCheckNamedFramebufferStatusEXT = function(framebuffer: GLuint; target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10076 TglNamedFramebufferTexture1DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10077 TglNamedFramebufferTexture2DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10078 TglNamedFramebufferTexture3DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10079 TglNamedFramebufferRenderbufferEXT = procedure(framebuffer: GLuint; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10080 TglGetNamedFramebufferAttachmentParameterivEXT = procedure(framebuffer: GLuint; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10081 TglGenerateTextureMipmapEXT = procedure(texture: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10082 TglGenerateMultiTexMipmapEXT = procedure(texunit: GLenum; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10083 TglFramebufferDrawBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10084 TglFramebufferDrawBuffersEXT = procedure(framebuffer: GLuint; n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10085 TglFramebufferReadBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10086 TglGetFramebufferParameterivEXT = procedure(framebuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10087 TglNamedRenderbufferStorageMultisampleEXT = procedure(renderbuffer: GLuint; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10088 TglNamedRenderbufferStorageMultisampleCoverageEXT = procedure(renderbuffer: GLuint; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10089 TglNamedFramebufferTextureEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10090 TglNamedFramebufferTextureLayerEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10091 TglNamedFramebufferTextureFaceEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10092 TglTextureRenderbufferEXT = procedure(texture: GLuint; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10093 TglMultiTexRenderbufferEXT = procedure(texunit: GLenum; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10094 TglProgramUniform1dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10095 TglProgramUniform2dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10096 TglProgramUniform3dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10097 TglProgramUniform4dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10098 TglProgramUniform1dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10099 TglProgramUniform2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10100 TglProgramUniform3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10101 TglProgramUniform4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10102 TglProgramUniformMatrix2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10103 TglProgramUniformMatrix3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10104 TglProgramUniformMatrix4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10105 TglProgramUniformMatrix2x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10106 TglProgramUniformMatrix2x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10107 TglProgramUniformMatrix3x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10108 TglProgramUniformMatrix3x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10109 TglProgramUniformMatrix4x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10110 TglProgramUniformMatrix4x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10112 // GL_EXT_separate_shader_objects
10113 TglUseShaderProgramEXT = procedure(_type: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10114 TglActiveProgramEXT = procedure(_program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10115 TglCreateShaderProgramEXT = function(_type: GLenum; const _string: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10117 // GL_EXT_shader_image_load_store
10118 TglBindImageTextureEXT = procedure(index: GLuint; texture: GLuint; level: GLint; layered: GLboolean; layer: GLint; access: GLenum; format: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10119 TglMemoryBarrierEXT = procedure(barriers: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10121 // GL_EXT_vertex_attrib_64bit
10122 TglVertexAttribL1dEXT = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10123 TglVertexAttribL2dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10124 TglVertexAttribL3dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10125 TglVertexAttribL4dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10126 TglVertexAttribL1dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10127 TglVertexAttribL2dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10128 TglVertexAttribL3dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10129 TglVertexAttribL4dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10130 TglVertexAttribLPointerEXT = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10131 TglGetVertexAttribLdvEXT = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10132 TglVertexArrayVertexAttribLOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10134 // GL_IBM_multimode_draw_arrays
10135 TglMultiModeDrawArraysIBM = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10136 TglMultiModeDrawElementsIBM = procedure(const mode: PGLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10138 // GL_IBM_vertex_array_lists
10139 TglColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10140 TglSecondaryColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10141 TglEdgeFlagPointerListIBM = procedure(stride: GLint; const _pointer: PGLboolean; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10142 TglFogCoordPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10143 TglIndexPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10144 TglNormalPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10145 TglTexCoordPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10146 TglVertexPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10148 // GL_INGR_blend_func_separate
10149 TglBlendFuncSeparateINGR = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10151 // GL_INTEL_parallel_arrays
10152 TglVertexPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10153 TglNormalPointervINTEL = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10154 TglColorPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10155 TglTexCoordPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10157 // GL_MESA_resize_buffers
10158 TglResizeBuffersMESA = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10160 // GL_MESA_window_pos
10161 TglWindowPos2dMESA = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10162 TglWindowPos2dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10163 TglWindowPos2fMESA = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10164 TglWindowPos2fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10165 TglWindowPos2iMESA = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10166 TglWindowPos2ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10167 TglWindowPos2sMESA = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10168 TglWindowPos2svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10169 TglWindowPos3dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10170 TglWindowPos3dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10171 TglWindowPos3fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10172 TglWindowPos3fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10173 TglWindowPos3iMESA = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10174 TglWindowPos3ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10175 TglWindowPos3sMESA = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10176 TglWindowPos3svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10177 TglWindowPos4dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10178 TglWindowPos4dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10179 TglWindowPos4fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10180 TglWindowPos4fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10181 TglWindowPos4iMESA = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10182 TglWindowPos4ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10183 TglWindowPos4sMESA = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10184 TglWindowPos4svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10186 // GL_NV_evaluators
10187 TglMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; uorder: GLint; vorder: GLint; _packed: GLboolean; const points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10188 TglMapParameterivNV = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10189 TglMapParameterfvNV = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10190 TglGetMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; _packed: GLboolean; points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10191 TglGetMapParameterivNV = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10192 TglGetMapParameterfvNV = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10193 TglGetMapAttribParameterivNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10194 TglGetMapAttribParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10195 TglEvalMapsNV = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10198 TglDeleteFencesNV = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10199 TglGenFencesNV = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10200 TglIsFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10201 TglTestFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10202 TglGetFenceivNV = procedure(fence: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10203 TglFinishFenceNV = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10204 TglSetFenceNV = procedure(fence: GLuint; condition: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10206 // GL_NV_fragment_program
10207 TglProgramNamedParameter4fNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10208 TglProgramNamedParameter4dNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10209 TglProgramNamedParameter4fvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10210 TglProgramNamedParameter4dvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10211 TglGetProgramNamedParameterfvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10212 TglGetProgramNamedParameterdvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10214 // GL_NV_half_float
10215 TglVertex2hNV = procedure(x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10216 TglVertex2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10217 TglVertex3hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10218 TglVertex3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10219 TglVertex4hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10220 TglVertex4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10221 TglNormal3hNV = procedure(nx: GLhalfNV; ny: GLhalfNV; nz: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10222 TglNormal3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10223 TglColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10224 TglColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10225 TglColor4hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV; alpha: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10226 TglColor4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10227 TglTexCoord1hNV = procedure(s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10228 TglTexCoord1hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10229 TglTexCoord2hNV = procedure(s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10230 TglTexCoord2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10231 TglTexCoord3hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10232 TglTexCoord3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10233 TglTexCoord4hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10234 TglTexCoord4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10235 TglMultiTexCoord1hNV = procedure(target: GLenum; s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10236 TglMultiTexCoord1hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10237 TglMultiTexCoord2hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10238 TglMultiTexCoord2hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10239 TglMultiTexCoord3hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10240 TglMultiTexCoord3hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10241 TglMultiTexCoord4hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10242 TglMultiTexCoord4hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10243 TglFogCoordhNV = procedure(fog: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10244 TglFogCoordhvNV = procedure(const fog: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10245 TglSecondaryColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10246 TglSecondaryColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10247 TglVertexWeighthNV = procedure(weight: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10248 TglVertexWeighthvNV = procedure(const weight: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10249 TglVertexAttrib1hNV = procedure(index: GLuint; x: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10250 TglVertexAttrib1hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10251 TglVertexAttrib2hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10252 TglVertexAttrib2hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10253 TglVertexAttrib3hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10254 TglVertexAttrib3hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10255 TglVertexAttrib4hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10256 TglVertexAttrib4hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10257 TglVertexAttribs1hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10258 TglVertexAttribs2hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10259 TglVertexAttribs3hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10260 TglVertexAttribs4hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10262 // GL_NV_occlusion_query
10263 TglGenOcclusionQueriesNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10264 TglDeleteOcclusionQueriesNV = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10265 TglIsOcclusionQueryNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10266 TglBeginOcclusionQueryNV = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10267 TglEndOcclusionQueryNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10268 TglGetOcclusionQueryivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10269 TglGetOcclusionQueryuivNV = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10271 // GL_NV_pixel_data_range
10272 TglPixelDataRangeNV = procedure(target: GLenum; length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10273 TglFlushPixelDataRangeNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10275 // GL_NV_point_sprite
10276 TglPointParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10277 TglPointParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10279 // GL_NV_primitive_restart
10280 TglPrimitiveRestartNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10281 TglPrimitiveRestartIndexNV = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10283 // GL_NV_register_combiners
10284 TglCombinerParameterfvNV = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10285 TglCombinerParameterfNV = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10286 TglCombinerParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10287 TglCombinerParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10288 TglCombinerInputNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10289 TglCombinerOutputNV = procedure(stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10290 TglFinalCombinerInputNV = procedure(variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10291 TglGetCombinerInputParameterfvNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10292 TglGetCombinerInputParameterivNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10293 TglGetCombinerOutputParameterfvNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10294 TglGetCombinerOutputParameterivNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10295 TglGetFinalCombinerInputParameterfvNV = procedure(variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10296 TglGetFinalCombinerInputParameterivNV = procedure(variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10298 // GL_NV_register_combiners2
10299 TglCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10300 TglGetCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10302 // GL_NV_vertex_array_range
10303 TglFlushVertexArrayRangeNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10304 TglVertexArrayRangeNV = procedure(length: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10306 // GL_NV_vertex_program
10307 TglAreProgramsResidentNV = function(n: GLsizei; const programs: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10308 TglBindProgramNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10309 TglDeleteProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10310 TglExecuteProgramNV = procedure(target: GLenum; id: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10311 TglGenProgramsNV = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10312 TglGetProgramParameterdvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10313 TglGetProgramParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10314 TglGetProgramivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10315 TglGetProgramStringNV = procedure(id: GLuint; pname: GLenum; _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10316 TglGetTrackMatrixivNV = procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10317 TglGetVertexAttribdvNV = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10318 TglGetVertexAttribfvNV = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10319 TglGetVertexAttribivNV = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10320 TglGetVertexAttribPointervNV = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10321 TglIsProgramNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10322 TglLoadProgramNV = procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10323 TglProgramParameter4dNV = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10324 TglProgramParameter4dvNV = procedure(target: GLenum; index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10325 TglProgramParameter4fNV = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10326 TglProgramParameter4fvNV = procedure(target: GLenum; index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10327 TglProgramParameters4dvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10328 TglProgramParameters4fvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10329 TglRequestResidentProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10330 TglTrackMatrixNV = procedure(target: GLenum; address: GLuint; matrix: GLenum; transform: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10331 TglVertexAttribPointerNV = procedure(index: GLuint; fsize: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10332 TglVertexAttrib1dNV = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10333 TglVertexAttrib1dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10334 TglVertexAttrib1fNV = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10335 TglVertexAttrib1fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10336 TglVertexAttrib1sNV = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10337 TglVertexAttrib1svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10338 TglVertexAttrib2dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10339 TglVertexAttrib2dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10340 TglVertexAttrib2fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10341 TglVertexAttrib2fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10342 TglVertexAttrib2sNV = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10343 TglVertexAttrib2svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10344 TglVertexAttrib3dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10345 TglVertexAttrib3dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10346 TglVertexAttrib3fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10347 TglVertexAttrib3fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10348 TglVertexAttrib3sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10349 TglVertexAttrib3svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10350 TglVertexAttrib4dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10351 TglVertexAttrib4dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10352 TglVertexAttrib4fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10353 TglVertexAttrib4fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10354 TglVertexAttrib4sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10355 TglVertexAttrib4svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10356 TglVertexAttrib4ubNV = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10357 TglVertexAttrib4ubvNV = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10358 TglVertexAttribs1dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10359 TglVertexAttribs1fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10360 TglVertexAttribs1svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10361 TglVertexAttribs2dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10362 TglVertexAttribs2fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10363 TglVertexAttribs2svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10364 TglVertexAttribs3dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10365 TglVertexAttribs3fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10366 TglVertexAttribs3svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10367 TglVertexAttribs4dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10368 TglVertexAttribs4fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10369 TglVertexAttribs4svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10370 TglVertexAttribs4ubvNV = procedure(index: GLuint; count: GLsizei; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10372 // GL_NV_depth_buffer_float
10373 TglDepthRangedNV = procedure(n: GLdouble; f: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10374 TglClearDepthdNV = procedure(d: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10375 TglDepthBoundsdNV = procedure(zmin: GLdouble; zmax: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10377 // GL_NV_framebuffer_multisample_coverage
10378 TglRenderbufferStorageMultsampleCoverageNV = procedure(target: GLenum; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10380 // GL_NV_geometry_program4
10381 TglProgramVertexLimitNV = procedure(target: GLenum; limit: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10383 // GL_NV_gpu_program4
10384 TglProgramLocalParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10385 TglProgramLocalParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10386 TglProgramLocalParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10387 TglProgramLocalParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10388 TglProgramLocalParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10389 TglProgramLocalParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10390 TglProgramEnvParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10391 TglProgramEnvParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10392 TglProgramEnvParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10393 TglProgramEnvParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10394 TglProgramEnvParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10395 TglProgramEnvParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10396 TglGetProgramLocalParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10397 TglGetProgramLocalParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10398 TglGetProgramEnvParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10399 TglGetProgramEnvParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10401 // GL_NV_parameter_buffer_object
10402 TglProgramBufferParametersfvNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10403 TglProgramBufferParametersIivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10404 TglProgramBufferParametersIuivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10406 // GL_NV_transform_feedback
10407 TglBeginTransformFeedbackNV = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10408 TglEndTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10409 TglTransformFeedbackAttribsNV = procedure(count: GLsizei; const attribs: GLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10410 TglBindBufferRangeNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10411 TglBindBufferOffsetNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10412 TglBindBufferBaseNV = procedure(target: GLenum; index: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10413 TglTransformFeedbackVaryingsNV = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10414 TglActiveVaryingNV = procedure(program_: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10415 TglGetVaryingLocationNV = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10416 TglGetActiveVaryingNV = procedure(program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; _type: PGLenum; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10417 TglGetTransformFeedbackVaryingNV = procedure(program_: GLuint; index: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10418 TglTransformFeedbackStreamAttribsNV = procedure(count: GLsizei; const attribs: PGLint; nbuffers: GLsizei; const bufstreams: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10420 // GL_NV_conditional_render
10421 TglBeginConditionalRenderNV = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10422 TglEndConditionalRenderNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10424 // GL_NV_present_video
10425 TglPresentFrameKeyedNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDuratioId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; key0: GLuint; target1: GLenum; fill1: GLuint; key1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10426 TglPresentFrameDualFillNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDurationId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; target1: GLenum; fill1: GLuint; target2: GLenum; fill2: GLuint; target3: GLenum; fill3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10427 TglGetVideoivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10428 TglGetVideouivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10429 TglGetVideoi64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10430 TglGetVideoui64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10431 // TglVideoParameterivNV = procedure(video_slot: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10433 // GL_NV_explicit_multisample
10434 TglGetMultisamplefvNV = procedure (pname: GLenum; index: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10435 TglSampleMaskIndexedNV = procedure (index: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10436 TglTexRenderbufferNV = procedure (target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10438 // GL_NV_transform_feedback2
10439 TglBindTransformFeedbackNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10440 TglDeleteTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10441 TglGenTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10442 TglIsTransformFeedbackNV = function (id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10443 TglPauseTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10444 TglResumeTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10445 TglDrawTransformFeedbackNV = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10447 // GL_NV_video_capture
10448 TglBeginVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10449 TglBindVideoCaptureStreamBufferNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; offset: GLintptrARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10450 TglBindVideoCaptureStreamTextureNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10451 TglEndVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10452 TglGetVideoCaptureivNV = procedure(video_capture_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10453 TglGetVideoCaptureStreamivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10454 TglGetVideoCaptureStreamfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10455 TglGetVideoCaptureStreamdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10456 TglVideoCaptureNV = function(video_capture_slot: GLuint; sequence_num: PGLuint; capture_time: PGLuint64EXT): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10457 TglVideoCaptureStreamParameterivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10458 TglVideoCaptureStreamParameterfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10459 TglVideoCaptureStreamParameterdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10461 // GL_NV_copy_image
10462 TglCopyImageSubDataNV = procedure(srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10464 // GL_NV_shader_buffer_load
10465 TglMakeBufferResidentNV = procedure(target: GLenum; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10466 TglMakeBufferNonResidentNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10467 TglIsBufferResidentNV = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10468 TglMakeNamedBufferResidentNV = procedure(buffer: GLuint; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10469 TglMakeNamedBufferNonResidentNV = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10470 TglIsNamedBufferResidentNV = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10471 TglGetBufferParameterui64vNV = procedure(target: GLenum; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10472 TglGetNamedBufferParameterui64vNV = procedure(buffer: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10473 TglGetIntegerui64vNV = procedure(value: GLenum; result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10474 TglUniformui64NV = procedure(location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10475 TglUniformui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10476 TglGetUniformui64vNV = procedure(_program: GLuint; location: GLint; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10477 TglProgramUniformui64NV = procedure(_program: GLuint; location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10478 TglProgramUniformui64vNV = procedure(_program: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10480 // GL_NV_vertex_buffer_unified_memory
10481 TglBufferAddressRangeNV = procedure(pname: GLenum; index: GLuint; adress: GLuint64EXT; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10482 TglVertexFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10483 TglNormalFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10484 TglColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10485 TglIndexFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10486 TglTexCoordFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10487 TglEdgeFlagFormatNV = procedure(stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10488 TglSecondaryColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10489 TglFogCoordFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10490 TglVertexAttribFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10491 TglVertexAttribIFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10492 TglGetIntegerui64i_vNV = procedure(value: GLenum; index: GLuint; Result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10494 // GL_NV_gpu_program5
10495 TglProgramSubroutineParametersuivNV = procedure(target: GLenum; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10496 TglGetProgramSubroutineParameteruivNV = procedure(target: GLenum; index: GLuint; param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10498 // GL_NV_gpu_shader5
10499 TglUniform1i64NV = procedure(location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10500 TglUniform2i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10501 TglUniform3i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10502 TglUniform4i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10503 TglUniform1i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10504 TglUniform2i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10505 TglUniform3i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10506 TglUniform4i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10507 TglUniform1ui64NV = procedure(location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10508 TglUniform2ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10509 TglUniform3ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10510 TglUniform4ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10511 TglUniform1ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10512 TglUniform2ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10513 TglUniform3ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10514 TglUniform4ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10515 TglGetUniformi64vNV = procedure(program_: GLuint; location: GLint; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10516 TglProgramUniform1i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10517 TglProgramUniform2i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10518 TglProgramUniform3i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10519 TglProgramUniform4i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10520 TglProgramUniform1i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10521 TglProgramUniform2i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10522 TglProgramUniform3i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10523 TglProgramUniform4i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10524 TglProgramUniform1ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10525 TglProgramUniform2ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10526 TglProgramUniform3ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10527 TglProgramUniform4ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10528 TglProgramUniform1ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10529 TglProgramUniform2ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10530 TglProgramUniform3ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10531 TglProgramUniform4ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10533 // GL_NV_vertex_attrib_integer_64bit
10534 TglVertexAttribL1i64NV = procedure(index: GLuint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10535 TglVertexAttribL2i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10536 TglVertexAttribL3i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10537 TglVertexAttribL4i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10538 TglVertexAttribL1i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10539 TglVertexAttribL2i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10540 TglVertexAttribL3i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10541 TglVertexAttribL4i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10542 TglVertexAttribL1ui64NV = procedure(index: GLuint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10543 TglVertexAttribL2ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10544 TglVertexAttribL3ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10545 TglVertexAttribL4ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10546 TglVertexAttribL1ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10547 TglVertexAttribL2ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10548 TglVertexAttribL3ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10549 TglVertexAttribL4ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10550 TglGetVertexAttribLi64vNV = procedure(index: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10551 TglGetVertexAttribLui64vNV = procedure(index: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10552 TglVertexAttribLFormatNV = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10554 // GL_NV_vdpau_interop
10555 TglVDPAUInitNV = procedure(const vdpDevice: PGLvoid; const getProcAddress: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10556 TglVDPAUFiniNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10557 TglVDPAURegisterVideoSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10558 TglVDPAURegisterOutputSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10559 TglVDPAUIsSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10560 TglVDPAUUnregisterSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10561 TglVDPAUGetSurfaceivNV = procedure(surface: GLvdpauSurfaceNV; pname: GLenum; bufSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10562 TglVDPAUSurfaceAccessNV = procedure(surface: GLvdpauSurfaceNV; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10563 TglVDPAUMapSurfacesNV = procedure(numSurfaces: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10564 TglVDPAUUnmapSurfacesNV = procedure(numSurface: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10566 // GL_NV_texture_barrier
10567 TglTextureBarrierNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10570 // GL_NV_path_rendering
10571 TglGenPathsNV = function(range : GLsizei) : GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10572 TglDeletePathsNV = procedure(path : GLUInt; range : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10573 TglIsPathNV = function(path : GLUInt) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10574 TglPathCommandsNV = procedure(path : GLUInt; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLsizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10575 TglPathCoordsNV = procedure(path : GLUInt; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10576 TglPathSubCommandsNV = procedure(path : GLUInt; commandStart : GLsizei; commandsToDelete : GLsizei; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10577 TglPathSubCoordsNV = procedure(path : GLUInt; coordStart : GLsizei; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10578 TglPathStringNV = procedure(path : GLUInt; format : GLenum; length : GLsizei; const pathString : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10579 TglPathGlyphsNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; numGlyphs : GLsizei; type_ : GLenum; const charcodes : PGLvoid; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10580 TglPathGlyphRangeNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; firstGlyph : GLuint; numGlyphs : GLsizei; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10581 TglWeightPathsNV = procedure(resultPath : GLUInt; numPaths : GLSizei; const paths : PGLuint; const weights : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10582 TglCopyPathNV = procedure(resultPath : GLUInt; srcPath : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10583 TglInterpolatePathsNV = procedure(resultPath : GLUInt; pathA : GLUInt; pathB : GLUInt; weight : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10584 TglTransformPathNV = procedure(resultPath : GLUInt; srcPath : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10585 TglPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10586 TglPathParameteriNV = procedure(path : GLUInt; pname : GLEnum; value : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10587 TglPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10588 TglPathParameterfNV = procedure(path : GLUInt; pname : GLEnum; value : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10589 TglPathDashArrayNV = procedure(path : GLUInt; dashCount : GLsizei; const dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10590 TglPathStencilFuncNV = procedure(func : GLenum; ref : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10591 TglPathStencilDepthOffsetNV = procedure(factor : GLfloat; units : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10592 TglStencilFillPathNV = procedure(path : GLUInt; fillMode : GLenum; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10593 TglStencilStrokePathNV = procedure(path : GLUInt; reference : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10594 TglStencilFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; fillMode : GLenum; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10595 TglStencilStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; reference : GLint; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10596 TglPathCoverDepthFuncNV = procedure(func : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10597 TglPathColorGenNV = procedure(color : GLenum; genMode : GLenum; colorFormat : GLenum; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10598 TglPathTexGenNV = procedure(texCoordSet : GLenum; genMode : GLenum; components : GLint; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10599 TglPathFogGenNV = procedure(genMode : GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10600 TglCoverFillPathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10601 TglCoverStrokePathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10602 TglCoverFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10603 TglCoverStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10604 TglGetPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10605 TglGetPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10606 TglGetPathCommandsNV = procedure(path : GLUInt; commands : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10607 TglGetPathCoordsNV = procedure(path : GLUInt; coords : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10608 TglGetPathDashArrayNV = procedure(path : GLUInt; dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10609 TglGetPathMetricsNV = procedure(metricQueryMask : GLbitfield; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10610 TglGetPathMetricRangeNV = procedure(metricQueryMask : GLbitfield; firstPathName : GLuint; numPaths : GLSizei; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10611 TglGetPathSpacingNV = procedure(pathListMode : GLenum; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; advanceScale : GLfloat; kerningScale : GLfloat; transformType : GLenum; returnedSpacing : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10612 TglGetPathColorGenivNV = procedure(color : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10613 TglGetPathColorGenfvNV = procedure(color : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10614 TglGetPathTexGenivNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10615 TglGetPathTexGenfvNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10616 TglIsPointInFillPathNV = function(path : GLUInt; mask : GLuint; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10617 TglIsPointInStrokePathNV = function (path : GLUInt; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10618 TglGetPathLengthNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei) : GLfloat; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10619 TglPointAlongPathNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei; distance : GLfloat; x : PGLfloat; y : PGLfloat; tangentX : PGLfloat; tangentY : PGLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10621 // GL_AMD_pinned_memory
10623 // GL_AMD_stencil_operation_extended
10624 TglStencilOpValueAMD = procedure(face : GLEnum; value : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10626 // GL_AMD_vertex_shader_viewport_index
10628 // GL_AMD_vertex_shader_layer
10630 // GL_NV_bindless_texture
10631 TglGetTextureHandleNV = function(texture : GLuint ) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10632 TglGetTextureSamplerHandleNV = function(texture : GLuint; sampler : GLuint) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10633 TglMakeTextureHandleResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10634 TglMakeTextureHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10635 TglGetImageHandleNV = function(texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10636 TglMakeImageHandleResidentNV = procedure(handle : GLUint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10637 TglMakeImageHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10638 TglUniformHandleui64NV = procedure(location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10639 TglUniformHandleui64vNV = procedure(location : GLint; cowunt : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10640 TglProgramUniformHandleui64NV = procedure(program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10641 TglProgramUniformHandleui64vNV = procedure(program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10642 TglIsTextureHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10643 TglIsImageHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10645 // GL_ARB_bindless_texture
10647 TglGetTextureHandleARB = function (texture : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10648 TglGetTextureSamplerHandleARB = function (texture : GLuint; sampler : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10649 TglMakeTextureHandleResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10650 TglMakeTextureHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10651 TglGetImageHandleARB = function (texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10652 TglMakeImageHandleResidentARB = procedure (handle : GLuint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10653 TglMakeImageHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10654 TglUniformHandleui64ARB = procedure (location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10655 TglUniformHandleui64vARB = procedure (location : GLint; count : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10656 TglProgramUniformHandleui64ARB = procedure (program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10657 TglProgramUniformHandleui64vARB = procedure (program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10658 TglIsTextureHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10659 TglIsImageHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10660 TglVertexAttribL1ui64ARB = procedure (index : GLuint; x : GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10661 TglVertexAttribL1ui64vARB = procedure (index : GLuint; const v : PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10662 TglGetVertexAttribLui64vARB = procedure (index : GLuint; pname : GLenum; params : PGLuint64EXT ); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10664 // GL_NV_shader_atomic_float
10666 // GL_AMD_query_buffer_object
10670 // GL_PGI_misc_hints
10671 TglHintPGI = procedure(target: GLenum; mode: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10673 // GL_SGIS_detail_texture
10674 TglDetailTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10675 TglGetDetailTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10677 // GL_SGIS_fog_function
10678 TglFogFuncSGIS = procedure(n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10679 TglGetFogFuncSGIS = procedure(points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10681 // GL_SGIS_multisample
10682 TglSampleMaskSGIS = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10683 TglSamplePatternSGIS = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10685 // GL_SGIS_pixel_texture
10686 TglPixelTexGenParameteriSGIS = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10687 TglPixelTexGenParameterivSGIS = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10688 TglPixelTexGenParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10689 TglPixelTexGenParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10690 TglGetPixelTexGenParameterivSGIS = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10691 TglGetPixelTexGenParameterfvSGIS = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10693 // GL_SGIS_point_parameters
10694 TglPointParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10695 TglPointParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10697 // GL_SGIS_sharpen_texture
10698 TglSharpenTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10699 TglGetSharpenTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10701 // GL_SGIS_texture4D
10702 TglTexImage4DSGIS = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10703 TglTexSubImage4DSGIS = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; woffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10705 // GL_SGIS_texture_color_mask
10706 TglTextureColorMaskSGIS = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10708 // GL_SGIS_texture_filter4
10709 TglGetTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10710 TglTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; n: GLsizei; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10713 TglAsyncMarkerSGIX = procedure(marker: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10714 TglFinishAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10715 TglPollAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10716 TglGenAsyncMarkersSGIX = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10717 TglDeleteAsyncMarkersSGIX = procedure(marker: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10718 TglIsAsyncMarkerSGIX = function(marker: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10720 // GL_SGIX_flush_raster
10721 TglFlushRasterSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10723 // GL_SGIX_fragment_lighting
10724 TglFragmentColorMaterialSGIX = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10725 TglFragmentLightfSGIX = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10726 TglFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10727 TglFragmentLightiSGIX = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10728 TglFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10729 TglFragmentLightModelfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10730 TglFragmentLightModelfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10731 TglFragmentLightModeliSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10732 TglFragmentLightModelivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10733 TglFragmentMaterialfSGIX = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10734 TglFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10735 TglFragmentMaterialiSGIX = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10736 TglFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10737 TglGetFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10738 TglGetFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10739 TglGetFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10740 TglGetFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10741 TglLightEnviSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10743 // GL_SGIX_framezoom
10744 TglFrameZoomSGIX = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10746 // GL_SGIX_igloo_interface
10747 TglIglooInterfaceSGIX = procedure(pname: GLenum; const params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10749 // GL_SGIX_instruments
10750 TglGetInstrumentsSGIX = function(): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10751 TglInstrumentsBufferSGIX = procedure(size: GLsizei; buffer: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10752 TglPollInstrumentsSGIX = function(marker_p: PGLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10753 TglReadInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10754 TglStartInstrumentsSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10755 TglStopInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10757 // GL_SGIX_list_priority
10758 TglGetListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10759 TglGetListParameterivSGIX = procedure(list: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10760 TglListParameterfSGIX = procedure(list: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10761 TglListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10762 TglListParameteriSGIX = procedure(list: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10763 TglListParameterivSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10765 // GL_SGIX_pixel_texture
10766 TglPixelTexGenSGIX = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10768 // GL_SGIX_polynomial_ffd
10769 TglDeformationMap3dSGIX = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; w1: GLdouble; w2: GLdouble; wstride: GLint; worder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10770 TglDeformationMap3fSGIX = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; w1: GLfloat; w2: GLfloat; wstride: GLint; worder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10771 TglDeformSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10772 TglLoadIdentityDeformationMapSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10774 // GL_SGIX_reference_plane
10775 TglReferencePlaneSGIX = procedure(const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10778 TglSpriteParameterfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10779 TglSpriteParameterfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10780 TglSpriteParameteriSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10781 TglSpriteParameterivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10783 // GL_SGIX_tag_sample_buffer
10784 TglTagSampleBufferSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10786 // GL_SGI_color_table
10787 TglColorTableSGI = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10788 TglColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10789 TglColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10790 TglCopyColorTableSGI = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10791 TglGetColorTableSGI = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10792 TglGetColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10793 TglGetColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10795 // GL_SUNX_constant_data
10796 TglFinishTextureSUNX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10798 // GL_SUN_global_alpha
10799 TglGlobalAlphaFactorbSUN = procedure(factor: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10800 TglGlobalAlphaFactorsSUN = procedure(factor: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10801 TglGlobalAlphaFactoriSUN = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10802 TglGlobalAlphaFactorfSUN = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10803 TglGlobalAlphaFactordSUN = procedure(factor: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10804 TglGlobalAlphaFactorubSUN = procedure(factor: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10805 TglGlobalAlphaFactorusSUN = procedure(factor: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10806 TglGlobalAlphaFactoruiSUN = procedure(factor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10808 // GL_SUN_mesh_array
10809 TglDrawMeshArraysSUN = procedure(mode: GLenum; first: GLint; count: GLsizei; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10811 // GL_SUN_triangle_list
10812 TglReplacementCodeuiSUN = procedure(code: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10813 TglReplacementCodeusSUN = procedure(code: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10814 TglReplacementCodeubSUN = procedure(code: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10815 TglReplacementCodeuivSUN = procedure(const code: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10816 TglReplacementCodeusvSUN = procedure(const code: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10817 TglReplacementCodeubvSUN = procedure(const code: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10818 TglReplacementCodePointerSUN = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10821 TglColor4ubVertex2fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10822 TglColor4ubVertex2fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10823 TglColor4ubVertex3fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10824 TglColor4ubVertex3fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10825 TglColor3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10826 TglColor3fVertex3fvSUN = procedure(const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10827 TglNormal3fVertex3fSUN = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10828 TglNormal3fVertex3fvSUN = procedure(const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10829 TglColor4fNormal3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10830 TglColor4fNormal3fVertex3fvSUN = procedure(const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10831 TglTexCoord2fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10832 TglTexCoord2fVertex3fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10833 TglTexCoord4fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10834 TglTexCoord4fVertex4fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10835 TglTexCoord2fColor4ubVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10836 TglTexCoord2fColor4ubVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10837 TglTexCoord2fColor3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10838 TglTexCoord2fColor3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10839 TglTexCoord2fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10840 TglTexCoord2fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10841 TglTexCoord2fColor4fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10842 TglTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10843 TglTexCoord4fColor4fNormal3fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10844 TglTexCoord4fColor4fNormal3fVertex4fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10845 TglReplacementCodeuiVertex3fSUN = procedure(rc: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10846 TglReplacementCodeuiVertex3fvSUN = procedure(const rc: PGLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10847 TglReplacementCodeuiColor4ubVertex3fSUN = procedure(rc: GLuint; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10848 TglReplacementCodeuiColor4ubVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10849 TglReplacementCodeuiColor3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10850 TglReplacementCodeuiColor3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10851 TglReplacementCodeuiNormal3fVertex3fSUN = procedure(rc: GLuint; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10852 TglReplacementCodeuiNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10853 TglReplacementCodeuiColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10854 TglReplacementCodeuiColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10855 TglReplacementCodeuiTexCoord2fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10856 TglReplacementCodeuiTexCoord2fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10857 TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10858 TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10859 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10860 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10862 // window support functions
10864 TwglGetProcAddress = function(ProcName: PAnsiChar): Pointer; stdcall;
10865 TwglCopyContext = function(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall;
10866 TwglCreateContext = function(DC: HDC): HGLRC; stdcall;
10867 TwglCreateLayerContext = function(p1: HDC; p2: Integer): HGLRC; stdcall;
10868 TwglDeleteContext = function(p1: HGLRC): BOOL; stdcall;
10869 TwglDescribeLayerPlane = function(p1: HDC; p2, p3: Integer; p4: Cardinal; p5: PLayerPlaneDescriptor): BOOL; stdcall;
10870 TwglGetCurrentContext = function: HGLRC; stdcall;
10871 TwglGetCurrentDC = function: HDC; stdcall;
10872 TwglGetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10873 TwglMakeCurrent = function(DC: HDC; p2: HGLRC): BOOL; stdcall;
10874 TwglRealizeLayerPalette = function(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall;
10875 TwglSetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10876 TwglShareLists = function(p1, p2: HGLRC): BOOL; stdcall;
10877 TwglSwapLayerBuffers = function(p1: HDC; p2: Cardinal): BOOL; stdcall;
10878 TwglSwapMultipleBuffers = function(p1: UINT; const p2: PWGLSWAP): DWORD; stdcall;
10879 TwglUseFontBitmapsA = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10880 TwglUseFontBitmapsW = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10881 TwglUseFontBitmaps = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10883 TwglUseFontOutlinesA = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10884 TwglUseFontOutlinesW = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10885 TwglUseFontOutlines = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10888 // WGL_ARB_buffer_region
10889 TwglCreateBufferRegionARB = function(hDC: HDC; iLayerPlane: GLint; uType: GLuint): THandle; stdcall;
10890 TwglDeleteBufferRegionARB = procedure(hRegion: THandle); stdcall;
10891 TwglSaveBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint): Boolean; stdcall;
10892 TwglRestoreBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint; xSrc: GLint; ySrc: GLint): Boolean; stdcall;
10894 // WGL_ARB_extensions_string
10895 TwglGetExtensionsStringARB = function(hdc: HDC): PAnsiChar; stdcall;
10897 // WGL_ARB_make_current_read
10898 TwglMakeContextCurrentARB = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10899 TwglGetCurrentReadDCARB = function(): HDC; stdcall;
10902 TwglCreatePbufferARB = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFERARB; stdcall;
10903 TwglGetPbufferDCARB = function(hPbuffer: HPBUFFERARB): HDC; stdcall;
10904 TwglReleasePbufferDCARB = function(hPbuffer: HPBUFFERARB; hDC: HDC): GLint; stdcall;
10905 TwglDestroyPbufferARB = function(hPbuffer: HPBUFFERARB): Boolean; stdcall;
10906 TwglQueryPbufferARB = function(hPbuffer: HPBUFFERARB; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10908 // WGL_ARB_pixel_format
10909 TwglGetPixelFormatAttribivARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10910 TwglGetPixelFormatAttribfvARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10911 TwglChoosePixelFormatARB = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; stdcall;
10913 // WGL_ARB_color_buffer_float
10914 TwglClampColorARB = procedure(target: GLenum; clamp: GLenum); stdcall;
10916 // WGL_ARB_render_texture
10917 TwglBindTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10918 TwglReleaseTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10919 TwglSetPbufferAttribARB = function(hPbuffer: HPBUFFERARB; const piAttribList: PGLint): Boolean; stdcall;
10921 // WGL_ARB_create_context
10922 TwglCreateContextAttribsARB = function(hDC: HDC; hShareContext: HGLRC; const attribList: PGLint): HGLRC; stdcall;
10924 // WGL_AMD_gpu_association
10925 TwglGetGPUIDsAMD = function(maxCount: Cardinal; ids: PCardinal): Cardinal; stdcall;
10926 TwglGetGPUInfoAMD = function(id: Cardinal; property_: Integer; dataType: GLenum; size: Cardinal; data: Pointer): Integer; stdcall;
10927 TwglGetContextGPUIDAMD = function(hglrc: HGLRC): Cardinal; stdcall;
10928 TwglCreateAssociatedContextAMD = function(id: Cardinal): HGLRC; stdcall;
10929 TwglCreateAssociatedContextAttribsAMD = function(id: Cardinal; hShareContext: HGLRC; const attribList: PInteger): HGLRC; stdcall;
10930 TwglDeleteAssociatedContextAMD = function(hglrc: HGLRC): Boolean; stdcall;
10931 TwglMakeAssociatedContextCurrentAMD = function(hglrc: HGLRC): Boolean; stdcall;
10932 TwglGetCurrentAssociatedContextAMD = function(): HGLRC; stdcall;
10933 TwglBlitContextFramebufferAMD = procedure(dstCtx: HGLRC; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); stdcall;
10935 // WGL_EXT_display_color_table
10936 TwglCreateDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10937 TwglLoadDisplayColorTableEXT = function(const table: PGLushort; length: GLuint): GLboolean; stdcall;
10938 TwglBindDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10939 TwglDestroyDisplayColorTableEXT = procedure(id: GLushort); stdcall;
10941 // WGL_EXT_extensions_string
10942 TwglGetExtensionsStringEXT = function(): PAnsiChar; stdcall;
10944 // WGL_EXT_make_current_read
10945 TwglMakeContextCurrentEXT = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10946 TwglGetCurrentReadDCEXT = function(): HDC; stdcall;
10949 TwglCreatePbufferEXT = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFEREXT; stdcall;
10950 TwglGetPbufferDCEXT = function(hPbuffer: HPBUFFEREXT): HDC; stdcall;
10951 TwglReleasePbufferDCEXT = function(hPbuffer: HPBUFFEREXT; hDC: HDC): GLint; stdcall;
10952 TwglDestroyPbufferEXT = function(hPbuffer: HPBUFFEREXT): Boolean; stdcall;
10953 TwglQueryPbufferEXT = function(hPbuffer: HPBUFFEREXT; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10955 // WGL_EXT_pixel_format
10956 TwglGetPixelFormatAttribivEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10957 TwglGetPixelFormatAttribfvEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10958 TwglChoosePixelFormatEXT = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): Boolean; stdcall;
10960 // WGL_EXT_swap_control
10961 TwglSwapIntervalEXT = function(interval: GLint): Boolean; stdcall;
10962 TwglGetSwapIntervalEXT = function(): GLint; stdcall;
10964 // WGL_I3D_digital_video_control
10965 TwglGetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10966 TwglSetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10969 TwglGetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10970 TwglSetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10971 TwglGetGammaTableI3D = function(hDC: HDC; iEntries: GLint; puRed: PGLushort; puGreen: PGLushort; puBlue: PGLushort): Boolean; stdcall;
10972 TwglSetGammaTableI3D = function(hDC: HDC; iEntries: GLint; const puRed: PGLushort; const puGreen: PGLushort; const puBlue: PGLushort): Boolean; stdcall;
10975 TwglEnableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10976 TwglDisableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10977 TwglIsEnabledGenlockI3D = function(hDC: HDC; pFlag: Boolean): Boolean; stdcall;
10978 TwglGenlockSourceI3D = function(hDC: HDC; uSource: GLuint): Boolean; stdcall;
10979 TwglGetGenlockSourceI3D = function(hDC: HDC; uSource: PGLuint): Boolean; stdcall;
10980 TwglGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: GLuint): Boolean; stdcall;
10981 TwglGetGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: PGLuint): Boolean; stdcall;
10982 TwglGenlockSampleRateI3D = function(hDC: HDC; uRate: GLuint): Boolean; stdcall;
10983 TwglGetGenlockSampleRateI3D = function(hDC: HDC; uRate: PGLuint): Boolean; stdcall;
10984 TwglGenlockSourceDelayI3D = function(hDC: HDC; uDelay: GLuint): Boolean; stdcall;
10985 TwglGetGenlockSourceDelayI3D = function(hDC: HDC; uDelay: PGLuint): Boolean; stdcall;
10986 TwglQueryGenlockMaxSourceDelayI3D = function(hDC: HDC; uMaxLineDelay: PGLuint; uMaxPixelDelay: PGLuint): Boolean; stdcall;
10988 // WGL_I3D_image_buffer
10989 TwglCreateImageBufferI3D = function(hDC: HDC; dwSize: GLuint; uFlags: GLuint): GLvoid; stdcall;
10990 TwglDestroyImageBufferI3D = function(hDC: HDC; pAddress: GLvoid): Boolean; stdcall;
10991 TwglAssociateImageBufferEventsI3D = function(hDC: HDC; const pEvent: THandle; const pAddress: PGLvoid; const pSize: PGLuint; count: GLuint): Boolean; stdcall;
10992 TwglReleaseImageBufferEventsI3D = function(hDC: HDC; const pAddress: PGLvoid; count: GLuint): Boolean; stdcall;
10994 // WGL_I3D_swap_frame_lock
10995 TwglEnableFrameLockI3D = function(): Boolean; stdcall;
10996 TwglDisableFrameLockI3D = function(): Boolean; stdcall;
10997 TwglIsEnabledFrameLockI3D = function(pFlag: Boolean): Boolean; stdcall;
10998 TwglQueryFrameLockMasterI3D = function(pFlag: Boolean): Boolean; stdcall;
11000 // WGL_I3D_swap_frame_usage
11001 TwglGetFrameUsageI3D = function(pUsage: PGLfloat): Boolean; stdcall;
11002 TwglBeginFrameTrackingI3D = function(): Boolean; stdcall;
11003 TwglEndFrameTrackingI3D = function(): Boolean; stdcall;
11004 TwglQueryFrameTrackingI3D = function(pFrameCount: PGLuint; pMissedFrames: PGLuint; pLastMissedUsage: PGLfloat): Boolean; stdcall;
11006 // WGL_NV_vertex_array_range
