1 { ============================================================================
3 OpenGL 4.5 - Headertranslation
7 Supported environments and targets :
8 - (Win32) Delphi 4 and up
9 - (Win32, Win64) Delphi XE2
10 - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up)
12 ==============================================================================
14 Copyright (C) DGL-OpenGL-Portteam
18 Bitbucket source repository - https://bitbucket.org/saschawillems/dglopengl
19 Delphi OpenGL Community(DGL) - www.delphigl.com
21 Converted and maintained by DGL's OpenGL-Portteam :
22 - Sascha Willems - http://www.saschawillems.de
23 - Steffen Xonna (Lossy eX) - http://www.dev-center.de
25 - Andrey Gruzdev (Mac OS X patch for XE2 / FPC)
27 - Martin Waldegger (Mars)
28 - Benjamin Rosseaux (BeRo) - http://www.0ok.de
32 ==============================================================================
34 You may retrieve the latest version of this file at the Delphi OpenGL
35 Community home page, located at http://www.delphigl.com/
37 The contents of this file are used with permission, subject to
38 the Mozilla Public License Version 1.1 (the "License"); you may
39 not use this file except in compliance with the License. You may
40 obtain a copy of the License at
41 http://www.mozilla.org/MPL/MPL-1.1.html
43 Software distributed under the License is distributed on an
44 "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
45 implied. See the License for the specific language governing
46 rights and limitations under the License.
48 ==============================================================================
51 History : see readme.md
54 ============================================================================== }
56 {$define DGL_DEPRECATED}
58 This define defines if the header should use deprecated ARB stuff or not.
59 per Default the Header use deprecated Stuff.
63 {.$define DGL_TINY_HEADER}
65 If you enable the define DGL_TINY_HEADER no function automatically will be loaded if you
66 call ActivateRenderingContext. This may some bit faster and the smart linker can delete
67 all non used functions. This will reduce the filesize of your binary file. But in this
68 case you have to load the functions by yourself. There are two ways to do this.
70 1. You can load whole extension by calling the func Read_Extensionname. But if you do
71 this it's possible to load functions you dont use. So you have the same "problem"
72 like before. But it's only an bit smaler.
73 > Read_GL_ARB_multitexture;
75 2. You are able to load only the functions you exactly need. In this case you are able
76 to use the variables of the dglOpenGL.pas. So you only need to load the functions
77 and you can use the header like before.
78 To do this you have to created and activated an opengl context and than you can load
80 > ActivateRenderingContext(fDC, fRC);
81 > glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
82 > glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
84 So only the function "glActiveTextureARB" and "glMultiTexCoord2fARB" will be loaded.
87 Please notice that the extension variables won't be loaded if this define is active. But
88 you can call dglCheckExtension to check if any extension exists. You can assign them to
89 the variables of the dglOpenGL.pas so all code they use this will find them.
91 > GL_ARB_shading_language_100 := dglCheckExtension('GL_ARB_shading_language_100');
99 // defines to configure freepascal
108 // known delphi versions
109 {$IFNDEF FPC} // if freepascal isnt defined
110 {$IFDEF VER140} // Delphi 6
111 {$DEFINE DELPHI6_AND_DOWN}
114 {$IFDEF VER130} // Delphi 5
115 {$DEFINE DELPHI6_AND_DOWN}
118 {$IFDEF VER120} // Delphi 4
119 {$DEFINE DELPHI6_AND_DOWN}
122 {$IFDEF VER110} // C++ Builder 3
123 {$DEFINE DELPHI6_AND_DOWN}
126 {$IFDEF VER100} // Delphi 3
127 {$DEFINE DELPHI6_AND_DOWN}
131 // Options for Delphi < 5
132 {$IFDEF DELPHI6_AND_DOWN}
142 {$IFDEF Win32} // Delphi and fpc of 32 Bit Windows
146 {$IFDEF Win64} // Delphi and fpc of 32 Bit Windows
151 {$IFDEF linux} // Linux
155 {$IFDEF DARWIN} // Mac OS X and FPC
159 {$IFDEF DELPHI} // Mac OS X add Delphi
166 // detecting 64 Bit CPU
167 {$IFDEF CPU64} // fpc on 64 bit cpus
168 {$DEFINE DGL_64BIT} // dgl define for 64 bit
174 {$IFDEF FPC}{$IFDEF DARWIN}dynlibs,{$ENDIF}{$ENDIF} // LoadLibrary functions
176 {$IFDEF DGL_WIN}, Windows{$ENDIF}
177 {$IFDEF DGL_LINUX}, X, XLib, XUtil{$ENDIF}
181 // Needed for Delphi 6 and less (defined in system.pas for Delphi 7)
183 PCardinal = ^Cardinal;
186 GLboolean = BYTEBOOL;
187 GLbitfield = Cardinal;
201 GLuint64 = {$IFDEF DELPHI6_AND_DOWN} Int64 {$ELSE} UInt64 {$ENDIF};
204 TGLboolean = GLboolean;
205 TGLbitfield = GLbitfield;
211 TGLushort = GLushort;
214 TGLclampf = GLclampf;
215 TGLdouble = GLdouble;
216 TGLclampd = GLclampd;
219 TGLuint64 = GLuint64;
221 PGLboolean = ^GLboolean;
227 PGLushort = ^GLushort;
229 PGLclampf = ^GLclampf;
231 PGLdouble = ^GLdouble;
232 PGLclampd = ^GLclampd;
237 PGLuint64 = ^GLuint64;
241 TGLhalfNV = GLhalfNV;
242 PGLhalfNV = ^GLhalfNV;
244 // GL_ARB_shader_objects
245 PGLHandleARB = ^GLHandleARB;
246 GLHandleARB = Integer;
247 GLcharARB = AnsiChar;
248 PGLcharARB = PAnsiChar;
249 PPGLcharARB = ^PGLcharARB;
253 PGLintptr = ^GLintptr;
254 GLsizeiptr = GLsizei;
256 // GL_ARB_vertex_buffer_object
258 GLsizeiptrARB = GLsizei;
265 // GL_EXT_timer_query
267 TGLint64EXT = GLint64EXT;
268 PGLint64EXT = ^GLint64EXT;
270 GLuint64EXT = GLuint64;
271 TGLuint64EXT = GLuint64EXT;
272 PGLuint64EXT = ^GLuint64EXT;
275 HPBUFFERARB = THandle;
278 HPBUFFEREXT = THandle;
280 // WGL_NV_present_video
281 PHVIDEOOUTPUTDEVICENV = ^HVIDEOOUTPUTDEVICENV;
282 HVIDEOOUTPUTDEVICENV = THandle;
284 // WGL_NV_video_output
285 PHPVIDEODEV = ^HPVIDEODEV;
286 HPVIDEODEV = THandle;
288 // WGL_NV_gpu_affinity
292 // WGL_NV_video_capture
293 HVIDEOINPUTDEVICENV = THandle;
294 PHVIDEOINPUTDEVICENV = ^HVIDEOINPUTDEVICENV;
303 { These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event }
304 _cl_context = record end;
305 _cl_event = record end;
306 p_cl_context = ^_cl_context;
307 p_cl_event = ^_cl_event;
309 // GL_ARB_debug_output
310 TglDebugProcARB = procedure (source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
312 // GL_AMD_debug_output
313 TglDebugProcAMD = procedure (id: GLuint; category: GLenum; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
315 // (4.3) GL_KHR_debug
316 TglDebugProc = procedure(source : GLEnum; type_ : GLEnum; id : GLUInt; severity : GLUInt; length : GLsizei; const message_ : PGLCHar; userParam : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
318 // GL_NV_vdpau_interop
319 GLvdpauSurfaceNV = GLintptr;
320 PGLvdpauSurfaceNV = ^GLvdpauSurfaceNV;
325 GLXContext = Pointer;
328 GLXFBConfig = Pointer;
339 // Datatypes corresponding to GL's types TGL(name)(type)(count)
340 TGLVectorub2 = array[0..1] of GLubyte;
341 TGLVectori2 = array[0..1] of GLint;
342 TGLVectorf2 = array[0..1] of GLfloat;
343 TGLVectord2 = array[0..1] of GLdouble;
344 TGLVectorp2 = array[0..1] of Pointer;
346 TGLVectorub3 = array[0..2] of GLubyte;
347 TGLVectori3 = array[0..2] of GLint;
348 TGLVectorf3 = array[0..2] of GLfloat;
349 TGLVectord3 = array[0..2] of GLdouble;
350 TGLVectorp3 = array[0..2] of Pointer;
352 TGLVectorub4 = array[0..3] of GLubyte;
353 TGLVectori4 = array[0..3] of GLint;
354 TGLVectorf4 = array[0..3] of GLfloat;
355 TGLVectord4 = array[0..3] of GLdouble;
356 TGLVectorp4 = array[0..3] of Pointer;
358 TGLArrayf4 = TGLVectorf4;
359 TGLArrayf3 = TGLVectorf3;
360 TGLArrayd3 = TGLVectord3;
361 TGLArrayi4 = TGLVectori4;
362 TGLArrayp4 = TGLVectorp4;
364 TGlMatrixub3 = array[0..2, 0..2] of GLubyte;
365 TGlMatrixi3 = array[0..2, 0..2] of GLint;
366 TGLMatrixf3 = array[0..2, 0..2] of GLfloat;
367 TGLMatrixd3 = array[0..2, 0..2] of GLdouble;
369 TGlMatrixub4 = array[0..3, 0..3] of GLubyte;
370 TGlMatrixi4 = array[0..3, 0..3] of GLint;
371 TGLMatrixf4 = array[0..3, 0..3] of GLfloat;
372 TGLMatrixd4 = array[0..3, 0..3] of GLdouble;
374 TGLVector3f = TGLVectorf3;
376 // Datatypes corresponding to OpenGL12.pas for easy porting
377 TVector3d = TGLVectord3;
379 TVector4i = TGLVectori4;
380 TVector4f = TGLVectorf4;
381 TVector4p = TGLVectorp4;
383 TMatrix4f = TGLMatrixf4;
384 TMatrix4d = TGLMatrixd4;
386 PGLMatrixd4 = ^TGLMatrixd4;
387 PVector4i = ^TVector4i;
392 TRect = packed record
393 Left, Top, Right, Bottom: Longint;
398 PGPU_DEVICE = ^GPU_DEVICE;
401 DeviceName: array [0..31] of AnsiChar;
402 DeviceString: array [0..127] of AnsiChar;
404 rcVirtualScreen: TRect;
411 PWGLSwap = ^TWGLSwap;
412 {$EXTERNALSYM _WGLSWAP}
413 _WGLSWAP = packed record
419 {$EXTERNALSYM WGLSWAP}
430 TGLUTesselator = record
432 PGLUNurbs = ^TGLUNurbs;
433 PGLUQuadric = ^TGLUQuadric;
434 PGLUTesselator = ^TGLUTesselator;
435 // backwards compatibility
436 TGLUNurbsObj = TGLUNurbs;
437 TGLUQuadricObj = TGLUQuadric;
438 TGLUTesselatorObj = TGLUTesselator;
439 TGLUTriangulatorObj = TGLUTesselator;
440 PGLUNurbsObj = PGLUNurbs;
441 PGLUQuadricObj = PGLUQuadric;
442 PGLUTesselatorObj = PGLUTesselator;
443 PGLUTriangulatorObj = PGLUTesselator;
445 // GLUQuadricCallback
446 TGLUQuadricErrorProc = procedure(errorCode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
448 TGLUTessBeginProc = procedure(AType: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
449 TGLUTessEdgeFlagProc = procedure(Flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
450 TGLUTessVertexProc = procedure(VertexData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
451 TGLUTessEndProc = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
452 TGLUTessErrorProc = procedure(ErrNo: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
453 TGLUTessCombineProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
454 TGLUTessBeginDataProc = procedure(AType: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
455 TGLUTessEdgeFlagDataProc = procedure(Flag: GLboolean; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
456 TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
457 TGLUTessEndDataProc = procedure(UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
458 TGLUTessErrorDataProc = procedure(ErrNo: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
459 TGLUTessCombineDataProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
461 TGLUNurbsErrorProc = procedure(ErrorCode: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
487 GL_3DFX_texture_compression_FXT1,
488 GL_APPLE_client_storage,
489 GL_APPLE_element_array,
491 GL_APPLE_specular_vector,
492 GL_APPLE_transform_hint,
493 GL_APPLE_vertex_array_object,
494 GL_APPLE_vertex_array_range,
496 GL_APPLE_texture_range,
497 GL_APPLE_float_pixels,
498 GL_APPLE_vertex_program_evaluators,
499 GL_APPLE_aux_depth_stencil,
500 GL_APPLE_object_purgeable,
503 GL_ARB_depth_texture,
504 GL_ARB_fragment_program,
506 GL_ARB_matrix_palette,
509 GL_ARB_point_parameters,
511 GL_ARB_shadow_ambient,
512 GL_ARB_texture_border_clamp,
513 GL_ARB_texture_compression,
514 GL_ARB_texture_cube_map,
515 GL_ARB_texture_env_add,
516 GL_ARB_texture_env_combine,
517 GL_ARB_texture_env_crossbar,
518 GL_ARB_texture_env_dot3,
519 GL_ARB_texture_mirrored_repeat,
520 GL_ARB_transpose_matrix,
522 GL_ARB_vertex_buffer_object,
523 GL_ARB_vertex_program,
525 GL_ARB_shader_objects,
526 GL_ARB_vertex_shader,
527 GL_ARB_fragment_shader,
528 GL_ARB_shading_language_100,
529 GL_ARB_occlusion_query,
530 GL_ARB_texture_non_power_of_two,
532 GL_ARB_fragment_program_shadow,
534 GL_ARB_texture_rectangle,
535 GL_ARB_color_buffer_float,
536 GL_ARB_half_float_pixel,
537 GL_ARB_texture_float,
538 GL_ARB_pixel_buffer_object,
539 GL_ARB_depth_buffer_float,
540 GL_ARB_draw_instanced,
541 GL_ARB_framebuffer_object,
542 GL_ARB_framebuffer_sRGB,
543 GL_ARB_geometry_shader4,
544 GL_ARB_half_float_vertex,
545 GL_ARB_instanced_arrays,
546 GL_ARB_map_buffer_range,
547 GL_ARB_texture_buffer_object,
548 GL_ARB_texture_compression_rgtc,
550 GL_ARB_vertex_array_object,
551 GL_ARB_uniform_buffer_object,
552 GL_ARB_compatibility,
554 GL_ARB_shader_texture_lod,
556 GL_ARB_draw_elements_base_vertex,
557 GL_ARB_fragment_coord_conventions,
558 GL_ARB_provoking_vertex,
559 GL_ARB_seamless_cube_map,
561 GL_ARB_texture_multisample,
562 GL_ARB_vertex_array_bgra,
563 GL_ARB_draw_buffers_blend,
564 GL_ARB_sample_shading,
565 GL_ARB_texture_cube_map_array,
566 GL_ARB_texture_gather,
567 GL_ARB_texture_query_lod,
568 GL_ARB_shading_language_include,
569 GL_ARB_texture_compression_bptc,
570 GL_ARB_blend_func_extended,
571 GL_ARB_explicit_attrib_location,
572 GL_ARB_occlusion_query2,
573 GL_ARB_sampler_objects,
574 GL_ARB_shader_bit_encoding,
575 GL_ARB_texture_rgb10_a2ui,
576 GL_ARB_texture_swizzle,
578 GL_ARB_vertex_type_2_10_10_10_rev,
579 GL_ARB_draw_indirect,
581 GL_ARB_gpu_shader_fp64,
582 GL_ARB_shader_subroutine,
583 GL_ARB_tessellation_shader,
584 GL_ARB_texture_buffer_object_rgb32,
585 GL_ARB_transform_feedback2,
586 GL_ARB_transform_feedback3,
587 GL_ARB_ES2_compatibility,
588 GL_ARB_get_program_binary,
589 GL_ARB_separate_shader_objects,
590 GL_ARB_shader_precision,
591 GL_ARB_vertex_attrib_64bit,
592 GL_ARB_viewport_array,
595 GL_ARB_base_instance,
596 GL_ARB_shading_language_420pack,
597 GL_ARB_transform_feedback_instanced,
598 GL_ARB_compressed_texture_pixel_storage,
599 GL_ARB_conservative_depth,
600 GL_ARB_internalformat_query,
601 GL_ARB_map_buffer_alignment,
602 GL_ARB_shader_atomic_counters,
603 GL_ARB_shader_image_load_store,
604 GL_ARB_shading_language_packing,
605 GL_ARB_texture_storage,
609 GL_ARB_arrays_of_arrays,
610 GL_ARB_fragment_layer_viewport,
611 GL_ARB_shader_image_size,
612 GL_ARB_ES3_compatibility,
613 GL_ARB_clear_buffer_object,
614 GL_ARB_compute_shader,
617 GL_ARB_explicit_uniform_location,
618 GL_ARB_framebuffer_no_attachments,
619 GL_ARB_internalformat_query2,
620 GL_ARB_invalidate_subdata,
621 GL_ARB_multi_draw_indirect,
622 GL_ARB_program_interface_query,
623 GL_ARB_robust_buffer_access_behavior,
624 GL_ARB_shader_storage_buffer_object,
625 GL_ARB_stencil_texturing,
626 GL_ARB_texture_buffer_range,
627 GL_ARB_texture_query_levels,
628 GL_ARB_texture_storage_multisample,
630 GL_ARB_vertex_attrib_binding,
631 GL_NV_path_rendering,
632 GL_AMD_pinned_memory,
633 GL_AMD_stencil_operation_extended,
634 GL_AMD_vertex_shader_viewport_index,
635 GL_AMD_vertex_shader_layer,
636 GL_NV_bindless_texture,
637 GL_NV_shader_atomic_float,
638 GL_AMD_query_buffer_object,
642 GL_ARB_buffer_storage,
643 GL_ARB_clear_texture,
644 GL_ARB_enhanced_layouts,
646 GL_ARB_query_buffer_object,
647 GL_ARB_texture_mirror_clamp_to_edge,
648 GL_ARB_texture_stencil8,
649 GL_ARB_vertex_type_10f_11f_11f_rev,
650 GL_ARB_bindless_texture,
651 GL_ARB_sparse_texture,
655 GL_ARB_cull_distance,
656 GL_ARB_ES3_1_compatibility,
657 GL_ARB_conditional_render_inverted,
658 GL_KHR_context_flush_control,
659 GL_ARB_derivative_control,
660 GL_ARB_direct_state_access,
661 GL_ARB_get_texture_sub_image,
663 GL_KHR_blend_equation_advanced,
664 GL_KHR_blend_equation_advanced_coherent,
665 GL_KHR_robust_buffer_access_behavior,
666 GL_ARB_shader_texture_image_samples,
667 GL_ARB_texture_barrier,
672 GL_ARB_shader_stencil_export,
674 GL_ATI_element_array,
675 GL_ATI_envmap_bumpmap,
676 GL_ATI_fragment_shader,
677 GL_ATI_map_object_buffer,
679 GL_ATI_separate_stencil,
680 GL_ATI_text_fragment_shader,
681 GL_ATI_texture_env_combine3,
682 GL_ATI_texture_float,
683 GL_ATI_texture_mirror_once,
684 GL_ATI_vertex_array_object,
685 GL_ATI_vertex_attrib_array_object,
686 GL_ATI_vertex_streams,
688 GL_AMD_performance_monitor,
689 GL_AMD_texture_texture4,
690 GL_AMD_vertex_shader_tesselator,
691 GL_AMD_draw_buffers_blend,
692 GL_AMD_shader_stencil_export,
693 GL_AMD_seamless_cubemap_per_texture,
694 GL_AMD_conservative_depth,
695 GL_AMD_name_gen_delete,
697 GL_AMD_transform_feedback3_lines_triangles,
698 GL_AMD_depth_clamp_separate,
703 GL_EXT_blend_func_separate,
704 GL_EXT_blend_logic_op,
706 GL_EXT_blend_subtract,
707 GL_EXT_clip_volume_hint,
710 GL_EXT_color_subtable,
711 GL_EXT_compiled_vertex_array,
713 GL_EXT_coordinate_frame,
716 GL_EXT_draw_range_elements,
718 GL_EXT_framebuffer_object,
720 GL_EXT_index_array_formats,
722 GL_EXT_index_material,
723 GL_EXT_index_texture,
724 GL_EXT_light_texture,
725 GL_EXT_misc_attribute,
726 GL_EXT_multi_draw_arrays,
728 GL_EXT_packed_pixels,
729 GL_EXT_paletted_texture,
730 GL_EXT_pixel_transform,
731 GL_EXT_pixel_transform_color_table,
732 GL_EXT_point_parameters,
733 GL_EXT_polygon_offset,
734 GL_EXT_rescale_normal,
735 GL_EXT_secondary_color,
736 GL_EXT_separate_specular_color,
738 GL_EXT_shared_texture_palette,
739 GL_EXT_stencil_two_side,
744 GL_EXT_texture_compression_s3tc,
745 GL_EXT_texture_cube_map,
746 GL_EXT_texture_edge_clamp,
747 GL_EXT_texture_env_add,
748 GL_EXT_texture_env_combine,
749 GL_EXT_texture_env_dot3,
750 GL_EXT_texture_filter_anisotropic,
751 GL_EXT_texture_lod_bias,
752 GL_EXT_texture_object,
753 GL_EXT_texture_perturb_normal,
754 GL_EXT_texture_rectangle,
756 GL_EXT_vertex_shader,
757 GL_EXT_vertex_weighting,
758 GL_EXT_depth_bounds_test,
759 GL_EXT_texture_mirror_clamp,
760 GL_EXT_blend_equation_separate,
761 GL_EXT_pixel_buffer_object,
762 GL_EXT_texture_compression_dxt1,
763 GL_EXT_stencil_clear_tag,
764 GL_EXT_packed_depth_stencil,
766 GL_EXT_framebuffer_blit,
767 GL_EXT_framebuffer_multisample,
769 GL_EXT_gpu_program_parameters,
770 GL_EXT_bindable_uniform,
771 GL_EXT_draw_buffers2,
772 GL_EXT_draw_instanced,
773 GL_EXT_framebuffer_sRGB,
774 GL_EXT_geometry_shader4,
777 GL_EXT_texture_array,
778 GL_EXT_texture_buffer_object,
779 GL_EXT_texture_compression_latc,
780 GL_EXT_texture_compression_rgtc,
781 GL_EXT_texture_integer,
782 GL_EXT_texture_shared_exponent,
783 GL_EXT_transform_feedback,
784 GL_EXT_direct_state_access,
785 GL_EXT_vertex_array_bgra,
786 GL_EXT_texture_swizzle,
787 GL_EXT_provoking_vertex,
788 GL_EXT_texture_snorm,
789 GL_EXT_separate_shader_objects,
790 GL_EXT_shader_image_load_store,
791 GL_EXT_vertex_attrib_64bit,
792 GL_EXT_texture_sRGB_decode,
794 GL_HP_convolution_border_modes,
795 GL_HP_image_transform,
796 GL_HP_occlusion_test,
797 GL_HP_texture_lighting,
799 GL_IBM_multimode_draw_arrays,
800 GL_IBM_rasterpos_clip,
801 GL_IBM_texture_mirrored_repeat,
802 GL_IBM_vertex_array_lists,
803 GL_INGR_blend_func_separate,
805 GL_INGR_interlace_read,
806 GL_INGR_palette_buffer,
807 GL_INTEL_parallel_arrays,
808 GL_INTEL_texture_scissor,
809 GL_MESA_resize_buffers,
812 GL_NV_copy_depth_to_color,
818 GL_NV_fragment_program,
820 GL_NV_light_max_exponent,
821 GL_NV_multisample_filter_hint,
822 GL_NV_occlusion_query,
823 GL_NV_packed_depth_stencil,
824 GL_NV_pixel_data_range,
826 GL_NV_primitive_restart,
827 GL_NV_register_combiners,
828 GL_NV_register_combiners2,
830 GL_NV_texgen_reflection,
831 GL_NV_texture_compression_vtc,
832 GL_NV_texture_env_combine4,
833 GL_NV_texture_expand_normal,
834 GL_NV_texture_rectangle,
835 GL_NV_texture_shader,
836 GL_NV_texture_shader2,
837 GL_NV_texture_shader3,
838 GL_NV_vertex_array_range,
839 GL_NV_vertex_array_range2,
840 GL_NV_vertex_program,
841 GL_NV_vertex_program1_1,
842 GL_NV_vertex_program2,
843 GL_NV_fragment_program_option,
844 GL_NV_fragment_program2,
845 GL_NV_vertex_program2_option,
846 GL_NV_vertex_program3,
847 GL_NV_depth_buffer_float,
848 GL_NV_fragment_program4,
849 GL_NV_framebuffer_multisample_coverage,
850 GL_NV_geometry_program4,
852 GL_NV_parameter_buffer_object,
853 GL_NV_transform_feedback,
854 GL_NV_vertex_program4,
855 GL_NV_conditional_render,
857 GL_NV_explicit_multisample,
858 GL_NV_transform_feedback2,
861 GL_NV_parameter_buffer_object2,
862 GL_NV_shader_buffer_load,
863 GL_NV_vertex_buffer_unified_memory,
866 GL_NV_shader_buffer_store,
867 GL_NV_tessellation_program5,
868 GL_NV_vertex_attrib_integer_64bit,
869 GL_NV_multisample_coverage,
871 GL_NV_texture_barrier,
877 GL_REND_screen_coordinates,
879 GL_SGIS_detail_texture,
880 GL_SGIS_fog_function,
881 GL_SGIS_generate_mipmap,
883 GL_SGIS_pixel_texture,
884 GL_SGIS_point_line_texgen,
885 GL_SGIS_point_parameters,
886 GL_SGIS_sharpen_texture,
888 GL_SGIS_texture_border_clamp,
889 GL_SGIS_texture_color_mask,
890 GL_SGIS_texture_edge_clamp,
891 GL_SGIS_texture_filter4,
893 GL_SGIS_texture_select,
895 GL_SGIX_async_histogram,
897 GL_SGIX_blend_alpha_minmax,
898 GL_SGIX_calligraphic_fragment,
900 GL_SGIX_convolution_accuracy,
901 GL_SGIX_depth_pass_instrument,
902 GL_SGIX_depth_texture,
903 GL_SGIX_flush_raster,
906 GL_SGIX_fragment_lighting,
908 GL_SGIX_igloo_interface,
909 GL_SGIX_impact_pixel_texture,
912 GL_SGIX_ir_instrument1,
913 GL_SGIX_list_priority,
914 GL_SGIX_pixel_texture,
916 GL_SGIX_polynomial_ffd,
917 GL_SGIX_reference_plane,
919 GL_SGIX_scalebias_hint,
921 GL_SGIX_shadow_ambient,
924 GL_SGIX_tag_sample_buffer,
925 GL_SGIX_texture_add_env,
926 GL_SGIX_texture_coordinate_clamp,
927 GL_SGIX_texture_lod_bias,
928 GL_SGIX_texture_multi_buffer,
929 GL_SGIX_texture_scale_bias,
930 GL_SGIX_texture_select,
931 GL_SGIX_vertex_preclip,
933 GL_SGIX_ycrcb_subsample,
937 GL_SGI_depth_pass_instrument,
938 GL_SGI_texture_color_table,
939 GL_SUNX_constant_data,
940 GL_SUN_convolution_border_modes,
944 GL_SUN_triangle_list,
948 GL_WIN_phong_shading,
950 WGL_3DFX_multisample,
951 WGL_ARB_buffer_region,
952 WGL_ARB_extensions_string,
953 WGL_ARB_make_current_read,
956 WGL_ARB_pixel_format,
957 WGL_ARB_pixel_format_float,
958 WGL_ARB_render_texture,
959 WGL_ARB_create_context,
960 WGL_ARB_create_context_profile,
961 WGL_ARB_framebuffer_sRGB,
962 WGL_ARB_create_context_robustness,
963 WGL_ATI_pixel_format_float,
964 WGL_AMD_gpu_association,
966 WGL_EXT_display_color_table,
967 WGL_EXT_extensions_string,
968 WGL_EXT_make_current_read,
971 WGL_EXT_pixel_format,
972 WGL_EXT_swap_control,
973 WGL_EXT_create_context_es2_profile,
974 WGL_I3D_digital_video_control,
977 WGL_I3D_image_buffer,
978 WGL_I3D_swap_frame_lock,
979 WGL_I3D_swap_frame_usage,
981 WGL_NV_render_depth_texture,
982 WGL_NV_render_texture_rectangle,
983 WGL_NV_vertex_array_range,
984 WGL_NV_present_video,
988 WGL_NV_video_capture,
990 WGL_NV_multisample_coverage,
992 WGL_OML_sync_control,
993 WGL_3DL_stereo_control,
994 WGL_ARB_context_flush_control,
995 WIN_draw_range_elements,
1001 GLX_ARB_multisample,
1002 GLX_ARB_fbconfig_float,
1003 GLX_ARB_get_proc_address,
1004 GLX_ARB_create_context,
1005 GLX_ARB_create_context_profile,
1006 GLX_ARB_vertex_buffer_object,
1007 GLX_ARB_framebuffer_sRGB,
1008 GLX_ARB_create_context_robustness,
1009 GLX_EXT_visual_info,
1010 GLX_EXT_visual_rating,
1011 GLX_EXT_import_context,
1012 GLX_EXT_fbconfig_packed_float,
1013 GLX_EXT_framebuffer_sRGB,
1014 GLX_EXT_texture_from_pixmap,
1015 GLX_EXT_swap_control,
1016 GLX_ARB_context_flush_control,
1017 GLX_EXT_create_context_es2_profile : Boolean;
1022 GL_DEPTH_BUFFER_BIT = $00000100;
1023 GL_STENCIL_BUFFER_BIT = $00000400;
1024 GL_COLOR_BUFFER_BIT = $00004000;
1031 GL_LINE_LOOP = $0002;
1032 GL_LINE_STRIP = $0003;
1033 GL_TRIANGLES = $0004;
1034 GL_TRIANGLE_STRIP = $0005;
1035 GL_TRIANGLE_FAN = $0006;
1042 GL_NOTEQUAL = $0205;
1045 { BlendingFactorDest }
1048 GL_SRC_COLOR = $0300;
1049 GL_ONE_MINUS_SRC_COLOR = $0301;
1050 GL_SRC_ALPHA = $0302;
1051 GL_ONE_MINUS_SRC_ALPHA = $0303;
1052 GL_DST_ALPHA = $0304;
1053 GL_ONE_MINUS_DST_ALPHA = $0305;
1054 { BlendingFactorSrc }
1055 GL_DST_COLOR = $0306;
1056 GL_ONE_MINUS_DST_COLOR = $0307;
1057 GL_SRC_ALPHA_SATURATE = $0308;
1060 GL_FRONT_LEFT = $0400;
1061 GL_FRONT_RIGHT = $0401;
1062 GL_BACK_LEFT = $0402;
1063 GL_BACK_RIGHT = $0403;
1068 GL_FRONT_AND_BACK = $0408;
1071 GL_INVALID_ENUM = $0500;
1072 GL_INVALID_VALUE = $0501;
1073 GL_INVALID_OPERATION = $0502;
1074 GL_OUT_OF_MEMORY = $0505;
1075 { FrontFaceDirection }
1079 GL_POINT_SIZE = $0B11;
1080 GL_POINT_SIZE_RANGE = $0B12;
1081 GL_POINT_SIZE_GRANULARITY = $0B13;
1082 GL_LINE_SMOOTH = $0B20;
1083 GL_LINE_WIDTH = $0B21;
1084 GL_LINE_WIDTH_RANGE = $0B22;
1085 GL_LINE_WIDTH_GRANULARITY = $0B23;
1086 GL_POLYGON_SMOOTH = $0B41;
1087 GL_CULL_FACE = $0B44;
1088 GL_CULL_FACE_MODE = $0B45;
1089 GL_FRONT_FACE = $0B46;
1090 GL_DEPTH_RANGE = $0B70;
1091 GL_DEPTH_TEST = $0B71;
1092 GL_DEPTH_WRITEMASK = $0B72;
1093 GL_DEPTH_CLEAR_VALUE = $0B73;
1094 GL_DEPTH_FUNC = $0B74;
1095 GL_STENCIL_TEST = $0B90;
1096 GL_STENCIL_CLEAR_VALUE = $0B91;
1097 GL_STENCIL_FUNC = $0B92;
1098 GL_STENCIL_VALUE_MASK = $0B93;
1099 GL_STENCIL_FAIL = $0B94;
1100 GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
1101 GL_STENCIL_PASS_DEPTH_PASS = $0B96;
1102 GL_STENCIL_REF = $0B97;
1103 GL_STENCIL_WRITEMASK = $0B98;
1104 GL_VIEWPORT = $0BA2;
1106 GL_BLEND_DST = $0BE0;
1107 GL_BLEND_SRC = $0BE1;
1109 GL_LOGIC_OP_MODE = $0BF0;
1110 GL_COLOR_LOGIC_OP = $0BF2;
1111 GL_DRAW_BUFFER = $0C01;
1112 GL_READ_BUFFER = $0C02;
1113 GL_SCISSOR_BOX = $0C10;
1114 GL_SCISSOR_TEST = $0C11;
1115 GL_COLOR_CLEAR_VALUE = $0C22;
1116 GL_COLOR_WRITEMASK = $0C23;
1117 GL_DOUBLEBUFFER = $0C32;
1119 GL_LINE_SMOOTH_HINT = $0C52;
1120 GL_POLYGON_SMOOTH_HINT = $0C53;
1121 GL_UNPACK_SWAP_BYTES = $0CF0;
1122 GL_UNPACK_LSB_FIRST = $0CF1;
1123 GL_UNPACK_ROW_LENGTH = $0CF2;
1124 GL_UNPACK_SKIP_ROWS = $0CF3;
1125 GL_UNPACK_SKIP_PIXELS = $0CF4;
1126 GL_UNPACK_ALIGNMENT = $0CF5;
1127 GL_PACK_SWAP_BYTES = $0D00;
1128 GL_PACK_LSB_FIRST = $0D01;
1129 GL_PACK_ROW_LENGTH = $0D02;
1130 GL_PACK_SKIP_ROWS = $0D03;
1131 GL_PACK_SKIP_PIXELS = $0D04;
1132 GL_PACK_ALIGNMENT = $0D05;
1133 GL_MAX_TEXTURE_SIZE = $0D33;
1134 GL_MAX_VIEWPORT_DIMS = $0D3A;
1135 GL_SUBPIXEL_BITS = $0D50;
1136 GL_TEXTURE_1D = $0DE0;
1137 GL_TEXTURE_2D = $0DE1;
1138 GL_POLYGON_OFFSET_UNITS = $2A00;
1139 GL_POLYGON_OFFSET_POINT = $2A01;
1140 GL_POLYGON_OFFSET_LINE = $2A02;
1141 GL_POLYGON_OFFSET_FILL = $8037;
1142 GL_POLYGON_OFFSET_FACTOR = $8038;
1143 GL_TEXTURE_BINDING_1D = $8068;
1144 GL_TEXTURE_BINDING_2D = $8069;
1145 { GetTextureParameter }
1146 GL_TEXTURE_WIDTH = $1000;
1147 GL_TEXTURE_HEIGHT = $1001;
1148 GL_TEXTURE_INTERNAL_FORMAT = $1003;
1149 GL_TEXTURE_BORDER_COLOR = $1004;
1150 GL_TEXTURE_BORDER = $1005;
1151 GL_TEXTURE_RED_SIZE = $805C;
1152 GL_TEXTURE_GREEN_SIZE = $805D;
1153 GL_TEXTURE_BLUE_SIZE = $805E;
1154 GL_TEXTURE_ALPHA_SIZE = $805F;
1156 GL_DONT_CARE = $1100;
1161 GL_UNSIGNED_BYTE = $1401;
1163 GL_UNSIGNED_SHORT = $1403;
1165 GL_UNSIGNED_INT = $1405;
1171 GL_AND_REVERSE = $1502;
1173 GL_AND_INVERTED = $1504;
1180 GL_OR_REVERSE = $150B;
1181 GL_COPY_INVERTED = $150C;
1182 GL_OR_INVERTED = $150D;
1185 { MatrixMode (for gl3.h, FBO attachment type) }
1192 GL_STENCIL_INDEX = $1901;
1193 GL_DEPTH_COMPONENT = $1902;
1211 GL_RENDERER = $1F01;
1213 GL_EXTENSIONS = $1F03;
1214 { TextureMagFilter }
1217 { TextureMinFilter }
1218 GL_NEAREST_MIPMAP_NEAREST = $2700;
1219 GL_LINEAR_MIPMAP_NEAREST = $2701;
1220 GL_NEAREST_MIPMAP_LINEAR = $2702;
1221 GL_LINEAR_MIPMAP_LINEAR = $2703;
1222 { TextureParameterName }
1223 GL_TEXTURE_MAG_FILTER = $2800;
1224 GL_TEXTURE_MIN_FILTER = $2801;
1225 GL_TEXTURE_WRAP_S = $2802;
1226 GL_TEXTURE_WRAP_T = $2803;
1228 GL_PROXY_TEXTURE_1D = $8063;
1229 GL_PROXY_TEXTURE_2D = $8064;
1232 { PixelInternalFormat }
1233 GL_R3_G3_B2 = $2A10;
1244 GL_RGB10_A2 = $8059;
1247 {$ifdef DGL_DEPRECATED}
1253 GL_CURRENT_BIT = $00000001;
1254 GL_POINT_BIT = $00000002;
1255 GL_LINE_BIT = $00000004;
1256 GL_POLYGON_BIT = $00000008;
1257 GL_POLYGON_STIPPLE_BIT = $00000010;
1258 GL_PIXEL_MODE_BIT = $00000020;
1259 GL_LIGHTING_BIT = $00000040;
1260 GL_FOG_BIT = $00000080;
1261 GL_ACCUM_BUFFER_BIT = $00000200;
1262 GL_VIEWPORT_BIT = $00000800;
1263 GL_TRANSFORM_BIT = $00001000;
1264 GL_ENABLE_BIT = $00002000;
1265 GL_HINT_BIT = $00008000;
1266 GL_EVAL_BIT = $00010000;
1267 GL_LIST_BIT = $00020000;
1268 GL_TEXTURE_BIT = $00040000;
1269 GL_SCISSOR_BIT = $00080000;
1270 GL_ALL_ATTRIB_BITS = $000FFFFF;
1272 GL_QUAD_STRIP = $0008;
1274 GL_CLIP_PLANE0 = $3000;
1275 GL_CLIP_PLANE1 = $3001;
1276 GL_CLIP_PLANE2 = $3002;
1277 GL_CLIP_PLANE3 = $3003;
1278 GL_CLIP_PLANE4 = $3004;
1279 GL_CLIP_PLANE5 = $3005;
1287 GL_STACK_OVERFLOW = $0503;
1288 GL_STACK_UNDERFLOW = $0504;
1291 GL_3D_COLOR = $0602;
1292 GL_3D_COLOR_TEXTURE = $0603;
1293 GL_4D_COLOR_TEXTURE = $0604;
1294 GL_PASS_THROUGH_TOKEN = $0700;
1295 GL_POINT_TOKEN = $0701;
1296 GL_LINE_TOKEN = $0702;
1297 GL_POLYGON_TOKEN = $0703;
1298 GL_BITMAP_TOKEN = $0704;
1299 GL_DRAW_PIXEL_TOKEN = $0705;
1300 GL_COPY_PIXEL_TOKEN = $0706;
1301 GL_LINE_RESET_TOKEN = $0707;
1307 GL_CURRENT_COLOR = $0B00;
1308 GL_CURRENT_INDEX = $0B01;
1309 GL_CURRENT_NORMAL = $0B02;
1310 GL_CURRENT_TEXTURE_COORDS = $0B03;
1311 GL_CURRENT_RASTER_COLOR = $0B04;
1312 GL_CURRENT_RASTER_INDEX = $0B05;
1313 GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
1314 GL_CURRENT_RASTER_POSITION = $0B07;
1315 GL_CURRENT_RASTER_POSITION_VALID = $0B08;
1316 GL_CURRENT_RASTER_DISTANCE = $0B09;
1317 GL_POINT_SMOOTH = $0B10;
1318 GL_LINE_STIPPLE = $0B24;
1319 GL_LINE_STIPPLE_PATTERN = $0B25;
1320 GL_LINE_STIPPLE_REPEAT = $0B26;
1321 GL_LIST_MODE = $0B30;
1322 GL_MAX_LIST_NESTING = $0B31;
1323 GL_LIST_BASE = $0B32;
1324 GL_LIST_INDEX = $0B33;
1325 GL_POLYGON_MODE = $0B40;
1326 GL_POLYGON_STIPPLE = $0B42;
1327 GL_EDGE_FLAG = $0B43;
1328 GL_LIGHTING = $0B50;
1329 GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
1330 GL_LIGHT_MODEL_TWO_SIDE = $0B52;
1331 GL_LIGHT_MODEL_AMBIENT = $0B53;
1332 GL_SHADE_MODEL = $0B54;
1333 GL_COLOR_MATERIAL_FACE = $0B55;
1334 GL_COLOR_MATERIAL_PARAMETER = $0B56;
1335 GL_COLOR_MATERIAL = $0B57;
1337 GL_FOG_INDEX = $0B61;
1338 GL_FOG_DENSITY = $0B62;
1339 GL_FOG_START = $0B63;
1341 GL_FOG_MODE = $0B65;
1342 GL_FOG_COLOR = $0B66;
1343 GL_ACCUM_CLEAR_VALUE = $0B80;
1344 GL_MATRIX_MODE = $0BA0;
1345 GL_NORMALIZE = $0BA1;
1346 GL_MODELVIEW_STACK_DEPTH = $0BA3;
1347 GL_PROJECTION_STACK_DEPTH = $0BA4;
1348 GL_TEXTURE_STACK_DEPTH = $0BA5;
1349 GL_MODELVIEW_MATRIX = $0BA6;
1350 GL_PROJECTION_MATRIX = $0BA7;
1351 GL_TEXTURE_MATRIX = $0BA8;
1352 GL_ATTRIB_STACK_DEPTH = $0BB0;
1353 GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
1354 GL_ALPHA_TEST = $0BC0;
1355 GL_ALPHA_TEST_FUNC = $0BC1;
1356 GL_ALPHA_TEST_REF = $0BC2;
1357 GL_INDEX_LOGIC_OP = $0BF1;
1358 GL_AUX_BUFFERS = $0C00;
1359 GL_INDEX_CLEAR_VALUE = $0C20;
1360 GL_INDEX_WRITEMASK = $0C21;
1361 GL_INDEX_MODE = $0C30;
1362 GL_RGBA_MODE = $0C31;
1363 GL_RENDER_MODE = $0C40;
1364 GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
1365 GL_POINT_SMOOTH_HINT = $0C51;
1366 GL_FOG_HINT = $0C54;
1367 GL_TEXTURE_GEN_S = $0C60;
1368 GL_TEXTURE_GEN_T = $0C61;
1369 GL_TEXTURE_GEN_R = $0C62;
1370 GL_TEXTURE_GEN_Q = $0C63;
1371 GL_PIXEL_MAP_I_TO_I = $0C70;
1372 GL_PIXEL_MAP_S_TO_S = $0C71;
1373 GL_PIXEL_MAP_I_TO_R = $0C72;
1374 GL_PIXEL_MAP_I_TO_G = $0C73;
1375 GL_PIXEL_MAP_I_TO_B = $0C74;
1376 GL_PIXEL_MAP_I_TO_A = $0C75;
1377 GL_PIXEL_MAP_R_TO_R = $0C76;
1378 GL_PIXEL_MAP_G_TO_G = $0C77;
1379 GL_PIXEL_MAP_B_TO_B = $0C78;
1380 GL_PIXEL_MAP_A_TO_A = $0C79;
1381 GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
1382 GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
1383 GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
1384 GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
1385 GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
1386 GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
1387 GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
1388 GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
1389 GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
1390 GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
1391 GL_MAP_COLOR = $0D10;
1392 GL_MAP_STENCIL = $0D11;
1393 GL_INDEX_SHIFT = $0D12;
1394 GL_INDEX_OFFSET = $0D13;
1395 GL_RED_SCALE = $0D14;
1396 GL_RED_BIAS = $0D15;
1399 GL_GREEN_SCALE = $0D18;
1400 GL_GREEN_BIAS = $0D19;
1401 GL_BLUE_SCALE = $0D1A;
1402 GL_BLUE_BIAS = $0D1B;
1403 GL_ALPHA_SCALE = $0D1C;
1404 GL_ALPHA_BIAS = $0D1D;
1405 GL_DEPTH_SCALE = $0D1E;
1406 GL_DEPTH_BIAS = $0D1F;
1407 GL_MAX_EVAL_ORDER = $0D30;
1408 GL_MAX_LIGHTS = $0D31;
1409 GL_MAX_CLIP_PLANES = $0D32;
1410 GL_MAX_PIXEL_MAP_TABLE = $0D34;
1411 GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
1412 GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
1413 GL_MAX_NAME_STACK_DEPTH = $0D37;
1414 GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
1415 GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
1416 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
1417 GL_INDEX_BITS = $0D51;
1418 GL_RED_BITS = $0D52;
1419 GL_GREEN_BITS = $0D53;
1420 GL_BLUE_BITS = $0D54;
1421 GL_ALPHA_BITS = $0D55;
1422 GL_DEPTH_BITS = $0D56;
1423 GL_STENCIL_BITS = $0D57;
1424 GL_ACCUM_RED_BITS = $0D58;
1425 GL_ACCUM_GREEN_BITS = $0D59;
1426 GL_ACCUM_BLUE_BITS = $0D5A;
1427 GL_ACCUM_ALPHA_BITS = $0D5B;
1428 GL_NAME_STACK_DEPTH = $0D70;
1429 GL_AUTO_NORMAL = $0D80;
1430 GL_MAP1_COLOR_4 = $0D90;
1431 GL_MAP1_INDEX = $0D91;
1432 GL_MAP1_NORMAL = $0D92;
1433 GL_MAP1_TEXTURE_COORD_1 = $0D93;
1434 GL_MAP1_TEXTURE_COORD_2 = $0D94;
1435 GL_MAP1_TEXTURE_COORD_3 = $0D95;
1436 GL_MAP1_TEXTURE_COORD_4 = $0D96;
1437 GL_MAP1_VERTEX_3 = $0D97;
1438 GL_MAP1_VERTEX_4 = $0D98;
1439 GL_MAP2_COLOR_4 = $0DB0;
1440 GL_MAP2_INDEX = $0DB1;
1441 GL_MAP2_NORMAL = $0DB2;
1442 GL_MAP2_TEXTURE_COORD_1 = $0DB3;
1443 GL_MAP2_TEXTURE_COORD_2 = $0DB4;
1444 GL_MAP2_TEXTURE_COORD_3 = $0DB5;
1445 GL_MAP2_TEXTURE_COORD_4 = $0DB6;
1446 GL_MAP2_VERTEX_3 = $0DB7;
1447 GL_MAP2_VERTEX_4 = $0DB8;
1448 GL_MAP1_GRID_DOMAIN = $0DD0;
1449 GL_MAP1_GRID_SEGMENTS = $0DD1;
1450 GL_MAP2_GRID_DOMAIN = $0DD2;
1451 GL_MAP2_GRID_SEGMENTS = $0DD3;
1452 GL_FEEDBACK_BUFFER_POINTER = $0DF0;
1453 GL_FEEDBACK_BUFFER_SIZE = $0DF1;
1454 GL_FEEDBACK_BUFFER_TYPE = $0DF2;
1455 GL_SELECTION_BUFFER_POINTER = $0DF3;
1456 GL_SELECTION_BUFFER_SIZE = $0DF4;
1467 GL_SPECULAR = $1202;
1468 GL_POSITION = $1203;
1469 GL_SPOT_DIRECTION = $1204;
1470 GL_SPOT_EXPONENT = $1205;
1471 GL_SPOT_CUTOFF = $1206;
1472 GL_CONSTANT_ATTENUATION = $1207;
1473 GL_LINEAR_ATTENUATION = $1208;
1474 GL_QUADRATIC_ATTENUATION = $1209;
1476 GL_COMPILE_AND_EXECUTE = $1301;
1477 GL_EMISSION = $1600;
1478 GL_SHININESS = $1601;
1479 GL_AMBIENT_AND_DIFFUSE = $1602;
1480 GL_COLOR_INDEXES = $1603;
1481 GL_MODELVIEW = $1700;
1482 GL_PROJECTION = $1701;
1483 GL_COLOR_INDEX = $1900;
1484 GL_LUMINANCE = $1909;
1485 GL_LUMINANCE_ALPHA = $190A;
1488 GL_FEEDBACK = $1C01;
1496 GL_MODULATE = $2100;
1498 GL_TEXTURE_ENV_MODE = $2200;
1499 GL_TEXTURE_ENV_COLOR = $2201;
1500 GL_TEXTURE_ENV = $2300;
1501 GL_EYE_LINEAR = $2400;
1502 GL_OBJECT_LINEAR = $2401;
1503 GL_SPHERE_MAP = $2402;
1504 GL_TEXTURE_GEN_MODE = $2500;
1505 GL_OBJECT_PLANE = $2501;
1506 GL_EYE_PLANE = $2502;
1508 GL_CLIENT_PIXEL_STORE_BIT = $00000001;
1509 GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
1510 GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
1515 GL_LUMINANCE4 = $803F;
1516 GL_LUMINANCE8 = $8040;
1517 GL_LUMINANCE12 = $8041;
1518 GL_LUMINANCE16 = $8042;
1519 GL_LUMINANCE4_ALPHA4 = $8043;
1520 GL_LUMINANCE6_ALPHA2 = $8044;
1521 GL_LUMINANCE8_ALPHA8 = $8045;
1522 GL_LUMINANCE12_ALPHA4 = $8046;
1523 GL_LUMINANCE12_ALPHA12 = $8047;
1524 GL_LUMINANCE16_ALPHA16 = $8048;
1525 GL_INTENSITY = $8049;
1526 GL_INTENSITY4 = $804A;
1527 GL_INTENSITY8 = $804B;
1528 GL_INTENSITY12 = $804C;
1529 GL_INTENSITY16 = $804D;
1530 GL_TEXTURE_LUMINANCE_SIZE = $8060;
1531 GL_TEXTURE_INTENSITY_SIZE = $8061;
1532 GL_TEXTURE_PRIORITY = $8066;
1533 GL_TEXTURE_RESIDENT = $8067;
1534 GL_VERTEX_ARRAY = $8074;
1535 GL_NORMAL_ARRAY = $8075;
1536 GL_COLOR_ARRAY = $8076;
1537 GL_INDEX_ARRAY = $8077;
1538 GL_TEXTURE_COORD_ARRAY = $8078;
1539 GL_EDGE_FLAG_ARRAY = $8079;
1540 GL_VERTEX_ARRAY_SIZE = $807A;
1541 GL_VERTEX_ARRAY_TYPE = $807B;
1542 GL_VERTEX_ARRAY_STRIDE = $807C;
1543 GL_NORMAL_ARRAY_TYPE = $807E;
1544 GL_NORMAL_ARRAY_STRIDE = $807F;
1545 GL_COLOR_ARRAY_SIZE = $8081;
1546 GL_COLOR_ARRAY_TYPE = $8082;
1547 GL_COLOR_ARRAY_STRIDE = $8083;
1548 GL_INDEX_ARRAY_TYPE = $8085;
1549 GL_INDEX_ARRAY_STRIDE = $8086;
1550 GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
1551 GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
1552 GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
1553 GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
1554 GL_VERTEX_ARRAY_POINTER = $808E;
1555 GL_NORMAL_ARRAY_POINTER = $808F;
1556 GL_COLOR_ARRAY_POINTER = $8090;
1557 GL_INDEX_ARRAY_POINTER = $8091;
1558 GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
1559 GL_EDGE_FLAG_ARRAY_POINTER = $8093;
1562 GL_C4UB_V2F = $2A22;
1563 GL_C4UB_V3F = $2A23;
1566 GL_C4F_N3F_V3F = $2A26;
1569 GL_T2F_C4UB_V3F = $2A29;
1570 GL_T2F_C3F_V3F = $2A2A;
1571 GL_T2F_N3F_V3F = $2A2B;
1572 GL_T2F_C4F_N3F_V3F = $2A2C;
1573 GL_T4F_C4F_N3F_V4F = $2A2D;
1574 GL_COLOR_TABLE_FORMAT_EXT = $80D8;
1575 GL_COLOR_TABLE_WIDTH_EXT = $80D9;
1576 GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
1577 GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
1578 GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
1579 GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
1580 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
1581 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
1582 GL_LOGIC_OP = GL_INDEX_LOGIC_OP;
1583 GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT;
1587 GL_UNSIGNED_BYTE_3_3_2 = $8032;
1588 GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
1589 GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
1590 GL_UNSIGNED_INT_8_8_8_8 = $8035;
1591 GL_UNSIGNED_INT_10_10_10_2 = $8036;
1592 GL_TEXTURE_BINDING_3D = $806A;
1593 GL_PACK_SKIP_IMAGES = $806B;
1594 GL_PACK_IMAGE_HEIGHT = $806C;
1595 GL_UNPACK_SKIP_IMAGES = $806D;
1596 GL_UNPACK_IMAGE_HEIGHT = $806E;
1597 GL_TEXTURE_3D = $806F;
1598 GL_PROXY_TEXTURE_3D = $8070;
1599 GL_TEXTURE_DEPTH = $8071;
1600 GL_TEXTURE_WRAP_R = $8072;
1601 GL_MAX_3D_TEXTURE_SIZE = $8073;
1602 GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
1603 GL_UNSIGNED_SHORT_5_6_5 = $8363;
1604 GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
1605 GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
1606 GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
1607 GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
1608 GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
1611 GL_MAX_ELEMENTS_VERTICES = $80E8;
1612 GL_MAX_ELEMENTS_INDICES = $80E9;
1613 GL_CLAMP_TO_EDGE = $812F;
1614 GL_TEXTURE_MIN_LOD = $813A;
1615 GL_TEXTURE_MAX_LOD = $813B;
1616 GL_TEXTURE_BASE_LEVEL = $813C;
1617 GL_TEXTURE_MAX_LEVEL = $813D;
1618 GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
1619 GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
1620 GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
1621 GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
1622 GL_ALIASED_LINE_WIDTH_RANGE = $846E;
1623 {$ifdef DGL_DEPRECATED}
1624 GL_RESCALE_NORMAL = $803A;
1625 GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
1626 GL_SINGLE_COLOR = $81F9;
1627 GL_SEPARATE_SPECULAR_COLOR = $81FA;
1628 GL_ALIASED_POINT_SIZE_RANGE = $846D;
1632 GL_TEXTURE0 = $84C0;
1633 GL_TEXTURE1 = $84C1;
1634 GL_TEXTURE2 = $84C2;
1635 GL_TEXTURE3 = $84C3;
1636 GL_TEXTURE4 = $84C4;
1637 GL_TEXTURE5 = $84C5;
1638 GL_TEXTURE6 = $84C6;
1639 GL_TEXTURE7 = $84C7;
1640 GL_TEXTURE8 = $84C8;
1641 GL_TEXTURE9 = $84C9;
1642 GL_TEXTURE10 = $84CA;
1643 GL_TEXTURE11 = $84CB;
1644 GL_TEXTURE12 = $84CC;
1645 GL_TEXTURE13 = $84CD;
1646 GL_TEXTURE14 = $84CE;
1647 GL_TEXTURE15 = $84CF;
1648 GL_TEXTURE16 = $84D0;
1649 GL_TEXTURE17 = $84D1;
1650 GL_TEXTURE18 = $84D2;
1651 GL_TEXTURE19 = $84D3;
1652 GL_TEXTURE20 = $84D4;
1653 GL_TEXTURE21 = $84D5;
1654 GL_TEXTURE22 = $84D6;
1655 GL_TEXTURE23 = $84D7;
1656 GL_TEXTURE24 = $84D8;
1657 GL_TEXTURE25 = $84D9;
1658 GL_TEXTURE26 = $84DA;
1659 GL_TEXTURE27 = $84DB;
1660 GL_TEXTURE28 = $84DC;
1661 GL_TEXTURE29 = $84DD;
1662 GL_TEXTURE30 = $84DE;
1663 GL_TEXTURE31 = $84DF;
1664 GL_ACTIVE_TEXTURE = $84E0;
1665 GL_MULTISAMPLE = $809D;
1666 GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
1667 GL_SAMPLE_ALPHA_TO_ONE = $809F;
1668 GL_SAMPLE_COVERAGE = $80A0;
1669 GL_SAMPLE_BUFFERS = $80A8;
1671 GL_SAMPLE_COVERAGE_VALUE = $80AA;
1672 GL_SAMPLE_COVERAGE_INVERT = $80AB;
1673 GL_TEXTURE_CUBE_MAP = $8513;
1674 GL_TEXTURE_BINDING_CUBE_MAP = $8514;
1675 GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
1676 GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
1677 GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
1678 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
1679 GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
1680 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
1681 GL_PROXY_TEXTURE_CUBE_MAP = $851B;
1682 GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
1683 GL_COMPRESSED_RGB = $84ED;
1684 GL_COMPRESSED_RGBA = $84EE;
1685 GL_TEXTURE_COMPRESSION_HINT = $84EF;
1686 GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
1687 GL_TEXTURE_COMPRESSED = $86A1;
1688 GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
1689 GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
1690 GL_CLAMP_TO_BORDER = $812D;
1691 {$ifdef DGL_DEPRECATED}
1692 GL_CLIENT_ACTIVE_TEXTURE = $84E1;
1693 GL_MAX_TEXTURE_UNITS = $84E2;
1694 GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
1695 GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
1696 GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
1697 GL_TRANSPOSE_COLOR_MATRIX = $84E6;
1698 GL_MULTISAMPLE_BIT = $20000000;
1699 GL_NORMAL_MAP = $8511;
1700 GL_REFLECTION_MAP = $8512;
1701 GL_COMPRESSED_ALPHA = $84E9;
1702 GL_COMPRESSED_LUMINANCE = $84EA;
1703 GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
1704 GL_COMPRESSED_INTENSITY = $84EC;
1706 GL_COMBINE_RGB = $8571;
1707 GL_COMBINE_ALPHA = $8572;
1708 GL_SOURCE0_RGB = $8580;
1709 GL_SOURCE1_RGB = $8581;
1710 GL_SOURCE2_RGB = $8582;
1711 GL_SOURCE0_ALPHA = $8588;
1712 GL_SOURCE1_ALPHA = $8589;
1713 GL_SOURCE2_ALPHA = $858A;
1714 GL_OPERAND0_RGB = $8590;
1715 GL_OPERAND1_RGB = $8591;
1716 GL_OPERAND2_RGB = $8592;
1717 GL_OPERAND0_ALPHA = $8598;
1718 GL_OPERAND1_ALPHA = $8599;
1719 GL_OPERAND2_ALPHA = $859A;
1720 GL_RGB_SCALE = $8573;
1721 GL_ADD_SIGNED = $8574;
1722 GL_INTERPOLATE = $8575;
1723 GL_SUBTRACT = $84E7;
1724 GL_CONSTANT = $8576;
1725 GL_PRIMARY_COLOR = $8577;
1726 GL_PREVIOUS = $8578;
1727 GL_DOT3_RGB = $86AE;
1728 GL_DOT3_RGBA = $86AF;
1732 GL_BLEND_DST_RGB = $80C8;
1733 GL_BLEND_SRC_RGB = $80C9;
1734 GL_BLEND_DST_ALPHA = $80CA;
1735 GL_BLEND_SRC_ALPHA = $80CB;
1736 GL_POINT_FADE_THRESHOLD_SIZE = $8128;
1737 GL_DEPTH_COMPONENT16 = $81A5;
1738 GL_DEPTH_COMPONENT24 = $81A6;
1739 GL_DEPTH_COMPONENT32 = $81A7;
1740 GL_MIRRORED_REPEAT = $8370;
1741 GL_MAX_TEXTURE_LOD_BIAS = $84FD;
1742 GL_TEXTURE_LOD_BIAS = $8501;
1743 GL_INCR_WRAP = $8507;
1744 GL_DECR_WRAP = $8508;
1745 GL_TEXTURE_DEPTH_SIZE = $884A;
1746 GL_TEXTURE_COMPARE_MODE = $884C;
1747 GL_TEXTURE_COMPARE_FUNC = $884D;
1748 {$ifdef DGL_DEPRECATED}
1749 GL_POINT_SIZE_MIN = $8126;
1750 GL_POINT_SIZE_MAX = $8127;
1751 GL_POINT_DISTANCE_ATTENUATION = $8129;
1752 GL_GENERATE_MIPMAP = $8191;
1753 GL_GENERATE_MIPMAP_HINT = $8192;
1754 GL_FOG_COORDINATE_SOURCE = $8450;
1755 GL_FOG_COORDINATE = $8451;
1756 GL_FRAGMENT_DEPTH = $8452;
1757 GL_CURRENT_FOG_COORDINATE = $8453;
1758 GL_FOG_COORDINATE_ARRAY_TYPE = $8454;
1759 GL_FOG_COORDINATE_ARRAY_STRIDE = $8455;
1760 GL_FOG_COORDINATE_ARRAY_POINTER = $8456;
1761 GL_FOG_COORDINATE_ARRAY = $8457;
1762 GL_COLOR_SUM = $8458;
1763 GL_CURRENT_SECONDARY_COLOR = $8459;
1764 GL_SECONDARY_COLOR_ARRAY_SIZE = $845A;
1765 GL_SECONDARY_COLOR_ARRAY_TYPE = $845B;
1766 GL_SECONDARY_COLOR_ARRAY_STRIDE = $845C;
1767 GL_SECONDARY_COLOR_ARRAY_POINTER = $845D;
1768 GL_SECONDARY_COLOR_ARRAY = $845E;
1769 GL_TEXTURE_FILTER_CONTROL = $8500;
1770 GL_DEPTH_TEXTURE_MODE = $884B;
1771 GL_COMPARE_R_TO_TEXTURE = $884E;
1775 GL_BUFFER_SIZE = $8764;
1776 GL_BUFFER_USAGE = $8765;
1777 GL_QUERY_COUNTER_BITS = $8864;
1778 GL_CURRENT_QUERY = $8865;
1779 GL_QUERY_RESULT = $8866;
1780 GL_QUERY_RESULT_AVAILABLE = $8867;
1781 GL_ARRAY_BUFFER = $8892;
1782 GL_ELEMENT_ARRAY_BUFFER = $8893;
1783 GL_ARRAY_BUFFER_BINDING = $8894;
1784 GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;
1785 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = $889F;
1786 GL_READ_ONLY = $88B8;
1787 GL_WRITE_ONLY = $88B9;
1788 GL_READ_WRITE = $88BA;
1789 GL_BUFFER_ACCESS = $88BB;
1790 GL_BUFFER_MAPPED = $88BC;
1791 GL_BUFFER_MAP_POINTER = $88BD;
1792 GL_STREAM_DRAW = $88E0;
1793 GL_STREAM_READ = $88E1;
1794 GL_STREAM_COPY = $88E2;
1795 GL_STATIC_DRAW = $88E4;
1796 GL_STATIC_READ = $88E5;
1797 GL_STATIC_COPY = $88E6;
1798 GL_DYNAMIC_DRAW = $88E8;
1799 GL_DYNAMIC_READ = $88E9;
1800 GL_DYNAMIC_COPY = $88EA;
1801 GL_SAMPLES_PASSED = $8914;
1802 {$ifdef DGL_DEPRECATED}
1803 GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;
1804 GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;
1805 GL_COLOR_ARRAY_BUFFER_BINDING = $8898;
1806 GL_INDEX_ARRAY_BUFFER_BINDING = $8899;
1807 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;
1808 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = $889B;
1809 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = $889C;
1810 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = $889D;
1811 GL_WEIGHT_ARRAY_BUFFER_BINDING = $889E;
1812 GL_FOG_COORD_SRC = $8450;
1813 GL_FOG_COORD = $8451;
1814 GL_CURRENT_FOG_COORD = $8453;
1815 GL_FOG_COORD_ARRAY_TYPE = $8454;
1816 GL_FOG_COORD_ARRAY_STRIDE = $8455;
1817 GL_FOG_COORD_ARRAY_POINTER = $8456;
1818 GL_FOG_COORD_ARRAY = $8457;
1819 GL_FOG_COORD_ARRAY_BUFFER_BINDING = $889D;
1820 GL_SRC0_RGB = $8580;
1821 GL_SRC1_RGB = $8581;
1822 GL_SRC2_RGB = $8582;
1823 GL_SRC0_ALPHA = $8588;
1824 GL_SRC1_ALPHA = $8589;
1825 GL_SRC2_ALPHA = $858A;
1829 GL_BLEND_EQUATION_RGB = $8009;
1830 GL_VERTEX_ATTRIB_ARRAY_ENABLED = $8622;
1831 GL_VERTEX_ATTRIB_ARRAY_SIZE = $8623;
1832 GL_VERTEX_ATTRIB_ARRAY_STRIDE = $8624;
1833 GL_VERTEX_ATTRIB_ARRAY_TYPE = $8625;
1834 GL_CURRENT_VERTEX_ATTRIB = $8626;
1835 GL_VERTEX_PROGRAM_POINT_SIZE = $8642;
1836 GL_VERTEX_ATTRIB_ARRAY_POINTER = $8645;
1837 GL_STENCIL_BACK_FUNC = $8800;
1838 GL_STENCIL_BACK_FAIL = $8801;
1839 GL_STENCIL_BACK_PASS_DEPTH_FAIL = $8802;
1840 GL_STENCIL_BACK_PASS_DEPTH_PASS = $8803;
1841 GL_MAX_DRAW_BUFFERS = $8824;
1842 GL_DRAW_BUFFER0 = $8825;
1843 GL_DRAW_BUFFER1 = $8826;
1844 GL_DRAW_BUFFER2 = $8827;
1845 GL_DRAW_BUFFER3 = $8828;
1846 GL_DRAW_BUFFER4 = $8829;
1847 GL_DRAW_BUFFER5 = $882A;
1848 GL_DRAW_BUFFER6 = $882B;
1849 GL_DRAW_BUFFER7 = $882C;
1850 GL_DRAW_BUFFER8 = $882D;
1851 GL_DRAW_BUFFER9 = $882E;
1852 GL_DRAW_BUFFER10 = $882F;
1853 GL_DRAW_BUFFER11 = $8830;
1854 GL_DRAW_BUFFER12 = $8831;
1855 GL_DRAW_BUFFER13 = $8832;
1856 GL_DRAW_BUFFER14 = $8833;
1857 GL_DRAW_BUFFER15 = $8834;
1858 GL_BLEND_EQUATION_ALPHA = $883D;
1859 GL_MAX_VERTEX_ATTRIBS = $8869;
1860 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = $886A;
1861 GL_MAX_TEXTURE_IMAGE_UNITS = $8872;
1862 GL_FRAGMENT_SHADER = $8B30;
1863 GL_VERTEX_SHADER = $8B31;
1864 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = $8B49;
1865 GL_MAX_VERTEX_UNIFORM_COMPONENTS = $8B4A;
1866 GL_MAX_VARYING_FLOATS = $8B4B;
1867 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = $8B4C;
1868 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = $8B4D;
1869 GL_SHADER_TYPE = $8B4F;
1870 GL_FLOAT_VEC2 = $8B50;
1871 GL_FLOAT_VEC3 = $8B51;
1872 GL_FLOAT_VEC4 = $8B52;
1873 GL_INT_VEC2 = $8B53;
1874 GL_INT_VEC3 = $8B54;
1875 GL_INT_VEC4 = $8B55;
1877 GL_BOOL_VEC2 = $8B57;
1878 GL_BOOL_VEC3 = $8B58;
1879 GL_BOOL_VEC4 = $8B59;
1880 GL_FLOAT_MAT2 = $8B5A;
1881 GL_FLOAT_MAT3 = $8B5B;
1882 GL_FLOAT_MAT4 = $8B5C;
1883 GL_SAMPLER_1D = $8B5D;
1884 GL_SAMPLER_2D = $8B5E;
1885 GL_SAMPLER_3D = $8B5F;
1886 GL_SAMPLER_CUBE = $8B60;
1887 GL_SAMPLER_1D_SHADOW = $8B61;
1888 GL_SAMPLER_2D_SHADOW = $8B62;
1889 GL_DELETE_STATUS = $8B80;
1890 GL_COMPILE_STATUS = $8B81;
1891 GL_LINK_STATUS = $8B82;
1892 GL_VALIDATE_STATUS = $8B83;
1893 GL_INFO_LOG_LENGTH = $8B84;
1894 GL_ATTACHED_SHADERS = $8B85;
1895 GL_ACTIVE_UNIFORMS = $8B86;
1896 GL_ACTIVE_UNIFORM_MAX_LENGTH = $8B87;
1897 GL_SHADER_SOURCE_LENGTH = $8B88;
1898 GL_ACTIVE_ATTRIBUTES = $8B89;
1899 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = $8B8A;
1900 GL_FRAGMENT_SHADER_DERIVATIVE_HINT = $8B8B;
1901 GL_SHADING_LANGUAGE_VERSION = $8B8C;
1902 GL_CURRENT_PROGRAM = $8B8D;
1903 GL_POINT_SPRITE_COORD_ORIGIN = $8CA0;
1904 GL_LOWER_LEFT = $8CA1;
1905 GL_UPPER_LEFT = $8CA2;
1906 GL_STENCIL_BACK_REF = $8CA3;
1907 GL_STENCIL_BACK_VALUE_MASK = $8CA4;
1908 GL_STENCIL_BACK_WRITEMASK = $8CA5;
1909 {$ifdef DGL_DEPRECATED}
1910 GL_VERTEX_PROGRAM_TWO_SIDE = $8643;
1911 GL_POINT_SPRITE = $8861;
1912 GL_COORD_REPLACE = $8862;
1913 GL_MAX_TEXTURE_COORDS = $8871;
1917 GL_PIXEL_PACK_BUFFER = $88EB;
1918 GL_PIXEL_UNPACK_BUFFER = $88EC;
1919 GL_PIXEL_PACK_BUFFER_BINDING = $88ED;
1920 GL_PIXEL_UNPACK_BUFFER_BINDING = $88EF;
1921 GL_FLOAT_MAT2x3 = $8B65;
1922 GL_FLOAT_MAT2x4 = $8B66;
1923 GL_FLOAT_MAT3x2 = $8B67;
1924 GL_FLOAT_MAT3x4 = $8B68;
1925 GL_FLOAT_MAT4x2 = $8B69;
1926 GL_FLOAT_MAT4x3 = $8B6A;
1929 GL_SRGB_ALPHA = $8C42;
1930 GL_SRGB8_ALPHA8 = $8C43;
1931 GL_COMPRESSED_SRGB = $8C48;
1932 GL_COMPRESSED_SRGB_ALPHA = $8C49;
1933 {$ifdef DGL_DEPRECATED}
1934 GL_CURRENT_RASTER_SECONDARY_COLOR = $845F;
1935 GL_SLUMINANCE_ALPHA = $8C44;
1936 GL_SLUMINANCE8_ALPHA8 = $8C45;
1937 GL_SLUMINANCE = $8C46;
1938 GL_SLUMINANCE8 = $8C47;
1939 GL_COMPRESSED_SLUMINANCE = $8C4A;
1940 GL_COMPRESSED_SLUMINANCE_ALPHA = $8C4B;
1944 GL_COMPARE_REF_TO_TEXTURE = $884E;
1945 GL_CLIP_DISTANCE0 = $3000;
1946 GL_CLIP_DISTANCE1 = $3001;
1947 GL_CLIP_DISTANCE2 = $3002;
1948 GL_CLIP_DISTANCE3 = $3003;
1949 GL_CLIP_DISTANCE4 = $3004;
1950 GL_CLIP_DISTANCE5 = $3005;
1951 GL_CLIP_DISTANCE6 = $3006;
1952 GL_CLIP_DISTANCE7 = $3007;
1953 GL_MAX_CLIP_DISTANCES = $0D32;
1954 GL_MAJOR_VERSION = $821B;
1955 GL_MINOR_VERSION = $821C;
1956 GL_NUM_EXTENSIONS = $821D;
1957 GL_CONTEXT_FLAGS = $821E;
1958 GL_DEPTH_BUFFER = $8223;
1959 GL_STENCIL_BUFFER = $8224;
1960 GL_COMPRESSED_RED = $8225;
1961 GL_COMPRESSED_RG = $8226;
1962 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = $0001;
1967 GL_VERTEX_ATTRIB_ARRAY_INTEGER = $88FD;
1968 GL_MAX_ARRAY_TEXTURE_LAYERS = $88FF;
1969 GL_MIN_PROGRAM_TEXEL_OFFSET = $8904;
1970 GL_MAX_PROGRAM_TEXEL_OFFSET = $8905;
1971 GL_CLAMP_READ_COLOR = $891C;
1972 GL_FIXED_ONLY = $891D;
1973 GL_MAX_VARYING_COMPONENTS = $8B4B;
1974 GL_TEXTURE_1D_ARRAY = $8C18;
1975 GL_PROXY_TEXTURE_1D_ARRAY = $8C19;
1976 GL_TEXTURE_2D_ARRAY = $8C1A;
1977 GL_PROXY_TEXTURE_2D_ARRAY = $8C1B;
1978 GL_TEXTURE_BINDING_1D_ARRAY = $8C1C;
1979 GL_TEXTURE_BINDING_2D_ARRAY = $8C1D;
1980 GL_R11F_G11F_B10F = $8C3A;
1981 GL_UNSIGNED_INT_10F_11F_11F_REV = $8C3B;
1983 GL_UNSIGNED_INT_5_9_9_9_REV = $8C3E;
1984 GL_TEXTURE_SHARED_SIZE = $8C3F;
1985 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = $8C76;
1986 GL_TRANSFORM_FEEDBACK_BUFFER_MODE = $8C7F;
1987 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = $8C80;
1988 GL_TRANSFORM_FEEDBACK_VARYINGS = $8C83;
1989 GL_TRANSFORM_FEEDBACK_BUFFER_START = $8C84;
1990 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = $8C85;
1991 GL_PRIMITIVES_GENERATED = $8C87;
1992 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = $8C88;
1993 GL_RASTERIZER_DISCARD = $8C89;
1994 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = $8C8A;
1995 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = $8C8B;
1996 GL_INTERLEAVED_ATTRIBS = $8C8C;
1997 GL_SEPARATE_ATTRIBS = $8C8D;
1998 GL_TRANSFORM_FEEDBACK_BUFFER = $8C8E;
1999 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = $8C8F;
2000 GL_RGBA32UI = $8D70;
2002 GL_RGBA16UI = $8D76;
2012 GL_RED_INTEGER = $8D94;
2013 GL_GREEN_INTEGER = $8D95;
2014 GL_BLUE_INTEGER = $8D96;
2015 GL_RGB_INTEGER = $8D98;
2016 GL_RGBA_INTEGER = $8D99;
2017 GL_BGR_INTEGER = $8D9A;
2018 GL_BGRA_INTEGER = $8D9B;
2019 GL_SAMPLER_1D_ARRAY = $8DC0;
2020 GL_SAMPLER_2D_ARRAY = $8DC1;
2021 GL_SAMPLER_1D_ARRAY_SHADOW = $8DC3;
2022 GL_SAMPLER_2D_ARRAY_SHADOW = $8DC4;
2023 GL_SAMPLER_CUBE_SHADOW = $8DC5;
2024 GL_UNSIGNED_INT_VEC2 = $8DC6;
2025 GL_UNSIGNED_INT_VEC3 = $8DC7;
2026 GL_UNSIGNED_INT_VEC4 = $8DC8;
2027 GL_INT_SAMPLER_1D = $8DC9;
2028 GL_INT_SAMPLER_2D = $8DCA;
2029 GL_INT_SAMPLER_3D = $8DCB;
2030 GL_INT_SAMPLER_CUBE = $8DCC;
2031 GL_INT_SAMPLER_1D_ARRAY = $8DCE;
2032 GL_INT_SAMPLER_2D_ARRAY = $8DCF;
2033 GL_UNSIGNED_INT_SAMPLER_1D = $8DD1;
2034 GL_UNSIGNED_INT_SAMPLER_2D = $8DD2;
2035 GL_UNSIGNED_INT_SAMPLER_3D = $8DD3;
2036 GL_UNSIGNED_INT_SAMPLER_CUBE = $8DD4;
2037 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = $8DD6;
2038 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = $8DD7;
2039 GL_QUERY_WAIT = $8E13;
2040 GL_QUERY_NO_WAIT = $8E14;
2041 GL_QUERY_BY_REGION_WAIT = $8E15;
2042 GL_QUERY_BY_REGION_NO_WAIT = $8E16;
2043 GL_BUFFER_ACCESS_FLAGS = $911F;
2044 GL_BUFFER_MAP_LENGTH = $9120;
2045 GL_BUFFER_MAP_OFFSET = $9121;
2046 { Reuse tokens from ARB_depth_buffer_float }
2047 { reuse GL_DEPTH_COMPONENT32F }
2048 { reuse GL_DEPTH32F_STENCIL8 }
2049 { reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV }
2050 { Reuse tokens from ARB_framebuffer_object }
2051 { reuse GL_INVALID_FRAMEBUFFER_OPERATION }
2052 { reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING }
2053 { reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE }
2054 { reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE }
2055 { reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE }
2056 { reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE }
2057 { reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE }
2058 { reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE }
2059 { reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE }
2060 { reuse GL_FRAMEBUFFER_DEFAULT }
2061 { reuse GL_FRAMEBUFFER_UNDEFINED }
2062 { reuse GL_DEPTH_STENCIL_ATTACHMENT }
2064 { reuse GL_MAX_RENDERBUFFER_SIZE }
2065 { reuse GL_DEPTH_STENCIL }
2066 { reuse GL_UNSIGNED_INT_24_8 }
2067 { reuse GL_DEPTH24_STENCIL8 }
2068 { reuse GL_TEXTURE_STENCIL_SIZE }
2069 { reuse GL_TEXTURE_RED_TYPE }
2070 { reuse GL_TEXTURE_GREEN_TYPE }
2071 { reuse GL_TEXTURE_BLUE_TYPE }
2072 { reuse GL_TEXTURE_ALPHA_TYPE }
2073 { reuse GL_TEXTURE_DEPTH_TYPE }
2074 { reuse GL_UNSIGNED_NORMALIZED }
2075 { reuse GL_FRAMEBUFFER_BINDING }
2076 { reuse GL_DRAW_FRAMEBUFFER_BINDING }
2077 { reuse GL_RENDERBUFFER_BINDING }
2078 { reuse GL_READ_FRAMEBUFFER }
2079 { reuse GL_DRAW_FRAMEBUFFER }
2080 { reuse GL_READ_FRAMEBUFFER_BINDING }
2081 { reuse GL_RENDERBUFFER_SAMPLES }
2082 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE }
2083 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME }
2084 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL }
2085 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE }
2086 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2087 { reuse GL_FRAMEBUFFER_COMPLETE }
2088 { reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT }
2089 { reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT }
2090 { reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER }
2091 { reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER }
2092 { reuse GL_FRAMEBUFFER_UNSUPPORTED }
2093 { reuse GL_MAX_COLOR_ATTACHMENTS }
2094 { reuse GL_COLOR_ATTACHMENT0 }
2095 { reuse GL_COLOR_ATTACHMENT1 }
2096 { reuse GL_COLOR_ATTACHMENT2 }
2097 { reuse GL_COLOR_ATTACHMENT3 }
2098 { reuse GL_COLOR_ATTACHMENT4 }
2099 { reuse GL_COLOR_ATTACHMENT5 }
2100 { reuse GL_COLOR_ATTACHMENT6 }
2101 { reuse GL_COLOR_ATTACHMENT7 }
2102 { reuse GL_COLOR_ATTACHMENT8 }
2103 { reuse GL_COLOR_ATTACHMENT9 }
2104 { reuse GL_COLOR_ATTACHMENT10 }
2105 { reuse GL_COLOR_ATTACHMENT11 }
2106 { reuse GL_COLOR_ATTACHMENT12 }
2107 { reuse GL_COLOR_ATTACHMENT13 }
2108 { reuse GL_COLOR_ATTACHMENT14 }
2109 { reuse GL_COLOR_ATTACHMENT15 }
2110 { reuse GL_DEPTH_ATTACHMENT }
2111 { reuse GL_STENCIL_ATTACHMENT }
2112 { reuse GL_FRAMEBUFFER }
2113 { reuse GL_RENDERBUFFER }
2114 { reuse GL_RENDERBUFFER_WIDTH }
2115 { reuse GL_RENDERBUFFER_HEIGHT }
2116 { reuse GL_RENDERBUFFER_INTERNAL_FORMAT }
2117 { reuse GL_STENCIL_INDEX1 }
2118 { reuse GL_STENCIL_INDEX4 }
2119 { reuse GL_STENCIL_INDEX8 }
2120 { reuse GL_STENCIL_INDEX16 }
2121 { reuse GL_RENDERBUFFER_RED_SIZE }
2122 { reuse GL_RENDERBUFFER_GREEN_SIZE }
2123 { reuse GL_RENDERBUFFER_BLUE_SIZE }
2124 { reuse GL_RENDERBUFFER_ALPHA_SIZE }
2125 { reuse GL_RENDERBUFFER_DEPTH_SIZE }
2126 { reuse GL_RENDERBUFFER_STENCIL_SIZE }
2127 { reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE }
2128 { reuse GL_MAX_SAMPLES }
2129 { Reuse tokens from ARB_framebuffer_sRGB }
2130 { reuse GL_FRAMEBUFFER_SRGB }
2131 { Reuse tokens from ARB_half_float_vertex }
2132 { reuse GL_HALF_FLOAT }
2133 { Reuse tokens from ARB_map_buffer_range }
2134 { reuse GL_MAP_READ_BIT }
2135 { reuse GL_MAP_WRITE_BIT }
2136 { reuse GL_MAP_INVALIDATE_RANGE_BIT }
2137 { reuse GL_MAP_INVALIDATE_BUFFER_BIT }
2138 { reuse GL_MAP_FLUSH_EXPLICIT_BIT }
2139 { reuse GL_MAP_UNSYNCHRONIZED_BIT }
2140 { Reuse tokens from ARB_texture_compression_rgtc }
2141 { reuse GL_COMPRESSED_RED_RGTC1 }
2142 { reuse GL_COMPRESSED_SIGNED_RED_RGTC1 }
2143 { reuse GL_COMPRESSED_RG_RGTC2 }
2144 { reuse GL_COMPRESSED_SIGNED_RG_RGTC2 }
2145 { Reuse tokens from ARB_texture_rg }
2147 { reuse GL_RG_INTEGER }
2168 { Reuse tokens from ARB_vertex_array_object }
2169 { reuse GL_VERTEX_ARRAY_BINDING }
2170 {$ifdef DGL_DEPRECATED}
2171 GL_CLAMP_VERTEX_COLOR = $891A;
2172 GL_CLAMP_FRAGMENT_COLOR = $891B;
2173 GL_ALPHA_INTEGER = $8D97;
2174 { Reuse tokens from ARB_framebuffer_object }
2175 { reuse GL_TEXTURE_LUMINANCE_TYPE }
2176 { reuse GL_TEXTURE_INTENSITY_TYPE }
2180 GL_SAMPLER_2D_RECT = $8B63;
2181 GL_SAMPLER_2D_RECT_SHADOW = $8B64;
2182 GL_SAMPLER_BUFFER = $8DC2;
2183 GL_INT_SAMPLER_2D_RECT = $8DCD;
2184 GL_INT_SAMPLER_BUFFER = $8DD0;
2185 GL_UNSIGNED_INT_SAMPLER_2D_RECT = $8DD5;
2186 GL_UNSIGNED_INT_SAMPLER_BUFFER = $8DD8;
2187 GL_TEXTURE_BUFFER = $8C2A;
2188 GL_MAX_TEXTURE_BUFFER_SIZE = $8C2B;
2189 GL_TEXTURE_BINDING_BUFFER = $8C2C;
2190 GL_TEXTURE_BUFFER_DATA_STORE_BINDING = $8C2D;
2191 GL_TEXTURE_BUFFER_FORMAT = $8C2E;
2192 GL_TEXTURE_RECTANGLE = $84F5;
2193 GL_TEXTURE_BINDING_RECTANGLE = $84F6;
2194 GL_PROXY_TEXTURE_RECTANGLE = $84F7;
2195 GL_MAX_RECTANGLE_TEXTURE_SIZE = $84F8;
2196 GL_RED_SNORM = $8F90;
2197 GL_RG_SNORM = $8F91;
2198 GL_RGB_SNORM = $8F92;
2199 GL_RGBA_SNORM = $8F93;
2200 GL_R8_SNORM = $8F94;
2201 GL_RG8_SNORM = $8F95;
2202 GL_RGB8_SNORM = $8F96;
2203 GL_RGBA8_SNORM = $8F97;
2204 GL_R16_SNORM = $8F98;
2205 GL_RG16_SNORM = $8F99;
2206 GL_RGB16_SNORM = $8F9A;
2207 GL_RGBA16_SNORM = $8F9B;
2208 GL_SIGNED_NORMALIZED = $8F9C;
2209 GL_PRIMITIVE_RESTART = $8F9D;
2210 GL_PRIMITIVE_RESTART_INDEX = $8F9E;
2211 { Reuse tokens from ARB_copy_buffer }
2212 { reuse GL_COPY_READ_BUFFER }
2213 { reuse GL_COPY_WRITE_BUFFER }
2214 { Reuse tokens from ARB_draw_instanced (none) }
2215 { Reuse tokens from ARB_uniform_buffer_object }
2216 { reuse GL_UNIFORM_BUFFER }
2217 { reuse GL_UNIFORM_BUFFER_BINDING }
2218 { reuse GL_UNIFORM_BUFFER_START }
2219 { reuse GL_UNIFORM_BUFFER_SIZE }
2220 { reuse GL_MAX_VERTEX_UNIFORM_BLOCKS }
2221 { reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS }
2222 { reuse GL_MAX_COMBINED_UNIFORM_BLOCKS }
2223 { reuse GL_MAX_UNIFORM_BUFFER_BINDINGS }
2224 { reuse GL_MAX_UNIFORM_BLOCK_SIZE }
2225 { reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS }
2226 { reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS }
2227 { reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT }
2228 { reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH }
2229 { reuse GL_ACTIVE_UNIFORM_BLOCKS }
2230 { reuse GL_UNIFORM_TYPE }
2231 { reuse GL_UNIFORM_SIZE }
2232 { reuse GL_UNIFORM_NAME_LENGTH }
2233 { reuse GL_UNIFORM_BLOCK_INDEX }
2234 { reuse GL_UNIFORM_OFFSET }
2235 { reuse GL_UNIFORM_ARRAY_STRIDE }
2236 { reuse GL_UNIFORM_MATRIX_STRIDE }
2237 { reuse GL_UNIFORM_IS_ROW_MAJOR }
2238 { reuse GL_UNIFORM_BLOCK_BINDING }
2239 { reuse GL_UNIFORM_BLOCK_DATA_SIZE }
2240 { reuse GL_UNIFORM_BLOCK_NAME_LENGTH }
2241 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS }
2242 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES }
2243 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER }
2244 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER }
2245 { reuse GL_INVALID_INDEX }
2248 GL_CONTEXT_CORE_PROFILE_BIT = $00000001;
2249 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = $00000002;
2250 GL_LINES_ADJACENCY = $000A;
2251 GL_LINE_STRIP_ADJACENCY = $000B;
2252 GL_TRIANGLES_ADJACENCY = $000C;
2253 GL_TRIANGLE_STRIP_ADJACENCY = $000D;
2254 GL_PROGRAM_POINT_SIZE = $8642;
2255 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = $8C29;
2256 GL_FRAMEBUFFER_ATTACHMENT_LAYERED = $8DA7;
2257 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = $8DA8;
2258 GL_GEOMETRY_SHADER = $8DD9;
2259 GL_GEOMETRY_VERTICES_OUT = $8916;
2260 GL_GEOMETRY_INPUT_TYPE = $8917;
2261 GL_GEOMETRY_OUTPUT_TYPE = $8918;
2262 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = $8DDF;
2263 GL_MAX_GEOMETRY_OUTPUT_VERTICES = $8DE0;
2264 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = $8DE1;
2265 GL_MAX_VERTEX_OUTPUT_COMPONENTS = $9122;
2266 GL_MAX_GEOMETRY_INPUT_COMPONENTS = $9123;
2267 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = $9124;
2268 GL_MAX_FRAGMENT_INPUT_COMPONENTS = $9125;
2269 GL_CONTEXT_PROFILE_MASK = $9126;
2270 { reuse GL_MAX_VARYING_COMPONENTS }
2271 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2272 { Reuse tokens from ARB_depth_clamp }
2273 { reuse GL_DEPTH_CLAMP }
2274 { Reuse tokens from ARB_draw_elements_base_vertex (none) }
2275 { Reuse tokens from ARB_fragment_coord_conventions (none) }
2276 { Reuse tokens from ARB_provoking_vertex }
2277 { reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION }
2278 { reuse GL_FIRST_VERTEX_CONVENTION }
2279 { reuse GL_LAST_VERTEX_CONVENTION }
2280 { reuse GL_PROVOKING_VERTEX }
2281 { Reuse tokens from ARB_seamless_cube_map }
2282 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
2283 { Reuse tokens from ARB_sync }
2284 { reuse GL_MAX_SERVER_WAIT_TIMEOUT }
2285 { reuse GL_OBJECT_TYPE }
2286 { reuse GL_SYNC_CONDITION }
2287 { reuse GL_SYNC_STATUS }
2288 { reuse GL_SYNC_FLAGS }
2289 { reuse GL_SYNC_FENCE }
2290 { reuse GL_SYNC_GPU_COMMANDS_COMPLETE }
2291 { reuse GL_UNSIGNALED }
2292 { reuse GL_SIGNALED }
2293 { reuse GL_ALREADY_SIGNALED }
2294 { reuse GL_TIMEOUT_EXPIRED }
2295 { reuse GL_CONDITION_SATISFIED }
2296 { reuse GL_WAIT_FAILED }
2297 { reuse GL_TIMEOUT_IGNORED }
2298 { reuse GL_SYNC_FLUSH_COMMANDS_BIT }
2299 { reuse GL_TIMEOUT_IGNORED }
2300 { Reuse tokens from ARB_texture_multisample }
2301 { reuse GL_SAMPLE_POSITION }
2302 { reuse GL_SAMPLE_MASK }
2303 { reuse GL_SAMPLE_MASK_VALUE }
2304 { reuse GL_MAX_SAMPLE_MASK_WORDS }
2305 { reuse GL_TEXTURE_2D_MULTISAMPLE }
2306 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE }
2307 { reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY }
2308 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY }
2309 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE }
2310 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY }
2311 { reuse GL_TEXTURE_SAMPLES }
2312 { reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS }
2313 { reuse GL_SAMPLER_2D_MULTISAMPLE }
2314 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE }
2315 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE }
2316 { reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY }
2317 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2318 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2319 { reuse GL_MAX_COLOR_TEXTURE_SAMPLES }
2320 { reuse GL_MAX_DEPTH_TEXTURE_SAMPLES }
2321 { reuse GL_MAX_INTEGER_SAMPLES }
2322 { Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core }
2325 GL_VERTEX_ATTRIB_ARRAY_DIVISOR = $88FE;
2326 { Reuse tokens from ARB_blend_func_extended }
2327 { reuse GL_SRC1_COLOR }
2328 { reuse GL_ONE_MINUS_SRC1_COLOR }
2329 { reuse GL_ONE_MINUS_SRC1_ALPHA }
2330 { reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS }
2331 { Reuse tokens from ARB_explicit_attrib_location (none) }
2332 { Reuse tokens from ARB_occlusion_query2 }
2333 { reuse GL_ANY_SAMPLES_PASSED }
2334 { Reuse tokens from ARB_sampler_objects }
2335 { reuse GL_SAMPLER_BINDING }
2336 { Reuse tokens from ARB_shader_bit_encoding (none) }
2337 { Reuse tokens from ARB_texture_rgb10_a2ui }
2338 { reuse GL_RGB10_A2UI }
2339 { Reuse tokens from ARB_texture_swizzle }
2340 { reuse GL_TEXTURE_SWIZZLE_R }
2341 { reuse GL_TEXTURE_SWIZZLE_G }
2342 { reuse GL_TEXTURE_SWIZZLE_B }
2343 { reuse GL_TEXTURE_SWIZZLE_A }
2344 { reuse GL_TEXTURE_SWIZZLE_RGBA }
2345 { Reuse tokens from ARB_timer_query }
2346 { reuse GL_TIME_ELAPSED }
2347 { reuse GL_TIMESTAMP }
2348 { Reuse tokens from ARB_vertex_type_2_10_10_10_rev }
2349 { reuse GL_INT_2_10_10_10_REV }
2352 GL_SAMPLE_SHADING = $8C36;
2353 GL_MIN_SAMPLE_SHADING_VALUE = $8C37;
2354 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5E;
2355 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5F;
2356 GL_TEXTURE_CUBE_MAP_ARRAY = $9009;
2357 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = $900A;
2358 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = $900B;
2359 GL_SAMPLER_CUBE_MAP_ARRAY = $900C;
2360 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = $900D;
2361 GL_INT_SAMPLER_CUBE_MAP_ARRAY = $900E;
2362 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = $900F;
2363 { Reuse tokens from ARB_texture_query_lod (none) }
2364 { Reuse tokens from ARB_draw_buffers_blend (none) }
2365 { Reuse tokens from ARB_draw_indirect }
2366 { reuse GL_DRAW_INDIRECT_BUFFER }
2367 { reuse GL_DRAW_INDIRECT_BUFFER_BINDING }
2368 { Reuse tokens from ARB_gpu_shader5 }
2369 { reuse GL_GEOMETRY_SHADER_INVOCATIONS }
2370 { reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS }
2371 { reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET }
2372 { reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET }
2373 { reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS }
2374 { reuse GL_MAX_VERTEX_STREAMS }
2375 { Reuse tokens from ARB_gpu_shader_fp64 }
2376 { reuse GL_DOUBLE_VEC2 }
2377 { reuse GL_DOUBLE_VEC3 }
2378 { reuse GL_DOUBLE_VEC4 }
2379 { reuse GL_DOUBLE_MAT2 }
2380 { reuse GL_DOUBLE_MAT3 }
2381 { reuse GL_DOUBLE_MAT4 }
2382 { reuse GL_DOUBLE_MAT2x3 }
2383 { reuse GL_DOUBLE_MAT2x4 }
2384 { reuse GL_DOUBLE_MAT3x2 }
2385 { reuse GL_DOUBLE_MAT3x4 }
2386 { reuse GL_DOUBLE_MAT4x2 }
2387 { reuse GL_DOUBLE_MAT4x3 }
2388 { Reuse tokens from ARB_shader_subroutine }
2389 { reuse GL_ACTIVE_SUBROUTINES }
2390 { reuse GL_ACTIVE_SUBROUTINE_UNIFORMS }
2391 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS }
2392 { reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH }
2393 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH }
2394 { reuse GL_MAX_SUBROUTINES }
2395 { reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS }
2396 { reuse GL_NUM_COMPATIBLE_SUBROUTINES }
2397 { reuse GL_COMPATIBLE_SUBROUTINES }
2398 { Reuse tokens from ARB_tessellation_shader }
2399 { reuse GL_PATCHES }
2400 { reuse GL_PATCH_VERTICES }
2401 { reuse GL_PATCH_DEFAULT_INNER_LEVEL }
2402 { reuse GL_PATCH_DEFAULT_OUTER_LEVEL }
2403 { reuse GL_TESS_CONTROL_OUTPUT_VERTICES }
2404 { reuse GL_TESS_GEN_MODE }
2405 { reuse GL_TESS_GEN_SPACING }
2406 { reuse GL_TESS_GEN_VERTEX_ORDER }
2407 { reuse GL_TESS_GEN_POINT_MODE }
2408 { reuse GL_ISOLINES }
2409 { reuse GL_FRACTIONAL_ODD }
2410 { reuse GL_FRACTIONAL_EVEN }
2411 { reuse GL_MAX_PATCH_VERTICES }
2412 { reuse GL_MAX_TESS_GEN_LEVEL }
2413 { reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS }
2414 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS }
2415 { reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS }
2416 { reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS }
2417 { reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS }
2418 { reuse GL_MAX_TESS_PATCH_COMPONENTS }
2419 { reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS }
2420 { reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS }
2421 { reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS }
2422 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS }
2423 { reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS }
2424 { reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS }
2425 { reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS }
2426 { reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS }
2427 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER }
2428 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER }
2429 { reuse GL_TESS_EVALUATION_SHADER }
2430 { reuse GL_TESS_CONTROL_SHADER }
2431 { Reuse tokens from ARB_texture_buffer_object_rgb32 (none) }
2432 { Reuse tokens from ARB_transform_feedback2 }
2433 { reuse GL_TRANSFORM_FEEDBACK }
2434 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED }
2435 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE }
2436 { reuse GL_TRANSFORM_FEEDBACK_BINDING }
2437 { Reuse tokens from ARB_transform_feedback3 }
2438 { reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS }
2439 { reuse GL_MAX_VERTEX_STREAMS }
2442 { Reuse tokens from ARB_ES2_compatibility }
2444 { reuse GL_IMPLEMENTATION_COLOR_READ_TYPE }
2445 { reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT }
2446 { reuse GL_LOW_FLOAT }
2447 { reuse GL_MEDIUM_FLOAT }
2448 { reuse GL_HIGH_FLOAT }
2449 { reuse GL_LOW_INT }
2450 { reuse GL_MEDIUM_INT }
2451 { reuse GL_HIGH_INT }
2452 { reuse GL_SHADER_COMPILER }
2453 { reuse GL_NUM_SHADER_BINARY_FORMATS }
2454 { reuse GL_MAX_VERTEX_UNIFORM_VECTORS }
2455 { reuse GL_MAX_VARYING_VECTORS }
2456 { reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS }
2458 { Reuse tokens from ARB_get_program_binary }
2459 { reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT }
2460 { reuse GL_PROGRAM_BINARY_LENGTH }
2461 { reuse GL_NUM_PROGRAM_BINARY_FORMATS }
2462 { reuse GL_PROGRAM_BINARY_FORMATS }
2463 { Reuse tokens from ARB_separate_shader_objects }
2464 { reuse GL_VERTEX_SHADER_BIT }
2465 { reuse GL_FRAGMENT_SHADER_BIT }
2466 { reuse GL_GEOMETRY_SHADER_BIT }
2467 { reuse GL_TESS_CONTROL_SHADER_BIT }
2468 { reuse GL_TESS_EVALUATION_SHADER_BIT }
2469 { reuse GL_ALL_SHADER_BITS }
2470 { reuse GL_PROGRAM_SEPARABLE }
2471 { reuse GL_ACTIVE_PROGRAM }
2472 { reuse GL_PROGRAM_PIPELINE_BINDING }
2473 { Reuse tokens from ARB_shader_precision (none) }
2474 { Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already }
2475 { Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already }
2476 { reuse GL_MAX_VIEWPORTS }
2477 { reuse GL_VIEWPORT_SUBPIXEL_BITS }
2478 { reuse GL_VIEWPORT_BOUNDS_RANGE }
2479 { reuse GL_LAYER_PROVOKING_VERTEX }
2480 { reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX }
2481 { reuse GL_UNDEFINED_VERTEX }
2484 { Reuse tokens from ARB_base_instance (none) }
2485 { Reuse tokens from ARB_shading_language_420pack (none) }
2486 { Reuse tokens from ARB_transform_feedback_instanced (none) }
2487 { Reuse tokens from ARB_compressed_texture_pixel_storage }
2488 { reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH }
2489 { reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT }
2490 { reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH }
2491 { reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE }
2492 { reuse GL_PACK_COMPRESSED_BLOCK_WIDTH }
2493 { reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT }
2494 { reuse GL_PACK_COMPRESSED_BLOCK_DEPTH }
2495 { reuse GL_PACK_COMPRESSED_BLOCK_SIZE }
2496 { Reuse tokens from ARB_conservative_depth (none) }
2497 { Reuse tokens from ARB_internalformat_query }
2498 { reuse GL_NUM_SAMPLE_COUNTS }
2499 { Reuse tokens from ARB_map_buffer_alignment }
2500 { reuse GL_MIN_MAP_BUFFER_ALIGNMENT }
2501 { Reuse tokens from ARB_shader_atomic_counters }
2502 { reuse GL_ATOMIC_COUNTER_BUFFER }
2503 { reuse GL_ATOMIC_COUNTER_BUFFER_BINDING }
2504 { reuse GL_ATOMIC_COUNTER_BUFFER_START }
2505 { reuse GL_ATOMIC_COUNTER_BUFFER_SIZE }
2506 { reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE }
2507 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS }
2508 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES }
2509 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER }
2510 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER }
2511 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER }
2512 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER }
2513 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER }
2514 { reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS }
2515 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS }
2516 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS }
2517 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS }
2518 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS }
2519 { reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS }
2520 { reuse GL_MAX_VERTEX_ATOMIC_COUNTERS }
2521 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS }
2522 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS }
2523 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS }
2524 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS }
2525 { reuse GL_MAX_COMBINED_ATOMIC_COUNTERS }
2526 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE }
2527 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS }
2528 { reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS }
2529 { reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX }
2530 { reuse GL_UNSIGNED_INT_ATOMIC_COUNTER }
2531 { Reuse tokens from ARB_shader_image_load_store }
2532 { reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT }
2533 { reuse GL_ELEMENT_ARRAY_BARRIER_BIT }
2534 { reuse GL_UNIFORM_BARRIER_BIT }
2535 { reuse GL_TEXTURE_FETCH_BARRIER_BIT }
2536 { reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT }
2537 { reuse GL_COMMAND_BARRIER_BIT }
2538 { reuse GL_PIXEL_BUFFER_BARRIER_BIT }
2539 { reuse GL_TEXTURE_UPDATE_BARRIER_BIT }
2540 { reuse GL_BUFFER_UPDATE_BARRIER_BIT }
2541 { reuse GL_FRAMEBUFFER_BARRIER_BIT }
2542 { reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT }
2543 { reuse GL_ATOMIC_COUNTER_BARRIER_BIT }
2544 { reuse GL_ALL_BARRIER_BITS }
2545 { reuse GL_MAX_IMAGE_UNITS }
2546 { reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS }
2547 { reuse GL_IMAGE_BINDING_NAME }
2548 { reuse GL_IMAGE_BINDING_LEVEL }
2549 { reuse GL_IMAGE_BINDING_LAYERED }
2550 { reuse GL_IMAGE_BINDING_LAYER }
2551 { reuse GL_IMAGE_BINDING_ACCESS }
2552 { reuse GL_IMAGE_1D }
2553 { reuse GL_IMAGE_2D }
2554 { reuse GL_IMAGE_3D }
2555 { reuse GL_IMAGE_2D_RECT }
2556 { reuse GL_IMAGE_CUBE }
2557 { reuse GL_IMAGE_BUFFER }
2558 { reuse GL_IMAGE_1D_ARRAY }
2559 { reuse GL_IMAGE_2D_ARRAY }
2560 { reuse GL_IMAGE_CUBE_MAP_ARRAY }
2561 { reuse GL_IMAGE_2D_MULTISAMPLE }
2562 { reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY }
2563 { reuse GL_INT_IMAGE_1D }
2564 { reuse GL_INT_IMAGE_2D }
2565 { reuse GL_INT_IMAGE_3D }
2566 { reuse GL_INT_IMAGE_2D_RECT }
2567 { reuse GL_INT_IMAGE_CUBE }
2568 { reuse GL_INT_IMAGE_BUFFER }
2569 { reuse GL_INT_IMAGE_1D_ARRAY }
2570 { reuse GL_INT_IMAGE_2D_ARRAY }
2571 { reuse GL_INT_IMAGE_CUBE_MAP_ARRAY }
2572 { reuse GL_INT_IMAGE_2D_MULTISAMPLE }
2573 { reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2574 { reuse GL_UNSIGNED_INT_IMAGE_1D }
2575 { reuse GL_UNSIGNED_INT_IMAGE_2D }
2576 { reuse GL_UNSIGNED_INT_IMAGE_3D }
2577 { reuse GL_UNSIGNED_INT_IMAGE_2D_RECT }
2578 { reuse GL_UNSIGNED_INT_IMAGE_CUBE }
2579 { reuse GL_UNSIGNED_INT_IMAGE_BUFFER }
2580 { reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY }
2581 { reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY }
2582 { reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY }
2583 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE }
2584 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2585 { reuse GL_MAX_IMAGE_SAMPLES }
2586 { reuse GL_IMAGE_BINDING_FORMAT }
2587 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE }
2588 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE }
2589 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS }
2590 { reuse GL_MAX_VERTEX_IMAGE_UNIFORMS }
2591 { reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS }
2592 { reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS }
2593 { reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS }
2594 { reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS }
2595 { reuse GL_MAX_COMBINED_IMAGE_UNIFORMS }
2596 { Reuse tokens from ARB_shading_language_packing (none) }
2597 { Reuse tokens from ARB_texture_storage }
2598 { reuse GL_TEXTURE_IMMUTABLE_FORMAT }
2601 GL_NUM_SHADING_LANGUAGE_VERSIONS = $82E9;
2602 GL_VERTEX_ATTRIB_ARRAY_LONG = $874E;
2603 { Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) }
2604 { Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) }
2605 { Reuse tokens from ARB_shader_image_size (none, GLSL only) }
2606 { Reuse tokens from ARB_ES3_compatibility }
2607 { reuse GL_COMPRESSED_RGB8_ETC2 }
2608 { reuse GL_COMPRESSED_SRGB8_ETC2 }
2609 { reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2610 { reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2611 { reuse GL_COMPRESSED_RGBA8_ETC2_EAC }
2612 { reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC }
2613 { reuse GL_COMPRESSED_R11_EAC }
2614 { reuse GL_COMPRESSED_SIGNED_R11_EAC }
2615 { reuse GL_COMPRESSED_RG11_EAC }
2616 { reuse GL_COMPRESSED_SIGNED_RG11_EAC }
2617 { reuse GL_PRIMITIVE_RESTART_FIXED_INDEX }
2618 { reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE }
2619 { reuse GL_MAX_ELEMENT_INDEX }
2620 { Reuse tokens from ARB_clear_buffer_object (none) }
2621 { Reuse tokens from ARB_compute_shader }
2622 { reuse GL_COMPUTE_SHADER }
2623 { reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS }
2624 { reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS }
2625 { reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS }
2626 { reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE }
2627 { reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS }
2628 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS }
2629 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS }
2630 { reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS }
2631 { reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS }
2632 { reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT }
2633 { reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE }
2634 { reuse GL_COMPUTE_LOCAL_WORK_SIZE }
2635 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER }
2636 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER }
2637 { reuse GL_DISPATCH_INDIRECT_BUFFER }
2638 { reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING }
2639 { Reuse tokens from ARB_copy_image (none) }
2640 { Reuse tokens from KHR_debug }
2641 { reuse GL_DEBUG_OUTPUT_SYNCHRONOUS }
2642 { reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH }
2643 { reuse GL_DEBUG_CALLBACK_FUNCTION }
2644 { reuse GL_DEBUG_CALLBACK_USER_PARAM }
2645 { reuse GL_DEBUG_SOURCE_API }
2646 { reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM }
2647 { reuse GL_DEBUG_SOURCE_SHADER_COMPILER }
2648 { reuse GL_DEBUG_SOURCE_THIRD_PARTY }
2649 { reuse GL_DEBUG_SOURCE_APPLICATION }
2650 { reuse GL_DEBUG_SOURCE_OTHER }
2651 { reuse GL_DEBUG_TYPE_ERROR }
2652 { reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR }
2653 { reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR }
2654 { reuse GL_DEBUG_TYPE_PORTABILITY }
2655 { reuse GL_DEBUG_TYPE_PERFORMANCE }
2656 { reuse GL_DEBUG_TYPE_OTHER }
2657 { reuse GL_MAX_DEBUG_MESSAGE_LENGTH }
2658 { reuse GL_MAX_DEBUG_LOGGED_MESSAGES }
2659 { reuse GL_DEBUG_LOGGED_MESSAGES }
2660 { reuse GL_DEBUG_SEVERITY_HIGH }
2661 { reuse GL_DEBUG_SEVERITY_MEDIUM }
2662 { reuse GL_DEBUG_SEVERITY_LOW }
2663 { reuse GL_DEBUG_TYPE_MARKER }
2664 { reuse GL_DEBUG_TYPE_PUSH_GROUP }
2665 { reuse GL_DEBUG_TYPE_POP_GROUP }
2666 { reuse GL_DEBUG_SEVERITY_NOTIFICATION }
2667 { reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH }
2668 { reuse GL_DEBUG_GROUP_STACK_DEPTH }
2671 { reuse GL_PROGRAM }
2673 { reuse GL_PROGRAM_PIPELINE }
2674 { reuse GL_SAMPLER }
2675 { reuse GL_DISPLAY_LIST }
2676 { reuse GL_MAX_LABEL_LENGTH }
2677 { reuse GL_DEBUG_OUTPUT }
2678 { reuse GL_CONTEXT_FLAG_DEBUG_BIT }
2679 { reuse GL_STACK_UNDERFLOW }
2680 { reuse GL_STACK_OVERFLOW }
2681 { Reuse tokens from ARB_explicit_uniform_location }
2682 { reuse GL_MAX_UNIFORM_LOCATIONS }
2683 { Reuse tokens from ARB_framebuffer_no_attachments }
2684 { reuse GL_FRAMEBUFFER_DEFAULT_WIDTH }
2685 { reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT }
2686 { reuse GL_FRAMEBUFFER_DEFAULT_LAYERS }
2687 { reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES }
2688 { reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS }
2689 { reuse GL_MAX_FRAMEBUFFER_WIDTH }
2690 { reuse GL_MAX_FRAMEBUFFER_HEIGHT }
2691 { reuse GL_MAX_FRAMEBUFFER_LAYERS }
2692 { reuse GL_MAX_FRAMEBUFFER_SAMPLES }
2693 { Reuse tokens from ARB_internalformat_query2 }
2694 { reuse GL_INTERNALFORMAT_SUPPORTED }
2695 { reuse GL_INTERNALFORMAT_PREFERRED }
2696 { reuse GL_INTERNALFORMAT_RED_SIZE }
2697 { reuse GL_INTERNALFORMAT_GREEN_SIZE }
2698 { reuse GL_INTERNALFORMAT_BLUE_SIZE }
2699 { reuse GL_INTERNALFORMAT_ALPHA_SIZE }
2700 { reuse GL_INTERNALFORMAT_DEPTH_SIZE }
2701 { reuse GL_INTERNALFORMAT_STENCIL_SIZE }
2702 { reuse GL_INTERNALFORMAT_SHARED_SIZE }
2703 { reuse GL_INTERNALFORMAT_RED_TYPE }
2704 { reuse GL_INTERNALFORMAT_GREEN_TYPE }
2705 { reuse GL_INTERNALFORMAT_BLUE_TYPE }
2706 { reuse GL_INTERNALFORMAT_ALPHA_TYPE }
2707 { reuse GL_INTERNALFORMAT_DEPTH_TYPE }
2708 { reuse GL_INTERNALFORMAT_STENCIL_TYPE }
2709 { reuse GL_MAX_WIDTH }
2710 { reuse GL_MAX_HEIGHT }
2711 { reuse GL_MAX_DEPTH }
2712 { reuse GL_MAX_LAYERS }
2713 { reuse GL_MAX_COMBINED_DIMENSIONS }
2714 { reuse GL_COLOR_COMPONENTS }
2715 { reuse GL_DEPTH_COMPONENTS }
2716 { reuse GL_STENCIL_COMPONENTS }
2717 { reuse GL_COLOR_RENDERABLE }
2718 { reuse GL_DEPTH_RENDERABLE }
2719 { reuse GL_STENCIL_RENDERABLE }
2720 { reuse GL_FRAMEBUFFER_RENDERABLE }
2721 { reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED }
2722 { reuse GL_FRAMEBUFFER_BLEND }
2723 { reuse GL_READ_PIXELS }
2724 { reuse GL_READ_PIXELS_FORMAT }
2725 { reuse GL_READ_PIXELS_TYPE }
2726 { reuse GL_TEXTURE_IMAGE_FORMAT }
2727 { reuse GL_TEXTURE_IMAGE_TYPE }
2728 { reuse GL_GET_TEXTURE_IMAGE_FORMAT }
2729 { reuse GL_GET_TEXTURE_IMAGE_TYPE }
2731 { reuse GL_MANUAL_GENERATE_MIPMAP }
2732 { reuse GL_AUTO_GENERATE_MIPMAP }
2733 { reuse GL_COLOR_ENCODING }
2734 { reuse GL_SRGB_READ }
2735 { reuse GL_SRGB_WRITE }
2737 { reuse GL_VERTEX_TEXTURE }
2738 { reuse GL_TESS_CONTROL_TEXTURE }
2739 { reuse GL_TESS_EVALUATION_TEXTURE }
2740 { reuse GL_GEOMETRY_TEXTURE }
2741 { reuse GL_FRAGMENT_TEXTURE }
2742 { reuse GL_COMPUTE_TEXTURE }
2743 { reuse GL_TEXTURE_SHADOW }
2744 { reuse GL_TEXTURE_GATHER }
2745 { reuse GL_TEXTURE_GATHER_SHADOW }
2746 { reuse GL_SHADER_IMAGE_LOAD }
2747 { reuse GL_SHADER_IMAGE_STORE }
2748 { reuse GL_SHADER_IMAGE_ATOMIC }
2749 { reuse GL_IMAGE_TEXEL_SIZE }
2750 { reuse GL_IMAGE_COMPATIBILITY_CLASS }
2751 { reuse GL_IMAGE_PIXEL_FORMAT }
2752 { reuse GL_IMAGE_PIXEL_TYPE }
2753 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST }
2754 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST }
2755 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE }
2756 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE }
2757 { reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH }
2758 { reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT }
2759 { reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE }
2760 { reuse GL_CLEAR_BUFFER }
2761 { reuse GL_TEXTURE_VIEW }
2762 { reuse GL_VIEW_COMPATIBILITY_CLASS }
2763 { reuse GL_FULL_SUPPORT }
2764 { reuse GL_CAVEAT_SUPPORT }
2765 { reuse GL_IMAGE_CLASS_4_X_32 }
2766 { reuse GL_IMAGE_CLASS_2_X_32 }
2767 { reuse GL_IMAGE_CLASS_1_X_32 }
2768 { reuse GL_IMAGE_CLASS_4_X_16 }
2769 { reuse GL_IMAGE_CLASS_2_X_16 }
2770 { reuse GL_IMAGE_CLASS_1_X_16 }
2771 { reuse GL_IMAGE_CLASS_4_X_8 }
2772 { reuse GL_IMAGE_CLASS_2_X_8 }
2773 { reuse GL_IMAGE_CLASS_1_X_8 }
2774 { reuse GL_IMAGE_CLASS_11_11_10 }
2775 { reuse GL_IMAGE_CLASS_10_10_10_2 }
2776 { reuse GL_VIEW_CLASS_128_BITS }
2777 { reuse GL_VIEW_CLASS_96_BITS }
2778 { reuse GL_VIEW_CLASS_64_BITS }
2779 { reuse GL_VIEW_CLASS_48_BITS }
2780 { reuse GL_VIEW_CLASS_32_BITS }
2781 { reuse GL_VIEW_CLASS_24_BITS }
2782 { reuse GL_VIEW_CLASS_16_BITS }
2783 { reuse GL_VIEW_CLASS_8_BITS }
2784 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGB }
2785 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA }
2786 { reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA }
2787 { reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA }
2788 { reuse GL_VIEW_CLASS_RGTC1_RED }
2789 { reuse GL_VIEW_CLASS_RGTC2_RG }
2790 { reuse GL_VIEW_CLASS_BPTC_UNORM }
2791 { reuse GL_VIEW_CLASS_BPTC_FLOAT }
2792 { Reuse tokens from ARB_invalidate_subdata (none) }
2793 { Reuse tokens from ARB_multi_draw_indirect (none) }
2794 { Reuse tokens from ARB_program_interface_query }
2795 { reuse GL_UNIFORM }
2796 { reuse GL_UNIFORM_BLOCK }
2797 { reuse GL_PROGRAM_INPUT }
2798 { reuse GL_PROGRAM_OUTPUT }
2799 { reuse GL_BUFFER_VARIABLE }
2800 { reuse GL_SHADER_STORAGE_BLOCK }
2801 { reuse GL_VERTEX_SUBROUTINE }
2802 { reuse GL_TESS_CONTROL_SUBROUTINE }
2803 { reuse GL_TESS_EVALUATION_SUBROUTINE }
2804 { reuse GL_GEOMETRY_SUBROUTINE }
2805 { reuse GL_FRAGMENT_SUBROUTINE }
2806 { reuse GL_COMPUTE_SUBROUTINE }
2807 { reuse GL_VERTEX_SUBROUTINE_UNIFORM }
2808 { reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM }
2809 { reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM }
2810 { reuse GL_GEOMETRY_SUBROUTINE_UNIFORM }
2811 { reuse GL_FRAGMENT_SUBROUTINE_UNIFORM }
2812 { reuse GL_COMPUTE_SUBROUTINE_UNIFORM }
2813 { reuse GL_TRANSFORM_FEEDBACK_VARYING }
2814 { reuse GL_ACTIVE_RESOURCES }
2815 { reuse GL_MAX_NAME_LENGTH }
2816 { reuse GL_MAX_NUM_ACTIVE_VARIABLES }
2817 { reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES }
2818 { reuse GL_NAME_LENGTH }
2820 { reuse GL_ARRAY_SIZE }
2822 { reuse GL_BLOCK_INDEX }
2823 { reuse GL_ARRAY_STRIDE }
2824 { reuse GL_MATRIX_STRIDE }
2825 { reuse GL_IS_ROW_MAJOR }
2826 { reuse GL_ATOMIC_COUNTER_BUFFER_INDEX }
2827 { reuse GL_BUFFER_BINDING }
2828 { reuse GL_BUFFER_DATA_SIZE }
2829 { reuse GL_NUM_ACTIVE_VARIABLES }
2830 { reuse GL_ACTIVE_VARIABLES }
2831 { reuse GL_REFERENCED_BY_VERTEX_SHADER }
2832 { reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER }
2833 { reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER }
2834 { reuse GL_REFERENCED_BY_GEOMETRY_SHADER }
2835 { reuse GL_REFERENCED_BY_FRAGMENT_SHADER }
2836 { reuse GL_REFERENCED_BY_COMPUTE_SHADER }
2837 { reuse GL_TOP_LEVEL_ARRAY_SIZE }
2838 { reuse GL_TOP_LEVEL_ARRAY_STRIDE }
2839 { reuse GL_LOCATION }
2840 { reuse GL_LOCATION_INDEX }
2841 { reuse GL_IS_PER_PATCH }
2842 { Reuse tokens from ARB_robust_buffer_access_behavior (none) }
2843 { Reuse tokens from ARB_shader_storage_buffer_object }
2844 { reuse GL_SHADER_STORAGE_BUFFER }
2845 { reuse GL_SHADER_STORAGE_BUFFER_BINDING }
2846 { reuse GL_SHADER_STORAGE_BUFFER_START }
2847 { reuse GL_SHADER_STORAGE_BUFFER_SIZE }
2848 { reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS }
2849 { reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS }
2850 { reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS }
2851 { reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS }
2852 { reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS }
2853 { reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS }
2854 { reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS }
2855 { reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS }
2856 { reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE }
2857 { reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT }
2858 { reuse GL_SHADER_STORAGE_BARRIER_BIT }
2859 { reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES }
2860 { Reuse tokens from ARB_stencil_texturing }
2861 { reuse GL_DEPTH_STENCIL_TEXTURE_MODE }
2862 { Reuse tokens from ARB_texture_buffer_range }
2863 { reuse GL_TEXTURE_BUFFER_OFFSET }
2864 { reuse GL_TEXTURE_BUFFER_SIZE }
2865 { reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT }
2866 { Reuse tokens from ARB_texture_query_levels (none) }
2867 { Reuse tokens from ARB_texture_storage_multisample (none) }
2868 { Reuse tokens from ARB_texture_view }
2869 { reuse GL_TEXTURE_VIEW_MIN_LEVEL }
2870 { reuse GL_TEXTURE_VIEW_NUM_LEVELS }
2871 { reuse GL_TEXTURE_VIEW_MIN_LAYER }
2872 { reuse GL_TEXTURE_VIEW_NUM_LAYERS }
2873 { reuse GL_TEXTURE_IMMUTABLE_LEVELS }
2874 { Reuse tokens from ARB_vertex_attrib_binding }
2875 { reuse GL_VERTEX_ATTRIB_BINDING }
2876 { reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET }
2877 { reuse GL_VERTEX_BINDING_DIVISOR }
2878 { reuse GL_VERTEX_BINDING_OFFSET }
2879 { reuse GL_VERTEX_BINDING_STRIDE }
2880 { reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET }
2881 { reuse GL_MAX_VERTEX_ATTRIB_BINDINGS }
2884 // GL_3DFX_multisample
2885 GL_MULTISAMPLE_3DFX = $86B2;
2886 GL_SAMPLE_BUFFERS_3DFX = $86B3;
2887 GL_SAMPLES_3DFX = $86B4;
2888 GL_MULTISAMPLE_BIT_3DFX = $20000000;
2890 // GL_3DFX_texture_compression_FXT1
2891 GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
2892 GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
2894 // GL_APPLE_client_storage
2895 GL_UNPACK_CLIENT_STORAGE_APPLE = $85B2;
2897 // GL_APPLE_element_array
2898 GL_ELEMENT_ARRAY_APPLE = $8A0C;
2899 GL_ELEMENT_ARRAY_TYPE_APPLE = $8A0D;
2900 GL_ELEMENT_ARRAY_POINTER_APPLE = $8A0E;
2903 GL_DRAW_PIXELS_APPLE = $8A0A;
2904 GL_FENCE_APPLE = $8A0B;
2906 // GL_APPLE_specular_vector
2907 GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
2909 // GL_APPLE_transform_hint
2910 GL_TRANSFORM_HINT_APPLE = $85B1;
2912 // GL_APPLE_vertex_array_object
2913 GL_VERTEX_ARRAY_BINDING_APPLE = $85B5;
2915 // GL_APPLE_vertex_array_range
2916 GL_VERTEX_ARRAY_RANGE_APPLE = $851D;
2917 GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = $851E;
2918 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = $851F;
2919 GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = $8521;
2920 GL_STORAGE_CLIENT_APPLE = $85B4;
2921 GL_STORAGE_CACHED_APPLE = $85BE;
2922 GL_STORAGE_SHARED_APPLE = $85BF;
2924 // GL_APPLE_ycbcr_422
2925 GL_YCBCR_422_APPLE = $85B9;
2926 GL_UNSIGNED_SHORT_8_8_APPLE = $85BA;
2927 GL_UNSIGNED_SHORT_8_8_REV_APPLE = $85BB;
2928 GL_RGB_RAW_422_APPLE = $8A51;
2930 // GL_APPLE_texture_range
2931 GL_TEXTURE_RANGE_LENGTH_APPLE = $85B7;
2932 GL_TEXTURE_RANGE_POINTER_APPLE = $85B8;
2933 GL_TEXTURE_STORAGE_HINT_APPLE = $85BC;
2934 GL_STORAGE_PRIVATE_APPLE = $85BD;
2935 { reuse GL_STORAGE_CACHED_APPLE }
2936 { reuse GL_STORAGE_SHARED_APPLE }
2938 // GL_APPLE_float_pixels
2939 GL_HALF_APPLE = $140B;
2940 GL_RGBA_FLOAT32_APPLE = $8814;
2941 GL_RGB_FLOAT32_APPLE = $8815;
2942 GL_ALPHA_FLOAT32_APPLE = $8816;
2943 GL_INTENSITY_FLOAT32_APPLE = $8817;
2944 GL_LUMINANCE_FLOAT32_APPLE = $8818;
2945 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = $8819;
2946 GL_RGBA_FLOAT16_APPLE = $881A;
2947 GL_RGB_FLOAT16_APPLE = $881B;
2948 GL_ALPHA_FLOAT16_APPLE = $881C;
2949 GL_INTENSITY_FLOAT16_APPLE = $881D;
2950 GL_LUMINANCE_FLOAT16_APPLE = $881E;
2951 GL_LUMINANCE_ALPHA_FLOAT16_APPLE = $881F;
2952 GL_COLOR_FLOAT_APPLE = $8A0F;
2954 // GL_APPLE_vertex_program_evaluators
2955 GL_VERTEX_ATTRIB_MAP1_APPLE = $8A00;
2956 GL_VERTEX_ATTRIB_MAP2_APPLE = $8A01;
2957 GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = $8A02;
2958 GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = $8A03;
2959 GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = $8A04;
2960 GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = $8A05;
2961 GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = $8A06;
2962 GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = $8A07;
2963 GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = $8A08;
2964 GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = $8A09;
2966 // GL_APPLE_aux_depth_stencil
2967 GL_AUX_DEPTH_STENCIL_APPLE = $8A14;
2969 // GL_APPLE_object_purgeable
2970 GL_BUFFER_OBJECT_APPLE = $85B3;
2971 GL_RELEASED_APPLE = $8A19;
2972 GL_VOLATILE_APPLE = $8A1A;
2973 GL_RETAINED_APPLE = $8A1B;
2974 GL_UNDEFINED_APPLE = $8A1C;
2975 GL_PURGEABLE_APPLE = $8A1D;
2977 // GL_APPLE_row_bytes
2978 GL_PACK_ROW_BYTES_APPLE = $8A15;
2979 GL_UNPACK_ROW_BYTES_APPLE = $8A16;
2982 { reuse GL_UNSIGNED_SHORT_8_8_APPLE }
2983 { reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE }
2985 // GL_ARB_depth_texture
2986 GL_DEPTH_COMPONENT16_ARB = $81A5;
2987 GL_DEPTH_COMPONENT24_ARB = $81A6;
2988 GL_DEPTH_COMPONENT32_ARB = $81A7;
2989 GL_TEXTURE_DEPTH_SIZE_ARB = $884A;
2990 GL_DEPTH_TEXTURE_MODE_ARB = $884B;
2992 // GL_ARB_fragment_program
2993 GL_FRAGMENT_PROGRAM_ARB = $8804;
2994 GL_PROGRAM_ALU_INSTRUCTIONS_ARB = $8805;
2995 GL_PROGRAM_TEX_INSTRUCTIONS_ARB = $8806;
2996 GL_PROGRAM_TEX_INDIRECTIONS_ARB = $8807;
2997 GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $8808;
2998 GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $8809;
2999 GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $880A;
3000 GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = $880B;
3001 GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = $880C;
3002 GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = $880D;
3003 GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $880E;
3004 GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $880F;
3005 GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $8810;
3006 GL_MAX_TEXTURE_COORDS_ARB = $8871;
3007 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = $8872;
3010 GL_CONSTANT_COLOR_ARB = $8001;
3011 GL_ONE_MINUS_CONSTANT_COLOR = $8002;
3012 GL_CONSTANT_ALPHA = $8003;
3013 GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
3014 GL_BLEND_COLOR = $8005;
3015 GL_FUNC_ADD = $8006;
3018 GL_BLEND_EQUATION = $8009;
3019 GL_FUNC_SUBTRACT = $800A;
3020 GL_FUNC_REVERSE_SUBTRACT = $800B;
3021 {$ifdef DGL_DEPRECATED}
3022 GL_CONVOLUTION_1D = $8010;
3023 GL_CONVOLUTION_2D = $8011;
3024 GL_SEPARABLE_2D = $8012;
3025 GL_CONVOLUTION_BORDER_MODE = $8013;
3026 GL_CONVOLUTION_FILTER_SCALE = $8014;
3027 GL_CONVOLUTION_FILTER_BIAS = $8015;
3029 GL_CONVOLUTION_FORMAT = $8017;
3030 GL_CONVOLUTION_WIDTH = $8018;
3031 GL_CONVOLUTION_HEIGHT = $8019;
3032 GL_MAX_CONVOLUTION_WIDTH = $801A;
3033 GL_MAX_CONVOLUTION_HEIGHT = $801B;
3034 GL_POST_CONVOLUTION_RED_SCALE = $801C;
3035 GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
3036 GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
3037 GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
3038 GL_POST_CONVOLUTION_RED_BIAS = $8020;
3039 GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
3040 GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
3041 GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
3042 GL_HISTOGRAM = $8024;
3043 GL_PROXY_HISTOGRAM = $8025;
3044 GL_HISTOGRAM_WIDTH = $8026;
3045 GL_HISTOGRAM_FORMAT = $8027;
3046 GL_HISTOGRAM_RED_SIZE = $8028;
3047 GL_HISTOGRAM_GREEN_SIZE = $8029;
3048 GL_HISTOGRAM_BLUE_SIZE = $802A;
3049 GL_HISTOGRAM_ALPHA_SIZE = $802B;
3050 GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
3051 GL_HISTOGRAM_SINK = $802D;
3053 GL_MINMAX_FORMAT = $802F;
3054 GL_MINMAX_SINK = $8030;
3055 GL_TABLE_TOO_LARGE = $8031;
3056 GL_COLOR_MATRIX = $80B1;
3057 GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
3058 GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
3059 GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
3060 GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
3061 GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
3062 GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
3063 GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
3064 GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
3065 GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
3066 GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB;
3067 GL_COLOR_TABLE = $80D0;
3068 GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
3069 GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
3070 GL_PROXY_COLOR_TABLE = $80D3;
3071 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
3072 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
3073 GL_COLOR_TABLE_SCALE = $80D6;
3074 GL_COLOR_TABLE_BIAS = $80D7;
3075 GL_COLOR_TABLE_FORMAT = $80D8;
3076 GL_COLOR_TABLE_WIDTH = $80D9;
3077 GL_COLOR_TABLE_RED_SIZE = $80DA;
3078 GL_COLOR_TABLE_GREEN_SIZE = $80DB;
3079 GL_COLOR_TABLE_BLUE_SIZE = $80DC;
3080 GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
3081 GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
3082 GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
3083 GL_CONSTANT_BORDER = $8151;
3084 GL_REPLICATE_BORDER = $8153;
3085 GL_CONVOLUTION_BORDER_COLOR = $8154;
3088 // GL_ARB_matrix_palette
3089 GL_MATRIX_PALETTE_ARB = $8840;
3090 GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = $8841;
3091 GL_MAX_PALETTE_MATRICES_ARB = $8842;
3092 GL_CURRENT_PALETTE_MATRIX_ARB = $8843;
3093 GL_MATRIX_INDEX_ARRAY_ARB = $8844;
3094 GL_CURRENT_MATRIX_INDEX_ARB = $8845;
3095 GL_MATRIX_INDEX_ARRAY_SIZE_ARB = $8846;
3096 GL_MATRIX_INDEX_ARRAY_TYPE_ARB = $8847;
3097 GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = $8848;
3098 GL_MATRIX_INDEX_ARRAY_POINTER_ARB = $8849;
3100 // GL_ARB_multisample
3101 GL_MULTISAMPLE_ARB = $809D;
3102 GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
3103 GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
3104 GL_SAMPLE_COVERAGE_ARB = $80A0;
3105 GL_SAMPLE_BUFFERS_ARB = $80A8;
3106 GL_SAMPLES_ARB = $80A9;
3107 GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
3108 GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
3109 GL_MULTISAMPLE_BIT_ARB = $20000000;
3111 // GL_ARB_multitexture
3112 GL_TEXTURE0_ARB = $84C0;
3113 GL_TEXTURE1_ARB = $84C1;
3114 GL_TEXTURE2_ARB = $84C2;
3115 GL_TEXTURE3_ARB = $84C3;
3116 GL_TEXTURE4_ARB = $84C4;
3117 GL_TEXTURE5_ARB = $84C5;
3118 GL_TEXTURE6_ARB = $84C6;
3119 GL_TEXTURE7_ARB = $84C7;
3120 GL_TEXTURE8_ARB = $84C8;
3121 GL_TEXTURE9_ARB = $84C9;
3122 GL_TEXTURE10_ARB = $84CA;
3123 GL_TEXTURE11_ARB = $84CB;
3124 GL_TEXTURE12_ARB = $84CC;
3125 GL_TEXTURE13_ARB = $84CD;
3126 GL_TEXTURE14_ARB = $84CE;
3127 GL_TEXTURE15_ARB = $84CF;
3128 GL_TEXTURE16_ARB = $84D0;
3129 GL_TEXTURE17_ARB = $84D1;
3130 GL_TEXTURE18_ARB = $84D2;
3131 GL_TEXTURE19_ARB = $84D3;
3132 GL_TEXTURE20_ARB = $84D4;
3133 GL_TEXTURE21_ARB = $84D5;
3134 GL_TEXTURE22_ARB = $84D6;
3135 GL_TEXTURE23_ARB = $84D7;
3136 GL_TEXTURE24_ARB = $84D8;
3137 GL_TEXTURE25_ARB = $84D9;
3138 GL_TEXTURE26_ARB = $84DA;
3139 GL_TEXTURE27_ARB = $84DB;
3140 GL_TEXTURE28_ARB = $84DC;
3141 GL_TEXTURE29_ARB = $84DD;
3142 GL_TEXTURE30_ARB = $84DE;
3143 GL_TEXTURE31_ARB = $84DF;
3144 GL_ACTIVE_TEXTURE_ARB = $84E0;
3145 GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
3146 GL_MAX_TEXTURE_UNITS_ARB = $84E2;
3148 // GL_ARB_point_parameters
3149 GL_POINT_SIZE_MIN_ARB = $8126;
3150 GL_POINT_SIZE_MAX_ARB = $8127;
3151 GL_POINT_FADE_THRESHOLD_SIZE_ARB = $8128;
3152 GL_POINT_DISTANCE_ATTENUATION_ARB = $8129;
3155 GL_TEXTURE_COMPARE_MODE_ARB = $884C;
3156 GL_TEXTURE_COMPARE_FUNC_ARB = $884D;
3157 GL_COMPARE_R_TO_TEXTURE_ARB = $884E;
3159 // GL_ARB_shadow_ambient
3160 GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = $80BF;
3162 // GL_ARB_sparse_buffer
3163 GL_SPARSE_STORAGE_BIT_ARB = $0400;
3164 GL_SPARSE_BUFFER_PAGE_SIZE_ARB = $82F8;
3166 // GL_ARB_texture_border_clamp
3167 GL_CLAMP_TO_BORDER_ARB = $812D;
3169 // GL_ARB_texture_compression
3170 GL_COMPRESSED_ALPHA_ARB = $84E9;
3171 GL_COMPRESSED_LUMINANCE_ARB = $84EA;
3172 GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
3173 GL_COMPRESSED_INTENSITY_ARB = $84EC;
3174 GL_COMPRESSED_RGB_ARB = $84ED;
3175 GL_COMPRESSED_RGBA_ARB = $84EE;
3176 GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
3177 GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
3178 GL_TEXTURE_COMPRESSED_ARB = $86A1;
3179 GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
3180 GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
3182 // GL_ARB_texture_cube_map
3183 GL_NORMAL_MAP_ARB = $8511;
3184 GL_REFLECTION_MAP_ARB = $8512;
3185 GL_TEXTURE_CUBE_MAP_ARB = $8513;
3186 GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
3187 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
3188 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
3189 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
3190 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
3191 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
3192 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
3193 GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
3194 GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
3196 // GL_ARB_texture_env_combine
3197 GL_COMBINE_ARB = $8570;
3198 GL_COMBINE_RGB_ARB = $8571;
3199 GL_COMBINE_ALPHA_ARB = $8572;
3200 GL_SOURCE0_RGB_ARB = $8580;
3201 GL_SOURCE1_RGB_ARB = $8581;
3202 GL_SOURCE2_RGB_ARB = $8582;
3203 GL_SOURCE0_ALPHA_ARB = $8588;
3204 GL_SOURCE1_ALPHA_ARB = $8589;
3205 GL_SOURCE2_ALPHA_ARB = $858A;
3206 GL_OPERAND0_RGB_ARB = $8590;
3207 GL_OPERAND1_RGB_ARB = $8591;
3208 GL_OPERAND2_RGB_ARB = $8592;
3209 GL_OPERAND0_ALPHA_ARB = $8598;
3210 GL_OPERAND1_ALPHA_ARB = $8599;
3211 GL_OPERAND2_ALPHA_ARB = $859A;
3212 GL_RGB_SCALE_ARB = $8573;
3213 GL_ADD_SIGNED_ARB = $8574;
3214 GL_INTERPOLATE_ARB = $8575;
3215 GL_SUBTRACT_ARB = $84E7;
3216 GL_CONSTANT_ARB = $8576;
3217 GL_PRIMARY_COLOR_ARB = $8577;
3218 GL_PREVIOUS_ARB = $8578;
3220 // GL_ARB_texture_env_dot3
3221 GL_DOT3_RGB_ARB = $86AE;
3222 GL_DOT3_RGBA_ARB = $86AF;
3224 // GL_ARB_texture_mirrored_repeat
3225 GL_MIRRORED_REPEAT_ARB = $8370;
3227 // GL_ARB_transpose_matrix
3228 GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
3229 GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
3230 GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
3231 GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
3233 // GL_ARB_vertex_blend
3234 GL_MAX_VERTEX_UNITS_ARB = $86A4;
3235 GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
3236 GL_WEIGHT_SUM_UNITY_ARB = $86A6;
3237 GL_VERTEX_BLEND_ARB = $86A7;
3238 GL_CURRENT_WEIGHT_ARB = $86A8;
3239 GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
3240 GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
3241 GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
3242 GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
3243 GL_WEIGHT_ARRAY_ARB = $86AD;
3244 GL_MODELVIEW0_ARB = $1700;
3245 GL_MODELVIEW1_ARB = $850A;
3246 GL_MODELVIEW2_ARB = $8722;
3247 GL_MODELVIEW3_ARB = $8723;
3248 GL_MODELVIEW4_ARB = $8724;
3249 GL_MODELVIEW5_ARB = $8725;
3250 GL_MODELVIEW6_ARB = $8726;
3251 GL_MODELVIEW7_ARB = $8727;
3252 GL_MODELVIEW8_ARB = $8728;
3253 GL_MODELVIEW9_ARB = $8729;
3254 GL_MODELVIEW10_ARB = $872A;
3255 GL_MODELVIEW11_ARB = $872B;
3256 GL_MODELVIEW12_ARB = $872C;
3257 GL_MODELVIEW13_ARB = $872D;
3258 GL_MODELVIEW14_ARB = $872E;
3259 GL_MODELVIEW15_ARB = $872F;
3260 GL_MODELVIEW16_ARB = $8730;
3261 GL_MODELVIEW17_ARB = $8731;
3262 GL_MODELVIEW18_ARB = $8732;
3263 GL_MODELVIEW19_ARB = $8733;
3264 GL_MODELVIEW20_ARB = $8734;
3265 GL_MODELVIEW21_ARB = $8735;
3266 GL_MODELVIEW22_ARB = $8736;
3267 GL_MODELVIEW23_ARB = $8737;
3268 GL_MODELVIEW24_ARB = $8738;
3269 GL_MODELVIEW25_ARB = $8739;
3270 GL_MODELVIEW26_ARB = $873A;
3271 GL_MODELVIEW27_ARB = $873B;
3272 GL_MODELVIEW28_ARB = $873C;
3273 GL_MODELVIEW29_ARB = $873D;
3274 GL_MODELVIEW30_ARB = $873E;
3275 GL_MODELVIEW31_ARB = $873F;
3277 // GL_ARB_vertex_buffer_object
3278 GL_BUFFER_SIZE_ARB = $8764;
3279 GL_BUFFER_USAGE_ARB = $8765;
3280 GL_ARRAY_BUFFER_ARB = $8892;
3281 GL_ELEMENT_ARRAY_BUFFER_ARB = $8893;
3282 GL_ARRAY_BUFFER_BINDING_ARB = $8894;
3283 GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = $8895;
3284 GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = $8896;
3285 GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = $8897;
3286 GL_COLOR_ARRAY_BUFFER_BINDING_ARB = $8898;
3287 GL_INDEX_ARRAY_BUFFER_BINDING_ARB = $8899;
3288 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = $889A;
3289 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = $889B;
3290 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = $889C;
3291 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = $889D;
3292 GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = $889E;
3293 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = $889F;
3294 GL_READ_ONLY_ARB = $88B8;
3295 GL_WRITE_ONLY_ARB = $88B9;
3296 GL_READ_WRITE_ARB = $88BA;
3297 GL_BUFFER_ACCESS_ARB = $88BB;
3298 GL_BUFFER_MAPPED_ARB = $88BC;
3299 GL_BUFFER_MAP_POINTER_ARB = $88BD;
3300 GL_STREAM_DRAW_ARB = $88E0;
3301 GL_STREAM_READ_ARB = $88E1;
3302 GL_STREAM_COPY_ARB = $88E2;
3303 GL_STATIC_DRAW_ARB = $88E4;
3304 GL_STATIC_READ_ARB = $88E5;
3305 GL_STATIC_COPY_ARB = $88E6;
3306 GL_DYNAMIC_DRAW_ARB = $88E8;
3307 GL_DYNAMIC_READ_ARB = $88E9;
3308 GL_DYNAMIC_COPY_ARB = $88EA;
3310 // GL_ARB_vertex_program
3311 GL_COLOR_SUM_ARB = $8458;
3312 GL_VERTEX_PROGRAM_ARB = $8620;
3313 GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = $8622;
3314 GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = $8623;
3315 GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = $8624;
3316 GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = $8625;
3317 GL_CURRENT_VERTEX_ATTRIB_ARB = $8626;
3318 GL_PROGRAM_LENGTH_ARB = $8627;
3319 GL_PROGRAM_STRING_ARB = $8628;
3320 GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = $862E;
3321 GL_MAX_PROGRAM_MATRICES_ARB = $862F;
3322 GL_CURRENT_MATRIX_STACK_DEPTH_ARB = $8640;
3323 GL_CURRENT_MATRIX_ARB = $8641;
3324 GL_VERTEX_PROGRAM_POINT_SIZE_ARB = $8642;
3325 GL_VERTEX_PROGRAM_TWO_SIDE_ARB = $8643;
3326 GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = $8645;
3327 GL_PROGRAM_ERROR_POSITION_ARB = $864B;
3328 GL_PROGRAM_BINDING_ARB = $8677;
3329 GL_MAX_VERTEX_ATTRIBS_ARB = $8869;
3330 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = $886A;
3331 GL_PROGRAM_ERROR_STRING_ARB = $8874;
3332 GL_PROGRAM_FORMAT_ASCII_ARB = $8875;
3333 GL_PROGRAM_FORMAT_ARB = $8876;
3334 GL_PROGRAM_INSTRUCTIONS_ARB = $88A0;
3335 GL_MAX_PROGRAM_INSTRUCTIONS_ARB = $88A1;
3336 GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A2;
3337 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A3;
3338 GL_PROGRAM_TEMPORARIES_ARB = $88A4;
3339 GL_MAX_PROGRAM_TEMPORARIES_ARB = $88A5;
3340 GL_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A6;
3341 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A7;
3342 GL_PROGRAM_PARAMETERS_ARB = $88A8;
3343 GL_MAX_PROGRAM_PARAMETERS_ARB = $88A9;
3344 GL_PROGRAM_NATIVE_PARAMETERS_ARB = $88AA;
3345 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = $88AB;
3346 GL_PROGRAM_ATTRIBS_ARB = $88AC;
3347 GL_MAX_PROGRAM_ATTRIBS_ARB = $88AD;
3348 GL_PROGRAM_NATIVE_ATTRIBS_ARB = $88AE;
3349 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = $88AF;
3350 GL_PROGRAM_ADDRESS_REGISTERS_ARB = $88B0;
3351 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = $88B1;
3352 GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B2;
3353 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B3;
3354 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = $88B4;
3355 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = $88B5;
3356 GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = $88B6;
3357 GL_TRANSPOSE_CURRENT_MATRIX_ARB = $88B7;
3358 GL_MATRIX0_ARB = $88C0;
3359 GL_MATRIX1_ARB = $88C1;
3360 GL_MATRIX2_ARB = $88C2;
3361 GL_MATRIX3_ARB = $88C3;
3362 GL_MATRIX4_ARB = $88C4;
3363 GL_MATRIX5_ARB = $88C5;
3364 GL_MATRIX6_ARB = $88C6;
3365 GL_MATRIX7_ARB = $88C7;
3366 GL_MATRIX8_ARB = $88C8;
3367 GL_MATRIX9_ARB = $88C9;
3368 GL_MATRIX10_ARB = $88CA;
3369 GL_MATRIX11_ARB = $88CB;
3370 GL_MATRIX12_ARB = $88CC;
3371 GL_MATRIX13_ARB = $88CD;
3372 GL_MATRIX14_ARB = $88CE;
3373 GL_MATRIX15_ARB = $88CF;
3374 GL_MATRIX16_ARB = $88D0;
3375 GL_MATRIX17_ARB = $88D1;
3376 GL_MATRIX18_ARB = $88D2;
3377 GL_MATRIX19_ARB = $88D3;
3378 GL_MATRIX20_ARB = $88D4;
3379 GL_MATRIX21_ARB = $88D5;
3380 GL_MATRIX22_ARB = $88D6;
3381 GL_MATRIX23_ARB = $88D7;
3382 GL_MATRIX24_ARB = $88D8;
3383 GL_MATRIX25_ARB = $88D9;
3384 GL_MATRIX26_ARB = $88DA;
3385 GL_MATRIX27_ARB = $88DB;
3386 GL_MATRIX28_ARB = $88DC;
3387 GL_MATRIX29_ARB = $88DD;
3388 GL_MATRIX30_ARB = $88DE;
3389 GL_MATRIX31_ARB = $88DF;
3391 // GL_ARB_draw_buffers
3392 GL_MAX_DRAW_BUFFERS_ARB = $8824;
3393 GL_DRAW_BUFFER0_ARB = $8825;
3394 GL_DRAW_BUFFER1_ARB = $8826;
3395 GL_DRAW_BUFFER2_ARB = $8827;
3396 GL_DRAW_BUFFER3_ARB = $8828;
3397 GL_DRAW_BUFFER4_ARB = $8829;
3398 GL_DRAW_BUFFER5_ARB = $882A;
3399 GL_DRAW_BUFFER6_ARB = $882B;
3400 GL_DRAW_BUFFER7_ARB = $882C;
3401 GL_DRAW_BUFFER8_ARB = $882D;
3402 GL_DRAW_BUFFER9_ARB = $882E;
3403 GL_DRAW_BUFFER10_ARB = $882F;
3404 GL_DRAW_BUFFER11_ARB = $8830;
3405 GL_DRAW_BUFFER12_ARB = $8831;
3406 GL_DRAW_BUFFER13_ARB = $8832;
3407 GL_DRAW_BUFFER14_ARB = $8833;
3408 GL_DRAW_BUFFER15_ARB = $8834;
3410 // GL_ARB_texture_rectangle
3411 GL_TEXTURE_RECTANGLE_ARB = $84F5;
3412 GL_TEXTURE_BINDING_RECTANGLE_ARB = $84F6;
3413 GL_PROXY_TEXTURE_RECTANGLE_ARB = $84F7;
3414 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = $84F8;
3416 // GL_ARB_color_buffer_float
3417 GL_RGBA_FLOAT_MODE_ARB = $8820;
3418 GL_CLAMP_VERTEX_COLOR_ARB = $891A;
3419 GL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
3420 GL_CLAMP_READ_COLOR_ARB = $891C;
3421 GL_FIXED_ONLY_ARB = $891D;
3422 WGL_TYPE_RGBA_FLOAT_ARB = $21A0;
3423 GLX_RGBA_FLOAT_TYPE = $20B9;
3424 GLX_RGBA_FLOAT_BIT = $00000004;
3426 // GL_ARB_half_float_pixel
3427 GL_HALF_FLOAT_ARB = $140B;
3429 // GL_ARB_texture_float
3430 GL_TEXTURE_RED_TYPE_ARB = $8C10;
3431 GL_TEXTURE_GREEN_TYPE_ARB = $8C11;
3432 GL_TEXTURE_BLUE_TYPE_ARB = $8C12;
3433 GL_TEXTURE_ALPHA_TYPE_ARB = $8C13;
3434 GL_TEXTURE_LUMINANCE_TYPE_ARB = $8C14;
3435 GL_TEXTURE_INTENSITY_TYPE_ARB = $8C15;
3436 GL_TEXTURE_DEPTH_TYPE_ARB = $8C16;
3437 GL_UNSIGNED_NORMALIZED_ARB = $8C17;
3438 GL_RGBA32F_ARB = $8814;
3439 GL_RGB32F_ARB = $8815;
3440 GL_ALPHA32F_ARB = $8816;
3441 GL_INTENSITY32F_ARB = $8817;
3442 GL_LUMINANCE32F_ARB = $8818;
3443 GL_LUMINANCE_ALPHA32F_ARB = $8819;
3444 GL_RGBA16F_ARB = $881A;
3445 GL_RGB16F_ARB = $881B;
3446 GL_ALPHA16F_ARB = $881C;
3447 GL_INTENSITY16F_ARB = $881D;
3448 GL_LUMINANCE16F_ARB = $881E;
3449 GL_LUMINANCE_ALPHA16F_ARB = $881F;
3451 // GL_ARB_pixel_buffer_object
3452 GL_PIXEL_PACK_BUFFER_ARB = $88EB;
3453 GL_PIXEL_UNPACK_BUFFER_ARB = $88EC;
3454 GL_PIXEL_PACK_BUFFER_BINDING_ARB = $88ED;
3455 GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = $88EF;
3457 // GL_ARB_depth_buffer_float
3458 GL_DEPTH_COMPONENT32F = $8CAC;
3459 GL_DEPTH32F_STENCIL8 = $8CAD;
3460 GL_FLOAT_32_UNSIGNED_INT_24_8_REV = $8DAD;
3462 // GL_ARB_framebuffer_object
3463 GL_INVALID_FRAMEBUFFER_OPERATION = $0506;
3464 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = $8210;
3465 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = $8211;
3466 GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = $8212;
3467 GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = $8213;
3468 GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = $8214;
3469 GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = $8215;
3470 GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = $8216;
3471 GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = $8217;
3472 GL_FRAMEBUFFER_DEFAULT = $8218;
3473 GL_FRAMEBUFFER_UNDEFINED = $8219;
3474 GL_DEPTH_STENCIL_ATTACHMENT = $821A;
3475 GL_MAX_RENDERBUFFER_SIZE = $84E8;
3476 GL_DEPTH_STENCIL = $84F9;
3477 GL_UNSIGNED_INT_24_8 = $84FA;
3478 GL_DEPTH24_STENCIL8 = $88F0;
3479 GL_TEXTURE_STENCIL_SIZE = $88F1;
3480 GL_TEXTURE_RED_TYPE = $8C10;
3481 GL_TEXTURE_GREEN_TYPE = $8C11;
3482 GL_TEXTURE_BLUE_TYPE = $8C12;
3483 GL_TEXTURE_ALPHA_TYPE = $8C13;
3484 GL_TEXTURE_DEPTH_TYPE = $8C16;
3485 GL_UNSIGNED_NORMALIZED = $8C17;
3486 GL_FRAMEBUFFER_BINDING = $8CA6;
3487 GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING;
3488 GL_RENDERBUFFER_BINDING = $8CA7;
3489 GL_READ_FRAMEBUFFER = $8CA8;
3490 GL_DRAW_FRAMEBUFFER = $8CA9;
3491 GL_READ_FRAMEBUFFER_BINDING = $8CAA;
3492 GL_RENDERBUFFER_SAMPLES = $8CAB;
3493 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = $8CD0;
3494 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = $8CD1;
3495 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = $8CD2;
3496 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = $8CD3;
3497 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = $8CD4;
3498 GL_FRAMEBUFFER_COMPLETE = $8CD5;
3499 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = $8CD6;
3500 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = $8CD7;
3501 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = $8CDB;
3502 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = $8CDC;
3503 GL_FRAMEBUFFER_UNSUPPORTED = $8CDD;
3504 GL_MAX_COLOR_ATTACHMENTS = $8CDF;
3505 GL_COLOR_ATTACHMENT0 = $8CE0;
3506 GL_COLOR_ATTACHMENT1 = $8CE1;
3507 GL_COLOR_ATTACHMENT2 = $8CE2;
3508 GL_COLOR_ATTACHMENT3 = $8CE3;
3509 GL_COLOR_ATTACHMENT4 = $8CE4;
3510 GL_COLOR_ATTACHMENT5 = $8CE5;
3511 GL_COLOR_ATTACHMENT6 = $8CE6;
3512 GL_COLOR_ATTACHMENT7 = $8CE7;
3513 GL_COLOR_ATTACHMENT8 = $8CE8;
3514 GL_COLOR_ATTACHMENT9 = $8CE9;
3515 GL_COLOR_ATTACHMENT10 = $8CEA;
3516 GL_COLOR_ATTACHMENT11 = $8CEB;
3517 GL_COLOR_ATTACHMENT12 = $8CEC;
3518 GL_COLOR_ATTACHMENT13 = $8CED;
3519 GL_COLOR_ATTACHMENT14 = $8CEE;
3520 GL_COLOR_ATTACHMENT15 = $8CEF;
3521 GL_DEPTH_ATTACHMENT = $8D00;
3522 GL_STENCIL_ATTACHMENT = $8D20;
3523 GL_FRAMEBUFFER = $8D40;
3524 GL_RENDERBUFFER = $8D41;
3525 GL_RENDERBUFFER_WIDTH = $8D42;
3526 GL_RENDERBUFFER_HEIGHT = $8D43;
3527 GL_RENDERBUFFER_INTERNAL_FORMAT = $8D44;
3528 GL_STENCIL_INDEX1 = $8D46;
3529 GL_STENCIL_INDEX4 = $8D47;
3530 GL_STENCIL_INDEX8 = $8D48;
3531 GL_STENCIL_INDEX16 = $8D49;
3532 GL_RENDERBUFFER_RED_SIZE = $8D50;
3533 GL_RENDERBUFFER_GREEN_SIZE = $8D51;
3534 GL_RENDERBUFFER_BLUE_SIZE = $8D52;
3535 GL_RENDERBUFFER_ALPHA_SIZE = $8D53;
3536 GL_RENDERBUFFER_DEPTH_SIZE = $8D54;
3537 GL_RENDERBUFFER_STENCIL_SIZE = $8D55;
3538 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = $8D56;
3539 GL_MAX_SAMPLES = $8D57;
3540 {$ifdef DGL_DEPRECATED}
3542 GL_TEXTURE_LUMINANCE_TYPE = $8C14;
3543 GL_TEXTURE_INTENSITY_TYPE = $8C15;
3546 // GL_ARB_framebuffer_sRGB
3547 GL_FRAMEBUFFER_SRGB = $8DB9;
3549 // GL_ARB_geometry_shader4
3550 GL_LINES_ADJACENCY_ARB = $000A;
3551 GL_LINE_STRIP_ADJACENCY_ARB = $000B;
3552 GL_TRIANGLES_ADJACENCY_ARB = $000C;
3553 GL_TRIANGLE_STRIP_ADJACENCY_ARB = $000D;
3554 GL_PROGRAM_POINT_SIZE_ARB = $8642;
3555 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = $8C29;
3556 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = $8DA7;
3557 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = $8DA8;
3558 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = $8DA9;
3559 GL_GEOMETRY_SHADER_ARB = $8DD9;
3560 GL_GEOMETRY_VERTICES_OUT_ARB = $8DDA;
3561 GL_GEOMETRY_INPUT_TYPE_ARB = $8DDB;
3562 GL_GEOMETRY_OUTPUT_TYPE_ARB = $8DDC;
3563 GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = $8DDD;
3564 GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = $8DDE;
3565 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = $8DDF;
3566 GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = $8DE0;
3567 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = $8DE1;
3568 { reuse GL_MAX_VARYING_COMPONENTS }
3569 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
3571 // GL_ARB_half_float_vertex
3572 GL_HALF_FLOAT = $140B;
3574 // GL_ARB_instanced_arrays
3575 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = $88FE;
3577 // GL_ARB_map_buffer_range
3578 GL_MAP_READ_BIT = $0001;
3579 GL_MAP_WRITE_BIT = $0002;
3580 GL_MAP_INVALIDATE_RANGE_BIT = $0004;
3581 GL_MAP_INVALIDATE_BUFFER_BIT = $0008;
3582 GL_MAP_FLUSH_EXPLICIT_BIT = $0010;
3583 GL_MAP_UNSYNCHRONIZED_BIT = $0020;
3585 // GL_ARB_texture_buffer_object
3586 GL_TEXTURE_BUFFER_ARB = $8C2A;
3587 GL_MAX_TEXTURE_BUFFER_SIZE_ARB = $8C2B;
3588 GL_TEXTURE_BINDING_BUFFER_ARB = $8C2C;
3589 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = $8C2D;
3590 GL_TEXTURE_BUFFER_FORMAT_ARB = $8C2E;
3592 // GL_ARB_texture_compression_rgtc
3593 GL_COMPRESSED_RED_RGTC1 = $8DBB;
3594 GL_COMPRESSED_SIGNED_RED_RGTC1 = $8DBC;
3595 GL_COMPRESSED_RG_RGTC2 = $8DBD;
3596 GL_COMPRESSED_SIGNED_RG_RGTC2 = $8DBE;
3598 // GL_ARB_texture_rg
3600 GL_RG_INTEGER = $8228;
3622 // GL_ARB_vertex_array_object
3623 GL_VERTEX_ARRAY_BINDING = $85B5;
3625 // GL_ARB_uniform_buffer_object
3626 GL_UNIFORM_BUFFER = $8A11;
3627 GL_UNIFORM_BUFFER_BINDING = $8A28;
3628 GL_UNIFORM_BUFFER_START = $8A29;
3629 GL_UNIFORM_BUFFER_SIZE = $8A2A;
3630 GL_MAX_VERTEX_UNIFORM_BLOCKS = $8A2B;
3631 GL_MAX_GEOMETRY_UNIFORM_BLOCKS = $8A2C;
3632 GL_MAX_FRAGMENT_UNIFORM_BLOCKS = $8A2D;
3633 GL_MAX_COMBINED_UNIFORM_BLOCKS = $8A2E;
3634 GL_MAX_UNIFORM_BUFFER_BINDINGS = $8A2F;
3635 GL_MAX_UNIFORM_BLOCK_SIZE = $8A30;
3636 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = $8A31;
3637 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = $8A32;
3638 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = $8A33;
3639 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = $8A34;
3640 GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = $8A35;
3641 GL_ACTIVE_UNIFORM_BLOCKS = $8A36;
3642 GL_UNIFORM_TYPE = $8A37;
3643 GL_UNIFORM_SIZE = $8A38;
3644 GL_UNIFORM_NAME_LENGTH = $8A39;
3645 GL_UNIFORM_BLOCK_INDEX = $8A3A;
3646 GL_UNIFORM_OFFSET = $8A3B;
3647 GL_UNIFORM_ARRAY_STRIDE = $8A3C;
3648 GL_UNIFORM_MATRIX_STRIDE = $8A3D;
3649 GL_UNIFORM_IS_ROW_MAJOR = $8A3E;
3650 GL_UNIFORM_BLOCK_BINDING = $8A3F;
3651 GL_UNIFORM_BLOCK_DATA_SIZE = $8A40;
3652 GL_UNIFORM_BLOCK_NAME_LENGTH = $8A41;
3653 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = $8A42;
3654 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = $8A43;
3655 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;
3656 GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = $8A45;
3657 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = $8A46;
3658 GL_INVALID_INDEX = $FFFFFFFF;
3660 // GL_ARB_compatibility
3661 { ARB_compatibility just defines tokens from core 3.0 }
3663 // GL_ARB_copy_buffer
3664 GL_COPY_READ_BUFFER_BINDING = $8F36;
3665 GL_COPY_READ_BUFFER = GL_COPY_READ_BUFFER_BINDING;
3666 GL_COPY_WRITE_BUFFER_BINDING = $8F37;
3667 GL_COPY_WRITE_BUFFER = GL_COPY_WRITE_BUFFER_BINDING;
3669 // GL_ARB_depth_clamp
3670 GL_DEPTH_CLAMP = $864F;
3672 // GL_ARB_provoking_vertex
3673 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = $8E4C;
3674 GL_FIRST_VERTEX_CONVENTION = $8E4D;
3675 GL_LAST_VERTEX_CONVENTION = $8E4E;
3676 GL_PROVOKING_VERTEX = $8E4F;
3678 // GL_ARB_seamless_cube_map
3679 GL_TEXTURE_CUBE_MAP_SEAMLESS = $884F;
3682 GL_MAX_SERVER_WAIT_TIMEOUT = $9111;
3683 GL_OBJECT_TYPE = $9112;
3684 GL_SYNC_CONDITION = $9113;
3685 GL_SYNC_STATUS = $9114;
3686 GL_SYNC_FLAGS = $9115;
3687 GL_SYNC_FENCE = $9116;
3688 GL_SYNC_GPU_COMMANDS_COMPLETE = $9117;
3689 GL_UNSIGNALED = $9118;
3690 GL_SIGNALED = $9119;
3691 GL_ALREADY_SIGNALED = $911A;
3692 GL_TIMEOUT_EXPIRED = $911B;
3693 GL_CONDITION_SATISFIED = $911C;
3694 GL_WAIT_FAILED = $911D;
3695 GL_SYNC_FLUSH_COMMANDS_BIT = $00000001;
3696 GL_TIMEOUT_IGNORED = $FFFFFFFFFFFFFFFF;
3698 // GL_ARB_texture_multisample
3699 GL_SAMPLE_POSITION = $8E50;
3700 GL_SAMPLE_MASK = $8E51;
3701 GL_SAMPLE_MASK_VALUE = $8E52;
3702 GL_MAX_SAMPLE_MASK_WORDS = $8E59;
3703 GL_TEXTURE_2D_MULTISAMPLE = $9100;
3704 GL_PROXY_TEXTURE_2D_MULTISAMPLE = $9101;
3705 GL_TEXTURE_2D_MULTISAMPLE_ARRAY = $9102;
3706 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = $9103;
3707 GL_TEXTURE_BINDING_2D_MULTISAMPLE = $9104;
3708 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = $9105;
3709 GL_TEXTURE_SAMPLES = $9106;
3710 GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = $9107;
3711 GL_SAMPLER_2D_MULTISAMPLE = $9108;
3712 GL_INT_SAMPLER_2D_MULTISAMPLE = $9109;
3713 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = $910A;
3714 GL_SAMPLER_2D_MULTISAMPLE_ARRAY = $910B;
3715 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910C;
3716 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910D;
3717 GL_MAX_COLOR_TEXTURE_SAMPLES = $910E;
3718 GL_MAX_DEPTH_TEXTURE_SAMPLES = $910F;
3719 GL_MAX_INTEGER_SAMPLES = $9110;
3721 // GL_ARB_vertex_array_bgra
3724 // GL_ARB_sample_shading
3725 GL_SAMPLE_SHADING_ARB = $8C36;
3726 GL_MIN_SAMPLE_SHADING_VALUE_ARB = $8C37;
3728 // GL_ARB_texture_cube_map_array
3729 GL_TEXTURE_CUBE_MAP_ARRAY_ARB = $9009;
3730 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = $900A;
3731 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = $900B;
3732 GL_SAMPLER_CUBE_MAP_ARRAY_ARB = $900C;
3733 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = $900D;
3734 GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900E;
3735 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900F;
3737 // GL_ARB_texture_gather
3738 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5E;
3739 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5F;
3741 // GL_ARB_shading_language_include
3742 GL_SHADER_INCLUDE_ARB = $8DAE;
3743 GL_NAMED_STRING_LENGTH_ARB = $8DE9;
3744 GL_NAMED_STRING_TYPE_ARB = $8DEA;
3746 // GL_ARB_texture_compression_bptc
3747 GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = $8E8C;
3748 GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = $8E8D;
3749 GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = $8E8E;
3750 GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = $8E8F;
3752 // GL_ARB_blend_func_extended
3753 GL_SRC1_COLOR = $88F9;
3754 { reuse GL_SRC1_ALPHA }
3755 GL_ONE_MINUS_SRC1_COLOR = $88FA;
3756 GL_ONE_MINUS_SRC1_ALPHA = $88FB;
3757 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = $88FC;
3759 // GL_ARB_occlusion_query2
3760 GL_ANY_SAMPLES_PASSED = $8C2F;
3762 // GL_ARB_sampler_objects
3763 GL_SAMPLER_BINDING = $8919;
3765 // GL_ARB_texture_rgb10_a2ui
3766 GL_RGB10_A2UI = $906F;
3768 // GL_ARB_texture_swizzle
3769 GL_TEXTURE_SWIZZLE_R = $8E42;
3770 GL_TEXTURE_SWIZZLE_G = $8E43;
3771 GL_TEXTURE_SWIZZLE_B = $8E44;
3772 GL_TEXTURE_SWIZZLE_A = $8E45;
3773 GL_TEXTURE_SWIZZLE_RGBA = $8E46;
3775 // GL_ARB_SPARSE_TEXTURE
3776 GL_TEXTURE_SPARSE_ARB = $91A6;
3777 GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = $91A7;
3778 GL_NUM_VIRTUAL_PAGE_SIZES_ARB = $91A8;
3779 GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = $91A9;
3780 GL_NUM_SPARSE_LEVELS_ARB = $91AA;
3781 GL_VIRTUAL_PAGE_SIZE_X_ARB = $9195;
3782 GL_VIRTUAL_PAGE_SIZE_Y_ARB = $9196;
3783 GL_VIRTUAL_PAGE_SIZE_Z_ARB = $9197;
3784 GL_MAX_SPARSE_TEXTURE_SIZE_ARB = $9198;
