1 { ============================================================================
3 OpenGL 4.5 - Headertranslation
6 Supported environments and targets :
7 - (Win32) Delphi 6 and up
8 - (Win32, Win64) Delphi XE2
9 - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up)
11 ==============================================================================
13 Copyright (C) DGL-OpenGL-Portteam
17 Bitbucket source repository - https://bitbucket.org/saschawillems/dglopengl
18 Delphi OpenGL Community(DGL) - www.delphigl.com
20 Converted and maintained by DGL's OpenGL-Portteam :
21 - Sascha Willems - http://www.saschawillems.de
22 - Steffen Xonna (Lossy eX) - http://www.dev-center.de
24 - Andrey Gruzdev (Mac OS X patch for XE2 / FPC)
26 - Martin Waldegger (Mars)
27 - Benjamin Rosseaux (BeRo) - http://www.0ok.de
31 ==============================================================================
33 You may retrieve the latest version of this file at the Delphi OpenGL
34 Community home page, located at http://www.delphigl.com/
36 The contents of this file are used with permission, subject to
37 the Mozilla Public License Version 1.1 (the "License"); you may
38 not use this file except in compliance with the License. You may
39 obtain a copy of the License at
40 http://www.mozilla.org/MPL/MPL-1.1.html
42 Software distributed under the License is distributed on an
43 "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
44 implied. See the License for the specific language governing
45 rights and limitations under the License.
47 ==============================================================================
50 History : see readme.md
53 ============================================================================== }
55 {$define DGL_DEPRECATED}
57 This define defines if the header should use deprecated ARB stuff or not.
58 per Default the Header use deprecated Stuff.
62 {.$define DGL_TINY_HEADER}
64 If you enable the define DGL_TINY_HEADER no function automatically will be loaded if you
65 call ActivateRenderingContext. This may some bit faster and the smart linker can delete
66 all non used functions. This will reduce the filesize of your binary file. But in this
67 case you have to load the functions by yourself. There are two ways to do this.
69 1. You can load whole extension by calling the func Read_Extensionname. But if you do
70 this it's possible to load functions you dont use. So you have the same "problem"
71 like before. But it's only an bit smaler.
72 > Read_GL_ARB_multitexture;
74 2. You are able to load only the functions you exactly need. In this case you are able
75 to use the variables of the dglOpenGL.pas. So you only need to load the functions
76 and you can use the header like before.
77 To do this you have to created and activated an opengl context and than you can load
79 > ActivateRenderingContext(fDC, fRC);
80 > glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
81 > glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
83 So only the function "glActiveTextureARB" and "glMultiTexCoord2fARB" will be loaded.
86 Please notice that the extension variables won't be loaded if this define is active. But
87 you can call dglCheckExtension to check if any extension exists. You can assign them to
88 the variables of the dglOpenGL.pas so all code they use this will find them.
90 > GL_ARB_shading_language_100 := dglCheckExtension('GL_ARB_shading_language_100');
98 // defines to configure freepascal
107 // known delphi versions
108 {$IFNDEF FPC} // if freepascal isnt defined
109 {$IFDEF VER140} // Delphi 6
110 {$DEFINE DELPHI6_AND_DOWN}
113 {$IFDEF VER130} // Delphi 5
114 {$DEFINE DELPHI6_AND_DOWN}
117 {$IFDEF VER120} // Delphi 4
118 {$DEFINE DELPHI6_AND_DOWN}
121 {$IFDEF VER110} // C++ Builder 3
122 {$DEFINE DELPHI6_AND_DOWN}
125 {$IFDEF VER100} // Delphi 3
126 {$DEFINE DELPHI6_AND_DOWN}
130 // Options for Delphi < 5
131 {$IFDEF DELPHI6_AND_DOWN}
137 // 64 BIT architecture
152 {$IFDEF Win32} // Delphi and fpc of 32 Bit Windows
156 {$IFDEF Win64} // Delphi and fpc of 32 Bit Windows
161 {$IFDEF linux} // Linux
165 {$IFDEF DARWIN} // Mac OS X and FPC
169 {$IFDEF DELPHI} // Mac OS X add Delphi
176 {$IFDEF FPC}{$IFDEF DARWIN}dynlibs,{$ENDIF}{$ENDIF} // LoadLibrary functions
178 {$IFDEF DGL_WIN}, Windows{$ENDIF}
179 {$IFDEF DGL_64BIT} ,math {$ENDIF}
180 {$IFDEF DGL_LINUX}, X, XLib, XUtil{$ENDIF}
184 // Needed for Delphi 6 and less (defined in system.pas for Delphi 7)
186 PCardinal = ^Cardinal;
189 GLboolean = BYTEBOOL;
190 GLbitfield = Cardinal;
204 GLuint64 = {$IFDEF DELPHI6_AND_DOWN} Int64 {$ELSE} UInt64 {$ENDIF};
207 TGLboolean = GLboolean;
208 TGLbitfield = GLbitfield;
214 TGLushort = GLushort;
217 TGLclampf = GLclampf;
218 TGLdouble = GLdouble;
219 TGLclampd = GLclampd;
222 TGLuint64 = GLuint64;
224 PGLboolean = ^GLboolean;
230 PGLushort = ^GLushort;
232 PGLclampf = ^GLclampf;
234 PGLdouble = ^GLdouble;
235 PGLclampd = ^GLclampd;
240 PGLuint64 = ^GLuint64;
244 TGLhalfNV = GLhalfNV;
245 PGLhalfNV = ^GLhalfNV;
247 // GL_ARB_shader_objects
248 PGLHandleARB = ^GLHandleARB;
249 GLHandleARB = Integer;
250 GLcharARB = AnsiChar;
251 PGLcharARB = PAnsiChar;
252 PPGLcharARB = ^PGLcharARB;
256 PGLintptr = ^GLintptr;
257 GLsizeiptr = GLsizei;
259 // GL_ARB_vertex_buffer_object
261 GLsizeiptrARB = GLsizei;
268 // GL_EXT_timer_query
270 TGLint64EXT = GLint64EXT;
271 PGLint64EXT = ^GLint64EXT;
273 GLuint64EXT = GLuint64;
274 TGLuint64EXT = GLuint64EXT;
275 PGLuint64EXT = ^GLuint64EXT;
278 HPBUFFERARB = THandle;
281 HPBUFFEREXT = THandle;
283 // WGL_NV_present_video
284 PHVIDEOOUTPUTDEVICENV = ^HVIDEOOUTPUTDEVICENV;
285 HVIDEOOUTPUTDEVICENV = THandle;
287 // WGL_NV_video_output
288 PHPVIDEODEV = ^HPVIDEODEV;
289 HPVIDEODEV = THandle;
291 // WGL_NV_gpu_affinity
295 // WGL_NV_video_capture
296 HVIDEOINPUTDEVICENV = THandle;
297 PHVIDEOINPUTDEVICENV = ^HVIDEOINPUTDEVICENV;
306 { These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event }
307 _cl_context = record end;
308 _cl_event = record end;
309 p_cl_context = ^_cl_context;
310 p_cl_event = ^_cl_event;
312 // GL_ARB_compute_variable_group_size
313 TglDispatchComputeGroupSizeARB = procedure (num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint; group_size_x : GLuint; group_size_y : GLuint; group_size_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
315 // GL_ARB_debug_output
316 TglDebugProcARB = procedure (source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
318 // GL_AMD_debug_output
319 TglDebugProcAMD = procedure (id: GLuint; category: GLenum; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
321 // GL_KHR_debug (4.3)
322 TglDebugProc = procedure(source : GLEnum; type_ : GLEnum; id : GLUInt; severity : GLUInt; length : GLsizei; const message_ : PGLCHar; userParam : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
324 // GL_NV_vdpau_interop
325 GLvdpauSurfaceNV = GLintptr;
326 PGLvdpauSurfaceNV = ^GLvdpauSurfaceNV;
331 GLXContext = Pointer;
334 GLXFBConfig = Pointer;
345 // Datatypes corresponding to GL's types TGL(name)(type)(count)
346 TGLVectorub2 = array[0..1] of GLubyte;
347 TGLVectori2 = array[0..1] of GLint;
348 TGLVectorf2 = array[0..1] of GLfloat;
349 TGLVectord2 = array[0..1] of GLdouble;
350 TGLVectorp2 = array[0..1] of Pointer;
352 TGLVectorub3 = array[0..2] of GLubyte;
353 TGLVectori3 = array[0..2] of GLint;
354 TGLVectorf3 = array[0..2] of GLfloat;
355 TGLVectord3 = array[0..2] of GLdouble;
356 TGLVectorp3 = array[0..2] of Pointer;
358 TGLVectorub4 = array[0..3] of GLubyte;
359 TGLVectori4 = array[0..3] of GLint;
360 TGLVectorf4 = array[0..3] of GLfloat;
361 TGLVectord4 = array[0..3] of GLdouble;
362 TGLVectorp4 = array[0..3] of Pointer;
364 TGLArrayf4 = TGLVectorf4;
365 TGLArrayf3 = TGLVectorf3;
366 TGLArrayd3 = TGLVectord3;
367 TGLArrayi4 = TGLVectori4;
368 TGLArrayp4 = TGLVectorp4;
370 TGlMatrixub3 = array[0..2, 0..2] of GLubyte;
371 TGlMatrixi3 = array[0..2, 0..2] of GLint;
372 TGLMatrixf3 = array[0..2, 0..2] of GLfloat;
373 TGLMatrixd3 = array[0..2, 0..2] of GLdouble;
375 TGlMatrixub4 = array[0..3, 0..3] of GLubyte;
376 TGlMatrixi4 = array[0..3, 0..3] of GLint;
377 TGLMatrixf4 = array[0..3, 0..3] of GLfloat;
378 TGLMatrixd4 = array[0..3, 0..3] of GLdouble;
380 TGLVector3f = TGLVectorf3;
382 // Datatypes corresponding to OpenGL12.pas for easy porting
383 TVector3f = TGLVectorf3;
384 TVector3d = TGLVectord3;
386 TVector4i = TGLVectori4;
387 TVector4f = TGLVectorf4;
388 TVector4p = TGLVectorp4;
390 TMatrix4f = TGLMatrixf4;
391 TMatrix4d = TGLMatrixd4;
393 PGLMatrixd4 = ^TGLMatrixd4;
394 PVector4i = ^TVector4i;
399 TRect = packed record
400 Left, Top, Right, Bottom: Longint;
405 PGPU_DEVICE = ^GPU_DEVICE;
408 DeviceName: array [0..31] of AnsiChar;
409 DeviceString: array [0..127] of AnsiChar;
411 rcVirtualScreen: TRect;
418 PWGLSwap = ^TWGLSwap;
419 {$EXTERNALSYM _WGLSWAP}
420 _WGLSWAP = packed record
426 {$EXTERNALSYM WGLSWAP}
437 TGLUTesselator = record
439 PGLUNurbs = ^TGLUNurbs;
440 PGLUQuadric = ^TGLUQuadric;
441 PGLUTesselator = ^TGLUTesselator;
442 // backwards compatibility
443 TGLUNurbsObj = TGLUNurbs;
444 TGLUQuadricObj = TGLUQuadric;
445 TGLUTesselatorObj = TGLUTesselator;
446 TGLUTriangulatorObj = TGLUTesselator;
447 PGLUNurbsObj = PGLUNurbs;
448 PGLUQuadricObj = PGLUQuadric;
449 PGLUTesselatorObj = PGLUTesselator;
450 PGLUTriangulatorObj = PGLUTesselator;
452 // GLUQuadricCallback
453 TGLUQuadricErrorProc = procedure(errorCode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
455 TGLUTessBeginProc = procedure(AType: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
456 TGLUTessEdgeFlagProc = procedure(Flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
457 TGLUTessVertexProc = procedure(VertexData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
458 TGLUTessEndProc = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
459 TGLUTessErrorProc = procedure(ErrNo: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
460 TGLUTessCombineProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
461 TGLUTessBeginDataProc = procedure(AType: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
462 TGLUTessEdgeFlagDataProc = procedure(Flag: GLboolean; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
463 TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
464 TGLUTessEndDataProc = procedure(UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
465 TGLUTessErrorDataProc = procedure(ErrNo: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
466 TGLUTessCombineDataProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
468 TGLUNurbsErrorProc = procedure(ErrorCode: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
494 GL_3DFX_texture_compression_FXT1,
495 GL_APPLE_client_storage,
496 GL_APPLE_element_array,
498 GL_APPLE_specular_vector,
499 GL_APPLE_transform_hint,
500 GL_APPLE_vertex_array_object,
501 GL_APPLE_vertex_array_range,
503 GL_APPLE_texture_range,
504 GL_APPLE_float_pixels,
505 GL_APPLE_vertex_program_evaluators,
506 GL_APPLE_aux_depth_stencil,
507 GL_APPLE_object_purgeable,
510 GL_ARB_depth_texture,
511 GL_ARB_fragment_program,
513 GL_ARB_matrix_palette,
516 GL_ARB_point_parameters,
518 GL_ARB_shadow_ambient,
519 GL_ARB_texture_border_clamp,
520 GL_ARB_texture_compression,
521 GL_ARB_texture_cube_map,
522 GL_ARB_texture_env_add,
523 GL_ARB_texture_env_combine,
524 GL_ARB_texture_env_crossbar,
525 GL_ARB_texture_env_dot3,
526 GL_ARB_texture_mirrored_repeat,
527 GL_ARB_transpose_matrix,
529 GL_ARB_vertex_buffer_object,
530 GL_ARB_vertex_program,
532 GL_ARB_shader_objects,
533 GL_ARB_vertex_shader,
534 GL_ARB_fragment_shader,
535 GL_ARB_shading_language_100,
536 GL_ARB_occlusion_query,
537 GL_ARB_texture_non_power_of_two,
539 GL_ARB_fragment_program_shadow,
541 GL_ARB_texture_rectangle,
542 GL_ARB_color_buffer_float,
543 GL_ARB_half_float_pixel,
544 GL_ARB_texture_float,
545 GL_ARB_pixel_buffer_object,
546 GL_ARB_depth_buffer_float,
547 GL_ARB_draw_instanced,
548 GL_ARB_framebuffer_object,
549 GL_ARB_framebuffer_sRGB,
550 GL_ARB_geometry_shader4,
551 GL_ARB_half_float_vertex,
552 GL_ARB_instanced_arrays,
553 GL_ARB_map_buffer_range,
554 GL_ARB_texture_buffer_object,
555 GL_ARB_texture_compression_rgtc,
557 GL_ARB_vertex_array_object,
558 GL_ARB_uniform_buffer_object,
559 GL_ARB_compatibility,
561 GL_ARB_shader_texture_lod,
563 GL_ARB_draw_elements_base_vertex,
564 GL_ARB_fragment_coord_conventions,
565 GL_ARB_provoking_vertex,
566 GL_ARB_seamless_cube_map,
568 GL_ARB_texture_multisample,
569 GL_ARB_vertex_array_bgra,
570 GL_ARB_draw_buffers_blend,
571 GL_ARB_sample_shading,
572 GL_ARB_texture_cube_map_array,
573 GL_ARB_texture_gather,
574 GL_ARB_texture_query_lod,
575 GL_ARB_shading_language_include,
576 GL_ARB_texture_compression_bptc,
577 GL_ARB_blend_func_extended,
578 GL_ARB_explicit_attrib_location,
579 GL_ARB_occlusion_query2,
580 GL_ARB_sampler_objects,
581 GL_ARB_shader_bit_encoding,
582 GL_ARB_texture_rgb10_a2ui,
583 GL_ARB_texture_swizzle,
585 GL_ARB_vertex_type_2_10_10_10_rev,
586 GL_ARB_draw_indirect,
588 GL_ARB_gpu_shader_fp64,
589 GL_ARB_shader_subroutine,
590 GL_ARB_tessellation_shader,
591 GL_ARB_texture_buffer_object_rgb32,
592 GL_ARB_transform_feedback2,
593 GL_ARB_transform_feedback3,
594 GL_ARB_ES2_compatibility,
595 GL_ARB_get_program_binary,
596 GL_ARB_separate_shader_objects,
597 GL_ARB_shader_precision,
598 GL_ARB_vertex_attrib_64bit,
599 GL_ARB_viewport_array,
602 GL_ARB_base_instance,
603 GL_ARB_shading_language_420pack,
604 GL_ARB_transform_feedback_instanced,
605 GL_ARB_compressed_texture_pixel_storage,
606 GL_ARB_conservative_depth,
607 GL_ARB_internalformat_query,
608 GL_ARB_map_buffer_alignment,
609 GL_ARB_shader_atomic_counters,
610 GL_ARB_shader_image_load_store,
611 GL_ARB_shading_language_packing,
612 GL_ARB_texture_storage,
616 GL_ARB_arrays_of_arrays,
617 GL_ARB_fragment_layer_viewport,
618 GL_ARB_shader_image_size,
619 GL_ARB_ES3_compatibility,
620 GL_ARB_clear_buffer_object,
621 GL_ARB_compute_shader,
624 GL_ARB_explicit_uniform_location,
625 GL_ARB_framebuffer_no_attachments,
626 GL_ARB_internalformat_query2,
627 GL_ARB_invalidate_subdata,
628 GL_ARB_multi_draw_indirect,
629 GL_ARB_program_interface_query,
630 GL_ARB_robust_buffer_access_behavior,
631 GL_ARB_shader_storage_buffer_object,
632 GL_ARB_stencil_texturing,
633 GL_ARB_texture_buffer_range,
634 GL_ARB_texture_query_levels,
635 GL_ARB_texture_storage_multisample,
637 GL_ARB_vertex_attrib_binding,
638 GL_NV_path_rendering,
639 GL_AMD_pinned_memory,
640 GL_AMD_stencil_operation_extended,
641 GL_AMD_vertex_shader_viewport_index,
642 GL_AMD_vertex_shader_layer,
643 GL_NV_bindless_texture,
644 GL_NV_shader_atomic_float,
645 GL_AMD_query_buffer_object,
649 GL_ARB_buffer_storage,
650 GL_ARB_clear_texture,
651 GL_ARB_enhanced_layouts,
653 GL_ARB_query_buffer_object,
654 GL_ARB_texture_mirror_clamp_to_edge,
655 GL_ARB_texture_stencil8,
656 GL_ARB_vertex_type_10f_11f_11f_rev,
657 GL_ARB_bindless_texture,
658 GL_ARB_sparse_texture,
662 GL_ARB_cull_distance,
663 GL_ARB_ES3_1_compatibility,
664 GL_ARB_conditional_render_inverted,
665 GL_KHR_context_flush_control,
666 GL_ARB_derivative_control,
667 GL_ARB_direct_state_access,
668 GL_ARB_get_texture_sub_image,
670 GL_KHR_blend_equation_advanced,
671 GL_KHR_blend_equation_advanced_coherent,
672 GL_KHR_robust_buffer_access_behavior,
673 GL_ARB_shader_texture_image_samples,
674 GL_ARB_texture_barrier,
677 GL_ARB_compute_variable_group_size,
680 GL_ARB_shader_stencil_export,
682 GL_ATI_element_array,
683 GL_ATI_envmap_bumpmap,
684 GL_ATI_fragment_shader,
685 GL_ATI_map_object_buffer,
687 GL_ATI_separate_stencil,
688 GL_ATI_text_fragment_shader,
689 GL_ATI_texture_env_combine3,
690 GL_ATI_texture_float,
691 GL_ATI_texture_mirror_once,
692 GL_ATI_vertex_array_object,
693 GL_ATI_vertex_attrib_array_object,
694 GL_ATI_vertex_streams,
696 GL_AMD_performance_monitor,
697 GL_AMD_texture_texture4,
698 GL_AMD_vertex_shader_tesselator,
699 GL_AMD_draw_buffers_blend,
700 GL_AMD_shader_stencil_export,
701 GL_AMD_seamless_cubemap_per_texture,
702 GL_AMD_conservative_depth,
703 GL_AMD_name_gen_delete,
705 GL_AMD_transform_feedback3_lines_triangles,
706 GL_AMD_depth_clamp_separate,
711 GL_EXT_blend_func_separate,
712 GL_EXT_blend_logic_op,
714 GL_EXT_blend_subtract,
715 GL_EXT_clip_volume_hint,
718 GL_EXT_color_subtable,
719 GL_EXT_compiled_vertex_array,
721 GL_EXT_coordinate_frame,
724 GL_EXT_draw_range_elements,
726 GL_EXT_framebuffer_object,
728 GL_EXT_index_array_formats,
730 GL_EXT_index_material,
731 GL_EXT_index_texture,
732 GL_EXT_light_texture,
733 GL_EXT_misc_attribute,
734 GL_EXT_multi_draw_arrays,
736 GL_EXT_packed_pixels,
737 GL_EXT_paletted_texture,
738 GL_EXT_pixel_transform,
739 GL_EXT_pixel_transform_color_table,
740 GL_EXT_point_parameters,
741 GL_EXT_polygon_offset,
742 GL_EXT_rescale_normal,
743 GL_EXT_secondary_color,
744 GL_EXT_separate_specular_color,
746 GL_EXT_shared_texture_palette,
747 GL_EXT_stencil_two_side,
752 GL_EXT_texture_compression_s3tc,
753 GL_EXT_texture_cube_map,
754 GL_EXT_texture_edge_clamp,
755 GL_EXT_texture_env_add,
756 GL_EXT_texture_env_combine,
757 GL_EXT_texture_env_dot3,
758 GL_EXT_texture_filter_anisotropic,
759 GL_EXT_texture_lod_bias,
760 GL_EXT_texture_object,
761 GL_EXT_texture_perturb_normal,
762 GL_EXT_texture_rectangle,
764 GL_EXT_vertex_shader,
765 GL_EXT_vertex_weighting,
766 GL_EXT_depth_bounds_test,
767 GL_EXT_texture_mirror_clamp,
768 GL_EXT_blend_equation_separate,
769 GL_EXT_pixel_buffer_object,
770 GL_EXT_texture_compression_dxt1,
771 GL_EXT_stencil_clear_tag,
772 GL_EXT_packed_depth_stencil,
774 GL_EXT_framebuffer_blit,
775 GL_EXT_framebuffer_multisample,
777 GL_EXT_gpu_program_parameters,
778 GL_EXT_bindable_uniform,
779 GL_EXT_draw_buffers2,
780 GL_EXT_draw_instanced,
781 GL_EXT_framebuffer_sRGB,
782 GL_EXT_geometry_shader4,
785 GL_EXT_texture_array,
786 GL_EXT_texture_buffer_object,
787 GL_EXT_texture_compression_latc,
788 GL_EXT_texture_compression_rgtc,
789 GL_EXT_texture_integer,
790 GL_EXT_texture_shared_exponent,
791 GL_EXT_transform_feedback,
792 GL_EXT_direct_state_access,
793 GL_EXT_vertex_array_bgra,
794 GL_EXT_texture_swizzle,
795 GL_EXT_provoking_vertex,
796 GL_EXT_texture_snorm,
797 GL_EXT_separate_shader_objects,
798 GL_EXT_shader_image_load_store,
799 GL_EXT_vertex_attrib_64bit,
800 GL_EXT_texture_sRGB_decode,
802 GL_HP_convolution_border_modes,
803 GL_HP_image_transform,
804 GL_HP_occlusion_test,
805 GL_HP_texture_lighting,
807 GL_IBM_multimode_draw_arrays,
808 GL_IBM_rasterpos_clip,
809 GL_IBM_texture_mirrored_repeat,
810 GL_IBM_vertex_array_lists,
811 GL_INGR_blend_func_separate,
813 GL_INGR_interlace_read,
814 GL_INGR_palette_buffer,
815 GL_INTEL_parallel_arrays,
816 GL_INTEL_texture_scissor,
817 GL_MESA_resize_buffers,
820 GL_NV_copy_depth_to_color,
826 GL_NV_fragment_program,
828 GL_NV_light_max_exponent,
829 GL_NV_multisample_filter_hint,
830 GL_NV_occlusion_query,
831 GL_NV_packed_depth_stencil,
832 GL_NV_pixel_data_range,
834 GL_NV_primitive_restart,
835 GL_NV_register_combiners,
836 GL_NV_register_combiners2,
838 GL_NV_texgen_reflection,
839 GL_NV_texture_compression_vtc,
840 GL_NV_texture_env_combine4,
841 GL_NV_texture_expand_normal,
842 GL_NV_texture_rectangle,
843 GL_NV_texture_shader,
844 GL_NV_texture_shader2,
845 GL_NV_texture_shader3,
846 GL_NV_vertex_array_range,
847 GL_NV_vertex_array_range2,
848 GL_NV_vertex_program,
849 GL_NV_vertex_program1_1,
850 GL_NV_vertex_program2,
851 GL_NV_fragment_program_option,
852 GL_NV_fragment_program2,
853 GL_NV_vertex_program2_option,
854 GL_NV_vertex_program3,
855 GL_NV_depth_buffer_float,
856 GL_NV_fragment_program4,
857 GL_NV_framebuffer_multisample_coverage,
858 GL_NV_geometry_program4,
860 GL_NV_parameter_buffer_object,
861 GL_NV_transform_feedback,
862 GL_NV_vertex_program4,
863 GL_NV_conditional_render,
865 GL_NV_explicit_multisample,
866 GL_NV_transform_feedback2,
869 GL_NV_parameter_buffer_object2,
870 GL_NV_shader_buffer_load,
871 GL_NV_vertex_buffer_unified_memory,
874 GL_NV_shader_buffer_store,
875 GL_NV_tessellation_program5,
876 GL_NV_vertex_attrib_integer_64bit,
877 GL_NV_multisample_coverage,
879 GL_NV_texture_barrier,
885 GL_REND_screen_coordinates,
887 GL_SGIS_detail_texture,
888 GL_SGIS_fog_function,
889 GL_SGIS_generate_mipmap,
891 GL_SGIS_pixel_texture,
892 GL_SGIS_point_line_texgen,
893 GL_SGIS_point_parameters,
894 GL_SGIS_sharpen_texture,
896 GL_SGIS_texture_border_clamp,
897 GL_SGIS_texture_color_mask,
898 GL_SGIS_texture_edge_clamp,
899 GL_SGIS_texture_filter4,
901 GL_SGIS_texture_select,
903 GL_SGIX_async_histogram,
905 GL_SGIX_blend_alpha_minmax,
906 GL_SGIX_calligraphic_fragment,
908 GL_SGIX_convolution_accuracy,
909 GL_SGIX_depth_pass_instrument,
910 GL_SGIX_depth_texture,
911 GL_SGIX_flush_raster,
914 GL_SGIX_fragment_lighting,
916 GL_SGIX_igloo_interface,
917 GL_SGIX_impact_pixel_texture,
920 GL_SGIX_ir_instrument1,
921 GL_SGIX_list_priority,
922 GL_SGIX_pixel_texture,
924 GL_SGIX_polynomial_ffd,
925 GL_SGIX_reference_plane,
927 GL_SGIX_scalebias_hint,
929 GL_SGIX_shadow_ambient,
932 GL_SGIX_tag_sample_buffer,
933 GL_SGIX_texture_add_env,
934 GL_SGIX_texture_coordinate_clamp,
935 GL_SGIX_texture_lod_bias,
936 GL_SGIX_texture_multi_buffer,
937 GL_SGIX_texture_scale_bias,
938 GL_SGIX_texture_select,
939 GL_SGIX_vertex_preclip,
941 GL_SGIX_ycrcb_subsample,
945 GL_SGI_depth_pass_instrument,
946 GL_SGI_texture_color_table,
947 GL_SUNX_constant_data,
948 GL_SUN_convolution_border_modes,
952 GL_SUN_triangle_list,
956 GL_WIN_phong_shading,
958 WGL_3DFX_multisample,
959 WGL_ARB_buffer_region,
960 WGL_ARB_extensions_string,
961 WGL_ARB_make_current_read,
964 WGL_ARB_pixel_format,
965 WGL_ARB_pixel_format_float,
966 WGL_ARB_render_texture,
967 WGL_ARB_create_context,
968 WGL_ARB_create_context_profile,
969 WGL_ARB_framebuffer_sRGB,
970 WGL_ARB_create_context_robustness,
971 WGL_ATI_pixel_format_float,
972 WGL_AMD_gpu_association,
974 WGL_EXT_display_color_table,
975 WGL_EXT_extensions_string,
976 WGL_EXT_make_current_read,
979 WGL_EXT_pixel_format,
980 WGL_EXT_swap_control,
981 WGL_EXT_create_context_es2_profile,
982 WGL_I3D_digital_video_control,
985 WGL_I3D_image_buffer,
986 WGL_I3D_swap_frame_lock,
987 WGL_I3D_swap_frame_usage,
989 WGL_NV_render_depth_texture,
990 WGL_NV_render_texture_rectangle,
991 WGL_NV_vertex_array_range,
992 WGL_NV_present_video,
996 WGL_NV_video_capture,
998 WGL_NV_multisample_coverage,
1000 WGL_OML_sync_control,
1001 WGL_3DL_stereo_control,
1002 WGL_ARB_context_flush_control,
1003 WIN_draw_range_elements,
1009 GLX_ARB_multisample,
1010 GLX_ARB_fbconfig_float,
1011 GLX_ARB_get_proc_address,
1012 GLX_ARB_create_context,
1013 GLX_ARB_create_context_profile,
1014 GLX_ARB_vertex_buffer_object,
1015 GLX_ARB_framebuffer_sRGB,
1016 GLX_ARB_create_context_robustness,
1017 GLX_EXT_visual_info,
1018 GLX_EXT_visual_rating,
1019 GLX_EXT_import_context,
1020 GLX_EXT_fbconfig_packed_float,
1021 GLX_EXT_framebuffer_sRGB,
1022 GLX_EXT_texture_from_pixmap,
1023 GLX_EXT_swap_control,
1024 GLX_ARB_context_flush_control,
1025 GLX_EXT_create_context_es2_profile : Boolean;
1030 GL_DEPTH_BUFFER_BIT = $00000100;
1031 GL_STENCIL_BUFFER_BIT = $00000400;
1032 GL_COLOR_BUFFER_BIT = $00004000;
1034 GL_TRUE: ByteBool = True;
1035 GL_FALSE: ByteBool = False;
1039 GL_LINE_LOOP = $0002;
1040 GL_LINE_STRIP = $0003;
1041 GL_TRIANGLES = $0004;
1042 GL_TRIANGLE_STRIP = $0005;
1043 GL_TRIANGLE_FAN = $0006;
1050 GL_NOTEQUAL = $0205;
1053 { BlendingFactorDest }
1056 GL_SRC_COLOR = $0300;
1057 GL_ONE_MINUS_SRC_COLOR = $0301;
1058 GL_SRC_ALPHA = $0302;
1059 GL_ONE_MINUS_SRC_ALPHA = $0303;
1060 GL_DST_ALPHA = $0304;
1061 GL_ONE_MINUS_DST_ALPHA = $0305;
1062 { BlendingFactorSrc }
1063 GL_DST_COLOR = $0306;
1064 GL_ONE_MINUS_DST_COLOR = $0307;
1065 GL_SRC_ALPHA_SATURATE = $0308;
1068 GL_FRONT_LEFT = $0400;
1069 GL_FRONT_RIGHT = $0401;
1070 GL_BACK_LEFT = $0402;
1071 GL_BACK_RIGHT = $0403;
1076 GL_FRONT_AND_BACK = $0408;
1079 GL_INVALID_ENUM = $0500;
1080 GL_INVALID_VALUE = $0501;
1081 GL_INVALID_OPERATION = $0502;
1082 GL_OUT_OF_MEMORY = $0505;
1083 { FrontFaceDirection }
1087 GL_POINT_SIZE = $0B11;
1088 GL_POINT_SIZE_RANGE = $0B12;
1089 GL_POINT_SIZE_GRANULARITY = $0B13;
1090 GL_LINE_SMOOTH = $0B20;
1091 GL_LINE_WIDTH = $0B21;
1092 GL_LINE_WIDTH_RANGE = $0B22;
1093 GL_LINE_WIDTH_GRANULARITY = $0B23;
1094 GL_POLYGON_SMOOTH = $0B41;
1095 GL_CULL_FACE = $0B44;
1096 GL_CULL_FACE_MODE = $0B45;
1097 GL_FRONT_FACE = $0B46;
1098 GL_DEPTH_RANGE = $0B70;
1099 GL_DEPTH_TEST = $0B71;
1100 GL_DEPTH_WRITEMASK = $0B72;
1101 GL_DEPTH_CLEAR_VALUE = $0B73;
1102 GL_DEPTH_FUNC = $0B74;
1103 GL_STENCIL_TEST = $0B90;
1104 GL_STENCIL_CLEAR_VALUE = $0B91;
1105 GL_STENCIL_FUNC = $0B92;
1106 GL_STENCIL_VALUE_MASK = $0B93;
1107 GL_STENCIL_FAIL = $0B94;
1108 GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
1109 GL_STENCIL_PASS_DEPTH_PASS = $0B96;
1110 GL_STENCIL_REF = $0B97;
1111 GL_STENCIL_WRITEMASK = $0B98;
1112 GL_VIEWPORT = $0BA2;
1114 GL_BLEND_DST = $0BE0;
1115 GL_BLEND_SRC = $0BE1;
1117 GL_LOGIC_OP_MODE = $0BF0;
1118 GL_COLOR_LOGIC_OP = $0BF2;
1119 GL_DRAW_BUFFER = $0C01;
1120 GL_READ_BUFFER = $0C02;
1121 GL_SCISSOR_BOX = $0C10;
1122 GL_SCISSOR_TEST = $0C11;
1123 GL_COLOR_CLEAR_VALUE = $0C22;
1124 GL_COLOR_WRITEMASK = $0C23;
1125 GL_DOUBLEBUFFER = $0C32;
1127 GL_LINE_SMOOTH_HINT = $0C52;
1128 GL_POLYGON_SMOOTH_HINT = $0C53;
1129 GL_UNPACK_SWAP_BYTES = $0CF0;
1130 GL_UNPACK_LSB_FIRST = $0CF1;
1131 GL_UNPACK_ROW_LENGTH = $0CF2;
1132 GL_UNPACK_SKIP_ROWS = $0CF3;
1133 GL_UNPACK_SKIP_PIXELS = $0CF4;
1134 GL_UNPACK_ALIGNMENT = $0CF5;
1135 GL_PACK_SWAP_BYTES = $0D00;
1136 GL_PACK_LSB_FIRST = $0D01;
1137 GL_PACK_ROW_LENGTH = $0D02;
1138 GL_PACK_SKIP_ROWS = $0D03;
1139 GL_PACK_SKIP_PIXELS = $0D04;
1140 GL_PACK_ALIGNMENT = $0D05;
1141 GL_MAX_TEXTURE_SIZE = $0D33;
1142 GL_MAX_VIEWPORT_DIMS = $0D3A;
1143 GL_SUBPIXEL_BITS = $0D50;
1144 GL_TEXTURE_1D = $0DE0;
1145 GL_TEXTURE_2D = $0DE1;
1146 GL_POLYGON_OFFSET_UNITS = $2A00;
1147 GL_POLYGON_OFFSET_POINT = $2A01;
1148 GL_POLYGON_OFFSET_LINE = $2A02;
1149 GL_POLYGON_OFFSET_FILL = $8037;
1150 GL_POLYGON_OFFSET_FACTOR = $8038;
1151 GL_TEXTURE_BINDING_1D = $8068;
1152 GL_TEXTURE_BINDING_2D = $8069;
1153 { GetTextureParameter }
1154 GL_TEXTURE_WIDTH = $1000;
1155 GL_TEXTURE_HEIGHT = $1001;
1156 GL_TEXTURE_INTERNAL_FORMAT = $1003;
1157 GL_TEXTURE_BORDER_COLOR = $1004;
1158 GL_TEXTURE_BORDER = $1005;
1159 GL_TEXTURE_RED_SIZE = $805C;
1160 GL_TEXTURE_GREEN_SIZE = $805D;
1161 GL_TEXTURE_BLUE_SIZE = $805E;
1162 GL_TEXTURE_ALPHA_SIZE = $805F;
1164 GL_DONT_CARE = $1100;
1169 GL_UNSIGNED_BYTE = $1401;
1171 GL_UNSIGNED_SHORT = $1403;
1173 GL_UNSIGNED_INT = $1405;
1179 GL_AND_REVERSE = $1502;
1181 GL_AND_INVERTED = $1504;
1188 GL_OR_REVERSE = $150B;
1189 GL_COPY_INVERTED = $150C;
1190 GL_OR_INVERTED = $150D;
1193 { MatrixMode (for gl3.h, FBO attachment type) }
1200 GL_STENCIL_INDEX = $1901;
1201 GL_DEPTH_COMPONENT = $1902;
1219 GL_RENDERER = $1F01;
1221 GL_EXTENSIONS = $1F03;
1222 { TextureMagFilter }
1225 { TextureMinFilter }
1226 GL_NEAREST_MIPMAP_NEAREST = $2700;
1227 GL_LINEAR_MIPMAP_NEAREST = $2701;
1228 GL_NEAREST_MIPMAP_LINEAR = $2702;
1229 GL_LINEAR_MIPMAP_LINEAR = $2703;
1230 { TextureParameterName }
1231 GL_TEXTURE_MAG_FILTER = $2800;
1232 GL_TEXTURE_MIN_FILTER = $2801;
1233 GL_TEXTURE_WRAP_S = $2802;
1234 GL_TEXTURE_WRAP_T = $2803;
1236 GL_PROXY_TEXTURE_1D = $8063;
1237 GL_PROXY_TEXTURE_2D = $8064;
1240 { PixelInternalFormat }
1241 GL_R3_G3_B2 = $2A10;
1252 GL_RGB10_A2 = $8059;
1255 {$ifdef DGL_DEPRECATED}
1261 GL_CURRENT_BIT = $00000001;
1262 GL_POINT_BIT = $00000002;
1263 GL_LINE_BIT = $00000004;
1264 GL_POLYGON_BIT = $00000008;
1265 GL_POLYGON_STIPPLE_BIT = $00000010;
1266 GL_PIXEL_MODE_BIT = $00000020;
1267 GL_LIGHTING_BIT = $00000040;
1268 GL_FOG_BIT = $00000080;
1269 GL_ACCUM_BUFFER_BIT = $00000200;
1270 GL_VIEWPORT_BIT = $00000800;
1271 GL_TRANSFORM_BIT = $00001000;
1272 GL_ENABLE_BIT = $00002000;
1273 GL_HINT_BIT = $00008000;
1274 GL_EVAL_BIT = $00010000;
1275 GL_LIST_BIT = $00020000;
1276 GL_TEXTURE_BIT = $00040000;
1277 GL_SCISSOR_BIT = $00080000;
1278 GL_ALL_ATTRIB_BITS = $000FFFFF;
1280 GL_QUAD_STRIP = $0008;
1282 GL_CLIP_PLANE0 = $3000;
1283 GL_CLIP_PLANE1 = $3001;
1284 GL_CLIP_PLANE2 = $3002;
1285 GL_CLIP_PLANE3 = $3003;
1286 GL_CLIP_PLANE4 = $3004;
1287 GL_CLIP_PLANE5 = $3005;
1295 GL_STACK_OVERFLOW = $0503;
1296 GL_STACK_UNDERFLOW = $0504;
1299 GL_3D_COLOR = $0602;
1300 GL_3D_COLOR_TEXTURE = $0603;
1301 GL_4D_COLOR_TEXTURE = $0604;
1302 GL_PASS_THROUGH_TOKEN = $0700;
1303 GL_POINT_TOKEN = $0701;
1304 GL_LINE_TOKEN = $0702;
1305 GL_POLYGON_TOKEN = $0703;
1306 GL_BITMAP_TOKEN = $0704;
1307 GL_DRAW_PIXEL_TOKEN = $0705;
1308 GL_COPY_PIXEL_TOKEN = $0706;
1309 GL_LINE_RESET_TOKEN = $0707;
1315 GL_CURRENT_COLOR = $0B00;
1316 GL_CURRENT_INDEX = $0B01;
1317 GL_CURRENT_NORMAL = $0B02;
1318 GL_CURRENT_TEXTURE_COORDS = $0B03;
1319 GL_CURRENT_RASTER_COLOR = $0B04;
1320 GL_CURRENT_RASTER_INDEX = $0B05;
1321 GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
1322 GL_CURRENT_RASTER_POSITION = $0B07;
1323 GL_CURRENT_RASTER_POSITION_VALID = $0B08;
1324 GL_CURRENT_RASTER_DISTANCE = $0B09;
1325 GL_POINT_SMOOTH = $0B10;
1326 GL_LINE_STIPPLE = $0B24;
1327 GL_LINE_STIPPLE_PATTERN = $0B25;
1328 GL_LINE_STIPPLE_REPEAT = $0B26;
1329 GL_LIST_MODE = $0B30;
1330 GL_MAX_LIST_NESTING = $0B31;
1331 GL_LIST_BASE = $0B32;
1332 GL_LIST_INDEX = $0B33;
1333 GL_POLYGON_MODE = $0B40;
1334 GL_POLYGON_STIPPLE = $0B42;
1335 GL_EDGE_FLAG = $0B43;
1336 GL_LIGHTING = $0B50;
1337 GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
1338 GL_LIGHT_MODEL_TWO_SIDE = $0B52;
1339 GL_LIGHT_MODEL_AMBIENT = $0B53;
1340 GL_SHADE_MODEL = $0B54;
1341 GL_COLOR_MATERIAL_FACE = $0B55;
1342 GL_COLOR_MATERIAL_PARAMETER = $0B56;
1343 GL_COLOR_MATERIAL = $0B57;
1345 GL_FOG_INDEX = $0B61;
1346 GL_FOG_DENSITY = $0B62;
1347 GL_FOG_START = $0B63;
1349 GL_FOG_MODE = $0B65;
1350 GL_FOG_COLOR = $0B66;
1351 GL_ACCUM_CLEAR_VALUE = $0B80;
1352 GL_MATRIX_MODE = $0BA0;
1353 GL_NORMALIZE = $0BA1;
1354 GL_MODELVIEW_STACK_DEPTH = $0BA3;
1355 GL_PROJECTION_STACK_DEPTH = $0BA4;
1356 GL_TEXTURE_STACK_DEPTH = $0BA5;
1357 GL_MODELVIEW_MATRIX = $0BA6;
1358 GL_PROJECTION_MATRIX = $0BA7;
1359 GL_TEXTURE_MATRIX = $0BA8;
1360 GL_ATTRIB_STACK_DEPTH = $0BB0;
1361 GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
1362 GL_ALPHA_TEST = $0BC0;
1363 GL_ALPHA_TEST_FUNC = $0BC1;
1364 GL_ALPHA_TEST_REF = $0BC2;
1365 GL_INDEX_LOGIC_OP = $0BF1;
1366 GL_AUX_BUFFERS = $0C00;
1367 GL_INDEX_CLEAR_VALUE = $0C20;
1368 GL_INDEX_WRITEMASK = $0C21;
1369 GL_INDEX_MODE = $0C30;
1370 GL_RGBA_MODE = $0C31;
1371 GL_RENDER_MODE = $0C40;
1372 GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
1373 GL_POINT_SMOOTH_HINT = $0C51;
1374 GL_FOG_HINT = $0C54;
1375 GL_TEXTURE_GEN_S = $0C60;
1376 GL_TEXTURE_GEN_T = $0C61;
1377 GL_TEXTURE_GEN_R = $0C62;
1378 GL_TEXTURE_GEN_Q = $0C63;
1379 GL_PIXEL_MAP_I_TO_I = $0C70;
1380 GL_PIXEL_MAP_S_TO_S = $0C71;
1381 GL_PIXEL_MAP_I_TO_R = $0C72;
1382 GL_PIXEL_MAP_I_TO_G = $0C73;
1383 GL_PIXEL_MAP_I_TO_B = $0C74;
1384 GL_PIXEL_MAP_I_TO_A = $0C75;
1385 GL_PIXEL_MAP_R_TO_R = $0C76;
1386 GL_PIXEL_MAP_G_TO_G = $0C77;
1387 GL_PIXEL_MAP_B_TO_B = $0C78;
1388 GL_PIXEL_MAP_A_TO_A = $0C79;
1389 GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
1390 GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
1391 GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
1392 GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
1393 GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
1394 GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
1395 GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
1396 GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
1397 GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
1398 GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
1399 GL_MAP_COLOR = $0D10;
1400 GL_MAP_STENCIL = $0D11;
1401 GL_INDEX_SHIFT = $0D12;
1402 GL_INDEX_OFFSET = $0D13;
1403 GL_RED_SCALE = $0D14;
1404 GL_RED_BIAS = $0D15;
1407 GL_GREEN_SCALE = $0D18;
1408 GL_GREEN_BIAS = $0D19;
1409 GL_BLUE_SCALE = $0D1A;
1410 GL_BLUE_BIAS = $0D1B;
1411 GL_ALPHA_SCALE = $0D1C;
1412 GL_ALPHA_BIAS = $0D1D;
1413 GL_DEPTH_SCALE = $0D1E;
1414 GL_DEPTH_BIAS = $0D1F;
1415 GL_MAX_EVAL_ORDER = $0D30;
1416 GL_MAX_LIGHTS = $0D31;
1417 GL_MAX_CLIP_PLANES = $0D32;
1418 GL_MAX_PIXEL_MAP_TABLE = $0D34;
1419 GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
1420 GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
1421 GL_MAX_NAME_STACK_DEPTH = $0D37;
1422 GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
1423 GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
1424 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
1425 GL_INDEX_BITS = $0D51;
1426 GL_RED_BITS = $0D52;
1427 GL_GREEN_BITS = $0D53;
1428 GL_BLUE_BITS = $0D54;
1429 GL_ALPHA_BITS = $0D55;
1430 GL_DEPTH_BITS = $0D56;
1431 GL_STENCIL_BITS = $0D57;
1432 GL_ACCUM_RED_BITS = $0D58;
1433 GL_ACCUM_GREEN_BITS = $0D59;
1434 GL_ACCUM_BLUE_BITS = $0D5A;
1435 GL_ACCUM_ALPHA_BITS = $0D5B;
1436 GL_NAME_STACK_DEPTH = $0D70;
1437 GL_AUTO_NORMAL = $0D80;
1438 GL_MAP1_COLOR_4 = $0D90;
1439 GL_MAP1_INDEX = $0D91;
1440 GL_MAP1_NORMAL = $0D92;
1441 GL_MAP1_TEXTURE_COORD_1 = $0D93;
1442 GL_MAP1_TEXTURE_COORD_2 = $0D94;
1443 GL_MAP1_TEXTURE_COORD_3 = $0D95;
1444 GL_MAP1_TEXTURE_COORD_4 = $0D96;
1445 GL_MAP1_VERTEX_3 = $0D97;
1446 GL_MAP1_VERTEX_4 = $0D98;
1447 GL_MAP2_COLOR_4 = $0DB0;
1448 GL_MAP2_INDEX = $0DB1;
1449 GL_MAP2_NORMAL = $0DB2;
1450 GL_MAP2_TEXTURE_COORD_1 = $0DB3;
1451 GL_MAP2_TEXTURE_COORD_2 = $0DB4;
1452 GL_MAP2_TEXTURE_COORD_3 = $0DB5;
1453 GL_MAP2_TEXTURE_COORD_4 = $0DB6;
1454 GL_MAP2_VERTEX_3 = $0DB7;
1455 GL_MAP2_VERTEX_4 = $0DB8;
1456 GL_MAP1_GRID_DOMAIN = $0DD0;
1457 GL_MAP1_GRID_SEGMENTS = $0DD1;
1458 GL_MAP2_GRID_DOMAIN = $0DD2;
1459 GL_MAP2_GRID_SEGMENTS = $0DD3;
1460 GL_FEEDBACK_BUFFER_POINTER = $0DF0;
1461 GL_FEEDBACK_BUFFER_SIZE = $0DF1;
1462 GL_FEEDBACK_BUFFER_TYPE = $0DF2;
1463 GL_SELECTION_BUFFER_POINTER = $0DF3;
1464 GL_SELECTION_BUFFER_SIZE = $0DF4;
1475 GL_SPECULAR = $1202;
1476 GL_POSITION = $1203;
1477 GL_SPOT_DIRECTION = $1204;
1478 GL_SPOT_EXPONENT = $1205;
1479 GL_SPOT_CUTOFF = $1206;
1480 GL_CONSTANT_ATTENUATION = $1207;
1481 GL_LINEAR_ATTENUATION = $1208;
1482 GL_QUADRATIC_ATTENUATION = $1209;
1484 GL_COMPILE_AND_EXECUTE = $1301;
1485 GL_EMISSION = $1600;
1486 GL_SHININESS = $1601;
1487 GL_AMBIENT_AND_DIFFUSE = $1602;
1488 GL_COLOR_INDEXES = $1603;
1489 GL_MODELVIEW = $1700;
1490 GL_PROJECTION = $1701;
1491 GL_COLOR_INDEX = $1900;
1492 GL_LUMINANCE = $1909;
1493 GL_LUMINANCE_ALPHA = $190A;
1496 GL_FEEDBACK = $1C01;
1504 GL_MODULATE = $2100;
1506 GL_TEXTURE_ENV_MODE = $2200;
1507 GL_TEXTURE_ENV_COLOR = $2201;
1508 GL_TEXTURE_ENV = $2300;
1509 GL_EYE_LINEAR = $2400;
1510 GL_OBJECT_LINEAR = $2401;
1511 GL_SPHERE_MAP = $2402;
1512 GL_TEXTURE_GEN_MODE = $2500;
1513 GL_OBJECT_PLANE = $2501;
1514 GL_EYE_PLANE = $2502;
1516 GL_CLIENT_PIXEL_STORE_BIT = $00000001;
1517 GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
1518 GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
1523 GL_LUMINANCE4 = $803F;
1524 GL_LUMINANCE8 = $8040;
1525 GL_LUMINANCE12 = $8041;
1526 GL_LUMINANCE16 = $8042;
1527 GL_LUMINANCE4_ALPHA4 = $8043;
1528 GL_LUMINANCE6_ALPHA2 = $8044;
1529 GL_LUMINANCE8_ALPHA8 = $8045;
1530 GL_LUMINANCE12_ALPHA4 = $8046;
1531 GL_LUMINANCE12_ALPHA12 = $8047;
1532 GL_LUMINANCE16_ALPHA16 = $8048;
1533 GL_INTENSITY = $8049;
1534 GL_INTENSITY4 = $804A;
1535 GL_INTENSITY8 = $804B;
1536 GL_INTENSITY12 = $804C;
1537 GL_INTENSITY16 = $804D;
1538 GL_TEXTURE_LUMINANCE_SIZE = $8060;
1539 GL_TEXTURE_INTENSITY_SIZE = $8061;
1540 GL_TEXTURE_PRIORITY = $8066;
1541 GL_TEXTURE_RESIDENT = $8067;
1542 GL_VERTEX_ARRAY = $8074;
1543 GL_NORMAL_ARRAY = $8075;
1544 GL_COLOR_ARRAY = $8076;
1545 GL_INDEX_ARRAY = $8077;
1546 GL_TEXTURE_COORD_ARRAY = $8078;
1547 GL_EDGE_FLAG_ARRAY = $8079;
1548 GL_VERTEX_ARRAY_SIZE = $807A;
1549 GL_VERTEX_ARRAY_TYPE = $807B;
1550 GL_VERTEX_ARRAY_STRIDE = $807C;
1551 GL_NORMAL_ARRAY_TYPE = $807E;
1552 GL_NORMAL_ARRAY_STRIDE = $807F;
1553 GL_COLOR_ARRAY_SIZE = $8081;
1554 GL_COLOR_ARRAY_TYPE = $8082;
1555 GL_COLOR_ARRAY_STRIDE = $8083;
1556 GL_INDEX_ARRAY_TYPE = $8085;
1557 GL_INDEX_ARRAY_STRIDE = $8086;
1558 GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
1559 GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
1560 GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
1561 GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
1562 GL_VERTEX_ARRAY_POINTER = $808E;
1563 GL_NORMAL_ARRAY_POINTER = $808F;
1564 GL_COLOR_ARRAY_POINTER = $8090;
1565 GL_INDEX_ARRAY_POINTER = $8091;
1566 GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
1567 GL_EDGE_FLAG_ARRAY_POINTER = $8093;
1570 GL_C4UB_V2F = $2A22;
1571 GL_C4UB_V3F = $2A23;
1574 GL_C4F_N3F_V3F = $2A26;
1577 GL_T2F_C4UB_V3F = $2A29;
1578 GL_T2F_C3F_V3F = $2A2A;
1579 GL_T2F_N3F_V3F = $2A2B;
1580 GL_T2F_C4F_N3F_V3F = $2A2C;
1581 GL_T4F_C4F_N3F_V4F = $2A2D;
1582 GL_COLOR_TABLE_FORMAT_EXT = $80D8;
1583 GL_COLOR_TABLE_WIDTH_EXT = $80D9;
1584 GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
1585 GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
1586 GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
1587 GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
1588 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
1589 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
1590 GL_LOGIC_OP = GL_INDEX_LOGIC_OP;
1591 GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT;
1595 GL_UNSIGNED_BYTE_3_3_2 = $8032;
1596 GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
1597 GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
1598 GL_UNSIGNED_INT_8_8_8_8 = $8035;
1599 GL_UNSIGNED_INT_10_10_10_2 = $8036;
1600 GL_TEXTURE_BINDING_3D = $806A;
1601 GL_PACK_SKIP_IMAGES = $806B;
1602 GL_PACK_IMAGE_HEIGHT = $806C;
1603 GL_UNPACK_SKIP_IMAGES = $806D;
1604 GL_UNPACK_IMAGE_HEIGHT = $806E;
1605 GL_TEXTURE_3D = $806F;
1606 GL_PROXY_TEXTURE_3D = $8070;
1607 GL_TEXTURE_DEPTH = $8071;
1608 GL_TEXTURE_WRAP_R = $8072;
1609 GL_MAX_3D_TEXTURE_SIZE = $8073;
1610 GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
1611 GL_UNSIGNED_SHORT_5_6_5 = $8363;
1612 GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
1613 GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
1614 GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
1615 GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
1616 GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
1619 GL_MAX_ELEMENTS_VERTICES = $80E8;
1620 GL_MAX_ELEMENTS_INDICES = $80E9;
1621 GL_CLAMP_TO_EDGE = $812F;
1622 GL_TEXTURE_MIN_LOD = $813A;
1623 GL_TEXTURE_MAX_LOD = $813B;
1624 GL_TEXTURE_BASE_LEVEL = $813C;
1625 GL_TEXTURE_MAX_LEVEL = $813D;
1626 GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
1627 GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
1628 GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
1629 GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
1630 GL_ALIASED_LINE_WIDTH_RANGE = $846E;
1631 {$ifdef DGL_DEPRECATED}
1632 GL_RESCALE_NORMAL = $803A;
1633 GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
1634 GL_SINGLE_COLOR = $81F9;
1635 GL_SEPARATE_SPECULAR_COLOR = $81FA;
1636 GL_ALIASED_POINT_SIZE_RANGE = $846D;
1640 GL_TEXTURE0 = $84C0;
1641 GL_TEXTURE1 = $84C1;
1642 GL_TEXTURE2 = $84C2;
1643 GL_TEXTURE3 = $84C3;
1644 GL_TEXTURE4 = $84C4;
1645 GL_TEXTURE5 = $84C5;
1646 GL_TEXTURE6 = $84C6;
1647 GL_TEXTURE7 = $84C7;
1648 GL_TEXTURE8 = $84C8;
1649 GL_TEXTURE9 = $84C9;
1650 GL_TEXTURE10 = $84CA;
1651 GL_TEXTURE11 = $84CB;
1652 GL_TEXTURE12 = $84CC;
1653 GL_TEXTURE13 = $84CD;
1654 GL_TEXTURE14 = $84CE;
1655 GL_TEXTURE15 = $84CF;
1656 GL_TEXTURE16 = $84D0;
1657 GL_TEXTURE17 = $84D1;
1658 GL_TEXTURE18 = $84D2;
1659 GL_TEXTURE19 = $84D3;
1660 GL_TEXTURE20 = $84D4;
1661 GL_TEXTURE21 = $84D5;
1662 GL_TEXTURE22 = $84D6;
1663 GL_TEXTURE23 = $84D7;
1664 GL_TEXTURE24 = $84D8;
1665 GL_TEXTURE25 = $84D9;
1666 GL_TEXTURE26 = $84DA;
1667 GL_TEXTURE27 = $84DB;
1668 GL_TEXTURE28 = $84DC;
1669 GL_TEXTURE29 = $84DD;
1670 GL_TEXTURE30 = $84DE;
1671 GL_TEXTURE31 = $84DF;
1672 GL_ACTIVE_TEXTURE = $84E0;
1673 GL_MULTISAMPLE = $809D;
1674 GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
1675 GL_SAMPLE_ALPHA_TO_ONE = $809F;
1676 GL_SAMPLE_COVERAGE = $80A0;
1677 GL_SAMPLE_BUFFERS = $80A8;
1679 GL_SAMPLE_COVERAGE_VALUE = $80AA;
1680 GL_SAMPLE_COVERAGE_INVERT = $80AB;
1681 GL_TEXTURE_CUBE_MAP = $8513;
1682 GL_TEXTURE_BINDING_CUBE_MAP = $8514;
1683 GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
1684 GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
1685 GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
1686 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
1687 GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
1688 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
1689 GL_PROXY_TEXTURE_CUBE_MAP = $851B;
1690 GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
1691 GL_COMPRESSED_RGB = $84ED;
1692 GL_COMPRESSED_RGBA = $84EE;
1693 GL_TEXTURE_COMPRESSION_HINT = $84EF;
1694 GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
1695 GL_TEXTURE_COMPRESSED = $86A1;
1696 GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
1697 GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
1698 GL_CLAMP_TO_BORDER = $812D;
1699 {$ifdef DGL_DEPRECATED}
1700 GL_CLIENT_ACTIVE_TEXTURE = $84E1;
1701 GL_MAX_TEXTURE_UNITS = $84E2;
1702 GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
1703 GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
1704 GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
1705 GL_TRANSPOSE_COLOR_MATRIX = $84E6;
1706 GL_MULTISAMPLE_BIT = $20000000;
1707 GL_NORMAL_MAP = $8511;
1708 GL_REFLECTION_MAP = $8512;
1709 GL_COMPRESSED_ALPHA = $84E9;
1710 GL_COMPRESSED_LUMINANCE = $84EA;
1711 GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
1712 GL_COMPRESSED_INTENSITY = $84EC;
1714 GL_COMBINE_RGB = $8571;
1715 GL_COMBINE_ALPHA = $8572;
1716 GL_SOURCE0_RGB = $8580;
1717 GL_SOURCE1_RGB = $8581;
1718 GL_SOURCE2_RGB = $8582;
1719 GL_SOURCE0_ALPHA = $8588;
1720 GL_SOURCE1_ALPHA = $8589;
1721 GL_SOURCE2_ALPHA = $858A;
1722 GL_OPERAND0_RGB = $8590;
1723 GL_OPERAND1_RGB = $8591;
1724 GL_OPERAND2_RGB = $8592;
1725 GL_OPERAND0_ALPHA = $8598;
1726 GL_OPERAND1_ALPHA = $8599;
1727 GL_OPERAND2_ALPHA = $859A;
1728 GL_RGB_SCALE = $8573;
1729 GL_ADD_SIGNED = $8574;
1730 GL_INTERPOLATE = $8575;
1731 GL_SUBTRACT = $84E7;
1732 GL_CONSTANT = $8576;
1733 GL_PRIMARY_COLOR = $8577;
1734 GL_PREVIOUS = $8578;
1735 GL_DOT3_RGB = $86AE;
1736 GL_DOT3_RGBA = $86AF;
1740 GL_BLEND_DST_RGB = $80C8;
1741 GL_BLEND_SRC_RGB = $80C9;
1742 GL_BLEND_DST_ALPHA = $80CA;
1743 GL_BLEND_SRC_ALPHA = $80CB;
1744 GL_POINT_FADE_THRESHOLD_SIZE = $8128;
1745 GL_DEPTH_COMPONENT16 = $81A5;
1746 GL_DEPTH_COMPONENT24 = $81A6;
1747 GL_DEPTH_COMPONENT32 = $81A7;
1748 GL_MIRRORED_REPEAT = $8370;
1749 GL_MAX_TEXTURE_LOD_BIAS = $84FD;
1750 GL_TEXTURE_LOD_BIAS = $8501;
1751 GL_INCR_WRAP = $8507;
1752 GL_DECR_WRAP = $8508;
1753 GL_TEXTURE_DEPTH_SIZE = $884A;
1754 GL_TEXTURE_COMPARE_MODE = $884C;
1755 GL_TEXTURE_COMPARE_FUNC = $884D;
1756 {$ifdef DGL_DEPRECATED}
1757 GL_POINT_SIZE_MIN = $8126;
1758 GL_POINT_SIZE_MAX = $8127;
1759 GL_POINT_DISTANCE_ATTENUATION = $8129;
1760 GL_GENERATE_MIPMAP = $8191;
1761 GL_GENERATE_MIPMAP_HINT = $8192;
1762 GL_FOG_COORDINATE_SOURCE = $8450;
1763 GL_FOG_COORDINATE = $8451;
1764 GL_FRAGMENT_DEPTH = $8452;
1765 GL_CURRENT_FOG_COORDINATE = $8453;
1766 GL_FOG_COORDINATE_ARRAY_TYPE = $8454;
1767 GL_FOG_COORDINATE_ARRAY_STRIDE = $8455;
1768 GL_FOG_COORDINATE_ARRAY_POINTER = $8456;
1769 GL_FOG_COORDINATE_ARRAY = $8457;
1770 GL_COLOR_SUM = $8458;
1771 GL_CURRENT_SECONDARY_COLOR = $8459;
1772 GL_SECONDARY_COLOR_ARRAY_SIZE = $845A;
1773 GL_SECONDARY_COLOR_ARRAY_TYPE = $845B;
1774 GL_SECONDARY_COLOR_ARRAY_STRIDE = $845C;
1775 GL_SECONDARY_COLOR_ARRAY_POINTER = $845D;
1776 GL_SECONDARY_COLOR_ARRAY = $845E;
1777 GL_TEXTURE_FILTER_CONTROL = $8500;
1778 GL_DEPTH_TEXTURE_MODE = $884B;
1779 GL_COMPARE_R_TO_TEXTURE = $884E;
1783 GL_BUFFER_SIZE = $8764;
1784 GL_BUFFER_USAGE = $8765;
1785 GL_QUERY_COUNTER_BITS = $8864;
1786 GL_CURRENT_QUERY = $8865;
1787 GL_QUERY_RESULT = $8866;
1788 GL_QUERY_RESULT_AVAILABLE = $8867;
1789 GL_ARRAY_BUFFER = $8892;
1790 GL_ELEMENT_ARRAY_BUFFER = $8893;
1791 GL_ARRAY_BUFFER_BINDING = $8894;
1792 GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;
1793 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = $889F;
1794 GL_READ_ONLY = $88B8;
1795 GL_WRITE_ONLY = $88B9;
1796 GL_READ_WRITE = $88BA;
1797 GL_BUFFER_ACCESS = $88BB;
1798 GL_BUFFER_MAPPED = $88BC;
1799 GL_BUFFER_MAP_POINTER = $88BD;
1800 GL_STREAM_DRAW = $88E0;
1801 GL_STREAM_READ = $88E1;
1802 GL_STREAM_COPY = $88E2;
1803 GL_STATIC_DRAW = $88E4;
1804 GL_STATIC_READ = $88E5;
1805 GL_STATIC_COPY = $88E6;
1806 GL_DYNAMIC_DRAW = $88E8;
1807 GL_DYNAMIC_READ = $88E9;
1808 GL_DYNAMIC_COPY = $88EA;
1809 GL_SAMPLES_PASSED = $8914;
1810 {$ifdef DGL_DEPRECATED}
1811 GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;
1812 GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;
1813 GL_COLOR_ARRAY_BUFFER_BINDING = $8898;
1814 GL_INDEX_ARRAY_BUFFER_BINDING = $8899;
1815 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;
1816 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = $889B;
1817 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = $889C;
1818 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = $889D;
1819 GL_WEIGHT_ARRAY_BUFFER_BINDING = $889E;
1820 GL_FOG_COORD_SRC = $8450;
1821 GL_FOG_COORD = $8451;
1822 GL_CURRENT_FOG_COORD = $8453;
1823 GL_FOG_COORD_ARRAY_TYPE = $8454;
1824 GL_FOG_COORD_ARRAY_STRIDE = $8455;
1825 GL_FOG_COORD_ARRAY_POINTER = $8456;
1826 GL_FOG_COORD_ARRAY = $8457;
1827 GL_FOG_COORD_ARRAY_BUFFER_BINDING = $889D;
1828 GL_SRC0_RGB = $8580;
1829 GL_SRC1_RGB = $8581;
1830 GL_SRC2_RGB = $8582;
1831 GL_SRC0_ALPHA = $8588;
1832 GL_SRC1_ALPHA = $8589;
1833 GL_SRC2_ALPHA = $858A;
1837 GL_BLEND_EQUATION_RGB = $8009;
1838 GL_VERTEX_ATTRIB_ARRAY_ENABLED = $8622;
1839 GL_VERTEX_ATTRIB_ARRAY_SIZE = $8623;
1840 GL_VERTEX_ATTRIB_ARRAY_STRIDE = $8624;
1841 GL_VERTEX_ATTRIB_ARRAY_TYPE = $8625;
1842 GL_CURRENT_VERTEX_ATTRIB = $8626;
1843 GL_VERTEX_PROGRAM_POINT_SIZE = $8642;
1844 GL_VERTEX_ATTRIB_ARRAY_POINTER = $8645;
1845 GL_STENCIL_BACK_FUNC = $8800;
1846 GL_STENCIL_BACK_FAIL = $8801;
1847 GL_STENCIL_BACK_PASS_DEPTH_FAIL = $8802;
1848 GL_STENCIL_BACK_PASS_DEPTH_PASS = $8803;
1849 GL_MAX_DRAW_BUFFERS = $8824;
1850 GL_DRAW_BUFFER0 = $8825;
1851 GL_DRAW_BUFFER1 = $8826;
1852 GL_DRAW_BUFFER2 = $8827;
1853 GL_DRAW_BUFFER3 = $8828;
1854 GL_DRAW_BUFFER4 = $8829;
1855 GL_DRAW_BUFFER5 = $882A;
1856 GL_DRAW_BUFFER6 = $882B;
1857 GL_DRAW_BUFFER7 = $882C;
1858 GL_DRAW_BUFFER8 = $882D;
1859 GL_DRAW_BUFFER9 = $882E;
1860 GL_DRAW_BUFFER10 = $882F;
1861 GL_DRAW_BUFFER11 = $8830;
1862 GL_DRAW_BUFFER12 = $8831;
1863 GL_DRAW_BUFFER13 = $8832;
1864 GL_DRAW_BUFFER14 = $8833;
1865 GL_DRAW_BUFFER15 = $8834;
1866 GL_BLEND_EQUATION_ALPHA = $883D;
1867 GL_MAX_VERTEX_ATTRIBS = $8869;
1868 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = $886A;
1869 GL_MAX_TEXTURE_IMAGE_UNITS = $8872;
1870 GL_FRAGMENT_SHADER = $8B30;
1871 GL_VERTEX_SHADER = $8B31;
1872 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = $8B49;
1873 GL_MAX_VERTEX_UNIFORM_COMPONENTS = $8B4A;
1874 GL_MAX_VARYING_FLOATS = $8B4B;
1875 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = $8B4C;
1876 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = $8B4D;
1877 GL_SHADER_TYPE = $8B4F;
1878 GL_FLOAT_VEC2 = $8B50;
1879 GL_FLOAT_VEC3 = $8B51;
1880 GL_FLOAT_VEC4 = $8B52;
1881 GL_INT_VEC2 = $8B53;
1882 GL_INT_VEC3 = $8B54;
1883 GL_INT_VEC4 = $8B55;
1885 GL_BOOL_VEC2 = $8B57;
1886 GL_BOOL_VEC3 = $8B58;
1887 GL_BOOL_VEC4 = $8B59;
1888 GL_FLOAT_MAT2 = $8B5A;
1889 GL_FLOAT_MAT3 = $8B5B;
1890 GL_FLOAT_MAT4 = $8B5C;
1891 GL_SAMPLER_1D = $8B5D;
1892 GL_SAMPLER_2D = $8B5E;
1893 GL_SAMPLER_3D = $8B5F;
1894 GL_SAMPLER_CUBE = $8B60;
1895 GL_SAMPLER_1D_SHADOW = $8B61;
1896 GL_SAMPLER_2D_SHADOW = $8B62;
1897 GL_DELETE_STATUS = $8B80;
1898 GL_COMPILE_STATUS = $8B81;
1899 GL_LINK_STATUS = $8B82;
1900 GL_VALIDATE_STATUS = $8B83;
1901 GL_INFO_LOG_LENGTH = $8B84;
1902 GL_ATTACHED_SHADERS = $8B85;
1903 GL_ACTIVE_UNIFORMS = $8B86;
1904 GL_ACTIVE_UNIFORM_MAX_LENGTH = $8B87;
1905 GL_SHADER_SOURCE_LENGTH = $8B88;
1906 GL_ACTIVE_ATTRIBUTES = $8B89;
1907 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = $8B8A;
1908 GL_FRAGMENT_SHADER_DERIVATIVE_HINT = $8B8B;
1909 GL_SHADING_LANGUAGE_VERSION = $8B8C;
1910 GL_CURRENT_PROGRAM = $8B8D;
1911 GL_POINT_SPRITE_COORD_ORIGIN = $8CA0;
1912 GL_LOWER_LEFT = $8CA1;
1913 GL_UPPER_LEFT = $8CA2;
1914 GL_STENCIL_BACK_REF = $8CA3;
1915 GL_STENCIL_BACK_VALUE_MASK = $8CA4;
1916 GL_STENCIL_BACK_WRITEMASK = $8CA5;
1917 {$ifdef DGL_DEPRECATED}
1918 GL_VERTEX_PROGRAM_TWO_SIDE = $8643;
1919 GL_POINT_SPRITE = $8861;
1920 GL_COORD_REPLACE = $8862;
1921 GL_MAX_TEXTURE_COORDS = $8871;
1925 GL_PIXEL_PACK_BUFFER = $88EB;
1926 GL_PIXEL_UNPACK_BUFFER = $88EC;
1927 GL_PIXEL_PACK_BUFFER_BINDING = $88ED;
1928 GL_PIXEL_UNPACK_BUFFER_BINDING = $88EF;
1929 GL_FLOAT_MAT2x3 = $8B65;
1930 GL_FLOAT_MAT2x4 = $8B66;
1931 GL_FLOAT_MAT3x2 = $8B67;
1932 GL_FLOAT_MAT3x4 = $8B68;
1933 GL_FLOAT_MAT4x2 = $8B69;
1934 GL_FLOAT_MAT4x3 = $8B6A;
1937 GL_SRGB_ALPHA = $8C42;
1938 GL_SRGB8_ALPHA8 = $8C43;
1939 GL_COMPRESSED_SRGB = $8C48;
1940 GL_COMPRESSED_SRGB_ALPHA = $8C49;
1941 {$ifdef DGL_DEPRECATED}
1942 GL_CURRENT_RASTER_SECONDARY_COLOR = $845F;
1943 GL_SLUMINANCE_ALPHA = $8C44;
1944 GL_SLUMINANCE8_ALPHA8 = $8C45;
1945 GL_SLUMINANCE = $8C46;
1946 GL_SLUMINANCE8 = $8C47;
1947 GL_COMPRESSED_SLUMINANCE = $8C4A;
1948 GL_COMPRESSED_SLUMINANCE_ALPHA = $8C4B;
1952 GL_COMPARE_REF_TO_TEXTURE = $884E;
1953 GL_CLIP_DISTANCE0 = $3000;
1954 GL_CLIP_DISTANCE1 = $3001;
1955 GL_CLIP_DISTANCE2 = $3002;
1956 GL_CLIP_DISTANCE3 = $3003;
1957 GL_CLIP_DISTANCE4 = $3004;
1958 GL_CLIP_DISTANCE5 = $3005;
1959 GL_CLIP_DISTANCE6 = $3006;
1960 GL_CLIP_DISTANCE7 = $3007;
1961 GL_MAX_CLIP_DISTANCES = $0D32;
1962 GL_MAJOR_VERSION = $821B;
1963 GL_MINOR_VERSION = $821C;
1964 GL_NUM_EXTENSIONS = $821D;
1965 GL_CONTEXT_FLAGS = $821E;
1966 GL_DEPTH_BUFFER = $8223;
1967 GL_STENCIL_BUFFER = $8224;
1968 GL_COMPRESSED_RED = $8225;
1969 GL_COMPRESSED_RG = $8226;
1970 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = $0001;
1975 GL_VERTEX_ATTRIB_ARRAY_INTEGER = $88FD;
1976 GL_MAX_ARRAY_TEXTURE_LAYERS = $88FF;
1977 GL_MIN_PROGRAM_TEXEL_OFFSET = $8904;
1978 GL_MAX_PROGRAM_TEXEL_OFFSET = $8905;
1979 GL_CLAMP_READ_COLOR = $891C;
1980 GL_FIXED_ONLY = $891D;
1981 GL_MAX_VARYING_COMPONENTS = $8B4B;
1982 GL_TEXTURE_1D_ARRAY = $8C18;
1983 GL_PROXY_TEXTURE_1D_ARRAY = $8C19;
1984 GL_TEXTURE_2D_ARRAY = $8C1A;
1985 GL_PROXY_TEXTURE_2D_ARRAY = $8C1B;
1986 GL_TEXTURE_BINDING_1D_ARRAY = $8C1C;
1987 GL_TEXTURE_BINDING_2D_ARRAY = $8C1D;
1988 GL_R11F_G11F_B10F = $8C3A;
1989 GL_UNSIGNED_INT_10F_11F_11F_REV = $8C3B;
1991 GL_UNSIGNED_INT_5_9_9_9_REV = $8C3E;
1992 GL_TEXTURE_SHARED_SIZE = $8C3F;
1993 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = $8C76;
1994 GL_TRANSFORM_FEEDBACK_BUFFER_MODE = $8C7F;
1995 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = $8C80;
1996 GL_TRANSFORM_FEEDBACK_VARYINGS = $8C83;
1997 GL_TRANSFORM_FEEDBACK_BUFFER_START = $8C84;
1998 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = $8C85;
1999 GL_PRIMITIVES_GENERATED = $8C87;
2000 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = $8C88;
2001 GL_RASTERIZER_DISCARD = $8C89;
2002 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = $8C8A;
2003 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = $8C8B;
2004 GL_INTERLEAVED_ATTRIBS = $8C8C;
2005 GL_SEPARATE_ATTRIBS = $8C8D;
2006 GL_TRANSFORM_FEEDBACK_BUFFER = $8C8E;
2007 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = $8C8F;
2008 GL_RGBA32UI = $8D70;
2010 GL_RGBA16UI = $8D76;
2020 GL_RED_INTEGER = $8D94;
2021 GL_GREEN_INTEGER = $8D95;
2022 GL_BLUE_INTEGER = $8D96;
2023 GL_RGB_INTEGER = $8D98;
2024 GL_RGBA_INTEGER = $8D99;
2025 GL_BGR_INTEGER = $8D9A;
2026 GL_BGRA_INTEGER = $8D9B;
2027 GL_SAMPLER_1D_ARRAY = $8DC0;
2028 GL_SAMPLER_2D_ARRAY = $8DC1;
2029 GL_SAMPLER_1D_ARRAY_SHADOW = $8DC3;
2030 GL_SAMPLER_2D_ARRAY_SHADOW = $8DC4;
2031 GL_SAMPLER_CUBE_SHADOW = $8DC5;
2032 GL_UNSIGNED_INT_VEC2 = $8DC6;
2033 GL_UNSIGNED_INT_VEC3 = $8DC7;
2034 GL_UNSIGNED_INT_VEC4 = $8DC8;
2035 GL_INT_SAMPLER_1D = $8DC9;
2036 GL_INT_SAMPLER_2D = $8DCA;
2037 GL_INT_SAMPLER_3D = $8DCB;
2038 GL_INT_SAMPLER_CUBE = $8DCC;
2039 GL_INT_SAMPLER_1D_ARRAY = $8DCE;
2040 GL_INT_SAMPLER_2D_ARRAY = $8DCF;
2041 GL_UNSIGNED_INT_SAMPLER_1D = $8DD1;
2042 GL_UNSIGNED_INT_SAMPLER_2D = $8DD2;
2043 GL_UNSIGNED_INT_SAMPLER_3D = $8DD3;
2044 GL_UNSIGNED_INT_SAMPLER_CUBE = $8DD4;
2045 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = $8DD6;
2046 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = $8DD7;
2047 GL_QUERY_WAIT = $8E13;
2048 GL_QUERY_NO_WAIT = $8E14;
2049 GL_QUERY_BY_REGION_WAIT = $8E15;
2050 GL_QUERY_BY_REGION_NO_WAIT = $8E16;
2051 GL_BUFFER_ACCESS_FLAGS = $911F;
2052 GL_BUFFER_MAP_LENGTH = $9120;
2053 GL_BUFFER_MAP_OFFSET = $9121;
2054 { Reuse tokens from ARB_depth_buffer_float }
2055 { reuse GL_DEPTH_COMPONENT32F }
2056 { reuse GL_DEPTH32F_STENCIL8 }
2057 { reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV }
2058 { Reuse tokens from ARB_framebuffer_object }
2059 { reuse GL_INVALID_FRAMEBUFFER_OPERATION }
2060 { reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING }
2061 { reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE }
2062 { reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE }
2063 { reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE }
2064 { reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE }
2065 { reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE }
2066 { reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE }
2067 { reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE }
2068 { reuse GL_FRAMEBUFFER_DEFAULT }
2069 { reuse GL_FRAMEBUFFER_UNDEFINED }
2070 { reuse GL_DEPTH_STENCIL_ATTACHMENT }
2072 { reuse GL_MAX_RENDERBUFFER_SIZE }
2073 { reuse GL_DEPTH_STENCIL }
2074 { reuse GL_UNSIGNED_INT_24_8 }
2075 { reuse GL_DEPTH24_STENCIL8 }
2076 { reuse GL_TEXTURE_STENCIL_SIZE }
2077 { reuse GL_TEXTURE_RED_TYPE }
2078 { reuse GL_TEXTURE_GREEN_TYPE }
2079 { reuse GL_TEXTURE_BLUE_TYPE }
2080 { reuse GL_TEXTURE_ALPHA_TYPE }
2081 { reuse GL_TEXTURE_DEPTH_TYPE }
2082 { reuse GL_UNSIGNED_NORMALIZED }
2083 { reuse GL_FRAMEBUFFER_BINDING }
2084 { reuse GL_DRAW_FRAMEBUFFER_BINDING }
2085 { reuse GL_RENDERBUFFER_BINDING }
2086 { reuse GL_READ_FRAMEBUFFER }
2087 { reuse GL_DRAW_FRAMEBUFFER }
2088 { reuse GL_READ_FRAMEBUFFER_BINDING }
2089 { reuse GL_RENDERBUFFER_SAMPLES }
2090 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE }
2091 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME }
2092 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL }
2093 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE }
2094 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2095 { reuse GL_FRAMEBUFFER_COMPLETE }
2096 { reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT }
2097 { reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT }
2098 { reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER }
2099 { reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER }
2100 { reuse GL_FRAMEBUFFER_UNSUPPORTED }
2101 { reuse GL_MAX_COLOR_ATTACHMENTS }
2102 { reuse GL_COLOR_ATTACHMENT0 }
2103 { reuse GL_COLOR_ATTACHMENT1 }
2104 { reuse GL_COLOR_ATTACHMENT2 }
2105 { reuse GL_COLOR_ATTACHMENT3 }
2106 { reuse GL_COLOR_ATTACHMENT4 }
2107 { reuse GL_COLOR_ATTACHMENT5 }
2108 { reuse GL_COLOR_ATTACHMENT6 }
2109 { reuse GL_COLOR_ATTACHMENT7 }
2110 { reuse GL_COLOR_ATTACHMENT8 }
2111 { reuse GL_COLOR_ATTACHMENT9 }
2112 { reuse GL_COLOR_ATTACHMENT10 }
2113 { reuse GL_COLOR_ATTACHMENT11 }
2114 { reuse GL_COLOR_ATTACHMENT12 }
2115 { reuse GL_COLOR_ATTACHMENT13 }
2116 { reuse GL_COLOR_ATTACHMENT14 }
2117 { reuse GL_COLOR_ATTACHMENT15 }
2118 { reuse GL_DEPTH_ATTACHMENT }
2119 { reuse GL_STENCIL_ATTACHMENT }
2120 { reuse GL_FRAMEBUFFER }
2121 { reuse GL_RENDERBUFFER }
2122 { reuse GL_RENDERBUFFER_WIDTH }
2123 { reuse GL_RENDERBUFFER_HEIGHT }
2124 { reuse GL_RENDERBUFFER_INTERNAL_FORMAT }
2125 { reuse GL_STENCIL_INDEX1 }
2126 { reuse GL_STENCIL_INDEX4 }
2127 { reuse GL_STENCIL_INDEX8 }
2128 { reuse GL_STENCIL_INDEX16 }
2129 { reuse GL_RENDERBUFFER_RED_SIZE }
2130 { reuse GL_RENDERBUFFER_GREEN_SIZE }
2131 { reuse GL_RENDERBUFFER_BLUE_SIZE }
2132 { reuse GL_RENDERBUFFER_ALPHA_SIZE }
2133 { reuse GL_RENDERBUFFER_DEPTH_SIZE }
2134 { reuse GL_RENDERBUFFER_STENCIL_SIZE }
2135 { reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE }
2136 { reuse GL_MAX_SAMPLES }
2137 { Reuse tokens from ARB_framebuffer_sRGB }
2138 { reuse GL_FRAMEBUFFER_SRGB }
2139 { Reuse tokens from ARB_half_float_vertex }
2140 { reuse GL_HALF_FLOAT }
2141 { Reuse tokens from ARB_map_buffer_range }
2142 { reuse GL_MAP_READ_BIT }
2143 { reuse GL_MAP_WRITE_BIT }
2144 { reuse GL_MAP_INVALIDATE_RANGE_BIT }
2145 { reuse GL_MAP_INVALIDATE_BUFFER_BIT }
2146 { reuse GL_MAP_FLUSH_EXPLICIT_BIT }
2147 { reuse GL_MAP_UNSYNCHRONIZED_BIT }
2148 { Reuse tokens from ARB_texture_compression_rgtc }
2149 { reuse GL_COMPRESSED_RED_RGTC1 }
2150 { reuse GL_COMPRESSED_SIGNED_RED_RGTC1 }
2151 { reuse GL_COMPRESSED_RG_RGTC2 }
2152 { reuse GL_COMPRESSED_SIGNED_RG_RGTC2 }
2153 { Reuse tokens from ARB_texture_rg }
2155 { reuse GL_RG_INTEGER }
2176 { Reuse tokens from ARB_vertex_array_object }
2177 { reuse GL_VERTEX_ARRAY_BINDING }
2178 {$ifdef DGL_DEPRECATED}
2179 GL_CLAMP_VERTEX_COLOR = $891A;
2180 GL_CLAMP_FRAGMENT_COLOR = $891B;
2181 GL_ALPHA_INTEGER = $8D97;
2182 { Reuse tokens from ARB_framebuffer_object }
2183 { reuse GL_TEXTURE_LUMINANCE_TYPE }
2184 { reuse GL_TEXTURE_INTENSITY_TYPE }
2188 GL_SAMPLER_2D_RECT = $8B63;
2189 GL_SAMPLER_2D_RECT_SHADOW = $8B64;
2190 GL_SAMPLER_BUFFER = $8DC2;
2191 GL_INT_SAMPLER_2D_RECT = $8DCD;
2192 GL_INT_SAMPLER_BUFFER = $8DD0;
2193 GL_UNSIGNED_INT_SAMPLER_2D_RECT = $8DD5;
2194 GL_UNSIGNED_INT_SAMPLER_BUFFER = $8DD8;
2195 GL_TEXTURE_BUFFER = $8C2A;
2196 GL_MAX_TEXTURE_BUFFER_SIZE = $8C2B;
2197 GL_TEXTURE_BINDING_BUFFER = $8C2C;
2198 GL_TEXTURE_BUFFER_DATA_STORE_BINDING = $8C2D;
2199 GL_TEXTURE_BUFFER_FORMAT = $8C2E;
2200 GL_TEXTURE_RECTANGLE = $84F5;
2201 GL_TEXTURE_BINDING_RECTANGLE = $84F6;
2202 GL_PROXY_TEXTURE_RECTANGLE = $84F7;
2203 GL_MAX_RECTANGLE_TEXTURE_SIZE = $84F8;
2204 GL_RED_SNORM = $8F90;
2205 GL_RG_SNORM = $8F91;
2206 GL_RGB_SNORM = $8F92;
2207 GL_RGBA_SNORM = $8F93;
2208 GL_R8_SNORM = $8F94;
2209 GL_RG8_SNORM = $8F95;
2210 GL_RGB8_SNORM = $8F96;
2211 GL_RGBA8_SNORM = $8F97;
2212 GL_R16_SNORM = $8F98;
2213 GL_RG16_SNORM = $8F99;
2214 GL_RGB16_SNORM = $8F9A;
2215 GL_RGBA16_SNORM = $8F9B;
2216 GL_SIGNED_NORMALIZED = $8F9C;
2217 GL_PRIMITIVE_RESTART = $8F9D;
2218 GL_PRIMITIVE_RESTART_INDEX = $8F9E;
2219 { Reuse tokens from ARB_copy_buffer }
2220 { reuse GL_COPY_READ_BUFFER }
2221 { reuse GL_COPY_WRITE_BUFFER }
2222 { Reuse tokens from ARB_draw_instanced (none) }
2223 { Reuse tokens from ARB_uniform_buffer_object }
2224 { reuse GL_UNIFORM_BUFFER }
2225 { reuse GL_UNIFORM_BUFFER_BINDING }
2226 { reuse GL_UNIFORM_BUFFER_START }
2227 { reuse GL_UNIFORM_BUFFER_SIZE }
2228 { reuse GL_MAX_VERTEX_UNIFORM_BLOCKS }
2229 { reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS }
2230 { reuse GL_MAX_COMBINED_UNIFORM_BLOCKS }
2231 { reuse GL_MAX_UNIFORM_BUFFER_BINDINGS }
2232 { reuse GL_MAX_UNIFORM_BLOCK_SIZE }
2233 { reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS }
2234 { reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS }
2235 { reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT }
2236 { reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH }
2237 { reuse GL_ACTIVE_UNIFORM_BLOCKS }
2238 { reuse GL_UNIFORM_TYPE }
2239 { reuse GL_UNIFORM_SIZE }
2240 { reuse GL_UNIFORM_NAME_LENGTH }
2241 { reuse GL_UNIFORM_BLOCK_INDEX }
2242 { reuse GL_UNIFORM_OFFSET }
2243 { reuse GL_UNIFORM_ARRAY_STRIDE }
2244 { reuse GL_UNIFORM_MATRIX_STRIDE }
2245 { reuse GL_UNIFORM_IS_ROW_MAJOR }
2246 { reuse GL_UNIFORM_BLOCK_BINDING }
2247 { reuse GL_UNIFORM_BLOCK_DATA_SIZE }
2248 { reuse GL_UNIFORM_BLOCK_NAME_LENGTH }
2249 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS }
2250 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES }
2251 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER }
2252 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER }
2253 { reuse GL_INVALID_INDEX }
2256 GL_CONTEXT_CORE_PROFILE_BIT = $00000001;
2257 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = $00000002;
2258 GL_LINES_ADJACENCY = $000A;
2259 GL_LINE_STRIP_ADJACENCY = $000B;
2260 GL_TRIANGLES_ADJACENCY = $000C;
2261 GL_TRIANGLE_STRIP_ADJACENCY = $000D;
2262 GL_PROGRAM_POINT_SIZE = $8642;
2263 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = $8C29;
2264 GL_FRAMEBUFFER_ATTACHMENT_LAYERED = $8DA7;
2265 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = $8DA8;
2266 GL_GEOMETRY_SHADER = $8DD9;
2267 GL_GEOMETRY_VERTICES_OUT = $8916;
2268 GL_GEOMETRY_INPUT_TYPE = $8917;
2269 GL_GEOMETRY_OUTPUT_TYPE = $8918;
2270 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = $8DDF;
2271 GL_MAX_GEOMETRY_OUTPUT_VERTICES = $8DE0;
2272 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = $8DE1;
2273 GL_MAX_VERTEX_OUTPUT_COMPONENTS = $9122;
2274 GL_MAX_GEOMETRY_INPUT_COMPONENTS = $9123;
2275 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = $9124;
2276 GL_MAX_FRAGMENT_INPUT_COMPONENTS = $9125;
2277 GL_CONTEXT_PROFILE_MASK = $9126;
2278 { reuse GL_MAX_VARYING_COMPONENTS }
2279 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2280 { Reuse tokens from ARB_depth_clamp }
2281 { reuse GL_DEPTH_CLAMP }
2282 { Reuse tokens from ARB_draw_elements_base_vertex (none) }
2283 { Reuse tokens from ARB_fragment_coord_conventions (none) }
2284 { Reuse tokens from ARB_provoking_vertex }
2285 { reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION }
2286 { reuse GL_FIRST_VERTEX_CONVENTION }
2287 { reuse GL_LAST_VERTEX_CONVENTION }
2288 { reuse GL_PROVOKING_VERTEX }
2289 { Reuse tokens from ARB_seamless_cube_map }
2290 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
2291 { Reuse tokens from ARB_sync }
2292 { reuse GL_MAX_SERVER_WAIT_TIMEOUT }
2293 { reuse GL_OBJECT_TYPE }
2294 { reuse GL_SYNC_CONDITION }
2295 { reuse GL_SYNC_STATUS }
2296 { reuse GL_SYNC_FLAGS }
2297 { reuse GL_SYNC_FENCE }
2298 { reuse GL_SYNC_GPU_COMMANDS_COMPLETE }
2299 { reuse GL_UNSIGNALED }
2300 { reuse GL_SIGNALED }
2301 { reuse GL_ALREADY_SIGNALED }
2302 { reuse GL_TIMEOUT_EXPIRED }
2303 { reuse GL_CONDITION_SATISFIED }
2304 { reuse GL_WAIT_FAILED }
2305 { reuse GL_TIMEOUT_IGNORED }
2306 { reuse GL_SYNC_FLUSH_COMMANDS_BIT }
2307 { reuse GL_TIMEOUT_IGNORED }
2308 { Reuse tokens from ARB_texture_multisample }
2309 { reuse GL_SAMPLE_POSITION }
2310 { reuse GL_SAMPLE_MASK }
2311 { reuse GL_SAMPLE_MASK_VALUE }
2312 { reuse GL_MAX_SAMPLE_MASK_WORDS }
2313 { reuse GL_TEXTURE_2D_MULTISAMPLE }
2314 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE }
2315 { reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY }
2316 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY }
2317 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE }
2318 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY }
2319 { reuse GL_TEXTURE_SAMPLES }
2320 { reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS }
2321 { reuse GL_SAMPLER_2D_MULTISAMPLE }
2322 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE }
2323 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE }
2324 { reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY }
2325 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2326 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2327 { reuse GL_MAX_COLOR_TEXTURE_SAMPLES }
2328 { reuse GL_MAX_DEPTH_TEXTURE_SAMPLES }
2329 { reuse GL_MAX_INTEGER_SAMPLES }
2330 { Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core }
2333 GL_VERTEX_ATTRIB_ARRAY_DIVISOR = $88FE;
2334 { Reuse tokens from ARB_blend_func_extended }
2335 { reuse GL_SRC1_COLOR }
2336 { reuse GL_ONE_MINUS_SRC1_COLOR }
2337 { reuse GL_ONE_MINUS_SRC1_ALPHA }
2338 { reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS }
2339 { Reuse tokens from ARB_explicit_attrib_location (none) }
2340 { Reuse tokens from ARB_occlusion_query2 }
2341 { reuse GL_ANY_SAMPLES_PASSED }
2342 { Reuse tokens from ARB_sampler_objects }
2343 { reuse GL_SAMPLER_BINDING }
2344 { Reuse tokens from ARB_shader_bit_encoding (none) }
2345 { Reuse tokens from ARB_texture_rgb10_a2ui }
2346 { reuse GL_RGB10_A2UI }
2347 { Reuse tokens from ARB_texture_swizzle }
2348 { reuse GL_TEXTURE_SWIZZLE_R }
2349 { reuse GL_TEXTURE_SWIZZLE_G }
2350 { reuse GL_TEXTURE_SWIZZLE_B }
2351 { reuse GL_TEXTURE_SWIZZLE_A }
2352 { reuse GL_TEXTURE_SWIZZLE_RGBA }
2353 { Reuse tokens from ARB_timer_query }
2354 { reuse GL_TIME_ELAPSED }
2355 { reuse GL_TIMESTAMP }
2356 { Reuse tokens from ARB_vertex_type_2_10_10_10_rev }
2357 { reuse GL_INT_2_10_10_10_REV }
2360 GL_SAMPLE_SHADING = $8C36;
2361 GL_MIN_SAMPLE_SHADING_VALUE = $8C37;
2362 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5E;
2363 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5F;
2364 GL_TEXTURE_CUBE_MAP_ARRAY = $9009;
2365 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = $900A;
2366 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = $900B;
2367 GL_SAMPLER_CUBE_MAP_ARRAY = $900C;
2368 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = $900D;
2369 GL_INT_SAMPLER_CUBE_MAP_ARRAY = $900E;
2370 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = $900F;
2371 { Reuse tokens from ARB_texture_query_lod (none) }
2372 { Reuse tokens from ARB_draw_buffers_blend (none) }
2373 { Reuse tokens from ARB_draw_indirect }
2374 { reuse GL_DRAW_INDIRECT_BUFFER }
2375 { reuse GL_DRAW_INDIRECT_BUFFER_BINDING }
2376 { Reuse tokens from ARB_gpu_shader5 }
2377 { reuse GL_GEOMETRY_SHADER_INVOCATIONS }
2378 { reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS }
2379 { reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET }
2380 { reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET }
2381 { reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS }
2382 { reuse GL_MAX_VERTEX_STREAMS }
2383 { Reuse tokens from ARB_gpu_shader_fp64 }
2384 { reuse GL_DOUBLE_VEC2 }
2385 { reuse GL_DOUBLE_VEC3 }
2386 { reuse GL_DOUBLE_VEC4 }
2387 { reuse GL_DOUBLE_MAT2 }
2388 { reuse GL_DOUBLE_MAT3 }
2389 { reuse GL_DOUBLE_MAT4 }
2390 { reuse GL_DOUBLE_MAT2x3 }
2391 { reuse GL_DOUBLE_MAT2x4 }
2392 { reuse GL_DOUBLE_MAT3x2 }
2393 { reuse GL_DOUBLE_MAT3x4 }
2394 { reuse GL_DOUBLE_MAT4x2 }
2395 { reuse GL_DOUBLE_MAT4x3 }
2396 { Reuse tokens from ARB_shader_subroutine }
2397 { reuse GL_ACTIVE_SUBROUTINES }
2398 { reuse GL_ACTIVE_SUBROUTINE_UNIFORMS }
2399 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS }
2400 { reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH }
2401 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH }
2402 { reuse GL_MAX_SUBROUTINES }
2403 { reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS }
2404 { reuse GL_NUM_COMPATIBLE_SUBROUTINES }
2405 { reuse GL_COMPATIBLE_SUBROUTINES }
2406 { Reuse tokens from ARB_tessellation_shader }
2407 { reuse GL_PATCHES }
2408 { reuse GL_PATCH_VERTICES }
2409 { reuse GL_PATCH_DEFAULT_INNER_LEVEL }
2410 { reuse GL_PATCH_DEFAULT_OUTER_LEVEL }
2411 { reuse GL_TESS_CONTROL_OUTPUT_VERTICES }
2412 { reuse GL_TESS_GEN_MODE }
2413 { reuse GL_TESS_GEN_SPACING }
2414 { reuse GL_TESS_GEN_VERTEX_ORDER }
2415 { reuse GL_TESS_GEN_POINT_MODE }
2416 { reuse GL_ISOLINES }
2417 { reuse GL_FRACTIONAL_ODD }
2418 { reuse GL_FRACTIONAL_EVEN }
2419 { reuse GL_MAX_PATCH_VERTICES }
2420 { reuse GL_MAX_TESS_GEN_LEVEL }
2421 { reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS }
2422 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS }
2423 { reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS }
2424 { reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS }
2425 { reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS }
2426 { reuse GL_MAX_TESS_PATCH_COMPONENTS }
2427 { reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS }
2428 { reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS }
2429 { reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS }
2430 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS }
2431 { reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS }
2432 { reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS }
2433 { reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS }
2434 { reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS }
2435 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER }
2436 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER }
2437 { reuse GL_TESS_EVALUATION_SHADER }
2438 { reuse GL_TESS_CONTROL_SHADER }
2439 { Reuse tokens from ARB_texture_buffer_object_rgb32 (none) }
2440 { Reuse tokens from ARB_transform_feedback2 }
2441 { reuse GL_TRANSFORM_FEEDBACK }
2442 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED }
2443 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE }
2444 { reuse GL_TRANSFORM_FEEDBACK_BINDING }
2445 { Reuse tokens from ARB_transform_feedback3 }
2446 { reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS }
2447 { reuse GL_MAX_VERTEX_STREAMS }
2450 { Reuse tokens from ARB_ES2_compatibility }
2452 { reuse GL_IMPLEMENTATION_COLOR_READ_TYPE }
2453 { reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT }
2454 { reuse GL_LOW_FLOAT }
2455 { reuse GL_MEDIUM_FLOAT }
2456 { reuse GL_HIGH_FLOAT }
2457 { reuse GL_LOW_INT }
2458 { reuse GL_MEDIUM_INT }
2459 { reuse GL_HIGH_INT }
2460 { reuse GL_SHADER_COMPILER }
2461 { reuse GL_NUM_SHADER_BINARY_FORMATS }
2462 { reuse GL_MAX_VERTEX_UNIFORM_VECTORS }
2463 { reuse GL_MAX_VARYING_VECTORS }
2464 { reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS }
2466 { Reuse tokens from ARB_get_program_binary }
2467 { reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT }
2468 { reuse GL_PROGRAM_BINARY_LENGTH }
2469 { reuse GL_NUM_PROGRAM_BINARY_FORMATS }
2470 { reuse GL_PROGRAM_BINARY_FORMATS }
2471 { Reuse tokens from ARB_separate_shader_objects }
2472 { reuse GL_VERTEX_SHADER_BIT }
2473 { reuse GL_FRAGMENT_SHADER_BIT }
2474 { reuse GL_GEOMETRY_SHADER_BIT }
2475 { reuse GL_TESS_CONTROL_SHADER_BIT }
2476 { reuse GL_TESS_EVALUATION_SHADER_BIT }
2477 { reuse GL_ALL_SHADER_BITS }
2478 { reuse GL_PROGRAM_SEPARABLE }
2479 { reuse GL_ACTIVE_PROGRAM }
2480 { reuse GL_PROGRAM_PIPELINE_BINDING }
2481 { Reuse tokens from ARB_shader_precision (none) }
2482 { Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already }
2483 { Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already }
2484 { reuse GL_MAX_VIEWPORTS }
2485 { reuse GL_VIEWPORT_SUBPIXEL_BITS }
2486 { reuse GL_VIEWPORT_BOUNDS_RANGE }
2487 { reuse GL_LAYER_PROVOKING_VERTEX }
2488 { reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX }
2489 { reuse GL_UNDEFINED_VERTEX }
2492 { Reuse tokens from ARB_base_instance (none) }
2493 { Reuse tokens from ARB_shading_language_420pack (none) }
2494 { Reuse tokens from ARB_transform_feedback_instanced (none) }
2495 { Reuse tokens from ARB_compressed_texture_pixel_storage }
2496 { reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH }
2497 { reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT }
2498 { reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH }
2499 { reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE }
2500 { reuse GL_PACK_COMPRESSED_BLOCK_WIDTH }
2501 { reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT }
2502 { reuse GL_PACK_COMPRESSED_BLOCK_DEPTH }
2503 { reuse GL_PACK_COMPRESSED_BLOCK_SIZE }
2504 { Reuse tokens from ARB_conservative_depth (none) }
2505 { Reuse tokens from ARB_internalformat_query }
2506 { reuse GL_NUM_SAMPLE_COUNTS }
2507 { Reuse tokens from ARB_map_buffer_alignment }
2508 { reuse GL_MIN_MAP_BUFFER_ALIGNMENT }
2509 { Reuse tokens from ARB_shader_atomic_counters }
2510 { reuse GL_ATOMIC_COUNTER_BUFFER }
2511 { reuse GL_ATOMIC_COUNTER_BUFFER_BINDING }
2512 { reuse GL_ATOMIC_COUNTER_BUFFER_START }
2513 { reuse GL_ATOMIC_COUNTER_BUFFER_SIZE }
2514 { reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE }
2515 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS }
2516 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES }
2517 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER }
2518 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER }
2519 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER }
2520 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER }
2521 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER }
2522 { reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS }
2523 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS }
2524 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS }
2525 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS }
2526 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS }
2527 { reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS }
2528 { reuse GL_MAX_VERTEX_ATOMIC_COUNTERS }
2529 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS }
2530 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS }
2531 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS }
2532 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS }
2533 { reuse GL_MAX_COMBINED_ATOMIC_COUNTERS }
2534 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE }
2535 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS }
2536 { reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS }
2537 { reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX }
2538 { reuse GL_UNSIGNED_INT_ATOMIC_COUNTER }
2539 { Reuse tokens from ARB_shader_image_load_store }
2540 { reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT }
2541 { reuse GL_ELEMENT_ARRAY_BARRIER_BIT }
2542 { reuse GL_UNIFORM_BARRIER_BIT }
2543 { reuse GL_TEXTURE_FETCH_BARRIER_BIT }
2544 { reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT }
2545 { reuse GL_COMMAND_BARRIER_BIT }
2546 { reuse GL_PIXEL_BUFFER_BARRIER_BIT }
2547 { reuse GL_TEXTURE_UPDATE_BARRIER_BIT }
2548 { reuse GL_BUFFER_UPDATE_BARRIER_BIT }
2549 { reuse GL_FRAMEBUFFER_BARRIER_BIT }
2550 { reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT }
2551 { reuse GL_ATOMIC_COUNTER_BARRIER_BIT }
2552 { reuse GL_ALL_BARRIER_BITS }
2553 { reuse GL_MAX_IMAGE_UNITS }
2554 { reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS }
2555 { reuse GL_IMAGE_BINDING_NAME }
2556 { reuse GL_IMAGE_BINDING_LEVEL }
2557 { reuse GL_IMAGE_BINDING_LAYERED }
2558 { reuse GL_IMAGE_BINDING_LAYER }
2559 { reuse GL_IMAGE_BINDING_ACCESS }
2560 { reuse GL_IMAGE_1D }
2561 { reuse GL_IMAGE_2D }
2562 { reuse GL_IMAGE_3D }
2563 { reuse GL_IMAGE_2D_RECT }
2564 { reuse GL_IMAGE_CUBE }
2565 { reuse GL_IMAGE_BUFFER }
2566 { reuse GL_IMAGE_1D_ARRAY }
2567 { reuse GL_IMAGE_2D_ARRAY }
2568 { reuse GL_IMAGE_CUBE_MAP_ARRAY }
2569 { reuse GL_IMAGE_2D_MULTISAMPLE }
2570 { reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY }
2571 { reuse GL_INT_IMAGE_1D }
2572 { reuse GL_INT_IMAGE_2D }
2573 { reuse GL_INT_IMAGE_3D }
2574 { reuse GL_INT_IMAGE_2D_RECT }
2575 { reuse GL_INT_IMAGE_CUBE }
2576 { reuse GL_INT_IMAGE_BUFFER }
2577 { reuse GL_INT_IMAGE_1D_ARRAY }
2578 { reuse GL_INT_IMAGE_2D_ARRAY }
2579 { reuse GL_INT_IMAGE_CUBE_MAP_ARRAY }
2580 { reuse GL_INT_IMAGE_2D_MULTISAMPLE }
2581 { reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2582 { reuse GL_UNSIGNED_INT_IMAGE_1D }
2583 { reuse GL_UNSIGNED_INT_IMAGE_2D }
2584 { reuse GL_UNSIGNED_INT_IMAGE_3D }
2585 { reuse GL_UNSIGNED_INT_IMAGE_2D_RECT }
2586 { reuse GL_UNSIGNED_INT_IMAGE_CUBE }
2587 { reuse GL_UNSIGNED_INT_IMAGE_BUFFER }
2588 { reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY }
2589 { reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY }
2590 { reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY }
2591 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE }
2592 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2593 { reuse GL_MAX_IMAGE_SAMPLES }
2594 { reuse GL_IMAGE_BINDING_FORMAT }
2595 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE }
2596 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE }
2597 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS }
2598 { reuse GL_MAX_VERTEX_IMAGE_UNIFORMS }
2599 { reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS }
2600 { reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS }
2601 { reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS }
2602 { reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS }
2603 { reuse GL_MAX_COMBINED_IMAGE_UNIFORMS }
2604 { Reuse tokens from ARB_shading_language_packing (none) }
2605 { Reuse tokens from ARB_texture_storage }
2606 { reuse GL_TEXTURE_IMMUTABLE_FORMAT }
2609 GL_NUM_SHADING_LANGUAGE_VERSIONS = $82E9;
2610 GL_VERTEX_ATTRIB_ARRAY_LONG = $874E;
2611 { Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) }
2612 { Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) }
2613 { Reuse tokens from ARB_shader_image_size (none, GLSL only) }
2614 { Reuse tokens from ARB_ES3_compatibility }
2615 { reuse GL_COMPRESSED_RGB8_ETC2 }
2616 { reuse GL_COMPRESSED_SRGB8_ETC2 }
2617 { reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2618 { reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2619 { reuse GL_COMPRESSED_RGBA8_ETC2_EAC }
2620 { reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC }
2621 { reuse GL_COMPRESSED_R11_EAC }
2622 { reuse GL_COMPRESSED_SIGNED_R11_EAC }
2623 { reuse GL_COMPRESSED_RG11_EAC }
2624 { reuse GL_COMPRESSED_SIGNED_RG11_EAC }
2625 { reuse GL_PRIMITIVE_RESTART_FIXED_INDEX }
2626 { reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE }
2627 { reuse GL_MAX_ELEMENT_INDEX }
2628 { Reuse tokens from ARB_clear_buffer_object (none) }
2629 { Reuse tokens from ARB_compute_shader }
2630 { reuse GL_COMPUTE_SHADER }
2631 { reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS }
2632 { reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS }
2633 { reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS }
2634 { reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE }
2635 { reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS }
2636 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS }
2637 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS }
2638 { reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS }
2639 { reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS }
2640 { reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT }
2641 { reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE }
2642 { reuse GL_COMPUTE_LOCAL_WORK_SIZE }
2643 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER }
2644 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER }
2645 { reuse GL_DISPATCH_INDIRECT_BUFFER }
2646 { reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING }
2647 { Reuse tokens from ARB_copy_image (none) }
2648 { Reuse tokens from KHR_debug }
2649 { reuse GL_DEBUG_OUTPUT_SYNCHRONOUS }
2650 { reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH }
2651 { reuse GL_DEBUG_CALLBACK_FUNCTION }
2652 { reuse GL_DEBUG_CALLBACK_USER_PARAM }
2653 { reuse GL_DEBUG_SOURCE_API }
2654 { reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM }
2655 { reuse GL_DEBUG_SOURCE_SHADER_COMPILER }
2656 { reuse GL_DEBUG_SOURCE_THIRD_PARTY }
2657 { reuse GL_DEBUG_SOURCE_APPLICATION }
2658 { reuse GL_DEBUG_SOURCE_OTHER }
2659 { reuse GL_DEBUG_TYPE_ERROR }
2660 { reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR }
2661 { reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR }
2662 { reuse GL_DEBUG_TYPE_PORTABILITY }
2663 { reuse GL_DEBUG_TYPE_PERFORMANCE }
2664 { reuse GL_DEBUG_TYPE_OTHER }
2665 { reuse GL_MAX_DEBUG_MESSAGE_LENGTH }
2666 { reuse GL_MAX_DEBUG_LOGGED_MESSAGES }
2667 { reuse GL_DEBUG_LOGGED_MESSAGES }
2668 { reuse GL_DEBUG_SEVERITY_HIGH }
2669 { reuse GL_DEBUG_SEVERITY_MEDIUM }
2670 { reuse GL_DEBUG_SEVERITY_LOW }
2671 { reuse GL_DEBUG_TYPE_MARKER }
2672 { reuse GL_DEBUG_TYPE_PUSH_GROUP }
2673 { reuse GL_DEBUG_TYPE_POP_GROUP }
2674 { reuse GL_DEBUG_SEVERITY_NOTIFICATION }
2675 { reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH }
2676 { reuse GL_DEBUG_GROUP_STACK_DEPTH }
2679 { reuse GL_PROGRAM }
2681 { reuse GL_PROGRAM_PIPELINE }
2682 { reuse GL_SAMPLER }
2683 { reuse GL_DISPLAY_LIST }
2684 { reuse GL_MAX_LABEL_LENGTH }
2685 { reuse GL_DEBUG_OUTPUT }
2686 { reuse GL_CONTEXT_FLAG_DEBUG_BIT }
2687 { reuse GL_STACK_UNDERFLOW }
2688 { reuse GL_STACK_OVERFLOW }
2689 { Reuse tokens from ARB_explicit_uniform_location }
2690 { reuse GL_MAX_UNIFORM_LOCATIONS }
2691 { Reuse tokens from ARB_framebuffer_no_attachments }
2692 { reuse GL_FRAMEBUFFER_DEFAULT_WIDTH }
2693 { reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT }
2694 { reuse GL_FRAMEBUFFER_DEFAULT_LAYERS }
2695 { reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES }
2696 { reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS }
2697 { reuse GL_MAX_FRAMEBUFFER_WIDTH }
2698 { reuse GL_MAX_FRAMEBUFFER_HEIGHT }
2699 { reuse GL_MAX_FRAMEBUFFER_LAYERS }
2700 { reuse GL_MAX_FRAMEBUFFER_SAMPLES }
2701 { Reuse tokens from ARB_internalformat_query2 }
2702 { reuse GL_INTERNALFORMAT_SUPPORTED }
2703 { reuse GL_INTERNALFORMAT_PREFERRED }
2704 { reuse GL_INTERNALFORMAT_RED_SIZE }
2705 { reuse GL_INTERNALFORMAT_GREEN_SIZE }
2706 { reuse GL_INTERNALFORMAT_BLUE_SIZE }
2707 { reuse GL_INTERNALFORMAT_ALPHA_SIZE }
2708 { reuse GL_INTERNALFORMAT_DEPTH_SIZE }
2709 { reuse GL_INTERNALFORMAT_STENCIL_SIZE }
2710 { reuse GL_INTERNALFORMAT_SHARED_SIZE }
2711 { reuse GL_INTERNALFORMAT_RED_TYPE }
2712 { reuse GL_INTERNALFORMAT_GREEN_TYPE }
2713 { reuse GL_INTERNALFORMAT_BLUE_TYPE }
2714 { reuse GL_INTERNALFORMAT_ALPHA_TYPE }
2715 { reuse GL_INTERNALFORMAT_DEPTH_TYPE }
2716 { reuse GL_INTERNALFORMAT_STENCIL_TYPE }
2717 { reuse GL_MAX_WIDTH }
2718 { reuse GL_MAX_HEIGHT }
2719 { reuse GL_MAX_DEPTH }
2720 { reuse GL_MAX_LAYERS }
2721 { reuse GL_MAX_COMBINED_DIMENSIONS }
2722 { reuse GL_COLOR_COMPONENTS }
2723 { reuse GL_DEPTH_COMPONENTS }
2724 { reuse GL_STENCIL_COMPONENTS }
2725 { reuse GL_COLOR_RENDERABLE }
2726 { reuse GL_DEPTH_RENDERABLE }
2727 { reuse GL_STENCIL_RENDERABLE }
2728 { reuse GL_FRAMEBUFFER_RENDERABLE }
2729 { reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED }
2730 { reuse GL_FRAMEBUFFER_BLEND }
2731 { reuse GL_READ_PIXELS }
2732 { reuse GL_READ_PIXELS_FORMAT }
2733 { reuse GL_READ_PIXELS_TYPE }
2734 { reuse GL_TEXTURE_IMAGE_FORMAT }
2735 { reuse GL_TEXTURE_IMAGE_TYPE }
2736 { reuse GL_GET_TEXTURE_IMAGE_FORMAT }
2737 { reuse GL_GET_TEXTURE_IMAGE_TYPE }
2739 { reuse GL_MANUAL_GENERATE_MIPMAP }
2740 { reuse GL_AUTO_GENERATE_MIPMAP }
2741 { reuse GL_COLOR_ENCODING }
2742 { reuse GL_SRGB_READ }
2743 { reuse GL_SRGB_WRITE }
2745 { reuse GL_VERTEX_TEXTURE }
2746 { reuse GL_TESS_CONTROL_TEXTURE }
2747 { reuse GL_TESS_EVALUATION_TEXTURE }
2748 { reuse GL_GEOMETRY_TEXTURE }
2749 { reuse GL_FRAGMENT_TEXTURE }
2750 { reuse GL_COMPUTE_TEXTURE }
2751 { reuse GL_TEXTURE_SHADOW }
2752 { reuse GL_TEXTURE_GATHER }
2753 { reuse GL_TEXTURE_GATHER_SHADOW }
2754 { reuse GL_SHADER_IMAGE_LOAD }
2755 { reuse GL_SHADER_IMAGE_STORE }
2756 { reuse GL_SHADER_IMAGE_ATOMIC }
2757 { reuse GL_IMAGE_TEXEL_SIZE }
2758 { reuse GL_IMAGE_COMPATIBILITY_CLASS }
2759 { reuse GL_IMAGE_PIXEL_FORMAT }
2760 { reuse GL_IMAGE_PIXEL_TYPE }
2761 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST }
2762 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST }
2763 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE }
2764 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE }
2765 { reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH }
2766 { reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT }
2767 { reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE }
2768 { reuse GL_CLEAR_BUFFER }
2769 { reuse GL_TEXTURE_VIEW }
2770 { reuse GL_VIEW_COMPATIBILITY_CLASS }
2771 { reuse GL_FULL_SUPPORT }
2772 { reuse GL_CAVEAT_SUPPORT }
2773 { reuse GL_IMAGE_CLASS_4_X_32 }
2774 { reuse GL_IMAGE_CLASS_2_X_32 }
2775 { reuse GL_IMAGE_CLASS_1_X_32 }
2776 { reuse GL_IMAGE_CLASS_4_X_16 }
2777 { reuse GL_IMAGE_CLASS_2_X_16 }
2778 { reuse GL_IMAGE_CLASS_1_X_16 }
2779 { reuse GL_IMAGE_CLASS_4_X_8 }
2780 { reuse GL_IMAGE_CLASS_2_X_8 }
2781 { reuse GL_IMAGE_CLASS_1_X_8 }
2782 { reuse GL_IMAGE_CLASS_11_11_10 }
2783 { reuse GL_IMAGE_CLASS_10_10_10_2 }
2784 { reuse GL_VIEW_CLASS_128_BITS }
2785 { reuse GL_VIEW_CLASS_96_BITS }
2786 { reuse GL_VIEW_CLASS_64_BITS }
2787 { reuse GL_VIEW_CLASS_48_BITS }
2788 { reuse GL_VIEW_CLASS_32_BITS }
2789 { reuse GL_VIEW_CLASS_24_BITS }
2790 { reuse GL_VIEW_CLASS_16_BITS }
2791 { reuse GL_VIEW_CLASS_8_BITS }
2792 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGB }
2793 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA }
2794 { reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA }
2795 { reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA }
2796 { reuse GL_VIEW_CLASS_RGTC1_RED }
2797 { reuse GL_VIEW_CLASS_RGTC2_RG }
2798 { reuse GL_VIEW_CLASS_BPTC_UNORM }
2799 { reuse GL_VIEW_CLASS_BPTC_FLOAT }
2800 { Reuse tokens from ARB_invalidate_subdata (none) }
2801 { Reuse tokens from ARB_multi_draw_indirect (none) }
2802 { Reuse tokens from ARB_program_interface_query }
2803 { reuse GL_UNIFORM }
2804 { reuse GL_UNIFORM_BLOCK }
2805 { reuse GL_PROGRAM_INPUT }
2806 { reuse GL_PROGRAM_OUTPUT }
2807 { reuse GL_BUFFER_VARIABLE }
2808 { reuse GL_SHADER_STORAGE_BLOCK }
2809 { reuse GL_VERTEX_SUBROUTINE }
2810 { reuse GL_TESS_CONTROL_SUBROUTINE }
2811 { reuse GL_TESS_EVALUATION_SUBROUTINE }
2812 { reuse GL_GEOMETRY_SUBROUTINE }
2813 { reuse GL_FRAGMENT_SUBROUTINE }
2814 { reuse GL_COMPUTE_SUBROUTINE }
2815 { reuse GL_VERTEX_SUBROUTINE_UNIFORM }
2816 { reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM }
2817 { reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM }
2818 { reuse GL_GEOMETRY_SUBROUTINE_UNIFORM }
2819 { reuse GL_FRAGMENT_SUBROUTINE_UNIFORM }
2820 { reuse GL_COMPUTE_SUBROUTINE_UNIFORM }
2821 { reuse GL_TRANSFORM_FEEDBACK_VARYING }
2822 { reuse GL_ACTIVE_RESOURCES }
2823 { reuse GL_MAX_NAME_LENGTH }
2824 { reuse GL_MAX_NUM_ACTIVE_VARIABLES }
2825 { reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES }
2826 { reuse GL_NAME_LENGTH }
2828 { reuse GL_ARRAY_SIZE }
2830 { reuse GL_BLOCK_INDEX }
2831 { reuse GL_ARRAY_STRIDE }
2832 { reuse GL_MATRIX_STRIDE }
2833 { reuse GL_IS_ROW_MAJOR }
2834 { reuse GL_ATOMIC_COUNTER_BUFFER_INDEX }
2835 { reuse GL_BUFFER_BINDING }
2836 { reuse GL_BUFFER_DATA_SIZE }
2837 { reuse GL_NUM_ACTIVE_VARIABLES }
2838 { reuse GL_ACTIVE_VARIABLES }
2839 { reuse GL_REFERENCED_BY_VERTEX_SHADER }
2840 { reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER }
2841 { reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER }
2842 { reuse GL_REFERENCED_BY_GEOMETRY_SHADER }
2843 { reuse GL_REFERENCED_BY_FRAGMENT_SHADER }
2844 { reuse GL_REFERENCED_BY_COMPUTE_SHADER }
2845 { reuse GL_TOP_LEVEL_ARRAY_SIZE }
2846 { reuse GL_TOP_LEVEL_ARRAY_STRIDE }
2847 { reuse GL_LOCATION }
2848 { reuse GL_LOCATION_INDEX }
2849 { reuse GL_IS_PER_PATCH }
2850 { Reuse tokens from ARB_robust_buffer_access_behavior (none) }
2851 { Reuse tokens from ARB_shader_storage_buffer_object }
2852 { reuse GL_SHADER_STORAGE_BUFFER }
2853 { reuse GL_SHADER_STORAGE_BUFFER_BINDING }
2854 { reuse GL_SHADER_STORAGE_BUFFER_START }
2855 { reuse GL_SHADER_STORAGE_BUFFER_SIZE }
2856 { reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS }
2857 { reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS }
2858 { reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS }
2859 { reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS }
2860 { reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS }
2861 { reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS }
2862 { reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS }
2863 { reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS }
2864 { reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE }
2865 { reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT }
2866 { reuse GL_SHADER_STORAGE_BARRIER_BIT }
2867 { reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES }
2868 { Reuse tokens from ARB_stencil_texturing }
2869 { reuse GL_DEPTH_STENCIL_TEXTURE_MODE }
2870 { Reuse tokens from ARB_texture_buffer_range }
2871 { reuse GL_TEXTURE_BUFFER_OFFSET }
2872 { reuse GL_TEXTURE_BUFFER_SIZE }
2873 { reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT }
2874 { Reuse tokens from ARB_texture_query_levels (none) }
2875 { Reuse tokens from ARB_texture_storage_multisample (none) }
2876 { Reuse tokens from ARB_texture_view }
2877 { reuse GL_TEXTURE_VIEW_MIN_LEVEL }
2878 { reuse GL_TEXTURE_VIEW_NUM_LEVELS }
2879 { reuse GL_TEXTURE_VIEW_MIN_LAYER }
2880 { reuse GL_TEXTURE_VIEW_NUM_LAYERS }
2881 { reuse GL_TEXTURE_IMMUTABLE_LEVELS }
2882 { Reuse tokens from ARB_vertex_attrib_binding }
2883 { reuse GL_VERTEX_ATTRIB_BINDING }
2884 { reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET }
2885 { reuse GL_VERTEX_BINDING_DIVISOR }
2886 { reuse GL_VERTEX_BINDING_OFFSET }
2887 { reuse GL_VERTEX_BINDING_STRIDE }
2888 { reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET }
2889 { reuse GL_MAX_VERTEX_ATTRIB_BINDINGS }
2892 // GL_3DFX_multisample
2893 GL_MULTISAMPLE_3DFX = $86B2;
2894 GL_SAMPLE_BUFFERS_3DFX = $86B3;
2895 GL_SAMPLES_3DFX = $86B4;
2896 GL_MULTISAMPLE_BIT_3DFX = $20000000;
2898 // GL_3DFX_texture_compression_FXT1
2899 GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
2900 GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
2902 // GL_APPLE_client_storage
2903 GL_UNPACK_CLIENT_STORAGE_APPLE = $85B2;
2905 // GL_APPLE_element_array
2906 GL_ELEMENT_ARRAY_APPLE = $8A0C;
2907 GL_ELEMENT_ARRAY_TYPE_APPLE = $8A0D;
2908 GL_ELEMENT_ARRAY_POINTER_APPLE = $8A0E;
2911 GL_DRAW_PIXELS_APPLE = $8A0A;
2912 GL_FENCE_APPLE = $8A0B;
2914 // GL_APPLE_specular_vector
2915 GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
2917 // GL_APPLE_transform_hint
2918 GL_TRANSFORM_HINT_APPLE = $85B1;
2920 // GL_APPLE_vertex_array_object
2921 GL_VERTEX_ARRAY_BINDING_APPLE = $85B5;
2923 // GL_APPLE_vertex_array_range
2924 GL_VERTEX_ARRAY_RANGE_APPLE = $851D;
2925 GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = $851E;
2926 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = $851F;
2927 GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = $8521;
2928 GL_STORAGE_CLIENT_APPLE = $85B4;
2929 GL_STORAGE_CACHED_APPLE = $85BE;
2930 GL_STORAGE_SHARED_APPLE = $85BF;
2932 // GL_APPLE_ycbcr_422
2933 GL_YCBCR_422_APPLE = $85B9;
2934 GL_UNSIGNED_SHORT_8_8_APPLE = $85BA;
2935 GL_UNSIGNED_SHORT_8_8_REV_APPLE = $85BB;
2936 GL_RGB_RAW_422_APPLE = $8A51;
2938 // GL_APPLE_texture_range
2939 GL_TEXTURE_RANGE_LENGTH_APPLE = $85B7;
2940 GL_TEXTURE_RANGE_POINTER_APPLE = $85B8;
2941 GL_TEXTURE_STORAGE_HINT_APPLE = $85BC;
2942 GL_STORAGE_PRIVATE_APPLE = $85BD;
2943 { reuse GL_STORAGE_CACHED_APPLE }
2944 { reuse GL_STORAGE_SHARED_APPLE }
2946 // GL_APPLE_float_pixels
2947 GL_HALF_APPLE = $140B;
2948 GL_RGBA_FLOAT32_APPLE = $8814;
2949 GL_RGB_FLOAT32_APPLE = $8815;
2950 GL_ALPHA_FLOAT32_APPLE = $8816;
2951 GL_INTENSITY_FLOAT32_APPLE = $8817;
2952 GL_LUMINANCE_FLOAT32_APPLE = $8818;
2953 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = $8819;
2954 GL_RGBA_FLOAT16_APPLE = $881A;
2955 GL_RGB_FLOAT16_APPLE = $881B;
2956 GL_ALPHA_FLOAT16_APPLE = $881C;
2957 GL_INTENSITY_FLOAT16_APPLE = $881D;
2958 GL_LUMINANCE_FLOAT16_APPLE = $881E;
2959 GL_LUMINANCE_ALPHA_FLOAT16_APPLE = $881F;
2960 GL_COLOR_FLOAT_APPLE = $8A0F;
2962 // GL_APPLE_vertex_program_evaluators
2963 GL_VERTEX_ATTRIB_MAP1_APPLE = $8A00;
2964 GL_VERTEX_ATTRIB_MAP2_APPLE = $8A01;
2965 GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = $8A02;
2966 GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = $8A03;
2967 GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = $8A04;
2968 GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = $8A05;
2969 GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = $8A06;
2970 GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = $8A07;
2971 GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = $8A08;
2972 GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = $8A09;
2974 // GL_APPLE_aux_depth_stencil
2975 GL_AUX_DEPTH_STENCIL_APPLE = $8A14;
2977 // GL_APPLE_object_purgeable
2978 GL_BUFFER_OBJECT_APPLE = $85B3;
2979 GL_RELEASED_APPLE = $8A19;
2980 GL_VOLATILE_APPLE = $8A1A;
2981 GL_RETAINED_APPLE = $8A1B;
2982 GL_UNDEFINED_APPLE = $8A1C;
2983 GL_PURGEABLE_APPLE = $8A1D;
2985 // GL_APPLE_row_bytes
2986 GL_PACK_ROW_BYTES_APPLE = $8A15;
2987 GL_UNPACK_ROW_BYTES_APPLE = $8A16;
2990 { reuse GL_UNSIGNED_SHORT_8_8_APPLE }
2991 { reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE }
2993 // GL_ARB_depth_texture
2994 GL_DEPTH_COMPONENT16_ARB = $81A5;
2995 GL_DEPTH_COMPONENT24_ARB = $81A6;
2996 GL_DEPTH_COMPONENT32_ARB = $81A7;
2997 GL_TEXTURE_DEPTH_SIZE_ARB = $884A;
2998 GL_DEPTH_TEXTURE_MODE_ARB = $884B;
3000 // GL_ARB_fragment_program
3001 GL_FRAGMENT_PROGRAM_ARB = $8804;
3002 GL_PROGRAM_ALU_INSTRUCTIONS_ARB = $8805;
3003 GL_PROGRAM_TEX_INSTRUCTIONS_ARB = $8806;
3004 GL_PROGRAM_TEX_INDIRECTIONS_ARB = $8807;
3005 GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $8808;
3006 GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $8809;
3007 GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $880A;
3008 GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = $880B;
3009 GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = $880C;
3010 GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = $880D;
3011 GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $880E;
3012 GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $880F;
3013 GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $8810;
3014 GL_MAX_TEXTURE_COORDS_ARB = $8871;
3015 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = $8872;
3018 GL_CONSTANT_COLOR_ARB = $8001;
3019 GL_ONE_MINUS_CONSTANT_COLOR = $8002;
3020 GL_CONSTANT_ALPHA = $8003;
3021 GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
3022 GL_BLEND_COLOR = $8005;
3023 GL_FUNC_ADD = $8006;
3026 GL_BLEND_EQUATION = $8009;
3027 GL_FUNC_SUBTRACT = $800A;
3028 GL_FUNC_REVERSE_SUBTRACT = $800B;
3029 {$ifdef DGL_DEPRECATED}
3030 GL_CONVOLUTION_1D = $8010;
3031 GL_CONVOLUTION_2D = $8011;
3032 GL_SEPARABLE_2D = $8012;
3033 GL_CONVOLUTION_BORDER_MODE = $8013;
3034 GL_CONVOLUTION_FILTER_SCALE = $8014;
3035 GL_CONVOLUTION_FILTER_BIAS = $8015;
3037 GL_CONVOLUTION_FORMAT = $8017;
3038 GL_CONVOLUTION_WIDTH = $8018;
3039 GL_CONVOLUTION_HEIGHT = $8019;
3040 GL_MAX_CONVOLUTION_WIDTH = $801A;
3041 GL_MAX_CONVOLUTION_HEIGHT = $801B;
3042 GL_POST_CONVOLUTION_RED_SCALE = $801C;
3043 GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
3044 GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
3045 GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
3046 GL_POST_CONVOLUTION_RED_BIAS = $8020;
3047 GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
3048 GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
3049 GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
3050 GL_HISTOGRAM = $8024;
3051 GL_PROXY_HISTOGRAM = $8025;
3052 GL_HISTOGRAM_WIDTH = $8026;
3053 GL_HISTOGRAM_FORMAT = $8027;
3054 GL_HISTOGRAM_RED_SIZE = $8028;
3055 GL_HISTOGRAM_GREEN_SIZE = $8029;
3056 GL_HISTOGRAM_BLUE_SIZE = $802A;
3057 GL_HISTOGRAM_ALPHA_SIZE = $802B;
3058 GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
3059 GL_HISTOGRAM_SINK = $802D;
3061 GL_MINMAX_FORMAT = $802F;
3062 GL_MINMAX_SINK = $8030;
3063 GL_TABLE_TOO_LARGE = $8031;
3064 GL_COLOR_MATRIX = $80B1;
3065 GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
3066 GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
3067 GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
3068 GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
3069 GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
3070 GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
3071 GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
3072 GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
3073 GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
3074 GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB;
3075 GL_COLOR_TABLE = $80D0;
3076 GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
3077 GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
3078 GL_PROXY_COLOR_TABLE = $80D3;
3079 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
3080 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
3081 GL_COLOR_TABLE_SCALE = $80D6;
3082 GL_COLOR_TABLE_BIAS = $80D7;
3083 GL_COLOR_TABLE_FORMAT = $80D8;
3084 GL_COLOR_TABLE_WIDTH = $80D9;
3085 GL_COLOR_TABLE_RED_SIZE = $80DA;
3086 GL_COLOR_TABLE_GREEN_SIZE = $80DB;
3087 GL_COLOR_TABLE_BLUE_SIZE = $80DC;
3088 GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
3089 GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
3090 GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
3091 GL_CONSTANT_BORDER = $8151;
3092 GL_REPLICATE_BORDER = $8153;
3093 GL_CONVOLUTION_BORDER_COLOR = $8154;
3096 // GL_ARB_matrix_palette
3097 GL_MATRIX_PALETTE_ARB = $8840;
3098 GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = $8841;
3099 GL_MAX_PALETTE_MATRICES_ARB = $8842;
3100 GL_CURRENT_PALETTE_MATRIX_ARB = $8843;
3101 GL_MATRIX_INDEX_ARRAY_ARB = $8844;
3102 GL_CURRENT_MATRIX_INDEX_ARB = $8845;
3103 GL_MATRIX_INDEX_ARRAY_SIZE_ARB = $8846;
3104 GL_MATRIX_INDEX_ARRAY_TYPE_ARB = $8847;
3105 GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = $8848;
3106 GL_MATRIX_INDEX_ARRAY_POINTER_ARB = $8849;
3108 // GL_ARB_multisample
3109 GL_MULTISAMPLE_ARB = $809D;
3110 GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
3111 GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
3112 GL_SAMPLE_COVERAGE_ARB = $80A0;
3113 GL_SAMPLE_BUFFERS_ARB = $80A8;
3114 GL_SAMPLES_ARB = $80A9;
3115 GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
3116 GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
3117 GL_MULTISAMPLE_BIT_ARB = $20000000;
3119 // GL_ARB_multitexture
3120 GL_TEXTURE0_ARB = $84C0;
3121 GL_TEXTURE1_ARB = $84C1;
3122 GL_TEXTURE2_ARB = $84C2;
3123 GL_TEXTURE3_ARB = $84C3;
3124 GL_TEXTURE4_ARB = $84C4;
3125 GL_TEXTURE5_ARB = $84C5;
3126 GL_TEXTURE6_ARB = $84C6;
3127 GL_TEXTURE7_ARB = $84C7;
3128 GL_TEXTURE8_ARB = $84C8;
3129 GL_TEXTURE9_ARB = $84C9;
3130 GL_TEXTURE10_ARB = $84CA;
3131 GL_TEXTURE11_ARB = $84CB;
3132 GL_TEXTURE12_ARB = $84CC;
3133 GL_TEXTURE13_ARB = $84CD;
3134 GL_TEXTURE14_ARB = $84CE;
3135 GL_TEXTURE15_ARB = $84CF;
3136 GL_TEXTURE16_ARB = $84D0;
3137 GL_TEXTURE17_ARB = $84D1;
3138 GL_TEXTURE18_ARB = $84D2;
3139 GL_TEXTURE19_ARB = $84D3;
3140 GL_TEXTURE20_ARB = $84D4;
3141 GL_TEXTURE21_ARB = $84D5;
3142 GL_TEXTURE22_ARB = $84D6;
3143 GL_TEXTURE23_ARB = $84D7;
3144 GL_TEXTURE24_ARB = $84D8;
3145 GL_TEXTURE25_ARB = $84D9;
3146 GL_TEXTURE26_ARB = $84DA;
3147 GL_TEXTURE27_ARB = $84DB;
3148 GL_TEXTURE28_ARB = $84DC;
3149 GL_TEXTURE29_ARB = $84DD;
3150 GL_TEXTURE30_ARB = $84DE;
3151 GL_TEXTURE31_ARB = $84DF;
3152 GL_ACTIVE_TEXTURE_ARB = $84E0;
3153 GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
3154 GL_MAX_TEXTURE_UNITS_ARB = $84E2;
3156 // GL_ARB_point_parameters
3157 GL_POINT_SIZE_MIN_ARB = $8126;
3158 GL_POINT_SIZE_MAX_ARB = $8127;
3159 GL_POINT_FADE_THRESHOLD_SIZE_ARB = $8128;
3160 GL_POINT_DISTANCE_ATTENUATION_ARB = $8129;
3163 GL_TEXTURE_COMPARE_MODE_ARB = $884C;
3164 GL_TEXTURE_COMPARE_FUNC_ARB = $884D;
3165 GL_COMPARE_R_TO_TEXTURE_ARB = $884E;
3167 // GL_ARB_shadow_ambient
3168 GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = $80BF;
3170 // GL_ARB_sparse_buffer
3171 GL_SPARSE_STORAGE_BIT_ARB = $0400;
3172 GL_SPARSE_BUFFER_PAGE_SIZE_ARB = $82F8;
3174 // GL_ARB_texture_border_clamp
3175 GL_CLAMP_TO_BORDER_ARB = $812D;
3177 // GL_ARB_texture_compression
3178 GL_COMPRESSED_ALPHA_ARB = $84E9;
3179 GL_COMPRESSED_LUMINANCE_ARB = $84EA;
3180 GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
3181 GL_COMPRESSED_INTENSITY_ARB = $84EC;
3182 GL_COMPRESSED_RGB_ARB = $84ED;
3183 GL_COMPRESSED_RGBA_ARB = $84EE;
3184 GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
3185 GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
3186 GL_TEXTURE_COMPRESSED_ARB = $86A1;
3187 GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
3188 GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
3190 // GL_ARB_texture_cube_map
3191 GL_NORMAL_MAP_ARB = $8511;
3192 GL_REFLECTION_MAP_ARB = $8512;
3193 GL_TEXTURE_CUBE_MAP_ARB = $8513;
3194 GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
3195 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
3196 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
3197 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
3198 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
3199 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
3200 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
3201 GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
3202 GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
3204 // GL_ARB_texture_env_combine
3205 GL_COMBINE_ARB = $8570;
3206 GL_COMBINE_RGB_ARB = $8571;
3207 GL_COMBINE_ALPHA_ARB = $8572;
3208 GL_SOURCE0_RGB_ARB = $8580;
3209 GL_SOURCE1_RGB_ARB = $8581;
3210 GL_SOURCE2_RGB_ARB = $8582;
3211 GL_SOURCE0_ALPHA_ARB = $8588;
3212 GL_SOURCE1_ALPHA_ARB = $8589;
3213 GL_SOURCE2_ALPHA_ARB = $858A;
3214 GL_OPERAND0_RGB_ARB = $8590;
3215 GL_OPERAND1_RGB_ARB = $8591;
3216 GL_OPERAND2_RGB_ARB = $8592;
3217 GL_OPERAND0_ALPHA_ARB = $8598;
3218 GL_OPERAND1_ALPHA_ARB = $8599;
3219 GL_OPERAND2_ALPHA_ARB = $859A;
3220 GL_RGB_SCALE_ARB = $8573;
3221 GL_ADD_SIGNED_ARB = $8574;
3222 GL_INTERPOLATE_ARB = $8575;
3223 GL_SUBTRACT_ARB = $84E7;
3224 GL_CONSTANT_ARB = $8576;
3225 GL_PRIMARY_COLOR_ARB = $8577;
3226 GL_PREVIOUS_ARB = $8578;
3228 // GL_ARB_texture_env_dot3
3229 GL_DOT3_RGB_ARB = $86AE;
3230 GL_DOT3_RGBA_ARB = $86AF;
3232 // GL_ARB_texture_mirrored_repeat
3233 GL_MIRRORED_REPEAT_ARB = $8370;
3235 // GL_ARB_transpose_matrix
3236 GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
3237 GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
3238 GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
3239 GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
3241 // GL_ARB_vertex_blend
3242 GL_MAX_VERTEX_UNITS_ARB = $86A4;
3243 GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
3244 GL_WEIGHT_SUM_UNITY_ARB = $86A6;
3245 GL_VERTEX_BLEND_ARB = $86A7;
3246 GL_CURRENT_WEIGHT_ARB = $86A8;
3247 GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
3248 GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
3249 GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
3250 GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
3251 GL_WEIGHT_ARRAY_ARB = $86AD;
3252 GL_MODELVIEW0_ARB = $1700;
3253 GL_MODELVIEW1_ARB = $850A;
3254 GL_MODELVIEW2_ARB = $8722;
3255 GL_MODELVIEW3_ARB = $8723;
3256 GL_MODELVIEW4_ARB = $8724;
3257 GL_MODELVIEW5_ARB = $8725;
3258 GL_MODELVIEW6_ARB = $8726;
3259 GL_MODELVIEW7_ARB = $8727;
3260 GL_MODELVIEW8_ARB = $8728;
3261 GL_MODELVIEW9_ARB = $8729;
3262 GL_MODELVIEW10_ARB = $872A;
3263 GL_MODELVIEW11_ARB = $872B;
3264 GL_MODELVIEW12_ARB = $872C;
3265 GL_MODELVIEW13_ARB = $872D;
3266 GL_MODELVIEW14_ARB = $872E;
3267 GL_MODELVIEW15_ARB = $872F;
3268 GL_MODELVIEW16_ARB = $8730;
3269 GL_MODELVIEW17_ARB = $8731;
3270 GL_MODELVIEW18_ARB = $8732;
3271 GL_MODELVIEW19_ARB = $8733;
3272 GL_MODELVIEW20_ARB = $8734;
3273 GL_MODELVIEW21_ARB = $8735;
3274 GL_MODELVIEW22_ARB = $8736;
3275 GL_MODELVIEW23_ARB = $8737;
3276 GL_MODELVIEW24_ARB = $8738;
3277 GL_MODELVIEW25_ARB = $8739;
3278 GL_MODELVIEW26_ARB = $873A;
3279 GL_MODELVIEW27_ARB = $873B;
3280 GL_MODELVIEW28_ARB = $873C;
3281 GL_MODELVIEW29_ARB = $873D;
3282 GL_MODELVIEW30_ARB = $873E;
3283 GL_MODELVIEW31_ARB = $873F;
3285 // GL_ARB_vertex_buffer_object
3286 GL_BUFFER_SIZE_ARB = $8764;
3287 GL_BUFFER_USAGE_ARB = $8765;
3288 GL_ARRAY_BUFFER_ARB = $8892;
3289 GL_ELEMENT_ARRAY_BUFFER_ARB = $8893;
3290 GL_ARRAY_BUFFER_BINDING_ARB = $8894;
3291 GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = $8895;
3292 GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = $8896;
3293 GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = $8897;
3294 GL_COLOR_ARRAY_BUFFER_BINDING_ARB = $8898;
3295 GL_INDEX_ARRAY_BUFFER_BINDING_ARB = $8899;
3296 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = $889A;
3297 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = $889B;
3298 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = $889C;
3299 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = $889D;
3300 GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = $889E;
3301 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = $889F;
3302 GL_READ_ONLY_ARB = $88B8;
3303 GL_WRITE_ONLY_ARB = $88B9;
3304 GL_READ_WRITE_ARB = $88BA;
3305 GL_BUFFER_ACCESS_ARB = $88BB;
3306 GL_BUFFER_MAPPED_ARB = $88BC;
3307 GL_BUFFER_MAP_POINTER_ARB = $88BD;
3308 GL_STREAM_DRAW_ARB = $88E0;
3309 GL_STREAM_READ_ARB = $88E1;
3310 GL_STREAM_COPY_ARB = $88E2;
3311 GL_STATIC_DRAW_ARB = $88E4;
3312 GL_STATIC_READ_ARB = $88E5;
3313 GL_STATIC_COPY_ARB = $88E6;
3314 GL_DYNAMIC_DRAW_ARB = $88E8;
3315 GL_DYNAMIC_READ_ARB = $88E9;
3316 GL_DYNAMIC_COPY_ARB = $88EA;
3318 // GL_ARB_vertex_program
3319 GL_COLOR_SUM_ARB = $8458;
3320 GL_VERTEX_PROGRAM_ARB = $8620;
3321 GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = $8622;
3322 GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = $8623;
3323 GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = $8624;
3324 GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = $8625;
3325 GL_CURRENT_VERTEX_ATTRIB_ARB = $8626;
3326 GL_PROGRAM_LENGTH_ARB = $8627;
3327 GL_PROGRAM_STRING_ARB = $8628;
3328 GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = $862E;
3329 GL_MAX_PROGRAM_MATRICES_ARB = $862F;
3330 GL_CURRENT_MATRIX_STACK_DEPTH_ARB = $8640;
3331 GL_CURRENT_MATRIX_ARB = $8641;
3332 GL_VERTEX_PROGRAM_POINT_SIZE_ARB = $8642;
3333 GL_VERTEX_PROGRAM_TWO_SIDE_ARB = $8643;
3334 GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = $8645;
3335 GL_PROGRAM_ERROR_POSITION_ARB = $864B;
3336 GL_PROGRAM_BINDING_ARB = $8677;
3337 GL_MAX_VERTEX_ATTRIBS_ARB = $8869;
3338 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = $886A;
3339 GL_PROGRAM_ERROR_STRING_ARB = $8874;
3340 GL_PROGRAM_FORMAT_ASCII_ARB = $8875;
3341 GL_PROGRAM_FORMAT_ARB = $8876;
3342 GL_PROGRAM_INSTRUCTIONS_ARB = $88A0;
3343 GL_MAX_PROGRAM_INSTRUCTIONS_ARB = $88A1;
3344 GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A2;
3345 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A3;
3346 GL_PROGRAM_TEMPORARIES_ARB = $88A4;
3347 GL_MAX_PROGRAM_TEMPORARIES_ARB = $88A5;
3348 GL_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A6;
3349 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A7;
3350 GL_PROGRAM_PARAMETERS_ARB = $88A8;
3351 GL_MAX_PROGRAM_PARAMETERS_ARB = $88A9;
3352 GL_PROGRAM_NATIVE_PARAMETERS_ARB = $88AA;
3353 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = $88AB;
3354 GL_PROGRAM_ATTRIBS_ARB = $88AC;
3355 GL_MAX_PROGRAM_ATTRIBS_ARB = $88AD;
3356 GL_PROGRAM_NATIVE_ATTRIBS_ARB = $88AE;
3357 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = $88AF;
3358 GL_PROGRAM_ADDRESS_REGISTERS_ARB = $88B0;
3359 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = $88B1;
3360 GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B2;
3361 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B3;
3362 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = $88B4;
3363 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = $88B5;
3364 GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = $88B6;
3365 GL_TRANSPOSE_CURRENT_MATRIX_ARB = $88B7;
3366 GL_MATRIX0_ARB = $88C0;
3367 GL_MATRIX1_ARB = $88C1;
3368 GL_MATRIX2_ARB = $88C2;
3369 GL_MATRIX3_ARB = $88C3;
3370 GL_MATRIX4_ARB = $88C4;
3371 GL_MATRIX5_ARB = $88C5;
3372 GL_MATRIX6_ARB = $88C6;
3373 GL_MATRIX7_ARB = $88C7;
3374 GL_MATRIX8_ARB = $88C8;
3375 GL_MATRIX9_ARB = $88C9;
3376 GL_MATRIX10_ARB = $88CA;
3377 GL_MATRIX11_ARB = $88CB;
3378 GL_MATRIX12_ARB = $88CC;
3379 GL_MATRIX13_ARB = $88CD;
3380 GL_MATRIX14_ARB = $88CE;
3381 GL_MATRIX15_ARB = $88CF;
3382 GL_MATRIX16_ARB = $88D0;
3383 GL_MATRIX17_ARB = $88D1;
3384 GL_MATRIX18_ARB = $88D2;
3385 GL_MATRIX19_ARB = $88D3;
3386 GL_MATRIX20_ARB = $88D4;
3387 GL_MATRIX21_ARB = $88D5;
3388 GL_MATRIX22_ARB = $88D6;
3389 GL_MATRIX23_ARB = $88D7;
3390 GL_MATRIX24_ARB = $88D8;
3391 GL_MATRIX25_ARB = $88D9;
3392 GL_MATRIX26_ARB = $88DA;
3393 GL_MATRIX27_ARB = $88DB;
3394 GL_MATRIX28_ARB = $88DC;
3395 GL_MATRIX29_ARB = $88DD;
3396 GL_MATRIX30_ARB = $88DE;
3397 GL_MATRIX31_ARB = $88DF;
3399 // GL_ARB_draw_buffers
3400 GL_MAX_DRAW_BUFFERS_ARB = $8824;
3401 GL_DRAW_BUFFER0_ARB = $8825;
3402 GL_DRAW_BUFFER1_ARB = $8826;
3403 GL_DRAW_BUFFER2_ARB = $8827;
3404 GL_DRAW_BUFFER3_ARB = $8828;
3405 GL_DRAW_BUFFER4_ARB = $8829;
3406 GL_DRAW_BUFFER5_ARB = $882A;
3407 GL_DRAW_BUFFER6_ARB = $882B;
3408 GL_DRAW_BUFFER7_ARB = $882C;
3409 GL_DRAW_BUFFER8_ARB = $882D;
3410 GL_DRAW_BUFFER9_ARB = $882E;
3411 GL_DRAW_BUFFER10_ARB = $882F;
3412 GL_DRAW_BUFFER11_ARB = $8830;
3413 GL_DRAW_BUFFER12_ARB = $8831;
3414 GL_DRAW_BUFFER13_ARB = $8832;
3415 GL_DRAW_BUFFER14_ARB = $8833;
3416 GL_DRAW_BUFFER15_ARB = $8834;
3418 // GL_ARB_texture_rectangle
3419 GL_TEXTURE_RECTANGLE_ARB = $84F5;
3420 GL_TEXTURE_BINDING_RECTANGLE_ARB = $84F6;
3421 GL_PROXY_TEXTURE_RECTANGLE_ARB = $84F7;
3422 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = $84F8;
3424 // GL_ARB_color_buffer_float
3425 GL_RGBA_FLOAT_MODE_ARB = $8820;
3426 GL_CLAMP_VERTEX_COLOR_ARB = $891A;
3427 GL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
3428 GL_CLAMP_READ_COLOR_ARB = $891C;
3429 GL_FIXED_ONLY_ARB = $891D;
3430 WGL_TYPE_RGBA_FLOAT_ARB = $21A0;
3431 GLX_RGBA_FLOAT_TYPE = $20B9;
3432 GLX_RGBA_FLOAT_BIT = $00000004;
3434 // GL_ARB_compute_variable_group_size
3435 GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = $9344;
3436 GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = $90EB;
3437 GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = $9345;
3438 GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = $91BF;
3440 // GL_ARB_half_float_pixel
3441 GL_HALF_FLOAT_ARB = $140B;
3443 // GL_ARB_texture_float
3444 GL_TEXTURE_RED_TYPE_ARB = $8C10;
3445 GL_TEXTURE_GREEN_TYPE_ARB = $8C11;
3446 GL_TEXTURE_BLUE_TYPE_ARB = $8C12;
3447 GL_TEXTURE_ALPHA_TYPE_ARB = $8C13;
3448 GL_TEXTURE_LUMINANCE_TYPE_ARB = $8C14;
3449 GL_TEXTURE_INTENSITY_TYPE_ARB = $8C15;
3450 GL_TEXTURE_DEPTH_TYPE_ARB = $8C16;
3451 GL_UNSIGNED_NORMALIZED_ARB = $8C17;
3452 GL_RGBA32F_ARB = $8814;
3453 GL_RGB32F_ARB = $8815;
3454 GL_ALPHA32F_ARB = $8816;
3455 GL_INTENSITY32F_ARB = $8817;
3456 GL_LUMINANCE32F_ARB = $8818;
3457 GL_LUMINANCE_ALPHA32F_ARB = $8819;
3458 GL_RGBA16F_ARB = $881A;
3459 GL_RGB16F_ARB = $881B;
3460 GL_ALPHA16F_ARB = $881C;
3461 GL_INTENSITY16F_ARB = $881D;
3462 GL_LUMINANCE16F_ARB = $881E;
3463 GL_LUMINANCE_ALPHA16F_ARB = $881F;
3465 // GL_ARB_pixel_buffer_object
3466 GL_PIXEL_PACK_BUFFER_ARB = $88EB;
3467 GL_PIXEL_UNPACK_BUFFER_ARB = $88EC;
3468 GL_PIXEL_PACK_BUFFER_BINDING_ARB = $88ED;
3469 GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = $88EF;
3471 // GL_ARB_depth_buffer_float
3472 GL_DEPTH_COMPONENT32F = $8CAC;
3473 GL_DEPTH32F_STENCIL8 = $8CAD;
3474 GL_FLOAT_32_UNSIGNED_INT_24_8_REV = $8DAD;
3476 // GL_ARB_framebuffer_object
3477 GL_INVALID_FRAMEBUFFER_OPERATION = $0506;
3478 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = $8210;
3479 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = $8211;
3480 GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = $8212;
3481 GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = $8213;
3482 GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = $8214;
3483 GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = $8215;
3484 GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = $8216;
3485 GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = $8217;
3486 GL_FRAMEBUFFER_DEFAULT = $8218;
3487 GL_FRAMEBUFFER_UNDEFINED = $8219;
3488 GL_DEPTH_STENCIL_ATTACHMENT = $821A;
3489 GL_MAX_RENDERBUFFER_SIZE = $84E8;
3490 GL_DEPTH_STENCIL = $84F9;
3491 GL_UNSIGNED_INT_24_8 = $84FA;
3492 GL_DEPTH24_STENCIL8 = $88F0;
3493 GL_TEXTURE_STENCIL_SIZE = $88F1;
3494 GL_TEXTURE_RED_TYPE = $8C10;
3495 GL_TEXTURE_GREEN_TYPE = $8C11;
3496 GL_TEXTURE_BLUE_TYPE = $8C12;
3497 GL_TEXTURE_ALPHA_TYPE = $8C13;
3498 GL_TEXTURE_DEPTH_TYPE = $8C16;
3499 GL_UNSIGNED_NORMALIZED = $8C17;
3500 GL_FRAMEBUFFER_BINDING = $8CA6;
3501 GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING;
3502 GL_RENDERBUFFER_BINDING = $8CA7;
3503 GL_READ_FRAMEBUFFER = $8CA8;
3504 GL_DRAW_FRAMEBUFFER = $8CA9;
3505 GL_READ_FRAMEBUFFER_BINDING = $8CAA;
3506 GL_RENDERBUFFER_SAMPLES = $8CAB;
3507 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = $8CD0;
3508 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = $8CD1;
3509 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = $8CD2;
3510 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = $8CD3;
3511 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = $8CD4;
3512 GL_FRAMEBUFFER_COMPLETE = $8CD5;
3513 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = $8CD6;
3514 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = $8CD7;
3515 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = $8CDB;
3516 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = $8CDC;
3517 GL_FRAMEBUFFER_UNSUPPORTED = $8CDD;
3518 GL_MAX_COLOR_ATTACHMENTS = $8CDF;
3519 GL_COLOR_ATTACHMENT0 = $8CE0;
3520 GL_COLOR_ATTACHMENT1 = $8CE1;
3521 GL_COLOR_ATTACHMENT2 = $8CE2;
3522 GL_COLOR_ATTACHMENT3 = $8CE3;
3523 GL_COLOR_ATTACHMENT4 = $8CE4;
3524 GL_COLOR_ATTACHMENT5 = $8CE5;
3525 GL_COLOR_ATTACHMENT6 = $8CE6;
3526 GL_COLOR_ATTACHMENT7 = $8CE7;
3527 GL_COLOR_ATTACHMENT8 = $8CE8;
3528 GL_COLOR_ATTACHMENT9 = $8CE9;
3529 GL_COLOR_ATTACHMENT10 = $8CEA;
3530 GL_COLOR_ATTACHMENT11 = $8CEB;
3531 GL_COLOR_ATTACHMENT12 = $8CEC;
3532 GL_COLOR_ATTACHMENT13 = $8CED;
3533 GL_COLOR_ATTACHMENT14 = $8CEE;
3534 GL_COLOR_ATTACHMENT15 = $8CEF;
3535 GL_DEPTH_ATTACHMENT = $8D00;
3536 GL_STENCIL_ATTACHMENT = $8D20;
3537 GL_FRAMEBUFFER = $8D40;
3538 GL_RENDERBUFFER = $8D41;
3539 GL_RENDERBUFFER_WIDTH = $8D42;
3540 GL_RENDERBUFFER_HEIGHT = $8D43;
3541 GL_RENDERBUFFER_INTERNAL_FORMAT = $8D44;
3542 GL_STENCIL_INDEX1 = $8D46;
3543 GL_STENCIL_INDEX4 = $8D47;
3544 GL_STENCIL_INDEX8 = $8D48;
3545 GL_STENCIL_INDEX16 = $8D49;
3546 GL_RENDERBUFFER_RED_SIZE = $8D50;
3547 GL_RENDERBUFFER_GREEN_SIZE = $8D51;
3548 GL_RENDERBUFFER_BLUE_SIZE = $8D52;
3549 GL_RENDERBUFFER_ALPHA_SIZE = $8D53;
3550 GL_RENDERBUFFER_DEPTH_SIZE = $8D54;
3551 GL_RENDERBUFFER_STENCIL_SIZE = $8D55;
3552 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = $8D56;
3553 GL_MAX_SAMPLES = $8D57;
3554 {$ifdef DGL_DEPRECATED}
3556 GL_TEXTURE_LUMINANCE_TYPE = $8C14;
3557 GL_TEXTURE_INTENSITY_TYPE = $8C15;
3560 // GL_ARB_framebuffer_sRGB
3561 GL_FRAMEBUFFER_SRGB = $8DB9;
3563 // GL_ARB_geometry_shader4
3564 GL_LINES_ADJACENCY_ARB = $000A;
3565 GL_LINE_STRIP_ADJACENCY_ARB = $000B;
3566 GL_TRIANGLES_ADJACENCY_ARB = $000C;
3567 GL_TRIANGLE_STRIP_ADJACENCY_ARB = $000D;
3568 GL_PROGRAM_POINT_SIZE_ARB = $8642;
3569 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = $8C29;
3570 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = $8DA7;
3571 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = $8DA8;
3572 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = $8DA9;
3573 GL_GEOMETRY_SHADER_ARB = $8DD9;
3574 GL_GEOMETRY_VERTICES_OUT_ARB = $8DDA;
3575 GL_GEOMETRY_INPUT_TYPE_ARB = $8DDB;
3576 GL_GEOMETRY_OUTPUT_TYPE_ARB = $8DDC;
3577 GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = $8DDD;
3578 GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = $8DDE;
3579 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = $8DDF;
3580 GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = $8DE0;
3581 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = $8DE1;
3582 { reuse GL_MAX_VARYING_COMPONENTS }
3583 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
3585 // GL_ARB_half_float_vertex
3586 GL_HALF_FLOAT = $140B;
3588 // GL_ARB_instanced_arrays
3589 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = $88FE;
3591 // GL_ARB_map_buffer_range
3592 GL_MAP_READ_BIT = $0001;
3593 GL_MAP_WRITE_BIT = $0002;
3594 GL_MAP_INVALIDATE_RANGE_BIT = $0004;
3595 GL_MAP_INVALIDATE_BUFFER_BIT = $0008;
3596 GL_MAP_FLUSH_EXPLICIT_BIT = $0010;
3597 GL_MAP_UNSYNCHRONIZED_BIT = $0020;
3599 // GL_ARB_texture_buffer_object
3600 GL_TEXTURE_BUFFER_ARB = $8C2A;
3601 GL_MAX_TEXTURE_BUFFER_SIZE_ARB = $8C2B;
3602 GL_TEXTURE_BINDING_BUFFER_ARB = $8C2C;
3603 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = $8C2D;
3604 GL_TEXTURE_BUFFER_FORMAT_ARB = $8C2E;
3606 // GL_ARB_texture_compression_rgtc
3607 GL_COMPRESSED_RED_RGTC1 = $8DBB;
3608 GL_COMPRESSED_SIGNED_RED_RGTC1 = $8DBC;
3609 GL_COMPRESSED_RG_RGTC2 = $8DBD;
3610 GL_COMPRESSED_SIGNED_RG_RGTC2 = $8DBE;
3612 // GL_ARB_texture_rg
3614 GL_RG_INTEGER = $8228;
3636 // GL_ARB_vertex_array_object
3637 GL_VERTEX_ARRAY_BINDING = $85B5;
3639 // GL_ARB_uniform_buffer_object
3640 GL_UNIFORM_BUFFER = $8A11;
3641 GL_UNIFORM_BUFFER_BINDING = $8A28;
3642 GL_UNIFORM_BUFFER_START = $8A29;
3643 GL_UNIFORM_BUFFER_SIZE = $8A2A;
3644 GL_MAX_VERTEX_UNIFORM_BLOCKS = $8A2B;
3645 GL_MAX_GEOMETRY_UNIFORM_BLOCKS = $8A2C;
3646 GL_MAX_FRAGMENT_UNIFORM_BLOCKS = $8A2D;
3647 GL_MAX_COMBINED_UNIFORM_BLOCKS = $8A2E;
3648 GL_MAX_UNIFORM_BUFFER_BINDINGS = $8A2F;
3649 GL_MAX_UNIFORM_BLOCK_SIZE = $8A30;
3650 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = $8A31;
3651 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = $8A32;
3652 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = $8A33;
3653 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = $8A34;
3654 GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = $8A35;
3655 GL_ACTIVE_UNIFORM_BLOCKS = $8A36;
3656 GL_UNIFORM_TYPE = $8A37;
3657 GL_UNIFORM_SIZE = $8A38;
3658 GL_UNIFORM_NAME_LENGTH = $8A39;
3659 GL_UNIFORM_BLOCK_INDEX = $8A3A;
3660 GL_UNIFORM_OFFSET = $8A3B;
3661 GL_UNIFORM_ARRAY_STRIDE = $8A3C;
3662 GL_UNIFORM_MATRIX_STRIDE = $8A3D;
3663 GL_UNIFORM_IS_ROW_MAJOR = $8A3E;
3664 GL_UNIFORM_BLOCK_BINDING = $8A3F;
3665 GL_UNIFORM_BLOCK_DATA_SIZE = $8A40;
3666 GL_UNIFORM_BLOCK_NAME_LENGTH = $8A41;
3667 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = $8A42;
3668 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = $8A43;
3669 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;
3670 GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = $8A45;
3671 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = $8A46;
3672 GL_INVALID_INDEX = $FFFFFFFF;
3674 // GL_ARB_compatibility
3675 { ARB_compatibility just defines tokens from core 3.0 }
3677 // GL_ARB_copy_buffer
3678 GL_COPY_READ_BUFFER_BINDING = $8F36;
3679 GL_COPY_READ_BUFFER = GL_COPY_READ_BUFFER_BINDING;
3680 GL_COPY_WRITE_BUFFER_BINDING = $8F37;
3681 GL_COPY_WRITE_BUFFER = GL_COPY_WRITE_BUFFER_BINDING;
3683 // GL_ARB_depth_clamp
3684 GL_DEPTH_CLAMP = $864F;
3686 // GL_ARB_provoking_vertex
3687 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = $8E4C;
3688 GL_FIRST_VERTEX_CONVENTION = $8E4D;
3689 GL_LAST_VERTEX_CONVENTION = $8E4E;
3690 GL_PROVOKING_VERTEX = $8E4F;
3692 // GL_ARB_seamless_cube_map
3693 GL_TEXTURE_CUBE_MAP_SEAMLESS = $884F;
3696 GL_MAX_SERVER_WAIT_TIMEOUT = $9111;
3697 GL_OBJECT_TYPE = $9112;
3698 GL_SYNC_CONDITION = $9113;
3699 GL_SYNC_STATUS = $9114;
3700 GL_SYNC_FLAGS = $9115;
3701 GL_SYNC_FENCE = $9116;
3702 GL_SYNC_GPU_COMMANDS_COMPLETE = $9117;
3703 GL_UNSIGNALED = $9118;
3704 GL_SIGNALED = $9119;
3705 GL_ALREADY_SIGNALED = $911A;
3706 GL_TIMEOUT_EXPIRED = $911B;
3707 GL_CONDITION_SATISFIED = $911C;
3708 GL_WAIT_FAILED = $911D;
3709 GL_SYNC_FLUSH_COMMANDS_BIT = $00000001;
3710 GL_TIMEOUT_IGNORED = $FFFFFFFFFFFFFFFF;
3712 // GL_ARB_texture_multisample
3713 GL_SAMPLE_POSITION = $8E50;
3714 GL_SAMPLE_MASK = $8E51;
3715 GL_SAMPLE_MASK_VALUE = $8E52;
3716 GL_MAX_SAMPLE_MASK_WORDS = $8E59;
3717 GL_TEXTURE_2D_MULTISAMPLE = $9100;
3718 GL_PROXY_TEXTURE_2D_MULTISAMPLE = $9101;
3719 GL_TEXTURE_2D_MULTISAMPLE_ARRAY = $9102;
3720 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = $9103;
3721 GL_TEXTURE_BINDING_2D_MULTISAMPLE = $9104;
3722 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = $9105;
3723 GL_TEXTURE_SAMPLES = $9106;
3724 GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = $9107;
3725 GL_SAMPLER_2D_MULTISAMPLE = $9108;
3726 GL_INT_SAMPLER_2D_MULTISAMPLE = $9109;
3727 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = $910A;
3728 GL_SAMPLER_2D_MULTISAMPLE_ARRAY = $910B;
3729 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910C;
3730 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910D;
3731 GL_MAX_COLOR_TEXTURE_SAMPLES = $910E;
3732 GL_MAX_DEPTH_TEXTURE_SAMPLES = $910F;
3733 GL_MAX_INTEGER_SAMPLES = $9110;
3735 // GL_ARB_vertex_array_bgra
3738 // GL_ARB_sample_shading
3739 GL_SAMPLE_SHADING_ARB = $8C36;
3740 GL_MIN_SAMPLE_SHADING_VALUE_ARB = $8C37;
3742 // GL_ARB_texture_cube_map_array
3743 GL_TEXTURE_CUBE_MAP_ARRAY_ARB = $9009;
3744 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = $900A;
3745 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = $900B;
3746 GL_SAMPLER_CUBE_MAP_ARRAY_ARB = $900C;
3747 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = $900D;
3748 GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900E;
3749 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900F;
3751 // GL_ARB_texture_gather
3752 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5E;
3753 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5F;
3755 // GL_ARB_shading_language_include
3756 GL_SHADER_INCLUDE_ARB = $8DAE;
3757 GL_NAMED_STRING_LENGTH_ARB = $8DE9;
3758 GL_NAMED_STRING_TYPE_ARB = $8DEA;
3760 // GL_ARB_texture_compression_bptc
3761 GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = $8E8C;