11007 TwglAllocateMemoryNV = procedure(size: GLsizei; readfreq: GLfloat; writefreq: GLfloat; priority: GLfloat); stdcall;
11008 TwglFreeMemoryNV = procedure(_pointer: Pointer); stdcall;
11010 // WGL_NV_present_video
11011 TwglEnumerateVideoDevicesNV = function(hdc: HDC; phDeviceList: PHVIDEOOUTPUTDEVICENV): Integer; stdcall;
11012 TwglBindVideoDeviceNV = function(hd: HDC; uVideoSlot: Cardinal; hVideoDevice: HVIDEOOUTPUTDEVICENV; piAttribList: PInteger): Boolean; stdcall;
11013 TwglQueryCurrentContextNV = function(iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11015 // WGL_NV_video_output
11016 TwglGetVideoDeviceNV = function(hDC: HDC; numDevices: Integer; hVideoDevice: PHPVIDEODEV): Boolean; stdcall;
11017 TwglReleaseVideoDeviceNV = function(hVideoDevice: HPVIDEODEV): Boolean; stdcall;
11018 TwglBindVideoImageNV = function(hVideoDevice: HPVIDEODEV; hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11019 TwglReleaseVideoImageNV = function(hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11020 TwglSendPbufferToVideoNV = function(hPbuffer: HPBUFFERARB; iBufferType: Integer; pulCounterPbuffer: PCardinal; bBlock: Boolean): Boolean; stdcall;
11021 TwglGetVideoInfoNV = function(hpVideoDevice: HPVIDEODEV; pulCounterOutputPbuffer: PCardinal; pulCounterOutputVideo: PCardinal): Boolean; stdcall;
11023 // WGL_NV_swap_group
11024 TwglJoinSwapGroupNV = function(hDC: HDC; group: GLuint): Boolean; stdcall;
11025 TwglBindSwapBarrierNV = function(group: GLuint; barrier: GLuint): Boolean; stdcall;
11026 TwglQuerySwapGroupNV = function(hDC: HDC; group: PGLuint; barrier: PGLuint): Boolean; stdcall;
11027 TwglQueryMaxSwapGroupsNV = function(hDC: HDC; mxGroups: PGLuint; maxBarriers: PGLuint): Boolean; stdcall;
11028 TwglQueryFrameCountNV = function(hDC: HDC; count: PGLuint): Boolean; stdcall;
11029 TwglResetFrameCountNV = function(hDC: HDC): Boolean; stdcall;
11031 // WGL_NV_gpu_affinity
11032 TwglEnumGpusNV = function(iGpuIndex: Cardinal; phGpu: PHGPUNV): Boolean; stdcall;
11033 TwglEnumGpuDevicesNV = function(hGpu: HGPUNV; iDeviceIndex: Cardinal; lpGpuDevice: PGPU_DEVICE): Boolean; stdcall;
11034 TwglCreateAffinityDCNV = function(const phGpuList: PHGPUNV): HDC; stdcall;
11035 TwglEnumGpusFromAffinityDCNV = function(hAffinityDC: HDC; iGpuIndex: Cardinal; hGpu: PHGPUNV): Boolean; stdcall;
11036 TwglDeleteDCNV = function(hDC: HDC): Boolean; stdcall;
11038 // WGL_NV_video_capture
11039 TwglBindVideoCaptureDeviceNV = function(uVideoSlot: Cardinal; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11040 TwglEnumerateVideoCaptureDevicesNV = function(hDc: HDC; phDeviceList: PHVIDEOINPUTDEVICENV): Cardinal; stdcall;
11041 TwglLockVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11042 TwglQueryVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV; iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11043 TwglReleaseVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11045 // WGL_NV_copy_image
11046 TwglCopyImageSubDataNV = function(hSrcRc: HGLRC; srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; hDstRC: HGLRC; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei): Boolean; stdcall;
11048 // WGL_NV_DX_interop
11049 TwglDXSetResourceShareHandleNV = function(dxObject : PGLVoid; hareHandle : Cardinal) : Boolean; stdcall;
11050 TwglDXOpenDeviceNV = function(dxDevice : PGLVoid) : Cardinal; stdcall;
11051 TwglDXCloseDeviceNV = function(hDevice : Cardinal) : Boolean; stdcall;
11052 TwglDXRegisterObjectNV = function(hDevice : Cardinal; dxObject : PGLVoid; name : GLUInt; _type : TGLEnum; access : TGLenum) : Cardinal; stdcall;
11053 TwglDXUnregisterObjectNV = function(hDevice : Cardinal; hObject : Cardinal) : Boolean; stdcall;
11054 TwglDXObjectAccessNV = function(hObject : Cardinal; access : GLenum) : Boolean; stdcall;
11055 TwglDXLockObjectsNV = function(hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11056 TwglDXUnlockObjectsNV = function (hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11058 // WGL_OML_sync_control
11059 TwglGetSyncValuesOML = function(hdc: HDC; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11060 TwglGetMscRateOML = function(hdc: HDC; numerator: PGLint; denominator: PGLint): Boolean; stdcall;
11061 TwglSwapBuffersMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11062 TwglSwapLayerBuffersMscOML = function(hdc: HDC; fuPlanes: GLint; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11063 TwglWaitForMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11064 TwglWaitForSbcOML = function(hdc: HDC; target_sbc: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11066 // WGL_3DL_stereo_control
11067 TwglSetStereoEmitterState3DL = function(hDC: HDC; uState: UINT): Boolean; stdcall;
11069 // WIN_draw_range_elements
11070 TglDrawRangeElementsWIN = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); stdcall;
11073 TglAddSwapHintRectWIN = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); stdcall;
11077 TglXChooseVisual = function(dpy: PDisplay; screen: GLint; attribList: PGLint): PXVisualInfo; cdecl;
11078 TglXCopyContext = procedure(dpy: PDisplay; src: GLXContext; dst: GLXContext; mask: GLuint); cdecl;
11079 TglXCreateContext = function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: GLboolean): GLXContext; cdecl;
11080 TglXCreateGLXPixmap = function(dpy: PDisplay; vis: PXVisualInfo; pixmap: Pixmap): GLXPixmap cdecl;
11081 TglXDestroyContext = procedure(dpy: PDisplay; ctx: GLXContext); cdecl;
11082 TglXDestroyGLXPixmap = procedure(dpy : PDisplay; pix: GLXPixmap); cdecl;
11083 TglXGetConfig = function(dpy : PDisplay; vis: PXVisualInfo; attrib: GLint; value: PGLint): GLint; cdecl;
11084 TglXGetCurrentContext = function: GLXContext cdecl;
11085 TglXGetCurrentDrawable = function: GLXDrawable cdecl;
11086 TglXIsDirect = function(dpy: PDisplay; ctx: GLXContext): glboolean; cdecl;
11087 TglXMakeCurrent = function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): GLboolean cdecl;
11088 TglXQueryExtension = function(dpy: PDisplay; errorBase: PGLint; eventBase: PGLint): GLboolean; cdecl;
11089 TglXQueryVersion = function(dpy: PDisplay; major: PGLint; minor: PGLint): GLboolean cdecl;
11090 TglXSwapBuffers = procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl;
11091 TglXUseXFont = procedure(font: Font; first: GLint; count: GLint; listBase: GLint); cdecl;
11092 TglXWaitGL = procedure; cdecl;
11093 TglXWaitX = procedure; cdecl;
11095 TglXGetClientString = function(dpy: PDisplay; name: GLint): PGLchar; cdecl;
11096 TglXQueryServerString = function(dpy: PDisplay; screen: GLint; name: GLint): PGLchar; cdecl;
11097 TglXQueryExtensionsString = function(dpy: PDisplay; screen: GLint): PGLchar; cdecl;
11100 TglXGetFBConfigs = function(dpy: PDisplay; screen: GLint; nelements: PGLint): GLXFBConfig; cdecl;
11101 TglXChooseFBConfig = function(dpy: PDisplay; screen: GLint; attrib_list: PGLint; nelements: PGLint): GLXFBConfig; cdecl;
11102 TglXGetFBConfigAttrib = function(dpy: PDisplay; config: GLXFBConfig; attribute: GLint; value: PGLint): glint; cdecl;
11103 TglXGetVisualFromFBConfig = function(dpy: PDisplay; config: GLXFBConfig) : PXVisualInfo; cdecl;
11104 TglXCreateWindow = function(dpy: PDisplay; config: GLXFBConfig; win: Window; attrib_list: PGLint): GLXWindow; cdecl;
11105 TglXDestroyWindow = procedure(dpy: PDisplay; win: GLXWindow); cdecl;
11106 TglXCreatePixmap = function(dpy: PDisplay; config: GLXFBConfig; pixmap: Pixmap; attrib_list: PGLint): GLXPixmap; cdecl;
11108 TglXDestroyPixmap = procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
11109 TglXCreatePbuffer = function(dpy: PDisplay; config: GLXFBConfig; attrib_list: PGLint): GLXPbuffer; cdecl;
11110 TglXDestroyPbuffer = procedure(dpy: PDisplay; pbuf: GLXPbuffer); cdecl;
11111 TglXQueryDrawable = procedure(dpy: PDisplay; draw: GLXDrawable; attribute: GLint; value: PGLuint); cdecl;
11112 TglXCreateNewContext = function(dpy: PDisplay; config: GLXFBConfig; render_type: GLint; share_list: GLXContext; direct: GLboolean): GLXContext cdecl;
11113 TglXMakeContextCurrent = function(display: PDisplay; draw: GLXDrawable; read_: GLXDrawable; ctx: GLXContext): GLboolean; cdecl;
11114 TglXGetCurrentReadDrawable = function: GLXDrawable; cdecl;
11115 TglXGetCurreentDisplay = function: PDisplay;
11117 TglXQueryContext = function(dpy: PDisplay; ctx: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11118 TglXSelectEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: GLuint); cdecl;
11119 TglXGetSelectedEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: PGLuint); cdecl;
11122 TglXGetProcAddress = function(const name: PAnsiChar): pointer; cdecl;
11124 // GLX_ARB_get_proc_address
11125 TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
11127 // GLX_ARB_create_context
11128 TglXCreateContextAttribsARB = function(dpy: PDisplay; config: GLXFBConfig; share_context: GLXContext; direct: GLboolean; const attrib_list: PGLint): GLXContext; cdecl;
11130 // GLX_EXT_import_context
11131 TglXGetCurrentDisplayEXT = function: PDisplay; cdecl;
11132 TglXQueryContextInfoEXT = function(dpy: PDisplay; context: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11133 TglXGetContextIDEXT = function(const context: GLXContext): GLXContextID; cdecl;
11134 TglXImportContextEXT = function(dpy: PDisplay; contextID: GLXContextID): GLXContext; cdecl;
11135 TglXFreeContextEXT = procedure(dpy: PDisplay; context: GLXContext); cdecl;
11137 // GLX_EXT_texture_from_pixmap
11138 TglXBindTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint; const attrib_list: PGLint); cdecl;
11139 TglXReleaseTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint); cdecl;
11142 // GL utility functions and procedures
11143 TgluErrorString = function(errCode: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11144 TgluGetString = function(name: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11145 TgluOrtho2D = procedure(left, right, bottom, top: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11146 TgluPerspective = procedure(fovy, aspect, zNear, zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11147 TgluPickMatrix = procedure(x, y, width, height: GLdouble; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11148 TgluLookAt = procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11149 TgluProject = function(objx, objy, objz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; winx, winy, winz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11150 TgluUnProject = function(winx, winy, winz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; objx, objy, objz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11151 TgluScaleImage = function(format: GLEnum; widthin, heightin: GLint; typein: GLEnum; datain: Pointer; widthout, heightout: GLint; typeout: GLEnum; const dataout: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11152 TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11153 TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11154 TgluNewQuadric = function: PGLUquadric; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11155 TgluDeleteQuadric = procedure(state: PGLUquadric); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11156 TgluQuadricNormals = procedure(quadObject: PGLUquadric; normals: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11157 TgluQuadricTexture = procedure(quadObject: PGLUquadric; textureCoords: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11158 TgluQuadricOrientation = procedure(quadObject: PGLUquadric; orientation: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11159 TgluQuadricDrawStyle = procedure(quadObject: PGLUquadric; drawStyle: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11160 TgluCylinder = procedure(quadObject: PGLUquadric; baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11161 TgluDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11162 TgluPartialDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint; startAngle, sweepAngle: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11163 TgluSphere = procedure(quadObject: PGLUquadric; radius: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11164 TgluQuadricCallback = procedure(quadObject: PGLUquadric; which: GLEnum; fn: TGLUQuadricErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11165 TgluNewTess = function: PGLUtesselator; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11166 TgluDeleteTess = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11167 TgluTessBeginPolygon = procedure(tess: PGLUtesselator; polygon_data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11168 TgluTessBeginContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11169 TgluTessVertex = procedure(tess: PGLUtesselator; const coords: TGLArrayd3; data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11170 TgluTessEndContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11171 TgluTessEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11172 TgluTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11173 TgluTessNormal = procedure(tess: PGLUtesselator; x, y, z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11174 TgluTessCallback = procedure(tess: PGLUtesselator; which: GLEnum; fn: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11175 TgluGetTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11176 TgluNewNurbsRenderer = function: PGLUnurbs; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11177 TgluDeleteNurbsRenderer = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11178 TgluBeginSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11179 TgluBeginCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11180 TgluEndCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11181 TgluEndSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11182 TgluBeginTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11183 TgluEndTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11184 TgluPwlCurve = procedure(nobj: PGLUnurbs; count: GLint; points: PGLfloat; stride: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11185 TgluNurbsCurve = procedure(nobj: PGLUnurbs; nknots: GLint; knot: PGLfloat; stride: GLint; ctlarray: PGLfloat; order: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11186 TgluNurbsSurface = procedure(nobj: PGLUnurbs; sknot_count: GLint; sknot: PGLfloat; tknot_count: GLint; tknot: PGLfloat; s_stride, t_stride: GLint; ctlarray: PGLfloat; sorder, torder: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11187 TgluLoadSamplingMatrices = procedure(nobj: PGLUnurbs; const modelMatrix, projMatrix: TGLMatrixf4; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11188 TgluNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11189 TgluGetNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11190 TgluNurbsCallback = procedure(nobj: PGLUnurbs; which: GLEnum; fn: TGLUNurbsErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11191 TgluBeginPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11192 TgluNextContour = procedure(tess: PGLUtesselator; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11193 TgluEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11197 glCullFace: TglCullFace;
11198 glFrontFace: TglFrontFace;
11200 glLineWidth: TglLineWidth;
11201 glPointSize: TglPointSize;
11202 glPolygonMode: TglPolygonMode;
11203 glScissor: TglScissor;
11204 glTexParameterf: TglTexParameterf;
11205 glTexParameterfv: TglTexParameterfv;
11206 glTexParameteri: TglTexParameteri;
11207 glTexParameteriv: TglTexParameteriv;
11208 glTexImage1D: TglTexImage1D;
11209 glTexImage2D: TglTexImage2D;
11210 glDrawBuffer: TglDrawBuffer;
11212 glClearColor: TglClearColor;
11213 glClearStencil: TglClearStencil;
11214 glClearDepth: TglClearDepth;
11215 glStencilMask: TglStencilMask;
11216 glColorMask: TglColorMask;
11217 glDepthMask: TglDepthMask;
11218 glDisable: TglDisable;
11219 glEnable: TglEnable;
11220 glFinish: TglFinish;
11222 glBlendFunc: TglBlendFunc;
11223 glLogicOp: TglLogicOp;
11224 glStencilFunc: TglStencilFunc;
11225 glStencilOp: TglStencilOp;
11226 glDepthFunc: TglDepthFunc;
11227 glPixelStoref: TglPixelStoref;
11228 glPixelStorei: TglPixelStorei;
11229 glReadBuffer: TglReadBuffer;
11230 glReadPixels: TglReadPixels;
11231 glGetBooleanv: TglGetBooleanv;
11232 glGetDoublev: TglGetDoublev;
11233 glGetError: TglGetError;
11234 glGetFloatv: TglGetFloatv;
11235 glGetIntegerv: TglGetIntegerv;
11236 glGetString: TglGetString;
11237 glGetTexImage: TglGetTexImage;
11238 glGetTexParameteriv: TglGetTexParameteriv;
11239 glGetTexParameterfv: TglGetTexParameterfv;
11240 glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
11241 glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
11242 glIsEnabled: TglIsEnabled;
11243 glDepthRange: TglDepthRange;
11244 glViewport: TglViewport;
11247 glDrawArrays: TglDrawArrays;
11248 glDrawElements: TglDrawElements;
11249 glGetPointerv: TglGetPointerv;
11250 glPolygonOffset: TglPolygonOffset;
11251 glCopyTexImage1D: TglCopyTexImage1D;
11252 glCopyTexImage2D: TglCopyTexImage2D;
11253 glCopyTexSubImage1D: TglCopyTexSubImage1D;
11254 glCopyTexSubImage2D: TglCopyTexSubImage2D;
11255 glTexSubImage1D: TglTexSubImage1D;
11256 glTexSubImage2D: TglTexSubImage2D;
11257 glBindTexture: TglBindTexture;
11258 glDeleteTextures: TglDeleteTextures;
11259 glGenTextures: TglGenTextures;
11260 {$ifdef DGL_DEPRECATED}
11262 glAlphaFunc: TglAlphaFunc;
11263 glAreTexturesResident: TglAreTexturesResident;
11264 glArrayElement: TglArrayElement;
11266 glBitmap: TglBitmap;
11267 glCallList: TglCallList;
11268 glCallLists: TglCallLists;
11269 glClearAccum: TglClearAccum;
11270 glClearIndex: TglClearIndex;
11271 glClipPlane: TglClipPlane;
11272 glColor3b: TglColor3b;
11273 glColor3bv: TglColor3bv;
11274 glColor3d: TglColor3d;
11275 glColor3dv: TglColor3dv;
11276 glColor3f: TglColor3f;
11277 glColor3fv: TglColor3fv;
11278 glColor3i: TglColor3i;
11279 glColor3iv: TglColor3iv;
11280 glColor3s: TglColor3s;
11281 glColor3sv: TglColor3sv;
11282 glColor3ub: TglColor3ub;
11283 glColor3ubv: TglColor3ubv;
11284 glColor3ui: TglColor3ui;
11285 glColor3uiv: TglColor3uiv;
11286 glColor3us: TglColor3us;
11287 glColor3usv: TglColor3usv;
11288 glColor4b: TglColor4b;
11289 glColor4bv: TglColor4bv;
11290 glColor4d: TglColor4d;
11291 glColor4dv: TglColor4dv;
11292 glColor4f: TglColor4f;
11293 glColor4fv: TglColor4fv;
11294 glColor4i: TglColor4i;
11295 glColor4iv: TglColor4iv;
11296 glColor4s: TglColor4s;
11297 glColor4sv: TglColor4sv;
11298 glColor4ub: TglColor4ub;
11299 glColor4ubv: TglColor4ubv;
11300 glColor4ui: TglColor4ui;
11301 glColor4uiv: TglColor4uiv;
11302 glColor4us: TglColor4us;
11303 glColor4usv: TglColor4usv;
11304 glColorMaterial: TglColorMaterial;
11305 glColorPointer: TglColorPointer;
11306 glCopyPixels: TglCopyPixels;
11307 glDeleteLists: TglDeleteLists;
11308 glDisableClientState: TglDisableClientState;
11309 glDrawPixels: TglDrawPixels;
11310 glEdgeFlag: TglEdgeFlag;
11311 glEdgeFlagPointer: TglEdgeFlagPointer;
11312 glEdgeFlagv: TglEdgeFlagv;
11313 glEnableClientState: TglEnableClientState;
11315 glEndList: TglEndList;
11316 glEvalCoord1d: TglEvalCoord1d;
11317 glEvalCoord1dv: TglEvalCoord1dv;
11318 glEvalCoord1f: TglEvalCoord1f;
11319 glEvalCoord1fv: TglEvalCoord1fv;
11320 glEvalCoord2d: TglEvalCoord2d;
11321 glEvalCoord2dv: TglEvalCoord2dv;
11322 glEvalCoord2f: TglEvalCoord2f;
11323 glEvalCoord2fv: TglEvalCoord2fv;
11324 glEvalMesh1: TglEvalMesh1;
11325 glEvalMesh2: TglEvalMesh2;
11326 glEvalPoint1: TglEvalPoint1;
11327 glEvalPoint2: TglEvalPoint2;
11328 glFeedbackBuffer: TglFeedbackBuffer;
11333 glFrustum: TglFrustum;
11334 glGenLists: TglGenLists;
11335 glGetClipPlane: TglGetClipPlane;
11336 glGetLightfv: TglGetLightfv;
11337 glGetLightiv: TglGetLightiv;
11338 glGetMapdv: TglGetMapdv;
11339 glGetMapfv: TglGetMapfv;
11340 glGetMapiv: TglGetMapiv;
11341 glGetMaterialfv: TglGetMaterialfv;
11342 glGetMaterialiv: TglGetMaterialiv;
11343 glGetPixelMapfv: TglGetPixelMapfv;
11344 glGetPixelMapuiv: TglGetPixelMapuiv;
11345 glGetPixelMapusv: TglGetPixelMapusv;
11346 glGetPolygonStipple: TglGetPolygonStipple;
11347 glGetTexEnvfv: TglGetTexEnvfv;
11348 glGetTexEnviv: TglGetTexEnviv;
11349 glGetTexGendv: TglGetTexGendv;
11350 glGetTexGenfv: TglGetTexGenfv;
11351 glGetTexGeniv: TglGetTexGeniv;
11352 glIndexMask: TglIndexMask;
11353 glIndexPointer: TglIndexPointer;
11354 glIndexd: TglIndexd;
11355 glIndexdv: TglIndexdv;
11356 glIndexf: TglIndexf;
11357 glIndexfv: TglIndexfv;
11358 glIndexi: TglIndexi;
11359 glIndexiv: TglIndexiv;
11360 glIndexs: TglIndexs;
11361 glIndexsv: TglIndexsv;
11362 glIndexub: TglIndexub;
11363 glIndexubv: TglIndexubv;
11364 glInitNames: TglInitNames;
11365 glInterleavedArrays: TglInterleavedArrays;
11366 glIsList: TglIsList;
11367 glIsTexture: TglIsTexture;
11368 glLightModelf: TglLightModelf;
11369 glLightModelfv: TglLightModelfv;
11370 glLightModeli: TglLightModeli;
11371 glLightModeliv: TglLightModeliv;
11372 glLightf: TglLightf;
11373 glLightfv: TglLightfv;
11374 glLighti: TglLighti;
11375 glLightiv: TglLightiv;
11376 glLineStipple: TglLineStipple;
11377 glListBase: TglListBase;
11378 glLoadIdentity: TglLoadIdentity;
11379 glLoadMatrixd: TglLoadMatrixd;
11380 glLoadMatrixf: TglLoadMatrixf;
11381 glLoadName: TglLoadName;
11386 glMapGrid1d: TglMapGrid1d;
11387 glMapGrid1f: TglMapGrid1f;
11388 glMapGrid2d: TglMapGrid2d;
11389 glMapGrid2f: TglMapGrid2f;
11390 glMaterialf: TglMaterialf;
11391 glMaterialfv: TglMaterialfv;
11392 glMateriali: TglMateriali;
11393 glMaterialiv: TglMaterialiv;
11394 glMatrixMode: TglMatrixMode;
11395 glMultMatrixd: TglMultMatrixd;
11396 glMultMatrixf: TglMultMatrixf;
11397 glNewList: TglNewList;
11398 glNormal3b: TglNormal3b;
11399 glNormal3bv: TglNormal3bv;
11400 glNormal3d: TglNormal3d;
11401 glNormal3dv: TglNormal3dv;
11402 glNormal3f: TglNormal3f;
11403 glNormal3fv: TglNormal3fv;
11404 glNormal3i: TglNormal3i;
11405 glNormal3iv: TglNormal3iv;
11406 glNormal3s: TglNormal3s;
11407 glNormal3sv: TglNormal3sv;
11408 glNormalPointer: TglNormalPointer;
11410 glPassThrough: TglPassThrough;
11411 glPixelMapfv: TglPixelMapfv;
11412 glPixelMapuiv: TglPixelMapuiv;
11413 glPixelMapusv: TglPixelMapusv;
11414 glPixelTransferf: TglPixelTransferf;
11415 glPixelTransferi: TglPixelTransferi;
11416 glPixelZoom: TglPixelZoom;
11417 glPolygonStipple: TglPolygonStipple;
11418 glPopAttrib: TglPopAttrib;
11419 glPopClientAttrib: TglPopClientAttrib;
11420 glPopMatrix: TglPopMatrix;
11421 glPopName: TglPopName;
11422 glPrioritizeTextures: TglPrioritizeTextures;
11423 glPushAttrib: TglPushAttrib;
11424 glPushClientAttrib: TglPushClientAttrib;
11425 glPushMatrix: TglPushMatrix;
11426 glPushName: TglPushName;
11427 glRasterPos2d: TglRasterPos2d;
11428 glRasterPos2dv: TglRasterPos2dv;
11429 glRasterPos2f: TglRasterPos2f;
11430 glRasterPos2fv: TglRasterPos2fv;
11431 glRasterPos2i: TglRasterPos2i;
11432 glRasterPos2iv: TglRasterPos2iv;
11433 glRasterPos2s: TglRasterPos2s;
11434 glRasterPos2sv: TglRasterPos2sv;
11435 glRasterPos3d: TglRasterPos3d;
11436 glRasterPos3dv: TglRasterPos3dv;
11437 glRasterPos3f: TglRasterPos3f;
11438 glRasterPos3fv: TglRasterPos3fv;
11439 glRasterPos3i: TglRasterPos3i;
11440 glRasterPos3iv: TglRasterPos3iv;
11441 glRasterPos3s: TglRasterPos3s;
11442 glRasterPos3sv: TglRasterPos3sv;
11443 glRasterPos4d: TglRasterPos4d;
11444 glRasterPos4dv: TglRasterPos4dv;
11445 glRasterPos4f: TglRasterPos4f;
11446 glRasterPos4fv: TglRasterPos4fv;
11447 glRasterPos4i: TglRasterPos4i;
11448 glRasterPos4iv: TglRasterPos4iv;
11449 glRasterPos4s: TglRasterPos4s;
11450 glRasterPos4sv: TglRasterPos4sv;
11452 glRectdv: TglRectdv;
11454 glRectfv: TglRectfv;
11456 glRectiv: TglRectiv;
11458 glRectsv: TglRectsv;
11459 glRenderMode: TglRenderMode;
11460 glRotated: TglRotated;
11461 glRotatef: TglRotatef;
11462 glScaled: TglScaled;
11463 glScalef: TglScalef;
11464 glSelectBuffer: TglSelectBuffer;
11465 glShadeModel: TglShadeModel;
11466 glTexCoord1d: TglTexCoord1d;
11467 glTexCoord1dv: TglTexCoord1dv;
11468 glTexCoord1f: TglTexCoord1f;
11469 glTexCoord1fv: TglTexCoord1fv;
11470 glTexCoord1i: TglTexCoord1i;
11471 glTexCoord1iv: TglTexCoord1iv;
11472 glTexCoord1s: TglTexCoord1s;
11473 glTexCoord1sv: TglTexCoord1sv;
11474 glTexCoord2d: TglTexCoord2d;
11475 glTexCoord2dv: TglTexCoord2dv;
11476 glTexCoord2f: TglTexCoord2f;
11477 glTexCoord2fv: TglTexCoord2fv;
11478 glTexCoord2i: TglTexCoord2i;
11479 glTexCoord2iv: TglTexCoord2iv;
11480 glTexCoord2s: TglTexCoord2s;
11481 glTexCoord2sv: TglTexCoord2sv;
11482 glTexCoord3d: TglTexCoord3d;
11483 glTexCoord3dv: TglTexCoord3dv;
11484 glTexCoord3f: TglTexCoord3f;
11485 glTexCoord3fv: TglTexCoord3fv;
11486 glTexCoord3i: TglTexCoord3i;
11487 glTexCoord3iv: TglTexCoord3iv;
11488 glTexCoord3s: TglTexCoord3s;
11489 glTexCoord3sv: TglTexCoord3sv;
11490 glTexCoord4d: TglTexCoord4d;
11491 glTexCoord4dv: TglTexCoord4dv;
11492 glTexCoord4f: TglTexCoord4f;
11493 glTexCoord4fv: TglTexCoord4fv;
11494 glTexCoord4i: TglTexCoord4i;
11495 glTexCoord4iv: TglTexCoord4iv;
11496 glTexCoord4s: TglTexCoord4s;
11497 glTexCoord4sv: TglTexCoord4sv;
11498 glTexCoordPointer: TglTexCoordPointer;
11499 glTexEnvf: TglTexEnvf;
11500 glTexEnvfv: TglTexEnvfv;
11501 glTexEnvi: TglTexEnvi;
11502 glTexEnviv: TglTexEnviv;
11503 glTexGend: TglTexGend;
11504 glTexGendv: TglTexGendv;
11505 glTexGenf: TglTexGenf;
11506 glTexGenfv: TglTexGenfv;
11507 glTexGeni: TglTexGeni;
11508 glTexGeniv: TglTexGeniv;
11509 glTranslated: TglTranslated;
11510 glTranslatef: TglTranslatef;
11511 glVertex2d: TglVertex2d;
11512 glVertex2dv: TglVertex2dv;
11513 glVertex2f: TglVertex2f;
11514 glVertex2fv: TglVertex2fv;
11515 glVertex2i: TglVertex2i;
11516 glVertex2iv: TglVertex2iv;
11517 glVertex2s: TglVertex2s;
11518 glVertex2sv: TglVertex2sv;
11519 glVertex3d: TglVertex3d;
11520 glVertex3dv: TglVertex3dv;
11521 glVertex3f: TglVertex3f;
11522 glVertex3fv: TglVertex3fv;
11523 glVertex3i: TglVertex3i;
11524 glVertex3iv: TglVertex3iv;
11525 glVertex3s: TglVertex3s;
11526 glVertex3sv: TglVertex3sv;
11527 glVertex4d: TglVertex4d;
11528 glVertex4dv: TglVertex4dv;
11529 glVertex4f: TglVertex4f;
11530 glVertex4fv: TglVertex4fv;
11531 glVertex4i: TglVertex4i;
11532 glVertex4iv: TglVertex4iv;
11533 glVertex4s: TglVertex4s;
11534 glVertex4sv: TglVertex4sv;
11535 glVertexPointer: TglVertexPointer;
11539 glBlendColor: TglBlendColor;
11540 glBlendEquation: TglBlendEquation;
11541 glDrawRangeElements: TglDrawRangeElements;
11542 glTexImage3D: TglTexImage3D;
11543 glTexSubImage3D: TglTexSubImage3D;
11544 glCopyTexSubImage3D: TglCopyTexSubImage3D;
11545 {$ifdef DGL_DEPRECATED}
11546 glColorTable: TglColorTable;
11547 glColorTableParameterfv: TglColorTableParameterfv;
11548 glColorTableParameteriv: TglColorTableParameteriv;
11549 glCopyColorTable: TglCopyColorTable;
11550 glGetColorTable: TglGetColorTable;
11551 glGetColorTableParameterfv: TglGetColorTableParameterfv;
11552 glGetColorTableParameteriv: TglGetColorTableParameteriv;
11553 glColorSubTable: TglColorSubTable;
11554 glCopyColorSubTable: TglCopyColorSubTable;
11555 glConvolutionFilter1D: TglConvolutionFilter1D;
11556 glConvolutionFilter2D: TglConvolutionFilter2D;
11557 glConvolutionParameterf: TglConvolutionParameterf;
11558 glConvolutionParameterfv: TglConvolutionParameterfv;
11559 glConvolutionParameteri: TglConvolutionParameteri;
11560 glConvolutionParameteriv: TglConvolutionParameteriv;
11561 glCopyConvolutionFilter1D: TglCopyConvolutionFilter1D;
11562 glCopyConvolutionFilter2D: TglCopyConvolutionFilter2D;
11563 glGetConvolutionFilter: TglGetConvolutionFilter;
11564 glGetConvolutionParameterfv: TglGetConvolutionParameterfv;
11565 glGetConvolutionParameteriv: TglGetConvolutionParameteriv;
11566 glGetSeparableFilter: TglGetSeparableFilter;
11567 glSeparableFilter2D: TglSeparableFilter2D;
11568 glGetHistogram: TglGetHistogram;
11569 glGetHistogramParameterfv: TglGetHistogramParameterfv;
11570 glGetHistogramParameteriv: TglGetHistogramParameteriv;
11571 glGetMinmax: TglGetMinmax;
11572 glGetMinmaxParameterfv: TglGetMinmaxParameterfv;
11573 glGetMinmaxParameteriv: TglGetMinmaxParameteriv;
11574 glHistogram: TglHistogram;
11575 glMinmax: TglMinmax;
11576 glResetHistogram: TglResetHistogram;
11577 glResetMinmax: TglResetMinmax;
11581 glActiveTexture: TglActiveTexture;
11582 glSampleCoverage: TglSampleCoverage;
11583 glCompressedTexImage3D: TglCompressedTexImage3D;
11584 glCompressedTexImage2D: TglCompressedTexImage2D;
11585 glCompressedTexImage1D: TglCompressedTexImage1D;
11586 glCompressedTexSubImage3D: TglCompressedTexSubImage3D;
11587 glCompressedTexSubImage2D: TglCompressedTexSubImage2D;
11588 glCompressedTexSubImage1D: TglCompressedTexSubImage1D;
11589 glGetCompressedTexImage: TglGetCompressedTexImage;
11590 {$ifdef DGL_DEPRECATED}
11591 glClientActiveTexture: TglClientActiveTexture;
11592 glMultiTexCoord1d: TglMultiTexCoord1d;
11593 glMultiTexCoord1dv: TglMultiTexCoord1dv;
11594 glMultiTexCoord1f: TglMultiTexCoord1f;
11595 glMultiTexCoord1fv: TglMultiTexCoord1fv;
11596 glMultiTexCoord1i: TglMultiTexCoord1i;
11597 glMultiTexCoord1iv: TglMultiTexCoord1iv;
11598 glMultiTexCoord1s: TglMultiTexCoord1s;
11599 glMultiTexCoord1sv: TglMultiTexCoord1sv;
11600 glMultiTexCoord2d: TglMultiTexCoord2d;
11601 glMultiTexCoord2dv: TglMultiTexCoord2dv;
11602 glMultiTexCoord2f: TglMultiTexCoord2f;
11603 glMultiTexCoord2fv: TglMultiTexCoord2fv;
11604 glMultiTexCoord2i: TglMultiTexCoord2i;
11605 glMultiTexCoord2iv: TglMultiTexCoord2iv;
11606 glMultiTexCoord2s: TglMultiTexCoord2s;
11607 glMultiTexCoord2sv: TglMultiTexCoord2sv;
11608 glMultiTexCoord3d: TglMultiTexCoord3d;
11609 glMultiTexCoord3dv: TglMultiTexCoord3dv;
11610 glMultiTexCoord3f: TglMultiTexCoord3f;
11611 glMultiTexCoord3fv: TglMultiTexCoord3fv;
11612 glMultiTexCoord3i: TglMultiTexCoord3i;
11613 glMultiTexCoord3iv: TglMultiTexCoord3iv;
11614 glMultiTexCoord3s: TglMultiTexCoord3s;
11615 glMultiTexCoord3sv: TglMultiTexCoord3sv;
11616 glMultiTexCoord4d: TglMultiTexCoord4d;
11617 glMultiTexCoord4dv: TglMultiTexCoord4dv;
11618 glMultiTexCoord4f: TglMultiTexCoord4f;
11619 glMultiTexCoord4fv: TglMultiTexCoord4fv;
11620 glMultiTexCoord4i: TglMultiTexCoord4i;
11621 glMultiTexCoord4iv: TglMultiTexCoord4iv;
11622 glMultiTexCoord4s: TglMultiTexCoord4s;
11623 glMultiTexCoord4sv: TglMultiTexCoord4sv;
11624 glLoadTransposeMatrixf: TglLoadTransposeMatrixf;
11625 glLoadTransposeMatrixd: TglLoadTransposeMatrixd;
11626 glMultTransposeMatrixf: TglMultTransposeMatrixf;
11627 glMultTransposeMatrixd: TglMultTransposeMatrixd;
11631 glBlendFuncSeparate: TglBlendFuncSeparate;
11632 glMultiDrawArrays: TglMultiDrawArrays;
11633 glMultiDrawElements: TglMultiDrawElements;
11634 glPointParameterf: TglPointParameterf;
11635 glPointParameterfv: TglPointParameterfv;
11636 glPointParameteri: TglPointParameteri;
11637 glPointParameteriv: TglPointParameteriv;
11638 {$ifdef DGL_DEPRECATED}
11639 glFogCoordf: TglFogCoordf;
11640 glFogCoordfv: TglFogCoordfv;
11641 glFogCoordd: TglFogCoordd;
11642 glFogCoorddv: TglFogCoorddv;
11643 glFogCoordPointer: TglFogCoordPointer;
11644 glSecondaryColor3b: TglSecondaryColor3b;
11645 glSecondaryColor3bv: TglSecondaryColor3bv;
11646 glSecondaryColor3d: TglSecondaryColor3d;
11647 glSecondaryColor3dv: TglSecondaryColor3dv;
11648 glSecondaryColor3f: TglSecondaryColor3f;
11649 glSecondaryColor3fv: TglSecondaryColor3fv;
11650 glSecondaryColor3i: TglSecondaryColor3i;
11651 glSecondaryColor3iv: TglSecondaryColor3iv;
11652 glSecondaryColor3s: TglSecondaryColor3s;
11653 glSecondaryColor3sv: TglSecondaryColor3sv;
11654 glSecondaryColor3ub: TglSecondaryColor3ub;
11655 glSecondaryColor3ubv: TglSecondaryColor3ubv;
11656 glSecondaryColor3ui: TglSecondaryColor3ui;
11657 glSecondaryColor3uiv: TglSecondaryColor3uiv;
11658 glSecondaryColor3us: TglSecondaryColor3us;
11659 glSecondaryColor3usv: TglSecondaryColor3usv;
11660 glSecondaryColorPointer: TglSecondaryColorPointer;
11661 glWindowPos2d: TglWindowPos2d;
11662 glWindowPos2dv: TglWindowPos2dv;
11663 glWindowPos2f: TglWindowPos2f;
11664 glWindowPos2fv: TglWindowPos2fv;
11665 glWindowPos2i: TglWindowPos2i;
11666 glWindowPos2iv: TglWindowPos2iv;
11667 glWindowPos2s: TglWindowPos2s;
11668 glWindowPos2sv: TglWindowPos2sv;
11669 glWindowPos3d: TglWindowPos3d;
11670 glWindowPos3dv: TglWindowPos3dv;
11671 glWindowPos3f: TglWindowPos3f;
11672 glWindowPos3fv: TglWindowPos3fv;
11673 glWindowPos3i: TglWindowPos3i;
11674 glWindowPos3iv: TglWindowPos3iv;
11675 glWindowPos3s: TglWindowPos3s;
11676 glWindowPos3sv: TglWindowPos3sv;
11680 glGenQueries: TglGenQueries;
11681 glDeleteQueries: TglDeleteQueries;
11682 glIsQuery: TglIsQuery;
11683 glBeginQuery: TglBeginQuery;
11684 glEndQuery: TglEndQuery;
11685 glGetQueryiv: TglGetQueryiv;
11686 glGetQueryObjectiv: TglGetQueryObjectiv;
11687 glGetQueryObjectuiv: TglGetQueryObjectuiv;
11688 glBindBuffer: TglBindBuffer;
11689 glDeleteBuffers: TglDeleteBuffers;
11690 glGenBuffers: TglGenBuffers;
11691 glIsBuffer: TglIsBuffer;
11692 glBufferData: TglBufferData;
11693 glBufferSubData: TglBufferSubData;
11694 glGetBufferSubData: TglGetBufferSubData;
11695 glMapBuffer: TglMapBuffer;
11696 glUnmapBuffer: TglUnmapBuffer;
11697 glGetBufferParameteriv: TglGetBufferParameteriv;
11698 glGetBufferPointerv: TglGetBufferPointerv;
11701 glBlendEquationSeparate: TglBlendEquationSeparate;
11702 glDrawBuffers: TglDrawBuffers;
11703 glStencilOpSeparate: TglStencilOpSeparate;
11704 glStencilFuncSeparate: TglStencilFuncSeparate;
11705 glStencilMaskSeparate: TglStencilMaskSeparate;
11706 glAttachShader: TglAttachShader;
11707 glBindAttribLocation: TglBindAttribLocation;
11708 glCompileShader: TglCompileShader;
11709 glCreateProgram: TglCreateProgram;
11710 glCreateShader: TglCreateShader;
11711 glDeleteProgram: TglDeleteProgram;
11712 glDeleteShader: TglDeleteShader;
11713 glDetachShader: TglDetachShader;
11714 glDisableVertexAttribArray: TglDisableVertexAttribArray;
11715 glEnableVertexAttribArray: TglEnableVertexAttribArray;
11716 glGetActiveAttrib: TglGetActiveAttrib;
11717 glGetActiveUniform: TglGetActiveUniform;
11718 glGetAttachedShaders: TglGetAttachedShaders;
11719 glGetAttribLocation: TglGetAttribLocation;
11720 glGetProgramiv: TglGetProgramiv;
11721 glGetProgramInfoLog: TglGetProgramInfoLog;
11722 glGetShaderiv: TglGetShaderiv;
11723 glGetShaderInfoLog: TglGetShaderInfoLog;
11724 glGetShaderSource: TglGetShaderSource;
11725 glGetUniformLocation: TglGetUniformLocation;
11726 glGetUniformfv: TglGetUniformfv;
11727 glGetUniformiv: TglGetUniformiv;
11728 glGetVertexAttribfv: TglGetVertexAttribfv;
11729 glGetVertexAttribiv: TglGetVertexAttribiv;
11730 glGetVertexAttribPointerv: TglGetVertexAttribPointerv;
11731 glIsProgram: TglIsProgram;
11732 glIsShader: TglIsShader;
11733 glLinkProgram: TglLinkProgram;
11734 glShaderSource: TglShaderSource;
11735 glUseProgram: TglUseProgram;
11736 glUniform1f: TglUniform1f;
11737 glUniform2f: TglUniform2f;
11738 glUniform3f: TglUniform3f;
11739 glUniform4f: TglUniform4f;
11740 glUniform1i: TglUniform1i;
11741 glUniform2i: TglUniform2i;
11742 glUniform3i: TglUniform3i;
11743 glUniform4i: TglUniform4i;
11744 glUniform1fv: TglUniform1fv;
11745 glUniform2fv: TglUniform2fv;
11746 glUniform3fv: TglUniform3fv;
11747 glUniform4fv: TglUniform4fv;
11748 glUniform1iv: TglUniform1iv;
11749 glUniform2iv: TglUniform2iv;
11750 glUniform3iv: TglUniform3iv;
11751 glUniform4iv: TglUniform4iv;
11752 glUniformMatrix2fv: TglUniformMatrix2fv;
11753 glUniformMatrix3fv: TglUniformMatrix3fv;
11754 glUniformMatrix4fv: TglUniformMatrix4fv;
11755 glValidateProgram: TglValidateProgram;
11756 glVertexAttrib1d: TglVertexAttrib1d;
11757 glVertexAttrib1dv: TglVertexAttrib1dv;
11758 glVertexAttrib1f: TglVertexAttrib1f;
11759 glVertexAttrib1fv: TglVertexAttrib1fv;
11760 glVertexAttrib1s: TglVertexAttrib1s;
11761 glVertexAttrib1sv: TglVertexAttrib1sv;
11762 glVertexAttrib2d: TglVertexAttrib2d;
11763 glVertexAttrib2dv: TglVertexAttrib2dv;
11764 glVertexAttrib2f: TglVertexAttrib2f;
11765 glVertexAttrib2fv: TglVertexAttrib2fv;
11766 glVertexAttrib2s: TglVertexAttrib2s;
11767 glVertexAttrib2sv: TglVertexAttrib2sv;
11768 glVertexAttrib3d: TglVertexAttrib3d;
11769 glVertexAttrib3dv: TglVertexAttrib3dv;
11770 glVertexAttrib3f: TglVertexAttrib3f;
11771 glVertexAttrib3fv: TglVertexAttrib3fv;
11772 glVertexAttrib3s: TglVertexAttrib3s;
11773 glVertexAttrib3sv: TglVertexAttrib3sv;
11774 glVertexAttrib4Nbv: TglVertexAttrib4Nbv;
11775 glVertexAttrib4Niv: TglVertexAttrib4Niv;
11776 glVertexAttrib4Nsv: TglVertexAttrib4Nsv;
11777 glVertexAttrib4Nub: TglVertexAttrib4Nub;
11778 glVertexAttrib4Nubv: TglVertexAttrib4Nubv;
11779 glVertexAttrib4Nuiv: TglVertexAttrib4Nuiv;
11780 glVertexAttrib4Nusv: TglVertexAttrib4Nusv;
11781 glVertexAttrib4bv: TglVertexAttrib4bv;
11782 glVertexAttrib4d: TglVertexAttrib4d;
11783 glVertexAttrib4dv: TglVertexAttrib4dv;
11784 glVertexAttrib4f: TglVertexAttrib4f;
11785 glVertexAttrib4fv: TglVertexAttrib4fv;
11786 glVertexAttrib4iv: TglVertexAttrib4iv;
11787 glVertexAttrib4s: TglVertexAttrib4s;
11788 glVertexAttrib4sv: TglVertexAttrib4sv;
11789 glVertexAttrib4ubv: TglVertexAttrib4ubv;
11790 glVertexAttrib4uiv: TglVertexAttrib4uiv;
11791 glVertexAttrib4usv: TglVertexAttrib4usv;
11792 glVertexAttribPointer: TglVertexAttribPointer;
11795 glUniformMatrix2x3fv: TglUniformMatrix2x3fv;
11796 glUniformMatrix3x2fv: TglUniformMatrix3x2fv;
11797 glUniformMatrix2x4fv: TglUniformMatrix2x4fv;
11798 glUniformMatrix4x2fv: TglUniformMatrix4x2fv;
11799 glUniformMatrix3x4fv: TglUniformMatrix3x4fv;
11800 glUniformMatrix4x3fv: TglUniformMatrix4x3fv;
11803 glColorMaski: TglColorMaski;
11804 glGetBooleani_v: TglGetBooleani_v;
11805 glGetIntegeri_v: TglGetIntegeri_v;
11806 glEnablei: TglEnablei;
11807 glDisablei: TglDisablei;
11808 glIsEnabledi: TglIsEnabledi;
11809 glBeginTransformFeedback: TglBeginTransformFeedback;
11810 glEndTransformFeedback: TglEndTransformFeedback;
11811 glBindBufferRange: TglBindBufferRange;
11812 glBindBufferBase: TglBindBufferBase;
11813 glTransformFeedbackVaryings: TglTransformFeedbackVaryings;
11814 glGetTransformFeedbackVarying: TglGetTransformFeedbackVarying;
11815 glClampColor: TglClampColor;
11816 glBeginConditionalRender: TglBeginConditionalRender;
11817 glEndConditionalRender: TglEndConditionalRender;
11818 glVertexAttribI1i: TglVertexAttribI1i;
11819 glVertexAttribI2i: TglVertexAttribI2i;
11820 glVertexAttribI3i: TglVertexAttribI3i;
11821 glVertexAttribI4i: TglVertexAttribI4i;
11822 glVertexAttribI1ui: TglVertexAttribI1ui;
11823 glVertexAttribI2ui: TglVertexAttribI2ui;
11824 glVertexAttribI3ui: TglVertexAttribI3ui;
11825 glVertexAttribI4ui: TglVertexAttribI4ui;
11826 glVertexAttribI1iv: TglVertexAttribI1iv;
11827 glVertexAttribI2iv: TglVertexAttribI2iv;
11828 glVertexAttribI3iv: TglVertexAttribI3iv;
11829 glVertexAttribI4iv: TglVertexAttribI4iv;
11830 glVertexAttribI1uiv: TglVertexAttribI1uiv;
11831 glVertexAttribI2uiv: TglVertexAttribI2uiv;
11832 glVertexAttribI3uiv: TglVertexAttribI3uiv;
11833 glVertexAttribI4uiv: TglVertexAttribI4uiv;
11834 glVertexAttribI4bv: TglVertexAttribI4bv;
11835 glVertexAttribI4sv: TglVertexAttribI4sv;
11836 glVertexAttribI4ubv: TglVertexAttribI4ubv;
11837 glVertexAttribI4usv: TglVertexAttribI4usv;
11838 glVertexAttribIPointer: TglVertexAttribIPointer;
11839 glGetVertexAttribIiv: TglGetVertexAttribIiv;
11840 glGetVertexAttribIuiv: TglGetVertexAttribIuiv;
11841 glGetUniformuiv: TglGetUniformuiv;
11842 glBindFragDataLocation: TglBindFragDataLocation;
11843 glGetFragDataLocation: TglGetFragDataLocation;
11844 glUniform1ui: TglUniform1ui;
11845 glUniform2ui: TglUniform2ui;
11846 glUniform3ui: TglUniform3ui;
11847 glUniform4ui: TglUniform4ui;
11848 glUniform1uiv: TglUniform1uiv;
11849 glUniform2uiv: TglUniform2uiv;
11850 glUniform3uiv: TglUniform3uiv;
11851 glUniform4uiv: TglUniform4uiv;
11852 glTexParameterIiv: TglTexParameterIiv;
11853 glTexParameterIuiv: TglTexParameterIuiv;
11854 glGetTexParameterIiv: TglGetTexParameterIiv;
11855 glGetTexParameterIuiv: TglGetTexParameterIuiv;
11856 glClearBufferiv: TglClearBufferiv;
11857 glClearBufferuiv: TglClearBufferuiv;
11858 glClearBufferfv: TglClearBufferfv;
11859 glClearBufferfi: TglClearBufferfi;
11860 glGetStringi: TglGetStringi;
11863 glEnableVertexArrayEXT : TglEnableVertexArrayEXT;
11864 glEnableVertexArrayAttribEXT : TglEnableVertexArrayAttribEXT;
11865 glVertexArrayVertexAttribOffsetEXT : TglVertexArrayVertexAttribOffsetEXT;
11868 glDrawArraysInstanced: TglDrawArraysInstanced;
11869 glDrawElementsInstanced: TglDrawElementsInstanced;
11870 glTexBuffer: TglTexBuffer;
11871 glPrimitiveRestartIndex: TglPrimitiveRestartIndex;
11874 glGetInteger64i_v: TglGetInteger64i_v;
11875 glGetBufferParameteri64v: TglGetBufferParameteri64v;
11876 glFramebufferTexture: TglFramebufferTexture;
11879 glVertexAttribDivisor: TglVertexAttribDivisor;
11882 { OpenGL 4.0 also reuses entry points from these extensions: }
11883 { ARB_texture_query_lod (no entry points) }
11884 { ARB_draw_indirect }
11885 { ARB_gpu_shader5 (no entry points) }
11886 { ARB_gpu_shader_fp64 }
11887 { ARB_shader_subroutine }
11888 { ARB_tessellation_shader }
11889 { ARB_texture_buffer_object_rgb32 (no entry points) }
11890 { ARB_texture_cube_map_array (no entry points) }
11891 { ARB_texture_gather (no entry points) }
11892 { ARB_transform_feedback2 }
11893 { ARB_transform_feedback3 }
11894 glMinSampleShading: TglMinSampleShading;
11895 glBlendEquationi: TglBlendEquationi;
11896 glBlendEquationSeparatei: TglBlendEquationSeparatei;
11897 glBlendFunci: TglBlendFunci;
11898 glBlendFuncSeparatei: TglBlendFuncSeparatei;
11901 glTbufferMask3DFX: TglTbufferMask3DFX;
11903 // GL_APPLE_element_array
11904 glElementPointerAPPLE: TglElementPointerAPPLE;
11905 glDrawElementArrayAPPLE: TglDrawElementArrayAPPLE;
11906 glDrawRangeElementArrayAPPLE: TglDrawRangeElementArrayAPPLE;
11907 glMultiDrawElementArrayAPPLE: TglMultiDrawElementArrayAPPLE;
11908 glMultiDrawRangeElementArrayAPPLE: TglMultiDrawRangeElementArrayAPPLE;
11911 glGenFencesAPPLE: TglGenFencesAPPLE;
11912 glDeleteFencesAPPLE: TglDeleteFencesAPPLE;
11913 glSetFenceAPPLE: TglSetFenceAPPLE;
11914 glIsFenceAPPLE: TglIsFenceAPPLE;
11915 glTestFenceAPPLE: TglTestFenceAPPLE;
11916 glFinishFenceAPPLE: TglFinishFenceAPPLE;
11917 glTestObjectAPPLE: TglTestObjectAPPLE;
11918 glFinishObjectAPPLE: TglFinishObjectAPPLE;
11920 // GL_APPLE_vertex_array_object
11921 glBindVertexArrayAPPLE: TglBindVertexArrayAPPLE;
11922 glDeleteVertexArraysAPPLE: TglDeleteVertexArraysAPPLE;
11923 glGenVertexArraysAPPLE: TglGenVertexArraysAPPLE;
11924 glIsVertexArrayAPPLE: TglIsVertexArrayAPPLE;
11926 // GL_APPLE_vertex_array_range
11927 glVertexArrayRangeAPPLE: TglVertexArrayRangeAPPLE;
11928 glFlushVertexArrayRangeAPPLE: TglFlushVertexArrayRangeAPPLE;
11929 glVertexArrayParameteriAPPLE: TglVertexArrayParameteriAPPLE;
11931 // GL_APPLE_texture_range
11932 glTextureRangeAPPLE: TglTextureRangeAPPLE;
11933 glGetTexParameterPointervAPPLE: TglGetTexParameterPointervAPPLE;
11935 // GL_APPLE_vertex_program_evaluators
11936 glEnableVertexAttribAPPLE: TglEnableVertexAttribAPPLE;
11937 glDisableVertexAttribAPPLE: TglDisableVertexAttribAPPLE;
11938 glIsVertexAttribEnabledAPPLE: TglIsVertexAttribEnabledAPPLE;
11939 glMapVertexAttrib1dAPPLE: TglMapVertexAttrib1dAPPLE;
11940 glMapVertexAttrib1fAPPLE: TglMapVertexAttrib1fAPPLE;
11941 glMapVertexAttrib2dAPPLE: TglMapVertexAttrib2dAPPLE;
11942 glMapVertexAttrib2fAPPLE: TglMapVertexAttrib2fAPPLE;
11944 // GL_APPLE_object_purgeable
11945 glObjectPurgeableAPPLE: TglObjectPurgeableAPPLE;
11946 glObjectUnpurgeableAPPLE: TglObjectUnpurgeableAPPLE;
11947 glGetObjectParameterivAPPLE: TglGetObjectParameterivAPPLE;
11949 // GL_ARB_matrix_palette
11950 glCurrentPaletteMatrixARB: TglCurrentPaletteMatrixARB;
11951 glMatrixIndexubvARB: TglMatrixIndexubvARB;
11952 glMatrixIndexusvARB: TglMatrixIndexusvARB;
11953 glMatrixIndexuivARB: TglMatrixIndexuivARB;
11954 glMatrixIndexPointerARB: TglMatrixIndexPointerARB;
11956 // GL_ARB_multisample
11957 glSampleCoverageARB: TglSampleCoverageARB;
11959 // GL_ARB_multitexture
11960 glActiveTextureARB: TglActiveTextureARB;
11961 glClientActiveTextureARB: TglClientActiveTextureARB;
11962 glMultiTexCoord1dARB: TglMultiTexCoord1dARB;
11963 glMultiTexCoord1dvARB: TglMultiTexCoord1dvARB;
11964 glMultiTexCoord1fARB: TglMultiTexCoord1fARB;
11965 glMultiTexCoord1fvARB: TglMultiTexCoord1fvARB;
11966 glMultiTexCoord1iARB: TglMultiTexCoord1iARB;
11967 glMultiTexCoord1ivARB: TglMultiTexCoord1ivARB;
11968 glMultiTexCoord1sARB: TglMultiTexCoord1sARB;
11969 glMultiTexCoord1svARB: TglMultiTexCoord1svARB;
11970 glMultiTexCoord2dARB: TglMultiTexCoord2dARB;
11971 glMultiTexCoord2dvARB: TglMultiTexCoord2dvARB;
11972 glMultiTexCoord2fARB: TglMultiTexCoord2fARB;
11973 glMultiTexCoord2fvARB: TglMultiTexCoord2fvARB;
11974 glMultiTexCoord2iARB: TglMultiTexCoord2iARB;
11975 glMultiTexCoord2ivARB: TglMultiTexCoord2ivARB;
11976 glMultiTexCoord2sARB: TglMultiTexCoord2sARB;
11977 glMultiTexCoord2svARB: TglMultiTexCoord2svARB;
11978 glMultiTexCoord3dARB: TglMultiTexCoord3dARB;
11979 glMultiTexCoord3dvARB: TglMultiTexCoord3dvARB;
11980 glMultiTexCoord3fARB: TglMultiTexCoord3fARB;
11981 glMultiTexCoord3fvARB: TglMultiTexCoord3fvARB;
11982 glMultiTexCoord3iARB: TglMultiTexCoord3iARB;
11983 glMultiTexCoord3ivARB: TglMultiTexCoord3ivARB;
11984 glMultiTexCoord3sARB: TglMultiTexCoord3sARB;
11985 glMultiTexCoord3svARB: TglMultiTexCoord3svARB;
11986 glMultiTexCoord4dARB: TglMultiTexCoord4dARB;
11987 glMultiTexCoord4dvARB: TglMultiTexCoord4dvARB;
11988 glMultiTexCoord4fARB: TglMultiTexCoord4fARB;
11989 glMultiTexCoord4fvARB: TglMultiTexCoord4fvARB;
11990 glMultiTexCoord4iARB: TglMultiTexCoord4iARB;
11991 glMultiTexCoord4ivARB: TglMultiTexCoord4ivARB;
11992 glMultiTexCoord4sARB: TglMultiTexCoord4sARB;
11993 glMultiTexCoord4svARB: TglMultiTexCoord4svARB;
11995 // GL_ARB_point_parameters
11996 glPointParameterfARB: TglPointParameterfARB;
11997 glPointParameterfvARB: TglPointParameterfvARB;
11999 // GL_ARB_texture_compression
12000 glCompressedTexImage3DARB: TglCompressedTexImage3DARB;
12001 glCompressedTexImage2DARB: TglCompressedTexImage2DARB;
12002 glCompressedTexImage1DARB: TglCompressedTexImage1DARB;
12003 glCompressedTexSubImage3DARB: TglCompressedTexSubImage3DARB;
12004 glCompressedTexSubImage2DARB: TglCompressedTexSubImage2DARB;
12005 glCompressedTexSubImage1DARB: TglCompressedTexSubImage1DARB;
12006 glGetCompressedTexImageARB: TglGetCompressedTexImageARB;
12008 // GL_ARB_transpose_matrix
12009 glLoadTransposeMatrixfARB: TglLoadTransposeMatrixfARB;
12010 glLoadTransposeMatrixdARB: TglLoadTransposeMatrixdARB;
12011 glMultTransposeMatrixfARB: TglMultTransposeMatrixfARB;
12012 glMultTransposeMatrixdARB: TglMultTransposeMatrixdARB;
12014 // GL_ARB_vertex_blend
12015 glWeightbvARB: TglWeightbvARB;
12016 glWeightsvARB: TglWeightsvARB;
12017 glWeightivARB: TglWeightivARB;
12018 glWeightfvARB: TglWeightfvARB;
12019 glWeightdvARB: TglWeightdvARB;
12020 glWeightubvARB: TglWeightubvARB;
12021 glWeightusvARB: TglWeightusvARB;
12022 glWeightuivARB: TglWeightuivARB;
12023 glWeightPointerARB: TglWeightPointerARB;
12024 glVertexBlendARB: TglVertexBlendARB;
12026 // GL_ARB_vertex_buffer_object
12027 glBindBufferARB: TglBindBufferARB;
12028 glDeleteBuffersARB: TglDeleteBuffersARB;
12029 glGenBuffersARB: TglGenBuffersARB;
12030 glIsBufferARB: TglIsBufferARB;
12031 glBufferDataARB: TglBufferDataARB;
12032 glBufferSubDataARB: TglBufferSubData;
12033 glGetBufferSubDataARB: TglGetBufferSubDataARB;
12034 glMapBufferARB: TglMapBufferARB;
12035 glUnmapBufferARB: TglUnmapBufferARB;
12036 glGetBufferParameterivARB: TglGetBufferParameterivARB;
12037 glGetBufferPointervARB: TglGetBufferPointervARB;
12039 // GL_ARB_vertex_program
12040 glVertexAttrib1dARB: TglVertexAttrib1dARB;
12041 glVertexAttrib1dvARB: TglVertexAttrib1dvARB;
12042 glVertexAttrib1fARB: TglVertexAttrib1fARB;
12043 glVertexAttrib1fvARB: TglVertexAttrib1fvARB;
12044 glVertexAttrib1sARB: TglVertexAttrib1sARB;
12045 glVertexAttrib1svARB: TglVertexAttrib1svARB;
12046 glVertexAttrib2dARB: TglVertexAttrib2dARB;
12047 glVertexAttrib2dvARB: TglVertexAttrib2dvARB;
12048 glVertexAttrib2fARB: TglVertexAttrib2fARB;
12049 glVertexAttrib2fvARB: TglVertexAttrib2fvARB;
12050 glVertexAttrib2sARB: TglVertexAttrib2sARB;
12051 glVertexAttrib2svARB: TglVertexAttrib2svARB;
12052 glVertexAttrib3dARB: TglVertexAttrib3dARB;
12053 glVertexAttrib3dvARB: TglVertexAttrib3dvARB;
12054 glVertexAttrib3fARB: TglVertexAttrib3fARB;
12055 glVertexAttrib3fvARB: TglVertexAttrib3fvARB;
12056 glVertexAttrib3sARB: TglVertexAttrib3sARB;
12057 glVertexAttrib3svARB: TglVertexAttrib3svARB;
12058 glVertexAttrib4NbvARB: TglVertexAttrib4NbvARB;
12059 glVertexAttrib4NivARB: TglVertexAttrib4NivARB;
12060 glVertexAttrib4NsvARB: TglVertexAttrib4NsvARB;
12061 glVertexAttrib4NubARB: TglVertexAttrib4NubARB;
12062 glVertexAttrib4NubvARB: TglVertexAttrib4NubvARB;
12063 glVertexAttrib4NuivARB: TglVertexAttrib4NuivARB;
12064 glVertexAttrib4NusvARB: TglVertexAttrib4NusvARB;
12065 glVertexAttrib4bvARB: TglVertexAttrib4bvARB;
12066 glVertexAttrib4dARB: TglVertexAttrib4dARB;
12067 glVertexAttrib4dvARB: TglVertexAttrib4dvARB;
12068 glVertexAttrib4fARB: TglVertexAttrib4fARB;
12069 glVertexAttrib4fvARB: TglVertexAttrib4fvARB;
12070 glVertexAttrib4ivARB: TglVertexAttrib4ivARB;
12071 glVertexAttrib4sARB: TglVertexAttrib4sARB;
12072 glVertexAttrib4svARB: TglVertexAttrib4svARB;
12073 glVertexAttrib4ubvARB: TglVertexAttrib4ubvARB;
12074 glVertexAttrib4uivARB: TglVertexAttrib4uivARB;
12075 glVertexAttrib4usvARB: TglVertexAttrib4usvARB;
12076 glVertexAttribPointerARB: TglVertexAttribPointerARB;
12077 glEnableVertexAttribArrayARB: TglEnableVertexAttribArrayARB;
12078 glDisableVertexAttribArrayARB: TglDisableVertexAttribArrayARB;
12079 glProgramStringARB: TglProgramStringARB;
12080 glBindProgramARB: TglBindProgramARB;
12081 glDeleteProgramsARB: TglDeleteProgramsARB;
12082 glGenProgramsARB: TglGenProgramsARB;
12084 glProgramEnvParameter4dARB: TglProgramEnvParameter4dARB;
12085 glProgramEnvParameter4dvARB: TglProgramEnvParameter4dvARB;
12086 glProgramEnvParameter4fARB: TglProgramEnvParameter4fARB;
12087 glProgramEnvParameter4fvARB: TglProgramEnvParameter4fvARB;
12088 glProgramLocalParameter4dARB: TglProgramLocalParameter4dARB;
12089 glProgramLocalParameter4dvARB: TglProgramLocalParameter4dvARB;
12090 glProgramLocalParameter4fARB: TglProgramLocalParameter4fARB;
12091 glProgramLocalParameter4fvARB: TglProgramLocalParameter4fvARB;
12092 glGetProgramEnvParameterdvARB: TglGetProgramEnvParameterdvARB;
12093 glGetProgramEnvParameterfvARB: TglGetProgramEnvParameterfvARB;
12094 glGetProgramLocalParameterdvARB: TglGetProgramLocalParameterdvARB;
12095 glGetProgramLocalParameterfvARB: TglGetProgramLocalParameterfvARB;
12096 glGetProgramivARB: TglGetProgramivARB;
12097 glGetProgramStringARB: TglGetProgramStringARB;
12098 glGetVertexAttribdvARB: TglGetVertexAttribdvARB;
12099 glGetVertexAttribfvARB: TglGetVertexAttribfvARB;
12100 glGetVertexAttribivARB: TglGetVertexAttribivARB;
12101 glGetVertexAttribPointervARB: TglGetVertexAttribPointervARB;
12102 glIsProgramARB: TglIsProgramARB;
12104 // GL_ARB_window_pos
12105 glWindowPos2dARB: TglWindowPos2dARB;
12106 glWindowPos2dvARB: TglWindowPos2dvARB;
12107 glWindowPos2fARB: TglWindowPos2fARB;
12108 glWindowPos2fvARB: TglWindowPos2fvARB;
12109 glWindowPos2iARB: TglWindowPos2iARB;
12110 glWindowPos2ivARB: TglWindowPos2ivARB;
12111 glWindowPos2sARB: TglWindowPos2sARB;
12112 glWindowPos2svARB: TglWindowPos2svARB;
12113 glWindowPos3dARB: TglWindowPos3dARB;
12114 glWindowPos3dvARB: TglWindowPos3dvARB;
12115 glWindowPos3fARB: TglWindowPos3fARB;
12116 glWindowPos3fvARB: TglWindowPos3fvARB;
12117 glWindowPos3iARB: TglWindowPos3iARB;
12118 glWindowPos3ivARB: TglWindowPos3ivARB;
12119 glWindowPos3sARB: TglWindowPos3sARB;
12120 glWindowPos3svARB: TglWindowPos3svARB;
12122 // GL_ARB_draw_buffers
12123 glDrawBuffersARB: TglDrawBuffersARB;
12125 // GL_ARB_color_buffer_float
12126 glClampColorARB: TglClampColorARB;
12128 // GL_ARB_vertex_shader
12129 glGetActiveAttribARB: TglGetActiveAttribARB;
12130 glGetAttribLocationARB: TglGetAttribLocationARB;
12131 glBindAttribLocationARB: TglBindAttribLocationARB;
12133 // GL_ARB_shader_objects
12134 glDeleteObjectARB: TglDeleteObjectARB;
12135 glGetHandleARB: TglGetHandleARB;
12136 glDetachObjectARB: TglDetachObjectARB;
12137 glCreateShaderObjectARB: TglCreateShaderObjectARB;
12138 glShaderSourceARB: TglShaderSourceARB;
12139 glCompileShaderARB: TglCompileShaderARB;
12140 glCreateProgramObjectARB: TglCreateProgramObjectARB;
12141 glAttachObjectARB: TglAttachObjectARB;
12142 glLinkProgramARB: TglLinkProgramARB;
12143 glUseProgramObjectARB: TglUseProgramObjectARB;
12144 glValidateProgramARB: TglValidateProgramARB;
12145 glUniform1fARB: TglUniform1fARB;
12146 glUniform2fARB: TglUniform2fARB;
12147 glUniform3fARB: TglUniform3fARB;
12148 glUniform4fARB: TglUniform4fARB;
12149 glUniform1iARB: TglUniform1iARB;
12150 glUniform2iARB: TglUniform2iARB;
12151 glUniform3iARB: TglUniform3iARB;
12152 glUniform4iARB: TglUniform4iARB;
12153 glUniform1fvARB: TglUniform1fvARB;
12154 glUniform2fvARB: TglUniform2fvARB;
12155 glUniform3fvARB: TglUniform3fvARB;
12156 glUniform4fvARB: TglUniform4fvARB;
12157 glUniform1ivARB: TglUniform1ivARB;
12158 glUniform2ivARB: TglUniform2ivARB;
12159 glUniform3ivARB: TglUniform3ivARB;
12160 glUniform4ivARB: TglUniform4ivARB;
12161 glUniformMatrix2fvARB: TglUniformMatrix2fvARB;
12162 glUniformMatrix3fvARB: TglUniformMatrix3fvARB;
12163 glUniformMatrix4fvARB: TglUniformMatrix4fvARB;
12164 glGetObjectParameterfvARB: TglGetObjectParameterfvARB;
12165 glGetObjectParameterivARB: TglGetObjectParameterivARB;
12166 glGetInfoLogARB: TglGetInfoLogARB;
12167 glGetAttachedObjectsARB: TglGetAttachedObjectsARB;
12168 glGetUniformLocationARB: TglGetUniformLocationARB;
12169 glGetActiveUniformARB: TglGetActiveUniformARB;
12170 glGetUniformfvARB: TglGetUniformfvARB;
12171 glGetUniformivARB: TglGetUniformivARB;
12172 glGetShaderSourceARB: TglGetShaderSourceARB;
12174 // GL_ARB_Occlusion_Query
12175 glGenQueriesARB: TglGenQueriesARB;
12176 glDeleteQueriesARB: TglDeleteQueriesARB;
12177 glIsQueryARB: TglIsQueryARB;
12178 glBeginQueryARB: TglBeginQueryARB;
12179 glEndQueryARB: TglEndQueryARB;
12180 glGetQueryivARB: TglGetQueryivARB;
12181 glGetQueryObjectivARB: TglGetQueryObjectivARB;
12182 glGetQueryObjectuivARB: TglGetQueryObjectuivARB;
12184 // GL_ARB_draw_instanced
12185 glDrawArraysInstancedARB: TglDrawArraysInstancedARB;
12186 glDrawElementsInstancedARB: TglDrawElementsInstancedARB;
12188 // GL_ARB_framebuffer_object
12189 glIsRenderbuffer: TglIsRenderbuffer;
12190 glBindRenderbuffer: TglBindRenderbuffer;
12191 glDeleteRenderbuffers: TglDeleteRenderbuffers;
12192 glGenRenderbuffers: TglGenRenderbuffers;
12193 glRenderbufferStorage: TglRenderbufferStorage;
12194 glGetRenderbufferParameteriv: TglGetRenderbufferParameteriv;
12195 glIsFramebuffer: TglIsFramebuffer;
12196 glBindFramebuffer: TglBindFramebuffer;
12197 glDeleteFramebuffers: TglDeleteFramebuffers;
12198 glGenFramebuffers: TglGenFramebuffers;
12199 glCheckFramebufferStatus: TglCheckFramebufferStatus;
12200 glFramebufferTexture1D: TglFramebufferTexture1D;
12201 glFramebufferTexture2D: TglFramebufferTexture2D;
12202 glFramebufferTexture3D: TglFramebufferTexture3D;
12203 glFramebufferRenderbuffer: TglFramebufferRenderbuffer;
12204 glGetFramebufferAttachmentParameteriv: TglGetFramebufferAttachmentParameteriv;
12205 glGenerateMipmap: TglGenerateMipmap;
12206 glBlitFramebuffer: TglBlitFramebuffer;
12207 glRenderbufferStorageMultisample: TglRenderbufferStorageMultisample;
12208 glFramebufferTextureLayer: TglFramebufferTextureLayer;
12210 // GL_ARB_geometry_shader4
12211 glProgramParameteriARB: TglProgramParameteriARB;
12212 glFramebufferTextureARB: TglFramebufferTextureARB;
12213 glFramebufferTextureLayerARB: TglFramebufferTextureLayerARB;
12214 glFramebufferTextureFaceARB: TglFramebufferTextureFaceARB;
12216 // GL_ARB_instanced_arrays
12217 glVertexAttribDivisorARB: TglVertexAttribDivisorARB;
12219 // GL_ARB_map_buffer_range
12220 glMapBufferRange: TglMapBufferRange;
12221 glFlushMappedBufferRange: TglFlushMappedBufferRange;
12223 // GL_ARB_texture_buffer_object
12224 glTexBufferARB: TglTexBufferARB;
12226 // GL_ARB_vertex_array_object
12227 glBindVertexArray: TglBindVertexArray;
12228 glDeleteVertexArrays: TglDeleteVertexArrays;
12229 glGenVertexArrays: TglGenVertexArrays;
12230 glIsVertexArray: TglIsVertexArray;
12232 // GL_ARB_uniform_buffer_object
12233 glGetUniformIndices: TglGetUniformIndices;
12234 glGetActiveUniformsiv: TglGetActiveUniformsiv;
12235 glGetActiveUniformName: TglGetActiveUniformName;
12236 glGetUniformBlockIndex: TglGetUniformBlockIndex;
12237 glGetActiveUniformBlockiv: TglGetActiveUniformBlockiv;
12238 glGetActiveUniformBlockName: TglGetActiveUniformBlockName;
12239 glUniformBlockBinding: TglUniformBlockBinding;
12241 // GL_ARB_copy_buffer
12242 glCopyBufferSubData: TglCopyBufferSubData;
12244 // GL_ARB_draw_elements_base_vertex
12245 glDrawElementsBaseVertex: TglDrawElementsBaseVertex;
12246 glDrawRangeElementsBaseVertex: TglDrawRangeElementsBaseVertex;
12247 glDrawElementsInstancedBaseVertex: TglDrawElementsInstancedBaseVertex;
12248 glMultiDrawElementsBaseVertex: TglMultiDrawElementsBaseVertex;
12250 // GL_ARB_provoking_vertex
12251 glProvokingVertex: TglProvokingVertex;
12254 glFenceSync: TglFenceSync;
12255 glIsSync: TglIsSync;
12256 glDeleteSync: TglDeleteSync;
12257 glClientWaitSync: TglClientWaitSync;
12258 glWaitSync: TglWaitSync;
12259 glGetInteger64v: TglGetInteger64v;
12260 glGetSynciv: TglGetSynciv;
12262 // GL_ARB_texture_multisample
12263 glTexImage2DMultisample: TglTexImage2DMultisample;
12264 glTexImage3DMultisample: TglTexImage3DMultisample;
12265 glGetMultisamplefv: TglGetMultisamplefv;
12266 glSampleMaski: TglSampleMaski;
12268 // GL_ARB_draw_buffers_blend
12269 glBlendEquationiARB: TglBlendEquationiARB;
12270 glBlendEquationSeparateiARB: TglBlendEquationSeparateiARB;
12271 glBlendFunciARB: TglBlendFunciARB;
12272 glBlendFuncSeparateiARB: TglBlendFuncSeparateiARB;
12274 // GL_ARB_sample_shading
12275 glMinSampleShadingARB: TglMinSampleShadingARB;
12277 // GL_ARB_shading_language_include
12278 glNamedStringARB: TglNamedStringARB;
12279 glDeleteNamedStringARB: TglDeleteNamedStringARB;
12280 glCompileShaderIncludeARB: TglCompileShaderIncludeARB;
12281 glIsNamedStringARB: TglIsNamedStringARB;
12282 glGetNamedStringARB: TglGetNamedStringARB;
12283 glGetNamedStringivARB: TglGetNamedStringivARB;
12285 // GL_ARB_blend_func_extended
12286 glBindFragDataLocationIndexed: TglBindFragDataLocationIndexed;
12287 glGetFragDataIndex: TglGetFragDataIndex;
12289 // GL_ARB_sampler_objects
12290 glGenSamplers: TglGenSamplers;
12291 glDeleteSamplers: TglDeleteSamplers;
12292 glIsSampler: TglIsSampler;
12293 glBindSampler: TglBindSampler;
12294 glSamplerParameteri: TglSamplerParameteri;
12295 glSamplerParameteriv: TglSamplerParameteriv;
12296 glSamplerParameterf: TglSamplerParameterf;
12297 glSamplerParameterfv: TglSamplerParameterfv;
12298 glSamplerParameterIiv: TglSamplerParameterIiv;
12299 glSamplerParameterIuiv: TglSamplerParameterIuiv;
12300 glGetSamplerParameteriv: TglGetSamplerParameteriv;
12301 glGetSamplerParameterIiv: TglGetSamplerParameterIiv;
12302 glGetSamplerParameterfv: TglGetSamplerParameterfv;
12303 glGetSamplerParameterIuiv: TglGetSamplerParameterIuiv;
12305 // GL_ARB_timer_query
12306 glQueryCounter: TglQueryCounter;
12307 glGetQueryObjecti64v: TglGetQueryObjecti64v;
12308 glGetQueryObjectui64v: TglGetQueryObjectui64v;
12310 // GL_ARB_vertex_type_2_10_10_10_rev
12311 glVertexP2ui: TglVertexP2ui;
12312 glVertexP2uiv: TglVertexP2uiv;
12313 glVertexP3ui: TglVertexP3ui;
12314 glVertexP3uiv: TglVertexP3uiv;
12315 glVertexP4ui: TglVertexP4ui;
12316 glVertexP4uiv: TglVertexP4uiv;
12317 glTexCoordP1ui: TglTexCoordP1ui;
12318 glTexCoordP1uiv: TglTexCoordP1uiv;
12319 glTexCoordP2ui: TglTexCoordP2ui;
12320 glTexCoordP2uiv: TglTexCoordP2uiv;
12321 glTexCoordP3ui: TglTexCoordP3ui;
12322 glTexCoordP3uiv: TglTexCoordP3uiv;
12323 glTexCoordP4ui: TglTexCoordP4ui;
12324 glTexCoordP4uiv: TglTexCoordP4uiv;
12325 glMultiTexCoordP1ui: TglMultiTexCoordP1ui;
12326 glMultiTexCoordP1uiv: TglMultiTexCoordP1uiv;
12327 glMultiTexCoordP2ui: TglMultiTexCoordP2ui;
12328 glMultiTexCoordP2uiv: TglMultiTexCoordP2uiv;
12329 glMultiTexCoordP3ui: TglMultiTexCoordP3ui;
12330 glMultiTexCoordP3uiv: TglMultiTexCoordP3uiv;
12331 glMultiTexCoordP4ui: TglMultiTexCoordP4ui;
12332 glMultiTexCoordP4uiv: TglMultiTexCoordP4uiv;
12333 glNormalP3ui: TglNormalP3ui;
12334 glNormalP3uiv: TglNormalP3uiv;
12335 glColorP3ui: TglColorP3ui;
12336 glColorP3uiv: TglColorP3uiv;
12337 glColorP4ui: TglColorP4ui;
12338 glColorP4uiv: TglColorP4uiv;
12339 glSecondaryColorP3ui: TglSecondaryColorP3ui;
12340 glSecondaryColorP3uiv: TglSecondaryColorP3uiv;
12341 glVertexAttribP1ui: TglVertexAttribP1ui;
12342 glVertexAttribP1uiv: TglVertexAttribP1uiv;
12343 glVertexAttribP2ui: TglVertexAttribP2ui;
12344 glVertexAttribP2uiv: TglVertexAttribP2uiv;
12345 glVertexAttribP3ui: TglVertexAttribP3ui;
12346 glVertexAttribP3uiv: TglVertexAttribP3uiv;
12347 glVertexAttribP4ui: TglVertexAttribP4ui;
12348 glVertexAttribP4uiv: TglVertexAttribP4uiv;
12350 // GL_ARB_draw_indirect
12351 glDrawArraysIndirect: TglDrawArraysIndirect;
12352 glDrawElementsIndirect: TglDrawElementsIndirect;
12354 // GL_ARB_gpu_shader_fp64
12355 glUniform1d: TglUniform1d;
12356 glUniform2d: TglUniform2d;
12357 glUniform3d: TglUniform3d;
12358 glUniform4d: TglUniform4d;
12359 glUniform1dv: TglUniform1dv;
12360 glUniform2dv: TglUniform2dv;
12361 glUniform3dv: TglUniform3dv;
12362 glUniform4dv: TglUniform4dv;
12363 glUniformMatrix2dv: TglUniformMatrix2dv;
12364 glUniformMatrix3dv: TglUniformMatrix3dv;
12365 glUniformMatrix4dv: TglUniformMatrix4dv;
12366 glUniformMatrix2x3dv: TglUniformMatrix2x3dv;
12367 glUniformMatrix2x4dv: TglUniformMatrix2x4dv;
12368 glUniformMatrix3x2dv: TglUniformMatrix3x2dv;
12369 glUniformMatrix3x4dv: TglUniformMatrix3x4dv;
12370 glUniformMatrix4x2dv: TglUniformMatrix4x2dv;
12371 glUniformMatrix4x3dv: TglUniformMatrix4x3dv;
12372 glGetUniformdv: TglGetUniformdv;
12374 // GL_ARB_shader_subroutine
12375 glGetSubroutineUniformLocation: TglGetSubroutineUniformLocation;
12376 glGetSubroutineIndex: TglGetSubroutineIndex;
12377 glGetActiveSubroutineUniformiv: TglGetActiveSubroutineUniformiv;
12378 glGetActiveSubroutineUniformName: TglGetActiveSubroutineUniformName;
12379 glGetActiveSubroutineName: TglGetActiveSubroutineName;
12380 glUniformSubroutinesuiv: TglUniformSubroutinesuiv;
12381 glGetUniformSubroutineuiv: TglGetUniformSubroutineuiv;
12382 glGetProgramStageiv: TglGetProgramStageiv;
12384 // GL_ARB_tessellation_shader
12385 glPatchParameteri: TglPatchParameteri;
12386 glPatchParameterfv: TglPatchParameterfv;
12388 // GL_ARB_transform_feedback2
12389 glBindTransformFeedback: TglBindTransformFeedback;
12390 glDeleteTransformFeedbacks: TglDeleteTransformFeedbacks;
12391 glGenTransformFeedbacks: TglGenTransformFeedbacks;
12392 glIsTransformFeedback: TglIsTransformFeedback;
12393 glPauseTransformFeedback: TglPauseTransformFeedback;
12394 glResumeTransformFeedback: TglResumeTransformFeedback;
12395 glDrawTransformFeedback: TglDrawTransformFeedback;
12397 // GL_ARB_transform_feedback3
12398 glDrawTransformFeedbackStream: TglDrawTransformFeedbackStream;
12399 glBeginQueryIndexed: TglBeginQueryIndexed;
12400 glEndQueryIndexed: TglEndQueryIndexed;
12401 glGetQueryIndexediv: TglGetQueryIndexediv;
12403 // GL_ARB_ES2_compatibility
12404 glReleaseShaderCompiler: TglReleaseShaderCompiler;
12405 glShaderBinary: TglShaderBinary;
12406 glGetShaderPrecisionFormat: TglGetShaderPrecisionFormat;
12407 glDepthRangef: TglDepthRangef;
12408 glClearDepthf: TglClearDepthf;
12410 // GL_ARB_get_program_binary
12411 glGetProgramBinary: TglGetProgramBinary;
12412 glProgramBinary: TglProgramBinary;
12413 glProgramParameteri: TglProgramParameteri;
12415 // GL_ARB_separate_shader_objects
12416 glUseProgramStages: TglUseProgramStages;
12417 glActiveShaderProgram: TglActiveShaderProgram;
12418 glCreateShaderProgramv: TglCreateShaderProgramv;
12419 glBindProgramPipeline: TglBindProgramPipeline;
12420 glDeleteProgramPipelines: TglDeleteProgramPipelines;
12421 glGenProgramPipelines: TglGenProgramPipelines;
12422 glIsProgramPipeline: TglIsProgramPipeline;
12423 glGetProgramPipelineiv: TglGetProgramPipelineiv;
12424 glProgramUniform1i: TglProgramUniform1i;
12425 glProgramUniform1iv: TglProgramUniform1iv;
12426 glProgramUniform1f: TglProgramUniform1f;
12427 glProgramUniform1fv: TglProgramUniform1fv;
12428 glProgramUniform1d: TglProgramUniform1d;
12429 glProgramUniform1dv: TglProgramUniform1dv;
12430 glProgramUniform1ui: TglProgramUniform1ui;
12431 glProgramUniform1uiv: TglProgramUniform1uiv;
12432 glProgramUniform2i: TglProgramUniform2i;
12433 glProgramUniform2iv: TglProgramUniform2iv;
12434 glProgramUniform2f: TglProgramUniform2f;
12435 glProgramUniform2fv: TglProgramUniform2fv;
12436 glProgramUniform2d: TglProgramUniform2d;
12437 glProgramUniform2dv: TglProgramUniform2dv;
12438 glProgramUniform2ui: TglProgramUniform2ui;
12439 glProgramUniform2uiv: TglProgramUniform2uiv;
12440 glProgramUniform3i: TglProgramUniform3i;
12441 glProgramUniform3iv: TglProgramUniform3iv;
12442 glProgramUniform3f: TglProgramUniform3f;
12443 glProgramUniform3fv: TglProgramUniform3fv;
12444 glProgramUniform3d: TglProgramUniform3d;
12445 glProgramUniform3dv: TglProgramUniform3dv;
12446 glProgramUniform3ui: TglProgramUniform3ui;
12447 glProgramUniform3uiv: TglProgramUniform3uiv;
12448 glProgramUniform4i: TglProgramUniform4i;
12449 glProgramUniform4iv: TglProgramUniform4iv;
12450 glProgramUniform4f: TglProgramUniform4f;
12451 glProgramUniform4fv: TglProgramUniform4fv;
12452 glProgramUniform4d: TglProgramUniform4d;
12453 glProgramUniform4dv: TglProgramUniform4dv;
12454 glProgramUniform4ui: TglProgramUniform4ui;
12455 glProgramUniform4uiv: TglProgramUniform4uiv;
12456 glProgramUniformMatrix2fv: TglProgramUniformMatrix2fv;
12457 glProgramUniformMatrix3fv: TglProgramUniformMatrix3fv;
12458 glProgramUniformMatrix4fv: TglProgramUniformMatrix4fv;
12459 glProgramUniformMatrix2dv: TglProgramUniformMatrix2dv;
12460 glProgramUniformMatrix3dv: TglProgramUniformMatrix3dv;
12461 glProgramUniformMatrix4dv: TglProgramUniformMatrix4dv;
12462 glProgramUniformMatrix2x3fv: TglProgramUniformMatrix2x3fv;
12463 glProgramUniformMatrix3x2fv: TglProgramUniformMatrix3x2fv;
12464 glProgramUniformMatrix2x4fv: TglProgramUniformMatrix2x4fv;
12465 glProgramUniformMatrix4x2fv: TglProgramUniformMatrix4x2fv;
12466 glProgramUniformMatrix3x4fv: TglProgramUniformMatrix3x4fv;
12467 glProgramUniformMatrix4x3fv: TglProgramUniformMatrix4x3fv;
12468 glProgramUniformMatrix2x3dv: TglProgramUniformMatrix2x3dv;
12469 glProgramUniformMatrix3x2dv: TglProgramUniformMatrix3x2dv;
12470 glProgramUniformMatrix2x4dv: TglProgramUniformMatrix2x4dv;
12471 glProgramUniformMatrix4x2dv: TglProgramUniformMatrix4x2dv;
12472 glProgramUniformMatrix3x4dv: TglProgramUniformMatrix3x4dv;
12473 glProgramUniformMatrix4x3dv: TglProgramUniformMatrix4x3dv;
12474 glValidateProgramPipeline: TglValidateProgramPipeline;
12475 glGetProgramPipelineInfoLog: TglGetProgramPipelineInfoLog;
12477 // GL_ARB_vertex_attrib_64bit
12478 glVertexAttribL1d: TglVertexAttribL1d;
12479 glVertexAttribL2d: TglVertexAttribL2d;
12480 glVertexAttribL3d: TglVertexAttribL3d;
12481 glVertexAttribL4d: TglVertexAttribL4d;
12482 glVertexAttribL1dv: TglVertexAttribL1dv;
12483 glVertexAttribL2dv: TglVertexAttribL2dv;
12484 glVertexAttribL3dv: TglVertexAttribL3dv;
12485 glVertexAttribL4dv: TglVertexAttribL4dv;
12486 glVertexAttribLPointer: TglVertexAttribLPointer;
12487 glGetVertexAttribLdv: TglGetVertexAttribLdv;
12489 // GL_ARB_viewport_array
12490 glViewportArrayv: TglViewportArrayv;
12491 glViewportIndexedf: TglViewportIndexedf;
12492 glViewportIndexedfv: TglViewportIndexedfv;
12493 glScissorArrayv: TglScissorArrayv;
12494 glScissorIndexed: TglScissorIndexed;
12495 glScissorIndexedv: TglScissorIndexedv;
12496 glDepthRangeArrayv: TglDepthRangeArrayv;
12497 glDepthRangeIndexed: TglDepthRangeIndexed;
12498 glGetFloati_v: TglGetFloati_v;
12499 glGetDoublei_v: TglGetDoublei_v;
12503 // GL_ARB_base_instance
12504 glDrawArraysInstancedBaseInstance : TglDrawArraysInstancedBaseInstance;
12505 glDrawElementsInstancedBaseInstance : TglDrawElementsInstancedBaseInstance;