3785 GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = $9199;
3786 GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = $919A;
3787 GL_MIN_SPARSE_LEVEL_ARB = $919B;
3789 // GL_ARB_timer_query
3790 GL_TIME_ELAPSED = $88BF;
3791 GL_TIMESTAMP = $8E28;
3793 // GL_ARB_vertex_type_2_10_10_10_rev
3794 { reuse GL_UNSIGNED_INT_2_10_10_10_REV }
3795 GL_INT_2_10_10_10_REV = $8D9F;
3797 // GL_ARB_draw_indirect
3798 GL_DRAW_INDIRECT_BUFFER = $8F3F;
3799 GL_DRAW_INDIRECT_BUFFER_BINDING = $8F43;
3801 // GL_ARB_gpu_shader5
3802 GL_GEOMETRY_SHADER_INVOCATIONS = $887F;
3803 GL_MAX_GEOMETRY_SHADER_INVOCATIONS = $8E5A;
3804 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = $8E5B;
3805 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = $8E5C;
3806 GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = $8E5D;
3807 { reuse GL_MAX_VERTEX_STREAMS }
3809 // GL_ARB_gpu_shader_fp64
3811 GL_DOUBLE_VEC2 = $8FFC;
3812 GL_DOUBLE_VEC3 = $8FFD;
3813 GL_DOUBLE_VEC4 = $8FFE;
3814 GL_DOUBLE_MAT2 = $8F46;
3815 GL_DOUBLE_MAT3 = $8F47;
3816 GL_DOUBLE_MAT4 = $8F48;
3817 GL_DOUBLE_MAT2x3 = $8F49;
3818 GL_DOUBLE_MAT2x4 = $8F4A;
3819 GL_DOUBLE_MAT3x2 = $8F4B;
3820 GL_DOUBLE_MAT3x4 = $8F4C;
3821 GL_DOUBLE_MAT4x2 = $8F4D;
3822 GL_DOUBLE_MAT4x3 = $8F4E;
3824 // GL_ARB_shader_subroutine
3825 GL_ACTIVE_SUBROUTINES = $8DE5;
3826 GL_ACTIVE_SUBROUTINE_UNIFORMS = $8DE6;
3827 GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = $8E47;
3828 GL_ACTIVE_SUBROUTINE_MAX_LENGTH = $8E48;
3829 GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = $8E49;
3830 GL_MAX_SUBROUTINES = $8DE7;
3831 GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = $8DE8;
3832 GL_NUM_COMPATIBLE_SUBROUTINES = $8E4A;
3833 GL_COMPATIBLE_SUBROUTINES = $8E4B;
3834 { reuse GL_UNIFORM_SIZE }
3835 { reuse GL_UNIFORM_NAME_LENGTH }
3837 // GL_ARB_tessellation_shader
3839 GL_PATCH_VERTICES = $8E72;
3840 GL_PATCH_DEFAULT_INNER_LEVEL = $8E73;
3841 GL_PATCH_DEFAULT_OUTER_LEVEL = $8E74;
3842 GL_TESS_CONTROL_OUTPUT_VERTICES = $8E75;
3843 GL_TESS_GEN_MODE = $8E76;
3844 GL_TESS_GEN_SPACING = $8E77;
3845 GL_TESS_GEN_VERTEX_ORDER = $8E78;
3846 GL_TESS_GEN_POINT_MODE = $8E79;
3847 { reuse GL_TRIANGLES }
3849 GL_ISOLINES = $8E7A;
3851 GL_FRACTIONAL_ODD = $8E7B;
3852 GL_FRACTIONAL_EVEN = $8E7C;
3855 GL_MAX_PATCH_VERTICES = $8E7D;
3856 GL_MAX_TESS_GEN_LEVEL = $8E7E;
3857 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = $8E7F;
3858 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E80;
3859 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = $8E81;
3860 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = $8E82;
3861 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = $8E83;
3862 GL_MAX_TESS_PATCH_COMPONENTS = $8E84;
3863 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = $8E85;
3864 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = $8E86;
3865 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = $8E89;
3866 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = $8E8A;
3867 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = $886C;
3868 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = $886D;
3869 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = $8E1E;
3870 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E1F;
3871 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = $84F0;
3872 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = $84F1;
3873 GL_TESS_EVALUATION_SHADER = $8E87;
3874 GL_TESS_CONTROL_SHADER = $8E88;
3876 // GL_ARB_texture_buffer_object_rgb32
3878 { reuse GL_RGB32UI }
3881 // GL_ARB_transform_feedback2
3882 GL_TRANSFORM_FEEDBACK = $8E22;
3883 GL_TRANSFORM_FEEDBACK_PAUSED = $8E23;
3884 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = GL_TRANSFORM_FEEDBACK_PAUSED;
3885 GL_TRANSFORM_FEEDBACK_ACTIVE = $8E24;
3886 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = GL_TRANSFORM_FEEDBACK_ACTIVE;
3887 GL_TRANSFORM_FEEDBACK_BINDING = $8E25;
3889 // GL_ARB_transform_feedback_overflow_query
3890 GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = $82EC;
3891 GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = $82ED;
3893 // GL_ARB_transform_feedback3
3894 GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = $8E70;
3895 GL_MAX_VERTEX_STREAMS = $8E71;
3897 // GL_ARB_ES2_compatibility
3899 GL_IMPLEMENTATION_COLOR_READ_TYPE = $8B9A;
3900 GL_IMPLEMENTATION_COLOR_READ_FORMAT = $8B9B;
3901 GL_LOW_FLOAT = $8DF0;
3902 GL_MEDIUM_FLOAT = $8DF1;
3903 GL_HIGH_FLOAT = $8DF2;
3905 GL_MEDIUM_INT = $8DF4;
3906 GL_HIGH_INT = $8DF5;
3907 GL_SHADER_COMPILER = $8DFA;
3908 GL_NUM_SHADER_BINARY_FORMATS = $8DF9;
3909 GL_MAX_VERTEX_UNIFORM_VECTORS = $8DFB;
3910 GL_MAX_VARYING_VECTORS = $8DFC;
3911 GL_MAX_FRAGMENT_UNIFORM_VECTORS = $8DFD;
3914 // GL_ARB_get_program_binary
3915 GL_PROGRAM_BINARY_RETRIEVABLE_HINT = $8257;
3916 GL_PROGRAM_BINARY_LENGTH = $8741;
3917 GL_NUM_PROGRAM_BINARY_FORMATS = $87FE;
3918 GL_PROGRAM_BINARY_FORMATS = $87FF;
3920 // GL_ARB_separate_shader_objects
3921 GL_VERTEX_SHADER_BIT = $00000001;
3922 GL_FRAGMENT_SHADER_BIT = $00000002;
3923 GL_GEOMETRY_SHADER_BIT = $00000004;
3924 GL_TESS_CONTROL_SHADER_BIT = $00000008;
3925 GL_TESS_EVALUATION_SHADER_BIT = $00000010;
3926 GL_ALL_SHADER_BITS = $FFFFFFFF;
3927 GL_PROGRAM_SEPARABLE = $8258;
3928 GL_ACTIVE_PROGRAM = $8259;
3929 GL_PROGRAM_PIPELINE_BINDING = $825A;
3931 // GL_ARB_vertex_attrib_64bit
3933 { reuse GL_DOUBLE_VEC2 }
3934 { reuse GL_DOUBLE_VEC3 }
3935 { reuse GL_DOUBLE_VEC4 }
3936 { reuse GL_DOUBLE_MAT2 }
3937 { reuse GL_DOUBLE_MAT3 }
3938 { reuse GL_DOUBLE_MAT4 }
3939 { reuse GL_DOUBLE_MAT2x3 }
3940 { reuse GL_DOUBLE_MAT2x4 }
3941 { reuse GL_DOUBLE_MAT3x2 }
3942 { reuse GL_DOUBLE_MAT3x4 }
3943 { reuse GL_DOUBLE_MAT4x2 }
3944 { reuse GL_DOUBLE_MAT4x3 }
3946 // GL_ARB_viewport_array
3947 { reuse GL_SCISSOR_BOX }
3948 { reuse GL_VIEWPORT }
3949 { reuse GL_DEPTH_RANGE }
3950 { reuse GL_SCISSOR_TEST }
3951 GL_MAX_VIEWPORTS = $825B;
3952 GL_VIEWPORT_SUBPIXEL_BITS = $825C;
3953 GL_VIEWPORT_BOUNDS_RANGE = $825D;
3954 GL_LAYER_PROVOKING_VERTEX = $825E;
3955 GL_VIEWPORT_INDEX_PROVOKING_VERTEX = $825F;
3956 GL_UNDEFINED_VERTEX = $8260;
3957 { reuse GL_FIRST_VERTEX_CONVENTION }
3958 { reuse GL_LAST_VERTEX_CONVENTION }
3959 { reuse GL_PROVOKING_VERTEX }
3962 GL_SYNC_CL_EVENT_ARB = $8240;
3963 GL_SYNC_CL_EVENT_COMPLETE_ARB = $8241;
3965 // GL_ARB_debug_output
3966 GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = $8242;
3967 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = $8243;
3968 GL_DEBUG_CALLBACK_FUNCTION_ARB = $8244;
3969 GL_DEBUG_CALLBACK_USER_PARAM_ARB = $8245;
3970 GL_DEBUG_SOURCE_API_ARB = $8246;
3971 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = $8247;
3972 GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = $8248;
3973 GL_DEBUG_SOURCE_THIRD_PARTY_ARB = $8249;
3974 GL_DEBUG_SOURCE_APPLICATION_ARB = $824A;
3975 GL_DEBUG_SOURCE_OTHER_ARB = $824B;
3976 GL_DEBUG_TYPE_ERROR_ARB = $824C;
3977 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = $824D;
3978 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = $824E;
3979 GL_DEBUG_TYPE_PORTABILITY_ARB = $824F;
3980 GL_DEBUG_TYPE_PERFORMANCE_ARB = $8250;
3981 GL_DEBUG_TYPE_OTHER_ARB = $8251;
3982 GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = $9143;
3983 GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = $9144;
3984 GL_DEBUG_LOGGED_MESSAGES_ARB = $9145;
3985 GL_DEBUG_SEVERITY_HIGH_ARB = $9146;
3986 GL_DEBUG_SEVERITY_MEDIUM_ARB = $9147;
3987 GL_DEBUG_SEVERITY_LOW_ARB = $9148;
3989 // GL_ARB_robustness
3990 { reuse GL_NO_ERROR }
3991 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = $00000004;
3992 GL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
3993 GL_GUILTY_CONTEXT_RESET_ARB = $8253;
3994 GL_INNOCENT_CONTEXT_RESET_ARB = $8254;
3995 GL_UNKNOWN_CONTEXT_RESET_ARB = $8255;
3996 GL_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
3997 GL_NO_RESET_NOTIFICATION_ARB = $8261;
3999 // GL_ARB_compressed_texture_pixel_storage
4000 GL_UNPACK_COMPRESSED_BLOCK_WIDTH = $09127;
4001 GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = $09128;
4002 GL_UNPACK_COMPRESSED_BLOCK_DEPTH = $09129;
4003 GL_UNPACK_COMPRESSED_BLOCK_SIZE = $0912A;
4004 GL_PACK_COMPRESSED_BLOCK_WIDTH = $0912B;
4005 GL_PACK_COMPRESSED_BLOCK_HEIGHT = $0912C;
4006 GL_PACK_COMPRESSED_BLOCK_DEPTH = $0912D;
4007 GL_PACK_COMPRESSED_BLOCK_SIZE = $0912E;
4009 // GL_ARB_internalformat_query
4010 GL_NUM_SAMPLE_COUNTS = $09380;
4012 // GL_ARB_map_buffer_alignment
4013 GL_MIN_MAP_BUFFER_ALIGNMENT = $090BC;
4015 // GL_ARB_shader_atomic_counters
4016 GL_ATOMIC_COUNTER_BUFFER = $92C0;
4017 GL_ATOMIC_COUNTER_BUFFER_BINDING = $92C1;
4018 GL_ATOMIC_COUNTER_BUFFER_START = $92C2;
4019 GL_ATOMIC_COUNTER_BUFFER_SIZE = $92C3;
4020 GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = $92C4;
4021 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = $92C5;
4022 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = $92C6;
4023 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = $92C7;
4024 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = $92C8;
4025 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = $92C9;
4026 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = $92CA;
4027 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = $92CB;
4028 GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = $92CC;
4029 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = $92CD;
4030 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = $92CE;
4031 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = $92CF;
4032 GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = $92D0;
4033 GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = $92D1;
4034 GL_MAX_VERTEX_ATOMIC_COUNTERS = $92D2;
4035 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = $92D3;
4036 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = $92D4;
4037 GL_MAX_GEOMETRY_ATOMIC_COUNTERS = $92D5;
4038 GL_MAX_FRAGMENT_ATOMIC_COUNTERS = $92D6;
4039 GL_MAX_COMBINED_ATOMIC_COUNTERS = $92D7;
4040 GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = $92D8;
4041 GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = $92DC;
4042 GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = $92D9;
4043 GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = $92DA;
4044 GL_UNSIGNED_INT_ATOMIC_COUNTER = $92DB;
4046 // GL_ARB_shader_image_load_store
4047 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = $00000001;
4048 GL_ELEMENT_ARRAY_BARRIER_BIT = $00000002;
4049 GL_UNIFORM_BARRIER_BIT = $00000004;
4050 GL_TEXTURE_FETCH_BARRIER_BIT = $00000008;
4051 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = $00000020;
4052 GL_COMMAND_BARRIER_BIT = $00000040;
4053 GL_PIXEL_BUFFER_BARRIER_BIT = $00000080;
4054 GL_TEXTURE_UPDATE_BARRIER_BIT = $00000100;
4055 GL_BUFFER_UPDATE_BARRIER_BIT = $00000200;
4056 GL_FRAMEBUFFER_BARRIER_BIT = $00000400;
4057 GL_TRANSFORM_FEEDBACK_BARRIER_BIT = $00000800;
4058 GL_ATOMIC_COUNTER_BARRIER_BIT = $00001000;
4059 GL_ALL_BARRIER_BITS = $FFFFFFFF;
4060 GL_MAX_IMAGE_UNITS = $8F38;
4061 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = $8F39;
4062 GL_IMAGE_BINDING_NAME = $8F3A;
4063 GL_IMAGE_BINDING_LEVEL = $8F3B;
4064 GL_IMAGE_BINDING_LAYERED = $8F3C;
4065 GL_IMAGE_BINDING_LAYER = $8F3D;
4066 GL_IMAGE_BINDING_ACCESS = $8F3E;
4067 GL_IMAGE_1D = $904C;
4068 GL_IMAGE_2D = $904D;
4069 GL_IMAGE_3D = $904E;
4070 GL_IMAGE_2D_RECT = $904F;
4071 GL_IMAGE_CUBE = $9050;
4072 GL_IMAGE_BUFFER = $9051;
4073 GL_IMAGE_1D_ARRAY = $9052;
4074 GL_IMAGE_2D_ARRAY = $9053;
4075 GL_IMAGE_CUBE_MAP_ARRAY = $9054;
4076 GL_IMAGE_2D_MULTISAMPLE = $9055;
4077 GL_IMAGE_2D_MULTISAMPLE_ARRAY = $9056;
4078 GL_INT_IMAGE_1D = $9057;
4079 GL_INT_IMAGE_2D = $9058;
4080 GL_INT_IMAGE_3D = $9059;
4081 GL_INT_IMAGE_2D_RECT = $905A;
4082 GL_INT_IMAGE_CUBE = $905B;
4083 GL_INT_IMAGE_BUFFER = $905C;
4084 GL_INT_IMAGE_1D_ARRAY = $905D;
4085 GL_INT_IMAGE_2D_ARRAY = $905E;
4086 GL_INT_IMAGE_CUBE_MAP_ARRAY = $905F;
4087 GL_INT_IMAGE_2D_MULTISAMPLE = $9060;
4088 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $9061;
4089 GL_UNSIGNED_INT_IMAGE_1D = $9062;
4090 GL_UNSIGNED_INT_IMAGE_2D = $9063;
4091 GL_UNSIGNED_INT_IMAGE_3D = $9064;
4092 GL_UNSIGNED_INT_IMAGE_2D_RECT = $9065;
4093 GL_UNSIGNED_INT_IMAGE_CUBE = $9066;
4094 GL_UNSIGNED_INT_IMAGE_BUFFER = $9067;
4095 GL_UNSIGNED_INT_IMAGE_1D_ARRAY = $9068;
4096 GL_UNSIGNED_INT_IMAGE_2D_ARRAY = $9069;
4097 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = $906A;
4098 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = $906B;
4099 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $906C;
4100 GL_MAX_IMAGE_SAMPLES = $906D;
4101 GL_IMAGE_BINDING_FORMAT = $906E;
4102 GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = $90C7;
4103 GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = $90C8;
4104 GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = $90C9;
4105 GL_MAX_VERTEX_IMAGE_UNIFORMS = $90CA;
4106 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = $90CB;
4107 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = $90CC;
4108 GL_MAX_GEOMETRY_IMAGE_UNIFORMS = $90CD;
4109 GL_MAX_FRAGMENT_IMAGE_UNIFORMS = $90CE;
4110 GL_MAX_COMBINED_IMAGE_UNIFORMS = $90CF;
4112 // GL_ARB_texture_storage
4113 GL_TEXTURE_IMMUTABLE_FORMAT = $912F;
4116 // GL_KHR_texture_compression_astc_hdr
4117 GL_COMPRESSED_RGBA_ASTC_4x4_KHR = $93B0;
4118 GL_COMPRESSED_RGBA_ASTC_5x4_KHR = $93B1;
4119 GL_COMPRESSED_RGBA_ASTC_5x5_KHR = $93B2;
4120 GL_COMPRESSED_RGBA_ASTC_6x5_KHR = $93B3;
4121 GL_COMPRESSED_RGBA_ASTC_6x6_KHR = $93B4;
4122 GL_COMPRESSED_RGBA_ASTC_8x5_KHR = $93B5;
4123 GL_COMPRESSED_RGBA_ASTC_8x6_KHR = $93B6;
4124 GL_COMPRESSED_RGBA_ASTC_8x8_KHR = $93B7;
4125 GL_COMPRESSED_RGBA_ASTC_105_KHR = $93B8;
4126 GL_COMPRESSED_RGBA_ASTC_106_KHR = $93B9;
4127 GL_COMPRESSED_RGBA_ASTC_108_KHR = $93BA;
4128 GL_COMPRESSED_RGBA_ASTC_110_KHR = $93BB;
4129 GL_COMPRESSED_RGBA_ASTC_12x10_KHR = $93BC;
4130 GL_COMPRESSED_RGBA_ASTC_12x12_KHR = $93BD;
4131 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = $93D0;
4132 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = $93D1;
4133 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = $93D2;
4134 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = $93D3;
4135 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = $93D4;
4136 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = $93D5;
4137 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = $93D6;
4138 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = $93D7;
4139 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = $93D8;
4140 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = $93D9;
4141 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = $93DA;
4142 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = $93DB;
4143 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = $93DC;
4144 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = $93DD;
4145 // (4.3) GL_KHR_debug
4146 GL_DEBUG_OUTPUT_SYNCHRONOUS = $8242;
4147 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = $8243;
4148 GL_DEBUG_CALLBACK_FUNCTION = $8244;
4149 GL_DEBUG_CALLBACK_USER_PARAM = $8245;
4150 GL_DEBUG_SOURCE_API = $8246;
4151 GL_DEBUG_SOURCE_WINDOW_SYSTEM = $8247;
4152 GL_DEBUG_SOURCE_SHADER_COMPILER = $8248;
4153 GL_DEBUG_SOURCE_THIRD_PARTY = $8249;
4154 GL_DEBUG_SOURCE_APPLICATION = $824A;
4155 GL_DEBUG_SOURCE_OTHER = $824B;
4156 GL_DEBUG_TYPE_ERROR = $824C;
4157 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = $824D;
4158 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = $824E;
4159 GL_DEBUG_TYPE_PORTABILITY = $824F;
4160 GL_DEBUG_TYPE_PERFORMANCE = $8250;
4161 GL_DEBUG_TYPE_OTHER = $8251;
4162 GL_DEBUG_TYPE_MARKER = $8268;
4163 GL_DEBUG_TYPE_PUSH_GROUP = $8269;
4164 GL_DEBUG_TYPE_POP_GROUP = $826A;
4165 GL_DEBUG_SEVERITY_NOTIFICATION = $826B;
4166 GL_MAX_DEBUG_GROUP_STACK_DEPTH = $826C;
4167 GL_DEBUG_GROUP_STACK_DEPTH = $826D;
4172 GL_PROGRAM_PIPELINE = $82E4;
4174 GL_DISPLAY_LIST = $82E7;
4175 GL_MAX_LABEL_LENGTH = $82E8;
4176 GL_MAX_DEBUG_MESSAGE_LENGTH = $9143;
4177 GL_MAX_DEBUG_LOGGED_MESSAGES = $9144;
4178 GL_DEBUG_LOGGED_MESSAGES = $9145;
4179 GL_DEBUG_SEVERITY_HIGH = $9146;
4180 GL_DEBUG_SEVERITY_MEDIUM = $9147;
4181 GL_DEBUG_SEVERITY_LOW = $9148;
4182 GL_DEBUG_OUTPUT = $92E0;
4183 GL_CONTEXT_FLAG_DEBUG_BIT = $00000002;
4184 GL_COMPUTE_SHADER = $91B9;
4185 GL_MAX_COMPUTE_UNIFORM_BLOCKS = $91BB;
4186 GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = $91BC;
4187 GL_MAX_COMPUTE_IMAGE_UNIFORMS = $91BD;
4188 GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = $8262;
4189 GL_MAX_COMPUTE_UNIFORM_COMPONENTS = $8263;
4190 GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = $8264;
4191 GL_MAX_COMPUTE_ATOMIC_COUNTERS = $8265;
4192 GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = $8266;
4193 GL_MAX_COMPUTE_LOCAL_INVOCATIONS = $90EB;
4194 GL_MAX_COMPUTE_WORK_GROUP_COUNT = $91BE;
4195 GL_MAX_COMPUTE_WORK_GROUP_SIZE = $91BF;
4196 GL_COMPUTE_LOCAL_WORK_SIZE = $8267;
4197 GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = $90EC;
4198 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = $90ED;
4199 GL_DISPATCH_INDIRECT_BUFFER = $90EE;
4200 GL_DISPATCH_INDIRECT_BUFFER_BINDING = $90EF;
4201 GL_COMPUTE_SHADER_BIT = $00000020;
4202 GL_COMPRESSED_RGB8_ETC2 = $9274;
4203 GL_COMPRESSED_SRGB8_ETC2 = $9275;
4204 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9276;
4205 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9277;
4206 GL_COMPRESSED_RGBA8_ETC2_EAC = $9278;
4207 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = $9279;
4208 GL_COMPRESSED_R11_EAC = $9270;
4209 GL_COMPRESSED_SIGNED_R11_EAC = $9271;
4210 GL_COMPRESSED_RG11_EAC = $9272;
4211 GL_COMPRESSED_SIGNED_RG11_EAC = $9273;
4212 GL_PRIMITIVE_RESTART_FIXED_INDEX = $8D69;
4213 GL_ANY_SAMPLES_PASSED_CONSERVATIVE = $8D6A;
4214 GL_MAX_ELEMENT_INDEX = $8D6B;
4215 GL_MAX_UNIFORM_LOCATIONS = $826E;
4216 GL_FRAMEBUFFER_DEFAULT_WIDTH = $9310;
4217 GL_FRAMEBUFFER_DEFAULT_HEIGHT = $9311;
4218 GL_FRAMEBUFFER_DEFAULT_LAYERS = $9312;
4219 GL_FRAMEBUFFER_DEFAULT_SAMPLES = $9313;
4220 GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = $9314;
4221 GL_MAX_FRAMEBUFFER_WIDTH = $9315;
4222 GL_MAX_FRAMEBUFFER_HEIGHT = $9316;
4223 GL_MAX_FRAMEBUFFER_LAYERS = $9317;
4224 GL_MAX_FRAMEBUFFER_SAMPLES = $9318;
4225 GL_INTERNALFORMAT_SUPPORTED = $826F;
4226 GL_INTERNALFORMAT_PREFERRED = $8270;
4227 GL_INTERNALFORMAT_RED_SIZE = $8271;
4228 GL_INTERNALFORMAT_GREEN_SIZE = $8272;
4229 GL_INTERNALFORMAT_BLUE_SIZE = $8273;
4230 GL_INTERNALFORMAT_ALPHA_SIZE = $8274;
4231 GL_INTERNALFORMAT_DEPTH_SIZE = $8275;
4232 GL_INTERNALFORMAT_STENCIL_SIZE = $8276;
4233 GL_INTERNALFORMAT_SHARED_SIZE = $8277;
4234 GL_INTERNALFORMAT_RED_TYPE = $8278;
4235 GL_INTERNALFORMAT_GREEN_TYPE = $8279;
4236 GL_INTERNALFORMAT_BLUE_TYPE = $827A;
4237 GL_INTERNALFORMAT_ALPHA_TYPE = $827B;
4238 GL_INTERNALFORMAT_DEPTH_TYPE = $827C;
4239 GL_INTERNALFORMAT_STENCIL_TYPE = $827D;
4240 GL_MAX_WIDTH = $827E;
4241 GL_MAX_HEIGHT = $827F;
4242 GL_MAX_DEPTH = $8280;
4243 GL_MAX_LAYERS = $8281;
4244 GL_MAX_COMBINED_DIMENSIONS = $8282;
4245 GL_COLOR_COMPONENTS = $8283;
4246 GL_DEPTH_COMPONENTS = $8284;
4247 GL_STENCIL_COMPONENTS = $8285;
4248 GL_COLOR_RENDERABLE = $8286;
4249 GL_DEPTH_RENDERABLE = $8287;
4250 GL_STENCIL_RENDERABLE = $8288;
4251 GL_FRAMEBUFFER_RENDERABLE = $8289;
4252 GL_FRAMEBUFFER_RENDERABLE_LAYERED = $828A;
4253 GL_FRAMEBUFFER_BLEND = $828B;
4254 GL_READ_PIXELS = $828C;
4255 GL_READ_PIXELS_FORMAT = $828D;
4256 GL_READ_PIXELS_TYPE = $828E;
4257 GL_TEXTURE_IMAGE_FORMAT = $828F;
4258 GL_TEXTURE_IMAGE_TYPE = $8290;
4259 GL_GET_TEXTURE_IMAGE_FORMAT = $8291;
4260 GL_GET_TEXTURE_IMAGE_TYPE = $8292;
4262 GL_MANUAL_GENERATE_MIPMAP = $8294;
4263 GL_AUTO_GENERATE_MIPMAP = $8295;
4264 GL_COLOR_ENCODING = $8296;
4265 GL_SRGB_READ = $8297;
4266 GL_SRGB_WRITE = $8298;
4267 GL_SRGB_DECODE_ARB = $8299;
4269 GL_VERTEX_TEXTURE = $829B;
4270 GL_TESS_CONTROL_TEXTURE = $829C;
4271 GL_TESS_EVALUATION_TEXTURE = $829D;
4272 GL_GEOMETRY_TEXTURE = $829E;
4273 GL_FRAGMENT_TEXTURE = $829F;
4274 GL_COMPUTE_TEXTURE = $82A0;
4275 GL_TEXTURE_SHADOW = $82A1;
4276 GL_TEXTURE_GATHER = $82A2;
4277 GL_TEXTURE_GATHER_SHADOW = $82A3;
4278 GL_SHADER_IMAGE_LOAD = $82A4;
4279 GL_SHADER_IMAGE_STORE = $82A5;
4280 GL_SHADER_IMAGE_ATOMIC = $82A6;
4281 GL_IMAGE_TEXEL_SIZE = $82A7;
4282 GL_IMAGE_COMPATIBILITY_CLASS = $82A8;
4283 GL_IMAGE_PIXEL_FORMAT = $82A9;
4284 GL_IMAGE_PIXEL_TYPE = $82AA;
4285 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = $82AC;
4286 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = $82AD;
4287 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = $82AE;
4288 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = $82AF;
4289 GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = $82B1;
4290 GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = $82B2;
4291 GL_TEXTURE_COMPRESSED_BLOCK_SIZE = $82B3;
4292 GL_CLEAR_BUFFER = $82B4;
4293 GL_TEXTURE_VIEW = $82B5;
4294 GL_VIEW_COMPATIBILITY_CLASS = $82B6;
4295 GL_FULL_SUPPORT = $82B7;
4296 GL_CAVEAT_SUPPORT = $82B8;
4297 GL_IMAGE_CLASS_4_X_32 = $82B9;
4298 GL_IMAGE_CLASS_2_X_32 = $82BA;
4299 GL_IMAGE_CLASS_1_X_32 = $82BB;
4300 GL_IMAGE_CLASS_4_X_16 = $82BC;
4301 GL_IMAGE_CLASS_2_X_16 = $82BD;
4302 GL_IMAGE_CLASS_1_X_16 = $82BE;
4303 GL_IMAGE_CLASS_4_X_8 = $82BF;
4304 GL_IMAGE_CLASS_2_X_8 = $82C0;
4305 GL_IMAGE_CLASS_1_X_8 = $82C1;
4306 GL_IMAGE_CLASS_11_11_10 = $82C2;
4307 GL_IMAGE_CLASS_10_10_10_2 = $82C3;
4308 GL_VIEW_CLASS_128_BITS = $82C4;
4309 GL_VIEW_CLASS_96_BITS = $82C5;
4310 GL_VIEW_CLASS_64_BITS = $82C6;
4311 GL_VIEW_CLASS_48_BITS = $82C7;
4312 GL_VIEW_CLASS_32_BITS = $82C8;
4313 GL_VIEW_CLASS_24_BITS = $82C9;
4314 GL_VIEW_CLASS_16_BITS = $82CA;
4315 GL_VIEW_CLASS_8_BITS = $82CB;
4316 GL_VIEW_CLASS_S3TC_DXT1_RGB = $82CC;
4317 GL_VIEW_CLASS_S3TC_DXT1_RGBA = $82CD;
4318 GL_VIEW_CLASS_S3TC_DXT3_RGBA = $82CE;
4319 GL_VIEW_CLASS_S3TC_DXT5_RGBA = $82CF;
4320 GL_VIEW_CLASS_RGTC1_RED = $82D0;
4321 GL_VIEW_CLASS_RGTC2_RG = $82D1;
4322 GL_VIEW_CLASS_BPTC_UNORM = $82D2;
4323 GL_VIEW_CLASS_BPTC_FLOAT = $82D3;
4325 GL_UNIFORM_BLOCK = $92E2;
4326 GL_PROGRAM_INPUT = $92E3;
4327 GL_PROGRAM_OUTPUT = $92E4;
4328 GL_BUFFER_VARIABLE = $92E5;
4329 GL_SHADER_STORAGE_BLOCK = $92E6;
4330 GL_VERTEX_SUBROUTINE = $92E8;
4331 GL_TESS_CONTROL_SUBROUTINE = $92E9;
4332 GL_TESS_EVALUATION_SUBROUTINE = $92EA;
4333 GL_GEOMETRY_SUBROUTINE = $92EB;
4334 GL_FRAGMENT_SUBROUTINE = $92EC;
4335 GL_COMPUTE_SUBROUTINE = $92ED;
4336 GL_VERTEX_SUBROUTINE_UNIFORM = $92EE;
4337 GL_TESS_CONTROL_SUBROUTINE_UNIFORM = $92EF;
4338 GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = $92F0;
4339 GL_GEOMETRY_SUBROUTINE_UNIFORM = $92F1;
4340 GL_FRAGMENT_SUBROUTINE_UNIFORM = $92F2;
4341 GL_COMPUTE_SUBROUTINE_UNIFORM = $92F3;
4342 GL_TRANSFORM_FEEDBACK_VARYING = $92F4;
4343 GL_ACTIVE_RESOURCES = $92F5;
4344 GL_MAX_NAME_LENGTH = $92F6;
4345 GL_MAX_NUM_ACTIVE_VARIABLES = $92F7;
4346 GL_MAX_NUM_COMPATIBLE_SUBROUTINES = $92F8;
4347 GL_NAME_LENGTH = $92F9;
4349 GL_ARRAY_SIZE = $92FB;
4351 GL_BLOCK_INDEX = $92FD;
4352 GL_ARRAY_STRIDE = $92FE;
4353 GL_MATRIX_STRIDE = $92FF;
4354 GL_IS_ROW_MAJOR = $9300;
4355 GL_ATOMIC_COUNTER_BUFFER_INDEX = $9301;
4356 GL_BUFFER_BINDING = $9302;
4357 GL_BUFFER_DATA_SIZE = $9303;
4358 GL_NUM_ACTIVE_VARIABLES = $9304;
4359 GL_ACTIVE_VARIABLES = $9305;
4360 GL_REFERENCED_BY_VERTEX_SHADER = $9306;
4361 GL_REFERENCED_BY_TESS_CONTROL_SHADER = $9307;
4362 GL_REFERENCED_BY_TESS_EVALUATION_SHADER = $9308;
4363 GL_REFERENCED_BY_GEOMETRY_SHADER = $9309;
4364 GL_REFERENCED_BY_FRAGMENT_SHADER = $930A;
4365 GL_REFERENCED_BY_COMPUTE_SHADER = $930B;
4366 GL_TOP_LEVEL_ARRAY_SIZE = $930C;
4367 GL_TOP_LEVEL_ARRAY_STRIDE = $930D;
4368 GL_LOCATION = $930E;
4369 GL_LOCATION_INDEX = $930F;
4370 GL_IS_PER_PATCH = $92E7;
4371 GL_SHADER_STORAGE_BUFFER = $90D2;
4372 GL_SHADER_STORAGE_BUFFER_BINDING = $90D3;
4373 GL_SHADER_STORAGE_BUFFER_START = $90D4;
4374 GL_SHADER_STORAGE_BUFFER_SIZE = $90D5;
4375 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = $90D6;
4376 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = $90D7;
4377 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = $90D8;
4378 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;
4379 GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = $90DA;
4380 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = $90DB;
4381 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = $90DC;
4382 GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = $90DD;
4383 GL_MAX_SHADER_STORAGE_BLOCK_SIZE = $90DE;
4384 GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = $90DF;
4385 GL_SHADER_STORAGE_BARRIER_BIT = $2000;
4386 GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4387 GL_DEPTH_STENCIL_TEXTURE_MODE = $90EA;
4389 GL_TEXTURE_BUFFER_OFFSET = $919D;
4390 GL_TEXTURE_BUFFER_SIZE = $919E;
4391 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = $919F;
4392 GL_TEXTURE_VIEW_MIN_LEVEL = $82DB;
4393 GL_TEXTURE_VIEW_NUM_LEVELS = $82DC;
4394 GL_TEXTURE_VIEW_MIN_LAYER = $82DD;
4395 GL_TEXTURE_VIEW_NUM_LAYERS = $82DE;
4396 GL_TEXTURE_IMMUTABLE_LEVELS = $82DF;
4397 GL_VERTEX_ATTRIB_BINDING = $82D4;
4398 GL_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D5;
4399 GL_VERTEX_BINDING_DIVISOR = $82D6;
4400 GL_VERTEX_BINDING_OFFSET = $82D7;
4401 GL_VERTEX_BINDING_STRIDE = $82D8;
4402 GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D9;
4403 GL_MAX_VERTEX_ATTRIB_BINDINGS = $82DA;
4406 GL_MAX_VERTEX_ATTRIB_STRIDE = $82E5;
4407 GL_MAP_PERSISTENT_BIT = $0040;
4408 GL_MAP_COHERENT_BIT = $0080;
4409 GL_DYNAMIC_STORAGE_BIT = $0100;
4410 GL_CLIENT_STORAGE_BIT = $0200;
4411 GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = $00004000;
4412 GL_BUFFER_IMMUTABLE_STORAGE = $821F;
4413 GL_BUFFER_STORAGE_FLAGS = $8220;
4414 GL_CLEAR_TEXTURE = $9365;
4415 GL_LOCATION_COMPONENT = $934A;
4416 GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = $934B;
4417 GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = $934C;
4418 GL_QUERY_BUFFER = $9192;
4419 GL_QUERY_BUFFER_BARRIER_BIT = $00008000;
4420 GL_QUERY_BUFFER_BINDING = $9193;
4421 GL_QUERY_RESULT_NO_WAIT = $9194;
4422 GL_MIRROR_CLAMP_TO_EDGE = $8743;
4425 GL_CONTEXT_LOST = $0507;
4426 GL_NEGATIVE_ONE_TO_ONE = $935E;
4427 GL_ZERO_TO_ONE = $935F;
4428 GL_CLIP_ORIGIN = $935C;
4429 GL_CLIP_DEPTH_MODE = $935D;
4430 GL_QUERY_WAIT_INVERTED = $8E17;
4431 GL_QUERY_NO_WAIT_INVERTED = $8E18;
4432 GL_QUERY_BY_REGION_WAIT_INVERTED = $8E19;
4433 GL_QUERY_BY_REGION_NO_WAIT_INVERTED = $8E1A;
4434 GL_MAX_CULL_DISTANCES = $82F9;
4435 GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = $82FA;
4436 GL_TEXTURE_TARGET = $1006;
4437 GL_QUERY_TARGET = $82EA;
4438 GL_TEXTURE_BINDING = $82EB;
4439 GL_GUILTY_CONTEXT_RESET = $8253;
4440 GL_INNOCENT_CONTEXT_RESET = $8254;
4441 GL_UNKNOWN_CONTEXT_RESET = $8255;
4442 GL_RESET_NOTIFICATION_STRATEGY = $8256;
4443 GL_LOSE_CONTEXT_ON_RESET = $8252;
4444 GL_NO_RESET_NOTIFICATION = $8261;
4445 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = $00000004;
4446 GL_CONTEXT_RELEASE_BEHAVIOR = $82FB;
4447 GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = $82FC;
4449 // GL_ATI_draw_buffers
4450 GL_MAX_DRAW_BUFFERS_ATI = $8824;
4451 GL_DRAW_BUFFER0_ATI = $8825;
4452 GL_DRAW_BUFFER1_ATI = $8826;
4453 GL_DRAW_BUFFER2_ATI = $8827;
4454 GL_DRAW_BUFFER3_ATI = $8828;
4455 GL_DRAW_BUFFER4_ATI = $8829;
4456 GL_DRAW_BUFFER5_ATI = $882A;
4457 GL_DRAW_BUFFER6_ATI = $882B;
4458 GL_DRAW_BUFFER7_ATI = $882C;
4459 GL_DRAW_BUFFER8_ATI = $882D;
4460 GL_DRAW_BUFFER9_ATI = $882E;
4461 GL_DRAW_BUFFER10_ATI = $882F;
4462 GL_DRAW_BUFFER11_ATI = $8830;
4463 GL_DRAW_BUFFER12_ATI = $8831;
4464 GL_DRAW_BUFFER13_ATI = $8832;
4465 GL_DRAW_BUFFER14_ATI = $8833;
4466 GL_DRAW_BUFFER15_ATI = $8834;
4468 // GL_ATI_element_array
4469 GL_ELEMENT_ARRAY_ATI = $8768;
4470 GL_ELEMENT_ARRAY_TYPE_ATI = $8769;
4471 GL_ELEMENT_ARRAY_POINTER_ATI = $876A;
4473 // GL_ATI_envmap_bumpmap
4474 GL_BUMP_ROT_MATRIX_ATI = $8775;
4475 GL_BUMP_ROT_MATRIX_SIZE_ATI = $8776;
4476 GL_BUMP_NUM_TEX_UNITS_ATI = $8777;
4477 GL_BUMP_TEX_UNITS_ATI = $8778;
4478 GL_DUDV_ATI = $8779;
4479 GL_DU8DV8_ATI = $877A;
4480 GL_BUMP_ENVMAP_ATI = $877B;
4481 GL_BUMP_TARGET_ATI = $877C;
4483 // GL_ATI_fragment_shader
4484 GL_FRAGMENT_SHADER_ATI = $8920;
4485 GL_REG_0_ATI = $8921;
4486 GL_REG_1_ATI = $8922;
4487 GL_REG_2_ATI = $8923;
4488 GL_REG_3_ATI = $8924;
4489 GL_REG_4_ATI = $8925;
4490 GL_REG_5_ATI = $8926;
4491 GL_REG_6_ATI = $8927;
4492 GL_REG_7_ATI = $8928;
4493 GL_REG_8_ATI = $8929;
4494 GL_REG_9_ATI = $892A;
4495 GL_REG_10_ATI = $892B;
4496 GL_REG_11_ATI = $892C;
4497 GL_REG_12_ATI = $892D;
4498 GL_REG_13_ATI = $892E;
4499 GL_REG_14_ATI = $892F;
4500 GL_REG_15_ATI = $8930;
4501 GL_REG_16_ATI = $8931;
4502 GL_REG_17_ATI = $8932;
4503 GL_REG_18_ATI = $8933;
4504 GL_REG_19_ATI = $8934;
4505 GL_REG_20_ATI = $8935;
4506 GL_REG_21_ATI = $8936;
4507 GL_REG_22_ATI = $8937;
4508 GL_REG_23_ATI = $8938;
4509 GL_REG_24_ATI = $8939;
4510 GL_REG_25_ATI = $893A;
4511 GL_REG_26_ATI = $893B;
4512 GL_REG_27_ATI = $893C;
4513 GL_REG_28_ATI = $893D;
4514 GL_REG_29_ATI = $893E;
4515 GL_REG_30_ATI = $893F;
4516 GL_REG_31_ATI = $8940;
4517 GL_CON_0_ATI = $8941;
4518 GL_CON_1_ATI = $8942;
4519 GL_CON_2_ATI = $8943;
4520 GL_CON_3_ATI = $8944;
4521 GL_CON_4_ATI = $8945;
4522 GL_CON_5_ATI = $8946;
4523 GL_CON_6_ATI = $8947;
4524 GL_CON_7_ATI = $8948;
4525 GL_CON_8_ATI = $8949;
4526 GL_CON_9_ATI = $894A;
4527 GL_CON_10_ATI = $894B;
4528 GL_CON_11_ATI = $894C;
4529 GL_CON_12_ATI = $894D;
4530 GL_CON_13_ATI = $894E;
4531 GL_CON_14_ATI = $894F;
4532 GL_CON_15_ATI = $8950;
4533 GL_CON_16_ATI = $8951;
4534 GL_CON_17_ATI = $8952;
4535 GL_CON_18_ATI = $8953;
4536 GL_CON_19_ATI = $8954;
4537 GL_CON_20_ATI = $8955;
4538 GL_CON_21_ATI = $8956;
4539 GL_CON_22_ATI = $8957;
4540 GL_CON_23_ATI = $8958;
4541 GL_CON_24_ATI = $8959;
4542 GL_CON_25_ATI = $895A;
4543 GL_CON_26_ATI = $895B;
4544 GL_CON_27_ATI = $895C;
4545 GL_CON_28_ATI = $895D;
4546 GL_CON_29_ATI = $895E;
4547 GL_CON_30_ATI = $895F;
4548 GL_CON_31_ATI = $8960;
4553 GL_DOT3_ATI = $8966;
4554 GL_DOT4_ATI = $8967;
4556 GL_LERP_ATI = $8969;
4558 GL_CND0_ATI = $896B;
4559 GL_DOT2_ADD_ATI = $896C;
4560 GL_SECONDARY_INTERPOLATOR_ATI = $896D;
4561 GL_NUM_FRAGMENT_REGISTERS_ATI = $896E;
4562 GL_NUM_FRAGMENT_CONSTANTS_ATI = $896F;
4563 GL_NUM_PASSES_ATI = $8970;
4564 GL_NUM_INSTRUCTIONS_PER_PASS_ATI = $8971;
4565 GL_NUM_INSTRUCTIONS_TOTAL_ATI = $8972;
4566 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = $8973;
4567 GL_NUM_LOOPBACK_COMPONENTS_ATI = $8974;
4568 GL_COLOR_ALPHA_PAIRING_ATI = $8975;
4569 GL_SWIZZLE_STR_ATI = $8976;
4570 GL_SWIZZLE_STQ_ATI = $8977;
4571 GL_SWIZZLE_STR_DR_ATI = $8978;
4572 GL_SWIZZLE_STQ_DQ_ATI = $8979;
4573 GL_SWIZZLE_STRQ_ATI = $897A;
4574 GL_SWIZZLE_STRQ_DQ_ATI = $897B;
4575 GL_RED_BIT_ATI = $00000001;
4576 GL_GREEN_BIT_ATI = $00000002;
4577 GL_BLUE_BIT_ATI = $00000004;
4578 GL_2X_BIT_ATI = $00000001;
4579 GL_4X_BIT_ATI = $00000002;
4580 GL_8X_BIT_ATI = $00000004;
4581 GL_HALF_BIT_ATI = $00000008;
4582 GL_QUARTER_BIT_ATI = $00000010;
4583 GL_EIGHTH_BIT_ATI = $00000020;
4584 GL_SATURATE_BIT_ATI = $00000040;
4585 GL_COMP_BIT_ATI = $00000002;
4586 GL_NEGATE_BIT_ATI = $00000004;
4587 GL_BIAS_BIT_ATI = $00000008;
4589 // GL_ATI_pn_triangles
4590 GL_PN_TRIANGLES_ATI = $87F0;
4591 GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F1;
4592 GL_PN_TRIANGLES_POINT_MODE_ATI = $87F2;
4593 GL_PN_TRIANGLES_NORMAL_MODE_ATI = $87F3;
4594 GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F4;
4595 GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = $87F5;
4596 GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = $87F6;
4597 GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = $87F7;
4598 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = $87F8;
4600 // GL_ATI_separate_stencil
4601 GL_STENCIL_BACK_FUNC_ATI = $8800;
4602 GL_STENCIL_BACK_FAIL_ATI = $8801;
4603 GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = $8802;
4604 GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = $8803;
4606 // GL_ATI_text_fragment_shader
4607 GL_TEXT_FRAGMENT_SHADER_ATI = $8200;
4609 // GL_ATI_texture_env_combine3
4610 GL_MODULATE_ADD_ATI = $8744;
4611 GL_MODULATE_SIGNED_ADD_ATI = $8745;
4612 GL_MODULATE_SUBTRACT_ATI = $8746;
4614 // GL_ATI_texture_float
4615 GL_RGBA_FLOAT32_ATI = $8814;
4616 GL_RGB_FLOAT32_ATI = $8815;
4617 GL_ALPHA_FLOAT32_ATI = $8816;
4618 GL_INTENSITY_FLOAT32_ATI = $8817;
4619 GL_LUMINANCE_FLOAT32_ATI = $8818;
4620 GL_LUMINANCE_ALPHA_FLOAT32_ATI = $8819;
4621 GL_RGBA_FLOAT16_ATI = $881A;
4622 GL_RGB_FLOAT16_ATI = $881B;
4623 GL_ALPHA_FLOAT16_ATI = $881C;
4624 GL_INTENSITY_FLOAT16_ATI = $881D;
4625 GL_LUMINANCE_FLOAT16_ATI = $881E;
4626 GL_LUMINANCE_ALPHA_FLOAT16_ATI = $881F;
4628 // GL_ATI_texture_mirror_once
4629 GL_MIRROR_CLAMP_ATI = $8742;
4630 GL_MIRROR_CLAMP_TO_EDGE_ATI = $8743;
4632 // GL_ATI_vertex_array_object
4633 GL_STATIC_ATI = $8760;
4634 GL_DYNAMIC_ATI = $8761;
4635 GL_PRESERVE_ATI = $8762;
4636 GL_DISCARD_ATI = $8763;
4637 GL_OBJECT_BUFFER_SIZE_ATI = $8764;
4638 GL_OBJECT_BUFFER_USAGE_ATI = $8765;
4639 GL_ARRAY_OBJECT_BUFFER_ATI = $8766;
4640 GL_ARRAY_OBJECT_OFFSET_ATI = $8767;
4642 // GL_ATI_vertex_streams
4643 GL_MAX_VERTEX_STREAMS_ATI = $876B;
4644 GL_VERTEX_STREAM0_ATI = $876C;
4645 GL_VERTEX_STREAM1_ATI = $876D;
4646 GL_VERTEX_STREAM2_ATI = $876E;
4647 GL_VERTEX_STREAM3_ATI = $876F;
4648 GL_VERTEX_STREAM4_ATI = $8770;
4649 GL_VERTEX_STREAM5_ATI = $8771;
4650 GL_VERTEX_STREAM6_ATI = $8772;
4651 GL_VERTEX_STREAM7_ATI = $8773;
4652 GL_VERTEX_SOURCE_ATI = $8774;
4655 GL_VBO_FREE_MEMORY_ATI = $87FB;
4656 GL_TEXTURE_FREE_MEMORY_ATI = $87FC;
4657 GL_RENDERBUFFER_FREE_MEMORY_ATI = $87FD;
4659 // GL_AMD_performance_monitor
4660 GL_COUNTER_TYPE_AMD = $8BC0;
4661 GL_COUNTER_RANGE_AMD = $8BC1;
4662 GL_UNSIGNED_INT64_AMD = $8BC2;
4663 GL_PERCENTAGE_AMD = $8BC3;
4664 GL_PERFMON_RESULT_AVAILABLE_AMD = $8BC4;
4665 GL_PERFMON_RESULT_SIZE_AMD = $8BC5;
4666 GL_PERFMON_RESULT_AMD = $8BC6;
4668 // GL_AMD_vertex_shader_tesselator
4669 GL_SAMPLER_BUFFER_AMD = $9001;
4670 GL_INT_SAMPLER_BUFFER_AMD = $9002;
4671 GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = $9003;
4672 GL_TESSELLATION_MODE_AMD = $9004;
4673 GL_TESSELLATION_FACTOR_AMD = $9005;
4674 GL_DISCRETE_AMD = $9006;
4675 GL_CONTINUOUS_AMD = $9007;
4677 // GL_AMD_seamless_cubemap_per_texture
4678 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
4680 // GL_AMD_name_gen_delete
4681 GL_DATA_BUFFER_AMD = $9151;
4682 GL_PERFORMANCE_MONITOR_AMD = $9152;
4683 GL_QUERY_OBJECT_AMD = $9153;
4684 GL_VERTEX_ARRAY_OBJECT_AMD = $9154;
4685 GL_SAMPLER_OBJECT_AMD = $9155;
4687 // GL_AMD_debug_output
4688 GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = $9144;
4689 GL_DEBUG_LOGGED_MESSAGES_AMD = $9145;
4690 GL_DEBUG_SEVERITY_HIGH_AMD = $9146;
4691 GL_DEBUG_SEVERITY_MEDIUM_AMD = $9147;
4692 GL_DEBUG_SEVERITY_LOW_AMD = $9148;
4693 GL_DEBUG_CATEGORY_API_ERROR_AMD = $9149;
4694 GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = $914A;
4695 GL_DEBUG_CATEGORY_DEPRECATION_AMD = $914B;
4696 GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = $914C;
4697 GL_DEBUG_CATEGORY_PERFORMANCE_AMD = $914D;
4698 GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = $914E;
4699 GL_DEBUG_CATEGORY_APPLICATION_AMD = $914F;
4700 GL_DEBUG_CATEGORY_OTHER_AMD = $9150;
4702 // GL_AMD_depth_clamp_separate
4703 GL_DEPTH_CLAMP_NEAR_AMD = $901E;
4704 GL_DEPTH_CLAMP_FAR_AMD = $901F;
4706 // GL_EXT_422_pixels
4708 GL_422_REV_EXT = $80CD;
4709 GL_422_AVERAGE_EXT = $80CE;
4710 GL_422_REV_AVERAGE_EXT = $80CF;
4713 GL_ABGR_EXT = $8000;
4717 GL_BGRA_EXT = $80E1;
4719 // GL_EXT_blend_color
4720 GL_CONSTANT_COLOR_EXT = $8001;
4721 GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
4722 GL_CONSTANT_ALPHA_EXT = $8003;
4723 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
4724 GL_BLEND_COLOR_EXT = $8005;
4726 // GL_EXT_blend_func_separate
4727 GL_BLEND_DST_RGB_EXT = $80C8;
4728 GL_BLEND_SRC_RGB_EXT = $80C9;
4729 GL_BLEND_DST_ALPHA_EXT = $80CA;
4730 GL_BLEND_SRC_ALPHA_EXT = $80CB;
4732 // GL_EXT_blend_minmax
4733 GL_FUNC_ADD_EXT = $8006;
4736 GL_BLEND_EQUATION_EXT = $8009;
4738 // GL_EXT_blend_subtract
4739 GL_FUNC_SUBTRACT_EXT = $800A;
4740 GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
4742 // GL_EXT_clip_volume_hint
4743 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
4746 GL_CMYK_EXT = $800C;
4747 GL_CMYKA_EXT = $800D;
4748 GL_PACK_CMYK_HINT_EXT = $800E;
4749 GL_UNPACK_CMYK_HINT_EXT = $800F;
4751 // GL_EXT_compiled_vertex_array
4752 GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
4753 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
4755 // GL_EXT_convolution
4756 GL_CONVOLUTION_1D_EXT = $8010;
4757 GL_CONVOLUTION_2D_EXT = $8011;
4758 GL_SEPARABLE_2D_EXT = $8012;
4759 GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
4760 GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
4761 GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
4762 GL_REDUCE_EXT = $8016;
4763 GL_CONVOLUTION_FORMAT_EXT = $8017;
4764 GL_CONVOLUTION_WIDTH_EXT = $8018;
4765 GL_CONVOLUTION_HEIGHT_EXT = $8019;
4766 GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
4767 GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
4768 GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
4769 GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
4770 GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
4771 GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
4772 GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
4773 GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
4774 GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
4775 GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
4777 // GL_EXT_coordinate_frame
4778 GL_TANGENT_ARRAY_EXT = $8439;
4779 GL_BINORMAL_ARRAY_EXT = $843A;
4780 GL_CURRENT_TANGENT_EXT = $843B;
4781 GL_CURRENT_BINORMAL_EXT = $843C;
4782 GL_TANGENT_ARRAY_TYPE_EXT = $843E;
4783 GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
4784 GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
4785 GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
4786 GL_TANGENT_ARRAY_POINTER_EXT = $8442;
4787 GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
4788 GL_MAP1_TANGENT_EXT = $8444;
4789 GL_MAP2_TANGENT_EXT = $8445;
4790 GL_MAP1_BINORMAL_EXT = $8446;
4791 GL_MAP2_BINORMAL_EXT = $8447;
4793 // GL_EXT_cull_vertex
4794 GL_CULL_VERTEX_EXT = $81AA;
4795 GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
4796 GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
4798 // GL_EXT_draw_range_elements
4799 GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
4800 GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
4803 GL_FOG_COORDINATE_SOURCE_EXT = $8450;
4804 GL_FOG_COORDINATE_EXT = $8451;
4805 GL_FRAGMENT_DEPTH_EXT = $8452;
4806 GL_CURRENT_FOG_COORDINATE_EXT = $8453;
4807 GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
4808 GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
4809 GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
4810 GL_FOG_COORDINATE_ARRAY_EXT = $8457;
4812 // GL_EXT_framebuffer_object
4813 GL_FRAMEBUFFER_EXT = $8D40;
4814 GL_RENDERBUFFER_EXT = $8D41;
4815 GL_STENCIL_INDEX_EXT = $8D45;
4816 GL_STENCIL_INDEX1_EXT = $8D46;
4817 GL_STENCIL_INDEX4_EXT = $8D47;
4818 GL_STENCIL_INDEX8_EXT = $8D48;
4819 GL_STENCIL_INDEX16_EXT = $8D49;
4820 GL_RENDERBUFFER_WIDTH_EXT = $8D42;
4821 GL_RENDERBUFFER_HEIGHT_EXT = $8D43;
4822 GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = $8D44;
4823 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = $8CD0;
4824 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = $8CD1;
4825 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = $8CD2;
4826 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = $8CD3;
4827 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = $8CD4;
4828 GL_COLOR_ATTACHMENT0_EXT = $8CE0;
4829 GL_COLOR_ATTACHMENT1_EXT = $8CE1;
4830 GL_COLOR_ATTACHMENT2_EXT = $8CE2;
4831 GL_COLOR_ATTACHMENT3_EXT = $8CE3;
4832 GL_COLOR_ATTACHMENT4_EXT = $8CE4;
4833 GL_COLOR_ATTACHMENT5_EXT = $8CE5;
4834 GL_COLOR_ATTACHMENT6_EXT = $8CE6;
4835 GL_COLOR_ATTACHMENT7_EXT = $8CE7;
4836 GL_COLOR_ATTACHMENT8_EXT = $8CE8;
4837 GL_COLOR_ATTACHMENT9_EXT = $8CE9;
4838 GL_COLOR_ATTACHMENT10_EXT = $8CEA;
4839 GL_COLOR_ATTACHMENT11_EXT = $8CEB;
4840 GL_COLOR_ATTACHMENT12_EXT = $8CEC;
4841 GL_COLOR_ATTACHMENT13_EXT = $8CED;
4842 GL_COLOR_ATTACHMENT14_EXT = $8CEE;
4843 GL_COLOR_ATTACHMENT15_EXT = $8CEF;
4844 GL_DEPTH_ATTACHMENT_EXT = $8D00;
4845 GL_STENCIL_ATTACHMENT_EXT = $8D20;
4846 GL_FRAMEBUFFER_COMPLETE_EXT = $8CD5;
4847 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = $8CD6;
4848 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = $8CD7;
4849 GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = $8CD8;
4850 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = $8CD9;
4851 GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = $8CDA;
4852 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = $8CDB;
4853 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = $8CDC;
4854 GL_FRAMEBUFFER_UNSUPPORTED_EXT = $8CDD;
4855 GL_FRAMEBUFFER_STATUS_ERROR_EXT = $8CDE;
4856 GL_FRAMEBUFFER_BINDING_EXT = $8CA6;
4857 GL_RENDERBUFFER_BINDING_EXT = $8CA7;
4858 GL_MAX_COLOR_ATTACHMENTS_EXT = $8CDF;
4859 GL_MAX_RENDERBUFFER_SIZE_EXT = $84E8;
4860 GL_INVALID_FRAMEBUFFER_OPERATION_EXT = $0506;
4863 GL_HISTOGRAM_EXT = $8024;
4864 GL_PROXY_HISTOGRAM_EXT = $8025;
4865 GL_HISTOGRAM_WIDTH_EXT = $8026;
4866 GL_HISTOGRAM_FORMAT_EXT = $8027;
4867 GL_HISTOGRAM_RED_SIZE_EXT = $8028;
4868 GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
4869 GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
4870 GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
4871 GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
4872 GL_HISTOGRAM_SINK_EXT = $802D;
4873 GL_MINMAX_EXT = $802E;
4874 GL_MINMAX_FORMAT_EXT = $802F;
4875 GL_MINMAX_SINK_EXT = $8030;
4876 GL_TABLE_TOO_LARGE_EXT = $8031;
4878 // GL_EXT_index_array_formats
4879 GL_IUI_V2F_EXT = $81AD;
4880 GL_IUI_V3F_EXT = $81AE;
4881 GL_IUI_N3F_V2F_EXT = $81AF;
4882 GL_IUI_N3F_V3F_EXT = $81B0;
4883 GL_T2F_IUI_V2F_EXT = $81B1;
4884 GL_T2F_IUI_V3F_EXT = $81B2;
4885 GL_T2F_IUI_N3F_V2F_EXT = $81B3;
4886 GL_T2F_IUI_N3F_V3F_EXT = $81B4;
4888 // GL_EXT_index_func
4889 GL_INDEX_TEST_EXT = $81B5;
4890 GL_INDEX_TEST_FUNC_EXT = $81B6;
4891 GL_INDEX_TEST_REF_EXT = $81B7;
4893 // GL_EXT_index_material
4894 GL_INDEX_MATERIAL_EXT = $81B8;
4895 GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
4896 GL_INDEX_MATERIAL_FACE_EXT = $81BA;
4898 // GL_EXT_light_texture
4899 GL_FRAGMENT_MATERIAL_EXT = $8349;
4900 GL_FRAGMENT_NORMAL_EXT = $834A;
4901 GL_FRAGMENT_COLOR_EXT = $834C;
4902 GL_ATTENUATION_EXT = $834D;
4903 GL_SHADOW_ATTENUATION_EXT = $834E;
4904 GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
4905 GL_TEXTURE_LIGHT_EXT = $8350;
4906 GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
4907 GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
4909 // GL_EXT_multisample
4910 GL_MULTISAMPLE_EXT = $809D;
4911 GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
4912 GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
4913 GL_SAMPLE_MASK_EXT = $80A0;
4914 GL_1PASS_EXT = $80A1;
4915 GL_2PASS_0_EXT = $80A2;
4916 GL_2PASS_1_EXT = $80A3;
4917 GL_4PASS_0_EXT = $80A4;
4918 GL_4PASS_1_EXT = $80A5;
4919 GL_4PASS_2_EXT = $80A6;
4920 GL_4PASS_3_EXT = $80A7;
4921 GL_SAMPLE_BUFFERS_EXT = $80A8;
4922 GL_SAMPLES_EXT = $80A9;
4923 GL_SAMPLE_MASK_VALUE_EXT = $80AA;
4924 GL_SAMPLE_MASK_INVERT_EXT = $80AB;
4925 GL_SAMPLE_PATTERN_EXT = $80AC;
4926 GL_MULTISAMPLE_BIT_EXT = $20000000;
4928 // GL_EXT_packed_pixels
4929 GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
4930 GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
4931 GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
4932 GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
4933 GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
4935 // GL_EXT_paletted_texture
4936 GL_COLOR_INDEX1_EXT = $80E2;
4937 GL_COLOR_INDEX2_EXT = $80E3;
4938 GL_COLOR_INDEX4_EXT = $80E4;
4939 GL_COLOR_INDEX8_EXT = $80E5;
4940 GL_COLOR_INDEX12_EXT = $80E6;
4941 GL_COLOR_INDEX16_EXT = $80E7;
4942 GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
4944 // GL_EXT_pixel_transform
4945 GL_PIXEL_TRANSFORM_2D_EXT = $8330;
4946 GL_PIXEL_MAG_FILTER_EXT = $8331;
4947 GL_PIXEL_MIN_FILTER_EXT = $8332;
4948 GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
4949 GL_CUBIC_EXT = $8334;
4950 GL_AVERAGE_EXT = $8335;
4951 GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
4952 GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
4953 GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
4955 // GL_EXT_point_parameters
4956 GL_POINT_SIZE_MIN_EXT = $8126;
4957 GL_POINT_SIZE_MAX_EXT = $8127;
4958 GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
4959 GL_DISTANCE_ATTENUATION_EXT = $8129;
4961 // GL_EXT_polygon_offset
4962 GL_POLYGON_OFFSET_EXT = $8037;
4963 GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
4964 GL_POLYGON_OFFSET_BIAS_EXT = $8039;
4966 // GL_EXT_rescale_normal
4967 GL_RESCALE_NORMAL_EXT = $803A;
4969 // GL_EXT_secondary_color
4970 GL_COLOR_SUM_EXT = $8458;
4971 GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
4972 GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
4973 GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
4974 GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
4975 GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
4976 GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
4978 // GL_EXT_separate_specular_color
4979 GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
4980 GL_SINGLE_COLOR_EXT = $81F9;
4981 GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
4983 // GL_EXT_shared_texture_palette
4984 GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
4986 // GL_EXT_stencil_two_side
4987 GL_STENCIL_TEST_TWO_SIDE_EXT = $8910;
4988 GL_ACTIVE_STENCIL_FACE_EXT = $8911;
4990 // GL_EXT_stencil_wrap
4991 GL_INCR_WRAP_EXT = $8507;
4992 GL_DECR_WRAP_EXT = $8508;
4995 GL_ALPHA4_EXT = $803B;
4996 GL_ALPHA8_EXT = $803C;
4997 GL_ALPHA12_EXT = $803D;
4998 GL_ALPHA16_EXT = $803E;
4999 GL_LUMINANCE4_EXT = $803F;
5000 GL_LUMINANCE8_EXT = $8040;
5001 GL_LUMINANCE12_EXT = $8041;
5002 GL_LUMINANCE16_EXT = $8042;
5003 GL_LUMINANCE4_ALPHA4_EXT = $8043;
5004 GL_LUMINANCE6_ALPHA2_EXT = $8044;
5005 GL_LUMINANCE8_ALPHA8_EXT = $8045;
5006 GL_LUMINANCE12_ALPHA4_EXT = $8046;
5007 GL_LUMINANCE12_ALPHA12_EXT = $8047;
5008 GL_LUMINANCE16_ALPHA16_EXT = $8048;
5009 GL_INTENSITY_EXT = $8049;
5010 GL_INTENSITY4_EXT = $804A;
5011 GL_INTENSITY8_EXT = $804B;
5012 GL_INTENSITY12_EXT = $804C;
5013 GL_INTENSITY16_EXT = $804D;
5014 GL_RGB2_EXT = $804E;
5015 GL_RGB4_EXT = $804F;
5016 GL_RGB5_EXT = $8050;
5017 GL_RGB8_EXT = $8051;
5018 GL_RGB10_EXT = $8052;
5019 GL_RGB12_EXT = $8053;
5020 GL_RGB16_EXT = $8054;
5021 GL_RGBA2_EXT = $8055;
5022 GL_RGBA4_EXT = $8056;
5023 GL_RGB5_A1_EXT = $8057;
5024 GL_RGBA8_EXT = $8058;
5025 GL_RGB10_A2_EXT = $8059;
5026 GL_RGBA12_EXT = $805A;
5027 GL_RGBA16_EXT = $805B;
5028 GL_TEXTURE_RED_SIZE_EXT = $805C;
5029 GL_TEXTURE_GREEN_SIZE_EXT = $805D;
5030 GL_TEXTURE_BLUE_SIZE_EXT = $805E;
5031 GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
5032 GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
5033 GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
5034 GL_REPLACE_EXT = $8062;
5035 GL_PROXY_TEXTURE_1D_EXT = $8063;
5036 GL_PROXY_TEXTURE_2D_EXT = $8064;
5037 GL_TEXTURE_TOO_LARGE_EXT = $8065;
5040 GL_PACK_SKIP_IMAGES_EXT = $806B;
5041 GL_PACK_IMAGE_HEIGHT_EXT = $806C;
5042 GL_UNPACK_SKIP_IMAGES_EXT = $806D;
5043 GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
5044 GL_TEXTURE_3D_EXT = $806F;
5045 GL_PROXY_TEXTURE_3D_EXT = $8070;
5046 GL_TEXTURE_DEPTH_EXT = $8071;
5047 GL_TEXTURE_WRAP_R_EXT = $8072;
5048 GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
5050 // GL_EXT_texture_compression_s3tc
5051 GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
5052 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
5053 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
5054 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
5056 // GL_EXT_texture_cube_map
5057 GL_NORMAL_MAP_EXT = $8511;
5058 GL_REFLECTION_MAP_EXT = $8512;
5059 GL_TEXTURE_CUBE_MAP_EXT = $8513;
5060 GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
5061 GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
5062 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
5063 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
5064 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
5065 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
5066 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
5067 GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
5068 GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
5070 // GL_EXT_texture_edge_clamp
5071 GL_CLAMP_TO_EDGE_EXT = $812F;
5073 // GL_EXT_texture_env_combine
5074 GL_COMBINE_EXT = $8570;
5075 GL_COMBINE_RGB_EXT = $8571;
5076 GL_COMBINE_ALPHA_EXT = $8572;
5077 GL_RGB_SCALE_EXT = $8573;
5078 GL_ADD_SIGNED_EXT = $8574;
5079 GL_INTERPOLATE_EXT = $8575;
5080 GL_CONSTANT_EXT = $8576;
5081 GL_PRIMARY_COLOR_EXT = $8577;
5082 GL_PREVIOUS_EXT = $8578;
5083 GL_SOURCE0_RGB_EXT = $8580;
5084 GL_SOURCE1_RGB_EXT = $8581;
5085 GL_SOURCE2_RGB_EXT = $8582;
5086 GL_SOURCE0_ALPHA_EXT = $8588;
5087 GL_SOURCE1_ALPHA_EXT = $8589;
5088 GL_SOURCE2_ALPHA_EXT = $858A;
5089 GL_OPERAND0_RGB_EXT = $8590;
5090 GL_OPERAND1_RGB_EXT = $8591;
5091 GL_OPERAND2_RGB_EXT = $8592;
5092 GL_OPERAND0_ALPHA_EXT = $8598;
5093 GL_OPERAND1_ALPHA_EXT = $8599;
5094 GL_OPERAND2_ALPHA_EXT = $859A;
5096 // GL_EXT_texture_env_dot3
5097 GL_DOT3_RGB_EXT = $8740;
5098 GL_DOT3_RGBA_EXT = $8741;
5100 // GL_EXT_texture_filter_anisotropic
5101 GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
5102 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
5104 // GL_EXT_texture_lod_bias
5105 GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
5106 GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
5107 GL_TEXTURE_LOD_BIAS_EXT = $8501;
5109 // GL_EXT_texture_object
5110 GL_TEXTURE_PRIORITY_EXT = $8066;
5111 GL_TEXTURE_RESIDENT_EXT = $8067;
5112 GL_TEXTURE_1D_BINDING_EXT = $8068;
5113 GL_TEXTURE_2D_BINDING_EXT = $8069;
5114 GL_TEXTURE_3D_BINDING_EXT = $806A;
5116 // GL_EXT_texture_perturb_normal
5117 GL_PERTURB_EXT = $85AE;
5118 GL_TEXTURE_NORMAL_EXT = $85AF;
5120 // GL_EXT_texture_rectangle
5121 GL_TEXTURE_RECTANGLE_EXT = $84F5;
5122 GL_TEXTURE_BINDING_RECTANGLE_EXT = $84F6;
5123 GL_PROXY_TEXTURE_RECTANGLE_EXT = $84F7;
5124 GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = $84F8;
5126 // GL_EXT_vertex_array
5127 GL_VERTEX_ARRAY_EXT = $8074;
5128 GL_NORMAL_ARRAY_EXT = $8075;
5129 GL_COLOR_ARRAY_EXT = $8076;
5130 GL_INDEX_ARRAY_EXT = $8077;
5131 GL_TEXTURE_COORD_ARRAY_EXT = $8078;
5132 GL_EDGE_FLAG_ARRAY_EXT = $8079;
5133 GL_VERTEX_ARRAY_SIZE_EXT = $807A;
5134 GL_VERTEX_ARRAY_TYPE_EXT = $807B;
5135 GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
5136 GL_VERTEX_ARRAY_COUNT_EXT = $807D;
5137 GL_NORMAL_ARRAY_TYPE_EXT = $807E;
5138 GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
5139 GL_NORMAL_ARRAY_COUNT_EXT = $8080;
5140 GL_COLOR_ARRAY_SIZE_EXT = $8081;
5141 GL_COLOR_ARRAY_TYPE_EXT = $8082;
5142 GL_COLOR_ARRAY_STRIDE_EXT = $8083;
5143 GL_COLOR_ARRAY_COUNT_EXT = $8084;
5144 GL_INDEX_ARRAY_TYPE_EXT = $8085;
5145 GL_INDEX_ARRAY_STRIDE_EXT = $8086;
5146 GL_INDEX_ARRAY_COUNT_EXT = $8087;
5147 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
5148 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
5149 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
5150 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
5151 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
5152 GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
5153 GL_VERTEX_ARRAY_POINTER_EXT = $808E;
5154 GL_NORMAL_ARRAY_POINTER_EXT = $808F;
5155 GL_COLOR_ARRAY_POINTER_EXT = $8090;
5156 GL_INDEX_ARRAY_POINTER_EXT = $8091;
5157 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
5158 GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
5160 // GL_EXT_vertex_shader
5161 GL_VERTEX_SHADER_EXT = $8780;
5162 GL_VERTEX_SHADER_BINDING_EXT = $8781;
5163 GL_OP_INDEX_EXT = $8782;
5164 GL_OP_NEGATE_EXT = $8783;
5165 GL_OP_DOT3_EXT = $8784;
5166 GL_OP_DOT4_EXT = $8785;
5167 GL_OP_MUL_EXT = $8786;
5168 GL_OP_ADD_EXT = $8787;
5169 GL_OP_MADD_EXT = $8788;
5170 GL_OP_FRAC_EXT = $8789;
5171 GL_OP_MAX_EXT = $878A;
5172 GL_OP_MIN_EXT = $878B;
5173 GL_OP_SET_GE_EXT = $878C;
5174 GL_OP_SET_LT_EXT = $878D;
5175 GL_OP_CLAMP_EXT = $878E;
5176 GL_OP_FLOOR_EXT = $878F;
5177 GL_OP_ROUND_EXT = $8790;
5178 GL_OP_EXP_BASE_2_EXT = $8791;
5179 GL_OP_LOG_BASE_2_EXT = $8792;
5180 GL_OP_POWER_EXT = $8793;
5181 GL_OP_RECIP_EXT = $8794;
5182 GL_OP_RECIP_SQRT_EXT = $8795;
5183 GL_OP_SUB_EXT = $8796;
5184 GL_OP_CROSS_PRODUCT_EXT = $8797;
5185 GL_OP_MULTIPLY_MATRIX_EXT = $8798;
5186 GL_OP_MOV_EXT = $8799;
5187 GL_OUTPUT_VERTEX_EXT = $879A;
5188 GL_OUTPUT_COLOR0_EXT = $879B;
5189 GL_OUTPUT_COLOR1_EXT = $879C;
5190 GL_OUTPUT_TEXTURE_COORD0_EXT = $879D;
5191 GL_OUTPUT_TEXTURE_COORD1_EXT = $879E;
5192 GL_OUTPUT_TEXTURE_COORD2_EXT = $879F;
5193 GL_OUTPUT_TEXTURE_COORD3_EXT = $87A0;
5194 GL_OUTPUT_TEXTURE_COORD4_EXT = $87A1;
5195 GL_OUTPUT_TEXTURE_COORD5_EXT = $87A2;
5196 GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
5197 GL_OUTPUT_TEXTURE_COORD7_EXT = $87A4;
5198 GL_OUTPUT_TEXTURE_COORD8_EXT = $87A5;
5199 GL_OUTPUT_TEXTURE_COORD9_EXT = $87A6;
5200 GL_OUTPUT_TEXTURE_COORD10_EXT = $87A7;
5201 GL_OUTPUT_TEXTURE_COORD11_EXT = $87A8;
5202 GL_OUTPUT_TEXTURE_COORD12_EXT = $87A9;
5203 GL_OUTPUT_TEXTURE_COORD13_EXT = $87AA;
5204 GL_OUTPUT_TEXTURE_COORD14_EXT = $87AB;
5205 GL_OUTPUT_TEXTURE_COORD15_EXT = $87AC;
5206 GL_OUTPUT_TEXTURE_COORD16_EXT = $87AD;
5207 GL_OUTPUT_TEXTURE_COORD17_EXT = $87AE;
5208 GL_OUTPUT_TEXTURE_COORD18_EXT = $87AF;
5209 GL_OUTPUT_TEXTURE_COORD19_EXT = $87B0;
5210 GL_OUTPUT_TEXTURE_COORD20_EXT = $87B1;
5211 GL_OUTPUT_TEXTURE_COORD21_EXT = $87B2;
5212 GL_OUTPUT_TEXTURE_COORD22_EXT = $87B3;
5213 GL_OUTPUT_TEXTURE_COORD23_EXT = $87B4;
5214 GL_OUTPUT_TEXTURE_COORD24_EXT = $87B5;
5215 GL_OUTPUT_TEXTURE_COORD25_EXT = $87B6;
5216 GL_OUTPUT_TEXTURE_COORD26_EXT = $87B7;
5217 GL_OUTPUT_TEXTURE_COORD27_EXT = $87B8;
5218 GL_OUTPUT_TEXTURE_COORD28_EXT = $87B9;
5219 GL_OUTPUT_TEXTURE_COORD29_EXT = $87BA;
5220 GL_OUTPUT_TEXTURE_COORD30_EXT = $87BB;
5221 GL_OUTPUT_TEXTURE_COORD31_EXT = $87BC;
5222 GL_OUTPUT_FOG_EXT = $87BD;
5223 GL_SCALAR_EXT = $87BE;
5224 GL_VECTOR_EXT = $87BF;
5225 GL_MATRIX_EXT = $87C0;
5226 GL_VARIANT_EXT = $87C1;
5227 GL_INVARIANT_EXT = $87C2;
5228 GL_LOCAL_CONSTANT_EXT = $87C3;
5229 GL_LOCAL_EXT = $87C4;
5230 GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = $87C5;
5231 GL_MAX_VERTEX_SHADER_VARIANTS_EXT = $87C6;
5232 GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = $87C7;
5233 GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87C8;
5234 GL_MAX_VERTEX_SHADER_LOCALS_EXT = $87C9;
5235 GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CA;
5236 GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = $87CB;
5237 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87CC;
5238 GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = $87CD;
5239 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = $87CE;
5240 GL_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CF;
5241 GL_VERTEX_SHADER_VARIANTS_EXT = $87D0;
5242 GL_VERTEX_SHADER_INVARIANTS_EXT = $87D1;
5243 GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87D2;
5244 GL_VERTEX_SHADER_LOCALS_EXT = $87D3;
5245 GL_VERTEX_SHADER_OPTIMIZED_EXT = $87D4;
5250 GL_NEGATIVE_X_EXT = $87D9;
5251 GL_NEGATIVE_Y_EXT = $87DA;
5252 GL_NEGATIVE_Z_EXT = $87DB;
5253 GL_NEGATIVE_W_EXT = $87DC;
5254 GL_ZERO_EXT = $87DD;
5256 GL_NEGATIVE_ONE_EXT = $87DF;
5257 GL_NORMALIZED_RANGE_EXT = $87E0;
5258 GL_FULL_RANGE_EXT = $87E1;
5259 GL_CURRENT_VERTEX_EXT = $87E2;
5260 GL_MVP_MATRIX_EXT = $87E3;
5261 GL_VARIANT_VALUE_EXT = $87E4;
5262 GL_VARIANT_DATATYPE_EXT = $87E5;
5263 GL_VARIANT_ARRAY_STRIDE_EXT = $87E6;
5264 GL_VARIANT_ARRAY_TYPE_EXT = $87E7;
5265 GL_VARIANT_ARRAY_EXT = $87E8;
5266 GL_VARIANT_ARRAY_POINTER_EXT = $87E9;
5267 GL_INVARIANT_VALUE_EXT = $87EA;
5268 GL_INVARIANT_DATATYPE_EXT = $87EB;
5269 GL_LOCAL_CONSTANT_VALUE_EXT = $87EC;
5270 GL_LOCAL_CONSTANT_DATATYPE_EXT = $87ED;
5272 // GL_EXT_vertex_weighting
5273 GL_MODELVIEW0_STACK_DEPTH_EXT = $0BA3;
5274 GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
5275 GL_MODELVIEW0_MATRIX_EXT = $0BA6;
5276 GL_MODELVIEW1_MATRIX_EXT = $8506;
5277 GL_VERTEX_WEIGHTING_EXT = $8509;
5278 GL_MODELVIEW0_EXT = $1700;
5279 GL_MODELVIEW1_EXT = $850A;
5280 GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
5281 GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
5282 GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
5283 GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
5284 GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
5285 GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
5287 // GL_EXT_depth_bounds_test
5288 GL_DEPTH_BOUNDS_TEST_EXT = $8890;
5289 GL_DEPTH_BOUNDS_EXT = $8891;
5291 // GL_EXT_texture_mirror_clamp
5292 GL_MIRROR_CLAMP_EXT = $8742;
5293 GL_MIRROR_CLAMP_TO_EDGE_EXT = $8743;
5294 GL_MIRROR_CLAMP_TO_BORDER_EXT = $8912;
5296 // GL_EXT_blend_equation_separate
5297 GL_BLEND_EQUATION_RGB_EXT = $8009;
5298 GL_BLEND_EQUATION_ALPHA_EXT = $883D;
5300 // GL_EXT_pixel_buffer_object
5301 GL_PIXEL_PACK_BUFFER_EXT = $88EB;
5302 GL_PIXEL_UNPACK_BUFFER_EXT = $88EC;
5303 GL_PIXEL_PACK_BUFFER_BINDING_EXT = $88ED;
5304 GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = $88EF;
5306 // GL_EXT_stencil_clear_tag
5307 GL_STENCIL_TAG_BITS_EXT = $88F2;
5308 GL_STENCIL_CLEAR_TAG_VALUE_EXT = $88F3;
5310 // GL_EXT_packed_depth_stencil
5311 GL_DEPTH_STENCIL_EXT = $84F9;
5312 GL_UNSIGNED_INT_24_8_EXT = $84FA;
5313 GL_DEPTH24_STENCIL8_EXT = $88F0;
5314 GL_TEXTURE_STENCIL_SIZE_EXT = $88F1;
5316 // GL_EXT_texture_sRGB
5317 GL_SRGB_EXT = $8C40;
5318 GL_SRGB8_EXT = $8C41;
5319 GL_SRGB_ALPHA_EXT = $8C42;
5320 GL_SRGB8_ALPHA8_EXT = $8C43;
5321 GL_SLUMINANCE_ALPHA_EXT = $8C44;
5322 GL_SLUMINANCE8_ALPHA8_EXT = $8C45;
5323 GL_SLUMINANCE_EXT = $8C46;
5324 GL_SLUMINANCE8_EXT = $8C47;
5325 GL_COMPRESSED_SRGB_EXT = $8C48;
5326 GL_COMPRESSED_SRGB_ALPHA_EXT = $8C49;
5327 GL_COMPRESSED_SLUMINANCE_EXT = $8C4A;
5328 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = $8C4B;
5329 GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = $8C4C;
5330 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = $8C4D;
5331 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = $8C4E;
5332 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = $8C4F;
5334 // GL_EXT_framebuffer_blit
5335 GL_READ_FRAMEBUFFER_EXT = $8CA8;
5336 GL_DRAW_FRAMEBUFFER_EXT = $8CA9;
5337 GL_READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT;
5338 GL_DRAW_FRAMEBUFFER_BINDING_EXT = $8CAA;
5340 // GL_EXT_framebuffer_multisample
5341 GL_RENDERBUFFER_SAMPLES_EXT = $8CAB;
5342 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = $8D56;
5343 GL_MAX_SAMPLES_EXT = $8D57;
5345 // GL_EXT_timer_query
5346 GL_TIME_ELAPSED_EXT = $88BF;
5348 // GL_EXT_bindable_uniform
5349 GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = $8DE2;
5350 GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = $8DE3;
5351 GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = $8DE4;
5352 GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = $8DED;
5353 GL_UNIFORM_BUFFER_EXT = $8DEE;
5354 GL_UNIFORM_BUFFER_BINDING_EXT = $8DEF;
5356 // GL_EXT_framebuffer_sRGB
5357 GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
5358 WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20A9;
5359 GL_FRAMEBUFFER_SRGB_EXT = $8DB9;
5360 GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $8DBA;
5362 // GL_EXT_geometry_shader4
5363 GL_GEOMETRY_SHADER_EXT = $8DD9;
5364 GL_GEOMETRY_VERTICES_OUT_EXT = $8DDA;
5365 GL_GEOMETRY_INPUT_TYPE_EXT = $8DDB;
5366 GL_GEOMETRY_OUTPUT_TYPE_EXT = $8DDC;
5367 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = $8C29;
5368 GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = $8DDD;
5369 GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = $8DDE;
5370 GL_MAX_VARYING_COMPONENTS_EXT = $8B4B;
5371 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = $8DDF;
5372 GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = $8DE0;
5373 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = $8DE1;
5374 GL_LINES_ADJACENCY_EXT = $A;
5375 GL_LINE_STRIP_ADJACENCY_EXT = $B;
5376 GL_TRIANGLES_ADJACENCY_EXT = $C;
5377 GL_TRIANGLE_STRIP_ADJACENCY_EXT = $D;
5378 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = $8DA8;
5379 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = $8DA9;
5380 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = $8DA7;
5381 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = $8CD4;
5382 GL_PROGRAM_POINT_SIZE_EXT = $8642;
5384 // GL_EXT_gpu_shader4
5385 GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = $88FD;
5386 GL_SAMPLER_1D_ARRAY_EXT = $8DC0;
5387 GL_SAMPLER_2D_ARRAY_EXT = $8DC1;
5388 GL_SAMPLER_BUFFER_EXT = $8DC2;
5389 GL_SAMPLER_1D_ARRAY_SHADOW_EXT = $8DC3;
5390 GL_SAMPLER_2D_ARRAY_SHADOW_EXT = $8DC4;
5391 GL_SAMPLER_CUBE_SHADOW_EXT = $8DC5;
5392 GL_UNSIGNED_INT_VEC2_EXT = $8DC6;
5393 GL_UNSIGNED_INT_VEC3_EXT = $8DC7;
5394 GL_UNSIGNED_INT_VEC4_EXT = $8DC8;
5395 GL_INT_SAMPLER_1D_EXT = $8DC9;
5396 GL_INT_SAMPLER_2D_EXT = $8DCA;
5397 GL_INT_SAMPLER_3D_EXT = $8DCB;
5398 GL_INT_SAMPLER_CUBE_EXT = $8DCC;
5399 GL_INT_SAMPLER_2D_RECT_EXT = $8DCD;
5400 GL_INT_SAMPLER_1D_ARRAY_EXT = $8DCE;
5401 GL_INT_SAMPLER_2D_ARRAY_EXT = $8DCF;
5402 GL_INT_SAMPLER_BUFFER_EXT = $8DD0;
5403 GL_UNSIGNED_INT_SAMPLER_1D_EXT = $8DD1;
5404 GL_UNSIGNED_INT_SAMPLER_2D_EXT = $8DD2;
5405 GL_UNSIGNED_INT_SAMPLER_3D_EXT = $8DD3;
5406 GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = $8DD4;
5407 GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = $8DD5;
5408 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = $8DD6;
5409 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = $8DD7;
5410 GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = $8DD8;
5411 GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = $8904;
5412 GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = $8905;
5414 // GL_EXT_packed_float
5415 GL_R11F_G11F_B10F_EXT = $8C3A;
5416 GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = $8C3B;
5417 RGBA_SIGNED_COMPONENTS_EXT = $8C3C;
5418 WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = $20A8;
5419 GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
5420 GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
5422 // GL_EXT_texture_array
5423 GL_TEXTURE_1D_ARRAY_EXT = $8C18;
5424 GL_TEXTURE_2D_ARRAY_EXT = $8C1A;
5425 GL_PROXY_TEXTURE_2D_ARRAY_EXT = $8C1B;
5426 GL_PROXY_TEXTURE_1D_ARRAY_EXT = $8C19;
5427 GL_TEXTURE_BINDING_1D_ARRAY_EXT = $8C1C;
5428 GL_TEXTURE_BINDING_2D_ARRAY_EXT = $8C1D;
5429 GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = $88FF;
5430 GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = $884E;
5432 // GL_EXT_texture_buffer_object
5433 GL_TEXTURE_BUFFER_EXT = $8C2A;
5434 GL_MAX_TEXTURE_BUFFER_SIZE_EXT = $8C2B;
5435 GL_TEXTURE_BINDING_BUFFER_EXT = $8C2C;
5436 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = $8C2D;
5437 GL_TEXTURE_BUFFER_FORMAT_EXT = $8C2E;
5439 // GL_EXT_texture_compression_latc
5440 GL_COMPRESSED_LUMINANCE_LATC1_EXT = $8C70;
5441 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = $8C71;
5442 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = $8C72;
5443 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = $8C73;
5445 // GL_EXT_texture_compression_rgtc
5446 GL_COMPRESSED_RED_RGTC1_EXT = $8DBB;
5447 GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = $8DBC;
5448 GL_COMPRESSED_RED_GREEN_RGTC2_EXT = $8DBD;
5449 GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = $8DBE;
5451 // GL_EXT_texture_integer
5452 GL_RGBA_INTEGER_MODE_EXT = $8D9E;
5453 GL_RGBA32UI_EXT = $8D70;
5454 GL_RGB32UI_EXT = $8D71;
5455 GL_ALPHA32UI_EXT = $8D72;
5456 GL_INTENSITY32UI_EXT = $8D73;
5457 GL_LUMINANCE32UI_EXT = $8D74;
5458 GL_LUMINANCE_ALPHA32UI_EXT = $8D75;
5459 GL_RGBA16UI_EXT = $8D76;
5460 GL_RGB16UI_EXT = $8D77;
5461 GL_ALPHA16UI_EXT = $8D78;
5462 GL_INTENSITY16UI_EXT = $8D79;
5463 GL_LUMINANCE16UI_EXT = $8D7A;
5464 GL_LUMINANCE_ALPHA16UI_EXT = $8D7B;
5465 GL_RGBA8UI_EXT = $8D7C;
5466 GL_RGB8UI_EXT = $8D7D;
5467 GL_ALPHA8UI_EXT = $8D7E;
5468 GL_INTENSITY8UI_EXT = $8D7F;
5469 GL_LUMINANCE8UI_EXT = $8D80;
5470 GL_LUMINANCE_ALPHA8UI_EXT = $8D81;
5471 GL_RGBA32I_EXT = $8D82;
5472 GL_RGB32I_EXT = $8D83;
5473 GL_ALPHA32I_EXT = $8D84;
5474 GL_INTENSITY32I_EXT = $8D85;
5475 GL_LUMINANCE32I_EXT = $8D86;
5476 GL_LUMINANCE_ALPHA32I_EXT = $8D87;
5477 GL_RGBA16I_EXT = $8D88;
5478 GL_RGB16I_EXT = $8D89;
5479 GL_ALPHA16I_EXT = $8D8A;
5480 GL_INTENSITY16I_EXT = $8D8B;
5481 GL_LUMINANCE16I_EXT = $8D8C;
5482 GL_LUMINANCE_ALPHA16I_EXT = $8D8D;
5483 GL_RGBA8I_EXT = $8D8E;
5484 GL_RGB8I_EXT = $8D8F;
5485 GL_ALPHA8I_EXT = $8D90;
5486 GL_INTENSITY8I_EXT = $8D91;
5487 GL_LUMINANCE8I_EXT = $8D92;
5488 GL_LUMINANCE_ALPHA8I_EXT = $8D93;
5489 GL_RED_INTEGER_EXT = $8D94;
5490 GL_GREEN_INTEGER_EXT = $8D95;
5491 GL_BLUE_INTEGER_EXT = $8D96;
5492 GL_ALPHA_INTEGER_EXT = $8D97;
5493 GL_RGB_INTEGER_EXT = $8D98;
5494 GL_RGBA_INTEGER_EXT = $8D99;
5495 GL_BGR_INTEGER_EXT = $8D9A;
5496 GL_BGRA_INTEGER_EXT = $8D9B;
5497 GL_LUMINANCE_INTEGER_EXT = $8D9C;
5498 GL_LUMINANCE_ALPHA_INTEGER_EXT = $8D9D;
5500 // GL_EXT_texture_shared_exponent
5501 GL_RGB9_E5_EXT = $8C3D;
5502 GL_UNSIGNED_INT_5_9_9_9_REV_EXT = $8C3E;
5503 GL_TEXTURE_SHARED_SIZE_EXT = $8C3F;
5505 // GL_EXT_transform_feedback
5506 GL_TRANSFORM_FEEDBACK_BUFFER_EXT = $8C8E;
5507 GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = $8C84;
5508 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = $8C85;
5509 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = $8C8F;
5510 GL_INTERLEAVED_ATTRIBS_EXT = $8C8C;
5511 GL_SEPARATE_ATTRIBS_EXT = $8C8D;
5512 GL_PRIMITIVES_GENERATED_EXT = $8C87;
5513 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = $8C88;
5514 GL_RASTERIZER_DISCARD_EXT = $8C89;
5515 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = $8C8A;
5516 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = $8C8B;
5517 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = $8C80;
5518 GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = $8C83;
5519 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = $8C7F;
5520 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = $8C76;
5522 // GL_EXT_direct_state_access
5523 GL_PROGRAM_MATRIX_EXT = $8E2D;
5524 GL_TRANSPOSE_PROGRAM_MATRIX_EXT = $8E2E;
5525 GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = $8E2F;
5527 // GL_EXT_texture_swizzle
5528 GL_TEXTURE_SWIZZLE_R_EXT = $8E42;
5529 GL_TEXTURE_SWIZZLE_G_EXT = $8E43;
5530 GL_TEXTURE_SWIZZLE_B_EXT = $8E44;
5531 GL_TEXTURE_SWIZZLE_A_EXT = $8E45;
5532 GL_TEXTURE_SWIZZLE_RGBA_EXT = $8E46;
5534 // GL_EXT_provoking_vertex
5535 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = $8E4C;
5536 GL_FIRST_VERTEX_CONVENTION_EXT = $8E4D;
5537 GL_LAST_VERTEX_CONVENTION_EXT = $8E4E;
5538 GL_PROVOKING_VERTEX_EXT = $8E4F;
5540 // GL_EXT_texture_snorm
5541 GL_ALPHA_SNORM = $9010;
5542 GL_LUMINANCE_SNORM = $9011;
5543 GL_LUMINANCE_ALPHA_SNORM = $9012;
5544 GL_INTENSITY_SNORM = $9013;
5545 GL_ALPHA8_SNORM = $9014;
5546 GL_LUMINANCE8_SNORM = $9015;
5547 GL_LUMINANCE8_ALPHA8_SNORM = $9016;
5548 GL_INTENSITY8_SNORM = $9017;
5549 GL_ALPHA16_SNORM = $9018;
5550 GL_LUMINANCE16_SNORM = $9019;
5551 GL_LUMINANCE16_ALPHA16_SNORM = $901A;
5552 GL_INTENSITY16_SNORM = $901B;
5553 { reuse GL_RED_SNORM }
5554 { reuse GL_RG_SNORM }
5555 { reuse GL_RGB_SNORM }
5556 { reuse GL_RGBA_SNORM }
5557 { reuse GL_R8_SNORM }
5558 { reuse GL_RG8_SNORM }
5559 { reuse GL_RGB8_SNORM }
5560 { reuse GL_RGBA8_SNORM }
5561 { reuse GL_R16_SNORM }
5562 { reuse GL_RG16_SNORM }
5563 { reuse GL_RGB16_SNORM }
5564 { reuse GL_RGBA16_SNORM }
5565 { reuse GL_SIGNED_NORMALIZED }
5567 // GL_EXT_separate_shader_objects
5568 GL_ACTIVE_PROGRAM_EXT = $8B8D;
5570 // GL_EXT_shader_image_load_store
5571 GL_MAX_IMAGE_UNITS_EXT = $8F38;
5572 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = $8F39;
5573 GL_IMAGE_BINDING_NAME_EXT = $8F3A;
5574 GL_IMAGE_BINDING_LEVEL_EXT = $8F3B;
5575 GL_IMAGE_BINDING_LAYERED_EXT = $8F3C;
5576 GL_IMAGE_BINDING_LAYER_EXT = $8F3D;
5577 GL_IMAGE_BINDING_ACCESS_EXT = $8F3E;
5578 GL_IMAGE_1D_EXT = $904C;
5579 GL_IMAGE_2D_EXT = $904D;
5580 GL_IMAGE_3D_EXT = $904E;
5581 GL_IMAGE_2D_RECT_EXT = $904F;
5582 GL_IMAGE_CUBE_EXT = $9050;
5583 GL_IMAGE_BUFFER_EXT = $9051;
5584 GL_IMAGE_1D_ARRAY_EXT = $9052;
5585 GL_IMAGE_2D_ARRAY_EXT = $9053;
5586 GL_IMAGE_CUBE_MAP_ARRAY_EXT = $9054;
5587 GL_IMAGE_2D_MULTISAMPLE_EXT = $9055;
5588 GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9056;
5589 GL_INT_IMAGE_1D_EXT = $9057;
5590 GL_INT_IMAGE_2D_EXT = $9058;
5591 GL_INT_IMAGE_3D_EXT = $9059;
5592 GL_INT_IMAGE_2D_RECT_EXT = $905A;
5593 GL_INT_IMAGE_CUBE_EXT = $905B;
5594 GL_INT_IMAGE_BUFFER_EXT = $905C;
5595 GL_INT_IMAGE_1D_ARRAY_EXT = $905D;
5596 GL_INT_IMAGE_2D_ARRAY_EXT = $905E;
5597 GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $905F;
5598 GL_INT_IMAGE_2D_MULTISAMPLE_EXT = $9060;
5599 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9061;
5600 GL_UNSIGNED_INT_IMAGE_1D_EXT = $9062;
5601 GL_UNSIGNED_INT_IMAGE_2D_EXT = $9063;
5602 GL_UNSIGNED_INT_IMAGE_3D_EXT = $9064;
5603 GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = $9065;
5604 GL_UNSIGNED_INT_IMAGE_CUBE_EXT = $9066;
5605 GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = $9067;
5606 GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = $9068;
5607 GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = $9069;
5608 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $906A;
5609 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = $906B;
5610 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $906C;
5611 GL_MAX_IMAGE_SAMPLES_EXT = $906D;
5612 GL_IMAGE_BINDING_FORMAT_EXT = $906E;
5613 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = $00000001;
5614 GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = $00000002;
5615 GL_UNIFORM_BARRIER_BIT_EXT = $00000004;
5616 GL_TEXTURE_FETCH_BARRIER_BIT_EXT = $00000008;
5617 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = $00000020;
5618 GL_COMMAND_BARRIER_BIT_EXT = $00000040;
5619 GL_PIXEL_BUFFER_BARRIER_BIT_EXT = $00000080;
5620 GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = $00000100;
5621 GL_BUFFER_UPDATE_BARRIER_BIT_EXT = $00000200;
5622 GL_FRAMEBUFFER_BARRIER_BIT_EXT = $00000400;
5623 GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = $00000800;
5624 GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = $00001000;
5625 GL_ALL_BARRIER_BITS_EXT = $FFFFFFFF;
5627 // GL_EXT_vertex_attrib_64bit
5629 GL_DOUBLE_VEC2_EXT = $8FFC;
5630 GL_DOUBLE_VEC3_EXT = $8FFD;
5631 GL_DOUBLE_VEC4_EXT = $8FFE;
5632 GL_DOUBLE_MAT2_EXT = $8F46;
5633 GL_DOUBLE_MAT3_EXT = $8F47;
5634 GL_DOUBLE_MAT4_EXT = $8F48;
5635 GL_DOUBLE_MAT2x3_EXT = $8F49;
5636 GL_DOUBLE_MAT2x4_EXT = $8F4A;
5637 GL_DOUBLE_MAT3x2_EXT = $8F4B;
5638 GL_DOUBLE_MAT3x4_EXT = $8F4C;
5639 GL_DOUBLE_MAT4x2_EXT = $8F4D;
5640 GL_DOUBLE_MAT4x3_EXT = $8F4E;
5642 // GL_EXT_texture_sRGB_decode
5643 GL_TEXTURE_SRGB_DECODE_EXT = $8A48;
5644 GL_DECODE_EXT = $8A49;
5645 GL_SKIP_DECODE_EXT = $8A4A;
5647 // GL_NV_texture_multisample
5648 GL_TEXTURE_COVERAGE_SAMPLES_NV = $9045;
5649 GL_TEXTURE_COLOR_SAMPLES_NV = $9046;
5651 // GL_AMD_blend_minmax_factor
5652 GL_FACTOR_MIN_AMD = $901C;
5653 GL_FACTOR_MAX_AMD = $901D;
5655 // GL_AMD_sample_positions
5656 GL_SUBSAMPLE_DISTANCE_AMD = $883F;
5658 // GL_EXT_x11_sync_object
5659 GL_SYNC_X11_FENCE_EXT = $90E1;
5661 // GL_EXT_framebuffer_multisample_blit_scaled
5662 GL_SCALED_RESOLVE_FASTEST_EXT = $90BA;
5663 GL_SCALED_RESOLVE_NICEST_EXT = $90BB;
5665 // (4.3) GL_NV_path_rendering
5666 GL_PATH_FORMAT_SVG_NV = $9070;
5667 GL_PATH_FORMAT_PS_NV = $9071;
5668 GL_STANDARD_FONT_NAME_NV = $9072;
5669 GL_SYSTEM_FONT_NAME_NV = $9073;
5670 GL_FILE_NAME_NV = $9074;
5671 GL_PATH_STROKE_WIDTH_NV = $9075;
5672 GL_PATH_END_CAPS_NV = $9076;
5673 GL_PATH_INITIAL_END_CAP_NV = $9077;
5674 GL_PATH_TERMINAL_END_CAP_NV = $9078;
5675 GL_PATH_JOIN_STYLE_NV = $9079;
5676 GL_PATH_MITER_LIMIT_NV = $907A;
5677 GL_PATH_DASH_CAPS_NV = $907B;
5678 GL_PATH_INITIAL_DASH_CAP_NV = $907C;
5679 GL_PATH_TERMINAL_DASH_CAP_NV = $907D;
5680 GL_PATH_DASH_OFFSET_NV = $907E;
5681 GL_PATH_CLIENT_LENGTH_NV = $907F;
5682 GL_PATH_FILL_MODE_NV = $9080;
5683 GL_PATH_FILL_MASK_NV = $9081;
5684 GL_PATH_FILL_COVER_MODE_NV = $9082;
5685 GL_PATH_STROKE_COVER_MODE_NV = $9083;
5686 GL_PATH_STROKE_MASK_NV = $9084;
5687 GL_PATH_SAMPLE_QUALITY_NV = $9085;
5688 GL_PATH_STROKE_BOUND_NV = $9086;
5689 GL_PATH_STROKE_OVERSAMPLE_COUNT_NV= $9087;
5690 GL_COUNT_UP_NV = $9088;
5691 GL_COUNT_DOWN_NV = $9089;
5692 GL_PATH_OBJECT_BOUNDING_BOX_NV = $908A;
5693 GL_CONVEX_HULL_NV = $908B;
5694 GL_MULTI_HULLS_NV = $908C;
5695 GL_BOUNDING_BOX_NV = $908D;
5696 GL_TRANSLATE_X_NV = $908E;
5697 GL_TRANSLATE_Y_NV = $908F;
5698 GL_TRANSLATE_2D_NV = $9090;
5699 GL_TRANSLATE_3D_NV = $9091;
5700 GL_AFFINE_2D_NV = $9092;
5701 GL_PROJECTIVE_2D_NV = $9093;
5702 GL_AFFINE_3D_NV = $9094;
5703 GL_PROJECTIVE_3D_NV = $9095;
5704 GL_TRANSPOSE_AFFINE_2D_NV = $9096;
5705 GL_TRANSPOSE_PROJECTIVE_2D_NV = $9097;
5706 GL_TRANSPOSE_AFFINE_3D_NV = $9098;
5707 GL_TRANSPOSE_PROJECTIVE_3D_NV = $9099;
5709 GL_UTF16_NV = $909B;
5710 GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV= $909C;
5711 GL_PATH_COMMAND_COUNT_NV = $909D;
5712 GL_PATH_COORD_COUNT_NV = $909E;
5713 GL_PATH_DASH_ARRAY_COUNT_NV = $909F;
5714 GL_PATH_COMPUTED_LENGTH_NV = $90A0;
5715 GL_PATH_FILL_BOUNDING_BOX_NV = $90A1;
5716 GL_PATH_STROKE_BOUNDING_BOX_NV = $90A2;
5717 GL_SQUARE_NV = $90A3;
5718 GL_ROUND_NV = $90A4;
5719 GL_TRIANGULAR_NV = $90A5;
5720 GL_BEVEL_NV = $90A6;
5721 GL_MITER_REVERT_NV = $90A7;
5722 GL_MITER_TRUNCATE_NV = $90A8;
5723 GL_SKIP_MISSING_GLYPH_NV = $90A9;
5724 GL_USE_MISSING_GLYPH_NV = $90AA;
5725 GL_PATH_ERROR_POSITION_NV = $90AB;
5726 GL_PATH_FOG_GEN_MODE_NV = $90AC;
5727 GL_ACCUM_ADJACENT_PAIRS_NV = $90AD;
5728 GL_ADJACENT_PAIRS_NV = $90AE;
5729 GL_FIRST_TO_REST_NV = $90AF;
5730 GL_PATH_GEN_MODE_NV = $90B0;
5731 GL_PATH_GEN_COEFF_NV = $90B1;
5732 GL_PATH_GEN_COLOR_FORMAT_NV = $90B2;
5733 GL_PATH_GEN_COMPONENTS_NV = $90B3;
5734 GL_PATH_STENCIL_FUNC_NV = $90B7;
5735 GL_PATH_STENCIL_REF_NV = $90B8;
5736 GL_PATH_STENCIL_VALUE_MASK_NV = $90B9;
5737 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV= $90BD;
5738 GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV= $90BE;
5739 GL_PATH_COVER_DEPTH_FUNC_NV = $90BF;
5740 GL_PATH_DASH_OFFSET_RESET_NV = $90B4;
5741 GL_MOVE_TO_RESETS_NV = $90B5;
5742 GL_MOVE_TO_CONTINUES_NV = $90B6;
5743 GL_CLOSE_PATH_NV = $00;
5744 GL_MOVE_TO_NV = $02;
5745 GL_RELATIVE_MOVE_TO_NV = $03;
5746 GL_LINE_TO_NV = $04;
5747 GL_RELATIVE_LINE_TO_NV = $05;
5748 GL_HORIZONTAL_LINE_TO_NV = $06;
5749 GL_RELATIVE_HORIZONTAL_LINE_TO_NV= $07;
5750 GL_VERTICAL_LINE_TO_NV = $08;
5751 GL_RELATIVE_VERTICAL_LINE_TO_NV = $09;
5752 GL_QUADRATIC_CURVE_TO_NV = $0A;
5753 GL_RELATIVE_QUADRATIC_CURVE_TO_NV= $0B;
5754 GL_CUBIC_CURVE_TO_NV = $0C;
5755 GL_RELATIVE_CUBIC_CURVE_TO_NV = $0D;
5756 GL_SMOOTH_QUADRATIC_CURVE_TO_NV = $0E;
5757 GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV= $0F;
5758 GL_SMOOTH_CUBIC_CURVE_TO_NV = $10;
5759 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV= $11;
5760 GL_SMALL_CCW_ARC_TO_NV = $12;
5761 GL_RELATIVE_SMALL_CCW_ARC_TO_NV = $13;
5762 GL_SMALL_CW_ARC_TO_NV = $14;
5763 GL_RELATIVE_SMALL_CW_ARC_TO_NV = $15;
5764 GL_LARGE_CCW_ARC_TO_NV = $16;
5765 GL_RELATIVE_LARGE_CCW_ARC_TO_NV = $17;
5766 GL_LARGE_CW_ARC_TO_NV = $18;
5767 GL_RELATIVE_LARGE_CW_ARC_TO_NV = $19;
5768 GL_RESTART_PATH_NV = $F0;
5769 GL_DUP_FIRST_CUBIC_CURVE_TO_NV = $F2;
5770 GL_DUP_LAST_CUBIC_CURVE_TO_NV = $F4;
5772 GL_CIRCULAR_CCW_ARC_TO_NV = $F8;
5773 GL_CIRCULAR_CW_ARC_TO_NV = $FA;
5774 GL_CIRCULAR_TANGENT_ARC_TO_NV = $FC;
5776 GL_RELATIVE_ARC_TO_NV = $FF;
5777 GL_BOLD_BIT_NV = $01;
5778 GL_ITALIC_BIT_NV = $02;
5779 GL_GLYPH_WIDTH_BIT_NV = $01;
5780 GL_GLYPH_HEIGHT_BIT_NV = $02;
5781 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV= $04;
5782 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV= $08;
5783 GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV= $10;
5784 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV= $20;
5785 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV= $40;
5786 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV= $80;
5787 GL_GLYPH_HAS_KERNING_NV = $100;
5788 GL_FONT_X_MIN_BOUNDS_NV = $00010000;
5789 GL_FONT_Y_MIN_BOUNDS_NV = $00020000;
5790 GL_FONT_X_MAX_BOUNDS_NV = $00040000;
5791 GL_FONT_Y_MAX_BOUNDS_NV = $00080000;
5792 GL_FONT_UNITS_PER_EM_NV = $00100000;
5793 GL_FONT_ASCENDER_NV = $00200000;
5794 GL_FONT_DESCENDER_NV = $00400000;
5795 GL_FONT_HEIGHT_NV = $00800000;
5796 GL_FONT_MAX_ADVANCE_WIDTH_NV = $01000000;
5797 GL_FONT_MAX_ADVANCE_HEIGHT_NV = $02000000;
5798 GL_FONT_UNDERLINE_POSITION_NV = $04000000;
5799 GL_FONT_UNDERLINE_THICKNESS_NV = $08000000;
5800 GL_FONT_HAS_KERNING_NV = $10000000;
5802 // (4.3) GL_AMD_pinned_memory
5803 GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD= $9160;
5805 // (4.3) GL_AMD_stencil_operation_extended
5807 GL_REPLACE_VALUE_AMD = $874B;
5808 GL_STENCIL_OP_VALUE_AMD = $874C;
5809 GL_STENCIL_BACK_OP_VALUE_AMD = $874D;
5811 // (4.3) GL_AMD_vertex_shader_viewport_index
5813 // (4.3) GL_AMD_vertex_shader_layer
5815 // (4.3) GL_NV_bindless_texture
5817 // (4.3) GL_NV_shader_atomic_float
5819 // (4.3) GL_AMD_query_buffer_object
5820 GL_QUERY_BUFFER_AMD = $9192;
5821 GL_QUERY_BUFFER_BINDING_AMD = $9193;
5822 GL_QUERY_RESULT_NO_WAIT_AMD = $9194;
5825 GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
5826 GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
5828 // GL_HP_convolution_border_modes
5829 GL_IGNORE_BORDER_HP = $8150;
5830 GL_CONSTANT_BORDER_HP = $8151;
5831 GL_REPLICATE_BORDER_HP = $8153;
5832 GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
5834 // GL_HP_image_transform
5835 GL_IMAGE_SCALE_X_HP = $8155;
5836 GL_IMAGE_SCALE_Y_HP = $8156;
5837 GL_IMAGE_TRANSLATE_X_HP = $8157;
5838 GL_IMAGE_TRANSLATE_Y_HP = $8158;
5839 GL_IMAGE_ROTATE_ANGLE_HP = $8159;
5840 GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
5841 GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
5842 GL_IMAGE_MAG_FILTER_HP = $815C;
5843 GL_IMAGE_MIN_FILTER_HP = $815D;
5844 GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
5845 GL_CUBIC_HP = $815F;
5846 GL_AVERAGE_HP = $8160;
5847 GL_IMAGE_TRANSFORM_2D_HP = $8161;
5848 GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
5849 GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
5851 // GL_HP_occlusion_test
5852 GL_OCCLUSION_TEST_HP = $8165;
5853 GL_OCCLUSION_TEST_RESULT_HP = $8166;
5855 // GL_HP_texture_lighting
5856 GL_TEXTURE_LIGHTING_MODE_HP = $8167;
5857 GL_TEXTURE_POST_SPECULAR_HP = $8168;
5858 GL_TEXTURE_PRE_SPECULAR_HP = $8169;
5860 // GL_IBM_cull_vertex
5861 GL_CULL_VERTEX_IBM = 103050;
5863 // GL_IBM_rasterpos_clip
5864 GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
5866 // GL_IBM_texture_mirrored_repeat
5867 GL_MIRRORED_REPEAT_IBM = $8370;
5869 // GL_IBM_vertex_array_lists
5870 GL_VERTEX_ARRAY_LIST_IBM = 103070;
5871 GL_NORMAL_ARRAY_LIST_IBM = 103071;
5872 GL_COLOR_ARRAY_LIST_IBM = 103072;
5873 GL_INDEX_ARRAY_LIST_IBM = 103073;
5874 GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
5875 GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
5876 GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
5877 GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
5878 GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
5879 GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
5880 GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
5881 GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
5882 GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
5883 GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
5884 GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
5885 GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
5887 // GL_INGR_color_clamp
5888 GL_RED_MIN_CLAMP_INGR = $8560;
5889 GL_GREEN_MIN_CLAMP_INGR = $8561;
5890 GL_BLUE_MIN_CLAMP_INGR = $8562;
5891 GL_ALPHA_MIN_CLAMP_INGR = $8563;
5892 GL_RED_MAX_CLAMP_INGR = $8564;
5893 GL_GREEN_MAX_CLAMP_INGR = $8565;
5894 GL_BLUE_MAX_CLAMP_INGR = $8566;
5895 GL_ALPHA_MAX_CLAMP_INGR = $8567;
5897 // GL_INGR_interlace_read
5898 GL_INTERLACE_READ_INGR = $8568;
5900 // GL_INTEL_parallel_arrays
5901 GL_PARALLEL_ARRAYS_INTEL = $83F4;
5902 GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
5903 GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
5904 GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
5905 GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
5907 // GL_NV_copy_depth_to_color
5908 GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
5909 GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
5911 // GL_NV_depth_clamp
5912 GL_DEPTH_CLAMP_NV = $864F;
5915 GL_EVAL_2D_NV = $86C0;
5916 GL_EVAL_TRIANGULAR_2D_NV = $86C1;
5917 GL_MAP_TESSELLATION_NV = $86C2;
5918 GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
5919 GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
5920 GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
5921 GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
5922 GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
5923 GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
5924 GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
5925 GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
5926 GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
5927 GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
5928 GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
5929 GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
5930 GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
5931 GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
5932 GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
5933 GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
5934 GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
5935 GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
5936 GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
5937 GL_MAX_MAP_TESSELLATION_NV = $86D6;
5938 GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
5941 GL_ALL_COMPLETED_NV = $84F2;
5942 GL_FENCE_STATUS_NV = $84F3;
5943 GL_FENCE_CONDITION_NV = $84F4;
5945 // GL_NV_float_buffer
5946 GL_FLOAT_R_NV = $8880;
5947 GL_FLOAT_RG_NV = $8881;
5948 GL_FLOAT_RGB_NV = $8882;
5949 GL_FLOAT_RGBA_NV = $8883;
5950 GL_FLOAT_R16_NV = $8884;
5951 GL_FLOAT_R32_NV = $8885;
5952 GL_FLOAT_RG16_NV = $8886;
5953 GL_FLOAT_RG32_NV = $8887;
5954 GL_FLOAT_RGB16_NV = $8888;
5955 GL_FLOAT_RGB32_NV = $8889;
5956 GL_FLOAT_RGBA16_NV = $888A;
5957 GL_FLOAT_RGBA32_NV = $888B;
5958 GL_TEXTURE_FLOAT_COMPONENTS_NV = $888C;
5959 GL_FLOAT_CLEAR_COLOR_VALUE_NV = $888D;
5960 GL_FLOAT_RGBA_MODE_NV = $888E;
5962 // GL_NV_fog_distance
5963 GL_FOG_DISTANCE_MODE_NV = $855A;
5964 GL_EYE_RADIAL_NV = $855B;
5965 GL_EYE_PLANE_ABSOLUTE_NV = $855C;
5967 // GL_NV_fragment_program
5968 GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = $8868;
5969 GL_FRAGMENT_PROGRAM_NV = $8870;
5970 GL_MAX_TEXTURE_COORDS_NV = $8871;
5971 GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
5972 GL_FRAGMENT_PROGRAM_BINDING_NV = $8873;
5973 GL_PROGRAM_ERROR_STRING_NV = $8874;
5976 GL_HALF_FLOAT_NV = $140B;
5978 // GL_NV_light_max_exponent
5979 GL_MAX_SHININESS_NV = $8504;
5980 GL_MAX_SPOT_EXPONENT_NV = $8505;
5982 // GL_NV_multisample_filter_hint
5983 GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
5985 // GL_NV_occlusion_query
5986 GL_PIXEL_COUNTER_BITS_NV = $8864;
5987 GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
5988 GL_PIXEL_COUNT_NV = $8866;
5989 GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
5991 // GL_NV_packed_depth_stencil
5992 GL_DEPTH_STENCIL_NV = $84F9;
5993 GL_UNSIGNED_INT_24_8_NV = $84FA;
5995 // GL_NV_pixel_data_range
5996 GL_WRITE_PIXEL_DATA_RANGE_NV = $8878;
5997 GL_READ_PIXEL_DATA_RANGE_NV = $8879;
5998 GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $887A;
5999 GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $887B;
6000 GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $887C;
6001 GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $887D;
6003 // GL_NV_point_sprite
6004 GL_POINT_SPRITE_NV = $8861;
6005 GL_COORD_REPLACE_NV = $8862;
6006 GL_POINT_SPRITE_R_MODE_NV = $8863;
6008 // GL_NV_primitive_restart
6009 GL_PRIMITIVE_RESTART_NV = $8558;
6010 GL_PRIMITIVE_RESTART_INDEX_NV = $8559;
6012 // GL_NV_register_combiners
6013 GL_REGISTER_COMBINERS_NV = $8522;
6014 GL_VARIABLE_A_NV = $8523;
6015 GL_VARIABLE_B_NV = $8524;
6016 GL_VARIABLE_C_NV = $8525;
6017 GL_VARIABLE_D_NV = $8526;
6018 GL_VARIABLE_E_NV = $8527;
6019 GL_VARIABLE_F_NV = $8528;
6020 GL_VARIABLE_G_NV = $8529;
6021 GL_CONSTANT_COLOR0_NV = $852A;
6022 GL_CONSTANT_COLOR1_NV = $852B;
6023 GL_PRIMARY_COLOR_NV = $852C;
6024 GL_SECONDARY_COLOR_NV = $852D;
6025 GL_SPARE0_NV = $852E;
6026 GL_SPARE1_NV = $852F;
6027 GL_DISCARD_NV = $8530;
6028 GL_E_TIMES_F_NV = $8531;
6029 GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
6030 GL_UNSIGNED_IDENTITY_NV = $8536;
6031 GL_UNSIGNED_INVERT_NV = $8537;
6032 GL_EXPAND_NORMAL_NV = $8538;
6033 GL_EXPAND_NEGATE_NV = $8539;
6034 GL_HALF_BIAS_NORMAL_NV = $853A;
6035 GL_HALF_BIAS_NEGATE_NV = $853B;
6036 GL_SIGNED_IDENTITY_NV = $853C;
6037 GL_SIGNED_NEGATE_NV = $853D;
6038 GL_SCALE_BY_TWO_NV = $853E;
6039 GL_SCALE_BY_FOUR_NV = $853F;
6040 GL_SCALE_BY_ONE_HALF_NV = $8540;
6041 GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
6042 GL_COMBINER_INPUT_NV = $8542;
6043 GL_COMBINER_MAPPING_NV = $8543;
6044 GL_COMBINER_COMPONENT_USAGE_NV = $8544;
6045 GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
6046 GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
6047 GL_COMBINER_MUX_SUM_NV = $8547;
6048 GL_COMBINER_SCALE_NV = $8548;
6049 GL_COMBINER_BIAS_NV = $8549;
6050 GL_COMBINER_AB_OUTPUT_NV = $854A;
6051 GL_COMBINER_CD_OUTPUT_NV = $854B;
6052 GL_COMBINER_SUM_OUTPUT_NV = $854C;
6053 GL_MAX_GENERAL_COMBINERS_NV = $854D;
6054 GL_NUM_GENERAL_COMBINERS_NV = $854E;
6055 GL_COLOR_SUM_CLAMP_NV = $854F;
6056 GL_COMBINER0_NV = $8550;
6057 GL_COMBINER1_NV = $8551;
6058 GL_COMBINER2_NV = $8552;
6059 GL_COMBINER3_NV = $8553;
6060 GL_COMBINER4_NV = $8554;
6061 GL_COMBINER5_NV = $8555;
6062 GL_COMBINER6_NV = $8556;
6063 GL_COMBINER7_NV = $8557;
6065 // GL_NV_register_combiners2
6066 GL_PER_STAGE_CONSTANTS_NV = $8535;
6068 // GL_NV_texgen_emboss
6069 GL_EMBOSS_LIGHT_NV = $855D;
6070 GL_EMBOSS_CONSTANT_NV = $855E;
6071 GL_EMBOSS_MAP_NV = $855F;
6073 // GL_NV_texgen_reflection
6074 GL_NORMAL_MAP_NV = $8511;
6075 GL_REFLECTION_MAP_NV = $8512;
6077 // GL_NV_texture_env_combine4
6078 GL_COMBINE4_NV = $8503;
6079 GL_SOURCE3_RGB_NV = $8583;
6080 GL_SOURCE3_ALPHA_NV = $858B;
6081 GL_OPERAND3_RGB_NV = $8593;
6082 GL_OPERAND3_ALPHA_NV = $859B;
6084 // GL_NV_texture_expand_normal
6085 GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = $888F;
6087 // GL_NV_texture_rectangle
6088 GL_TEXTURE_RECTANGLE_NV = $84F5;
6089 GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
6090 GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
6091 GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
6093 // GL_NV_texture_shader
6094 GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
6095 GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
6096 GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
6097 GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
6098 GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
6099 GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
6100 GL_DSDT_MAG_INTENSITY_NV = $86DC;
6101 GL_SHADER_CONSISTENT_NV = $86DD;
6102 GL_TEXTURE_SHADER_NV = $86DE;
6103 GL_SHADER_OPERATION_NV = $86DF;
6104 GL_CULL_MODES_NV = $86E0;
6105 GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
6106 GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
6107 GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
6108 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
6109 GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
6110 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
6111 GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
6112 GL_CONST_EYE_NV = $86E5;
6113 GL_PASS_THROUGH_NV = $86E6;
6114 GL_CULL_FRAGMENT_NV = $86E7;
6115 GL_OFFSET_TEXTURE_2D_NV = $86E8;
6116 GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
6117 GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
6118 GL_DOT_PRODUCT_NV = $86EC;
6119 GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
6120 GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
6121 GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
6122 GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
6123 GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
6124 GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
6127 GL_DSDT_MAG_NV = $86F6;
6128 GL_DSDT_MAG_VIB_NV = $86F7;
6129 GL_HILO16_NV = $86F8;
6130 GL_SIGNED_HILO_NV = $86F9;
6131 GL_SIGNED_HILO16_NV = $86FA;
6132 GL_SIGNED_RGBA_NV = $86FB;
6133 GL_SIGNED_RGBA8_NV = $86FC;
6134 GL_SIGNED_RGB_NV = $86FE;
6135 GL_SIGNED_RGB8_NV = $86FF;
6136 GL_SIGNED_LUMINANCE_NV = $8701;
6137 GL_SIGNED_LUMINANCE8_NV = $8702;
6138 GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
6139 GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
6140 GL_SIGNED_ALPHA_NV = $8705;
6141 GL_SIGNED_ALPHA8_NV = $8706;
6142 GL_SIGNED_INTENSITY_NV = $8707;
6143 GL_SIGNED_INTENSITY8_NV = $8708;
6144 GL_DSDT8_NV = $8709;
6145 GL_DSDT8_MAG8_NV = $870A;
6146 GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
6147 GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
6148 GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
6149 GL_HI_SCALE_NV = $870E;
6150 GL_LO_SCALE_NV = $870F;
6151 GL_DS_SCALE_NV = $8710;
6152 GL_DT_SCALE_NV = $8711;
6153 GL_MAGNITUDE_SCALE_NV = $8712;
6154 GL_VIBRANCE_SCALE_NV = $8713;
6155 GL_HI_BIAS_NV = $8714;
6156 GL_LO_BIAS_NV = $8715;
6157 GL_DS_BIAS_NV = $8716;
6158 GL_DT_BIAS_NV = $8717;
6159 GL_MAGNITUDE_BIAS_NV = $8718;
6160 GL_VIBRANCE_BIAS_NV = $8719;
6161 GL_TEXTURE_BORDER_VALUES_NV = $871A;
6162 GL_TEXTURE_HI_SIZE_NV = $871B;
6163 GL_TEXTURE_LO_SIZE_NV = $871C;
6164 GL_TEXTURE_DS_SIZE_NV = $871D;
6165 GL_TEXTURE_DT_SIZE_NV = $871E;
6166 GL_TEXTURE_MAG_SIZE_NV = $871F;
6168 // GL_NV_texture_shader2
6169 GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
6171 // GL_NV_texture_shader3
6172 GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
6173 GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
6174 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
6175 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
6176 GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
6177 GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
6178 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
6179 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
6180 GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
6181 GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
6182 GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
6183 GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
6184 GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
6185 GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
6186 GL_HILO8_NV = $885E;
6187 GL_SIGNED_HILO8_NV = $885F;
6188 GL_FORCE_BLUE_TO_ONE_NV = $8860;
6190 // GL_NV_vertex_array_range
6191 GL_VERTEX_ARRAY_RANGE_NV = $851D;
6192 GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
6193 GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
6194 GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
6195 GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
6197 // GL_NV_vertex_array_range2
6198 GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
6200 // GL_NV_vertex_program
6201 GL_VERTEX_PROGRAM_NV = $8620;
6202 GL_VERTEX_STATE_PROGRAM_NV = $8621;
6203 GL_ATTRIB_ARRAY_SIZE_NV = $8623;
6204 GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
6205 GL_ATTRIB_ARRAY_TYPE_NV = $8625;
6206 GL_CURRENT_ATTRIB_NV = $8626;
6207 GL_PROGRAM_LENGTH_NV = $8627;
6208 GL_PROGRAM_STRING_NV = $8628;
6209 GL_MODELVIEW_PROJECTION_NV = $8629;
6210 GL_IDENTITY_NV = $862A;
6211 GL_INVERSE_NV = $862B;
6212 GL_TRANSPOSE_NV = $862C;
6213 GL_INVERSE_TRANSPOSE_NV = $862D;
6214 GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
6215 GL_MAX_TRACK_MATRICES_NV = $862F;
6216 GL_MATRIX0_NV = $8630;
6217 GL_MATRIX1_NV = $8631;
6218 GL_MATRIX2_NV = $8632;
6219 GL_MATRIX3_NV = $8633;
6220 GL_MATRIX4_NV = $8634;
6221 GL_MATRIX5_NV = $8635;
6222 GL_MATRIX6_NV = $8636;
6223 GL_MATRIX7_NV = $8637;
6224 GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
6225 GL_CURRENT_MATRIX_NV = $8641;
6226 GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
6227 GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
6228 GL_PROGRAM_PARAMETER_NV = $8644;
6229 GL_ATTRIB_ARRAY_POINTER_NV = $8645;
6230 GL_PROGRAM_TARGET_NV = $8646;
6231 GL_PROGRAM_RESIDENT_NV = $8647;
6232 GL_TRACK_MATRIX_NV = $8648;
6233 GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
6234 GL_VERTEX_PROGRAM_BINDING_NV = $864A;
6235 GL_PROGRAM_ERROR_POSITION_NV = $864B;
6236 GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
6237 GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
6238 GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
6239 GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
6240 GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
6241 GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
6242 GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
6243 GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
6244 GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
6245 GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
6246 GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
6247 GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
6248 GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
6249 GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
6250 GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
6251 GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
6252 GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
6253 GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
6254 GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
6255 GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
6256 GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
6257 GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
6258 GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
6259 GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
6260 GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
6261 GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
6262 GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
6263 GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
6264 GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
6265 GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
6266 GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
6267 GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
6268 GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
6269 GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
6270 GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
6271 GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
6272 GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
6273 GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
6274 GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
6275 GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
6276 GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
6277 GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
6278 GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
6279 GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
6280 GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
6281 GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
6282 GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
6283 GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
6285 // GL_NV_fragment_program2 and GL_NV_vertex_program2_option
6286 GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = $88F4;
6287 GL_MAX_PROGRAM_CALL_DEPTH_NV = $88F5;
6289 // GL_NV_fragment_program2
6290 GL_MAX_PROGRAM_IF_DEPTH_NV = $88F6;
6291 GL_MAX_PROGRAM_LOOP_DEPTH_NV = $88F7;
6292 GL_MAX_PROGRAM_LOOP_COUNT_NV = $88F8;
6294 // GL_NV_vertex_program3
6295 MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6297 // GL_NV_depth_buffer_float
6298 GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = $8DAD;
6299 GL_DEPTH_BUFFER_FLOAT_MODE_NV = $8DAF;
6301 // GL_NV_framebuffer_multisample_coverage
6302 GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = $8CAB;
6303 GL_RENDERBUFFER_COLOR_SAMPLES_NV = $8E10;
6305 // GL_NV_geometry_program4
6306 GL_GEOMETRY_PROGRAM_NV = $8C26;
6307 GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = $8C27;
6308 GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = $8C28;
6310 // GL_NV_gpu_program4
6311 GL_PROGRAM_ATTRIB_COMPONENTS_NV = $8906;
6312 GL_PROGRAM_RESULT_COMPONENTS_NV = $8907;
6313 GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = $8908;
6314 GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = $8909;
6315 GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = $8DA5;
6316 GL_MAX_PROGRAM_GENERIC_RESULTS_NV = $8DA6;
6318 // GL_NV_parameter_buffer_object
6319 GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = $8DA0;
6320 GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = $8DA1;
6321 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = $8DA2;
6322 GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = $8DA3;
6323 GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = $8DA4;
6325 // GL_NV_transform_feedback
6326 GL_TRANSFORM_FEEDBACK_BUFFER_NV = $8C8E;
6327 GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = $8C84;
6328 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = $8C85;
6329 GL_TRANSFORM_FEEDBACK_RECORD_NV = $8C86;
6330 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = $8C8F;
6331 GL_INTERLEAVED_ATTRIBS_NV = $8C8C;
6332 GL_SEPARATE_ATTRIBS_NV = $8C8D;
6333 GL_PRIMITIVES_GENERATED_NV = $8C87;
6334 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = $8C88;
6335 GL_RASTERIZER_DISCARD_NV = $8C89;
6336 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = $8C8A;
6337 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = $8C8B;
6338 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = $8C80;
6339 GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = $8C7E;
6340 GL_ACTIVE_VARYINGS_NV = $8C81;
6341 GL_ACTIVE_VARYING_MAX_LENGTH_NV = $8C82;
6342 GL_TRANSFORM_FEEDBACK_VARYINGS_NV = $8C83;
6343 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = $8C7F;
6344 GL_BACK_PRIMARY_COLOR_NV = $8C77;
6345 GL_BACK_SECONDARY_COLOR_NV = $8C78;
6346 GL_TEXTURE_COORD_NV = $8C79;
6347 GL_CLIP_DISTANCE_NV = $8C7A;
6348 GL_VERTEX_ID_NV = $8C7B;
6349 GL_PRIMITIVE_ID_NV = $8C7C;
6350 GL_GENERIC_ATTRIB_NV = $8C7D;
6351 GL_LAYER_NV = $8DAA;
6352 GL_NEXT_BUFFER_NV = -2;
6353 GL_SKIP_COMPONENTS4_NV = -3;
6354 GL_SKIP_COMPONENTS3_NV = -4;
6355 GL_SKIP_COMPONENTS2_NV = -5;
6356 GL_SKIP_COMPONENTS1_NV = -6;
6358 // GL_NV_conditional_render
6359 GL_QUERY_WAIT_NV = $8E13;
6360 GL_QUERY_NO_WAIT_NV = $8E14;
6361 GL_QUERY_BY_REGION_WAIT_NV = $8E15;
6362 GL_QUERY_BY_REGION_NO_WAIT_NV = $8E16;
6364 // GL_NV_present_video
6365 GL_FRAME_NV = $8E26;
6366 GL_FIELDS_NV = $8E27;
6367 GL_CURRENT_TIME_NV = $8E28;
6368 GL_NUM_FILL_STREAMS_NV = $8E29;
6369 GL_PRESENT_TIME_NV = $8E2A;
6370 GL_PRESENT_DURATION_NV = $8E2B;
6372 // GL_NV_explicit_multisample
6373 GL_SAMPLE_POSITION_NV = $8E50;
6374 GL_SAMPLE_MASK_NV = $8E51;
6375 GL_SAMPLE_MASK_VALUE_NV = $8E52;
6376 GL_TEXTURE_BINDING_RENDERBUFFER_NV = $8E53;
6377 GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = $8E54;
6378 GL_TEXTURE_RENDERBUFFER_NV = $8E55;
6379 GL_SAMPLER_RENDERBUFFER_NV = $8E56;
6380 GL_INT_SAMPLER_RENDERBUFFER_NV = $8E57;
6381 GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = $8E58;
6382 GL_MAX_SAMPLE_MASK_WORDS_NV = $8E59;
6384 // GL_NV_transform_feedback2
6385 GL_TRANSFORM_FEEDBACK_NV = $8E22;
6386 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = $8E23;
6387 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = $8E24;
6388 GL_TRANSFORM_FEEDBACK_BINDING_NV = $8E25;
6390 // GL_NV_video_capture
6391 GL_VIDEO_BUFFER_NV = $9020;
6392 GL_VIDEO_BUFFER_BINDING_NV = $9021;
6393 GL_FIELD_UPPER_NV = $9022;
6394 GL_FIELD_LOWER_NV = $9023;
6395 GL_NUM_VIDEO_CAPTURE_STREAMS_NV = $9024;
6396 GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = $9025;
6397 GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = $9026;
6398 GL_LAST_VIDEO_CAPTURE_STATUS_NV = $9027;
6399 GL_VIDEO_BUFFER_PITCH_NV = $9028;
6400 GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = $9029;
6401 GL_VIDEO_COLOR_CONVERSION_MAX_NV = $902A;
6402 GL_VIDEO_COLOR_CONVERSION_MIN_NV = $902B;
6403 GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = $902C;
6404 GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = $902D;
6405 GL_PARTIAL_SUCCESS_NV = $902E;
6406 GL_SUCCESS_NV = $902F;
6407 GL_FAILURE_NV = $9030;
6408 GL_YCBYCR8_422_NV = $9031;
6409 GL_YCBAYCR8A_4224_NV = $9032;
6410 GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = $9033;
6411 GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = $9034;
6412 GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = $9035;
6413 GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = $9036;
6414 GL_Z4Y12Z4CB12Z4CR12_444_NV = $9037;
6415 GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = $9038;
6416 GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = $9039;
6417 GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = $903A;
6418 GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = $903B;
6419 GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = $903C;
6421 // GL_NV_shader_buffer_load
6422 GL_BUFFER_GPU_ADDRESS_NV = $8F1D;
6423 GL_GPU_ADDRESS_NV = $8F34;
6424 GL_MAX_SHADER_BUFFER_ADDRESS_NV = $8F35;
6426 // GL_NV_vertex_buffer_unified_memory
6427 GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = $8F1E;
6428 GL_ELEMENT_ARRAY_UNIFIED_NV = $8F1F;
6429 GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = $8F20;
6430 GL_VERTEX_ARRAY_ADDRESS_NV = $8F21;
6431 GL_NORMAL_ARRAY_ADDRESS_NV = $8F22;
6432 GL_COLOR_ARRAY_ADDRESS_NV = $8F23;
6433 GL_INDEX_ARRAY_ADDRESS_NV = $8F24;
6434 GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = $8F25;
6435 GL_EDGE_FLAG_ARRAY_ADDRESS_NV = $8F26;
6436 GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = $8F27;
6437 GL_FOG_COORD_ARRAY_ADDRESS_NV = $8F28;
6438 GL_ELEMENT_ARRAY_ADDRESS_NV = $8F29;
6439 GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = $8F2A;
6440 GL_VERTEX_ARRAY_LENGTH_NV = $8F2B;
6441 GL_NORMAL_ARRAY_LENGTH_NV = $8F2C;
6442 GL_COLOR_ARRAY_LENGTH_NV = $8F2D;
6443 GL_INDEX_ARRAY_LENGTH_NV = $8F2E;
6444 GL_TEXTURE_COORD_ARRAY_LENGTH_NV = $8F2F;
6445 GL_EDGE_FLAG_ARRAY_LENGTH_NV = $8F30;
6446 GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = $8F31;
6447 GL_FOG_COORD_ARRAY_LENGTH_NV = $8F32;
6448 GL_ELEMENT_ARRAY_LENGTH_NV = $8F33;
6449 GL_DRAW_INDIRECT_UNIFIED_NV = $8F40;
6450 GL_DRAW_INDIRECT_ADDRESS_NV = $8F41;
6451 GL_DRAW_INDIRECT_LENGTH_NV = $8F42;
6453 // GL_NV_gpu_program5
6454 GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = $8E5A;
6455 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5B;
6456 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5C;
6457 GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = $8E5D;
6458 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5E;
6459 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5F;
6460 GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = $8F44;
6461 GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = $8F45;
6463 // GL_NV_gpu_shader5
6464 GL_INT64_NV = $140E;
6465 GL_UNSIGNED_INT64_NV = $140F;
6467 GL_INT8_VEC2_NV = $8FE1;
6468 GL_INT8_VEC3_NV = $8FE2;
6469 GL_INT8_VEC4_NV = $8FE3;
6470 GL_INT16_NV = $8FE4;
6471 GL_INT16_VEC2_NV = $8FE5;
6472 GL_INT16_VEC3_NV = $8FE6;
6473 GL_INT16_VEC4_NV = $8FE7;
6474 GL_INT64_VEC2_NV = $8FE9;
6475 GL_INT64_VEC3_NV = $8FEA;
6476 GL_INT64_VEC4_NV = $8FEB;
6477 GL_UNSIGNED_INT8_NV = $8FEC;
6478 GL_UNSIGNED_INT8_VEC2_NV = $8FED;
6479 GL_UNSIGNED_INT8_VEC3_NV = $8FEE;
6480 GL_UNSIGNED_INT8_VEC4_NV = $8FEF;
6481 GL_UNSIGNED_INT16_NV = $8FF0;
6482 GL_UNSIGNED_INT16_VEC2_NV = $8FF1;
6483 GL_UNSIGNED_INT16_VEC3_NV = $8FF2;
6484 GL_UNSIGNED_INT16_VEC4_NV = $8FF3;
6485 GL_UNSIGNED_INT64_VEC2_NV = $8FF5;
6486 GL_UNSIGNED_INT64_VEC3_NV = $8FF6;
6487 GL_UNSIGNED_INT64_VEC4_NV = $8FF7;
6488 GL_FLOAT16_NV = $8FF8;
6489 GL_FLOAT16_VEC2_NV = $8FF9;
6490 GL_FLOAT16_VEC3_NV = $8FFA;
6491 GL_FLOAT16_VEC4_NV = $8FFB;
6492 { reuse GL_PATCHES }
6494 // GL_NV_shader_buffer_store
6495 GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = $00000010;
6496 { reuse GL_READ_WRITE }
6497 { reuse GL_WRITE_ONLY }
6499 // GL_NV_tessellation_program5
6500 GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = $86D8;
6501 GL_TESS_CONTROL_PROGRAM_NV = $891E;
6502 GL_TESS_EVALUATION_PROGRAM_NV = $891F;
6503 GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = $8C74;
6504 GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = $8C75;
6506 // GL_NV_vertex_attrib_integer_64bit
6507 { reuse GL_INT64_NV }
6508 { reuse GL_UNSIGNED_INT64_NV }
6510 // GL_NV_multisample_coverage
6511 GL_COVERAGE_SAMPLES_NV = $80A9;
6512 GL_COLOR_SAMPLES_NV = $8E20;
6514 // GL_NV_vdpau_interop
6515 GL_SURFACE_STATE_NV = $86EB;
6516 GL_SURFACE_REGISTERED_NV = $86FD;
6517 GL_SURFACE_MAPPED_NV = $8700;
6518 GL_WRITE_DISCARD_NV = $88BE;
6521 GL_INTERLACE_OML = $8980;
6522 GL_INTERLACE_READ_OML = $8981;
6525 GL_PACK_RESAMPLE_OML = $8984;
6526 GL_UNPACK_RESAMPLE_OML = $8985;
6527 GL_RESAMPLE_REPLICATE_OML = $8986;
6528 GL_RESAMPLE_ZERO_FILL_OML = $8987;
6529 GL_RESAMPLE_AVERAGE_OML = $8988;
6530 GL_RESAMPLE_DECIMATE_OML = $8989;
6533 GL_FORMAT_SUBSAMPLE_24_24_OML = $8982;
6534 GL_FORMAT_SUBSAMPLE_244_244_OML = $8983;
6536 // GL_PGI_misc_hints
6537 GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
6538 GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
6539 GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
6540 GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
6541 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
6542 GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
6543 GL_ALWAYS_FAST_HINT_PGI = $1A20C;
6544 GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
6545 GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
6546 GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
6547 GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
6548 GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
6549 GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
6550 GL_STRICT_LIGHTING_HINT_PGI = $1A217;
6551 GL_STRICT_SCISSOR_HINT_PGI = $1A218;
6552 GL_FULL_STIPPLE_HINT_PGI = $1A219;
6553 GL_CLIP_NEAR_HINT_PGI = $1A220;
6554 GL_CLIP_FAR_HINT_PGI = $1A221;
6555 GL_WIDE_LINE_HINT_PGI = $1A222;
6556 GL_BACK_NORMALS_HINT_PGI = $1A223;
6558 // GL_PGI_vertex_hints
6559 GL_VERTEX_DATA_HINT_PGI = $1A22A;
6560 GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
6561 GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
6562 GL_MAX_VERTEX_HINT_PGI = $1A22D;
6563 GL_COLOR3_BIT_PGI = $00010000;
6564 GL_COLOR4_BIT_PGI = $00020000;
6565 GL_EDGEFLAG_BIT_PGI = $00040000;
6566 GL_INDEX_BIT_PGI = $00080000;
6567 GL_MAT_AMBIENT_BIT_PGI = $00100000;
6568 GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
6569 GL_MAT_DIFFUSE_BIT_PGI = $00400000;
6570 GL_MAT_EMISSION_BIT_PGI = $00800000;
6571 GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
6572 GL_MAT_SHININESS_BIT_PGI = $02000000;
6573 GL_MAT_SPECULAR_BIT_PGI = $04000000;
6574 GL_NORMAL_BIT_PGI = $08000000;
6575 GL_TEXCOORD1_BIT_PGI = $10000000;
6576 GL_TEXCOORD2_BIT_PGI = $20000000;
6577 GL_TEXCOORD3_BIT_PGI = $40000000;
6578 GL_TEXCOORD4_BIT_PGI = $80000000;
6579 GL_VERTEX23_BIT_PGI = $00000004;
6580 GL_VERTEX4_BIT_PGI = $00000008;
6582 // GL_REND_screen_coordinates
6583 GL_SCREEN_COORDINATES_REND = $8490;
6584 GL_INVERTED_SCREEN_W_REND = $8491;
6587 GL_RGB_S3TC = $83A0;
6588 GL_RGB4_S3TC = $83A1;
6589 GL_RGBA_S3TC = $83A2;
6590 GL_RGBA4_S3TC = $83A3;
6592 // GL_SGIS_detail_texture
6593 GL_DETAIL_TEXTURE_2D_SGIS = $8095;
6594 GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
6595 GL_LINEAR_DETAIL_SGIS = $8097;
6596 GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
6597 GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
6598 GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
6599 GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
6600 GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
6602 // GL_SGIS_fog_function
6603 GL_FOG_FUNC_SGIS = $812A;
6604 GL_FOG_FUNC_POINTS_SGIS = $812B;
6605 GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
6607 // GL_SGIS_generate_mipmap
6608 GL_GENERATE_MIPMAP_SGIS = $8191;
6609 GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
6611 // GL_SGIS_multisample
6612 GL_MULTISAMPLE_SGIS = $809D;
6613 GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
6614 GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
6615 GL_SAMPLE_MASK_SGIS = $80A0;
6616 GL_1PASS_SGIS = $80A1;
6617 GL_2PASS_0_SGIS = $80A2;
6618 GL_2PASS_1_SGIS = $80A3;
6619 GL_4PASS_0_SGIS = $80A4;
6620 GL_4PASS_1_SGIS = $80A5;
6621 GL_4PASS_2_SGIS = $80A6;
6622 GL_4PASS_3_SGIS = $80A7;
6623 GL_SAMPLE_BUFFERS_SGIS = $80A8;
6624 GL_SAMPLES_SGIS = $80A9;
6625 GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
6626 GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
6627 GL_SAMPLE_PATTERN_SGIS = $80AC;
6629 // GL_SGIS_pixel_texture
6630 GL_PIXEL_TEXTURE_SGIS = $8353;
6631 GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
6632 GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
6633 GL_PIXEL_GROUP_COLOR_SGIS = $8356;
6635 // GL_SGIS_point_line_texgen
6636 GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
6637 GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
6638 GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
6639 GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
6640 GL_EYE_POINT_SGIS = $81F4;
6641 GL_OBJECT_POINT_SGIS = $81F5;
6642 GL_EYE_LINE_SGIS = $81F6;
6643 GL_OBJECT_LINE_SGIS = $81F7;
6645 // GL_SGIS_point_parameters
6646 GL_POINT_SIZE_MIN_SGIS = $8126;
6647 GL_POINT_SIZE_MAX_SGIS = $8127;
6648 GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
6649 GL_DISTANCE_ATTENUATION_SGIS = $8129;
6651 // GL_SGIS_sharpen_texture
6652 GL_LINEAR_SHARPEN_SGIS = $80AD;
6653 GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
6654 GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
6655 GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
6657 // GL_SGIS_texture4D
6658 GL_PACK_SKIP_VOLUMES_SGIS = $8130;
6659 GL_PACK_IMAGE_DEPTH_SGIS = $8131;
6660 GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
6661 GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
6662 GL_TEXTURE_4D_SGIS = $8134;
6663 GL_PROXY_TEXTURE_4D_SGIS = $8135;
6664 GL_TEXTURE_4DSIZE_SGIS = $8136;
6665 GL_TEXTURE_WRAP_Q_SGIS = $8137;
6666 GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
6667 GL_TEXTURE_4D_BINDING_SGIS = $814F;
6669 // GL_SGIS_texture_color_mask
6670 GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
6672 // GL_SGIS_texture_edge_clamp
6673 GL_CLAMP_TO_EDGE_SGIS = $812F;
6675 // GL_SGIS_texture_filter4
6676 GL_FILTER4_SGIS = $8146;
6677 GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
6679 // GL_SGIS_texture_lod
6680 GL_TEXTURE_MIN_LOD_SGIS = $813A;
6681 GL_TEXTURE_MAX_LOD_SGIS = $813B;
6682 GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
6683 GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
6685 // GL_SGIS_texture_select
6686 GL_DUAL_ALPHA4_SGIS = $8110;
6687 GL_DUAL_ALPHA8_SGIS = $8111;
6688 GL_DUAL_ALPHA12_SGIS = $8112;
6689 GL_DUAL_ALPHA16_SGIS = $8113;
6690 GL_DUAL_LUMINANCE4_SGIS = $8114;
6691 GL_DUAL_LUMINANCE8_SGIS = $8115;
6692 GL_DUAL_LUMINANCE12_SGIS = $8116;
6693 GL_DUAL_LUMINANCE16_SGIS = $8117;
6694 GL_DUAL_INTENSITY4_SGIS = $8118;
6695 GL_DUAL_INTENSITY8_SGIS = $8119;
6696 GL_DUAL_INTENSITY12_SGIS = $811A;
6697 GL_DUAL_INTENSITY16_SGIS = $811B;
6698 GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
6699 GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
6700 GL_QUAD_ALPHA4_SGIS = $811E;
6701 GL_QUAD_ALPHA8_SGIS = $811F;
6702 GL_QUAD_LUMINANCE4_SGIS = $8120;
6703 GL_QUAD_LUMINANCE8_SGIS = $8121;
6704 GL_QUAD_INTENSITY4_SGIS = $8122;
6705 GL_QUAD_INTENSITY8_SGIS = $8123;
6706 GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
6707 GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
6710 GL_ASYNC_MARKER_SGIX = $8329;
6712 // GL_SGIX_async_histogram
6713 GL_ASYNC_HISTOGRAM_SGIX = $832C;
6714 GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
6716 // GL_SGIX_async_pixel
6717 GL_ASYNC_TEX_IMAGE_SGIX = $835C;
6718 GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
6719 GL_ASYNC_READ_PIXELS_SGIX = $835E;
6720 GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
6721 GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
6722 GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
6724 // GL_SGIX_blend_alpha_minmax
6725 GL_ALPHA_MIN_SGIX = $8320;
6726 GL_ALPHA_MAX_SGIX = $8321;
6728 // GL_SGIX_calligraphic_fragment
6729 GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
6732 GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
6733 GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
6734 GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
6735 GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
6736 GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
6737 GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
6738 GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
6739 GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
6740 GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
6741 GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
6742 GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
6743 GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
6745 // GL_SGIX_convolution_accuracy
6746 GL_CONVOLUTION_HINT_SGIX = $8316;
6748 // GL_SGIX_depth_texture
6749 GL_DEPTH_COMPONENT16_SGIX = $81A5;
6750 GL_DEPTH_COMPONENT24_SGIX = $81A6;
6751 GL_DEPTH_COMPONENT32_SGIX = $81A7;
6753 // GL_SGIX_fog_offset
6754 GL_FOG_OFFSET_SGIX = $8198;
6755 GL_FOG_OFFSET_VALUE_SGIX = $8199;
6757 // GL_SGIX_fog_scale
6758 GL_FOG_SCALE_SGIX = $81FC;
6759 GL_FOG_SCALE_VALUE_SGIX = $81FD;
6761 // GL_SGIX_fragment_lighting
6762 GL_FRAGMENT_LIGHTING_SGIX = $8400;
6763 GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
6764 GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
6765 GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
6766 GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
6767 GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
6768 GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
6769 GL_LIGHT_ENV_MODE_SGIX = $8407;
6770 GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
6771 GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
6772 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
6773 GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
6774 GL_FRAGMENT_LIGHT0_SGIX = $840C;
6775 GL_FRAGMENT_LIGHT1_SGIX = $840D;
6776 GL_FRAGMENT_LIGHT2_SGIX = $840E;
6777 GL_FRAGMENT_LIGHT3_SGIX = $840F;
6778 GL_FRAGMENT_LIGHT4_SGIX = $8410;
6779 GL_FRAGMENT_LIGHT5_SGIX = $8411;
6780 GL_FRAGMENT_LIGHT6_SGIX = $8412;
6781 GL_FRAGMENT_LIGHT7_SGIX = $8413;
6783 // GL_SGIX_framezoom
6784 GL_FRAMEZOOM_SGIX = $818B;
6785 GL_FRAMEZOOM_FACTOR_SGIX = $818C;
6786 GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
6788 // GL_SGIX_impact_pixel_texture
6789 GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = $8184;
6790 GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = $8185;
6791 GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = $8186;
6792 GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = $8187;
6793 GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = $8188;
6794 GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = $8189;
6795 GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = $818A;
6797 // GL_SGIX_instruments
6798 GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
6799 GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
6801 // GL_SGIX_interlace
6802 GL_INTERLACE_SGIX = $8094;
6804 // GL_SGIX_ir_instrument1
6805 GL_IR_INSTRUMENT1_SGIX = $817F;
6807 // GL_SGIX_list_priority
6808 GL_LIST_PRIORITY_SGIX = $8182;
6810 // GL_SGIX_pixel_texture
6811 GL_PIXEL_TEX_GEN_SGIX = $8139;
6812 GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
6814 // GL_SGIX_pixel_tiles
6815 GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
6816 GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
6817 GL_PIXEL_TILE_WIDTH_SGIX = $8140;
6818 GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
6819 GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
6820 GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
6821 GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
6822 GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
6824 // GL_SGIX_polynomial_ffd
6825 GL_GEOMETRY_DEFORMATION_SGIX = $8194;
6826 GL_TEXTURE_DEFORMATION_SGIX = $8195;
6827 GL_DEFORMATIONS_MASK_SGIX = $8196;
6828 GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
6830 // GL_SGIX_reference_plane
6831 GL_REFERENCE_PLANE_SGIX = $817D;
6832 GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
6835 GL_PACK_RESAMPLE_SGIX = $842C;
6836 GL_UNPACK_RESAMPLE_SGIX = $842D;
6837 GL_RESAMPLE_REPLICATE_SGIX = $842E;
6838 GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
6839 GL_RESAMPLE_DECIMATE_SGIX = $8430;
6841 // GL_SGIX_scalebias_hint
6842 GL_SCALEBIAS_HINT_SGIX = $8322;
6845 GL_TEXTURE_COMPARE_SGIX = $819A;
6846 GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
6847 GL_TEXTURE_LEQUAL_R_SGIX = $819C;
6848 GL_TEXTURE_GEQUAL_R_SGIX = $819D;
6850 // GL_SGIX_shadow_ambient
6851 GL_SHADOW_AMBIENT_SGIX = $80BF;
6854 GL_SPRITE_SGIX = $8148;
6855 GL_SPRITE_MODE_SGIX = $8149;
6856 GL_SPRITE_AXIS_SGIX = $814A;
6857 GL_SPRITE_TRANSLATION_SGIX = $814B;
6858 GL_SPRITE_AXIAL_SGIX = $814C;
6859 GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
6860 GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
6862 // GL_SGIX_subsample
6863 GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
6864 GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
6865 GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
6866 GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
6867 GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
6869 // GL_SGIX_texture_add_env
6870 GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
6872 // GL_SGIX_texture_coordinate_clamp
6873 GL_TEXTURE_MAX_CLAMP_S_SGIX = $8369;
6874 GL_TEXTURE_MAX_CLAMP_T_SGIX = $836A;
6875 GL_TEXTURE_MAX_CLAMP_R_SGIX = $836B;
6877 // GL_SGIX_texture_lod_bias
6878 GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
6879 GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
6880 GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
6882 // GL_SGIX_texture_multi_buffer
6883 GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
6885 // GL_SGIX_texture_scale_bias
6886 GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
6887 GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
6888 GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
6889 GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
6891 // GL_SGIX_vertex_preclip
6892 GL_VERTEX_PRECLIP_SGIX = $83EE;
6893 GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
6896 GL_YCRCB_422_SGIX = $81BB;
6897 GL_YCRCB_444_SGIX = $81BC;
6900 GL_YCRCB_SGIX = $8318;
6901 GL_YCRCBA_SGIX = $8319;
6903 // GL_SGI_color_matrix
6904 GL_COLOR_MATRIX_SGI = $80B1;
6905 GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
6906 GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
6907 GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
6908 GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
6909 GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
6910 GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
6911 GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
6912 GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
6913 GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
6914 GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
6916 // GL_SGI_color_table
6917 GL_COLOR_TABLE_SGI = $80D0;
6918 GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
6919 GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
6920 GL_PROXY_COLOR_TABLE_SGI = $80D3;
6921 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
6922 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
6923 GL_COLOR_TABLE_SCALE_SGI = $80D6;
6924 GL_COLOR_TABLE_BIAS_SGI = $80D7;
6925 GL_COLOR_TABLE_FORMAT_SGI = $80D8;
6926 GL_COLOR_TABLE_WIDTH_SGI = $80D9;
6927 GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
6928 GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
6929 GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
6930 GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
6931 GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
6932 GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
6934 // GL_SGI_depth_pass_instrument
6935 GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
6936 GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
6937 GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
6939 // GL_SGI_texture_color_table
6940 GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
6941 GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
6943 // GL_SUNX_constant_data
6944 GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
6945 GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
6947 // GL_SUN_convolution_border_modes
6948 GL_WRAP_BORDER_SUN = $81D4;
6950 // GL_SUN_global_alpha
6951 GL_GLOBAL_ALPHA_SUN = $81D9;
6952 GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
6954 // GL_SUN_mesh_array
6955 GL_QUAD_MESH_SUN = $8614;
6956 GL_TRIANGLE_MESH_SUN = $8615;
6958 // GL_SUN_slice_accum
6959 GL_SLICE_ACCUM_SUN = $85CC;
6961 // GL_SUN_triangle_list
6962 GL_RESTART_SUN = $0001;
6963 GL_REPLACE_MIDDLE_SUN = $0002;
6964 GL_REPLACE_OLDEST_SUN = $0003;