3762 GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = $8E8D;
3763 GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = $8E8E;
3764 GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = $8E8F;
3766 // GL_ARB_blend_func_extended
3767 GL_SRC1_COLOR = $88F9;
3768 { reuse GL_SRC1_ALPHA }
3769 GL_ONE_MINUS_SRC1_COLOR = $88FA;
3770 GL_ONE_MINUS_SRC1_ALPHA = $88FB;
3771 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = $88FC;
3773 // GL_ARB_occlusion_query2
3774 GL_ANY_SAMPLES_PASSED = $8C2F;
3776 // GL_ARB_sampler_objects
3777 GL_SAMPLER_BINDING = $8919;
3779 // GL_ARB_texture_rgb10_a2ui
3780 GL_RGB10_A2UI = $906F;
3782 // GL_ARB_texture_swizzle
3783 GL_TEXTURE_SWIZZLE_R = $8E42;
3784 GL_TEXTURE_SWIZZLE_G = $8E43;
3785 GL_TEXTURE_SWIZZLE_B = $8E44;
3786 GL_TEXTURE_SWIZZLE_A = $8E45;
3787 GL_TEXTURE_SWIZZLE_RGBA = $8E46;
3789 // GL_ARB_SPARSE_TEXTURE
3790 GL_TEXTURE_SPARSE_ARB = $91A6;
3791 GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = $91A7;
3792 GL_NUM_VIRTUAL_PAGE_SIZES_ARB = $91A8;
3793 GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = $91A9;
3794 GL_NUM_SPARSE_LEVELS_ARB = $91AA;
3795 GL_VIRTUAL_PAGE_SIZE_X_ARB = $9195;
3796 GL_VIRTUAL_PAGE_SIZE_Y_ARB = $9196;
3797 GL_VIRTUAL_PAGE_SIZE_Z_ARB = $9197;
3798 GL_MAX_SPARSE_TEXTURE_SIZE_ARB = $9198;
3799 GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = $9199;
3800 GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = $919A;
3801 GL_MIN_SPARSE_LEVEL_ARB = $919B;
3803 // GL_ARB_timer_query
3804 GL_TIME_ELAPSED = $88BF;
3805 GL_TIMESTAMP = $8E28;
3807 // GL_ARB_vertex_type_2_10_10_10_rev
3808 { reuse GL_UNSIGNED_INT_2_10_10_10_REV }
3809 GL_INT_2_10_10_10_REV = $8D9F;
3811 // GL_ARB_draw_indirect
3812 GL_DRAW_INDIRECT_BUFFER = $8F3F;
3813 GL_DRAW_INDIRECT_BUFFER_BINDING = $8F43;
3815 // GL_ARB_gpu_shader5
3816 GL_GEOMETRY_SHADER_INVOCATIONS = $887F;
3817 GL_MAX_GEOMETRY_SHADER_INVOCATIONS = $8E5A;
3818 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = $8E5B;
3819 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = $8E5C;
3820 GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = $8E5D;
3821 { reuse GL_MAX_VERTEX_STREAMS }
3823 // GL_ARB_gpu_shader_fp64
3825 GL_DOUBLE_VEC2 = $8FFC;
3826 GL_DOUBLE_VEC3 = $8FFD;
3827 GL_DOUBLE_VEC4 = $8FFE;
3828 GL_DOUBLE_MAT2 = $8F46;
3829 GL_DOUBLE_MAT3 = $8F47;
3830 GL_DOUBLE_MAT4 = $8F48;
3831 GL_DOUBLE_MAT2x3 = $8F49;
3832 GL_DOUBLE_MAT2x4 = $8F4A;
3833 GL_DOUBLE_MAT3x2 = $8F4B;
3834 GL_DOUBLE_MAT3x4 = $8F4C;
3835 GL_DOUBLE_MAT4x2 = $8F4D;
3836 GL_DOUBLE_MAT4x3 = $8F4E;
3838 // GL_ARB_shader_subroutine
3839 GL_ACTIVE_SUBROUTINES = $8DE5;
3840 GL_ACTIVE_SUBROUTINE_UNIFORMS = $8DE6;
3841 GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = $8E47;
3842 GL_ACTIVE_SUBROUTINE_MAX_LENGTH = $8E48;
3843 GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = $8E49;
3844 GL_MAX_SUBROUTINES = $8DE7;
3845 GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = $8DE8;
3846 GL_NUM_COMPATIBLE_SUBROUTINES = $8E4A;
3847 GL_COMPATIBLE_SUBROUTINES = $8E4B;
3848 { reuse GL_UNIFORM_SIZE }
3849 { reuse GL_UNIFORM_NAME_LENGTH }
3851 // GL_ARB_tessellation_shader
3853 GL_PATCH_VERTICES = $8E72;
3854 GL_PATCH_DEFAULT_INNER_LEVEL = $8E73;
3855 GL_PATCH_DEFAULT_OUTER_LEVEL = $8E74;
3856 GL_TESS_CONTROL_OUTPUT_VERTICES = $8E75;
3857 GL_TESS_GEN_MODE = $8E76;
3858 GL_TESS_GEN_SPACING = $8E77;
3859 GL_TESS_GEN_VERTEX_ORDER = $8E78;
3860 GL_TESS_GEN_POINT_MODE = $8E79;
3861 { reuse GL_TRIANGLES }
3863 GL_ISOLINES = $8E7A;
3865 GL_FRACTIONAL_ODD = $8E7B;
3866 GL_FRACTIONAL_EVEN = $8E7C;
3869 GL_MAX_PATCH_VERTICES = $8E7D;
3870 GL_MAX_TESS_GEN_LEVEL = $8E7E;
3871 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = $8E7F;
3872 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E80;
3873 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = $8E81;
3874 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = $8E82;
3875 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = $8E83;
3876 GL_MAX_TESS_PATCH_COMPONENTS = $8E84;
3877 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = $8E85;
3878 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = $8E86;
3879 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = $8E89;
3880 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = $8E8A;
3881 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = $886C;
3882 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = $886D;
3883 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = $8E1E;
3884 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E1F;
3885 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = $84F0;
3886 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = $84F1;
3887 GL_TESS_EVALUATION_SHADER = $8E87;
3888 GL_TESS_CONTROL_SHADER = $8E88;
3890 // GL_ARB_texture_buffer_object_rgb32
3892 { reuse GL_RGB32UI }
3895 // GL_ARB_transform_feedback2
3896 GL_TRANSFORM_FEEDBACK = $8E22;
3897 GL_TRANSFORM_FEEDBACK_PAUSED = $8E23;
3898 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = GL_TRANSFORM_FEEDBACK_PAUSED;
3899 GL_TRANSFORM_FEEDBACK_ACTIVE = $8E24;
3900 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = GL_TRANSFORM_FEEDBACK_ACTIVE;
3901 GL_TRANSFORM_FEEDBACK_BINDING = $8E25;
3903 // GL_ARB_transform_feedback_overflow_query
3904 GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = $82EC;
3905 GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = $82ED;
3907 // GL_ARB_transform_feedback3
3908 GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = $8E70;
3909 GL_MAX_VERTEX_STREAMS = $8E71;
3911 // GL_ARB_ES2_compatibility
3913 GL_IMPLEMENTATION_COLOR_READ_TYPE = $8B9A;
3914 GL_IMPLEMENTATION_COLOR_READ_FORMAT = $8B9B;
3915 GL_LOW_FLOAT = $8DF0;
3916 GL_MEDIUM_FLOAT = $8DF1;
3917 GL_HIGH_FLOAT = $8DF2;
3919 GL_MEDIUM_INT = $8DF4;
3920 GL_HIGH_INT = $8DF5;
3921 GL_SHADER_COMPILER = $8DFA;
3922 GL_NUM_SHADER_BINARY_FORMATS = $8DF9;
3923 GL_MAX_VERTEX_UNIFORM_VECTORS = $8DFB;
3924 GL_MAX_VARYING_VECTORS = $8DFC;
3925 GL_MAX_FRAGMENT_UNIFORM_VECTORS = $8DFD;
3928 // GL_ARB_get_program_binary
3929 GL_PROGRAM_BINARY_RETRIEVABLE_HINT = $8257;
3930 GL_PROGRAM_BINARY_LENGTH = $8741;
3931 GL_NUM_PROGRAM_BINARY_FORMATS = $87FE;
3932 GL_PROGRAM_BINARY_FORMATS = $87FF;
3934 // GL_ARB_separate_shader_objects
3935 GL_VERTEX_SHADER_BIT = $00000001;
3936 GL_FRAGMENT_SHADER_BIT = $00000002;
3937 GL_GEOMETRY_SHADER_BIT = $00000004;
3938 GL_TESS_CONTROL_SHADER_BIT = $00000008;
3939 GL_TESS_EVALUATION_SHADER_BIT = $00000010;
3940 GL_ALL_SHADER_BITS = $FFFFFFFF;
3941 GL_PROGRAM_SEPARABLE = $8258;
3942 GL_ACTIVE_PROGRAM = $8259;
3943 GL_PROGRAM_PIPELINE_BINDING = $825A;
3945 // GL_ARB_vertex_attrib_64bit
3947 { reuse GL_DOUBLE_VEC2 }
3948 { reuse GL_DOUBLE_VEC3 }
3949 { reuse GL_DOUBLE_VEC4 }
3950 { reuse GL_DOUBLE_MAT2 }
3951 { reuse GL_DOUBLE_MAT3 }
3952 { reuse GL_DOUBLE_MAT4 }
3953 { reuse GL_DOUBLE_MAT2x3 }
3954 { reuse GL_DOUBLE_MAT2x4 }
3955 { reuse GL_DOUBLE_MAT3x2 }
3956 { reuse GL_DOUBLE_MAT3x4 }
3957 { reuse GL_DOUBLE_MAT4x2 }
3958 { reuse GL_DOUBLE_MAT4x3 }
3960 // GL_ARB_viewport_array
3961 { reuse GL_SCISSOR_BOX }
3962 { reuse GL_VIEWPORT }
3963 { reuse GL_DEPTH_RANGE }
3964 { reuse GL_SCISSOR_TEST }
3965 GL_MAX_VIEWPORTS = $825B;
3966 GL_VIEWPORT_SUBPIXEL_BITS = $825C;
3967 GL_VIEWPORT_BOUNDS_RANGE = $825D;
3968 GL_LAYER_PROVOKING_VERTEX = $825E;
3969 GL_VIEWPORT_INDEX_PROVOKING_VERTEX = $825F;
3970 GL_UNDEFINED_VERTEX = $8260;
3971 { reuse GL_FIRST_VERTEX_CONVENTION }
3972 { reuse GL_LAST_VERTEX_CONVENTION }
3973 { reuse GL_PROVOKING_VERTEX }
3976 GL_SYNC_CL_EVENT_ARB = $8240;
3977 GL_SYNC_CL_EVENT_COMPLETE_ARB = $8241;
3979 // GL_ARB_debug_output
3980 GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = $8242;
3981 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = $8243;
3982 GL_DEBUG_CALLBACK_FUNCTION_ARB = $8244;
3983 GL_DEBUG_CALLBACK_USER_PARAM_ARB = $8245;
3984 GL_DEBUG_SOURCE_API_ARB = $8246;
3985 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = $8247;
3986 GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = $8248;
3987 GL_DEBUG_SOURCE_THIRD_PARTY_ARB = $8249;
3988 GL_DEBUG_SOURCE_APPLICATION_ARB = $824A;
3989 GL_DEBUG_SOURCE_OTHER_ARB = $824B;
3990 GL_DEBUG_TYPE_ERROR_ARB = $824C;
3991 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = $824D;
3992 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = $824E;
3993 GL_DEBUG_TYPE_PORTABILITY_ARB = $824F;
3994 GL_DEBUG_TYPE_PERFORMANCE_ARB = $8250;
3995 GL_DEBUG_TYPE_OTHER_ARB = $8251;
3996 GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = $9143;
3997 GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = $9144;
3998 GL_DEBUG_LOGGED_MESSAGES_ARB = $9145;
3999 GL_DEBUG_SEVERITY_HIGH_ARB = $9146;
4000 GL_DEBUG_SEVERITY_MEDIUM_ARB = $9147;
4001 GL_DEBUG_SEVERITY_LOW_ARB = $9148;
4003 // GL_ARB_robustness
4004 { reuse GL_NO_ERROR }
4005 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = $00000004;
4006 GL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
4007 GL_GUILTY_CONTEXT_RESET_ARB = $8253;
4008 GL_INNOCENT_CONTEXT_RESET_ARB = $8254;
4009 GL_UNKNOWN_CONTEXT_RESET_ARB = $8255;
4010 GL_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
4011 GL_NO_RESET_NOTIFICATION_ARB = $8261;
4013 // GL_ARB_compressed_texture_pixel_storage
4014 GL_UNPACK_COMPRESSED_BLOCK_WIDTH = $09127;
4015 GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = $09128;
4016 GL_UNPACK_COMPRESSED_BLOCK_DEPTH = $09129;
4017 GL_UNPACK_COMPRESSED_BLOCK_SIZE = $0912A;
4018 GL_PACK_COMPRESSED_BLOCK_WIDTH = $0912B;
4019 GL_PACK_COMPRESSED_BLOCK_HEIGHT = $0912C;
4020 GL_PACK_COMPRESSED_BLOCK_DEPTH = $0912D;
4021 GL_PACK_COMPRESSED_BLOCK_SIZE = $0912E;
4023 // GL_ARB_internalformat_query
4024 GL_NUM_SAMPLE_COUNTS = $09380;
4026 // GL_ARB_map_buffer_alignment
4027 GL_MIN_MAP_BUFFER_ALIGNMENT = $090BC;
4029 // GL_ARB_shader_atomic_counters
4030 GL_ATOMIC_COUNTER_BUFFER = $92C0;
4031 GL_ATOMIC_COUNTER_BUFFER_BINDING = $92C1;
4032 GL_ATOMIC_COUNTER_BUFFER_START = $92C2;
4033 GL_ATOMIC_COUNTER_BUFFER_SIZE = $92C3;
4034 GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = $92C4;
4035 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = $92C5;
4036 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = $92C6;
4037 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = $92C7;
4038 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = $92C8;
4039 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = $92C9;
4040 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = $92CA;
4041 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = $92CB;
4042 GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = $92CC;
4043 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = $92CD;
4044 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = $92CE;
4045 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = $92CF;
4046 GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = $92D0;
4047 GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = $92D1;
4048 GL_MAX_VERTEX_ATOMIC_COUNTERS = $92D2;
4049 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = $92D3;
4050 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = $92D4;
4051 GL_MAX_GEOMETRY_ATOMIC_COUNTERS = $92D5;
4052 GL_MAX_FRAGMENT_ATOMIC_COUNTERS = $92D6;
4053 GL_MAX_COMBINED_ATOMIC_COUNTERS = $92D7;
4054 GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = $92D8;
4055 GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = $92DC;
4056 GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = $92D9;
4057 GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = $92DA;
4058 GL_UNSIGNED_INT_ATOMIC_COUNTER = $92DB;
4060 // GL_ARB_shader_image_load_store
4061 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = $00000001;
4062 GL_ELEMENT_ARRAY_BARRIER_BIT = $00000002;
4063 GL_UNIFORM_BARRIER_BIT = $00000004;
4064 GL_TEXTURE_FETCH_BARRIER_BIT = $00000008;
4065 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = $00000020;
4066 GL_COMMAND_BARRIER_BIT = $00000040;
4067 GL_PIXEL_BUFFER_BARRIER_BIT = $00000080;
4068 GL_TEXTURE_UPDATE_BARRIER_BIT = $00000100;
4069 GL_BUFFER_UPDATE_BARRIER_BIT = $00000200;
4070 GL_FRAMEBUFFER_BARRIER_BIT = $00000400;
4071 GL_TRANSFORM_FEEDBACK_BARRIER_BIT = $00000800;
4072 GL_ATOMIC_COUNTER_BARRIER_BIT = $00001000;
4073 GL_ALL_BARRIER_BITS = $FFFFFFFF;
4074 GL_MAX_IMAGE_UNITS = $8F38;
4075 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = $8F39;
4076 GL_IMAGE_BINDING_NAME = $8F3A;
4077 GL_IMAGE_BINDING_LEVEL = $8F3B;
4078 GL_IMAGE_BINDING_LAYERED = $8F3C;
4079 GL_IMAGE_BINDING_LAYER = $8F3D;
4080 GL_IMAGE_BINDING_ACCESS = $8F3E;
4081 GL_IMAGE_1D = $904C;
4082 GL_IMAGE_2D = $904D;
4083 GL_IMAGE_3D = $904E;
4084 GL_IMAGE_2D_RECT = $904F;
4085 GL_IMAGE_CUBE = $9050;
4086 GL_IMAGE_BUFFER = $9051;
4087 GL_IMAGE_1D_ARRAY = $9052;
4088 GL_IMAGE_2D_ARRAY = $9053;
4089 GL_IMAGE_CUBE_MAP_ARRAY = $9054;
4090 GL_IMAGE_2D_MULTISAMPLE = $9055;
4091 GL_IMAGE_2D_MULTISAMPLE_ARRAY = $9056;
4092 GL_INT_IMAGE_1D = $9057;
4093 GL_INT_IMAGE_2D = $9058;
4094 GL_INT_IMAGE_3D = $9059;
4095 GL_INT_IMAGE_2D_RECT = $905A;
4096 GL_INT_IMAGE_CUBE = $905B;
4097 GL_INT_IMAGE_BUFFER = $905C;
4098 GL_INT_IMAGE_1D_ARRAY = $905D;
4099 GL_INT_IMAGE_2D_ARRAY = $905E;
4100 GL_INT_IMAGE_CUBE_MAP_ARRAY = $905F;
4101 GL_INT_IMAGE_2D_MULTISAMPLE = $9060;
4102 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $9061;
4103 GL_UNSIGNED_INT_IMAGE_1D = $9062;
4104 GL_UNSIGNED_INT_IMAGE_2D = $9063;
4105 GL_UNSIGNED_INT_IMAGE_3D = $9064;
4106 GL_UNSIGNED_INT_IMAGE_2D_RECT = $9065;
4107 GL_UNSIGNED_INT_IMAGE_CUBE = $9066;
4108 GL_UNSIGNED_INT_IMAGE_BUFFER = $9067;
4109 GL_UNSIGNED_INT_IMAGE_1D_ARRAY = $9068;
4110 GL_UNSIGNED_INT_IMAGE_2D_ARRAY = $9069;
4111 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = $906A;
4112 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = $906B;
4113 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $906C;
4114 GL_MAX_IMAGE_SAMPLES = $906D;
4115 GL_IMAGE_BINDING_FORMAT = $906E;
4116 GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = $90C7;
4117 GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = $90C8;
4118 GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = $90C9;
4119 GL_MAX_VERTEX_IMAGE_UNIFORMS = $90CA;
4120 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = $90CB;
4121 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = $90CC;
4122 GL_MAX_GEOMETRY_IMAGE_UNIFORMS = $90CD;
4123 GL_MAX_FRAGMENT_IMAGE_UNIFORMS = $90CE;
4124 GL_MAX_COMBINED_IMAGE_UNIFORMS = $90CF;
4126 // GL_ARB_texture_storage
4127 GL_TEXTURE_IMMUTABLE_FORMAT = $912F;
4130 // GL_KHR_texture_compression_astc_hdr
4131 GL_COMPRESSED_RGBA_ASTC_4x4_KHR = $93B0;
4132 GL_COMPRESSED_RGBA_ASTC_5x4_KHR = $93B1;
4133 GL_COMPRESSED_RGBA_ASTC_5x5_KHR = $93B2;
4134 GL_COMPRESSED_RGBA_ASTC_6x5_KHR = $93B3;
4135 GL_COMPRESSED_RGBA_ASTC_6x6_KHR = $93B4;
4136 GL_COMPRESSED_RGBA_ASTC_8x5_KHR = $93B5;
4137 GL_COMPRESSED_RGBA_ASTC_8x6_KHR = $93B6;
4138 GL_COMPRESSED_RGBA_ASTC_8x8_KHR = $93B7;
4139 GL_COMPRESSED_RGBA_ASTC_105_KHR = $93B8;
4140 GL_COMPRESSED_RGBA_ASTC_106_KHR = $93B9;
4141 GL_COMPRESSED_RGBA_ASTC_108_KHR = $93BA;
4142 GL_COMPRESSED_RGBA_ASTC_110_KHR = $93BB;
4143 GL_COMPRESSED_RGBA_ASTC_12x10_KHR = $93BC;
4144 GL_COMPRESSED_RGBA_ASTC_12x12_KHR = $93BD;
4145 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = $93D0;
4146 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = $93D1;
4147 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = $93D2;
4148 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = $93D3;
4149 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = $93D4;
4150 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = $93D5;
4151 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = $93D6;
4152 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = $93D7;
4153 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = $93D8;
4154 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = $93D9;
4155 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = $93DA;
4156 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = $93DB;
4157 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = $93DC;
4158 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = $93DD;
4159 // (4.3) GL_KHR_debug
4160 GL_DEBUG_OUTPUT_SYNCHRONOUS = $8242;
4161 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = $8243;
4162 GL_DEBUG_CALLBACK_FUNCTION = $8244;
4163 GL_DEBUG_CALLBACK_USER_PARAM = $8245;
4164 GL_DEBUG_SOURCE_API = $8246;
4165 GL_DEBUG_SOURCE_WINDOW_SYSTEM = $8247;
4166 GL_DEBUG_SOURCE_SHADER_COMPILER = $8248;
4167 GL_DEBUG_SOURCE_THIRD_PARTY = $8249;
4168 GL_DEBUG_SOURCE_APPLICATION = $824A;
4169 GL_DEBUG_SOURCE_OTHER = $824B;
4170 GL_DEBUG_TYPE_ERROR = $824C;
4171 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = $824D;
4172 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = $824E;
4173 GL_DEBUG_TYPE_PORTABILITY = $824F;
4174 GL_DEBUG_TYPE_PERFORMANCE = $8250;
4175 GL_DEBUG_TYPE_OTHER = $8251;
4176 GL_DEBUG_TYPE_MARKER = $8268;
4177 GL_DEBUG_TYPE_PUSH_GROUP = $8269;
4178 GL_DEBUG_TYPE_POP_GROUP = $826A;
4179 GL_DEBUG_SEVERITY_NOTIFICATION = $826B;
4180 GL_MAX_DEBUG_GROUP_STACK_DEPTH = $826C;
4181 GL_DEBUG_GROUP_STACK_DEPTH = $826D;
4186 GL_PROGRAM_PIPELINE = $82E4;
4188 GL_DISPLAY_LIST = $82E7;
4189 GL_MAX_LABEL_LENGTH = $82E8;
4190 GL_MAX_DEBUG_MESSAGE_LENGTH = $9143;
4191 GL_MAX_DEBUG_LOGGED_MESSAGES = $9144;
4192 GL_DEBUG_LOGGED_MESSAGES = $9145;
4193 GL_DEBUG_SEVERITY_HIGH = $9146;
4194 GL_DEBUG_SEVERITY_MEDIUM = $9147;
4195 GL_DEBUG_SEVERITY_LOW = $9148;
4196 GL_DEBUG_OUTPUT = $92E0;
4197 GL_CONTEXT_FLAG_DEBUG_BIT = $00000002;
4198 GL_COMPUTE_SHADER = $91B9;
4199 GL_MAX_COMPUTE_UNIFORM_BLOCKS = $91BB;
4200 GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = $91BC;
4201 GL_MAX_COMPUTE_IMAGE_UNIFORMS = $91BD;
4202 GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = $8262;
4203 GL_MAX_COMPUTE_UNIFORM_COMPONENTS = $8263;
4204 GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = $8264;
4205 GL_MAX_COMPUTE_ATOMIC_COUNTERS = $8265;
4206 GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = $8266;
4207 GL_MAX_COMPUTE_LOCAL_INVOCATIONS = $90EB;
4208 GL_MAX_COMPUTE_WORK_GROUP_COUNT = $91BE;
4209 GL_MAX_COMPUTE_WORK_GROUP_SIZE = $91BF;
4210 GL_COMPUTE_LOCAL_WORK_SIZE = $8267;
4211 GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = $90EC;
4212 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = $90ED;
4213 GL_DISPATCH_INDIRECT_BUFFER = $90EE;
4214 GL_DISPATCH_INDIRECT_BUFFER_BINDING = $90EF;
4215 GL_COMPUTE_SHADER_BIT = $00000020;
4216 GL_COMPRESSED_RGB8_ETC2 = $9274;
4217 GL_COMPRESSED_SRGB8_ETC2 = $9275;
4218 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9276;
4219 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9277;
4220 GL_COMPRESSED_RGBA8_ETC2_EAC = $9278;
4221 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = $9279;
4222 GL_COMPRESSED_R11_EAC = $9270;
4223 GL_COMPRESSED_SIGNED_R11_EAC = $9271;
4224 GL_COMPRESSED_RG11_EAC = $9272;
4225 GL_COMPRESSED_SIGNED_RG11_EAC = $9273;
4226 GL_PRIMITIVE_RESTART_FIXED_INDEX = $8D69;
4227 GL_ANY_SAMPLES_PASSED_CONSERVATIVE = $8D6A;
4228 GL_MAX_ELEMENT_INDEX = $8D6B;
4229 GL_MAX_UNIFORM_LOCATIONS = $826E;
4230 GL_FRAMEBUFFER_DEFAULT_WIDTH = $9310;
4231 GL_FRAMEBUFFER_DEFAULT_HEIGHT = $9311;
4232 GL_FRAMEBUFFER_DEFAULT_LAYERS = $9312;
4233 GL_FRAMEBUFFER_DEFAULT_SAMPLES = $9313;
4234 GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = $9314;
4235 GL_MAX_FRAMEBUFFER_WIDTH = $9315;
4236 GL_MAX_FRAMEBUFFER_HEIGHT = $9316;
4237 GL_MAX_FRAMEBUFFER_LAYERS = $9317;
4238 GL_MAX_FRAMEBUFFER_SAMPLES = $9318;
4239 GL_INTERNALFORMAT_SUPPORTED = $826F;
4240 GL_INTERNALFORMAT_PREFERRED = $8270;
4241 GL_INTERNALFORMAT_RED_SIZE = $8271;
4242 GL_INTERNALFORMAT_GREEN_SIZE = $8272;
4243 GL_INTERNALFORMAT_BLUE_SIZE = $8273;
4244 GL_INTERNALFORMAT_ALPHA_SIZE = $8274;
4245 GL_INTERNALFORMAT_DEPTH_SIZE = $8275;
4246 GL_INTERNALFORMAT_STENCIL_SIZE = $8276;
4247 GL_INTERNALFORMAT_SHARED_SIZE = $8277;
4248 GL_INTERNALFORMAT_RED_TYPE = $8278;
4249 GL_INTERNALFORMAT_GREEN_TYPE = $8279;
4250 GL_INTERNALFORMAT_BLUE_TYPE = $827A;
4251 GL_INTERNALFORMAT_ALPHA_TYPE = $827B;
4252 GL_INTERNALFORMAT_DEPTH_TYPE = $827C;
4253 GL_INTERNALFORMAT_STENCIL_TYPE = $827D;
4254 GL_MAX_WIDTH = $827E;
4255 GL_MAX_HEIGHT = $827F;
4256 GL_MAX_DEPTH = $8280;
4257 GL_MAX_LAYERS = $8281;
4258 GL_MAX_COMBINED_DIMENSIONS = $8282;
4259 GL_COLOR_COMPONENTS = $8283;
4260 GL_DEPTH_COMPONENTS = $8284;
4261 GL_STENCIL_COMPONENTS = $8285;
4262 GL_COLOR_RENDERABLE = $8286;
4263 GL_DEPTH_RENDERABLE = $8287;
4264 GL_STENCIL_RENDERABLE = $8288;
4265 GL_FRAMEBUFFER_RENDERABLE = $8289;
4266 GL_FRAMEBUFFER_RENDERABLE_LAYERED = $828A;
4267 GL_FRAMEBUFFER_BLEND = $828B;
4268 GL_READ_PIXELS = $828C;
4269 GL_READ_PIXELS_FORMAT = $828D;
4270 GL_READ_PIXELS_TYPE = $828E;
4271 GL_TEXTURE_IMAGE_FORMAT = $828F;
4272 GL_TEXTURE_IMAGE_TYPE = $8290;
4273 GL_GET_TEXTURE_IMAGE_FORMAT = $8291;
4274 GL_GET_TEXTURE_IMAGE_TYPE = $8292;
4276 GL_MANUAL_GENERATE_MIPMAP = $8294;
4277 GL_AUTO_GENERATE_MIPMAP = $8295;
4278 GL_COLOR_ENCODING = $8296;
4279 GL_SRGB_READ = $8297;
4280 GL_SRGB_WRITE = $8298;
4281 GL_SRGB_DECODE_ARB = $8299;
4283 GL_VERTEX_TEXTURE = $829B;
4284 GL_TESS_CONTROL_TEXTURE = $829C;
4285 GL_TESS_EVALUATION_TEXTURE = $829D;
4286 GL_GEOMETRY_TEXTURE = $829E;
4287 GL_FRAGMENT_TEXTURE = $829F;
4288 GL_COMPUTE_TEXTURE = $82A0;
4289 GL_TEXTURE_SHADOW = $82A1;
4290 GL_TEXTURE_GATHER = $82A2;
4291 GL_TEXTURE_GATHER_SHADOW = $82A3;
4292 GL_SHADER_IMAGE_LOAD = $82A4;
4293 GL_SHADER_IMAGE_STORE = $82A5;
4294 GL_SHADER_IMAGE_ATOMIC = $82A6;
4295 GL_IMAGE_TEXEL_SIZE = $82A7;
4296 GL_IMAGE_COMPATIBILITY_CLASS = $82A8;
4297 GL_IMAGE_PIXEL_FORMAT = $82A9;
4298 GL_IMAGE_PIXEL_TYPE = $82AA;
4299 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = $82AC;
4300 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = $82AD;
4301 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = $82AE;
4302 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = $82AF;
4303 GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = $82B1;
4304 GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = $82B2;
4305 GL_TEXTURE_COMPRESSED_BLOCK_SIZE = $82B3;
4306 GL_CLEAR_BUFFER = $82B4;
4307 GL_TEXTURE_VIEW = $82B5;
4308 GL_VIEW_COMPATIBILITY_CLASS = $82B6;
4309 GL_FULL_SUPPORT = $82B7;
4310 GL_CAVEAT_SUPPORT = $82B8;
4311 GL_IMAGE_CLASS_4_X_32 = $82B9;
4312 GL_IMAGE_CLASS_2_X_32 = $82BA;
4313 GL_IMAGE_CLASS_1_X_32 = $82BB;
4314 GL_IMAGE_CLASS_4_X_16 = $82BC;
4315 GL_IMAGE_CLASS_2_X_16 = $82BD;
4316 GL_IMAGE_CLASS_1_X_16 = $82BE;
4317 GL_IMAGE_CLASS_4_X_8 = $82BF;
4318 GL_IMAGE_CLASS_2_X_8 = $82C0;
4319 GL_IMAGE_CLASS_1_X_8 = $82C1;
4320 GL_IMAGE_CLASS_11_11_10 = $82C2;
4321 GL_IMAGE_CLASS_10_10_10_2 = $82C3;
4322 GL_VIEW_CLASS_128_BITS = $82C4;
4323 GL_VIEW_CLASS_96_BITS = $82C5;
4324 GL_VIEW_CLASS_64_BITS = $82C6;
4325 GL_VIEW_CLASS_48_BITS = $82C7;
4326 GL_VIEW_CLASS_32_BITS = $82C8;
4327 GL_VIEW_CLASS_24_BITS = $82C9;
4328 GL_VIEW_CLASS_16_BITS = $82CA;
4329 GL_VIEW_CLASS_8_BITS = $82CB;
4330 GL_VIEW_CLASS_S3TC_DXT1_RGB = $82CC;
4331 GL_VIEW_CLASS_S3TC_DXT1_RGBA = $82CD;
4332 GL_VIEW_CLASS_S3TC_DXT3_RGBA = $82CE;
4333 GL_VIEW_CLASS_S3TC_DXT5_RGBA = $82CF;
4334 GL_VIEW_CLASS_RGTC1_RED = $82D0;
4335 GL_VIEW_CLASS_RGTC2_RG = $82D1;
4336 GL_VIEW_CLASS_BPTC_UNORM = $82D2;
4337 GL_VIEW_CLASS_BPTC_FLOAT = $82D3;
4339 GL_UNIFORM_BLOCK = $92E2;
4340 GL_PROGRAM_INPUT = $92E3;
4341 GL_PROGRAM_OUTPUT = $92E4;
4342 GL_BUFFER_VARIABLE = $92E5;
4343 GL_SHADER_STORAGE_BLOCK = $92E6;
4344 GL_VERTEX_SUBROUTINE = $92E8;
4345 GL_TESS_CONTROL_SUBROUTINE = $92E9;
4346 GL_TESS_EVALUATION_SUBROUTINE = $92EA;
4347 GL_GEOMETRY_SUBROUTINE = $92EB;
4348 GL_FRAGMENT_SUBROUTINE = $92EC;
4349 GL_COMPUTE_SUBROUTINE = $92ED;
4350 GL_VERTEX_SUBROUTINE_UNIFORM = $92EE;
4351 GL_TESS_CONTROL_SUBROUTINE_UNIFORM = $92EF;
4352 GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = $92F0;
4353 GL_GEOMETRY_SUBROUTINE_UNIFORM = $92F1;
4354 GL_FRAGMENT_SUBROUTINE_UNIFORM = $92F2;
4355 GL_COMPUTE_SUBROUTINE_UNIFORM = $92F3;
4356 GL_TRANSFORM_FEEDBACK_VARYING = $92F4;
4357 GL_ACTIVE_RESOURCES = $92F5;
4358 GL_MAX_NAME_LENGTH = $92F6;
4359 GL_MAX_NUM_ACTIVE_VARIABLES = $92F7;
4360 GL_MAX_NUM_COMPATIBLE_SUBROUTINES = $92F8;
4361 GL_NAME_LENGTH = $92F9;
4363 GL_ARRAY_SIZE = $92FB;
4365 GL_BLOCK_INDEX = $92FD;
4366 GL_ARRAY_STRIDE = $92FE;
4367 GL_MATRIX_STRIDE = $92FF;
4368 GL_IS_ROW_MAJOR = $9300;
4369 GL_ATOMIC_COUNTER_BUFFER_INDEX = $9301;
4370 GL_BUFFER_BINDING = $9302;
4371 GL_BUFFER_DATA_SIZE = $9303;
4372 GL_NUM_ACTIVE_VARIABLES = $9304;
4373 GL_ACTIVE_VARIABLES = $9305;
4374 GL_REFERENCED_BY_VERTEX_SHADER = $9306;
4375 GL_REFERENCED_BY_TESS_CONTROL_SHADER = $9307;
4376 GL_REFERENCED_BY_TESS_EVALUATION_SHADER = $9308;
4377 GL_REFERENCED_BY_GEOMETRY_SHADER = $9309;
4378 GL_REFERENCED_BY_FRAGMENT_SHADER = $930A;
4379 GL_REFERENCED_BY_COMPUTE_SHADER = $930B;
4380 GL_TOP_LEVEL_ARRAY_SIZE = $930C;
4381 GL_TOP_LEVEL_ARRAY_STRIDE = $930D;
4382 GL_LOCATION = $930E;
4383 GL_LOCATION_INDEX = $930F;
4384 GL_IS_PER_PATCH = $92E7;
4385 GL_SHADER_STORAGE_BUFFER = $90D2;
4386 GL_SHADER_STORAGE_BUFFER_BINDING = $90D3;
4387 GL_SHADER_STORAGE_BUFFER_START = $90D4;
4388 GL_SHADER_STORAGE_BUFFER_SIZE = $90D5;
4389 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = $90D6;
4390 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = $90D7;
4391 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = $90D8;
4392 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;
4393 GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = $90DA;
4394 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = $90DB;
4395 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = $90DC;
4396 GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = $90DD;
4397 GL_MAX_SHADER_STORAGE_BLOCK_SIZE = $90DE;
4398 GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = $90DF;
4399 GL_SHADER_STORAGE_BARRIER_BIT = $2000;
4400 GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4401 GL_DEPTH_STENCIL_TEXTURE_MODE = $90EA;
4403 GL_TEXTURE_BUFFER_OFFSET = $919D;
4404 GL_TEXTURE_BUFFER_SIZE = $919E;
4405 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = $919F;
4406 GL_TEXTURE_VIEW_MIN_LEVEL = $82DB;
4407 GL_TEXTURE_VIEW_NUM_LEVELS = $82DC;
4408 GL_TEXTURE_VIEW_MIN_LAYER = $82DD;
4409 GL_TEXTURE_VIEW_NUM_LAYERS = $82DE;
4410 GL_TEXTURE_IMMUTABLE_LEVELS = $82DF;
4411 GL_VERTEX_ATTRIB_BINDING = $82D4;
4412 GL_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D5;
4413 GL_VERTEX_BINDING_DIVISOR = $82D6;
4414 GL_VERTEX_BINDING_OFFSET = $82D7;
4415 GL_VERTEX_BINDING_STRIDE = $82D8;
4416 GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D9;
4417 GL_MAX_VERTEX_ATTRIB_BINDINGS = $82DA;
4420 GL_MAX_VERTEX_ATTRIB_STRIDE = $82E5;
4421 GL_MAP_PERSISTENT_BIT = $0040;
4422 GL_MAP_COHERENT_BIT = $0080;
4423 GL_DYNAMIC_STORAGE_BIT = $0100;
4424 GL_CLIENT_STORAGE_BIT = $0200;
4425 GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = $00004000;
4426 GL_BUFFER_IMMUTABLE_STORAGE = $821F;
4427 GL_BUFFER_STORAGE_FLAGS = $8220;
4428 GL_CLEAR_TEXTURE = $9365;
4429 GL_LOCATION_COMPONENT = $934A;
4430 GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = $934B;
4431 GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = $934C;
4432 GL_QUERY_BUFFER = $9192;
4433 GL_QUERY_BUFFER_BARRIER_BIT = $00008000;
4434 GL_QUERY_BUFFER_BINDING = $9193;
4435 GL_QUERY_RESULT_NO_WAIT = $9194;
4436 GL_MIRROR_CLAMP_TO_EDGE = $8743;
4439 GL_CONTEXT_LOST = $0507;
4440 GL_NEGATIVE_ONE_TO_ONE = $935E;
4441 GL_ZERO_TO_ONE = $935F;
4442 GL_CLIP_ORIGIN = $935C;
4443 GL_CLIP_DEPTH_MODE = $935D;
4444 GL_QUERY_WAIT_INVERTED = $8E17;
4445 GL_QUERY_NO_WAIT_INVERTED = $8E18;
4446 GL_QUERY_BY_REGION_WAIT_INVERTED = $8E19;
4447 GL_QUERY_BY_REGION_NO_WAIT_INVERTED = $8E1A;
4448 GL_MAX_CULL_DISTANCES = $82F9;
4449 GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = $82FA;
4450 GL_TEXTURE_TARGET = $1006;
4451 GL_QUERY_TARGET = $82EA;
4452 GL_TEXTURE_BINDING = $82EB;
4453 GL_GUILTY_CONTEXT_RESET = $8253;
4454 GL_INNOCENT_CONTEXT_RESET = $8254;
4455 GL_UNKNOWN_CONTEXT_RESET = $8255;
4456 GL_RESET_NOTIFICATION_STRATEGY = $8256;
4457 GL_LOSE_CONTEXT_ON_RESET = $8252;
4458 GL_NO_RESET_NOTIFICATION = $8261;
4459 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = $00000004;
4460 GL_CONTEXT_RELEASE_BEHAVIOR = $82FB;
4461 GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = $82FC;
4463 // GL_ATI_draw_buffers
4464 GL_MAX_DRAW_BUFFERS_ATI = $8824;
4465 GL_DRAW_BUFFER0_ATI = $8825;
4466 GL_DRAW_BUFFER1_ATI = $8826;
4467 GL_DRAW_BUFFER2_ATI = $8827;
4468 GL_DRAW_BUFFER3_ATI = $8828;
4469 GL_DRAW_BUFFER4_ATI = $8829;
4470 GL_DRAW_BUFFER5_ATI = $882A;
4471 GL_DRAW_BUFFER6_ATI = $882B;
4472 GL_DRAW_BUFFER7_ATI = $882C;
4473 GL_DRAW_BUFFER8_ATI = $882D;
4474 GL_DRAW_BUFFER9_ATI = $882E;
4475 GL_DRAW_BUFFER10_ATI = $882F;
4476 GL_DRAW_BUFFER11_ATI = $8830;
4477 GL_DRAW_BUFFER12_ATI = $8831;
4478 GL_DRAW_BUFFER13_ATI = $8832;
4479 GL_DRAW_BUFFER14_ATI = $8833;
4480 GL_DRAW_BUFFER15_ATI = $8834;
4482 // GL_ATI_element_array
4483 GL_ELEMENT_ARRAY_ATI = $8768;
4484 GL_ELEMENT_ARRAY_TYPE_ATI = $8769;
4485 GL_ELEMENT_ARRAY_POINTER_ATI = $876A;
4487 // GL_ATI_envmap_bumpmap
4488 GL_BUMP_ROT_MATRIX_ATI = $8775;
4489 GL_BUMP_ROT_MATRIX_SIZE_ATI = $8776;
4490 GL_BUMP_NUM_TEX_UNITS_ATI = $8777;
4491 GL_BUMP_TEX_UNITS_ATI = $8778;
4492 GL_DUDV_ATI = $8779;
4493 GL_DU8DV8_ATI = $877A;
4494 GL_BUMP_ENVMAP_ATI = $877B;
4495 GL_BUMP_TARGET_ATI = $877C;
4497 // GL_ATI_fragment_shader
4498 GL_FRAGMENT_SHADER_ATI = $8920;
4499 GL_REG_0_ATI = $8921;
4500 GL_REG_1_ATI = $8922;
4501 GL_REG_2_ATI = $8923;
4502 GL_REG_3_ATI = $8924;
4503 GL_REG_4_ATI = $8925;
4504 GL_REG_5_ATI = $8926;
4505 GL_REG_6_ATI = $8927;
4506 GL_REG_7_ATI = $8928;
4507 GL_REG_8_ATI = $8929;
4508 GL_REG_9_ATI = $892A;
4509 GL_REG_10_ATI = $892B;
4510 GL_REG_11_ATI = $892C;
4511 GL_REG_12_ATI = $892D;
4512 GL_REG_13_ATI = $892E;
4513 GL_REG_14_ATI = $892F;
4514 GL_REG_15_ATI = $8930;
4515 GL_REG_16_ATI = $8931;
4516 GL_REG_17_ATI = $8932;
4517 GL_REG_18_ATI = $8933;
4518 GL_REG_19_ATI = $8934;
4519 GL_REG_20_ATI = $8935;
4520 GL_REG_21_ATI = $8936;
4521 GL_REG_22_ATI = $8937;
4522 GL_REG_23_ATI = $8938;
4523 GL_REG_24_ATI = $8939;
4524 GL_REG_25_ATI = $893A;
4525 GL_REG_26_ATI = $893B;
4526 GL_REG_27_ATI = $893C;
4527 GL_REG_28_ATI = $893D;
4528 GL_REG_29_ATI = $893E;
4529 GL_REG_30_ATI = $893F;
4530 GL_REG_31_ATI = $8940;
4531 GL_CON_0_ATI = $8941;
4532 GL_CON_1_ATI = $8942;
4533 GL_CON_2_ATI = $8943;
4534 GL_CON_3_ATI = $8944;
4535 GL_CON_4_ATI = $8945;
4536 GL_CON_5_ATI = $8946;
4537 GL_CON_6_ATI = $8947;
4538 GL_CON_7_ATI = $8948;
4539 GL_CON_8_ATI = $8949;
4540 GL_CON_9_ATI = $894A;
4541 GL_CON_10_ATI = $894B;
4542 GL_CON_11_ATI = $894C;
4543 GL_CON_12_ATI = $894D;
4544 GL_CON_13_ATI = $894E;
4545 GL_CON_14_ATI = $894F;
4546 GL_CON_15_ATI = $8950;
4547 GL_CON_16_ATI = $8951;
4548 GL_CON_17_ATI = $8952;
4549 GL_CON_18_ATI = $8953;
4550 GL_CON_19_ATI = $8954;
4551 GL_CON_20_ATI = $8955;
4552 GL_CON_21_ATI = $8956;
4553 GL_CON_22_ATI = $8957;
4554 GL_CON_23_ATI = $8958;
4555 GL_CON_24_ATI = $8959;
4556 GL_CON_25_ATI = $895A;
4557 GL_CON_26_ATI = $895B;
4558 GL_CON_27_ATI = $895C;
4559 GL_CON_28_ATI = $895D;
4560 GL_CON_29_ATI = $895E;
4561 GL_CON_30_ATI = $895F;
4562 GL_CON_31_ATI = $8960;
4567 GL_DOT3_ATI = $8966;
4568 GL_DOT4_ATI = $8967;
4570 GL_LERP_ATI = $8969;
4572 GL_CND0_ATI = $896B;
4573 GL_DOT2_ADD_ATI = $896C;
4574 GL_SECONDARY_INTERPOLATOR_ATI = $896D;
4575 GL_NUM_FRAGMENT_REGISTERS_ATI = $896E;
4576 GL_NUM_FRAGMENT_CONSTANTS_ATI = $896F;
4577 GL_NUM_PASSES_ATI = $8970;
4578 GL_NUM_INSTRUCTIONS_PER_PASS_ATI = $8971;
4579 GL_NUM_INSTRUCTIONS_TOTAL_ATI = $8972;
4580 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = $8973;
4581 GL_NUM_LOOPBACK_COMPONENTS_ATI = $8974;
4582 GL_COLOR_ALPHA_PAIRING_ATI = $8975;
4583 GL_SWIZZLE_STR_ATI = $8976;
4584 GL_SWIZZLE_STQ_ATI = $8977;
4585 GL_SWIZZLE_STR_DR_ATI = $8978;
4586 GL_SWIZZLE_STQ_DQ_ATI = $8979;
4587 GL_SWIZZLE_STRQ_ATI = $897A;
4588 GL_SWIZZLE_STRQ_DQ_ATI = $897B;
4589 GL_RED_BIT_ATI = $00000001;
4590 GL_GREEN_BIT_ATI = $00000002;
4591 GL_BLUE_BIT_ATI = $00000004;
4592 GL_2X_BIT_ATI = $00000001;
4593 GL_4X_BIT_ATI = $00000002;
4594 GL_8X_BIT_ATI = $00000004;
4595 GL_HALF_BIT_ATI = $00000008;
4596 GL_QUARTER_BIT_ATI = $00000010;
4597 GL_EIGHTH_BIT_ATI = $00000020;
4598 GL_SATURATE_BIT_ATI = $00000040;
4599 GL_COMP_BIT_ATI = $00000002;
4600 GL_NEGATE_BIT_ATI = $00000004;
4601 GL_BIAS_BIT_ATI = $00000008;
4603 // GL_ATI_pn_triangles
4604 GL_PN_TRIANGLES_ATI = $87F0;
4605 GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F1;
4606 GL_PN_TRIANGLES_POINT_MODE_ATI = $87F2;
4607 GL_PN_TRIANGLES_NORMAL_MODE_ATI = $87F3;
4608 GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F4;
4609 GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = $87F5;
4610 GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = $87F6;
4611 GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = $87F7;
4612 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = $87F8;
4614 // GL_ATI_separate_stencil
4615 GL_STENCIL_BACK_FUNC_ATI = $8800;
4616 GL_STENCIL_BACK_FAIL_ATI = $8801;
4617 GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = $8802;
4618 GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = $8803;
4620 // GL_ATI_text_fragment_shader
4621 GL_TEXT_FRAGMENT_SHADER_ATI = $8200;
4623 // GL_ATI_texture_env_combine3
4624 GL_MODULATE_ADD_ATI = $8744;
4625 GL_MODULATE_SIGNED_ADD_ATI = $8745;
4626 GL_MODULATE_SUBTRACT_ATI = $8746;
4628 // GL_ATI_texture_float
4629 GL_RGBA_FLOAT32_ATI = $8814;
4630 GL_RGB_FLOAT32_ATI = $8815;
4631 GL_ALPHA_FLOAT32_ATI = $8816;
4632 GL_INTENSITY_FLOAT32_ATI = $8817;
4633 GL_LUMINANCE_FLOAT32_ATI = $8818;
4634 GL_LUMINANCE_ALPHA_FLOAT32_ATI = $8819;
4635 GL_RGBA_FLOAT16_ATI = $881A;
4636 GL_RGB_FLOAT16_ATI = $881B;
4637 GL_ALPHA_FLOAT16_ATI = $881C;
4638 GL_INTENSITY_FLOAT16_ATI = $881D;
4639 GL_LUMINANCE_FLOAT16_ATI = $881E;
4640 GL_LUMINANCE_ALPHA_FLOAT16_ATI = $881F;
4642 // GL_ATI_texture_mirror_once
4643 GL_MIRROR_CLAMP_ATI = $8742;
4644 GL_MIRROR_CLAMP_TO_EDGE_ATI = $8743;
4646 // GL_ATI_vertex_array_object
4647 GL_STATIC_ATI = $8760;
4648 GL_DYNAMIC_ATI = $8761;
4649 GL_PRESERVE_ATI = $8762;
4650 GL_DISCARD_ATI = $8763;
4651 GL_OBJECT_BUFFER_SIZE_ATI = $8764;
4652 GL_OBJECT_BUFFER_USAGE_ATI = $8765;
4653 GL_ARRAY_OBJECT_BUFFER_ATI = $8766;
4654 GL_ARRAY_OBJECT_OFFSET_ATI = $8767;
4656 // GL_ATI_vertex_streams
4657 GL_MAX_VERTEX_STREAMS_ATI = $876B;
4658 GL_VERTEX_STREAM0_ATI = $876C;
4659 GL_VERTEX_STREAM1_ATI = $876D;
4660 GL_VERTEX_STREAM2_ATI = $876E;
4661 GL_VERTEX_STREAM3_ATI = $876F;
4662 GL_VERTEX_STREAM4_ATI = $8770;
4663 GL_VERTEX_STREAM5_ATI = $8771;
4664 GL_VERTEX_STREAM6_ATI = $8772;
4665 GL_VERTEX_STREAM7_ATI = $8773;
4666 GL_VERTEX_SOURCE_ATI = $8774;
4669 GL_VBO_FREE_MEMORY_ATI = $87FB;
4670 GL_TEXTURE_FREE_MEMORY_ATI = $87FC;
4671 GL_RENDERBUFFER_FREE_MEMORY_ATI = $87FD;
4673 // GL_AMD_performance_monitor
4674 GL_COUNTER_TYPE_AMD = $8BC0;
4675 GL_COUNTER_RANGE_AMD = $8BC1;
4676 GL_UNSIGNED_INT64_AMD = $8BC2;
4677 GL_PERCENTAGE_AMD = $8BC3;
4678 GL_PERFMON_RESULT_AVAILABLE_AMD = $8BC4;
4679 GL_PERFMON_RESULT_SIZE_AMD = $8BC5;
4680 GL_PERFMON_RESULT_AMD = $8BC6;
4682 // GL_AMD_vertex_shader_tesselator
4683 GL_SAMPLER_BUFFER_AMD = $9001;
4684 GL_INT_SAMPLER_BUFFER_AMD = $9002;
4685 GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = $9003;
4686 GL_TESSELLATION_MODE_AMD = $9004;
4687 GL_TESSELLATION_FACTOR_AMD = $9005;
4688 GL_DISCRETE_AMD = $9006;
4689 GL_CONTINUOUS_AMD = $9007;
4691 // GL_AMD_seamless_cubemap_per_texture
4692 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
4694 // GL_AMD_name_gen_delete
4695 GL_DATA_BUFFER_AMD = $9151;
4696 GL_PERFORMANCE_MONITOR_AMD = $9152;
4697 GL_QUERY_OBJECT_AMD = $9153;
4698 GL_VERTEX_ARRAY_OBJECT_AMD = $9154;
4699 GL_SAMPLER_OBJECT_AMD = $9155;
4701 // GL_AMD_debug_output
4702 GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = $9144;
4703 GL_DEBUG_LOGGED_MESSAGES_AMD = $9145;
4704 GL_DEBUG_SEVERITY_HIGH_AMD = $9146;
4705 GL_DEBUG_SEVERITY_MEDIUM_AMD = $9147;
4706 GL_DEBUG_SEVERITY_LOW_AMD = $9148;
4707 GL_DEBUG_CATEGORY_API_ERROR_AMD = $9149;
4708 GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = $914A;
4709 GL_DEBUG_CATEGORY_DEPRECATION_AMD = $914B;
4710 GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = $914C;
4711 GL_DEBUG_CATEGORY_PERFORMANCE_AMD = $914D;
4712 GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = $914E;
4713 GL_DEBUG_CATEGORY_APPLICATION_AMD = $914F;
4714 GL_DEBUG_CATEGORY_OTHER_AMD = $9150;
4716 // GL_AMD_depth_clamp_separate
4717 GL_DEPTH_CLAMP_NEAR_AMD = $901E;
4718 GL_DEPTH_CLAMP_FAR_AMD = $901F;
4720 // GL_EXT_422_pixels
4722 GL_422_REV_EXT = $80CD;
4723 GL_422_AVERAGE_EXT = $80CE;
4724 GL_422_REV_AVERAGE_EXT = $80CF;
4727 GL_ABGR_EXT = $8000;
4731 GL_BGRA_EXT = $80E1;
4733 // GL_EXT_blend_color
4734 GL_CONSTANT_COLOR_EXT = $8001;
4735 GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
4736 GL_CONSTANT_ALPHA_EXT = $8003;
4737 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
4738 GL_BLEND_COLOR_EXT = $8005;
4740 // GL_EXT_blend_func_separate
4741 GL_BLEND_DST_RGB_EXT = $80C8;
4742 GL_BLEND_SRC_RGB_EXT = $80C9;
4743 GL_BLEND_DST_ALPHA_EXT = $80CA;
4744 GL_BLEND_SRC_ALPHA_EXT = $80CB;
4746 // GL_EXT_blend_minmax
4747 GL_FUNC_ADD_EXT = $8006;
4750 GL_BLEND_EQUATION_EXT = $8009;
4752 // GL_EXT_blend_subtract
4753 GL_FUNC_SUBTRACT_EXT = $800A;
4754 GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
4756 // GL_EXT_clip_volume_hint
4757 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
4760 GL_CMYK_EXT = $800C;
4761 GL_CMYKA_EXT = $800D;
4762 GL_PACK_CMYK_HINT_EXT = $800E;
4763 GL_UNPACK_CMYK_HINT_EXT = $800F;
4765 // GL_EXT_compiled_vertex_array
4766 GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
4767 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
4769 // GL_EXT_convolution
4770 GL_CONVOLUTION_1D_EXT = $8010;
4771 GL_CONVOLUTION_2D_EXT = $8011;
4772 GL_SEPARABLE_2D_EXT = $8012;
4773 GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
4774 GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
4775 GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
4776 GL_REDUCE_EXT = $8016;
4777 GL_CONVOLUTION_FORMAT_EXT = $8017;
4778 GL_CONVOLUTION_WIDTH_EXT = $8018;
4779 GL_CONVOLUTION_HEIGHT_EXT = $8019;
4780 GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
4781 GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
4782 GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
4783 GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
4784 GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
4785 GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
4786 GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
4787 GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
4788 GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
4789 GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
4791 // GL_EXT_coordinate_frame
4792 GL_TANGENT_ARRAY_EXT = $8439;
4793 GL_BINORMAL_ARRAY_EXT = $843A;
4794 GL_CURRENT_TANGENT_EXT = $843B;
4795 GL_CURRENT_BINORMAL_EXT = $843C;
4796 GL_TANGENT_ARRAY_TYPE_EXT = $843E;
4797 GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
4798 GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
4799 GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
4800 GL_TANGENT_ARRAY_POINTER_EXT = $8442;
4801 GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
4802 GL_MAP1_TANGENT_EXT = $8444;
4803 GL_MAP2_TANGENT_EXT = $8445;
4804 GL_MAP1_BINORMAL_EXT = $8446;
4805 GL_MAP2_BINORMAL_EXT = $8447;
4807 // GL_EXT_cull_vertex
4808 GL_CULL_VERTEX_EXT = $81AA;
4809 GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
4810 GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
4812 // GL_EXT_draw_range_elements
4813 GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
4814 GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
4817 GL_FOG_COORDINATE_SOURCE_EXT = $8450;
4818 GL_FOG_COORDINATE_EXT = $8451;
4819 GL_FRAGMENT_DEPTH_EXT = $8452;
4820 GL_CURRENT_FOG_COORDINATE_EXT = $8453;
4821 GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
4822 GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
4823 GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
4824 GL_FOG_COORDINATE_ARRAY_EXT = $8457;
4826 // GL_EXT_framebuffer_object
4827 GL_FRAMEBUFFER_EXT = $8D40;
4828 GL_RENDERBUFFER_EXT = $8D41;
4829 GL_STENCIL_INDEX_EXT = $8D45;
4830 GL_STENCIL_INDEX1_EXT = $8D46;
4831 GL_STENCIL_INDEX4_EXT = $8D47;
4832 GL_STENCIL_INDEX8_EXT = $8D48;
4833 GL_STENCIL_INDEX16_EXT = $8D49;
4834 GL_RENDERBUFFER_WIDTH_EXT = $8D42;
4835 GL_RENDERBUFFER_HEIGHT_EXT = $8D43;
4836 GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = $8D44;
4837 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = $8CD0;
4838 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = $8CD1;
4839 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = $8CD2;
4840 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = $8CD3;
4841 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = $8CD4;
4842 GL_COLOR_ATTACHMENT0_EXT = $8CE0;
4843 GL_COLOR_ATTACHMENT1_EXT = $8CE1;
4844 GL_COLOR_ATTACHMENT2_EXT = $8CE2;
4845 GL_COLOR_ATTACHMENT3_EXT = $8CE3;
4846 GL_COLOR_ATTACHMENT4_EXT = $8CE4;
4847 GL_COLOR_ATTACHMENT5_EXT = $8CE5;
4848 GL_COLOR_ATTACHMENT6_EXT = $8CE6;
4849 GL_COLOR_ATTACHMENT7_EXT = $8CE7;
4850 GL_COLOR_ATTACHMENT8_EXT = $8CE8;
4851 GL_COLOR_ATTACHMENT9_EXT = $8CE9;
4852 GL_COLOR_ATTACHMENT10_EXT = $8CEA;
4853 GL_COLOR_ATTACHMENT11_EXT = $8CEB;
4854 GL_COLOR_ATTACHMENT12_EXT = $8CEC;
4855 GL_COLOR_ATTACHMENT13_EXT = $8CED;
4856 GL_COLOR_ATTACHMENT14_EXT = $8CEE;
4857 GL_COLOR_ATTACHMENT15_EXT = $8CEF;
4858 GL_DEPTH_ATTACHMENT_EXT = $8D00;
4859 GL_STENCIL_ATTACHMENT_EXT = $8D20;
4860 GL_FRAMEBUFFER_COMPLETE_EXT = $8CD5;
4861 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = $8CD6;
4862 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = $8CD7;
4863 GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = $8CD8;
4864 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = $8CD9;
4865 GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = $8CDA;
4866 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = $8CDB;
4867 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = $8CDC;
4868 GL_FRAMEBUFFER_UNSUPPORTED_EXT = $8CDD;
4869 GL_FRAMEBUFFER_STATUS_ERROR_EXT = $8CDE;
4870 GL_FRAMEBUFFER_BINDING_EXT = $8CA6;
4871 GL_RENDERBUFFER_BINDING_EXT = $8CA7;
4872 GL_MAX_COLOR_ATTACHMENTS_EXT = $8CDF;
4873 GL_MAX_RENDERBUFFER_SIZE_EXT = $84E8;
4874 GL_INVALID_FRAMEBUFFER_OPERATION_EXT = $0506;
4877 GL_HISTOGRAM_EXT = $8024;
4878 GL_PROXY_HISTOGRAM_EXT = $8025;
4879 GL_HISTOGRAM_WIDTH_EXT = $8026;
4880 GL_HISTOGRAM_FORMAT_EXT = $8027;
4881 GL_HISTOGRAM_RED_SIZE_EXT = $8028;
4882 GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
4883 GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
4884 GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
4885 GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
4886 GL_HISTOGRAM_SINK_EXT = $802D;
4887 GL_MINMAX_EXT = $802E;
4888 GL_MINMAX_FORMAT_EXT = $802F;
4889 GL_MINMAX_SINK_EXT = $8030;
4890 GL_TABLE_TOO_LARGE_EXT = $8031;
4892 // GL_EXT_index_array_formats
4893 GL_IUI_V2F_EXT = $81AD;
4894 GL_IUI_V3F_EXT = $81AE;
4895 GL_IUI_N3F_V2F_EXT = $81AF;
4896 GL_IUI_N3F_V3F_EXT = $81B0;
4897 GL_T2F_IUI_V2F_EXT = $81B1;
4898 GL_T2F_IUI_V3F_EXT = $81B2;
4899 GL_T2F_IUI_N3F_V2F_EXT = $81B3;
4900 GL_T2F_IUI_N3F_V3F_EXT = $81B4;
4902 // GL_EXT_index_func
4903 GL_INDEX_TEST_EXT = $81B5;
4904 GL_INDEX_TEST_FUNC_EXT = $81B6;
4905 GL_INDEX_TEST_REF_EXT = $81B7;
4907 // GL_EXT_index_material
4908 GL_INDEX_MATERIAL_EXT = $81B8;
4909 GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
4910 GL_INDEX_MATERIAL_FACE_EXT = $81BA;
4912 // GL_EXT_light_texture
4913 GL_FRAGMENT_MATERIAL_EXT = $8349;
4914 GL_FRAGMENT_NORMAL_EXT = $834A;
4915 GL_FRAGMENT_COLOR_EXT = $834C;
4916 GL_ATTENUATION_EXT = $834D;
4917 GL_SHADOW_ATTENUATION_EXT = $834E;
4918 GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
4919 GL_TEXTURE_LIGHT_EXT = $8350;
4920 GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
4921 GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
4923 // GL_EXT_multisample
4924 GL_MULTISAMPLE_EXT = $809D;
4925 GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
4926 GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
4927 GL_SAMPLE_MASK_EXT = $80A0;
4928 GL_1PASS_EXT = $80A1;
4929 GL_2PASS_0_EXT = $80A2;
4930 GL_2PASS_1_EXT = $80A3;
4931 GL_4PASS_0_EXT = $80A4;
4932 GL_4PASS_1_EXT = $80A5;
4933 GL_4PASS_2_EXT = $80A6;
4934 GL_4PASS_3_EXT = $80A7;
4935 GL_SAMPLE_BUFFERS_EXT = $80A8;
4936 GL_SAMPLES_EXT = $80A9;
4937 GL_SAMPLE_MASK_VALUE_EXT = $80AA;
4938 GL_SAMPLE_MASK_INVERT_EXT = $80AB;
4939 GL_SAMPLE_PATTERN_EXT = $80AC;
4940 GL_MULTISAMPLE_BIT_EXT = $20000000;
4942 // GL_EXT_packed_pixels
4943 GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
4944 GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
4945 GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
4946 GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
4947 GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
4949 // GL_EXT_paletted_texture
4950 GL_COLOR_INDEX1_EXT = $80E2;
4951 GL_COLOR_INDEX2_EXT = $80E3;
4952 GL_COLOR_INDEX4_EXT = $80E4;
4953 GL_COLOR_INDEX8_EXT = $80E5;
4954 GL_COLOR_INDEX12_EXT = $80E6;
4955 GL_COLOR_INDEX16_EXT = $80E7;
4956 GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
4958 // GL_EXT_pixel_transform
4959 GL_PIXEL_TRANSFORM_2D_EXT = $8330;
4960 GL_PIXEL_MAG_FILTER_EXT = $8331;
4961 GL_PIXEL_MIN_FILTER_EXT = $8332;
4962 GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
4963 GL_CUBIC_EXT = $8334;
4964 GL_AVERAGE_EXT = $8335;
4965 GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
4966 GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
4967 GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
4969 // GL_EXT_point_parameters
4970 GL_POINT_SIZE_MIN_EXT = $8126;
4971 GL_POINT_SIZE_MAX_EXT = $8127;
4972 GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
4973 GL_DISTANCE_ATTENUATION_EXT = $8129;
4975 // GL_EXT_polygon_offset
4976 GL_POLYGON_OFFSET_EXT = $8037;
4977 GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
4978 GL_POLYGON_OFFSET_BIAS_EXT = $8039;
4980 // GL_EXT_rescale_normal
4981 GL_RESCALE_NORMAL_EXT = $803A;
4983 // GL_EXT_secondary_color
4984 GL_COLOR_SUM_EXT = $8458;
4985 GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
4986 GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
4987 GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
4988 GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
4989 GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
4990 GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
4992 // GL_EXT_separate_specular_color
4993 GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
4994 GL_SINGLE_COLOR_EXT = $81F9;
4995 GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
4997 // GL_EXT_shared_texture_palette
4998 GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
5000 // GL_EXT_stencil_two_side
5001 GL_STENCIL_TEST_TWO_SIDE_EXT = $8910;
5002 GL_ACTIVE_STENCIL_FACE_EXT = $8911;
5004 // GL_EXT_stencil_wrap
5005 GL_INCR_WRAP_EXT = $8507;
5006 GL_DECR_WRAP_EXT = $8508;
5009 GL_ALPHA4_EXT = $803B;
5010 GL_ALPHA8_EXT = $803C;
5011 GL_ALPHA12_EXT = $803D;
5012 GL_ALPHA16_EXT = $803E;
5013 GL_LUMINANCE4_EXT = $803F;
5014 GL_LUMINANCE8_EXT = $8040;
5015 GL_LUMINANCE12_EXT = $8041;
5016 GL_LUMINANCE16_EXT = $8042;
5017 GL_LUMINANCE4_ALPHA4_EXT = $8043;
5018 GL_LUMINANCE6_ALPHA2_EXT = $8044;
5019 GL_LUMINANCE8_ALPHA8_EXT = $8045;
5020 GL_LUMINANCE12_ALPHA4_EXT = $8046;
5021 GL_LUMINANCE12_ALPHA12_EXT = $8047;
5022 GL_LUMINANCE16_ALPHA16_EXT = $8048;
5023 GL_INTENSITY_EXT = $8049;
5024 GL_INTENSITY4_EXT = $804A;
5025 GL_INTENSITY8_EXT = $804B;
5026 GL_INTENSITY12_EXT = $804C;
5027 GL_INTENSITY16_EXT = $804D;
5028 GL_RGB2_EXT = $804E;
5029 GL_RGB4_EXT = $804F;
5030 GL_RGB5_EXT = $8050;
5031 GL_RGB8_EXT = $8051;
5032 GL_RGB10_EXT = $8052;
5033 GL_RGB12_EXT = $8053;
5034 GL_RGB16_EXT = $8054;
5035 GL_RGBA2_EXT = $8055;
5036 GL_RGBA4_EXT = $8056;
5037 GL_RGB5_A1_EXT = $8057;
5038 GL_RGBA8_EXT = $8058;
5039 GL_RGB10_A2_EXT = $8059;
5040 GL_RGBA12_EXT = $805A;
5041 GL_RGBA16_EXT = $805B;
5042 GL_TEXTURE_RED_SIZE_EXT = $805C;
5043 GL_TEXTURE_GREEN_SIZE_EXT = $805D;
5044 GL_TEXTURE_BLUE_SIZE_EXT = $805E;
5045 GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
5046 GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
5047 GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
5048 GL_REPLACE_EXT = $8062;
5049 GL_PROXY_TEXTURE_1D_EXT = $8063;
5050 GL_PROXY_TEXTURE_2D_EXT = $8064;
5051 GL_TEXTURE_TOO_LARGE_EXT = $8065;
5054 GL_PACK_SKIP_IMAGES_EXT = $806B;
5055 GL_PACK_IMAGE_HEIGHT_EXT = $806C;
5056 GL_UNPACK_SKIP_IMAGES_EXT = $806D;
5057 GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
5058 GL_TEXTURE_3D_EXT = $806F;
5059 GL_PROXY_TEXTURE_3D_EXT = $8070;
5060 GL_TEXTURE_DEPTH_EXT = $8071;
5061 GL_TEXTURE_WRAP_R_EXT = $8072;
5062 GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
5064 // GL_EXT_texture_compression_s3tc
5065 GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
5066 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
5067 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
5068 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
5070 // GL_EXT_texture_cube_map
5071 GL_NORMAL_MAP_EXT = $8511;
5072 GL_REFLECTION_MAP_EXT = $8512;
5073 GL_TEXTURE_CUBE_MAP_EXT = $8513;
5074 GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
5075 GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
5076 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
5077 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
5078 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
5079 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
5080 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
5081 GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
5082 GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
5084 // GL_EXT_texture_edge_clamp
5085 GL_CLAMP_TO_EDGE_EXT = $812F;
5087 // GL_EXT_texture_env_combine
5088 GL_COMBINE_EXT = $8570;
5089 GL_COMBINE_RGB_EXT = $8571;
5090 GL_COMBINE_ALPHA_EXT = $8572;
5091 GL_RGB_SCALE_EXT = $8573;
5092 GL_ADD_SIGNED_EXT = $8574;
5093 GL_INTERPOLATE_EXT = $8575;
5094 GL_CONSTANT_EXT = $8576;
5095 GL_PRIMARY_COLOR_EXT = $8577;
5096 GL_PREVIOUS_EXT = $8578;
5097 GL_SOURCE0_RGB_EXT = $8580;
5098 GL_SOURCE1_RGB_EXT = $8581;
5099 GL_SOURCE2_RGB_EXT = $8582;
5100 GL_SOURCE0_ALPHA_EXT = $8588;
5101 GL_SOURCE1_ALPHA_EXT = $8589;
5102 GL_SOURCE2_ALPHA_EXT = $858A;
5103 GL_OPERAND0_RGB_EXT = $8590;
5104 GL_OPERAND1_RGB_EXT = $8591;
5105 GL_OPERAND2_RGB_EXT = $8592;
5106 GL_OPERAND0_ALPHA_EXT = $8598;
5107 GL_OPERAND1_ALPHA_EXT = $8599;
5108 GL_OPERAND2_ALPHA_EXT = $859A;
5110 // GL_EXT_texture_env_dot3
5111 GL_DOT3_RGB_EXT = $8740;
5112 GL_DOT3_RGBA_EXT = $8741;
5114 // GL_EXT_texture_filter_anisotropic
5115 GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
5116 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
5118 // GL_EXT_texture_lod_bias
5119 GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
5120 GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
5121 GL_TEXTURE_LOD_BIAS_EXT = $8501;
5123 // GL_EXT_texture_object
5124 GL_TEXTURE_PRIORITY_EXT = $8066;
5125 GL_TEXTURE_RESIDENT_EXT = $8067;
5126 GL_TEXTURE_1D_BINDING_EXT = $8068;
5127 GL_TEXTURE_2D_BINDING_EXT = $8069;
5128 GL_TEXTURE_3D_BINDING_EXT = $806A;
5130 // GL_EXT_texture_perturb_normal
5131 GL_PERTURB_EXT = $85AE;
5132 GL_TEXTURE_NORMAL_EXT = $85AF;
5134 // GL_EXT_texture_rectangle
5135 GL_TEXTURE_RECTANGLE_EXT = $84F5;
5136 GL_TEXTURE_BINDING_RECTANGLE_EXT = $84F6;
5137 GL_PROXY_TEXTURE_RECTANGLE_EXT = $84F7;
5138 GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = $84F8;
5140 // GL_EXT_vertex_array
5141 GL_VERTEX_ARRAY_EXT = $8074;
5142 GL_NORMAL_ARRAY_EXT = $8075;
5143 GL_COLOR_ARRAY_EXT = $8076;
5144 GL_INDEX_ARRAY_EXT = $8077;
5145 GL_TEXTURE_COORD_ARRAY_EXT = $8078;
5146 GL_EDGE_FLAG_ARRAY_EXT = $8079;
5147 GL_VERTEX_ARRAY_SIZE_EXT = $807A;
5148 GL_VERTEX_ARRAY_TYPE_EXT = $807B;
5149 GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
5150 GL_VERTEX_ARRAY_COUNT_EXT = $807D;
5151 GL_NORMAL_ARRAY_TYPE_EXT = $807E;
5152 GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
5153 GL_NORMAL_ARRAY_COUNT_EXT = $8080;
5154 GL_COLOR_ARRAY_SIZE_EXT = $8081;
5155 GL_COLOR_ARRAY_TYPE_EXT = $8082;
5156 GL_COLOR_ARRAY_STRIDE_EXT = $8083;
5157 GL_COLOR_ARRAY_COUNT_EXT = $8084;
5158 GL_INDEX_ARRAY_TYPE_EXT = $8085;
5159 GL_INDEX_ARRAY_STRIDE_EXT = $8086;
5160 GL_INDEX_ARRAY_COUNT_EXT = $8087;
5161 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
5162 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
5163 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
5164 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
5165 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
5166 GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
5167 GL_VERTEX_ARRAY_POINTER_EXT = $808E;
5168 GL_NORMAL_ARRAY_POINTER_EXT = $808F;
5169 GL_COLOR_ARRAY_POINTER_EXT = $8090;
5170 GL_INDEX_ARRAY_POINTER_EXT = $8091;
5171 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
5172 GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
5174 // GL_EXT_vertex_shader
5175 GL_VERTEX_SHADER_EXT = $8780;
5176 GL_VERTEX_SHADER_BINDING_EXT = $8781;
5177 GL_OP_INDEX_EXT = $8782;
5178 GL_OP_NEGATE_EXT = $8783;
5179 GL_OP_DOT3_EXT = $8784;
5180 GL_OP_DOT4_EXT = $8785;
5181 GL_OP_MUL_EXT = $8786;
5182 GL_OP_ADD_EXT = $8787;
5183 GL_OP_MADD_EXT = $8788;
5184 GL_OP_FRAC_EXT = $8789;
5185 GL_OP_MAX_EXT = $878A;
5186 GL_OP_MIN_EXT = $878B;
5187 GL_OP_SET_GE_EXT = $878C;
5188 GL_OP_SET_LT_EXT = $878D;
5189 GL_OP_CLAMP_EXT = $878E;
5190 GL_OP_FLOOR_EXT = $878F;
5191 GL_OP_ROUND_EXT = $8790;
5192 GL_OP_EXP_BASE_2_EXT = $8791;
5193 GL_OP_LOG_BASE_2_EXT = $8792;
5194 GL_OP_POWER_EXT = $8793;
5195 GL_OP_RECIP_EXT = $8794;
5196 GL_OP_RECIP_SQRT_EXT = $8795;
5197 GL_OP_SUB_EXT = $8796;
5198 GL_OP_CROSS_PRODUCT_EXT = $8797;
5199 GL_OP_MULTIPLY_MATRIX_EXT = $8798;
5200 GL_OP_MOV_EXT = $8799;
5201 GL_OUTPUT_VERTEX_EXT = $879A;
5202 GL_OUTPUT_COLOR0_EXT = $879B;
5203 GL_OUTPUT_COLOR1_EXT = $879C;
5204 GL_OUTPUT_TEXTURE_COORD0_EXT = $879D;
5205 GL_OUTPUT_TEXTURE_COORD1_EXT = $879E;
5206 GL_OUTPUT_TEXTURE_COORD2_EXT = $879F;
5207 GL_OUTPUT_TEXTURE_COORD3_EXT = $87A0;
5208 GL_OUTPUT_TEXTURE_COORD4_EXT = $87A1;
5209 GL_OUTPUT_TEXTURE_COORD5_EXT = $87A2;
5210 GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
5211 GL_OUTPUT_TEXTURE_COORD7_EXT = $87A4;
5212 GL_OUTPUT_TEXTURE_COORD8_EXT = $87A5;
5213 GL_OUTPUT_TEXTURE_COORD9_EXT = $87A6;
5214 GL_OUTPUT_TEXTURE_COORD10_EXT = $87A7;
5215 GL_OUTPUT_TEXTURE_COORD11_EXT = $87A8;
5216 GL_OUTPUT_TEXTURE_COORD12_EXT = $87A9;
5217 GL_OUTPUT_TEXTURE_COORD13_EXT = $87AA;
5218 GL_OUTPUT_TEXTURE_COORD14_EXT = $87AB;
5219 GL_OUTPUT_TEXTURE_COORD15_EXT = $87AC;
5220 GL_OUTPUT_TEXTURE_COORD16_EXT = $87AD;
5221 GL_OUTPUT_TEXTURE_COORD17_EXT = $87AE;
5222 GL_OUTPUT_TEXTURE_COORD18_EXT = $87AF;
5223 GL_OUTPUT_TEXTURE_COORD19_EXT = $87B0;
5224 GL_OUTPUT_TEXTURE_COORD20_EXT = $87B1;
5225 GL_OUTPUT_TEXTURE_COORD21_EXT = $87B2;
5226 GL_OUTPUT_TEXTURE_COORD22_EXT = $87B3;
5227 GL_OUTPUT_TEXTURE_COORD23_EXT = $87B4;
5228 GL_OUTPUT_TEXTURE_COORD24_EXT = $87B5;
5229 GL_OUTPUT_TEXTURE_COORD25_EXT = $87B6;
5230 GL_OUTPUT_TEXTURE_COORD26_EXT = $87B7;
5231 GL_OUTPUT_TEXTURE_COORD27_EXT = $87B8;
5232 GL_OUTPUT_TEXTURE_COORD28_EXT = $87B9;
5233 GL_OUTPUT_TEXTURE_COORD29_EXT = $87BA;
5234 GL_OUTPUT_TEXTURE_COORD30_EXT = $87BB;
5235 GL_OUTPUT_TEXTURE_COORD31_EXT = $87BC;
5236 GL_OUTPUT_FOG_EXT = $87BD;
5237 GL_SCALAR_EXT = $87BE;
5238 GL_VECTOR_EXT = $87BF;
5239 GL_MATRIX_EXT = $87C0;
5240 GL_VARIANT_EXT = $87C1;
5241 GL_INVARIANT_EXT = $87C2;
5242 GL_LOCAL_CONSTANT_EXT = $87C3;
5243 GL_LOCAL_EXT = $87C4;
5244 GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = $87C5;
5245 GL_MAX_VERTEX_SHADER_VARIANTS_EXT = $87C6;
5246 GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = $87C7;
5247 GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87C8;
5248 GL_MAX_VERTEX_SHADER_LOCALS_EXT = $87C9;
5249 GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CA;
5250 GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = $87CB;
5251 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87CC;
5252 GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = $87CD;
5253 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = $87CE;
5254 GL_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CF;
5255 GL_VERTEX_SHADER_VARIANTS_EXT = $87D0;
5256 GL_VERTEX_SHADER_INVARIANTS_EXT = $87D1;
5257 GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87D2;
5258 GL_VERTEX_SHADER_LOCALS_EXT = $87D3;
5259 GL_VERTEX_SHADER_OPTIMIZED_EXT = $87D4;
5264 GL_NEGATIVE_X_EXT = $87D9;
5265 GL_NEGATIVE_Y_EXT = $87DA;
5266 GL_NEGATIVE_Z_EXT = $87DB;
5267 GL_NEGATIVE_W_EXT = $87DC;
5268 GL_ZERO_EXT = $87DD;
5270 GL_NEGATIVE_ONE_EXT = $87DF;
5271 GL_NORMALIZED_RANGE_EXT = $87E0;
5272 GL_FULL_RANGE_EXT = $87E1;
5273 GL_CURRENT_VERTEX_EXT = $87E2;
5274 GL_MVP_MATRIX_EXT = $87E3;
5275 GL_VARIANT_VALUE_EXT = $87E4;
5276 GL_VARIANT_DATATYPE_EXT = $87E5;
5277 GL_VARIANT_ARRAY_STRIDE_EXT = $87E6;
5278 GL_VARIANT_ARRAY_TYPE_EXT = $87E7;
5279 GL_VARIANT_ARRAY_EXT = $87E8;
5280 GL_VARIANT_ARRAY_POINTER_EXT = $87E9;
5281 GL_INVARIANT_VALUE_EXT = $87EA;
5282 GL_INVARIANT_DATATYPE_EXT = $87EB;
5283 GL_LOCAL_CONSTANT_VALUE_EXT = $87EC;
5284 GL_LOCAL_CONSTANT_DATATYPE_EXT = $87ED;
5286 // GL_EXT_vertex_weighting
5287 GL_MODELVIEW0_STACK_DEPTH_EXT = $0BA3;
5288 GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
5289 GL_MODELVIEW0_MATRIX_EXT = $0BA6;
5290 GL_MODELVIEW1_MATRIX_EXT = $8506;
5291 GL_VERTEX_WEIGHTING_EXT = $8509;
5292 GL_MODELVIEW0_EXT = $1700;
5293 GL_MODELVIEW1_EXT = $850A;
5294 GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
5295 GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
5296 GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
5297 GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
5298 GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
5299 GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
5301 // GL_EXT_depth_bounds_test
5302 GL_DEPTH_BOUNDS_TEST_EXT = $8890;
5303 GL_DEPTH_BOUNDS_EXT = $8891;
5305 // GL_EXT_texture_mirror_clamp
5306 GL_MIRROR_CLAMP_EXT = $8742;
5307 GL_MIRROR_CLAMP_TO_EDGE_EXT = $8743;
5308 GL_MIRROR_CLAMP_TO_BORDER_EXT = $8912;
5310 // GL_EXT_blend_equation_separate
5311 GL_BLEND_EQUATION_RGB_EXT = $8009;
5312 GL_BLEND_EQUATION_ALPHA_EXT = $883D;
5314 // GL_EXT_pixel_buffer_object
5315 GL_PIXEL_PACK_BUFFER_EXT = $88EB;
5316 GL_PIXEL_UNPACK_BUFFER_EXT = $88EC;
5317 GL_PIXEL_PACK_BUFFER_BINDING_EXT = $88ED;
5318 GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = $88EF;
5320 // GL_EXT_stencil_clear_tag
5321 GL_STENCIL_TAG_BITS_EXT = $88F2;
5322 GL_STENCIL_CLEAR_TAG_VALUE_EXT = $88F3;
5324 // GL_EXT_packed_depth_stencil
5325 GL_DEPTH_STENCIL_EXT = $84F9;
5326 GL_UNSIGNED_INT_24_8_EXT = $84FA;
5327 GL_DEPTH24_STENCIL8_EXT = $88F0;
5328 GL_TEXTURE_STENCIL_SIZE_EXT = $88F1;
5330 // GL_EXT_texture_sRGB
5331 GL_SRGB_EXT = $8C40;
5332 GL_SRGB8_EXT = $8C41;
5333 GL_SRGB_ALPHA_EXT = $8C42;
5334 GL_SRGB8_ALPHA8_EXT = $8C43;
5335 GL_SLUMINANCE_ALPHA_EXT = $8C44;
5336 GL_SLUMINANCE8_ALPHA8_EXT = $8C45;
5337 GL_SLUMINANCE_EXT = $8C46;
5338 GL_SLUMINANCE8_EXT = $8C47;
5339 GL_COMPRESSED_SRGB_EXT = $8C48;
5340 GL_COMPRESSED_SRGB_ALPHA_EXT = $8C49;
5341 GL_COMPRESSED_SLUMINANCE_EXT = $8C4A;
5342 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = $8C4B;
5343 GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = $8C4C;
5344 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = $8C4D;
5345 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = $8C4E;
5346 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = $8C4F;
5348 // GL_EXT_framebuffer_blit
5349 GL_READ_FRAMEBUFFER_EXT = $8CA8;
5350 GL_DRAW_FRAMEBUFFER_EXT = $8CA9;
5351 GL_READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT;
5352 GL_DRAW_FRAMEBUFFER_BINDING_EXT = $8CAA;
5354 // GL_EXT_framebuffer_multisample
5355 GL_RENDERBUFFER_SAMPLES_EXT = $8CAB;
5356 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = $8D56;
5357 GL_MAX_SAMPLES_EXT = $8D57;
5359 // GL_EXT_timer_query
5360 GL_TIME_ELAPSED_EXT = $88BF;
5362 // GL_EXT_bindable_uniform
5363 GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = $8DE2;
5364 GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = $8DE3;
5365 GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = $8DE4;
5366 GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = $8DED;
5367 GL_UNIFORM_BUFFER_EXT = $8DEE;
5368 GL_UNIFORM_BUFFER_BINDING_EXT = $8DEF;
5370 // GL_EXT_framebuffer_sRGB
5371 GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
5372 WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20A9;
5373 GL_FRAMEBUFFER_SRGB_EXT = $8DB9;
5374 GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $8DBA;
5376 // GL_EXT_geometry_shader4
5377 GL_GEOMETRY_SHADER_EXT = $8DD9;
5378 GL_GEOMETRY_VERTICES_OUT_EXT = $8DDA;
5379 GL_GEOMETRY_INPUT_TYPE_EXT = $8DDB;
5380 GL_GEOMETRY_OUTPUT_TYPE_EXT = $8DDC;
5381 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = $8C29;
5382 GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = $8DDD;
5383 GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = $8DDE;
5384 GL_MAX_VARYING_COMPONENTS_EXT = $8B4B;
5385 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = $8DDF;
5386 GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = $8DE0;
5387 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = $8DE1;
5388 GL_LINES_ADJACENCY_EXT = $A;
5389 GL_LINE_STRIP_ADJACENCY_EXT = $B;
5390 GL_TRIANGLES_ADJACENCY_EXT = $C;
5391 GL_TRIANGLE_STRIP_ADJACENCY_EXT = $D;
5392 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = $8DA8;
5393 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = $8DA9;
5394 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = $8DA7;
5395 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = $8CD4;
5396 GL_PROGRAM_POINT_SIZE_EXT = $8642;
5398 // GL_EXT_gpu_shader4
5399 GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = $88FD;
5400 GL_SAMPLER_1D_ARRAY_EXT = $8DC0;
5401 GL_SAMPLER_2D_ARRAY_EXT = $8DC1;
5402 GL_SAMPLER_BUFFER_EXT = $8DC2;
5403 GL_SAMPLER_1D_ARRAY_SHADOW_EXT = $8DC3;
5404 GL_SAMPLER_2D_ARRAY_SHADOW_EXT = $8DC4;
5405 GL_SAMPLER_CUBE_SHADOW_EXT = $8DC5;
5406 GL_UNSIGNED_INT_VEC2_EXT = $8DC6;
5407 GL_UNSIGNED_INT_VEC3_EXT = $8DC7;
5408 GL_UNSIGNED_INT_VEC4_EXT = $8DC8;
5409 GL_INT_SAMPLER_1D_EXT = $8DC9;
5410 GL_INT_SAMPLER_2D_EXT = $8DCA;
5411 GL_INT_SAMPLER_3D_EXT = $8DCB;
5412 GL_INT_SAMPLER_CUBE_EXT = $8DCC;
5413 GL_INT_SAMPLER_2D_RECT_EXT = $8DCD;
5414 GL_INT_SAMPLER_1D_ARRAY_EXT = $8DCE;
5415 GL_INT_SAMPLER_2D_ARRAY_EXT = $8DCF;
5416 GL_INT_SAMPLER_BUFFER_EXT = $8DD0;
5417 GL_UNSIGNED_INT_SAMPLER_1D_EXT = $8DD1;
5418 GL_UNSIGNED_INT_SAMPLER_2D_EXT = $8DD2;
5419 GL_UNSIGNED_INT_SAMPLER_3D_EXT = $8DD3;
5420 GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = $8DD4;
5421 GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = $8DD5;
5422 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = $8DD6;
5423 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = $8DD7;
5424 GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = $8DD8;
5425 GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = $8904;
5426 GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = $8905;
5428 // GL_EXT_packed_float
5429 GL_R11F_G11F_B10F_EXT = $8C3A;
5430 GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = $8C3B;
5431 RGBA_SIGNED_COMPONENTS_EXT = $8C3C;
5432 WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = $20A8;
5433 GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
5434 GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
5436 // GL_EXT_texture_array
5437 GL_TEXTURE_1D_ARRAY_EXT = $8C18;
5438 GL_TEXTURE_2D_ARRAY_EXT = $8C1A;
5439 GL_PROXY_TEXTURE_2D_ARRAY_EXT = $8C1B;
5440 GL_PROXY_TEXTURE_1D_ARRAY_EXT = $8C19;
5441 GL_TEXTURE_BINDING_1D_ARRAY_EXT = $8C1C;
5442 GL_TEXTURE_BINDING_2D_ARRAY_EXT = $8C1D;
5443 GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = $88FF;
5444 GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = $884E;
5446 // GL_EXT_texture_buffer_object
5447 GL_TEXTURE_BUFFER_EXT = $8C2A;
5448 GL_MAX_TEXTURE_BUFFER_SIZE_EXT = $8C2B;
5449 GL_TEXTURE_BINDING_BUFFER_EXT = $8C2C;
5450 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = $8C2D;
5451 GL_TEXTURE_BUFFER_FORMAT_EXT = $8C2E;
5453 // GL_EXT_texture_compression_latc
5454 GL_COMPRESSED_LUMINANCE_LATC1_EXT = $8C70;
5455 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = $8C71;
5456 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = $8C72;
5457 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = $8C73;
5459 // GL_EXT_texture_compression_rgtc
5460 GL_COMPRESSED_RED_RGTC1_EXT = $8DBB;
5461 GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = $8DBC;
5462 GL_COMPRESSED_RED_GREEN_RGTC2_EXT = $8DBD;
5463 GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = $8DBE;
5465 // GL_EXT_texture_integer
5466 GL_RGBA_INTEGER_MODE_EXT = $8D9E;
5467 GL_RGBA32UI_EXT = $8D70;
5468 GL_RGB32UI_EXT = $8D71;
5469 GL_ALPHA32UI_EXT = $8D72;
5470 GL_INTENSITY32UI_EXT = $8D73;
5471 GL_LUMINANCE32UI_EXT = $8D74;
5472 GL_LUMINANCE_ALPHA32UI_EXT = $8D75;
5473 GL_RGBA16UI_EXT = $8D76;
5474 GL_RGB16UI_EXT = $8D77;
5475 GL_ALPHA16UI_EXT = $8D78;
5476 GL_INTENSITY16UI_EXT = $8D79;
5477 GL_LUMINANCE16UI_EXT = $8D7A;
5478 GL_LUMINANCE_ALPHA16UI_EXT = $8D7B;
5479 GL_RGBA8UI_EXT = $8D7C;
5480 GL_RGB8UI_EXT = $8D7D;
5481 GL_ALPHA8UI_EXT = $8D7E;
5482 GL_INTENSITY8UI_EXT = $8D7F;
5483 GL_LUMINANCE8UI_EXT = $8D80;
5484 GL_LUMINANCE_ALPHA8UI_EXT = $8D81;
5485 GL_RGBA32I_EXT = $8D82;
5486 GL_RGB32I_EXT = $8D83;
5487 GL_ALPHA32I_EXT = $8D84;
5488 GL_INTENSITY32I_EXT = $8D85;
5489 GL_LUMINANCE32I_EXT = $8D86;
5490 GL_LUMINANCE_ALPHA32I_EXT = $8D87;
5491 GL_RGBA16I_EXT = $8D88;
5492 GL_RGB16I_EXT = $8D89;
5493 GL_ALPHA16I_EXT = $8D8A;
5494 GL_INTENSITY16I_EXT = $8D8B;
5495 GL_LUMINANCE16I_EXT = $8D8C;
5496 GL_LUMINANCE_ALPHA16I_EXT = $8D8D;
5497 GL_RGBA8I_EXT = $8D8E;
5498 GL_RGB8I_EXT = $8D8F;
5499 GL_ALPHA8I_EXT = $8D90;
5500 GL_INTENSITY8I_EXT = $8D91;
5501 GL_LUMINANCE8I_EXT = $8D92;
5502 GL_LUMINANCE_ALPHA8I_EXT = $8D93;
5503 GL_RED_INTEGER_EXT = $8D94;
5504 GL_GREEN_INTEGER_EXT = $8D95;
5505 GL_BLUE_INTEGER_EXT = $8D96;
5506 GL_ALPHA_INTEGER_EXT = $8D97;
5507 GL_RGB_INTEGER_EXT = $8D98;
5508 GL_RGBA_INTEGER_EXT = $8D99;
5509 GL_BGR_INTEGER_EXT = $8D9A;
5510 GL_BGRA_INTEGER_EXT = $8D9B;
5511 GL_LUMINANCE_INTEGER_EXT = $8D9C;
5512 GL_LUMINANCE_ALPHA_INTEGER_EXT = $8D9D;
5514 // GL_EXT_texture_shared_exponent
5515 GL_RGB9_E5_EXT = $8C3D;
5516 GL_UNSIGNED_INT_5_9_9_9_REV_EXT = $8C3E;
5517 GL_TEXTURE_SHARED_SIZE_EXT = $8C3F;
5519 // GL_EXT_transform_feedback
5520 GL_TRANSFORM_FEEDBACK_BUFFER_EXT = $8C8E;
5521 GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = $8C84;
5522 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = $8C85;
5523 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = $8C8F;
5524 GL_INTERLEAVED_ATTRIBS_EXT = $8C8C;
5525 GL_SEPARATE_ATTRIBS_EXT = $8C8D;
5526 GL_PRIMITIVES_GENERATED_EXT = $8C87;
5527 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = $8C88;
5528 GL_RASTERIZER_DISCARD_EXT = $8C89;
5529 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = $8C8A;
5530 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = $8C8B;
5531 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = $8C80;
5532 GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = $8C83;
5533 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = $8C7F;
5534 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = $8C76;
5536 // GL_EXT_direct_state_access
5537 GL_PROGRAM_MATRIX_EXT = $8E2D;
5538 GL_TRANSPOSE_PROGRAM_MATRIX_EXT = $8E2E;
5539 GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = $8E2F;
5541 // GL_EXT_texture_swizzle
5542 GL_TEXTURE_SWIZZLE_R_EXT = $8E42;
5543 GL_TEXTURE_SWIZZLE_G_EXT = $8E43;
5544 GL_TEXTURE_SWIZZLE_B_EXT = $8E44;
5545 GL_TEXTURE_SWIZZLE_A_EXT = $8E45;
5546 GL_TEXTURE_SWIZZLE_RGBA_EXT = $8E46;
5548 // GL_EXT_provoking_vertex
5549 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = $8E4C;
5550 GL_FIRST_VERTEX_CONVENTION_EXT = $8E4D;
5551 GL_LAST_VERTEX_CONVENTION_EXT = $8E4E;
5552 GL_PROVOKING_VERTEX_EXT = $8E4F;
5554 // GL_EXT_texture_snorm
5555 GL_ALPHA_SNORM = $9010;
5556 GL_LUMINANCE_SNORM = $9011;
5557 GL_LUMINANCE_ALPHA_SNORM = $9012;
5558 GL_INTENSITY_SNORM = $9013;
5559 GL_ALPHA8_SNORM = $9014;
5560 GL_LUMINANCE8_SNORM = $9015;
5561 GL_LUMINANCE8_ALPHA8_SNORM = $9016;
5562 GL_INTENSITY8_SNORM = $9017;
5563 GL_ALPHA16_SNORM = $9018;
5564 GL_LUMINANCE16_SNORM = $9019;
5565 GL_LUMINANCE16_ALPHA16_SNORM = $901A;
5566 GL_INTENSITY16_SNORM = $901B;
5567 { reuse GL_RED_SNORM }
5568 { reuse GL_RG_SNORM }
5569 { reuse GL_RGB_SNORM }
5570 { reuse GL_RGBA_SNORM }
5571 { reuse GL_R8_SNORM }
5572 { reuse GL_RG8_SNORM }
5573 { reuse GL_RGB8_SNORM }
5574 { reuse GL_RGBA8_SNORM }
5575 { reuse GL_R16_SNORM }
5576 { reuse GL_RG16_SNORM }
5577 { reuse GL_RGB16_SNORM }
5578 { reuse GL_RGBA16_SNORM }
5579 { reuse GL_SIGNED_NORMALIZED }
5581 // GL_EXT_separate_shader_objects
5582 GL_ACTIVE_PROGRAM_EXT = $8B8D;
5584 // GL_EXT_shader_image_load_store
5585 GL_MAX_IMAGE_UNITS_EXT = $8F38;
5586 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = $8F39;
5587 GL_IMAGE_BINDING_NAME_EXT = $8F3A;
5588 GL_IMAGE_BINDING_LEVEL_EXT = $8F3B;
5589 GL_IMAGE_BINDING_LAYERED_EXT = $8F3C;
5590 GL_IMAGE_BINDING_LAYER_EXT = $8F3D;
5591 GL_IMAGE_BINDING_ACCESS_EXT = $8F3E;
5592 GL_IMAGE_1D_EXT = $904C;
5593 GL_IMAGE_2D_EXT = $904D;
5594 GL_IMAGE_3D_EXT = $904E;
5595 GL_IMAGE_2D_RECT_EXT = $904F;
5596 GL_IMAGE_CUBE_EXT = $9050;
5597 GL_IMAGE_BUFFER_EXT = $9051;
5598 GL_IMAGE_1D_ARRAY_EXT = $9052;
5599 GL_IMAGE_2D_ARRAY_EXT = $9053;
5600 GL_IMAGE_CUBE_MAP_ARRAY_EXT = $9054;
5601 GL_IMAGE_2D_MULTISAMPLE_EXT = $9055;
5602 GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9056;
5603 GL_INT_IMAGE_1D_EXT = $9057;
5604 GL_INT_IMAGE_2D_EXT = $9058;
5605 GL_INT_IMAGE_3D_EXT = $9059;
5606 GL_INT_IMAGE_2D_RECT_EXT = $905A;
5607 GL_INT_IMAGE_CUBE_EXT = $905B;
5608 GL_INT_IMAGE_BUFFER_EXT = $905C;
5609 GL_INT_IMAGE_1D_ARRAY_EXT = $905D;
5610 GL_INT_IMAGE_2D_ARRAY_EXT = $905E;
5611 GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $905F;
5612 GL_INT_IMAGE_2D_MULTISAMPLE_EXT = $9060;
5613 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9061;
5614 GL_UNSIGNED_INT_IMAGE_1D_EXT = $9062;
5615 GL_UNSIGNED_INT_IMAGE_2D_EXT = $9063;
5616 GL_UNSIGNED_INT_IMAGE_3D_EXT = $9064;
5617 GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = $9065;
5618 GL_UNSIGNED_INT_IMAGE_CUBE_EXT = $9066;
5619 GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = $9067;
5620 GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = $9068;
5621 GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = $9069;
5622 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $906A;
5623 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = $906B;
5624 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $906C;
5625 GL_MAX_IMAGE_SAMPLES_EXT = $906D;
5626 GL_IMAGE_BINDING_FORMAT_EXT = $906E;
5627 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = $00000001;
5628 GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = $00000002;
5629 GL_UNIFORM_BARRIER_BIT_EXT = $00000004;
5630 GL_TEXTURE_FETCH_BARRIER_BIT_EXT = $00000008;
5631 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = $00000020;
5632 GL_COMMAND_BARRIER_BIT_EXT = $00000040;
5633 GL_PIXEL_BUFFER_BARRIER_BIT_EXT = $00000080;
5634 GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = $00000100;
5635 GL_BUFFER_UPDATE_BARRIER_BIT_EXT = $00000200;
5636 GL_FRAMEBUFFER_BARRIER_BIT_EXT = $00000400;
5637 GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = $00000800;
5638 GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = $00001000;
5639 GL_ALL_BARRIER_BITS_EXT = $FFFFFFFF;
5641 // GL_EXT_vertex_attrib_64bit
5643 GL_DOUBLE_VEC2_EXT = $8FFC;
5644 GL_DOUBLE_VEC3_EXT = $8FFD;
5645 GL_DOUBLE_VEC4_EXT = $8FFE;
5646 GL_DOUBLE_MAT2_EXT = $8F46;
5647 GL_DOUBLE_MAT3_EXT = $8F47;
5648 GL_DOUBLE_MAT4_EXT = $8F48;
5649 GL_DOUBLE_MAT2x3_EXT = $8F49;
5650 GL_DOUBLE_MAT2x4_EXT = $8F4A;
5651 GL_DOUBLE_MAT3x2_EXT = $8F4B;
5652 GL_DOUBLE_MAT3x4_EXT = $8F4C;
5653 GL_DOUBLE_MAT4x2_EXT = $8F4D;
5654 GL_DOUBLE_MAT4x3_EXT = $8F4E;
5656 // GL_EXT_texture_sRGB_decode
5657 GL_TEXTURE_SRGB_DECODE_EXT = $8A48;
5658 GL_DECODE_EXT = $8A49;
5659 GL_SKIP_DECODE_EXT = $8A4A;
5661 // GL_NV_texture_multisample
5662 GL_TEXTURE_COVERAGE_SAMPLES_NV = $9045;
5663 GL_TEXTURE_COLOR_SAMPLES_NV = $9046;
5665 // GL_AMD_blend_minmax_factor
5666 GL_FACTOR_MIN_AMD = $901C;
5667 GL_FACTOR_MAX_AMD = $901D;
5669 // GL_AMD_sample_positions
5670 GL_SUBSAMPLE_DISTANCE_AMD = $883F;
5672 // GL_EXT_x11_sync_object
5673 GL_SYNC_X11_FENCE_EXT = $90E1;
5675 // GL_EXT_framebuffer_multisample_blit_scaled
5676 GL_SCALED_RESOLVE_FASTEST_EXT = $90BA;
5677 GL_SCALED_RESOLVE_NICEST_EXT = $90BB;
5679 // (4.3) GL_NV_path_rendering
5680 GL_PATH_FORMAT_SVG_NV = $9070;
5681 GL_PATH_FORMAT_PS_NV = $9071;
5682 GL_STANDARD_FONT_NAME_NV = $9072;
5683 GL_SYSTEM_FONT_NAME_NV = $9073;
5684 GL_FILE_NAME_NV = $9074;
5685 GL_PATH_STROKE_WIDTH_NV = $9075;
5686 GL_PATH_END_CAPS_NV = $9076;
5687 GL_PATH_INITIAL_END_CAP_NV = $9077;
5688 GL_PATH_TERMINAL_END_CAP_NV = $9078;
5689 GL_PATH_JOIN_STYLE_NV = $9079;
5690 GL_PATH_MITER_LIMIT_NV = $907A;
5691 GL_PATH_DASH_CAPS_NV = $907B;
5692 GL_PATH_INITIAL_DASH_CAP_NV = $907C;
5693 GL_PATH_TERMINAL_DASH_CAP_NV = $907D;
5694 GL_PATH_DASH_OFFSET_NV = $907E;
5695 GL_PATH_CLIENT_LENGTH_NV = $907F;
5696 GL_PATH_FILL_MODE_NV = $9080;
5697 GL_PATH_FILL_MASK_NV = $9081;
5698 GL_PATH_FILL_COVER_MODE_NV = $9082;
5699 GL_PATH_STROKE_COVER_MODE_NV = $9083;
5700 GL_PATH_STROKE_MASK_NV = $9084;
5701 GL_PATH_SAMPLE_QUALITY_NV = $9085;
5702 GL_PATH_STROKE_BOUND_NV = $9086;
5703 GL_PATH_STROKE_OVERSAMPLE_COUNT_NV= $9087;
5704 GL_COUNT_UP_NV = $9088;
5705 GL_COUNT_DOWN_NV = $9089;
5706 GL_PATH_OBJECT_BOUNDING_BOX_NV = $908A;
5707 GL_CONVEX_HULL_NV = $908B;
5708 GL_MULTI_HULLS_NV = $908C;
5709 GL_BOUNDING_BOX_NV = $908D;
5710 GL_TRANSLATE_X_NV = $908E;
5711 GL_TRANSLATE_Y_NV = $908F;
5712 GL_TRANSLATE_2D_NV = $9090;
5713 GL_TRANSLATE_3D_NV = $9091;
5714 GL_AFFINE_2D_NV = $9092;
5715 GL_PROJECTIVE_2D_NV = $9093;
5716 GL_AFFINE_3D_NV = $9094;
5717 GL_PROJECTIVE_3D_NV = $9095;
5718 GL_TRANSPOSE_AFFINE_2D_NV = $9096;
5719 GL_TRANSPOSE_PROJECTIVE_2D_NV = $9097;
5720 GL_TRANSPOSE_AFFINE_3D_NV = $9098;
5721 GL_TRANSPOSE_PROJECTIVE_3D_NV = $9099;
5723 GL_UTF16_NV = $909B;
5724 GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV= $909C;
5725 GL_PATH_COMMAND_COUNT_NV = $909D;
5726 GL_PATH_COORD_COUNT_NV = $909E;
5727 GL_PATH_DASH_ARRAY_COUNT_NV = $909F;
5728 GL_PATH_COMPUTED_LENGTH_NV = $90A0;
5729 GL_PATH_FILL_BOUNDING_BOX_NV = $90A1;
5730 GL_PATH_STROKE_BOUNDING_BOX_NV = $90A2;
5731 GL_SQUARE_NV = $90A3;
5732 GL_ROUND_NV = $90A4;
5733 GL_TRIANGULAR_NV = $90A5;
5734 GL_BEVEL_NV = $90A6;
5735 GL_MITER_REVERT_NV = $90A7;
5736 GL_MITER_TRUNCATE_NV = $90A8;
5737 GL_SKIP_MISSING_GLYPH_NV = $90A9;
5738 GL_USE_MISSING_GLYPH_NV = $90AA;
5739 GL_PATH_ERROR_POSITION_NV = $90AB;
5740 GL_PATH_FOG_GEN_MODE_NV = $90AC;
5741 GL_ACCUM_ADJACENT_PAIRS_NV = $90AD;
5742 GL_ADJACENT_PAIRS_NV = $90AE;
5743 GL_FIRST_TO_REST_NV = $90AF;
5744 GL_PATH_GEN_MODE_NV = $90B0;
5745 GL_PATH_GEN_COEFF_NV = $90B1;
5746 GL_PATH_GEN_COLOR_FORMAT_NV = $90B2;
5747 GL_PATH_GEN_COMPONENTS_NV = $90B3;
5748 GL_PATH_STENCIL_FUNC_NV = $90B7;
5749 GL_PATH_STENCIL_REF_NV = $90B8;
5750 GL_PATH_STENCIL_VALUE_MASK_NV = $90B9;
5751 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV= $90BD;
5752 GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV= $90BE;
5753 GL_PATH_COVER_DEPTH_FUNC_NV = $90BF;
5754 GL_PATH_DASH_OFFSET_RESET_NV = $90B4;
5755 GL_MOVE_TO_RESETS_NV = $90B5;
5756 GL_MOVE_TO_CONTINUES_NV = $90B6;
5757 GL_CLOSE_PATH_NV = $00;
5758 GL_MOVE_TO_NV = $02;
5759 GL_RELATIVE_MOVE_TO_NV = $03;
5760 GL_LINE_TO_NV = $04;
5761 GL_RELATIVE_LINE_TO_NV = $05;
5762 GL_HORIZONTAL_LINE_TO_NV = $06;
5763 GL_RELATIVE_HORIZONTAL_LINE_TO_NV= $07;
5764 GL_VERTICAL_LINE_TO_NV = $08;
5765 GL_RELATIVE_VERTICAL_LINE_TO_NV = $09;
5766 GL_QUADRATIC_CURVE_TO_NV = $0A;
5767 GL_RELATIVE_QUADRATIC_CURVE_TO_NV= $0B;
5768 GL_CUBIC_CURVE_TO_NV = $0C;
5769 GL_RELATIVE_CUBIC_CURVE_TO_NV = $0D;
5770 GL_SMOOTH_QUADRATIC_CURVE_TO_NV = $0E;
5771 GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV= $0F;
5772 GL_SMOOTH_CUBIC_CURVE_TO_NV = $10;
5773 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV= $11;
5774 GL_SMALL_CCW_ARC_TO_NV = $12;
5775 GL_RELATIVE_SMALL_CCW_ARC_TO_NV = $13;
5776 GL_SMALL_CW_ARC_TO_NV = $14;
5777 GL_RELATIVE_SMALL_CW_ARC_TO_NV = $15;
5778 GL_LARGE_CCW_ARC_TO_NV = $16;
5779 GL_RELATIVE_LARGE_CCW_ARC_TO_NV = $17;
5780 GL_LARGE_CW_ARC_TO_NV = $18;
5781 GL_RELATIVE_LARGE_CW_ARC_TO_NV = $19;
5782 GL_RESTART_PATH_NV = $F0;
5783 GL_DUP_FIRST_CUBIC_CURVE_TO_NV = $F2;
5784 GL_DUP_LAST_CUBIC_CURVE_TO_NV = $F4;
5786 GL_CIRCULAR_CCW_ARC_TO_NV = $F8;
5787 GL_CIRCULAR_CW_ARC_TO_NV = $FA;
5788 GL_CIRCULAR_TANGENT_ARC_TO_NV = $FC;
5790 GL_RELATIVE_ARC_TO_NV = $FF;
5791 GL_BOLD_BIT_NV = $01;
5792 GL_ITALIC_BIT_NV = $02;
5793 GL_GLYPH_WIDTH_BIT_NV = $01;
5794 GL_GLYPH_HEIGHT_BIT_NV = $02;
5795 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV= $04;
5796 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV= $08;
5797 GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV= $10;
5798 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV= $20;
5799 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV= $40;
5800 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV= $80;
5801 GL_GLYPH_HAS_KERNING_NV = $100;
5802 GL_FONT_X_MIN_BOUNDS_NV = $00010000;
5803 GL_FONT_Y_MIN_BOUNDS_NV = $00020000;
5804 GL_FONT_X_MAX_BOUNDS_NV = $00040000;
5805 GL_FONT_Y_MAX_BOUNDS_NV = $00080000;
5806 GL_FONT_UNITS_PER_EM_NV = $00100000;
5807 GL_FONT_ASCENDER_NV = $00200000;
5808 GL_FONT_DESCENDER_NV = $00400000;
5809 GL_FONT_HEIGHT_NV = $00800000;
5810 GL_FONT_MAX_ADVANCE_WIDTH_NV = $01000000;
5811 GL_FONT_MAX_ADVANCE_HEIGHT_NV = $02000000;
5812 GL_FONT_UNDERLINE_POSITION_NV = $04000000;
5813 GL_FONT_UNDERLINE_THICKNESS_NV = $08000000;
5814 GL_FONT_HAS_KERNING_NV = $10000000;
5816 // (4.3) GL_AMD_pinned_memory
5817 GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD= $9160;
5819 // (4.3) GL_AMD_stencil_operation_extended
5821 GL_REPLACE_VALUE_AMD = $874B;
5822 GL_STENCIL_OP_VALUE_AMD = $874C;
5823 GL_STENCIL_BACK_OP_VALUE_AMD = $874D;
5825 // (4.3) GL_AMD_vertex_shader_viewport_index
5827 // (4.3) GL_AMD_vertex_shader_layer
5829 // (4.3) GL_NV_bindless_texture
5831 // (4.3) GL_NV_shader_atomic_float
5833 // (4.3) GL_AMD_query_buffer_object
5834 GL_QUERY_BUFFER_AMD = $9192;
5835 GL_QUERY_BUFFER_BINDING_AMD = $9193;
5836 GL_QUERY_RESULT_NO_WAIT_AMD = $9194;
5839 GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
5840 GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
5842 // GL_HP_convolution_border_modes
5843 GL_IGNORE_BORDER_HP = $8150;
5844 GL_CONSTANT_BORDER_HP = $8151;
5845 GL_REPLICATE_BORDER_HP = $8153;
5846 GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
5848 // GL_HP_image_transform
5849 GL_IMAGE_SCALE_X_HP = $8155;
5850 GL_IMAGE_SCALE_Y_HP = $8156;
5851 GL_IMAGE_TRANSLATE_X_HP = $8157;
5852 GL_IMAGE_TRANSLATE_Y_HP = $8158;
5853 GL_IMAGE_ROTATE_ANGLE_HP = $8159;
5854 GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
5855 GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
5856 GL_IMAGE_MAG_FILTER_HP = $815C;
5857 GL_IMAGE_MIN_FILTER_HP = $815D;
5858 GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
5859 GL_CUBIC_HP = $815F;
5860 GL_AVERAGE_HP = $8160;
5861 GL_IMAGE_TRANSFORM_2D_HP = $8161;
5862 GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
5863 GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
5865 // GL_HP_occlusion_test
5866 GL_OCCLUSION_TEST_HP = $8165;
5867 GL_OCCLUSION_TEST_RESULT_HP = $8166;
5869 // GL_HP_texture_lighting
5870 GL_TEXTURE_LIGHTING_MODE_HP = $8167;
5871 GL_TEXTURE_POST_SPECULAR_HP = $8168;
5872 GL_TEXTURE_PRE_SPECULAR_HP = $8169;
5874 // GL_IBM_cull_vertex
5875 GL_CULL_VERTEX_IBM = 103050;
5877 // GL_IBM_rasterpos_clip
5878 GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
5880 // GL_IBM_texture_mirrored_repeat
5881 GL_MIRRORED_REPEAT_IBM = $8370;
5883 // GL_IBM_vertex_array_lists
5884 GL_VERTEX_ARRAY_LIST_IBM = 103070;
5885 GL_NORMAL_ARRAY_LIST_IBM = 103071;
5886 GL_COLOR_ARRAY_LIST_IBM = 103072;
5887 GL_INDEX_ARRAY_LIST_IBM = 103073;
5888 GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
5889 GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
5890 GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
5891 GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
5892 GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
5893 GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
5894 GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
5895 GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
5896 GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
5897 GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
5898 GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
5899 GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
5901 // GL_INGR_color_clamp
5902 GL_RED_MIN_CLAMP_INGR = $8560;
5903 GL_GREEN_MIN_CLAMP_INGR = $8561;
5904 GL_BLUE_MIN_CLAMP_INGR = $8562;
5905 GL_ALPHA_MIN_CLAMP_INGR = $8563;
5906 GL_RED_MAX_CLAMP_INGR = $8564;
5907 GL_GREEN_MAX_CLAMP_INGR = $8565;
5908 GL_BLUE_MAX_CLAMP_INGR = $8566;
5909 GL_ALPHA_MAX_CLAMP_INGR = $8567;
5911 // GL_INGR_interlace_read
5912 GL_INTERLACE_READ_INGR = $8568;
5914 // GL_INTEL_parallel_arrays
5915 GL_PARALLEL_ARRAYS_INTEL = $83F4;
5916 GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
5917 GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
5918 GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
5919 GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
5921 // GL_NV_copy_depth_to_color
5922 GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
5923 GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
5925 // GL_NV_depth_clamp
5926 GL_DEPTH_CLAMP_NV = $864F;
5929 GL_EVAL_2D_NV = $86C0;
5930 GL_EVAL_TRIANGULAR_2D_NV = $86C1;
5931 GL_MAP_TESSELLATION_NV = $86C2;
5932 GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
5933 GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
5934 GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
5935 GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
5936 GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
5937 GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
5938 GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
5939 GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
5940 GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
5941 GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
5942 GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
5943 GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
5944 GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
5945 GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
5946 GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
5947 GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
5948 GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
5949 GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
5950 GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
5951 GL_MAX_MAP_TESSELLATION_NV = $86D6;
5952 GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
5955 GL_ALL_COMPLETED_NV = $84F2;
5956 GL_FENCE_STATUS_NV = $84F3;
5957 GL_FENCE_CONDITION_NV = $84F4;
5959 // GL_NV_float_buffer
5960 GL_FLOAT_R_NV = $8880;
5961 GL_FLOAT_RG_NV = $8881;
5962 GL_FLOAT_RGB_NV = $8882;
5963 GL_FLOAT_RGBA_NV = $8883;
5964 GL_FLOAT_R16_NV = $8884;
5965 GL_FLOAT_R32_NV = $8885;
5966 GL_FLOAT_RG16_NV = $8886;
5967 GL_FLOAT_RG32_NV = $8887;
5968 GL_FLOAT_RGB16_NV = $8888;
5969 GL_FLOAT_RGB32_NV = $8889;
5970 GL_FLOAT_RGBA16_NV = $888A;
5971 GL_FLOAT_RGBA32_NV = $888B;
5972 GL_TEXTURE_FLOAT_COMPONENTS_NV = $888C;
5973 GL_FLOAT_CLEAR_COLOR_VALUE_NV = $888D;
5974 GL_FLOAT_RGBA_MODE_NV = $888E;
5976 // GL_NV_fog_distance
5977 GL_FOG_DISTANCE_MODE_NV = $855A;
5978 GL_EYE_RADIAL_NV = $855B;
5979 GL_EYE_PLANE_ABSOLUTE_NV = $855C;
5981 // GL_NV_fragment_program
5982 GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = $8868;
5983 GL_FRAGMENT_PROGRAM_NV = $8870;
5984 GL_MAX_TEXTURE_COORDS_NV = $8871;
5985 GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
5986 GL_FRAGMENT_PROGRAM_BINDING_NV = $8873;
5987 GL_PROGRAM_ERROR_STRING_NV = $8874;
5990 GL_HALF_FLOAT_NV = $140B;
5992 // GL_NV_light_max_exponent
5993 GL_MAX_SHININESS_NV = $8504;
5994 GL_MAX_SPOT_EXPONENT_NV = $8505;
5996 // GL_NV_multisample_filter_hint
5997 GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
5999 // GL_NV_occlusion_query
6000 GL_PIXEL_COUNTER_BITS_NV = $8864;
6001 GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
6002 GL_PIXEL_COUNT_NV = $8866;
6003 GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
6005 // GL_NV_packed_depth_stencil
6006 GL_DEPTH_STENCIL_NV = $84F9;
6007 GL_UNSIGNED_INT_24_8_NV = $84FA;
6009 // GL_NV_pixel_data_range
6010 GL_WRITE_PIXEL_DATA_RANGE_NV = $8878;
6011 GL_READ_PIXEL_DATA_RANGE_NV = $8879;
6012 GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $887A;
6013 GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $887B;
6014 GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $887C;
6015 GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $887D;
6017 // GL_NV_point_sprite
6018 GL_POINT_SPRITE_NV = $8861;
6019 GL_COORD_REPLACE_NV = $8862;
6020 GL_POINT_SPRITE_R_MODE_NV = $8863;
6022 // GL_NV_primitive_restart
6023 GL_PRIMITIVE_RESTART_NV = $8558;
6024 GL_PRIMITIVE_RESTART_INDEX_NV = $8559;
6026 // GL_NV_register_combiners
6027 GL_REGISTER_COMBINERS_NV = $8522;
6028 GL_VARIABLE_A_NV = $8523;
6029 GL_VARIABLE_B_NV = $8524;
6030 GL_VARIABLE_C_NV = $8525;
6031 GL_VARIABLE_D_NV = $8526;
6032 GL_VARIABLE_E_NV = $8527;
6033 GL_VARIABLE_F_NV = $8528;
6034 GL_VARIABLE_G_NV = $8529;
6035 GL_CONSTANT_COLOR0_NV = $852A;
6036 GL_CONSTANT_COLOR1_NV = $852B;
6037 GL_PRIMARY_COLOR_NV = $852C;
6038 GL_SECONDARY_COLOR_NV = $852D;
6039 GL_SPARE0_NV = $852E;
6040 GL_SPARE1_NV = $852F;
6041 GL_DISCARD_NV = $8530;
6042 GL_E_TIMES_F_NV = $8531;
6043 GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
6044 GL_UNSIGNED_IDENTITY_NV = $8536;
6045 GL_UNSIGNED_INVERT_NV = $8537;
6046 GL_EXPAND_NORMAL_NV = $8538;
6047 GL_EXPAND_NEGATE_NV = $8539;
6048 GL_HALF_BIAS_NORMAL_NV = $853A;
6049 GL_HALF_BIAS_NEGATE_NV = $853B;
6050 GL_SIGNED_IDENTITY_NV = $853C;
6051 GL_SIGNED_NEGATE_NV = $853D;
6052 GL_SCALE_BY_TWO_NV = $853E;
6053 GL_SCALE_BY_FOUR_NV = $853F;
6054 GL_SCALE_BY_ONE_HALF_NV = $8540;
6055 GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
6056 GL_COMBINER_INPUT_NV = $8542;
6057 GL_COMBINER_MAPPING_NV = $8543;
6058 GL_COMBINER_COMPONENT_USAGE_NV = $8544;
6059 GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
6060 GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
6061 GL_COMBINER_MUX_SUM_NV = $8547;
6062 GL_COMBINER_SCALE_NV = $8548;
6063 GL_COMBINER_BIAS_NV = $8549;
6064 GL_COMBINER_AB_OUTPUT_NV = $854A;
6065 GL_COMBINER_CD_OUTPUT_NV = $854B;
6066 GL_COMBINER_SUM_OUTPUT_NV = $854C;
6067 GL_MAX_GENERAL_COMBINERS_NV = $854D;
6068 GL_NUM_GENERAL_COMBINERS_NV = $854E;
6069 GL_COLOR_SUM_CLAMP_NV = $854F;
6070 GL_COMBINER0_NV = $8550;
6071 GL_COMBINER1_NV = $8551;
6072 GL_COMBINER2_NV = $8552;
6073 GL_COMBINER3_NV = $8553;
6074 GL_COMBINER4_NV = $8554;
6075 GL_COMBINER5_NV = $8555;
6076 GL_COMBINER6_NV = $8556;
6077 GL_COMBINER7_NV = $8557;
6079 // GL_NV_register_combiners2
6080 GL_PER_STAGE_CONSTANTS_NV = $8535;
6082 // GL_NV_texgen_emboss
6083 GL_EMBOSS_LIGHT_NV = $855D;
6084 GL_EMBOSS_CONSTANT_NV = $855E;
6085 GL_EMBOSS_MAP_NV = $855F;
6087 // GL_NV_texgen_reflection
6088 GL_NORMAL_MAP_NV = $8511;
6089 GL_REFLECTION_MAP_NV = $8512;
6091 // GL_NV_texture_env_combine4
6092 GL_COMBINE4_NV = $8503;
6093 GL_SOURCE3_RGB_NV = $8583;
6094 GL_SOURCE3_ALPHA_NV = $858B;
6095 GL_OPERAND3_RGB_NV = $8593;
6096 GL_OPERAND3_ALPHA_NV = $859B;
6098 // GL_NV_texture_expand_normal
6099 GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = $888F;
6101 // GL_NV_texture_rectangle
6102 GL_TEXTURE_RECTANGLE_NV = $84F5;
6103 GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
6104 GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
6105 GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
6107 // GL_NV_texture_shader
6108 GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
6109 GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
6110 GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
6111 GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
6112 GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
6113 GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
6114 GL_DSDT_MAG_INTENSITY_NV = $86DC;
6115 GL_SHADER_CONSISTENT_NV = $86DD;
6116 GL_TEXTURE_SHADER_NV = $86DE;
6117 GL_SHADER_OPERATION_NV = $86DF;
6118 GL_CULL_MODES_NV = $86E0;
6119 GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
6120 GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
6121 GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
6122 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
6123 GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
6124 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
6125 GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
6126 GL_CONST_EYE_NV = $86E5;
6127 GL_PASS_THROUGH_NV = $86E6;
6128 GL_CULL_FRAGMENT_NV = $86E7;
6129 GL_OFFSET_TEXTURE_2D_NV = $86E8;
6130 GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
6131 GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
6132 GL_DOT_PRODUCT_NV = $86EC;
6133 GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
6134 GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
6135 GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
6136 GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
6137 GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
6138 GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
6141 GL_DSDT_MAG_NV = $86F6;
6142 GL_DSDT_MAG_VIB_NV = $86F7;
6143 GL_HILO16_NV = $86F8;
6144 GL_SIGNED_HILO_NV = $86F9;
6145 GL_SIGNED_HILO16_NV = $86FA;
6146 GL_SIGNED_RGBA_NV = $86FB;
6147 GL_SIGNED_RGBA8_NV = $86FC;
6148 GL_SIGNED_RGB_NV = $86FE;
6149 GL_SIGNED_RGB8_NV = $86FF;
6150 GL_SIGNED_LUMINANCE_NV = $8701;
6151 GL_SIGNED_LUMINANCE8_NV = $8702;
6152 GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
6153 GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
6154 GL_SIGNED_ALPHA_NV = $8705;
6155 GL_SIGNED_ALPHA8_NV = $8706;
6156 GL_SIGNED_INTENSITY_NV = $8707;
6157 GL_SIGNED_INTENSITY8_NV = $8708;
6158 GL_DSDT8_NV = $8709;
6159 GL_DSDT8_MAG8_NV = $870A;
6160 GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
6161 GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
6162 GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
6163 GL_HI_SCALE_NV = $870E;
6164 GL_LO_SCALE_NV = $870F;
6165 GL_DS_SCALE_NV = $8710;
6166 GL_DT_SCALE_NV = $8711;
6167 GL_MAGNITUDE_SCALE_NV = $8712;
6168 GL_VIBRANCE_SCALE_NV = $8713;
6169 GL_HI_BIAS_NV = $8714;
6170 GL_LO_BIAS_NV = $8715;
6171 GL_DS_BIAS_NV = $8716;
6172 GL_DT_BIAS_NV = $8717;
6173 GL_MAGNITUDE_BIAS_NV = $8718;
6174 GL_VIBRANCE_BIAS_NV = $8719;
6175 GL_TEXTURE_BORDER_VALUES_NV = $871A;
6176 GL_TEXTURE_HI_SIZE_NV = $871B;
6177 GL_TEXTURE_LO_SIZE_NV = $871C;
6178 GL_TEXTURE_DS_SIZE_NV = $871D;
6179 GL_TEXTURE_DT_SIZE_NV = $871E;
6180 GL_TEXTURE_MAG_SIZE_NV = $871F;
6182 // GL_NV_texture_shader2
6183 GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
6185 // GL_NV_texture_shader3
6186 GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
6187 GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
6188 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
6189 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
6190 GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
6191 GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
6192 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
6193 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
6194 GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
6195 GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
6196 GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
6197 GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
6198 GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
6199 GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
6200 GL_HILO8_NV = $885E;
6201 GL_SIGNED_HILO8_NV = $885F;
6202 GL_FORCE_BLUE_TO_ONE_NV = $8860;
6204 // GL_NV_vertex_array_range
6205 GL_VERTEX_ARRAY_RANGE_NV = $851D;
6206 GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
6207 GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
6208 GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
6209 GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
6211 // GL_NV_vertex_array_range2
6212 GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
6214 // GL_NV_vertex_program
6215 GL_VERTEX_PROGRAM_NV = $8620;
6216 GL_VERTEX_STATE_PROGRAM_NV = $8621;
6217 GL_ATTRIB_ARRAY_SIZE_NV = $8623;
6218 GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
6219 GL_ATTRIB_ARRAY_TYPE_NV = $8625;
6220 GL_CURRENT_ATTRIB_NV = $8626;
6221 GL_PROGRAM_LENGTH_NV = $8627;
6222 GL_PROGRAM_STRING_NV = $8628;
6223 GL_MODELVIEW_PROJECTION_NV = $8629;
6224 GL_IDENTITY_NV = $862A;
6225 GL_INVERSE_NV = $862B;
6226 GL_TRANSPOSE_NV = $862C;
6227 GL_INVERSE_TRANSPOSE_NV = $862D;
6228 GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
6229 GL_MAX_TRACK_MATRICES_NV = $862F;
6230 GL_MATRIX0_NV = $8630;
6231 GL_MATRIX1_NV = $8631;
6232 GL_MATRIX2_NV = $8632;
6233 GL_MATRIX3_NV = $8633;
6234 GL_MATRIX4_NV = $8634;
6235 GL_MATRIX5_NV = $8635;
6236 GL_MATRIX6_NV = $8636;
6237 GL_MATRIX7_NV = $8637;
6238 GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
6239 GL_CURRENT_MATRIX_NV = $8641;
6240 GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
6241 GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
6242 GL_PROGRAM_PARAMETER_NV = $8644;
6243 GL_ATTRIB_ARRAY_POINTER_NV = $8645;
6244 GL_PROGRAM_TARGET_NV = $8646;
6245 GL_PROGRAM_RESIDENT_NV = $8647;
6246 GL_TRACK_MATRIX_NV = $8648;
6247 GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
6248 GL_VERTEX_PROGRAM_BINDING_NV = $864A;
6249 GL_PROGRAM_ERROR_POSITION_NV = $864B;
6250 GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
6251 GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
6252 GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
6253 GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
6254 GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
6255 GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
6256 GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
6257 GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
6258 GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
6259 GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
6260 GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
6261 GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
6262 GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
6263 GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
6264 GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
6265 GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
6266 GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
6267 GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
6268 GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
6269 GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
6270 GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
6271 GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
6272 GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
6273 GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
6274 GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
6275 GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
6276 GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
6277 GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
6278 GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
6279 GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
6280 GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
6281 GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
6282 GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
6283 GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
6284 GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
6285 GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
6286 GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
6287 GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
6288 GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
6289 GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
6290 GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
6291 GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
6292 GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
6293 GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
6294 GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
6295 GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
6296 GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
6297 GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
6299 // GL_NV_fragment_program2 and GL_NV_vertex_program2_option
6300 GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = $88F4;
6301 GL_MAX_PROGRAM_CALL_DEPTH_NV = $88F5;
6303 // GL_NV_fragment_program2
6304 GL_MAX_PROGRAM_IF_DEPTH_NV = $88F6;
6305 GL_MAX_PROGRAM_LOOP_DEPTH_NV = $88F7;
6306 GL_MAX_PROGRAM_LOOP_COUNT_NV = $88F8;
6308 // GL_NV_vertex_program3
6309 MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6311 // GL_NV_depth_buffer_float
6312 GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = $8DAD;
6313 GL_DEPTH_BUFFER_FLOAT_MODE_NV = $8DAF;
6315 // GL_NV_framebuffer_multisample_coverage
6316 GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = $8CAB;
6317 GL_RENDERBUFFER_COLOR_SAMPLES_NV = $8E10;
6319 // GL_NV_geometry_program4
6320 GL_GEOMETRY_PROGRAM_NV = $8C26;
6321 GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = $8C27;
6322 GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = $8C28;
6324 // GL_NV_gpu_program4
6325 GL_PROGRAM_ATTRIB_COMPONENTS_NV = $8906;
6326 GL_PROGRAM_RESULT_COMPONENTS_NV = $8907;
6327 GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = $8908;
6328 GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = $8909;
6329 GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = $8DA5;
6330 GL_MAX_PROGRAM_GENERIC_RESULTS_NV = $8DA6;
6332 // GL_NV_parameter_buffer_object
6333 GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = $8DA0;
6334 GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = $8DA1;
6335 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = $8DA2;
6336 GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = $8DA3;
6337 GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = $8DA4;
6339 // GL_NV_transform_feedback
6340 GL_TRANSFORM_FEEDBACK_BUFFER_NV = $8C8E;
6341 GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = $8C84;
6342 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = $8C85;
6343 GL_TRANSFORM_FEEDBACK_RECORD_NV = $8C86;
6344 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = $8C8F;
6345 GL_INTERLEAVED_ATTRIBS_NV = $8C8C;
6346 GL_SEPARATE_ATTRIBS_NV = $8C8D;
6347 GL_PRIMITIVES_GENERATED_NV = $8C87;
6348 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = $8C88;
6349 GL_RASTERIZER_DISCARD_NV = $8C89;
6350 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = $8C8A;
6351 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = $8C8B;
6352 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = $8C80;
6353 GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = $8C7E;
6354 GL_ACTIVE_VARYINGS_NV = $8C81;
6355 GL_ACTIVE_VARYING_MAX_LENGTH_NV = $8C82;
6356 GL_TRANSFORM_FEEDBACK_VARYINGS_NV = $8C83;
6357 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = $8C7F;
6358 GL_BACK_PRIMARY_COLOR_NV = $8C77;
6359 GL_BACK_SECONDARY_COLOR_NV = $8C78;
6360 GL_TEXTURE_COORD_NV = $8C79;
6361 GL_CLIP_DISTANCE_NV = $8C7A;
6362 GL_VERTEX_ID_NV = $8C7B;
6363 GL_PRIMITIVE_ID_NV = $8C7C;
6364 GL_GENERIC_ATTRIB_NV = $8C7D;
6365 GL_LAYER_NV = $8DAA;
6366 GL_NEXT_BUFFER_NV = -2;
6367 GL_SKIP_COMPONENTS4_NV = -3;
6368 GL_SKIP_COMPONENTS3_NV = -4;
6369 GL_SKIP_COMPONENTS2_NV = -5;
6370 GL_SKIP_COMPONENTS1_NV = -6;
6372 // GL_NV_conditional_render
6373 GL_QUERY_WAIT_NV = $8E13;
6374 GL_QUERY_NO_WAIT_NV = $8E14;
6375 GL_QUERY_BY_REGION_WAIT_NV = $8E15;
6376 GL_QUERY_BY_REGION_NO_WAIT_NV = $8E16;
6378 // GL_NV_present_video
6379 GL_FRAME_NV = $8E26;
6380 GL_FIELDS_NV = $8E27;
6381 GL_CURRENT_TIME_NV = $8E28;
6382 GL_NUM_FILL_STREAMS_NV = $8E29;
6383 GL_PRESENT_TIME_NV = $8E2A;
6384 GL_PRESENT_DURATION_NV = $8E2B;
6386 // GL_NV_explicit_multisample
6387 GL_SAMPLE_POSITION_NV = $8E50;
6388 GL_SAMPLE_MASK_NV = $8E51;
6389 GL_SAMPLE_MASK_VALUE_NV = $8E52;
6390 GL_TEXTURE_BINDING_RENDERBUFFER_NV = $8E53;
6391 GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = $8E54;
6392 GL_TEXTURE_RENDERBUFFER_NV = $8E55;
6393 GL_SAMPLER_RENDERBUFFER_NV = $8E56;
6394 GL_INT_SAMPLER_RENDERBUFFER_NV = $8E57;
6395 GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = $8E58;
6396 GL_MAX_SAMPLE_MASK_WORDS_NV = $8E59;
6398 // GL_NV_transform_feedback2
6399 GL_TRANSFORM_FEEDBACK_NV = $8E22;
6400 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = $8E23;
6401 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = $8E24;
6402 GL_TRANSFORM_FEEDBACK_BINDING_NV = $8E25;
6404 // GL_NV_video_capture
6405 GL_VIDEO_BUFFER_NV = $9020;
6406 GL_VIDEO_BUFFER_BINDING_NV = $9021;
6407 GL_FIELD_UPPER_NV = $9022;
6408 GL_FIELD_LOWER_NV = $9023;
6409 GL_NUM_VIDEO_CAPTURE_STREAMS_NV = $9024;
6410 GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = $9025;
6411 GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = $9026;
6412 GL_LAST_VIDEO_CAPTURE_STATUS_NV = $9027;
6413 GL_VIDEO_BUFFER_PITCH_NV = $9028;
6414 GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = $9029;
6415 GL_VIDEO_COLOR_CONVERSION_MAX_NV = $902A;
6416 GL_VIDEO_COLOR_CONVERSION_MIN_NV = $902B;
6417 GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = $902C;
6418 GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = $902D;
6419 GL_PARTIAL_SUCCESS_NV = $902E;
6420 GL_SUCCESS_NV = $902F;
6421 GL_FAILURE_NV = $9030;
6422 GL_YCBYCR8_422_NV = $9031;
6423 GL_YCBAYCR8A_4224_NV = $9032;
6424 GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = $9033;
6425 GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = $9034;
6426 GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = $9035;
6427 GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = $9036;
6428 GL_Z4Y12Z4CB12Z4CR12_444_NV = $9037;
6429 GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = $9038;
6430 GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = $9039;
6431 GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = $903A;
6432 GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = $903B;
6433 GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = $903C;
6435 // GL_NV_shader_buffer_load
6436 GL_BUFFER_GPU_ADDRESS_NV = $8F1D;
6437 GL_GPU_ADDRESS_NV = $8F34;
6438 GL_MAX_SHADER_BUFFER_ADDRESS_NV = $8F35;
6440 // GL_NV_vertex_buffer_unified_memory
6441 GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = $8F1E;
6442 GL_ELEMENT_ARRAY_UNIFIED_NV = $8F1F;
6443 GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = $8F20;
6444 GL_VERTEX_ARRAY_ADDRESS_NV = $8F21;
6445 GL_NORMAL_ARRAY_ADDRESS_NV = $8F22;
6446 GL_COLOR_ARRAY_ADDRESS_NV = $8F23;
6447 GL_INDEX_ARRAY_ADDRESS_NV = $8F24;
6448 GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = $8F25;
6449 GL_EDGE_FLAG_ARRAY_ADDRESS_NV = $8F26;
6450 GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = $8F27;
6451 GL_FOG_COORD_ARRAY_ADDRESS_NV = $8F28;
6452 GL_ELEMENT_ARRAY_ADDRESS_NV = $8F29;
6453 GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = $8F2A;
6454 GL_VERTEX_ARRAY_LENGTH_NV = $8F2B;
6455 GL_NORMAL_ARRAY_LENGTH_NV = $8F2C;
6456 GL_COLOR_ARRAY_LENGTH_NV = $8F2D;
6457 GL_INDEX_ARRAY_LENGTH_NV = $8F2E;
6458 GL_TEXTURE_COORD_ARRAY_LENGTH_NV = $8F2F;
6459 GL_EDGE_FLAG_ARRAY_LENGTH_NV = $8F30;
6460 GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = $8F31;
6461 GL_FOG_COORD_ARRAY_LENGTH_NV = $8F32;
6462 GL_ELEMENT_ARRAY_LENGTH_NV = $8F33;
6463 GL_DRAW_INDIRECT_UNIFIED_NV = $8F40;
6464 GL_DRAW_INDIRECT_ADDRESS_NV = $8F41;
6465 GL_DRAW_INDIRECT_LENGTH_NV = $8F42;
6467 // GL_NV_gpu_program5
6468 GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = $8E5A;
6469 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5B;
6470 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5C;
6471 GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = $8E5D;
6472 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5E;
6473 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5F;
6474 GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = $8F44;
6475 GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = $8F45;
6477 // GL_NV_gpu_shader5
6478 GL_INT64_NV = $140E;
6479 GL_UNSIGNED_INT64_NV = $140F;
6481 GL_INT8_VEC2_NV = $8FE1;
6482 GL_INT8_VEC3_NV = $8FE2;
6483 GL_INT8_VEC4_NV = $8FE3;
6484 GL_INT16_NV = $8FE4;
6485 GL_INT16_VEC2_NV = $8FE5;
6486 GL_INT16_VEC3_NV = $8FE6;
6487 GL_INT16_VEC4_NV = $8FE7;
6488 GL_INT64_VEC2_NV = $8FE9;
6489 GL_INT64_VEC3_NV = $8FEA;
6490 GL_INT64_VEC4_NV = $8FEB;
6491 GL_UNSIGNED_INT8_NV = $8FEC;
6492 GL_UNSIGNED_INT8_VEC2_NV = $8FED;
6493 GL_UNSIGNED_INT8_VEC3_NV = $8FEE;
6494 GL_UNSIGNED_INT8_VEC4_NV = $8FEF;
6495 GL_UNSIGNED_INT16_NV = $8FF0;
6496 GL_UNSIGNED_INT16_VEC2_NV = $8FF1;
6497 GL_UNSIGNED_INT16_VEC3_NV = $8FF2;
6498 GL_UNSIGNED_INT16_VEC4_NV = $8FF3;
6499 GL_UNSIGNED_INT64_VEC2_NV = $8FF5;
6500 GL_UNSIGNED_INT64_VEC3_NV = $8FF6;
6501 GL_UNSIGNED_INT64_VEC4_NV = $8FF7;
6502 GL_FLOAT16_NV = $8FF8;
6503 GL_FLOAT16_VEC2_NV = $8FF9;
6504 GL_FLOAT16_VEC3_NV = $8FFA;
6505 GL_FLOAT16_VEC4_NV = $8FFB;
6506 { reuse GL_PATCHES }
6508 // GL_NV_shader_buffer_store
6509 GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = $00000010;
6510 { reuse GL_READ_WRITE }
6511 { reuse GL_WRITE_ONLY }
6513 // GL_NV_tessellation_program5
6514 GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = $86D8;
6515 GL_TESS_CONTROL_PROGRAM_NV = $891E;
6516 GL_TESS_EVALUATION_PROGRAM_NV = $891F;
6517 GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = $8C74;
6518 GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = $8C75;
6520 // GL_NV_vertex_attrib_integer_64bit
6521 { reuse GL_INT64_NV }
6522 { reuse GL_UNSIGNED_INT64_NV }
6524 // GL_NV_multisample_coverage
6525 GL_COVERAGE_SAMPLES_NV = $80A9;
6526 GL_COLOR_SAMPLES_NV = $8E20;
6528 // GL_NV_vdpau_interop
6529 GL_SURFACE_STATE_NV = $86EB;
6530 GL_SURFACE_REGISTERED_NV = $86FD;
6531 GL_SURFACE_MAPPED_NV = $8700;
6532 GL_WRITE_DISCARD_NV = $88BE;
6535 GL_INTERLACE_OML = $8980;
6536 GL_INTERLACE_READ_OML = $8981;
6539 GL_PACK_RESAMPLE_OML = $8984;
6540 GL_UNPACK_RESAMPLE_OML = $8985;
6541 GL_RESAMPLE_REPLICATE_OML = $8986;
6542 GL_RESAMPLE_ZERO_FILL_OML = $8987;
6543 GL_RESAMPLE_AVERAGE_OML = $8988;
6544 GL_RESAMPLE_DECIMATE_OML = $8989;
6547 GL_FORMAT_SUBSAMPLE_24_24_OML = $8982;
6548 GL_FORMAT_SUBSAMPLE_244_244_OML = $8983;
6550 // GL_PGI_misc_hints
6551 GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
6552 GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
6553 GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
6554 GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
6555 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
6556 GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
6557 GL_ALWAYS_FAST_HINT_PGI = $1A20C;
6558 GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
6559 GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
6560 GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
6561 GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
6562 GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
6563 GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
6564 GL_STRICT_LIGHTING_HINT_PGI = $1A217;
6565 GL_STRICT_SCISSOR_HINT_PGI = $1A218;
6566 GL_FULL_STIPPLE_HINT_PGI = $1A219;
6567 GL_CLIP_NEAR_HINT_PGI = $1A220;
6568 GL_CLIP_FAR_HINT_PGI = $1A221;
6569 GL_WIDE_LINE_HINT_PGI = $1A222;
6570 GL_BACK_NORMALS_HINT_PGI = $1A223;
6572 // GL_PGI_vertex_hints
6573 GL_VERTEX_DATA_HINT_PGI = $1A22A;
6574 GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
6575 GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
6576 GL_MAX_VERTEX_HINT_PGI = $1A22D;
6577 GL_COLOR3_BIT_PGI = $00010000;
6578 GL_COLOR4_BIT_PGI = $00020000;
6579 GL_EDGEFLAG_BIT_PGI = $00040000;
6580 GL_INDEX_BIT_PGI = $00080000;
6581 GL_MAT_AMBIENT_BIT_PGI = $00100000;
6582 GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
6583 GL_MAT_DIFFUSE_BIT_PGI = $00400000;
6584 GL_MAT_EMISSION_BIT_PGI = $00800000;
6585 GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
6586 GL_MAT_SHININESS_BIT_PGI = $02000000;
6587 GL_MAT_SPECULAR_BIT_PGI = $04000000;
6588 GL_NORMAL_BIT_PGI = $08000000;
6589 GL_TEXCOORD1_BIT_PGI = $10000000;
6590 GL_TEXCOORD2_BIT_PGI = $20000000;
6591 GL_TEXCOORD3_BIT_PGI = $40000000;
6592 GL_TEXCOORD4_BIT_PGI = $80000000;
6593 GL_VERTEX23_BIT_PGI = $00000004;
6594 GL_VERTEX4_BIT_PGI = $00000008;
6596 // GL_REND_screen_coordinates
6597 GL_SCREEN_COORDINATES_REND = $8490;
6598 GL_INVERTED_SCREEN_W_REND = $8491;
6601 GL_RGB_S3TC = $83A0;
6602 GL_RGB4_S3TC = $83A1;
6603 GL_RGBA_S3TC = $83A2;
6604 GL_RGBA4_S3TC = $83A3;
6606 // GL_SGIS_detail_texture
6607 GL_DETAIL_TEXTURE_2D_SGIS = $8095;
6608 GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
6609 GL_LINEAR_DETAIL_SGIS = $8097;
6610 GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
6611 GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
6612 GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
6613 GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
6614 GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
6616 // GL_SGIS_fog_function
6617 GL_FOG_FUNC_SGIS = $812A;
6618 GL_FOG_FUNC_POINTS_SGIS = $812B;
6619 GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
6621 // GL_SGIS_generate_mipmap
6622 GL_GENERATE_MIPMAP_SGIS = $8191;
6623 GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
6625 // GL_SGIS_multisample
6626 GL_MULTISAMPLE_SGIS = $809D;
6627 GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
6628 GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
6629 GL_SAMPLE_MASK_SGIS = $80A0;
6630 GL_1PASS_SGIS = $80A1;
6631 GL_2PASS_0_SGIS = $80A2;
6632 GL_2PASS_1_SGIS = $80A3;
6633 GL_4PASS_0_SGIS = $80A4;
6634 GL_4PASS_1_SGIS = $80A5;
6635 GL_4PASS_2_SGIS = $80A6;
6636 GL_4PASS_3_SGIS = $80A7;
6637 GL_SAMPLE_BUFFERS_SGIS = $80A8;
6638 GL_SAMPLES_SGIS = $80A9;
6639 GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
6640 GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
6641 GL_SAMPLE_PATTERN_SGIS = $80AC;
6643 // GL_SGIS_pixel_texture
6644 GL_PIXEL_TEXTURE_SGIS = $8353;
6645 GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
6646 GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
6647 GL_PIXEL_GROUP_COLOR_SGIS = $8356;
6649 // GL_SGIS_point_line_texgen
6650 GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
6651 GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
6652 GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
6653 GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
6654 GL_EYE_POINT_SGIS = $81F4;
6655 GL_OBJECT_POINT_SGIS = $81F5;
6656 GL_EYE_LINE_SGIS = $81F6;
6657 GL_OBJECT_LINE_SGIS = $81F7;
6659 // GL_SGIS_point_parameters
6660 GL_POINT_SIZE_MIN_SGIS = $8126;
6661 GL_POINT_SIZE_MAX_SGIS = $8127;
6662 GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
6663 GL_DISTANCE_ATTENUATION_SGIS = $8129;
6665 // GL_SGIS_sharpen_texture
6666 GL_LINEAR_SHARPEN_SGIS = $80AD;
6667 GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
6668 GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
6669 GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
6671 // GL_SGIS_texture4D
6672 GL_PACK_SKIP_VOLUMES_SGIS = $8130;
6673 GL_PACK_IMAGE_DEPTH_SGIS = $8131;
6674 GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
6675 GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
6676 GL_TEXTURE_4D_SGIS = $8134;
6677 GL_PROXY_TEXTURE_4D_SGIS = $8135;
6678 GL_TEXTURE_4DSIZE_SGIS = $8136;
6679 GL_TEXTURE_WRAP_Q_SGIS = $8137;
6680 GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
6681 GL_TEXTURE_4D_BINDING_SGIS = $814F;
6683 // GL_SGIS_texture_color_mask
6684 GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
6686 // GL_SGIS_texture_edge_clamp
6687 GL_CLAMP_TO_EDGE_SGIS = $812F;
6689 // GL_SGIS_texture_filter4
6690 GL_FILTER4_SGIS = $8146;
6691 GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
6693 // GL_SGIS_texture_lod
6694 GL_TEXTURE_MIN_LOD_SGIS = $813A;
6695 GL_TEXTURE_MAX_LOD_SGIS = $813B;
6696 GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
6697 GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
6699 // GL_SGIS_texture_select
6700 GL_DUAL_ALPHA4_SGIS = $8110;
6701 GL_DUAL_ALPHA8_SGIS = $8111;
6702 GL_DUAL_ALPHA12_SGIS = $8112;
6703 GL_DUAL_ALPHA16_SGIS = $8113;
6704 GL_DUAL_LUMINANCE4_SGIS = $8114;
6705 GL_DUAL_LUMINANCE8_SGIS = $8115;
6706 GL_DUAL_LUMINANCE12_SGIS = $8116;
6707 GL_DUAL_LUMINANCE16_SGIS = $8117;
6708 GL_DUAL_INTENSITY4_SGIS = $8118;
6709 GL_DUAL_INTENSITY8_SGIS = $8119;
6710 GL_DUAL_INTENSITY12_SGIS = $811A;
6711 GL_DUAL_INTENSITY16_SGIS = $811B;
6712 GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
6713 GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
6714 GL_QUAD_ALPHA4_SGIS = $811E;
6715 GL_QUAD_ALPHA8_SGIS = $811F;
6716 GL_QUAD_LUMINANCE4_SGIS = $8120;
6717 GL_QUAD_LUMINANCE8_SGIS = $8121;
6718 GL_QUAD_INTENSITY4_SGIS = $8122;
6719 GL_QUAD_INTENSITY8_SGIS = $8123;
6720 GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
6721 GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
6724 GL_ASYNC_MARKER_SGIX = $8329;
6726 // GL_SGIX_async_histogram
6727 GL_ASYNC_HISTOGRAM_SGIX = $832C;
6728 GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
6730 // GL_SGIX_async_pixel
6731 GL_ASYNC_TEX_IMAGE_SGIX = $835C;
6732 GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
6733 GL_ASYNC_READ_PIXELS_SGIX = $835E;
6734 GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
6735 GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
6736 GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
6738 // GL_SGIX_blend_alpha_minmax
6739 GL_ALPHA_MIN_SGIX = $8320;
6740 GL_ALPHA_MAX_SGIX = $8321;
6742 // GL_SGIX_calligraphic_fragment
6743 GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
6746 GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
6747 GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
6748 GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
6749 GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
6750 GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
6751 GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
6752 GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
6753 GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
6754 GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
6755 GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
6756 GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
6757 GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
6759 // GL_SGIX_convolution_accuracy
6760 GL_CONVOLUTION_HINT_SGIX = $8316;
6762 // GL_SGIX_depth_texture
6763 GL_DEPTH_COMPONENT16_SGIX = $81A5;
6764 GL_DEPTH_COMPONENT24_SGIX = $81A6;
6765 GL_DEPTH_COMPONENT32_SGIX = $81A7;
6767 // GL_SGIX_fog_offset
6768 GL_FOG_OFFSET_SGIX = $8198;
6769 GL_FOG_OFFSET_VALUE_SGIX = $8199;
6771 // GL_SGIX_fog_scale
6772 GL_FOG_SCALE_SGIX = $81FC;
6773 GL_FOG_SCALE_VALUE_SGIX = $81FD;
6775 // GL_SGIX_fragment_lighting
6776 GL_FRAGMENT_LIGHTING_SGIX = $8400;
6777 GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
6778 GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
6779 GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
6780 GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
6781 GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
6782 GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
6783 GL_LIGHT_ENV_MODE_SGIX = $8407;
6784 GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
6785 GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
6786 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
6787 GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
6788 GL_FRAGMENT_LIGHT0_SGIX = $840C;
6789 GL_FRAGMENT_LIGHT1_SGIX = $840D;
6790 GL_FRAGMENT_LIGHT2_SGIX = $840E;
6791 GL_FRAGMENT_LIGHT3_SGIX = $840F;
6792 GL_FRAGMENT_LIGHT4_SGIX = $8410;
6793 GL_FRAGMENT_LIGHT5_SGIX = $8411;
6794 GL_FRAGMENT_LIGHT6_SGIX = $8412;
6795 GL_FRAGMENT_LIGHT7_SGIX = $8413;
6797 // GL_SGIX_framezoom
6798 GL_FRAMEZOOM_SGIX = $818B;
6799 GL_FRAMEZOOM_FACTOR_SGIX = $818C;
6800 GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
6802 // GL_SGIX_impact_pixel_texture
6803 GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = $8184;
6804 GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = $8185;
6805 GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = $8186;
6806 GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = $8187;
6807 GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = $8188;
6808 GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = $8189;
6809 GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = $818A;
6811 // GL_SGIX_instruments
6812 GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
6813 GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
6815 // GL_SGIX_interlace
6816 GL_INTERLACE_SGIX = $8094;
6818 // GL_SGIX_ir_instrument1
6819 GL_IR_INSTRUMENT1_SGIX = $817F;
6821 // GL_SGIX_list_priority
6822 GL_LIST_PRIORITY_SGIX = $8182;
6824 // GL_SGIX_pixel_texture
6825 GL_PIXEL_TEX_GEN_SGIX = $8139;
6826 GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
6828 // GL_SGIX_pixel_tiles
6829 GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
6830 GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
6831 GL_PIXEL_TILE_WIDTH_SGIX = $8140;
6832 GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
6833 GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
6834 GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
6835 GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
6836 GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
6838 // GL_SGIX_polynomial_ffd
6839 GL_GEOMETRY_DEFORMATION_SGIX = $8194;
6840 GL_TEXTURE_DEFORMATION_SGIX = $8195;
6841 GL_DEFORMATIONS_MASK_SGIX = $8196;
6842 GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
6844 // GL_SGIX_reference_plane
6845 GL_REFERENCE_PLANE_SGIX = $817D;
6846 GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
6849 GL_PACK_RESAMPLE_SGIX = $842C;
6850 GL_UNPACK_RESAMPLE_SGIX = $842D;
6851 GL_RESAMPLE_REPLICATE_SGIX = $842E;
6852 GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
6853 GL_RESAMPLE_DECIMATE_SGIX = $8430;
6855 // GL_SGIX_scalebias_hint
6856 GL_SCALEBIAS_HINT_SGIX = $8322;
6859 GL_TEXTURE_COMPARE_SGIX = $819A;
6860 GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
6861 GL_TEXTURE_LEQUAL_R_SGIX = $819C;
6862 GL_TEXTURE_GEQUAL_R_SGIX = $819D;
6864 // GL_SGIX_shadow_ambient
6865 GL_SHADOW_AMBIENT_SGIX = $80BF;
6868 GL_SPRITE_SGIX = $8148;
6869 GL_SPRITE_MODE_SGIX = $8149;
6870 GL_SPRITE_AXIS_SGIX = $814A;
6871 GL_SPRITE_TRANSLATION_SGIX = $814B;
6872 GL_SPRITE_AXIAL_SGIX = $814C;
6873 GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
6874 GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
6876 // GL_SGIX_subsample
6877 GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
6878 GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
6879 GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
6880 GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
6881 GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
6883 // GL_SGIX_texture_add_env
6884 GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
6886 // GL_SGIX_texture_coordinate_clamp
6887 GL_TEXTURE_MAX_CLAMP_S_SGIX = $8369;
6888 GL_TEXTURE_MAX_CLAMP_T_SGIX = $836A;
6889 GL_TEXTURE_MAX_CLAMP_R_SGIX = $836B;
6891 // GL_SGIX_texture_lod_bias
6892 GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
6893 GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
6894 GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
6896 // GL_SGIX_texture_multi_buffer
6897 GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
6899 // GL_SGIX_texture_scale_bias
6900 GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
6901 GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
6902 GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
6903 GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
6905 // GL_SGIX_vertex_preclip
6906 GL_VERTEX_PRECLIP_SGIX = $83EE;
6907 GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
6910 GL_YCRCB_422_SGIX = $81BB;
6911 GL_YCRCB_444_SGIX = $81BC;
6914 GL_YCRCB_SGIX = $8318;
6915 GL_YCRCBA_SGIX = $8319;
6917 // GL_SGI_color_matrix
6918 GL_COLOR_MATRIX_SGI = $80B1;
6919 GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
6920 GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
6921 GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
6922 GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
6923 GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
6924 GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
6925 GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
6926 GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