12506 glDrawElementsInstancedBaseVertexBaseInstance : TglDrawElementsInstancedBaseVertexBaseInstance;
12508 // GL_ARB_transform_feedback_instanced
12509 glDrawTransformFeedbackInstanced : TglDrawTransformFeedbackInstanced;
12510 glDrawTransformFeedbackStreamInstanced : TglDrawTransformFeedbackStreamInstanced;
12512 // GL_ARB_internalformat_query
12513 glGetInternalformativ : TglGetInternalformativ;
12515 // GL_ARB_shader_atomic_counters
12516 glGetActiveAtomicCounterBufferiv : TglGetActiveAtomicCounterBufferiv;
12518 /// GL_ARB_shader_image_load_store
12519 glBindImageTexture : TglBindImageTexture;
12520 glMemoryBarrier : TglMemoryBarrier;
12522 // GL_ARB_texture_storage
12523 glTexStorage1D : TglTexStorage1D;
12524 glTexStorage2D : TglTexStorage2D;
12525 glTexStorage3D : TglTexStorage3D;
12526 glTextureStorage1DEXT : TglTextureStorage1DEXT;
12527 glTextureStorage2DEXT : TglTextureStorage2DEXT;
12528 glTextureStorage3DEXT : TglTextureStorage3DEXT;
12533 glDebugMessageControl : TglDebugMessageControl;
12534 glDebugMessageInsert : TglDebugMessageInsert;
12535 glDebugMessageCallback : TglDebugMessageCallback;
12536 glGetDebugMessageLog : TglGetDebugMessageLog;
12537 glPushDebugGroup : TglPushDebugGroup;
12538 glPopDebugGroup : TglPopDebugGroup;
12539 glObjectLabel : TglObjectLabel;
12540 glGetObjectLabel : TglGetObjectLabel;
12541 glObjectPtrLabel : TglObjectPtrLabel;
12542 glGetObjectPtrLabel : TglGetObjectPtrLabel;
12543 // GL_ARB_clear_buffer_object
12544 glClearBufferData : TglClearBufferData;
12545 glClearBufferSubData : TglClearBufferSubData;
12546 glClearNamedBufferDataEXT : TglClearNamedBufferDataEXT;
12547 glClearNamedBufferSubDataEXT : TglClearNamedBufferSubDataEXT;
12548 // GL_ARB_compute_shader
12549 glDispatchCompute : TglDispatchCompute;
12550 glDispatchComputeIndirect : TglDispatchComputeIndirect;
12551 // GL_ARB_copy_image
12552 glCopyImageSubData : TglCopyImageSubData;
12553 // GL_ARB_framebuffer_no_attachments
12554 glFramebufferParameteri : TglFramebufferParameteri;
12555 glGetFramebufferParameteriv : TglGetFramebufferParameteriv;
12556 glNamedFramebufferParameteriEXT : TglNamedFramebufferParameteriEXT;
12557 glGetNamedFramebufferParameterivEXT : TglGetNamedFramebufferParameterivEXT;
12558 // GL_ARB_internalformat_query2
12559 glGetInternalformati64v : TglGetInternalformati64v;
12560 // GL_ARB_invalidate_subdata
12561 glInvalidateTexSubImage : TglInvalidateTexSubImage;
12562 glInvalidateTexImage : TglInvalidateTexImage;
12563 glInvalidateBufferSubData : TglInvalidateBufferSubData;
12564 glInvalidateBufferData : TglInvalidateBufferData;
12565 glInvalidateFramebuffer : TglInvalidateFramebuffer;
12566 glInvalidateSubFramebuffer : TglInvalidateSubFramebuffer;
12567 // GL_ARB_multi_draw_indirect
12568 glMultiDrawArraysIndirect : TglMultiDrawArraysIndirect;
12569 glMultiDrawElementsIndirect : TglMultiDrawElementsIndirect;
12570 // GL_ARB_program_interface_query
12571 glGetProgramInterfaceiv : TglGetProgramInterfaceiv;
12572 glGetProgramResourceIndex : TglGetProgramResourceIndex;
12573 glGetProgramResourceName : TglGetProgramResourceName;
12574 glGetProgramResourceiv : TglGetProgramResourceiv;
12575 glGetProgramResourceLocation : TglGetProgramResourceLocation;
12576 glGetProgramResourceLocationIndex : TglGetProgramResourceLocationIndex;
12577 // GL_ARB_shader_storage_buffer_object
12578 glShaderStorageBlockBinding : TglShaderStorageBlockBinding;
12579 // GL_ARB_texture_buffer_range
12580 glTexBufferRange : TglTexBufferRange;
12581 glTextureBufferRangeEXT : TglTextureBufferRangeEXT;
12582 // GL_ARB_texture_storage_multisample
12583 glTexStorage2DMultisample : TglTexStorage2DMultisample;
12584 glTexStorage3DMultisample : TglTexStorage3DMultisample;
12585 glTextureStorage2DMultisampleEXT : TglTextureStorage2DMultisampleEXT;
12586 glTextureStorage3DMultisampleEXT : TglTextureStorage3DMultisampleEXT;
12587 // GL_ARB_texture_view
12588 glTextureView : TglTextureView;
12589 // GL_ARB_vertex_attrib_binding
12590 glBindVertexBuffer : TglBindVertexBuffer;
12591 glVertexAttribFormat : TglVertexAttribFormat;
12592 glVertexAttribIFormat : TglVertexAttribIFormat;
12593 glVertexAttribLFormat : TglVertexAttribLFormat;
12594 glVertexAttribBinding : TglVertexAttribBinding;
12595 glVertexBindingDivisor : TglVertexBindingDivisor;
12596 glVertexArrayBindVertexBufferEXT : TglVertexArrayBindVertexBufferEXT;
12597 glVertexArrayVertexAttribFormatEXT : TglVertexArrayVertexAttribFormatEXT;
12598 glVertexArrayVertexAttribIFormatEXT : TglVertexArrayVertexAttribIFormatEXT;
12599 glVertexArrayVertexAttribLFormatEXT : TglVertexArrayVertexAttribLFormatEXT;
12600 glVertexArrayVertexAttribBindingEXT : TglVertexArrayVertexAttribBindingEXT;
12601 glVertexArrayVertexBindingDivisorEXT : TglVertexArrayVertexBindingDivisorEXT;
12606 glBufferStorage : TglBufferStorage;
12607 glClearTexImage : TglClearTexImage;
12608 glClearTexSubImage : TglClearTexSubImage;
12609 glBindBuffersBase : TglBindBuffersBase;
12610 glBindBuffersRange : TglBindBuffersRange;
12611 glBindTextures : TglBindTextures;
12612 glBindSamplers : TglBindSamplers;
12613 glBindImageTextures : TglBindImageTextures;
12614 glBindVertexBuffers : TglBindVertexBuffers;
12615 glTexPageCommitmentARB : TglTexPageCommitmentARB;
12618 glClipControl : TglClipControl;
12619 glCreateTransformFeedbacks : TglCreateTransformFeedbacks;
12620 glTransformFeedbackBufferBase : TglTransformFeedbackBufferBase;
12621 glTransformFeedbackBufferRange : TglTransformFeedbackBufferRange;
12622 glGetTransformFeedbackiv : TglGetTransformFeedbackiv;
12623 glGetTransformFeedbacki_v : TglGetTransformFeedbacki_v;
12624 glGetTransformFeedbacki64_v : TglGetTransformFeedbacki64_v;
12625 glCreateBuffers : TglCreateBuffers;
12626 glNamedBufferStorage : TglNamedBufferStorage;
12627 glNamedBufferData : TglNamedBufferData;
12628 glNamedBufferSubData : TglNamedBufferSubData;
12629 glCopyNamedBufferSubData : TglCopyNamedBufferSubData;
12630 glClearNamedBufferData : TglClearNamedBufferData;
12631 glClearNamedBufferSubData : TglClearNamedBufferSubData;
12632 glMapNamedBuffer : TglMapNamedBuffer;
12633 glMapNamedBufferRange : TglMapNamedBufferRange;
12634 glUnmapNamedBuffer : TglUnmapNamedBuffer;
12635 glFlushMappedNamedBufferRange : TglFlushMappedNamedBufferRange;
12636 glGetNamedBufferParameteriv : TglGetNamedBufferParameteriv;
12637 glGetNamedBufferParameteri64v : TglGetNamedBufferParameteri64v;
12638 glGetNamedBufferPointerv : TglGetNamedBufferPointerv;
12639 glGetNamedBufferSubData : TglGetNamedBufferSubData;
12640 glCreateFramebuffers : TglCreateFramebuffers;
12641 glNamedFramebufferRenderbuffer : TglNamedFramebufferRenderbuffer;
12642 glNamedFramebufferParameteri : TglNamedFramebufferParameteri;
12643 glNamedFramebufferTexture : TglNamedFramebufferTexture;
12644 glNamedFramebufferTextureLayer : TglNamedFramebufferTextureLayer;
12645 glNamedFramebufferDrawBuffer : TglNamedFramebufferDrawBuffer;
12646 glNamedFramebufferDrawBuffers : TglNamedFramebufferDrawBuffers;
12647 glNamedFramebufferReadBuffer : TglNamedFramebufferReadBuffer;
12648 glInvalidateNamedFramebufferData : TglInvalidateNamedFramebufferData;
12649 glInvalidateNamedFramebufferSubData : TglInvalidateNamedFramebufferSubData;
12650 glClearNamedFramebufferiv : TglClearNamedFramebufferiv;
12651 glClearNamedFramebufferuiv : TglClearNamedFramebufferuiv;
12652 glClearNamedFramebufferfv : TglClearNamedFramebufferfv;
12653 glClearNamedFramebufferfi : TglClearNamedFramebufferfi;
12654 glBlitNamedFramebuffer : TglBlitNamedFramebuffer;
12655 glCheckNamedFramebufferStatus : TglCheckNamedFramebufferStatus;
12656 glGetNamedFramebufferParameteriv : TglGetNamedFramebufferParameteriv;
12657 glGetNamedFramebufferAttachmentParameteriv : TglGetNamedFramebufferAttachmentParameteriv;
12658 glCreateRenderbuffers : TglCreateRenderbuffers;
12659 glNamedRenderbufferStorage : TglNamedRenderbufferStorage;
12660 glNamedRenderbufferStorageMultisample : TglNamedRenderbufferStorageMultisample;
12661 glGetNamedRenderbufferParameteriv : TglGetNamedRenderbufferParameteriv;
12662 glCreateTextures : TglCreateTextures;
12663 glTextureBuffer : TglTextureBuffer;
12664 glTextureBufferRange : TglTextureBufferRange;
12665 glTextureStorage1D : TglTextureStorage1D;
12666 glTextureStorage2D : TglTextureStorage2D;
12667 glTextureStorage3D : TglTextureStorage3D;
12668 glTextureStorage2DMultisample : TglTextureStorage2DMultisample;
12669 glTextureStorage3DMultisample : TglTextureStorage3DMultisample;
12670 glTextureSubImage1D : TglTextureSubImage1D;
12671 glTextureSubImage2D : TglTextureSubImage2D;
12672 glTextureSubImage3D : TglTextureSubImage3D;
12673 glCompressedTextureSubImage1D : TglCompressedTextureSubImage1D;
12674 glCompressedTextureSubImage2D : TglCompressedTextureSubImage2D;
12675 glCompressedTextureSubImage3D : TglCompressedTextureSubImage3D;
12676 glCopyTextureSubImage1D : TglCopyTextureSubImage1D;
12677 glCopyTextureSubImage2D : TglCopyTextureSubImage2D;
12678 glCopyTextureSubImage3D : TglCopyTextureSubImage3D;
12679 glTextureParameterf : TglTextureParameterf;
12680 glTextureParameterfv : TglTextureParameterfv;
12681 glTextureParameteri : TglTextureParameteri;
12682 glTextureParameterIiv : TglTextureParameterIiv;
12683 glTextureParameterIuiv : TglTextureParameterIuiv;
12684 glTextureParameteriv : TglTextureParameteriv;
12685 glGenerateTextureMipmap : TglGenerateTextureMipmap;
12686 glBindTextureUnit : TglBindTextureUnit;
12687 glGetTextureImage : TglGetTextureImage;
12688 glGetCompressedTextureImage : TglGetCompressedTextureImage;
12689 glGetTextureLevelParameterfv : TglGetTextureLevelParameterfv;
12690 glGetTextureLevelParameteriv : TglGetTextureLevelParameteriv;
12691 glGetTextureParameterfv : TglGetTextureParameterfv;
12692 glGetTextureParameterIiv : TglGetTextureParameterIiv;
12693 glGetTextureParameterIuiv : TglGetTextureParameterIuiv;
12694 glGetTextureParameteriv : TglGetTextureParameteriv;
12695 glCreateVertexArrays : TglCreateVertexArrays;
12696 glDisableVertexArrayAttrib : TglDisableVertexArrayAttrib;
12697 glEnableVertexArrayAttrib : TglEnableVertexArrayAttrib;
12698 glVertexArrayElementBuffer : TglVertexArrayElementBuffer;
12699 glVertexArrayVertexBuffer : TglVertexArrayVertexBuffer;
12700 glVertexArrayVertexBuffers : TglVertexArrayVertexBuffers;
12701 glVertexArrayAttribBinding : TglVertexArrayAttribBinding;
12702 glVertexArrayAttribFormat : TglVertexArrayAttribFormat;
12703 glVertexArrayAttribIFormat : TglVertexArrayAttribIFormat;
12704 glVertexArrayAttribLFormat : TglVertexArrayAttribLFormat;
12705 glVertexArrayBindingDivisor : TglVertexArrayBindingDivisor;
12706 glGetVertexArrayiv : TglGetVertexArrayiv;
12707 glGetVertexArrayIndexediv : TglGetVertexArrayIndexediv;
12708 glGetVertexArrayIndexed64iv : TglGetVertexArrayIndexed64iv;
12709 glCreateSamplers : TglCreateSamplers;
12710 glCreateProgramPipelines : TglCreateProgramPipelines;
12711 glCreateQueries : TglCreateQueries;
12712 glMemoryBarrierByRegion : TglMemoryBarrierByRegion;
12713 glGetTextureSubImage : TglGetTextureSubImage;
12714 glGetCompressedTextureSubImage : TglGetCompressedTextureSubImage;
12715 glGetGraphicsResetStatus : TglGetGraphicsResetStatus;
12716 glGetnCompressedTexImage : TglGetnCompressedTexImage;
12717 glGetnTexImage : TglGetnTexImage;
12718 glGetnUniformdv : TglGetnUniformdv;
12719 glGetnUniformfv : TglGetnUniformfv;
12720 glGetnUniformiv : TglGetnUniformiv;
12721 glGetnUniformuiv : TglGetnUniformuiv;
12722 glReadnPixels : TglReadnPixels;
12723 glGetnMapdv : TglGetnMapdv;
12724 glGetnMapfv : TglGetnMapfv;
12725 glGetnMapiv : TglGetnMapiv;
12726 glGetnPixelMapfv : TglGetnPixelMapfv;
12727 glGetnPixelMapuiv : TglGetnPixelMapuiv;
12728 glGetnPixelMapusv : TglGetnPixelMapusv;
12729 glGetnPolygonStipple : TglGetnPolygonStipple;
12730 glGetnColorTable : TglGetnColorTable;
12731 glGetnConvolutionFilter : TglGetnConvolutionFilter;
12732 glGetnSeparableFilter : TglGetnSeparableFilter;
12733 glGetnHistogram : TglGetnHistogram;
12734 glGetnMinmax : TglGetnMinmax;
12735 glTextureBarrier : TglTextureBarrier;
12737 // GL_ARB_sparse_buffer
12738 glBufferPageCommitmentARB : TglBufferPageCommitmentARB;
12739 glNamedBufferPageCommitmentEXT : TglNamedBufferPageCommitmentEXT;
12740 glNamedBufferPageCommitmentARB : TglNamedBufferPageCommitmentARB;
12742 // GL_KHR_blend_equation_advanced
12743 glBlendBarrierKHR : TglBlendBarrierKHR;
12746 glCreateSyncFromCLeventARB: TglCreateSyncFromCLeventARB;
12748 // GL_ARB_debug_output
12749 glDebugMessageControlARB: TglDebugMessageControlARB;
12750 glDebugMessageInsertARB: TglDebugMessageInsertARB;
12751 glDebugMessageCallbackARB: TglDebugMessageCallbackARB;
12752 glGetDebugMessageLogARB: TglGetDebugMessageLogARB;
12754 // GL_ARB_compute_variable_group_size
12755 glDispatchComputeGroupSizeARB : TglDispatchComputeGroupSizeARB;
12757 // GL_ARB_robustness
12758 glGetGraphicsResetStatusARB: TglGetGraphicsResetStatusARB;
12759 glGetnMapdvARB: TglGetnMapdvARB;
12760 glGetnMapfvARB: TglGetnMapfvARB;
12761 glGetnMapivARB: TglGetnMapivARB;
12762 glGetnPixelMapfvARB: TglGetnPixelMapfvARB;
12763 glGetnPixelMapuivARB: TglGetnPixelMapuivARB;
12764 glGetnPixelMapusvARB: TglGetnPixelMapusvARB;
12765 glGetnPolygonStippleARB: TglGetnPolygonStippleARB;
12766 glGetnColorTableARB: TglGetnColorTableARB;
12767 glGetnConvolutionFilterARB: TglGetnConvolutionFilterARB;
12768 glGetnSeparableFilterARB: TglGetnSeparableFilterARB;
12769 glGetnHistogramARB: TglGetnHistogramARB;
12770 glGetnMinmaxARB: TglGetnMinmaxARB;
12771 glGetnTexImageARB: TglGetnTexImageARB;
12772 glReadnPixelsARB: TglReadnPixelsARB;
12773 glGetnCompressedTexImageARB: TglGetnCompressedTexImageARB;
12774 glGetnUniformfvARB: TglGetnUniformfvARB;
12775 glGetnUniformivARB: TglGetnUniformivARB;
12776 glGetnUniformuivARB: TglGetnUniformuivARB;
12777 glGetnUniformdvARB: TglGetnUniformdvARB;
12779 // GL_ATI_draw_buffers
12780 glDrawBuffersATI: TglDrawBuffersATI;
12782 // GL_ATI_element_array
12783 glElementPointerATI: TglElementPointerATI;
12784 glDrawElementArrayATI: TglDrawElementArrayATI;
12785 glDrawRangeElementArrayATI: TglDrawRangeElementArrayATI;
12787 // GL_ATI_envmap_bumpmap
12788 glTexBumpParameterivATI: TglTexBumpParameterivATI;
12789 glTexBumpParameterfvATI: TglTexBumpParameterfvATI;
12790 glGetTexBumpParameterivATI: TglGetTexBumpParameterivATI;
12791 glGetTexBumpParameterfvATI: TglGetTexBumpParameterfvATI;
12793 // GL_ATI_fragment_shader
12794 glGenFragmentShadersATI: TglGenFragmentShadersATI;
12795 glBindFragmentShaderATI: TglBindFragmentShaderATI;
12796 glDeleteFragmentShaderATI: TglDeleteFragmentShaderATI;
12797 glBeginFragmentShaderATI: TglBeginFragmentShaderATI;
12798 glEndFragmentShaderATI: TglEndFragmentShaderATI;
12799 glPassTexCoordATI: TglPassTexCoordATI;
12800 glSampleMapATI: TglSampleMapATI;
12801 glColorFragmentOp1ATI: TglColorFragmentOp1ATI;
12802 glColorFragmentOp2ATI: TglColorFragmentOp2ATI;
12803 glColorFragmentOp3ATI: TglColorFragmentOp3ATI;
12804 glAlphaFragmentOp1ATI: TglAlphaFragmentOp1ATI;
12805 glAlphaFragmentOp2ATI: TglAlphaFragmentOp2ATI;
12806 glAlphaFragmentOp3ATI: TglAlphaFragmentOp3ATI;
12807 glSetFragmentShaderConstantATI: TglSetFragmentShaderConstantATI;
12809 // GL_ATI_map_object_buffer
12810 glMapObjectBufferATI: TglMapObjectBufferATI;
12811 glUnmapObjectBufferATI: TglUnmapObjectBufferATI;
12813 // GL_ATI_pn_triangles
12814 glPNTrianglesiATI: TglPNTrianglesiATI;
12815 glPNTrianglesfATI: TglPNTrianglesfATI;
12817 // GL_ATI_separate_stencil
12818 glStencilOpSeparateATI: TglStencilOpSeparateATI;
12819 glStencilFuncSeparateATI: TglStencilFuncSeparateATI;
12821 // GL_ATI_vertex_array_object
12822 glNewObjectBufferATI: TglNewObjectBufferATI;
12823 glIsObjectBufferATI: TglIsObjectBufferATI;
12824 glUpdateObjectBufferATI: TglUpdateObjectBufferATI;
12825 glGetObjectBufferfvATI: TglGetObjectBufferfvATI;
12826 glGetObjectBufferivATI: TglGetObjectBufferivATI;
12827 glFreeObjectBufferATI: TglFreeObjectBufferATI;
12828 glArrayObjectATI: TglArrayObjectATI;
12829 glGetArrayObjectfvATI: TglGetArrayObjectfvATI;
12830 glGetArrayObjectivATI: TglGetArrayObjectivATI;
12831 glVariantArrayObjectATI: TglVariantArrayObjectATI;
12832 glGetVariantArrayObjectfvATI: TglGetVariantArrayObjectfvATI;
12833 glGetVariantArrayObjectivATI: TglGetVariantArrayObjectivATI;
12834 glVertexAttribArrayObjectATI: TglVertexAttribArrayObjectATI;
12835 glGetVertexAttribArrayObjectfvATI: TglGetVertexAttribArrayObjectfvATI;
12836 glGetVertexAttribArrayObjectivATI: TglGetVertexAttribArrayObjectivATI;
12838 // GL_ATI_vertex_streams
12839 glVertexStream1sATI: TglVertexStream1sATI;
12840 glVertexStream1svATI: TglVertexStream1svATI;
12841 glVertexStream1iATI: TglVertexStream1iATI;
12842 glVertexStream1ivATI: TglVertexStream1ivATI;
12843 glVertexStream1fATI: TglVertexStream1fATI;
12844 glVertexStream1fvATI: TglVertexStream1fvATI;
12845 glVertexStream1dATI: TglVertexStream1dATI;
12846 glVertexStream1dvATI: TglVertexStream1dvATI;
12847 glVertexStream2sATI: TglVertexStream2sATI;
12848 glVertexStream2svATI: TglVertexStream2svATI;
12849 glVertexStream2iATI: TglVertexStream2iATI;
12850 glVertexStream2ivATI: TglVertexStream2ivATI;
12851 glVertexStream2fATI: TglVertexStream2fATI;
12852 glVertexStream2fvATI: TglVertexStream2fvATI;
12853 glVertexStream2dATI: TglVertexStream2dATI;
12854 glVertexStream2dvATI: TglVertexStream2dvATI;
12855 glVertexStream3sATI: TglVertexStream3sATI;
12856 glVertexStream3svATI: TglVertexStream3svATI;
12857 glVertexStream3iATI: TglVertexStream3iATI;
12858 glVertexStream3ivATI: TglVertexStream3ivATI;
12859 glVertexStream3fATI: TglVertexStream3fATI;
12860 glVertexStream3fvATI: TglVertexStream3fvATI;
12861 glVertexStream3dATI: TglVertexStream3dATI;
12862 glVertexStream3dvATI: TglVertexStream3dvATI;
12863 glVertexStream4sATI: TglVertexStream4sATI;
12864 glVertexStream4svATI: TglVertexStream4svATI;
12865 glVertexStream4iATI: TglVertexStream4iATI;
12866 glVertexStream4ivATI: TglVertexStream4ivATI;
12867 glVertexStream4fATI: TglVertexStream4fATI;
12868 glVertexStream4fvATI: TglVertexStream4fvATI;
12869 glVertexStream4dATI: TglVertexStream4dATI;
12870 glVertexStream4dvATI: TglVertexStream4dvATI;
12871 glNormalStream3bATI: TglNormalStream3bATI;
12872 glNormalStream3bvATI: TglNormalStream3bvATI;
12873 glNormalStream3sATI: TglNormalStream3sATI;
12874 glNormalStream3svATI: TglNormalStream3svATI;
12875 glNormalStream3iATI: TglNormalStream3iATI;
12876 glNormalStream3ivATI: TglNormalStream3ivATI;
12877 glNormalStream3fATI: TglNormalStream3fATI;
12878 glNormalStream3fvATI: TglNormalStream3fvATI;
12879 glNormalStream3dATI: TglNormalStream3dATI;
12880 glNormalStream3dvATI: TglNormalStream3dvATI;
12881 glClientActiveVertexStreamATI: TglClientActiveVertexStreamATI;
12882 glVertexBlendEnviATI: TglVertexBlendEnviATI;
12883 glVertexBlendEnvfATI: TglVertexBlendEnvfATI;
12885 // GL_AMD_performance_monitor
12886 glGetPerfMonitorGroupsAMD: TglGetPerfMonitorGroupsAMD;
12887 glGetPerfMonitorCountersAMD: TglGetPerfMonitorCountersAMD;
12888 glGetPerfMonitorGroupStringAMD: TglGetPerfMonitorGroupStringAMD;
12889 glGetPerfMonitorCounterStringAMD: TglGetPerfMonitorCounterStringAMD;
12890 glGetPerfMonitorCounterInfoAMD: TglGetPerfMonitorCounterInfoAMD;
12891 glGenPerfMonitorsAMD: TglGenPerfMonitorsAMD;
12892 glDeletePerfMonitorsAMD: TglDeletePerfMonitorsAMD;
12893 glSelectPerfMonitorCountersAMD: TglSelectPerfMonitorCountersAMD;
12894 glBeginPerfMonitorAMD: TglBeginPerfMonitorAMD;
12895 glEndPerfMonitorAMD: TglEndPerfMonitorAMD;
12896 glGetPerfMonitorCounterDataAMD: TglGetPerfMonitorCounterDataAMD;
12898 // GL_AMD_vertex_shader_tesselator
12899 glTessellationFactorAMD: TglTessellationFactorAMD;
12900 glTessellationModeAMD: TglTessellationModeAMD;
12902 // GL_AMD_draw_buffers_blend
12903 glBlendFuncIndexedAMD: TglBlendFuncIndexedAMD;
12904 glBlendFuncSeparateIndexedAMD: TglBlendFuncSeparateIndexedAMD;
12905 glBlendEquationIndexedAMD: TglBlendEquationIndexedAMD;
12906 glBlendEquationSeparateIndexedAMD: TglBlendEquationSeparateIndexedAMD;
12908 // GL_AMD_name_gen_delete
12909 glGenNamesAMD: TglGenNamesAMD;
12910 glDeleteNamesAMD: TglDeleteNamesAMD;
12911 glIsNameAMD: TglIsNameAMD;
12913 // GL_AMD_debug_output
12914 glDebugMessageEnableAMD: TglDebugMessageEnableAMD;
12915 glDebugMessageInsertAMD: TglDebugMessageInsertAMD;
12916 glDebugMessageCallbackAMD: TglDebugMessageCallbackAMD;
12917 glGetDebugMessageLogAMD: TglGetDebugMessageLogAMD;
12919 // GL_EXT_blend_color
12920 glBlendColorEXT: TglBlendColorEXT;
12922 // GL_EXT_blend_func_separate
12923 glBlendFuncSeparateEXT: TglBlendFuncSeparateEXT;
12925 // GL_EXT_blend_minmax
12926 glBlendEquationEXT: TglBlendEquationEXT;
12928 // GL_EXT_color_subtable
12929 glColorSubTableEXT: TglColorSubTableEXT;
12930 glCopyColorSubTableEXT: TglCopyColorSubTableEXT;
12932 // GL_EXT_compiled_vertex_array
12933 glLockArraysEXT: TglLockArraysEXT;
12934 glUnlockArraysEXT: TglUnlockArraysEXT;
12936 // GL_EXT_convolution
12937 glConvolutionFilter1DEXT: TglConvolutionFilter1DEXT;
12938 glConvolutionFilter2DEXT: TglConvolutionFilter2DEXT;
12939 glConvolutionParameterfEXT: TglConvolutionParameterfEXT;
12940 glConvolutionParameterfvEXT: TglConvolutionParameterfvEXT;
12941 glConvolutionParameteriEXT: TglConvolutionParameteriEXT;
12942 glConvolutionParameterivEXT: TglConvolutionParameterivEXT;
12943 glCopyConvolutionFilter1DEXT: TglCopyConvolutionFilter1DEXT;
12944 glCopyConvolutionFilter2DEXT: TglCopyConvolutionFilter2DEXT;
12945 glGetConvolutionFilterEXT: TglGetConvolutionFilterEXT;
12946 glGetConvolutionParameterfvEXT: TglGetConvolutionParameterfvEXT;
12947 glGetConvolutionParameterivEXT: TglGetConvolutionParameterivEXT;
12948 glGetSeparableFilterEXT: TglGetSeparableFilterEXT;
12949 glSeparableFilter2DEXT: TglSeparableFilter2DEXT;
12951 // GL_EXT_coordinate_frame
12952 glTangent3bEXT: TglTangent3bEXT;
12953 glTangent3bvEXT: TglTangent3bvEXT;
12954 glTangent3dEXT: TglTangent3dEXT;
12955 glTangent3dvEXT: TglTangent3dvEXT;
12956 glTangent3fEXT: TglTangent3fEXT;
12957 glTangent3fvEXT: TglTangent3fvEXT;
12958 glTangent3iEXT: TglTangent3iEXT;
12959 glTangent3ivEXT: TglTangent3ivEXT;
12960 glTangent3sEXT: TglTangent3sEXT;
12961 glTangent3svEXT: TglTangent3svEXT;
12962 glBinormal3bEXT: TglBinormal3bEXT;
12963 glBinormal3bvEXT: TglBinormal3bvEXT;
12964 glBinormal3dEXT: TglBinormal3dEXT;
12965 glBinormal3dvEXT: TglBinormal3dvEXT;
12966 glBinormal3fEXT: TglBinormal3fEXT;
12967 glBinormal3fvEXT: TglBinormal3fvEXT;
12968 glBinormal3iEXT: TglBinormal3iEXT;
12969 glBinormal3ivEXT: TglBinormal3ivEXT;
12970 glBinormal3sEXT: TglBinormal3sEXT;
12971 glBinormal3svEXT: TglBinormal3svEXT;
12972 glTangentPointerEXT: TglTangentPointerEXT;
12973 glBinormalPointerEXT: TglBinormalPointerEXT;
12975 // GL_EXT_copy_texture
12976 glCopyTexImage1DEXT: TglCopyTexImage1DEXT;
12977 glCopyTexImage2DEXT: TglCopyTexImage2DEXT;
12978 glCopyTexSubImage1DEXT: TglCopyTexSubImage1DEXT;
12979 glCopyTexSubImage2DEXT: TglCopyTexSubImage2DEXT;
12980 glCopyTexSubImage3DEXT: TglCopyTexSubImage3DEXT;
12982 // GL_EXT_cull_vertex
12983 glCullParameterdvEXT: TglCullParameterdvEXT;
12984 glCullParameterfvEXT: TglCullParameterfvEXT;
12986 // GL_EXT_draw_range_elements
12987 glDrawRangeElementsEXT: TglDrawRangeElementsEXT;
12989 // GL_EXT_fog_coord
12990 glFogCoordfEXT: TglFogCoordfEXT;
12991 glFogCoordfvEXT: TglFogCoordfvEXT;
12992 glFogCoorddEXT: TglFogCoorddEXT;
12993 glFogCoorddvEXT: TglFogCoorddvEXT;
12994 glFogCoordPointerEXT: TglFogCoordPointerEXT;
12996 // GL_EXT_framebuffer_object
12997 glIsRenderbufferEXT: TglIsRenderbufferEXT;
12998 glBindRenderbufferEXT: TglBindRenderbufferEXT;
12999 glDeleteRenderbuffersEXT: TglDeleteRenderbuffersEXT;
13000 glGenRenderbuffersEXT: TglGenRenderbuffersEXT;
13001 glRenderbufferStorageEXT: TglRenderbufferStorageEXT;
13002 glGetRenderbufferParameterivEXT: TglGetRenderbufferParameterivEXT;
13003 glIsFramebufferEXT: TglIsFramebufferEXT;
13004 glBindFramebufferEXT: TglBindFramebufferEXT;
13005 glDeleteFramebuffersEXT: TglDeleteFramebuffersEXT;
13006 glGenFramebuffersEXT: TglGenFramebuffersEXT;
13007 glCheckFramebufferStatusEXT: TglCheckFramebufferStatusEXT;
13008 glFramebufferTexture1DEXT: TglFramebufferTexture1DEXT;
13009 glFramebufferTexture2DEXT: TglFramebufferTexture2DEXT;
13010 glFramebufferTexture3DEXT: TglFramebufferTexture3DEXT;
13011 glFramebufferRenderbufferEXT: TglFramebufferRenderbufferEXT;
13012 glGetFramebufferAttachmentParameterivEXT: TglGetFramebufferAttachmentParameterivEXT;
13013 glGenerateMipmapEXT: TglGenerateMipmapEXT;
13015 // GL_EXT_histogram
13016 glGetHistogramEXT: TglGetHistogramEXT;
13017 glGetHistogramParameterfvEXT: TglGetHistogramParameterfvEXT;
13018 glGetHistogramParameterivEXT: TglGetHistogramParameterivEXT;
13019 glGetMinmaxEXT: TglGetMinmaxEXT;
13020 glGetMinmaxParameterfvEXT: TglGetMinmaxParameterfvEXT;
13021 glGetMinmaxParameterivEXT: TglGetMinmaxParameterivEXT;
13022 glHistogramEXT: TglHistogramEXT;
13023 glMinmaxEXT: TglMinmaxEXT;
13024 glResetHistogramEXT: TglResetHistogramEXT;
13025 glResetMinmaxEXT: TglResetMinmaxEXT;
13027 // GL_EXT_index_func
13028 glIndexFuncEXT: TglIndexFuncEXT;
13030 // GL_EXT_index_material
13031 glIndexMaterialEXT: TglIndexMaterialEXT;
13033 // GL_EXT_light_texture
13034 glApplyTextureEXT: TglApplyTextureEXT;
13035 glTextureLightEXT: TglTextureLightEXT;
13036 glTextureMaterialEXT: TglTextureMaterialEXT;
13038 // GL_EXT_multi_draw_arrays
13039 glMultiDrawArraysEXT: TglMultiDrawArraysEXT;
13040 glMultiDrawElementsEXT: TglMultiDrawElementsEXT;
13042 // GL_EXT_multisample
13043 glSampleMaskEXT: TglSampleMaskEXT;
13044 glSamplePatternEXT: TglSamplePatternEXT;
13046 // GL_EXT_paletted_texture
13047 glColorTableEXT: TglColorTableEXT;
13048 glGetColorTableEXT: TglGetColorTableEXT;
13049 glGetColorTableParameterivEXT: TglGetColorTableParameterivEXT;
13050 glGetColorTableParameterfvEXT: TglGetColorTableParameterfvEXT;
13052 // GL_EXT_pixel_transform
13053 glPixelTransformParameteriEXT: TglPixelTransformParameteriEXT;
13054 glPixelTransformParameterfEXT: TglPixelTransformParameterfEXT;
13055 glPixelTransformParameterivEXT: TglPixelTransformParameterivEXT;
13056 glPixelTransformParameterfvEXT: TglPixelTransformParameterfvEXT;
13058 // GL_EXT_point_parameters
13059 glPointParameterfEXT: TglPointParameterfEXT;
13060 glPointParameterfvEXT: TglPointParameterfvEXT;
13062 // GL_EXT_polygon_offset
13063 glPolygonOffsetEXT: TglPolygonOffsetEXT;
13065 // GL_EXT_secondary_color
13066 glSecondaryColor3bEXT: TglSecondaryColor3bEXT;
13067 glSecondaryColor3bvEXT: TglSecondaryColor3bvEXT;
13068 glSecondaryColor3dEXT: TglSecondaryColor3dEXT;
13069 glSecondaryColor3dvEXT: TglSecondaryColor3dvEXT;
13070 glSecondaryColor3fEXT: TglSecondaryColor3fEXT;
13071 glSecondaryColor3fvEXT: TglSecondaryColor3fvEXT;
13072 glSecondaryColor3iEXT: TglSecondaryColor3iEXT;
13073 glSecondaryColor3ivEXT: TglSecondaryColor3ivEXT;
13074 glSecondaryColor3sEXT: TglSecondaryColor3sEXT;
13075 glSecondaryColor3svEXT: TglSecondaryColor3svEXT;
13076 glSecondaryColor3ubEXT: TglSecondaryColor3ubEXT;
13077 glSecondaryColor3ubvEXT: TglSecondaryColor3ubvEXT;
13078 glSecondaryColor3uiEXT: TglSecondaryColor3uiEXT;
13079 glSecondaryColor3uivEXT: TglSecondaryColor3uivEXT;
13080 glSecondaryColor3usEXT: TglSecondaryColor3usEXT;
13081 glSecondaryColor3usvEXT: TglSecondaryColor3usvEXT;
13082 glSecondaryColorPointerEXT: TglSecondaryColorPointerEXT;
13084 // GL_EXT_stencil_two_side
13085 glActiveStencilFaceEXT: TglActiveStencilFaceEXT;
13087 // GL_EXT_subtexture
13088 glTexSubImage1DEXT: TglTexSubImage1DEXT;
13089 glTexSubImage2DEXT: TglTexSubImage2DEXT;
13091 // GL_EXT_texture3D
13092 glTexImage3DEXT: TglTexImage3DEXT;
13093 glTexSubImage3DEXT: TglTexSubImage3DEXT;
13095 // GL_EXT_texture_object
13096 glAreTexturesResidentEXT: TglAreTexturesResidentEXT;
13097 glBindTextureEXT: TglBindTextureEXT;
13098 glDeleteTexturesEXT: TglDeleteTexturesEXT;
13099 glGenTexturesEXT: TglGenTexturesEXT;
13100 glIsTextureEXT: TglIsTextureEXT;
13101 glPrioritizeTexturesEXT: TglPrioritizeTexturesEXT;
13103 // GL_EXT_texture_perturb_normal
13104 glTextureNormalEXT: TglTextureNormalEXT;
13106 // GL_EXT_vertex_array
13107 glArrayElementEXT: TglArrayElementEXT;
13108 glColorPointerEXT: TglColorPointerEXT;
13109 glDrawArraysEXT: TglDrawArraysEXT;
13110 glEdgeFlagPointerEXT: TglEdgeFlagPointerEXT;
13111 glGetPointervEXT: TglGetPointervEXT;
13112 glIndexPointerEXT: TglIndexPointerEXT;
13113 glNormalPointerEXT: TglNormalPointerEXT;
13114 glTexCoordPointerEXT: TglTexCoordPointerEXT;
13115 glVertexPointerEXT: TglVertexPointerEXT;
13117 // GL_EXT_vertex_shader
13118 glBeginVertexShaderEXT: TglBeginVertexShaderEXT;
13119 glEndVertexShaderEXT: TglEndVertexShaderEXT;
13120 glBindVertexShaderEXT: TglBindVertexShaderEXT;
13121 glGenVertexShadersEXT: TglGenVertexShadersEXT;
13122 glDeleteVertexShaderEXT: TglDeleteVertexShaderEXT;
13123 glShaderOp1EXT: TglShaderOp1EXT;
13124 glShaderOp2EXT: TglShaderOp2EXT;
13125 glShaderOp3EXT: TglShaderOp3EXT;
13126 glSwizzleEXT: TglSwizzleEXT;
13127 glWriteMaskEXT: TglWriteMaskEXT;
13128 glInsertComponentEXT: TglInsertComponentEXT;
13129 glExtractComponentEXT: TglExtractComponentEXT;
13130 glGenSymbolsEXT: TglGenSymbolsEXT;
13131 glSetInvariantEXT: TglSetInvariantEXT;
13132 glSetLocalConstantEXT: TglSetLocalConstantEXT;
13133 glVariantbvEXT: TglVariantbvEXT;
13134 glVariantsvEXT: TglVariantsvEXT;
13135 glVariantivEXT: TglVariantivEXT;
13136 glVariantfvEXT: TglVariantfvEXT;
13137 glVariantdvEXT: TglVariantdvEXT;
13138 glVariantubvEXT: TglVariantubvEXT;
13139 glVariantusvEXT: TglVariantusvEXT;
13140 glVariantuivEXT: TglVariantuivEXT;
13141 glVariantPointerEXT: TglVariantPointerEXT;
13142 glEnableVariantClientStateEXT: TglEnableVariantClientStateEXT;
13143 glDisableVariantClientStateEXT: TglDisableVariantClientStateEXT;
13144 glBindLightParameterEXT: TglBindLightParameterEXT;
13145 glBindMaterialParameterEXT: TglBindMaterialParameterEXT;
13146 glBindTexGenParameterEXT: TglBindTexGenParameterEXT;
13147 glBindTextureUnitParameterEXT: TglBindTextureUnitParameterEXT;
13148 glBindParameterEXT: TglBindParameterEXT;
13149 glIsVariantEnabledEXT: TglIsVariantEnabledEXT;
13150 glGetVariantBooleanvEXT: TglGetVariantBooleanvEXT;
13151 glGetVariantIntegervEXT: TglGetVariantIntegervEXT;
13152 glGetVariantFloatvEXT: TglGetVariantFloatvEXT;
13153 glGetVariantPointervEXT: TglGetVariantPointervEXT;
13154 glGetInvariantBooleanvEXT: TglGetInvariantBooleanvEXT;
13155 glGetInvariantIntegervEXT: TglGetInvariantIntegervEXT;
13156 glGetInvariantFloatvEXT: TglGetInvariantFloatvEXT;
13157 glGetLocalConstantBooleanvEXT: TglGetLocalConstantBooleanvEXT;
13158 glGetLocalConstantIntegervEXT: TglGetLocalConstantIntegervEXT;
13159 glGetLocalConstantFloatvEXT: TglGetLocalConstantFloatvEXT;
13161 // GL_EXT_vertex_weighting
13162 glVertexWeightfEXT: TglVertexWeightfEXT;
13163 glVertexWeightfvEXT: TglVertexWeightfvEXT;
13164 glVertexWeightPointerEXT: TglVertexWeightPointerEXT;
13166 // GL_EXT_stencil_clear_tag
13167 glStencilClearTagEXT: TglStencilClearTagEXT;
13169 // GL_EXT_framebuffer_blit
13170 glBlitFramebufferEXT: TglBlitFramebufferEXT;
13172 // GL_EXT_framebuffer_multisample
13173 glRenderbufferStorageMultisampleEXT: TglRenderbufferStorageMultisampleEXT;
13175 // GL_EXT_timer_query
13176 glGetQueryObjecti64vEXT: TglGetQueryObjecti64vEXT;
13177 glGetQueryObjectui64vEXT: TglGetQueryObjectui64vEXT;
13179 // GL_EXT_gpu_program_parameters
13180 glProgramEnvParameters4fvEXT: TglProgramEnvParameters4fvEXT;
13181 glProgramLocalParameters4fvEXT: TglProgramLocalParameters4fvEXT;
13183 // GL_EXT_bindable_uniform
13184 glUniformBufferEXT: TglUniformBufferEXT;
13185 glGetUniformBufferSizeEXT: TglGetUniformBufferSizeEXT;
13186 glGetUniformOffsetEXT: TglGetUniformOffsetEXT;
13188 // GL_EXT_draw_buffers2
13189 glColorMaskIndexedEXT: TglColorMaskIndexedEXT;
13190 glGetBooleanIndexedvEXT: TglGetBooleanIndexedvEXT;
13191 glGetIntegerIndexedvEXT: TglGetIntegerIndexedvEXT;
13192 glEnableIndexedEXT: TglEnableIndexedEXT;
13193 glDisableIndexedEXT: TglDisableIndexedEXT;
13194 glIsEnabledIndexedEXT: TglIsEnabledIndexedEXT;
13196 // GL_EXT_draw_instanced
13197 glDrawArraysInstancedEXT: TglDrawArraysInstancedEXT;
13198 glDrawElementsInstancedEXT: TglDrawElementsInstancedEXT;
13200 // GL_EXT_geometry_shader4
13201 glProgramParameteriEXT: TglProgramParameteriEXT;
13202 glFramebufferTextureEXT: TglFramebufferTextureEXT;
13203 // glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13204 glFramebufferTextureFaceEXT: TglFramebufferTextureFaceEXT;
13206 // GL_EXT_gpu_shader4
13207 glVertexAttribI1iEXT: TglVertexAttribI1iEXT;
13208 glVertexAttribI2iEXT: TglVertexAttribI2iEXT;
13209 glVertexAttribI3iEXT: TglVertexAttribI3iEXT;
13210 glVertexAttribI4iEXT: TglVertexAttribI4iEXT;
13211 glVertexAttribI1uiEXT: TglVertexAttribI1uiEXT;
13212 glVertexAttribI2uiEXT: TglVertexAttribI2uiEXT;
13213 glVertexAttribI3uiEXT: TglVertexAttribI3uiEXT;
13214 glVertexAttribI4uiEXT: TglVertexAttribI4uiEXT;
13215 glVertexAttribI1ivEXT: TglVertexAttribI1ivEXT;
13216 glVertexAttribI2ivEXT: TglVertexAttribI2ivEXT;
13217 glVertexAttribI3ivEXT: TglVertexAttribI3ivEXT;
13218 glVertexAttribI4ivEXT: TglVertexAttribI4ivEXT;
13219 glVertexAttribI1uivEXT: TglVertexAttribI1uivEXT;
13220 glVertexAttribI2uivEXT: TglVertexAttribI2uivEXT;
13221 glVertexAttribI3uivEXT: TglVertexAttribI3uivEXT;
13222 glVertexAttribI4uivEXT: TglVertexAttribI4uivEXT;
13223 glVertexAttribI4bvEXT: TglVertexAttribI4bvEXT;
13224 glVertexAttribI4svEXT: TglVertexAttribI4svEXT;
13225 glVertexAttribI4ubvEXT: TglVertexAttribI4ubvEXT;
13226 glVertexAttribI4usvEXT: TglVertexAttribI4usvEXT;
13227 glVertexAttribIPointerEXT: TglVertexAttribIPointerEXT;
13228 glGetVertexAttribIivEXT: TglGetVertexAttribIivEXT;
13229 glGetVertexAttribIuivEXT: TglGetVertexAttribIuivEXT;
13230 glUniform1uiEXT: TglUniform1uiEXT;
13231 glUniform2uiEXT: TglUniform2uiEXT;
13232 glUniform3uiEXT: TglUniform3uiEXT;
13233 glUniform4uiEXT: TglUniform4uiEXT;
13234 glUniform1uivEXT: TglUniform1uivEXT;
13235 glUniform2uivEXT: TglUniform2uivEXT;
13236 glUniform3uivEXT: TglUniform3uivEXT;
13237 glUniform4uivEXT: TglUniform4uivEXT;
13238 glGetUniformuivEXT: TglGetUniformuivEXT;
13239 glBindFragDataLocationEXT: TglBindFragDataLocationEXT;
13240 glGetFragDataLocationEXT: TglGetFragDataLocationEXT;
13242 // GL_EXT_texture_array
13243 glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13245 // GL_EXT_texture_buffer_object
13246 glTexBufferEXT: TglTexBufferEXT;
13248 // GL_EXT_texture_integer
13249 glClearColorIiEXT: TglClearColorIiEXT;
13250 glClearColorIuiEXT: TglClearColorIuiEXT;
13251 glTexParameterIivEXT: TglTexParameterIivEXT;
13252 glTexParameterIuivEXT: TglTexParameterIuivEXT;
13253 glGetTexParameterIivEXT: TglGetTexParameterIivEXT;
13254 glGetTexParameterIiuvEXT: TglGetTexParameterIiuvEXT;
13256 // GL_EXT_transform_feedback
13257 glBeginTransformFeedbackEXT: TglBeginTransformFeedbackEXT;
13258 glEndTransformFeedbackEXT: TglEndTransformFeedbackEXT;
13259 glBindBufferRangeEXT: TglBindBufferRangeEXT;
13260 glBindBufferOffsetEXT: TglBindBufferOffsetEXT;
13261 glBindBufferBaseEXT: TglBindBufferBaseEXT;
13262 glTransformFeedbackVaryingsEXT: TglTransformFeedbackVaryingsEXT;
13263 glGetTransformFeedbackVaryingEXT: TglGetTransformFeedbackVaryingEXT;
13265 // GL_EXT_direct_state_access
13266 glClientAttribDefaultEXT: TglClientAttribDefaultEXT;
13267 glPushClientAttribDefaultEXT: TglPushClientAttribDefaultEXT;
13268 glMatrixLoadfEXT: TglMatrixLoadfEXT;
13269 glMatrixLoaddEXT: TglMatrixLoaddEXT;
13270 glMatrixMultfEXT: TglMatrixMultfEXT;
13271 glMatrixMultdEXT: TglMatrixMultdEXT;
13272 glMatrixLoadIdentityEXT: TglMatrixLoadIdentityEXT;
13273 glMatrixRotatefEXT: TglMatrixRotatefEXT;
13274 glMatrixRotatedEXT: TglMatrixRotatedEXT;
13275 glMatrixScalefEXT: TglMatrixScalefEXT;
13276 glMatrixScaledEXT: TglMatrixScaledEXT;
13277 glMatrixTranslatefEXT: TglMatrixTranslatefEXT;
13278 glMatrixTranslatedEXT: TglMatrixTranslatedEXT;
13279 glMatrixFrustumEXT: TglMatrixFrustumEXT;
13280 glMatrixOrthoEXT: TglMatrixOrthoEXT;
13281 glMatrixPopEXT: TglMatrixPopEXT;
13282 glMatrixPushEXT: TglMatrixPushEXT;
13283 glMatrixLoadTransposefEXT: TglMatrixLoadTransposefEXT;
13284 glMatrixLoadTransposedEXT: TglMatrixLoadTransposedEXT;
13285 glMatrixMultTransposefEXT: TglMatrixMultTransposefEXT;
13286 glMatrixMultTransposedEXT: TglMatrixMultTransposedEXT;
13287 glTextureParameterfEXT: TglTextureParameterfEXT;
13288 glTextureParameterfvEXT: TglTextureParameterfvEXT;
13289 glTextureParameteriEXT: TglTextureParameteriEXT;
13290 glTextureParameterivEXT: TglTextureParameterivEXT;
13291 glTextureImage1DEXT: TglTextureImage1DEXT;
13292 glTextureImage2DEXT: TglTextureImage2DEXT;
13293 glTextureSubImage1DEXT: TglTextureSubImage1DEXT;
13294 glTextureSubImage2DEXT: TglTextureSubImage2DEXT;
13295 glCopyTextureImage1DEXT: TglCopyTextureImage1DEXT;
13296 glCopyTextureImage2DEXT: TglCopyTextureImage2DEXT;
13297 glCopyTextureSubImage1DEXT: TglCopyTextureSubImage1DEXT;
13298 glCopyTextureSubImage2DEXT: TglCopyTextureSubImage2DEXT;
13299 glGetTextureImageEXT: TglGetTextureImageEXT;
13300 glGetTextureParameterfvEXT: TglGetTextureParameterfvEXT;
13301 glGetTextureParameterivEXT: TglGetTextureParameterivEXT;
13302 glGetTextureLevelParameterfvEXT: TglGetTextureLevelParameterfvEXT;
13303 glGetTextureLevelParameterivEXT: TglGetTextureLevelParameterivEXT;
13304 glTextureImage3DEXT: TglTextureImage3DEXT;
13305 glTextureSubImage3DEXT: TglTextureSubImage3DEXT;
13306 glCopyTextureSubImage3DEXT: TglCopyTextureSubImage3DEXT;
13307 glMultiTexParameterfEXT: TglMultiTexParameterfEXT;
13308 glMultiTexParameterfvEXT: TglMultiTexParameterfvEXT;
13309 glMultiTexParameteriEXT: TglMultiTexParameteriEXT;
13310 glMultiTexParameterivEXT: TglMultiTexParameterivEXT;
13311 glMultiTexImage1DEXT: TglMultiTexImage1DEXT;
13312 glMultiTexImage2DEXT: TglMultiTexImage2DEXT;
13313 glMultiTexSubImage1DEXT: TglMultiTexSubImage1DEXT;
13314 glMultiTexSubImage2DEXT: TglMultiTexSubImage2DEXT;
13315 glCopyMultiTexImage1DEXT: TglCopyMultiTexImage1DEXT;
13316 glCopyMultiTexImage2DEXT: TglCopyMultiTexImage2DEXT;
13317 glCopyMultiTexSubImage1DEXT: TglCopyMultiTexSubImage1DEXT;
13318 glCopyMultiTexSubImage2DEXT: TglCopyMultiTexSubImage2DEXT;
13319 glGetMultiTexImageEXT: TglGetMultiTexImageEXT;
13320 glGetMultiTexParameterfvEXT: TglGetMultiTexParameterfvEXT;
13321 glGetMultiTexParameterivEXT: TglGetMultiTexParameterivEXT;
13322 glGetMultiTexLevelParameterfvEXT: TglGetMultiTexLevelParameterfvEXT;
13323 glGetMultiTexLevelParameterivEXT: TglGetMultiTexLevelParameterivEXT;
13324 glMultiTexImage3DEXT: TglMultiTexImage3DEXT;
13325 glMultiTexSubImage3DEXT: TglMultiTexSubImage3DEXT;
13326 glCopyMultiTexSubImage3DEXT: TglCopyMultiTexSubImage3DEXT;
13327 glBindMultiTextureEXT: TglBindMultiTextureEXT;
13328 glEnableClientStateIndexedEXT: TglEnableClientStateIndexedEXT;
13329 glDisableClientStateIndexedEXT: TglDisableClientStateIndexedEXT;
13330 glMultiTexCoordPointerEXT: TglMultiTexCoordPointerEXT;
13331 glMultiTexEnvfEXT: TglMultiTexEnvfEXT;
13332 glMultiTexEnvfvEXT: TglMultiTexEnvfvEXT;
13333 glMultiTexEnviEXT: TglMultiTexEnviEXT;
13334 glMultiTexEnvivEXT: TglMultiTexEnvivEXT;
13335 glMultiTexGendEXT: TglMultiTexGendEXT;
13336 glMultiTexGendvEXT: TglMultiTexGendvEXT;
13337 glMultiTexGenfEXT: TglMultiTexGenfEXT;
13338 glMultiTexGenfvEXT: TglMultiTexGenfvEXT;
13339 glMultiTexGeniEXT: TglMultiTexGeniEXT;
13340 glMultiTexGenivEXT: TglMultiTexGenivEXT;
13341 glGetMultiTexEnvfvEXT: TglGetMultiTexEnvfvEXT;
13342 glGetMultiTexEnvivEXT: TglGetMultiTexEnvivEXT;
13343 glGetMultiTexGendvEXT: TglGetMultiTexGendvEXT;
13344 glGetMultiTexGenfvEXT: TglGetMultiTexGenfvEXT;
13345 glGetMultiTexGenivEXT: TglGetMultiTexGenivEXT;
13346 glGetFloatIndexedvEXT: TglGetFloatIndexedvEXT;
13347 glGetDoubleIndexedvEXT: TglGetDoubleIndexedvEXT;
13348 glGetPointerIndexedvEXT: TglGetPointerIndexedvEXT;
13349 glCompressedTextureImage3DEXT: TglCompressedTextureImage3DEXT;
13350 glCompressedTextureImage2DEXT: TglCompressedTextureImage2DEXT;
13351 glCompressedTextureImage1DEXT: TglCompressedTextureImage1DEXT;
13352 glCompressedTextureSubImage3DEXT: TglCompressedTextureSubImage3DEXT;
13353 glCompressedTextureSubImage2DEXT: TglCompressedTextureSubImage2DEXT;
13354 glCompressedTextureSubImage1DEXT: TglCompressedTextureSubImage1DEXT;
13355 glGetCompressedTextureImageEXT: TglGetCompressedTextureImageEXT;
13356 glCompressedMultiTexImage3DEXT: TglCompressedMultiTexImage3DEXT;
13357 glCompressedMultiTexImage2DEXT: TglCompressedMultiTexImage2DEXT;
13358 glCompressedMultiTexImage1DEXT: TglCompressedMultiTexImage1DEXT;
13359 glCompressedMultiTexSubImage3DEXT: TglCompressedMultiTexSubImage3DEXT;
13360 glCompressedMultiTexSubImage2DEXT: TglCompressedMultiTexSubImage2DEXT;
13361 glCompressedMultiTexSubImage1DEXT: TglCompressedMultiTexSubImage1DEXT;
13362 glGetCompressedMultiTexImageEXT: TglGetCompressedMultiTexImageEXT;
13363 glNamedProgramStringEXT: TglNamedProgramStringEXT;
13364 glNamedProgramLocalParameter4dEXT: TglNamedProgramLocalParameter4dEXT;
13365 glNamedProgramLocalParameter4dvEXT: TglNamedProgramLocalParameter4dvEXT;
13366 glNamedProgramLocalParameter4fEXT: TglNamedProgramLocalParameter4fEXT;
13367 glNamedProgramLocalParameter4fvEXT: TglNamedProgramLocalParameter4fvEXT;
13368 glGetNamedProgramLocalParameterdvEXT: TglGetNamedProgramLocalParameterdvEXT;
13369 glGetNamedProgramLocalParameterfvEXT: TglGetNamedProgramLocalParameterfvEXT;
13370 glGetNamedProgramivEXT: TglGetNamedProgramivEXT;
13371 glGetNamedProgramStringEXT: TglGetNamedProgramStringEXT;
13372 glNamedProgramLocalParameters4fvEXT: TglNamedProgramLocalParameters4fvEXT;
13373 glNamedProgramLocalParameterI4iEXT: TglNamedProgramLocalParameterI4iEXT;
13374 glNamedProgramLocalParameterI4ivEXT: TglNamedProgramLocalParameterI4ivEXT;
13375 glNamedProgramLocalParametersI4ivEXT: TglNamedProgramLocalParametersI4ivEXT;
13376 glNamedProgramLocalParameterI4uiEXT: TglNamedProgramLocalParameterI4uiEXT;
13377 glNamedProgramLocalParameterI4uivEXT: TglNamedProgramLocalParameterI4uivEXT;
13378 glNamedProgramLocalParametersI4uivEXT: TglNamedProgramLocalParametersI4uivEXT;
13379 glGetNamedProgramLocalParameterIivEXT: TglGetNamedProgramLocalParameterIivEXT;
13380 glGetNamedProgramLocalParameterIuivEXT: TglGetNamedProgramLocalParameterIuivEXT;
13381 glTextureParameterIivEXT: TglTextureParameterIivEXT;
13382 glTextureParameterIuivEXT: TglTextureParameterIuivEXT;
13383 glGetTextureParameterIivEXT: TglGetTextureParameterIivEXT;
13384 glGetTextureParameterIuivEXT: TglGetTextureParameterIuivEXT;
13385 glMultiTexParameterIivEXT: TglMultiTexParameterIivEXT;
13386 glMultiTexParameterIuivEXT: TglMultiTexParameterIuivEXT;
13387 glGetMultiTexParameterIivEXT: TglGetMultiTexParameterIivEXT;
13388 glGetMultiTexParameterIuivEXT: TglGetMultiTexParameterIuivEXT;
13389 glProgramUniform1fEXT: TglProgramUniform1fEXT;
13390 glProgramUniform2fEXT: TglProgramUniform2fEXT;
13391 glProgramUniform3fEXT: TglProgramUniform3fEXT;
13392 glProgramUniform4fEXT: TglProgramUniform4fEXT;
13393 glProgramUniform1iEXT: TglProgramUniform1iEXT;
13394 glProgramUniform2iEXT: TglProgramUniform2iEXT;
13395 glProgramUniform3iEXT: TglProgramUniform3iEXT;
13396 glProgramUniform4iEXT: TglProgramUniform4iEXT;
13397 glProgramUniform1fvEXT: TglProgramUniform1fvEXT;
13398 glProgramUniform2fvEXT: TglProgramUniform2fvEXT;
13399 glProgramUniform3fvEXT: TglProgramUniform3fvEXT;
13400 glProgramUniform4fvEXT: TglProgramUniform4fvEXT;
13401 glProgramUniform1ivEXT: TglProgramUniform1ivEXT;
13402 glProgramUniform2ivEXT: TglProgramUniform2ivEXT;
13403 glProgramUniform3ivEXT: TglProgramUniform3ivEXT;
13404 glProgramUniform4ivEXT: TglProgramUniform4ivEXT;
13405 glProgramUniformMatrix2fvEXT: TglProgramUniformMatrix2fvEXT;
13406 glProgramUniformMatrix3fvEXT: TglProgramUniformMatrix3fvEXT;
13407 glProgramUniformMatrix4fvEXT: TglProgramUniformMatrix4fvEXT;
13408 glProgramUniformMatrix2x3fvEXT: TglProgramUniformMatrix2x3fvEXT;
13409 glProgramUniformMatrix3x2fvEXT: TglProgramUniformMatrix3x2fvEXT;
13410 glProgramUniformMatrix2x4fvEXT: TglProgramUniformMatrix2x4fvEXT;
13411 glProgramUniformMatrix4x2fvEXT: TglProgramUniformMatrix4x2fvEXT;
13412 glProgramUniformMatrix3x4fvEXT: TglProgramUniformMatrix3x4fvEXT;
13413 glProgramUniformMatrix4x3fvEXT: TglProgramUniformMatrix4x3fvEXT;
13414 glProgramUniform1uiEXT: TglProgramUniform1uiEXT;
13415 glProgramUniform2uiEXT: TglProgramUniform2uiEXT;
13416 glProgramUniform3uiEXT: TglProgramUniform3uiEXT;
13417 glProgramUniform4uiEXT: TglProgramUniform4uiEXT;
13418 glProgramUniform1uivEXT: TglProgramUniform1uivEXT;
13419 glProgramUniform2uivEXT: TglProgramUniform2uivEXT;
13420 glProgramUniform3uivEXT: TglProgramUniform3uivEXT;
13421 glProgramUniform4uivEXT: TglProgramUniform4uivEXT;
13422 glNamedBufferDataEXT: TglNamedBufferDataEXT;
13423 glNamedBufferSubDataEXT: TglNamedBufferSubDataEXT;
13424 glMapNamedBufferEXT: TglMapNamedBufferEXT;
13425 glUnmapNamedBufferEXT: TglUnmapNamedBufferEXT;
13426 glMapNamedBufferRangeEXT: TglMapNamedBufferRangeEXT;
13427 glFlushMappedNamedBufferRangeEXT: TglFlushMappedNamedBufferRangeEXT;
13428 glNamedCopyBufferSubDataEXT: TglNamedCopyBufferSubDataEXT;
13429 glGetNamedBufferParameterivEXT: TglGetNamedBufferParameterivEXT;
13430 glGetNamedBufferPointervEXT: TglGetNamedBufferPointervEXT;
13431 glGetNamedBufferSubDataEXT: TglGetNamedBufferSubDataEXT;
13432 glTextureBufferEXT: TglTextureBufferEXT;
13433 glMultiTexBufferEXT: TglMultiTexBufferEXT;
13434 glNamedRenderbufferStorageEXT: TglNamedRenderbufferStorageEXT;
13435 glGetNamedRenderbufferParameterivEXT: TglGetNamedRenderbufferParameterivEXT;
13436 glCheckNamedFramebufferStatusEXT: TglCheckNamedFramebufferStatusEXT;
13437 glNamedFramebufferTexture1DEXT: TglNamedFramebufferTexture1DEXT;
13438 glNamedFramebufferTexture2DEXT: TglNamedFramebufferTexture2DEXT;
13439 glNamedFramebufferTexture3DEXT: TglNamedFramebufferTexture3DEXT;
13440 glNamedFramebufferRenderbufferEXT: TglNamedFramebufferRenderbufferEXT;
13441 glGetNamedFramebufferAttachmentParameterivEXT: TglGetNamedFramebufferAttachmentParameterivEXT;
13442 glGenerateTextureMipmapEXT: TglGenerateTextureMipmapEXT;
13443 glGenerateMultiTexMipmapEXT: TglGenerateMultiTexMipmapEXT;
13444 glFramebufferDrawBufferEXT: TglFramebufferDrawBufferEXT;
13445 glFramebufferDrawBuffersEXT: TglFramebufferDrawBuffersEXT;
13446 glFramebufferReadBufferEXT: TglFramebufferReadBufferEXT;
13447 glGetFramebufferParameterivEXT: TglGetFramebufferParameterivEXT;
13448 glNamedRenderbufferStorageMultisampleEXT: TglNamedRenderbufferStorageMultisampleEXT;
13449 glNamedRenderbufferStorageMultisampleCoverageEXT: TglNamedRenderbufferStorageMultisampleCoverageEXT;
13450 glNamedFramebufferTextureEXT: TglNamedFramebufferTextureEXT;
13451 glNamedFramebufferTextureLayerEXT: TglNamedFramebufferTextureLayerEXT;
13452 glNamedFramebufferTextureFaceEXT: TglNamedFramebufferTextureFaceEXT;
13453 glTextureRenderbufferEXT: TglTextureRenderbufferEXT;
13454 glMultiTexRenderbufferEXT: TglMultiTexRenderbufferEXT;
13455 glProgramUniform1dEXT: TglProgramUniform1dEXT;
13456 glProgramUniform2dEXT: TglProgramUniform2dEXT;
13457 glProgramUniform3dEXT: TglProgramUniform3dEXT;
13458 glProgramUniform4dEXT: TglProgramUniform4dEXT;
13459 glProgramUniform1dvEXT: TglProgramUniform1dvEXT;
13460 glProgramUniform2dvEXT: TglProgramUniform2dvEXT;
13461 glProgramUniform3dvEXT: TglProgramUniform3dvEXT;
13462 glProgramUniform4dvEXT: TglProgramUniform4dvEXT;
13463 glProgramUniformMatrix2dvEXT: TglProgramUniformMatrix2dvEXT;
13464 glProgramUniformMatrix3dvEXT: TglProgramUniformMatrix3dvEXT;
13465 glProgramUniformMatrix4dvEXT: TglProgramUniformMatrix4dvEXT;
13466 glProgramUniformMatrix2x3dvEXT: TglProgramUniformMatrix2x3dvEXT;
13467 glProgramUniformMatrix2x4dvEXT: TglProgramUniformMatrix2x4dvEXT;
13468 glProgramUniformMatrix3x2dvEXT: TglProgramUniformMatrix3x2dvEXT;
13469 glProgramUniformMatrix3x4dvEXT: TglProgramUniformMatrix3x4dvEXT;
13470 glProgramUniformMatrix4x2dvEXT: TglProgramUniformMatrix4x2dvEXT;
13471 glProgramUniformMatrix4x3dvEXT: TglProgramUniformMatrix4x3dvEXT;
13473 // GL_EXT_separate_shader_objects
13474 glUseShaderProgramEXT: TglUseShaderProgramEXT;
13475 glActiveProgramEXT: TglActiveProgramEXT;
13476 glCreateShaderProgramEXT: TglCreateShaderProgramEXT;
13478 // GL_EXT_shader_image_load_store
13479 glBindImageTextureEXT: TglBindImageTextureEXT;
13480 glMemoryBarrierEXT: TglMemoryBarrierEXT;
13482 // GL_EXT_vertex_attrib_64bit
13483 glVertexAttribL1dEXT: TglVertexAttribL1dEXT;
13484 glVertexAttribL2dEXT: TglVertexAttribL2dEXT;
13485 glVertexAttribL3dEXT: TglVertexAttribL3dEXT;
13486 glVertexAttribL4dEXT: TglVertexAttribL4dEXT;
13487 glVertexAttribL1dvEXT: TglVertexAttribL1dvEXT;
13488 glVertexAttribL2dvEXT: TglVertexAttribL2dvEXT;
13489 glVertexAttribL3dvEXT: TglVertexAttribL3dvEXT;
13490 glVertexAttribL4dvEXT: TglVertexAttribL4dvEXT;
13491 glVertexAttribLPointerEXT: TglVertexAttribLPointerEXT;
13492 glGetVertexAttribLdvEXT: TglGetVertexAttribLdvEXT;
13493 glVertexArrayVertexAttribLOffsetEXT: TglVertexArrayVertexAttribLOffsetEXT;
13495 // GL_HP_image_transform
13496 glImageTransformParameteriHP: TglImageTransformParameteriHP;
13497 glImageTransformParameterfHP: TglImageTransformParameterfHP;
13498 glImageTransformParameterivHP: TglImageTransformParameterivHP;
13499 glImageTransformParameterfvHP: TglImageTransformParameterfvHP;
13500 glGetImageTransformParameterivHP: TglGetImageTransformParameterivHP;
13501 glGetImageTransformParameterfvHP: TglGetImageTransformParameterfvHP;
13503 // GL_EXT_depth_bounds_test
13504 glDepthBoundsEXT: TglDepthBoundsEXT;
13506 // GL_EXT_blend_equation_separate
13507 glBlendEquationSeparateEXT: TglBlendEquationSeparateEXT;
13509 // GL_IBM_multimode_draw_arrays
13510 glMultiModeDrawArraysIBM: TglMultiModeDrawArraysIBM;
13511 glMultiModeDrawElementsIBM: TglMultiModeDrawElementsIBM;
13513 // GL_IBM_vertex_array_lists
13514 glColorPointerListIBM: TglColorPointerListIBM;
13515 glSecondaryColorPointerListIBM: TglSecondaryColorPointerListIBM;
13516 glEdgeFlagPointerListIBM: TglEdgeFlagPointerListIBM;
13517 glFogCoordPointerListIBM: TglFogCoordPointerListIBM;
13518 glIndexPointerListIBM: TglIndexPointerListIBM;
13519 glNormalPointerListIBM: TglNormalPointerListIBM;
13520 glTexCoordPointerListIBM: TglTexCoordPointerListIBM;
13521 glVertexPointerListIBM: TglVertexPointerListIBM;
13523 // GL_INGR_blend_func_separate
13524 glBlendFuncSeparateINGR: TglBlendFuncSeparateINGR;
13526 // GL_INTEL_parallel_arrays
13527 glVertexPointervINTEL: TglVertexPointervINTEL;
13528 glNormalPointervINTEL: TglNormalPointervINTEL;
13529 glColorPointervINTEL: TglColorPointervINTEL;
13530 glTexCoordPointervINTEL: TglTexCoordPointervINTEL;
13532 // GL_MESA_resize_buffers
13533 glResizeBuffersMESA: TglResizeBuffersMESA;
13535 // GL_MESA_window_pos
13536 glWindowPos2dMESA: TglWindowPos2dMESA;
13537 glWindowPos2dvMESA: TglWindowPos2dvMESA;
13538 glWindowPos2fMESA: TglWindowPos2fMESA;
13539 glWindowPos2fvMESA: TglWindowPos2fvMESA;
13540 glWindowPos2iMESA: TglWindowPos2iMESA;
13541 glWindowPos2ivMESA: TglWindowPos2ivMESA;
13542 glWindowPos2sMESA: TglWindowPos2sMESA;
13543 glWindowPos2svMESA: TglWindowPos2svMESA;
13544 glWindowPos3dMESA: TglWindowPos3dMESA;
13545 glWindowPos3dvMESA: TglWindowPos3dvMESA;
13546 glWindowPos3fMESA: TglWindowPos3fMESA;
13547 glWindowPos3fvMESA: TglWindowPos3fvMESA;
13548 glWindowPos3iMESA: TglWindowPos3iMESA;
13549 glWindowPos3ivMESA: TglWindowPos3ivMESA;
13550 glWindowPos3sMESA: TglWindowPos3sMESA;
13551 glWindowPos3svMESA: TglWindowPos3svMESA;
13552 glWindowPos4dMESA: TglWindowPos4dMESA;
13553 glWindowPos4dvMESA: TglWindowPos4dvMESA;
13554 glWindowPos4fMESA: TglWindowPos4fMESA;
13555 glWindowPos4fvMESA: TglWindowPos4fvMESA;
13556 glWindowPos4iMESA: TglWindowPos4iMESA;
13557 glWindowPos4ivMESA: TglWindowPos4ivMESA;
13558 glWindowPos4sMESA: TglWindowPos4sMESA;
13559 glWindowPos4svMESA: TglWindowPos4svMESA;
13561 // GL_NV_evaluators
13562 glMapControlPointsNV: TglMapControlPointsNV;
13563 glMapParameterivNV: TglMapParameterivNV;
13564 glMapParameterfvNV: TglMapParameterfvNV;
13565 glGetMapControlPointsNV: TglGetMapControlPointsNV;
13566 glGetMapParameterivNV: TglGetMapParameterivNV;
13567 glGetMapParameterfvNV: TglGetMapParameterfvNV;
13568 glGetMapAttribParameterivNV: TglGetMapAttribParameterivNV;
13569 glGetMapAttribParameterfvNV: TglGetMapAttribParameterfvNV;
13570 glEvalMapsNV: TglEvalMapsNV;
13573 glDeleteFencesNV: TglDeleteFencesNV;
13574 glGenFencesNV: TglGenFencesNV;
13575 glIsFenceNV: TglIsFenceNV;
13576 glTestFenceNV: TglTestFenceNV;
13577 glGetFenceivNV: TglGetFenceivNV;
13578 glFinishFenceNV: TglFinishFenceNV;
13579 glSetFenceNV: TglSetFenceNV;
13581 // GL_NV_fragment_program
13582 glProgramNamedParameter4fNV: TglProgramNamedParameter4fNV;
13583 glProgramNamedParameter4dNV: TglProgramNamedParameter4dNV;
13584 glProgramNamedParameter4fvNV: TglProgramNamedParameter4fvNV;
13585 glProgramNamedParameter4dvNV: TglProgramNamedParameter4dvNV;
13586 glGetProgramNamedParameterfvNV: TglGetProgramNamedParameterfvNV;
13587 glGetProgramNamedParameterdvNV: TglGetProgramNamedParameterdvNV;
13589 // GL_NV_half_float
13590 glVertex2hNV: TglVertex2hNV;
13591 glVertex2hvNV: TglVertex2hvNV;
13592 glVertex3hNV: TglVertex3hNV;
13593 glVertex3hvNV: TglVertex3hvNV;
13594 glVertex4hNV: TglVertex4hNV;
13595 glVertex4hvNV: TglVertex4hvNV;
13596 glNormal3hNV: TglNormal3hNV;
13597 glNormal3hvNV: TglNormal3hvNV;
13598 glColor3hNV: TglColor3hNV;
13599 glColor3hvNV: TglColor3hvNV;
13600 glColor4hNV: TglColor4hNV;
13601 glColor4hvNV: TglColor4hvNV;
13602 glTexCoord1hNV: TglTexCoord1hNV;
13603 glTexCoord1hvNV: TglTexCoord1hvNV;
13604 glTexCoord2hNV: TglTexCoord2hNV;
13605 glTexCoord2hvNV: TglTexCoord2hvNV;
13606 glTexCoord3hNV: TglTexCoord3hNV;
13607 glTexCoord3hvNV: TglTexCoord3hvNV;
13608 glTexCoord4hNV: TglTexCoord4hNV;
13609 glTexCoord4hvNV: TglTexCoord4hvNV;
13610 glMultiTexCoord1hNV: TglMultiTexCoord1hNV;
13611 glMultiTexCoord1hvNV: TglMultiTexCoord1hvNV;
13612 glMultiTexCoord2hNV: TglMultiTexCoord2hNV;
13613 glMultiTexCoord2hvNV: TglMultiTexCoord2hvNV;
13614 glMultiTexCoord3hNV: TglMultiTexCoord3hNV;
13615 glMultiTexCoord3hvNV: TglMultiTexCoord3hvNV;
13616 glMultiTexCoord4hNV: TglMultiTexCoord4hNV;
13617 glMultiTexCoord4hvNV: TglMultiTexCoord4hvNV;
13618 glFogCoordhNV: TglFogCoordhNV;
13619 glFogCoordhvNV: TglFogCoordhvNV;
13620 glSecondaryColor3hNV: TglSecondaryColor3hNV;
13621 glSecondaryColor3hvNV: TglSecondaryColor3hvNV;
13622 glVertexWeighthNV: TglVertexWeighthNV;
13623 glVertexWeighthvNV: TglVertexWeighthvNV;
13624 glVertexAttrib1hNV: TglVertexAttrib1hNV;
13625 glVertexAttrib1hvNV: TglVertexAttrib1hvNV;
13626 glVertexAttrib2hNV: TglVertexAttrib2hNV;
13627 glVertexAttrib2hvNV: TglVertexAttrib2hvNV;
13628 glVertexAttrib3hNV: TglVertexAttrib3hNV;
13629 glVertexAttrib3hvNV: TglVertexAttrib3hvNV;
13630 glVertexAttrib4hNV: TglVertexAttrib4hNV;
13631 glVertexAttrib4hvNV: TglVertexAttrib4hvNV;
13632 glVertexAttribs1hvNV: TglVertexAttribs1hvNV;
13633 glVertexAttribs2hvNV: TglVertexAttribs2hvNV;
13634 glVertexAttribs3hvNV: TglVertexAttribs3hvNV;
13635 glVertexAttribs4hvNV: TglVertexAttribs4hvNV;
13637 // GL_NV_occlusion_query
13638 glGenOcclusionQueriesNV: TglGenOcclusionQueriesNV;
13639 glDeleteOcclusionQueriesNV: TglDeleteOcclusionQueriesNV;
13640 glIsOcclusionQueryNV: TglIsOcclusionQueryNV;
13641 glBeginOcclusionQueryNV: TglBeginOcclusionQueryNV;
13642 glEndOcclusionQueryNV: TglEndOcclusionQueryNV;
13643 glGetOcclusionQueryivNV: TglGetOcclusionQueryivNV;
13644 glGetOcclusionQueryuivNV: TglGetOcclusionQueryuivNV;
13646 // GL_NV_pixel_data_range
13647 glPixelDataRangeNV: TglPixelDataRangeNV;
13648 glFlushPixelDataRangeNV: TglFlushPixelDataRangeNV;
13650 // GL_NV_point_sprite
13651 glPointParameteriNV: TglPointParameteriNV;
13652 glPointParameterivNV: TglPointParameterivNV;
13654 // GL_NV_primitive_restart
13655 glPrimitiveRestartNV: TglPrimitiveRestartNV;
13656 glPrimitiveRestartIndexNV: TglPrimitiveRestartIndexNV;
13658 // GL_NV_register_combiners
13659 glCombinerParameterfvNV: TglCombinerParameterfvNV;
13660 glCombinerParameterfNV: TglCombinerParameterfNV;
13661 glCombinerParameterivNV: TglCombinerParameterivNV;
13662 glCombinerParameteriNV: TglCombinerParameteriNV;
13663 glCombinerInputNV: TglCombinerInputNV;
13664 glCombinerOutputNV: TglCombinerOutputNV;
13665 glFinalCombinerInputNV: TglFinalCombinerInputNV;
13666 glGetCombinerInputParameterfvNV: TglGetCombinerInputParameterfvNV;
13667 glGetCombinerInputParameterivNV: TglGetCombinerInputParameterivNV;
13668 glGetCombinerOutputParameterfvNV: TglGetCombinerOutputParameterfvNV;
13669 glGetCombinerOutputParameterivNV: TglGetCombinerOutputParameterivNV;
13670 glGetFinalCombinerInputParameterfvNV: TglGetFinalCombinerInputParameterfvNV;
13671 glGetFinalCombinerInputParameterivNV: TglGetFinalCombinerInputParameterivNV;
13673 // GL_NV_register_combiners2
13674 glCombinerStageParameterfvNV: TglCombinerStageParameterfvNV;
13675 glGetCombinerStageParameterfvNV: TglGetCombinerStageParameterfvNV;
13677 // GL_NV_vertex_array_range
13678 glFlushVertexArrayRangeNV: TglFlushVertexArrayRangeNV;
13679 glVertexArrayRangeNV: TglVertexArrayRangeNV;
13681 // GL_NV_vertex_program
13682 glAreProgramsResidentNV: TglAreProgramsResidentNV;
13683 glBindProgramNV: TglBindProgramNV;
13684 glDeleteProgramsNV: TglDeleteProgramsNV;
13685 glExecuteProgramNV: TglExecuteProgramNV;
13686 glGenProgramsNV: TglGenProgramsNV;
13687 glGetProgramParameterdvNV: TglGetProgramParameterdvNV;
13688 glGetProgramParameterfvNV: TglGetProgramParameterfvNV;
13689 glGetProgramivNV: TglGetProgramivNV;
13690 glGetProgramStringNV: TglGetProgramStringNV;
13691 glGetTrackMatrixivNV: TglGetTrackMatrixivNV;
13692 glGetVertexAttribdvNV: TglGetVertexAttribdvNV;
13693 glGetVertexAttribfvNV: TglGetVertexAttribfvNV;
13694 glGetVertexAttribivNV: TglGetVertexAttribivNV;
13695 glGetVertexAttribPointervNV: TglGetVertexAttribPointervNV;
13696 glIsProgramNV: TglIsProgramNV;
13697 glLoadProgramNV: TglLoadProgramNV;
13698 glProgramParameter4dNV: TglProgramParameter4dNV;
13699 glProgramParameter4dvNV: TglProgramParameter4dvNV;
13700 glProgramParameter4fNV: TglProgramParameter4fNV;
13701 glProgramParameter4fvNV: TglProgramParameter4fvNV;
13702 glProgramParameters4dvNV: TglProgramParameters4dvNV;
13703 glProgramParameters4fvNV: TglProgramParameters4fvNV;
13704 glRequestResidentProgramsNV: TglRequestResidentProgramsNV;
13705 glTrackMatrixNV: TglTrackMatrixNV;
13706 glVertexAttribPointerNV: TglVertexAttribPointerNV;
13707 glVertexAttrib1dNV: TglVertexAttrib1dNV;
13708 glVertexAttrib1dvNV: TglVertexAttrib1dvNV;
13709 glVertexAttrib1fNV: TglVertexAttrib1fNV;
13710 glVertexAttrib1fvNV: TglVertexAttrib1fvNV;
13711 glVertexAttrib1sNV: TglVertexAttrib1sNV;
13712 glVertexAttrib1svNV: TglVertexAttrib1svNV;
13713 glVertexAttrib2dNV: TglVertexAttrib2dNV;
13714 glVertexAttrib2dvNV: TglVertexAttrib2dvNV;
13715 glVertexAttrib2fNV: TglVertexAttrib2fNV;
13716 glVertexAttrib2fvNV: TglVertexAttrib2fvNV;
13717 glVertexAttrib2sNV: TglVertexAttrib2sNV;
13718 glVertexAttrib2svNV: TglVertexAttrib2svNV;
13719 glVertexAttrib3dNV: TglVertexAttrib3dNV;
13720 glVertexAttrib3dvNV: TglVertexAttrib3dvNV;
13721 glVertexAttrib3fNV: TglVertexAttrib3fNV;
13722 glVertexAttrib3fvNV: TglVertexAttrib3fvNV;
13723 glVertexAttrib3sNV: TglVertexAttrib3sNV;
13724 glVertexAttrib3svNV: TglVertexAttrib3svNV;
13725 glVertexAttrib4dNV: TglVertexAttrib4dNV;
13726 glVertexAttrib4dvNV: TglVertexAttrib4dvNV;
13727 glVertexAttrib4fNV: TglVertexAttrib4fNV;
13728 glVertexAttrib4fvNV: TglVertexAttrib4fvNV;
13729 glVertexAttrib4sNV: TglVertexAttrib4sNV;
13730 glVertexAttrib4svNV: TglVertexAttrib4svNV;
13731 glVertexAttrib4ubNV: TglVertexAttrib4ubNV;
13732 glVertexAttrib4ubvNV: TglVertexAttrib4ubvNV;
13733 glVertexAttribs1dvNV: TglVertexAttribs1dvNV;
13734 glVertexAttribs1fvNV: TglVertexAttribs1fvNV;
13735 glVertexAttribs1svNV: TglVertexAttribs1svNV;
13736 glVertexAttribs2dvNV: TglVertexAttribs2dvNV;
13737 glVertexAttribs2fvNV: TglVertexAttribs2fvNV;
13738 glVertexAttribs2svNV: TglVertexAttribs2svNV;
13739 glVertexAttribs3dvNV: TglVertexAttribs3dvNV;
13740 glVertexAttribs3fvNV: TglVertexAttribs3fvNV;
13741 glVertexAttribs3svNV: TglVertexAttribs3svNV;
13742 glVertexAttribs4dvNV: TglVertexAttribs4dvNV;
13743 glVertexAttribs4fvNV: TglVertexAttribs4fvNV;
13744 glVertexAttribs4svNV: TglVertexAttribs4svNV;
13745 glVertexAttribs4ubvNV: TglVertexAttribs4ubvNV;
13747 // GL_NV_depth_buffer_float
13748 glDepthRangedNV: TglDepthRangedNV;
13749 glClearDepthdNV: TglClearDepthdNV;
13750 glDepthBoundsdNV: TglDepthBoundsdNV;
13752 // GL_NV_framebuffer_multisample_coverage
13753 glRenderbufferStorageMultsampleCoverageNV: TglRenderbufferStorageMultsampleCoverageNV;
13755 // GL_NV_geometry_program4
13756 glProgramVertexLimitNV: TglProgramVertexLimitNV;
13758 // GL_NV_gpu_program4
13759 glProgramLocalParameterI4iNV: TglProgramLocalParameterI4iNV;
13760 glProgramLocalParameterI4ivNV: TglProgramLocalParameterI4ivNV;
13761 glProgramLocalParametersI4ivNV: TglProgramLocalParametersI4ivNV;
13762 glProgramLocalParameterI4uiNV: TglProgramLocalParameterI4uiNV;
13763 glProgramLocalParameterI4uivNV: TglProgramLocalParameterI4uivNV;
13764 glProgramLocalParametersI4uivNV: TglProgramLocalParametersI4uivNV;
13765 glProgramEnvParameterI4iNV: TglProgramEnvParameterI4iNV;
13766 glProgramEnvParameterI4ivNV: TglProgramEnvParameterI4ivNV;
13767 glProgramEnvParametersI4ivNV: TglProgramEnvParametersI4ivNV;
13768 glProgramEnvParameterI4uiNV: TglProgramEnvParameterI4uiNV;
13769 glProgramEnvParameterI4uivNV: TglProgramEnvParameterI4uivNV;
13770 glProgramEnvParametersI4uivNV: TglProgramEnvParametersI4uivNV;
13771 glGetProgramLocalParameterIivNV: TglGetProgramLocalParameterIivNV;
13772 glGetProgramLocalParameterIuivNV: TglGetProgramLocalParameterIuivNV;
13773 glGetProgramEnvParameterIivNV: TglGetProgramEnvParameterIivNV;
13774 glGetProgramEnvParameterIuivNV: TglGetProgramEnvParameterIuivNV;
13776 // GL_NV_parameter_buffer_object
13777 glProgramBufferParametersfvNV: TglProgramBufferParametersfvNV;
13778 glProgramBufferParametersIivNV: TglProgramBufferParametersIivNV;
13779 glProgramBufferParametersIuivNV: TglProgramBufferParametersIuivNV;
13781 // GL_NV_transform_feedback
13782 glBeginTransformFeedbackNV: TglBeginTransformFeedbackNV;
13783 glEndTransformFeedbackNV: TglEndTransformFeedbackNV;
13784 glTransformFeedbackAttribsNV: TglTransformFeedbackAttribsNV;
13785 glBindBufferRangeNV: TglBindBufferRangeNV;
13786 glBindBufferOffsetNV: TglBindBufferOffsetNV;
13787 glBindBufferBaseNV: TglBindBufferBaseNV;
13788 glTransformFeedbackVaryingsNV: TglTransformFeedbackVaryingsNV;
13789 glActiveVaryingNV: TglActiveVaryingNV;
13790 glGetVaryingLocationNV: TglGetVaryingLocationNV;
13791 glGetActiveVaryingNV: TglGetActiveVaryingNV;
13792 glGetTransformFeedbackVaryingNV: TglGetTransformFeedbackVaryingNV;
13793 glTransformFeedbackStreamAttribsNV: TglTransformFeedbackStreamAttribsNV;
13795 // GL_NV_conditional_render
13796 glBeginConditionalRenderNV: TglBeginConditionalRenderNV;
13797 glEndConditionalRenderNV: TglEndConditionalRenderNV;
13799 // GL_NV_present_video
13800 glPresentFrameKeyedNV: TglPresentFrameKeyedNV;
13801 glPresentFrameDualFillNV: TglPresentFrameDualFillNV;
13802 glGetVideoivNV: TglGetVideoivNV;
13803 glGetVideouivNV: TglGetVideouivNV;
13804 glGetVideoi64vNV: TglGetVideoi64vNV;
13805 glGetVideoui64vNV: TglGetVideoui64vNV;
13806 // glVideoParameterivNV: TglVideoParameterivNV;
13808 // GL_NV_explicit_multisample
13809 glGetMultisamplefvNV: TglGetMultisamplefvNV;
13810 glSampleMaskIndexedNV: TglSampleMaskIndexedNV;
13811 glTexRenderbufferNV: TglTexRenderbufferNV;
13813 // GL_NV_transform_feedback2
13814 glBindTransformFeedbackNV: TglBindTransformFeedbackNV;
13815 glDeleteTransformFeedbacksNV: TglDeleteTransformFeedbacksNV;
13816 glGenTransformFeedbacksNV: TglGenTransformFeedbacksNV;
13817 glIsTransformFeedbackNV: TglIsTransformFeedbackNV;
13818 glPauseTransformFeedbackNV: TglPauseTransformFeedbackNV;
13819 glResumeTransformFeedbackNV: TglResumeTransformFeedbackNV;
13820 glDrawTransformFeedbackNV: TglDrawTransformFeedbackNV;
13822 // GL_NV_video_capture
13823 glBeginVideoCaptureNV: TglBeginVideoCaptureNV;
13824 glBindVideoCaptureStreamBufferNV: TglBindVideoCaptureStreamBufferNV;
13825 glBindVideoCaptureStreamTextureNV: TglBindVideoCaptureStreamTextureNV;
13826 glEndVideoCaptureNV: TglEndVideoCaptureNV;
13827 glGetVideoCaptureivNV: TglGetVideoCaptureivNV;
13828 glGetVideoCaptureStreamivNV: TglGetVideoCaptureStreamivNV;
13829 glGetVideoCaptureStreamfvNV: TglGetVideoCaptureStreamfvNV;
13830 glGetVideoCaptureStreamdvNV: TglGetVideoCaptureStreamdvNV;
13831 glVideoCaptureNV: TglVideoCaptureNV;
13832 glVideoCaptureStreamParameterivNV: TglVideoCaptureStreamParameterivNV;
13833 glVideoCaptureStreamParameterfvNV: TglVideoCaptureStreamParameterfvNV;
13834 glVideoCaptureStreamParameterdvNV: TglVideoCaptureStreamParameterdvNV;
13836 // GL_NV_copy_image
13837 glCopyImageSubDataNV: TglCopyImageSubDataNV;
13839 // GL_NV_shader_buffer_load
13840 glMakeBufferResidentNV: TglMakeBufferResidentNV;
13841 glMakeBufferNonResidentNV: TglMakeBufferNonResidentNV;
13842 glIsBufferResidentNV: TglIsBufferResidentNV;
13843 glMakeNamedBufferResidentNV: TglMakeNamedBufferResidentNV;
13844 glMakeNamedBufferNonResidentNV: TglMakeNamedBufferNonResidentNV;
13845 glIsNamedBufferResidentNV: TglIsNamedBufferResidentNV;
13846 glGetBufferParameterui64vNV: TglGetBufferParameterui64vNV;
13847 glGetNamedBufferParameterui64vNV: TglGetNamedBufferParameterui64vNV;
13848 glGetIntegerui64vNV: TglGetIntegerui64vNV;
13849 glUniformui64NV: TglUniformui64NV;
13850 glUniformui64vNV: TglUniformui64vNV;
13851 glGetUniformui64vNV: TglGetUniformui64vNV;
13852 glProgramUniformui64NV: TglProgramUniformui64NV;
13853 glProgramUniformui64vNV: TglProgramUniformui64vNV;
13855 // GL_NV_vertex_buffer_unified_memory
13856 glBufferAddressRangeNV: TglBufferAddressRangeNV;
13857 glVertexFormatNV: TglVertexFormatNV;
13858 glNormalFormatNV: TglNormalFormatNV;
13859 glColorFormatNV: TglColorFormatNV;
13860 glIndexFormatNV: TglIndexFormatNV;
13861 glTexCoordFormatNV: TglTexCoordFormatNV;
13862 glEdgeFlagFormatNV: TglEdgeFlagFormatNV;
13863 glSecondaryColorFormatNV: TglSecondaryColorFormatNV;
13864 glFogCoordFormatNV: TglFogCoordFormatNV;
13865 glVertexAttribFormatNV: TglVertexAttribFormatNV;
13866 glVertexAttribIFormatNV: TglVertexAttribIFormatNV;
13867 glGetIntegerui64i_vNV: TglGetIntegerui64i_vNV;
13869 // GL_NV_gpu_program5
13870 glProgramSubroutineParametersuivNV: TglProgramSubroutineParametersuivNV;
13871 glGetProgramSubroutineParameteruivNV: TglGetProgramSubroutineParameteruivNV;
13873 // GL_NV_gpu_shader5
13874 glUniform1i64NV: TglUniform1i64NV;
13875 glUniform2i64NV: TglUniform2i64NV;
13876 glUniform3i64NV: TglUniform3i64NV;
13877 glUniform4i64NV: TglUniform4i64NV;
13878 glUniform1i64vNV: TglUniform1i64vNV;
13879 glUniform2i64vNV: TglUniform2i64vNV;
13880 glUniform3i64vNV: TglUniform3i64vNV;
13881 glUniform4i64vNV: TglUniform4i64vNV;
13882 glUniform1ui64NV: TglUniform1ui64NV;
13883 glUniform2ui64NV: TglUniform2ui64NV;
13884 glUniform3ui64NV: TglUniform3ui64NV;
13885 glUniform4ui64NV: TglUniform4ui64NV;
13886 glUniform1ui64vNV: TglUniform1ui64vNV;
13887 glUniform2ui64vNV: TglUniform2ui64vNV;
13888 glUniform3ui64vNV: TglUniform3ui64vNV;
13889 glUniform4ui64vNV: TglUniform4ui64vNV;
13890 glGetUniformi64vNV: TglGetUniformi64vNV;
13891 glProgramUniform1i64NV: TglProgramUniform1i64NV;
13892 glProgramUniform2i64NV: TglProgramUniform2i64NV;
13893 glProgramUniform3i64NV: TglProgramUniform3i64NV;
13894 glProgramUniform4i64NV: TglProgramUniform4i64NV;
13895 glProgramUniform1i64vNV: TglProgramUniform1i64vNV;
13896 glProgramUniform2i64vNV: TglProgramUniform2i64vNV;
13897 glProgramUniform3i64vNV: TglProgramUniform3i64vNV;
13898 glProgramUniform4i64vNV: TglProgramUniform4i64vNV;
13899 glProgramUniform1ui64NV: TglProgramUniform1ui64NV;
13900 glProgramUniform2ui64NV: TglProgramUniform2ui64NV;
13901 glProgramUniform3ui64NV: TglProgramUniform3ui64NV;
13902 glProgramUniform4ui64NV: TglProgramUniform4ui64NV;
13903 glProgramUniform1ui64vNV: TglProgramUniform1ui64vNV;
13904 glProgramUniform2ui64vNV: TglProgramUniform2ui64vNV;
13905 glProgramUniform3ui64vNV: TglProgramUniform3ui64vNV;
13906 glProgramUniform4ui64vNV: TglProgramUniform4ui64vNV;
13908 // GL_NV_vertex_attrib_integer_64bit