6965 GL_TRIANGLE_LIST_SUN = $81D7;
6966 GL_REPLACEMENT_CODE_SUN = $81D8;
6967 GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
6968 GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
6969 GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
6970 GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
6971 GL_R1UI_V3F_SUN = $85C4;
6972 GL_R1UI_C4UB_V3F_SUN = $85C5;
6973 GL_R1UI_C3F_V3F_SUN = $85C6;
6974 GL_R1UI_N3F_V3F_SUN = $85C7;
6975 GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
6976 GL_R1UI_T2F_V3F_SUN = $85C9;
6977 GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
6978 GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
6980 // GL_WIN_phong_shading
6981 GL_PHONG_WIN = $80EA;
6982 GL_PHONG_HINT_WIN = $80EB;
6984 // GL_WIN_specular_fog
6985 GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
6987 // GL_ARB_vertex_shader
6988 GL_VERTEX_SHADER_ARB = $8B31;
6989 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = $8B4A;
6990 GL_MAX_VARYING_FLOATS_ARB = $8B4B;
6991 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6992 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = $8B4D;
6993 GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = $8B89;
6994 GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = $8B8A;
6996 // GL_KHR_blend_equation_advanced
6997 GL_MULTIPLY_KHR = $9294;
6998 GL_SCREEN_KHR = $9295;
6999 GL_OVERLAY_KHR = $9296;
7000 GL_DARKEN_KHR = $9297;
7001 GL_LIGHTEN_KHR = $9298;
7002 GL_COLORDODGE_KHR = $9299;
7003 GL_COLORBURN_KHR = $929A;
7004 GL_HARDLIGHT_KHR = $929B;
7005 GL_SOFTLIGHT_KHR = $929C;
7006 GL_DIFFERENCE_KHR = $929E;
7007 GL_EXCLUSION_KHR = $92A0;
7008 GL_HSL_HUE_KHR = $92AD;
7009 GL_HSL_SATURATION_KHR = $92AE;
7010 GL_HSL_COLOR_KHR = $92AF;
7011 GL_HSL_LUMINOSITY_KHR = $92B0;
7013 // GL_KHR_blend_equation_advanced_coherent
7014 GL_BLEND_ADVANCED_COHERENT_KHR = $9285;
7016 // GL_KHR_robustness
7017 GL_CONTEXT_ROBUST_ACCESS = $90F3;
7019 // GL_ARB_fragment_shader
7020 GL_FRAGMENT_SHADER_ARB = $8B30;
7021 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = $8B49; // 1.4
7022 GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = $8B8B; // 1.4
7024 // GL_ARB_occlusion_query
7025 GL_SAMPLES_PASSED_ARB = $8914;
7026 GL_QUERY_COUNTER_BITS_ARB = $8864;
7027 GL_CURRENT_QUERY_ARB = $8865;
7028 GL_QUERY_RESULT_ARB = $8866;
7029 GL_QUERY_RESULT_AVAILABLE_ARB = $8867;
7031 // GL_ARB_pipeline_statistics_query
7032 GL_VERTICES_SUBMITTED_ARB = $82EE;
7033 GL_PRIMITIVES_SUBMITTED_ARB = $82EF;
7034 GL_VERTEX_SHADER_INVOCATIONS_ARB = $82F0;
7035 GL_TESS_CONTROL_SHADER_PATCHES_ARB = $82F1;
7036 GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = $82F2;
7037 GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = $82F3;
7038 GL_FRAGMENT_SHADER_INVOCATIONS_ARB = $82F4;
7039 GL_COMPUTE_SHADER_INVOCATIONS_ARB = $82F5;
7040 GL_CLIPPING_INPUT_PRIMITIVES_ARB = $82F6;
7041 GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = $82F7;
7043 // GL_ARB_point_sprite
7044 GL_POINT_SPRITE_ARB = $8861;
7045 GL_COORD_REPLACE_ARB = $8862;
7047 // GL_ARB_shading_language_100
7048 GL_SHADING_LANGUAGE_VERSION_ARB = $8B8C; // 1.4
7050 // GL_ARB_shader_objects
7051 GL_PROGRAM_OBJECT_ARB = $8B40;
7053 GL_OBJECT_TYPE_ARB = $8B4E;
7054 GL_OBJECT_SUBTYPE_ARB = $8B4F;
7055 GL_OBJECT_DELETE_STATUS_ARB = $8B80;
7056 GL_OBJECT_COMPILE_STATUS_ARB = $8B81;
7057 GL_OBJECT_LINK_STATUS_ARB = $8B82;
7058 GL_OBJECT_VALIDATE_STATUS_ARB = $8B83;
7059 GL_OBJECT_INFO_LOG_LENGTH_ARB = $8B84;
7060 GL_OBJECT_ATTACHED_OBJECTS_ARB = $8B85;
7061 GL_OBJECT_ACTIVE_UNIFORMS_ARB = $8B86;
7062 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = $8B87;
7063 GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = $8B88;
7065 GL_SHADER_OBJECT_ARB = $8B48;
7067 GL_FLOAT_VEC2_ARB = $8B50;
7068 GL_FLOAT_VEC3_ARB = $8B51;
7069 GL_FLOAT_VEC4_ARB = $8B52;
7070 GL_INT_VEC2_ARB = $8B53;
7071 GL_INT_VEC3_ARB = $8B54;
7072 GL_INT_VEC4_ARB = $8B55;
7073 GL_BOOL_ARB = $8B56;
7074 GL_BOOL_VEC2_ARB = $8B57;
7075 GL_BOOL_VEC3_ARB = $8B58;
7076 GL_BOOL_VEC4_ARB = $8B59;
7077 GL_FLOAT_MAT2_ARB = $8B5A;
7078 GL_FLOAT_MAT3_ARB = $8B5B;
7079 GL_FLOAT_MAT4_ARB = $8B5C;
7080 GL_SAMPLER_1D_ARB = $8B5D;
7081 GL_SAMPLER_2D_ARB = $8B5E;
7082 GL_SAMPLER_3D_ARB = $8B5F;
7083 GL_SAMPLER_CUBE_ARB = $8B60;
7084 GL_SAMPLER_1D_SHADOW_ARB = $8B61;
7085 GL_SAMPLER_2D_SHADOW_ARB = $8B62;
7086 GL_SAMPLER_2D_RECT_ARB = $8B63;
7087 GL_SAMPLER_2D_RECT_SHADOW_ARB = $8B64;
7089 // WGL_3DFX_multisample
7090 WGL_SAMPLE_BUFFERS_3DFX = $2060;
7091 WGL_SAMPLES_3DFX = $2061;
7093 // WGL_ARB_buffer_region
7094 WGL_FRONT_COLOR_BUFFER_BIT_ARB = $00000001;
7095 WGL_BACK_COLOR_BUFFER_BIT_ARB = $00000002;
7096 WGL_DEPTH_BUFFER_BIT_ARB = $00000004;
7097 WGL_STENCIL_BUFFER_BIT_ARB = $00000008;
7099 // WGL_ARB_context_flush_control
7100 WGL_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7101 WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7102 WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7104 // WGL_ARB_make_current_read
7105 ERROR_INVALID_PIXEL_TYPE_ARB = $2043;
7106 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = $2054;
7108 // WGL_ARB_multisample
7109 WGL_SAMPLE_BUFFERS_ARB = $2041;
7110 WGL_SAMPLES_ARB = $2042;
7113 WGL_DRAW_TO_PBUFFER_ARB = $202D;
7114 WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
7115 WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
7116 WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
7117 WGL_PBUFFER_LARGEST_ARB = $2033;
7118 WGL_PBUFFER_WIDTH_ARB = $2034;
7119 WGL_PBUFFER_HEIGHT_ARB = $2035;
7120 WGL_PBUFFER_LOST_ARB = $2036;
7122 // WGL_ARB_pixel_format
7123 WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
7124 WGL_DRAW_TO_WINDOW_ARB = $2001;
7125 WGL_DRAW_TO_BITMAP_ARB = $2002;
7126 WGL_ACCELERATION_ARB = $2003;
7127 WGL_NEED_PALETTE_ARB = $2004;
7128 WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
7129 WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
7130 WGL_SWAP_METHOD_ARB = $2007;
7131 WGL_NUMBER_OVERLAYS_ARB = $2008;
7132 WGL_NUMBER_UNDERLAYS_ARB = $2009;
7133 WGL_TRANSPARENT_ARB = $200A;
7134 WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
7135 WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
7136 WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
7137 WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
7138 WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
7139 WGL_SHARE_DEPTH_ARB = $200C;
7140 WGL_SHARE_STENCIL_ARB = $200D;
7141 WGL_SHARE_ACCUM_ARB = $200E;
7142 WGL_SUPPORT_GDI_ARB = $200F;
7143 WGL_SUPPORT_OPENGL_ARB = $2010;
7144 WGL_DOUBLE_BUFFER_ARB = $2011;
7145 WGL_STEREO_ARB = $2012;
7146 WGL_PIXEL_TYPE_ARB = $2013;
7147 WGL_COLOR_BITS_ARB = $2014;
7148 WGL_RED_BITS_ARB = $2015;
7149 WGL_RED_SHIFT_ARB = $2016;
7150 WGL_GREEN_BITS_ARB = $2017;
7151 WGL_GREEN_SHIFT_ARB = $2018;
7152 WGL_BLUE_BITS_ARB = $2019;
7153 WGL_BLUE_SHIFT_ARB = $201A;
7154 WGL_ALPHA_BITS_ARB = $201B;
7155 WGL_ALPHA_SHIFT_ARB = $201C;
7156 WGL_ACCUM_BITS_ARB = $201D;
7157 WGL_ACCUM_RED_BITS_ARB = $201E;
7158 WGL_ACCUM_GREEN_BITS_ARB = $201F;
7159 WGL_ACCUM_BLUE_BITS_ARB = $2020;
7160 WGL_ACCUM_ALPHA_BITS_ARB = $2021;
7161 WGL_DEPTH_BITS_ARB = $2022;
7162 WGL_STENCIL_BITS_ARB = $2023;
7163 WGL_AUX_BUFFERS_ARB = $2024;
7164 WGL_NO_ACCELERATION_ARB = $2025;
7165 WGL_GENERIC_ACCELERATION_ARB = $2026;
7166 WGL_FULL_ACCELERATION_ARB = $2027;
7167 WGL_SWAP_EXCHANGE_ARB = $2028;
7168 WGL_SWAP_COPY_ARB = $2029;
7169 WGL_SWAP_UNDEFINED_ARB = $202A;
7170 WGL_TYPE_RGBA_ARB = $202B;
7171 WGL_TYPE_COLORINDEX_ARB = $202C;
7173 // WGL_ARB_pixel_format_float
7174 WGL_RGBA_FLOAT_MODE_ARB = $8820;
7175 WGL_CLAMP_VERTEX_COLOR_ARB = $891A;
7176 WGL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
7177 WGL_CLAMP_READ_COLOR_ARB = $891C;
7178 WGL_FIXED_ONLY_ARB = $891D;
7180 // WGL_ARB_render_texture
7181 WGL_BIND_TO_TEXTURE_RGB_ARB = $2070;
7182 WGL_BIND_TO_TEXTURE_RGBA_ARB = $2071;
7183 WGL_TEXTURE_FORMAT_ARB = $2072;
7184 WGL_TEXTURE_TARGET_ARB = $2073;
7185 WGL_MIPMAP_TEXTURE_ARB = $2074;
7186 WGL_TEXTURE_RGB_ARB = $2075;
7187 WGL_TEXTURE_RGBA_ARB = $2076;
7188 WGL_NO_TEXTURE_ARB = $2077;
7189 WGL_TEXTURE_CUBE_MAP_ARB = $2078;
7190 WGL_TEXTURE_1D_ARB = $2079;
7191 WGL_TEXTURE_2D_ARB = $207A;
7192 WGL_MIPMAP_LEVEL_ARB = $207B;
7193 WGL_CUBE_MAP_FACE_ARB = $207C;
7194 WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $207D;
7195 WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $207E;
7196 WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $207F;
7197 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $2080;
7198 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $2081;
7199 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $2082;
7200 WGL_FRONT_LEFT_ARB = $2083;
7201 WGL_FRONT_RIGHT_ARB = $2084;
7202 WGL_BACK_LEFT_ARB = $2085;
7203 WGL_BACK_RIGHT_ARB = $2086;
7204 WGL_AUX0_ARB = $2087;
7205 WGL_AUX1_ARB = $2088;
7206 WGL_AUX2_ARB = $2089;
7207 WGL_AUX3_ARB = $208A;
7208 WGL_AUX4_ARB = $208B;
7209 WGL_AUX5_ARB = $208C;
7210 WGL_AUX6_ARB = $208D;
7211 WGL_AUX7_ARB = $208E;
7212 WGL_AUX8_ARB = $208F;
7213 WGL_AUX9_ARB = $2090;
7215 // WGL_ARB_create_context
7216 WGL_CONTEXT_DEBUG_BIT_ARB = $00000001;
7217 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7218 WGL_CONTEXT_MAJOR_VERSION_ARB = $2091;
7219 WGL_CONTEXT_MINOR_VERSION_ARB = $2092;
7220 WGL_CONTEXT_LAYER_PLANE_ARB = $2093;
7221 WGL_CONTEXT_FLAGS_ARB = $2094;
7222 ERROR_INVALID_VERSION_ARB = $2095;
7224 // WGL_ARB_create_context_profile
7225 WGL_CONTEXT_PROFILE_MASK_ARB = $9126;
7226 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7227 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7228 ERROR_INVALID_PROFILE_ARB = $2096;
7230 // WGL_ARB_framebuffer_sRGB
7231 WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20A9;
7233 // WGL_ARB_create_context_robustness
7234 WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7235 WGL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7236 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7237 WGL_NO_RESET_NOTIFICATION_ARB = $8261;
7239 // WGL_ATI_pixel_format_float
7240 WGL_TYPE_RGBA_FLOAT_ATI = $21A0;
7241 GL_TYPE_RGBA_FLOAT_ATI = $8820;
7242 GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = $8835;
7244 // WGL_AMD_gpu_association
7245 WGL_GPU_VENDOR_AMD = $1F00;
7246 WGL_GPU_RENDERER_STRING_AMD = $1F01;
7247 WGL_GPU_OPENGL_VERSION_STRING_AMD = $1F02;
7248 WGL_GPU_FASTEST_TARGET_GPUS_AMD = $21A2;
7249 WGL_GPU_RAM_AMD = $21A3;
7250 WGL_GPU_CLOCK_AMD = $21A4;
7251 WGL_GPU_NUM_PIPES_AMD = $21A5;
7252 WGL_GPU_NUM_SIMD_AMD = $21A6;
7253 WGL_GPU_NUM_RB_AMD = $21A7;
7254 WGL_GPU_NUM_SPI_AMD = $21A8;
7256 // WGL_EXT_depth_float
7257 WGL_DEPTH_FLOAT_EXT = $2040;
7259 // WGL_EXT_make_current_read
7260 ERROR_INVALID_PIXEL_TYPE_EXT = $2043;
7262 // WGL_EXT_multisample
7263 WGL_SAMPLE_BUFFERS_EXT = $2041;
7264 WGL_SAMPLES_EXT = $2042;
7267 WGL_DRAW_TO_PBUFFER_EXT = $202D;
7268 WGL_MAX_PBUFFER_PIXELS_EXT = $202E;
7269 WGL_MAX_PBUFFER_WIDTH_EXT = $202F;
7270 WGL_MAX_PBUFFER_HEIGHT_EXT = $2030;
7271 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = $2031;
7272 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = $2032;
7273 WGL_PBUFFER_LARGEST_EXT = $2033;
7274 WGL_PBUFFER_WIDTH_EXT = $2034;
7275 WGL_PBUFFER_HEIGHT_EXT = $2035;
7277 // WGL_EXT_pixel_format
7278 WGL_NUMBER_PIXEL_FORMATS_EXT = $2000;
7279 WGL_DRAW_TO_WINDOW_EXT = $2001;
7280 WGL_DRAW_TO_BITMAP_EXT = $2002;
7281 WGL_ACCELERATION_EXT = $2003;
7282 WGL_NEED_PALETTE_EXT = $2004;
7283 WGL_NEED_SYSTEM_PALETTE_EXT = $2005;
7284 WGL_SWAP_LAYER_BUFFERS_EXT = $2006;
7285 WGL_SWAP_METHOD_EXT = $2007;
7286 WGL_NUMBER_OVERLAYS_EXT = $2008;
7287 WGL_NUMBER_UNDERLAYS_EXT = $2009;
7288 WGL_TRANSPARENT_EXT = $200A;
7289 WGL_TRANSPARENT_VALUE_EXT = $200B;
7290 WGL_SHARE_DEPTH_EXT = $200C;
7291 WGL_SHARE_STENCIL_EXT = $200D;
7292 WGL_SHARE_ACCUM_EXT = $200E;
7293 WGL_SUPPORT_GDI_EXT = $200F;
7294 WGL_SUPPORT_OPENGL_EXT = $2010;
7295 WGL_DOUBLE_BUFFER_EXT = $2011;
7296 WGL_STEREO_EXT = $2012;
7297 WGL_PIXEL_TYPE_EXT = $2013;
7298 WGL_COLOR_BITS_EXT = $2014;
7299 WGL_RED_BITS_EXT = $2015;
7300 WGL_RED_SHIFT_EXT = $2016;
7301 WGL_GREEN_BITS_EXT = $2017;
7302 WGL_GREEN_SHIFT_EXT = $2018;
7303 WGL_BLUE_BITS_EXT = $2019;
7304 WGL_BLUE_SHIFT_EXT = $201A;
7305 WGL_ALPHA_BITS_EXT = $201B;
7306 WGL_ALPHA_SHIFT_EXT = $201C;
7307 WGL_ACCUM_BITS_EXT = $201D;
7308 WGL_ACCUM_RED_BITS_EXT = $201E;
7309 WGL_ACCUM_GREEN_BITS_EXT = $201F;
7310 WGL_ACCUM_BLUE_BITS_EXT = $2020;
7311 WGL_ACCUM_ALPHA_BITS_EXT = $2021;
7312 WGL_DEPTH_BITS_EXT = $2022;
7313 WGL_STENCIL_BITS_EXT = $2023;
7314 WGL_AUX_BUFFERS_EXT = $2024;
7315 WGL_NO_ACCELERATION_EXT = $2025;
7316 WGL_GENERIC_ACCELERATION_EXT = $2026;
7317 WGL_FULL_ACCELERATION_EXT = $2027;
7318 WGL_SWAP_EXCHANGE_EXT = $2028;
7319 WGL_SWAP_COPY_EXT = $2029;
7320 WGL_SWAP_UNDEFINED_EXT = $202A;
7321 WGL_TYPE_RGBA_EXT = $202B;
7322 WGL_TYPE_COLORINDEX_EXT = $202C;
7324 // WGL_I3D_digital_video_control
7325 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = $2050;
7326 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = $2051;
7327 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = $2052;
7328 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = $2053;
7331 WGL_GAMMA_TABLE_SIZE_I3D = $204E;
7332 WGL_GAMMA_EXCLUDE_DESKTOP_I3D = $204F;
7335 WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = $2044;
7336 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = $2045;
7337 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = $2046;
7338 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = $2047;
7339 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = $2048;
7340 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = $2049;
7341 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = $204A;
7342 WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = $204B;
7343 WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = $204C;
7345 // WGL_I3D_image_buffer
7346 WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = $00000001;
7347 WGL_IMAGE_BUFFER_LOCK_I3D = $00000002;
7349 // WGL_NV_float_buffer
7350 WGL_FLOAT_COMPONENTS_NV = $20B0;
7351 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
7352 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
7353 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
7354 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
7355 WGL_TEXTURE_FLOAT_R_NV = $20B5;
7356 WGL_TEXTURE_FLOAT_RG_NV = $20B6;
7357 WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
7358 WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
7360 // WGL_NV_render_depth_texture
7361 WGL_BIND_TO_TEXTURE_DEPTH_NV = $20A3;
7362 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = $20A4;
7363 WGL_DEPTH_TEXTURE_FORMAT_NV = $20A5;
7364 WGL_TEXTURE_DEPTH_COMPONENT_NV = $20A6;
7365 WGL_DEPTH_COMPONENT_NV = $20A7;
7367 // WGL_NV_render_texture_rectangle
7368 WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = $20A0;
7369 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = $20A1;
7370 WGL_TEXTURE_RECTANGLE_NV = $20A2;
7372 // WGL_NV_present_video
7373 WGL_NUM_VIDEO_SLOTS_NV = $20F0;
7375 // WGL_NV_video_output
7376 WGL_BIND_TO_VIDEO_RGB_NV = $20C0;
7377 WGL_BIND_TO_VIDEO_RGBA_NV = $20C1;
7378 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = $20C2;
7379 WGL_VIDEO_OUT_COLOR_NV = $20C3;
7380 WGL_VIDEO_OUT_ALPHA_NV = $20C4;
7381 WGL_VIDEO_OUT_DEPTH_NV = $20C5;
7382 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = $20C6;
7383 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = $20C7;
7384 WGL_VIDEO_OUT_FRAME = $20C8;
7385 WGL_VIDEO_OUT_FIELD_1 = $20C9;
7386 WGL_VIDEO_OUT_FIELD_2 = $20CA;
7387 WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = $20CB;
7388 WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = $20CC;
7390 // WGL_NV_gpu_affinity
7391 WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = $20D0;
7392 WGL_ERROR_MISSING_AFFINITY_MASK_NV = $20D1;
7394 // WGL_NV_video_capture
7395 WGL_UNIQUE_ID_NV = $20CE;
7396 WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = $20CF;
7398 // WGL_NV_multisample_coverage
7399 WGL_COVERAGE_SAMPLES_NV = $2042;
7400 WGL_COLOR_SAMPLES_NV = $20B9;
7402 // WGL_EXT_create_context_es2_profile
7403 WGL_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7405 // WGL_NV_DX_interop
7406 WGL_ACCESS_READ_ONLY_NV = $00000000;
7407 WGL_ACCESS_READ_WRITE_NV = $00000001;
7408 WGL_ACCESS_WRITE_DISCARD_NV = $00000002;
7410 // WIN_draw_range_elements
7411 GL_MAX_ELEMENTS_VERTICES_WIN = $80E8;
7412 GL_MAX_ELEMENTS_INDICES_WIN = $80E9;
7414 // GLX 1.1 and later:
7420 GLX_BUFFER_SIZE = 2;
7423 GLX_DOUBLEBUFFER = 5;
7425 GLX_AUX_BUFFERS = 7;
7429 GLX_ALPHA_SIZE = 11;
7430 GLX_DEPTH_SIZE = 12;
7431 GLX_STENCIL_SIZE = 13;
7432 GLX_ACCUM_RED_SIZE = 14;
7433 GLX_ACCUM_GREEN_SIZE = 15;
7434 GLX_ACCUM_BLUE_SIZE = 16;
7435 GLX_ACCUM_ALPHA_SIZE = 17;
7438 GLX_WINDOW_BIT = $00000001;
7439 GLX_PIXMAP_BIT = $00000002;
7440 GLX_PBUFFER_BIT = $00000004;
7441 GLX_RGBA_BIT = $00000001;
7442 GLX_COLOR_INDEX_BIT = $00000002;
7443 GLX_PBUFFER_CLOBBER_MASK = $08000000;
7444 GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
7445 GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
7446 GLX_BACK_LEFT_BUFFER_BIT = $00000004;
7447 GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
7448 GLX_AUX_BUFFERS_BIT = $00000010;
7449 GLX_DEPTH_BUFFER_BIT = $00000020;
7450 GLX_STENCIL_BUFFER_BIT = $00000040;
7451 GLX_ACCUM_BUFFER_BIT = $00000080;
7452 GLX_CONFIG_CAVEAT = $20;
7453 GLX_X_VISUAL_TYPE = $22;
7454 GLX_TRANSPARENT_TYPE = $23;
7455 GLX_TRANSPARENT_INDEX_VALUE = $24;
7456 GLX_TRANSPARENT_RED_VALUE = $25;
7457 GLX_TRANSPARENT_GREEN_VALUE = $26;
7458 GLX_TRANSPARENT_BLUE_VALUE = $27;
7459 GLX_TRANSPARENT_ALPHA_VALUE = $28;
7460 GLX_DONT_CARE = $FFFFFFFF;
7462 GLX_SLOW_CONFIG = $8001;
7463 GLX_TRUE_COLOR = $8002;
7464 GLX_DIRECT_COLOR = $8003;
7465 GLX_PSEUDO_COLOR = $8004;
7466 GLX_STATIC_COLOR = $8005;
7467 GLX_GRAY_SCALE = $8006;
7468 GLX_STATIC_GRAY = $8007;
7469 GLX_TRANSPARENT_RGB = $8008;
7470 GLX_TRANSPARENT_INDEX = $8009;
7471 GLX_VISUAL_ID = $800B;
7473 GLX_NON_CONFORMANT_CONFIG = $800D;
7474 GLX_DRAWABLE_TYPE = $8010;
7475 GLX_RENDER_TYPE = $8011;
7476 GLX_X_RENDERABLE = $8012;
7477 GLX_FBCONFIG_ID = $8013;
7478 GLX_RGBA_TYPE = $8014;
7479 GLX_COLOR_INDEX_TYPE = $8015;
7480 GLX_MAX_PBUFFER_WIDTH = $8016;
7481 GLX_MAX_PBUFFER_HEIGHT = $8017;
7482 GLX_MAX_PBUFFER_PIXELS = $8018;
7483 GLX_PRESERVED_CONTENTS = $801B;
7484 GLX_LARGEST_PBUFFER = $801C;
7487 GLX_EVENT_MASK = $801F;
7488 GLX_DAMAGED = $8020;
7491 GLX_PBUFFER = $8023;
7492 GLX_PBUFFER_HEIGHT = $8040;
7493 GLX_PBUFFER_WIDTH = $8041;
7496 GLX_SAMPLE_BUFFERS = 100000;
7497 GLX_SAMPLES = 100001;
7499 // GLX_ARB_multisample
7500 GLX_SAMPLE_BUFFERS_ARB = 100000;
7501 GLX_SAMPLES_ARB = 100001;
7503 // GLX_ARB_fbconfig_float
7504 GLX_RGBA_FLOAT_TYPE_ARB = $20B9;
7505 GLX_RGBA_FLOAT_BIT_ARB = $00000004;
7507 // GLX_ARB_context_flush_control
7508 GLX_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7509 GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7510 GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7512 // GLX_ARB_create_context
7513 GLX_CONTEXT_DEBUG_BIT_ARB = $00000001;
7514 GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7515 GLX_CONTEXT_MAJOR_VERSION_ARB = $2091;
7516 GLX_CONTEXT_MINOR_VERSION_ARB = $2092;
7517 GLX_CONTEXT_FLAGS_ARB = $2094;
7519 // GLX_ARB_create_context_profile
7520 GLX_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7521 GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7522 GLX_CONTEXT_PROFILE_MASK_ARB = $9126;
7524 // GLX_ARB_vertex_buffer_object
7525 GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB = $2095;
7527 // GLX_ARB_framebuffer_sRGB
7528 GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20B2;
7530 // GLX_ARB_create_context_robustness
7531 GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7532 GLX_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7533 GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7534 GLX_NO_RESET_NOTIFICATION_ARB = $8261;
7536 // GLX_EXT_visual_info
7537 GLX_X_VISUAL_TYPE_EXT = $22;
7538 GLX_TRANSPARENT_TYPE_EXT = $23;
7539 GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
7540 GLX_TRANSPARENT_RED_VALUE_EXT = $25;
7541 GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
7542 GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
7543 GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
7544 GLX_NONE_EXT = $8000;
7545 GLX_TRUE_COLOR_EXT = $8002;
7546 GLX_DIRECT_COLOR_EXT = $8003;
7547 GLX_PSEUDO_COLOR_EXT = $8004;
7548 GLX_STATIC_COLOR_EXT = $8005;
7549 GLX_GRAY_SCALE_EXT = $8006;
7550 GLX_STATIC_GRAY_EXT = $8007;
7551 GLX_TRANSPARENT_RGB_EXT = $8008;
7552 GLX_TRANSPARENT_INDEX_EXT = $8009;
7554 // GLX_EXT_visual_rating
7555 GLX_VISUAL_CAVEAT_EXT = $20;
7556 GLX_SLOW_VISUAL_EXT = $8001;
7557 GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
7558 (* reuse GLX_NONE_EXT *)
7560 // GLX_EXT_import_context
7561 GLX_SHARE_CONTEXT_EXT = $800A;
7562 GLX_VISUAL_ID_EXT = $800B;
7563 GLX_SCREEN_EXT = $800C;
7565 // GLX_EXT_fbconfig_packed_float
7566 // GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
7567 // GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
7569 // GLX_EXT_framebuffer_sRGB
7570 // GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
7572 // GLX_EXT_texture_from_pixmap
7573 GLX_TEXTURE_1D_BIT_EXT = $00000001;
7574 GLX_TEXTURE_2D_BIT_EXT = $00000002;
7575 GLX_TEXTURE_RECTANGLE_BIT_EXT = $00000004;
7576 GLX_BIND_TO_TEXTURE_RGB_EXT = $20D0;
7577 GLX_BIND_TO_TEXTURE_RGBA_EXT = $20D1;
7578 GLX_BIND_TO_MIPMAP_TEXTURE_EXT = $20D2;
7579 GLX_BIND_TO_TEXTURE_TARGETS_EXT = $20D3;
7580 GLX_Y_INVERTED_EXT = $20D4;
7581 GLX_TEXTURE_FORMAT_EXT = $20D5;
7582 GLX_TEXTURE_TARGET_EXT = $20D6;
7583 GLX_MIPMAP_TEXTURE_EXT = $20D7;
7584 GLX_TEXTURE_FORMAT_NONE_EXT = $20D8;
7585 GLX_TEXTURE_FORMAT_RGB_EXT = $20D9;
7586 GLX_TEXTURE_FORMAT_RGBA_EXT = $20DA;
7587 GLX_TEXTURE_1D_EXT = $20DB;
7588 GLX_TEXTURE_2D_EXT = $20DC;
7589 GLX_TEXTURE_RECTANGLE_EXT = $20DD;
7590 GLX_FRONT_LEFT_EXT = $20DE;
7591 GLX_FRONT_RIGHT_EXT = $20DF;
7592 GLX_BACK_LEFT_EXT = $20E0;
7593 GLX_BACK_RIGHT_EXT = $20E1;
7594 GLX_FRONT_EXT = GLX_FRONT_LEFT_EXT;
7595 GLX_BACK_EXT = GLX_BACK_LEFT_EXT;
7596 GLX_AUX0_EXT = $20E2;
7597 GLX_AUX1_EXT = $20E3;
7598 GLX_AUX2_EXT = $20E4;
7599 GLX_AUX3_EXT = $20E5;
7600 GLX_AUX4_EXT = $20E6;
7601 GLX_AUX5_EXT = $20E7;
7602 GLX_AUX6_EXT = $20E8;
7603 GLX_AUX7_EXT = $20E9;
7604 GLX_AUX8_EXT = $20EA;
7605 GLX_AUX9_EXT = $20EB;
7607 // GLX_EXT_swap_control
7608 GLX_SWAP_INTERVAL_EXT = $20F1;
7609 GLX_MAX_SWAP_INTERVAL_EXT = $20F2;
7611 // GLX_EXT_create_context_es2_profile
7612 GLX_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7614 // GL_EXT_Late_Swaps
7615 GLX_LATE_SWAPS_TEAR_EXT = $20F3;
7618 GLU_INVALID_ENUM = 100900;
7619 GLU_INVALID_VALUE = 100901;
7620 GLU_OUT_OF_MEMORY = 100902;
7621 GLU_INCOMPATIBLE_GL_VERSION = 100903;
7622 GLU_VERSION = 100800;
7623 GLU_EXTENSIONS = 100801;
7625 GLU_FALSE = GL_FALSE;
7626 GLU_SMOOTH = 100000;
7632 GLU_SILHOUETTE = 100013;
7633 GLU_OUTSIDE = 100020;
7634 GLU_INSIDE = 100021;
7635 GLU_TESS_MAX_COORD = 1.0E150;
7636 GLU_TESS_WINDING_RULE = 100140;
7637 GLU_TESS_BOUNDARY_ONLY = 100141;
7638 GLU_TESS_TOLERANCE = 100142;
7639 GLU_TESS_WINDING_ODD = 100130;
7640 GLU_TESS_WINDING_NONZERO = 100131;
7641 GLU_TESS_WINDING_POSITIVE = 100132;
7642 GLU_TESS_WINDING_NEGATIVE = 100133;
7643 GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
7644 GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
7645 GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
7646 GLU_TESS_END = 100102; // TGLUTessEndProc
7647 GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
7648 GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
7649 GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
7650 GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
7651 GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
7652 GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
7653 GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
7654 GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
7655 GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
7656 GLU_TESS_ERROR1 = 100151;
7657 GLU_TESS_ERROR2 = 100152;
7658 GLU_TESS_ERROR3 = 100153;
7659 GLU_TESS_ERROR4 = 100154;
7660 GLU_TESS_ERROR5 = 100155;
7661 GLU_TESS_ERROR6 = 100156;
7662 GLU_TESS_ERROR7 = 100157;
7663 GLU_TESS_ERROR8 = 100158;
7664 GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
7665 GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
7666 GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
7667 GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
7668 GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
7669 GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
7670 GLU_AUTO_LOAD_MATRIX = 100200;
7671 GLU_CULLING = 100201;
7672 GLU_SAMPLING_TOLERANCE = 100203;
7673 GLU_DISPLAY_MODE = 100204;
7674 GLU_PARAMETRIC_TOLERANCE = 100202;
7675 GLU_SAMPLING_METHOD = 100205;
7676 GLU_U_STEP = 100206;
7677 GLU_V_STEP = 100207;
7678 GLU_PATH_LENGTH = 100215;
7679 GLU_PARAMETRIC_ERROR = 100216;
7680 GLU_DOMAIN_DISTANCE = 100217;
7681 GLU_MAP1_TRIM_2 = 100210;
7682 GLU_MAP1_TRIM_3 = 100211;
7683 GLU_OUTLINE_POLYGON = 100240;
7684 GLU_OUTLINE_PATCH = 100241;
7685 GLU_NURBS_ERROR1 = 100251;
7686 GLU_NURBS_ERROR2 = 100252;
7687 GLU_NURBS_ERROR3 = 100253;
7688 GLU_NURBS_ERROR4 = 100254;
7689 GLU_NURBS_ERROR5 = 100255;
7690 GLU_NURBS_ERROR6 = 100256;
7691 GLU_NURBS_ERROR7 = 100257;
7692 GLU_NURBS_ERROR8 = 100258;
7693 GLU_NURBS_ERROR9 = 100259;
7694 GLU_NURBS_ERROR10 = 100260;
7695 GLU_NURBS_ERROR11 = 100261;
7696 GLU_NURBS_ERROR12 = 100262;
7697 GLU_NURBS_ERROR13 = 100263;
7698 GLU_NURBS_ERROR14 = 100264;
7699 GLU_NURBS_ERROR15 = 100265;
7700 GLU_NURBS_ERROR16 = 100266;
7701 GLU_NURBS_ERROR17 = 100267;
7702 GLU_NURBS_ERROR18 = 100268;
7703 GLU_NURBS_ERROR19 = 100269;
7704 GLU_NURBS_ERROR20 = 100270;
7705 GLU_NURBS_ERROR21 = 100271;
7706 GLU_NURBS_ERROR22 = 100272;
7707 GLU_NURBS_ERROR23 = 100273;
7708 GLU_NURBS_ERROR24 = 100274;
7709 GLU_NURBS_ERROR25 = 100275;
7710 GLU_NURBS_ERROR26 = 100276;
7711 GLU_NURBS_ERROR27 = 100277;
7712 GLU_NURBS_ERROR28 = 100278;
7713 GLU_NURBS_ERROR29 = 100279;
7714 GLU_NURBS_ERROR30 = 100280;
7715 GLU_NURBS_ERROR31 = 100281;
7716 GLU_NURBS_ERROR32 = 100282;
7717 GLU_NURBS_ERROR33 = 100283;
7718 GLU_NURBS_ERROR34 = 100284;
7719 GLU_NURBS_ERROR35 = 100285;
7720 GLU_NURBS_ERROR36 = 100286;
7721 GLU_NURBS_ERROR37 = 100287;
7724 GLU_INTERIOR = 100122;
7725 GLU_EXTERIOR = 100123;
7726 GLU_UNKNOWN = 100124;
7727 GLU_BEGIN = GLU_TESS_BEGIN;
7728 GLU_VERTEX = GLU_TESS_VERTEX;
7729 GLU_END = GLU_TESS_END;
7730 GLU_ERROR = GLU_TESS_ERROR;
7731 GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
7735 TglCullFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7736 TglFrontFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7737 TglHint = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7738 TglLineWidth = procedure(width: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7739 TglPointSize = procedure(size: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7740 TglPolygonMode = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7741 TglScissor = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7742 TglTexParameterf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7743 TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7744 TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7745 TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7746 TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7747 TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7748 TglDrawBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7749 TglClear = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7750 TglClearColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7751 TglClearStencil = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7752 TglClearDepth = procedure(depth: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7753 TglStencilMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7754 TglColorMask = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7755 TglDepthMask = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7756 TglDisable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7757 TglEnable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7758 TglFinish = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7759 TglFlush = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7760 TglBlendFunc = procedure(sfactor: GLenum; dfactor: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7761 TglLogicOp = procedure(opcode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7762 TglStencilFunc = procedure(func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7763 TglStencilOp = procedure(fail: GLenum; zfail: GLenum; zpass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7764 TglDepthFunc = procedure(func: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7765 TglPixelStoref = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7766 TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7767 TglReadBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7768 TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7769 TglGetBooleanv = procedure(pname: GLenum; params: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7770 TglGetDoublev = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7771 TglGetError = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7772 TglGetFloatv = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7773 TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7774 TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7775 TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7776 TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7777 TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7778 TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7779 TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7780 TglIsEnabled = function(cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7781 TglDepthRange = procedure(zNear: GLclampd; zFar: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7782 TglViewport = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7785 TglDrawArrays = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7786 TglDrawElements = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7787 TglGetPointerv = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7788 TglPolygonOffset = procedure(factor: GLfloat; units: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7789 TglCopyTexImage1D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7790 TglCopyTexImage2D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7791 TglCopyTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7792 TglCopyTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7793 TglTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7794 TglTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7795 TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7796 TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7797 TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7799 {$ifdef DGL_DEPRECATED}
7800 TglAccum = procedure(op: GLenum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7801 TglAlphaFunc = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7802 TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7803 TglArrayElement = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7804 TglBegin = procedure(mode: GLenum); {$IFNDEF CLR}{$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}{$ENDIF}
7805 TglBitmap = procedure(width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7806 TglCallList = procedure(list: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7807 TglCallLists = procedure(n: GLsizei; _type: GLenum; const lists: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7808 TglClearAccum = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7809 TglClearIndex = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7810 TglClipPlane = procedure(plane: GLenum; const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7811 TglColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7812 TglColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7813 TglColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7814 TglColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7815 TglColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7816 TglColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7817 TglColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7818 TglColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7819 TglColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7820 TglColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7821 TglColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7822 TglColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7823 TglColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7824 TglColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7825 TglColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7826 TglColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7827 TglColor4b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7828 TglColor4bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7829 TglColor4d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7830 TglColor4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7831 TglColor4f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7832 TglColor4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7833 TglColor4i = procedure(red: GLint; green: GLint; blue: GLint; alpha: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7834 TglColor4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7835 TglColor4s = procedure(red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7836 TglColor4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7837 TglColor4ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7838 TglColor4ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7839 TglColor4ui = procedure(red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7840 TglColor4uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7841 TglColor4us = procedure(red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7842 TglColor4usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7843 TglColorMaterial = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7844 TglColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7845 TglCopyPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; _type: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7846 TglDeleteLists = procedure(list: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7847 TglDisableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7848 TglDrawPixels = procedure(width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7849 TglEdgeFlag = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7850 TglEdgeFlagPointer = procedure(stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7851 TglEdgeFlagv = procedure(const flag: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7852 TglEnableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7853 TglEnd = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7854 TglEndList = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7855 TglEvalCoord1d = procedure(u: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7856 TglEvalCoord1dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7857 TglEvalCoord1f = procedure(u: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7858 TglEvalCoord1fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7859 TglEvalCoord2d = procedure(u: GLdouble; v: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7860 TglEvalCoord2dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7861 TglEvalCoord2f = procedure(u: GLfloat; v: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7862 TglEvalCoord2fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7863 TglEvalMesh1 = procedure(mode: GLenum; i1: GLint; i2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7864 TglEvalMesh2 = procedure(mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7865 TglEvalPoint1 = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7866 TglEvalPoint2 = procedure(i: GLint; j: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7867 TglFeedbackBuffer = procedure(size: GLsizei; _type: GLenum; buffer: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7868 TglFogf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7869 TglFogfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7870 TglFogi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7871 TglFogiv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7872 TglFrustum = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7873 TglGenLists = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7874 TglGetClipPlane = procedure(plane: GLenum; equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7875 TglGetLightfv = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7876 TglGetLightiv = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7877 TglGetMapdv = procedure(target: GLenum; query: GLenum; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7878 TglGetMapfv = procedure(target: GLenum; query: GLenum; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7879 TglGetMapiv = procedure(target: GLenum; query: GLenum; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7880 TglGetMaterialfv = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7881 TglGetMaterialiv = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7882 TglGetPixelMapfv = procedure(map: GLenum; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7883 TglGetPixelMapuiv = procedure(map: GLenum; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7884 TglGetPixelMapusv = procedure(map: GLenum; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7885 TglGetPolygonStipple = procedure(mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7886 TglGetTexEnvfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7887 TglGetTexEnviv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7888 TglGetTexGendv = procedure(coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7889 TglGetTexGenfv = procedure(coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7890 TglGetTexGeniv = procedure(coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7891 TglIndexMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7892 TglIndexPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7893 TglIndexd = procedure(c: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7894 TglIndexdv = procedure(const c: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7895 TglIndexf = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7896 TglIndexfv = procedure(const c: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7897 TglIndexi = procedure(c: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7898 TglIndexiv = procedure(const c: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7899 TglIndexs = procedure(c: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7900 TglIndexsv = procedure(const c: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7901 TglIndexub = procedure(c: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7902 TglIndexubv = procedure(const c: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7903 TglInitNames = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7904 TglInterleavedArrays = procedure(format: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7905 TglIsList = function(list: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7906 TglIsTexture = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7907 TglLightModelf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7908 TglLightModelfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7909 TglLightModeli = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7910 TglLightModeliv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7911 TglLightf = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7912 TglLightfv = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7913 TglLighti = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7914 TglLightiv = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7915 TglLineStipple = procedure(factor: GLint; pattern: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7916 TglListBase = procedure(base: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7917 TglLoadIdentity = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7918 TglLoadMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7919 TglLoadMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7920 TglLoadName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7921 TglMap1d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7922 TglMap1f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7923 TglMap2d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7924 TglMap2f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7925 TglMapGrid1d = procedure(un: GLint; u1: GLdouble; u2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7926 TglMapGrid1f = procedure(un: GLint; u1: GLfloat; u2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7927 TglMapGrid2d = procedure(un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7928 TglMapGrid2f = procedure(un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7929 TglMaterialf = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7930 TglMaterialfv = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7931 TglMateriali = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7932 TglMaterialiv = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7933 TglMatrixMode = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7934 TglMultMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7935 TglMultMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7936 TglNewList = procedure(list: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7937 TglNormal3b = procedure(nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7938 TglNormal3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7939 TglNormal3d = procedure(nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7940 TglNormal3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7941 TglNormal3f = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7942 TglNormal3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7943 TglNormal3i = procedure(nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7944 TglNormal3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7945 TglNormal3s = procedure(nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7946 TglNormal3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7947 TglNormalPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7948 TglOrtho = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7949 TglPassThrough = procedure(token: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7950 TglPixelMapfv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7951 TglPixelMapuiv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7952 TglPixelMapusv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7953 TglPixelTransferf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7954 TglPixelTransferi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7955 TglPixelZoom = procedure(xfactor: GLfloat; yfactor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7956 TglPolygonStipple = procedure(const mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7957 TglPopAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7958 TglPopClientAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7959 TglPopMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7960 TglPopName = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7961 TglPrioritizeTextures = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7962 TglPushAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7963 TglPushClientAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7964 TglPushMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7965 TglPushName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7966 TglRasterPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7967 TglRasterPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7968 TglRasterPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7969 TglRasterPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7970 TglRasterPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7971 TglRasterPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7972 TglRasterPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7973 TglRasterPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7974 TglRasterPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7975 TglRasterPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7976 TglRasterPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7977 TglRasterPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7978 TglRasterPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7979 TglRasterPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7980 TglRasterPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7981 TglRasterPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7982 TglRasterPos4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7983 TglRasterPos4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7984 TglRasterPos4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7985 TglRasterPos4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7986 TglRasterPos4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7987 TglRasterPos4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7988 TglRasterPos4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7989 TglRasterPos4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7990 TglRectd = procedure(x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7991 TglRectdv = procedure(const v1: PGLdouble; const v2: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7992 TglRectf = procedure(x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7993 TglRectfv = procedure(const v1: PGLfloat; const v2: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7994 TglRecti = procedure(x1: GLint; y1: GLint; x2: GLint; y2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7995 TglRectiv = procedure(const v1: PGLint; const v2: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7996 TglRects = procedure(x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7997 TglRectsv = procedure(const v1: PGLshort; const v2: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7998 TglRenderMode = function(mode: GLenum): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7999 TglRotated = procedure(angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8000 TglRotatef = procedure(angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8001 TglScaled = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8002 TglScalef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8003 TglSelectBuffer = procedure(size: GLsizei; buffer: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8004 TglShadeModel = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8005 TglTexCoord1d = procedure(s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8006 TglTexCoord1dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8007 TglTexCoord1f = procedure(s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8008 TglTexCoord1fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8009 TglTexCoord1i = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8010 TglTexCoord1iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8011 TglTexCoord1s = procedure(s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8012 TglTexCoord1sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8013 TglTexCoord2d = procedure(s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8014 TglTexCoord2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8015 TglTexCoord2f = procedure(s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8016 TglTexCoord2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8017 TglTexCoord2i = procedure(s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8018 TglTexCoord2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8019 TglTexCoord2s = procedure(s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8020 TglTexCoord2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8021 TglTexCoord3d = procedure(s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8022 TglTexCoord3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8023 TglTexCoord3f = procedure(s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8024 TglTexCoord3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8025 TglTexCoord3i = procedure(s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8026 TglTexCoord3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8027 TglTexCoord3s = procedure(s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8028 TglTexCoord3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8029 TglTexCoord4d = procedure(s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8030 TglTexCoord4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8031 TglTexCoord4f = procedure(s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8032 TglTexCoord4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8033 TglTexCoord4i = procedure(s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8034 TglTexCoord4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8035 TglTexCoord4s = procedure(s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8036 TglTexCoord4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8037 TglTexCoordPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8038 TglTexEnvf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8039 TglTexEnvfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8040 TglTexEnvi = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8041 TglTexEnviv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8042 TglTexGend = procedure(coord: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8043 TglTexGendv = procedure(coord: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8044 TglTexGenf = procedure(coord: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8045 TglTexGenfv = procedure(coord: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8046 TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8047 TglTexGeniv = procedure(coord: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8050 TglTranslated = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8051 TglTranslatef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8052 TglVertex2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8053 TglVertex2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8054 TglVertex2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8055 TglVertex2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8056 TglVertex2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8057 TglVertex2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8058 TglVertex2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8059 TglVertex2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8060 TglVertex3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8061 TglVertex3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8062 TglVertex3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8063 TglVertex3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8064 TglVertex3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8065 TglVertex3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8066 TglVertex3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8067 TglVertex3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8068 TglVertex4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8069 TglVertex4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8070 TglVertex4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8071 TglVertex4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8072 TglVertex4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8073 TglVertex4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8074 TglVertex4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8075 TglVertex4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8076 TglVertexPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8080 TglBlendColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8081 TglBlendEquation = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8082 TglDrawRangeElements = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8083 TglTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8084 TglTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8085 TglCopyTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8086 {$ifdef DGL_DEPRECATED}
8087 TglColorTable = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8088 TglColorTableParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8089 TglColorTableParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8090 TglCopyColorTable = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8091 TglGetColorTable = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8092 TglGetColorTableParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8093 TglGetColorTableParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8094 TglColorSubTable = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8095 TglCopyColorSubTable = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8096 TglConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8097 TglConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8098 TglConvolutionParameterf = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8099 TglConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8100 TglConvolutionParameteri = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8101 TglConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8102 TglCopyConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8103 TglCopyConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8104 TglGetConvolutionFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8105 TglGetConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8106 TglGetConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8107 TglGetSeparableFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8108 TglSeparableFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8109 TglGetHistogram = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8110 TglGetHistogramParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8111 TglGetHistogramParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8112 TglGetMinmax = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8113 TglGetMinmaxParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8114 TglGetMinmaxParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8115 TglHistogram = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8116 TglMinmax = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8117 TglResetHistogram = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8118 TglResetMinmax = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8122 TglActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8123 TglSampleCoverage = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8124 TglCompressedTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8125 TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8126 TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8127 TglCompressedTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8128 TglCompressedTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8129 TglCompressedTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8130 TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8131 {$ifdef DGL_DEPRECATED}
8132 TglClientActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8133 TglMultiTexCoord1d = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8134 TglMultiTexCoord1dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8135 TglMultiTexCoord1f = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8136 TglMultiTexCoord1fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8137 TglMultiTexCoord1i = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8138 TglMultiTexCoord1iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8139 TglMultiTexCoord1s = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8140 TglMultiTexCoord1sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8141 TglMultiTexCoord2d = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8142 TglMultiTexCoord2dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8143 TglMultiTexCoord2f = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8144 TglMultiTexCoord2fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8145 TglMultiTexCoord2i = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8146 TglMultiTexCoord2iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8147 TglMultiTexCoord2s = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8148 TglMultiTexCoord2sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8149 TglMultiTexCoord3d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8150 TglMultiTexCoord3dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8151 TglMultiTexCoord3f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8152 TglMultiTexCoord3fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8153 TglMultiTexCoord3i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8154 TglMultiTexCoord3iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8155 TglMultiTexCoord3s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8156 TglMultiTexCoord3sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8157 TglMultiTexCoord4d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8158 TglMultiTexCoord4dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8159 TglMultiTexCoord4f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8160 TglMultiTexCoord4fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8161 TglMultiTexCoord4i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8162 TglMultiTexCoord4iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8163 TglMultiTexCoord4s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8164 TglMultiTexCoord4sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8165 TglLoadTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8166 TglLoadTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8167 TglMultTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8168 TglMultTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8172 TglBlendFuncSeparate = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8173 TglMultiDrawArrays = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8174 TglMultiDrawElements = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8175 TglPointParameterf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8176 TglPointParameterfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8177 TglPointParameteri = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8178 TglPointParameteriv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8179 {$ifdef DGL_DEPRECATED}
8180 TglFogCoordf = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8181 TglFogCoordfv = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8182 TglFogCoordd = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8183 TglFogCoorddv = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8184 TglFogCoordPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8185 TglSecondaryColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8186 TglSecondaryColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8187 TglSecondaryColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8188 TglSecondaryColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8189 TglSecondaryColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8190 TglSecondaryColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8191 TglSecondaryColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8192 TglSecondaryColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8193 TglSecondaryColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8194 TglSecondaryColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8195 TglSecondaryColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8196 TglSecondaryColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8197 TglSecondaryColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8198 TglSecondaryColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8199 TglSecondaryColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8200 TglSecondaryColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8201 TglSecondaryColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8202 TglWindowPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8203 TglWindowPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8204 TglWindowPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8205 TglWindowPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8206 TglWindowPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8207 TglWindowPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8208 TglWindowPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8209 TglWindowPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8210 TglWindowPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8211 TglWindowPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8212 TglWindowPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8213 TglWindowPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8214 TglWindowPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8215 TglWindowPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8216 TglWindowPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8217 TglWindowPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8221 TglGenQueries = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8222 TglDeleteQueries = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8223 TglIsQuery = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8224 TglBeginQuery = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8225 TglEndQuery = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8226 TglGetQueryiv = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8227 TglGetQueryObjectiv = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8228 TglGetQueryObjectuiv = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8229 TglBindBuffer = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8230 TglDeleteBuffers = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8231 TglGenBuffers = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8232 TglIsBuffer = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8233 TglBufferData = procedure(target: GLenum; size: GLsizeiptr; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8234 TglBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8235 TglGetBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8236 TglMapBuffer = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8237 TglUnmapBuffer = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8238 TglGetBufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8239 TglGetBufferPointerv = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8242 TglBlendEquationSeparate = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8243 TglDrawBuffers = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8244 TglStencilOpSeparate = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8245 TglStencilFuncSeparate = procedure(face: GLenum; func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8246 TglStencilMaskSeparate = procedure(face: GLenum; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8247 TglAttachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8248 TglBindAttribLocation = procedure(programObj: GLhandle; index: GLuint; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8249 TglCompileShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8250 TglCreateProgram = function: GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8251 TglCreateShader = function(shaderType: GLenum): GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8252 TglDeleteProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8253 TglDeleteShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8254 TglDetachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8255 TglDisableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8256 TglEnableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8257 TglGetActiveAttrib = procedure(programObj: GLhandle; index: GLuint; maxlength: GLsizei; var length: GLint; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8258 TglGetActiveUniform = procedure(programObj: GLhandle; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8259 TglGetAttachedShaders = procedure(programObj: GLhandle; MaxCount: GLsizei; var Count: GLint; shaders: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8260 TglGetAttribLocation = function(programObj: GLhandle; char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8261 TglGetProgramiv = procedure(programObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8262 TglGetProgramInfoLog = procedure(programObj: GLHandle; maxLength: glsizei; var length: GLint; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8263 TglGetShaderiv = procedure(shaderObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8264 TglGetShaderInfoLog = procedure(shaderObj: GLHandle; maxLength: glsizei; var length: glsizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8265 TglGetShaderSource = procedure(shaderObj: GLhandle; maxlength: GLsizei; var length: GLsizei; source: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8266 TglGetUniformLocation = function(programObj: GLhandle; const char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8267 TglGetUniformfv = procedure(programObj: GLhandle; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8268 TglGetUniformiv = procedure(programObj: GLhandle; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8269 TglGetVertexAttribfv = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8270 TglGetVertexAttribiv = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8271 TglGetVertexAttribPointerv = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8272 TglIsProgram = function(programObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8273 TglIsShader = function(shaderObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8274 TglLinkProgram = procedure(programObj: GLHandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8275 TglShaderSource = procedure(shaderObj: GLHandle; count: glsizei; const _string: PPGLChar; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8276 TglUseProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8277 TglUniform1f = procedure(location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8278 TglUniform2f = procedure(location: GLint; v0, v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8279 TglUniform3f = procedure(location: GLint; v0, v1, v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8280 TglUniform4f = procedure(location: GLint; v0, v1, v2, v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8281 TglUniform1i = procedure(location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8282 TglUniform2i = procedure(location: GLint; v0, v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8283 TglUniform3i = procedure(location: GLint; v0, v1, v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8284 TglUniform4i = procedure(location: GLint; v0, v1, v2, v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8285 TglUniform1fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8286 TglUniform2fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8287 TglUniform3fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8288 TglUniform4fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8289 TglUniform1iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8290 TglUniform2iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8291 TglUniform3iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8292 TglUniform4iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8293 TglUniformMatrix2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8294 TglUniformMatrix3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8295 TglUniformMatrix4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8296 TglValidateProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8297 TglVertexAttrib1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8298 TglVertexAttrib1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8299 TglVertexAttrib1f = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8300 TglVertexAttrib1fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8301 TglVertexAttrib1s = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8302 TglVertexAttrib1sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8303 TglVertexAttrib2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8304 TglVertexAttrib2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8305 TglVertexAttrib2f = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8306 TglVertexAttrib2fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8307 TglVertexAttrib2s = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8308 TglVertexAttrib2sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8309 TglVertexAttrib3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8310 TglVertexAttrib3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8311 TglVertexAttrib3f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8312 TglVertexAttrib3fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8313 TglVertexAttrib3s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8314 TglVertexAttrib3sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8315 TglVertexAttrib4Nbv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8316 TglVertexAttrib4Niv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8317 TglVertexAttrib4Nsv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8318 TglVertexAttrib4Nub = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8319 TglVertexAttrib4Nubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8320 TglVertexAttrib4Nuiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8321 TglVertexAttrib4Nusv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8322 TglVertexAttrib4bv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8323 TglVertexAttrib4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8324 TglVertexAttrib4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8325 TglVertexAttrib4f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8326 TglVertexAttrib4fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8327 TglVertexAttrib4iv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8328 TglVertexAttrib4s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8329 TglVertexAttrib4sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8330 TglVertexAttrib4ubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8331 TglVertexAttrib4uiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8332 TglVertexAttrib4usv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8333 TglVertexAttribPointer = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8336 TglUniformMatrix2x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8337 TglUniformMatrix3x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8338 TglUniformMatrix2x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8339 TglUniformMatrix4x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8340 TglUniformMatrix3x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8341 TglUniformMatrix4x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8344 { OpenGL 3.0 also reuses entry points from these extensions: }
8345 { ARB_framebuffer_object }
8346 { ARB_map_buffer_range }
8347 { ARB_vertex_array_object }
8348 TglColorMaski = procedure(index_: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8349 TglGetBooleani_v = procedure(target: GLenum; index_: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8350 TglGetIntegeri_v = procedure(target: GLenum; index_: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8351 TglEnablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8352 TglDisablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8353 TglIsEnabledi = function(target: GLenum; index_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8354 TglBeginTransformFeedback = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8355 TglEndTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8356 TglBindBufferRange = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8357 TglBindBufferBase = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8358 TglTransformFeedbackVaryings = procedure(program_: GLuint; count: GLsizei; const varyings: PPGLchar; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8359 TglGetTransformFeedbackVarying = procedure(program_: GLuint; index_: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; type_: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8360 TglClampColor = procedure(targe: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8361 TglBeginConditionalRender = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8362 TglEndConditionalRender = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8363 TglVertexAttribIPointer = procedure(index_: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8364 TglGetVertexAttribIiv = procedure(index_: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8365 TglGetVertexAttribIuiv = procedure(index_: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8366 TglVertexAttribI1i = procedure(index_: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8367 TglVertexAttribI2i = procedure(index_: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8368 TglVertexAttribI3i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8369 TglVertexAttribI4i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8370 TglVertexAttribI1ui = procedure(index_: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8371 TglVertexAttribI2ui = procedure(index_: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8372 TglVertexAttribI3ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8373 TglVertexAttribI4ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8374 TglVertexAttribI1iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8375 TglVertexAttribI2iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8376 TglVertexAttribI3iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8377 TglVertexAttribI4iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8378 TglVertexAttribI1uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8379 TglVertexAttribI2uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8380 TglVertexAttribI3uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8381 TglVertexAttribI4uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8382 TglVertexAttribI4bv = procedure(index_: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8383 TglVertexAttribI4sv = procedure(index_: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8384 TglVertexAttribI4ubv = procedure(index_: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8385 TglVertexAttribI4usv = procedure(index_: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8386 TglGetUniformuiv = procedure(program_: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8387 TglBindFragDataLocation = procedure(program_: GLuint; color: GLuint; const name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8388 TglGetFragDataLocation = function(program_: GLuint; const name: PGLChar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8389 TglUniform1ui = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8390 TglUniform2ui = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8391 TglUniform3ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8392 TglUniform4ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8393 TglUniform1uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8394 TglUniform2uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8395 TglUniform3uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8396 TglUniform4uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8397 TglTexParameterIiv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8398 TglTexParameterIuiv = procedure(target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8399 TglGetTexParameterIiv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8400 TglGetTexParameterIuiv = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8401 TglClearBufferiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8402 TglClearBufferuiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8403 TglClearBufferfv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8404 TglClearBufferfi = procedure(buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8405 TglGetStringi = function(name: GLenum; index: GLuint): PGLubyte; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8408 TglEnableVertexArrayEXT = procedure(vaobj: GLuint; array_: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8409 TglEnableVertexArrayAttribEXT = procedure(vaobj: GLuint; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8410 TglVertexArrayVertexAttribOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; normalized: GLboolean; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8413 { OpenGL 3.1 also reuses entry points from these extensions: }
8415 { ARB_uniform_buffer_object }
8416 TglDrawArraysInstanced = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8417 TglDrawElementsInstanced = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8418 TglTexBuffer = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8419 TglPrimitiveRestartIndex = procedure(index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8422 { OpenGL 3.2 also reuses entry points from these extensions: }
8423 { ARB_draw_elements_base_vertex }
8424 { ARB_provoking_vertex }
8426 { ARB_texture_multisample }
8427 TglGetInteger64i_v = procedure(target: GLenum; index_: GLuint; data: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8428 TglGetBufferParameteri64v = procedure(target: GLenum; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8429 TglFramebufferTexture = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8430 // TglFramebufferTextureFace = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8433 { OpenGL 3.3 also reuses entry points from these extensions: }
8434 { ARB_blend_func_extended }
8435 { ARB_sampler_objects }
8436 { ARB_explicit_attrib_location, but it has none }
8437 { ARB_occlusion_query2 (no entry points) }
8438 { ARB_shader_bit_encoding (no entry points) }
8439 { ARB_texture_rgb10_a2ui (no entry points) }
8440 { ARB_texture_swizzle (no entry points) }
8442 { ARB_vertex_type_2_10_10_10_rev }
8443 TglVertexAttribDivisor = procedure(index: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8446 { OpenGL 4.0 also reuses entry points from these extensions: }
8447 { ARB_texture_query_lod (no entry points) }
8448 { ARB_draw_indirect }
8449 { ARB_gpu_shader5 (no entry points) }
8450 { ARB_gpu_shader_fp64 }
8451 { ARB_shader_subroutine }
8452 { ARB_tessellation_shader }
8453 { ARB_texture_buffer_object_rgb32 (no entry points) }
8454 { ARB_texture_cube_map_array (no entry points) }
8455 { ARB_texture_gather (no entry points) }
8456 { ARB_transform_feedback2 }
8457 { ARB_transform_feedback3 }
8458 TglMinSampleShading = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8459 TglBlendEquationi = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8460 TglBlendEquationSeparatei = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8461 TglBlendFunci = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8462 TglBlendFuncSeparatei = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8465 { OpenGL 4.1 also reuses entry points from these extensions: }
8466 { ARB_ES2_compatibility }
8467 { ARB_get_program_binary }
8468 { ARB_separate_shader_objects }
8469 { ARB_shader_precision (no entry points) }
8470 { ARB_vertex_attrib_64bit }
8471 { ARB_viewport_array }
8474 TglTbufferMask3DFX = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8476 // GL_APPLE_element_array
8477 TglElementPointerAPPLE = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8478 TglDrawElementArrayAPPLE = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8479 TglDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8480 TglMultiDrawElementArrayAPPLE = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8481 TglMultiDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8484 TglGenFencesAPPLE = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8485 TglDeleteFencesAPPLE = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8486 TglSetFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8487 TglIsFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8488 TglTestFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8489 TglFinishFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8490 TglTestObjectAPPLE = function(_object: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8491 TglFinishObjectAPPLE = procedure(_object: GLenum; name: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8493 // GL_APPLE_vertex_array_object
8494 TglBindVertexArrayAPPLE = procedure(_array: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8495 TglDeleteVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8496 TglGenVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8497 TglIsVertexArrayAPPLE = function(_array: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8499 // GL_APPLE_vertex_array_range
8500 TglVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8501 TglFlushVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8502 TglVertexArrayParameteriAPPLE = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8504 // GL_APPLE_texture_range
8505 TglTextureRangeAPPLE = procedure(target: GLenum; length: GLsizei; const Pointer_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8506 TglGetTexParameterPointervAPPLE = procedure(target: GLenum; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8508 // GL_APPLE_vertex_program_evaluators
8509 TglEnableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8510 TglDisableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8511 TglIsVertexAttribEnabledAPPLE = function(index_: GLuint; pname: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8512 TglMapVertexAttrib1dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8513 TglMapVertexAttrib1fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8514 TglMapVertexAttrib2dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8515 TglMapVertexAttrib2fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; order: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8517 // GL_APPLE_object_purgeable
8518 TglObjectPurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8519 TglObjectUnpurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8520 TglGetObjectParameterivAPPLE = procedure(objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8522 // GL_ARB_matrix_palette
8523 TglCurrentPaletteMatrixARB = procedure(index: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8524 TglMatrixIndexubvARB = procedure(size: GLint; const indices: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8525 TglMatrixIndexusvARB = procedure(size: GLint; const indices: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8526 TglMatrixIndexuivARB = procedure(size: GLint; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8527 TglMatrixIndexPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8529 // GL_ARB_multisample
8530 TglSampleCoverageARB = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8532 // GL_ARB_multitexture
8533 TglActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8534 TglClientActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8535 TglMultiTexCoord1dARB = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8536 TglMultiTexCoord1dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8537 TglMultiTexCoord1fARB = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8538 TglMultiTexCoord1fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8539 TglMultiTexCoord1iARB = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8540 TglMultiTexCoord1ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8541 TglMultiTexCoord1sARB = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8542 TglMultiTexCoord1svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8543 TglMultiTexCoord2dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8544 TglMultiTexCoord2dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8545 TglMultiTexCoord2fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8546 TglMultiTexCoord2fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8547 TglMultiTexCoord2iARB = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8548 TglMultiTexCoord2ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8549 TglMultiTexCoord2sARB = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8550 TglMultiTexCoord2svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8551 TglMultiTexCoord3dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8552 TglMultiTexCoord3dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8553 TglMultiTexCoord3fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8554 TglMultiTexCoord3fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8555 TglMultiTexCoord3iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8556 TglMultiTexCoord3ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8557 TglMultiTexCoord3sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8558 TglMultiTexCoord3svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8559 TglMultiTexCoord4dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8560 TglMultiTexCoord4dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8561 TglMultiTexCoord4fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8562 TglMultiTexCoord4fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8563 TglMultiTexCoord4iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8564 TglMultiTexCoord4ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8565 TglMultiTexCoord4sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8566 TglMultiTexCoord4svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8568 // GL_ARB_point_parameters
8569 TglPointParameterfARB = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8570 TglPointParameterfvARB = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8572 // GL_ARB_texture_compression
8573 TglCompressedTexImage3DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8574 TglCompressedTexImage2DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8575 TglCompressedTexImage1DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8576 TglCompressedTexSubImage3DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8577 TglCompressedTexSubImage2DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8578 TglCompressedTexSubImage1DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8579 TglGetCompressedTexImageARB = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8581 // GL_ARB_transpose_matrix
8582 TglLoadTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8583 TglLoadTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8584 TglMultTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8585 TglMultTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8587 // GL_ARB_vertex_blend
8588 TglWeightbvARB = procedure(size: GLint; const weights: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8589 TglWeightsvARB = procedure(size: GLint; const weights: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8590 TglWeightivARB = procedure(size: GLint; const weights: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8591 TglWeightfvARB = procedure(size: GLint; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8592 TglWeightdvARB = procedure(size: GLint; const weights: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8593 TglWeightubvARB = procedure(size: GLint; const weights: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8594 TglWeightusvARB = procedure(size: GLint; const weights: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8595 TglWeightuivARB = procedure(size: GLint; const weights: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8596 TglWeightPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8597 TglVertexBlendARB = procedure(count: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8599 // GL_ARB_vertex_buffer_object
8600 TglBindBufferARB = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8601 TglDeleteBuffersARB = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8602 TglGenBuffersARB = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8603 TglIsBufferARB = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8604 TglBufferDataARB = procedure(target: GLenum; size: GLsizeiptrARB; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8605 TglBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8606 TglGetBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8607 TglMapBufferARB = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8608 TglUnmapBufferARB = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8609 TglGetBufferParameterivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8610 TglGetBufferPointervARB = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8612 // GL_ARB_vertex_program
8613 TglVertexAttrib1dARB = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8614 TglVertexAttrib1dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8615 TglVertexAttrib1fARB = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8616 TglVertexAttrib1fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8617 TglVertexAttrib1sARB = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8618 TglVertexAttrib1svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8619 TglVertexAttrib2dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8620 TglVertexAttrib2dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8621 TglVertexAttrib2fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8622 TglVertexAttrib2fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8623 TglVertexAttrib2sARB = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8624 TglVertexAttrib2svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8625 TglVertexAttrib3dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8626 TglVertexAttrib3dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8627 TglVertexAttrib3fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8628 TglVertexAttrib3fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8629 TglVertexAttrib3sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8630 TglVertexAttrib3svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8631 TglVertexAttrib4NbvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8632 TglVertexAttrib4NivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8633 TglVertexAttrib4NsvARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8634 TglVertexAttrib4NubARB = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8635 TglVertexAttrib4NubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8636 TglVertexAttrib4NuivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8637 TglVertexAttrib4NusvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8638 TglVertexAttrib4bvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8639 TglVertexAttrib4dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8640 TglVertexAttrib4dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8641 TglVertexAttrib4fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8642 TglVertexAttrib4fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8643 TglVertexAttrib4ivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8644 TglVertexAttrib4sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8645 TglVertexAttrib4svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8646 TglVertexAttrib4ubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8647 TglVertexAttrib4uivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8648 TglVertexAttrib4usvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8649 TglVertexAttribPointerARB = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8650 TglEnableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8651 TglDisableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8652 TglProgramStringARB = procedure(target: GLenum; format: GLenum; len: GLsizei; const _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8653 TglBindProgramARB = procedure(target: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8654 TglDeleteProgramsARB = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8655 TglGenProgramsARB = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8656 TglProgramEnvParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8657 TglProgramEnvParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8658 TglProgramEnvParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8659 TglProgramEnvParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8660 TglProgramLocalParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8661 TglProgramLocalParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8662 TglProgramLocalParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8663 TglProgramLocalParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8664 TglGetProgramEnvParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8665 TglGetProgramEnvParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8666 TglGetProgramLocalParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8667 TglGetProgramLocalParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8668 TglGetProgramivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8669 TglGetProgramStringARB = procedure(target: GLenum; pname: GLenum; _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8670 TglGetVertexAttribdvARB = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8671 TglGetVertexAttribfvARB = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8672 TglGetVertexAttribivARB = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8673 TglGetVertexAttribPointervARB = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8674 TglIsProgramARB = function(_program: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8676 // GL_ARB_window_pos
8677 TglWindowPos2dARB = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8678 TglWindowPos2dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8679 TglWindowPos2fARB = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8680 TglWindowPos2fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8681 TglWindowPos2iARB = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8682 TglWindowPos2ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8683 TglWindowPos2sARB = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8684 TglWindowPos2svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8685 TglWindowPos3dARB = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8686 TglWindowPos3dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8687 TglWindowPos3fARB = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8688 TglWindowPos3fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8689 TglWindowPos3iARB = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8690 TglWindowPos3ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8691 TglWindowPos3sARB = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8692 TglWindowPos3svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8694 // GL_ARB_draw_buffers
8695 TglDrawBuffersARB = procedure(n: GLsizei; bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8697 // GL_ARB_color_buffer_float
8698 TglClampColorARB = procedure(target: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8700 // GL_ARB_vertex_shader
8701 TglGetActiveAttribARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8702 TglGetAttribLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8703 TglBindAttribLocationARB = procedure(programObj: GLhandleARB; index: GLuint; const name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8705 // GL_ARB_shader_objects
8706 TglDeleteObjectARB = procedure(Obj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8707 TglGetHandleARB = function(pname: GlEnum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8708 TglDetachObjectARB = procedure(container, attached: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8709 TglCreateShaderObjectARB = function(shaderType: glenum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8710 TglShaderSourceARB = procedure(shaderObj: GLHandleARB; count: glsizei; const _string: PPGLCharARB; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8711 TglCompileShaderARB = procedure(shaderObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8712 TglCreateProgramObjectARB = function: GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8713 TglAttachObjectARB = procedure(programObj, shaderObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8714 TglLinkProgramARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8715 TglUseProgramObjectARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8716 TglValidateProgramARB = procedure(programObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8717 TglUniform1fARB = procedure(location: glint; v0: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8718 TglUniform2fARB = procedure(location: glint; v0, v1: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8719 TglUniform3fARB = procedure(location: glint; v0, v1, v2: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8720 TglUniform4fARB = procedure(location: glint; v0, v1, v2, v3: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8721 TglUniform1iARB = procedure(location: glint; v0: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8722 TglUniform2iARB = procedure(location: glint; v0, v1: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8723 TglUniform3iARB = procedure(location: glint; v0, v1, v2: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8724 TglUniform4iARB = procedure(location: glint; v0, v1, v2, v3: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8725 TglUniform1fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8726 TglUniform2fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8727 TglUniform3fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8728 TglUniform4fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8729 TglUniform1ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8730 TglUniform2ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8731 TglUniform3ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8732 TglUniform4ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8733 TglUniformMatrix2fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8734 TglUniformMatrix3fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8735 TglUniformMatrix4fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8736 TglGetObjectParameterfvARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8737 TglGetObjectParameterivARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8738 TglGetInfoLogARB = procedure(shaderObj: GLHandleARB; maxLength: glsizei; var length: glint; infoLog: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8739 TglGetAttachedObjectsARB = procedure(programobj: GLhandleARB; maxCount: GLsizei; var count: GLsizei; objects: PGLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8740 TglGetUniformLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8741 TglGetActiveUniformARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8742 TglGetUniformfvARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8743 TglGetUniformivARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8744 TglGetShaderSourceARB = procedure(shader: GLhandleARB; maxLength: GLsizei; var length: GLsizei; source: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8746 // GL_ARB_Occlusion_Query
8747 TglGenQueriesARB = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8748 TglDeleteQueriesARB = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8749 TglIsQueryARB = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8750 TglBeginQueryARB = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8751 TglEndQueryARB = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8752 TglGetQueryivARB = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8753 TglGetQueryObjectivARB = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8754 TglGetQueryObjectuivARB = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8756 // GL_ARB_draw_instanced
8757 TglDrawArraysInstancedARB = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8758 TglDrawElementsInstancedARB = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8760 // GL_ARB_framebuffer_object
8761 TglIsRenderbuffer = function(renderbuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8762 TglBindRenderbuffer = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8763 TglDeleteRenderbuffers = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8764 TglGenRenderbuffers = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8765 TglRenderbufferStorage = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8766 TglGetRenderbufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8767 TglIsFramebuffer = function(framebuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8768 TglBindFramebuffer = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8769 TglDeleteFramebuffers = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8770 TglGenFramebuffers = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8771 TglCheckFramebufferStatus = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8772 TglFramebufferTexture1D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8773 TglFramebufferTexture2D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8774 TglFramebufferTexture3D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8775 TglFramebufferRenderbuffer = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8776 TglGetFramebufferAttachmentParameteriv = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8777 TglGenerateMipmap = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8778 TglBlitFramebuffer = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8779 TglRenderbufferStorageMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8780 TglFramebufferTextureLayer = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8782 // GL_ARB_geometry_shader4
8783 TglProgramParameteriARB = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8784 TglFramebufferTextureARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8785 TglFramebufferTextureLayerARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8786 TglFramebufferTextureFaceARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8788 // GL_ARB_instanced_arrays
8789 TglVertexAttribDivisorARB = procedure(index_: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8791 // GL_ARB_map_buffer_range
8792 TglMapBufferRange = function(target: GLenum; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8793 TglFlushMappedBufferRange = procedure(target: GLenum; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8795 // GL_ARB_texture_buffer_object
8796 TglTexBufferARB = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8798 // GL_ARB_vertex_array_object
8799 TglBindVertexArray = procedure(array_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8800 TglDeleteVertexArrays = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8801 TglGenVertexArrays = procedure(n: GLsizei; arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8802 TglIsVertexArray = function(array_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8804 // GL_ARB_uniform_buffer_object
8805 TglGetUniformIndices = procedure(program_: GLuint; uniformCount: GLsizei; const uniformNames: PPGLchar; uniformIndices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8806 TglGetActiveUniformsiv = procedure(program_: GLuint; uniformCount: GLsizei; const uniformIndices: PGLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8807 TglGetActiveUniformName = procedure(program_: GLuint; uniformIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8808 TglGetUniformBlockIndex = function(program_: GLuint; const uniformBlockName: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8809 TglGetActiveUniformBlockiv = procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8810 TglGetActiveUniformBlockName = procedure(program_: GLuint; uniformBlockIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformBlockName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8811 TglUniformBlockBinding = procedure(program_: GLuint; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8813 // GL_ARB_copy_buffer
8814 TglCopyBufferSubData = procedure(readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8816 // GL_ARB_draw_elements_base_vertex
8817 TglDrawElementsBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8818 TglDrawRangeElementsBaseVertex = procedure(mode: GLenum; start: GLuint; end_: GLuint; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8819 TglDrawElementsInstancedBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8820 TglMultiDrawElementsBaseVertex = procedure(mode: GLenum; const count: PGLsizei; type_: GLenum; const indices: PPGLvoid; primcount: GLsizei; const basevertex: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8822 // GL_ARB_provoking_vertex
8823 TglProvokingVertex = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8826 TglFenceSync = function(condition: GLenum; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8827 TglIsSync = function(sync: GLsync): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8828 TglDeleteSync = procedure(sync: GLsync); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8829 TglClientWaitSync = function(sync: GLsync; flags: GLbitfield; timeout: GLuint64): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8830 TglWaitSync = procedure(sync: GLsync; flags: GLbitfield; timeout: GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8831 TglGetInteger64v = procedure(pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8832 TglGetSynciv = procedure(sync: GLsync; pname: GLenum; butSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8834 // GL_ARB_texture_multisample
8835 TglTexImage2DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8836 TglTexImage3DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8837 TglGetMultisamplefv = procedure(pname: GLenum; index_: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8838 TglSampleMaski = procedure(index_: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8840 // GL_ARB_draw_buffers_blend
8841 TglBlendEquationiARB = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8842 TglBlendEquationSeparateiARB = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8843 TglBlendFunciARB = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8844 TglBlendFuncSeparateiARB = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8846 // GL_ARB_sample_shading
8847 TglMinSampleShadingARB = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8849 // GL_ARB_shading_language_include
8850 TglNamedStringARB = procedure(type_: GLenum; namelen: GLint; const name: PGLchar; stringlen: GLint; const string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8851 TglDeleteNamedStringARB = procedure(namelen: GLint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8852 TglCompileShaderIncludeARB = procedure (shader: GLuint; count: GLsizei; const path: PPGLchar; const length: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8853 TglIsNamedStringARB = function(namelen: GLint; const name: PGLchar): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8854 TglGetNamedStringARB = procedure(namelen: GLint; const name: PGLchar; bufSize: GLsizei; stringlen: GLint; string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8855 TglGetNamedStringivARB = procedure(namelen: GLint; const name: PGLchar; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8857 // GL_ARB_blend_func_extended
8858 TglBindFragDataLocationIndexed = procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8859 TglGetFragDataIndex = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8861 // GL_ARB_sampler_objects
8862 TglGenSamplers = procedure(count: GLsizei; samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8863 TglDeleteSamplers = procedure(count: GLsizei; const samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8864 TglIsSampler = function(sampler: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8865 TglBindSampler = procedure(unit_: GLuint; sampler: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8866 TglSamplerParameteri = procedure(sampler: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8867 TglSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8868 TglSamplerParameterf = procedure(sampler: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8869 TglSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8870 TglSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8871 TglSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8872 TglGetSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8873 TglGetSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8874 TglGetSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8875 TglGetSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8877 // GL_ARB_timer_query
8878 TglQueryCounter = procedure(id: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8879 TglGetQueryObjecti64v = procedure(id: GLuint; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8880 TglGetQueryObjectui64v = procedure(id: GLuint; pname: GLenum; params: PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8882 // GL_ARB_vertex_type_2_10_10_10_rev
8883 TglVertexP2ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8884 TglVertexP2uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8885 TglVertexP3ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8886 TglVertexP3uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8887 TglVertexP4ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8888 TglVertexP4uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8889 TglTexCoordP1ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8890 TglTexCoordP1uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8891 TglTexCoordP2ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8892 TglTexCoordP2uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8893 TglTexCoordP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8894 TglTexCoordP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8895 TglTexCoordP4ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8896 TglTexCoordP4uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8897 TglMultiTexCoordP1ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8898 TglMultiTexCoordP1uiv = procedure(texture: GLenum; type_: GLenum; const coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8899 TglMultiTexCoordP2ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8900 TglMultiTexCoordP2uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8901 TglMultiTexCoordP3ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8902 TglMultiTexCoordP3uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8903 TglMultiTexCoordP4ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8904 TglMultiTexCoordP4uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8905 TglNormalP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8906 TglNormalP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8907 TglColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8908 TglColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8909 TglColorP4ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8910 TglColorP4uiv = procedure(type_: GLenum; const color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8911 TglSecondaryColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8912 TglSecondaryColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8913 TglVertexAttribP1ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8914 TglVertexAttribP1uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8915 TglVertexAttribP2ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8916 TglVertexAttribP2uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8917 TglVertexAttribP3ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8918 TglVertexAttribP3uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8919 TglVertexAttribP4ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8920 TglVertexAttribP4uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8922 // GL_ARB_draw_indirect
8923 TglDrawArraysIndirect = procedure(mode: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8924 TglDrawElementsIndirect = procedure(mode: GLenum; type_: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8926 // GL_ARB_gpu_shader_fp64
8927 TglUniform1d = procedure(location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8928 TglUniform2d = procedure(location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8929 TglUniform3d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8930 TglUniform4d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8931 TglUniform1dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8932 TglUniform2dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8933 TglUniform3dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8934 TglUniform4dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8935 TglUniformMatrix2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8936 TglUniformMatrix3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8937 TglUniformMatrix4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8938 TglUniformMatrix2x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8939 TglUniformMatrix2x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8940 TglUniformMatrix3x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8941 TglUniformMatrix3x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8942 TglUniformMatrix4x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8943 TglUniformMatrix4x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8944 TglGetUniformdv = procedure(program_: GLuint; location: GLint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8946 // GL_ARB_shader_subroutine
8947 TglGetSubroutineUniformLocation = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8948 TglGetSubroutineIndex = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8949 TglGetActiveSubroutineUniformiv = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8950 TglGetActiveSubroutineUniformName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8951 TglGetActiveSubroutineName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8952 TglUniformSubroutinesuiv = procedure(shadertype: GLenum; count: GLsizei; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8953 TglGetUniformSubroutineuiv = procedure(shadertype: GLenum; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8954 TglGetProgramStageiv = procedure(program_: GLuint; shadertype: GLenum; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8956 // GL_ARB_tessellation_shader
8957 TglPatchParameteri = procedure(pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8958 TglPatchParameterfv = procedure(pname: GLenum; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8960 // GL_ARB_transform_feedback2
8961 TglBindTransformFeedback = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8962 TglDeleteTransformFeedbacks = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8963 TglGenTransformFeedbacks = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8964 TglIsTransformFeedback = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8965 TglPauseTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8966 TglResumeTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8967 TglDrawTransformFeedback = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8969 // GL_ARB_transform_feedback3
8970 TglDrawTransformFeedbackStream = procedure(mode: GLenum; id: GLuint; stream: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8971 TglBeginQueryIndexed = procedure(target: GLenum; index: GLuint; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8972 TglEndQueryIndexed = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8973 TglGetQueryIndexediv = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8975 // GL_ARB_ES2_compatibility
8976 TglReleaseShaderCompiler = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8977 TglShaderBinary = procedure(count: GLsizei; const shaders: PGLuint; binaryformat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8978 TglGetShaderPrecisionFormat = procedure(shadertype: GLenum; precisiontype: GLenum; range: PGLint; precision: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8979 TglDepthRangef = procedure(n: GLclampf; f: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8980 TglClearDepthf = procedure(d: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8982 // GL_ARB_get_program_binary
8983 TglGetProgramBinary = procedure(program_: GLuint; bufSize: GLsizei; length: PGLsizei; binaryFormat: PGLenum; binary: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8984 TglProgramBinary = procedure(program_: GLuint; binaryFormat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8985 TglProgramParameteri = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8987 // GL_ARB_separate_shader_objects
8988 TglUseProgramStages = procedure(pipeline: GLuint; stages: GLbitfield; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8989 TglActiveShaderProgram = procedure(pipeline: GLuint; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8990 TglCreateShaderProgramv = function(type_: GLenum; count: GLsizei; const strings: PPGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8991 TglBindProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8992 TglDeleteProgramPipelines = procedure(n: GLsizei; const pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8993 TglGenProgramPipelines = procedure(n: GLsizei; pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8994 TglIsProgramPipeline = function(pipeline: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8995 TglGetProgramPipelineiv = procedure(pipeline: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8996 TglProgramUniform1i = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8997 TglProgramUniform1iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8998 TglProgramUniform1f = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8999 TglProgramUniform1fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9000 TglProgramUniform1d = procedure(program_: GLuint; location: GLint; v0: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9001 TglProgramUniform1dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9002 TglProgramUniform1ui = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9003 TglProgramUniform1uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9004 TglProgramUniform2i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9005 TglProgramUniform2iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9006 TglProgramUniform2f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9007 TglProgramUniform2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9008 TglProgramUniform2d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9009 TglProgramUniform2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9010 TglProgramUniform2ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9011 TglProgramUniform2uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9012 TglProgramUniform3i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9013 TglProgramUniform3iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9014 TglProgramUniform3f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9015 TglProgramUniform3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9016 TglProgramUniform3d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9017 TglProgramUniform3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9018 TglProgramUniform3ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9019 TglProgramUniform3uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9020 TglProgramUniform4i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9021 TglProgramUniform4iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9022 TglProgramUniform4f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9023 TglProgramUniform4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9024 TglProgramUniform4d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble; v3: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9025 TglProgramUniform4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9026 TglProgramUniform4ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9027 TglProgramUniform4uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9028 TglProgramUniformMatrix2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9029 TglProgramUniformMatrix3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9030 TglProgramUniformMatrix4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9031 TglProgramUniformMatrix2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9032 TglProgramUniformMatrix3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9033 TglProgramUniformMatrix4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9034 TglProgramUniformMatrix2x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9035 TglProgramUniformMatrix3x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9036 TglProgramUniformMatrix2x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9037 TglProgramUniformMatrix4x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9038 TglProgramUniformMatrix3x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9039 TglProgramUniformMatrix4x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9040 TglProgramUniformMatrix2x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9041 TglProgramUniformMatrix3x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9042 TglProgramUniformMatrix2x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9043 TglProgramUniformMatrix4x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9044 TglProgramUniformMatrix3x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9045 TglProgramUniformMatrix4x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9046 TglValidateProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9047 TglGetProgramPipelineInfoLog = procedure(pipeline: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9049 // GL_ARB_vertex_attrib_64bit