6927 GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
6928 GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
6930 // GL_SGI_color_table
6931 GL_COLOR_TABLE_SGI = $80D0;
6932 GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
6933 GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
6934 GL_PROXY_COLOR_TABLE_SGI = $80D3;
6935 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
6936 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
6937 GL_COLOR_TABLE_SCALE_SGI = $80D6;
6938 GL_COLOR_TABLE_BIAS_SGI = $80D7;
6939 GL_COLOR_TABLE_FORMAT_SGI = $80D8;
6940 GL_COLOR_TABLE_WIDTH_SGI = $80D9;
6941 GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
6942 GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
6943 GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
6944 GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
6945 GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
6946 GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
6948 // GL_SGI_depth_pass_instrument
6949 GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
6950 GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
6951 GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
6953 // GL_SGI_texture_color_table
6954 GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
6955 GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
6957 // GL_SUNX_constant_data
6958 GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
6959 GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
6961 // GL_SUN_convolution_border_modes
6962 GL_WRAP_BORDER_SUN = $81D4;
6964 // GL_SUN_global_alpha
6965 GL_GLOBAL_ALPHA_SUN = $81D9;
6966 GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
6968 // GL_SUN_mesh_array
6969 GL_QUAD_MESH_SUN = $8614;
6970 GL_TRIANGLE_MESH_SUN = $8615;
6972 // GL_SUN_slice_accum
6973 GL_SLICE_ACCUM_SUN = $85CC;
6975 // GL_SUN_triangle_list
6976 GL_RESTART_SUN = $0001;
6977 GL_REPLACE_MIDDLE_SUN = $0002;
6978 GL_REPLACE_OLDEST_SUN = $0003;
6979 GL_TRIANGLE_LIST_SUN = $81D7;
6980 GL_REPLACEMENT_CODE_SUN = $81D8;
6981 GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
6982 GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
6983 GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
6984 GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
6985 GL_R1UI_V3F_SUN = $85C4;
6986 GL_R1UI_C4UB_V3F_SUN = $85C5;
6987 GL_R1UI_C3F_V3F_SUN = $85C6;
6988 GL_R1UI_N3F_V3F_SUN = $85C7;
6989 GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
6990 GL_R1UI_T2F_V3F_SUN = $85C9;
6991 GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
6992 GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
6994 // GL_WIN_phong_shading
6995 GL_PHONG_WIN = $80EA;
6996 GL_PHONG_HINT_WIN = $80EB;
6998 // GL_WIN_specular_fog
6999 GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
7001 // GL_ARB_vertex_shader
7002 GL_VERTEX_SHADER_ARB = $8B31;
7003 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = $8B4A;
7004 GL_MAX_VARYING_FLOATS_ARB = $8B4B;
7005 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
7006 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = $8B4D;
7007 GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = $8B89;
7008 GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = $8B8A;
7010 // GL_KHR_blend_equation_advanced
7011 GL_MULTIPLY_KHR = $9294;
7012 GL_SCREEN_KHR = $9295;
7013 GL_OVERLAY_KHR = $9296;
7014 GL_DARKEN_KHR = $9297;
7015 GL_LIGHTEN_KHR = $9298;
7016 GL_COLORDODGE_KHR = $9299;
7017 GL_COLORBURN_KHR = $929A;
7018 GL_HARDLIGHT_KHR = $929B;
7019 GL_SOFTLIGHT_KHR = $929C;
7020 GL_DIFFERENCE_KHR = $929E;
7021 GL_EXCLUSION_KHR = $92A0;
7022 GL_HSL_HUE_KHR = $92AD;
7023 GL_HSL_SATURATION_KHR = $92AE;
7024 GL_HSL_COLOR_KHR = $92AF;
7025 GL_HSL_LUMINOSITY_KHR = $92B0;
7027 // GL_KHR_blend_equation_advanced_coherent
7028 GL_BLEND_ADVANCED_COHERENT_KHR = $9285;
7030 // GL_KHR_robustness
7031 GL_CONTEXT_ROBUST_ACCESS = $90F3;
7033 // GL_ARB_fragment_shader
7034 GL_FRAGMENT_SHADER_ARB = $8B30;
7035 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = $8B49; // 1.4
7036 GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = $8B8B; // 1.4
7038 // GL_ARB_occlusion_query
7039 GL_SAMPLES_PASSED_ARB = $8914;
7040 GL_QUERY_COUNTER_BITS_ARB = $8864;
7041 GL_CURRENT_QUERY_ARB = $8865;
7042 GL_QUERY_RESULT_ARB = $8866;
7043 GL_QUERY_RESULT_AVAILABLE_ARB = $8867;
7045 // GL_ARB_pipeline_statistics_query
7046 GL_VERTICES_SUBMITTED_ARB = $82EE;
7047 GL_PRIMITIVES_SUBMITTED_ARB = $82EF;
7048 GL_VERTEX_SHADER_INVOCATIONS_ARB = $82F0;
7049 GL_TESS_CONTROL_SHADER_PATCHES_ARB = $82F1;
7050 GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = $82F2;
7051 GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = $82F3;
7052 GL_FRAGMENT_SHADER_INVOCATIONS_ARB = $82F4;
7053 GL_COMPUTE_SHADER_INVOCATIONS_ARB = $82F5;
7054 GL_CLIPPING_INPUT_PRIMITIVES_ARB = $82F6;
7055 GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = $82F7;
7057 // GL_ARB_point_sprite
7058 GL_POINT_SPRITE_ARB = $8861;
7059 GL_COORD_REPLACE_ARB = $8862;
7061 // GL_ARB_shading_language_100
7062 GL_SHADING_LANGUAGE_VERSION_ARB = $8B8C; // 1.4
7064 // GL_ARB_shader_objects
7065 GL_PROGRAM_OBJECT_ARB = $8B40;
7067 GL_OBJECT_TYPE_ARB = $8B4E;
7068 GL_OBJECT_SUBTYPE_ARB = $8B4F;
7069 GL_OBJECT_DELETE_STATUS_ARB = $8B80;
7070 GL_OBJECT_COMPILE_STATUS_ARB = $8B81;
7071 GL_OBJECT_LINK_STATUS_ARB = $8B82;
7072 GL_OBJECT_VALIDATE_STATUS_ARB = $8B83;
7073 GL_OBJECT_INFO_LOG_LENGTH_ARB = $8B84;
7074 GL_OBJECT_ATTACHED_OBJECTS_ARB = $8B85;
7075 GL_OBJECT_ACTIVE_UNIFORMS_ARB = $8B86;
7076 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = $8B87;
7077 GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = $8B88;
7079 GL_SHADER_OBJECT_ARB = $8B48;
7081 GL_FLOAT_VEC2_ARB = $8B50;
7082 GL_FLOAT_VEC3_ARB = $8B51;
7083 GL_FLOAT_VEC4_ARB = $8B52;
7084 GL_INT_VEC2_ARB = $8B53;
7085 GL_INT_VEC3_ARB = $8B54;
7086 GL_INT_VEC4_ARB = $8B55;
7087 GL_BOOL_ARB = $8B56;
7088 GL_BOOL_VEC2_ARB = $8B57;
7089 GL_BOOL_VEC3_ARB = $8B58;
7090 GL_BOOL_VEC4_ARB = $8B59;
7091 GL_FLOAT_MAT2_ARB = $8B5A;
7092 GL_FLOAT_MAT3_ARB = $8B5B;
7093 GL_FLOAT_MAT4_ARB = $8B5C;
7094 GL_SAMPLER_1D_ARB = $8B5D;
7095 GL_SAMPLER_2D_ARB = $8B5E;
7096 GL_SAMPLER_3D_ARB = $8B5F;
7097 GL_SAMPLER_CUBE_ARB = $8B60;
7098 GL_SAMPLER_1D_SHADOW_ARB = $8B61;
7099 GL_SAMPLER_2D_SHADOW_ARB = $8B62;
7100 GL_SAMPLER_2D_RECT_ARB = $8B63;
7101 GL_SAMPLER_2D_RECT_SHADOW_ARB = $8B64;
7103 // WGL_3DFX_multisample
7104 WGL_SAMPLE_BUFFERS_3DFX = $2060;
7105 WGL_SAMPLES_3DFX = $2061;
7107 // WGL_ARB_buffer_region
7108 WGL_FRONT_COLOR_BUFFER_BIT_ARB = $00000001;
7109 WGL_BACK_COLOR_BUFFER_BIT_ARB = $00000002;
7110 WGL_DEPTH_BUFFER_BIT_ARB = $00000004;
7111 WGL_STENCIL_BUFFER_BIT_ARB = $00000008;
7113 // WGL_ARB_context_flush_control
7114 WGL_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7115 WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7116 WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7118 // WGL_ARB_make_current_read
7119 ERROR_INVALID_PIXEL_TYPE_ARB = $2043;
7120 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = $2054;
7122 // WGL_ARB_multisample
7123 WGL_SAMPLE_BUFFERS_ARB = $2041;
7124 WGL_SAMPLES_ARB = $2042;
7127 WGL_DRAW_TO_PBUFFER_ARB = $202D;
7128 WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
7129 WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
7130 WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
7131 WGL_PBUFFER_LARGEST_ARB = $2033;
7132 WGL_PBUFFER_WIDTH_ARB = $2034;
7133 WGL_PBUFFER_HEIGHT_ARB = $2035;
7134 WGL_PBUFFER_LOST_ARB = $2036;
7136 // WGL_ARB_pixel_format
7137 WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
7138 WGL_DRAW_TO_WINDOW_ARB = $2001;
7139 WGL_DRAW_TO_BITMAP_ARB = $2002;
7140 WGL_ACCELERATION_ARB = $2003;
7141 WGL_NEED_PALETTE_ARB = $2004;
7142 WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
7143 WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
7144 WGL_SWAP_METHOD_ARB = $2007;
7145 WGL_NUMBER_OVERLAYS_ARB = $2008;
7146 WGL_NUMBER_UNDERLAYS_ARB = $2009;
7147 WGL_TRANSPARENT_ARB = $200A;
7148 WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
7149 WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
7150 WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
7151 WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
7152 WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
7153 WGL_SHARE_DEPTH_ARB = $200C;
7154 WGL_SHARE_STENCIL_ARB = $200D;
7155 WGL_SHARE_ACCUM_ARB = $200E;
7156 WGL_SUPPORT_GDI_ARB = $200F;
7157 WGL_SUPPORT_OPENGL_ARB = $2010;
7158 WGL_DOUBLE_BUFFER_ARB = $2011;
7159 WGL_STEREO_ARB = $2012;
7160 WGL_PIXEL_TYPE_ARB = $2013;
7161 WGL_COLOR_BITS_ARB = $2014;
7162 WGL_RED_BITS_ARB = $2015;
7163 WGL_RED_SHIFT_ARB = $2016;
7164 WGL_GREEN_BITS_ARB = $2017;
7165 WGL_GREEN_SHIFT_ARB = $2018;
7166 WGL_BLUE_BITS_ARB = $2019;
7167 WGL_BLUE_SHIFT_ARB = $201A;
7168 WGL_ALPHA_BITS_ARB = $201B;
7169 WGL_ALPHA_SHIFT_ARB = $201C;
7170 WGL_ACCUM_BITS_ARB = $201D;
7171 WGL_ACCUM_RED_BITS_ARB = $201E;
7172 WGL_ACCUM_GREEN_BITS_ARB = $201F;
7173 WGL_ACCUM_BLUE_BITS_ARB = $2020;
7174 WGL_ACCUM_ALPHA_BITS_ARB = $2021;
7175 WGL_DEPTH_BITS_ARB = $2022;
7176 WGL_STENCIL_BITS_ARB = $2023;
7177 WGL_AUX_BUFFERS_ARB = $2024;
7178 WGL_NO_ACCELERATION_ARB = $2025;
7179 WGL_GENERIC_ACCELERATION_ARB = $2026;
7180 WGL_FULL_ACCELERATION_ARB = $2027;
7181 WGL_SWAP_EXCHANGE_ARB = $2028;
7182 WGL_SWAP_COPY_ARB = $2029;
7183 WGL_SWAP_UNDEFINED_ARB = $202A;
7184 WGL_TYPE_RGBA_ARB = $202B;
7185 WGL_TYPE_COLORINDEX_ARB = $202C;
7187 // WGL_ARB_pixel_format_float
7188 WGL_RGBA_FLOAT_MODE_ARB = $8820;
7189 WGL_CLAMP_VERTEX_COLOR_ARB = $891A;
7190 WGL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
7191 WGL_CLAMP_READ_COLOR_ARB = $891C;
7192 WGL_FIXED_ONLY_ARB = $891D;
7194 // WGL_ARB_render_texture
7195 WGL_BIND_TO_TEXTURE_RGB_ARB = $2070;
7196 WGL_BIND_TO_TEXTURE_RGBA_ARB = $2071;
7197 WGL_TEXTURE_FORMAT_ARB = $2072;
7198 WGL_TEXTURE_TARGET_ARB = $2073;
7199 WGL_MIPMAP_TEXTURE_ARB = $2074;
7200 WGL_TEXTURE_RGB_ARB = $2075;
7201 WGL_TEXTURE_RGBA_ARB = $2076;
7202 WGL_NO_TEXTURE_ARB = $2077;
7203 WGL_TEXTURE_CUBE_MAP_ARB = $2078;
7204 WGL_TEXTURE_1D_ARB = $2079;
7205 WGL_TEXTURE_2D_ARB = $207A;
7206 WGL_MIPMAP_LEVEL_ARB = $207B;
7207 WGL_CUBE_MAP_FACE_ARB = $207C;
7208 WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $207D;
7209 WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $207E;
7210 WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $207F;
7211 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $2080;
7212 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $2081;
7213 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $2082;
7214 WGL_FRONT_LEFT_ARB = $2083;
7215 WGL_FRONT_RIGHT_ARB = $2084;
7216 WGL_BACK_LEFT_ARB = $2085;
7217 WGL_BACK_RIGHT_ARB = $2086;
7218 WGL_AUX0_ARB = $2087;
7219 WGL_AUX1_ARB = $2088;
7220 WGL_AUX2_ARB = $2089;
7221 WGL_AUX3_ARB = $208A;
7222 WGL_AUX4_ARB = $208B;
7223 WGL_AUX5_ARB = $208C;
7224 WGL_AUX6_ARB = $208D;
7225 WGL_AUX7_ARB = $208E;
7226 WGL_AUX8_ARB = $208F;
7227 WGL_AUX9_ARB = $2090;
7229 // WGL_ARB_robustness_application_isolation
7230 WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7232 // WGL_ARB_create_context
7233 WGL_CONTEXT_DEBUG_BIT_ARB = $00000001;
7234 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7235 WGL_CONTEXT_MAJOR_VERSION_ARB = $2091;
7236 WGL_CONTEXT_MINOR_VERSION_ARB = $2092;
7237 WGL_CONTEXT_LAYER_PLANE_ARB = $2093;
7238 WGL_CONTEXT_FLAGS_ARB = $2094;
7239 ERROR_INVALID_VERSION_ARB = $2095;
7241 // WGL_ARB_create_context_profile
7242 WGL_CONTEXT_PROFILE_MASK_ARB = $9126;
7243 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7244 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7245 ERROR_INVALID_PROFILE_ARB = $2096;
7247 // WGL_ARB_framebuffer_sRGB
7248 WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20A9;
7250 // WGL_ARB_create_context_robustness
7251 WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7252 WGL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7253 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7254 WGL_NO_RESET_NOTIFICATION_ARB = $8261;
7256 // WGL_ATI_pixel_format_float
7257 WGL_TYPE_RGBA_FLOAT_ATI = $21A0;
7258 GL_TYPE_RGBA_FLOAT_ATI = $8820;
7259 GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = $8835;
7261 // WGL_AMD_gpu_association
7262 WGL_GPU_VENDOR_AMD = $1F00;
7263 WGL_GPU_RENDERER_STRING_AMD = $1F01;
7264 WGL_GPU_OPENGL_VERSION_STRING_AMD = $1F02;
7265 WGL_GPU_FASTEST_TARGET_GPUS_AMD = $21A2;
7266 WGL_GPU_RAM_AMD = $21A3;
7267 WGL_GPU_CLOCK_AMD = $21A4;
7268 WGL_GPU_NUM_PIPES_AMD = $21A5;
7269 WGL_GPU_NUM_SIMD_AMD = $21A6;
7270 WGL_GPU_NUM_RB_AMD = $21A7;
7271 WGL_GPU_NUM_SPI_AMD = $21A8;
7273 // WGL_EXT_depth_float
7274 WGL_DEPTH_FLOAT_EXT = $2040;
7276 // WGL_EXT_make_current_read
7277 ERROR_INVALID_PIXEL_TYPE_EXT = $2043;
7279 // WGL_EXT_multisample
7280 WGL_SAMPLE_BUFFERS_EXT = $2041;
7281 WGL_SAMPLES_EXT = $2042;
7284 WGL_DRAW_TO_PBUFFER_EXT = $202D;
7285 WGL_MAX_PBUFFER_PIXELS_EXT = $202E;
7286 WGL_MAX_PBUFFER_WIDTH_EXT = $202F;
7287 WGL_MAX_PBUFFER_HEIGHT_EXT = $2030;
7288 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = $2031;
7289 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = $2032;
7290 WGL_PBUFFER_LARGEST_EXT = $2033;
7291 WGL_PBUFFER_WIDTH_EXT = $2034;
7292 WGL_PBUFFER_HEIGHT_EXT = $2035;
7294 // WGL_EXT_pixel_format
7295 WGL_NUMBER_PIXEL_FORMATS_EXT = $2000;
7296 WGL_DRAW_TO_WINDOW_EXT = $2001;
7297 WGL_DRAW_TO_BITMAP_EXT = $2002;
7298 WGL_ACCELERATION_EXT = $2003;
7299 WGL_NEED_PALETTE_EXT = $2004;
7300 WGL_NEED_SYSTEM_PALETTE_EXT = $2005;
7301 WGL_SWAP_LAYER_BUFFERS_EXT = $2006;
7302 WGL_SWAP_METHOD_EXT = $2007;
7303 WGL_NUMBER_OVERLAYS_EXT = $2008;
7304 WGL_NUMBER_UNDERLAYS_EXT = $2009;
7305 WGL_TRANSPARENT_EXT = $200A;
7306 WGL_TRANSPARENT_VALUE_EXT = $200B;
7307 WGL_SHARE_DEPTH_EXT = $200C;
7308 WGL_SHARE_STENCIL_EXT = $200D;
7309 WGL_SHARE_ACCUM_EXT = $200E;
7310 WGL_SUPPORT_GDI_EXT = $200F;
7311 WGL_SUPPORT_OPENGL_EXT = $2010;
7312 WGL_DOUBLE_BUFFER_EXT = $2011;
7313 WGL_STEREO_EXT = $2012;
7314 WGL_PIXEL_TYPE_EXT = $2013;
7315 WGL_COLOR_BITS_EXT = $2014;
7316 WGL_RED_BITS_EXT = $2015;
7317 WGL_RED_SHIFT_EXT = $2016;
7318 WGL_GREEN_BITS_EXT = $2017;
7319 WGL_GREEN_SHIFT_EXT = $2018;
7320 WGL_BLUE_BITS_EXT = $2019;
7321 WGL_BLUE_SHIFT_EXT = $201A;
7322 WGL_ALPHA_BITS_EXT = $201B;
7323 WGL_ALPHA_SHIFT_EXT = $201C;
7324 WGL_ACCUM_BITS_EXT = $201D;
7325 WGL_ACCUM_RED_BITS_EXT = $201E;
7326 WGL_ACCUM_GREEN_BITS_EXT = $201F;
7327 WGL_ACCUM_BLUE_BITS_EXT = $2020;
7328 WGL_ACCUM_ALPHA_BITS_EXT = $2021;
7329 WGL_DEPTH_BITS_EXT = $2022;
7330 WGL_STENCIL_BITS_EXT = $2023;
7331 WGL_AUX_BUFFERS_EXT = $2024;
7332 WGL_NO_ACCELERATION_EXT = $2025;
7333 WGL_GENERIC_ACCELERATION_EXT = $2026;
7334 WGL_FULL_ACCELERATION_EXT = $2027;
7335 WGL_SWAP_EXCHANGE_EXT = $2028;
7336 WGL_SWAP_COPY_EXT = $2029;
7337 WGL_SWAP_UNDEFINED_EXT = $202A;
7338 WGL_TYPE_RGBA_EXT = $202B;
7339 WGL_TYPE_COLORINDEX_EXT = $202C;
7341 // WGL_I3D_digital_video_control
7342 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = $2050;
7343 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = $2051;
7344 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = $2052;
7345 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = $2053;
7348 WGL_GAMMA_TABLE_SIZE_I3D = $204E;
7349 WGL_GAMMA_EXCLUDE_DESKTOP_I3D = $204F;
7352 WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = $2044;
7353 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = $2045;
7354 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = $2046;
7355 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = $2047;
7356 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = $2048;
7357 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = $2049;
7358 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = $204A;
7359 WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = $204B;
7360 WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = $204C;
7362 // WGL_I3D_image_buffer
7363 WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = $00000001;
7364 WGL_IMAGE_BUFFER_LOCK_I3D = $00000002;
7366 // WGL_NV_float_buffer
7367 WGL_FLOAT_COMPONENTS_NV = $20B0;
7368 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
7369 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
7370 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
7371 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
7372 WGL_TEXTURE_FLOAT_R_NV = $20B5;
7373 WGL_TEXTURE_FLOAT_RG_NV = $20B6;
7374 WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
7375 WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
7377 // WGL_NV_render_depth_texture
7378 WGL_BIND_TO_TEXTURE_DEPTH_NV = $20A3;
7379 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = $20A4;
7380 WGL_DEPTH_TEXTURE_FORMAT_NV = $20A5;
7381 WGL_TEXTURE_DEPTH_COMPONENT_NV = $20A6;
7382 WGL_DEPTH_COMPONENT_NV = $20A7;
7384 // WGL_NV_render_texture_rectangle
7385 WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = $20A0;
7386 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = $20A1;
7387 WGL_TEXTURE_RECTANGLE_NV = $20A2;
7389 // WGL_NV_present_video
7390 WGL_NUM_VIDEO_SLOTS_NV = $20F0;
7392 // WGL_NV_video_output
7393 WGL_BIND_TO_VIDEO_RGB_NV = $20C0;
7394 WGL_BIND_TO_VIDEO_RGBA_NV = $20C1;
7395 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = $20C2;
7396 WGL_VIDEO_OUT_COLOR_NV = $20C3;
7397 WGL_VIDEO_OUT_ALPHA_NV = $20C4;
7398 WGL_VIDEO_OUT_DEPTH_NV = $20C5;
7399 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = $20C6;
7400 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = $20C7;
7401 WGL_VIDEO_OUT_FRAME = $20C8;
7402 WGL_VIDEO_OUT_FIELD_1 = $20C9;
7403 WGL_VIDEO_OUT_FIELD_2 = $20CA;
7404 WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = $20CB;
7405 WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = $20CC;
7407 // WGL_NV_gpu_affinity
7408 WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = $20D0;
7409 WGL_ERROR_MISSING_AFFINITY_MASK_NV = $20D1;
7411 // WGL_NV_video_capture
7412 WGL_UNIQUE_ID_NV = $20CE;
7413 WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = $20CF;
7415 // WGL_NV_multisample_coverage
7416 WGL_COVERAGE_SAMPLES_NV = $2042;
7417 WGL_COLOR_SAMPLES_NV = $20B9;
7419 // WGL_EXT_create_context_es2_profile
7420 WGL_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7422 // WGL_NV_DX_interop
7423 WGL_ACCESS_READ_ONLY_NV = $00000000;
7424 WGL_ACCESS_READ_WRITE_NV = $00000001;
7425 WGL_ACCESS_WRITE_DISCARD_NV = $00000002;
7427 // WIN_draw_range_elements
7428 GL_MAX_ELEMENTS_VERTICES_WIN = $80E8;
7429 GL_MAX_ELEMENTS_INDICES_WIN = $80E9;
7431 // GLX 1.1 and later:
7437 GLX_BUFFER_SIZE = 2;
7440 GLX_DOUBLEBUFFER = 5;
7442 GLX_AUX_BUFFERS = 7;
7446 GLX_ALPHA_SIZE = 11;
7447 GLX_DEPTH_SIZE = 12;
7448 GLX_STENCIL_SIZE = 13;
7449 GLX_ACCUM_RED_SIZE = 14;
7450 GLX_ACCUM_GREEN_SIZE = 15;
7451 GLX_ACCUM_BLUE_SIZE = 16;
7452 GLX_ACCUM_ALPHA_SIZE = 17;
7455 GLX_WINDOW_BIT = $00000001;
7456 GLX_PIXMAP_BIT = $00000002;
7457 GLX_PBUFFER_BIT = $00000004;
7458 GLX_RGBA_BIT = $00000001;
7459 GLX_COLOR_INDEX_BIT = $00000002;
7460 GLX_PBUFFER_CLOBBER_MASK = $08000000;
7461 GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
7462 GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
7463 GLX_BACK_LEFT_BUFFER_BIT = $00000004;
7464 GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
7465 GLX_AUX_BUFFERS_BIT = $00000010;
7466 GLX_DEPTH_BUFFER_BIT = $00000020;
7467 GLX_STENCIL_BUFFER_BIT = $00000040;
7468 GLX_ACCUM_BUFFER_BIT = $00000080;
7469 GLX_CONFIG_CAVEAT = $20;
7470 GLX_X_VISUAL_TYPE = $22;
7471 GLX_TRANSPARENT_TYPE = $23;
7472 GLX_TRANSPARENT_INDEX_VALUE = $24;
7473 GLX_TRANSPARENT_RED_VALUE = $25;
7474 GLX_TRANSPARENT_GREEN_VALUE = $26;
7475 GLX_TRANSPARENT_BLUE_VALUE = $27;
7476 GLX_TRANSPARENT_ALPHA_VALUE = $28;
7477 GLX_DONT_CARE = $FFFFFFFF;
7479 GLX_SLOW_CONFIG = $8001;
7480 GLX_TRUE_COLOR = $8002;
7481 GLX_DIRECT_COLOR = $8003;
7482 GLX_PSEUDO_COLOR = $8004;
7483 GLX_STATIC_COLOR = $8005;
7484 GLX_GRAY_SCALE = $8006;
7485 GLX_STATIC_GRAY = $8007;
7486 GLX_TRANSPARENT_RGB = $8008;
7487 GLX_TRANSPARENT_INDEX = $8009;
7488 GLX_VISUAL_ID = $800B;
7490 GLX_NON_CONFORMANT_CONFIG = $800D;
7491 GLX_DRAWABLE_TYPE = $8010;
7492 GLX_RENDER_TYPE = $8011;
7493 GLX_X_RENDERABLE = $8012;
7494 GLX_FBCONFIG_ID = $8013;
7495 GLX_RGBA_TYPE = $8014;
7496 GLX_COLOR_INDEX_TYPE = $8015;
7497 GLX_MAX_PBUFFER_WIDTH = $8016;
7498 GLX_MAX_PBUFFER_HEIGHT = $8017;
7499 GLX_MAX_PBUFFER_PIXELS = $8018;
7500 GLX_PRESERVED_CONTENTS = $801B;
7501 GLX_LARGEST_PBUFFER = $801C;
7504 GLX_EVENT_MASK = $801F;
7505 GLX_DAMAGED = $8020;
7508 GLX_PBUFFER = $8023;
7509 GLX_PBUFFER_HEIGHT = $8040;
7510 GLX_PBUFFER_WIDTH = $8041;
7513 GLX_SAMPLE_BUFFERS = 100000;
7514 GLX_SAMPLES = 100001;
7516 // GLX_ARB_multisample
7517 GLX_SAMPLE_BUFFERS_ARB = 100000;
7518 GLX_SAMPLES_ARB = 100001;
7520 // GLX_ARB_robustness_application_isolation
7521 GLX_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7523 // GLX_ARB_fbconfig_float
7524 GLX_RGBA_FLOAT_TYPE_ARB = $20B9;
7525 GLX_RGBA_FLOAT_BIT_ARB = $00000004;
7527 // GLX_ARB_context_flush_control
7528 GLX_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7529 GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7530 GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7532 // GLX_ARB_create_context
7533 GLX_CONTEXT_DEBUG_BIT_ARB = $00000001;
7534 GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7535 GLX_CONTEXT_MAJOR_VERSION_ARB = $2091;
7536 GLX_CONTEXT_MINOR_VERSION_ARB = $2092;
7537 GLX_CONTEXT_FLAGS_ARB = $2094;
7539 // GLX_ARB_create_context_profile
7540 GLX_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7541 GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7542 GLX_CONTEXT_PROFILE_MASK_ARB = $9126;
7544 // GLX_ARB_vertex_buffer_object
7545 GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB = $2095;
7547 // GLX_ARB_framebuffer_sRGB
7548 GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20B2;
7550 // GLX_ARB_create_context_robustness
7551 GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7552 GLX_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7553 GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7554 GLX_NO_RESET_NOTIFICATION_ARB = $8261;
7556 // GLX_EXT_visual_info
7557 GLX_X_VISUAL_TYPE_EXT = $22;
7558 GLX_TRANSPARENT_TYPE_EXT = $23;
7559 GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
7560 GLX_TRANSPARENT_RED_VALUE_EXT = $25;
7561 GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
7562 GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
7563 GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
7564 GLX_NONE_EXT = $8000;
7565 GLX_TRUE_COLOR_EXT = $8002;
7566 GLX_DIRECT_COLOR_EXT = $8003;
7567 GLX_PSEUDO_COLOR_EXT = $8004;
7568 GLX_STATIC_COLOR_EXT = $8005;
7569 GLX_GRAY_SCALE_EXT = $8006;
7570 GLX_STATIC_GRAY_EXT = $8007;
7571 GLX_TRANSPARENT_RGB_EXT = $8008;
7572 GLX_TRANSPARENT_INDEX_EXT = $8009;
7574 // GLX_EXT_visual_rating
7575 GLX_VISUAL_CAVEAT_EXT = $20;
7576 GLX_SLOW_VISUAL_EXT = $8001;
7577 GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
7578 (* reuse GLX_NONE_EXT *)
7580 // GLX_EXT_import_context
7581 GLX_SHARE_CONTEXT_EXT = $800A;
7582 GLX_VISUAL_ID_EXT = $800B;
7583 GLX_SCREEN_EXT = $800C;
7585 // GLX_EXT_fbconfig_packed_float
7586 // GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
7587 // GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
7589 // GLX_EXT_framebuffer_sRGB
7590 // GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
7592 // GLX_EXT_texture_from_pixmap
7593 GLX_TEXTURE_1D_BIT_EXT = $00000001;
7594 GLX_TEXTURE_2D_BIT_EXT = $00000002;
7595 GLX_TEXTURE_RECTANGLE_BIT_EXT = $00000004;
7596 GLX_BIND_TO_TEXTURE_RGB_EXT = $20D0;
7597 GLX_BIND_TO_TEXTURE_RGBA_EXT = $20D1;
7598 GLX_BIND_TO_MIPMAP_TEXTURE_EXT = $20D2;
7599 GLX_BIND_TO_TEXTURE_TARGETS_EXT = $20D3;
7600 GLX_Y_INVERTED_EXT = $20D4;
7601 GLX_TEXTURE_FORMAT_EXT = $20D5;
7602 GLX_TEXTURE_TARGET_EXT = $20D6;
7603 GLX_MIPMAP_TEXTURE_EXT = $20D7;
7604 GLX_TEXTURE_FORMAT_NONE_EXT = $20D8;
7605 GLX_TEXTURE_FORMAT_RGB_EXT = $20D9;
7606 GLX_TEXTURE_FORMAT_RGBA_EXT = $20DA;
7607 GLX_TEXTURE_1D_EXT = $20DB;
7608 GLX_TEXTURE_2D_EXT = $20DC;
7609 GLX_TEXTURE_RECTANGLE_EXT = $20DD;
7610 GLX_FRONT_LEFT_EXT = $20DE;
7611 GLX_FRONT_RIGHT_EXT = $20DF;
7612 GLX_BACK_LEFT_EXT = $20E0;
7613 GLX_BACK_RIGHT_EXT = $20E1;
7614 GLX_FRONT_EXT = GLX_FRONT_LEFT_EXT;
7615 GLX_BACK_EXT = GLX_BACK_LEFT_EXT;
7616 GLX_AUX0_EXT = $20E2;
7617 GLX_AUX1_EXT = $20E3;
7618 GLX_AUX2_EXT = $20E4;
7619 GLX_AUX3_EXT = $20E5;
7620 GLX_AUX4_EXT = $20E6;
7621 GLX_AUX5_EXT = $20E7;
7622 GLX_AUX6_EXT = $20E8;
7623 GLX_AUX7_EXT = $20E9;
7624 GLX_AUX8_EXT = $20EA;
7625 GLX_AUX9_EXT = $20EB;
7627 // GLX_EXT_swap_control
7628 GLX_SWAP_INTERVAL_EXT = $20F1;
7629 GLX_MAX_SWAP_INTERVAL_EXT = $20F2;
7631 // GLX_EXT_create_context_es2_profile
7632 GLX_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7634 // GL_EXT_Late_Swaps
7635 GLX_LATE_SWAPS_TEAR_EXT = $20F3;
7638 GLU_INVALID_ENUM = 100900;
7639 GLU_INVALID_VALUE = 100901;
7640 GLU_OUT_OF_MEMORY = 100902;
7641 GLU_INCOMPATIBLE_GL_VERSION = 100903;
7642 GLU_VERSION = 100800;
7643 GLU_EXTENSIONS = 100801;
7644 GLU_TRUE: ByteBool = True;
7645 GLU_FALSE: ByteBool = False;
7646 GLU_SMOOTH = 100000;
7652 GLU_SILHOUETTE = 100013;
7653 GLU_OUTSIDE = 100020;
7654 GLU_INSIDE = 100021;
7655 GLU_TESS_MAX_COORD = 1.0E150;
7656 GLU_TESS_WINDING_RULE = 100140;
7657 GLU_TESS_BOUNDARY_ONLY = 100141;
7658 GLU_TESS_TOLERANCE = 100142;
7659 GLU_TESS_WINDING_ODD = 100130;
7660 GLU_TESS_WINDING_NONZERO = 100131;
7661 GLU_TESS_WINDING_POSITIVE = 100132;
7662 GLU_TESS_WINDING_NEGATIVE = 100133;
7663 GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
7664 GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
7665 GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
7666 GLU_TESS_END = 100102; // TGLUTessEndProc
7667 GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
7668 GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
7669 GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
7670 GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
7671 GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
7672 GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
7673 GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
7674 GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
7675 GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
7676 GLU_TESS_ERROR1 = 100151;
7677 GLU_TESS_ERROR2 = 100152;
7678 GLU_TESS_ERROR3 = 100153;
7679 GLU_TESS_ERROR4 = 100154;
7680 GLU_TESS_ERROR5 = 100155;
7681 GLU_TESS_ERROR6 = 100156;
7682 GLU_TESS_ERROR7 = 100157;
7683 GLU_TESS_ERROR8 = 100158;
7684 GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
7685 GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
7686 GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
7687 GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
7688 GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
7689 GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
7690 GLU_AUTO_LOAD_MATRIX = 100200;
7691 GLU_CULLING = 100201;
7692 GLU_SAMPLING_TOLERANCE = 100203;
7693 GLU_DISPLAY_MODE = 100204;
7694 GLU_PARAMETRIC_TOLERANCE = 100202;
7695 GLU_SAMPLING_METHOD = 100205;
7696 GLU_U_STEP = 100206;
7697 GLU_V_STEP = 100207;
7698 GLU_PATH_LENGTH = 100215;
7699 GLU_PARAMETRIC_ERROR = 100216;
7700 GLU_DOMAIN_DISTANCE = 100217;
7701 GLU_MAP1_TRIM_2 = 100210;
7702 GLU_MAP1_TRIM_3 = 100211;
7703 GLU_OUTLINE_POLYGON = 100240;
7704 GLU_OUTLINE_PATCH = 100241;
7705 GLU_NURBS_ERROR1 = 100251;
7706 GLU_NURBS_ERROR2 = 100252;
7707 GLU_NURBS_ERROR3 = 100253;
7708 GLU_NURBS_ERROR4 = 100254;
7709 GLU_NURBS_ERROR5 = 100255;
7710 GLU_NURBS_ERROR6 = 100256;
7711 GLU_NURBS_ERROR7 = 100257;
7712 GLU_NURBS_ERROR8 = 100258;
7713 GLU_NURBS_ERROR9 = 100259;
7714 GLU_NURBS_ERROR10 = 100260;
7715 GLU_NURBS_ERROR11 = 100261;
7716 GLU_NURBS_ERROR12 = 100262;
7717 GLU_NURBS_ERROR13 = 100263;
7718 GLU_NURBS_ERROR14 = 100264;
7719 GLU_NURBS_ERROR15 = 100265;
7720 GLU_NURBS_ERROR16 = 100266;
7721 GLU_NURBS_ERROR17 = 100267;
7722 GLU_NURBS_ERROR18 = 100268;
7723 GLU_NURBS_ERROR19 = 100269;
7724 GLU_NURBS_ERROR20 = 100270;
7725 GLU_NURBS_ERROR21 = 100271;
7726 GLU_NURBS_ERROR22 = 100272;
7727 GLU_NURBS_ERROR23 = 100273;
7728 GLU_NURBS_ERROR24 = 100274;
7729 GLU_NURBS_ERROR25 = 100275;
7730 GLU_NURBS_ERROR26 = 100276;
7731 GLU_NURBS_ERROR27 = 100277;
7732 GLU_NURBS_ERROR28 = 100278;
7733 GLU_NURBS_ERROR29 = 100279;
7734 GLU_NURBS_ERROR30 = 100280;
7735 GLU_NURBS_ERROR31 = 100281;
7736 GLU_NURBS_ERROR32 = 100282;
7737 GLU_NURBS_ERROR33 = 100283;
7738 GLU_NURBS_ERROR34 = 100284;
7739 GLU_NURBS_ERROR35 = 100285;
7740 GLU_NURBS_ERROR36 = 100286;
7741 GLU_NURBS_ERROR37 = 100287;
7744 GLU_INTERIOR = 100122;
7745 GLU_EXTERIOR = 100123;
7746 GLU_UNKNOWN = 100124;
7747 GLU_BEGIN = GLU_TESS_BEGIN;
7748 GLU_VERTEX = GLU_TESS_VERTEX;
7749 GLU_END = GLU_TESS_END;
7750 GLU_ERROR = GLU_TESS_ERROR;
7751 GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
7755 TglCullFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7756 TglFrontFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7757 TglHint = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7758 TglLineWidth = procedure(width: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7759 TglPointSize = procedure(size: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7760 TglPolygonMode = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7761 TglScissor = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7762 TglTexParameterf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7763 TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7764 TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7765 TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7766 TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7767 TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7768 TglDrawBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7769 TglClear = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7770 TglClearColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7771 TglClearStencil = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7772 TglClearDepth = procedure(depth: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7773 TglStencilMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7774 TglColorMask = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7775 TglDepthMask = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7776 TglDisable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7777 TglEnable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7778 TglFinish = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7779 TglFlush = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7780 TglBlendFunc = procedure(sfactor: GLenum; dfactor: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7781 TglLogicOp = procedure(opcode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7782 TglStencilFunc = procedure(func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7783 TglStencilOp = procedure(fail: GLenum; zfail: GLenum; zpass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7784 TglDepthFunc = procedure(func: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7785 TglPixelStoref = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7786 TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7787 TglReadBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7788 TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7789 TglGetBooleanv = procedure(pname: GLenum; params: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7790 TglGetDoublev = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7791 TglGetError = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7792 TglGetFloatv = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7793 TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7794 TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7795 TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7796 TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7797 TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7798 TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7799 TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7800 TglIsEnabled = function(cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7801 TglDepthRange = procedure(zNear: GLclampd; zFar: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7802 TglViewport = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7805 TglDrawArrays = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7806 TglDrawElements = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7807 TglGetPointerv = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7808 TglPolygonOffset = procedure(factor: GLfloat; units: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7809 TglCopyTexImage1D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7810 TglCopyTexImage2D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7811 TglCopyTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7812 TglCopyTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7813 TglTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7814 TglTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7815 TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7816 TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7817 TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7819 {$ifdef DGL_DEPRECATED}
7820 TglAccum = procedure(op: GLenum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7821 TglAlphaFunc = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7822 TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7823 TglArrayElement = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7824 TglBegin = procedure(mode: GLenum); {$IFNDEF CLR}{$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}{$ENDIF}
7825 TglBitmap = procedure(width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7826 TglCallList = procedure(list: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7827 TglCallLists = procedure(n: GLsizei; _type: GLenum; const lists: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7828 TglClearAccum = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7829 TglClearIndex = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7830 TglClipPlane = procedure(plane: GLenum; const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7831 TglColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7832 TglColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7833 TglColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7834 TglColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7835 TglColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7836 TglColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7837 TglColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7838 TglColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7839 TglColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7840 TglColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7841 TglColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7842 TglColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7843 TglColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7844 TglColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7845 TglColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7846 TglColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7847 TglColor4b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7848 TglColor4bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7849 TglColor4d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7850 TglColor4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7851 TglColor4f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7852 TglColor4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7853 TglColor4i = procedure(red: GLint; green: GLint; blue: GLint; alpha: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7854 TglColor4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7855 TglColor4s = procedure(red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7856 TglColor4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7857 TglColor4ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7858 TglColor4ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7859 TglColor4ui = procedure(red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7860 TglColor4uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7861 TglColor4us = procedure(red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7862 TglColor4usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7863 TglColorMaterial = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7864 TglColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7865 TglCopyPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; _type: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7866 TglDeleteLists = procedure(list: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7867 TglDisableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7868 TglDrawPixels = procedure(width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7869 TglEdgeFlag = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7870 TglEdgeFlagPointer = procedure(stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7871 TglEdgeFlagv = procedure(const flag: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7872 TglEnableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7873 TglEnd = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7874 TglEndList = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7875 TglEvalCoord1d = procedure(u: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7876 TglEvalCoord1dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7877 TglEvalCoord1f = procedure(u: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7878 TglEvalCoord1fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7879 TglEvalCoord2d = procedure(u: GLdouble; v: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7880 TglEvalCoord2dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7881 TglEvalCoord2f = procedure(u: GLfloat; v: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7882 TglEvalCoord2fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7883 TglEvalMesh1 = procedure(mode: GLenum; i1: GLint; i2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7884 TglEvalMesh2 = procedure(mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7885 TglEvalPoint1 = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7886 TglEvalPoint2 = procedure(i: GLint; j: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7887 TglFeedbackBuffer = procedure(size: GLsizei; _type: GLenum; buffer: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7888 TglFogf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7889 TglFogfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7890 TglFogi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7891 TglFogiv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7892 TglFrustum = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7893 TglGenLists = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7894 TglGetClipPlane = procedure(plane: GLenum; equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7895 TglGetLightfv = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7896 TglGetLightiv = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7897 TglGetMapdv = procedure(target: GLenum; query: GLenum; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7898 TglGetMapfv = procedure(target: GLenum; query: GLenum; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7899 TglGetMapiv = procedure(target: GLenum; query: GLenum; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7900 TglGetMaterialfv = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7901 TglGetMaterialiv = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7902 TglGetPixelMapfv = procedure(map: GLenum; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7903 TglGetPixelMapuiv = procedure(map: GLenum; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7904 TglGetPixelMapusv = procedure(map: GLenum; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7905 TglGetPolygonStipple = procedure(mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7906 TglGetTexEnvfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7907 TglGetTexEnviv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7908 TglGetTexGendv = procedure(coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7909 TglGetTexGenfv = procedure(coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7910 TglGetTexGeniv = procedure(coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7911 TglIndexMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7912 TglIndexPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7913 TglIndexd = procedure(c: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7914 TglIndexdv = procedure(const c: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7915 TglIndexf = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7916 TglIndexfv = procedure(const c: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7917 TglIndexi = procedure(c: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7918 TglIndexiv = procedure(const c: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7919 TglIndexs = procedure(c: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7920 TglIndexsv = procedure(const c: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7921 TglIndexub = procedure(c: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7922 TglIndexubv = procedure(const c: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7923 TglInitNames = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7924 TglInterleavedArrays = procedure(format: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7925 TglIsList = function(list: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7926 TglIsTexture = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7927 TglLightModelf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7928 TglLightModelfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7929 TglLightModeli = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7930 TglLightModeliv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7931 TglLightf = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7932 TglLightfv = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7933 TglLighti = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7934 TglLightiv = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7935 TglLineStipple = procedure(factor: GLint; pattern: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7936 TglListBase = procedure(base: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7937 TglLoadIdentity = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7938 TglLoadMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7939 TglLoadMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7940 TglLoadName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7941 TglMap1d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7942 TglMap1f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7943 TglMap2d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7944 TglMap2f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7945 TglMapGrid1d = procedure(un: GLint; u1: GLdouble; u2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7946 TglMapGrid1f = procedure(un: GLint; u1: GLfloat; u2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7947 TglMapGrid2d = procedure(un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7948 TglMapGrid2f = procedure(un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7949 TglMaterialf = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7950 TglMaterialfv = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7951 TglMateriali = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7952 TglMaterialiv = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7953 TglMatrixMode = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7954 TglMultMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7955 TglMultMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7956 TglNewList = procedure(list: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7957 TglNormal3b = procedure(nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7958 TglNormal3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7959 TglNormal3d = procedure(nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7960 TglNormal3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7961 TglNormal3f = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7962 TglNormal3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7963 TglNormal3i = procedure(nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7964 TglNormal3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7965 TglNormal3s = procedure(nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7966 TglNormal3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7967 TglNormalPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7968 TglOrtho = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7969 TglPassThrough = procedure(token: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7970 TglPixelMapfv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7971 TglPixelMapuiv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7972 TglPixelMapusv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7973 TglPixelTransferf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7974 TglPixelTransferi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7975 TglPixelZoom = procedure(xfactor: GLfloat; yfactor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7976 TglPolygonStipple = procedure(const mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7977 TglPopAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7978 TglPopClientAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7979 TglPopMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7980 TglPopName = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7981 TglPrioritizeTextures = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7982 TglPushAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7983 TglPushClientAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7984 TglPushMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7985 TglPushName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7986 TglRasterPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7987 TglRasterPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7988 TglRasterPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7989 TglRasterPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7990 TglRasterPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7991 TglRasterPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7992 TglRasterPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7993 TglRasterPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7994 TglRasterPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7995 TglRasterPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7996 TglRasterPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7997 TglRasterPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7998 TglRasterPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7999 TglRasterPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8000 TglRasterPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8001 TglRasterPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8002 TglRasterPos4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8003 TglRasterPos4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8004 TglRasterPos4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8005 TglRasterPos4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8006 TglRasterPos4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8007 TglRasterPos4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8008 TglRasterPos4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8009 TglRasterPos4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8010 TglRectd = procedure(x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8011 TglRectdv = procedure(const v1: PGLdouble; const v2: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8012 TglRectf = procedure(x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8013 TglRectfv = procedure(const v1: PGLfloat; const v2: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8014 TglRecti = procedure(x1: GLint; y1: GLint; x2: GLint; y2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8015 TglRectiv = procedure(const v1: PGLint; const v2: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8016 TglRects = procedure(x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8017 TglRectsv = procedure(const v1: PGLshort; const v2: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8018 TglRenderMode = function(mode: GLenum): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8019 TglRotated = procedure(angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8020 TglRotatef = procedure(angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8021 TglScaled = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8022 TglScalef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8023 TglSelectBuffer = procedure(size: GLsizei; buffer: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8024 TglShadeModel = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8025 TglTexCoord1d = procedure(s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8026 TglTexCoord1dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8027 TglTexCoord1f = procedure(s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8028 TglTexCoord1fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8029 TglTexCoord1i = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8030 TglTexCoord1iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8031 TglTexCoord1s = procedure(s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8032 TglTexCoord1sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8033 TglTexCoord2d = procedure(s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8034 TglTexCoord2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8035 TglTexCoord2f = procedure(s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8036 TglTexCoord2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8037 TglTexCoord2i = procedure(s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8038 TglTexCoord2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8039 TglTexCoord2s = procedure(s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8040 TglTexCoord2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8041 TglTexCoord3d = procedure(s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8042 TglTexCoord3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8043 TglTexCoord3f = procedure(s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8044 TglTexCoord3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8045 TglTexCoord3i = procedure(s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8046 TglTexCoord3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8047 TglTexCoord3s = procedure(s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8048 TglTexCoord3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8049 TglTexCoord4d = procedure(s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8050 TglTexCoord4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8051 TglTexCoord4f = procedure(s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8052 TglTexCoord4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8053 TglTexCoord4i = procedure(s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8054 TglTexCoord4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8055 TglTexCoord4s = procedure(s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8056 TglTexCoord4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8057 TglTexCoordPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8058 TglTexEnvf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8059 TglTexEnvfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8060 TglTexEnvi = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8061 TglTexEnviv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8062 TglTexGend = procedure(coord: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8063 TglTexGendv = procedure(coord: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8064 TglTexGenf = procedure(coord: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8065 TglTexGenfv = procedure(coord: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8066 TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8067 TglTexGeniv = procedure(coord: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8070 TglTranslated = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8071 TglTranslatef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8072 TglVertex2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8073 TglVertex2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8074 TglVertex2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8075 TglVertex2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8076 TglVertex2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8077 TglVertex2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8078 TglVertex2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8079 TglVertex2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8080 TglVertex3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8081 TglVertex3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8082 TglVertex3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8083 TglVertex3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8084 TglVertex3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8085 TglVertex3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8086 TglVertex3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8087 TglVertex3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8088 TglVertex4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8089 TglVertex4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8090 TglVertex4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8091 TglVertex4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8092 TglVertex4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8093 TglVertex4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8094 TglVertex4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8095 TglVertex4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8096 TglVertexPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8100 TglBlendColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8101 TglBlendEquation = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8102 TglDrawRangeElements = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8103 TglTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8104 TglTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8105 TglCopyTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8106 {$ifdef DGL_DEPRECATED}
8107 TglColorTable = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8108 TglColorTableParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8109 TglColorTableParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8110 TglCopyColorTable = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8111 TglGetColorTable = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8112 TglGetColorTableParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8113 TglGetColorTableParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8114 TglColorSubTable = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8115 TglCopyColorSubTable = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8116 TglConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8117 TglConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8118 TglConvolutionParameterf = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8119 TglConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8120 TglConvolutionParameteri = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8121 TglConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8122 TglCopyConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8123 TglCopyConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8124 TglGetConvolutionFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8125 TglGetConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8126 TglGetConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8127 TglGetSeparableFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8128 TglSeparableFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8129 TglGetHistogram = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8130 TglGetHistogramParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8131 TglGetHistogramParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8132 TglGetMinmax = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8133 TglGetMinmaxParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8134 TglGetMinmaxParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8135 TglHistogram = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8136 TglMinmax = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8137 TglResetHistogram = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8138 TglResetMinmax = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8142 TglActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8143 TglSampleCoverage = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8144 TglCompressedTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8145 TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8146 TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8147 TglCompressedTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8148 TglCompressedTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8149 TglCompressedTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8150 TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8151 {$ifdef DGL_DEPRECATED}
8152 TglClientActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8153 TglMultiTexCoord1d = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8154 TglMultiTexCoord1dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8155 TglMultiTexCoord1f = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8156 TglMultiTexCoord1fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8157 TglMultiTexCoord1i = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8158 TglMultiTexCoord1iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8159 TglMultiTexCoord1s = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8160 TglMultiTexCoord1sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8161 TglMultiTexCoord2d = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8162 TglMultiTexCoord2dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8163 TglMultiTexCoord2f = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8164 TglMultiTexCoord2fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8165 TglMultiTexCoord2i = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8166 TglMultiTexCoord2iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8167 TglMultiTexCoord2s = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8168 TglMultiTexCoord2sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8169 TglMultiTexCoord3d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8170 TglMultiTexCoord3dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8171 TglMultiTexCoord3f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8172 TglMultiTexCoord3fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8173 TglMultiTexCoord3i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8174 TglMultiTexCoord3iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8175 TglMultiTexCoord3s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8176 TglMultiTexCoord3sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8177 TglMultiTexCoord4d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8178 TglMultiTexCoord4dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8179 TglMultiTexCoord4f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8180 TglMultiTexCoord4fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8181 TglMultiTexCoord4i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8182 TglMultiTexCoord4iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8183 TglMultiTexCoord4s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8184 TglMultiTexCoord4sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8185 TglLoadTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8186 TglLoadTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8187 TglMultTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8188 TglMultTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8192 TglBlendFuncSeparate = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8193 TglMultiDrawArrays = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8194 TglMultiDrawElements = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8195 TglPointParameterf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8196 TglPointParameterfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8197 TglPointParameteri = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8198 TglPointParameteriv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8199 {$ifdef DGL_DEPRECATED}
8200 TglFogCoordf = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8201 TglFogCoordfv = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8202 TglFogCoordd = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8203 TglFogCoorddv = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8204 TglFogCoordPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8205 TglSecondaryColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8206 TglSecondaryColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8207 TglSecondaryColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8208 TglSecondaryColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8209 TglSecondaryColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8210 TglSecondaryColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8211 TglSecondaryColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8212 TglSecondaryColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8213 TglSecondaryColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8214 TglSecondaryColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8215 TglSecondaryColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8216 TglSecondaryColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8217 TglSecondaryColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8218 TglSecondaryColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8219 TglSecondaryColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8220 TglSecondaryColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8221 TglSecondaryColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8222 TglWindowPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8223 TglWindowPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8224 TglWindowPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8225 TglWindowPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8226 TglWindowPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8227 TglWindowPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8228 TglWindowPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8229 TglWindowPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8230 TglWindowPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8231 TglWindowPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8232 TglWindowPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8233 TglWindowPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8234 TglWindowPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8235 TglWindowPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8236 TglWindowPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8237 TglWindowPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8241 TglGenQueries = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8242 TglDeleteQueries = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8243 TglIsQuery = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8244 TglBeginQuery = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8245 TglEndQuery = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8246 TglGetQueryiv = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8247 TglGetQueryObjectiv = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8248 TglGetQueryObjectuiv = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8249 TglBindBuffer = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8250 TglDeleteBuffers = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8251 TglGenBuffers = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8252 TglIsBuffer = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8253 TglBufferData = procedure(target: GLenum; size: GLsizeiptr; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8254 TglBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8255 TglGetBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8256 TglMapBuffer = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8257 TglUnmapBuffer = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8258 TglGetBufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8259 TglGetBufferPointerv = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8262 TglBlendEquationSeparate = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8263 TglDrawBuffers = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8264 TglStencilOpSeparate = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8265 TglStencilFuncSeparate = procedure(face: GLenum; func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8266 TglStencilMaskSeparate = procedure(face: GLenum; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8267 TglAttachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8268 TglBindAttribLocation = procedure(programObj: GLhandle; index: GLuint; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8269 TglCompileShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8270 TglCreateProgram = function: GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8271 TglCreateShader = function(shaderType: GLenum): GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8272 TglDeleteProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8273 TglDeleteShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8274 TglDetachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8275 TglDisableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8276 TglEnableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8277 TglGetActiveAttrib = procedure(programObj: GLhandle; index: GLuint; maxlength: GLsizei; var length: GLint; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8278 TglGetActiveUniform = procedure(programObj: GLhandle; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8279 TglGetAttachedShaders = procedure(programObj: GLhandle; MaxCount: GLsizei; var Count: GLint; shaders: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8280 TglGetAttribLocation = function(programObj: GLhandle; char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8281 TglGetProgramiv = procedure(programObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8282 TglGetProgramInfoLog = procedure(programObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8283 TglGetShaderiv = procedure(shaderObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8284 TglGetShaderInfoLog = procedure(shaderObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8285 TglGetShaderSource = procedure(shaderObj: GLhandle; maxlength: GLsizei; var length: GLsizei; source: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8286 TglGetUniformLocation = function(programObj: GLhandle; const char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8287 TglGetUniformfv = procedure(programObj: GLhandle; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8288 TglGetUniformiv = procedure(programObj: GLhandle; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8289 TglGetVertexAttribfv = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8290 TglGetVertexAttribiv = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8291 TglGetVertexAttribPointerv = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8292 TglIsProgram = function(programObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8293 TglIsShader = function(shaderObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8294 TglLinkProgram = procedure(programObj: GLHandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8295 TglShaderSource = procedure(shaderObj: GLHandle; count: glsizei; const _string: PPGLChar; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8296 TglUseProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8297 TglUniform1f = procedure(location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8298 TglUniform2f = procedure(location: GLint; v0, v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8299 TglUniform3f = procedure(location: GLint; v0, v1, v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8300 TglUniform4f = procedure(location: GLint; v0, v1, v2, v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8301 TglUniform1i = procedure(location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8302 TglUniform2i = procedure(location: GLint; v0, v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8303 TglUniform3i = procedure(location: GLint; v0, v1, v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8304 TglUniform4i = procedure(location: GLint; v0, v1, v2, v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8305 TglUniform1fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8306 TglUniform2fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8307 TglUniform3fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8308 TglUniform4fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8309 TglUniform1iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8310 TglUniform2iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8311 TglUniform3iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8312 TglUniform4iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8313 TglUniformMatrix2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8314 TglUniformMatrix3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8315 TglUniformMatrix4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8316 TglValidateProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8317 TglVertexAttrib1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8318 TglVertexAttrib1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8319 TglVertexAttrib1f = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8320 TglVertexAttrib1fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8321 TglVertexAttrib1s = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8322 TglVertexAttrib1sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8323 TglVertexAttrib2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8324 TglVertexAttrib2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8325 TglVertexAttrib2f = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8326 TglVertexAttrib2fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8327 TglVertexAttrib2s = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8328 TglVertexAttrib2sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8329 TglVertexAttrib3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8330 TglVertexAttrib3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8331 TglVertexAttrib3f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8332 TglVertexAttrib3fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8333 TglVertexAttrib3s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8334 TglVertexAttrib3sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8335 TglVertexAttrib4Nbv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8336 TglVertexAttrib4Niv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8337 TglVertexAttrib4Nsv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8338 TglVertexAttrib4Nub = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8339 TglVertexAttrib4Nubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8340 TglVertexAttrib4Nuiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8341 TglVertexAttrib4Nusv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8342 TglVertexAttrib4bv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8343 TglVertexAttrib4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8344 TglVertexAttrib4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8345 TglVertexAttrib4f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8346 TglVertexAttrib4fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8347 TglVertexAttrib4iv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8348 TglVertexAttrib4s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8349 TglVertexAttrib4sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8350 TglVertexAttrib4ubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8351 TglVertexAttrib4uiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8352 TglVertexAttrib4usv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8353 TglVertexAttribPointer = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8356 TglUniformMatrix2x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8357 TglUniformMatrix3x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8358 TglUniformMatrix2x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8359 TglUniformMatrix4x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8360 TglUniformMatrix3x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8361 TglUniformMatrix4x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8364 { OpenGL 3.0 also reuses entry points from these extensions: }
8365 { ARB_framebuffer_object }
8366 { ARB_map_buffer_range }
8367 { ARB_vertex_array_object }
8368 TglColorMaski = procedure(index_: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8369 TglGetBooleani_v = procedure(target: GLenum; index_: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8370 TglGetIntegeri_v = procedure(target: GLenum; index_: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8371 TglEnablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8372 TglDisablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8373 TglIsEnabledi = function(target: GLenum; index_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8374 TglBeginTransformFeedback = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8375 TglEndTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8376 TglBindBufferRange = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8377 TglBindBufferBase = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8378 TglTransformFeedbackVaryings = procedure(program_: GLuint; count: GLsizei; const varyings: PPGLchar; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8379 TglGetTransformFeedbackVarying = procedure(program_: GLuint; index_: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; type_: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8380 TglClampColor = procedure(targe: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8381 TglBeginConditionalRender = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8382 TglEndConditionalRender = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8383 TglVertexAttribIPointer = procedure(index_: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8384 TglGetVertexAttribIiv = procedure(index_: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8385 TglGetVertexAttribIuiv = procedure(index_: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8386 TglVertexAttribI1i = procedure(index_: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8387 TglVertexAttribI2i = procedure(index_: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8388 TglVertexAttribI3i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8389 TglVertexAttribI4i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8390 TglVertexAttribI1ui = procedure(index_: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8391 TglVertexAttribI2ui = procedure(index_: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8392 TglVertexAttribI3ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8393 TglVertexAttribI4ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8394 TglVertexAttribI1iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8395 TglVertexAttribI2iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8396 TglVertexAttribI3iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8397 TglVertexAttribI4iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8398 TglVertexAttribI1uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8399 TglVertexAttribI2uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8400 TglVertexAttribI3uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8401 TglVertexAttribI4uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8402 TglVertexAttribI4bv = procedure(index_: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8403 TglVertexAttribI4sv = procedure(index_: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8404 TglVertexAttribI4ubv = procedure(index_: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8405 TglVertexAttribI4usv = procedure(index_: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8406 TglGetUniformuiv = procedure(program_: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8407 TglBindFragDataLocation = procedure(program_: GLuint; color: GLuint; const name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8408 TglGetFragDataLocation = function(program_: GLuint; const name: PGLChar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8409 TglUniform1ui = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8410 TglUniform2ui = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8411 TglUniform3ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8412 TglUniform4ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8413 TglUniform1uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8414 TglUniform2uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8415 TglUniform3uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8416 TglUniform4uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8417 TglTexParameterIiv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8418 TglTexParameterIuiv = procedure(target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8419 TglGetTexParameterIiv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8420 TglGetTexParameterIuiv = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8421 TglClearBufferiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8422 TglClearBufferuiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8423 TglClearBufferfv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8424 TglClearBufferfi = procedure(buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8425 TglGetStringi = function(name: GLenum; index: GLuint): PGLubyte; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8428 TglEnableVertexArrayEXT = procedure(vaobj: GLuint; array_: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8429 TglEnableVertexArrayAttribEXT = procedure(vaobj: GLuint; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8430 TglVertexArrayVertexAttribOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; normalized: GLboolean; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8433 { OpenGL 3.1 also reuses entry points from these extensions: }
8435 { ARB_uniform_buffer_object }
8436 TglDrawArraysInstanced = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8437 TglDrawElementsInstanced = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8438 TglTexBuffer = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8439 TglPrimitiveRestartIndex = procedure(index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8442 { OpenGL 3.2 also reuses entry points from these extensions: }
8443 { ARB_draw_elements_base_vertex }
8444 { ARB_provoking_vertex }
8446 { ARB_texture_multisample }
8447 TglGetInteger64i_v = procedure(target: GLenum; index_: GLuint; data: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8448 TglGetBufferParameteri64v = procedure(target: GLenum; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8449 TglFramebufferTexture = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8450 // TglFramebufferTextureFace = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8453 { OpenGL 3.3 also reuses entry points from these extensions: }
8454 { ARB_blend_func_extended }
8455 { ARB_sampler_objects }
8456 { ARB_explicit_attrib_location, but it has none }
8457 { ARB_occlusion_query2 (no entry points) }
8458 { ARB_shader_bit_encoding (no entry points) }
8459 { ARB_texture_rgb10_a2ui (no entry points) }
8460 { ARB_texture_swizzle (no entry points) }
8462 { ARB_vertex_type_2_10_10_10_rev }
8463 TglVertexAttribDivisor = procedure(index: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8466 { OpenGL 4.0 also reuses entry points from these extensions: }
8467 { ARB_texture_query_lod (no entry points) }
8468 { ARB_draw_indirect }
8469 { ARB_gpu_shader5 (no entry points) }
8470 { ARB_gpu_shader_fp64 }
8471 { ARB_shader_subroutine }
8472 { ARB_tessellation_shader }
8473 { ARB_texture_buffer_object_rgb32 (no entry points) }
8474 { ARB_texture_cube_map_array (no entry points) }
8475 { ARB_texture_gather (no entry points) }
8476 { ARB_transform_feedback2 }
8477 { ARB_transform_feedback3 }
8478 TglMinSampleShading = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8479 TglBlendEquationi = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8480 TglBlendEquationSeparatei = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8481 TglBlendFunci = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8482 TglBlendFuncSeparatei = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8485 { OpenGL 4.1 also reuses entry points from these extensions: }
8486 { ARB_ES2_compatibility }
8487 { ARB_get_program_binary }
8488 { ARB_separate_shader_objects }
8489 { ARB_shader_precision (no entry points) }
8490 { ARB_vertex_attrib_64bit }
8491 { ARB_viewport_array }
8494 TglTbufferMask3DFX = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8496 // GL_APPLE_element_array
8497 TglElementPointerAPPLE = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8498 TglDrawElementArrayAPPLE = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8499 TglDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8500 TglMultiDrawElementArrayAPPLE = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8501 TglMultiDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8504 TglGenFencesAPPLE = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8505 TglDeleteFencesAPPLE = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8506 TglSetFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8507 TglIsFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8508 TglTestFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8509 TglFinishFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8510 TglTestObjectAPPLE = function(_object: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8511 TglFinishObjectAPPLE = procedure(_object: GLenum; name: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8513 // GL_APPLE_vertex_array_object
8514 TglBindVertexArrayAPPLE = procedure(_array: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8515 TglDeleteVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8516 TglGenVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8517 TglIsVertexArrayAPPLE = function(_array: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8519 // GL_APPLE_vertex_array_range
8520 TglVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8521 TglFlushVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8522 TglVertexArrayParameteriAPPLE = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8524 // GL_APPLE_texture_range
8525 TglTextureRangeAPPLE = procedure(target: GLenum; length: GLsizei; const Pointer_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8526 TglGetTexParameterPointervAPPLE = procedure(target: GLenum; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8528 // GL_APPLE_vertex_program_evaluators
8529 TglEnableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8530 TglDisableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8531 TglIsVertexAttribEnabledAPPLE = function(index_: GLuint; pname: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8532 TglMapVertexAttrib1dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8533 TglMapVertexAttrib1fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8534 TglMapVertexAttrib2dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8535 TglMapVertexAttrib2fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; order: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8537 // GL_APPLE_object_purgeable
8538 TglObjectPurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8539 TglObjectUnpurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8540 TglGetObjectParameterivAPPLE = procedure(objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8542 // GL_ARB_matrix_palette
8543 TglCurrentPaletteMatrixARB = procedure(index: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8544 TglMatrixIndexubvARB = procedure(size: GLint; const indices: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8545 TglMatrixIndexusvARB = procedure(size: GLint; const indices: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8546 TglMatrixIndexuivARB = procedure(size: GLint; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8547 TglMatrixIndexPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8549 // GL_ARB_multisample
8550 TglSampleCoverageARB = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8552 // GL_ARB_multitexture
8553 TglActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8554 TglClientActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8555 TglMultiTexCoord1dARB = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8556 TglMultiTexCoord1dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8557 TglMultiTexCoord1fARB = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8558 TglMultiTexCoord1fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8559 TglMultiTexCoord1iARB = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8560 TglMultiTexCoord1ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8561 TglMultiTexCoord1sARB = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8562 TglMultiTexCoord1svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8563 TglMultiTexCoord2dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8564 TglMultiTexCoord2dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8565 TglMultiTexCoord2fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8566 TglMultiTexCoord2fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8567 TglMultiTexCoord2iARB = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8568 TglMultiTexCoord2ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8569 TglMultiTexCoord2sARB = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8570 TglMultiTexCoord2svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8571 TglMultiTexCoord3dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8572 TglMultiTexCoord3dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8573 TglMultiTexCoord3fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8574 TglMultiTexCoord3fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8575 TglMultiTexCoord3iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8576 TglMultiTexCoord3ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8577 TglMultiTexCoord3sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8578 TglMultiTexCoord3svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8579 TglMultiTexCoord4dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8580 TglMultiTexCoord4dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8581 TglMultiTexCoord4fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8582 TglMultiTexCoord4fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8583 TglMultiTexCoord4iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8584 TglMultiTexCoord4ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8585 TglMultiTexCoord4sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8586 TglMultiTexCoord4svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8588 // GL_ARB_point_parameters
8589 TglPointParameterfARB = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8590 TglPointParameterfvARB = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8592 // GL_ARB_texture_compression
8593 TglCompressedTexImage3DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8594 TglCompressedTexImage2DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8595 TglCompressedTexImage1DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8596 TglCompressedTexSubImage3DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8597 TglCompressedTexSubImage2DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8598 TglCompressedTexSubImage1DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8599 TglGetCompressedTexImageARB = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8601 // GL_ARB_transpose_matrix
8602 TglLoadTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8603 TglLoadTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8604 TglMultTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8605 TglMultTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8607 // GL_ARB_vertex_blend
8608 TglWeightbvARB = procedure(size: GLint; const weights: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8609 TglWeightsvARB = procedure(size: GLint; const weights: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8610 TglWeightivARB = procedure(size: GLint; const weights: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8611 TglWeightfvARB = procedure(size: GLint; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8612 TglWeightdvARB = procedure(size: GLint; const weights: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8613 TglWeightubvARB = procedure(size: GLint; const weights: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8614 TglWeightusvARB = procedure(size: GLint; const weights: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8615 TglWeightuivARB = procedure(size: GLint; const weights: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8616 TglWeightPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8617 TglVertexBlendARB = procedure(count: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8619 // GL_ARB_vertex_buffer_object
8620 TglBindBufferARB = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8621 TglDeleteBuffersARB = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8622 TglGenBuffersARB = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8623 TglIsBufferARB = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8624 TglBufferDataARB = procedure(target: GLenum; size: GLsizeiptrARB; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8625 TglBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8626 TglGetBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8627 TglMapBufferARB = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8628 TglUnmapBufferARB = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8629 TglGetBufferParameterivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8630 TglGetBufferPointervARB = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8632 // GL_ARB_vertex_program
8633 TglVertexAttrib1dARB = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8634 TglVertexAttrib1dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8635 TglVertexAttrib1fARB = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8636 TglVertexAttrib1fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8637 TglVertexAttrib1sARB = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8638 TglVertexAttrib1svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8639 TglVertexAttrib2dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8640 TglVertexAttrib2dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8641 TglVertexAttrib2fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8642 TglVertexAttrib2fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8643 TglVertexAttrib2sARB = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8644 TglVertexAttrib2svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8645 TglVertexAttrib3dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8646 TglVertexAttrib3dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8647 TglVertexAttrib3fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8648 TglVertexAttrib3fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8649 TglVertexAttrib3sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8650 TglVertexAttrib3svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8651 TglVertexAttrib4NbvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8652 TglVertexAttrib4NivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8653 TglVertexAttrib4NsvARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8654 TglVertexAttrib4NubARB = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8655 TglVertexAttrib4NubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8656 TglVertexAttrib4NuivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8657 TglVertexAttrib4NusvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8658 TglVertexAttrib4bvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8659 TglVertexAttrib4dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8660 TglVertexAttrib4dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8661 TglVertexAttrib4fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8662 TglVertexAttrib4fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8663 TglVertexAttrib4ivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8664 TglVertexAttrib4sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8665 TglVertexAttrib4svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8666 TglVertexAttrib4ubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8667 TglVertexAttrib4uivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8668 TglVertexAttrib4usvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8669 TglVertexAttribPointerARB = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8670 TglEnableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8671 TglDisableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8672 TglProgramStringARB = procedure(target: GLenum; format: GLenum; len: GLsizei; const _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8673 TglBindProgramARB = procedure(target: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8674 TglDeleteProgramsARB = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8675 TglGenProgramsARB = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8676 TglProgramEnvParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8677 TglProgramEnvParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8678 TglProgramEnvParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8679 TglProgramEnvParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8680 TglProgramLocalParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8681 TglProgramLocalParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8682 TglProgramLocalParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8683 TglProgramLocalParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8684 TglGetProgramEnvParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8685 TglGetProgramEnvParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8686 TglGetProgramLocalParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8687 TglGetProgramLocalParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8688 TglGetProgramivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8689 TglGetProgramStringARB = procedure(target: GLenum; pname: GLenum; _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8690 TglGetVertexAttribdvARB = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8691 TglGetVertexAttribfvARB = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8692 TglGetVertexAttribivARB = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8693 TglGetVertexAttribPointervARB = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8694 TglIsProgramARB = function(_program: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8696 // GL_ARB_window_pos
8697 TglWindowPos2dARB = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8698 TglWindowPos2dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8699 TglWindowPos2fARB = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8700 TglWindowPos2fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8701 TglWindowPos2iARB = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8702 TglWindowPos2ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8703 TglWindowPos2sARB = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8704 TglWindowPos2svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8705 TglWindowPos3dARB = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8706 TglWindowPos3dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8707 TglWindowPos3fARB = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8708 TglWindowPos3fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8709 TglWindowPos3iARB = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8710 TglWindowPos3ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8711 TglWindowPos3sARB = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8712 TglWindowPos3svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8714 // GL_ARB_draw_buffers
8715 TglDrawBuffersARB = procedure(n: GLsizei; bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8717 // GL_ARB_color_buffer_float
8718 TglClampColorARB = procedure(target: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8720 // GL_ARB_vertex_shader
8721 TglGetActiveAttribARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8722 TglGetAttribLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8723 TglBindAttribLocationARB = procedure(programObj: GLhandleARB; index: GLuint; const name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8725 // GL_ARB_shader_objects
8726 TglDeleteObjectARB = procedure(Obj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8727 TglGetHandleARB = function(pname: GlEnum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8728 TglDetachObjectARB = procedure(container, attached: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8729 TglCreateShaderObjectARB = function(shaderType: glenum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8730 TglShaderSourceARB = procedure(shaderObj: GLHandleARB; count: glsizei; const _string: PPGLCharARB; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8731 TglCompileShaderARB = procedure(shaderObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8732 TglCreateProgramObjectARB = function: GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8733 TglAttachObjectARB = procedure(programObj, shaderObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8734 TglLinkProgramARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8735 TglUseProgramObjectARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8736 TglValidateProgramARB = procedure(programObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8737 TglUniform1fARB = procedure(location: glint; v0: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8738 TglUniform2fARB = procedure(location: glint; v0, v1: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8739 TglUniform3fARB = procedure(location: glint; v0, v1, v2: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8740 TglUniform4fARB = procedure(location: glint; v0, v1, v2, v3: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8741 TglUniform1iARB = procedure(location: glint; v0: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8742 TglUniform2iARB = procedure(location: glint; v0, v1: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8743 TglUniform3iARB = procedure(location: glint; v0, v1, v2: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8744 TglUniform4iARB = procedure(location: glint; v0, v1, v2, v3: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8745 TglUniform1fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8746 TglUniform2fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8747 TglUniform3fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8748 TglUniform4fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8749 TglUniform1ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8750 TglUniform2ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8751 TglUniform3ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8752 TglUniform4ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8753 TglUniformMatrix2fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8754 TglUniformMatrix3fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8755 TglUniformMatrix4fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8756 TglGetObjectParameterfvARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8757 TglGetObjectParameterivARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8758 TglGetInfoLogARB = procedure(shaderObj: GLHandleARB; maxLength: glsizei; var length: glint; infoLog: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8759 TglGetAttachedObjectsARB = procedure(programobj: GLhandleARB; maxCount: GLsizei; var count: GLsizei; objects: PGLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8760 TglGetUniformLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8761 TglGetActiveUniformARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8762 TglGetUniformfvARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8763 TglGetUniformivARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8764 TglGetShaderSourceARB = procedure(shader: GLhandleARB; maxLength: GLsizei; var length: GLsizei; source: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8766 // GL_ARB_Occlusion_Query
8767 TglGenQueriesARB = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8768 TglDeleteQueriesARB = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8769 TglIsQueryARB = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8770 TglBeginQueryARB = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8771 TglEndQueryARB = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8772 TglGetQueryivARB = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8773 TglGetQueryObjectivARB = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8774 TglGetQueryObjectuivARB = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8776 // GL_ARB_draw_instanced
8777 TglDrawArraysInstancedARB = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8778 TglDrawElementsInstancedARB = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8780 // GL_ARB_framebuffer_object
8781 TglIsRenderbuffer = function(renderbuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8782 TglBindRenderbuffer = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8783 TglDeleteRenderbuffers = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8784 TglGenRenderbuffers = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8785 TglRenderbufferStorage = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8786 TglGetRenderbufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8787 TglIsFramebuffer = function(framebuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8788 TglBindFramebuffer = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8789 TglDeleteFramebuffers = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8790 TglGenFramebuffers = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8791 TglCheckFramebufferStatus = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8792 TglFramebufferTexture1D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8793 TglFramebufferTexture2D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8794 TglFramebufferTexture3D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8795 TglFramebufferRenderbuffer = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8796 TglGetFramebufferAttachmentParameteriv = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8797 TglGenerateMipmap = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8798 TglBlitFramebuffer = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8799 TglRenderbufferStorageMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8800 TglFramebufferTextureLayer = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8802 // GL_ARB_geometry_shader4
8803 TglProgramParameteriARB = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8804 TglFramebufferTextureARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8805 TglFramebufferTextureLayerARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8806 TglFramebufferTextureFaceARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8808 // GL_ARB_instanced_arrays
8809 TglVertexAttribDivisorARB = procedure(index_: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8811 // GL_ARB_map_buffer_range
8812 TglMapBufferRange = function(target: GLenum; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8813 TglFlushMappedBufferRange = procedure(target: GLenum; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8815 // GL_ARB_texture_buffer_object
8816 TglTexBufferARB = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8818 // GL_ARB_vertex_array_object
8819 TglBindVertexArray = procedure(array_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8820 TglDeleteVertexArrays = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8821 TglGenVertexArrays = procedure(n: GLsizei; arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8822 TglIsVertexArray = function(array_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8824 // GL_ARB_uniform_buffer_object
8825 TglGetUniformIndices = procedure(program_: GLuint; uniformCount: GLsizei; const uniformNames: PPGLchar; uniformIndices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8826 TglGetActiveUniformsiv = procedure(program_: GLuint; uniformCount: GLsizei; const uniformIndices: PGLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8827 TglGetActiveUniformName = procedure(program_: GLuint; uniformIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8828 TglGetUniformBlockIndex = function(program_: GLuint; const uniformBlockName: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8829 TglGetActiveUniformBlockiv = procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8830 TglGetActiveUniformBlockName = procedure(program_: GLuint; uniformBlockIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformBlockName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8831 TglUniformBlockBinding = procedure(program_: GLuint; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8833 // GL_ARB_copy_buffer
8834 TglCopyBufferSubData = procedure(readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8836 // GL_ARB_draw_elements_base_vertex
8837 TglDrawElementsBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8838 TglDrawRangeElementsBaseVertex = procedure(mode: GLenum; start: GLuint; end_: GLuint; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8839 TglDrawElementsInstancedBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8840 TglMultiDrawElementsBaseVertex = procedure(mode: GLenum; const count: PGLsizei; type_: GLenum; const indices: PPGLvoid; primcount: GLsizei; const basevertex: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8842 // GL_ARB_provoking_vertex
8843 TglProvokingVertex = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8846 TglFenceSync = function(condition: GLenum; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8847 TglIsSync = function(sync: GLsync): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8848 TglDeleteSync = procedure(sync: GLsync); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8849 TglClientWaitSync = function(sync: GLsync; flags: GLbitfield; timeout: GLuint64): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8850 TglWaitSync = procedure(sync: GLsync; flags: GLbitfield; timeout: GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8851 TglGetInteger64v = procedure(pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8852 TglGetSynciv = procedure(sync: GLsync; pname: GLenum; butSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8854 // GL_ARB_texture_multisample
8855 TglTexImage2DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8856 TglTexImage3DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8857 TglGetMultisamplefv = procedure(pname: GLenum; index_: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8858 TglSampleMaski = procedure(index_: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8860 // GL_ARB_draw_buffers_blend
8861 TglBlendEquationiARB = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8862 TglBlendEquationSeparateiARB = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8863 TglBlendFunciARB = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8864 TglBlendFuncSeparateiARB = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8866 // GL_ARB_sample_shading
8867 TglMinSampleShadingARB = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8869 // GL_ARB_shading_language_include
8870 TglNamedStringARB = procedure(type_: GLenum; namelen: GLint; const name: PGLchar; stringlen: GLint; const string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8871 TglDeleteNamedStringARB = procedure(namelen: GLint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8872 TglCompileShaderIncludeARB = procedure (shader: GLuint; count: GLsizei; const path: PPGLchar; const length: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8873 TglIsNamedStringARB = function(namelen: GLint; const name: PGLchar): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8874 TglGetNamedStringARB = procedure(namelen: GLint; const name: PGLchar; bufSize: GLsizei; stringlen: GLint; string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8875 TglGetNamedStringivARB = procedure(namelen: GLint; const name: PGLchar; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8877 // GL_ARB_blend_func_extended
8878 TglBindFragDataLocationIndexed = procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8879 TglGetFragDataIndex = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8881 // GL_ARB_sampler_objects
8882 TglGenSamplers = procedure(count: GLsizei; samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8883 TglDeleteSamplers = procedure(count: GLsizei; const samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8884 TglIsSampler = function(sampler: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8885 TglBindSampler = procedure(unit_: GLuint; sampler: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8886 TglSamplerParameteri = procedure(sampler: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8887 TglSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8888 TglSamplerParameterf = procedure(sampler: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8889 TglSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8890 TglSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8891 TglSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8892 TglGetSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8893 TglGetSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8894 TglGetSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8895 TglGetSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8897 // GL_ARB_timer_query
8898 TglQueryCounter = procedure(id: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8899 TglGetQueryObjecti64v = procedure(id: GLuint; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8900 TglGetQueryObjectui64v = procedure(id: GLuint; pname: GLenum; params: PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8902 // GL_ARB_vertex_type_2_10_10_10_rev
8903 TglVertexP2ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8904 TglVertexP2uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8905 TglVertexP3ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8906 TglVertexP3uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8907 TglVertexP4ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8908 TglVertexP4uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8909 TglTexCoordP1ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8910 TglTexCoordP1uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8911 TglTexCoordP2ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8912 TglTexCoordP2uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8913 TglTexCoordP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8914 TglTexCoordP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8915 TglTexCoordP4ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8916 TglTexCoordP4uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8917 TglMultiTexCoordP1ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8918 TglMultiTexCoordP1uiv = procedure(texture: GLenum; type_: GLenum; const coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8919 TglMultiTexCoordP2ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8920 TglMultiTexCoordP2uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8921 TglMultiTexCoordP3ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8922 TglMultiTexCoordP3uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8923 TglMultiTexCoordP4ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8924 TglMultiTexCoordP4uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8925 TglNormalP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8926 TglNormalP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8927 TglColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8928 TglColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8929 TglColorP4ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8930 TglColorP4uiv = procedure(type_: GLenum; const color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8931 TglSecondaryColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8932 TglSecondaryColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8933 TglVertexAttribP1ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8934 TglVertexAttribP1uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8935 TglVertexAttribP2ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8936 TglVertexAttribP2uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8937 TglVertexAttribP3ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8938 TglVertexAttribP3uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8939 TglVertexAttribP4ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8940 TglVertexAttribP4uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8942 // GL_ARB_draw_indirect
8943 TglDrawArraysIndirect = procedure(mode: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8944 TglDrawElementsIndirect = procedure(mode: GLenum; type_: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8946 // GL_ARB_gpu_shader_fp64
8947 TglUniform1d = procedure(location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8948 TglUniform2d = procedure(location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8949 TglUniform3d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8950 TglUniform4d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8951 TglUniform1dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8952 TglUniform2dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8953 TglUniform3dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8954 TglUniform4dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8955 TglUniformMatrix2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8956 TglUniformMatrix3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8957 TglUniformMatrix4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8958 TglUniformMatrix2x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8959 TglUniformMatrix2x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8960 TglUniformMatrix3x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8961 TglUniformMatrix3x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8962 TglUniformMatrix4x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8963 TglUniformMatrix4x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8964 TglGetUniformdv = procedure(program_: GLuint; location: GLint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8966 // GL_ARB_shader_subroutine
8967 TglGetSubroutineUniformLocation = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8968 TglGetSubroutineIndex = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8969 TglGetActiveSubroutineUniformiv = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8970 TglGetActiveSubroutineUniformName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8971 TglGetActiveSubroutineName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8972 TglUniformSubroutinesuiv = procedure(shadertype: GLenum; count: GLsizei; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8973 TglGetUniformSubroutineuiv = procedure(shadertype: GLenum; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8974 TglGetProgramStageiv = procedure(program_: GLuint; shadertype: GLenum; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8976 // GL_ARB_tessellation_shader
8977 TglPatchParameteri = procedure(pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8978 TglPatchParameterfv = procedure(pname: GLenum; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8980 // GL_ARB_transform_feedback2
8981 TglBindTransformFeedback = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8982 TglDeleteTransformFeedbacks = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8983 TglGenTransformFeedbacks = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8984 TglIsTransformFeedback = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8985 TglPauseTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8986 TglResumeTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8987 TglDrawTransformFeedback = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8989 // GL_ARB_transform_feedback3
8990 TglDrawTransformFeedbackStream = procedure(mode: GLenum; id: GLuint; stream: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8991 TglBeginQueryIndexed = procedure(target: GLenum; index: GLuint; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8992 TglEndQueryIndexed = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8993 TglGetQueryIndexediv = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8995 // GL_ARB_ES2_compatibility
8996 TglReleaseShaderCompiler = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8997 TglShaderBinary = procedure(count: GLsizei; const shaders: PGLuint; binaryformat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8998 TglGetShaderPrecisionFormat = procedure(shadertype: GLenum; precisiontype: GLenum; range: PGLint; precision: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8999 TglDepthRangef = procedure(n: GLclampf; f: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9000 TglClearDepthf = procedure(d: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9002 // GL_ARB_get_program_binary
9003 TglGetProgramBinary = procedure(program_: GLuint; bufSize: GLsizei; length: PGLsizei; binaryFormat: PGLenum; binary: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9004 TglProgramBinary = procedure(program_: GLuint; binaryFormat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9005 TglProgramParameteri = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9007 // GL_ARB_separate_shader_objects