13909 glVertexAttribL1i64NV: TglVertexAttribL1i64NV;
13910 glVertexAttribL2i64NV: TglVertexAttribL2i64NV;
13911 glVertexAttribL3i64NV: TglVertexAttribL3i64NV;
13912 glVertexAttribL4i64NV: TglVertexAttribL4i64NV;
13913 glVertexAttribL1i64vNV: TglVertexAttribL1i64vNV;
13914 glVertexAttribL2i64vNV: TglVertexAttribL2i64vNV;
13915 glVertexAttribL3i64vNV: TglVertexAttribL3i64vNV;
13916 glVertexAttribL4i64vNV: TglVertexAttribL4i64vNV;
13917 glVertexAttribL1ui64NV: TglVertexAttribL1ui64NV;
13918 glVertexAttribL2ui64NV: TglVertexAttribL2ui64NV;
13919 glVertexAttribL3ui64NV: TglVertexAttribL3ui64NV;
13920 glVertexAttribL4ui64NV: TglVertexAttribL4ui64NV;
13921 glVertexAttribL1ui64vNV: TglVertexAttribL1ui64vNV;
13922 glVertexAttribL2ui64vNV: TglVertexAttribL2ui64vNV;
13923 glVertexAttribL3ui64vNV: TglVertexAttribL3ui64vNV;
13924 glVertexAttribL4ui64vNV: TglVertexAttribL4ui64vNV;
13925 glGetVertexAttribLi64vNV: TglGetVertexAttribLi64vNV;
13926 glGetVertexAttribLui64vNV: TglGetVertexAttribLui64vNV;
13927 glVertexAttribLFormatNV: TglVertexAttribLFormatNV;
13929 // GL_NV_vdpau_interop
13930 glVDPAUInitNV: TglVDPAUInitNV;
13931 glVDPAUFiniNV: TglVDPAUFiniNV;
13932 glVDPAURegisterVideoSurfaceNV: TglVDPAURegisterVideoSurfaceNV;
13933 glVDPAURegisterOutputSurfaceNV: TglVDPAURegisterOutputSurfaceNV;
13934 glVDPAUIsSurfaceNV: TglVDPAUIsSurfaceNV;
13935 glVDPAUUnregisterSurfaceNV: TglVDPAUUnregisterSurfaceNV;
13936 glVDPAUGetSurfaceivNV: TglVDPAUGetSurfaceivNV;
13937 glVDPAUSurfaceAccessNV: TglVDPAUSurfaceAccessNV;
13938 glVDPAUMapSurfacesNV: TglVDPAUMapSurfacesNV;
13939 glVDPAUUnmapSurfacesNV: TglVDPAUUnmapSurfacesNV;
13941 // GL_NV_texture_barrier
13942 glTextureBarrierNV: TglTextureBarrierNV;
13944 // (4.3) GL_NV_path_rendering
13945 glGenPathsNV : TglGenPathsNV;
13946 glDeletePathsNV : TglDeletePathsNV;
13947 glIsPathNV : TglIsPathNV;
13948 glPathCommandsNV : TglPathCommandsNV;
13949 glPathCoordsNV : TglPathCoordsNV;
13950 glPathSubCommandsNV : TglPathSubCommandsNV;
13951 glPathSubCoordsNV : TglPathSubCoordsNV;
13952 glPathStringNV : TglPathStringNV;
13953 glPathGlyphsNV : TglPathGlyphsNV;
13954 glPathGlyphRangeNV : TglPathGlyphRangeNV;
13955 glWeightPathsNV : TglWeightPathsNV;
13956 glCopyPathNV : TglCopyPathNV;
13957 glInterpolatePathsNV : TglInterpolatePathsNV;
13958 glTransformPathNV : TglTransformPathNV;
13959 glPathParameterivNV : TglPathParameterivNV;
13960 glPathParameteriNV : TglPathParameteriNV;
13961 glPathParameterfvNV : TglPathParameterfvNV;
13962 glPathParameterfNV : TglPathParameterfNV;
13963 glPathDashArrayNV : TglPathDashArrayNV;
13964 glPathStencilFuncNV : TglPathStencilFuncNV;
13965 glPathStencilDepthOffsetNV : TglPathStencilDepthOffsetNV;
13966 glStencilFillPathNV : TglStencilFillPathNV;
13967 glStencilStrokePathNV : TglStencilStrokePathNV;
13968 glStencilFillPathInstancedNV : TglStencilFillPathInstancedNV;
13969 glStencilStrokePathInstancedNV : TglStencilStrokePathInstancedNV;
13970 glPathCoverDepthFuncNV : TglPathCoverDepthFuncNV;
13971 glPathColorGenNV : TglPathColorGenNV;
13972 glPathTexGenNV : TglPathTexGenNV;
13973 glPathFogGenNV : TglPathFogGenNV;
13974 glCoverFillPathNV : TglCoverFillPathNV;
13975 glCoverStrokePathNV : TglCoverStrokePathNV;
13976 glCoverFillPathInstancedNV : TglCoverFillPathInstancedNV;
13977 glCoverStrokePathInstancedNV : TglCoverStrokePathInstancedNV;
13978 glGetPathParameterivNV : TglGetPathParameterivNV;
13979 glGetPathParameterfvNV : TglGetPathParameterfvNV;
13980 glGetPathCommandsNV : TglGetPathCommandsNV;
13981 glGetPathCoordsNV : TglGetPathCoordsNV;
13982 glGetPathDashArrayNV : TglGetPathDashArrayNV;
13983 glGetPathMetricsNV : TglGetPathMetricsNV;
13984 glGetPathMetricRangeNV : TglGetPathMetricRangeNV;
13985 glGetPathSpacingNV : TglGetPathSpacingNV;
13986 glGetPathColorGenivNV : TglGetPathColorGenivNV;
13987 glGetPathColorGenfvNV : TglGetPathColorGenfvNV;
13988 glGetPathTexGenivNV : TglGetPathTexGenivNV;
13989 glGetPathTexGenfvNV : TglGetPathTexGenfvNV;
13990 glIsPointInFillPathNV : TglIsPointInFillPathNV;
13991 glIsPointInStrokePathNV : TglIsPointInStrokePathNV;
13992 glGetPathLengthNV : TglGetPathLengthNV;
13993 glPointAlongPathNV : TglPointAlongPathNV;
13995 // GL_AMD_pinned_memory
13997 // GL_AMD_stencil_operation_extended
13998 glStencilOpValueAMD : TglStencilOpValueAMD;
14000 // GL_AMD_vertex_shader_viewport_index
14002 // GL_AMD_vertex_shader_layer
14004 // GL_NV_bindless_texture
14005 glGetTextureHandleNV : TglGetTextureHandleNV;
14006 glGetTextureSamplerHandleNV : TglGetTextureSamplerHandleNV;
14007 glMakeTextureHandleResidentNV : TglMakeTextureHandleResidentNV;
14008 glMakeTextureHandleNonResidentNV : TglMakeTextureHandleNonResidentNV;
14009 glGetImageHandleNV : TglGetImageHandleNV;
14010 glMakeImageHandleResidentNV : TglMakeImageHandleResidentNV;
14011 glMakeImageHandleNonResidentNV : TglMakeImageHandleNonResidentNV;
14012 glUniformHandleui64NV : TglUniformHandleui64NV;
14013 glUniformHandleui64vNV : TglUniformHandleui64vNV;
14014 glProgramUniformHandleui64NV : TglProgramUniformHandleui64NV;
14015 glProgramUniformHandleui64vNV : TglProgramUniformHandleui64vNV;
14016 glIsTextureHandleResidentNV : TglIsTextureHandleResidentNV;
14017 glIsImageHandleResidentNV : TglIsImageHandleResidentNV;
14019 // GL_ARB_bindless_texture
14020 glGetTextureHandleARB : TglGetTextureHandleARB;
14021 glGetTextureSamplerHandleARB : TglGetTextureSamplerHandleARB;
14022 glMakeTextureHandleResidentARB : TglMakeTextureHandleResidentARB;
14023 glMakeTextureHandleNonResidentARB : TglMakeTextureHandleNonResidentARB;
14024 glGetImageHandleARB : TglGetImageHandleARB;
14025 glMakeImageHandleResidentARB : TglMakeImageHandleResidentARB;
14026 glMakeImageHandleNonResidentARB : TglMakeImageHandleNonResidentARB;
14027 glUniformHandleui64ARB : TglUniformHandleui64ARB;
14028 glUniformHandleui64vARB : TglUniformHandleui64vARB;
14029 glProgramUniformHandleui64ARB : TglProgramUniformHandleui64ARB;
14030 glProgramUniformHandleui64vARB : TglProgramUniformHandleui64vARB;
14031 glIsTextureHandleResidentARB : TglIsTextureHandleResidentARB;
14032 glIsImageHandleResidentARB : TglIsImageHandleResidentARB;
14033 glVertexAttribL1ui64ARB : TglVertexAttribL1ui64ARB;
14034 glVertexAttribL1ui64vARB : TglVertexAttribL1ui64vARB;
14035 glGetVertexAttribLui64vARB : TglGetVertexAttribLui64vARB;
14037 // GL_PGI_misc_hints
14038 glHintPGI: TglHintPGI;
14040 // GL_SGIS_detail_texture
14041 glDetailTexFuncSGIS: TglDetailTexFuncSGIS;
14042 glGetDetailTexFuncSGIS: TglGetDetailTexFuncSGIS;
14044 // GL_SGIS_fog_function
14045 glFogFuncSGIS: TglFogFuncSGIS;
14046 glGetFogFuncSGIS: TglGetFogFuncSGIS;
14048 // GL_SGIS_multisample
14049 glSampleMaskSGIS: TglSampleMaskSGIS;
14050 glSamplePatternSGIS: TglSamplePatternSGIS;
14052 // GL_SGIS_pixel_texture
14053 glPixelTexGenParameteriSGIS: TglPixelTexGenParameteriSGIS;
14054 glPixelTexGenParameterivSGIS: TglPixelTexGenParameterivSGIS;
14055 glPixelTexGenParameterfSGIS: TglPixelTexGenParameterfSGIS;
14056 glPixelTexGenParameterfvSGIS: TglPixelTexGenParameterfvSGIS;
14057 glGetPixelTexGenParameterivSGIS: TglGetPixelTexGenParameterivSGIS;
14058 glGetPixelTexGenParameterfvSGIS: TglGetPixelTexGenParameterfvSGIS;
14060 // GL_SGIS_point_parameters
14061 glPointParameterfSGIS: TglPointParameterfSGIS;
14062 glPointParameterfvSGIS: TglPointParameterfvSGIS;
14064 // GL_SGIS_sharpen_texture
14065 glSharpenTexFuncSGIS: TglSharpenTexFuncSGIS;
14066 glGetSharpenTexFuncSGIS: TglGetSharpenTexFuncSGIS;
14068 // GL_SGIS_texture4D
14069 glTexImage4DSGIS: TglTexImage4DSGIS;
14070 glTexSubImage4DSGIS: TglTexSubImage4DSGIS;
14072 // GL_SGIS_texture_color_mask
14073 glTextureColorMaskSGIS: TglTextureColorMaskSGIS;
14075 // GL_SGIS_texture_filter4
14076 glGetTexFilterFuncSGIS: TglGetTexFilterFuncSGIS;
14077 glTexFilterFuncSGIS: TglTexFilterFuncSGIS;
14080 glAsyncMarkerSGIX: TglAsyncMarkerSGIX;
14081 glFinishAsyncSGIX: TglFinishAsyncSGIX;
14082 glPollAsyncSGIX: TglPollAsyncSGIX;
14083 glGenAsyncMarkersSGIX: TglGenAsyncMarkersSGIX;
14084 glDeleteAsyncMarkersSGIX: TglDeleteAsyncMarkersSGIX;
14085 glIsAsyncMarkerSGIX: TglIsAsyncMarkerSGIX;
14087 // GL_SGIX_flush_raster
14088 glFlushRasterSGIX: TglFlushRasterSGIX;
14090 // GL_SGIX_fragment_lighting
14091 glFragmentColorMaterialSGIX: TglFragmentColorMaterialSGIX;
14092 glFragmentLightfSGIX: TglFragmentLightfSGIX;
14093 glFragmentLightfvSGIX: TglFragmentLightfvSGIX;
14094 glFragmentLightiSGIX: TglFragmentLightiSGIX;
14095 glFragmentLightivSGIX: TglFragmentLightivSGIX;
14096 glFragmentLightModelfSGIX: TglFragmentLightModelfSGIX;
14097 glFragmentLightModelfvSGIX: TglFragmentLightModelfvSGIX;
14098 glFragmentLightModeliSGIX: TglFragmentLightModeliSGIX;
14099 glFragmentLightModelivSGIX: TglFragmentLightModelivSGIX;
14100 glFragmentMaterialfSGIX: TglFragmentMaterialfSGIX;
14101 glFragmentMaterialfvSGIX: TglFragmentMaterialfvSGIX;
14102 glFragmentMaterialiSGIX: TglFragmentMaterialiSGIX;
14103 glFragmentMaterialivSGIX: TglFragmentMaterialivSGIX;
14104 glGetFragmentLightfvSGIX: TglGetFragmentLightfvSGIX;
14105 glGetFragmentLightivSGIX: TglGetFragmentLightivSGIX;
14106 glGetFragmentMaterialfvSGIX: TglGetFragmentMaterialfvSGIX;
14107 glGetFragmentMaterialivSGIX: TglGetFragmentMaterialivSGIX;
14108 glLightEnviSGIX: TglLightEnviSGIX;
14110 // GL_SGIX_framezoom
14111 glFrameZoomSGIX: TglFrameZoomSGIX;
14113 // GL_SGIX_igloo_interface
14114 glIglooInterfaceSGIX: TglIglooInterfaceSGIX;
14116 // GL_SGIX_instruments
14117 glGetInstrumentsSGIX: TglGetInstrumentsSGIX;
14118 glInstrumentsBufferSGIX: TglInstrumentsBufferSGIX;
14119 glPollInstrumentsSGIX: TglPollInstrumentsSGIX;
14120 glReadInstrumentsSGIX: TglReadInstrumentsSGIX;
14121 glStartInstrumentsSGIX: TglStartInstrumentsSGIX;
14122 glStopInstrumentsSGIX: TglStopInstrumentsSGIX;
14124 // GL_SGIX_list_priority
14125 glGetListParameterfvSGIX: TglGetListParameterfvSGIX;
14126 glGetListParameterivSGIX: TglGetListParameterivSGIX;
14127 glListParameterfSGIX: TglListParameterfSGIX;
14128 glListParameterfvSGIX: TglListParameterfvSGIX;
14129 glListParameteriSGIX: TglListParameteriSGIX;
14130 glListParameterivSGIX: TglListParameterivSGIX;
14132 // GL_SGIX_pixel_texture
14133 glPixelTexGenSGIX: TglPixelTexGenSGIX;
14135 // GL_SGIX_polynomial_ffd
14136 glDeformationMap3dSGIX: TglDeformationMap3dSGIX;
14137 glDeformationMap3fSGIX: TglDeformationMap3fSGIX;
14138 glDeformSGIX: TglDeformSGIX;
14139 glLoadIdentityDeformationMapSGIX: TglLoadIdentityDeformationMapSGIX;
14141 // GL_SGIX_reference_plane
14142 glReferencePlaneSGIX: TglReferencePlaneSGIX;
14145 glSpriteParameterfSGIX: TglSpriteParameterfSGIX;
14146 glSpriteParameterfvSGIX: TglSpriteParameterfvSGIX;
14147 glSpriteParameteriSGIX: TglSpriteParameteriSGIX;
14148 glSpriteParameterivSGIX: TglSpriteParameterivSGIX;
14150 // GL_SGIX_tag_sample_buffer
14151 glTagSampleBufferSGIX: TglTagSampleBufferSGIX;
14153 // GL_SGI_color_table
14154 glColorTableSGI: TglColorTableSGI;
14155 glColorTableParameterfvSGI: TglColorTableParameterfvSGI;
14156 glColorTableParameterivSGI: TglColorTableParameterivSGI;
14157 glCopyColorTableSGI: TglCopyColorTableSGI;
14158 glGetColorTableSGI: TglGetColorTableSGI;
14159 glGetColorTableParameterfvSGI: TglGetColorTableParameterfvSGI;
14160 glGetColorTableParameterivSGI: TglGetColorTableParameterivSGI;
14162 // GL_SUNX_constant_data
14163 glFinishTextureSUNX: TglFinishTextureSUNX;
14165 // GL_SUN_global_alpha
14166 glGlobalAlphaFactorbSUN: TglGlobalAlphaFactorbSUN;
14167 glGlobalAlphaFactorsSUN: TglGlobalAlphaFactorsSUN;
14168 glGlobalAlphaFactoriSUN: TglGlobalAlphaFactoriSUN;
14169 glGlobalAlphaFactorfSUN: TglGlobalAlphaFactorfSUN;
14170 glGlobalAlphaFactordSUN: TglGlobalAlphaFactordSUN;
14171 glGlobalAlphaFactorubSUN: TglGlobalAlphaFactorubSUN;
14172 glGlobalAlphaFactorusSUN: TglGlobalAlphaFactorusSUN;
14173 glGlobalAlphaFactoruiSUN: TglGlobalAlphaFactoruiSUN;
14175 // GL_SUN_mesh_array
14176 glDrawMeshArraysSUN: TglDrawMeshArraysSUN;
14178 // GL_SUN_triangle_list
14179 glReplacementCodeuiSUN: TglReplacementCodeuiSUN;
14180 glReplacementCodeusSUN: TglReplacementCodeusSUN;
14181 glReplacementCodeubSUN: TglReplacementCodeubSUN;
14182 glReplacementCodeuivSUN: TglReplacementCodeuivSUN;
14183 glReplacementCodeusvSUN: TglReplacementCodeusvSUN;
14184 glReplacementCodeubvSUN: TglReplacementCodeubvSUN;
14185 glReplacementCodePointerSUN: TglReplacementCodePointerSUN;
14188 glColor4ubVertex2fSUN: TglColor4ubVertex2fSUN;
14189 glColor4ubVertex2fvSUN: TglColor4ubVertex2fvSUN;
14190 glColor4ubVertex3fSUN: TglColor4ubVertex3fSUN;
14191 glColor4ubVertex3fvSUN: TglColor4ubVertex3fvSUN;
14192 glColor3fVertex3fSUN: TglColor3fVertex3fSUN;
14193 glColor3fVertex3fvSUN: TglColor3fVertex3fvSUN;
14194 glNormal3fVertex3fSUN: TglNormal3fVertex3fSUN;
14195 glNormal3fVertex3fvSUN: TglNormal3fVertex3fvSUN;
14196 glColor4fNormal3fVertex3fSUN: TglColor4fNormal3fVertex3fSUN;
14197 glColor4fNormal3fVertex3fvSUN: TglColor4fNormal3fVertex3fvSUN;
14198 glTexCoord2fVertex3fSUN: TglTexCoord2fVertex3fSUN;
14199 glTexCoord2fVertex3fvSUN: TglTexCoord2fVertex3fvSUN;
14200 glTexCoord4fVertex4fSUN: TglTexCoord4fVertex4fSUN;
14201 glTexCoord4fVertex4fvSUN: TglTexCoord4fVertex4fvSUN;
14202 glTexCoord2fColor4ubVertex3fSUN: TglTexCoord2fColor4ubVertex3fSUN;
14203 glTexCoord2fColor4ubVertex3fvSUN: TglTexCoord2fColor4ubVertex3fvSUN;
14204 glTexCoord2fColor3fVertex3fSUN: TglTexCoord2fColor3fVertex3fSUN;
14205 glTexCoord2fColor3fVertex3fvSUN: TglTexCoord2fColor3fVertex3fvSUN;
14206 glTexCoord2fNormal3fVertex3fSUN: TglTexCoord2fNormal3fVertex3fSUN;
14207 glTexCoord2fNormal3fVertex3fvSUN: TglTexCoord2fNormal3fVertex3fvSUN;
14208 glTexCoord2fColor4fNormal3fVertex3fSUN: TglTexCoord2fColor4fNormal3fVertex3fSUN;
14209 glTexCoord2fColor4fNormal3fVertex3fvSUN: TglTexCoord2fColor4fNormal3fVertex3fvSUN;
14210 glTexCoord4fColor4fNormal3fVertex4fSUN: TglTexCoord4fColor4fNormal3fVertex4fSUN;
14211 glTexCoord4fColor4fNormal3fVertex4fvSUN: TglTexCoord4fColor4fNormal3fVertex4fvSUN;
14212 glReplacementCodeuiVertex3fSUN: TglReplacementCodeuiVertex3fSUN;
14213 glReplacementCodeuiVertex3fvSUN: TglReplacementCodeuiVertex3fvSUN;
14214 glReplacementCodeuiColor4ubVertex3fSUN: TglReplacementCodeuiColor4ubVertex3fSUN;
14215 glReplacementCodeuiColor4ubVertex3fvSUN: TglReplacementCodeuiColor4ubVertex3fvSUN;
14216 glReplacementCodeuiColor3fVertex3fSUN: TglReplacementCodeuiColor3fVertex3fSUN;
14217 glReplacementCodeuiColor3fVertex3fvSUN: TglReplacementCodeuiColor3fVertex3fvSUN;
14218 glReplacementCodeuiNormal3fVertex3fSUN: TglReplacementCodeuiNormal3fVertex3fSUN;
14219 glReplacementCodeuiNormal3fVertex3fvSUN: TglReplacementCodeuiNormal3fVertex3fvSUN;
14220 glReplacementCodeuiColor4fNormal3fVertex3fSUN: TglReplacementCodeuiColor4fNormal3fVertex3fSUN;
14221 glReplacementCodeuiColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiColor4fNormal3fVertex3fvSUN;
14222 glReplacementCodeuiTexCoord2fVertex3fSUN: TglReplacementCodeuiTexCoord2fVertex3fSUN;
14223 glReplacementCodeuiTexCoord2fVertex3fvSUN: TglReplacementCodeuiTexCoord2fVertex3fvSUN;
14224 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
14225 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
14226 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
14227 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
14230 wglGetProcAddress: TwglGetProcAddress;
14231 wglCopyContext: TwglCopyContext;
14232 wglCreateContext: TwglCreateContext;
14233 wglCreateLayerContext: TwglCreateLayerContext;
14234 wglDeleteContext: TwglDeleteContext;
14235 wglDescribeLayerPlane: TwglDescribeLayerPlane;
14236 wglGetCurrentContext: TwglGetCurrentContext;
14237 wglGetCurrentDC: TwglGetCurrentDC;
14238 wglGetLayerPaletteEntries: TwglGetLayerPaletteEntries;
14239 wglMakeCurrent: TwglMakeCurrent;
14240 wglRealizeLayerPalette: TwglRealizeLayerPalette;
14241 wglSetLayerPaletteEntries: TwglSetLayerPaletteEntries;
14242 wglShareLists: TwglShareLists;
14243 wglSwapLayerBuffers: TwglSwapLayerBuffers;
14244 wglSwapMultipleBuffers: TwglSwapMultipleBuffers;
14245 wglUseFontBitmapsA: TwglUseFontBitmapsA;
14246 wglUseFontOutlinesA: TwglUseFontOutlinesA;
14247 wglUseFontBitmapsW: TwglUseFontBitmapsW;
14248 wglUseFontOutlinesW: TwglUseFontOutlinesW;
14249 wglUseFontBitmaps: TwglUseFontBitmaps;
14250 wglUseFontOutlines: TwglUseFontOutlines;
14252 // WGL_ARB_buffer_region
14253 wglCreateBufferRegionARB: TwglCreateBufferRegionARB;
14254 wglDeleteBufferRegionARB: TwglDeleteBufferRegionARB;
14255 wglSaveBufferRegionARB: TwglSaveBufferRegionARB;
14256 wglRestoreBufferRegionARB: TwglRestoreBufferRegionARB;
14258 // WGL_ARB_extensions_string
14259 wglGetExtensionsStringARB: TwglGetExtensionsStringARB;
14261 // WGL_ARB_make_current_read
14262 wglMakeContextCurrentARB: TwglMakeContextCurrentARB;
14263 wglGetCurrentReadDCARB: TwglGetCurrentReadDCARB;
14266 wglCreatePbufferARB: TwglCreatePbufferARB;
14267 wglGetPbufferDCARB: TwglGetPbufferDCARB;
14268 wglReleasePbufferDCARB: TwglReleasePbufferDCARB;
14269 wglDestroyPbufferARB: TwglDestroyPbufferARB;
14270 wglQueryPbufferARB: TwglQueryPbufferARB;
14272 // WGL_ARB_pixel_format
14273 wglGetPixelFormatAttribivARB: TwglGetPixelFormatAttribivARB;
14274 wglGetPixelFormatAttribfvARB: TwglGetPixelFormatAttribfvARB;
14275 wglChoosePixelFormatARB: TwglChoosePixelFormatARB;
14276 // WGL_ARB_color_buffer_float
14277 wglClampColorARB: TwglClampColorARB;
14279 // WGL_ARB_render_texture
14280 wglBindTexImageARB: TwglBindTexImageARB;
14281 wglReleaseTexImageARB: TwglReleaseTexImageARB;
14282 wglSetPbufferAttribARB: TwglSetPbufferAttribARB;
14284 // WGL_ARB_create_context
14285 wglCreateContextAttribsARB: TwglCreateContextAttribsARB;
14287 // WGL_AMD_gpu_association
14288 wglGetGPUIDsAMD: TwglGetGPUIDsAMD;
14289 wglGetGPUInfoAMD: TwglGetGPUInfoAMD;
14290 wglGetContextGPUIDAMD: TwglGetContextGPUIDAMD;
14291 wglCreateAssociatedContextAMD: TwglCreateAssociatedContextAMD;
14292 wglCreateAssociatedContextAttribsAMD: TwglCreateAssociatedContextAttribsAMD;
14293 wglDeleteAssociatedContextAMD: TwglDeleteAssociatedContextAMD;
14294 wglMakeAssociatedContextCurrentAMD: TwglMakeAssociatedContextCurrentAMD;
14295 wglGetCurrentAssociatedContextAMD: TwglGetCurrentAssociatedContextAMD;
14296 wglBlitContextFramebufferAMD: TwglBlitContextFramebufferAMD;
14298 // WGL_EXT_display_color_table
14299 wglCreateDisplayColorTableEXT: TwglCreateDisplayColorTableEXT;
14300 wglLoadDisplayColorTableEXT: TwglLoadDisplayColorTableEXT;
14301 wglBindDisplayColorTableEXT: TwglBindDisplayColorTableEXT;
14302 wglDestroyDisplayColorTableEXT: TwglDestroyDisplayColorTableEXT;
14304 // WGL_EXT_extensions_string
14305 wglGetExtensionsStringEXT: TwglGetExtensionsStringEXT;
14307 // WGL_EXT_make_current_read
14308 wglMakeContextCurrentEXT: TwglMakeContextCurrentEXT;
14309 wglGetCurrentReadDCEXT: TwglGetCurrentReadDCEXT;
14312 wglCreatePbufferEXT: TwglCreatePbufferEXT;
14313 wglGetPbufferDCEXT: TwglGetPbufferDCEXT;
14314 wglReleasePbufferDCEXT: TwglReleasePbufferDCEXT;
14315 wglDestroyPbufferEXT: TwglDestroyPbufferEXT;
14316 wglQueryPbufferEXT: TwglQueryPbufferEXT;
14318 // WGL_EXT_pixel_format
14319 wglGetPixelFormatAttribivEXT: TwglGetPixelFormatAttribivEXT;
14320 wglGetPixelFormatAttribfvEXT: TwglGetPixelFormatAttribfvEXT;
14321 wglChoosePixelFormatEXT: TwglChoosePixelFormatEXT;
14323 // WGL_EXT_swap_control
14324 wglSwapIntervalEXT: TwglSwapIntervalEXT;
14325 wglGetSwapIntervalEXT: TwglGetSwapIntervalEXT;
14327 // WGL_I3D_digital_video_control
14328 wglGetDigitalVideoParametersI3D: TwglGetDigitalVideoParametersI3D;
14329 wglSetDigitalVideoParametersI3D: TwglSetDigitalVideoParametersI3D;
14332 wglGetGammaTableParametersI3D: TwglGetGammaTableParametersI3D;
14333 wglSetGammaTableParametersI3D: TwglSetGammaTableParametersI3D;
14334 wglGetGammaTableI3D: TwglGetGammaTableI3D;
14335 wglSetGammaTableI3D: TwglSetGammaTableI3D;
14338 wglEnableGenlockI3D: TwglEnableGenlockI3D;
14339 wglDisableGenlockI3D: TwglDisableGenlockI3D;
14340 wglIsEnabledGenlockI3D: TwglIsEnabledGenlockI3D;
14341 wglGenlockSourceI3D: TwglGenlockSourceI3D;
14342 wglGetGenlockSourceI3D: TwglGetGenlockSourceI3D;
14343 wglGenlockSourceEdgeI3D: TwglGenlockSourceEdgeI3D;
14344 wglGetGenlockSourceEdgeI3D: TwglGetGenlockSourceEdgeI3D;
14345 wglGenlockSampleRateI3D: TwglGenlockSampleRateI3D;
14346 wglGetGenlockSampleRateI3D: TwglGetGenlockSampleRateI3D;
14347 wglGenlockSourceDelayI3D: TwglGenlockSourceDelayI3D;
14348 wglGetGenlockSourceDelayI3D: TwglGetGenlockSourceDelayI3D;
14349 wglQueryGenlockMaxSourceDelayI3D: TwglQueryGenlockMaxSourceDelayI3D;
14351 // WGL_I3D_image_buffer
14352 wglCreateImageBufferI3D: TwglCreateImageBufferI3D;
14353 wglDestroyImageBufferI3D: TwglDestroyImageBufferI3D;
14354 wglAssociateImageBufferEventsI3D: TwglAssociateImageBufferEventsI3D;
14355 wglReleaseImageBufferEventsI3D: TwglReleaseImageBufferEventsI3D;
14357 // WGL_I3D_swap_frame_lock
14358 wglEnableFrameLockI3D: TwglEnableFrameLockI3D;
14359 wglDisableFrameLockI3D: TwglDisableFrameLockI3D;
14360 wglIsEnabledFrameLockI3D: TwglIsEnabledFrameLockI3D;
14361 wglQueryFrameLockMasterI3D: TwglQueryFrameLockMasterI3D;
14363 // WGL_I3D_swap_frame_usage
14364 wglGetFrameUsageI3D: TwglGetFrameUsageI3D;
14365 wglBeginFrameTrackingI3D: TwglBeginFrameTrackingI3D;
14366 wglEndFrameTrackingI3D: TwglEndFrameTrackingI3D;
14367 wglQueryFrameTrackingI3D: TwglQueryFrameTrackingI3D;
14369 // WGL_NV_vertex_array_range
14370 wglAllocateMemoryNV: TwglAllocateMemoryNV;
14371 wglFreeMemoryNV: TwglFreeMemoryNV;
14373 // WGL_NV_present_video
14374 wglEnumerateVideoDevicesNV: TwglEnumerateVideoDevicesNV;
14375 wglBindVideoDeviceNV: TwglBindVideoDeviceNV;
14376 wglQueryCurrentContextNV: TwglQueryCurrentContextNV;
14378 // WGL_NV_video_output
14379 wglGetVideoDeviceNV: TwglGetVideoDeviceNV;
14380 wglReleaseVideoDeviceNV: TwglReleaseVideoDeviceNV;
14381 wglBindVideoImageNV: TwglBindVideoImageNV;
14382 wglReleaseVideoImageNV: TwglReleaseVideoImageNV;
14383 wglSendPbufferToVideoNV: TwglSendPbufferToVideoNV;
14384 wglGetVideoInfoNV: TwglGetVideoInfoNV;
14386 // WGL_NV_swap_group
14387 wglJoinSwapGroupNV: TwglJoinSwapGroupNV;
14388 wglBindSwapBarrierNV: TwglBindSwapBarrierNV;
14389 wglQuerySwapGroupNV: TwglQuerySwapGroupNV;
14390 wglQueryMaxSwapGroupsNV: TwglQueryMaxSwapGroupsNV;
14391 wglQueryFrameCountNV: TwglQueryFrameCountNV;
14392 wglResetFrameCountNV: TwglResetFrameCountNV;
14394 // WGL_NV_gpu_affinity
14395 wglEnumGpusNV: TwglEnumGpusNV;
14396 wglEnumGpuDevicesNV: TwglEnumGpuDevicesNV;
14397 wglCreateAffinityDCNV: TwglCreateAffinityDCNV;
14398 wglEnumGpusFromAffinityDCNV: TwglEnumGpusFromAffinityDCNV;
14399 wglDeleteDCNV: TwglDeleteDCNV;
14401 // WGL_NV_video_capture
14402 wglBindVideoCaptureDeviceNV: TwglBindVideoCaptureDeviceNV;
14403 wglEnumerateVideoCaptureDevicesNV: TwglEnumerateVideoCaptureDevicesNV;
14404 wglLockVideoCaptureDeviceNV: TwglLockVideoCaptureDeviceNV;
14405 wglQueryVideoCaptureDeviceNV: TwglQueryVideoCaptureDeviceNV;
14406 wglReleaseVideoCaptureDeviceNV: TwglReleaseVideoCaptureDeviceNV;
14408 // WGL_NV_copy_image
14409 wglCopyImageSubDataNV: TwglCopyImageSubDataNV;
14411 // WGL_NV_DX_interop
14412 wglDXSetResourceShareHandleNV : TwglDXSetResourceShareHandleNV;
14413 wglDXOpenDeviceNV : TwglDXOpenDeviceNV;
14414 wglDXCloseDeviceNV : TwglDXCloseDeviceNV;
14415 wglDXRegisterObjectNV : TwglDXRegisterObjectNV;
14416 wglDXUnregisterObjectNV : TwglDXUnregisterObjectNV;
14417 wglDXObjectAccessNV : TwglDXObjectAccessNV;
14418 wglDXLockObjectsNV : TwglDXLockObjectsNV;
14419 wglDXUnlockObjectsNV : TwglDXUnlockObjectsNV;
14421 // WGL_OML_sync_control
14422 wglGetSyncValuesOML: TwglGetSyncValuesOML;
14423 wglGetMscRateOML: TwglGetMscRateOML;
14424 wglSwapBuffersMscOML: TwglSwapBuffersMscOML;
14425 wglSwapLayerBuffersMscOML: TwglSwapLayerBuffersMscOML;
14426 wglWaitForMscOML: TwglWaitForMscOML;
14427 wglWaitForSbcOML: TwglWaitForSbcOML;
14429 // WGL_3DL_stereo_control
14430 wglSetStereoEmitterState3DL: TwglSetStereoEmitterState3DL;
14432 // WIN_draw_range_elements
14433 glDrawRangeElementsWIN: TglDrawRangeElementsWIN;
14436 glAddSwapHintRectWIN: TglAddSwapHintRectWIN;
14440 glXChooseVisual: TglXChooseVisual;
14441 glXCopyContext: TglXCopyContext;
14442 glXCreateContext: TglXCreateContext;
14443 glXCreateGLXPixmap: TglXCreateGLXPixmap;
14444 glXDestroyContext: TglXDestroyContext;
14445 glXDestroyGLXPixmap: TglXDestroyGLXPixmap;
14446 glXGetConfig: TglXGetConfig;
14447 glXGetCurrentContext: TglXGetCurrentContext;
14448 glXGetCurrentDrawable: TglXGetCurrentDrawable;
14449 glXIsDirect: TglXIsDirect;
14450 glXMakeCurrent: TglXMakeCurrent;
14451 glXQueryExtension: TglXQueryExtension;
14452 glXQueryVersion: TglXQueryVersion;
14453 glXSwapBuffers: TglXSwapBuffers;
14454 glXUseXFont: TglXUseXFont;
14455 glXWaitGL: TglXWaitGL;
14456 glXWaitX: TglXWaitX;
14458 glXGetClientString: TglXGetClientString;
14459 glXQueryServerString: TglXQueryServerString;
14460 glXQueryExtensionsString: TglXQueryExtensionsString;
14463 glXGetFBConfigs: TglXGetFBConfigs;
14464 glXChooseFBConfig: TglXChooseFBConfig;
14465 glXGetFBConfigAttrib: TglXGetFBConfigAttrib;
14466 glXGetVisualFromFBConfig: TglXGetVisualFromFBConfig;
14467 glXCreateWindow: TglXCreateWindow;
14468 glXDestroyWindow: TglXDestroyWindow;
14469 glXCreatePixmap: TglXCreatePixmap;
14471 glXDestroyPixmap: TglXDestroyPixmap;
14472 glXCreatePbuffer: TglXCreatePbuffer;
14473 glXDestroyPbuffer: TglXDestroyPbuffer;
14474 glXQueryDrawable: TglXQueryDrawable;
14475 glXCreateNewContext: TglXCreateNewContext;
14476 glXMakeContextCurrent: TglXMakeContextCurrent;
14477 glXGetCurrentReadDrawable: TglXGetCurrentReadDrawable;
14478 glXGetCurreentDisplay: TglXGetCurreentDisplay;
14480 glXQueryContext: TglXQueryContext;
14481 glXSelectEvent: TglXSelectEvent;
14482 glXGetSelectedEvent: TglXGetSelectedEvent;
14485 glXGetProcAddress: TglXGetProcAddress;
14487 // GLX_ARB_get_proc_address
14488 glXGetProcAddressARB: TglXGetProcAddressARB;
14490 // GLX_ARB_create_context
14491 glXCreateContextAttribsARB: TglXCreateContextAttribsARB;
14493 // GLX_EXT_import_context
14494 glXGetCurrentDisplayEXT: TglXGetCurrentDisplayEXT;
14495 glXQueryContextInfoEXT: TglXQueryContextInfoEXT;
14496 glXGetContextIDEXT: TglXGetContextIDEXT;
14497 glXImportContextEXT: TglXImportContextEXT;
14498 glXFreeContextEXT: TglXFreeContextEXT;
14500 // GLX_EXT_texture_from_pixmap
14501 glXBindTexImageEXT: TglXBindTexImageEXT;
14502 glXReleaseTexImageEXT: TglXReleaseTexImageEXT;
14505 // GL utility functions and procedures
14506 gluErrorString: TgluErrorString;
14507 gluGetString: TgluGetString;
14508 gluOrtho2D: TgluOrtho2D;
14509 gluPerspective: TgluPerspective;
14510 gluPickMatrix: TgluPickMatrix;
14511 gluLookAt: TgluLookAt;
14512 gluProject: TgluProject;
14513 gluUnProject: TgluUnProject;
14514 gluScaleImage: TgluScaleImage;
14515 gluBuild1DMipmaps: TgluBuild1DMipmaps;
14516 gluBuild2DMipmaps: TgluBuild2DMipmaps;
14517 gluNewQuadric: TgluNewQuadric;
14518 gluDeleteQuadric: TgluDeleteQuadric;
14519 gluQuadricNormals: TgluQuadricNormals;
14520 gluQuadricTexture: TgluQuadricTexture;
14521 gluQuadricOrientation: TgluQuadricOrientation;
14522 gluQuadricDrawStyle: TgluQuadricDrawStyle;
14523 gluCylinder: TgluCylinder;
14525 gluPartialDisk: TgluPartialDisk;
14526 gluSphere: TgluSphere;
14527 gluQuadricCallback: TgluQuadricCallback;
14528 gluNewTess: TgluNewTess;
14529 gluDeleteTess: TgluDeleteTess;
14530 gluTessBeginPolygon: TgluTessBeginPolygon;
14531 gluTessBeginContour: TgluTessBeginContour;
14532 gluTessVertex: TgluTessVertex;
14533 gluTessEndContour: TgluTessEndContour;
14534 gluTessEndPolygon: TgluTessEndPolygon;
14535 gluTessProperty: TgluTessProperty;
14536 gluTessNormal: TgluTessNormal;
14537 gluTessCallback: TgluTessCallback;
14538 gluGetTessProperty: TgluGetTessProperty;
14539 gluNewNurbsRenderer: TgluNewNurbsRenderer;
14540 gluDeleteNurbsRenderer: TgluDeleteNurbsRenderer;
14541 gluBeginSurface: TgluBeginSurface;
14542 gluBeginCurve: TgluBeginCurve;
14543 gluEndCurve: TgluEndCurve;
14544 gluEndSurface: TgluEndSurface;
14545 gluBeginTrim: TgluBeginTrim;
14546 gluEndTrim: TgluEndTrim;
14547 gluPwlCurve: TgluPwlCurve;
14548 gluNurbsCurve: TgluNurbsCurve;
14549 gluNurbsSurface: TgluNurbsSurface;
14550 gluLoadSamplingMatrices: TgluLoadSamplingMatrices;
14551 gluNurbsProperty: TgluNurbsProperty;
14552 gluGetNurbsProperty: TgluGetNurbsProperty;
14553 gluNurbsCallback: TgluNurbsCallback;
14554 gluBeginPolygon: TgluBeginPolygon;
14555 gluNextContour: TgluNextContour;
14556 gluEndPolygon: TgluEndPolygon;
14560 TRCOptions = set of (opDoubleBuffered, opGDI, opStereo);
14563 GL_LibHandle: Pointer = nil;
14564 GLU_LibHandle: Pointer = nil;
14566 LastPixelFormat: Integer;
14567 ExtensionsRead: Boolean;
14568 ImplementationRead: Boolean;
14573 OPENGL_LIBNAME = 'OpenGL32.dll';
14574 GLU_LIBNAME = 'GLU32.dll';
14577 OPENGL_LIBNAME = 'libGL.dylib';
14578 GLU_LIBNAME = 'libGLU.dylib';
14580 OPENGL_LIBNAME = 'libGL.so.1';
14581 GLU_LIBNAME = 'libGLU.so.1';
14585 function InitOpenGL(LibName: String = OPENGL_LIBNAME; GLULibName: String = GLU_LIBNAME): Boolean;
14587 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14588 function dglCheckExtension(Extension: AnsiString): Boolean;
14590 procedure ReadExtensions;
14591 procedure ReadImplementationProperties;
14593 // =============================================================================
14594 // Helper-Functions
14595 // =============================================================================
14597 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14598 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14599 procedure DestroyRenderingContext(RC: HGLRC);
14601 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
14602 procedure DeactivateRenderingContext;
14606 procedure ReadOpenGLCore;
14607 procedure Read_GL_3DFX_tbuffer;
14608 procedure Read_GL_APPLE_element_array;
14609 procedure Read_GL_APPLE_fence;
14610 procedure Read_GL_APPLE_vertex_array_object;
14611 procedure Read_GL_APPLE_vertex_array_range;
14612 procedure Read_GL_APPLE_texture_range;
14613 procedure Read_GL_APPLE_vertex_program_evaluators;
14614 procedure Read_GL_APPLE_object_purgeable;
14615 procedure Read_GL_ARB_matrix_palette;
14616 procedure Read_GL_ARB_multitexture;
14617 procedure Read_GL_ARB_point_parameters;
14618 procedure Read_GL_ARB_texture_compression;
14619 procedure Read_GL_ARB_transpose_matrix;
14620 procedure Read_GL_ARB_vertex_blend;
14621 procedure Read_GL_ARB_vertex_buffer_object;
14622 procedure Read_GL_ARB_vertex_program;
14623 procedure Read_GL_ARB_window_pos;
14624 procedure Read_GL_ARB_color_buffer_float;
14625 procedure Read_GL_ARB_Shader_Objects;
14626 procedure Read_GL_ARB_occlusion_query;
14627 procedure Read_GL_ARB_draw_instanced;
14628 procedure Read_GL_ARB_framebuffer_object;
14629 procedure Read_GL_ARB_geometry_shader4;
14630 procedure Read_GL_ARB_instanced_arrays;
14631 procedure Read_GL_ARB_map_buffer_range;
14632 procedure Read_GL_ARB_texture_buffer_object;
14633 procedure Read_GL_ARB_vertex_array_object;
14634 procedure Read_GL_ARB_uniform_buffer_object;
14635 procedure Read_GL_ARB_copy_buffer;
14636 procedure Read_GL_ARB_draw_elements_base_vertex;
14637 procedure Read_GL_ARB_provoking_vertex;
14638 procedure Read_GL_ARB_sync;
14639 procedure Read_GL_ARB_texture_multisample;
14640 procedure Read_GL_ARB_draw_buffers_blend;
14641 procedure Read_GL_ARB_sample_shading;
14642 procedure Read_GL_ARB_shading_language_include;
14643 procedure Read_GL_ARB_blend_func_extended;
14644 procedure Read_GL_ARB_sampler_objects;
14645 procedure Read_GL_ARB_timer_query;
14646 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
14647 procedure Read_GL_ARB_draw_indirect;
14648 procedure Read_GL_ARB_gpu_shader_fp64;
14649 procedure Read_GL_ARB_shader_subroutine;
14650 procedure Read_GL_ARB_tessellation_shader;
14651 procedure Read_GL_ARB_transform_feedback2;
14652 procedure Read_GL_ARB_transform_feedback3;
14653 procedure Read_GL_ARB_ES2_compatibility;
14654 procedure Read_GL_ARB_get_program_binary;
14655 procedure Read_GL_ARB_separate_shader_objects;
14656 procedure Read_GL_ARB_vertex_attrib_64bit;
14657 procedure Read_GL_ARB_viewport_array;
14659 procedure Read_GL_ARB_base_instance;
14660 procedure Read_GL_ARB_transform_feedback_instanced;
14661 procedure Read_GL_ARB_internalformat_query;
14662 procedure Read_GL_ARB_shader_atomic_counters;
14663 procedure Read_GL_ARB_shader_image_load_store;
14664 procedure Read_GL_ARB_texture_storage;
14666 procedure Read_GL_KHR_debug;
14667 procedure Read_GL_ARB_clear_buffer_object;
14668 procedure Read_GL_ARB_compute_shader;
14669 procedure Read_GL_ARB_copy_image;
14670 procedure Read_GL_ARB_framebuffer_no_attachments;
14671 procedure Read_GL_ARB_internalformat_query2;
14672 procedure Read_GL_ARB_invalidate_subdata;
14673 procedure Read_GL_ARB_multi_draw_indirect;
14674 procedure Read_GL_ARB_program_interface_query;
14675 procedure Read_GL_ARB_shader_storage_buffer_object;
14676 procedure Read_GL_ARB_texture_buffer_range;
14677 procedure Read_GL_ARB_texture_storage_multisample;
14678 procedure Read_GL_ARB_texture_view;
14679 procedure Read_GL_ARB_vertex_attrib_binding;
14682 procedure Read_GL_4_4;
14683 procedure Read_GL_4_5;
14686 procedure Read_GL_ARB_cl_event;
14687 procedure Read_GL_ARB_compute_variable_group_size;
14688 procedure Read_GL_ARB_debug_output;
14689 procedure Read_GL_ARB_robustness;
14690 procedure Read_GL_ATI_draw_buffers;
14691 procedure Read_GL_ATI_element_array;
14692 procedure Read_GL_ATI_envmap_bumpmap;
14693 procedure Read_GL_ATI_fragment_shader;
14694 procedure Read_GL_ATI_map_object_buffer;
14695 procedure Read_GL_ATI_pn_triangles;
14696 procedure Read_GL_ATI_separate_stencil;
14697 procedure Read_GL_ATI_vertex_array_object;
14698 procedure Read_GL_ATI_vertex_attrib_array_object;
14699 procedure Read_GL_ATI_vertex_streams;
14700 procedure Read_GL_AMD_performance_monitor;
14701 procedure Read_GL_AMD_vertex_shader_tesselator;
14702 procedure Read_GL_AMD_draw_buffers_blend;
14703 procedure Read_GL_AMD_name_gen_delete;
14704 procedure Read_GL_AMD_debug_output;
14705 procedure Read_GL_EXT_blend_color;
14706 procedure Read_GL_EXT_blend_func_separate;
14707 procedure Read_GL_EXT_blend_minmax;
14708 procedure Read_GL_EXT_color_subtable;
14709 procedure Read_GL_EXT_compiled_vertex_array;
14710 procedure Read_GL_EXT_convolution;
14711 procedure Read_GL_EXT_coordinate_frame;
14712 procedure Read_GL_EXT_copy_texture;
14713 procedure Read_GL_EXT_cull_vertex;
14714 procedure Read_GL_EXT_draw_range_elements;
14715 procedure Read_GL_EXT_fog_coord;
14716 procedure Read_GL_EXT_framebuffer_object;
14717 procedure Read_GL_EXT_histogram;
14718 procedure Read_GL_EXT_index_func;
14719 procedure Read_GL_EXT_index_material;
14720 procedure Read_GL_EXT_multi_draw_arrays;
14721 procedure Read_GL_EXT_multisample;
14722 procedure Read_GL_EXT_paletted_texture;
14723 procedure Read_GL_EXT_pixel_transform;
14724 procedure Read_GL_EXT_point_parameters;
14725 procedure Read_GL_EXT_polygon_offset;
14726 procedure Read_GL_EXT_secondary_color;
14727 procedure Read_GL_EXT_stencil_two_side;
14728 procedure Read_GL_EXT_subtexture;
14729 procedure Read_GL_EXT_texture3D;
14730 procedure Read_GL_EXT_texture_object;
14731 procedure Read_GL_EXT_texture_perturb_normal;
14732 procedure Read_GL_EXT_vertex_array;
14733 procedure Read_GL_EXT_vertex_shader;
14734 procedure Read_GL_EXT_vertex_weighting;
14735 procedure Read_GL_EXT_depth_bounds_test;
14736 procedure Read_GL_EXT_blend_equation_separate;
14737 procedure Read_GL_EXT_stencil_clear_tag;
14738 procedure Read_GL_EXT_framebuffer_blit;
14739 procedure Read_GL_EXT_framebuffer_multisample;
14740 procedure Read_GL_EXT_timer_query;
14741 procedure Read_GL_EXT_gpu_program_parameters;
14742 procedure Read_GL_EXT_bindable_uniform;
14743 procedure Read_GL_EXT_draw_buffers2;
14744 procedure Read_GL_EXT_draw_instanced;
14745 procedure Read_GL_EXT_geometry_shader4;
14746 procedure Read_GL_EXT_gpu_shader4;
14747 procedure Read_GL_EXT_texture_array;
14748 procedure Read_GL_EXT_texture_buffer_object;
14749 procedure Read_GL_EXT_texture_integer;
14750 procedure Read_GL_EXT_transform_feedback;
14751 procedure Read_GL_EXT_direct_state_access;
14752 procedure Read_GL_EXT_separate_shader_objects;
14753 procedure Read_GL_EXT_shader_image_load_store;
14754 procedure Read_GL_EXT_vertex_attrib_64bit;
14755 procedure Read_GL_HP_image_transform;
14756 procedure Read_GL_IBM_multimode_draw_arrays;
14757 procedure Read_GL_IBM_vertex_array_lists;
14758 procedure Read_GL_INGR_blend_func_separate;
14759 procedure Read_GL_INTEL_parallel_arrays;
14760 procedure Read_GL_MESA_resize_buffers;
14761 procedure Read_GL_MESA_window_pos;
14762 procedure Read_GL_NV_evaluators;
14763 procedure Read_GL_NV_fence;
14764 procedure Read_GL_NV_fragment_program;
14765 procedure Read_GL_NV_half_float;
14766 procedure Read_GL_NV_occlusion_query;
14767 procedure Read_GL_NV_pixel_data_range;
14768 procedure Read_GL_NV_point_sprite;
14769 procedure Read_GL_NV_primitive_restart;
14770 procedure Read_GL_NV_register_combiners;
14771 procedure Read_GL_NV_register_combiners2;
14772 procedure Read_GL_NV_vertex_array_range;
14773 procedure Read_GL_NV_vertex_program;
14774 procedure Read_GL_NV_depth_buffer_float;
14775 procedure Read_GL_NV_framebuffer_multisample_coverage;
14776 procedure Read_GL_NV_geometry_program4;
14777 procedure Read_GL_NV_gpu_program4;
14778 procedure Read_GL_NV_parameter_buffer_object;
14779 procedure Read_GL_NV_transform_feedback;
14780 procedure Read_GL_NV_conditional_render;
14781 procedure Read_GL_NV_present_video;
14782 procedure Read_GL_NV_explicit_multisample;
14783 procedure Read_GL_NV_transform_feedback2;
14784 procedure Read_GL_NV_video_capture;
14785 procedure Read_GL_NV_copy_image;
14786 procedure Read_GL_NV_shader_buffer_load;
14787 procedure Read_GL_NV_vertex_buffer_unified_memory;
14788 procedure Read_GL_NV_gpu_program5;
14789 procedure Read_GL_NV_gpu_shader5;
14790 procedure Read_GL_NV_vertex_attrib_integer_64bit;
14791 procedure Read_GL_NV_vdpau_interop;
14792 procedure Read_GL_NV_texture_barrier;
14793 procedure Read_GL_PGI_misc_hints;
14794 procedure Read_GL_SGIS_detail_texture;
14795 procedure Read_GL_SGIS_fog_function;
14796 procedure Read_GL_SGIS_multisample;
14797 procedure Read_GL_SGIS_pixel_texture;
14798 procedure Read_GL_SGIS_point_parameters;
14799 procedure Read_GL_SGIS_sharpen_texture;
14800 procedure Read_GL_SGIS_texture4D;
14801 procedure Read_GL_SGIS_texture_color_mask;
14802 procedure Read_GL_SGIS_texture_filter4;
14803 procedure Read_GL_SGIX_async;
14804 procedure Read_GL_SGIX_flush_raster;
14805 procedure Read_GL_SGIX_fragment_lighting;
14806 procedure Read_GL_SGIX_framezoom;
14807 procedure Read_GL_SGIX_igloo_interface;
14808 procedure Read_GL_SGIX_instruments;
14809 procedure Read_GL_SGIX_list_priority;
14810 procedure Read_GL_SGIX_pixel_texture;
14811 procedure Read_GL_SGIX_polynomial_ffd;
14812 procedure Read_GL_SGIX_reference_plane;
14813 procedure Read_GL_SGIX_sprite;
14814 procedure Read_GL_SGIX_tag_sample_buffer;
14815 procedure Read_GL_SGI_color_table;
14816 procedure Read_GL_SUNX_constant_data;
14817 procedure Read_GL_SUN_global_alpha;
14818 procedure Read_GL_SUN_mesh_array;
14819 procedure Read_GL_SUN_triangle_list;
14820 procedure Read_GL_SUN_vertex;
14823 procedure Read_WGL_ARB_buffer_region;
14824 procedure Read_WGL_ARB_extensions_string;
14825 procedure Read_WGL_ARB_make_current_read;
14826 procedure Read_WGL_ARB_pbuffer;
14827 procedure Read_WGL_ARB_pixel_format;
14828 procedure Read_WGL_ARB_pixel_format_float;
14829 procedure Read_WGL_ARB_render_texture;
14830 procedure Read_WGL_ARB_create_context;
14831 procedure Read_WGL_AMD_gpu_association;
14832 procedure Read_WGL_EXT_display_color_table;
14833 procedure Read_WGL_EXT_extensions_string;
14834 procedure Read_WGL_EXT_make_current_read;
14835 procedure Read_WGL_EXT_pbuffer;
14836 procedure Read_WGL_EXT_pixel_format;
14837 procedure Read_WGL_EXT_swap_control;
14838 procedure Read_WGL_I3D_digital_video_control;
14839 procedure Read_WGL_I3D_gamma;
14840 procedure Read_WGL_I3D_genlock;
14841 procedure Read_WGL_I3D_image_buffer;
14842 procedure Read_WGL_I3D_swap_frame_lock;
14843 procedure Read_WGL_I3D_swap_frame_usage;
14844 procedure Read_WGL_NV_vertex_array_range;
14845 procedure Read_WGL_NV_present_video;
14846 procedure Read_WGL_NV_video_output;
14847 procedure Read_WGL_NV_swap_group;
14848 procedure Read_WGL_NV_gpu_affinity;
14849 procedure Read_WGL_NV_video_capture;
14850 procedure Read_WGL_NV_copy_image;
14851 procedure Read_WGL_OML_sync_control;
14852 procedure Read_WGL_3DL_stereo_control;
14854 procedure Read_WIN_draw_range_elements;
14855 procedure Read_WIN_swap_hint;
14866 RTLD_BINDING_MASK = $003;
14868 // Seems to work on Debian / Fedora
14869 LibraryLib = {$IFDEF Linux} 'libdl.so.2'{$ELSE} 'c'{$ENDIF};
14871 function dlopen(Name: PAnsiChar; Flags: LongInt): Pointer; cdecl; external LibraryLib name 'dlopen';
14872 function dlclose(Lib: Pointer): LongInt; cdecl; external LibraryLib name 'dlclose';
14874 function dlsym(Lib: Pointer; Name: PAnsiChar): Pointer; cdecl; external LibraryLib name 'dlsym';
14877 {$IFDEF DGL_MAC}{$IFDEF OPENGL_FRAMEWORK} // OpenGL framework used
14879 RTLD_DEFAULT = Pointer(-2);
14882 function dglLoadLibrary(Name: PChar): Pointer;
14885 Result := Pointer(LoadLibrary(Name));
14889 Result := dlopen(Name, RTLD_LAZY);
14893 {$IFDEF OPENGL_FRAMEWORK}
14894 Result := RTLD_DEFAULT;
14896 Result := Pointer(LoadLibrary(Name));
14902 function dglFreeLibrary(LibHandle: Pointer): Boolean;
14904 if LibHandle = nil then
14908 Result := FreeLibrary(HMODULE(LibHandle));
14912 Result := dlclose(LibHandle) = 0;
14916 {$IFDEF OPENGL_FRAMEWORK}
14919 Result := FreeLibrary(HMODULE(LibHandle));
14925 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14927 if LibHandle = nil then
14928 LibHandle := GL_LibHandle;
14932 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14934 if result <> nil then
14937 if Addr(wglGetProcAddress) <> nil then
14938 Result := wglGetProcAddress(ProcName);
14942 if not ForceDLSym then begin
14943 if Addr(glXGetProcAddress) <> nil then
14944 Result := glXGetProcAddress(ProcName);
14946 if result <> nil then
14949 if Addr(glXGetProcAddressARB) <> nil then
14950 Result := glXGetProcAddressARB(ProcName);
14952 if result <> nil then
14956 Result := dlsym(LibHandle, ProcName);
14960 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14965 function Int_GetExtensionString: AnsiString;
14967 ExtensionCount : GLuint;
14973 if not Assigned(@glGetIntegerv) then glGetIntegerv := dglGetProcAddress('glGetIntegerv');
14974 if not Assigned(@glGetStringi) then glGetStringi := dglGetProcAddress('glGetStringi');
14978 if Assigned(@glGetIntegerv) and Assigned(@glGetStringi)
14981 glGetIntegerv(GL_NUM_EXTENSIONS, @extensionCount);
14983 For I := 0 to extensionCount - 1 do
14984 result := result + #32 + PAnsiChar(glGetStringi(GL_EXTENSIONS, I));
14989 if not Assigned(@glGetString) then glGetString := dglGetProcAddress('glGetString');
14991 if Assigned(@glGetString)
14992 then result := glGetString(GL_EXTENSIONS)
14996 if (GL_LibHandle <> nil) then begin
14998 // wglGetExtensionsStringEXT
14999 if not Assigned(@wglGetExtensionsStringEXT) then
15000 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
15002 if Assigned(@wglGetExtensionsStringEXT) then
15003 Result := Result + #32 + wglGetExtensionsStringEXT;
15005 // wglGetExtensionsStringARB
15006 if not Assigned(@wglGetExtensionsStringARB) then
15007 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
15009 if Assigned(@wglGetExtensionsStringARB) then
15010 Result := Result + #32 + wglGetExtensionsStringARB(wglGetCurrentDC);
15014 Result := #32 + Result + #32;
15018 function Int_CheckExtension(AllExtensions, CheckExtension: AnsiString): Boolean;
15020 Result := Pos(#32 + CheckExtension + #32, AllExtensions) > 0;
15024 function dglCheckExtension(Extension: AnsiString): Boolean;
15026 Extensions: AnsiString;
15028 Extensions := Int_GetExtensionString;
15029 Result := Int_CheckExtension(Extensions, Extension);
15034 function InitOpenGL(LibName: String; GLULibName: String): Boolean;
15038 // free opened libraries
15039 if GL_LibHandle <> nil then
15040 dglFreeLibrary(GL_LibHandle);
15042 if GLU_LibHandle <> nil then
15043 dglFreeLibrary(GLU_LibHandle);
15046 GL_LibHandle := dglLoadLibrary(PChar(LibName));
15047 GLU_LibHandle := dglLoadLibrary(PChar(GLULibName));
15049 // load GL functions
15050 if (GL_LibHandle <> nil) then begin
15052 wglCopyContext := dglGetProcAddress('wglCopyContext');
15053 wglCreateLayerContext := dglGetProcAddress('wglCreateLayerContext');
15054 wglCreateContext := dglGetProcAddress('wglCreateContext');
15055 wglDeleteContext := dglGetProcAddress('wglDeleteContext');
15056 wglDescribeLayerPlane := dglGetProcAddress('wglDescribeLayerPlane');
15057 wglGetCurrentContext := dglGetProcAddress('wglGetCurrentContext');
15058 wglGetCurrentDC := dglGetProcAddress('wglGetCurrentDC');
15059 wglGetLayerPaletteEntries := dglGetProcAddress('wglGetLayerPaletteEntries');
15060 wglGetProcAddress := dglGetProcAddress('wglGetProcAddress');
15061 wglMakeCurrent := dglGetProcAddress('wglMakeCurrent');
15062 wglRealizeLayerPalette := dglGetProcAddress('wglRealizeLayerPalette');
15063 wglSetLayerPaletteEntries := dglGetProcAddress('wglSetLayerPaletteEntries');
15064 wglShareLists := dglGetProcAddress('wglShareLists');
15065 wglSwapLayerBuffers := dglGetProcAddress('wglSwapLayerBuffers');
15066 wglSwapMultipleBuffers := dglGetProcAddress('wglSwapMultipleBuffers');
15067 wglUseFontBitmapsA := dglGetProcAddress('wglUseFontBitmapsA');
15068 wglUseFontOutlinesA := dglGetProcAddress('wglUseFontOutlinesA');
15069 wglUseFontBitmapsW := dglGetProcAddress('wglUseFontBitmapsW');
15070 wglUseFontOutlinesW := dglGetProcAddress('wglUseFontOutlinesW');
15071 wglUseFontBitmaps := dglGetProcAddress('wglUseFontBitmapsA');
15072 wglUseFontOutlines := dglGetProcAddress('wglUseFontOutlinesA');
15076 // GLX_VERSION_1_4 (needs to be first)
15077 glXGetProcAddress := dglGetProcAddress('glXGetProcAddress', nil, True);
15079 // GLX_ARB_get_proc_address (also needs to be first)
15080 glXGetProcAddressARB := dglGetProcAddress('glXGetProcAddressARB', nil, True);
15082 glXChooseVisual := dglGetProcAddress('glXChooseVisual');
15083 glXCopyContext := dglGetProcAddress('glXCopyContext');
15084 glXCreateContext := dglGetProcAddress('glXCreateContext');
15085 glXCreateGLXPixmap := dglGetProcAddress('glXCreateGLXPixmap');
15086 glXDestroyContext := dglGetProcAddress('glXDestroyContext');
15087 glXDestroyGLXPixmap := dglGetProcAddress('glXDestroyGLXPixmap');
15088 glXGetConfig := dglGetProcAddress('glXGetConfig');
15089 glXGetCurrentContext := dglGetProcAddress('glXGetCurrentContext');
15090 glXGetCurrentDrawable := dglGetProcAddress('glXGetCurrentDrawable');
15091 glXIsDirect := dglGetProcAddress('glXIsDirect');
15092 glXMakeCurrent := dglGetProcAddress('glXMakeCurrent');
15093 glXQueryExtension := dglGetProcAddress('glXQueryExtension');
15094 glXQueryVersion := dglGetProcAddress('glXQueryVersion');
15095 glXSwapBuffers := dglGetProcAddress('glXSwapBuffers');
15096 glXUseXFont := dglGetProcAddress('glXUseXFont');
15097 glXWaitGL := dglGetProcAddress('glXWaitGL');
15098 glXWaitX := dglGetProcAddress('glXWaitX');
15100 glXGetClientString := dglGetProcAddress('glXGetClientString');
15101 glXQueryServerString := dglGetProcAddress('glXQueryServerString');
15102 glXQueryExtensionsString := dglGetProcAddress('glXQueryExtensionsString');
15105 glXGetFBConfigs := dglGetProcAddress('glXGetFBConfigs');
15106 glXChooseFBConfig := dglGetProcAddress('glXChooseFBConfig');
15107 glXGetFBConfigAttrib := dglGetProcAddress('glXGetFBConfigAttrib');
15108 glXGetVisualFromFBConfig := dglGetProcAddress('glXGetVisualFromFBConfig');
15109 glXCreateWindow := dglGetProcAddress('glXCreateWindow');
15110 glXDestroyWindow := dglGetProcAddress('glXDestroyWindow');
15111 glXCreatePixmap := dglGetProcAddress('glXCreatePixmap');
15113 glXDestroyPixmap := dglGetProcAddress('glXDestroyPixmap');
15114 glXCreatePbuffer := dglGetProcAddress('glXCreatePbuffer');
15115 glXDestroyPbuffer := dglGetProcAddress('glXDestroyPbuffer');
15116 glXQueryDrawable := dglGetProcAddress('glXQueryDrawable');
15117 glXCreateNewContext := dglGetProcAddress('glXCreateNewContext');
15118 glXMakeContextCurrent := dglGetProcAddress('glXMakeContextCurrent');
15119 glXGetCurrentReadDrawable := dglGetProcAddress('glXGetCurrentReadDrawable');
15120 glXGetCurreentDisplay := dglGetProcAddress('glXGetCurreentDisplay');
15122 glXQueryContext := dglGetProcAddress('glXQueryContext');
15123 glXSelectEvent := dglGetProcAddress('glXSelectEvent');
15124 glXGetSelectedEvent := dglGetProcAddress('glXGetSelectedEvent');
15126 // GLX_ARB_create_context
15127 glXCreateContextAttribsARB := dglGetProcAddress('glXCreateContextAttribsARB');
15129 // GLX_EXT_import_context
15130 glXGetCurrentDisplayEXT := dglGetProcAddress('glXGetCurrentDisplayEXT');
15131 glXQueryContextInfoEXT := dglGetProcAddress('glXQueryContextInfoEXT');
15132 glXGetContextIDEXT := dglGetProcAddress('glXGetContextIDEXT');
15133 glXImportContextEXT := dglGetProcAddress('glXImportContextEXT');
15134 glXFreeContextEXT := dglGetProcAddress('glXFreeContextEXT');
15136 // GLX_EXT_texture_from_pixmap
15137 glXBindTexImageEXT := dglGetProcAddress('glXBindTexImageEXT');
15138 glXReleaseTexImageEXT := dglGetProcAddress('glXReleaseTexImageEXT');
15144 // load GLU functions
15145 if GLU_LibHandle <> nil then begin
15146 // GLU ========================================================================
15147 gluBeginCurve := dglGetProcAddress('gluBeginCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15148 gluBeginPolygon := dglGetProcAddress('gluBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15149 gluBeginSurface := dglGetProcAddress('gluBeginSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15150 gluBeginTrim := dglGetProcAddress('gluBeginTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15151 gluBuild1DMipmaps := dglGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15152 gluBuild2DMipmaps := dglGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15153 gluCylinder := dglGetProcAddress('gluCylinder', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15154 gluDeleteNurbsRenderer := dglGetProcAddress('gluDeleteNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15155 gluDeleteQuadric := dglGetProcAddress('gluDeleteQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15156 gluDeleteTess := dglGetProcAddress('gluDeleteTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15157 gluDisk := dglGetProcAddress('gluDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15158 gluEndCurve := dglGetProcAddress('gluEndCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15159 gluEndPolygon := dglGetProcAddress('gluEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15160 gluEndSurface := dglGetProcAddress('gluEndSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15161 gluEndTrim := dglGetProcAddress('gluEndTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15162 gluErrorString := dglGetProcAddress('gluErrorString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15163 gluGetNurbsProperty := dglGetProcAddress('gluGetNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15164 gluGetString := dglGetProcAddress('gluGetString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15165 gluGetTessProperty := dglGetProcAddress('gluGetTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15166 gluLoadSamplingMatrices := dglGetProcAddress('gluLoadSamplingMatrices', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15167 gluLookAt := dglGetProcAddress('gluLookAt', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15168 gluNewNurbsRenderer := dglGetProcAddress('gluNewNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15169 gluNewQuadric := dglGetProcAddress('gluNewQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15170 gluNewTess := dglGetProcAddress('gluNewTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15171 gluNextContour := dglGetProcAddress('gluNextContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15172 gluNurbsCallback := dglGetProcAddress('gluNurbsCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15173 gluNurbsCurve := dglGetProcAddress('gluNurbsCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15174 gluNurbsProperty := dglGetProcAddress('gluNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15175 gluNurbsSurface := dglGetProcAddress('gluNurbsSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15176 gluOrtho2D := dglGetProcAddress('gluOrtho2D', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15177 gluPartialDisk := dglGetProcAddress('gluPartialDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15178 gluPerspective := dglGetProcAddress('gluPerspective', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15179 gluPickMatrix := dglGetProcAddress('gluPickMatrix', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15180 gluProject := dglGetProcAddress('gluProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15181 gluPwlCurve := dglGetProcAddress('gluPwlCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15182 gluQuadricCallback := dglGetProcAddress('gluQuadricCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15183 gluQuadricDrawStyle := dglGetProcAddress('gluQuadricDrawStyle', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15184 gluQuadricNormals := dglGetProcAddress('gluQuadricNormals', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15185 gluQuadricOrientation := dglGetProcAddress('gluQuadricOrientation', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15186 gluQuadricTexture := dglGetProcAddress('gluQuadricTexture', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15187 gluScaleImage := dglGetProcAddress('gluScaleImage', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15188 gluSphere := dglGetProcAddress('gluSphere', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15189 gluTessBeginContour := dglGetProcAddress('gluTessBeginContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15190 gluTessBeginPolygon := dglGetProcAddress('gluTessBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15191 gluTessCallback := dglGetProcAddress('gluTessCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15192 gluTessEndContour := dglGetProcAddress('gluTessEndContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15193 gluTessEndPolygon := dglGetProcAddress('gluTessEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15194 gluTessNormal := dglGetProcAddress('gluTessNormal', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15195 gluTessProperty := dglGetProcAddress('gluTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15196 gluTessVertex := dglGetProcAddress('gluTessVertex', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15197 gluUnProject := dglGetProcAddress('gluUnProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15201 procedure ReadOpenGLCore;
15204 glCullFace := dglGetProcAddress('glCullFace');
15205 glFrontFace := dglGetProcAddress('glFrontFace');
15206 glHint := dglGetProcAddress('glHint');
15207 glLineWidth := dglGetProcAddress('glLineWidth');
15208 glPointSize := dglGetProcAddress('glPointSize');
15209 glPolygonMode := dglGetProcAddress('glPolygonMode');
15210 glScissor := dglGetProcAddress('glScissor');
15211 glTexParameterf := dglGetProcAddress('glTexParameterf');
15212 glTexParameterfv := dglGetProcAddress('glTexParameterfv');
15213 glTexParameteri := dglGetProcAddress('glTexParameteri');
15214 glTexParameteriv := dglGetProcAddress('glTexParameteriv');
15215 glTexImage1D := dglGetProcAddress('glTexImage1D');
15216 glTexImage2D := dglGetProcAddress('glTexImage2D');
15217 glDrawBuffer := dglGetProcAddress('glDrawBuffer');
15218 glClear := dglGetProcAddress('glClear');
15219 glClearColor := dglGetProcAddress('glClearColor');
15220 glClearStencil := dglGetProcAddress('glClearStencil');
15221 glClearDepth := dglGetProcAddress('glClearDepth');
15222 glStencilMask := dglGetProcAddress('glStencilMask');
15223 glColorMask := dglGetProcAddress('glColorMask');
15224 glDepthMask := dglGetProcAddress('glDepthMask');
15225 glDisable := dglGetProcAddress('glDisable');
15226 glEnable := dglGetProcAddress('glEnable');
15227 glFinish := dglGetProcAddress('glFinish');
15228 glFlush := dglGetProcAddress('glFlush');
15229 glBlendFunc := dglGetProcAddress('glBlendFunc');
15230 glLogicOp := dglGetProcAddress('glLogicOp');
15231 glStencilFunc := dglGetProcAddress('glStencilFunc');
15232 glStencilOp := dglGetProcAddress('glStencilOp');
15233 glDepthFunc := dglGetProcAddress('glDepthFunc');
15234 glPixelStoref := dglGetProcAddress('glPixelStoref');
15235 glPixelStorei := dglGetProcAddress('glPixelStorei');
15236 glReadBuffer := dglGetProcAddress('glReadBuffer');
15237 glReadPixels := dglGetProcAddress('glReadPixels');
15238 glGetBooleanv := dglGetProcAddress('glGetBooleanv');
15239 glGetDoublev := dglGetProcAddress('glGetDoublev');
15240 glGetError := dglGetProcAddress('glGetError');
15241 glGetFloatv := dglGetProcAddress('glGetFloatv');
15242 glGetIntegerv := dglGetProcAddress('glGetIntegerv');
15243 glGetString := dglGetProcAddress('glGetString');
15244 glGetTexImage := dglGetProcAddress('glGetTexImage');
15245 glGetTexParameteriv := dglGetProcAddress('glGetTexParameteriv');
15246 glGetTexParameterfv := dglGetProcAddress('glGetTexParameterfv');
15247 glGetTexLevelParameterfv := dglGetProcAddress('glGetTexLevelParameterfv');
15248 glGetTexLevelParameteriv := dglGetProcAddress('glGetTexLevelParameteriv');
15249 glIsEnabled := dglGetProcAddress('glIsEnabled');
15250 glDepthRange := dglGetProcAddress('glDepthRange');
15251 glViewport := dglGetProcAddress('glViewport');
15254 glDrawArrays := dglGetProcAddress('glDrawArrays');
15255 glDrawElements := dglGetProcAddress('glDrawElements');
15256 glGetPointerv := dglGetProcAddress('glGetPointerv');
15257 glPolygonOffset := dglGetProcAddress('glPolygonOffset');
15258 glCopyTexImage1D := dglGetProcAddress('glCopyTexImage1D');
15259 glCopyTexImage2D := dglGetProcAddress('glCopyTexImage2D');
15260 glCopyTexSubImage1D := dglGetProcAddress('glCopyTexSubImage1D');
15261 glCopyTexSubImage2D := dglGetProcAddress('glCopyTexSubImage2D');
15262 glTexSubImage1D := dglGetProcAddress('glTexSubImage1D');
15263 glTexSubImage2D := dglGetProcAddress('glTexSubImage2D');
15264 glBindTexture := dglGetProcAddress('glBindTexture');
15265 glDeleteTextures := dglGetProcAddress('glDeleteTextures');
15266 glGenTextures := dglGetProcAddress('glGenTextures');
15268 {$ifdef DGL_DEPRECATED}
15269 glAccum := dglGetProcAddress('glAccum');
15270 glAlphaFunc := dglGetProcAddress('glAlphaFunc');
15271 glAreTexturesResident := dglGetProcAddress('glAreTexturesResident');
15272 glArrayElement := dglGetProcAddress('glArrayElement');
15273 glBegin := dglGetProcAddress('glBegin');
15274 glBitmap := dglGetProcAddress('glBitmap');
15275 glCallList := dglGetProcAddress('glCallList');
15276 glCallLists := dglGetProcAddress('glCallLists');
15277 glClearAccum := dglGetProcAddress('glClearAccum');
15278 glClearIndex := dglGetProcAddress('glClearIndex');
15279 glClipPlane := dglGetProcAddress('glClipPlane');
15280 glColor3b := dglGetProcAddress('glColor3b');
15281 glColor3bv := dglGetProcAddress('glColor3bv');
15282 glColor3d := dglGetProcAddress('glColor3d');
15283 glColor3dv := dglGetProcAddress('glColor3dv');
15284 glColor3f := dglGetProcAddress('glColor3f');
15285 glColor3fv := dglGetProcAddress('glColor3fv');
15286 glColor3i := dglGetProcAddress('glColor3i');
15287 glColor3iv := dglGetProcAddress('glColor3iv');
15288 glColor3s := dglGetProcAddress('glColor3s');
15289 glColor3sv := dglGetProcAddress('glColor3sv');
15290 glColor3ub := dglGetProcAddress('glColor3ub');
15291 glColor3ubv := dglGetProcAddress('glColor3ubv');
15292 glColor3ui := dglGetProcAddress('glColor3ui');
15293 glColor3uiv := dglGetProcAddress('glColor3uiv');
15294 glColor3us := dglGetProcAddress('glColor3us');
15295 glColor3usv := dglGetProcAddress('glColor3usv');
15296 glColor4b := dglGetProcAddress('glColor4b');
15297 glColor4bv := dglGetProcAddress('glColor4bv');
15298 glColor4d := dglGetProcAddress('glColor4d');
15299 glColor4dv := dglGetProcAddress('glColor4dv');
15300 glColor4f := dglGetProcAddress('glColor4f');
15301 glColor4fv := dglGetProcAddress('glColor4fv');
15302 glColor4i := dglGetProcAddress('glColor4i');
15303 glColor4iv := dglGetProcAddress('glColor4iv');
15304 glColor4s := dglGetProcAddress('glColor4s');
15305 glColor4sv := dglGetProcAddress('glColor4sv');
15306 glColor4ub := dglGetProcAddress('glColor4ub');
15307 glColor4ubv := dglGetProcAddress('glColor4ubv');
15308 glColor4ui := dglGetProcAddress('glColor4ui');
15309 glColor4uiv := dglGetProcAddress('glColor4uiv');
15310 glColor4us := dglGetProcAddress('glColor4us');
15311 glColor4usv := dglGetProcAddress('glColor4usv');
15312 glColorMaterial := dglGetProcAddress('glColorMaterial');
15313 glColorPointer := dglGetProcAddress('glColorPointer');
15314 glCopyPixels := dglGetProcAddress('glCopyPixels');
15315 glDeleteLists := dglGetProcAddress('glDeleteLists');
15316 glDisableClientState := dglGetProcAddress('glDisableClientState');
15317 glDrawPixels := dglGetProcAddress('glDrawPixels');
15318 glEdgeFlag := dglGetProcAddress('glEdgeFlag');
15319 glEdgeFlagPointer := dglGetProcAddress('glEdgeFlagPointer');
15320 glEdgeFlagv := dglGetProcAddress('glEdgeFlagv');
15321 glEnableClientState := dglGetProcAddress('glEnableClientState');
15322 glEnd := dglGetProcAddress('glEnd');
15323 glEndList := dglGetProcAddress('glEndList');
15324 glEvalCoord1d := dglGetProcAddress('glEvalCoord1d');
15325 glEvalCoord1dv := dglGetProcAddress('glEvalCoord1dv');
15326 glEvalCoord1f := dglGetProcAddress('glEvalCoord1f');
15327 glEvalCoord1fv := dglGetProcAddress('glEvalCoord1fv');
15328 glEvalCoord2d := dglGetProcAddress('glEvalCoord2d');
15329 glEvalCoord2dv := dglGetProcAddress('glEvalCoord2dv');
15330 glEvalCoord2f := dglGetProcAddress('glEvalCoord2f');
15331 glEvalCoord2fv := dglGetProcAddress('glEvalCoord2fv');
15332 glEvalMesh1 := dglGetProcAddress('glEvalMesh1');
15333 glEvalMesh2 := dglGetProcAddress('glEvalMesh2');
15334 glEvalPoint1 := dglGetProcAddress('glEvalPoint1');
15335 glEvalPoint2 := dglGetProcAddress('glEvalPoint2');
15336 glFeedbackBuffer := dglGetProcAddress('glFeedbackBuffer');
15337 glFogf := dglGetProcAddress('glFogf');
15338 glFogfv := dglGetProcAddress('glFogfv');
15339 glFogi := dglGetProcAddress('glFogi');
15340 glFogiv := dglGetProcAddress('glFogiv');
15341 glFrustum := dglGetProcAddress('glFrustum');
15342 glGenLists := dglGetProcAddress('glGenLists');
15343 glGetClipPlane := dglGetProcAddress('glGetClipPlane');
15344 glGetLightfv := dglGetProcAddress('glGetLightfv');
15345 glGetLightiv := dglGetProcAddress('glGetLightiv');
15346 glGetMapdv := dglGetProcAddress('glGetMapdv');
15347 glGetMapfv := dglGetProcAddress('glGetMapfv');
15348 glGetMapiv := dglGetProcAddress('glGetMapiv');
15349 glGetMaterialfv := dglGetProcAddress('glGetMaterialfv');
15350 glGetMaterialiv := dglGetProcAddress('glGetMaterialiv');
15351 glGetPixelMapfv := dglGetProcAddress('glGetPixelMapfv');
15352 glGetPixelMapuiv := dglGetProcAddress('glGetPixelMapuiv');
15353 glGetPixelMapusv := dglGetProcAddress('glGetPixelMapusv');
15354 glGetPolygonStipple := dglGetProcAddress('glGetPolygonStipple');
15355 glGetTexEnvfv := dglGetProcAddress('glGetTexEnvfv');
15356 glGetTexEnviv := dglGetProcAddress('glGetTexEnviv');
15357 glGetTexGendv := dglGetProcAddress('glGetTexGendv');
15358 glGetTexGenfv := dglGetProcAddress('glGetTexGenfv');
15359 glGetTexGeniv := dglGetProcAddress('glGetTexGeniv');
15360 glIndexMask := dglGetProcAddress('glIndexMask');
15361 glIndexPointer := dglGetProcAddress('glIndexPointer');
15362 glIndexd := dglGetProcAddress('glIndexd');
15363 glIndexdv := dglGetProcAddress('glIndexdv');
15364 glIndexf := dglGetProcAddress('glIndexf');
15365 glIndexfv := dglGetProcAddress('glIndexfv');
15366 glIndexi := dglGetProcAddress('glIndexi');
15367 glIndexiv := dglGetProcAddress('glIndexiv');
15368 glIndexs := dglGetProcAddress('glIndexs');
15369 glIndexsv := dglGetProcAddress('glIndexsv');
15370 glIndexub := dglGetProcAddress('glIndexub');
15371 glIndexubv := dglGetProcAddress('glIndexubv');
15372 glInitNames := dglGetProcAddress('glInitNames');
15373 glInterleavedArrays := dglGetProcAddress('glInterleavedArrays');
15374 glIsList := dglGetProcAddress('glIsList');
15375 glIsTexture := dglGetProcAddress('glIsTexture');
15376 glLightModelf := dglGetProcAddress('glLightModelf');
15377 glLightModelfv := dglGetProcAddress('glLightModelfv');
15378 glLightModeli := dglGetProcAddress('glLightModeli');
15379 glLightModeliv := dglGetProcAddress('glLightModeliv');
15380 glLightf := dglGetProcAddress('glLightf');
15381 glLightfv := dglGetProcAddress('glLightfv');
15382 glLighti := dglGetProcAddress('glLighti');
15383 glLightiv := dglGetProcAddress('glLightiv');
15384 glLineStipple := dglGetProcAddress('glLineStipple');
15385 glListBase := dglGetProcAddress('glListBase');
15386 glLoadIdentity := dglGetProcAddress('glLoadIdentity');
15387 glLoadMatrixd := dglGetProcAddress('glLoadMatrixd');
15388 glLoadMatrixf := dglGetProcAddress('glLoadMatrixf');
15389 glLoadName := dglGetProcAddress('glLoadName');
15390 glMap1d := dglGetProcAddress('glMap1d');
15391 glMap1f := dglGetProcAddress('glMap1f');
15392 glMap2d := dglGetProcAddress('glMap2d');
15393 glMap2f := dglGetProcAddress('glMap2f');
15394 glMapGrid1d := dglGetProcAddress('glMapGrid1d');
15395 glMapGrid1f := dglGetProcAddress('glMapGrid1f');
15396 glMapGrid2d := dglGetProcAddress('glMapGrid2d');
15397 glMapGrid2f := dglGetProcAddress('glMapGrid2f');
15398 glMaterialf := dglGetProcAddress('glMaterialf');
15399 glMaterialfv := dglGetProcAddress('glMaterialfv');
15400 glMateriali := dglGetProcAddress('glMateriali');
15401 glMaterialiv := dglGetProcAddress('glMaterialiv');
15402 glMatrixMode := dglGetProcAddress('glMatrixMode');
15403 glMultMatrixd := dglGetProcAddress('glMultMatrixd');
15404 glMultMatrixf := dglGetProcAddress('glMultMatrixf');
15405 glNewList := dglGetProcAddress('glNewList');
15406 glNormal3b := dglGetProcAddress('glNormal3b');
15407 glNormal3bv := dglGetProcAddress('glNormal3bv');
15408 glNormal3d := dglGetProcAddress('glNormal3d');
15409 glNormal3dv := dglGetProcAddress('glNormal3dv');
15410 glNormal3f := dglGetProcAddress('glNormal3f');
15411 glNormal3fv := dglGetProcAddress('glNormal3fv');
15412 glNormal3i := dglGetProcAddress('glNormal3i');
15413 glNormal3iv := dglGetProcAddress('glNormal3iv');
15414 glNormal3s := dglGetProcAddress('glNormal3s');
15415 glNormal3sv := dglGetProcAddress('glNormal3sv');
15416 glNormalPointer := dglGetProcAddress('glNormalPointer');
15417 glOrtho := dglGetProcAddress('glOrtho');
15418 glPassThrough := dglGetProcAddress('glPassThrough');
15419 glPixelMapfv := dglGetProcAddress('glPixelMapfv');
15420 glPixelMapuiv := dglGetProcAddress('glPixelMapuiv');
15421 glPixelMapusv := dglGetProcAddress('glPixelMapusv');
15422 glPixelTransferf := dglGetProcAddress('glPixelTransferf');
15423 glPixelTransferi := dglGetProcAddress('glPixelTransferi');
15424 glPixelZoom := dglGetProcAddress('glPixelZoom');
15425 glPolygonStipple := dglGetProcAddress('glPolygonStipple');
15426 glPopAttrib := dglGetProcAddress('glPopAttrib');
15427 glPopClientAttrib := dglGetProcAddress('glPopClientAttrib');
15428 glPopMatrix := dglGetProcAddress('glPopMatrix');
15429 glPopName := dglGetProcAddress('glPopName');
15430 glPrioritizeTextures := dglGetProcAddress('glPrioritizeTextures');
15431 glPushAttrib := dglGetProcAddress('glPushAttrib');
15432 glPushClientAttrib := dglGetProcAddress('glPushClientAttrib');
15433 glPushMatrix := dglGetProcAddress('glPushMatrix');
15434 glPushName := dglGetProcAddress('glPushName');
15435 glRasterPos2d := dglGetProcAddress('glRasterPos2d');
15436 glRasterPos2dv := dglGetProcAddress('glRasterPos2dv');
15437 glRasterPos2f := dglGetProcAddress('glRasterPos2f');
15438 glRasterPos2fv := dglGetProcAddress('glRasterPos2fv');
15439 glRasterPos2i := dglGetProcAddress('glRasterPos2i');
15440 glRasterPos2iv := dglGetProcAddress('glRasterPos2iv');
15441 glRasterPos2s := dglGetProcAddress('glRasterPos2s');
15442 glRasterPos2sv := dglGetProcAddress('glRasterPos2sv');