9050 TglVertexAttribL1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9051 TglVertexAttribL2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9052 TglVertexAttribL3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9053 TglVertexAttribL4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9054 TglVertexAttribL1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9055 TglVertexAttribL2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9056 TglVertexAttribL3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9057 TglVertexAttribL4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9058 TglVertexAttribLPointer = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9059 TglGetVertexAttribLdv = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9061 // GL_ARB_viewport_array
9062 TglViewportArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9063 TglViewportIndexedf = procedure(index: GLuint; x: GLfloat; y: GLfloat; w: GLfloat; h: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9064 TglViewportIndexedfv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9065 TglScissorArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9066 TglScissorIndexed = procedure(index: GLuint; left: GLint; bottom: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9067 TglScissorIndexedv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9068 TglDepthRangeArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9069 TglDepthRangeIndexed = procedure(index: GLuint; n: GLclampd; f: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9070 TglGetFloati_v = procedure(target: GLenum; index: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9071 TglGetDoublei_v = procedure(target: GLenum; index: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9075 // GL_ARB_base_instance
9076 TglDrawArraysInstancedBaseInstance = procedure(mode : GLenum; first : GLint; count :GLsizei; primcount : GLsizei; baseinstance : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9077 TglDrawElementsInstancedBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount : GLsizei; baseinstance : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9078 TglDrawElementsInstancedBaseVertexBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount :GLsizei; basevertex : GLint; baseinstance : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9080 // GL_ARB_transform_feedback_instanced
9081 TglDrawTransformFeedbackInstanced = procedure(mode : GLenum; id : GLuint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9082 TglDrawTransformFeedbackStreamInstanced = procedure(mode : GLenum; id : GLUInt; stream : GLUint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9084 // GL_ARB_internalformat_query
9085 TglGetInternalformativ = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9087 // GL_ARB_shader_atomic_counters
9088 TglGetActiveAtomicCounterBufferiv = procedure(_program : GLuint; bufferIndex : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9090 /// GL_ARB_shader_image_load_store
9091 TglBindImageTexture = procedure(_unit : GLuint; texture : GLuint; level :GLint; layered : GLboolean; layer : GLint; access : GLenum; format : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9092 TglMemoryBarrier = procedure(barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9094 // GL_ARB_texture_storage
9095 TglTexStorage1D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9096 TglTexStorage2D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9097 TglTexStorage3D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9098 TglTextureStorage1DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9099 TglTextureStorage2DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9100 TglTextureStorage3DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9106 TglDebugMessageControl = procedure(source : GLenum; type_ : GLenum; severity : TGLenum; count : GLsizei; const ids : PGLUInt; enabled : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9107 TglDebugMessageInsert = procedure(source : GLenum; type_ : GLenum; id : GLuint; sverity : GLenum; length : GLsizei; const buf : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9108 TglDebugMessageCallback = procedure(callback : TGLDEBUGPROC; const userParam : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9109 TglGetDebugMessageLog = function(count : GLuint; bufsize : GLsizei; sources : PGLenum; types : PGLenum; ids : PGLuint; sverities : PGLenum; lengths : PGLSizei; messagelog : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9110 TglPushDebugGroup = procedure(source : GLenum; id : GLuint; length : GLsizei; const message_ : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9111 TglPopDebugGroup = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9112 TglObjectLabel = procedure(identifier : GLenum; name : GLuint; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9113 TglGetObjectLabel = procedure(identifier : GLenum; name : GLuint; bufsize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9114 TglObjectPtrLabel = procedure(const ptr : Pointer; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9115 TglGetObjectPtrLabel = procedure(const ptr : Pointer; bufSize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9117 // GL_ARB_clear_buffer_object
9118 TglClearBufferData = procedure(target : GLenum; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9119 TglClearBufferSubData = procedure(target : GLenum; internalformat : GLenum; offset : GLintptr; size : GLsizeiptr; format : GLenum; type_ : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9120 TglClearNamedBufferDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9121 TglClearNamedBufferSubDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLenum; type_ : GLenum; offset : GLsizeiptr; size : GLsizeiptr; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9123 // GL_ARB_compute_shader 1
9124 TglDispatchCompute = procedure(num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9125 TglDispatchComputeIndirect = procedure(indirect : GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9127 // GL_ARB_copy_image
9128 TglCopyImageSubData = procedure(srcName : GLUInt; srcTarget : GLenum; srcLevel : GLint; srcX : GLint; srcY : GLint; srcZ : GLint; dstName : GLUInt; dstTarget : GLEnum; dstLevel : GLInt; dstX : GLInt; dstY : GLint; dstZ : GLint; srcWidth : GLsizei; srcHeight : GLsizei; srcDepth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9130 // GL_ARB_debug_group
9131 // ARB_debug_group reuses entry points from KHR_debug
9133 // GL_ARB_debug_label
9134 // ARB_debug_label reuses entry points from KHR_debug
9136 // GL_ARB_debug_output2
9138 // GL_ARB_ES3_compatibility
9140 // GL_ARB_explicit_uniform_location
9142 // GL_ARB_fragment_layer_viewport
9144 // GL_ARB_framebuffer_no_attachments
9145 TglFramebufferParameteri = procedure(target : GLenum; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9146 TglGetFramebufferParameteriv = procedure(target : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9147 TglNamedFramebufferParameteriEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9148 TglGetNamedFramebufferParameterivEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9150 // GL_ARB_internalformat_query2
9151 TglGetInternalformati64v = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9153 // GL_ARB_invalidate_subdata
9154 TglInvalidateTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9155 TglInvalidateTexImage = procedure(texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9156 TglInvalidateBufferSubData = procedure(buffer : GLuint; offset : GLintptr; length : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9157 TglInvalidateBufferData = procedure(buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9158 TglInvalidateFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9159 TglInvalidateSubFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9161 // GL_ARB_multi_draw_indirect
9162 TglMultiDrawArraysIndirect = procedure(mode : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9163 TglMultiDrawElementsIndirect = procedure(mode : GLenum; type_ : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9165 // GL_ARB_program_interface_query
9166 TglGetProgramInterfaceiv = procedure(program_ : GLUInt;programInterface : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9167 TglGetProgramResourceIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9168 TglGetProgramResourceName = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; bufSize : GLsizei; length : PGLsizei; name : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9169 TglGetProgramResourceiv = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; propCount : GLsizei; const props : PGLenum; bufSize : GLsizei; length : PGLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9170 TglGetProgramResourceLocation = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9171 TglGetProgramResourceLocationIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9173 // GL_ARB_robust_buffer_access_behavior
9175 // GL_ARB_shader_image_size
9177 // GL_ARB_shader_storage_buffer_object
9178 TglShaderStorageBlockBinding = procedure(program_ : GLuint; storageBlockIndex : GLuint; storageBlockBinding : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9180 // GL_ARB_stencil_texturing
9182 // GL_ARB_texture_buffer_range
9183 TglTexBufferRange = procedure(target : GLenum; internalformat : GLenum; buffer : GLuint; offset :GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9184 TglTextureBufferRangeEXT = procedure(texture : GLuint; target : GLenum; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9186 // GL_ARB_texture_query_levels
9188 // GL_ARB_texture_storage_multisample
9189 TglTexStorage2DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9190 TglTexStorage3DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9191 TglTextureStorage2DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9192 TglTextureStorage3DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9196 TglBufferStorage = procedure(target : GLenum; size : GLsizeiptr; const data : pointer; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9197 TglClearTexImage = procedure(texture : GLuint; level : GLint; format : GLenum; _type : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9198 TglClearTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; const Data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9199 TglBindBuffersBase = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9200 TglBindBuffersRange = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : GLintptr; const sizes : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9201 TglBindTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9202 TglBindSamplers = procedure(first : GLuint; count : GLsizei; const samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9203 TglBindImageTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9204 TglBindVertexBuffers = procedure(first : GLuint; count : GLsizei; const buffers : GLuint; const offsets : GLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9205 TglTexPageCommitmentARB = procedure(target : glenum; level : glint; xoffset : glint; yoffset : glint; zoffset : glint; width : glsizei; height : glsizei; depth : glsizei; resident : glboolean); {$IFDEF DGL_WIN} stdcall; {$ELSE}cdecl; {$ENDIF}
9208 TglClipControl = procedure(origin : GLenum; depth : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9209 TglCreateTransformFeedbacks = procedure(n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9210 TglTransformFeedbackBufferBase = procedure (xfb : GLuint; index : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9211 TglTransformFeedbackBufferRange = procedure (xfb : GLuint; index : GLuint; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9212 TglGetTransformFeedbackiv = procedure (xfb : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9213 TglGetTransformFeedbacki_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9214 TglGetTransformFeedbacki64_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9215 TglCreateBuffers = procedure (n : GLsizei; buffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9216 TglNamedBufferStorage = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9217 TglNamedBufferData = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; usage : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9218 TglNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9219 TglCopyNamedBufferSubData = procedure (readBuffer : GLuint; writeBuffer : GLuint; readOffset : GLintptr; writeOffset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9220 TglClearNamedBufferData = procedure (buffer : GLuint; internalformat : GLenum; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9221 TglClearNamedBufferSubData = procedure (buffer : GLuint; internalformat : GLenum; offset : GLintptr; size : GLsizei; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9222 TglMapNamedBuffer = function(buffer : GLuint; access : GLenum) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9223 TglMapNamedBufferRange = function(buffer : GLuint; offset : GLintptr; length : GLsizei; access : GLbitfield) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9224 TglUnmapNamedBuffer = function(buffer : GLuint) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9225 TglFlushMappedNamedBufferRange = procedure (buffer : GLuint; offset : GLintptr; length : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9226 TglGetNamedBufferParameteriv = procedure (buffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9227 TglGetNamedBufferParameteri64v = procedure (buffer : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9228 TglGetNamedBufferPointerv = procedure (buffer : GLuint; pname : GLenum; params : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9229 TglGetNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9230 TglCreateFramebuffers = procedure (n : GLsizei; framebuffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9231 TglNamedFramebufferRenderbuffer = procedure (framebuffer : GLuint; attachment : GLenum ; renderbuffertarget : GLEnum; renderbuffer : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9232 TglNamedFramebufferParameteri = procedure (framebuffer : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9233 TglNamedFramebufferTexture = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9234 TglNamedFramebufferTextureLayer = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint; layer : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9235 TglNamedFramebufferDrawBuffer = procedure (framebuffer : GLuint; buf : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9236 TglNamedFramebufferDrawBuffers = procedure (framebuffer : GLuint; n : GLsizei; bufs : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9237 TglNamedFramebufferReadBuffer = procedure (framebuffer : GLuint; src : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9238 TglInvalidateNamedFramebufferData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9239 TglInvalidateNamedFramebufferSubData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9240 TglClearNamedFramebufferiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9241 TglClearNamedFramebufferuiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9242 TglClearNamedFramebufferfv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9243 TglClearNamedFramebufferfi = procedure (framebuffer : GLuint; buffer : GLenum; const depth : GLfloat; stencil : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9244 TglBlitNamedFramebuffer = procedure (readFramebuffer : GLuint; drawFramebuffer : GLuint; srcX0 : GLint; srcY0 : GLint; srcX1 : GLint; srcY1 : GLint; dstX0 : GLint; dstY0 : GLint; dstX1 : GLint; dstY1 : GLint ; mask : GLbitfield; filter : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9245 TglCheckNamedFramebufferStatus = function(framebuffer : GLuint; target : GLenum) : GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9246 TglGetNamedFramebufferParameteriv = procedure (framebuffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9247 TglGetNamedFramebufferAttachmentParameteriv = procedure (framebuffer : GLuint; attachment : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9248 TglCreateRenderbuffers = procedure (n : GLsizei; renderbuffers : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9249 TglNamedRenderbufferStorage = procedure (renderbuffer : GLUInt; internalformat : GLenum ; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9250 TglNamedRenderbufferStorageMultisample = procedure (renderbuffer : GLUInt; samples : GLSizei; internalformat : GLenum ; width : GLSizei; height : GLSizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9251 TglGetNamedRenderbufferParameteriv = procedure (renderbuffer : GLUInt; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9252 TglCreateTextures = procedure (target : GLenum ; n : GLsizei; textures : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9253 TglTextureBuffer = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9254 TglTextureBufferRange = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9255 TglTextureStorage1D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9256 TglTextureStorage2D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9257 TglTextureStorage3D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9258 TglTextureStorage2DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9259 TglTextureStorage3DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9260 TglTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9261 TglTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9262 TglTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9263 TglCompressedTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9264 TglCompressedTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; mageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9265 TglCompressedTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9266 TglCopyTextureSubImage1D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; x : GLint; y : GLint; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9267 TglCopyTextureSubImage2D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9268 TglCopyTextureSubImage3D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9269 TglTextureParameterf = procedure (texture : GLuint; pname : GLenum; param : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9270 TglTextureParameterfv = procedure (texture : GLuint; pname : GLenum; const param : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9271 TglTextureParameteri = procedure (texture : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9272 TglTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; const params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9273 TglTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; const params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9274 TglTextureParameteriv = procedure (texture : GLuint; pname : GLenum; const param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9275 TglGenerateTextureMipmap = procedure(texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9276 TglBindTextureUnit = procedure (_unit : GLuint; texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9277 TglGetTextureImage = procedure (texture : GLuint; level : GLint ; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9278 TglGetCompressedTextureImage = procedure (texture : GLuint; level : GLint; bufSize : GLSizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9279 TglGetTextureLevelParameterfv = procedure (texture : GLuint; level : GLint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9280 TglGetTextureLevelParameteriv = procedure (texture : GLuint; level : GLint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9281 TglGetTextureParameterfv = procedure (texture : GLuint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9282 TglGetTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9283 TglGetTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; params : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9284 TglGetTextureParameteriv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9285 TglCreateVertexArrays = procedure (n : GLsizei; arrays : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9286 TglDisableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9287 TglEnableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9288 TglVertexArrayElementBuffer = procedure (vaobj : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9289 TglVertexArrayVertexBuffer = procedure (vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9290 TglVertexArrayVertexBuffers = procedure (vaobj : GLuint; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : PGLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9291 TglVertexArrayAttribBinding = procedure (vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9292 TglVertexArrayAttribFormat = procedure(vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; normalized : GLboolean; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9293 TglVertexArrayAttribIFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9294 TglVertexArrayAttribLFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9295 TglVertexArrayBindingDivisor = procedure (vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9296 TglGetVertexArrayiv = procedure (vaobj : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9297 TglGetVertexArrayIndexediv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9298 TglGetVertexArrayIndexed64iv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9299 TglCreateSamplers = procedure (n : GLsizei; samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9300 TglCreateProgramPipelines = procedure (n : GLsizei; pipelines : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9301 TglCreateQueries = procedure (target : GLenum; n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9302 TglMemoryBarrierByRegion = procedure (barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9303 TglGetTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9304 TglGetCompressedTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9305 TglGetGraphicsResetStatus = function : GLEnum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9306 TglGetnCompressedTexImage = procedure (target : GLenum; lod : GLint; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9307 TglGetnTexImage = procedure (target : GLenum; level : GLint; format : GLenum; _type : GLenum; bufSize : GLSizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9308 TglGetnUniformdv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9309 TglGetnUniformfv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9310 TglGetnUniformiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9311 TglGetnUniformuiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9312 TglReadnPixels = procedure (x : GLint; y : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9313 TglGetnMapdv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9314 TglGetnMapfv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9315 TglGetnMapiv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9316 TglGetnPixelMapfv = procedure (map : GLenum; bufSize : GLsizei; values : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9317 TglGetnPixelMapuiv = procedure (map : GLenum; bufSize : GLsizei; values : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9318 TglGetnPixelMapusv = procedure (map : GLenum; bufSize : GLsizei; values : PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9319 TglGetnPolygonStipple = procedure (bufSize : GLsizei; pattern : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9320 TglGetnColorTable = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; table : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9321 TglGetnConvolutionFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; image : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9322 TglGetnSeparableFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; rowBufSize : GLsizei; row : PGLvoid; columnBufSize : GLsizei; column : PGLvoid; span : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9323 TglGetnHistogram = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9324 TglGetnMinmax = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9325 TglTextureBarrier = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9327 // GL_ARB_sparse_buffer
9328 TglBufferPageCommitmentARB = procedure (target : GLenum; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9329 TglNamedBufferPageCommitmentEXT = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9330 TglNamedBufferPageCommitmentARB = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9332 // GL_KHR_blend_equation_advanced
9333 TglBlendBarrierKHR = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9335 // GL_ARB_texture_view
9336 TglTextureView = procedure(texture : GLuint; target : GLenum; origtexture : GLuint; internalformat : GLenum; minlevel : GLuint; numlevels : GLuint; minlayer : GLuint; numlayers : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9338 // GL_ARB_vertex_attrib_binding
9339 TglBindVertexBuffer = procedure(bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9340 TglVertexAttribFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9341 TglVertexAttribIFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9342 TglVertexAttribLFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9343 TglVertexAttribBinding = procedure(attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9344 TglVertexBindingDivisor = procedure(bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9345 TglVertexArrayBindVertexBufferEXT = procedure(vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9346 TglVertexArrayVertexAttribFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9347 TglVertexArrayVertexAttribIFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9348 TglVertexArrayVertexAttribLFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9349 TglVertexArrayVertexAttribBindingEXT = procedure(vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9350 TglVertexArrayVertexBindingDivisorEXT = procedure(vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9352 // GL_ARB_robustness_isolation
9357 TglCreateSyncFromCLeventARB = function(context: p_cl_context; event: p_cl_event; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9359 // GL_ARB_debug_output
9360 TglDebugMessageControlARB = procedure(source: GLenum; type_: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9361 TglDebugMessageInsertARB = procedure(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9362 TglDebugMessageCallbackARB = procedure(callback: TglDebugProcARB; const userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9363 TglGetDebugMessageLogARB = function(count: GLuint; bufsize: GLsizei; sources: PGLenum; types: PGLenum; ids: PGLuint; severities: PGLenum; lengths: PGLsizei; messageLog: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9365 // GL_ARB_robustness
9366 TglGetGraphicsResetStatusARB = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9367 TglGetnMapdvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9368 TglGetnMapfvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9369 TglGetnMapivARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9370 TglGetnPixelMapfvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9371 TglGetnPixelMapuivARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9372 TglGetnPixelMapusvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9373 TglGetnPolygonStippleARB = procedure(bufSize: GLsizei; pattern: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9374 TglGetnColorTableARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9375 TglGetnConvolutionFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9376 TglGetnSeparableFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; rowBufSize: GLsizei; row: PGLvoid; columnBufSize: GLsizei; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9377 TglGetnHistogramARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9378 TglGetnMinmaxARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9379 TglGetnTexImageARB = procedure(target: GLenum; level: GLint; format: GLenum; type_: GLenum; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9380 TglReadnPixelsARB = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; bufSize: GLsizei; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9381 TglGetnCompressedTexImageARB = procedure(target: GLenum; lod: GLint; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9382 TglGetnUniformfvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9383 TglGetnUniformivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9384 TglGetnUniformuivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9385 TglGetnUniformdvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9387 // GL_ATI_draw_buffers
9388 TglDrawBuffersATI = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9390 // GL_ATI_element_array
9391 TglElementPointerATI = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9392 TglDrawElementArrayATI = procedure(mode: GLenum; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9393 TglDrawRangeElementArrayATI = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9395 // GL_ATI_envmap_bumpmap
9396 TglTexBumpParameterivATI = procedure(pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9397 TglTexBumpParameterfvATI = procedure(pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9398 TglGetTexBumpParameterivATI = procedure(pname: GLenum; param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9399 TglGetTexBumpParameterfvATI = procedure(pname: GLenum; param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9401 // GL_ATI_fragment_shader
9402 TglGenFragmentShadersATI = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9403 TglBindFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9404 TglDeleteFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9405 TglBeginFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9406 TglEndFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9407 TglPassTexCoordATI = procedure(dst: GLuint; coord: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9408 TglSampleMapATI = procedure(dst: GLuint; interp: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9409 TglColorFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9410 TglColorFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9411 TglColorFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9412 TglAlphaFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9413 TglAlphaFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9414 TglAlphaFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9415 TglSetFragmentShaderConstantATI = procedure(dst: GLuint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9417 // GL_ATI_map_object_buffer
9418 TglMapObjectBufferATI = function(buffer: GLuint): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9419 TglUnmapObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9421 // GL_ATI_pn_triangles
9422 TglPNTrianglesiATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9423 TglPNTrianglesfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9425 // GL_ATI_separate_stencil
9426 TglStencilOpSeparateATI = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9427 TglStencilFuncSeparateATI = procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9429 // GL_ATI_vertex_array_object
9430 TglNewObjectBufferATI = function(size: GLsizei; const _pointer: PGLvoid; usage: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9431 TglIsObjectBufferATI = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9432 TglUpdateObjectBufferATI = procedure(buffer: GLuint; offset: GLuint; size: GLsizei; const _pointer: PGLvoid; preserve: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9433 TglGetObjectBufferfvATI = procedure(buffer: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9434 TglGetObjectBufferivATI = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9435 TglFreeObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9436 TglArrayObjectATI = procedure(_array: GLenum; size: GLint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9437 TglGetArrayObjectfvATI = procedure(_array: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9438 TglGetArrayObjectivATI = procedure(_array: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9439 TglVariantArrayObjectATI = procedure(id: GLuint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9440 TglGetVariantArrayObjectfvATI = procedure(id: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9441 TglGetVariantArrayObjectivATI = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9443 // GL_ATI_vertex_attrib_array_object
9444 TglVertexAttribArrayObjectATI = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9445 TglGetVertexAttribArrayObjectfvATI = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9446 TglGetVertexAttribArrayObjectivATI = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9448 // GL_ATI_vertex_streams
9449 TglVertexStream1sATI = procedure(stream: GLenum; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9450 TglVertexStream1svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9451 TglVertexStream1iATI = procedure(stream: GLenum; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9452 TglVertexStream1ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9453 TglVertexStream1fATI = procedure(stream: GLenum; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9454 TglVertexStream1fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9455 TglVertexStream1dATI = procedure(stream: GLenum; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9456 TglVertexStream1dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9457 TglVertexStream2sATI = procedure(stream: GLenum; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9458 TglVertexStream2svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9459 TglVertexStream2iATI = procedure(stream: GLenum; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9460 TglVertexStream2ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9461 TglVertexStream2fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9462 TglVertexStream2fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9463 TglVertexStream2dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9464 TglVertexStream2dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9465 TglVertexStream3sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9466 TglVertexStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9467 TglVertexStream3iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9468 TglVertexStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9469 TglVertexStream3fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9470 TglVertexStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9471 TglVertexStream3dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9472 TglVertexStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9473 TglVertexStream4sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9474 TglVertexStream4svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9475 TglVertexStream4iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9476 TglVertexStream4ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9477 TglVertexStream4fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9478 TglVertexStream4fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9479 TglVertexStream4dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9480 TglVertexStream4dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9481 TglNormalStream3bATI = procedure(stream: GLenum; nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9482 TglNormalStream3bvATI = procedure(stream: GLenum; const coords: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9483 TglNormalStream3sATI = procedure(stream: GLenum; nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9484 TglNormalStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9485 TglNormalStream3iATI = procedure(stream: GLenum; nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9486 TglNormalStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9487 TglNormalStream3fATI = procedure(stream: GLenum; nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9488 TglNormalStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9489 TglNormalStream3dATI = procedure(stream: GLenum; nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9490 TglNormalStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9491 TglClientActiveVertexStreamATI = procedure(stream: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9492 TglVertexBlendEnviATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9493 TglVertexBlendEnvfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9495 // GL_AMD_performance_monitor
9496 TglGetPerfMonitorGroupsAMD = procedure(numGroups: PGLint; groupsSize: GLsizei; groups: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9497 TglGetPerfMonitorCountersAMD = procedure(group: GLuint; numCounters: PGLint; maxActiveCouters: PGLint; counterSize: GLsizei; counters: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9498 TglGetPerfMonitorGroupStringAMD = procedure(group: GLuint; bufSize: GLsizei; length: PGLsizei; groupString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9499 TglGetPerfMonitorCounterStringAMD = procedure(group: GLuint; counter: GLuint; bufSize: GLsizei; length: PGLsizei; counterString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9500 TglGetPerfMonitorCounterInfoAMD = procedure(group: GLuint; counter: GLuint; pname: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9501 TglGenPerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9502 TglDeletePerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9503 TglSelectPerfMonitorCountersAMD = procedure(monitor: GLuint; enable: GLboolean; group: GLuint; numCounters: GLint; counterList: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9504 TglBeginPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9505 TglEndPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9506 TglGetPerfMonitorCounterDataAMD = procedure(monitor: GLuint; pname: GLenum; dataSize: GLsizei; data: PGLuint; bytesWritten: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9508 // GL_AMD_vertex_shader_tesselator
9509 TglTessellationFactorAMD = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9510 TglTessellationModeAMD = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9512 // GL_AMD_draw_buffers_blend
9513 TglBlendFuncIndexedAMD = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9514 TglBlendFuncSeparateIndexedAMD = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9515 TglBlendEquationIndexedAMD = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9516 TglBlendEquationSeparateIndexedAMD = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9518 // GL_AMD_name_gen_delete
9519 TglGenNamesAMD = procedure(identifier: GLenum; num: GLuint; names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9520 TglDeleteNamesAMD = procedure(identifier: GLenum; num: GLuint; const names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9521 TglIsNameAMD = function(identifier: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9523 // GL_AMD_debug_output
9524 TglDebugMessageEnableAMD = procedure(category: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9525 TglDebugMessageInsertAMD = procedure(category: GLenum; severity: GLenum; id: GLuint; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9526 TglDebugMessageCallbackAMD = procedure(callback: TGLDebugProcAMD; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9527 TglGetDebugMessageLogAMD = function(count: GLuint; bufsize: GLsizei; categories: PGLenum; severities: PGLuint; ids: PGLuint; lengths: PGLsizei; message: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9529 // GL_EXT_blend_color
9530 TglBlendColorEXT = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9532 // GL_EXT_blend_func_separate
9533 TglBlendFuncSeparateEXT = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9535 // GL_EXT_blend_minmax
9536 TglBlendEquationEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9538 // GL_EXT_color_subtable
9539 TglColorSubTableEXT = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9540 TglCopyColorSubTableEXT = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9542 // GL_EXT_compiled_vertex_array
9543 TglLockArraysEXT = procedure(first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9544 TglUnlockArraysEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9546 // GL_EXT_convolution
9547 TglConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9548 TglConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9549 TglConvolutionParameterfEXT = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9550 TglConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9551 TglConvolutionParameteriEXT = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9552 TglConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9553 TglCopyConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9554 TglCopyConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9555 TglGetConvolutionFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9556 TglGetConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9557 TglGetConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9558 TglGetSeparableFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9559 TglSeparableFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9561 // GL_EXT_coordinate_frame
9562 TglTangent3bEXT = procedure(tx: GLbyte; ty: GLbyte; tz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9563 TglTangent3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9564 TglTangent3dEXT = procedure(tx: GLdouble; ty: GLdouble; tz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9565 TglTangent3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9566 TglTangent3fEXT = procedure(tx: GLfloat; ty: GLfloat; tz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9567 TglTangent3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9568 TglTangent3iEXT = procedure(tx: GLint; ty: GLint; tz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9569 TglTangent3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9570 TglTangent3sEXT = procedure(tx: GLshort; ty: GLshort; tz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9571 TglTangent3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9572 TglBinormal3bEXT = procedure(bx: GLbyte; by: GLbyte; bz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9573 TglBinormal3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9574 TglBinormal3dEXT = procedure(bx: GLdouble; by: GLdouble; bz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9575 TglBinormal3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9576 TglBinormal3fEXT = procedure(bx: GLfloat; by: GLfloat; bz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9577 TglBinormal3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9578 TglBinormal3iEXT = procedure(bx: GLint; by: GLint; bz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9579 TglBinormal3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9580 TglBinormal3sEXT = procedure(bx: GLshort; by: GLshort; bz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9581 TglBinormal3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9582 TglTangentPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9583 TglBinormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9585 // GL_EXT_copy_texture
9586 TglCopyTexImage1DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9587 TglCopyTexImage2DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9588 TglCopyTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9589 TglCopyTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9590 TglCopyTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9592 // GL_EXT_cull_vertex
9593 TglCullParameterdvEXT = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9594 TglCullParameterfvEXT = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9596 // GL_EXT_draw_range_elements
9597 TglDrawRangeElementsEXT = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9600 TglFogCoordfEXT = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9601 TglFogCoordfvEXT = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9602 TglFogCoorddEXT = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9603 TglFogCoorddvEXT = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9604 TglFogCoordPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9606 // GL_EXT_framebuffer_object
9607 TglIsRenderbufferEXT = function(renderbuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9608 TglBindRenderbufferEXT = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9609 TglDeleteRenderbuffersEXT = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9610 TglGenRenderbuffersEXT = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9611 TglRenderbufferStorageEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9612 TglGetRenderbufferParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9613 TglIsFramebufferEXT = function(framebuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9614 TglBindFramebufferEXT = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9615 TglDeleteFramebuffersEXT = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9616 TglGenFramebuffersEXT = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9617 TglCheckFramebufferStatusEXT = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9618 TglFramebufferTexture1DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9619 TglFramebufferTexture2DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9620 TglFramebufferTexture3DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9621 TglFramebufferRenderbufferEXT = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9622 TglGetFramebufferAttachmentParameterivEXT = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9623 TglGenerateMipmapEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9626 TglGetHistogramEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9627 TglGetHistogramParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9628 TglGetHistogramParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9629 TglGetMinmaxEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9630 TglGetMinmaxParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9631 TglGetMinmaxParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9632 TglHistogramEXT = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9633 TglMinmaxEXT = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9634 TglResetHistogramEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9635 TglResetMinmaxEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9637 // GL_EXT_index_func
9638 TglIndexFuncEXT = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9640 // GL_EXT_index_material
9641 TglIndexMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9643 // GL_EXT_light_texture
9644 TglApplyTextureEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9645 TglTextureLightEXT = procedure(pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9646 TglTextureMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9648 // GL_EXT_multi_draw_arrays
9649 TglMultiDrawArraysEXT = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9650 TglMultiDrawElementsEXT = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9652 // GL_EXT_multisample
9653 TglSampleMaskEXT = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9654 TglSamplePatternEXT = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9656 // GL_EXT_paletted_texture
9657 TglColorTableEXT = procedure(target: GLenum; internalFormat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9658 TglGetColorTableEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9659 TglGetColorTableParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9660 TglGetColorTableParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9662 // GL_EXT_pixel_transform
9663 TglPixelTransformParameteriEXT = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9664 TglPixelTransformParameterfEXT = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9665 TglPixelTransformParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9666 TglPixelTransformParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9668 // GL_EXT_point_parameters
9669 TglPointParameterfEXT = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9670 TglPointParameterfvEXT = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9672 // GL_EXT_polygon_offset
9673 TglPolygonOffsetEXT = procedure(factor: GLfloat; bias: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9675 // GL_EXT_secondary_color
9676 TglSecondaryColor3bEXT = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9677 TglSecondaryColor3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9678 TglSecondaryColor3dEXT = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9679 TglSecondaryColor3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9680 TglSecondaryColor3fEXT = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9681 TglSecondaryColor3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9682 TglSecondaryColor3iEXT = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9683 TglSecondaryColor3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9684 TglSecondaryColor3sEXT = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9685 TglSecondaryColor3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9686 TglSecondaryColor3ubEXT = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9687 TglSecondaryColor3ubvEXT = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9688 TglSecondaryColor3uiEXT = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9689 TglSecondaryColor3uivEXT = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9690 TglSecondaryColor3usEXT = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9691 TglSecondaryColor3usvEXT = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9692 TglSecondaryColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9694 // GL_EXT_stencil_two_side
9695 TglActiveStencilFaceEXT = procedure(face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9697 // GL_EXT_subtexture
9698 TglTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9699 TglTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9702 TglTexImage3DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9703 TglTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9705 // GL_EXT_texture_object
9706 TglAreTexturesResidentEXT = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9707 TglBindTextureEXT = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9708 TglDeleteTexturesEXT = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9709 TglGenTexturesEXT = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9710 TglIsTextureEXT = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9711 TglPrioritizeTexturesEXT = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9713 // GL_EXT_texture_perturb_normal
9714 TglTextureNormalEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9716 // GL_EXT_vertex_array
9717 TglArrayElementEXT = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9718 TglColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9719 TglDrawArraysEXT = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9720 TglEdgeFlagPointerEXT = procedure(stride: GLsizei; count: GLsizei; const _pointer: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9721 TglGetPointervEXT = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9722 TglIndexPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9723 TglNormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9724 TglTexCoordPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9725 TglVertexPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9727 // GL_EXT_vertex_shader
9728 TglBeginVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9729 TglEndVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9730 TglBindVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9731 TglGenVertexShadersEXT = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9732 TglDeleteVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9733 TglShaderOp1EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9734 TglShaderOp2EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9735 TglShaderOp3EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint; arg3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9736 TglSwizzleEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9737 TglWriteMaskEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9738 TglInsertComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9739 TglExtractComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9740 TglGenSymbolsEXT = function(datatype: GLenum; storagetype: GLenum; range: GLenum; components: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9741 TglSetInvariantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9742 TglSetLocalConstantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9743 TglVariantbvEXT = procedure(id: GLuint; const addr: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9744 TglVariantsvEXT = procedure(id: GLuint; const addr: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9745 TglVariantivEXT = procedure(id: GLuint; const addr: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9746 TglVariantfvEXT = procedure(id: GLuint; const addr: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9747 TglVariantdvEXT = procedure(id: GLuint; const addr: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9748 TglVariantubvEXT = procedure(id: GLuint; const addr: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9749 TglVariantusvEXT = procedure(id: GLuint; const addr: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9750 TglVariantuivEXT = procedure(id: GLuint; const addr: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9751 TglVariantPointerEXT = procedure(id: GLuint; _type: GLenum; stride: GLuint; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9752 TglEnableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9753 TglDisableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9754 TglBindLightParameterEXT = function(light: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9755 TglBindMaterialParameterEXT = function(face: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9756 TglBindTexGenParameterEXT = function(_unit: GLenum; coord: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9757 TglBindTextureUnitParameterEXT = function(_unit: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9758 TglBindParameterEXT = function(value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9759 TglIsVariantEnabledEXT = function(id: GLuint; cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9760 TglGetVariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9761 TglGetVariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9762 TglGetVariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9763 TglGetVariantPointervEXT = procedure(id: GLuint; value: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9764 TglGetInvariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9765 TglGetInvariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9766 TglGetInvariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9767 TglGetLocalConstantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9768 TglGetLocalConstantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9769 TglGetLocalConstantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9771 // GL_EXT_vertex_weighting
9772 TglVertexWeightfEXT = procedure(weight: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9773 TglVertexWeightfvEXT = procedure(const weight: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9774 TglVertexWeightPointerEXT = procedure(size: GLsizei; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9776 // GL_EXT_stencil_clear_tag
9777 TglStencilClearTagEXT = procedure(stencilTagBits: GLsizei; stencilClearTag: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9779 // GL_EXT_framebuffer_blit
9780 TglBlitFramebufferEXT = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9782 // GL_EXT_framebuffer_multisample
9783 TglRenderbufferStorageMultisampleEXT = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9785 // GL_EXT_timer_query
9786 TglGetQueryObjecti64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9787 TglGetQueryObjectui64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9789 // GL_EXT_gpu_program_parameters
9790 TglProgramEnvParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9791 TglProgramLocalParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9793 // GL_EXT_bindable_uniform
9794 TglUniformBufferEXT = procedure(_program: GLuint; location: GLint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9795 TglGetUniformBufferSizeEXT = function(_program: GLuint; location: GLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9796 TglGetUniformOffsetEXT = function(_program: GLuint; location: GLint): GLintptr; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9798 // GL_EXT_draw_buffers2
9799 TglColorMaskIndexedEXT = procedure(buf: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9800 TglGetBooleanIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9801 TglGetIntegerIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9802 TglEnableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9803 TglDisableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9804 TglIsEnabledIndexedEXT = function(target: GLenum; index: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9806 // GL_EXT_draw_instanced
9807 TglDrawArraysInstancedEXT = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9808 TglDrawElementsInstancedEXT = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: Pointer; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9810 // GL_EXT_geometry_shader4
9811 TglProgramParameteriEXT = procedure (_program: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9812 TglFramebufferTextureEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9814 TglFramebufferTextureFaceEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9816 // GL_EXT_gpu_shader4
9817 TglVertexAttribI1iEXT = procedure(index: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9818 TglVertexAttribI2iEXT = procedure(index: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9819 TglVertexAttribI3iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9820 TglVertexAttribI4iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9821 TglVertexAttribI1uiEXT = procedure(index: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9822 TglVertexAttribI2uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9823 TglVertexAttribI3uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9824 TglVertexAttribI4uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9825 TglVertexAttribI1ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9826 TglVertexAttribI2ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9827 TglVertexAttribI3ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9828 TglVertexAttribI4ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9829 TglVertexAttribI1uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9830 TglVertexAttribI2uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9831 TglVertexAttribI3uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9832 TglVertexAttribI4uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9833 TglVertexAttribI4bvEXT = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9834 TglVertexAttribI4svEXT = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9835 TglVertexAttribI4ubvEXT = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9836 TglVertexAttribI4usvEXT = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9837 TglVertexAttribIPointerEXT = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; const _pointer: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9838 TglGetVertexAttribIivEXT = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9839 TglGetVertexAttribIuivEXT = procedure(index: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9840 TglUniform1uiEXT = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9841 TglUniform2uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9842 TglUniform3uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9843 TglUniform4uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9844 TglUniform1uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9845 TglUniform2uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9846 TglUniform3uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9847 TglUniform4uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9848 TglGetUniformuivEXT = procedure(_program: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9849 TglBindFragDataLocationEXT = procedure(_program: GLuint; colorNumber: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9850 TglGetFragDataLocationEXT = function(_program: GLuint; const name: PGLchar): GLint;
9852 // GL_EXT_texture_array
9853 TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9855 // GL_EXT_texture_buffer_object
9856 TglTexBufferEXT = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9858 // GL_EXT_texture_integer
9859 TglClearColorIiEXT = procedure(r: GLint; g: GLint; b: GLint; a: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9860 TglClearColorIuiEXT = procedure(r: GLuint; g: GLuint; b: GLuint; a: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9861 TglTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9862 TglTexParameterIuivEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9863 TglGetTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9864 TglGetTexParameterIiuvEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9866 // GL_HP_image_transform
9867 TglImageTransformParameteriHP = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9868 TglImageTransformParameterfHP = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9869 TglImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9870 TglImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9871 TglGetImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9872 TglGetImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9874 // GL_EXT_depth_bounds_test
9875 TglDepthBoundsEXT = procedure(zmin: GLclampd; zmax: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9877 // GL_EXT_blend_equation_separate
9878 TglBlendEquationSeparateEXT = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9880 // GL_EXT_transform_feedback
9881 TglBeginTransformFeedbackEXT = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9882 TglEndTransformFeedbackEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9883 TglBindBufferRangeEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9884 TglBindBufferOffsetEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9885 TglBindBufferBaseEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9886 TglTransformFeedbackVaryingsEXT = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9887 TglGetTransformFeedbackVaryingEXT = procedure(program_: GLuint; index_: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9889 // GL_EXT_direct_state_access
9890 TglClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9891 TglPushClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9892 TglMatrixLoadfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9893 TglMatrixLoaddEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9894 TglMatrixMultfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9895 TglMatrixMultdEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9896 TglMatrixLoadIdentityEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9897 TglMatrixRotatefEXT = procedure(mode: GLenum; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9898 TglMatrixRotatedEXT = procedure(mode: GLenum; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9899 TglMatrixScalefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9900 TglMatrixScaledEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9901 TglMatrixTranslatefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9902 TglMatrixTranslatedEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9903 TglMatrixFrustumEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9904 TglMatrixOrthoEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9905 TglMatrixPopEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9906 TglMatrixPushEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9907 TglMatrixLoadTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9908 TglMatrixLoadTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9909 TglMatrixMultTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9910 TglMatrixMultTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9911 TglTextureParameterfEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9912 TglTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9913 TglTextureParameteriEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9914 TglTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9915 TglTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9916 TglTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9917 TglTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9918 TglTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9919 TglCopyTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9920 TglCopyTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9921 TglCopyTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9922 TglCopyTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9923 TglGetTextureImageEXT = procedure(texture: GLuint; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9924 TglGetTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9925 TglGetTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9926 TglGetTextureLevelParameterfvEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9927 TglGetTextureLevelParameterivEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9928 TglTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9929 TglTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9930 TglCopyTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9931 TglMultiTexParameterfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9932 TglMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9933 TglMultiTexParameteriEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9934 TglMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9935 TglMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9936 TglMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9937 TglMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9938 TglMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9939 TglCopyMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9940 TglCopyMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9941 TglCopyMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9942 TglCopyMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9943 TglGetMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9944 TglGetMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9945 TglGetMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9946 TglGetMultiTexLevelParameterfvEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9947 TglGetMultiTexLevelParameterivEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9948 TglMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9949 TglMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels:PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9950 TglCopyMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9951 TglBindMultiTextureEXT = procedure(texunit: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9952 TglEnableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9953 TglDisableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9954 TglMultiTexCoordPointerEXT = procedure(texunit: GLenum; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9955 TglMultiTexEnvfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9956 TglMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9957 TglMultiTexEnviEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9958 TglMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9959 TglMultiTexGendEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9960 TglMultiTexGendvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9961 TglMultiTexGenfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9962 TglMultiTexGenfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9963 TglMultiTexGeniEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9964 TglMultiTexGenivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9965 TglGetMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9966 TglGetMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9967 TglGetMultiTexGendvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9968 TglGetMultiTexGenfvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9969 TglGetMultiTexGenivEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9970 TglGetFloatIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9971 TglGetDoubleIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9972 TglGetPointerIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9973 TglCompressedTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9974 TglCompressedTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9975 TglCompressedTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9976 TglCompressedTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9977 TglCompressedTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9978 TglCompressedTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9979 TglGetCompressedTextureImageEXT = procedure(texture: GLuint; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9980 TglCompressedMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9981 TglCompressedMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9982 TglCompressedMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9983 TglCompressedMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9984 TglCompressedMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9985 TglCompressedMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9986 TglGetCompressedMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9987 TglNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; format: GLenum; len: GLsizei; const string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9988 TglNamedProgramLocalParameter4dEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9989 TglNamedProgramLocalParameter4dvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9990 TglNamedProgramLocalParameter4fEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9991 TglNamedProgramLocalParameter4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9992 TglGetNamedProgramLocalParameterdvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9993 TglGetNamedProgramLocalParameterfvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9994 TglGetNamedProgramivEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9995 TglGetNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9996 TglNamedProgramLocalParameters4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9997 TglNamedProgramLocalParameterI4iEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9998 TglNamedProgramLocalParameterI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9999 TglNamedProgramLocalParametersI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10000 TglNamedProgramLocalParameterI4uiEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10001 TglNamedProgramLocalParameterI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10002 TglNamedProgramLocalParametersI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10003 TglGetNamedProgramLocalParameterIivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10004 TglGetNamedProgramLocalParameterIuivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10005 TglTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10006 TglTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10007 TglGetTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10008 TglGetTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10009 TglMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10010 TglMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10011 TglGetMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10012 TglGetMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10013 TglProgramUniform1fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10014 TglProgramUniform2fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10015 TglProgramUniform3fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10016 TglProgramUniform4fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10017 TglProgramUniform1iEXT = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10018 TglProgramUniform2iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10019 TglProgramUniform3iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10020 TglProgramUniform4iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10021 TglProgramUniform1fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10022 TglProgramUniform2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10023 TglProgramUniform3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10024 TglProgramUniform4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10025 TglProgramUniform1ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10026 TglProgramUniform2ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10027 TglProgramUniform3ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10028 TglProgramUniform4ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10029 TglProgramUniformMatrix2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10030 TglProgramUniformMatrix3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10031 TglProgramUniformMatrix4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10032 TglProgramUniformMatrix2x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10033 TglProgramUniformMatrix3x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10034 TglProgramUniformMatrix2x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10035 TglProgramUniformMatrix4x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10036 TglProgramUniformMatrix3x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10037 TglProgramUniformMatrix4x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10038 TglProgramUniform1uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10039 TglProgramUniform2uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10040 TglProgramUniform3uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10041 TglProgramUniform4uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10042 TglProgramUniform1uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10043 TglProgramUniform2uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10044 TglProgramUniform3uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10045 TglProgramUniform4uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10046 TglNamedBufferDataEXT = procedure(buffer: GLuint; size: GLsizei; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10047 TglNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10048 TglMapNamedBufferEXT = function(buffer: GLuint; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10049 TglUnmapNamedBufferEXT = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10050 TglMapNamedBufferRangeEXT = function(buffer: GLuint; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10051 TglFlushMappedNamedBufferRangeEXT = procedure(buffer: GLuint; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10052 TglNamedCopyBufferSubDataEXT = procedure(readBuffer: GLuint; writeBuffer: GLuint; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10053 TglGetNamedBufferParameterivEXT = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10054 TglGetNamedBufferPointervEXT = procedure(buffer: GLuint; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10055 TglGetNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10056 TglTextureBufferEXT = procedure(texture: GLuint; target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10057 TglMultiTexBufferEXT = procedure(texunit: GLenum; target: GLenum; interformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10058 TglNamedRenderbufferStorageEXT = procedure(renderbuffer: GLuint; interformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10059 TglGetNamedRenderbufferParameterivEXT = procedure(renderbuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10060 TglCheckNamedFramebufferStatusEXT = function(framebuffer: GLuint; target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10061 TglNamedFramebufferTexture1DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10062 TglNamedFramebufferTexture2DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10063 TglNamedFramebufferTexture3DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10064 TglNamedFramebufferRenderbufferEXT = procedure(framebuffer: GLuint; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10065 TglGetNamedFramebufferAttachmentParameterivEXT = procedure(framebuffer: GLuint; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10066 TglGenerateTextureMipmapEXT = procedure(texture: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10067 TglGenerateMultiTexMipmapEXT = procedure(texunit: GLenum; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10068 TglFramebufferDrawBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10069 TglFramebufferDrawBuffersEXT = procedure(framebuffer: GLuint; n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10070 TglFramebufferReadBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10071 TglGetFramebufferParameterivEXT = procedure(framebuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10072 TglNamedRenderbufferStorageMultisampleEXT = procedure(renderbuffer: GLuint; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10073 TglNamedRenderbufferStorageMultisampleCoverageEXT = procedure(renderbuffer: GLuint; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10074 TglNamedFramebufferTextureEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10075 TglNamedFramebufferTextureLayerEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10076 TglNamedFramebufferTextureFaceEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10077 TglTextureRenderbufferEXT = procedure(texture: GLuint; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10078 TglMultiTexRenderbufferEXT = procedure(texunit: GLenum; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10079 TglProgramUniform1dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10080 TglProgramUniform2dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10081 TglProgramUniform3dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10082 TglProgramUniform4dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10083 TglProgramUniform1dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10084 TglProgramUniform2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10085 TglProgramUniform3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10086 TglProgramUniform4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10087 TglProgramUniformMatrix2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10088 TglProgramUniformMatrix3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10089 TglProgramUniformMatrix4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10090 TglProgramUniformMatrix2x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10091 TglProgramUniformMatrix2x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10092 TglProgramUniformMatrix3x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10093 TglProgramUniformMatrix3x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10094 TglProgramUniformMatrix4x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10095 TglProgramUniformMatrix4x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10097 // GL_EXT_separate_shader_objects
10098 TglUseShaderProgramEXT = procedure(_type: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10099 TglActiveProgramEXT = procedure(_program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10100 TglCreateShaderProgramEXT = function(_type: GLenum; const _string: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10102 // GL_EXT_shader_image_load_store
10103 TglBindImageTextureEXT = procedure(index: GLuint; texture: GLuint; level: GLint; layered: GLboolean; layer: GLint; access: GLenum; format: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10104 TglMemoryBarrierEXT = procedure(barriers: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10106 // GL_EXT_vertex_attrib_64bit
10107 TglVertexAttribL1dEXT = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10108 TglVertexAttribL2dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10109 TglVertexAttribL3dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10110 TglVertexAttribL4dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10111 TglVertexAttribL1dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10112 TglVertexAttribL2dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10113 TglVertexAttribL3dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10114 TglVertexAttribL4dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10115 TglVertexAttribLPointerEXT = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10116 TglGetVertexAttribLdvEXT = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10117 TglVertexArrayVertexAttribLOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10119 // GL_IBM_multimode_draw_arrays
10120 TglMultiModeDrawArraysIBM = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10121 TglMultiModeDrawElementsIBM = procedure(const mode: PGLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10123 // GL_IBM_vertex_array_lists
10124 TglColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10125 TglSecondaryColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10126 TglEdgeFlagPointerListIBM = procedure(stride: GLint; const _pointer: PGLboolean; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10127 TglFogCoordPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10128 TglIndexPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10129 TglNormalPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10130 TglTexCoordPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10131 TglVertexPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10133 // GL_INGR_blend_func_separate
10134 TglBlendFuncSeparateINGR = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10136 // GL_INTEL_parallel_arrays
10137 TglVertexPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10138 TglNormalPointervINTEL = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10139 TglColorPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10140 TglTexCoordPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10142 // GL_MESA_resize_buffers
10143 TglResizeBuffersMESA = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10145 // GL_MESA_window_pos
10146 TglWindowPos2dMESA = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10147 TglWindowPos2dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10148 TglWindowPos2fMESA = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10149 TglWindowPos2fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10150 TglWindowPos2iMESA = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10151 TglWindowPos2ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10152 TglWindowPos2sMESA = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10153 TglWindowPos2svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10154 TglWindowPos3dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10155 TglWindowPos3dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10156 TglWindowPos3fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10157 TglWindowPos3fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10158 TglWindowPos3iMESA = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10159 TglWindowPos3ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10160 TglWindowPos3sMESA = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10161 TglWindowPos3svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10162 TglWindowPos4dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10163 TglWindowPos4dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10164 TglWindowPos4fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10165 TglWindowPos4fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10166 TglWindowPos4iMESA = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10167 TglWindowPos4ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10168 TglWindowPos4sMESA = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10169 TglWindowPos4svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10171 // GL_NV_evaluators
10172 TglMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; uorder: GLint; vorder: GLint; _packed: GLboolean; const points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10173 TglMapParameterivNV = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10174 TglMapParameterfvNV = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10175 TglGetMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; _packed: GLboolean; points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10176 TglGetMapParameterivNV = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10177 TglGetMapParameterfvNV = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10178 TglGetMapAttribParameterivNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10179 TglGetMapAttribParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10180 TglEvalMapsNV = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10183 TglDeleteFencesNV = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10184 TglGenFencesNV = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10185 TglIsFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10186 TglTestFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10187 TglGetFenceivNV = procedure(fence: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10188 TglFinishFenceNV = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10189 TglSetFenceNV = procedure(fence: GLuint; condition: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10191 // GL_NV_fragment_program
10192 TglProgramNamedParameter4fNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10193 TglProgramNamedParameter4dNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10194 TglProgramNamedParameter4fvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10195 TglProgramNamedParameter4dvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10196 TglGetProgramNamedParameterfvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10197 TglGetProgramNamedParameterdvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10199 // GL_NV_half_float
10200 TglVertex2hNV = procedure(x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10201 TglVertex2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10202 TglVertex3hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10203 TglVertex3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10204 TglVertex4hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10205 TglVertex4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10206 TglNormal3hNV = procedure(nx: GLhalfNV; ny: GLhalfNV; nz: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10207 TglNormal3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10208 TglColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10209 TglColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10210 TglColor4hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV; alpha: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10211 TglColor4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10212 TglTexCoord1hNV = procedure(s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10213 TglTexCoord1hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10214 TglTexCoord2hNV = procedure(s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10215 TglTexCoord2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10216 TglTexCoord3hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10217 TglTexCoord3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10218 TglTexCoord4hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10219 TglTexCoord4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10220 TglMultiTexCoord1hNV = procedure(target: GLenum; s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10221 TglMultiTexCoord1hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10222 TglMultiTexCoord2hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10223 TglMultiTexCoord2hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10224 TglMultiTexCoord3hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10225 TglMultiTexCoord3hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10226 TglMultiTexCoord4hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10227 TglMultiTexCoord4hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10228 TglFogCoordhNV = procedure(fog: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10229 TglFogCoordhvNV = procedure(const fog: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10230 TglSecondaryColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10231 TglSecondaryColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10232 TglVertexWeighthNV = procedure(weight: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10233 TglVertexWeighthvNV = procedure(const weight: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10234 TglVertexAttrib1hNV = procedure(index: GLuint; x: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10235 TglVertexAttrib1hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10236 TglVertexAttrib2hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10237 TglVertexAttrib2hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10238 TglVertexAttrib3hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10239 TglVertexAttrib3hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10240 TglVertexAttrib4hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10241 TglVertexAttrib4hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10242 TglVertexAttribs1hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10243 TglVertexAttribs2hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10244 TglVertexAttribs3hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10245 TglVertexAttribs4hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10247 // GL_NV_occlusion_query
10248 TglGenOcclusionQueriesNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10249 TglDeleteOcclusionQueriesNV = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10250 TglIsOcclusionQueryNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10251 TglBeginOcclusionQueryNV = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10252 TglEndOcclusionQueryNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10253 TglGetOcclusionQueryivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10254 TglGetOcclusionQueryuivNV = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10256 // GL_NV_pixel_data_range
10257 TglPixelDataRangeNV = procedure(target: GLenum; length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10258 TglFlushPixelDataRangeNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10260 // GL_NV_point_sprite
10261 TglPointParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10262 TglPointParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10264 // GL_NV_primitive_restart
10265 TglPrimitiveRestartNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10266 TglPrimitiveRestartIndexNV = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10268 // GL_NV_register_combiners
10269 TglCombinerParameterfvNV = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10270 TglCombinerParameterfNV = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10271 TglCombinerParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10272 TglCombinerParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10273 TglCombinerInputNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10274 TglCombinerOutputNV = procedure(stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10275 TglFinalCombinerInputNV = procedure(variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10276 TglGetCombinerInputParameterfvNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10277 TglGetCombinerInputParameterivNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10278 TglGetCombinerOutputParameterfvNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10279 TglGetCombinerOutputParameterivNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10280 TglGetFinalCombinerInputParameterfvNV = procedure(variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10281 TglGetFinalCombinerInputParameterivNV = procedure(variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10283 // GL_NV_register_combiners2
10284 TglCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10285 TglGetCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10287 // GL_NV_vertex_array_range
10288 TglFlushVertexArrayRangeNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10289 TglVertexArrayRangeNV = procedure(length: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10291 // GL_NV_vertex_program
10292 TglAreProgramsResidentNV = function(n: GLsizei; const programs: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10293 TglBindProgramNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10294 TglDeleteProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10295 TglExecuteProgramNV = procedure(target: GLenum; id: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10296 TglGenProgramsNV = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10297 TglGetProgramParameterdvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10298 TglGetProgramParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10299 TglGetProgramivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10300 TglGetProgramStringNV = procedure(id: GLuint; pname: GLenum; _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10301 TglGetTrackMatrixivNV = procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10302 TglGetVertexAttribdvNV = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10303 TglGetVertexAttribfvNV = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10304 TglGetVertexAttribivNV = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10305 TglGetVertexAttribPointervNV = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10306 TglIsProgramNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10307 TglLoadProgramNV = procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10308 TglProgramParameter4dNV = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10309 TglProgramParameter4dvNV = procedure(target: GLenum; index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10310 TglProgramParameter4fNV = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10311 TglProgramParameter4fvNV = procedure(target: GLenum; index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10312 TglProgramParameters4dvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10313 TglProgramParameters4fvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10314 TglRequestResidentProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10315 TglTrackMatrixNV = procedure(target: GLenum; address: GLuint; matrix: GLenum; transform: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10316 TglVertexAttribPointerNV = procedure(index: GLuint; fsize: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10317 TglVertexAttrib1dNV = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10318 TglVertexAttrib1dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10319 TglVertexAttrib1fNV = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10320 TglVertexAttrib1fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10321 TglVertexAttrib1sNV = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10322 TglVertexAttrib1svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10323 TglVertexAttrib2dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10324 TglVertexAttrib2dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10325 TglVertexAttrib2fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10326 TglVertexAttrib2fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10327 TglVertexAttrib2sNV = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10328 TglVertexAttrib2svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10329 TglVertexAttrib3dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10330 TglVertexAttrib3dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10331 TglVertexAttrib3fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10332 TglVertexAttrib3fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10333 TglVertexAttrib3sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10334 TglVertexAttrib3svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10335 TglVertexAttrib4dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10336 TglVertexAttrib4dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10337 TglVertexAttrib4fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10338 TglVertexAttrib4fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10339 TglVertexAttrib4sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10340 TglVertexAttrib4svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10341 TglVertexAttrib4ubNV = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10342 TglVertexAttrib4ubvNV = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10343 TglVertexAttribs1dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10344 TglVertexAttribs1fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10345 TglVertexAttribs1svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10346 TglVertexAttribs2dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10347 TglVertexAttribs2fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10348 TglVertexAttribs2svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10349 TglVertexAttribs3dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10350 TglVertexAttribs3fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10351 TglVertexAttribs3svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10352 TglVertexAttribs4dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10353 TglVertexAttribs4fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10354 TglVertexAttribs4svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10355 TglVertexAttribs4ubvNV = procedure(index: GLuint; count: GLsizei; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10357 // GL_NV_depth_buffer_float
10358 TglDepthRangedNV = procedure(n: GLdouble; f: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10359 TglClearDepthdNV = procedure(d: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10360 TglDepthBoundsdNV = procedure(zmin: GLdouble; zmax: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10362 // GL_NV_framebuffer_multisample_coverage
10363 TglRenderbufferStorageMultsampleCoverageNV = procedure(target: GLenum; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10365 // GL_NV_geometry_program4
10366 TglProgramVertexLimitNV = procedure(target: GLenum; limit: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10368 // GL_NV_gpu_program4
10369 TglProgramLocalParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10370 TglProgramLocalParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10371 TglProgramLocalParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10372 TglProgramLocalParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10373 TglProgramLocalParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10374 TglProgramLocalParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10375 TglProgramEnvParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10376 TglProgramEnvParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10377 TglProgramEnvParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10378 TglProgramEnvParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10379 TglProgramEnvParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10380 TglProgramEnvParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10381 TglGetProgramLocalParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10382 TglGetProgramLocalParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10383 TglGetProgramEnvParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10384 TglGetProgramEnvParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10386 // GL_NV_parameter_buffer_object
10387 TglProgramBufferParametersfvNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10388 TglProgramBufferParametersIivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10389 TglProgramBufferParametersIuivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10391 // GL_NV_transform_feedback
10392 TglBeginTransformFeedbackNV = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10393 TglEndTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10394 TglTransformFeedbackAttribsNV = procedure(count: GLsizei; const attribs: GLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10395 TglBindBufferRangeNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10396 TglBindBufferOffsetNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10397 TglBindBufferBaseNV = procedure(target: GLenum; index: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10398 TglTransformFeedbackVaryingsNV = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10399 TglActiveVaryingNV = procedure(program_: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10400 TglGetVaryingLocationNV = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10401 TglGetActiveVaryingNV = procedure(program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; _type: PGLenum; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10402 TglGetTransformFeedbackVaryingNV = procedure(program_: GLuint; index: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10403 TglTransformFeedbackStreamAttribsNV = procedure(count: GLsizei; const attribs: PGLint; nbuffers: GLsizei; const bufstreams: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10405 // GL_NV_conditional_render
10406 TglBeginConditionalRenderNV = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10407 TglEndConditionalRenderNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10409 // GL_NV_present_video
10410 TglPresentFrameKeyedNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDuratioId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; key0: GLuint; target1: GLenum; fill1: GLuint; key1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10411 TglPresentFrameDualFillNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDurationId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; target1: GLenum; fill1: GLuint; target2: GLenum; fill2: GLuint; target3: GLenum; fill3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10412 TglGetVideoivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10413 TglGetVideouivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10414 TglGetVideoi64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10415 TglGetVideoui64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10416 // TglVideoParameterivNV = procedure(video_slot: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10418 // GL_NV_explicit_multisample
10419 TglGetMultisamplefvNV = procedure (pname: GLenum; index: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10420 TglSampleMaskIndexedNV = procedure (index: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10421 TglTexRenderbufferNV = procedure (target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10423 // GL_NV_transform_feedback2
10424 TglBindTransformFeedbackNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10425 TglDeleteTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10426 TglGenTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10427 TglIsTransformFeedbackNV = function (id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10428 TglPauseTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10429 TglResumeTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10430 TglDrawTransformFeedbackNV = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10432 // GL_NV_video_capture
10433 TglBeginVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10434 TglBindVideoCaptureStreamBufferNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; offset: GLintptrARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10435 TglBindVideoCaptureStreamTextureNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10436 TglEndVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10437 TglGetVideoCaptureivNV = procedure(video_capture_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10438 TglGetVideoCaptureStreamivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10439 TglGetVideoCaptureStreamfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10440 TglGetVideoCaptureStreamdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10441 TglVideoCaptureNV = function(video_capture_slot: GLuint; sequence_num: PGLuint; capture_time: PGLuint64EXT): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10442 TglVideoCaptureStreamParameterivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10443 TglVideoCaptureStreamParameterfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10444 TglVideoCaptureStreamParameterdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10446 // GL_NV_copy_image
10447 TglCopyImageSubDataNV = procedure(srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10449 // GL_NV_shader_buffer_load
10450 TglMakeBufferResidentNV = procedure(target: GLenum; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10451 TglMakeBufferNonResidentNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10452 TglIsBufferResidentNV = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10453 TglMakeNamedBufferResidentNV = procedure(buffer: GLuint; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10454 TglMakeNamedBufferNonResidentNV = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10455 TglIsNamedBufferResidentNV = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10456 TglGetBufferParameterui64vNV = procedure(target: GLenum; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10457 TglGetNamedBufferParameterui64vNV = procedure(buffer: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10458 TglGetIntegerui64vNV = procedure(value: GLenum; result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10459 TglUniformui64NV = procedure(location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10460 TglUniformui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10461 TglGetUniformui64vNV = procedure(_program: GLuint; location: GLint; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10462 TglProgramUniformui64NV = procedure(_program: GLuint; location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10463 TglProgramUniformui64vNV = procedure(_program: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10465 // GL_NV_vertex_buffer_unified_memory
10466 TglBufferAddressRangeNV = procedure(pname: GLenum; index: GLuint; adress: GLuint64EXT; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10467 TglVertexFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10468 TglNormalFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10469 TglColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10470 TglIndexFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10471 TglTexCoordFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10472 TglEdgeFlagFormatNV = procedure(stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10473 TglSecondaryColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10474 TglFogCoordFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10475 TglVertexAttribFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10476 TglVertexAttribIFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10477 TglGetIntegerui64i_vNV = procedure(value: GLenum; index: GLuint; Result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10479 // GL_NV_gpu_program5
10480 TglProgramSubroutineParametersuivNV = procedure(target: GLenum; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10481 TglGetProgramSubroutineParameteruivNV = procedure(target: GLenum; index: GLuint; param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10483 // GL_NV_gpu_shader5
10484 TglUniform1i64NV = procedure(location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10485 TglUniform2i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10486 TglUniform3i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10487 TglUniform4i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10488 TglUniform1i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10489 TglUniform2i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10490 TglUniform3i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10491 TglUniform4i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10492 TglUniform1ui64NV = procedure(location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10493 TglUniform2ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10494 TglUniform3ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10495 TglUniform4ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10496 TglUniform1ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10497 TglUniform2ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10498 TglUniform3ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10499 TglUniform4ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10500 TglGetUniformi64vNV = procedure(program_: GLuint; location: GLint; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10501 TglProgramUniform1i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10502 TglProgramUniform2i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10503 TglProgramUniform3i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10504 TglProgramUniform4i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10505 TglProgramUniform1i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10506 TglProgramUniform2i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10507 TglProgramUniform3i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10508 TglProgramUniform4i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10509 TglProgramUniform1ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10510 TglProgramUniform2ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10511 TglProgramUniform3ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10512 TglProgramUniform4ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10513 TglProgramUniform1ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10514 TglProgramUniform2ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10515 TglProgramUniform3ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10516 TglProgramUniform4ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10518 // GL_NV_vertex_attrib_integer_64bit
10519 TglVertexAttribL1i64NV = procedure(index: GLuint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10520 TglVertexAttribL2i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10521 TglVertexAttribL3i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10522 TglVertexAttribL4i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10523 TglVertexAttribL1i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10524 TglVertexAttribL2i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10525 TglVertexAttribL3i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10526 TglVertexAttribL4i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10527 TglVertexAttribL1ui64NV = procedure(index: GLuint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10528 TglVertexAttribL2ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10529 TglVertexAttribL3ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10530 TglVertexAttribL4ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10531 TglVertexAttribL1ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10532 TglVertexAttribL2ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10533 TglVertexAttribL3ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10534 TglVertexAttribL4ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10535 TglGetVertexAttribLi64vNV = procedure(index: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10536 TglGetVertexAttribLui64vNV = procedure(index: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10537 TglVertexAttribLFormatNV = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10539 // GL_NV_vdpau_interop
10540 TglVDPAUInitNV = procedure(const vdpDevice: PGLvoid; const getProcAddress: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10541 TglVDPAUFiniNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10542 TglVDPAURegisterVideoSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10543 TglVDPAURegisterOutputSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10544 TglVDPAUIsSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10545 TglVDPAUUnregisterSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10546 TglVDPAUGetSurfaceivNV = procedure(surface: GLvdpauSurfaceNV; pname: GLenum; bufSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10547 TglVDPAUSurfaceAccessNV = procedure(surface: GLvdpauSurfaceNV; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10548 TglVDPAUMapSurfacesNV = procedure(numSurfaces: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10549 TglVDPAUUnmapSurfacesNV = procedure(numSurface: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10551 // GL_NV_texture_barrier
10552 TglTextureBarrierNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10555 // GL_NV_path_rendering
10556 TglGenPathsNV = function(range : GLsizei) : GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10557 TglDeletePathsNV = procedure(path : GLUInt; range : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10558 TglIsPathNV = function(path : GLUInt) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10559 TglPathCommandsNV = procedure(path : GLUInt; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLsizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10560 TglPathCoordsNV = procedure(path : GLUInt; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10561 TglPathSubCommandsNV = procedure(path : GLUInt; commandStart : GLsizei; commandsToDelete : GLsizei; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10562 TglPathSubCoordsNV = procedure(path : GLUInt; coordStart : GLsizei; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10563 TglPathStringNV = procedure(path : GLUInt; format : GLenum; length : GLsizei; const pathString : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10564 TglPathGlyphsNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; numGlyphs : GLsizei; type_ : GLenum; const charcodes : PGLvoid; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10565 TglPathGlyphRangeNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; firstGlyph : GLuint; numGlyphs : GLsizei; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10566 TglWeightPathsNV = procedure(resultPath : GLUInt; numPaths : GLSizei; const paths : PGLuint; const weights : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10567 TglCopyPathNV = procedure(resultPath : GLUInt; srcPath : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10568 TglInterpolatePathsNV = procedure(resultPath : GLUInt; pathA : GLUInt; pathB : GLUInt; weight : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10569 TglTransformPathNV = procedure(resultPath : GLUInt; srcPath : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10570 TglPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10571 TglPathParameteriNV = procedure(path : GLUInt; pname : GLEnum; value : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10572 TglPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10573 TglPathParameterfNV = procedure(path : GLUInt; pname : GLEnum; value : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10574 TglPathDashArrayNV = procedure(path : GLUInt; dashCount : GLsizei; const dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10575 TglPathStencilFuncNV = procedure(func : GLenum; ref : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10576 TglPathStencilDepthOffsetNV = procedure(factor : GLfloat; units : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10577 TglStencilFillPathNV = procedure(path : GLUInt; fillMode : GLenum; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10578 TglStencilStrokePathNV = procedure(path : GLUInt; reference : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10579 TglStencilFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; fillMode : GLenum; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10580 TglStencilStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; reference : GLint; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10581 TglPathCoverDepthFuncNV = procedure(func : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10582 TglPathColorGenNV = procedure(color : GLenum; genMode : GLenum; colorFormat : GLenum; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10583 TglPathTexGenNV = procedure(texCoordSet : GLenum; genMode : GLenum; components : GLint; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10584 TglPathFogGenNV = procedure(genMode : GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10585 TglCoverFillPathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10586 TglCoverStrokePathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10587 TglCoverFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10588 TglCoverStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10589 TglGetPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10590 TglGetPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10591 TglGetPathCommandsNV = procedure(path : GLUInt; commands : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10592 TglGetPathCoordsNV = procedure(path : GLUInt; coords : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10593 TglGetPathDashArrayNV = procedure(path : GLUInt; dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10594 TglGetPathMetricsNV = procedure(metricQueryMask : GLbitfield; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10595 TglGetPathMetricRangeNV = procedure(metricQueryMask : GLbitfield; firstPathName : GLuint; numPaths : GLSizei; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10596 TglGetPathSpacingNV = procedure(pathListMode : GLenum; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; advanceScale : GLfloat; kerningScale : GLfloat; transformType : GLenum; returnedSpacing : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10597 TglGetPathColorGenivNV = procedure(color : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10598 TglGetPathColorGenfvNV = procedure(color : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10599 TglGetPathTexGenivNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10600 TglGetPathTexGenfvNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10601 TglIsPointInFillPathNV = function(path : GLUInt; mask : GLuint; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10602 TglIsPointInStrokePathNV = function (path : GLUInt; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10603 TglGetPathLengthNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei) : GLfloat; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10604 TglPointAlongPathNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei; distance : GLfloat; x : PGLfloat; y : PGLfloat; tangentX : PGLfloat; tangentY : PGLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10606 // GL_AMD_pinned_memory
10608 // GL_AMD_stencil_operation_extended
10609 TglStencilOpValueAMD = procedure(face : GLEnum; value : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10611 // GL_AMD_vertex_shader_viewport_index
10613 // GL_AMD_vertex_shader_layer
10615 // GL_NV_bindless_texture
10616 TglGetTextureHandleNV = function(texture : GLuint ) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10617 TglGetTextureSamplerHandleNV = function(texture : GLuint; sampler : GLuint) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10618 TglMakeTextureHandleResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10619 TglMakeTextureHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10620 TglGetImageHandleNV = function(texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10621 TglMakeImageHandleResidentNV = procedure(handle : GLUint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10622 TglMakeImageHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10623 TglUniformHandleui64NV = procedure(location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10624 TglUniformHandleui64vNV = procedure(location : GLint; cowunt : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10625 TglProgramUniformHandleui64NV = procedure(program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10626 TglProgramUniformHandleui64vNV = procedure(program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10627 TglIsTextureHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10628 TglIsImageHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10630 // GL_ARB_bindless_texture