9008 TglUseProgramStages = procedure(pipeline: GLuint; stages: GLbitfield; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9009 TglActiveShaderProgram = procedure(pipeline: GLuint; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9010 TglCreateShaderProgramv = function(type_: GLenum; count: GLsizei; const strings: PPGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9011 TglBindProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9012 TglDeleteProgramPipelines = procedure(n: GLsizei; const pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9013 TglGenProgramPipelines = procedure(n: GLsizei; pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9014 TglIsProgramPipeline = function(pipeline: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9015 TglGetProgramPipelineiv = procedure(pipeline: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9016 TglProgramUniform1i = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9017 TglProgramUniform1iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9018 TglProgramUniform1f = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9019 TglProgramUniform1fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9020 TglProgramUniform1d = procedure(program_: GLuint; location: GLint; v0: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9021 TglProgramUniform1dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9022 TglProgramUniform1ui = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9023 TglProgramUniform1uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9024 TglProgramUniform2i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9025 TglProgramUniform2iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9026 TglProgramUniform2f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9027 TglProgramUniform2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9028 TglProgramUniform2d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9029 TglProgramUniform2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9030 TglProgramUniform2ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9031 TglProgramUniform2uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9032 TglProgramUniform3i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9033 TglProgramUniform3iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9034 TglProgramUniform3f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9035 TglProgramUniform3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9036 TglProgramUniform3d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9037 TglProgramUniform3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9038 TglProgramUniform3ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9039 TglProgramUniform3uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9040 TglProgramUniform4i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9041 TglProgramUniform4iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9042 TglProgramUniform4f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9043 TglProgramUniform4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9044 TglProgramUniform4d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble; v3: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9045 TglProgramUniform4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9046 TglProgramUniform4ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9047 TglProgramUniform4uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9048 TglProgramUniformMatrix2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9049 TglProgramUniformMatrix3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9050 TglProgramUniformMatrix4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9051 TglProgramUniformMatrix2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9052 TglProgramUniformMatrix3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9053 TglProgramUniformMatrix4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9054 TglProgramUniformMatrix2x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9055 TglProgramUniformMatrix3x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9056 TglProgramUniformMatrix2x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9057 TglProgramUniformMatrix4x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9058 TglProgramUniformMatrix3x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9059 TglProgramUniformMatrix4x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9060 TglProgramUniformMatrix2x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9061 TglProgramUniformMatrix3x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9062 TglProgramUniformMatrix2x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9063 TglProgramUniformMatrix4x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9064 TglProgramUniformMatrix3x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9065 TglProgramUniformMatrix4x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9066 TglValidateProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9067 TglGetProgramPipelineInfoLog = procedure(pipeline: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9069 // GL_ARB_vertex_attrib_64bit
9070 TglVertexAttribL1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9071 TglVertexAttribL2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9072 TglVertexAttribL3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9073 TglVertexAttribL4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9074 TglVertexAttribL1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9075 TglVertexAttribL2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9076 TglVertexAttribL3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9077 TglVertexAttribL4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9078 TglVertexAttribLPointer = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9079 TglGetVertexAttribLdv = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9081 // GL_ARB_viewport_array
9082 TglViewportArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9083 TglViewportIndexedf = procedure(index: GLuint; x: GLfloat; y: GLfloat; w: GLfloat; h: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9084 TglViewportIndexedfv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9085 TglScissorArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9086 TglScissorIndexed = procedure(index: GLuint; left: GLint; bottom: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9087 TglScissorIndexedv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9088 TglDepthRangeArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9089 TglDepthRangeIndexed = procedure(index: GLuint; n: GLclampd; f: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9090 TglGetFloati_v = procedure(target: GLenum; index: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9091 TglGetDoublei_v = procedure(target: GLenum; index: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9095 // GL_ARB_base_instance
9096 TglDrawArraysInstancedBaseInstance = procedure(mode : GLenum; first : GLint; count :GLsizei; primcount : GLsizei; baseinstance : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9097 TglDrawElementsInstancedBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount : GLsizei; baseinstance : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9098 TglDrawElementsInstancedBaseVertexBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount :GLsizei; basevertex : GLint; baseinstance : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9100 // GL_ARB_transform_feedback_instanced
9101 TglDrawTransformFeedbackInstanced = procedure(mode : GLenum; id : GLuint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9102 TglDrawTransformFeedbackStreamInstanced = procedure(mode : GLenum; id : GLUInt; stream : GLUint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9104 // GL_ARB_internalformat_query
9105 TglGetInternalformativ = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9107 // GL_ARB_shader_atomic_counters
9108 TglGetActiveAtomicCounterBufferiv = procedure(_program : GLuint; bufferIndex : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9110 /// GL_ARB_shader_image_load_store
9111 TglBindImageTexture = procedure(_unit : GLuint; texture : GLuint; level :GLint; layered : GLboolean; layer : GLint; access : GLenum; format : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9112 TglMemoryBarrier = procedure(barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9114 // GL_ARB_texture_storage
9115 TglTexStorage1D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9116 TglTexStorage2D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9117 TglTexStorage3D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9118 TglTextureStorage1DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9119 TglTextureStorage2DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9120 TglTextureStorage3DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9126 TglDebugMessageControl = procedure(source : GLenum; type_ : GLenum; severity : TGLenum; count : GLsizei; const ids : PGLUInt; enabled : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9127 TglDebugMessageInsert = procedure(source : GLenum; type_ : GLenum; id : GLuint; sverity : GLenum; length : GLsizei; const buf : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9128 TglDebugMessageCallback = procedure(callback : TGLDEBUGPROC; const userParam : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9129 TglGetDebugMessageLog = function(count : GLuint; bufsize : GLsizei; sources : PGLenum; types : PGLenum; ids : PGLuint; sverities : PGLenum; lengths : PGLSizei; messagelog : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9130 TglPushDebugGroup = procedure(source : GLenum; id : GLuint; length : GLsizei; const message_ : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9131 TglPopDebugGroup = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9132 TglObjectLabel = procedure(identifier : GLenum; name : GLuint; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9133 TglGetObjectLabel = procedure(identifier : GLenum; name : GLuint; bufsize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9134 TglObjectPtrLabel = procedure(const ptr : Pointer; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9135 TglGetObjectPtrLabel = procedure(const ptr : Pointer; bufSize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9137 // GL_ARB_clear_buffer_object
9138 TglClearBufferData = procedure(target : GLenum; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9139 TglClearBufferSubData = procedure(target : GLenum; internalformat : GLenum; offset : GLintptr; size : GLsizeiptr; format : GLenum; type_ : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9140 TglClearNamedBufferDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9141 TglClearNamedBufferSubDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLenum; type_ : GLenum; offset : GLsizeiptr; size : GLsizeiptr; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9143 // GL_ARB_compute_shader
9144 TglDispatchCompute = procedure(num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9145 TglDispatchComputeIndirect = procedure(indirect : GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9147 // GL_ARB_copy_image
9148 TglCopyImageSubData = procedure(srcName : GLUInt; srcTarget : GLenum; srcLevel : GLint; srcX : GLint; srcY : GLint; srcZ : GLint; dstName : GLUInt; dstTarget : GLEnum; dstLevel : GLInt; dstX : GLInt; dstY : GLint; dstZ : GLint; srcWidth : GLsizei; srcHeight : GLsizei; srcDepth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9150 // GL_ARB_debug_group
9151 // ARB_debug_group reuses entry points from KHR_debug
9153 // GL_ARB_debug_label
9154 // ARB_debug_label reuses entry points from KHR_debug
9156 // GL_ARB_debug_output2
9158 // GL_ARB_ES3_compatibility
9160 // GL_ARB_explicit_uniform_location
9162 // GL_ARB_fragment_layer_viewport
9164 // GL_ARB_framebuffer_no_attachments
9165 TglFramebufferParameteri = procedure(target : GLenum; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9166 TglGetFramebufferParameteriv = procedure(target : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9167 TglNamedFramebufferParameteriEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9168 TglGetNamedFramebufferParameterivEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9170 // GL_ARB_internalformat_query2
9171 TglGetInternalformati64v = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9173 // GL_ARB_invalidate_subdata
9174 TglInvalidateTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9175 TglInvalidateTexImage = procedure(texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9176 TglInvalidateBufferSubData = procedure(buffer : GLuint; offset : GLintptr; length : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9177 TglInvalidateBufferData = procedure(buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9178 TglInvalidateFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9179 TglInvalidateSubFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9181 // GL_ARB_multi_draw_indirect
9182 TglMultiDrawArraysIndirect = procedure(mode : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9183 TglMultiDrawElementsIndirect = procedure(mode : GLenum; type_ : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9185 // GL_ARB_program_interface_query
9186 TglGetProgramInterfaceiv = procedure(program_ : GLUInt;programInterface : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9187 TglGetProgramResourceIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9188 TglGetProgramResourceName = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; bufSize : GLsizei; length : PGLsizei; name : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9189 TglGetProgramResourceiv = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; propCount : GLsizei; const props : PGLenum; bufSize : GLsizei; length : PGLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9190 TglGetProgramResourceLocation = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9191 TglGetProgramResourceLocationIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9193 // GL_ARB_robust_buffer_access_behavior
9195 // GL_ARB_shader_image_size
9197 // GL_ARB_shader_storage_buffer_object
9198 TglShaderStorageBlockBinding = procedure(program_ : GLuint; storageBlockIndex : GLuint; storageBlockBinding : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9200 // GL_ARB_stencil_texturing
9202 // GL_ARB_texture_buffer_range
9203 TglTexBufferRange = procedure(target : GLenum; internalformat : GLenum; buffer : GLuint; offset :GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9204 TglTextureBufferRangeEXT = procedure(texture : GLuint; target : GLenum; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9206 // GL_ARB_texture_query_levels
9208 // GL_ARB_texture_storage_multisample
9209 TglTexStorage2DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9210 TglTexStorage3DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9211 TglTextureStorage2DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9212 TglTextureStorage3DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9216 TglBufferStorage = procedure(target : GLenum; size : GLsizeiptr; const data : pointer; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9217 TglClearTexImage = procedure(texture : GLuint; level : GLint; format : GLenum; _type : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9218 TglClearTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; const Data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9219 TglBindBuffersBase = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9220 TglBindBuffersRange = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : GLintptr; const sizes : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9221 TglBindTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9222 TglBindSamplers = procedure(first : GLuint; count : GLsizei; const samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9223 TglBindImageTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9224 TglBindVertexBuffers = procedure(first : GLuint; count : GLsizei; const buffers : GLuint; const offsets : GLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9225 TglTexPageCommitmentARB = procedure(target : glenum; level : glint; xoffset : glint; yoffset : glint; zoffset : glint; width : glsizei; height : glsizei; depth : glsizei; resident : glboolean); {$IFDEF DGL_WIN} stdcall; {$ELSE}cdecl; {$ENDIF}
9228 TglClipControl = procedure(origin : GLenum; depth : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9229 TglCreateTransformFeedbacks = procedure(n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9230 TglTransformFeedbackBufferBase = procedure (xfb : GLuint; index : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9231 TglTransformFeedbackBufferRange = procedure (xfb : GLuint; index : GLuint; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9232 TglGetTransformFeedbackiv = procedure (xfb : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9233 TglGetTransformFeedbacki_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9234 TglGetTransformFeedbacki64_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9235 TglCreateBuffers = procedure (n : GLsizei; buffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9236 TglNamedBufferStorage = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9237 TglNamedBufferData = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; usage : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9238 TglNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9239 TglCopyNamedBufferSubData = procedure (readBuffer : GLuint; writeBuffer : GLuint; readOffset : GLintptr; writeOffset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9240 TglClearNamedBufferData = procedure (buffer : GLuint; internalformat : GLenum; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9241 TglClearNamedBufferSubData = procedure (buffer : GLuint; internalformat : GLenum; offset : GLintptr; size : GLsizei; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9242 TglMapNamedBuffer = function(buffer : GLuint; access : GLenum) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9243 TglMapNamedBufferRange = function(buffer : GLuint; offset : GLintptr; length : GLsizei; access : GLbitfield) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9244 TglUnmapNamedBuffer = function(buffer : GLuint) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9245 TglFlushMappedNamedBufferRange = procedure (buffer : GLuint; offset : GLintptr; length : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9246 TglGetNamedBufferParameteriv = procedure (buffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9247 TglGetNamedBufferParameteri64v = procedure (buffer : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9248 TglGetNamedBufferPointerv = procedure (buffer : GLuint; pname : GLenum; params : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9249 TglGetNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9250 TglCreateFramebuffers = procedure (n : GLsizei; framebuffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9251 TglNamedFramebufferRenderbuffer = procedure (framebuffer : GLuint; attachment : GLenum ; renderbuffertarget : GLEnum; renderbuffer : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9252 TglNamedFramebufferParameteri = procedure (framebuffer : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9253 TglNamedFramebufferTexture = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9254 TglNamedFramebufferTextureLayer = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint; layer : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9255 TglNamedFramebufferDrawBuffer = procedure (framebuffer : GLuint; buf : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9256 TglNamedFramebufferDrawBuffers = procedure (framebuffer : GLuint; n : GLsizei; bufs : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9257 TglNamedFramebufferReadBuffer = procedure (framebuffer : GLuint; src : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9258 TglInvalidateNamedFramebufferData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9259 TglInvalidateNamedFramebufferSubData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9260 TglClearNamedFramebufferiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9261 TglClearNamedFramebufferuiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9262 TglClearNamedFramebufferfv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9263 TglClearNamedFramebufferfi = procedure (framebuffer : GLuint; buffer : GLenum; const depth : GLfloat; stencil : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9264 TglBlitNamedFramebuffer = procedure (readFramebuffer : GLuint; drawFramebuffer : GLuint; srcX0 : GLint; srcY0 : GLint; srcX1 : GLint; srcY1 : GLint; dstX0 : GLint; dstY0 : GLint; dstX1 : GLint; dstY1 : GLint ; mask : GLbitfield; filter : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9265 TglCheckNamedFramebufferStatus = function(framebuffer : GLuint; target : GLenum) : GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9266 TglGetNamedFramebufferParameteriv = procedure (framebuffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9267 TglGetNamedFramebufferAttachmentParameteriv = procedure (framebuffer : GLuint; attachment : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9268 TglCreateRenderbuffers = procedure (n : GLsizei; renderbuffers : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9269 TglNamedRenderbufferStorage = procedure (renderbuffer : GLUInt; internalformat : GLenum ; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9270 TglNamedRenderbufferStorageMultisample = procedure (renderbuffer : GLUInt; samples : GLSizei; internalformat : GLenum ; width : GLSizei; height : GLSizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9271 TglGetNamedRenderbufferParameteriv = procedure (renderbuffer : GLUInt; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9272 TglCreateTextures = procedure (target : GLenum ; n : GLsizei; textures : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9273 TglTextureBuffer = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9274 TglTextureBufferRange = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9275 TglTextureStorage1D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9276 TglTextureStorage2D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9277 TglTextureStorage3D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9278 TglTextureStorage2DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9279 TglTextureStorage3DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9280 TglTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9281 TglTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9282 TglTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9283 TglCompressedTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9284 TglCompressedTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; mageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9285 TglCompressedTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9286 TglCopyTextureSubImage1D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; x : GLint; y : GLint; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9287 TglCopyTextureSubImage2D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9288 TglCopyTextureSubImage3D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9289 TglTextureParameterf = procedure (texture : GLuint; pname : GLenum; param : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9290 TglTextureParameterfv = procedure (texture : GLuint; pname : GLenum; const param : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9291 TglTextureParameteri = procedure (texture : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9292 TglTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; const params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9293 TglTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; const params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9294 TglTextureParameteriv = procedure (texture : GLuint; pname : GLenum; const param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9295 TglGenerateTextureMipmap = procedure(texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9296 TglBindTextureUnit = procedure (_unit : GLuint; texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9297 TglGetTextureImage = procedure (texture : GLuint; level : GLint ; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9298 TglGetCompressedTextureImage = procedure (texture : GLuint; level : GLint; bufSize : GLSizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9299 TglGetTextureLevelParameterfv = procedure (texture : GLuint; level : GLint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9300 TglGetTextureLevelParameteriv = procedure (texture : GLuint; level : GLint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9301 TglGetTextureParameterfv = procedure (texture : GLuint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9302 TglGetTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9303 TglGetTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; params : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9304 TglGetTextureParameteriv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9305 TglCreateVertexArrays = procedure (n : GLsizei; arrays : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9306 TglDisableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9307 TglEnableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9308 TglVertexArrayElementBuffer = procedure (vaobj : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9309 TglVertexArrayVertexBuffer = procedure (vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9310 TglVertexArrayVertexBuffers = procedure (vaobj : GLuint; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : PGLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9311 TglVertexArrayAttribBinding = procedure (vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9312 TglVertexArrayAttribFormat = procedure(vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; normalized : GLboolean; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9313 TglVertexArrayAttribIFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9314 TglVertexArrayAttribLFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9315 TglVertexArrayBindingDivisor = procedure (vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9316 TglGetVertexArrayiv = procedure (vaobj : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9317 TglGetVertexArrayIndexediv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9318 TglGetVertexArrayIndexed64iv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9319 TglCreateSamplers = procedure (n : GLsizei; samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9320 TglCreateProgramPipelines = procedure (n : GLsizei; pipelines : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9321 TglCreateQueries = procedure (target : GLenum; n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9322 TglMemoryBarrierByRegion = procedure (barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9323 TglGetTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9324 TglGetCompressedTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9325 TglGetGraphicsResetStatus = function : GLEnum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9326 TglGetnCompressedTexImage = procedure (target : GLenum; lod : GLint; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9327 TglGetnTexImage = procedure (target : GLenum; level : GLint; format : GLenum; _type : GLenum; bufSize : GLSizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9328 TglGetnUniformdv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9329 TglGetnUniformfv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9330 TglGetnUniformiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9331 TglGetnUniformuiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9332 TglReadnPixels = procedure (x : GLint; y : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9333 TglGetnMapdv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9334 TglGetnMapfv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9335 TglGetnMapiv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9336 TglGetnPixelMapfv = procedure (map : GLenum; bufSize : GLsizei; values : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9337 TglGetnPixelMapuiv = procedure (map : GLenum; bufSize : GLsizei; values : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9338 TglGetnPixelMapusv = procedure (map : GLenum; bufSize : GLsizei; values : PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9339 TglGetnPolygonStipple = procedure (bufSize : GLsizei; pattern : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9340 TglGetnColorTable = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; table : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9341 TglGetnConvolutionFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; image : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9342 TglGetnSeparableFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; rowBufSize : GLsizei; row : PGLvoid; columnBufSize : GLsizei; column : PGLvoid; span : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9343 TglGetnHistogram = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9344 TglGetnMinmax = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9345 TglTextureBarrier = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9347 // GL_ARB_sparse_buffer
9348 TglBufferPageCommitmentARB = procedure (target : GLenum; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9349 TglNamedBufferPageCommitmentEXT = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9350 TglNamedBufferPageCommitmentARB = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9352 // GL_KHR_blend_equation_advanced
9353 TglBlendBarrierKHR = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9355 // GL_ARB_texture_view
9356 TglTextureView = procedure(texture : GLuint; target : GLenum; origtexture : GLuint; internalformat : GLenum; minlevel : GLuint; numlevels : GLuint; minlayer : GLuint; numlayers : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9358 // GL_ARB_vertex_attrib_binding
9359 TglBindVertexBuffer = procedure(bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9360 TglVertexAttribFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9361 TglVertexAttribIFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9362 TglVertexAttribLFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9363 TglVertexAttribBinding = procedure(attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9364 TglVertexBindingDivisor = procedure(bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9365 TglVertexArrayBindVertexBufferEXT = procedure(vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9366 TglVertexArrayVertexAttribFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9367 TglVertexArrayVertexAttribIFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9368 TglVertexArrayVertexAttribLFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9369 TglVertexArrayVertexAttribBindingEXT = procedure(vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9370 TglVertexArrayVertexBindingDivisorEXT = procedure(vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9372 // GL_ARB_robustness_isolation
9377 TglCreateSyncFromCLeventARB = function(context: p_cl_context; event: p_cl_event; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9379 // GL_ARB_debug_output
9380 TglDebugMessageControlARB = procedure(source: GLenum; type_: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9381 TglDebugMessageInsertARB = procedure(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9382 TglDebugMessageCallbackARB = procedure(callback: TglDebugProcARB; const userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9383 TglGetDebugMessageLogARB = function(count: GLuint; bufsize: GLsizei; sources: PGLenum; types: PGLenum; ids: PGLuint; severities: PGLenum; lengths: PGLsizei; messageLog: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9385 // GL_ARB_robustness
9386 TglGetGraphicsResetStatusARB = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9387 TglGetnMapdvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9388 TglGetnMapfvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9389 TglGetnMapivARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9390 TglGetnPixelMapfvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9391 TglGetnPixelMapuivARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9392 TglGetnPixelMapusvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9393 TglGetnPolygonStippleARB = procedure(bufSize: GLsizei; pattern: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9394 TglGetnColorTableARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9395 TglGetnConvolutionFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9396 TglGetnSeparableFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; rowBufSize: GLsizei; row: PGLvoid; columnBufSize: GLsizei; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9397 TglGetnHistogramARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9398 TglGetnMinmaxARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9399 TglGetnTexImageARB = procedure(target: GLenum; level: GLint; format: GLenum; type_: GLenum; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9400 TglReadnPixelsARB = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; bufSize: GLsizei; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9401 TglGetnCompressedTexImageARB = procedure(target: GLenum; lod: GLint; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9402 TglGetnUniformfvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9403 TglGetnUniformivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9404 TglGetnUniformuivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9405 TglGetnUniformdvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9407 // GL_ATI_draw_buffers
9408 TglDrawBuffersATI = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9410 // GL_ATI_element_array
9411 TglElementPointerATI = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9412 TglDrawElementArrayATI = procedure(mode: GLenum; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9413 TglDrawRangeElementArrayATI = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9415 // GL_ATI_envmap_bumpmap
9416 TglTexBumpParameterivATI = procedure(pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9417 TglTexBumpParameterfvATI = procedure(pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9418 TglGetTexBumpParameterivATI = procedure(pname: GLenum; param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9419 TglGetTexBumpParameterfvATI = procedure(pname: GLenum; param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9421 // GL_ATI_fragment_shader
9422 TglGenFragmentShadersATI = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9423 TglBindFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9424 TglDeleteFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9425 TglBeginFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9426 TglEndFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9427 TglPassTexCoordATI = procedure(dst: GLuint; coord: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9428 TglSampleMapATI = procedure(dst: GLuint; interp: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9429 TglColorFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9430 TglColorFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9431 TglColorFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9432 TglAlphaFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9433 TglAlphaFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9434 TglAlphaFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9435 TglSetFragmentShaderConstantATI = procedure(dst: GLuint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9437 // GL_ATI_map_object_buffer
9438 TglMapObjectBufferATI = function(buffer: GLuint): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9439 TglUnmapObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9441 // GL_ATI_pn_triangles
9442 TglPNTrianglesiATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9443 TglPNTrianglesfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9445 // GL_ATI_separate_stencil
9446 TglStencilOpSeparateATI = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9447 TglStencilFuncSeparateATI = procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9449 // GL_ATI_vertex_array_object
9450 TglNewObjectBufferATI = function(size: GLsizei; const _pointer: PGLvoid; usage: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9451 TglIsObjectBufferATI = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9452 TglUpdateObjectBufferATI = procedure(buffer: GLuint; offset: GLuint; size: GLsizei; const _pointer: PGLvoid; preserve: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9453 TglGetObjectBufferfvATI = procedure(buffer: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9454 TglGetObjectBufferivATI = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9455 TglFreeObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9456 TglArrayObjectATI = procedure(_array: GLenum; size: GLint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9457 TglGetArrayObjectfvATI = procedure(_array: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9458 TglGetArrayObjectivATI = procedure(_array: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9459 TglVariantArrayObjectATI = procedure(id: GLuint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9460 TglGetVariantArrayObjectfvATI = procedure(id: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9461 TglGetVariantArrayObjectivATI = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9463 // GL_ATI_vertex_attrib_array_object
9464 TglVertexAttribArrayObjectATI = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9465 TglGetVertexAttribArrayObjectfvATI = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9466 TglGetVertexAttribArrayObjectivATI = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9468 // GL_ATI_vertex_streams
9469 TglVertexStream1sATI = procedure(stream: GLenum; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9470 TglVertexStream1svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9471 TglVertexStream1iATI = procedure(stream: GLenum; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9472 TglVertexStream1ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9473 TglVertexStream1fATI = procedure(stream: GLenum; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9474 TglVertexStream1fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9475 TglVertexStream1dATI = procedure(stream: GLenum; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9476 TglVertexStream1dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9477 TglVertexStream2sATI = procedure(stream: GLenum; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9478 TglVertexStream2svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9479 TglVertexStream2iATI = procedure(stream: GLenum; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9480 TglVertexStream2ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9481 TglVertexStream2fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9482 TglVertexStream2fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9483 TglVertexStream2dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9484 TglVertexStream2dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9485 TglVertexStream3sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9486 TglVertexStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9487 TglVertexStream3iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9488 TglVertexStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9489 TglVertexStream3fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9490 TglVertexStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9491 TglVertexStream3dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9492 TglVertexStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9493 TglVertexStream4sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9494 TglVertexStream4svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9495 TglVertexStream4iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9496 TglVertexStream4ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9497 TglVertexStream4fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9498 TglVertexStream4fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9499 TglVertexStream4dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9500 TglVertexStream4dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9501 TglNormalStream3bATI = procedure(stream: GLenum; nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9502 TglNormalStream3bvATI = procedure(stream: GLenum; const coords: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9503 TglNormalStream3sATI = procedure(stream: GLenum; nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9504 TglNormalStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9505 TglNormalStream3iATI = procedure(stream: GLenum; nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9506 TglNormalStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9507 TglNormalStream3fATI = procedure(stream: GLenum; nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9508 TglNormalStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9509 TglNormalStream3dATI = procedure(stream: GLenum; nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9510 TglNormalStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9511 TglClientActiveVertexStreamATI = procedure(stream: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9512 TglVertexBlendEnviATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9513 TglVertexBlendEnvfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9515 // GL_AMD_performance_monitor
9516 TglGetPerfMonitorGroupsAMD = procedure(numGroups: PGLint; groupsSize: GLsizei; groups: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9517 TglGetPerfMonitorCountersAMD = procedure(group: GLuint; numCounters: PGLint; maxActiveCouters: PGLint; counterSize: GLsizei; counters: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9518 TglGetPerfMonitorGroupStringAMD = procedure(group: GLuint; bufSize: GLsizei; length: PGLsizei; groupString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9519 TglGetPerfMonitorCounterStringAMD = procedure(group: GLuint; counter: GLuint; bufSize: GLsizei; length: PGLsizei; counterString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9520 TglGetPerfMonitorCounterInfoAMD = procedure(group: GLuint; counter: GLuint; pname: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9521 TglGenPerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9522 TglDeletePerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9523 TglSelectPerfMonitorCountersAMD = procedure(monitor: GLuint; enable: GLboolean; group: GLuint; numCounters: GLint; counterList: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9524 TglBeginPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9525 TglEndPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9526 TglGetPerfMonitorCounterDataAMD = procedure(monitor: GLuint; pname: GLenum; dataSize: GLsizei; data: PGLuint; bytesWritten: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9528 // GL_AMD_vertex_shader_tesselator
9529 TglTessellationFactorAMD = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9530 TglTessellationModeAMD = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9532 // GL_AMD_draw_buffers_blend
9533 TglBlendFuncIndexedAMD = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9534 TglBlendFuncSeparateIndexedAMD = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9535 TglBlendEquationIndexedAMD = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9536 TglBlendEquationSeparateIndexedAMD = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9538 // GL_AMD_name_gen_delete
9539 TglGenNamesAMD = procedure(identifier: GLenum; num: GLuint; names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9540 TglDeleteNamesAMD = procedure(identifier: GLenum; num: GLuint; const names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9541 TglIsNameAMD = function(identifier: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9543 // GL_AMD_debug_output
9544 TglDebugMessageEnableAMD = procedure(category: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9545 TglDebugMessageInsertAMD = procedure(category: GLenum; severity: GLenum; id: GLuint; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9546 TglDebugMessageCallbackAMD = procedure(callback: TGLDebugProcAMD; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9547 TglGetDebugMessageLogAMD = function(count: GLuint; bufsize: GLsizei; categories: PGLenum; severities: PGLuint; ids: PGLuint; lengths: PGLsizei; message: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9549 // GL_EXT_blend_color
9550 TglBlendColorEXT = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9552 // GL_EXT_blend_func_separate
9553 TglBlendFuncSeparateEXT = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9555 // GL_EXT_blend_minmax
9556 TglBlendEquationEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9558 // GL_EXT_color_subtable
9559 TglColorSubTableEXT = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9560 TglCopyColorSubTableEXT = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9562 // GL_EXT_compiled_vertex_array
9563 TglLockArraysEXT = procedure(first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9564 TglUnlockArraysEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9566 // GL_EXT_convolution
9567 TglConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9568 TglConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9569 TglConvolutionParameterfEXT = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9570 TglConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9571 TglConvolutionParameteriEXT = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9572 TglConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9573 TglCopyConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9574 TglCopyConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9575 TglGetConvolutionFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9576 TglGetConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9577 TglGetConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9578 TglGetSeparableFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9579 TglSeparableFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9581 // GL_EXT_coordinate_frame
9582 TglTangent3bEXT = procedure(tx: GLbyte; ty: GLbyte; tz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9583 TglTangent3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9584 TglTangent3dEXT = procedure(tx: GLdouble; ty: GLdouble; tz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9585 TglTangent3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9586 TglTangent3fEXT = procedure(tx: GLfloat; ty: GLfloat; tz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9587 TglTangent3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9588 TglTangent3iEXT = procedure(tx: GLint; ty: GLint; tz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9589 TglTangent3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9590 TglTangent3sEXT = procedure(tx: GLshort; ty: GLshort; tz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9591 TglTangent3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9592 TglBinormal3bEXT = procedure(bx: GLbyte; by: GLbyte; bz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9593 TglBinormal3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9594 TglBinormal3dEXT = procedure(bx: GLdouble; by: GLdouble; bz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9595 TglBinormal3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9596 TglBinormal3fEXT = procedure(bx: GLfloat; by: GLfloat; bz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9597 TglBinormal3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9598 TglBinormal3iEXT = procedure(bx: GLint; by: GLint; bz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9599 TglBinormal3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9600 TglBinormal3sEXT = procedure(bx: GLshort; by: GLshort; bz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9601 TglBinormal3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9602 TglTangentPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9603 TglBinormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9605 // GL_EXT_copy_texture
9606 TglCopyTexImage1DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9607 TglCopyTexImage2DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9608 TglCopyTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9609 TglCopyTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9610 TglCopyTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9612 // GL_EXT_cull_vertex
9613 TglCullParameterdvEXT = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9614 TglCullParameterfvEXT = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9616 // GL_EXT_draw_range_elements
9617 TglDrawRangeElementsEXT = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9620 TglFogCoordfEXT = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9621 TglFogCoordfvEXT = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9622 TglFogCoorddEXT = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9623 TglFogCoorddvEXT = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9624 TglFogCoordPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9626 // GL_EXT_framebuffer_object
9627 TglIsRenderbufferEXT = function(renderbuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9628 TglBindRenderbufferEXT = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9629 TglDeleteRenderbuffersEXT = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9630 TglGenRenderbuffersEXT = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9631 TglRenderbufferStorageEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9632 TglGetRenderbufferParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9633 TglIsFramebufferEXT = function(framebuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9634 TglBindFramebufferEXT = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9635 TglDeleteFramebuffersEXT = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9636 TglGenFramebuffersEXT = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9637 TglCheckFramebufferStatusEXT = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9638 TglFramebufferTexture1DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9639 TglFramebufferTexture2DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9640 TglFramebufferTexture3DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9641 TglFramebufferRenderbufferEXT = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9642 TglGetFramebufferAttachmentParameterivEXT = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9643 TglGenerateMipmapEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9646 TglGetHistogramEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9647 TglGetHistogramParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9648 TglGetHistogramParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9649 TglGetMinmaxEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9650 TglGetMinmaxParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9651 TglGetMinmaxParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9652 TglHistogramEXT = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9653 TglMinmaxEXT = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9654 TglResetHistogramEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9655 TglResetMinmaxEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9657 // GL_EXT_index_func
9658 TglIndexFuncEXT = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9660 // GL_EXT_index_material
9661 TglIndexMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9663 // GL_EXT_light_texture
9664 TglApplyTextureEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9665 TglTextureLightEXT = procedure(pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9666 TglTextureMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9668 // GL_EXT_multi_draw_arrays
9669 TglMultiDrawArraysEXT = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9670 TglMultiDrawElementsEXT = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9672 // GL_EXT_multisample
9673 TglSampleMaskEXT = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9674 TglSamplePatternEXT = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9676 // GL_EXT_paletted_texture
9677 TglColorTableEXT = procedure(target: GLenum; internalFormat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9678 TglGetColorTableEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9679 TglGetColorTableParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9680 TglGetColorTableParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9682 // GL_EXT_pixel_transform
9683 TglPixelTransformParameteriEXT = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9684 TglPixelTransformParameterfEXT = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9685 TglPixelTransformParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9686 TglPixelTransformParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9688 // GL_EXT_point_parameters
9689 TglPointParameterfEXT = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9690 TglPointParameterfvEXT = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9692 // GL_EXT_polygon_offset
9693 TglPolygonOffsetEXT = procedure(factor: GLfloat; bias: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9695 // GL_EXT_secondary_color
9696 TglSecondaryColor3bEXT = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9697 TglSecondaryColor3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9698 TglSecondaryColor3dEXT = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9699 TglSecondaryColor3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9700 TglSecondaryColor3fEXT = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9701 TglSecondaryColor3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9702 TglSecondaryColor3iEXT = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9703 TglSecondaryColor3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9704 TglSecondaryColor3sEXT = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9705 TglSecondaryColor3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9706 TglSecondaryColor3ubEXT = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9707 TglSecondaryColor3ubvEXT = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9708 TglSecondaryColor3uiEXT = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9709 TglSecondaryColor3uivEXT = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9710 TglSecondaryColor3usEXT = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9711 TglSecondaryColor3usvEXT = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9712 TglSecondaryColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9714 // GL_EXT_stencil_two_side
9715 TglActiveStencilFaceEXT = procedure(face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9717 // GL_EXT_subtexture
9718 TglTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9719 TglTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9722 TglTexImage3DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9723 TglTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9725 // GL_EXT_texture_object
9726 TglAreTexturesResidentEXT = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9727 TglBindTextureEXT = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9728 TglDeleteTexturesEXT = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9729 TglGenTexturesEXT = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9730 TglIsTextureEXT = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9731 TglPrioritizeTexturesEXT = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9733 // GL_EXT_texture_perturb_normal
9734 TglTextureNormalEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9736 // GL_EXT_vertex_array
9737 TglArrayElementEXT = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9738 TglColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9739 TglDrawArraysEXT = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9740 TglEdgeFlagPointerEXT = procedure(stride: GLsizei; count: GLsizei; const _pointer: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9741 TglGetPointervEXT = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9742 TglIndexPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9743 TglNormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9744 TglTexCoordPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9745 TglVertexPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9747 // GL_EXT_vertex_shader
9748 TglBeginVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9749 TglEndVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9750 TglBindVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9751 TglGenVertexShadersEXT = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9752 TglDeleteVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9753 TglShaderOp1EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9754 TglShaderOp2EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9755 TglShaderOp3EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint; arg3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9756 TglSwizzleEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9757 TglWriteMaskEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9758 TglInsertComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9759 TglExtractComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9760 TglGenSymbolsEXT = function(datatype: GLenum; storagetype: GLenum; range: GLenum; components: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9761 TglSetInvariantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9762 TglSetLocalConstantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9763 TglVariantbvEXT = procedure(id: GLuint; const addr: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9764 TglVariantsvEXT = procedure(id: GLuint; const addr: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9765 TglVariantivEXT = procedure(id: GLuint; const addr: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9766 TglVariantfvEXT = procedure(id: GLuint; const addr: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9767 TglVariantdvEXT = procedure(id: GLuint; const addr: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9768 TglVariantubvEXT = procedure(id: GLuint; const addr: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9769 TglVariantusvEXT = procedure(id: GLuint; const addr: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9770 TglVariantuivEXT = procedure(id: GLuint; const addr: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9771 TglVariantPointerEXT = procedure(id: GLuint; _type: GLenum; stride: GLuint; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9772 TglEnableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9773 TglDisableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9774 TglBindLightParameterEXT = function(light: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9775 TglBindMaterialParameterEXT = function(face: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9776 TglBindTexGenParameterEXT = function(_unit: GLenum; coord: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9777 TglBindTextureUnitParameterEXT = function(_unit: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9778 TglBindParameterEXT = function(value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9779 TglIsVariantEnabledEXT = function(id: GLuint; cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9780 TglGetVariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9781 TglGetVariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9782 TglGetVariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9783 TglGetVariantPointervEXT = procedure(id: GLuint; value: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9784 TglGetInvariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9785 TglGetInvariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9786 TglGetInvariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9787 TglGetLocalConstantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9788 TglGetLocalConstantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9789 TglGetLocalConstantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9791 // GL_EXT_vertex_weighting
9792 TglVertexWeightfEXT = procedure(weight: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9793 TglVertexWeightfvEXT = procedure(const weight: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9794 TglVertexWeightPointerEXT = procedure(size: GLsizei; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9796 // GL_EXT_stencil_clear_tag
9797 TglStencilClearTagEXT = procedure(stencilTagBits: GLsizei; stencilClearTag: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9799 // GL_EXT_framebuffer_blit
9800 TglBlitFramebufferEXT = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9802 // GL_EXT_framebuffer_multisample
9803 TglRenderbufferStorageMultisampleEXT = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9805 // GL_EXT_timer_query
9806 TglGetQueryObjecti64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9807 TglGetQueryObjectui64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9809 // GL_EXT_gpu_program_parameters
9810 TglProgramEnvParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9811 TglProgramLocalParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9813 // GL_EXT_bindable_uniform
9814 TglUniformBufferEXT = procedure(_program: GLuint; location: GLint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9815 TglGetUniformBufferSizeEXT = function(_program: GLuint; location: GLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9816 TglGetUniformOffsetEXT = function(_program: GLuint; location: GLint): GLintptr; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9818 // GL_EXT_draw_buffers2
9819 TglColorMaskIndexedEXT = procedure(buf: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9820 TglGetBooleanIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9821 TglGetIntegerIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9822 TglEnableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9823 TglDisableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9824 TglIsEnabledIndexedEXT = function(target: GLenum; index: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9826 // GL_EXT_draw_instanced
9827 TglDrawArraysInstancedEXT = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9828 TglDrawElementsInstancedEXT = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: Pointer; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9830 // GL_EXT_geometry_shader4
9831 TglProgramParameteriEXT = procedure (_program: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9832 TglFramebufferTextureEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9834 TglFramebufferTextureFaceEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9836 // GL_EXT_gpu_shader4
9837 TglVertexAttribI1iEXT = procedure(index: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9838 TglVertexAttribI2iEXT = procedure(index: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9839 TglVertexAttribI3iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9840 TglVertexAttribI4iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9841 TglVertexAttribI1uiEXT = procedure(index: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9842 TglVertexAttribI2uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9843 TglVertexAttribI3uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9844 TglVertexAttribI4uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9845 TglVertexAttribI1ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9846 TglVertexAttribI2ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9847 TglVertexAttribI3ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9848 TglVertexAttribI4ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9849 TglVertexAttribI1uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9850 TglVertexAttribI2uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9851 TglVertexAttribI3uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9852 TglVertexAttribI4uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9853 TglVertexAttribI4bvEXT = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9854 TglVertexAttribI4svEXT = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9855 TglVertexAttribI4ubvEXT = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9856 TglVertexAttribI4usvEXT = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9857 TglVertexAttribIPointerEXT = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; const _pointer: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9858 TglGetVertexAttribIivEXT = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9859 TglGetVertexAttribIuivEXT = procedure(index: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9860 TglUniform1uiEXT = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9861 TglUniform2uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9862 TglUniform3uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9863 TglUniform4uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9864 TglUniform1uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9865 TglUniform2uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9866 TglUniform3uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9867 TglUniform4uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9868 TglGetUniformuivEXT = procedure(_program: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9869 TglBindFragDataLocationEXT = procedure(_program: GLuint; colorNumber: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9870 TglGetFragDataLocationEXT = function(_program: GLuint; const name: PGLchar): GLint;
9872 // GL_EXT_texture_array
9873 TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9875 // GL_EXT_texture_buffer_object
9876 TglTexBufferEXT = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9878 // GL_EXT_texture_integer
9879 TglClearColorIiEXT = procedure(r: GLint; g: GLint; b: GLint; a: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9880 TglClearColorIuiEXT = procedure(r: GLuint; g: GLuint; b: GLuint; a: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9881 TglTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9882 TglTexParameterIuivEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9883 TglGetTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9884 TglGetTexParameterIiuvEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9886 // GL_HP_image_transform
9887 TglImageTransformParameteriHP = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9888 TglImageTransformParameterfHP = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9889 TglImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9890 TglImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9891 TglGetImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9892 TglGetImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9894 // GL_EXT_depth_bounds_test
9895 TglDepthBoundsEXT = procedure(zmin: GLclampd; zmax: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9897 // GL_EXT_blend_equation_separate
9898 TglBlendEquationSeparateEXT = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9900 // GL_EXT_transform_feedback
9901 TglBeginTransformFeedbackEXT = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9902 TglEndTransformFeedbackEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9903 TglBindBufferRangeEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9904 TglBindBufferOffsetEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9905 TglBindBufferBaseEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9906 TglTransformFeedbackVaryingsEXT = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9907 TglGetTransformFeedbackVaryingEXT = procedure(program_: GLuint; index_: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9909 // GL_EXT_direct_state_access
9910 TglClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9911 TglPushClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9912 TglMatrixLoadfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9913 TglMatrixLoaddEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9914 TglMatrixMultfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9915 TglMatrixMultdEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9916 TglMatrixLoadIdentityEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9917 TglMatrixRotatefEXT = procedure(mode: GLenum; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9918 TglMatrixRotatedEXT = procedure(mode: GLenum; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9919 TglMatrixScalefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9920 TglMatrixScaledEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9921 TglMatrixTranslatefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9922 TglMatrixTranslatedEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9923 TglMatrixFrustumEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9924 TglMatrixOrthoEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9925 TglMatrixPopEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9926 TglMatrixPushEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9927 TglMatrixLoadTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9928 TglMatrixLoadTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9929 TglMatrixMultTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9930 TglMatrixMultTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9931 TglTextureParameterfEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9932 TglTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9933 TglTextureParameteriEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9934 TglTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9935 TglTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9936 TglTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9937 TglTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9938 TglTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9939 TglCopyTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9940 TglCopyTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9941 TglCopyTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9942 TglCopyTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9943 TglGetTextureImageEXT = procedure(texture: GLuint; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9944 TglGetTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9945 TglGetTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9946 TglGetTextureLevelParameterfvEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9947 TglGetTextureLevelParameterivEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9948 TglTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9949 TglTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9950 TglCopyTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9951 TglMultiTexParameterfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9952 TglMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9953 TglMultiTexParameteriEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9954 TglMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9955 TglMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9956 TglMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9957 TglMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9958 TglMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9959 TglCopyMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9960 TglCopyMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9961 TglCopyMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9962 TglCopyMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9963 TglGetMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9964 TglGetMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9965 TglGetMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9966 TglGetMultiTexLevelParameterfvEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9967 TglGetMultiTexLevelParameterivEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9968 TglMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9969 TglMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels:PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9970 TglCopyMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9971 TglBindMultiTextureEXT = procedure(texunit: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9972 TglEnableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9973 TglDisableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9974 TglMultiTexCoordPointerEXT = procedure(texunit: GLenum; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9975 TglMultiTexEnvfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9976 TglMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9977 TglMultiTexEnviEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9978 TglMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9979 TglMultiTexGendEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9980 TglMultiTexGendvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9981 TglMultiTexGenfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9982 TglMultiTexGenfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9983 TglMultiTexGeniEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9984 TglMultiTexGenivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9985 TglGetMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9986 TglGetMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9987 TglGetMultiTexGendvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9988 TglGetMultiTexGenfvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9989 TglGetMultiTexGenivEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9990 TglGetFloatIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9991 TglGetDoubleIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9992 TglGetPointerIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9993 TglCompressedTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9994 TglCompressedTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9995 TglCompressedTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9996 TglCompressedTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9997 TglCompressedTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9998 TglCompressedTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9999 TglGetCompressedTextureImageEXT = procedure(texture: GLuint; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10000 TglCompressedMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10001 TglCompressedMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10002 TglCompressedMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10003 TglCompressedMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10004 TglCompressedMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10005 TglCompressedMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10006 TglGetCompressedMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10007 TglNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; format: GLenum; len: GLsizei; const string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10008 TglNamedProgramLocalParameter4dEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10009 TglNamedProgramLocalParameter4dvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10010 TglNamedProgramLocalParameter4fEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10011 TglNamedProgramLocalParameter4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10012 TglGetNamedProgramLocalParameterdvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10013 TglGetNamedProgramLocalParameterfvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10014 TglGetNamedProgramivEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10015 TglGetNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10016 TglNamedProgramLocalParameters4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10017 TglNamedProgramLocalParameterI4iEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10018 TglNamedProgramLocalParameterI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10019 TglNamedProgramLocalParametersI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10020 TglNamedProgramLocalParameterI4uiEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10021 TglNamedProgramLocalParameterI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10022 TglNamedProgramLocalParametersI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10023 TglGetNamedProgramLocalParameterIivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10024 TglGetNamedProgramLocalParameterIuivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10025 TglTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10026 TglTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10027 TglGetTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10028 TglGetTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10029 TglMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10030 TglMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10031 TglGetMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10032 TglGetMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10033 TglProgramUniform1fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10034 TglProgramUniform2fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10035 TglProgramUniform3fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10036 TglProgramUniform4fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10037 TglProgramUniform1iEXT = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10038 TglProgramUniform2iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10039 TglProgramUniform3iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10040 TglProgramUniform4iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10041 TglProgramUniform1fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10042 TglProgramUniform2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10043 TglProgramUniform3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10044 TglProgramUniform4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10045 TglProgramUniform1ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10046 TglProgramUniform2ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10047 TglProgramUniform3ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10048 TglProgramUniform4ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10049 TglProgramUniformMatrix2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10050 TglProgramUniformMatrix3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10051 TglProgramUniformMatrix4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10052 TglProgramUniformMatrix2x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10053 TglProgramUniformMatrix3x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10054 TglProgramUniformMatrix2x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10055 TglProgramUniformMatrix4x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10056 TglProgramUniformMatrix3x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10057 TglProgramUniformMatrix4x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10058 TglProgramUniform1uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10059 TglProgramUniform2uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10060 TglProgramUniform3uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10061 TglProgramUniform4uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10062 TglProgramUniform1uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10063 TglProgramUniform2uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10064 TglProgramUniform3uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10065 TglProgramUniform4uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10066 TglNamedBufferDataEXT = procedure(buffer: GLuint; size: GLsizei; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10067 TglNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10068 TglMapNamedBufferEXT = function(buffer: GLuint; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10069 TglUnmapNamedBufferEXT = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10070 TglMapNamedBufferRangeEXT = function(buffer: GLuint; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10071 TglFlushMappedNamedBufferRangeEXT = procedure(buffer: GLuint; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10072 TglNamedCopyBufferSubDataEXT = procedure(readBuffer: GLuint; writeBuffer: GLuint; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10073 TglGetNamedBufferParameterivEXT = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10074 TglGetNamedBufferPointervEXT = procedure(buffer: GLuint; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10075 TglGetNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10076 TglTextureBufferEXT = procedure(texture: GLuint; target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10077 TglMultiTexBufferEXT = procedure(texunit: GLenum; target: GLenum; interformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10078 TglNamedRenderbufferStorageEXT = procedure(renderbuffer: GLuint; interformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10079 TglGetNamedRenderbufferParameterivEXT = procedure(renderbuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10080 TglCheckNamedFramebufferStatusEXT = function(framebuffer: GLuint; target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10081 TglNamedFramebufferTexture1DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10082 TglNamedFramebufferTexture2DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10083 TglNamedFramebufferTexture3DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10084 TglNamedFramebufferRenderbufferEXT = procedure(framebuffer: GLuint; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10085 TglGetNamedFramebufferAttachmentParameterivEXT = procedure(framebuffer: GLuint; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10086 TglGenerateTextureMipmapEXT = procedure(texture: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10087 TglGenerateMultiTexMipmapEXT = procedure(texunit: GLenum; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10088 TglFramebufferDrawBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10089 TglFramebufferDrawBuffersEXT = procedure(framebuffer: GLuint; n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10090 TglFramebufferReadBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10091 TglGetFramebufferParameterivEXT = procedure(framebuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10092 TglNamedRenderbufferStorageMultisampleEXT = procedure(renderbuffer: GLuint; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10093 TglNamedRenderbufferStorageMultisampleCoverageEXT = procedure(renderbuffer: GLuint; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10094 TglNamedFramebufferTextureEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10095 TglNamedFramebufferTextureLayerEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10096 TglNamedFramebufferTextureFaceEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10097 TglTextureRenderbufferEXT = procedure(texture: GLuint; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10098 TglMultiTexRenderbufferEXT = procedure(texunit: GLenum; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10099 TglProgramUniform1dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10100 TglProgramUniform2dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10101 TglProgramUniform3dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10102 TglProgramUniform4dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10103 TglProgramUniform1dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10104 TglProgramUniform2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10105 TglProgramUniform3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10106 TglProgramUniform4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10107 TglProgramUniformMatrix2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10108 TglProgramUniformMatrix3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10109 TglProgramUniformMatrix4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10110 TglProgramUniformMatrix2x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10111 TglProgramUniformMatrix2x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10112 TglProgramUniformMatrix3x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10113 TglProgramUniformMatrix3x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10114 TglProgramUniformMatrix4x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10115 TglProgramUniformMatrix4x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10117 // GL_EXT_separate_shader_objects
10118 TglUseShaderProgramEXT = procedure(_type: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10119 TglActiveProgramEXT = procedure(_program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10120 TglCreateShaderProgramEXT = function(_type: GLenum; const _string: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10122 // GL_EXT_shader_image_load_store
10123 TglBindImageTextureEXT = procedure(index: GLuint; texture: GLuint; level: GLint; layered: GLboolean; layer: GLint; access: GLenum; format: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10124 TglMemoryBarrierEXT = procedure(barriers: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10126 // GL_EXT_vertex_attrib_64bit
10127 TglVertexAttribL1dEXT = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10128 TglVertexAttribL2dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10129 TglVertexAttribL3dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10130 TglVertexAttribL4dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10131 TglVertexAttribL1dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10132 TglVertexAttribL2dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10133 TglVertexAttribL3dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10134 TglVertexAttribL4dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10135 TglVertexAttribLPointerEXT = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10136 TglGetVertexAttribLdvEXT = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10137 TglVertexArrayVertexAttribLOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10139 // GL_IBM_multimode_draw_arrays
10140 TglMultiModeDrawArraysIBM = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10141 TglMultiModeDrawElementsIBM = procedure(const mode: PGLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10143 // GL_IBM_vertex_array_lists
10144 TglColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10145 TglSecondaryColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10146 TglEdgeFlagPointerListIBM = procedure(stride: GLint; const _pointer: PGLboolean; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10147 TglFogCoordPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10148 TglIndexPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10149 TglNormalPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10150 TglTexCoordPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10151 TglVertexPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10153 // GL_INGR_blend_func_separate
10154 TglBlendFuncSeparateINGR = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10156 // GL_INTEL_parallel_arrays
10157 TglVertexPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10158 TglNormalPointervINTEL = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10159 TglColorPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10160 TglTexCoordPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10162 // GL_MESA_resize_buffers
10163 TglResizeBuffersMESA = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10165 // GL_MESA_window_pos
10166 TglWindowPos2dMESA = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10167 TglWindowPos2dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10168 TglWindowPos2fMESA = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10169 TglWindowPos2fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10170 TglWindowPos2iMESA = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10171 TglWindowPos2ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10172 TglWindowPos2sMESA = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10173 TglWindowPos2svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10174 TglWindowPos3dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10175 TglWindowPos3dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10176 TglWindowPos3fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10177 TglWindowPos3fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10178 TglWindowPos3iMESA = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10179 TglWindowPos3ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10180 TglWindowPos3sMESA = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10181 TglWindowPos3svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10182 TglWindowPos4dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10183 TglWindowPos4dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10184 TglWindowPos4fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10185 TglWindowPos4fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10186 TglWindowPos4iMESA = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10187 TglWindowPos4ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10188 TglWindowPos4sMESA = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10189 TglWindowPos4svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10191 // GL_NV_evaluators
10192 TglMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; uorder: GLint; vorder: GLint; _packed: GLboolean; const points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10193 TglMapParameterivNV = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10194 TglMapParameterfvNV = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10195 TglGetMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; _packed: GLboolean; points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10196 TglGetMapParameterivNV = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10197 TglGetMapParameterfvNV = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10198 TglGetMapAttribParameterivNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10199 TglGetMapAttribParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10200 TglEvalMapsNV = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10203 TglDeleteFencesNV = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10204 TglGenFencesNV = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10205 TglIsFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10206 TglTestFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10207 TglGetFenceivNV = procedure(fence: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10208 TglFinishFenceNV = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10209 TglSetFenceNV = procedure(fence: GLuint; condition: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10211 // GL_NV_fragment_program
10212 TglProgramNamedParameter4fNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10213 TglProgramNamedParameter4dNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10214 TglProgramNamedParameter4fvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10215 TglProgramNamedParameter4dvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10216 TglGetProgramNamedParameterfvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10217 TglGetProgramNamedParameterdvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10219 // GL_NV_half_float
10220 TglVertex2hNV = procedure(x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10221 TglVertex2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10222 TglVertex3hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10223 TglVertex3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10224 TglVertex4hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10225 TglVertex4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10226 TglNormal3hNV = procedure(nx: GLhalfNV; ny: GLhalfNV; nz: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10227 TglNormal3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10228 TglColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10229 TglColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10230 TglColor4hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV; alpha: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10231 TglColor4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10232 TglTexCoord1hNV = procedure(s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10233 TglTexCoord1hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10234 TglTexCoord2hNV = procedure(s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10235 TglTexCoord2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10236 TglTexCoord3hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10237 TglTexCoord3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10238 TglTexCoord4hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10239 TglTexCoord4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10240 TglMultiTexCoord1hNV = procedure(target: GLenum; s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10241 TglMultiTexCoord1hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10242 TglMultiTexCoord2hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10243 TglMultiTexCoord2hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10244 TglMultiTexCoord3hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10245 TglMultiTexCoord3hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10246 TglMultiTexCoord4hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10247 TglMultiTexCoord4hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10248 TglFogCoordhNV = procedure(fog: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10249 TglFogCoordhvNV = procedure(const fog: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10250 TglSecondaryColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10251 TglSecondaryColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10252 TglVertexWeighthNV = procedure(weight: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10253 TglVertexWeighthvNV = procedure(const weight: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10254 TglVertexAttrib1hNV = procedure(index: GLuint; x: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10255 TglVertexAttrib1hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10256 TglVertexAttrib2hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10257 TglVertexAttrib2hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10258 TglVertexAttrib3hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10259 TglVertexAttrib3hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10260 TglVertexAttrib4hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10261 TglVertexAttrib4hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10262 TglVertexAttribs1hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10263 TglVertexAttribs2hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10264 TglVertexAttribs3hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10265 TglVertexAttribs4hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10267 // GL_NV_occlusion_query
10268 TglGenOcclusionQueriesNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10269 TglDeleteOcclusionQueriesNV = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10270 TglIsOcclusionQueryNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10271 TglBeginOcclusionQueryNV = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10272 TglEndOcclusionQueryNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10273 TglGetOcclusionQueryivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10274 TglGetOcclusionQueryuivNV = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10276 // GL_NV_pixel_data_range
10277 TglPixelDataRangeNV = procedure(target: GLenum; length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10278 TglFlushPixelDataRangeNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10280 // GL_NV_point_sprite
10281 TglPointParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10282 TglPointParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10284 // GL_NV_primitive_restart
10285 TglPrimitiveRestartNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10286 TglPrimitiveRestartIndexNV = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10288 // GL_NV_register_combiners
10289 TglCombinerParameterfvNV = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10290 TglCombinerParameterfNV = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10291 TglCombinerParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10292 TglCombinerParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10293 TglCombinerInputNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10294 TglCombinerOutputNV = procedure(stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10295 TglFinalCombinerInputNV = procedure(variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10296 TglGetCombinerInputParameterfvNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10297 TglGetCombinerInputParameterivNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10298 TglGetCombinerOutputParameterfvNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10299 TglGetCombinerOutputParameterivNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10300 TglGetFinalCombinerInputParameterfvNV = procedure(variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10301 TglGetFinalCombinerInputParameterivNV = procedure(variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10303 // GL_NV_register_combiners2
10304 TglCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10305 TglGetCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10307 // GL_NV_vertex_array_range
10308 TglFlushVertexArrayRangeNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10309 TglVertexArrayRangeNV = procedure(length: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10311 // GL_NV_vertex_program
10312 TglAreProgramsResidentNV = function(n: GLsizei; const programs: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10313 TglBindProgramNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10314 TglDeleteProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10315 TglExecuteProgramNV = procedure(target: GLenum; id: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10316 TglGenProgramsNV = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10317 TglGetProgramParameterdvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10318 TglGetProgramParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10319 TglGetProgramivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10320 TglGetProgramStringNV = procedure(id: GLuint; pname: GLenum; _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10321 TglGetTrackMatrixivNV = procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10322 TglGetVertexAttribdvNV = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10323 TglGetVertexAttribfvNV = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10324 TglGetVertexAttribivNV = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10325 TglGetVertexAttribPointervNV = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10326 TglIsProgramNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10327 TglLoadProgramNV = procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10328 TglProgramParameter4dNV = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10329 TglProgramParameter4dvNV = procedure(target: GLenum; index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10330 TglProgramParameter4fNV = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10331 TglProgramParameter4fvNV = procedure(target: GLenum; index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10332 TglProgramParameters4dvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10333 TglProgramParameters4fvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10334 TglRequestResidentProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10335 TglTrackMatrixNV = procedure(target: GLenum; address: GLuint; matrix: GLenum; transform: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10336 TglVertexAttribPointerNV = procedure(index: GLuint; fsize: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10337 TglVertexAttrib1dNV = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10338 TglVertexAttrib1dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10339 TglVertexAttrib1fNV = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10340 TglVertexAttrib1fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10341 TglVertexAttrib1sNV = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10342 TglVertexAttrib1svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10343 TglVertexAttrib2dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10344 TglVertexAttrib2dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10345 TglVertexAttrib2fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10346 TglVertexAttrib2fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10347 TglVertexAttrib2sNV = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10348 TglVertexAttrib2svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10349 TglVertexAttrib3dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10350 TglVertexAttrib3dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10351 TglVertexAttrib3fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10352 TglVertexAttrib3fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10353 TglVertexAttrib3sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10354 TglVertexAttrib3svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10355 TglVertexAttrib4dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10356 TglVertexAttrib4dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10357 TglVertexAttrib4fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10358 TglVertexAttrib4fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10359 TglVertexAttrib4sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10360 TglVertexAttrib4svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10361 TglVertexAttrib4ubNV = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10362 TglVertexAttrib4ubvNV = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10363 TglVertexAttribs1dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10364 TglVertexAttribs1fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10365 TglVertexAttribs1svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10366 TglVertexAttribs2dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10367 TglVertexAttribs2fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10368 TglVertexAttribs2svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10369 TglVertexAttribs3dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10370 TglVertexAttribs3fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10371 TglVertexAttribs3svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10372 TglVertexAttribs4dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10373 TglVertexAttribs4fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10374 TglVertexAttribs4svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10375 TglVertexAttribs4ubvNV = procedure(index: GLuint; count: GLsizei; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10377 // GL_NV_depth_buffer_float
10378 TglDepthRangedNV = procedure(n: GLdouble; f: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10379 TglClearDepthdNV = procedure(d: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10380 TglDepthBoundsdNV = procedure(zmin: GLdouble; zmax: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10382 // GL_NV_framebuffer_multisample_coverage
10383 TglRenderbufferStorageMultsampleCoverageNV = procedure(target: GLenum; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10385 // GL_NV_geometry_program4
10386 TglProgramVertexLimitNV = procedure(target: GLenum; limit: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10388 // GL_NV_gpu_program4
10389 TglProgramLocalParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10390 TglProgramLocalParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10391 TglProgramLocalParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10392 TglProgramLocalParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10393 TglProgramLocalParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10394 TglProgramLocalParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10395 TglProgramEnvParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10396 TglProgramEnvParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10397 TglProgramEnvParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10398 TglProgramEnvParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10399 TglProgramEnvParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10400 TglProgramEnvParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10401 TglGetProgramLocalParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10402 TglGetProgramLocalParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10403 TglGetProgramEnvParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10404 TglGetProgramEnvParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10406 // GL_NV_parameter_buffer_object
10407 TglProgramBufferParametersfvNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10408 TglProgramBufferParametersIivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10409 TglProgramBufferParametersIuivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10411 // GL_NV_transform_feedback
10412 TglBeginTransformFeedbackNV = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10413 TglEndTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10414 TglTransformFeedbackAttribsNV = procedure(count: GLsizei; const attribs: GLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10415 TglBindBufferRangeNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10416 TglBindBufferOffsetNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10417 TglBindBufferBaseNV = procedure(target: GLenum; index: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10418 TglTransformFeedbackVaryingsNV = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10419 TglActiveVaryingNV = procedure(program_: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10420 TglGetVaryingLocationNV = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10421 TglGetActiveVaryingNV = procedure(program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; _type: PGLenum; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10422 TglGetTransformFeedbackVaryingNV = procedure(program_: GLuint; index: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10423 TglTransformFeedbackStreamAttribsNV = procedure(count: GLsizei; const attribs: PGLint; nbuffers: GLsizei; const bufstreams: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10425 // GL_NV_conditional_render
10426 TglBeginConditionalRenderNV = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10427 TglEndConditionalRenderNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10429 // GL_NV_present_video
10430 TglPresentFrameKeyedNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDuratioId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; key0: GLuint; target1: GLenum; fill1: GLuint; key1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10431 TglPresentFrameDualFillNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDurationId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; target1: GLenum; fill1: GLuint; target2: GLenum; fill2: GLuint; target3: GLenum; fill3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10432 TglGetVideoivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10433 TglGetVideouivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10434 TglGetVideoi64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10435 TglGetVideoui64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10436 // TglVideoParameterivNV = procedure(video_slot: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10438 // GL_NV_explicit_multisample
10439 TglGetMultisamplefvNV = procedure (pname: GLenum; index: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10440 TglSampleMaskIndexedNV = procedure (index: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10441 TglTexRenderbufferNV = procedure (target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10443 // GL_NV_transform_feedback2
10444 TglBindTransformFeedbackNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10445 TglDeleteTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10446 TglGenTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10447 TglIsTransformFeedbackNV = function (id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10448 TglPauseTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10449 TglResumeTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10450 TglDrawTransformFeedbackNV = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10452 // GL_NV_video_capture
10453 TglBeginVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10454 TglBindVideoCaptureStreamBufferNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; offset: GLintptrARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10455 TglBindVideoCaptureStreamTextureNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10456 TglEndVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10457 TglGetVideoCaptureivNV = procedure(video_capture_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10458 TglGetVideoCaptureStreamivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10459 TglGetVideoCaptureStreamfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10460 TglGetVideoCaptureStreamdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10461 TglVideoCaptureNV = function(video_capture_slot: GLuint; sequence_num: PGLuint; capture_time: PGLuint64EXT): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10462 TglVideoCaptureStreamParameterivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10463 TglVideoCaptureStreamParameterfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10464 TglVideoCaptureStreamParameterdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10466 // GL_NV_copy_image
10467 TglCopyImageSubDataNV = procedure(srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10469 // GL_NV_shader_buffer_load
10470 TglMakeBufferResidentNV = procedure(target: GLenum; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10471 TglMakeBufferNonResidentNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10472 TglIsBufferResidentNV = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10473 TglMakeNamedBufferResidentNV = procedure(buffer: GLuint; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10474 TglMakeNamedBufferNonResidentNV = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10475 TglIsNamedBufferResidentNV = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10476 TglGetBufferParameterui64vNV = procedure(target: GLenum; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10477 TglGetNamedBufferParameterui64vNV = procedure(buffer: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10478 TglGetIntegerui64vNV = procedure(value: GLenum; result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10479 TglUniformui64NV = procedure(location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10480 TglUniformui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10481 TglGetUniformui64vNV = procedure(_program: GLuint; location: GLint; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10482 TglProgramUniformui64NV = procedure(_program: GLuint; location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10483 TglProgramUniformui64vNV = procedure(_program: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10485 // GL_NV_vertex_buffer_unified_memory
10486 TglBufferAddressRangeNV = procedure(pname: GLenum; index: GLuint; adress: GLuint64EXT; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10487 TglVertexFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10488 TglNormalFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10489 TglColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10490 TglIndexFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10491 TglTexCoordFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10492 TglEdgeFlagFormatNV = procedure(stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10493 TglSecondaryColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10494 TglFogCoordFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10495 TglVertexAttribFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10496 TglVertexAttribIFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10497 TglGetIntegerui64i_vNV = procedure(value: GLenum; index: GLuint; Result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10499 // GL_NV_gpu_program5
10500 TglProgramSubroutineParametersuivNV = procedure(target: GLenum; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10501 TglGetProgramSubroutineParameteruivNV = procedure(target: GLenum; index: GLuint; param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10503 // GL_NV_gpu_shader5
10504 TglUniform1i64NV = procedure(location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10505 TglUniform2i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10506 TglUniform3i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10507 TglUniform4i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10508 TglUniform1i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10509 TglUniform2i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10510 TglUniform3i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10511 TglUniform4i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10512 TglUniform1ui64NV = procedure(location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10513 TglUniform2ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10514 TglUniform3ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10515 TglUniform4ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10516 TglUniform1ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10517 TglUniform2ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10518 TglUniform3ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10519 TglUniform4ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10520 TglGetUniformi64vNV = procedure(program_: GLuint; location: GLint; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10521 TglProgramUniform1i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10522 TglProgramUniform2i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10523 TglProgramUniform3i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10524 TglProgramUniform4i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10525 TglProgramUniform1i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10526 TglProgramUniform2i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10527 TglProgramUniform3i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10528 TglProgramUniform4i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10529 TglProgramUniform1ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10530 TglProgramUniform2ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10531 TglProgramUniform3ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10532 TglProgramUniform4ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10533 TglProgramUniform1ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10534 TglProgramUniform2ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10535 TglProgramUniform3ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10536 TglProgramUniform4ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10538 // GL_NV_vertex_attrib_integer_64bit
10539 TglVertexAttribL1i64NV = procedure(index: GLuint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10540 TglVertexAttribL2i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10541 TglVertexAttribL3i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10542 TglVertexAttribL4i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10543 TglVertexAttribL1i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10544 TglVertexAttribL2i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10545 TglVertexAttribL3i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10546 TglVertexAttribL4i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10547 TglVertexAttribL1ui64NV = procedure(index: GLuint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10548 TglVertexAttribL2ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10549 TglVertexAttribL3ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10550 TglVertexAttribL4ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10551 TglVertexAttribL1ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10552 TglVertexAttribL2ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10553 TglVertexAttribL3ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10554 TglVertexAttribL4ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10555 TglGetVertexAttribLi64vNV = procedure(index: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10556 TglGetVertexAttribLui64vNV = procedure(index: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10557 TglVertexAttribLFormatNV = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10559 // GL_NV_vdpau_interop
10560 TglVDPAUInitNV = procedure(const vdpDevice: PGLvoid; const getProcAddress: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10561 TglVDPAUFiniNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10562 TglVDPAURegisterVideoSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10563 TglVDPAURegisterOutputSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10564 TglVDPAUIsSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10565 TglVDPAUUnregisterSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10566 TglVDPAUGetSurfaceivNV = procedure(surface: GLvdpauSurfaceNV; pname: GLenum; bufSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10567 TglVDPAUSurfaceAccessNV = procedure(surface: GLvdpauSurfaceNV; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10568 TglVDPAUMapSurfacesNV = procedure(numSurfaces: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10569 TglVDPAUUnmapSurfacesNV = procedure(numSurface: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10571 // GL_NV_texture_barrier
10572 TglTextureBarrierNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10575 // GL_NV_path_rendering
10576 TglGenPathsNV = function(range : GLsizei) : GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10577 TglDeletePathsNV = procedure(path : GLUInt; range : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10578 TglIsPathNV = function(path : GLUInt) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10579 TglPathCommandsNV = procedure(path : GLUInt; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLsizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10580 TglPathCoordsNV = procedure(path : GLUInt; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10581 TglPathSubCommandsNV = procedure(path : GLUInt; commandStart : GLsizei; commandsToDelete : GLsizei; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10582 TglPathSubCoordsNV = procedure(path : GLUInt; coordStart : GLsizei; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10583 TglPathStringNV = procedure(path : GLUInt; format : GLenum; length : GLsizei; const pathString : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10584 TglPathGlyphsNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; numGlyphs : GLsizei; type_ : GLenum; const charcodes : PGLvoid; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10585 TglPathGlyphRangeNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; firstGlyph : GLuint; numGlyphs : GLsizei; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10586 TglWeightPathsNV = procedure(resultPath : GLUInt; numPaths : GLSizei; const paths : PGLuint; const weights : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10587 TglCopyPathNV = procedure(resultPath : GLUInt; srcPath : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10588 TglInterpolatePathsNV = procedure(resultPath : GLUInt; pathA : GLUInt; pathB : GLUInt; weight : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10589 TglTransformPathNV = procedure(resultPath : GLUInt; srcPath : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10590 TglPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10591 TglPathParameteriNV = procedure(path : GLUInt; pname : GLEnum; value : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10592 TglPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10593 TglPathParameterfNV = procedure(path : GLUInt; pname : GLEnum; value : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10594 TglPathDashArrayNV = procedure(path : GLUInt; dashCount : GLsizei; const dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10595 TglPathStencilFuncNV = procedure(func : GLenum; ref : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10596 TglPathStencilDepthOffsetNV = procedure(factor : GLfloat; units : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10597 TglStencilFillPathNV = procedure(path : GLUInt; fillMode : GLenum; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10598 TglStencilStrokePathNV = procedure(path : GLUInt; reference : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10599 TglStencilFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; fillMode : GLenum; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10600 TglStencilStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; reference : GLint; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10601 TglPathCoverDepthFuncNV = procedure(func : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10602 TglPathColorGenNV = procedure(color : GLenum; genMode : GLenum; colorFormat : GLenum; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10603 TglPathTexGenNV = procedure(texCoordSet : GLenum; genMode : GLenum; components : GLint; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10604 TglPathFogGenNV = procedure(genMode : GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10605 TglCoverFillPathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10606 TglCoverStrokePathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10607 TglCoverFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10608 TglCoverStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10609 TglGetPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10610 TglGetPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10611 TglGetPathCommandsNV = procedure(path : GLUInt; commands : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10612 TglGetPathCoordsNV = procedure(path : GLUInt; coords : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10613 TglGetPathDashArrayNV = procedure(path : GLUInt; dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10614 TglGetPathMetricsNV = procedure(metricQueryMask : GLbitfield; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10615 TglGetPathMetricRangeNV = procedure(metricQueryMask : GLbitfield; firstPathName : GLuint; numPaths : GLSizei; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10616 TglGetPathSpacingNV = procedure(pathListMode : GLenum; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; advanceScale : GLfloat; kerningScale : GLfloat; transformType : GLenum; returnedSpacing : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10617 TglGetPathColorGenivNV = procedure(color : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10618 TglGetPathColorGenfvNV = procedure(color : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10619 TglGetPathTexGenivNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10620 TglGetPathTexGenfvNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10621 TglIsPointInFillPathNV = function(path : GLUInt; mask : GLuint; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10622 TglIsPointInStrokePathNV = function (path : GLUInt; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10623 TglGetPathLengthNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei) : GLfloat; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10624 TglPointAlongPathNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei; distance : GLfloat; x : PGLfloat; y : PGLfloat; tangentX : PGLfloat; tangentY : PGLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10626 // GL_AMD_pinned_memory