15443 glRasterPos3d := dglGetProcAddress('glRasterPos3d');
15444 glRasterPos3dv := dglGetProcAddress('glRasterPos3dv');
15445 glRasterPos3f := dglGetProcAddress('glRasterPos3f');
15446 glRasterPos3fv := dglGetProcAddress('glRasterPos3fv');
15447 glRasterPos3i := dglGetProcAddress('glRasterPos3i');
15448 glRasterPos3iv := dglGetProcAddress('glRasterPos3iv');
15449 glRasterPos3s := dglGetProcAddress('glRasterPos3s');
15450 glRasterPos3sv := dglGetProcAddress('glRasterPos3sv');
15451 glRasterPos4d := dglGetProcAddress('glRasterPos4d');
15452 glRasterPos4dv := dglGetProcAddress('glRasterPos4dv');
15453 glRasterPos4f := dglGetProcAddress('glRasterPos4f');
15454 glRasterPos4fv := dglGetProcAddress('glRasterPos4fv');
15455 glRasterPos4i := dglGetProcAddress('glRasterPos4i');
15456 glRasterPos4iv := dglGetProcAddress('glRasterPos4iv');
15457 glRasterPos4s := dglGetProcAddress('glRasterPos4s');
15458 glRasterPos4sv := dglGetProcAddress('glRasterPos4sv');
15459 glRectd := dglGetProcAddress('glRectd');
15460 glRectdv := dglGetProcAddress('glRectdv');
15461 glRectf := dglGetProcAddress('glRectf');
15462 glRectfv := dglGetProcAddress('glRectfv');
15463 glRecti := dglGetProcAddress('glRecti');
15464 glRectiv := dglGetProcAddress('glRectiv');
15465 glRects := dglGetProcAddress('glRects');
15466 glRectsv := dglGetProcAddress('glRectsv');
15467 glRenderMode := dglGetProcAddress('glRenderMode');
15468 glRotated := dglGetProcAddress('glRotated');
15469 glRotatef := dglGetProcAddress('glRotatef');
15470 glScaled := dglGetProcAddress('glScaled');
15471 glScalef := dglGetProcAddress('glScalef');
15472 glSelectBuffer := dglGetProcAddress('glSelectBuffer');
15473 glShadeModel := dglGetProcAddress('glShadeModel');
15474 glTexCoord1d := dglGetProcAddress('glTexCoord1d');
15475 glTexCoord1dv := dglGetProcAddress('glTexCoord1dv');
15476 glTexCoord1f := dglGetProcAddress('glTexCoord1f');
15477 glTexCoord1fv := dglGetProcAddress('glTexCoord1fv');
15478 glTexCoord1i := dglGetProcAddress('glTexCoord1i');
15479 glTexCoord1iv := dglGetProcAddress('glTexCoord1iv');
15480 glTexCoord1s := dglGetProcAddress('glTexCoord1s');
15481 glTexCoord1sv := dglGetProcAddress('glTexCoord1sv');
15482 glTexCoord2d := dglGetProcAddress('glTexCoord2d');
15483 glTexCoord2dv := dglGetProcAddress('glTexCoord2dv');
15484 glTexCoord2f := dglGetProcAddress('glTexCoord2f');
15485 glTexCoord2fv := dglGetProcAddress('glTexCoord2fv');
15486 glTexCoord2i := dglGetProcAddress('glTexCoord2i');
15487 glTexCoord2iv := dglGetProcAddress('glTexCoord2iv');
15488 glTexCoord2s := dglGetProcAddress('glTexCoord2s');
15489 glTexCoord2sv := dglGetProcAddress('glTexCoord2sv');
15490 glTexCoord3d := dglGetProcAddress('glTexCoord3d');
15491 glTexCoord3dv := dglGetProcAddress('glTexCoord3dv');
15492 glTexCoord3f := dglGetProcAddress('glTexCoord3f');
15493 glTexCoord3fv := dglGetProcAddress('glTexCoord3fv');
15494 glTexCoord3i := dglGetProcAddress('glTexCoord3i');
15495 glTexCoord3iv := dglGetProcAddress('glTexCoord3iv');
15496 glTexCoord3s := dglGetProcAddress('glTexCoord3s');
15497 glTexCoord3sv := dglGetProcAddress('glTexCoord3sv');
15498 glTexCoord4d := dglGetProcAddress('glTexCoord4d');
15499 glTexCoord4dv := dglGetProcAddress('glTexCoord4dv');
15500 glTexCoord4f := dglGetProcAddress('glTexCoord4f');
15501 glTexCoord4fv := dglGetProcAddress('glTexCoord4fv');
15502 glTexCoord4i := dglGetProcAddress('glTexCoord4i');
15503 glTexCoord4iv := dglGetProcAddress('glTexCoord4iv');
15504 glTexCoord4s := dglGetProcAddress('glTexCoord4s');
15505 glTexCoord4sv := dglGetProcAddress('glTexCoord4sv');
15506 glTexCoordPointer := dglGetProcAddress('glTexCoordPointer');
15507 glTexEnvf := dglGetProcAddress('glTexEnvf');
15508 glTexEnvfv := dglGetProcAddress('glTexEnvfv');
15509 glTexEnvi := dglGetProcAddress('glTexEnvi');
15510 glTexEnviv := dglGetProcAddress('glTexEnviv');
15511 glTexGend := dglGetProcAddress('glTexGend');
15512 glTexGendv := dglGetProcAddress('glTexGendv');
15513 glTexGenf := dglGetProcAddress('glTexGenf');
15514 glTexGenfv := dglGetProcAddress('glTexGenfv');
15515 glTexGeni := dglGetProcAddress('glTexGeni');
15516 glTexGeniv := dglGetProcAddress('glTexGeniv');
15517 glTranslated := dglGetProcAddress('glTranslated');
15518 glTranslatef := dglGetProcAddress('glTranslatef');
15519 glVertex2d := dglGetProcAddress('glVertex2d');
15520 glVertex2dv := dglGetProcAddress('glVertex2dv');
15521 glVertex2f := dglGetProcAddress('glVertex2f');
15522 glVertex2fv := dglGetProcAddress('glVertex2fv');
15523 glVertex2i := dglGetProcAddress('glVertex2i');
15524 glVertex2iv := dglGetProcAddress('glVertex2iv');
15525 glVertex2s := dglGetProcAddress('glVertex2s');
15526 glVertex2sv := dglGetProcAddress('glVertex2sv');
15527 glVertex3d := dglGetProcAddress('glVertex3d');
15528 glVertex3dv := dglGetProcAddress('glVertex3dv');
15529 glVertex3f := dglGetProcAddress('glVertex3f');
15530 glVertex3fv := dglGetProcAddress('glVertex3fv');
15531 glVertex3i := dglGetProcAddress('glVertex3i');
15532 glVertex3iv := dglGetProcAddress('glVertex3iv');
15533 glVertex3s := dglGetProcAddress('glVertex3s');
15534 glVertex3sv := dglGetProcAddress('glVertex3sv');
15535 glVertex4d := dglGetProcAddress('glVertex4d');
15536 glVertex4dv := dglGetProcAddress('glVertex4dv');
15537 glVertex4f := dglGetProcAddress('glVertex4f');
15538 glVertex4fv := dglGetProcAddress('glVertex4fv');
15539 glVertex4i := dglGetProcAddress('glVertex4i');
15540 glVertex4iv := dglGetProcAddress('glVertex4iv');
15541 glVertex4s := dglGetProcAddress('glVertex4s');
15542 glVertex4sv := dglGetProcAddress('glVertex4sv');
15543 glVertexPointer := dglGetProcAddress('glVertexPointer');
15547 glBlendColor := dglGetProcAddress('glBlendColor');
15548 glBlendEquation := dglGetProcAddress('glBlendEquation');
15549 glDrawRangeElements := dglGetProcAddress('glDrawRangeElements');
15550 glTexImage3D := dglGetProcAddress('glTexImage3D');
15551 glTexSubImage3D := dglGetProcAddress('glTexSubImage3D');
15552 glCopyTexSubImage3D := dglGetProcAddress('glCopyTexSubImage3D');
15553 {$ifdef DGL_DEPRECATED}
15554 glColorTable := dglGetProcAddress('glColorTable');
15555 glColorTableParameterfv := dglGetProcAddress('glColorTableParameterfv');
15556 glColorTableParameteriv := dglGetProcAddress('glColorTableParameteriv');
15557 glCopyColorTable := dglGetProcAddress('glCopyColorTable');
15558 glGetColorTable := dglGetProcAddress('glGetColorTable');
15559 glGetColorTableParameterfv := dglGetProcAddress('glGetColorTableParameterfv');
15560 glGetColorTableParameteriv := dglGetProcAddress('glGetColorTableParameteriv');
15561 glColorSubTable := dglGetProcAddress('glColorSubTable');
15562 glCopyColorSubTable := dglGetProcAddress('glCopyColorSubTable');
15563 glConvolutionFilter1D := dglGetProcAddress('glConvolutionFilter1D');
15564 glConvolutionFilter2D := dglGetProcAddress('glConvolutionFilter2D');
15565 glConvolutionParameterf := dglGetProcAddress('glConvolutionParameterf');
15566 glConvolutionParameterfv := dglGetProcAddress('glConvolutionParameterfv');
15567 glConvolutionParameteri := dglGetProcAddress('glConvolutionParameteri');
15568 glConvolutionParameteriv := dglGetProcAddress('glConvolutionParameteriv');
15569 glCopyConvolutionFilter1D := dglGetProcAddress('glCopyConvolutionFilter1D');
15570 glCopyConvolutionFilter2D := dglGetProcAddress('glCopyConvolutionFilter2D');
15571 glGetConvolutionFilter := dglGetProcAddress('glGetConvolutionFilter');
15572 glGetConvolutionParameterfv := dglGetProcAddress('glGetConvolutionParameterfv');
15573 glGetConvolutionParameteriv := dglGetProcAddress('glGetConvolutionParameteriv');
15574 glGetSeparableFilter := dglGetProcAddress('glGetSeparableFilter');
15575 glSeparableFilter2D := dglGetProcAddress('glSeparableFilter2D');
15576 glGetHistogram := dglGetProcAddress('glGetHistogram');
15577 glGetHistogramParameterfv := dglGetProcAddress('glGetHistogramParameterfv');
15578 glGetHistogramParameteriv := dglGetProcAddress('glGetHistogramParameteriv');
15579 glGetMinmax := dglGetProcAddress('glGetMinmax');
15580 glGetMinmaxParameterfv := dglGetProcAddress('glGetMinmaxParameterfv');
15581 glGetMinmaxParameteriv := dglGetProcAddress('glGetMinmaxParameteriv');
15582 glHistogram := dglGetProcAddress('glHistogram');
15583 glMinmax := dglGetProcAddress('glMinmax');
15584 glResetHistogram := dglGetProcAddress('glResetHistogram');
15585 glResetMinmax := dglGetProcAddress('glResetMinmax');
15589 glActiveTexture := dglGetProcAddress('glActiveTexture');
15590 glSampleCoverage := dglGetProcAddress('glSampleCoverage');
15591 glCompressedTexImage3D := dglGetProcAddress('glCompressedTexImage3D');
15592 glCompressedTexImage2D := dglGetProcAddress('glCompressedTexImage2D');
15593 glCompressedTexImage1D := dglGetProcAddress('glCompressedTexImage1D');
15594 glCompressedTexSubImage3D := dglGetProcAddress('glCompressedTexSubImage3D');
15595 glCompressedTexSubImage2D := dglGetProcAddress('glCompressedTexSubImage2D');
15596 glCompressedTexSubImage1D := dglGetProcAddress('glCompressedTexSubImage1D');
15597 glGetCompressedTexImage := dglGetProcAddress('glGetCompressedTexImage');
15598 {$ifdef DGL_DEPRECATED}
15599 glClientActiveTexture := dglGetProcAddress('glClientActiveTexture');
15600 glMultiTexCoord1d := dglGetProcAddress('glMultiTexCoord1d');
15601 glMultiTexCoord1dv := dglGetProcAddress('glMultiTexCoord1dv');
15602 glMultiTexCoord1f := dglGetProcAddress('glMultiTexCoord1f');
15603 glMultiTexCoord1fv := dglGetProcAddress('glMultiTexCoord1fv');
15604 glMultiTexCoord1i := dglGetProcAddress('glMultiTexCoord1i');
15605 glMultiTexCoord1iv := dglGetProcAddress('glMultiTexCoord1iv');
15606 glMultiTexCoord1s := dglGetProcAddress('glMultiTexCoord1s');
15607 glMultiTexCoord1sv := dglGetProcAddress('glMultiTexCoord1sv');
15608 glMultiTexCoord2d := dglGetProcAddress('glMultiTexCoord2d');
15609 glMultiTexCoord2dv := dglGetProcAddress('glMultiTexCoord2dv');
15610 glMultiTexCoord2f := dglGetProcAddress('glMultiTexCoord2f');
15611 glMultiTexCoord2fv := dglGetProcAddress('glMultiTexCoord2fv');
15612 glMultiTexCoord2i := dglGetProcAddress('glMultiTexCoord2i');
15613 glMultiTexCoord2iv := dglGetProcAddress('glMultiTexCoord2iv');
15614 glMultiTexCoord2s := dglGetProcAddress('glMultiTexCoord2s');
15615 glMultiTexCoord2sv := dglGetProcAddress('glMultiTexCoord2sv');
15616 glMultiTexCoord3d := dglGetProcAddress('glMultiTexCoord3d');
15617 glMultiTexCoord3dv := dglGetProcAddress('glMultiTexCoord3dv');
15618 glMultiTexCoord3f := dglGetProcAddress('glMultiTexCoord3f');
15619 glMultiTexCoord3fv := dglGetProcAddress('glMultiTexCoord3fv');
15620 glMultiTexCoord3i := dglGetProcAddress('glMultiTexCoord3i');
15621 glMultiTexCoord3iv := dglGetProcAddress('glMultiTexCoord3iv');
15622 glMultiTexCoord3s := dglGetProcAddress('glMultiTexCoord3s');
15623 glMultiTexCoord3sv := dglGetProcAddress('glMultiTexCoord3sv');
15624 glMultiTexCoord4d := dglGetProcAddress('glMultiTexCoord4d');
15625 glMultiTexCoord4dv := dglGetProcAddress('glMultiTexCoord4dv');
15626 glMultiTexCoord4f := dglGetProcAddress('glMultiTexCoord4f');
15627 glMultiTexCoord4fv := dglGetProcAddress('glMultiTexCoord4fv');
15628 glMultiTexCoord4i := dglGetProcAddress('glMultiTexCoord4i');
15629 glMultiTexCoord4iv := dglGetProcAddress('glMultiTexCoord4iv');
15630 glMultiTexCoord4s := dglGetProcAddress('glMultiTexCoord4s');
15631 glMultiTexCoord4sv := dglGetProcAddress('glMultiTexCoord4sv');
15632 glLoadTransposeMatrixf := dglGetProcAddress('glLoadTransposeMatrixf');
15633 glLoadTransposeMatrixd := dglGetProcAddress('glLoadTransposeMatrixd');
15634 glMultTransposeMatrixf := dglGetProcAddress('glMultTransposeMatrixf');
15635 glMultTransposeMatrixd := dglGetProcAddress('glMultTransposeMatrixd');
15639 glBlendFuncSeparate := dglGetProcAddress('glBlendFuncSeparate');
15640 glMultiDrawArrays := dglGetProcAddress('glMultiDrawArrays');
15641 glMultiDrawElements := dglGetProcAddress('glMultiDrawElements');
15642 glPointParameterf := dglGetProcAddress('glPointParameterf');
15643 glPointParameterfv := dglGetProcAddress('glPointParameterfv');
15644 glPointParameteri := dglGetProcAddress('glPointParameteri');
15645 glPointParameteriv := dglGetProcAddress('glPointParameteriv');
15646 {$ifdef DGL_DEPRECATED}
15647 glFogCoordf := dglGetProcAddress('glFogCoordf');
15648 glFogCoordfv := dglGetProcAddress('glFogCoordfv');
15649 glFogCoordd := dglGetProcAddress('glFogCoordd');
15650 glFogCoorddv := dglGetProcAddress('glFogCoorddv');
15651 glFogCoordPointer := dglGetProcAddress('glFogCoordPointer');
15652 glSecondaryColor3b := dglGetProcAddress('glSecondaryColor3b');
15653 glSecondaryColor3bv := dglGetProcAddress('glSecondaryColor3bv');
15654 glSecondaryColor3d := dglGetProcAddress('glSecondaryColor3d');
15655 glSecondaryColor3dv := dglGetProcAddress('glSecondaryColor3dv');
15656 glSecondaryColor3f := dglGetProcAddress('glSecondaryColor3f');
15657 glSecondaryColor3fv := dglGetProcAddress('glSecondaryColor3fv');
15658 glSecondaryColor3i := dglGetProcAddress('glSecondaryColor3i');
15659 glSecondaryColor3iv := dglGetProcAddress('glSecondaryColor3iv');
15660 glSecondaryColor3s := dglGetProcAddress('glSecondaryColor3s');
15661 glSecondaryColor3sv := dglGetProcAddress('glSecondaryColor3sv');
15662 glSecondaryColor3ub := dglGetProcAddress('glSecondaryColor3ub');
15663 glSecondaryColor3ubv := dglGetProcAddress('glSecondaryColor3ubv');
15664 glSecondaryColor3ui := dglGetProcAddress('glSecondaryColor3ui');
15665 glSecondaryColor3uiv := dglGetProcAddress('glSecondaryColor3uiv');
15666 glSecondaryColor3us := dglGetProcAddress('glSecondaryColor3us');
15667 glSecondaryColor3usv := dglGetProcAddress('glSecondaryColor3usv');
15668 glSecondaryColorPointer := dglGetProcAddress('glSecondaryColorPointer');
15669 glWindowPos2d := dglGetProcAddress('glWindowPos2d');
15670 glWindowPos2dv := dglGetProcAddress('glWindowPos2dv');
15671 glWindowPos2f := dglGetProcAddress('glWindowPos2f');
15672 glWindowPos2fv := dglGetProcAddress('glWindowPos2fv');
15673 glWindowPos2i := dglGetProcAddress('glWindowPos2i');
15674 glWindowPos2iv := dglGetProcAddress('glWindowPos2iv');
15675 glWindowPos2s := dglGetProcAddress('glWindowPos2s');
15676 glWindowPos2sv := dglGetProcAddress('glWindowPos2sv');
15677 glWindowPos3d := dglGetProcAddress('glWindowPos3d');
15678 glWindowPos3dv := dglGetProcAddress('glWindowPos3dv');
15679 glWindowPos3f := dglGetProcAddress('glWindowPos3f');
15680 glWindowPos3fv := dglGetProcAddress('glWindowPos3fv');
15681 glWindowPos3i := dglGetProcAddress('glWindowPos3i');
15682 glWindowPos3iv := dglGetProcAddress('glWindowPos3iv');
15683 glWindowPos3s := dglGetProcAddress('glWindowPos3s');
15684 glWindowPos3sv := dglGetProcAddress('glWindowPos3sv');
15688 glGenQueries := dglGetProcAddress('glGenQueries');
15689 glDeleteQueries := dglGetProcAddress('glDeleteQueries');
15690 glIsQuery := dglGetProcAddress('glIsQuery');
15691 glBeginQuery := dglGetProcAddress('glBeginQuery');
15692 glEndQuery := dglGetProcAddress('glEndQuery');
15693 glGetQueryiv := dglGetProcAddress('glGetQueryiv');
15694 glGetQueryObjectiv := dglGetProcAddress('glGetQueryObjectiv');
15695 glGetQueryObjectuiv := dglGetProcAddress('glGetQueryObjectuiv');
15696 glBindBuffer := dglGetProcAddress('glBindBuffer');
15697 glDeleteBuffers := dglGetProcAddress('glDeleteBuffers');
15698 glGenBuffers := dglGetProcAddress('glGenBuffers');
15699 glIsBuffer := dglGetProcAddress('glIsBuffer');
15700 glBufferData := dglGetProcAddress('glBufferData');
15701 glBufferSubData := dglGetProcAddress('glBufferSubData');
15702 glGetBufferSubData := dglGetProcAddress('glGetBufferSubData');
15703 glMapBuffer := dglGetProcAddress('glMapBuffer');
15704 glUnmapBuffer := dglGetProcAddress('glUnmapBuffer');
15705 glGetBufferParameteriv := dglGetProcAddress('glGetBufferParameteriv');
15706 glGetBufferPointerv := dglGetProcAddress('glGetBufferPointerv');
15709 glBlendEquationSeparate := dglGetProcAddress('glBlendEquationSeparate');
15710 glDrawBuffers := dglGetProcAddress('glDrawBuffers');
15711 glStencilOpSeparate := dglGetProcAddress('glStencilOpSeparate');
15712 glStencilFuncSeparate := dglGetProcAddress('glStencilFuncSeparate');
15713 glStencilMaskSeparate := dglGetProcAddress('glStencilMaskSeparate');
15714 glAttachShader := dglGetProcAddress('glAttachShader');
15715 glBindAttribLocation := dglGetProcAddress('glBindAttribLocation');
15716 glCompileShader := dglGetProcAddress('glCompileShader');
15717 glCreateProgram := dglGetProcAddress('glCreateProgram');
15718 glCreateShader := dglGetProcAddress('glCreateShader');
15719 glDeleteProgram := dglGetProcAddress('glDeleteProgram');
15720 glDeleteShader := dglGetProcAddress('glDeleteShader');
15721 glDetachShader := dglGetProcAddress('glDetachShader');
15722 glDisableVertexAttribArray := dglGetProcAddress('glDisableVertexAttribArray');
15723 glEnableVertexAttribArray := dglGetProcAddress('glEnableVertexAttribArray');
15724 glGetActiveAttrib := dglGetProcAddress('glGetActiveAttrib');
15725 glGetActiveUniform := dglGetProcAddress('glGetActiveUniform');
15726 glGetAttachedShaders := dglGetProcAddress('glGetAttachedShaders');
15727 glGetAttribLocation := dglGetProcAddress('glGetAttribLocation');
15728 glGetProgramiv := dglGetProcAddress('glGetProgramiv');
15729 glGetProgramInfoLog := dglGetProcAddress('glGetProgramInfoLog');
15730 glGetShaderiv := dglGetProcAddress('glGetShaderiv');
15731 glGetShaderInfoLog := dglGetProcAddress('glGetShaderInfoLog');
15732 glGetShaderSource := dglGetProcAddress('glGetShaderSource');
15733 glGetUniformLocation := dglGetProcAddress('glGetUniformLocation');
15734 glGetUniformfv := dglGetProcAddress('glGetUniformfv');
15735 glGetUniformiv := dglGetProcAddress('glGetUniformiv');
15736 glGetVertexAttribfv := dglGetProcAddress('glGetVertexAttribfv');
15737 glGetVertexAttribiv := dglGetProcAddress('glGetVertexAttribiv');
15738 glGetVertexAttribPointerv := dglGetProcAddress('glGetVertexAttribPointerv');
15739 glIsProgram := dglGetProcAddress('glIsProgram');
15740 glIsShader := dglGetProcAddress('glIsShader');
15741 glLinkProgram := dglGetProcAddress('glLinkProgram');
15742 glShaderSource := dglGetProcAddress('glShaderSource');
15743 glUseProgram := dglGetProcAddress('glUseProgram');
15744 glUniform1f := dglGetProcAddress('glUniform1f');
15745 glUniform2f := dglGetProcAddress('glUniform2f');
15746 glUniform3f := dglGetProcAddress('glUniform3f');
15747 glUniform4f := dglGetProcAddress('glUniform4f');
15748 glUniform1i := dglGetProcAddress('glUniform1i');
15749 glUniform2i := dglGetProcAddress('glUniform2i');
15750 glUniform3i := dglGetProcAddress('glUniform3i');
15751 glUniform4i := dglGetProcAddress('glUniform4i');
15752 glUniform1fv := dglGetProcAddress('glUniform1fv');
15753 glUniform2fv := dglGetProcAddress('glUniform2fv');
15754 glUniform3fv := dglGetProcAddress('glUniform3fv');
15755 glUniform4fv := dglGetProcAddress('glUniform4fv');
15756 glUniform1iv := dglGetProcAddress('glUniform1iv');
15757 glUniform2iv := dglGetProcAddress('glUniform2iv');
15758 glUniform3iv := dglGetProcAddress('glUniform3iv');
15759 glUniform4iv := dglGetProcAddress('glUniform4iv');
15760 glUniformMatrix2fv := dglGetProcAddress('glUniformMatrix2fv');
15761 glUniformMatrix3fv := dglGetProcAddress('glUniformMatrix3fv');
15762 glUniformMatrix4fv := dglGetProcAddress('glUniformMatrix4fv');
15763 glValidateProgram := dglGetProcAddress('glValidateProgram');
15764 glVertexAttrib1d := dglGetProcAddress('glVertexAttrib1d');
15765 glVertexAttrib1dv := dglGetProcAddress('glVertexAttrib1dv');
15766 glVertexAttrib1f := dglGetProcAddress('glVertexAttrib1f');
15767 glVertexAttrib1fv := dglGetProcAddress('glVertexAttrib1fv');
15768 glVertexAttrib1s := dglGetProcAddress('glVertexAttrib1s');
15769 glVertexAttrib1sv := dglGetProcAddress('glVertexAttrib1sv');
15770 glVertexAttrib2d := dglGetProcAddress('glVertexAttrib2d');
15771 glVertexAttrib2dv := dglGetProcAddress('glVertexAttrib2dv');
15772 glVertexAttrib2f := dglGetProcAddress('glVertexAttrib2f');
15773 glVertexAttrib2fv := dglGetProcAddress('glVertexAttrib2fv');
15774 glVertexAttrib2s := dglGetProcAddress('glVertexAttrib2s');
15775 glVertexAttrib2sv := dglGetProcAddress('glVertexAttrib2sv');
15776 glVertexAttrib3d := dglGetProcAddress('glVertexAttrib3d');
15777 glVertexAttrib3dv := dglGetProcAddress('glVertexAttrib3dv');
15778 glVertexAttrib3f := dglGetProcAddress('glVertexAttrib3f');
15779 glVertexAttrib3fv := dglGetProcAddress('glVertexAttrib3fv');
15780 glVertexAttrib3s := dglGetProcAddress('glVertexAttrib3s');
15781 glVertexAttrib3sv := dglGetProcAddress('glVertexAttrib3sv');
15782 glVertexAttrib4Nbv := dglGetProcAddress('glVertexAttrib4Nbv');
15783 glVertexAttrib4Niv := dglGetProcAddress('glVertexAttrib4Niv');
15784 glVertexAttrib4Nsv := dglGetProcAddress('glVertexAttrib4Nsv');
15785 glVertexAttrib4Nub := dglGetProcAddress('glVertexAttrib4Nub');
15786 glVertexAttrib4Nubv := dglGetProcAddress('glVertexAttrib4Nubv');
15787 glVertexAttrib4Nuiv := dglGetProcAddress('glVertexAttrib4Nuiv');
15788 glVertexAttrib4Nusv := dglGetProcAddress('glVertexAttrib4Nusv');
15789 glVertexAttrib4bv := dglGetProcAddress('glVertexAttrib4bv');
15790 glVertexAttrib4d := dglGetProcAddress('glVertexAttrib4d');
15791 glVertexAttrib4dv := dglGetProcAddress('glVertexAttrib4dv');
15792 glVertexAttrib4f := dglGetProcAddress('glVertexAttrib4f');
15793 glVertexAttrib4fv := dglGetProcAddress('glVertexAttrib4fv');
15794 glVertexAttrib4iv := dglGetProcAddress('glVertexAttrib4iv');
15795 glVertexAttrib4s := dglGetProcAddress('glVertexAttrib4s');
15796 glVertexAttrib4sv := dglGetProcAddress('glVertexAttrib4sv');
15797 glVertexAttrib4ubv := dglGetProcAddress('glVertexAttrib4ubv');
15798 glVertexAttrib4uiv := dglGetProcAddress('glVertexAttrib4uiv');
15799 glVertexAttrib4usv := dglGetProcAddress('glVertexAttrib4usv');
15800 glVertexAttribPointer := dglGetProcAddress('glVertexAttribPointer');
15803 glUniformMatrix2x3fv := dglGetProcAddress('glUniformMatrix2x3fv');
15804 glUniformMatrix3x2fv := dglGetProcAddress('glUniformMatrix3x2fv');
15805 glUniformMatrix2x4fv := dglGetProcAddress('glUniformMatrix2x4fv');
15806 glUniformMatrix4x2fv := dglGetProcAddress('glUniformMatrix4x2fv');
15807 glUniformMatrix3x4fv := dglGetProcAddress('glUniformMatrix3x4fv');
15808 glUniformMatrix4x3fv := dglGetProcAddress('glUniformMatrix4x3fv');
15811 { OpenGL 3.0 also reuses entry points from these extensions: }
15812 Read_GL_ARB_framebuffer_object;
15813 Read_GL_ARB_map_buffer_range;
15814 Read_GL_ARB_vertex_array_object;
15816 glColorMaski := dglGetProcAddress('glColorMaski');
15817 glGetBooleani_v := dglGetProcAddress('glGetBooleani_v');
15818 glGetIntegeri_v := dglGetProcAddress('glGetIntegeri_v');
15819 glEnablei := dglGetProcAddress('glEnablei');
15820 glDisablei := dglGetProcAddress('glDisablei');
15821 glIsEnabledi := dglGetProcAddress('glIsEnabledi');
15822 glBeginTransformFeedback := dglGetProcAddress('glBeginTransformFeedback');
15823 glEndTransformFeedback := dglGetProcAddress('glEndTransformFeedback');
15824 glBindBufferRange := dglGetProcAddress('glBindBufferRange');
15825 glBindBufferBase := dglGetProcAddress('glBindBufferBase');
15826 glTransformFeedbackVaryings := dglGetProcAddress('glTransformFeedbackVaryings');
15827 glGetTransformFeedbackVarying := dglGetProcAddress('glGetTransformFeedbackVarying');
15828 glClampColor := dglGetProcAddress('glClampColor');
15829 glBeginConditionalRender := dglGetProcAddress('glBeginConditionalRender');
15830 glEndConditionalRender := dglGetProcAddress('glEndConditionalRender');
15831 glVertexAttribI1i := dglGetProcAddress('glVertexAttribI1i');
15832 glVertexAttribI2i := dglGetProcAddress('glVertexAttribI2i');
15833 glVertexAttribI3i := dglGetProcAddress('glVertexAttribI3i');
15834 glVertexAttribI4i := dglGetProcAddress('glVertexAttribI4i');
15835 glVertexAttribI1ui := dglGetProcAddress('glVertexAttribI1ui');
15836 glVertexAttribI2ui := dglGetProcAddress('glVertexAttribI2ui');
15837 glVertexAttribI3ui := dglGetProcAddress('glVertexAttribI3ui');
15838 glVertexAttribI4ui := dglGetProcAddress('glVertexAttribI4ui');
15839 glVertexAttribI1iv := dglGetProcAddress('glVertexAttribI1iv');
15840 glVertexAttribI2iv := dglGetProcAddress('glVertexAttribI2iv');
15841 glVertexAttribI3iv := dglGetProcAddress('glVertexAttribI3iv');
15842 glVertexAttribI4iv := dglGetProcAddress('glVertexAttribI4iv');
15843 glVertexAttribI1uiv := dglGetProcAddress('glVertexAttribI1uiv');
15844 glVertexAttribI2uiv := dglGetProcAddress('glVertexAttribI2uiv');
15845 glVertexAttribI3uiv := dglGetProcAddress('glVertexAttribI3uiv');
15846 glVertexAttribI4uiv := dglGetProcAddress('glVertexAttribI4uiv');
15847 glVertexAttribI4bv := dglGetProcAddress('glVertexAttribI4bv');
15848 glVertexAttribI4sv := dglGetProcAddress('glVertexAttribI4sv');
15849 glVertexAttribI4ubv := dglGetProcAddress('glVertexAttribI4ubv');
15850 glVertexAttribI4usv := dglGetProcAddress('glVertexAttribI4usv');
15851 glVertexAttribIPointer := dglGetProcAddress('glVertexAttribIPointer');
15852 glGetVertexAttribIiv := dglGetProcAddress('glGetVertexAttribIiv');
15853 glGetVertexAttribIuiv := dglGetProcAddress('glGetVertexAttribIuiv');
15854 glGetUniformuiv := dglGetProcAddress('glGetUniformuiv');
15855 glBindFragDataLocation := dglGetProcAddress('glBindFragDataLocation');
15856 glGetFragDataLocation := dglGetProcAddress('glGetFragDataLocation');
15857 glUniform1ui := dglGetProcAddress('glUniform1ui');
15858 glUniform2ui := dglGetProcAddress('glUniform2ui');
15859 glUniform3ui := dglGetProcAddress('glUniform3ui');
15860 glUniform4ui := dglGetProcAddress('glUniform4ui');
15861 glUniform1uiv := dglGetProcAddress('glUniform1uiv');
15862 glUniform2uiv := dglGetProcAddress('glUniform2uiv');
15863 glUniform3uiv := dglGetProcAddress('glUniform3uiv');
15864 glUniform4uiv := dglGetProcAddress('glUniform4uiv');
15865 glTexParameterIiv := dglGetProcAddress('glTexParameterIiv');
15866 glTexParameterIuiv := dglGetProcAddress('glTexParameterIuiv');
15867 glGetTexParameterIiv := dglGetProcAddress('glGetTexParameterIiv');
15868 glGetTexParameterIuiv := dglGetProcAddress('glGetTexParameterIuiv');
15869 glClearBufferiv := dglGetProcAddress('glClearBufferiv');
15870 glClearBufferuiv := dglGetProcAddress('glClearBufferuiv');
15871 glClearBufferfv := dglGetProcAddress('glClearBufferfv');
15872 glClearBufferfi := dglGetProcAddress('glClearBufferfi');
15873 glGetStringi := dglGetProcAddress('glGetStringi');
15876 glEnableVertexArrayEXT := dglGetProcAddress('glEnableVertexArrayEXT');
15877 glEnableVertexArrayAttribEXT := dglGetProcAddress('glEnableVertexArrayAttribEXT');
15878 glVertexArrayVertexAttribOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribOffsetEXT');
15881 { OpenGL 3.1 also reuses entry points from these extensions: }
15882 Read_GL_ARB_copy_buffer;
15883 Read_GL_ARB_uniform_buffer_object;
15885 glDrawArraysInstanced := dglGetProcAddress('glDrawArraysInstanced');
15886 glDrawElementsInstanced := dglGetProcAddress('glDrawElementsInstanced');
15887 glTexBuffer := dglGetProcAddress('glTexBuffer');
15888 glPrimitiveRestartIndex := dglGetProcAddress('glPrimitiveRestartIndex');
15891 { OpenGL 3.2 also reuses entry points from these extensions: }
15892 Read_GL_ARB_draw_elements_base_vertex;
15893 Read_GL_ARB_provoking_vertex;
15895 Read_GL_ARB_texture_multisample;
15897 glGetInteger64i_v := dglGetProcAddress('glGetInteger64i_v');
15898 glGetBufferParameteri64v := dglGetProcAddress('glGetBufferParameteri64v');
15899 glFramebufferTexture := dglGetProcAddress('glFramebufferTexture');
15900 // glFramebufferTextureFace := dglGetProcAddress('glFramebufferTextureFace');
15903 { OpenGL 3.3 also reuses entry points from these extensions: }
15904 Read_GL_ARB_blend_func_extended;
15905 Read_GL_ARB_sampler_objects;
15906 { ARB_explicit_attrib_location, but it has none }
15907 { ARB_occlusion_query2 (no entry points) }
15908 { ARB_shader_bit_encoding (no entry points) }
15909 { ARB_texture_rgb10_a2ui (no entry points) }
15910 { ARB_texture_swizzle (no entry points) }
15911 Read_GL_ARB_timer_query;
15912 Read_GL_ARB_vertex_type_2_10_10_10_rev;
15914 glVertexAttribDivisor := dglGetProcAddress('glVertexAttribDivisor');
15917 { OpenGL 4.0 also reuses entry points from these extensions: }
15918 { ARB_texture_query_lod (no entry points) }
15919 Read_GL_ARB_draw_indirect;
15920 { ARB_gpu_shader5 (no entry points) }
15921 Read_GL_ARB_gpu_shader_fp64;
15922 Read_GL_ARB_shader_subroutine;
15923 Read_GL_ARB_tessellation_shader;
15924 { ARB_texture_buffer_object_rgb32 (no entry points) }
15925 { ARB_texture_cube_map_array (no entry points) }
15926 { ARB_texture_gather (no entry points) }
15927 Read_GL_ARB_transform_feedback2;
15928 Read_GL_ARB_transform_feedback3;
15930 glMinSampleShading := dglGetProcAddress('glMinSampleShading');
15931 glBlendEquationi := dglGetProcAddress('glBlendEquationi');
15932 glBlendEquationSeparatei := dglGetProcAddress('glBlendEquationSeparatei');
15933 glBlendFunci := dglGetProcAddress('glBlendFunci');
15934 glBlendFuncSeparatei := dglGetProcAddress('glBlendFuncSeparatei');
15937 { OpenGL 4.1 also reuses entry points from these extensions: }
15938 Read_GL_ARB_ES2_compatibility;
15939 Read_GL_ARB_get_program_binary;
15940 Read_GL_ARB_separate_shader_objects;
15941 { ARB_shader_precision (no entry points) }
15942 Read_GL_ARB_vertex_attrib_64bit;
15943 Read_GL_ARB_viewport_array;
15946 { OpenGL 4.2 reuses entry points from these extensions: }
15947 Read_GL_ARB_base_instance;
15948 //Read_GL_ARB_shading_language_420pack (no entry points)
15949 Read_GL_ARB_transform_feedback_instanced;
15950 //Read_GL_ARB_compressed_texture_pixel_storage (no entry points)
15951 //Read_GL_ARB_conservative_depth;
15952 Read_GL_ARB_internalformat_query;
15953 //Read_GL_ARB_map_buffer_alignment;
15954 Read_GL_ARB_shader_atomic_counters;
15955 Read_GL_ARB_shader_image_load_store;
15956 //Read_GL_ARB_shading_language_packing;
15957 Read_GL_ARB_texture_storage;
15960 // OpenGL 4.3 reuses entry points from these extensions:
15961 // Read_GL_ARB_arrays_of_arrays (none, GLSL only) (no entry points)
15962 // Read_GL_ARB_fragment_layer_viewport (none, GLSL only) (no entry points)
15963 // Read_GL_ARB_shader_image_size (none, GLSL only) (no entry points)
15964 // Read_GL_ARB_ES3_compatibility (no entry points)
15965 Read_GL_ARB_clear_buffer_object;
15966 Read_GL_ARB_compute_shader;
15967 Read_GL_ARB_copy_image;
15969 // Read_GL_ARB_explicit_uniform_location (no entry points)
15970 Read_GL_ARB_framebuffer_no_attachments;
15971 Read_GL_ARB_internalformat_query2;
15972 Read_GL_ARB_invalidate_subdata;
15973 Read_GL_ARB_multi_draw_indirect;
15974 Read_GL_ARB_program_interface_query;
15975 // Read_GL_ARB_robust_buffer_access_behavior (none) (no entry points)
15976 Read_GL_ARB_shader_storage_buffer_object;
15977 // Read_GL_ARB_stencil_texturing (no entry points)
15978 Read_GL_ARB_texture_buffer_range;
15979 // Read_GL_ARB_texture_query_levels (none) (no entry points)
15980 Read_GL_ARB_texture_storage_multisample;
15981 Read_GL_ARB_texture_view;
15982 Read_GL_ARB_vertex_attrib_binding;
15984 // Note (Due to Khronos' change in header convetions, no more single read_ functions) starting with GL 4.4
15989 procedure Read_GL_3DFX_tbuffer;
15991 glTbufferMask3DFX := dglGetProcAddress('glTbufferMask3DFX');
15994 procedure Read_GL_APPLE_element_array;
15996 glElementPointerAPPLE := dglGetProcAddress('glElementPointerAPPLE');
15997 glDrawElementArrayAPPLE := dglGetProcAddress('glDrawElementArrayAPPLE');
15998 glDrawRangeElementArrayAPPLE := dglGetProcAddress('glDrawRangeElementArrayAPPLE');
15999 glMultiDrawElementArrayAPPLE := dglGetProcAddress('glMultiDrawElementArrayAPPLE');
16000 glMultiDrawRangeElementArrayAPPLE := dglGetProcAddress('glMultiDrawRangeElementArrayAPPLE');
16003 procedure Read_GL_APPLE_fence;
16005 glGenFencesAPPLE := dglGetProcAddress('glGenFencesAPPLE');
16006 glDeleteFencesAPPLE := dglGetProcAddress('glDeleteFencesAPPLE');
16007 glSetFenceAPPLE := dglGetProcAddress('glSetFenceAPPLE');
16008 glIsFenceAPPLE := dglGetProcAddress('glIsFenceAPPLE');
16009 glTestFenceAPPLE := dglGetProcAddress('glTestFenceAPPLE');
16010 glFinishFenceAPPLE := dglGetProcAddress('glFinishFenceAPPLE');
16011 glTestObjectAPPLE := dglGetProcAddress('glTestObjectAPPLE');
16012 glFinishObjectAPPLE := dglGetProcAddress('glFinishObjectAPPLE');
16015 procedure Read_GL_APPLE_vertex_array_object;
16017 glBindVertexArrayAPPLE := dglGetProcAddress('glBindVertexArrayAPPLE');
16018 glDeleteVertexArraysAPPLE := dglGetProcAddress('glDeleteVertexArraysAPPLE');
16019 glGenVertexArraysAPPLE := dglGetProcAddress('glGenVertexArraysAPPLE');
16020 glIsVertexArrayAPPLE := dglGetProcAddress('glIsVertexArrayAPPLE');
16023 procedure Read_GL_APPLE_vertex_array_range;
16025 glVertexArrayRangeAPPLE := dglGetProcAddress('glVertexArrayRangeAPPLE');
16026 glFlushVertexArrayRangeAPPLE := dglGetProcAddress('glFlushVertexArrayRangeAPPLE');
16027 glVertexArrayParameteriAPPLE := dglGetProcAddress('glVertexArrayParameteriAPPLE');
16030 procedure Read_GL_APPLE_texture_range;
16032 glTextureRangeAPPLE := dglGetProcAddress('glTextureRangeAPPLE');
16033 glGetTexParameterPointervAPPLE := dglGetProcAddress('glGetTexParameterPointervAPPLE');
16036 procedure Read_GL_APPLE_vertex_program_evaluators;
16038 glEnableVertexAttribAPPLE := dglGetProcAddress('glEnableVertexAttribAPPLE');
16039 glDisableVertexAttribAPPLE := dglGetProcAddress('glDisableVertexAttribAPPLE');
16040 glIsVertexAttribEnabledAPPLE := dglGetProcAddress('glIsVertexAttribEnabledAPPLE');
16041 glMapVertexAttrib1dAPPLE := dglGetProcAddress('glMapVertexAttrib1dAPPLE');
16042 glMapVertexAttrib1fAPPLE := dglGetProcAddress('glMapVertexAttrib1fAPPLE');
16043 glMapVertexAttrib2dAPPLE := dglGetProcAddress('glMapVertexAttrib2dAPPLE');
16044 glMapVertexAttrib2fAPPLE := dglGetProcAddress('glMapVertexAttrib2fAPPLE');
16047 procedure Read_GL_APPLE_object_purgeable;
16049 glObjectPurgeableAPPLE := dglGetProcAddress('glObjectPurgeableAPPLE');
16050 glObjectUnpurgeableAPPLE := dglGetProcAddress('glObjectUnpurgeableAPPLE');
16051 glGetObjectParameterivAPPLE := dglGetProcAddress('glGetObjectParameterivAPPLE');
16054 procedure Read_GL_ARB_matrix_palette;
16056 glCurrentPaletteMatrixARB := dglGetProcAddress('glCurrentPaletteMatrixARB');
16057 glMatrixIndexubvARB := dglGetProcAddress('glMatrixIndexubvARB');
16058 glMatrixIndexusvARB := dglGetProcAddress('glMatrixIndexusvARB');
16059 glMatrixIndexuivARB := dglGetProcAddress('glMatrixIndexuivARB');
16060 glMatrixIndexPointerARB := dglGetProcAddress('glMatrixIndexPointerARB');
16063 procedure Read_GL_ARB_multisample;
16065 glSampleCoverageARB := dglGetProcAddress('glSampleCoverageARB');
16068 procedure Read_GL_ARB_multitexture;
16070 glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
16071 glClientActiveTextureARB := dglGetProcAddress('glClientActiveTextureARB');
16072 glMultiTexCoord1dARB := dglGetProcAddress('glMultiTexCoord1dARB');
16073 glMultiTexCoord1dvARB := dglGetProcAddress('glMultiTexCoord1dvARB');
16074 glMultiTexCoord1fARB := dglGetProcAddress('glMultiTexCoord1fARB');
16075 glMultiTexCoord1fvARB := dglGetProcAddress('glMultiTexCoord1fvARB');
16076 glMultiTexCoord1iARB := dglGetProcAddress('glMultiTexCoord1iARB');
16077 glMultiTexCoord1ivARB := dglGetProcAddress('glMultiTexCoord1ivARB');
16078 glMultiTexCoord1sARB := dglGetProcAddress('glMultiTexCoord1sARB');
16079 glMultiTexCoord1svARB := dglGetProcAddress('glMultiTexCoord1svARB');
16080 glMultiTexCoord2dARB := dglGetProcAddress('glMultiTexCoord2dARB');
16081 glMultiTexCoord2dvARB := dglGetProcAddress('glMultiTexCoord2dvARB');
16082 glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
16083 glMultiTexCoord2fvARB := dglGetProcAddress('glMultiTexCoord2fvARB');
16084 glMultiTexCoord2iARB := dglGetProcAddress('glMultiTexCoord2iARB');
16085 glMultiTexCoord2ivARB := dglGetProcAddress('glMultiTexCoord2ivARB');
16086 glMultiTexCoord2sARB := dglGetProcAddress('glMultiTexCoord2sARB');
16087 glMultiTexCoord2svARB := dglGetProcAddress('glMultiTexCoord2svARB');
16088 glMultiTexCoord3dARB := dglGetProcAddress('glMultiTexCoord3dARB');
16089 glMultiTexCoord3dvARB := dglGetProcAddress('glMultiTexCoord3dvARB');
16090 glMultiTexCoord3fARB := dglGetProcAddress('glMultiTexCoord3fARB');
16091 glMultiTexCoord3fvARB := dglGetProcAddress('glMultiTexCoord3fvARB');
16092 glMultiTexCoord3iARB := dglGetProcAddress('glMultiTexCoord3iARB');
16093 glMultiTexCoord3ivARB := dglGetProcAddress('glMultiTexCoord3ivARB');
16094 glMultiTexCoord3sARB := dglGetProcAddress('glMultiTexCoord3sARB');
16095 glMultiTexCoord3svARB := dglGetProcAddress('glMultiTexCoord3svARB');
16096 glMultiTexCoord4dARB := dglGetProcAddress('glMultiTexCoord4dARB');
16097 glMultiTexCoord4dvARB := dglGetProcAddress('glMultiTexCoord4dvARB');
16098 glMultiTexCoord4fARB := dglGetProcAddress('glMultiTexCoord4fARB');
16099 glMultiTexCoord4fvARB := dglGetProcAddress('glMultiTexCoord4fvARB');
16100 glMultiTexCoord4iARB := dglGetProcAddress('glMultiTexCoord4iARB');
16101 glMultiTexCoord4ivARB := dglGetProcAddress('glMultiTexCoord4ivARB');
16102 glMultiTexCoord4sARB := dglGetProcAddress('glMultiTexCoord4sARB');
16103 glMultiTexCoord4svARB := dglGetProcAddress('glMultiTexCoord4svARB');
16106 procedure Read_GL_ARB_point_parameters;
16108 glPointParameterfARB := dglGetProcAddress('glPointParameterfARB');
16109 glPointParameterfvARB := dglGetProcAddress('glPointParameterfvARB');
16112 procedure Read_GL_ARB_texture_compression;
16114 glCompressedTexImage3DARB := dglGetProcAddress('glCompressedTexImage3DARB');
16115 glCompressedTexImage2DARB := dglGetProcAddress('glCompressedTexImage2DARB');
16116 glCompressedTexImage1DARB := dglGetProcAddress('glCompressedTexImage1DARB');
16117 glCompressedTexSubImage3DARB := dglGetProcAddress('glCompressedTexSubImage3DARB');
16118 glCompressedTexSubImage2DARB := dglGetProcAddress('glCompressedTexSubImage2DARB');
16119 glCompressedTexSubImage1DARB := dglGetProcAddress('glCompressedTexSubImage1DARB');
16120 glGetCompressedTexImageARB := dglGetProcAddress('glGetCompressedTexImageARB');
16123 procedure Read_GL_ARB_transpose_matrix;
16125 glLoadTransposeMatrixfARB := dglGetProcAddress('glLoadTransposeMatrixfARB');
16126 glLoadTransposeMatrixdARB := dglGetProcAddress('glLoadTransposeMatrixdARB');
16127 glMultTransposeMatrixfARB := dglGetProcAddress('glMultTransposeMatrixfARB');
16128 glMultTransposeMatrixdARB := dglGetProcAddress('glMultTransposeMatrixdARB');
16131 procedure Read_GL_ARB_vertex_blend;
16133 glWeightbvARB := dglGetProcAddress('glWeightbvARB');
16134 glWeightsvARB := dglGetProcAddress('glWeightsvARB');
16135 glWeightivARB := dglGetProcAddress('glWeightivARB');
16136 glWeightfvARB := dglGetProcAddress('glWeightfvARB');
16137 glWeightdvARB := dglGetProcAddress('glWeightdvARB');
16138 glWeightubvARB := dglGetProcAddress('glWeightubvARB');
16139 glWeightusvARB := dglGetProcAddress('glWeightusvARB');
16140 glWeightuivARB := dglGetProcAddress('glWeightuivARB');
16141 glWeightPointerARB := dglGetProcAddress('glWeightPointerARB');
16142 glVertexBlendARB := dglGetProcAddress('glVertexBlendARB');
16145 procedure Read_GL_ARB_vertex_buffer_object;
16147 glBindBufferARB := dglGetProcAddress('glBindBufferARB');
16148 glDeleteBuffersARB := dglGetProcAddress('glDeleteBuffersARB');
16149 glGenBuffersARB := dglGetProcAddress('glGenBuffersARB');
16150 glIsBufferARB := dglGetProcAddress('glIsBufferARB');
16151 glBufferDataARB := dglGetProcAddress('glBufferDataARB');
16152 glBufferSubDataARB := dglGetProcAddress('glBufferSubDataARB');
16153 glGetBufferSubDataARB := dglGetProcAddress('glGetBufferSubDataARB');
16154 glMapBufferARB := dglGetProcAddress('glMapBufferARB');
16155 glUnmapBufferARB := dglGetProcAddress('glUnmapBufferARB');
16156 glGetBufferParameterivARB := dglGetProcAddress('glGetBufferParameterivARB');
16157 glGetBufferPointervARB := dglGetProcAddress('glGetBufferPointervARB');
16160 procedure Read_GL_ARB_vertex_program;
16162 glVertexAttrib1dARB := dglGetProcAddress('glVertexAttrib1dARB');
16163 glVertexAttrib1dvARB := dglGetProcAddress('glVertexAttrib1dvARB');
16164 glVertexAttrib1fARB := dglGetProcAddress('glVertexAttrib1fARB');
16165 glVertexAttrib1fvARB := dglGetProcAddress('glVertexAttrib1fvARB');
16166 glVertexAttrib1sARB := dglGetProcAddress('glVertexAttrib1sARB');
16167 glVertexAttrib1svARB := dglGetProcAddress('glVertexAttrib1svARB');
16168 glVertexAttrib2dARB := dglGetProcAddress('glVertexAttrib2dARB');
16169 glVertexAttrib2dvARB := dglGetProcAddress('glVertexAttrib2dvARB');
16170 glVertexAttrib2fARB := dglGetProcAddress('glVertexAttrib2fARB');
16171 glVertexAttrib2fvARB := dglGetProcAddress('glVertexAttrib2fvARB');
16172 glVertexAttrib2sARB := dglGetProcAddress('glVertexAttrib2sARB');
16173 glVertexAttrib2svARB := dglGetProcAddress('glVertexAttrib2svARB');
16174 glVertexAttrib3dARB := dglGetProcAddress('glVertexAttrib3dARB');
16175 glVertexAttrib3dvARB := dglGetProcAddress('glVertexAttrib3dvARB');
16176 glVertexAttrib3fARB := dglGetProcAddress('glVertexAttrib3fARB');
16177 glVertexAttrib3fvARB := dglGetProcAddress('glVertexAttrib3fvARB');
16178 glVertexAttrib3sARB := dglGetProcAddress('glVertexAttrib3sARB');
16179 glVertexAttrib3svARB := dglGetProcAddress('glVertexAttrib3svARB');
16180 glVertexAttrib4NbvARB := dglGetProcAddress('glVertexAttrib4NbvARB');
16181 glVertexAttrib4NivARB := dglGetProcAddress('glVertexAttrib4NivARB');
16182 glVertexAttrib4NsvARB := dglGetProcAddress('glVertexAttrib4NsvARB');
16183 glVertexAttrib4NubARB := dglGetProcAddress('glVertexAttrib4NubARB');
16184 glVertexAttrib4NubvARB := dglGetProcAddress('glVertexAttrib4NubvARB');
16185 glVertexAttrib4NuivARB := dglGetProcAddress('glVertexAttrib4NuivARB');
16186 glVertexAttrib4NusvARB := dglGetProcAddress('glVertexAttrib4NusvARB');
16187 glVertexAttrib4bvARB := dglGetProcAddress('glVertexAttrib4bvARB');
16188 glVertexAttrib4dARB := dglGetProcAddress('glVertexAttrib4dARB');
16189 glVertexAttrib4dvARB := dglGetProcAddress('glVertexAttrib4dvARB');
16190 glVertexAttrib4fARB := dglGetProcAddress('glVertexAttrib4fARB');
16191 glVertexAttrib4fvARB := dglGetProcAddress('glVertexAttrib4fvARB');
16192 glVertexAttrib4ivARB := dglGetProcAddress('glVertexAttrib4ivARB');
16193 glVertexAttrib4sARB := dglGetProcAddress('glVertexAttrib4sARB');
16194 glVertexAttrib4svARB := dglGetProcAddress('glVertexAttrib4svARB');
16195 glVertexAttrib4ubvARB := dglGetProcAddress('glVertexAttrib4ubvARB');
16196 glVertexAttrib4uivARB := dglGetProcAddress('glVertexAttrib4uivARB');
16197 glVertexAttrib4usvARB := dglGetProcAddress('glVertexAttrib4usvARB');
16198 glVertexAttribPointerARB := dglGetProcAddress('glVertexAttribPointerARB');
16199 glEnableVertexAttribArrayARB := dglGetProcAddress('glEnableVertexAttribArrayARB');
16200 glDisableVertexAttribArrayARB := dglGetProcAddress('glDisableVertexAttribArrayARB');
16201 glProgramStringARB := dglGetProcAddress('glProgramStringARB');
16202 glBindProgramARB := dglGetProcAddress('glBindProgramARB');
16203 glDeleteProgramsARB := dglGetProcAddress('glDeleteProgramsARB');
16204 glGenProgramsARB := dglGetProcAddress('glGenProgramsARB');
16205 glProgramEnvParameter4dARB := dglGetProcAddress('glProgramEnvParameter4dARB');
16206 glProgramEnvParameter4dvARB := dglGetProcAddress('glProgramEnvParameter4dvARB');
16207 glProgramEnvParameter4fARB := dglGetProcAddress('glProgramEnvParameter4fARB');
16208 glProgramEnvParameter4fvARB := dglGetProcAddress('glProgramEnvParameter4fvARB');
16209 glProgramLocalParameter4dARB := dglGetProcAddress('glProgramLocalParameter4dARB');
16210 glProgramLocalParameter4dvARB := dglGetProcAddress('glProgramLocalParameter4dvARB');
16211 glProgramLocalParameter4fARB := dglGetProcAddress('glProgramLocalParameter4fARB');
16212 glProgramLocalParameter4fvARB := dglGetProcAddress('glProgramLocalParameter4fvARB');
16213 glGetProgramEnvParameterdvARB := dglGetProcAddress('glGetProgramEnvParameterdvARB');
16214 glGetProgramEnvParameterfvARB := dglGetProcAddress('glGetProgramEnvParameterfvARB');
16215 glGetProgramLocalParameterdvARB := dglGetProcAddress('glGetProgramLocalParameterdvARB');
16216 glGetProgramLocalParameterfvARB := dglGetProcAddress('glGetProgramLocalParameterfvARB');
16217 glGetProgramivARB := dglGetProcAddress('glGetProgramivARB');
16218 glGetProgramStringARB := dglGetProcAddress('glGetProgramStringARB');
16219 glGetVertexAttribdvARB := dglGetProcAddress('glGetVertexAttribdvARB');
16220 glGetVertexAttribfvARB := dglGetProcAddress('glGetVertexAttribfvARB');
16221 glGetVertexAttribivARB := dglGetProcAddress('glGetVertexAttribivARB');
16222 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16223 glIsProgramARB := dglGetProcAddress('glIsProgramARB');
16226 procedure Read_GL_ARB_window_pos;
16228 glWindowPos2dARB := dglGetProcAddress('glWindowPos2dARB');
16229 glWindowPos2dvARB := dglGetProcAddress('glWindowPos2dvARB');
16230 glWindowPos2fARB := dglGetProcAddress('glWindowPos2fARB');
16231 glWindowPos2fvARB := dglGetProcAddress('glWindowPos2fvARB');
16232 glWindowPos2iARB := dglGetProcAddress('glWindowPos2iARB');
16233 glWindowPos2ivARB := dglGetProcAddress('glWindowPos2ivARB');
16234 glWindowPos2sARB := dglGetProcAddress('glWindowPos2sARB');
16235 glWindowPos2svARB := dglGetProcAddress('glWindowPos2svARB');
16236 glWindowPos3dARB := dglGetProcAddress('glWindowPos3dARB');
16237 glWindowPos3dvARB := dglGetProcAddress('glWindowPos3dvARB');
16238 glWindowPos3fARB := dglGetProcAddress('glWindowPos3fARB');
16239 glWindowPos3fvARB := dglGetProcAddress('glWindowPos3fvARB');
16240 glWindowPos3iARB := dglGetProcAddress('glWindowPos3iARB');
16241 glWindowPos3ivARB := dglGetProcAddress('glWindowPos3ivARB');
16242 glWindowPos3sARB := dglGetProcAddress('glWindowPos3sARB');
16243 glWindowPos3svARB := dglGetProcAddress('glWindowPos3svARB');
16246 procedure Read_GL_ARB_draw_buffers;
16248 glDrawBuffersARB := dglGetProcAddress('glDrawBuffersARB');
16251 procedure Read_GL_ARB_color_buffer_float;
16253 glClampColorARB := dglGetProcAddress('glClampColorARB');
16256 procedure Read_GL_ARB_Shader_Objects;
16258 // GL_ARB_Shader_Objects
16259 glCreateShaderObjectARB := dglGetProcAddress('glCreateShaderObjectARB');
16260 glShaderSourceARB := dglGetProcAddress('glShaderSourceARB');
16261 glCompileShaderARB := dglGetProcAddress('glCompileShaderARB');
16262 glDeleteObjectARB := dglGetProcAddress('glDeleteObjectARB');
16263 glGetHandleARB := dglGetProcAddress('glGetHandleARB');
16264 glDetachObjectARB := dglGetProcAddress('glDetachObjectARB');
16265 glCreateProgramObjectARB := dglGetProcAddress('glCreateProgramObjectARB');
16266 glAttachObjectARB := dglGetProcAddress('glAttachObjectARB');
16267 glLinkProgramARB := dglGetProcAddress('glLinkProgramARB');
16268 glUseProgramObjectARB := dglGetProcAddress('glUseProgramObjectARB');
16269 glValidateProgramARB := dglGetProcAddress('glValidateProgramARB');
16270 glGetObjectParameterfvARB := dglGetProcAddress('glGetObjectParameterfvARB');
16271 glGetObjectParameterivARB := dglGetProcAddress('glGetObjectParameterivARB');
16272 glGetActiveUniformARB := dglGetProcAddress('glGetActiveUniformARB');
16273 glGetAttachedObjectsARB := dglGetProcAddress('glGetAttachedObjectsARB');
16274 glGetShaderSourceARB := dglGetProcAddress('glGetShaderSourceARB');
16275 glGetUniformfvARB := dglGetProcAddress('glGetUniformfvARB');
16276 glGetUniformivARB := dglGetProcAddress('glGetUniformivARB');
16277 glGetUniformLocationARB := dglGetProcAddress('glGetUniformLocationARB');
16278 glGetInfoLogARB := dglGetProcAddress('glGetInfoLogARB');
16279 glUniform1fARB := dglGetProcAddress('glUniform1fARB');
16280 glUniform2fARB := dglGetProcAddress('glUniform2fARB');
16281 glUniform3fARB := dglGetProcAddress('glUniform3fARB');
16282 glUniform4fARB := dglGetProcAddress('glUniform4fARB');
16283 glUniform1iARB := dglGetProcAddress('glUniform1iARB');
16284 glUniform2iARB := dglGetProcAddress('glUniform2iARB');
16285 glUniform3iARB := dglGetProcAddress('glUniform3iARB');
16286 glUniform4iARB := dglGetProcAddress('glUniform4iARB');
16287 glUniform1fvARB := dglGetProcAddress('glUniform1fvARB');
16288 glUniform2fvARB := dglGetProcAddress('glUniform2fvARB');
16289 glUniform3fvARB := dglGetProcAddress('glUniform3fvARB');
16290 glUniform4fvARB := dglGetProcAddress('glUniform4fvARB');
16291 glUniform1ivARB := dglGetProcAddress('glUniform1ivARB');
16292 glUniform2ivARB := dglGetProcAddress('glUniform2ivARB');
16293 glUniform3ivARB := dglGetProcAddress('glUniform3ivARB');
16294 glUniform4ivARB := dglGetProcAddress('glUniform4ivARB');
16295 glUniformMatrix2fvARB := dglGetProcAddress('glUniformMatrix2fvARB');
16296 glUniformMatrix3fvARB := dglGetProcAddress('glUniformMatrix3fvARB');
16297 glUniformMatrix4fvARB := dglGetProcAddress('glUniformMatrix4fvARB');
16299 // GL_ARB_vertex_shader
16300 glGetActiveAttribARB := dglGetProcAddress('glGetActiveAttribARB');
16301 glGetAttribLocationARB := dglGetProcAddress('glGetAttribLocationARB');
16302 glBindAttribLocationARB := dglGetProcAddress('glBindAttribLocationARB');
16303 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16306 procedure Read_GL_ARB_occlusion_query;
16308 glGenQueriesARB := dglGetProcAddress('glGenQueriesARB');
16309 glDeleteQueriesARB := dglGetProcAddress('glDeleteQueriesARB');
16310 glIsQueryARB := dglGetProcAddress('glIsQueryARB');
16311 glBeginQueryARB := dglGetProcAddress('glBeginQueryARB');
16312 glEndQueryARB := dglGetProcAddress('glEndQueryARB');
16313 glGetQueryivARB := dglGetProcAddress('glGetQueryivARB');
16314 glGetQueryObjectivARB := dglGetProcAddress('glGetQueryObjectivARB');
16315 glGetQueryObjectuivARB := dglGetProcAddress('glGetQueryObjectuivARB');
16318 procedure Read_GL_ARB_draw_instanced;
16320 glDrawArraysInstancedARB := dglGetProcAddress('glDrawArraysInstancedARB');
16321 glDrawElementsInstancedARB := dglGetProcAddress('glDrawElementsInstancedARB');
16324 procedure Read_GL_ARB_framebuffer_object;
16326 glIsRenderbuffer := dglGetProcAddress('glIsRenderbuffer');
16327 glBindRenderbuffer := dglGetProcAddress('glBindRenderbuffer');
16328 glDeleteRenderbuffers := dglGetProcAddress('glDeleteRenderbuffers');
16329 glGenRenderbuffers := dglGetProcAddress('glGenRenderbuffers');
16330 glRenderbufferStorage := dglGetProcAddress('glRenderbufferStorage');
16331 glGetRenderbufferParameteriv := dglGetProcAddress('glGetRenderbufferParameteriv');
16332 glIsFramebuffer := dglGetProcAddress('glIsFramebuffer');
16333 glBindFramebuffer := dglGetProcAddress('glBindFramebuffer');
16334 glDeleteFramebuffers := dglGetProcAddress('glDeleteFramebuffers');
16335 glGenFramebuffers := dglGetProcAddress('glGenFramebuffers');
16336 glCheckFramebufferStatus := dglGetProcAddress('glCheckFramebufferStatus');
16337 glFramebufferTexture1D := dglGetProcAddress('glFramebufferTexture1D');
16338 glFramebufferTexture2D := dglGetProcAddress('glFramebufferTexture2D');
16339 glFramebufferTexture3D := dglGetProcAddress('glFramebufferTexture3D');
16340 glFramebufferRenderbuffer := dglGetProcAddress('glFramebufferRenderbuffer');
16341 glGetFramebufferAttachmentParameteriv := dglGetProcAddress('glGetFramebufferAttachmentParameteriv');
16342 glGenerateMipmap := dglGetProcAddress('glGenerateMipmap');
16343 glBlitFramebuffer := dglGetProcAddress('glBlitFramebuffer');
16344 glRenderbufferStorageMultisample := dglGetProcAddress('glRenderbufferStorageMultisample');
16345 glFramebufferTextureLayer := dglGetProcAddress('glFramebufferTextureLayer');
16348 procedure Read_GL_ARB_geometry_shader4;
16350 glProgramParameteriARB := dglGetProcAddress('glProgramParameteriARB');
16351 glFramebufferTextureARB := dglGetProcAddress('glFramebufferTextureARB');
16352 glFramebufferTextureLayerARB := dglGetProcAddress('glFramebufferTextureLayerARB');
16353 glFramebufferTextureFaceARB := dglGetProcAddress('glFramebufferTextureFaceARB');
16356 procedure Read_GL_ARB_instanced_arrays;
16358 glVertexAttribDivisorARB := dglGetProcAddress('glVertexAttribDivisorARB');
16361 procedure Read_GL_ARB_map_buffer_range;
16363 glMapBufferRange := dglGetProcAddress('glMapBufferRange');
16364 glFlushMappedBufferRange := dglGetProcAddress('glFlushMappedBufferRange');
16367 procedure Read_GL_ARB_texture_buffer_object;
16369 glTexBufferARB := dglGetProcAddress('glTexBufferARB');
16372 procedure Read_GL_ARB_vertex_array_object;
16374 glBindVertexArray := dglGetProcAddress('glBindVertexArray');
16375 glDeleteVertexArrays := dglGetProcAddress('glDeleteVertexArrays');
16376 glGenVertexArrays := dglGetProcAddress('glGenVertexArrays');
16377 glIsVertexArray := dglGetProcAddress('glIsVertexArray');
16380 procedure Read_GL_ARB_uniform_buffer_object;
16382 glGetUniformIndices := dglGetProcAddress('glGetUniformIndices');
16383 glGetActiveUniformsiv := dglGetProcAddress('glGetActiveUniformsiv');
16384 glGetActiveUniformName := dglGetProcAddress('glGetActiveUniformName');
16385 glGetUniformBlockIndex := dglGetProcAddress('glGetUniformBlockIndex');
16386 glGetActiveUniformBlockiv := dglGetProcAddress('glGetActiveUniformBlockiv');
16387 glGetActiveUniformBlockName := dglGetProcAddress('glGetActiveUniformBlockName');
16388 glUniformBlockBinding := dglGetProcAddress('glUniformBlockBinding');
16391 procedure Read_GL_ARB_copy_buffer;
16393 glCopyBufferSubData := dglGetProcAddress('glCopyBufferSubData');
16396 procedure Read_GL_ARB_draw_elements_base_vertex;
16398 glDrawElementsBaseVertex := dglGetProcAddress('glDrawElementsBaseVertex');
16399 glDrawRangeElementsBaseVertex := dglGetProcAddress('glDrawRangeElementsBaseVertex');
16400 glDrawElementsInstancedBaseVertex := dglGetProcAddress('glDrawElementsInstancedBaseVertex');
16401 glMultiDrawElementsBaseVertex := dglGetProcAddress('glMultiDrawElementsBaseVertex');
16404 procedure Read_GL_ARB_provoking_vertex;
16406 glProvokingVertex := dglGetProcAddress('glProvokingVertex');
16409 procedure Read_GL_ARB_sync;
16411 glFenceSync := dglGetProcAddress('glFenceSync');
16412 glIsSync := dglGetProcAddress('glIsSync');
16413 glDeleteSync := dglGetProcAddress('glDeleteSync');
16414 glClientWaitSync := dglGetProcAddress('glClientWaitSync');
16415 glWaitSync := dglGetProcAddress('glWaitSync');
16416 glGetInteger64v := dglGetProcAddress('glGetInteger64v');
16417 glGetSynciv := dglGetProcAddress('glGetSynciv');
16420 procedure Read_GL_ARB_texture_multisample;
16422 glTexImage2DMultisample := dglGetProcAddress('glTexImage2DMultisample');
16423 glTexImage3DMultisample := dglGetProcAddress('glTexImage3DMultisample');
16424 glGetMultisamplefv := dglGetProcAddress('glGetMultisamplefv');
16425 glSampleMaski := dglGetProcAddress('glSampleMaski');
16428 procedure Read_GL_ARB_draw_buffers_blend;
16430 glBlendEquationiARB := dglGetProcAddress('glBlendEquationiARB');
16431 glBlendEquationSeparateiARB := dglGetProcAddress('glBlendEquationSeparateiARB');
16432 glBlendFunciARB := dglGetProcAddress('glBlendFunciARB');
16433 glBlendFuncSeparateiARB := dglGetProcAddress('glBlendFuncSeparateiARB');
16436 procedure Read_GL_ARB_sample_shading;
16438 glMinSampleShadingARB := dglGetProcAddress('glMinSampleShadingARB');
16441 procedure Read_GL_ARB_shading_language_include;
16443 glNamedStringARB := dglGetProcAddress('glNamedStringARB');
16444 glDeleteNamedStringARB := dglGetProcAddress('glDeleteNamedStringARB');
16445 glCompileShaderIncludeARB := dglGetProcAddress('glCompileShaderIncludeARB');
16446 glIsNamedStringARB := dglGetProcAddress('glIsNamedStringARB');
16447 glGetNamedStringARB := dglGetProcAddress('glGetNamedStringARB');
16448 glGetNamedStringivARB := dglGetProcAddress('glGetNamedStringivARB');
16451 procedure Read_GL_ARB_sparse_texture;
16453 glTexPageCommitmentARB := dglGetProcAddress('glTexPageCommitmentARB');
16456 procedure Read_GL_ARB_sparse_buffer;
16458 glBufferPageCommitmentARB := dglGetProcAddress('glBufferPageCommitmentARB');
16459 glNamedBufferPageCommitmentEXT := dglGetProcAddress('glNamedBufferPageCommitmentEXT');
16460 glNamedBufferPageCommitmentARB := dglGetProcAddress('glNamedBufferPageCommitmentARB');
16463 procedure Read_GL_KHR_blend_equation_advanced;
16465 glBlendBarrierKHR := dglGetProcAddress('glBlendBarrierKHR');
16469 procedure Read_GL_ARB_blend_func_extended;
16471 glBindFragDataLocationIndexed := dglGetProcAddress('glBindFragDataLocationIndexed');
16472 glGetFragDataIndex := dglGetProcAddress('glGetFragDataIndex');
16475 procedure Read_GL_ARB_sampler_objects;
16477 glGenSamplers := dglGetProcAddress('glGenSamplers');
16478 glDeleteSamplers := dglGetProcAddress('glDeleteSamplers');
16479 glIsSampler := dglGetProcAddress('glIsSampler');
16480 glBindSampler := dglGetProcAddress('glBindSampler');
16481 glSamplerParameteri := dglGetProcAddress('glSamplerParameteri');
16482 glSamplerParameteriv := dglGetProcAddress('glSamplerParameteriv');
16483 glSamplerParameterf := dglGetProcAddress('glSamplerParameterf');
16484 glSamplerParameterfv := dglGetProcAddress('glSamplerParameterfv');
16485 glSamplerParameterIiv := dglGetProcAddress('glSamplerParameterIiv');
16486 glSamplerParameterIuiv := dglGetProcAddress('glSamplerParameterIuiv');
16487 glGetSamplerParameteriv := dglGetProcAddress('glGetSamplerParameteriv');
16488 glGetSamplerParameterIiv := dglGetProcAddress('glGetSamplerParameterIiv');
16489 glGetSamplerParameterfv := dglGetProcAddress('glGetSamplerParameterfv');
16490 glGetSamplerParameterIuiv := dglGetProcAddress('glGetSamplerParameterIuiv');
16493 procedure Read_GL_ARB_timer_query;
16495 glQueryCounter := dglGetProcAddress('glQueryCounter');
16496 glGetQueryObjecti64v := dglGetProcAddress('glGetQueryObjecti64v');
16497 glGetQueryObjectui64v := dglGetProcAddress('glGetQueryObjectui64v');
16500 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
16502 glVertexP2ui := dglGetProcAddress('glVertexP2ui');
16503 glVertexP2uiv := dglGetProcAddress('glVertexP2uiv');
16504 glVertexP3ui := dglGetProcAddress('glVertexP3ui');
16505 glVertexP3uiv := dglGetProcAddress('glVertexP3uiv');
16506 glVertexP4ui := dglGetProcAddress('glVertexP4ui');
16507 glVertexP4uiv := dglGetProcAddress('glVertexP4uiv');
16508 glTexCoordP1ui := dglGetProcAddress('glTexCoordP1ui');
16509 glTexCoordP1uiv := dglGetProcAddress('glTexCoordP1uiv');
16510 glTexCoordP2ui := dglGetProcAddress('glTexCoordP2ui');
16511 glTexCoordP2uiv := dglGetProcAddress('glTexCoordP2uiv');
16512 glTexCoordP3ui := dglGetProcAddress('glTexCoordP3ui');
16513 glTexCoordP3uiv := dglGetProcAddress('glTexCoordP3uiv');
16514 glTexCoordP4ui := dglGetProcAddress('glTexCoordP4ui');
16515 glTexCoordP4uiv := dglGetProcAddress('glTexCoordP4uiv');
16516 glMultiTexCoordP1ui := dglGetProcAddress('glMultiTexCoordP1ui');
16517 glMultiTexCoordP1uiv := dglGetProcAddress('glMultiTexCoordP1uiv');
16518 glMultiTexCoordP2ui := dglGetProcAddress('glMultiTexCoordP2ui');
16519 glMultiTexCoordP2uiv := dglGetProcAddress('glMultiTexCoordP2uiv');
16520 glMultiTexCoordP3ui := dglGetProcAddress('glMultiTexCoordP3ui');
16521 glMultiTexCoordP3uiv := dglGetProcAddress('glMultiTexCoordP3uiv');
16522 glMultiTexCoordP4ui := dglGetProcAddress('glMultiTexCoordP4ui');
16523 glMultiTexCoordP4uiv := dglGetProcAddress('glMultiTexCoordP4uiv');
16524 glNormalP3ui := dglGetProcAddress('glNormalP3ui');
16525 glNormalP3uiv := dglGetProcAddress('glNormalP3uiv');
16526 glColorP3ui := dglGetProcAddress('glColorP3ui');
16527 glColorP3uiv := dglGetProcAddress('glColorP3uiv');
16528 glColorP4ui := dglGetProcAddress('glColorP4ui');
16529 glColorP4uiv := dglGetProcAddress('glColorP4uiv');
16530 glSecondaryColorP3ui := dglGetProcAddress('glSecondaryColorP3ui');
16531 glSecondaryColorP3uiv := dglGetProcAddress('glSecondaryColorP3uiv');
16532 glVertexAttribP1ui := dglGetProcAddress('glVertexAttribP1ui');
16533 glVertexAttribP1uiv := dglGetProcAddress('glVertexAttribP1uiv');
16534 glVertexAttribP2ui := dglGetProcAddress('glVertexAttribP2ui');
16535 glVertexAttribP2uiv := dglGetProcAddress('glVertexAttribP2uiv');
16536 glVertexAttribP3ui := dglGetProcAddress('glVertexAttribP3ui');
16537 glVertexAttribP3uiv := dglGetProcAddress('glVertexAttribP3uiv');
16538 glVertexAttribP4ui := dglGetProcAddress('glVertexAttribP4ui');
16539 glVertexAttribP4uiv := dglGetProcAddress('glVertexAttribP4uiv');
16542 procedure Read_GL_ARB_draw_indirect;
16544 glDrawArraysIndirect := dglGetProcAddress('glDrawArraysIndirect');
16545 glDrawElementsIndirect := dglGetProcAddress('glDrawElementsIndirect');
16548 procedure Read_GL_ARB_gpu_shader_fp64;
16550 glUniform1d := dglGetProcAddress('glUniform1d');
16551 glUniform2d := dglGetProcAddress('glUniform2d');
16552 glUniform3d := dglGetProcAddress('glUniform3d');
16553 glUniform4d := dglGetProcAddress('glUniform4d');
16554 glUniform1dv := dglGetProcAddress('glUniform1dv');
16555 glUniform2dv := dglGetProcAddress('glUniform2dv');
16556 glUniform3dv := dglGetProcAddress('glUniform3dv');
16557 glUniform4dv := dglGetProcAddress('glUniform4dv');
16558 glUniformMatrix2dv := dglGetProcAddress('glUniformMatrix2dv');
16559 glUniformMatrix3dv := dglGetProcAddress('glUniformMatrix3dv');
16560 glUniformMatrix4dv := dglGetProcAddress('glUniformMatrix4dv');
16561 glUniformMatrix2x3dv := dglGetProcAddress('glUniformMatrix2x3dv');
16562 glUniformMatrix2x4dv := dglGetProcAddress('glUniformMatrix2x4dv');
16563 glUniformMatrix3x2dv := dglGetProcAddress('glUniformMatrix3x2dv');
16564 glUniformMatrix3x4dv := dglGetProcAddress('glUniformMatrix3x4dv');
16565 glUniformMatrix4x2dv := dglGetProcAddress('glUniformMatrix4x2dv');
16566 glUniformMatrix4x3dv := dglGetProcAddress('glUniformMatrix4x3dv');
16567 glGetUniformdv := dglGetProcAddress('glGetUniformdv');
16570 procedure Read_GL_ARB_shader_subroutine;
16572 glGetSubroutineUniformLocation := dglGetProcAddress('glGetSubroutineUniformLocation');
16573 glGetSubroutineIndex := dglGetProcAddress('glGetSubroutineIndex');
16574 glGetActiveSubroutineUniformiv := dglGetProcAddress('glGetActiveSubroutineUniformiv');
16575 glGetActiveSubroutineUniformName := dglGetProcAddress('glGetActiveSubroutineUniformName');
16576 glGetActiveSubroutineName := dglGetProcAddress('glGetActiveSubroutineName');
16577 glUniformSubroutinesuiv := dglGetProcAddress('glUniformSubroutinesuiv');
16578 glGetUniformSubroutineuiv := dglGetProcAddress('glGetUniformSubroutineuiv');
16579 glGetProgramStageiv := dglGetProcAddress('glGetProgramStageiv');
16582 procedure Read_GL_ARB_tessellation_shader;
16584 glPatchParameteri := dglGetProcAddress('glPatchParameteri');
16585 glPatchParameterfv := dglGetProcAddress('glPatchParameterfv');
16588 procedure Read_GL_ARB_transform_feedback2;
16590 glBindTransformFeedback := dglGetProcAddress('glBindTransformFeedback');
16591 glDeleteTransformFeedbacks := dglGetProcAddress('glDeleteTransformFeedbacks');
16592 glGenTransformFeedbacks := dglGetProcAddress('glGenTransformFeedbacks');
16593 glIsTransformFeedback := dglGetProcAddress('glIsTransformFeedback');
16594 glPauseTransformFeedback := dglGetProcAddress('glPauseTransformFeedback');
16595 glResumeTransformFeedback := dglGetProcAddress('glResumeTransformFeedback');
16596 glDrawTransformFeedback := dglGetProcAddress('glDrawTransformFeedback');
16599 procedure Read_GL_ARB_transform_feedback3;
16601 glDrawTransformFeedbackStream := dglGetProcAddress('glDrawTransformFeedbackStream');
16602 glBeginQueryIndexed := dglGetProcAddress('glBeginQueryIndexed');
16603 glEndQueryIndexed := dglGetProcAddress('glEndQueryIndexed');
16604 glGetQueryIndexediv := dglGetProcAddress('glGetQueryIndexediv');
16607 procedure Read_GL_ARB_ES2_compatibility;
16609 glReleaseShaderCompiler := dglGetProcAddress('glReleaseShaderCompiler');
16610 glShaderBinary := dglGetProcAddress('glShaderBinary');
16611 glGetShaderPrecisionFormat := dglGetProcAddress('glGetShaderPrecisionFormat');
16612 glDepthRangef := dglGetProcAddress('glDepthRangef');
16613 glClearDepthf := dglGetProcAddress('glClearDepthf');
16616 procedure Read_GL_ARB_get_program_binary;
16618 glGetProgramBinary := dglGetProcAddress('glGetProgramBinary');
16619 glProgramBinary := dglGetProcAddress('glProgramBinary');
16620 glProgramParameteri := dglGetProcAddress('glProgramParameteri');
16623 procedure Read_GL_ARB_separate_shader_objects;
16625 glUseProgramStages := dglGetProcAddress('glUseProgramStages');
16626 glActiveShaderProgram := dglGetProcAddress('glActiveShaderProgram');
16627 glCreateShaderProgramv := dglGetProcAddress('glCreateShaderProgramv');
16628 glBindProgramPipeline := dglGetProcAddress('glBindProgramPipeline');
16629 glDeleteProgramPipelines := dglGetProcAddress('glDeleteProgramPipelines');
16630 glGenProgramPipelines := dglGetProcAddress('glGenProgramPipelines');
16631 glIsProgramPipeline := dglGetProcAddress('glIsProgramPipeline');
16632 glGetProgramPipelineiv := dglGetProcAddress('glGetProgramPipelineiv');
16633 glProgramUniform1i := dglGetProcAddress('glProgramUniform1i');
16634 glProgramUniform1iv := dglGetProcAddress('glProgramUniform1iv');
16635 glProgramUniform1f := dglGetProcAddress('glProgramUniform1f');
16636 glProgramUniform1fv := dglGetProcAddress('glProgramUniform1fv');
16637 glProgramUniform1d := dglGetProcAddress('glProgramUniform1d');
16638 glProgramUniform1dv := dglGetProcAddress('glProgramUniform1dv');
16639 glProgramUniform1ui := dglGetProcAddress('glProgramUniform1ui');
16640 glProgramUniform1uiv := dglGetProcAddress('glProgramUniform1uiv');
16641 glProgramUniform2i := dglGetProcAddress('glProgramUniform2i');
16642 glProgramUniform2iv := dglGetProcAddress('glProgramUniform2iv');
16643 glProgramUniform2f := dglGetProcAddress('glProgramUniform2f');
16644 glProgramUniform2fv := dglGetProcAddress('glProgramUniform2fv');
16645 glProgramUniform2d := dglGetProcAddress('glProgramUniform2d');
16646 glProgramUniform2dv := dglGetProcAddress('glProgramUniform2dv');
16647 glProgramUniform2ui := dglGetProcAddress('glProgramUniform2ui');
16648 glProgramUniform2uiv := dglGetProcAddress('glProgramUniform2uiv');
16649 glProgramUniform3i := dglGetProcAddress('glProgramUniform3i');
16650 glProgramUniform3iv := dglGetProcAddress('glProgramUniform3iv');
16651 glProgramUniform3f := dglGetProcAddress('glProgramUniform3f');
16652 glProgramUniform3fv := dglGetProcAddress('glProgramUniform3fv');
16653 glProgramUniform3d := dglGetProcAddress('glProgramUniform3d');
16654 glProgramUniform3dv := dglGetProcAddress('glProgramUniform3dv');
16655 glProgramUniform3ui := dglGetProcAddress('glProgramUniform3ui');
16656 glProgramUniform3uiv := dglGetProcAddress('glProgramUniform3uiv');
16657 glProgramUniform4i := dglGetProcAddress('glProgramUniform4i');
16658 glProgramUniform4iv := dglGetProcAddress('glProgramUniform4iv');
16659 glProgramUniform4f := dglGetProcAddress('glProgramUniform4f');
16660 glProgramUniform4fv := dglGetProcAddress('glProgramUniform4fv');
16661 glProgramUniform4d := dglGetProcAddress('glProgramUniform4d');
16662 glProgramUniform4dv := dglGetProcAddress('glProgramUniform4dv');
16663 glProgramUniform4ui := dglGetProcAddress('glProgramUniform4ui');
16664 glProgramUniform4uiv := dglGetProcAddress('glProgramUniform4uiv');
16665 glProgramUniformMatrix2fv := dglGetProcAddress('glProgramUniformMatrix2fv');
16666 glProgramUniformMatrix3fv := dglGetProcAddress('glProgramUniformMatrix3fv');
16667 glProgramUniformMatrix4fv := dglGetProcAddress('glProgramUniformMatrix4fv');
16668 glProgramUniformMatrix2dv := dglGetProcAddress('glProgramUniformMatrix2dv');
16669 glProgramUniformMatrix3dv := dglGetProcAddress('glProgramUniformMatrix3dv');
16670 glProgramUniformMatrix4dv := dglGetProcAddress('glProgramUniformMatrix4dv');
16671 glProgramUniformMatrix2x3fv := dglGetProcAddress('glProgramUniformMatrix2x3fv');
16672 glProgramUniformMatrix3x2fv := dglGetProcAddress('glProgramUniformMatrix3x2fv');
16673 glProgramUniformMatrix2x4fv := dglGetProcAddress('glProgramUniformMatrix2x4fv');
16674 glProgramUniformMatrix4x2fv := dglGetProcAddress('glProgramUniformMatrix4x2fv');
16675 glProgramUniformMatrix3x4fv := dglGetProcAddress('glProgramUniformMatrix3x4fv');
16676 glProgramUniformMatrix4x3fv := dglGetProcAddress('glProgramUniformMatrix4x3fv');
16677 glProgramUniformMatrix2x3dv := dglGetProcAddress('glProgramUniformMatrix2x3dv');
16678 glProgramUniformMatrix3x2dv := dglGetProcAddress('glProgramUniformMatrix3x2dv');
16679 glProgramUniformMatrix2x4dv := dglGetProcAddress('glProgramUniformMatrix2x4dv');
16680 glProgramUniformMatrix4x2dv := dglGetProcAddress('glProgramUniformMatrix4x2dv');
16681 glProgramUniformMatrix3x4dv := dglGetProcAddress('glProgramUniformMatrix3x4dv');