10632 TglGetTextureHandleARB = function (texture : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10633 TglGetTextureSamplerHandleARB = function (texture : GLuint; sampler : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10634 TglMakeTextureHandleResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10635 TglMakeTextureHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10636 TglGetImageHandleARB = function (texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10637 TglMakeImageHandleResidentARB = procedure (handle : GLuint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10638 TglMakeImageHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10639 TglUniformHandleui64ARB = procedure (location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10640 TglUniformHandleui64vARB = procedure (location : GLint; count : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10641 TglProgramUniformHandleui64ARB = procedure (program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10642 TglProgramUniformHandleui64vARB = procedure (program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10643 TglIsTextureHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10644 TglIsImageHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10645 TglVertexAttribL1ui64ARB = procedure (index : GLuint; x : GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10646 TglVertexAttribL1ui64vARB = procedure (index : GLuint; const v : PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10647 TglGetVertexAttribLui64vARB = procedure (index : GLuint; pname : GLenum; params : PGLuint64EXT ); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10649 // GL_NV_shader_atomic_float
10651 // GL_AMD_query_buffer_object
10655 // GL_PGI_misc_hints
10656 TglHintPGI = procedure(target: GLenum; mode: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10658 // GL_SGIS_detail_texture
10659 TglDetailTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10660 TglGetDetailTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10662 // GL_SGIS_fog_function
10663 TglFogFuncSGIS = procedure(n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10664 TglGetFogFuncSGIS = procedure(points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10666 // GL_SGIS_multisample
10667 TglSampleMaskSGIS = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10668 TglSamplePatternSGIS = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10670 // GL_SGIS_pixel_texture
10671 TglPixelTexGenParameteriSGIS = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10672 TglPixelTexGenParameterivSGIS = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10673 TglPixelTexGenParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10674 TglPixelTexGenParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10675 TglGetPixelTexGenParameterivSGIS = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10676 TglGetPixelTexGenParameterfvSGIS = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10678 // GL_SGIS_point_parameters
10679 TglPointParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10680 TglPointParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10682 // GL_SGIS_sharpen_texture
10683 TglSharpenTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10684 TglGetSharpenTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10686 // GL_SGIS_texture4D
10687 TglTexImage4DSGIS = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10688 TglTexSubImage4DSGIS = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; woffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10690 // GL_SGIS_texture_color_mask
10691 TglTextureColorMaskSGIS = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10693 // GL_SGIS_texture_filter4
10694 TglGetTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10695 TglTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; n: GLsizei; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10698 TglAsyncMarkerSGIX = procedure(marker: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10699 TglFinishAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10700 TglPollAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10701 TglGenAsyncMarkersSGIX = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10702 TglDeleteAsyncMarkersSGIX = procedure(marker: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10703 TglIsAsyncMarkerSGIX = function(marker: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10705 // GL_SGIX_flush_raster
10706 TglFlushRasterSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10708 // GL_SGIX_fragment_lighting
10709 TglFragmentColorMaterialSGIX = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10710 TglFragmentLightfSGIX = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10711 TglFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10712 TglFragmentLightiSGIX = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10713 TglFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10714 TglFragmentLightModelfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10715 TglFragmentLightModelfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10716 TglFragmentLightModeliSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10717 TglFragmentLightModelivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10718 TglFragmentMaterialfSGIX = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10719 TglFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10720 TglFragmentMaterialiSGIX = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10721 TglFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10722 TglGetFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10723 TglGetFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10724 TglGetFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10725 TglGetFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10726 TglLightEnviSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10728 // GL_SGIX_framezoom
10729 TglFrameZoomSGIX = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10731 // GL_SGIX_igloo_interface
10732 TglIglooInterfaceSGIX = procedure(pname: GLenum; const params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10734 // GL_SGIX_instruments
10735 TglGetInstrumentsSGIX = function(): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10736 TglInstrumentsBufferSGIX = procedure(size: GLsizei; buffer: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10737 TglPollInstrumentsSGIX = function(marker_p: PGLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10738 TglReadInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10739 TglStartInstrumentsSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10740 TglStopInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10742 // GL_SGIX_list_priority
10743 TglGetListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10744 TglGetListParameterivSGIX = procedure(list: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10745 TglListParameterfSGIX = procedure(list: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10746 TglListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10747 TglListParameteriSGIX = procedure(list: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10748 TglListParameterivSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10750 // GL_SGIX_pixel_texture
10751 TglPixelTexGenSGIX = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10753 // GL_SGIX_polynomial_ffd
10754 TglDeformationMap3dSGIX = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; w1: GLdouble; w2: GLdouble; wstride: GLint; worder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10755 TglDeformationMap3fSGIX = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; w1: GLfloat; w2: GLfloat; wstride: GLint; worder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10756 TglDeformSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10757 TglLoadIdentityDeformationMapSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10759 // GL_SGIX_reference_plane
10760 TglReferencePlaneSGIX = procedure(const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10763 TglSpriteParameterfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10764 TglSpriteParameterfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10765 TglSpriteParameteriSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10766 TglSpriteParameterivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10768 // GL_SGIX_tag_sample_buffer
10769 TglTagSampleBufferSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10771 // GL_SGI_color_table
10772 TglColorTableSGI = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10773 TglColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10774 TglColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10775 TglCopyColorTableSGI = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10776 TglGetColorTableSGI = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10777 TglGetColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10778 TglGetColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10780 // GL_SUNX_constant_data
10781 TglFinishTextureSUNX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10783 // GL_SUN_global_alpha
10784 TglGlobalAlphaFactorbSUN = procedure(factor: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10785 TglGlobalAlphaFactorsSUN = procedure(factor: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10786 TglGlobalAlphaFactoriSUN = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10787 TglGlobalAlphaFactorfSUN = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10788 TglGlobalAlphaFactordSUN = procedure(factor: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10789 TglGlobalAlphaFactorubSUN = procedure(factor: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10790 TglGlobalAlphaFactorusSUN = procedure(factor: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10791 TglGlobalAlphaFactoruiSUN = procedure(factor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10793 // GL_SUN_mesh_array
10794 TglDrawMeshArraysSUN = procedure(mode: GLenum; first: GLint; count: GLsizei; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10796 // GL_SUN_triangle_list
10797 TglReplacementCodeuiSUN = procedure(code: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10798 TglReplacementCodeusSUN = procedure(code: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10799 TglReplacementCodeubSUN = procedure(code: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10800 TglReplacementCodeuivSUN = procedure(const code: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10801 TglReplacementCodeusvSUN = procedure(const code: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10802 TglReplacementCodeubvSUN = procedure(const code: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10803 TglReplacementCodePointerSUN = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10806 TglColor4ubVertex2fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10807 TglColor4ubVertex2fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10808 TglColor4ubVertex3fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10809 TglColor4ubVertex3fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10810 TglColor3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10811 TglColor3fVertex3fvSUN = procedure(const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10812 TglNormal3fVertex3fSUN = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10813 TglNormal3fVertex3fvSUN = procedure(const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10814 TglColor4fNormal3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10815 TglColor4fNormal3fVertex3fvSUN = procedure(const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10816 TglTexCoord2fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10817 TglTexCoord2fVertex3fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10818 TglTexCoord4fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10819 TglTexCoord4fVertex4fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10820 TglTexCoord2fColor4ubVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10821 TglTexCoord2fColor4ubVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10822 TglTexCoord2fColor3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10823 TglTexCoord2fColor3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10824 TglTexCoord2fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10825 TglTexCoord2fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10826 TglTexCoord2fColor4fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10827 TglTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10828 TglTexCoord4fColor4fNormal3fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10829 TglTexCoord4fColor4fNormal3fVertex4fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10830 TglReplacementCodeuiVertex3fSUN = procedure(rc: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10831 TglReplacementCodeuiVertex3fvSUN = procedure(const rc: PGLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10832 TglReplacementCodeuiColor4ubVertex3fSUN = procedure(rc: GLuint; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10833 TglReplacementCodeuiColor4ubVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10834 TglReplacementCodeuiColor3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10835 TglReplacementCodeuiColor3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10836 TglReplacementCodeuiNormal3fVertex3fSUN = procedure(rc: GLuint; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10837 TglReplacementCodeuiNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10838 TglReplacementCodeuiColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10839 TglReplacementCodeuiColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10840 TglReplacementCodeuiTexCoord2fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10841 TglReplacementCodeuiTexCoord2fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10842 TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10843 TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10844 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10845 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10847 // window support functions
10849 TwglGetProcAddress = function(ProcName: PAnsiChar): Pointer; stdcall;
10850 TwglCopyContext = function(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall;
10851 TwglCreateContext = function(DC: HDC): HGLRC; stdcall;
10852 TwglCreateLayerContext = function(p1: HDC; p2: Integer): HGLRC; stdcall;
10853 TwglDeleteContext = function(p1: HGLRC): BOOL; stdcall;
10854 TwglDescribeLayerPlane = function(p1: HDC; p2, p3: Integer; p4: Cardinal; p5: PLayerPlaneDescriptor): BOOL; stdcall;
10855 TwglGetCurrentContext = function: HGLRC; stdcall;
10856 TwglGetCurrentDC = function: HDC; stdcall;
10857 TwglGetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10858 TwglMakeCurrent = function(DC: HDC; p2: HGLRC): BOOL; stdcall;
10859 TwglRealizeLayerPalette = function(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall;
10860 TwglSetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10861 TwglShareLists = function(p1, p2: HGLRC): BOOL; stdcall;
10862 TwglSwapLayerBuffers = function(p1: HDC; p2: Cardinal): BOOL; stdcall;
10863 TwglSwapMultipleBuffers = function(p1: UINT; const p2: PWGLSWAP): DWORD; stdcall;
10864 TwglUseFontBitmapsA = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10865 TwglUseFontBitmapsW = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10866 TwglUseFontBitmaps = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10868 TwglUseFontOutlinesA = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10869 TwglUseFontOutlinesW = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10870 TwglUseFontOutlines = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10873 // WGL_ARB_buffer_region
10874 TwglCreateBufferRegionARB = function(hDC: HDC; iLayerPlane: GLint; uType: GLuint): THandle; stdcall;
10875 TwglDeleteBufferRegionARB = procedure(hRegion: THandle); stdcall;
10876 TwglSaveBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint): Boolean; stdcall;
10877 TwglRestoreBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint; xSrc: GLint; ySrc: GLint): Boolean; stdcall;
10879 // WGL_ARB_extensions_string
10880 TwglGetExtensionsStringARB = function(hdc: HDC): PAnsiChar; stdcall;
10882 // WGL_ARB_make_current_read
10883 TwglMakeContextCurrentARB = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10884 TwglGetCurrentReadDCARB = function(): HDC; stdcall;
10887 TwglCreatePbufferARB = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFERARB; stdcall;
10888 TwglGetPbufferDCARB = function(hPbuffer: HPBUFFERARB): HDC; stdcall;
10889 TwglReleasePbufferDCARB = function(hPbuffer: HPBUFFERARB; hDC: HDC): GLint; stdcall;
10890 TwglDestroyPbufferARB = function(hPbuffer: HPBUFFERARB): Boolean; stdcall;
10891 TwglQueryPbufferARB = function(hPbuffer: HPBUFFERARB; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10893 // WGL_ARB_pixel_format
10894 TwglGetPixelFormatAttribivARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10895 TwglGetPixelFormatAttribfvARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10896 TwglChoosePixelFormatARB = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; stdcall;
10898 // WGL_ARB_color_buffer_float
10899 TwglClampColorARB = procedure(target: GLenum; clamp: GLenum); stdcall;
10901 // WGL_ARB_render_texture
10902 TwglBindTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10903 TwglReleaseTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10904 TwglSetPbufferAttribARB = function(hPbuffer: HPBUFFERARB; const piAttribList: PGLint): Boolean; stdcall;
10906 // WGL_ARB_create_context
10907 TwglCreateContextAttribsARB = function(hDC: HDC; hShareContext: HGLRC; const attribList: PGLint): HGLRC; stdcall;
10909 // WGL_AMD_gpu_association
10910 TwglGetGPUIDsAMD = function(maxCount: Cardinal; ids: PCardinal): Cardinal; stdcall;
10911 TwglGetGPUInfoAMD = function(id: Cardinal; property_: Integer; dataType: GLenum; size: Cardinal; data: Pointer): Integer; stdcall;
10912 TwglGetContextGPUIDAMD = function(hglrc: HGLRC): Cardinal; stdcall;
10913 TwglCreateAssociatedContextAMD = function(id: Cardinal): HGLRC; stdcall;
10914 TwglCreateAssociatedContextAttribsAMD = function(id: Cardinal; hShareContext: HGLRC; const attribList: PInteger): HGLRC; stdcall;
10915 TwglDeleteAssociatedContextAMD = function(hglrc: HGLRC): Boolean; stdcall;
10916 TwglMakeAssociatedContextCurrentAMD = function(hglrc: HGLRC): Boolean; stdcall;
10917 TwglGetCurrentAssociatedContextAMD = function(): HGLRC; stdcall;
10918 TwglBlitContextFramebufferAMD = procedure(dstCtx: HGLRC; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); stdcall;
10920 // WGL_EXT_display_color_table
10921 TwglCreateDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10922 TwglLoadDisplayColorTableEXT = function(const table: PGLushort; length: GLuint): GLboolean; stdcall;
10923 TwglBindDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10924 TwglDestroyDisplayColorTableEXT = procedure(id: GLushort); stdcall;
10926 // WGL_EXT_extensions_string
10927 TwglGetExtensionsStringEXT = function(): PAnsiChar; stdcall;
10929 // WGL_EXT_make_current_read
10930 TwglMakeContextCurrentEXT = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10931 TwglGetCurrentReadDCEXT = function(): HDC; stdcall;
10934 TwglCreatePbufferEXT = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFEREXT; stdcall;
10935 TwglGetPbufferDCEXT = function(hPbuffer: HPBUFFEREXT): HDC; stdcall;
10936 TwglReleasePbufferDCEXT = function(hPbuffer: HPBUFFEREXT; hDC: HDC): GLint; stdcall;
10937 TwglDestroyPbufferEXT = function(hPbuffer: HPBUFFEREXT): Boolean; stdcall;
10938 TwglQueryPbufferEXT = function(hPbuffer: HPBUFFEREXT; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10940 // WGL_EXT_pixel_format
10941 TwglGetPixelFormatAttribivEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10942 TwglGetPixelFormatAttribfvEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10943 TwglChoosePixelFormatEXT = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): Boolean; stdcall;
10945 // WGL_EXT_swap_control
10946 TwglSwapIntervalEXT = function(interval: GLint): Boolean; stdcall;
10947 TwglGetSwapIntervalEXT = function(): GLint; stdcall;
10949 // WGL_I3D_digital_video_control
10950 TwglGetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10951 TwglSetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10954 TwglGetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10955 TwglSetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10956 TwglGetGammaTableI3D = function(hDC: HDC; iEntries: GLint; puRed: PGLushort; puGreen: PGLushort; puBlue: PGLushort): Boolean; stdcall;
10957 TwglSetGammaTableI3D = function(hDC: HDC; iEntries: GLint; const puRed: PGLushort; const puGreen: PGLushort; const puBlue: PGLushort): Boolean; stdcall;
10960 TwglEnableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10961 TwglDisableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10962 TwglIsEnabledGenlockI3D = function(hDC: HDC; pFlag: Boolean): Boolean; stdcall;
10963 TwglGenlockSourceI3D = function(hDC: HDC; uSource: GLuint): Boolean; stdcall;
10964 TwglGetGenlockSourceI3D = function(hDC: HDC; uSource: PGLuint): Boolean; stdcall;
10965 TwglGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: GLuint): Boolean; stdcall;
10966 TwglGetGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: PGLuint): Boolean; stdcall;
10967 TwglGenlockSampleRateI3D = function(hDC: HDC; uRate: GLuint): Boolean; stdcall;
10968 TwglGetGenlockSampleRateI3D = function(hDC: HDC; uRate: PGLuint): Boolean; stdcall;
10969 TwglGenlockSourceDelayI3D = function(hDC: HDC; uDelay: GLuint): Boolean; stdcall;
10970 TwglGetGenlockSourceDelayI3D = function(hDC: HDC; uDelay: PGLuint): Boolean; stdcall;
10971 TwglQueryGenlockMaxSourceDelayI3D = function(hDC: HDC; uMaxLineDelay: PGLuint; uMaxPixelDelay: PGLuint): Boolean; stdcall;
10973 // WGL_I3D_image_buffer
10974 TwglCreateImageBufferI3D = function(hDC: HDC; dwSize: GLuint; uFlags: GLuint): GLvoid; stdcall;
10975 TwglDestroyImageBufferI3D = function(hDC: HDC; pAddress: GLvoid): Boolean; stdcall;
10976 TwglAssociateImageBufferEventsI3D = function(hDC: HDC; const pEvent: THandle; const pAddress: PGLvoid; const pSize: PGLuint; count: GLuint): Boolean; stdcall;
10977 TwglReleaseImageBufferEventsI3D = function(hDC: HDC; const pAddress: PGLvoid; count: GLuint): Boolean; stdcall;
10979 // WGL_I3D_swap_frame_lock
10980 TwglEnableFrameLockI3D = function(): Boolean; stdcall;
10981 TwglDisableFrameLockI3D = function(): Boolean; stdcall;
10982 TwglIsEnabledFrameLockI3D = function(pFlag: Boolean): Boolean; stdcall;
10983 TwglQueryFrameLockMasterI3D = function(pFlag: Boolean): Boolean; stdcall;
10985 // WGL_I3D_swap_frame_usage
10986 TwglGetFrameUsageI3D = function(pUsage: PGLfloat): Boolean; stdcall;
10987 TwglBeginFrameTrackingI3D = function(): Boolean; stdcall;
10988 TwglEndFrameTrackingI3D = function(): Boolean; stdcall;
10989 TwglQueryFrameTrackingI3D = function(pFrameCount: PGLuint; pMissedFrames: PGLuint; pLastMissedUsage: PGLfloat): Boolean; stdcall;
10991 // WGL_NV_vertex_array_range
10992 TwglAllocateMemoryNV = procedure(size: GLsizei; readfreq: GLfloat; writefreq: GLfloat; priority: GLfloat); stdcall;
10993 TwglFreeMemoryNV = procedure(_pointer: Pointer); stdcall;
10995 // WGL_NV_present_video
10996 TwglEnumerateVideoDevicesNV = function(hdc: HDC; phDeviceList: PHVIDEOOUTPUTDEVICENV): Integer; stdcall;
10997 TwglBindVideoDeviceNV = function(hd: HDC; uVideoSlot: Cardinal; hVideoDevice: HVIDEOOUTPUTDEVICENV; piAttribList: PInteger): Boolean; stdcall;
10998 TwglQueryCurrentContextNV = function(iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11000 // WGL_NV_video_output
11001 TwglGetVideoDeviceNV = function(hDC: HDC; numDevices: Integer; hVideoDevice: PHPVIDEODEV): Boolean; stdcall;
11002 TwglReleaseVideoDeviceNV = function(hVideoDevice: HPVIDEODEV): Boolean; stdcall;
11003 TwglBindVideoImageNV = function(hVideoDevice: HPVIDEODEV; hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11004 TwglReleaseVideoImageNV = function(hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11005 TwglSendPbufferToVideoNV = function(hPbuffer: HPBUFFERARB; iBufferType: Integer; pulCounterPbuffer: PCardinal; bBlock: Boolean): Boolean; stdcall;
11006 TwglGetVideoInfoNV = function(hpVideoDevice: HPVIDEODEV; pulCounterOutputPbuffer: PCardinal; pulCounterOutputVideo: PCardinal): Boolean; stdcall;
11008 // WGL_NV_swap_group
11009 TwglJoinSwapGroupNV = function(hDC: HDC; group: GLuint): Boolean; stdcall;
11010 TwglBindSwapBarrierNV = function(group: GLuint; barrier: GLuint): Boolean; stdcall;
11011 TwglQuerySwapGroupNV = function(hDC: HDC; group: PGLuint; barrier: PGLuint): Boolean; stdcall;
11012 TwglQueryMaxSwapGroupsNV = function(hDC: HDC; mxGroups: PGLuint; maxBarriers: PGLuint): Boolean; stdcall;
11013 TwglQueryFrameCountNV = function(hDC: HDC; count: PGLuint): Boolean; stdcall;
11014 TwglResetFrameCountNV = function(hDC: HDC): Boolean; stdcall;
11016 // WGL_NV_gpu_affinity
11017 TwglEnumGpusNV = function(iGpuIndex: Cardinal; phGpu: PHGPUNV): Boolean; stdcall;
11018 TwglEnumGpuDevicesNV = function(hGpu: HGPUNV; iDeviceIndex: Cardinal; lpGpuDevice: PGPU_DEVICE): Boolean; stdcall;
11019 TwglCreateAffinityDCNV = function(const phGpuList: PHGPUNV): HDC; stdcall;
11020 TwglEnumGpusFromAffinityDCNV = function(hAffinityDC: HDC; iGpuIndex: Cardinal; hGpu: PHGPUNV): Boolean; stdcall;
11021 TwglDeleteDCNV = function(hDC: HDC): Boolean; stdcall;
11023 // WGL_NV_video_capture
11024 TwglBindVideoCaptureDeviceNV = function(uVideoSlot: Cardinal; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11025 TwglEnumerateVideoCaptureDevicesNV = function(hDc: HDC; phDeviceList: PHVIDEOINPUTDEVICENV): Cardinal; stdcall;
11026 TwglLockVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11027 TwglQueryVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV; iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11028 TwglReleaseVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11030 // WGL_NV_copy_image
11031 TwglCopyImageSubDataNV = function(hSrcRc: HGLRC; srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; hDstRC: HGLRC; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei): Boolean; stdcall;
11033 // WGL_NV_DX_interop
11034 TwglDXSetResourceShareHandleNV = function(dxObject : PGLVoid; hareHandle : Cardinal) : Boolean; stdcall;
11035 TwglDXOpenDeviceNV = function(dxDevice : PGLVoid) : Cardinal; stdcall;
11036 TwglDXCloseDeviceNV = function(hDevice : Cardinal) : Boolean; stdcall;
11037 TwglDXRegisterObjectNV = function(hDevice : Cardinal; dxObject : PGLVoid; name : GLUInt; _type : TGLEnum; access : TGLenum) : Cardinal; stdcall;
11038 TwglDXUnregisterObjectNV = function(hDevice : Cardinal; hObject : Cardinal) : Boolean; stdcall;
11039 TwglDXObjectAccessNV = function(hObject : Cardinal; access : GLenum) : Boolean; stdcall;
11040 TwglDXLockObjectsNV = function(hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11041 TwglDXUnlockObjectsNV = function (hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11043 // WGL_OML_sync_control
11044 TwglGetSyncValuesOML = function(hdc: HDC; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11045 TwglGetMscRateOML = function(hdc: HDC; numerator: PGLint; denominator: PGLint): Boolean; stdcall;
11046 TwglSwapBuffersMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11047 TwglSwapLayerBuffersMscOML = function(hdc: HDC; fuPlanes: GLint; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11048 TwglWaitForMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11049 TwglWaitForSbcOML = function(hdc: HDC; target_sbc: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11051 // WGL_3DL_stereo_control
11052 TwglSetStereoEmitterState3DL = function(hDC: HDC; uState: UINT): Boolean; stdcall;
11054 // WIN_draw_range_elements
11055 TglDrawRangeElementsWIN = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); stdcall;
11058 TglAddSwapHintRectWIN = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); stdcall;
11062 TglXChooseVisual = function(dpy: PDisplay; screen: GLint; attribList: PGLint): PXVisualInfo; cdecl;
11063 TglXCopyContext = procedure(dpy: PDisplay; src: GLXContext; dst: GLXContext; mask: GLuint); cdecl;
11064 TglXCreateContext = function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: GLboolean): GLXContext; cdecl;
11065 TglXCreateGLXPixmap = function(dpy: PDisplay; vis: PXVisualInfo; pixmap: Pixmap): GLXPixmap cdecl;
11066 TglXDestroyContext = procedure(dpy: PDisplay; ctx: GLXContext); cdecl;
11067 TglXDestroyGLXPixmap = procedure(dpy : PDisplay; pix: GLXPixmap); cdecl;
11068 TglXGetConfig = function(dpy : PDisplay; vis: PXVisualInfo; attrib: GLint; value: PGLint): GLint; cdecl;
11069 TglXGetCurrentContext = function: GLXContext cdecl;
11070 TglXGetCurrentDrawable = function: GLXDrawable cdecl;
11071 TglXIsDirect = function(dpy: PDisplay; ctx: GLXContext): glboolean; cdecl;
11072 TglXMakeCurrent = function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): GLboolean cdecl;
11073 TglXQueryExtension = function(dpy: PDisplay; errorBase: PGLint; eventBase: PGLint): GLboolean; cdecl;
11074 TglXQueryVersion = function(dpy: PDisplay; major: PGLint; minor: PGLint): GLboolean cdecl;
11075 TglXSwapBuffers = procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl;
11076 TglXUseXFont = procedure(font: Font; first: GLint; count: GLint; listBase: GLint); cdecl;
11077 TglXWaitGL = procedure; cdecl;
11078 TglXWaitX = procedure; cdecl;
11080 TglXGetClientString = function(dpy: PDisplay; name: GLint): PGLchar; cdecl;
11081 TglXQueryServerString = function(dpy: PDisplay; screen: GLint; name: GLint): PGLchar; cdecl;
11082 TglXQueryExtensionsString = function(dpy: PDisplay; screen: GLint): PGLchar; cdecl;
11085 TglXGetFBConfigs = function(dpy: PDisplay; screen: GLint; nelements: PGLint): GLXFBConfig; cdecl;
11086 TglXChooseFBConfig = function(dpy: PDisplay; screen: GLint; attrib_list: PGLint; nelements: PGLint): GLXFBConfig; cdecl;
11087 TglXGetFBConfigAttrib = function(dpy: PDisplay; config: GLXFBConfig; attribute: GLint; value: PGLint): glint; cdecl;
11088 TglXGetVisualFromFBConfig = function(dpy: PDisplay; config: GLXFBConfig) : PXVisualInfo; cdecl;
11089 TglXCreateWindow = function(dpy: PDisplay; config: GLXFBConfig; win: Window; attrib_list: PGLint): GLXWindow; cdecl;
11090 TglXDestroyWindow = procedure(dpy: PDisplay; win: GLXWindow); cdecl;
11091 TglXCreatePixmap = function(dpy: PDisplay; config: GLXFBConfig; pixmap: Pixmap; attrib_list: PGLint): GLXPixmap; cdecl;
11093 TglXDestroyPixmap = procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
11094 TglXCreatePbuffer = function(dpy: PDisplay; config: GLXFBConfig; attrib_list: PGLint): GLXPbuffer; cdecl;
11095 TglXDestroyPbuffer = procedure(dpy: PDisplay; pbuf: GLXPbuffer); cdecl;
11096 TglXQueryDrawable = procedure(dpy: PDisplay; draw: GLXDrawable; attribute: GLint; value: PGLuint); cdecl;
11097 TglXCreateNewContext = function(dpy: PDisplay; config: GLXFBConfig; render_type: GLint; share_list: GLXContext; direct: GLboolean): GLXContext cdecl;
11098 TglXMakeContextCurrent = function(display: PDisplay; draw: GLXDrawable; read_: GLXDrawable; ctx: GLXContext): GLboolean; cdecl;
11099 TglXGetCurrentReadDrawable = function: GLXDrawable; cdecl;
11100 TglXGetCurreentDisplay = function: PDisplay;
11102 TglXQueryContext = function(dpy: PDisplay; ctx: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11103 TglXSelectEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: GLuint); cdecl;
11104 TglXGetSelectedEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: PGLuint); cdecl;
11107 TglXGetProcAddress = function(const name: PAnsiChar): pointer; cdecl;
11109 // GLX_ARB_get_proc_address
11110 TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
11112 // GLX_ARB_create_context
11113 TglXCreateContextAttribsARB = function(dpy: PDisplay; config: GLXFBConfig; share_context: GLXContext; direct: GLboolean; const attrib_list: PGLint): GLXContext; cdecl;
11115 // GLX_EXT_import_context
11116 TglXGetCurrentDisplayEXT = function: PDisplay; cdecl;
11117 TglXQueryContextInfoEXT = function(dpy: PDisplay; context: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11118 TglXGetContextIDEXT = function(const context: GLXContext): GLXContextID; cdecl;
11119 TglXImportContextEXT = function(dpy: PDisplay; contextID: GLXContextID): GLXContext; cdecl;
11120 TglXFreeContextEXT = procedure(dpy: PDisplay; context: GLXContext); cdecl;
11122 // GLX_EXT_texture_from_pixmap
11123 TglXBindTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint; const attrib_list: PGLint); cdecl;
11124 TglXReleaseTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint); cdecl;
11127 // GL utility functions and procedures
11128 TgluErrorString = function(errCode: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11129 TgluGetString = function(name: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11130 TgluOrtho2D = procedure(left, right, bottom, top: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11131 TgluPerspective = procedure(fovy, aspect, zNear, zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11132 TgluPickMatrix = procedure(x, y, width, height: GLdouble; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11133 TgluLookAt = procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11134 TgluProject = function(objx, objy, objz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; winx, winy, winz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11135 TgluUnProject = function(winx, winy, winz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; objx, objy, objz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11136 TgluScaleImage = function(format: GLEnum; widthin, heightin: GLint; typein: GLEnum; datain: Pointer; widthout, heightout: GLint; typeout: GLEnum; const dataout: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11137 TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11138 TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11139 TgluNewQuadric = function: PGLUquadric; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11140 TgluDeleteQuadric = procedure(state: PGLUquadric); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11141 TgluQuadricNormals = procedure(quadObject: PGLUquadric; normals: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11142 TgluQuadricTexture = procedure(quadObject: PGLUquadric; textureCoords: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11143 TgluQuadricOrientation = procedure(quadObject: PGLUquadric; orientation: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11144 TgluQuadricDrawStyle = procedure(quadObject: PGLUquadric; drawStyle: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11145 TgluCylinder = procedure(quadObject: PGLUquadric; baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11146 TgluDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11147 TgluPartialDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint; startAngle, sweepAngle: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11148 TgluSphere = procedure(quadObject: PGLUquadric; radius: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11149 TgluQuadricCallback = procedure(quadObject: PGLUquadric; which: GLEnum; fn: TGLUQuadricErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11150 TgluNewTess = function: PGLUtesselator; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11151 TgluDeleteTess = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11152 TgluTessBeginPolygon = procedure(tess: PGLUtesselator; polygon_data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11153 TgluTessBeginContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11154 TgluTessVertex = procedure(tess: PGLUtesselator; const coords: TGLArrayd3; data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11155 TgluTessEndContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11156 TgluTessEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11157 TgluTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11158 TgluTessNormal = procedure(tess: PGLUtesselator; x, y, z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11159 TgluTessCallback = procedure(tess: PGLUtesselator; which: GLEnum; fn: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11160 TgluGetTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11161 TgluNewNurbsRenderer = function: PGLUnurbs; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11162 TgluDeleteNurbsRenderer = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11163 TgluBeginSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11164 TgluBeginCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11165 TgluEndCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11166 TgluEndSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11167 TgluBeginTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11168 TgluEndTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11169 TgluPwlCurve = procedure(nobj: PGLUnurbs; count: GLint; points: PGLfloat; stride: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11170 TgluNurbsCurve = procedure(nobj: PGLUnurbs; nknots: GLint; knot: PGLfloat; stride: GLint; ctlarray: PGLfloat; order: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11171 TgluNurbsSurface = procedure(nobj: PGLUnurbs; sknot_count: GLint; sknot: PGLfloat; tknot_count: GLint; tknot: PGLfloat; s_stride, t_stride: GLint; ctlarray: PGLfloat; sorder, torder: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11172 TgluLoadSamplingMatrices = procedure(nobj: PGLUnurbs; const modelMatrix, projMatrix: TGLMatrixf4; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11173 TgluNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11174 TgluGetNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11175 TgluNurbsCallback = procedure(nobj: PGLUnurbs; which: GLEnum; fn: TGLUNurbsErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11176 TgluBeginPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11177 TgluNextContour = procedure(tess: PGLUtesselator; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11178 TgluEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11182 glCullFace: TglCullFace;
11183 glFrontFace: TglFrontFace;
11185 glLineWidth: TglLineWidth;
11186 glPointSize: TglPointSize;
11187 glPolygonMode: TglPolygonMode;
11188 glScissor: TglScissor;
11189 glTexParameterf: TglTexParameterf;
11190 glTexParameterfv: TglTexParameterfv;
11191 glTexParameteri: TglTexParameteri;
11192 glTexParameteriv: TglTexParameteriv;
11193 glTexImage1D: TglTexImage1D;
11194 glTexImage2D: TglTexImage2D;
11195 glDrawBuffer: TglDrawBuffer;
11197 glClearColor: TglClearColor;
11198 glClearStencil: TglClearStencil;
11199 glClearDepth: TglClearDepth;
11200 glStencilMask: TglStencilMask;
11201 glColorMask: TglColorMask;
11202 glDepthMask: TglDepthMask;
11203 glDisable: TglDisable;
11204 glEnable: TglEnable;
11205 glFinish: TglFinish;
11207 glBlendFunc: TglBlendFunc;
11208 glLogicOp: TglLogicOp;
11209 glStencilFunc: TglStencilFunc;
11210 glStencilOp: TglStencilOp;
11211 glDepthFunc: TglDepthFunc;
11212 glPixelStoref: TglPixelStoref;
11213 glPixelStorei: TglPixelStorei;
11214 glReadBuffer: TglReadBuffer;
11215 glReadPixels: TglReadPixels;
11216 glGetBooleanv: TglGetBooleanv;
11217 glGetDoublev: TglGetDoublev;
11218 glGetError: TglGetError;
11219 glGetFloatv: TglGetFloatv;
11220 glGetIntegerv: TglGetIntegerv;
11221 glGetString: TglGetString;
11222 glGetTexImage: TglGetTexImage;
11223 glGetTexParameteriv: TglGetTexParameteriv;
11224 glGetTexParameterfv: TglGetTexParameterfv;
11225 glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
11226 glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
11227 glIsEnabled: TglIsEnabled;
11228 glDepthRange: TglDepthRange;
11229 glViewport: TglViewport;
11232 glDrawArrays: TglDrawArrays;
11233 glDrawElements: TglDrawElements;
11234 glGetPointerv: TglGetPointerv;
11235 glPolygonOffset: TglPolygonOffset;
11236 glCopyTexImage1D: TglCopyTexImage1D;
11237 glCopyTexImage2D: TglCopyTexImage2D;
11238 glCopyTexSubImage1D: TglCopyTexSubImage1D;
11239 glCopyTexSubImage2D: TglCopyTexSubImage2D;
11240 glTexSubImage1D: TglTexSubImage1D;
11241 glTexSubImage2D: TglTexSubImage2D;
11242 glBindTexture: TglBindTexture;
11243 glDeleteTextures: TglDeleteTextures;
11244 glGenTextures: TglGenTextures;
11245 {$ifdef DGL_DEPRECATED}
11247 glAlphaFunc: TglAlphaFunc;
11248 glAreTexturesResident: TglAreTexturesResident;
11249 glArrayElement: TglArrayElement;
11251 glBitmap: TglBitmap;
11252 glCallList: TglCallList;
11253 glCallLists: TglCallLists;
11254 glClearAccum: TglClearAccum;
11255 glClearIndex: TglClearIndex;
11256 glClipPlane: TglClipPlane;
11257 glColor3b: TglColor3b;
11258 glColor3bv: TglColor3bv;
11259 glColor3d: TglColor3d;
11260 glColor3dv: TglColor3dv;
11261 glColor3f: TglColor3f;
11262 glColor3fv: TglColor3fv;
11263 glColor3i: TglColor3i;
11264 glColor3iv: TglColor3iv;
11265 glColor3s: TglColor3s;
11266 glColor3sv: TglColor3sv;
11267 glColor3ub: TglColor3ub;
11268 glColor3ubv: TglColor3ubv;
11269 glColor3ui: TglColor3ui;
11270 glColor3uiv: TglColor3uiv;
11271 glColor3us: TglColor3us;
11272 glColor3usv: TglColor3usv;
11273 glColor4b: TglColor4b;
11274 glColor4bv: TglColor4bv;
11275 glColor4d: TglColor4d;
11276 glColor4dv: TglColor4dv;
11277 glColor4f: TglColor4f;
11278 glColor4fv: TglColor4fv;
11279 glColor4i: TglColor4i;
11280 glColor4iv: TglColor4iv;
11281 glColor4s: TglColor4s;
11282 glColor4sv: TglColor4sv;
11283 glColor4ub: TglColor4ub;
11284 glColor4ubv: TglColor4ubv;
11285 glColor4ui: TglColor4ui;
11286 glColor4uiv: TglColor4uiv;
11287 glColor4us: TglColor4us;
11288 glColor4usv: TglColor4usv;
11289 glColorMaterial: TglColorMaterial;
11290 glColorPointer: TglColorPointer;
11291 glCopyPixels: TglCopyPixels;
11292 glDeleteLists: TglDeleteLists;
11293 glDisableClientState: TglDisableClientState;
11294 glDrawPixels: TglDrawPixels;
11295 glEdgeFlag: TglEdgeFlag;
11296 glEdgeFlagPointer: TglEdgeFlagPointer;
11297 glEdgeFlagv: TglEdgeFlagv;
11298 glEnableClientState: TglEnableClientState;
11300 glEndList: TglEndList;
11301 glEvalCoord1d: TglEvalCoord1d;
11302 glEvalCoord1dv: TglEvalCoord1dv;
11303 glEvalCoord1f: TglEvalCoord1f;
11304 glEvalCoord1fv: TglEvalCoord1fv;
11305 glEvalCoord2d: TglEvalCoord2d;
11306 glEvalCoord2dv: TglEvalCoord2dv;
11307 glEvalCoord2f: TglEvalCoord2f;
11308 glEvalCoord2fv: TglEvalCoord2fv;
11309 glEvalMesh1: TglEvalMesh1;
11310 glEvalMesh2: TglEvalMesh2;
11311 glEvalPoint1: TglEvalPoint1;
11312 glEvalPoint2: TglEvalPoint2;
11313 glFeedbackBuffer: TglFeedbackBuffer;
11318 glFrustum: TglFrustum;
11319 glGenLists: TglGenLists;
11320 glGetClipPlane: TglGetClipPlane;
11321 glGetLightfv: TglGetLightfv;
11322 glGetLightiv: TglGetLightiv;
11323 glGetMapdv: TglGetMapdv;
11324 glGetMapfv: TglGetMapfv;
11325 glGetMapiv: TglGetMapiv;
11326 glGetMaterialfv: TglGetMaterialfv;
11327 glGetMaterialiv: TglGetMaterialiv;
11328 glGetPixelMapfv: TglGetPixelMapfv;
11329 glGetPixelMapuiv: TglGetPixelMapuiv;
11330 glGetPixelMapusv: TglGetPixelMapusv;
11331 glGetPolygonStipple: TglGetPolygonStipple;
11332 glGetTexEnvfv: TglGetTexEnvfv;
11333 glGetTexEnviv: TglGetTexEnviv;
11334 glGetTexGendv: TglGetTexGendv;
11335 glGetTexGenfv: TglGetTexGenfv;
11336 glGetTexGeniv: TglGetTexGeniv;
11337 glIndexMask: TglIndexMask;
11338 glIndexPointer: TglIndexPointer;
11339 glIndexd: TglIndexd;
11340 glIndexdv: TglIndexdv;
11341 glIndexf: TglIndexf;
11342 glIndexfv: TglIndexfv;
11343 glIndexi: TglIndexi;
11344 glIndexiv: TglIndexiv;
11345 glIndexs: TglIndexs;
11346 glIndexsv: TglIndexsv;
11347 glIndexub: TglIndexub;
11348 glIndexubv: TglIndexubv;
11349 glInitNames: TglInitNames;
11350 glInterleavedArrays: TglInterleavedArrays;
11351 glIsList: TglIsList;
11352 glIsTexture: TglIsTexture;
11353 glLightModelf: TglLightModelf;
11354 glLightModelfv: TglLightModelfv;
11355 glLightModeli: TglLightModeli;
11356 glLightModeliv: TglLightModeliv;
11357 glLightf: TglLightf;
11358 glLightfv: TglLightfv;
11359 glLighti: TglLighti;
11360 glLightiv: TglLightiv;
11361 glLineStipple: TglLineStipple;
11362 glListBase: TglListBase;
11363 glLoadIdentity: TglLoadIdentity;
11364 glLoadMatrixd: TglLoadMatrixd;
11365 glLoadMatrixf: TglLoadMatrixf;
11366 glLoadName: TglLoadName;
11371 glMapGrid1d: TglMapGrid1d;
11372 glMapGrid1f: TglMapGrid1f;
11373 glMapGrid2d: TglMapGrid2d;
11374 glMapGrid2f: TglMapGrid2f;
11375 glMaterialf: TglMaterialf;
11376 glMaterialfv: TglMaterialfv;
11377 glMateriali: TglMateriali;
11378 glMaterialiv: TglMaterialiv;
11379 glMatrixMode: TglMatrixMode;
11380 glMultMatrixd: TglMultMatrixd;
11381 glMultMatrixf: TglMultMatrixf;
11382 glNewList: TglNewList;
11383 glNormal3b: TglNormal3b;
11384 glNormal3bv: TglNormal3bv;
11385 glNormal3d: TglNormal3d;
11386 glNormal3dv: TglNormal3dv;
11387 glNormal3f: TglNormal3f;
11388 glNormal3fv: TglNormal3fv;
11389 glNormal3i: TglNormal3i;
11390 glNormal3iv: TglNormal3iv;
11391 glNormal3s: TglNormal3s;
11392 glNormal3sv: TglNormal3sv;
11393 glNormalPointer: TglNormalPointer;
11395 glPassThrough: TglPassThrough;
11396 glPixelMapfv: TglPixelMapfv;
11397 glPixelMapuiv: TglPixelMapuiv;
11398 glPixelMapusv: TglPixelMapusv;
11399 glPixelTransferf: TglPixelTransferf;
11400 glPixelTransferi: TglPixelTransferi;
11401 glPixelZoom: TglPixelZoom;
11402 glPolygonStipple: TglPolygonStipple;
11403 glPopAttrib: TglPopAttrib;
11404 glPopClientAttrib: TglPopClientAttrib;
11405 glPopMatrix: TglPopMatrix;
11406 glPopName: TglPopName;
11407 glPrioritizeTextures: TglPrioritizeTextures;
11408 glPushAttrib: TglPushAttrib;
11409 glPushClientAttrib: TglPushClientAttrib;
11410 glPushMatrix: TglPushMatrix;
11411 glPushName: TglPushName;
11412 glRasterPos2d: TglRasterPos2d;
11413 glRasterPos2dv: TglRasterPos2dv;
11414 glRasterPos2f: TglRasterPos2f;
11415 glRasterPos2fv: TglRasterPos2fv;
11416 glRasterPos2i: TglRasterPos2i;
11417 glRasterPos2iv: TglRasterPos2iv;
11418 glRasterPos2s: TglRasterPos2s;
11419 glRasterPos2sv: TglRasterPos2sv;
11420 glRasterPos3d: TglRasterPos3d;
11421 glRasterPos3dv: TglRasterPos3dv;
11422 glRasterPos3f: TglRasterPos3f;
11423 glRasterPos3fv: TglRasterPos3fv;
11424 glRasterPos3i: TglRasterPos3i;
11425 glRasterPos3iv: TglRasterPos3iv;
11426 glRasterPos3s: TglRasterPos3s;
11427 glRasterPos3sv: TglRasterPos3sv;
11428 glRasterPos4d: TglRasterPos4d;
11429 glRasterPos4dv: TglRasterPos4dv;
11430 glRasterPos4f: TglRasterPos4f;
11431 glRasterPos4fv: TglRasterPos4fv;
11432 glRasterPos4i: TglRasterPos4i;
11433 glRasterPos4iv: TglRasterPos4iv;
11434 glRasterPos4s: TglRasterPos4s;
11435 glRasterPos4sv: TglRasterPos4sv;
11437 glRectdv: TglRectdv;
11439 glRectfv: TglRectfv;
11441 glRectiv: TglRectiv;
11443 glRectsv: TglRectsv;
11444 glRenderMode: TglRenderMode;
11445 glRotated: TglRotated;
11446 glRotatef: TglRotatef;
11447 glScaled: TglScaled;
11448 glScalef: TglScalef;
11449 glSelectBuffer: TglSelectBuffer;
11450 glShadeModel: TglShadeModel;
11451 glTexCoord1d: TglTexCoord1d;
11452 glTexCoord1dv: TglTexCoord1dv;
11453 glTexCoord1f: TglTexCoord1f;
11454 glTexCoord1fv: TglTexCoord1fv;
11455 glTexCoord1i: TglTexCoord1i;
11456 glTexCoord1iv: TglTexCoord1iv;
11457 glTexCoord1s: TglTexCoord1s;
11458 glTexCoord1sv: TglTexCoord1sv;
11459 glTexCoord2d: TglTexCoord2d;
11460 glTexCoord2dv: TglTexCoord2dv;
11461 glTexCoord2f: TglTexCoord2f;
11462 glTexCoord2fv: TglTexCoord2fv;
11463 glTexCoord2i: TglTexCoord2i;
11464 glTexCoord2iv: TglTexCoord2iv;
11465 glTexCoord2s: TglTexCoord2s;
11466 glTexCoord2sv: TglTexCoord2sv;
11467 glTexCoord3d: TglTexCoord3d;
11468 glTexCoord3dv: TglTexCoord3dv;
11469 glTexCoord3f: TglTexCoord3f;
11470 glTexCoord3fv: TglTexCoord3fv;
11471 glTexCoord3i: TglTexCoord3i;
11472 glTexCoord3iv: TglTexCoord3iv;
11473 glTexCoord3s: TglTexCoord3s;
11474 glTexCoord3sv: TglTexCoord3sv;
11475 glTexCoord4d: TglTexCoord4d;
11476 glTexCoord4dv: TglTexCoord4dv;
11477 glTexCoord4f: TglTexCoord4f;
11478 glTexCoord4fv: TglTexCoord4fv;
11479 glTexCoord4i: TglTexCoord4i;
11480 glTexCoord4iv: TglTexCoord4iv;
11481 glTexCoord4s: TglTexCoord4s;
11482 glTexCoord4sv: TglTexCoord4sv;
11483 glTexCoordPointer: TglTexCoordPointer;
11484 glTexEnvf: TglTexEnvf;
11485 glTexEnvfv: TglTexEnvfv;
11486 glTexEnvi: TglTexEnvi;
11487 glTexEnviv: TglTexEnviv;
11488 glTexGend: TglTexGend;
11489 glTexGendv: TglTexGendv;
11490 glTexGenf: TglTexGenf;
11491 glTexGenfv: TglTexGenfv;
11492 glTexGeni: TglTexGeni;
11493 glTexGeniv: TglTexGeniv;
11494 glTranslated: TglTranslated;
11495 glTranslatef: TglTranslatef;
11496 glVertex2d: TglVertex2d;
11497 glVertex2dv: TglVertex2dv;
11498 glVertex2f: TglVertex2f;
11499 glVertex2fv: TglVertex2fv;
11500 glVertex2i: TglVertex2i;
11501 glVertex2iv: TglVertex2iv;
11502 glVertex2s: TglVertex2s;
11503 glVertex2sv: TglVertex2sv;
11504 glVertex3d: TglVertex3d;
11505 glVertex3dv: TglVertex3dv;
11506 glVertex3f: TglVertex3f;
11507 glVertex3fv: TglVertex3fv;
11508 glVertex3i: TglVertex3i;
11509 glVertex3iv: TglVertex3iv;
11510 glVertex3s: TglVertex3s;
11511 glVertex3sv: TglVertex3sv;
11512 glVertex4d: TglVertex4d;
11513 glVertex4dv: TglVertex4dv;
11514 glVertex4f: TglVertex4f;
11515 glVertex4fv: TglVertex4fv;
11516 glVertex4i: TglVertex4i;
11517 glVertex4iv: TglVertex4iv;
11518 glVertex4s: TglVertex4s;
11519 glVertex4sv: TglVertex4sv;
11520 glVertexPointer: TglVertexPointer;
11524 glBlendColor: TglBlendColor;
11525 glBlendEquation: TglBlendEquation;
11526 glDrawRangeElements: TglDrawRangeElements;
11527 glTexImage3D: TglTexImage3D;
11528 glTexSubImage3D: TglTexSubImage3D;
11529 glCopyTexSubImage3D: TglCopyTexSubImage3D;
11530 {$ifdef DGL_DEPRECATED}
11531 glColorTable: TglColorTable;
11532 glColorTableParameterfv: TglColorTableParameterfv;
11533 glColorTableParameteriv: TglColorTableParameteriv;
11534 glCopyColorTable: TglCopyColorTable;
11535 glGetColorTable: TglGetColorTable;
11536 glGetColorTableParameterfv: TglGetColorTableParameterfv;
11537 glGetColorTableParameteriv: TglGetColorTableParameteriv;
11538 glColorSubTable: TglColorSubTable;
11539 glCopyColorSubTable: TglCopyColorSubTable;
11540 glConvolutionFilter1D: TglConvolutionFilter1D;
11541 glConvolutionFilter2D: TglConvolutionFilter2D;
11542 glConvolutionParameterf: TglConvolutionParameterf;
11543 glConvolutionParameterfv: TglConvolutionParameterfv;
11544 glConvolutionParameteri: TglConvolutionParameteri;
11545 glConvolutionParameteriv: TglConvolutionParameteriv;
11546 glCopyConvolutionFilter1D: TglCopyConvolutionFilter1D;
11547 glCopyConvolutionFilter2D: TglCopyConvolutionFilter2D;
11548 glGetConvolutionFilter: TglGetConvolutionFilter;
11549 glGetConvolutionParameterfv: TglGetConvolutionParameterfv;
11550 glGetConvolutionParameteriv: TglGetConvolutionParameteriv;
11551 glGetSeparableFilter: TglGetSeparableFilter;
11552 glSeparableFilter2D: TglSeparableFilter2D;
11553 glGetHistogram: TglGetHistogram;
11554 glGetHistogramParameterfv: TglGetHistogramParameterfv;
11555 glGetHistogramParameteriv: TglGetHistogramParameteriv;
11556 glGetMinmax: TglGetMinmax;
11557 glGetMinmaxParameterfv: TglGetMinmaxParameterfv;
11558 glGetMinmaxParameteriv: TglGetMinmaxParameteriv;
11559 glHistogram: TglHistogram;
11560 glMinmax: TglMinmax;
11561 glResetHistogram: TglResetHistogram;
11562 glResetMinmax: TglResetMinmax;
11566 glActiveTexture: TglActiveTexture;
11567 glSampleCoverage: TglSampleCoverage;
11568 glCompressedTexImage3D: TglCompressedTexImage3D;
11569 glCompressedTexImage2D: TglCompressedTexImage2D;
11570 glCompressedTexImage1D: TglCompressedTexImage1D;
11571 glCompressedTexSubImage3D: TglCompressedTexSubImage3D;
11572 glCompressedTexSubImage2D: TglCompressedTexSubImage2D;
11573 glCompressedTexSubImage1D: TglCompressedTexSubImage1D;
11574 glGetCompressedTexImage: TglGetCompressedTexImage;
11575 {$ifdef DGL_DEPRECATED}
11576 glClientActiveTexture: TglClientActiveTexture;
11577 glMultiTexCoord1d: TglMultiTexCoord1d;
11578 glMultiTexCoord1dv: TglMultiTexCoord1dv;
11579 glMultiTexCoord1f: TglMultiTexCoord1f;
11580 glMultiTexCoord1fv: TglMultiTexCoord1fv;
11581 glMultiTexCoord1i: TglMultiTexCoord1i;
11582 glMultiTexCoord1iv: TglMultiTexCoord1iv;
11583 glMultiTexCoord1s: TglMultiTexCoord1s;
11584 glMultiTexCoord1sv: TglMultiTexCoord1sv;
11585 glMultiTexCoord2d: TglMultiTexCoord2d;
11586 glMultiTexCoord2dv: TglMultiTexCoord2dv;
11587 glMultiTexCoord2f: TglMultiTexCoord2f;
11588 glMultiTexCoord2fv: TglMultiTexCoord2fv;
11589 glMultiTexCoord2i: TglMultiTexCoord2i;
11590 glMultiTexCoord2iv: TglMultiTexCoord2iv;
11591 glMultiTexCoord2s: TglMultiTexCoord2s;
11592 glMultiTexCoord2sv: TglMultiTexCoord2sv;
11593 glMultiTexCoord3d: TglMultiTexCoord3d;
11594 glMultiTexCoord3dv: TglMultiTexCoord3dv;
11595 glMultiTexCoord3f: TglMultiTexCoord3f;
11596 glMultiTexCoord3fv: TglMultiTexCoord3fv;
11597 glMultiTexCoord3i: TglMultiTexCoord3i;
11598 glMultiTexCoord3iv: TglMultiTexCoord3iv;
11599 glMultiTexCoord3s: TglMultiTexCoord3s;
11600 glMultiTexCoord3sv: TglMultiTexCoord3sv;
11601 glMultiTexCoord4d: TglMultiTexCoord4d;
11602 glMultiTexCoord4dv: TglMultiTexCoord4dv;
11603 glMultiTexCoord4f: TglMultiTexCoord4f;
11604 glMultiTexCoord4fv: TglMultiTexCoord4fv;
11605 glMultiTexCoord4i: TglMultiTexCoord4i;
11606 glMultiTexCoord4iv: TglMultiTexCoord4iv;
11607 glMultiTexCoord4s: TglMultiTexCoord4s;
11608 glMultiTexCoord4sv: TglMultiTexCoord4sv;
11609 glLoadTransposeMatrixf: TglLoadTransposeMatrixf;
11610 glLoadTransposeMatrixd: TglLoadTransposeMatrixd;
11611 glMultTransposeMatrixf: TglMultTransposeMatrixf;
11612 glMultTransposeMatrixd: TglMultTransposeMatrixd;
11616 glBlendFuncSeparate: TglBlendFuncSeparate;
11617 glMultiDrawArrays: TglMultiDrawArrays;
11618 glMultiDrawElements: TglMultiDrawElements;
11619 glPointParameterf: TglPointParameterf;
11620 glPointParameterfv: TglPointParameterfv;
11621 glPointParameteri: TglPointParameteri;
11622 glPointParameteriv: TglPointParameteriv;
11623 {$ifdef DGL_DEPRECATED}
11624 glFogCoordf: TglFogCoordf;
11625 glFogCoordfv: TglFogCoordfv;
11626 glFogCoordd: TglFogCoordd;
11627 glFogCoorddv: TglFogCoorddv;
11628 glFogCoordPointer: TglFogCoordPointer;
11629 glSecondaryColor3b: TglSecondaryColor3b;
11630 glSecondaryColor3bv: TglSecondaryColor3bv;
11631 glSecondaryColor3d: TglSecondaryColor3d;
11632 glSecondaryColor3dv: TglSecondaryColor3dv;
11633 glSecondaryColor3f: TglSecondaryColor3f;
11634 glSecondaryColor3fv: TglSecondaryColor3fv;
11635 glSecondaryColor3i: TglSecondaryColor3i;
11636 glSecondaryColor3iv: TglSecondaryColor3iv;
11637 glSecondaryColor3s: TglSecondaryColor3s;
11638 glSecondaryColor3sv: TglSecondaryColor3sv;
11639 glSecondaryColor3ub: TglSecondaryColor3ub;
11640 glSecondaryColor3ubv: TglSecondaryColor3ubv;
11641 glSecondaryColor3ui: TglSecondaryColor3ui;
11642 glSecondaryColor3uiv: TglSecondaryColor3uiv;
11643 glSecondaryColor3us: TglSecondaryColor3us;
11644 glSecondaryColor3usv: TglSecondaryColor3usv;
11645 glSecondaryColorPointer: TglSecondaryColorPointer;
11646 glWindowPos2d: TglWindowPos2d;
11647 glWindowPos2dv: TglWindowPos2dv;
11648 glWindowPos2f: TglWindowPos2f;
11649 glWindowPos2fv: TglWindowPos2fv;
11650 glWindowPos2i: TglWindowPos2i;
11651 glWindowPos2iv: TglWindowPos2iv;
11652 glWindowPos2s: TglWindowPos2s;
11653 glWindowPos2sv: TglWindowPos2sv;
11654 glWindowPos3d: TglWindowPos3d;
11655 glWindowPos3dv: TglWindowPos3dv;
11656 glWindowPos3f: TglWindowPos3f;
11657 glWindowPos3fv: TglWindowPos3fv;
11658 glWindowPos3i: TglWindowPos3i;
11659 glWindowPos3iv: TglWindowPos3iv;
11660 glWindowPos3s: TglWindowPos3s;
11661 glWindowPos3sv: TglWindowPos3sv;
11665 glGenQueries: TglGenQueries;
11666 glDeleteQueries: TglDeleteQueries;
11667 glIsQuery: TglIsQuery;
11668 glBeginQuery: TglBeginQuery;
11669 glEndQuery: TglEndQuery;
11670 glGetQueryiv: TglGetQueryiv;
11671 glGetQueryObjectiv: TglGetQueryObjectiv;
11672 glGetQueryObjectuiv: TglGetQueryObjectuiv;
11673 glBindBuffer: TglBindBuffer;
11674 glDeleteBuffers: TglDeleteBuffers;
11675 glGenBuffers: TglGenBuffers;
11676 glIsBuffer: TglIsBuffer;
11677 glBufferData: TglBufferData;
11678 glBufferSubData: TglBufferSubData;
11679 glGetBufferSubData: TglGetBufferSubData;
11680 glMapBuffer: TglMapBuffer;
11681 glUnmapBuffer: TglUnmapBuffer;
11682 glGetBufferParameteriv: TglGetBufferParameteriv;
11683 glGetBufferPointerv: TglGetBufferPointerv;
11686 glBlendEquationSeparate: TglBlendEquationSeparate;
11687 glDrawBuffers: TglDrawBuffers;
11688 glStencilOpSeparate: TglStencilOpSeparate;
11689 glStencilFuncSeparate: TglStencilFuncSeparate;
11690 glStencilMaskSeparate: TglStencilMaskSeparate;
11691 glAttachShader: TglAttachShader;
11692 glBindAttribLocation: TglBindAttribLocation;
11693 glCompileShader: TglCompileShader;
11694 glCreateProgram: TglCreateProgram;
11695 glCreateShader: TglCreateShader;
11696 glDeleteProgram: TglDeleteProgram;
11697 glDeleteShader: TglDeleteShader;
11698 glDetachShader: TglDetachShader;
11699 glDisableVertexAttribArray: TglDisableVertexAttribArray;
11700 glEnableVertexAttribArray: TglEnableVertexAttribArray;
11701 glGetActiveAttrib: TglGetActiveAttrib;
11702 glGetActiveUniform: TglGetActiveUniform;
11703 glGetAttachedShaders: TglGetAttachedShaders;
11704 glGetAttribLocation: TglGetAttribLocation;
11705 glGetProgramiv: TglGetProgramiv;
11706 glGetProgramInfoLog: TglGetProgramInfoLog;
11707 glGetShaderiv: TglGetShaderiv;
11708 glGetShaderInfoLog: TglGetShaderInfoLog;
11709 glGetShaderSource: TglGetShaderSource;
11710 glGetUniformLocation: TglGetUniformLocation;
11711 glGetUniformfv: TglGetUniformfv;
11712 glGetUniformiv: TglGetUniformiv;
11713 glGetVertexAttribfv: TglGetVertexAttribfv;
11714 glGetVertexAttribiv: TglGetVertexAttribiv;
11715 glGetVertexAttribPointerv: TglGetVertexAttribPointerv;
11716 glIsProgram: TglIsProgram;
11717 glIsShader: TglIsShader;
11718 glLinkProgram: TglLinkProgram;
11719 glShaderSource: TglShaderSource;
11720 glUseProgram: TglUseProgram;
11721 glUniform1f: TglUniform1f;
11722 glUniform2f: TglUniform2f;
11723 glUniform3f: TglUniform3f;
11724 glUniform4f: TglUniform4f;
11725 glUniform1i: TglUniform1i;
11726 glUniform2i: TglUniform2i;
11727 glUniform3i: TglUniform3i;
11728 glUniform4i: TglUniform4i;
11729 glUniform1fv: TglUniform1fv;
11730 glUniform2fv: TglUniform2fv;
11731 glUniform3fv: TglUniform3fv;
11732 glUniform4fv: TglUniform4fv;
11733 glUniform1iv: TglUniform1iv;
11734 glUniform2iv: TglUniform2iv;
11735 glUniform3iv: TglUniform3iv;
11736 glUniform4iv: TglUniform4iv;
11737 glUniformMatrix2fv: TglUniformMatrix2fv;
11738 glUniformMatrix3fv: TglUniformMatrix3fv;
11739 glUniformMatrix4fv: TglUniformMatrix4fv;
11740 glValidateProgram: TglValidateProgram;
11741 glVertexAttrib1d: TglVertexAttrib1d;
11742 glVertexAttrib1dv: TglVertexAttrib1dv;
11743 glVertexAttrib1f: TglVertexAttrib1f;
11744 glVertexAttrib1fv: TglVertexAttrib1fv;
11745 glVertexAttrib1s: TglVertexAttrib1s;
11746 glVertexAttrib1sv: TglVertexAttrib1sv;
11747 glVertexAttrib2d: TglVertexAttrib2d;
11748 glVertexAttrib2dv: TglVertexAttrib2dv;
11749 glVertexAttrib2f: TglVertexAttrib2f;
11750 glVertexAttrib2fv: TglVertexAttrib2fv;
11751 glVertexAttrib2s: TglVertexAttrib2s;
11752 glVertexAttrib2sv: TglVertexAttrib2sv;
11753 glVertexAttrib3d: TglVertexAttrib3d;
11754 glVertexAttrib3dv: TglVertexAttrib3dv;
11755 glVertexAttrib3f: TglVertexAttrib3f;
11756 glVertexAttrib3fv: TglVertexAttrib3fv;
11757 glVertexAttrib3s: TglVertexAttrib3s;
11758 glVertexAttrib3sv: TglVertexAttrib3sv;
11759 glVertexAttrib4Nbv: TglVertexAttrib4Nbv;
11760 glVertexAttrib4Niv: TglVertexAttrib4Niv;
11761 glVertexAttrib4Nsv: TglVertexAttrib4Nsv;
11762 glVertexAttrib4Nub: TglVertexAttrib4Nub;
11763 glVertexAttrib4Nubv: TglVertexAttrib4Nubv;
11764 glVertexAttrib4Nuiv: TglVertexAttrib4Nuiv;
11765 glVertexAttrib4Nusv: TglVertexAttrib4Nusv;
11766 glVertexAttrib4bv: TglVertexAttrib4bv;
11767 glVertexAttrib4d: TglVertexAttrib4d;
11768 glVertexAttrib4dv: TglVertexAttrib4dv;
11769 glVertexAttrib4f: TglVertexAttrib4f;
11770 glVertexAttrib4fv: TglVertexAttrib4fv;
11771 glVertexAttrib4iv: TglVertexAttrib4iv;
11772 glVertexAttrib4s: TglVertexAttrib4s;
11773 glVertexAttrib4sv: TglVertexAttrib4sv;
11774 glVertexAttrib4ubv: TglVertexAttrib4ubv;
11775 glVertexAttrib4uiv: TglVertexAttrib4uiv;
11776 glVertexAttrib4usv: TglVertexAttrib4usv;
11777 glVertexAttribPointer: TglVertexAttribPointer;
11780 glUniformMatrix2x3fv: TglUniformMatrix2x3fv;
11781 glUniformMatrix3x2fv: TglUniformMatrix3x2fv;
11782 glUniformMatrix2x4fv: TglUniformMatrix2x4fv;
11783 glUniformMatrix4x2fv: TglUniformMatrix4x2fv;
11784 glUniformMatrix3x4fv: TglUniformMatrix3x4fv;
11785 glUniformMatrix4x3fv: TglUniformMatrix4x3fv;
11788 glColorMaski: TglColorMaski;
11789 glGetBooleani_v: TglGetBooleani_v;
11790 glGetIntegeri_v: TglGetIntegeri_v;
11791 glEnablei: TglEnablei;
11792 glDisablei: TglDisablei;
11793 glIsEnabledi: TglIsEnabledi;
11794 glBeginTransformFeedback: TglBeginTransformFeedback;
11795 glEndTransformFeedback: TglEndTransformFeedback;
11796 glBindBufferRange: TglBindBufferRange;
11797 glBindBufferBase: TglBindBufferBase;
11798 glTransformFeedbackVaryings: TglTransformFeedbackVaryings;
11799 glGetTransformFeedbackVarying: TglGetTransformFeedbackVarying;
11800 glClampColor: TglClampColor;
11801 glBeginConditionalRender: TglBeginConditionalRender;
11802 glEndConditionalRender: TglEndConditionalRender;
11803 glVertexAttribI1i: TglVertexAttribI1i;
11804 glVertexAttribI2i: TglVertexAttribI2i;
11805 glVertexAttribI3i: TglVertexAttribI3i;
11806 glVertexAttribI4i: TglVertexAttribI4i;
11807 glVertexAttribI1ui: TglVertexAttribI1ui;
11808 glVertexAttribI2ui: TglVertexAttribI2ui;
11809 glVertexAttribI3ui: TglVertexAttribI3ui;
11810 glVertexAttribI4ui: TglVertexAttribI4ui;
11811 glVertexAttribI1iv: TglVertexAttribI1iv;
11812 glVertexAttribI2iv: TglVertexAttribI2iv;
11813 glVertexAttribI3iv: TglVertexAttribI3iv;
11814 glVertexAttribI4iv: TglVertexAttribI4iv;
11815 glVertexAttribI1uiv: TglVertexAttribI1uiv;
11816 glVertexAttribI2uiv: TglVertexAttribI2uiv;
11817 glVertexAttribI3uiv: TglVertexAttribI3uiv;
11818 glVertexAttribI4uiv: TglVertexAttribI4uiv;
11819 glVertexAttribI4bv: TglVertexAttribI4bv;
11820 glVertexAttribI4sv: TglVertexAttribI4sv;
11821 glVertexAttribI4ubv: TglVertexAttribI4ubv;
11822 glVertexAttribI4usv: TglVertexAttribI4usv;
11823 glVertexAttribIPointer: TglVertexAttribIPointer;
11824 glGetVertexAttribIiv: TglGetVertexAttribIiv;
11825 glGetVertexAttribIuiv: TglGetVertexAttribIuiv;
11826 glGetUniformuiv: TglGetUniformuiv;
11827 glBindFragDataLocation: TglBindFragDataLocation;
11828 glGetFragDataLocation: TglGetFragDataLocation;
11829 glUniform1ui: TglUniform1ui;
11830 glUniform2ui: TglUniform2ui;
11831 glUniform3ui: TglUniform3ui;
11832 glUniform4ui: TglUniform4ui;
11833 glUniform1uiv: TglUniform1uiv;
11834 glUniform2uiv: TglUniform2uiv;
11835 glUniform3uiv: TglUniform3uiv;
11836 glUniform4uiv: TglUniform4uiv;
11837 glTexParameterIiv: TglTexParameterIiv;
11838 glTexParameterIuiv: TglTexParameterIuiv;
11839 glGetTexParameterIiv: TglGetTexParameterIiv;
11840 glGetTexParameterIuiv: TglGetTexParameterIuiv;
11841 glClearBufferiv: TglClearBufferiv;
11842 glClearBufferuiv: TglClearBufferuiv;
11843 glClearBufferfv: TglClearBufferfv;
11844 glClearBufferfi: TglClearBufferfi;
11845 glGetStringi: TglGetStringi;
11848 glEnableVertexArrayEXT : TglEnableVertexArrayEXT;
11849 glEnableVertexArrayAttribEXT : TglEnableVertexArrayAttribEXT;
11850 glVertexArrayVertexAttribOffsetEXT : TglVertexArrayVertexAttribOffsetEXT;
11853 glDrawArraysInstanced: TglDrawArraysInstanced;
11854 glDrawElementsInstanced: TglDrawElementsInstanced;
11855 glTexBuffer: TglTexBuffer;
11856 glPrimitiveRestartIndex: TglPrimitiveRestartIndex;
11859 glGetInteger64i_v: TglGetInteger64i_v;
11860 glGetBufferParameteri64v: TglGetBufferParameteri64v;
11861 glFramebufferTexture: TglFramebufferTexture;
11864 glVertexAttribDivisor: TglVertexAttribDivisor;
11867 { OpenGL 4.0 also reuses entry points from these extensions: }
11868 { ARB_texture_query_lod (no entry points) }
11869 { ARB_draw_indirect }
11870 { ARB_gpu_shader5 (no entry points) }
11871 { ARB_gpu_shader_fp64 }
11872 { ARB_shader_subroutine }
11873 { ARB_tessellation_shader }
11874 { ARB_texture_buffer_object_rgb32 (no entry points) }
11875 { ARB_texture_cube_map_array (no entry points) }
11876 { ARB_texture_gather (no entry points) }
11877 { ARB_transform_feedback2 }
11878 { ARB_transform_feedback3 }
11879 glMinSampleShading: TglMinSampleShading;
11880 glBlendEquationi: TglBlendEquationi;
11881 glBlendEquationSeparatei: TglBlendEquationSeparatei;
11882 glBlendFunci: TglBlendFunci;
11883 glBlendFuncSeparatei: TglBlendFuncSeparatei;
11886 glTbufferMask3DFX: TglTbufferMask3DFX;
11888 // GL_APPLE_element_array
11889 glElementPointerAPPLE: TglElementPointerAPPLE;
11890 glDrawElementArrayAPPLE: TglDrawElementArrayAPPLE;
11891 glDrawRangeElementArrayAPPLE: TglDrawRangeElementArrayAPPLE;
11892 glMultiDrawElementArrayAPPLE: TglMultiDrawElementArrayAPPLE;
11893 glMultiDrawRangeElementArrayAPPLE: TglMultiDrawRangeElementArrayAPPLE;
11896 glGenFencesAPPLE: TglGenFencesAPPLE;
11897 glDeleteFencesAPPLE: TglDeleteFencesAPPLE;
11898 glSetFenceAPPLE: TglSetFenceAPPLE;
11899 glIsFenceAPPLE: TglIsFenceAPPLE;
11900 glTestFenceAPPLE: TglTestFenceAPPLE;
11901 glFinishFenceAPPLE: TglFinishFenceAPPLE;
11902 glTestObjectAPPLE: TglTestObjectAPPLE;
11903 glFinishObjectAPPLE: TglFinishObjectAPPLE;
11905 // GL_APPLE_vertex_array_object
11906 glBindVertexArrayAPPLE: TglBindVertexArrayAPPLE;
11907 glDeleteVertexArraysAPPLE: TglDeleteVertexArraysAPPLE;
11908 glGenVertexArraysAPPLE: TglGenVertexArraysAPPLE;
11909 glIsVertexArrayAPPLE: TglIsVertexArrayAPPLE;
11911 // GL_APPLE_vertex_array_range
11912 glVertexArrayRangeAPPLE: TglVertexArrayRangeAPPLE;
11913 glFlushVertexArrayRangeAPPLE: TglFlushVertexArrayRangeAPPLE;
11914 glVertexArrayParameteriAPPLE: TglVertexArrayParameteriAPPLE;
11916 // GL_APPLE_texture_range
11917 glTextureRangeAPPLE: TglTextureRangeAPPLE;
11918 glGetTexParameterPointervAPPLE: TglGetTexParameterPointervAPPLE;
11920 // GL_APPLE_vertex_program_evaluators
11921 glEnableVertexAttribAPPLE: TglEnableVertexAttribAPPLE;
11922 glDisableVertexAttribAPPLE: TglDisableVertexAttribAPPLE;
11923 glIsVertexAttribEnabledAPPLE: TglIsVertexAttribEnabledAPPLE;
11924 glMapVertexAttrib1dAPPLE: TglMapVertexAttrib1dAPPLE;
11925 glMapVertexAttrib1fAPPLE: TglMapVertexAttrib1fAPPLE;
11926 glMapVertexAttrib2dAPPLE: TglMapVertexAttrib2dAPPLE;
11927 glMapVertexAttrib2fAPPLE: TglMapVertexAttrib2fAPPLE;
11929 // GL_APPLE_object_purgeable
11930 glObjectPurgeableAPPLE: TglObjectPurgeableAPPLE;
11931 glObjectUnpurgeableAPPLE: TglObjectUnpurgeableAPPLE;
11932 glGetObjectParameterivAPPLE: TglGetObjectParameterivAPPLE;
11934 // GL_ARB_matrix_palette
11935 glCurrentPaletteMatrixARB: TglCurrentPaletteMatrixARB;
11936 glMatrixIndexubvARB: TglMatrixIndexubvARB;
11937 glMatrixIndexusvARB: TglMatrixIndexusvARB;
11938 glMatrixIndexuivARB: TglMatrixIndexuivARB;
11939 glMatrixIndexPointerARB: TglMatrixIndexPointerARB;
11941 // GL_ARB_multisample
11942 glSampleCoverageARB: TglSampleCoverageARB;
11944 // GL_ARB_multitexture
11945 glActiveTextureARB: TglActiveTextureARB;
11946 glClientActiveTextureARB: TglClientActiveTextureARB;
11947 glMultiTexCoord1dARB: TglMultiTexCoord1dARB;
11948 glMultiTexCoord1dvARB: TglMultiTexCoord1dvARB;
11949 glMultiTexCoord1fARB: TglMultiTexCoord1fARB;
11950 glMultiTexCoord1fvARB: TglMultiTexCoord1fvARB;
11951 glMultiTexCoord1iARB: TglMultiTexCoord1iARB;
11952 glMultiTexCoord1ivARB: TglMultiTexCoord1ivARB;
11953 glMultiTexCoord1sARB: TglMultiTexCoord1sARB;
11954 glMultiTexCoord1svARB: TglMultiTexCoord1svARB;
11955 glMultiTexCoord2dARB: TglMultiTexCoord2dARB;
11956 glMultiTexCoord2dvARB: TglMultiTexCoord2dvARB;
11957 glMultiTexCoord2fARB: TglMultiTexCoord2fARB;
11958 glMultiTexCoord2fvARB: TglMultiTexCoord2fvARB;
11959 glMultiTexCoord2iARB: TglMultiTexCoord2iARB;
11960 glMultiTexCoord2ivARB: TglMultiTexCoord2ivARB;
11961 glMultiTexCoord2sARB: TglMultiTexCoord2sARB;
11962 glMultiTexCoord2svARB: TglMultiTexCoord2svARB;
11963 glMultiTexCoord3dARB: TglMultiTexCoord3dARB;
11964 glMultiTexCoord3dvARB: TglMultiTexCoord3dvARB;
11965 glMultiTexCoord3fARB: TglMultiTexCoord3fARB;
11966 glMultiTexCoord3fvARB: TglMultiTexCoord3fvARB;
11967 glMultiTexCoord3iARB: TglMultiTexCoord3iARB;
11968 glMultiTexCoord3ivARB: TglMultiTexCoord3ivARB;
11969 glMultiTexCoord3sARB: TglMultiTexCoord3sARB;
11970 glMultiTexCoord3svARB: TglMultiTexCoord3svARB;
11971 glMultiTexCoord4dARB: TglMultiTexCoord4dARB;
11972 glMultiTexCoord4dvARB: TglMultiTexCoord4dvARB;
11973 glMultiTexCoord4fARB: TglMultiTexCoord4fARB;
11974 glMultiTexCoord4fvARB: TglMultiTexCoord4fvARB;
11975 glMultiTexCoord4iARB: TglMultiTexCoord4iARB;
11976 glMultiTexCoord4ivARB: TglMultiTexCoord4ivARB;
11977 glMultiTexCoord4sARB: TglMultiTexCoord4sARB;
11978 glMultiTexCoord4svARB: TglMultiTexCoord4svARB;
11980 // GL_ARB_point_parameters
11981 glPointParameterfARB: TglPointParameterfARB;
11982 glPointParameterfvARB: TglPointParameterfvARB;
11984 // GL_ARB_texture_compression
11985 glCompressedTexImage3DARB: TglCompressedTexImage3DARB;
11986 glCompressedTexImage2DARB: TglCompressedTexImage2DARB;
11987 glCompressedTexImage1DARB: TglCompressedTexImage1DARB;
11988 glCompressedTexSubImage3DARB: TglCompressedTexSubImage3DARB;
11989 glCompressedTexSubImage2DARB: TglCompressedTexSubImage2DARB;
11990 glCompressedTexSubImage1DARB: TglCompressedTexSubImage1DARB;
11991 glGetCompressedTexImageARB: TglGetCompressedTexImageARB;
11993 // GL_ARB_transpose_matrix
11994 glLoadTransposeMatrixfARB: TglLoadTransposeMatrixfARB;
11995 glLoadTransposeMatrixdARB: TglLoadTransposeMatrixdARB;
11996 glMultTransposeMatrixfARB: TglMultTransposeMatrixfARB;
11997 glMultTransposeMatrixdARB: TglMultTransposeMatrixdARB;
11999 // GL_ARB_vertex_blend
12000 glWeightbvARB: TglWeightbvARB;
12001 glWeightsvARB: TglWeightsvARB;
12002 glWeightivARB: TglWeightivARB;
12003 glWeightfvARB: TglWeightfvARB;
12004 glWeightdvARB: TglWeightdvARB;
12005 glWeightubvARB: TglWeightubvARB;
12006 glWeightusvARB: TglWeightusvARB;
12007 glWeightuivARB: TglWeightuivARB;
12008 glWeightPointerARB: TglWeightPointerARB;
12009 glVertexBlendARB: TglVertexBlendARB;
12011 // GL_ARB_vertex_buffer_object
12012 glBindBufferARB: TglBindBufferARB;
12013 glDeleteBuffersARB: TglDeleteBuffersARB;
12014 glGenBuffersARB: TglGenBuffersARB;
12015 glIsBufferARB: TglIsBufferARB;
12016 glBufferDataARB: TglBufferDataARB;
12017 glBufferSubDataARB: TglBufferSubData;
12018 glGetBufferSubDataARB: TglGetBufferSubDataARB;
12019 glMapBufferARB: TglMapBufferARB;
12020 glUnmapBufferARB: TglUnmapBufferARB;
12021 glGetBufferParameterivARB: TglGetBufferParameterivARB;
12022 glGetBufferPointervARB: TglGetBufferPointervARB;
12024 // GL_ARB_vertex_program
12025 glVertexAttrib1dARB: TglVertexAttrib1dARB;
12026 glVertexAttrib1dvARB: TglVertexAttrib1dvARB;
12027 glVertexAttrib1fARB: TglVertexAttrib1fARB;
12028 glVertexAttrib1fvARB: TglVertexAttrib1fvARB;
12029 glVertexAttrib1sARB: TglVertexAttrib1sARB;
12030 glVertexAttrib1svARB: TglVertexAttrib1svARB;
12031 glVertexAttrib2dARB: TglVertexAttrib2dARB;
12032 glVertexAttrib2dvARB: TglVertexAttrib2dvARB;
12033 glVertexAttrib2fARB: TglVertexAttrib2fARB;
12034 glVertexAttrib2fvARB: TglVertexAttrib2fvARB;
12035 glVertexAttrib2sARB: TglVertexAttrib2sARB;
12036 glVertexAttrib2svARB: TglVertexAttrib2svARB;
12037 glVertexAttrib3dARB: TglVertexAttrib3dARB;
12038 glVertexAttrib3dvARB: TglVertexAttrib3dvARB;
12039 glVertexAttrib3fARB: TglVertexAttrib3fARB;
12040 glVertexAttrib3fvARB: TglVertexAttrib3fvARB;
12041 glVertexAttrib3sARB: TglVertexAttrib3sARB;
12042 glVertexAttrib3svARB: TglVertexAttrib3svARB;
12043 glVertexAttrib4NbvARB: TglVertexAttrib4NbvARB;
12044 glVertexAttrib4NivARB: TglVertexAttrib4NivARB;
12045 glVertexAttrib4NsvARB: TglVertexAttrib4NsvARB;
12046 glVertexAttrib4NubARB: TglVertexAttrib4NubARB;
12047 glVertexAttrib4NubvARB: TglVertexAttrib4NubvARB;
12048 glVertexAttrib4NuivARB: TglVertexAttrib4NuivARB;
12049 glVertexAttrib4NusvARB: TglVertexAttrib4NusvARB;
12050 glVertexAttrib4bvARB: TglVertexAttrib4bvARB;
12051 glVertexAttrib4dARB: TglVertexAttrib4dARB;
12052 glVertexAttrib4dvARB: TglVertexAttrib4dvARB;
12053 glVertexAttrib4fARB: TglVertexAttrib4fARB;
12054 glVertexAttrib4fvARB: TglVertexAttrib4fvARB;
12055 glVertexAttrib4ivARB: TglVertexAttrib4ivARB;
12056 glVertexAttrib4sARB: TglVertexAttrib4sARB;
12057 glVertexAttrib4svARB: TglVertexAttrib4svARB;
12058 glVertexAttrib4ubvARB: TglVertexAttrib4ubvARB;
12059 glVertexAttrib4uivARB: TglVertexAttrib4uivARB;
12060 glVertexAttrib4usvARB: TglVertexAttrib4usvARB;
12061 glVertexAttribPointerARB: TglVertexAttribPointerARB;
12062 glEnableVertexAttribArrayARB: TglEnableVertexAttribArrayARB;
12063 glDisableVertexAttribArrayARB: TglDisableVertexAttribArrayARB;
12064 glProgramStringARB: TglProgramStringARB;
12065 glBindProgramARB: TglBindProgramARB;
12066 glDeleteProgramsARB: TglDeleteProgramsARB;
12067 glGenProgramsARB: TglGenProgramsARB;
12069 glProgramEnvParameter4dARB: TglProgramEnvParameter4dARB;
12070 glProgramEnvParameter4dvARB: TglProgramEnvParameter4dvARB;
12071 glProgramEnvParameter4fARB: TglProgramEnvParameter4fARB;
12072 glProgramEnvParameter4fvARB: TglProgramEnvParameter4fvARB;
12073 glProgramLocalParameter4dARB: TglProgramLocalParameter4dARB;
12074 glProgramLocalParameter4dvARB: TglProgramLocalParameter4dvARB;
12075 glProgramLocalParameter4fARB: TglProgramLocalParameter4fARB;
12076 glProgramLocalParameter4fvARB: TglProgramLocalParameter4fvARB;
12077 glGetProgramEnvParameterdvARB: TglGetProgramEnvParameterdvARB;
12078 glGetProgramEnvParameterfvARB: TglGetProgramEnvParameterfvARB;
12079 glGetProgramLocalParameterdvARB: TglGetProgramLocalParameterdvARB;
12080 glGetProgramLocalParameterfvARB: TglGetProgramLocalParameterfvARB;
12081 glGetProgramivARB: TglGetProgramivARB;
12082 glGetProgramStringARB: TglGetProgramStringARB;
12083 glGetVertexAttribdvARB: TglGetVertexAttribdvARB;
12084 glGetVertexAttribfvARB: TglGetVertexAttribfvARB;
12085 glGetVertexAttribivARB: TglGetVertexAttribivARB;
12086 glGetVertexAttribPointervARB: TglGetVertexAttribPointervARB;
12087 glIsProgramARB: TglIsProgramARB;
12089 // GL_ARB_window_pos
12090 glWindowPos2dARB: TglWindowPos2dARB;
12091 glWindowPos2dvARB: TglWindowPos2dvARB;
12092 glWindowPos2fARB: TglWindowPos2fARB;
12093 glWindowPos2fvARB: TglWindowPos2fvARB;
12094 glWindowPos2iARB: TglWindowPos2iARB;
12095 glWindowPos2ivARB: TglWindowPos2ivARB;
12096 glWindowPos2sARB: TglWindowPos2sARB;
12097 glWindowPos2svARB: TglWindowPos2svARB;
12098 glWindowPos3dARB: TglWindowPos3dARB;
12099 glWindowPos3dvARB: TglWindowPos3dvARB;
12100 glWindowPos3fARB: TglWindowPos3fARB;
12101 glWindowPos3fvARB: TglWindowPos3fvARB;
12102 glWindowPos3iARB: TglWindowPos3iARB;
12103 glWindowPos3ivARB: TglWindowPos3ivARB;
12104 glWindowPos3sARB: TglWindowPos3sARB;
12105 glWindowPos3svARB: TglWindowPos3svARB;
12107 // GL_ARB_draw_buffers
12108 glDrawBuffersARB: TglDrawBuffersARB;
12110 // GL_ARB_color_buffer_float
12111 glClampColorARB: TglClampColorARB;
12113 // GL_ARB_vertex_shader
12114 glGetActiveAttribARB: TglGetActiveAttribARB;
12115 glGetAttribLocationARB: TglGetAttribLocationARB;
12116 glBindAttribLocationARB: TglBindAttribLocationARB;
12118 // GL_ARB_shader_objects
12119 glDeleteObjectARB: TglDeleteObjectARB;
12120 glGetHandleARB: TglGetHandleARB;
12121 glDetachObjectARB: TglDetachObjectARB;
12122 glCreateShaderObjectARB: TglCreateShaderObjectARB;
12123 glShaderSourceARB: TglShaderSourceARB;
12124 glCompileShaderARB: TglCompileShaderARB;
12125 glCreateProgramObjectARB: TglCreateProgramObjectARB;
12126 glAttachObjectARB: TglAttachObjectARB;
12127 glLinkProgramARB: TglLinkProgramARB;
12128 glUseProgramObjectARB: TglUseProgramObjectARB;
12129 glValidateProgramARB: TglValidateProgramARB;
12130 glUniform1fARB: TglUniform1fARB;
12131 glUniform2fARB: TglUniform2fARB;
12132 glUniform3fARB: TglUniform3fARB;
12133 glUniform4fARB: TglUniform4fARB;
12134 glUniform1iARB: TglUniform1iARB;
12135 glUniform2iARB: TglUniform2iARB;
12136 glUniform3iARB: TglUniform3iARB;
12137 glUniform4iARB: TglUniform4iARB;
12138 glUniform1fvARB: TglUniform1fvARB;
12139 glUniform2fvARB: TglUniform2fvARB;
12140 glUniform3fvARB: TglUniform3fvARB;
12141 glUniform4fvARB: TglUniform4fvARB;
12142 glUniform1ivARB: TglUniform1ivARB;
12143 glUniform2ivARB: TglUniform2ivARB;
12144 glUniform3ivARB: TglUniform3ivARB;
12145 glUniform4ivARB: TglUniform4ivARB;
12146 glUniformMatrix2fvARB: TglUniformMatrix2fvARB;
12147 glUniformMatrix3fvARB: TglUniformMatrix3fvARB;
12148 glUniformMatrix4fvARB: TglUniformMatrix4fvARB;
12149 glGetObjectParameterfvARB: TglGetObjectParameterfvARB;
12150 glGetObjectParameterivARB: TglGetObjectParameterivARB;
12151 glGetInfoLogARB: TglGetInfoLogARB;
12152 glGetAttachedObjectsARB: TglGetAttachedObjectsARB;
12153 glGetUniformLocationARB: TglGetUniformLocationARB;
12154 glGetActiveUniformARB: TglGetActiveUniformARB;
12155 glGetUniformfvARB: TglGetUniformfvARB;
12156 glGetUniformivARB: TglGetUniformivARB;
12157 glGetShaderSourceARB: TglGetShaderSourceARB;
12159 // GL_ARB_Occlusion_Query
12160 glGenQueriesARB: TglGenQueriesARB;
12161 glDeleteQueriesARB: TglDeleteQueriesARB;
12162 glIsQueryARB: TglIsQueryARB;
12163 glBeginQueryARB: TglBeginQueryARB;
12164 glEndQueryARB: TglEndQueryARB;
12165 glGetQueryivARB: TglGetQueryivARB;
12166 glGetQueryObjectivARB: TglGetQueryObjectivARB;
12167 glGetQueryObjectuivARB: TglGetQueryObjectuivARB;
12169 // GL_ARB_draw_instanced
12170 glDrawArraysInstancedARB: TglDrawArraysInstancedARB;
12171 glDrawElementsInstancedARB: TglDrawElementsInstancedARB;
12173 // GL_ARB_framebuffer_object
12174 glIsRenderbuffer: TglIsRenderbuffer;
12175 glBindRenderbuffer: TglBindRenderbuffer;
12176 glDeleteRenderbuffers: TglDeleteRenderbuffers;
12177 glGenRenderbuffers: TglGenRenderbuffers;
12178 glRenderbufferStorage: TglRenderbufferStorage;
12179 glGetRenderbufferParameteriv: TglGetRenderbufferParameteriv;
12180 glIsFramebuffer: TglIsFramebuffer;
12181 glBindFramebuffer: TglBindFramebuffer;
12182 glDeleteFramebuffers: TglDeleteFramebuffers;
12183 glGenFramebuffers: TglGenFramebuffers;
12184 glCheckFramebufferStatus: TglCheckFramebufferStatus;
12185 glFramebufferTexture1D: TglFramebufferTexture1D;
12186 glFramebufferTexture2D: TglFramebufferTexture2D;
12187 glFramebufferTexture3D: TglFramebufferTexture3D;
12188 glFramebufferRenderbuffer: TglFramebufferRenderbuffer;
12189 glGetFramebufferAttachmentParameteriv: TglGetFramebufferAttachmentParameteriv;
12190 glGenerateMipmap: TglGenerateMipmap;
12191 glBlitFramebuffer: TglBlitFramebuffer;
12192 glRenderbufferStorageMultisample: TglRenderbufferStorageMultisample;
12193 glFramebufferTextureLayer: TglFramebufferTextureLayer;
12195 // GL_ARB_geometry_shader4
12196 glProgramParameteriARB: TglProgramParameteriARB;
12197 glFramebufferTextureARB: TglFramebufferTextureARB;
12198 glFramebufferTextureLayerARB: TglFramebufferTextureLayerARB;
12199 glFramebufferTextureFaceARB: TglFramebufferTextureFaceARB;
12201 // GL_ARB_instanced_arrays
12202 glVertexAttribDivisorARB: TglVertexAttribDivisorARB;
12204 // GL_ARB_map_buffer_range
12205 glMapBufferRange: TglMapBufferRange;
12206 glFlushMappedBufferRange: TglFlushMappedBufferRange;
12208 // GL_ARB_texture_buffer_object
12209 glTexBufferARB: TglTexBufferARB;
12211 // GL_ARB_vertex_array_object
12212 glBindVertexArray: TglBindVertexArray;
12213 glDeleteVertexArrays: TglDeleteVertexArrays;
12214 glGenVertexArrays: TglGenVertexArrays;
12215 glIsVertexArray: TglIsVertexArray;
12217 // GL_ARB_uniform_buffer_object
12218 glGetUniformIndices: TglGetUniformIndices;
12219 glGetActiveUniformsiv: TglGetActiveUniformsiv;
12220 glGetActiveUniformName: TglGetActiveUniformName;
12221 glGetUniformBlockIndex: TglGetUniformBlockIndex;
12222 glGetActiveUniformBlockiv: TglGetActiveUniformBlockiv;
12223 glGetActiveUniformBlockName: TglGetActiveUniformBlockName;
12224 glUniformBlockBinding: TglUniformBlockBinding;
12226 // GL_ARB_copy_buffer
12227 glCopyBufferSubData: TglCopyBufferSubData;
12229 // GL_ARB_draw_elements_base_vertex
12230 glDrawElementsBaseVertex: TglDrawElementsBaseVertex;
12231 glDrawRangeElementsBaseVertex: TglDrawRangeElementsBaseVertex;
12232 glDrawElementsInstancedBaseVertex: TglDrawElementsInstancedBaseVertex;
12233 glMultiDrawElementsBaseVertex: TglMultiDrawElementsBaseVertex;
12235 // GL_ARB_provoking_vertex
12236 glProvokingVertex: TglProvokingVertex;
12239 glFenceSync: TglFenceSync;
12240 glIsSync: TglIsSync;
12241 glDeleteSync: TglDeleteSync;
12242 glClientWaitSync: TglClientWaitSync;
12243 glWaitSync: TglWaitSync;
12244 glGetInteger64v: TglGetInteger64v;
12245 glGetSynciv: TglGetSynciv;
12247 // GL_ARB_texture_multisample
12248 glTexImage2DMultisample: TglTexImage2DMultisample;
12249 glTexImage3DMultisample: TglTexImage3DMultisample;
12250 glGetMultisamplefv: TglGetMultisamplefv;
12251 glSampleMaski: TglSampleMaski;
12253 // GL_ARB_draw_buffers_blend
12254 glBlendEquationiARB: TglBlendEquationiARB;
12255 glBlendEquationSeparateiARB: TglBlendEquationSeparateiARB;
12256 glBlendFunciARB: TglBlendFunciARB;
12257 glBlendFuncSeparateiARB: TglBlendFuncSeparateiARB;
12259 // GL_ARB_sample_shading
12260 glMinSampleShadingARB: TglMinSampleShadingARB;
12262 // GL_ARB_shading_language_include
12263 glNamedStringARB: TglNamedStringARB;
12264 glDeleteNamedStringARB: TglDeleteNamedStringARB;
12265 glCompileShaderIncludeARB: TglCompileShaderIncludeARB;
12266 glIsNamedStringARB: TglIsNamedStringARB;
12267 glGetNamedStringARB: TglGetNamedStringARB;
12268 glGetNamedStringivARB: TglGetNamedStringivARB;
12270 // GL_ARB_blend_func_extended
12271 glBindFragDataLocationIndexed: TglBindFragDataLocationIndexed;
12272 glGetFragDataIndex: TglGetFragDataIndex;
12274 // GL_ARB_sampler_objects
12275 glGenSamplers: TglGenSamplers;
12276 glDeleteSamplers: TglDeleteSamplers;
12277 glIsSampler: TglIsSampler;
12278 glBindSampler: TglBindSampler;
12279 glSamplerParameteri: TglSamplerParameteri;
12280 glSamplerParameteriv: TglSamplerParameteriv;
12281 glSamplerParameterf: TglSamplerParameterf;
12282 glSamplerParameterfv: TglSamplerParameterfv;
12283 glSamplerParameterIiv: TglSamplerParameterIiv;
12284 glSamplerParameterIuiv: TglSamplerParameterIuiv;
12285 glGetSamplerParameteriv: TglGetSamplerParameteriv;
12286 glGetSamplerParameterIiv: TglGetSamplerParameterIiv;
12287 glGetSamplerParameterfv: TglGetSamplerParameterfv;
12288 glGetSamplerParameterIuiv: TglGetSamplerParameterIuiv;
12290 // GL_ARB_timer_query
12291 glQueryCounter: TglQueryCounter;
12292 glGetQueryObjecti64v: TglGetQueryObjecti64v;
12293 glGetQueryObjectui64v: TglGetQueryObjectui64v;
12295 // GL_ARB_vertex_type_2_10_10_10_rev
12296 glVertexP2ui: TglVertexP2ui;
12297 glVertexP2uiv: TglVertexP2uiv;
12298 glVertexP3ui: TglVertexP3ui;
12299 glVertexP3uiv: TglVertexP3uiv;
12300 glVertexP4ui: TglVertexP4ui;
12301 glVertexP4uiv: TglVertexP4uiv;
12302 glTexCoordP1ui: TglTexCoordP1ui;
12303 glTexCoordP1uiv: TglTexCoordP1uiv;
12304 glTexCoordP2ui: TglTexCoordP2ui;
12305 glTexCoordP2uiv: TglTexCoordP2uiv;
12306 glTexCoordP3ui: TglTexCoordP3ui;
12307 glTexCoordP3uiv: TglTexCoordP3uiv;
12308 glTexCoordP4ui: TglTexCoordP4ui;
12309 glTexCoordP4uiv: TglTexCoordP4uiv;
12310 glMultiTexCoordP1ui: TglMultiTexCoordP1ui;
12311 glMultiTexCoordP1uiv: TglMultiTexCoordP1uiv;
12312 glMultiTexCoordP2ui: TglMultiTexCoordP2ui;
12313 glMultiTexCoordP2uiv: TglMultiTexCoordP2uiv;
12314 glMultiTexCoordP3ui: TglMultiTexCoordP3ui;
12315 glMultiTexCoordP3uiv: TglMultiTexCoordP3uiv;
12316 glMultiTexCoordP4ui: TglMultiTexCoordP4ui;
12317 glMultiTexCoordP4uiv: TglMultiTexCoordP4uiv;
12318 glNormalP3ui: TglNormalP3ui;
12319 glNormalP3uiv: TglNormalP3uiv;
12320 glColorP3ui: TglColorP3ui;
12321 glColorP3uiv: TglColorP3uiv;
12322 glColorP4ui: TglColorP4ui;
12323 glColorP4uiv: TglColorP4uiv;
12324 glSecondaryColorP3ui: TglSecondaryColorP3ui;
12325 glSecondaryColorP3uiv: TglSecondaryColorP3uiv;
12326 glVertexAttribP1ui: TglVertexAttribP1ui;
12327 glVertexAttribP1uiv: TglVertexAttribP1uiv;
12328 glVertexAttribP2ui: TglVertexAttribP2ui;
12329 glVertexAttribP2uiv: TglVertexAttribP2uiv;
12330 glVertexAttribP3ui: TglVertexAttribP3ui;
12331 glVertexAttribP3uiv: TglVertexAttribP3uiv;
12332 glVertexAttribP4ui: TglVertexAttribP4ui;
12333 glVertexAttribP4uiv: TglVertexAttribP4uiv;
12335 // GL_ARB_draw_indirect
12336 glDrawArraysIndirect: TglDrawArraysIndirect;
12337 glDrawElementsIndirect: TglDrawElementsIndirect;
12339 // GL_ARB_gpu_shader_fp64
12340 glUniform1d: TglUniform1d;
12341 glUniform2d: TglUniform2d;
12342 glUniform3d: TglUniform3d;
12343 glUniform4d: TglUniform4d;
12344 glUniform1dv: TglUniform1dv;
12345 glUniform2dv: TglUniform2dv;
12346 glUniform3dv: TglUniform3dv;
12347 glUniform4dv: TglUniform4dv;
12348 glUniformMatrix2dv: TglUniformMatrix2dv;
12349 glUniformMatrix3dv: TglUniformMatrix3dv;
12350 glUniformMatrix4dv: TglUniformMatrix4dv;
12351 glUniformMatrix2x3dv: TglUniformMatrix2x3dv;
12352 glUniformMatrix2x4dv: TglUniformMatrix2x4dv;
12353 glUniformMatrix3x2dv: TglUniformMatrix3x2dv;
12354 glUniformMatrix3x4dv: TglUniformMatrix3x4dv;
12355 glUniformMatrix4x2dv: TglUniformMatrix4x2dv;
12356 glUniformMatrix4x3dv: TglUniformMatrix4x3dv;
12357 glGetUniformdv: TglGetUniformdv;
12359 // GL_ARB_shader_subroutine
12360 glGetSubroutineUniformLocation: TglGetSubroutineUniformLocation;
12361 glGetSubroutineIndex: TglGetSubroutineIndex;
12362 glGetActiveSubroutineUniformiv: TglGetActiveSubroutineUniformiv;
12363 glGetActiveSubroutineUniformName: TglGetActiveSubroutineUniformName;
12364 glGetActiveSubroutineName: TglGetActiveSubroutineName;
12365 glUniformSubroutinesuiv: TglUniformSubroutinesuiv;
12366 glGetUniformSubroutineuiv: TglGetUniformSubroutineuiv;
12367 glGetProgramStageiv: TglGetProgramStageiv;
12369 // GL_ARB_tessellation_shader
12370 glPatchParameteri: TglPatchParameteri;
12371 glPatchParameterfv: TglPatchParameterfv;
12373 // GL_ARB_transform_feedback2
12374 glBindTransformFeedback: TglBindTransformFeedback;
12375 glDeleteTransformFeedbacks: TglDeleteTransformFeedbacks;
12376 glGenTransformFeedbacks: TglGenTransformFeedbacks;
12377 glIsTransformFeedback: TglIsTransformFeedback;
12378 glPauseTransformFeedback: TglPauseTransformFeedback;
12379 glResumeTransformFeedback: TglResumeTransformFeedback;
12380 glDrawTransformFeedback: TglDrawTransformFeedback;
12382 // GL_ARB_transform_feedback3
12383 glDrawTransformFeedbackStream: TglDrawTransformFeedbackStream;
12384 glBeginQueryIndexed: TglBeginQueryIndexed;
12385 glEndQueryIndexed: TglEndQueryIndexed;
12386 glGetQueryIndexediv: TglGetQueryIndexediv;
12388 // GL_ARB_ES2_compatibility
12389 glReleaseShaderCompiler: TglReleaseShaderCompiler;
12390 glShaderBinary: TglShaderBinary;
12391 glGetShaderPrecisionFormat: TglGetShaderPrecisionFormat;
12392 glDepthRangef: TglDepthRangef;
12393 glClearDepthf: TglClearDepthf;
12395 // GL_ARB_get_program_binary
12396 glGetProgramBinary: TglGetProgramBinary;
12397 glProgramBinary: TglProgramBinary;
12398 glProgramParameteri: TglProgramParameteri;
12400 // GL_ARB_separate_shader_objects
12401 glUseProgramStages: TglUseProgramStages;
12402 glActiveShaderProgram: TglActiveShaderProgram;
12403 glCreateShaderProgramv: TglCreateShaderProgramv;
12404 glBindProgramPipeline: TglBindProgramPipeline;
12405 glDeleteProgramPipelines: TglDeleteProgramPipelines;
12406 glGenProgramPipelines: TglGenProgramPipelines;
12407 glIsProgramPipeline: TglIsProgramPipeline;
12408 glGetProgramPipelineiv: TglGetProgramPipelineiv;
12409 glProgramUniform1i: TglProgramUniform1i;
12410 glProgramUniform1iv: TglProgramUniform1iv;
12411 glProgramUniform1f: TglProgramUniform1f;
12412 glProgramUniform1fv: TglProgramUniform1fv;
12413 glProgramUniform1d: TglProgramUniform1d;
12414 glProgramUniform1dv: TglProgramUniform1dv;
12415 glProgramUniform1ui: TglProgramUniform1ui;
12416 glProgramUniform1uiv: TglProgramUniform1uiv;
12417 glProgramUniform2i: TglProgramUniform2i;
12418 glProgramUniform2iv: TglProgramUniform2iv;
12419 glProgramUniform2f: TglProgramUniform2f;
12420 glProgramUniform2fv: TglProgramUniform2fv;
12421 glProgramUniform2d: TglProgramUniform2d;
12422 glProgramUniform2dv: TglProgramUniform2dv;
12423 glProgramUniform2ui: TglProgramUniform2ui;
12424 glProgramUniform2uiv: TglProgramUniform2uiv;
12425 glProgramUniform3i: TglProgramUniform3i;
12426 glProgramUniform3iv: TglProgramUniform3iv;
12427 glProgramUniform3f: TglProgramUniform3f;
12428 glProgramUniform3fv: TglProgramUniform3fv;
12429 glProgramUniform3d: TglProgramUniform3d;
12430 glProgramUniform3dv: TglProgramUniform3dv;
12431 glProgramUniform3ui: TglProgramUniform3ui;
12432 glProgramUniform3uiv: TglProgramUniform3uiv;
12433 glProgramUniform4i: TglProgramUniform4i;
12434 glProgramUniform4iv: TglProgramUniform4iv;
12435 glProgramUniform4f: TglProgramUniform4f;
12436 glProgramUniform4fv: TglProgramUniform4fv;
12437 glProgramUniform4d: TglProgramUniform4d;
12438 glProgramUniform4dv: TglProgramUniform4dv;
12439 glProgramUniform4ui: TglProgramUniform4ui;
12440 glProgramUniform4uiv: TglProgramUniform4uiv;
12441 glProgramUniformMatrix2fv: TglProgramUniformMatrix2fv;
12442 glProgramUniformMatrix3fv: TglProgramUniformMatrix3fv;
12443 glProgramUniformMatrix4fv: TglProgramUniformMatrix4fv;
12444 glProgramUniformMatrix2dv: TglProgramUniformMatrix2dv;
12445 glProgramUniformMatrix3dv: TglProgramUniformMatrix3dv;
12446 glProgramUniformMatrix4dv: TglProgramUniformMatrix4dv;
12447 glProgramUniformMatrix2x3fv: TglProgramUniformMatrix2x3fv;
12448 glProgramUniformMatrix3x2fv: TglProgramUniformMatrix3x2fv;
12449 glProgramUniformMatrix2x4fv: TglProgramUniformMatrix2x4fv;
12450 glProgramUniformMatrix4x2fv: TglProgramUniformMatrix4x2fv;
12451 glProgramUniformMatrix3x4fv: TglProgramUniformMatrix3x4fv;
12452 glProgramUniformMatrix4x3fv: TglProgramUniformMatrix4x3fv;
12453 glProgramUniformMatrix2x3dv: TglProgramUniformMatrix2x3dv;
12454 glProgramUniformMatrix3x2dv: TglProgramUniformMatrix3x2dv;
12455 glProgramUniformMatrix2x4dv: TglProgramUniformMatrix2x4dv;
12456 glProgramUniformMatrix4x2dv: TglProgramUniformMatrix4x2dv;
12457 glProgramUniformMatrix3x4dv: TglProgramUniformMatrix3x4dv;
12458 glProgramUniformMatrix4x3dv: TglProgramUniformMatrix4x3dv;
12459 glValidateProgramPipeline: TglValidateProgramPipeline;
12460 glGetProgramPipelineInfoLog: TglGetProgramPipelineInfoLog;
12462 // GL_ARB_vertex_attrib_64bit
12463 glVertexAttribL1d: TglVertexAttribL1d;
12464 glVertexAttribL2d: TglVertexAttribL2d;
12465 glVertexAttribL3d: TglVertexAttribL3d;
12466 glVertexAttribL4d: TglVertexAttribL4d;
12467 glVertexAttribL1dv: TglVertexAttribL1dv;
12468 glVertexAttribL2dv: TglVertexAttribL2dv;
12469 glVertexAttribL3dv: TglVertexAttribL3dv;
12470 glVertexAttribL4dv: TglVertexAttribL4dv;
12471 glVertexAttribLPointer: TglVertexAttribLPointer;
12472 glGetVertexAttribLdv: TglGetVertexAttribLdv;
12474 // GL_ARB_viewport_array
12475 glViewportArrayv: TglViewportArrayv;
12476 glViewportIndexedf: TglViewportIndexedf;
12477 glViewportIndexedfv: TglViewportIndexedfv;
12478 glScissorArrayv: TglScissorArrayv;
12479 glScissorIndexed: TglScissorIndexed;
12480 glScissorIndexedv: TglScissorIndexedv;
12481 glDepthRangeArrayv: TglDepthRangeArrayv;
12482 glDepthRangeIndexed: TglDepthRangeIndexed;
12483 glGetFloati_v: TglGetFloati_v;
12484 glGetDoublei_v: TglGetDoublei_v;
12488 // GL_ARB_base_instance
12489 glDrawArraysInstancedBaseInstance : TglDrawArraysInstancedBaseInstance;
12490 glDrawElementsInstancedBaseInstance : TglDrawElementsInstancedBaseInstance;
12491 glDrawElementsInstancedBaseVertexBaseInstance : TglDrawElementsInstancedBaseVertexBaseInstance;
12493 // GL_ARB_transform_feedback_instanced
12494 glDrawTransformFeedbackInstanced : TglDrawTransformFeedbackInstanced;
12495 glDrawTransformFeedbackStreamInstanced : TglDrawTransformFeedbackStreamInstanced;
12497 // GL_ARB_internalformat_query
12498 glGetInternalformativ : TglGetInternalformativ;
12500 // GL_ARB_shader_atomic_counters
12501 glGetActiveAtomicCounterBufferiv : TglGetActiveAtomicCounterBufferiv;
12503 /// GL_ARB_shader_image_load_store
12504 glBindImageTexture : TglBindImageTexture;
12505 glMemoryBarrier : TglMemoryBarrier;
12507 // GL_ARB_texture_storage
12508 glTexStorage1D : TglTexStorage1D;
12509 glTexStorage2D : TglTexStorage2D;
12510 glTexStorage3D : TglTexStorage3D;
12511 glTextureStorage1DEXT : TglTextureStorage1DEXT;
12512 glTextureStorage2DEXT : TglTextureStorage2DEXT;
12513 glTextureStorage3DEXT : TglTextureStorage3DEXT;
12518 glDebugMessageControl : TglDebugMessageControl;
12519 glDebugMessageInsert : TglDebugMessageInsert;
12520 glDebugMessageCallback : TglDebugMessageCallback;
12521 glGetDebugMessageLog : TglGetDebugMessageLog;
12522 glPushDebugGroup : TglPushDebugGroup;
12523 glPopDebugGroup : TglPopDebugGroup;
12524 glObjectLabel : TglObjectLabel;
12525 glGetObjectLabel : TglGetObjectLabel;
12526 glObjectPtrLabel : TglObjectPtrLabel;
12527 glGetObjectPtrLabel : TglGetObjectPtrLabel;
12528 // GL_ARB_clear_buffer_object
12529 glClearBufferData : TglClearBufferData;
12530 glClearBufferSubData : TglClearBufferSubData;
12531 glClearNamedBufferDataEXT : TglClearNamedBufferDataEXT;
12532 glClearNamedBufferSubDataEXT : TglClearNamedBufferSubDataEXT;
12533 // GL_ARB_compute_shader
12534 glDispatchCompute : TglDispatchCompute;
12535 glDispatchComputeIndirect : TglDispatchComputeIndirect;
12536 // GL_ARB_copy_image
12537 glCopyImageSubData : TglCopyImageSubData;
12538 // GL_ARB_framebuffer_no_attachments
12539 glFramebufferParameteri : TglFramebufferParameteri;
12540 glGetFramebufferParameteriv : TglGetFramebufferParameteriv;
12541 glNamedFramebufferParameteriEXT : TglNamedFramebufferParameteriEXT;
12542 glGetNamedFramebufferParameterivEXT : TglGetNamedFramebufferParameterivEXT;
12543 // GL_ARB_internalformat_query2
12544 glGetInternalformati64v : TglGetInternalformati64v;
12545 // GL_ARB_invalidate_subdata
12546 glInvalidateTexSubImage : TglInvalidateTexSubImage;
12547 glInvalidateTexImage : TglInvalidateTexImage;
12548 glInvalidateBufferSubData : TglInvalidateBufferSubData;
12549 glInvalidateBufferData : TglInvalidateBufferData;
12550 glInvalidateFramebuffer : TglInvalidateFramebuffer;
12551 glInvalidateSubFramebuffer : TglInvalidateSubFramebuffer;
12552 // GL_ARB_multi_draw_indirect
12553 glMultiDrawArraysIndirect : TglMultiDrawArraysIndirect;
12554 glMultiDrawElementsIndirect : TglMultiDrawElementsIndirect;
12555 // GL_ARB_program_interface_query
12556 glGetProgramInterfaceiv : TglGetProgramInterfaceiv;
12557 glGetProgramResourceIndex : TglGetProgramResourceIndex;
12558 glGetProgramResourceName : TglGetProgramResourceName;
12559 glGetProgramResourceiv : TglGetProgramResourceiv;
12560 glGetProgramResourceLocation : TglGetProgramResourceLocation;
12561 glGetProgramResourceLocationIndex : TglGetProgramResourceLocationIndex;
12562 // GL_ARB_shader_storage_buffer_object
12563 glShaderStorageBlockBinding : TglShaderStorageBlockBinding;
12564 // GL_ARB_texture_buffer_range
12565 glTexBufferRange : TglTexBufferRange;
12566 glTextureBufferRangeEXT : TglTextureBufferRangeEXT;
12567 // GL_ARB_texture_storage_multisample
12568 glTexStorage2DMultisample : TglTexStorage2DMultisample;
12569 glTexStorage3DMultisample : TglTexStorage3DMultisample;
12570 glTextureStorage2DMultisampleEXT : TglTextureStorage2DMultisampleEXT;
12571 glTextureStorage3DMultisampleEXT : TglTextureStorage3DMultisampleEXT;
12572 // GL_ARB_texture_view
12573 glTextureView : TglTextureView;
12574 // GL_ARB_vertex_attrib_binding
12575 glBindVertexBuffer : TglBindVertexBuffer;
12576 glVertexAttribFormat : TglVertexAttribFormat;
12577 glVertexAttribIFormat : TglVertexAttribIFormat;
12578 glVertexAttribLFormat : TglVertexAttribLFormat;
12579 glVertexAttribBinding : TglVertexAttribBinding;
12580 glVertexBindingDivisor : TglVertexBindingDivisor;
12581 glVertexArrayBindVertexBufferEXT : TglVertexArrayBindVertexBufferEXT;
12582 glVertexArrayVertexAttribFormatEXT : TglVertexArrayVertexAttribFormatEXT;
12583 glVertexArrayVertexAttribIFormatEXT : TglVertexArrayVertexAttribIFormatEXT;
12584 glVertexArrayVertexAttribLFormatEXT : TglVertexArrayVertexAttribLFormatEXT;
12585 glVertexArrayVertexAttribBindingEXT : TglVertexArrayVertexAttribBindingEXT;
12586 glVertexArrayVertexBindingDivisorEXT : TglVertexArrayVertexBindingDivisorEXT;
12591 glBufferStorage : TglBufferStorage;
12592 glClearTexImage : TglClearTexImage;
12593 glClearTexSubImage : TglClearTexSubImage;
12594 glBindBuffersBase : TglBindBuffersBase;
12595 glBindBuffersRange : TglBindBuffersRange;
12596 glBindTextures : TglBindTextures;
12597 glBindSamplers : TglBindSamplers;
12598 glBindImageTextures : TglBindImageTextures;
12599 glBindVertexBuffers : TglBindVertexBuffers;
12600 glTexPageCommitmentARB : TglTexPageCommitmentARB;
12603 glClipControl : TglClipControl;
12604 glCreateTransformFeedbacks : TglCreateTransformFeedbacks;
12605 glTransformFeedbackBufferBase : TglTransformFeedbackBufferBase;
12606 glTransformFeedbackBufferRange : TglTransformFeedbackBufferRange;
12607 glGetTransformFeedbackiv : TglGetTransformFeedbackiv;
12608 glGetTransformFeedbacki_v : TglGetTransformFeedbacki_v;
12609 glGetTransformFeedbacki64_v : TglGetTransformFeedbacki64_v;
12610 glCreateBuffers : TglCreateBuffers;
12611 glNamedBufferStorage : TglNamedBufferStorage;
12612 glNamedBufferData : TglNamedBufferData;
12613 glNamedBufferSubData : TglNamedBufferSubData;
12614 glCopyNamedBufferSubData : TglCopyNamedBufferSubData;
12615 glClearNamedBufferData : TglClearNamedBufferData;
12616 glClearNamedBufferSubData : TglClearNamedBufferSubData;
12617 glMapNamedBuffer : TglMapNamedBuffer;
12618 glMapNamedBufferRange : TglMapNamedBufferRange;
12619 glUnmapNamedBuffer : TglUnmapNamedBuffer;
12620 glFlushMappedNamedBufferRange : TglFlushMappedNamedBufferRange;
12621 glGetNamedBufferParameteriv : TglGetNamedBufferParameteriv;
12622 glGetNamedBufferParameteri64v : TglGetNamedBufferParameteri64v;
12623 glGetNamedBufferPointerv : TglGetNamedBufferPointerv;
12624 glGetNamedBufferSubData : TglGetNamedBufferSubData;
12625 glCreateFramebuffers : TglCreateFramebuffers;
12626 glNamedFramebufferRenderbuffer : TglNamedFramebufferRenderbuffer;
12627 glNamedFramebufferParameteri : TglNamedFramebufferParameteri;
12628 glNamedFramebufferTexture : TglNamedFramebufferTexture;
12629 glNamedFramebufferTextureLayer : TglNamedFramebufferTextureLayer;
12630 glNamedFramebufferDrawBuffer : TglNamedFramebufferDrawBuffer;
12631 glNamedFramebufferDrawBuffers : TglNamedFramebufferDrawBuffers;
12632 glNamedFramebufferReadBuffer : TglNamedFramebufferReadBuffer;
12633 glInvalidateNamedFramebufferData : TglInvalidateNamedFramebufferData;
12634 glInvalidateNamedFramebufferSubData : TglInvalidateNamedFramebufferSubData;
12635 glClearNamedFramebufferiv : TglClearNamedFramebufferiv;
12636 glClearNamedFramebufferuiv : TglClearNamedFramebufferuiv;
12637 glClearNamedFramebufferfv : TglClearNamedFramebufferfv;
12638 glClearNamedFramebufferfi : TglClearNamedFramebufferfi;
12639 glBlitNamedFramebuffer : TglBlitNamedFramebuffer;
12640 glCheckNamedFramebufferStatus : TglCheckNamedFramebufferStatus;
12641 glGetNamedFramebufferParameteriv : TglGetNamedFramebufferParameteriv;
12642 glGetNamedFramebufferAttachmentParameteriv : TglGetNamedFramebufferAttachmentParameteriv;
12643 glCreateRenderbuffers : TglCreateRenderbuffers;
12644 glNamedRenderbufferStorage : TglNamedRenderbufferStorage;
12645 glNamedRenderbufferStorageMultisample : TglNamedRenderbufferStorageMultisample;
12646 glGetNamedRenderbufferParameteriv : TglGetNamedRenderbufferParameteriv;
12647 glCreateTextures : TglCreateTextures;
12648 glTextureBuffer : TglTextureBuffer;
12649 glTextureBufferRange : TglTextureBufferRange;
12650 glTextureStorage1D : TglTextureStorage1D;
12651 glTextureStorage2D : TglTextureStorage2D;
12652 glTextureStorage3D : TglTextureStorage3D;
12653 glTextureStorage2DMultisample : TglTextureStorage2DMultisample;
12654 glTextureStorage3DMultisample : TglTextureStorage3DMultisample;
12655 glTextureSubImage1D : TglTextureSubImage1D;
12656 glTextureSubImage2D : TglTextureSubImage2D;
12657 glTextureSubImage3D : TglTextureSubImage3D;
12658 glCompressedTextureSubImage1D : TglCompressedTextureSubImage1D;
12659 glCompressedTextureSubImage2D : TglCompressedTextureSubImage2D;
12660 glCompressedTextureSubImage3D : TglCompressedTextureSubImage3D;
12661 glCopyTextureSubImage1D : TglCopyTextureSubImage1D;
12662 glCopyTextureSubImage2D : TglCopyTextureSubImage2D;
12663 glCopyTextureSubImage3D : TglCopyTextureSubImage3D;
12664 glTextureParameterf : TglTextureParameterf;
12665 glTextureParameterfv : TglTextureParameterfv;
12666 glTextureParameteri : TglTextureParameteri;
12667 glTextureParameterIiv : TglTextureParameterIiv;
12668 glTextureParameterIuiv : TglTextureParameterIuiv;
12669 glTextureParameteriv : TglTextureParameteriv;
12670 glGenerateTextureMipmap : TglGenerateTextureMipmap;
12671 glBindTextureUnit : TglBindTextureUnit;
12672 glGetTextureImage : TglGetTextureImage;
12673 glGetCompressedTextureImage : TglGetCompressedTextureImage;
12674 glGetTextureLevelParameterfv : TglGetTextureLevelParameterfv;
12675 glGetTextureLevelParameteriv : TglGetTextureLevelParameteriv;
12676 glGetTextureParameterfv : TglGetTextureParameterfv;
12677 glGetTextureParameterIiv : TglGetTextureParameterIiv;
12678 glGetTextureParameterIuiv : TglGetTextureParameterIuiv;
12679 glGetTextureParameteriv : TglGetTextureParameteriv;
12680 glCreateVertexArrays : TglCreateVertexArrays;
12681 glDisableVertexArrayAttrib : TglDisableVertexArrayAttrib;
12682 glEnableVertexArrayAttrib : TglEnableVertexArrayAttrib;
12683 glVertexArrayElementBuffer : TglVertexArrayElementBuffer;
12684 glVertexArrayVertexBuffer : TglVertexArrayVertexBuffer;
12685 glVertexArrayVertexBuffers : TglVertexArrayVertexBuffers;
12686 glVertexArrayAttribBinding : TglVertexArrayAttribBinding;
12687 glVertexArrayAttribFormat : TglVertexArrayAttribFormat;
12688 glVertexArrayAttribIFormat : TglVertexArrayAttribIFormat;
12689 glVertexArrayAttribLFormat : TglVertexArrayAttribLFormat;
12690 glVertexArrayBindingDivisor : TglVertexArrayBindingDivisor;
12691 glGetVertexArrayiv : TglGetVertexArrayiv;
12692 glGetVertexArrayIndexediv : TglGetVertexArrayIndexediv;
12693 glGetVertexArrayIndexed64iv : TglGetVertexArrayIndexed64iv;
12694 glCreateSamplers : TglCreateSamplers;
12695 glCreateProgramPipelines : TglCreateProgramPipelines;
12696 glCreateQueries : TglCreateQueries;
12697 glMemoryBarrierByRegion : TglMemoryBarrierByRegion;
12698 glGetTextureSubImage : TglGetTextureSubImage;
12699 glGetCompressedTextureSubImage : TglGetCompressedTextureSubImage;
12700 glGetGraphicsResetStatus : TglGetGraphicsResetStatus;
12701 glGetnCompressedTexImage : TglGetnCompressedTexImage;
12702 glGetnTexImage : TglGetnTexImage;
12703 glGetnUniformdv : TglGetnUniformdv;
12704 glGetnUniformfv : TglGetnUniformfv;
12705 glGetnUniformiv : TglGetnUniformiv;
12706 glGetnUniformuiv : TglGetnUniformuiv;
12707 glReadnPixels : TglReadnPixels;
12708 glGetnMapdv : TglGetnMapdv;
12709 glGetnMapfv : TglGetnMapfv;
12710 glGetnMapiv : TglGetnMapiv;
12711 glGetnPixelMapfv : TglGetnPixelMapfv;
12712 glGetnPixelMapuiv : TglGetnPixelMapuiv;
12713 glGetnPixelMapusv : TglGetnPixelMapusv;
12714 glGetnPolygonStipple : TglGetnPolygonStipple;
12715 glGetnColorTable : TglGetnColorTable;
12716 glGetnConvolutionFilter : TglGetnConvolutionFilter;
12717 glGetnSeparableFilter : TglGetnSeparableFilter;
12718 glGetnHistogram : TglGetnHistogram;
12719 glGetnMinmax : TglGetnMinmax;
12720 glTextureBarrier : TglTextureBarrier;
12722 // GL_ARB_sparse_buffer
12723 glBufferPageCommitmentARB : TglBufferPageCommitmentARB;
12724 glNamedBufferPageCommitmentEXT : TglNamedBufferPageCommitmentEXT;
12725 glNamedBufferPageCommitmentARB : TglNamedBufferPageCommitmentARB;
12727 // GL_KHR_blend_equation_advanced
12728 glBlendBarrierKHR : TglBlendBarrierKHR;
12731 glCreateSyncFromCLeventARB: TglCreateSyncFromCLeventARB;
12733 // GL_ARB_debug_output
12734 glDebugMessageControlARB: TglDebugMessageControlARB;
12735 glDebugMessageInsertARB: TglDebugMessageInsertARB;
12736 glDebugMessageCallbackARB: TglDebugMessageCallbackARB;
12737 glGetDebugMessageLogARB: TglGetDebugMessageLogARB;
12739 // GL_ARB_robustness
12740 glGetGraphicsResetStatusARB: TglGetGraphicsResetStatusARB;
12741 glGetnMapdvARB: TglGetnMapdvARB;
12742 glGetnMapfvARB: TglGetnMapfvARB;
12743 glGetnMapivARB: TglGetnMapivARB;
12744 glGetnPixelMapfvARB: TglGetnPixelMapfvARB;
12745 glGetnPixelMapuivARB: TglGetnPixelMapuivARB;
12746 glGetnPixelMapusvARB: TglGetnPixelMapusvARB;
12747 glGetnPolygonStippleARB: TglGetnPolygonStippleARB;
12748 glGetnColorTableARB: TglGetnColorTableARB;
12749 glGetnConvolutionFilterARB: TglGetnConvolutionFilterARB;
12750 glGetnSeparableFilterARB: TglGetnSeparableFilterARB;
12751 glGetnHistogramARB: TglGetnHistogramARB;
12752 glGetnMinmaxARB: TglGetnMinmaxARB;
12753 glGetnTexImageARB: TglGetnTexImageARB;
12754 glReadnPixelsARB: TglReadnPixelsARB;
12755 glGetnCompressedTexImageARB: TglGetnCompressedTexImageARB;
12756 glGetnUniformfvARB: TglGetnUniformfvARB;
12757 glGetnUniformivARB: TglGetnUniformivARB;
12758 glGetnUniformuivARB: TglGetnUniformuivARB;
12759 glGetnUniformdvARB: TglGetnUniformdvARB;
12761 // GL_ATI_draw_buffers
12762 glDrawBuffersATI: TglDrawBuffersATI;
12764 // GL_ATI_element_array
12765 glElementPointerATI: TglElementPointerATI;
12766 glDrawElementArrayATI: TglDrawElementArrayATI;
12767 glDrawRangeElementArrayATI: TglDrawRangeElementArrayATI;
12769 // GL_ATI_envmap_bumpmap
12770 glTexBumpParameterivATI: TglTexBumpParameterivATI;
12771 glTexBumpParameterfvATI: TglTexBumpParameterfvATI;
12772 glGetTexBumpParameterivATI: TglGetTexBumpParameterivATI;
12773 glGetTexBumpParameterfvATI: TglGetTexBumpParameterfvATI;
12775 // GL_ATI_fragment_shader
12776 glGenFragmentShadersATI: TglGenFragmentShadersATI;
12777 glBindFragmentShaderATI: TglBindFragmentShaderATI;
12778 glDeleteFragmentShaderATI: TglDeleteFragmentShaderATI;
12779 glBeginFragmentShaderATI: TglBeginFragmentShaderATI;
12780 glEndFragmentShaderATI: TglEndFragmentShaderATI;
12781 glPassTexCoordATI: TglPassTexCoordATI;
12782 glSampleMapATI: TglSampleMapATI;
12783 glColorFragmentOp1ATI: TglColorFragmentOp1ATI;
12784 glColorFragmentOp2ATI: TglColorFragmentOp2ATI;
12785 glColorFragmentOp3ATI: TglColorFragmentOp3ATI;
12786 glAlphaFragmentOp1ATI: TglAlphaFragmentOp1ATI;
12787 glAlphaFragmentOp2ATI: TglAlphaFragmentOp2ATI;
12788 glAlphaFragmentOp3ATI: TglAlphaFragmentOp3ATI;
12789 glSetFragmentShaderConstantATI: TglSetFragmentShaderConstantATI;
12791 // GL_ATI_map_object_buffer
12792 glMapObjectBufferATI: TglMapObjectBufferATI;
12793 glUnmapObjectBufferATI: TglUnmapObjectBufferATI;
12795 // GL_ATI_pn_triangles
12796 glPNTrianglesiATI: TglPNTrianglesiATI;
12797 glPNTrianglesfATI: TglPNTrianglesfATI;
12799 // GL_ATI_separate_stencil
12800 glStencilOpSeparateATI: TglStencilOpSeparateATI;
12801 glStencilFuncSeparateATI: TglStencilFuncSeparateATI;
12803 // GL_ATI_vertex_array_object
12804 glNewObjectBufferATI: TglNewObjectBufferATI;
12805 glIsObjectBufferATI: TglIsObjectBufferATI;
12806 glUpdateObjectBufferATI: TglUpdateObjectBufferATI;
12807 glGetObjectBufferfvATI: TglGetObjectBufferfvATI;
12808 glGetObjectBufferivATI: TglGetObjectBufferivATI;
12809 glFreeObjectBufferATI: TglFreeObjectBufferATI;
12810 glArrayObjectATI: TglArrayObjectATI;
12811 glGetArrayObjectfvATI: TglGetArrayObjectfvATI;
12812 glGetArrayObjectivATI: TglGetArrayObjectivATI;
12813 glVariantArrayObjectATI: TglVariantArrayObjectATI;
12814 glGetVariantArrayObjectfvATI: TglGetVariantArrayObjectfvATI;
12815 glGetVariantArrayObjectivATI: TglGetVariantArrayObjectivATI;
12816 glVertexAttribArrayObjectATI: TglVertexAttribArrayObjectATI;
12817 glGetVertexAttribArrayObjectfvATI: TglGetVertexAttribArrayObjectfvATI;
12818 glGetVertexAttribArrayObjectivATI: TglGetVertexAttribArrayObjectivATI;
12820 // GL_ATI_vertex_streams
12821 glVertexStream1sATI: TglVertexStream1sATI;
12822 glVertexStream1svATI: TglVertexStream1svATI;
12823 glVertexStream1iATI: TglVertexStream1iATI;
12824 glVertexStream1ivATI: TglVertexStream1ivATI;
12825 glVertexStream1fATI: TglVertexStream1fATI;
12826 glVertexStream1fvATI: TglVertexStream1fvATI;
12827 glVertexStream1dATI: TglVertexStream1dATI;
12828 glVertexStream1dvATI: TglVertexStream1dvATI;
12829 glVertexStream2sATI: TglVertexStream2sATI;
12830 glVertexStream2svATI: TglVertexStream2svATI;
12831 glVertexStream2iATI: TglVertexStream2iATI;
12832 glVertexStream2ivATI: TglVertexStream2ivATI;
12833 glVertexStream2fATI: TglVertexStream2fATI;
12834 glVertexStream2fvATI: TglVertexStream2fvATI;
12835 glVertexStream2dATI: TglVertexStream2dATI;
12836 glVertexStream2dvATI: TglVertexStream2dvATI;
12837 glVertexStream3sATI: TglVertexStream3sATI;
12838 glVertexStream3svATI: TglVertexStream3svATI;
12839 glVertexStream3iATI: TglVertexStream3iATI;
12840 glVertexStream3ivATI: TglVertexStream3ivATI;
12841 glVertexStream3fATI: TglVertexStream3fATI;
12842 glVertexStream3fvATI: TglVertexStream3fvATI;
12843 glVertexStream3dATI: TglVertexStream3dATI;
12844 glVertexStream3dvATI: TglVertexStream3dvATI;
12845 glVertexStream4sATI: TglVertexStream4sATI;
12846 glVertexStream4svATI: TglVertexStream4svATI;
12847 glVertexStream4iATI: TglVertexStream4iATI;
12848 glVertexStream4ivATI: TglVertexStream4ivATI;
12849 glVertexStream4fATI: TglVertexStream4fATI;
12850 glVertexStream4fvATI: TglVertexStream4fvATI;
12851 glVertexStream4dATI: TglVertexStream4dATI;
12852 glVertexStream4dvATI: TglVertexStream4dvATI;
12853 glNormalStream3bATI: TglNormalStream3bATI;
12854 glNormalStream3bvATI: TglNormalStream3bvATI;
12855 glNormalStream3sATI: TglNormalStream3sATI;
12856 glNormalStream3svATI: TglNormalStream3svATI;
12857 glNormalStream3iATI: TglNormalStream3iATI;
12858 glNormalStream3ivATI: TglNormalStream3ivATI;
12859 glNormalStream3fATI: TglNormalStream3fATI;
12860 glNormalStream3fvATI: TglNormalStream3fvATI;
12861 glNormalStream3dATI: TglNormalStream3dATI;
12862 glNormalStream3dvATI: TglNormalStream3dvATI;
12863 glClientActiveVertexStreamATI: TglClientActiveVertexStreamATI;
12864 glVertexBlendEnviATI: TglVertexBlendEnviATI;
12865 glVertexBlendEnvfATI: TglVertexBlendEnvfATI;
12867 // GL_AMD_performance_monitor
12868 glGetPerfMonitorGroupsAMD: TglGetPerfMonitorGroupsAMD;
12869 glGetPerfMonitorCountersAMD: TglGetPerfMonitorCountersAMD;
12870 glGetPerfMonitorGroupStringAMD: TglGetPerfMonitorGroupStringAMD;
12871 glGetPerfMonitorCounterStringAMD: TglGetPerfMonitorCounterStringAMD;
12872 glGetPerfMonitorCounterInfoAMD: TglGetPerfMonitorCounterInfoAMD;
12873 glGenPerfMonitorsAMD: TglGenPerfMonitorsAMD;
12874 glDeletePerfMonitorsAMD: TglDeletePerfMonitorsAMD;
12875 glSelectPerfMonitorCountersAMD: TglSelectPerfMonitorCountersAMD;
12876 glBeginPerfMonitorAMD: TglBeginPerfMonitorAMD;
12877 glEndPerfMonitorAMD: TglEndPerfMonitorAMD;
12878 glGetPerfMonitorCounterDataAMD: TglGetPerfMonitorCounterDataAMD;
12880 // GL_AMD_vertex_shader_tesselator
12881 glTessellationFactorAMD: TglTessellationFactorAMD;
12882 glTessellationModeAMD: TglTessellationModeAMD;
12884 // GL_AMD_draw_buffers_blend
12885 glBlendFuncIndexedAMD: TglBlendFuncIndexedAMD;
12886 glBlendFuncSeparateIndexedAMD: TglBlendFuncSeparateIndexedAMD;
12887 glBlendEquationIndexedAMD: TglBlendEquationIndexedAMD;
12888 glBlendEquationSeparateIndexedAMD: TglBlendEquationSeparateIndexedAMD;
12890 // GL_AMD_name_gen_delete
12891 glGenNamesAMD: TglGenNamesAMD;
12892 glDeleteNamesAMD: TglDeleteNamesAMD;
12893 glIsNameAMD: TglIsNameAMD;
12895 // GL_AMD_debug_output
12896 glDebugMessageEnableAMD: TglDebugMessageEnableAMD;
12897 glDebugMessageInsertAMD: TglDebugMessageInsertAMD;
12898 glDebugMessageCallbackAMD: TglDebugMessageCallbackAMD;
12899 glGetDebugMessageLogAMD: TglGetDebugMessageLogAMD;
12901 // GL_EXT_blend_color
12902 glBlendColorEXT: TglBlendColorEXT;
12904 // GL_EXT_blend_func_separate
12905 glBlendFuncSeparateEXT: TglBlendFuncSeparateEXT;
12907 // GL_EXT_blend_minmax
12908 glBlendEquationEXT: TglBlendEquationEXT;
12910 // GL_EXT_color_subtable
12911 glColorSubTableEXT: TglColorSubTableEXT;
12912 glCopyColorSubTableEXT: TglCopyColorSubTableEXT;
12914 // GL_EXT_compiled_vertex_array
12915 glLockArraysEXT: TglLockArraysEXT;
12916 glUnlockArraysEXT: TglUnlockArraysEXT;
12918 // GL_EXT_convolution
12919 glConvolutionFilter1DEXT: TglConvolutionFilter1DEXT;
12920 glConvolutionFilter2DEXT: TglConvolutionFilter2DEXT;
12921 glConvolutionParameterfEXT: TglConvolutionParameterfEXT;
12922 glConvolutionParameterfvEXT: TglConvolutionParameterfvEXT;
12923 glConvolutionParameteriEXT: TglConvolutionParameteriEXT;
12924 glConvolutionParameterivEXT: TglConvolutionParameterivEXT;
12925 glCopyConvolutionFilter1DEXT: TglCopyConvolutionFilter1DEXT;
12926 glCopyConvolutionFilter2DEXT: TglCopyConvolutionFilter2DEXT;
12927 glGetConvolutionFilterEXT: TglGetConvolutionFilterEXT;
12928 glGetConvolutionParameterfvEXT: TglGetConvolutionParameterfvEXT;
12929 glGetConvolutionParameterivEXT: TglGetConvolutionParameterivEXT;
12930 glGetSeparableFilterEXT: TglGetSeparableFilterEXT;
12931 glSeparableFilter2DEXT: TglSeparableFilter2DEXT;
12933 // GL_EXT_coordinate_frame
12934 glTangent3bEXT: TglTangent3bEXT;
12935 glTangent3bvEXT: TglTangent3bvEXT;
12936 glTangent3dEXT: TglTangent3dEXT;
12937 glTangent3dvEXT: TglTangent3dvEXT;
12938 glTangent3fEXT: TglTangent3fEXT;
12939 glTangent3fvEXT: TglTangent3fvEXT;
12940 glTangent3iEXT: TglTangent3iEXT;
12941 glTangent3ivEXT: TglTangent3ivEXT;
12942 glTangent3sEXT: TglTangent3sEXT;
12943 glTangent3svEXT: TglTangent3svEXT;
12944 glBinormal3bEXT: TglBinormal3bEXT;
12945 glBinormal3bvEXT: TglBinormal3bvEXT;
12946 glBinormal3dEXT: TglBinormal3dEXT;
12947 glBinormal3dvEXT: TglBinormal3dvEXT;
12948 glBinormal3fEXT: TglBinormal3fEXT;
12949 glBinormal3fvEXT: TglBinormal3fvEXT;
12950 glBinormal3iEXT: TglBinormal3iEXT;
12951 glBinormal3ivEXT: TglBinormal3ivEXT;
12952 glBinormal3sEXT: TglBinormal3sEXT;
12953 glBinormal3svEXT: TglBinormal3svEXT;
12954 glTangentPointerEXT: TglTangentPointerEXT;
12955 glBinormalPointerEXT: TglBinormalPointerEXT;
12957 // GL_EXT_copy_texture
12958 glCopyTexImage1DEXT: TglCopyTexImage1DEXT;
12959 glCopyTexImage2DEXT: TglCopyTexImage2DEXT;
12960 glCopyTexSubImage1DEXT: TglCopyTexSubImage1DEXT;
12961 glCopyTexSubImage2DEXT: TglCopyTexSubImage2DEXT;
12962 glCopyTexSubImage3DEXT: TglCopyTexSubImage3DEXT;
12964 // GL_EXT_cull_vertex
12965 glCullParameterdvEXT: TglCullParameterdvEXT;
12966 glCullParameterfvEXT: TglCullParameterfvEXT;
12968 // GL_EXT_draw_range_elements
12969 glDrawRangeElementsEXT: TglDrawRangeElementsEXT;
12971 // GL_EXT_fog_coord
12972 glFogCoordfEXT: TglFogCoordfEXT;
12973 glFogCoordfvEXT: TglFogCoordfvEXT;
12974 glFogCoorddEXT: TglFogCoorddEXT;
12975 glFogCoorddvEXT: TglFogCoorddvEXT;
12976 glFogCoordPointerEXT: TglFogCoordPointerEXT;
12978 // GL_EXT_framebuffer_object
12979 glIsRenderbufferEXT: TglIsRenderbufferEXT;
12980 glBindRenderbufferEXT: TglBindRenderbufferEXT;
12981 glDeleteRenderbuffersEXT: TglDeleteRenderbuffersEXT;
12982 glGenRenderbuffersEXT: TglGenRenderbuffersEXT;
12983 glRenderbufferStorageEXT: TglRenderbufferStorageEXT;
12984 glGetRenderbufferParameterivEXT: TglGetRenderbufferParameterivEXT;
12985 glIsFramebufferEXT: TglIsFramebufferEXT;
12986 glBindFramebufferEXT: TglBindFramebufferEXT;
12987 glDeleteFramebuffersEXT: TglDeleteFramebuffersEXT;
12988 glGenFramebuffersEXT: TglGenFramebuffersEXT;
12989 glCheckFramebufferStatusEXT: TglCheckFramebufferStatusEXT;
12990 glFramebufferTexture1DEXT: TglFramebufferTexture1DEXT;
12991 glFramebufferTexture2DEXT: TglFramebufferTexture2DEXT;
12992 glFramebufferTexture3DEXT: TglFramebufferTexture3DEXT;
12993 glFramebufferRenderbufferEXT: TglFramebufferRenderbufferEXT;
12994 glGetFramebufferAttachmentParameterivEXT: TglGetFramebufferAttachmentParameterivEXT;
12995 glGenerateMipmapEXT: TglGenerateMipmapEXT;
12997 // GL_EXT_histogram
12998 glGetHistogramEXT: TglGetHistogramEXT;
12999 glGetHistogramParameterfvEXT: TglGetHistogramParameterfvEXT;
13000 glGetHistogramParameterivEXT: TglGetHistogramParameterivEXT;
13001 glGetMinmaxEXT: TglGetMinmaxEXT;
13002 glGetMinmaxParameterfvEXT: TglGetMinmaxParameterfvEXT;
13003 glGetMinmaxParameterivEXT: TglGetMinmaxParameterivEXT;
13004 glHistogramEXT: TglHistogramEXT;
13005 glMinmaxEXT: TglMinmaxEXT;
13006 glResetHistogramEXT: TglResetHistogramEXT;
13007 glResetMinmaxEXT: TglResetMinmaxEXT;
13009 // GL_EXT_index_func
13010 glIndexFuncEXT: TglIndexFuncEXT;
13012 // GL_EXT_index_material
13013 glIndexMaterialEXT: TglIndexMaterialEXT;
13015 // GL_EXT_light_texture
13016 glApplyTextureEXT: TglApplyTextureEXT;
13017 glTextureLightEXT: TglTextureLightEXT;
13018 glTextureMaterialEXT: TglTextureMaterialEXT;
13020 // GL_EXT_multi_draw_arrays
13021 glMultiDrawArraysEXT: TglMultiDrawArraysEXT;
13022 glMultiDrawElementsEXT: TglMultiDrawElementsEXT;
13024 // GL_EXT_multisample
13025 glSampleMaskEXT: TglSampleMaskEXT;
13026 glSamplePatternEXT: TglSamplePatternEXT;
13028 // GL_EXT_paletted_texture
13029 glColorTableEXT: TglColorTableEXT;
13030 glGetColorTableEXT: TglGetColorTableEXT;
13031 glGetColorTableParameterivEXT: TglGetColorTableParameterivEXT;
13032 glGetColorTableParameterfvEXT: TglGetColorTableParameterfvEXT;
13034 // GL_EXT_pixel_transform
13035 glPixelTransformParameteriEXT: TglPixelTransformParameteriEXT;
13036 glPixelTransformParameterfEXT: TglPixelTransformParameterfEXT;
13037 glPixelTransformParameterivEXT: TglPixelTransformParameterivEXT;
13038 glPixelTransformParameterfvEXT: TglPixelTransformParameterfvEXT;
13040 // GL_EXT_point_parameters
13041 glPointParameterfEXT: TglPointParameterfEXT;
13042 glPointParameterfvEXT: TglPointParameterfvEXT;
13044 // GL_EXT_polygon_offset
13045 glPolygonOffsetEXT: TglPolygonOffsetEXT;
13047 // GL_EXT_secondary_color
13048 glSecondaryColor3bEXT: TglSecondaryColor3bEXT;
13049 glSecondaryColor3bvEXT: TglSecondaryColor3bvEXT;
13050 glSecondaryColor3dEXT: TglSecondaryColor3dEXT;
13051 glSecondaryColor3dvEXT: TglSecondaryColor3dvEXT;
13052 glSecondaryColor3fEXT: TglSecondaryColor3fEXT;
13053 glSecondaryColor3fvEXT: TglSecondaryColor3fvEXT;
13054 glSecondaryColor3iEXT: TglSecondaryColor3iEXT;
13055 glSecondaryColor3ivEXT: TglSecondaryColor3ivEXT;
13056 glSecondaryColor3sEXT: TglSecondaryColor3sEXT;
13057 glSecondaryColor3svEXT: TglSecondaryColor3svEXT;
13058 glSecondaryColor3ubEXT: TglSecondaryColor3ubEXT;
13059 glSecondaryColor3ubvEXT: TglSecondaryColor3ubvEXT;
13060 glSecondaryColor3uiEXT: TglSecondaryColor3uiEXT;
13061 glSecondaryColor3uivEXT: TglSecondaryColor3uivEXT;
13062 glSecondaryColor3usEXT: TglSecondaryColor3usEXT;
13063 glSecondaryColor3usvEXT: TglSecondaryColor3usvEXT;
13064 glSecondaryColorPointerEXT: TglSecondaryColorPointerEXT;
13066 // GL_EXT_stencil_two_side
13067 glActiveStencilFaceEXT: TglActiveStencilFaceEXT;
13069 // GL_EXT_subtexture
13070 glTexSubImage1DEXT: TglTexSubImage1DEXT;
13071 glTexSubImage2DEXT: TglTexSubImage2DEXT;
13073 // GL_EXT_texture3D
13074 glTexImage3DEXT: TglTexImage3DEXT;
13075 glTexSubImage3DEXT: TglTexSubImage3DEXT;
13077 // GL_EXT_texture_object
13078 glAreTexturesResidentEXT: TglAreTexturesResidentEXT;
13079 glBindTextureEXT: TglBindTextureEXT;
13080 glDeleteTexturesEXT: TglDeleteTexturesEXT;
13081 glGenTexturesEXT: TglGenTexturesEXT;
13082 glIsTextureEXT: TglIsTextureEXT;
13083 glPrioritizeTexturesEXT: TglPrioritizeTexturesEXT;
13085 // GL_EXT_texture_perturb_normal
13086 glTextureNormalEXT: TglTextureNormalEXT;
13088 // GL_EXT_vertex_array
13089 glArrayElementEXT: TglArrayElementEXT;
13090 glColorPointerEXT: TglColorPointerEXT;
13091 glDrawArraysEXT: TglDrawArraysEXT;
13092 glEdgeFlagPointerEXT: TglEdgeFlagPointerEXT;
13093 glGetPointervEXT: TglGetPointervEXT;
13094 glIndexPointerEXT: TglIndexPointerEXT;
13095 glNormalPointerEXT: TglNormalPointerEXT;
13096 glTexCoordPointerEXT: TglTexCoordPointerEXT;
13097 glVertexPointerEXT: TglVertexPointerEXT;
13099 // GL_EXT_vertex_shader
13100 glBeginVertexShaderEXT: TglBeginVertexShaderEXT;
13101 glEndVertexShaderEXT: TglEndVertexShaderEXT;
13102 glBindVertexShaderEXT: TglBindVertexShaderEXT;
13103 glGenVertexShadersEXT: TglGenVertexShadersEXT;
13104 glDeleteVertexShaderEXT: TglDeleteVertexShaderEXT;
13105 glShaderOp1EXT: TglShaderOp1EXT;
13106 glShaderOp2EXT: TglShaderOp2EXT;
13107 glShaderOp3EXT: TglShaderOp3EXT;
13108 glSwizzleEXT: TglSwizzleEXT;
13109 glWriteMaskEXT: TglWriteMaskEXT;
13110 glInsertComponentEXT: TglInsertComponentEXT;
13111 glExtractComponentEXT: TglExtractComponentEXT;
13112 glGenSymbolsEXT: TglGenSymbolsEXT;
13113 glSetInvariantEXT: TglSetInvariantEXT;
13114 glSetLocalConstantEXT: TglSetLocalConstantEXT;
13115 glVariantbvEXT: TglVariantbvEXT;
13116 glVariantsvEXT: TglVariantsvEXT;
13117 glVariantivEXT: TglVariantivEXT;
13118 glVariantfvEXT: TglVariantfvEXT;
13119 glVariantdvEXT: TglVariantdvEXT;
13120 glVariantubvEXT: TglVariantubvEXT;
13121 glVariantusvEXT: TglVariantusvEXT;
13122 glVariantuivEXT: TglVariantuivEXT;
13123 glVariantPointerEXT: TglVariantPointerEXT;
13124 glEnableVariantClientStateEXT: TglEnableVariantClientStateEXT;
13125 glDisableVariantClientStateEXT: TglDisableVariantClientStateEXT;
13126 glBindLightParameterEXT: TglBindLightParameterEXT;
13127 glBindMaterialParameterEXT: TglBindMaterialParameterEXT;
13128 glBindTexGenParameterEXT: TglBindTexGenParameterEXT;
13129 glBindTextureUnitParameterEXT: TglBindTextureUnitParameterEXT;
13130 glBindParameterEXT: TglBindParameterEXT;
13131 glIsVariantEnabledEXT: TglIsVariantEnabledEXT;
13132 glGetVariantBooleanvEXT: TglGetVariantBooleanvEXT;
13133 glGetVariantIntegervEXT: TglGetVariantIntegervEXT;
13134 glGetVariantFloatvEXT: TglGetVariantFloatvEXT;
13135 glGetVariantPointervEXT: TglGetVariantPointervEXT;
13136 glGetInvariantBooleanvEXT: TglGetInvariantBooleanvEXT;
13137 glGetInvariantIntegervEXT: TglGetInvariantIntegervEXT;
13138 glGetInvariantFloatvEXT: TglGetInvariantFloatvEXT;
13139 glGetLocalConstantBooleanvEXT: TglGetLocalConstantBooleanvEXT;
13140 glGetLocalConstantIntegervEXT: TglGetLocalConstantIntegervEXT;
13141 glGetLocalConstantFloatvEXT: TglGetLocalConstantFloatvEXT;
13143 // GL_EXT_vertex_weighting
13144 glVertexWeightfEXT: TglVertexWeightfEXT;
13145 glVertexWeightfvEXT: TglVertexWeightfvEXT;
13146 glVertexWeightPointerEXT: TglVertexWeightPointerEXT;
13148 // GL_EXT_stencil_clear_tag
13149 glStencilClearTagEXT: TglStencilClearTagEXT;
13151 // GL_EXT_framebuffer_blit
13152 glBlitFramebufferEXT: TglBlitFramebufferEXT;
13154 // GL_EXT_framebuffer_multisample
13155 glRenderbufferStorageMultisampleEXT: TglRenderbufferStorageMultisampleEXT;
13157 // GL_EXT_timer_query
13158 glGetQueryObjecti64vEXT: TglGetQueryObjecti64vEXT;
13159 glGetQueryObjectui64vEXT: TglGetQueryObjectui64vEXT;