10628 // GL_AMD_stencil_operation_extended
10629 TglStencilOpValueAMD = procedure(face : GLEnum; value : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10631 // GL_AMD_vertex_shader_viewport_index
10633 // GL_AMD_vertex_shader_layer
10635 // GL_NV_bindless_texture
10636 TglGetTextureHandleNV = function(texture : GLuint ) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10637 TglGetTextureSamplerHandleNV = function(texture : GLuint; sampler : GLuint) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10638 TglMakeTextureHandleResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10639 TglMakeTextureHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10640 TglGetImageHandleNV = function(texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10641 TglMakeImageHandleResidentNV = procedure(handle : GLUint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10642 TglMakeImageHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10643 TglUniformHandleui64NV = procedure(location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10644 TglUniformHandleui64vNV = procedure(location : GLint; cowunt : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10645 TglProgramUniformHandleui64NV = procedure(program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10646 TglProgramUniformHandleui64vNV = procedure(program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10647 TglIsTextureHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10648 TglIsImageHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10650 // GL_ARB_bindless_texture
10652 TglGetTextureHandleARB = function (texture : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10653 TglGetTextureSamplerHandleARB = function (texture : GLuint; sampler : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10654 TglMakeTextureHandleResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10655 TglMakeTextureHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10656 TglGetImageHandleARB = function (texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10657 TglMakeImageHandleResidentARB = procedure (handle : GLuint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10658 TglMakeImageHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10659 TglUniformHandleui64ARB = procedure (location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10660 TglUniformHandleui64vARB = procedure (location : GLint; count : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10661 TglProgramUniformHandleui64ARB = procedure (program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10662 TglProgramUniformHandleui64vARB = procedure (program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10663 TglIsTextureHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10664 TglIsImageHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10665 TglVertexAttribL1ui64ARB = procedure (index : GLuint; x : GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10666 TglVertexAttribL1ui64vARB = procedure (index : GLuint; const v : PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10667 TglGetVertexAttribLui64vARB = procedure (index : GLuint; pname : GLenum; params : PGLuint64EXT ); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10669 // GL_NV_shader_atomic_float
10671 // GL_AMD_query_buffer_object
10675 // GL_PGI_misc_hints
10676 TglHintPGI = procedure(target: GLenum; mode: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10678 // GL_SGIS_detail_texture
10679 TglDetailTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10680 TglGetDetailTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10682 // GL_SGIS_fog_function
10683 TglFogFuncSGIS = procedure(n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10684 TglGetFogFuncSGIS = procedure(points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10686 // GL_SGIS_multisample
10687 TglSampleMaskSGIS = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10688 TglSamplePatternSGIS = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10690 // GL_SGIS_pixel_texture
10691 TglPixelTexGenParameteriSGIS = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10692 TglPixelTexGenParameterivSGIS = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10693 TglPixelTexGenParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10694 TglPixelTexGenParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10695 TglGetPixelTexGenParameterivSGIS = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10696 TglGetPixelTexGenParameterfvSGIS = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10698 // GL_SGIS_point_parameters
10699 TglPointParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10700 TglPointParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10702 // GL_SGIS_sharpen_texture
10703 TglSharpenTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10704 TglGetSharpenTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10706 // GL_SGIS_texture4D
10707 TglTexImage4DSGIS = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10708 TglTexSubImage4DSGIS = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; woffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10710 // GL_SGIS_texture_color_mask
10711 TglTextureColorMaskSGIS = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10713 // GL_SGIS_texture_filter4
10714 TglGetTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10715 TglTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; n: GLsizei; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10718 TglAsyncMarkerSGIX = procedure(marker: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10719 TglFinishAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10720 TglPollAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10721 TglGenAsyncMarkersSGIX = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10722 TglDeleteAsyncMarkersSGIX = procedure(marker: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10723 TglIsAsyncMarkerSGIX = function(marker: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10725 // GL_SGIX_flush_raster
10726 TglFlushRasterSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10728 // GL_SGIX_fragment_lighting
10729 TglFragmentColorMaterialSGIX = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10730 TglFragmentLightfSGIX = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10731 TglFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10732 TglFragmentLightiSGIX = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10733 TglFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10734 TglFragmentLightModelfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10735 TglFragmentLightModelfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10736 TglFragmentLightModeliSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10737 TglFragmentLightModelivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10738 TglFragmentMaterialfSGIX = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10739 TglFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10740 TglFragmentMaterialiSGIX = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10741 TglFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10742 TglGetFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10743 TglGetFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10744 TglGetFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10745 TglGetFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10746 TglLightEnviSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10748 // GL_SGIX_framezoom
10749 TglFrameZoomSGIX = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10751 // GL_SGIX_igloo_interface
10752 TglIglooInterfaceSGIX = procedure(pname: GLenum; const params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10754 // GL_SGIX_instruments
10755 TglGetInstrumentsSGIX = function(): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10756 TglInstrumentsBufferSGIX = procedure(size: GLsizei; buffer: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10757 TglPollInstrumentsSGIX = function(marker_p: PGLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10758 TglReadInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10759 TglStartInstrumentsSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10760 TglStopInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10762 // GL_SGIX_list_priority
10763 TglGetListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10764 TglGetListParameterivSGIX = procedure(list: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10765 TglListParameterfSGIX = procedure(list: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10766 TglListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10767 TglListParameteriSGIX = procedure(list: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10768 TglListParameterivSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10770 // GL_SGIX_pixel_texture
10771 TglPixelTexGenSGIX = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10773 // GL_SGIX_polynomial_ffd
10774 TglDeformationMap3dSGIX = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; w1: GLdouble; w2: GLdouble; wstride: GLint; worder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10775 TglDeformationMap3fSGIX = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; w1: GLfloat; w2: GLfloat; wstride: GLint; worder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10776 TglDeformSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10777 TglLoadIdentityDeformationMapSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10779 // GL_SGIX_reference_plane
10780 TglReferencePlaneSGIX = procedure(const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10783 TglSpriteParameterfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10784 TglSpriteParameterfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10785 TglSpriteParameteriSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10786 TglSpriteParameterivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10788 // GL_SGIX_tag_sample_buffer
10789 TglTagSampleBufferSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10791 // GL_SGI_color_table
10792 TglColorTableSGI = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10793 TglColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10794 TglColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10795 TglCopyColorTableSGI = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10796 TglGetColorTableSGI = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10797 TglGetColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10798 TglGetColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10800 // GL_SUNX_constant_data
10801 TglFinishTextureSUNX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10803 // GL_SUN_global_alpha
10804 TglGlobalAlphaFactorbSUN = procedure(factor: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10805 TglGlobalAlphaFactorsSUN = procedure(factor: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10806 TglGlobalAlphaFactoriSUN = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10807 TglGlobalAlphaFactorfSUN = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10808 TglGlobalAlphaFactordSUN = procedure(factor: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10809 TglGlobalAlphaFactorubSUN = procedure(factor: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10810 TglGlobalAlphaFactorusSUN = procedure(factor: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10811 TglGlobalAlphaFactoruiSUN = procedure(factor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10813 // GL_SUN_mesh_array
10814 TglDrawMeshArraysSUN = procedure(mode: GLenum; first: GLint; count: GLsizei; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10816 // GL_SUN_triangle_list
10817 TglReplacementCodeuiSUN = procedure(code: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10818 TglReplacementCodeusSUN = procedure(code: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10819 TglReplacementCodeubSUN = procedure(code: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10820 TglReplacementCodeuivSUN = procedure(const code: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10821 TglReplacementCodeusvSUN = procedure(const code: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10822 TglReplacementCodeubvSUN = procedure(const code: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10823 TglReplacementCodePointerSUN = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10826 TglColor4ubVertex2fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10827 TglColor4ubVertex2fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10828 TglColor4ubVertex3fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10829 TglColor4ubVertex3fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10830 TglColor3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10831 TglColor3fVertex3fvSUN = procedure(const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10832 TglNormal3fVertex3fSUN = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10833 TglNormal3fVertex3fvSUN = procedure(const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10834 TglColor4fNormal3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10835 TglColor4fNormal3fVertex3fvSUN = procedure(const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10836 TglTexCoord2fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10837 TglTexCoord2fVertex3fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10838 TglTexCoord4fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10839 TglTexCoord4fVertex4fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10840 TglTexCoord2fColor4ubVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10841 TglTexCoord2fColor4ubVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10842 TglTexCoord2fColor3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10843 TglTexCoord2fColor3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10844 TglTexCoord2fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10845 TglTexCoord2fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10846 TglTexCoord2fColor4fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10847 TglTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10848 TglTexCoord4fColor4fNormal3fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10849 TglTexCoord4fColor4fNormal3fVertex4fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10850 TglReplacementCodeuiVertex3fSUN = procedure(rc: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10851 TglReplacementCodeuiVertex3fvSUN = procedure(const rc: PGLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10852 TglReplacementCodeuiColor4ubVertex3fSUN = procedure(rc: GLuint; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10853 TglReplacementCodeuiColor4ubVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10854 TglReplacementCodeuiColor3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10855 TglReplacementCodeuiColor3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10856 TglReplacementCodeuiNormal3fVertex3fSUN = procedure(rc: GLuint; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10857 TglReplacementCodeuiNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10858 TglReplacementCodeuiColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10859 TglReplacementCodeuiColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10860 TglReplacementCodeuiTexCoord2fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10861 TglReplacementCodeuiTexCoord2fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10862 TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10863 TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10864 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10865 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10867 // window support functions
10869 TwglGetProcAddress = function(ProcName: PAnsiChar): Pointer; stdcall;
10870 TwglCopyContext = function(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall;
10871 TwglCreateContext = function(DC: HDC): HGLRC; stdcall;
10872 TwglCreateLayerContext = function(p1: HDC; p2: Integer): HGLRC; stdcall;
10873 TwglDeleteContext = function(p1: HGLRC): BOOL; stdcall;
10874 TwglDescribeLayerPlane = function(p1: HDC; p2, p3: Integer; p4: Cardinal; p5: PLayerPlaneDescriptor): BOOL; stdcall;
10875 TwglGetCurrentContext = function: HGLRC; stdcall;
10876 TwglGetCurrentDC = function: HDC; stdcall;
10877 TwglGetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10878 TwglMakeCurrent = function(DC: HDC; p2: HGLRC): BOOL; stdcall;
10879 TwglRealizeLayerPalette = function(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall;
10880 TwglSetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10881 TwglShareLists = function(p1, p2: HGLRC): BOOL; stdcall;
10882 TwglSwapLayerBuffers = function(p1: HDC; p2: Cardinal): BOOL; stdcall;
10883 TwglSwapMultipleBuffers = function(p1: UINT; const p2: PWGLSWAP): DWORD; stdcall;
10884 TwglUseFontBitmapsA = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10885 TwglUseFontBitmapsW = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10886 TwglUseFontBitmaps = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10888 TwglUseFontOutlinesA = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10889 TwglUseFontOutlinesW = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10890 TwglUseFontOutlines = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10893 // WGL_ARB_buffer_region
10894 TwglCreateBufferRegionARB = function(hDC: HDC; iLayerPlane: GLint; uType: GLuint): THandle; stdcall;
10895 TwglDeleteBufferRegionARB = procedure(hRegion: THandle); stdcall;
10896 TwglSaveBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint): Boolean; stdcall;
10897 TwglRestoreBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint; xSrc: GLint; ySrc: GLint): Boolean; stdcall;
10899 // WGL_ARB_extensions_string
10900 TwglGetExtensionsStringARB = function(hdc: HDC): PAnsiChar; stdcall;
10902 // WGL_ARB_make_current_read
10903 TwglMakeContextCurrentARB = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10904 TwglGetCurrentReadDCARB = function(): HDC; stdcall;
10907 TwglCreatePbufferARB = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFERARB; stdcall;
10908 TwglGetPbufferDCARB = function(hPbuffer: HPBUFFERARB): HDC; stdcall;
10909 TwglReleasePbufferDCARB = function(hPbuffer: HPBUFFERARB; hDC: HDC): GLint; stdcall;
10910 TwglDestroyPbufferARB = function(hPbuffer: HPBUFFERARB): Boolean; stdcall;
10911 TwglQueryPbufferARB = function(hPbuffer: HPBUFFERARB; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10913 // WGL_ARB_pixel_format
10914 TwglGetPixelFormatAttribivARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10915 TwglGetPixelFormatAttribfvARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10916 TwglChoosePixelFormatARB = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; stdcall;
10918 // WGL_ARB_color_buffer_float
10919 TwglClampColorARB = procedure(target: GLenum; clamp: GLenum); stdcall;
10921 // WGL_ARB_render_texture
10922 TwglBindTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10923 TwglReleaseTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10924 TwglSetPbufferAttribARB = function(hPbuffer: HPBUFFERARB; const piAttribList: PGLint): Boolean; stdcall;
10926 // WGL_ARB_create_context
10927 TwglCreateContextAttribsARB = function(hDC: HDC; hShareContext: HGLRC; const attribList: PGLint): HGLRC; stdcall;
10929 // WGL_AMD_gpu_association
10930 TwglGetGPUIDsAMD = function(maxCount: Cardinal; ids: PCardinal): Cardinal; stdcall;
10931 TwglGetGPUInfoAMD = function(id: Cardinal; property_: Integer; dataType: GLenum; size: Cardinal; data: Pointer): Integer; stdcall;
10932 TwglGetContextGPUIDAMD = function(hglrc: HGLRC): Cardinal; stdcall;
10933 TwglCreateAssociatedContextAMD = function(id: Cardinal): HGLRC; stdcall;
10934 TwglCreateAssociatedContextAttribsAMD = function(id: Cardinal; hShareContext: HGLRC; const attribList: PInteger): HGLRC; stdcall;
10935 TwglDeleteAssociatedContextAMD = function(hglrc: HGLRC): Boolean; stdcall;
10936 TwglMakeAssociatedContextCurrentAMD = function(hglrc: HGLRC): Boolean; stdcall;
10937 TwglGetCurrentAssociatedContextAMD = function(): HGLRC; stdcall;
10938 TwglBlitContextFramebufferAMD = procedure(dstCtx: HGLRC; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); stdcall;
10940 // WGL_EXT_display_color_table
10941 TwglCreateDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10942 TwglLoadDisplayColorTableEXT = function(const table: PGLushort; length: GLuint): GLboolean; stdcall;
10943 TwglBindDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10944 TwglDestroyDisplayColorTableEXT = procedure(id: GLushort); stdcall;
10946 // WGL_EXT_extensions_string
10947 TwglGetExtensionsStringEXT = function(): PAnsiChar; stdcall;
10949 // WGL_EXT_make_current_read
10950 TwglMakeContextCurrentEXT = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10951 TwglGetCurrentReadDCEXT = function(): HDC; stdcall;
10954 TwglCreatePbufferEXT = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFEREXT; stdcall;
10955 TwglGetPbufferDCEXT = function(hPbuffer: HPBUFFEREXT): HDC; stdcall;
10956 TwglReleasePbufferDCEXT = function(hPbuffer: HPBUFFEREXT; hDC: HDC): GLint; stdcall;
10957 TwglDestroyPbufferEXT = function(hPbuffer: HPBUFFEREXT): Boolean; stdcall;
10958 TwglQueryPbufferEXT = function(hPbuffer: HPBUFFEREXT; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10960 // WGL_EXT_pixel_format
10961 TwglGetPixelFormatAttribivEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10962 TwglGetPixelFormatAttribfvEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10963 TwglChoosePixelFormatEXT = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): Boolean; stdcall;
10965 // WGL_EXT_swap_control
10966 TwglSwapIntervalEXT = function(interval: GLint): Boolean; stdcall;
10967 TwglGetSwapIntervalEXT = function(): GLint; stdcall;
10969 // WGL_I3D_digital_video_control
10970 TwglGetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10971 TwglSetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10974 TwglGetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10975 TwglSetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10976 TwglGetGammaTableI3D = function(hDC: HDC; iEntries: GLint; puRed: PGLushort; puGreen: PGLushort; puBlue: PGLushort): Boolean; stdcall;
10977 TwglSetGammaTableI3D = function(hDC: HDC; iEntries: GLint; const puRed: PGLushort; const puGreen: PGLushort; const puBlue: PGLushort): Boolean; stdcall;
10980 TwglEnableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10981 TwglDisableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10982 TwglIsEnabledGenlockI3D = function(hDC: HDC; pFlag: Boolean): Boolean; stdcall;
10983 TwglGenlockSourceI3D = function(hDC: HDC; uSource: GLuint): Boolean; stdcall;
10984 TwglGetGenlockSourceI3D = function(hDC: HDC; uSource: PGLuint): Boolean; stdcall;
10985 TwglGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: GLuint): Boolean; stdcall;
10986 TwglGetGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: PGLuint): Boolean; stdcall;
10987 TwglGenlockSampleRateI3D = function(hDC: HDC; uRate: GLuint): Boolean; stdcall;
10988 TwglGetGenlockSampleRateI3D = function(hDC: HDC; uRate: PGLuint): Boolean; stdcall;
10989 TwglGenlockSourceDelayI3D = function(hDC: HDC; uDelay: GLuint): Boolean; stdcall;
10990 TwglGetGenlockSourceDelayI3D = function(hDC: HDC; uDelay: PGLuint): Boolean; stdcall;
10991 TwglQueryGenlockMaxSourceDelayI3D = function(hDC: HDC; uMaxLineDelay: PGLuint; uMaxPixelDelay: PGLuint): Boolean; stdcall;
10993 // WGL_I3D_image_buffer
10994 TwglCreateImageBufferI3D = function(hDC: HDC; dwSize: GLuint; uFlags: GLuint): GLvoid; stdcall;
10995 TwglDestroyImageBufferI3D = function(hDC: HDC; pAddress: GLvoid): Boolean; stdcall;
10996 TwglAssociateImageBufferEventsI3D = function(hDC: HDC; const pEvent: THandle; const pAddress: PGLvoid; const pSize: PGLuint; count: GLuint): Boolean; stdcall;
10997 TwglReleaseImageBufferEventsI3D = function(hDC: HDC; const pAddress: PGLvoid; count: GLuint): Boolean; stdcall;
10999 // WGL_I3D_swap_frame_lock
11000 TwglEnableFrameLockI3D = function(): Boolean; stdcall;
11001 TwglDisableFrameLockI3D = function(): Boolean; stdcall;
11002 TwglIsEnabledFrameLockI3D = function(pFlag: Boolean): Boolean; stdcall;
11003 TwglQueryFrameLockMasterI3D = function(pFlag: Boolean): Boolean; stdcall;
11005 // WGL_I3D_swap_frame_usage
11006 TwglGetFrameUsageI3D = function(pUsage: PGLfloat): Boolean; stdcall;
11007 TwglBeginFrameTrackingI3D = function(): Boolean; stdcall;
11008 TwglEndFrameTrackingI3D = function(): Boolean; stdcall;
11009 TwglQueryFrameTrackingI3D = function(pFrameCount: PGLuint; pMissedFrames: PGLuint; pLastMissedUsage: PGLfloat): Boolean; stdcall;
11011 // WGL_NV_vertex_array_range
11012 TwglAllocateMemoryNV = procedure(size: GLsizei; readfreq: GLfloat; writefreq: GLfloat; priority: GLfloat); stdcall;
11013 TwglFreeMemoryNV = procedure(_pointer: Pointer); stdcall;
11015 // WGL_NV_present_video
11016 TwglEnumerateVideoDevicesNV = function(hdc: HDC; phDeviceList: PHVIDEOOUTPUTDEVICENV): Integer; stdcall;
11017 TwglBindVideoDeviceNV = function(hd: HDC; uVideoSlot: Cardinal; hVideoDevice: HVIDEOOUTPUTDEVICENV; piAttribList: PInteger): Boolean; stdcall;
11018 TwglQueryCurrentContextNV = function(iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11020 // WGL_NV_video_output
11021 TwglGetVideoDeviceNV = function(hDC: HDC; numDevices: Integer; hVideoDevice: PHPVIDEODEV): Boolean; stdcall;
11022 TwglReleaseVideoDeviceNV = function(hVideoDevice: HPVIDEODEV): Boolean; stdcall;
11023 TwglBindVideoImageNV = function(hVideoDevice: HPVIDEODEV; hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11024 TwglReleaseVideoImageNV = function(hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11025 TwglSendPbufferToVideoNV = function(hPbuffer: HPBUFFERARB; iBufferType: Integer; pulCounterPbuffer: PCardinal; bBlock: Boolean): Boolean; stdcall;
11026 TwglGetVideoInfoNV = function(hpVideoDevice: HPVIDEODEV; pulCounterOutputPbuffer: PCardinal; pulCounterOutputVideo: PCardinal): Boolean; stdcall;
11028 // WGL_NV_swap_group
11029 TwglJoinSwapGroupNV = function(hDC: HDC; group: GLuint): Boolean; stdcall;
11030 TwglBindSwapBarrierNV = function(group: GLuint; barrier: GLuint): Boolean; stdcall;
11031 TwglQuerySwapGroupNV = function(hDC: HDC; group: PGLuint; barrier: PGLuint): Boolean; stdcall;
11032 TwglQueryMaxSwapGroupsNV = function(hDC: HDC; mxGroups: PGLuint; maxBarriers: PGLuint): Boolean; stdcall;
11033 TwglQueryFrameCountNV = function(hDC: HDC; count: PGLuint): Boolean; stdcall;
11034 TwglResetFrameCountNV = function(hDC: HDC): Boolean; stdcall;
11036 // WGL_NV_gpu_affinity
11037 TwglEnumGpusNV = function(iGpuIndex: Cardinal; phGpu: PHGPUNV): Boolean; stdcall;
11038 TwglEnumGpuDevicesNV = function(hGpu: HGPUNV; iDeviceIndex: Cardinal; lpGpuDevice: PGPU_DEVICE): Boolean; stdcall;
11039 TwglCreateAffinityDCNV = function(const phGpuList: PHGPUNV): HDC; stdcall;
11040 TwglEnumGpusFromAffinityDCNV = function(hAffinityDC: HDC; iGpuIndex: Cardinal; hGpu: PHGPUNV): Boolean; stdcall;
11041 TwglDeleteDCNV = function(hDC: HDC): Boolean; stdcall;
11043 // WGL_NV_video_capture
11044 TwglBindVideoCaptureDeviceNV = function(uVideoSlot: Cardinal; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11045 TwglEnumerateVideoCaptureDevicesNV = function(hDc: HDC; phDeviceList: PHVIDEOINPUTDEVICENV): Cardinal; stdcall;
11046 TwglLockVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11047 TwglQueryVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV; iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11048 TwglReleaseVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11050 // WGL_NV_copy_image
11051 TwglCopyImageSubDataNV = function(hSrcRc: HGLRC; srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; hDstRC: HGLRC; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei): Boolean; stdcall;
11053 // WGL_NV_DX_interop
11054 TwglDXSetResourceShareHandleNV = function(dxObject : PGLVoid; hareHandle : Cardinal) : Boolean; stdcall;
11055 TwglDXOpenDeviceNV = function(dxDevice : PGLVoid) : Cardinal; stdcall;
11056 TwglDXCloseDeviceNV = function(hDevice : Cardinal) : Boolean; stdcall;
11057 TwglDXRegisterObjectNV = function(hDevice : Cardinal; dxObject : PGLVoid; name : GLUInt; _type : TGLEnum; access : TGLenum) : Cardinal; stdcall;
11058 TwglDXUnregisterObjectNV = function(hDevice : Cardinal; hObject : Cardinal) : Boolean; stdcall;
11059 TwglDXObjectAccessNV = function(hObject : Cardinal; access : GLenum) : Boolean; stdcall;
11060 TwglDXLockObjectsNV = function(hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11061 TwglDXUnlockObjectsNV = function (hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11063 // WGL_OML_sync_control
11064 TwglGetSyncValuesOML = function(hdc: HDC; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11065 TwglGetMscRateOML = function(hdc: HDC; numerator: PGLint; denominator: PGLint): Boolean; stdcall;
11066 TwglSwapBuffersMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11067 TwglSwapLayerBuffersMscOML = function(hdc: HDC; fuPlanes: GLint; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11068 TwglWaitForMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11069 TwglWaitForSbcOML = function(hdc: HDC; target_sbc: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11071 // WGL_3DL_stereo_control
11072 TwglSetStereoEmitterState3DL = function(hDC: HDC; uState: UINT): Boolean; stdcall;
11074 // WIN_draw_range_elements
11075 TglDrawRangeElementsWIN = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); stdcall;
11078 TglAddSwapHintRectWIN = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); stdcall;
11082 TglXChooseVisual = function(dpy: PDisplay; screen: GLint; attribList: PGLint): PXVisualInfo; cdecl;
11083 TglXCopyContext = procedure(dpy: PDisplay; src: GLXContext; dst: GLXContext; mask: GLuint); cdecl;
11084 TglXCreateContext = function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: GLboolean): GLXContext; cdecl;
11085 TglXCreateGLXPixmap = function(dpy: PDisplay; vis: PXVisualInfo; pixmap: Pixmap): GLXPixmap cdecl;
11086 TglXDestroyContext = procedure(dpy: PDisplay; ctx: GLXContext); cdecl;
11087 TglXDestroyGLXPixmap = procedure(dpy : PDisplay; pix: GLXPixmap); cdecl;
11088 TglXGetConfig = function(dpy : PDisplay; vis: PXVisualInfo; attrib: GLint; value: PGLint): GLint; cdecl;
11089 TglXGetCurrentContext = function: GLXContext cdecl;
11090 TglXGetCurrentDrawable = function: GLXDrawable cdecl;
11091 TglXIsDirect = function(dpy: PDisplay; ctx: GLXContext): glboolean; cdecl;
11092 TglXMakeCurrent = function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): GLboolean cdecl;
11093 TglXQueryExtension = function(dpy: PDisplay; errorBase: PGLint; eventBase: PGLint): GLboolean; cdecl;
11094 TglXQueryVersion = function(dpy: PDisplay; major: PGLint; minor: PGLint): GLboolean cdecl;
11095 TglXSwapBuffers = procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl;
11096 TglXUseXFont = procedure(font: Font; first: GLint; count: GLint; listBase: GLint); cdecl;
11097 TglXWaitGL = procedure; cdecl;
11098 TglXWaitX = procedure; cdecl;
11100 TglXGetClientString = function(dpy: PDisplay; name: GLint): PGLchar; cdecl;
11101 TglXQueryServerString = function(dpy: PDisplay; screen: GLint; name: GLint): PGLchar; cdecl;
11102 TglXQueryExtensionsString = function(dpy: PDisplay; screen: GLint): PGLchar; cdecl;
11105 TglXGetFBConfigs = function(dpy: PDisplay; screen: GLint; nelements: PGLint): GLXFBConfig; cdecl;
11106 TglXChooseFBConfig = function(dpy: PDisplay; screen: GLint; attrib_list: PGLint; nelements: PGLint): GLXFBConfig; cdecl;
11107 TglXGetFBConfigAttrib = function(dpy: PDisplay; config: GLXFBConfig; attribute: GLint; value: PGLint): glint; cdecl;
11108 TglXGetVisualFromFBConfig = function(dpy: PDisplay; config: GLXFBConfig) : PXVisualInfo; cdecl;
11109 TglXCreateWindow = function(dpy: PDisplay; config: GLXFBConfig; win: Window; attrib_list: PGLint): GLXWindow; cdecl;
11110 TglXDestroyWindow = procedure(dpy: PDisplay; win: GLXWindow); cdecl;
11111 TglXCreatePixmap = function(dpy: PDisplay; config: GLXFBConfig; pixmap: Pixmap; attrib_list: PGLint): GLXPixmap; cdecl;
11113 TglXDestroyPixmap = procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
11114 TglXCreatePbuffer = function(dpy: PDisplay; config: GLXFBConfig; attrib_list: PGLint): GLXPbuffer; cdecl;
11115 TglXDestroyPbuffer = procedure(dpy: PDisplay; pbuf: GLXPbuffer); cdecl;
11116 TglXQueryDrawable = procedure(dpy: PDisplay; draw: GLXDrawable; attribute: GLint; value: PGLuint); cdecl;
11117 TglXCreateNewContext = function(dpy: PDisplay; config: GLXFBConfig; render_type: GLint; share_list: GLXContext; direct: GLboolean): GLXContext cdecl;
11118 TglXMakeContextCurrent = function(display: PDisplay; draw: GLXDrawable; read_: GLXDrawable; ctx: GLXContext): GLboolean; cdecl;
11119 TglXGetCurrentReadDrawable = function: GLXDrawable; cdecl;
11120 TglXGetCurreentDisplay = function: PDisplay;
11122 TglXQueryContext = function(dpy: PDisplay; ctx: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11123 TglXSelectEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: GLuint); cdecl;
11124 TglXGetSelectedEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: PGLuint); cdecl;
11127 TglXGetProcAddress = function(const name: PAnsiChar): pointer; cdecl;
11129 // GLX_ARB_get_proc_address
11130 TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
11132 // GLX_ARB_create_context
11133 TglXCreateContextAttribsARB = function(dpy: PDisplay; config: GLXFBConfig; share_context: GLXContext; direct: GLboolean; const attrib_list: PGLint): GLXContext; cdecl;
11135 // GLX_EXT_import_context
11136 TglXGetCurrentDisplayEXT = function: PDisplay; cdecl;
11137 TglXQueryContextInfoEXT = function(dpy: PDisplay; context: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11138 TglXGetContextIDEXT = function(const context: GLXContext): GLXContextID; cdecl;
11139 TglXImportContextEXT = function(dpy: PDisplay; contextID: GLXContextID): GLXContext; cdecl;
11140 TglXFreeContextEXT = procedure(dpy: PDisplay; context: GLXContext); cdecl;
11142 // GLX_EXT_texture_from_pixmap
11143 TglXBindTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint; const attrib_list: PGLint); cdecl;
11144 TglXReleaseTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint); cdecl;
11146 TglXSwapIntervalEXT = procedure (dpy : PDisplay; drawable : GLXDrawable; interval : GLint); cdecl;
11149 // GL utility functions and procedures
11150 TgluErrorString = function(errCode: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11151 TgluGetString = function(name: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11152 TgluOrtho2D = procedure(left, right, bottom, top: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11153 TgluPerspective = procedure(fovy, aspect, zNear, zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11154 TgluPickMatrix = procedure(x, y, width, height: GLdouble; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11155 TgluLookAt = procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11156 TgluProject = function(objx, objy, objz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; winx, winy, winz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11157 TgluUnProject = function(winx, winy, winz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; objx, objy, objz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11158 TgluScaleImage = function(format: GLEnum; widthin, heightin: GLint; typein: GLEnum; datain: Pointer; widthout, heightout: GLint; typeout: GLEnum; const dataout: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11159 TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11160 TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11161 TgluNewQuadric = function: PGLUquadric; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11162 TgluDeleteQuadric = procedure(state: PGLUquadric); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11163 TgluQuadricNormals = procedure(quadObject: PGLUquadric; normals: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11164 TgluQuadricTexture = procedure(quadObject: PGLUquadric; textureCoords: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11165 TgluQuadricOrientation = procedure(quadObject: PGLUquadric; orientation: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11166 TgluQuadricDrawStyle = procedure(quadObject: PGLUquadric; drawStyle: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11167 TgluCylinder = procedure(quadObject: PGLUquadric; baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11168 TgluDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11169 TgluPartialDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint; startAngle, sweepAngle: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11170 TgluSphere = procedure(quadObject: PGLUquadric; radius: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11171 TgluQuadricCallback = procedure(quadObject: PGLUquadric; which: GLEnum; fn: TGLUQuadricErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11172 TgluNewTess = function: PGLUtesselator; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11173 TgluDeleteTess = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11174 TgluTessBeginPolygon = procedure(tess: PGLUtesselator; polygon_data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11175 TgluTessBeginContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11176 TgluTessVertex = procedure(tess: PGLUtesselator; const coords: TGLArrayd3; data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11177 TgluTessEndContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11178 TgluTessEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11179 TgluTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11180 TgluTessNormal = procedure(tess: PGLUtesselator; x, y, z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11181 TgluTessCallback = procedure(tess: PGLUtesselator; which: GLEnum; fn: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11182 TgluGetTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11183 TgluNewNurbsRenderer = function: PGLUnurbs; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11184 TgluDeleteNurbsRenderer = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11185 TgluBeginSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11186 TgluBeginCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11187 TgluEndCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11188 TgluEndSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11189 TgluBeginTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11190 TgluEndTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11191 TgluPwlCurve = procedure(nobj: PGLUnurbs; count: GLint; points: PGLfloat; stride: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11192 TgluNurbsCurve = procedure(nobj: PGLUnurbs; nknots: GLint; knot: PGLfloat; stride: GLint; ctlarray: PGLfloat; order: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11193 TgluNurbsSurface = procedure(nobj: PGLUnurbs; sknot_count: GLint; sknot: PGLfloat; tknot_count: GLint; tknot: PGLfloat; s_stride, t_stride: GLint; ctlarray: PGLfloat; sorder, torder: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11194 TgluLoadSamplingMatrices = procedure(nobj: PGLUnurbs; const modelMatrix, projMatrix: TGLMatrixf4; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11195 TgluNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11196 TgluGetNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11197 TgluNurbsCallback = procedure(nobj: PGLUnurbs; which: GLEnum; fn: TGLUNurbsErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11198 TgluBeginPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11199 TgluNextContour = procedure(tess: PGLUtesselator; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11200 TgluEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11204 glCullFace: TglCullFace;
11205 glFrontFace: TglFrontFace;
11207 glLineWidth: TglLineWidth;
11208 glPointSize: TglPointSize;
11209 glPolygonMode: TglPolygonMode;
11210 glScissor: TglScissor;
11211 glTexParameterf: TglTexParameterf;
11212 glTexParameterfv: TglTexParameterfv;
11213 glTexParameteri: TglTexParameteri;
11214 glTexParameteriv: TglTexParameteriv;
11215 glTexImage1D: TglTexImage1D;
11216 glTexImage2D: TglTexImage2D;
11217 glDrawBuffer: TglDrawBuffer;
11219 glClearColor: TglClearColor;
11220 glClearStencil: TglClearStencil;
11221 glClearDepth: TglClearDepth;
11222 glStencilMask: TglStencilMask;
11223 glColorMask: TglColorMask;
11224 glDepthMask: TglDepthMask;
11225 glDisable: TglDisable;
11226 glEnable: TglEnable;
11227 glFinish: TglFinish;
11229 glBlendFunc: TglBlendFunc;
11230 glLogicOp: TglLogicOp;
11231 glStencilFunc: TglStencilFunc;
11232 glStencilOp: TglStencilOp;
11233 glDepthFunc: TglDepthFunc;
11234 glPixelStoref: TglPixelStoref;
11235 glPixelStorei: TglPixelStorei;
11236 glReadBuffer: TglReadBuffer;
11237 glReadPixels: TglReadPixels;
11238 glGetBooleanv: TglGetBooleanv;
11239 glGetDoublev: TglGetDoublev;
11240 glGetError: TglGetError;
11241 glGetFloatv: TglGetFloatv;
11242 glGetIntegerv: TglGetIntegerv;
11243 glGetString: TglGetString;
11244 glGetTexImage: TglGetTexImage;
11245 glGetTexParameteriv: TglGetTexParameteriv;
11246 glGetTexParameterfv: TglGetTexParameterfv;
11247 glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
11248 glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
11249 glIsEnabled: TglIsEnabled;
11250 glDepthRange: TglDepthRange;
11251 glViewport: TglViewport;
11254 glDrawArrays: TglDrawArrays;
11255 glDrawElements: TglDrawElements;
11256 glGetPointerv: TglGetPointerv;
11257 glPolygonOffset: TglPolygonOffset;
11258 glCopyTexImage1D: TglCopyTexImage1D;
11259 glCopyTexImage2D: TglCopyTexImage2D;
11260 glCopyTexSubImage1D: TglCopyTexSubImage1D;
11261 glCopyTexSubImage2D: TglCopyTexSubImage2D;
11262 glTexSubImage1D: TglTexSubImage1D;
11263 glTexSubImage2D: TglTexSubImage2D;
11264 glBindTexture: TglBindTexture;
11265 glDeleteTextures: TglDeleteTextures;
11266 glGenTextures: TglGenTextures;
11267 {$ifdef DGL_DEPRECATED}
11269 glAlphaFunc: TglAlphaFunc;
11270 glAreTexturesResident: TglAreTexturesResident;
11271 glArrayElement: TglArrayElement;
11273 glBitmap: TglBitmap;
11274 glCallList: TglCallList;
11275 glCallLists: TglCallLists;
11276 glClearAccum: TglClearAccum;
11277 glClearIndex: TglClearIndex;
11278 glClipPlane: TglClipPlane;
11279 glColor3b: TglColor3b;
11280 glColor3bv: TglColor3bv;
11281 glColor3d: TglColor3d;
11282 glColor3dv: TglColor3dv;
11283 glColor3f: TglColor3f;
11284 glColor3fv: TglColor3fv;
11285 glColor3i: TglColor3i;
11286 glColor3iv: TglColor3iv;
11287 glColor3s: TglColor3s;
11288 glColor3sv: TglColor3sv;
11289 glColor3ub: TglColor3ub;
11290 glColor3ubv: TglColor3ubv;
11291 glColor3ui: TglColor3ui;
11292 glColor3uiv: TglColor3uiv;
11293 glColor3us: TglColor3us;
11294 glColor3usv: TglColor3usv;
11295 glColor4b: TglColor4b;
11296 glColor4bv: TglColor4bv;
11297 glColor4d: TglColor4d;
11298 glColor4dv: TglColor4dv;
11299 glColor4f: TglColor4f;
11300 glColor4fv: TglColor4fv;
11301 glColor4i: TglColor4i;
11302 glColor4iv: TglColor4iv;
11303 glColor4s: TglColor4s;
11304 glColor4sv: TglColor4sv;
11305 glColor4ub: TglColor4ub;
11306 glColor4ubv: TglColor4ubv;
11307 glColor4ui: TglColor4ui;
11308 glColor4uiv: TglColor4uiv;
11309 glColor4us: TglColor4us;
11310 glColor4usv: TglColor4usv;
11311 glColorMaterial: TglColorMaterial;
11312 glColorPointer: TglColorPointer;
11313 glCopyPixels: TglCopyPixels;
11314 glDeleteLists: TglDeleteLists;
11315 glDisableClientState: TglDisableClientState;
11316 glDrawPixels: TglDrawPixels;
11317 glEdgeFlag: TglEdgeFlag;
11318 glEdgeFlagPointer: TglEdgeFlagPointer;
11319 glEdgeFlagv: TglEdgeFlagv;
11320 glEnableClientState: TglEnableClientState;
11322 glEndList: TglEndList;
11323 glEvalCoord1d: TglEvalCoord1d;
11324 glEvalCoord1dv: TglEvalCoord1dv;
11325 glEvalCoord1f: TglEvalCoord1f;
11326 glEvalCoord1fv: TglEvalCoord1fv;
11327 glEvalCoord2d: TglEvalCoord2d;
11328 glEvalCoord2dv: TglEvalCoord2dv;
11329 glEvalCoord2f: TglEvalCoord2f;
11330 glEvalCoord2fv: TglEvalCoord2fv;
11331 glEvalMesh1: TglEvalMesh1;
11332 glEvalMesh2: TglEvalMesh2;
11333 glEvalPoint1: TglEvalPoint1;
11334 glEvalPoint2: TglEvalPoint2;
11335 glFeedbackBuffer: TglFeedbackBuffer;
11340 glFrustum: TglFrustum;
11341 glGenLists: TglGenLists;
11342 glGetClipPlane: TglGetClipPlane;
11343 glGetLightfv: TglGetLightfv;
11344 glGetLightiv: TglGetLightiv;
11345 glGetMapdv: TglGetMapdv;
11346 glGetMapfv: TglGetMapfv;
11347 glGetMapiv: TglGetMapiv;
11348 glGetMaterialfv: TglGetMaterialfv;
11349 glGetMaterialiv: TglGetMaterialiv;
11350 glGetPixelMapfv: TglGetPixelMapfv;
11351 glGetPixelMapuiv: TglGetPixelMapuiv;
11352 glGetPixelMapusv: TglGetPixelMapusv;
11353 glGetPolygonStipple: TglGetPolygonStipple;
11354 glGetTexEnvfv: TglGetTexEnvfv;
11355 glGetTexEnviv: TglGetTexEnviv;
11356 glGetTexGendv: TglGetTexGendv;
11357 glGetTexGenfv: TglGetTexGenfv;
11358 glGetTexGeniv: TglGetTexGeniv;
11359 glIndexMask: TglIndexMask;
11360 glIndexPointer: TglIndexPointer;
11361 glIndexd: TglIndexd;
11362 glIndexdv: TglIndexdv;
11363 glIndexf: TglIndexf;
11364 glIndexfv: TglIndexfv;
11365 glIndexi: TglIndexi;
11366 glIndexiv: TglIndexiv;
11367 glIndexs: TglIndexs;
11368 glIndexsv: TglIndexsv;
11369 glIndexub: TglIndexub;
11370 glIndexubv: TglIndexubv;
11371 glInitNames: TglInitNames;
11372 glInterleavedArrays: TglInterleavedArrays;
11373 glIsList: TglIsList;
11374 glIsTexture: TglIsTexture;
11375 glLightModelf: TglLightModelf;
11376 glLightModelfv: TglLightModelfv;
11377 glLightModeli: TglLightModeli;
11378 glLightModeliv: TglLightModeliv;
11379 glLightf: TglLightf;
11380 glLightfv: TglLightfv;
11381 glLighti: TglLighti;
11382 glLightiv: TglLightiv;
11383 glLineStipple: TglLineStipple;
11384 glListBase: TglListBase;
11385 glLoadIdentity: TglLoadIdentity;
11386 glLoadMatrixd: TglLoadMatrixd;
11387 glLoadMatrixf: TglLoadMatrixf;
11388 glLoadName: TglLoadName;
11393 glMapGrid1d: TglMapGrid1d;
11394 glMapGrid1f: TglMapGrid1f;
11395 glMapGrid2d: TglMapGrid2d;
11396 glMapGrid2f: TglMapGrid2f;
11397 glMaterialf: TglMaterialf;
11398 glMaterialfv: TglMaterialfv;
11399 glMateriali: TglMateriali;
11400 glMaterialiv: TglMaterialiv;
11401 glMatrixMode: TglMatrixMode;
11402 glMultMatrixd: TglMultMatrixd;
11403 glMultMatrixf: TglMultMatrixf;
11404 glNewList: TglNewList;
11405 glNormal3b: TglNormal3b;
11406 glNormal3bv: TglNormal3bv;
11407 glNormal3d: TglNormal3d;
11408 glNormal3dv: TglNormal3dv;
11409 glNormal3f: TglNormal3f;
11410 glNormal3fv: TglNormal3fv;
11411 glNormal3i: TglNormal3i;
11412 glNormal3iv: TglNormal3iv;
11413 glNormal3s: TglNormal3s;
11414 glNormal3sv: TglNormal3sv;
11415 glNormalPointer: TglNormalPointer;
11417 glPassThrough: TglPassThrough;
11418 glPixelMapfv: TglPixelMapfv;
11419 glPixelMapuiv: TglPixelMapuiv;
11420 glPixelMapusv: TglPixelMapusv;
11421 glPixelTransferf: TglPixelTransferf;
11422 glPixelTransferi: TglPixelTransferi;
11423 glPixelZoom: TglPixelZoom;
11424 glPolygonStipple: TglPolygonStipple;
11425 glPopAttrib: TglPopAttrib;
11426 glPopClientAttrib: TglPopClientAttrib;
11427 glPopMatrix: TglPopMatrix;
11428 glPopName: TglPopName;
11429 glPrioritizeTextures: TglPrioritizeTextures;
11430 glPushAttrib: TglPushAttrib;
11431 glPushClientAttrib: TglPushClientAttrib;
11432 glPushMatrix: TglPushMatrix;
11433 glPushName: TglPushName;
11434 glRasterPos2d: TglRasterPos2d;
11435 glRasterPos2dv: TglRasterPos2dv;
11436 glRasterPos2f: TglRasterPos2f;
11437 glRasterPos2fv: TglRasterPos2fv;
11438 glRasterPos2i: TglRasterPos2i;
11439 glRasterPos2iv: TglRasterPos2iv;
11440 glRasterPos2s: TglRasterPos2s;
11441 glRasterPos2sv: TglRasterPos2sv;
11442 glRasterPos3d: TglRasterPos3d;
11443 glRasterPos3dv: TglRasterPos3dv;
11444 glRasterPos3f: TglRasterPos3f;
11445 glRasterPos3fv: TglRasterPos3fv;
11446 glRasterPos3i: TglRasterPos3i;
11447 glRasterPos3iv: TglRasterPos3iv;
11448 glRasterPos3s: TglRasterPos3s;
11449 glRasterPos3sv: TglRasterPos3sv;
11450 glRasterPos4d: TglRasterPos4d;
11451 glRasterPos4dv: TglRasterPos4dv;
11452 glRasterPos4f: TglRasterPos4f;
11453 glRasterPos4fv: TglRasterPos4fv;
11454 glRasterPos4i: TglRasterPos4i;
11455 glRasterPos4iv: TglRasterPos4iv;
11456 glRasterPos4s: TglRasterPos4s;
11457 glRasterPos4sv: TglRasterPos4sv;
11459 glRectdv: TglRectdv;
11461 glRectfv: TglRectfv;
11463 glRectiv: TglRectiv;
11465 glRectsv: TglRectsv;
11466 glRenderMode: TglRenderMode;
11467 glRotated: TglRotated;
11468 glRotatef: TglRotatef;
11469 glScaled: TglScaled;
11470 glScalef: TglScalef;
11471 glSelectBuffer: TglSelectBuffer;
11472 glShadeModel: TglShadeModel;
11473 glTexCoord1d: TglTexCoord1d;
11474 glTexCoord1dv: TglTexCoord1dv;
11475 glTexCoord1f: TglTexCoord1f;
11476 glTexCoord1fv: TglTexCoord1fv;
11477 glTexCoord1i: TglTexCoord1i;
11478 glTexCoord1iv: TglTexCoord1iv;
11479 glTexCoord1s: TglTexCoord1s;
11480 glTexCoord1sv: TglTexCoord1sv;
11481 glTexCoord2d: TglTexCoord2d;
11482 glTexCoord2dv: TglTexCoord2dv;
11483 glTexCoord2f: TglTexCoord2f;
11484 glTexCoord2fv: TglTexCoord2fv;
11485 glTexCoord2i: TglTexCoord2i;
11486 glTexCoord2iv: TglTexCoord2iv;
11487 glTexCoord2s: TglTexCoord2s;
11488 glTexCoord2sv: TglTexCoord2sv;
11489 glTexCoord3d: TglTexCoord3d;
11490 glTexCoord3dv: TglTexCoord3dv;
11491 glTexCoord3f: TglTexCoord3f;
11492 glTexCoord3fv: TglTexCoord3fv;
11493 glTexCoord3i: TglTexCoord3i;
11494 glTexCoord3iv: TglTexCoord3iv;
11495 glTexCoord3s: TglTexCoord3s;
11496 glTexCoord3sv: TglTexCoord3sv;
11497 glTexCoord4d: TglTexCoord4d;
11498 glTexCoord4dv: TglTexCoord4dv;
11499 glTexCoord4f: TglTexCoord4f;
11500 glTexCoord4fv: TglTexCoord4fv;
11501 glTexCoord4i: TglTexCoord4i;
11502 glTexCoord4iv: TglTexCoord4iv;
11503 glTexCoord4s: TglTexCoord4s;
11504 glTexCoord4sv: TglTexCoord4sv;
11505 glTexCoordPointer: TglTexCoordPointer;
11506 glTexEnvf: TglTexEnvf;
11507 glTexEnvfv: TglTexEnvfv;
11508 glTexEnvi: TglTexEnvi;
11509 glTexEnviv: TglTexEnviv;
11510 glTexGend: TglTexGend;
11511 glTexGendv: TglTexGendv;
11512 glTexGenf: TglTexGenf;
11513 glTexGenfv: TglTexGenfv;
11514 glTexGeni: TglTexGeni;
11515 glTexGeniv: TglTexGeniv;
11516 glTranslated: TglTranslated;
11517 glTranslatef: TglTranslatef;
11518 glVertex2d: TglVertex2d;
11519 glVertex2dv: TglVertex2dv;
11520 glVertex2f: TglVertex2f;
11521 glVertex2fv: TglVertex2fv;
11522 glVertex2i: TglVertex2i;
11523 glVertex2iv: TglVertex2iv;
11524 glVertex2s: TglVertex2s;
11525 glVertex2sv: TglVertex2sv;
11526 glVertex3d: TglVertex3d;
11527 glVertex3dv: TglVertex3dv;
11528 glVertex3f: TglVertex3f;
11529 glVertex3fv: TglVertex3fv;
11530 glVertex3i: TglVertex3i;
11531 glVertex3iv: TglVertex3iv;
11532 glVertex3s: TglVertex3s;
11533 glVertex3sv: TglVertex3sv;
11534 glVertex4d: TglVertex4d;
11535 glVertex4dv: TglVertex4dv;
11536 glVertex4f: TglVertex4f;
11537 glVertex4fv: TglVertex4fv;
11538 glVertex4i: TglVertex4i;
11539 glVertex4iv: TglVertex4iv;
11540 glVertex4s: TglVertex4s;
11541 glVertex4sv: TglVertex4sv;
11542 glVertexPointer: TglVertexPointer;
11546 glBlendColor: TglBlendColor;
11547 glBlendEquation: TglBlendEquation;
11548 glDrawRangeElements: TglDrawRangeElements;
11549 glTexImage3D: TglTexImage3D;
11550 glTexSubImage3D: TglTexSubImage3D;
11551 glCopyTexSubImage3D: TglCopyTexSubImage3D;
11552 {$ifdef DGL_DEPRECATED}
11553 glColorTable: TglColorTable;
11554 glColorTableParameterfv: TglColorTableParameterfv;
11555 glColorTableParameteriv: TglColorTableParameteriv;
11556 glCopyColorTable: TglCopyColorTable;
11557 glGetColorTable: TglGetColorTable;
11558 glGetColorTableParameterfv: TglGetColorTableParameterfv;
11559 glGetColorTableParameteriv: TglGetColorTableParameteriv;
11560 glColorSubTable: TglColorSubTable;
11561 glCopyColorSubTable: TglCopyColorSubTable;
11562 glConvolutionFilter1D: TglConvolutionFilter1D;
11563 glConvolutionFilter2D: TglConvolutionFilter2D;
11564 glConvolutionParameterf: TglConvolutionParameterf;
11565 glConvolutionParameterfv: TglConvolutionParameterfv;
11566 glConvolutionParameteri: TglConvolutionParameteri;
11567 glConvolutionParameteriv: TglConvolutionParameteriv;
11568 glCopyConvolutionFilter1D: TglCopyConvolutionFilter1D;
11569 glCopyConvolutionFilter2D: TglCopyConvolutionFilter2D;
11570 glGetConvolutionFilter: TglGetConvolutionFilter;
11571 glGetConvolutionParameterfv: TglGetConvolutionParameterfv;
11572 glGetConvolutionParameteriv: TglGetConvolutionParameteriv;
11573 glGetSeparableFilter: TglGetSeparableFilter;
11574 glSeparableFilter2D: TglSeparableFilter2D;
11575 glGetHistogram: TglGetHistogram;
11576 glGetHistogramParameterfv: TglGetHistogramParameterfv;
11577 glGetHistogramParameteriv: TglGetHistogramParameteriv;
11578 glGetMinmax: TglGetMinmax;
11579 glGetMinmaxParameterfv: TglGetMinmaxParameterfv;
11580 glGetMinmaxParameteriv: TglGetMinmaxParameteriv;
11581 glHistogram: TglHistogram;
11582 glMinmax: TglMinmax;
11583 glResetHistogram: TglResetHistogram;
11584 glResetMinmax: TglResetMinmax;
11588 glActiveTexture: TglActiveTexture;
11589 glSampleCoverage: TglSampleCoverage;
11590 glCompressedTexImage3D: TglCompressedTexImage3D;
11591 glCompressedTexImage2D: TglCompressedTexImage2D;
11592 glCompressedTexImage1D: TglCompressedTexImage1D;
11593 glCompressedTexSubImage3D: TglCompressedTexSubImage3D;
11594 glCompressedTexSubImage2D: TglCompressedTexSubImage2D;
11595 glCompressedTexSubImage1D: TglCompressedTexSubImage1D;
11596 glGetCompressedTexImage: TglGetCompressedTexImage;
11597 {$ifdef DGL_DEPRECATED}
11598 glClientActiveTexture: TglClientActiveTexture;
11599 glMultiTexCoord1d: TglMultiTexCoord1d;
11600 glMultiTexCoord1dv: TglMultiTexCoord1dv;
11601 glMultiTexCoord1f: TglMultiTexCoord1f;
11602 glMultiTexCoord1fv: TglMultiTexCoord1fv;
11603 glMultiTexCoord1i: TglMultiTexCoord1i;
11604 glMultiTexCoord1iv: TglMultiTexCoord1iv;
11605 glMultiTexCoord1s: TglMultiTexCoord1s;
11606 glMultiTexCoord1sv: TglMultiTexCoord1sv;
11607 glMultiTexCoord2d: TglMultiTexCoord2d;
11608 glMultiTexCoord2dv: TglMultiTexCoord2dv;
11609 glMultiTexCoord2f: TglMultiTexCoord2f;
11610 glMultiTexCoord2fv: TglMultiTexCoord2fv;
11611 glMultiTexCoord2i: TglMultiTexCoord2i;
11612 glMultiTexCoord2iv: TglMultiTexCoord2iv;
11613 glMultiTexCoord2s: TglMultiTexCoord2s;
11614 glMultiTexCoord2sv: TglMultiTexCoord2sv;
11615 glMultiTexCoord3d: TglMultiTexCoord3d;
11616 glMultiTexCoord3dv: TglMultiTexCoord3dv;
11617 glMultiTexCoord3f: TglMultiTexCoord3f;
11618 glMultiTexCoord3fv: TglMultiTexCoord3fv;
11619 glMultiTexCoord3i: TglMultiTexCoord3i;
11620 glMultiTexCoord3iv: TglMultiTexCoord3iv;
11621 glMultiTexCoord3s: TglMultiTexCoord3s;
11622 glMultiTexCoord3sv: TglMultiTexCoord3sv;
11623 glMultiTexCoord4d: TglMultiTexCoord4d;
11624 glMultiTexCoord4dv: TglMultiTexCoord4dv;
11625 glMultiTexCoord4f: TglMultiTexCoord4f;
11626 glMultiTexCoord4fv: TglMultiTexCoord4fv;
11627 glMultiTexCoord4i: TglMultiTexCoord4i;
11628 glMultiTexCoord4iv: TglMultiTexCoord4iv;
11629 glMultiTexCoord4s: TglMultiTexCoord4s;
11630 glMultiTexCoord4sv: TglMultiTexCoord4sv;
11631 glLoadTransposeMatrixf: TglLoadTransposeMatrixf;
11632 glLoadTransposeMatrixd: TglLoadTransposeMatrixd;
11633 glMultTransposeMatrixf: TglMultTransposeMatrixf;
11634 glMultTransposeMatrixd: TglMultTransposeMatrixd;
11638 glBlendFuncSeparate: TglBlendFuncSeparate;
11639 glMultiDrawArrays: TglMultiDrawArrays;
11640 glMultiDrawElements: TglMultiDrawElements;
11641 glPointParameterf: TglPointParameterf;
11642 glPointParameterfv: TglPointParameterfv;
11643 glPointParameteri: TglPointParameteri;
11644 glPointParameteriv: TglPointParameteriv;
11645 {$ifdef DGL_DEPRECATED}
11646 glFogCoordf: TglFogCoordf;
11647 glFogCoordfv: TglFogCoordfv;
11648 glFogCoordd: TglFogCoordd;
11649 glFogCoorddv: TglFogCoorddv;
11650 glFogCoordPointer: TglFogCoordPointer;
11651 glSecondaryColor3b: TglSecondaryColor3b;
11652 glSecondaryColor3bv: TglSecondaryColor3bv;
11653 glSecondaryColor3d: TglSecondaryColor3d;
11654 glSecondaryColor3dv: TglSecondaryColor3dv;
11655 glSecondaryColor3f: TglSecondaryColor3f;
11656 glSecondaryColor3fv: TglSecondaryColor3fv;
11657 glSecondaryColor3i: TglSecondaryColor3i;
11658 glSecondaryColor3iv: TglSecondaryColor3iv;
11659 glSecondaryColor3s: TglSecondaryColor3s;
11660 glSecondaryColor3sv: TglSecondaryColor3sv;
11661 glSecondaryColor3ub: TglSecondaryColor3ub;
11662 glSecondaryColor3ubv: TglSecondaryColor3ubv;
11663 glSecondaryColor3ui: TglSecondaryColor3ui;
11664 glSecondaryColor3uiv: TglSecondaryColor3uiv;
11665 glSecondaryColor3us: TglSecondaryColor3us;
11666 glSecondaryColor3usv: TglSecondaryColor3usv;
11667 glSecondaryColorPointer: TglSecondaryColorPointer;
11668 glWindowPos2d: TglWindowPos2d;
11669 glWindowPos2dv: TglWindowPos2dv;
11670 glWindowPos2f: TglWindowPos2f;
11671 glWindowPos2fv: TglWindowPos2fv;
11672 glWindowPos2i: TglWindowPos2i;
11673 glWindowPos2iv: TglWindowPos2iv;
11674 glWindowPos2s: TglWindowPos2s;
11675 glWindowPos2sv: TglWindowPos2sv;
11676 glWindowPos3d: TglWindowPos3d;
11677 glWindowPos3dv: TglWindowPos3dv;
11678 glWindowPos3f: TglWindowPos3f;
11679 glWindowPos3fv: TglWindowPos3fv;
11680 glWindowPos3i: TglWindowPos3i;
11681 glWindowPos3iv: TglWindowPos3iv;
11682 glWindowPos3s: TglWindowPos3s;
11683 glWindowPos3sv: TglWindowPos3sv;
11687 glGenQueries: TglGenQueries;
11688 glDeleteQueries: TglDeleteQueries;
11689 glIsQuery: TglIsQuery;
11690 glBeginQuery: TglBeginQuery;
11691 glEndQuery: TglEndQuery;
11692 glGetQueryiv: TglGetQueryiv;
11693 glGetQueryObjectiv: TglGetQueryObjectiv;
11694 glGetQueryObjectuiv: TglGetQueryObjectuiv;
11695 glBindBuffer: TglBindBuffer;
11696 glDeleteBuffers: TglDeleteBuffers;
11697 glGenBuffers: TglGenBuffers;
11698 glIsBuffer: TglIsBuffer;
11699 glBufferData: TglBufferData;
11700 glBufferSubData: TglBufferSubData;
11701 glGetBufferSubData: TglGetBufferSubData;
11702 glMapBuffer: TglMapBuffer;
11703 glUnmapBuffer: TglUnmapBuffer;
11704 glGetBufferParameteriv: TglGetBufferParameteriv;
11705 glGetBufferPointerv: TglGetBufferPointerv;
11708 glBlendEquationSeparate: TglBlendEquationSeparate;
11709 glDrawBuffers: TglDrawBuffers;
11710 glStencilOpSeparate: TglStencilOpSeparate;
11711 glStencilFuncSeparate: TglStencilFuncSeparate;
11712 glStencilMaskSeparate: TglStencilMaskSeparate;
11713 glAttachShader: TglAttachShader;
11714 glBindAttribLocation: TglBindAttribLocation;
11715 glCompileShader: TglCompileShader;
11716 glCreateProgram: TglCreateProgram;
11717 glCreateShader: TglCreateShader;
11718 glDeleteProgram: TglDeleteProgram;
11719 glDeleteShader: TglDeleteShader;
11720 glDetachShader: TglDetachShader;
11721 glDisableVertexAttribArray: TglDisableVertexAttribArray;
11722 glEnableVertexAttribArray: TglEnableVertexAttribArray;
11723 glGetActiveAttrib: TglGetActiveAttrib;
11724 glGetActiveUniform: TglGetActiveUniform;
11725 glGetAttachedShaders: TglGetAttachedShaders;
11726 glGetAttribLocation: TglGetAttribLocation;
11727 glGetProgramiv: TglGetProgramiv;
11728 glGetProgramInfoLog: TglGetProgramInfoLog;
11729 glGetShaderiv: TglGetShaderiv;
11730 glGetShaderInfoLog: TglGetShaderInfoLog;
11731 glGetShaderSource: TglGetShaderSource;
11732 glGetUniformLocation: TglGetUniformLocation;
11733 glGetUniformfv: TglGetUniformfv;
11734 glGetUniformiv: TglGetUniformiv;
11735 glGetVertexAttribfv: TglGetVertexAttribfv;
11736 glGetVertexAttribiv: TglGetVertexAttribiv;
11737 glGetVertexAttribPointerv: TglGetVertexAttribPointerv;
11738 glIsProgram: TglIsProgram;
11739 glIsShader: TglIsShader;
11740 glLinkProgram: TglLinkProgram;
11741 glShaderSource: TglShaderSource;
11742 glUseProgram: TglUseProgram;
11743 glUniform1f: TglUniform1f;
11744 glUniform2f: TglUniform2f;
11745 glUniform3f: TglUniform3f;
11746 glUniform4f: TglUniform4f;
11747 glUniform1i: TglUniform1i;
11748 glUniform2i: TglUniform2i;
11749 glUniform3i: TglUniform3i;
11750 glUniform4i: TglUniform4i;
11751 glUniform1fv: TglUniform1fv;
11752 glUniform2fv: TglUniform2fv;
11753 glUniform3fv: TglUniform3fv;
11754 glUniform4fv: TglUniform4fv;
11755 glUniform1iv: TglUniform1iv;
11756 glUniform2iv: TglUniform2iv;
11757 glUniform3iv: TglUniform3iv;
11758 glUniform4iv: TglUniform4iv;
11759 glUniformMatrix2fv: TglUniformMatrix2fv;
11760 glUniformMatrix3fv: TglUniformMatrix3fv;
11761 glUniformMatrix4fv: TglUniformMatrix4fv;
11762 glValidateProgram: TglValidateProgram;
11763 glVertexAttrib1d: TglVertexAttrib1d;
11764 glVertexAttrib1dv: TglVertexAttrib1dv;
11765 glVertexAttrib1f: TglVertexAttrib1f;
11766 glVertexAttrib1fv: TglVertexAttrib1fv;
11767 glVertexAttrib1s: TglVertexAttrib1s;
11768 glVertexAttrib1sv: TglVertexAttrib1sv;
11769 glVertexAttrib2d: TglVertexAttrib2d;
11770 glVertexAttrib2dv: TglVertexAttrib2dv;
11771 glVertexAttrib2f: TglVertexAttrib2f;
11772 glVertexAttrib2fv: TglVertexAttrib2fv;
11773 glVertexAttrib2s: TglVertexAttrib2s;
11774 glVertexAttrib2sv: TglVertexAttrib2sv;
11775 glVertexAttrib3d: TglVertexAttrib3d;
11776 glVertexAttrib3dv: TglVertexAttrib3dv;
11777 glVertexAttrib3f: TglVertexAttrib3f;
11778 glVertexAttrib3fv: TglVertexAttrib3fv;
11779 glVertexAttrib3s: TglVertexAttrib3s;
11780 glVertexAttrib3sv: TglVertexAttrib3sv;
11781 glVertexAttrib4Nbv: TglVertexAttrib4Nbv;
11782 glVertexAttrib4Niv: TglVertexAttrib4Niv;
11783 glVertexAttrib4Nsv: TglVertexAttrib4Nsv;
11784 glVertexAttrib4Nub: TglVertexAttrib4Nub;
11785 glVertexAttrib4Nubv: TglVertexAttrib4Nubv;
11786 glVertexAttrib4Nuiv: TglVertexAttrib4Nuiv;
11787 glVertexAttrib4Nusv: TglVertexAttrib4Nusv;
11788 glVertexAttrib4bv: TglVertexAttrib4bv;
11789 glVertexAttrib4d: TglVertexAttrib4d;
11790 glVertexAttrib4dv: TglVertexAttrib4dv;
11791 glVertexAttrib4f: TglVertexAttrib4f;
11792 glVertexAttrib4fv: TglVertexAttrib4fv;
11793 glVertexAttrib4iv: TglVertexAttrib4iv;
11794 glVertexAttrib4s: TglVertexAttrib4s;
11795 glVertexAttrib4sv: TglVertexAttrib4sv;
11796 glVertexAttrib4ubv: TglVertexAttrib4ubv;
11797 glVertexAttrib4uiv: TglVertexAttrib4uiv;
11798 glVertexAttrib4usv: TglVertexAttrib4usv;
11799 glVertexAttribPointer: TglVertexAttribPointer;
11802 glUniformMatrix2x3fv: TglUniformMatrix2x3fv;
11803 glUniformMatrix3x2fv: TglUniformMatrix3x2fv;
11804 glUniformMatrix2x4fv: TglUniformMatrix2x4fv;
11805 glUniformMatrix4x2fv: TglUniformMatrix4x2fv;
11806 glUniformMatrix3x4fv: TglUniformMatrix3x4fv;
11807 glUniformMatrix4x3fv: TglUniformMatrix4x3fv;
11810 glColorMaski: TglColorMaski;
11811 glGetBooleani_v: TglGetBooleani_v;
11812 glGetIntegeri_v: TglGetIntegeri_v;
11813 glEnablei: TglEnablei;
11814 glDisablei: TglDisablei;
11815 glIsEnabledi: TglIsEnabledi;
11816 glBeginTransformFeedback: TglBeginTransformFeedback;
11817 glEndTransformFeedback: TglEndTransformFeedback;
11818 glBindBufferRange: TglBindBufferRange;
11819 glBindBufferBase: TglBindBufferBase;
11820 glTransformFeedbackVaryings: TglTransformFeedbackVaryings;
11821 glGetTransformFeedbackVarying: TglGetTransformFeedbackVarying;
11822 glClampColor: TglClampColor;
11823 glBeginConditionalRender: TglBeginConditionalRender;
11824 glEndConditionalRender: TglEndConditionalRender;
11825 glVertexAttribI1i: TglVertexAttribI1i;
11826 glVertexAttribI2i: TglVertexAttribI2i;
11827 glVertexAttribI3i: TglVertexAttribI3i;
11828 glVertexAttribI4i: TglVertexAttribI4i;
11829 glVertexAttribI1ui: TglVertexAttribI1ui;
11830 glVertexAttribI2ui: TglVertexAttribI2ui;
11831 glVertexAttribI3ui: TglVertexAttribI3ui;
11832 glVertexAttribI4ui: TglVertexAttribI4ui;
11833 glVertexAttribI1iv: TglVertexAttribI1iv;
11834 glVertexAttribI2iv: TglVertexAttribI2iv;
11835 glVertexAttribI3iv: TglVertexAttribI3iv;
11836 glVertexAttribI4iv: TglVertexAttribI4iv;
11837 glVertexAttribI1uiv: TglVertexAttribI1uiv;
11838 glVertexAttribI2uiv: TglVertexAttribI2uiv;
11839 glVertexAttribI3uiv: TglVertexAttribI3uiv;
11840 glVertexAttribI4uiv: TglVertexAttribI4uiv;
11841 glVertexAttribI4bv: TglVertexAttribI4bv;
11842 glVertexAttribI4sv: TglVertexAttribI4sv;
11843 glVertexAttribI4ubv: TglVertexAttribI4ubv;
11844 glVertexAttribI4usv: TglVertexAttribI4usv;
11845 glVertexAttribIPointer: TglVertexAttribIPointer;
11846 glGetVertexAttribIiv: TglGetVertexAttribIiv;
11847 glGetVertexAttribIuiv: TglGetVertexAttribIuiv;
11848 glGetUniformuiv: TglGetUniformuiv;
11849 glBindFragDataLocation: TglBindFragDataLocation;
11850 glGetFragDataLocation: TglGetFragDataLocation;
11851 glUniform1ui: TglUniform1ui;
11852 glUniform2ui: TglUniform2ui;
11853 glUniform3ui: TglUniform3ui;
11854 glUniform4ui: TglUniform4ui;
11855 glUniform1uiv: TglUniform1uiv;
11856 glUniform2uiv: TglUniform2uiv;
11857 glUniform3uiv: TglUniform3uiv;
11858 glUniform4uiv: TglUniform4uiv;
11859 glTexParameterIiv: TglTexParameterIiv;
11860 glTexParameterIuiv: TglTexParameterIuiv;
11861 glGetTexParameterIiv: TglGetTexParameterIiv;
11862 glGetTexParameterIuiv: TglGetTexParameterIuiv;
11863 glClearBufferiv: TglClearBufferiv;
11864 glClearBufferuiv: TglClearBufferuiv;
11865 glClearBufferfv: TglClearBufferfv;
11866 glClearBufferfi: TglClearBufferfi;
11867 glGetStringi: TglGetStringi;
11870 glEnableVertexArrayEXT : TglEnableVertexArrayEXT;
11871 glEnableVertexArrayAttribEXT : TglEnableVertexArrayAttribEXT;
11872 glVertexArrayVertexAttribOffsetEXT : TglVertexArrayVertexAttribOffsetEXT;
11875 glDrawArraysInstanced: TglDrawArraysInstanced;
11876 glDrawElementsInstanced: TglDrawElementsInstanced;
11877 glTexBuffer: TglTexBuffer;
11878 glPrimitiveRestartIndex: TglPrimitiveRestartIndex;
11881 glGetInteger64i_v: TglGetInteger64i_v;
11882 glGetBufferParameteri64v: TglGetBufferParameteri64v;
11883 glFramebufferTexture: TglFramebufferTexture;
11886 glVertexAttribDivisor: TglVertexAttribDivisor;
11889 { OpenGL 4.0 also reuses entry points from these extensions: }
11890 { ARB_texture_query_lod (no entry points) }
11891 { ARB_draw_indirect }
11892 { ARB_gpu_shader5 (no entry points) }
11893 { ARB_gpu_shader_fp64 }
11894 { ARB_shader_subroutine }
11895 { ARB_tessellation_shader }
11896 { ARB_texture_buffer_object_rgb32 (no entry points) }
11897 { ARB_texture_cube_map_array (no entry points) }
11898 { ARB_texture_gather (no entry points) }
11899 { ARB_transform_feedback2 }
11900 { ARB_transform_feedback3 }
11901 glMinSampleShading: TglMinSampleShading;
11902 glBlendEquationi: TglBlendEquationi;
11903 glBlendEquationSeparatei: TglBlendEquationSeparatei;
11904 glBlendFunci: TglBlendFunci;
11905 glBlendFuncSeparatei: TglBlendFuncSeparatei;
11908 glTbufferMask3DFX: TglTbufferMask3DFX;
11910 // GL_APPLE_element_array
11911 glElementPointerAPPLE: TglElementPointerAPPLE;
11912 glDrawElementArrayAPPLE: TglDrawElementArrayAPPLE;
11913 glDrawRangeElementArrayAPPLE: TglDrawRangeElementArrayAPPLE;
11914 glMultiDrawElementArrayAPPLE: TglMultiDrawElementArrayAPPLE;
11915 glMultiDrawRangeElementArrayAPPLE: TglMultiDrawRangeElementArrayAPPLE;
11918 glGenFencesAPPLE: TglGenFencesAPPLE;
11919 glDeleteFencesAPPLE: TglDeleteFencesAPPLE;
11920 glSetFenceAPPLE: TglSetFenceAPPLE;
11921 glIsFenceAPPLE: TglIsFenceAPPLE;
11922 glTestFenceAPPLE: TglTestFenceAPPLE;
11923 glFinishFenceAPPLE: TglFinishFenceAPPLE;
11924 glTestObjectAPPLE: TglTestObjectAPPLE;
11925 glFinishObjectAPPLE: TglFinishObjectAPPLE;
11927 // GL_APPLE_vertex_array_object
11928 glBindVertexArrayAPPLE: TglBindVertexArrayAPPLE;
11929 glDeleteVertexArraysAPPLE: TglDeleteVertexArraysAPPLE;
11930 glGenVertexArraysAPPLE: TglGenVertexArraysAPPLE;
11931 glIsVertexArrayAPPLE: TglIsVertexArrayAPPLE;
11933 // GL_APPLE_vertex_array_range
11934 glVertexArrayRangeAPPLE: TglVertexArrayRangeAPPLE;
11935 glFlushVertexArrayRangeAPPLE: TglFlushVertexArrayRangeAPPLE;
11936 glVertexArrayParameteriAPPLE: TglVertexArrayParameteriAPPLE;
11938 // GL_APPLE_texture_range
11939 glTextureRangeAPPLE: TglTextureRangeAPPLE;
11940 glGetTexParameterPointervAPPLE: TglGetTexParameterPointervAPPLE;
11942 // GL_APPLE_vertex_program_evaluators
11943 glEnableVertexAttribAPPLE: TglEnableVertexAttribAPPLE;
11944 glDisableVertexAttribAPPLE: TglDisableVertexAttribAPPLE;
11945 glIsVertexAttribEnabledAPPLE: TglIsVertexAttribEnabledAPPLE;
11946 glMapVertexAttrib1dAPPLE: TglMapVertexAttrib1dAPPLE;
11947 glMapVertexAttrib1fAPPLE: TglMapVertexAttrib1fAPPLE;
11948 glMapVertexAttrib2dAPPLE: TglMapVertexAttrib2dAPPLE;
11949 glMapVertexAttrib2fAPPLE: TglMapVertexAttrib2fAPPLE;
11951 // GL_APPLE_object_purgeable
11952 glObjectPurgeableAPPLE: TglObjectPurgeableAPPLE;
11953 glObjectUnpurgeableAPPLE: TglObjectUnpurgeableAPPLE;
11954 glGetObjectParameterivAPPLE: TglGetObjectParameterivAPPLE;
11956 // GL_ARB_matrix_palette
11957 glCurrentPaletteMatrixARB: TglCurrentPaletteMatrixARB;
11958 glMatrixIndexubvARB: TglMatrixIndexubvARB;
11959 glMatrixIndexusvARB: TglMatrixIndexusvARB;
11960 glMatrixIndexuivARB: TglMatrixIndexuivARB;
11961 glMatrixIndexPointerARB: TglMatrixIndexPointerARB;
11963 // GL_ARB_multisample
11964 glSampleCoverageARB: TglSampleCoverageARB;
11966 // GL_ARB_multitexture
11967 glActiveTextureARB: TglActiveTextureARB;
11968 glClientActiveTextureARB: TglClientActiveTextureARB;
11969 glMultiTexCoord1dARB: TglMultiTexCoord1dARB;
11970 glMultiTexCoord1dvARB: TglMultiTexCoord1dvARB;
11971 glMultiTexCoord1fARB: TglMultiTexCoord1fARB;
11972 glMultiTexCoord1fvARB: TglMultiTexCoord1fvARB;
11973 glMultiTexCoord1iARB: TglMultiTexCoord1iARB;
11974 glMultiTexCoord1ivARB: TglMultiTexCoord1ivARB;
11975 glMultiTexCoord1sARB: TglMultiTexCoord1sARB;
11976 glMultiTexCoord1svARB: TglMultiTexCoord1svARB;
11977 glMultiTexCoord2dARB: TglMultiTexCoord2dARB;
11978 glMultiTexCoord2dvARB: TglMultiTexCoord2dvARB;
11979 glMultiTexCoord2fARB: TglMultiTexCoord2fARB;
11980 glMultiTexCoord2fvARB: TglMultiTexCoord2fvARB;
11981 glMultiTexCoord2iARB: TglMultiTexCoord2iARB;
11982 glMultiTexCoord2ivARB: TglMultiTexCoord2ivARB;
11983 glMultiTexCoord2sARB: TglMultiTexCoord2sARB;
11984 glMultiTexCoord2svARB: TglMultiTexCoord2svARB;
11985 glMultiTexCoord3dARB: TglMultiTexCoord3dARB;
11986 glMultiTexCoord3dvARB: TglMultiTexCoord3dvARB;
11987 glMultiTexCoord3fARB: TglMultiTexCoord3fARB;
11988 glMultiTexCoord3fvARB: TglMultiTexCoord3fvARB;
11989 glMultiTexCoord3iARB: TglMultiTexCoord3iARB;
11990 glMultiTexCoord3ivARB: TglMultiTexCoord3ivARB;
11991 glMultiTexCoord3sARB: TglMultiTexCoord3sARB;
11992 glMultiTexCoord3svARB: TglMultiTexCoord3svARB;
11993 glMultiTexCoord4dARB: TglMultiTexCoord4dARB;
11994 glMultiTexCoord4dvARB: TglMultiTexCoord4dvARB;
11995 glMultiTexCoord4fARB: TglMultiTexCoord4fARB;
11996 glMultiTexCoord4fvARB: TglMultiTexCoord4fvARB;
11997 glMultiTexCoord4iARB: TglMultiTexCoord4iARB;
11998 glMultiTexCoord4ivARB: TglMultiTexCoord4ivARB;
11999 glMultiTexCoord4sARB: TglMultiTexCoord4sARB;
12000 glMultiTexCoord4svARB: TglMultiTexCoord4svARB;
12002 // GL_ARB_point_parameters
12003 glPointParameterfARB: TglPointParameterfARB;
12004 glPointParameterfvARB: TglPointParameterfvARB;
12006 // GL_ARB_texture_compression
12007 glCompressedTexImage3DARB: TglCompressedTexImage3DARB;
12008 glCompressedTexImage2DARB: TglCompressedTexImage2DARB;
12009 glCompressedTexImage1DARB: TglCompressedTexImage1DARB;
12010 glCompressedTexSubImage3DARB: TglCompressedTexSubImage3DARB;
12011 glCompressedTexSubImage2DARB: TglCompressedTexSubImage2DARB;
12012 glCompressedTexSubImage1DARB: TglCompressedTexSubImage1DARB;
12013 glGetCompressedTexImageARB: TglGetCompressedTexImageARB;
12015 // GL_ARB_transpose_matrix
12016 glLoadTransposeMatrixfARB: TglLoadTransposeMatrixfARB;
12017 glLoadTransposeMatrixdARB: TglLoadTransposeMatrixdARB;
12018 glMultTransposeMatrixfARB: TglMultTransposeMatrixfARB;
12019 glMultTransposeMatrixdARB: TglMultTransposeMatrixdARB;
12021 // GL_ARB_vertex_blend
12022 glWeightbvARB: TglWeightbvARB;
12023 glWeightsvARB: TglWeightsvARB;
12024 glWeightivARB: TglWeightivARB;
12025 glWeightfvARB: TglWeightfvARB;
12026 glWeightdvARB: TglWeightdvARB;
12027 glWeightubvARB: TglWeightubvARB;
12028 glWeightusvARB: TglWeightusvARB;
12029 glWeightuivARB: TglWeightuivARB;
12030 glWeightPointerARB: TglWeightPointerARB;
12031 glVertexBlendARB: TglVertexBlendARB;
12033 // GL_ARB_vertex_buffer_object
12034 glBindBufferARB: TglBindBufferARB;
12035 glDeleteBuffersARB: TglDeleteBuffersARB;
12036 glGenBuffersARB: TglGenBuffersARB;
12037 glIsBufferARB: TglIsBufferARB;
12038 glBufferDataARB: TglBufferDataARB;
12039 glBufferSubDataARB: TglBufferSubData;
12040 glGetBufferSubDataARB: TglGetBufferSubDataARB;
12041 glMapBufferARB: TglMapBufferARB;
12042 glUnmapBufferARB: TglUnmapBufferARB;
12043 glGetBufferParameterivARB: TglGetBufferParameterivARB;
12044 glGetBufferPointervARB: TglGetBufferPointervARB;
12046 // GL_ARB_vertex_program
12047 glVertexAttrib1dARB: TglVertexAttrib1dARB;
12048 glVertexAttrib1dvARB: TglVertexAttrib1dvARB;
12049 glVertexAttrib1fARB: TglVertexAttrib1fARB;
12050 glVertexAttrib1fvARB: TglVertexAttrib1fvARB;
12051 glVertexAttrib1sARB: TglVertexAttrib1sARB;
12052 glVertexAttrib1svARB: TglVertexAttrib1svARB;
12053 glVertexAttrib2dARB: TglVertexAttrib2dARB;
12054 glVertexAttrib2dvARB: TglVertexAttrib2dvARB;
12055 glVertexAttrib2fARB: TglVertexAttrib2fARB;
12056 glVertexAttrib2fvARB: TglVertexAttrib2fvARB;
12057 glVertexAttrib2sARB: TglVertexAttrib2sARB;
12058 glVertexAttrib2svARB: TglVertexAttrib2svARB;
12059 glVertexAttrib3dARB: TglVertexAttrib3dARB;
12060 glVertexAttrib3dvARB: TglVertexAttrib3dvARB;
12061 glVertexAttrib3fARB: TglVertexAttrib3fARB;
12062 glVertexAttrib3fvARB: TglVertexAttrib3fvARB;
12063 glVertexAttrib3sARB: TglVertexAttrib3sARB;
12064 glVertexAttrib3svARB: TglVertexAttrib3svARB;
12065 glVertexAttrib4NbvARB: TglVertexAttrib4NbvARB;
12066 glVertexAttrib4NivARB: TglVertexAttrib4NivARB;
12067 glVertexAttrib4NsvARB: TglVertexAttrib4NsvARB;
12068 glVertexAttrib4NubARB: TglVertexAttrib4NubARB;
12069 glVertexAttrib4NubvARB: TglVertexAttrib4NubvARB;
12070 glVertexAttrib4NuivARB: TglVertexAttrib4NuivARB;
12071 glVertexAttrib4NusvARB: TglVertexAttrib4NusvARB;
12072 glVertexAttrib4bvARB: TglVertexAttrib4bvARB;
12073 glVertexAttrib4dARB: TglVertexAttrib4dARB;
12074 glVertexAttrib4dvARB: TglVertexAttrib4dvARB;
12075 glVertexAttrib4fARB: TglVertexAttrib4fARB;
12076 glVertexAttrib4fvARB: TglVertexAttrib4fvARB;
12077 glVertexAttrib4ivARB: TglVertexAttrib4ivARB;
12078 glVertexAttrib4sARB: TglVertexAttrib4sARB;
12079 glVertexAttrib4svARB: TglVertexAttrib4svARB;
12080 glVertexAttrib4ubvARB: TglVertexAttrib4ubvARB;
12081 glVertexAttrib4uivARB: TglVertexAttrib4uivARB;
12082 glVertexAttrib4usvARB: TglVertexAttrib4usvARB;
12083 glVertexAttribPointerARB: TglVertexAttribPointerARB;
12084 glEnableVertexAttribArrayARB: TglEnableVertexAttribArrayARB;
12085 glDisableVertexAttribArrayARB: TglDisableVertexAttribArrayARB;
12086 glProgramStringARB: TglProgramStringARB;
12087 glBindProgramARB: TglBindProgramARB;
12088 glDeleteProgramsARB: TglDeleteProgramsARB;
12089 glGenProgramsARB: TglGenProgramsARB;
12091 glProgramEnvParameter4dARB: TglProgramEnvParameter4dARB;
12092 glProgramEnvParameter4dvARB: TglProgramEnvParameter4dvARB;
12093 glProgramEnvParameter4fARB: TglProgramEnvParameter4fARB;
12094 glProgramEnvParameter4fvARB: TglProgramEnvParameter4fvARB;
12095 glProgramLocalParameter4dARB: TglProgramLocalParameter4dARB;
12096 glProgramLocalParameter4dvARB: TglProgramLocalParameter4dvARB;
12097 glProgramLocalParameter4fARB: TglProgramLocalParameter4fARB;
12098 glProgramLocalParameter4fvARB: TglProgramLocalParameter4fvARB;
12099 glGetProgramEnvParameterdvARB: TglGetProgramEnvParameterdvARB;
12100 glGetProgramEnvParameterfvARB: TglGetProgramEnvParameterfvARB;
12101 glGetProgramLocalParameterdvARB: TglGetProgramLocalParameterdvARB;
12102 glGetProgramLocalParameterfvARB: TglGetProgramLocalParameterfvARB;
12103 glGetProgramivARB: TglGetProgramivARB;
12104 glGetProgramStringARB: TglGetProgramStringARB;
12105 glGetVertexAttribdvARB: TglGetVertexAttribdvARB;
12106 glGetVertexAttribfvARB: TglGetVertexAttribfvARB;
12107 glGetVertexAttribivARB: TglGetVertexAttribivARB;
12108 glGetVertexAttribPointervARB: TglGetVertexAttribPointervARB;
12109 glIsProgramARB: TglIsProgramARB;
12111 // GL_ARB_window_pos
12112 glWindowPos2dARB: TglWindowPos2dARB;
12113 glWindowPos2dvARB: TglWindowPos2dvARB;
12114 glWindowPos2fARB: TglWindowPos2fARB;
12115 glWindowPos2fvARB: TglWindowPos2fvARB;
12116 glWindowPos2iARB: TglWindowPos2iARB;
12117 glWindowPos2ivARB: TglWindowPos2ivARB;
12118 glWindowPos2sARB: TglWindowPos2sARB;
12119 glWindowPos2svARB: TglWindowPos2svARB;
12120 glWindowPos3dARB: TglWindowPos3dARB;
12121 glWindowPos3dvARB: TglWindowPos3dvARB;
12122 glWindowPos3fARB: TglWindowPos3fARB;
12123 glWindowPos3fvARB: TglWindowPos3fvARB;
12124 glWindowPos3iARB: TglWindowPos3iARB;
12125 glWindowPos3ivARB: TglWindowPos3ivARB;
12126 glWindowPos3sARB: TglWindowPos3sARB;
12127 glWindowPos3svARB: TglWindowPos3svARB;
12129 // GL_ARB_draw_buffers
12130 glDrawBuffersARB: TglDrawBuffersARB;
12132 // GL_ARB_color_buffer_float
12133 glClampColorARB: TglClampColorARB;
12135 // GL_ARB_vertex_shader
12136 glGetActiveAttribARB: TglGetActiveAttribARB;
12137 glGetAttribLocationARB: TglGetAttribLocationARB;
12138 glBindAttribLocationARB: TglBindAttribLocationARB;
12140 // GL_ARB_shader_objects
12141 glDeleteObjectARB: TglDeleteObjectARB;
12142 glGetHandleARB: TglGetHandleARB;
12143 glDetachObjectARB: TglDetachObjectARB;
12144 glCreateShaderObjectARB: TglCreateShaderObjectARB;
12145 glShaderSourceARB: TglShaderSourceARB;
12146 glCompileShaderARB: TglCompileShaderARB;
12147 glCreateProgramObjectARB: TglCreateProgramObjectARB;
12148 glAttachObjectARB: TglAttachObjectARB;
12149 glLinkProgramARB: TglLinkProgramARB;
12150 glUseProgramObjectARB: TglUseProgramObjectARB;
12151 glValidateProgramARB: TglValidateProgramARB;
12152 glUniform1fARB: TglUniform1fARB;
12153 glUniform2fARB: TglUniform2fARB;
12154 glUniform3fARB: TglUniform3fARB;
12155 glUniform4fARB: TglUniform4fARB;
12156 glUniform1iARB: TglUniform1iARB;
12157 glUniform2iARB: TglUniform2iARB;
12158 glUniform3iARB: TglUniform3iARB;
12159 glUniform4iARB: TglUniform4iARB;
12160 glUniform1fvARB: TglUniform1fvARB;
12161 glUniform2fvARB: TglUniform2fvARB;
12162 glUniform3fvARB: TglUniform3fvARB;
12163 glUniform4fvARB: TglUniform4fvARB;
12164 glUniform1ivARB: TglUniform1ivARB;
12165 glUniform2ivARB: TglUniform2ivARB;
12166 glUniform3ivARB: TglUniform3ivARB;
12167 glUniform4ivARB: TglUniform4ivARB;
12168 glUniformMatrix2fvARB: TglUniformMatrix2fvARB;
12169 glUniformMatrix3fvARB: TglUniformMatrix3fvARB;
12170 glUniformMatrix4fvARB: TglUniformMatrix4fvARB;
12171 glGetObjectParameterfvARB: TglGetObjectParameterfvARB;
12172 glGetObjectParameterivARB: TglGetObjectParameterivARB;
12173 glGetInfoLogARB: TglGetInfoLogARB;
12174 glGetAttachedObjectsARB: TglGetAttachedObjectsARB;
12175 glGetUniformLocationARB: TglGetUniformLocationARB;
12176 glGetActiveUniformARB: TglGetActiveUniformARB;
12177 glGetUniformfvARB: TglGetUniformfvARB;
12178 glGetUniformivARB: TglGetUniformivARB;
12179 glGetShaderSourceARB: TglGetShaderSourceARB;
12181 // GL_ARB_Occlusion_Query
12182 glGenQueriesARB: TglGenQueriesARB;
12183 glDeleteQueriesARB: TglDeleteQueriesARB;
12184 glIsQueryARB: TglIsQueryARB;
12185 glBeginQueryARB: TglBeginQueryARB;
12186 glEndQueryARB: TglEndQueryARB;
12187 glGetQueryivARB: TglGetQueryivARB;
12188 glGetQueryObjectivARB: TglGetQueryObjectivARB;
12189 glGetQueryObjectuivARB: TglGetQueryObjectuivARB;
12191 // GL_ARB_draw_instanced
12192 glDrawArraysInstancedARB: TglDrawArraysInstancedARB;
12193 glDrawElementsInstancedARB: TglDrawElementsInstancedARB;
12195 // GL_ARB_framebuffer_object
12196 glIsRenderbuffer: TglIsRenderbuffer;
12197 glBindRenderbuffer: TglBindRenderbuffer;
12198 glDeleteRenderbuffers: TglDeleteRenderbuffers;
12199 glGenRenderbuffers: TglGenRenderbuffers;
12200 glRenderbufferStorage: TglRenderbufferStorage;
12201 glGetRenderbufferParameteriv: TglGetRenderbufferParameteriv;
12202 glIsFramebuffer: TglIsFramebuffer;
12203 glBindFramebuffer: TglBindFramebuffer;
12204 glDeleteFramebuffers: TglDeleteFramebuffers;
12205 glGenFramebuffers: TglGenFramebuffers;
12206 glCheckFramebufferStatus: TglCheckFramebufferStatus;
12207 glFramebufferTexture1D: TglFramebufferTexture1D;
12208 glFramebufferTexture2D: TglFramebufferTexture2D;
12209 glFramebufferTexture3D: TglFramebufferTexture3D;
12210 glFramebufferRenderbuffer: TglFramebufferRenderbuffer;
12211 glGetFramebufferAttachmentParameteriv: TglGetFramebufferAttachmentParameteriv;
12212 glGenerateMipmap: TglGenerateMipmap;
12213 glBlitFramebuffer: TglBlitFramebuffer;
12214 glRenderbufferStorageMultisample: TglRenderbufferStorageMultisample;
12215 glFramebufferTextureLayer: TglFramebufferTextureLayer;
12217 // GL_ARB_geometry_shader4
12218 glProgramParameteriARB: TglProgramParameteriARB;
12219 glFramebufferTextureARB: TglFramebufferTextureARB;
12220 glFramebufferTextureLayerARB: TglFramebufferTextureLayerARB;
12221 glFramebufferTextureFaceARB: TglFramebufferTextureFaceARB;
12223 // GL_ARB_instanced_arrays
12224 glVertexAttribDivisorARB: TglVertexAttribDivisorARB;
12226 // GL_ARB_map_buffer_range
12227 glMapBufferRange: TglMapBufferRange;
12228 glFlushMappedBufferRange: TglFlushMappedBufferRange;
12230 // GL_ARB_texture_buffer_object
12231 glTexBufferARB: TglTexBufferARB;
12233 // GL_ARB_vertex_array_object
12234 glBindVertexArray: TglBindVertexArray;
12235 glDeleteVertexArrays: TglDeleteVertexArrays;
12236 glGenVertexArrays: TglGenVertexArrays;
12237 glIsVertexArray: TglIsVertexArray;
12239 // GL_ARB_uniform_buffer_object
12240 glGetUniformIndices: TglGetUniformIndices;
12241 glGetActiveUniformsiv: TglGetActiveUniformsiv;
12242 glGetActiveUniformName: TglGetActiveUniformName;
12243 glGetUniformBlockIndex: TglGetUniformBlockIndex;
12244 glGetActiveUniformBlockiv: TglGetActiveUniformBlockiv;
12245 glGetActiveUniformBlockName: TglGetActiveUniformBlockName;
12246 glUniformBlockBinding: TglUniformBlockBinding;
12248 // GL_ARB_copy_buffer
12249 glCopyBufferSubData: TglCopyBufferSubData;
12251 // GL_ARB_draw_elements_base_vertex
12252 glDrawElementsBaseVertex: TglDrawElementsBaseVertex;
12253 glDrawRangeElementsBaseVertex: TglDrawRangeElementsBaseVertex;
12254 glDrawElementsInstancedBaseVertex: TglDrawElementsInstancedBaseVertex;
12255 glMultiDrawElementsBaseVertex: TglMultiDrawElementsBaseVertex;
12257 // GL_ARB_provoking_vertex
12258 glProvokingVertex: TglProvokingVertex;
12261 glFenceSync: TglFenceSync;
12262 glIsSync: TglIsSync;
12263 glDeleteSync: TglDeleteSync;
12264 glClientWaitSync: TglClientWaitSync;
12265 glWaitSync: TglWaitSync;
12266 glGetInteger64v: TglGetInteger64v;
12267 glGetSynciv: TglGetSynciv;
12269 // GL_ARB_texture_multisample
12270 glTexImage2DMultisample: TglTexImage2DMultisample;
12271 glTexImage3DMultisample: TglTexImage3DMultisample;
12272 glGetMultisamplefv: TglGetMultisamplefv;
12273 glSampleMaski: TglSampleMaski;
12275 // GL_ARB_draw_buffers_blend
12276 glBlendEquationiARB: TglBlendEquationiARB;
12277 glBlendEquationSeparateiARB: TglBlendEquationSeparateiARB;
12278 glBlendFunciARB: TglBlendFunciARB;
12279 glBlendFuncSeparateiARB: TglBlendFuncSeparateiARB;
12281 // GL_ARB_sample_shading
12282 glMinSampleShadingARB: TglMinSampleShadingARB;
12284 // GL_ARB_shading_language_include
12285 glNamedStringARB: TglNamedStringARB;
12286 glDeleteNamedStringARB: TglDeleteNamedStringARB;
12287 glCompileShaderIncludeARB: TglCompileShaderIncludeARB;
12288 glIsNamedStringARB: TglIsNamedStringARB;
12289 glGetNamedStringARB: TglGetNamedStringARB;
12290 glGetNamedStringivARB: TglGetNamedStringivARB;
12292 // GL_ARB_blend_func_extended
12293 glBindFragDataLocationIndexed: TglBindFragDataLocationIndexed;
12294 glGetFragDataIndex: TglGetFragDataIndex;
12296 // GL_ARB_sampler_objects
12297 glGenSamplers: TglGenSamplers;
12298 glDeleteSamplers: TglDeleteSamplers;
12299 glIsSampler: TglIsSampler;
12300 glBindSampler: TglBindSampler;
12301 glSamplerParameteri: TglSamplerParameteri;
12302 glSamplerParameteriv: TglSamplerParameteriv;
12303 glSamplerParameterf: TglSamplerParameterf;
12304 glSamplerParameterfv: TglSamplerParameterfv;
12305 glSamplerParameterIiv: TglSamplerParameterIiv;
12306 glSamplerParameterIuiv: TglSamplerParameterIuiv;
12307 glGetSamplerParameteriv: TglGetSamplerParameteriv;
12308 glGetSamplerParameterIiv: TglGetSamplerParameterIiv;
12309 glGetSamplerParameterfv: TglGetSamplerParameterfv;
12310 glGetSamplerParameterIuiv: TglGetSamplerParameterIuiv;
12312 // GL_ARB_timer_query
12313 glQueryCounter: TglQueryCounter;
12314 glGetQueryObjecti64v: TglGetQueryObjecti64v;
12315 glGetQueryObjectui64v: TglGetQueryObjectui64v;
12317 // GL_ARB_vertex_type_2_10_10_10_rev
12318 glVertexP2ui: TglVertexP2ui;
12319 glVertexP2uiv: TglVertexP2uiv;
12320 glVertexP3ui: TglVertexP3ui;
12321 glVertexP3uiv: TglVertexP3uiv;
12322 glVertexP4ui: TglVertexP4ui;
12323 glVertexP4uiv: TglVertexP4uiv;
12324 glTexCoordP1ui: TglTexCoordP1ui;
12325 glTexCoordP1uiv: TglTexCoordP1uiv;
12326 glTexCoordP2ui: TglTexCoordP2ui;
12327 glTexCoordP2uiv: TglTexCoordP2uiv;
12328 glTexCoordP3ui: TglTexCoordP3ui;
12329 glTexCoordP3uiv: TglTexCoordP3uiv;
12330 glTexCoordP4ui: TglTexCoordP4ui;
12331 glTexCoordP4uiv: TglTexCoordP4uiv;
12332 glMultiTexCoordP1ui: TglMultiTexCoordP1ui;
12333 glMultiTexCoordP1uiv: TglMultiTexCoordP1uiv;
12334 glMultiTexCoordP2ui: TglMultiTexCoordP2ui;
12335 glMultiTexCoordP2uiv: TglMultiTexCoordP2uiv;
12336 glMultiTexCoordP3ui: TglMultiTexCoordP3ui;
12337 glMultiTexCoordP3uiv: TglMultiTexCoordP3uiv;
12338 glMultiTexCoordP4ui: TglMultiTexCoordP4ui;
12339 glMultiTexCoordP4uiv: TglMultiTexCoordP4uiv;
12340 glNormalP3ui: TglNormalP3ui;
12341 glNormalP3uiv: TglNormalP3uiv;
12342 glColorP3ui: TglColorP3ui;
12343 glColorP3uiv: TglColorP3uiv;
12344 glColorP4ui: TglColorP4ui;
12345 glColorP4uiv: TglColorP4uiv;
12346 glSecondaryColorP3ui: TglSecondaryColorP3ui;
12347 glSecondaryColorP3uiv: TglSecondaryColorP3uiv;
12348 glVertexAttribP1ui: TglVertexAttribP1ui;
12349 glVertexAttribP1uiv: TglVertexAttribP1uiv;
12350 glVertexAttribP2ui: TglVertexAttribP2ui;
12351 glVertexAttribP2uiv: TglVertexAttribP2uiv;
12352 glVertexAttribP3ui: TglVertexAttribP3ui;
12353 glVertexAttribP3uiv: TglVertexAttribP3uiv;
12354 glVertexAttribP4ui: TglVertexAttribP4ui;
12355 glVertexAttribP4uiv: TglVertexAttribP4uiv;
12357 // GL_ARB_draw_indirect
12358 glDrawArraysIndirect: TglDrawArraysIndirect;
12359 glDrawElementsIndirect: TglDrawElementsIndirect;
12361 // GL_ARB_gpu_shader_fp64
12362 glUniform1d: TglUniform1d;
12363 glUniform2d: TglUniform2d;
12364 glUniform3d: TglUniform3d;
12365 glUniform4d: TglUniform4d;
12366 glUniform1dv: TglUniform1dv;
12367 glUniform2dv: TglUniform2dv;
12368 glUniform3dv: TglUniform3dv;
12369 glUniform4dv: TglUniform4dv;
12370 glUniformMatrix2dv: TglUniformMatrix2dv;
12371 glUniformMatrix3dv: TglUniformMatrix3dv;
12372 glUniformMatrix4dv: TglUniformMatrix4dv;
12373 glUniformMatrix2x3dv: TglUniformMatrix2x3dv;
12374 glUniformMatrix2x4dv: TglUniformMatrix2x4dv;
12375 glUniformMatrix3x2dv: TglUniformMatrix3x2dv;
12376 glUniformMatrix3x4dv: TglUniformMatrix3x4dv;
12377 glUniformMatrix4x2dv: TglUniformMatrix4x2dv;
12378 glUniformMatrix4x3dv: TglUniformMatrix4x3dv;
12379 glGetUniformdv: TglGetUniformdv;
12381 // GL_ARB_shader_subroutine
12382 glGetSubroutineUniformLocation: TglGetSubroutineUniformLocation;
12383 glGetSubroutineIndex: TglGetSubroutineIndex;
12384 glGetActiveSubroutineUniformiv: TglGetActiveSubroutineUniformiv;
12385 glGetActiveSubroutineUniformName: TglGetActiveSubroutineUniformName;
12386 glGetActiveSubroutineName: TglGetActiveSubroutineName;
12387 glUniformSubroutinesuiv: TglUniformSubroutinesuiv;
12388 glGetUniformSubroutineuiv: TglGetUniformSubroutineuiv;
12389 glGetProgramStageiv: TglGetProgramStageiv;
12391 // GL_ARB_tessellation_shader
12392 glPatchParameteri: TglPatchParameteri;
12393 glPatchParameterfv: TglPatchParameterfv;
12395 // GL_ARB_transform_feedback2
12396 glBindTransformFeedback: TglBindTransformFeedback;
12397 glDeleteTransformFeedbacks: TglDeleteTransformFeedbacks;
12398 glGenTransformFeedbacks: TglGenTransformFeedbacks;
12399 glIsTransformFeedback: TglIsTransformFeedback;
12400 glPauseTransformFeedback: TglPauseTransformFeedback;
12401 glResumeTransformFeedback: TglResumeTransformFeedback;
12402 glDrawTransformFeedback: TglDrawTransformFeedback;
12404 // GL_ARB_transform_feedback3
12405 glDrawTransformFeedbackStream: TglDrawTransformFeedbackStream;
12406 glBeginQueryIndexed: TglBeginQueryIndexed;
12407 glEndQueryIndexed: TglEndQueryIndexed;
12408 glGetQueryIndexediv: TglGetQueryIndexediv;
12410 // GL_ARB_ES2_compatibility
12411 glReleaseShaderCompiler: TglReleaseShaderCompiler;
12412 glShaderBinary: TglShaderBinary;
12413 glGetShaderPrecisionFormat: TglGetShaderPrecisionFormat;
12414 glDepthRangef: TglDepthRangef;
12415 glClearDepthf: TglClearDepthf;
12417 // GL_ARB_get_program_binary
12418 glGetProgramBinary: TglGetProgramBinary;
12419 glProgramBinary: TglProgramBinary;
12420 glProgramParameteri: TglProgramParameteri;
12422 // GL_ARB_separate_shader_objects
12423 glUseProgramStages: TglUseProgramStages;
12424 glActiveShaderProgram: TglActiveShaderProgram;
12425 glCreateShaderProgramv: TglCreateShaderProgramv;
12426 glBindProgramPipeline: TglBindProgramPipeline;
12427 glDeleteProgramPipelines: TglDeleteProgramPipelines;
12428 glGenProgramPipelines: TglGenProgramPipelines;
12429 glIsProgramPipeline: TglIsProgramPipeline;
12430 glGetProgramPipelineiv: TglGetProgramPipelineiv;
12431 glProgramUniform1i: TglProgramUniform1i;
12432 glProgramUniform1iv: TglProgramUniform1iv;
12433 glProgramUniform1f: TglProgramUniform1f;
12434 glProgramUniform1fv: TglProgramUniform1fv;
12435 glProgramUniform1d: TglProgramUniform1d;
12436 glProgramUniform1dv: TglProgramUniform1dv;
12437 glProgramUniform1ui: TglProgramUniform1ui;
12438 glProgramUniform1uiv: TglProgramUniform1uiv;
12439 glProgramUniform2i: TglProgramUniform2i;
12440 glProgramUniform2iv: TglProgramUniform2iv;
12441 glProgramUniform2f: TglProgramUniform2f;
12442 glProgramUniform2fv: TglProgramUniform2fv;
12443 glProgramUniform2d: TglProgramUniform2d;
12444 glProgramUniform2dv: TglProgramUniform2dv;
12445 glProgramUniform2ui: TglProgramUniform2ui;
12446 glProgramUniform2uiv: TglProgramUniform2uiv;
12447 glProgramUniform3i: TglProgramUniform3i;
12448 glProgramUniform3iv: TglProgramUniform3iv;
12449 glProgramUniform3f: TglProgramUniform3f;
12450 glProgramUniform3fv: TglProgramUniform3fv;
12451 glProgramUniform3d: TglProgramUniform3d;
12452 glProgramUniform3dv: TglProgramUniform3dv;
12453 glProgramUniform3ui: TglProgramUniform3ui;
12454 glProgramUniform3uiv: TglProgramUniform3uiv;
12455 glProgramUniform4i: TglProgramUniform4i;
12456 glProgramUniform4iv: TglProgramUniform4iv;
12457 glProgramUniform4f: TglProgramUniform4f;
12458 glProgramUniform4fv: TglProgramUniform4fv;
12459 glProgramUniform4d: TglProgramUniform4d;
12460 glProgramUniform4dv: TglProgramUniform4dv;
12461 glProgramUniform4ui: TglProgramUniform4ui;
12462 glProgramUniform4uiv: TglProgramUniform4uiv;
12463 glProgramUniformMatrix2fv: TglProgramUniformMatrix2fv;
12464 glProgramUniformMatrix3fv: TglProgramUniformMatrix3fv;
12465 glProgramUniformMatrix4fv: TglProgramUniformMatrix4fv;
12466 glProgramUniformMatrix2dv: TglProgramUniformMatrix2dv;
12467 glProgramUniformMatrix3dv: TglProgramUniformMatrix3dv;
12468 glProgramUniformMatrix4dv: TglProgramUniformMatrix4dv;
12469 glProgramUniformMatrix2x3fv: TglProgramUniformMatrix2x3fv;
12470 glProgramUniformMatrix3x2fv: TglProgramUniformMatrix3x2fv;
12471 glProgramUniformMatrix2x4fv: TglProgramUniformMatrix2x4fv;
12472 glProgramUniformMatrix4x2fv: TglProgramUniformMatrix4x2fv;
12473 glProgramUniformMatrix3x4fv: TglProgramUniformMatrix3x4fv;
12474 glProgramUniformMatrix4x3fv: TglProgramUniformMatrix4x3fv;
12475 glProgramUniformMatrix2x3dv: TglProgramUniformMatrix2x3dv;
12476 glProgramUniformMatrix3x2dv: TglProgramUniformMatrix3x2dv;
12477 glProgramUniformMatrix2x4dv: TglProgramUniformMatrix2x4dv;
12478 glProgramUniformMatrix4x2dv: TglProgramUniformMatrix4x2dv;
12479 glProgramUniformMatrix3x4dv: TglProgramUniformMatrix3x4dv;
12480 glProgramUniformMatrix4x3dv: TglProgramUniformMatrix4x3dv;
12481 glValidateProgramPipeline: TglValidateProgramPipeline;
12482 glGetProgramPipelineInfoLog: TglGetProgramPipelineInfoLog;
12484 // GL_ARB_vertex_attrib_64bit
12485 glVertexAttribL1d: TglVertexAttribL1d;
12486 glVertexAttribL2d: TglVertexAttribL2d;
12487 glVertexAttribL3d: TglVertexAttribL3d;
12488 glVertexAttribL4d: TglVertexAttribL4d;
12489 glVertexAttribL1dv: TglVertexAttribL1dv;
12490 glVertexAttribL2dv: TglVertexAttribL2dv;
12491 glVertexAttribL3dv: TglVertexAttribL3dv;
12492 glVertexAttribL4dv: TglVertexAttribL4dv;
12493 glVertexAttribLPointer: TglVertexAttribLPointer;
12494 glGetVertexAttribLdv: TglGetVertexAttribLdv;
12496 // GL_ARB_viewport_array
12497 glViewportArrayv: TglViewportArrayv;
12498 glViewportIndexedf: TglViewportIndexedf;
12499 glViewportIndexedfv: TglViewportIndexedfv;
12500 glScissorArrayv: TglScissorArrayv;
12501 glScissorIndexed: TglScissorIndexed;
12502 glScissorIndexedv: TglScissorIndexedv;
12503 glDepthRangeArrayv: TglDepthRangeArrayv;
12504 glDepthRangeIndexed: TglDepthRangeIndexed;
12505 glGetFloati_v: TglGetFloati_v;
12506 glGetDoublei_v: TglGetDoublei_v;
12510 // GL_ARB_base_instance
12511 glDrawArraysInstancedBaseInstance : TglDrawArraysInstancedBaseInstance;
12512 glDrawElementsInstancedBaseInstance : TglDrawElementsInstancedBaseInstance;
12513 glDrawElementsInstancedBaseVertexBaseInstance : TglDrawElementsInstancedBaseVertexBaseInstance;
12515 // GL_ARB_transform_feedback_instanced
12516 glDrawTransformFeedbackInstanced : TglDrawTransformFeedbackInstanced;
12517 glDrawTransformFeedbackStreamInstanced : TglDrawTransformFeedbackStreamInstanced;
12519 // GL_ARB_internalformat_query
12520 glGetInternalformativ : TglGetInternalformativ;
12522 // GL_ARB_shader_atomic_counters
12523 glGetActiveAtomicCounterBufferiv : TglGetActiveAtomicCounterBufferiv;
12525 /// GL_ARB_shader_image_load_store
12526 glBindImageTexture : TglBindImageTexture;
12527 glMemoryBarrier : TglMemoryBarrier;
12529 // GL_ARB_texture_storage
12530 glTexStorage1D : TglTexStorage1D;
12531 glTexStorage2D : TglTexStorage2D;
12532 glTexStorage3D : TglTexStorage3D;
12533 glTextureStorage1DEXT : TglTextureStorage1DEXT;
12534 glTextureStorage2DEXT : TglTextureStorage2DEXT;
12535 glTextureStorage3DEXT : TglTextureStorage3DEXT;
12540 glDebugMessageControl : TglDebugMessageControl;
12541 glDebugMessageInsert : TglDebugMessageInsert;
12542 glDebugMessageCallback : TglDebugMessageCallback;
12543 glGetDebugMessageLog : TglGetDebugMessageLog;
12544 glPushDebugGroup : TglPushDebugGroup;
12545 glPopDebugGroup : TglPopDebugGroup;
12546 glObjectLabel : TglObjectLabel;
12547 glGetObjectLabel : TglGetObjectLabel;
12548 glObjectPtrLabel : TglObjectPtrLabel;
12549 glGetObjectPtrLabel : TglGetObjectPtrLabel;
12550 // GL_ARB_clear_buffer_object
12551 glClearBufferData : TglClearBufferData;
12552 glClearBufferSubData : TglClearBufferSubData;
12553 glClearNamedBufferDataEXT : TglClearNamedBufferDataEXT;
12554 glClearNamedBufferSubDataEXT : TglClearNamedBufferSubDataEXT;
12555 // GL_ARB_compute_shader
12556 glDispatchCompute : TglDispatchCompute;
12557 glDispatchComputeIndirect : TglDispatchComputeIndirect;
12558 // GL_ARB_copy_image
12559 glCopyImageSubData : TglCopyImageSubData;
12560 // GL_ARB_framebuffer_no_attachments
12561 glFramebufferParameteri : TglFramebufferParameteri;
12562 glGetFramebufferParameteriv : TglGetFramebufferParameteriv;
12563 glNamedFramebufferParameteriEXT : TglNamedFramebufferParameteriEXT;
12564 glGetNamedFramebufferParameterivEXT : TglGetNamedFramebufferParameterivEXT;
12565 // GL_ARB_internalformat_query2
12566 glGetInternalformati64v : TglGetInternalformati64v;
12567 // GL_ARB_invalidate_subdata
12568 glInvalidateTexSubImage : TglInvalidateTexSubImage;
12569 glInvalidateTexImage : TglInvalidateTexImage;
12570 glInvalidateBufferSubData : TglInvalidateBufferSubData;
12571 glInvalidateBufferData : TglInvalidateBufferData;
12572 glInvalidateFramebuffer : TglInvalidateFramebuffer;
12573 glInvalidateSubFramebuffer : TglInvalidateSubFramebuffer;
12574 // GL_ARB_multi_draw_indirect
12575 glMultiDrawArraysIndirect : TglMultiDrawArraysIndirect;
12576 glMultiDrawElementsIndirect : TglMultiDrawElementsIndirect;
12577 // GL_ARB_program_interface_query
12578 glGetProgramInterfaceiv : TglGetProgramInterfaceiv;
12579 glGetProgramResourceIndex : TglGetProgramResourceIndex;
12580 glGetProgramResourceName : TglGetProgramResourceName;
12581 glGetProgramResourceiv : TglGetProgramResourceiv;
12582 glGetProgramResourceLocation : TglGetProgramResourceLocation;
12583 glGetProgramResourceLocationIndex : TglGetProgramResourceLocationIndex;
12584 // GL_ARB_shader_storage_buffer_object
12585 glShaderStorageBlockBinding : TglShaderStorageBlockBinding;
12586 // GL_ARB_texture_buffer_range
12587 glTexBufferRange : TglTexBufferRange;
12588 glTextureBufferRangeEXT : TglTextureBufferRangeEXT;
12589 // GL_ARB_texture_storage_multisample
12590 glTexStorage2DMultisample : TglTexStorage2DMultisample;
12591 glTexStorage3DMultisample : TglTexStorage3DMultisample;
12592 glTextureStorage2DMultisampleEXT : TglTextureStorage2DMultisampleEXT;
12593 glTextureStorage3DMultisampleEXT : TglTextureStorage3DMultisampleEXT;
12594 // GL_ARB_texture_view
12595 glTextureView : TglTextureView;
12596 // GL_ARB_vertex_attrib_binding
12597 glBindVertexBuffer : TglBindVertexBuffer;
12598 glVertexAttribFormat : TglVertexAttribFormat;
12599 glVertexAttribIFormat : TglVertexAttribIFormat;
12600 glVertexAttribLFormat : TglVertexAttribLFormat;
12601 glVertexAttribBinding : TglVertexAttribBinding;
12602 glVertexBindingDivisor : TglVertexBindingDivisor;
12603 glVertexArrayBindVertexBufferEXT : TglVertexArrayBindVertexBufferEXT;
12604 glVertexArrayVertexAttribFormatEXT : TglVertexArrayVertexAttribFormatEXT;
12605 glVertexArrayVertexAttribIFormatEXT : TglVertexArrayVertexAttribIFormatEXT;
12606 glVertexArrayVertexAttribLFormatEXT : TglVertexArrayVertexAttribLFormatEXT;
12607 glVertexArrayVertexAttribBindingEXT : TglVertexArrayVertexAttribBindingEXT;
12608 glVertexArrayVertexBindingDivisorEXT : TglVertexArrayVertexBindingDivisorEXT;
12613 glBufferStorage : TglBufferStorage;
12614 glClearTexImage : TglClearTexImage;
12615 glClearTexSubImage : TglClearTexSubImage;
12616 glBindBuffersBase : TglBindBuffersBase;
12617 glBindBuffersRange : TglBindBuffersRange;
12618 glBindTextures : TglBindTextures;
12619 glBindSamplers : TglBindSamplers;
12620 glBindImageTextures : TglBindImageTextures;
12621 glBindVertexBuffers : TglBindVertexBuffers;
12622 glTexPageCommitmentARB : TglTexPageCommitmentARB;
12625 glClipControl : TglClipControl;
12626 glCreateTransformFeedbacks : TglCreateTransformFeedbacks;
12627 glTransformFeedbackBufferBase : TglTransformFeedbackBufferBase;
12628 glTransformFeedbackBufferRange : TglTransformFeedbackBufferRange;
12629 glGetTransformFeedbackiv : TglGetTransformFeedbackiv;
12630 glGetTransformFeedbacki_v : TglGetTransformFeedbacki_v;
12631 glGetTransformFeedbacki64_v : TglGetTransformFeedbacki64_v;
12632 glCreateBuffers : TglCreateBuffers;
12633 glNamedBufferStorage : TglNamedBufferStorage;
12634 glNamedBufferData : TglNamedBufferData;
12635 glNamedBufferSubData : TglNamedBufferSubData;
12636 glCopyNamedBufferSubData : TglCopyNamedBufferSubData;
12637 glClearNamedBufferData : TglClearNamedBufferData;
12638 glClearNamedBufferSubData : TglClearNamedBufferSubData;
12639 glMapNamedBuffer : TglMapNamedBuffer;
12640 glMapNamedBufferRange : TglMapNamedBufferRange;
12641 glUnmapNamedBuffer : TglUnmapNamedBuffer;
12642 glFlushMappedNamedBufferRange : TglFlushMappedNamedBufferRange;
12643 glGetNamedBufferParameteriv : TglGetNamedBufferParameteriv;
12644 glGetNamedBufferParameteri64v : TglGetNamedBufferParameteri64v;
12645 glGetNamedBufferPointerv : TglGetNamedBufferPointerv;
12646 glGetNamedBufferSubData : TglGetNamedBufferSubData;
12647 glCreateFramebuffers : TglCreateFramebuffers;
12648 glNamedFramebufferRenderbuffer : TglNamedFramebufferRenderbuffer;
12649 glNamedFramebufferParameteri : TglNamedFramebufferParameteri;
12650 glNamedFramebufferTexture : TglNamedFramebufferTexture;
12651 glNamedFramebufferTextureLayer : TglNamedFramebufferTextureLayer;
12652 glNamedFramebufferDrawBuffer : TglNamedFramebufferDrawBuffer;
12653 glNamedFramebufferDrawBuffers : TglNamedFramebufferDrawBuffers;
12654 glNamedFramebufferReadBuffer : TglNamedFramebufferReadBuffer;
12655 glInvalidateNamedFramebufferData : TglInvalidateNamedFramebufferData;
12656 glInvalidateNamedFramebufferSubData : TglInvalidateNamedFramebufferSubData;
12657 glClearNamedFramebufferiv : TglClearNamedFramebufferiv;
12658 glClearNamedFramebufferuiv : TglClearNamedFramebufferuiv;
12659 glClearNamedFramebufferfv : TglClearNamedFramebufferfv;
12660 glClearNamedFramebufferfi : TglClearNamedFramebufferfi;
12661 glBlitNamedFramebuffer : TglBlitNamedFramebuffer;
12662 glCheckNamedFramebufferStatus : TglCheckNamedFramebufferStatus;
12663 glGetNamedFramebufferParameteriv : TglGetNamedFramebufferParameteriv;
12664 glGetNamedFramebufferAttachmentParameteriv : TglGetNamedFramebufferAttachmentParameteriv;
12665 glCreateRenderbuffers : TglCreateRenderbuffers;
12666 glNamedRenderbufferStorage : TglNamedRenderbufferStorage;
12667 glNamedRenderbufferStorageMultisample : TglNamedRenderbufferStorageMultisample;
12668 glGetNamedRenderbufferParameteriv : TglGetNamedRenderbufferParameteriv;
12669 glCreateTextures : TglCreateTextures;
12670 glTextureBuffer : TglTextureBuffer;
12671 glTextureBufferRange : TglTextureBufferRange;
12672 glTextureStorage1D : TglTextureStorage1D;
12673 glTextureStorage2D : TglTextureStorage2D;
12674 glTextureStorage3D : TglTextureStorage3D;
12675 glTextureStorage2DMultisample : TglTextureStorage2DMultisample;
12676 glTextureStorage3DMultisample : TglTextureStorage3DMultisample;
12677 glTextureSubImage1D : TglTextureSubImage1D;
12678 glTextureSubImage2D : TglTextureSubImage2D;
12679 glTextureSubImage3D : TglTextureSubImage3D;
12680 glCompressedTextureSubImage1D : TglCompressedTextureSubImage1D;
12681 glCompressedTextureSubImage2D : TglCompressedTextureSubImage2D;
12682 glCompressedTextureSubImage3D : TglCompressedTextureSubImage3D;
12683 glCopyTextureSubImage1D : TglCopyTextureSubImage1D;
12684 glCopyTextureSubImage2D : TglCopyTextureSubImage2D;
12685 glCopyTextureSubImage3D : TglCopyTextureSubImage3D;
12686 glTextureParameterf : TglTextureParameterf;
12687 glTextureParameterfv : TglTextureParameterfv;
12688 glTextureParameteri : TglTextureParameteri;
12689 glTextureParameterIiv : TglTextureParameterIiv;
12690 glTextureParameterIuiv : TglTextureParameterIuiv;
12691 glTextureParameteriv : TglTextureParameteriv;
12692 glGenerateTextureMipmap : TglGenerateTextureMipmap;
12693 glBindTextureUnit : TglBindTextureUnit;
12694 glGetTextureImage : TglGetTextureImage;
12695 glGetCompressedTextureImage : TglGetCompressedTextureImage;
12696 glGetTextureLevelParameterfv : TglGetTextureLevelParameterfv;
12697 glGetTextureLevelParameteriv : TglGetTextureLevelParameteriv;
12698 glGetTextureParameterfv : TglGetTextureParameterfv;
12699 glGetTextureParameterIiv : TglGetTextureParameterIiv;
12700 glGetTextureParameterIuiv : TglGetTextureParameterIuiv;
12701 glGetTextureParameteriv : TglGetTextureParameteriv;
12702 glCreateVertexArrays : TglCreateVertexArrays;
12703 glDisableVertexArrayAttrib : TglDisableVertexArrayAttrib;
12704 glEnableVertexArrayAttrib : TglEnableVertexArrayAttrib;
12705 glVertexArrayElementBuffer : TglVertexArrayElementBuffer;
12706 glVertexArrayVertexBuffer : TglVertexArrayVertexBuffer;
12707 glVertexArrayVertexBuffers : TglVertexArrayVertexBuffers;
12708 glVertexArrayAttribBinding : TglVertexArrayAttribBinding;
12709 glVertexArrayAttribFormat : TglVertexArrayAttribFormat;
12710 glVertexArrayAttribIFormat : TglVertexArrayAttribIFormat;
12711 glVertexArrayAttribLFormat : TglVertexArrayAttribLFormat;
12712 glVertexArrayBindingDivisor : TglVertexArrayBindingDivisor;
12713 glGetVertexArrayiv : TglGetVertexArrayiv;
12714 glGetVertexArrayIndexediv : TglGetVertexArrayIndexediv;
12715 glGetVertexArrayIndexed64iv : TglGetVertexArrayIndexed64iv;
12716 glCreateSamplers : TglCreateSamplers;
12717 glCreateProgramPipelines : TglCreateProgramPipelines;
12718 glCreateQueries : TglCreateQueries;
12719 glMemoryBarrierByRegion : TglMemoryBarrierByRegion;
12720 glGetTextureSubImage : TglGetTextureSubImage;
12721 glGetCompressedTextureSubImage : TglGetCompressedTextureSubImage;
12722 glGetGraphicsResetStatus : TglGetGraphicsResetStatus;
12723 glGetnCompressedTexImage : TglGetnCompressedTexImage;
12724 glGetnTexImage : TglGetnTexImage;
12725 glGetnUniformdv : TglGetnUniformdv;
12726 glGetnUniformfv : TglGetnUniformfv;
12727 glGetnUniformiv : TglGetnUniformiv;
12728 glGetnUniformuiv : TglGetnUniformuiv;
12729 glReadnPixels : TglReadnPixels;
12730 glGetnMapdv : TglGetnMapdv;
12731 glGetnMapfv : TglGetnMapfv;
12732 glGetnMapiv : TglGetnMapiv;
12733 glGetnPixelMapfv : TglGetnPixelMapfv;
12734 glGetnPixelMapuiv : TglGetnPixelMapuiv;
12735 glGetnPixelMapusv : TglGetnPixelMapusv;
12736 glGetnPolygonStipple : TglGetnPolygonStipple;
12737 glGetnColorTable : TglGetnColorTable;
12738 glGetnConvolutionFilter : TglGetnConvolutionFilter;
12739 glGetnSeparableFilter : TglGetnSeparableFilter;
12740 glGetnHistogram : TglGetnHistogram;
12741 glGetnMinmax : TglGetnMinmax;
12742 glTextureBarrier : TglTextureBarrier;
12744 // GL_ARB_sparse_buffer
12745 glBufferPageCommitmentARB : TglBufferPageCommitmentARB;
12746 glNamedBufferPageCommitmentEXT : TglNamedBufferPageCommitmentEXT;
12747 glNamedBufferPageCommitmentARB : TglNamedBufferPageCommitmentARB;
12749 // GL_KHR_blend_equation_advanced
12750 glBlendBarrierKHR : TglBlendBarrierKHR;
12753 glCreateSyncFromCLeventARB: TglCreateSyncFromCLeventARB;
12755 // GL_ARB_debug_output
12756 glDebugMessageControlARB: TglDebugMessageControlARB;
12757 glDebugMessageInsertARB: TglDebugMessageInsertARB;
12758 glDebugMessageCallbackARB: TglDebugMessageCallbackARB;
12759 glGetDebugMessageLogARB: TglGetDebugMessageLogARB;
12761 // GL_ARB_compute_variable_group_size
12762 glDispatchComputeGroupSizeARB : TglDispatchComputeGroupSizeARB;
12764 // GL_ARB_robustness
12765 glGetGraphicsResetStatusARB: TglGetGraphicsResetStatusARB;
12766 glGetnMapdvARB: TglGetnMapdvARB;
12767 glGetnMapfvARB: TglGetnMapfvARB;
12768 glGetnMapivARB: TglGetnMapivARB;
12769 glGetnPixelMapfvARB: TglGetnPixelMapfvARB;
12770 glGetnPixelMapuivARB: TglGetnPixelMapuivARB;
12771 glGetnPixelMapusvARB: TglGetnPixelMapusvARB;
12772 glGetnPolygonStippleARB: TglGetnPolygonStippleARB;
12773 glGetnColorTableARB: TglGetnColorTableARB;
12774 glGetnConvolutionFilterARB: TglGetnConvolutionFilterARB;
12775 glGetnSeparableFilterARB: TglGetnSeparableFilterARB;
12776 glGetnHistogramARB: TglGetnHistogramARB;
12777 glGetnMinmaxARB: TglGetnMinmaxARB;
12778 glGetnTexImageARB: TglGetnTexImageARB;
12779 glReadnPixelsARB: TglReadnPixelsARB;
12780 glGetnCompressedTexImageARB: TglGetnCompressedTexImageARB;
12781 glGetnUniformfvARB: TglGetnUniformfvARB;
12782 glGetnUniformivARB: TglGetnUniformivARB;
12783 glGetnUniformuivARB: TglGetnUniformuivARB;
12784 glGetnUniformdvARB: TglGetnUniformdvARB;
12786 // GL_ATI_draw_buffers
12787 glDrawBuffersATI: TglDrawBuffersATI;
12789 // GL_ATI_element_array
12790 glElementPointerATI: TglElementPointerATI;
12791 glDrawElementArrayATI: TglDrawElementArrayATI;
12792 glDrawRangeElementArrayATI: TglDrawRangeElementArrayATI;
12794 // GL_ATI_envmap_bumpmap
12795 glTexBumpParameterivATI: TglTexBumpParameterivATI;
12796 glTexBumpParameterfvATI: TglTexBumpParameterfvATI;
12797 glGetTexBumpParameterivATI: TglGetTexBumpParameterivATI;
12798 glGetTexBumpParameterfvATI: TglGetTexBumpParameterfvATI;
12800 // GL_ATI_fragment_shader
12801 glGenFragmentShadersATI: TglGenFragmentShadersATI;
12802 glBindFragmentShaderATI: TglBindFragmentShaderATI;
12803 glDeleteFragmentShaderATI: TglDeleteFragmentShaderATI;
12804 glBeginFragmentShaderATI: TglBeginFragmentShaderATI;
12805 glEndFragmentShaderATI: TglEndFragmentShaderATI;
12806 glPassTexCoordATI: TglPassTexCoordATI;
12807 glSampleMapATI: TglSampleMapATI;
12808 glColorFragmentOp1ATI: TglColorFragmentOp1ATI;
12809 glColorFragmentOp2ATI: TglColorFragmentOp2ATI;
12810 glColorFragmentOp3ATI: TglColorFragmentOp3ATI;
12811 glAlphaFragmentOp1ATI: TglAlphaFragmentOp1ATI;
12812 glAlphaFragmentOp2ATI: TglAlphaFragmentOp2ATI;
12813 glAlphaFragmentOp3ATI: TglAlphaFragmentOp3ATI;
12814 glSetFragmentShaderConstantATI: TglSetFragmentShaderConstantATI;
12816 // GL_ATI_map_object_buffer
12817 glMapObjectBufferATI: TglMapObjectBufferATI;
12818 glUnmapObjectBufferATI: TglUnmapObjectBufferATI;
12820 // GL_ATI_pn_triangles
12821 glPNTrianglesiATI: TglPNTrianglesiATI;
12822 glPNTrianglesfATI: TglPNTrianglesfATI;
12824 // GL_ATI_separate_stencil
12825 glStencilOpSeparateATI: TglStencilOpSeparateATI;
12826 glStencilFuncSeparateATI: TglStencilFuncSeparateATI;
12828 // GL_ATI_vertex_array_object
12829 glNewObjectBufferATI: TglNewObjectBufferATI;
12830 glIsObjectBufferATI: TglIsObjectBufferATI;
12831 glUpdateObjectBufferATI: TglUpdateObjectBufferATI;
12832 glGetObjectBufferfvATI: TglGetObjectBufferfvATI;
12833 glGetObjectBufferivATI: TglGetObjectBufferivATI;
12834 glFreeObjectBufferATI: TglFreeObjectBufferATI;
12835 glArrayObjectATI: TglArrayObjectATI;
12836 glGetArrayObjectfvATI: TglGetArrayObjectfvATI;
12837 glGetArrayObjectivATI: TglGetArrayObjectivATI;
12838 glVariantArrayObjectATI: TglVariantArrayObjectATI;
12839 glGetVariantArrayObjectfvATI: TglGetVariantArrayObjectfvATI;
12840 glGetVariantArrayObjectivATI: TglGetVariantArrayObjectivATI;
12841 glVertexAttribArrayObjectATI: TglVertexAttribArrayObjectATI;
12842 glGetVertexAttribArrayObjectfvATI: TglGetVertexAttribArrayObjectfvATI;
12843 glGetVertexAttribArrayObjectivATI: TglGetVertexAttribArrayObjectivATI;
12845 // GL_ATI_vertex_streams
12846 glVertexStream1sATI: TglVertexStream1sATI;
12847 glVertexStream1svATI: TglVertexStream1svATI;
12848 glVertexStream1iATI: TglVertexStream1iATI;
12849 glVertexStream1ivATI: TglVertexStream1ivATI;
12850 glVertexStream1fATI: TglVertexStream1fATI;
12851 glVertexStream1fvATI: TglVertexStream1fvATI;
12852 glVertexStream1dATI: TglVertexStream1dATI;
12853 glVertexStream1dvATI: TglVertexStream1dvATI;
12854 glVertexStream2sATI: TglVertexStream2sATI;
12855 glVertexStream2svATI: TglVertexStream2svATI;
12856 glVertexStream2iATI: TglVertexStream2iATI;
12857 glVertexStream2ivATI: TglVertexStream2ivATI;
12858 glVertexStream2fATI: TglVertexStream2fATI;
12859 glVertexStream2fvATI: TglVertexStream2fvATI;
12860 glVertexStream2dATI: TglVertexStream2dATI;
12861 glVertexStream2dvATI: TglVertexStream2dvATI;
12862 glVertexStream3sATI: TglVertexStream3sATI;
12863 glVertexStream3svATI: TglVertexStream3svATI;
12864 glVertexStream3iATI: TglVertexStream3iATI;
12865 glVertexStream3ivATI: TglVertexStream3ivATI;
12866 glVertexStream3fATI: TglVertexStream3fATI;
12867 glVertexStream3fvATI: TglVertexStream3fvATI;
12868 glVertexStream3dATI: TglVertexStream3dATI;
12869 glVertexStream3dvATI: TglVertexStream3dvATI;
12870 glVertexStream4sATI: TglVertexStream4sATI;
12871 glVertexStream4svATI: TglVertexStream4svATI;
12872 glVertexStream4iATI: TglVertexStream4iATI;
12873 glVertexStream4ivATI: TglVertexStream4ivATI;
12874 glVertexStream4fATI: TglVertexStream4fATI;
12875 glVertexStream4fvATI: TglVertexStream4fvATI;
12876 glVertexStream4dATI: TglVertexStream4dATI;
12877 glVertexStream4dvATI: TglVertexStream4dvATI;
12878 glNormalStream3bATI: TglNormalStream3bATI;
12879 glNormalStream3bvATI: TglNormalStream3bvATI;
12880 glNormalStream3sATI: TglNormalStream3sATI;
12881 glNormalStream3svATI: TglNormalStream3svATI;
12882 glNormalStream3iATI: TglNormalStream3iATI;
12883 glNormalStream3ivATI: TglNormalStream3ivATI;
12884 glNormalStream3fATI: TglNormalStream3fATI;
12885 glNormalStream3fvATI: TglNormalStream3fvATI;
12886 glNormalStream3dATI: TglNormalStream3dATI;
12887 glNormalStream3dvATI: TglNormalStream3dvATI;
12888 glClientActiveVertexStreamATI: TglClientActiveVertexStreamATI;
12889 glVertexBlendEnviATI: TglVertexBlendEnviATI;
12890 glVertexBlendEnvfATI: TglVertexBlendEnvfATI;
12892 // GL_AMD_performance_monitor
12893 glGetPerfMonitorGroupsAMD: TglGetPerfMonitorGroupsAMD;
12894 glGetPerfMonitorCountersAMD: TglGetPerfMonitorCountersAMD;
12895 glGetPerfMonitorGroupStringAMD: TglGetPerfMonitorGroupStringAMD;
12896 glGetPerfMonitorCounterStringAMD: TglGetPerfMonitorCounterStringAMD;
12897 glGetPerfMonitorCounterInfoAMD: TglGetPerfMonitorCounterInfoAMD;
12898 glGenPerfMonitorsAMD: TglGenPerfMonitorsAMD;
12899 glDeletePerfMonitorsAMD: TglDeletePerfMonitorsAMD;
12900 glSelectPerfMonitorCountersAMD: TglSelectPerfMonitorCountersAMD;
12901 glBeginPerfMonitorAMD: TglBeginPerfMonitorAMD;
12902 glEndPerfMonitorAMD: TglEndPerfMonitorAMD;
12903 glGetPerfMonitorCounterDataAMD: TglGetPerfMonitorCounterDataAMD;
12905 // GL_AMD_vertex_shader_tesselator
12906 glTessellationFactorAMD: TglTessellationFactorAMD;
12907 glTessellationModeAMD: TglTessellationModeAMD;
12909 // GL_AMD_draw_buffers_blend
12910 glBlendFuncIndexedAMD: TglBlendFuncIndexedAMD;
12911 glBlendFuncSeparateIndexedAMD: TglBlendFuncSeparateIndexedAMD;
12912 glBlendEquationIndexedAMD: TglBlendEquationIndexedAMD;
12913 glBlendEquationSeparateIndexedAMD: TglBlendEquationSeparateIndexedAMD;
12915 // GL_AMD_name_gen_delete
12916 glGenNamesAMD: TglGenNamesAMD;
12917 glDeleteNamesAMD: TglDeleteNamesAMD;
12918 glIsNameAMD: TglIsNameAMD;
12920 // GL_AMD_debug_output
12921 glDebugMessageEnableAMD: TglDebugMessageEnableAMD;
12922 glDebugMessageInsertAMD: TglDebugMessageInsertAMD;
12923 glDebugMessageCallbackAMD: TglDebugMessageCallbackAMD;
12924 glGetDebugMessageLogAMD: TglGetDebugMessageLogAMD;
12926 // GL_EXT_blend_color
12927 glBlendColorEXT: TglBlendColorEXT;
12929 // GL_EXT_blend_func_separate
12930 glBlendFuncSeparateEXT: TglBlendFuncSeparateEXT;
12932 // GL_EXT_blend_minmax
12933 glBlendEquationEXT: TglBlendEquationEXT;
12935 // GL_EXT_color_subtable
12936 glColorSubTableEXT: TglColorSubTableEXT;
12937 glCopyColorSubTableEXT: TglCopyColorSubTableEXT;
12939 // GL_EXT_compiled_vertex_array
12940 glLockArraysEXT: TglLockArraysEXT;
12941 glUnlockArraysEXT: TglUnlockArraysEXT;
12943 // GL_EXT_convolution
12944 glConvolutionFilter1DEXT: TglConvolutionFilter1DEXT;
12945 glConvolutionFilter2DEXT: TglConvolutionFilter2DEXT;
12946 glConvolutionParameterfEXT: TglConvolutionParameterfEXT;
12947 glConvolutionParameterfvEXT: TglConvolutionParameterfvEXT;
12948 glConvolutionParameteriEXT: TglConvolutionParameteriEXT;
12949 glConvolutionParameterivEXT: TglConvolutionParameterivEXT;
12950 glCopyConvolutionFilter1DEXT: TglCopyConvolutionFilter1DEXT;
12951 glCopyConvolutionFilter2DEXT: TglCopyConvolutionFilter2DEXT;
12952 glGetConvolutionFilterEXT: TglGetConvolutionFilterEXT;
12953 glGetConvolutionParameterfvEXT: TglGetConvolutionParameterfvEXT;
12954 glGetConvolutionParameterivEXT: TglGetConvolutionParameterivEXT;
12955 glGetSeparableFilterEXT: TglGetSeparableFilterEXT;
12956 glSeparableFilter2DEXT: TglSeparableFilter2DEXT;
12958 // GL_EXT_coordinate_frame
12959 glTangent3bEXT: TglTangent3bEXT;
12960 glTangent3bvEXT: TglTangent3bvEXT;
12961 glTangent3dEXT: TglTangent3dEXT;
12962 glTangent3dvEXT: TglTangent3dvEXT;
12963 glTangent3fEXT: TglTangent3fEXT;
12964 glTangent3fvEXT: TglTangent3fvEXT;
12965 glTangent3iEXT: TglTangent3iEXT;
12966 glTangent3ivEXT: TglTangent3ivEXT;
12967 glTangent3sEXT: TglTangent3sEXT;
12968 glTangent3svEXT: TglTangent3svEXT;
12969 glBinormal3bEXT: TglBinormal3bEXT;
12970 glBinormal3bvEXT: TglBinormal3bvEXT;
12971 glBinormal3dEXT: TglBinormal3dEXT;
12972 glBinormal3dvEXT: TglBinormal3dvEXT;
12973 glBinormal3fEXT: TglBinormal3fEXT;
12974 glBinormal3fvEXT: TglBinormal3fvEXT;
12975 glBinormal3iEXT: TglBinormal3iEXT;
12976 glBinormal3ivEXT: TglBinormal3ivEXT;
12977 glBinormal3sEXT: TglBinormal3sEXT;
12978 glBinormal3svEXT: TglBinormal3svEXT;
12979 glTangentPointerEXT: TglTangentPointerEXT;
12980 glBinormalPointerEXT: TglBinormalPointerEXT;
12982 // GL_EXT_copy_texture
12983 glCopyTexImage1DEXT: TglCopyTexImage1DEXT;
12984 glCopyTexImage2DEXT: TglCopyTexImage2DEXT;
12985 glCopyTexSubImage1DEXT: TglCopyTexSubImage1DEXT;
12986 glCopyTexSubImage2DEXT: TglCopyTexSubImage2DEXT;
12987 glCopyTexSubImage3DEXT: TglCopyTexSubImage3DEXT;
12989 // GL_EXT_cull_vertex
12990 glCullParameterdvEXT: TglCullParameterdvEXT;
12991 glCullParameterfvEXT: TglCullParameterfvEXT;
12993 // GL_EXT_draw_range_elements
12994 glDrawRangeElementsEXT: TglDrawRangeElementsEXT;
12996 // GL_EXT_fog_coord
12997 glFogCoordfEXT: TglFogCoordfEXT;
12998 glFogCoordfvEXT: TglFogCoordfvEXT;
12999 glFogCoorddEXT: TglFogCoorddEXT;
13000 glFogCoorddvEXT: TglFogCoorddvEXT;
13001 glFogCoordPointerEXT: TglFogCoordPointerEXT;
13003 // GL_EXT_framebuffer_object
13004 glIsRenderbufferEXT: TglIsRenderbufferEXT;
13005 glBindRenderbufferEXT: TglBindRenderbufferEXT;
13006 glDeleteRenderbuffersEXT: TglDeleteRenderbuffersEXT;
13007 glGenRenderbuffersEXT: TglGenRenderbuffersEXT;
13008 glRenderbufferStorageEXT: TglRenderbufferStorageEXT;
13009 glGetRenderbufferParameterivEXT: TglGetRenderbufferParameterivEXT;
13010 glIsFramebufferEXT: TglIsFramebufferEXT;
13011 glBindFramebufferEXT: TglBindFramebufferEXT;
13012 glDeleteFramebuffersEXT: TglDeleteFramebuffersEXT;
13013 glGenFramebuffersEXT: TglGenFramebuffersEXT;
13014 glCheckFramebufferStatusEXT: TglCheckFramebufferStatusEXT;
13015 glFramebufferTexture1DEXT: TglFramebufferTexture1DEXT;
13016 glFramebufferTexture2DEXT: TglFramebufferTexture2DEXT;
13017 glFramebufferTexture3DEXT: TglFramebufferTexture3DEXT;
13018 glFramebufferRenderbufferEXT: TglFramebufferRenderbufferEXT;
13019 glGetFramebufferAttachmentParameterivEXT: TglGetFramebufferAttachmentParameterivEXT;
13020 glGenerateMipmapEXT: TglGenerateMipmapEXT;
13022 // GL_EXT_histogram
13023 glGetHistogramEXT: TglGetHistogramEXT;
13024 glGetHistogramParameterfvEXT: TglGetHistogramParameterfvEXT;
13025 glGetHistogramParameterivEXT: TglGetHistogramParameterivEXT;
13026 glGetMinmaxEXT: TglGetMinmaxEXT;
13027 glGetMinmaxParameterfvEXT: TglGetMinmaxParameterfvEXT;
13028 glGetMinmaxParameterivEXT: TglGetMinmaxParameterivEXT;
13029 glHistogramEXT: TglHistogramEXT;
13030 glMinmaxEXT: TglMinmaxEXT;
13031 glResetHistogramEXT: TglResetHistogramEXT;
13032 glResetMinmaxEXT: TglResetMinmaxEXT;
13034 // GL_EXT_index_func
13035 glIndexFuncEXT: TglIndexFuncEXT;
13037 // GL_EXT_index_material
13038 glIndexMaterialEXT: TglIndexMaterialEXT;
13040 // GL_EXT_light_texture
13041 glApplyTextureEXT: TglApplyTextureEXT;
13042 glTextureLightEXT: TglTextureLightEXT;
13043 glTextureMaterialEXT: TglTextureMaterialEXT;
13045 // GL_EXT_multi_draw_arrays
13046 glMultiDrawArraysEXT: TglMultiDrawArraysEXT;
13047 glMultiDrawElementsEXT: TglMultiDrawElementsEXT;
13049 // GL_EXT_multisample
13050 glSampleMaskEXT: TglSampleMaskEXT;
13051 glSamplePatternEXT: TglSamplePatternEXT;
13053 // GL_EXT_paletted_texture
13054 glColorTableEXT: TglColorTableEXT;
13055 glGetColorTableEXT: TglGetColorTableEXT;
13056 glGetColorTableParameterivEXT: TglGetColorTableParameterivEXT;
13057 glGetColorTableParameterfvEXT: TglGetColorTableParameterfvEXT;
13059 // GL_EXT_pixel_transform
13060 glPixelTransformParameteriEXT: TglPixelTransformParameteriEXT;
13061 glPixelTransformParameterfEXT: TglPixelTransformParameterfEXT;
13062 glPixelTransformParameterivEXT: TglPixelTransformParameterivEXT;
13063 glPixelTransformParameterfvEXT: TglPixelTransformParameterfvEXT;
13065 // GL_EXT_point_parameters
13066 glPointParameterfEXT: TglPointParameterfEXT;
13067 glPointParameterfvEXT: TglPointParameterfvEXT;
13069 // GL_EXT_polygon_offset
13070 glPolygonOffsetEXT: TglPolygonOffsetEXT;
13072 // GL_EXT_secondary_color
13073 glSecondaryColor3bEXT: TglSecondaryColor3bEXT;
13074 glSecondaryColor3bvEXT: TglSecondaryColor3bvEXT;
13075 glSecondaryColor3dEXT: TglSecondaryColor3dEXT;
13076 glSecondaryColor3dvEXT: TglSecondaryColor3dvEXT;
13077 glSecondaryColor3fEXT: TglSecondaryColor3fEXT;
13078 glSecondaryColor3fvEXT: TglSecondaryColor3fvEXT;
13079 glSecondaryColor3iEXT: TglSecondaryColor3iEXT;
13080 glSecondaryColor3ivEXT: TglSecondaryColor3ivEXT;
13081 glSecondaryColor3sEXT: TglSecondaryColor3sEXT;
13082 glSecondaryColor3svEXT: TglSecondaryColor3svEXT;
13083 glSecondaryColor3ubEXT: TglSecondaryColor3ubEXT;
13084 glSecondaryColor3ubvEXT: TglSecondaryColor3ubvEXT;