16682 glProgramUniformMatrix4x3dv := dglGetProcAddress('glProgramUniformMatrix4x3dv');
16683 glValidateProgramPipeline := dglGetProcAddress('glValidateProgramPipeline');
16684 glGetProgramPipelineInfoLog := dglGetProcAddress('glGetProgramPipelineInfoLog');
16687 procedure Read_GL_ARB_vertex_attrib_64bit;
16689 glVertexAttribL1d := dglGetProcAddress('glVertexAttribL1d');
16690 glVertexAttribL2d := dglGetProcAddress('glVertexAttribL2d');
16691 glVertexAttribL3d := dglGetProcAddress('glVertexAttribL3d');
16692 glVertexAttribL4d := dglGetProcAddress('glVertexAttribL4d');
16693 glVertexAttribL1dv := dglGetProcAddress('glVertexAttribL1dv');
16694 glVertexAttribL2dv := dglGetProcAddress('glVertexAttribL2dv');
16695 glVertexAttribL3dv := dglGetProcAddress('glVertexAttribL3dv');
16696 glVertexAttribL4dv := dglGetProcAddress('glVertexAttribL4dv');
16697 glVertexAttribLPointer := dglGetProcAddress('glVertexAttribLPointer');
16698 glGetVertexAttribLdv := dglGetProcAddress('glGetVertexAttribLdv');
16701 procedure Read_GL_ARB_viewport_array;
16703 glViewportArrayv := dglGetProcAddress('glViewportArrayv');
16704 glViewportIndexedf := dglGetProcAddress('glViewportIndexedf');
16705 glViewportIndexedfv := dglGetProcAddress('glViewportIndexedfv');
16706 glScissorArrayv := dglGetProcAddress('glScissorArrayv');
16707 glScissorIndexed := dglGetProcAddress('glScissorIndexed');
16708 glScissorIndexedv := dglGetProcAddress('glScissorIndexedv');
16709 glDepthRangeArrayv := dglGetProcAddress('glDepthRangeArrayv');
16710 glDepthRangeIndexed := dglGetProcAddress('glDepthRangeIndexed');
16711 glGetFloati_v := dglGetProcAddress('glGetFloati_v');
16712 glGetDoublei_v := dglGetProcAddress('glGetDoublei_v');
16717 procedure Read_GL_ARB_base_instance;
16719 glDrawArraysInstancedBaseInstance := dglGetProcAddress('glDrawArraysInstancedBaseInstance');
16720 glDrawElementsInstancedBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseInstance');
16721 glDrawElementsInstancedBaseVertexBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseVertexBaseInstance');
16724 procedure Read_GL_ARB_transform_feedback_instanced;
16726 glDrawTransformFeedbackInstanced := dglGetProcAddress('glDrawTransformFeedbackInstanced');
16727 glDrawTransformFeedbackStreamInstanced := dglGetProcAddress('glDrawTransformFeedbackStreamInstanced');
16730 procedure Read_GL_ARB_internalformat_query;
16732 glGetInternalformativ := dglGetProcAddress('glGetInternalformativ');
16735 procedure Read_GL_ARB_shader_atomic_counters;
16737 glGetActiveAtomicCounterBufferiv := dglGetProcAddress('glGetActiveAtomicCounterBufferiv');
16740 procedure Read_GL_ARB_shader_image_load_store;
16742 glBindImageTexture := dglGetProcAddress('glBindImageTexture');
16743 glMemoryBarrier := dglGetProcAddress('glMemoryBarrier');
16746 procedure Read_GL_ARB_texture_storage;
16748 glTexStorage1D := dglGetProcAddress('glTexStorage1D');
16749 glTexStorage2D := dglGetProcAddress('glTexStorage2D');
16750 glTexStorage3D := dglGetProcAddress('glTexStorage3D');
16751 glTextureStorage1DEXT := dglGetProcAddress('glTextureStorage1DEXT');
16752 glTextureStorage2DEXT := dglGetProcAddress('glTextureStorage2DEXT');
16753 glTextureStorage3DEXT := dglGetProcAddress('glTextureStorage3DEXT');
16758 procedure Read_GL_KHR_debug;
16760 glDebugMessageControl := dglGetProcAddress('glDebugMessageControl');
16761 glDebugMessageInsert := dglGetProcAddress('glDebugMessageInsert');
16762 glDebugMessageCallback := dglGetProcAddress('glDebugMessageCallback');
16763 glGetDebugMessageLog := dglGetProcAddress('glGetDebugMessageLog');
16764 glPushDebugGroup := dglGetProcAddress('glPushDebugGroup');
16765 glPopDebugGroup := dglGetProcAddress('glPopDebugGroup');
16766 glObjectLabel := dglGetProcAddress('glObjectLabel');
16767 glGetObjectLabel := dglGetProcAddress('glGetObjectLabel');
16768 glObjectPtrLabel := dglGetProcAddress('glObjectPtrLabel');
16769 glGetObjectPtrLabel := dglGetProcAddress('glGetObjectPtrLabel');
16772 procedure Read_GL_ARB_clear_buffer_object;
16774 glClearBufferData := dglGetProcAddress('glClearBufferData');
16775 glClearBufferSubData := dglGetProcAddress('glClearBufferSubData');
16776 glClearNamedBufferDataEXT := dglGetProcAddress('glClearNamedBufferDataEXT');
16777 glClearNamedBufferSubDataEXT := dglGetProcAddress('glClearNamedBufferSubDataEXT');
16780 procedure Read_GL_ARB_compute_shader;
16782 glDispatchCompute := dglGetProcAddress('glDispatchCompute');
16783 glDispatchComputeIndirect := dglGetProcAddress('glDispatchComputeIndirect');
16786 procedure Read_GL_ARB_copy_image;
16788 glCopyImageSubData := dglGetProcAddress('glCopyImageSubData');
16791 procedure Read_GL_ARB_framebuffer_no_attachments;
16793 glFramebufferParameteri := dglGetProcAddress('glFramebufferParameteri');
16794 glGetFramebufferParameteriv := dglGetProcAddress('glGetFramebufferParameteriv');
16795 glNamedFramebufferParameteriEXT := dglGetProcAddress('glNamedFramebufferParameteriEXT');
16796 glGetNamedFramebufferParameterivEXT := dglGetProcAddress('glGetNamedFramebufferParameterivEXT');
16799 procedure Read_GL_ARB_internalformat_query2;
16801 glGetInternalformati64v := dglGetProcAddress('glGetInternalformati64v');;
16804 procedure Read_GL_ARB_invalidate_subdata;
16806 glInvalidateTexSubImage := dglGetProcAddress('glInvalidateTexSubImage');
16807 glInvalidateTexImage := dglGetProcAddress('glInvalidateTexImage');
16808 glInvalidateBufferSubData := dglGetProcAddress('glInvalidateBufferSubData');
16809 glInvalidateBufferData := dglGetProcAddress('glInvalidateBufferData');
16810 glInvalidateFramebuffer := dglGetProcAddress('glInvalidateFramebuffer');
16811 glInvalidateSubFramebuffer := dglGetProcAddress('glInvalidateSubFramebuffer');
16814 procedure Read_GL_ARB_multi_draw_indirect;
16816 glMultiDrawArraysIndirect := dglGetProcAddress('glMultiDrawArraysIndirect');
16817 glMultiDrawElementsIndirect := dglGetProcAddress('glMultiDrawElementsIndirect');
16820 procedure Read_GL_ARB_program_interface_query;
16822 glGetProgramInterfaceiv := dglGetProcAddress('glGetProgramInterfaceiv');
16823 glGetProgramResourceIndex := dglGetProcAddress('glGetProgramResourceIndex');
16824 glGetProgramResourceName := dglGetProcAddress('glGetProgramResourceName');
16825 glGetProgramResourceiv := dglGetProcAddress('glGetProgramResourceiv');
16826 glGetProgramResourceLocation := dglGetProcAddress('glGetProgramResourceLocation');
16827 glGetProgramResourceLocationIndex := dglGetProcAddress('glGetProgramResourceLocationIndex');
16830 procedure Read_GL_ARB_shader_storage_buffer_object;
16832 glShaderStorageBlockBinding := dglGetProcAddress('glShaderStorageBlockBinding');
16835 procedure Read_GL_ARB_texture_buffer_range;
16837 glTexBufferRange := dglGetProcAddress('glTexBufferRange');
16838 glTextureBufferRangeEXT := dglGetProcAddress('glTextureBufferRangeEXT');
16841 procedure Read_GL_ARB_texture_storage_multisample;
16843 glTexStorage2DMultisample := dglGetProcAddress('glTexStorage2DMultisample');
16844 glTexStorage3DMultisample := dglGetProcAddress('glTexStorage3DMultisample');
16845 glTextureStorage2DMultisampleEXT := dglGetProcAddress('glTextureStorage2DMultisampleEXT');
16846 glTextureStorage3DMultisampleEXT := dglGetProcAddress('glTextureStorage3DMultisampleEXT');
16849 procedure Read_GL_ARB_texture_view;
16851 glTextureView := dglGetProcAddress('glTextureView');
16854 procedure Read_GL_ARB_vertex_attrib_binding;
16856 glBindVertexBuffer := dglGetProcAddress('glBindVertexBuffer');
16857 glVertexAttribFormat := dglGetProcAddress('glVertexAttribFormat');
16858 glVertexAttribIFormat := dglGetProcAddress('glVertexAttribIFormat');
16859 glVertexAttribLFormat := dglGetProcAddress('glVertexAttribLFormat');
16860 glVertexAttribBinding := dglGetProcAddress('glVertexAttribBinding');
16861 glVertexBindingDivisor := dglGetProcAddress('glVertexBindingDivisor');
16862 glVertexArrayBindVertexBufferEXT := dglGetProcAddress('glVertexArrayBindVertexBufferEXT');
16863 glVertexArrayVertexAttribFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribFormatEXT');
16864 glVertexArrayVertexAttribIFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribIFormatEXT');
16865 glVertexArrayVertexAttribLFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribLFormatEXT');
16866 glVertexArrayVertexAttribBindingEXT := dglGetProcAddress('glVertexArrayVertexAttribBindingEXT');
16867 glVertexArrayVertexBindingDivisorEXT := dglGetProcAddress('glVertexArrayVertexBindingDivisorEXT');
16870 procedure Read_GL_4_4;
16872 glBufferStorage := dglGetProcAddress('glBufferStorage');
16873 glClearTexImage := dglGetProcAddress('glClearTexImage');
16874 glClearTexSubImage := dglGetProcAddress('glClearTexSubImage');
16875 glBindBuffersBase := dglGetProcAddress('glBindBuffersBase');
16876 glBindBuffersRange := dglGetProcAddress('glBindBuffersRange');
16877 glBindTextures := dglGetProcAddress('glBindTextures');
16878 glBindSamplers := dglGetProcAddress('glBindSamplers');
16879 glBindImageTextures := dglGetProcAddress('glBindImageTextures');
16880 glBindVertexBuffers := dglGetProcAddress('glBindVertexBuffers');
16883 procedure Read_GL_4_5;
16885 glClipControl:= dglGetProcAddress('glClipControl');
16886 glCreateTransformFeedbacks:= dglGetProcAddress('glCreateTransformFeedbacks');
16887 glTransformFeedbackBufferBase:= dglGetProcAddress('glTransformFeedbackBufferBase');
16888 glTransformFeedbackBufferRange:= dglGetProcAddress('glTransformFeedbackBufferRange');
16889 glGetTransformFeedbackiv:= dglGetProcAddress('glGetTransformFeedbackiv');
16890 glGetTransformFeedbacki_v:= dglGetProcAddress('glGetTransformFeedbacki_v');
16891 glGetTransformFeedbacki64_v:= dglGetProcAddress('glGetTransformFeedbacki64_v');
16892 glCreateBuffers:= dglGetProcAddress('glCreateBuffers');
16893 glNamedBufferStorage:= dglGetProcAddress('glNamedBufferStorage');
16894 glNamedBufferData:= dglGetProcAddress('glNamedBufferData');
16895 glNamedBufferSubData:= dglGetProcAddress('glNamedBufferSubData');
16896 glCopyNamedBufferSubData:= dglGetProcAddress('glCopyNamedBufferSubData');
16897 glClearNamedBufferData:= dglGetProcAddress('glClearNamedBufferData');
16898 glClearNamedBufferSubData:= dglGetProcAddress('glClearNamedBufferSubData');
16899 glMapNamedBuffer:= dglGetProcAddress('glMapNamedBuffer');
16900 glMapNamedBufferRange:= dglGetProcAddress('glMapNamedBufferRange');
16901 glUnmapNamedBuffer:= dglGetProcAddress('glUnmapNamedBuffer');
16902 glFlushMappedNamedBufferRange:= dglGetProcAddress('glFlushMappedNamedBufferRange');
16903 glGetNamedBufferParameteriv:= dglGetProcAddress('glGetNamedBufferParameteriv');
16904 glGetNamedBufferParameteri64v:= dglGetProcAddress('glGetNamedBufferParameteri64v');
16905 glGetNamedBufferPointerv:= dglGetProcAddress('glGetNamedBufferPointerv');
16906 glGetNamedBufferSubData:= dglGetProcAddress('glGetNamedBufferSubData');
16907 glCreateFramebuffers:= dglGetProcAddress('glCreateFramebuffers');
16908 glNamedFramebufferRenderbuffer:= dglGetProcAddress('glNamedFramebufferRenderbuffer');
16909 glNamedFramebufferParameteri:= dglGetProcAddress('glNamedFramebufferParameteri');
16910 glNamedFramebufferTexture:= dglGetProcAddress('glNamedFramebufferTexture');
16911 glNamedFramebufferTextureLayer:= dglGetProcAddress('glNamedFramebufferTextureLayer');
16912 glNamedFramebufferDrawBuffer:= dglGetProcAddress('glNamedFramebufferDrawBuffer');
16913 glNamedFramebufferDrawBuffers:= dglGetProcAddress('glNamedFramebufferDrawBuffers');
16914 glNamedFramebufferReadBuffer:= dglGetProcAddress('glNamedFramebufferReadBuffer');
16915 glInvalidateNamedFramebufferData:= dglGetProcAddress('glInvalidateNamedFramebufferData');
16916 glInvalidateNamedFramebufferSubData:= dglGetProcAddress('glInvalidateNamedFramebufferSubData');
16917 glClearNamedFramebufferiv:= dglGetProcAddress('glClearNamedFramebufferiv');
16918 glClearNamedFramebufferuiv:= dglGetProcAddress('glClearNamedFramebufferuiv');
16919 glClearNamedFramebufferfv:= dglGetProcAddress('glClearNamedFramebufferfv');
16920 glClearNamedFramebufferfi:= dglGetProcAddress('glClearNamedFramebufferfi');
16921 glBlitNamedFramebuffer:= dglGetProcAddress('glBlitNamedFramebuffer');
16922 glCheckNamedFramebufferStatus:= dglGetProcAddress('glCheckNamedFramebufferStatus');
16923 glGetNamedFramebufferParameteriv:= dglGetProcAddress('glGetNamedFramebufferParameteriv');
16924 glGetNamedFramebufferAttachmentParameteriv:= dglGetProcAddress('glGetNamedFramebufferAttachmentParameteriv');
16925 glCreateRenderbuffers:= dglGetProcAddress('glCreateRenderbuffers');
16926 glNamedRenderbufferStorage:= dglGetProcAddress('glNamedRenderbufferStorage');
16927 glNamedRenderbufferStorageMultisample:= dglGetProcAddress('glNamedRenderbufferStorageMultisample');
16928 glGetNamedRenderbufferParameteriv:= dglGetProcAddress('glGetNamedRenderbufferParameteriv');
16929 glCreateTextures:= dglGetProcAddress('glCreateTextures');
16930 glTextureBuffer:= dglGetProcAddress('glTextureBuffer');
16931 glTextureBufferRange:= dglGetProcAddress('glTextureBufferRange');
16932 glTextureStorage1D:= dglGetProcAddress('glTextureStorage1D');
16933 glTextureStorage2D:= dglGetProcAddress('glTextureStorage2D');
16934 glTextureStorage3D:= dglGetProcAddress('glTextureStorage3D');
16935 glTextureStorage2DMultisample:= dglGetProcAddress('glTextureStorage2DMultisample');
16936 glTextureStorage3DMultisample:= dglGetProcAddress('glTextureStorage3DMultisample');
16937 glTextureSubImage1D:= dglGetProcAddress('glTextureSubImage1D');
16938 glTextureSubImage2D:= dglGetProcAddress('glTextureSubImage2D');
16939 glTextureSubImage3D:= dglGetProcAddress('glTextureSubImage3D');
16940 glCompressedTextureSubImage1D:= dglGetProcAddress('glCompressedTextureSubImage1D');
16941 glCompressedTextureSubImage2D:= dglGetProcAddress('glCompressedTextureSubImage2D');
16942 glCompressedTextureSubImage3D:= dglGetProcAddress('glCompressedTextureSubImage3D');
16943 glCopyTextureSubImage1D:= dglGetProcAddress('glCopyTextureSubImage1D');
16944 glCopyTextureSubImage2D:= dglGetProcAddress('glCopyTextureSubImage2D');
16945 glCopyTextureSubImage3D:= dglGetProcAddress('glCopyTextureSubImage3D');
16946 glTextureParameterf:= dglGetProcAddress('glTextureParameterf');
16947 glTextureParameterfv:= dglGetProcAddress('glTextureParameterfv');
16948 glTextureParameteri:= dglGetProcAddress('glTextureParameteri');
16949 glTextureParameterIiv:= dglGetProcAddress('glTextureParameterIiv');
16950 glTextureParameterIuiv:= dglGetProcAddress('glTextureParameterIuiv');
16951 glTextureParameteriv:= dglGetProcAddress('glTextureParameteriv');
16952 glGenerateTextureMipmap:= dglGetProcAddress('glGenerateTextureMipmap');
16953 glBindTextureUnit:= dglGetProcAddress('glBindTextureUnit');
16954 glGetTextureImage:= dglGetProcAddress('glGetTextureImage');
16955 glGetCompressedTextureImage:= dglGetProcAddress('glGetCompressedTextureImage');
16956 glGetTextureLevelParameterfv:= dglGetProcAddress('glGetTextureLevelParameterfv');
16957 glGetTextureLevelParameteriv:= dglGetProcAddress('glGetTextureLevelParameteriv');
16958 glGetTextureParameterfv:= dglGetProcAddress('glGetTextureParameterfv');
16959 glGetTextureParameterIiv:= dglGetProcAddress('glGetTextureParameterIiv');
16960 glGetTextureParameterIuiv:= dglGetProcAddress('glGetTextureParameterIuiv');
16961 glGetTextureParameteriv:= dglGetProcAddress('glGetTextureParameteriv');
16962 glCreateVertexArrays:= dglGetProcAddress('glCreateVertexArrays');
16963 glDisableVertexArrayAttrib:= dglGetProcAddress('glDisableVertexArrayAttrib');
16964 glEnableVertexArrayAttrib:= dglGetProcAddress('glEnableVertexArrayAttrib');
16965 glVertexArrayElementBuffer:= dglGetProcAddress('glVertexArrayElementBuffer');
16966 glVertexArrayVertexBuffer:= dglGetProcAddress('glVertexArrayVertexBuffer');
16967 glVertexArrayVertexBuffers:= dglGetProcAddress('glVertexArrayVertexBuffers');
16968 glVertexArrayAttribBinding:= dglGetProcAddress('glVertexArrayAttribBinding');
16969 glVertexArrayAttribFormat:= dglGetProcAddress('glVertexArrayAttribFormat');
16970 glVertexArrayAttribIFormat:= dglGetProcAddress('glVertexArrayAttribIFormat');
16971 glVertexArrayAttribLFormat:= dglGetProcAddress('glVertexArrayAttribLFormat');
16972 glVertexArrayBindingDivisor:= dglGetProcAddress('glVertexArrayBindingDivisor');
16973 glGetVertexArrayiv:= dglGetProcAddress('glGetVertexArrayiv');
16974 glGetVertexArrayIndexediv:= dglGetProcAddress('glGetVertexArrayIndexediv');
16975 glGetVertexArrayIndexed64iv:= dglGetProcAddress('glGetVertexArrayIndexed64iv');
16976 glCreateSamplers:= dglGetProcAddress('glCreateSamplers');
16977 glCreateProgramPipelines:= dglGetProcAddress('glCreateProgramPipelines');
16978 glCreateQueries:= dglGetProcAddress('glCreateQueries');
16979 glMemoryBarrierByRegion:= dglGetProcAddress('glMemoryBarrierByRegion');
16980 glGetTextureSubImage:= dglGetProcAddress('glGetTextureSubImage');
16981 glGetCompressedTextureSubImage:= dglGetProcAddress('glGetCompressedTextureSubImage');
16982 glGetGraphicsResetStatus:= dglGetProcAddress('glGetGraphicsResetStatus');
16983 glGetnCompressedTexImage:= dglGetProcAddress('glGetnCompressedTexImage');
16984 glGetnTexImage:= dglGetProcAddress('glGetnTexImage');
16985 glGetnUniformdv:= dglGetProcAddress('glGetnUniformdv');
16986 glGetnUniformfv:= dglGetProcAddress('glGetnUniformfv');
16987 glGetnUniformiv:= dglGetProcAddress('glGetnUniformiv');
16988 glGetnUniformuiv:= dglGetProcAddress('glGetnUniformuiv');
16989 glReadnPixels:= dglGetProcAddress('glReadnPixels');
16990 glGetnMapdv:= dglGetProcAddress('glGetnMapdv');
16991 glGetnMapfv:= dglGetProcAddress('glGetnMapfv');
16992 glGetnMapiv:= dglGetProcAddress('glGetnMapiv');
16993 glGetnPixelMapfv:= dglGetProcAddress('glGetnPixelMapfv');
16994 glGetnPixelMapuiv:= dglGetProcAddress('glGetnPixelMapuiv');
16995 glGetnPixelMapusv:= dglGetProcAddress('glGetnPixelMapusv');
16996 glGetnPolygonStipple:= dglGetProcAddress('glGetnPolygonStipple');
16997 glGetnColorTable:= dglGetProcAddress('glGetnColorTable');
16998 glGetnConvolutionFilter:= dglGetProcAddress('glGetnConvolutionFilter');
16999 glGetnSeparableFilter:= dglGetProcAddress('glGetnSeparableFilter');
17000 glGetnHistogram:= dglGetProcAddress('glGetnHistogram');
17001 glGetnMinmax:= dglGetProcAddress('glGetnMinmax');
17002 glTextureBarrier:= dglGetProcAddress('glTextureBarrier');
17005 procedure Read_GL_NV_path_rendering;
17007 glGenPathsNV := dglGetProcAddress('glGenPathsNV');
17008 glDeletePathsNV := dglGetProcAddress('glDeletePathsNV');
17009 glIsPathNV := dglGetProcAddress('glIsPathNV');
17010 glPathCommandsNV := dglGetProcAddress('glPathCommandsNV');
17011 glPathCoordsNV := dglGetProcAddress('glPathCoordsNV');
17012 glPathSubCommandsNV := dglGetProcAddress('glPathSubCommandsNV');
17013 glPathSubCoordsNV := dglGetProcAddress('glPathSubCoordsNV');
17014 glPathStringNV := dglGetProcAddress('glPathStringNV');
17015 glPathGlyphsNV := dglGetProcAddress('glPathGlyphsNV');
17016 glPathGlyphRangeNV := dglGetProcAddress('glPathGlyphRangeNV');
17017 glWeightPathsNV := dglGetProcAddress('glWeightPathsNV');
17018 glCopyPathNV := dglGetProcAddress('glCopyPathNV');
17019 glInterpolatePathsNV := dglGetProcAddress('glInterpolatePathsNV');
17020 glTransformPathNV := dglGetProcAddress('glTransformPathNV');
17021 glPathParameterivNV := dglGetProcAddress('glPathParameterivNV');
17022 glPathParameteriNV := dglGetProcAddress('glPathParameteriNV');
17023 glPathParameterfvNV := dglGetProcAddress('glPathParameterfvNV');
17024 glPathParameterfNV := dglGetProcAddress('glPathParameterfNV');
17025 glPathDashArrayNV := dglGetProcAddress('glPathDashArrayNV');
17026 glPathStencilFuncNV := dglGetProcAddress('glPathStencilFuncNV');
17027 glPathStencilDepthOffsetNV := dglGetProcAddress('glPathStencilDepthOffsetNV');
17028 glStencilFillPathNV := dglGetProcAddress('glStencilFillPathNV');
17029 glStencilStrokePathNV := dglGetProcAddress('glStencilStrokePathNV');
17030 glStencilFillPathInstancedNV := dglGetProcAddress('glStencilFillPathInstancedNV');
17031 glStencilStrokePathInstancedNV := dglGetProcAddress('glStencilStrokePathInstancedNV');
17032 glPathCoverDepthFuncNV := dglGetProcAddress('glPathCoverDepthFuncNV');
17033 glPathColorGenNV := dglGetProcAddress('glPathColorGenNV');
17034 glPathTexGenNV := dglGetProcAddress('glPathTexGenNV');
17035 glPathFogGenNV := dglGetProcAddress('glPathFogGenNV');
17036 glCoverFillPathNV := dglGetProcAddress('glCoverFillPathNV');
17037 glCoverStrokePathNV := dglGetProcAddress('glCoverStrokePathNV');
17038 glCoverFillPathInstancedNV := dglGetProcAddress('glCoverFillPathInstancedNV');
17039 glCoverStrokePathInstancedNV := dglGetProcAddress('glCoverStrokePathInstancedNV');
17040 glGetPathParameterivNV := dglGetProcAddress('glGetPathParameterivNV');
17041 glGetPathParameterfvNV := dglGetProcAddress('glGetPathParameterfvNV');
17042 glGetPathCommandsNV := dglGetProcAddress('glGetPathCommandsNV');
17043 glGetPathCoordsNV := dglGetProcAddress('glGetPathCoordsNV');
17044 glGetPathDashArrayNV := dglGetProcAddress('glGetPathDashArrayNV');
17045 glGetPathMetricsNV := dglGetProcAddress('glGetPathMetricsNV');
17046 glGetPathMetricRangeNV := dglGetProcAddress('glGetPathMetricRangeNV');
17047 glGetPathSpacingNV := dglGetProcAddress('glGetPathSpacingNV');
17048 glGetPathColorGenivNV := dglGetProcAddress('glGetPathColorGenivNV');
17049 glGetPathColorGenfvNV := dglGetProcAddress('glGetPathColorGenfvNV');
17050 glGetPathTexGenivNV := dglGetProcAddress('glGetPathTexGenivNV');
17051 glGetPathTexGenfvNV := dglGetProcAddress('glGetPathTexGenfvNV');
17052 glIsPointInFillPathNV := dglGetProcAddress('glIsPointInFillPathNV');
17053 glIsPointInStrokePathNV := dglGetProcAddress('glIsPointInStrokePathNV');
17054 glGetPathLengthNV := dglGetProcAddress('glGetPathLengthNV');
17055 glPointAlongPathNV := dglGetProcAddress('glPointAlongPathNV');
17058 procedure Read_GL_AMD_stencil_operation_extended;
17060 glStencilOpValueAMD := dglGetProcAddress('glStencilOpValueAMD');
17063 procedure Read_GL_NV_bindless_texture;
17065 glGetTextureHandleNV := dglGetProcAddress('glGetTextureHandleNV');
17066 glGetTextureSamplerHandleNV := dglGetProcAddress('glGetTextureSamplerHandleNV');
17067 glMakeTextureHandleResidentNV := dglGetProcAddress('glMakeTextureHandleResidentNV');
17068 glMakeTextureHandleNonResidentNV := dglGetProcAddress('glMakeTextureHandleNonResidentNV');
17069 glGetImageHandleNV := dglGetProcAddress('glGetImageHandleNV');
17070 glMakeImageHandleResidentNV := dglGetProcAddress('glMakeImageHandleResidentNV');
17071 glMakeImageHandleNonResidentNV := dglGetProcAddress('glMakeImageHandleNonResidentNV');
17072 glUniformHandleui64NV := dglGetProcAddress('glUniformHandleui64NV');
17073 glUniformHandleui64vNV := dglGetProcAddress('glUniformHandleui64vNV');
17074 glProgramUniformHandleui64NV := dglGetProcAddress('glProgramUniformHandleui64NV');
17075 glProgramUniformHandleui64vNV := dglGetProcAddress('glProgramUniformHandleui64vNV');
17076 glIsTextureHandleResidentNV := dglGetProcAddress('glIsTextureHandleResidentNV');
17077 glIsImageHandleResidentNV := dglGetProcAddress('glIsImageHandleResidentNV');
17080 procedure Read_GL_ARB_bindless_texture;
17082 glGetTextureHandleARB := dglGetProcAddress('TglGetTextureHandleARB');
17083 glGetTextureSamplerHandleARB := dglGetProcAddress('TglGetTextureSamplerHandleARB');
17084 glMakeTextureHandleResidentARB := dglGetProcAddress('TglMakeTextureHandleResidentARB');
17085 glMakeTextureHandleNonResidentARB := dglGetProcAddress('TglMakeTextureHandleNonResidentARB');
17086 glGetImageHandleARB := dglGetProcAddress('TglGetImageHandleARB');
17087 glMakeImageHandleResidentARB := dglGetProcAddress('TglMakeImageHandleResidentARB');
17088 glMakeImageHandleNonResidentARB := dglGetProcAddress('TglMakeImageHandleNonResidentARB');
17089 glUniformHandleui64ARB := dglGetProcAddress('TglUniformHandleui64ARB');
17090 glUniformHandleui64vARB := dglGetProcAddress('TglUniformHandleui64vARB');
17091 glProgramUniformHandleui64ARB := dglGetProcAddress('TglProgramUniformHandleui64ARB');
17092 glProgramUniformHandleui64vARB := dglGetProcAddress('TglProgramUniformHandleui64vARB');
17093 glIsTextureHandleResidentARB := dglGetProcAddress('TglIsTextureHandleResidentARB');
17094 glIsImageHandleResidentARB := dglGetProcAddress('TglIsImageHandleResidentARB');
17095 glVertexAttribL1ui64ARB := dglGetProcAddress('TglVertexAttribL1ui64ARB');
17096 glVertexAttribL1ui64vARB := dglGetProcAddress('TglVertexAttribL1ui64vARB');
17097 glGetVertexAttribLui64vARB := dglGetProcAddress('TglGetVertexAttribLui64vARB');
17100 procedure Read_GL_ARB_cl_event;
17102 glCreateSyncFromCLeventARB := dglGetProcAddress('glCreateSyncFromCLeventARB');
17105 procedure Read_GL_ARB_compute_variable_group_size;
17107 glDispatchComputeGroupSizeARB := dglGetProcAddress('glDispatchComputeGroupSizeARB');
17110 procedure Read_GL_ARB_debug_output;
17112 glDebugMessageControlARB := dglGetProcAddress('glDebugMessageControlARB');
17113 glDebugMessageInsertARB := dglGetProcAddress('glDebugMessageInsertARB');
17114 glDebugMessageCallbackARB := dglGetProcAddress('glDebugMessageCallbackARB');
17115 glGetDebugMessageLogARB := dglGetProcAddress('glGetDebugMessageLogARB');
17118 procedure Read_GL_ARB_robustness;
17120 glGetGraphicsResetStatusARB := dglGetProcAddress('glGetGraphicsResetStatusARB');
17121 glGetnMapdvARB := dglGetProcAddress('glGetnMapdvARB');
17122 glGetnMapfvARB := dglGetProcAddress('glGetnMapfvARB');
17123 glGetnMapivARB := dglGetProcAddress('glGetnMapivARB');
17124 glGetnPixelMapfvARB := dglGetProcAddress('glGetnPixelMapfvARB');
17125 glGetnPixelMapuivARB := dglGetProcAddress('glGetnPixelMapuivARB');
17126 glGetnPixelMapusvARB := dglGetProcAddress('glGetnPixelMapusvARB');
17127 glGetnPolygonStippleARB := dglGetProcAddress('glGetnPolygonStippleARB');
17128 glGetnColorTableARB := dglGetProcAddress('glGetnColorTableARB');
17129 glGetnConvolutionFilterARB := dglGetProcAddress('glGetnConvolutionFilterARB');
17130 glGetnSeparableFilterARB := dglGetProcAddress('glGetnSeparableFilterARB');
17131 glGetnHistogramARB := dglGetProcAddress('glGetnHistogramARB');
17132 glGetnMinmaxARB := dglGetProcAddress('glGetnMinmaxARB');
17133 glGetnTexImageARB := dglGetProcAddress('glGetnTexImageARB');
17134 glReadnPixelsARB := dglGetProcAddress('glReadnPixelsARB');
17135 glGetnCompressedTexImageARB := dglGetProcAddress('glGetnCompressedTexImageARB');
17136 glGetnUniformfvARB := dglGetProcAddress('glGetnUniformfvARB');
17137 glGetnUniformivARB := dglGetProcAddress('glGetnUniformivARB');
17138 glGetnUniformuivARB := dglGetProcAddress('glGetnUniformuivARB');
17139 glGetnUniformdvARB := dglGetProcAddress('glGetnUniformdvARB');
17142 procedure Read_GL_ATI_draw_buffers;
17144 glDrawBuffersATI := dglGetProcAddress('glDrawBuffersATI');
17147 procedure Read_GL_ATI_element_array;
17149 glElementPointerATI := dglGetProcAddress('glElementPointerATI');
17150 glDrawElementArrayATI := dglGetProcAddress('glDrawElementArrayATI');
17151 glDrawRangeElementArrayATI := dglGetProcAddress('glDrawRangeElementArrayATI');
17154 procedure Read_GL_ATI_envmap_bumpmap;
17156 glTexBumpParameterivATI := dglGetProcAddress('glTexBumpParameterivATI');
17157 glTexBumpParameterfvATI := dglGetProcAddress('glTexBumpParameterfvATI');
17158 glGetTexBumpParameterivATI := dglGetProcAddress('glGetTexBumpParameterivATI');
17159 glGetTexBumpParameterfvATI := dglGetProcAddress('glGetTexBumpParameterfvATI');
17162 procedure Read_GL_ATI_fragment_shader;
17164 glGenFragmentShadersATI := dglGetProcAddress('glGenFragmentShadersATI');
17165 glBindFragmentShaderATI := dglGetProcAddress('glBindFragmentShaderATI');
17166 glDeleteFragmentShaderATI := dglGetProcAddress('glDeleteFragmentShaderATI');
17167 glBeginFragmentShaderATI := dglGetProcAddress('glBeginFragmentShaderATI');
17168 glEndFragmentShaderATI := dglGetProcAddress('glEndFragmentShaderATI');
17169 glPassTexCoordATI := dglGetProcAddress('glPassTexCoordATI');
17170 glSampleMapATI := dglGetProcAddress('glSampleMapATI');
17171 glColorFragmentOp1ATI := dglGetProcAddress('glColorFragmentOp1ATI');
17172 glColorFragmentOp2ATI := dglGetProcAddress('glColorFragmentOp2ATI');
17173 glColorFragmentOp3ATI := dglGetProcAddress('glColorFragmentOp3ATI');
17174 glAlphaFragmentOp1ATI := dglGetProcAddress('glAlphaFragmentOp1ATI');
17175 glAlphaFragmentOp2ATI := dglGetProcAddress('glAlphaFragmentOp2ATI');
17176 glAlphaFragmentOp3ATI := dglGetProcAddress('glAlphaFragmentOp3ATI');
17177 glSetFragmentShaderConstantATI := dglGetProcAddress('glSetFragmentShaderConstantATI');
17180 procedure Read_GL_ATI_map_object_buffer;
17182 glMapObjectBufferATI := dglGetProcAddress('glMapObjectBufferATI');
17183 glUnmapObjectBufferATI := dglGetProcAddress('glUnmapObjectBufferATI');
17186 procedure Read_GL_ATI_pn_triangles;
17188 glPNTrianglesiATI := dglGetProcAddress('glPNTrianglesiATI');
17189 glPNTrianglesfATI := dglGetProcAddress('glPNTrianglesfATI');
17192 procedure Read_GL_ATI_separate_stencil;
17194 glStencilOpSeparateATI := dglGetProcAddress('glStencilOpSeparateATI');
17195 glStencilFuncSeparateATI := dglGetProcAddress('glStencilFuncSeparateATI');
17198 procedure Read_GL_ATI_vertex_array_object;
17200 glNewObjectBufferATI := dglGetProcAddress('glNewObjectBufferATI');
17201 glIsObjectBufferATI := dglGetProcAddress('glIsObjectBufferATI');
17202 glUpdateObjectBufferATI := dglGetProcAddress('glUpdateObjectBufferATI');
17203 glGetObjectBufferfvATI := dglGetProcAddress('glGetObjectBufferfvATI');
17204 glGetObjectBufferivATI := dglGetProcAddress('glGetObjectBufferivATI');
17205 glFreeObjectBufferATI := dglGetProcAddress('glFreeObjectBufferATI');
17206 glArrayObjectATI := dglGetProcAddress('glArrayObjectATI');
17207 glGetArrayObjectfvATI := dglGetProcAddress('glGetArrayObjectfvATI');
17208 glGetArrayObjectivATI := dglGetProcAddress('glGetArrayObjectivATI');
17209 glVariantArrayObjectATI := dglGetProcAddress('glVariantArrayObjectATI');
17210 glGetVariantArrayObjectfvATI := dglGetProcAddress('glGetVariantArrayObjectfvATI');
17211 glGetVariantArrayObjectivATI := dglGetProcAddress('glGetVariantArrayObjectivATI');
17215 procedure Read_GL_ATI_vertex_attrib_array_object;
17217 glVertexAttribArrayObjectATI := dglGetProcAddress('glVertexAttribArrayObjectATI');
17218 glGetVertexAttribArrayObjectfvATI := dglGetProcAddress('glGetVertexAttribArrayObjectfvATI');
17219 glGetVertexAttribArrayObjectivATI := dglGetProcAddress('glGetVertexAttribArrayObjectivATI');
17222 procedure Read_GL_ATI_vertex_streams;
17224 glVertexStream1sATI := dglGetProcAddress('glVertexStream1sATI');
17225 glVertexStream1svATI := dglGetProcAddress('glVertexStream1svATI');
17226 glVertexStream1iATI := dglGetProcAddress('glVertexStream1iATI');
17227 glVertexStream1ivATI := dglGetProcAddress('glVertexStream1ivATI');
17228 glVertexStream1fATI := dglGetProcAddress('glVertexStream1fATI');
17229 glVertexStream1fvATI := dglGetProcAddress('glVertexStream1fvATI');
17230 glVertexStream1dATI := dglGetProcAddress('glVertexStream1dATI');
17231 glVertexStream1dvATI := dglGetProcAddress('glVertexStream1dvATI');
17232 glVertexStream2sATI := dglGetProcAddress('glVertexStream2sATI');
17233 glVertexStream2svATI := dglGetProcAddress('glVertexStream2svATI');
17234 glVertexStream2iATI := dglGetProcAddress('glVertexStream2iATI');
17235 glVertexStream2ivATI := dglGetProcAddress('glVertexStream2ivATI');
17236 glVertexStream2fATI := dglGetProcAddress('glVertexStream2fATI');
17237 glVertexStream2fvATI := dglGetProcAddress('glVertexStream2fvATI');
17238 glVertexStream2dATI := dglGetProcAddress('glVertexStream2dATI');
17239 glVertexStream2dvATI := dglGetProcAddress('glVertexStream2dvATI');
17240 glVertexStream3sATI := dglGetProcAddress('glVertexStream3sATI');
17241 glVertexStream3svATI := dglGetProcAddress('glVertexStream3svATI');
17242 glVertexStream3iATI := dglGetProcAddress('glVertexStream3iATI');
17243 glVertexStream3ivATI := dglGetProcAddress('glVertexStream3ivATI');
17244 glVertexStream3fATI := dglGetProcAddress('glVertexStream3fATI');
17245 glVertexStream3fvATI := dglGetProcAddress('glVertexStream3fvATI');
17246 glVertexStream3dATI := dglGetProcAddress('glVertexStream3dATI');
17247 glVertexStream3dvATI := dglGetProcAddress('glVertexStream3dvATI');
17248 glVertexStream4sATI := dglGetProcAddress('glVertexStream4sATI');
17249 glVertexStream4svATI := dglGetProcAddress('glVertexStream4svATI');
17250 glVertexStream4iATI := dglGetProcAddress('glVertexStream4iATI');
17251 glVertexStream4ivATI := dglGetProcAddress('glVertexStream4ivATI');
17252 glVertexStream4fATI := dglGetProcAddress('glVertexStream4fATI');
17253 glVertexStream4fvATI := dglGetProcAddress('glVertexStream4fvATI');
17254 glVertexStream4dATI := dglGetProcAddress('glVertexStream4dATI');
17255 glVertexStream4dvATI := dglGetProcAddress('glVertexStream4dvATI');
17256 glNormalStream3bATI := dglGetProcAddress('glNormalStream3bATI');
17257 glNormalStream3bvATI := dglGetProcAddress('glNormalStream3bvATI');
17258 glNormalStream3sATI := dglGetProcAddress('glNormalStream3sATI');
17259 glNormalStream3svATI := dglGetProcAddress('glNormalStream3svATI');
17260 glNormalStream3iATI := dglGetProcAddress('glNormalStream3iATI');
17261 glNormalStream3ivATI := dglGetProcAddress('glNormalStream3ivATI');
17262 glNormalStream3fATI := dglGetProcAddress('glNormalStream3fATI');
17263 glNormalStream3fvATI := dglGetProcAddress('glNormalStream3fvATI');
17264 glNormalStream3dATI := dglGetProcAddress('glNormalStream3dATI');
17265 glNormalStream3dvATI := dglGetProcAddress('glNormalStream3dvATI');
17266 glClientActiveVertexStreamATI := dglGetProcAddress('glClientActiveVertexStreamATI');
17267 glVertexBlendEnviATI := dglGetProcAddress('glVertexBlendEnviATI');
17268 glVertexBlendEnvfATI := dglGetProcAddress('glVertexBlendEnvfATI');
17271 procedure Read_GL_AMD_performance_monitor;
17273 glGetPerfMonitorGroupsAMD := dglGetProcAddress('glGetPerfMonitorGroupsAMD');
17274 glGetPerfMonitorCountersAMD := dglGetProcAddress('glGetPerfMonitorCountersAMD');
17275 glGetPerfMonitorGroupStringAMD := dglGetProcAddress('glGetPerfMonitorGroupStringAMD');
17276 glGetPerfMonitorCounterStringAMD := dglGetProcAddress('glGetPerfMonitorCounterStringAMD');
17277 glGetPerfMonitorCounterInfoAMD := dglGetProcAddress('glGetPerfMonitorCounterInfoAMD');
17278 glGenPerfMonitorsAMD := dglGetProcAddress('glGenPerfMonitorsAMD');
17279 glDeletePerfMonitorsAMD := dglGetProcAddress('glDeletePerfMonitorsAMD');
17280 glSelectPerfMonitorCountersAMD := dglGetProcAddress('glSelectPerfMonitorCountersAMD');
17281 glBeginPerfMonitorAMD := dglGetProcAddress('glBeginPerfMonitorAMD');
17282 glEndPerfMonitorAMD := dglGetProcAddress('glEndPerfMonitorAMD');
17283 glGetPerfMonitorCounterDataAMD := dglGetProcAddress('glGetPerfMonitorCounterDataAMD');
17286 procedure Read_GL_AMD_vertex_shader_tesselator;
17288 glTessellationFactorAMD := dglGetProcAddress('glTessellationFactorAMD');
17289 glTessellationModeAMD := dglGetProcAddress('glTessellationModeAMD');
17292 procedure Read_GL_AMD_draw_buffers_blend;
17294 glBlendFuncIndexedAMD := dglGetProcAddress('glBlendFuncIndexedAMD');
17295 glBlendFuncSeparateIndexedAMD := dglGetProcAddress('glBlendFuncSeparateIndexedAMD');
17296 glBlendEquationIndexedAMD := dglGetProcAddress('glBlendEquationIndexedAMD');
17297 glBlendEquationSeparateIndexedAMD := dglGetProcAddress('glBlendEquationSeparateIndexedAMD');
17300 procedure Read_GL_AMD_name_gen_delete;
17302 glGenNamesAMD := dglGetProcAddress('glGenNamesAMD');
17303 glDeleteNamesAMD := dglGetProcAddress('glDeleteNamesAMD');
17304 glIsNameAMD := dglGetProcAddress('glIsNameAMD');
17307 procedure Read_GL_AMD_debug_output;
17309 glDebugMessageEnableAMD := dglGetProcAddress('glDebugMessageEnableAMD');
17310 glDebugMessageInsertAMD := dglGetProcAddress('glDebugMessageInsertAMD');
17311 glDebugMessageCallbackAMD := dglGetProcAddress('glDebugMessageCallbackAMD');
17312 glGetDebugMessageLogAMD := dglGetProcAddress('glGetDebugMessageLogAMD');
17315 procedure Read_GL_EXT_blend_color;
17317 glBlendColorEXT := dglGetProcAddress('glBlendColorEXT');
17320 procedure Read_GL_EXT_blend_func_separate;
17322 glBlendFuncSeparateEXT := dglGetProcAddress('glBlendFuncSeparateEXT');
17325 procedure Read_GL_EXT_blend_minmax;
17327 glBlendEquationEXT := dglGetProcAddress('glBlendEquationEXT');
17330 procedure Read_GL_EXT_color_subtable;
17332 glColorSubTableEXT := dglGetProcAddress('glColorSubTableEXT');
17333 glCopyColorSubTableEXT := dglGetProcAddress('glCopyColorSubTableEXT');
17336 procedure Read_GL_EXT_compiled_vertex_array;
17338 glLockArraysEXT := dglGetProcAddress('glLockArraysEXT');
17339 glUnlockArraysEXT := dglGetProcAddress('glUnlockArraysEXT');
17342 procedure Read_GL_EXT_convolution;
17344 glConvolutionFilter1DEXT := dglGetProcAddress('glConvolutionFilter1DEXT');
17345 glConvolutionFilter2DEXT := dglGetProcAddress('glConvolutionFilter2DEXT');
17346 glConvolutionParameterfEXT := dglGetProcAddress('glConvolutionParameterfEXT');
17347 glConvolutionParameterfvEXT := dglGetProcAddress('glConvolutionParameterfvEXT');
17348 glConvolutionParameteriEXT := dglGetProcAddress('glConvolutionParameteriEXT');
17349 glConvolutionParameterivEXT := dglGetProcAddress('glConvolutionParameterivEXT');
17350 glCopyConvolutionFilter1DEXT := dglGetProcAddress('glCopyConvolutionFilter1DEXT');
17351 glCopyConvolutionFilter2DEXT := dglGetProcAddress('glCopyConvolutionFilter2DEXT');
17352 glGetConvolutionFilterEXT := dglGetProcAddress('glGetConvolutionFilterEXT');
17353 glGetConvolutionParameterfvEXT := dglGetProcAddress('glGetConvolutionParameterfvEXT');
17354 glGetConvolutionParameterivEXT := dglGetProcAddress('glGetConvolutionParameterivEXT');
17355 glGetSeparableFilterEXT := dglGetProcAddress('glGetSeparableFilterEXT');
17356 glSeparableFilter2DEXT := dglGetProcAddress('glSeparableFilter2DEXT');
17359 procedure Read_GL_EXT_coordinate_frame;
17361 glTangent3bEXT := dglGetProcAddress('glTangent3bEXT');
17362 glTangent3bvEXT := dglGetProcAddress('glTangent3bvEXT');
17363 glTangent3dEXT := dglGetProcAddress('glTangent3dEXT');
17364 glTangent3dvEXT := dglGetProcAddress('glTangent3dvEXT');
17365 glTangent3fEXT := dglGetProcAddress('glTangent3fEXT');
17366 glTangent3fvEXT := dglGetProcAddress('glTangent3fvEXT');
17367 glTangent3iEXT := dglGetProcAddress('glTangent3iEXT');
17368 glTangent3ivEXT := dglGetProcAddress('glTangent3ivEXT');
17369 glTangent3sEXT := dglGetProcAddress('glTangent3sEXT');
17370 glTangent3svEXT := dglGetProcAddress('glTangent3svEXT');
17371 glBinormal3bEXT := dglGetProcAddress('glBinormal3bEXT');
17372 glBinormal3bvEXT := dglGetProcAddress('glBinormal3bvEXT');
17373 glBinormal3dEXT := dglGetProcAddress('glBinormal3dEXT');
17374 glBinormal3dvEXT := dglGetProcAddress('glBinormal3dvEXT');
17375 glBinormal3fEXT := dglGetProcAddress('glBinormal3fEXT');
17376 glBinormal3fvEXT := dglGetProcAddress('glBinormal3fvEXT');
17377 glBinormal3iEXT := dglGetProcAddress('glBinormal3iEXT');
17378 glBinormal3ivEXT := dglGetProcAddress('glBinormal3ivEXT');
17379 glBinormal3sEXT := dglGetProcAddress('glBinormal3sEXT');
17380 glBinormal3svEXT := dglGetProcAddress('glBinormal3svEXT');
17381 glTangentPointerEXT := dglGetProcAddress('glTangentPointerEXT');
17382 glBinormalPointerEXT := dglGetProcAddress('glBinormalPointerEXT');
17385 procedure Read_GL_EXT_copy_texture;
17387 glCopyTexImage1DEXT := dglGetProcAddress('glCopyTexImage1DEXT');
17388 glCopyTexImage2DEXT := dglGetProcAddress('glCopyTexImage2DEXT');
17389 glCopyTexSubImage1DEXT := dglGetProcAddress('glCopyTexSubImage1DEXT');
17390 glCopyTexSubImage2DEXT := dglGetProcAddress('glCopyTexSubImage2DEXT');
17391 glCopyTexSubImage3DEXT := dglGetProcAddress('glCopyTexSubImage3DEXT');
17394 procedure Read_GL_EXT_cull_vertex;
17396 glCullParameterdvEXT := dglGetProcAddress('glCullParameterdvEXT');
17397 glCullParameterfvEXT := dglGetProcAddress('glCullParameterfvEXT');
17400 procedure Read_GL_EXT_draw_range_elements;
17402 glDrawRangeElementsEXT := dglGetProcAddress('glDrawRangeElementsEXT');
17405 procedure Read_GL_EXT_fog_coord;
17407 glFogCoordfEXT := dglGetProcAddress('glFogCoordfEXT');
17408 glFogCoordfvEXT := dglGetProcAddress('glFogCoordfvEXT');
17409 glFogCoorddEXT := dglGetProcAddress('glFogCoorddEXT');
17410 glFogCoorddvEXT := dglGetProcAddress('glFogCoorddvEXT');
17411 glFogCoordPointerEXT := dglGetProcAddress('glFogCoordPointerEXT');
17414 procedure Read_GL_EXT_framebuffer_object;
17416 glIsRenderbufferEXT := dglGetProcAddress('glIsRenderbufferEXT');
17417 glBindRenderbufferEXT := dglGetProcAddress('glBindRenderbufferEXT');
17418 glDeleteRenderbuffersEXT := dglGetProcAddress('glDeleteRenderbuffersEXT');
17419 glGenRenderbuffersEXT := dglGetProcAddress('glGenRenderbuffersEXT');
17420 glRenderbufferStorageEXT := dglGetProcAddress('glRenderbufferStorageEXT');
17421 glGetRenderbufferParameterivEXT := dglGetProcAddress('glGetRenderbufferParameterivEXT');
17422 glIsFramebufferEXT := dglGetProcAddress('glIsFramebufferEXT');
17423 glBindFramebufferEXT := dglGetProcAddress('glBindFramebufferEXT');
17424 glDeleteFramebuffersEXT := dglGetProcAddress('glDeleteFramebuffersEXT');
17425 glGenFramebuffersEXT := dglGetProcAddress('glGenFramebuffersEXT');
17426 glCheckFramebufferStatusEXT := dglGetProcAddress('glCheckFramebufferStatusEXT');
17427 glFramebufferTexture1DEXT := dglGetProcAddress('glFramebufferTexture1DEXT');
17428 glFramebufferTexture2DEXT := dglGetProcAddress('glFramebufferTexture2DEXT');
17429 glFramebufferTexture3DEXT := dglGetProcAddress('glFramebufferTexture3DEXT');
17430 glFramebufferRenderbufferEXT := dglGetProcAddress('glFramebufferRenderbufferEXT');
17431 glGetFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetFramebufferAttachmentParameterivEXT');
17432 glGenerateMipmapEXT := dglGetProcAddress('glGenerateMipmapEXT');
17435 procedure Read_GL_EXT_histogram;
17437 glGetHistogramEXT := dglGetProcAddress('glGetHistogramEXT');
17438 glGetHistogramParameterfvEXT := dglGetProcAddress('glGetHistogramParameterfvEXT');
17439 glGetHistogramParameterivEXT := dglGetProcAddress('glGetHistogramParameterivEXT');
17440 glGetMinmaxEXT := dglGetProcAddress('glGetMinmaxEXT');
17441 glGetMinmaxParameterfvEXT := dglGetProcAddress('glGetMinmaxParameterfvEXT');
17442 glGetMinmaxParameterivEXT := dglGetProcAddress('glGetMinmaxParameterivEXT');
17443 glHistogramEXT := dglGetProcAddress('glHistogramEXT');
17444 glMinmaxEXT := dglGetProcAddress('glMinmaxEXT');
17445 glResetHistogramEXT := dglGetProcAddress('glResetHistogramEXT');
17446 glResetMinmaxEXT := dglGetProcAddress('glResetMinmaxEXT');
17449 procedure Read_GL_EXT_index_func;
17451 glIndexFuncEXT := dglGetProcAddress('glIndexFuncEXT');
17454 procedure Read_GL_EXT_index_material;
17456 glIndexMaterialEXT := dglGetProcAddress('glIndexMaterialEXT');
17459 procedure Read_GL_EXT_light_texture;
17461 glApplyTextureEXT := dglGetProcAddress('glApplyTextureEXT');
17462 glTextureLightEXT := dglGetProcAddress('glTextureLightEXT');
17463 glTextureMaterialEXT := dglGetProcAddress('glTextureMaterialEXT');
17466 procedure Read_GL_EXT_multi_draw_arrays;
17468 glMultiDrawArraysEXT := dglGetProcAddress('glMultiDrawArraysEXT');
17469 glMultiDrawElementsEXT := dglGetProcAddress('glMultiDrawElementsEXT');
17472 procedure Read_GL_EXT_multisample;
17474 glSampleMaskEXT := dglGetProcAddress('glSampleMaskEXT');
17475 glSamplePatternEXT := dglGetProcAddress('glSamplePatternEXT');
17478 procedure Read_GL_EXT_paletted_texture;
17480 glColorTableEXT := dglGetProcAddress('glColorTableEXT');
17481 glGetColorTableEXT := dglGetProcAddress('glGetColorTableEXT');
17482 glGetColorTableParameterivEXT := dglGetProcAddress('glGetColorTableParameterivEXT');
17483 glGetColorTableParameterfvEXT := dglGetProcAddress('glGetColorTableParameterfvEXT');
17486 procedure Read_GL_EXT_pixel_transform;
17488 glPixelTransformParameteriEXT := dglGetProcAddress('glPixelTransformParameteriEXT');
17489 glPixelTransformParameterfEXT := dglGetProcAddress('glPixelTransformParameterfEXT');
17490 glPixelTransformParameterivEXT := dglGetProcAddress('glPixelTransformParameterivEXT');
17491 glPixelTransformParameterfvEXT := dglGetProcAddress('glPixelTransformParameterfvEXT');
17494 procedure Read_GL_EXT_point_parameters;
17496 glPointParameterfEXT := dglGetProcAddress('glPointParameterfEXT');
17497 glPointParameterfvEXT := dglGetProcAddress('glPointParameterfvEXT');
17500 procedure Read_GL_EXT_polygon_offset;
17502 glPolygonOffsetEXT := dglGetProcAddress('glPolygonOffsetEXT');
17505 procedure Read_GL_EXT_secondary_color;
17507 glSecondaryColor3bEXT := dglGetProcAddress('glSecondaryColor3bEXT');
17508 glSecondaryColor3bvEXT := dglGetProcAddress('glSecondaryColor3bvEXT');
17509 glSecondaryColor3dEXT := dglGetProcAddress('glSecondaryColor3dEXT');
17510 glSecondaryColor3dvEXT := dglGetProcAddress('glSecondaryColor3dvEXT');
17511 glSecondaryColor3fEXT := dglGetProcAddress('glSecondaryColor3fEXT');
17512 glSecondaryColor3fvEXT := dglGetProcAddress('glSecondaryColor3fvEXT');
17513 glSecondaryColor3iEXT := dglGetProcAddress('glSecondaryColor3iEXT');
17514 glSecondaryColor3ivEXT := dglGetProcAddress('glSecondaryColor3ivEXT');
17515 glSecondaryColor3sEXT := dglGetProcAddress('glSecondaryColor3sEXT');
17516 glSecondaryColor3svEXT := dglGetProcAddress('glSecondaryColor3svEXT');
17517 glSecondaryColor3ubEXT := dglGetProcAddress('glSecondaryColor3ubEXT');
17518 glSecondaryColor3ubvEXT := dglGetProcAddress('glSecondaryColor3ubvEXT');
17519 glSecondaryColor3uiEXT := dglGetProcAddress('glSecondaryColor3uiEXT');
17520 glSecondaryColor3uivEXT := dglGetProcAddress('glSecondaryColor3uivEXT');
17521 glSecondaryColor3usEXT := dglGetProcAddress('glSecondaryColor3usEXT');
17522 glSecondaryColor3usvEXT := dglGetProcAddress('glSecondaryColor3usvEXT');
17523 glSecondaryColorPointerEXT := dglGetProcAddress('glSecondaryColorPointerEXT');
17526 procedure Read_GL_EXT_stencil_two_side;
17528 glActiveStencilFaceEXT := dglGetProcAddress('glActiveStencilFaceEXT');
17531 procedure Read_GL_EXT_subtexture;
17533 glTexSubImage1DEXT := dglGetProcAddress('glTexSubImage1DEXT');
17534 glTexSubImage2DEXT := dglGetProcAddress('glTexSubImage2DEXT');
17537 procedure Read_GL_EXT_texture3D;
17539 glTexImage3DEXT := dglGetProcAddress('glTexImage3DEXT');
17540 glTexSubImage3DEXT := dglGetProcAddress('glTexSubImage3DEXT');
17543 procedure Read_GL_EXT_texture_object;
17545 glAreTexturesResidentEXT := dglGetProcAddress('glAreTexturesResidentEXT');
17546 glBindTextureEXT := dglGetProcAddress('glBindTextureEXT');
17547 glDeleteTexturesEXT := dglGetProcAddress('glDeleteTexturesEXT');
17548 glGenTexturesEXT := dglGetProcAddress('glGenTexturesEXT');
17549 glIsTextureEXT := dglGetProcAddress('glIsTextureEXT');
17550 glPrioritizeTexturesEXT := dglGetProcAddress('glPrioritizeTexturesEXT');
17553 procedure Read_GL_EXT_texture_perturb_normal;
17555 glTextureNormalEXT := dglGetProcAddress('glTextureNormalEXT');
17558 procedure Read_GL_EXT_vertex_array;
17560 glArrayElementEXT := dglGetProcAddress('glArrayElementEXT');
17561 glColorPointerEXT := dglGetProcAddress('glColorPointerEXT');
17562 glDrawArraysEXT := dglGetProcAddress('glDrawArraysEXT');
17563 glEdgeFlagPointerEXT := dglGetProcAddress('glEdgeFlagPointerEXT');
17564 glGetPointervEXT := dglGetProcAddress('glGetPointervEXT');
17565 glIndexPointerEXT := dglGetProcAddress('glIndexPointerEXT');
17566 glNormalPointerEXT := dglGetProcAddress('glNormalPointerEXT');
17567 glTexCoordPointerEXT := dglGetProcAddress('glTexCoordPointerEXT');
17568 glVertexPointerEXT := dglGetProcAddress('glVertexPointerEXT');
17571 procedure Read_GL_EXT_vertex_shader;
17573 glBeginVertexShaderEXT := dglGetProcAddress('glBeginVertexShaderEXT');
17574 glEndVertexShaderEXT := dglGetProcAddress('glEndVertexShaderEXT');
17575 glBindVertexShaderEXT := dglGetProcAddress('glBindVertexShaderEXT');
17576 glGenVertexShadersEXT := dglGetProcAddress('glGenVertexShadersEXT');
17577 glDeleteVertexShaderEXT := dglGetProcAddress('glDeleteVertexShaderEXT');
17578 glShaderOp1EXT := dglGetProcAddress('glShaderOp1EXT');
17579 glShaderOp2EXT := dglGetProcAddress('glShaderOp2EXT');
17580 glShaderOp3EXT := dglGetProcAddress('glShaderOp3EXT');
17581 glSwizzleEXT := dglGetProcAddress('glSwizzleEXT');
17582 glWriteMaskEXT := dglGetProcAddress('glWriteMaskEXT');
17583 glInsertComponentEXT := dglGetProcAddress('glInsertComponentEXT');
17584 glExtractComponentEXT := dglGetProcAddress('glExtractComponentEXT');
17585 glGenSymbolsEXT := dglGetProcAddress('glGenSymbolsEXT');
17586 glSetInvariantEXT := dglGetProcAddress('glSetInvariantEXT');
17587 glSetLocalConstantEXT := dglGetProcAddress('glSetLocalConstantEXT');
17588 glVariantbvEXT := dglGetProcAddress('glVariantbvEXT');
17589 glVariantsvEXT := dglGetProcAddress('glVariantsvEXT');
17590 glVariantivEXT := dglGetProcAddress('glVariantivEXT');
17591 glVariantfvEXT := dglGetProcAddress('glVariantfvEXT');
17592 glVariantdvEXT := dglGetProcAddress('glVariantdvEXT');
17593 glVariantubvEXT := dglGetProcAddress('glVariantubvEXT');
17594 glVariantusvEXT := dglGetProcAddress('glVariantusvEXT');
17595 glVariantuivEXT := dglGetProcAddress('glVariantuivEXT');
17596 glVariantPointerEXT := dglGetProcAddress('glVariantPointerEXT');
17597 glEnableVariantClientStateEXT := dglGetProcAddress('glEnableVariantClientStateEXT');
17598 glDisableVariantClientStateEXT := dglGetProcAddress('glDisableVariantClientStateEXT');
17599 glBindLightParameterEXT := dglGetProcAddress('glBindLightParameterEXT');
17600 glBindMaterialParameterEXT := dglGetProcAddress('glBindMaterialParameterEXT');
17601 glBindTexGenParameterEXT := dglGetProcAddress('glBindTexGenParameterEXT');
17602 glBindTextureUnitParameterEXT := dglGetProcAddress('glBindTextureUnitParameterEXT');
17603 glBindParameterEXT := dglGetProcAddress('glBindParameterEXT');
17604 glIsVariantEnabledEXT := dglGetProcAddress('glIsVariantEnabledEXT');
17605 glGetVariantBooleanvEXT := dglGetProcAddress('glGetVariantBooleanvEXT');
17606 glGetVariantIntegervEXT := dglGetProcAddress('glGetVariantIntegervEXT');
17607 glGetVariantFloatvEXT := dglGetProcAddress('glGetVariantFloatvEXT');
17608 glGetVariantPointervEXT := dglGetProcAddress('glGetVariantPointervEXT');
17609 glGetInvariantBooleanvEXT := dglGetProcAddress('glGetInvariantBooleanvEXT');
17610 glGetInvariantIntegervEXT := dglGetProcAddress('glGetInvariantIntegervEXT');
17611 glGetInvariantFloatvEXT := dglGetProcAddress('glGetInvariantFloatvEXT');
17612 glGetLocalConstantBooleanvEXT := dglGetProcAddress('glGetLocalConstantBooleanvEXT');
17613 glGetLocalConstantIntegervEXT := dglGetProcAddress('glGetLocalConstantIntegervEXT');
17614 glGetLocalConstantFloatvEXT := dglGetProcAddress('glGetLocalConstantFloatvEXT');
17617 procedure Read_GL_EXT_vertex_weighting;
17619 glVertexWeightfEXT := dglGetProcAddress('glVertexWeightfEXT');
17620 glVertexWeightfvEXT := dglGetProcAddress('glVertexWeightfvEXT');
17621 glVertexWeightPointerEXT := dglGetProcAddress('glVertexWeightPointerEXT');
17624 procedure Read_GL_EXT_depth_bounds_test;
17626 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17627 glDepthBoundsEXT := dglGetProcAddress('glDepthBoundsEXT');
17630 procedure Read_GL_EXT_blend_equation_separate;
17632 glBlendEquationSeparateEXT := dglGetProcAddress('glBlendEquationSeparateEXT');
17635 procedure Read_GL_EXT_stencil_clear_tag;
17637 glStencilClearTagEXT := dglGetProcAddress('glStencilClearTagEXT');
17640 procedure Read_GL_EXT_framebuffer_blit;
17642 glBlitFramebufferEXT := dglGetProcAddress('glBlitFramebufferEXT');
17645 procedure Read_GL_EXT_framebuffer_multisample;
17647 glRenderbufferStorageMultisampleEXT := dglGetProcAddress('glRenderbufferStorageMultisampleEXT');
17650 procedure Read_GL_EXT_timer_query;
17652 glGetQueryObjecti64vEXT := dglGetProcAddress('glGetQueryObjecti64vEXT');
17653 glGetQueryObjectui64vEXT := dglGetProcAddress('glGetQueryObjectui64vEXT');
17656 procedure Read_GL_EXT_gpu_program_parameters;
17658 glProgramEnvParameters4fvEXT := dglGetProcAddress('glProgramEnvParameters4fvEXT');
17659 glProgramLocalParameters4fvEXT := dglGetProcAddress('glProgramLocalParameters4fvEXT');
17662 procedure Read_GL_EXT_bindable_uniform;
17664 glUniformBufferEXT := dglGetProcAddress('glUniformBufferEXT');
17665 glGetUniformBufferSizeEXT := dglGetProcAddress('glGetUniformBufferSizeEXT');
17666 glGetUniformOffsetEXT := dglGetProcAddress('glGetUniformOffsetEXT');
17669 procedure Read_GL_EXT_draw_buffers2;
17671 glColorMaskIndexedEXT := dglGetProcAddress('glColorMaskIndexedEXT');
17672 glGetBooleanIndexedvEXT := dglGetProcAddress('glGetBooleanIndexedvEXT');
17673 glGetIntegerIndexedvEXT := dglGetProcAddress('glGetIntegerIndexedvEXT');
17674 glEnableIndexedEXT := dglGetProcAddress('glEnableIndexedEXT');
17675 glDisableIndexedEXT := dglGetProcAddress('glDisableIndexedEXT');
17676 glIsEnabledIndexedEXT := dglGetProcAddress('glIsEnabledIndexedEXT');
17679 procedure Read_GL_EXT_draw_instanced;
17681 glDrawArraysInstancedEXT := dglGetProcAddress('glDrawArraysInstancedEXT');
17682 glDrawElementsInstancedEXT := dglGetProcAddress('glDrawElementsInstancedEXT');
17685 procedure Read_GL_EXT_geometry_shader4;
17687 glProgramParameteriEXT := dglGetProcAddress('glProgramParameteriEXT');
17688 glFramebufferTextureEXT := dglGetProcAddress('glFramebufferTextureEXT');
17689 // glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17690 glFramebufferTextureFaceEXT := dglGetProcAddress('glFramebufferTextureFaceEXT');
17693 procedure Read_GL_EXT_gpu_shader4;
17695 glVertexAttribI1iEXT := dglGetProcAddress('glVertexAttribI1iEXT');
17696 glVertexAttribI2iEXT := dglGetProcAddress('glVertexAttribI2iEXT');
17697 glVertexAttribI3iEXT := dglGetProcAddress('glVertexAttribI3iEXT');
17698 glVertexAttribI4iEXT := dglGetProcAddress('glVertexAttribI4iEXT');
17699 glVertexAttribI1uiEXT := dglGetProcAddress('glVertexAttribI1uiEXT');
17700 glVertexAttribI2uiEXT := dglGetProcAddress('glVertexAttribI2uiEXT');
17701 glVertexAttribI3uiEXT := dglGetProcAddress('glVertexAttribI3uiEXT');
17702 glVertexAttribI4uiEXT := dglGetProcAddress('glVertexAttribI4uiEXT');
17703 glVertexAttribI1ivEXT := dglGetProcAddress('glVertexAttribI1ivEXT');
17704 glVertexAttribI2ivEXT := dglGetProcAddress('glVertexAttribI2ivEXT');
17705 glVertexAttribI3ivEXT := dglGetProcAddress('glVertexAttribI3ivEXT');
17706 glVertexAttribI4ivEXT := dglGetProcAddress('glVertexAttribI4ivEXT');
17707 glVertexAttribI1uivEXT := dglGetProcAddress('glVertexAttribI1uivEXT');
17708 glVertexAttribI2uivEXT := dglGetProcAddress('glVertexAttribI2uivEXT');
17709 glVertexAttribI3uivEXT := dglGetProcAddress('glVertexAttribI3uivEXT');
17710 glVertexAttribI4uivEXT := dglGetProcAddress('glVertexAttribI4uivEXT');
17711 glVertexAttribI4bvEXT := dglGetProcAddress('glVertexAttribI4bvEXT');
17712 glVertexAttribI4svEXT := dglGetProcAddress('glVertexAttribI4svEXT');
17713 glVertexAttribI4ubvEXT := dglGetProcAddress('glVertexAttribI4ubvEXT');
17714 glVertexAttribI4usvEXT := dglGetProcAddress('glVertexAttribI4usvEXT');
17715 glVertexAttribIPointerEXT := dglGetProcAddress('glVertexAttribIPointerEXT');
17716 glGetVertexAttribIivEXT := dglGetProcAddress('glGetVertexAttribIivEXT');
17717 glGetVertexAttribIuivEXT := dglGetProcAddress('glGetVertexAttribIuivEXT');
17718 glUniform1uiEXT := dglGetProcAddress('glUniform1uiEXT');
17719 glUniform2uiEXT := dglGetProcAddress('glUniform2uiEXT');
17720 glUniform3uiEXT := dglGetProcAddress('glUniform3uiEXT');
17721 glUniform4uiEXT := dglGetProcAddress('glUniform4uiEXT');
17722 glUniform1uivEXT := dglGetProcAddress('glUniform1uivEXT');
17723 glUniform2uivEXT := dglGetProcAddress('glUniform2uivEXT');
17724 glUniform3uivEXT := dglGetProcAddress('glUniform3uivEXT');
17725 glUniform4uivEXT := dglGetProcAddress('glUniform4uivEXT');
17726 glGetUniformuivEXT := dglGetProcAddress('glGetUniformuivEXT');
17727 glBindFragDataLocationEXT := dglGetProcAddress('glBindFragDataLocationEXT');
17728 glGetFragDataLocationEXT := dglGetProcAddress('glGetFragDataLocationEXT');
17731 procedure Read_GL_EXT_texture_array;
17733 glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17736 procedure Read_GL_EXT_texture_buffer_object;
17738 glTexBufferEXT := dglGetProcAddress('glTexBufferEXT');
17741 procedure Read_GL_EXT_texture_integer;
17743 glClearColorIiEXT := dglGetProcAddress('glClearColorIiEXT');
17744 glClearColorIuiEXT := dglGetProcAddress('glClearColorIuiEXT');
17745 glTexParameterIivEXT := dglGetProcAddress('glTexParameterIivEXT');
17746 glTexParameterIuivEXT := dglGetProcAddress('glTexParameterIuivEXT');
17747 glGetTexParameterIivEXT := dglGetProcAddress('glGetTexParameterIivEXT');
17748 glGetTexParameterIiuvEXT := dglGetProcAddress('glGetTexParameterIiuvEXT');
17751 procedure Read_GL_EXT_transform_feedback;
17753 glBeginTransformFeedbackEXT := dglGetProcAddress('lBeginTransformFeedbackEXT');
17754 glEndTransformFeedbackEXT := dglGetProcAddress('glEndTransformFeedbackEXT');
17755 glBindBufferRangeEXT := dglGetProcAddress('glBindBufferRangeEXT');
17756 glBindBufferOffsetEXT := dglGetProcAddress('glBindBufferOffsetEXT');
17757 glBindBufferBaseEXT := dglGetProcAddress('glBindBufferBaseEXT');
17758 glTransformFeedbackVaryingsEXT := dglGetProcAddress('glTransformFeedbackVaryingsEXT');
17759 glGetTransformFeedbackVaryingEXT := dglGetProcAddress('glGetTransformFeedbackVaryingEXT');
17762 procedure Read_GL_EXT_direct_state_access;
17764 glClientAttribDefaultEXT := dglGetProcAddress('glClientAttribDefaultEXT');
17765 glPushClientAttribDefaultEXT := dglGetProcAddress('glPushClientAttribDefaultEXT');
17766 glMatrixLoadfEXT := dglGetProcAddress('glMatrixLoadfEXT');
17767 glMatrixLoaddEXT := dglGetProcAddress('glMatrixLoaddEXT');
17768 glMatrixMultfEXT := dglGetProcAddress('glMatrixMultfEXT');
17769 glMatrixMultdEXT := dglGetProcAddress('glMatrixMultdEXT');
17770 glMatrixLoadIdentityEXT := dglGetProcAddress('glMatrixLoadIdentityEXT');
17771 glMatrixRotatefEXT := dglGetProcAddress('glMatrixRotatefEXT');
17772 glMatrixRotatedEXT := dglGetProcAddress('glMatrixRotatedEXT');
17773 glMatrixScalefEXT := dglGetProcAddress('glMatrixScalefEXT');
17774 glMatrixScaledEXT := dglGetProcAddress('glMatrixScaledEXT');
17775 glMatrixTranslatefEXT := dglGetProcAddress('glMatrixTranslatefEXT');
17776 glMatrixTranslatedEXT := dglGetProcAddress('glMatrixTranslatedEXT');
17777 glMatrixFrustumEXT := dglGetProcAddress('glMatrixFrustumEXT');
17778 glMatrixOrthoEXT := dglGetProcAddress('glMatrixOrthoEXT');
17779 glMatrixPopEXT := dglGetProcAddress('glMatrixPopEXT');
17780 glMatrixPushEXT := dglGetProcAddress('glMatrixPushEXT');
17781 glMatrixLoadTransposefEXT := dglGetProcAddress('glMatrixLoadTransposefEXT');
17782 glMatrixLoadTransposedEXT := dglGetProcAddress('glMatrixLoadTransposedEXT');
17783 glMatrixMultTransposefEXT := dglGetProcAddress('glMatrixMultTransposefEXT');
17784 glMatrixMultTransposedEXT := dglGetProcAddress('glMatrixMultTransposedEXT');
17785 glTextureParameterfEXT := dglGetProcAddress('glTextureParameterfEXT');
17786 glTextureParameterfvEXT := dglGetProcAddress('glTextureParameterfvEXT');
17787 glTextureParameteriEXT := dglGetProcAddress('glTextureParameteriEXT');
17788 glTextureParameterivEXT := dglGetProcAddress('glTextureParameterivEXT');
17789 glTextureImage1DEXT := dglGetProcAddress('glTextureImage1DEXT');
17790 glTextureImage2DEXT := dglGetProcAddress('glTextureImage2DEXT');
17791 glTextureSubImage1DEXT := dglGetProcAddress('glTextureSubImage1DEXT');
17792 glTextureSubImage2DEXT := dglGetProcAddress('glTextureSubImage2DEXT');
17793 glCopyTextureImage1DEXT := dglGetProcAddress('glCopyTextureImage1DEXT');
17794 glCopyTextureImage2DEXT := dglGetProcAddress('glCopyTextureImage2DEXT');
17795 glCopyTextureSubImage1DEXT := dglGetProcAddress('glCopyTextureSubImage1DEXT');
17796 glCopyTextureSubImage2DEXT := dglGetProcAddress('glCopyTextureSubImage2DEXT');
17797 glGetTextureImageEXT := dglGetProcAddress('glGetTextureImageEXT');
17798 glGetTextureParameterfvEXT := dglGetProcAddress('glGetTextureParameterfvEXT');
17799 glGetTextureParameterivEXT := dglGetProcAddress('glGetTextureParameterivEXT');
17800 glGetTextureLevelParameterfvEXT := dglGetProcAddress('glGetTextureLevelParameterfvEXT');
17801 glGetTextureLevelParameterivEXT := dglGetProcAddress('glGetTextureLevelParameterivEXT');
17802 glTextureImage3DEXT := dglGetProcAddress('glTextureImage3DEXT');
17803 glTextureSubImage3DEXT := dglGetProcAddress('glTextureSubImage3DEXT');
17804 glCopyTextureSubImage3DEXT := dglGetProcAddress('glCopyTextureSubImage3DEXT');
17805 glMultiTexParameterfEXT := dglGetProcAddress('glMultiTexParameterfEXT');
17806 glMultiTexParameterfvEXT := dglGetProcAddress('glMultiTexParameterfvEXT');
17807 glMultiTexParameteriEXT := dglGetProcAddress('glMultiTexParameteriEXT');
17808 glMultiTexParameterivEXT := dglGetProcAddress('glMultiTexParameterivEXT');
17809 glMultiTexImage1DEXT := dglGetProcAddress('glMultiTexImage1DEXT');
17810 glMultiTexImage2DEXT := dglGetProcAddress('glMultiTexImage2DEXT');
17811 glMultiTexSubImage1DEXT := dglGetProcAddress('glMultiTexSubImage1DEXT');
17812 glMultiTexSubImage2DEXT := dglGetProcAddress('glMultiTexSubImage2DEXT');
17813 glCopyMultiTexImage1DEXT := dglGetProcAddress('glCopyMultiTexImage1DEXT');
17814 glCopyMultiTexImage2DEXT := dglGetProcAddress('glCopyMultiTexImage2DEXT');
17815 glCopyMultiTexSubImage1DEXT := dglGetProcAddress('glCopyMultiTexSubImage1DEXT');
17816 glCopyMultiTexSubImage2DEXT := dglGetProcAddress('glCopyMultiTexSubImage2DEXT');
17817 glGetMultiTexImageEXT := dglGetProcAddress('glGetMultiTexImageEXT');
17818 glGetMultiTexParameterfvEXT := dglGetProcAddress('glGetMultiTexParameterfvEXT');
17819 glGetMultiTexParameterivEXT := dglGetProcAddress('glGetMultiTexParameterivEXT');
17820 glGetMultiTexLevelParameterfvEXT := dglGetProcAddress('glGetMultiTexLevelParameterfvEXT');
17821 glGetMultiTexLevelParameterivEXT := dglGetProcAddress('glGetMultiTexLevelParameterivEXT');
17822 glMultiTexImage3DEXT := dglGetProcAddress('glMultiTexImage3DEXT');
17823 glMultiTexSubImage3DEXT := dglGetProcAddress('glMultiTexSubImage3DEXT');
17824 glCopyMultiTexSubImage3DEXT := dglGetProcAddress('glCopyMultiTexSubImage3DEXT');
17825 glBindMultiTextureEXT := dglGetProcAddress('glBindMultiTextureEXT');
17826 glEnableClientStateIndexedEXT := dglGetProcAddress('glEnableClientStateIndexedEXT');
17827 glDisableClientStateIndexedEXT := dglGetProcAddress('glDisableClientStateIndexedEXT');
17828 glMultiTexCoordPointerEXT := dglGetProcAddress('glMultiTexCoordPointerEXT');
17829 glMultiTexEnvfEXT := dglGetProcAddress('glMultiTexEnvfEXT');
17830 glMultiTexEnvfvEXT := dglGetProcAddress('glMultiTexEnvfvEXT');
17831 glMultiTexEnviEXT := dglGetProcAddress('glMultiTexEnviEXT');
17832 glMultiTexEnvivEXT := dglGetProcAddress('glMultiTexEnvivEXT');
17833 glMultiTexGendEXT := dglGetProcAddress('glMultiTexGendEXT');
17834 glMultiTexGendvEXT := dglGetProcAddress('glMultiTexGendvEXT');
17835 glMultiTexGenfEXT := dglGetProcAddress('glMultiTexGenfEXT');
17836 glMultiTexGenfvEXT := dglGetProcAddress('glMultiTexGenfvEXT');
17837 glMultiTexGeniEXT := dglGetProcAddress('glMultiTexGeniEXT');
17838 glMultiTexGenivEXT := dglGetProcAddress('glMultiTexGenivEXT');
17839 glGetMultiTexEnvfvEXT := dglGetProcAddress('glGetMultiTexEnvfvEXT');
17840 glGetMultiTexEnvivEXT := dglGetProcAddress('glGetMultiTexEnvivEXT');
17841 glGetMultiTexGendvEXT := dglGetProcAddress('glGetMultiTexGendvEXT');
17842 glGetMultiTexGenfvEXT := dglGetProcAddress('glGetMultiTexGenfvEXT');
17843 glGetMultiTexGenivEXT := dglGetProcAddress('glGetMultiTexGenivEXT');
17844 glGetFloatIndexedvEXT := dglGetProcAddress('glGetFloatIndexedvEXT');
17845 glGetDoubleIndexedvEXT := dglGetProcAddress('glGetDoubleIndexedvEXT');
17846 glGetPointerIndexedvEXT := dglGetProcAddress('glGetPointerIndexedvEXT');
17847 glCompressedTextureImage3DEXT := dglGetProcAddress('glCompressedTextureImage3DEXT');
17848 glCompressedTextureImage2DEXT := dglGetProcAddress('glCompressedTextureImage2DEXT');
17849 glCompressedTextureImage1DEXT := dglGetProcAddress('glCompressedTextureImage1DEXT');
17850 glCompressedTextureSubImage3DEXT := dglGetProcAddress('glCompressedTextureSubImage3DEXT');
17851 glCompressedTextureSubImage2DEXT := dglGetProcAddress('glCompressedTextureSubImage2DEXT');
17852 glCompressedTextureSubImage1DEXT := dglGetProcAddress('glCompressedTextureSubImage1DEXT');
17853 glGetCompressedTextureImageEXT := dglGetProcAddress('glGetCompressedTextureImageEXT');
17854 glCompressedMultiTexImage3DEXT := dglGetProcAddress('glCompressedMultiTexImage3DEXT');
17855 glCompressedMultiTexImage2DEXT := dglGetProcAddress('glCompressedMultiTexImage2DEXT');
17856 glCompressedMultiTexImage1DEXT := dglGetProcAddress('glCompressedMultiTexImage1DEXT');
17857 glCompressedMultiTexSubImage3DEXT := dglGetProcAddress('glCompressedMultiTexSubImage3DEXT');
17858 glCompressedMultiTexSubImage2DEXT := dglGetProcAddress('glCompressedMultiTexSubImage2DEXT');
17859 glCompressedMultiTexSubImage1DEXT := dglGetProcAddress('glCompressedMultiTexSubImage1DEXT');
17860 glGetCompressedMultiTexImageEXT := dglGetProcAddress('glGetCompressedMultiTexImageEXT');
17861 glNamedProgramStringEXT := dglGetProcAddress('glNamedProgramStringEXT');
17862 glNamedProgramLocalParameter4dEXT := dglGetProcAddress('glNamedProgramLocalParameter4dEXT');
17863 glNamedProgramLocalParameter4dvEXT := dglGetProcAddress('glNamedProgramLocalParameter4dvEXT');
17864 glNamedProgramLocalParameter4fEXT := dglGetProcAddress('glNamedProgramLocalParameter4fEXT');
17865 glNamedProgramLocalParameter4fvEXT := dglGetProcAddress('glNamedProgramLocalParameter4fvEXT');
17866 glGetNamedProgramLocalParameterdvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterdvEXT');
17867 glGetNamedProgramLocalParameterfvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterfvEXT');
17868 glGetNamedProgramivEXT := dglGetProcAddress('glGetNamedProgramivEXT');
17869 glGetNamedProgramStringEXT := dglGetProcAddress('glGetNamedProgramStringEXT');
17870 glNamedProgramLocalParameters4fvEXT := dglGetProcAddress('glNamedProgramLocalParameters4fvEXT');
17871 glNamedProgramLocalParameterI4iEXT := dglGetProcAddress('glNamedProgramLocalParameterI4iEXT');
17872 glNamedProgramLocalParameterI4ivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4ivEXT');
17873 glNamedProgramLocalParametersI4ivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4ivEXT');
17874 glNamedProgramLocalParameterI4uiEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uiEXT');
17875 glNamedProgramLocalParameterI4uivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uivEXT');
17876 glNamedProgramLocalParametersI4uivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4uivEXT');
17877 glGetNamedProgramLocalParameterIivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIivEXT');
17878 glGetNamedProgramLocalParameterIuivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIuivEXT');
17879 glTextureParameterIivEXT := dglGetProcAddress('glTextureParameterIivEXT');
17880 glTextureParameterIuivEXT := dglGetProcAddress('glTextureParameterIuivEXT');
17881 glGetTextureParameterIivEXT := dglGetProcAddress('glGetTextureParameterIivEXT');
17882 glGetTextureParameterIuivEXT := dglGetProcAddress('glGetTextureParameterIuivEXT');
17883 glMultiTexParameterIivEXT := dglGetProcAddress('glMultiTexParameterIivEXT');
17884 glMultiTexParameterIuivEXT := dglGetProcAddress('glMultiTexParameterIuivEXT');
17885 glGetMultiTexParameterIivEXT := dglGetProcAddress('glGetMultiTexParameterIivEXT');
17886 glGetMultiTexParameterIuivEXT := dglGetProcAddress('glGetMultiTexParameterIuivEXT');
17887 glProgramUniform1fEXT := dglGetProcAddress('glProgramUniform1fEXT');
17888 glProgramUniform2fEXT := dglGetProcAddress('glProgramUniform2fEXT');
17889 glProgramUniform3fEXT := dglGetProcAddress('glProgramUniform3fEXT');
17890 glProgramUniform4fEXT := dglGetProcAddress('glProgramUniform4fEXT');
17891 glProgramUniform1iEXT := dglGetProcAddress('glProgramUniform1iEXT');
17892 glProgramUniform2iEXT := dglGetProcAddress('glProgramUniform2iEXT');
17893 glProgramUniform3iEXT := dglGetProcAddress('glProgramUniform3iEXT');
17894 glProgramUniform4iEXT := dglGetProcAddress('glProgramUniform4iEXT');
17895 glProgramUniform1fvEXT := dglGetProcAddress('glProgramUniform1fvEXT');
17896 glProgramUniform2fvEXT := dglGetProcAddress('glProgramUniform2fvEXT');
17897 glProgramUniform3fvEXT := dglGetProcAddress('glProgramUniform3fvEXT');
17898 glProgramUniform4fvEXT := dglGetProcAddress('glProgramUniform4fvEXT');