13161 // GL_EXT_gpu_program_parameters
13162 glProgramEnvParameters4fvEXT: TglProgramEnvParameters4fvEXT;
13163 glProgramLocalParameters4fvEXT: TglProgramLocalParameters4fvEXT;
13165 // GL_EXT_bindable_uniform
13166 glUniformBufferEXT: TglUniformBufferEXT;
13167 glGetUniformBufferSizeEXT: TglGetUniformBufferSizeEXT;
13168 glGetUniformOffsetEXT: TglGetUniformOffsetEXT;
13170 // GL_EXT_draw_buffers2
13171 glColorMaskIndexedEXT: TglColorMaskIndexedEXT;
13172 glGetBooleanIndexedvEXT: TglGetBooleanIndexedvEXT;
13173 glGetIntegerIndexedvEXT: TglGetIntegerIndexedvEXT;
13174 glEnableIndexedEXT: TglEnableIndexedEXT;
13175 glDisableIndexedEXT: TglDisableIndexedEXT;
13176 glIsEnabledIndexedEXT: TglIsEnabledIndexedEXT;
13178 // GL_EXT_draw_instanced
13179 glDrawArraysInstancedEXT: TglDrawArraysInstancedEXT;
13180 glDrawElementsInstancedEXT: TglDrawElementsInstancedEXT;
13182 // GL_EXT_geometry_shader4
13183 glProgramParameteriEXT: TglProgramParameteriEXT;
13184 glFramebufferTextureEXT: TglFramebufferTextureEXT;
13185 // glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13186 glFramebufferTextureFaceEXT: TglFramebufferTextureFaceEXT;
13188 // GL_EXT_gpu_shader4
13189 glVertexAttribI1iEXT: TglVertexAttribI1iEXT;
13190 glVertexAttribI2iEXT: TglVertexAttribI2iEXT;
13191 glVertexAttribI3iEXT: TglVertexAttribI3iEXT;
13192 glVertexAttribI4iEXT: TglVertexAttribI4iEXT;
13193 glVertexAttribI1uiEXT: TglVertexAttribI1uiEXT;
13194 glVertexAttribI2uiEXT: TglVertexAttribI2uiEXT;
13195 glVertexAttribI3uiEXT: TglVertexAttribI3uiEXT;
13196 glVertexAttribI4uiEXT: TglVertexAttribI4uiEXT;
13197 glVertexAttribI1ivEXT: TglVertexAttribI1ivEXT;
13198 glVertexAttribI2ivEXT: TglVertexAttribI2ivEXT;
13199 glVertexAttribI3ivEXT: TglVertexAttribI3ivEXT;
13200 glVertexAttribI4ivEXT: TglVertexAttribI4ivEXT;
13201 glVertexAttribI1uivEXT: TglVertexAttribI1uivEXT;
13202 glVertexAttribI2uivEXT: TglVertexAttribI2uivEXT;
13203 glVertexAttribI3uivEXT: TglVertexAttribI3uivEXT;
13204 glVertexAttribI4uivEXT: TglVertexAttribI4uivEXT;
13205 glVertexAttribI4bvEXT: TglVertexAttribI4bvEXT;
13206 glVertexAttribI4svEXT: TglVertexAttribI4svEXT;
13207 glVertexAttribI4ubvEXT: TglVertexAttribI4ubvEXT;
13208 glVertexAttribI4usvEXT: TglVertexAttribI4usvEXT;
13209 glVertexAttribIPointerEXT: TglVertexAttribIPointerEXT;
13210 glGetVertexAttribIivEXT: TglGetVertexAttribIivEXT;
13211 glGetVertexAttribIuivEXT: TglGetVertexAttribIuivEXT;
13212 glUniform1uiEXT: TglUniform1uiEXT;
13213 glUniform2uiEXT: TglUniform2uiEXT;
13214 glUniform3uiEXT: TglUniform3uiEXT;
13215 glUniform4uiEXT: TglUniform4uiEXT;
13216 glUniform1uivEXT: TglUniform1uivEXT;
13217 glUniform2uivEXT: TglUniform2uivEXT;
13218 glUniform3uivEXT: TglUniform3uivEXT;
13219 glUniform4uivEXT: TglUniform4uivEXT;
13220 glGetUniformuivEXT: TglGetUniformuivEXT;
13221 glBindFragDataLocationEXT: TglBindFragDataLocationEXT;
13222 glGetFragDataLocationEXT: TglGetFragDataLocationEXT;
13224 // GL_EXT_texture_array
13225 glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13227 // GL_EXT_texture_buffer_object
13228 glTexBufferEXT: TglTexBufferEXT;
13230 // GL_EXT_texture_integer
13231 glClearColorIiEXT: TglClearColorIiEXT;
13232 glClearColorIuiEXT: TglClearColorIuiEXT;
13233 glTexParameterIivEXT: TglTexParameterIivEXT;
13234 glTexParameterIuivEXT: TglTexParameterIuivEXT;
13235 glGetTexParameterIivEXT: TglGetTexParameterIivEXT;
13236 glGetTexParameterIiuvEXT: TglGetTexParameterIiuvEXT;
13238 // GL_EXT_transform_feedback
13239 glBeginTransformFeedbackEXT: TglBeginTransformFeedbackEXT;
13240 glEndTransformFeedbackEXT: TglEndTransformFeedbackEXT;
13241 glBindBufferRangeEXT: TglBindBufferRangeEXT;
13242 glBindBufferOffsetEXT: TglBindBufferOffsetEXT;
13243 glBindBufferBaseEXT: TglBindBufferBaseEXT;
13244 glTransformFeedbackVaryingsEXT: TglTransformFeedbackVaryingsEXT;
13245 glGetTransformFeedbackVaryingEXT: TglGetTransformFeedbackVaryingEXT;
13247 // GL_EXT_direct_state_access
13248 glClientAttribDefaultEXT: TglClientAttribDefaultEXT;
13249 glPushClientAttribDefaultEXT: TglPushClientAttribDefaultEXT;
13250 glMatrixLoadfEXT: TglMatrixLoadfEXT;
13251 glMatrixLoaddEXT: TglMatrixLoaddEXT;
13252 glMatrixMultfEXT: TglMatrixMultfEXT;
13253 glMatrixMultdEXT: TglMatrixMultdEXT;
13254 glMatrixLoadIdentityEXT: TglMatrixLoadIdentityEXT;
13255 glMatrixRotatefEXT: TglMatrixRotatefEXT;
13256 glMatrixRotatedEXT: TglMatrixRotatedEXT;
13257 glMatrixScalefEXT: TglMatrixScalefEXT;
13258 glMatrixScaledEXT: TglMatrixScaledEXT;
13259 glMatrixTranslatefEXT: TglMatrixTranslatefEXT;
13260 glMatrixTranslatedEXT: TglMatrixTranslatedEXT;
13261 glMatrixFrustumEXT: TglMatrixFrustumEXT;
13262 glMatrixOrthoEXT: TglMatrixOrthoEXT;
13263 glMatrixPopEXT: TglMatrixPopEXT;
13264 glMatrixPushEXT: TglMatrixPushEXT;
13265 glMatrixLoadTransposefEXT: TglMatrixLoadTransposefEXT;
13266 glMatrixLoadTransposedEXT: TglMatrixLoadTransposedEXT;
13267 glMatrixMultTransposefEXT: TglMatrixMultTransposefEXT;
13268 glMatrixMultTransposedEXT: TglMatrixMultTransposedEXT;
13269 glTextureParameterfEXT: TglTextureParameterfEXT;
13270 glTextureParameterfvEXT: TglTextureParameterfvEXT;
13271 glTextureParameteriEXT: TglTextureParameteriEXT;
13272 glTextureParameterivEXT: TglTextureParameterivEXT;
13273 glTextureImage1DEXT: TglTextureImage1DEXT;
13274 glTextureImage2DEXT: TglTextureImage2DEXT;
13275 glTextureSubImage1DEXT: TglTextureSubImage1DEXT;
13276 glTextureSubImage2DEXT: TglTextureSubImage2DEXT;
13277 glCopyTextureImage1DEXT: TglCopyTextureImage1DEXT;
13278 glCopyTextureImage2DEXT: TglCopyTextureImage2DEXT;
13279 glCopyTextureSubImage1DEXT: TglCopyTextureSubImage1DEXT;
13280 glCopyTextureSubImage2DEXT: TglCopyTextureSubImage2DEXT;
13281 glGetTextureImageEXT: TglGetTextureImageEXT;
13282 glGetTextureParameterfvEXT: TglGetTextureParameterfvEXT;
13283 glGetTextureParameterivEXT: TglGetTextureParameterivEXT;
13284 glGetTextureLevelParameterfvEXT: TglGetTextureLevelParameterfvEXT;
13285 glGetTextureLevelParameterivEXT: TglGetTextureLevelParameterivEXT;
13286 glTextureImage3DEXT: TglTextureImage3DEXT;
13287 glTextureSubImage3DEXT: TglTextureSubImage3DEXT;
13288 glCopyTextureSubImage3DEXT: TglCopyTextureSubImage3DEXT;
13289 glMultiTexParameterfEXT: TglMultiTexParameterfEXT;
13290 glMultiTexParameterfvEXT: TglMultiTexParameterfvEXT;
13291 glMultiTexParameteriEXT: TglMultiTexParameteriEXT;
13292 glMultiTexParameterivEXT: TglMultiTexParameterivEXT;
13293 glMultiTexImage1DEXT: TglMultiTexImage1DEXT;
13294 glMultiTexImage2DEXT: TglMultiTexImage2DEXT;
13295 glMultiTexSubImage1DEXT: TglMultiTexSubImage1DEXT;
13296 glMultiTexSubImage2DEXT: TglMultiTexSubImage2DEXT;
13297 glCopyMultiTexImage1DEXT: TglCopyMultiTexImage1DEXT;
13298 glCopyMultiTexImage2DEXT: TglCopyMultiTexImage2DEXT;
13299 glCopyMultiTexSubImage1DEXT: TglCopyMultiTexSubImage1DEXT;
13300 glCopyMultiTexSubImage2DEXT: TglCopyMultiTexSubImage2DEXT;
13301 glGetMultiTexImageEXT: TglGetMultiTexImageEXT;
13302 glGetMultiTexParameterfvEXT: TglGetMultiTexParameterfvEXT;
13303 glGetMultiTexParameterivEXT: TglGetMultiTexParameterivEXT;
13304 glGetMultiTexLevelParameterfvEXT: TglGetMultiTexLevelParameterfvEXT;
13305 glGetMultiTexLevelParameterivEXT: TglGetMultiTexLevelParameterivEXT;
13306 glMultiTexImage3DEXT: TglMultiTexImage3DEXT;
13307 glMultiTexSubImage3DEXT: TglMultiTexSubImage3DEXT;
13308 glCopyMultiTexSubImage3DEXT: TglCopyMultiTexSubImage3DEXT;
13309 glBindMultiTextureEXT: TglBindMultiTextureEXT;
13310 glEnableClientStateIndexedEXT: TglEnableClientStateIndexedEXT;
13311 glDisableClientStateIndexedEXT: TglDisableClientStateIndexedEXT;
13312 glMultiTexCoordPointerEXT: TglMultiTexCoordPointerEXT;
13313 glMultiTexEnvfEXT: TglMultiTexEnvfEXT;
13314 glMultiTexEnvfvEXT: TglMultiTexEnvfvEXT;
13315 glMultiTexEnviEXT: TglMultiTexEnviEXT;
13316 glMultiTexEnvivEXT: TglMultiTexEnvivEXT;
13317 glMultiTexGendEXT: TglMultiTexGendEXT;
13318 glMultiTexGendvEXT: TglMultiTexGendvEXT;
13319 glMultiTexGenfEXT: TglMultiTexGenfEXT;
13320 glMultiTexGenfvEXT: TglMultiTexGenfvEXT;
13321 glMultiTexGeniEXT: TglMultiTexGeniEXT;
13322 glMultiTexGenivEXT: TglMultiTexGenivEXT;
13323 glGetMultiTexEnvfvEXT: TglGetMultiTexEnvfvEXT;
13324 glGetMultiTexEnvivEXT: TglGetMultiTexEnvivEXT;
13325 glGetMultiTexGendvEXT: TglGetMultiTexGendvEXT;
13326 glGetMultiTexGenfvEXT: TglGetMultiTexGenfvEXT;
13327 glGetMultiTexGenivEXT: TglGetMultiTexGenivEXT;
13328 glGetFloatIndexedvEXT: TglGetFloatIndexedvEXT;
13329 glGetDoubleIndexedvEXT: TglGetDoubleIndexedvEXT;
13330 glGetPointerIndexedvEXT: TglGetPointerIndexedvEXT;
13331 glCompressedTextureImage3DEXT: TglCompressedTextureImage3DEXT;
13332 glCompressedTextureImage2DEXT: TglCompressedTextureImage2DEXT;
13333 glCompressedTextureImage1DEXT: TglCompressedTextureImage1DEXT;
13334 glCompressedTextureSubImage3DEXT: TglCompressedTextureSubImage3DEXT;
13335 glCompressedTextureSubImage2DEXT: TglCompressedTextureSubImage2DEXT;
13336 glCompressedTextureSubImage1DEXT: TglCompressedTextureSubImage1DEXT;
13337 glGetCompressedTextureImageEXT: TglGetCompressedTextureImageEXT;
13338 glCompressedMultiTexImage3DEXT: TglCompressedMultiTexImage3DEXT;
13339 glCompressedMultiTexImage2DEXT: TglCompressedMultiTexImage2DEXT;
13340 glCompressedMultiTexImage1DEXT: TglCompressedMultiTexImage1DEXT;
13341 glCompressedMultiTexSubImage3DEXT: TglCompressedMultiTexSubImage3DEXT;
13342 glCompressedMultiTexSubImage2DEXT: TglCompressedMultiTexSubImage2DEXT;
13343 glCompressedMultiTexSubImage1DEXT: TglCompressedMultiTexSubImage1DEXT;
13344 glGetCompressedMultiTexImageEXT: TglGetCompressedMultiTexImageEXT;
13345 glNamedProgramStringEXT: TglNamedProgramStringEXT;
13346 glNamedProgramLocalParameter4dEXT: TglNamedProgramLocalParameter4dEXT;
13347 glNamedProgramLocalParameter4dvEXT: TglNamedProgramLocalParameter4dvEXT;
13348 glNamedProgramLocalParameter4fEXT: TglNamedProgramLocalParameter4fEXT;
13349 glNamedProgramLocalParameter4fvEXT: TglNamedProgramLocalParameter4fvEXT;
13350 glGetNamedProgramLocalParameterdvEXT: TglGetNamedProgramLocalParameterdvEXT;
13351 glGetNamedProgramLocalParameterfvEXT: TglGetNamedProgramLocalParameterfvEXT;
13352 glGetNamedProgramivEXT: TglGetNamedProgramivEXT;
13353 glGetNamedProgramStringEXT: TglGetNamedProgramStringEXT;
13354 glNamedProgramLocalParameters4fvEXT: TglNamedProgramLocalParameters4fvEXT;
13355 glNamedProgramLocalParameterI4iEXT: TglNamedProgramLocalParameterI4iEXT;
13356 glNamedProgramLocalParameterI4ivEXT: TglNamedProgramLocalParameterI4ivEXT;
13357 glNamedProgramLocalParametersI4ivEXT: TglNamedProgramLocalParametersI4ivEXT;
13358 glNamedProgramLocalParameterI4uiEXT: TglNamedProgramLocalParameterI4uiEXT;
13359 glNamedProgramLocalParameterI4uivEXT: TglNamedProgramLocalParameterI4uivEXT;
13360 glNamedProgramLocalParametersI4uivEXT: TglNamedProgramLocalParametersI4uivEXT;
13361 glGetNamedProgramLocalParameterIivEXT: TglGetNamedProgramLocalParameterIivEXT;
13362 glGetNamedProgramLocalParameterIuivEXT: TglGetNamedProgramLocalParameterIuivEXT;
13363 glTextureParameterIivEXT: TglTextureParameterIivEXT;
13364 glTextureParameterIuivEXT: TglTextureParameterIuivEXT;
13365 glGetTextureParameterIivEXT: TglGetTextureParameterIivEXT;
13366 glGetTextureParameterIuivEXT: TglGetTextureParameterIuivEXT;
13367 glMultiTexParameterIivEXT: TglMultiTexParameterIivEXT;
13368 glMultiTexParameterIuivEXT: TglMultiTexParameterIuivEXT;
13369 glGetMultiTexParameterIivEXT: TglGetMultiTexParameterIivEXT;
13370 glGetMultiTexParameterIuivEXT: TglGetMultiTexParameterIuivEXT;
13371 glProgramUniform1fEXT: TglProgramUniform1fEXT;
13372 glProgramUniform2fEXT: TglProgramUniform2fEXT;
13373 glProgramUniform3fEXT: TglProgramUniform3fEXT;
13374 glProgramUniform4fEXT: TglProgramUniform4fEXT;
13375 glProgramUniform1iEXT: TglProgramUniform1iEXT;
13376 glProgramUniform2iEXT: TglProgramUniform2iEXT;
13377 glProgramUniform3iEXT: TglProgramUniform3iEXT;
13378 glProgramUniform4iEXT: TglProgramUniform4iEXT;
13379 glProgramUniform1fvEXT: TglProgramUniform1fvEXT;
13380 glProgramUniform2fvEXT: TglProgramUniform2fvEXT;
13381 glProgramUniform3fvEXT: TglProgramUniform3fvEXT;
13382 glProgramUniform4fvEXT: TglProgramUniform4fvEXT;
13383 glProgramUniform1ivEXT: TglProgramUniform1ivEXT;
13384 glProgramUniform2ivEXT: TglProgramUniform2ivEXT;
13385 glProgramUniform3ivEXT: TglProgramUniform3ivEXT;
13386 glProgramUniform4ivEXT: TglProgramUniform4ivEXT;
13387 glProgramUniformMatrix2fvEXT: TglProgramUniformMatrix2fvEXT;
13388 glProgramUniformMatrix3fvEXT: TglProgramUniformMatrix3fvEXT;
13389 glProgramUniformMatrix4fvEXT: TglProgramUniformMatrix4fvEXT;
13390 glProgramUniformMatrix2x3fvEXT: TglProgramUniformMatrix2x3fvEXT;
13391 glProgramUniformMatrix3x2fvEXT: TglProgramUniformMatrix3x2fvEXT;
13392 glProgramUniformMatrix2x4fvEXT: TglProgramUniformMatrix2x4fvEXT;
13393 glProgramUniformMatrix4x2fvEXT: TglProgramUniformMatrix4x2fvEXT;
13394 glProgramUniformMatrix3x4fvEXT: TglProgramUniformMatrix3x4fvEXT;
13395 glProgramUniformMatrix4x3fvEXT: TglProgramUniformMatrix4x3fvEXT;
13396 glProgramUniform1uiEXT: TglProgramUniform1uiEXT;
13397 glProgramUniform2uiEXT: TglProgramUniform2uiEXT;
13398 glProgramUniform3uiEXT: TglProgramUniform3uiEXT;
13399 glProgramUniform4uiEXT: TglProgramUniform4uiEXT;
13400 glProgramUniform1uivEXT: TglProgramUniform1uivEXT;
13401 glProgramUniform2uivEXT: TglProgramUniform2uivEXT;
13402 glProgramUniform3uivEXT: TglProgramUniform3uivEXT;
13403 glProgramUniform4uivEXT: TglProgramUniform4uivEXT;
13404 glNamedBufferDataEXT: TglNamedBufferDataEXT;
13405 glNamedBufferSubDataEXT: TglNamedBufferSubDataEXT;
13406 glMapNamedBufferEXT: TglMapNamedBufferEXT;
13407 glUnmapNamedBufferEXT: TglUnmapNamedBufferEXT;
13408 glMapNamedBufferRangeEXT: TglMapNamedBufferRangeEXT;
13409 glFlushMappedNamedBufferRangeEXT: TglFlushMappedNamedBufferRangeEXT;
13410 glNamedCopyBufferSubDataEXT: TglNamedCopyBufferSubDataEXT;
13411 glGetNamedBufferParameterivEXT: TglGetNamedBufferParameterivEXT;
13412 glGetNamedBufferPointervEXT: TglGetNamedBufferPointervEXT;
13413 glGetNamedBufferSubDataEXT: TglGetNamedBufferSubDataEXT;
13414 glTextureBufferEXT: TglTextureBufferEXT;
13415 glMultiTexBufferEXT: TglMultiTexBufferEXT;
13416 glNamedRenderbufferStorageEXT: TglNamedRenderbufferStorageEXT;
13417 glGetNamedRenderbufferParameterivEXT: TglGetNamedRenderbufferParameterivEXT;
13418 glCheckNamedFramebufferStatusEXT: TglCheckNamedFramebufferStatusEXT;
13419 glNamedFramebufferTexture1DEXT: TglNamedFramebufferTexture1DEXT;
13420 glNamedFramebufferTexture2DEXT: TglNamedFramebufferTexture2DEXT;
13421 glNamedFramebufferTexture3DEXT: TglNamedFramebufferTexture3DEXT;
13422 glNamedFramebufferRenderbufferEXT: TglNamedFramebufferRenderbufferEXT;
13423 glGetNamedFramebufferAttachmentParameterivEXT: TglGetNamedFramebufferAttachmentParameterivEXT;
13424 glGenerateTextureMipmapEXT: TglGenerateTextureMipmapEXT;
13425 glGenerateMultiTexMipmapEXT: TglGenerateMultiTexMipmapEXT;
13426 glFramebufferDrawBufferEXT: TglFramebufferDrawBufferEXT;
13427 glFramebufferDrawBuffersEXT: TglFramebufferDrawBuffersEXT;
13428 glFramebufferReadBufferEXT: TglFramebufferReadBufferEXT;
13429 glGetFramebufferParameterivEXT: TglGetFramebufferParameterivEXT;
13430 glNamedRenderbufferStorageMultisampleEXT: TglNamedRenderbufferStorageMultisampleEXT;
13431 glNamedRenderbufferStorageMultisampleCoverageEXT: TglNamedRenderbufferStorageMultisampleCoverageEXT;
13432 glNamedFramebufferTextureEXT: TglNamedFramebufferTextureEXT;
13433 glNamedFramebufferTextureLayerEXT: TglNamedFramebufferTextureLayerEXT;
13434 glNamedFramebufferTextureFaceEXT: TglNamedFramebufferTextureFaceEXT;
13435 glTextureRenderbufferEXT: TglTextureRenderbufferEXT;
13436 glMultiTexRenderbufferEXT: TglMultiTexRenderbufferEXT;
13437 glProgramUniform1dEXT: TglProgramUniform1dEXT;
13438 glProgramUniform2dEXT: TglProgramUniform2dEXT;
13439 glProgramUniform3dEXT: TglProgramUniform3dEXT;
13440 glProgramUniform4dEXT: TglProgramUniform4dEXT;
13441 glProgramUniform1dvEXT: TglProgramUniform1dvEXT;
13442 glProgramUniform2dvEXT: TglProgramUniform2dvEXT;
13443 glProgramUniform3dvEXT: TglProgramUniform3dvEXT;
13444 glProgramUniform4dvEXT: TglProgramUniform4dvEXT;
13445 glProgramUniformMatrix2dvEXT: TglProgramUniformMatrix2dvEXT;
13446 glProgramUniformMatrix3dvEXT: TglProgramUniformMatrix3dvEXT;
13447 glProgramUniformMatrix4dvEXT: TglProgramUniformMatrix4dvEXT;
13448 glProgramUniformMatrix2x3dvEXT: TglProgramUniformMatrix2x3dvEXT;
13449 glProgramUniformMatrix2x4dvEXT: TglProgramUniformMatrix2x4dvEXT;
13450 glProgramUniformMatrix3x2dvEXT: TglProgramUniformMatrix3x2dvEXT;
13451 glProgramUniformMatrix3x4dvEXT: TglProgramUniformMatrix3x4dvEXT;
13452 glProgramUniformMatrix4x2dvEXT: TglProgramUniformMatrix4x2dvEXT;
13453 glProgramUniformMatrix4x3dvEXT: TglProgramUniformMatrix4x3dvEXT;
13455 // GL_EXT_separate_shader_objects
13456 glUseShaderProgramEXT: TglUseShaderProgramEXT;
13457 glActiveProgramEXT: TglActiveProgramEXT;
13458 glCreateShaderProgramEXT: TglCreateShaderProgramEXT;
13460 // GL_EXT_shader_image_load_store
13461 glBindImageTextureEXT: TglBindImageTextureEXT;
13462 glMemoryBarrierEXT: TglMemoryBarrierEXT;
13464 // GL_EXT_vertex_attrib_64bit
13465 glVertexAttribL1dEXT: TglVertexAttribL1dEXT;
13466 glVertexAttribL2dEXT: TglVertexAttribL2dEXT;
13467 glVertexAttribL3dEXT: TglVertexAttribL3dEXT;
13468 glVertexAttribL4dEXT: TglVertexAttribL4dEXT;
13469 glVertexAttribL1dvEXT: TglVertexAttribL1dvEXT;
13470 glVertexAttribL2dvEXT: TglVertexAttribL2dvEXT;
13471 glVertexAttribL3dvEXT: TglVertexAttribL3dvEXT;
13472 glVertexAttribL4dvEXT: TglVertexAttribL4dvEXT;
13473 glVertexAttribLPointerEXT: TglVertexAttribLPointerEXT;
13474 glGetVertexAttribLdvEXT: TglGetVertexAttribLdvEXT;
13475 glVertexArrayVertexAttribLOffsetEXT: TglVertexArrayVertexAttribLOffsetEXT;
13477 // GL_HP_image_transform
13478 glImageTransformParameteriHP: TglImageTransformParameteriHP;
13479 glImageTransformParameterfHP: TglImageTransformParameterfHP;
13480 glImageTransformParameterivHP: TglImageTransformParameterivHP;
13481 glImageTransformParameterfvHP: TglImageTransformParameterfvHP;
13482 glGetImageTransformParameterivHP: TglGetImageTransformParameterivHP;
13483 glGetImageTransformParameterfvHP: TglGetImageTransformParameterfvHP;
13485 // GL_EXT_depth_bounds_test
13486 glDepthBoundsEXT: TglDepthBoundsEXT;
13488 // GL_EXT_blend_equation_separate
13489 glBlendEquationSeparateEXT: TglBlendEquationSeparateEXT;
13491 // GL_IBM_multimode_draw_arrays
13492 glMultiModeDrawArraysIBM: TglMultiModeDrawArraysIBM;
13493 glMultiModeDrawElementsIBM: TglMultiModeDrawElementsIBM;
13495 // GL_IBM_vertex_array_lists
13496 glColorPointerListIBM: TglColorPointerListIBM;
13497 glSecondaryColorPointerListIBM: TglSecondaryColorPointerListIBM;
13498 glEdgeFlagPointerListIBM: TglEdgeFlagPointerListIBM;
13499 glFogCoordPointerListIBM: TglFogCoordPointerListIBM;
13500 glIndexPointerListIBM: TglIndexPointerListIBM;
13501 glNormalPointerListIBM: TglNormalPointerListIBM;
13502 glTexCoordPointerListIBM: TglTexCoordPointerListIBM;
13503 glVertexPointerListIBM: TglVertexPointerListIBM;
13505 // GL_INGR_blend_func_separate
13506 glBlendFuncSeparateINGR: TglBlendFuncSeparateINGR;
13508 // GL_INTEL_parallel_arrays
13509 glVertexPointervINTEL: TglVertexPointervINTEL;
13510 glNormalPointervINTEL: TglNormalPointervINTEL;
13511 glColorPointervINTEL: TglColorPointervINTEL;
13512 glTexCoordPointervINTEL: TglTexCoordPointervINTEL;
13514 // GL_MESA_resize_buffers
13515 glResizeBuffersMESA: TglResizeBuffersMESA;
13517 // GL_MESA_window_pos
13518 glWindowPos2dMESA: TglWindowPos2dMESA;
13519 glWindowPos2dvMESA: TglWindowPos2dvMESA;
13520 glWindowPos2fMESA: TglWindowPos2fMESA;
13521 glWindowPos2fvMESA: TglWindowPos2fvMESA;
13522 glWindowPos2iMESA: TglWindowPos2iMESA;
13523 glWindowPos2ivMESA: TglWindowPos2ivMESA;
13524 glWindowPos2sMESA: TglWindowPos2sMESA;
13525 glWindowPos2svMESA: TglWindowPos2svMESA;
13526 glWindowPos3dMESA: TglWindowPos3dMESA;
13527 glWindowPos3dvMESA: TglWindowPos3dvMESA;
13528 glWindowPos3fMESA: TglWindowPos3fMESA;
13529 glWindowPos3fvMESA: TglWindowPos3fvMESA;
13530 glWindowPos3iMESA: TglWindowPos3iMESA;
13531 glWindowPos3ivMESA: TglWindowPos3ivMESA;
13532 glWindowPos3sMESA: TglWindowPos3sMESA;
13533 glWindowPos3svMESA: TglWindowPos3svMESA;
13534 glWindowPos4dMESA: TglWindowPos4dMESA;
13535 glWindowPos4dvMESA: TglWindowPos4dvMESA;
13536 glWindowPos4fMESA: TglWindowPos4fMESA;
13537 glWindowPos4fvMESA: TglWindowPos4fvMESA;
13538 glWindowPos4iMESA: TglWindowPos4iMESA;
13539 glWindowPos4ivMESA: TglWindowPos4ivMESA;
13540 glWindowPos4sMESA: TglWindowPos4sMESA;
13541 glWindowPos4svMESA: TglWindowPos4svMESA;
13543 // GL_NV_evaluators
13544 glMapControlPointsNV: TglMapControlPointsNV;
13545 glMapParameterivNV: TglMapParameterivNV;
13546 glMapParameterfvNV: TglMapParameterfvNV;
13547 glGetMapControlPointsNV: TglGetMapControlPointsNV;
13548 glGetMapParameterivNV: TglGetMapParameterivNV;
13549 glGetMapParameterfvNV: TglGetMapParameterfvNV;
13550 glGetMapAttribParameterivNV: TglGetMapAttribParameterivNV;
13551 glGetMapAttribParameterfvNV: TglGetMapAttribParameterfvNV;
13552 glEvalMapsNV: TglEvalMapsNV;
13555 glDeleteFencesNV: TglDeleteFencesNV;
13556 glGenFencesNV: TglGenFencesNV;
13557 glIsFenceNV: TglIsFenceNV;
13558 glTestFenceNV: TglTestFenceNV;
13559 glGetFenceivNV: TglGetFenceivNV;
13560 glFinishFenceNV: TglFinishFenceNV;
13561 glSetFenceNV: TglSetFenceNV;
13563 // GL_NV_fragment_program
13564 glProgramNamedParameter4fNV: TglProgramNamedParameter4fNV;
13565 glProgramNamedParameter4dNV: TglProgramNamedParameter4dNV;
13566 glProgramNamedParameter4fvNV: TglProgramNamedParameter4fvNV;
13567 glProgramNamedParameter4dvNV: TglProgramNamedParameter4dvNV;
13568 glGetProgramNamedParameterfvNV: TglGetProgramNamedParameterfvNV;
13569 glGetProgramNamedParameterdvNV: TglGetProgramNamedParameterdvNV;
13571 // GL_NV_half_float
13572 glVertex2hNV: TglVertex2hNV;
13573 glVertex2hvNV: TglVertex2hvNV;
13574 glVertex3hNV: TglVertex3hNV;
13575 glVertex3hvNV: TglVertex3hvNV;
13576 glVertex4hNV: TglVertex4hNV;
13577 glVertex4hvNV: TglVertex4hvNV;
13578 glNormal3hNV: TglNormal3hNV;
13579 glNormal3hvNV: TglNormal3hvNV;
13580 glColor3hNV: TglColor3hNV;
13581 glColor3hvNV: TglColor3hvNV;
13582 glColor4hNV: TglColor4hNV;
13583 glColor4hvNV: TglColor4hvNV;
13584 glTexCoord1hNV: TglTexCoord1hNV;
13585 glTexCoord1hvNV: TglTexCoord1hvNV;
13586 glTexCoord2hNV: TglTexCoord2hNV;
13587 glTexCoord2hvNV: TglTexCoord2hvNV;
13588 glTexCoord3hNV: TglTexCoord3hNV;
13589 glTexCoord3hvNV: TglTexCoord3hvNV;
13590 glTexCoord4hNV: TglTexCoord4hNV;
13591 glTexCoord4hvNV: TglTexCoord4hvNV;
13592 glMultiTexCoord1hNV: TglMultiTexCoord1hNV;
13593 glMultiTexCoord1hvNV: TglMultiTexCoord1hvNV;
13594 glMultiTexCoord2hNV: TglMultiTexCoord2hNV;
13595 glMultiTexCoord2hvNV: TglMultiTexCoord2hvNV;
13596 glMultiTexCoord3hNV: TglMultiTexCoord3hNV;
13597 glMultiTexCoord3hvNV: TglMultiTexCoord3hvNV;
13598 glMultiTexCoord4hNV: TglMultiTexCoord4hNV;
13599 glMultiTexCoord4hvNV: TglMultiTexCoord4hvNV;
13600 glFogCoordhNV: TglFogCoordhNV;
13601 glFogCoordhvNV: TglFogCoordhvNV;
13602 glSecondaryColor3hNV: TglSecondaryColor3hNV;
13603 glSecondaryColor3hvNV: TglSecondaryColor3hvNV;
13604 glVertexWeighthNV: TglVertexWeighthNV;
13605 glVertexWeighthvNV: TglVertexWeighthvNV;
13606 glVertexAttrib1hNV: TglVertexAttrib1hNV;
13607 glVertexAttrib1hvNV: TglVertexAttrib1hvNV;
13608 glVertexAttrib2hNV: TglVertexAttrib2hNV;
13609 glVertexAttrib2hvNV: TglVertexAttrib2hvNV;
13610 glVertexAttrib3hNV: TglVertexAttrib3hNV;
13611 glVertexAttrib3hvNV: TglVertexAttrib3hvNV;
13612 glVertexAttrib4hNV: TglVertexAttrib4hNV;
13613 glVertexAttrib4hvNV: TglVertexAttrib4hvNV;
13614 glVertexAttribs1hvNV: TglVertexAttribs1hvNV;
13615 glVertexAttribs2hvNV: TglVertexAttribs2hvNV;
13616 glVertexAttribs3hvNV: TglVertexAttribs3hvNV;
13617 glVertexAttribs4hvNV: TglVertexAttribs4hvNV;
13619 // GL_NV_occlusion_query
13620 glGenOcclusionQueriesNV: TglGenOcclusionQueriesNV;
13621 glDeleteOcclusionQueriesNV: TglDeleteOcclusionQueriesNV;
13622 glIsOcclusionQueryNV: TglIsOcclusionQueryNV;
13623 glBeginOcclusionQueryNV: TglBeginOcclusionQueryNV;
13624 glEndOcclusionQueryNV: TglEndOcclusionQueryNV;
13625 glGetOcclusionQueryivNV: TglGetOcclusionQueryivNV;
13626 glGetOcclusionQueryuivNV: TglGetOcclusionQueryuivNV;
13628 // GL_NV_pixel_data_range
13629 glPixelDataRangeNV: TglPixelDataRangeNV;
13630 glFlushPixelDataRangeNV: TglFlushPixelDataRangeNV;
13632 // GL_NV_point_sprite
13633 glPointParameteriNV: TglPointParameteriNV;
13634 glPointParameterivNV: TglPointParameterivNV;
13636 // GL_NV_primitive_restart
13637 glPrimitiveRestartNV: TglPrimitiveRestartNV;
13638 glPrimitiveRestartIndexNV: TglPrimitiveRestartIndexNV;
13640 // GL_NV_register_combiners
13641 glCombinerParameterfvNV: TglCombinerParameterfvNV;
13642 glCombinerParameterfNV: TglCombinerParameterfNV;
13643 glCombinerParameterivNV: TglCombinerParameterivNV;
13644 glCombinerParameteriNV: TglCombinerParameteriNV;
13645 glCombinerInputNV: TglCombinerInputNV;
13646 glCombinerOutputNV: TglCombinerOutputNV;
13647 glFinalCombinerInputNV: TglFinalCombinerInputNV;
13648 glGetCombinerInputParameterfvNV: TglGetCombinerInputParameterfvNV;
13649 glGetCombinerInputParameterivNV: TglGetCombinerInputParameterivNV;
13650 glGetCombinerOutputParameterfvNV: TglGetCombinerOutputParameterfvNV;
13651 glGetCombinerOutputParameterivNV: TglGetCombinerOutputParameterivNV;
13652 glGetFinalCombinerInputParameterfvNV: TglGetFinalCombinerInputParameterfvNV;
13653 glGetFinalCombinerInputParameterivNV: TglGetFinalCombinerInputParameterivNV;
13655 // GL_NV_register_combiners2
13656 glCombinerStageParameterfvNV: TglCombinerStageParameterfvNV;
13657 glGetCombinerStageParameterfvNV: TglGetCombinerStageParameterfvNV;
13659 // GL_NV_vertex_array_range
13660 glFlushVertexArrayRangeNV: TglFlushVertexArrayRangeNV;
13661 glVertexArrayRangeNV: TglVertexArrayRangeNV;
13663 // GL_NV_vertex_program
13664 glAreProgramsResidentNV: TglAreProgramsResidentNV;
13665 glBindProgramNV: TglBindProgramNV;
13666 glDeleteProgramsNV: TglDeleteProgramsNV;
13667 glExecuteProgramNV: TglExecuteProgramNV;
13668 glGenProgramsNV: TglGenProgramsNV;
13669 glGetProgramParameterdvNV: TglGetProgramParameterdvNV;
13670 glGetProgramParameterfvNV: TglGetProgramParameterfvNV;
13671 glGetProgramivNV: TglGetProgramivNV;
13672 glGetProgramStringNV: TglGetProgramStringNV;
13673 glGetTrackMatrixivNV: TglGetTrackMatrixivNV;
13674 glGetVertexAttribdvNV: TglGetVertexAttribdvNV;
13675 glGetVertexAttribfvNV: TglGetVertexAttribfvNV;
13676 glGetVertexAttribivNV: TglGetVertexAttribivNV;
13677 glGetVertexAttribPointervNV: TglGetVertexAttribPointervNV;
13678 glIsProgramNV: TglIsProgramNV;
13679 glLoadProgramNV: TglLoadProgramNV;
13680 glProgramParameter4dNV: TglProgramParameter4dNV;
13681 glProgramParameter4dvNV: TglProgramParameter4dvNV;
13682 glProgramParameter4fNV: TglProgramParameter4fNV;
13683 glProgramParameter4fvNV: TglProgramParameter4fvNV;
13684 glProgramParameters4dvNV: TglProgramParameters4dvNV;
13685 glProgramParameters4fvNV: TglProgramParameters4fvNV;
13686 glRequestResidentProgramsNV: TglRequestResidentProgramsNV;
13687 glTrackMatrixNV: TglTrackMatrixNV;
13688 glVertexAttribPointerNV: TglVertexAttribPointerNV;
13689 glVertexAttrib1dNV: TglVertexAttrib1dNV;
13690 glVertexAttrib1dvNV: TglVertexAttrib1dvNV;
13691 glVertexAttrib1fNV: TglVertexAttrib1fNV;
13692 glVertexAttrib1fvNV: TglVertexAttrib1fvNV;
13693 glVertexAttrib1sNV: TglVertexAttrib1sNV;
13694 glVertexAttrib1svNV: TglVertexAttrib1svNV;
13695 glVertexAttrib2dNV: TglVertexAttrib2dNV;
13696 glVertexAttrib2dvNV: TglVertexAttrib2dvNV;
13697 glVertexAttrib2fNV: TglVertexAttrib2fNV;
13698 glVertexAttrib2fvNV: TglVertexAttrib2fvNV;
13699 glVertexAttrib2sNV: TglVertexAttrib2sNV;
13700 glVertexAttrib2svNV: TglVertexAttrib2svNV;
13701 glVertexAttrib3dNV: TglVertexAttrib3dNV;
13702 glVertexAttrib3dvNV: TglVertexAttrib3dvNV;
13703 glVertexAttrib3fNV: TglVertexAttrib3fNV;
13704 glVertexAttrib3fvNV: TglVertexAttrib3fvNV;
13705 glVertexAttrib3sNV: TglVertexAttrib3sNV;
13706 glVertexAttrib3svNV: TglVertexAttrib3svNV;
13707 glVertexAttrib4dNV: TglVertexAttrib4dNV;
13708 glVertexAttrib4dvNV: TglVertexAttrib4dvNV;
13709 glVertexAttrib4fNV: TglVertexAttrib4fNV;
13710 glVertexAttrib4fvNV: TglVertexAttrib4fvNV;
13711 glVertexAttrib4sNV: TglVertexAttrib4sNV;
13712 glVertexAttrib4svNV: TglVertexAttrib4svNV;
13713 glVertexAttrib4ubNV: TglVertexAttrib4ubNV;
13714 glVertexAttrib4ubvNV: TglVertexAttrib4ubvNV;
13715 glVertexAttribs1dvNV: TglVertexAttribs1dvNV;
13716 glVertexAttribs1fvNV: TglVertexAttribs1fvNV;
13717 glVertexAttribs1svNV: TglVertexAttribs1svNV;
13718 glVertexAttribs2dvNV: TglVertexAttribs2dvNV;
13719 glVertexAttribs2fvNV: TglVertexAttribs2fvNV;
13720 glVertexAttribs2svNV: TglVertexAttribs2svNV;
13721 glVertexAttribs3dvNV: TglVertexAttribs3dvNV;
13722 glVertexAttribs3fvNV: TglVertexAttribs3fvNV;
13723 glVertexAttribs3svNV: TglVertexAttribs3svNV;
13724 glVertexAttribs4dvNV: TglVertexAttribs4dvNV;
13725 glVertexAttribs4fvNV: TglVertexAttribs4fvNV;
13726 glVertexAttribs4svNV: TglVertexAttribs4svNV;
13727 glVertexAttribs4ubvNV: TglVertexAttribs4ubvNV;
13729 // GL_NV_depth_buffer_float
13730 glDepthRangedNV: TglDepthRangedNV;
13731 glClearDepthdNV: TglClearDepthdNV;
13732 glDepthBoundsdNV: TglDepthBoundsdNV;
13734 // GL_NV_framebuffer_multisample_coverage
13735 glRenderbufferStorageMultsampleCoverageNV: TglRenderbufferStorageMultsampleCoverageNV;
13737 // GL_NV_geometry_program4
13738 glProgramVertexLimitNV: TglProgramVertexLimitNV;
13740 // GL_NV_gpu_program4
13741 glProgramLocalParameterI4iNV: TglProgramLocalParameterI4iNV;
13742 glProgramLocalParameterI4ivNV: TglProgramLocalParameterI4ivNV;
13743 glProgramLocalParametersI4ivNV: TglProgramLocalParametersI4ivNV;
13744 glProgramLocalParameterI4uiNV: TglProgramLocalParameterI4uiNV;
13745 glProgramLocalParameterI4uivNV: TglProgramLocalParameterI4uivNV;
13746 glProgramLocalParametersI4uivNV: TglProgramLocalParametersI4uivNV;
13747 glProgramEnvParameterI4iNV: TglProgramEnvParameterI4iNV;
13748 glProgramEnvParameterI4ivNV: TglProgramEnvParameterI4ivNV;
13749 glProgramEnvParametersI4ivNV: TglProgramEnvParametersI4ivNV;
13750 glProgramEnvParameterI4uiNV: TglProgramEnvParameterI4uiNV;
13751 glProgramEnvParameterI4uivNV: TglProgramEnvParameterI4uivNV;
13752 glProgramEnvParametersI4uivNV: TglProgramEnvParametersI4uivNV;
13753 glGetProgramLocalParameterIivNV: TglGetProgramLocalParameterIivNV;
13754 glGetProgramLocalParameterIuivNV: TglGetProgramLocalParameterIuivNV;
13755 glGetProgramEnvParameterIivNV: TglGetProgramEnvParameterIivNV;
13756 glGetProgramEnvParameterIuivNV: TglGetProgramEnvParameterIuivNV;
13758 // GL_NV_parameter_buffer_object
13759 glProgramBufferParametersfvNV: TglProgramBufferParametersfvNV;
13760 glProgramBufferParametersIivNV: TglProgramBufferParametersIivNV;
13761 glProgramBufferParametersIuivNV: TglProgramBufferParametersIuivNV;
13763 // GL_NV_transform_feedback
13764 glBeginTransformFeedbackNV: TglBeginTransformFeedbackNV;
13765 glEndTransformFeedbackNV: TglEndTransformFeedbackNV;
13766 glTransformFeedbackAttribsNV: TglTransformFeedbackAttribsNV;
13767 glBindBufferRangeNV: TglBindBufferRangeNV;
13768 glBindBufferOffsetNV: TglBindBufferOffsetNV;
13769 glBindBufferBaseNV: TglBindBufferBaseNV;
13770 glTransformFeedbackVaryingsNV: TglTransformFeedbackVaryingsNV;
13771 glActiveVaryingNV: TglActiveVaryingNV;
13772 glGetVaryingLocationNV: TglGetVaryingLocationNV;
13773 glGetActiveVaryingNV: TglGetActiveVaryingNV;
13774 glGetTransformFeedbackVaryingNV: TglGetTransformFeedbackVaryingNV;
13775 glTransformFeedbackStreamAttribsNV: TglTransformFeedbackStreamAttribsNV;
13777 // GL_NV_conditional_render
13778 glBeginConditionalRenderNV: TglBeginConditionalRenderNV;
13779 glEndConditionalRenderNV: TglEndConditionalRenderNV;
13781 // GL_NV_present_video
13782 glPresentFrameKeyedNV: TglPresentFrameKeyedNV;
13783 glPresentFrameDualFillNV: TglPresentFrameDualFillNV;
13784 glGetVideoivNV: TglGetVideoivNV;
13785 glGetVideouivNV: TglGetVideouivNV;
13786 glGetVideoi64vNV: TglGetVideoi64vNV;
13787 glGetVideoui64vNV: TglGetVideoui64vNV;
13788 // glVideoParameterivNV: TglVideoParameterivNV;
13790 // GL_NV_explicit_multisample
13791 glGetMultisamplefvNV: TglGetMultisamplefvNV;
13792 glSampleMaskIndexedNV: TglSampleMaskIndexedNV;
13793 glTexRenderbufferNV: TglTexRenderbufferNV;
13795 // GL_NV_transform_feedback2
13796 glBindTransformFeedbackNV: TglBindTransformFeedbackNV;
13797 glDeleteTransformFeedbacksNV: TglDeleteTransformFeedbacksNV;
13798 glGenTransformFeedbacksNV: TglGenTransformFeedbacksNV;
13799 glIsTransformFeedbackNV: TglIsTransformFeedbackNV;
13800 glPauseTransformFeedbackNV: TglPauseTransformFeedbackNV;
13801 glResumeTransformFeedbackNV: TglResumeTransformFeedbackNV;
13802 glDrawTransformFeedbackNV: TglDrawTransformFeedbackNV;
13804 // GL_NV_video_capture
13805 glBeginVideoCaptureNV: TglBeginVideoCaptureNV;
13806 glBindVideoCaptureStreamBufferNV: TglBindVideoCaptureStreamBufferNV;
13807 glBindVideoCaptureStreamTextureNV: TglBindVideoCaptureStreamTextureNV;
13808 glEndVideoCaptureNV: TglEndVideoCaptureNV;
13809 glGetVideoCaptureivNV: TglGetVideoCaptureivNV;
13810 glGetVideoCaptureStreamivNV: TglGetVideoCaptureStreamivNV;
13811 glGetVideoCaptureStreamfvNV: TglGetVideoCaptureStreamfvNV;
13812 glGetVideoCaptureStreamdvNV: TglGetVideoCaptureStreamdvNV;
13813 glVideoCaptureNV: TglVideoCaptureNV;
13814 glVideoCaptureStreamParameterivNV: TglVideoCaptureStreamParameterivNV;
13815 glVideoCaptureStreamParameterfvNV: TglVideoCaptureStreamParameterfvNV;
13816 glVideoCaptureStreamParameterdvNV: TglVideoCaptureStreamParameterdvNV;
13818 // GL_NV_copy_image
13819 glCopyImageSubDataNV: TglCopyImageSubDataNV;
13821 // GL_NV_shader_buffer_load
13822 glMakeBufferResidentNV: TglMakeBufferResidentNV;
13823 glMakeBufferNonResidentNV: TglMakeBufferNonResidentNV;
13824 glIsBufferResidentNV: TglIsBufferResidentNV;
13825 glMakeNamedBufferResidentNV: TglMakeNamedBufferResidentNV;
13826 glMakeNamedBufferNonResidentNV: TglMakeNamedBufferNonResidentNV;
13827 glIsNamedBufferResidentNV: TglIsNamedBufferResidentNV;
13828 glGetBufferParameterui64vNV: TglGetBufferParameterui64vNV;
13829 glGetNamedBufferParameterui64vNV: TglGetNamedBufferParameterui64vNV;
13830 glGetIntegerui64vNV: TglGetIntegerui64vNV;
13831 glUniformui64NV: TglUniformui64NV;
13832 glUniformui64vNV: TglUniformui64vNV;
13833 glGetUniformui64vNV: TglGetUniformui64vNV;
13834 glProgramUniformui64NV: TglProgramUniformui64NV;
13835 glProgramUniformui64vNV: TglProgramUniformui64vNV;
13837 // GL_NV_vertex_buffer_unified_memory
13838 glBufferAddressRangeNV: TglBufferAddressRangeNV;
13839 glVertexFormatNV: TglVertexFormatNV;
13840 glNormalFormatNV: TglNormalFormatNV;
13841 glColorFormatNV: TglColorFormatNV;
13842 glIndexFormatNV: TglIndexFormatNV;
13843 glTexCoordFormatNV: TglTexCoordFormatNV;
13844 glEdgeFlagFormatNV: TglEdgeFlagFormatNV;
13845 glSecondaryColorFormatNV: TglSecondaryColorFormatNV;
13846 glFogCoordFormatNV: TglFogCoordFormatNV;
13847 glVertexAttribFormatNV: TglVertexAttribFormatNV;
13848 glVertexAttribIFormatNV: TglVertexAttribIFormatNV;
13849 glGetIntegerui64i_vNV: TglGetIntegerui64i_vNV;
13851 // GL_NV_gpu_program5
13852 glProgramSubroutineParametersuivNV: TglProgramSubroutineParametersuivNV;
13853 glGetProgramSubroutineParameteruivNV: TglGetProgramSubroutineParameteruivNV;
13855 // GL_NV_gpu_shader5
13856 glUniform1i64NV: TglUniform1i64NV;
13857 glUniform2i64NV: TglUniform2i64NV;
13858 glUniform3i64NV: TglUniform3i64NV;
13859 glUniform4i64NV: TglUniform4i64NV;
13860 glUniform1i64vNV: TglUniform1i64vNV;
13861 glUniform2i64vNV: TglUniform2i64vNV;
13862 glUniform3i64vNV: TglUniform3i64vNV;
13863 glUniform4i64vNV: TglUniform4i64vNV;
13864 glUniform1ui64NV: TglUniform1ui64NV;
13865 glUniform2ui64NV: TglUniform2ui64NV;
13866 glUniform3ui64NV: TglUniform3ui64NV;
13867 glUniform4ui64NV: TglUniform4ui64NV;
13868 glUniform1ui64vNV: TglUniform1ui64vNV;
13869 glUniform2ui64vNV: TglUniform2ui64vNV;
13870 glUniform3ui64vNV: TglUniform3ui64vNV;
13871 glUniform4ui64vNV: TglUniform4ui64vNV;
13872 glGetUniformi64vNV: TglGetUniformi64vNV;
13873 glProgramUniform1i64NV: TglProgramUniform1i64NV;
13874 glProgramUniform2i64NV: TglProgramUniform2i64NV;
13875 glProgramUniform3i64NV: TglProgramUniform3i64NV;
13876 glProgramUniform4i64NV: TglProgramUniform4i64NV;
13877 glProgramUniform1i64vNV: TglProgramUniform1i64vNV;
13878 glProgramUniform2i64vNV: TglProgramUniform2i64vNV;
13879 glProgramUniform3i64vNV: TglProgramUniform3i64vNV;
13880 glProgramUniform4i64vNV: TglProgramUniform4i64vNV;
13881 glProgramUniform1ui64NV: TglProgramUniform1ui64NV;
13882 glProgramUniform2ui64NV: TglProgramUniform2ui64NV;
13883 glProgramUniform3ui64NV: TglProgramUniform3ui64NV;
13884 glProgramUniform4ui64NV: TglProgramUniform4ui64NV;
13885 glProgramUniform1ui64vNV: TglProgramUniform1ui64vNV;
13886 glProgramUniform2ui64vNV: TglProgramUniform2ui64vNV;
13887 glProgramUniform3ui64vNV: TglProgramUniform3ui64vNV;
13888 glProgramUniform4ui64vNV: TglProgramUniform4ui64vNV;
13890 // GL_NV_vertex_attrib_integer_64bit
13891 glVertexAttribL1i64NV: TglVertexAttribL1i64NV;
13892 glVertexAttribL2i64NV: TglVertexAttribL2i64NV;
13893 glVertexAttribL3i64NV: TglVertexAttribL3i64NV;
13894 glVertexAttribL4i64NV: TglVertexAttribL4i64NV;
13895 glVertexAttribL1i64vNV: TglVertexAttribL1i64vNV;
13896 glVertexAttribL2i64vNV: TglVertexAttribL2i64vNV;
13897 glVertexAttribL3i64vNV: TglVertexAttribL3i64vNV;
13898 glVertexAttribL4i64vNV: TglVertexAttribL4i64vNV;
13899 glVertexAttribL1ui64NV: TglVertexAttribL1ui64NV;
13900 glVertexAttribL2ui64NV: TglVertexAttribL2ui64NV;
13901 glVertexAttribL3ui64NV: TglVertexAttribL3ui64NV;
13902 glVertexAttribL4ui64NV: TglVertexAttribL4ui64NV;
13903 glVertexAttribL1ui64vNV: TglVertexAttribL1ui64vNV;
13904 glVertexAttribL2ui64vNV: TglVertexAttribL2ui64vNV;
13905 glVertexAttribL3ui64vNV: TglVertexAttribL3ui64vNV;
13906 glVertexAttribL4ui64vNV: TglVertexAttribL4ui64vNV;
13907 glGetVertexAttribLi64vNV: TglGetVertexAttribLi64vNV;
13908 glGetVertexAttribLui64vNV: TglGetVertexAttribLui64vNV;
13909 glVertexAttribLFormatNV: TglVertexAttribLFormatNV;
13911 // GL_NV_vdpau_interop
13912 glVDPAUInitNV: TglVDPAUInitNV;
13913 glVDPAUFiniNV: TglVDPAUFiniNV;
13914 glVDPAURegisterVideoSurfaceNV: TglVDPAURegisterVideoSurfaceNV;
13915 glVDPAURegisterOutputSurfaceNV: TglVDPAURegisterOutputSurfaceNV;
13916 glVDPAUIsSurfaceNV: TglVDPAUIsSurfaceNV;
13917 glVDPAUUnregisterSurfaceNV: TglVDPAUUnregisterSurfaceNV;
13918 glVDPAUGetSurfaceivNV: TglVDPAUGetSurfaceivNV;
13919 glVDPAUSurfaceAccessNV: TglVDPAUSurfaceAccessNV;
13920 glVDPAUMapSurfacesNV: TglVDPAUMapSurfacesNV;
13921 glVDPAUUnmapSurfacesNV: TglVDPAUUnmapSurfacesNV;
13923 // GL_NV_texture_barrier
13924 glTextureBarrierNV: TglTextureBarrierNV;
13926 // (4.3) GL_NV_path_rendering
13927 glGenPathsNV : TglGenPathsNV;
13928 glDeletePathsNV : TglDeletePathsNV;
13929 glIsPathNV : TglIsPathNV;
13930 glPathCommandsNV : TglPathCommandsNV;
13931 glPathCoordsNV : TglPathCoordsNV;
13932 glPathSubCommandsNV : TglPathSubCommandsNV;
13933 glPathSubCoordsNV : TglPathSubCoordsNV;
13934 glPathStringNV : TglPathStringNV;
13935 glPathGlyphsNV : TglPathGlyphsNV;
13936 glPathGlyphRangeNV : TglPathGlyphRangeNV;
13937 glWeightPathsNV : TglWeightPathsNV;
13938 glCopyPathNV : TglCopyPathNV;
13939 glInterpolatePathsNV : TglInterpolatePathsNV;
13940 glTransformPathNV : TglTransformPathNV;
13941 glPathParameterivNV : TglPathParameterivNV;
13942 glPathParameteriNV : TglPathParameteriNV;
13943 glPathParameterfvNV : TglPathParameterfvNV;
13944 glPathParameterfNV : TglPathParameterfNV;
13945 glPathDashArrayNV : TglPathDashArrayNV;
13946 glPathStencilFuncNV : TglPathStencilFuncNV;
13947 glPathStencilDepthOffsetNV : TglPathStencilDepthOffsetNV;
13948 glStencilFillPathNV : TglStencilFillPathNV;
13949 glStencilStrokePathNV : TglStencilStrokePathNV;
13950 glStencilFillPathInstancedNV : TglStencilFillPathInstancedNV;
13951 glStencilStrokePathInstancedNV : TglStencilStrokePathInstancedNV;
13952 glPathCoverDepthFuncNV : TglPathCoverDepthFuncNV;
13953 glPathColorGenNV : TglPathColorGenNV;
13954 glPathTexGenNV : TglPathTexGenNV;
13955 glPathFogGenNV : TglPathFogGenNV;
13956 glCoverFillPathNV : TglCoverFillPathNV;
13957 glCoverStrokePathNV : TglCoverStrokePathNV;
13958 glCoverFillPathInstancedNV : TglCoverFillPathInstancedNV;
13959 glCoverStrokePathInstancedNV : TglCoverStrokePathInstancedNV;
13960 glGetPathParameterivNV : TglGetPathParameterivNV;
13961 glGetPathParameterfvNV : TglGetPathParameterfvNV;
13962 glGetPathCommandsNV : TglGetPathCommandsNV;
13963 glGetPathCoordsNV : TglGetPathCoordsNV;
13964 glGetPathDashArrayNV : TglGetPathDashArrayNV;
13965 glGetPathMetricsNV : TglGetPathMetricsNV;
13966 glGetPathMetricRangeNV : TglGetPathMetricRangeNV;
13967 glGetPathSpacingNV : TglGetPathSpacingNV;
13968 glGetPathColorGenivNV : TglGetPathColorGenivNV;
13969 glGetPathColorGenfvNV : TglGetPathColorGenfvNV;
13970 glGetPathTexGenivNV : TglGetPathTexGenivNV;
13971 glGetPathTexGenfvNV : TglGetPathTexGenfvNV;
13972 glIsPointInFillPathNV : TglIsPointInFillPathNV;
13973 glIsPointInStrokePathNV : TglIsPointInStrokePathNV;
13974 glGetPathLengthNV : TglGetPathLengthNV;
13975 glPointAlongPathNV : TglPointAlongPathNV;
13977 // GL_AMD_pinned_memory
13979 // GL_AMD_stencil_operation_extended
13980 glStencilOpValueAMD : TglStencilOpValueAMD;
13982 // GL_AMD_vertex_shader_viewport_index
13984 // GL_AMD_vertex_shader_layer
13986 // GL_NV_bindless_texture
13987 glGetTextureHandleNV : TglGetTextureHandleNV;
13988 glGetTextureSamplerHandleNV : TglGetTextureSamplerHandleNV;
13989 glMakeTextureHandleResidentNV : TglMakeTextureHandleResidentNV;
13990 glMakeTextureHandleNonResidentNV : TglMakeTextureHandleNonResidentNV;
13991 glGetImageHandleNV : TglGetImageHandleNV;
13992 glMakeImageHandleResidentNV : TglMakeImageHandleResidentNV;
13993 glMakeImageHandleNonResidentNV : TglMakeImageHandleNonResidentNV;
13994 glUniformHandleui64NV : TglUniformHandleui64NV;
13995 glUniformHandleui64vNV : TglUniformHandleui64vNV;
13996 glProgramUniformHandleui64NV : TglProgramUniformHandleui64NV;
13997 glProgramUniformHandleui64vNV : TglProgramUniformHandleui64vNV;
13998 glIsTextureHandleResidentNV : TglIsTextureHandleResidentNV;
13999 glIsImageHandleResidentNV : TglIsImageHandleResidentNV;
14001 // GL_ARB_bindless_texture
14002 glGetTextureHandleARB : TglGetTextureHandleARB;
14003 glGetTextureSamplerHandleARB : TglGetTextureSamplerHandleARB;
14004 glMakeTextureHandleResidentARB : TglMakeTextureHandleResidentARB;
14005 glMakeTextureHandleNonResidentARB : TglMakeTextureHandleNonResidentARB;
14006 glGetImageHandleARB : TglGetImageHandleARB;
14007 glMakeImageHandleResidentARB : TglMakeImageHandleResidentARB;
14008 glMakeImageHandleNonResidentARB : TglMakeImageHandleNonResidentARB;
14009 glUniformHandleui64ARB : TglUniformHandleui64ARB;
14010 glUniformHandleui64vARB : TglUniformHandleui64vARB;
14011 glProgramUniformHandleui64ARB : TglProgramUniformHandleui64ARB;
14012 glProgramUniformHandleui64vARB : TglProgramUniformHandleui64vARB;
14013 glIsTextureHandleResidentARB : TglIsTextureHandleResidentARB;
14014 glIsImageHandleResidentARB : TglIsImageHandleResidentARB;
14015 glVertexAttribL1ui64ARB : TglVertexAttribL1ui64ARB;
14016 glVertexAttribL1ui64vARB : TglVertexAttribL1ui64vARB;
14017 glGetVertexAttribLui64vARB : TglGetVertexAttribLui64vARB;
14019 // GL_PGI_misc_hints
14020 glHintPGI: TglHintPGI;
14022 // GL_SGIS_detail_texture
14023 glDetailTexFuncSGIS: TglDetailTexFuncSGIS;
14024 glGetDetailTexFuncSGIS: TglGetDetailTexFuncSGIS;
14026 // GL_SGIS_fog_function
14027 glFogFuncSGIS: TglFogFuncSGIS;
14028 glGetFogFuncSGIS: TglGetFogFuncSGIS;
14030 // GL_SGIS_multisample
14031 glSampleMaskSGIS: TglSampleMaskSGIS;
14032 glSamplePatternSGIS: TglSamplePatternSGIS;
14034 // GL_SGIS_pixel_texture
14035 glPixelTexGenParameteriSGIS: TglPixelTexGenParameteriSGIS;
14036 glPixelTexGenParameterivSGIS: TglPixelTexGenParameterivSGIS;
14037 glPixelTexGenParameterfSGIS: TglPixelTexGenParameterfSGIS;
14038 glPixelTexGenParameterfvSGIS: TglPixelTexGenParameterfvSGIS;
14039 glGetPixelTexGenParameterivSGIS: TglGetPixelTexGenParameterivSGIS;
14040 glGetPixelTexGenParameterfvSGIS: TglGetPixelTexGenParameterfvSGIS;
14042 // GL_SGIS_point_parameters
14043 glPointParameterfSGIS: TglPointParameterfSGIS;
14044 glPointParameterfvSGIS: TglPointParameterfvSGIS;
14046 // GL_SGIS_sharpen_texture
14047 glSharpenTexFuncSGIS: TglSharpenTexFuncSGIS;
14048 glGetSharpenTexFuncSGIS: TglGetSharpenTexFuncSGIS;
14050 // GL_SGIS_texture4D
14051 glTexImage4DSGIS: TglTexImage4DSGIS;
14052 glTexSubImage4DSGIS: TglTexSubImage4DSGIS;
14054 // GL_SGIS_texture_color_mask
14055 glTextureColorMaskSGIS: TglTextureColorMaskSGIS;
14057 // GL_SGIS_texture_filter4
14058 glGetTexFilterFuncSGIS: TglGetTexFilterFuncSGIS;
14059 glTexFilterFuncSGIS: TglTexFilterFuncSGIS;
14062 glAsyncMarkerSGIX: TglAsyncMarkerSGIX;
14063 glFinishAsyncSGIX: TglFinishAsyncSGIX;
14064 glPollAsyncSGIX: TglPollAsyncSGIX;
14065 glGenAsyncMarkersSGIX: TglGenAsyncMarkersSGIX;
14066 glDeleteAsyncMarkersSGIX: TglDeleteAsyncMarkersSGIX;
14067 glIsAsyncMarkerSGIX: TglIsAsyncMarkerSGIX;
14069 // GL_SGIX_flush_raster
14070 glFlushRasterSGIX: TglFlushRasterSGIX;
14072 // GL_SGIX_fragment_lighting
14073 glFragmentColorMaterialSGIX: TglFragmentColorMaterialSGIX;
14074 glFragmentLightfSGIX: TglFragmentLightfSGIX;
14075 glFragmentLightfvSGIX: TglFragmentLightfvSGIX;
14076 glFragmentLightiSGIX: TglFragmentLightiSGIX;
14077 glFragmentLightivSGIX: TglFragmentLightivSGIX;
14078 glFragmentLightModelfSGIX: TglFragmentLightModelfSGIX;
14079 glFragmentLightModelfvSGIX: TglFragmentLightModelfvSGIX;
14080 glFragmentLightModeliSGIX: TglFragmentLightModeliSGIX;
14081 glFragmentLightModelivSGIX: TglFragmentLightModelivSGIX;
14082 glFragmentMaterialfSGIX: TglFragmentMaterialfSGIX;
14083 glFragmentMaterialfvSGIX: TglFragmentMaterialfvSGIX;
14084 glFragmentMaterialiSGIX: TglFragmentMaterialiSGIX;
14085 glFragmentMaterialivSGIX: TglFragmentMaterialivSGIX;
14086 glGetFragmentLightfvSGIX: TglGetFragmentLightfvSGIX;
14087 glGetFragmentLightivSGIX: TglGetFragmentLightivSGIX;
14088 glGetFragmentMaterialfvSGIX: TglGetFragmentMaterialfvSGIX;
14089 glGetFragmentMaterialivSGIX: TglGetFragmentMaterialivSGIX;
14090 glLightEnviSGIX: TglLightEnviSGIX;
14092 // GL_SGIX_framezoom
14093 glFrameZoomSGIX: TglFrameZoomSGIX;
14095 // GL_SGIX_igloo_interface
14096 glIglooInterfaceSGIX: TglIglooInterfaceSGIX;
14098 // GL_SGIX_instruments
14099 glGetInstrumentsSGIX: TglGetInstrumentsSGIX;
14100 glInstrumentsBufferSGIX: TglInstrumentsBufferSGIX;
14101 glPollInstrumentsSGIX: TglPollInstrumentsSGIX;
14102 glReadInstrumentsSGIX: TglReadInstrumentsSGIX;
14103 glStartInstrumentsSGIX: TglStartInstrumentsSGIX;
14104 glStopInstrumentsSGIX: TglStopInstrumentsSGIX;
14106 // GL_SGIX_list_priority
14107 glGetListParameterfvSGIX: TglGetListParameterfvSGIX;
14108 glGetListParameterivSGIX: TglGetListParameterivSGIX;
14109 glListParameterfSGIX: TglListParameterfSGIX;
14110 glListParameterfvSGIX: TglListParameterfvSGIX;
14111 glListParameteriSGIX: TglListParameteriSGIX;
14112 glListParameterivSGIX: TglListParameterivSGIX;
14114 // GL_SGIX_pixel_texture
14115 glPixelTexGenSGIX: TglPixelTexGenSGIX;
14117 // GL_SGIX_polynomial_ffd
14118 glDeformationMap3dSGIX: TglDeformationMap3dSGIX;
14119 glDeformationMap3fSGIX: TglDeformationMap3fSGIX;
14120 glDeformSGIX: TglDeformSGIX;
14121 glLoadIdentityDeformationMapSGIX: TglLoadIdentityDeformationMapSGIX;
14123 // GL_SGIX_reference_plane
14124 glReferencePlaneSGIX: TglReferencePlaneSGIX;
14127 glSpriteParameterfSGIX: TglSpriteParameterfSGIX;
14128 glSpriteParameterfvSGIX: TglSpriteParameterfvSGIX;
14129 glSpriteParameteriSGIX: TglSpriteParameteriSGIX;
14130 glSpriteParameterivSGIX: TglSpriteParameterivSGIX;
14132 // GL_SGIX_tag_sample_buffer
14133 glTagSampleBufferSGIX: TglTagSampleBufferSGIX;
14135 // GL_SGI_color_table
14136 glColorTableSGI: TglColorTableSGI;
14137 glColorTableParameterfvSGI: TglColorTableParameterfvSGI;
14138 glColorTableParameterivSGI: TglColorTableParameterivSGI;
14139 glCopyColorTableSGI: TglCopyColorTableSGI;
14140 glGetColorTableSGI: TglGetColorTableSGI;
14141 glGetColorTableParameterfvSGI: TglGetColorTableParameterfvSGI;
14142 glGetColorTableParameterivSGI: TglGetColorTableParameterivSGI;
14144 // GL_SUNX_constant_data
14145 glFinishTextureSUNX: TglFinishTextureSUNX;
14147 // GL_SUN_global_alpha
14148 glGlobalAlphaFactorbSUN: TglGlobalAlphaFactorbSUN;
14149 glGlobalAlphaFactorsSUN: TglGlobalAlphaFactorsSUN;
14150 glGlobalAlphaFactoriSUN: TglGlobalAlphaFactoriSUN;
14151 glGlobalAlphaFactorfSUN: TglGlobalAlphaFactorfSUN;
14152 glGlobalAlphaFactordSUN: TglGlobalAlphaFactordSUN;
14153 glGlobalAlphaFactorubSUN: TglGlobalAlphaFactorubSUN;
14154 glGlobalAlphaFactorusSUN: TglGlobalAlphaFactorusSUN;
14155 glGlobalAlphaFactoruiSUN: TglGlobalAlphaFactoruiSUN;
14157 // GL_SUN_mesh_array
14158 glDrawMeshArraysSUN: TglDrawMeshArraysSUN;
14160 // GL_SUN_triangle_list
14161 glReplacementCodeuiSUN: TglReplacementCodeuiSUN;
14162 glReplacementCodeusSUN: TglReplacementCodeusSUN;
14163 glReplacementCodeubSUN: TglReplacementCodeubSUN;
14164 glReplacementCodeuivSUN: TglReplacementCodeuivSUN;
14165 glReplacementCodeusvSUN: TglReplacementCodeusvSUN;
14166 glReplacementCodeubvSUN: TglReplacementCodeubvSUN;
14167 glReplacementCodePointerSUN: TglReplacementCodePointerSUN;
14170 glColor4ubVertex2fSUN: TglColor4ubVertex2fSUN;
14171 glColor4ubVertex2fvSUN: TglColor4ubVertex2fvSUN;
14172 glColor4ubVertex3fSUN: TglColor4ubVertex3fSUN;
14173 glColor4ubVertex3fvSUN: TglColor4ubVertex3fvSUN;
14174 glColor3fVertex3fSUN: TglColor3fVertex3fSUN;
14175 glColor3fVertex3fvSUN: TglColor3fVertex3fvSUN;
14176 glNormal3fVertex3fSUN: TglNormal3fVertex3fSUN;
14177 glNormal3fVertex3fvSUN: TglNormal3fVertex3fvSUN;
14178 glColor4fNormal3fVertex3fSUN: TglColor4fNormal3fVertex3fSUN;
14179 glColor4fNormal3fVertex3fvSUN: TglColor4fNormal3fVertex3fvSUN;
14180 glTexCoord2fVertex3fSUN: TglTexCoord2fVertex3fSUN;
14181 glTexCoord2fVertex3fvSUN: TglTexCoord2fVertex3fvSUN;
14182 glTexCoord4fVertex4fSUN: TglTexCoord4fVertex4fSUN;
14183 glTexCoord4fVertex4fvSUN: TglTexCoord4fVertex4fvSUN;
14184 glTexCoord2fColor4ubVertex3fSUN: TglTexCoord2fColor4ubVertex3fSUN;
14185 glTexCoord2fColor4ubVertex3fvSUN: TglTexCoord2fColor4ubVertex3fvSUN;
14186 glTexCoord2fColor3fVertex3fSUN: TglTexCoord2fColor3fVertex3fSUN;
14187 glTexCoord2fColor3fVertex3fvSUN: TglTexCoord2fColor3fVertex3fvSUN;
14188 glTexCoord2fNormal3fVertex3fSUN: TglTexCoord2fNormal3fVertex3fSUN;
14189 glTexCoord2fNormal3fVertex3fvSUN: TglTexCoord2fNormal3fVertex3fvSUN;
14190 glTexCoord2fColor4fNormal3fVertex3fSUN: TglTexCoord2fColor4fNormal3fVertex3fSUN;
14191 glTexCoord2fColor4fNormal3fVertex3fvSUN: TglTexCoord2fColor4fNormal3fVertex3fvSUN;
14192 glTexCoord4fColor4fNormal3fVertex4fSUN: TglTexCoord4fColor4fNormal3fVertex4fSUN;
14193 glTexCoord4fColor4fNormal3fVertex4fvSUN: TglTexCoord4fColor4fNormal3fVertex4fvSUN;
14194 glReplacementCodeuiVertex3fSUN: TglReplacementCodeuiVertex3fSUN;
14195 glReplacementCodeuiVertex3fvSUN: TglReplacementCodeuiVertex3fvSUN;
14196 glReplacementCodeuiColor4ubVertex3fSUN: TglReplacementCodeuiColor4ubVertex3fSUN;
14197 glReplacementCodeuiColor4ubVertex3fvSUN: TglReplacementCodeuiColor4ubVertex3fvSUN;
14198 glReplacementCodeuiColor3fVertex3fSUN: TglReplacementCodeuiColor3fVertex3fSUN;
14199 glReplacementCodeuiColor3fVertex3fvSUN: TglReplacementCodeuiColor3fVertex3fvSUN;
14200 glReplacementCodeuiNormal3fVertex3fSUN: TglReplacementCodeuiNormal3fVertex3fSUN;
14201 glReplacementCodeuiNormal3fVertex3fvSUN: TglReplacementCodeuiNormal3fVertex3fvSUN;
14202 glReplacementCodeuiColor4fNormal3fVertex3fSUN: TglReplacementCodeuiColor4fNormal3fVertex3fSUN;
14203 glReplacementCodeuiColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiColor4fNormal3fVertex3fvSUN;
14204 glReplacementCodeuiTexCoord2fVertex3fSUN: TglReplacementCodeuiTexCoord2fVertex3fSUN;
14205 glReplacementCodeuiTexCoord2fVertex3fvSUN: TglReplacementCodeuiTexCoord2fVertex3fvSUN;
14206 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
14207 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
14208 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
14209 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
14212 wglGetProcAddress: TwglGetProcAddress;
14213 wglCopyContext: TwglCopyContext;
14214 wglCreateContext: TwglCreateContext;
14215 wglCreateLayerContext: TwglCreateLayerContext;
14216 wglDeleteContext: TwglDeleteContext;
14217 wglDescribeLayerPlane: TwglDescribeLayerPlane;
14218 wglGetCurrentContext: TwglGetCurrentContext;
14219 wglGetCurrentDC: TwglGetCurrentDC;
14220 wglGetLayerPaletteEntries: TwglGetLayerPaletteEntries;
14221 wglMakeCurrent: TwglMakeCurrent;
14222 wglRealizeLayerPalette: TwglRealizeLayerPalette;
14223 wglSetLayerPaletteEntries: TwglSetLayerPaletteEntries;
14224 wglShareLists: TwglShareLists;
14225 wglSwapLayerBuffers: TwglSwapLayerBuffers;
14226 wglSwapMultipleBuffers: TwglSwapMultipleBuffers;
14227 wglUseFontBitmapsA: TwglUseFontBitmapsA;
14228 wglUseFontOutlinesA: TwglUseFontOutlinesA;
14229 wglUseFontBitmapsW: TwglUseFontBitmapsW;
14230 wglUseFontOutlinesW: TwglUseFontOutlinesW;
14231 wglUseFontBitmaps: TwglUseFontBitmaps;
14232 wglUseFontOutlines: TwglUseFontOutlines;
14234 // WGL_ARB_buffer_region
14235 wglCreateBufferRegionARB: TwglCreateBufferRegionARB;
14236 wglDeleteBufferRegionARB: TwglDeleteBufferRegionARB;
14237 wglSaveBufferRegionARB: TwglSaveBufferRegionARB;
14238 wglRestoreBufferRegionARB: TwglRestoreBufferRegionARB;
14240 // WGL_ARB_extensions_string
14241 wglGetExtensionsStringARB: TwglGetExtensionsStringARB;
14243 // WGL_ARB_make_current_read
14244 wglMakeContextCurrentARB: TwglMakeContextCurrentARB;
14245 wglGetCurrentReadDCARB: TwglGetCurrentReadDCARB;
14248 wglCreatePbufferARB: TwglCreatePbufferARB;
14249 wglGetPbufferDCARB: TwglGetPbufferDCARB;
14250 wglReleasePbufferDCARB: TwglReleasePbufferDCARB;
14251 wglDestroyPbufferARB: TwglDestroyPbufferARB;
14252 wglQueryPbufferARB: TwglQueryPbufferARB;
14254 // WGL_ARB_pixel_format
14255 wglGetPixelFormatAttribivARB: TwglGetPixelFormatAttribivARB;
14256 wglGetPixelFormatAttribfvARB: TwglGetPixelFormatAttribfvARB;
14257 wglChoosePixelFormatARB: TwglChoosePixelFormatARB;
14258 // WGL_ARB_color_buffer_float
14259 wglClampColorARB: TwglClampColorARB;
14261 // WGL_ARB_render_texture
14262 wglBindTexImageARB: TwglBindTexImageARB;
14263 wglReleaseTexImageARB: TwglReleaseTexImageARB;
14264 wglSetPbufferAttribARB: TwglSetPbufferAttribARB;
14266 // WGL_ARB_create_context
14267 wglCreateContextAttribsARB: TwglCreateContextAttribsARB;
14269 // WGL_AMD_gpu_association
14270 wglGetGPUIDsAMD: TwglGetGPUIDsAMD;
14271 wglGetGPUInfoAMD: TwglGetGPUInfoAMD;
14272 wglGetContextGPUIDAMD: TwglGetContextGPUIDAMD;
14273 wglCreateAssociatedContextAMD: TwglCreateAssociatedContextAMD;
14274 wglCreateAssociatedContextAttribsAMD: TwglCreateAssociatedContextAttribsAMD;
14275 wglDeleteAssociatedContextAMD: TwglDeleteAssociatedContextAMD;
14276 wglMakeAssociatedContextCurrentAMD: TwglMakeAssociatedContextCurrentAMD;
14277 wglGetCurrentAssociatedContextAMD: TwglGetCurrentAssociatedContextAMD;
14278 wglBlitContextFramebufferAMD: TwglBlitContextFramebufferAMD;
14280 // WGL_EXT_display_color_table
14281 wglCreateDisplayColorTableEXT: TwglCreateDisplayColorTableEXT;
14282 wglLoadDisplayColorTableEXT: TwglLoadDisplayColorTableEXT;
14283 wglBindDisplayColorTableEXT: TwglBindDisplayColorTableEXT;
14284 wglDestroyDisplayColorTableEXT: TwglDestroyDisplayColorTableEXT;
14286 // WGL_EXT_extensions_string
14287 wglGetExtensionsStringEXT: TwglGetExtensionsStringEXT;
14289 // WGL_EXT_make_current_read
14290 wglMakeContextCurrentEXT: TwglMakeContextCurrentEXT;
14291 wglGetCurrentReadDCEXT: TwglGetCurrentReadDCEXT;
14294 wglCreatePbufferEXT: TwglCreatePbufferEXT;
14295 wglGetPbufferDCEXT: TwglGetPbufferDCEXT;
14296 wglReleasePbufferDCEXT: TwglReleasePbufferDCEXT;
14297 wglDestroyPbufferEXT: TwglDestroyPbufferEXT;
14298 wglQueryPbufferEXT: TwglQueryPbufferEXT;
14300 // WGL_EXT_pixel_format
14301 wglGetPixelFormatAttribivEXT: TwglGetPixelFormatAttribivEXT;
14302 wglGetPixelFormatAttribfvEXT: TwglGetPixelFormatAttribfvEXT;
14303 wglChoosePixelFormatEXT: TwglChoosePixelFormatEXT;
14305 // WGL_EXT_swap_control
14306 wglSwapIntervalEXT: TwglSwapIntervalEXT;
14307 wglGetSwapIntervalEXT: TwglGetSwapIntervalEXT;
14309 // WGL_I3D_digital_video_control
14310 wglGetDigitalVideoParametersI3D: TwglGetDigitalVideoParametersI3D;
14311 wglSetDigitalVideoParametersI3D: TwglSetDigitalVideoParametersI3D;
14314 wglGetGammaTableParametersI3D: TwglGetGammaTableParametersI3D;
14315 wglSetGammaTableParametersI3D: TwglSetGammaTableParametersI3D;
14316 wglGetGammaTableI3D: TwglGetGammaTableI3D;
14317 wglSetGammaTableI3D: TwglSetGammaTableI3D;
14320 wglEnableGenlockI3D: TwglEnableGenlockI3D;
14321 wglDisableGenlockI3D: TwglDisableGenlockI3D;
14322 wglIsEnabledGenlockI3D: TwglIsEnabledGenlockI3D;
14323 wglGenlockSourceI3D: TwglGenlockSourceI3D;
14324 wglGetGenlockSourceI3D: TwglGetGenlockSourceI3D;
14325 wglGenlockSourceEdgeI3D: TwglGenlockSourceEdgeI3D;
14326 wglGetGenlockSourceEdgeI3D: TwglGetGenlockSourceEdgeI3D;
14327 wglGenlockSampleRateI3D: TwglGenlockSampleRateI3D;
14328 wglGetGenlockSampleRateI3D: TwglGetGenlockSampleRateI3D;
14329 wglGenlockSourceDelayI3D: TwglGenlockSourceDelayI3D;
14330 wglGetGenlockSourceDelayI3D: TwglGetGenlockSourceDelayI3D;
14331 wglQueryGenlockMaxSourceDelayI3D: TwglQueryGenlockMaxSourceDelayI3D;
14333 // WGL_I3D_image_buffer
14334 wglCreateImageBufferI3D: TwglCreateImageBufferI3D;
14335 wglDestroyImageBufferI3D: TwglDestroyImageBufferI3D;
14336 wglAssociateImageBufferEventsI3D: TwglAssociateImageBufferEventsI3D;
14337 wglReleaseImageBufferEventsI3D: TwglReleaseImageBufferEventsI3D;
14339 // WGL_I3D_swap_frame_lock
14340 wglEnableFrameLockI3D: TwglEnableFrameLockI3D;
14341 wglDisableFrameLockI3D: TwglDisableFrameLockI3D;
14342 wglIsEnabledFrameLockI3D: TwglIsEnabledFrameLockI3D;
14343 wglQueryFrameLockMasterI3D: TwglQueryFrameLockMasterI3D;
14345 // WGL_I3D_swap_frame_usage
14346 wglGetFrameUsageI3D: TwglGetFrameUsageI3D;
14347 wglBeginFrameTrackingI3D: TwglBeginFrameTrackingI3D;
14348 wglEndFrameTrackingI3D: TwglEndFrameTrackingI3D;
14349 wglQueryFrameTrackingI3D: TwglQueryFrameTrackingI3D;
14351 // WGL_NV_vertex_array_range
14352 wglAllocateMemoryNV: TwglAllocateMemoryNV;
14353 wglFreeMemoryNV: TwglFreeMemoryNV;
14355 // WGL_NV_present_video
14356 wglEnumerateVideoDevicesNV: TwglEnumerateVideoDevicesNV;
14357 wglBindVideoDeviceNV: TwglBindVideoDeviceNV;
14358 wglQueryCurrentContextNV: TwglQueryCurrentContextNV;
14360 // WGL_NV_video_output
14361 wglGetVideoDeviceNV: TwglGetVideoDeviceNV;
14362 wglReleaseVideoDeviceNV: TwglReleaseVideoDeviceNV;
14363 wglBindVideoImageNV: TwglBindVideoImageNV;
14364 wglReleaseVideoImageNV: TwglReleaseVideoImageNV;
14365 wglSendPbufferToVideoNV: TwglSendPbufferToVideoNV;
14366 wglGetVideoInfoNV: TwglGetVideoInfoNV;
14368 // WGL_NV_swap_group
14369 wglJoinSwapGroupNV: TwglJoinSwapGroupNV;
14370 wglBindSwapBarrierNV: TwglBindSwapBarrierNV;
14371 wglQuerySwapGroupNV: TwglQuerySwapGroupNV;
14372 wglQueryMaxSwapGroupsNV: TwglQueryMaxSwapGroupsNV;
14373 wglQueryFrameCountNV: TwglQueryFrameCountNV;
14374 wglResetFrameCountNV: TwglResetFrameCountNV;
14376 // WGL_NV_gpu_affinity
14377 wglEnumGpusNV: TwglEnumGpusNV;
14378 wglEnumGpuDevicesNV: TwglEnumGpuDevicesNV;
14379 wglCreateAffinityDCNV: TwglCreateAffinityDCNV;
14380 wglEnumGpusFromAffinityDCNV: TwglEnumGpusFromAffinityDCNV;
14381 wglDeleteDCNV: TwglDeleteDCNV;
14383 // WGL_NV_video_capture
14384 wglBindVideoCaptureDeviceNV: TwglBindVideoCaptureDeviceNV;
14385 wglEnumerateVideoCaptureDevicesNV: TwglEnumerateVideoCaptureDevicesNV;
14386 wglLockVideoCaptureDeviceNV: TwglLockVideoCaptureDeviceNV;
14387 wglQueryVideoCaptureDeviceNV: TwglQueryVideoCaptureDeviceNV;
14388 wglReleaseVideoCaptureDeviceNV: TwglReleaseVideoCaptureDeviceNV;
14390 // WGL_NV_copy_image
14391 wglCopyImageSubDataNV: TwglCopyImageSubDataNV;
14393 // WGL_NV_DX_interop
14394 wglDXSetResourceShareHandleNV : TwglDXSetResourceShareHandleNV;
14395 wglDXOpenDeviceNV : TwglDXOpenDeviceNV;
14396 wglDXCloseDeviceNV : TwglDXCloseDeviceNV;
14397 wglDXRegisterObjectNV : TwglDXRegisterObjectNV;
14398 wglDXUnregisterObjectNV : TwglDXUnregisterObjectNV;
14399 wglDXObjectAccessNV : TwglDXObjectAccessNV;
14400 wglDXLockObjectsNV : TwglDXLockObjectsNV;
14401 wglDXUnlockObjectsNV : TwglDXUnlockObjectsNV;
14403 // WGL_OML_sync_control
14404 wglGetSyncValuesOML: TwglGetSyncValuesOML;
14405 wglGetMscRateOML: TwglGetMscRateOML;
14406 wglSwapBuffersMscOML: TwglSwapBuffersMscOML;
14407 wglSwapLayerBuffersMscOML: TwglSwapLayerBuffersMscOML;
14408 wglWaitForMscOML: TwglWaitForMscOML;
14409 wglWaitForSbcOML: TwglWaitForSbcOML;
14411 // WGL_3DL_stereo_control
14412 wglSetStereoEmitterState3DL: TwglSetStereoEmitterState3DL;
14414 // WIN_draw_range_elements
14415 glDrawRangeElementsWIN: TglDrawRangeElementsWIN;
14418 glAddSwapHintRectWIN: TglAddSwapHintRectWIN;
14422 glXChooseVisual: TglXChooseVisual;
14423 glXCopyContext: TglXCopyContext;
14424 glXCreateContext: TglXCreateContext;
14425 glXCreateGLXPixmap: TglXCreateGLXPixmap;
14426 glXDestroyContext: TglXDestroyContext;
14427 glXDestroyGLXPixmap: TglXDestroyGLXPixmap;
14428 glXGetConfig: TglXGetConfig;
14429 glXGetCurrentContext: TglXGetCurrentContext;
14430 glXGetCurrentDrawable: TglXGetCurrentDrawable;
14431 glXIsDirect: TglXIsDirect;
14432 glXMakeCurrent: TglXMakeCurrent;
14433 glXQueryExtension: TglXQueryExtension;
14434 glXQueryVersion: TglXQueryVersion;
14435 glXSwapBuffers: TglXSwapBuffers;
14436 glXUseXFont: TglXUseXFont;
14437 glXWaitGL: TglXWaitGL;
14438 glXWaitX: TglXWaitX;
14440 glXGetClientString: TglXGetClientString;
14441 glXQueryServerString: TglXQueryServerString;
14442 glXQueryExtensionsString: TglXQueryExtensionsString;
14445 glXGetFBConfigs: TglXGetFBConfigs;
14446 glXChooseFBConfig: TglXChooseFBConfig;
14447 glXGetFBConfigAttrib: TglXGetFBConfigAttrib;
14448 glXGetVisualFromFBConfig: TglXGetVisualFromFBConfig;
14449 glXCreateWindow: TglXCreateWindow;
14450 glXDestroyWindow: TglXDestroyWindow;
14451 glXCreatePixmap: TglXCreatePixmap;
14453 glXDestroyPixmap: TglXDestroyPixmap;
14454 glXCreatePbuffer: TglXCreatePbuffer;
14455 glXDestroyPbuffer: TglXDestroyPbuffer;
14456 glXQueryDrawable: TglXQueryDrawable;
14457 glXCreateNewContext: TglXCreateNewContext;
14458 glXMakeContextCurrent: TglXMakeContextCurrent;
14459 glXGetCurrentReadDrawable: TglXGetCurrentReadDrawable;
14460 glXGetCurreentDisplay: TglXGetCurreentDisplay;
14462 glXQueryContext: TglXQueryContext;
14463 glXSelectEvent: TglXSelectEvent;
14464 glXGetSelectedEvent: TglXGetSelectedEvent;
14467 glXGetProcAddress: TglXGetProcAddress;
14469 // GLX_ARB_get_proc_address
14470 glXGetProcAddressARB: TglXGetProcAddressARB;
14472 // GLX_ARB_create_context
14473 glXCreateContextAttribsARB: TglXCreateContextAttribsARB;
14475 // GLX_EXT_import_context
14476 glXGetCurrentDisplayEXT: TglXGetCurrentDisplayEXT;
14477 glXQueryContextInfoEXT: TglXQueryContextInfoEXT;
14478 glXGetContextIDEXT: TglXGetContextIDEXT;
14479 glXImportContextEXT: TglXImportContextEXT;
14480 glXFreeContextEXT: TglXFreeContextEXT;
14482 // GLX_EXT_texture_from_pixmap
14483 glXBindTexImageEXT: TglXBindTexImageEXT;
14484 glXReleaseTexImageEXT: TglXReleaseTexImageEXT;
14487 // GL utility functions and procedures
14488 gluErrorString: TgluErrorString;
14489 gluGetString: TgluGetString;
14490 gluOrtho2D: TgluOrtho2D;
14491 gluPerspective: TgluPerspective;
14492 gluPickMatrix: TgluPickMatrix;
14493 gluLookAt: TgluLookAt;
14494 gluProject: TgluProject;
14495 gluUnProject: TgluUnProject;
14496 gluScaleImage: TgluScaleImage;
14497 gluBuild1DMipmaps: TgluBuild1DMipmaps;
14498 gluBuild2DMipmaps: TgluBuild2DMipmaps;
14499 gluNewQuadric: TgluNewQuadric;
14500 gluDeleteQuadric: TgluDeleteQuadric;
14501 gluQuadricNormals: TgluQuadricNormals;
14502 gluQuadricTexture: TgluQuadricTexture;
14503 gluQuadricOrientation: TgluQuadricOrientation;
14504 gluQuadricDrawStyle: TgluQuadricDrawStyle;
14505 gluCylinder: TgluCylinder;
14507 gluPartialDisk: TgluPartialDisk;
14508 gluSphere: TgluSphere;
14509 gluQuadricCallback: TgluQuadricCallback;
14510 gluNewTess: TgluNewTess;
14511 gluDeleteTess: TgluDeleteTess;
14512 gluTessBeginPolygon: TgluTessBeginPolygon;
14513 gluTessBeginContour: TgluTessBeginContour;
14514 gluTessVertex: TgluTessVertex;
14515 gluTessEndContour: TgluTessEndContour;
14516 gluTessEndPolygon: TgluTessEndPolygon;
14517 gluTessProperty: TgluTessProperty;
14518 gluTessNormal: TgluTessNormal;
14519 gluTessCallback: TgluTessCallback;
14520 gluGetTessProperty: TgluGetTessProperty;
14521 gluNewNurbsRenderer: TgluNewNurbsRenderer;
14522 gluDeleteNurbsRenderer: TgluDeleteNurbsRenderer;
14523 gluBeginSurface: TgluBeginSurface;
14524 gluBeginCurve: TgluBeginCurve;
14525 gluEndCurve: TgluEndCurve;
14526 gluEndSurface: TgluEndSurface;
14527 gluBeginTrim: TgluBeginTrim;
14528 gluEndTrim: TgluEndTrim;
14529 gluPwlCurve: TgluPwlCurve;
14530 gluNurbsCurve: TgluNurbsCurve;
14531 gluNurbsSurface: TgluNurbsSurface;
14532 gluLoadSamplingMatrices: TgluLoadSamplingMatrices;
14533 gluNurbsProperty: TgluNurbsProperty;
14534 gluGetNurbsProperty: TgluGetNurbsProperty;
14535 gluNurbsCallback: TgluNurbsCallback;
14536 gluBeginPolygon: TgluBeginPolygon;
14537 gluNextContour: TgluNextContour;
14538 gluEndPolygon: TgluEndPolygon;
14542 TRCOptions = set of (opDoubleBuffered, opGDI, opStereo);
14545 GL_LibHandle: Pointer = nil;
14546 GLU_LibHandle: Pointer = nil;
14548 LastPixelFormat: Integer;
14549 ExtensionsRead: Boolean;
14550 ImplementationRead: Boolean;
14555 OPENGL_LIBNAME = 'OpenGL32.dll';
14556 GLU_LIBNAME = 'GLU32.dll';
14559 OPENGL_LIBNAME = 'libGL.dylib';
14560 GLU_LIBNAME = 'libGLU.dylib';
14562 OPENGL_LIBNAME = 'libGL.so.1';
14563 GLU_LIBNAME = 'libGLU.so.1';
14567 function InitOpenGL(LibName: String = OPENGL_LIBNAME; GLULibName: String = GLU_LIBNAME): Boolean;
14569 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14570 function dglCheckExtension(Extension: AnsiString): Boolean;
14572 procedure ReadExtensions;
14573 procedure ReadImplementationProperties;
14575 // =============================================================================
14576 // Helper-Functions
14577 // =============================================================================
14579 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14580 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14581 procedure DestroyRenderingContext(RC: HGLRC);
14583 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
14584 procedure DeactivateRenderingContext;
14588 procedure ReadOpenGLCore;
14589 procedure Read_GL_3DFX_tbuffer;
14590 procedure Read_GL_APPLE_element_array;
14591 procedure Read_GL_APPLE_fence;
14592 procedure Read_GL_APPLE_vertex_array_object;
14593 procedure Read_GL_APPLE_vertex_array_range;
14594 procedure Read_GL_APPLE_texture_range;
14595 procedure Read_GL_APPLE_vertex_program_evaluators;
14596 procedure Read_GL_APPLE_object_purgeable;
14597 procedure Read_GL_ARB_matrix_palette;
14598 procedure Read_GL_ARB_multitexture;
14599 procedure Read_GL_ARB_point_parameters;
14600 procedure Read_GL_ARB_texture_compression;
14601 procedure Read_GL_ARB_transpose_matrix;
14602 procedure Read_GL_ARB_vertex_blend;
14603 procedure Read_GL_ARB_vertex_buffer_object;
14604 procedure Read_GL_ARB_vertex_program;
14605 procedure Read_GL_ARB_window_pos;
14606 procedure Read_GL_ARB_color_buffer_float;
14607 procedure Read_GL_ARB_Shader_Objects;
14608 procedure Read_GL_ARB_occlusion_query;
14609 procedure Read_GL_ARB_draw_instanced;
14610 procedure Read_GL_ARB_framebuffer_object;
14611 procedure Read_GL_ARB_geometry_shader4;
14612 procedure Read_GL_ARB_instanced_arrays;
14613 procedure Read_GL_ARB_map_buffer_range;
14614 procedure Read_GL_ARB_texture_buffer_object;
14615 procedure Read_GL_ARB_vertex_array_object;
14616 procedure Read_GL_ARB_uniform_buffer_object;
14617 procedure Read_GL_ARB_copy_buffer;
14618 procedure Read_GL_ARB_draw_elements_base_vertex;
14619 procedure Read_GL_ARB_provoking_vertex;
14620 procedure Read_GL_ARB_sync;
14621 procedure Read_GL_ARB_texture_multisample;
14622 procedure Read_GL_ARB_draw_buffers_blend;
14623 procedure Read_GL_ARB_sample_shading;
14624 procedure Read_GL_ARB_shading_language_include;
14625 procedure Read_GL_ARB_blend_func_extended;
14626 procedure Read_GL_ARB_sampler_objects;
14627 procedure Read_GL_ARB_timer_query;
14628 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
14629 procedure Read_GL_ARB_draw_indirect;
14630 procedure Read_GL_ARB_gpu_shader_fp64;
14631 procedure Read_GL_ARB_shader_subroutine;
14632 procedure Read_GL_ARB_tessellation_shader;
14633 procedure Read_GL_ARB_transform_feedback2;
14634 procedure Read_GL_ARB_transform_feedback3;
14635 procedure Read_GL_ARB_ES2_compatibility;
14636 procedure Read_GL_ARB_get_program_binary;
14637 procedure Read_GL_ARB_separate_shader_objects;
14638 procedure Read_GL_ARB_vertex_attrib_64bit;
14639 procedure Read_GL_ARB_viewport_array;
14641 procedure Read_GL_ARB_base_instance;
14642 procedure Read_GL_ARB_transform_feedback_instanced;
14643 procedure Read_GL_ARB_internalformat_query;
14644 procedure Read_GL_ARB_shader_atomic_counters;
14645 procedure Read_GL_ARB_shader_image_load_store;
14646 procedure Read_GL_ARB_texture_storage;
14648 procedure Read_GL_KHR_debug;
14649 procedure Read_GL_ARB_clear_buffer_object;
14650 procedure Read_GL_ARB_compute_shader;
14651 procedure Read_GL_ARB_copy_image;
14652 procedure Read_GL_ARB_framebuffer_no_attachments;
14653 procedure Read_GL_ARB_internalformat_query2;
14654 procedure Read_GL_ARB_invalidate_subdata;
14655 procedure Read_GL_ARB_multi_draw_indirect;
14656 procedure Read_GL_ARB_program_interface_query;
14657 procedure Read_GL_ARB_shader_storage_buffer_object;
14658 procedure Read_GL_ARB_texture_buffer_range;
14659 procedure Read_GL_ARB_texture_storage_multisample;
14660 procedure Read_GL_ARB_texture_view;
14661 procedure Read_GL_ARB_vertex_attrib_binding;
14664 procedure Read_GL_4_4;
14665 procedure Read_GL_4_5;
14668 procedure Read_GL_ARB_cl_event;
14669 procedure Read_GL_ARB_debug_output;
14670 procedure Read_GL_ARB_robustness;
14671 procedure Read_GL_ATI_draw_buffers;
14672 procedure Read_GL_ATI_element_array;
14673 procedure Read_GL_ATI_envmap_bumpmap;
14674 procedure Read_GL_ATI_fragment_shader;
14675 procedure Read_GL_ATI_map_object_buffer;
14676 procedure Read_GL_ATI_pn_triangles;
14677 procedure Read_GL_ATI_separate_stencil;
14678 procedure Read_GL_ATI_vertex_array_object;
14679 procedure Read_GL_ATI_vertex_attrib_array_object;
14680 procedure Read_GL_ATI_vertex_streams;
14681 procedure Read_GL_AMD_performance_monitor;
14682 procedure Read_GL_AMD_vertex_shader_tesselator;
14683 procedure Read_GL_AMD_draw_buffers_blend;
14684 procedure Read_GL_AMD_name_gen_delete;
14685 procedure Read_GL_AMD_debug_output;
14686 procedure Read_GL_EXT_blend_color;
14687 procedure Read_GL_EXT_blend_func_separate;
14688 procedure Read_GL_EXT_blend_minmax;
14689 procedure Read_GL_EXT_color_subtable;
14690 procedure Read_GL_EXT_compiled_vertex_array;
14691 procedure Read_GL_EXT_convolution;
14692 procedure Read_GL_EXT_coordinate_frame;
14693 procedure Read_GL_EXT_copy_texture;
14694 procedure Read_GL_EXT_cull_vertex;
14695 procedure Read_GL_EXT_draw_range_elements;
14696 procedure Read_GL_EXT_fog_coord;
14697 procedure Read_GL_EXT_framebuffer_object;
14698 procedure Read_GL_EXT_histogram;
14699 procedure Read_GL_EXT_index_func;
14700 procedure Read_GL_EXT_index_material;
14701 procedure Read_GL_EXT_multi_draw_arrays;
14702 procedure Read_GL_EXT_multisample;
14703 procedure Read_GL_EXT_paletted_texture;
14704 procedure Read_GL_EXT_pixel_transform;
14705 procedure Read_GL_EXT_point_parameters;
14706 procedure Read_GL_EXT_polygon_offset;
14707 procedure Read_GL_EXT_secondary_color;
14708 procedure Read_GL_EXT_stencil_two_side;
14709 procedure Read_GL_EXT_subtexture;
14710 procedure Read_GL_EXT_texture3D;
14711 procedure Read_GL_EXT_texture_object;
14712 procedure Read_GL_EXT_texture_perturb_normal;
14713 procedure Read_GL_EXT_vertex_array;
14714 procedure Read_GL_EXT_vertex_shader;
14715 procedure Read_GL_EXT_vertex_weighting;
14716 procedure Read_GL_EXT_depth_bounds_test;
14717 procedure Read_GL_EXT_blend_equation_separate;
14718 procedure Read_GL_EXT_stencil_clear_tag;
14719 procedure Read_GL_EXT_framebuffer_blit;
14720 procedure Read_GL_EXT_framebuffer_multisample;
14721 procedure Read_GL_EXT_timer_query;
14722 procedure Read_GL_EXT_gpu_program_parameters;
14723 procedure Read_GL_EXT_bindable_uniform;
14724 procedure Read_GL_EXT_draw_buffers2;
14725 procedure Read_GL_EXT_draw_instanced;
14726 procedure Read_GL_EXT_geometry_shader4;
14727 procedure Read_GL_EXT_gpu_shader4;
14728 procedure Read_GL_EXT_texture_array;
14729 procedure Read_GL_EXT_texture_buffer_object;
14730 procedure Read_GL_EXT_texture_integer;
14731 procedure Read_GL_EXT_transform_feedback;
14732 procedure Read_GL_EXT_direct_state_access;
14733 procedure Read_GL_EXT_separate_shader_objects;
14734 procedure Read_GL_EXT_shader_image_load_store;
14735 procedure Read_GL_EXT_vertex_attrib_64bit;
14736 procedure Read_GL_HP_image_transform;
14737 procedure Read_GL_IBM_multimode_draw_arrays;
14738 procedure Read_GL_IBM_vertex_array_lists;
14739 procedure Read_GL_INGR_blend_func_separate;
14740 procedure Read_GL_INTEL_parallel_arrays;
14741 procedure Read_GL_MESA_resize_buffers;
14742 procedure Read_GL_MESA_window_pos;
14743 procedure Read_GL_NV_evaluators;
14744 procedure Read_GL_NV_fence;
14745 procedure Read_GL_NV_fragment_program;
14746 procedure Read_GL_NV_half_float;
14747 procedure Read_GL_NV_occlusion_query;
14748 procedure Read_GL_NV_pixel_data_range;
14749 procedure Read_GL_NV_point_sprite;
14750 procedure Read_GL_NV_primitive_restart;
14751 procedure Read_GL_NV_register_combiners;
14752 procedure Read_GL_NV_register_combiners2;
14753 procedure Read_GL_NV_vertex_array_range;
14754 procedure Read_GL_NV_vertex_program;
14755 procedure Read_GL_NV_depth_buffer_float;
14756 procedure Read_GL_NV_framebuffer_multisample_coverage;
14757 procedure Read_GL_NV_geometry_program4;
14758 procedure Read_GL_NV_gpu_program4;
14759 procedure Read_GL_NV_parameter_buffer_object;
14760 procedure Read_GL_NV_transform_feedback;
14761 procedure Read_GL_NV_conditional_render;
14762 procedure Read_GL_NV_present_video;
14763 procedure Read_GL_NV_explicit_multisample;
14764 procedure Read_GL_NV_transform_feedback2;
14765 procedure Read_GL_NV_video_capture;
14766 procedure Read_GL_NV_copy_image;
14767 procedure Read_GL_NV_shader_buffer_load;
14768 procedure Read_GL_NV_vertex_buffer_unified_memory;
14769 procedure Read_GL_NV_gpu_program5;
14770 procedure Read_GL_NV_gpu_shader5;
14771 procedure Read_GL_NV_vertex_attrib_integer_64bit;
14772 procedure Read_GL_NV_vdpau_interop;
14773 procedure Read_GL_NV_texture_barrier;
14774 procedure Read_GL_PGI_misc_hints;
14775 procedure Read_GL_SGIS_detail_texture;
14776 procedure Read_GL_SGIS_fog_function;
14777 procedure Read_GL_SGIS_multisample;
14778 procedure Read_GL_SGIS_pixel_texture;
14779 procedure Read_GL_SGIS_point_parameters;
14780 procedure Read_GL_SGIS_sharpen_texture;
14781 procedure Read_GL_SGIS_texture4D;
14782 procedure Read_GL_SGIS_texture_color_mask;
14783 procedure Read_GL_SGIS_texture_filter4;
14784 procedure Read_GL_SGIX_async;
14785 procedure Read_GL_SGIX_flush_raster;
14786 procedure Read_GL_SGIX_fragment_lighting;
14787 procedure Read_GL_SGIX_framezoom;
14788 procedure Read_GL_SGIX_igloo_interface;
14789 procedure Read_GL_SGIX_instruments;
14790 procedure Read_GL_SGIX_list_priority;
14791 procedure Read_GL_SGIX_pixel_texture;
14792 procedure Read_GL_SGIX_polynomial_ffd;
14793 procedure Read_GL_SGIX_reference_plane;
14794 procedure Read_GL_SGIX_sprite;
14795 procedure Read_GL_SGIX_tag_sample_buffer;
14796 procedure Read_GL_SGI_color_table;
14797 procedure Read_GL_SUNX_constant_data;
14798 procedure Read_GL_SUN_global_alpha;
14799 procedure Read_GL_SUN_mesh_array;
14800 procedure Read_GL_SUN_triangle_list;
14801 procedure Read_GL_SUN_vertex;
14804 procedure Read_WGL_ARB_buffer_region;
14805 procedure Read_WGL_ARB_extensions_string;
14806 procedure Read_WGL_ARB_make_current_read;
14807 procedure Read_WGL_ARB_pbuffer;
14808 procedure Read_WGL_ARB_pixel_format;
14809 procedure Read_WGL_ARB_pixel_format_float;
14810 procedure Read_WGL_ARB_render_texture;
14811 procedure Read_WGL_ARB_create_context;
14812 procedure Read_WGL_AMD_gpu_association;
14813 procedure Read_WGL_EXT_display_color_table;
14814 procedure Read_WGL_EXT_extensions_string;
14815 procedure Read_WGL_EXT_make_current_read;
14816 procedure Read_WGL_EXT_pbuffer;
14817 procedure Read_WGL_EXT_pixel_format;
14818 procedure Read_WGL_EXT_swap_control;
14819 procedure Read_WGL_I3D_digital_video_control;
14820 procedure Read_WGL_I3D_gamma;
14821 procedure Read_WGL_I3D_genlock;
14822 procedure Read_WGL_I3D_image_buffer;
14823 procedure Read_WGL_I3D_swap_frame_lock;
14824 procedure Read_WGL_I3D_swap_frame_usage;
14825 procedure Read_WGL_NV_vertex_array_range;
14826 procedure Read_WGL_NV_present_video;
14827 procedure Read_WGL_NV_video_output;
14828 procedure Read_WGL_NV_swap_group;
14829 procedure Read_WGL_NV_gpu_affinity;
14830 procedure Read_WGL_NV_video_capture;
14831 procedure Read_WGL_NV_copy_image;
14832 procedure Read_WGL_OML_sync_control;
14833 procedure Read_WGL_3DL_stereo_control;
14835 procedure Read_WIN_draw_range_elements;
14836 procedure Read_WIN_swap_hint;
14847 RTLD_BINDING_MASK = $003;
14849 // Seems to work on Debian / Fedora
14850 LibraryLib = {$IFDEF Linux} 'libdl.so.2'{$ELSE} 'c'{$ENDIF};
14852 function dlopen(Name: PAnsiChar; Flags: LongInt): Pointer; cdecl; external LibraryLib name 'dlopen';
14853 function dlclose(Lib: Pointer): LongInt; cdecl; external LibraryLib name 'dlclose';
14855 function dlsym(Lib: Pointer; Name: PAnsiChar): Pointer; cdecl; external LibraryLib name 'dlsym';
14858 {$IFDEF DGL_MAC}{$IFDEF OPENGL_FRAMEWORK} // OpenGL framework used
14860 RTLD_DEFAULT = Pointer(-2);
14863 function dglLoadLibrary(Name: PChar): Pointer;
14866 Result := Pointer(LoadLibrary(Name));
14870 Result := dlopen(Name, RTLD_LAZY);
14874 {$IFDEF OPENGL_FRAMEWORK}
14875 Result := RTLD_DEFAULT;
14877 Result := Pointer(LoadLibrary(Name));
14883 function dglFreeLibrary(LibHandle: Pointer): Boolean;
14885 if LibHandle = nil then
14889 Result := FreeLibrary(HMODULE(LibHandle));
14893 Result := dlclose(LibHandle) = 0;
14897 {$IFDEF OPENGL_FRAMEWORK}
14900 Result := FreeLibrary(HMODULE(LibHandle));
14906 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14908 if LibHandle = nil then
14909 LibHandle := GL_LibHandle;
14913 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14915 if result <> nil then
14918 if Addr(wglGetProcAddress) <> nil then
14919 Result := wglGetProcAddress(ProcName);
14923 if not ForceDLSym then begin
14924 if Addr(glXGetProcAddress) <> nil then
14925 Result := glXGetProcAddress(ProcName);
14927 if result <> nil then
14930 if Addr(glXGetProcAddressARB) <> nil then
14931 Result := glXGetProcAddressARB(ProcName);
14933 if result <> nil then
14937 Result := dlsym(LibHandle, ProcName);
14941 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14946 function Int_GetExtensionString: AnsiString;
14948 ExtensionCount : GLuint;
14954 if not Assigned(@glGetIntegerv) then glGetIntegerv := dglGetProcAddress('glGetIntegerv');
14955 if not Assigned(@glGetStringi) then glGetStringi := dglGetProcAddress('glGetStringi');
14959 if Assigned(@glGetIntegerv) and Assigned(@glGetStringi)
14962 glGetIntegerv(GL_NUM_EXTENSIONS, @extensionCount);
14964 For I := 0 to extensionCount - 1 do
14965 result := result + #32 + PAnsiChar(glGetStringi(GL_EXTENSIONS, I));
14970 if not Assigned(@glGetString) then glGetString := dglGetProcAddress('glGetString');
14972 if Assigned(@glGetString)
14973 then result := glGetString(GL_EXTENSIONS)
14977 if (GL_LibHandle <> nil) then begin
14979 // wglGetExtensionsStringEXT
14980 if not Assigned(@wglGetExtensionsStringEXT) then
14981 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
14983 if Assigned(@wglGetExtensionsStringEXT) then
14984 Result := Result + #32 + wglGetExtensionsStringEXT;
14986 // wglGetExtensionsStringARB
14987 if not Assigned(@wglGetExtensionsStringARB) then
14988 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
14990 if Assigned(@wglGetExtensionsStringARB) then
14991 Result := Result + #32 + wglGetExtensionsStringARB(wglGetCurrentDC);
14995 Result := #32 + Result + #32;
14999 function Int_CheckExtension(AllExtensions, CheckExtension: AnsiString): Boolean;
15001 Result := Pos(#32 + CheckExtension + #32, AllExtensions) > 0;
15005 function dglCheckExtension(Extension: AnsiString): Boolean;
15007 Extensions: AnsiString;
15009 Extensions := Int_GetExtensionString;
15010 Result := Int_CheckExtension(Extensions, Extension);
15015 function InitOpenGL(LibName: String; GLULibName: String): Boolean;
15019 // free opened libraries
15020 if GL_LibHandle <> nil then
15021 dglFreeLibrary(GL_LibHandle);
15023 if GLU_LibHandle <> nil then
15024 dglFreeLibrary(GLU_LibHandle);
15027 GL_LibHandle := dglLoadLibrary(PChar(LibName));
15028 GLU_LibHandle := dglLoadLibrary(PChar(GLULibName));
15030 // load GL functions
15031 if (GL_LibHandle <> nil) then begin
15033 wglCopyContext := dglGetProcAddress('wglCopyContext');
15034 wglCreateLayerContext := dglGetProcAddress('wglCreateLayerContext');
15035 wglCreateContext := dglGetProcAddress('wglCreateContext');
15036 wglDeleteContext := dglGetProcAddress('wglDeleteContext');
15037 wglDescribeLayerPlane := dglGetProcAddress('wglDescribeLayerPlane');
15038 wglGetCurrentContext := dglGetProcAddress('wglGetCurrentContext');
15039 wglGetCurrentDC := dglGetProcAddress('wglGetCurrentDC');
15040 wglGetLayerPaletteEntries := dglGetProcAddress('wglGetLayerPaletteEntries');
15041 wglGetProcAddress := dglGetProcAddress('wglGetProcAddress');
15042 wglMakeCurrent := dglGetProcAddress('wglMakeCurrent');
15043 wglRealizeLayerPalette := dglGetProcAddress('wglRealizeLayerPalette');
15044 wglSetLayerPaletteEntries := dglGetProcAddress('wglSetLayerPaletteEntries');
15045 wglShareLists := dglGetProcAddress('wglShareLists');
15046 wglSwapLayerBuffers := dglGetProcAddress('wglSwapLayerBuffers');
15047 wglSwapMultipleBuffers := dglGetProcAddress('wglSwapMultipleBuffers');
15048 wglUseFontBitmapsA := dglGetProcAddress('wglUseFontBitmapsA');
15049 wglUseFontOutlinesA := dglGetProcAddress('wglUseFontOutlinesA');
15050 wglUseFontBitmapsW := dglGetProcAddress('wglUseFontBitmapsW');
15051 wglUseFontOutlinesW := dglGetProcAddress('wglUseFontOutlinesW');
15052 wglUseFontBitmaps := dglGetProcAddress('wglUseFontBitmapsA');
15053 wglUseFontOutlines := dglGetProcAddress('wglUseFontOutlinesA');
15057 // GLX_VERSION_1_4 (needs to be first)
15058 glXGetProcAddress := dglGetProcAddress('glXGetProcAddress', nil, True);
15060 // GLX_ARB_get_proc_address (also needs to be first)
15061 glXGetProcAddressARB := dglGetProcAddress('glXGetProcAddressARB', nil, True);
15063 glXChooseVisual := dglGetProcAddress('glXChooseVisual');
15064 glXCopyContext := dglGetProcAddress('glXCopyContext');
15065 glXCreateContext := dglGetProcAddress('glXCreateContext');
15066 glXCreateGLXPixmap := dglGetProcAddress('glXCreateGLXPixmap');
15067 glXDestroyContext := dglGetProcAddress('glXDestroyContext');
15068 glXDestroyGLXPixmap := dglGetProcAddress('glXDestroyGLXPixmap');
15069 glXGetConfig := dglGetProcAddress('glXGetConfig');
15070 glXGetCurrentContext := dglGetProcAddress('glXGetCurrentContext');
15071 glXGetCurrentDrawable := dglGetProcAddress('glXGetCurrentDrawable');
15072 glXIsDirect := dglGetProcAddress('glXIsDirect');
15073 glXMakeCurrent := dglGetProcAddress('glXMakeCurrent');
15074 glXQueryExtension := dglGetProcAddress('glXQueryExtension');
15075 glXQueryVersion := dglGetProcAddress('glXQueryVersion');
15076 glXSwapBuffers := dglGetProcAddress('glXSwapBuffers');
15077 glXUseXFont := dglGetProcAddress('glXUseXFont');
15078 glXWaitGL := dglGetProcAddress('glXWaitGL');
15079 glXWaitX := dglGetProcAddress('glXWaitX');
15081 glXGetClientString := dglGetProcAddress('glXGetClientString');
15082 glXQueryServerString := dglGetProcAddress('glXQueryServerString');
15083 glXQueryExtensionsString := dglGetProcAddress('glXQueryExtensionsString');
15086 glXGetFBConfigs := dglGetProcAddress('glXGetFBConfigs');
15087 glXChooseFBConfig := dglGetProcAddress('glXChooseFBConfig');
15088 glXGetFBConfigAttrib := dglGetProcAddress('glXGetFBConfigAttrib');
15089 glXGetVisualFromFBConfig := dglGetProcAddress('glXGetVisualFromFBConfig');
15090 glXCreateWindow := dglGetProcAddress('glXCreateWindow');
15091 glXDestroyWindow := dglGetProcAddress('glXDestroyWindow');
15092 glXCreatePixmap := dglGetProcAddress('glXCreatePixmap');
15094 glXDestroyPixmap := dglGetProcAddress('glXDestroyPixmap');
15095 glXCreatePbuffer := dglGetProcAddress('glXCreatePbuffer');
15096 glXDestroyPbuffer := dglGetProcAddress('glXDestroyPbuffer');
15097 glXQueryDrawable := dglGetProcAddress('glXQueryDrawable');
15098 glXCreateNewContext := dglGetProcAddress('glXCreateNewContext');
15099 glXMakeContextCurrent := dglGetProcAddress('glXMakeContextCurrent');
15100 glXGetCurrentReadDrawable := dglGetProcAddress('glXGetCurrentReadDrawable');
15101 glXGetCurreentDisplay := dglGetProcAddress('glXGetCurreentDisplay');
15103 glXQueryContext := dglGetProcAddress('glXQueryContext');
15104 glXSelectEvent := dglGetProcAddress('glXSelectEvent');
15105 glXGetSelectedEvent := dglGetProcAddress('glXGetSelectedEvent');
15107 // GLX_ARB_create_context
15108 glXCreateContextAttribsARB := dglGetProcAddress('glXCreateContextAttribsARB');
15110 // GLX_EXT_import_context
15111 glXGetCurrentDisplayEXT := dglGetProcAddress('glXGetCurrentDisplayEXT');
15112 glXQueryContextInfoEXT := dglGetProcAddress('glXQueryContextInfoEXT');
15113 glXGetContextIDEXT := dglGetProcAddress('glXGetContextIDEXT');
15114 glXImportContextEXT := dglGetProcAddress('glXImportContextEXT');
15115 glXFreeContextEXT := dglGetProcAddress('glXFreeContextEXT');
15117 // GLX_EXT_texture_from_pixmap
15118 glXBindTexImageEXT := dglGetProcAddress('glXBindTexImageEXT');
15119 glXReleaseTexImageEXT := dglGetProcAddress('glXReleaseTexImageEXT');
15125 // load GLU functions
15126 if GLU_LibHandle <> nil then begin
15127 // GLU ========================================================================
15128 gluBeginCurve := dglGetProcAddress('gluBeginCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15129 gluBeginPolygon := dglGetProcAddress('gluBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15130 gluBeginSurface := dglGetProcAddress('gluBeginSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15131 gluBeginTrim := dglGetProcAddress('gluBeginTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15132 gluBuild1DMipmaps := dglGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15133 gluBuild2DMipmaps := dglGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15134 gluCylinder := dglGetProcAddress('gluCylinder', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15135 gluDeleteNurbsRenderer := dglGetProcAddress('gluDeleteNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15136 gluDeleteQuadric := dglGetProcAddress('gluDeleteQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15137 gluDeleteTess := dglGetProcAddress('gluDeleteTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15138 gluDisk := dglGetProcAddress('gluDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15139 gluEndCurve := dglGetProcAddress('gluEndCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15140 gluEndPolygon := dglGetProcAddress('gluEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15141 gluEndSurface := dglGetProcAddress('gluEndSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15142 gluEndTrim := dglGetProcAddress('gluEndTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15143 gluErrorString := dglGetProcAddress('gluErrorString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15144 gluGetNurbsProperty := dglGetProcAddress('gluGetNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15145 gluGetString := dglGetProcAddress('gluGetString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15146 gluGetTessProperty := dglGetProcAddress('gluGetTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15147 gluLoadSamplingMatrices := dglGetProcAddress('gluLoadSamplingMatrices', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15148 gluLookAt := dglGetProcAddress('gluLookAt', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15149 gluNewNurbsRenderer := dglGetProcAddress('gluNewNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15150 gluNewQuadric := dglGetProcAddress('gluNewQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15151 gluNewTess := dglGetProcAddress('gluNewTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15152 gluNextContour := dglGetProcAddress('gluNextContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15153 gluNurbsCallback := dglGetProcAddress('gluNurbsCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15154 gluNurbsCurve := dglGetProcAddress('gluNurbsCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15155 gluNurbsProperty := dglGetProcAddress('gluNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15156 gluNurbsSurface := dglGetProcAddress('gluNurbsSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15157 gluOrtho2D := dglGetProcAddress('gluOrtho2D', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15158 gluPartialDisk := dglGetProcAddress('gluPartialDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15159 gluPerspective := dglGetProcAddress('gluPerspective', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15160 gluPickMatrix := dglGetProcAddress('gluPickMatrix', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15161 gluProject := dglGetProcAddress('gluProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15162 gluPwlCurve := dglGetProcAddress('gluPwlCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15163 gluQuadricCallback := dglGetProcAddress('gluQuadricCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15164 gluQuadricDrawStyle := dglGetProcAddress('gluQuadricDrawStyle', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15165 gluQuadricNormals := dglGetProcAddress('gluQuadricNormals', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15166 gluQuadricOrientation := dglGetProcAddress('gluQuadricOrientation', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15167 gluQuadricTexture := dglGetProcAddress('gluQuadricTexture', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15168 gluScaleImage := dglGetProcAddress('gluScaleImage', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15169 gluSphere := dglGetProcAddress('gluSphere', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15170 gluTessBeginContour := dglGetProcAddress('gluTessBeginContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15171 gluTessBeginPolygon := dglGetProcAddress('gluTessBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15172 gluTessCallback := dglGetProcAddress('gluTessCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15173 gluTessEndContour := dglGetProcAddress('gluTessEndContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15174 gluTessEndPolygon := dglGetProcAddress('gluTessEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15175 gluTessNormal := dglGetProcAddress('gluTessNormal', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15176 gluTessProperty := dglGetProcAddress('gluTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15177 gluTessVertex := dglGetProcAddress('gluTessVertex', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15178 gluUnProject := dglGetProcAddress('gluUnProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15182 procedure ReadOpenGLCore;
15185 glCullFace := dglGetProcAddress('glCullFace');
15186 glFrontFace := dglGetProcAddress('glFrontFace');
15187 glHint := dglGetProcAddress('glHint');
15188 glLineWidth := dglGetProcAddress('glLineWidth');
15189 glPointSize := dglGetProcAddress('glPointSize');
15190 glPolygonMode := dglGetProcAddress('glPolygonMode');
15191 glScissor := dglGetProcAddress('glScissor');
15192 glTexParameterf := dglGetProcAddress('glTexParameterf');
15193 glTexParameterfv := dglGetProcAddress('glTexParameterfv');
15194 glTexParameteri := dglGetProcAddress('glTexParameteri');
15195 glTexParameteriv := dglGetProcAddress('glTexParameteriv');
15196 glTexImage1D := dglGetProcAddress('glTexImage1D');
15197 glTexImage2D := dglGetProcAddress('glTexImage2D');
15198 glDrawBuffer := dglGetProcAddress('glDrawBuffer');
15199 glClear := dglGetProcAddress('glClear');
15200 glClearColor := dglGetProcAddress('glClearColor');
15201 glClearStencil := dglGetProcAddress('glClearStencil');
15202 glClearDepth := dglGetProcAddress('glClearDepth');
15203 glStencilMask := dglGetProcAddress('glStencilMask');
15204 glColorMask := dglGetProcAddress('glColorMask');
15205 glDepthMask := dglGetProcAddress('glDepthMask');
15206 glDisable := dglGetProcAddress('glDisable');
15207 glEnable := dglGetProcAddress('glEnable');
15208 glFinish := dglGetProcAddress('glFinish');
15209 glFlush := dglGetProcAddress('glFlush');
15210 glBlendFunc := dglGetProcAddress('glBlendFunc');
15211 glLogicOp := dglGetProcAddress('glLogicOp');
15212 glStencilFunc := dglGetProcAddress('glStencilFunc');
15213 glStencilOp := dglGetProcAddress('glStencilOp');
15214 glDepthFunc := dglGetProcAddress('glDepthFunc');
15215 glPixelStoref := dglGetProcAddress('glPixelStoref');
15216 glPixelStorei := dglGetProcAddress('glPixelStorei');
15217 glReadBuffer := dglGetProcAddress('glReadBuffer');
15218 glReadPixels := dglGetProcAddress('glReadPixels');
15219 glGetBooleanv := dglGetProcAddress('glGetBooleanv');
15220 glGetDoublev := dglGetProcAddress('glGetDoublev');
15221 glGetError := dglGetProcAddress('glGetError');
15222 glGetFloatv := dglGetProcAddress('glGetFloatv');
15223 glGetIntegerv := dglGetProcAddress('glGetIntegerv');
15224 glGetString := dglGetProcAddress('glGetString');
15225 glGetTexImage := dglGetProcAddress('glGetTexImage');
15226 glGetTexParameteriv := dglGetProcAddress('glGetTexParameteriv');
15227 glGetTexParameterfv := dglGetProcAddress('glGetTexParameterfv');
15228 glGetTexLevelParameterfv := dglGetProcAddress('glGetTexLevelParameterfv');
15229 glGetTexLevelParameteriv := dglGetProcAddress('glGetTexLevelParameteriv');
15230 glIsEnabled := dglGetProcAddress('glIsEnabled');
15231 glDepthRange := dglGetProcAddress('glDepthRange');
15232 glViewport := dglGetProcAddress('glViewport');
15235 glDrawArrays := dglGetProcAddress('glDrawArrays');
15236 glDrawElements := dglGetProcAddress('glDrawElements');
15237 glGetPointerv := dglGetProcAddress('glGetPointerv');
15238 glPolygonOffset := dglGetProcAddress('glPolygonOffset');
15239 glCopyTexImage1D := dglGetProcAddress('glCopyTexImage1D');
15240 glCopyTexImage2D := dglGetProcAddress('glCopyTexImage2D');
15241 glCopyTexSubImage1D := dglGetProcAddress('glCopyTexSubImage1D');
15242 glCopyTexSubImage2D := dglGetProcAddress('glCopyTexSubImage2D');
15243 glTexSubImage1D := dglGetProcAddress('glTexSubImage1D');
15244 glTexSubImage2D := dglGetProcAddress('glTexSubImage2D');
15245 glBindTexture := dglGetProcAddress('glBindTexture');
15246 glDeleteTextures := dglGetProcAddress('glDeleteTextures');
15247 glGenTextures := dglGetProcAddress('glGenTextures');
15249 {$ifdef DGL_DEPRECATED}
15250 glAccum := dglGetProcAddress('glAccum');
15251 glAlphaFunc := dglGetProcAddress('glAlphaFunc');
15252 glAreTexturesResident := dglGetProcAddress('glAreTexturesResident');
15253 glArrayElement := dglGetProcAddress('glArrayElement');
15254 glBegin := dglGetProcAddress('glBegin');
15255 glBitmap := dglGetProcAddress('glBitmap');
15256 glCallList := dglGetProcAddress('glCallList');
15257 glCallLists := dglGetProcAddress('glCallLists');
15258 glClearAccum := dglGetProcAddress('glClearAccum');
15259 glClearIndex := dglGetProcAddress('glClearIndex');
15260 glClipPlane := dglGetProcAddress('glClipPlane');
15261 glColor3b := dglGetProcAddress('glColor3b');
15262 glColor3bv := dglGetProcAddress('glColor3bv');
15263 glColor3d := dglGetProcAddress('glColor3d');
15264 glColor3dv := dglGetProcAddress('glColor3dv');
15265 glColor3f := dglGetProcAddress('glColor3f');
15266 glColor3fv := dglGetProcAddress('glColor3fv');
15267 glColor3i := dglGetProcAddress('glColor3i');
15268 glColor3iv := dglGetProcAddress('glColor3iv');
15269 glColor3s := dglGetProcAddress('glColor3s');
15270 glColor3sv := dglGetProcAddress('glColor3sv');
15271 glColor3ub := dglGetProcAddress('glColor3ub');
15272 glColor3ubv := dglGetProcAddress('glColor3ubv');
15273 glColor3ui := dglGetProcAddress('glColor3ui');
15274 glColor3uiv := dglGetProcAddress('glColor3uiv');
15275 glColor3us := dglGetProcAddress('glColor3us');
15276 glColor3usv := dglGetProcAddress('glColor3usv');
15277 glColor4b := dglGetProcAddress('glColor4b');
15278 glColor4bv := dglGetProcAddress('glColor4bv');
15279 glColor4d := dglGetProcAddress('glColor4d');
15280 glColor4dv := dglGetProcAddress('glColor4dv');
15281 glColor4f := dglGetProcAddress('glColor4f');
15282 glColor4fv := dglGetProcAddress('glColor4fv');
15283 glColor4i := dglGetProcAddress('glColor4i');
15284 glColor4iv := dglGetProcAddress('glColor4iv');
15285 glColor4s := dglGetProcAddress('glColor4s');
15286 glColor4sv := dglGetProcAddress('glColor4sv');
15287 glColor4ub := dglGetProcAddress('glColor4ub');
15288 glColor4ubv := dglGetProcAddress('glColor4ubv');
15289 glColor4ui := dglGetProcAddress('glColor4ui');
15290 glColor4uiv := dglGetProcAddress('glColor4uiv');
15291 glColor4us := dglGetProcAddress('glColor4us');
15292 glColor4usv := dglGetProcAddress('glColor4usv');
15293 glColorMaterial := dglGetProcAddress('glColorMaterial');
15294 glColorPointer := dglGetProcAddress('glColorPointer');
15295 glCopyPixels := dglGetProcAddress('glCopyPixels');
15296 glDeleteLists := dglGetProcAddress('glDeleteLists');
15297 glDisableClientState := dglGetProcAddress('glDisableClientState');
15298 glDrawPixels := dglGetProcAddress('glDrawPixels');
15299 glEdgeFlag := dglGetProcAddress('glEdgeFlag');
15300 glEdgeFlagPointer := dglGetProcAddress('glEdgeFlagPointer');
15301 glEdgeFlagv := dglGetProcAddress('glEdgeFlagv');
15302 glEnableClientState := dglGetProcAddress('glEnableClientState');
15303 glEnd := dglGetProcAddress('glEnd');
15304 glEndList := dglGetProcAddress('glEndList');
15305 glEvalCoord1d := dglGetProcAddress('glEvalCoord1d');
15306 glEvalCoord1dv := dglGetProcAddress('glEvalCoord1dv');
15307 glEvalCoord1f := dglGetProcAddress('glEvalCoord1f');
15308 glEvalCoord1fv := dglGetProcAddress('glEvalCoord1fv');
15309 glEvalCoord2d := dglGetProcAddress('glEvalCoord2d');
15310 glEvalCoord2dv := dglGetProcAddress('glEvalCoord2dv');
15311 glEvalCoord2f := dglGetProcAddress('glEvalCoord2f');
15312 glEvalCoord2fv := dglGetProcAddress('glEvalCoord2fv');
15313 glEvalMesh1 := dglGetProcAddress('glEvalMesh1');
15314 glEvalMesh2 := dglGetProcAddress('glEvalMesh2');
15315 glEvalPoint1 := dglGetProcAddress('glEvalPoint1');
15316 glEvalPoint2 := dglGetProcAddress('glEvalPoint2');
15317 glFeedbackBuffer := dglGetProcAddress('glFeedbackBuffer');
15318 glFogf := dglGetProcAddress('glFogf');
15319 glFogfv := dglGetProcAddress('glFogfv');
15320 glFogi := dglGetProcAddress('glFogi');
15321 glFogiv := dglGetProcAddress('glFogiv');
15322 glFrustum := dglGetProcAddress('glFrustum');
15323 glGenLists := dglGetProcAddress('glGenLists');
15324 glGetClipPlane := dglGetProcAddress('glGetClipPlane');
15325 glGetLightfv := dglGetProcAddress('glGetLightfv');
15326 glGetLightiv := dglGetProcAddress('glGetLightiv');
15327 glGetMapdv := dglGetProcAddress('glGetMapdv');
15328 glGetMapfv := dglGetProcAddress('glGetMapfv');
15329 glGetMapiv := dglGetProcAddress('glGetMapiv');
15330 glGetMaterialfv := dglGetProcAddress('glGetMaterialfv');
15331 glGetMaterialiv := dglGetProcAddress('glGetMaterialiv');
15332 glGetPixelMapfv := dglGetProcAddress('glGetPixelMapfv');
15333 glGetPixelMapuiv := dglGetProcAddress('glGetPixelMapuiv');
15334 glGetPixelMapusv := dglGetProcAddress('glGetPixelMapusv');
15335 glGetPolygonStipple := dglGetProcAddress('glGetPolygonStipple');
15336 glGetTexEnvfv := dglGetProcAddress('glGetTexEnvfv');
15337 glGetTexEnviv := dglGetProcAddress('glGetTexEnviv');
15338 glGetTexGendv := dglGetProcAddress('glGetTexGendv');
15339 glGetTexGenfv := dglGetProcAddress('glGetTexGenfv');
15340 glGetTexGeniv := dglGetProcAddress('glGetTexGeniv');
15341 glIndexMask := dglGetProcAddress('glIndexMask');
15342 glIndexPointer := dglGetProcAddress('glIndexPointer');
15343 glIndexd := dglGetProcAddress('glIndexd');
15344 glIndexdv := dglGetProcAddress('glIndexdv');
15345 glIndexf := dglGetProcAddress('glIndexf');
15346 glIndexfv := dglGetProcAddress('glIndexfv');
15347 glIndexi := dglGetProcAddress('glIndexi');
15348 glIndexiv := dglGetProcAddress('glIndexiv');
15349 glIndexs := dglGetProcAddress('glIndexs');
15350 glIndexsv := dglGetProcAddress('glIndexsv');
15351 glIndexub := dglGetProcAddress('glIndexub');
15352 glIndexubv := dglGetProcAddress('glIndexubv');
15353 glInitNames := dglGetProcAddress('glInitNames');
15354 glInterleavedArrays := dglGetProcAddress('glInterleavedArrays');
15355 glIsList := dglGetProcAddress('glIsList');
15356 glIsTexture := dglGetProcAddress('glIsTexture');
15357 glLightModelf := dglGetProcAddress('glLightModelf');
15358 glLightModelfv := dglGetProcAddress('glLightModelfv');
15359 glLightModeli := dglGetProcAddress('glLightModeli');
15360 glLightModeliv := dglGetProcAddress('glLightModeliv');
15361 glLightf := dglGetProcAddress('glLightf');
15362 glLightfv := dglGetProcAddress('glLightfv');
15363 glLighti := dglGetProcAddress('glLighti');
15364 glLightiv := dglGetProcAddress('glLightiv');
15365 glLineStipple := dglGetProcAddress('glLineStipple');
15366 glListBase := dglGetProcAddress('glListBase');
15367 glLoadIdentity := dglGetProcAddress('glLoadIdentity');
15368 glLoadMatrixd := dglGetProcAddress('glLoadMatrixd');
15369 glLoadMatrixf := dglGetProcAddress('glLoadMatrixf');
15370 glLoadName := dglGetProcAddress('glLoadName');
15371 glMap1d := dglGetProcAddress('glMap1d');
15372 glMap1f := dglGetProcAddress('glMap1f');
15373 glMap2d := dglGetProcAddress('glMap2d');
15374 glMap2f := dglGetProcAddress('glMap2f');
15375 glMapGrid1d := dglGetProcAddress('glMapGrid1d');
15376 glMapGrid1f := dglGetProcAddress('glMapGrid1f');
15377 glMapGrid2d := dglGetProcAddress('glMapGrid2d');
15378 glMapGrid2f := dglGetProcAddress('glMapGrid2f');
15379 glMaterialf := dglGetProcAddress('glMaterialf');
15380 glMaterialfv := dglGetProcAddress('glMaterialfv');
15381 glMateriali := dglGetProcAddress('glMateriali');
15382 glMaterialiv := dglGetProcAddress('glMaterialiv');
15383 glMatrixMode := dglGetProcAddress('glMatrixMode');
15384 glMultMatrixd := dglGetProcAddress('glMultMatrixd');
15385 glMultMatrixf := dglGetProcAddress('glMultMatrixf');
15386 glNewList := dglGetProcAddress('glNewList');
15387 glNormal3b := dglGetProcAddress('glNormal3b');
15388 glNormal3bv := dglGetProcAddress('glNormal3bv');
15389 glNormal3d := dglGetProcAddress('glNormal3d');
15390 glNormal3dv := dglGetProcAddress('glNormal3dv');
15391 glNormal3f := dglGetProcAddress('glNormal3f');
15392 glNormal3fv := dglGetProcAddress('glNormal3fv');
15393 glNormal3i := dglGetProcAddress('glNormal3i');
15394 glNormal3iv := dglGetProcAddress('glNormal3iv');
15395 glNormal3s := dglGetProcAddress('glNormal3s');
15396 glNormal3sv := dglGetProcAddress('glNormal3sv');
15397 glNormalPointer := dglGetProcAddress('glNormalPointer');
15398 glOrtho := dglGetProcAddress('glOrtho');
15399 glPassThrough := dglGetProcAddress('glPassThrough');
15400 glPixelMapfv := dglGetProcAddress('glPixelMapfv');
15401 glPixelMapuiv := dglGetProcAddress('glPixelMapuiv');
15402 glPixelMapusv := dglGetProcAddress('glPixelMapusv');
15403 glPixelTransferf := dglGetProcAddress('glPixelTransferf');
15404 glPixelTransferi := dglGetProcAddress('glPixelTransferi');
15405 glPixelZoom := dglGetProcAddress('glPixelZoom');
15406 glPolygonStipple := dglGetProcAddress('glPolygonStipple');
15407 glPopAttrib := dglGetProcAddress('glPopAttrib');
15408 glPopClientAttrib := dglGetProcAddress('glPopClientAttrib');
15409 glPopMatrix := dglGetProcAddress('glPopMatrix');
15410 glPopName := dglGetProcAddress('glPopName');
15411 glPrioritizeTextures := dglGetProcAddress('glPrioritizeTextures');
15412 glPushAttrib := dglGetProcAddress('glPushAttrib');
15413 glPushClientAttrib := dglGetProcAddress('glPushClientAttrib');
15414 glPushMatrix := dglGetProcAddress('glPushMatrix');
15415 glPushName := dglGetProcAddress('glPushName');
15416 glRasterPos2d := dglGetProcAddress('glRasterPos2d');
15417 glRasterPos2dv := dglGetProcAddress('glRasterPos2dv');
15418 glRasterPos2f := dglGetProcAddress('glRasterPos2f');
15419 glRasterPos2fv := dglGetProcAddress('glRasterPos2fv');
15420 glRasterPos2i := dglGetProcAddress('glRasterPos2i');
15421 glRasterPos2iv := dglGetProcAddress('glRasterPos2iv');
15422 glRasterPos2s := dglGetProcAddress('glRasterPos2s');
15423 glRasterPos2sv := dglGetProcAddress('glRasterPos2sv');
15424 glRasterPos3d := dglGetProcAddress('glRasterPos3d');
15425 glRasterPos3dv := dglGetProcAddress('glRasterPos3dv');
15426 glRasterPos3f := dglGetProcAddress('glRasterPos3f');
15427 glRasterPos3fv := dglGetProcAddress('glRasterPos3fv');
15428 glRasterPos3i := dglGetProcAddress('glRasterPos3i');
15429 glRasterPos3iv := dglGetProcAddress('glRasterPos3iv');
15430 glRasterPos3s := dglGetProcAddress('glRasterPos3s');
15431 glRasterPos3sv := dglGetProcAddress('glRasterPos3sv');
15432 glRasterPos4d := dglGetProcAddress('glRasterPos4d');
15433 glRasterPos4dv := dglGetProcAddress('glRasterPos4dv');
15434 glRasterPos4f := dglGetProcAddress('glRasterPos4f');
15435 glRasterPos4fv := dglGetProcAddress('glRasterPos4fv');
15436 glRasterPos4i := dglGetProcAddress('glRasterPos4i');
15437 glRasterPos4iv := dglGetProcAddress('glRasterPos4iv');
15438 glRasterPos4s := dglGetProcAddress('glRasterPos4s');
15439 glRasterPos4sv := dglGetProcAddress('glRasterPos4sv');
15440 glRectd := dglGetProcAddress('glRectd');
15441 glRectdv := dglGetProcAddress('glRectdv');
15442 glRectf := dglGetProcAddress('glRectf');
15443 glRectfv := dglGetProcAddress('glRectfv');
15444 glRecti := dglGetProcAddress('glRecti');
15445 glRectiv := dglGetProcAddress('glRectiv');
15446 glRects := dglGetProcAddress('glRects');
15447 glRectsv := dglGetProcAddress('glRectsv');
15448 glRenderMode := dglGetProcAddress('glRenderMode');
15449 glRotated := dglGetProcAddress('glRotated');
15450 glRotatef := dglGetProcAddress('glRotatef');
15451 glScaled := dglGetProcAddress('glScaled');
15452 glScalef := dglGetProcAddress('glScalef');
15453 glSelectBuffer := dglGetProcAddress('glSelectBuffer');
15454 glShadeModel := dglGetProcAddress('glShadeModel');
15455 glTexCoord1d := dglGetProcAddress('glTexCoord1d');
15456 glTexCoord1dv := dglGetProcAddress('glTexCoord1dv');
15457 glTexCoord1f := dglGetProcAddress('glTexCoord1f');
15458 glTexCoord1fv := dglGetProcAddress('glTexCoord1fv');
15459 glTexCoord1i := dglGetProcAddress('glTexCoord1i');
15460 glTexCoord1iv := dglGetProcAddress('glTexCoord1iv');
15461 glTexCoord1s := dglGetProcAddress('glTexCoord1s');
15462 glTexCoord1sv := dglGetProcAddress('glTexCoord1sv');
15463 glTexCoord2d := dglGetProcAddress('glTexCoord2d');
15464 glTexCoord2dv := dglGetProcAddress('glTexCoord2dv');
15465 glTexCoord2f := dglGetProcAddress('glTexCoord2f');
15466 glTexCoord2fv := dglGetProcAddress('glTexCoord2fv');
15467 glTexCoord2i := dglGetProcAddress('glTexCoord2i');
15468 glTexCoord2iv := dglGetProcAddress('glTexCoord2iv');
15469 glTexCoord2s := dglGetProcAddress('glTexCoord2s');
15470 glTexCoord2sv := dglGetProcAddress('glTexCoord2sv');
15471 glTexCoord3d := dglGetProcAddress('glTexCoord3d');
15472 glTexCoord3dv := dglGetProcAddress('glTexCoord3dv');
15473 glTexCoord3f := dglGetProcAddress('glTexCoord3f');
15474 glTexCoord3fv := dglGetProcAddress('glTexCoord3fv');
15475 glTexCoord3i := dglGetProcAddress('glTexCoord3i');
15476 glTexCoord3iv := dglGetProcAddress('glTexCoord3iv');
15477 glTexCoord3s := dglGetProcAddress('glTexCoord3s');
15478 glTexCoord3sv := dglGetProcAddress('glTexCoord3sv');
15479 glTexCoord4d := dglGetProcAddress('glTexCoord4d');
15480 glTexCoord4dv := dglGetProcAddress('glTexCoord4dv');
15481 glTexCoord4f := dglGetProcAddress('glTexCoord4f');
15482 glTexCoord4fv := dglGetProcAddress('glTexCoord4fv');
15483 glTexCoord4i := dglGetProcAddress('glTexCoord4i');
15484 glTexCoord4iv := dglGetProcAddress('glTexCoord4iv');
15485 glTexCoord4s := dglGetProcAddress('glTexCoord4s');
15486 glTexCoord4sv := dglGetProcAddress('glTexCoord4sv');
15487 glTexCoordPointer := dglGetProcAddress('glTexCoordPointer');
15488 glTexEnvf := dglGetProcAddress('glTexEnvf');
15489 glTexEnvfv := dglGetProcAddress('glTexEnvfv');
15490 glTexEnvi := dglGetProcAddress('glTexEnvi');
15491 glTexEnviv := dglGetProcAddress('glTexEnviv');
15492 glTexGend := dglGetProcAddress('glTexGend');
15493 glTexGendv := dglGetProcAddress('glTexGendv');
15494 glTexGenf := dglGetProcAddress('glTexGenf');
15495 glTexGenfv := dglGetProcAddress('glTexGenfv');
15496 glTexGeni := dglGetProcAddress('glTexGeni');
15497 glTexGeniv := dglGetProcAddress('glTexGeniv');
15498 glTranslated := dglGetProcAddress('glTranslated');
15499 glTranslatef := dglGetProcAddress('glTranslatef');
15500 glVertex2d := dglGetProcAddress('glVertex2d');
15501 glVertex2dv := dglGetProcAddress('glVertex2dv');
15502 glVertex2f := dglGetProcAddress('glVertex2f');
15503 glVertex2fv := dglGetProcAddress('glVertex2fv');
15504 glVertex2i := dglGetProcAddress('glVertex2i');
15505 glVertex2iv := dglGetProcAddress('glVertex2iv');
15506 glVertex2s := dglGetProcAddress('glVertex2s');
15507 glVertex2sv := dglGetProcAddress('glVertex2sv');
15508 glVertex3d := dglGetProcAddress('glVertex3d');
15509 glVertex3dv := dglGetProcAddress('glVertex3dv');
15510 glVertex3f := dglGetProcAddress('glVertex3f');
15511 glVertex3fv := dglGetProcAddress('glVertex3fv');
15512 glVertex3i := dglGetProcAddress('glVertex3i');
15513 glVertex3iv := dglGetProcAddress('glVertex3iv');
15514 glVertex3s := dglGetProcAddress('glVertex3s');
15515 glVertex3sv := dglGetProcAddress('glVertex3sv');
15516 glVertex4d := dglGetProcAddress('glVertex4d');
15517 glVertex4dv := dglGetProcAddress('glVertex4dv');
15518 glVertex4f := dglGetProcAddress('glVertex4f');
15519 glVertex4fv := dglGetProcAddress('glVertex4fv');
15520 glVertex4i := dglGetProcAddress('glVertex4i');
15521 glVertex4iv := dglGetProcAddress('glVertex4iv');
15522 glVertex4s := dglGetProcAddress('glVertex4s');
15523 glVertex4sv := dglGetProcAddress('glVertex4sv');
15524 glVertexPointer := dglGetProcAddress('glVertexPointer');
15528 glBlendColor := dglGetProcAddress('glBlendColor');
15529 glBlendEquation := dglGetProcAddress('glBlendEquation');
15530 glDrawRangeElements := dglGetProcAddress('glDrawRangeElements');
15531 glTexImage3D := dglGetProcAddress('glTexImage3D');
15532 glTexSubImage3D := dglGetProcAddress('glTexSubImage3D');
15533 glCopyTexSubImage3D := dglGetProcAddress('glCopyTexSubImage3D');
15534 {$ifdef DGL_DEPRECATED}
15535 glColorTable := dglGetProcAddress('glColorTable');
15536 glColorTableParameterfv := dglGetProcAddress('glColorTableParameterfv');
15537 glColorTableParameteriv := dglGetProcAddress('glColorTableParameteriv');
15538 glCopyColorTable := dglGetProcAddress('glCopyColorTable');
15539 glGetColorTable := dglGetProcAddress('glGetColorTable');
15540 glGetColorTableParameterfv := dglGetProcAddress('glGetColorTableParameterfv');
15541 glGetColorTableParameteriv := dglGetProcAddress('glGetColorTableParameteriv');
15542 glColorSubTable := dglGetProcAddress('glColorSubTable');
15543 glCopyColorSubTable := dglGetProcAddress('glCopyColorSubTable');
15544 glConvolutionFilter1D := dglGetProcAddress('glConvolutionFilter1D');
15545 glConvolutionFilter2D := dglGetProcAddress('glConvolutionFilter2D');
15546 glConvolutionParameterf := dglGetProcAddress('glConvolutionParameterf');
15547 glConvolutionParameterfv := dglGetProcAddress('glConvolutionParameterfv');
15548 glConvolutionParameteri := dglGetProcAddress('glConvolutionParameteri');
15549 glConvolutionParameteriv := dglGetProcAddress('glConvolutionParameteriv');
15550 glCopyConvolutionFilter1D := dglGetProcAddress('glCopyConvolutionFilter1D');
15551 glCopyConvolutionFilter2D := dglGetProcAddress('glCopyConvolutionFilter2D');
15552 glGetConvolutionFilter := dglGetProcAddress('glGetConvolutionFilter');
15553 glGetConvolutionParameterfv := dglGetProcAddress('glGetConvolutionParameterfv');
15554 glGetConvolutionParameteriv := dglGetProcAddress('glGetConvolutionParameteriv');
15555 glGetSeparableFilter := dglGetProcAddress('glGetSeparableFilter');
15556 glSeparableFilter2D := dglGetProcAddress('glSeparableFilter2D');
15557 glGetHistogram := dglGetProcAddress('glGetHistogram');
15558 glGetHistogramParameterfv := dglGetProcAddress('glGetHistogramParameterfv');
15559 glGetHistogramParameteriv := dglGetProcAddress('glGetHistogramParameteriv');
15560 glGetMinmax := dglGetProcAddress('glGetMinmax');
15561 glGetMinmaxParameterfv := dglGetProcAddress('glGetMinmaxParameterfv');
15562 glGetMinmaxParameteriv := dglGetProcAddress('glGetMinmaxParameteriv');
15563 glHistogram := dglGetProcAddress('glHistogram');
15564 glMinmax := dglGetProcAddress('glMinmax');
15565 glResetHistogram := dglGetProcAddress('glResetHistogram');
15566 glResetMinmax := dglGetProcAddress('glResetMinmax');
15570 glActiveTexture := dglGetProcAddress('glActiveTexture');
15571 glSampleCoverage := dglGetProcAddress('glSampleCoverage');
15572 glCompressedTexImage3D := dglGetProcAddress('glCompressedTexImage3D');
15573 glCompressedTexImage2D := dglGetProcAddress('glCompressedTexImage2D');
15574 glCompressedTexImage1D := dglGetProcAddress('glCompressedTexImage1D');
15575 glCompressedTexSubImage3D := dglGetProcAddress('glCompressedTexSubImage3D');
15576 glCompressedTexSubImage2D := dglGetProcAddress('glCompressedTexSubImage2D');
15577 glCompressedTexSubImage1D := dglGetProcAddress('glCompressedTexSubImage1D');
15578 glGetCompressedTexImage := dglGetProcAddress('glGetCompressedTexImage');
15579 {$ifdef DGL_DEPRECATED}
15580 glClientActiveTexture := dglGetProcAddress('glClientActiveTexture');
15581 glMultiTexCoord1d := dglGetProcAddress('glMultiTexCoord1d');
15582 glMultiTexCoord1dv := dglGetProcAddress('glMultiTexCoord1dv');
15583 glMultiTexCoord1f := dglGetProcAddress('glMultiTexCoord1f');
15584 glMultiTexCoord1fv := dglGetProcAddress('glMultiTexCoord1fv');
15585 glMultiTexCoord1i := dglGetProcAddress('glMultiTexCoord1i');
15586 glMultiTexCoord1iv := dglGetProcAddress('glMultiTexCoord1iv');
15587 glMultiTexCoord1s := dglGetProcAddress('glMultiTexCoord1s');
15588 glMultiTexCoord1sv := dglGetProcAddress('glMultiTexCoord1sv');
15589 glMultiTexCoord2d := dglGetProcAddress('glMultiTexCoord2d');
15590 glMultiTexCoord2dv := dglGetProcAddress('glMultiTexCoord2dv');
15591 glMultiTexCoord2f := dglGetProcAddress('glMultiTexCoord2f');
15592 glMultiTexCoord2fv := dglGetProcAddress('glMultiTexCoord2fv');
15593 glMultiTexCoord2i := dglGetProcAddress('glMultiTexCoord2i');
15594 glMultiTexCoord2iv := dglGetProcAddress('glMultiTexCoord2iv');
15595 glMultiTexCoord2s := dglGetProcAddress('glMultiTexCoord2s');
15596 glMultiTexCoord2sv := dglGetProcAddress('glMultiTexCoord2sv');
15597 glMultiTexCoord3d := dglGetProcAddress('glMultiTexCoord3d');
15598 glMultiTexCoord3dv := dglGetProcAddress('glMultiTexCoord3dv');
15599 glMultiTexCoord3f := dglGetProcAddress('glMultiTexCoord3f');
15600 glMultiTexCoord3fv := dglGetProcAddress('glMultiTexCoord3fv');
15601 glMultiTexCoord3i := dglGetProcAddress('glMultiTexCoord3i');
15602 glMultiTexCoord3iv := dglGetProcAddress('glMultiTexCoord3iv');
15603 glMultiTexCoord3s := dglGetProcAddress('glMultiTexCoord3s');
15604 glMultiTexCoord3sv := dglGetProcAddress('glMultiTexCoord3sv');
15605 glMultiTexCoord4d := dglGetProcAddress('glMultiTexCoord4d');
15606 glMultiTexCoord4dv := dglGetProcAddress('glMultiTexCoord4dv');
15607 glMultiTexCoord4f := dglGetProcAddress('glMultiTexCoord4f');
15608 glMultiTexCoord4fv := dglGetProcAddress('glMultiTexCoord4fv');
15609 glMultiTexCoord4i := dglGetProcAddress('glMultiTexCoord4i');
15610 glMultiTexCoord4iv := dglGetProcAddress('glMultiTexCoord4iv');
15611 glMultiTexCoord4s := dglGetProcAddress('glMultiTexCoord4s');
15612 glMultiTexCoord4sv := dglGetProcAddress('glMultiTexCoord4sv');
15613 glLoadTransposeMatrixf := dglGetProcAddress('glLoadTransposeMatrixf');
15614 glLoadTransposeMatrixd := dglGetProcAddress('glLoadTransposeMatrixd');
15615 glMultTransposeMatrixf := dglGetProcAddress('glMultTransposeMatrixf');
15616 glMultTransposeMatrixd := dglGetProcAddress('glMultTransposeMatrixd');
15620 glBlendFuncSeparate := dglGetProcAddress('glBlendFuncSeparate');
15621 glMultiDrawArrays := dglGetProcAddress('glMultiDrawArrays');
15622 glMultiDrawElements := dglGetProcAddress('glMultiDrawElements');
15623 glPointParameterf := dglGetProcAddress('glPointParameterf');
15624 glPointParameterfv := dglGetProcAddress('glPointParameterfv');
15625 glPointParameteri := dglGetProcAddress('glPointParameteri');
15626 glPointParameteriv := dglGetProcAddress('glPointParameteriv');
15627 {$ifdef DGL_DEPRECATED}
15628 glFogCoordf := dglGetProcAddress('glFogCoordf');
15629 glFogCoordfv := dglGetProcAddress('glFogCoordfv');
15630 glFogCoordd := dglGetProcAddress('glFogCoordd');
15631 glFogCoorddv := dglGetProcAddress('glFogCoorddv');
15632 glFogCoordPointer := dglGetProcAddress('glFogCoordPointer');
15633 glSecondaryColor3b := dglGetProcAddress('glSecondaryColor3b');
15634 glSecondaryColor3bv := dglGetProcAddress('glSecondaryColor3bv');
15635 glSecondaryColor3d := dglGetProcAddress('glSecondaryColor3d');
15636 glSecondaryColor3dv := dglGetProcAddress('glSecondaryColor3dv');
15637 glSecondaryColor3f := dglGetProcAddress('glSecondaryColor3f');
15638 glSecondaryColor3fv := dglGetProcAddress('glSecondaryColor3fv');
15639 glSecondaryColor3i := dglGetProcAddress('glSecondaryColor3i');
15640 glSecondaryColor3iv := dglGetProcAddress('glSecondaryColor3iv');
15641 glSecondaryColor3s := dglGetProcAddress('glSecondaryColor3s');
15642 glSecondaryColor3sv := dglGetProcAddress('glSecondaryColor3sv');
15643 glSecondaryColor3ub := dglGetProcAddress('glSecondaryColor3ub');
15644 glSecondaryColor3ubv := dglGetProcAddress('glSecondaryColor3ubv');
15645 glSecondaryColor3ui := dglGetProcAddress('glSecondaryColor3ui');
15646 glSecondaryColor3uiv := dglGetProcAddress('glSecondaryColor3uiv');
15647 glSecondaryColor3us := dglGetProcAddress('glSecondaryColor3us');
15648 glSecondaryColor3usv := dglGetProcAddress('glSecondaryColor3usv');
15649 glSecondaryColorPointer := dglGetProcAddress('glSecondaryColorPointer');
15650 glWindowPos2d := dglGetProcAddress('glWindowPos2d');
15651 glWindowPos2dv := dglGetProcAddress('glWindowPos2dv');
15652 glWindowPos2f := dglGetProcAddress('glWindowPos2f');
15653 glWindowPos2fv := dglGetProcAddress('glWindowPos2fv');
15654 glWindowPos2i := dglGetProcAddress('glWindowPos2i');
15655 glWindowPos2iv := dglGetProcAddress('glWindowPos2iv');
15656 glWindowPos2s := dglGetProcAddress('glWindowPos2s');
15657 glWindowPos2sv := dglGetProcAddress('glWindowPos2sv');
15658 glWindowPos3d := dglGetProcAddress('glWindowPos3d');
15659 glWindowPos3dv := dglGetProcAddress('glWindowPos3dv');
15660 glWindowPos3f := dglGetProcAddress('glWindowPos3f');
15661 glWindowPos3fv := dglGetProcAddress('glWindowPos3fv');
15662 glWindowPos3i := dglGetProcAddress('glWindowPos3i');
15663 glWindowPos3iv := dglGetProcAddress('glWindowPos3iv');
15664 glWindowPos3s := dglGetProcAddress('glWindowPos3s');
15665 glWindowPos3sv := dglGetProcAddress('glWindowPos3sv');
15669 glGenQueries := dglGetProcAddress('glGenQueries');
15670 glDeleteQueries := dglGetProcAddress('glDeleteQueries');
15671 glIsQuery := dglGetProcAddress('glIsQuery');
15672 glBeginQuery := dglGetProcAddress('glBeginQuery');
15673 glEndQuery := dglGetProcAddress('glEndQuery');
15674 glGetQueryiv := dglGetProcAddress('glGetQueryiv');
15675 glGetQueryObjectiv := dglGetProcAddress('glGetQueryObjectiv');
15676 glGetQueryObjectuiv := dglGetProcAddress('glGetQueryObjectuiv');
15677 glBindBuffer := dglGetProcAddress('glBindBuffer');
15678 glDeleteBuffers := dglGetProcAddress('glDeleteBuffers');
15679 glGenBuffers := dglGetProcAddress('glGenBuffers');
15680 glIsBuffer := dglGetProcAddress('glIsBuffer');
15681 glBufferData := dglGetProcAddress('glBufferData');
15682 glBufferSubData := dglGetProcAddress('glBufferSubData');
15683 glGetBufferSubData := dglGetProcAddress('glGetBufferSubData');
15684 glMapBuffer := dglGetProcAddress('glMapBuffer');
15685 glUnmapBuffer := dglGetProcAddress('glUnmapBuffer');
15686 glGetBufferParameteriv := dglGetProcAddress('glGetBufferParameteriv');
15687 glGetBufferPointerv := dglGetProcAddress('glGetBufferPointerv');
15690 glBlendEquationSeparate := dglGetProcAddress('glBlendEquationSeparate');
15691 glDrawBuffers := dglGetProcAddress('glDrawBuffers');
15692 glStencilOpSeparate := dglGetProcAddress('glStencilOpSeparate');
15693 glStencilFuncSeparate := dglGetProcAddress('glStencilFuncSeparate');
15694 glStencilMaskSeparate := dglGetProcAddress('glStencilMaskSeparate');
15695 glAttachShader := dglGetProcAddress('glAttachShader');
15696 glBindAttribLocation := dglGetProcAddress('glBindAttribLocation');
15697 glCompileShader := dglGetProcAddress('glCompileShader');
15698 glCreateProgram := dglGetProcAddress('glCreateProgram');
15699 glCreateShader := dglGetProcAddress('glCreateShader');
15700 glDeleteProgram := dglGetProcAddress('glDeleteProgram');
15701 glDeleteShader := dglGetProcAddress('glDeleteShader');
15702 glDetachShader := dglGetProcAddress('glDetachShader');
15703 glDisableVertexAttribArray := dglGetProcAddress('glDisableVertexAttribArray');
15704 glEnableVertexAttribArray := dglGetProcAddress('glEnableVertexAttribArray');
15705 glGetActiveAttrib := dglGetProcAddress('glGetActiveAttrib');
15706 glGetActiveUniform := dglGetProcAddress('glGetActiveUniform');
15707 glGetAttachedShaders := dglGetProcAddress('glGetAttachedShaders');
15708 glGetAttribLocation := dglGetProcAddress('glGetAttribLocation');
15709 glGetProgramiv := dglGetProcAddress('glGetProgramiv');