13085 glSecondaryColor3uiEXT: TglSecondaryColor3uiEXT;
13086 glSecondaryColor3uivEXT: TglSecondaryColor3uivEXT;
13087 glSecondaryColor3usEXT: TglSecondaryColor3usEXT;
13088 glSecondaryColor3usvEXT: TglSecondaryColor3usvEXT;
13089 glSecondaryColorPointerEXT: TglSecondaryColorPointerEXT;
13091 // GL_EXT_stencil_two_side
13092 glActiveStencilFaceEXT: TglActiveStencilFaceEXT;
13094 // GL_EXT_subtexture
13095 glTexSubImage1DEXT: TglTexSubImage1DEXT;
13096 glTexSubImage2DEXT: TglTexSubImage2DEXT;
13098 // GL_EXT_texture3D
13099 glTexImage3DEXT: TglTexImage3DEXT;
13100 glTexSubImage3DEXT: TglTexSubImage3DEXT;
13102 // GL_EXT_texture_object
13103 glAreTexturesResidentEXT: TglAreTexturesResidentEXT;
13104 glBindTextureEXT: TglBindTextureEXT;
13105 glDeleteTexturesEXT: TglDeleteTexturesEXT;
13106 glGenTexturesEXT: TglGenTexturesEXT;
13107 glIsTextureEXT: TglIsTextureEXT;
13108 glPrioritizeTexturesEXT: TglPrioritizeTexturesEXT;
13110 // GL_EXT_texture_perturb_normal
13111 glTextureNormalEXT: TglTextureNormalEXT;
13113 // GL_EXT_vertex_array
13114 glArrayElementEXT: TglArrayElementEXT;
13115 glColorPointerEXT: TglColorPointerEXT;
13116 glDrawArraysEXT: TglDrawArraysEXT;
13117 glEdgeFlagPointerEXT: TglEdgeFlagPointerEXT;
13118 glGetPointervEXT: TglGetPointervEXT;
13119 glIndexPointerEXT: TglIndexPointerEXT;
13120 glNormalPointerEXT: TglNormalPointerEXT;
13121 glTexCoordPointerEXT: TglTexCoordPointerEXT;
13122 glVertexPointerEXT: TglVertexPointerEXT;
13124 // GL_EXT_vertex_shader
13125 glBeginVertexShaderEXT: TglBeginVertexShaderEXT;
13126 glEndVertexShaderEXT: TglEndVertexShaderEXT;
13127 glBindVertexShaderEXT: TglBindVertexShaderEXT;
13128 glGenVertexShadersEXT: TglGenVertexShadersEXT;
13129 glDeleteVertexShaderEXT: TglDeleteVertexShaderEXT;
13130 glShaderOp1EXT: TglShaderOp1EXT;
13131 glShaderOp2EXT: TglShaderOp2EXT;
13132 glShaderOp3EXT: TglShaderOp3EXT;
13133 glSwizzleEXT: TglSwizzleEXT;
13134 glWriteMaskEXT: TglWriteMaskEXT;
13135 glInsertComponentEXT: TglInsertComponentEXT;
13136 glExtractComponentEXT: TglExtractComponentEXT;
13137 glGenSymbolsEXT: TglGenSymbolsEXT;
13138 glSetInvariantEXT: TglSetInvariantEXT;
13139 glSetLocalConstantEXT: TglSetLocalConstantEXT;
13140 glVariantbvEXT: TglVariantbvEXT;
13141 glVariantsvEXT: TglVariantsvEXT;
13142 glVariantivEXT: TglVariantivEXT;
13143 glVariantfvEXT: TglVariantfvEXT;
13144 glVariantdvEXT: TglVariantdvEXT;
13145 glVariantubvEXT: TglVariantubvEXT;
13146 glVariantusvEXT: TglVariantusvEXT;
13147 glVariantuivEXT: TglVariantuivEXT;
13148 glVariantPointerEXT: TglVariantPointerEXT;
13149 glEnableVariantClientStateEXT: TglEnableVariantClientStateEXT;
13150 glDisableVariantClientStateEXT: TglDisableVariantClientStateEXT;
13151 glBindLightParameterEXT: TglBindLightParameterEXT;
13152 glBindMaterialParameterEXT: TglBindMaterialParameterEXT;
13153 glBindTexGenParameterEXT: TglBindTexGenParameterEXT;
13154 glBindTextureUnitParameterEXT: TglBindTextureUnitParameterEXT;
13155 glBindParameterEXT: TglBindParameterEXT;
13156 glIsVariantEnabledEXT: TglIsVariantEnabledEXT;
13157 glGetVariantBooleanvEXT: TglGetVariantBooleanvEXT;
13158 glGetVariantIntegervEXT: TglGetVariantIntegervEXT;
13159 glGetVariantFloatvEXT: TglGetVariantFloatvEXT;
13160 glGetVariantPointervEXT: TglGetVariantPointervEXT;
13161 glGetInvariantBooleanvEXT: TglGetInvariantBooleanvEXT;
13162 glGetInvariantIntegervEXT: TglGetInvariantIntegervEXT;
13163 glGetInvariantFloatvEXT: TglGetInvariantFloatvEXT;
13164 glGetLocalConstantBooleanvEXT: TglGetLocalConstantBooleanvEXT;
13165 glGetLocalConstantIntegervEXT: TglGetLocalConstantIntegervEXT;
13166 glGetLocalConstantFloatvEXT: TglGetLocalConstantFloatvEXT;
13168 // GL_EXT_vertex_weighting
13169 glVertexWeightfEXT: TglVertexWeightfEXT;
13170 glVertexWeightfvEXT: TglVertexWeightfvEXT;
13171 glVertexWeightPointerEXT: TglVertexWeightPointerEXT;
13173 // GL_EXT_stencil_clear_tag
13174 glStencilClearTagEXT: TglStencilClearTagEXT;
13176 // GL_EXT_framebuffer_blit
13177 glBlitFramebufferEXT: TglBlitFramebufferEXT;
13179 // GL_EXT_framebuffer_multisample
13180 glRenderbufferStorageMultisampleEXT: TglRenderbufferStorageMultisampleEXT;
13182 // GL_EXT_timer_query
13183 glGetQueryObjecti64vEXT: TglGetQueryObjecti64vEXT;
13184 glGetQueryObjectui64vEXT: TglGetQueryObjectui64vEXT;
13186 // GL_EXT_gpu_program_parameters
13187 glProgramEnvParameters4fvEXT: TglProgramEnvParameters4fvEXT;
13188 glProgramLocalParameters4fvEXT: TglProgramLocalParameters4fvEXT;
13190 // GL_EXT_bindable_uniform
13191 glUniformBufferEXT: TglUniformBufferEXT;
13192 glGetUniformBufferSizeEXT: TglGetUniformBufferSizeEXT;
13193 glGetUniformOffsetEXT: TglGetUniformOffsetEXT;
13195 // GL_EXT_draw_buffers2
13196 glColorMaskIndexedEXT: TglColorMaskIndexedEXT;
13197 glGetBooleanIndexedvEXT: TglGetBooleanIndexedvEXT;
13198 glGetIntegerIndexedvEXT: TglGetIntegerIndexedvEXT;
13199 glEnableIndexedEXT: TglEnableIndexedEXT;
13200 glDisableIndexedEXT: TglDisableIndexedEXT;
13201 glIsEnabledIndexedEXT: TglIsEnabledIndexedEXT;
13203 // GL_EXT_draw_instanced
13204 glDrawArraysInstancedEXT: TglDrawArraysInstancedEXT;
13205 glDrawElementsInstancedEXT: TglDrawElementsInstancedEXT;
13207 // GL_EXT_geometry_shader4
13208 glProgramParameteriEXT: TglProgramParameteriEXT;
13209 glFramebufferTextureEXT: TglFramebufferTextureEXT;
13210 // glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13211 glFramebufferTextureFaceEXT: TglFramebufferTextureFaceEXT;
13213 // GL_EXT_gpu_shader4
13214 glVertexAttribI1iEXT: TglVertexAttribI1iEXT;
13215 glVertexAttribI2iEXT: TglVertexAttribI2iEXT;
13216 glVertexAttribI3iEXT: TglVertexAttribI3iEXT;
13217 glVertexAttribI4iEXT: TglVertexAttribI4iEXT;
13218 glVertexAttribI1uiEXT: TglVertexAttribI1uiEXT;
13219 glVertexAttribI2uiEXT: TglVertexAttribI2uiEXT;
13220 glVertexAttribI3uiEXT: TglVertexAttribI3uiEXT;
13221 glVertexAttribI4uiEXT: TglVertexAttribI4uiEXT;
13222 glVertexAttribI1ivEXT: TglVertexAttribI1ivEXT;
13223 glVertexAttribI2ivEXT: TglVertexAttribI2ivEXT;
13224 glVertexAttribI3ivEXT: TglVertexAttribI3ivEXT;
13225 glVertexAttribI4ivEXT: TglVertexAttribI4ivEXT;
13226 glVertexAttribI1uivEXT: TglVertexAttribI1uivEXT;
13227 glVertexAttribI2uivEXT: TglVertexAttribI2uivEXT;
13228 glVertexAttribI3uivEXT: TglVertexAttribI3uivEXT;
13229 glVertexAttribI4uivEXT: TglVertexAttribI4uivEXT;
13230 glVertexAttribI4bvEXT: TglVertexAttribI4bvEXT;
13231 glVertexAttribI4svEXT: TglVertexAttribI4svEXT;
13232 glVertexAttribI4ubvEXT: TglVertexAttribI4ubvEXT;
13233 glVertexAttribI4usvEXT: TglVertexAttribI4usvEXT;
13234 glVertexAttribIPointerEXT: TglVertexAttribIPointerEXT;
13235 glGetVertexAttribIivEXT: TglGetVertexAttribIivEXT;
13236 glGetVertexAttribIuivEXT: TglGetVertexAttribIuivEXT;
13237 glUniform1uiEXT: TglUniform1uiEXT;
13238 glUniform2uiEXT: TglUniform2uiEXT;
13239 glUniform3uiEXT: TglUniform3uiEXT;
13240 glUniform4uiEXT: TglUniform4uiEXT;
13241 glUniform1uivEXT: TglUniform1uivEXT;
13242 glUniform2uivEXT: TglUniform2uivEXT;
13243 glUniform3uivEXT: TglUniform3uivEXT;
13244 glUniform4uivEXT: TglUniform4uivEXT;
13245 glGetUniformuivEXT: TglGetUniformuivEXT;
13246 glBindFragDataLocationEXT: TglBindFragDataLocationEXT;
13247 glGetFragDataLocationEXT: TglGetFragDataLocationEXT;
13249 // GL_EXT_texture_array
13250 glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13252 // GL_EXT_texture_buffer_object
13253 glTexBufferEXT: TglTexBufferEXT;
13255 // GL_EXT_texture_integer
13256 glClearColorIiEXT: TglClearColorIiEXT;
13257 glClearColorIuiEXT: TglClearColorIuiEXT;
13258 glTexParameterIivEXT: TglTexParameterIivEXT;
13259 glTexParameterIuivEXT: TglTexParameterIuivEXT;
13260 glGetTexParameterIivEXT: TglGetTexParameterIivEXT;
13261 glGetTexParameterIiuvEXT: TglGetTexParameterIiuvEXT;
13263 // GL_EXT_transform_feedback
13264 glBeginTransformFeedbackEXT: TglBeginTransformFeedbackEXT;
13265 glEndTransformFeedbackEXT: TglEndTransformFeedbackEXT;
13266 glBindBufferRangeEXT: TglBindBufferRangeEXT;
13267 glBindBufferOffsetEXT: TglBindBufferOffsetEXT;
13268 glBindBufferBaseEXT: TglBindBufferBaseEXT;
13269 glTransformFeedbackVaryingsEXT: TglTransformFeedbackVaryingsEXT;
13270 glGetTransformFeedbackVaryingEXT: TglGetTransformFeedbackVaryingEXT;
13272 // GL_EXT_direct_state_access
13273 glClientAttribDefaultEXT: TglClientAttribDefaultEXT;
13274 glPushClientAttribDefaultEXT: TglPushClientAttribDefaultEXT;
13275 glMatrixLoadfEXT: TglMatrixLoadfEXT;
13276 glMatrixLoaddEXT: TglMatrixLoaddEXT;
13277 glMatrixMultfEXT: TglMatrixMultfEXT;
13278 glMatrixMultdEXT: TglMatrixMultdEXT;
13279 glMatrixLoadIdentityEXT: TglMatrixLoadIdentityEXT;
13280 glMatrixRotatefEXT: TglMatrixRotatefEXT;
13281 glMatrixRotatedEXT: TglMatrixRotatedEXT;
13282 glMatrixScalefEXT: TglMatrixScalefEXT;
13283 glMatrixScaledEXT: TglMatrixScaledEXT;
13284 glMatrixTranslatefEXT: TglMatrixTranslatefEXT;
13285 glMatrixTranslatedEXT: TglMatrixTranslatedEXT;
13286 glMatrixFrustumEXT: TglMatrixFrustumEXT;
13287 glMatrixOrthoEXT: TglMatrixOrthoEXT;
13288 glMatrixPopEXT: TglMatrixPopEXT;
13289 glMatrixPushEXT: TglMatrixPushEXT;
13290 glMatrixLoadTransposefEXT: TglMatrixLoadTransposefEXT;
13291 glMatrixLoadTransposedEXT: TglMatrixLoadTransposedEXT;
13292 glMatrixMultTransposefEXT: TglMatrixMultTransposefEXT;
13293 glMatrixMultTransposedEXT: TglMatrixMultTransposedEXT;
13294 glTextureParameterfEXT: TglTextureParameterfEXT;
13295 glTextureParameterfvEXT: TglTextureParameterfvEXT;
13296 glTextureParameteriEXT: TglTextureParameteriEXT;
13297 glTextureParameterivEXT: TglTextureParameterivEXT;
13298 glTextureImage1DEXT: TglTextureImage1DEXT;
13299 glTextureImage2DEXT: TglTextureImage2DEXT;
13300 glTextureSubImage1DEXT: TglTextureSubImage1DEXT;
13301 glTextureSubImage2DEXT: TglTextureSubImage2DEXT;
13302 glCopyTextureImage1DEXT: TglCopyTextureImage1DEXT;
13303 glCopyTextureImage2DEXT: TglCopyTextureImage2DEXT;
13304 glCopyTextureSubImage1DEXT: TglCopyTextureSubImage1DEXT;
13305 glCopyTextureSubImage2DEXT: TglCopyTextureSubImage2DEXT;
13306 glGetTextureImageEXT: TglGetTextureImageEXT;
13307 glGetTextureParameterfvEXT: TglGetTextureParameterfvEXT;
13308 glGetTextureParameterivEXT: TglGetTextureParameterivEXT;
13309 glGetTextureLevelParameterfvEXT: TglGetTextureLevelParameterfvEXT;
13310 glGetTextureLevelParameterivEXT: TglGetTextureLevelParameterivEXT;
13311 glTextureImage3DEXT: TglTextureImage3DEXT;
13312 glTextureSubImage3DEXT: TglTextureSubImage3DEXT;
13313 glCopyTextureSubImage3DEXT: TglCopyTextureSubImage3DEXT;
13314 glMultiTexParameterfEXT: TglMultiTexParameterfEXT;
13315 glMultiTexParameterfvEXT: TglMultiTexParameterfvEXT;
13316 glMultiTexParameteriEXT: TglMultiTexParameteriEXT;
13317 glMultiTexParameterivEXT: TglMultiTexParameterivEXT;
13318 glMultiTexImage1DEXT: TglMultiTexImage1DEXT;
13319 glMultiTexImage2DEXT: TglMultiTexImage2DEXT;
13320 glMultiTexSubImage1DEXT: TglMultiTexSubImage1DEXT;
13321 glMultiTexSubImage2DEXT: TglMultiTexSubImage2DEXT;
13322 glCopyMultiTexImage1DEXT: TglCopyMultiTexImage1DEXT;
13323 glCopyMultiTexImage2DEXT: TglCopyMultiTexImage2DEXT;
13324 glCopyMultiTexSubImage1DEXT: TglCopyMultiTexSubImage1DEXT;
13325 glCopyMultiTexSubImage2DEXT: TglCopyMultiTexSubImage2DEXT;
13326 glGetMultiTexImageEXT: TglGetMultiTexImageEXT;
13327 glGetMultiTexParameterfvEXT: TglGetMultiTexParameterfvEXT;
13328 glGetMultiTexParameterivEXT: TglGetMultiTexParameterivEXT;
13329 glGetMultiTexLevelParameterfvEXT: TglGetMultiTexLevelParameterfvEXT;
13330 glGetMultiTexLevelParameterivEXT: TglGetMultiTexLevelParameterivEXT;
13331 glMultiTexImage3DEXT: TglMultiTexImage3DEXT;
13332 glMultiTexSubImage3DEXT: TglMultiTexSubImage3DEXT;
13333 glCopyMultiTexSubImage3DEXT: TglCopyMultiTexSubImage3DEXT;
13334 glBindMultiTextureEXT: TglBindMultiTextureEXT;
13335 glEnableClientStateIndexedEXT: TglEnableClientStateIndexedEXT;
13336 glDisableClientStateIndexedEXT: TglDisableClientStateIndexedEXT;
13337 glMultiTexCoordPointerEXT: TglMultiTexCoordPointerEXT;
13338 glMultiTexEnvfEXT: TglMultiTexEnvfEXT;
13339 glMultiTexEnvfvEXT: TglMultiTexEnvfvEXT;
13340 glMultiTexEnviEXT: TglMultiTexEnviEXT;
13341 glMultiTexEnvivEXT: TglMultiTexEnvivEXT;
13342 glMultiTexGendEXT: TglMultiTexGendEXT;
13343 glMultiTexGendvEXT: TglMultiTexGendvEXT;
13344 glMultiTexGenfEXT: TglMultiTexGenfEXT;
13345 glMultiTexGenfvEXT: TglMultiTexGenfvEXT;
13346 glMultiTexGeniEXT: TglMultiTexGeniEXT;
13347 glMultiTexGenivEXT: TglMultiTexGenivEXT;
13348 glGetMultiTexEnvfvEXT: TglGetMultiTexEnvfvEXT;
13349 glGetMultiTexEnvivEXT: TglGetMultiTexEnvivEXT;
13350 glGetMultiTexGendvEXT: TglGetMultiTexGendvEXT;
13351 glGetMultiTexGenfvEXT: TglGetMultiTexGenfvEXT;
13352 glGetMultiTexGenivEXT: TglGetMultiTexGenivEXT;
13353 glGetFloatIndexedvEXT: TglGetFloatIndexedvEXT;
13354 glGetDoubleIndexedvEXT: TglGetDoubleIndexedvEXT;
13355 glGetPointerIndexedvEXT: TglGetPointerIndexedvEXT;
13356 glCompressedTextureImage3DEXT: TglCompressedTextureImage3DEXT;
13357 glCompressedTextureImage2DEXT: TglCompressedTextureImage2DEXT;
13358 glCompressedTextureImage1DEXT: TglCompressedTextureImage1DEXT;
13359 glCompressedTextureSubImage3DEXT: TglCompressedTextureSubImage3DEXT;
13360 glCompressedTextureSubImage2DEXT: TglCompressedTextureSubImage2DEXT;
13361 glCompressedTextureSubImage1DEXT: TglCompressedTextureSubImage1DEXT;
13362 glGetCompressedTextureImageEXT: TglGetCompressedTextureImageEXT;
13363 glCompressedMultiTexImage3DEXT: TglCompressedMultiTexImage3DEXT;
13364 glCompressedMultiTexImage2DEXT: TglCompressedMultiTexImage2DEXT;
13365 glCompressedMultiTexImage1DEXT: TglCompressedMultiTexImage1DEXT;
13366 glCompressedMultiTexSubImage3DEXT: TglCompressedMultiTexSubImage3DEXT;
13367 glCompressedMultiTexSubImage2DEXT: TglCompressedMultiTexSubImage2DEXT;
13368 glCompressedMultiTexSubImage1DEXT: TglCompressedMultiTexSubImage1DEXT;
13369 glGetCompressedMultiTexImageEXT: TglGetCompressedMultiTexImageEXT;
13370 glNamedProgramStringEXT: TglNamedProgramStringEXT;
13371 glNamedProgramLocalParameter4dEXT: TglNamedProgramLocalParameter4dEXT;
13372 glNamedProgramLocalParameter4dvEXT: TglNamedProgramLocalParameter4dvEXT;
13373 glNamedProgramLocalParameter4fEXT: TglNamedProgramLocalParameter4fEXT;
13374 glNamedProgramLocalParameter4fvEXT: TglNamedProgramLocalParameter4fvEXT;
13375 glGetNamedProgramLocalParameterdvEXT: TglGetNamedProgramLocalParameterdvEXT;
13376 glGetNamedProgramLocalParameterfvEXT: TglGetNamedProgramLocalParameterfvEXT;
13377 glGetNamedProgramivEXT: TglGetNamedProgramivEXT;
13378 glGetNamedProgramStringEXT: TglGetNamedProgramStringEXT;
13379 glNamedProgramLocalParameters4fvEXT: TglNamedProgramLocalParameters4fvEXT;
13380 glNamedProgramLocalParameterI4iEXT: TglNamedProgramLocalParameterI4iEXT;
13381 glNamedProgramLocalParameterI4ivEXT: TglNamedProgramLocalParameterI4ivEXT;
13382 glNamedProgramLocalParametersI4ivEXT: TglNamedProgramLocalParametersI4ivEXT;
13383 glNamedProgramLocalParameterI4uiEXT: TglNamedProgramLocalParameterI4uiEXT;
13384 glNamedProgramLocalParameterI4uivEXT: TglNamedProgramLocalParameterI4uivEXT;
13385 glNamedProgramLocalParametersI4uivEXT: TglNamedProgramLocalParametersI4uivEXT;
13386 glGetNamedProgramLocalParameterIivEXT: TglGetNamedProgramLocalParameterIivEXT;
13387 glGetNamedProgramLocalParameterIuivEXT: TglGetNamedProgramLocalParameterIuivEXT;
13388 glTextureParameterIivEXT: TglTextureParameterIivEXT;
13389 glTextureParameterIuivEXT: TglTextureParameterIuivEXT;
13390 glGetTextureParameterIivEXT: TglGetTextureParameterIivEXT;
13391 glGetTextureParameterIuivEXT: TglGetTextureParameterIuivEXT;
13392 glMultiTexParameterIivEXT: TglMultiTexParameterIivEXT;
13393 glMultiTexParameterIuivEXT: TglMultiTexParameterIuivEXT;
13394 glGetMultiTexParameterIivEXT: TglGetMultiTexParameterIivEXT;
13395 glGetMultiTexParameterIuivEXT: TglGetMultiTexParameterIuivEXT;
13396 glProgramUniform1fEXT: TglProgramUniform1fEXT;
13397 glProgramUniform2fEXT: TglProgramUniform2fEXT;
13398 glProgramUniform3fEXT: TglProgramUniform3fEXT;
13399 glProgramUniform4fEXT: TglProgramUniform4fEXT;
13400 glProgramUniform1iEXT: TglProgramUniform1iEXT;
13401 glProgramUniform2iEXT: TglProgramUniform2iEXT;
13402 glProgramUniform3iEXT: TglProgramUniform3iEXT;
13403 glProgramUniform4iEXT: TglProgramUniform4iEXT;
13404 glProgramUniform1fvEXT: TglProgramUniform1fvEXT;
13405 glProgramUniform2fvEXT: TglProgramUniform2fvEXT;
13406 glProgramUniform3fvEXT: TglProgramUniform3fvEXT;
13407 glProgramUniform4fvEXT: TglProgramUniform4fvEXT;
13408 glProgramUniform1ivEXT: TglProgramUniform1ivEXT;
13409 glProgramUniform2ivEXT: TglProgramUniform2ivEXT;
13410 glProgramUniform3ivEXT: TglProgramUniform3ivEXT;
13411 glProgramUniform4ivEXT: TglProgramUniform4ivEXT;
13412 glProgramUniformMatrix2fvEXT: TglProgramUniformMatrix2fvEXT;
13413 glProgramUniformMatrix3fvEXT: TglProgramUniformMatrix3fvEXT;
13414 glProgramUniformMatrix4fvEXT: TglProgramUniformMatrix4fvEXT;
13415 glProgramUniformMatrix2x3fvEXT: TglProgramUniformMatrix2x3fvEXT;
13416 glProgramUniformMatrix3x2fvEXT: TglProgramUniformMatrix3x2fvEXT;
13417 glProgramUniformMatrix2x4fvEXT: TglProgramUniformMatrix2x4fvEXT;
13418 glProgramUniformMatrix4x2fvEXT: TglProgramUniformMatrix4x2fvEXT;
13419 glProgramUniformMatrix3x4fvEXT: TglProgramUniformMatrix3x4fvEXT;
13420 glProgramUniformMatrix4x3fvEXT: TglProgramUniformMatrix4x3fvEXT;
13421 glProgramUniform1uiEXT: TglProgramUniform1uiEXT;
13422 glProgramUniform2uiEXT: TglProgramUniform2uiEXT;
13423 glProgramUniform3uiEXT: TglProgramUniform3uiEXT;
13424 glProgramUniform4uiEXT: TglProgramUniform4uiEXT;
13425 glProgramUniform1uivEXT: TglProgramUniform1uivEXT;
13426 glProgramUniform2uivEXT: TglProgramUniform2uivEXT;
13427 glProgramUniform3uivEXT: TglProgramUniform3uivEXT;
13428 glProgramUniform4uivEXT: TglProgramUniform4uivEXT;
13429 glNamedBufferDataEXT: TglNamedBufferDataEXT;
13430 glNamedBufferSubDataEXT: TglNamedBufferSubDataEXT;
13431 glMapNamedBufferEXT: TglMapNamedBufferEXT;
13432 glUnmapNamedBufferEXT: TglUnmapNamedBufferEXT;
13433 glMapNamedBufferRangeEXT: TglMapNamedBufferRangeEXT;
13434 glFlushMappedNamedBufferRangeEXT: TglFlushMappedNamedBufferRangeEXT;
13435 glNamedCopyBufferSubDataEXT: TglNamedCopyBufferSubDataEXT;
13436 glGetNamedBufferParameterivEXT: TglGetNamedBufferParameterivEXT;
13437 glGetNamedBufferPointervEXT: TglGetNamedBufferPointervEXT;
13438 glGetNamedBufferSubDataEXT: TglGetNamedBufferSubDataEXT;
13439 glTextureBufferEXT: TglTextureBufferEXT;
13440 glMultiTexBufferEXT: TglMultiTexBufferEXT;
13441 glNamedRenderbufferStorageEXT: TglNamedRenderbufferStorageEXT;
13442 glGetNamedRenderbufferParameterivEXT: TglGetNamedRenderbufferParameterivEXT;
13443 glCheckNamedFramebufferStatusEXT: TglCheckNamedFramebufferStatusEXT;
13444 glNamedFramebufferTexture1DEXT: TglNamedFramebufferTexture1DEXT;
13445 glNamedFramebufferTexture2DEXT: TglNamedFramebufferTexture2DEXT;
13446 glNamedFramebufferTexture3DEXT: TglNamedFramebufferTexture3DEXT;
13447 glNamedFramebufferRenderbufferEXT: TglNamedFramebufferRenderbufferEXT;
13448 glGetNamedFramebufferAttachmentParameterivEXT: TglGetNamedFramebufferAttachmentParameterivEXT;
13449 glGenerateTextureMipmapEXT: TglGenerateTextureMipmapEXT;
13450 glGenerateMultiTexMipmapEXT: TglGenerateMultiTexMipmapEXT;
13451 glFramebufferDrawBufferEXT: TglFramebufferDrawBufferEXT;
13452 glFramebufferDrawBuffersEXT: TglFramebufferDrawBuffersEXT;
13453 glFramebufferReadBufferEXT: TglFramebufferReadBufferEXT;
13454 glGetFramebufferParameterivEXT: TglGetFramebufferParameterivEXT;
13455 glNamedRenderbufferStorageMultisampleEXT: TglNamedRenderbufferStorageMultisampleEXT;
13456 glNamedRenderbufferStorageMultisampleCoverageEXT: TglNamedRenderbufferStorageMultisampleCoverageEXT;
13457 glNamedFramebufferTextureEXT: TglNamedFramebufferTextureEXT;
13458 glNamedFramebufferTextureLayerEXT: TglNamedFramebufferTextureLayerEXT;
13459 glNamedFramebufferTextureFaceEXT: TglNamedFramebufferTextureFaceEXT;
13460 glTextureRenderbufferEXT: TglTextureRenderbufferEXT;
13461 glMultiTexRenderbufferEXT: TglMultiTexRenderbufferEXT;
13462 glProgramUniform1dEXT: TglProgramUniform1dEXT;
13463 glProgramUniform2dEXT: TglProgramUniform2dEXT;
13464 glProgramUniform3dEXT: TglProgramUniform3dEXT;
13465 glProgramUniform4dEXT: TglProgramUniform4dEXT;
13466 glProgramUniform1dvEXT: TglProgramUniform1dvEXT;
13467 glProgramUniform2dvEXT: TglProgramUniform2dvEXT;
13468 glProgramUniform3dvEXT: TglProgramUniform3dvEXT;
13469 glProgramUniform4dvEXT: TglProgramUniform4dvEXT;
13470 glProgramUniformMatrix2dvEXT: TglProgramUniformMatrix2dvEXT;
13471 glProgramUniformMatrix3dvEXT: TglProgramUniformMatrix3dvEXT;
13472 glProgramUniformMatrix4dvEXT: TglProgramUniformMatrix4dvEXT;
13473 glProgramUniformMatrix2x3dvEXT: TglProgramUniformMatrix2x3dvEXT;
13474 glProgramUniformMatrix2x4dvEXT: TglProgramUniformMatrix2x4dvEXT;
13475 glProgramUniformMatrix3x2dvEXT: TglProgramUniformMatrix3x2dvEXT;
13476 glProgramUniformMatrix3x4dvEXT: TglProgramUniformMatrix3x4dvEXT;
13477 glProgramUniformMatrix4x2dvEXT: TglProgramUniformMatrix4x2dvEXT;
13478 glProgramUniformMatrix4x3dvEXT: TglProgramUniformMatrix4x3dvEXT;
13480 // GL_EXT_separate_shader_objects
13481 glUseShaderProgramEXT: TglUseShaderProgramEXT;
13482 glActiveProgramEXT: TglActiveProgramEXT;
13483 glCreateShaderProgramEXT: TglCreateShaderProgramEXT;
13485 // GL_EXT_shader_image_load_store
13486 glBindImageTextureEXT: TglBindImageTextureEXT;
13487 glMemoryBarrierEXT: TglMemoryBarrierEXT;
13489 // GL_EXT_vertex_attrib_64bit
13490 glVertexAttribL1dEXT: TglVertexAttribL1dEXT;
13491 glVertexAttribL2dEXT: TglVertexAttribL2dEXT;
13492 glVertexAttribL3dEXT: TglVertexAttribL3dEXT;
13493 glVertexAttribL4dEXT: TglVertexAttribL4dEXT;
13494 glVertexAttribL1dvEXT: TglVertexAttribL1dvEXT;
13495 glVertexAttribL2dvEXT: TglVertexAttribL2dvEXT;
13496 glVertexAttribL3dvEXT: TglVertexAttribL3dvEXT;
13497 glVertexAttribL4dvEXT: TglVertexAttribL4dvEXT;
13498 glVertexAttribLPointerEXT: TglVertexAttribLPointerEXT;
13499 glGetVertexAttribLdvEXT: TglGetVertexAttribLdvEXT;
13500 glVertexArrayVertexAttribLOffsetEXT: TglVertexArrayVertexAttribLOffsetEXT;
13502 // GL_HP_image_transform
13503 glImageTransformParameteriHP: TglImageTransformParameteriHP;
13504 glImageTransformParameterfHP: TglImageTransformParameterfHP;
13505 glImageTransformParameterivHP: TglImageTransformParameterivHP;
13506 glImageTransformParameterfvHP: TglImageTransformParameterfvHP;
13507 glGetImageTransformParameterivHP: TglGetImageTransformParameterivHP;
13508 glGetImageTransformParameterfvHP: TglGetImageTransformParameterfvHP;
13510 // GL_EXT_depth_bounds_test
13511 glDepthBoundsEXT: TglDepthBoundsEXT;
13513 // GL_EXT_blend_equation_separate
13514 glBlendEquationSeparateEXT: TglBlendEquationSeparateEXT;
13516 // GL_IBM_multimode_draw_arrays
13517 glMultiModeDrawArraysIBM: TglMultiModeDrawArraysIBM;
13518 glMultiModeDrawElementsIBM: TglMultiModeDrawElementsIBM;
13520 // GL_IBM_vertex_array_lists
13521 glColorPointerListIBM: TglColorPointerListIBM;
13522 glSecondaryColorPointerListIBM: TglSecondaryColorPointerListIBM;
13523 glEdgeFlagPointerListIBM: TglEdgeFlagPointerListIBM;
13524 glFogCoordPointerListIBM: TglFogCoordPointerListIBM;
13525 glIndexPointerListIBM: TglIndexPointerListIBM;
13526 glNormalPointerListIBM: TglNormalPointerListIBM;
13527 glTexCoordPointerListIBM: TglTexCoordPointerListIBM;
13528 glVertexPointerListIBM: TglVertexPointerListIBM;
13530 // GL_INGR_blend_func_separate
13531 glBlendFuncSeparateINGR: TglBlendFuncSeparateINGR;
13533 // GL_INTEL_parallel_arrays
13534 glVertexPointervINTEL: TglVertexPointervINTEL;
13535 glNormalPointervINTEL: TglNormalPointervINTEL;
13536 glColorPointervINTEL: TglColorPointervINTEL;
13537 glTexCoordPointervINTEL: TglTexCoordPointervINTEL;
13539 // GL_MESA_resize_buffers
13540 glResizeBuffersMESA: TglResizeBuffersMESA;
13542 // GL_MESA_window_pos
13543 glWindowPos2dMESA: TglWindowPos2dMESA;
13544 glWindowPos2dvMESA: TglWindowPos2dvMESA;
13545 glWindowPos2fMESA: TglWindowPos2fMESA;
13546 glWindowPos2fvMESA: TglWindowPos2fvMESA;
13547 glWindowPos2iMESA: TglWindowPos2iMESA;
13548 glWindowPos2ivMESA: TglWindowPos2ivMESA;
13549 glWindowPos2sMESA: TglWindowPos2sMESA;
13550 glWindowPos2svMESA: TglWindowPos2svMESA;
13551 glWindowPos3dMESA: TglWindowPos3dMESA;
13552 glWindowPos3dvMESA: TglWindowPos3dvMESA;
13553 glWindowPos3fMESA: TglWindowPos3fMESA;
13554 glWindowPos3fvMESA: TglWindowPos3fvMESA;
13555 glWindowPos3iMESA: TglWindowPos3iMESA;
13556 glWindowPos3ivMESA: TglWindowPos3ivMESA;
13557 glWindowPos3sMESA: TglWindowPos3sMESA;
13558 glWindowPos3svMESA: TglWindowPos3svMESA;
13559 glWindowPos4dMESA: TglWindowPos4dMESA;
13560 glWindowPos4dvMESA: TglWindowPos4dvMESA;
13561 glWindowPos4fMESA: TglWindowPos4fMESA;
13562 glWindowPos4fvMESA: TglWindowPos4fvMESA;
13563 glWindowPos4iMESA: TglWindowPos4iMESA;
13564 glWindowPos4ivMESA: TglWindowPos4ivMESA;
13565 glWindowPos4sMESA: TglWindowPos4sMESA;
13566 glWindowPos4svMESA: TglWindowPos4svMESA;
13568 // GL_NV_evaluators
13569 glMapControlPointsNV: TglMapControlPointsNV;
13570 glMapParameterivNV: TglMapParameterivNV;
13571 glMapParameterfvNV: TglMapParameterfvNV;
13572 glGetMapControlPointsNV: TglGetMapControlPointsNV;
13573 glGetMapParameterivNV: TglGetMapParameterivNV;
13574 glGetMapParameterfvNV: TglGetMapParameterfvNV;
13575 glGetMapAttribParameterivNV: TglGetMapAttribParameterivNV;
13576 glGetMapAttribParameterfvNV: TglGetMapAttribParameterfvNV;
13577 glEvalMapsNV: TglEvalMapsNV;
13580 glDeleteFencesNV: TglDeleteFencesNV;
13581 glGenFencesNV: TglGenFencesNV;
13582 glIsFenceNV: TglIsFenceNV;
13583 glTestFenceNV: TglTestFenceNV;
13584 glGetFenceivNV: TglGetFenceivNV;
13585 glFinishFenceNV: TglFinishFenceNV;
13586 glSetFenceNV: TglSetFenceNV;
13588 // GL_NV_fragment_program
13589 glProgramNamedParameter4fNV: TglProgramNamedParameter4fNV;
13590 glProgramNamedParameter4dNV: TglProgramNamedParameter4dNV;
13591 glProgramNamedParameter4fvNV: TglProgramNamedParameter4fvNV;
13592 glProgramNamedParameter4dvNV: TglProgramNamedParameter4dvNV;
13593 glGetProgramNamedParameterfvNV: TglGetProgramNamedParameterfvNV;
13594 glGetProgramNamedParameterdvNV: TglGetProgramNamedParameterdvNV;
13596 // GL_NV_half_float
13597 glVertex2hNV: TglVertex2hNV;
13598 glVertex2hvNV: TglVertex2hvNV;
13599 glVertex3hNV: TglVertex3hNV;
13600 glVertex3hvNV: TglVertex3hvNV;
13601 glVertex4hNV: TglVertex4hNV;
13602 glVertex4hvNV: TglVertex4hvNV;
13603 glNormal3hNV: TglNormal3hNV;
13604 glNormal3hvNV: TglNormal3hvNV;
13605 glColor3hNV: TglColor3hNV;
13606 glColor3hvNV: TglColor3hvNV;
13607 glColor4hNV: TglColor4hNV;
13608 glColor4hvNV: TglColor4hvNV;
13609 glTexCoord1hNV: TglTexCoord1hNV;
13610 glTexCoord1hvNV: TglTexCoord1hvNV;
13611 glTexCoord2hNV: TglTexCoord2hNV;
13612 glTexCoord2hvNV: TglTexCoord2hvNV;
13613 glTexCoord3hNV: TglTexCoord3hNV;
13614 glTexCoord3hvNV: TglTexCoord3hvNV;
13615 glTexCoord4hNV: TglTexCoord4hNV;
13616 glTexCoord4hvNV: TglTexCoord4hvNV;
13617 glMultiTexCoord1hNV: TglMultiTexCoord1hNV;
13618 glMultiTexCoord1hvNV: TglMultiTexCoord1hvNV;
13619 glMultiTexCoord2hNV: TglMultiTexCoord2hNV;
13620 glMultiTexCoord2hvNV: TglMultiTexCoord2hvNV;
13621 glMultiTexCoord3hNV: TglMultiTexCoord3hNV;
13622 glMultiTexCoord3hvNV: TglMultiTexCoord3hvNV;
13623 glMultiTexCoord4hNV: TglMultiTexCoord4hNV;
13624 glMultiTexCoord4hvNV: TglMultiTexCoord4hvNV;
13625 glFogCoordhNV: TglFogCoordhNV;
13626 glFogCoordhvNV: TglFogCoordhvNV;
13627 glSecondaryColor3hNV: TglSecondaryColor3hNV;
13628 glSecondaryColor3hvNV: TglSecondaryColor3hvNV;
13629 glVertexWeighthNV: TglVertexWeighthNV;
13630 glVertexWeighthvNV: TglVertexWeighthvNV;
13631 glVertexAttrib1hNV: TglVertexAttrib1hNV;
13632 glVertexAttrib1hvNV: TglVertexAttrib1hvNV;
13633 glVertexAttrib2hNV: TglVertexAttrib2hNV;
13634 glVertexAttrib2hvNV: TglVertexAttrib2hvNV;
13635 glVertexAttrib3hNV: TglVertexAttrib3hNV;
13636 glVertexAttrib3hvNV: TglVertexAttrib3hvNV;
13637 glVertexAttrib4hNV: TglVertexAttrib4hNV;
13638 glVertexAttrib4hvNV: TglVertexAttrib4hvNV;
13639 glVertexAttribs1hvNV: TglVertexAttribs1hvNV;
13640 glVertexAttribs2hvNV: TglVertexAttribs2hvNV;
13641 glVertexAttribs3hvNV: TglVertexAttribs3hvNV;
13642 glVertexAttribs4hvNV: TglVertexAttribs4hvNV;
13644 // GL_NV_occlusion_query
13645 glGenOcclusionQueriesNV: TglGenOcclusionQueriesNV;
13646 glDeleteOcclusionQueriesNV: TglDeleteOcclusionQueriesNV;
13647 glIsOcclusionQueryNV: TglIsOcclusionQueryNV;
13648 glBeginOcclusionQueryNV: TglBeginOcclusionQueryNV;
13649 glEndOcclusionQueryNV: TglEndOcclusionQueryNV;
13650 glGetOcclusionQueryivNV: TglGetOcclusionQueryivNV;
13651 glGetOcclusionQueryuivNV: TglGetOcclusionQueryuivNV;
13653 // GL_NV_pixel_data_range
13654 glPixelDataRangeNV: TglPixelDataRangeNV;
13655 glFlushPixelDataRangeNV: TglFlushPixelDataRangeNV;
13657 // GL_NV_point_sprite
13658 glPointParameteriNV: TglPointParameteriNV;
13659 glPointParameterivNV: TglPointParameterivNV;
13661 // GL_NV_primitive_restart
13662 glPrimitiveRestartNV: TglPrimitiveRestartNV;
13663 glPrimitiveRestartIndexNV: TglPrimitiveRestartIndexNV;
13665 // GL_NV_register_combiners
13666 glCombinerParameterfvNV: TglCombinerParameterfvNV;
13667 glCombinerParameterfNV: TglCombinerParameterfNV;
13668 glCombinerParameterivNV: TglCombinerParameterivNV;
13669 glCombinerParameteriNV: TglCombinerParameteriNV;
13670 glCombinerInputNV: TglCombinerInputNV;
13671 glCombinerOutputNV: TglCombinerOutputNV;
13672 glFinalCombinerInputNV: TglFinalCombinerInputNV;
13673 glGetCombinerInputParameterfvNV: TglGetCombinerInputParameterfvNV;
13674 glGetCombinerInputParameterivNV: TglGetCombinerInputParameterivNV;
13675 glGetCombinerOutputParameterfvNV: TglGetCombinerOutputParameterfvNV;
13676 glGetCombinerOutputParameterivNV: TglGetCombinerOutputParameterivNV;
13677 glGetFinalCombinerInputParameterfvNV: TglGetFinalCombinerInputParameterfvNV;
13678 glGetFinalCombinerInputParameterivNV: TglGetFinalCombinerInputParameterivNV;
13680 // GL_NV_register_combiners2
13681 glCombinerStageParameterfvNV: TglCombinerStageParameterfvNV;
13682 glGetCombinerStageParameterfvNV: TglGetCombinerStageParameterfvNV;
13684 // GL_NV_vertex_array_range
13685 glFlushVertexArrayRangeNV: TglFlushVertexArrayRangeNV;
13686 glVertexArrayRangeNV: TglVertexArrayRangeNV;
13688 // GL_NV_vertex_program
13689 glAreProgramsResidentNV: TglAreProgramsResidentNV;
13690 glBindProgramNV: TglBindProgramNV;
13691 glDeleteProgramsNV: TglDeleteProgramsNV;
13692 glExecuteProgramNV: TglExecuteProgramNV;
13693 glGenProgramsNV: TglGenProgramsNV;
13694 glGetProgramParameterdvNV: TglGetProgramParameterdvNV;
13695 glGetProgramParameterfvNV: TglGetProgramParameterfvNV;
13696 glGetProgramivNV: TglGetProgramivNV;
13697 glGetProgramStringNV: TglGetProgramStringNV;
13698 glGetTrackMatrixivNV: TglGetTrackMatrixivNV;
13699 glGetVertexAttribdvNV: TglGetVertexAttribdvNV;
13700 glGetVertexAttribfvNV: TglGetVertexAttribfvNV;
13701 glGetVertexAttribivNV: TglGetVertexAttribivNV;
13702 glGetVertexAttribPointervNV: TglGetVertexAttribPointervNV;
13703 glIsProgramNV: TglIsProgramNV;
13704 glLoadProgramNV: TglLoadProgramNV;
13705 glProgramParameter4dNV: TglProgramParameter4dNV;
13706 glProgramParameter4dvNV: TglProgramParameter4dvNV;
13707 glProgramParameter4fNV: TglProgramParameter4fNV;
13708 glProgramParameter4fvNV: TglProgramParameter4fvNV;
13709 glProgramParameters4dvNV: TglProgramParameters4dvNV;
13710 glProgramParameters4fvNV: TglProgramParameters4fvNV;
13711 glRequestResidentProgramsNV: TglRequestResidentProgramsNV;
13712 glTrackMatrixNV: TglTrackMatrixNV;
13713 glVertexAttribPointerNV: TglVertexAttribPointerNV;
13714 glVertexAttrib1dNV: TglVertexAttrib1dNV;
13715 glVertexAttrib1dvNV: TglVertexAttrib1dvNV;
13716 glVertexAttrib1fNV: TglVertexAttrib1fNV;
13717 glVertexAttrib1fvNV: TglVertexAttrib1fvNV;
13718 glVertexAttrib1sNV: TglVertexAttrib1sNV;
13719 glVertexAttrib1svNV: TglVertexAttrib1svNV;
13720 glVertexAttrib2dNV: TglVertexAttrib2dNV;
13721 glVertexAttrib2dvNV: TglVertexAttrib2dvNV;
13722 glVertexAttrib2fNV: TglVertexAttrib2fNV;
13723 glVertexAttrib2fvNV: TglVertexAttrib2fvNV;
13724 glVertexAttrib2sNV: TglVertexAttrib2sNV;
13725 glVertexAttrib2svNV: TglVertexAttrib2svNV;
13726 glVertexAttrib3dNV: TglVertexAttrib3dNV;
13727 glVertexAttrib3dvNV: TglVertexAttrib3dvNV;
13728 glVertexAttrib3fNV: TglVertexAttrib3fNV;
13729 glVertexAttrib3fvNV: TglVertexAttrib3fvNV;
13730 glVertexAttrib3sNV: TglVertexAttrib3sNV;
13731 glVertexAttrib3svNV: TglVertexAttrib3svNV;
13732 glVertexAttrib4dNV: TglVertexAttrib4dNV;
13733 glVertexAttrib4dvNV: TglVertexAttrib4dvNV;
13734 glVertexAttrib4fNV: TglVertexAttrib4fNV;
13735 glVertexAttrib4fvNV: TglVertexAttrib4fvNV;
13736 glVertexAttrib4sNV: TglVertexAttrib4sNV;
13737 glVertexAttrib4svNV: TglVertexAttrib4svNV;
13738 glVertexAttrib4ubNV: TglVertexAttrib4ubNV;
13739 glVertexAttrib4ubvNV: TglVertexAttrib4ubvNV;
13740 glVertexAttribs1dvNV: TglVertexAttribs1dvNV;
13741 glVertexAttribs1fvNV: TglVertexAttribs1fvNV;
13742 glVertexAttribs1svNV: TglVertexAttribs1svNV;
13743 glVertexAttribs2dvNV: TglVertexAttribs2dvNV;
13744 glVertexAttribs2fvNV: TglVertexAttribs2fvNV;
13745 glVertexAttribs2svNV: TglVertexAttribs2svNV;
13746 glVertexAttribs3dvNV: TglVertexAttribs3dvNV;
13747 glVertexAttribs3fvNV: TglVertexAttribs3fvNV;
13748 glVertexAttribs3svNV: TglVertexAttribs3svNV;
13749 glVertexAttribs4dvNV: TglVertexAttribs4dvNV;
13750 glVertexAttribs4fvNV: TglVertexAttribs4fvNV;
13751 glVertexAttribs4svNV: TglVertexAttribs4svNV;
13752 glVertexAttribs4ubvNV: TglVertexAttribs4ubvNV;
13754 // GL_NV_depth_buffer_float
13755 glDepthRangedNV: TglDepthRangedNV;
13756 glClearDepthdNV: TglClearDepthdNV;
13757 glDepthBoundsdNV: TglDepthBoundsdNV;
13759 // GL_NV_framebuffer_multisample_coverage
13760 glRenderbufferStorageMultsampleCoverageNV: TglRenderbufferStorageMultsampleCoverageNV;
13762 // GL_NV_geometry_program4
13763 glProgramVertexLimitNV: TglProgramVertexLimitNV;
13765 // GL_NV_gpu_program4
13766 glProgramLocalParameterI4iNV: TglProgramLocalParameterI4iNV;
13767 glProgramLocalParameterI4ivNV: TglProgramLocalParameterI4ivNV;
13768 glProgramLocalParametersI4ivNV: TglProgramLocalParametersI4ivNV;
13769 glProgramLocalParameterI4uiNV: TglProgramLocalParameterI4uiNV;
13770 glProgramLocalParameterI4uivNV: TglProgramLocalParameterI4uivNV;
13771 glProgramLocalParametersI4uivNV: TglProgramLocalParametersI4uivNV;
13772 glProgramEnvParameterI4iNV: TglProgramEnvParameterI4iNV;
13773 glProgramEnvParameterI4ivNV: TglProgramEnvParameterI4ivNV;
13774 glProgramEnvParametersI4ivNV: TglProgramEnvParametersI4ivNV;
13775 glProgramEnvParameterI4uiNV: TglProgramEnvParameterI4uiNV;
13776 glProgramEnvParameterI4uivNV: TglProgramEnvParameterI4uivNV;
13777 glProgramEnvParametersI4uivNV: TglProgramEnvParametersI4uivNV;
13778 glGetProgramLocalParameterIivNV: TglGetProgramLocalParameterIivNV;
13779 glGetProgramLocalParameterIuivNV: TglGetProgramLocalParameterIuivNV;
13780 glGetProgramEnvParameterIivNV: TglGetProgramEnvParameterIivNV;
13781 glGetProgramEnvParameterIuivNV: TglGetProgramEnvParameterIuivNV;
13783 // GL_NV_parameter_buffer_object
13784 glProgramBufferParametersfvNV: TglProgramBufferParametersfvNV;
13785 glProgramBufferParametersIivNV: TglProgramBufferParametersIivNV;
13786 glProgramBufferParametersIuivNV: TglProgramBufferParametersIuivNV;
13788 // GL_NV_transform_feedback
13789 glBeginTransformFeedbackNV: TglBeginTransformFeedbackNV;
13790 glEndTransformFeedbackNV: TglEndTransformFeedbackNV;
13791 glTransformFeedbackAttribsNV: TglTransformFeedbackAttribsNV;
13792 glBindBufferRangeNV: TglBindBufferRangeNV;
13793 glBindBufferOffsetNV: TglBindBufferOffsetNV;
13794 glBindBufferBaseNV: TglBindBufferBaseNV;
13795 glTransformFeedbackVaryingsNV: TglTransformFeedbackVaryingsNV;
13796 glActiveVaryingNV: TglActiveVaryingNV;
13797 glGetVaryingLocationNV: TglGetVaryingLocationNV;
13798 glGetActiveVaryingNV: TglGetActiveVaryingNV;
13799 glGetTransformFeedbackVaryingNV: TglGetTransformFeedbackVaryingNV;
13800 glTransformFeedbackStreamAttribsNV: TglTransformFeedbackStreamAttribsNV;
13802 // GL_NV_conditional_render
13803 glBeginConditionalRenderNV: TglBeginConditionalRenderNV;
13804 glEndConditionalRenderNV: TglEndConditionalRenderNV;
13806 // GL_NV_present_video
13807 glPresentFrameKeyedNV: TglPresentFrameKeyedNV;
13808 glPresentFrameDualFillNV: TglPresentFrameDualFillNV;
13809 glGetVideoivNV: TglGetVideoivNV;
13810 glGetVideouivNV: TglGetVideouivNV;
13811 glGetVideoi64vNV: TglGetVideoi64vNV;
13812 glGetVideoui64vNV: TglGetVideoui64vNV;
13813 // glVideoParameterivNV: TglVideoParameterivNV;
13815 // GL_NV_explicit_multisample
13816 glGetMultisamplefvNV: TglGetMultisamplefvNV;
13817 glSampleMaskIndexedNV: TglSampleMaskIndexedNV;
13818 glTexRenderbufferNV: TglTexRenderbufferNV;
13820 // GL_NV_transform_feedback2
13821 glBindTransformFeedbackNV: TglBindTransformFeedbackNV;
13822 glDeleteTransformFeedbacksNV: TglDeleteTransformFeedbacksNV;
13823 glGenTransformFeedbacksNV: TglGenTransformFeedbacksNV;
13824 glIsTransformFeedbackNV: TglIsTransformFeedbackNV;
13825 glPauseTransformFeedbackNV: TglPauseTransformFeedbackNV;
13826 glResumeTransformFeedbackNV: TglResumeTransformFeedbackNV;
13827 glDrawTransformFeedbackNV: TglDrawTransformFeedbackNV;
13829 // GL_NV_video_capture
13830 glBeginVideoCaptureNV: TglBeginVideoCaptureNV;
13831 glBindVideoCaptureStreamBufferNV: TglBindVideoCaptureStreamBufferNV;
13832 glBindVideoCaptureStreamTextureNV: TglBindVideoCaptureStreamTextureNV;
13833 glEndVideoCaptureNV: TglEndVideoCaptureNV;
13834 glGetVideoCaptureivNV: TglGetVideoCaptureivNV;
13835 glGetVideoCaptureStreamivNV: TglGetVideoCaptureStreamivNV;
13836 glGetVideoCaptureStreamfvNV: TglGetVideoCaptureStreamfvNV;
13837 glGetVideoCaptureStreamdvNV: TglGetVideoCaptureStreamdvNV;
13838 glVideoCaptureNV: TglVideoCaptureNV;
13839 glVideoCaptureStreamParameterivNV: TglVideoCaptureStreamParameterivNV;
13840 glVideoCaptureStreamParameterfvNV: TglVideoCaptureStreamParameterfvNV;
13841 glVideoCaptureStreamParameterdvNV: TglVideoCaptureStreamParameterdvNV;
13843 // GL_NV_copy_image
13844 glCopyImageSubDataNV: TglCopyImageSubDataNV;
13846 // GL_NV_shader_buffer_load
13847 glMakeBufferResidentNV: TglMakeBufferResidentNV;
13848 glMakeBufferNonResidentNV: TglMakeBufferNonResidentNV;
13849 glIsBufferResidentNV: TglIsBufferResidentNV;
13850 glMakeNamedBufferResidentNV: TglMakeNamedBufferResidentNV;
13851 glMakeNamedBufferNonResidentNV: TglMakeNamedBufferNonResidentNV;
13852 glIsNamedBufferResidentNV: TglIsNamedBufferResidentNV;
13853 glGetBufferParameterui64vNV: TglGetBufferParameterui64vNV;
13854 glGetNamedBufferParameterui64vNV: TglGetNamedBufferParameterui64vNV;
13855 glGetIntegerui64vNV: TglGetIntegerui64vNV;
13856 glUniformui64NV: TglUniformui64NV;
13857 glUniformui64vNV: TglUniformui64vNV;
13858 glGetUniformui64vNV: TglGetUniformui64vNV;
13859 glProgramUniformui64NV: TglProgramUniformui64NV;
13860 glProgramUniformui64vNV: TglProgramUniformui64vNV;
13862 // GL_NV_vertex_buffer_unified_memory
13863 glBufferAddressRangeNV: TglBufferAddressRangeNV;
13864 glVertexFormatNV: TglVertexFormatNV;
13865 glNormalFormatNV: TglNormalFormatNV;
13866 glColorFormatNV: TglColorFormatNV;
13867 glIndexFormatNV: TglIndexFormatNV;
13868 glTexCoordFormatNV: TglTexCoordFormatNV;
13869 glEdgeFlagFormatNV: TglEdgeFlagFormatNV;
13870 glSecondaryColorFormatNV: TglSecondaryColorFormatNV;
13871 glFogCoordFormatNV: TglFogCoordFormatNV;
13872 glVertexAttribFormatNV: TglVertexAttribFormatNV;
13873 glVertexAttribIFormatNV: TglVertexAttribIFormatNV;
13874 glGetIntegerui64i_vNV: TglGetIntegerui64i_vNV;
13876 // GL_NV_gpu_program5
13877 glProgramSubroutineParametersuivNV: TglProgramSubroutineParametersuivNV;
13878 glGetProgramSubroutineParameteruivNV: TglGetProgramSubroutineParameteruivNV;
13880 // GL_NV_gpu_shader5
13881 glUniform1i64NV: TglUniform1i64NV;
13882 glUniform2i64NV: TglUniform2i64NV;
13883 glUniform3i64NV: TglUniform3i64NV;
13884 glUniform4i64NV: TglUniform4i64NV;
13885 glUniform1i64vNV: TglUniform1i64vNV;
13886 glUniform2i64vNV: TglUniform2i64vNV;
13887 glUniform3i64vNV: TglUniform3i64vNV;
13888 glUniform4i64vNV: TglUniform4i64vNV;
13889 glUniform1ui64NV: TglUniform1ui64NV;
13890 glUniform2ui64NV: TglUniform2ui64NV;
13891 glUniform3ui64NV: TglUniform3ui64NV;
13892 glUniform4ui64NV: TglUniform4ui64NV;
13893 glUniform1ui64vNV: TglUniform1ui64vNV;
13894 glUniform2ui64vNV: TglUniform2ui64vNV;
13895 glUniform3ui64vNV: TglUniform3ui64vNV;
13896 glUniform4ui64vNV: TglUniform4ui64vNV;
13897 glGetUniformi64vNV: TglGetUniformi64vNV;
13898 glProgramUniform1i64NV: TglProgramUniform1i64NV;
13899 glProgramUniform2i64NV: TglProgramUniform2i64NV;
13900 glProgramUniform3i64NV: TglProgramUniform3i64NV;
13901 glProgramUniform4i64NV: TglProgramUniform4i64NV;
13902 glProgramUniform1i64vNV: TglProgramUniform1i64vNV;
13903 glProgramUniform2i64vNV: TglProgramUniform2i64vNV;
13904 glProgramUniform3i64vNV: TglProgramUniform3i64vNV;
13905 glProgramUniform4i64vNV: TglProgramUniform4i64vNV;
13906 glProgramUniform1ui64NV: TglProgramUniform1ui64NV;
13907 glProgramUniform2ui64NV: TglProgramUniform2ui64NV;
13908 glProgramUniform3ui64NV: TglProgramUniform3ui64NV;
13909 glProgramUniform4ui64NV: TglProgramUniform4ui64NV;
13910 glProgramUniform1ui64vNV: TglProgramUniform1ui64vNV;
13911 glProgramUniform2ui64vNV: TglProgramUniform2ui64vNV;
13912 glProgramUniform3ui64vNV: TglProgramUniform3ui64vNV;
13913 glProgramUniform4ui64vNV: TglProgramUniform4ui64vNV;
13915 // GL_NV_vertex_attrib_integer_64bit
13916 glVertexAttribL1i64NV: TglVertexAttribL1i64NV;
13917 glVertexAttribL2i64NV: TglVertexAttribL2i64NV;
13918 glVertexAttribL3i64NV: TglVertexAttribL3i64NV;
13919 glVertexAttribL4i64NV: TglVertexAttribL4i64NV;
13920 glVertexAttribL1i64vNV: TglVertexAttribL1i64vNV;
13921 glVertexAttribL2i64vNV: TglVertexAttribL2i64vNV;
13922 glVertexAttribL3i64vNV: TglVertexAttribL3i64vNV;
13923 glVertexAttribL4i64vNV: TglVertexAttribL4i64vNV;
13924 glVertexAttribL1ui64NV: TglVertexAttribL1ui64NV;
13925 glVertexAttribL2ui64NV: TglVertexAttribL2ui64NV;
13926 glVertexAttribL3ui64NV: TglVertexAttribL3ui64NV;
13927 glVertexAttribL4ui64NV: TglVertexAttribL4ui64NV;
13928 glVertexAttribL1ui64vNV: TglVertexAttribL1ui64vNV;
13929 glVertexAttribL2ui64vNV: TglVertexAttribL2ui64vNV;
13930 glVertexAttribL3ui64vNV: TglVertexAttribL3ui64vNV;
13931 glVertexAttribL4ui64vNV: TglVertexAttribL4ui64vNV;
13932 glGetVertexAttribLi64vNV: TglGetVertexAttribLi64vNV;
13933 glGetVertexAttribLui64vNV: TglGetVertexAttribLui64vNV;
13934 glVertexAttribLFormatNV: TglVertexAttribLFormatNV;
13936 // GL_NV_vdpau_interop
13937 glVDPAUInitNV: TglVDPAUInitNV;
13938 glVDPAUFiniNV: TglVDPAUFiniNV;
13939 glVDPAURegisterVideoSurfaceNV: TglVDPAURegisterVideoSurfaceNV;
13940 glVDPAURegisterOutputSurfaceNV: TglVDPAURegisterOutputSurfaceNV;
13941 glVDPAUIsSurfaceNV: TglVDPAUIsSurfaceNV;
13942 glVDPAUUnregisterSurfaceNV: TglVDPAUUnregisterSurfaceNV;
13943 glVDPAUGetSurfaceivNV: TglVDPAUGetSurfaceivNV;
13944 glVDPAUSurfaceAccessNV: TglVDPAUSurfaceAccessNV;
13945 glVDPAUMapSurfacesNV: TglVDPAUMapSurfacesNV;
13946 glVDPAUUnmapSurfacesNV: TglVDPAUUnmapSurfacesNV;
13948 // GL_NV_texture_barrier
13949 glTextureBarrierNV: TglTextureBarrierNV;
13951 // (4.3) GL_NV_path_rendering
13952 glGenPathsNV : TglGenPathsNV;
13953 glDeletePathsNV : TglDeletePathsNV;
13954 glIsPathNV : TglIsPathNV;
13955 glPathCommandsNV : TglPathCommandsNV;
13956 glPathCoordsNV : TglPathCoordsNV;
13957 glPathSubCommandsNV : TglPathSubCommandsNV;
13958 glPathSubCoordsNV : TglPathSubCoordsNV;
13959 glPathStringNV : TglPathStringNV;
13960 glPathGlyphsNV : TglPathGlyphsNV;
13961 glPathGlyphRangeNV : TglPathGlyphRangeNV;
13962 glWeightPathsNV : TglWeightPathsNV;
13963 glCopyPathNV : TglCopyPathNV;
13964 glInterpolatePathsNV : TglInterpolatePathsNV;
13965 glTransformPathNV : TglTransformPathNV;
13966 glPathParameterivNV : TglPathParameterivNV;
13967 glPathParameteriNV : TglPathParameteriNV;
13968 glPathParameterfvNV : TglPathParameterfvNV;
13969 glPathParameterfNV : TglPathParameterfNV;
13970 glPathDashArrayNV : TglPathDashArrayNV;
13971 glPathStencilFuncNV : TglPathStencilFuncNV;
13972 glPathStencilDepthOffsetNV : TglPathStencilDepthOffsetNV;
13973 glStencilFillPathNV : TglStencilFillPathNV;
13974 glStencilStrokePathNV : TglStencilStrokePathNV;
13975 glStencilFillPathInstancedNV : TglStencilFillPathInstancedNV;
13976 glStencilStrokePathInstancedNV : TglStencilStrokePathInstancedNV;
13977 glPathCoverDepthFuncNV : TglPathCoverDepthFuncNV;
13978 glPathColorGenNV : TglPathColorGenNV;
13979 glPathTexGenNV : TglPathTexGenNV;
13980 glPathFogGenNV : TglPathFogGenNV;
13981 glCoverFillPathNV : TglCoverFillPathNV;
13982 glCoverStrokePathNV : TglCoverStrokePathNV;
13983 glCoverFillPathInstancedNV : TglCoverFillPathInstancedNV;
13984 glCoverStrokePathInstancedNV : TglCoverStrokePathInstancedNV;
13985 glGetPathParameterivNV : TglGetPathParameterivNV;
13986 glGetPathParameterfvNV : TglGetPathParameterfvNV;
13987 glGetPathCommandsNV : TglGetPathCommandsNV;
13988 glGetPathCoordsNV : TglGetPathCoordsNV;
13989 glGetPathDashArrayNV : TglGetPathDashArrayNV;
13990 glGetPathMetricsNV : TglGetPathMetricsNV;
13991 glGetPathMetricRangeNV : TglGetPathMetricRangeNV;
13992 glGetPathSpacingNV : TglGetPathSpacingNV;
13993 glGetPathColorGenivNV : TglGetPathColorGenivNV;
13994 glGetPathColorGenfvNV : TglGetPathColorGenfvNV;
13995 glGetPathTexGenivNV : TglGetPathTexGenivNV;
13996 glGetPathTexGenfvNV : TglGetPathTexGenfvNV;
13997 glIsPointInFillPathNV : TglIsPointInFillPathNV;
13998 glIsPointInStrokePathNV : TglIsPointInStrokePathNV;
13999 glGetPathLengthNV : TglGetPathLengthNV;
14000 glPointAlongPathNV : TglPointAlongPathNV;
14002 // GL_AMD_pinned_memory
14004 // GL_AMD_stencil_operation_extended
14005 glStencilOpValueAMD : TglStencilOpValueAMD;
14007 // GL_AMD_vertex_shader_viewport_index
14009 // GL_AMD_vertex_shader_layer
14011 // GL_NV_bindless_texture
14012 glGetTextureHandleNV : TglGetTextureHandleNV;
14013 glGetTextureSamplerHandleNV : TglGetTextureSamplerHandleNV;
14014 glMakeTextureHandleResidentNV : TglMakeTextureHandleResidentNV;
14015 glMakeTextureHandleNonResidentNV : TglMakeTextureHandleNonResidentNV;
14016 glGetImageHandleNV : TglGetImageHandleNV;
14017 glMakeImageHandleResidentNV : TglMakeImageHandleResidentNV;
14018 glMakeImageHandleNonResidentNV : TglMakeImageHandleNonResidentNV;
14019 glUniformHandleui64NV : TglUniformHandleui64NV;
14020 glUniformHandleui64vNV : TglUniformHandleui64vNV;
14021 glProgramUniformHandleui64NV : TglProgramUniformHandleui64NV;
14022 glProgramUniformHandleui64vNV : TglProgramUniformHandleui64vNV;
14023 glIsTextureHandleResidentNV : TglIsTextureHandleResidentNV;
14024 glIsImageHandleResidentNV : TglIsImageHandleResidentNV;
14026 // GL_ARB_bindless_texture
14027 glGetTextureHandleARB : TglGetTextureHandleARB;
14028 glGetTextureSamplerHandleARB : TglGetTextureSamplerHandleARB;
14029 glMakeTextureHandleResidentARB : TglMakeTextureHandleResidentARB;
14030 glMakeTextureHandleNonResidentARB : TglMakeTextureHandleNonResidentARB;
14031 glGetImageHandleARB : TglGetImageHandleARB;
14032 glMakeImageHandleResidentARB : TglMakeImageHandleResidentARB;
14033 glMakeImageHandleNonResidentARB : TglMakeImageHandleNonResidentARB;
14034 glUniformHandleui64ARB : TglUniformHandleui64ARB;
14035 glUniformHandleui64vARB : TglUniformHandleui64vARB;
14036 glProgramUniformHandleui64ARB : TglProgramUniformHandleui64ARB;
14037 glProgramUniformHandleui64vARB : TglProgramUniformHandleui64vARB;
14038 glIsTextureHandleResidentARB : TglIsTextureHandleResidentARB;
14039 glIsImageHandleResidentARB : TglIsImageHandleResidentARB;
14040 glVertexAttribL1ui64ARB : TglVertexAttribL1ui64ARB;
14041 glVertexAttribL1ui64vARB : TglVertexAttribL1ui64vARB;
14042 glGetVertexAttribLui64vARB : TglGetVertexAttribLui64vARB;
14044 // GL_PGI_misc_hints
14045 glHintPGI: TglHintPGI;
14047 // GL_SGIS_detail_texture
14048 glDetailTexFuncSGIS: TglDetailTexFuncSGIS;
14049 glGetDetailTexFuncSGIS: TglGetDetailTexFuncSGIS;
14051 // GL_SGIS_fog_function
14052 glFogFuncSGIS: TglFogFuncSGIS;
14053 glGetFogFuncSGIS: TglGetFogFuncSGIS;
14055 // GL_SGIS_multisample
14056 glSampleMaskSGIS: TglSampleMaskSGIS;
14057 glSamplePatternSGIS: TglSamplePatternSGIS;
14059 // GL_SGIS_pixel_texture
14060 glPixelTexGenParameteriSGIS: TglPixelTexGenParameteriSGIS;
14061 glPixelTexGenParameterivSGIS: TglPixelTexGenParameterivSGIS;
14062 glPixelTexGenParameterfSGIS: TglPixelTexGenParameterfSGIS;
14063 glPixelTexGenParameterfvSGIS: TglPixelTexGenParameterfvSGIS;
14064 glGetPixelTexGenParameterivSGIS: TglGetPixelTexGenParameterivSGIS;
14065 glGetPixelTexGenParameterfvSGIS: TglGetPixelTexGenParameterfvSGIS;
14067 // GL_SGIS_point_parameters
14068 glPointParameterfSGIS: TglPointParameterfSGIS;
14069 glPointParameterfvSGIS: TglPointParameterfvSGIS;
14071 // GL_SGIS_sharpen_texture
14072 glSharpenTexFuncSGIS: TglSharpenTexFuncSGIS;
14073 glGetSharpenTexFuncSGIS: TglGetSharpenTexFuncSGIS;
14075 // GL_SGIS_texture4D
14076 glTexImage4DSGIS: TglTexImage4DSGIS;
14077 glTexSubImage4DSGIS: TglTexSubImage4DSGIS;
14079 // GL_SGIS_texture_color_mask
14080 glTextureColorMaskSGIS: TglTextureColorMaskSGIS;
14082 // GL_SGIS_texture_filter4
14083 glGetTexFilterFuncSGIS: TglGetTexFilterFuncSGIS;
14084 glTexFilterFuncSGIS: TglTexFilterFuncSGIS;
14087 glAsyncMarkerSGIX: TglAsyncMarkerSGIX;
14088 glFinishAsyncSGIX: TglFinishAsyncSGIX;
14089 glPollAsyncSGIX: TglPollAsyncSGIX;
14090 glGenAsyncMarkersSGIX: TglGenAsyncMarkersSGIX;
14091 glDeleteAsyncMarkersSGIX: TglDeleteAsyncMarkersSGIX;
14092 glIsAsyncMarkerSGIX: TglIsAsyncMarkerSGIX;
14094 // GL_SGIX_flush_raster
14095 glFlushRasterSGIX: TglFlushRasterSGIX;
14097 // GL_SGIX_fragment_lighting
14098 glFragmentColorMaterialSGIX: TglFragmentColorMaterialSGIX;
14099 glFragmentLightfSGIX: TglFragmentLightfSGIX;
14100 glFragmentLightfvSGIX: TglFragmentLightfvSGIX;
14101 glFragmentLightiSGIX: TglFragmentLightiSGIX;
14102 glFragmentLightivSGIX: TglFragmentLightivSGIX;
14103 glFragmentLightModelfSGIX: TglFragmentLightModelfSGIX;
14104 glFragmentLightModelfvSGIX: TglFragmentLightModelfvSGIX;
14105 glFragmentLightModeliSGIX: TglFragmentLightModeliSGIX;
14106 glFragmentLightModelivSGIX: TglFragmentLightModelivSGIX;
14107 glFragmentMaterialfSGIX: TglFragmentMaterialfSGIX;
14108 glFragmentMaterialfvSGIX: TglFragmentMaterialfvSGIX;
14109 glFragmentMaterialiSGIX: TglFragmentMaterialiSGIX;
14110 glFragmentMaterialivSGIX: TglFragmentMaterialivSGIX;
14111 glGetFragmentLightfvSGIX: TglGetFragmentLightfvSGIX;
14112 glGetFragmentLightivSGIX: TglGetFragmentLightivSGIX;
14113 glGetFragmentMaterialfvSGIX: TglGetFragmentMaterialfvSGIX;
14114 glGetFragmentMaterialivSGIX: TglGetFragmentMaterialivSGIX;
14115 glLightEnviSGIX: TglLightEnviSGIX;
14117 // GL_SGIX_framezoom
14118 glFrameZoomSGIX: TglFrameZoomSGIX;
14120 // GL_SGIX_igloo_interface
14121 glIglooInterfaceSGIX: TglIglooInterfaceSGIX;
14123 // GL_SGIX_instruments
14124 glGetInstrumentsSGIX: TglGetInstrumentsSGIX;
14125 glInstrumentsBufferSGIX: TglInstrumentsBufferSGIX;
14126 glPollInstrumentsSGIX: TglPollInstrumentsSGIX;
14127 glReadInstrumentsSGIX: TglReadInstrumentsSGIX;
14128 glStartInstrumentsSGIX: TglStartInstrumentsSGIX;
14129 glStopInstrumentsSGIX: TglStopInstrumentsSGIX;
14131 // GL_SGIX_list_priority
14132 glGetListParameterfvSGIX: TglGetListParameterfvSGIX;
14133 glGetListParameterivSGIX: TglGetListParameterivSGIX;
14134 glListParameterfSGIX: TglListParameterfSGIX;
14135 glListParameterfvSGIX: TglListParameterfvSGIX;
14136 glListParameteriSGIX: TglListParameteriSGIX;
14137 glListParameterivSGIX: TglListParameterivSGIX;
14139 // GL_SGIX_pixel_texture
14140 glPixelTexGenSGIX: TglPixelTexGenSGIX;
14142 // GL_SGIX_polynomial_ffd
14143 glDeformationMap3dSGIX: TglDeformationMap3dSGIX;
14144 glDeformationMap3fSGIX: TglDeformationMap3fSGIX;
14145 glDeformSGIX: TglDeformSGIX;
14146 glLoadIdentityDeformationMapSGIX: TglLoadIdentityDeformationMapSGIX;
14148 // GL_SGIX_reference_plane
14149 glReferencePlaneSGIX: TglReferencePlaneSGIX;
14152 glSpriteParameterfSGIX: TglSpriteParameterfSGIX;
14153 glSpriteParameterfvSGIX: TglSpriteParameterfvSGIX;
14154 glSpriteParameteriSGIX: TglSpriteParameteriSGIX;
14155 glSpriteParameterivSGIX: TglSpriteParameterivSGIX;
14157 // GL_SGIX_tag_sample_buffer
14158 glTagSampleBufferSGIX: TglTagSampleBufferSGIX;
14160 // GL_SGI_color_table
14161 glColorTableSGI: TglColorTableSGI;
14162 glColorTableParameterfvSGI: TglColorTableParameterfvSGI;
14163 glColorTableParameterivSGI: TglColorTableParameterivSGI;
14164 glCopyColorTableSGI: TglCopyColorTableSGI;
14165 glGetColorTableSGI: TglGetColorTableSGI;
14166 glGetColorTableParameterfvSGI: TglGetColorTableParameterfvSGI;
14167 glGetColorTableParameterivSGI: TglGetColorTableParameterivSGI;
14169 // GL_SUNX_constant_data
14170 glFinishTextureSUNX: TglFinishTextureSUNX;
14172 // GL_SUN_global_alpha
14173 glGlobalAlphaFactorbSUN: TglGlobalAlphaFactorbSUN;
14174 glGlobalAlphaFactorsSUN: TglGlobalAlphaFactorsSUN;
14175 glGlobalAlphaFactoriSUN: TglGlobalAlphaFactoriSUN;
14176 glGlobalAlphaFactorfSUN: TglGlobalAlphaFactorfSUN;
14177 glGlobalAlphaFactordSUN: TglGlobalAlphaFactordSUN;
14178 glGlobalAlphaFactorubSUN: TglGlobalAlphaFactorubSUN;
14179 glGlobalAlphaFactorusSUN: TglGlobalAlphaFactorusSUN;
14180 glGlobalAlphaFactoruiSUN: TglGlobalAlphaFactoruiSUN;
14182 // GL_SUN_mesh_array
14183 glDrawMeshArraysSUN: TglDrawMeshArraysSUN;
14185 // GL_SUN_triangle_list
14186 glReplacementCodeuiSUN: TglReplacementCodeuiSUN;
14187 glReplacementCodeusSUN: TglReplacementCodeusSUN;
14188 glReplacementCodeubSUN: TglReplacementCodeubSUN;
14189 glReplacementCodeuivSUN: TglReplacementCodeuivSUN;
14190 glReplacementCodeusvSUN: TglReplacementCodeusvSUN;
14191 glReplacementCodeubvSUN: TglReplacementCodeubvSUN;
14192 glReplacementCodePointerSUN: TglReplacementCodePointerSUN;
14195 glColor4ubVertex2fSUN: TglColor4ubVertex2fSUN;
14196 glColor4ubVertex2fvSUN: TglColor4ubVertex2fvSUN;
14197 glColor4ubVertex3fSUN: TglColor4ubVertex3fSUN;
14198 glColor4ubVertex3fvSUN: TglColor4ubVertex3fvSUN;
14199 glColor3fVertex3fSUN: TglColor3fVertex3fSUN;
14200 glColor3fVertex3fvSUN: TglColor3fVertex3fvSUN;
14201 glNormal3fVertex3fSUN: TglNormal3fVertex3fSUN;
14202 glNormal3fVertex3fvSUN: TglNormal3fVertex3fvSUN;
14203 glColor4fNormal3fVertex3fSUN: TglColor4fNormal3fVertex3fSUN;
14204 glColor4fNormal3fVertex3fvSUN: TglColor4fNormal3fVertex3fvSUN;
14205 glTexCoord2fVertex3fSUN: TglTexCoord2fVertex3fSUN;
14206 glTexCoord2fVertex3fvSUN: TglTexCoord2fVertex3fvSUN;
14207 glTexCoord4fVertex4fSUN: TglTexCoord4fVertex4fSUN;
14208 glTexCoord4fVertex4fvSUN: TglTexCoord4fVertex4fvSUN;
14209 glTexCoord2fColor4ubVertex3fSUN: TglTexCoord2fColor4ubVertex3fSUN;
14210 glTexCoord2fColor4ubVertex3fvSUN: TglTexCoord2fColor4ubVertex3fvSUN;
14211 glTexCoord2fColor3fVertex3fSUN: TglTexCoord2fColor3fVertex3fSUN;
14212 glTexCoord2fColor3fVertex3fvSUN: TglTexCoord2fColor3fVertex3fvSUN;
14213 glTexCoord2fNormal3fVertex3fSUN: TglTexCoord2fNormal3fVertex3fSUN;
14214 glTexCoord2fNormal3fVertex3fvSUN: TglTexCoord2fNormal3fVertex3fvSUN;
14215 glTexCoord2fColor4fNormal3fVertex3fSUN: TglTexCoord2fColor4fNormal3fVertex3fSUN;
14216 glTexCoord2fColor4fNormal3fVertex3fvSUN: TglTexCoord2fColor4fNormal3fVertex3fvSUN;
14217 glTexCoord4fColor4fNormal3fVertex4fSUN: TglTexCoord4fColor4fNormal3fVertex4fSUN;
14218 glTexCoord4fColor4fNormal3fVertex4fvSUN: TglTexCoord4fColor4fNormal3fVertex4fvSUN;
14219 glReplacementCodeuiVertex3fSUN: TglReplacementCodeuiVertex3fSUN;
14220 glReplacementCodeuiVertex3fvSUN: TglReplacementCodeuiVertex3fvSUN;
14221 glReplacementCodeuiColor4ubVertex3fSUN: TglReplacementCodeuiColor4ubVertex3fSUN;
14222 glReplacementCodeuiColor4ubVertex3fvSUN: TglReplacementCodeuiColor4ubVertex3fvSUN;
14223 glReplacementCodeuiColor3fVertex3fSUN: TglReplacementCodeuiColor3fVertex3fSUN;
14224 glReplacementCodeuiColor3fVertex3fvSUN: TglReplacementCodeuiColor3fVertex3fvSUN;
14225 glReplacementCodeuiNormal3fVertex3fSUN: TglReplacementCodeuiNormal3fVertex3fSUN;
14226 glReplacementCodeuiNormal3fVertex3fvSUN: TglReplacementCodeuiNormal3fVertex3fvSUN;
14227 glReplacementCodeuiColor4fNormal3fVertex3fSUN: TglReplacementCodeuiColor4fNormal3fVertex3fSUN;
14228 glReplacementCodeuiColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiColor4fNormal3fVertex3fvSUN;
14229 glReplacementCodeuiTexCoord2fVertex3fSUN: TglReplacementCodeuiTexCoord2fVertex3fSUN;
14230 glReplacementCodeuiTexCoord2fVertex3fvSUN: TglReplacementCodeuiTexCoord2fVertex3fvSUN;
14231 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
14232 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
14233 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
14234 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
14237 wglGetProcAddress: TwglGetProcAddress;
14238 wglCopyContext: TwglCopyContext;
14239 wglCreateContext: TwglCreateContext;
14240 wglCreateLayerContext: TwglCreateLayerContext;
14241 wglDeleteContext: TwglDeleteContext;
14242 wglDescribeLayerPlane: TwglDescribeLayerPlane;
14243 wglGetCurrentContext: TwglGetCurrentContext;
14244 wglGetCurrentDC: TwglGetCurrentDC;
14245 wglGetLayerPaletteEntries: TwglGetLayerPaletteEntries;
14246 wglMakeCurrent: TwglMakeCurrent;
14247 wglRealizeLayerPalette: TwglRealizeLayerPalette;
14248 wglSetLayerPaletteEntries: TwglSetLayerPaletteEntries;
14249 wglShareLists: TwglShareLists;
14250 wglSwapLayerBuffers: TwglSwapLayerBuffers;
14251 wglSwapMultipleBuffers: TwglSwapMultipleBuffers;
14252 wglUseFontBitmapsA: TwglUseFontBitmapsA;
14253 wglUseFontOutlinesA: TwglUseFontOutlinesA;
14254 wglUseFontBitmapsW: TwglUseFontBitmapsW;
14255 wglUseFontOutlinesW: TwglUseFontOutlinesW;
14256 wglUseFontBitmaps: TwglUseFontBitmaps;
14257 wglUseFontOutlines: TwglUseFontOutlines;
14259 // WGL_ARB_buffer_region
14260 wglCreateBufferRegionARB: TwglCreateBufferRegionARB;
14261 wglDeleteBufferRegionARB: TwglDeleteBufferRegionARB;
14262 wglSaveBufferRegionARB: TwglSaveBufferRegionARB;
14263 wglRestoreBufferRegionARB: TwglRestoreBufferRegionARB;
14265 // WGL_ARB_extensions_string
14266 wglGetExtensionsStringARB: TwglGetExtensionsStringARB;
14268 // WGL_ARB_make_current_read
14269 wglMakeContextCurrentARB: TwglMakeContextCurrentARB;
14270 wglGetCurrentReadDCARB: TwglGetCurrentReadDCARB;
14273 wglCreatePbufferARB: TwglCreatePbufferARB;
14274 wglGetPbufferDCARB: TwglGetPbufferDCARB;
14275 wglReleasePbufferDCARB: TwglReleasePbufferDCARB;
14276 wglDestroyPbufferARB: TwglDestroyPbufferARB;
14277 wglQueryPbufferARB: TwglQueryPbufferARB;
14279 // WGL_ARB_pixel_format
14280 wglGetPixelFormatAttribivARB: TwglGetPixelFormatAttribivARB;
14281 wglGetPixelFormatAttribfvARB: TwglGetPixelFormatAttribfvARB;
14282 wglChoosePixelFormatARB: TwglChoosePixelFormatARB;
14283 // WGL_ARB_color_buffer_float
14284 wglClampColorARB: TwglClampColorARB;
14286 // WGL_ARB_render_texture
14287 wglBindTexImageARB: TwglBindTexImageARB;
14288 wglReleaseTexImageARB: TwglReleaseTexImageARB;
14289 wglSetPbufferAttribARB: TwglSetPbufferAttribARB;
14291 // WGL_ARB_create_context
14292 wglCreateContextAttribsARB: TwglCreateContextAttribsARB;
14294 // WGL_AMD_gpu_association
14295 wglGetGPUIDsAMD: TwglGetGPUIDsAMD;
14296 wglGetGPUInfoAMD: TwglGetGPUInfoAMD;
14297 wglGetContextGPUIDAMD: TwglGetContextGPUIDAMD;
14298 wglCreateAssociatedContextAMD: TwglCreateAssociatedContextAMD;
14299 wglCreateAssociatedContextAttribsAMD: TwglCreateAssociatedContextAttribsAMD;
14300 wglDeleteAssociatedContextAMD: TwglDeleteAssociatedContextAMD;
14301 wglMakeAssociatedContextCurrentAMD: TwglMakeAssociatedContextCurrentAMD;
14302 wglGetCurrentAssociatedContextAMD: TwglGetCurrentAssociatedContextAMD;
14303 wglBlitContextFramebufferAMD: TwglBlitContextFramebufferAMD;
14305 // WGL_EXT_display_color_table
14306 wglCreateDisplayColorTableEXT: TwglCreateDisplayColorTableEXT;
14307 wglLoadDisplayColorTableEXT: TwglLoadDisplayColorTableEXT;
14308 wglBindDisplayColorTableEXT: TwglBindDisplayColorTableEXT;
14309 wglDestroyDisplayColorTableEXT: TwglDestroyDisplayColorTableEXT;
14311 // WGL_EXT_extensions_string
14312 wglGetExtensionsStringEXT: TwglGetExtensionsStringEXT;
14314 // WGL_EXT_make_current_read
14315 wglMakeContextCurrentEXT: TwglMakeContextCurrentEXT;
14316 wglGetCurrentReadDCEXT: TwglGetCurrentReadDCEXT;
14319 wglCreatePbufferEXT: TwglCreatePbufferEXT;
14320 wglGetPbufferDCEXT: TwglGetPbufferDCEXT;
14321 wglReleasePbufferDCEXT: TwglReleasePbufferDCEXT;
14322 wglDestroyPbufferEXT: TwglDestroyPbufferEXT;
14323 wglQueryPbufferEXT: TwglQueryPbufferEXT;
14325 // WGL_EXT_pixel_format
14326 wglGetPixelFormatAttribivEXT: TwglGetPixelFormatAttribivEXT;
14327 wglGetPixelFormatAttribfvEXT: TwglGetPixelFormatAttribfvEXT;
14328 wglChoosePixelFormatEXT: TwglChoosePixelFormatEXT;
14330 // WGL_EXT_swap_control
14331 wglSwapIntervalEXT: TwglSwapIntervalEXT;
14332 wglGetSwapIntervalEXT: TwglGetSwapIntervalEXT;
14334 // WGL_I3D_digital_video_control
14335 wglGetDigitalVideoParametersI3D: TwglGetDigitalVideoParametersI3D;
14336 wglSetDigitalVideoParametersI3D: TwglSetDigitalVideoParametersI3D;
14339 wglGetGammaTableParametersI3D: TwglGetGammaTableParametersI3D;
14340 wglSetGammaTableParametersI3D: TwglSetGammaTableParametersI3D;
14341 wglGetGammaTableI3D: TwglGetGammaTableI3D;
14342 wglSetGammaTableI3D: TwglSetGammaTableI3D;
14345 wglEnableGenlockI3D: TwglEnableGenlockI3D;
14346 wglDisableGenlockI3D: TwglDisableGenlockI3D;
14347 wglIsEnabledGenlockI3D: TwglIsEnabledGenlockI3D;
14348 wglGenlockSourceI3D: TwglGenlockSourceI3D;
14349 wglGetGenlockSourceI3D: TwglGetGenlockSourceI3D;
14350 wglGenlockSourceEdgeI3D: TwglGenlockSourceEdgeI3D;
14351 wglGetGenlockSourceEdgeI3D: TwglGetGenlockSourceEdgeI3D;
14352 wglGenlockSampleRateI3D: TwglGenlockSampleRateI3D;
14353 wglGetGenlockSampleRateI3D: TwglGetGenlockSampleRateI3D;
14354 wglGenlockSourceDelayI3D: TwglGenlockSourceDelayI3D;
14355 wglGetGenlockSourceDelayI3D: TwglGetGenlockSourceDelayI3D;
14356 wglQueryGenlockMaxSourceDelayI3D: TwglQueryGenlockMaxSourceDelayI3D;
14358 // WGL_I3D_image_buffer
14359 wglCreateImageBufferI3D: TwglCreateImageBufferI3D;
14360 wglDestroyImageBufferI3D: TwglDestroyImageBufferI3D;
14361 wglAssociateImageBufferEventsI3D: TwglAssociateImageBufferEventsI3D;
14362 wglReleaseImageBufferEventsI3D: TwglReleaseImageBufferEventsI3D;
14364 // WGL_I3D_swap_frame_lock
14365 wglEnableFrameLockI3D: TwglEnableFrameLockI3D;
14366 wglDisableFrameLockI3D: TwglDisableFrameLockI3D;
14367 wglIsEnabledFrameLockI3D: TwglIsEnabledFrameLockI3D;
14368 wglQueryFrameLockMasterI3D: TwglQueryFrameLockMasterI3D;
14370 // WGL_I3D_swap_frame_usage
14371 wglGetFrameUsageI3D: TwglGetFrameUsageI3D;
14372 wglBeginFrameTrackingI3D: TwglBeginFrameTrackingI3D;
14373 wglEndFrameTrackingI3D: TwglEndFrameTrackingI3D;
14374 wglQueryFrameTrackingI3D: TwglQueryFrameTrackingI3D;
14376 // WGL_NV_vertex_array_range
14377 wglAllocateMemoryNV: TwglAllocateMemoryNV;
14378 wglFreeMemoryNV: TwglFreeMemoryNV;
14380 // WGL_NV_present_video
14381 wglEnumerateVideoDevicesNV: TwglEnumerateVideoDevicesNV;
14382 wglBindVideoDeviceNV: TwglBindVideoDeviceNV;
14383 wglQueryCurrentContextNV: TwglQueryCurrentContextNV;
14385 // WGL_NV_video_output
14386 wglGetVideoDeviceNV: TwglGetVideoDeviceNV;
14387 wglReleaseVideoDeviceNV: TwglReleaseVideoDeviceNV;
14388 wglBindVideoImageNV: TwglBindVideoImageNV;
14389 wglReleaseVideoImageNV: TwglReleaseVideoImageNV;
14390 wglSendPbufferToVideoNV: TwglSendPbufferToVideoNV;
14391 wglGetVideoInfoNV: TwglGetVideoInfoNV;
14393 // WGL_NV_swap_group
14394 wglJoinSwapGroupNV: TwglJoinSwapGroupNV;
14395 wglBindSwapBarrierNV: TwglBindSwapBarrierNV;
14396 wglQuerySwapGroupNV: TwglQuerySwapGroupNV;
14397 wglQueryMaxSwapGroupsNV: TwglQueryMaxSwapGroupsNV;
14398 wglQueryFrameCountNV: TwglQueryFrameCountNV;
14399 wglResetFrameCountNV: TwglResetFrameCountNV;
14401 // WGL_NV_gpu_affinity
14402 wglEnumGpusNV: TwglEnumGpusNV;
14403 wglEnumGpuDevicesNV: TwglEnumGpuDevicesNV;
14404 wglCreateAffinityDCNV: TwglCreateAffinityDCNV;
14405 wglEnumGpusFromAffinityDCNV: TwglEnumGpusFromAffinityDCNV;
14406 wglDeleteDCNV: TwglDeleteDCNV;
14408 // WGL_NV_video_capture
14409 wglBindVideoCaptureDeviceNV: TwglBindVideoCaptureDeviceNV;
14410 wglEnumerateVideoCaptureDevicesNV: TwglEnumerateVideoCaptureDevicesNV;
14411 wglLockVideoCaptureDeviceNV: TwglLockVideoCaptureDeviceNV;
14412 wglQueryVideoCaptureDeviceNV: TwglQueryVideoCaptureDeviceNV;
14413 wglReleaseVideoCaptureDeviceNV: TwglReleaseVideoCaptureDeviceNV;
14415 // WGL_NV_copy_image
14416 wglCopyImageSubDataNV: TwglCopyImageSubDataNV;
14418 // WGL_NV_DX_interop
14419 wglDXSetResourceShareHandleNV : TwglDXSetResourceShareHandleNV;
14420 wglDXOpenDeviceNV : TwglDXOpenDeviceNV;
14421 wglDXCloseDeviceNV : TwglDXCloseDeviceNV;
14422 wglDXRegisterObjectNV : TwglDXRegisterObjectNV;
14423 wglDXUnregisterObjectNV : TwglDXUnregisterObjectNV;
14424 wglDXObjectAccessNV : TwglDXObjectAccessNV;
14425 wglDXLockObjectsNV : TwglDXLockObjectsNV;
14426 wglDXUnlockObjectsNV : TwglDXUnlockObjectsNV;
14428 // WGL_OML_sync_control
14429 wglGetSyncValuesOML: TwglGetSyncValuesOML;
14430 wglGetMscRateOML: TwglGetMscRateOML;
14431 wglSwapBuffersMscOML: TwglSwapBuffersMscOML;
14432 wglSwapLayerBuffersMscOML: TwglSwapLayerBuffersMscOML;
14433 wglWaitForMscOML: TwglWaitForMscOML;
14434 wglWaitForSbcOML: TwglWaitForSbcOML;
14436 // WGL_3DL_stereo_control
14437 wglSetStereoEmitterState3DL: TwglSetStereoEmitterState3DL;
14439 // WIN_draw_range_elements
14440 glDrawRangeElementsWIN: TglDrawRangeElementsWIN;
14443 glAddSwapHintRectWIN: TglAddSwapHintRectWIN;
14447 glXChooseVisual: TglXChooseVisual;
14448 glXCopyContext: TglXCopyContext;
14449 glXCreateContext: TglXCreateContext;
14450 glXCreateGLXPixmap: TglXCreateGLXPixmap;
14451 glXDestroyContext: TglXDestroyContext;
14452 glXDestroyGLXPixmap: TglXDestroyGLXPixmap;
14453 glXGetConfig: TglXGetConfig;
14454 glXGetCurrentContext: TglXGetCurrentContext;
14455 glXGetCurrentDrawable: TglXGetCurrentDrawable;
14456 glXIsDirect: TglXIsDirect;
14457 glXMakeCurrent: TglXMakeCurrent;
14458 glXQueryExtension: TglXQueryExtension;
14459 glXQueryVersion: TglXQueryVersion;
14460 glXSwapBuffers: TglXSwapBuffers;
14461 glXUseXFont: TglXUseXFont;
14462 glXWaitGL: TglXWaitGL;
14463 glXWaitX: TglXWaitX;
14465 glXGetClientString: TglXGetClientString;
14466 glXQueryServerString: TglXQueryServerString;
14467 glXQueryExtensionsString: TglXQueryExtensionsString;
14470 glXGetFBConfigs: TglXGetFBConfigs;
14471 glXChooseFBConfig: TglXChooseFBConfig;
14472 glXGetFBConfigAttrib: TglXGetFBConfigAttrib;
14473 glXGetVisualFromFBConfig: TglXGetVisualFromFBConfig;
14474 glXCreateWindow: TglXCreateWindow;
14475 glXDestroyWindow: TglXDestroyWindow;
14476 glXCreatePixmap: TglXCreatePixmap;
14478 glXDestroyPixmap: TglXDestroyPixmap;
14479 glXCreatePbuffer: TglXCreatePbuffer;
14480 glXDestroyPbuffer: TglXDestroyPbuffer;
14481 glXQueryDrawable: TglXQueryDrawable;
14482 glXCreateNewContext: TglXCreateNewContext;
14483 glXMakeContextCurrent: TglXMakeContextCurrent;
14484 glXGetCurrentReadDrawable: TglXGetCurrentReadDrawable;
14485 glXGetCurreentDisplay: TglXGetCurreentDisplay;
14487 glXQueryContext: TglXQueryContext;
14488 glXSelectEvent: TglXSelectEvent;
14489 glXGetSelectedEvent: TglXGetSelectedEvent;
14492 glXGetProcAddress: TglXGetProcAddress;
14494 // GLX_ARB_get_proc_address
14495 glXGetProcAddressARB: TglXGetProcAddressARB;
14497 // GLX_ARB_create_context
14498 glXCreateContextAttribsARB: TglXCreateContextAttribsARB;
14500 // GLX_EXT_import_context
14501 glXGetCurrentDisplayEXT: TglXGetCurrentDisplayEXT;
14502 glXQueryContextInfoEXT: TglXQueryContextInfoEXT;
14503 glXGetContextIDEXT: TglXGetContextIDEXT;
14504 glXImportContextEXT: TglXImportContextEXT;
14505 glXFreeContextEXT: TglXFreeContextEXT;
14507 // GLX_EXT_texture_from_pixmap
14508 glXBindTexImageEXT: TglXBindTexImageEXT;
14509 glXReleaseTexImageEXT: TglXReleaseTexImageEXT;
14511 glXSwapIntervalEXT : TglXSwapIntervalEXT;
14514 // GL utility functions and procedures
14515 gluErrorString: TgluErrorString;
14516 gluGetString: TgluGetString;
14517 gluOrtho2D: TgluOrtho2D;
14518 gluPerspective: TgluPerspective;
14519 gluPickMatrix: TgluPickMatrix;
14520 gluLookAt: TgluLookAt;
14521 gluProject: TgluProject;
14522 gluUnProject: TgluUnProject;
14523 gluScaleImage: TgluScaleImage;
14524 gluBuild1DMipmaps: TgluBuild1DMipmaps;
14525 gluBuild2DMipmaps: TgluBuild2DMipmaps;
14526 gluNewQuadric: TgluNewQuadric;
14527 gluDeleteQuadric: TgluDeleteQuadric;
14528 gluQuadricNormals: TgluQuadricNormals;
14529 gluQuadricTexture: TgluQuadricTexture;
14530 gluQuadricOrientation: TgluQuadricOrientation;
14531 gluQuadricDrawStyle: TgluQuadricDrawStyle;
14532 gluCylinder: TgluCylinder;
14534 gluPartialDisk: TgluPartialDisk;
14535 gluSphere: TgluSphere;
14536 gluQuadricCallback: TgluQuadricCallback;
14537 gluNewTess: TgluNewTess;
14538 gluDeleteTess: TgluDeleteTess;
14539 gluTessBeginPolygon: TgluTessBeginPolygon;
14540 gluTessBeginContour: TgluTessBeginContour;
14541 gluTessVertex: TgluTessVertex;
14542 gluTessEndContour: TgluTessEndContour;
14543 gluTessEndPolygon: TgluTessEndPolygon;
14544 gluTessProperty: TgluTessProperty;
14545 gluTessNormal: TgluTessNormal;
14546 gluTessCallback: TgluTessCallback;
14547 gluGetTessProperty: TgluGetTessProperty;
14548 gluNewNurbsRenderer: TgluNewNurbsRenderer;
14549 gluDeleteNurbsRenderer: TgluDeleteNurbsRenderer;
14550 gluBeginSurface: TgluBeginSurface;
14551 gluBeginCurve: TgluBeginCurve;
14552 gluEndCurve: TgluEndCurve;
14553 gluEndSurface: TgluEndSurface;
14554 gluBeginTrim: TgluBeginTrim;
14555 gluEndTrim: TgluEndTrim;
14556 gluPwlCurve: TgluPwlCurve;
14557 gluNurbsCurve: TgluNurbsCurve;
14558 gluNurbsSurface: TgluNurbsSurface;
14559 gluLoadSamplingMatrices: TgluLoadSamplingMatrices;
14560 gluNurbsProperty: TgluNurbsProperty;
14561 gluGetNurbsProperty: TgluGetNurbsProperty;
14562 gluNurbsCallback: TgluNurbsCallback;
14563 gluBeginPolygon: TgluBeginPolygon;
14564 gluNextContour: TgluNextContour;
14565 gluEndPolygon: TgluEndPolygon;
14569 TRCOptions = set of (opDoubleBuffered, opGDI, opStereo);
14572 GL_LibHandle: Pointer = nil;
14573 GLU_LibHandle: Pointer = nil;
14575 LastPixelFormat: Integer;
14576 ExtensionsRead: Boolean;
14577 ImplementationRead: Boolean;
14582 OPENGL_LIBNAME = 'OpenGL32.dll';
14583 GLU_LIBNAME = 'GLU32.dll';
14586 OPENGL_LIBNAME = 'libGL.dylib';
14587 GLU_LIBNAME = 'libGLU.dylib';
14589 OPENGL_LIBNAME = 'libGL.so.1';
14590 GLU_LIBNAME = 'libGLU.so.1';
14594 function InitOpenGL(LibName: String = OPENGL_LIBNAME; GLULibName: String = GLU_LIBNAME): Boolean;
14596 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14597 function dglCheckExtension(Extension: AnsiString): Boolean;
14599 procedure ReadExtensions;
14600 procedure ReadImplementationProperties;
14602 // =============================================================================
14603 // Helper-Functions
14604 // =============================================================================
14606 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14607 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14608 procedure DestroyRenderingContext(RC: HGLRC);
14610 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
14611 procedure DeactivateRenderingContext;
14615 procedure ReadOpenGLCore;
14616 procedure Read_GL_3DFX_tbuffer;
14617 procedure Read_GL_APPLE_element_array;
14618 procedure Read_GL_APPLE_fence;
14619 procedure Read_GL_APPLE_vertex_array_object;
14620 procedure Read_GL_APPLE_vertex_array_range;
14621 procedure Read_GL_APPLE_texture_range;
14622 procedure Read_GL_APPLE_vertex_program_evaluators;
14623 procedure Read_GL_APPLE_object_purgeable;
14624 procedure Read_GL_ARB_matrix_palette;
14625 procedure Read_GL_ARB_multitexture;
14626 procedure Read_GL_ARB_point_parameters;
14627 procedure Read_GL_ARB_texture_compression;
14628 procedure Read_GL_ARB_transpose_matrix;
14629 procedure Read_GL_ARB_vertex_blend;
14630 procedure Read_GL_ARB_vertex_buffer_object;
14631 procedure Read_GL_ARB_vertex_program;
14632 procedure Read_GL_ARB_window_pos;
14633 procedure Read_GL_ARB_color_buffer_float;
14634 procedure Read_GL_ARB_Shader_Objects;
14635 procedure Read_GL_ARB_occlusion_query;
14636 procedure Read_GL_ARB_draw_instanced;
14637 procedure Read_GL_ARB_framebuffer_object;
14638 procedure Read_GL_ARB_geometry_shader4;
14639 procedure Read_GL_ARB_instanced_arrays;
14640 procedure Read_GL_ARB_map_buffer_range;
14641 procedure Read_GL_ARB_texture_buffer_object;
14642 procedure Read_GL_ARB_vertex_array_object;
14643 procedure Read_GL_ARB_uniform_buffer_object;
14644 procedure Read_GL_ARB_copy_buffer;
14645 procedure Read_GL_ARB_draw_elements_base_vertex;
14646 procedure Read_GL_ARB_provoking_vertex;
14647 procedure Read_GL_ARB_sync;
14648 procedure Read_GL_ARB_texture_multisample;
14649 procedure Read_GL_ARB_draw_buffers_blend;
14650 procedure Read_GL_ARB_sample_shading;
14651 procedure Read_GL_ARB_shading_language_include;
14652 procedure Read_GL_ARB_blend_func_extended;
14653 procedure Read_GL_ARB_sampler_objects;
14654 procedure Read_GL_ARB_timer_query;
14655 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
14656 procedure Read_GL_ARB_draw_indirect;
14657 procedure Read_GL_ARB_gpu_shader_fp64;
14658 procedure Read_GL_ARB_shader_subroutine;
14659 procedure Read_GL_ARB_tessellation_shader;
14660 procedure Read_GL_ARB_transform_feedback2;
14661 procedure Read_GL_ARB_transform_feedback3;
14662 procedure Read_GL_ARB_ES2_compatibility;
14663 procedure Read_GL_ARB_get_program_binary;
14664 procedure Read_GL_ARB_separate_shader_objects;
14665 procedure Read_GL_ARB_vertex_attrib_64bit;
14666 procedure Read_GL_ARB_viewport_array;
14668 procedure Read_GL_ARB_base_instance;
14669 procedure Read_GL_ARB_transform_feedback_instanced;
14670 procedure Read_GL_ARB_internalformat_query;
14671 procedure Read_GL_ARB_shader_atomic_counters;
14672 procedure Read_GL_ARB_shader_image_load_store;
14673 procedure Read_GL_ARB_texture_storage;
14675 procedure Read_GL_KHR_debug;
14676 procedure Read_GL_ARB_clear_buffer_object;
14677 procedure Read_GL_ARB_compute_shader;
14678 procedure Read_GL_ARB_copy_image;
14679 procedure Read_GL_ARB_framebuffer_no_attachments;
14680 procedure Read_GL_ARB_internalformat_query2;
14681 procedure Read_GL_ARB_invalidate_subdata;
14682 procedure Read_GL_ARB_multi_draw_indirect;
14683 procedure Read_GL_ARB_program_interface_query;
14684 procedure Read_GL_ARB_shader_storage_buffer_object;
14685 procedure Read_GL_ARB_texture_buffer_range;
14686 procedure Read_GL_ARB_texture_storage_multisample;
14687 procedure Read_GL_ARB_texture_view;
14688 procedure Read_GL_ARB_vertex_attrib_binding;
14691 procedure Read_GL_4_4;
14692 procedure Read_GL_4_5;
14695 procedure Read_GL_ARB_cl_event;
14696 procedure Read_GL_ARB_compute_variable_group_size;
14697 procedure Read_GL_ARB_debug_output;
14698 procedure Read_GL_ARB_robustness;
14699 procedure Read_GL_ATI_draw_buffers;
14700 procedure Read_GL_ATI_element_array;
14701 procedure Read_GL_ATI_envmap_bumpmap;
14702 procedure Read_GL_ATI_fragment_shader;
14703 procedure Read_GL_ATI_map_object_buffer;
14704 procedure Read_GL_ATI_pn_triangles;
14705 procedure Read_GL_ATI_separate_stencil;
14706 procedure Read_GL_ATI_vertex_array_object;
14707 procedure Read_GL_ATI_vertex_attrib_array_object;
14708 procedure Read_GL_ATI_vertex_streams;
14709 procedure Read_GL_AMD_performance_monitor;
14710 procedure Read_GL_AMD_vertex_shader_tesselator;
14711 procedure Read_GL_AMD_draw_buffers_blend;
14712 procedure Read_GL_AMD_name_gen_delete;
14713 procedure Read_GL_AMD_debug_output;
14714 procedure Read_GL_EXT_blend_color;
14715 procedure Read_GL_EXT_blend_func_separate;
14716 procedure Read_GL_EXT_blend_minmax;
14717 procedure Read_GL_EXT_color_subtable;
14718 procedure Read_GL_EXT_compiled_vertex_array;
14719 procedure Read_GL_EXT_convolution;
14720 procedure Read_GL_EXT_coordinate_frame;
14721 procedure Read_GL_EXT_copy_texture;
14722 procedure Read_GL_EXT_cull_vertex;
14723 procedure Read_GL_EXT_draw_range_elements;
14724 procedure Read_GL_EXT_fog_coord;
14725 procedure Read_GL_EXT_framebuffer_object;
14726 procedure Read_GL_EXT_histogram;
14727 procedure Read_GL_EXT_index_func;
14728 procedure Read_GL_EXT_index_material;
14729 procedure Read_GL_EXT_multi_draw_arrays;
14730 procedure Read_GL_EXT_multisample;
14731 procedure Read_GL_EXT_paletted_texture;
14732 procedure Read_GL_EXT_pixel_transform;
14733 procedure Read_GL_EXT_point_parameters;
14734 procedure Read_GL_EXT_polygon_offset;
14735 procedure Read_GL_EXT_secondary_color;
14736 procedure Read_GL_EXT_stencil_two_side;
14737 procedure Read_GL_EXT_subtexture;
14738 procedure Read_GL_EXT_texture3D;
14739 procedure Read_GL_EXT_texture_object;
14740 procedure Read_GL_EXT_texture_perturb_normal;
14741 procedure Read_GL_EXT_vertex_array;
14742 procedure Read_GL_EXT_vertex_shader;
14743 procedure Read_GL_EXT_vertex_weighting;
14744 procedure Read_GL_EXT_depth_bounds_test;
14745 procedure Read_GL_EXT_blend_equation_separate;
14746 procedure Read_GL_EXT_stencil_clear_tag;
14747 procedure Read_GL_EXT_framebuffer_blit;
14748 procedure Read_GL_EXT_framebuffer_multisample;
14749 procedure Read_GL_EXT_timer_query;
14750 procedure Read_GL_EXT_gpu_program_parameters;
14751 procedure Read_GL_EXT_bindable_uniform;
14752 procedure Read_GL_EXT_draw_buffers2;
14753 procedure Read_GL_EXT_draw_instanced;
14754 procedure Read_GL_EXT_geometry_shader4;
14755 procedure Read_GL_EXT_gpu_shader4;
14756 procedure Read_GL_EXT_texture_array;
14757 procedure Read_GL_EXT_texture_buffer_object;
14758 procedure Read_GL_EXT_texture_integer;
14759 procedure Read_GL_EXT_transform_feedback;
14760 procedure Read_GL_EXT_direct_state_access;
14761 procedure Read_GL_EXT_separate_shader_objects;
14762 procedure Read_GL_EXT_shader_image_load_store;
14763 procedure Read_GL_EXT_vertex_attrib_64bit;
14764 procedure Read_GL_HP_image_transform;
14765 procedure Read_GL_IBM_multimode_draw_arrays;
14766 procedure Read_GL_IBM_vertex_array_lists;
14767 procedure Read_GL_INGR_blend_func_separate;
14768 procedure Read_GL_INTEL_parallel_arrays;
14769 procedure Read_GL_MESA_resize_buffers;
14770 procedure Read_GL_MESA_window_pos;
14771 procedure Read_GL_NV_evaluators;
14772 procedure Read_GL_NV_fence;
14773 procedure Read_GL_NV_fragment_program;
14774 procedure Read_GL_NV_half_float;
14775 procedure Read_GL_NV_occlusion_query;
14776 procedure Read_GL_NV_pixel_data_range;
14777 procedure Read_GL_NV_point_sprite;
14778 procedure Read_GL_NV_primitive_restart;
14779 procedure Read_GL_NV_register_combiners;
14780 procedure Read_GL_NV_register_combiners2;
14781 procedure Read_GL_NV_vertex_array_range;
14782 procedure Read_GL_NV_vertex_program;
14783 procedure Read_GL_NV_depth_buffer_float;
14784 procedure Read_GL_NV_framebuffer_multisample_coverage;
14785 procedure Read_GL_NV_geometry_program4;
14786 procedure Read_GL_NV_gpu_program4;
14787 procedure Read_GL_NV_parameter_buffer_object;
14788 procedure Read_GL_NV_transform_feedback;
14789 procedure Read_GL_NV_conditional_render;
14790 procedure Read_GL_NV_present_video;
14791 procedure Read_GL_NV_explicit_multisample;
14792 procedure Read_GL_NV_transform_feedback2;
14793 procedure Read_GL_NV_video_capture;
14794 procedure Read_GL_NV_copy_image;
14795 procedure Read_GL_NV_shader_buffer_load;
14796 procedure Read_GL_NV_vertex_buffer_unified_memory;
14797 procedure Read_GL_NV_gpu_program5;
14798 procedure Read_GL_NV_gpu_shader5;
14799 procedure Read_GL_NV_vertex_attrib_integer_64bit;
14800 procedure Read_GL_NV_vdpau_interop;
14801 procedure Read_GL_NV_texture_barrier;
14802 procedure Read_GL_PGI_misc_hints;
14803 procedure Read_GL_SGIS_detail_texture;
14804 procedure Read_GL_SGIS_fog_function;
14805 procedure Read_GL_SGIS_multisample;
14806 procedure Read_GL_SGIS_pixel_texture;
14807 procedure Read_GL_SGIS_point_parameters;
14808 procedure Read_GL_SGIS_sharpen_texture;
14809 procedure Read_GL_SGIS_texture4D;
14810 procedure Read_GL_SGIS_texture_color_mask;
14811 procedure Read_GL_SGIS_texture_filter4;
14812 procedure Read_GL_SGIX_async;
14813 procedure Read_GL_SGIX_flush_raster;
14814 procedure Read_GL_SGIX_fragment_lighting;
14815 procedure Read_GL_SGIX_framezoom;
14816 procedure Read_GL_SGIX_igloo_interface;
14817 procedure Read_GL_SGIX_instruments;
14818 procedure Read_GL_SGIX_list_priority;
14819 procedure Read_GL_SGIX_pixel_texture;
14820 procedure Read_GL_SGIX_polynomial_ffd;
14821 procedure Read_GL_SGIX_reference_plane;
14822 procedure Read_GL_SGIX_sprite;
14823 procedure Read_GL_SGIX_tag_sample_buffer;
14824 procedure Read_GL_SGI_color_table;
14825 procedure Read_GL_SUNX_constant_data;
14826 procedure Read_GL_SUN_global_alpha;
14827 procedure Read_GL_SUN_mesh_array;
14828 procedure Read_GL_SUN_triangle_list;
14829 procedure Read_GL_SUN_vertex;
14832 procedure Read_WGL_ARB_buffer_region;
14833 procedure Read_WGL_ARB_extensions_string;
14834 procedure Read_WGL_ARB_make_current_read;
14835 procedure Read_WGL_ARB_pbuffer;
14836 procedure Read_WGL_ARB_pixel_format;
14837 procedure Read_WGL_ARB_pixel_format_float;
14838 procedure Read_WGL_ARB_render_texture;
14839 procedure Read_WGL_ARB_create_context;
14840 procedure Read_WGL_AMD_gpu_association;
14841 procedure Read_WGL_EXT_display_color_table;
14842 procedure Read_WGL_EXT_extensions_string;
14843 procedure Read_WGL_EXT_make_current_read;
14844 procedure Read_WGL_EXT_pbuffer;
14845 procedure Read_WGL_EXT_pixel_format;
14846 procedure Read_WGL_EXT_swap_control;
14847 procedure Read_WGL_I3D_digital_video_control;
14848 procedure Read_WGL_I3D_gamma;
14849 procedure Read_WGL_I3D_genlock;
14850 procedure Read_WGL_I3D_image_buffer;
14851 procedure Read_WGL_I3D_swap_frame_lock;
14852 procedure Read_WGL_I3D_swap_frame_usage;
14853 procedure Read_WGL_NV_vertex_array_range;
14854 procedure Read_WGL_NV_present_video;
14855 procedure Read_WGL_NV_video_output;
14856 procedure Read_WGL_NV_swap_group;
14857 procedure Read_WGL_NV_gpu_affinity;
14858 procedure Read_WGL_NV_video_capture;
14859 procedure Read_WGL_NV_copy_image;
14860 procedure Read_WGL_OML_sync_control;
14861 procedure Read_WGL_3DL_stereo_control;
14863 procedure Read_WIN_draw_range_elements;
14864 procedure Read_WIN_swap_hint;
14875 RTLD_BINDING_MASK = $003;
14877 // Seems to work on Debian / Fedora
14878 LibraryLib = {$IFDEF Linux} 'libdl.so.2'{$ELSE} 'c'{$ENDIF};
14880 function dlopen(Name: PAnsiChar; Flags: LongInt): Pointer; cdecl; external LibraryLib name 'dlopen';
14881 function dlclose(Lib: Pointer): LongInt; cdecl; external LibraryLib name 'dlclose';
14883 function dlsym(Lib: Pointer; Name: PAnsiChar): Pointer; cdecl; external LibraryLib name 'dlsym';
14886 {$IFDEF DGL_MAC}{$IFDEF OPENGL_FRAMEWORK} // OpenGL framework used
14888 RTLD_DEFAULT = Pointer(-2);
14891 function dglLoadLibrary(Name: PChar): Pointer;
14894 Result := Pointer(LoadLibrary(Name));
14898 Result := dlopen(Name, RTLD_LAZY);
14902 {$IFDEF OPENGL_FRAMEWORK}
14903 Result := RTLD_DEFAULT;
14905 Result := Pointer(LoadLibrary(Name));
14911 function dglFreeLibrary(LibHandle: Pointer): Boolean;
14913 if LibHandle = nil then
14917 Result := FreeLibrary(HMODULE(LibHandle));
14921 Result := dlclose(LibHandle) = 0;
14925 {$IFDEF OPENGL_FRAMEWORK}
14928 Result := FreeLibrary(HMODULE(LibHandle));
14934 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14936 if LibHandle = nil then
14937 LibHandle := GL_LibHandle;
14941 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14943 if result <> nil then
14946 if Addr(wglGetProcAddress) <> nil then
14947 Result := wglGetProcAddress(ProcName);
14951 if not ForceDLSym then begin
14952 if Addr(glXGetProcAddress) <> nil then
14953 Result := glXGetProcAddress(ProcName);
14955 if result <> nil then
14958 if Addr(glXGetProcAddressARB) <> nil then
14959 Result := glXGetProcAddressARB(ProcName);
14961 if result <> nil then
14965 Result := dlsym(LibHandle, ProcName);
14969 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14974 function Int_GetExtensionString: AnsiString;
14976 ExtensionCount : GLuint;
14982 if not Assigned(@glGetIntegerv) then glGetIntegerv := dglGetProcAddress('glGetIntegerv');
14983 if not Assigned(@glGetStringi) then glGetStringi := dglGetProcAddress('glGetStringi');
14987 if Assigned(@glGetIntegerv) and Assigned(@glGetStringi)
14990 glGetIntegerv(GL_NUM_EXTENSIONS, @extensionCount);
14992 For I := 0 to extensionCount - 1 do
14993 result := result + #32 + PAnsiChar(glGetStringi(GL_EXTENSIONS, I));
14998 if not Assigned(@glGetString) then glGetString := dglGetProcAddress('glGetString');
15000 if Assigned(@glGetString)
15001 then result := glGetString(GL_EXTENSIONS)
15005 if (GL_LibHandle <> nil) then begin
15007 // wglGetExtensionsStringEXT
15008 if not Assigned(@wglGetExtensionsStringEXT) then
15009 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
15011 if Assigned(@wglGetExtensionsStringEXT) then
15012 Result := Result + #32 + wglGetExtensionsStringEXT;
15014 // wglGetExtensionsStringARB
15015 if not Assigned(@wglGetExtensionsStringARB) then
15016 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
15018 if Assigned(@wglGetExtensionsStringARB) then
15019 Result := Result + #32 + wglGetExtensionsStringARB(wglGetCurrentDC);
15023 Result := #32 + Result + #32;
15027 function Int_CheckExtension(AllExtensions, CheckExtension: AnsiString): Boolean;
15029 Result := Pos(#32 + CheckExtension + #32, AllExtensions) > 0;
15033 function dglCheckExtension(Extension: AnsiString): Boolean;
15035 Extensions: AnsiString;
15037 Extensions := Int_GetExtensionString;
15038 Result := Int_CheckExtension(Extensions, Extension);
15043 function InitOpenGL(LibName: String; GLULibName: String): Boolean;
15047 // free opened libraries
15048 if GL_LibHandle <> nil then
15049 dglFreeLibrary(GL_LibHandle);
15051 if GLU_LibHandle <> nil then
15052 dglFreeLibrary(GLU_LibHandle);
15055 GL_LibHandle := dglLoadLibrary(PChar(LibName));
15056 GLU_LibHandle := dglLoadLibrary(PChar(GLULibName));
15058 // load GL functions
15059 if (GL_LibHandle <> nil) then begin
15061 wglCopyContext := dglGetProcAddress('wglCopyContext');
15062 wglCreateLayerContext := dglGetProcAddress('wglCreateLayerContext');
15063 wglCreateContext := dglGetProcAddress('wglCreateContext');
15064 wglDeleteContext := dglGetProcAddress('wglDeleteContext');
15065 wglDescribeLayerPlane := dglGetProcAddress('wglDescribeLayerPlane');
15066 wglGetCurrentContext := dglGetProcAddress('wglGetCurrentContext');
15067 wglGetCurrentDC := dglGetProcAddress('wglGetCurrentDC');
15068 wglGetLayerPaletteEntries := dglGetProcAddress('wglGetLayerPaletteEntries');
15069 wglGetProcAddress := dglGetProcAddress('wglGetProcAddress');
15070 wglMakeCurrent := dglGetProcAddress('wglMakeCurrent');
15071 wglRealizeLayerPalette := dglGetProcAddress('wglRealizeLayerPalette');
15072 wglSetLayerPaletteEntries := dglGetProcAddress('wglSetLayerPaletteEntries');
15073 wglShareLists := dglGetProcAddress('wglShareLists');
15074 wglSwapLayerBuffers := dglGetProcAddress('wglSwapLayerBuffers');
15075 wglSwapMultipleBuffers := dglGetProcAddress('wglSwapMultipleBuffers');
15076 wglUseFontBitmapsA := dglGetProcAddress('wglUseFontBitmapsA');
15077 wglUseFontOutlinesA := dglGetProcAddress('wglUseFontOutlinesA');
15078 wglUseFontBitmapsW := dglGetProcAddress('wglUseFontBitmapsW');
15079 wglUseFontOutlinesW := dglGetProcAddress('wglUseFontOutlinesW');
15080 wglUseFontBitmaps := dglGetProcAddress('wglUseFontBitmapsA');
15081 wglUseFontOutlines := dglGetProcAddress('wglUseFontOutlinesA');
15085 // GLX_VERSION_1_4 (needs to be first)
15086 glXGetProcAddress := dglGetProcAddress('glXGetProcAddress', nil, True);
15088 // GLX_ARB_get_proc_address (also needs to be first)
15089 glXGetProcAddressARB := dglGetProcAddress('glXGetProcAddressARB', nil, True);
15091 glXChooseVisual := dglGetProcAddress('glXChooseVisual');
15092 glXCopyContext := dglGetProcAddress('glXCopyContext');
15093 glXCreateContext := dglGetProcAddress('glXCreateContext');
15094 glXCreateGLXPixmap := dglGetProcAddress('glXCreateGLXPixmap');
15095 glXDestroyContext := dglGetProcAddress('glXDestroyContext');
15096 glXDestroyGLXPixmap := dglGetProcAddress('glXDestroyGLXPixmap');
15097 glXGetConfig := dglGetProcAddress('glXGetConfig');
15098 glXGetCurrentContext := dglGetProcAddress('glXGetCurrentContext');
15099 glXGetCurrentDrawable := dglGetProcAddress('glXGetCurrentDrawable');
15100 glXIsDirect := dglGetProcAddress('glXIsDirect');
15101 glXMakeCurrent := dglGetProcAddress('glXMakeCurrent');
15102 glXQueryExtension := dglGetProcAddress('glXQueryExtension');
15103 glXQueryVersion := dglGetProcAddress('glXQueryVersion');
15104 glXSwapBuffers := dglGetProcAddress('glXSwapBuffers');
15105 glXUseXFont := dglGetProcAddress('glXUseXFont');
15106 glXWaitGL := dglGetProcAddress('glXWaitGL');
15107 glXWaitX := dglGetProcAddress('glXWaitX');
15109 glXGetClientString := dglGetProcAddress('glXGetClientString');
15110 glXQueryServerString := dglGetProcAddress('glXQueryServerString');
15111 glXQueryExtensionsString := dglGetProcAddress('glXQueryExtensionsString');
15114 glXGetFBConfigs := dglGetProcAddress('glXGetFBConfigs');
15115 glXChooseFBConfig := dglGetProcAddress('glXChooseFBConfig');
15116 glXGetFBConfigAttrib := dglGetProcAddress('glXGetFBConfigAttrib');
15117 glXGetVisualFromFBConfig := dglGetProcAddress('glXGetVisualFromFBConfig');
15118 glXCreateWindow := dglGetProcAddress('glXCreateWindow');
15119 glXDestroyWindow := dglGetProcAddress('glXDestroyWindow');
15120 glXCreatePixmap := dglGetProcAddress('glXCreatePixmap');
15122 glXDestroyPixmap := dglGetProcAddress('glXDestroyPixmap');
15123 glXCreatePbuffer := dglGetProcAddress('glXCreatePbuffer');
15124 glXDestroyPbuffer := dglGetProcAddress('glXDestroyPbuffer');
15125 glXQueryDrawable := dglGetProcAddress('glXQueryDrawable');
15126 glXCreateNewContext := dglGetProcAddress('glXCreateNewContext');
15127 glXMakeContextCurrent := dglGetProcAddress('glXMakeContextCurrent');
15128 glXGetCurrentReadDrawable := dglGetProcAddress('glXGetCurrentReadDrawable');
15129 glXGetCurreentDisplay := dglGetProcAddress('glXGetCurreentDisplay');
15131 glXQueryContext := dglGetProcAddress('glXQueryContext');
15132 glXSelectEvent := dglGetProcAddress('glXSelectEvent');
15133 glXGetSelectedEvent := dglGetProcAddress('glXGetSelectedEvent');
15135 // GLX_ARB_create_context
15136 glXCreateContextAttribsARB := dglGetProcAddress('glXCreateContextAttribsARB');
15138 // GLX_EXT_import_context
15139 glXGetCurrentDisplayEXT := dglGetProcAddress('glXGetCurrentDisplayEXT');
15140 glXQueryContextInfoEXT := dglGetProcAddress('glXQueryContextInfoEXT');
15141 glXGetContextIDEXT := dglGetProcAddress('glXGetContextIDEXT');
15142 glXImportContextEXT := dglGetProcAddress('glXImportContextEXT');
15143 glXFreeContextEXT := dglGetProcAddress('glXFreeContextEXT');
15145 // GLX_EXT_texture_from_pixmap
15146 glXBindTexImageEXT := dglGetProcAddress('glXBindTexImageEXT');
15147 glXReleaseTexImageEXT := dglGetProcAddress('glXReleaseTexImageEXT');
15149 glXSwapIntervalEXT := dglGetProcAddress('glXSwapIntervalEXT');
15155 // load GLU functions
15156 if GLU_LibHandle <> nil then begin
15157 // GLU ========================================================================
15158 gluBeginCurve := dglGetProcAddress('gluBeginCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15159 gluBeginPolygon := dglGetProcAddress('gluBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15160 gluBeginSurface := dglGetProcAddress('gluBeginSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15161 gluBeginTrim := dglGetProcAddress('gluBeginTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15162 gluBuild1DMipmaps := dglGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15163 gluBuild2DMipmaps := dglGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15164 gluCylinder := dglGetProcAddress('gluCylinder', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15165 gluDeleteNurbsRenderer := dglGetProcAddress('gluDeleteNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15166 gluDeleteQuadric := dglGetProcAddress('gluDeleteQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15167 gluDeleteTess := dglGetProcAddress('gluDeleteTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15168 gluDisk := dglGetProcAddress('gluDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15169 gluEndCurve := dglGetProcAddress('gluEndCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15170 gluEndPolygon := dglGetProcAddress('gluEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15171 gluEndSurface := dglGetProcAddress('gluEndSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15172 gluEndTrim := dglGetProcAddress('gluEndTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15173 gluErrorString := dglGetProcAddress('gluErrorString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15174 gluGetNurbsProperty := dglGetProcAddress('gluGetNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15175 gluGetString := dglGetProcAddress('gluGetString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15176 gluGetTessProperty := dglGetProcAddress('gluGetTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15177 gluLoadSamplingMatrices := dglGetProcAddress('gluLoadSamplingMatrices', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15178 gluLookAt := dglGetProcAddress('gluLookAt', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15179 gluNewNurbsRenderer := dglGetProcAddress('gluNewNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15180 gluNewQuadric := dglGetProcAddress('gluNewQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15181 gluNewTess := dglGetProcAddress('gluNewTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15182 gluNextContour := dglGetProcAddress('gluNextContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15183 gluNurbsCallback := dglGetProcAddress('gluNurbsCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15184 gluNurbsCurve := dglGetProcAddress('gluNurbsCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15185 gluNurbsProperty := dglGetProcAddress('gluNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15186 gluNurbsSurface := dglGetProcAddress('gluNurbsSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15187 gluOrtho2D := dglGetProcAddress('gluOrtho2D', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15188 gluPartialDisk := dglGetProcAddress('gluPartialDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15189 gluPerspective := dglGetProcAddress('gluPerspective', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15190 gluPickMatrix := dglGetProcAddress('gluPickMatrix', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15191 gluProject := dglGetProcAddress('gluProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15192 gluPwlCurve := dglGetProcAddress('gluPwlCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15193 gluQuadricCallback := dglGetProcAddress('gluQuadricCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15194 gluQuadricDrawStyle := dglGetProcAddress('gluQuadricDrawStyle', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15195 gluQuadricNormals := dglGetProcAddress('gluQuadricNormals', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15196 gluQuadricOrientation := dglGetProcAddress('gluQuadricOrientation', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15197 gluQuadricTexture := dglGetProcAddress('gluQuadricTexture', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15198 gluScaleImage := dglGetProcAddress('gluScaleImage', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15199 gluSphere := dglGetProcAddress('gluSphere', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15200 gluTessBeginContour := dglGetProcAddress('gluTessBeginContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15201 gluTessBeginPolygon := dglGetProcAddress('gluTessBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15202 gluTessCallback := dglGetProcAddress('gluTessCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15203 gluTessEndContour := dglGetProcAddress('gluTessEndContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15204 gluTessEndPolygon := dglGetProcAddress('gluTessEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15205 gluTessNormal := dglGetProcAddress('gluTessNormal', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15206 gluTessProperty := dglGetProcAddress('gluTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15207 gluTessVertex := dglGetProcAddress('gluTessVertex', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15208 gluUnProject := dglGetProcAddress('gluUnProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15212 procedure ReadOpenGLCore;
15215 glCullFace := dglGetProcAddress('glCullFace');
15216 glFrontFace := dglGetProcAddress('glFrontFace');
15217 glHint := dglGetProcAddress('glHint');
15218 glLineWidth := dglGetProcAddress('glLineWidth');
15219 glPointSize := dglGetProcAddress('glPointSize');
15220 glPolygonMode := dglGetProcAddress('glPolygonMode');
15221 glScissor := dglGetProcAddress('glScissor');
15222 glTexParameterf := dglGetProcAddress('glTexParameterf');
15223 glTexParameterfv := dglGetProcAddress('glTexParameterfv');
15224 glTexParameteri := dglGetProcAddress('glTexParameteri');
15225 glTexParameteriv := dglGetProcAddress('glTexParameteriv');
15226 glTexImage1D := dglGetProcAddress('glTexImage1D');
15227 glTexImage2D := dglGetProcAddress('glTexImage2D');
15228 glDrawBuffer := dglGetProcAddress('glDrawBuffer');
15229 glClear := dglGetProcAddress('glClear');
15230 glClearColor := dglGetProcAddress('glClearColor');
15231 glClearStencil := dglGetProcAddress('glClearStencil');
15232 glClearDepth := dglGetProcAddress('glClearDepth');
15233 glStencilMask := dglGetProcAddress('glStencilMask');
15234 glColorMask := dglGetProcAddress('glColorMask');
15235 glDepthMask := dglGetProcAddress('glDepthMask');
15236 glDisable := dglGetProcAddress('glDisable');
15237 glEnable := dglGetProcAddress('glEnable');
15238 glFinish := dglGetProcAddress('glFinish');
15239 glFlush := dglGetProcAddress('glFlush');
15240 glBlendFunc := dglGetProcAddress('glBlendFunc');
15241 glLogicOp := dglGetProcAddress('glLogicOp');
15242 glStencilFunc := dglGetProcAddress('glStencilFunc');
15243 glStencilOp := dglGetProcAddress('glStencilOp');
15244 glDepthFunc := dglGetProcAddress('glDepthFunc');
15245 glPixelStoref := dglGetProcAddress('glPixelStoref');
15246 glPixelStorei := dglGetProcAddress('glPixelStorei');
15247 glReadBuffer := dglGetProcAddress('glReadBuffer');
15248 glReadPixels := dglGetProcAddress('glReadPixels');
15249 glGetBooleanv := dglGetProcAddress('glGetBooleanv');
15250 glGetDoublev := dglGetProcAddress('glGetDoublev');
15251 glGetError := dglGetProcAddress('glGetError');
15252 glGetFloatv := dglGetProcAddress('glGetFloatv');
15253 glGetIntegerv := dglGetProcAddress('glGetIntegerv');
15254 glGetString := dglGetProcAddress('glGetString');
15255 glGetTexImage := dglGetProcAddress('glGetTexImage');
15256 glGetTexParameteriv := dglGetProcAddress('glGetTexParameteriv');
15257 glGetTexParameterfv := dglGetProcAddress('glGetTexParameterfv');
15258 glGetTexLevelParameterfv := dglGetProcAddress('glGetTexLevelParameterfv');
15259 glGetTexLevelParameteriv := dglGetProcAddress('glGetTexLevelParameteriv');
15260 glIsEnabled := dglGetProcAddress('glIsEnabled');
15261 glDepthRange := dglGetProcAddress('glDepthRange');
15262 glViewport := dglGetProcAddress('glViewport');
15265 glDrawArrays := dglGetProcAddress('glDrawArrays');
15266 glDrawElements := dglGetProcAddress('glDrawElements');
15267 glGetPointerv := dglGetProcAddress('glGetPointerv');
15268 glPolygonOffset := dglGetProcAddress('glPolygonOffset');
15269 glCopyTexImage1D := dglGetProcAddress('glCopyTexImage1D');
15270 glCopyTexImage2D := dglGetProcAddress('glCopyTexImage2D');
15271 glCopyTexSubImage1D := dglGetProcAddress('glCopyTexSubImage1D');
15272 glCopyTexSubImage2D := dglGetProcAddress('glCopyTexSubImage2D');
15273 glTexSubImage1D := dglGetProcAddress('glTexSubImage1D');
15274 glTexSubImage2D := dglGetProcAddress('glTexSubImage2D');
15275 glBindTexture := dglGetProcAddress('glBindTexture');
15276 glDeleteTextures := dglGetProcAddress('glDeleteTextures');
15277 glGenTextures := dglGetProcAddress('glGenTextures');
15279 {$ifdef DGL_DEPRECATED}
15280 glAccum := dglGetProcAddress('glAccum');
15281 glAlphaFunc := dglGetProcAddress('glAlphaFunc');
15282 glAreTexturesResident := dglGetProcAddress('glAreTexturesResident');
15283 glArrayElement := dglGetProcAddress('glArrayElement');
15284 glBegin := dglGetProcAddress('glBegin');
15285 glBitmap := dglGetProcAddress('glBitmap');
15286 glCallList := dglGetProcAddress('glCallList');
15287 glCallLists := dglGetProcAddress('glCallLists');
15288 glClearAccum := dglGetProcAddress('glClearAccum');
15289 glClearIndex := dglGetProcAddress('glClearIndex');
15290 glClipPlane := dglGetProcAddress('glClipPlane');
15291 glColor3b := dglGetProcAddress('glColor3b');
15292 glColor3bv := dglGetProcAddress('glColor3bv');
15293 glColor3d := dglGetProcAddress('glColor3d');
15294 glColor3dv := dglGetProcAddress('glColor3dv');
15295 glColor3f := dglGetProcAddress('glColor3f');
15296 glColor3fv := dglGetProcAddress('glColor3fv');
15297 glColor3i := dglGetProcAddress('glColor3i');
15298 glColor3iv := dglGetProcAddress('glColor3iv');
15299 glColor3s := dglGetProcAddress('glColor3s');
15300 glColor3sv := dglGetProcAddress('glColor3sv');
15301 glColor3ub := dglGetProcAddress('glColor3ub');
15302 glColor3ubv := dglGetProcAddress('glColor3ubv');
15303 glColor3ui := dglGetProcAddress('glColor3ui');
15304 glColor3uiv := dglGetProcAddress('glColor3uiv');
15305 glColor3us := dglGetProcAddress('glColor3us');
15306 glColor3usv := dglGetProcAddress('glColor3usv');
15307 glColor4b := dglGetProcAddress('glColor4b');
15308 glColor4bv := dglGetProcAddress('glColor4bv');
15309 glColor4d := dglGetProcAddress('glColor4d');
15310 glColor4dv := dglGetProcAddress('glColor4dv');
15311 glColor4f := dglGetProcAddress('glColor4f');
15312 glColor4fv := dglGetProcAddress('glColor4fv');
15313 glColor4i := dglGetProcAddress('glColor4i');
15314 glColor4iv := dglGetProcAddress('glColor4iv');
15315 glColor4s := dglGetProcAddress('glColor4s');
15316 glColor4sv := dglGetProcAddress('glColor4sv');
15317 glColor4ub := dglGetProcAddress('glColor4ub');
15318 glColor4ubv := dglGetProcAddress('glColor4ubv');
15319 glColor4ui := dglGetProcAddress('glColor4ui');
15320 glColor4uiv := dglGetProcAddress('glColor4uiv');
15321 glColor4us := dglGetProcAddress('glColor4us');
15322 glColor4usv := dglGetProcAddress('glColor4usv');
15323 glColorMaterial := dglGetProcAddress('glColorMaterial');
15324 glColorPointer := dglGetProcAddress('glColorPointer');
15325 glCopyPixels := dglGetProcAddress('glCopyPixels');
15326 glDeleteLists := dglGetProcAddress('glDeleteLists');
15327 glDisableClientState := dglGetProcAddress('glDisableClientState');
15328 glDrawPixels := dglGetProcAddress('glDrawPixels');
15329 glEdgeFlag := dglGetProcAddress('glEdgeFlag');
15330 glEdgeFlagPointer := dglGetProcAddress('glEdgeFlagPointer');
15331 glEdgeFlagv := dglGetProcAddress('glEdgeFlagv');
15332 glEnableClientState := dglGetProcAddress('glEnableClientState');
15333 glEnd := dglGetProcAddress('glEnd');
15334 glEndList := dglGetProcAddress('glEndList');
15335 glEvalCoord1d := dglGetProcAddress('glEvalCoord1d');
15336 glEvalCoord1dv := dglGetProcAddress('glEvalCoord1dv');
15337 glEvalCoord1f := dglGetProcAddress('glEvalCoord1f');
15338 glEvalCoord1fv := dglGetProcAddress('glEvalCoord1fv');
15339 glEvalCoord2d := dglGetProcAddress('glEvalCoord2d');
15340 glEvalCoord2dv := dglGetProcAddress('glEvalCoord2dv');
15341 glEvalCoord2f := dglGetProcAddress('glEvalCoord2f');
15342 glEvalCoord2fv := dglGetProcAddress('glEvalCoord2fv');
15343 glEvalMesh1 := dglGetProcAddress('glEvalMesh1');
15344 glEvalMesh2 := dglGetProcAddress('glEvalMesh2');
15345 glEvalPoint1 := dglGetProcAddress('glEvalPoint1');
15346 glEvalPoint2 := dglGetProcAddress('glEvalPoint2');
15347 glFeedbackBuffer := dglGetProcAddress('glFeedbackBuffer');
15348 glFogf := dglGetProcAddress('glFogf');
15349 glFogfv := dglGetProcAddress('glFogfv');
15350 glFogi := dglGetProcAddress('glFogi');
15351 glFogiv := dglGetProcAddress('glFogiv');
15352 glFrustum := dglGetProcAddress('glFrustum');
15353 glGenLists := dglGetProcAddress('glGenLists');
15354 glGetClipPlane := dglGetProcAddress('glGetClipPlane');
15355 glGetLightfv := dglGetProcAddress('glGetLightfv');
15356 glGetLightiv := dglGetProcAddress('glGetLightiv');
15357 glGetMapdv := dglGetProcAddress('glGetMapdv');
15358 glGetMapfv := dglGetProcAddress('glGetMapfv');
15359 glGetMapiv := dglGetProcAddress('glGetMapiv');
15360 glGetMaterialfv := dglGetProcAddress('glGetMaterialfv');
15361 glGetMaterialiv := dglGetProcAddress('glGetMaterialiv');
15362 glGetPixelMapfv := dglGetProcAddress('glGetPixelMapfv');
15363 glGetPixelMapuiv := dglGetProcAddress('glGetPixelMapuiv');
15364 glGetPixelMapusv := dglGetProcAddress('glGetPixelMapusv');
15365 glGetPolygonStipple := dglGetProcAddress('glGetPolygonStipple');
15366 glGetTexEnvfv := dglGetProcAddress('glGetTexEnvfv');
15367 glGetTexEnviv := dglGetProcAddress('glGetTexEnviv');
15368 glGetTexGendv := dglGetProcAddress('glGetTexGendv');
15369 glGetTexGenfv := dglGetProcAddress('glGetTexGenfv');
15370 glGetTexGeniv := dglGetProcAddress('glGetTexGeniv');
15371 glIndexMask := dglGetProcAddress('glIndexMask');
15372 glIndexPointer := dglGetProcAddress('glIndexPointer');
15373 glIndexd := dglGetProcAddress('glIndexd');
15374 glIndexdv := dglGetProcAddress('glIndexdv');
15375 glIndexf := dglGetProcAddress('glIndexf');
15376 glIndexfv := dglGetProcAddress('glIndexfv');
15377 glIndexi := dglGetProcAddress('glIndexi');
15378 glIndexiv := dglGetProcAddress('glIndexiv');
15379 glIndexs := dglGetProcAddress('glIndexs');
15380 glIndexsv := dglGetProcAddress('glIndexsv');
15381 glIndexub := dglGetProcAddress('glIndexub');
15382 glIndexubv := dglGetProcAddress('glIndexubv');
15383 glInitNames := dglGetProcAddress('glInitNames');
15384 glInterleavedArrays := dglGetProcAddress('glInterleavedArrays');
15385 glIsList := dglGetProcAddress('glIsList');
15386 glIsTexture := dglGetProcAddress('glIsTexture');
15387 glLightModelf := dglGetProcAddress('glLightModelf');
15388 glLightModelfv := dglGetProcAddress('glLightModelfv');
15389 glLightModeli := dglGetProcAddress('glLightModeli');
15390 glLightModeliv := dglGetProcAddress('glLightModeliv');
15391 glLightf := dglGetProcAddress('glLightf');
15392 glLightfv := dglGetProcAddress('glLightfv');
15393 glLighti := dglGetProcAddress('glLighti');
15394 glLightiv := dglGetProcAddress('glLightiv');
15395 glLineStipple := dglGetProcAddress('glLineStipple');
15396 glListBase := dglGetProcAddress('glListBase');
15397 glLoadIdentity := dglGetProcAddress('glLoadIdentity');
15398 glLoadMatrixd := dglGetProcAddress('glLoadMatrixd');
15399 glLoadMatrixf := dglGetProcAddress('glLoadMatrixf');
15400 glLoadName := dglGetProcAddress('glLoadName');
15401 glMap1d := dglGetProcAddress('glMap1d');
15402 glMap1f := dglGetProcAddress('glMap1f');
15403 glMap2d := dglGetProcAddress('glMap2d');
15404 glMap2f := dglGetProcAddress('glMap2f');
15405 glMapGrid1d := dglGetProcAddress('glMapGrid1d');
15406 glMapGrid1f := dglGetProcAddress('glMapGrid1f');
15407 glMapGrid2d := dglGetProcAddress('glMapGrid2d');
15408 glMapGrid2f := dglGetProcAddress('glMapGrid2f');
15409 glMaterialf := dglGetProcAddress('glMaterialf');
15410 glMaterialfv := dglGetProcAddress('glMaterialfv');
15411 glMateriali := dglGetProcAddress('glMateriali');
15412 glMaterialiv := dglGetProcAddress('glMaterialiv');
15413 glMatrixMode := dglGetProcAddress('glMatrixMode');
15414 glMultMatrixd := dglGetProcAddress('glMultMatrixd');
15415 glMultMatrixf := dglGetProcAddress('glMultMatrixf');
15416 glNewList := dglGetProcAddress('glNewList');
15417 glNormal3b := dglGetProcAddress('glNormal3b');
15418 glNormal3bv := dglGetProcAddress('glNormal3bv');
15419 glNormal3d := dglGetProcAddress('glNormal3d');
15420 glNormal3dv := dglGetProcAddress('glNormal3dv');
15421 glNormal3f := dglGetProcAddress('glNormal3f');
15422 glNormal3fv := dglGetProcAddress('glNormal3fv');
15423 glNormal3i := dglGetProcAddress('glNormal3i');
15424 glNormal3iv := dglGetProcAddress('glNormal3iv');
15425 glNormal3s := dglGetProcAddress('glNormal3s');
15426 glNormal3sv := dglGetProcAddress('glNormal3sv');
15427 glNormalPointer := dglGetProcAddress('glNormalPointer');
15428 glOrtho := dglGetProcAddress('glOrtho');
15429 glPassThrough := dglGetProcAddress('glPassThrough');
15430 glPixelMapfv := dglGetProcAddress('glPixelMapfv');
15431 glPixelMapuiv := dglGetProcAddress('glPixelMapuiv');
15432 glPixelMapusv := dglGetProcAddress('glPixelMapusv');
15433 glPixelTransferf := dglGetProcAddress('glPixelTransferf');
15434 glPixelTransferi := dglGetProcAddress('glPixelTransferi');
15435 glPixelZoom := dglGetProcAddress('glPixelZoom');
15436 glPolygonStipple := dglGetProcAddress('glPolygonStipple');
15437 glPopAttrib := dglGetProcAddress('glPopAttrib');
15438 glPopClientAttrib := dglGetProcAddress('glPopClientAttrib');
15439 glPopMatrix := dglGetProcAddress('glPopMatrix');
15440 glPopName := dglGetProcAddress('glPopName');
15441 glPrioritizeTextures := dglGetProcAddress('glPrioritizeTextures');
15442 glPushAttrib := dglGetProcAddress('glPushAttrib');
15443 glPushClientAttrib := dglGetProcAddress('glPushClientAttrib');
15444 glPushMatrix := dglGetProcAddress('glPushMatrix');
15445 glPushName := dglGetProcAddress('glPushName');
15446 glRasterPos2d := dglGetProcAddress('glRasterPos2d');
15447 glRasterPos2dv := dglGetProcAddress('glRasterPos2dv');
15448 glRasterPos2f := dglGetProcAddress('glRasterPos2f');
15449 glRasterPos2fv := dglGetProcAddress('glRasterPos2fv');
15450 glRasterPos2i := dglGetProcAddress('glRasterPos2i');
15451 glRasterPos2iv := dglGetProcAddress('glRasterPos2iv');
15452 glRasterPos2s := dglGetProcAddress('glRasterPos2s');
15453 glRasterPos2sv := dglGetProcAddress('glRasterPos2sv');
15454 glRasterPos3d := dglGetProcAddress('glRasterPos3d');
15455 glRasterPos3dv := dglGetProcAddress('glRasterPos3dv');
15456 glRasterPos3f := dglGetProcAddress('glRasterPos3f');
15457 glRasterPos3fv := dglGetProcAddress('glRasterPos3fv');
15458 glRasterPos3i := dglGetProcAddress('glRasterPos3i');
15459 glRasterPos3iv := dglGetProcAddress('glRasterPos3iv');
15460 glRasterPos3s := dglGetProcAddress('glRasterPos3s');
15461 glRasterPos3sv := dglGetProcAddress('glRasterPos3sv');
15462 glRasterPos4d := dglGetProcAddress('glRasterPos4d');
15463 glRasterPos4dv := dglGetProcAddress('glRasterPos4dv');
15464 glRasterPos4f := dglGetProcAddress('glRasterPos4f');
15465 glRasterPos4fv := dglGetProcAddress('glRasterPos4fv');
15466 glRasterPos4i := dglGetProcAddress('glRasterPos4i');
15467 glRasterPos4iv := dglGetProcAddress('glRasterPos4iv');
15468 glRasterPos4s := dglGetProcAddress('glRasterPos4s');
15469 glRasterPos4sv := dglGetProcAddress('glRasterPos4sv');
15470 glRectd := dglGetProcAddress('glRectd');
15471 glRectdv := dglGetProcAddress('glRectdv');
15472 glRectf := dglGetProcAddress('glRectf');
15473 glRectfv := dglGetProcAddress('glRectfv');
15474 glRecti := dglGetProcAddress('glRecti');
15475 glRectiv := dglGetProcAddress('glRectiv');
15476 glRects := dglGetProcAddress('glRects');
15477 glRectsv := dglGetProcAddress('glRectsv');
15478 glRenderMode := dglGetProcAddress('glRenderMode');
15479 glRotated := dglGetProcAddress('glRotated');
15480 glRotatef := dglGetProcAddress('glRotatef');
15481 glScaled := dglGetProcAddress('glScaled');
15482 glScalef := dglGetProcAddress('glScalef');
15483 glSelectBuffer := dglGetProcAddress('glSelectBuffer');
15484 glShadeModel := dglGetProcAddress('glShadeModel');
15485 glTexCoord1d := dglGetProcAddress('glTexCoord1d');
15486 glTexCoord1dv := dglGetProcAddress('glTexCoord1dv');
15487 glTexCoord1f := dglGetProcAddress('glTexCoord1f');
15488 glTexCoord1fv := dglGetProcAddress('glTexCoord1fv');
15489 glTexCoord1i := dglGetProcAddress('glTexCoord1i');
15490 glTexCoord1iv := dglGetProcAddress('glTexCoord1iv');
15491 glTexCoord1s := dglGetProcAddress('glTexCoord1s');
15492 glTexCoord1sv := dglGetProcAddress('glTexCoord1sv');
15493 glTexCoord2d := dglGetProcAddress('glTexCoord2d');
15494 glTexCoord2dv := dglGetProcAddress('glTexCoord2dv');
15495 glTexCoord2f := dglGetProcAddress('glTexCoord2f');
15496 glTexCoord2fv := dglGetProcAddress('glTexCoord2fv');
15497 glTexCoord2i := dglGetProcAddress('glTexCoord2i');
15498 glTexCoord2iv := dglGetProcAddress('glTexCoord2iv');
15499 glTexCoord2s := dglGetProcAddress('glTexCoord2s');
15500 glTexCoord2sv := dglGetProcAddress('glTexCoord2sv');
15501 glTexCoord3d := dglGetProcAddress('glTexCoord3d');
15502 glTexCoord3dv := dglGetProcAddress('glTexCoord3dv');
15503 glTexCoord3f := dglGetProcAddress('glTexCoord3f');
15504 glTexCoord3fv := dglGetProcAddress('glTexCoord3fv');
15505 glTexCoord3i := dglGetProcAddress('glTexCoord3i');
15506 glTexCoord3iv := dglGetProcAddress('glTexCoord3iv');
15507 glTexCoord3s := dglGetProcAddress('glTexCoord3s');
15508 glTexCoord3sv := dglGetProcAddress('glTexCoord3sv');
15509 glTexCoord4d := dglGetProcAddress('glTexCoord4d');
15510 glTexCoord4dv := dglGetProcAddress('glTexCoord4dv');
15511 glTexCoord4f := dglGetProcAddress('glTexCoord4f');
15512 glTexCoord4fv := dglGetProcAddress('glTexCoord4fv');
15513 glTexCoord4i := dglGetProcAddress('glTexCoord4i');
15514 glTexCoord4iv := dglGetProcAddress('glTexCoord4iv');
15515 glTexCoord4s := dglGetProcAddress('glTexCoord4s');
15516 glTexCoord4sv := dglGetProcAddress('glTexCoord4sv');
15517 glTexCoordPointer := dglGetProcAddress('glTexCoordPointer');
15518 glTexEnvf := dglGetProcAddress('glTexEnvf');
15519 glTexEnvfv := dglGetProcAddress('glTexEnvfv');
15520 glTexEnvi := dglGetProcAddress('glTexEnvi');
15521 glTexEnviv := dglGetProcAddress('glTexEnviv');
15522 glTexGend := dglGetProcAddress('glTexGend');
15523 glTexGendv := dglGetProcAddress('glTexGendv');
15524 glTexGenf := dglGetProcAddress('glTexGenf');
15525 glTexGenfv := dglGetProcAddress('glTexGenfv');
15526 glTexGeni := dglGetProcAddress('glTexGeni');
15527 glTexGeniv := dglGetProcAddress('glTexGeniv');
15528 glTranslated := dglGetProcAddress('glTranslated');
15529 glTranslatef := dglGetProcAddress('glTranslatef');
15530 glVertex2d := dglGetProcAddress('glVertex2d');
15531 glVertex2dv := dglGetProcAddress('glVertex2dv');
15532 glVertex2f := dglGetProcAddress('glVertex2f');
15533 glVertex2fv := dglGetProcAddress('glVertex2fv');
15534 glVertex2i := dglGetProcAddress('glVertex2i');
15535 glVertex2iv := dglGetProcAddress('glVertex2iv');
15536 glVertex2s := dglGetProcAddress('glVertex2s');
15537 glVertex2sv := dglGetProcAddress('glVertex2sv');
15538 glVertex3d := dglGetProcAddress('glVertex3d');
15539 glVertex3dv := dglGetProcAddress('glVertex3dv');
15540 glVertex3f := dglGetProcAddress('glVertex3f');
15541 glVertex3fv := dglGetProcAddress('glVertex3fv');
15542 glVertex3i := dglGetProcAddress('glVertex3i');
15543 glVertex3iv := dglGetProcAddress('glVertex3iv');
15544 glVertex3s := dglGetProcAddress('glVertex3s');
15545 glVertex3sv := dglGetProcAddress('glVertex3sv');
15546 glVertex4d := dglGetProcAddress('glVertex4d');
15547 glVertex4dv := dglGetProcAddress('glVertex4dv');
15548 glVertex4f := dglGetProcAddress('glVertex4f');
15549 glVertex4fv := dglGetProcAddress('glVertex4fv');
15550 glVertex4i := dglGetProcAddress('glVertex4i');
15551 glVertex4iv := dglGetProcAddress('glVertex4iv');
15552 glVertex4s := dglGetProcAddress('glVertex4s');
15553 glVertex4sv := dglGetProcAddress('glVertex4sv');
15554 glVertexPointer := dglGetProcAddress('glVertexPointer');
15558 glBlendColor := dglGetProcAddress('glBlendColor');
15559 glBlendEquation := dglGetProcAddress('glBlendEquation');
15560 glDrawRangeElements := dglGetProcAddress('glDrawRangeElements');
15561 glTexImage3D := dglGetProcAddress('glTexImage3D');
15562 glTexSubImage3D := dglGetProcAddress('glTexSubImage3D');
15563 glCopyTexSubImage3D := dglGetProcAddress('glCopyTexSubImage3D');
15564 {$ifdef DGL_DEPRECATED}
15565 glColorTable := dglGetProcAddress('glColorTable');
15566 glColorTableParameterfv := dglGetProcAddress('glColorTableParameterfv');
15567 glColorTableParameteriv := dglGetProcAddress('glColorTableParameteriv');
15568 glCopyColorTable := dglGetProcAddress('glCopyColorTable');
15569 glGetColorTable := dglGetProcAddress('glGetColorTable');
15570 glGetColorTableParameterfv := dglGetProcAddress('glGetColorTableParameterfv');
15571 glGetColorTableParameteriv := dglGetProcAddress('glGetColorTableParameteriv');
15572 glColorSubTable := dglGetProcAddress('glColorSubTable');
15573 glCopyColorSubTable := dglGetProcAddress('glCopyColorSubTable');
15574 glConvolutionFilter1D := dglGetProcAddress('glConvolutionFilter1D');
15575 glConvolutionFilter2D := dglGetProcAddress('glConvolutionFilter2D');
15576 glConvolutionParameterf := dglGetProcAddress('glConvolutionParameterf');
15577 glConvolutionParameterfv := dglGetProcAddress('glConvolutionParameterfv');
15578 glConvolutionParameteri := dglGetProcAddress('glConvolutionParameteri');
15579 glConvolutionParameteriv := dglGetProcAddress('glConvolutionParameteriv');
15580 glCopyConvolutionFilter1D := dglGetProcAddress('glCopyConvolutionFilter1D');
15581 glCopyConvolutionFilter2D := dglGetProcAddress('glCopyConvolutionFilter2D');
15582 glGetConvolutionFilter := dglGetProcAddress('glGetConvolutionFilter');
15583 glGetConvolutionParameterfv := dglGetProcAddress('glGetConvolutionParameterfv');
15584 glGetConvolutionParameteriv := dglGetProcAddress('glGetConvolutionParameteriv');
15585 glGetSeparableFilter := dglGetProcAddress('glGetSeparableFilter');
15586 glSeparableFilter2D := dglGetProcAddress('glSeparableFilter2D');
15587 glGetHistogram := dglGetProcAddress('glGetHistogram');
15588 glGetHistogramParameterfv := dglGetProcAddress('glGetHistogramParameterfv');
15589 glGetHistogramParameteriv := dglGetProcAddress('glGetHistogramParameteriv');
15590 glGetMinmax := dglGetProcAddress('glGetMinmax');
15591 glGetMinmaxParameterfv := dglGetProcAddress('glGetMinmaxParameterfv');
15592 glGetMinmaxParameteriv := dglGetProcAddress('glGetMinmaxParameteriv');
15593 glHistogram := dglGetProcAddress('glHistogram');
15594 glMinmax := dglGetProcAddress('glMinmax');
15595 glResetHistogram := dglGetProcAddress('glResetHistogram');
15596 glResetMinmax := dglGetProcAddress('glResetMinmax');
15600 glActiveTexture := dglGetProcAddress('glActiveTexture');
15601 glSampleCoverage := dglGetProcAddress('glSampleCoverage');
15602 glCompressedTexImage3D := dglGetProcAddress('glCompressedTexImage3D');
15603 glCompressedTexImage2D := dglGetProcAddress('glCompressedTexImage2D');
15604 glCompressedTexImage1D := dglGetProcAddress('glCompressedTexImage1D');
15605 glCompressedTexSubImage3D := dglGetProcAddress('glCompressedTexSubImage3D');
15606 glCompressedTexSubImage2D := dglGetProcAddress('glCompressedTexSubImage2D');
15607 glCompressedTexSubImage1D := dglGetProcAddress('glCompressedTexSubImage1D');
15608 glGetCompressedTexImage := dglGetProcAddress('glGetCompressedTexImage');
15609 {$ifdef DGL_DEPRECATED}
15610 glClientActiveTexture := dglGetProcAddress('glClientActiveTexture');
15611 glMultiTexCoord1d := dglGetProcAddress('glMultiTexCoord1d');
15612 glMultiTexCoord1dv := dglGetProcAddress('glMultiTexCoord1dv');
15613 glMultiTexCoord1f := dglGetProcAddress('glMultiTexCoord1f');
15614 glMultiTexCoord1fv := dglGetProcAddress('glMultiTexCoord1fv');
15615 glMultiTexCoord1i := dglGetProcAddress('glMultiTexCoord1i');
15616 glMultiTexCoord1iv := dglGetProcAddress('glMultiTexCoord1iv');
15617 glMultiTexCoord1s := dglGetProcAddress('glMultiTexCoord1s');
15618 glMultiTexCoord1sv := dglGetProcAddress('glMultiTexCoord1sv');
15619 glMultiTexCoord2d := dglGetProcAddress('glMultiTexCoord2d');
15620 glMultiTexCoord2dv := dglGetProcAddress('glMultiTexCoord2dv');
15621 glMultiTexCoord2f := dglGetProcAddress('glMultiTexCoord2f');
15622 glMultiTexCoord2fv := dglGetProcAddress('glMultiTexCoord2fv');
15623 glMultiTexCoord2i := dglGetProcAddress('glMultiTexCoord2i');
15624 glMultiTexCoord2iv := dglGetProcAddress('glMultiTexCoord2iv');
15625 glMultiTexCoord2s := dglGetProcAddress('glMultiTexCoord2s');
15626 glMultiTexCoord2sv := dglGetProcAddress('glMultiTexCoord2sv');
15627 glMultiTexCoord3d := dglGetProcAddress('glMultiTexCoord3d');
15628 glMultiTexCoord3dv := dglGetProcAddress('glMultiTexCoord3dv');
15629 glMultiTexCoord3f := dglGetProcAddress('glMultiTexCoord3f');
15630 glMultiTexCoord3fv := dglGetProcAddress('glMultiTexCoord3fv');
15631 glMultiTexCoord3i := dglGetProcAddress('glMultiTexCoord3i');
15632 glMultiTexCoord3iv := dglGetProcAddress('glMultiTexCoord3iv');
15633 glMultiTexCoord3s := dglGetProcAddress('glMultiTexCoord3s');
15634 glMultiTexCoord3sv := dglGetProcAddress('glMultiTexCoord3sv');
15635 glMultiTexCoord4d := dglGetProcAddress('glMultiTexCoord4d');
15636 glMultiTexCoord4dv := dglGetProcAddress('glMultiTexCoord4dv');
15637 glMultiTexCoord4f := dglGetProcAddress('glMultiTexCoord4f');
15638 glMultiTexCoord4fv := dglGetProcAddress('glMultiTexCoord4fv');
15639 glMultiTexCoord4i := dglGetProcAddress('glMultiTexCoord4i');
15640 glMultiTexCoord4iv := dglGetProcAddress('glMultiTexCoord4iv');
15641 glMultiTexCoord4s := dglGetProcAddress('glMultiTexCoord4s');
15642 glMultiTexCoord4sv := dglGetProcAddress('glMultiTexCoord4sv');
15643 glLoadTransposeMatrixf := dglGetProcAddress('glLoadTransposeMatrixf');
15644 glLoadTransposeMatrixd := dglGetProcAddress('glLoadTransposeMatrixd');
15645 glMultTransposeMatrixf := dglGetProcAddress('glMultTransposeMatrixf');
15646 glMultTransposeMatrixd := dglGetProcAddress('glMultTransposeMatrixd');
15650 glBlendFuncSeparate := dglGetProcAddress('glBlendFuncSeparate');
15651 glMultiDrawArrays := dglGetProcAddress('glMultiDrawArrays');
15652 glMultiDrawElements := dglGetProcAddress('glMultiDrawElements');
15653 glPointParameterf := dglGetProcAddress('glPointParameterf');
15654 glPointParameterfv := dglGetProcAddress('glPointParameterfv');
15655 glPointParameteri := dglGetProcAddress('glPointParameteri');