17899 glProgramUniform1ivEXT := dglGetProcAddress('glProgramUniform1ivEXT');
17900 glProgramUniform2ivEXT := dglGetProcAddress('glProgramUniform2ivEXT');
17901 glProgramUniform3ivEXT := dglGetProcAddress('glProgramUniform3ivEXT');
17902 glProgramUniform4ivEXT := dglGetProcAddress('glProgramUniform4ivEXT');
17903 glProgramUniformMatrix2fvEXT := dglGetProcAddress('glProgramUniformMatrix2fvEXT');
17904 glProgramUniformMatrix3fvEXT := dglGetProcAddress('glProgramUniformMatrix3fvEXT');
17905 glProgramUniformMatrix4fvEXT := dglGetProcAddress('glProgramUniformMatrix4fvEXT');
17906 glProgramUniformMatrix2x3fvEXT := dglGetProcAddress('glProgramUniformMatrix2x3fvEXT');
17907 glProgramUniformMatrix3x2fvEXT := dglGetProcAddress('glProgramUniformMatrix3x2fvEXT');
17908 glProgramUniformMatrix2x4fvEXT := dglGetProcAddress('glProgramUniformMatrix2x4fvEXT');
17909 glProgramUniformMatrix4x2fvEXT := dglGetProcAddress('glProgramUniformMatrix4x2fvEXT');
17910 glProgramUniformMatrix3x4fvEXT := dglGetProcAddress('glProgramUniformMatrix3x4fvEXT');
17911 glProgramUniformMatrix4x3fvEXT := dglGetProcAddress('glProgramUniformMatrix4x3fvEXT');
17912 glProgramUniform1uiEXT := dglGetProcAddress('glProgramUniform1uiEXT');
17913 glProgramUniform2uiEXT := dglGetProcAddress('glProgramUniform2uiEXT');
17914 glProgramUniform3uiEXT := dglGetProcAddress('glProgramUniform3uiEXT');
17915 glProgramUniform4uiEXT := dglGetProcAddress('glProgramUniform4uiEXT');
17916 glProgramUniform1uivEXT := dglGetProcAddress('glProgramUniform1uivEXT');
17917 glProgramUniform2uivEXT := dglGetProcAddress('glProgramUniform2uivEXT');
17918 glProgramUniform3uivEXT := dglGetProcAddress('glProgramUniform3uivEXT');
17919 glProgramUniform4uivEXT := dglGetProcAddress('glProgramUniform4uivEXT');
17920 glNamedBufferDataEXT := dglGetProcAddress('glNamedBufferDataEXT');
17921 glNamedBufferSubDataEXT := dglGetProcAddress('glNamedBufferSubDataEXT');
17922 glMapNamedBufferEXT := dglGetProcAddress('glMapNamedBufferEXT');
17923 glUnmapNamedBufferEXT := dglGetProcAddress('glUnmapNamedBufferEXT');
17924 glMapNamedBufferRangeEXT := dglGetProcAddress('glMapNamedBufferRangeEXT');
17925 glFlushMappedNamedBufferRangeEXT := dglGetProcAddress('glFlushMappedNamedBufferRangeEXT');
17926 glNamedCopyBufferSubDataEXT := dglGetProcAddress('glNamedCopyBufferSubDataEXT');
17927 glGetNamedBufferParameterivEXT := dglGetProcAddress('glGetNamedBufferParameterivEXT');
17928 glGetNamedBufferPointervEXT := dglGetProcAddress('glGetNamedBufferPointervEXT');
17929 glGetNamedBufferSubDataEXT := dglGetProcAddress('glGetNamedBufferSubDataEXT');
17930 glTextureBufferEXT := dglGetProcAddress('glTextureBufferEXT');
17931 glMultiTexBufferEXT := dglGetProcAddress('glMultiTexBufferEXT');
17932 glNamedRenderbufferStorageEXT := dglGetProcAddress('glNamedRenderbufferStorageEXT');
17933 glGetNamedRenderbufferParameterivEXT := dglGetProcAddress('glGetNamedRenderbufferParameterivEXT');
17934 glCheckNamedFramebufferStatusEXT := dglGetProcAddress('glCheckNamedFramebufferStatusEXT');
17935 glNamedFramebufferTexture1DEXT := dglGetProcAddress('glNamedFramebufferTexture1DEXT');
17936 glNamedFramebufferTexture2DEXT := dglGetProcAddress('glNamedFramebufferTexture2DEXT');
17937 glNamedFramebufferTexture3DEXT := dglGetProcAddress('glNamedFramebufferTexture3DEXT');
17938 glNamedFramebufferRenderbufferEXT := dglGetProcAddress('glNamedFramebufferRenderbufferEXT');
17939 glGetNamedFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetNamedFramebufferAttachmentParameterivEXT');
17940 glGenerateTextureMipmapEXT := dglGetProcAddress('glGenerateTextureMipmapEXT');
17941 glGenerateMultiTexMipmapEXT := dglGetProcAddress('glGenerateMultiTexMipmapEXT');
17942 glFramebufferDrawBufferEXT := dglGetProcAddress('glFramebufferDrawBufferEXT');
17943 glFramebufferDrawBuffersEXT := dglGetProcAddress('glFramebufferDrawBuffersEXT');
17944 glFramebufferReadBufferEXT := dglGetProcAddress('glFramebufferReadBufferEXT');
17945 glGetFramebufferParameterivEXT := dglGetProcAddress('glGetFramebufferParameterivEXT');
17946 glNamedRenderbufferStorageMultisampleEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleEXT');
17947 glNamedRenderbufferStorageMultisampleCoverageEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleCoverageEXT');
17948 glNamedFramebufferTextureEXT := dglGetProcAddress('glNamedFramebufferTextureEXT');
17949 glNamedFramebufferTextureLayerEXT := dglGetProcAddress('glNamedFramebufferTextureLayerEXT');
17950 glNamedFramebufferTextureFaceEXT := dglGetProcAddress('glNamedFramebufferTextureFaceEXT');
17951 glTextureRenderbufferEXT := dglGetProcAddress('glTextureRenderbufferEXT');
17952 glMultiTexRenderbufferEXT := dglGetProcAddress('glMultiTexRenderbufferEXT');
17953 glProgramUniform1dEXT := dglGetProcAddress('glProgramUniform1dEXT');
17954 glProgramUniform2dEXT := dglGetProcAddress('glProgramUniform2dEXT');
17955 glProgramUniform3dEXT := dglGetProcAddress('glProgramUniform3dEXT');
17956 glProgramUniform4dEXT := dglGetProcAddress('glProgramUniform4dEXT');
17957 glProgramUniform1dvEXT := dglGetProcAddress('glProgramUniform1dvEXT');
17958 glProgramUniform2dvEXT := dglGetProcAddress('glProgramUniform2dvEXT');
17959 glProgramUniform3dvEXT := dglGetProcAddress('glProgramUniform3dvEXT');
17960 glProgramUniform4dvEXT := dglGetProcAddress('glProgramUniform4dvEXT');
17961 glProgramUniformMatrix2dvEXT := dglGetProcAddress('glProgramUniformMatrix2dvEXT');
17962 glProgramUniformMatrix3dvEXT := dglGetProcAddress('glProgramUniformMatrix3dvEXT');
17963 glProgramUniformMatrix4dvEXT := dglGetProcAddress('glProgramUniformMatrix4dvEXT');
17964 glProgramUniformMatrix2x3dvEXT := dglGetProcAddress('glProgramUniformMatrix2x3dvEXT');
17965 glProgramUniformMatrix2x4dvEXT := dglGetProcAddress('glProgramUniformMatrix2x4dvEXT');
17966 glProgramUniformMatrix3x2dvEXT := dglGetProcAddress('glProgramUniformMatrix3x2dvEXT');
17967 glProgramUniformMatrix3x4dvEXT := dglGetProcAddress('glProgramUniformMatrix3x4dvEXT');
17968 glProgramUniformMatrix4x2dvEXT := dglGetProcAddress('glProgramUniformMatrix4x2dvEXT');
17969 glProgramUniformMatrix4x3dvEXT := dglGetProcAddress('glProgramUniformMatrix4x3dvEXT');
17972 procedure Read_GL_EXT_separate_shader_objects;
17974 glUseShaderProgramEXT := dglGetProcAddress('glUseShaderProgramEXT');
17975 glActiveProgramEXT := dglGetProcAddress('glActiveProgramEXT');
17976 glCreateShaderProgramEXT := dglGetProcAddress('glCreateShaderProgramEXT');
17979 procedure Read_GL_EXT_shader_image_load_store;
17981 glBindImageTextureEXT := dglGetProcAddress('glBindImageTextureEXT');
17982 glMemoryBarrierEXT := dglGetProcAddress('glMemoryBarrierEXT');
17985 procedure Read_GL_EXT_vertex_attrib_64bit;
17987 glVertexAttribL1dEXT := dglGetProcAddress('glVertexAttribL1dEXT');
17988 glVertexAttribL2dEXT := dglGetProcAddress('glVertexAttribL2dEXT');
17989 glVertexAttribL3dEXT := dglGetProcAddress('glVertexAttribL3dEXT');
17990 glVertexAttribL4dEXT := dglGetProcAddress('glVertexAttribL4dEXT');
17991 glVertexAttribL1dvEXT := dglGetProcAddress('glVertexAttribL1dvEXT');
17992 glVertexAttribL2dvEXT := dglGetProcAddress('glVertexAttribL2dvEXT');
17993 glVertexAttribL3dvEXT := dglGetProcAddress('glVertexAttribL3dvEXT');
17994 glVertexAttribL4dvEXT := dglGetProcAddress('glVertexAttribL4dvEXT');
17995 glVertexAttribLPointerEXT := dglGetProcAddress('glVertexAttribLPointerEXT');
17996 glGetVertexAttribLdvEXT := dglGetProcAddress('glGetVertexAttribLdvEXT');
17997 glVertexArrayVertexAttribLOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribLOffsetEXT');
18000 procedure Read_GL_HP_image_transform;
18002 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
18003 glImageTransformParameterfHP := dglGetProcAddress('glImageTransformParameterfHP');
18004 glImageTransformParameterivHP := dglGetProcAddress('glImageTransformParameterivHP');
18005 glImageTransformParameterfvHP := dglGetProcAddress('glImageTransformParameterfvHP');
18006 glGetImageTransformParameterivHP := dglGetProcAddress('glGetImageTransformParameterivHP');
18007 glGetImageTransformParameterfvHP := dglGetProcAddress('glGetImageTransformParameterfvHP');
18010 procedure Read_GL_IBM_multimode_draw_arrays;
18012 glMultiModeDrawArraysIBM := dglGetProcAddress('glMultiModeDrawArraysIBM');
18013 glMultiModeDrawElementsIBM := dglGetProcAddress('glMultiModeDrawElementsIBM');
18016 procedure Read_GL_IBM_vertex_array_lists;
18018 glColorPointerListIBM := dglGetProcAddress('glColorPointerListIBM');
18019 glSecondaryColorPointerListIBM := dglGetProcAddress('glSecondaryColorPointerListIBM');
18020 glEdgeFlagPointerListIBM := dglGetProcAddress('glEdgeFlagPointerListIBM');
18021 glFogCoordPointerListIBM := dglGetProcAddress('glFogCoordPointerListIBM');
18022 glIndexPointerListIBM := dglGetProcAddress('glIndexPointerListIBM');
18023 glNormalPointerListIBM := dglGetProcAddress('glNormalPointerListIBM');
18024 glTexCoordPointerListIBM := dglGetProcAddress('glTexCoordPointerListIBM');
18025 glVertexPointerListIBM := dglGetProcAddress('glVertexPointerListIBM');
18028 procedure Read_GL_INGR_blend_func_separate;
18030 glBlendFuncSeparateINGR := dglGetProcAddress('glBlendFuncSeparateINGR');
18033 procedure Read_GL_INTEL_parallel_arrays;
18035 glVertexPointervINTEL := dglGetProcAddress('glVertexPointervINTEL');
18036 glNormalPointervINTEL := dglGetProcAddress('glNormalPointervINTEL');
18037 glColorPointervINTEL := dglGetProcAddress('glColorPointervINTEL');
18038 glTexCoordPointervINTEL := dglGetProcAddress('glTexCoordPointervINTEL');
18041 procedure Read_GL_MESA_resize_buffers;
18043 glResizeBuffersMESA := dglGetProcAddress('glResizeBuffersMESA');
18046 procedure Read_GL_MESA_window_pos;
18048 glWindowPos2dMESA := dglGetProcAddress('glWindowPos2dMESA');
18049 glWindowPos2dvMESA := dglGetProcAddress('glWindowPos2dvMESA');
18050 glWindowPos2fMESA := dglGetProcAddress('glWindowPos2fMESA');
18051 glWindowPos2fvMESA := dglGetProcAddress('glWindowPos2fvMESA');
18052 glWindowPos2iMESA := dglGetProcAddress('glWindowPos2iMESA');
18053 glWindowPos2ivMESA := dglGetProcAddress('glWindowPos2ivMESA');
18054 glWindowPos2sMESA := dglGetProcAddress('glWindowPos2sMESA');
18055 glWindowPos2svMESA := dglGetProcAddress('glWindowPos2svMESA');
18056 glWindowPos3dMESA := dglGetProcAddress('glWindowPos3dMESA');
18057 glWindowPos3dvMESA := dglGetProcAddress('glWindowPos3dvMESA');
18058 glWindowPos3fMESA := dglGetProcAddress('glWindowPos3fMESA');
18059 glWindowPos3fvMESA := dglGetProcAddress('glWindowPos3fvMESA');
18060 glWindowPos3iMESA := dglGetProcAddress('glWindowPos3iMESA');
18061 glWindowPos3ivMESA := dglGetProcAddress('glWindowPos3ivMESA');
18062 glWindowPos3sMESA := dglGetProcAddress('glWindowPos3sMESA');
18063 glWindowPos3svMESA := dglGetProcAddress('glWindowPos3svMESA');
18064 glWindowPos4dMESA := dglGetProcAddress('glWindowPos4dMESA');
18065 glWindowPos4dvMESA := dglGetProcAddress('glWindowPos4dvMESA');
18066 glWindowPos4fMESA := dglGetProcAddress('glWindowPos4fMESA');
18067 glWindowPos4fvMESA := dglGetProcAddress('glWindowPos4fvMESA');
18068 glWindowPos4iMESA := dglGetProcAddress('glWindowPos4iMESA');
18069 glWindowPos4ivMESA := dglGetProcAddress('glWindowPos4ivMESA');
18070 glWindowPos4sMESA := dglGetProcAddress('glWindowPos4sMESA');
18071 glWindowPos4svMESA := dglGetProcAddress('glWindowPos4svMESA');
18074 procedure Read_GL_NV_evaluators;
18076 glMapControlPointsNV := dglGetProcAddress('glMapControlPointsNV');
18077 glMapParameterivNV := dglGetProcAddress('glMapParameterivNV');
18078 glMapParameterfvNV := dglGetProcAddress('glMapParameterfvNV');
18079 glGetMapControlPointsNV := dglGetProcAddress('glGetMapControlPointsNV');
18080 glGetMapParameterivNV := dglGetProcAddress('glGetMapParameterivNV');
18081 glGetMapParameterfvNV := dglGetProcAddress('glGetMapParameterfvNV');
18082 glGetMapAttribParameterivNV := dglGetProcAddress('glGetMapAttribParameterivNV');
18083 glGetMapAttribParameterfvNV := dglGetProcAddress('glGetMapAttribParameterfvNV');
18084 glEvalMapsNV := dglGetProcAddress('glEvalMapsNV');
18087 procedure Read_GL_NV_fence;
18089 glDeleteFencesNV := dglGetProcAddress('glDeleteFencesNV');
18090 glGenFencesNV := dglGetProcAddress('glGenFencesNV');
18091 glIsFenceNV := dglGetProcAddress('glIsFenceNV');
18092 glTestFenceNV := dglGetProcAddress('glTestFenceNV');
18093 glGetFenceivNV := dglGetProcAddress('glGetFenceivNV');
18094 glFinishFenceNV := dglGetProcAddress('glFinishFenceNV');
18095 glSetFenceNV := dglGetProcAddress('glSetFenceNV');
18098 procedure Read_GL_NV_fragment_program;
18100 glProgramNamedParameter4fNV := dglGetProcAddress('glProgramNamedParameter4fNV');
18101 glProgramNamedParameter4dNV := dglGetProcAddress('glProgramNamedParameter4dNV');
18102 glProgramNamedParameter4fvNV := dglGetProcAddress('glProgramNamedParameter4fvNV');
18103 glProgramNamedParameter4dvNV := dglGetProcAddress('glProgramNamedParameter4dvNV');
18104 glGetProgramNamedParameterfvNV := dglGetProcAddress('glGetProgramNamedParameterfvNV');
18105 glGetProgramNamedParameterdvNV := dglGetProcAddress('glGetProgramNamedParameterdvNV');
18108 procedure Read_GL_NV_half_float;
18110 glVertex2hNV := dglGetProcAddress('glVertex2hNV');
18111 glVertex2hvNV := dglGetProcAddress('glVertex2hvNV');
18112 glVertex3hNV := dglGetProcAddress('glVertex3hNV');
18113 glVertex3hvNV := dglGetProcAddress('glVertex3hvNV');
18114 glVertex4hNV := dglGetProcAddress('glVertex4hNV');
18115 glVertex4hvNV := dglGetProcAddress('glVertex4hvNV');
18116 glNormal3hNV := dglGetProcAddress('glNormal3hNV');
18117 glNormal3hvNV := dglGetProcAddress('glNormal3hvNV');
18118 glColor3hNV := dglGetProcAddress('glColor3hNV');
18119 glColor3hvNV := dglGetProcAddress('glColor3hvNV');
18120 glColor4hNV := dglGetProcAddress('glColor4hNV');
18121 glColor4hvNV := dglGetProcAddress('glColor4hvNV');
18122 glTexCoord1hNV := dglGetProcAddress('glTexCoord1hNV');
18123 glTexCoord1hvNV := dglGetProcAddress('glTexCoord1hvNV');
18124 glTexCoord2hNV := dglGetProcAddress('glTexCoord2hNV');
18125 glTexCoord2hvNV := dglGetProcAddress('glTexCoord2hvNV');
18126 glTexCoord3hNV := dglGetProcAddress('glTexCoord3hNV');
18127 glTexCoord3hvNV := dglGetProcAddress('glTexCoord3hvNV');
18128 glTexCoord4hNV := dglGetProcAddress('glTexCoord4hNV');
18129 glTexCoord4hvNV := dglGetProcAddress('glTexCoord4hvNV');
18130 glMultiTexCoord1hNV := dglGetProcAddress('glMultiTexCoord1hNV');
18131 glMultiTexCoord1hvNV := dglGetProcAddress('glMultiTexCoord1hvNV');
18132 glMultiTexCoord2hNV := dglGetProcAddress('glMultiTexCoord2hNV');
18133 glMultiTexCoord2hvNV := dglGetProcAddress('glMultiTexCoord2hvNV');
18134 glMultiTexCoord3hNV := dglGetProcAddress('glMultiTexCoord3hNV');
18135 glMultiTexCoord3hvNV := dglGetProcAddress('glMultiTexCoord3hvNV');
18136 glMultiTexCoord4hNV := dglGetProcAddress('glMultiTexCoord4hNV');
18137 glMultiTexCoord4hvNV := dglGetProcAddress('glMultiTexCoord4hvNV');
18138 glFogCoordhNV := dglGetProcAddress('glFogCoordhNV');
18139 glFogCoordhvNV := dglGetProcAddress('glFogCoordhvNV');
18140 glSecondaryColor3hNV := dglGetProcAddress('glSecondaryColor3hNV');
18141 glSecondaryColor3hvNV := dglGetProcAddress('glSecondaryColor3hvNV');
18142 glVertexWeighthNV := dglGetProcAddress('glVertexWeighthNV');
18143 glVertexWeighthvNV := dglGetProcAddress('glVertexWeighthvNV');
18144 glVertexAttrib1hNV := dglGetProcAddress('glVertexAttrib1hNV');
18145 glVertexAttrib1hvNV := dglGetProcAddress('glVertexAttrib1hvNV');
18146 glVertexAttrib2hNV := dglGetProcAddress('glVertexAttrib2hNV');
18147 glVertexAttrib2hvNV := dglGetProcAddress('glVertexAttrib2hvNV');
18148 glVertexAttrib3hNV := dglGetProcAddress('glVertexAttrib3hNV');
18149 glVertexAttrib3hvNV := dglGetProcAddress('glVertexAttrib3hvNV');
18150 glVertexAttrib4hNV := dglGetProcAddress('glVertexAttrib4hNV');
18151 glVertexAttrib4hvNV := dglGetProcAddress('glVertexAttrib4hvNV');
18152 glVertexAttribs1hvNV := dglGetProcAddress('glVertexAttribs1hvNV');
18153 glVertexAttribs2hvNV := dglGetProcAddress('glVertexAttribs2hvNV');
18154 glVertexAttribs3hvNV := dglGetProcAddress('glVertexAttribs3hvNV');
18155 glVertexAttribs4hvNV := dglGetProcAddress('glVertexAttribs4hvNV');
18158 procedure Read_GL_NV_occlusion_query;
18160 glGenOcclusionQueriesNV := dglGetProcAddress('glGenOcclusionQueriesNV');
18161 glDeleteOcclusionQueriesNV := dglGetProcAddress('glDeleteOcclusionQueriesNV');
18162 glIsOcclusionQueryNV := dglGetProcAddress('glIsOcclusionQueryNV');
18163 glBeginOcclusionQueryNV := dglGetProcAddress('glBeginOcclusionQueryNV');
18164 glEndOcclusionQueryNV := dglGetProcAddress('glEndOcclusionQueryNV');
18165 glGetOcclusionQueryivNV := dglGetProcAddress('glGetOcclusionQueryivNV');
18166 glGetOcclusionQueryuivNV := dglGetProcAddress('glGetOcclusionQueryuivNV');
18169 procedure Read_GL_NV_pixel_data_range;
18171 glPixelDataRangeNV := dglGetProcAddress('glPixelDataRangeNV');
18172 glFlushPixelDataRangeNV := dglGetProcAddress('glFlushPixelDataRangeNV');
18175 procedure Read_GL_NV_point_sprite;
18177 glPointParameteriNV := dglGetProcAddress('glPointParameteriNV');
18178 glPointParameterivNV := dglGetProcAddress('glPointParameterivNV');
18181 procedure Read_GL_NV_primitive_restart;
18183 glPrimitiveRestartNV := dglGetProcAddress('glPrimitiveRestartNV');
18184 glPrimitiveRestartIndexNV := dglGetProcAddress('glPrimitiveRestartIndexNV');
18187 procedure Read_GL_NV_register_combiners;
18189 glCombinerParameterfvNV := dglGetProcAddress('glCombinerParameterfvNV');
18190 glCombinerParameterfNV := dglGetProcAddress('glCombinerParameterfNV');
18191 glCombinerParameterivNV := dglGetProcAddress('glCombinerParameterivNV');
18192 glCombinerParameteriNV := dglGetProcAddress('glCombinerParameteriNV');
18193 glCombinerInputNV := dglGetProcAddress('glCombinerInputNV');
18194 glCombinerOutputNV := dglGetProcAddress('glCombinerOutputNV');
18195 glFinalCombinerInputNV := dglGetProcAddress('glFinalCombinerInputNV');
18196 glGetCombinerInputParameterfvNV := dglGetProcAddress('glGetCombinerInputParameterfvNV');
18197 glGetCombinerInputParameterivNV := dglGetProcAddress('glGetCombinerInputParameterivNV');
18198 glGetCombinerOutputParameterfvNV := dglGetProcAddress('glGetCombinerOutputParameterfvNV');
18199 glGetCombinerOutputParameterivNV := dglGetProcAddress('glGetCombinerOutputParameterivNV');
18200 glGetFinalCombinerInputParameterfvNV := dglGetProcAddress('glGetFinalCombinerInputParameterfvNV');
18201 glGetFinalCombinerInputParameterivNV := dglGetProcAddress('glGetFinalCombinerInputParameterivNV');
18204 procedure Read_GL_NV_register_combiners2;
18206 glCombinerStageParameterfvNV := dglGetProcAddress('glCombinerStageParameterfvNV');
18207 glGetCombinerStageParameterfvNV := dglGetProcAddress('glGetCombinerStageParameterfvNV');
18210 procedure Read_GL_NV_vertex_array_range;
18212 glFlushVertexArrayRangeNV := dglGetProcAddress('glFlushVertexArrayRangeNV');
18213 glVertexArrayRangeNV := dglGetProcAddress('glVertexArrayRangeNV');
18216 procedure Read_GL_NV_vertex_program;
18218 glAreProgramsResidentNV := dglGetProcAddress('glAreProgramsResidentNV');
18219 glBindProgramNV := dglGetProcAddress('glBindProgramNV');
18220 glDeleteProgramsNV := dglGetProcAddress('glDeleteProgramsNV');
18221 glExecuteProgramNV := dglGetProcAddress('glExecuteProgramNV');
18222 glGenProgramsNV := dglGetProcAddress('glGenProgramsNV');
18223 glGetProgramParameterdvNV := dglGetProcAddress('glGetProgramParameterdvNV');
18224 glGetProgramParameterfvNV := dglGetProcAddress('glGetProgramParameterfvNV');
18225 glGetProgramivNV := dglGetProcAddress('glGetProgramivNV');
18226 glGetProgramStringNV := dglGetProcAddress('glGetProgramStringNV');
18227 glGetTrackMatrixivNV := dglGetProcAddress('glGetTrackMatrixivNV');
18228 glGetVertexAttribdvNV := dglGetProcAddress('glGetVertexAttribdvNV');
18229 glGetVertexAttribfvNV := dglGetProcAddress('glGetVertexAttribfvNV');
18230 glGetVertexAttribivNV := dglGetProcAddress('glGetVertexAttribivNV');
18231 glGetVertexAttribPointervNV := dglGetProcAddress('glGetVertexAttribPointervNV');
18232 glIsProgramNV := dglGetProcAddress('glIsProgramNV');
18233 glLoadProgramNV := dglGetProcAddress('glLoadProgramNV');
18234 glProgramParameter4dNV := dglGetProcAddress('glProgramParameter4dNV');
18235 glProgramParameter4dvNV := dglGetProcAddress('glProgramParameter4dvNV');
18236 glProgramParameter4fNV := dglGetProcAddress('glProgramParameter4fNV');
18237 glProgramParameter4fvNV := dglGetProcAddress('glProgramParameter4fvNV');
18238 glProgramParameters4dvNV := dglGetProcAddress('glProgramParameters4dvNV');
18239 glProgramParameters4fvNV := dglGetProcAddress('glProgramParameters4fvNV');
18240 glRequestResidentProgramsNV := dglGetProcAddress('glRequestResidentProgramsNV');
18241 glTrackMatrixNV := dglGetProcAddress('glTrackMatrixNV');
18242 glVertexAttribPointerNV := dglGetProcAddress('glVertexAttribPointerNV');
18243 glVertexAttrib1dNV := dglGetProcAddress('glVertexAttrib1dNV');
18244 glVertexAttrib1dvNV := dglGetProcAddress('glVertexAttrib1dvNV');
18245 glVertexAttrib1fNV := dglGetProcAddress('glVertexAttrib1fNV');
18246 glVertexAttrib1fvNV := dglGetProcAddress('glVertexAttrib1fvNV');
18247 glVertexAttrib1sNV := dglGetProcAddress('glVertexAttrib1sNV');
18248 glVertexAttrib1svNV := dglGetProcAddress('glVertexAttrib1svNV');
18249 glVertexAttrib2dNV := dglGetProcAddress('glVertexAttrib2dNV');
18250 glVertexAttrib2dvNV := dglGetProcAddress('glVertexAttrib2dvNV');
18251 glVertexAttrib2fNV := dglGetProcAddress('glVertexAttrib2fNV');
18252 glVertexAttrib2fvNV := dglGetProcAddress('glVertexAttrib2fvNV');
18253 glVertexAttrib2sNV := dglGetProcAddress('glVertexAttrib2sNV');
18254 glVertexAttrib2svNV := dglGetProcAddress('glVertexAttrib2svNV');
18255 glVertexAttrib3dNV := dglGetProcAddress('glVertexAttrib3dNV');
18256 glVertexAttrib3dvNV := dglGetProcAddress('glVertexAttrib3dvNV');
18257 glVertexAttrib3fNV := dglGetProcAddress('glVertexAttrib3fNV');
18258 glVertexAttrib3fvNV := dglGetProcAddress('glVertexAttrib3fvNV');
18259 glVertexAttrib3sNV := dglGetProcAddress('glVertexAttrib3sNV');
18260 glVertexAttrib3svNV := dglGetProcAddress('glVertexAttrib3svNV');
18261 glVertexAttrib4dNV := dglGetProcAddress('glVertexAttrib4dNV');
18262 glVertexAttrib4dvNV := dglGetProcAddress('glVertexAttrib4dvNV');
18263 glVertexAttrib4fNV := dglGetProcAddress('glVertexAttrib4fNV');
18264 glVertexAttrib4fvNV := dglGetProcAddress('glVertexAttrib4fvNV');
18265 glVertexAttrib4sNV := dglGetProcAddress('glVertexAttrib4sNV');
18266 glVertexAttrib4svNV := dglGetProcAddress('glVertexAttrib4svNV');
18267 glVertexAttrib4ubNV := dglGetProcAddress('glVertexAttrib4ubNV');
18268 glVertexAttrib4ubvNV := dglGetProcAddress('glVertexAttrib4ubvNV');
18269 glVertexAttribs1dvNV := dglGetProcAddress('glVertexAttribs1dvNV');
18270 glVertexAttribs1fvNV := dglGetProcAddress('glVertexAttribs1fvNV');
18271 glVertexAttribs1svNV := dglGetProcAddress('glVertexAttribs1svNV');
18272 glVertexAttribs2dvNV := dglGetProcAddress('glVertexAttribs2dvNV');
18273 glVertexAttribs2fvNV := dglGetProcAddress('glVertexAttribs2fvNV');
18274 glVertexAttribs2svNV := dglGetProcAddress('glVertexAttribs2svNV');
18275 glVertexAttribs3dvNV := dglGetProcAddress('glVertexAttribs3dvNV');
18276 glVertexAttribs3fvNV := dglGetProcAddress('glVertexAttribs3fvNV');
18277 glVertexAttribs3svNV := dglGetProcAddress('glVertexAttribs3svNV');
18278 glVertexAttribs4dvNV := dglGetProcAddress('glVertexAttribs4dvNV');
18279 glVertexAttribs4fvNV := dglGetProcAddress('glVertexAttribs4fvNV');
18280 glVertexAttribs4svNV := dglGetProcAddress('glVertexAttribs4svNV');
18281 glVertexAttribs4ubvNV := dglGetProcAddress('glVertexAttribs4ubvNV');
18284 procedure Read_GL_NV_depth_buffer_float;
18286 glDepthRangedNV := dglGetProcAddress('glDepthRangedNV');
18287 glClearDepthdNV := dglGetProcAddress('glClearDepthdNV');
18288 glDepthBoundsdNV := dglGetProcAddress('glDepthBoundsdNV');
18291 procedure Read_GL_NV_framebuffer_multisample_coverage;
18293 glRenderbufferStorageMultsampleCoverageNV := dglGetProcAddress('glRenderbufferStorageMultsampleCoverageNV');
18296 procedure Read_GL_NV_geometry_program4;
18298 glProgramVertexLimitNV := dglGetProcAddress('glProgramVertexLimitNV');
18301 procedure Read_GL_NV_gpu_program4;
18303 glProgramLocalParameterI4iNV := dglGetProcAddress('glProgramLocalParameterI4iNV');
18304 glProgramLocalParameterI4ivNV := dglGetProcAddress('glProgramLocalParameterI4ivNV');
18305 glProgramLocalParametersI4ivNV := dglGetProcAddress('glProgramLocalParametersI4ivNV');
18306 glProgramLocalParameterI4uiNV := dglGetProcAddress('glProgramLocalParameterI4uiNV');
18307 glProgramLocalParameterI4uivNV := dglGetProcAddress('glProgramLocalParameterI4uivNV');
18308 glProgramLocalParametersI4uivNV := dglGetProcAddress('glProgramLocalParametersI4uivNV');
18309 glProgramEnvParameterI4iNV := dglGetProcAddress('glProgramEnvParameterI4iNV');
18310 glProgramEnvParameterI4ivNV := dglGetProcAddress('glProgramEnvParameterI4ivNV');
18311 glProgramEnvParametersI4ivNV := dglGetProcAddress('glProgramEnvParametersI4ivNV');
18312 glProgramEnvParameterI4uiNV := dglGetProcAddress('glProgramEnvParameterI4uiNV');
18313 glProgramEnvParameterI4uivNV := dglGetProcAddress('glProgramEnvParameterI4uivNV');
18314 glProgramEnvParametersI4uivNV := dglGetProcAddress('glProgramEnvParametersI4uivNV');
18315 glGetProgramLocalParameterIivNV := dglGetProcAddress('glGetProgramLocalParameterIivNV');
18316 glGetProgramLocalParameterIuivNV := dglGetProcAddress('glGetProgramLocalParameterIuivNV');
18317 glGetProgramEnvParameterIivNV := dglGetProcAddress('glGetProgramEnvParameterIivNV');
18318 glGetProgramEnvParameterIuivNV := dglGetProcAddress('glGetProgramEnvParameterIuivNV');
18321 procedure Read_GL_NV_parameter_buffer_object;
18323 glProgramBufferParametersfvNV := dglGetProcAddress('glProgramBufferParametersfvNV');
18324 glProgramBufferParametersIivNV := dglGetProcAddress('glProgramBufferParametersIivNV');
18325 glProgramBufferParametersIuivNV := dglGetProcAddress('glProgramBufferParametersIuivNV');
18328 procedure Read_GL_NV_transform_feedback;
18330 glBeginTransformFeedbackNV := dglGetProcAddress('glBeginTransformFeedbackNV');
18331 glEndTransformFeedbackNV := dglGetProcAddress('glEndTransformFeedbackNV');
18332 glTransformFeedbackAttribsNV := dglGetProcAddress('glTransformFeedbackAttribsNV');
18333 glBindBufferRangeNV := dglGetProcAddress('glBindBufferRangeNV');
18334 glBindBufferOffsetNV := dglGetProcAddress('glBindBufferOffsetNV');
18335 glBindBufferBaseNV := dglGetProcAddress('glBindBufferBaseNV');
18336 glTransformFeedbackVaryingsNV := dglGetProcAddress('glTransformFeedbackVaryingsNV');
18337 glActiveVaryingNV := dglGetProcAddress('glActiveVaryingNV');
18338 glGetVaryingLocationNV := dglGetProcAddress('glGetVaryingLocationNV');
18339 glGetActiveVaryingNV := dglGetProcAddress('glGetActiveVaryingNV');
18340 glGetTransformFeedbackVaryingNV := dglGetProcAddress('glGetTransformFeedbackVaryingNV');
18341 glTransformFeedbackStreamAttribsNV := dglGetProcAddress('glTransformFeedbackStreamAttribsNV');
18344 procedure Read_GL_NV_conditional_render;
18346 glBeginConditionalRenderNV := dglGetProcAddress('glBeginConditionalRenderNV');
18347 glEndConditionalRenderNV := dglGetProcAddress('glEndConditionalRenderNV');
18350 procedure Read_GL_NV_present_video;
18352 glPresentFrameKeyedNV := dglGetProcAddress('glPresentFrameKeyedNV');
18353 glPresentFrameDualFillNV := dglGetProcAddress('glPresentFrameDualFillNV');
18354 glGetVideoivNV := dglGetProcAddress('glGetVideoivNV');
18355 glGetVideouivNV := dglGetProcAddress('glGetVideouivNV');
18356 glGetVideoi64vNV := dglGetProcAddress('glGetVideoi64vNV');
18357 glGetVideoui64vNV := dglGetProcAddress('glGetVideoui64vNV');
18358 // glVideoParameterivNV := dglGetProcAddress('glVideoParameterivNV');
18361 procedure Read_GL_NV_explicit_multisample;
18363 glGetMultisamplefvNV := dglGetProcAddress('glGetMultisamplefvNV');
18364 glSampleMaskIndexedNV := dglGetProcAddress('glSampleMaskIndexedNV');
18365 glTexRenderbufferNV := dglGetProcAddress('glTexRenderbufferNV');
18368 procedure Read_GL_NV_transform_feedback2;
18370 glBindTransformFeedbackNV := dglGetProcAddress('glBindTransformFeedbackNV');
18371 glDeleteTransformFeedbacksNV := dglGetProcAddress('glDeleteTransformFeedbacksNV');
18372 glGenTransformFeedbacksNV := dglGetProcAddress('glGenTransformFeedbacksNV');
18373 glIsTransformFeedbackNV := dglGetProcAddress('glIsTransformFeedbackNV');
18374 glPauseTransformFeedbackNV := dglGetProcAddress('glPauseTransformFeedbackNV');
18375 glResumeTransformFeedbackNV := dglGetProcAddress('glResumeTransformFeedbackNV');
18376 glDrawTransformFeedbackNV := dglGetProcAddress('glDrawTransformFeedbackNV');
18379 procedure Read_GL_NV_video_capture;
18381 glBeginVideoCaptureNV := dglGetProcAddress('glBeginVideoCaptureNV');
18382 glBindVideoCaptureStreamBufferNV := dglGetProcAddress('glBindVideoCaptureStreamBufferNV');
18383 glBindVideoCaptureStreamTextureNV := dglGetProcAddress('glBindVideoCaptureStreamTextureNV');
18384 glEndVideoCaptureNV := dglGetProcAddress('glEndVideoCaptureNV');
18385 glGetVideoCaptureivNV := dglGetProcAddress('glGetVideoCaptureivNV');
18386 glGetVideoCaptureStreamivNV := dglGetProcAddress('glGetVideoCaptureStreamivNV');
18387 glGetVideoCaptureStreamfvNV := dglGetProcAddress('glGetVideoCaptureStreamfvNV');
18388 glGetVideoCaptureStreamdvNV := dglGetProcAddress('glGetVideoCaptureStreamdvNV');
18389 glVideoCaptureNV := dglGetProcAddress('glVideoCaptureNV');
18390 glVideoCaptureStreamParameterivNV := dglGetProcAddress('glVideoCaptureStreamParameterivNV');
18391 glVideoCaptureStreamParameterfvNV := dglGetProcAddress('glVideoCaptureStreamParameterfvNV');
18392 glVideoCaptureStreamParameterdvNV := dglGetProcAddress('glVideoCaptureStreamParameterdvNV');
18395 procedure Read_GL_NV_copy_image;
18397 glCopyImageSubDataNV := dglGetProcAddress('glCopyImageSubDataNV');
18400 procedure Read_GL_NV_shader_buffer_load;
18402 glMakeBufferResidentNV := dglGetProcAddress('glMakeBufferResidentNV');
18403 glMakeBufferNonResidentNV := dglGetProcAddress('glMakeBufferNonResidentNV');
18404 glIsBufferResidentNV := dglGetProcAddress('glIsBufferResidentNV');
18405 glMakeNamedBufferResidentNV := dglGetProcAddress('glMakeNamedBufferResidentNV');
18406 glMakeNamedBufferNonResidentNV := dglGetProcAddress('glMakeNamedBufferNonResidentNV');
18407 glIsNamedBufferResidentNV := dglGetProcAddress('glIsNamedBufferResidentNV');
18408 glGetBufferParameterui64vNV := dglGetProcAddress('glGetBufferParameterui64vNV');
18409 glGetNamedBufferParameterui64vNV := dglGetProcAddress('glGetNamedBufferParameterui64vNV');
18410 glGetIntegerui64vNV := dglGetProcAddress('glGetIntegerui64vNV');
18411 glUniformui64NV := dglGetProcAddress('glUniformui64NV');
18412 glUniformui64vNV := dglGetProcAddress('glUniformui64vNV');
18413 glGetUniformui64vNV := dglGetProcAddress('glGetUniformui64vNV');
18414 glProgramUniformui64NV := dglGetProcAddress('glProgramUniformui64NV');
18415 glProgramUniformui64vNV := dglGetProcAddress('glProgramUniformui64vNV');
18418 procedure Read_GL_NV_vertex_buffer_unified_memory;
18420 glBufferAddressRangeNV := dglGetProcAddress('glBufferAddressRangeNV');
18421 glVertexFormatNV := dglGetProcAddress('glVertexFormatNV');
18422 glNormalFormatNV := dglGetProcAddress('glNormalFormatNV');
18423 glColorFormatNV := dglGetProcAddress('glColorFormatNV');
18424 glIndexFormatNV := dglGetProcAddress('glIndexFormatNV');
18425 glTexCoordFormatNV := dglGetProcAddress('glTexCoordFormatNV');
18426 glEdgeFlagFormatNV := dglGetProcAddress('glEdgeFlagFormatNV');
18427 glSecondaryColorFormatNV := dglGetProcAddress('glSecondaryColorFormatNV');
18428 glFogCoordFormatNV := dglGetProcAddress('glFogCoordFormatNV');
18429 glVertexAttribFormatNV := dglGetProcAddress('glVertexAttribFormatNV');
18430 glVertexAttribIFormatNV := dglGetProcAddress('glVertexAttribIFormatNV');
18431 glGetIntegerui64i_vNV := dglGetProcAddress('glGetIntegerui64i_vNV');
18434 procedure Read_GL_NV_gpu_program5;
18436 glProgramSubroutineParametersuivNV := dglGetProcAddress('glProgramSubroutineParametersuivNV');
18437 glGetProgramSubroutineParameteruivNV := dglGetProcAddress('glGetProgramSubroutineParameteruivNV');
18440 procedure Read_GL_NV_gpu_shader5;
18442 glUniform1i64NV := dglGetProcAddress('glUniform1i64NV');
18443 glUniform2i64NV := dglGetProcAddress('glUniform2i64NV');
18444 glUniform3i64NV := dglGetProcAddress('glUniform3i64NV');
18445 glUniform4i64NV := dglGetProcAddress('glUniform4i64NV');
18446 glUniform1i64vNV := dglGetProcAddress('glUniform1i64vNV');
18447 glUniform2i64vNV := dglGetProcAddress('glUniform2i64vNV');
18448 glUniform3i64vNV := dglGetProcAddress('glUniform3i64vNV');
18449 glUniform4i64vNV := dglGetProcAddress('glUniform4i64vNV');
18450 glUniform1ui64NV := dglGetProcAddress('glUniform1ui64NV');
18451 glUniform2ui64NV := dglGetProcAddress('glUniform2ui64NV');
18452 glUniform3ui64NV := dglGetProcAddress('glUniform3ui64NV');
18453 glUniform4ui64NV := dglGetProcAddress('glUniform4ui64NV');
18454 glUniform1ui64vNV := dglGetProcAddress('glUniform1ui64vNV');
18455 glUniform2ui64vNV := dglGetProcAddress('glUniform2ui64vNV');
18456 glUniform3ui64vNV := dglGetProcAddress('glUniform3ui64vNV');
18457 glUniform4ui64vNV := dglGetProcAddress('glUniform4ui64vNV');
18458 glGetUniformi64vNV := dglGetProcAddress('glGetUniformi64vNV');
18459 glProgramUniform1i64NV := dglGetProcAddress('glProgramUniform1i64NV');
18460 glProgramUniform2i64NV := dglGetProcAddress('glProgramUniform2i64NV');
18461 glProgramUniform3i64NV := dglGetProcAddress('glProgramUniform3i64NV');
18462 glProgramUniform4i64NV := dglGetProcAddress('glProgramUniform4i64NV');
18463 glProgramUniform1i64vNV := dglGetProcAddress('glProgramUniform1i64vNV');
18464 glProgramUniform2i64vNV := dglGetProcAddress('glProgramUniform2i64vNV');
18465 glProgramUniform3i64vNV := dglGetProcAddress('glProgramUniform3i64vNV');
18466 glProgramUniform4i64vNV := dglGetProcAddress('glProgramUniform4i64vNV');
18467 glProgramUniform1ui64NV := dglGetProcAddress('glProgramUniform1ui64NV');
18468 glProgramUniform2ui64NV := dglGetProcAddress('glProgramUniform2ui64NV');
18469 glProgramUniform3ui64NV := dglGetProcAddress('glProgramUniform3ui64NV');
18470 glProgramUniform4ui64NV := dglGetProcAddress('glProgramUniform4ui64NV');
18471 glProgramUniform1ui64vNV := dglGetProcAddress('glProgramUniform1ui64vNV');
18472 glProgramUniform2ui64vNV := dglGetProcAddress('glProgramUniform2ui64vNV');
18473 glProgramUniform3ui64vNV := dglGetProcAddress('glProgramUniform3ui64vNV');
18474 glProgramUniform4ui64vNV := dglGetProcAddress('glProgramUniform4ui64vNV');
18477 procedure Read_GL_NV_vertex_attrib_integer_64bit;
18479 glVertexAttribL1i64NV := dglGetProcAddress('glVertexAttribL1i64NV');
18480 glVertexAttribL2i64NV := dglGetProcAddress('glVertexAttribL2i64NV');
18481 glVertexAttribL3i64NV := dglGetProcAddress('glVertexAttribL3i64NV');
18482 glVertexAttribL4i64NV := dglGetProcAddress('glVertexAttribL4i64NV');
18483 glVertexAttribL1i64vNV := dglGetProcAddress('glVertexAttribL1i64vNV');
18484 glVertexAttribL2i64vNV := dglGetProcAddress('glVertexAttribL2i64vNV');
18485 glVertexAttribL3i64vNV := dglGetProcAddress('glVertexAttribL3i64vNV');
18486 glVertexAttribL4i64vNV := dglGetProcAddress('glVertexAttribL4i64vNV');
18487 glVertexAttribL1ui64NV := dglGetProcAddress('glVertexAttribL1ui64NV');
18488 glVertexAttribL2ui64NV := dglGetProcAddress('glVertexAttribL2ui64NV');
18489 glVertexAttribL3ui64NV := dglGetProcAddress('glVertexAttribL3ui64NV');
18490 glVertexAttribL4ui64NV := dglGetProcAddress('glVertexAttribL4ui64NV');
18491 glVertexAttribL1ui64vNV := dglGetProcAddress('glVertexAttribL1ui64vNV');
18492 glVertexAttribL2ui64vNV := dglGetProcAddress('glVertexAttribL2ui64vNV');
18493 glVertexAttribL3ui64vNV := dglGetProcAddress('glVertexAttribL3ui64vNV');
18494 glVertexAttribL4ui64vNV := dglGetProcAddress('glVertexAttribL4ui64vNV');
18495 glGetVertexAttribLi64vNV := dglGetProcAddress('glGetVertexAttribLi64vNV');
18496 glGetVertexAttribLui64vNV := dglGetProcAddress('glGetVertexAttribLui64vNV');
18497 glVertexAttribLFormatNV := dglGetProcAddress('glVertexAttribLFormatNV');
18500 procedure Read_GL_NV_vdpau_interop;
18502 glVDPAUInitNV := dglGetProcAddress('glVDPAUInitNV');
18503 glVDPAUFiniNV := dglGetProcAddress('glVDPAUFiniNV');
18504 glVDPAURegisterVideoSurfaceNV := dglGetProcAddress('glVDPAURegisterVideoSurfaceNV');
18505 glVDPAURegisterOutputSurfaceNV := dglGetProcAddress('glVDPAURegisterOutputSurfaceNV');
18506 glVDPAUIsSurfaceNV := dglGetProcAddress('glVDPAUIsSurfaceNV');
18507 glVDPAUUnregisterSurfaceNV := dglGetProcAddress('glVDPAUUnregisterSurfaceNV');
18508 glVDPAUGetSurfaceivNV := dglGetProcAddress('glVDPAUGetSurfaceivNV');
18509 glVDPAUSurfaceAccessNV := dglGetProcAddress('glVDPAUSurfaceAccessNV');
18510 glVDPAUMapSurfacesNV := dglGetProcAddress('glVDPAUMapSurfacesNV');
18511 glVDPAUUnmapSurfacesNV := dglGetProcAddress('glVDPAUUnmapSurfacesNV');
18514 procedure Read_GL_NV_texture_barrier;
18516 glTextureBarrierNV := dglGetProcAddress('glTextureBarrierNV');
18519 procedure Read_GL_PGI_misc_hints;
18521 glHintPGI := dglGetProcAddress('glHintPGI');
18524 procedure Read_GL_SGIS_detail_texture;
18526 glDetailTexFuncSGIS := dglGetProcAddress('glDetailTexFuncSGIS');
18527 glGetDetailTexFuncSGIS := dglGetProcAddress('glGetDetailTexFuncSGIS');
18530 procedure Read_GL_SGIS_fog_function;
18532 glFogFuncSGIS := dglGetProcAddress('glFogFuncSGIS');
18533 glGetFogFuncSGIS := dglGetProcAddress('glGetFogFuncSGIS');
18536 procedure Read_GL_SGIS_multisample;
18538 glSampleMaskSGIS := dglGetProcAddress('glSampleMaskSGIS');
18539 glSamplePatternSGIS := dglGetProcAddress('glSamplePatternSGIS');
18542 procedure Read_GL_SGIS_pixel_texture;
18544 glPixelTexGenParameteriSGIS := dglGetProcAddress('glPixelTexGenParameteriSGIS');
18545 glPixelTexGenParameterivSGIS := dglGetProcAddress('glPixelTexGenParameterivSGIS');
18546 glPixelTexGenParameterfSGIS := dglGetProcAddress('glPixelTexGenParameterfSGIS');
18547 glPixelTexGenParameterfvSGIS := dglGetProcAddress('glPixelTexGenParameterfvSGIS');
18548 glGetPixelTexGenParameterivSGIS := dglGetProcAddress('glGetPixelTexGenParameterivSGIS');
18549 glGetPixelTexGenParameterfvSGIS := dglGetProcAddress('glGetPixelTexGenParameterfvSGIS');
18552 procedure Read_GL_SGIS_point_parameters;
18554 glPointParameterfSGIS := dglGetProcAddress('glPointParameterfSGIS');
18555 glPointParameterfvSGIS := dglGetProcAddress('glPointParameterfvSGIS');
18558 procedure Read_GL_SGIS_sharpen_texture;
18560 glSharpenTexFuncSGIS := dglGetProcAddress('glSharpenTexFuncSGIS');
18561 glGetSharpenTexFuncSGIS := dglGetProcAddress('glGetSharpenTexFuncSGIS');
18564 procedure Read_GL_SGIS_texture4D;
18566 glTexImage4DSGIS := dglGetProcAddress('glTexImage4DSGIS');
18567 glTexSubImage4DSGIS := dglGetProcAddress('glTexSubImage4DSGIS');
18570 procedure Read_GL_SGIS_texture_color_mask;
18572 glTextureColorMaskSGIS := dglGetProcAddress('glTextureColorMaskSGIS');
18575 procedure Read_GL_SGIS_texture_filter4;
18577 glGetTexFilterFuncSGIS := dglGetProcAddress('glGetTexFilterFuncSGIS');
18578 glTexFilterFuncSGIS := dglGetProcAddress('glTexFilterFuncSGIS');
18581 procedure Read_GL_SGIX_async;
18583 glAsyncMarkerSGIX := dglGetProcAddress('glAsyncMarkerSGIX');
18584 glFinishAsyncSGIX := dglGetProcAddress('glFinishAsyncSGIX');
18585 glPollAsyncSGIX := dglGetProcAddress('glPollAsyncSGIX');
18586 glGenAsyncMarkersSGIX := dglGetProcAddress('glGenAsyncMarkersSGIX');
18587 glDeleteAsyncMarkersSGIX := dglGetProcAddress('glDeleteAsyncMarkersSGIX');
18588 glIsAsyncMarkerSGIX := dglGetProcAddress('glIsAsyncMarkerSGIX');
18591 procedure Read_GL_SGIX_flush_raster;
18593 glFlushRasterSGIX := dglGetProcAddress('glFlushRasterSGIX');
18596 procedure Read_GL_SGIX_fragment_lighting;
18598 glFragmentColorMaterialSGIX := dglGetProcAddress('glFragmentColorMaterialSGIX');
18599 glFragmentLightfSGIX := dglGetProcAddress('glFragmentLightfSGIX');
18600 glFragmentLightfvSGIX := dglGetProcAddress('glFragmentLightfvSGIX');
18601 glFragmentLightiSGIX := dglGetProcAddress('glFragmentLightiSGIX');
18602 glFragmentLightivSGIX := dglGetProcAddress('glFragmentLightivSGIX');
18603 glFragmentLightModelfSGIX := dglGetProcAddress('glFragmentLightModelfSGIX');
18604 glFragmentLightModelfvSGIX := dglGetProcAddress('glFragmentLightModelfvSGIX');
18605 glFragmentLightModeliSGIX := dglGetProcAddress('glFragmentLightModeliSGIX');
18606 glFragmentLightModelivSGIX := dglGetProcAddress('glFragmentLightModelivSGIX');
18607 glFragmentMaterialfSGIX := dglGetProcAddress('glFragmentMaterialfSGIX');
18608 glFragmentMaterialfvSGIX := dglGetProcAddress('glFragmentMaterialfvSGIX');
18609 glFragmentMaterialiSGIX := dglGetProcAddress('glFragmentMaterialiSGIX');
18610 glFragmentMaterialivSGIX := dglGetProcAddress('glFragmentMaterialivSGIX');
18611 glGetFragmentLightfvSGIX := dglGetProcAddress('glGetFragmentLightfvSGIX');
18612 glGetFragmentLightivSGIX := dglGetProcAddress('glGetFragmentLightivSGIX');
18613 glGetFragmentMaterialfvSGIX := dglGetProcAddress('glGetFragmentMaterialfvSGIX');
18614 glGetFragmentMaterialivSGIX := dglGetProcAddress('glGetFragmentMaterialivSGIX');
18615 glLightEnviSGIX := dglGetProcAddress('glLightEnviSGIX');
18618 procedure Read_GL_SGIX_framezoom;
18620 glFrameZoomSGIX := dglGetProcAddress('glFrameZoomSGIX');
18623 procedure Read_GL_SGIX_igloo_interface;
18625 glIglooInterfaceSGIX := dglGetProcAddress('glIglooInterfaceSGIX');
18628 procedure Read_GL_SGIX_instruments;
18630 glGetInstrumentsSGIX := dglGetProcAddress('glGetInstrumentsSGIX');
18631 glInstrumentsBufferSGIX := dglGetProcAddress('glInstrumentsBufferSGIX');
18632 glPollInstrumentsSGIX := dglGetProcAddress('glPollInstrumentsSGIX');
18633 glReadInstrumentsSGIX := dglGetProcAddress('glReadInstrumentsSGIX');
18634 glStartInstrumentsSGIX := dglGetProcAddress('glStartInstrumentsSGIX');
18635 glStopInstrumentsSGIX := dglGetProcAddress('glStopInstrumentsSGIX');
18638 procedure Read_GL_SGIX_list_priority;
18640 glGetListParameterfvSGIX := dglGetProcAddress('glGetListParameterfvSGIX');
18641 glGetListParameterivSGIX := dglGetProcAddress('glGetListParameterivSGIX');
18642 glListParameterfSGIX := dglGetProcAddress('glListParameterfSGIX');
18643 glListParameterfvSGIX := dglGetProcAddress('glListParameterfvSGIX');
18644 glListParameteriSGIX := dglGetProcAddress('glListParameteriSGIX');
18645 glListParameterivSGIX := dglGetProcAddress('glListParameterivSGIX');
18648 procedure Read_GL_SGIX_pixel_texture;
18650 glPixelTexGenSGIX := dglGetProcAddress('glPixelTexGenSGIX');
18653 procedure Read_GL_SGIX_polynomial_ffd;
18655 glDeformationMap3dSGIX := dglGetProcAddress('glDeformationMap3dSGIX');
18656 glDeformationMap3fSGIX := dglGetProcAddress('glDeformationMap3fSGIX');
18657 glDeformSGIX := dglGetProcAddress('glDeformSGIX');
18658 glLoadIdentityDeformationMapSGIX := dglGetProcAddress('glLoadIdentityDeformationMapSGIX');
18661 procedure Read_GL_SGIX_reference_plane;
18663 glReferencePlaneSGIX := dglGetProcAddress('glReferencePlaneSGIX');
18666 procedure Read_GL_SGIX_sprite;
18668 glSpriteParameterfSGIX := dglGetProcAddress('glSpriteParameterfSGIX');
18669 glSpriteParameterfvSGIX := dglGetProcAddress('glSpriteParameterfvSGIX');
18670 glSpriteParameteriSGIX := dglGetProcAddress('glSpriteParameteriSGIX');
18671 glSpriteParameterivSGIX := dglGetProcAddress('glSpriteParameterivSGIX');
18674 procedure Read_GL_SGIX_tag_sample_buffer;
18676 glTagSampleBufferSGIX := dglGetProcAddress('glTagSampleBufferSGIX');
18679 procedure Read_GL_SGI_color_table;
18681 glColorTableSGI := dglGetProcAddress('glColorTableSGI');
18682 glColorTableParameterfvSGI := dglGetProcAddress('glColorTableParameterfvSGI');
18683 glColorTableParameterivSGI := dglGetProcAddress('glColorTableParameterivSGI');
18684 glCopyColorTableSGI := dglGetProcAddress('glCopyColorTableSGI');
18685 glGetColorTableSGI := dglGetProcAddress('glGetColorTableSGI');
18686 glGetColorTableParameterfvSGI := dglGetProcAddress('glGetColorTableParameterfvSGI');
18687 glGetColorTableParameterivSGI := dglGetProcAddress('glGetColorTableParameterivSGI');
18690 procedure Read_GL_SUNX_constant_data;
18692 glFinishTextureSUNX := dglGetProcAddress('glFinishTextureSUNX');
18695 procedure Read_GL_SUN_global_alpha;
18697 glGlobalAlphaFactorbSUN := dglGetProcAddress('glGlobalAlphaFactorbSUN');
18698 glGlobalAlphaFactorsSUN := dglGetProcAddress('glGlobalAlphaFactorsSUN');
18699 glGlobalAlphaFactoriSUN := dglGetProcAddress('glGlobalAlphaFactoriSUN');
18700 glGlobalAlphaFactorfSUN := dglGetProcAddress('glGlobalAlphaFactorfSUN');
18701 glGlobalAlphaFactordSUN := dglGetProcAddress('glGlobalAlphaFactordSUN');
18702 glGlobalAlphaFactorubSUN := dglGetProcAddress('glGlobalAlphaFactorubSUN');
18703 glGlobalAlphaFactorusSUN := dglGetProcAddress('glGlobalAlphaFactorusSUN');
18704 glGlobalAlphaFactoruiSUN := dglGetProcAddress('glGlobalAlphaFactoruiSUN');
18707 procedure Read_GL_SUN_mesh_array;
18709 glDrawMeshArraysSUN := dglGetProcAddress('glDrawMeshArraysSUN');
18712 procedure Read_GL_SUN_triangle_list;
18714 glReplacementCodeuiSUN := dglGetProcAddress('glReplacementCodeuiSUN');
18715 glReplacementCodeusSUN := dglGetProcAddress('glReplacementCodeusSUN');
18716 glReplacementCodeubSUN := dglGetProcAddress('glReplacementCodeubSUN');
18717 glReplacementCodeuivSUN := dglGetProcAddress('glReplacementCodeuivSUN');
18718 glReplacementCodeusvSUN := dglGetProcAddress('glReplacementCodeusvSUN');
18719 glReplacementCodeubvSUN := dglGetProcAddress('glReplacementCodeubvSUN');
18720 glReplacementCodePointerSUN := dglGetProcAddress('glReplacementCodePointerSUN');
18723 procedure Read_GL_SUN_vertex;
18725 glColor4ubVertex2fSUN := dglGetProcAddress('glColor4ubVertex2fSUN');
18726 glColor4ubVertex2fvSUN := dglGetProcAddress('glColor4ubVertex2fvSUN');
18727 glColor4ubVertex3fSUN := dglGetProcAddress('glColor4ubVertex3fSUN');
18728 glColor4ubVertex3fvSUN := dglGetProcAddress('glColor4ubVertex3fvSUN');
18729 glColor3fVertex3fSUN := dglGetProcAddress('glColor3fVertex3fSUN');
18730 glColor3fVertex3fvSUN := dglGetProcAddress('glColor3fVertex3fvSUN');
18731 glNormal3fVertex3fSUN := dglGetProcAddress('glNormal3fVertex3fSUN');
18732 glNormal3fVertex3fvSUN := dglGetProcAddress('glNormal3fVertex3fvSUN');
18733 glColor4fNormal3fVertex3fSUN := dglGetProcAddress('glColor4fNormal3fVertex3fSUN');
18734 glColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glColor4fNormal3fVertex3fvSUN');
18735 glTexCoord2fVertex3fSUN := dglGetProcAddress('glTexCoord2fVertex3fSUN');
18736 glTexCoord2fVertex3fvSUN := dglGetProcAddress('glTexCoord2fVertex3fvSUN');
18737 glTexCoord4fVertex4fSUN := dglGetProcAddress('glTexCoord4fVertex4fSUN');
18738 glTexCoord4fVertex4fvSUN := dglGetProcAddress('glTexCoord4fVertex4fvSUN');
18739 glTexCoord2fColor4ubVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fSUN');
18740 glTexCoord2fColor4ubVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fvSUN');
18741 glTexCoord2fColor3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fSUN');
18742 glTexCoord2fColor3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fvSUN');
18743 glTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fSUN');
18744 glTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fvSUN');
18745 glTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fSUN');
18746 glTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fvSUN');
18747 glTexCoord4fColor4fNormal3fVertex4fSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fSUN');
18748 glTexCoord4fColor4fNormal3fVertex4fvSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fvSUN');
18749 glReplacementCodeuiVertex3fSUN := dglGetProcAddress('glReplacementCodeuiVertex3fSUN');
18750 glReplacementCodeuiVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiVertex3fvSUN');
18751 glReplacementCodeuiColor4ubVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fSUN');
18752 glReplacementCodeuiColor4ubVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fvSUN');
18753 glReplacementCodeuiColor3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fSUN');
18754 glReplacementCodeuiColor3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fvSUN');
18755 glReplacementCodeuiNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fSUN');
18756 glReplacementCodeuiNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fvSUN');
18757 glReplacementCodeuiColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fSUN');
18758 glReplacementCodeuiColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
18759 glReplacementCodeuiTexCoord2fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fSUN');
18760 glReplacementCodeuiTexCoord2fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fvSUN');
18761 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
18762 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
18763 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
18764 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
18768 procedure Read_WGL_ARB_buffer_region;
18770 wglCreateBufferRegionARB := dglGetProcAddress('wglCreateBufferRegionARB');
18771 wglDeleteBufferRegionARB := dglGetProcAddress('wglDeleteBufferRegionARB');
18772 wglSaveBufferRegionARB := dglGetProcAddress('wglSaveBufferRegionARB');
18773 wglRestoreBufferRegionARB := dglGetProcAddress('wglRestoreBufferRegionARB');
18776 procedure Read_WGL_ARB_extensions_string;
18778 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
18781 procedure Read_WGL_ARB_make_current_read;
18783 wglMakeContextCurrentARB := dglGetProcAddress('wglMakeContextCurrentARB');
18784 wglGetCurrentReadDCARB := dglGetProcAddress('wglGetCurrentReadDCARB');
18787 procedure Read_WGL_ARB_pbuffer;
18789 wglCreatePbufferARB := dglGetProcAddress('wglCreatePbufferARB');
18790 wglGetPbufferDCARB := dglGetProcAddress('wglGetPbufferDCARB');
18791 wglReleasePbufferDCARB := dglGetProcAddress('wglReleasePbufferDCARB');
18792 wglDestroyPbufferARB := dglGetProcAddress('wglDestroyPbufferARB');
18793 wglQueryPbufferARB := dglGetProcAddress('wglQueryPbufferARB');
18796 procedure Read_WGL_ARB_pixel_format;
18798 wglGetPixelFormatAttribivARB := dglGetProcAddress('wglGetPixelFormatAttribivARB');
18799 wglGetPixelFormatAttribfvARB := dglGetProcAddress('wglGetPixelFormatAttribfvARB');
18800 wglChoosePixelFormatARB := dglGetProcAddress('wglChoosePixelFormatARB');
18803 procedure Read_WGL_ARB_pixel_format_float;
18805 wglClampColorARB := dglGetProcAddress('wglClampColorARB');
18808 procedure Read_WGL_ARB_render_texture;
18810 wglBindTexImageARB := dglGetProcAddress('wglBindTexImageARB');
18811 wglReleaseTexImageARB := dglGetProcAddress('wglReleaseTexImageARB');
18812 wglSetPbufferAttribARB := dglGetProcAddress('wglSetPbufferAttribARB');
18815 procedure Read_WGL_ARB_create_context;
18817 wglCreateContextAttribsARB := dglGetProcAddress('wglCreateContextAttribsARB');
18820 procedure Read_WGL_AMD_gpu_association;
18822 wglGetGPUIDsAMD := dglGetProcAddress('wglGetGPUIDsAMD');
18823 wglGetGPUInfoAMD := dglGetProcAddress('wglGetGPUInfoAMD');
18824 wglGetContextGPUIDAMD := dglGetProcAddress('wglGetContextGPUIDAMD');
18825 wglCreateAssociatedContextAMD := dglGetProcAddress('wglCreateAssociatedContextAMD');
18826 wglCreateAssociatedContextAttribsAMD := dglGetProcAddress('wglCreateAssociatedContextAttribsAMD');
18827 wglDeleteAssociatedContextAMD := dglGetProcAddress('wglDeleteAssociatedContextAMD');
18828 wglMakeAssociatedContextCurrentAMD := dglGetProcAddress('wglMakeAssociatedContextCurrentAMD');
18829 wglGetCurrentAssociatedContextAMD := dglGetProcAddress('wglGetCurrentAssociatedContextAMD');
18830 wglBlitContextFramebufferAMD := dglGetProcAddress('wglBlitContextFramebufferAMD');
18833 procedure Read_WGL_EXT_display_color_table;
18835 wglCreateDisplayColorTableEXT := dglGetProcAddress('wglCreateDisplayColorTableEXT');
18836 wglLoadDisplayColorTableEXT := dglGetProcAddress('wglLoadDisplayColorTableEXT');
18837 wglBindDisplayColorTableEXT := dglGetProcAddress('wglBindDisplayColorTableEXT');
18838 wglDestroyDisplayColorTableEXT := dglGetProcAddress('wglDestroyDisplayColorTableEXT');
18841 procedure Read_WGL_EXT_extensions_string;
18843 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
18846 procedure Read_WGL_EXT_make_current_read;
18848 wglMakeContextCurrentEXT := dglGetProcAddress('wglMakeContextCurrentEXT');
18849 wglGetCurrentReadDCEXT := dglGetProcAddress('wglGetCurrentReadDCEXT');
18852 procedure Read_WGL_EXT_pbuffer;
18854 wglCreatePbufferEXT := dglGetProcAddress('wglCreatePbufferEXT');
18855 wglGetPbufferDCEXT := dglGetProcAddress('wglGetPbufferDCEXT');
18856 wglReleasePbufferDCEXT := dglGetProcAddress('wglReleasePbufferDCEXT');
18857 wglDestroyPbufferEXT := dglGetProcAddress('wglDestroyPbufferEXT');
18858 wglQueryPbufferEXT := dglGetProcAddress('wglQueryPbufferEXT');
18861 procedure Read_WGL_EXT_pixel_format;
18863 wglGetPixelFormatAttribivEXT := dglGetProcAddress('wglGetPixelFormatAttribivEXT');
18864 wglGetPixelFormatAttribfvEXT := dglGetProcAddress('wglGetPixelFormatAttribfvEXT');
18865 wglChoosePixelFormatEXT := dglGetProcAddress('wglChoosePixelFormatEXT');
18868 procedure Read_WGL_EXT_swap_control;
18870 wglSwapIntervalEXT := dglGetProcAddress('wglSwapIntervalEXT');
18871 wglGetSwapIntervalEXT := dglGetProcAddress('wglGetSwapIntervalEXT');
18874 procedure Read_WGL_I3D_digital_video_control;
18876 wglGetDigitalVideoParametersI3D := dglGetProcAddress('wglGetDigitalVideoParametersI3D');
18877 wglSetDigitalVideoParametersI3D := dglGetProcAddress('wglSetDigitalVideoParametersI3D');
18880 procedure Read_WGL_I3D_gamma;
18882 wglGetGammaTableParametersI3D := dglGetProcAddress('wglGetGammaTableParametersI3D');
18883 wglSetGammaTableParametersI3D := dglGetProcAddress('wglSetGammaTableParametersI3D');
18884 wglGetGammaTableI3D := dglGetProcAddress('wglGetGammaTableI3D');
18885 wglSetGammaTableI3D := dglGetProcAddress('wglSetGammaTableI3D');
18888 procedure Read_WGL_I3D_genlock;
18890 wglEnableGenlockI3D := dglGetProcAddress('wglEnableGenlockI3D');
18891 wglDisableGenlockI3D := dglGetProcAddress('wglDisableGenlockI3D');
18892 wglIsEnabledGenlockI3D := dglGetProcAddress('wglIsEnabledGenlockI3D');
18893 wglGenlockSourceI3D := dglGetProcAddress('wglGenlockSourceI3D');
18894 wglGetGenlockSourceI3D := dglGetProcAddress('wglGetGenlockSourceI3D');
18895 wglGenlockSourceEdgeI3D := dglGetProcAddress('wglGenlockSourceEdgeI3D');
18896 wglGetGenlockSourceEdgeI3D := dglGetProcAddress('wglGetGenlockSourceEdgeI3D');
18897 wglGenlockSampleRateI3D := dglGetProcAddress('wglGenlockSampleRateI3D');
18898 wglGetGenlockSampleRateI3D := dglGetProcAddress('wglGetGenlockSampleRateI3D');
18899 wglGenlockSourceDelayI3D := dglGetProcAddress('wglGenlockSourceDelayI3D');
18900 wglGetGenlockSourceDelayI3D := dglGetProcAddress('wglGetGenlockSourceDelayI3D');
18901 wglQueryGenlockMaxSourceDelayI3D := dglGetProcAddress('wglQueryGenlockMaxSourceDelayI3D');
18904 procedure Read_WGL_I3D_image_buffer;
18906 wglCreateImageBufferI3D := dglGetProcAddress('wglCreateImageBufferI3D');
18907 wglDestroyImageBufferI3D := dglGetProcAddress('wglDestroyImageBufferI3D');
18908 wglAssociateImageBufferEventsI3D := dglGetProcAddress('wglAssociateImageBufferEventsI3D');
18909 wglReleaseImageBufferEventsI3D := dglGetProcAddress('wglReleaseImageBufferEventsI3D');
18912 procedure Read_WGL_I3D_swap_frame_lock;
18914 wglEnableFrameLockI3D := dglGetProcAddress('wglEnableFrameLockI3D');
18915 wglDisableFrameLockI3D := dglGetProcAddress('wglDisableFrameLockI3D');
18916 wglIsEnabledFrameLockI3D := dglGetProcAddress('wglIsEnabledFrameLockI3D');
18917 wglQueryFrameLockMasterI3D := dglGetProcAddress('wglQueryFrameLockMasterI3D');
18920 procedure Read_WGL_I3D_swap_frame_usage;
18922 wglGetFrameUsageI3D := dglGetProcAddress('wglGetFrameUsageI3D');
18923 wglBeginFrameTrackingI3D := dglGetProcAddress('wglBeginFrameTrackingI3D');
18924 wglEndFrameTrackingI3D := dglGetProcAddress('wglEndFrameTrackingI3D');
18925 wglQueryFrameTrackingI3D := dglGetProcAddress('wglQueryFrameTrackingI3D');
18928 procedure Read_WGL_NV_vertex_array_range;
18930 wglAllocateMemoryNV := dglGetProcAddress('wglAllocateMemoryNV');
18931 wglFreeMemoryNV := dglGetProcAddress('wglFreeMemoryNV');
18934 procedure Read_WGL_NV_present_video;
18936 wglEnumerateVideoDevicesNV := dglGetProcAddress('wglEnumerateVideoDevicesNV');
18937 wglBindVideoDeviceNV := dglGetProcAddress('wglBindVideoDeviceNV');
18938 wglQueryCurrentContextNV := dglGetProcAddress('wglQueryCurrentContextNV');
18941 procedure Read_WGL_NV_video_output;
18943 wglGetVideoDeviceNV := dglGetProcAddress('wglGetVideoDeviceNV');
18944 wglReleaseVideoDeviceNV := dglGetProcAddress('wglReleaseVideoDeviceNV');
18945 wglBindVideoImageNV := dglGetProcAddress('wglBindVideoImageNV');
18946 wglReleaseVideoImageNV := dglGetProcAddress('wglReleaseVideoImageNV');
18947 wglSendPbufferToVideoNV := dglGetProcAddress('wglSendPbufferToVideoNV');
18948 wglGetVideoInfoNV := dglGetProcAddress('wglGetVideoInfoNV');
18951 procedure Read_WGL_NV_swap_group;
18953 wglJoinSwapGroupNV := dglGetProcAddress('wglJoinSwapGroupNV');
18954 wglBindSwapBarrierNV := dglGetProcAddress('wglBindSwapBarrierNV');
18955 wglQuerySwapGroupNV := dglGetProcAddress('wglQuerySwapGroupNV');
18956 wglQueryMaxSwapGroupsNV := dglGetProcAddress('wglQueryMaxSwapGroupsNV');
18957 wglQueryFrameCountNV := dglGetProcAddress('wglQueryFrameCountNV');
18958 wglResetFrameCountNV := dglGetProcAddress('wglResetFrameCountNV');
18961 procedure Read_WGL_NV_gpu_affinity;
18963 wglEnumGpusNV := dglGetProcAddress('wglEnumGpusNV');
18964 wglEnumGpuDevicesNV := dglGetProcAddress('wglEnumGpuDevicesNV');
18965 wglCreateAffinityDCNV := dglGetProcAddress('wglCreateAffinityDCNV');
18966 wglEnumGpusFromAffinityDCNV := dglGetProcAddress('wglEnumGpusFromAffinityDCNV');
18967 wglDeleteDCNV := dglGetProcAddress('wglDeleteDCNV');
18970 procedure Read_WGL_NV_video_capture;
18972 wglBindVideoCaptureDeviceNV := dglGetProcAddress('wglBindVideoCaptureDeviceNV');
18973 wglEnumerateVideoCaptureDevicesNV := dglGetProcAddress('wglEnumerateVideoCaptureDevicesNV');
18974 wglLockVideoCaptureDeviceNV := dglGetProcAddress('wglLockVideoCaptureDeviceNV');
18975 wglQueryVideoCaptureDeviceNV := dglGetProcAddress('wglQueryVideoCaptureDeviceNV');
18976 wglReleaseVideoCaptureDeviceNV := dglGetProcAddress('wglReleaseVideoCaptureDeviceNV');
18979 procedure Read_WGL_NV_copy_image;
18981 wglCopyImageSubDataNV := dglGetProcAddress('wglCopyImageSubDataNV');
18984 procedure Read_WGL_NV_DX_interop;
18986 wglDXSetResourceShareHandleNV := dglGetProcAddress('wglDXSetResourceShareHandleNV');
18987 wglDXOpenDeviceNV := dglGetProcAddress('wglDXOpenDeviceNV');
18988 wglDXCloseDeviceNV := dglGetProcAddress('wglDXCloseDeviceNV');
18989 wglDXRegisterObjectNV := dglGetProcAddress('wglDXRegisterObjectNV');
18990 wglDXUnregisterObjectNV := dglGetProcAddress('wglDXUnregisterObjectNV');
18991 wglDXObjectAccessNV := dglGetProcAddress('wglDXObjectAccessNV');
18992 wglDXLockObjectsNV := dglGetProcAddress('wglDXLockObjectsNV');
18993 wglDXUnlockObjectsNV := dglGetProcAddress('wglDXUnlockObjectsNV');
18997 procedure Read_WGL_OML_sync_control;
18999 wglGetSyncValuesOML := dglGetProcAddress('wglGetSyncValuesOML');
19000 wglGetMscRateOML := dglGetProcAddress('wglGetMscRateOML');
19001 wglSwapBuffersMscOML := dglGetProcAddress('wglSwapBuffersMscOML');
19002 wglSwapLayerBuffersMscOML := dglGetProcAddress('wglSwapLayerBuffersMscOML');
19003 wglWaitForMscOML := dglGetProcAddress('wglWaitForMscOML');
19004 wglWaitForSbcOML := dglGetProcAddress('wglWaitForSbcOML');
19007 procedure Read_WGL_3DL_stereo_control;
19009 wglSetStereoEmitterState3DL := dglGetProcAddress('wglSetStereoEmitterState3DL');
19012 procedure Read_WIN_draw_range_elements;
19014 glDrawRangeElementsWIN := dglGetProcAddress('glDrawRangeElementsWIN');
19017 procedure Read_WIN_swap_hint;
19019 glAddSwapHintRectWIN := dglGetProcAddress('glAddSwapHintRectWIN');
19024 procedure ReadExtensions;
19028 Read_GL_3DFX_tbuffer;
19029 Read_GL_APPLE_element_array;
19030 Read_GL_APPLE_fence;
19031 Read_GL_APPLE_vertex_array_object;
19032 Read_GL_APPLE_vertex_array_range;
19033 Read_GL_APPLE_texture_range;
19034 Read_GL_APPLE_vertex_program_evaluators;
19035 Read_GL_APPLE_object_purgeable;
19036 Read_GL_ARB_matrix_palette;
19037 Read_GL_ARB_multitexture;
19038 Read_GL_ARB_point_parameters;
19039 Read_GL_ARB_texture_compression;
19040 Read_GL_ARB_transpose_matrix;
19041 Read_GL_ARB_vertex_blend;
19042 Read_GL_ARB_vertex_buffer_object;
19043 Read_GL_ARB_vertex_program;
19044 Read_GL_ARB_window_pos;
19045 Read_GL_ARB_color_buffer_float;
19046 Read_GL_ARB_Shader_Objects;
19047 Read_GL_ARB_occlusion_query;
19048 Read_GL_ARB_draw_instanced;
19049 Read_GL_ARB_framebuffer_object;
19050 Read_GL_ARB_geometry_shader4;
19051 Read_GL_ARB_instanced_arrays;
19052 Read_GL_ARB_map_buffer_range;
19053 Read_GL_ARB_texture_buffer_object;
19054 Read_GL_ARB_vertex_array_object;
19055 Read_GL_ARB_uniform_buffer_object;
19056 Read_GL_ARB_copy_buffer;
19057 Read_GL_ARB_draw_elements_base_vertex;
19058 Read_GL_ARB_provoking_vertex;
19060 Read_GL_ARB_texture_multisample;
19061 Read_GL_ARB_draw_buffers_blend;
19062 Read_GL_ARB_sample_shading;
19063 Read_GL_ARB_shading_language_include;
19064 Read_GL_ARB_sparse_texture;
19065 Read_GL_ARB_sparse_buffer;
19066 Read_GL_ARB_blend_func_extended;
19067 Read_GL_ARB_sampler_objects;
19068 Read_GL_ARB_timer_query;
19069 Read_GL_ARB_vertex_type_2_10_10_10_rev;
19070 Read_GL_ARB_draw_indirect;
19071 Read_GL_ARB_gpu_shader_fp64;
19072 Read_GL_ARB_shader_subroutine;
19073 Read_GL_ARB_tessellation_shader;
19074 Read_GL_ARB_transform_feedback2;
19075 Read_GL_ARB_transform_feedback3;
19076 Read_GL_ARB_ES2_compatibility;
19077 Read_GL_ARB_get_program_binary;
19078 Read_GL_ARB_separate_shader_objects;
19079 Read_GL_ARB_vertex_attrib_64bit;
19080 Read_GL_ARB_viewport_array;
19081 Read_GL_ARB_cl_event;
19082 Read_GL_ARB_compute_variable_group_size;
19083 Read_GL_ARB_debug_output;
19084 Read_GL_ARB_robustness;
19086 Read_GL_ATI_draw_buffers;
19087 Read_GL_ATI_element_array;
19088 Read_GL_ATI_envmap_bumpmap;
19089 Read_GL_ATI_fragment_shader;
19090 Read_GL_ATI_map_object_buffer;
19091 Read_GL_ATI_pn_triangles;
19092 Read_GL_ATI_separate_stencil;
19093 Read_GL_ATI_vertex_array_object;
19094 Read_GL_ATI_vertex_attrib_array_object;
19095 Read_GL_ATI_vertex_streams;
19096 Read_GL_AMD_performance_monitor;
19097 Read_GL_AMD_vertex_shader_tesselator;
19098 Read_GL_AMD_draw_buffers_blend;
19099 Read_GL_AMD_name_gen_delete;
19100 Read_GL_AMD_debug_output;
19101 Read_GL_AMD_stencil_operation_extended;
19102 Read_GL_EXT_blend_color;
19103 Read_GL_EXT_blend_func_separate;
19104 Read_GL_EXT_blend_minmax;
19105 Read_GL_EXT_color_subtable;
19106 Read_GL_EXT_compiled_vertex_array;
19107 Read_GL_EXT_convolution;
19108 Read_GL_EXT_coordinate_frame;
19109 Read_GL_EXT_copy_texture;
19110 Read_GL_EXT_cull_vertex;
19111 Read_GL_EXT_draw_range_elements;
19112 Read_GL_EXT_fog_coord;
19113 Read_GL_EXT_framebuffer_object;
19114 Read_GL_EXT_histogram;
19115 Read_GL_EXT_index_func;
19116 Read_GL_EXT_index_material;
19117 Read_GL_EXT_multi_draw_arrays;
19118 Read_GL_EXT_multisample;
19119 Read_GL_EXT_paletted_texture;
19120 Read_GL_EXT_pixel_transform;
19121 Read_GL_EXT_point_parameters;
19122 Read_GL_EXT_polygon_offset;
19123 Read_GL_EXT_secondary_color;
19124 Read_GL_EXT_stencil_two_side;
19125 Read_GL_EXT_subtexture;
19126 Read_GL_EXT_texture3D;
19127 Read_GL_EXT_texture_object;
19128 Read_GL_EXT_texture_perturb_normal;
19129 Read_GL_EXT_vertex_array;
19130 Read_GL_EXT_vertex_shader;
19131 Read_GL_EXT_vertex_weighting;
19132 Read_GL_EXT_depth_bounds_test;
19133 Read_GL_EXT_blend_equation_separate;
19134 Read_GL_EXT_stencil_clear_tag;
19135 Read_GL_EXT_framebuffer_blit;
19136 Read_GL_EXT_framebuffer_multisample;
19137 Read_GL_EXT_timer_query;
19138 Read_GL_EXT_gpu_program_parameters;
19139 Read_GL_EXT_bindable_uniform;
19140 Read_GL_EXT_draw_buffers2;
19141 Read_GL_EXT_draw_instanced;
19142 Read_GL_EXT_geometry_shader4;
19143 Read_GL_EXT_gpu_shader4;
19144 Read_GL_EXT_texture_array;
19145 Read_GL_EXT_texture_buffer_object;
19146 Read_GL_EXT_texture_integer;
19147 Read_GL_EXT_transform_feedback;
19148 Read_GL_EXT_direct_state_access;
19149 Read_GL_EXT_separate_shader_objects;
19150 Read_GL_EXT_shader_image_load_store;
19151 Read_GL_EXT_vertex_attrib_64bit;
19152 Read_GL_HP_image_transform;
19153 Read_GL_IBM_multimode_draw_arrays;
19154 Read_GL_IBM_vertex_array_lists;
19155 Read_GL_INGR_blend_func_separate;
19156 Read_GL_INTEL_parallel_arrays;
19157 Read_GL_KHR_blend_equation_advanced;
19158 Read_GL_MESA_resize_buffers;
19159 Read_GL_MESA_window_pos;
19160 Read_GL_NV_evaluators;
19162 Read_GL_NV_fragment_program;
19163 Read_GL_NV_half_float;
19164 Read_GL_NV_occlusion_query;
19165 Read_GL_NV_pixel_data_range;
19166 Read_GL_NV_point_sprite;
19167 Read_GL_NV_primitive_restart;
19168 Read_GL_NV_register_combiners;
19169 Read_GL_NV_register_combiners2;
19170 Read_GL_NV_vertex_array_range;
19171 Read_GL_NV_vertex_program;
19172 Read_GL_NV_depth_buffer_float;
19173 Read_GL_NV_framebuffer_multisample_coverage;
19174 Read_GL_NV_geometry_program4;
19175 Read_GL_NV_gpu_program4;
19176 Read_GL_NV_parameter_buffer_object;
19177 Read_GL_NV_transform_feedback;
19178 Read_GL_NV_conditional_render;
19179 Read_GL_NV_present_video;
19180 Read_GL_NV_explicit_multisample;
19181 Read_GL_NV_transform_feedback2;
19182 Read_GL_NV_video_capture;
19183 Read_GL_NV_copy_image;
19184 Read_GL_NV_shader_buffer_load;
19185 Read_GL_NV_vertex_buffer_unified_memory;
19186 Read_GL_NV_gpu_program5;
19187 Read_GL_NV_gpu_shader5;
19188 Read_GL_NV_vertex_attrib_integer_64bit;
19189 Read_GL_NV_vdpau_interop;
19190 Read_GL_NV_texture_barrier;
19191 Read_GL_NV_path_rendering;
19192 Read_GL_NV_bindless_texture;
19193 Read_GL_PGI_misc_hints;
19194 Read_GL_SGIS_detail_texture;
19195 Read_GL_SGIS_fog_function;
19196 Read_GL_SGIS_multisample;
19197 Read_GL_SGIS_pixel_texture;
19198 Read_GL_SGIS_point_parameters;
19199 Read_GL_SGIS_sharpen_texture;
19200 Read_GL_SGIS_texture4D;
19201 Read_GL_SGIS_texture_color_mask;
19202 Read_GL_SGIS_texture_filter4;
19203 Read_GL_SGIX_async;
19204 Read_GL_SGIX_flush_raster;
19205 Read_GL_SGIX_fragment_lighting;
19206 Read_GL_SGIX_framezoom;
19207 Read_GL_SGIX_igloo_interface;
19208 Read_GL_SGIX_instruments;
19209 Read_GL_SGIX_list_priority;
19210 Read_GL_SGIX_pixel_texture;
19211 Read_GL_SGIX_polynomial_ffd;
19212 Read_GL_SGIX_reference_plane;
19213 Read_GL_SGIX_sprite;
19214 Read_GL_SGIX_tag_sample_buffer;
19215 Read_GL_SGI_color_table;
19216 Read_GL_SUNX_constant_data;
19217 Read_GL_SUN_global_alpha;
19218 Read_GL_SUN_mesh_array;
19219 Read_GL_SUN_triangle_list;
19220 Read_GL_SUN_vertex;
19223 Read_WGL_ARB_buffer_region;
19224 Read_WGL_ARB_extensions_string;
19225 Read_WGL_ARB_make_current_read;
19226 Read_WGL_ARB_pbuffer;
19227 Read_WGL_ARB_pixel_format;
19228 Read_WGL_ARB_pixel_format_float;
19229 Read_WGL_ARB_render_texture;
19230 Read_WGL_ARB_create_context;
19231 Read_WGL_AMD_gpu_association;
19232 Read_WGL_EXT_display_color_table;
19233 Read_WGL_EXT_extensions_string;
19234 Read_WGL_EXT_make_current_read;
19235 Read_WGL_EXT_pbuffer;
19236 Read_WGL_EXT_pixel_format;
19237 Read_WGL_EXT_swap_control;
19238 Read_WGL_I3D_digital_video_control;
19239 Read_WGL_I3D_gamma;
19240 Read_WGL_I3D_genlock;
19241 Read_WGL_I3D_image_buffer;
19242 Read_WGL_I3D_swap_frame_lock;
19243 Read_WGL_I3D_swap_frame_usage;
19244 Read_WGL_NV_vertex_array_range;
19245 Read_WGL_NV_present_video;
19246 Read_WGL_NV_video_output;
19247 Read_WGL_NV_swap_group;
19248 Read_WGL_NV_gpu_affinity;
19249 Read_WGL_NV_video_capture;
19250 Read_WGL_NV_copy_image;
19251 Read_WGL_NV_DX_interop;
19252 Read_WGL_OML_sync_control;
19253 Read_WGL_3DL_stereo_control;
19255 Read_WIN_draw_range_elements;
19256 Read_WIN_swap_hint;
19259 ExtensionsRead := True;
19262 // =============================================================================
19264 // =============================================================================
19266 procedure ReadCoreVersion;
19268 AnsiBuffer: AnsiString;
19270 MajorVersion, MinorVersion: Integer;
19272 procedure TrimAndSplitVersionString(Buffer: String; var Max, Min: Integer);
19273 // Peels out the X.Y form from the given Buffer which must contain a version string like "text Minor.Major.Build text"
19274 // at least however "Major.Minor".