15710 glGetProgramInfoLog := dglGetProcAddress('glGetProgramInfoLog');
15711 glGetShaderiv := dglGetProcAddress('glGetShaderiv');
15712 glGetShaderInfoLog := dglGetProcAddress('glGetShaderInfoLog');
15713 glGetShaderSource := dglGetProcAddress('glGetShaderSource');
15714 glGetUniformLocation := dglGetProcAddress('glGetUniformLocation');
15715 glGetUniformfv := dglGetProcAddress('glGetUniformfv');
15716 glGetUniformiv := dglGetProcAddress('glGetUniformiv');
15717 glGetVertexAttribfv := dglGetProcAddress('glGetVertexAttribfv');
15718 glGetVertexAttribiv := dglGetProcAddress('glGetVertexAttribiv');
15719 glGetVertexAttribPointerv := dglGetProcAddress('glGetVertexAttribPointerv');
15720 glIsProgram := dglGetProcAddress('glIsProgram');
15721 glIsShader := dglGetProcAddress('glIsShader');
15722 glLinkProgram := dglGetProcAddress('glLinkProgram');
15723 glShaderSource := dglGetProcAddress('glShaderSource');
15724 glUseProgram := dglGetProcAddress('glUseProgram');
15725 glUniform1f := dglGetProcAddress('glUniform1f');
15726 glUniform2f := dglGetProcAddress('glUniform2f');
15727 glUniform3f := dglGetProcAddress('glUniform3f');
15728 glUniform4f := dglGetProcAddress('glUniform4f');
15729 glUniform1i := dglGetProcAddress('glUniform1i');
15730 glUniform2i := dglGetProcAddress('glUniform2i');
15731 glUniform3i := dglGetProcAddress('glUniform3i');
15732 glUniform4i := dglGetProcAddress('glUniform4i');
15733 glUniform1fv := dglGetProcAddress('glUniform1fv');
15734 glUniform2fv := dglGetProcAddress('glUniform2fv');
15735 glUniform3fv := dglGetProcAddress('glUniform3fv');
15736 glUniform4fv := dglGetProcAddress('glUniform4fv');
15737 glUniform1iv := dglGetProcAddress('glUniform1iv');
15738 glUniform2iv := dglGetProcAddress('glUniform2iv');
15739 glUniform3iv := dglGetProcAddress('glUniform3iv');
15740 glUniform4iv := dglGetProcAddress('glUniform4iv');
15741 glUniformMatrix2fv := dglGetProcAddress('glUniformMatrix2fv');
15742 glUniformMatrix3fv := dglGetProcAddress('glUniformMatrix3fv');
15743 glUniformMatrix4fv := dglGetProcAddress('glUniformMatrix4fv');
15744 glValidateProgram := dglGetProcAddress('glValidateProgram');
15745 glVertexAttrib1d := dglGetProcAddress('glVertexAttrib1d');
15746 glVertexAttrib1dv := dglGetProcAddress('glVertexAttrib1dv');
15747 glVertexAttrib1f := dglGetProcAddress('glVertexAttrib1f');
15748 glVertexAttrib1fv := dglGetProcAddress('glVertexAttrib1fv');
15749 glVertexAttrib1s := dglGetProcAddress('glVertexAttrib1s');
15750 glVertexAttrib1sv := dglGetProcAddress('glVertexAttrib1sv');
15751 glVertexAttrib2d := dglGetProcAddress('glVertexAttrib2d');
15752 glVertexAttrib2dv := dglGetProcAddress('glVertexAttrib2dv');
15753 glVertexAttrib2f := dglGetProcAddress('glVertexAttrib2f');
15754 glVertexAttrib2fv := dglGetProcAddress('glVertexAttrib2fv');
15755 glVertexAttrib2s := dglGetProcAddress('glVertexAttrib2s');
15756 glVertexAttrib2sv := dglGetProcAddress('glVertexAttrib2sv');
15757 glVertexAttrib3d := dglGetProcAddress('glVertexAttrib3d');
15758 glVertexAttrib3dv := dglGetProcAddress('glVertexAttrib3dv');
15759 glVertexAttrib3f := dglGetProcAddress('glVertexAttrib3f');
15760 glVertexAttrib3fv := dglGetProcAddress('glVertexAttrib3fv');
15761 glVertexAttrib3s := dglGetProcAddress('glVertexAttrib3s');
15762 glVertexAttrib3sv := dglGetProcAddress('glVertexAttrib3sv');
15763 glVertexAttrib4Nbv := dglGetProcAddress('glVertexAttrib4Nbv');
15764 glVertexAttrib4Niv := dglGetProcAddress('glVertexAttrib4Niv');
15765 glVertexAttrib4Nsv := dglGetProcAddress('glVertexAttrib4Nsv');
15766 glVertexAttrib4Nub := dglGetProcAddress('glVertexAttrib4Nub');
15767 glVertexAttrib4Nubv := dglGetProcAddress('glVertexAttrib4Nubv');
15768 glVertexAttrib4Nuiv := dglGetProcAddress('glVertexAttrib4Nuiv');
15769 glVertexAttrib4Nusv := dglGetProcAddress('glVertexAttrib4Nusv');
15770 glVertexAttrib4bv := dglGetProcAddress('glVertexAttrib4bv');
15771 glVertexAttrib4d := dglGetProcAddress('glVertexAttrib4d');
15772 glVertexAttrib4dv := dglGetProcAddress('glVertexAttrib4dv');
15773 glVertexAttrib4f := dglGetProcAddress('glVertexAttrib4f');
15774 glVertexAttrib4fv := dglGetProcAddress('glVertexAttrib4fv');
15775 glVertexAttrib4iv := dglGetProcAddress('glVertexAttrib4iv');
15776 glVertexAttrib4s := dglGetProcAddress('glVertexAttrib4s');
15777 glVertexAttrib4sv := dglGetProcAddress('glVertexAttrib4sv');
15778 glVertexAttrib4ubv := dglGetProcAddress('glVertexAttrib4ubv');
15779 glVertexAttrib4uiv := dglGetProcAddress('glVertexAttrib4uiv');
15780 glVertexAttrib4usv := dglGetProcAddress('glVertexAttrib4usv');
15781 glVertexAttribPointer := dglGetProcAddress('glVertexAttribPointer');
15784 glUniformMatrix2x3fv := dglGetProcAddress('glUniformMatrix2x3fv');
15785 glUniformMatrix3x2fv := dglGetProcAddress('glUniformMatrix3x2fv');
15786 glUniformMatrix2x4fv := dglGetProcAddress('glUniformMatrix2x4fv');
15787 glUniformMatrix4x2fv := dglGetProcAddress('glUniformMatrix4x2fv');
15788 glUniformMatrix3x4fv := dglGetProcAddress('glUniformMatrix3x4fv');
15789 glUniformMatrix4x3fv := dglGetProcAddress('glUniformMatrix4x3fv');
15792 { OpenGL 3.0 also reuses entry points from these extensions: }
15793 Read_GL_ARB_framebuffer_object;
15794 Read_GL_ARB_map_buffer_range;
15795 Read_GL_ARB_vertex_array_object;
15797 glColorMaski := dglGetProcAddress('glColorMaski');
15798 glGetBooleani_v := dglGetProcAddress('glGetBooleani_v');
15799 glGetIntegeri_v := dglGetProcAddress('glGetIntegeri_v');
15800 glEnablei := dglGetProcAddress('glEnablei');
15801 glDisablei := dglGetProcAddress('glDisablei');
15802 glIsEnabledi := dglGetProcAddress('glIsEnabledi');
15803 glBeginTransformFeedback := dglGetProcAddress('glBeginTransformFeedback');
15804 glEndTransformFeedback := dglGetProcAddress('glEndTransformFeedback');
15805 glBindBufferRange := dglGetProcAddress('glBindBufferRange');
15806 glBindBufferBase := dglGetProcAddress('glBindBufferBase');
15807 glTransformFeedbackVaryings := dglGetProcAddress('glTransformFeedbackVaryings');
15808 glGetTransformFeedbackVarying := dglGetProcAddress('glGetTransformFeedbackVarying');
15809 glClampColor := dglGetProcAddress('glClampColor');
15810 glBeginConditionalRender := dglGetProcAddress('glBeginConditionalRender');
15811 glEndConditionalRender := dglGetProcAddress('glEndConditionalRender');
15812 glVertexAttribI1i := dglGetProcAddress('glVertexAttribI1i');
15813 glVertexAttribI2i := dglGetProcAddress('glVertexAttribI2i');
15814 glVertexAttribI3i := dglGetProcAddress('glVertexAttribI3i');
15815 glVertexAttribI4i := dglGetProcAddress('glVertexAttribI4i');
15816 glVertexAttribI1ui := dglGetProcAddress('glVertexAttribI1ui');
15817 glVertexAttribI2ui := dglGetProcAddress('glVertexAttribI2ui');
15818 glVertexAttribI3ui := dglGetProcAddress('glVertexAttribI3ui');
15819 glVertexAttribI4ui := dglGetProcAddress('glVertexAttribI4ui');
15820 glVertexAttribI1iv := dglGetProcAddress('glVertexAttribI1iv');
15821 glVertexAttribI2iv := dglGetProcAddress('glVertexAttribI2iv');
15822 glVertexAttribI3iv := dglGetProcAddress('glVertexAttribI3iv');
15823 glVertexAttribI4iv := dglGetProcAddress('glVertexAttribI4iv');
15824 glVertexAttribI1uiv := dglGetProcAddress('glVertexAttribI1uiv');
15825 glVertexAttribI2uiv := dglGetProcAddress('glVertexAttribI2uiv');
15826 glVertexAttribI3uiv := dglGetProcAddress('glVertexAttribI3uiv');
15827 glVertexAttribI4uiv := dglGetProcAddress('glVertexAttribI4uiv');
15828 glVertexAttribI4bv := dglGetProcAddress('glVertexAttribI4bv');
15829 glVertexAttribI4sv := dglGetProcAddress('glVertexAttribI4sv');
15830 glVertexAttribI4ubv := dglGetProcAddress('glVertexAttribI4ubv');
15831 glVertexAttribI4usv := dglGetProcAddress('glVertexAttribI4usv');
15832 glVertexAttribIPointer := dglGetProcAddress('glVertexAttribIPointer');
15833 glGetVertexAttribIiv := dglGetProcAddress('glGetVertexAttribIiv');
15834 glGetVertexAttribIuiv := dglGetProcAddress('glGetVertexAttribIuiv');
15835 glGetUniformuiv := dglGetProcAddress('glGetUniformuiv');
15836 glBindFragDataLocation := dglGetProcAddress('glBindFragDataLocation');
15837 glGetFragDataLocation := dglGetProcAddress('glGetFragDataLocation');
15838 glUniform1ui := dglGetProcAddress('glUniform1ui');
15839 glUniform2ui := dglGetProcAddress('glUniform2ui');
15840 glUniform3ui := dglGetProcAddress('glUniform3ui');
15841 glUniform4ui := dglGetProcAddress('glUniform4ui');
15842 glUniform1uiv := dglGetProcAddress('glUniform1uiv');
15843 glUniform2uiv := dglGetProcAddress('glUniform2uiv');
15844 glUniform3uiv := dglGetProcAddress('glUniform3uiv');
15845 glUniform4uiv := dglGetProcAddress('glUniform4uiv');
15846 glTexParameterIiv := dglGetProcAddress('glTexParameterIiv');
15847 glTexParameterIuiv := dglGetProcAddress('glTexParameterIuiv');
15848 glGetTexParameterIiv := dglGetProcAddress('glGetTexParameterIiv');
15849 glGetTexParameterIuiv := dglGetProcAddress('glGetTexParameterIuiv');
15850 glClearBufferiv := dglGetProcAddress('glClearBufferiv');
15851 glClearBufferuiv := dglGetProcAddress('glClearBufferuiv');
15852 glClearBufferfv := dglGetProcAddress('glClearBufferfv');
15853 glClearBufferfi := dglGetProcAddress('glClearBufferfi');
15854 glGetStringi := dglGetProcAddress('glGetStringi');
15857 glEnableVertexArrayEXT := dglGetProcAddress('glEnableVertexArrayEXT');
15858 glEnableVertexArrayAttribEXT := dglGetProcAddress('glEnableVertexArrayAttribEXT');
15859 glVertexArrayVertexAttribOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribOffsetEXT');
15862 { OpenGL 3.1 also reuses entry points from these extensions: }
15863 Read_GL_ARB_copy_buffer;
15864 Read_GL_ARB_uniform_buffer_object;
15866 glDrawArraysInstanced := dglGetProcAddress('glDrawArraysInstanced');
15867 glDrawElementsInstanced := dglGetProcAddress('glDrawElementsInstanced');
15868 glTexBuffer := dglGetProcAddress('glTexBuffer');
15869 glPrimitiveRestartIndex := dglGetProcAddress('glPrimitiveRestartIndex');
15872 { OpenGL 3.2 also reuses entry points from these extensions: }
15873 Read_GL_ARB_draw_elements_base_vertex;
15874 Read_GL_ARB_provoking_vertex;
15876 Read_GL_ARB_texture_multisample;
15878 glGetInteger64i_v := dglGetProcAddress('glGetInteger64i_v');
15879 glGetBufferParameteri64v := dglGetProcAddress('glGetBufferParameteri64v');
15880 glFramebufferTexture := dglGetProcAddress('glFramebufferTexture');
15881 // glFramebufferTextureFace := dglGetProcAddress('glFramebufferTextureFace');
15884 { OpenGL 3.3 also reuses entry points from these extensions: }
15885 Read_GL_ARB_blend_func_extended;
15886 Read_GL_ARB_sampler_objects;
15887 { ARB_explicit_attrib_location, but it has none }
15888 { ARB_occlusion_query2 (no entry points) }
15889 { ARB_shader_bit_encoding (no entry points) }
15890 { ARB_texture_rgb10_a2ui (no entry points) }
15891 { ARB_texture_swizzle (no entry points) }
15892 Read_GL_ARB_timer_query;
15893 Read_GL_ARB_vertex_type_2_10_10_10_rev;
15895 glVertexAttribDivisor := dglGetProcAddress('glVertexAttribDivisor');
15898 { OpenGL 4.0 also reuses entry points from these extensions: }
15899 { ARB_texture_query_lod (no entry points) }
15900 Read_GL_ARB_draw_indirect;
15901 { ARB_gpu_shader5 (no entry points) }
15902 Read_GL_ARB_gpu_shader_fp64;
15903 Read_GL_ARB_shader_subroutine;
15904 Read_GL_ARB_tessellation_shader;
15905 { ARB_texture_buffer_object_rgb32 (no entry points) }
15906 { ARB_texture_cube_map_array (no entry points) }
15907 { ARB_texture_gather (no entry points) }
15908 Read_GL_ARB_transform_feedback2;
15909 Read_GL_ARB_transform_feedback3;
15911 glMinSampleShading := dglGetProcAddress('glMinSampleShading');
15912 glBlendEquationi := dglGetProcAddress('glBlendEquationi');
15913 glBlendEquationSeparatei := dglGetProcAddress('glBlendEquationSeparatei');
15914 glBlendFunci := dglGetProcAddress('glBlendFunci');
15915 glBlendFuncSeparatei := dglGetProcAddress('glBlendFuncSeparatei');
15918 { OpenGL 4.1 also reuses entry points from these extensions: }
15919 Read_GL_ARB_ES2_compatibility;
15920 Read_GL_ARB_get_program_binary;
15921 Read_GL_ARB_separate_shader_objects;
15922 { ARB_shader_precision (no entry points) }
15923 Read_GL_ARB_vertex_attrib_64bit;
15924 Read_GL_ARB_viewport_array;
15927 { OpenGL 4.2 reuses entry points from these extensions: }
15928 Read_GL_ARB_base_instance;
15929 //Read_GL_ARB_shading_language_420pack (no entry points)
15930 Read_GL_ARB_transform_feedback_instanced;
15931 //Read_GL_ARB_compressed_texture_pixel_storage (no entry points)
15932 //Read_GL_ARB_conservative_depth;
15933 Read_GL_ARB_internalformat_query;
15934 //Read_GL_ARB_map_buffer_alignment;
15935 Read_GL_ARB_shader_atomic_counters;
15936 Read_GL_ARB_shader_image_load_store;
15937 //Read_GL_ARB_shading_language_packing;
15938 Read_GL_ARB_texture_storage;
15941 // OpenGL 4.3 reuses entry points from these extensions:
15942 // Read_GL_ARB_arrays_of_arrays (none, GLSL only) (no entry points)
15943 // Read_GL_ARB_fragment_layer_viewport (none, GLSL only) (no entry points)
15944 // Read_GL_ARB_shader_image_size (none, GLSL only) (no entry points)
15945 // Read_GL_ARB_ES3_compatibility (no entry points)
15946 Read_GL_ARB_clear_buffer_object;
15947 Read_GL_ARB_compute_shader;
15948 Read_GL_ARB_copy_image;
15950 // Read_GL_ARB_explicit_uniform_location (no entry points)
15951 Read_GL_ARB_framebuffer_no_attachments;
15952 Read_GL_ARB_internalformat_query2;
15953 Read_GL_ARB_invalidate_subdata;
15954 Read_GL_ARB_multi_draw_indirect;
15955 Read_GL_ARB_program_interface_query;
15956 // Read_GL_ARB_robust_buffer_access_behavior (none) (no entry points)
15957 Read_GL_ARB_shader_storage_buffer_object;
15958 // Read_GL_ARB_stencil_texturing (no entry points)
15959 Read_GL_ARB_texture_buffer_range;
15960 // Read_GL_ARB_texture_query_levels (none) (no entry points)
15961 Read_GL_ARB_texture_storage_multisample;
15962 Read_GL_ARB_texture_view;
15963 Read_GL_ARB_vertex_attrib_binding;
15965 // Note (Due to Khronos' change in header convetions, no more single read_ functions) starting with GL 4.4
15970 procedure Read_GL_3DFX_tbuffer;
15972 glTbufferMask3DFX := dglGetProcAddress('glTbufferMask3DFX');
15975 procedure Read_GL_APPLE_element_array;
15977 glElementPointerAPPLE := dglGetProcAddress('glElementPointerAPPLE');
15978 glDrawElementArrayAPPLE := dglGetProcAddress('glDrawElementArrayAPPLE');
15979 glDrawRangeElementArrayAPPLE := dglGetProcAddress('glDrawRangeElementArrayAPPLE');
15980 glMultiDrawElementArrayAPPLE := dglGetProcAddress('glMultiDrawElementArrayAPPLE');
15981 glMultiDrawRangeElementArrayAPPLE := dglGetProcAddress('glMultiDrawRangeElementArrayAPPLE');
15984 procedure Read_GL_APPLE_fence;
15986 glGenFencesAPPLE := dglGetProcAddress('glGenFencesAPPLE');
15987 glDeleteFencesAPPLE := dglGetProcAddress('glDeleteFencesAPPLE');
15988 glSetFenceAPPLE := dglGetProcAddress('glSetFenceAPPLE');
15989 glIsFenceAPPLE := dglGetProcAddress('glIsFenceAPPLE');
15990 glTestFenceAPPLE := dglGetProcAddress('glTestFenceAPPLE');
15991 glFinishFenceAPPLE := dglGetProcAddress('glFinishFenceAPPLE');
15992 glTestObjectAPPLE := dglGetProcAddress('glTestObjectAPPLE');
15993 glFinishObjectAPPLE := dglGetProcAddress('glFinishObjectAPPLE');
15996 procedure Read_GL_APPLE_vertex_array_object;
15998 glBindVertexArrayAPPLE := dglGetProcAddress('glBindVertexArrayAPPLE');
15999 glDeleteVertexArraysAPPLE := dglGetProcAddress('glDeleteVertexArraysAPPLE');
16000 glGenVertexArraysAPPLE := dglGetProcAddress('glGenVertexArraysAPPLE');
16001 glIsVertexArrayAPPLE := dglGetProcAddress('glIsVertexArrayAPPLE');
16004 procedure Read_GL_APPLE_vertex_array_range;
16006 glVertexArrayRangeAPPLE := dglGetProcAddress('glVertexArrayRangeAPPLE');
16007 glFlushVertexArrayRangeAPPLE := dglGetProcAddress('glFlushVertexArrayRangeAPPLE');
16008 glVertexArrayParameteriAPPLE := dglGetProcAddress('glVertexArrayParameteriAPPLE');
16011 procedure Read_GL_APPLE_texture_range;
16013 glTextureRangeAPPLE := dglGetProcAddress('glTextureRangeAPPLE');
16014 glGetTexParameterPointervAPPLE := dglGetProcAddress('glGetTexParameterPointervAPPLE');
16017 procedure Read_GL_APPLE_vertex_program_evaluators;
16019 glEnableVertexAttribAPPLE := dglGetProcAddress('glEnableVertexAttribAPPLE');
16020 glDisableVertexAttribAPPLE := dglGetProcAddress('glDisableVertexAttribAPPLE');
16021 glIsVertexAttribEnabledAPPLE := dglGetProcAddress('glIsVertexAttribEnabledAPPLE');
16022 glMapVertexAttrib1dAPPLE := dglGetProcAddress('glMapVertexAttrib1dAPPLE');
16023 glMapVertexAttrib1fAPPLE := dglGetProcAddress('glMapVertexAttrib1fAPPLE');
16024 glMapVertexAttrib2dAPPLE := dglGetProcAddress('glMapVertexAttrib2dAPPLE');
16025 glMapVertexAttrib2fAPPLE := dglGetProcAddress('glMapVertexAttrib2fAPPLE');
16028 procedure Read_GL_APPLE_object_purgeable;
16030 glObjectPurgeableAPPLE := dglGetProcAddress('glObjectPurgeableAPPLE');
16031 glObjectUnpurgeableAPPLE := dglGetProcAddress('glObjectUnpurgeableAPPLE');
16032 glGetObjectParameterivAPPLE := dglGetProcAddress('glGetObjectParameterivAPPLE');
16035 procedure Read_GL_ARB_matrix_palette;
16037 glCurrentPaletteMatrixARB := dglGetProcAddress('glCurrentPaletteMatrixARB');
16038 glMatrixIndexubvARB := dglGetProcAddress('glMatrixIndexubvARB');
16039 glMatrixIndexusvARB := dglGetProcAddress('glMatrixIndexusvARB');
16040 glMatrixIndexuivARB := dglGetProcAddress('glMatrixIndexuivARB');
16041 glMatrixIndexPointerARB := dglGetProcAddress('glMatrixIndexPointerARB');
16044 procedure Read_GL_ARB_multisample;
16046 glSampleCoverageARB := dglGetProcAddress('glSampleCoverageARB');
16049 procedure Read_GL_ARB_multitexture;
16051 glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
16052 glClientActiveTextureARB := dglGetProcAddress('glClientActiveTextureARB');
16053 glMultiTexCoord1dARB := dglGetProcAddress('glMultiTexCoord1dARB');
16054 glMultiTexCoord1dvARB := dglGetProcAddress('glMultiTexCoord1dvARB');
16055 glMultiTexCoord1fARB := dglGetProcAddress('glMultiTexCoord1fARB');
16056 glMultiTexCoord1fvARB := dglGetProcAddress('glMultiTexCoord1fvARB');
16057 glMultiTexCoord1iARB := dglGetProcAddress('glMultiTexCoord1iARB');
16058 glMultiTexCoord1ivARB := dglGetProcAddress('glMultiTexCoord1ivARB');
16059 glMultiTexCoord1sARB := dglGetProcAddress('glMultiTexCoord1sARB');
16060 glMultiTexCoord1svARB := dglGetProcAddress('glMultiTexCoord1svARB');
16061 glMultiTexCoord2dARB := dglGetProcAddress('glMultiTexCoord2dARB');
16062 glMultiTexCoord2dvARB := dglGetProcAddress('glMultiTexCoord2dvARB');
16063 glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
16064 glMultiTexCoord2fvARB := dglGetProcAddress('glMultiTexCoord2fvARB');
16065 glMultiTexCoord2iARB := dglGetProcAddress('glMultiTexCoord2iARB');
16066 glMultiTexCoord2ivARB := dglGetProcAddress('glMultiTexCoord2ivARB');
16067 glMultiTexCoord2sARB := dglGetProcAddress('glMultiTexCoord2sARB');
16068 glMultiTexCoord2svARB := dglGetProcAddress('glMultiTexCoord2svARB');
16069 glMultiTexCoord3dARB := dglGetProcAddress('glMultiTexCoord3dARB');
16070 glMultiTexCoord3dvARB := dglGetProcAddress('glMultiTexCoord3dvARB');
16071 glMultiTexCoord3fARB := dglGetProcAddress('glMultiTexCoord3fARB');
16072 glMultiTexCoord3fvARB := dglGetProcAddress('glMultiTexCoord3fvARB');
16073 glMultiTexCoord3iARB := dglGetProcAddress('glMultiTexCoord3iARB');
16074 glMultiTexCoord3ivARB := dglGetProcAddress('glMultiTexCoord3ivARB');
16075 glMultiTexCoord3sARB := dglGetProcAddress('glMultiTexCoord3sARB');
16076 glMultiTexCoord3svARB := dglGetProcAddress('glMultiTexCoord3svARB');
16077 glMultiTexCoord4dARB := dglGetProcAddress('glMultiTexCoord4dARB');
16078 glMultiTexCoord4dvARB := dglGetProcAddress('glMultiTexCoord4dvARB');
16079 glMultiTexCoord4fARB := dglGetProcAddress('glMultiTexCoord4fARB');
16080 glMultiTexCoord4fvARB := dglGetProcAddress('glMultiTexCoord4fvARB');
16081 glMultiTexCoord4iARB := dglGetProcAddress('glMultiTexCoord4iARB');
16082 glMultiTexCoord4ivARB := dglGetProcAddress('glMultiTexCoord4ivARB');
16083 glMultiTexCoord4sARB := dglGetProcAddress('glMultiTexCoord4sARB');
16084 glMultiTexCoord4svARB := dglGetProcAddress('glMultiTexCoord4svARB');
16087 procedure Read_GL_ARB_point_parameters;
16089 glPointParameterfARB := dglGetProcAddress('glPointParameterfARB');
16090 glPointParameterfvARB := dglGetProcAddress('glPointParameterfvARB');
16093 procedure Read_GL_ARB_texture_compression;
16095 glCompressedTexImage3DARB := dglGetProcAddress('glCompressedTexImage3DARB');
16096 glCompressedTexImage2DARB := dglGetProcAddress('glCompressedTexImage2DARB');
16097 glCompressedTexImage1DARB := dglGetProcAddress('glCompressedTexImage1DARB');
16098 glCompressedTexSubImage3DARB := dglGetProcAddress('glCompressedTexSubImage3DARB');
16099 glCompressedTexSubImage2DARB := dglGetProcAddress('glCompressedTexSubImage2DARB');
16100 glCompressedTexSubImage1DARB := dglGetProcAddress('glCompressedTexSubImage1DARB');
16101 glGetCompressedTexImageARB := dglGetProcAddress('glGetCompressedTexImageARB');
16104 procedure Read_GL_ARB_transpose_matrix;
16106 glLoadTransposeMatrixfARB := dglGetProcAddress('glLoadTransposeMatrixfARB');
16107 glLoadTransposeMatrixdARB := dglGetProcAddress('glLoadTransposeMatrixdARB');
16108 glMultTransposeMatrixfARB := dglGetProcAddress('glMultTransposeMatrixfARB');
16109 glMultTransposeMatrixdARB := dglGetProcAddress('glMultTransposeMatrixdARB');
16112 procedure Read_GL_ARB_vertex_blend;
16114 glWeightbvARB := dglGetProcAddress('glWeightbvARB');
16115 glWeightsvARB := dglGetProcAddress('glWeightsvARB');
16116 glWeightivARB := dglGetProcAddress('glWeightivARB');
16117 glWeightfvARB := dglGetProcAddress('glWeightfvARB');
16118 glWeightdvARB := dglGetProcAddress('glWeightdvARB');
16119 glWeightubvARB := dglGetProcAddress('glWeightubvARB');
16120 glWeightusvARB := dglGetProcAddress('glWeightusvARB');
16121 glWeightuivARB := dglGetProcAddress('glWeightuivARB');
16122 glWeightPointerARB := dglGetProcAddress('glWeightPointerARB');
16123 glVertexBlendARB := dglGetProcAddress('glVertexBlendARB');
16126 procedure Read_GL_ARB_vertex_buffer_object;
16128 glBindBufferARB := dglGetProcAddress('glBindBufferARB');
16129 glDeleteBuffersARB := dglGetProcAddress('glDeleteBuffersARB');
16130 glGenBuffersARB := dglGetProcAddress('glGenBuffersARB');
16131 glIsBufferARB := dglGetProcAddress('glIsBufferARB');
16132 glBufferDataARB := dglGetProcAddress('glBufferDataARB');
16133 glBufferSubDataARB := dglGetProcAddress('glBufferSubDataARB');
16134 glGetBufferSubDataARB := dglGetProcAddress('glGetBufferSubDataARB');
16135 glMapBufferARB := dglGetProcAddress('glMapBufferARB');
16136 glUnmapBufferARB := dglGetProcAddress('glUnmapBufferARB');
16137 glGetBufferParameterivARB := dglGetProcAddress('glGetBufferParameterivARB');
16138 glGetBufferPointervARB := dglGetProcAddress('glGetBufferPointervARB');
16141 procedure Read_GL_ARB_vertex_program;
16143 glVertexAttrib1dARB := dglGetProcAddress('glVertexAttrib1dARB');
16144 glVertexAttrib1dvARB := dglGetProcAddress('glVertexAttrib1dvARB');
16145 glVertexAttrib1fARB := dglGetProcAddress('glVertexAttrib1fARB');
16146 glVertexAttrib1fvARB := dglGetProcAddress('glVertexAttrib1fvARB');
16147 glVertexAttrib1sARB := dglGetProcAddress('glVertexAttrib1sARB');
16148 glVertexAttrib1svARB := dglGetProcAddress('glVertexAttrib1svARB');
16149 glVertexAttrib2dARB := dglGetProcAddress('glVertexAttrib2dARB');
16150 glVertexAttrib2dvARB := dglGetProcAddress('glVertexAttrib2dvARB');
16151 glVertexAttrib2fARB := dglGetProcAddress('glVertexAttrib2fARB');
16152 glVertexAttrib2fvARB := dglGetProcAddress('glVertexAttrib2fvARB');
16153 glVertexAttrib2sARB := dglGetProcAddress('glVertexAttrib2sARB');
16154 glVertexAttrib2svARB := dglGetProcAddress('glVertexAttrib2svARB');
16155 glVertexAttrib3dARB := dglGetProcAddress('glVertexAttrib3dARB');
16156 glVertexAttrib3dvARB := dglGetProcAddress('glVertexAttrib3dvARB');
16157 glVertexAttrib3fARB := dglGetProcAddress('glVertexAttrib3fARB');
16158 glVertexAttrib3fvARB := dglGetProcAddress('glVertexAttrib3fvARB');
16159 glVertexAttrib3sARB := dglGetProcAddress('glVertexAttrib3sARB');
16160 glVertexAttrib3svARB := dglGetProcAddress('glVertexAttrib3svARB');
16161 glVertexAttrib4NbvARB := dglGetProcAddress('glVertexAttrib4NbvARB');
16162 glVertexAttrib4NivARB := dglGetProcAddress('glVertexAttrib4NivARB');
16163 glVertexAttrib4NsvARB := dglGetProcAddress('glVertexAttrib4NsvARB');
16164 glVertexAttrib4NubARB := dglGetProcAddress('glVertexAttrib4NubARB');
16165 glVertexAttrib4NubvARB := dglGetProcAddress('glVertexAttrib4NubvARB');
16166 glVertexAttrib4NuivARB := dglGetProcAddress('glVertexAttrib4NuivARB');
16167 glVertexAttrib4NusvARB := dglGetProcAddress('glVertexAttrib4NusvARB');
16168 glVertexAttrib4bvARB := dglGetProcAddress('glVertexAttrib4bvARB');
16169 glVertexAttrib4dARB := dglGetProcAddress('glVertexAttrib4dARB');
16170 glVertexAttrib4dvARB := dglGetProcAddress('glVertexAttrib4dvARB');
16171 glVertexAttrib4fARB := dglGetProcAddress('glVertexAttrib4fARB');
16172 glVertexAttrib4fvARB := dglGetProcAddress('glVertexAttrib4fvARB');
16173 glVertexAttrib4ivARB := dglGetProcAddress('glVertexAttrib4ivARB');
16174 glVertexAttrib4sARB := dglGetProcAddress('glVertexAttrib4sARB');
16175 glVertexAttrib4svARB := dglGetProcAddress('glVertexAttrib4svARB');
16176 glVertexAttrib4ubvARB := dglGetProcAddress('glVertexAttrib4ubvARB');
16177 glVertexAttrib4uivARB := dglGetProcAddress('glVertexAttrib4uivARB');
16178 glVertexAttrib4usvARB := dglGetProcAddress('glVertexAttrib4usvARB');
16179 glVertexAttribPointerARB := dglGetProcAddress('glVertexAttribPointerARB');
16180 glEnableVertexAttribArrayARB := dglGetProcAddress('glEnableVertexAttribArrayARB');
16181 glDisableVertexAttribArrayARB := dglGetProcAddress('glDisableVertexAttribArrayARB');
16182 glProgramStringARB := dglGetProcAddress('glProgramStringARB');
16183 glBindProgramARB := dglGetProcAddress('glBindProgramARB');
16184 glDeleteProgramsARB := dglGetProcAddress('glDeleteProgramsARB');
16185 glGenProgramsARB := dglGetProcAddress('glGenProgramsARB');
16186 glProgramEnvParameter4dARB := dglGetProcAddress('glProgramEnvParameter4dARB');
16187 glProgramEnvParameter4dvARB := dglGetProcAddress('glProgramEnvParameter4dvARB');
16188 glProgramEnvParameter4fARB := dglGetProcAddress('glProgramEnvParameter4fARB');
16189 glProgramEnvParameter4fvARB := dglGetProcAddress('glProgramEnvParameter4fvARB');
16190 glProgramLocalParameter4dARB := dglGetProcAddress('glProgramLocalParameter4dARB');
16191 glProgramLocalParameter4dvARB := dglGetProcAddress('glProgramLocalParameter4dvARB');
16192 glProgramLocalParameter4fARB := dglGetProcAddress('glProgramLocalParameter4fARB');
16193 glProgramLocalParameter4fvARB := dglGetProcAddress('glProgramLocalParameter4fvARB');
16194 glGetProgramEnvParameterdvARB := dglGetProcAddress('glGetProgramEnvParameterdvARB');
16195 glGetProgramEnvParameterfvARB := dglGetProcAddress('glGetProgramEnvParameterfvARB');
16196 glGetProgramLocalParameterdvARB := dglGetProcAddress('glGetProgramLocalParameterdvARB');
16197 glGetProgramLocalParameterfvARB := dglGetProcAddress('glGetProgramLocalParameterfvARB');
16198 glGetProgramivARB := dglGetProcAddress('glGetProgramivARB');
16199 glGetProgramStringARB := dglGetProcAddress('glGetProgramStringARB');
16200 glGetVertexAttribdvARB := dglGetProcAddress('glGetVertexAttribdvARB');
16201 glGetVertexAttribfvARB := dglGetProcAddress('glGetVertexAttribfvARB');
16202 glGetVertexAttribivARB := dglGetProcAddress('glGetVertexAttribivARB');
16203 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16204 glIsProgramARB := dglGetProcAddress('glIsProgramARB');
16207 procedure Read_GL_ARB_window_pos;
16209 glWindowPos2dARB := dglGetProcAddress('glWindowPos2dARB');
16210 glWindowPos2dvARB := dglGetProcAddress('glWindowPos2dvARB');
16211 glWindowPos2fARB := dglGetProcAddress('glWindowPos2fARB');
16212 glWindowPos2fvARB := dglGetProcAddress('glWindowPos2fvARB');
16213 glWindowPos2iARB := dglGetProcAddress('glWindowPos2iARB');
16214 glWindowPos2ivARB := dglGetProcAddress('glWindowPos2ivARB');
16215 glWindowPos2sARB := dglGetProcAddress('glWindowPos2sARB');
16216 glWindowPos2svARB := dglGetProcAddress('glWindowPos2svARB');
16217 glWindowPos3dARB := dglGetProcAddress('glWindowPos3dARB');
16218 glWindowPos3dvARB := dglGetProcAddress('glWindowPos3dvARB');
16219 glWindowPos3fARB := dglGetProcAddress('glWindowPos3fARB');
16220 glWindowPos3fvARB := dglGetProcAddress('glWindowPos3fvARB');
16221 glWindowPos3iARB := dglGetProcAddress('glWindowPos3iARB');
16222 glWindowPos3ivARB := dglGetProcAddress('glWindowPos3ivARB');
16223 glWindowPos3sARB := dglGetProcAddress('glWindowPos3sARB');
16224 glWindowPos3svARB := dglGetProcAddress('glWindowPos3svARB');
16227 procedure Read_GL_ARB_draw_buffers;
16229 glDrawBuffersARB := dglGetProcAddress('glDrawBuffersARB');
16232 procedure Read_GL_ARB_color_buffer_float;
16234 glClampColorARB := dglGetProcAddress('glClampColorARB');
16237 procedure Read_GL_ARB_Shader_Objects;
16239 // GL_ARB_Shader_Objects
16240 glCreateShaderObjectARB := dglGetProcAddress('glCreateShaderObjectARB');
16241 glShaderSourceARB := dglGetProcAddress('glShaderSourceARB');
16242 glCompileShaderARB := dglGetProcAddress('glCompileShaderARB');
16243 glDeleteObjectARB := dglGetProcAddress('glDeleteObjectARB');
16244 glGetHandleARB := dglGetProcAddress('glGetHandleARB');
16245 glDetachObjectARB := dglGetProcAddress('glDetachObjectARB');
16246 glCreateProgramObjectARB := dglGetProcAddress('glCreateProgramObjectARB');
16247 glAttachObjectARB := dglGetProcAddress('glAttachObjectARB');
16248 glLinkProgramARB := dglGetProcAddress('glLinkProgramARB');
16249 glUseProgramObjectARB := dglGetProcAddress('glUseProgramObjectARB');
16250 glValidateProgramARB := dglGetProcAddress('glValidateProgramARB');
16251 glGetObjectParameterfvARB := dglGetProcAddress('glGetObjectParameterfvARB');
16252 glGetObjectParameterivARB := dglGetProcAddress('glGetObjectParameterivARB');
16253 glGetActiveUniformARB := dglGetProcAddress('glGetActiveUniformARB');
16254 glGetAttachedObjectsARB := dglGetProcAddress('glGetAttachedObjectsARB');
16255 glGetShaderSourceARB := dglGetProcAddress('glGetShaderSourceARB');
16256 glGetUniformfvARB := dglGetProcAddress('glGetUniformfvARB');
16257 glGetUniformivARB := dglGetProcAddress('glGetUniformivARB');
16258 glGetUniformLocationARB := dglGetProcAddress('glGetUniformLocationARB');
16259 glGetInfoLogARB := dglGetProcAddress('glGetInfoLogARB');
16260 glUniform1fARB := dglGetProcAddress('glUniform1fARB');
16261 glUniform2fARB := dglGetProcAddress('glUniform2fARB');
16262 glUniform3fARB := dglGetProcAddress('glUniform3fARB');
16263 glUniform4fARB := dglGetProcAddress('glUniform4fARB');
16264 glUniform1iARB := dglGetProcAddress('glUniform1iARB');
16265 glUniform2iARB := dglGetProcAddress('glUniform2iARB');
16266 glUniform3iARB := dglGetProcAddress('glUniform3iARB');
16267 glUniform4iARB := dglGetProcAddress('glUniform4iARB');
16268 glUniform1fvARB := dglGetProcAddress('glUniform1fvARB');
16269 glUniform2fvARB := dglGetProcAddress('glUniform2fvARB');
16270 glUniform3fvARB := dglGetProcAddress('glUniform3fvARB');
16271 glUniform4fvARB := dglGetProcAddress('glUniform4fvARB');
16272 glUniform1ivARB := dglGetProcAddress('glUniform1ivARB');
16273 glUniform2ivARB := dglGetProcAddress('glUniform2ivARB');
16274 glUniform3ivARB := dglGetProcAddress('glUniform3ivARB');
16275 glUniform4ivARB := dglGetProcAddress('glUniform4ivARB');
16276 glUniformMatrix2fvARB := dglGetProcAddress('glUniformMatrix2fvARB');
16277 glUniformMatrix3fvARB := dglGetProcAddress('glUniformMatrix3fvARB');
16278 glUniformMatrix4fvARB := dglGetProcAddress('glUniformMatrix4fvARB');
16280 // GL_ARB_vertex_shader
16281 glGetActiveAttribARB := dglGetProcAddress('glGetActiveAttribARB');
16282 glGetAttribLocationARB := dglGetProcAddress('glGetAttribLocationARB');
16283 glBindAttribLocationARB := dglGetProcAddress('glBindAttribLocationARB');
16284 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16287 procedure Read_GL_ARB_occlusion_query;
16289 glGenQueriesARB := dglGetProcAddress('glGenQueriesARB');
16290 glDeleteQueriesARB := dglGetProcAddress('glDeleteQueriesARB');
16291 glIsQueryARB := dglGetProcAddress('glIsQueryARB');
16292 glBeginQueryARB := dglGetProcAddress('glBeginQueryARB');
16293 glEndQueryARB := dglGetProcAddress('glEndQueryARB');
16294 glGetQueryivARB := dglGetProcAddress('glGetQueryivARB');
16295 glGetQueryObjectivARB := dglGetProcAddress('glGetQueryObjectivARB');
16296 glGetQueryObjectuivARB := dglGetProcAddress('glGetQueryObjectuivARB');
16299 procedure Read_GL_ARB_draw_instanced;
16301 glDrawArraysInstancedARB := dglGetProcAddress('glDrawArraysInstancedARB');
16302 glDrawElementsInstancedARB := dglGetProcAddress('glDrawElementsInstancedARB');
16305 procedure Read_GL_ARB_framebuffer_object;
16307 glIsRenderbuffer := dglGetProcAddress('glIsRenderbuffer');
16308 glBindRenderbuffer := dglGetProcAddress('glBindRenderbuffer');
16309 glDeleteRenderbuffers := dglGetProcAddress('glDeleteRenderbuffers');
16310 glGenRenderbuffers := dglGetProcAddress('glGenRenderbuffers');
16311 glRenderbufferStorage := dglGetProcAddress('glRenderbufferStorage');
16312 glGetRenderbufferParameteriv := dglGetProcAddress('glGetRenderbufferParameteriv');
16313 glIsFramebuffer := dglGetProcAddress('glIsFramebuffer');
16314 glBindFramebuffer := dglGetProcAddress('glBindFramebuffer');
16315 glDeleteFramebuffers := dglGetProcAddress('glDeleteFramebuffers');
16316 glGenFramebuffers := dglGetProcAddress('glGenFramebuffers');
16317 glCheckFramebufferStatus := dglGetProcAddress('glCheckFramebufferStatus');
16318 glFramebufferTexture1D := dglGetProcAddress('glFramebufferTexture1D');
16319 glFramebufferTexture2D := dglGetProcAddress('glFramebufferTexture2D');
16320 glFramebufferTexture3D := dglGetProcAddress('glFramebufferTexture3D');
16321 glFramebufferRenderbuffer := dglGetProcAddress('glFramebufferRenderbuffer');
16322 glGetFramebufferAttachmentParameteriv := dglGetProcAddress('glGetFramebufferAttachmentParameteriv');
16323 glGenerateMipmap := dglGetProcAddress('glGenerateMipmap');
16324 glBlitFramebuffer := dglGetProcAddress('glBlitFramebuffer');
16325 glRenderbufferStorageMultisample := dglGetProcAddress('glRenderbufferStorageMultisample');
16326 glFramebufferTextureLayer := dglGetProcAddress('glFramebufferTextureLayer');
16329 procedure Read_GL_ARB_geometry_shader4;
16331 glProgramParameteriARB := dglGetProcAddress('glProgramParameteriARB');
16332 glFramebufferTextureARB := dglGetProcAddress('glFramebufferTextureARB');
16333 glFramebufferTextureLayerARB := dglGetProcAddress('glFramebufferTextureLayerARB');
16334 glFramebufferTextureFaceARB := dglGetProcAddress('glFramebufferTextureFaceARB');
16337 procedure Read_GL_ARB_instanced_arrays;
16339 glVertexAttribDivisorARB := dglGetProcAddress('glVertexAttribDivisorARB');
16342 procedure Read_GL_ARB_map_buffer_range;
16344 glMapBufferRange := dglGetProcAddress('glMapBufferRange');
16345 glFlushMappedBufferRange := dglGetProcAddress('glFlushMappedBufferRange');
16348 procedure Read_GL_ARB_texture_buffer_object;
16350 glTexBufferARB := dglGetProcAddress('glTexBufferARB');
16353 procedure Read_GL_ARB_vertex_array_object;
16355 glBindVertexArray := dglGetProcAddress('glBindVertexArray');
16356 glDeleteVertexArrays := dglGetProcAddress('glDeleteVertexArrays');
16357 glGenVertexArrays := dglGetProcAddress('glGenVertexArrays');
16358 glIsVertexArray := dglGetProcAddress('glIsVertexArray');
16361 procedure Read_GL_ARB_uniform_buffer_object;
16363 glGetUniformIndices := dglGetProcAddress('glGetUniformIndices');
16364 glGetActiveUniformsiv := dglGetProcAddress('glGetActiveUniformsiv');
16365 glGetActiveUniformName := dglGetProcAddress('glGetActiveUniformName');
16366 glGetUniformBlockIndex := dglGetProcAddress('glGetUniformBlockIndex');
16367 glGetActiveUniformBlockiv := dglGetProcAddress('glGetActiveUniformBlockiv');
16368 glGetActiveUniformBlockName := dglGetProcAddress('glGetActiveUniformBlockName');
16369 glUniformBlockBinding := dglGetProcAddress('glUniformBlockBinding');
16372 procedure Read_GL_ARB_copy_buffer;
16374 glCopyBufferSubData := dglGetProcAddress('glCopyBufferSubData');
16377 procedure Read_GL_ARB_draw_elements_base_vertex;
16379 glDrawElementsBaseVertex := dglGetProcAddress('glDrawElementsBaseVertex');
16380 glDrawRangeElementsBaseVertex := dglGetProcAddress('glDrawRangeElementsBaseVertex');
16381 glDrawElementsInstancedBaseVertex := dglGetProcAddress('glDrawElementsInstancedBaseVertex');
16382 glMultiDrawElementsBaseVertex := dglGetProcAddress('glMultiDrawElementsBaseVertex');
16385 procedure Read_GL_ARB_provoking_vertex;
16387 glProvokingVertex := dglGetProcAddress('glProvokingVertex');
16390 procedure Read_GL_ARB_sync;
16392 glFenceSync := dglGetProcAddress('glFenceSync');
16393 glIsSync := dglGetProcAddress('glIsSync');
16394 glDeleteSync := dglGetProcAddress('glDeleteSync');
16395 glClientWaitSync := dglGetProcAddress('glClientWaitSync');
16396 glWaitSync := dglGetProcAddress('glWaitSync');
16397 glGetInteger64v := dglGetProcAddress('glGetInteger64v');
16398 glGetSynciv := dglGetProcAddress('glGetSynciv');
16401 procedure Read_GL_ARB_texture_multisample;
16403 glTexImage2DMultisample := dglGetProcAddress('glTexImage2DMultisample');
16404 glTexImage3DMultisample := dglGetProcAddress('glTexImage3DMultisample');
16405 glGetMultisamplefv := dglGetProcAddress('glGetMultisamplefv');
16406 glSampleMaski := dglGetProcAddress('glSampleMaski');
16409 procedure Read_GL_ARB_draw_buffers_blend;
16411 glBlendEquationiARB := dglGetProcAddress('glBlendEquationiARB');
16412 glBlendEquationSeparateiARB := dglGetProcAddress('glBlendEquationSeparateiARB');
16413 glBlendFunciARB := dglGetProcAddress('glBlendFunciARB');
16414 glBlendFuncSeparateiARB := dglGetProcAddress('glBlendFuncSeparateiARB');
16417 procedure Read_GL_ARB_sample_shading;
16419 glMinSampleShadingARB := dglGetProcAddress('glMinSampleShadingARB');
16422 procedure Read_GL_ARB_shading_language_include;
16424 glNamedStringARB := dglGetProcAddress('glNamedStringARB');
16425 glDeleteNamedStringARB := dglGetProcAddress('glDeleteNamedStringARB');
16426 glCompileShaderIncludeARB := dglGetProcAddress('glCompileShaderIncludeARB');
16427 glIsNamedStringARB := dglGetProcAddress('glIsNamedStringARB');
16428 glGetNamedStringARB := dglGetProcAddress('glGetNamedStringARB');
16429 glGetNamedStringivARB := dglGetProcAddress('glGetNamedStringivARB');
16432 procedure Read_GL_ARB_sparse_texture;
16434 glTexPageCommitmentARB := dglGetProcAddress('glTexPageCommitmentARB');
16437 procedure Read_GL_ARB_sparse_buffer;
16439 glBufferPageCommitmentARB := dglGetProcAddress('glBufferPageCommitmentARB');
16440 glNamedBufferPageCommitmentEXT := dglGetProcAddress('glNamedBufferPageCommitmentEXT');
16441 glNamedBufferPageCommitmentARB := dglGetProcAddress('glNamedBufferPageCommitmentARB');
16444 procedure Read_GL_KHR_blend_equation_advanced;
16446 glBlendBarrierKHR := dglGetProcAddress('glBlendBarrierKHR');
16450 procedure Read_GL_ARB_blend_func_extended;
16452 glBindFragDataLocationIndexed := dglGetProcAddress('glBindFragDataLocationIndexed');
16453 glGetFragDataIndex := dglGetProcAddress('glGetFragDataIndex');
16456 procedure Read_GL_ARB_sampler_objects;
16458 glGenSamplers := dglGetProcAddress('glGenSamplers');
16459 glDeleteSamplers := dglGetProcAddress('glDeleteSamplers');
16460 glIsSampler := dglGetProcAddress('glIsSampler');
16461 glBindSampler := dglGetProcAddress('glBindSampler');
16462 glSamplerParameteri := dglGetProcAddress('glSamplerParameteri');
16463 glSamplerParameteriv := dglGetProcAddress('glSamplerParameteriv');
16464 glSamplerParameterf := dglGetProcAddress('glSamplerParameterf');
16465 glSamplerParameterfv := dglGetProcAddress('glSamplerParameterfv');
16466 glSamplerParameterIiv := dglGetProcAddress('glSamplerParameterIiv');
16467 glSamplerParameterIuiv := dglGetProcAddress('glSamplerParameterIuiv');
16468 glGetSamplerParameteriv := dglGetProcAddress('glGetSamplerParameteriv');
16469 glGetSamplerParameterIiv := dglGetProcAddress('glGetSamplerParameterIiv');
16470 glGetSamplerParameterfv := dglGetProcAddress('glGetSamplerParameterfv');
16471 glGetSamplerParameterIuiv := dglGetProcAddress('glGetSamplerParameterIuiv');
16474 procedure Read_GL_ARB_timer_query;
16476 glQueryCounter := dglGetProcAddress('glQueryCounter');
16477 glGetQueryObjecti64v := dglGetProcAddress('glGetQueryObjecti64v');
16478 glGetQueryObjectui64v := dglGetProcAddress('glGetQueryObjectui64v');
16481 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
16483 glVertexP2ui := dglGetProcAddress('glVertexP2ui');
16484 glVertexP2uiv := dglGetProcAddress('glVertexP2uiv');
16485 glVertexP3ui := dglGetProcAddress('glVertexP3ui');
16486 glVertexP3uiv := dglGetProcAddress('glVertexP3uiv');
16487 glVertexP4ui := dglGetProcAddress('glVertexP4ui');
16488 glVertexP4uiv := dglGetProcAddress('glVertexP4uiv');
16489 glTexCoordP1ui := dglGetProcAddress('glTexCoordP1ui');
16490 glTexCoordP1uiv := dglGetProcAddress('glTexCoordP1uiv');
16491 glTexCoordP2ui := dglGetProcAddress('glTexCoordP2ui');
16492 glTexCoordP2uiv := dglGetProcAddress('glTexCoordP2uiv');
16493 glTexCoordP3ui := dglGetProcAddress('glTexCoordP3ui');
16494 glTexCoordP3uiv := dglGetProcAddress('glTexCoordP3uiv');
16495 glTexCoordP4ui := dglGetProcAddress('glTexCoordP4ui');
16496 glTexCoordP4uiv := dglGetProcAddress('glTexCoordP4uiv');
16497 glMultiTexCoordP1ui := dglGetProcAddress('glMultiTexCoordP1ui');
16498 glMultiTexCoordP1uiv := dglGetProcAddress('glMultiTexCoordP1uiv');
16499 glMultiTexCoordP2ui := dglGetProcAddress('glMultiTexCoordP2ui');
16500 glMultiTexCoordP2uiv := dglGetProcAddress('glMultiTexCoordP2uiv');
16501 glMultiTexCoordP3ui := dglGetProcAddress('glMultiTexCoordP3ui');
16502 glMultiTexCoordP3uiv := dglGetProcAddress('glMultiTexCoordP3uiv');
16503 glMultiTexCoordP4ui := dglGetProcAddress('glMultiTexCoordP4ui');
16504 glMultiTexCoordP4uiv := dglGetProcAddress('glMultiTexCoordP4uiv');
16505 glNormalP3ui := dglGetProcAddress('glNormalP3ui');
16506 glNormalP3uiv := dglGetProcAddress('glNormalP3uiv');
16507 glColorP3ui := dglGetProcAddress('glColorP3ui');
16508 glColorP3uiv := dglGetProcAddress('glColorP3uiv');
16509 glColorP4ui := dglGetProcAddress('glColorP4ui');
16510 glColorP4uiv := dglGetProcAddress('glColorP4uiv');
16511 glSecondaryColorP3ui := dglGetProcAddress('glSecondaryColorP3ui');
16512 glSecondaryColorP3uiv := dglGetProcAddress('glSecondaryColorP3uiv');
16513 glVertexAttribP1ui := dglGetProcAddress('glVertexAttribP1ui');
16514 glVertexAttribP1uiv := dglGetProcAddress('glVertexAttribP1uiv');
16515 glVertexAttribP2ui := dglGetProcAddress('glVertexAttribP2ui');
16516 glVertexAttribP2uiv := dglGetProcAddress('glVertexAttribP2uiv');
16517 glVertexAttribP3ui := dglGetProcAddress('glVertexAttribP3ui');
16518 glVertexAttribP3uiv := dglGetProcAddress('glVertexAttribP3uiv');
16519 glVertexAttribP4ui := dglGetProcAddress('glVertexAttribP4ui');
16520 glVertexAttribP4uiv := dglGetProcAddress('glVertexAttribP4uiv');
16523 procedure Read_GL_ARB_draw_indirect;
16525 glDrawArraysIndirect := dglGetProcAddress('glDrawArraysIndirect');
16526 glDrawElementsIndirect := dglGetProcAddress('glDrawElementsIndirect');
16529 procedure Read_GL_ARB_gpu_shader_fp64;
16531 glUniform1d := dglGetProcAddress('glUniform1d');
16532 glUniform2d := dglGetProcAddress('glUniform2d');
16533 glUniform3d := dglGetProcAddress('glUniform3d');
16534 glUniform4d := dglGetProcAddress('glUniform4d');
16535 glUniform1dv := dglGetProcAddress('glUniform1dv');
16536 glUniform2dv := dglGetProcAddress('glUniform2dv');
16537 glUniform3dv := dglGetProcAddress('glUniform3dv');
16538 glUniform4dv := dglGetProcAddress('glUniform4dv');
16539 glUniformMatrix2dv := dglGetProcAddress('glUniformMatrix2dv');
16540 glUniformMatrix3dv := dglGetProcAddress('glUniformMatrix3dv');
16541 glUniformMatrix4dv := dglGetProcAddress('glUniformMatrix4dv');
16542 glUniformMatrix2x3dv := dglGetProcAddress('glUniformMatrix2x3dv');
16543 glUniformMatrix2x4dv := dglGetProcAddress('glUniformMatrix2x4dv');
16544 glUniformMatrix3x2dv := dglGetProcAddress('glUniformMatrix3x2dv');
16545 glUniformMatrix3x4dv := dglGetProcAddress('glUniformMatrix3x4dv');
16546 glUniformMatrix4x2dv := dglGetProcAddress('glUniformMatrix4x2dv');
16547 glUniformMatrix4x3dv := dglGetProcAddress('glUniformMatrix4x3dv');
16548 glGetUniformdv := dglGetProcAddress('glGetUniformdv');
16551 procedure Read_GL_ARB_shader_subroutine;
16553 glGetSubroutineUniformLocation := dglGetProcAddress('glGetSubroutineUniformLocation');
16554 glGetSubroutineIndex := dglGetProcAddress('glGetSubroutineIndex');
16555 glGetActiveSubroutineUniformiv := dglGetProcAddress('glGetActiveSubroutineUniformiv');
16556 glGetActiveSubroutineUniformName := dglGetProcAddress('glGetActiveSubroutineUniformName');
16557 glGetActiveSubroutineName := dglGetProcAddress('glGetActiveSubroutineName');
16558 glUniformSubroutinesuiv := dglGetProcAddress('glUniformSubroutinesuiv');
16559 glGetUniformSubroutineuiv := dglGetProcAddress('glGetUniformSubroutineuiv');
16560 glGetProgramStageiv := dglGetProcAddress('glGetProgramStageiv');
16563 procedure Read_GL_ARB_tessellation_shader;
16565 glPatchParameteri := dglGetProcAddress('glPatchParameteri');
16566 glPatchParameterfv := dglGetProcAddress('glPatchParameterfv');
16569 procedure Read_GL_ARB_transform_feedback2;
16571 glBindTransformFeedback := dglGetProcAddress('glBindTransformFeedback');
16572 glDeleteTransformFeedbacks := dglGetProcAddress('glDeleteTransformFeedbacks');
16573 glGenTransformFeedbacks := dglGetProcAddress('glGenTransformFeedbacks');
16574 glIsTransformFeedback := dglGetProcAddress('glIsTransformFeedback');
16575 glPauseTransformFeedback := dglGetProcAddress('glPauseTransformFeedback');
16576 glResumeTransformFeedback := dglGetProcAddress('glResumeTransformFeedback');
16577 glDrawTransformFeedback := dglGetProcAddress('glDrawTransformFeedback');
16580 procedure Read_GL_ARB_transform_feedback3;
16582 glDrawTransformFeedbackStream := dglGetProcAddress('glDrawTransformFeedbackStream');
16583 glBeginQueryIndexed := dglGetProcAddress('glBeginQueryIndexed');
16584 glEndQueryIndexed := dglGetProcAddress('glEndQueryIndexed');
16585 glGetQueryIndexediv := dglGetProcAddress('glGetQueryIndexediv');
16588 procedure Read_GL_ARB_ES2_compatibility;
16590 glReleaseShaderCompiler := dglGetProcAddress('glReleaseShaderCompiler');
16591 glShaderBinary := dglGetProcAddress('glShaderBinary');
16592 glGetShaderPrecisionFormat := dglGetProcAddress('glGetShaderPrecisionFormat');
16593 glDepthRangef := dglGetProcAddress('glDepthRangef');
16594 glClearDepthf := dglGetProcAddress('glClearDepthf');
16597 procedure Read_GL_ARB_get_program_binary;
16599 glGetProgramBinary := dglGetProcAddress('glGetProgramBinary');
16600 glProgramBinary := dglGetProcAddress('glProgramBinary');
16601 glProgramParameteri := dglGetProcAddress('glProgramParameteri');
16604 procedure Read_GL_ARB_separate_shader_objects;
16606 glUseProgramStages := dglGetProcAddress('glUseProgramStages');
16607 glActiveShaderProgram := dglGetProcAddress('glActiveShaderProgram');
16608 glCreateShaderProgramv := dglGetProcAddress('glCreateShaderProgramv');
16609 glBindProgramPipeline := dglGetProcAddress('glBindProgramPipeline');
16610 glDeleteProgramPipelines := dglGetProcAddress('glDeleteProgramPipelines');
16611 glGenProgramPipelines := dglGetProcAddress('glGenProgramPipelines');
16612 glIsProgramPipeline := dglGetProcAddress('glIsProgramPipeline');
16613 glGetProgramPipelineiv := dglGetProcAddress('glGetProgramPipelineiv');
16614 glProgramUniform1i := dglGetProcAddress('glProgramUniform1i');
16615 glProgramUniform1iv := dglGetProcAddress('glProgramUniform1iv');
16616 glProgramUniform1f := dglGetProcAddress('glProgramUniform1f');
16617 glProgramUniform1fv := dglGetProcAddress('glProgramUniform1fv');
16618 glProgramUniform1d := dglGetProcAddress('glProgramUniform1d');
16619 glProgramUniform1dv := dglGetProcAddress('glProgramUniform1dv');
16620 glProgramUniform1ui := dglGetProcAddress('glProgramUniform1ui');
16621 glProgramUniform1uiv := dglGetProcAddress('glProgramUniform1uiv');
16622 glProgramUniform2i := dglGetProcAddress('glProgramUniform2i');
16623 glProgramUniform2iv := dglGetProcAddress('glProgramUniform2iv');
16624 glProgramUniform2f := dglGetProcAddress('glProgramUniform2f');
16625 glProgramUniform2fv := dglGetProcAddress('glProgramUniform2fv');
16626 glProgramUniform2d := dglGetProcAddress('glProgramUniform2d');
16627 glProgramUniform2dv := dglGetProcAddress('glProgramUniform2dv');
16628 glProgramUniform2ui := dglGetProcAddress('glProgramUniform2ui');
16629 glProgramUniform2uiv := dglGetProcAddress('glProgramUniform2uiv');
16630 glProgramUniform3i := dglGetProcAddress('glProgramUniform3i');
16631 glProgramUniform3iv := dglGetProcAddress('glProgramUniform3iv');
16632 glProgramUniform3f := dglGetProcAddress('glProgramUniform3f');
16633 glProgramUniform3fv := dglGetProcAddress('glProgramUniform3fv');
16634 glProgramUniform3d := dglGetProcAddress('glProgramUniform3d');
16635 glProgramUniform3dv := dglGetProcAddress('glProgramUniform3dv');
16636 glProgramUniform3ui := dglGetProcAddress('glProgramUniform3ui');
16637 glProgramUniform3uiv := dglGetProcAddress('glProgramUniform3uiv');
16638 glProgramUniform4i := dglGetProcAddress('glProgramUniform4i');
16639 glProgramUniform4iv := dglGetProcAddress('glProgramUniform4iv');
16640 glProgramUniform4f := dglGetProcAddress('glProgramUniform4f');
16641 glProgramUniform4fv := dglGetProcAddress('glProgramUniform4fv');
16642 glProgramUniform4d := dglGetProcAddress('glProgramUniform4d');
16643 glProgramUniform4dv := dglGetProcAddress('glProgramUniform4dv');
16644 glProgramUniform4ui := dglGetProcAddress('glProgramUniform4ui');
16645 glProgramUniform4uiv := dglGetProcAddress('glProgramUniform4uiv');
16646 glProgramUniformMatrix2fv := dglGetProcAddress('glProgramUniformMatrix2fv');
16647 glProgramUniformMatrix3fv := dglGetProcAddress('glProgramUniformMatrix3fv');
16648 glProgramUniformMatrix4fv := dglGetProcAddress('glProgramUniformMatrix4fv');
16649 glProgramUniformMatrix2dv := dglGetProcAddress('glProgramUniformMatrix2dv');
16650 glProgramUniformMatrix3dv := dglGetProcAddress('glProgramUniformMatrix3dv');
16651 glProgramUniformMatrix4dv := dglGetProcAddress('glProgramUniformMatrix4dv');
16652 glProgramUniformMatrix2x3fv := dglGetProcAddress('glProgramUniformMatrix2x3fv');
16653 glProgramUniformMatrix3x2fv := dglGetProcAddress('glProgramUniformMatrix3x2fv');
16654 glProgramUniformMatrix2x4fv := dglGetProcAddress('glProgramUniformMatrix2x4fv');
16655 glProgramUniformMatrix4x2fv := dglGetProcAddress('glProgramUniformMatrix4x2fv');
16656 glProgramUniformMatrix3x4fv := dglGetProcAddress('glProgramUniformMatrix3x4fv');
16657 glProgramUniformMatrix4x3fv := dglGetProcAddress('glProgramUniformMatrix4x3fv');
16658 glProgramUniformMatrix2x3dv := dglGetProcAddress('glProgramUniformMatrix2x3dv');
16659 glProgramUniformMatrix3x2dv := dglGetProcAddress('glProgramUniformMatrix3x2dv');
16660 glProgramUniformMatrix2x4dv := dglGetProcAddress('glProgramUniformMatrix2x4dv');
16661 glProgramUniformMatrix4x2dv := dglGetProcAddress('glProgramUniformMatrix4x2dv');
16662 glProgramUniformMatrix3x4dv := dglGetProcAddress('glProgramUniformMatrix3x4dv');
16663 glProgramUniformMatrix4x3dv := dglGetProcAddress('glProgramUniformMatrix4x3dv');
16664 glValidateProgramPipeline := dglGetProcAddress('glValidateProgramPipeline');
16665 glGetProgramPipelineInfoLog := dglGetProcAddress('glGetProgramPipelineInfoLog');
16668 procedure Read_GL_ARB_vertex_attrib_64bit;
16670 glVertexAttribL1d := dglGetProcAddress('glVertexAttribL1d');
16671 glVertexAttribL2d := dglGetProcAddress('glVertexAttribL2d');
16672 glVertexAttribL3d := dglGetProcAddress('glVertexAttribL3d');
16673 glVertexAttribL4d := dglGetProcAddress('glVertexAttribL4d');
16674 glVertexAttribL1dv := dglGetProcAddress('glVertexAttribL1dv');
16675 glVertexAttribL2dv := dglGetProcAddress('glVertexAttribL2dv');
16676 glVertexAttribL3dv := dglGetProcAddress('glVertexAttribL3dv');
16677 glVertexAttribL4dv := dglGetProcAddress('glVertexAttribL4dv');
16678 glVertexAttribLPointer := dglGetProcAddress('glVertexAttribLPointer');
16679 glGetVertexAttribLdv := dglGetProcAddress('glGetVertexAttribLdv');
16682 procedure Read_GL_ARB_viewport_array;
16684 glViewportArrayv := dglGetProcAddress('glViewportArrayv');
16685 glViewportIndexedf := dglGetProcAddress('glViewportIndexedf');
16686 glViewportIndexedfv := dglGetProcAddress('glViewportIndexedfv');
16687 glScissorArrayv := dglGetProcAddress('glScissorArrayv');
16688 glScissorIndexed := dglGetProcAddress('glScissorIndexed');
16689 glScissorIndexedv := dglGetProcAddress('glScissorIndexedv');
16690 glDepthRangeArrayv := dglGetProcAddress('glDepthRangeArrayv');
16691 glDepthRangeIndexed := dglGetProcAddress('glDepthRangeIndexed');
16692 glGetFloati_v := dglGetProcAddress('glGetFloati_v');
16693 glGetDoublei_v := dglGetProcAddress('glGetDoublei_v');
16698 procedure Read_GL_ARB_base_instance;
16700 glDrawArraysInstancedBaseInstance := dglGetProcAddress('glDrawArraysInstancedBaseInstance');
16701 glDrawElementsInstancedBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseInstance');
16702 glDrawElementsInstancedBaseVertexBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseVertexBaseInstance');
16705 procedure Read_GL_ARB_transform_feedback_instanced;
16707 glDrawTransformFeedbackInstanced := dglGetProcAddress('glDrawTransformFeedbackInstanced');
16708 glDrawTransformFeedbackStreamInstanced := dglGetProcAddress('glDrawTransformFeedbackStreamInstanced');
16711 procedure Read_GL_ARB_internalformat_query;
16713 glGetInternalformativ := dglGetProcAddress('glGetInternalformativ');
16716 procedure Read_GL_ARB_shader_atomic_counters;
16718 glGetActiveAtomicCounterBufferiv := dglGetProcAddress('glGetActiveAtomicCounterBufferiv');
16721 procedure Read_GL_ARB_shader_image_load_store;
16723 glBindImageTexture := dglGetProcAddress('glBindImageTexture');
16724 glMemoryBarrier := dglGetProcAddress('glMemoryBarrier');
16727 procedure Read_GL_ARB_texture_storage;
16729 glTexStorage1D := dglGetProcAddress('glTexStorage1D');
16730 glTexStorage2D := dglGetProcAddress('glTexStorage2D');
16731 glTexStorage3D := dglGetProcAddress('glTexStorage3D');
16732 glTextureStorage1DEXT := dglGetProcAddress('glTextureStorage1DEXT');
16733 glTextureStorage2DEXT := dglGetProcAddress('glTextureStorage2DEXT');
16734 glTextureStorage3DEXT := dglGetProcAddress('glTextureStorage3DEXT');
16739 procedure Read_GL_KHR_debug;
16741 glDebugMessageControl := dglGetProcAddress('glDebugMessageControl');
16742 glDebugMessageInsert := dglGetProcAddress('glDebugMessageInsert');
16743 glDebugMessageCallback := dglGetProcAddress('glDebugMessageCallback');
16744 glGetDebugMessageLog := dglGetProcAddress('glGetDebugMessageLog');
16745 glPushDebugGroup := dglGetProcAddress('glPushDebugGroup');
16746 glPopDebugGroup := dglGetProcAddress('glPopDebugGroup');
16747 glObjectLabel := dglGetProcAddress('glObjectLabel');
16748 glGetObjectLabel := dglGetProcAddress('glGetObjectLabel');
16749 glObjectPtrLabel := dglGetProcAddress('glObjectPtrLabel');
16750 glGetObjectPtrLabel := dglGetProcAddress('glGetObjectPtrLabel');
16753 procedure Read_GL_ARB_clear_buffer_object;
16755 glClearBufferData := dglGetProcAddress('glClearBufferData');
16756 glClearBufferSubData := dglGetProcAddress('glClearBufferSubData');
16757 glClearNamedBufferDataEXT := dglGetProcAddress('glClearNamedBufferDataEXT');
16758 glClearNamedBufferSubDataEXT := dglGetProcAddress('glClearNamedBufferSubDataEXT');
16761 procedure Read_GL_ARB_compute_shader;
16763 glDispatchCompute := dglGetProcAddress('glDispatchCompute');
16764 glDispatchComputeIndirect := dglGetProcAddress('glDispatchComputeIndirect');
16767 procedure Read_GL_ARB_copy_image;
16769 glCopyImageSubData := dglGetProcAddress('glCopyImageSubData');
16772 procedure Read_GL_ARB_framebuffer_no_attachments;
16774 glFramebufferParameteri := dglGetProcAddress('glFramebufferParameteri');
16775 glGetFramebufferParameteriv := dglGetProcAddress('glGetFramebufferParameteriv');
16776 glNamedFramebufferParameteriEXT := dglGetProcAddress('glNamedFramebufferParameteriEXT');
16777 glGetNamedFramebufferParameterivEXT := dglGetProcAddress('glGetNamedFramebufferParameterivEXT');
16780 procedure Read_GL_ARB_internalformat_query2;
16782 glGetInternalformati64v := dglGetProcAddress('glGetInternalformati64v');;
16785 procedure Read_GL_ARB_invalidate_subdata;
16787 glInvalidateTexSubImage := dglGetProcAddress('glInvalidateTexSubImage');
16788 glInvalidateTexImage := dglGetProcAddress('glInvalidateTexImage');
16789 glInvalidateBufferSubData := dglGetProcAddress('glInvalidateBufferSubData');
16790 glInvalidateBufferData := dglGetProcAddress('glInvalidateBufferData');
16791 glInvalidateFramebuffer := dglGetProcAddress('glInvalidateFramebuffer');
16792 glInvalidateSubFramebuffer := dglGetProcAddress('glInvalidateSubFramebuffer');
16795 procedure Read_GL_ARB_multi_draw_indirect;
16797 glMultiDrawArraysIndirect := dglGetProcAddress('glMultiDrawArraysIndirect');
16798 glMultiDrawElementsIndirect := dglGetProcAddress('glMultiDrawElementsIndirect');
16801 procedure Read_GL_ARB_program_interface_query;
16803 glGetProgramInterfaceiv := dglGetProcAddress('glGetProgramInterfaceiv');
16804 glGetProgramResourceIndex := dglGetProcAddress('glGetProgramResourceIndex');
16805 glGetProgramResourceName := dglGetProcAddress('glGetProgramResourceName');
16806 glGetProgramResourceiv := dglGetProcAddress('glGetProgramResourceiv');
16807 glGetProgramResourceLocation := dglGetProcAddress('glGetProgramResourceLocation');
16808 glGetProgramResourceLocationIndex := dglGetProcAddress('glGetProgramResourceLocationIndex');
16811 procedure Read_GL_ARB_shader_storage_buffer_object;
16813 glShaderStorageBlockBinding := dglGetProcAddress('glShaderStorageBlockBinding');
16816 procedure Read_GL_ARB_texture_buffer_range;
16818 glTexBufferRange := dglGetProcAddress('glTexBufferRange');
16819 glTextureBufferRangeEXT := dglGetProcAddress('glTextureBufferRangeEXT');
16822 procedure Read_GL_ARB_texture_storage_multisample;
16824 glTexStorage2DMultisample := dglGetProcAddress('glTexStorage2DMultisample');
16825 glTexStorage3DMultisample := dglGetProcAddress('glTexStorage3DMultisample');
16826 glTextureStorage2DMultisampleEXT := dglGetProcAddress('glTextureStorage2DMultisampleEXT');
16827 glTextureStorage3DMultisampleEXT := dglGetProcAddress('glTextureStorage3DMultisampleEXT');
16830 procedure Read_GL_ARB_texture_view;
16832 glTextureView := dglGetProcAddress('glTextureView');
16835 procedure Read_GL_ARB_vertex_attrib_binding;
16837 glBindVertexBuffer := dglGetProcAddress('glBindVertexBuffer');
16838 glVertexAttribFormat := dglGetProcAddress('glVertexAttribFormat');
16839 glVertexAttribIFormat := dglGetProcAddress('glVertexAttribIFormat');
16840 glVertexAttribLFormat := dglGetProcAddress('glVertexAttribLFormat');
16841 glVertexAttribBinding := dglGetProcAddress('glVertexAttribBinding');
16842 glVertexBindingDivisor := dglGetProcAddress('glVertexBindingDivisor');
16843 glVertexArrayBindVertexBufferEXT := dglGetProcAddress('glVertexArrayBindVertexBufferEXT');
16844 glVertexArrayVertexAttribFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribFormatEXT');
16845 glVertexArrayVertexAttribIFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribIFormatEXT');
16846 glVertexArrayVertexAttribLFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribLFormatEXT');
16847 glVertexArrayVertexAttribBindingEXT := dglGetProcAddress('glVertexArrayVertexAttribBindingEXT');
16848 glVertexArrayVertexBindingDivisorEXT := dglGetProcAddress('glVertexArrayVertexBindingDivisorEXT');
16851 procedure Read_GL_4_4;
16853 glBufferStorage := dglGetProcAddress('glBufferStorage');
16854 glClearTexImage := dglGetProcAddress('glClearTexImage');
16855 glClearTexSubImage := dglGetProcAddress('glClearTexSubImage');
16856 glBindBuffersBase := dglGetProcAddress('glBindBuffersBase');
16857 glBindBuffersRange := dglGetProcAddress('glBindBuffersRange');
16858 glBindTextures := dglGetProcAddress('glBindTextures');
16859 glBindSamplers := dglGetProcAddress('glBindSamplers');
16860 glBindImageTextures := dglGetProcAddress('glBindImageTextures');
16861 glBindVertexBuffers := dglGetProcAddress('glBindVertexBuffers');
16864 procedure Read_GL_4_5;
16866 glClipControl:= dglGetProcAddress('glClipControl');
16867 glCreateTransformFeedbacks:= dglGetProcAddress('glCreateTransformFeedbacks');
16868 glTransformFeedbackBufferBase:= dglGetProcAddress('glTransformFeedbackBufferBase');
16869 glTransformFeedbackBufferRange:= dglGetProcAddress('glTransformFeedbackBufferRange');
16870 glGetTransformFeedbackiv:= dglGetProcAddress('glGetTransformFeedbackiv');
16871 glGetTransformFeedbacki_v:= dglGetProcAddress('glGetTransformFeedbacki_v');
16872 glGetTransformFeedbacki64_v:= dglGetProcAddress('glGetTransformFeedbacki64_v');
16873 glCreateBuffers:= dglGetProcAddress('glCreateBuffers');
16874 glNamedBufferStorage:= dglGetProcAddress('glNamedBufferStorage');
16875 glNamedBufferData:= dglGetProcAddress('glNamedBufferData');
16876 glNamedBufferSubData:= dglGetProcAddress('glNamedBufferSubData');
16877 glCopyNamedBufferSubData:= dglGetProcAddress('glCopyNamedBufferSubData');
16878 glClearNamedBufferData:= dglGetProcAddress('glClearNamedBufferData');
16879 glClearNamedBufferSubData:= dglGetProcAddress('glClearNamedBufferSubData');
16880 glMapNamedBuffer:= dglGetProcAddress('glMapNamedBuffer');
16881 glMapNamedBufferRange:= dglGetProcAddress('glMapNamedBufferRange');
16882 glUnmapNamedBuffer:= dglGetProcAddress('glUnmapNamedBuffer');
16883 glFlushMappedNamedBufferRange:= dglGetProcAddress('glFlushMappedNamedBufferRange');
16884 glGetNamedBufferParameteriv:= dglGetProcAddress('glGetNamedBufferParameteriv');
16885 glGetNamedBufferParameteri64v:= dglGetProcAddress('glGetNamedBufferParameteri64v');
16886 glGetNamedBufferPointerv:= dglGetProcAddress('glGetNamedBufferPointerv');
16887 glGetNamedBufferSubData:= dglGetProcAddress('glGetNamedBufferSubData');
16888 glCreateFramebuffers:= dglGetProcAddress('glCreateFramebuffers');
16889 glNamedFramebufferRenderbuffer:= dglGetProcAddress('glNamedFramebufferRenderbuffer');
16890 glNamedFramebufferParameteri:= dglGetProcAddress('glNamedFramebufferParameteri');
16891 glNamedFramebufferTexture:= dglGetProcAddress('glNamedFramebufferTexture');
16892 glNamedFramebufferTextureLayer:= dglGetProcAddress('glNamedFramebufferTextureLayer');
16893 glNamedFramebufferDrawBuffer:= dglGetProcAddress('glNamedFramebufferDrawBuffer');
16894 glNamedFramebufferDrawBuffers:= dglGetProcAddress('glNamedFramebufferDrawBuffers');
16895 glNamedFramebufferReadBuffer:= dglGetProcAddress('glNamedFramebufferReadBuffer');
16896 glInvalidateNamedFramebufferData:= dglGetProcAddress('glInvalidateNamedFramebufferData');
16897 glInvalidateNamedFramebufferSubData:= dglGetProcAddress('glInvalidateNamedFramebufferSubData');
16898 glClearNamedFramebufferiv:= dglGetProcAddress('glClearNamedFramebufferiv');
16899 glClearNamedFramebufferuiv:= dglGetProcAddress('glClearNamedFramebufferuiv');
16900 glClearNamedFramebufferfv:= dglGetProcAddress('glClearNamedFramebufferfv');
16901 glClearNamedFramebufferfi:= dglGetProcAddress('glClearNamedFramebufferfi');
16902 glBlitNamedFramebuffer:= dglGetProcAddress('glBlitNamedFramebuffer');
16903 glCheckNamedFramebufferStatus:= dglGetProcAddress('glCheckNamedFramebufferStatus');
16904 glGetNamedFramebufferParameteriv:= dglGetProcAddress('glGetNamedFramebufferParameteriv');
16905 glGetNamedFramebufferAttachmentParameteriv:= dglGetProcAddress('glGetNamedFramebufferAttachmentParameteriv');
16906 glCreateRenderbuffers:= dglGetProcAddress('glCreateRenderbuffers');
16907 glNamedRenderbufferStorage:= dglGetProcAddress('glNamedRenderbufferStorage');
16908 glNamedRenderbufferStorageMultisample:= dglGetProcAddress('glNamedRenderbufferStorageMultisample');
16909 glGetNamedRenderbufferParameteriv:= dglGetProcAddress('glGetNamedRenderbufferParameteriv');
16910 glCreateTextures:= dglGetProcAddress('glCreateTextures');
16911 glTextureBuffer:= dglGetProcAddress('glTextureBuffer');
16912 glTextureBufferRange:= dglGetProcAddress('glTextureBufferRange');
16913 glTextureStorage1D:= dglGetProcAddress('glTextureStorage1D');
16914 glTextureStorage2D:= dglGetProcAddress('glTextureStorage2D');
16915 glTextureStorage3D:= dglGetProcAddress('glTextureStorage3D');
16916 glTextureStorage2DMultisample:= dglGetProcAddress('glTextureStorage2DMultisample');
16917 glTextureStorage3DMultisample:= dglGetProcAddress('glTextureStorage3DMultisample');
16918 glTextureSubImage1D:= dglGetProcAddress('glTextureSubImage1D');
16919 glTextureSubImage2D:= dglGetProcAddress('glTextureSubImage2D');
16920 glTextureSubImage3D:= dglGetProcAddress('glTextureSubImage3D');
16921 glCompressedTextureSubImage1D:= dglGetProcAddress('glCompressedTextureSubImage1D');
16922 glCompressedTextureSubImage2D:= dglGetProcAddress('glCompressedTextureSubImage2D');
16923 glCompressedTextureSubImage3D:= dglGetProcAddress('glCompressedTextureSubImage3D');
16924 glCopyTextureSubImage1D:= dglGetProcAddress('glCopyTextureSubImage1D');
16925 glCopyTextureSubImage2D:= dglGetProcAddress('glCopyTextureSubImage2D');
16926 glCopyTextureSubImage3D:= dglGetProcAddress('glCopyTextureSubImage3D');
16927 glTextureParameterf:= dglGetProcAddress('glTextureParameterf');
16928 glTextureParameterfv:= dglGetProcAddress('glTextureParameterfv');
16929 glTextureParameteri:= dglGetProcAddress('glTextureParameteri');
16930 glTextureParameterIiv:= dglGetProcAddress('glTextureParameterIiv');
16931 glTextureParameterIuiv:= dglGetProcAddress('glTextureParameterIuiv');
16932 glTextureParameteriv:= dglGetProcAddress('glTextureParameteriv');
16933 glGenerateTextureMipmap:= dglGetProcAddress('glGenerateTextureMipmap');
16934 glBindTextureUnit:= dglGetProcAddress('glBindTextureUnit');
16935 glGetTextureImage:= dglGetProcAddress('glGetTextureImage');
16936 glGetCompressedTextureImage:= dglGetProcAddress('glGetCompressedTextureImage');
16937 glGetTextureLevelParameterfv:= dglGetProcAddress('glGetTextureLevelParameterfv');
16938 glGetTextureLevelParameteriv:= dglGetProcAddress('glGetTextureLevelParameteriv');
16939 glGetTextureParameterfv:= dglGetProcAddress('glGetTextureParameterfv');
16940 glGetTextureParameterIiv:= dglGetProcAddress('glGetTextureParameterIiv');
16941 glGetTextureParameterIuiv:= dglGetProcAddress('glGetTextureParameterIuiv');
16942 glGetTextureParameteriv:= dglGetProcAddress('glGetTextureParameteriv');
16943 glCreateVertexArrays:= dglGetProcAddress('glCreateVertexArrays');
16944 glDisableVertexArrayAttrib:= dglGetProcAddress('glDisableVertexArrayAttrib');
16945 glEnableVertexArrayAttrib:= dglGetProcAddress('glEnableVertexArrayAttrib');
16946 glVertexArrayElementBuffer:= dglGetProcAddress('glVertexArrayElementBuffer');
16947 glVertexArrayVertexBuffer:= dglGetProcAddress('glVertexArrayVertexBuffer');
16948 glVertexArrayVertexBuffers:= dglGetProcAddress('glVertexArrayVertexBuffers');
16949 glVertexArrayAttribBinding:= dglGetProcAddress('glVertexArrayAttribBinding');
16950 glVertexArrayAttribFormat:= dglGetProcAddress('glVertexArrayAttribFormat');
16951 glVertexArrayAttribIFormat:= dglGetProcAddress('glVertexArrayAttribIFormat');
16952 glVertexArrayAttribLFormat:= dglGetProcAddress('glVertexArrayAttribLFormat');
16953 glVertexArrayBindingDivisor:= dglGetProcAddress('glVertexArrayBindingDivisor');
16954 glGetVertexArrayiv:= dglGetProcAddress('glGetVertexArrayiv');
16955 glGetVertexArrayIndexediv:= dglGetProcAddress('glGetVertexArrayIndexediv');
16956 glGetVertexArrayIndexed64iv:= dglGetProcAddress('glGetVertexArrayIndexed64iv');
16957 glCreateSamplers:= dglGetProcAddress('glCreateSamplers');
16958 glCreateProgramPipelines:= dglGetProcAddress('glCreateProgramPipelines');
16959 glCreateQueries:= dglGetProcAddress('glCreateQueries');
16960 glMemoryBarrierByRegion:= dglGetProcAddress('glMemoryBarrierByRegion');
16961 glGetTextureSubImage:= dglGetProcAddress('glGetTextureSubImage');
16962 glGetCompressedTextureSubImage:= dglGetProcAddress('glGetCompressedTextureSubImage');
16963 glGetGraphicsResetStatus:= dglGetProcAddress('glGetGraphicsResetStatus');
16964 glGetnCompressedTexImage:= dglGetProcAddress('glGetnCompressedTexImage');
16965 glGetnTexImage:= dglGetProcAddress('glGetnTexImage');
16966 glGetnUniformdv:= dglGetProcAddress('glGetnUniformdv');
16967 glGetnUniformfv:= dglGetProcAddress('glGetnUniformfv');
16968 glGetnUniformiv:= dglGetProcAddress('glGetnUniformiv');
16969 glGetnUniformuiv:= dglGetProcAddress('glGetnUniformuiv');
16970 glReadnPixels:= dglGetProcAddress('glReadnPixels');
16971 glGetnMapdv:= dglGetProcAddress('glGetnMapdv');
16972 glGetnMapfv:= dglGetProcAddress('glGetnMapfv');
16973 glGetnMapiv:= dglGetProcAddress('glGetnMapiv');
16974 glGetnPixelMapfv:= dglGetProcAddress('glGetnPixelMapfv');
16975 glGetnPixelMapuiv:= dglGetProcAddress('glGetnPixelMapuiv');
16976 glGetnPixelMapusv:= dglGetProcAddress('glGetnPixelMapusv');
16977 glGetnPolygonStipple:= dglGetProcAddress('glGetnPolygonStipple');
16978 glGetnColorTable:= dglGetProcAddress('glGetnColorTable');
16979 glGetnConvolutionFilter:= dglGetProcAddress('glGetnConvolutionFilter');
16980 glGetnSeparableFilter:= dglGetProcAddress('glGetnSeparableFilter');
16981 glGetnHistogram:= dglGetProcAddress('glGetnHistogram');
16982 glGetnMinmax:= dglGetProcAddress('glGetnMinmax');
16983 glTextureBarrier:= dglGetProcAddress('glTextureBarrier');
16986 procedure Read_GL_NV_path_rendering;
16988 glGenPathsNV := dglGetProcAddress('glGenPathsNV');
16989 glDeletePathsNV := dglGetProcAddress('glDeletePathsNV');
16990 glIsPathNV := dglGetProcAddress('glIsPathNV');
16991 glPathCommandsNV := dglGetProcAddress('glPathCommandsNV');
16992 glPathCoordsNV := dglGetProcAddress('glPathCoordsNV');
16993 glPathSubCommandsNV := dglGetProcAddress('glPathSubCommandsNV');
16994 glPathSubCoordsNV := dglGetProcAddress('glPathSubCoordsNV');
16995 glPathStringNV := dglGetProcAddress('glPathStringNV');
16996 glPathGlyphsNV := dglGetProcAddress('glPathGlyphsNV');
16997 glPathGlyphRangeNV := dglGetProcAddress('glPathGlyphRangeNV');
16998 glWeightPathsNV := dglGetProcAddress('glWeightPathsNV');
16999 glCopyPathNV := dglGetProcAddress('glCopyPathNV');
17000 glInterpolatePathsNV := dglGetProcAddress('glInterpolatePathsNV');
17001 glTransformPathNV := dglGetProcAddress('glTransformPathNV');
17002 glPathParameterivNV := dglGetProcAddress('glPathParameterivNV');
17003 glPathParameteriNV := dglGetProcAddress('glPathParameteriNV');
17004 glPathParameterfvNV := dglGetProcAddress('glPathParameterfvNV');
17005 glPathParameterfNV := dglGetProcAddress('glPathParameterfNV');
17006 glPathDashArrayNV := dglGetProcAddress('glPathDashArrayNV');
17007 glPathStencilFuncNV := dglGetProcAddress('glPathStencilFuncNV');
17008 glPathStencilDepthOffsetNV := dglGetProcAddress('glPathStencilDepthOffsetNV');
17009 glStencilFillPathNV := dglGetProcAddress('glStencilFillPathNV');
17010 glStencilStrokePathNV := dglGetProcAddress('glStencilStrokePathNV');
17011 glStencilFillPathInstancedNV := dglGetProcAddress('glStencilFillPathInstancedNV');
17012 glStencilStrokePathInstancedNV := dglGetProcAddress('glStencilStrokePathInstancedNV');
17013 glPathCoverDepthFuncNV := dglGetProcAddress('glPathCoverDepthFuncNV');
17014 glPathColorGenNV := dglGetProcAddress('glPathColorGenNV');
17015 glPathTexGenNV := dglGetProcAddress('glPathTexGenNV');
17016 glPathFogGenNV := dglGetProcAddress('glPathFogGenNV');
17017 glCoverFillPathNV := dglGetProcAddress('glCoverFillPathNV');
17018 glCoverStrokePathNV := dglGetProcAddress('glCoverStrokePathNV');
17019 glCoverFillPathInstancedNV := dglGetProcAddress('glCoverFillPathInstancedNV');
17020 glCoverStrokePathInstancedNV := dglGetProcAddress('glCoverStrokePathInstancedNV');
17021 glGetPathParameterivNV := dglGetProcAddress('glGetPathParameterivNV');
17022 glGetPathParameterfvNV := dglGetProcAddress('glGetPathParameterfvNV');
17023 glGetPathCommandsNV := dglGetProcAddress('glGetPathCommandsNV');
17024 glGetPathCoordsNV := dglGetProcAddress('glGetPathCoordsNV');
17025 glGetPathDashArrayNV := dglGetProcAddress('glGetPathDashArrayNV');
17026 glGetPathMetricsNV := dglGetProcAddress('glGetPathMetricsNV');
17027 glGetPathMetricRangeNV := dglGetProcAddress('glGetPathMetricRangeNV');
17028 glGetPathSpacingNV := dglGetProcAddress('glGetPathSpacingNV');
17029 glGetPathColorGenivNV := dglGetProcAddress('glGetPathColorGenivNV');
17030 glGetPathColorGenfvNV := dglGetProcAddress('glGetPathColorGenfvNV');
17031 glGetPathTexGenivNV := dglGetProcAddress('glGetPathTexGenivNV');
17032 glGetPathTexGenfvNV := dglGetProcAddress('glGetPathTexGenfvNV');
17033 glIsPointInFillPathNV := dglGetProcAddress('glIsPointInFillPathNV');
17034 glIsPointInStrokePathNV := dglGetProcAddress('glIsPointInStrokePathNV');
17035 glGetPathLengthNV := dglGetProcAddress('glGetPathLengthNV');
17036 glPointAlongPathNV := dglGetProcAddress('glPointAlongPathNV');
17039 procedure Read_GL_AMD_stencil_operation_extended;
17041 glStencilOpValueAMD := dglGetProcAddress('glStencilOpValueAMD');
17044 procedure Read_GL_NV_bindless_texture;
17046 glGetTextureHandleNV := dglGetProcAddress('glGetTextureHandleNV');
17047 glGetTextureSamplerHandleNV := dglGetProcAddress('glGetTextureSamplerHandleNV');
17048 glMakeTextureHandleResidentNV := dglGetProcAddress('glMakeTextureHandleResidentNV');
17049 glMakeTextureHandleNonResidentNV := dglGetProcAddress('glMakeTextureHandleNonResidentNV');
17050 glGetImageHandleNV := dglGetProcAddress('glGetImageHandleNV');
17051 glMakeImageHandleResidentNV := dglGetProcAddress('glMakeImageHandleResidentNV');
17052 glMakeImageHandleNonResidentNV := dglGetProcAddress('glMakeImageHandleNonResidentNV');
17053 glUniformHandleui64NV := dglGetProcAddress('glUniformHandleui64NV');
17054 glUniformHandleui64vNV := dglGetProcAddress('glUniformHandleui64vNV');
17055 glProgramUniformHandleui64NV := dglGetProcAddress('glProgramUniformHandleui64NV');
17056 glProgramUniformHandleui64vNV := dglGetProcAddress('glProgramUniformHandleui64vNV');
17057 glIsTextureHandleResidentNV := dglGetProcAddress('glIsTextureHandleResidentNV');
17058 glIsImageHandleResidentNV := dglGetProcAddress('glIsImageHandleResidentNV');
17061 procedure Read_GL_ARB_bindless_texture;
17063 glGetTextureHandleARB := dglGetProcAddress('TglGetTextureHandleARB');
17064 glGetTextureSamplerHandleARB := dglGetProcAddress('TglGetTextureSamplerHandleARB');
17065 glMakeTextureHandleResidentARB := dglGetProcAddress('TglMakeTextureHandleResidentARB');
17066 glMakeTextureHandleNonResidentARB := dglGetProcAddress('TglMakeTextureHandleNonResidentARB');
17067 glGetImageHandleARB := dglGetProcAddress('TglGetImageHandleARB');
17068 glMakeImageHandleResidentARB := dglGetProcAddress('TglMakeImageHandleResidentARB');
17069 glMakeImageHandleNonResidentARB := dglGetProcAddress('TglMakeImageHandleNonResidentARB');
17070 glUniformHandleui64ARB := dglGetProcAddress('TglUniformHandleui64ARB');
17071 glUniformHandleui64vARB := dglGetProcAddress('TglUniformHandleui64vARB');
17072 glProgramUniformHandleui64ARB := dglGetProcAddress('TglProgramUniformHandleui64ARB');
17073 glProgramUniformHandleui64vARB := dglGetProcAddress('TglProgramUniformHandleui64vARB');
17074 glIsTextureHandleResidentARB := dglGetProcAddress('TglIsTextureHandleResidentARB');
17075 glIsImageHandleResidentARB := dglGetProcAddress('TglIsImageHandleResidentARB');
17076 glVertexAttribL1ui64ARB := dglGetProcAddress('TglVertexAttribL1ui64ARB');
17077 glVertexAttribL1ui64vARB := dglGetProcAddress('TglVertexAttribL1ui64vARB');
17078 glGetVertexAttribLui64vARB := dglGetProcAddress('TglGetVertexAttribLui64vARB');
17081 procedure Read_GL_ARB_cl_event;
17083 glCreateSyncFromCLeventARB := dglGetProcAddress('glCreateSyncFromCLeventARB');
17086 procedure Read_GL_ARB_debug_output;
17088 glDebugMessageControlARB := dglGetProcAddress('glDebugMessageControlARB');
17089 glDebugMessageInsertARB := dglGetProcAddress('glDebugMessageInsertARB');
17090 glDebugMessageCallbackARB := dglGetProcAddress('glDebugMessageCallbackARB');
17091 glGetDebugMessageLogARB := dglGetProcAddress('glGetDebugMessageLogARB');
17094 procedure Read_GL_ARB_robustness;
17096 glGetGraphicsResetStatusARB := dglGetProcAddress('glGetGraphicsResetStatusARB');
17097 glGetnMapdvARB := dglGetProcAddress('glGetnMapdvARB');
17098 glGetnMapfvARB := dglGetProcAddress('glGetnMapfvARB');
17099 glGetnMapivARB := dglGetProcAddress('glGetnMapivARB');
17100 glGetnPixelMapfvARB := dglGetProcAddress('glGetnPixelMapfvARB');
17101 glGetnPixelMapuivARB := dglGetProcAddress('glGetnPixelMapuivARB');
17102 glGetnPixelMapusvARB := dglGetProcAddress('glGetnPixelMapusvARB');
17103 glGetnPolygonStippleARB := dglGetProcAddress('glGetnPolygonStippleARB');
17104 glGetnColorTableARB := dglGetProcAddress('glGetnColorTableARB');
17105 glGetnConvolutionFilterARB := dglGetProcAddress('glGetnConvolutionFilterARB');
17106 glGetnSeparableFilterARB := dglGetProcAddress('glGetnSeparableFilterARB');
17107 glGetnHistogramARB := dglGetProcAddress('glGetnHistogramARB');
17108 glGetnMinmaxARB := dglGetProcAddress('glGetnMinmaxARB');
17109 glGetnTexImageARB := dglGetProcAddress('glGetnTexImageARB');
17110 glReadnPixelsARB := dglGetProcAddress('glReadnPixelsARB');
17111 glGetnCompressedTexImageARB := dglGetProcAddress('glGetnCompressedTexImageARB');
17112 glGetnUniformfvARB := dglGetProcAddress('glGetnUniformfvARB');
17113 glGetnUniformivARB := dglGetProcAddress('glGetnUniformivARB');
17114 glGetnUniformuivARB := dglGetProcAddress('glGetnUniformuivARB');
17115 glGetnUniformdvARB := dglGetProcAddress('glGetnUniformdvARB');
17118 procedure Read_GL_ATI_draw_buffers;
17120 glDrawBuffersATI := dglGetProcAddress('glDrawBuffersATI');
17123 procedure Read_GL_ATI_element_array;
17125 glElementPointerATI := dglGetProcAddress('glElementPointerATI');
17126 glDrawElementArrayATI := dglGetProcAddress('glDrawElementArrayATI');
17127 glDrawRangeElementArrayATI := dglGetProcAddress('glDrawRangeElementArrayATI');
17130 procedure Read_GL_ATI_envmap_bumpmap;
17132 glTexBumpParameterivATI := dglGetProcAddress('glTexBumpParameterivATI');
17133 glTexBumpParameterfvATI := dglGetProcAddress('glTexBumpParameterfvATI');
17134 glGetTexBumpParameterivATI := dglGetProcAddress('glGetTexBumpParameterivATI');
17135 glGetTexBumpParameterfvATI := dglGetProcAddress('glGetTexBumpParameterfvATI');
17138 procedure Read_GL_ATI_fragment_shader;
17140 glGenFragmentShadersATI := dglGetProcAddress('glGenFragmentShadersATI');
17141 glBindFragmentShaderATI := dglGetProcAddress('glBindFragmentShaderATI');
17142 glDeleteFragmentShaderATI := dglGetProcAddress('glDeleteFragmentShaderATI');
17143 glBeginFragmentShaderATI := dglGetProcAddress('glBeginFragmentShaderATI');
17144 glEndFragmentShaderATI := dglGetProcAddress('glEndFragmentShaderATI');
17145 glPassTexCoordATI := dglGetProcAddress('glPassTexCoordATI');
17146 glSampleMapATI := dglGetProcAddress('glSampleMapATI');
17147 glColorFragmentOp1ATI := dglGetProcAddress('glColorFragmentOp1ATI');
17148 glColorFragmentOp2ATI := dglGetProcAddress('glColorFragmentOp2ATI');
17149 glColorFragmentOp3ATI := dglGetProcAddress('glColorFragmentOp3ATI');
17150 glAlphaFragmentOp1ATI := dglGetProcAddress('glAlphaFragmentOp1ATI');
17151 glAlphaFragmentOp2ATI := dglGetProcAddress('glAlphaFragmentOp2ATI');
17152 glAlphaFragmentOp3ATI := dglGetProcAddress('glAlphaFragmentOp3ATI');
17153 glSetFragmentShaderConstantATI := dglGetProcAddress('glSetFragmentShaderConstantATI');
17156 procedure Read_GL_ATI_map_object_buffer;
17158 glMapObjectBufferATI := dglGetProcAddress('glMapObjectBufferATI');
17159 glUnmapObjectBufferATI := dglGetProcAddress('glUnmapObjectBufferATI');
17162 procedure Read_GL_ATI_pn_triangles;
17164 glPNTrianglesiATI := dglGetProcAddress('glPNTrianglesiATI');
17165 glPNTrianglesfATI := dglGetProcAddress('glPNTrianglesfATI');
17168 procedure Read_GL_ATI_separate_stencil;
17170 glStencilOpSeparateATI := dglGetProcAddress('glStencilOpSeparateATI');
17171 glStencilFuncSeparateATI := dglGetProcAddress('glStencilFuncSeparateATI');
17174 procedure Read_GL_ATI_vertex_array_object;
17176 glNewObjectBufferATI := dglGetProcAddress('glNewObjectBufferATI');
17177 glIsObjectBufferATI := dglGetProcAddress('glIsObjectBufferATI');
17178 glUpdateObjectBufferATI := dglGetProcAddress('glUpdateObjectBufferATI');
17179 glGetObjectBufferfvATI := dglGetProcAddress('glGetObjectBufferfvATI');
17180 glGetObjectBufferivATI := dglGetProcAddress('glGetObjectBufferivATI');
17181 glFreeObjectBufferATI := dglGetProcAddress('glFreeObjectBufferATI');
17182 glArrayObjectATI := dglGetProcAddress('glArrayObjectATI');
17183 glGetArrayObjectfvATI := dglGetProcAddress('glGetArrayObjectfvATI');
17184 glGetArrayObjectivATI := dglGetProcAddress('glGetArrayObjectivATI');
17185 glVariantArrayObjectATI := dglGetProcAddress('glVariantArrayObjectATI');
17186 glGetVariantArrayObjectfvATI := dglGetProcAddress('glGetVariantArrayObjectfvATI');
17187 glGetVariantArrayObjectivATI := dglGetProcAddress('glGetVariantArrayObjectivATI');
17191 procedure Read_GL_ATI_vertex_attrib_array_object;
17193 glVertexAttribArrayObjectATI := dglGetProcAddress('glVertexAttribArrayObjectATI');
17194 glGetVertexAttribArrayObjectfvATI := dglGetProcAddress('glGetVertexAttribArrayObjectfvATI');
17195 glGetVertexAttribArrayObjectivATI := dglGetProcAddress('glGetVertexAttribArrayObjectivATI');
17198 procedure Read_GL_ATI_vertex_streams;
17200 glVertexStream1sATI := dglGetProcAddress('glVertexStream1sATI');
17201 glVertexStream1svATI := dglGetProcAddress('glVertexStream1svATI');
17202 glVertexStream1iATI := dglGetProcAddress('glVertexStream1iATI');
17203 glVertexStream1ivATI := dglGetProcAddress('glVertexStream1ivATI');
17204 glVertexStream1fATI := dglGetProcAddress('glVertexStream1fATI');
17205 glVertexStream1fvATI := dglGetProcAddress('glVertexStream1fvATI');
17206 glVertexStream1dATI := dglGetProcAddress('glVertexStream1dATI');
17207 glVertexStream1dvATI := dglGetProcAddress('glVertexStream1dvATI');
17208 glVertexStream2sATI := dglGetProcAddress('glVertexStream2sATI');
17209 glVertexStream2svATI := dglGetProcAddress('glVertexStream2svATI');
17210 glVertexStream2iATI := dglGetProcAddress('glVertexStream2iATI');
17211 glVertexStream2ivATI := dglGetProcAddress('glVertexStream2ivATI');
17212 glVertexStream2fATI := dglGetProcAddress('glVertexStream2fATI');
17213 glVertexStream2fvATI := dglGetProcAddress('glVertexStream2fvATI');
17214 glVertexStream2dATI := dglGetProcAddress('glVertexStream2dATI');
17215 glVertexStream2dvATI := dglGetProcAddress('glVertexStream2dvATI');
17216 glVertexStream3sATI := dglGetProcAddress('glVertexStream3sATI');
17217 glVertexStream3svATI := dglGetProcAddress('glVertexStream3svATI');
17218 glVertexStream3iATI := dglGetProcAddress('glVertexStream3iATI');
17219 glVertexStream3ivATI := dglGetProcAddress('glVertexStream3ivATI');
17220 glVertexStream3fATI := dglGetProcAddress('glVertexStream3fATI');
17221 glVertexStream3fvATI := dglGetProcAddress('glVertexStream3fvATI');
17222 glVertexStream3dATI := dglGetProcAddress('glVertexStream3dATI');
17223 glVertexStream3dvATI := dglGetProcAddress('glVertexStream3dvATI');
17224 glVertexStream4sATI := dglGetProcAddress('glVertexStream4sATI');
17225 glVertexStream4svATI := dglGetProcAddress('glVertexStream4svATI');
17226 glVertexStream4iATI := dglGetProcAddress('glVertexStream4iATI');
17227 glVertexStream4ivATI := dglGetProcAddress('glVertexStream4ivATI');
17228 glVertexStream4fATI := dglGetProcAddress('glVertexStream4fATI');
17229 glVertexStream4fvATI := dglGetProcAddress('glVertexStream4fvATI');
17230 glVertexStream4dATI := dglGetProcAddress('glVertexStream4dATI');
17231 glVertexStream4dvATI := dglGetProcAddress('glVertexStream4dvATI');
17232 glNormalStream3bATI := dglGetProcAddress('glNormalStream3bATI');
17233 glNormalStream3bvATI := dglGetProcAddress('glNormalStream3bvATI');
17234 glNormalStream3sATI := dglGetProcAddress('glNormalStream3sATI');
17235 glNormalStream3svATI := dglGetProcAddress('glNormalStream3svATI');
17236 glNormalStream3iATI := dglGetProcAddress('glNormalStream3iATI');
17237 glNormalStream3ivATI := dglGetProcAddress('glNormalStream3ivATI');
17238 glNormalStream3fATI := dglGetProcAddress('glNormalStream3fATI');
17239 glNormalStream3fvATI := dglGetProcAddress('glNormalStream3fvATI');
17240 glNormalStream3dATI := dglGetProcAddress('glNormalStream3dATI');
17241 glNormalStream3dvATI := dglGetProcAddress('glNormalStream3dvATI');
17242 glClientActiveVertexStreamATI := dglGetProcAddress('glClientActiveVertexStreamATI');
17243 glVertexBlendEnviATI := dglGetProcAddress('glVertexBlendEnviATI');
17244 glVertexBlendEnvfATI := dglGetProcAddress('glVertexBlendEnvfATI');
17247 procedure Read_GL_AMD_performance_monitor;
17249 glGetPerfMonitorGroupsAMD := dglGetProcAddress('glGetPerfMonitorGroupsAMD');
17250 glGetPerfMonitorCountersAMD := dglGetProcAddress('glGetPerfMonitorCountersAMD');
17251 glGetPerfMonitorGroupStringAMD := dglGetProcAddress('glGetPerfMonitorGroupStringAMD');
17252 glGetPerfMonitorCounterStringAMD := dglGetProcAddress('glGetPerfMonitorCounterStringAMD');
17253 glGetPerfMonitorCounterInfoAMD := dglGetProcAddress('glGetPerfMonitorCounterInfoAMD');
17254 glGenPerfMonitorsAMD := dglGetProcAddress('glGenPerfMonitorsAMD');
17255 glDeletePerfMonitorsAMD := dglGetProcAddress('glDeletePerfMonitorsAMD');
17256 glSelectPerfMonitorCountersAMD := dglGetProcAddress('glSelectPerfMonitorCountersAMD');
17257 glBeginPerfMonitorAMD := dglGetProcAddress('glBeginPerfMonitorAMD');
17258 glEndPerfMonitorAMD := dglGetProcAddress('glEndPerfMonitorAMD');
17259 glGetPerfMonitorCounterDataAMD := dglGetProcAddress('glGetPerfMonitorCounterDataAMD');
17262 procedure Read_GL_AMD_vertex_shader_tesselator;
17264 glTessellationFactorAMD := dglGetProcAddress('glTessellationFactorAMD');
17265 glTessellationModeAMD := dglGetProcAddress('glTessellationModeAMD');
17268 procedure Read_GL_AMD_draw_buffers_blend;
17270 glBlendFuncIndexedAMD := dglGetProcAddress('glBlendFuncIndexedAMD');
17271 glBlendFuncSeparateIndexedAMD := dglGetProcAddress('glBlendFuncSeparateIndexedAMD');
17272 glBlendEquationIndexedAMD := dglGetProcAddress('glBlendEquationIndexedAMD');
17273 glBlendEquationSeparateIndexedAMD := dglGetProcAddress('glBlendEquationSeparateIndexedAMD');
17276 procedure Read_GL_AMD_name_gen_delete;
17278 glGenNamesAMD := dglGetProcAddress('glGenNamesAMD');
17279 glDeleteNamesAMD := dglGetProcAddress('glDeleteNamesAMD');
17280 glIsNameAMD := dglGetProcAddress('glIsNameAMD');
17283 procedure Read_GL_AMD_debug_output;
17285 glDebugMessageEnableAMD := dglGetProcAddress('glDebugMessageEnableAMD');
17286 glDebugMessageInsertAMD := dglGetProcAddress('glDebugMessageInsertAMD');
17287 glDebugMessageCallbackAMD := dglGetProcAddress('glDebugMessageCallbackAMD');
17288 glGetDebugMessageLogAMD := dglGetProcAddress('glGetDebugMessageLogAMD');
17291 procedure Read_GL_EXT_blend_color;
17293 glBlendColorEXT := dglGetProcAddress('glBlendColorEXT');
17296 procedure Read_GL_EXT_blend_func_separate;
17298 glBlendFuncSeparateEXT := dglGetProcAddress('glBlendFuncSeparateEXT');
17301 procedure Read_GL_EXT_blend_minmax;
17303 glBlendEquationEXT := dglGetProcAddress('glBlendEquationEXT');
17306 procedure Read_GL_EXT_color_subtable;
17308 glColorSubTableEXT := dglGetProcAddress('glColorSubTableEXT');
17309 glCopyColorSubTableEXT := dglGetProcAddress('glCopyColorSubTableEXT');
17312 procedure Read_GL_EXT_compiled_vertex_array;
17314 glLockArraysEXT := dglGetProcAddress('glLockArraysEXT');
17315 glUnlockArraysEXT := dglGetProcAddress('glUnlockArraysEXT');
17318 procedure Read_GL_EXT_convolution;
17320 glConvolutionFilter1DEXT := dglGetProcAddress('glConvolutionFilter1DEXT');
17321 glConvolutionFilter2DEXT := dglGetProcAddress('glConvolutionFilter2DEXT');
17322 glConvolutionParameterfEXT := dglGetProcAddress('glConvolutionParameterfEXT');
17323 glConvolutionParameterfvEXT := dglGetProcAddress('glConvolutionParameterfvEXT');
17324 glConvolutionParameteriEXT := dglGetProcAddress('glConvolutionParameteriEXT');
17325 glConvolutionParameterivEXT := dglGetProcAddress('glConvolutionParameterivEXT');
17326 glCopyConvolutionFilter1DEXT := dglGetProcAddress('glCopyConvolutionFilter1DEXT');
17327 glCopyConvolutionFilter2DEXT := dglGetProcAddress('glCopyConvolutionFilter2DEXT');
17328 glGetConvolutionFilterEXT := dglGetProcAddress('glGetConvolutionFilterEXT');
17329 glGetConvolutionParameterfvEXT := dglGetProcAddress('glGetConvolutionParameterfvEXT');
17330 glGetConvolutionParameterivEXT := dglGetProcAddress('glGetConvolutionParameterivEXT');
17331 glGetSeparableFilterEXT := dglGetProcAddress('glGetSeparableFilterEXT');
17332 glSeparableFilter2DEXT := dglGetProcAddress('glSeparableFilter2DEXT');
17335 procedure Read_GL_EXT_coordinate_frame;
17337 glTangent3bEXT := dglGetProcAddress('glTangent3bEXT');
17338 glTangent3bvEXT := dglGetProcAddress('glTangent3bvEXT');
17339 glTangent3dEXT := dglGetProcAddress('glTangent3dEXT');
17340 glTangent3dvEXT := dglGetProcAddress('glTangent3dvEXT');
17341 glTangent3fEXT := dglGetProcAddress('glTangent3fEXT');
17342 glTangent3fvEXT := dglGetProcAddress('glTangent3fvEXT');
17343 glTangent3iEXT := dglGetProcAddress('glTangent3iEXT');
17344 glTangent3ivEXT := dglGetProcAddress('glTangent3ivEXT');
17345 glTangent3sEXT := dglGetProcAddress('glTangent3sEXT');
17346 glTangent3svEXT := dglGetProcAddress('glTangent3svEXT');
17347 glBinormal3bEXT := dglGetProcAddress('glBinormal3bEXT');
17348 glBinormal3bvEXT := dglGetProcAddress('glBinormal3bvEXT');
17349 glBinormal3dEXT := dglGetProcAddress('glBinormal3dEXT');
17350 glBinormal3dvEXT := dglGetProcAddress('glBinormal3dvEXT');
17351 glBinormal3fEXT := dglGetProcAddress('glBinormal3fEXT');
17352 glBinormal3fvEXT := dglGetProcAddress('glBinormal3fvEXT');
17353 glBinormal3iEXT := dglGetProcAddress('glBinormal3iEXT');
17354 glBinormal3ivEXT := dglGetProcAddress('glBinormal3ivEXT');
17355 glBinormal3sEXT := dglGetProcAddress('glBinormal3sEXT');
17356 glBinormal3svEXT := dglGetProcAddress('glBinormal3svEXT');
17357 glTangentPointerEXT := dglGetProcAddress('glTangentPointerEXT');
17358 glBinormalPointerEXT := dglGetProcAddress('glBinormalPointerEXT');
17361 procedure Read_GL_EXT_copy_texture;
17363 glCopyTexImage1DEXT := dglGetProcAddress('glCopyTexImage1DEXT');
17364 glCopyTexImage2DEXT := dglGetProcAddress('glCopyTexImage2DEXT');
17365 glCopyTexSubImage1DEXT := dglGetProcAddress('glCopyTexSubImage1DEXT');
17366 glCopyTexSubImage2DEXT := dglGetProcAddress('glCopyTexSubImage2DEXT');
17367 glCopyTexSubImage3DEXT := dglGetProcAddress('glCopyTexSubImage3DEXT');
17370 procedure Read_GL_EXT_cull_vertex;
17372 glCullParameterdvEXT := dglGetProcAddress('glCullParameterdvEXT');
17373 glCullParameterfvEXT := dglGetProcAddress('glCullParameterfvEXT');
17376 procedure Read_GL_EXT_draw_range_elements;
17378 glDrawRangeElementsEXT := dglGetProcAddress('glDrawRangeElementsEXT');
17381 procedure Read_GL_EXT_fog_coord;
17383 glFogCoordfEXT := dglGetProcAddress('glFogCoordfEXT');
17384 glFogCoordfvEXT := dglGetProcAddress('glFogCoordfvEXT');
17385 glFogCoorddEXT := dglGetProcAddress('glFogCoorddEXT');
17386 glFogCoorddvEXT := dglGetProcAddress('glFogCoorddvEXT');
17387 glFogCoordPointerEXT := dglGetProcAddress('glFogCoordPointerEXT');
17390 procedure Read_GL_EXT_framebuffer_object;
17392 glIsRenderbufferEXT := dglGetProcAddress('glIsRenderbufferEXT');
17393 glBindRenderbufferEXT := dglGetProcAddress('glBindRenderbufferEXT');
17394 glDeleteRenderbuffersEXT := dglGetProcAddress('glDeleteRenderbuffersEXT');
17395 glGenRenderbuffersEXT := dglGetProcAddress('glGenRenderbuffersEXT');
17396 glRenderbufferStorageEXT := dglGetProcAddress('glRenderbufferStorageEXT');
17397 glGetRenderbufferParameterivEXT := dglGetProcAddress('glGetRenderbufferParameterivEXT');
17398 glIsFramebufferEXT := dglGetProcAddress('glIsFramebufferEXT');
17399 glBindFramebufferEXT := dglGetProcAddress('glBindFramebufferEXT');
17400 glDeleteFramebuffersEXT := dglGetProcAddress('glDeleteFramebuffersEXT');
17401 glGenFramebuffersEXT := dglGetProcAddress('glGenFramebuffersEXT');
17402 glCheckFramebufferStatusEXT := dglGetProcAddress('glCheckFramebufferStatusEXT');
17403 glFramebufferTexture1DEXT := dglGetProcAddress('glFramebufferTexture1DEXT');
17404 glFramebufferTexture2DEXT := dglGetProcAddress('glFramebufferTexture2DEXT');
17405 glFramebufferTexture3DEXT := dglGetProcAddress('glFramebufferTexture3DEXT');
17406 glFramebufferRenderbufferEXT := dglGetProcAddress('glFramebufferRenderbufferEXT');
17407 glGetFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetFramebufferAttachmentParameterivEXT');
17408 glGenerateMipmapEXT := dglGetProcAddress('glGenerateMipmapEXT');
17411 procedure Read_GL_EXT_histogram;
17413 glGetHistogramEXT := dglGetProcAddress('glGetHistogramEXT');
17414 glGetHistogramParameterfvEXT := dglGetProcAddress('glGetHistogramParameterfvEXT');
17415 glGetHistogramParameterivEXT := dglGetProcAddress('glGetHistogramParameterivEXT');
17416 glGetMinmaxEXT := dglGetProcAddress('glGetMinmaxEXT');
17417 glGetMinmaxParameterfvEXT := dglGetProcAddress('glGetMinmaxParameterfvEXT');
17418 glGetMinmaxParameterivEXT := dglGetProcAddress('glGetMinmaxParameterivEXT');
17419 glHistogramEXT := dglGetProcAddress('glHistogramEXT');
17420 glMinmaxEXT := dglGetProcAddress('glMinmaxEXT');
17421 glResetHistogramEXT := dglGetProcAddress('glResetHistogramEXT');
17422 glResetMinmaxEXT := dglGetProcAddress('glResetMinmaxEXT');
17425 procedure Read_GL_EXT_index_func;
17427 glIndexFuncEXT := dglGetProcAddress('glIndexFuncEXT');
17430 procedure Read_GL_EXT_index_material;
17432 glIndexMaterialEXT := dglGetProcAddress('glIndexMaterialEXT');
17435 procedure Read_GL_EXT_light_texture;
17437 glApplyTextureEXT := dglGetProcAddress('glApplyTextureEXT');
17438 glTextureLightEXT := dglGetProcAddress('glTextureLightEXT');
17439 glTextureMaterialEXT := dglGetProcAddress('glTextureMaterialEXT');
17442 procedure Read_GL_EXT_multi_draw_arrays;
17444 glMultiDrawArraysEXT := dglGetProcAddress('glMultiDrawArraysEXT');
17445 glMultiDrawElementsEXT := dglGetProcAddress('glMultiDrawElementsEXT');
17448 procedure Read_GL_EXT_multisample;
17450 glSampleMaskEXT := dglGetProcAddress('glSampleMaskEXT');
17451 glSamplePatternEXT := dglGetProcAddress('glSamplePatternEXT');
17454 procedure Read_GL_EXT_paletted_texture;
17456 glColorTableEXT := dglGetProcAddress('glColorTableEXT');
17457 glGetColorTableEXT := dglGetProcAddress('glGetColorTableEXT');
17458 glGetColorTableParameterivEXT := dglGetProcAddress('glGetColorTableParameterivEXT');
17459 glGetColorTableParameterfvEXT := dglGetProcAddress('glGetColorTableParameterfvEXT');
17462 procedure Read_GL_EXT_pixel_transform;
17464 glPixelTransformParameteriEXT := dglGetProcAddress('glPixelTransformParameteriEXT');
17465 glPixelTransformParameterfEXT := dglGetProcAddress('glPixelTransformParameterfEXT');
17466 glPixelTransformParameterivEXT := dglGetProcAddress('glPixelTransformParameterivEXT');
17467 glPixelTransformParameterfvEXT := dglGetProcAddress('glPixelTransformParameterfvEXT');
17470 procedure Read_GL_EXT_point_parameters;
17472 glPointParameterfEXT := dglGetProcAddress('glPointParameterfEXT');
17473 glPointParameterfvEXT := dglGetProcAddress('glPointParameterfvEXT');
17476 procedure Read_GL_EXT_polygon_offset;
17478 glPolygonOffsetEXT := dglGetProcAddress('glPolygonOffsetEXT');
17481 procedure Read_GL_EXT_secondary_color;
17483 glSecondaryColor3bEXT := dglGetProcAddress('glSecondaryColor3bEXT');
17484 glSecondaryColor3bvEXT := dglGetProcAddress('glSecondaryColor3bvEXT');
17485 glSecondaryColor3dEXT := dglGetProcAddress('glSecondaryColor3dEXT');
17486 glSecondaryColor3dvEXT := dglGetProcAddress('glSecondaryColor3dvEXT');
17487 glSecondaryColor3fEXT := dglGetProcAddress('glSecondaryColor3fEXT');
17488 glSecondaryColor3fvEXT := dglGetProcAddress('glSecondaryColor3fvEXT');
17489 glSecondaryColor3iEXT := dglGetProcAddress('glSecondaryColor3iEXT');
17490 glSecondaryColor3ivEXT := dglGetProcAddress('glSecondaryColor3ivEXT');
17491 glSecondaryColor3sEXT := dglGetProcAddress('glSecondaryColor3sEXT');
17492 glSecondaryColor3svEXT := dglGetProcAddress('glSecondaryColor3svEXT');
17493 glSecondaryColor3ubEXT := dglGetProcAddress('glSecondaryColor3ubEXT');
17494 glSecondaryColor3ubvEXT := dglGetProcAddress('glSecondaryColor3ubvEXT');
17495 glSecondaryColor3uiEXT := dglGetProcAddress('glSecondaryColor3uiEXT');
17496 glSecondaryColor3uivEXT := dglGetProcAddress('glSecondaryColor3uivEXT');
17497 glSecondaryColor3usEXT := dglGetProcAddress('glSecondaryColor3usEXT');
17498 glSecondaryColor3usvEXT := dglGetProcAddress('glSecondaryColor3usvEXT');
17499 glSecondaryColorPointerEXT := dglGetProcAddress('glSecondaryColorPointerEXT');
17502 procedure Read_GL_EXT_stencil_two_side;
17504 glActiveStencilFaceEXT := dglGetProcAddress('glActiveStencilFaceEXT');
17507 procedure Read_GL_EXT_subtexture;
17509 glTexSubImage1DEXT := dglGetProcAddress('glTexSubImage1DEXT');
17510 glTexSubImage2DEXT := dglGetProcAddress('glTexSubImage2DEXT');
17513 procedure Read_GL_EXT_texture3D;
17515 glTexImage3DEXT := dglGetProcAddress('glTexImage3DEXT');
17516 glTexSubImage3DEXT := dglGetProcAddress('glTexSubImage3DEXT');
17519 procedure Read_GL_EXT_texture_object;
17521 glAreTexturesResidentEXT := dglGetProcAddress('glAreTexturesResidentEXT');
17522 glBindTextureEXT := dglGetProcAddress('glBindTextureEXT');
17523 glDeleteTexturesEXT := dglGetProcAddress('glDeleteTexturesEXT');
17524 glGenTexturesEXT := dglGetProcAddress('glGenTexturesEXT');
17525 glIsTextureEXT := dglGetProcAddress('glIsTextureEXT');
17526 glPrioritizeTexturesEXT := dglGetProcAddress('glPrioritizeTexturesEXT');
17529 procedure Read_GL_EXT_texture_perturb_normal;
17531 glTextureNormalEXT := dglGetProcAddress('glTextureNormalEXT');
17534 procedure Read_GL_EXT_vertex_array;
17536 glArrayElementEXT := dglGetProcAddress('glArrayElementEXT');
17537 glColorPointerEXT := dglGetProcAddress('glColorPointerEXT');
17538 glDrawArraysEXT := dglGetProcAddress('glDrawArraysEXT');
17539 glEdgeFlagPointerEXT := dglGetProcAddress('glEdgeFlagPointerEXT');
17540 glGetPointervEXT := dglGetProcAddress('glGetPointervEXT');
17541 glIndexPointerEXT := dglGetProcAddress('glIndexPointerEXT');
17542 glNormalPointerEXT := dglGetProcAddress('glNormalPointerEXT');
17543 glTexCoordPointerEXT := dglGetProcAddress('glTexCoordPointerEXT');
17544 glVertexPointerEXT := dglGetProcAddress('glVertexPointerEXT');
17547 procedure Read_GL_EXT_vertex_shader;
17549 glBeginVertexShaderEXT := dglGetProcAddress('glBeginVertexShaderEXT');
17550 glEndVertexShaderEXT := dglGetProcAddress('glEndVertexShaderEXT');
17551 glBindVertexShaderEXT := dglGetProcAddress('glBindVertexShaderEXT');
17552 glGenVertexShadersEXT := dglGetProcAddress('glGenVertexShadersEXT');
17553 glDeleteVertexShaderEXT := dglGetProcAddress('glDeleteVertexShaderEXT');
17554 glShaderOp1EXT := dglGetProcAddress('glShaderOp1EXT');
17555 glShaderOp2EXT := dglGetProcAddress('glShaderOp2EXT');
17556 glShaderOp3EXT := dglGetProcAddress('glShaderOp3EXT');
17557 glSwizzleEXT := dglGetProcAddress('glSwizzleEXT');
17558 glWriteMaskEXT := dglGetProcAddress('glWriteMaskEXT');
17559 glInsertComponentEXT := dglGetProcAddress('glInsertComponentEXT');
17560 glExtractComponentEXT := dglGetProcAddress('glExtractComponentEXT');
17561 glGenSymbolsEXT := dglGetProcAddress('glGenSymbolsEXT');
17562 glSetInvariantEXT := dglGetProcAddress('glSetInvariantEXT');
17563 glSetLocalConstantEXT := dglGetProcAddress('glSetLocalConstantEXT');
17564 glVariantbvEXT := dglGetProcAddress('glVariantbvEXT');
17565 glVariantsvEXT := dglGetProcAddress('glVariantsvEXT');
17566 glVariantivEXT := dglGetProcAddress('glVariantivEXT');
17567 glVariantfvEXT := dglGetProcAddress('glVariantfvEXT');
17568 glVariantdvEXT := dglGetProcAddress('glVariantdvEXT');
17569 glVariantubvEXT := dglGetProcAddress('glVariantubvEXT');
17570 glVariantusvEXT := dglGetProcAddress('glVariantusvEXT');
17571 glVariantuivEXT := dglGetProcAddress('glVariantuivEXT');
17572 glVariantPointerEXT := dglGetProcAddress('glVariantPointerEXT');
17573 glEnableVariantClientStateEXT := dglGetProcAddress('glEnableVariantClientStateEXT');
17574 glDisableVariantClientStateEXT := dglGetProcAddress('glDisableVariantClientStateEXT');
17575 glBindLightParameterEXT := dglGetProcAddress('glBindLightParameterEXT');
17576 glBindMaterialParameterEXT := dglGetProcAddress('glBindMaterialParameterEXT');
17577 glBindTexGenParameterEXT := dglGetProcAddress('glBindTexGenParameterEXT');
17578 glBindTextureUnitParameterEXT := dglGetProcAddress('glBindTextureUnitParameterEXT');
17579 glBindParameterEXT := dglGetProcAddress('glBindParameterEXT');
17580 glIsVariantEnabledEXT := dglGetProcAddress('glIsVariantEnabledEXT');
17581 glGetVariantBooleanvEXT := dglGetProcAddress('glGetVariantBooleanvEXT');
17582 glGetVariantIntegervEXT := dglGetProcAddress('glGetVariantIntegervEXT');
17583 glGetVariantFloatvEXT := dglGetProcAddress('glGetVariantFloatvEXT');
17584 glGetVariantPointervEXT := dglGetProcAddress('glGetVariantPointervEXT');
17585 glGetInvariantBooleanvEXT := dglGetProcAddress('glGetInvariantBooleanvEXT');
17586 glGetInvariantIntegervEXT := dglGetProcAddress('glGetInvariantIntegervEXT');
17587 glGetInvariantFloatvEXT := dglGetProcAddress('glGetInvariantFloatvEXT');
17588 glGetLocalConstantBooleanvEXT := dglGetProcAddress('glGetLocalConstantBooleanvEXT');
17589 glGetLocalConstantIntegervEXT := dglGetProcAddress('glGetLocalConstantIntegervEXT');
17590 glGetLocalConstantFloatvEXT := dglGetProcAddress('glGetLocalConstantFloatvEXT');
17593 procedure Read_GL_EXT_vertex_weighting;
17595 glVertexWeightfEXT := dglGetProcAddress('glVertexWeightfEXT');
17596 glVertexWeightfvEXT := dglGetProcAddress('glVertexWeightfvEXT');
17597 glVertexWeightPointerEXT := dglGetProcAddress('glVertexWeightPointerEXT');
17600 procedure Read_GL_EXT_depth_bounds_test;
17602 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17603 glDepthBoundsEXT := dglGetProcAddress('glDepthBoundsEXT');
17606 procedure Read_GL_EXT_blend_equation_separate;
17608 glBlendEquationSeparateEXT := dglGetProcAddress('glBlendEquationSeparateEXT');
17611 procedure Read_GL_EXT_stencil_clear_tag;
17613 glStencilClearTagEXT := dglGetProcAddress('glStencilClearTagEXT');
17616 procedure Read_GL_EXT_framebuffer_blit;
17618 glBlitFramebufferEXT := dglGetProcAddress('glBlitFramebufferEXT');
17621 procedure Read_GL_EXT_framebuffer_multisample;
17623 glRenderbufferStorageMultisampleEXT := dglGetProcAddress('glRenderbufferStorageMultisampleEXT');
17626 procedure Read_GL_EXT_timer_query;
17628 glGetQueryObjecti64vEXT := dglGetProcAddress('glGetQueryObjecti64vEXT');
17629 glGetQueryObjectui64vEXT := dglGetProcAddress('glGetQueryObjectui64vEXT');
17632 procedure Read_GL_EXT_gpu_program_parameters;
17634 glProgramEnvParameters4fvEXT := dglGetProcAddress('glProgramEnvParameters4fvEXT');
17635 glProgramLocalParameters4fvEXT := dglGetProcAddress('glProgramLocalParameters4fvEXT');
17638 procedure Read_GL_EXT_bindable_uniform;
17640 glUniformBufferEXT := dglGetProcAddress('glUniformBufferEXT');
17641 glGetUniformBufferSizeEXT := dglGetProcAddress('glGetUniformBufferSizeEXT');
17642 glGetUniformOffsetEXT := dglGetProcAddress('glGetUniformOffsetEXT');
17645 procedure Read_GL_EXT_draw_buffers2;
17647 glColorMaskIndexedEXT := dglGetProcAddress('glColorMaskIndexedEXT');
17648 glGetBooleanIndexedvEXT := dglGetProcAddress('glGetBooleanIndexedvEXT');
17649 glGetIntegerIndexedvEXT := dglGetProcAddress('glGetIntegerIndexedvEXT');
17650 glEnableIndexedEXT := dglGetProcAddress('glEnableIndexedEXT');
17651 glDisableIndexedEXT := dglGetProcAddress('glDisableIndexedEXT');
17652 glIsEnabledIndexedEXT := dglGetProcAddress('glIsEnabledIndexedEXT');
17655 procedure Read_GL_EXT_draw_instanced;
17657 glDrawArraysInstancedEXT := dglGetProcAddress('glDrawArraysInstancedEXT');
17658 glDrawElementsInstancedEXT := dglGetProcAddress('glDrawElementsInstancedEXT');
17661 procedure Read_GL_EXT_geometry_shader4;
17663 glProgramParameteriEXT := dglGetProcAddress('glProgramParameteriEXT');
17664 glFramebufferTextureEXT := dglGetProcAddress('glFramebufferTextureEXT');
17665 // glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17666 glFramebufferTextureFaceEXT := dglGetProcAddress('glFramebufferTextureFaceEXT');
17669 procedure Read_GL_EXT_gpu_shader4;
17671 glVertexAttribI1iEXT := dglGetProcAddress('glVertexAttribI1iEXT');
17672 glVertexAttribI2iEXT := dglGetProcAddress('glVertexAttribI2iEXT');
17673 glVertexAttribI3iEXT := dglGetProcAddress('glVertexAttribI3iEXT');
17674 glVertexAttribI4iEXT := dglGetProcAddress('glVertexAttribI4iEXT');
17675 glVertexAttribI1uiEXT := dglGetProcAddress('glVertexAttribI1uiEXT');
17676 glVertexAttribI2uiEXT := dglGetProcAddress('glVertexAttribI2uiEXT');
17677 glVertexAttribI3uiEXT := dglGetProcAddress('glVertexAttribI3uiEXT');
17678 glVertexAttribI4uiEXT := dglGetProcAddress('glVertexAttribI4uiEXT');
17679 glVertexAttribI1ivEXT := dglGetProcAddress('glVertexAttribI1ivEXT');
17680 glVertexAttribI2ivEXT := dglGetProcAddress('glVertexAttribI2ivEXT');
17681 glVertexAttribI3ivEXT := dglGetProcAddress('glVertexAttribI3ivEXT');
17682 glVertexAttribI4ivEXT := dglGetProcAddress('glVertexAttribI4ivEXT');
17683 glVertexAttribI1uivEXT := dglGetProcAddress('glVertexAttribI1uivEXT');
17684 glVertexAttribI2uivEXT := dglGetProcAddress('glVertexAttribI2uivEXT');
17685 glVertexAttribI3uivEXT := dglGetProcAddress('glVertexAttribI3uivEXT');
17686 glVertexAttribI4uivEXT := dglGetProcAddress('glVertexAttribI4uivEXT');
17687 glVertexAttribI4bvEXT := dglGetProcAddress('glVertexAttribI4bvEXT');
17688 glVertexAttribI4svEXT := dglGetProcAddress('glVertexAttribI4svEXT');
17689 glVertexAttribI4ubvEXT := dglGetProcAddress('glVertexAttribI4ubvEXT');
17690 glVertexAttribI4usvEXT := dglGetProcAddress('glVertexAttribI4usvEXT');
17691 glVertexAttribIPointerEXT := dglGetProcAddress('glVertexAttribIPointerEXT');
17692 glGetVertexAttribIivEXT := dglGetProcAddress('glGetVertexAttribIivEXT');
17693 glGetVertexAttribIuivEXT := dglGetProcAddress('glGetVertexAttribIuivEXT');
17694 glUniform1uiEXT := dglGetProcAddress('glUniform1uiEXT');
17695 glUniform2uiEXT := dglGetProcAddress('glUniform2uiEXT');
17696 glUniform3uiEXT := dglGetProcAddress('glUniform3uiEXT');
17697 glUniform4uiEXT := dglGetProcAddress('glUniform4uiEXT');
17698 glUniform1uivEXT := dglGetProcAddress('glUniform1uivEXT');
17699 glUniform2uivEXT := dglGetProcAddress('glUniform2uivEXT');
17700 glUniform3uivEXT := dglGetProcAddress('glUniform3uivEXT');
17701 glUniform4uivEXT := dglGetProcAddress('glUniform4uivEXT');
17702 glGetUniformuivEXT := dglGetProcAddress('glGetUniformuivEXT');
17703 glBindFragDataLocationEXT := dglGetProcAddress('glBindFragDataLocationEXT');
17704 glGetFragDataLocationEXT := dglGetProcAddress('glGetFragDataLocationEXT');
17707 procedure Read_GL_EXT_texture_array;
17709 glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17712 procedure Read_GL_EXT_texture_buffer_object;
17714 glTexBufferEXT := dglGetProcAddress('glTexBufferEXT');
17717 procedure Read_GL_EXT_texture_integer;
17719 glClearColorIiEXT := dglGetProcAddress('glClearColorIiEXT');
17720 glClearColorIuiEXT := dglGetProcAddress('glClearColorIuiEXT');
17721 glTexParameterIivEXT := dglGetProcAddress('glTexParameterIivEXT');
17722 glTexParameterIuivEXT := dglGetProcAddress('glTexParameterIuivEXT');
17723 glGetTexParameterIivEXT := dglGetProcAddress('glGetTexParameterIivEXT');
17724 glGetTexParameterIiuvEXT := dglGetProcAddress('glGetTexParameterIiuvEXT');
17727 procedure Read_GL_EXT_transform_feedback;
17729 glBeginTransformFeedbackEXT := dglGetProcAddress('lBeginTransformFeedbackEXT');
17730 glEndTransformFeedbackEXT := dglGetProcAddress('glEndTransformFeedbackEXT');
17731 glBindBufferRangeEXT := dglGetProcAddress('glBindBufferRangeEXT');
17732 glBindBufferOffsetEXT := dglGetProcAddress('glBindBufferOffsetEXT');
17733 glBindBufferBaseEXT := dglGetProcAddress('glBindBufferBaseEXT');
17734 glTransformFeedbackVaryingsEXT := dglGetProcAddress('glTransformFeedbackVaryingsEXT');
17735 glGetTransformFeedbackVaryingEXT := dglGetProcAddress('glGetTransformFeedbackVaryingEXT');
17738 procedure Read_GL_EXT_direct_state_access;
17740 glClientAttribDefaultEXT := dglGetProcAddress('glClientAttribDefaultEXT');
17741 glPushClientAttribDefaultEXT := dglGetProcAddress('glPushClientAttribDefaultEXT');
17742 glMatrixLoadfEXT := dglGetProcAddress('glMatrixLoadfEXT');
17743 glMatrixLoaddEXT := dglGetProcAddress('glMatrixLoaddEXT');
17744 glMatrixMultfEXT := dglGetProcAddress('glMatrixMultfEXT');
17745 glMatrixMultdEXT := dglGetProcAddress('glMatrixMultdEXT');
17746 glMatrixLoadIdentityEXT := dglGetProcAddress('glMatrixLoadIdentityEXT');
17747 glMatrixRotatefEXT := dglGetProcAddress('glMatrixRotatefEXT');
17748 glMatrixRotatedEXT := dglGetProcAddress('glMatrixRotatedEXT');
17749 glMatrixScalefEXT := dglGetProcAddress('glMatrixScalefEXT');
17750 glMatrixScaledEXT := dglGetProcAddress('glMatrixScaledEXT');
17751 glMatrixTranslatefEXT := dglGetProcAddress('glMatrixTranslatefEXT');
17752 glMatrixTranslatedEXT := dglGetProcAddress('glMatrixTranslatedEXT');
17753 glMatrixFrustumEXT := dglGetProcAddress('glMatrixFrustumEXT');
17754 glMatrixOrthoEXT := dglGetProcAddress('glMatrixOrthoEXT');
17755 glMatrixPopEXT := dglGetProcAddress('glMatrixPopEXT');
17756 glMatrixPushEXT := dglGetProcAddress('glMatrixPushEXT');
17757 glMatrixLoadTransposefEXT := dglGetProcAddress('glMatrixLoadTransposefEXT');
17758 glMatrixLoadTransposedEXT := dglGetProcAddress('glMatrixLoadTransposedEXT');
17759 glMatrixMultTransposefEXT := dglGetProcAddress('glMatrixMultTransposefEXT');
17760 glMatrixMultTransposedEXT := dglGetProcAddress('glMatrixMultTransposedEXT');
17761 glTextureParameterfEXT := dglGetProcAddress('glTextureParameterfEXT');
17762 glTextureParameterfvEXT := dglGetProcAddress('glTextureParameterfvEXT');
17763 glTextureParameteriEXT := dglGetProcAddress('glTextureParameteriEXT');
17764 glTextureParameterivEXT := dglGetProcAddress('glTextureParameterivEXT');
17765 glTextureImage1DEXT := dglGetProcAddress('glTextureImage1DEXT');
17766 glTextureImage2DEXT := dglGetProcAddress('glTextureImage2DEXT');
17767 glTextureSubImage1DEXT := dglGetProcAddress('glTextureSubImage1DEXT');
17768 glTextureSubImage2DEXT := dglGetProcAddress('glTextureSubImage2DEXT');
17769 glCopyTextureImage1DEXT := dglGetProcAddress('glCopyTextureImage1DEXT');
17770 glCopyTextureImage2DEXT := dglGetProcAddress('glCopyTextureImage2DEXT');
17771 glCopyTextureSubImage1DEXT := dglGetProcAddress('glCopyTextureSubImage1DEXT');
17772 glCopyTextureSubImage2DEXT := dglGetProcAddress('glCopyTextureSubImage2DEXT');
17773 glGetTextureImageEXT := dglGetProcAddress('glGetTextureImageEXT');
17774 glGetTextureParameterfvEXT := dglGetProcAddress('glGetTextureParameterfvEXT');
17775 glGetTextureParameterivEXT := dglGetProcAddress('glGetTextureParameterivEXT');
17776 glGetTextureLevelParameterfvEXT := dglGetProcAddress('glGetTextureLevelParameterfvEXT');
17777 glGetTextureLevelParameterivEXT := dglGetProcAddress('glGetTextureLevelParameterivEXT');
17778 glTextureImage3DEXT := dglGetProcAddress('glTextureImage3DEXT');
17779 glTextureSubImage3DEXT := dglGetProcAddress('glTextureSubImage3DEXT');
17780 glCopyTextureSubImage3DEXT := dglGetProcAddress('glCopyTextureSubImage3DEXT');
17781 glMultiTexParameterfEXT := dglGetProcAddress('glMultiTexParameterfEXT');
17782 glMultiTexParameterfvEXT := dglGetProcAddress('glMultiTexParameterfvEXT');
17783 glMultiTexParameteriEXT := dglGetProcAddress('glMultiTexParameteriEXT');
17784 glMultiTexParameterivEXT := dglGetProcAddress('glMultiTexParameterivEXT');
17785 glMultiTexImage1DEXT := dglGetProcAddress('glMultiTexImage1DEXT');
17786 glMultiTexImage2DEXT := dglGetProcAddress('glMultiTexImage2DEXT');
17787 glMultiTexSubImage1DEXT := dglGetProcAddress('glMultiTexSubImage1DEXT');
17788 glMultiTexSubImage2DEXT := dglGetProcAddress('glMultiTexSubImage2DEXT');
17789 glCopyMultiTexImage1DEXT := dglGetProcAddress('glCopyMultiTexImage1DEXT');
17790 glCopyMultiTexImage2DEXT := dglGetProcAddress('glCopyMultiTexImage2DEXT');
17791 glCopyMultiTexSubImage1DEXT := dglGetProcAddress('glCopyMultiTexSubImage1DEXT');
17792 glCopyMultiTexSubImage2DEXT := dglGetProcAddress('glCopyMultiTexSubImage2DEXT');
17793 glGetMultiTexImageEXT := dglGetProcAddress('glGetMultiTexImageEXT');
17794 glGetMultiTexParameterfvEXT := dglGetProcAddress('glGetMultiTexParameterfvEXT');
17795 glGetMultiTexParameterivEXT := dglGetProcAddress('glGetMultiTexParameterivEXT');
17796 glGetMultiTexLevelParameterfvEXT := dglGetProcAddress('glGetMultiTexLevelParameterfvEXT');
17797 glGetMultiTexLevelParameterivEXT := dglGetProcAddress('glGetMultiTexLevelParameterivEXT');
17798 glMultiTexImage3DEXT := dglGetProcAddress('glMultiTexImage3DEXT');
17799 glMultiTexSubImage3DEXT := dglGetProcAddress('glMultiTexSubImage3DEXT');
17800 glCopyMultiTexSubImage3DEXT := dglGetProcAddress('glCopyMultiTexSubImage3DEXT');
17801 glBindMultiTextureEXT := dglGetProcAddress('glBindMultiTextureEXT');
17802 glEnableClientStateIndexedEXT := dglGetProcAddress('glEnableClientStateIndexedEXT');
17803 glDisableClientStateIndexedEXT := dglGetProcAddress('glDisableClientStateIndexedEXT');
17804 glMultiTexCoordPointerEXT := dglGetProcAddress('glMultiTexCoordPointerEXT');
17805 glMultiTexEnvfEXT := dglGetProcAddress('glMultiTexEnvfEXT');
17806 glMultiTexEnvfvEXT := dglGetProcAddress('glMultiTexEnvfvEXT');
17807 glMultiTexEnviEXT := dglGetProcAddress('glMultiTexEnviEXT');
17808 glMultiTexEnvivEXT := dglGetProcAddress('glMultiTexEnvivEXT');
17809 glMultiTexGendEXT := dglGetProcAddress('glMultiTexGendEXT');
17810 glMultiTexGendvEXT := dglGetProcAddress('glMultiTexGendvEXT');
17811 glMultiTexGenfEXT := dglGetProcAddress('glMultiTexGenfEXT');
17812 glMultiTexGenfvEXT := dglGetProcAddress('glMultiTexGenfvEXT');
17813 glMultiTexGeniEXT := dglGetProcAddress('glMultiTexGeniEXT');
17814 glMultiTexGenivEXT := dglGetProcAddress('glMultiTexGenivEXT');
17815 glGetMultiTexEnvfvEXT := dglGetProcAddress('glGetMultiTexEnvfvEXT');
17816 glGetMultiTexEnvivEXT := dglGetProcAddress('glGetMultiTexEnvivEXT');
17817 glGetMultiTexGendvEXT := dglGetProcAddress('glGetMultiTexGendvEXT');
17818 glGetMultiTexGenfvEXT := dglGetProcAddress('glGetMultiTexGenfvEXT');
17819 glGetMultiTexGenivEXT := dglGetProcAddress('glGetMultiTexGenivEXT');
17820 glGetFloatIndexedvEXT := dglGetProcAddress('glGetFloatIndexedvEXT');
17821 glGetDoubleIndexedvEXT := dglGetProcAddress('glGetDoubleIndexedvEXT');
17822 glGetPointerIndexedvEXT := dglGetProcAddress('glGetPointerIndexedvEXT');
17823 glCompressedTextureImage3DEXT := dglGetProcAddress('glCompressedTextureImage3DEXT');
17824 glCompressedTextureImage2DEXT := dglGetProcAddress('glCompressedTextureImage2DEXT');
17825 glCompressedTextureImage1DEXT := dglGetProcAddress('glCompressedTextureImage1DEXT');
17826 glCompressedTextureSubImage3DEXT := dglGetProcAddress('glCompressedTextureSubImage3DEXT');
17827 glCompressedTextureSubImage2DEXT := dglGetProcAddress('glCompressedTextureSubImage2DEXT');
17828 glCompressedTextureSubImage1DEXT := dglGetProcAddress('glCompressedTextureSubImage1DEXT');
17829 glGetCompressedTextureImageEXT := dglGetProcAddress('glGetCompressedTextureImageEXT');
17830 glCompressedMultiTexImage3DEXT := dglGetProcAddress('glCompressedMultiTexImage3DEXT');
17831 glCompressedMultiTexImage2DEXT := dglGetProcAddress('glCompressedMultiTexImage2DEXT');
17832 glCompressedMultiTexImage1DEXT := dglGetProcAddress('glCompressedMultiTexImage1DEXT');
17833 glCompressedMultiTexSubImage3DEXT := dglGetProcAddress('glCompressedMultiTexSubImage3DEXT');
17834 glCompressedMultiTexSubImage2DEXT := dglGetProcAddress('glCompressedMultiTexSubImage2DEXT');
17835 glCompressedMultiTexSubImage1DEXT := dglGetProcAddress('glCompressedMultiTexSubImage1DEXT');
17836 glGetCompressedMultiTexImageEXT := dglGetProcAddress('glGetCompressedMultiTexImageEXT');
17837 glNamedProgramStringEXT := dglGetProcAddress('glNamedProgramStringEXT');
17838 glNamedProgramLocalParameter4dEXT := dglGetProcAddress('glNamedProgramLocalParameter4dEXT');
17839 glNamedProgramLocalParameter4dvEXT := dglGetProcAddress('glNamedProgramLocalParameter4dvEXT');
17840 glNamedProgramLocalParameter4fEXT := dglGetProcAddress('glNamedProgramLocalParameter4fEXT');
17841 glNamedProgramLocalParameter4fvEXT := dglGetProcAddress('glNamedProgramLocalParameter4fvEXT');
17842 glGetNamedProgramLocalParameterdvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterdvEXT');
17843 glGetNamedProgramLocalParameterfvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterfvEXT');
17844 glGetNamedProgramivEXT := dglGetProcAddress('glGetNamedProgramivEXT');
17845 glGetNamedProgramStringEXT := dglGetProcAddress('glGetNamedProgramStringEXT');
17846 glNamedProgramLocalParameters4fvEXT := dglGetProcAddress('glNamedProgramLocalParameters4fvEXT');
17847 glNamedProgramLocalParameterI4iEXT := dglGetProcAddress('glNamedProgramLocalParameterI4iEXT');
17848 glNamedProgramLocalParameterI4ivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4ivEXT');
17849 glNamedProgramLocalParametersI4ivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4ivEXT');
17850 glNamedProgramLocalParameterI4uiEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uiEXT');
17851 glNamedProgramLocalParameterI4uivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uivEXT');
17852 glNamedProgramLocalParametersI4uivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4uivEXT');
17853 glGetNamedProgramLocalParameterIivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIivEXT');
17854 glGetNamedProgramLocalParameterIuivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIuivEXT');
17855 glTextureParameterIivEXT := dglGetProcAddress('glTextureParameterIivEXT');
17856 glTextureParameterIuivEXT := dglGetProcAddress('glTextureParameterIuivEXT');
17857 glGetTextureParameterIivEXT := dglGetProcAddress('glGetTextureParameterIivEXT');
17858 glGetTextureParameterIuivEXT := dglGetProcAddress('glGetTextureParameterIuivEXT');
17859 glMultiTexParameterIivEXT := dglGetProcAddress('glMultiTexParameterIivEXT');
17860 glMultiTexParameterIuivEXT := dglGetProcAddress('glMultiTexParameterIuivEXT');
17861 glGetMultiTexParameterIivEXT := dglGetProcAddress('glGetMultiTexParameterIivEXT');
17862 glGetMultiTexParameterIuivEXT := dglGetProcAddress('glGetMultiTexParameterIuivEXT');
17863 glProgramUniform1fEXT := dglGetProcAddress('glProgramUniform1fEXT');
17864 glProgramUniform2fEXT := dglGetProcAddress('glProgramUniform2fEXT');
17865 glProgramUniform3fEXT := dglGetProcAddress('glProgramUniform3fEXT');
17866 glProgramUniform4fEXT := dglGetProcAddress('glProgramUniform4fEXT');
17867 glProgramUniform1iEXT := dglGetProcAddress('glProgramUniform1iEXT');
17868 glProgramUniform2iEXT := dglGetProcAddress('glProgramUniform2iEXT');
17869 glProgramUniform3iEXT := dglGetProcAddress('glProgramUniform3iEXT');
17870 glProgramUniform4iEXT := dglGetProcAddress('glProgramUniform4iEXT');
17871 glProgramUniform1fvEXT := dglGetProcAddress('glProgramUniform1fvEXT');
17872 glProgramUniform2fvEXT := dglGetProcAddress('glProgramUniform2fvEXT');
17873 glProgramUniform3fvEXT := dglGetProcAddress('glProgramUniform3fvEXT');
17874 glProgramUniform4fvEXT := dglGetProcAddress('glProgramUniform4fvEXT');
17875 glProgramUniform1ivEXT := dglGetProcAddress('glProgramUniform1ivEXT');
17876 glProgramUniform2ivEXT := dglGetProcAddress('glProgramUniform2ivEXT');
17877 glProgramUniform3ivEXT := dglGetProcAddress('glProgramUniform3ivEXT');
17878 glProgramUniform4ivEXT := dglGetProcAddress('glProgramUniform4ivEXT');
17879 glProgramUniformMatrix2fvEXT := dglGetProcAddress('glProgramUniformMatrix2fvEXT');
17880 glProgramUniformMatrix3fvEXT := dglGetProcAddress('glProgramUniformMatrix3fvEXT');
17881 glProgramUniformMatrix4fvEXT := dglGetProcAddress('glProgramUniformMatrix4fvEXT');
17882 glProgramUniformMatrix2x3fvEXT := dglGetProcAddress('glProgramUniformMatrix2x3fvEXT');
17883 glProgramUniformMatrix3x2fvEXT := dglGetProcAddress('glProgramUniformMatrix3x2fvEXT');
17884 glProgramUniformMatrix2x4fvEXT := dglGetProcAddress('glProgramUniformMatrix2x4fvEXT');
17885 glProgramUniformMatrix4x2fvEXT := dglGetProcAddress('glProgramUniformMatrix4x2fvEXT');
17886 glProgramUniformMatrix3x4fvEXT := dglGetProcAddress('glProgramUniformMatrix3x4fvEXT');
17887 glProgramUniformMatrix4x3fvEXT := dglGetProcAddress('glProgramUniformMatrix4x3fvEXT');
17888 glProgramUniform1uiEXT := dglGetProcAddress('glProgramUniform1uiEXT');
17889 glProgramUniform2uiEXT := dglGetProcAddress('glProgramUniform2uiEXT');
17890 glProgramUniform3uiEXT := dglGetProcAddress('glProgramUniform3uiEXT');
17891 glProgramUniform4uiEXT := dglGetProcAddress('glProgramUniform4uiEXT');
17892 glProgramUniform1uivEXT := dglGetProcAddress('glProgramUniform1uivEXT');
17893 glProgramUniform2uivEXT := dglGetProcAddress('glProgramUniform2uivEXT');
17894 glProgramUniform3uivEXT := dglGetProcAddress('glProgramUniform3uivEXT');
17895 glProgramUniform4uivEXT := dglGetProcAddress('glProgramUniform4uivEXT');
17896 glNamedBufferDataEXT := dglGetProcAddress('glNamedBufferDataEXT');
17897 glNamedBufferSubDataEXT := dglGetProcAddress('glNamedBufferSubDataEXT');
17898 glMapNamedBufferEXT := dglGetProcAddress('glMapNamedBufferEXT');
17899 glUnmapNamedBufferEXT := dglGetProcAddress('glUnmapNamedBufferEXT');
17900 glMapNamedBufferRangeEXT := dglGetProcAddress('glMapNamedBufferRangeEXT');
17901 glFlushMappedNamedBufferRangeEXT := dglGetProcAddress('glFlushMappedNamedBufferRangeEXT');
17902 glNamedCopyBufferSubDataEXT := dglGetProcAddress('glNamedCopyBufferSubDataEXT');
17903 glGetNamedBufferParameterivEXT := dglGetProcAddress('glGetNamedBufferParameterivEXT');
17904 glGetNamedBufferPointervEXT := dglGetProcAddress('glGetNamedBufferPointervEXT');
17905 glGetNamedBufferSubDataEXT := dglGetProcAddress('glGetNamedBufferSubDataEXT');
17906 glTextureBufferEXT := dglGetProcAddress('glTextureBufferEXT');
17907 glMultiTexBufferEXT := dglGetProcAddress('glMultiTexBufferEXT');
17908 glNamedRenderbufferStorageEXT := dglGetProcAddress('glNamedRenderbufferStorageEXT');
17909 glGetNamedRenderbufferParameterivEXT := dglGetProcAddress('glGetNamedRenderbufferParameterivEXT');
17910 glCheckNamedFramebufferStatusEXT := dglGetProcAddress('glCheckNamedFramebufferStatusEXT');
17911 glNamedFramebufferTexture1DEXT := dglGetProcAddress('glNamedFramebufferTexture1DEXT');
17912 glNamedFramebufferTexture2DEXT := dglGetProcAddress('glNamedFramebufferTexture2DEXT');