15656 glPointParameteriv := dglGetProcAddress('glPointParameteriv');
15657 {$ifdef DGL_DEPRECATED}
15658 glFogCoordf := dglGetProcAddress('glFogCoordf');
15659 glFogCoordfv := dglGetProcAddress('glFogCoordfv');
15660 glFogCoordd := dglGetProcAddress('glFogCoordd');
15661 glFogCoorddv := dglGetProcAddress('glFogCoorddv');
15662 glFogCoordPointer := dglGetProcAddress('glFogCoordPointer');
15663 glSecondaryColor3b := dglGetProcAddress('glSecondaryColor3b');
15664 glSecondaryColor3bv := dglGetProcAddress('glSecondaryColor3bv');
15665 glSecondaryColor3d := dglGetProcAddress('glSecondaryColor3d');
15666 glSecondaryColor3dv := dglGetProcAddress('glSecondaryColor3dv');
15667 glSecondaryColor3f := dglGetProcAddress('glSecondaryColor3f');
15668 glSecondaryColor3fv := dglGetProcAddress('glSecondaryColor3fv');
15669 glSecondaryColor3i := dglGetProcAddress('glSecondaryColor3i');
15670 glSecondaryColor3iv := dglGetProcAddress('glSecondaryColor3iv');
15671 glSecondaryColor3s := dglGetProcAddress('glSecondaryColor3s');
15672 glSecondaryColor3sv := dglGetProcAddress('glSecondaryColor3sv');
15673 glSecondaryColor3ub := dglGetProcAddress('glSecondaryColor3ub');
15674 glSecondaryColor3ubv := dglGetProcAddress('glSecondaryColor3ubv');
15675 glSecondaryColor3ui := dglGetProcAddress('glSecondaryColor3ui');
15676 glSecondaryColor3uiv := dglGetProcAddress('glSecondaryColor3uiv');
15677 glSecondaryColor3us := dglGetProcAddress('glSecondaryColor3us');
15678 glSecondaryColor3usv := dglGetProcAddress('glSecondaryColor3usv');
15679 glSecondaryColorPointer := dglGetProcAddress('glSecondaryColorPointer');
15680 glWindowPos2d := dglGetProcAddress('glWindowPos2d');
15681 glWindowPos2dv := dglGetProcAddress('glWindowPos2dv');
15682 glWindowPos2f := dglGetProcAddress('glWindowPos2f');
15683 glWindowPos2fv := dglGetProcAddress('glWindowPos2fv');
15684 glWindowPos2i := dglGetProcAddress('glWindowPos2i');
15685 glWindowPos2iv := dglGetProcAddress('glWindowPos2iv');
15686 glWindowPos2s := dglGetProcAddress('glWindowPos2s');
15687 glWindowPos2sv := dglGetProcAddress('glWindowPos2sv');
15688 glWindowPos3d := dglGetProcAddress('glWindowPos3d');
15689 glWindowPos3dv := dglGetProcAddress('glWindowPos3dv');
15690 glWindowPos3f := dglGetProcAddress('glWindowPos3f');
15691 glWindowPos3fv := dglGetProcAddress('glWindowPos3fv');
15692 glWindowPos3i := dglGetProcAddress('glWindowPos3i');
15693 glWindowPos3iv := dglGetProcAddress('glWindowPos3iv');
15694 glWindowPos3s := dglGetProcAddress('glWindowPos3s');
15695 glWindowPos3sv := dglGetProcAddress('glWindowPos3sv');
15699 glGenQueries := dglGetProcAddress('glGenQueries');
15700 glDeleteQueries := dglGetProcAddress('glDeleteQueries');
15701 glIsQuery := dglGetProcAddress('glIsQuery');
15702 glBeginQuery := dglGetProcAddress('glBeginQuery');
15703 glEndQuery := dglGetProcAddress('glEndQuery');
15704 glGetQueryiv := dglGetProcAddress('glGetQueryiv');
15705 glGetQueryObjectiv := dglGetProcAddress('glGetQueryObjectiv');
15706 glGetQueryObjectuiv := dglGetProcAddress('glGetQueryObjectuiv');
15707 glBindBuffer := dglGetProcAddress('glBindBuffer');
15708 glDeleteBuffers := dglGetProcAddress('glDeleteBuffers');
15709 glGenBuffers := dglGetProcAddress('glGenBuffers');
15710 glIsBuffer := dglGetProcAddress('glIsBuffer');
15711 glBufferData := dglGetProcAddress('glBufferData');
15712 glBufferSubData := dglGetProcAddress('glBufferSubData');
15713 glGetBufferSubData := dglGetProcAddress('glGetBufferSubData');
15714 glMapBuffer := dglGetProcAddress('glMapBuffer');
15715 glUnmapBuffer := dglGetProcAddress('glUnmapBuffer');
15716 glGetBufferParameteriv := dglGetProcAddress('glGetBufferParameteriv');
15717 glGetBufferPointerv := dglGetProcAddress('glGetBufferPointerv');
15720 glBlendEquationSeparate := dglGetProcAddress('glBlendEquationSeparate');
15721 glDrawBuffers := dglGetProcAddress('glDrawBuffers');
15722 glStencilOpSeparate := dglGetProcAddress('glStencilOpSeparate');
15723 glStencilFuncSeparate := dglGetProcAddress('glStencilFuncSeparate');
15724 glStencilMaskSeparate := dglGetProcAddress('glStencilMaskSeparate');
15725 glAttachShader := dglGetProcAddress('glAttachShader');
15726 glBindAttribLocation := dglGetProcAddress('glBindAttribLocation');
15727 glCompileShader := dglGetProcAddress('glCompileShader');
15728 glCreateProgram := dglGetProcAddress('glCreateProgram');
15729 glCreateShader := dglGetProcAddress('glCreateShader');
15730 glDeleteProgram := dglGetProcAddress('glDeleteProgram');
15731 glDeleteShader := dglGetProcAddress('glDeleteShader');
15732 glDetachShader := dglGetProcAddress('glDetachShader');
15733 glDisableVertexAttribArray := dglGetProcAddress('glDisableVertexAttribArray');
15734 glEnableVertexAttribArray := dglGetProcAddress('glEnableVertexAttribArray');
15735 glGetActiveAttrib := dglGetProcAddress('glGetActiveAttrib');
15736 glGetActiveUniform := dglGetProcAddress('glGetActiveUniform');
15737 glGetAttachedShaders := dglGetProcAddress('glGetAttachedShaders');
15738 glGetAttribLocation := dglGetProcAddress('glGetAttribLocation');
15739 glGetProgramiv := dglGetProcAddress('glGetProgramiv');
15740 glGetProgramInfoLog := dglGetProcAddress('glGetProgramInfoLog');
15741 glGetShaderiv := dglGetProcAddress('glGetShaderiv');
15742 glGetShaderInfoLog := dglGetProcAddress('glGetShaderInfoLog');
15743 glGetShaderSource := dglGetProcAddress('glGetShaderSource');
15744 glGetUniformLocation := dglGetProcAddress('glGetUniformLocation');
15745 glGetUniformfv := dglGetProcAddress('glGetUniformfv');
15746 glGetUniformiv := dglGetProcAddress('glGetUniformiv');
15747 glGetVertexAttribfv := dglGetProcAddress('glGetVertexAttribfv');
15748 glGetVertexAttribiv := dglGetProcAddress('glGetVertexAttribiv');
15749 glGetVertexAttribPointerv := dglGetProcAddress('glGetVertexAttribPointerv');
15750 glIsProgram := dglGetProcAddress('glIsProgram');
15751 glIsShader := dglGetProcAddress('glIsShader');
15752 glLinkProgram := dglGetProcAddress('glLinkProgram');
15753 glShaderSource := dglGetProcAddress('glShaderSource');
15754 glUseProgram := dglGetProcAddress('glUseProgram');
15755 glUniform1f := dglGetProcAddress('glUniform1f');
15756 glUniform2f := dglGetProcAddress('glUniform2f');
15757 glUniform3f := dglGetProcAddress('glUniform3f');
15758 glUniform4f := dglGetProcAddress('glUniform4f');
15759 glUniform1i := dglGetProcAddress('glUniform1i');
15760 glUniform2i := dglGetProcAddress('glUniform2i');
15761 glUniform3i := dglGetProcAddress('glUniform3i');
15762 glUniform4i := dglGetProcAddress('glUniform4i');
15763 glUniform1fv := dglGetProcAddress('glUniform1fv');
15764 glUniform2fv := dglGetProcAddress('glUniform2fv');
15765 glUniform3fv := dglGetProcAddress('glUniform3fv');
15766 glUniform4fv := dglGetProcAddress('glUniform4fv');
15767 glUniform1iv := dglGetProcAddress('glUniform1iv');
15768 glUniform2iv := dglGetProcAddress('glUniform2iv');
15769 glUniform3iv := dglGetProcAddress('glUniform3iv');
15770 glUniform4iv := dglGetProcAddress('glUniform4iv');
15771 glUniformMatrix2fv := dglGetProcAddress('glUniformMatrix2fv');
15772 glUniformMatrix3fv := dglGetProcAddress('glUniformMatrix3fv');
15773 glUniformMatrix4fv := dglGetProcAddress('glUniformMatrix4fv');
15774 glValidateProgram := dglGetProcAddress('glValidateProgram');
15775 glVertexAttrib1d := dglGetProcAddress('glVertexAttrib1d');
15776 glVertexAttrib1dv := dglGetProcAddress('glVertexAttrib1dv');
15777 glVertexAttrib1f := dglGetProcAddress('glVertexAttrib1f');
15778 glVertexAttrib1fv := dglGetProcAddress('glVertexAttrib1fv');
15779 glVertexAttrib1s := dglGetProcAddress('glVertexAttrib1s');
15780 glVertexAttrib1sv := dglGetProcAddress('glVertexAttrib1sv');
15781 glVertexAttrib2d := dglGetProcAddress('glVertexAttrib2d');
15782 glVertexAttrib2dv := dglGetProcAddress('glVertexAttrib2dv');
15783 glVertexAttrib2f := dglGetProcAddress('glVertexAttrib2f');
15784 glVertexAttrib2fv := dglGetProcAddress('glVertexAttrib2fv');
15785 glVertexAttrib2s := dglGetProcAddress('glVertexAttrib2s');
15786 glVertexAttrib2sv := dglGetProcAddress('glVertexAttrib2sv');
15787 glVertexAttrib3d := dglGetProcAddress('glVertexAttrib3d');
15788 glVertexAttrib3dv := dglGetProcAddress('glVertexAttrib3dv');
15789 glVertexAttrib3f := dglGetProcAddress('glVertexAttrib3f');
15790 glVertexAttrib3fv := dglGetProcAddress('glVertexAttrib3fv');
15791 glVertexAttrib3s := dglGetProcAddress('glVertexAttrib3s');
15792 glVertexAttrib3sv := dglGetProcAddress('glVertexAttrib3sv');
15793 glVertexAttrib4Nbv := dglGetProcAddress('glVertexAttrib4Nbv');
15794 glVertexAttrib4Niv := dglGetProcAddress('glVertexAttrib4Niv');
15795 glVertexAttrib4Nsv := dglGetProcAddress('glVertexAttrib4Nsv');
15796 glVertexAttrib4Nub := dglGetProcAddress('glVertexAttrib4Nub');
15797 glVertexAttrib4Nubv := dglGetProcAddress('glVertexAttrib4Nubv');
15798 glVertexAttrib4Nuiv := dglGetProcAddress('glVertexAttrib4Nuiv');
15799 glVertexAttrib4Nusv := dglGetProcAddress('glVertexAttrib4Nusv');
15800 glVertexAttrib4bv := dglGetProcAddress('glVertexAttrib4bv');
15801 glVertexAttrib4d := dglGetProcAddress('glVertexAttrib4d');
15802 glVertexAttrib4dv := dglGetProcAddress('glVertexAttrib4dv');
15803 glVertexAttrib4f := dglGetProcAddress('glVertexAttrib4f');
15804 glVertexAttrib4fv := dglGetProcAddress('glVertexAttrib4fv');
15805 glVertexAttrib4iv := dglGetProcAddress('glVertexAttrib4iv');
15806 glVertexAttrib4s := dglGetProcAddress('glVertexAttrib4s');
15807 glVertexAttrib4sv := dglGetProcAddress('glVertexAttrib4sv');
15808 glVertexAttrib4ubv := dglGetProcAddress('glVertexAttrib4ubv');
15809 glVertexAttrib4uiv := dglGetProcAddress('glVertexAttrib4uiv');
15810 glVertexAttrib4usv := dglGetProcAddress('glVertexAttrib4usv');
15811 glVertexAttribPointer := dglGetProcAddress('glVertexAttribPointer');
15814 glUniformMatrix2x3fv := dglGetProcAddress('glUniformMatrix2x3fv');
15815 glUniformMatrix3x2fv := dglGetProcAddress('glUniformMatrix3x2fv');
15816 glUniformMatrix2x4fv := dglGetProcAddress('glUniformMatrix2x4fv');
15817 glUniformMatrix4x2fv := dglGetProcAddress('glUniformMatrix4x2fv');
15818 glUniformMatrix3x4fv := dglGetProcAddress('glUniformMatrix3x4fv');
15819 glUniformMatrix4x3fv := dglGetProcAddress('glUniformMatrix4x3fv');
15822 { OpenGL 3.0 also reuses entry points from these extensions: }
15823 Read_GL_ARB_framebuffer_object;
15824 Read_GL_ARB_map_buffer_range;
15825 Read_GL_ARB_vertex_array_object;
15827 glColorMaski := dglGetProcAddress('glColorMaski');
15828 glGetBooleani_v := dglGetProcAddress('glGetBooleani_v');
15829 glGetIntegeri_v := dglGetProcAddress('glGetIntegeri_v');
15830 glEnablei := dglGetProcAddress('glEnablei');
15831 glDisablei := dglGetProcAddress('glDisablei');
15832 glIsEnabledi := dglGetProcAddress('glIsEnabledi');
15833 glBeginTransformFeedback := dglGetProcAddress('glBeginTransformFeedback');
15834 glEndTransformFeedback := dglGetProcAddress('glEndTransformFeedback');
15835 glBindBufferRange := dglGetProcAddress('glBindBufferRange');
15836 glBindBufferBase := dglGetProcAddress('glBindBufferBase');
15837 glTransformFeedbackVaryings := dglGetProcAddress('glTransformFeedbackVaryings');
15838 glGetTransformFeedbackVarying := dglGetProcAddress('glGetTransformFeedbackVarying');
15839 glClampColor := dglGetProcAddress('glClampColor');
15840 glBeginConditionalRender := dglGetProcAddress('glBeginConditionalRender');
15841 glEndConditionalRender := dglGetProcAddress('glEndConditionalRender');
15842 glVertexAttribI1i := dglGetProcAddress('glVertexAttribI1i');
15843 glVertexAttribI2i := dglGetProcAddress('glVertexAttribI2i');
15844 glVertexAttribI3i := dglGetProcAddress('glVertexAttribI3i');
15845 glVertexAttribI4i := dglGetProcAddress('glVertexAttribI4i');
15846 glVertexAttribI1ui := dglGetProcAddress('glVertexAttribI1ui');
15847 glVertexAttribI2ui := dglGetProcAddress('glVertexAttribI2ui');
15848 glVertexAttribI3ui := dglGetProcAddress('glVertexAttribI3ui');
15849 glVertexAttribI4ui := dglGetProcAddress('glVertexAttribI4ui');
15850 glVertexAttribI1iv := dglGetProcAddress('glVertexAttribI1iv');
15851 glVertexAttribI2iv := dglGetProcAddress('glVertexAttribI2iv');
15852 glVertexAttribI3iv := dglGetProcAddress('glVertexAttribI3iv');
15853 glVertexAttribI4iv := dglGetProcAddress('glVertexAttribI4iv');
15854 glVertexAttribI1uiv := dglGetProcAddress('glVertexAttribI1uiv');
15855 glVertexAttribI2uiv := dglGetProcAddress('glVertexAttribI2uiv');
15856 glVertexAttribI3uiv := dglGetProcAddress('glVertexAttribI3uiv');
15857 glVertexAttribI4uiv := dglGetProcAddress('glVertexAttribI4uiv');
15858 glVertexAttribI4bv := dglGetProcAddress('glVertexAttribI4bv');
15859 glVertexAttribI4sv := dglGetProcAddress('glVertexAttribI4sv');
15860 glVertexAttribI4ubv := dglGetProcAddress('glVertexAttribI4ubv');
15861 glVertexAttribI4usv := dglGetProcAddress('glVertexAttribI4usv');
15862 glVertexAttribIPointer := dglGetProcAddress('glVertexAttribIPointer');
15863 glGetVertexAttribIiv := dglGetProcAddress('glGetVertexAttribIiv');
15864 glGetVertexAttribIuiv := dglGetProcAddress('glGetVertexAttribIuiv');
15865 glGetUniformuiv := dglGetProcAddress('glGetUniformuiv');
15866 glBindFragDataLocation := dglGetProcAddress('glBindFragDataLocation');
15867 glGetFragDataLocation := dglGetProcAddress('glGetFragDataLocation');
15868 glUniform1ui := dglGetProcAddress('glUniform1ui');
15869 glUniform2ui := dglGetProcAddress('glUniform2ui');
15870 glUniform3ui := dglGetProcAddress('glUniform3ui');
15871 glUniform4ui := dglGetProcAddress('glUniform4ui');
15872 glUniform1uiv := dglGetProcAddress('glUniform1uiv');
15873 glUniform2uiv := dglGetProcAddress('glUniform2uiv');
15874 glUniform3uiv := dglGetProcAddress('glUniform3uiv');
15875 glUniform4uiv := dglGetProcAddress('glUniform4uiv');
15876 glTexParameterIiv := dglGetProcAddress('glTexParameterIiv');
15877 glTexParameterIuiv := dglGetProcAddress('glTexParameterIuiv');
15878 glGetTexParameterIiv := dglGetProcAddress('glGetTexParameterIiv');
15879 glGetTexParameterIuiv := dglGetProcAddress('glGetTexParameterIuiv');
15880 glClearBufferiv := dglGetProcAddress('glClearBufferiv');
15881 glClearBufferuiv := dglGetProcAddress('glClearBufferuiv');
15882 glClearBufferfv := dglGetProcAddress('glClearBufferfv');
15883 glClearBufferfi := dglGetProcAddress('glClearBufferfi');
15884 glGetStringi := dglGetProcAddress('glGetStringi');
15887 glEnableVertexArrayEXT := dglGetProcAddress('glEnableVertexArrayEXT');
15888 glEnableVertexArrayAttribEXT := dglGetProcAddress('glEnableVertexArrayAttribEXT');
15889 glVertexArrayVertexAttribOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribOffsetEXT');
15892 { OpenGL 3.1 also reuses entry points from these extensions: }
15893 Read_GL_ARB_copy_buffer;
15894 Read_GL_ARB_uniform_buffer_object;
15896 glDrawArraysInstanced := dglGetProcAddress('glDrawArraysInstanced');
15897 glDrawElementsInstanced := dglGetProcAddress('glDrawElementsInstanced');
15898 glTexBuffer := dglGetProcAddress('glTexBuffer');
15899 glPrimitiveRestartIndex := dglGetProcAddress('glPrimitiveRestartIndex');
15902 { OpenGL 3.2 also reuses entry points from these extensions: }
15903 Read_GL_ARB_draw_elements_base_vertex;
15904 Read_GL_ARB_provoking_vertex;
15906 Read_GL_ARB_texture_multisample;
15908 glGetInteger64i_v := dglGetProcAddress('glGetInteger64i_v');
15909 glGetBufferParameteri64v := dglGetProcAddress('glGetBufferParameteri64v');
15910 glFramebufferTexture := dglGetProcAddress('glFramebufferTexture');
15911 // glFramebufferTextureFace := dglGetProcAddress('glFramebufferTextureFace');
15914 { OpenGL 3.3 also reuses entry points from these extensions: }
15915 Read_GL_ARB_blend_func_extended;
15916 Read_GL_ARB_sampler_objects;
15917 { ARB_explicit_attrib_location, but it has none }
15918 { ARB_occlusion_query2 (no entry points) }
15919 { ARB_shader_bit_encoding (no entry points) }
15920 { ARB_texture_rgb10_a2ui (no entry points) }
15921 { ARB_texture_swizzle (no entry points) }
15922 Read_GL_ARB_timer_query;
15923 Read_GL_ARB_vertex_type_2_10_10_10_rev;
15925 glVertexAttribDivisor := dglGetProcAddress('glVertexAttribDivisor');
15928 { OpenGL 4.0 also reuses entry points from these extensions: }
15929 { ARB_texture_query_lod (no entry points) }
15930 Read_GL_ARB_draw_indirect;
15931 { ARB_gpu_shader5 (no entry points) }
15932 Read_GL_ARB_gpu_shader_fp64;
15933 Read_GL_ARB_shader_subroutine;
15934 Read_GL_ARB_tessellation_shader;
15935 { ARB_texture_buffer_object_rgb32 (no entry points) }
15936 { ARB_texture_cube_map_array (no entry points) }
15937 { ARB_texture_gather (no entry points) }
15938 Read_GL_ARB_transform_feedback2;
15939 Read_GL_ARB_transform_feedback3;
15941 glMinSampleShading := dglGetProcAddress('glMinSampleShading');
15942 glBlendEquationi := dglGetProcAddress('glBlendEquationi');
15943 glBlendEquationSeparatei := dglGetProcAddress('glBlendEquationSeparatei');
15944 glBlendFunci := dglGetProcAddress('glBlendFunci');
15945 glBlendFuncSeparatei := dglGetProcAddress('glBlendFuncSeparatei');
15948 { OpenGL 4.1 also reuses entry points from these extensions: }
15949 Read_GL_ARB_ES2_compatibility;
15950 Read_GL_ARB_get_program_binary;
15951 Read_GL_ARB_separate_shader_objects;
15952 { ARB_shader_precision (no entry points) }
15953 Read_GL_ARB_vertex_attrib_64bit;
15954 Read_GL_ARB_viewport_array;
15957 { OpenGL 4.2 reuses entry points from these extensions: }
15958 Read_GL_ARB_base_instance;
15959 //Read_GL_ARB_shading_language_420pack (no entry points)
15960 Read_GL_ARB_transform_feedback_instanced;
15961 //Read_GL_ARB_compressed_texture_pixel_storage (no entry points)
15962 //Read_GL_ARB_conservative_depth;
15963 Read_GL_ARB_internalformat_query;
15964 //Read_GL_ARB_map_buffer_alignment;
15965 Read_GL_ARB_shader_atomic_counters;
15966 Read_GL_ARB_shader_image_load_store;
15967 //Read_GL_ARB_shading_language_packing;
15968 Read_GL_ARB_texture_storage;
15971 // OpenGL 4.3 reuses entry points from these extensions:
15972 // Read_GL_ARB_arrays_of_arrays (none, GLSL only) (no entry points)
15973 // Read_GL_ARB_fragment_layer_viewport (none, GLSL only) (no entry points)
15974 // Read_GL_ARB_shader_image_size (none, GLSL only) (no entry points)
15975 // Read_GL_ARB_ES3_compatibility (no entry points)
15976 Read_GL_ARB_clear_buffer_object;
15977 Read_GL_ARB_compute_shader;
15978 Read_GL_ARB_copy_image;
15980 // Read_GL_ARB_explicit_uniform_location (no entry points)
15981 Read_GL_ARB_framebuffer_no_attachments;
15982 Read_GL_ARB_internalformat_query2;
15983 Read_GL_ARB_invalidate_subdata;
15984 Read_GL_ARB_multi_draw_indirect;
15985 Read_GL_ARB_program_interface_query;
15986 // Read_GL_ARB_robust_buffer_access_behavior (none) (no entry points)
15987 Read_GL_ARB_shader_storage_buffer_object;
15988 // Read_GL_ARB_stencil_texturing (no entry points)
15989 Read_GL_ARB_texture_buffer_range;
15990 // Read_GL_ARB_texture_query_levels (none) (no entry points)
15991 Read_GL_ARB_texture_storage_multisample;
15992 Read_GL_ARB_texture_view;
15993 Read_GL_ARB_vertex_attrib_binding;
15995 // Note (Due to Khronos' change in header convetions, no more single read_ functions) starting with GL 4.4
16000 procedure Read_GL_3DFX_tbuffer;
16002 glTbufferMask3DFX := dglGetProcAddress('glTbufferMask3DFX');
16005 procedure Read_GL_APPLE_element_array;
16007 glElementPointerAPPLE := dglGetProcAddress('glElementPointerAPPLE');
16008 glDrawElementArrayAPPLE := dglGetProcAddress('glDrawElementArrayAPPLE');
16009 glDrawRangeElementArrayAPPLE := dglGetProcAddress('glDrawRangeElementArrayAPPLE');
16010 glMultiDrawElementArrayAPPLE := dglGetProcAddress('glMultiDrawElementArrayAPPLE');
16011 glMultiDrawRangeElementArrayAPPLE := dglGetProcAddress('glMultiDrawRangeElementArrayAPPLE');
16014 procedure Read_GL_APPLE_fence;
16016 glGenFencesAPPLE := dglGetProcAddress('glGenFencesAPPLE');
16017 glDeleteFencesAPPLE := dglGetProcAddress('glDeleteFencesAPPLE');
16018 glSetFenceAPPLE := dglGetProcAddress('glSetFenceAPPLE');
16019 glIsFenceAPPLE := dglGetProcAddress('glIsFenceAPPLE');
16020 glTestFenceAPPLE := dglGetProcAddress('glTestFenceAPPLE');
16021 glFinishFenceAPPLE := dglGetProcAddress('glFinishFenceAPPLE');
16022 glTestObjectAPPLE := dglGetProcAddress('glTestObjectAPPLE');
16023 glFinishObjectAPPLE := dglGetProcAddress('glFinishObjectAPPLE');
16026 procedure Read_GL_APPLE_vertex_array_object;
16028 glBindVertexArrayAPPLE := dglGetProcAddress('glBindVertexArrayAPPLE');
16029 glDeleteVertexArraysAPPLE := dglGetProcAddress('glDeleteVertexArraysAPPLE');
16030 glGenVertexArraysAPPLE := dglGetProcAddress('glGenVertexArraysAPPLE');
16031 glIsVertexArrayAPPLE := dglGetProcAddress('glIsVertexArrayAPPLE');
16034 procedure Read_GL_APPLE_vertex_array_range;
16036 glVertexArrayRangeAPPLE := dglGetProcAddress('glVertexArrayRangeAPPLE');
16037 glFlushVertexArrayRangeAPPLE := dglGetProcAddress('glFlushVertexArrayRangeAPPLE');
16038 glVertexArrayParameteriAPPLE := dglGetProcAddress('glVertexArrayParameteriAPPLE');
16041 procedure Read_GL_APPLE_texture_range;
16043 glTextureRangeAPPLE := dglGetProcAddress('glTextureRangeAPPLE');
16044 glGetTexParameterPointervAPPLE := dglGetProcAddress('glGetTexParameterPointervAPPLE');
16047 procedure Read_GL_APPLE_vertex_program_evaluators;
16049 glEnableVertexAttribAPPLE := dglGetProcAddress('glEnableVertexAttribAPPLE');
16050 glDisableVertexAttribAPPLE := dglGetProcAddress('glDisableVertexAttribAPPLE');
16051 glIsVertexAttribEnabledAPPLE := dglGetProcAddress('glIsVertexAttribEnabledAPPLE');
16052 glMapVertexAttrib1dAPPLE := dglGetProcAddress('glMapVertexAttrib1dAPPLE');
16053 glMapVertexAttrib1fAPPLE := dglGetProcAddress('glMapVertexAttrib1fAPPLE');
16054 glMapVertexAttrib2dAPPLE := dglGetProcAddress('glMapVertexAttrib2dAPPLE');
16055 glMapVertexAttrib2fAPPLE := dglGetProcAddress('glMapVertexAttrib2fAPPLE');
16058 procedure Read_GL_APPLE_object_purgeable;
16060 glObjectPurgeableAPPLE := dglGetProcAddress('glObjectPurgeableAPPLE');
16061 glObjectUnpurgeableAPPLE := dglGetProcAddress('glObjectUnpurgeableAPPLE');
16062 glGetObjectParameterivAPPLE := dglGetProcAddress('glGetObjectParameterivAPPLE');
16065 procedure Read_GL_ARB_matrix_palette;
16067 glCurrentPaletteMatrixARB := dglGetProcAddress('glCurrentPaletteMatrixARB');
16068 glMatrixIndexubvARB := dglGetProcAddress('glMatrixIndexubvARB');
16069 glMatrixIndexusvARB := dglGetProcAddress('glMatrixIndexusvARB');
16070 glMatrixIndexuivARB := dglGetProcAddress('glMatrixIndexuivARB');
16071 glMatrixIndexPointerARB := dglGetProcAddress('glMatrixIndexPointerARB');
16074 procedure Read_GL_ARB_multisample;
16076 glSampleCoverageARB := dglGetProcAddress('glSampleCoverageARB');
16079 procedure Read_GL_ARB_multitexture;
16081 glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
16082 glClientActiveTextureARB := dglGetProcAddress('glClientActiveTextureARB');
16083 glMultiTexCoord1dARB := dglGetProcAddress('glMultiTexCoord1dARB');
16084 glMultiTexCoord1dvARB := dglGetProcAddress('glMultiTexCoord1dvARB');
16085 glMultiTexCoord1fARB := dglGetProcAddress('glMultiTexCoord1fARB');
16086 glMultiTexCoord1fvARB := dglGetProcAddress('glMultiTexCoord1fvARB');
16087 glMultiTexCoord1iARB := dglGetProcAddress('glMultiTexCoord1iARB');
16088 glMultiTexCoord1ivARB := dglGetProcAddress('glMultiTexCoord1ivARB');
16089 glMultiTexCoord1sARB := dglGetProcAddress('glMultiTexCoord1sARB');
16090 glMultiTexCoord1svARB := dglGetProcAddress('glMultiTexCoord1svARB');
16091 glMultiTexCoord2dARB := dglGetProcAddress('glMultiTexCoord2dARB');
16092 glMultiTexCoord2dvARB := dglGetProcAddress('glMultiTexCoord2dvARB');
16093 glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
16094 glMultiTexCoord2fvARB := dglGetProcAddress('glMultiTexCoord2fvARB');
16095 glMultiTexCoord2iARB := dglGetProcAddress('glMultiTexCoord2iARB');
16096 glMultiTexCoord2ivARB := dglGetProcAddress('glMultiTexCoord2ivARB');
16097 glMultiTexCoord2sARB := dglGetProcAddress('glMultiTexCoord2sARB');
16098 glMultiTexCoord2svARB := dglGetProcAddress('glMultiTexCoord2svARB');
16099 glMultiTexCoord3dARB := dglGetProcAddress('glMultiTexCoord3dARB');
16100 glMultiTexCoord3dvARB := dglGetProcAddress('glMultiTexCoord3dvARB');
16101 glMultiTexCoord3fARB := dglGetProcAddress('glMultiTexCoord3fARB');
16102 glMultiTexCoord3fvARB := dglGetProcAddress('glMultiTexCoord3fvARB');
16103 glMultiTexCoord3iARB := dglGetProcAddress('glMultiTexCoord3iARB');
16104 glMultiTexCoord3ivARB := dglGetProcAddress('glMultiTexCoord3ivARB');
16105 glMultiTexCoord3sARB := dglGetProcAddress('glMultiTexCoord3sARB');
16106 glMultiTexCoord3svARB := dglGetProcAddress('glMultiTexCoord3svARB');
16107 glMultiTexCoord4dARB := dglGetProcAddress('glMultiTexCoord4dARB');
16108 glMultiTexCoord4dvARB := dglGetProcAddress('glMultiTexCoord4dvARB');
16109 glMultiTexCoord4fARB := dglGetProcAddress('glMultiTexCoord4fARB');
16110 glMultiTexCoord4fvARB := dglGetProcAddress('glMultiTexCoord4fvARB');
16111 glMultiTexCoord4iARB := dglGetProcAddress('glMultiTexCoord4iARB');
16112 glMultiTexCoord4ivARB := dglGetProcAddress('glMultiTexCoord4ivARB');
16113 glMultiTexCoord4sARB := dglGetProcAddress('glMultiTexCoord4sARB');
16114 glMultiTexCoord4svARB := dglGetProcAddress('glMultiTexCoord4svARB');
16117 procedure Read_GL_ARB_point_parameters;
16119 glPointParameterfARB := dglGetProcAddress('glPointParameterfARB');
16120 glPointParameterfvARB := dglGetProcAddress('glPointParameterfvARB');
16123 procedure Read_GL_ARB_texture_compression;
16125 glCompressedTexImage3DARB := dglGetProcAddress('glCompressedTexImage3DARB');
16126 glCompressedTexImage2DARB := dglGetProcAddress('glCompressedTexImage2DARB');
16127 glCompressedTexImage1DARB := dglGetProcAddress('glCompressedTexImage1DARB');
16128 glCompressedTexSubImage3DARB := dglGetProcAddress('glCompressedTexSubImage3DARB');
16129 glCompressedTexSubImage2DARB := dglGetProcAddress('glCompressedTexSubImage2DARB');
16130 glCompressedTexSubImage1DARB := dglGetProcAddress('glCompressedTexSubImage1DARB');
16131 glGetCompressedTexImageARB := dglGetProcAddress('glGetCompressedTexImageARB');
16134 procedure Read_GL_ARB_transpose_matrix;
16136 glLoadTransposeMatrixfARB := dglGetProcAddress('glLoadTransposeMatrixfARB');
16137 glLoadTransposeMatrixdARB := dglGetProcAddress('glLoadTransposeMatrixdARB');
16138 glMultTransposeMatrixfARB := dglGetProcAddress('glMultTransposeMatrixfARB');
16139 glMultTransposeMatrixdARB := dglGetProcAddress('glMultTransposeMatrixdARB');
16142 procedure Read_GL_ARB_vertex_blend;
16144 glWeightbvARB := dglGetProcAddress('glWeightbvARB');
16145 glWeightsvARB := dglGetProcAddress('glWeightsvARB');
16146 glWeightivARB := dglGetProcAddress('glWeightivARB');
16147 glWeightfvARB := dglGetProcAddress('glWeightfvARB');
16148 glWeightdvARB := dglGetProcAddress('glWeightdvARB');
16149 glWeightubvARB := dglGetProcAddress('glWeightubvARB');
16150 glWeightusvARB := dglGetProcAddress('glWeightusvARB');
16151 glWeightuivARB := dglGetProcAddress('glWeightuivARB');
16152 glWeightPointerARB := dglGetProcAddress('glWeightPointerARB');
16153 glVertexBlendARB := dglGetProcAddress('glVertexBlendARB');
16156 procedure Read_GL_ARB_vertex_buffer_object;
16158 glBindBufferARB := dglGetProcAddress('glBindBufferARB');
16159 glDeleteBuffersARB := dglGetProcAddress('glDeleteBuffersARB');
16160 glGenBuffersARB := dglGetProcAddress('glGenBuffersARB');
16161 glIsBufferARB := dglGetProcAddress('glIsBufferARB');
16162 glBufferDataARB := dglGetProcAddress('glBufferDataARB');
16163 glBufferSubDataARB := dglGetProcAddress('glBufferSubDataARB');
16164 glGetBufferSubDataARB := dglGetProcAddress('glGetBufferSubDataARB');
16165 glMapBufferARB := dglGetProcAddress('glMapBufferARB');
16166 glUnmapBufferARB := dglGetProcAddress('glUnmapBufferARB');
16167 glGetBufferParameterivARB := dglGetProcAddress('glGetBufferParameterivARB');
16168 glGetBufferPointervARB := dglGetProcAddress('glGetBufferPointervARB');
16171 procedure Read_GL_ARB_vertex_program;
16173 glVertexAttrib1dARB := dglGetProcAddress('glVertexAttrib1dARB');
16174 glVertexAttrib1dvARB := dglGetProcAddress('glVertexAttrib1dvARB');
16175 glVertexAttrib1fARB := dglGetProcAddress('glVertexAttrib1fARB');
16176 glVertexAttrib1fvARB := dglGetProcAddress('glVertexAttrib1fvARB');
16177 glVertexAttrib1sARB := dglGetProcAddress('glVertexAttrib1sARB');
16178 glVertexAttrib1svARB := dglGetProcAddress('glVertexAttrib1svARB');
16179 glVertexAttrib2dARB := dglGetProcAddress('glVertexAttrib2dARB');
16180 glVertexAttrib2dvARB := dglGetProcAddress('glVertexAttrib2dvARB');
16181 glVertexAttrib2fARB := dglGetProcAddress('glVertexAttrib2fARB');
16182 glVertexAttrib2fvARB := dglGetProcAddress('glVertexAttrib2fvARB');
16183 glVertexAttrib2sARB := dglGetProcAddress('glVertexAttrib2sARB');
16184 glVertexAttrib2svARB := dglGetProcAddress('glVertexAttrib2svARB');
16185 glVertexAttrib3dARB := dglGetProcAddress('glVertexAttrib3dARB');
16186 glVertexAttrib3dvARB := dglGetProcAddress('glVertexAttrib3dvARB');
16187 glVertexAttrib3fARB := dglGetProcAddress('glVertexAttrib3fARB');
16188 glVertexAttrib3fvARB := dglGetProcAddress('glVertexAttrib3fvARB');
16189 glVertexAttrib3sARB := dglGetProcAddress('glVertexAttrib3sARB');
16190 glVertexAttrib3svARB := dglGetProcAddress('glVertexAttrib3svARB');
16191 glVertexAttrib4NbvARB := dglGetProcAddress('glVertexAttrib4NbvARB');
16192 glVertexAttrib4NivARB := dglGetProcAddress('glVertexAttrib4NivARB');
16193 glVertexAttrib4NsvARB := dglGetProcAddress('glVertexAttrib4NsvARB');
16194 glVertexAttrib4NubARB := dglGetProcAddress('glVertexAttrib4NubARB');
16195 glVertexAttrib4NubvARB := dglGetProcAddress('glVertexAttrib4NubvARB');
16196 glVertexAttrib4NuivARB := dglGetProcAddress('glVertexAttrib4NuivARB');
16197 glVertexAttrib4NusvARB := dglGetProcAddress('glVertexAttrib4NusvARB');
16198 glVertexAttrib4bvARB := dglGetProcAddress('glVertexAttrib4bvARB');
16199 glVertexAttrib4dARB := dglGetProcAddress('glVertexAttrib4dARB');
16200 glVertexAttrib4dvARB := dglGetProcAddress('glVertexAttrib4dvARB');
16201 glVertexAttrib4fARB := dglGetProcAddress('glVertexAttrib4fARB');
16202 glVertexAttrib4fvARB := dglGetProcAddress('glVertexAttrib4fvARB');
16203 glVertexAttrib4ivARB := dglGetProcAddress('glVertexAttrib4ivARB');
16204 glVertexAttrib4sARB := dglGetProcAddress('glVertexAttrib4sARB');
16205 glVertexAttrib4svARB := dglGetProcAddress('glVertexAttrib4svARB');
16206 glVertexAttrib4ubvARB := dglGetProcAddress('glVertexAttrib4ubvARB');
16207 glVertexAttrib4uivARB := dglGetProcAddress('glVertexAttrib4uivARB');
16208 glVertexAttrib4usvARB := dglGetProcAddress('glVertexAttrib4usvARB');
16209 glVertexAttribPointerARB := dglGetProcAddress('glVertexAttribPointerARB');
16210 glEnableVertexAttribArrayARB := dglGetProcAddress('glEnableVertexAttribArrayARB');
16211 glDisableVertexAttribArrayARB := dglGetProcAddress('glDisableVertexAttribArrayARB');
16212 glProgramStringARB := dglGetProcAddress('glProgramStringARB');
16213 glBindProgramARB := dglGetProcAddress('glBindProgramARB');
16214 glDeleteProgramsARB := dglGetProcAddress('glDeleteProgramsARB');
16215 glGenProgramsARB := dglGetProcAddress('glGenProgramsARB');
16216 glProgramEnvParameter4dARB := dglGetProcAddress('glProgramEnvParameter4dARB');
16217 glProgramEnvParameter4dvARB := dglGetProcAddress('glProgramEnvParameter4dvARB');
16218 glProgramEnvParameter4fARB := dglGetProcAddress('glProgramEnvParameter4fARB');
16219 glProgramEnvParameter4fvARB := dglGetProcAddress('glProgramEnvParameter4fvARB');
16220 glProgramLocalParameter4dARB := dglGetProcAddress('glProgramLocalParameter4dARB');
16221 glProgramLocalParameter4dvARB := dglGetProcAddress('glProgramLocalParameter4dvARB');
16222 glProgramLocalParameter4fARB := dglGetProcAddress('glProgramLocalParameter4fARB');
16223 glProgramLocalParameter4fvARB := dglGetProcAddress('glProgramLocalParameter4fvARB');
16224 glGetProgramEnvParameterdvARB := dglGetProcAddress('glGetProgramEnvParameterdvARB');
16225 glGetProgramEnvParameterfvARB := dglGetProcAddress('glGetProgramEnvParameterfvARB');
16226 glGetProgramLocalParameterdvARB := dglGetProcAddress('glGetProgramLocalParameterdvARB');
16227 glGetProgramLocalParameterfvARB := dglGetProcAddress('glGetProgramLocalParameterfvARB');
16228 glGetProgramivARB := dglGetProcAddress('glGetProgramivARB');
16229 glGetProgramStringARB := dglGetProcAddress('glGetProgramStringARB');
16230 glGetVertexAttribdvARB := dglGetProcAddress('glGetVertexAttribdvARB');
16231 glGetVertexAttribfvARB := dglGetProcAddress('glGetVertexAttribfvARB');
16232 glGetVertexAttribivARB := dglGetProcAddress('glGetVertexAttribivARB');
16233 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16234 glIsProgramARB := dglGetProcAddress('glIsProgramARB');
16237 procedure Read_GL_ARB_window_pos;
16239 glWindowPos2dARB := dglGetProcAddress('glWindowPos2dARB');
16240 glWindowPos2dvARB := dglGetProcAddress('glWindowPos2dvARB');
16241 glWindowPos2fARB := dglGetProcAddress('glWindowPos2fARB');
16242 glWindowPos2fvARB := dglGetProcAddress('glWindowPos2fvARB');
16243 glWindowPos2iARB := dglGetProcAddress('glWindowPos2iARB');
16244 glWindowPos2ivARB := dglGetProcAddress('glWindowPos2ivARB');
16245 glWindowPos2sARB := dglGetProcAddress('glWindowPos2sARB');
16246 glWindowPos2svARB := dglGetProcAddress('glWindowPos2svARB');
16247 glWindowPos3dARB := dglGetProcAddress('glWindowPos3dARB');
16248 glWindowPos3dvARB := dglGetProcAddress('glWindowPos3dvARB');
16249 glWindowPos3fARB := dglGetProcAddress('glWindowPos3fARB');
16250 glWindowPos3fvARB := dglGetProcAddress('glWindowPos3fvARB');
16251 glWindowPos3iARB := dglGetProcAddress('glWindowPos3iARB');
16252 glWindowPos3ivARB := dglGetProcAddress('glWindowPos3ivARB');
16253 glWindowPos3sARB := dglGetProcAddress('glWindowPos3sARB');
16254 glWindowPos3svARB := dglGetProcAddress('glWindowPos3svARB');
16257 procedure Read_GL_ARB_draw_buffers;
16259 glDrawBuffersARB := dglGetProcAddress('glDrawBuffersARB');
16262 procedure Read_GL_ARB_color_buffer_float;
16264 glClampColorARB := dglGetProcAddress('glClampColorARB');
16267 procedure Read_GL_ARB_Shader_Objects;
16269 // GL_ARB_Shader_Objects
16270 glCreateShaderObjectARB := dglGetProcAddress('glCreateShaderObjectARB');
16271 glShaderSourceARB := dglGetProcAddress('glShaderSourceARB');
16272 glCompileShaderARB := dglGetProcAddress('glCompileShaderARB');
16273 glDeleteObjectARB := dglGetProcAddress('glDeleteObjectARB');
16274 glGetHandleARB := dglGetProcAddress('glGetHandleARB');
16275 glDetachObjectARB := dglGetProcAddress('glDetachObjectARB');
16276 glCreateProgramObjectARB := dglGetProcAddress('glCreateProgramObjectARB');
16277 glAttachObjectARB := dglGetProcAddress('glAttachObjectARB');
16278 glLinkProgramARB := dglGetProcAddress('glLinkProgramARB');
16279 glUseProgramObjectARB := dglGetProcAddress('glUseProgramObjectARB');
16280 glValidateProgramARB := dglGetProcAddress('glValidateProgramARB');
16281 glGetObjectParameterfvARB := dglGetProcAddress('glGetObjectParameterfvARB');
16282 glGetObjectParameterivARB := dglGetProcAddress('glGetObjectParameterivARB');
16283 glGetActiveUniformARB := dglGetProcAddress('glGetActiveUniformARB');
16284 glGetAttachedObjectsARB := dglGetProcAddress('glGetAttachedObjectsARB');
16285 glGetShaderSourceARB := dglGetProcAddress('glGetShaderSourceARB');
16286 glGetUniformfvARB := dglGetProcAddress('glGetUniformfvARB');
16287 glGetUniformivARB := dglGetProcAddress('glGetUniformivARB');
16288 glGetUniformLocationARB := dglGetProcAddress('glGetUniformLocationARB');
16289 glGetInfoLogARB := dglGetProcAddress('glGetInfoLogARB');
16290 glUniform1fARB := dglGetProcAddress('glUniform1fARB');
16291 glUniform2fARB := dglGetProcAddress('glUniform2fARB');
16292 glUniform3fARB := dglGetProcAddress('glUniform3fARB');
16293 glUniform4fARB := dglGetProcAddress('glUniform4fARB');
16294 glUniform1iARB := dglGetProcAddress('glUniform1iARB');
16295 glUniform2iARB := dglGetProcAddress('glUniform2iARB');
16296 glUniform3iARB := dglGetProcAddress('glUniform3iARB');
16297 glUniform4iARB := dglGetProcAddress('glUniform4iARB');
16298 glUniform1fvARB := dglGetProcAddress('glUniform1fvARB');
16299 glUniform2fvARB := dglGetProcAddress('glUniform2fvARB');
16300 glUniform3fvARB := dglGetProcAddress('glUniform3fvARB');
16301 glUniform4fvARB := dglGetProcAddress('glUniform4fvARB');
16302 glUniform1ivARB := dglGetProcAddress('glUniform1ivARB');
16303 glUniform2ivARB := dglGetProcAddress('glUniform2ivARB');
16304 glUniform3ivARB := dglGetProcAddress('glUniform3ivARB');
16305 glUniform4ivARB := dglGetProcAddress('glUniform4ivARB');
16306 glUniformMatrix2fvARB := dglGetProcAddress('glUniformMatrix2fvARB');
16307 glUniformMatrix3fvARB := dglGetProcAddress('glUniformMatrix3fvARB');
16308 glUniformMatrix4fvARB := dglGetProcAddress('glUniformMatrix4fvARB');
16310 // GL_ARB_vertex_shader
16311 glGetActiveAttribARB := dglGetProcAddress('glGetActiveAttribARB');
16312 glGetAttribLocationARB := dglGetProcAddress('glGetAttribLocationARB');
16313 glBindAttribLocationARB := dglGetProcAddress('glBindAttribLocationARB');
16314 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16317 procedure Read_GL_ARB_occlusion_query;
16319 glGenQueriesARB := dglGetProcAddress('glGenQueriesARB');
16320 glDeleteQueriesARB := dglGetProcAddress('glDeleteQueriesARB');
16321 glIsQueryARB := dglGetProcAddress('glIsQueryARB');
16322 glBeginQueryARB := dglGetProcAddress('glBeginQueryARB');
16323 glEndQueryARB := dglGetProcAddress('glEndQueryARB');
16324 glGetQueryivARB := dglGetProcAddress('glGetQueryivARB');
16325 glGetQueryObjectivARB := dglGetProcAddress('glGetQueryObjectivARB');
16326 glGetQueryObjectuivARB := dglGetProcAddress('glGetQueryObjectuivARB');
16329 procedure Read_GL_ARB_draw_instanced;
16331 glDrawArraysInstancedARB := dglGetProcAddress('glDrawArraysInstancedARB');
16332 glDrawElementsInstancedARB := dglGetProcAddress('glDrawElementsInstancedARB');
16335 procedure Read_GL_ARB_framebuffer_object;
16337 glIsRenderbuffer := dglGetProcAddress('glIsRenderbuffer');
16338 glBindRenderbuffer := dglGetProcAddress('glBindRenderbuffer');
16339 glDeleteRenderbuffers := dglGetProcAddress('glDeleteRenderbuffers');
16340 glGenRenderbuffers := dglGetProcAddress('glGenRenderbuffers');
16341 glRenderbufferStorage := dglGetProcAddress('glRenderbufferStorage');
16342 glGetRenderbufferParameteriv := dglGetProcAddress('glGetRenderbufferParameteriv');
16343 glIsFramebuffer := dglGetProcAddress('glIsFramebuffer');
16344 glBindFramebuffer := dglGetProcAddress('glBindFramebuffer');
16345 glDeleteFramebuffers := dglGetProcAddress('glDeleteFramebuffers');
16346 glGenFramebuffers := dglGetProcAddress('glGenFramebuffers');
16347 glCheckFramebufferStatus := dglGetProcAddress('glCheckFramebufferStatus');
16348 glFramebufferTexture1D := dglGetProcAddress('glFramebufferTexture1D');
16349 glFramebufferTexture2D := dglGetProcAddress('glFramebufferTexture2D');
16350 glFramebufferTexture3D := dglGetProcAddress('glFramebufferTexture3D');
16351 glFramebufferRenderbuffer := dglGetProcAddress('glFramebufferRenderbuffer');
16352 glGetFramebufferAttachmentParameteriv := dglGetProcAddress('glGetFramebufferAttachmentParameteriv');
16353 glGenerateMipmap := dglGetProcAddress('glGenerateMipmap');
16354 glBlitFramebuffer := dglGetProcAddress('glBlitFramebuffer');
16355 glRenderbufferStorageMultisample := dglGetProcAddress('glRenderbufferStorageMultisample');
16356 glFramebufferTextureLayer := dglGetProcAddress('glFramebufferTextureLayer');
16359 procedure Read_GL_ARB_geometry_shader4;
16361 glProgramParameteriARB := dglGetProcAddress('glProgramParameteriARB');
16362 glFramebufferTextureARB := dglGetProcAddress('glFramebufferTextureARB');
16363 glFramebufferTextureLayerARB := dglGetProcAddress('glFramebufferTextureLayerARB');
16364 glFramebufferTextureFaceARB := dglGetProcAddress('glFramebufferTextureFaceARB');
16367 procedure Read_GL_ARB_instanced_arrays;
16369 glVertexAttribDivisorARB := dglGetProcAddress('glVertexAttribDivisorARB');
16372 procedure Read_GL_ARB_map_buffer_range;
16374 glMapBufferRange := dglGetProcAddress('glMapBufferRange');
16375 glFlushMappedBufferRange := dglGetProcAddress('glFlushMappedBufferRange');
16378 procedure Read_GL_ARB_texture_buffer_object;
16380 glTexBufferARB := dglGetProcAddress('glTexBufferARB');
16383 procedure Read_GL_ARB_vertex_array_object;
16385 glBindVertexArray := dglGetProcAddress('glBindVertexArray');
16386 glDeleteVertexArrays := dglGetProcAddress('glDeleteVertexArrays');
16387 glGenVertexArrays := dglGetProcAddress('glGenVertexArrays');
16388 glIsVertexArray := dglGetProcAddress('glIsVertexArray');
16391 procedure Read_GL_ARB_uniform_buffer_object;
16393 glGetUniformIndices := dglGetProcAddress('glGetUniformIndices');
16394 glGetActiveUniformsiv := dglGetProcAddress('glGetActiveUniformsiv');
16395 glGetActiveUniformName := dglGetProcAddress('glGetActiveUniformName');
16396 glGetUniformBlockIndex := dglGetProcAddress('glGetUniformBlockIndex');
16397 glGetActiveUniformBlockiv := dglGetProcAddress('glGetActiveUniformBlockiv');
16398 glGetActiveUniformBlockName := dglGetProcAddress('glGetActiveUniformBlockName');
16399 glUniformBlockBinding := dglGetProcAddress('glUniformBlockBinding');
16402 procedure Read_GL_ARB_copy_buffer;
16404 glCopyBufferSubData := dglGetProcAddress('glCopyBufferSubData');
16407 procedure Read_GL_ARB_draw_elements_base_vertex;
16409 glDrawElementsBaseVertex := dglGetProcAddress('glDrawElementsBaseVertex');
16410 glDrawRangeElementsBaseVertex := dglGetProcAddress('glDrawRangeElementsBaseVertex');
16411 glDrawElementsInstancedBaseVertex := dglGetProcAddress('glDrawElementsInstancedBaseVertex');
16412 glMultiDrawElementsBaseVertex := dglGetProcAddress('glMultiDrawElementsBaseVertex');
16415 procedure Read_GL_ARB_provoking_vertex;
16417 glProvokingVertex := dglGetProcAddress('glProvokingVertex');
16420 procedure Read_GL_ARB_sync;
16422 glFenceSync := dglGetProcAddress('glFenceSync');
16423 glIsSync := dglGetProcAddress('glIsSync');
16424 glDeleteSync := dglGetProcAddress('glDeleteSync');
16425 glClientWaitSync := dglGetProcAddress('glClientWaitSync');
16426 glWaitSync := dglGetProcAddress('glWaitSync');
16427 glGetInteger64v := dglGetProcAddress('glGetInteger64v');
16428 glGetSynciv := dglGetProcAddress('glGetSynciv');
16431 procedure Read_GL_ARB_texture_multisample;
16433 glTexImage2DMultisample := dglGetProcAddress('glTexImage2DMultisample');
16434 glTexImage3DMultisample := dglGetProcAddress('glTexImage3DMultisample');
16435 glGetMultisamplefv := dglGetProcAddress('glGetMultisamplefv');
16436 glSampleMaski := dglGetProcAddress('glSampleMaski');
16439 procedure Read_GL_ARB_draw_buffers_blend;
16441 glBlendEquationiARB := dglGetProcAddress('glBlendEquationiARB');
16442 glBlendEquationSeparateiARB := dglGetProcAddress('glBlendEquationSeparateiARB');
16443 glBlendFunciARB := dglGetProcAddress('glBlendFunciARB');
16444 glBlendFuncSeparateiARB := dglGetProcAddress('glBlendFuncSeparateiARB');
16447 procedure Read_GL_ARB_sample_shading;
16449 glMinSampleShadingARB := dglGetProcAddress('glMinSampleShadingARB');
16452 procedure Read_GL_ARB_shading_language_include;
16454 glNamedStringARB := dglGetProcAddress('glNamedStringARB');
16455 glDeleteNamedStringARB := dglGetProcAddress('glDeleteNamedStringARB');
16456 glCompileShaderIncludeARB := dglGetProcAddress('glCompileShaderIncludeARB');
16457 glIsNamedStringARB := dglGetProcAddress('glIsNamedStringARB');
16458 glGetNamedStringARB := dglGetProcAddress('glGetNamedStringARB');
16459 glGetNamedStringivARB := dglGetProcAddress('glGetNamedStringivARB');
16462 procedure Read_GL_ARB_sparse_texture;
16464 glTexPageCommitmentARB := dglGetProcAddress('glTexPageCommitmentARB');
16467 procedure Read_GL_ARB_sparse_buffer;
16469 glBufferPageCommitmentARB := dglGetProcAddress('glBufferPageCommitmentARB');
16470 glNamedBufferPageCommitmentEXT := dglGetProcAddress('glNamedBufferPageCommitmentEXT');
16471 glNamedBufferPageCommitmentARB := dglGetProcAddress('glNamedBufferPageCommitmentARB');
16474 procedure Read_GL_KHR_blend_equation_advanced;
16476 glBlendBarrierKHR := dglGetProcAddress('glBlendBarrierKHR');
16480 procedure Read_GL_ARB_blend_func_extended;
16482 glBindFragDataLocationIndexed := dglGetProcAddress('glBindFragDataLocationIndexed');
16483 glGetFragDataIndex := dglGetProcAddress('glGetFragDataIndex');
16486 procedure Read_GL_ARB_sampler_objects;
16488 glGenSamplers := dglGetProcAddress('glGenSamplers');
16489 glDeleteSamplers := dglGetProcAddress('glDeleteSamplers');
16490 glIsSampler := dglGetProcAddress('glIsSampler');
16491 glBindSampler := dglGetProcAddress('glBindSampler');
16492 glSamplerParameteri := dglGetProcAddress('glSamplerParameteri');
16493 glSamplerParameteriv := dglGetProcAddress('glSamplerParameteriv');
16494 glSamplerParameterf := dglGetProcAddress('glSamplerParameterf');
16495 glSamplerParameterfv := dglGetProcAddress('glSamplerParameterfv');
16496 glSamplerParameterIiv := dglGetProcAddress('glSamplerParameterIiv');
16497 glSamplerParameterIuiv := dglGetProcAddress('glSamplerParameterIuiv');
16498 glGetSamplerParameteriv := dglGetProcAddress('glGetSamplerParameteriv');
16499 glGetSamplerParameterIiv := dglGetProcAddress('glGetSamplerParameterIiv');
16500 glGetSamplerParameterfv := dglGetProcAddress('glGetSamplerParameterfv');
16501 glGetSamplerParameterIuiv := dglGetProcAddress('glGetSamplerParameterIuiv');
16504 procedure Read_GL_ARB_timer_query;
16506 glQueryCounter := dglGetProcAddress('glQueryCounter');
16507 glGetQueryObjecti64v := dglGetProcAddress('glGetQueryObjecti64v');
16508 glGetQueryObjectui64v := dglGetProcAddress('glGetQueryObjectui64v');
16511 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
16513 glVertexP2ui := dglGetProcAddress('glVertexP2ui');
16514 glVertexP2uiv := dglGetProcAddress('glVertexP2uiv');
16515 glVertexP3ui := dglGetProcAddress('glVertexP3ui');
16516 glVertexP3uiv := dglGetProcAddress('glVertexP3uiv');
16517 glVertexP4ui := dglGetProcAddress('glVertexP4ui');
16518 glVertexP4uiv := dglGetProcAddress('glVertexP4uiv');
16519 glTexCoordP1ui := dglGetProcAddress('glTexCoordP1ui');
16520 glTexCoordP1uiv := dglGetProcAddress('glTexCoordP1uiv');
16521 glTexCoordP2ui := dglGetProcAddress('glTexCoordP2ui');
16522 glTexCoordP2uiv := dglGetProcAddress('glTexCoordP2uiv');
16523 glTexCoordP3ui := dglGetProcAddress('glTexCoordP3ui');
16524 glTexCoordP3uiv := dglGetProcAddress('glTexCoordP3uiv');
16525 glTexCoordP4ui := dglGetProcAddress('glTexCoordP4ui');
16526 glTexCoordP4uiv := dglGetProcAddress('glTexCoordP4uiv');
16527 glMultiTexCoordP1ui := dglGetProcAddress('glMultiTexCoordP1ui');
16528 glMultiTexCoordP1uiv := dglGetProcAddress('glMultiTexCoordP1uiv');
16529 glMultiTexCoordP2ui := dglGetProcAddress('glMultiTexCoordP2ui');
16530 glMultiTexCoordP2uiv := dglGetProcAddress('glMultiTexCoordP2uiv');
16531 glMultiTexCoordP3ui := dglGetProcAddress('glMultiTexCoordP3ui');
16532 glMultiTexCoordP3uiv := dglGetProcAddress('glMultiTexCoordP3uiv');
16533 glMultiTexCoordP4ui := dglGetProcAddress('glMultiTexCoordP4ui');
16534 glMultiTexCoordP4uiv := dglGetProcAddress('glMultiTexCoordP4uiv');
16535 glNormalP3ui := dglGetProcAddress('glNormalP3ui');
16536 glNormalP3uiv := dglGetProcAddress('glNormalP3uiv');
16537 glColorP3ui := dglGetProcAddress('glColorP3ui');
16538 glColorP3uiv := dglGetProcAddress('glColorP3uiv');
16539 glColorP4ui := dglGetProcAddress('glColorP4ui');
16540 glColorP4uiv := dglGetProcAddress('glColorP4uiv');
16541 glSecondaryColorP3ui := dglGetProcAddress('glSecondaryColorP3ui');
16542 glSecondaryColorP3uiv := dglGetProcAddress('glSecondaryColorP3uiv');
16543 glVertexAttribP1ui := dglGetProcAddress('glVertexAttribP1ui');
16544 glVertexAttribP1uiv := dglGetProcAddress('glVertexAttribP1uiv');
16545 glVertexAttribP2ui := dglGetProcAddress('glVertexAttribP2ui');
16546 glVertexAttribP2uiv := dglGetProcAddress('glVertexAttribP2uiv');
16547 glVertexAttribP3ui := dglGetProcAddress('glVertexAttribP3ui');
16548 glVertexAttribP3uiv := dglGetProcAddress('glVertexAttribP3uiv');
16549 glVertexAttribP4ui := dglGetProcAddress('glVertexAttribP4ui');
16550 glVertexAttribP4uiv := dglGetProcAddress('glVertexAttribP4uiv');
16553 procedure Read_GL_ARB_draw_indirect;
16555 glDrawArraysIndirect := dglGetProcAddress('glDrawArraysIndirect');
16556 glDrawElementsIndirect := dglGetProcAddress('glDrawElementsIndirect');
16559 procedure Read_GL_ARB_gpu_shader_fp64;
16561 glUniform1d := dglGetProcAddress('glUniform1d');
16562 glUniform2d := dglGetProcAddress('glUniform2d');
16563 glUniform3d := dglGetProcAddress('glUniform3d');
16564 glUniform4d := dglGetProcAddress('glUniform4d');
16565 glUniform1dv := dglGetProcAddress('glUniform1dv');
16566 glUniform2dv := dglGetProcAddress('glUniform2dv');
16567 glUniform3dv := dglGetProcAddress('glUniform3dv');
16568 glUniform4dv := dglGetProcAddress('glUniform4dv');
16569 glUniformMatrix2dv := dglGetProcAddress('glUniformMatrix2dv');
16570 glUniformMatrix3dv := dglGetProcAddress('glUniformMatrix3dv');
16571 glUniformMatrix4dv := dglGetProcAddress('glUniformMatrix4dv');
16572 glUniformMatrix2x3dv := dglGetProcAddress('glUniformMatrix2x3dv');
16573 glUniformMatrix2x4dv := dglGetProcAddress('glUniformMatrix2x4dv');
16574 glUniformMatrix3x2dv := dglGetProcAddress('glUniformMatrix3x2dv');
16575 glUniformMatrix3x4dv := dglGetProcAddress('glUniformMatrix3x4dv');
16576 glUniformMatrix4x2dv := dglGetProcAddress('glUniformMatrix4x2dv');
16577 glUniformMatrix4x3dv := dglGetProcAddress('glUniformMatrix4x3dv');
16578 glGetUniformdv := dglGetProcAddress('glGetUniformdv');
16581 procedure Read_GL_ARB_shader_subroutine;
16583 glGetSubroutineUniformLocation := dglGetProcAddress('glGetSubroutineUniformLocation');
16584 glGetSubroutineIndex := dglGetProcAddress('glGetSubroutineIndex');
16585 glGetActiveSubroutineUniformiv := dglGetProcAddress('glGetActiveSubroutineUniformiv');
16586 glGetActiveSubroutineUniformName := dglGetProcAddress('glGetActiveSubroutineUniformName');
16587 glGetActiveSubroutineName := dglGetProcAddress('glGetActiveSubroutineName');
16588 glUniformSubroutinesuiv := dglGetProcAddress('glUniformSubroutinesuiv');
16589 glGetUniformSubroutineuiv := dglGetProcAddress('glGetUniformSubroutineuiv');
16590 glGetProgramStageiv := dglGetProcAddress('glGetProgramStageiv');
16593 procedure Read_GL_ARB_tessellation_shader;
16595 glPatchParameteri := dglGetProcAddress('glPatchParameteri');
16596 glPatchParameterfv := dglGetProcAddress('glPatchParameterfv');
16599 procedure Read_GL_ARB_transform_feedback2;
16601 glBindTransformFeedback := dglGetProcAddress('glBindTransformFeedback');
16602 glDeleteTransformFeedbacks := dglGetProcAddress('glDeleteTransformFeedbacks');
16603 glGenTransformFeedbacks := dglGetProcAddress('glGenTransformFeedbacks');
16604 glIsTransformFeedback := dglGetProcAddress('glIsTransformFeedback');
16605 glPauseTransformFeedback := dglGetProcAddress('glPauseTransformFeedback');
16606 glResumeTransformFeedback := dglGetProcAddress('glResumeTransformFeedback');
16607 glDrawTransformFeedback := dglGetProcAddress('glDrawTransformFeedback');
16610 procedure Read_GL_ARB_transform_feedback3;
16612 glDrawTransformFeedbackStream := dglGetProcAddress('glDrawTransformFeedbackStream');
16613 glBeginQueryIndexed := dglGetProcAddress('glBeginQueryIndexed');
16614 glEndQueryIndexed := dglGetProcAddress('glEndQueryIndexed');
16615 glGetQueryIndexediv := dglGetProcAddress('glGetQueryIndexediv');
16618 procedure Read_GL_ARB_ES2_compatibility;
16620 glReleaseShaderCompiler := dglGetProcAddress('glReleaseShaderCompiler');
16621 glShaderBinary := dglGetProcAddress('glShaderBinary');
16622 glGetShaderPrecisionFormat := dglGetProcAddress('glGetShaderPrecisionFormat');
16623 glDepthRangef := dglGetProcAddress('glDepthRangef');
16624 glClearDepthf := dglGetProcAddress('glClearDepthf');
16627 procedure Read_GL_ARB_get_program_binary;
16629 glGetProgramBinary := dglGetProcAddress('glGetProgramBinary');
16630 glProgramBinary := dglGetProcAddress('glProgramBinary');
16631 glProgramParameteri := dglGetProcAddress('glProgramParameteri');
16634 procedure Read_GL_ARB_separate_shader_objects;
16636 glUseProgramStages := dglGetProcAddress('glUseProgramStages');
16637 glActiveShaderProgram := dglGetProcAddress('glActiveShaderProgram');
16638 glCreateShaderProgramv := dglGetProcAddress('glCreateShaderProgramv');
16639 glBindProgramPipeline := dglGetProcAddress('glBindProgramPipeline');
16640 glDeleteProgramPipelines := dglGetProcAddress('glDeleteProgramPipelines');
16641 glGenProgramPipelines := dglGetProcAddress('glGenProgramPipelines');
16642 glIsProgramPipeline := dglGetProcAddress('glIsProgramPipeline');
16643 glGetProgramPipelineiv := dglGetProcAddress('glGetProgramPipelineiv');
16644 glProgramUniform1i := dglGetProcAddress('glProgramUniform1i');
16645 glProgramUniform1iv := dglGetProcAddress('glProgramUniform1iv');
16646 glProgramUniform1f := dglGetProcAddress('glProgramUniform1f');
16647 glProgramUniform1fv := dglGetProcAddress('glProgramUniform1fv');
16648 glProgramUniform1d := dglGetProcAddress('glProgramUniform1d');
16649 glProgramUniform1dv := dglGetProcAddress('glProgramUniform1dv');
16650 glProgramUniform1ui := dglGetProcAddress('glProgramUniform1ui');
16651 glProgramUniform1uiv := dglGetProcAddress('glProgramUniform1uiv');
16652 glProgramUniform2i := dglGetProcAddress('glProgramUniform2i');
16653 glProgramUniform2iv := dglGetProcAddress('glProgramUniform2iv');
16654 glProgramUniform2f := dglGetProcAddress('glProgramUniform2f');
16655 glProgramUniform2fv := dglGetProcAddress('glProgramUniform2fv');
16656 glProgramUniform2d := dglGetProcAddress('glProgramUniform2d');
16657 glProgramUniform2dv := dglGetProcAddress('glProgramUniform2dv');
16658 glProgramUniform2ui := dglGetProcAddress('glProgramUniform2ui');
16659 glProgramUniform2uiv := dglGetProcAddress('glProgramUniform2uiv');
16660 glProgramUniform3i := dglGetProcAddress('glProgramUniform3i');
16661 glProgramUniform3iv := dglGetProcAddress('glProgramUniform3iv');
16662 glProgramUniform3f := dglGetProcAddress('glProgramUniform3f');
16663 glProgramUniform3fv := dglGetProcAddress('glProgramUniform3fv');
16664 glProgramUniform3d := dglGetProcAddress('glProgramUniform3d');
16665 glProgramUniform3dv := dglGetProcAddress('glProgramUniform3dv');
16666 glProgramUniform3ui := dglGetProcAddress('glProgramUniform3ui');
16667 glProgramUniform3uiv := dglGetProcAddress('glProgramUniform3uiv');
16668 glProgramUniform4i := dglGetProcAddress('glProgramUniform4i');
16669 glProgramUniform4iv := dglGetProcAddress('glProgramUniform4iv');
16670 glProgramUniform4f := dglGetProcAddress('glProgramUniform4f');
16671 glProgramUniform4fv := dglGetProcAddress('glProgramUniform4fv');
16672 glProgramUniform4d := dglGetProcAddress('glProgramUniform4d');
16673 glProgramUniform4dv := dglGetProcAddress('glProgramUniform4dv');
16674 glProgramUniform4ui := dglGetProcAddress('glProgramUniform4ui');
16675 glProgramUniform4uiv := dglGetProcAddress('glProgramUniform4uiv');
16676 glProgramUniformMatrix2fv := dglGetProcAddress('glProgramUniformMatrix2fv');
16677 glProgramUniformMatrix3fv := dglGetProcAddress('glProgramUniformMatrix3fv');
16678 glProgramUniformMatrix4fv := dglGetProcAddress('glProgramUniformMatrix4fv');
16679 glProgramUniformMatrix2dv := dglGetProcAddress('glProgramUniformMatrix2dv');
16680 glProgramUniformMatrix3dv := dglGetProcAddress('glProgramUniformMatrix3dv');
16681 glProgramUniformMatrix4dv := dglGetProcAddress('glProgramUniformMatrix4dv');
16682 glProgramUniformMatrix2x3fv := dglGetProcAddress('glProgramUniformMatrix2x3fv');
16683 glProgramUniformMatrix3x2fv := dglGetProcAddress('glProgramUniformMatrix3x2fv');
16684 glProgramUniformMatrix2x4fv := dglGetProcAddress('glProgramUniformMatrix2x4fv');
16685 glProgramUniformMatrix4x2fv := dglGetProcAddress('glProgramUniformMatrix4x2fv');
16686 glProgramUniformMatrix3x4fv := dglGetProcAddress('glProgramUniformMatrix3x4fv');
16687 glProgramUniformMatrix4x3fv := dglGetProcAddress('glProgramUniformMatrix4x3fv');
16688 glProgramUniformMatrix2x3dv := dglGetProcAddress('glProgramUniformMatrix2x3dv');
16689 glProgramUniformMatrix3x2dv := dglGetProcAddress('glProgramUniformMatrix3x2dv');
16690 glProgramUniformMatrix2x4dv := dglGetProcAddress('glProgramUniformMatrix2x4dv');
16691 glProgramUniformMatrix4x2dv := dglGetProcAddress('glProgramUniformMatrix4x2dv');
16692 glProgramUniformMatrix3x4dv := dglGetProcAddress('glProgramUniformMatrix3x4dv');
16693 glProgramUniformMatrix4x3dv := dglGetProcAddress('glProgramUniformMatrix4x3dv');
16694 glValidateProgramPipeline := dglGetProcAddress('glValidateProgramPipeline');
16695 glGetProgramPipelineInfoLog := dglGetProcAddress('glGetProgramPipelineInfoLog');
16698 procedure Read_GL_ARB_vertex_attrib_64bit;
16700 glVertexAttribL1d := dglGetProcAddress('glVertexAttribL1d');
16701 glVertexAttribL2d := dglGetProcAddress('glVertexAttribL2d');
16702 glVertexAttribL3d := dglGetProcAddress('glVertexAttribL3d');
16703 glVertexAttribL4d := dglGetProcAddress('glVertexAttribL4d');
16704 glVertexAttribL1dv := dglGetProcAddress('glVertexAttribL1dv');
16705 glVertexAttribL2dv := dglGetProcAddress('glVertexAttribL2dv');
16706 glVertexAttribL3dv := dglGetProcAddress('glVertexAttribL3dv');
16707 glVertexAttribL4dv := dglGetProcAddress('glVertexAttribL4dv');
16708 glVertexAttribLPointer := dglGetProcAddress('glVertexAttribLPointer');
16709 glGetVertexAttribLdv := dglGetProcAddress('glGetVertexAttribLdv');
16712 procedure Read_GL_ARB_viewport_array;
16714 glViewportArrayv := dglGetProcAddress('glViewportArrayv');
16715 glViewportIndexedf := dglGetProcAddress('glViewportIndexedf');
16716 glViewportIndexedfv := dglGetProcAddress('glViewportIndexedfv');
16717 glScissorArrayv := dglGetProcAddress('glScissorArrayv');
16718 glScissorIndexed := dglGetProcAddress('glScissorIndexed');
16719 glScissorIndexedv := dglGetProcAddress('glScissorIndexedv');
16720 glDepthRangeArrayv := dglGetProcAddress('glDepthRangeArrayv');
16721 glDepthRangeIndexed := dglGetProcAddress('glDepthRangeIndexed');
16722 glGetFloati_v := dglGetProcAddress('glGetFloati_v');
16723 glGetDoublei_v := dglGetProcAddress('glGetDoublei_v');
16728 procedure Read_GL_ARB_base_instance;
16730 glDrawArraysInstancedBaseInstance := dglGetProcAddress('glDrawArraysInstancedBaseInstance');
16731 glDrawElementsInstancedBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseInstance');
16732 glDrawElementsInstancedBaseVertexBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseVertexBaseInstance');
16735 procedure Read_GL_ARB_transform_feedback_instanced;
16737 glDrawTransformFeedbackInstanced := dglGetProcAddress('glDrawTransformFeedbackInstanced');
16738 glDrawTransformFeedbackStreamInstanced := dglGetProcAddress('glDrawTransformFeedbackStreamInstanced');
16741 procedure Read_GL_ARB_internalformat_query;
16743 glGetInternalformativ := dglGetProcAddress('glGetInternalformativ');
16746 procedure Read_GL_ARB_shader_atomic_counters;
16748 glGetActiveAtomicCounterBufferiv := dglGetProcAddress('glGetActiveAtomicCounterBufferiv');
16751 procedure Read_GL_ARB_shader_image_load_store;
16753 glBindImageTexture := dglGetProcAddress('glBindImageTexture');
16754 glMemoryBarrier := dglGetProcAddress('glMemoryBarrier');
16757 procedure Read_GL_ARB_texture_storage;
16759 glTexStorage1D := dglGetProcAddress('glTexStorage1D');
16760 glTexStorage2D := dglGetProcAddress('glTexStorage2D');
16761 glTexStorage3D := dglGetProcAddress('glTexStorage3D');
16762 glTextureStorage1DEXT := dglGetProcAddress('glTextureStorage1DEXT');
16763 glTextureStorage2DEXT := dglGetProcAddress('glTextureStorage2DEXT');
16764 glTextureStorage3DEXT := dglGetProcAddress('glTextureStorage3DEXT');
16769 procedure Read_GL_KHR_debug;
16771 glDebugMessageControl := dglGetProcAddress('glDebugMessageControl');
16772 glDebugMessageInsert := dglGetProcAddress('glDebugMessageInsert');
16773 glDebugMessageCallback := dglGetProcAddress('glDebugMessageCallback');
16774 glGetDebugMessageLog := dglGetProcAddress('glGetDebugMessageLog');
16775 glPushDebugGroup := dglGetProcAddress('glPushDebugGroup');
16776 glPopDebugGroup := dglGetProcAddress('glPopDebugGroup');
16777 glObjectLabel := dglGetProcAddress('glObjectLabel');
16778 glGetObjectLabel := dglGetProcAddress('glGetObjectLabel');
16779 glObjectPtrLabel := dglGetProcAddress('glObjectPtrLabel');
16780 glGetObjectPtrLabel := dglGetProcAddress('glGetObjectPtrLabel');
16783 procedure Read_GL_ARB_clear_buffer_object;
16785 glClearBufferData := dglGetProcAddress('glClearBufferData');
16786 glClearBufferSubData := dglGetProcAddress('glClearBufferSubData');
16787 glClearNamedBufferDataEXT := dglGetProcAddress('glClearNamedBufferDataEXT');
16788 glClearNamedBufferSubDataEXT := dglGetProcAddress('glClearNamedBufferSubDataEXT');
16791 procedure Read_GL_ARB_compute_shader;
16793 glDispatchCompute := dglGetProcAddress('glDispatchCompute');
16794 glDispatchComputeIndirect := dglGetProcAddress('glDispatchComputeIndirect');
16797 procedure Read_GL_ARB_copy_image;
16799 glCopyImageSubData := dglGetProcAddress('glCopyImageSubData');
16802 procedure Read_GL_ARB_framebuffer_no_attachments;
16804 glFramebufferParameteri := dglGetProcAddress('glFramebufferParameteri');
16805 glGetFramebufferParameteriv := dglGetProcAddress('glGetFramebufferParameteriv');
16806 glNamedFramebufferParameteriEXT := dglGetProcAddress('glNamedFramebufferParameteriEXT');
16807 glGetNamedFramebufferParameterivEXT := dglGetProcAddress('glGetNamedFramebufferParameterivEXT');
16810 procedure Read_GL_ARB_internalformat_query2;
16812 glGetInternalformati64v := dglGetProcAddress('glGetInternalformati64v');;
16815 procedure Read_GL_ARB_invalidate_subdata;
16817 glInvalidateTexSubImage := dglGetProcAddress('glInvalidateTexSubImage');
16818 glInvalidateTexImage := dglGetProcAddress('glInvalidateTexImage');
16819 glInvalidateBufferSubData := dglGetProcAddress('glInvalidateBufferSubData');
16820 glInvalidateBufferData := dglGetProcAddress('glInvalidateBufferData');
16821 glInvalidateFramebuffer := dglGetProcAddress('glInvalidateFramebuffer');
16822 glInvalidateSubFramebuffer := dglGetProcAddress('glInvalidateSubFramebuffer');
16825 procedure Read_GL_ARB_multi_draw_indirect;
16827 glMultiDrawArraysIndirect := dglGetProcAddress('glMultiDrawArraysIndirect');
16828 glMultiDrawElementsIndirect := dglGetProcAddress('glMultiDrawElementsIndirect');
16831 procedure Read_GL_ARB_program_interface_query;
16833 glGetProgramInterfaceiv := dglGetProcAddress('glGetProgramInterfaceiv');
16834 glGetProgramResourceIndex := dglGetProcAddress('glGetProgramResourceIndex');
16835 glGetProgramResourceName := dglGetProcAddress('glGetProgramResourceName');
16836 glGetProgramResourceiv := dglGetProcAddress('glGetProgramResourceiv');
16837 glGetProgramResourceLocation := dglGetProcAddress('glGetProgramResourceLocation');
16838 glGetProgramResourceLocationIndex := dglGetProcAddress('glGetProgramResourceLocationIndex');
16841 procedure Read_GL_ARB_shader_storage_buffer_object;
16843 glShaderStorageBlockBinding := dglGetProcAddress('glShaderStorageBlockBinding');
16846 procedure Read_GL_ARB_texture_buffer_range;
16848 glTexBufferRange := dglGetProcAddress('glTexBufferRange');
16849 glTextureBufferRangeEXT := dglGetProcAddress('glTextureBufferRangeEXT');
16852 procedure Read_GL_ARB_texture_storage_multisample;
16854 glTexStorage2DMultisample := dglGetProcAddress('glTexStorage2DMultisample');
16855 glTexStorage3DMultisample := dglGetProcAddress('glTexStorage3DMultisample');
16856 glTextureStorage2DMultisampleEXT := dglGetProcAddress('glTextureStorage2DMultisampleEXT');
16857 glTextureStorage3DMultisampleEXT := dglGetProcAddress('glTextureStorage3DMultisampleEXT');
16860 procedure Read_GL_ARB_texture_view;
16862 glTextureView := dglGetProcAddress('glTextureView');
16865 procedure Read_GL_ARB_vertex_attrib_binding;
16867 glBindVertexBuffer := dglGetProcAddress('glBindVertexBuffer');
16868 glVertexAttribFormat := dglGetProcAddress('glVertexAttribFormat');
16869 glVertexAttribIFormat := dglGetProcAddress('glVertexAttribIFormat');
16870 glVertexAttribLFormat := dglGetProcAddress('glVertexAttribLFormat');
16871 glVertexAttribBinding := dglGetProcAddress('glVertexAttribBinding');
16872 glVertexBindingDivisor := dglGetProcAddress('glVertexBindingDivisor');
16873 glVertexArrayBindVertexBufferEXT := dglGetProcAddress('glVertexArrayBindVertexBufferEXT');
16874 glVertexArrayVertexAttribFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribFormatEXT');
16875 glVertexArrayVertexAttribIFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribIFormatEXT');
16876 glVertexArrayVertexAttribLFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribLFormatEXT');
16877 glVertexArrayVertexAttribBindingEXT := dglGetProcAddress('glVertexArrayVertexAttribBindingEXT');
16878 glVertexArrayVertexBindingDivisorEXT := dglGetProcAddress('glVertexArrayVertexBindingDivisorEXT');
16881 procedure Read_GL_4_4;
16883 glBufferStorage := dglGetProcAddress('glBufferStorage');
16884 glClearTexImage := dglGetProcAddress('glClearTexImage');
16885 glClearTexSubImage := dglGetProcAddress('glClearTexSubImage');
16886 glBindBuffersBase := dglGetProcAddress('glBindBuffersBase');
16887 glBindBuffersRange := dglGetProcAddress('glBindBuffersRange');
16888 glBindTextures := dglGetProcAddress('glBindTextures');
16889 glBindSamplers := dglGetProcAddress('glBindSamplers');
16890 glBindImageTextures := dglGetProcAddress('glBindImageTextures');
16891 glBindVertexBuffers := dglGetProcAddress('glBindVertexBuffers');
16894 procedure Read_GL_4_5;
16896 glClipControl:= dglGetProcAddress('glClipControl');
16897 glCreateTransformFeedbacks:= dglGetProcAddress('glCreateTransformFeedbacks');
16898 glTransformFeedbackBufferBase:= dglGetProcAddress('glTransformFeedbackBufferBase');
16899 glTransformFeedbackBufferRange:= dglGetProcAddress('glTransformFeedbackBufferRange');
16900 glGetTransformFeedbackiv:= dglGetProcAddress('glGetTransformFeedbackiv');
16901 glGetTransformFeedbacki_v:= dglGetProcAddress('glGetTransformFeedbacki_v');
16902 glGetTransformFeedbacki64_v:= dglGetProcAddress('glGetTransformFeedbacki64_v');
16903 glCreateBuffers:= dglGetProcAddress('glCreateBuffers');
16904 glNamedBufferStorage:= dglGetProcAddress('glNamedBufferStorage');
16905 glNamedBufferData:= dglGetProcAddress('glNamedBufferData');
16906 glNamedBufferSubData:= dglGetProcAddress('glNamedBufferSubData');
16907 glCopyNamedBufferSubData:= dglGetProcAddress('glCopyNamedBufferSubData');
16908 glClearNamedBufferData:= dglGetProcAddress('glClearNamedBufferData');
16909 glClearNamedBufferSubData:= dglGetProcAddress('glClearNamedBufferSubData');
16910 glMapNamedBuffer:= dglGetProcAddress('glMapNamedBuffer');
16911 glMapNamedBufferRange:= dglGetProcAddress('glMapNamedBufferRange');
16912 glUnmapNamedBuffer:= dglGetProcAddress('glUnmapNamedBuffer');
16913 glFlushMappedNamedBufferRange:= dglGetProcAddress('glFlushMappedNamedBufferRange');
16914 glGetNamedBufferParameteriv:= dglGetProcAddress('glGetNamedBufferParameteriv');
16915 glGetNamedBufferParameteri64v:= dglGetProcAddress('glGetNamedBufferParameteri64v');
16916 glGetNamedBufferPointerv:= dglGetProcAddress('glGetNamedBufferPointerv');
16917 glGetNamedBufferSubData:= dglGetProcAddress('glGetNamedBufferSubData');
16918 glCreateFramebuffers:= dglGetProcAddress('glCreateFramebuffers');
16919 glNamedFramebufferRenderbuffer:= dglGetProcAddress('glNamedFramebufferRenderbuffer');
16920 glNamedFramebufferParameteri:= dglGetProcAddress('glNamedFramebufferParameteri');
16921 glNamedFramebufferTexture:= dglGetProcAddress('glNamedFramebufferTexture');
16922 glNamedFramebufferTextureLayer:= dglGetProcAddress('glNamedFramebufferTextureLayer');
16923 glNamedFramebufferDrawBuffer:= dglGetProcAddress('glNamedFramebufferDrawBuffer');
16924 glNamedFramebufferDrawBuffers:= dglGetProcAddress('glNamedFramebufferDrawBuffers');
16925 glNamedFramebufferReadBuffer:= dglGetProcAddress('glNamedFramebufferReadBuffer');
16926 glInvalidateNamedFramebufferData:= dglGetProcAddress('glInvalidateNamedFramebufferData');
16927 glInvalidateNamedFramebufferSubData:= dglGetProcAddress('glInvalidateNamedFramebufferSubData');
16928 glClearNamedFramebufferiv:= dglGetProcAddress('glClearNamedFramebufferiv');
16929 glClearNamedFramebufferuiv:= dglGetProcAddress('glClearNamedFramebufferuiv');
16930 glClearNamedFramebufferfv:= dglGetProcAddress('glClearNamedFramebufferfv');
16931 glClearNamedFramebufferfi:= dglGetProcAddress('glClearNamedFramebufferfi');
16932 glBlitNamedFramebuffer:= dglGetProcAddress('glBlitNamedFramebuffer');
16933 glCheckNamedFramebufferStatus:= dglGetProcAddress('glCheckNamedFramebufferStatus');
16934 glGetNamedFramebufferParameteriv:= dglGetProcAddress('glGetNamedFramebufferParameteriv');
16935 glGetNamedFramebufferAttachmentParameteriv:= dglGetProcAddress('glGetNamedFramebufferAttachmentParameteriv');
16936 glCreateRenderbuffers:= dglGetProcAddress('glCreateRenderbuffers');
16937 glNamedRenderbufferStorage:= dglGetProcAddress('glNamedRenderbufferStorage');
16938 glNamedRenderbufferStorageMultisample:= dglGetProcAddress('glNamedRenderbufferStorageMultisample');
16939 glGetNamedRenderbufferParameteriv:= dglGetProcAddress('glGetNamedRenderbufferParameteriv');
16940 glCreateTextures:= dglGetProcAddress('glCreateTextures');
16941 glTextureBuffer:= dglGetProcAddress('glTextureBuffer');
16942 glTextureBufferRange:= dglGetProcAddress('glTextureBufferRange');
16943 glTextureStorage1D:= dglGetProcAddress('glTextureStorage1D');
16944 glTextureStorage2D:= dglGetProcAddress('glTextureStorage2D');
16945 glTextureStorage3D:= dglGetProcAddress('glTextureStorage3D');
16946 glTextureStorage2DMultisample:= dglGetProcAddress('glTextureStorage2DMultisample');
16947 glTextureStorage3DMultisample:= dglGetProcAddress('glTextureStorage3DMultisample');
16948 glTextureSubImage1D:= dglGetProcAddress('glTextureSubImage1D');
16949 glTextureSubImage2D:= dglGetProcAddress('glTextureSubImage2D');
16950 glTextureSubImage3D:= dglGetProcAddress('glTextureSubImage3D');
16951 glCompressedTextureSubImage1D:= dglGetProcAddress('glCompressedTextureSubImage1D');
16952 glCompressedTextureSubImage2D:= dglGetProcAddress('glCompressedTextureSubImage2D');
16953 glCompressedTextureSubImage3D:= dglGetProcAddress('glCompressedTextureSubImage3D');
16954 glCopyTextureSubImage1D:= dglGetProcAddress('glCopyTextureSubImage1D');
16955 glCopyTextureSubImage2D:= dglGetProcAddress('glCopyTextureSubImage2D');
16956 glCopyTextureSubImage3D:= dglGetProcAddress('glCopyTextureSubImage3D');
16957 glTextureParameterf:= dglGetProcAddress('glTextureParameterf');
16958 glTextureParameterfv:= dglGetProcAddress('glTextureParameterfv');
16959 glTextureParameteri:= dglGetProcAddress('glTextureParameteri');
16960 glTextureParameterIiv:= dglGetProcAddress('glTextureParameterIiv');
16961 glTextureParameterIuiv:= dglGetProcAddress('glTextureParameterIuiv');
16962 glTextureParameteriv:= dglGetProcAddress('glTextureParameteriv');
16963 glGenerateTextureMipmap:= dglGetProcAddress('glGenerateTextureMipmap');
16964 glBindTextureUnit:= dglGetProcAddress('glBindTextureUnit');
16965 glGetTextureImage:= dglGetProcAddress('glGetTextureImage');
16966 glGetCompressedTextureImage:= dglGetProcAddress('glGetCompressedTextureImage');
16967 glGetTextureLevelParameterfv:= dglGetProcAddress('glGetTextureLevelParameterfv');
16968 glGetTextureLevelParameteriv:= dglGetProcAddress('glGetTextureLevelParameteriv');
16969 glGetTextureParameterfv:= dglGetProcAddress('glGetTextureParameterfv');
16970 glGetTextureParameterIiv:= dglGetProcAddress('glGetTextureParameterIiv');
16971 glGetTextureParameterIuiv:= dglGetProcAddress('glGetTextureParameterIuiv');
16972 glGetTextureParameteriv:= dglGetProcAddress('glGetTextureParameteriv');
16973 glCreateVertexArrays:= dglGetProcAddress('glCreateVertexArrays');
16974 glDisableVertexArrayAttrib:= dglGetProcAddress('glDisableVertexArrayAttrib');
16975 glEnableVertexArrayAttrib:= dglGetProcAddress('glEnableVertexArrayAttrib');
16976 glVertexArrayElementBuffer:= dglGetProcAddress('glVertexArrayElementBuffer');
16977 glVertexArrayVertexBuffer:= dglGetProcAddress('glVertexArrayVertexBuffer');
16978 glVertexArrayVertexBuffers:= dglGetProcAddress('glVertexArrayVertexBuffers');
16979 glVertexArrayAttribBinding:= dglGetProcAddress('glVertexArrayAttribBinding');
16980 glVertexArrayAttribFormat:= dglGetProcAddress('glVertexArrayAttribFormat');
16981 glVertexArrayAttribIFormat:= dglGetProcAddress('glVertexArrayAttribIFormat');
16982 glVertexArrayAttribLFormat:= dglGetProcAddress('glVertexArrayAttribLFormat');
16983 glVertexArrayBindingDivisor:= dglGetProcAddress('glVertexArrayBindingDivisor');
16984 glGetVertexArrayiv:= dglGetProcAddress('glGetVertexArrayiv');
16985 glGetVertexArrayIndexediv:= dglGetProcAddress('glGetVertexArrayIndexediv');
16986 glGetVertexArrayIndexed64iv:= dglGetProcAddress('glGetVertexArrayIndexed64iv');
16987 glCreateSamplers:= dglGetProcAddress('glCreateSamplers');
16988 glCreateProgramPipelines:= dglGetProcAddress('glCreateProgramPipelines');
16989 glCreateQueries:= dglGetProcAddress('glCreateQueries');
16990 glMemoryBarrierByRegion:= dglGetProcAddress('glMemoryBarrierByRegion');
16991 glGetTextureSubImage:= dglGetProcAddress('glGetTextureSubImage');
16992 glGetCompressedTextureSubImage:= dglGetProcAddress('glGetCompressedTextureSubImage');
16993 glGetGraphicsResetStatus:= dglGetProcAddress('glGetGraphicsResetStatus');
16994 glGetnCompressedTexImage:= dglGetProcAddress('glGetnCompressedTexImage');
16995 glGetnTexImage:= dglGetProcAddress('glGetnTexImage');
16996 glGetnUniformdv:= dglGetProcAddress('glGetnUniformdv');
16997 glGetnUniformfv:= dglGetProcAddress('glGetnUniformfv');
16998 glGetnUniformiv:= dglGetProcAddress('glGetnUniformiv');
16999 glGetnUniformuiv:= dglGetProcAddress('glGetnUniformuiv');
17000 glReadnPixels:= dglGetProcAddress('glReadnPixels');
17001 glGetnMapdv:= dglGetProcAddress('glGetnMapdv');
17002 glGetnMapfv:= dglGetProcAddress('glGetnMapfv');
17003 glGetnMapiv:= dglGetProcAddress('glGetnMapiv');
17004 glGetnPixelMapfv:= dglGetProcAddress('glGetnPixelMapfv');
17005 glGetnPixelMapuiv:= dglGetProcAddress('glGetnPixelMapuiv');
17006 glGetnPixelMapusv:= dglGetProcAddress('glGetnPixelMapusv');
17007 glGetnPolygonStipple:= dglGetProcAddress('glGetnPolygonStipple');
17008 glGetnColorTable:= dglGetProcAddress('glGetnColorTable');
17009 glGetnConvolutionFilter:= dglGetProcAddress('glGetnConvolutionFilter');
17010 glGetnSeparableFilter:= dglGetProcAddress('glGetnSeparableFilter');
17011 glGetnHistogram:= dglGetProcAddress('glGetnHistogram');
17012 glGetnMinmax:= dglGetProcAddress('glGetnMinmax');
17013 glTextureBarrier:= dglGetProcAddress('glTextureBarrier');
17016 procedure Read_GL_NV_path_rendering;
17018 glGenPathsNV := dglGetProcAddress('glGenPathsNV');
17019 glDeletePathsNV := dglGetProcAddress('glDeletePathsNV');
17020 glIsPathNV := dglGetProcAddress('glIsPathNV');
17021 glPathCommandsNV := dglGetProcAddress('glPathCommandsNV');
17022 glPathCoordsNV := dglGetProcAddress('glPathCoordsNV');
17023 glPathSubCommandsNV := dglGetProcAddress('glPathSubCommandsNV');
17024 glPathSubCoordsNV := dglGetProcAddress('glPathSubCoordsNV');
17025 glPathStringNV := dglGetProcAddress('glPathStringNV');
17026 glPathGlyphsNV := dglGetProcAddress('glPathGlyphsNV');
17027 glPathGlyphRangeNV := dglGetProcAddress('glPathGlyphRangeNV');
17028 glWeightPathsNV := dglGetProcAddress('glWeightPathsNV');
17029 glCopyPathNV := dglGetProcAddress('glCopyPathNV');
17030 glInterpolatePathsNV := dglGetProcAddress('glInterpolatePathsNV');
17031 glTransformPathNV := dglGetProcAddress('glTransformPathNV');
17032 glPathParameterivNV := dglGetProcAddress('glPathParameterivNV');
17033 glPathParameteriNV := dglGetProcAddress('glPathParameteriNV');
17034 glPathParameterfvNV := dglGetProcAddress('glPathParameterfvNV');
17035 glPathParameterfNV := dglGetProcAddress('glPathParameterfNV');
17036 glPathDashArrayNV := dglGetProcAddress('glPathDashArrayNV');
17037 glPathStencilFuncNV := dglGetProcAddress('glPathStencilFuncNV');
17038 glPathStencilDepthOffsetNV := dglGetProcAddress('glPathStencilDepthOffsetNV');
17039 glStencilFillPathNV := dglGetProcAddress('glStencilFillPathNV');
17040 glStencilStrokePathNV := dglGetProcAddress('glStencilStrokePathNV');
17041 glStencilFillPathInstancedNV := dglGetProcAddress('glStencilFillPathInstancedNV');
17042 glStencilStrokePathInstancedNV := dglGetProcAddress('glStencilStrokePathInstancedNV');
17043 glPathCoverDepthFuncNV := dglGetProcAddress('glPathCoverDepthFuncNV');
17044 glPathColorGenNV := dglGetProcAddress('glPathColorGenNV');
17045 glPathTexGenNV := dglGetProcAddress('glPathTexGenNV');
17046 glPathFogGenNV := dglGetProcAddress('glPathFogGenNV');
17047 glCoverFillPathNV := dglGetProcAddress('glCoverFillPathNV');
17048 glCoverStrokePathNV := dglGetProcAddress('glCoverStrokePathNV');
17049 glCoverFillPathInstancedNV := dglGetProcAddress('glCoverFillPathInstancedNV');
17050 glCoverStrokePathInstancedNV := dglGetProcAddress('glCoverStrokePathInstancedNV');
17051 glGetPathParameterivNV := dglGetProcAddress('glGetPathParameterivNV');
17052 glGetPathParameterfvNV := dglGetProcAddress('glGetPathParameterfvNV');
17053 glGetPathCommandsNV := dglGetProcAddress('glGetPathCommandsNV');
17054 glGetPathCoordsNV := dglGetProcAddress('glGetPathCoordsNV');
17055 glGetPathDashArrayNV := dglGetProcAddress('glGetPathDashArrayNV');
17056 glGetPathMetricsNV := dglGetProcAddress('glGetPathMetricsNV');
17057 glGetPathMetricRangeNV := dglGetProcAddress('glGetPathMetricRangeNV');
17058 glGetPathSpacingNV := dglGetProcAddress('glGetPathSpacingNV');
17059 glGetPathColorGenivNV := dglGetProcAddress('glGetPathColorGenivNV');
17060 glGetPathColorGenfvNV := dglGetProcAddress('glGetPathColorGenfvNV');
17061 glGetPathTexGenivNV := dglGetProcAddress('glGetPathTexGenivNV');
17062 glGetPathTexGenfvNV := dglGetProcAddress('glGetPathTexGenfvNV');
17063 glIsPointInFillPathNV := dglGetProcAddress('glIsPointInFillPathNV');
17064 glIsPointInStrokePathNV := dglGetProcAddress('glIsPointInStrokePathNV');
17065 glGetPathLengthNV := dglGetProcAddress('glGetPathLengthNV');
17066 glPointAlongPathNV := dglGetProcAddress('glPointAlongPathNV');
17069 procedure Read_GL_AMD_stencil_operation_extended;
17071 glStencilOpValueAMD := dglGetProcAddress('glStencilOpValueAMD');
17074 procedure Read_GL_NV_bindless_texture;
17076 glGetTextureHandleNV := dglGetProcAddress('glGetTextureHandleNV');
17077 glGetTextureSamplerHandleNV := dglGetProcAddress('glGetTextureSamplerHandleNV');
17078 glMakeTextureHandleResidentNV := dglGetProcAddress('glMakeTextureHandleResidentNV');
17079 glMakeTextureHandleNonResidentNV := dglGetProcAddress('glMakeTextureHandleNonResidentNV');
17080 glGetImageHandleNV := dglGetProcAddress('glGetImageHandleNV');
17081 glMakeImageHandleResidentNV := dglGetProcAddress('glMakeImageHandleResidentNV');
17082 glMakeImageHandleNonResidentNV := dglGetProcAddress('glMakeImageHandleNonResidentNV');
17083 glUniformHandleui64NV := dglGetProcAddress('glUniformHandleui64NV');
17084 glUniformHandleui64vNV := dglGetProcAddress('glUniformHandleui64vNV');
17085 glProgramUniformHandleui64NV := dglGetProcAddress('glProgramUniformHandleui64NV');
17086 glProgramUniformHandleui64vNV := dglGetProcAddress('glProgramUniformHandleui64vNV');
17087 glIsTextureHandleResidentNV := dglGetProcAddress('glIsTextureHandleResidentNV');
17088 glIsImageHandleResidentNV := dglGetProcAddress('glIsImageHandleResidentNV');
17091 procedure Read_GL_ARB_bindless_texture;
17093 glGetTextureHandleARB := dglGetProcAddress('TglGetTextureHandleARB');
17094 glGetTextureSamplerHandleARB := dglGetProcAddress('TglGetTextureSamplerHandleARB');
17095 glMakeTextureHandleResidentARB := dglGetProcAddress('TglMakeTextureHandleResidentARB');
17096 glMakeTextureHandleNonResidentARB := dglGetProcAddress('TglMakeTextureHandleNonResidentARB');
17097 glGetImageHandleARB := dglGetProcAddress('TglGetImageHandleARB');
17098 glMakeImageHandleResidentARB := dglGetProcAddress('TglMakeImageHandleResidentARB');
17099 glMakeImageHandleNonResidentARB := dglGetProcAddress('TglMakeImageHandleNonResidentARB');
17100 glUniformHandleui64ARB := dglGetProcAddress('TglUniformHandleui64ARB');
17101 glUniformHandleui64vARB := dglGetProcAddress('TglUniformHandleui64vARB');
17102 glProgramUniformHandleui64ARB := dglGetProcAddress('TglProgramUniformHandleui64ARB');
17103 glProgramUniformHandleui64vARB := dglGetProcAddress('TglProgramUniformHandleui64vARB');
17104 glIsTextureHandleResidentARB := dglGetProcAddress('TglIsTextureHandleResidentARB');
17105 glIsImageHandleResidentARB := dglGetProcAddress('TglIsImageHandleResidentARB');
17106 glVertexAttribL1ui64ARB := dglGetProcAddress('TglVertexAttribL1ui64ARB');
17107 glVertexAttribL1ui64vARB := dglGetProcAddress('TglVertexAttribL1ui64vARB');
17108 glGetVertexAttribLui64vARB := dglGetProcAddress('TglGetVertexAttribLui64vARB');
17111 procedure Read_GL_ARB_cl_event;
17113 glCreateSyncFromCLeventARB := dglGetProcAddress('glCreateSyncFromCLeventARB');
17116 procedure Read_GL_ARB_compute_variable_group_size;
17118 glDispatchComputeGroupSizeARB := dglGetProcAddress('glDispatchComputeGroupSizeARB');
17121 procedure Read_GL_ARB_debug_output;
17123 glDebugMessageControlARB := dglGetProcAddress('glDebugMessageControlARB');
17124 glDebugMessageInsertARB := dglGetProcAddress('glDebugMessageInsertARB');
17125 glDebugMessageCallbackARB := dglGetProcAddress('glDebugMessageCallbackARB');
17126 glGetDebugMessageLogARB := dglGetProcAddress('glGetDebugMessageLogARB');
17129 procedure Read_GL_ARB_robustness;
17131 glGetGraphicsResetStatusARB := dglGetProcAddress('glGetGraphicsResetStatusARB');
17132 glGetnMapdvARB := dglGetProcAddress('glGetnMapdvARB');
17133 glGetnMapfvARB := dglGetProcAddress('glGetnMapfvARB');
17134 glGetnMapivARB := dglGetProcAddress('glGetnMapivARB');
17135 glGetnPixelMapfvARB := dglGetProcAddress('glGetnPixelMapfvARB');
17136 glGetnPixelMapuivARB := dglGetProcAddress('glGetnPixelMapuivARB');
17137 glGetnPixelMapusvARB := dglGetProcAddress('glGetnPixelMapusvARB');
17138 glGetnPolygonStippleARB := dglGetProcAddress('glGetnPolygonStippleARB');
17139 glGetnColorTableARB := dglGetProcAddress('glGetnColorTableARB');
17140 glGetnConvolutionFilterARB := dglGetProcAddress('glGetnConvolutionFilterARB');
17141 glGetnSeparableFilterARB := dglGetProcAddress('glGetnSeparableFilterARB');
17142 glGetnHistogramARB := dglGetProcAddress('glGetnHistogramARB');
17143 glGetnMinmaxARB := dglGetProcAddress('glGetnMinmaxARB');
17144 glGetnTexImageARB := dglGetProcAddress('glGetnTexImageARB');
17145 glReadnPixelsARB := dglGetProcAddress('glReadnPixelsARB');
17146 glGetnCompressedTexImageARB := dglGetProcAddress('glGetnCompressedTexImageARB');
17147 glGetnUniformfvARB := dglGetProcAddress('glGetnUniformfvARB');
17148 glGetnUniformivARB := dglGetProcAddress('glGetnUniformivARB');
17149 glGetnUniformuivARB := dglGetProcAddress('glGetnUniformuivARB');
17150 glGetnUniformdvARB := dglGetProcAddress('glGetnUniformdvARB');
17153 procedure Read_GL_ATI_draw_buffers;
17155 glDrawBuffersATI := dglGetProcAddress('glDrawBuffersATI');
17158 procedure Read_GL_ATI_element_array;
17160 glElementPointerATI := dglGetProcAddress('glElementPointerATI');
17161 glDrawElementArrayATI := dglGetProcAddress('glDrawElementArrayATI');
17162 glDrawRangeElementArrayATI := dglGetProcAddress('glDrawRangeElementArrayATI');
17165 procedure Read_GL_ATI_envmap_bumpmap;
17167 glTexBumpParameterivATI := dglGetProcAddress('glTexBumpParameterivATI');
17168 glTexBumpParameterfvATI := dglGetProcAddress('glTexBumpParameterfvATI');
17169 glGetTexBumpParameterivATI := dglGetProcAddress('glGetTexBumpParameterivATI');
17170 glGetTexBumpParameterfvATI := dglGetProcAddress('glGetTexBumpParameterfvATI');
17173 procedure Read_GL_ATI_fragment_shader;
17175 glGenFragmentShadersATI := dglGetProcAddress('glGenFragmentShadersATI');
17176 glBindFragmentShaderATI := dglGetProcAddress('glBindFragmentShaderATI');
17177 glDeleteFragmentShaderATI := dglGetProcAddress('glDeleteFragmentShaderATI');
17178 glBeginFragmentShaderATI := dglGetProcAddress('glBeginFragmentShaderATI');
17179 glEndFragmentShaderATI := dglGetProcAddress('glEndFragmentShaderATI');
17180 glPassTexCoordATI := dglGetProcAddress('glPassTexCoordATI');
17181 glSampleMapATI := dglGetProcAddress('glSampleMapATI');
17182 glColorFragmentOp1ATI := dglGetProcAddress('glColorFragmentOp1ATI');
17183 glColorFragmentOp2ATI := dglGetProcAddress('glColorFragmentOp2ATI');
17184 glColorFragmentOp3ATI := dglGetProcAddress('glColorFragmentOp3ATI');
17185 glAlphaFragmentOp1ATI := dglGetProcAddress('glAlphaFragmentOp1ATI');
17186 glAlphaFragmentOp2ATI := dglGetProcAddress('glAlphaFragmentOp2ATI');
17187 glAlphaFragmentOp3ATI := dglGetProcAddress('glAlphaFragmentOp3ATI');
17188 glSetFragmentShaderConstantATI := dglGetProcAddress('glSetFragmentShaderConstantATI');
17191 procedure Read_GL_ATI_map_object_buffer;
17193 glMapObjectBufferATI := dglGetProcAddress('glMapObjectBufferATI');
17194 glUnmapObjectBufferATI := dglGetProcAddress('glUnmapObjectBufferATI');
17197 procedure Read_GL_ATI_pn_triangles;
17199 glPNTrianglesiATI := dglGetProcAddress('glPNTrianglesiATI');
17200 glPNTrianglesfATI := dglGetProcAddress('glPNTrianglesfATI');
17203 procedure Read_GL_ATI_separate_stencil;
17205 glStencilOpSeparateATI := dglGetProcAddress('glStencilOpSeparateATI');
17206 glStencilFuncSeparateATI := dglGetProcAddress('glStencilFuncSeparateATI');
17209 procedure Read_GL_ATI_vertex_array_object;
17211 glNewObjectBufferATI := dglGetProcAddress('glNewObjectBufferATI');
17212 glIsObjectBufferATI := dglGetProcAddress('glIsObjectBufferATI');
17213 glUpdateObjectBufferATI := dglGetProcAddress('glUpdateObjectBufferATI');
17214 glGetObjectBufferfvATI := dglGetProcAddress('glGetObjectBufferfvATI');
17215 glGetObjectBufferivATI := dglGetProcAddress('glGetObjectBufferivATI');
17216 glFreeObjectBufferATI := dglGetProcAddress('glFreeObjectBufferATI');
17217 glArrayObjectATI := dglGetProcAddress('glArrayObjectATI');
17218 glGetArrayObjectfvATI := dglGetProcAddress('glGetArrayObjectfvATI');
17219 glGetArrayObjectivATI := dglGetProcAddress('glGetArrayObjectivATI');
17220 glVariantArrayObjectATI := dglGetProcAddress('glVariantArrayObjectATI');
17221 glGetVariantArrayObjectfvATI := dglGetProcAddress('glGetVariantArrayObjectfvATI');
17222 glGetVariantArrayObjectivATI := dglGetProcAddress('glGetVariantArrayObjectivATI');
17226 procedure Read_GL_ATI_vertex_attrib_array_object;
17228 glVertexAttribArrayObjectATI := dglGetProcAddress('glVertexAttribArrayObjectATI');
17229 glGetVertexAttribArrayObjectfvATI := dglGetProcAddress('glGetVertexAttribArrayObjectfvATI');
17230 glGetVertexAttribArrayObjectivATI := dglGetProcAddress('glGetVertexAttribArrayObjectivATI');
17233 procedure Read_GL_ATI_vertex_streams;
17235 glVertexStream1sATI := dglGetProcAddress('glVertexStream1sATI');
17236 glVertexStream1svATI := dglGetProcAddress('glVertexStream1svATI');
17237 glVertexStream1iATI := dglGetProcAddress('glVertexStream1iATI');
17238 glVertexStream1ivATI := dglGetProcAddress('glVertexStream1ivATI');
17239 glVertexStream1fATI := dglGetProcAddress('glVertexStream1fATI');
17240 glVertexStream1fvATI := dglGetProcAddress('glVertexStream1fvATI');
17241 glVertexStream1dATI := dglGetProcAddress('glVertexStream1dATI');
17242 glVertexStream1dvATI := dglGetProcAddress('glVertexStream1dvATI');
17243 glVertexStream2sATI := dglGetProcAddress('glVertexStream2sATI');
17244 glVertexStream2svATI := dglGetProcAddress('glVertexStream2svATI');
17245 glVertexStream2iATI := dglGetProcAddress('glVertexStream2iATI');
17246 glVertexStream2ivATI := dglGetProcAddress('glVertexStream2ivATI');
17247 glVertexStream2fATI := dglGetProcAddress('glVertexStream2fATI');
17248 glVertexStream2fvATI := dglGetProcAddress('glVertexStream2fvATI');
17249 glVertexStream2dATI := dglGetProcAddress('glVertexStream2dATI');
17250 glVertexStream2dvATI := dglGetProcAddress('glVertexStream2dvATI');
17251 glVertexStream3sATI := dglGetProcAddress('glVertexStream3sATI');
17252 glVertexStream3svATI := dglGetProcAddress('glVertexStream3svATI');
17253 glVertexStream3iATI := dglGetProcAddress('glVertexStream3iATI');
17254 glVertexStream3ivATI := dglGetProcAddress('glVertexStream3ivATI');
17255 glVertexStream3fATI := dglGetProcAddress('glVertexStream3fATI');
17256 glVertexStream3fvATI := dglGetProcAddress('glVertexStream3fvATI');
17257 glVertexStream3dATI := dglGetProcAddress('glVertexStream3dATI');
17258 glVertexStream3dvATI := dglGetProcAddress('glVertexStream3dvATI');
17259 glVertexStream4sATI := dglGetProcAddress('glVertexStream4sATI');
17260 glVertexStream4svATI := dglGetProcAddress('glVertexStream4svATI');
17261 glVertexStream4iATI := dglGetProcAddress('glVertexStream4iATI');
17262 glVertexStream4ivATI := dglGetProcAddress('glVertexStream4ivATI');
17263 glVertexStream4fATI := dglGetProcAddress('glVertexStream4fATI');
17264 glVertexStream4fvATI := dglGetProcAddress('glVertexStream4fvATI');
17265 glVertexStream4dATI := dglGetProcAddress('glVertexStream4dATI');
17266 glVertexStream4dvATI := dglGetProcAddress('glVertexStream4dvATI');
17267 glNormalStream3bATI := dglGetProcAddress('glNormalStream3bATI');
17268 glNormalStream3bvATI := dglGetProcAddress('glNormalStream3bvATI');
17269 glNormalStream3sATI := dglGetProcAddress('glNormalStream3sATI');
17270 glNormalStream3svATI := dglGetProcAddress('glNormalStream3svATI');
17271 glNormalStream3iATI := dglGetProcAddress('glNormalStream3iATI');
17272 glNormalStream3ivATI := dglGetProcAddress('glNormalStream3ivATI');
17273 glNormalStream3fATI := dglGetProcAddress('glNormalStream3fATI');
17274 glNormalStream3fvATI := dglGetProcAddress('glNormalStream3fvATI');
17275 glNormalStream3dATI := dglGetProcAddress('glNormalStream3dATI');
17276 glNormalStream3dvATI := dglGetProcAddress('glNormalStream3dvATI');
17277 glClientActiveVertexStreamATI := dglGetProcAddress('glClientActiveVertexStreamATI');
17278 glVertexBlendEnviATI := dglGetProcAddress('glVertexBlendEnviATI');
17279 glVertexBlendEnvfATI := dglGetProcAddress('glVertexBlendEnvfATI');
17282 procedure Read_GL_AMD_performance_monitor;
17284 glGetPerfMonitorGroupsAMD := dglGetProcAddress('glGetPerfMonitorGroupsAMD');
17285 glGetPerfMonitorCountersAMD := dglGetProcAddress('glGetPerfMonitorCountersAMD');
17286 glGetPerfMonitorGroupStringAMD := dglGetProcAddress('glGetPerfMonitorGroupStringAMD');
17287 glGetPerfMonitorCounterStringAMD := dglGetProcAddress('glGetPerfMonitorCounterStringAMD');
17288 glGetPerfMonitorCounterInfoAMD := dglGetProcAddress('glGetPerfMonitorCounterInfoAMD');
17289 glGenPerfMonitorsAMD := dglGetProcAddress('glGenPerfMonitorsAMD');
17290 glDeletePerfMonitorsAMD := dglGetProcAddress('glDeletePerfMonitorsAMD');
17291 glSelectPerfMonitorCountersAMD := dglGetProcAddress('glSelectPerfMonitorCountersAMD');
17292 glBeginPerfMonitorAMD := dglGetProcAddress('glBeginPerfMonitorAMD');
17293 glEndPerfMonitorAMD := dglGetProcAddress('glEndPerfMonitorAMD');
17294 glGetPerfMonitorCounterDataAMD := dglGetProcAddress('glGetPerfMonitorCounterDataAMD');
17297 procedure Read_GL_AMD_vertex_shader_tesselator;
17299 glTessellationFactorAMD := dglGetProcAddress('glTessellationFactorAMD');
17300 glTessellationModeAMD := dglGetProcAddress('glTessellationModeAMD');
17303 procedure Read_GL_AMD_draw_buffers_blend;
17305 glBlendFuncIndexedAMD := dglGetProcAddress('glBlendFuncIndexedAMD');
17306 glBlendFuncSeparateIndexedAMD := dglGetProcAddress('glBlendFuncSeparateIndexedAMD');
17307 glBlendEquationIndexedAMD := dglGetProcAddress('glBlendEquationIndexedAMD');
17308 glBlendEquationSeparateIndexedAMD := dglGetProcAddress('glBlendEquationSeparateIndexedAMD');
17311 procedure Read_GL_AMD_name_gen_delete;
17313 glGenNamesAMD := dglGetProcAddress('glGenNamesAMD');
17314 glDeleteNamesAMD := dglGetProcAddress('glDeleteNamesAMD');
17315 glIsNameAMD := dglGetProcAddress('glIsNameAMD');
17318 procedure Read_GL_AMD_debug_output;
17320 glDebugMessageEnableAMD := dglGetProcAddress('glDebugMessageEnableAMD');
17321 glDebugMessageInsertAMD := dglGetProcAddress('glDebugMessageInsertAMD');
17322 glDebugMessageCallbackAMD := dglGetProcAddress('glDebugMessageCallbackAMD');
17323 glGetDebugMessageLogAMD := dglGetProcAddress('glGetDebugMessageLogAMD');
17326 procedure Read_GL_EXT_blend_color;
17328 glBlendColorEXT := dglGetProcAddress('glBlendColorEXT');
17331 procedure Read_GL_EXT_blend_func_separate;
17333 glBlendFuncSeparateEXT := dglGetProcAddress('glBlendFuncSeparateEXT');
17336 procedure Read_GL_EXT_blend_minmax;
17338 glBlendEquationEXT := dglGetProcAddress('glBlendEquationEXT');
17341 procedure Read_GL_EXT_color_subtable;
17343 glColorSubTableEXT := dglGetProcAddress('glColorSubTableEXT');
17344 glCopyColorSubTableEXT := dglGetProcAddress('glCopyColorSubTableEXT');
17347 procedure Read_GL_EXT_compiled_vertex_array;
17349 glLockArraysEXT := dglGetProcAddress('glLockArraysEXT');
17350 glUnlockArraysEXT := dglGetProcAddress('glUnlockArraysEXT');
17353 procedure Read_GL_EXT_convolution;
17355 glConvolutionFilter1DEXT := dglGetProcAddress('glConvolutionFilter1DEXT');
17356 glConvolutionFilter2DEXT := dglGetProcAddress('glConvolutionFilter2DEXT');
17357 glConvolutionParameterfEXT := dglGetProcAddress('glConvolutionParameterfEXT');
17358 glConvolutionParameterfvEXT := dglGetProcAddress('glConvolutionParameterfvEXT');
17359 glConvolutionParameteriEXT := dglGetProcAddress('glConvolutionParameteriEXT');
17360 glConvolutionParameterivEXT := dglGetProcAddress('glConvolutionParameterivEXT');
17361 glCopyConvolutionFilter1DEXT := dglGetProcAddress('glCopyConvolutionFilter1DEXT');
17362 glCopyConvolutionFilter2DEXT := dglGetProcAddress('glCopyConvolutionFilter2DEXT');
17363 glGetConvolutionFilterEXT := dglGetProcAddress('glGetConvolutionFilterEXT');
17364 glGetConvolutionParameterfvEXT := dglGetProcAddress('glGetConvolutionParameterfvEXT');
17365 glGetConvolutionParameterivEXT := dglGetProcAddress('glGetConvolutionParameterivEXT');
17366 glGetSeparableFilterEXT := dglGetProcAddress('glGetSeparableFilterEXT');
17367 glSeparableFilter2DEXT := dglGetProcAddress('glSeparableFilter2DEXT');
17370 procedure Read_GL_EXT_coordinate_frame;
17372 glTangent3bEXT := dglGetProcAddress('glTangent3bEXT');
17373 glTangent3bvEXT := dglGetProcAddress('glTangent3bvEXT');
17374 glTangent3dEXT := dglGetProcAddress('glTangent3dEXT');
17375 glTangent3dvEXT := dglGetProcAddress('glTangent3dvEXT');
17376 glTangent3fEXT := dglGetProcAddress('glTangent3fEXT');
17377 glTangent3fvEXT := dglGetProcAddress('glTangent3fvEXT');
17378 glTangent3iEXT := dglGetProcAddress('glTangent3iEXT');
17379 glTangent3ivEXT := dglGetProcAddress('glTangent3ivEXT');
17380 glTangent3sEXT := dglGetProcAddress('glTangent3sEXT');
17381 glTangent3svEXT := dglGetProcAddress('glTangent3svEXT');
17382 glBinormal3bEXT := dglGetProcAddress('glBinormal3bEXT');
17383 glBinormal3bvEXT := dglGetProcAddress('glBinormal3bvEXT');
17384 glBinormal3dEXT := dglGetProcAddress('glBinormal3dEXT');
17385 glBinormal3dvEXT := dglGetProcAddress('glBinormal3dvEXT');
17386 glBinormal3fEXT := dglGetProcAddress('glBinormal3fEXT');
17387 glBinormal3fvEXT := dglGetProcAddress('glBinormal3fvEXT');
17388 glBinormal3iEXT := dglGetProcAddress('glBinormal3iEXT');
17389 glBinormal3ivEXT := dglGetProcAddress('glBinormal3ivEXT');
17390 glBinormal3sEXT := dglGetProcAddress('glBinormal3sEXT');
17391 glBinormal3svEXT := dglGetProcAddress('glBinormal3svEXT');
17392 glTangentPointerEXT := dglGetProcAddress('glTangentPointerEXT');
17393 glBinormalPointerEXT := dglGetProcAddress('glBinormalPointerEXT');
17396 procedure Read_GL_EXT_copy_texture;
17398 glCopyTexImage1DEXT := dglGetProcAddress('glCopyTexImage1DEXT');
17399 glCopyTexImage2DEXT := dglGetProcAddress('glCopyTexImage2DEXT');
17400 glCopyTexSubImage1DEXT := dglGetProcAddress('glCopyTexSubImage1DEXT');
17401 glCopyTexSubImage2DEXT := dglGetProcAddress('glCopyTexSubImage2DEXT');
17402 glCopyTexSubImage3DEXT := dglGetProcAddress('glCopyTexSubImage3DEXT');
17405 procedure Read_GL_EXT_cull_vertex;
17407 glCullParameterdvEXT := dglGetProcAddress('glCullParameterdvEXT');
17408 glCullParameterfvEXT := dglGetProcAddress('glCullParameterfvEXT');
17411 procedure Read_GL_EXT_draw_range_elements;
17413 glDrawRangeElementsEXT := dglGetProcAddress('glDrawRangeElementsEXT');
17416 procedure Read_GL_EXT_fog_coord;
17418 glFogCoordfEXT := dglGetProcAddress('glFogCoordfEXT');
17419 glFogCoordfvEXT := dglGetProcAddress('glFogCoordfvEXT');
17420 glFogCoorddEXT := dglGetProcAddress('glFogCoorddEXT');
17421 glFogCoorddvEXT := dglGetProcAddress('glFogCoorddvEXT');
17422 glFogCoordPointerEXT := dglGetProcAddress('glFogCoordPointerEXT');
17425 procedure Read_GL_EXT_framebuffer_object;
17427 glIsRenderbufferEXT := dglGetProcAddress('glIsRenderbufferEXT');
17428 glBindRenderbufferEXT := dglGetProcAddress('glBindRenderbufferEXT');
17429 glDeleteRenderbuffersEXT := dglGetProcAddress('glDeleteRenderbuffersEXT');
17430 glGenRenderbuffersEXT := dglGetProcAddress('glGenRenderbuffersEXT');
17431 glRenderbufferStorageEXT := dglGetProcAddress('glRenderbufferStorageEXT');
17432 glGetRenderbufferParameterivEXT := dglGetProcAddress('glGetRenderbufferParameterivEXT');
17433 glIsFramebufferEXT := dglGetProcAddress('glIsFramebufferEXT');
17434 glBindFramebufferEXT := dglGetProcAddress('glBindFramebufferEXT');
17435 glDeleteFramebuffersEXT := dglGetProcAddress('glDeleteFramebuffersEXT');
17436 glGenFramebuffersEXT := dglGetProcAddress('glGenFramebuffersEXT');
17437 glCheckFramebufferStatusEXT := dglGetProcAddress('glCheckFramebufferStatusEXT');
17438 glFramebufferTexture1DEXT := dglGetProcAddress('glFramebufferTexture1DEXT');
17439 glFramebufferTexture2DEXT := dglGetProcAddress('glFramebufferTexture2DEXT');
17440 glFramebufferTexture3DEXT := dglGetProcAddress('glFramebufferTexture3DEXT');
17441 glFramebufferRenderbufferEXT := dglGetProcAddress('glFramebufferRenderbufferEXT');
17442 glGetFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetFramebufferAttachmentParameterivEXT');
17443 glGenerateMipmapEXT := dglGetProcAddress('glGenerateMipmapEXT');
17446 procedure Read_GL_EXT_histogram;
17448 glGetHistogramEXT := dglGetProcAddress('glGetHistogramEXT');
17449 glGetHistogramParameterfvEXT := dglGetProcAddress('glGetHistogramParameterfvEXT');
17450 glGetHistogramParameterivEXT := dglGetProcAddress('glGetHistogramParameterivEXT');
17451 glGetMinmaxEXT := dglGetProcAddress('glGetMinmaxEXT');
17452 glGetMinmaxParameterfvEXT := dglGetProcAddress('glGetMinmaxParameterfvEXT');
17453 glGetMinmaxParameterivEXT := dglGetProcAddress('glGetMinmaxParameterivEXT');
17454 glHistogramEXT := dglGetProcAddress('glHistogramEXT');
17455 glMinmaxEXT := dglGetProcAddress('glMinmaxEXT');
17456 glResetHistogramEXT := dglGetProcAddress('glResetHistogramEXT');
17457 glResetMinmaxEXT := dglGetProcAddress('glResetMinmaxEXT');
17460 procedure Read_GL_EXT_index_func;
17462 glIndexFuncEXT := dglGetProcAddress('glIndexFuncEXT');
17465 procedure Read_GL_EXT_index_material;
17467 glIndexMaterialEXT := dglGetProcAddress('glIndexMaterialEXT');
17470 procedure Read_GL_EXT_light_texture;
17472 glApplyTextureEXT := dglGetProcAddress('glApplyTextureEXT');
17473 glTextureLightEXT := dglGetProcAddress('glTextureLightEXT');
17474 glTextureMaterialEXT := dglGetProcAddress('glTextureMaterialEXT');
17477 procedure Read_GL_EXT_multi_draw_arrays;
17479 glMultiDrawArraysEXT := dglGetProcAddress('glMultiDrawArraysEXT');
17480 glMultiDrawElementsEXT := dglGetProcAddress('glMultiDrawElementsEXT');
17483 procedure Read_GL_EXT_multisample;
17485 glSampleMaskEXT := dglGetProcAddress('glSampleMaskEXT');
17486 glSamplePatternEXT := dglGetProcAddress('glSamplePatternEXT');
17489 procedure Read_GL_EXT_paletted_texture;
17491 glColorTableEXT := dglGetProcAddress('glColorTableEXT');
17492 glGetColorTableEXT := dglGetProcAddress('glGetColorTableEXT');
17493 glGetColorTableParameterivEXT := dglGetProcAddress('glGetColorTableParameterivEXT');
17494 glGetColorTableParameterfvEXT := dglGetProcAddress('glGetColorTableParameterfvEXT');
17497 procedure Read_GL_EXT_pixel_transform;
17499 glPixelTransformParameteriEXT := dglGetProcAddress('glPixelTransformParameteriEXT');
17500 glPixelTransformParameterfEXT := dglGetProcAddress('glPixelTransformParameterfEXT');
17501 glPixelTransformParameterivEXT := dglGetProcAddress('glPixelTransformParameterivEXT');
17502 glPixelTransformParameterfvEXT := dglGetProcAddress('glPixelTransformParameterfvEXT');
17505 procedure Read_GL_EXT_point_parameters;
17507 glPointParameterfEXT := dglGetProcAddress('glPointParameterfEXT');
17508 glPointParameterfvEXT := dglGetProcAddress('glPointParameterfvEXT');
17511 procedure Read_GL_EXT_polygon_offset;
17513 glPolygonOffsetEXT := dglGetProcAddress('glPolygonOffsetEXT');
17516 procedure Read_GL_EXT_secondary_color;
17518 glSecondaryColor3bEXT := dglGetProcAddress('glSecondaryColor3bEXT');
17519 glSecondaryColor3bvEXT := dglGetProcAddress('glSecondaryColor3bvEXT');
17520 glSecondaryColor3dEXT := dglGetProcAddress('glSecondaryColor3dEXT');
17521 glSecondaryColor3dvEXT := dglGetProcAddress('glSecondaryColor3dvEXT');
17522 glSecondaryColor3fEXT := dglGetProcAddress('glSecondaryColor3fEXT');
17523 glSecondaryColor3fvEXT := dglGetProcAddress('glSecondaryColor3fvEXT');
17524 glSecondaryColor3iEXT := dglGetProcAddress('glSecondaryColor3iEXT');
17525 glSecondaryColor3ivEXT := dglGetProcAddress('glSecondaryColor3ivEXT');
17526 glSecondaryColor3sEXT := dglGetProcAddress('glSecondaryColor3sEXT');
17527 glSecondaryColor3svEXT := dglGetProcAddress('glSecondaryColor3svEXT');
17528 glSecondaryColor3ubEXT := dglGetProcAddress('glSecondaryColor3ubEXT');
17529 glSecondaryColor3ubvEXT := dglGetProcAddress('glSecondaryColor3ubvEXT');
17530 glSecondaryColor3uiEXT := dglGetProcAddress('glSecondaryColor3uiEXT');
17531 glSecondaryColor3uivEXT := dglGetProcAddress('glSecondaryColor3uivEXT');
17532 glSecondaryColor3usEXT := dglGetProcAddress('glSecondaryColor3usEXT');
17533 glSecondaryColor3usvEXT := dglGetProcAddress('glSecondaryColor3usvEXT');
17534 glSecondaryColorPointerEXT := dglGetProcAddress('glSecondaryColorPointerEXT');
17537 procedure Read_GL_EXT_stencil_two_side;
17539 glActiveStencilFaceEXT := dglGetProcAddress('glActiveStencilFaceEXT');
17542 procedure Read_GL_EXT_subtexture;
17544 glTexSubImage1DEXT := dglGetProcAddress('glTexSubImage1DEXT');
17545 glTexSubImage2DEXT := dglGetProcAddress('glTexSubImage2DEXT');
17548 procedure Read_GL_EXT_texture3D;
17550 glTexImage3DEXT := dglGetProcAddress('glTexImage3DEXT');
17551 glTexSubImage3DEXT := dglGetProcAddress('glTexSubImage3DEXT');
17554 procedure Read_GL_EXT_texture_object;
17556 glAreTexturesResidentEXT := dglGetProcAddress('glAreTexturesResidentEXT');
17557 glBindTextureEXT := dglGetProcAddress('glBindTextureEXT');
17558 glDeleteTexturesEXT := dglGetProcAddress('glDeleteTexturesEXT');
17559 glGenTexturesEXT := dglGetProcAddress('glGenTexturesEXT');
17560 glIsTextureEXT := dglGetProcAddress('glIsTextureEXT');
17561 glPrioritizeTexturesEXT := dglGetProcAddress('glPrioritizeTexturesEXT');
17564 procedure Read_GL_EXT_texture_perturb_normal;
17566 glTextureNormalEXT := dglGetProcAddress('glTextureNormalEXT');
17569 procedure Read_GL_EXT_vertex_array;
17571 glArrayElementEXT := dglGetProcAddress('glArrayElementEXT');
17572 glColorPointerEXT := dglGetProcAddress('glColorPointerEXT');
17573 glDrawArraysEXT := dglGetProcAddress('glDrawArraysEXT');
17574 glEdgeFlagPointerEXT := dglGetProcAddress('glEdgeFlagPointerEXT');
17575 glGetPointervEXT := dglGetProcAddress('glGetPointervEXT');
17576 glIndexPointerEXT := dglGetProcAddress('glIndexPointerEXT');
17577 glNormalPointerEXT := dglGetProcAddress('glNormalPointerEXT');
17578 glTexCoordPointerEXT := dglGetProcAddress('glTexCoordPointerEXT');
17579 glVertexPointerEXT := dglGetProcAddress('glVertexPointerEXT');
17582 procedure Read_GL_EXT_vertex_shader;
17584 glBeginVertexShaderEXT := dglGetProcAddress('glBeginVertexShaderEXT');
17585 glEndVertexShaderEXT := dglGetProcAddress('glEndVertexShaderEXT');
17586 glBindVertexShaderEXT := dglGetProcAddress('glBindVertexShaderEXT');
17587 glGenVertexShadersEXT := dglGetProcAddress('glGenVertexShadersEXT');
17588 glDeleteVertexShaderEXT := dglGetProcAddress('glDeleteVertexShaderEXT');
17589 glShaderOp1EXT := dglGetProcAddress('glShaderOp1EXT');
17590 glShaderOp2EXT := dglGetProcAddress('glShaderOp2EXT');
17591 glShaderOp3EXT := dglGetProcAddress('glShaderOp3EXT');
17592 glSwizzleEXT := dglGetProcAddress('glSwizzleEXT');
17593 glWriteMaskEXT := dglGetProcAddress('glWriteMaskEXT');
17594 glInsertComponentEXT := dglGetProcAddress('glInsertComponentEXT');
17595 glExtractComponentEXT := dglGetProcAddress('glExtractComponentEXT');
17596 glGenSymbolsEXT := dglGetProcAddress('glGenSymbolsEXT');
17597 glSetInvariantEXT := dglGetProcAddress('glSetInvariantEXT');
17598 glSetLocalConstantEXT := dglGetProcAddress('glSetLocalConstantEXT');
17599 glVariantbvEXT := dglGetProcAddress('glVariantbvEXT');
17600 glVariantsvEXT := dglGetProcAddress('glVariantsvEXT');
17601 glVariantivEXT := dglGetProcAddress('glVariantivEXT');
17602 glVariantfvEXT := dglGetProcAddress('glVariantfvEXT');
17603 glVariantdvEXT := dglGetProcAddress('glVariantdvEXT');
17604 glVariantubvEXT := dglGetProcAddress('glVariantubvEXT');
17605 glVariantusvEXT := dglGetProcAddress('glVariantusvEXT');
17606 glVariantuivEXT := dglGetProcAddress('glVariantuivEXT');
17607 glVariantPointerEXT := dglGetProcAddress('glVariantPointerEXT');
17608 glEnableVariantClientStateEXT := dglGetProcAddress('glEnableVariantClientStateEXT');
17609 glDisableVariantClientStateEXT := dglGetProcAddress('glDisableVariantClientStateEXT');
17610 glBindLightParameterEXT := dglGetProcAddress('glBindLightParameterEXT');
17611 glBindMaterialParameterEXT := dglGetProcAddress('glBindMaterialParameterEXT');
17612 glBindTexGenParameterEXT := dglGetProcAddress('glBindTexGenParameterEXT');
17613 glBindTextureUnitParameterEXT := dglGetProcAddress('glBindTextureUnitParameterEXT');
17614 glBindParameterEXT := dglGetProcAddress('glBindParameterEXT');
17615 glIsVariantEnabledEXT := dglGetProcAddress('glIsVariantEnabledEXT');
17616 glGetVariantBooleanvEXT := dglGetProcAddress('glGetVariantBooleanvEXT');
17617 glGetVariantIntegervEXT := dglGetProcAddress('glGetVariantIntegervEXT');
17618 glGetVariantFloatvEXT := dglGetProcAddress('glGetVariantFloatvEXT');
17619 glGetVariantPointervEXT := dglGetProcAddress('glGetVariantPointervEXT');
17620 glGetInvariantBooleanvEXT := dglGetProcAddress('glGetInvariantBooleanvEXT');
17621 glGetInvariantIntegervEXT := dglGetProcAddress('glGetInvariantIntegervEXT');
17622 glGetInvariantFloatvEXT := dglGetProcAddress('glGetInvariantFloatvEXT');
17623 glGetLocalConstantBooleanvEXT := dglGetProcAddress('glGetLocalConstantBooleanvEXT');
17624 glGetLocalConstantIntegervEXT := dglGetProcAddress('glGetLocalConstantIntegervEXT');
17625 glGetLocalConstantFloatvEXT := dglGetProcAddress('glGetLocalConstantFloatvEXT');
17628 procedure Read_GL_EXT_vertex_weighting;
17630 glVertexWeightfEXT := dglGetProcAddress('glVertexWeightfEXT');
17631 glVertexWeightfvEXT := dglGetProcAddress('glVertexWeightfvEXT');
17632 glVertexWeightPointerEXT := dglGetProcAddress('glVertexWeightPointerEXT');
17635 procedure Read_GL_EXT_depth_bounds_test;
17637 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17638 glDepthBoundsEXT := dglGetProcAddress('glDepthBoundsEXT');
17641 procedure Read_GL_EXT_blend_equation_separate;
17643 glBlendEquationSeparateEXT := dglGetProcAddress('glBlendEquationSeparateEXT');
17646 procedure Read_GL_EXT_stencil_clear_tag;
17648 glStencilClearTagEXT := dglGetProcAddress('glStencilClearTagEXT');
17651 procedure Read_GL_EXT_framebuffer_blit;
17653 glBlitFramebufferEXT := dglGetProcAddress('glBlitFramebufferEXT');
17656 procedure Read_GL_EXT_framebuffer_multisample;
17658 glRenderbufferStorageMultisampleEXT := dglGetProcAddress('glRenderbufferStorageMultisampleEXT');
17661 procedure Read_GL_EXT_timer_query;
17663 glGetQueryObjecti64vEXT := dglGetProcAddress('glGetQueryObjecti64vEXT');
17664 glGetQueryObjectui64vEXT := dglGetProcAddress('glGetQueryObjectui64vEXT');
17667 procedure Read_GL_EXT_gpu_program_parameters;
17669 glProgramEnvParameters4fvEXT := dglGetProcAddress('glProgramEnvParameters4fvEXT');
17670 glProgramLocalParameters4fvEXT := dglGetProcAddress('glProgramLocalParameters4fvEXT');
17673 procedure Read_GL_EXT_bindable_uniform;
17675 glUniformBufferEXT := dglGetProcAddress('glUniformBufferEXT');
17676 glGetUniformBufferSizeEXT := dglGetProcAddress('glGetUniformBufferSizeEXT');
17677 glGetUniformOffsetEXT := dglGetProcAddress('glGetUniformOffsetEXT');
17680 procedure Read_GL_EXT_draw_buffers2;
17682 glColorMaskIndexedEXT := dglGetProcAddress('glColorMaskIndexedEXT');
17683 glGetBooleanIndexedvEXT := dglGetProcAddress('glGetBooleanIndexedvEXT');
17684 glGetIntegerIndexedvEXT := dglGetProcAddress('glGetIntegerIndexedvEXT');
17685 glEnableIndexedEXT := dglGetProcAddress('glEnableIndexedEXT');
17686 glDisableIndexedEXT := dglGetProcAddress('glDisableIndexedEXT');
17687 glIsEnabledIndexedEXT := dglGetProcAddress('glIsEnabledIndexedEXT');
17690 procedure Read_GL_EXT_draw_instanced;
17692 glDrawArraysInstancedEXT := dglGetProcAddress('glDrawArraysInstancedEXT');
17693 glDrawElementsInstancedEXT := dglGetProcAddress('glDrawElementsInstancedEXT');
17696 procedure Read_GL_EXT_geometry_shader4;
17698 glProgramParameteriEXT := dglGetProcAddress('glProgramParameteriEXT');
17699 glFramebufferTextureEXT := dglGetProcAddress('glFramebufferTextureEXT');
17700 // glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17701 glFramebufferTextureFaceEXT := dglGetProcAddress('glFramebufferTextureFaceEXT');
17704 procedure Read_GL_EXT_gpu_shader4;
17706 glVertexAttribI1iEXT := dglGetProcAddress('glVertexAttribI1iEXT');
17707 glVertexAttribI2iEXT := dglGetProcAddress('glVertexAttribI2iEXT');
17708 glVertexAttribI3iEXT := dglGetProcAddress('glVertexAttribI3iEXT');
17709 glVertexAttribI4iEXT := dglGetProcAddress('glVertexAttribI4iEXT');
17710 glVertexAttribI1uiEXT := dglGetProcAddress('glVertexAttribI1uiEXT');
17711 glVertexAttribI2uiEXT := dglGetProcAddress('glVertexAttribI2uiEXT');
17712 glVertexAttribI3uiEXT := dglGetProcAddress('glVertexAttribI3uiEXT');
17713 glVertexAttribI4uiEXT := dglGetProcAddress('glVertexAttribI4uiEXT');
17714 glVertexAttribI1ivEXT := dglGetProcAddress('glVertexAttribI1ivEXT');
17715 glVertexAttribI2ivEXT := dglGetProcAddress('glVertexAttribI2ivEXT');
17716 glVertexAttribI3ivEXT := dglGetProcAddress('glVertexAttribI3ivEXT');
17717 glVertexAttribI4ivEXT := dglGetProcAddress('glVertexAttribI4ivEXT');
17718 glVertexAttribI1uivEXT := dglGetProcAddress('glVertexAttribI1uivEXT');
17719 glVertexAttribI2uivEXT := dglGetProcAddress('glVertexAttribI2uivEXT');
17720 glVertexAttribI3uivEXT := dglGetProcAddress('glVertexAttribI3uivEXT');
17721 glVertexAttribI4uivEXT := dglGetProcAddress('glVertexAttribI4uivEXT');
17722 glVertexAttribI4bvEXT := dglGetProcAddress('glVertexAttribI4bvEXT');
17723 glVertexAttribI4svEXT := dglGetProcAddress('glVertexAttribI4svEXT');
17724 glVertexAttribI4ubvEXT := dglGetProcAddress('glVertexAttribI4ubvEXT');
17725 glVertexAttribI4usvEXT := dglGetProcAddress('glVertexAttribI4usvEXT');
17726 glVertexAttribIPointerEXT := dglGetProcAddress('glVertexAttribIPointerEXT');
17727 glGetVertexAttribIivEXT := dglGetProcAddress('glGetVertexAttribIivEXT');
17728 glGetVertexAttribIuivEXT := dglGetProcAddress('glGetVertexAttribIuivEXT');
17729 glUniform1uiEXT := dglGetProcAddress('glUniform1uiEXT');
17730 glUniform2uiEXT := dglGetProcAddress('glUniform2uiEXT');
17731 glUniform3uiEXT := dglGetProcAddress('glUniform3uiEXT');
17732 glUniform4uiEXT := dglGetProcAddress('glUniform4uiEXT');
17733 glUniform1uivEXT := dglGetProcAddress('glUniform1uivEXT');
17734 glUniform2uivEXT := dglGetProcAddress('glUniform2uivEXT');
17735 glUniform3uivEXT := dglGetProcAddress('glUniform3uivEXT');
17736 glUniform4uivEXT := dglGetProcAddress('glUniform4uivEXT');
17737 glGetUniformuivEXT := dglGetProcAddress('glGetUniformuivEXT');
17738 glBindFragDataLocationEXT := dglGetProcAddress('glBindFragDataLocationEXT');
17739 glGetFragDataLocationEXT := dglGetProcAddress('glGetFragDataLocationEXT');
17742 procedure Read_GL_EXT_texture_array;
17744 glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17747 procedure Read_GL_EXT_texture_buffer_object;
17749 glTexBufferEXT := dglGetProcAddress('glTexBufferEXT');
17752 procedure Read_GL_EXT_texture_integer;
17754 glClearColorIiEXT := dglGetProcAddress('glClearColorIiEXT');
17755 glClearColorIuiEXT := dglGetProcAddress('glClearColorIuiEXT');
17756 glTexParameterIivEXT := dglGetProcAddress('glTexParameterIivEXT');
17757 glTexParameterIuivEXT := dglGetProcAddress('glTexParameterIuivEXT');
17758 glGetTexParameterIivEXT := dglGetProcAddress('glGetTexParameterIivEXT');
17759 glGetTexParameterIiuvEXT := dglGetProcAddress('glGetTexParameterIiuvEXT');
17762 procedure Read_GL_EXT_transform_feedback;
17764 glBeginTransformFeedbackEXT := dglGetProcAddress('lBeginTransformFeedbackEXT');
17765 glEndTransformFeedbackEXT := dglGetProcAddress('glEndTransformFeedbackEXT');
17766 glBindBufferRangeEXT := dglGetProcAddress('glBindBufferRangeEXT');
17767 glBindBufferOffsetEXT := dglGetProcAddress('glBindBufferOffsetEXT');
17768 glBindBufferBaseEXT := dglGetProcAddress('glBindBufferBaseEXT');
17769 glTransformFeedbackVaryingsEXT := dglGetProcAddress('glTransformFeedbackVaryingsEXT');
17770 glGetTransformFeedbackVaryingEXT := dglGetProcAddress('glGetTransformFeedbackVaryingEXT');
17773 procedure Read_GL_EXT_direct_state_access;
17775 glClientAttribDefaultEXT := dglGetProcAddress('glClientAttribDefaultEXT');
17776 glPushClientAttribDefaultEXT := dglGetProcAddress('glPushClientAttribDefaultEXT');
17777 glMatrixLoadfEXT := dglGetProcAddress('glMatrixLoadfEXT');
17778 glMatrixLoaddEXT := dglGetProcAddress('glMatrixLoaddEXT');
17779 glMatrixMultfEXT := dglGetProcAddress('glMatrixMultfEXT');
17780 glMatrixMultdEXT := dglGetProcAddress('glMatrixMultdEXT');
17781 glMatrixLoadIdentityEXT := dglGetProcAddress('glMatrixLoadIdentityEXT');
17782 glMatrixRotatefEXT := dglGetProcAddress('glMatrixRotatefEXT');
17783 glMatrixRotatedEXT := dglGetProcAddress('glMatrixRotatedEXT');
17784 glMatrixScalefEXT := dglGetProcAddress('glMatrixScalefEXT');
17785 glMatrixScaledEXT := dglGetProcAddress('glMatrixScaledEXT');
17786 glMatrixTranslatefEXT := dglGetProcAddress('glMatrixTranslatefEXT');
17787 glMatrixTranslatedEXT := dglGetProcAddress('glMatrixTranslatedEXT');
17788 glMatrixFrustumEXT := dglGetProcAddress('glMatrixFrustumEXT');
17789 glMatrixOrthoEXT := dglGetProcAddress('glMatrixOrthoEXT');
17790 glMatrixPopEXT := dglGetProcAddress('glMatrixPopEXT');
17791 glMatrixPushEXT := dglGetProcAddress('glMatrixPushEXT');
17792 glMatrixLoadTransposefEXT := dglGetProcAddress('glMatrixLoadTransposefEXT');
17793 glMatrixLoadTransposedEXT := dglGetProcAddress('glMatrixLoadTransposedEXT');
17794 glMatrixMultTransposefEXT := dglGetProcAddress('glMatrixMultTransposefEXT');
17795 glMatrixMultTransposedEXT := dglGetProcAddress('glMatrixMultTransposedEXT');
17796 glTextureParameterfEXT := dglGetProcAddress('glTextureParameterfEXT');
17797 glTextureParameterfvEXT := dglGetProcAddress('glTextureParameterfvEXT');
17798 glTextureParameteriEXT := dglGetProcAddress('glTextureParameteriEXT');
17799 glTextureParameterivEXT := dglGetProcAddress('glTextureParameterivEXT');
17800 glTextureImage1DEXT := dglGetProcAddress('glTextureImage1DEXT');
17801 glTextureImage2DEXT := dglGetProcAddress('glTextureImage2DEXT');
17802 glTextureSubImage1DEXT := dglGetProcAddress('glTextureSubImage1DEXT');
17803 glTextureSubImage2DEXT := dglGetProcAddress('glTextureSubImage2DEXT');
17804 glCopyTextureImage1DEXT := dglGetProcAddress('glCopyTextureImage1DEXT');
17805 glCopyTextureImage2DEXT := dglGetProcAddress('glCopyTextureImage2DEXT');
17806 glCopyTextureSubImage1DEXT := dglGetProcAddress('glCopyTextureSubImage1DEXT');
17807 glCopyTextureSubImage2DEXT := dglGetProcAddress('glCopyTextureSubImage2DEXT');
17808 glGetTextureImageEXT := dglGetProcAddress('glGetTextureImageEXT');
17809 glGetTextureParameterfvEXT := dglGetProcAddress('glGetTextureParameterfvEXT');
17810 glGetTextureParameterivEXT := dglGetProcAddress('glGetTextureParameterivEXT');
17811 glGetTextureLevelParameterfvEXT := dglGetProcAddress('glGetTextureLevelParameterfvEXT');
17812 glGetTextureLevelParameterivEXT := dglGetProcAddress('glGetTextureLevelParameterivEXT');
17813 glTextureImage3DEXT := dglGetProcAddress('glTextureImage3DEXT');
17814 glTextureSubImage3DEXT := dglGetProcAddress('glTextureSubImage3DEXT');
17815 glCopyTextureSubImage3DEXT := dglGetProcAddress('glCopyTextureSubImage3DEXT');
17816 glMultiTexParameterfEXT := dglGetProcAddress('glMultiTexParameterfEXT');
17817 glMultiTexParameterfvEXT := dglGetProcAddress('glMultiTexParameterfvEXT');
17818 glMultiTexParameteriEXT := dglGetProcAddress('glMultiTexParameteriEXT');
17819 glMultiTexParameterivEXT := dglGetProcAddress('glMultiTexParameterivEXT');
17820 glMultiTexImage1DEXT := dglGetProcAddress('glMultiTexImage1DEXT');
17821 glMultiTexImage2DEXT := dglGetProcAddress('glMultiTexImage2DEXT');
17822 glMultiTexSubImage1DEXT := dglGetProcAddress('glMultiTexSubImage1DEXT');
17823 glMultiTexSubImage2DEXT := dglGetProcAddress('glMultiTexSubImage2DEXT');
17824 glCopyMultiTexImage1DEXT := dglGetProcAddress('glCopyMultiTexImage1DEXT');
17825 glCopyMultiTexImage2DEXT := dglGetProcAddress('glCopyMultiTexImage2DEXT');
17826 glCopyMultiTexSubImage1DEXT := dglGetProcAddress('glCopyMultiTexSubImage1DEXT');
17827 glCopyMultiTexSubImage2DEXT := dglGetProcAddress('glCopyMultiTexSubImage2DEXT');
17828 glGetMultiTexImageEXT := dglGetProcAddress('glGetMultiTexImageEXT');
17829 glGetMultiTexParameterfvEXT := dglGetProcAddress('glGetMultiTexParameterfvEXT');
17830 glGetMultiTexParameterivEXT := dglGetProcAddress('glGetMultiTexParameterivEXT');
17831 glGetMultiTexLevelParameterfvEXT := dglGetProcAddress('glGetMultiTexLevelParameterfvEXT');
17832 glGetMultiTexLevelParameterivEXT := dglGetProcAddress('glGetMultiTexLevelParameterivEXT');
17833 glMultiTexImage3DEXT := dglGetProcAddress('glMultiTexImage3DEXT');
17834 glMultiTexSubImage3DEXT := dglGetProcAddress('glMultiTexSubImage3DEXT');
17835 glCopyMultiTexSubImage3DEXT := dglGetProcAddress('glCopyMultiTexSubImage3DEXT');
17836 glBindMultiTextureEXT := dglGetProcAddress('glBindMultiTextureEXT');
17837 glEnableClientStateIndexedEXT := dglGetProcAddress('glEnableClientStateIndexedEXT');
17838 glDisableClientStateIndexedEXT := dglGetProcAddress('glDisableClientStateIndexedEXT');
17839 glMultiTexCoordPointerEXT := dglGetProcAddress('glMultiTexCoordPointerEXT');
17840 glMultiTexEnvfEXT := dglGetProcAddress('glMultiTexEnvfEXT');
17841 glMultiTexEnvfvEXT := dglGetProcAddress('glMultiTexEnvfvEXT');
17842 glMultiTexEnviEXT := dglGetProcAddress('glMultiTexEnviEXT');
17843 glMultiTexEnvivEXT := dglGetProcAddress('glMultiTexEnvivEXT');
17844 glMultiTexGendEXT := dglGetProcAddress('glMultiTexGendEXT');
17845 glMultiTexGendvEXT := dglGetProcAddress('glMultiTexGendvEXT');
17846 glMultiTexGenfEXT := dglGetProcAddress('glMultiTexGenfEXT');
17847 glMultiTexGenfvEXT := dglGetProcAddress('glMultiTexGenfvEXT');
17848 glMultiTexGeniEXT := dglGetProcAddress('glMultiTexGeniEXT');
17849 glMultiTexGenivEXT := dglGetProcAddress('glMultiTexGenivEXT');
17850 glGetMultiTexEnvfvEXT := dglGetProcAddress('glGetMultiTexEnvfvEXT');
17851 glGetMultiTexEnvivEXT := dglGetProcAddress('glGetMultiTexEnvivEXT');
17852 glGetMultiTexGendvEXT := dglGetProcAddress('glGetMultiTexGendvEXT');
17853 glGetMultiTexGenfvEXT := dglGetProcAddress('glGetMultiTexGenfvEXT');
17854 glGetMultiTexGenivEXT := dglGetProcAddress('glGetMultiTexGenivEXT');
17855 glGetFloatIndexedvEXT := dglGetProcAddress('glGetFloatIndexedvEXT');
17856 glGetDoubleIndexedvEXT := dglGetProcAddress('glGetDoubleIndexedvEXT');
17857 glGetPointerIndexedvEXT := dglGetProcAddress('glGetPointerIndexedvEXT');
17858 glCompressedTextureImage3DEXT := dglGetProcAddress('glCompressedTextureImage3DEXT');
17859 glCompressedTextureImage2DEXT := dglGetProcAddress('glCompressedTextureImage2DEXT');
17860 glCompressedTextureImage1DEXT := dglGetProcAddress('glCompressedTextureImage1DEXT');
17861 glCompressedTextureSubImage3DEXT := dglGetProcAddress('glCompressedTextureSubImage3DEXT');
17862 glCompressedTextureSubImage2DEXT := dglGetProcAddress('glCompressedTextureSubImage2DEXT');
17863 glCompressedTextureSubImage1DEXT := dglGetProcAddress('glCompressedTextureSubImage1DEXT');
17864 glGetCompressedTextureImageEXT := dglGetProcAddress('glGetCompressedTextureImageEXT');
17865 glCompressedMultiTexImage3DEXT := dglGetProcAddress('glCompressedMultiTexImage3DEXT');
17866 glCompressedMultiTexImage2DEXT := dglGetProcAddress('glCompressedMultiTexImage2DEXT');
17867 glCompressedMultiTexImage1DEXT := dglGetProcAddress('glCompressedMultiTexImage1DEXT');
17868 glCompressedMultiTexSubImage3DEXT := dglGetProcAddress('glCompressedMultiTexSubImage3DEXT');
17869 glCompressedMultiTexSubImage2DEXT := dglGetProcAddress('glCompressedMultiTexSubImage2DEXT');
17870 glCompressedMultiTexSubImage1DEXT := dglGetProcAddress('glCompressedMultiTexSubImage1DEXT');
17871 glGetCompressedMultiTexImageEXT := dglGetProcAddress('glGetCompressedMultiTexImageEXT');
17872 glNamedProgramStringEXT := dglGetProcAddress('glNamedProgramStringEXT');
17873 glNamedProgramLocalParameter4dEXT := dglGetProcAddress('glNamedProgramLocalParameter4dEXT');
17874 glNamedProgramLocalParameter4dvEXT := dglGetProcAddress('glNamedProgramLocalParameter4dvEXT');
17875 glNamedProgramLocalParameter4fEXT := dglGetProcAddress('glNamedProgramLocalParameter4fEXT');
17876 glNamedProgramLocalParameter4fvEXT := dglGetProcAddress('glNamedProgramLocalParameter4fvEXT');
17877 glGetNamedProgramLocalParameterdvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterdvEXT');
17878 glGetNamedProgramLocalParameterfvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterfvEXT');