19276 Separator: Integer;
19279 // There must be at least one dot to separate major and minor version number.
19280 Separator := Pos('.', Buffer);
19281 // At least one number must be before and one after the dot.
19282 if (Separator > 1) and (Separator < Length(Buffer)) and (AnsiChar(Buffer[Separator - 1]) in ['0'..'9']) and
19283 (AnsiChar(Buffer[Separator + 1]) in ['0'..'9']) then
19285 // OK, it's a valid version string. Now remove unnecessary parts.
19287 // Find last non-numeric character before version number.
19288 while (Separator > 0) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19290 // Delete leading characters which do not belong to the version string.
19291 Delete(Buffer, 1, Separator);
19292 Separator := Pos('.', Buffer) + 1;
19293 // Find first non-numeric character after version number
19294 while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19296 // delete trailing characters not belonging to the version string
19297 Delete(Buffer, Separator, 255);
19298 // Now translate the numbers.
19299 Separator := Pos('.', Buffer); // This is necessary because the buffer length might have changed.
19300 Max := StrToInt(Copy(Buffer, 1, Separator - 1));
19301 Min := StrToInt(Copy(Buffer, Separator + 1, 1));
19313 // determine version of implementation
19315 if not Assigned(@glGetString) then
19316 glGetString := dglGetProcAddress('glGetString');
19318 AnsiBuffer := glGetString(GL_VERSION);
19319 Buffer := String(AnsiBuffer);
19321 TrimAndSplitVersionString(Buffer, MajorVersion, MinorVersion);
19323 GL_VERSION_1_0 := True;
19324 GL_VERSION_1_1 := False;
19325 GL_VERSION_1_2 := False;
19326 GL_VERSION_1_3 := False;
19327 GL_VERSION_1_4 := False;
19328 GL_VERSION_1_5 := False;
19329 GL_VERSION_2_0 := False;
19330 GL_VERSION_2_1 := False;
19331 GL_VERSION_3_0 := False;
19332 GL_VERSION_3_1 := False;
19333 GL_VERSION_3_2 := False;
19334 GL_VERSION_3_3 := False;
19335 GL_VERSION_4_0 := False;
19336 GL_VERSION_4_1 := False;
19337 GL_VERSION_4_2 := False;
19338 GL_VERSION_4_3 := False;
19339 GL_VERSION_4_4 := False;
19340 GL_VERSION_4_5 := False;
19342 if MajorVersion = 1 then
19344 if MinorVersion >= 1 then
19345 GL_VERSION_1_1 := True;
19346 if MinorVersion >= 2 then
19347 GL_VERSION_1_2 := True;
19348 if MinorVersion >= 3 then
19349 GL_VERSION_1_3 := True;
19350 if MinorVersion >= 4 then
19351 GL_VERSION_1_4 := True;
19352 if MinorVersion >= 5 then
19353 GL_VERSION_1_5 := True;
19356 if MajorVersion >= 2 then
19358 GL_VERSION_1_1 := True;
19359 GL_VERSION_1_2 := True;
19360 GL_VERSION_1_3 := True;
19361 GL_VERSION_1_4 := True;
19362 GL_VERSION_1_5 := True;
19363 GL_VERSION_2_0 := True;
19365 if MinorVersion >= 1 then
19366 GL_VERSION_2_1 := True;
19369 if MajorVersion >= 3 then
19371 GL_VERSION_2_1 := True;
19372 GL_VERSION_3_0 := True;
19374 if MinorVersion >= 1 then
19375 GL_VERSION_3_1 := True;
19376 if MinorVersion >= 2 then
19377 GL_VERSION_3_2 := True;
19378 if MinorVersion >= 3 then
19379 GL_VERSION_3_3 := True;
19382 if MajorVersion >= 4 then
19384 GL_VERSION_3_1 := True;
19385 GL_VERSION_3_2 := True;
19386 GL_VERSION_3_3 := True;
19387 GL_VERSION_4_0 := True;
19389 if MinorVersion >= 1 then
19390 GL_VERSION_4_1 := True;
19391 if MinorVersion >= 2 then
19392 GL_VERSION_4_2 := True;
19393 if MinorVersion >= 3 then
19394 GL_VERSION_4_3 := True;
19395 if MinorVersion >= 4 then
19396 GL_VERSION_4_4 := True;
19397 if MinorVersion >= 4 then
19398 GL_VERSION_4_5:= True;
19402 GLU_VERSION_1_1 := False;
19403 GLU_VERSION_1_2 := False;
19404 GLU_VERSION_1_3 := False;
19406 if Assigned(gluGetString) then begin
19407 AnsiBuffer := gluGetString(GLU_VERSION);
19408 Buffer := String(AnsiBuffer);
19410 TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
19412 GLU_VERSION_1_1 := True;
19414 if MinorVersion >= 2 then
19415 GLU_VERSION_1_2 := True;
19417 if MinorVersion >= 3 then
19418 GLU_VERSION_1_3 := True;
19423 // =============================================================================
19424 // ReadImplementationProperties
19425 // =============================================================================
19427 procedure ReadImplementationProperties;
19429 Buffer: Ansistring;
19433 // Check all extensions
19434 Buffer := Int_GetExtensionString;
19437 GL_3DFX_multisample := Int_CheckExtension(Buffer, 'GL_3DFX_multisample');
19438 GL_3DFX_tbuffer := Int_CheckExtension(Buffer, 'GL_3DFX_tbuffer');
19439 GL_3DFX_texture_compression_FXT1 := Int_CheckExtension(Buffer, 'GL_3DFX_texture_compression_FXT1');
19442 GL_APPLE_client_storage := Int_CheckExtension(Buffer, 'GL_APPLE_client_storage');
19443 GL_APPLE_element_array := Int_CheckExtension(Buffer, 'GL_APPLE_element_array');
19444 GL_APPLE_fence := Int_CheckExtension(Buffer, 'GL_APPLE_fence');
19445 GL_APPLE_specular_vector := Int_CheckExtension(Buffer, 'GL_APPLE_specular_vector');
19446 GL_APPLE_transform_hint := Int_CheckExtension(Buffer, 'GL_APPLE_transform_hint');
19447 GL_APPLE_vertex_array_object := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_object');
19448 GL_APPLE_vertex_array_range := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_range');
19449 GL_APPLE_ycbcr_422 := Int_CheckExtension(Buffer, 'GL_APPLE_ycbcr_422');
19450 GL_APPLE_texture_range := Int_CheckExtension(Buffer, 'GL_APPLE_texture_range');
19451 GL_APPLE_float_pixels := Int_CheckExtension(Buffer, 'GL_APPLE_float_pixels');
19452 GL_APPLE_vertex_program_evaluators := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_program_evaluators');
19453 GL_APPLE_aux_depth_stencil := Int_CheckExtension(Buffer, 'GL_APPLE_aux_depth_stencil');
19454 GL_APPLE_object_purgeable := Int_CheckExtension(Buffer, 'GL_APPLE_object_purgeable');
19455 GL_APPLE_row_bytes := Int_CheckExtension(Buffer, 'GL_APPLE_row_bytes');
19456 GL_APPLE_rgb_422 := Int_CheckExtension(Buffer, 'GL_APPLE_rgb_422');
19459 GL_ARB_depth_texture := Int_CheckExtension(Buffer, 'GL_ARB_depth_texture');
19460 GL_ARB_fragment_program := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program');
19461 GL_ARB_imaging := Int_CheckExtension(Buffer, 'GL_ARB_imaging');
19462 GL_ARB_matrix_palette := Int_CheckExtension(Buffer, 'GL_ARB_matrix_palette');
19463 GL_ARB_multisample := Int_CheckExtension(Buffer, 'GL_ARB_multisample');
19464 GL_ARB_multitexture := Int_CheckExtension(Buffer, 'GL_ARB_multitexture');
19465 GL_ARB_point_parameters := Int_CheckExtension(Buffer, 'GL_ARB_point_parameters');
19466 GL_ARB_shadow := Int_CheckExtension(Buffer, 'GL_ARB_shadow');
19467 GL_ARB_shadow_ambient := Int_CheckExtension(Buffer, 'GL_ARB_shadow_ambient');
19468 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19469 GL_ARB_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_ARB_texture_border_clamp');
19470 GL_ARB_texture_compression := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression');
19471 GL_ARB_texture_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map');
19472 GL_ARB_texture_env_add := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_add');
19473 GL_ARB_texture_env_combine := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_combine');
19474 GL_ARB_texture_env_crossbar := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_crossbar');
19475 GL_ARB_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_dot3');
19476 GL_ARB_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirrored_repeat');
19477 GL_ARB_transpose_matrix := Int_CheckExtension(Buffer, 'GL_ARB_transpose_matrix');
19478 GL_ARB_vertex_blend := Int_CheckExtension(Buffer, 'GL_ARB_vertex_blend');
19479 GL_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_buffer_object');
19480 GL_ARB_vertex_program := Int_CheckExtension(Buffer, 'GL_ARB_vertex_program');
19481 GL_ARB_window_pos := Int_CheckExtension(Buffer, 'GL_ARB_window_pos');
19482 GL_ARB_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_shader_objects');
19483 GL_ARB_vertex_shader := Int_CheckExtension(Buffer, 'GL_ARB_vertex_shader');
19484 GL_ARB_fragment_shader := Int_CheckExtension(Buffer, 'GL_ARB_fragment_shader');
19485 GL_ARB_occlusion_query := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query');
19486 GL_ARB_shading_language_100 := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_100');
19487 GL_ARB_point_sprite := Int_CheckExtension(Buffer, 'GL_ARB_point_sprite');
19488 GL_ARB_texture_non_power_of_two := Int_CheckExtension(Buffer, 'GL_ARB_texture_non_power_of_two');
19489 GL_ARB_fragment_program_shadow := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program_shadow');
19490 GL_ARB_draw_buffers := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers');
19491 GL_ARB_texture_rectangle := Int_CheckExtension(Buffer, 'GL_ARB_texture_rectangle');
19492 GL_ARB_color_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_color_buffer_float');
19493 GL_ARB_half_float_pixel := Int_CheckExtension(Buffer, 'GL_ARB_half_float_pixel');
19494 GL_ARB_texture_float := Int_CheckExtension(Buffer, 'GL_ARB_texture_float');
19495 GL_ARB_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_pixel_buffer_object');
19496 GL_ARB_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_depth_buffer_float');
19497 GL_ARB_draw_instanced := Int_CheckExtension(Buffer, 'GL_ARB_draw_instanced');
19498 GL_ARB_framebuffer_object := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_object');
19499 GL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_sRGB');
19500 GL_ARB_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_ARB_geometry_shader4');
19501 GL_ARB_half_float_vertex := Int_CheckExtension(Buffer, 'GL_ARB_half_float_vertex');
19502 GL_ARB_instanced_arrays := Int_CheckExtension(Buffer, 'GL_ARB_instanced_arrays');
19503 GL_ARB_map_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_range');
19504 GL_ARB_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object');
19505 GL_ARB_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_rgtc');
19506 GL_ARB_texture_rg := Int_CheckExtension(Buffer, 'GL_ARB_texture_rg');
19507 GL_ARB_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_object');
19508 GL_ARB_uniform_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_uniform_buffer_object');
19509 GL_ARB_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_compatibility');
19510 GL_ARB_copy_buffer := Int_CheckExtension(Buffer, 'GL_ARB_copy_buffer');
19511 GL_ARB_shader_texture_lod := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_lod');
19512 GL_ARB_depth_clamp := Int_CheckExtension(Buffer, 'GL_ARB_depth_clamp');
19513 GL_ARB_draw_elements_base_vertex := Int_CheckExtension(Buffer, 'GL_ARB_draw_elements_base_vertex');
19514 GL_ARB_fragment_coord_conventions := Int_CheckExtension(Buffer, 'GL_ARB_fragment_coord_conventions');
19515 GL_ARB_provoking_vertex := Int_CheckExtension(Buffer, 'GL_ARB_provoking_vertex');
19516 GL_ARB_seamless_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_seamless_cube_map');
19517 GL_ARB_sync := Int_CheckExtension(Buffer, 'GL_ARB_sync');
19518 GL_ARB_texture_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_multisample');
19519 GL_ARB_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_bgra');
19520 GL_ARB_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers_blend');
19521 GL_ARB_sample_shading := Int_CheckExtension(Buffer, 'GL_ARB_sample_shading');
19522 GL_ARB_texture_cube_map_array := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map_array');
19523 GL_ARB_texture_gather := Int_CheckExtension(Buffer, 'GL_ARB_texture_gather');
19524 GL_ARB_texture_query_lod := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_lod');
19525 GL_ARB_shading_language_include := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_include');
19526 GL_ARB_texture_compression_bptc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_bptc');
19527 GL_ARB_blend_func_extended := Int_CheckExtension(Buffer, 'GL_ARB_blend_func_extended');
19528 GL_ARB_explicit_attrib_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_attrib_location');
19529 GL_ARB_occlusion_query2 := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query2');
19530 GL_ARB_sampler_objects := Int_CheckExtension(Buffer, 'GL_ARB_sampler_objects');
19531 GL_ARB_shader_bit_encoding := Int_CheckExtension(Buffer, 'GL_ARB_shader_bit_encoding');
19532 GL_ARB_texture_rgb10_a2ui := Int_CheckExtension(Buffer, 'GL_ARB_texture_rgb10_a2ui');
19533 GL_ARB_texture_swizzle := Int_CheckExtension(Buffer, 'GL_ARB_texture_swizzle');
19534 GL_ARB_timer_query := Int_CheckExtension(Buffer, 'GL_ARB_timer_query');
19535 GL_ARB_vertex_type_2_10_10_10_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_2_10_10_10_rev');
19536 GL_ARB_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_draw_indirect');
19537 GL_ARB_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader5');
19538 GL_ARB_gpu_shader_fp64 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader_fp64');
19539 GL_ARB_shader_subroutine := Int_CheckExtension(Buffer, 'GL_ARB_shader_subroutine');
19540 GL_ARB_tessellation_shader := Int_CheckExtension(Buffer, 'GL_ARB_tessellation_shader');
19541 GL_ARB_texture_buffer_object_rgb32 := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object_rgb32');
19542 GL_ARB_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback2');
19543 GL_ARB_transform_feedback3 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback3');
19544 GL_ARB_ES2_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES2_compatibility');
19545 GL_ARB_get_program_binary := Int_CheckExtension(Buffer, 'GL_ARB_get_program_binary');
19546 GL_ARB_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_separate_shader_objects');
19547 GL_ARB_shader_precision := Int_CheckExtension(Buffer, 'GL_ARB_shader_precision');
19548 GL_ARB_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_64bit');
19549 GL_ARB_viewport_array := Int_CheckExtension(Buffer, 'GL_ARB_viewport_array');
19550 GL_ARB_compute_variable_group_size := Int_CheckExtension(Buffer, 'GL_ARB_compute_variable_group_size');
19553 GL_ARB_base_instance := Int_CheckExtension(Buffer, 'GL_ARB_base_instance');
19554 GL_ARB_shading_language_420pack := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_420pack');
19555 GL_ARB_transform_feedback_instanced := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback_instanced');
19556 GL_ARB_compressed_texture_pixel_storage := Int_CheckExtension(Buffer, 'GL_ARB_compressed_texture_pixel_storage');
19557 GL_ARB_conservative_depth := Int_CheckExtension(Buffer, 'GL_ARB_conservative_depth');
19558 GL_ARB_internalformat_query := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query');
19559 GL_ARB_map_buffer_alignment := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_alignment');
19560 GL_ARB_shader_atomic_counters := Int_CheckExtension(Buffer, 'GL_ARB_shader_atomic_counters');
19561 GL_ARB_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_load_store');
19562 GL_ARB_shading_language_packing := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_packing');
19563 GL_ARB_texture_storage := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage');
19566 GL_ARB_arrays_of_arrays := Int_CheckExtension(Buffer, 'GL_ARB_arrays_of_arrays');
19567 GL_ARB_fragment_layer_viewport := Int_CheckExtension(Buffer, 'GL_ARB_fragment_layer_viewport');
19568 GL_ARB_shader_image_size := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_size');
19569 GL_ARB_ES3_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_compatibility');
19570 GL_ARB_clear_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_clear_buffer_object');
19571 GL_ARB_compute_shader := Int_CheckExtension(Buffer, 'GL_ARB_compute_shader');
19572 GL_ARB_copy_image := Int_CheckExtension(Buffer, 'GL_ARB_copy_image');
19573 GL_KHR_debug := Int_CheckExtension(Buffer, 'GL_KHR_debug');
19574 GL_ARB_explicit_uniform_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_uniform_location');
19575 GL_ARB_framebuffer_no_attachments := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_no_attachments');
19576 GL_ARB_internalformat_query2 := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query2');
19577 GL_ARB_invalidate_subdata := Int_CheckExtension(Buffer, 'GL_ARB_invalidate_subdata');
19578 GL_ARB_multi_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_multi_draw_indirect');
19579 GL_ARB_program_interface_query := Int_CheckExtension(Buffer, 'GL_ARB_program_interface_query');
19580 GL_ARB_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_ARB_robust_buffer_access_behavior');
19581 GL_ARB_shader_storage_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_shader_storage_buffer_object');
19582 GL_ARB_stencil_texturing := Int_CheckExtension(Buffer, 'GL_ARB_stencil_texturing');
19583 GL_ARB_texture_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_range');
19584 GL_ARB_texture_query_levels := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_levels');
19585 GL_ARB_texture_storage_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage_multisample');
19586 GL_ARB_texture_view := Int_CheckExtension(Buffer, 'GL_ARB_texture_view');
19587 GL_ARB_vertex_attrib_binding := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_binding');
19588 GL_ARB_cl_event := Int_CheckExtension(Buffer, 'GL_ARB_cl_event');
19589 GL_ARB_debug_output := Int_CheckExtension(Buffer, 'GL_ARB_debug_output');
19590 GL_ARB_robustness := Int_CheckExtension(Buffer, 'GL_ARB_robustness');
19591 GL_ARB_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_ARB_shader_stencil_export');
19594 GL_ARB_buffer_storage := Int_CheckExtension(Buffer, 'GL_ARB_buffer_storage');
19595 GL_ARB_clear_texture := Int_CheckExtension(Buffer, 'GL_ARB_clear_texture');
19596 GL_ARB_enhanced_layouts := Int_CheckExtension(Buffer, 'GL_ARB_enhanced_layouts');
19597 GL_ARB_multi_bind := Int_CheckExtension(Buffer, 'GL_ARB_multi_bind');
19598 GL_ARB_query_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_query_buffer_object');
19599 GL_ARB_texture_mirror_clamp_to_edge:= Int_CheckExtension(Buffer, 'GL_ARB_texture_mirror_clamp_to_edge');
19600 GL_ARB_texture_stencil8 := Int_CheckExtension(Buffer, 'GL_ARB_texture_stencil8');
19601 GL_ARB_vertex_type_10f_11f_11f_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_10f_11f_11f_rev');
19602 GL_ARB_bindless_texture := Int_CheckExtension(Buffer, 'GL_ARB_bindless_texture');
19603 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19606 GL_ARB_clip_control := Int_CheckExtension(Buffer, 'GL_ARB_clip_control');
19607 GL_ARB_cull_distance := Int_CheckExtension(Buffer, 'GL_ARB_cull_distance');
19608 GL_ARB_ES3_1_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_1_compatibility');
19609 GL_ARB_conditional_render_inverted := Int_CheckExtension(Buffer, 'GL_ARB_conditional_render_inverted');
19610 GL_KHR_context_flush_control := Int_CheckExtension(Buffer, 'GL_KHR_context_flush_control');
19611 GL_ARB_derivative_control := Int_CheckExtension(Buffer, 'GL_ARB_derivative_control');
19612 GL_ARB_direct_state_access := Int_CheckExtension(Buffer, 'GL_ARB_direct_state_access');
19613 GL_ARB_get_texture_sub_image := Int_CheckExtension(Buffer, 'GL_ARB_get_texture_sub_image');
19614 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19615 GL_ARB_shader_texture_image_samples := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_image_samples');
19616 GL_ARB_texture_barrier := Int_CheckExtension(Buffer, 'GL_ARB_texture_barrier');
19619 GL_ATI_draw_buffers := Int_CheckExtension(Buffer, 'GL_ATI_draw_buffers');
19620 GL_ATI_element_array := Int_CheckExtension(Buffer, 'GL_ATI_element_array');
19621 GL_ATI_envmap_bumpmap := Int_CheckExtension(Buffer, 'GL_ATI_envmap_bumpmap');
19622 GL_ATI_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_fragment_shader');
19623 GL_ATI_map_object_buffer := Int_CheckExtension(Buffer, 'GL_ATI_map_object_buffer');
19624 GL_ATI_pn_triangles := Int_CheckExtension(Buffer, 'GL_ATI_pn_triangles');
19625 GL_ATI_separate_stencil := Int_CheckExtension(Buffer, 'GL_ATI_separate_stencil');
19626 GL_ATI_text_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_text_fragment_shader');
19627 GL_ATI_texture_env_combine3 := Int_CheckExtension(Buffer, 'GL_ATI_texture_env_combine3');
19628 GL_ATI_texture_float := Int_CheckExtension(Buffer, 'GL_ATI_texture_float');
19629 GL_ATI_texture_mirror_once := Int_CheckExtension(Buffer, 'GL_ATI_texture_mirror_once');
19630 GL_ATI_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_array_object');
19631 GL_ATI_vertex_attrib_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_attrib_array_object');
19632 GL_ATI_vertex_streams := Int_CheckExtension(Buffer, 'GL_ATI_vertex_streams');
19633 GL_ATI_meminfo := Int_CheckExtension(Buffer, 'GL_ATI_meminfo');
19634 GL_AMD_performance_monitor := Int_CheckExtension(Buffer, 'GL_AMD_performance_monitor');
19635 GL_AMD_texture_texture4 := Int_CheckExtension(Buffer, 'GL_AMD_texture_texture4');
19636 GL_AMD_vertex_shader_tesselator := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_tesselator');
19637 GL_AMD_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_AMD_draw_buffers_blend');
19638 GL_AMD_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_AMD_shader_stencil_export');
19639 GL_AMD_seamless_cubemap_per_texture := Int_CheckExtension(Buffer, 'GL_AMD_seamless_cubemap_per_texture');
19640 GL_AMD_conservative_depth := Int_CheckExtension(Buffer, 'GL_AMD_conservative_depth');
19641 GL_AMD_name_gen_delete := Int_CheckExtension(Buffer, 'GL_AMD_name_gen_delete');
19642 GL_AMD_debug_output := Int_CheckExtension(Buffer, 'GL_AMD_debug_output');
19643 GL_AMD_transform_feedback3_lines_triangles := Int_CheckExtension(Buffer, 'GL_AMD_transform_feedback3_lines_triangles');
19644 GL_AMD_depth_clamp_separate := Int_CheckExtension(Buffer, 'GL_AMD_depth_clamp_separate');
19646 GL_AMD_pinned_memory := Int_CheckExtension(Buffer, 'GL_AMD_pinned_memory');
19647 GL_AMD_stencil_operation_extended := Int_CheckExtension(Buffer, 'GL_AMD_stencil_operation_extended');
19648 GL_AMD_vertex_shader_viewport_index := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_viewport_index');
19649 GL_AMD_vertex_shader_layer := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_layer');
19650 GL_AMD_query_buffer_object := Int_CheckExtension(Buffer, 'GL_AMD_query_buffer_object');
19653 GL_EXT_422_pixels := Int_CheckExtension(Buffer, 'GL_EXT_422_pixels');
19654 GL_EXT_abgr := Int_CheckExtension(Buffer, 'GL_EXT_abgr');
19655 GL_EXT_bgra := Int_CheckExtension(Buffer, 'GL_EXT_bgra');
19656 GL_EXT_blend_color := Int_CheckExtension(Buffer, 'GL_EXT_blend_color');
19657 GL_EXT_blend_func_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_func_separate');
19658 GL_EXT_blend_logic_op := Int_CheckExtension(Buffer, 'GL_EXT_blend_logic_op');
19659 GL_EXT_blend_minmax := Int_CheckExtension(Buffer, 'GL_EXT_blend_minmax');
19660 GL_EXT_blend_subtract := Int_CheckExtension(Buffer, 'GL_EXT_blend_subtract');
19661 GL_EXT_clip_volume_hint := Int_CheckExtension(Buffer, 'GL_EXT_clip_volume_hint');
19662 GL_EXT_cmyka := Int_CheckExtension(Buffer, 'GL_EXT_cmyka');
19663 GL_EXT_color_matrix := Int_CheckExtension(Buffer, 'GL_EXT_color_matrix');
19664 GL_EXT_color_subtable := Int_CheckExtension(Buffer, 'GL_EXT_color_subtable');
19665 GL_EXT_compiled_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_compiled_vertex_array');
19666 GL_EXT_convolution := Int_CheckExtension(Buffer, 'GL_EXT_convolution');
19667 GL_EXT_coordinate_frame := Int_CheckExtension(Buffer, 'GL_EXT_coordinate_frame');
19668 GL_EXT_copy_texture := Int_CheckExtension(Buffer, 'GL_EXT_copy_texture');
19669 GL_EXT_cull_vertex := Int_CheckExtension(Buffer, 'GL_EXT_cull_vertex');
19670 GL_EXT_draw_range_elements := Int_CheckExtension(Buffer, 'GL_EXT_draw_range_elements');
19671 GL_EXT_fog_coord := Int_CheckExtension(Buffer, 'GL_EXT_fog_coord');
19672 GL_EXT_framebuffer_object := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_object');
19673 GL_EXT_histogram := Int_CheckExtension(Buffer, 'GL_EXT_histogram');
19674 GL_EXT_index_array_formats := Int_CheckExtension(Buffer, 'GL_EXT_index_array_formats');
19675 GL_EXT_index_func := Int_CheckExtension(Buffer, 'GL_EXT_index_func');
19676 GL_EXT_index_material := Int_CheckExtension(Buffer, 'GL_EXT_index_material');
19677 GL_EXT_index_texture := Int_CheckExtension(Buffer, 'GL_EXT_index_texture');
19678 GL_EXT_light_texture := Int_CheckExtension(Buffer, 'GL_EXT_light_texture');
19679 GL_EXT_misc_attribute := Int_CheckExtension(Buffer, 'GL_EXT_misc_attribute');
19680 GL_EXT_multi_draw_arrays := Int_CheckExtension(Buffer, 'GL_EXT_multi_draw_arrays');
19681 GL_EXT_multisample := Int_CheckExtension(Buffer, 'GL_EXT_multisample');
19682 GL_EXT_packed_pixels := Int_CheckExtension(Buffer, 'GL_EXT_packed_pixels');
19683 GL_EXT_paletted_texture := Int_CheckExtension(Buffer, 'GL_EXT_paletted_texture');
19684 GL_EXT_pixel_transform := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform');
19685 GL_EXT_pixel_transform_color_table := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform_color_table');
19686 GL_EXT_point_parameters := Int_CheckExtension(Buffer, 'GL_EXT_point_parameters');
19687 GL_EXT_polygon_offset := Int_CheckExtension(Buffer, 'GL_EXT_polygon_offset');
19688 GL_EXT_rescale_normal := Int_CheckExtension(Buffer, 'GL_EXT_rescale_normal');
19689 GL_EXT_secondary_color := Int_CheckExtension(Buffer, 'GL_EXT_secondary_color');
19690 GL_EXT_separate_specular_color := Int_CheckExtension(Buffer, 'GL_EXT_separate_specular_color');
19691 GL_EXT_shadow_funcs := Int_CheckExtension(Buffer, 'GL_EXT_shadow_funcs');
19692 GL_EXT_shared_texture_palette := Int_CheckExtension(Buffer, 'GL_EXT_shared_texture_palette');
19693 GL_EXT_stencil_two_side := Int_CheckExtension(Buffer, 'GL_EXT_stencil_two_side');
19694 GL_EXT_stencil_wrap := Int_CheckExtension(Buffer, 'GL_EXT_stencil_wrap');
19695 GL_EXT_subtexture := Int_CheckExtension(Buffer, 'GL_EXT_subtexture');
19696 GL_EXT_texture := Int_CheckExtension(Buffer, 'GL_EXT_texture');
19697 GL_EXT_texture3D := Int_CheckExtension(Buffer, 'GL_EXT_texture3D');
19698 GL_EXT_texture_compression_s3tc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_s3tc');
19699 GL_EXT_texture_cube_map := Int_CheckExtension(Buffer, 'GL_EXT_texture_cube_map');
19700 GL_EXT_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_edge_clamp');
19701 GL_EXT_texture_env_add := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_add');
19702 GL_EXT_texture_env_combine := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_combine');
19703 GL_EXT_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_dot3');
19704 GL_EXT_texture_filter_anisotropic := Int_CheckExtension(Buffer, 'GL_EXT_texture_filter_anisotropic');
19705 GL_EXT_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_EXT_texture_lod_bias');
19706 GL_EXT_texture_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_object');
19707 GL_EXT_texture_perturb_normal := Int_CheckExtension(Buffer, 'GL_EXT_texture_perturb_normal');
19708 GL_EXT_texture_rectangle := Int_CheckExtension(Buffer, 'GL_EXT_texture_rectangle');
19709 GL_EXT_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array');
19710 GL_EXT_vertex_shader := Int_CheckExtension(Buffer, 'GL_EXT_vertex_shader');
19711 GL_EXT_vertex_weighting := Int_CheckExtension(Buffer, 'GL_EXT_vertex_weighting');
19712 GL_EXT_depth_bounds_test := Int_CheckExtension(Buffer, 'GL_EXT_depth_bounds_test');
19713 GL_EXT_texture_mirror_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_mirror_clamp');
19714 GL_EXT_blend_equation_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_equation_separate');
19715 GL_EXT_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_pixel_buffer_object');
19716 GL_EXT_texture_compression_dxt1 := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_dxt1');
19717 GL_EXT_stencil_clear_tag := Int_CheckExtension(Buffer, 'GL_EXT_stencil_clear_tag');
19718 GL_EXT_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_EXT_packed_depth_stencil');
19719 GL_EXT_texture_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB');
19720 GL_EXT_framebuffer_blit := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_blit');
19721 GL_EXT_framebuffer_multisample := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_multisample');
19722 GL_EXT_timer_query := Int_CheckExtension(Buffer, 'GL_EXT_timer_query');
19723 GL_EXT_gpu_program_parameters := Int_CheckExtension(Buffer, 'GL_EXT_gpu_program_parameters');
19724 GL_EXT_bindable_uniform := Int_CheckExtension(Buffer, 'GL_EXT_bindable_uniform');
19725 GL_EXT_draw_buffers2 := Int_CheckExtension(Buffer, 'GL_EXT_draw_buffers2');
19726 GL_EXT_draw_instanced := Int_CheckExtension(Buffer, 'GL_EXT_draw_instanced');
19727 GL_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_sRGB');
19728 GL_EXT_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_geometry_shader4');
19729 GL_EXT_gpu_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_gpu_shader4');
19730 GL_EXT_packed_float := Int_CheckExtension(Buffer, 'GL_EXT_packed_float');
19731 GL_EXT_texture_array := Int_CheckExtension(Buffer, 'GL_EXT_texture_array');
19732 GL_EXT_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_buffer_object');
19733 GL_EXT_texture_compression_latc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_latc');
19734 GL_EXT_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_rgtc');
19735 GL_EXT_texture_integer := Int_CheckExtension(Buffer, 'GL_EXT_texture_integer');
19736 GL_EXT_texture_shared_exponent := Int_CheckExtension(Buffer, 'GL_EXT_texture_shared_exponent');
19737 GL_EXT_transform_feedback := Int_CheckExtension(Buffer, 'GL_EXT_transform_feedback');
19738 GL_EXT_direct_state_access := Int_CheckExtension(Buffer, 'GL_EXT_direct_state_access');
19739 GL_EXT_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array_bgra');
19740 GL_EXT_texture_swizzle := Int_CheckExtension(Buffer, 'GL_EXT_texture_swizzle');
19741 GL_EXT_provoking_vertex := Int_CheckExtension(Buffer, 'GL_EXT_provoking_vertex');
19742 GL_EXT_texture_snorm := Int_CheckExtension(Buffer, 'GL_EXT_texture_snorm');
19743 GL_EXT_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_EXT_separate_shader_objects');
19744 GL_EXT_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_EXT_shader_image_load_store');
19745 GL_EXT_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_EXT_vertex_attrib_64bit');
19746 GL_EXT_texture_sRGB_decode := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB_decode');
19749 GL_HP_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_HP_convolution_border_modes');
19750 GL_HP_image_transform := Int_CheckExtension(Buffer, 'GL_HP_image_transform');
19751 GL_HP_occlusion_test := Int_CheckExtension(Buffer, 'GL_HP_occlusion_test');
19752 GL_HP_texture_lighting := Int_CheckExtension(Buffer, 'GL_HP_texture_lighting');
19755 GL_IBM_cull_vertex := Int_CheckExtension(Buffer, 'GL_IBM_cull_vertex');
19756 GL_IBM_multimode_draw_arrays := Int_CheckExtension(Buffer, 'GL_IBM_multimode_draw_arrays');
19757 GL_IBM_rasterpos_clip := Int_CheckExtension(Buffer, 'GL_IBM_rasterpos_clip');
19758 GL_IBM_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_IBM_texture_mirrored_repeat');
19759 GL_IBM_vertex_array_lists := Int_CheckExtension(Buffer, 'GL_IBM_vertex_array_lists');
19762 GL_INGR_blend_func_separate := Int_CheckExtension(Buffer, 'GL_INGR_blend_func_separate');
19763 GL_INGR_color_clamp := Int_CheckExtension(Buffer, 'GL_INGR_color_clamp');
19764 GL_INGR_interlace_read := Int_CheckExtension(Buffer, 'GL_INGR_interlace_read');
19765 GL_INGR_palette_buffer := Int_CheckExtension(Buffer, 'GL_INGR_palette_buffer');
19768 GL_INTEL_parallel_arrays := Int_CheckExtension(Buffer, 'GL_INTEL_parallel_arrays');
19769 GL_INTEL_texture_scissor := Int_CheckExtension(Buffer, 'GL_INTEL_texture_scissor');
19772 GL_MESA_resize_buffers := Int_CheckExtension(Buffer, 'GL_MESA_resize_buffers');
19773 GL_MESA_window_pos := Int_CheckExtension(Buffer, 'GL_MESA_window_pos');
19777 GL_KHR_blend_equation_advanced := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced');
19778 GL_KHR_blend_equation_advanced_coherent := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced_coherent');
19779 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19780 GL_KHR_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_KHR_robust_buffer_access_behavior');
19783 GL_NV_blend_square := Int_CheckExtension(Buffer, 'GL_NV_blend_square');
19784 GL_NV_copy_depth_to_color := Int_CheckExtension(Buffer, 'GL_NV_copy_depth_to_color');
19785 GL_NV_depth_clamp := Int_CheckExtension(Buffer, 'GL_NV_depth_clamp');
19786 GL_NV_evaluators := Int_CheckExtension(Buffer, 'GL_NV_evaluators');
19787 GL_NV_fence := Int_CheckExtension(Buffer, 'GL_NV_fence');
19788 GL_NV_float_buffer := Int_CheckExtension(Buffer, 'GL_NV_float_buffer');
19789 GL_NV_fog_distance := Int_CheckExtension(Buffer, 'GL_NV_fog_distance');
19790 GL_NV_fragment_program := Int_CheckExtension(Buffer, 'GL_NV_fragment_program');
19791 GL_NV_half_float := Int_CheckExtension(Buffer, 'GL_NV_half_float');
19792 GL_NV_light_max_exponent := Int_CheckExtension(Buffer, 'GL_NV_light_max_exponent');
19793 GL_NV_multisample_filter_hint := Int_CheckExtension(Buffer, 'GL_NV_multisample_filter_hint');
19794 GL_NV_occlusion_query := Int_CheckExtension(Buffer, 'GL_NV_occlusion_query');
19795 GL_NV_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_NV_packed_depth_stencil');
19796 GL_NV_pixel_data_range := Int_CheckExtension(Buffer, 'GL_NV_pixel_data_range');
19797 GL_NV_point_sprite := Int_CheckExtension(Buffer, 'GL_NV_point_sprite');
19798 GL_NV_primitive_restart := Int_CheckExtension(Buffer, 'GL_NV_primitive_restart');
19799 GL_NV_register_combiners := Int_CheckExtension(Buffer, 'GL_NV_register_combiners');
19800 GL_NV_register_combiners2 := Int_CheckExtension(Buffer, 'GL_NV_register_combiners2');
19801 GL_NV_texgen_emboss := Int_CheckExtension(Buffer, 'GL_NV_texgen_emboss');
19802 GL_NV_texgen_reflection := Int_CheckExtension(Buffer, 'GL_NV_texgen_reflection');
19803 GL_NV_texture_compression_vtc := Int_CheckExtension(Buffer, 'GL_NV_texture_compression_vtc');
19804 GL_NV_texture_env_combine4 := Int_CheckExtension(Buffer, 'GL_NV_texture_env_combine4');
19805 GL_NV_texture_expand_normal := Int_CheckExtension(Buffer, 'GL_NV_texture_expand_normal');
19806 GL_NV_texture_rectangle := Int_CheckExtension(Buffer, 'GL_NV_texture_rectangle');
19807 GL_NV_texture_shader := Int_CheckExtension(Buffer, 'GL_NV_texture_shader');
19808 GL_NV_texture_shader2 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader2');
19809 GL_NV_texture_shader3 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader3');
19810 GL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range');
19811 GL_NV_vertex_array_range2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range2');
19812 GL_NV_vertex_program := Int_CheckExtension(Buffer, 'GL_NV_vertex_program');
19813 GL_NV_vertex_program1_1 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program1_1');
19814 GL_NV_vertex_program2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2');
19815 GL_NV_fragment_program_option := Int_CheckExtension(Buffer, 'GL_NV_fragment_program_option');
19816 GL_NV_fragment_program2 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program2');
19817 GL_NV_vertex_program2_option := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2_option');
19818 GL_NV_vertex_program3 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program3');
19819 GL_NV_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_NV_depth_buffer_float');
19820 GL_NV_fragment_program4 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program4');
19821 GL_NV_framebuffer_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_framebuffer_multisample_coverage');
19822 GL_NV_geometry_program4 := Int_CheckExtension(Buffer, 'GL_NV_geometry_program4');
19823 GL_NV_gpu_program4 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program4');
19824 GL_NV_parameter_buffer_object := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object');
19825 GL_NV_transform_feedback := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback');
19826 GL_NV_vertex_program4 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program4');
19827 GL_NV_conditional_render := Int_CheckExtension(Buffer, 'GL_NV_conditional_render');
19828 GL_NV_present_video := Int_CheckExtension(Buffer, 'GL_NV_present_video');
19829 GL_NV_explicit_multisample := Int_CheckExtension(Buffer, 'GL_NV_explicit_multisample');
19830 GL_NV_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback2');
19831 GL_NV_video_capture := Int_CheckExtension(Buffer, 'GL_NV_video_capture');
19832 GL_NV_copy_image := Int_CheckExtension(Buffer, 'GL_NV_copy_image');
19833 GL_NV_parameter_buffer_object2 := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object2');
19834 GL_NV_shader_buffer_load := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_load');
19835 GL_NV_vertex_buffer_unified_memory := Int_CheckExtension(Buffer, 'GL_NV_vertex_buffer_unified_memory');
19836 GL_NV_gpu_program5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program5');
19837 GL_NV_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_shader5');
19838 GL_NV_shader_buffer_store := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_store');
19839 GL_NV_tessellation_program5 := Int_CheckExtension(Buffer, 'GL_NV_tessellation_program5');
19840 GL_NV_vertex_attrib_integer_64bit := Int_CheckExtension(Buffer, 'GL_NV_vertex_attrib_integer_64bit');
19841 GL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_multisample_coverage');
19842 GL_NV_vdpau_interop := Int_CheckExtension(Buffer, 'GL_NV_vdpau_interop');
19843 GL_NV_texture_barrier := Int_CheckExtension(Buffer, 'GL_NV_texture_barrier');
19845 GL_NV_path_rendering := Int_CheckExtension(Buffer, 'GL_NV_path_rendering');
19846 GL_NV_bindless_texture := Int_CheckExtension(Buffer, 'GL_NV_bindless_texture');
19847 GL_NV_shader_atomic_float := Int_CheckExtension(Buffer, 'GL_NV_shader_atomic_float');
19850 GL_OML_interlace := Int_CheckExtension(Buffer, 'GL_OML_interlace');
19851 GL_OML_resample := Int_CheckExtension(Buffer, 'GL_OML_resample');
19852 GL_OML_subsample := Int_CheckExtension(Buffer, 'GL_OML_subsample');
19855 GL_PGI_misc_hints := Int_CheckExtension(Buffer, 'GL_PGI_misc_hints');
19856 GL_PGI_vertex_hints := Int_CheckExtension(Buffer, 'GL_PGI_vertex_hints');
19859 GL_REND_screen_coordinates := Int_CheckExtension(Buffer, 'GL_REND_screen_coordinates');
19862 GL_S3_s3tc := Int_CheckExtension(Buffer, 'GL_S3_s3tc');
19865 GL_SGIS_detail_texture := Int_CheckExtension(Buffer, 'GL_SGIS_detail_texture');
19866 GL_SGIS_fog_function := Int_CheckExtension(Buffer, 'GL_SGIS_fog_function');
19867 GL_SGIS_generate_mipmap := Int_CheckExtension(Buffer, 'GL_SGIS_generate_mipmap');
19868 GL_SGIS_multisample := Int_CheckExtension(Buffer, 'GL_SGIS_multisample');
19869 GL_SGIS_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIS_pixel_texture');
19870 GL_SGIS_point_line_texgen := Int_CheckExtension(Buffer, 'GL_SGIS_point_line_texgen');
19871 GL_SGIS_point_parameters := Int_CheckExtension(Buffer, 'GL_SGIS_point_parameters');
19872 GL_SGIS_sharpen_texture := Int_CheckExtension(Buffer, 'GL_SGIS_sharpen_texture');
19873 GL_SGIS_texture4D := Int_CheckExtension(Buffer, 'GL_SGIS_texture4D');
19874 GL_SGIS_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_border_clamp');
19875 GL_SGIS_texture_color_mask := Int_CheckExtension(Buffer, 'GL_SGIS_texture_color_mask');
19876 GL_SGIS_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_edge_clamp');
19877 GL_SGIS_texture_filter4 := Int_CheckExtension(Buffer, 'GL_SGIS_texture_filter4');
19878 GL_SGIS_texture_lod := Int_CheckExtension(Buffer, 'GL_SGIS_texture_lod');
19879 GL_SGIS_texture_select := Int_CheckExtension(Buffer, 'GL_SGIS_texture_select');
19882 GL_FfdMaskSGIX := Int_CheckExtension(Buffer, 'GL_FfdMaskSGIX');
19883 GL_SGIX_async := Int_CheckExtension(Buffer, 'GL_SGIX_async');
19884 GL_SGIX_async_histogram := Int_CheckExtension(Buffer, 'GL_SGIX_async_histogram');
19885 GL_SGIX_async_pixel := Int_CheckExtension(Buffer, 'GL_SGIX_async_pixel');
19886 GL_SGIX_blend_alpha_minmax := Int_CheckExtension(Buffer, 'GL_SGIX_blend_alpha_minmax');
19887 GL_SGIX_calligraphic_fragment := Int_CheckExtension(Buffer, 'GL_SGIX_calligraphic_fragment');
19888 GL_SGIX_clipmap := Int_CheckExtension(Buffer, 'GL_SGIX_clipmap');
19889 GL_SGIX_convolution_accuracy := Int_CheckExtension(Buffer, 'GL_SGIX_convolution_accuracy');
19890 GL_SGIX_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGIX_depth_pass_instrument');
19891 GL_SGIX_depth_texture := Int_CheckExtension(Buffer, 'GL_SGIX_depth_texture');
19892 GL_SGIX_flush_raster := Int_CheckExtension(Buffer, 'GL_SGIX_flush_raster');
19893 GL_SGIX_fog_offset := Int_CheckExtension(Buffer, 'GL_SGIX_fog_offset');
19894 GL_SGIX_fog_scale := Int_CheckExtension(Buffer, 'GL_SGIX_fog_scale');
19895 GL_SGIX_fragment_lighting := Int_CheckExtension(Buffer, 'GL_SGIX_fragment_lighting');
19896 GL_SGIX_framezoom := Int_CheckExtension(Buffer, 'GL_SGIX_framezoom');
19897 GL_SGIX_igloo_interface := Int_CheckExtension(Buffer, 'GL_SGIX_igloo_interface');
19898 GL_SGIX_impact_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_impact_pixel_texture');
19899 GL_SGIX_instruments := Int_CheckExtension(Buffer, 'GL_SGIX_instruments');
19900 GL_SGIX_interlace := Int_CheckExtension(Buffer, 'GL_SGIX_interlace');
19901 GL_SGIX_ir_instrument1 := Int_CheckExtension(Buffer, 'GL_SGIX_ir_instrument1');
19902 GL_SGIX_list_priority := Int_CheckExtension(Buffer, 'GL_SGIX_list_priority');
19903 GL_SGIX_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_texture');
19904 GL_SGIX_pixel_tiles := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_tiles');
19905 GL_SGIX_polynomial_ffd := Int_CheckExtension(Buffer, 'GL_SGIX_polynomial_ffd');
19906 GL_SGIX_reference_plane := Int_CheckExtension(Buffer, 'GL_SGIX_reference_plane');
19907 GL_SGIX_resample := Int_CheckExtension(Buffer, 'GL_SGIX_resample');
19908 GL_SGIX_scalebias_hint := Int_CheckExtension(Buffer, 'GL_SGIX_scalebias_hint');
19909 GL_SGIX_shadow := Int_CheckExtension(Buffer, 'GL_SGIX_shadow');
19910 GL_SGIX_shadow_ambient := Int_CheckExtension(Buffer, 'GL_SGIX_shadow_ambient');
19911 GL_SGIX_sprite := Int_CheckExtension(Buffer, 'GL_SGIX_sprite');
19912 GL_SGIX_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_subsample');
19913 GL_SGIX_tag_sample_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_tag_sample_buffer');
19914 GL_SGIX_texture_add_env := Int_CheckExtension(Buffer, 'GL_SGIX_texture_add_env');
19915 GL_SGIX_texture_coordinate_clamp := Int_CheckExtension(Buffer, 'GL_SGIX_texture_coordinate_clamp');
19916 GL_SGIX_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_lod_bias');
19917 GL_SGIX_texture_multi_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_texture_multi_buffer');
19918 GL_SGIX_texture_scale_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_scale_bias');
19919 GL_SGIX_texture_select := Int_CheckExtension(Buffer, 'GL_SGIX_texture_select');
19920 GL_SGIX_vertex_preclip := Int_CheckExtension(Buffer, 'GL_SGIX_vertex_preclip');
19921 GL_SGIX_ycrcb := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb');
19922 GL_SGIX_ycrcb_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb_subsample');
19923 GL_SGIX_ycrcba := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcba');
19926 GL_SGI_color_matrix := Int_CheckExtension(Buffer, 'GL_SGI_color_matrix');
19927 GL_SGI_color_table := Int_CheckExtension(Buffer, 'GL_SGI_color_table');
19928 GL_SGI_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGI_depth_pass_instrument');
19929 GL_SGI_texture_color_table := Int_CheckExtension(Buffer, 'GL_SGI_texture_color_table');
19932 GL_SUNX_constant_data := Int_CheckExtension(Buffer, 'GL_SUNX_constant_data');
19933 GL_SUN_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_SUN_convolution_border_modes');
19934 GL_SUN_global_alpha := Int_CheckExtension(Buffer, 'GL_SUN_global_alpha');
19935 GL_SUN_mesh_array := Int_CheckExtension(Buffer, 'GL_SUN_mesh_array');
19936 GL_SUN_slice_accum := Int_CheckExtension(Buffer, 'GL_SUN_slice_accum');
19937 GL_SUN_triangle_list := Int_CheckExtension(Buffer, 'GL_SUN_triangle_list');
19938 GL_SUN_vertex := Int_CheckExtension(Buffer, 'GL_SUN_vertex');
19941 GL_WIN_phong_shading := Int_CheckExtension(Buffer, 'GL_WIN_phong_shading');
19942 GL_WIN_specular_fog := Int_CheckExtension(Buffer, 'GL_WIN_specular_fog');
19946 WGL_3DFX_multisample := Int_CheckExtension(Buffer, 'WGL_3DFX_multisample');
19947 WGL_ARB_buffer_region := Int_CheckExtension(Buffer, 'WGL_ARB_buffer_region');
19948 WGL_ARB_extensions_string := Int_CheckExtension(Buffer, 'WGL_ARB_extensions_string');
19949 WGL_ARB_make_current_read := Int_CheckExtension(Buffer, 'WGL_ARB_make_current_read');
19950 WGL_ARB_multisample := Int_CheckExtension(Buffer, 'WGL_ARB_multisample');
19951 WGL_ARB_pbuffer := Int_CheckExtension(Buffer, 'WGL_ARB_pbuffer');
19952 WGL_ARB_pixel_format := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format');
19953 WGL_ARB_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format_float');
19954 WGL_ARB_render_texture := Int_CheckExtension(Buffer, 'WGL_ARB_render_texture');
19955 WGL_ARB_create_context := Int_CheckExtension(Buffer, 'WGL_ARB_create_context');
19956 WGL_ARB_create_context_profile := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_profile');
19957 WGL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'WGL_ARB_framebuffer_sRGB');
19958 WGL_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_robustness');
19959 WGL_ATI_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ATI_pixel_format_float');
19960 WGL_AMD_gpu_association := Int_CheckExtension(Buffer, 'WGL_AMD_gpu_association');
19961 WGL_EXT_depth_float := Int_CheckExtension(Buffer, 'WGL_EXT_depth_float');
19962 WGL_EXT_display_color_table := Int_CheckExtension(Buffer, 'WGL_EXT_display_color_table');
19963 WGL_EXT_extensions_string := Int_CheckExtension(Buffer, 'WGL_EXT_extensions_string');
19964 WGL_EXT_make_current_read := Int_CheckExtension(Buffer, 'WGL_EXT_make_current_read');
19965 WGL_EXT_multisample := Int_CheckExtension(Buffer, 'WGL_EXT_multisample');
19966 WGL_EXT_pbuffer := Int_CheckExtension(Buffer, 'WGL_EXT_pbuffer');
19967 WGL_EXT_pixel_format := Int_CheckExtension(Buffer, 'WGL_EXT_pixel_format');
19968 WGL_EXT_swap_control := Int_CheckExtension(Buffer, 'WGL_EXT_swap_control');
19969 WGL_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'WGL_EXT_create_context_es2_profile');
19970 WGL_I3D_digital_video_control := Int_CheckExtension(Buffer, 'WGL_I3D_digital_video_control');
19971 WGL_I3D_gamma := Int_CheckExtension(Buffer, 'WGL_I3D_gamma');
19972 WGL_I3D_genlock := Int_CheckExtension(Buffer, 'WGL_I3D_genlock');
19973 WGL_I3D_image_buffer := Int_CheckExtension(Buffer, 'WGL_I3D_image_buffer');
19974 WGL_I3D_swap_frame_lock := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_lock');
19975 WGL_I3D_swap_frame_usage := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_usage');
19976 WGL_NV_float_buffer := Int_CheckExtension(Buffer, 'WGL_NV_float_buffer');
19977 WGL_NV_render_depth_texture := Int_CheckExtension(Buffer, 'WGL_NV_render_depth_texture');
19978 WGL_NV_render_texture_rectangle := Int_CheckExtension(Buffer, 'WGL_NV_render_texture_rectangle');
19979 WGL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'WGL_NV_vertex_array_range');
19980 WGL_NV_present_video := Int_CheckExtension(Buffer, 'WGL_NV_present_video');
19981 WGL_NV_video_output := Int_CheckExtension(Buffer, 'WGL_NV_video_output');
19982 WGL_NV_swap_group := Int_CheckExtension(Buffer, 'WGL_NV_swap_group');
19983 WGL_NV_gpu_affinity := Int_CheckExtension(Buffer, 'WGL_NV_gpu_affinity');
19984 WGL_NV_video_capture := Int_CheckExtension(Buffer, 'WGL_NV_video_capture');
19985 WGL_NV_copy_image := Int_CheckExtension(Buffer, 'WGL_NV_copy_image');
19986 WGL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19987 WGL_NV_DX_interop := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19988 WGL_OML_sync_control := Int_CheckExtension(Buffer, 'WGL_OML_sync_control');
19989 WGL_3DL_stereo_control := Int_CheckExtension(Buffer, 'WGL_3DL_stereo_control');
19990 WGL_ARB_context_flush_control := Int_CheckExtension(Buffer, 'WGL_ARB_context_flush_control');
19991 WIN_draw_range_elements := Int_CheckExtension(Buffer, 'WIN_draw_range_elements');
19992 WIN_swap_hint := Int_CheckExtension(Buffer, 'WIN_swap_hint');
19997 GLX_ARB_multisample := Int_CheckExtension(Buffer, 'GLX_ARB_multisample');
19998 GLX_ARB_fbconfig_float := Int_CheckExtension(Buffer, 'GLX_ARB_fbconfig_float');
19999 GLX_ARB_get_proc_address := Int_CheckExtension(Buffer, 'GLX_ARB_get_proc_address');
20000 GLX_ARB_create_context := Int_CheckExtension(Buffer, 'GLX_ARB_create_context');
20001 GLX_ARB_create_context_profile := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_profile');
20002 GLX_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GLX_ARB_vertex_buffer_object');
20003 GLX_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_ARB_framebuffer_sRGB');
20004 GLX_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_robustness');
20005 GLX_EXT_visual_info := Int_CheckExtension(Buffer, 'GLX_EXT_visual_info');
20006 GLX_EXT_visual_rating := Int_CheckExtension(Buffer, 'GLX_EXT_visual_rating');
20007 GLX_EXT_import_context := Int_CheckExtension(Buffer, 'GLX_EXT_import_context');
20008 GLX_EXT_fbconfig_packed_float := Int_CheckExtension(Buffer, 'GLX_EXT_fbconfig_packed_float');
20009 GLX_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_EXT_framebuffer_sRGB');
20010 GLX_EXT_texture_from_pixmap := Int_CheckExtension(Buffer, 'GLX_EXT_texture_from_pixmap');
20011 GLX_EXT_swap_control := Int_CheckExtension(Buffer, 'GLX_EXT_swap_control');
20012 GLX_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'GLX_EXT_create_context_es2_profile');
20013 GLX_ARB_context_flush_control := Int_CheckExtension(Buffer, 'GLX_ARB_context_flush_control');
20016 ImplementationRead := True;
20020 // =============================================================================
20021 // RaiseLastOSError
20022 // =============================================================================
20023 // Needed for compatibility with older Delphiversions
20024 // =============================================================================
20026 procedure RaiseLastOSError;
20029 raise Exception.Create('RaiseLastOSError!'); // To-Do: find a better solution
20031 {$IFDEF DELPHI6_AND_DOWN} // If Delphi 6 or later
20032 SysUtils.RaiseLastWin32Error;
20034 SysUtils.RaiseLastOSError;
20039 // =============================================================================
20040 // CreateRenderingContext
20041 // =============================================================================
20043 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20046 OBJ_ENHMETADC = 12;
20048 PFD_DOUBLEBUFFER = $00000001;
20049 PFD_STEREO = $00000002;
20050 PFD_DRAW_TO_WINDOW = $00000004;
20051 PFD_DRAW_TO_BITMAP = $00000008;
20052 PFD_SUPPORT_GDI = $00000010;
20053 PFD_SUPPORT_OPENGL = $00000020;
20055 PFD_MAIN_PLANE = 0;
20056 PFD_OVERLAY_PLANE = 1;
20057 PFD_UNDERLAY_PLANE = LongWord(-1);
20058 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20060 PFDescriptor: TPixelFormatDescriptor;
20061 PixelFormat: Integer;
20064 if GL_LibHandle = nil then
20067 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20069 with PFDescriptor do
20071 nSize := SizeOf(PFDescriptor);
20073 dwFlags := PFD_SUPPORT_OPENGL;
20075 AType := GetObjectType(DC);
20080 if AType in MemoryDCs then
20081 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20083 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20085 if opDoubleBuffered in Options then
20086 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20088 if opGDI in Options then
20089 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20091 if opStereo in Options then
20092 dwFlags := dwFlags or PFD_STEREO;
20094 iPixelType := PFD_TYPE_RGBA;
20095 cColorBits := ColorBits;
20096 cDepthBits := zBits;
20097 cStencilBits := StencilBits;
20098 cAccumBits := AccumBits;
20099 cAuxBuffers := AuxBuffers;
20102 iLayerType := PFD_MAIN_PLANE
20105 iLayerType := PFD_OVERLAY_PLANE
20107 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20110 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20112 if PixelFormat = 0 then
20115 if GetPixelFormat(DC) <> PixelFormat then
20116 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20119 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20121 Result := wglCreateContext(DC);
20126 LastPixelFormat := 0;
20129 // =============================================================================
20130 // CreateRenderingContextVersion
20131 // =============================================================================
20132 // Creates a context for the more recent OpenGL versions (3.0) and up
20133 // For that we first need to get a normal GL context for getting the
20134 // function pointer to wglCreateContextAttribsARB first
20135 // =============================================================================
20136 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20139 OBJ_ENHMETADC = 12;
20141 PFD_DOUBLEBUFFER = $00000001;
20142 PFD_STEREO = $00000002;
20143 PFD_DRAW_TO_WINDOW = $00000004;
20144 PFD_DRAW_TO_BITMAP = $00000008;
20145 PFD_SUPPORT_GDI = $00000010;
20146 PFD_SUPPORT_OPENGL = $00000020;
20148 PFD_MAIN_PLANE = 0;
20149 PFD_OVERLAY_PLANE = 1;
20150 PFD_UNDERLAY_PLANE = LongWord(-1);
20151 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20153 PFDescriptor : TPixelFormatDescriptor;
20154 PixelFormat : Integer;
20157 Attribs : array of Integer;
20159 if GL_LibHandle = nil then
20162 if not Assigned(GL_LibHandle) then
20163 raise Exception.Create('GL_LibHandle is NIL. Could not load OpenGL library!');
20165 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20167 with PFDescriptor do
20169 nSize := SizeOf(PFDescriptor);
20171 dwFlags := PFD_SUPPORT_OPENGL;
20172 AType := GetObjectType(DC);
20177 if AType in MemoryDCs then
20178 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20180 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20182 if opDoubleBuffered in Options then
20183 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20185 if opGDI in Options then
20186 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20188 if opStereo in Options then
20189 dwFlags := dwFlags or PFD_STEREO;
20191 iPixelType := PFD_TYPE_RGBA;
20192 cColorBits := ColorBits;
20193 cDepthBits := zBits;
20194 cStencilBits := StencilBits;
20195 cAccumBits := AccumBits;
20196 cAuxBuffers := AuxBuffers;
20199 iLayerType := PFD_MAIN_PLANE
20202 iLayerType := PFD_OVERLAY_PLANE
20204 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20207 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20209 if PixelFormat = 0 then
20212 if GetPixelFormat(DC) <> PixelFormat then
20213 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20216 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20218 // Create legacy render context first for we need function pointers to
20219 // create new OpenGL render contexts
20220 LegacyRC := wglCreateContext(DC);
20221 wglMakeCurrent(DC, LegacyRC);
20223 // Set attributes to describe our requested context
20224 SetLength(Attribs, 5);
20225 Attribs[0] := WGL_CONTEXT_MAJOR_VERSION_ARB;
20226 Attribs[1] := MajorVersion;
20227 Attribs[2] := WGL_CONTEXT_MINOR_VERSION_ARB;
20228 Attribs[3] := MinorVersion;
20230 // Add context flag for forward compatible context
20231 // Forward compatible means no more support for legacy functions like
20232 // immediate mode (glvertex, glrotate, gltranslate, etc.)
20233 if ForwardCompatible then
20235 SetLength(Attribs, Length(Attribs)+2);
20236 Attribs[4] := WGL_CONTEXT_FLAGS_ARB;
20237 Attribs[5] := WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
20240 // Attribute flags must be finalized with a zero
20241 Attribs[High(Attribs)] := 0;
20243 // Get function pointer for new context creation function
20244 wglCreateContextAttribsARB := wglGetProcAddress('wglCreateContextAttribsARB');
20246 if not Assigned(wglCreateContextAttribsARB) then
20248 raise Exception.Create('Could not get function pointer adress for wglCreateContextAttribsARB - OpenGL 3.x and above not supported!');
20249 wglDeleteContext(LegacyRC);
20254 Result := wglCreateContextAttribsARB(DC, 0, @Attribs[0]);
20258 raise Exception.Create('Could not create the desired OpenGL rendering context!');
20259 wglDeleteContext(LegacyRC);
20263 wglDeleteContext(LegacyRC);
20268 LastPixelFormat := 0;
20271 // =============================================================================
20272 // DestroyRenderingContext
20273 // =============================================================================
20275 procedure DestroyRenderingContext(RC: HGLRC);
20277 wglDeleteContext(RC);
20281 // =============================================================================
20282 // ActivateRenderingContext
20283 // =============================================================================
20285 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
20287 Assert((DC <> 0), 'DC must not be 0');
20288 Assert((RC <> 0), 'RC must not be 0');
20290 wglMakeCurrent(DC, RC);
20292 {$ifdef DGL_TINY_HEADER}
20295 ReadImplementationProperties;
20302 // =============================================================================
20303 // DeactivateRenderingContext
20304 // =============================================================================
20306 procedure DeactivateRenderingContext;
20308 wglMakeCurrent(0, 0);