17913 glNamedFramebufferTexture3DEXT := dglGetProcAddress('glNamedFramebufferTexture3DEXT');
17914 glNamedFramebufferRenderbufferEXT := dglGetProcAddress('glNamedFramebufferRenderbufferEXT');
17915 glGetNamedFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetNamedFramebufferAttachmentParameterivEXT');
17916 glGenerateTextureMipmapEXT := dglGetProcAddress('glGenerateTextureMipmapEXT');
17917 glGenerateMultiTexMipmapEXT := dglGetProcAddress('glGenerateMultiTexMipmapEXT');
17918 glFramebufferDrawBufferEXT := dglGetProcAddress('glFramebufferDrawBufferEXT');
17919 glFramebufferDrawBuffersEXT := dglGetProcAddress('glFramebufferDrawBuffersEXT');
17920 glFramebufferReadBufferEXT := dglGetProcAddress('glFramebufferReadBufferEXT');
17921 glGetFramebufferParameterivEXT := dglGetProcAddress('glGetFramebufferParameterivEXT');
17922 glNamedRenderbufferStorageMultisampleEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleEXT');
17923 glNamedRenderbufferStorageMultisampleCoverageEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleCoverageEXT');
17924 glNamedFramebufferTextureEXT := dglGetProcAddress('glNamedFramebufferTextureEXT');
17925 glNamedFramebufferTextureLayerEXT := dglGetProcAddress('glNamedFramebufferTextureLayerEXT');
17926 glNamedFramebufferTextureFaceEXT := dglGetProcAddress('glNamedFramebufferTextureFaceEXT');
17927 glTextureRenderbufferEXT := dglGetProcAddress('glTextureRenderbufferEXT');
17928 glMultiTexRenderbufferEXT := dglGetProcAddress('glMultiTexRenderbufferEXT');
17929 glProgramUniform1dEXT := dglGetProcAddress('glProgramUniform1dEXT');
17930 glProgramUniform2dEXT := dglGetProcAddress('glProgramUniform2dEXT');
17931 glProgramUniform3dEXT := dglGetProcAddress('glProgramUniform3dEXT');
17932 glProgramUniform4dEXT := dglGetProcAddress('glProgramUniform4dEXT');
17933 glProgramUniform1dvEXT := dglGetProcAddress('glProgramUniform1dvEXT');
17934 glProgramUniform2dvEXT := dglGetProcAddress('glProgramUniform2dvEXT');
17935 glProgramUniform3dvEXT := dglGetProcAddress('glProgramUniform3dvEXT');
17936 glProgramUniform4dvEXT := dglGetProcAddress('glProgramUniform4dvEXT');
17937 glProgramUniformMatrix2dvEXT := dglGetProcAddress('glProgramUniformMatrix2dvEXT');
17938 glProgramUniformMatrix3dvEXT := dglGetProcAddress('glProgramUniformMatrix3dvEXT');
17939 glProgramUniformMatrix4dvEXT := dglGetProcAddress('glProgramUniformMatrix4dvEXT');
17940 glProgramUniformMatrix2x3dvEXT := dglGetProcAddress('glProgramUniformMatrix2x3dvEXT');
17941 glProgramUniformMatrix2x4dvEXT := dglGetProcAddress('glProgramUniformMatrix2x4dvEXT');
17942 glProgramUniformMatrix3x2dvEXT := dglGetProcAddress('glProgramUniformMatrix3x2dvEXT');
17943 glProgramUniformMatrix3x4dvEXT := dglGetProcAddress('glProgramUniformMatrix3x4dvEXT');
17944 glProgramUniformMatrix4x2dvEXT := dglGetProcAddress('glProgramUniformMatrix4x2dvEXT');
17945 glProgramUniformMatrix4x3dvEXT := dglGetProcAddress('glProgramUniformMatrix4x3dvEXT');
17948 procedure Read_GL_EXT_separate_shader_objects;
17950 glUseShaderProgramEXT := dglGetProcAddress('glUseShaderProgramEXT');
17951 glActiveProgramEXT := dglGetProcAddress('glActiveProgramEXT');
17952 glCreateShaderProgramEXT := dglGetProcAddress('glCreateShaderProgramEXT');
17955 procedure Read_GL_EXT_shader_image_load_store;
17957 glBindImageTextureEXT := dglGetProcAddress('glBindImageTextureEXT');
17958 glMemoryBarrierEXT := dglGetProcAddress('glMemoryBarrierEXT');
17961 procedure Read_GL_EXT_vertex_attrib_64bit;
17963 glVertexAttribL1dEXT := dglGetProcAddress('glVertexAttribL1dEXT');
17964 glVertexAttribL2dEXT := dglGetProcAddress('glVertexAttribL2dEXT');
17965 glVertexAttribL3dEXT := dglGetProcAddress('glVertexAttribL3dEXT');
17966 glVertexAttribL4dEXT := dglGetProcAddress('glVertexAttribL4dEXT');
17967 glVertexAttribL1dvEXT := dglGetProcAddress('glVertexAttribL1dvEXT');
17968 glVertexAttribL2dvEXT := dglGetProcAddress('glVertexAttribL2dvEXT');
17969 glVertexAttribL3dvEXT := dglGetProcAddress('glVertexAttribL3dvEXT');
17970 glVertexAttribL4dvEXT := dglGetProcAddress('glVertexAttribL4dvEXT');
17971 glVertexAttribLPointerEXT := dglGetProcAddress('glVertexAttribLPointerEXT');
17972 glGetVertexAttribLdvEXT := dglGetProcAddress('glGetVertexAttribLdvEXT');
17973 glVertexArrayVertexAttribLOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribLOffsetEXT');
17976 procedure Read_GL_HP_image_transform;
17978 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17979 glImageTransformParameterfHP := dglGetProcAddress('glImageTransformParameterfHP');
17980 glImageTransformParameterivHP := dglGetProcAddress('glImageTransformParameterivHP');
17981 glImageTransformParameterfvHP := dglGetProcAddress('glImageTransformParameterfvHP');
17982 glGetImageTransformParameterivHP := dglGetProcAddress('glGetImageTransformParameterivHP');
17983 glGetImageTransformParameterfvHP := dglGetProcAddress('glGetImageTransformParameterfvHP');
17986 procedure Read_GL_IBM_multimode_draw_arrays;
17988 glMultiModeDrawArraysIBM := dglGetProcAddress('glMultiModeDrawArraysIBM');
17989 glMultiModeDrawElementsIBM := dglGetProcAddress('glMultiModeDrawElementsIBM');
17992 procedure Read_GL_IBM_vertex_array_lists;
17994 glColorPointerListIBM := dglGetProcAddress('glColorPointerListIBM');
17995 glSecondaryColorPointerListIBM := dglGetProcAddress('glSecondaryColorPointerListIBM');
17996 glEdgeFlagPointerListIBM := dglGetProcAddress('glEdgeFlagPointerListIBM');
17997 glFogCoordPointerListIBM := dglGetProcAddress('glFogCoordPointerListIBM');
17998 glIndexPointerListIBM := dglGetProcAddress('glIndexPointerListIBM');
17999 glNormalPointerListIBM := dglGetProcAddress('glNormalPointerListIBM');
18000 glTexCoordPointerListIBM := dglGetProcAddress('glTexCoordPointerListIBM');
18001 glVertexPointerListIBM := dglGetProcAddress('glVertexPointerListIBM');
18004 procedure Read_GL_INGR_blend_func_separate;
18006 glBlendFuncSeparateINGR := dglGetProcAddress('glBlendFuncSeparateINGR');
18009 procedure Read_GL_INTEL_parallel_arrays;
18011 glVertexPointervINTEL := dglGetProcAddress('glVertexPointervINTEL');
18012 glNormalPointervINTEL := dglGetProcAddress('glNormalPointervINTEL');
18013 glColorPointervINTEL := dglGetProcAddress('glColorPointervINTEL');
18014 glTexCoordPointervINTEL := dglGetProcAddress('glTexCoordPointervINTEL');
18017 procedure Read_GL_MESA_resize_buffers;
18019 glResizeBuffersMESA := dglGetProcAddress('glResizeBuffersMESA');
18022 procedure Read_GL_MESA_window_pos;
18024 glWindowPos2dMESA := dglGetProcAddress('glWindowPos2dMESA');
18025 glWindowPos2dvMESA := dglGetProcAddress('glWindowPos2dvMESA');
18026 glWindowPos2fMESA := dglGetProcAddress('glWindowPos2fMESA');
18027 glWindowPos2fvMESA := dglGetProcAddress('glWindowPos2fvMESA');
18028 glWindowPos2iMESA := dglGetProcAddress('glWindowPos2iMESA');
18029 glWindowPos2ivMESA := dglGetProcAddress('glWindowPos2ivMESA');
18030 glWindowPos2sMESA := dglGetProcAddress('glWindowPos2sMESA');
18031 glWindowPos2svMESA := dglGetProcAddress('glWindowPos2svMESA');
18032 glWindowPos3dMESA := dglGetProcAddress('glWindowPos3dMESA');
18033 glWindowPos3dvMESA := dglGetProcAddress('glWindowPos3dvMESA');
18034 glWindowPos3fMESA := dglGetProcAddress('glWindowPos3fMESA');
18035 glWindowPos3fvMESA := dglGetProcAddress('glWindowPos3fvMESA');
18036 glWindowPos3iMESA := dglGetProcAddress('glWindowPos3iMESA');
18037 glWindowPos3ivMESA := dglGetProcAddress('glWindowPos3ivMESA');
18038 glWindowPos3sMESA := dglGetProcAddress('glWindowPos3sMESA');
18039 glWindowPos3svMESA := dglGetProcAddress('glWindowPos3svMESA');
18040 glWindowPos4dMESA := dglGetProcAddress('glWindowPos4dMESA');
18041 glWindowPos4dvMESA := dglGetProcAddress('glWindowPos4dvMESA');
18042 glWindowPos4fMESA := dglGetProcAddress('glWindowPos4fMESA');
18043 glWindowPos4fvMESA := dglGetProcAddress('glWindowPos4fvMESA');
18044 glWindowPos4iMESA := dglGetProcAddress('glWindowPos4iMESA');
18045 glWindowPos4ivMESA := dglGetProcAddress('glWindowPos4ivMESA');
18046 glWindowPos4sMESA := dglGetProcAddress('glWindowPos4sMESA');
18047 glWindowPos4svMESA := dglGetProcAddress('glWindowPos4svMESA');
18050 procedure Read_GL_NV_evaluators;
18052 glMapControlPointsNV := dglGetProcAddress('glMapControlPointsNV');
18053 glMapParameterivNV := dglGetProcAddress('glMapParameterivNV');
18054 glMapParameterfvNV := dglGetProcAddress('glMapParameterfvNV');
18055 glGetMapControlPointsNV := dglGetProcAddress('glGetMapControlPointsNV');
18056 glGetMapParameterivNV := dglGetProcAddress('glGetMapParameterivNV');
18057 glGetMapParameterfvNV := dglGetProcAddress('glGetMapParameterfvNV');
18058 glGetMapAttribParameterivNV := dglGetProcAddress('glGetMapAttribParameterivNV');
18059 glGetMapAttribParameterfvNV := dglGetProcAddress('glGetMapAttribParameterfvNV');
18060 glEvalMapsNV := dglGetProcAddress('glEvalMapsNV');
18063 procedure Read_GL_NV_fence;
18065 glDeleteFencesNV := dglGetProcAddress('glDeleteFencesNV');
18066 glGenFencesNV := dglGetProcAddress('glGenFencesNV');
18067 glIsFenceNV := dglGetProcAddress('glIsFenceNV');
18068 glTestFenceNV := dglGetProcAddress('glTestFenceNV');
18069 glGetFenceivNV := dglGetProcAddress('glGetFenceivNV');
18070 glFinishFenceNV := dglGetProcAddress('glFinishFenceNV');
18071 glSetFenceNV := dglGetProcAddress('glSetFenceNV');
18074 procedure Read_GL_NV_fragment_program;
18076 glProgramNamedParameter4fNV := dglGetProcAddress('glProgramNamedParameter4fNV');
18077 glProgramNamedParameter4dNV := dglGetProcAddress('glProgramNamedParameter4dNV');
18078 glProgramNamedParameter4fvNV := dglGetProcAddress('glProgramNamedParameter4fvNV');
18079 glProgramNamedParameter4dvNV := dglGetProcAddress('glProgramNamedParameter4dvNV');
18080 glGetProgramNamedParameterfvNV := dglGetProcAddress('glGetProgramNamedParameterfvNV');
18081 glGetProgramNamedParameterdvNV := dglGetProcAddress('glGetProgramNamedParameterdvNV');
18084 procedure Read_GL_NV_half_float;
18086 glVertex2hNV := dglGetProcAddress('glVertex2hNV');
18087 glVertex2hvNV := dglGetProcAddress('glVertex2hvNV');
18088 glVertex3hNV := dglGetProcAddress('glVertex3hNV');
18089 glVertex3hvNV := dglGetProcAddress('glVertex3hvNV');
18090 glVertex4hNV := dglGetProcAddress('glVertex4hNV');
18091 glVertex4hvNV := dglGetProcAddress('glVertex4hvNV');
18092 glNormal3hNV := dglGetProcAddress('glNormal3hNV');
18093 glNormal3hvNV := dglGetProcAddress('glNormal3hvNV');
18094 glColor3hNV := dglGetProcAddress('glColor3hNV');
18095 glColor3hvNV := dglGetProcAddress('glColor3hvNV');
18096 glColor4hNV := dglGetProcAddress('glColor4hNV');
18097 glColor4hvNV := dglGetProcAddress('glColor4hvNV');
18098 glTexCoord1hNV := dglGetProcAddress('glTexCoord1hNV');
18099 glTexCoord1hvNV := dglGetProcAddress('glTexCoord1hvNV');
18100 glTexCoord2hNV := dglGetProcAddress('glTexCoord2hNV');
18101 glTexCoord2hvNV := dglGetProcAddress('glTexCoord2hvNV');
18102 glTexCoord3hNV := dglGetProcAddress('glTexCoord3hNV');
18103 glTexCoord3hvNV := dglGetProcAddress('glTexCoord3hvNV');
18104 glTexCoord4hNV := dglGetProcAddress('glTexCoord4hNV');
18105 glTexCoord4hvNV := dglGetProcAddress('glTexCoord4hvNV');
18106 glMultiTexCoord1hNV := dglGetProcAddress('glMultiTexCoord1hNV');
18107 glMultiTexCoord1hvNV := dglGetProcAddress('glMultiTexCoord1hvNV');
18108 glMultiTexCoord2hNV := dglGetProcAddress('glMultiTexCoord2hNV');
18109 glMultiTexCoord2hvNV := dglGetProcAddress('glMultiTexCoord2hvNV');
18110 glMultiTexCoord3hNV := dglGetProcAddress('glMultiTexCoord3hNV');
18111 glMultiTexCoord3hvNV := dglGetProcAddress('glMultiTexCoord3hvNV');
18112 glMultiTexCoord4hNV := dglGetProcAddress('glMultiTexCoord4hNV');
18113 glMultiTexCoord4hvNV := dglGetProcAddress('glMultiTexCoord4hvNV');
18114 glFogCoordhNV := dglGetProcAddress('glFogCoordhNV');
18115 glFogCoordhvNV := dglGetProcAddress('glFogCoordhvNV');
18116 glSecondaryColor3hNV := dglGetProcAddress('glSecondaryColor3hNV');
18117 glSecondaryColor3hvNV := dglGetProcAddress('glSecondaryColor3hvNV');
18118 glVertexWeighthNV := dglGetProcAddress('glVertexWeighthNV');
18119 glVertexWeighthvNV := dglGetProcAddress('glVertexWeighthvNV');
18120 glVertexAttrib1hNV := dglGetProcAddress('glVertexAttrib1hNV');
18121 glVertexAttrib1hvNV := dglGetProcAddress('glVertexAttrib1hvNV');
18122 glVertexAttrib2hNV := dglGetProcAddress('glVertexAttrib2hNV');
18123 glVertexAttrib2hvNV := dglGetProcAddress('glVertexAttrib2hvNV');
18124 glVertexAttrib3hNV := dglGetProcAddress('glVertexAttrib3hNV');
18125 glVertexAttrib3hvNV := dglGetProcAddress('glVertexAttrib3hvNV');
18126 glVertexAttrib4hNV := dglGetProcAddress('glVertexAttrib4hNV');
18127 glVertexAttrib4hvNV := dglGetProcAddress('glVertexAttrib4hvNV');
18128 glVertexAttribs1hvNV := dglGetProcAddress('glVertexAttribs1hvNV');
18129 glVertexAttribs2hvNV := dglGetProcAddress('glVertexAttribs2hvNV');
18130 glVertexAttribs3hvNV := dglGetProcAddress('glVertexAttribs3hvNV');
18131 glVertexAttribs4hvNV := dglGetProcAddress('glVertexAttribs4hvNV');
18134 procedure Read_GL_NV_occlusion_query;
18136 glGenOcclusionQueriesNV := dglGetProcAddress('glGenOcclusionQueriesNV');
18137 glDeleteOcclusionQueriesNV := dglGetProcAddress('glDeleteOcclusionQueriesNV');
18138 glIsOcclusionQueryNV := dglGetProcAddress('glIsOcclusionQueryNV');
18139 glBeginOcclusionQueryNV := dglGetProcAddress('glBeginOcclusionQueryNV');
18140 glEndOcclusionQueryNV := dglGetProcAddress('glEndOcclusionQueryNV');
18141 glGetOcclusionQueryivNV := dglGetProcAddress('glGetOcclusionQueryivNV');
18142 glGetOcclusionQueryuivNV := dglGetProcAddress('glGetOcclusionQueryuivNV');
18145 procedure Read_GL_NV_pixel_data_range;
18147 glPixelDataRangeNV := dglGetProcAddress('glPixelDataRangeNV');
18148 glFlushPixelDataRangeNV := dglGetProcAddress('glFlushPixelDataRangeNV');
18151 procedure Read_GL_NV_point_sprite;
18153 glPointParameteriNV := dglGetProcAddress('glPointParameteriNV');
18154 glPointParameterivNV := dglGetProcAddress('glPointParameterivNV');
18157 procedure Read_GL_NV_primitive_restart;
18159 glPrimitiveRestartNV := dglGetProcAddress('glPrimitiveRestartNV');
18160 glPrimitiveRestartIndexNV := dglGetProcAddress('glPrimitiveRestartIndexNV');
18163 procedure Read_GL_NV_register_combiners;
18165 glCombinerParameterfvNV := dglGetProcAddress('glCombinerParameterfvNV');
18166 glCombinerParameterfNV := dglGetProcAddress('glCombinerParameterfNV');
18167 glCombinerParameterivNV := dglGetProcAddress('glCombinerParameterivNV');
18168 glCombinerParameteriNV := dglGetProcAddress('glCombinerParameteriNV');
18169 glCombinerInputNV := dglGetProcAddress('glCombinerInputNV');
18170 glCombinerOutputNV := dglGetProcAddress('glCombinerOutputNV');
18171 glFinalCombinerInputNV := dglGetProcAddress('glFinalCombinerInputNV');
18172 glGetCombinerInputParameterfvNV := dglGetProcAddress('glGetCombinerInputParameterfvNV');
18173 glGetCombinerInputParameterivNV := dglGetProcAddress('glGetCombinerInputParameterivNV');
18174 glGetCombinerOutputParameterfvNV := dglGetProcAddress('glGetCombinerOutputParameterfvNV');
18175 glGetCombinerOutputParameterivNV := dglGetProcAddress('glGetCombinerOutputParameterivNV');
18176 glGetFinalCombinerInputParameterfvNV := dglGetProcAddress('glGetFinalCombinerInputParameterfvNV');
18177 glGetFinalCombinerInputParameterivNV := dglGetProcAddress('glGetFinalCombinerInputParameterivNV');
18180 procedure Read_GL_NV_register_combiners2;
18182 glCombinerStageParameterfvNV := dglGetProcAddress('glCombinerStageParameterfvNV');
18183 glGetCombinerStageParameterfvNV := dglGetProcAddress('glGetCombinerStageParameterfvNV');
18186 procedure Read_GL_NV_vertex_array_range;
18188 glFlushVertexArrayRangeNV := dglGetProcAddress('glFlushVertexArrayRangeNV');
18189 glVertexArrayRangeNV := dglGetProcAddress('glVertexArrayRangeNV');
18192 procedure Read_GL_NV_vertex_program;
18194 glAreProgramsResidentNV := dglGetProcAddress('glAreProgramsResidentNV');
18195 glBindProgramNV := dglGetProcAddress('glBindProgramNV');
18196 glDeleteProgramsNV := dglGetProcAddress('glDeleteProgramsNV');
18197 glExecuteProgramNV := dglGetProcAddress('glExecuteProgramNV');
18198 glGenProgramsNV := dglGetProcAddress('glGenProgramsNV');
18199 glGetProgramParameterdvNV := dglGetProcAddress('glGetProgramParameterdvNV');
18200 glGetProgramParameterfvNV := dglGetProcAddress('glGetProgramParameterfvNV');
18201 glGetProgramivNV := dglGetProcAddress('glGetProgramivNV');
18202 glGetProgramStringNV := dglGetProcAddress('glGetProgramStringNV');
18203 glGetTrackMatrixivNV := dglGetProcAddress('glGetTrackMatrixivNV');
18204 glGetVertexAttribdvNV := dglGetProcAddress('glGetVertexAttribdvNV');
18205 glGetVertexAttribfvNV := dglGetProcAddress('glGetVertexAttribfvNV');
18206 glGetVertexAttribivNV := dglGetProcAddress('glGetVertexAttribivNV');
18207 glGetVertexAttribPointervNV := dglGetProcAddress('glGetVertexAttribPointervNV');
18208 glIsProgramNV := dglGetProcAddress('glIsProgramNV');
18209 glLoadProgramNV := dglGetProcAddress('glLoadProgramNV');
18210 glProgramParameter4dNV := dglGetProcAddress('glProgramParameter4dNV');
18211 glProgramParameter4dvNV := dglGetProcAddress('glProgramParameter4dvNV');
18212 glProgramParameter4fNV := dglGetProcAddress('glProgramParameter4fNV');
18213 glProgramParameter4fvNV := dglGetProcAddress('glProgramParameter4fvNV');
18214 glProgramParameters4dvNV := dglGetProcAddress('glProgramParameters4dvNV');
18215 glProgramParameters4fvNV := dglGetProcAddress('glProgramParameters4fvNV');
18216 glRequestResidentProgramsNV := dglGetProcAddress('glRequestResidentProgramsNV');
18217 glTrackMatrixNV := dglGetProcAddress('glTrackMatrixNV');
18218 glVertexAttribPointerNV := dglGetProcAddress('glVertexAttribPointerNV');
18219 glVertexAttrib1dNV := dglGetProcAddress('glVertexAttrib1dNV');
18220 glVertexAttrib1dvNV := dglGetProcAddress('glVertexAttrib1dvNV');
18221 glVertexAttrib1fNV := dglGetProcAddress('glVertexAttrib1fNV');
18222 glVertexAttrib1fvNV := dglGetProcAddress('glVertexAttrib1fvNV');
18223 glVertexAttrib1sNV := dglGetProcAddress('glVertexAttrib1sNV');
18224 glVertexAttrib1svNV := dglGetProcAddress('glVertexAttrib1svNV');
18225 glVertexAttrib2dNV := dglGetProcAddress('glVertexAttrib2dNV');
18226 glVertexAttrib2dvNV := dglGetProcAddress('glVertexAttrib2dvNV');
18227 glVertexAttrib2fNV := dglGetProcAddress('glVertexAttrib2fNV');
18228 glVertexAttrib2fvNV := dglGetProcAddress('glVertexAttrib2fvNV');
18229 glVertexAttrib2sNV := dglGetProcAddress('glVertexAttrib2sNV');
18230 glVertexAttrib2svNV := dglGetProcAddress('glVertexAttrib2svNV');
18231 glVertexAttrib3dNV := dglGetProcAddress('glVertexAttrib3dNV');
18232 glVertexAttrib3dvNV := dglGetProcAddress('glVertexAttrib3dvNV');
18233 glVertexAttrib3fNV := dglGetProcAddress('glVertexAttrib3fNV');
18234 glVertexAttrib3fvNV := dglGetProcAddress('glVertexAttrib3fvNV');
18235 glVertexAttrib3sNV := dglGetProcAddress('glVertexAttrib3sNV');
18236 glVertexAttrib3svNV := dglGetProcAddress('glVertexAttrib3svNV');
18237 glVertexAttrib4dNV := dglGetProcAddress('glVertexAttrib4dNV');
18238 glVertexAttrib4dvNV := dglGetProcAddress('glVertexAttrib4dvNV');
18239 glVertexAttrib4fNV := dglGetProcAddress('glVertexAttrib4fNV');
18240 glVertexAttrib4fvNV := dglGetProcAddress('glVertexAttrib4fvNV');
18241 glVertexAttrib4sNV := dglGetProcAddress('glVertexAttrib4sNV');
18242 glVertexAttrib4svNV := dglGetProcAddress('glVertexAttrib4svNV');
18243 glVertexAttrib4ubNV := dglGetProcAddress('glVertexAttrib4ubNV');
18244 glVertexAttrib4ubvNV := dglGetProcAddress('glVertexAttrib4ubvNV');
18245 glVertexAttribs1dvNV := dglGetProcAddress('glVertexAttribs1dvNV');
18246 glVertexAttribs1fvNV := dglGetProcAddress('glVertexAttribs1fvNV');
18247 glVertexAttribs1svNV := dglGetProcAddress('glVertexAttribs1svNV');
18248 glVertexAttribs2dvNV := dglGetProcAddress('glVertexAttribs2dvNV');
18249 glVertexAttribs2fvNV := dglGetProcAddress('glVertexAttribs2fvNV');
18250 glVertexAttribs2svNV := dglGetProcAddress('glVertexAttribs2svNV');
18251 glVertexAttribs3dvNV := dglGetProcAddress('glVertexAttribs3dvNV');
18252 glVertexAttribs3fvNV := dglGetProcAddress('glVertexAttribs3fvNV');
18253 glVertexAttribs3svNV := dglGetProcAddress('glVertexAttribs3svNV');
18254 glVertexAttribs4dvNV := dglGetProcAddress('glVertexAttribs4dvNV');
18255 glVertexAttribs4fvNV := dglGetProcAddress('glVertexAttribs4fvNV');
18256 glVertexAttribs4svNV := dglGetProcAddress('glVertexAttribs4svNV');
18257 glVertexAttribs4ubvNV := dglGetProcAddress('glVertexAttribs4ubvNV');
18260 procedure Read_GL_NV_depth_buffer_float;
18262 glDepthRangedNV := dglGetProcAddress('glDepthRangedNV');
18263 glClearDepthdNV := dglGetProcAddress('glClearDepthdNV');
18264 glDepthBoundsdNV := dglGetProcAddress('glDepthBoundsdNV');
18267 procedure Read_GL_NV_framebuffer_multisample_coverage;
18269 glRenderbufferStorageMultsampleCoverageNV := dglGetProcAddress('glRenderbufferStorageMultsampleCoverageNV');
18272 procedure Read_GL_NV_geometry_program4;
18274 glProgramVertexLimitNV := dglGetProcAddress('glProgramVertexLimitNV');
18277 procedure Read_GL_NV_gpu_program4;
18279 glProgramLocalParameterI4iNV := dglGetProcAddress('glProgramLocalParameterI4iNV');
18280 glProgramLocalParameterI4ivNV := dglGetProcAddress('glProgramLocalParameterI4ivNV');
18281 glProgramLocalParametersI4ivNV := dglGetProcAddress('glProgramLocalParametersI4ivNV');
18282 glProgramLocalParameterI4uiNV := dglGetProcAddress('glProgramLocalParameterI4uiNV');
18283 glProgramLocalParameterI4uivNV := dglGetProcAddress('glProgramLocalParameterI4uivNV');
18284 glProgramLocalParametersI4uivNV := dglGetProcAddress('glProgramLocalParametersI4uivNV');
18285 glProgramEnvParameterI4iNV := dglGetProcAddress('glProgramEnvParameterI4iNV');
18286 glProgramEnvParameterI4ivNV := dglGetProcAddress('glProgramEnvParameterI4ivNV');
18287 glProgramEnvParametersI4ivNV := dglGetProcAddress('glProgramEnvParametersI4ivNV');
18288 glProgramEnvParameterI4uiNV := dglGetProcAddress('glProgramEnvParameterI4uiNV');
18289 glProgramEnvParameterI4uivNV := dglGetProcAddress('glProgramEnvParameterI4uivNV');
18290 glProgramEnvParametersI4uivNV := dglGetProcAddress('glProgramEnvParametersI4uivNV');
18291 glGetProgramLocalParameterIivNV := dglGetProcAddress('glGetProgramLocalParameterIivNV');
18292 glGetProgramLocalParameterIuivNV := dglGetProcAddress('glGetProgramLocalParameterIuivNV');
18293 glGetProgramEnvParameterIivNV := dglGetProcAddress('glGetProgramEnvParameterIivNV');
18294 glGetProgramEnvParameterIuivNV := dglGetProcAddress('glGetProgramEnvParameterIuivNV');
18297 procedure Read_GL_NV_parameter_buffer_object;
18299 glProgramBufferParametersfvNV := dglGetProcAddress('glProgramBufferParametersfvNV');
18300 glProgramBufferParametersIivNV := dglGetProcAddress('glProgramBufferParametersIivNV');
18301 glProgramBufferParametersIuivNV := dglGetProcAddress('glProgramBufferParametersIuivNV');
18304 procedure Read_GL_NV_transform_feedback;
18306 glBeginTransformFeedbackNV := dglGetProcAddress('glBeginTransformFeedbackNV');
18307 glEndTransformFeedbackNV := dglGetProcAddress('glEndTransformFeedbackNV');
18308 glTransformFeedbackAttribsNV := dglGetProcAddress('glTransformFeedbackAttribsNV');
18309 glBindBufferRangeNV := dglGetProcAddress('glBindBufferRangeNV');
18310 glBindBufferOffsetNV := dglGetProcAddress('glBindBufferOffsetNV');
18311 glBindBufferBaseNV := dglGetProcAddress('glBindBufferBaseNV');
18312 glTransformFeedbackVaryingsNV := dglGetProcAddress('glTransformFeedbackVaryingsNV');
18313 glActiveVaryingNV := dglGetProcAddress('glActiveVaryingNV');
18314 glGetVaryingLocationNV := dglGetProcAddress('glGetVaryingLocationNV');
18315 glGetActiveVaryingNV := dglGetProcAddress('glGetActiveVaryingNV');
18316 glGetTransformFeedbackVaryingNV := dglGetProcAddress('glGetTransformFeedbackVaryingNV');
18317 glTransformFeedbackStreamAttribsNV := dglGetProcAddress('glTransformFeedbackStreamAttribsNV');
18320 procedure Read_GL_NV_conditional_render;
18322 glBeginConditionalRenderNV := dglGetProcAddress('glBeginConditionalRenderNV');
18323 glEndConditionalRenderNV := dglGetProcAddress('glEndConditionalRenderNV');
18326 procedure Read_GL_NV_present_video;
18328 glPresentFrameKeyedNV := dglGetProcAddress('glPresentFrameKeyedNV');
18329 glPresentFrameDualFillNV := dglGetProcAddress('glPresentFrameDualFillNV');
18330 glGetVideoivNV := dglGetProcAddress('glGetVideoivNV');
18331 glGetVideouivNV := dglGetProcAddress('glGetVideouivNV');
18332 glGetVideoi64vNV := dglGetProcAddress('glGetVideoi64vNV');
18333 glGetVideoui64vNV := dglGetProcAddress('glGetVideoui64vNV');
18334 // glVideoParameterivNV := dglGetProcAddress('glVideoParameterivNV');
18337 procedure Read_GL_NV_explicit_multisample;
18339 glGetMultisamplefvNV := dglGetProcAddress('glGetMultisamplefvNV');
18340 glSampleMaskIndexedNV := dglGetProcAddress('glSampleMaskIndexedNV');
18341 glTexRenderbufferNV := dglGetProcAddress('glTexRenderbufferNV');
18344 procedure Read_GL_NV_transform_feedback2;
18346 glBindTransformFeedbackNV := dglGetProcAddress('glBindTransformFeedbackNV');
18347 glDeleteTransformFeedbacksNV := dglGetProcAddress('glDeleteTransformFeedbacksNV');
18348 glGenTransformFeedbacksNV := dglGetProcAddress('glGenTransformFeedbacksNV');
18349 glIsTransformFeedbackNV := dglGetProcAddress('glIsTransformFeedbackNV');
18350 glPauseTransformFeedbackNV := dglGetProcAddress('glPauseTransformFeedbackNV');
18351 glResumeTransformFeedbackNV := dglGetProcAddress('glResumeTransformFeedbackNV');
18352 glDrawTransformFeedbackNV := dglGetProcAddress('glDrawTransformFeedbackNV');
18355 procedure Read_GL_NV_video_capture;
18357 glBeginVideoCaptureNV := dglGetProcAddress('glBeginVideoCaptureNV');
18358 glBindVideoCaptureStreamBufferNV := dglGetProcAddress('glBindVideoCaptureStreamBufferNV');
18359 glBindVideoCaptureStreamTextureNV := dglGetProcAddress('glBindVideoCaptureStreamTextureNV');
18360 glEndVideoCaptureNV := dglGetProcAddress('glEndVideoCaptureNV');
18361 glGetVideoCaptureivNV := dglGetProcAddress('glGetVideoCaptureivNV');
18362 glGetVideoCaptureStreamivNV := dglGetProcAddress('glGetVideoCaptureStreamivNV');
18363 glGetVideoCaptureStreamfvNV := dglGetProcAddress('glGetVideoCaptureStreamfvNV');
18364 glGetVideoCaptureStreamdvNV := dglGetProcAddress('glGetVideoCaptureStreamdvNV');
18365 glVideoCaptureNV := dglGetProcAddress('glVideoCaptureNV');
18366 glVideoCaptureStreamParameterivNV := dglGetProcAddress('glVideoCaptureStreamParameterivNV');
18367 glVideoCaptureStreamParameterfvNV := dglGetProcAddress('glVideoCaptureStreamParameterfvNV');
18368 glVideoCaptureStreamParameterdvNV := dglGetProcAddress('glVideoCaptureStreamParameterdvNV');
18371 procedure Read_GL_NV_copy_image;
18373 glCopyImageSubDataNV := dglGetProcAddress('glCopyImageSubDataNV');
18376 procedure Read_GL_NV_shader_buffer_load;
18378 glMakeBufferResidentNV := dglGetProcAddress('glMakeBufferResidentNV');
18379 glMakeBufferNonResidentNV := dglGetProcAddress('glMakeBufferNonResidentNV');
18380 glIsBufferResidentNV := dglGetProcAddress('glIsBufferResidentNV');
18381 glMakeNamedBufferResidentNV := dglGetProcAddress('glMakeNamedBufferResidentNV');
18382 glMakeNamedBufferNonResidentNV := dglGetProcAddress('glMakeNamedBufferNonResidentNV');
18383 glIsNamedBufferResidentNV := dglGetProcAddress('glIsNamedBufferResidentNV');
18384 glGetBufferParameterui64vNV := dglGetProcAddress('glGetBufferParameterui64vNV');
18385 glGetNamedBufferParameterui64vNV := dglGetProcAddress('glGetNamedBufferParameterui64vNV');
18386 glGetIntegerui64vNV := dglGetProcAddress('glGetIntegerui64vNV');
18387 glUniformui64NV := dglGetProcAddress('glUniformui64NV');
18388 glUniformui64vNV := dglGetProcAddress('glUniformui64vNV');
18389 glGetUniformui64vNV := dglGetProcAddress('glGetUniformui64vNV');
18390 glProgramUniformui64NV := dglGetProcAddress('glProgramUniformui64NV');
18391 glProgramUniformui64vNV := dglGetProcAddress('glProgramUniformui64vNV');
18394 procedure Read_GL_NV_vertex_buffer_unified_memory;
18396 glBufferAddressRangeNV := dglGetProcAddress('glBufferAddressRangeNV');
18397 glVertexFormatNV := dglGetProcAddress('glVertexFormatNV');
18398 glNormalFormatNV := dglGetProcAddress('glNormalFormatNV');
18399 glColorFormatNV := dglGetProcAddress('glColorFormatNV');
18400 glIndexFormatNV := dglGetProcAddress('glIndexFormatNV');
18401 glTexCoordFormatNV := dglGetProcAddress('glTexCoordFormatNV');
18402 glEdgeFlagFormatNV := dglGetProcAddress('glEdgeFlagFormatNV');
18403 glSecondaryColorFormatNV := dglGetProcAddress('glSecondaryColorFormatNV');
18404 glFogCoordFormatNV := dglGetProcAddress('glFogCoordFormatNV');
18405 glVertexAttribFormatNV := dglGetProcAddress('glVertexAttribFormatNV');
18406 glVertexAttribIFormatNV := dglGetProcAddress('glVertexAttribIFormatNV');
18407 glGetIntegerui64i_vNV := dglGetProcAddress('glGetIntegerui64i_vNV');
18410 procedure Read_GL_NV_gpu_program5;
18412 glProgramSubroutineParametersuivNV := dglGetProcAddress('glProgramSubroutineParametersuivNV');
18413 glGetProgramSubroutineParameteruivNV := dglGetProcAddress('glGetProgramSubroutineParameteruivNV');
18416 procedure Read_GL_NV_gpu_shader5;
18418 glUniform1i64NV := dglGetProcAddress('glUniform1i64NV');
18419 glUniform2i64NV := dglGetProcAddress('glUniform2i64NV');
18420 glUniform3i64NV := dglGetProcAddress('glUniform3i64NV');
18421 glUniform4i64NV := dglGetProcAddress('glUniform4i64NV');
18422 glUniform1i64vNV := dglGetProcAddress('glUniform1i64vNV');
18423 glUniform2i64vNV := dglGetProcAddress('glUniform2i64vNV');
18424 glUniform3i64vNV := dglGetProcAddress('glUniform3i64vNV');
18425 glUniform4i64vNV := dglGetProcAddress('glUniform4i64vNV');
18426 glUniform1ui64NV := dglGetProcAddress('glUniform1ui64NV');
18427 glUniform2ui64NV := dglGetProcAddress('glUniform2ui64NV');
18428 glUniform3ui64NV := dglGetProcAddress('glUniform3ui64NV');
18429 glUniform4ui64NV := dglGetProcAddress('glUniform4ui64NV');
18430 glUniform1ui64vNV := dglGetProcAddress('glUniform1ui64vNV');
18431 glUniform2ui64vNV := dglGetProcAddress('glUniform2ui64vNV');
18432 glUniform3ui64vNV := dglGetProcAddress('glUniform3ui64vNV');
18433 glUniform4ui64vNV := dglGetProcAddress('glUniform4ui64vNV');
18434 glGetUniformi64vNV := dglGetProcAddress('glGetUniformi64vNV');
18435 glProgramUniform1i64NV := dglGetProcAddress('glProgramUniform1i64NV');
18436 glProgramUniform2i64NV := dglGetProcAddress('glProgramUniform2i64NV');
18437 glProgramUniform3i64NV := dglGetProcAddress('glProgramUniform3i64NV');
18438 glProgramUniform4i64NV := dglGetProcAddress('glProgramUniform4i64NV');
18439 glProgramUniform1i64vNV := dglGetProcAddress('glProgramUniform1i64vNV');
18440 glProgramUniform2i64vNV := dglGetProcAddress('glProgramUniform2i64vNV');
18441 glProgramUniform3i64vNV := dglGetProcAddress('glProgramUniform3i64vNV');
18442 glProgramUniform4i64vNV := dglGetProcAddress('glProgramUniform4i64vNV');
18443 glProgramUniform1ui64NV := dglGetProcAddress('glProgramUniform1ui64NV');
18444 glProgramUniform2ui64NV := dglGetProcAddress('glProgramUniform2ui64NV');
18445 glProgramUniform3ui64NV := dglGetProcAddress('glProgramUniform3ui64NV');
18446 glProgramUniform4ui64NV := dglGetProcAddress('glProgramUniform4ui64NV');
18447 glProgramUniform1ui64vNV := dglGetProcAddress('glProgramUniform1ui64vNV');
18448 glProgramUniform2ui64vNV := dglGetProcAddress('glProgramUniform2ui64vNV');
18449 glProgramUniform3ui64vNV := dglGetProcAddress('glProgramUniform3ui64vNV');
18450 glProgramUniform4ui64vNV := dglGetProcAddress('glProgramUniform4ui64vNV');
18453 procedure Read_GL_NV_vertex_attrib_integer_64bit;
18455 glVertexAttribL1i64NV := dglGetProcAddress('glVertexAttribL1i64NV');
18456 glVertexAttribL2i64NV := dglGetProcAddress('glVertexAttribL2i64NV');
18457 glVertexAttribL3i64NV := dglGetProcAddress('glVertexAttribL3i64NV');
18458 glVertexAttribL4i64NV := dglGetProcAddress('glVertexAttribL4i64NV');
18459 glVertexAttribL1i64vNV := dglGetProcAddress('glVertexAttribL1i64vNV');
18460 glVertexAttribL2i64vNV := dglGetProcAddress('glVertexAttribL2i64vNV');
18461 glVertexAttribL3i64vNV := dglGetProcAddress('glVertexAttribL3i64vNV');
18462 glVertexAttribL4i64vNV := dglGetProcAddress('glVertexAttribL4i64vNV');
18463 glVertexAttribL1ui64NV := dglGetProcAddress('glVertexAttribL1ui64NV');
18464 glVertexAttribL2ui64NV := dglGetProcAddress('glVertexAttribL2ui64NV');
18465 glVertexAttribL3ui64NV := dglGetProcAddress('glVertexAttribL3ui64NV');
18466 glVertexAttribL4ui64NV := dglGetProcAddress('glVertexAttribL4ui64NV');
18467 glVertexAttribL1ui64vNV := dglGetProcAddress('glVertexAttribL1ui64vNV');
18468 glVertexAttribL2ui64vNV := dglGetProcAddress('glVertexAttribL2ui64vNV');
18469 glVertexAttribL3ui64vNV := dglGetProcAddress('glVertexAttribL3ui64vNV');
18470 glVertexAttribL4ui64vNV := dglGetProcAddress('glVertexAttribL4ui64vNV');
18471 glGetVertexAttribLi64vNV := dglGetProcAddress('glGetVertexAttribLi64vNV');
18472 glGetVertexAttribLui64vNV := dglGetProcAddress('glGetVertexAttribLui64vNV');
18473 glVertexAttribLFormatNV := dglGetProcAddress('glVertexAttribLFormatNV');
18476 procedure Read_GL_NV_vdpau_interop;
18478 glVDPAUInitNV := dglGetProcAddress('glVDPAUInitNV');
18479 glVDPAUFiniNV := dglGetProcAddress('glVDPAUFiniNV');
18480 glVDPAURegisterVideoSurfaceNV := dglGetProcAddress('glVDPAURegisterVideoSurfaceNV');
18481 glVDPAURegisterOutputSurfaceNV := dglGetProcAddress('glVDPAURegisterOutputSurfaceNV');
18482 glVDPAUIsSurfaceNV := dglGetProcAddress('glVDPAUIsSurfaceNV');
18483 glVDPAUUnregisterSurfaceNV := dglGetProcAddress('glVDPAUUnregisterSurfaceNV');
18484 glVDPAUGetSurfaceivNV := dglGetProcAddress('glVDPAUGetSurfaceivNV');
18485 glVDPAUSurfaceAccessNV := dglGetProcAddress('glVDPAUSurfaceAccessNV');
18486 glVDPAUMapSurfacesNV := dglGetProcAddress('glVDPAUMapSurfacesNV');
18487 glVDPAUUnmapSurfacesNV := dglGetProcAddress('glVDPAUUnmapSurfacesNV');
18490 procedure Read_GL_NV_texture_barrier;
18492 glTextureBarrierNV := dglGetProcAddress('glTextureBarrierNV');
18495 procedure Read_GL_PGI_misc_hints;
18497 glHintPGI := dglGetProcAddress('glHintPGI');
18500 procedure Read_GL_SGIS_detail_texture;
18502 glDetailTexFuncSGIS := dglGetProcAddress('glDetailTexFuncSGIS');
18503 glGetDetailTexFuncSGIS := dglGetProcAddress('glGetDetailTexFuncSGIS');
18506 procedure Read_GL_SGIS_fog_function;
18508 glFogFuncSGIS := dglGetProcAddress('glFogFuncSGIS');
18509 glGetFogFuncSGIS := dglGetProcAddress('glGetFogFuncSGIS');
18512 procedure Read_GL_SGIS_multisample;
18514 glSampleMaskSGIS := dglGetProcAddress('glSampleMaskSGIS');
18515 glSamplePatternSGIS := dglGetProcAddress('glSamplePatternSGIS');
18518 procedure Read_GL_SGIS_pixel_texture;
18520 glPixelTexGenParameteriSGIS := dglGetProcAddress('glPixelTexGenParameteriSGIS');
18521 glPixelTexGenParameterivSGIS := dglGetProcAddress('glPixelTexGenParameterivSGIS');
18522 glPixelTexGenParameterfSGIS := dglGetProcAddress('glPixelTexGenParameterfSGIS');
18523 glPixelTexGenParameterfvSGIS := dglGetProcAddress('glPixelTexGenParameterfvSGIS');
18524 glGetPixelTexGenParameterivSGIS := dglGetProcAddress('glGetPixelTexGenParameterivSGIS');
18525 glGetPixelTexGenParameterfvSGIS := dglGetProcAddress('glGetPixelTexGenParameterfvSGIS');
18528 procedure Read_GL_SGIS_point_parameters;
18530 glPointParameterfSGIS := dglGetProcAddress('glPointParameterfSGIS');
18531 glPointParameterfvSGIS := dglGetProcAddress('glPointParameterfvSGIS');
18534 procedure Read_GL_SGIS_sharpen_texture;
18536 glSharpenTexFuncSGIS := dglGetProcAddress('glSharpenTexFuncSGIS');
18537 glGetSharpenTexFuncSGIS := dglGetProcAddress('glGetSharpenTexFuncSGIS');
18540 procedure Read_GL_SGIS_texture4D;
18542 glTexImage4DSGIS := dglGetProcAddress('glTexImage4DSGIS');
18543 glTexSubImage4DSGIS := dglGetProcAddress('glTexSubImage4DSGIS');
18546 procedure Read_GL_SGIS_texture_color_mask;
18548 glTextureColorMaskSGIS := dglGetProcAddress('glTextureColorMaskSGIS');
18551 procedure Read_GL_SGIS_texture_filter4;
18553 glGetTexFilterFuncSGIS := dglGetProcAddress('glGetTexFilterFuncSGIS');
18554 glTexFilterFuncSGIS := dglGetProcAddress('glTexFilterFuncSGIS');
18557 procedure Read_GL_SGIX_async;
18559 glAsyncMarkerSGIX := dglGetProcAddress('glAsyncMarkerSGIX');
18560 glFinishAsyncSGIX := dglGetProcAddress('glFinishAsyncSGIX');
18561 glPollAsyncSGIX := dglGetProcAddress('glPollAsyncSGIX');
18562 glGenAsyncMarkersSGIX := dglGetProcAddress('glGenAsyncMarkersSGIX');
18563 glDeleteAsyncMarkersSGIX := dglGetProcAddress('glDeleteAsyncMarkersSGIX');
18564 glIsAsyncMarkerSGIX := dglGetProcAddress('glIsAsyncMarkerSGIX');
18567 procedure Read_GL_SGIX_flush_raster;
18569 glFlushRasterSGIX := dglGetProcAddress('glFlushRasterSGIX');
18572 procedure Read_GL_SGIX_fragment_lighting;
18574 glFragmentColorMaterialSGIX := dglGetProcAddress('glFragmentColorMaterialSGIX');
18575 glFragmentLightfSGIX := dglGetProcAddress('glFragmentLightfSGIX');
18576 glFragmentLightfvSGIX := dglGetProcAddress('glFragmentLightfvSGIX');
18577 glFragmentLightiSGIX := dglGetProcAddress('glFragmentLightiSGIX');
18578 glFragmentLightivSGIX := dglGetProcAddress('glFragmentLightivSGIX');
18579 glFragmentLightModelfSGIX := dglGetProcAddress('glFragmentLightModelfSGIX');
18580 glFragmentLightModelfvSGIX := dglGetProcAddress('glFragmentLightModelfvSGIX');
18581 glFragmentLightModeliSGIX := dglGetProcAddress('glFragmentLightModeliSGIX');
18582 glFragmentLightModelivSGIX := dglGetProcAddress('glFragmentLightModelivSGIX');
18583 glFragmentMaterialfSGIX := dglGetProcAddress('glFragmentMaterialfSGIX');
18584 glFragmentMaterialfvSGIX := dglGetProcAddress('glFragmentMaterialfvSGIX');
18585 glFragmentMaterialiSGIX := dglGetProcAddress('glFragmentMaterialiSGIX');
18586 glFragmentMaterialivSGIX := dglGetProcAddress('glFragmentMaterialivSGIX');
18587 glGetFragmentLightfvSGIX := dglGetProcAddress('glGetFragmentLightfvSGIX');
18588 glGetFragmentLightivSGIX := dglGetProcAddress('glGetFragmentLightivSGIX');
18589 glGetFragmentMaterialfvSGIX := dglGetProcAddress('glGetFragmentMaterialfvSGIX');
18590 glGetFragmentMaterialivSGIX := dglGetProcAddress('glGetFragmentMaterialivSGIX');
18591 glLightEnviSGIX := dglGetProcAddress('glLightEnviSGIX');
18594 procedure Read_GL_SGIX_framezoom;
18596 glFrameZoomSGIX := dglGetProcAddress('glFrameZoomSGIX');
18599 procedure Read_GL_SGIX_igloo_interface;
18601 glIglooInterfaceSGIX := dglGetProcAddress('glIglooInterfaceSGIX');
18604 procedure Read_GL_SGIX_instruments;
18606 glGetInstrumentsSGIX := dglGetProcAddress('glGetInstrumentsSGIX');
18607 glInstrumentsBufferSGIX := dglGetProcAddress('glInstrumentsBufferSGIX');
18608 glPollInstrumentsSGIX := dglGetProcAddress('glPollInstrumentsSGIX');
18609 glReadInstrumentsSGIX := dglGetProcAddress('glReadInstrumentsSGIX');
18610 glStartInstrumentsSGIX := dglGetProcAddress('glStartInstrumentsSGIX');
18611 glStopInstrumentsSGIX := dglGetProcAddress('glStopInstrumentsSGIX');
18614 procedure Read_GL_SGIX_list_priority;
18616 glGetListParameterfvSGIX := dglGetProcAddress('glGetListParameterfvSGIX');
18617 glGetListParameterivSGIX := dglGetProcAddress('glGetListParameterivSGIX');
18618 glListParameterfSGIX := dglGetProcAddress('glListParameterfSGIX');
18619 glListParameterfvSGIX := dglGetProcAddress('glListParameterfvSGIX');
18620 glListParameteriSGIX := dglGetProcAddress('glListParameteriSGIX');
18621 glListParameterivSGIX := dglGetProcAddress('glListParameterivSGIX');
18624 procedure Read_GL_SGIX_pixel_texture;
18626 glPixelTexGenSGIX := dglGetProcAddress('glPixelTexGenSGIX');
18629 procedure Read_GL_SGIX_polynomial_ffd;
18631 glDeformationMap3dSGIX := dglGetProcAddress('glDeformationMap3dSGIX');
18632 glDeformationMap3fSGIX := dglGetProcAddress('glDeformationMap3fSGIX');
18633 glDeformSGIX := dglGetProcAddress('glDeformSGIX');
18634 glLoadIdentityDeformationMapSGIX := dglGetProcAddress('glLoadIdentityDeformationMapSGIX');
18637 procedure Read_GL_SGIX_reference_plane;
18639 glReferencePlaneSGIX := dglGetProcAddress('glReferencePlaneSGIX');
18642 procedure Read_GL_SGIX_sprite;
18644 glSpriteParameterfSGIX := dglGetProcAddress('glSpriteParameterfSGIX');
18645 glSpriteParameterfvSGIX := dglGetProcAddress('glSpriteParameterfvSGIX');
18646 glSpriteParameteriSGIX := dglGetProcAddress('glSpriteParameteriSGIX');
18647 glSpriteParameterivSGIX := dglGetProcAddress('glSpriteParameterivSGIX');
18650 procedure Read_GL_SGIX_tag_sample_buffer;
18652 glTagSampleBufferSGIX := dglGetProcAddress('glTagSampleBufferSGIX');
18655 procedure Read_GL_SGI_color_table;
18657 glColorTableSGI := dglGetProcAddress('glColorTableSGI');
18658 glColorTableParameterfvSGI := dglGetProcAddress('glColorTableParameterfvSGI');
18659 glColorTableParameterivSGI := dglGetProcAddress('glColorTableParameterivSGI');
18660 glCopyColorTableSGI := dglGetProcAddress('glCopyColorTableSGI');
18661 glGetColorTableSGI := dglGetProcAddress('glGetColorTableSGI');
18662 glGetColorTableParameterfvSGI := dglGetProcAddress('glGetColorTableParameterfvSGI');
18663 glGetColorTableParameterivSGI := dglGetProcAddress('glGetColorTableParameterivSGI');
18666 procedure Read_GL_SUNX_constant_data;
18668 glFinishTextureSUNX := dglGetProcAddress('glFinishTextureSUNX');
18671 procedure Read_GL_SUN_global_alpha;
18673 glGlobalAlphaFactorbSUN := dglGetProcAddress('glGlobalAlphaFactorbSUN');
18674 glGlobalAlphaFactorsSUN := dglGetProcAddress('glGlobalAlphaFactorsSUN');
18675 glGlobalAlphaFactoriSUN := dglGetProcAddress('glGlobalAlphaFactoriSUN');
18676 glGlobalAlphaFactorfSUN := dglGetProcAddress('glGlobalAlphaFactorfSUN');
18677 glGlobalAlphaFactordSUN := dglGetProcAddress('glGlobalAlphaFactordSUN');
18678 glGlobalAlphaFactorubSUN := dglGetProcAddress('glGlobalAlphaFactorubSUN');
18679 glGlobalAlphaFactorusSUN := dglGetProcAddress('glGlobalAlphaFactorusSUN');
18680 glGlobalAlphaFactoruiSUN := dglGetProcAddress('glGlobalAlphaFactoruiSUN');
18683 procedure Read_GL_SUN_mesh_array;
18685 glDrawMeshArraysSUN := dglGetProcAddress('glDrawMeshArraysSUN');
18688 procedure Read_GL_SUN_triangle_list;
18690 glReplacementCodeuiSUN := dglGetProcAddress('glReplacementCodeuiSUN');
18691 glReplacementCodeusSUN := dglGetProcAddress('glReplacementCodeusSUN');
18692 glReplacementCodeubSUN := dglGetProcAddress('glReplacementCodeubSUN');
18693 glReplacementCodeuivSUN := dglGetProcAddress('glReplacementCodeuivSUN');
18694 glReplacementCodeusvSUN := dglGetProcAddress('glReplacementCodeusvSUN');
18695 glReplacementCodeubvSUN := dglGetProcAddress('glReplacementCodeubvSUN');
18696 glReplacementCodePointerSUN := dglGetProcAddress('glReplacementCodePointerSUN');
18699 procedure Read_GL_SUN_vertex;
18701 glColor4ubVertex2fSUN := dglGetProcAddress('glColor4ubVertex2fSUN');
18702 glColor4ubVertex2fvSUN := dglGetProcAddress('glColor4ubVertex2fvSUN');
18703 glColor4ubVertex3fSUN := dglGetProcAddress('glColor4ubVertex3fSUN');
18704 glColor4ubVertex3fvSUN := dglGetProcAddress('glColor4ubVertex3fvSUN');
18705 glColor3fVertex3fSUN := dglGetProcAddress('glColor3fVertex3fSUN');
18706 glColor3fVertex3fvSUN := dglGetProcAddress('glColor3fVertex3fvSUN');
18707 glNormal3fVertex3fSUN := dglGetProcAddress('glNormal3fVertex3fSUN');
18708 glNormal3fVertex3fvSUN := dglGetProcAddress('glNormal3fVertex3fvSUN');
18709 glColor4fNormal3fVertex3fSUN := dglGetProcAddress('glColor4fNormal3fVertex3fSUN');
18710 glColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glColor4fNormal3fVertex3fvSUN');
18711 glTexCoord2fVertex3fSUN := dglGetProcAddress('glTexCoord2fVertex3fSUN');
18712 glTexCoord2fVertex3fvSUN := dglGetProcAddress('glTexCoord2fVertex3fvSUN');
18713 glTexCoord4fVertex4fSUN := dglGetProcAddress('glTexCoord4fVertex4fSUN');
18714 glTexCoord4fVertex4fvSUN := dglGetProcAddress('glTexCoord4fVertex4fvSUN');
18715 glTexCoord2fColor4ubVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fSUN');
18716 glTexCoord2fColor4ubVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fvSUN');
18717 glTexCoord2fColor3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fSUN');
18718 glTexCoord2fColor3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fvSUN');
18719 glTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fSUN');
18720 glTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fvSUN');
18721 glTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fSUN');
18722 glTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fvSUN');
18723 glTexCoord4fColor4fNormal3fVertex4fSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fSUN');
18724 glTexCoord4fColor4fNormal3fVertex4fvSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fvSUN');
18725 glReplacementCodeuiVertex3fSUN := dglGetProcAddress('glReplacementCodeuiVertex3fSUN');
18726 glReplacementCodeuiVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiVertex3fvSUN');
18727 glReplacementCodeuiColor4ubVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fSUN');
18728 glReplacementCodeuiColor4ubVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fvSUN');
18729 glReplacementCodeuiColor3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fSUN');
18730 glReplacementCodeuiColor3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fvSUN');
18731 glReplacementCodeuiNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fSUN');
18732 glReplacementCodeuiNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fvSUN');
18733 glReplacementCodeuiColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fSUN');
18734 glReplacementCodeuiColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
18735 glReplacementCodeuiTexCoord2fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fSUN');
18736 glReplacementCodeuiTexCoord2fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fvSUN');
18737 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
18738 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
18739 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
18740 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
18744 procedure Read_WGL_ARB_buffer_region;
18746 wglCreateBufferRegionARB := dglGetProcAddress('wglCreateBufferRegionARB');
18747 wglDeleteBufferRegionARB := dglGetProcAddress('wglDeleteBufferRegionARB');
18748 wglSaveBufferRegionARB := dglGetProcAddress('wglSaveBufferRegionARB');
18749 wglRestoreBufferRegionARB := dglGetProcAddress('wglRestoreBufferRegionARB');
18752 procedure Read_WGL_ARB_extensions_string;
18754 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
18757 procedure Read_WGL_ARB_make_current_read;
18759 wglMakeContextCurrentARB := dglGetProcAddress('wglMakeContextCurrentARB');
18760 wglGetCurrentReadDCARB := dglGetProcAddress('wglGetCurrentReadDCARB');
18763 procedure Read_WGL_ARB_pbuffer;
18765 wglCreatePbufferARB := dglGetProcAddress('wglCreatePbufferARB');
18766 wglGetPbufferDCARB := dglGetProcAddress('wglGetPbufferDCARB');
18767 wglReleasePbufferDCARB := dglGetProcAddress('wglReleasePbufferDCARB');
18768 wglDestroyPbufferARB := dglGetProcAddress('wglDestroyPbufferARB');
18769 wglQueryPbufferARB := dglGetProcAddress('wglQueryPbufferARB');
18772 procedure Read_WGL_ARB_pixel_format;
18774 wglGetPixelFormatAttribivARB := dglGetProcAddress('wglGetPixelFormatAttribivARB');
18775 wglGetPixelFormatAttribfvARB := dglGetProcAddress('wglGetPixelFormatAttribfvARB');
18776 wglChoosePixelFormatARB := dglGetProcAddress('wglChoosePixelFormatARB');
18779 procedure Read_WGL_ARB_pixel_format_float;
18781 wglClampColorARB := dglGetProcAddress('wglClampColorARB');
18784 procedure Read_WGL_ARB_render_texture;
18786 wglBindTexImageARB := dglGetProcAddress('wglBindTexImageARB');
18787 wglReleaseTexImageARB := dglGetProcAddress('wglReleaseTexImageARB');
18788 wglSetPbufferAttribARB := dglGetProcAddress('wglSetPbufferAttribARB');
18791 procedure Read_WGL_ARB_create_context;
18793 wglCreateContextAttribsARB := dglGetProcAddress('wglCreateContextAttribsARB');
18796 procedure Read_WGL_AMD_gpu_association;
18798 wglGetGPUIDsAMD := dglGetProcAddress('wglGetGPUIDsAMD');
18799 wglGetGPUInfoAMD := dglGetProcAddress('wglGetGPUInfoAMD');
18800 wglGetContextGPUIDAMD := dglGetProcAddress('wglGetContextGPUIDAMD');
18801 wglCreateAssociatedContextAMD := dglGetProcAddress('wglCreateAssociatedContextAMD');
18802 wglCreateAssociatedContextAttribsAMD := dglGetProcAddress('wglCreateAssociatedContextAttribsAMD');
18803 wglDeleteAssociatedContextAMD := dglGetProcAddress('wglDeleteAssociatedContextAMD');
18804 wglMakeAssociatedContextCurrentAMD := dglGetProcAddress('wglMakeAssociatedContextCurrentAMD');
18805 wglGetCurrentAssociatedContextAMD := dglGetProcAddress('wglGetCurrentAssociatedContextAMD');
18806 wglBlitContextFramebufferAMD := dglGetProcAddress('wglBlitContextFramebufferAMD');
18809 procedure Read_WGL_EXT_display_color_table;
18811 wglCreateDisplayColorTableEXT := dglGetProcAddress('wglCreateDisplayColorTableEXT');
18812 wglLoadDisplayColorTableEXT := dglGetProcAddress('wglLoadDisplayColorTableEXT');
18813 wglBindDisplayColorTableEXT := dglGetProcAddress('wglBindDisplayColorTableEXT');
18814 wglDestroyDisplayColorTableEXT := dglGetProcAddress('wglDestroyDisplayColorTableEXT');
18817 procedure Read_WGL_EXT_extensions_string;
18819 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
18822 procedure Read_WGL_EXT_make_current_read;
18824 wglMakeContextCurrentEXT := dglGetProcAddress('wglMakeContextCurrentEXT');
18825 wglGetCurrentReadDCEXT := dglGetProcAddress('wglGetCurrentReadDCEXT');
18828 procedure Read_WGL_EXT_pbuffer;
18830 wglCreatePbufferEXT := dglGetProcAddress('wglCreatePbufferEXT');
18831 wglGetPbufferDCEXT := dglGetProcAddress('wglGetPbufferDCEXT');
18832 wglReleasePbufferDCEXT := dglGetProcAddress('wglReleasePbufferDCEXT');
18833 wglDestroyPbufferEXT := dglGetProcAddress('wglDestroyPbufferEXT');
18834 wglQueryPbufferEXT := dglGetProcAddress('wglQueryPbufferEXT');
18837 procedure Read_WGL_EXT_pixel_format;
18839 wglGetPixelFormatAttribivEXT := dglGetProcAddress('wglGetPixelFormatAttribivEXT');
18840 wglGetPixelFormatAttribfvEXT := dglGetProcAddress('wglGetPixelFormatAttribfvEXT');
18841 wglChoosePixelFormatEXT := dglGetProcAddress('wglChoosePixelFormatEXT');
18844 procedure Read_WGL_EXT_swap_control;
18846 wglSwapIntervalEXT := dglGetProcAddress('wglSwapIntervalEXT');
18847 wglGetSwapIntervalEXT := dglGetProcAddress('wglGetSwapIntervalEXT');
18850 procedure Read_WGL_I3D_digital_video_control;
18852 wglGetDigitalVideoParametersI3D := dglGetProcAddress('wglGetDigitalVideoParametersI3D');
18853 wglSetDigitalVideoParametersI3D := dglGetProcAddress('wglSetDigitalVideoParametersI3D');
18856 procedure Read_WGL_I3D_gamma;
18858 wglGetGammaTableParametersI3D := dglGetProcAddress('wglGetGammaTableParametersI3D');
18859 wglSetGammaTableParametersI3D := dglGetProcAddress('wglSetGammaTableParametersI3D');
18860 wglGetGammaTableI3D := dglGetProcAddress('wglGetGammaTableI3D');
18861 wglSetGammaTableI3D := dglGetProcAddress('wglSetGammaTableI3D');
18864 procedure Read_WGL_I3D_genlock;
18866 wglEnableGenlockI3D := dglGetProcAddress('wglEnableGenlockI3D');
18867 wglDisableGenlockI3D := dglGetProcAddress('wglDisableGenlockI3D');
18868 wglIsEnabledGenlockI3D := dglGetProcAddress('wglIsEnabledGenlockI3D');
18869 wglGenlockSourceI3D := dglGetProcAddress('wglGenlockSourceI3D');
18870 wglGetGenlockSourceI3D := dglGetProcAddress('wglGetGenlockSourceI3D');
18871 wglGenlockSourceEdgeI3D := dglGetProcAddress('wglGenlockSourceEdgeI3D');
18872 wglGetGenlockSourceEdgeI3D := dglGetProcAddress('wglGetGenlockSourceEdgeI3D');
18873 wglGenlockSampleRateI3D := dglGetProcAddress('wglGenlockSampleRateI3D');
18874 wglGetGenlockSampleRateI3D := dglGetProcAddress('wglGetGenlockSampleRateI3D');
18875 wglGenlockSourceDelayI3D := dglGetProcAddress('wglGenlockSourceDelayI3D');
18876 wglGetGenlockSourceDelayI3D := dglGetProcAddress('wglGetGenlockSourceDelayI3D');
18877 wglQueryGenlockMaxSourceDelayI3D := dglGetProcAddress('wglQueryGenlockMaxSourceDelayI3D');
18880 procedure Read_WGL_I3D_image_buffer;
18882 wglCreateImageBufferI3D := dglGetProcAddress('wglCreateImageBufferI3D');
18883 wglDestroyImageBufferI3D := dglGetProcAddress('wglDestroyImageBufferI3D');
18884 wglAssociateImageBufferEventsI3D := dglGetProcAddress('wglAssociateImageBufferEventsI3D');
18885 wglReleaseImageBufferEventsI3D := dglGetProcAddress('wglReleaseImageBufferEventsI3D');
18888 procedure Read_WGL_I3D_swap_frame_lock;
18890 wglEnableFrameLockI3D := dglGetProcAddress('wglEnableFrameLockI3D');
18891 wglDisableFrameLockI3D := dglGetProcAddress('wglDisableFrameLockI3D');
18892 wglIsEnabledFrameLockI3D := dglGetProcAddress('wglIsEnabledFrameLockI3D');
18893 wglQueryFrameLockMasterI3D := dglGetProcAddress('wglQueryFrameLockMasterI3D');
18896 procedure Read_WGL_I3D_swap_frame_usage;
18898 wglGetFrameUsageI3D := dglGetProcAddress('wglGetFrameUsageI3D');
18899 wglBeginFrameTrackingI3D := dglGetProcAddress('wglBeginFrameTrackingI3D');
18900 wglEndFrameTrackingI3D := dglGetProcAddress('wglEndFrameTrackingI3D');
18901 wglQueryFrameTrackingI3D := dglGetProcAddress('wglQueryFrameTrackingI3D');
18904 procedure Read_WGL_NV_vertex_array_range;
18906 wglAllocateMemoryNV := dglGetProcAddress('wglAllocateMemoryNV');
18907 wglFreeMemoryNV := dglGetProcAddress('wglFreeMemoryNV');
18910 procedure Read_WGL_NV_present_video;
18912 wglEnumerateVideoDevicesNV := dglGetProcAddress('wglEnumerateVideoDevicesNV');
18913 wglBindVideoDeviceNV := dglGetProcAddress('wglBindVideoDeviceNV');
18914 wglQueryCurrentContextNV := dglGetProcAddress('wglQueryCurrentContextNV');
18917 procedure Read_WGL_NV_video_output;
18919 wglGetVideoDeviceNV := dglGetProcAddress('wglGetVideoDeviceNV');
18920 wglReleaseVideoDeviceNV := dglGetProcAddress('wglReleaseVideoDeviceNV');
18921 wglBindVideoImageNV := dglGetProcAddress('wglBindVideoImageNV');
18922 wglReleaseVideoImageNV := dglGetProcAddress('wglReleaseVideoImageNV');
18923 wglSendPbufferToVideoNV := dglGetProcAddress('wglSendPbufferToVideoNV');
18924 wglGetVideoInfoNV := dglGetProcAddress('wglGetVideoInfoNV');
18927 procedure Read_WGL_NV_swap_group;
18929 wglJoinSwapGroupNV := dglGetProcAddress('wglJoinSwapGroupNV');
18930 wglBindSwapBarrierNV := dglGetProcAddress('wglBindSwapBarrierNV');
18931 wglQuerySwapGroupNV := dglGetProcAddress('wglQuerySwapGroupNV');
18932 wglQueryMaxSwapGroupsNV := dglGetProcAddress('wglQueryMaxSwapGroupsNV');
18933 wglQueryFrameCountNV := dglGetProcAddress('wglQueryFrameCountNV');
18934 wglResetFrameCountNV := dglGetProcAddress('wglResetFrameCountNV');
18937 procedure Read_WGL_NV_gpu_affinity;
18939 wglEnumGpusNV := dglGetProcAddress('wglEnumGpusNV');
18940 wglEnumGpuDevicesNV := dglGetProcAddress('wglEnumGpuDevicesNV');
18941 wglCreateAffinityDCNV := dglGetProcAddress('wglCreateAffinityDCNV');
18942 wglEnumGpusFromAffinityDCNV := dglGetProcAddress('wglEnumGpusFromAffinityDCNV');
18943 wglDeleteDCNV := dglGetProcAddress('wglDeleteDCNV');
18946 procedure Read_WGL_NV_video_capture;
18948 wglBindVideoCaptureDeviceNV := dglGetProcAddress('wglBindVideoCaptureDeviceNV');
18949 wglEnumerateVideoCaptureDevicesNV := dglGetProcAddress('wglEnumerateVideoCaptureDevicesNV');
18950 wglLockVideoCaptureDeviceNV := dglGetProcAddress('wglLockVideoCaptureDeviceNV');
18951 wglQueryVideoCaptureDeviceNV := dglGetProcAddress('wglQueryVideoCaptureDeviceNV');
18952 wglReleaseVideoCaptureDeviceNV := dglGetProcAddress('wglReleaseVideoCaptureDeviceNV');
18955 procedure Read_WGL_NV_copy_image;
18957 wglCopyImageSubDataNV := dglGetProcAddress('wglCopyImageSubDataNV');
18960 procedure Read_WGL_NV_DX_interop;
18962 wglDXSetResourceShareHandleNV := dglGetProcAddress('wglDXSetResourceShareHandleNV');
18963 wglDXOpenDeviceNV := dglGetProcAddress('wglDXOpenDeviceNV');
18964 wglDXCloseDeviceNV := dglGetProcAddress('wglDXCloseDeviceNV');
18965 wglDXRegisterObjectNV := dglGetProcAddress('wglDXRegisterObjectNV');
18966 wglDXUnregisterObjectNV := dglGetProcAddress('wglDXUnregisterObjectNV');
18967 wglDXObjectAccessNV := dglGetProcAddress('wglDXObjectAccessNV');
18968 wglDXLockObjectsNV := dglGetProcAddress('wglDXLockObjectsNV');
18969 wglDXUnlockObjectsNV := dglGetProcAddress('wglDXUnlockObjectsNV');
18973 procedure Read_WGL_OML_sync_control;
18975 wglGetSyncValuesOML := dglGetProcAddress('wglGetSyncValuesOML');
18976 wglGetMscRateOML := dglGetProcAddress('wglGetMscRateOML');
18977 wglSwapBuffersMscOML := dglGetProcAddress('wglSwapBuffersMscOML');
18978 wglSwapLayerBuffersMscOML := dglGetProcAddress('wglSwapLayerBuffersMscOML');
18979 wglWaitForMscOML := dglGetProcAddress('wglWaitForMscOML');
18980 wglWaitForSbcOML := dglGetProcAddress('wglWaitForSbcOML');
18983 procedure Read_WGL_3DL_stereo_control;
18985 wglSetStereoEmitterState3DL := dglGetProcAddress('wglSetStereoEmitterState3DL');
18988 procedure Read_WIN_draw_range_elements;
18990 glDrawRangeElementsWIN := dglGetProcAddress('glDrawRangeElementsWIN');
18993 procedure Read_WIN_swap_hint;
18995 glAddSwapHintRectWIN := dglGetProcAddress('glAddSwapHintRectWIN');
19000 procedure ReadExtensions;
19004 Read_GL_3DFX_tbuffer;
19005 Read_GL_APPLE_element_array;
19006 Read_GL_APPLE_fence;
19007 Read_GL_APPLE_vertex_array_object;
19008 Read_GL_APPLE_vertex_array_range;
19009 Read_GL_APPLE_texture_range;
19010 Read_GL_APPLE_vertex_program_evaluators;
19011 Read_GL_APPLE_object_purgeable;
19012 Read_GL_ARB_matrix_palette;
19013 Read_GL_ARB_multitexture;
19014 Read_GL_ARB_point_parameters;
19015 Read_GL_ARB_texture_compression;
19016 Read_GL_ARB_transpose_matrix;
19017 Read_GL_ARB_vertex_blend;
19018 Read_GL_ARB_vertex_buffer_object;
19019 Read_GL_ARB_vertex_program;
19020 Read_GL_ARB_window_pos;
19021 Read_GL_ARB_color_buffer_float;
19022 Read_GL_ARB_Shader_Objects;
19023 Read_GL_ARB_occlusion_query;
19024 Read_GL_ARB_draw_instanced;
19025 Read_GL_ARB_framebuffer_object;
19026 Read_GL_ARB_geometry_shader4;
19027 Read_GL_ARB_instanced_arrays;
19028 Read_GL_ARB_map_buffer_range;
19029 Read_GL_ARB_texture_buffer_object;
19030 Read_GL_ARB_vertex_array_object;
19031 Read_GL_ARB_uniform_buffer_object;
19032 Read_GL_ARB_copy_buffer;
19033 Read_GL_ARB_draw_elements_base_vertex;
19034 Read_GL_ARB_provoking_vertex;
19036 Read_GL_ARB_texture_multisample;
19037 Read_GL_ARB_draw_buffers_blend;
19038 Read_GL_ARB_sample_shading;
19039 Read_GL_ARB_shading_language_include;
19040 Read_GL_ARB_sparse_texture;
19041 Read_GL_ARB_sparse_buffer;
19042 Read_GL_ARB_blend_func_extended;
19043 Read_GL_ARB_sampler_objects;
19044 Read_GL_ARB_timer_query;
19045 Read_GL_ARB_vertex_type_2_10_10_10_rev;
19046 Read_GL_ARB_draw_indirect;
19047 Read_GL_ARB_gpu_shader_fp64;
19048 Read_GL_ARB_shader_subroutine;
19049 Read_GL_ARB_tessellation_shader;
19050 Read_GL_ARB_transform_feedback2;
19051 Read_GL_ARB_transform_feedback3;
19052 Read_GL_ARB_ES2_compatibility;
19053 Read_GL_ARB_get_program_binary;
19054 Read_GL_ARB_separate_shader_objects;
19055 Read_GL_ARB_vertex_attrib_64bit;
19056 Read_GL_ARB_viewport_array;
19057 Read_GL_ARB_cl_event;
19058 Read_GL_ARB_debug_output;
19059 Read_GL_ARB_robustness;
19061 Read_GL_ATI_draw_buffers;
19062 Read_GL_ATI_element_array;
19063 Read_GL_ATI_envmap_bumpmap;
19064 Read_GL_ATI_fragment_shader;
19065 Read_GL_ATI_map_object_buffer;
19066 Read_GL_ATI_pn_triangles;
19067 Read_GL_ATI_separate_stencil;
19068 Read_GL_ATI_vertex_array_object;
19069 Read_GL_ATI_vertex_attrib_array_object;
19070 Read_GL_ATI_vertex_streams;
19071 Read_GL_AMD_performance_monitor;
19072 Read_GL_AMD_vertex_shader_tesselator;
19073 Read_GL_AMD_draw_buffers_blend;
19074 Read_GL_AMD_name_gen_delete;
19075 Read_GL_AMD_debug_output;
19076 Read_GL_AMD_stencil_operation_extended;
19077 Read_GL_EXT_blend_color;
19078 Read_GL_EXT_blend_func_separate;
19079 Read_GL_EXT_blend_minmax;
19080 Read_GL_EXT_color_subtable;
19081 Read_GL_EXT_compiled_vertex_array;
19082 Read_GL_EXT_convolution;
19083 Read_GL_EXT_coordinate_frame;
19084 Read_GL_EXT_copy_texture;
19085 Read_GL_EXT_cull_vertex;
19086 Read_GL_EXT_draw_range_elements;
19087 Read_GL_EXT_fog_coord;
19088 Read_GL_EXT_framebuffer_object;
19089 Read_GL_EXT_histogram;
19090 Read_GL_EXT_index_func;
19091 Read_GL_EXT_index_material;
19092 Read_GL_EXT_multi_draw_arrays;
19093 Read_GL_EXT_multisample;
19094 Read_GL_EXT_paletted_texture;
19095 Read_GL_EXT_pixel_transform;
19096 Read_GL_EXT_point_parameters;
19097 Read_GL_EXT_polygon_offset;
19098 Read_GL_EXT_secondary_color;
19099 Read_GL_EXT_stencil_two_side;
19100 Read_GL_EXT_subtexture;
19101 Read_GL_EXT_texture3D;
19102 Read_GL_EXT_texture_object;
19103 Read_GL_EXT_texture_perturb_normal;
19104 Read_GL_EXT_vertex_array;
19105 Read_GL_EXT_vertex_shader;
19106 Read_GL_EXT_vertex_weighting;
19107 Read_GL_EXT_depth_bounds_test;
19108 Read_GL_EXT_blend_equation_separate;
19109 Read_GL_EXT_stencil_clear_tag;
19110 Read_GL_EXT_framebuffer_blit;
19111 Read_GL_EXT_framebuffer_multisample;
19112 Read_GL_EXT_timer_query;
19113 Read_GL_EXT_gpu_program_parameters;
19114 Read_GL_EXT_bindable_uniform;
19115 Read_GL_EXT_draw_buffers2;
19116 Read_GL_EXT_draw_instanced;
19117 Read_GL_EXT_geometry_shader4;
19118 Read_GL_EXT_gpu_shader4;
19119 Read_GL_EXT_texture_array;
19120 Read_GL_EXT_texture_buffer_object;
19121 Read_GL_EXT_texture_integer;
19122 Read_GL_EXT_transform_feedback;
19123 Read_GL_EXT_direct_state_access;
19124 Read_GL_EXT_separate_shader_objects;
19125 Read_GL_EXT_shader_image_load_store;
19126 Read_GL_EXT_vertex_attrib_64bit;
19127 Read_GL_HP_image_transform;
19128 Read_GL_IBM_multimode_draw_arrays;
19129 Read_GL_IBM_vertex_array_lists;
19130 Read_GL_INGR_blend_func_separate;
19131 Read_GL_INTEL_parallel_arrays;
19132 Read_GL_KHR_blend_equation_advanced;
19133 Read_GL_MESA_resize_buffers;
19134 Read_GL_MESA_window_pos;
19135 Read_GL_NV_evaluators;
19137 Read_GL_NV_fragment_program;
19138 Read_GL_NV_half_float;
19139 Read_GL_NV_occlusion_query;
19140 Read_GL_NV_pixel_data_range;
19141 Read_GL_NV_point_sprite;
19142 Read_GL_NV_primitive_restart;
19143 Read_GL_NV_register_combiners;
19144 Read_GL_NV_register_combiners2;
19145 Read_GL_NV_vertex_array_range;
19146 Read_GL_NV_vertex_program;
19147 Read_GL_NV_depth_buffer_float;
19148 Read_GL_NV_framebuffer_multisample_coverage;
19149 Read_GL_NV_geometry_program4;
19150 Read_GL_NV_gpu_program4;
19151 Read_GL_NV_parameter_buffer_object;
19152 Read_GL_NV_transform_feedback;
19153 Read_GL_NV_conditional_render;
19154 Read_GL_NV_present_video;
19155 Read_GL_NV_explicit_multisample;
19156 Read_GL_NV_transform_feedback2;
19157 Read_GL_NV_video_capture;
19158 Read_GL_NV_copy_image;
19159 Read_GL_NV_shader_buffer_load;
19160 Read_GL_NV_vertex_buffer_unified_memory;
19161 Read_GL_NV_gpu_program5;
19162 Read_GL_NV_gpu_shader5;
19163 Read_GL_NV_vertex_attrib_integer_64bit;
19164 Read_GL_NV_vdpau_interop;
19165 Read_GL_NV_texture_barrier;
19166 Read_GL_NV_path_rendering;
19167 Read_GL_NV_bindless_texture;
19168 Read_GL_PGI_misc_hints;
19169 Read_GL_SGIS_detail_texture;
19170 Read_GL_SGIS_fog_function;
19171 Read_GL_SGIS_multisample;
19172 Read_GL_SGIS_pixel_texture;
19173 Read_GL_SGIS_point_parameters;
19174 Read_GL_SGIS_sharpen_texture;
19175 Read_GL_SGIS_texture4D;
19176 Read_GL_SGIS_texture_color_mask;
19177 Read_GL_SGIS_texture_filter4;
19178 Read_GL_SGIX_async;
19179 Read_GL_SGIX_flush_raster;
19180 Read_GL_SGIX_fragment_lighting;
19181 Read_GL_SGIX_framezoom;
19182 Read_GL_SGIX_igloo_interface;
19183 Read_GL_SGIX_instruments;
19184 Read_GL_SGIX_list_priority;
19185 Read_GL_SGIX_pixel_texture;
19186 Read_GL_SGIX_polynomial_ffd;
19187 Read_GL_SGIX_reference_plane;
19188 Read_GL_SGIX_sprite;
19189 Read_GL_SGIX_tag_sample_buffer;
19190 Read_GL_SGI_color_table;
19191 Read_GL_SUNX_constant_data;
19192 Read_GL_SUN_global_alpha;
19193 Read_GL_SUN_mesh_array;
19194 Read_GL_SUN_triangle_list;
19195 Read_GL_SUN_vertex;
19198 Read_WGL_ARB_buffer_region;
19199 Read_WGL_ARB_extensions_string;
19200 Read_WGL_ARB_make_current_read;
19201 Read_WGL_ARB_pbuffer;
19202 Read_WGL_ARB_pixel_format;
19203 Read_WGL_ARB_pixel_format_float;
19204 Read_WGL_ARB_render_texture;
19205 Read_WGL_ARB_create_context;
19206 Read_WGL_AMD_gpu_association;
19207 Read_WGL_EXT_display_color_table;
19208 Read_WGL_EXT_extensions_string;
19209 Read_WGL_EXT_make_current_read;
19210 Read_WGL_EXT_pbuffer;
19211 Read_WGL_EXT_pixel_format;
19212 Read_WGL_EXT_swap_control;
19213 Read_WGL_I3D_digital_video_control;
19214 Read_WGL_I3D_gamma;
19215 Read_WGL_I3D_genlock;
19216 Read_WGL_I3D_image_buffer;
19217 Read_WGL_I3D_swap_frame_lock;
19218 Read_WGL_I3D_swap_frame_usage;
19219 Read_WGL_NV_vertex_array_range;
19220 Read_WGL_NV_present_video;
19221 Read_WGL_NV_video_output;
19222 Read_WGL_NV_swap_group;
19223 Read_WGL_NV_gpu_affinity;
19224 Read_WGL_NV_video_capture;
19225 Read_WGL_NV_copy_image;
19226 Read_WGL_NV_DX_interop;
19227 Read_WGL_OML_sync_control;
19228 Read_WGL_3DL_stereo_control;
19230 Read_WIN_draw_range_elements;
19231 Read_WIN_swap_hint;
19234 ExtensionsRead := True;
19237 // =============================================================================
19239 // =============================================================================
19241 procedure ReadCoreVersion;
19243 AnsiBuffer: AnsiString;
19245 MajorVersion, MinorVersion: Integer;
19247 procedure TrimAndSplitVersionString(Buffer: String; var Max, Min: Integer);
19248 // Peels out the X.Y form from the given Buffer which must contain a version string like "text Minor.Major.Build text"
19249 // at least however "Major.Minor".
19251 Separator: Integer;
19254 // There must be at least one dot to separate major and minor version number.
19255 Separator := Pos('.', Buffer);
19256 // At least one number must be before and one after the dot.
19257 if (Separator > 1) and (Separator < Length(Buffer)) and (AnsiChar(Buffer[Separator - 1]) in ['0'..'9']) and
19258 (AnsiChar(Buffer[Separator + 1]) in ['0'..'9']) then
19260 // OK, it's a valid version string. Now remove unnecessary parts.
19262 // Find last non-numeric character before version number.
19263 while (Separator > 0) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19265 // Delete leading characters which do not belong to the version string.
19266 Delete(Buffer, 1, Separator);
19267 Separator := Pos('.', Buffer) + 1;
19268 // Find first non-numeric character after version number
19269 while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19271 // delete trailing characters not belonging to the version string
19272 Delete(Buffer, Separator, 255);
19273 // Now translate the numbers.
19274 Separator := Pos('.', Buffer); // This is necessary because the buffer length might have changed.
19275 Max := StrToInt(Copy(Buffer, 1, Separator - 1));
19276 Min := StrToInt(Copy(Buffer, Separator + 1, 1));
19288 // determine version of implementation
19290 if not Assigned(@glGetString) then
19291 glGetString := dglGetProcAddress('glGetString');
19293 AnsiBuffer := glGetString(GL_VERSION);
19294 Buffer := String(AnsiBuffer);
19296 TrimAndSplitVersionString(Buffer, MajorVersion, MinorVersion);
19298 GL_VERSION_1_0 := True;
19299 GL_VERSION_1_1 := False;
19300 GL_VERSION_1_2 := False;
19301 GL_VERSION_1_3 := False;
19302 GL_VERSION_1_4 := False;
19303 GL_VERSION_1_5 := False;
19304 GL_VERSION_2_0 := False;
19305 GL_VERSION_2_1 := False;
19306 GL_VERSION_3_0 := False;
19307 GL_VERSION_3_1 := False;
19308 GL_VERSION_3_2 := False;
19309 GL_VERSION_3_3 := False;
19310 GL_VERSION_4_0 := False;
19311 GL_VERSION_4_1 := False;
19312 GL_VERSION_4_2 := False;
19313 GL_VERSION_4_3 := False;
19314 GL_VERSION_4_4 := False;
19315 GL_VERSION_4_5 := False;
19317 if MajorVersion = 1 then
19319 if MinorVersion >= 1 then
19320 GL_VERSION_1_1 := True;
19321 if MinorVersion >= 2 then
19322 GL_VERSION_1_2 := True;
19323 if MinorVersion >= 3 then
19324 GL_VERSION_1_3 := True;
19325 if MinorVersion >= 4 then
19326 GL_VERSION_1_4 := True;
19327 if MinorVersion >= 5 then
19328 GL_VERSION_1_5 := True;
19331 if MajorVersion >= 2 then
19333 GL_VERSION_1_1 := True;
19334 GL_VERSION_1_2 := True;
19335 GL_VERSION_1_3 := True;
19336 GL_VERSION_1_4 := True;
19337 GL_VERSION_1_5 := True;
19338 GL_VERSION_2_0 := True;
19340 if MinorVersion >= 1 then
19341 GL_VERSION_2_1 := True;
19344 if MajorVersion >= 3 then
19346 GL_VERSION_2_1 := True;
19347 GL_VERSION_3_0 := True;
19349 if MinorVersion >= 1 then
19350 GL_VERSION_3_1 := True;
19351 if MinorVersion >= 2 then
19352 GL_VERSION_3_2 := True;
19353 if MinorVersion >= 3 then
19354 GL_VERSION_3_3 := True;
19357 if MajorVersion >= 4 then
19359 GL_VERSION_3_1 := True;
19360 GL_VERSION_3_2 := True;
19361 GL_VERSION_3_3 := True;
19362 GL_VERSION_4_0 := True;
19364 if MinorVersion >= 1 then
19365 GL_VERSION_4_1 := True;
19366 if MinorVersion >= 2 then
19367 GL_VERSION_4_2 := True;
19368 if MinorVersion >= 3 then
19369 GL_VERSION_4_3 := True;
19370 if MinorVersion >= 4 then
19371 GL_VERSION_4_4 := True;
19372 if MinorVersion >= 4 then
19373 GL_VERSION_4_5:= True;
19377 GLU_VERSION_1_1 := False;
19378 GLU_VERSION_1_2 := False;
19379 GLU_VERSION_1_3 := False;
19381 if Assigned(gluGetString) then begin
19382 AnsiBuffer := gluGetString(GLU_VERSION);
19383 Buffer := String(AnsiBuffer);
19385 TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
19387 GLU_VERSION_1_1 := True;
19389 if MinorVersion >= 2 then
19390 GLU_VERSION_1_2 := True;
19392 if MinorVersion >= 3 then
19393 GLU_VERSION_1_3 := True;
19398 // =============================================================================
19399 // ReadImplementationProperties
19400 // =============================================================================
19402 procedure ReadImplementationProperties;
19404 Buffer: Ansistring;
19408 // Check all extensions
19409 Buffer := Int_GetExtensionString;
19412 GL_3DFX_multisample := Int_CheckExtension(Buffer, 'GL_3DFX_multisample');
19413 GL_3DFX_tbuffer := Int_CheckExtension(Buffer, 'GL_3DFX_tbuffer');
19414 GL_3DFX_texture_compression_FXT1 := Int_CheckExtension(Buffer, 'GL_3DFX_texture_compression_FXT1');
19417 GL_APPLE_client_storage := Int_CheckExtension(Buffer, 'GL_APPLE_client_storage');
19418 GL_APPLE_element_array := Int_CheckExtension(Buffer, 'GL_APPLE_element_array');
19419 GL_APPLE_fence := Int_CheckExtension(Buffer, 'GL_APPLE_fence');
19420 GL_APPLE_specular_vector := Int_CheckExtension(Buffer, 'GL_APPLE_specular_vector');
19421 GL_APPLE_transform_hint := Int_CheckExtension(Buffer, 'GL_APPLE_transform_hint');
19422 GL_APPLE_vertex_array_object := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_object');
19423 GL_APPLE_vertex_array_range := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_range');
19424 GL_APPLE_ycbcr_422 := Int_CheckExtension(Buffer, 'GL_APPLE_ycbcr_422');
19425 GL_APPLE_texture_range := Int_CheckExtension(Buffer, 'GL_APPLE_texture_range');
19426 GL_APPLE_float_pixels := Int_CheckExtension(Buffer, 'GL_APPLE_float_pixels');
19427 GL_APPLE_vertex_program_evaluators := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_program_evaluators');
19428 GL_APPLE_aux_depth_stencil := Int_CheckExtension(Buffer, 'GL_APPLE_aux_depth_stencil');
19429 GL_APPLE_object_purgeable := Int_CheckExtension(Buffer, 'GL_APPLE_object_purgeable');
19430 GL_APPLE_row_bytes := Int_CheckExtension(Buffer, 'GL_APPLE_row_bytes');
19431 GL_APPLE_rgb_422 := Int_CheckExtension(Buffer, 'GL_APPLE_rgb_422');
19434 GL_ARB_depth_texture := Int_CheckExtension(Buffer, 'GL_ARB_depth_texture');
19435 GL_ARB_fragment_program := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program');
19436 GL_ARB_imaging := Int_CheckExtension(Buffer, 'GL_ARB_imaging');
19437 GL_ARB_matrix_palette := Int_CheckExtension(Buffer, 'GL_ARB_matrix_palette');
19438 GL_ARB_multisample := Int_CheckExtension(Buffer, 'GL_ARB_multisample');
19439 GL_ARB_multitexture := Int_CheckExtension(Buffer, 'GL_ARB_multitexture');
19440 GL_ARB_point_parameters := Int_CheckExtension(Buffer, 'GL_ARB_point_parameters');
19441 GL_ARB_shadow := Int_CheckExtension(Buffer, 'GL_ARB_shadow');
19442 GL_ARB_shadow_ambient := Int_CheckExtension(Buffer, 'GL_ARB_shadow_ambient');
19443 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19444 GL_ARB_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_ARB_texture_border_clamp');
19445 GL_ARB_texture_compression := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression');
19446 GL_ARB_texture_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map');
19447 GL_ARB_texture_env_add := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_add');
19448 GL_ARB_texture_env_combine := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_combine');
19449 GL_ARB_texture_env_crossbar := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_crossbar');
19450 GL_ARB_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_dot3');
19451 GL_ARB_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirrored_repeat');
19452 GL_ARB_transpose_matrix := Int_CheckExtension(Buffer, 'GL_ARB_transpose_matrix');
19453 GL_ARB_vertex_blend := Int_CheckExtension(Buffer, 'GL_ARB_vertex_blend');
19454 GL_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_buffer_object');
19455 GL_ARB_vertex_program := Int_CheckExtension(Buffer, 'GL_ARB_vertex_program');
19456 GL_ARB_window_pos := Int_CheckExtension(Buffer, 'GL_ARB_window_pos');
19457 GL_ARB_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_shader_objects');
19458 GL_ARB_vertex_shader := Int_CheckExtension(Buffer, 'GL_ARB_vertex_shader');
19459 GL_ARB_fragment_shader := Int_CheckExtension(Buffer, 'GL_ARB_fragment_shader');
19460 GL_ARB_occlusion_query := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query');
19461 GL_ARB_shading_language_100 := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_100');
19462 GL_ARB_point_sprite := Int_CheckExtension(Buffer, 'GL_ARB_point_sprite');
19463 GL_ARB_texture_non_power_of_two := Int_CheckExtension(Buffer, 'GL_ARB_texture_non_power_of_two');
19464 GL_ARB_fragment_program_shadow := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program_shadow');
19465 GL_ARB_draw_buffers := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers');
19466 GL_ARB_texture_rectangle := Int_CheckExtension(Buffer, 'GL_ARB_texture_rectangle');
19467 GL_ARB_color_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_color_buffer_float');
19468 GL_ARB_half_float_pixel := Int_CheckExtension(Buffer, 'GL_ARB_half_float_pixel');
19469 GL_ARB_texture_float := Int_CheckExtension(Buffer, 'GL_ARB_texture_float');
19470 GL_ARB_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_pixel_buffer_object');
19471 GL_ARB_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_depth_buffer_float');
19472 GL_ARB_draw_instanced := Int_CheckExtension(Buffer, 'GL_ARB_draw_instanced');
19473 GL_ARB_framebuffer_object := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_object');
19474 GL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_sRGB');
19475 GL_ARB_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_ARB_geometry_shader4');
19476 GL_ARB_half_float_vertex := Int_CheckExtension(Buffer, 'GL_ARB_half_float_vertex');
19477 GL_ARB_instanced_arrays := Int_CheckExtension(Buffer, 'GL_ARB_instanced_arrays');
19478 GL_ARB_map_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_range');
19479 GL_ARB_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object');
19480 GL_ARB_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_rgtc');
19481 GL_ARB_texture_rg := Int_CheckExtension(Buffer, 'GL_ARB_texture_rg');
19482 GL_ARB_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_object');
19483 GL_ARB_uniform_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_uniform_buffer_object');
19484 GL_ARB_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_compatibility');
19485 GL_ARB_copy_buffer := Int_CheckExtension(Buffer, 'GL_ARB_copy_buffer');
19486 GL_ARB_shader_texture_lod := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_lod');
19487 GL_ARB_depth_clamp := Int_CheckExtension(Buffer, 'GL_ARB_depth_clamp');
19488 GL_ARB_draw_elements_base_vertex := Int_CheckExtension(Buffer, 'GL_ARB_draw_elements_base_vertex');
19489 GL_ARB_fragment_coord_conventions := Int_CheckExtension(Buffer, 'GL_ARB_fragment_coord_conventions');
19490 GL_ARB_provoking_vertex := Int_CheckExtension(Buffer, 'GL_ARB_provoking_vertex');
19491 GL_ARB_seamless_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_seamless_cube_map');
19492 GL_ARB_sync := Int_CheckExtension(Buffer, 'GL_ARB_sync');
19493 GL_ARB_texture_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_multisample');
19494 GL_ARB_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_bgra');
19495 GL_ARB_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers_blend');
19496 GL_ARB_sample_shading := Int_CheckExtension(Buffer, 'GL_ARB_sample_shading');
19497 GL_ARB_texture_cube_map_array := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map_array');
19498 GL_ARB_texture_gather := Int_CheckExtension(Buffer, 'GL_ARB_texture_gather');
19499 GL_ARB_texture_query_lod := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_lod');
19500 GL_ARB_shading_language_include := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_include');
19501 GL_ARB_texture_compression_bptc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_bptc');
19502 GL_ARB_blend_func_extended := Int_CheckExtension(Buffer, 'GL_ARB_blend_func_extended');
19503 GL_ARB_explicit_attrib_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_attrib_location');
19504 GL_ARB_occlusion_query2 := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query2');
19505 GL_ARB_sampler_objects := Int_CheckExtension(Buffer, 'GL_ARB_sampler_objects');
19506 GL_ARB_shader_bit_encoding := Int_CheckExtension(Buffer, 'GL_ARB_shader_bit_encoding');
19507 GL_ARB_texture_rgb10_a2ui := Int_CheckExtension(Buffer, 'GL_ARB_texture_rgb10_a2ui');
19508 GL_ARB_texture_swizzle := Int_CheckExtension(Buffer, 'GL_ARB_texture_swizzle');
19509 GL_ARB_timer_query := Int_CheckExtension(Buffer, 'GL_ARB_timer_query');
19510 GL_ARB_vertex_type_2_10_10_10_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_2_10_10_10_rev');
19511 GL_ARB_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_draw_indirect');
19512 GL_ARB_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader5');
19513 GL_ARB_gpu_shader_fp64 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader_fp64');
19514 GL_ARB_shader_subroutine := Int_CheckExtension(Buffer, 'GL_ARB_shader_subroutine');
19515 GL_ARB_tessellation_shader := Int_CheckExtension(Buffer, 'GL_ARB_tessellation_shader');
19516 GL_ARB_texture_buffer_object_rgb32 := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object_rgb32');
19517 GL_ARB_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback2');
19518 GL_ARB_transform_feedback3 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback3');
19519 GL_ARB_ES2_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES2_compatibility');
19520 GL_ARB_get_program_binary := Int_CheckExtension(Buffer, 'GL_ARB_get_program_binary');
19521 GL_ARB_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_separate_shader_objects');
19522 GL_ARB_shader_precision := Int_CheckExtension(Buffer, 'GL_ARB_shader_precision');
19523 GL_ARB_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_64bit');
19524 GL_ARB_viewport_array := Int_CheckExtension(Buffer, 'GL_ARB_viewport_array');
19527 GL_ARB_base_instance := Int_CheckExtension(Buffer, 'GL_ARB_base_instance');
19528 GL_ARB_shading_language_420pack := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_420pack');
19529 GL_ARB_transform_feedback_instanced := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback_instanced');
19530 GL_ARB_compressed_texture_pixel_storage := Int_CheckExtension(Buffer, 'GL_ARB_compressed_texture_pixel_storage');
19531 GL_ARB_conservative_depth := Int_CheckExtension(Buffer, 'GL_ARB_conservative_depth');
19532 GL_ARB_internalformat_query := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query');
19533 GL_ARB_map_buffer_alignment := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_alignment');
19534 GL_ARB_shader_atomic_counters := Int_CheckExtension(Buffer, 'GL_ARB_shader_atomic_counters');
19535 GL_ARB_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_load_store');
19536 GL_ARB_shading_language_packing := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_packing');
19537 GL_ARB_texture_storage := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage');
19540 GL_ARB_arrays_of_arrays := Int_CheckExtension(Buffer, 'GL_ARB_arrays_of_arrays');
19541 GL_ARB_fragment_layer_viewport := Int_CheckExtension(Buffer, 'GL_ARB_fragment_layer_viewport');
19542 GL_ARB_shader_image_size := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_size');
19543 GL_ARB_ES3_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_compatibility');
19544 GL_ARB_clear_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_clear_buffer_object');
19545 GL_ARB_compute_shader := Int_CheckExtension(Buffer, 'GL_ARB_compute_shader');
19546 GL_ARB_copy_image := Int_CheckExtension(Buffer, 'GL_ARB_copy_image');
19547 GL_KHR_debug := Int_CheckExtension(Buffer, 'GL_KHR_debug');
19548 GL_ARB_explicit_uniform_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_uniform_location');
19549 GL_ARB_framebuffer_no_attachments := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_no_attachments');
19550 GL_ARB_internalformat_query2 := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query2');
19551 GL_ARB_invalidate_subdata := Int_CheckExtension(Buffer, 'GL_ARB_invalidate_subdata');
19552 GL_ARB_multi_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_multi_draw_indirect');
19553 GL_ARB_program_interface_query := Int_CheckExtension(Buffer, 'GL_ARB_program_interface_query');
19554 GL_ARB_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_ARB_robust_buffer_access_behavior');
19555 GL_ARB_shader_storage_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_shader_storage_buffer_object');
19556 GL_ARB_stencil_texturing := Int_CheckExtension(Buffer, 'GL_ARB_stencil_texturing');
19557 GL_ARB_texture_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_range');
19558 GL_ARB_texture_query_levels := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_levels');
19559 GL_ARB_texture_storage_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage_multisample');
19560 GL_ARB_texture_view := Int_CheckExtension(Buffer, 'GL_ARB_texture_view');
19561 GL_ARB_vertex_attrib_binding := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_binding');
19562 GL_ARB_cl_event := Int_CheckExtension(Buffer, 'GL_ARB_cl_event');
19563 GL_ARB_debug_output := Int_CheckExtension(Buffer, 'GL_ARB_debug_output');
19564 GL_ARB_robustness := Int_CheckExtension(Buffer, 'GL_ARB_robustness');
19565 GL_ARB_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_ARB_shader_stencil_export');
19568 GL_ARB_buffer_storage := Int_CheckExtension(Buffer, 'GL_ARB_buffer_storage');
19569 GL_ARB_clear_texture := Int_CheckExtension(Buffer, 'GL_ARB_clear_texture');
19570 GL_ARB_enhanced_layouts := Int_CheckExtension(Buffer, 'GL_ARB_enhanced_layouts');
19571 GL_ARB_multi_bind := Int_CheckExtension(Buffer, 'GL_ARB_multi_bind');
19572 GL_ARB_query_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_query_buffer_object');
19573 GL_ARB_texture_mirror_clamp_to_edge:= Int_CheckExtension(Buffer, 'GL_ARB_texture_mirror_clamp_to_edge');
19574 GL_ARB_texture_stencil8 := Int_CheckExtension(Buffer, 'GL_ARB_texture_stencil8');
19575 GL_ARB_vertex_type_10f_11f_11f_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_10f_11f_11f_rev');
19576 GL_ARB_bindless_texture := Int_CheckExtension(Buffer, 'GL_ARB_bindless_texture');
19577 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19580 GL_ARB_clip_control := Int_CheckExtension(Buffer, 'GL_ARB_clip_control');
19581 GL_ARB_cull_distance := Int_CheckExtension(Buffer, 'GL_ARB_cull_distance');
19582 GL_ARB_ES3_1_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_1_compatibility');
19583 GL_ARB_conditional_render_inverted := Int_CheckExtension(Buffer, 'GL_ARB_conditional_render_inverted');
19584 GL_KHR_context_flush_control := Int_CheckExtension(Buffer, 'GL_KHR_context_flush_control');
19585 GL_ARB_derivative_control := Int_CheckExtension(Buffer, 'GL_ARB_derivative_control');
19586 GL_ARB_direct_state_access := Int_CheckExtension(Buffer, 'GL_ARB_direct_state_access');
19587 GL_ARB_get_texture_sub_image := Int_CheckExtension(Buffer, 'GL_ARB_get_texture_sub_image');
19588 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19589 GL_ARB_shader_texture_image_samples := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_image_samples');
19590 GL_ARB_texture_barrier := Int_CheckExtension(Buffer, 'GL_ARB_texture_barrier');
19593 GL_ATI_draw_buffers := Int_CheckExtension(Buffer, 'GL_ATI_draw_buffers');
19594 GL_ATI_element_array := Int_CheckExtension(Buffer, 'GL_ATI_element_array');
19595 GL_ATI_envmap_bumpmap := Int_CheckExtension(Buffer, 'GL_ATI_envmap_bumpmap');
19596 GL_ATI_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_fragment_shader');
19597 GL_ATI_map_object_buffer := Int_CheckExtension(Buffer, 'GL_ATI_map_object_buffer');
19598 GL_ATI_pn_triangles := Int_CheckExtension(Buffer, 'GL_ATI_pn_triangles');
19599 GL_ATI_separate_stencil := Int_CheckExtension(Buffer, 'GL_ATI_separate_stencil');
19600 GL_ATI_text_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_text_fragment_shader');
19601 GL_ATI_texture_env_combine3 := Int_CheckExtension(Buffer, 'GL_ATI_texture_env_combine3');
19602 GL_ATI_texture_float := Int_CheckExtension(Buffer, 'GL_ATI_texture_float');
19603 GL_ATI_texture_mirror_once := Int_CheckExtension(Buffer, 'GL_ATI_texture_mirror_once');
19604 GL_ATI_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_array_object');
19605 GL_ATI_vertex_attrib_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_attrib_array_object');
19606 GL_ATI_vertex_streams := Int_CheckExtension(Buffer, 'GL_ATI_vertex_streams');
19607 GL_ATI_meminfo := Int_CheckExtension(Buffer, 'GL_ATI_meminfo');
19608 GL_AMD_performance_monitor := Int_CheckExtension(Buffer, 'GL_AMD_performance_monitor');
19609 GL_AMD_texture_texture4 := Int_CheckExtension(Buffer, 'GL_AMD_texture_texture4');
19610 GL_AMD_vertex_shader_tesselator := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_tesselator');
19611 GL_AMD_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_AMD_draw_buffers_blend');
19612 GL_AMD_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_AMD_shader_stencil_export');
19613 GL_AMD_seamless_cubemap_per_texture := Int_CheckExtension(Buffer, 'GL_AMD_seamless_cubemap_per_texture');
19614 GL_AMD_conservative_depth := Int_CheckExtension(Buffer, 'GL_AMD_conservative_depth');
19615 GL_AMD_name_gen_delete := Int_CheckExtension(Buffer, 'GL_AMD_name_gen_delete');
19616 GL_AMD_debug_output := Int_CheckExtension(Buffer, 'GL_AMD_debug_output');
19617 GL_AMD_transform_feedback3_lines_triangles := Int_CheckExtension(Buffer, 'GL_AMD_transform_feedback3_lines_triangles');
19618 GL_AMD_depth_clamp_separate := Int_CheckExtension(Buffer, 'GL_AMD_depth_clamp_separate');
19620 GL_AMD_pinned_memory := Int_CheckExtension(Buffer, 'GL_AMD_pinned_memory');
19621 GL_AMD_stencil_operation_extended := Int_CheckExtension(Buffer, 'GL_AMD_stencil_operation_extended');
19622 GL_AMD_vertex_shader_viewport_index := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_viewport_index');
19623 GL_AMD_vertex_shader_layer := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_layer');
19624 GL_AMD_query_buffer_object := Int_CheckExtension(Buffer, 'GL_AMD_query_buffer_object');
19627 GL_EXT_422_pixels := Int_CheckExtension(Buffer, 'GL_EXT_422_pixels');
19628 GL_EXT_abgr := Int_CheckExtension(Buffer, 'GL_EXT_abgr');
19629 GL_EXT_bgra := Int_CheckExtension(Buffer, 'GL_EXT_bgra');
19630 GL_EXT_blend_color := Int_CheckExtension(Buffer, 'GL_EXT_blend_color');
19631 GL_EXT_blend_func_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_func_separate');
19632 GL_EXT_blend_logic_op := Int_CheckExtension(Buffer, 'GL_EXT_blend_logic_op');
19633 GL_EXT_blend_minmax := Int_CheckExtension(Buffer, 'GL_EXT_blend_minmax');
19634 GL_EXT_blend_subtract := Int_CheckExtension(Buffer, 'GL_EXT_blend_subtract');
19635 GL_EXT_clip_volume_hint := Int_CheckExtension(Buffer, 'GL_EXT_clip_volume_hint');
19636 GL_EXT_cmyka := Int_CheckExtension(Buffer, 'GL_EXT_cmyka');
19637 GL_EXT_color_matrix := Int_CheckExtension(Buffer, 'GL_EXT_color_matrix');
19638 GL_EXT_color_subtable := Int_CheckExtension(Buffer, 'GL_EXT_color_subtable');
19639 GL_EXT_compiled_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_compiled_vertex_array');
19640 GL_EXT_convolution := Int_CheckExtension(Buffer, 'GL_EXT_convolution');
19641 GL_EXT_coordinate_frame := Int_CheckExtension(Buffer, 'GL_EXT_coordinate_frame');
19642 GL_EXT_copy_texture := Int_CheckExtension(Buffer, 'GL_EXT_copy_texture');
19643 GL_EXT_cull_vertex := Int_CheckExtension(Buffer, 'GL_EXT_cull_vertex');
19644 GL_EXT_draw_range_elements := Int_CheckExtension(Buffer, 'GL_EXT_draw_range_elements');
19645 GL_EXT_fog_coord := Int_CheckExtension(Buffer, 'GL_EXT_fog_coord');
19646 GL_EXT_framebuffer_object := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_object');
19647 GL_EXT_histogram := Int_CheckExtension(Buffer, 'GL_EXT_histogram');
19648 GL_EXT_index_array_formats := Int_CheckExtension(Buffer, 'GL_EXT_index_array_formats');
19649 GL_EXT_index_func := Int_CheckExtension(Buffer, 'GL_EXT_index_func');
19650 GL_EXT_index_material := Int_CheckExtension(Buffer, 'GL_EXT_index_material');
19651 GL_EXT_index_texture := Int_CheckExtension(Buffer, 'GL_EXT_index_texture');
19652 GL_EXT_light_texture := Int_CheckExtension(Buffer, 'GL_EXT_light_texture');
19653 GL_EXT_misc_attribute := Int_CheckExtension(Buffer, 'GL_EXT_misc_attribute');
19654 GL_EXT_multi_draw_arrays := Int_CheckExtension(Buffer, 'GL_EXT_multi_draw_arrays');
19655 GL_EXT_multisample := Int_CheckExtension(Buffer, 'GL_EXT_multisample');
19656 GL_EXT_packed_pixels := Int_CheckExtension(Buffer, 'GL_EXT_packed_pixels');
19657 GL_EXT_paletted_texture := Int_CheckExtension(Buffer, 'GL_EXT_paletted_texture');
19658 GL_EXT_pixel_transform := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform');
19659 GL_EXT_pixel_transform_color_table := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform_color_table');
19660 GL_EXT_point_parameters := Int_CheckExtension(Buffer, 'GL_EXT_point_parameters');
19661 GL_EXT_polygon_offset := Int_CheckExtension(Buffer, 'GL_EXT_polygon_offset');
19662 GL_EXT_rescale_normal := Int_CheckExtension(Buffer, 'GL_EXT_rescale_normal');
19663 GL_EXT_secondary_color := Int_CheckExtension(Buffer, 'GL_EXT_secondary_color');
19664 GL_EXT_separate_specular_color := Int_CheckExtension(Buffer, 'GL_EXT_separate_specular_color');
19665 GL_EXT_shadow_funcs := Int_CheckExtension(Buffer, 'GL_EXT_shadow_funcs');
19666 GL_EXT_shared_texture_palette := Int_CheckExtension(Buffer, 'GL_EXT_shared_texture_palette');
19667 GL_EXT_stencil_two_side := Int_CheckExtension(Buffer, 'GL_EXT_stencil_two_side');
19668 GL_EXT_stencil_wrap := Int_CheckExtension(Buffer, 'GL_EXT_stencil_wrap');
19669 GL_EXT_subtexture := Int_CheckExtension(Buffer, 'GL_EXT_subtexture');
19670 GL_EXT_texture := Int_CheckExtension(Buffer, 'GL_EXT_texture');
19671 GL_EXT_texture3D := Int_CheckExtension(Buffer, 'GL_EXT_texture3D');
19672 GL_EXT_texture_compression_s3tc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_s3tc');
19673 GL_EXT_texture_cube_map := Int_CheckExtension(Buffer, 'GL_EXT_texture_cube_map');
19674 GL_EXT_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_edge_clamp');
19675 GL_EXT_texture_env_add := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_add');
19676 GL_EXT_texture_env_combine := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_combine');
19677 GL_EXT_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_dot3');
19678 GL_EXT_texture_filter_anisotropic := Int_CheckExtension(Buffer, 'GL_EXT_texture_filter_anisotropic');
19679 GL_EXT_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_EXT_texture_lod_bias');
19680 GL_EXT_texture_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_object');
19681 GL_EXT_texture_perturb_normal := Int_CheckExtension(Buffer, 'GL_EXT_texture_perturb_normal');
19682 GL_EXT_texture_rectangle := Int_CheckExtension(Buffer, 'GL_EXT_texture_rectangle');
19683 GL_EXT_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array');
19684 GL_EXT_vertex_shader := Int_CheckExtension(Buffer, 'GL_EXT_vertex_shader');
19685 GL_EXT_vertex_weighting := Int_CheckExtension(Buffer, 'GL_EXT_vertex_weighting');
19686 GL_EXT_depth_bounds_test := Int_CheckExtension(Buffer, 'GL_EXT_depth_bounds_test');
19687 GL_EXT_texture_mirror_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_mirror_clamp');
19688 GL_EXT_blend_equation_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_equation_separate');
19689 GL_EXT_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_pixel_buffer_object');
19690 GL_EXT_texture_compression_dxt1 := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_dxt1');
19691 GL_EXT_stencil_clear_tag := Int_CheckExtension(Buffer, 'GL_EXT_stencil_clear_tag');
19692 GL_EXT_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_EXT_packed_depth_stencil');
19693 GL_EXT_texture_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB');
19694 GL_EXT_framebuffer_blit := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_blit');
19695 GL_EXT_framebuffer_multisample := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_multisample');
19696 GL_EXT_timer_query := Int_CheckExtension(Buffer, 'GL_EXT_timer_query');
19697 GL_EXT_gpu_program_parameters := Int_CheckExtension(Buffer, 'GL_EXT_gpu_program_parameters');
19698 GL_EXT_bindable_uniform := Int_CheckExtension(Buffer, 'GL_EXT_bindable_uniform');
19699 GL_EXT_draw_buffers2 := Int_CheckExtension(Buffer, 'GL_EXT_draw_buffers2');
19700 GL_EXT_draw_instanced := Int_CheckExtension(Buffer, 'GL_EXT_draw_instanced');
19701 GL_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_sRGB');
19702 GL_EXT_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_geometry_shader4');
19703 GL_EXT_gpu_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_gpu_shader4');
19704 GL_EXT_packed_float := Int_CheckExtension(Buffer, 'GL_EXT_packed_float');
19705 GL_EXT_texture_array := Int_CheckExtension(Buffer, 'GL_EXT_texture_array');
19706 GL_EXT_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_buffer_object');
19707 GL_EXT_texture_compression_latc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_latc');
19708 GL_EXT_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_rgtc');
19709 GL_EXT_texture_integer := Int_CheckExtension(Buffer, 'GL_EXT_texture_integer');
19710 GL_EXT_texture_shared_exponent := Int_CheckExtension(Buffer, 'GL_EXT_texture_shared_exponent');
19711 GL_EXT_transform_feedback := Int_CheckExtension(Buffer, 'GL_EXT_transform_feedback');
19712 GL_EXT_direct_state_access := Int_CheckExtension(Buffer, 'GL_EXT_direct_state_access');
19713 GL_EXT_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array_bgra');
19714 GL_EXT_texture_swizzle := Int_CheckExtension(Buffer, 'GL_EXT_texture_swizzle');
19715 GL_EXT_provoking_vertex := Int_CheckExtension(Buffer, 'GL_EXT_provoking_vertex');
19716 GL_EXT_texture_snorm := Int_CheckExtension(Buffer, 'GL_EXT_texture_snorm');
19717 GL_EXT_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_EXT_separate_shader_objects');
19718 GL_EXT_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_EXT_shader_image_load_store');
19719 GL_EXT_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_EXT_vertex_attrib_64bit');
19720 GL_EXT_texture_sRGB_decode := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB_decode');
19723 GL_HP_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_HP_convolution_border_modes');
19724 GL_HP_image_transform := Int_CheckExtension(Buffer, 'GL_HP_image_transform');
19725 GL_HP_occlusion_test := Int_CheckExtension(Buffer, 'GL_HP_occlusion_test');
19726 GL_HP_texture_lighting := Int_CheckExtension(Buffer, 'GL_HP_texture_lighting');
19729 GL_IBM_cull_vertex := Int_CheckExtension(Buffer, 'GL_IBM_cull_vertex');
19730 GL_IBM_multimode_draw_arrays := Int_CheckExtension(Buffer, 'GL_IBM_multimode_draw_arrays');
19731 GL_IBM_rasterpos_clip := Int_CheckExtension(Buffer, 'GL_IBM_rasterpos_clip');
19732 GL_IBM_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_IBM_texture_mirrored_repeat');
19733 GL_IBM_vertex_array_lists := Int_CheckExtension(Buffer, 'GL_IBM_vertex_array_lists');
19736 GL_INGR_blend_func_separate := Int_CheckExtension(Buffer, 'GL_INGR_blend_func_separate');
19737 GL_INGR_color_clamp := Int_CheckExtension(Buffer, 'GL_INGR_color_clamp');
19738 GL_INGR_interlace_read := Int_CheckExtension(Buffer, 'GL_INGR_interlace_read');
19739 GL_INGR_palette_buffer := Int_CheckExtension(Buffer, 'GL_INGR_palette_buffer');
19742 GL_INTEL_parallel_arrays := Int_CheckExtension(Buffer, 'GL_INTEL_parallel_arrays');
19743 GL_INTEL_texture_scissor := Int_CheckExtension(Buffer, 'GL_INTEL_texture_scissor');
19746 GL_MESA_resize_buffers := Int_CheckExtension(Buffer, 'GL_MESA_resize_buffers');
19747 GL_MESA_window_pos := Int_CheckExtension(Buffer, 'GL_MESA_window_pos');
19751 GL_KHR_blend_equation_advanced := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced');
19752 GL_KHR_blend_equation_advanced_coherent := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced_coherent');
19753 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19754 GL_KHR_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_KHR_robust_buffer_access_behavior');
19757 GL_NV_blend_square := Int_CheckExtension(Buffer, 'GL_NV_blend_square');
19758 GL_NV_copy_depth_to_color := Int_CheckExtension(Buffer, 'GL_NV_copy_depth_to_color');
19759 GL_NV_depth_clamp := Int_CheckExtension(Buffer, 'GL_NV_depth_clamp');
19760 GL_NV_evaluators := Int_CheckExtension(Buffer, 'GL_NV_evaluators');
19761 GL_NV_fence := Int_CheckExtension(Buffer, 'GL_NV_fence');
19762 GL_NV_float_buffer := Int_CheckExtension(Buffer, 'GL_NV_float_buffer');
19763 GL_NV_fog_distance := Int_CheckExtension(Buffer, 'GL_NV_fog_distance');
19764 GL_NV_fragment_program := Int_CheckExtension(Buffer, 'GL_NV_fragment_program');
19765 GL_NV_half_float := Int_CheckExtension(Buffer, 'GL_NV_half_float');
19766 GL_NV_light_max_exponent := Int_CheckExtension(Buffer, 'GL_NV_light_max_exponent');
19767 GL_NV_multisample_filter_hint := Int_CheckExtension(Buffer, 'GL_NV_multisample_filter_hint');
19768 GL_NV_occlusion_query := Int_CheckExtension(Buffer, 'GL_NV_occlusion_query');
19769 GL_NV_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_NV_packed_depth_stencil');
19770 GL_NV_pixel_data_range := Int_CheckExtension(Buffer, 'GL_NV_pixel_data_range');
19771 GL_NV_point_sprite := Int_CheckExtension(Buffer, 'GL_NV_point_sprite');
19772 GL_NV_primitive_restart := Int_CheckExtension(Buffer, 'GL_NV_primitive_restart');
19773 GL_NV_register_combiners := Int_CheckExtension(Buffer, 'GL_NV_register_combiners');
19774 GL_NV_register_combiners2 := Int_CheckExtension(Buffer, 'GL_NV_register_combiners2');
19775 GL_NV_texgen_emboss := Int_CheckExtension(Buffer, 'GL_NV_texgen_emboss');
19776 GL_NV_texgen_reflection := Int_CheckExtension(Buffer, 'GL_NV_texgen_reflection');
19777 GL_NV_texture_compression_vtc := Int_CheckExtension(Buffer, 'GL_NV_texture_compression_vtc');
19778 GL_NV_texture_env_combine4 := Int_CheckExtension(Buffer, 'GL_NV_texture_env_combine4');
19779 GL_NV_texture_expand_normal := Int_CheckExtension(Buffer, 'GL_NV_texture_expand_normal');
19780 GL_NV_texture_rectangle := Int_CheckExtension(Buffer, 'GL_NV_texture_rectangle');
19781 GL_NV_texture_shader := Int_CheckExtension(Buffer, 'GL_NV_texture_shader');
19782 GL_NV_texture_shader2 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader2');
19783 GL_NV_texture_shader3 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader3');
19784 GL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range');
19785 GL_NV_vertex_array_range2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range2');
19786 GL_NV_vertex_program := Int_CheckExtension(Buffer, 'GL_NV_vertex_program');
19787 GL_NV_vertex_program1_1 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program1_1');
19788 GL_NV_vertex_program2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2');
19789 GL_NV_fragment_program_option := Int_CheckExtension(Buffer, 'GL_NV_fragment_program_option');
19790 GL_NV_fragment_program2 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program2');
19791 GL_NV_vertex_program2_option := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2_option');
19792 GL_NV_vertex_program3 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program3');
19793 GL_NV_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_NV_depth_buffer_float');
19794 GL_NV_fragment_program4 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program4');
19795 GL_NV_framebuffer_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_framebuffer_multisample_coverage');
19796 GL_NV_geometry_program4 := Int_CheckExtension(Buffer, 'GL_NV_geometry_program4');
19797 GL_NV_gpu_program4 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program4');
19798 GL_NV_parameter_buffer_object := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object');
19799 GL_NV_transform_feedback := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback');
19800 GL_NV_vertex_program4 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program4');
19801 GL_NV_conditional_render := Int_CheckExtension(Buffer, 'GL_NV_conditional_render');
19802 GL_NV_present_video := Int_CheckExtension(Buffer, 'GL_NV_present_video');
19803 GL_NV_explicit_multisample := Int_CheckExtension(Buffer, 'GL_NV_explicit_multisample');
19804 GL_NV_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback2');
19805 GL_NV_video_capture := Int_CheckExtension(Buffer, 'GL_NV_video_capture');
19806 GL_NV_copy_image := Int_CheckExtension(Buffer, 'GL_NV_copy_image');
19807 GL_NV_parameter_buffer_object2 := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object2');
19808 GL_NV_shader_buffer_load := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_load');
19809 GL_NV_vertex_buffer_unified_memory := Int_CheckExtension(Buffer, 'GL_NV_vertex_buffer_unified_memory');
19810 GL_NV_gpu_program5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program5');
19811 GL_NV_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_shader5');
19812 GL_NV_shader_buffer_store := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_store');
19813 GL_NV_tessellation_program5 := Int_CheckExtension(Buffer, 'GL_NV_tessellation_program5');
19814 GL_NV_vertex_attrib_integer_64bit := Int_CheckExtension(Buffer, 'GL_NV_vertex_attrib_integer_64bit');
19815 GL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_multisample_coverage');
19816 GL_NV_vdpau_interop := Int_CheckExtension(Buffer, 'GL_NV_vdpau_interop');
19817 GL_NV_texture_barrier := Int_CheckExtension(Buffer, 'GL_NV_texture_barrier');
19819 GL_NV_path_rendering := Int_CheckExtension(Buffer, 'GL_NV_path_rendering');
19820 GL_NV_bindless_texture := Int_CheckExtension(Buffer, 'GL_NV_bindless_texture');
19821 GL_NV_shader_atomic_float := Int_CheckExtension(Buffer, 'GL_NV_shader_atomic_float');
19824 GL_OML_interlace := Int_CheckExtension(Buffer, 'GL_OML_interlace');
19825 GL_OML_resample := Int_CheckExtension(Buffer, 'GL_OML_resample');
19826 GL_OML_subsample := Int_CheckExtension(Buffer, 'GL_OML_subsample');
19829 GL_PGI_misc_hints := Int_CheckExtension(Buffer, 'GL_PGI_misc_hints');
19830 GL_PGI_vertex_hints := Int_CheckExtension(Buffer, 'GL_PGI_vertex_hints');
19833 GL_REND_screen_coordinates := Int_CheckExtension(Buffer, 'GL_REND_screen_coordinates');
19836 GL_S3_s3tc := Int_CheckExtension(Buffer, 'GL_S3_s3tc');
19839 GL_SGIS_detail_texture := Int_CheckExtension(Buffer, 'GL_SGIS_detail_texture');
19840 GL_SGIS_fog_function := Int_CheckExtension(Buffer, 'GL_SGIS_fog_function');
19841 GL_SGIS_generate_mipmap := Int_CheckExtension(Buffer, 'GL_SGIS_generate_mipmap');
19842 GL_SGIS_multisample := Int_CheckExtension(Buffer, 'GL_SGIS_multisample');
19843 GL_SGIS_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIS_pixel_texture');
19844 GL_SGIS_point_line_texgen := Int_CheckExtension(Buffer, 'GL_SGIS_point_line_texgen');
19845 GL_SGIS_point_parameters := Int_CheckExtension(Buffer, 'GL_SGIS_point_parameters');
19846 GL_SGIS_sharpen_texture := Int_CheckExtension(Buffer, 'GL_SGIS_sharpen_texture');
19847 GL_SGIS_texture4D := Int_CheckExtension(Buffer, 'GL_SGIS_texture4D');
19848 GL_SGIS_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_border_clamp');
19849 GL_SGIS_texture_color_mask := Int_CheckExtension(Buffer, 'GL_SGIS_texture_color_mask');
19850 GL_SGIS_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_edge_clamp');
19851 GL_SGIS_texture_filter4 := Int_CheckExtension(Buffer, 'GL_SGIS_texture_filter4');
19852 GL_SGIS_texture_lod := Int_CheckExtension(Buffer, 'GL_SGIS_texture_lod');
19853 GL_SGIS_texture_select := Int_CheckExtension(Buffer, 'GL_SGIS_texture_select');
19856 GL_FfdMaskSGIX := Int_CheckExtension(Buffer, 'GL_FfdMaskSGIX');
19857 GL_SGIX_async := Int_CheckExtension(Buffer, 'GL_SGIX_async');
19858 GL_SGIX_async_histogram := Int_CheckExtension(Buffer, 'GL_SGIX_async_histogram');
19859 GL_SGIX_async_pixel := Int_CheckExtension(Buffer, 'GL_SGIX_async_pixel');
19860 GL_SGIX_blend_alpha_minmax := Int_CheckExtension(Buffer, 'GL_SGIX_blend_alpha_minmax');
19861 GL_SGIX_calligraphic_fragment := Int_CheckExtension(Buffer, 'GL_SGIX_calligraphic_fragment');
19862 GL_SGIX_clipmap := Int_CheckExtension(Buffer, 'GL_SGIX_clipmap');
19863 GL_SGIX_convolution_accuracy := Int_CheckExtension(Buffer, 'GL_SGIX_convolution_accuracy');
19864 GL_SGIX_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGIX_depth_pass_instrument');
19865 GL_SGIX_depth_texture := Int_CheckExtension(Buffer, 'GL_SGIX_depth_texture');
19866 GL_SGIX_flush_raster := Int_CheckExtension(Buffer, 'GL_SGIX_flush_raster');
19867 GL_SGIX_fog_offset := Int_CheckExtension(Buffer, 'GL_SGIX_fog_offset');
19868 GL_SGIX_fog_scale := Int_CheckExtension(Buffer, 'GL_SGIX_fog_scale');
19869 GL_SGIX_fragment_lighting := Int_CheckExtension(Buffer, 'GL_SGIX_fragment_lighting');
19870 GL_SGIX_framezoom := Int_CheckExtension(Buffer, 'GL_SGIX_framezoom');
19871 GL_SGIX_igloo_interface := Int_CheckExtension(Buffer, 'GL_SGIX_igloo_interface');
19872 GL_SGIX_impact_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_impact_pixel_texture');
19873 GL_SGIX_instruments := Int_CheckExtension(Buffer, 'GL_SGIX_instruments');
19874 GL_SGIX_interlace := Int_CheckExtension(Buffer, 'GL_SGIX_interlace');
19875 GL_SGIX_ir_instrument1 := Int_CheckExtension(Buffer, 'GL_SGIX_ir_instrument1');
19876 GL_SGIX_list_priority := Int_CheckExtension(Buffer, 'GL_SGIX_list_priority');
19877 GL_SGIX_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_texture');
19878 GL_SGIX_pixel_tiles := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_tiles');
19879 GL_SGIX_polynomial_ffd := Int_CheckExtension(Buffer, 'GL_SGIX_polynomial_ffd');
19880 GL_SGIX_reference_plane := Int_CheckExtension(Buffer, 'GL_SGIX_reference_plane');
19881 GL_SGIX_resample := Int_CheckExtension(Buffer, 'GL_SGIX_resample');
19882 GL_SGIX_scalebias_hint := Int_CheckExtension(Buffer, 'GL_SGIX_scalebias_hint');
19883 GL_SGIX_shadow := Int_CheckExtension(Buffer, 'GL_SGIX_shadow');
19884 GL_SGIX_shadow_ambient := Int_CheckExtension(Buffer, 'GL_SGIX_shadow_ambient');
19885 GL_SGIX_sprite := Int_CheckExtension(Buffer, 'GL_SGIX_sprite');
19886 GL_SGIX_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_subsample');
19887 GL_SGIX_tag_sample_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_tag_sample_buffer');
19888 GL_SGIX_texture_add_env := Int_CheckExtension(Buffer, 'GL_SGIX_texture_add_env');
19889 GL_SGIX_texture_coordinate_clamp := Int_CheckExtension(Buffer, 'GL_SGIX_texture_coordinate_clamp');
19890 GL_SGIX_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_lod_bias');
19891 GL_SGIX_texture_multi_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_texture_multi_buffer');
19892 GL_SGIX_texture_scale_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_scale_bias');
19893 GL_SGIX_texture_select := Int_CheckExtension(Buffer, 'GL_SGIX_texture_select');
19894 GL_SGIX_vertex_preclip := Int_CheckExtension(Buffer, 'GL_SGIX_vertex_preclip');
19895 GL_SGIX_ycrcb := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb');
19896 GL_SGIX_ycrcb_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb_subsample');
19897 GL_SGIX_ycrcba := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcba');
19900 GL_SGI_color_matrix := Int_CheckExtension(Buffer, 'GL_SGI_color_matrix');
19901 GL_SGI_color_table := Int_CheckExtension(Buffer, 'GL_SGI_color_table');
19902 GL_SGI_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGI_depth_pass_instrument');
19903 GL_SGI_texture_color_table := Int_CheckExtension(Buffer, 'GL_SGI_texture_color_table');
19906 GL_SUNX_constant_data := Int_CheckExtension(Buffer, 'GL_SUNX_constant_data');
19907 GL_SUN_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_SUN_convolution_border_modes');
19908 GL_SUN_global_alpha := Int_CheckExtension(Buffer, 'GL_SUN_global_alpha');
19909 GL_SUN_mesh_array := Int_CheckExtension(Buffer, 'GL_SUN_mesh_array');
19910 GL_SUN_slice_accum := Int_CheckExtension(Buffer, 'GL_SUN_slice_accum');
19911 GL_SUN_triangle_list := Int_CheckExtension(Buffer, 'GL_SUN_triangle_list');
19912 GL_SUN_vertex := Int_CheckExtension(Buffer, 'GL_SUN_vertex');
19915 GL_WIN_phong_shading := Int_CheckExtension(Buffer, 'GL_WIN_phong_shading');
19916 GL_WIN_specular_fog := Int_CheckExtension(Buffer, 'GL_WIN_specular_fog');
19920 WGL_3DFX_multisample := Int_CheckExtension(Buffer, 'WGL_3DFX_multisample');
19921 WGL_ARB_buffer_region := Int_CheckExtension(Buffer, 'WGL_ARB_buffer_region');
19922 WGL_ARB_extensions_string := Int_CheckExtension(Buffer, 'WGL_ARB_extensions_string');
19923 WGL_ARB_make_current_read := Int_CheckExtension(Buffer, 'WGL_ARB_make_current_read');
19924 WGL_ARB_multisample := Int_CheckExtension(Buffer, 'WGL_ARB_multisample');
19925 WGL_ARB_pbuffer := Int_CheckExtension(Buffer, 'WGL_ARB_pbuffer');
19926 WGL_ARB_pixel_format := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format');
19927 WGL_ARB_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format_float');
19928 WGL_ARB_render_texture := Int_CheckExtension(Buffer, 'WGL_ARB_render_texture');
19929 WGL_ARB_create_context := Int_CheckExtension(Buffer, 'WGL_ARB_create_context');
19930 WGL_ARB_create_context_profile := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_profile');
19931 WGL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'WGL_ARB_framebuffer_sRGB');
19932 WGL_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_robustness');
19933 WGL_ATI_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ATI_pixel_format_float');
19934 WGL_AMD_gpu_association := Int_CheckExtension(Buffer, 'WGL_AMD_gpu_association');
19935 WGL_EXT_depth_float := Int_CheckExtension(Buffer, 'WGL_EXT_depth_float');
19936 WGL_EXT_display_color_table := Int_CheckExtension(Buffer, 'WGL_EXT_display_color_table');
19937 WGL_EXT_extensions_string := Int_CheckExtension(Buffer, 'WGL_EXT_extensions_string');
19938 WGL_EXT_make_current_read := Int_CheckExtension(Buffer, 'WGL_EXT_make_current_read');
19939 WGL_EXT_multisample := Int_CheckExtension(Buffer, 'WGL_EXT_multisample');
19940 WGL_EXT_pbuffer := Int_CheckExtension(Buffer, 'WGL_EXT_pbuffer');
19941 WGL_EXT_pixel_format := Int_CheckExtension(Buffer, 'WGL_EXT_pixel_format');
19942 WGL_EXT_swap_control := Int_CheckExtension(Buffer, 'WGL_EXT_swap_control');
19943 WGL_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'WGL_EXT_create_context_es2_profile');
19944 WGL_I3D_digital_video_control := Int_CheckExtension(Buffer, 'WGL_I3D_digital_video_control');
19945 WGL_I3D_gamma := Int_CheckExtension(Buffer, 'WGL_I3D_gamma');
19946 WGL_I3D_genlock := Int_CheckExtension(Buffer, 'WGL_I3D_genlock');
19947 WGL_I3D_image_buffer := Int_CheckExtension(Buffer, 'WGL_I3D_image_buffer');
19948 WGL_I3D_swap_frame_lock := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_lock');
19949 WGL_I3D_swap_frame_usage := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_usage');
19950 WGL_NV_float_buffer := Int_CheckExtension(Buffer, 'WGL_NV_float_buffer');
19951 WGL_NV_render_depth_texture := Int_CheckExtension(Buffer, 'WGL_NV_render_depth_texture');
19952 WGL_NV_render_texture_rectangle := Int_CheckExtension(Buffer, 'WGL_NV_render_texture_rectangle');
19953 WGL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'WGL_NV_vertex_array_range');
19954 WGL_NV_present_video := Int_CheckExtension(Buffer, 'WGL_NV_present_video');
19955 WGL_NV_video_output := Int_CheckExtension(Buffer, 'WGL_NV_video_output');
19956 WGL_NV_swap_group := Int_CheckExtension(Buffer, 'WGL_NV_swap_group');
19957 WGL_NV_gpu_affinity := Int_CheckExtension(Buffer, 'WGL_NV_gpu_affinity');
19958 WGL_NV_video_capture := Int_CheckExtension(Buffer, 'WGL_NV_video_capture');
19959 WGL_NV_copy_image := Int_CheckExtension(Buffer, 'WGL_NV_copy_image');
19960 WGL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19961 WGL_NV_DX_interop := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19962 WGL_OML_sync_control := Int_CheckExtension(Buffer, 'WGL_OML_sync_control');
19963 WGL_3DL_stereo_control := Int_CheckExtension(Buffer, 'WGL_3DL_stereo_control');
19964 WGL_ARB_context_flush_control := Int_CheckExtension(Buffer, 'WGL_ARB_context_flush_control');
19965 WIN_draw_range_elements := Int_CheckExtension(Buffer, 'WIN_draw_range_elements');
19966 WIN_swap_hint := Int_CheckExtension(Buffer, 'WIN_swap_hint');
19971 GLX_ARB_multisample := Int_CheckExtension(Buffer, 'GLX_ARB_multisample');
19972 GLX_ARB_fbconfig_float := Int_CheckExtension(Buffer, 'GLX_ARB_fbconfig_float');
19973 GLX_ARB_get_proc_address := Int_CheckExtension(Buffer, 'GLX_ARB_get_proc_address');
19974 GLX_ARB_create_context := Int_CheckExtension(Buffer, 'GLX_ARB_create_context');
19975 GLX_ARB_create_context_profile := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_profile');
19976 GLX_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GLX_ARB_vertex_buffer_object');
19977 GLX_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_ARB_framebuffer_sRGB');
19978 GLX_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_robustness');
19979 GLX_EXT_visual_info := Int_CheckExtension(Buffer, 'GLX_EXT_visual_info');
19980 GLX_EXT_visual_rating := Int_CheckExtension(Buffer, 'GLX_EXT_visual_rating');
19981 GLX_EXT_import_context := Int_CheckExtension(Buffer, 'GLX_EXT_import_context');
19982 GLX_EXT_fbconfig_packed_float := Int_CheckExtension(Buffer, 'GLX_EXT_fbconfig_packed_float');
19983 GLX_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_EXT_framebuffer_sRGB');
19984 GLX_EXT_texture_from_pixmap := Int_CheckExtension(Buffer, 'GLX_EXT_texture_from_pixmap');
19985 GLX_EXT_swap_control := Int_CheckExtension(Buffer, 'GLX_EXT_swap_control');
19986 GLX_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'GLX_EXT_create_context_es2_profile');
19987 GLX_ARB_context_flush_control := Int_CheckExtension(Buffer, 'GLX_ARB_context_flush_control');
19990 ImplementationRead := True;
19994 // =============================================================================
19995 // RaiseLastOSError
19996 // =============================================================================
19997 // Needed for compatibility with older Delphiversions
19998 // =============================================================================
20000 procedure RaiseLastOSError;
20003 raise Exception.Create('RaiseLastOSError!'); // To-Do: find a better solution
20005 {$IFDEF DELPHI6_AND_DOWN} // If Delphi 6 or later
20006 SysUtils.RaiseLastWin32Error;
20008 SysUtils.RaiseLastOSError;
20013 // =============================================================================
20014 // CreateRenderingContext
20015 // =============================================================================
20017 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20020 OBJ_ENHMETADC = 12;
20022 PFD_DOUBLEBUFFER = $00000001;
20023 PFD_STEREO = $00000002;
20024 PFD_DRAW_TO_WINDOW = $00000004;
20025 PFD_DRAW_TO_BITMAP = $00000008;
20026 PFD_SUPPORT_GDI = $00000010;
20027 PFD_SUPPORT_OPENGL = $00000020;
20029 PFD_MAIN_PLANE = 0;
20030 PFD_OVERLAY_PLANE = 1;
20031 PFD_UNDERLAY_PLANE = LongWord(-1);
20032 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20034 PFDescriptor: TPixelFormatDescriptor;
20035 PixelFormat: Integer;
20038 if GL_LibHandle = nil then
20041 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20043 with PFDescriptor do
20045 nSize := SizeOf(PFDescriptor);
20047 dwFlags := PFD_SUPPORT_OPENGL;
20049 AType := GetObjectType(DC);
20054 if AType in MemoryDCs then
20055 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20057 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20059 if opDoubleBuffered in Options then
20060 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20062 if opGDI in Options then
20063 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20065 if opStereo in Options then
20066 dwFlags := dwFlags or PFD_STEREO;
20068 iPixelType := PFD_TYPE_RGBA;
20069 cColorBits := ColorBits;
20070 cDepthBits := zBits;
20071 cStencilBits := StencilBits;
20072 cAccumBits := AccumBits;
20073 cAuxBuffers := AuxBuffers;
20076 iLayerType := PFD_MAIN_PLANE
20079 iLayerType := PFD_OVERLAY_PLANE
20081 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20084 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20086 if PixelFormat = 0 then
20089 if GetPixelFormat(DC) <> PixelFormat then
20090 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20093 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20095 Result := wglCreateContext(DC);
20100 LastPixelFormat := 0;
20103 // =============================================================================
20104 // CreateRenderingContextVersion
20105 // =============================================================================
20106 // Creates a context for the more recent OpenGL versions (3.0) and up
20107 // For that we first need to get a normal GL context for getting the
20108 // function pointer to wglCreateContextAttribsARB first
20109 // =============================================================================
20110 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20113 OBJ_ENHMETADC = 12;
20115 PFD_DOUBLEBUFFER = $00000001;
20116 PFD_STEREO = $00000002;
20117 PFD_DRAW_TO_WINDOW = $00000004;
20118 PFD_DRAW_TO_BITMAP = $00000008;
20119 PFD_SUPPORT_GDI = $00000010;
20120 PFD_SUPPORT_OPENGL = $00000020;
20122 PFD_MAIN_PLANE = 0;
20123 PFD_OVERLAY_PLANE = 1;
20124 PFD_UNDERLAY_PLANE = LongWord(-1);
20125 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20127 PFDescriptor : TPixelFormatDescriptor;
20128 PixelFormat : Integer;
20131 Attribs : array of Integer;
20133 if GL_LibHandle = nil then
20136 if not Assigned(GL_LibHandle) then
20137 raise Exception.Create('GL_LibHandle is NIL. Could not load OpenGL library!');
20139 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20141 with PFDescriptor do
20143 nSize := SizeOf(PFDescriptor);
20145 dwFlags := PFD_SUPPORT_OPENGL;
20146 AType := GetObjectType(DC);
20151 if AType in MemoryDCs then
20152 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20154 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20156 if opDoubleBuffered in Options then
20157 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20159 if opGDI in Options then
20160 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20162 if opStereo in Options then
20163 dwFlags := dwFlags or PFD_STEREO;
20165 iPixelType := PFD_TYPE_RGBA;
20166 cColorBits := ColorBits;
20167 cDepthBits := zBits;
20168 cStencilBits := StencilBits;
20169 cAccumBits := AccumBits;
20170 cAuxBuffers := AuxBuffers;
20173 iLayerType := PFD_MAIN_PLANE
20176 iLayerType := PFD_OVERLAY_PLANE
20178 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20181 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20183 if PixelFormat = 0 then
20186 if GetPixelFormat(DC) <> PixelFormat then
20187 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20190 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20192 // Create legacy render context first for we need function pointers to
20193 // create new OpenGL render contexts
20194 LegacyRC := wglCreateContext(DC);
20195 wglMakeCurrent(DC, LegacyRC);
20197 // Set attributes to describe our requested context
20198 SetLength(Attribs, 5);
20199 Attribs[0] := WGL_CONTEXT_MAJOR_VERSION_ARB;
20200 Attribs[1] := MajorVersion;
20201 Attribs[2] := WGL_CONTEXT_MINOR_VERSION_ARB;
20202 Attribs[3] := MinorVersion;
20204 // Add context flag for forward compatible context
20205 // Forward compatible means no more support for legacy functions like
20206 // immediate mode (glvertex, glrotate, gltranslate, etc.)
20207 if ForwardCompatible then
20209 SetLength(Attribs, Length(Attribs)+2);
20210 Attribs[4] := WGL_CONTEXT_FLAGS_ARB;
20211 Attribs[5] := WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
20214 // Attribute flags must be finalized with a zero
20215 Attribs[High(Attribs)] := 0;
20217 // Get function pointer for new context creation function
20218 wglCreateContextAttribsARB := wglGetProcAddress('wglCreateContextAttribsARB');
20220 if not Assigned(wglCreateContextAttribsARB) then
20222 raise Exception.Create('Could not get function pointer adress for wglCreateContextAttribsARB - OpenGL 3.x and above not supported!');
20223 wglDeleteContext(LegacyRC);
20228 Result := wglCreateContextAttribsARB(DC, 0, @Attribs[0]);
20232 raise Exception.Create('Could not create the desired OpenGL rendering context!');
20233 wglDeleteContext(LegacyRC);
20237 wglDeleteContext(LegacyRC);
20242 LastPixelFormat := 0;
20245 // =============================================================================
20246 // DestroyRenderingContext
20247 // =============================================================================
20249 procedure DestroyRenderingContext(RC: HGLRC);
20251 wglDeleteContext(RC);
20255 // =============================================================================
20256 // ActivateRenderingContext
20257 // =============================================================================
20259 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
20261 Assert((DC <> 0), 'DC must not be 0');
20262 Assert((RC <> 0), 'RC must not be 0');
20264 wglMakeCurrent(DC, RC);
20266 {$ifdef DGL_TINY_HEADER}
20269 ReadImplementationProperties;
20276 // =============================================================================
20277 // DeactivateRenderingContext
20278 // =============================================================================
20280 procedure DeactivateRenderingContext;
20282 wglMakeCurrent(0, 0);