17879 glGetNamedProgramivEXT := dglGetProcAddress('glGetNamedProgramivEXT');
17880 glGetNamedProgramStringEXT := dglGetProcAddress('glGetNamedProgramStringEXT');
17881 glNamedProgramLocalParameters4fvEXT := dglGetProcAddress('glNamedProgramLocalParameters4fvEXT');
17882 glNamedProgramLocalParameterI4iEXT := dglGetProcAddress('glNamedProgramLocalParameterI4iEXT');
17883 glNamedProgramLocalParameterI4ivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4ivEXT');
17884 glNamedProgramLocalParametersI4ivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4ivEXT');
17885 glNamedProgramLocalParameterI4uiEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uiEXT');
17886 glNamedProgramLocalParameterI4uivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uivEXT');
17887 glNamedProgramLocalParametersI4uivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4uivEXT');
17888 glGetNamedProgramLocalParameterIivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIivEXT');
17889 glGetNamedProgramLocalParameterIuivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIuivEXT');
17890 glTextureParameterIivEXT := dglGetProcAddress('glTextureParameterIivEXT');
17891 glTextureParameterIuivEXT := dglGetProcAddress('glTextureParameterIuivEXT');
17892 glGetTextureParameterIivEXT := dglGetProcAddress('glGetTextureParameterIivEXT');
17893 glGetTextureParameterIuivEXT := dglGetProcAddress('glGetTextureParameterIuivEXT');
17894 glMultiTexParameterIivEXT := dglGetProcAddress('glMultiTexParameterIivEXT');
17895 glMultiTexParameterIuivEXT := dglGetProcAddress('glMultiTexParameterIuivEXT');
17896 glGetMultiTexParameterIivEXT := dglGetProcAddress('glGetMultiTexParameterIivEXT');
17897 glGetMultiTexParameterIuivEXT := dglGetProcAddress('glGetMultiTexParameterIuivEXT');
17898 glProgramUniform1fEXT := dglGetProcAddress('glProgramUniform1fEXT');
17899 glProgramUniform2fEXT := dglGetProcAddress('glProgramUniform2fEXT');
17900 glProgramUniform3fEXT := dglGetProcAddress('glProgramUniform3fEXT');
17901 glProgramUniform4fEXT := dglGetProcAddress('glProgramUniform4fEXT');
17902 glProgramUniform1iEXT := dglGetProcAddress('glProgramUniform1iEXT');
17903 glProgramUniform2iEXT := dglGetProcAddress('glProgramUniform2iEXT');
17904 glProgramUniform3iEXT := dglGetProcAddress('glProgramUniform3iEXT');
17905 glProgramUniform4iEXT := dglGetProcAddress('glProgramUniform4iEXT');
17906 glProgramUniform1fvEXT := dglGetProcAddress('glProgramUniform1fvEXT');
17907 glProgramUniform2fvEXT := dglGetProcAddress('glProgramUniform2fvEXT');
17908 glProgramUniform3fvEXT := dglGetProcAddress('glProgramUniform3fvEXT');
17909 glProgramUniform4fvEXT := dglGetProcAddress('glProgramUniform4fvEXT');
17910 glProgramUniform1ivEXT := dglGetProcAddress('glProgramUniform1ivEXT');
17911 glProgramUniform2ivEXT := dglGetProcAddress('glProgramUniform2ivEXT');
17912 glProgramUniform3ivEXT := dglGetProcAddress('glProgramUniform3ivEXT');
17913 glProgramUniform4ivEXT := dglGetProcAddress('glProgramUniform4ivEXT');
17914 glProgramUniformMatrix2fvEXT := dglGetProcAddress('glProgramUniformMatrix2fvEXT');
17915 glProgramUniformMatrix3fvEXT := dglGetProcAddress('glProgramUniformMatrix3fvEXT');
17916 glProgramUniformMatrix4fvEXT := dglGetProcAddress('glProgramUniformMatrix4fvEXT');
17917 glProgramUniformMatrix2x3fvEXT := dglGetProcAddress('glProgramUniformMatrix2x3fvEXT');
17918 glProgramUniformMatrix3x2fvEXT := dglGetProcAddress('glProgramUniformMatrix3x2fvEXT');
17919 glProgramUniformMatrix2x4fvEXT := dglGetProcAddress('glProgramUniformMatrix2x4fvEXT');
17920 glProgramUniformMatrix4x2fvEXT := dglGetProcAddress('glProgramUniformMatrix4x2fvEXT');
17921 glProgramUniformMatrix3x4fvEXT := dglGetProcAddress('glProgramUniformMatrix3x4fvEXT');
17922 glProgramUniformMatrix4x3fvEXT := dglGetProcAddress('glProgramUniformMatrix4x3fvEXT');
17923 glProgramUniform1uiEXT := dglGetProcAddress('glProgramUniform1uiEXT');
17924 glProgramUniform2uiEXT := dglGetProcAddress('glProgramUniform2uiEXT');
17925 glProgramUniform3uiEXT := dglGetProcAddress('glProgramUniform3uiEXT');
17926 glProgramUniform4uiEXT := dglGetProcAddress('glProgramUniform4uiEXT');
17927 glProgramUniform1uivEXT := dglGetProcAddress('glProgramUniform1uivEXT');
17928 glProgramUniform2uivEXT := dglGetProcAddress('glProgramUniform2uivEXT');
17929 glProgramUniform3uivEXT := dglGetProcAddress('glProgramUniform3uivEXT');
17930 glProgramUniform4uivEXT := dglGetProcAddress('glProgramUniform4uivEXT');
17931 glNamedBufferDataEXT := dglGetProcAddress('glNamedBufferDataEXT');
17932 glNamedBufferSubDataEXT := dglGetProcAddress('glNamedBufferSubDataEXT');
17933 glMapNamedBufferEXT := dglGetProcAddress('glMapNamedBufferEXT');
17934 glUnmapNamedBufferEXT := dglGetProcAddress('glUnmapNamedBufferEXT');
17935 glMapNamedBufferRangeEXT := dglGetProcAddress('glMapNamedBufferRangeEXT');
17936 glFlushMappedNamedBufferRangeEXT := dglGetProcAddress('glFlushMappedNamedBufferRangeEXT');
17937 glNamedCopyBufferSubDataEXT := dglGetProcAddress('glNamedCopyBufferSubDataEXT');
17938 glGetNamedBufferParameterivEXT := dglGetProcAddress('glGetNamedBufferParameterivEXT');
17939 glGetNamedBufferPointervEXT := dglGetProcAddress('glGetNamedBufferPointervEXT');
17940 glGetNamedBufferSubDataEXT := dglGetProcAddress('glGetNamedBufferSubDataEXT');
17941 glTextureBufferEXT := dglGetProcAddress('glTextureBufferEXT');
17942 glMultiTexBufferEXT := dglGetProcAddress('glMultiTexBufferEXT');
17943 glNamedRenderbufferStorageEXT := dglGetProcAddress('glNamedRenderbufferStorageEXT');
17944 glGetNamedRenderbufferParameterivEXT := dglGetProcAddress('glGetNamedRenderbufferParameterivEXT');
17945 glCheckNamedFramebufferStatusEXT := dglGetProcAddress('glCheckNamedFramebufferStatusEXT');
17946 glNamedFramebufferTexture1DEXT := dglGetProcAddress('glNamedFramebufferTexture1DEXT');
17947 glNamedFramebufferTexture2DEXT := dglGetProcAddress('glNamedFramebufferTexture2DEXT');
17948 glNamedFramebufferTexture3DEXT := dglGetProcAddress('glNamedFramebufferTexture3DEXT');
17949 glNamedFramebufferRenderbufferEXT := dglGetProcAddress('glNamedFramebufferRenderbufferEXT');
17950 glGetNamedFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetNamedFramebufferAttachmentParameterivEXT');
17951 glGenerateTextureMipmapEXT := dglGetProcAddress('glGenerateTextureMipmapEXT');
17952 glGenerateMultiTexMipmapEXT := dglGetProcAddress('glGenerateMultiTexMipmapEXT');
17953 glFramebufferDrawBufferEXT := dglGetProcAddress('glFramebufferDrawBufferEXT');
17954 glFramebufferDrawBuffersEXT := dglGetProcAddress('glFramebufferDrawBuffersEXT');
17955 glFramebufferReadBufferEXT := dglGetProcAddress('glFramebufferReadBufferEXT');
17956 glGetFramebufferParameterivEXT := dglGetProcAddress('glGetFramebufferParameterivEXT');
17957 glNamedRenderbufferStorageMultisampleEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleEXT');
17958 glNamedRenderbufferStorageMultisampleCoverageEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleCoverageEXT');
17959 glNamedFramebufferTextureEXT := dglGetProcAddress('glNamedFramebufferTextureEXT');
17960 glNamedFramebufferTextureLayerEXT := dglGetProcAddress('glNamedFramebufferTextureLayerEXT');
17961 glNamedFramebufferTextureFaceEXT := dglGetProcAddress('glNamedFramebufferTextureFaceEXT');
17962 glTextureRenderbufferEXT := dglGetProcAddress('glTextureRenderbufferEXT');
17963 glMultiTexRenderbufferEXT := dglGetProcAddress('glMultiTexRenderbufferEXT');
17964 glProgramUniform1dEXT := dglGetProcAddress('glProgramUniform1dEXT');
17965 glProgramUniform2dEXT := dglGetProcAddress('glProgramUniform2dEXT');
17966 glProgramUniform3dEXT := dglGetProcAddress('glProgramUniform3dEXT');
17967 glProgramUniform4dEXT := dglGetProcAddress('glProgramUniform4dEXT');
17968 glProgramUniform1dvEXT := dglGetProcAddress('glProgramUniform1dvEXT');
17969 glProgramUniform2dvEXT := dglGetProcAddress('glProgramUniform2dvEXT');
17970 glProgramUniform3dvEXT := dglGetProcAddress('glProgramUniform3dvEXT');
17971 glProgramUniform4dvEXT := dglGetProcAddress('glProgramUniform4dvEXT');
17972 glProgramUniformMatrix2dvEXT := dglGetProcAddress('glProgramUniformMatrix2dvEXT');
17973 glProgramUniformMatrix3dvEXT := dglGetProcAddress('glProgramUniformMatrix3dvEXT');
17974 glProgramUniformMatrix4dvEXT := dglGetProcAddress('glProgramUniformMatrix4dvEXT');
17975 glProgramUniformMatrix2x3dvEXT := dglGetProcAddress('glProgramUniformMatrix2x3dvEXT');
17976 glProgramUniformMatrix2x4dvEXT := dglGetProcAddress('glProgramUniformMatrix2x4dvEXT');
17977 glProgramUniformMatrix3x2dvEXT := dglGetProcAddress('glProgramUniformMatrix3x2dvEXT');
17978 glProgramUniformMatrix3x4dvEXT := dglGetProcAddress('glProgramUniformMatrix3x4dvEXT');
17979 glProgramUniformMatrix4x2dvEXT := dglGetProcAddress('glProgramUniformMatrix4x2dvEXT');
17980 glProgramUniformMatrix4x3dvEXT := dglGetProcAddress('glProgramUniformMatrix4x3dvEXT');
17983 procedure Read_GL_EXT_separate_shader_objects;
17985 glUseShaderProgramEXT := dglGetProcAddress('glUseShaderProgramEXT');
17986 glActiveProgramEXT := dglGetProcAddress('glActiveProgramEXT');
17987 glCreateShaderProgramEXT := dglGetProcAddress('glCreateShaderProgramEXT');
17990 procedure Read_GL_EXT_shader_image_load_store;
17992 glBindImageTextureEXT := dglGetProcAddress('glBindImageTextureEXT');
17993 glMemoryBarrierEXT := dglGetProcAddress('glMemoryBarrierEXT');
17996 procedure Read_GL_EXT_vertex_attrib_64bit;
17998 glVertexAttribL1dEXT := dglGetProcAddress('glVertexAttribL1dEXT');
17999 glVertexAttribL2dEXT := dglGetProcAddress('glVertexAttribL2dEXT');
18000 glVertexAttribL3dEXT := dglGetProcAddress('glVertexAttribL3dEXT');
18001 glVertexAttribL4dEXT := dglGetProcAddress('glVertexAttribL4dEXT');
18002 glVertexAttribL1dvEXT := dglGetProcAddress('glVertexAttribL1dvEXT');
18003 glVertexAttribL2dvEXT := dglGetProcAddress('glVertexAttribL2dvEXT');
18004 glVertexAttribL3dvEXT := dglGetProcAddress('glVertexAttribL3dvEXT');
18005 glVertexAttribL4dvEXT := dglGetProcAddress('glVertexAttribL4dvEXT');
18006 glVertexAttribLPointerEXT := dglGetProcAddress('glVertexAttribLPointerEXT');
18007 glGetVertexAttribLdvEXT := dglGetProcAddress('glGetVertexAttribLdvEXT');
18008 glVertexArrayVertexAttribLOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribLOffsetEXT');
18011 procedure Read_GL_HP_image_transform;
18013 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
18014 glImageTransformParameterfHP := dglGetProcAddress('glImageTransformParameterfHP');
18015 glImageTransformParameterivHP := dglGetProcAddress('glImageTransformParameterivHP');
18016 glImageTransformParameterfvHP := dglGetProcAddress('glImageTransformParameterfvHP');
18017 glGetImageTransformParameterivHP := dglGetProcAddress('glGetImageTransformParameterivHP');
18018 glGetImageTransformParameterfvHP := dglGetProcAddress('glGetImageTransformParameterfvHP');
18021 procedure Read_GL_IBM_multimode_draw_arrays;
18023 glMultiModeDrawArraysIBM := dglGetProcAddress('glMultiModeDrawArraysIBM');
18024 glMultiModeDrawElementsIBM := dglGetProcAddress('glMultiModeDrawElementsIBM');
18027 procedure Read_GL_IBM_vertex_array_lists;
18029 glColorPointerListIBM := dglGetProcAddress('glColorPointerListIBM');
18030 glSecondaryColorPointerListIBM := dglGetProcAddress('glSecondaryColorPointerListIBM');
18031 glEdgeFlagPointerListIBM := dglGetProcAddress('glEdgeFlagPointerListIBM');
18032 glFogCoordPointerListIBM := dglGetProcAddress('glFogCoordPointerListIBM');
18033 glIndexPointerListIBM := dglGetProcAddress('glIndexPointerListIBM');
18034 glNormalPointerListIBM := dglGetProcAddress('glNormalPointerListIBM');
18035 glTexCoordPointerListIBM := dglGetProcAddress('glTexCoordPointerListIBM');
18036 glVertexPointerListIBM := dglGetProcAddress('glVertexPointerListIBM');
18039 procedure Read_GL_INGR_blend_func_separate;
18041 glBlendFuncSeparateINGR := dglGetProcAddress('glBlendFuncSeparateINGR');
18044 procedure Read_GL_INTEL_parallel_arrays;
18046 glVertexPointervINTEL := dglGetProcAddress('glVertexPointervINTEL');
18047 glNormalPointervINTEL := dglGetProcAddress('glNormalPointervINTEL');
18048 glColorPointervINTEL := dglGetProcAddress('glColorPointervINTEL');
18049 glTexCoordPointervINTEL := dglGetProcAddress('glTexCoordPointervINTEL');
18052 procedure Read_GL_MESA_resize_buffers;
18054 glResizeBuffersMESA := dglGetProcAddress('glResizeBuffersMESA');
18057 procedure Read_GL_MESA_window_pos;
18059 glWindowPos2dMESA := dglGetProcAddress('glWindowPos2dMESA');
18060 glWindowPos2dvMESA := dglGetProcAddress('glWindowPos2dvMESA');
18061 glWindowPos2fMESA := dglGetProcAddress('glWindowPos2fMESA');
18062 glWindowPos2fvMESA := dglGetProcAddress('glWindowPos2fvMESA');
18063 glWindowPos2iMESA := dglGetProcAddress('glWindowPos2iMESA');
18064 glWindowPos2ivMESA := dglGetProcAddress('glWindowPos2ivMESA');
18065 glWindowPos2sMESA := dglGetProcAddress('glWindowPos2sMESA');
18066 glWindowPos2svMESA := dglGetProcAddress('glWindowPos2svMESA');
18067 glWindowPos3dMESA := dglGetProcAddress('glWindowPos3dMESA');
18068 glWindowPos3dvMESA := dglGetProcAddress('glWindowPos3dvMESA');
18069 glWindowPos3fMESA := dglGetProcAddress('glWindowPos3fMESA');
18070 glWindowPos3fvMESA := dglGetProcAddress('glWindowPos3fvMESA');
18071 glWindowPos3iMESA := dglGetProcAddress('glWindowPos3iMESA');
18072 glWindowPos3ivMESA := dglGetProcAddress('glWindowPos3ivMESA');
18073 glWindowPos3sMESA := dglGetProcAddress('glWindowPos3sMESA');
18074 glWindowPos3svMESA := dglGetProcAddress('glWindowPos3svMESA');
18075 glWindowPos4dMESA := dglGetProcAddress('glWindowPos4dMESA');
18076 glWindowPos4dvMESA := dglGetProcAddress('glWindowPos4dvMESA');
18077 glWindowPos4fMESA := dglGetProcAddress('glWindowPos4fMESA');
18078 glWindowPos4fvMESA := dglGetProcAddress('glWindowPos4fvMESA');
18079 glWindowPos4iMESA := dglGetProcAddress('glWindowPos4iMESA');
18080 glWindowPos4ivMESA := dglGetProcAddress('glWindowPos4ivMESA');
18081 glWindowPos4sMESA := dglGetProcAddress('glWindowPos4sMESA');
18082 glWindowPos4svMESA := dglGetProcAddress('glWindowPos4svMESA');
18085 procedure Read_GL_NV_evaluators;
18087 glMapControlPointsNV := dglGetProcAddress('glMapControlPointsNV');
18088 glMapParameterivNV := dglGetProcAddress('glMapParameterivNV');
18089 glMapParameterfvNV := dglGetProcAddress('glMapParameterfvNV');
18090 glGetMapControlPointsNV := dglGetProcAddress('glGetMapControlPointsNV');
18091 glGetMapParameterivNV := dglGetProcAddress('glGetMapParameterivNV');
18092 glGetMapParameterfvNV := dglGetProcAddress('glGetMapParameterfvNV');
18093 glGetMapAttribParameterivNV := dglGetProcAddress('glGetMapAttribParameterivNV');
18094 glGetMapAttribParameterfvNV := dglGetProcAddress('glGetMapAttribParameterfvNV');
18095 glEvalMapsNV := dglGetProcAddress('glEvalMapsNV');
18098 procedure Read_GL_NV_fence;
18100 glDeleteFencesNV := dglGetProcAddress('glDeleteFencesNV');
18101 glGenFencesNV := dglGetProcAddress('glGenFencesNV');
18102 glIsFenceNV := dglGetProcAddress('glIsFenceNV');
18103 glTestFenceNV := dglGetProcAddress('glTestFenceNV');
18104 glGetFenceivNV := dglGetProcAddress('glGetFenceivNV');
18105 glFinishFenceNV := dglGetProcAddress('glFinishFenceNV');
18106 glSetFenceNV := dglGetProcAddress('glSetFenceNV');
18109 procedure Read_GL_NV_fragment_program;
18111 glProgramNamedParameter4fNV := dglGetProcAddress('glProgramNamedParameter4fNV');
18112 glProgramNamedParameter4dNV := dglGetProcAddress('glProgramNamedParameter4dNV');
18113 glProgramNamedParameter4fvNV := dglGetProcAddress('glProgramNamedParameter4fvNV');
18114 glProgramNamedParameter4dvNV := dglGetProcAddress('glProgramNamedParameter4dvNV');
18115 glGetProgramNamedParameterfvNV := dglGetProcAddress('glGetProgramNamedParameterfvNV');
18116 glGetProgramNamedParameterdvNV := dglGetProcAddress('glGetProgramNamedParameterdvNV');
18119 procedure Read_GL_NV_half_float;
18121 glVertex2hNV := dglGetProcAddress('glVertex2hNV');
18122 glVertex2hvNV := dglGetProcAddress('glVertex2hvNV');
18123 glVertex3hNV := dglGetProcAddress('glVertex3hNV');
18124 glVertex3hvNV := dglGetProcAddress('glVertex3hvNV');
18125 glVertex4hNV := dglGetProcAddress('glVertex4hNV');
18126 glVertex4hvNV := dglGetProcAddress('glVertex4hvNV');
18127 glNormal3hNV := dglGetProcAddress('glNormal3hNV');
18128 glNormal3hvNV := dglGetProcAddress('glNormal3hvNV');
18129 glColor3hNV := dglGetProcAddress('glColor3hNV');
18130 glColor3hvNV := dglGetProcAddress('glColor3hvNV');
18131 glColor4hNV := dglGetProcAddress('glColor4hNV');
18132 glColor4hvNV := dglGetProcAddress('glColor4hvNV');
18133 glTexCoord1hNV := dglGetProcAddress('glTexCoord1hNV');
18134 glTexCoord1hvNV := dglGetProcAddress('glTexCoord1hvNV');
18135 glTexCoord2hNV := dglGetProcAddress('glTexCoord2hNV');
18136 glTexCoord2hvNV := dglGetProcAddress('glTexCoord2hvNV');
18137 glTexCoord3hNV := dglGetProcAddress('glTexCoord3hNV');
18138 glTexCoord3hvNV := dglGetProcAddress('glTexCoord3hvNV');
18139 glTexCoord4hNV := dglGetProcAddress('glTexCoord4hNV');
18140 glTexCoord4hvNV := dglGetProcAddress('glTexCoord4hvNV');
18141 glMultiTexCoord1hNV := dglGetProcAddress('glMultiTexCoord1hNV');
18142 glMultiTexCoord1hvNV := dglGetProcAddress('glMultiTexCoord1hvNV');
18143 glMultiTexCoord2hNV := dglGetProcAddress('glMultiTexCoord2hNV');
18144 glMultiTexCoord2hvNV := dglGetProcAddress('glMultiTexCoord2hvNV');
18145 glMultiTexCoord3hNV := dglGetProcAddress('glMultiTexCoord3hNV');
18146 glMultiTexCoord3hvNV := dglGetProcAddress('glMultiTexCoord3hvNV');
18147 glMultiTexCoord4hNV := dglGetProcAddress('glMultiTexCoord4hNV');
18148 glMultiTexCoord4hvNV := dglGetProcAddress('glMultiTexCoord4hvNV');
18149 glFogCoordhNV := dglGetProcAddress('glFogCoordhNV');
18150 glFogCoordhvNV := dglGetProcAddress('glFogCoordhvNV');
18151 glSecondaryColor3hNV := dglGetProcAddress('glSecondaryColor3hNV');
18152 glSecondaryColor3hvNV := dglGetProcAddress('glSecondaryColor3hvNV');
18153 glVertexWeighthNV := dglGetProcAddress('glVertexWeighthNV');
18154 glVertexWeighthvNV := dglGetProcAddress('glVertexWeighthvNV');
18155 glVertexAttrib1hNV := dglGetProcAddress('glVertexAttrib1hNV');
18156 glVertexAttrib1hvNV := dglGetProcAddress('glVertexAttrib1hvNV');
18157 glVertexAttrib2hNV := dglGetProcAddress('glVertexAttrib2hNV');
18158 glVertexAttrib2hvNV := dglGetProcAddress('glVertexAttrib2hvNV');
18159 glVertexAttrib3hNV := dglGetProcAddress('glVertexAttrib3hNV');
18160 glVertexAttrib3hvNV := dglGetProcAddress('glVertexAttrib3hvNV');
18161 glVertexAttrib4hNV := dglGetProcAddress('glVertexAttrib4hNV');
18162 glVertexAttrib4hvNV := dglGetProcAddress('glVertexAttrib4hvNV');
18163 glVertexAttribs1hvNV := dglGetProcAddress('glVertexAttribs1hvNV');
18164 glVertexAttribs2hvNV := dglGetProcAddress('glVertexAttribs2hvNV');
18165 glVertexAttribs3hvNV := dglGetProcAddress('glVertexAttribs3hvNV');
18166 glVertexAttribs4hvNV := dglGetProcAddress('glVertexAttribs4hvNV');
18169 procedure Read_GL_NV_occlusion_query;
18171 glGenOcclusionQueriesNV := dglGetProcAddress('glGenOcclusionQueriesNV');
18172 glDeleteOcclusionQueriesNV := dglGetProcAddress('glDeleteOcclusionQueriesNV');
18173 glIsOcclusionQueryNV := dglGetProcAddress('glIsOcclusionQueryNV');
18174 glBeginOcclusionQueryNV := dglGetProcAddress('glBeginOcclusionQueryNV');
18175 glEndOcclusionQueryNV := dglGetProcAddress('glEndOcclusionQueryNV');
18176 glGetOcclusionQueryivNV := dglGetProcAddress('glGetOcclusionQueryivNV');
18177 glGetOcclusionQueryuivNV := dglGetProcAddress('glGetOcclusionQueryuivNV');
18180 procedure Read_GL_NV_pixel_data_range;
18182 glPixelDataRangeNV := dglGetProcAddress('glPixelDataRangeNV');
18183 glFlushPixelDataRangeNV := dglGetProcAddress('glFlushPixelDataRangeNV');
18186 procedure Read_GL_NV_point_sprite;
18188 glPointParameteriNV := dglGetProcAddress('glPointParameteriNV');
18189 glPointParameterivNV := dglGetProcAddress('glPointParameterivNV');
18192 procedure Read_GL_NV_primitive_restart;
18194 glPrimitiveRestartNV := dglGetProcAddress('glPrimitiveRestartNV');
18195 glPrimitiveRestartIndexNV := dglGetProcAddress('glPrimitiveRestartIndexNV');
18198 procedure Read_GL_NV_register_combiners;
18200 glCombinerParameterfvNV := dglGetProcAddress('glCombinerParameterfvNV');
18201 glCombinerParameterfNV := dglGetProcAddress('glCombinerParameterfNV');
18202 glCombinerParameterivNV := dglGetProcAddress('glCombinerParameterivNV');
18203 glCombinerParameteriNV := dglGetProcAddress('glCombinerParameteriNV');
18204 glCombinerInputNV := dglGetProcAddress('glCombinerInputNV');
18205 glCombinerOutputNV := dglGetProcAddress('glCombinerOutputNV');
18206 glFinalCombinerInputNV := dglGetProcAddress('glFinalCombinerInputNV');
18207 glGetCombinerInputParameterfvNV := dglGetProcAddress('glGetCombinerInputParameterfvNV');
18208 glGetCombinerInputParameterivNV := dglGetProcAddress('glGetCombinerInputParameterivNV');
18209 glGetCombinerOutputParameterfvNV := dglGetProcAddress('glGetCombinerOutputParameterfvNV');
18210 glGetCombinerOutputParameterivNV := dglGetProcAddress('glGetCombinerOutputParameterivNV');
18211 glGetFinalCombinerInputParameterfvNV := dglGetProcAddress('glGetFinalCombinerInputParameterfvNV');
18212 glGetFinalCombinerInputParameterivNV := dglGetProcAddress('glGetFinalCombinerInputParameterivNV');
18215 procedure Read_GL_NV_register_combiners2;
18217 glCombinerStageParameterfvNV := dglGetProcAddress('glCombinerStageParameterfvNV');
18218 glGetCombinerStageParameterfvNV := dglGetProcAddress('glGetCombinerStageParameterfvNV');
18221 procedure Read_GL_NV_vertex_array_range;
18223 glFlushVertexArrayRangeNV := dglGetProcAddress('glFlushVertexArrayRangeNV');
18224 glVertexArrayRangeNV := dglGetProcAddress('glVertexArrayRangeNV');
18227 procedure Read_GL_NV_vertex_program;
18229 glAreProgramsResidentNV := dglGetProcAddress('glAreProgramsResidentNV');
18230 glBindProgramNV := dglGetProcAddress('glBindProgramNV');
18231 glDeleteProgramsNV := dglGetProcAddress('glDeleteProgramsNV');
18232 glExecuteProgramNV := dglGetProcAddress('glExecuteProgramNV');
18233 glGenProgramsNV := dglGetProcAddress('glGenProgramsNV');
18234 glGetProgramParameterdvNV := dglGetProcAddress('glGetProgramParameterdvNV');
18235 glGetProgramParameterfvNV := dglGetProcAddress('glGetProgramParameterfvNV');
18236 glGetProgramivNV := dglGetProcAddress('glGetProgramivNV');
18237 glGetProgramStringNV := dglGetProcAddress('glGetProgramStringNV');
18238 glGetTrackMatrixivNV := dglGetProcAddress('glGetTrackMatrixivNV');
18239 glGetVertexAttribdvNV := dglGetProcAddress('glGetVertexAttribdvNV');
18240 glGetVertexAttribfvNV := dglGetProcAddress('glGetVertexAttribfvNV');
18241 glGetVertexAttribivNV := dglGetProcAddress('glGetVertexAttribivNV');
18242 glGetVertexAttribPointervNV := dglGetProcAddress('glGetVertexAttribPointervNV');
18243 glIsProgramNV := dglGetProcAddress('glIsProgramNV');
18244 glLoadProgramNV := dglGetProcAddress('glLoadProgramNV');
18245 glProgramParameter4dNV := dglGetProcAddress('glProgramParameter4dNV');
18246 glProgramParameter4dvNV := dglGetProcAddress('glProgramParameter4dvNV');
18247 glProgramParameter4fNV := dglGetProcAddress('glProgramParameter4fNV');
18248 glProgramParameter4fvNV := dglGetProcAddress('glProgramParameter4fvNV');
18249 glProgramParameters4dvNV := dglGetProcAddress('glProgramParameters4dvNV');
18250 glProgramParameters4fvNV := dglGetProcAddress('glProgramParameters4fvNV');
18251 glRequestResidentProgramsNV := dglGetProcAddress('glRequestResidentProgramsNV');
18252 glTrackMatrixNV := dglGetProcAddress('glTrackMatrixNV');
18253 glVertexAttribPointerNV := dglGetProcAddress('glVertexAttribPointerNV');
18254 glVertexAttrib1dNV := dglGetProcAddress('glVertexAttrib1dNV');
18255 glVertexAttrib1dvNV := dglGetProcAddress('glVertexAttrib1dvNV');
18256 glVertexAttrib1fNV := dglGetProcAddress('glVertexAttrib1fNV');
18257 glVertexAttrib1fvNV := dglGetProcAddress('glVertexAttrib1fvNV');
18258 glVertexAttrib1sNV := dglGetProcAddress('glVertexAttrib1sNV');
18259 glVertexAttrib1svNV := dglGetProcAddress('glVertexAttrib1svNV');
18260 glVertexAttrib2dNV := dglGetProcAddress('glVertexAttrib2dNV');
18261 glVertexAttrib2dvNV := dglGetProcAddress('glVertexAttrib2dvNV');
18262 glVertexAttrib2fNV := dglGetProcAddress('glVertexAttrib2fNV');
18263 glVertexAttrib2fvNV := dglGetProcAddress('glVertexAttrib2fvNV');
18264 glVertexAttrib2sNV := dglGetProcAddress('glVertexAttrib2sNV');
18265 glVertexAttrib2svNV := dglGetProcAddress('glVertexAttrib2svNV');
18266 glVertexAttrib3dNV := dglGetProcAddress('glVertexAttrib3dNV');
18267 glVertexAttrib3dvNV := dglGetProcAddress('glVertexAttrib3dvNV');
18268 glVertexAttrib3fNV := dglGetProcAddress('glVertexAttrib3fNV');
18269 glVertexAttrib3fvNV := dglGetProcAddress('glVertexAttrib3fvNV');
18270 glVertexAttrib3sNV := dglGetProcAddress('glVertexAttrib3sNV');
18271 glVertexAttrib3svNV := dglGetProcAddress('glVertexAttrib3svNV');
18272 glVertexAttrib4dNV := dglGetProcAddress('glVertexAttrib4dNV');
18273 glVertexAttrib4dvNV := dglGetProcAddress('glVertexAttrib4dvNV');
18274 glVertexAttrib4fNV := dglGetProcAddress('glVertexAttrib4fNV');
18275 glVertexAttrib4fvNV := dglGetProcAddress('glVertexAttrib4fvNV');
18276 glVertexAttrib4sNV := dglGetProcAddress('glVertexAttrib4sNV');
18277 glVertexAttrib4svNV := dglGetProcAddress('glVertexAttrib4svNV');
18278 glVertexAttrib4ubNV := dglGetProcAddress('glVertexAttrib4ubNV');
18279 glVertexAttrib4ubvNV := dglGetProcAddress('glVertexAttrib4ubvNV');
18280 glVertexAttribs1dvNV := dglGetProcAddress('glVertexAttribs1dvNV');
18281 glVertexAttribs1fvNV := dglGetProcAddress('glVertexAttribs1fvNV');
18282 glVertexAttribs1svNV := dglGetProcAddress('glVertexAttribs1svNV');
18283 glVertexAttribs2dvNV := dglGetProcAddress('glVertexAttribs2dvNV');
18284 glVertexAttribs2fvNV := dglGetProcAddress('glVertexAttribs2fvNV');
18285 glVertexAttribs2svNV := dglGetProcAddress('glVertexAttribs2svNV');
18286 glVertexAttribs3dvNV := dglGetProcAddress('glVertexAttribs3dvNV');
18287 glVertexAttribs3fvNV := dglGetProcAddress('glVertexAttribs3fvNV');
18288 glVertexAttribs3svNV := dglGetProcAddress('glVertexAttribs3svNV');
18289 glVertexAttribs4dvNV := dglGetProcAddress('glVertexAttribs4dvNV');
18290 glVertexAttribs4fvNV := dglGetProcAddress('glVertexAttribs4fvNV');
18291 glVertexAttribs4svNV := dglGetProcAddress('glVertexAttribs4svNV');
18292 glVertexAttribs4ubvNV := dglGetProcAddress('glVertexAttribs4ubvNV');
18295 procedure Read_GL_NV_depth_buffer_float;
18297 glDepthRangedNV := dglGetProcAddress('glDepthRangedNV');
18298 glClearDepthdNV := dglGetProcAddress('glClearDepthdNV');
18299 glDepthBoundsdNV := dglGetProcAddress('glDepthBoundsdNV');
18302 procedure Read_GL_NV_framebuffer_multisample_coverage;
18304 glRenderbufferStorageMultsampleCoverageNV := dglGetProcAddress('glRenderbufferStorageMultsampleCoverageNV');
18307 procedure Read_GL_NV_geometry_program4;
18309 glProgramVertexLimitNV := dglGetProcAddress('glProgramVertexLimitNV');
18312 procedure Read_GL_NV_gpu_program4;
18314 glProgramLocalParameterI4iNV := dglGetProcAddress('glProgramLocalParameterI4iNV');
18315 glProgramLocalParameterI4ivNV := dglGetProcAddress('glProgramLocalParameterI4ivNV');
18316 glProgramLocalParametersI4ivNV := dglGetProcAddress('glProgramLocalParametersI4ivNV');
18317 glProgramLocalParameterI4uiNV := dglGetProcAddress('glProgramLocalParameterI4uiNV');
18318 glProgramLocalParameterI4uivNV := dglGetProcAddress('glProgramLocalParameterI4uivNV');
18319 glProgramLocalParametersI4uivNV := dglGetProcAddress('glProgramLocalParametersI4uivNV');
18320 glProgramEnvParameterI4iNV := dglGetProcAddress('glProgramEnvParameterI4iNV');
18321 glProgramEnvParameterI4ivNV := dglGetProcAddress('glProgramEnvParameterI4ivNV');
18322 glProgramEnvParametersI4ivNV := dglGetProcAddress('glProgramEnvParametersI4ivNV');
18323 glProgramEnvParameterI4uiNV := dglGetProcAddress('glProgramEnvParameterI4uiNV');
18324 glProgramEnvParameterI4uivNV := dglGetProcAddress('glProgramEnvParameterI4uivNV');
18325 glProgramEnvParametersI4uivNV := dglGetProcAddress('glProgramEnvParametersI4uivNV');
18326 glGetProgramLocalParameterIivNV := dglGetProcAddress('glGetProgramLocalParameterIivNV');
18327 glGetProgramLocalParameterIuivNV := dglGetProcAddress('glGetProgramLocalParameterIuivNV');
18328 glGetProgramEnvParameterIivNV := dglGetProcAddress('glGetProgramEnvParameterIivNV');
18329 glGetProgramEnvParameterIuivNV := dglGetProcAddress('glGetProgramEnvParameterIuivNV');
18332 procedure Read_GL_NV_parameter_buffer_object;
18334 glProgramBufferParametersfvNV := dglGetProcAddress('glProgramBufferParametersfvNV');
18335 glProgramBufferParametersIivNV := dglGetProcAddress('glProgramBufferParametersIivNV');
18336 glProgramBufferParametersIuivNV := dglGetProcAddress('glProgramBufferParametersIuivNV');
18339 procedure Read_GL_NV_transform_feedback;
18341 glBeginTransformFeedbackNV := dglGetProcAddress('glBeginTransformFeedbackNV');
18342 glEndTransformFeedbackNV := dglGetProcAddress('glEndTransformFeedbackNV');
18343 glTransformFeedbackAttribsNV := dglGetProcAddress('glTransformFeedbackAttribsNV');
18344 glBindBufferRangeNV := dglGetProcAddress('glBindBufferRangeNV');
18345 glBindBufferOffsetNV := dglGetProcAddress('glBindBufferOffsetNV');
18346 glBindBufferBaseNV := dglGetProcAddress('glBindBufferBaseNV');
18347 glTransformFeedbackVaryingsNV := dglGetProcAddress('glTransformFeedbackVaryingsNV');
18348 glActiveVaryingNV := dglGetProcAddress('glActiveVaryingNV');
18349 glGetVaryingLocationNV := dglGetProcAddress('glGetVaryingLocationNV');
18350 glGetActiveVaryingNV := dglGetProcAddress('glGetActiveVaryingNV');
18351 glGetTransformFeedbackVaryingNV := dglGetProcAddress('glGetTransformFeedbackVaryingNV');
18352 glTransformFeedbackStreamAttribsNV := dglGetProcAddress('glTransformFeedbackStreamAttribsNV');
18355 procedure Read_GL_NV_conditional_render;
18357 glBeginConditionalRenderNV := dglGetProcAddress('glBeginConditionalRenderNV');
18358 glEndConditionalRenderNV := dglGetProcAddress('glEndConditionalRenderNV');
18361 procedure Read_GL_NV_present_video;
18363 glPresentFrameKeyedNV := dglGetProcAddress('glPresentFrameKeyedNV');
18364 glPresentFrameDualFillNV := dglGetProcAddress('glPresentFrameDualFillNV');
18365 glGetVideoivNV := dglGetProcAddress('glGetVideoivNV');
18366 glGetVideouivNV := dglGetProcAddress('glGetVideouivNV');
18367 glGetVideoi64vNV := dglGetProcAddress('glGetVideoi64vNV');
18368 glGetVideoui64vNV := dglGetProcAddress('glGetVideoui64vNV');
18369 // glVideoParameterivNV := dglGetProcAddress('glVideoParameterivNV');
18372 procedure Read_GL_NV_explicit_multisample;
18374 glGetMultisamplefvNV := dglGetProcAddress('glGetMultisamplefvNV');
18375 glSampleMaskIndexedNV := dglGetProcAddress('glSampleMaskIndexedNV');
18376 glTexRenderbufferNV := dglGetProcAddress('glTexRenderbufferNV');
18379 procedure Read_GL_NV_transform_feedback2;
18381 glBindTransformFeedbackNV := dglGetProcAddress('glBindTransformFeedbackNV');
18382 glDeleteTransformFeedbacksNV := dglGetProcAddress('glDeleteTransformFeedbacksNV');
18383 glGenTransformFeedbacksNV := dglGetProcAddress('glGenTransformFeedbacksNV');
18384 glIsTransformFeedbackNV := dglGetProcAddress('glIsTransformFeedbackNV');
18385 glPauseTransformFeedbackNV := dglGetProcAddress('glPauseTransformFeedbackNV');
18386 glResumeTransformFeedbackNV := dglGetProcAddress('glResumeTransformFeedbackNV');
18387 glDrawTransformFeedbackNV := dglGetProcAddress('glDrawTransformFeedbackNV');
18390 procedure Read_GL_NV_video_capture;
18392 glBeginVideoCaptureNV := dglGetProcAddress('glBeginVideoCaptureNV');
18393 glBindVideoCaptureStreamBufferNV := dglGetProcAddress('glBindVideoCaptureStreamBufferNV');
18394 glBindVideoCaptureStreamTextureNV := dglGetProcAddress('glBindVideoCaptureStreamTextureNV');
18395 glEndVideoCaptureNV := dglGetProcAddress('glEndVideoCaptureNV');
18396 glGetVideoCaptureivNV := dglGetProcAddress('glGetVideoCaptureivNV');
18397 glGetVideoCaptureStreamivNV := dglGetProcAddress('glGetVideoCaptureStreamivNV');
18398 glGetVideoCaptureStreamfvNV := dglGetProcAddress('glGetVideoCaptureStreamfvNV');
18399 glGetVideoCaptureStreamdvNV := dglGetProcAddress('glGetVideoCaptureStreamdvNV');
18400 glVideoCaptureNV := dglGetProcAddress('glVideoCaptureNV');
18401 glVideoCaptureStreamParameterivNV := dglGetProcAddress('glVideoCaptureStreamParameterivNV');
18402 glVideoCaptureStreamParameterfvNV := dglGetProcAddress('glVideoCaptureStreamParameterfvNV');
18403 glVideoCaptureStreamParameterdvNV := dglGetProcAddress('glVideoCaptureStreamParameterdvNV');
18406 procedure Read_GL_NV_copy_image;
18408 glCopyImageSubDataNV := dglGetProcAddress('glCopyImageSubDataNV');
18411 procedure Read_GL_NV_shader_buffer_load;
18413 glMakeBufferResidentNV := dglGetProcAddress('glMakeBufferResidentNV');
18414 glMakeBufferNonResidentNV := dglGetProcAddress('glMakeBufferNonResidentNV');
18415 glIsBufferResidentNV := dglGetProcAddress('glIsBufferResidentNV');
18416 glMakeNamedBufferResidentNV := dglGetProcAddress('glMakeNamedBufferResidentNV');
18417 glMakeNamedBufferNonResidentNV := dglGetProcAddress('glMakeNamedBufferNonResidentNV');
18418 glIsNamedBufferResidentNV := dglGetProcAddress('glIsNamedBufferResidentNV');
18419 glGetBufferParameterui64vNV := dglGetProcAddress('glGetBufferParameterui64vNV');
18420 glGetNamedBufferParameterui64vNV := dglGetProcAddress('glGetNamedBufferParameterui64vNV');
18421 glGetIntegerui64vNV := dglGetProcAddress('glGetIntegerui64vNV');
18422 glUniformui64NV := dglGetProcAddress('glUniformui64NV');
18423 glUniformui64vNV := dglGetProcAddress('glUniformui64vNV');
18424 glGetUniformui64vNV := dglGetProcAddress('glGetUniformui64vNV');
18425 glProgramUniformui64NV := dglGetProcAddress('glProgramUniformui64NV');
18426 glProgramUniformui64vNV := dglGetProcAddress('glProgramUniformui64vNV');
18429 procedure Read_GL_NV_vertex_buffer_unified_memory;
18431 glBufferAddressRangeNV := dglGetProcAddress('glBufferAddressRangeNV');
18432 glVertexFormatNV := dglGetProcAddress('glVertexFormatNV');
18433 glNormalFormatNV := dglGetProcAddress('glNormalFormatNV');
18434 glColorFormatNV := dglGetProcAddress('glColorFormatNV');
18435 glIndexFormatNV := dglGetProcAddress('glIndexFormatNV');
18436 glTexCoordFormatNV := dglGetProcAddress('glTexCoordFormatNV');
18437 glEdgeFlagFormatNV := dglGetProcAddress('glEdgeFlagFormatNV');
18438 glSecondaryColorFormatNV := dglGetProcAddress('glSecondaryColorFormatNV');
18439 glFogCoordFormatNV := dglGetProcAddress('glFogCoordFormatNV');
18440 glVertexAttribFormatNV := dglGetProcAddress('glVertexAttribFormatNV');
18441 glVertexAttribIFormatNV := dglGetProcAddress('glVertexAttribIFormatNV');
18442 glGetIntegerui64i_vNV := dglGetProcAddress('glGetIntegerui64i_vNV');
18445 procedure Read_GL_NV_gpu_program5;
18447 glProgramSubroutineParametersuivNV := dglGetProcAddress('glProgramSubroutineParametersuivNV');
18448 glGetProgramSubroutineParameteruivNV := dglGetProcAddress('glGetProgramSubroutineParameteruivNV');
18451 procedure Read_GL_NV_gpu_shader5;
18453 glUniform1i64NV := dglGetProcAddress('glUniform1i64NV');
18454 glUniform2i64NV := dglGetProcAddress('glUniform2i64NV');
18455 glUniform3i64NV := dglGetProcAddress('glUniform3i64NV');
18456 glUniform4i64NV := dglGetProcAddress('glUniform4i64NV');
18457 glUniform1i64vNV := dglGetProcAddress('glUniform1i64vNV');
18458 glUniform2i64vNV := dglGetProcAddress('glUniform2i64vNV');
18459 glUniform3i64vNV := dglGetProcAddress('glUniform3i64vNV');
18460 glUniform4i64vNV := dglGetProcAddress('glUniform4i64vNV');
18461 glUniform1ui64NV := dglGetProcAddress('glUniform1ui64NV');
18462 glUniform2ui64NV := dglGetProcAddress('glUniform2ui64NV');
18463 glUniform3ui64NV := dglGetProcAddress('glUniform3ui64NV');
18464 glUniform4ui64NV := dglGetProcAddress('glUniform4ui64NV');
18465 glUniform1ui64vNV := dglGetProcAddress('glUniform1ui64vNV');
18466 glUniform2ui64vNV := dglGetProcAddress('glUniform2ui64vNV');
18467 glUniform3ui64vNV := dglGetProcAddress('glUniform3ui64vNV');
18468 glUniform4ui64vNV := dglGetProcAddress('glUniform4ui64vNV');
18469 glGetUniformi64vNV := dglGetProcAddress('glGetUniformi64vNV');
18470 glProgramUniform1i64NV := dglGetProcAddress('glProgramUniform1i64NV');
18471 glProgramUniform2i64NV := dglGetProcAddress('glProgramUniform2i64NV');
18472 glProgramUniform3i64NV := dglGetProcAddress('glProgramUniform3i64NV');
18473 glProgramUniform4i64NV := dglGetProcAddress('glProgramUniform4i64NV');
18474 glProgramUniform1i64vNV := dglGetProcAddress('glProgramUniform1i64vNV');
18475 glProgramUniform2i64vNV := dglGetProcAddress('glProgramUniform2i64vNV');
18476 glProgramUniform3i64vNV := dglGetProcAddress('glProgramUniform3i64vNV');
18477 glProgramUniform4i64vNV := dglGetProcAddress('glProgramUniform4i64vNV');
18478 glProgramUniform1ui64NV := dglGetProcAddress('glProgramUniform1ui64NV');
18479 glProgramUniform2ui64NV := dglGetProcAddress('glProgramUniform2ui64NV');
18480 glProgramUniform3ui64NV := dglGetProcAddress('glProgramUniform3ui64NV');
18481 glProgramUniform4ui64NV := dglGetProcAddress('glProgramUniform4ui64NV');
18482 glProgramUniform1ui64vNV := dglGetProcAddress('glProgramUniform1ui64vNV');
18483 glProgramUniform2ui64vNV := dglGetProcAddress('glProgramUniform2ui64vNV');
18484 glProgramUniform3ui64vNV := dglGetProcAddress('glProgramUniform3ui64vNV');
18485 glProgramUniform4ui64vNV := dglGetProcAddress('glProgramUniform4ui64vNV');
18488 procedure Read_GL_NV_vertex_attrib_integer_64bit;
18490 glVertexAttribL1i64NV := dglGetProcAddress('glVertexAttribL1i64NV');
18491 glVertexAttribL2i64NV := dglGetProcAddress('glVertexAttribL2i64NV');
18492 glVertexAttribL3i64NV := dglGetProcAddress('glVertexAttribL3i64NV');
18493 glVertexAttribL4i64NV := dglGetProcAddress('glVertexAttribL4i64NV');
18494 glVertexAttribL1i64vNV := dglGetProcAddress('glVertexAttribL1i64vNV');
18495 glVertexAttribL2i64vNV := dglGetProcAddress('glVertexAttribL2i64vNV');
18496 glVertexAttribL3i64vNV := dglGetProcAddress('glVertexAttribL3i64vNV');
18497 glVertexAttribL4i64vNV := dglGetProcAddress('glVertexAttribL4i64vNV');
18498 glVertexAttribL1ui64NV := dglGetProcAddress('glVertexAttribL1ui64NV');
18499 glVertexAttribL2ui64NV := dglGetProcAddress('glVertexAttribL2ui64NV');
18500 glVertexAttribL3ui64NV := dglGetProcAddress('glVertexAttribL3ui64NV');
18501 glVertexAttribL4ui64NV := dglGetProcAddress('glVertexAttribL4ui64NV');
18502 glVertexAttribL1ui64vNV := dglGetProcAddress('glVertexAttribL1ui64vNV');
18503 glVertexAttribL2ui64vNV := dglGetProcAddress('glVertexAttribL2ui64vNV');
18504 glVertexAttribL3ui64vNV := dglGetProcAddress('glVertexAttribL3ui64vNV');
18505 glVertexAttribL4ui64vNV := dglGetProcAddress('glVertexAttribL4ui64vNV');
18506 glGetVertexAttribLi64vNV := dglGetProcAddress('glGetVertexAttribLi64vNV');
18507 glGetVertexAttribLui64vNV := dglGetProcAddress('glGetVertexAttribLui64vNV');
18508 glVertexAttribLFormatNV := dglGetProcAddress('glVertexAttribLFormatNV');
18511 procedure Read_GL_NV_vdpau_interop;
18513 glVDPAUInitNV := dglGetProcAddress('glVDPAUInitNV');
18514 glVDPAUFiniNV := dglGetProcAddress('glVDPAUFiniNV');
18515 glVDPAURegisterVideoSurfaceNV := dglGetProcAddress('glVDPAURegisterVideoSurfaceNV');
18516 glVDPAURegisterOutputSurfaceNV := dglGetProcAddress('glVDPAURegisterOutputSurfaceNV');
18517 glVDPAUIsSurfaceNV := dglGetProcAddress('glVDPAUIsSurfaceNV');
18518 glVDPAUUnregisterSurfaceNV := dglGetProcAddress('glVDPAUUnregisterSurfaceNV');
18519 glVDPAUGetSurfaceivNV := dglGetProcAddress('glVDPAUGetSurfaceivNV');
18520 glVDPAUSurfaceAccessNV := dglGetProcAddress('glVDPAUSurfaceAccessNV');
18521 glVDPAUMapSurfacesNV := dglGetProcAddress('glVDPAUMapSurfacesNV');
18522 glVDPAUUnmapSurfacesNV := dglGetProcAddress('glVDPAUUnmapSurfacesNV');
18525 procedure Read_GL_NV_texture_barrier;
18527 glTextureBarrierNV := dglGetProcAddress('glTextureBarrierNV');
18530 procedure Read_GL_PGI_misc_hints;
18532 glHintPGI := dglGetProcAddress('glHintPGI');
18535 procedure Read_GL_SGIS_detail_texture;
18537 glDetailTexFuncSGIS := dglGetProcAddress('glDetailTexFuncSGIS');
18538 glGetDetailTexFuncSGIS := dglGetProcAddress('glGetDetailTexFuncSGIS');
18541 procedure Read_GL_SGIS_fog_function;
18543 glFogFuncSGIS := dglGetProcAddress('glFogFuncSGIS');
18544 glGetFogFuncSGIS := dglGetProcAddress('glGetFogFuncSGIS');
18547 procedure Read_GL_SGIS_multisample;
18549 glSampleMaskSGIS := dglGetProcAddress('glSampleMaskSGIS');
18550 glSamplePatternSGIS := dglGetProcAddress('glSamplePatternSGIS');
18553 procedure Read_GL_SGIS_pixel_texture;
18555 glPixelTexGenParameteriSGIS := dglGetProcAddress('glPixelTexGenParameteriSGIS');
18556 glPixelTexGenParameterivSGIS := dglGetProcAddress('glPixelTexGenParameterivSGIS');
18557 glPixelTexGenParameterfSGIS := dglGetProcAddress('glPixelTexGenParameterfSGIS');
18558 glPixelTexGenParameterfvSGIS := dglGetProcAddress('glPixelTexGenParameterfvSGIS');
18559 glGetPixelTexGenParameterivSGIS := dglGetProcAddress('glGetPixelTexGenParameterivSGIS');
18560 glGetPixelTexGenParameterfvSGIS := dglGetProcAddress('glGetPixelTexGenParameterfvSGIS');
18563 procedure Read_GL_SGIS_point_parameters;
18565 glPointParameterfSGIS := dglGetProcAddress('glPointParameterfSGIS');
18566 glPointParameterfvSGIS := dglGetProcAddress('glPointParameterfvSGIS');
18569 procedure Read_GL_SGIS_sharpen_texture;
18571 glSharpenTexFuncSGIS := dglGetProcAddress('glSharpenTexFuncSGIS');
18572 glGetSharpenTexFuncSGIS := dglGetProcAddress('glGetSharpenTexFuncSGIS');
18575 procedure Read_GL_SGIS_texture4D;
18577 glTexImage4DSGIS := dglGetProcAddress('glTexImage4DSGIS');
18578 glTexSubImage4DSGIS := dglGetProcAddress('glTexSubImage4DSGIS');
18581 procedure Read_GL_SGIS_texture_color_mask;
18583 glTextureColorMaskSGIS := dglGetProcAddress('glTextureColorMaskSGIS');
18586 procedure Read_GL_SGIS_texture_filter4;
18588 glGetTexFilterFuncSGIS := dglGetProcAddress('glGetTexFilterFuncSGIS');
18589 glTexFilterFuncSGIS := dglGetProcAddress('glTexFilterFuncSGIS');
18592 procedure Read_GL_SGIX_async;
18594 glAsyncMarkerSGIX := dglGetProcAddress('glAsyncMarkerSGIX');
18595 glFinishAsyncSGIX := dglGetProcAddress('glFinishAsyncSGIX');
18596 glPollAsyncSGIX := dglGetProcAddress('glPollAsyncSGIX');
18597 glGenAsyncMarkersSGIX := dglGetProcAddress('glGenAsyncMarkersSGIX');
18598 glDeleteAsyncMarkersSGIX := dglGetProcAddress('glDeleteAsyncMarkersSGIX');
18599 glIsAsyncMarkerSGIX := dglGetProcAddress('glIsAsyncMarkerSGIX');
18602 procedure Read_GL_SGIX_flush_raster;
18604 glFlushRasterSGIX := dglGetProcAddress('glFlushRasterSGIX');
18607 procedure Read_GL_SGIX_fragment_lighting;
18609 glFragmentColorMaterialSGIX := dglGetProcAddress('glFragmentColorMaterialSGIX');
18610 glFragmentLightfSGIX := dglGetProcAddress('glFragmentLightfSGIX');
18611 glFragmentLightfvSGIX := dglGetProcAddress('glFragmentLightfvSGIX');
18612 glFragmentLightiSGIX := dglGetProcAddress('glFragmentLightiSGIX');
18613 glFragmentLightivSGIX := dglGetProcAddress('glFragmentLightivSGIX');
18614 glFragmentLightModelfSGIX := dglGetProcAddress('glFragmentLightModelfSGIX');
18615 glFragmentLightModelfvSGIX := dglGetProcAddress('glFragmentLightModelfvSGIX');
18616 glFragmentLightModeliSGIX := dglGetProcAddress('glFragmentLightModeliSGIX');
18617 glFragmentLightModelivSGIX := dglGetProcAddress('glFragmentLightModelivSGIX');
18618 glFragmentMaterialfSGIX := dglGetProcAddress('glFragmentMaterialfSGIX');
18619 glFragmentMaterialfvSGIX := dglGetProcAddress('glFragmentMaterialfvSGIX');
18620 glFragmentMaterialiSGIX := dglGetProcAddress('glFragmentMaterialiSGIX');
18621 glFragmentMaterialivSGIX := dglGetProcAddress('glFragmentMaterialivSGIX');
18622 glGetFragmentLightfvSGIX := dglGetProcAddress('glGetFragmentLightfvSGIX');
18623 glGetFragmentLightivSGIX := dglGetProcAddress('glGetFragmentLightivSGIX');
18624 glGetFragmentMaterialfvSGIX := dglGetProcAddress('glGetFragmentMaterialfvSGIX');
18625 glGetFragmentMaterialivSGIX := dglGetProcAddress('glGetFragmentMaterialivSGIX');
18626 glLightEnviSGIX := dglGetProcAddress('glLightEnviSGIX');
18629 procedure Read_GL_SGIX_framezoom;
18631 glFrameZoomSGIX := dglGetProcAddress('glFrameZoomSGIX');
18634 procedure Read_GL_SGIX_igloo_interface;
18636 glIglooInterfaceSGIX := dglGetProcAddress('glIglooInterfaceSGIX');
18639 procedure Read_GL_SGIX_instruments;
18641 glGetInstrumentsSGIX := dglGetProcAddress('glGetInstrumentsSGIX');
18642 glInstrumentsBufferSGIX := dglGetProcAddress('glInstrumentsBufferSGIX');
18643 glPollInstrumentsSGIX := dglGetProcAddress('glPollInstrumentsSGIX');
18644 glReadInstrumentsSGIX := dglGetProcAddress('glReadInstrumentsSGIX');
18645 glStartInstrumentsSGIX := dglGetProcAddress('glStartInstrumentsSGIX');
18646 glStopInstrumentsSGIX := dglGetProcAddress('glStopInstrumentsSGIX');
18649 procedure Read_GL_SGIX_list_priority;
18651 glGetListParameterfvSGIX := dglGetProcAddress('glGetListParameterfvSGIX');
18652 glGetListParameterivSGIX := dglGetProcAddress('glGetListParameterivSGIX');
18653 glListParameterfSGIX := dglGetProcAddress('glListParameterfSGIX');
18654 glListParameterfvSGIX := dglGetProcAddress('glListParameterfvSGIX');
18655 glListParameteriSGIX := dglGetProcAddress('glListParameteriSGIX');
18656 glListParameterivSGIX := dglGetProcAddress('glListParameterivSGIX');
18659 procedure Read_GL_SGIX_pixel_texture;
18661 glPixelTexGenSGIX := dglGetProcAddress('glPixelTexGenSGIX');
18664 procedure Read_GL_SGIX_polynomial_ffd;
18666 glDeformationMap3dSGIX := dglGetProcAddress('glDeformationMap3dSGIX');
18667 glDeformationMap3fSGIX := dglGetProcAddress('glDeformationMap3fSGIX');
18668 glDeformSGIX := dglGetProcAddress('glDeformSGIX');
18669 glLoadIdentityDeformationMapSGIX := dglGetProcAddress('glLoadIdentityDeformationMapSGIX');
18672 procedure Read_GL_SGIX_reference_plane;
18674 glReferencePlaneSGIX := dglGetProcAddress('glReferencePlaneSGIX');
18677 procedure Read_GL_SGIX_sprite;
18679 glSpriteParameterfSGIX := dglGetProcAddress('glSpriteParameterfSGIX');
18680 glSpriteParameterfvSGIX := dglGetProcAddress('glSpriteParameterfvSGIX');
18681 glSpriteParameteriSGIX := dglGetProcAddress('glSpriteParameteriSGIX');
18682 glSpriteParameterivSGIX := dglGetProcAddress('glSpriteParameterivSGIX');
18685 procedure Read_GL_SGIX_tag_sample_buffer;
18687 glTagSampleBufferSGIX := dglGetProcAddress('glTagSampleBufferSGIX');
18690 procedure Read_GL_SGI_color_table;
18692 glColorTableSGI := dglGetProcAddress('glColorTableSGI');
18693 glColorTableParameterfvSGI := dglGetProcAddress('glColorTableParameterfvSGI');
18694 glColorTableParameterivSGI := dglGetProcAddress('glColorTableParameterivSGI');
18695 glCopyColorTableSGI := dglGetProcAddress('glCopyColorTableSGI');
18696 glGetColorTableSGI := dglGetProcAddress('glGetColorTableSGI');
18697 glGetColorTableParameterfvSGI := dglGetProcAddress('glGetColorTableParameterfvSGI');
18698 glGetColorTableParameterivSGI := dglGetProcAddress('glGetColorTableParameterivSGI');
18701 procedure Read_GL_SUNX_constant_data;
18703 glFinishTextureSUNX := dglGetProcAddress('glFinishTextureSUNX');
18706 procedure Read_GL_SUN_global_alpha;
18708 glGlobalAlphaFactorbSUN := dglGetProcAddress('glGlobalAlphaFactorbSUN');
18709 glGlobalAlphaFactorsSUN := dglGetProcAddress('glGlobalAlphaFactorsSUN');
18710 glGlobalAlphaFactoriSUN := dglGetProcAddress('glGlobalAlphaFactoriSUN');
18711 glGlobalAlphaFactorfSUN := dglGetProcAddress('glGlobalAlphaFactorfSUN');
18712 glGlobalAlphaFactordSUN := dglGetProcAddress('glGlobalAlphaFactordSUN');
18713 glGlobalAlphaFactorubSUN := dglGetProcAddress('glGlobalAlphaFactorubSUN');
18714 glGlobalAlphaFactorusSUN := dglGetProcAddress('glGlobalAlphaFactorusSUN');
18715 glGlobalAlphaFactoruiSUN := dglGetProcAddress('glGlobalAlphaFactoruiSUN');
18718 procedure Read_GL_SUN_mesh_array;
18720 glDrawMeshArraysSUN := dglGetProcAddress('glDrawMeshArraysSUN');
18723 procedure Read_GL_SUN_triangle_list;
18725 glReplacementCodeuiSUN := dglGetProcAddress('glReplacementCodeuiSUN');
18726 glReplacementCodeusSUN := dglGetProcAddress('glReplacementCodeusSUN');
18727 glReplacementCodeubSUN := dglGetProcAddress('glReplacementCodeubSUN');
18728 glReplacementCodeuivSUN := dglGetProcAddress('glReplacementCodeuivSUN');
18729 glReplacementCodeusvSUN := dglGetProcAddress('glReplacementCodeusvSUN');
18730 glReplacementCodeubvSUN := dglGetProcAddress('glReplacementCodeubvSUN');
18731 glReplacementCodePointerSUN := dglGetProcAddress('glReplacementCodePointerSUN');
18734 procedure Read_GL_SUN_vertex;
18736 glColor4ubVertex2fSUN := dglGetProcAddress('glColor4ubVertex2fSUN');
18737 glColor4ubVertex2fvSUN := dglGetProcAddress('glColor4ubVertex2fvSUN');
18738 glColor4ubVertex3fSUN := dglGetProcAddress('glColor4ubVertex3fSUN');
18739 glColor4ubVertex3fvSUN := dglGetProcAddress('glColor4ubVertex3fvSUN');
18740 glColor3fVertex3fSUN := dglGetProcAddress('glColor3fVertex3fSUN');
18741 glColor3fVertex3fvSUN := dglGetProcAddress('glColor3fVertex3fvSUN');
18742 glNormal3fVertex3fSUN := dglGetProcAddress('glNormal3fVertex3fSUN');
18743 glNormal3fVertex3fvSUN := dglGetProcAddress('glNormal3fVertex3fvSUN');
18744 glColor4fNormal3fVertex3fSUN := dglGetProcAddress('glColor4fNormal3fVertex3fSUN');
18745 glColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glColor4fNormal3fVertex3fvSUN');
18746 glTexCoord2fVertex3fSUN := dglGetProcAddress('glTexCoord2fVertex3fSUN');
18747 glTexCoord2fVertex3fvSUN := dglGetProcAddress('glTexCoord2fVertex3fvSUN');
18748 glTexCoord4fVertex4fSUN := dglGetProcAddress('glTexCoord4fVertex4fSUN');
18749 glTexCoord4fVertex4fvSUN := dglGetProcAddress('glTexCoord4fVertex4fvSUN');
18750 glTexCoord2fColor4ubVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fSUN');
18751 glTexCoord2fColor4ubVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fvSUN');
18752 glTexCoord2fColor3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fSUN');
18753 glTexCoord2fColor3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fvSUN');
18754 glTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fSUN');
18755 glTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fvSUN');
18756 glTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fSUN');
18757 glTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fvSUN');
18758 glTexCoord4fColor4fNormal3fVertex4fSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fSUN');
18759 glTexCoord4fColor4fNormal3fVertex4fvSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fvSUN');
18760 glReplacementCodeuiVertex3fSUN := dglGetProcAddress('glReplacementCodeuiVertex3fSUN');
18761 glReplacementCodeuiVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiVertex3fvSUN');
18762 glReplacementCodeuiColor4ubVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fSUN');
18763 glReplacementCodeuiColor4ubVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fvSUN');
18764 glReplacementCodeuiColor3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fSUN');
18765 glReplacementCodeuiColor3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fvSUN');
18766 glReplacementCodeuiNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fSUN');
18767 glReplacementCodeuiNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fvSUN');
18768 glReplacementCodeuiColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fSUN');
18769 glReplacementCodeuiColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
18770 glReplacementCodeuiTexCoord2fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fSUN');
18771 glReplacementCodeuiTexCoord2fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fvSUN');
18772 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
18773 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
18774 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
18775 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
18779 procedure Read_WGL_ARB_buffer_region;
18781 wglCreateBufferRegionARB := dglGetProcAddress('wglCreateBufferRegionARB');
18782 wglDeleteBufferRegionARB := dglGetProcAddress('wglDeleteBufferRegionARB');
18783 wglSaveBufferRegionARB := dglGetProcAddress('wglSaveBufferRegionARB');
18784 wglRestoreBufferRegionARB := dglGetProcAddress('wglRestoreBufferRegionARB');
18787 procedure Read_WGL_ARB_extensions_string;
18789 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
18792 procedure Read_WGL_ARB_make_current_read;
18794 wglMakeContextCurrentARB := dglGetProcAddress('wglMakeContextCurrentARB');
18795 wglGetCurrentReadDCARB := dglGetProcAddress('wglGetCurrentReadDCARB');
18798 procedure Read_WGL_ARB_pbuffer;
18800 wglCreatePbufferARB := dglGetProcAddress('wglCreatePbufferARB');
18801 wglGetPbufferDCARB := dglGetProcAddress('wglGetPbufferDCARB');
18802 wglReleasePbufferDCARB := dglGetProcAddress('wglReleasePbufferDCARB');
18803 wglDestroyPbufferARB := dglGetProcAddress('wglDestroyPbufferARB');
18804 wglQueryPbufferARB := dglGetProcAddress('wglQueryPbufferARB');
18807 procedure Read_WGL_ARB_pixel_format;
18809 wglGetPixelFormatAttribivARB := dglGetProcAddress('wglGetPixelFormatAttribivARB');
18810 wglGetPixelFormatAttribfvARB := dglGetProcAddress('wglGetPixelFormatAttribfvARB');
18811 wglChoosePixelFormatARB := dglGetProcAddress('wglChoosePixelFormatARB');
18814 procedure Read_WGL_ARB_pixel_format_float;
18816 wglClampColorARB := dglGetProcAddress('wglClampColorARB');
18819 procedure Read_WGL_ARB_render_texture;
18821 wglBindTexImageARB := dglGetProcAddress('wglBindTexImageARB');
18822 wglReleaseTexImageARB := dglGetProcAddress('wglReleaseTexImageARB');
18823 wglSetPbufferAttribARB := dglGetProcAddress('wglSetPbufferAttribARB');
18826 procedure Read_WGL_ARB_create_context;
18828 wglCreateContextAttribsARB := dglGetProcAddress('wglCreateContextAttribsARB');
18831 procedure Read_WGL_AMD_gpu_association;
18833 wglGetGPUIDsAMD := dglGetProcAddress('wglGetGPUIDsAMD');
18834 wglGetGPUInfoAMD := dglGetProcAddress('wglGetGPUInfoAMD');
18835 wglGetContextGPUIDAMD := dglGetProcAddress('wglGetContextGPUIDAMD');
18836 wglCreateAssociatedContextAMD := dglGetProcAddress('wglCreateAssociatedContextAMD');
18837 wglCreateAssociatedContextAttribsAMD := dglGetProcAddress('wglCreateAssociatedContextAttribsAMD');
18838 wglDeleteAssociatedContextAMD := dglGetProcAddress('wglDeleteAssociatedContextAMD');
18839 wglMakeAssociatedContextCurrentAMD := dglGetProcAddress('wglMakeAssociatedContextCurrentAMD');
18840 wglGetCurrentAssociatedContextAMD := dglGetProcAddress('wglGetCurrentAssociatedContextAMD');
18841 wglBlitContextFramebufferAMD := dglGetProcAddress('wglBlitContextFramebufferAMD');
18844 procedure Read_WGL_EXT_display_color_table;
18846 wglCreateDisplayColorTableEXT := dglGetProcAddress('wglCreateDisplayColorTableEXT');
18847 wglLoadDisplayColorTableEXT := dglGetProcAddress('wglLoadDisplayColorTableEXT');
18848 wglBindDisplayColorTableEXT := dglGetProcAddress('wglBindDisplayColorTableEXT');
18849 wglDestroyDisplayColorTableEXT := dglGetProcAddress('wglDestroyDisplayColorTableEXT');
18852 procedure Read_WGL_EXT_extensions_string;
18854 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
18857 procedure Read_WGL_EXT_make_current_read;
18859 wglMakeContextCurrentEXT := dglGetProcAddress('wglMakeContextCurrentEXT');
18860 wglGetCurrentReadDCEXT := dglGetProcAddress('wglGetCurrentReadDCEXT');
18863 procedure Read_WGL_EXT_pbuffer;
18865 wglCreatePbufferEXT := dglGetProcAddress('wglCreatePbufferEXT');
18866 wglGetPbufferDCEXT := dglGetProcAddress('wglGetPbufferDCEXT');
18867 wglReleasePbufferDCEXT := dglGetProcAddress('wglReleasePbufferDCEXT');
18868 wglDestroyPbufferEXT := dglGetProcAddress('wglDestroyPbufferEXT');
18869 wglQueryPbufferEXT := dglGetProcAddress('wglQueryPbufferEXT');
18872 procedure Read_WGL_EXT_pixel_format;
18874 wglGetPixelFormatAttribivEXT := dglGetProcAddress('wglGetPixelFormatAttribivEXT');
18875 wglGetPixelFormatAttribfvEXT := dglGetProcAddress('wglGetPixelFormatAttribfvEXT');
18876 wglChoosePixelFormatEXT := dglGetProcAddress('wglChoosePixelFormatEXT');
18879 procedure Read_WGL_EXT_swap_control;
18881 wglSwapIntervalEXT := dglGetProcAddress('wglSwapIntervalEXT');
18882 wglGetSwapIntervalEXT := dglGetProcAddress('wglGetSwapIntervalEXT');
18885 procedure Read_WGL_I3D_digital_video_control;
18887 wglGetDigitalVideoParametersI3D := dglGetProcAddress('wglGetDigitalVideoParametersI3D');
18888 wglSetDigitalVideoParametersI3D := dglGetProcAddress('wglSetDigitalVideoParametersI3D');
18891 procedure Read_WGL_I3D_gamma;
18893 wglGetGammaTableParametersI3D := dglGetProcAddress('wglGetGammaTableParametersI3D');
18894 wglSetGammaTableParametersI3D := dglGetProcAddress('wglSetGammaTableParametersI3D');
18895 wglGetGammaTableI3D := dglGetProcAddress('wglGetGammaTableI3D');
18896 wglSetGammaTableI3D := dglGetProcAddress('wglSetGammaTableI3D');
18899 procedure Read_WGL_I3D_genlock;
18901 wglEnableGenlockI3D := dglGetProcAddress('wglEnableGenlockI3D');
18902 wglDisableGenlockI3D := dglGetProcAddress('wglDisableGenlockI3D');
18903 wglIsEnabledGenlockI3D := dglGetProcAddress('wglIsEnabledGenlockI3D');
18904 wglGenlockSourceI3D := dglGetProcAddress('wglGenlockSourceI3D');
18905 wglGetGenlockSourceI3D := dglGetProcAddress('wglGetGenlockSourceI3D');
18906 wglGenlockSourceEdgeI3D := dglGetProcAddress('wglGenlockSourceEdgeI3D');
18907 wglGetGenlockSourceEdgeI3D := dglGetProcAddress('wglGetGenlockSourceEdgeI3D');
18908 wglGenlockSampleRateI3D := dglGetProcAddress('wglGenlockSampleRateI3D');
18909 wglGetGenlockSampleRateI3D := dglGetProcAddress('wglGetGenlockSampleRateI3D');
18910 wglGenlockSourceDelayI3D := dglGetProcAddress('wglGenlockSourceDelayI3D');
18911 wglGetGenlockSourceDelayI3D := dglGetProcAddress('wglGetGenlockSourceDelayI3D');
18912 wglQueryGenlockMaxSourceDelayI3D := dglGetProcAddress('wglQueryGenlockMaxSourceDelayI3D');
18915 procedure Read_WGL_I3D_image_buffer;
18917 wglCreateImageBufferI3D := dglGetProcAddress('wglCreateImageBufferI3D');
18918 wglDestroyImageBufferI3D := dglGetProcAddress('wglDestroyImageBufferI3D');
18919 wglAssociateImageBufferEventsI3D := dglGetProcAddress('wglAssociateImageBufferEventsI3D');
18920 wglReleaseImageBufferEventsI3D := dglGetProcAddress('wglReleaseImageBufferEventsI3D');
18923 procedure Read_WGL_I3D_swap_frame_lock;
18925 wglEnableFrameLockI3D := dglGetProcAddress('wglEnableFrameLockI3D');
18926 wglDisableFrameLockI3D := dglGetProcAddress('wglDisableFrameLockI3D');
18927 wglIsEnabledFrameLockI3D := dglGetProcAddress('wglIsEnabledFrameLockI3D');
18928 wglQueryFrameLockMasterI3D := dglGetProcAddress('wglQueryFrameLockMasterI3D');
18931 procedure Read_WGL_I3D_swap_frame_usage;
18933 wglGetFrameUsageI3D := dglGetProcAddress('wglGetFrameUsageI3D');
18934 wglBeginFrameTrackingI3D := dglGetProcAddress('wglBeginFrameTrackingI3D');
18935 wglEndFrameTrackingI3D := dglGetProcAddress('wglEndFrameTrackingI3D');
18936 wglQueryFrameTrackingI3D := dglGetProcAddress('wglQueryFrameTrackingI3D');
18939 procedure Read_WGL_NV_vertex_array_range;
18941 wglAllocateMemoryNV := dglGetProcAddress('wglAllocateMemoryNV');
18942 wglFreeMemoryNV := dglGetProcAddress('wglFreeMemoryNV');
18945 procedure Read_WGL_NV_present_video;
18947 wglEnumerateVideoDevicesNV := dglGetProcAddress('wglEnumerateVideoDevicesNV');
18948 wglBindVideoDeviceNV := dglGetProcAddress('wglBindVideoDeviceNV');
18949 wglQueryCurrentContextNV := dglGetProcAddress('wglQueryCurrentContextNV');
18952 procedure Read_WGL_NV_video_output;
18954 wglGetVideoDeviceNV := dglGetProcAddress('wglGetVideoDeviceNV');
18955 wglReleaseVideoDeviceNV := dglGetProcAddress('wglReleaseVideoDeviceNV');
18956 wglBindVideoImageNV := dglGetProcAddress('wglBindVideoImageNV');
18957 wglReleaseVideoImageNV := dglGetProcAddress('wglReleaseVideoImageNV');
18958 wglSendPbufferToVideoNV := dglGetProcAddress('wglSendPbufferToVideoNV');
18959 wglGetVideoInfoNV := dglGetProcAddress('wglGetVideoInfoNV');
18962 procedure Read_WGL_NV_swap_group;
18964 wglJoinSwapGroupNV := dglGetProcAddress('wglJoinSwapGroupNV');
18965 wglBindSwapBarrierNV := dglGetProcAddress('wglBindSwapBarrierNV');
18966 wglQuerySwapGroupNV := dglGetProcAddress('wglQuerySwapGroupNV');
18967 wglQueryMaxSwapGroupsNV := dglGetProcAddress('wglQueryMaxSwapGroupsNV');
18968 wglQueryFrameCountNV := dglGetProcAddress('wglQueryFrameCountNV');
18969 wglResetFrameCountNV := dglGetProcAddress('wglResetFrameCountNV');
18972 procedure Read_WGL_NV_gpu_affinity;
18974 wglEnumGpusNV := dglGetProcAddress('wglEnumGpusNV');
18975 wglEnumGpuDevicesNV := dglGetProcAddress('wglEnumGpuDevicesNV');
18976 wglCreateAffinityDCNV := dglGetProcAddress('wglCreateAffinityDCNV');
18977 wglEnumGpusFromAffinityDCNV := dglGetProcAddress('wglEnumGpusFromAffinityDCNV');
18978 wglDeleteDCNV := dglGetProcAddress('wglDeleteDCNV');
18981 procedure Read_WGL_NV_video_capture;
18983 wglBindVideoCaptureDeviceNV := dglGetProcAddress('wglBindVideoCaptureDeviceNV');
18984 wglEnumerateVideoCaptureDevicesNV := dglGetProcAddress('wglEnumerateVideoCaptureDevicesNV');
18985 wglLockVideoCaptureDeviceNV := dglGetProcAddress('wglLockVideoCaptureDeviceNV');
18986 wglQueryVideoCaptureDeviceNV := dglGetProcAddress('wglQueryVideoCaptureDeviceNV');
18987 wglReleaseVideoCaptureDeviceNV := dglGetProcAddress('wglReleaseVideoCaptureDeviceNV');
18990 procedure Read_WGL_NV_copy_image;
18992 wglCopyImageSubDataNV := dglGetProcAddress('wglCopyImageSubDataNV');
18995 procedure Read_WGL_NV_DX_interop;
18997 wglDXSetResourceShareHandleNV := dglGetProcAddress('wglDXSetResourceShareHandleNV');
18998 wglDXOpenDeviceNV := dglGetProcAddress('wglDXOpenDeviceNV');
18999 wglDXCloseDeviceNV := dglGetProcAddress('wglDXCloseDeviceNV');
19000 wglDXRegisterObjectNV := dglGetProcAddress('wglDXRegisterObjectNV');
19001 wglDXUnregisterObjectNV := dglGetProcAddress('wglDXUnregisterObjectNV');
19002 wglDXObjectAccessNV := dglGetProcAddress('wglDXObjectAccessNV');
19003 wglDXLockObjectsNV := dglGetProcAddress('wglDXLockObjectsNV');
19004 wglDXUnlockObjectsNV := dglGetProcAddress('wglDXUnlockObjectsNV');
19008 procedure Read_WGL_OML_sync_control;
19010 wglGetSyncValuesOML := dglGetProcAddress('wglGetSyncValuesOML');
19011 wglGetMscRateOML := dglGetProcAddress('wglGetMscRateOML');
19012 wglSwapBuffersMscOML := dglGetProcAddress('wglSwapBuffersMscOML');
19013 wglSwapLayerBuffersMscOML := dglGetProcAddress('wglSwapLayerBuffersMscOML');
19014 wglWaitForMscOML := dglGetProcAddress('wglWaitForMscOML');
19015 wglWaitForSbcOML := dglGetProcAddress('wglWaitForSbcOML');
19018 procedure Read_WGL_3DL_stereo_control;
19020 wglSetStereoEmitterState3DL := dglGetProcAddress('wglSetStereoEmitterState3DL');
19023 procedure Read_WIN_draw_range_elements;
19025 glDrawRangeElementsWIN := dglGetProcAddress('glDrawRangeElementsWIN');
19028 procedure Read_WIN_swap_hint;
19030 glAddSwapHintRectWIN := dglGetProcAddress('glAddSwapHintRectWIN');
19035 procedure ReadExtensions;
19039 Read_GL_3DFX_tbuffer;
19040 Read_GL_APPLE_element_array;
19041 Read_GL_APPLE_fence;
19042 Read_GL_APPLE_vertex_array_object;
19043 Read_GL_APPLE_vertex_array_range;
19044 Read_GL_APPLE_texture_range;
19045 Read_GL_APPLE_vertex_program_evaluators;
19046 Read_GL_APPLE_object_purgeable;
19047 Read_GL_ARB_matrix_palette;
19048 Read_GL_ARB_multitexture;
19049 Read_GL_ARB_point_parameters;
19050 Read_GL_ARB_texture_compression;
19051 Read_GL_ARB_transpose_matrix;
19052 Read_GL_ARB_vertex_blend;
19053 Read_GL_ARB_vertex_buffer_object;
19054 Read_GL_ARB_vertex_program;
19055 Read_GL_ARB_window_pos;
19056 Read_GL_ARB_color_buffer_float;
19057 Read_GL_ARB_Shader_Objects;
19058 Read_GL_ARB_occlusion_query;
19059 Read_GL_ARB_draw_instanced;
19060 Read_GL_ARB_framebuffer_object;
19061 Read_GL_ARB_geometry_shader4;
19062 Read_GL_ARB_instanced_arrays;
19063 Read_GL_ARB_map_buffer_range;
19064 Read_GL_ARB_texture_buffer_object;
19065 Read_GL_ARB_vertex_array_object;
19066 Read_GL_ARB_uniform_buffer_object;
19067 Read_GL_ARB_copy_buffer;
19068 Read_GL_ARB_draw_elements_base_vertex;
19069 Read_GL_ARB_provoking_vertex;
19071 Read_GL_ARB_texture_multisample;
19072 Read_GL_ARB_draw_buffers_blend;
19073 Read_GL_ARB_sample_shading;
19074 Read_GL_ARB_shading_language_include;
19075 Read_GL_ARB_sparse_texture;
19076 Read_GL_ARB_sparse_buffer;
19077 Read_GL_ARB_blend_func_extended;
19078 Read_GL_ARB_sampler_objects;
19079 Read_GL_ARB_timer_query;
19080 Read_GL_ARB_vertex_type_2_10_10_10_rev;
19081 Read_GL_ARB_draw_indirect;
19082 Read_GL_ARB_gpu_shader_fp64;
19083 Read_GL_ARB_shader_subroutine;
19084 Read_GL_ARB_tessellation_shader;
19085 Read_GL_ARB_transform_feedback2;
19086 Read_GL_ARB_transform_feedback3;
19087 Read_GL_ARB_ES2_compatibility;
19088 Read_GL_ARB_get_program_binary;
19089 Read_GL_ARB_separate_shader_objects;
19090 Read_GL_ARB_vertex_attrib_64bit;
19091 Read_GL_ARB_viewport_array;
19092 Read_GL_ARB_cl_event;
19093 Read_GL_ARB_compute_variable_group_size;
19094 Read_GL_ARB_debug_output;
19095 Read_GL_ARB_robustness;
19097 Read_GL_ATI_draw_buffers;
19098 Read_GL_ATI_element_array;
19099 Read_GL_ATI_envmap_bumpmap;
19100 Read_GL_ATI_fragment_shader;
19101 Read_GL_ATI_map_object_buffer;
19102 Read_GL_ATI_pn_triangles;
19103 Read_GL_ATI_separate_stencil;
19104 Read_GL_ATI_vertex_array_object;
19105 Read_GL_ATI_vertex_attrib_array_object;
19106 Read_GL_ATI_vertex_streams;
19107 Read_GL_AMD_performance_monitor;
19108 Read_GL_AMD_vertex_shader_tesselator;
19109 Read_GL_AMD_draw_buffers_blend;
19110 Read_GL_AMD_name_gen_delete;
19111 Read_GL_AMD_debug_output;
19112 Read_GL_AMD_stencil_operation_extended;
19113 Read_GL_EXT_blend_color;
19114 Read_GL_EXT_blend_func_separate;
19115 Read_GL_EXT_blend_minmax;
19116 Read_GL_EXT_color_subtable;
19117 Read_GL_EXT_compiled_vertex_array;
19118 Read_GL_EXT_convolution;
19119 Read_GL_EXT_coordinate_frame;
19120 Read_GL_EXT_copy_texture;
19121 Read_GL_EXT_cull_vertex;
19122 Read_GL_EXT_draw_range_elements;
19123 Read_GL_EXT_fog_coord;
19124 Read_GL_EXT_framebuffer_object;
19125 Read_GL_EXT_histogram;
19126 Read_GL_EXT_index_func;
19127 Read_GL_EXT_index_material;
19128 Read_GL_EXT_multi_draw_arrays;
19129 Read_GL_EXT_multisample;
19130 Read_GL_EXT_paletted_texture;
19131 Read_GL_EXT_pixel_transform;
19132 Read_GL_EXT_point_parameters;
19133 Read_GL_EXT_polygon_offset;
19134 Read_GL_EXT_secondary_color;
19135 Read_GL_EXT_stencil_two_side;
19136 Read_GL_EXT_subtexture;
19137 Read_GL_EXT_texture3D;
19138 Read_GL_EXT_texture_object;
19139 Read_GL_EXT_texture_perturb_normal;
19140 Read_GL_EXT_vertex_array;
19141 Read_GL_EXT_vertex_shader;
19142 Read_GL_EXT_vertex_weighting;
19143 Read_GL_EXT_depth_bounds_test;
19144 Read_GL_EXT_blend_equation_separate;
19145 Read_GL_EXT_stencil_clear_tag;
19146 Read_GL_EXT_framebuffer_blit;
19147 Read_GL_EXT_framebuffer_multisample;
19148 Read_GL_EXT_timer_query;
19149 Read_GL_EXT_gpu_program_parameters;
19150 Read_GL_EXT_bindable_uniform;
19151 Read_GL_EXT_draw_buffers2;
19152 Read_GL_EXT_draw_instanced;
19153 Read_GL_EXT_geometry_shader4;
19154 Read_GL_EXT_gpu_shader4;
19155 Read_GL_EXT_texture_array;
19156 Read_GL_EXT_texture_buffer_object;
19157 Read_GL_EXT_texture_integer;
19158 Read_GL_EXT_transform_feedback;
19159 Read_GL_EXT_direct_state_access;
19160 Read_GL_EXT_separate_shader_objects;
19161 Read_GL_EXT_shader_image_load_store;
19162 Read_GL_EXT_vertex_attrib_64bit;
19163 Read_GL_HP_image_transform;
19164 Read_GL_IBM_multimode_draw_arrays;
19165 Read_GL_IBM_vertex_array_lists;
19166 Read_GL_INGR_blend_func_separate;
19167 Read_GL_INTEL_parallel_arrays;
19168 Read_GL_KHR_blend_equation_advanced;
19169 Read_GL_MESA_resize_buffers;
19170 Read_GL_MESA_window_pos;
19171 Read_GL_NV_evaluators;
19173 Read_GL_NV_fragment_program;
19174 Read_GL_NV_half_float;
19175 Read_GL_NV_occlusion_query;
19176 Read_GL_NV_pixel_data_range;
19177 Read_GL_NV_point_sprite;
19178 Read_GL_NV_primitive_restart;
19179 Read_GL_NV_register_combiners;
19180 Read_GL_NV_register_combiners2;
19181 Read_GL_NV_vertex_array_range;
19182 Read_GL_NV_vertex_program;
19183 Read_GL_NV_depth_buffer_float;
19184 Read_GL_NV_framebuffer_multisample_coverage;
19185 Read_GL_NV_geometry_program4;
19186 Read_GL_NV_gpu_program4;
19187 Read_GL_NV_parameter_buffer_object;
19188 Read_GL_NV_transform_feedback;
19189 Read_GL_NV_conditional_render;
19190 Read_GL_NV_present_video;
19191 Read_GL_NV_explicit_multisample;
19192 Read_GL_NV_transform_feedback2;
19193 Read_GL_NV_video_capture;
19194 Read_GL_NV_copy_image;
19195 Read_GL_NV_shader_buffer_load;
19196 Read_GL_NV_vertex_buffer_unified_memory;
19197 Read_GL_NV_gpu_program5;
19198 Read_GL_NV_gpu_shader5;
19199 Read_GL_NV_vertex_attrib_integer_64bit;
19200 Read_GL_NV_vdpau_interop;
19201 Read_GL_NV_texture_barrier;
19202 Read_GL_NV_path_rendering;
19203 Read_GL_NV_bindless_texture;
19204 Read_GL_PGI_misc_hints;
19205 Read_GL_SGIS_detail_texture;
19206 Read_GL_SGIS_fog_function;
19207 Read_GL_SGIS_multisample;
19208 Read_GL_SGIS_pixel_texture;
19209 Read_GL_SGIS_point_parameters;
19210 Read_GL_SGIS_sharpen_texture;
19211 Read_GL_SGIS_texture4D;
19212 Read_GL_SGIS_texture_color_mask;
19213 Read_GL_SGIS_texture_filter4;
19214 Read_GL_SGIX_async;
19215 Read_GL_SGIX_flush_raster;
19216 Read_GL_SGIX_fragment_lighting;
19217 Read_GL_SGIX_framezoom;
19218 Read_GL_SGIX_igloo_interface;
19219 Read_GL_SGIX_instruments;
19220 Read_GL_SGIX_list_priority;
19221 Read_GL_SGIX_pixel_texture;
19222 Read_GL_SGIX_polynomial_ffd;
19223 Read_GL_SGIX_reference_plane;
19224 Read_GL_SGIX_sprite;
19225 Read_GL_SGIX_tag_sample_buffer;
19226 Read_GL_SGI_color_table;
19227 Read_GL_SUNX_constant_data;
19228 Read_GL_SUN_global_alpha;
19229 Read_GL_SUN_mesh_array;
19230 Read_GL_SUN_triangle_list;
19231 Read_GL_SUN_vertex;
19234 Read_WGL_ARB_buffer_region;
19235 Read_WGL_ARB_extensions_string;
19236 Read_WGL_ARB_make_current_read;
19237 Read_WGL_ARB_pbuffer;
19238 Read_WGL_ARB_pixel_format;
19239 Read_WGL_ARB_pixel_format_float;
19240 Read_WGL_ARB_render_texture;
19241 Read_WGL_ARB_create_context;
19242 Read_WGL_AMD_gpu_association;
19243 Read_WGL_EXT_display_color_table;
19244 Read_WGL_EXT_extensions_string;
19245 Read_WGL_EXT_make_current_read;
19246 Read_WGL_EXT_pbuffer;
19247 Read_WGL_EXT_pixel_format;
19248 Read_WGL_EXT_swap_control;
19249 Read_WGL_I3D_digital_video_control;
19250 Read_WGL_I3D_gamma;
19251 Read_WGL_I3D_genlock;
19252 Read_WGL_I3D_image_buffer;
19253 Read_WGL_I3D_swap_frame_lock;
19254 Read_WGL_I3D_swap_frame_usage;
19255 Read_WGL_NV_vertex_array_range;
19256 Read_WGL_NV_present_video;
19257 Read_WGL_NV_video_output;
19258 Read_WGL_NV_swap_group;
19259 Read_WGL_NV_gpu_affinity;
19260 Read_WGL_NV_video_capture;
19261 Read_WGL_NV_copy_image;
19262 Read_WGL_NV_DX_interop;
19263 Read_WGL_OML_sync_control;
19264 Read_WGL_3DL_stereo_control;
19266 Read_WIN_draw_range_elements;
19267 Read_WIN_swap_hint;
19270 ExtensionsRead := True;
19273 // =============================================================================
19275 // =============================================================================
19277 procedure ReadCoreVersion;
19279 AnsiBuffer: AnsiString;
19281 MajorVersion, MinorVersion: Integer;
19283 procedure TrimAndSplitVersionString(Buffer: String; var Max, Min: Integer);
19284 // Peels out the X.Y form from the given Buffer which must contain a version string like "text Minor.Major.Build text"
19285 // at least however "Major.Minor".
19287 Separator: Integer;
19290 // There must be at least one dot to separate major and minor version number.
19291 Separator := Pos('.', Buffer);
19292 // At least one number must be before and one after the dot.
19293 if (Separator > 1) and (Separator < Length(Buffer)) and (AnsiChar(Buffer[Separator - 1]) in ['0'..'9']) and
19294 (AnsiChar(Buffer[Separator + 1]) in ['0'..'9']) then
19296 // OK, it's a valid version string. Now remove unnecessary parts.
19298 // Find last non-numeric character before version number.
19299 while (Separator > 0) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19301 // Delete leading characters which do not belong to the version string.
19302 Delete(Buffer, 1, Separator);
19303 Separator := Pos('.', Buffer) + 1;
19304 // Find first non-numeric character after version number
19305 while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19307 // delete trailing characters not belonging to the version string
19308 Delete(Buffer, Separator, 255);
19309 // Now translate the numbers.
19310 Separator := Pos('.', Buffer); // This is necessary because the buffer length might have changed.
19311 Max := StrToInt(Copy(Buffer, 1, Separator - 1));
19312 Min := StrToInt(Copy(Buffer, Separator + 1, 1));
19324 // determine version of implementation
19326 if not Assigned(@glGetString) then
19327 glGetString := dglGetProcAddress('glGetString');
19329 AnsiBuffer := glGetString(GL_VERSION);
19330 Buffer := String(AnsiBuffer);
19332 TrimAndSplitVersionString(Buffer, MajorVersion, MinorVersion);
19334 GL_VERSION_1_0 := True;
19335 GL_VERSION_1_1 := False;
19336 GL_VERSION_1_2 := False;
19337 GL_VERSION_1_3 := False;
19338 GL_VERSION_1_4 := False;
19339 GL_VERSION_1_5 := False;
19340 GL_VERSION_2_0 := False;
19341 GL_VERSION_2_1 := False;
19342 GL_VERSION_3_0 := False;
19343 GL_VERSION_3_1 := False;
19344 GL_VERSION_3_2 := False;
19345 GL_VERSION_3_3 := False;
19346 GL_VERSION_4_0 := False;
19347 GL_VERSION_4_1 := False;
19348 GL_VERSION_4_2 := False;
19349 GL_VERSION_4_3 := False;
19350 GL_VERSION_4_4 := False;
19351 GL_VERSION_4_5 := False;
19353 if MajorVersion = 1 then
19355 if MinorVersion >= 1 then
19356 GL_VERSION_1_1 := True;
19357 if MinorVersion >= 2 then
19358 GL_VERSION_1_2 := True;
19359 if MinorVersion >= 3 then
19360 GL_VERSION_1_3 := True;
19361 if MinorVersion >= 4 then
19362 GL_VERSION_1_4 := True;
19363 if MinorVersion >= 5 then
19364 GL_VERSION_1_5 := True;
19367 if MajorVersion >= 2 then
19369 GL_VERSION_1_1 := True;
19370 GL_VERSION_1_2 := True;
19371 GL_VERSION_1_3 := True;
19372 GL_VERSION_1_4 := True;
19373 GL_VERSION_1_5 := True;
19374 GL_VERSION_2_0 := True;
19376 if MinorVersion >= 1 then
19377 GL_VERSION_2_1 := True;
19380 if MajorVersion >= 3 then
19382 GL_VERSION_2_1 := True;
19383 GL_VERSION_3_0 := True;
19385 if MinorVersion >= 1 then
19386 GL_VERSION_3_1 := True;
19387 if MinorVersion >= 2 then
19388 GL_VERSION_3_2 := True;
19389 if MinorVersion >= 3 then
19390 GL_VERSION_3_3 := True;
19393 if MajorVersion >= 4 then
19395 GL_VERSION_3_1 := True;
19396 GL_VERSION_3_2 := True;
19397 GL_VERSION_3_3 := True;
19398 GL_VERSION_4_0 := True;
19400 if MinorVersion >= 1 then
19401 GL_VERSION_4_1 := True;
19402 if MinorVersion >= 2 then
19403 GL_VERSION_4_2 := True;
19404 if MinorVersion >= 3 then
19405 GL_VERSION_4_3 := True;
19406 if MinorVersion >= 4 then
19407 GL_VERSION_4_4 := True;
19408 if MinorVersion >= 5 then
19409 GL_VERSION_4_5:= True;
19413 GLU_VERSION_1_1 := False;
19414 GLU_VERSION_1_2 := False;
19415 GLU_VERSION_1_3 := False;
19417 if Assigned(gluGetString) then begin
19418 AnsiBuffer := gluGetString(GLU_VERSION);
19419 Buffer := String(AnsiBuffer);
19421 TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
19423 GLU_VERSION_1_1 := True;
19425 if MinorVersion >= 2 then
19426 GLU_VERSION_1_2 := True;
19428 if MinorVersion >= 3 then
19429 GLU_VERSION_1_3 := True;
19434 // =============================================================================
19435 // ReadImplementationProperties
19436 // =============================================================================
19438 procedure ReadImplementationProperties;
19440 Buffer: Ansistring;
19444 // Check all extensions
19445 Buffer := Int_GetExtensionString;
19448 GL_3DFX_multisample := Int_CheckExtension(Buffer, 'GL_3DFX_multisample');
19449 GL_3DFX_tbuffer := Int_CheckExtension(Buffer, 'GL_3DFX_tbuffer');
19450 GL_3DFX_texture_compression_FXT1 := Int_CheckExtension(Buffer, 'GL_3DFX_texture_compression_FXT1');
19453 GL_APPLE_client_storage := Int_CheckExtension(Buffer, 'GL_APPLE_client_storage');
19454 GL_APPLE_element_array := Int_CheckExtension(Buffer, 'GL_APPLE_element_array');
19455 GL_APPLE_fence := Int_CheckExtension(Buffer, 'GL_APPLE_fence');
19456 GL_APPLE_specular_vector := Int_CheckExtension(Buffer, 'GL_APPLE_specular_vector');
19457 GL_APPLE_transform_hint := Int_CheckExtension(Buffer, 'GL_APPLE_transform_hint');
19458 GL_APPLE_vertex_array_object := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_object');
19459 GL_APPLE_vertex_array_range := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_range');
19460 GL_APPLE_ycbcr_422 := Int_CheckExtension(Buffer, 'GL_APPLE_ycbcr_422');
19461 GL_APPLE_texture_range := Int_CheckExtension(Buffer, 'GL_APPLE_texture_range');
19462 GL_APPLE_float_pixels := Int_CheckExtension(Buffer, 'GL_APPLE_float_pixels');
19463 GL_APPLE_vertex_program_evaluators := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_program_evaluators');
19464 GL_APPLE_aux_depth_stencil := Int_CheckExtension(Buffer, 'GL_APPLE_aux_depth_stencil');
19465 GL_APPLE_object_purgeable := Int_CheckExtension(Buffer, 'GL_APPLE_object_purgeable');
19466 GL_APPLE_row_bytes := Int_CheckExtension(Buffer, 'GL_APPLE_row_bytes');
19467 GL_APPLE_rgb_422 := Int_CheckExtension(Buffer, 'GL_APPLE_rgb_422');
19470 GL_ARB_depth_texture := Int_CheckExtension(Buffer, 'GL_ARB_depth_texture');
19471 GL_ARB_fragment_program := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program');
19472 GL_ARB_imaging := Int_CheckExtension(Buffer, 'GL_ARB_imaging');
19473 GL_ARB_matrix_palette := Int_CheckExtension(Buffer, 'GL_ARB_matrix_palette');
19474 GL_ARB_multisample := Int_CheckExtension(Buffer, 'GL_ARB_multisample');
19475 GL_ARB_multitexture := Int_CheckExtension(Buffer, 'GL_ARB_multitexture');
19476 GL_ARB_point_parameters := Int_CheckExtension(Buffer, 'GL_ARB_point_parameters');
19477 GL_ARB_shadow := Int_CheckExtension(Buffer, 'GL_ARB_shadow');
19478 GL_ARB_shadow_ambient := Int_CheckExtension(Buffer, 'GL_ARB_shadow_ambient');
19479 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19480 GL_ARB_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_ARB_texture_border_clamp');
19481 GL_ARB_texture_compression := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression');
19482 GL_ARB_texture_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map');
19483 GL_ARB_texture_env_add := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_add');
19484 GL_ARB_texture_env_combine := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_combine');
19485 GL_ARB_texture_env_crossbar := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_crossbar');
19486 GL_ARB_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_dot3');
19487 GL_ARB_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirrored_repeat');
19488 GL_ARB_transpose_matrix := Int_CheckExtension(Buffer, 'GL_ARB_transpose_matrix');
19489 GL_ARB_vertex_blend := Int_CheckExtension(Buffer, 'GL_ARB_vertex_blend');
19490 GL_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_buffer_object');
19491 GL_ARB_vertex_program := Int_CheckExtension(Buffer, 'GL_ARB_vertex_program');
19492 GL_ARB_window_pos := Int_CheckExtension(Buffer, 'GL_ARB_window_pos');
19493 GL_ARB_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_shader_objects');
19494 GL_ARB_vertex_shader := Int_CheckExtension(Buffer, 'GL_ARB_vertex_shader');
19495 GL_ARB_fragment_shader := Int_CheckExtension(Buffer, 'GL_ARB_fragment_shader');
19496 GL_ARB_occlusion_query := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query');
19497 GL_ARB_shading_language_100 := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_100');
19498 GL_ARB_point_sprite := Int_CheckExtension(Buffer, 'GL_ARB_point_sprite');
19499 GL_ARB_texture_non_power_of_two := Int_CheckExtension(Buffer, 'GL_ARB_texture_non_power_of_two');
19500 GL_ARB_fragment_program_shadow := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program_shadow');
19501 GL_ARB_draw_buffers := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers');
19502 GL_ARB_texture_rectangle := Int_CheckExtension(Buffer, 'GL_ARB_texture_rectangle');
19503 GL_ARB_color_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_color_buffer_float');
19504 GL_ARB_half_float_pixel := Int_CheckExtension(Buffer, 'GL_ARB_half_float_pixel');
19505 GL_ARB_texture_float := Int_CheckExtension(Buffer, 'GL_ARB_texture_float');
19506 GL_ARB_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_pixel_buffer_object');
19507 GL_ARB_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_depth_buffer_float');
19508 GL_ARB_draw_instanced := Int_CheckExtension(Buffer, 'GL_ARB_draw_instanced');
19509 GL_ARB_framebuffer_object := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_object');
19510 GL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_sRGB');
19511 GL_ARB_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_ARB_geometry_shader4');
19512 GL_ARB_half_float_vertex := Int_CheckExtension(Buffer, 'GL_ARB_half_float_vertex');
19513 GL_ARB_instanced_arrays := Int_CheckExtension(Buffer, 'GL_ARB_instanced_arrays');
19514 GL_ARB_map_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_range');
19515 GL_ARB_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object');
19516 GL_ARB_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_rgtc');
19517 GL_ARB_texture_rg := Int_CheckExtension(Buffer, 'GL_ARB_texture_rg');
19518 GL_ARB_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_object');
19519 GL_ARB_uniform_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_uniform_buffer_object');
19520 GL_ARB_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_compatibility');
19521 GL_ARB_copy_buffer := Int_CheckExtension(Buffer, 'GL_ARB_copy_buffer');
19522 GL_ARB_shader_texture_lod := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_lod');
19523 GL_ARB_depth_clamp := Int_CheckExtension(Buffer, 'GL_ARB_depth_clamp');
19524 GL_ARB_draw_elements_base_vertex := Int_CheckExtension(Buffer, 'GL_ARB_draw_elements_base_vertex');
19525 GL_ARB_fragment_coord_conventions := Int_CheckExtension(Buffer, 'GL_ARB_fragment_coord_conventions');
19526 GL_ARB_provoking_vertex := Int_CheckExtension(Buffer, 'GL_ARB_provoking_vertex');
19527 GL_ARB_seamless_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_seamless_cube_map');
19528 GL_ARB_sync := Int_CheckExtension(Buffer, 'GL_ARB_sync');
19529 GL_ARB_texture_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_multisample');
19530 GL_ARB_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_bgra');
19531 GL_ARB_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers_blend');
19532 GL_ARB_sample_shading := Int_CheckExtension(Buffer, 'GL_ARB_sample_shading');
19533 GL_ARB_texture_cube_map_array := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map_array');
19534 GL_ARB_texture_gather := Int_CheckExtension(Buffer, 'GL_ARB_texture_gather');
19535 GL_ARB_texture_query_lod := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_lod');
19536 GL_ARB_shading_language_include := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_include');
19537 GL_ARB_texture_compression_bptc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_bptc');
19538 GL_ARB_blend_func_extended := Int_CheckExtension(Buffer, 'GL_ARB_blend_func_extended');
19539 GL_ARB_explicit_attrib_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_attrib_location');
19540 GL_ARB_occlusion_query2 := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query2');
19541 GL_ARB_sampler_objects := Int_CheckExtension(Buffer, 'GL_ARB_sampler_objects');
19542 GL_ARB_shader_bit_encoding := Int_CheckExtension(Buffer, 'GL_ARB_shader_bit_encoding');
19543 GL_ARB_texture_rgb10_a2ui := Int_CheckExtension(Buffer, 'GL_ARB_texture_rgb10_a2ui');
19544 GL_ARB_texture_swizzle := Int_CheckExtension(Buffer, 'GL_ARB_texture_swizzle');
19545 GL_ARB_timer_query := Int_CheckExtension(Buffer, 'GL_ARB_timer_query');
19546 GL_ARB_vertex_type_2_10_10_10_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_2_10_10_10_rev');
19547 GL_ARB_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_draw_indirect');
19548 GL_ARB_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader5');
19549 GL_ARB_gpu_shader_fp64 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader_fp64');
19550 GL_ARB_shader_subroutine := Int_CheckExtension(Buffer, 'GL_ARB_shader_subroutine');
19551 GL_ARB_tessellation_shader := Int_CheckExtension(Buffer, 'GL_ARB_tessellation_shader');
19552 GL_ARB_texture_buffer_object_rgb32 := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object_rgb32');
19553 GL_ARB_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback2');
19554 GL_ARB_transform_feedback3 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback3');
19555 GL_ARB_ES2_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES2_compatibility');
19556 GL_ARB_get_program_binary := Int_CheckExtension(Buffer, 'GL_ARB_get_program_binary');
19557 GL_ARB_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_separate_shader_objects');
19558 GL_ARB_shader_precision := Int_CheckExtension(Buffer, 'GL_ARB_shader_precision');
19559 GL_ARB_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_64bit');
19560 GL_ARB_viewport_array := Int_CheckExtension(Buffer, 'GL_ARB_viewport_array');
19561 GL_ARB_compute_variable_group_size := Int_CheckExtension(Buffer, 'GL_ARB_compute_variable_group_size');
19564 GL_ARB_base_instance := Int_CheckExtension(Buffer, 'GL_ARB_base_instance');
19565 GL_ARB_shading_language_420pack := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_420pack');
19566 GL_ARB_transform_feedback_instanced := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback_instanced');
19567 GL_ARB_compressed_texture_pixel_storage := Int_CheckExtension(Buffer, 'GL_ARB_compressed_texture_pixel_storage');
19568 GL_ARB_conservative_depth := Int_CheckExtension(Buffer, 'GL_ARB_conservative_depth');
19569 GL_ARB_internalformat_query := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query');
19570 GL_ARB_map_buffer_alignment := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_alignment');
19571 GL_ARB_shader_atomic_counters := Int_CheckExtension(Buffer, 'GL_ARB_shader_atomic_counters');
19572 GL_ARB_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_load_store');
19573 GL_ARB_shading_language_packing := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_packing');
19574 GL_ARB_texture_storage := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage');
19577 GL_ARB_arrays_of_arrays := Int_CheckExtension(Buffer, 'GL_ARB_arrays_of_arrays');
19578 GL_ARB_fragment_layer_viewport := Int_CheckExtension(Buffer, 'GL_ARB_fragment_layer_viewport');
19579 GL_ARB_shader_image_size := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_size');
19580 GL_ARB_ES3_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_compatibility');
19581 GL_ARB_clear_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_clear_buffer_object');
19582 GL_ARB_compute_shader := Int_CheckExtension(Buffer, 'GL_ARB_compute_shader');
19583 GL_ARB_copy_image := Int_CheckExtension(Buffer, 'GL_ARB_copy_image');
19584 GL_KHR_debug := Int_CheckExtension(Buffer, 'GL_KHR_debug');
19585 GL_ARB_explicit_uniform_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_uniform_location');
19586 GL_ARB_framebuffer_no_attachments := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_no_attachments');
19587 GL_ARB_internalformat_query2 := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query2');
19588 GL_ARB_invalidate_subdata := Int_CheckExtension(Buffer, 'GL_ARB_invalidate_subdata');
19589 GL_ARB_multi_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_multi_draw_indirect');
19590 GL_ARB_program_interface_query := Int_CheckExtension(Buffer, 'GL_ARB_program_interface_query');
19591 GL_ARB_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_ARB_robust_buffer_access_behavior');
19592 GL_ARB_shader_storage_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_shader_storage_buffer_object');
19593 GL_ARB_stencil_texturing := Int_CheckExtension(Buffer, 'GL_ARB_stencil_texturing');
19594 GL_ARB_texture_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_range');
19595 GL_ARB_texture_query_levels := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_levels');
19596 GL_ARB_texture_storage_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage_multisample');
19597 GL_ARB_texture_view := Int_CheckExtension(Buffer, 'GL_ARB_texture_view');
19598 GL_ARB_vertex_attrib_binding := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_binding');
19599 GL_ARB_cl_event := Int_CheckExtension(Buffer, 'GL_ARB_cl_event');
19600 GL_ARB_debug_output := Int_CheckExtension(Buffer, 'GL_ARB_debug_output');
19601 GL_ARB_robustness := Int_CheckExtension(Buffer, 'GL_ARB_robustness');
19602 GL_ARB_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_ARB_shader_stencil_export');
19605 GL_ARB_buffer_storage := Int_CheckExtension(Buffer, 'GL_ARB_buffer_storage');
19606 GL_ARB_clear_texture := Int_CheckExtension(Buffer, 'GL_ARB_clear_texture');
19607 GL_ARB_enhanced_layouts := Int_CheckExtension(Buffer, 'GL_ARB_enhanced_layouts');
19608 GL_ARB_multi_bind := Int_CheckExtension(Buffer, 'GL_ARB_multi_bind');
19609 GL_ARB_query_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_query_buffer_object');
19610 GL_ARB_texture_mirror_clamp_to_edge:= Int_CheckExtension(Buffer, 'GL_ARB_texture_mirror_clamp_to_edge');
19611 GL_ARB_texture_stencil8 := Int_CheckExtension(Buffer, 'GL_ARB_texture_stencil8');
19612 GL_ARB_vertex_type_10f_11f_11f_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_10f_11f_11f_rev');
19613 GL_ARB_bindless_texture := Int_CheckExtension(Buffer, 'GL_ARB_bindless_texture');
19614 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19617 GL_ARB_clip_control := Int_CheckExtension(Buffer, 'GL_ARB_clip_control');
19618 GL_ARB_cull_distance := Int_CheckExtension(Buffer, 'GL_ARB_cull_distance');
19619 GL_ARB_ES3_1_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_1_compatibility');
19620 GL_ARB_conditional_render_inverted := Int_CheckExtension(Buffer, 'GL_ARB_conditional_render_inverted');
19621 GL_KHR_context_flush_control := Int_CheckExtension(Buffer, 'GL_KHR_context_flush_control');
19622 GL_ARB_derivative_control := Int_CheckExtension(Buffer, 'GL_ARB_derivative_control');
19623 GL_ARB_direct_state_access := Int_CheckExtension(Buffer, 'GL_ARB_direct_state_access');
19624 GL_ARB_get_texture_sub_image := Int_CheckExtension(Buffer, 'GL_ARB_get_texture_sub_image');
19625 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19626 GL_ARB_shader_texture_image_samples := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_image_samples');
19627 GL_ARB_texture_barrier := Int_CheckExtension(Buffer, 'GL_ARB_texture_barrier');
19630 GL_ATI_draw_buffers := Int_CheckExtension(Buffer, 'GL_ATI_draw_buffers');
19631 GL_ATI_element_array := Int_CheckExtension(Buffer, 'GL_ATI_element_array');
19632 GL_ATI_envmap_bumpmap := Int_CheckExtension(Buffer, 'GL_ATI_envmap_bumpmap');
19633 GL_ATI_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_fragment_shader');
19634 GL_ATI_map_object_buffer := Int_CheckExtension(Buffer, 'GL_ATI_map_object_buffer');
19635 GL_ATI_pn_triangles := Int_CheckExtension(Buffer, 'GL_ATI_pn_triangles');
19636 GL_ATI_separate_stencil := Int_CheckExtension(Buffer, 'GL_ATI_separate_stencil');
19637 GL_ATI_text_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_text_fragment_shader');
19638 GL_ATI_texture_env_combine3 := Int_CheckExtension(Buffer, 'GL_ATI_texture_env_combine3');
19639 GL_ATI_texture_float := Int_CheckExtension(Buffer, 'GL_ATI_texture_float');
19640 GL_ATI_texture_mirror_once := Int_CheckExtension(Buffer, 'GL_ATI_texture_mirror_once');
19641 GL_ATI_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_array_object');
19642 GL_ATI_vertex_attrib_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_attrib_array_object');
19643 GL_ATI_vertex_streams := Int_CheckExtension(Buffer, 'GL_ATI_vertex_streams');
19644 GL_ATI_meminfo := Int_CheckExtension(Buffer, 'GL_ATI_meminfo');
19645 GL_AMD_performance_monitor := Int_CheckExtension(Buffer, 'GL_AMD_performance_monitor');
19646 GL_AMD_texture_texture4 := Int_CheckExtension(Buffer, 'GL_AMD_texture_texture4');
19647 GL_AMD_vertex_shader_tesselator := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_tesselator');
19648 GL_AMD_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_AMD_draw_buffers_blend');
19649 GL_AMD_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_AMD_shader_stencil_export');
19650 GL_AMD_seamless_cubemap_per_texture := Int_CheckExtension(Buffer, 'GL_AMD_seamless_cubemap_per_texture');
19651 GL_AMD_conservative_depth := Int_CheckExtension(Buffer, 'GL_AMD_conservative_depth');
19652 GL_AMD_name_gen_delete := Int_CheckExtension(Buffer, 'GL_AMD_name_gen_delete');
19653 GL_AMD_debug_output := Int_CheckExtension(Buffer, 'GL_AMD_debug_output');
19654 GL_AMD_transform_feedback3_lines_triangles := Int_CheckExtension(Buffer, 'GL_AMD_transform_feedback3_lines_triangles');
19655 GL_AMD_depth_clamp_separate := Int_CheckExtension(Buffer, 'GL_AMD_depth_clamp_separate');
19657 GL_AMD_pinned_memory := Int_CheckExtension(Buffer, 'GL_AMD_pinned_memory');
19658 GL_AMD_stencil_operation_extended := Int_CheckExtension(Buffer, 'GL_AMD_stencil_operation_extended');
19659 GL_AMD_vertex_shader_viewport_index := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_viewport_index');
19660 GL_AMD_vertex_shader_layer := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_layer');
19661 GL_AMD_query_buffer_object := Int_CheckExtension(Buffer, 'GL_AMD_query_buffer_object');
19664 GL_EXT_422_pixels := Int_CheckExtension(Buffer, 'GL_EXT_422_pixels');
19665 GL_EXT_abgr := Int_CheckExtension(Buffer, 'GL_EXT_abgr');
19666 GL_EXT_bgra := Int_CheckExtension(Buffer, 'GL_EXT_bgra');
19667 GL_EXT_blend_color := Int_CheckExtension(Buffer, 'GL_EXT_blend_color');
19668 GL_EXT_blend_func_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_func_separate');
19669 GL_EXT_blend_logic_op := Int_CheckExtension(Buffer, 'GL_EXT_blend_logic_op');
19670 GL_EXT_blend_minmax := Int_CheckExtension(Buffer, 'GL_EXT_blend_minmax');
19671 GL_EXT_blend_subtract := Int_CheckExtension(Buffer, 'GL_EXT_blend_subtract');
19672 GL_EXT_clip_volume_hint := Int_CheckExtension(Buffer, 'GL_EXT_clip_volume_hint');
19673 GL_EXT_cmyka := Int_CheckExtension(Buffer, 'GL_EXT_cmyka');
19674 GL_EXT_color_matrix := Int_CheckExtension(Buffer, 'GL_EXT_color_matrix');
19675 GL_EXT_color_subtable := Int_CheckExtension(Buffer, 'GL_EXT_color_subtable');
19676 GL_EXT_compiled_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_compiled_vertex_array');
19677 GL_EXT_convolution := Int_CheckExtension(Buffer, 'GL_EXT_convolution');
19678 GL_EXT_coordinate_frame := Int_CheckExtension(Buffer, 'GL_EXT_coordinate_frame');
19679 GL_EXT_copy_texture := Int_CheckExtension(Buffer, 'GL_EXT_copy_texture');
19680 GL_EXT_cull_vertex := Int_CheckExtension(Buffer, 'GL_EXT_cull_vertex');
19681 GL_EXT_draw_range_elements := Int_CheckExtension(Buffer, 'GL_EXT_draw_range_elements');
19682 GL_EXT_fog_coord := Int_CheckExtension(Buffer, 'GL_EXT_fog_coord');
19683 GL_EXT_framebuffer_object := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_object');
19684 GL_EXT_histogram := Int_CheckExtension(Buffer, 'GL_EXT_histogram');
19685 GL_EXT_index_array_formats := Int_CheckExtension(Buffer, 'GL_EXT_index_array_formats');
19686 GL_EXT_index_func := Int_CheckExtension(Buffer, 'GL_EXT_index_func');
19687 GL_EXT_index_material := Int_CheckExtension(Buffer, 'GL_EXT_index_material');
19688 GL_EXT_index_texture := Int_CheckExtension(Buffer, 'GL_EXT_index_texture');
19689 GL_EXT_light_texture := Int_CheckExtension(Buffer, 'GL_EXT_light_texture');
19690 GL_EXT_misc_attribute := Int_CheckExtension(Buffer, 'GL_EXT_misc_attribute');
19691 GL_EXT_multi_draw_arrays := Int_CheckExtension(Buffer, 'GL_EXT_multi_draw_arrays');
19692 GL_EXT_multisample := Int_CheckExtension(Buffer, 'GL_EXT_multisample');
19693 GL_EXT_packed_pixels := Int_CheckExtension(Buffer, 'GL_EXT_packed_pixels');
19694 GL_EXT_paletted_texture := Int_CheckExtension(Buffer, 'GL_EXT_paletted_texture');
19695 GL_EXT_pixel_transform := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform');
19696 GL_EXT_pixel_transform_color_table := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform_color_table');
19697 GL_EXT_point_parameters := Int_CheckExtension(Buffer, 'GL_EXT_point_parameters');
19698 GL_EXT_polygon_offset := Int_CheckExtension(Buffer, 'GL_EXT_polygon_offset');
19699 GL_EXT_rescale_normal := Int_CheckExtension(Buffer, 'GL_EXT_rescale_normal');
19700 GL_EXT_secondary_color := Int_CheckExtension(Buffer, 'GL_EXT_secondary_color');
19701 GL_EXT_separate_specular_color := Int_CheckExtension(Buffer, 'GL_EXT_separate_specular_color');
19702 GL_EXT_shadow_funcs := Int_CheckExtension(Buffer, 'GL_EXT_shadow_funcs');
19703 GL_EXT_shared_texture_palette := Int_CheckExtension(Buffer, 'GL_EXT_shared_texture_palette');
19704 GL_EXT_stencil_two_side := Int_CheckExtension(Buffer, 'GL_EXT_stencil_two_side');
19705 GL_EXT_stencil_wrap := Int_CheckExtension(Buffer, 'GL_EXT_stencil_wrap');
19706 GL_EXT_subtexture := Int_CheckExtension(Buffer, 'GL_EXT_subtexture');
19707 GL_EXT_texture := Int_CheckExtension(Buffer, 'GL_EXT_texture');
19708 GL_EXT_texture3D := Int_CheckExtension(Buffer, 'GL_EXT_texture3D');
19709 GL_EXT_texture_compression_s3tc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_s3tc');
19710 GL_EXT_texture_cube_map := Int_CheckExtension(Buffer, 'GL_EXT_texture_cube_map');
19711 GL_EXT_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_edge_clamp');
19712 GL_EXT_texture_env_add := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_add');
19713 GL_EXT_texture_env_combine := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_combine');
19714 GL_EXT_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_dot3');
19715 GL_EXT_texture_filter_anisotropic := Int_CheckExtension(Buffer, 'GL_EXT_texture_filter_anisotropic');
19716 GL_EXT_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_EXT_texture_lod_bias');
19717 GL_EXT_texture_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_object');
19718 GL_EXT_texture_perturb_normal := Int_CheckExtension(Buffer, 'GL_EXT_texture_perturb_normal');
19719 GL_EXT_texture_rectangle := Int_CheckExtension(Buffer, 'GL_EXT_texture_rectangle');
19720 GL_EXT_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array');
19721 GL_EXT_vertex_shader := Int_CheckExtension(Buffer, 'GL_EXT_vertex_shader');
19722 GL_EXT_vertex_weighting := Int_CheckExtension(Buffer, 'GL_EXT_vertex_weighting');
19723 GL_EXT_depth_bounds_test := Int_CheckExtension(Buffer, 'GL_EXT_depth_bounds_test');
19724 GL_EXT_texture_mirror_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_mirror_clamp');
19725 GL_EXT_blend_equation_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_equation_separate');
19726 GL_EXT_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_pixel_buffer_object');
19727 GL_EXT_texture_compression_dxt1 := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_dxt1');
19728 GL_EXT_stencil_clear_tag := Int_CheckExtension(Buffer, 'GL_EXT_stencil_clear_tag');
19729 GL_EXT_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_EXT_packed_depth_stencil');
19730 GL_EXT_texture_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB');
19731 GL_EXT_framebuffer_blit := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_blit');
19732 GL_EXT_framebuffer_multisample := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_multisample');
19733 GL_EXT_timer_query := Int_CheckExtension(Buffer, 'GL_EXT_timer_query');
19734 GL_EXT_gpu_program_parameters := Int_CheckExtension(Buffer, 'GL_EXT_gpu_program_parameters');
19735 GL_EXT_bindable_uniform := Int_CheckExtension(Buffer, 'GL_EXT_bindable_uniform');
19736 GL_EXT_draw_buffers2 := Int_CheckExtension(Buffer, 'GL_EXT_draw_buffers2');
19737 GL_EXT_draw_instanced := Int_CheckExtension(Buffer, 'GL_EXT_draw_instanced');
19738 GL_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_sRGB');
19739 GL_EXT_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_geometry_shader4');
19740 GL_EXT_gpu_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_gpu_shader4');
19741 GL_EXT_packed_float := Int_CheckExtension(Buffer, 'GL_EXT_packed_float');
19742 GL_EXT_texture_array := Int_CheckExtension(Buffer, 'GL_EXT_texture_array');
19743 GL_EXT_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_buffer_object');
19744 GL_EXT_texture_compression_latc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_latc');
19745 GL_EXT_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_rgtc');
19746 GL_EXT_texture_integer := Int_CheckExtension(Buffer, 'GL_EXT_texture_integer');
19747 GL_EXT_texture_shared_exponent := Int_CheckExtension(Buffer, 'GL_EXT_texture_shared_exponent');
19748 GL_EXT_transform_feedback := Int_CheckExtension(Buffer, 'GL_EXT_transform_feedback');
19749 GL_EXT_direct_state_access := Int_CheckExtension(Buffer, 'GL_EXT_direct_state_access');
19750 GL_EXT_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array_bgra');
19751 GL_EXT_texture_swizzle := Int_CheckExtension(Buffer, 'GL_EXT_texture_swizzle');
19752 GL_EXT_provoking_vertex := Int_CheckExtension(Buffer, 'GL_EXT_provoking_vertex');
19753 GL_EXT_texture_snorm := Int_CheckExtension(Buffer, 'GL_EXT_texture_snorm');
19754 GL_EXT_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_EXT_separate_shader_objects');
19755 GL_EXT_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_EXT_shader_image_load_store');
19756 GL_EXT_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_EXT_vertex_attrib_64bit');
19757 GL_EXT_texture_sRGB_decode := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB_decode');
19760 GL_HP_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_HP_convolution_border_modes');
19761 GL_HP_image_transform := Int_CheckExtension(Buffer, 'GL_HP_image_transform');
19762 GL_HP_occlusion_test := Int_CheckExtension(Buffer, 'GL_HP_occlusion_test');
19763 GL_HP_texture_lighting := Int_CheckExtension(Buffer, 'GL_HP_texture_lighting');
19766 GL_IBM_cull_vertex := Int_CheckExtension(Buffer, 'GL_IBM_cull_vertex');
19767 GL_IBM_multimode_draw_arrays := Int_CheckExtension(Buffer, 'GL_IBM_multimode_draw_arrays');
19768 GL_IBM_rasterpos_clip := Int_CheckExtension(Buffer, 'GL_IBM_rasterpos_clip');
19769 GL_IBM_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_IBM_texture_mirrored_repeat');
19770 GL_IBM_vertex_array_lists := Int_CheckExtension(Buffer, 'GL_IBM_vertex_array_lists');
19773 GL_INGR_blend_func_separate := Int_CheckExtension(Buffer, 'GL_INGR_blend_func_separate');
19774 GL_INGR_color_clamp := Int_CheckExtension(Buffer, 'GL_INGR_color_clamp');
19775 GL_INGR_interlace_read := Int_CheckExtension(Buffer, 'GL_INGR_interlace_read');
19776 GL_INGR_palette_buffer := Int_CheckExtension(Buffer, 'GL_INGR_palette_buffer');
19779 GL_INTEL_parallel_arrays := Int_CheckExtension(Buffer, 'GL_INTEL_parallel_arrays');
19780 GL_INTEL_texture_scissor := Int_CheckExtension(Buffer, 'GL_INTEL_texture_scissor');
19783 GL_MESA_resize_buffers := Int_CheckExtension(Buffer, 'GL_MESA_resize_buffers');
19784 GL_MESA_window_pos := Int_CheckExtension(Buffer, 'GL_MESA_window_pos');
19788 GL_KHR_blend_equation_advanced := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced');
19789 GL_KHR_blend_equation_advanced_coherent := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced_coherent');
19790 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19791 GL_KHR_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_KHR_robust_buffer_access_behavior');
19794 GL_NV_blend_square := Int_CheckExtension(Buffer, 'GL_NV_blend_square');
19795 GL_NV_copy_depth_to_color := Int_CheckExtension(Buffer, 'GL_NV_copy_depth_to_color');
19796 GL_NV_depth_clamp := Int_CheckExtension(Buffer, 'GL_NV_depth_clamp');
19797 GL_NV_evaluators := Int_CheckExtension(Buffer, 'GL_NV_evaluators');
19798 GL_NV_fence := Int_CheckExtension(Buffer, 'GL_NV_fence');
19799 GL_NV_float_buffer := Int_CheckExtension(Buffer, 'GL_NV_float_buffer');
19800 GL_NV_fog_distance := Int_CheckExtension(Buffer, 'GL_NV_fog_distance');
19801 GL_NV_fragment_program := Int_CheckExtension(Buffer, 'GL_NV_fragment_program');
19802 GL_NV_half_float := Int_CheckExtension(Buffer, 'GL_NV_half_float');
19803 GL_NV_light_max_exponent := Int_CheckExtension(Buffer, 'GL_NV_light_max_exponent');
19804 GL_NV_multisample_filter_hint := Int_CheckExtension(Buffer, 'GL_NV_multisample_filter_hint');
19805 GL_NV_occlusion_query := Int_CheckExtension(Buffer, 'GL_NV_occlusion_query');
19806 GL_NV_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_NV_packed_depth_stencil');
19807 GL_NV_pixel_data_range := Int_CheckExtension(Buffer, 'GL_NV_pixel_data_range');
19808 GL_NV_point_sprite := Int_CheckExtension(Buffer, 'GL_NV_point_sprite');
19809 GL_NV_primitive_restart := Int_CheckExtension(Buffer, 'GL_NV_primitive_restart');
19810 GL_NV_register_combiners := Int_CheckExtension(Buffer, 'GL_NV_register_combiners');
19811 GL_NV_register_combiners2 := Int_CheckExtension(Buffer, 'GL_NV_register_combiners2');
19812 GL_NV_texgen_emboss := Int_CheckExtension(Buffer, 'GL_NV_texgen_emboss');
19813 GL_NV_texgen_reflection := Int_CheckExtension(Buffer, 'GL_NV_texgen_reflection');
19814 GL_NV_texture_compression_vtc := Int_CheckExtension(Buffer, 'GL_NV_texture_compression_vtc');
19815 GL_NV_texture_env_combine4 := Int_CheckExtension(Buffer, 'GL_NV_texture_env_combine4');
19816 GL_NV_texture_expand_normal := Int_CheckExtension(Buffer, 'GL_NV_texture_expand_normal');
19817 GL_NV_texture_rectangle := Int_CheckExtension(Buffer, 'GL_NV_texture_rectangle');
19818 GL_NV_texture_shader := Int_CheckExtension(Buffer, 'GL_NV_texture_shader');
19819 GL_NV_texture_shader2 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader2');
19820 GL_NV_texture_shader3 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader3');
19821 GL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range');
19822 GL_NV_vertex_array_range2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range2');
19823 GL_NV_vertex_program := Int_CheckExtension(Buffer, 'GL_NV_vertex_program');
19824 GL_NV_vertex_program1_1 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program1_1');
19825 GL_NV_vertex_program2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2');
19826 GL_NV_fragment_program_option := Int_CheckExtension(Buffer, 'GL_NV_fragment_program_option');
19827 GL_NV_fragment_program2 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program2');
19828 GL_NV_vertex_program2_option := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2_option');
19829 GL_NV_vertex_program3 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program3');
19830 GL_NV_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_NV_depth_buffer_float');
19831 GL_NV_fragment_program4 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program4');
19832 GL_NV_framebuffer_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_framebuffer_multisample_coverage');
19833 GL_NV_geometry_program4 := Int_CheckExtension(Buffer, 'GL_NV_geometry_program4');
19834 GL_NV_gpu_program4 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program4');
19835 GL_NV_parameter_buffer_object := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object');
19836 GL_NV_transform_feedback := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback');
19837 GL_NV_vertex_program4 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program4');
19838 GL_NV_conditional_render := Int_CheckExtension(Buffer, 'GL_NV_conditional_render');
19839 GL_NV_present_video := Int_CheckExtension(Buffer, 'GL_NV_present_video');
19840 GL_NV_explicit_multisample := Int_CheckExtension(Buffer, 'GL_NV_explicit_multisample');
19841 GL_NV_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback2');
19842 GL_NV_video_capture := Int_CheckExtension(Buffer, 'GL_NV_video_capture');
19843 GL_NV_copy_image := Int_CheckExtension(Buffer, 'GL_NV_copy_image');
19844 GL_NV_parameter_buffer_object2 := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object2');
19845 GL_NV_shader_buffer_load := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_load');
19846 GL_NV_vertex_buffer_unified_memory := Int_CheckExtension(Buffer, 'GL_NV_vertex_buffer_unified_memory');
19847 GL_NV_gpu_program5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program5');
19848 GL_NV_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_shader5');
19849 GL_NV_shader_buffer_store := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_store');
19850 GL_NV_tessellation_program5 := Int_CheckExtension(Buffer, 'GL_NV_tessellation_program5');
19851 GL_NV_vertex_attrib_integer_64bit := Int_CheckExtension(Buffer, 'GL_NV_vertex_attrib_integer_64bit');
19852 GL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_multisample_coverage');
19853 GL_NV_vdpau_interop := Int_CheckExtension(Buffer, 'GL_NV_vdpau_interop');
19854 GL_NV_texture_barrier := Int_CheckExtension(Buffer, 'GL_NV_texture_barrier');
19856 GL_NV_path_rendering := Int_CheckExtension(Buffer, 'GL_NV_path_rendering');
19857 GL_NV_bindless_texture := Int_CheckExtension(Buffer, 'GL_NV_bindless_texture');
19858 GL_NV_shader_atomic_float := Int_CheckExtension(Buffer, 'GL_NV_shader_atomic_float');
19861 GL_OML_interlace := Int_CheckExtension(Buffer, 'GL_OML_interlace');
19862 GL_OML_resample := Int_CheckExtension(Buffer, 'GL_OML_resample');
19863 GL_OML_subsample := Int_CheckExtension(Buffer, 'GL_OML_subsample');
19866 GL_PGI_misc_hints := Int_CheckExtension(Buffer, 'GL_PGI_misc_hints');
19867 GL_PGI_vertex_hints := Int_CheckExtension(Buffer, 'GL_PGI_vertex_hints');
19870 GL_REND_screen_coordinates := Int_CheckExtension(Buffer, 'GL_REND_screen_coordinates');
19873 GL_S3_s3tc := Int_CheckExtension(Buffer, 'GL_S3_s3tc');
19876 GL_SGIS_detail_texture := Int_CheckExtension(Buffer, 'GL_SGIS_detail_texture');
19877 GL_SGIS_fog_function := Int_CheckExtension(Buffer, 'GL_SGIS_fog_function');
19878 GL_SGIS_generate_mipmap := Int_CheckExtension(Buffer, 'GL_SGIS_generate_mipmap');
19879 GL_SGIS_multisample := Int_CheckExtension(Buffer, 'GL_SGIS_multisample');
19880 GL_SGIS_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIS_pixel_texture');
19881 GL_SGIS_point_line_texgen := Int_CheckExtension(Buffer, 'GL_SGIS_point_line_texgen');
19882 GL_SGIS_point_parameters := Int_CheckExtension(Buffer, 'GL_SGIS_point_parameters');
19883 GL_SGIS_sharpen_texture := Int_CheckExtension(Buffer, 'GL_SGIS_sharpen_texture');
19884 GL_SGIS_texture4D := Int_CheckExtension(Buffer, 'GL_SGIS_texture4D');
19885 GL_SGIS_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_border_clamp');
19886 GL_SGIS_texture_color_mask := Int_CheckExtension(Buffer, 'GL_SGIS_texture_color_mask');
19887 GL_SGIS_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_edge_clamp');
19888 GL_SGIS_texture_filter4 := Int_CheckExtension(Buffer, 'GL_SGIS_texture_filter4');
19889 GL_SGIS_texture_lod := Int_CheckExtension(Buffer, 'GL_SGIS_texture_lod');
19890 GL_SGIS_texture_select := Int_CheckExtension(Buffer, 'GL_SGIS_texture_select');
19893 GL_FfdMaskSGIX := Int_CheckExtension(Buffer, 'GL_FfdMaskSGIX');
19894 GL_SGIX_async := Int_CheckExtension(Buffer, 'GL_SGIX_async');
19895 GL_SGIX_async_histogram := Int_CheckExtension(Buffer, 'GL_SGIX_async_histogram');
19896 GL_SGIX_async_pixel := Int_CheckExtension(Buffer, 'GL_SGIX_async_pixel');
19897 GL_SGIX_blend_alpha_minmax := Int_CheckExtension(Buffer, 'GL_SGIX_blend_alpha_minmax');
19898 GL_SGIX_calligraphic_fragment := Int_CheckExtension(Buffer, 'GL_SGIX_calligraphic_fragment');
19899 GL_SGIX_clipmap := Int_CheckExtension(Buffer, 'GL_SGIX_clipmap');
19900 GL_SGIX_convolution_accuracy := Int_CheckExtension(Buffer, 'GL_SGIX_convolution_accuracy');
19901 GL_SGIX_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGIX_depth_pass_instrument');
19902 GL_SGIX_depth_texture := Int_CheckExtension(Buffer, 'GL_SGIX_depth_texture');
19903 GL_SGIX_flush_raster := Int_CheckExtension(Buffer, 'GL_SGIX_flush_raster');
19904 GL_SGIX_fog_offset := Int_CheckExtension(Buffer, 'GL_SGIX_fog_offset');
19905 GL_SGIX_fog_scale := Int_CheckExtension(Buffer, 'GL_SGIX_fog_scale');
19906 GL_SGIX_fragment_lighting := Int_CheckExtension(Buffer, 'GL_SGIX_fragment_lighting');
19907 GL_SGIX_framezoom := Int_CheckExtension(Buffer, 'GL_SGIX_framezoom');
19908 GL_SGIX_igloo_interface := Int_CheckExtension(Buffer, 'GL_SGIX_igloo_interface');
19909 GL_SGIX_impact_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_impact_pixel_texture');
19910 GL_SGIX_instruments := Int_CheckExtension(Buffer, 'GL_SGIX_instruments');
19911 GL_SGIX_interlace := Int_CheckExtension(Buffer, 'GL_SGIX_interlace');
19912 GL_SGIX_ir_instrument1 := Int_CheckExtension(Buffer, 'GL_SGIX_ir_instrument1');
19913 GL_SGIX_list_priority := Int_CheckExtension(Buffer, 'GL_SGIX_list_priority');
19914 GL_SGIX_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_texture');
19915 GL_SGIX_pixel_tiles := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_tiles');
19916 GL_SGIX_polynomial_ffd := Int_CheckExtension(Buffer, 'GL_SGIX_polynomial_ffd');
19917 GL_SGIX_reference_plane := Int_CheckExtension(Buffer, 'GL_SGIX_reference_plane');
19918 GL_SGIX_resample := Int_CheckExtension(Buffer, 'GL_SGIX_resample');
19919 GL_SGIX_scalebias_hint := Int_CheckExtension(Buffer, 'GL_SGIX_scalebias_hint');
19920 GL_SGIX_shadow := Int_CheckExtension(Buffer, 'GL_SGIX_shadow');
19921 GL_SGIX_shadow_ambient := Int_CheckExtension(Buffer, 'GL_SGIX_shadow_ambient');
19922 GL_SGIX_sprite := Int_CheckExtension(Buffer, 'GL_SGIX_sprite');
19923 GL_SGIX_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_subsample');
19924 GL_SGIX_tag_sample_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_tag_sample_buffer');
19925 GL_SGIX_texture_add_env := Int_CheckExtension(Buffer, 'GL_SGIX_texture_add_env');
19926 GL_SGIX_texture_coordinate_clamp := Int_CheckExtension(Buffer, 'GL_SGIX_texture_coordinate_clamp');
19927 GL_SGIX_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_lod_bias');
19928 GL_SGIX_texture_multi_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_texture_multi_buffer');
19929 GL_SGIX_texture_scale_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_scale_bias');
19930 GL_SGIX_texture_select := Int_CheckExtension(Buffer, 'GL_SGIX_texture_select');
19931 GL_SGIX_vertex_preclip := Int_CheckExtension(Buffer, 'GL_SGIX_vertex_preclip');
19932 GL_SGIX_ycrcb := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb');
19933 GL_SGIX_ycrcb_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb_subsample');
19934 GL_SGIX_ycrcba := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcba');
19937 GL_SGI_color_matrix := Int_CheckExtension(Buffer, 'GL_SGI_color_matrix');
19938 GL_SGI_color_table := Int_CheckExtension(Buffer, 'GL_SGI_color_table');
19939 GL_SGI_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGI_depth_pass_instrument');
19940 GL_SGI_texture_color_table := Int_CheckExtension(Buffer, 'GL_SGI_texture_color_table');
19943 GL_SUNX_constant_data := Int_CheckExtension(Buffer, 'GL_SUNX_constant_data');
19944 GL_SUN_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_SUN_convolution_border_modes');
19945 GL_SUN_global_alpha := Int_CheckExtension(Buffer, 'GL_SUN_global_alpha');
19946 GL_SUN_mesh_array := Int_CheckExtension(Buffer, 'GL_SUN_mesh_array');
19947 GL_SUN_slice_accum := Int_CheckExtension(Buffer, 'GL_SUN_slice_accum');
19948 GL_SUN_triangle_list := Int_CheckExtension(Buffer, 'GL_SUN_triangle_list');
19949 GL_SUN_vertex := Int_CheckExtension(Buffer, 'GL_SUN_vertex');
19952 GL_WIN_phong_shading := Int_CheckExtension(Buffer, 'GL_WIN_phong_shading');
19953 GL_WIN_specular_fog := Int_CheckExtension(Buffer, 'GL_WIN_specular_fog');
19957 WGL_3DFX_multisample := Int_CheckExtension(Buffer, 'WGL_3DFX_multisample');
19958 WGL_ARB_buffer_region := Int_CheckExtension(Buffer, 'WGL_ARB_buffer_region');
19959 WGL_ARB_extensions_string := Int_CheckExtension(Buffer, 'WGL_ARB_extensions_string');
19960 WGL_ARB_make_current_read := Int_CheckExtension(Buffer, 'WGL_ARB_make_current_read');
19961 WGL_ARB_multisample := Int_CheckExtension(Buffer, 'WGL_ARB_multisample');
19962 WGL_ARB_pbuffer := Int_CheckExtension(Buffer, 'WGL_ARB_pbuffer');
19963 WGL_ARB_pixel_format := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format');
19964 WGL_ARB_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format_float');
19965 WGL_ARB_render_texture := Int_CheckExtension(Buffer, 'WGL_ARB_render_texture');
19966 WGL_ARB_create_context := Int_CheckExtension(Buffer, 'WGL_ARB_create_context');
19967 WGL_ARB_create_context_profile := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_profile');
19968 WGL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'WGL_ARB_framebuffer_sRGB');
19969 WGL_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_robustness');
19970 WGL_ATI_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ATI_pixel_format_float');
19971 WGL_AMD_gpu_association := Int_CheckExtension(Buffer, 'WGL_AMD_gpu_association');
19972 WGL_EXT_depth_float := Int_CheckExtension(Buffer, 'WGL_EXT_depth_float');
19973 WGL_EXT_display_color_table := Int_CheckExtension(Buffer, 'WGL_EXT_display_color_table');
19974 WGL_EXT_extensions_string := Int_CheckExtension(Buffer, 'WGL_EXT_extensions_string');
19975 WGL_EXT_make_current_read := Int_CheckExtension(Buffer, 'WGL_EXT_make_current_read');
19976 WGL_EXT_multisample := Int_CheckExtension(Buffer, 'WGL_EXT_multisample');
19977 WGL_EXT_pbuffer := Int_CheckExtension(Buffer, 'WGL_EXT_pbuffer');
19978 WGL_EXT_pixel_format := Int_CheckExtension(Buffer, 'WGL_EXT_pixel_format');
19979 WGL_EXT_swap_control := Int_CheckExtension(Buffer, 'WGL_EXT_swap_control');
19980 WGL_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'WGL_EXT_create_context_es2_profile');
19981 WGL_I3D_digital_video_control := Int_CheckExtension(Buffer, 'WGL_I3D_digital_video_control');
19982 WGL_I3D_gamma := Int_CheckExtension(Buffer, 'WGL_I3D_gamma');
19983 WGL_I3D_genlock := Int_CheckExtension(Buffer, 'WGL_I3D_genlock');
19984 WGL_I3D_image_buffer := Int_CheckExtension(Buffer, 'WGL_I3D_image_buffer');
19985 WGL_I3D_swap_frame_lock := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_lock');
19986 WGL_I3D_swap_frame_usage := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_usage');
19987 WGL_NV_float_buffer := Int_CheckExtension(Buffer, 'WGL_NV_float_buffer');
19988 WGL_NV_render_depth_texture := Int_CheckExtension(Buffer, 'WGL_NV_render_depth_texture');
19989 WGL_NV_render_texture_rectangle := Int_CheckExtension(Buffer, 'WGL_NV_render_texture_rectangle');
19990 WGL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'WGL_NV_vertex_array_range');
19991 WGL_NV_present_video := Int_CheckExtension(Buffer, 'WGL_NV_present_video');
19992 WGL_NV_video_output := Int_CheckExtension(Buffer, 'WGL_NV_video_output');
19993 WGL_NV_swap_group := Int_CheckExtension(Buffer, 'WGL_NV_swap_group');
19994 WGL_NV_gpu_affinity := Int_CheckExtension(Buffer, 'WGL_NV_gpu_affinity');
19995 WGL_NV_video_capture := Int_CheckExtension(Buffer, 'WGL_NV_video_capture');
19996 WGL_NV_copy_image := Int_CheckExtension(Buffer, 'WGL_NV_copy_image');
19997 WGL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19998 WGL_NV_DX_interop := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19999 WGL_OML_sync_control := Int_CheckExtension(Buffer, 'WGL_OML_sync_control');
20000 WGL_3DL_stereo_control := Int_CheckExtension(Buffer, 'WGL_3DL_stereo_control');
20001 WGL_ARB_context_flush_control := Int_CheckExtension(Buffer, 'WGL_ARB_context_flush_control');
20002 WIN_draw_range_elements := Int_CheckExtension(Buffer, 'WIN_draw_range_elements');
20003 WIN_swap_hint := Int_CheckExtension(Buffer, 'WIN_swap_hint');
20008 GLX_ARB_multisample := Int_CheckExtension(Buffer, 'GLX_ARB_multisample');
20009 GLX_ARB_fbconfig_float := Int_CheckExtension(Buffer, 'GLX_ARB_fbconfig_float');
20010 GLX_ARB_get_proc_address := Int_CheckExtension(Buffer, 'GLX_ARB_get_proc_address');
20011 GLX_ARB_create_context := Int_CheckExtension(Buffer, 'GLX_ARB_create_context');
20012 GLX_ARB_create_context_profile := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_profile');
20013 GLX_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GLX_ARB_vertex_buffer_object');
20014 GLX_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_ARB_framebuffer_sRGB');
20015 GLX_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_robustness');
20016 GLX_EXT_visual_info := Int_CheckExtension(Buffer, 'GLX_EXT_visual_info');
20017 GLX_EXT_visual_rating := Int_CheckExtension(Buffer, 'GLX_EXT_visual_rating');
20018 GLX_EXT_import_context := Int_CheckExtension(Buffer, 'GLX_EXT_import_context');
20019 GLX_EXT_fbconfig_packed_float := Int_CheckExtension(Buffer, 'GLX_EXT_fbconfig_packed_float');
20020 GLX_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_EXT_framebuffer_sRGB');
20021 GLX_EXT_texture_from_pixmap := Int_CheckExtension(Buffer, 'GLX_EXT_texture_from_pixmap');
20022 GLX_EXT_swap_control := Int_CheckExtension(Buffer, 'GLX_EXT_swap_control');
20023 GLX_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'GLX_EXT_create_context_es2_profile');
20024 GLX_ARB_context_flush_control := Int_CheckExtension(Buffer, 'GLX_ARB_context_flush_control');
20027 ImplementationRead := True;
20031 // =============================================================================
20032 // RaiseLastOSError
20033 // =============================================================================
20034 // Needed for compatibility with older Delphiversions
20035 // =============================================================================
20037 procedure RaiseLastOSError;
20040 raise Exception.Create('RaiseLastOSError!'); // To-Do: find a better solution
20042 {$IFDEF DELPHI6_AND_DOWN} // If Delphi 6 or later
20043 SysUtils.RaiseLastWin32Error;
20045 SysUtils.RaiseLastOSError;
20050 // =============================================================================
20051 // CreateRenderingContext
20052 // =============================================================================
20054 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20057 OBJ_ENHMETADC = 12;
20059 PFD_DOUBLEBUFFER = $00000001;
20060 PFD_STEREO = $00000002;
20061 PFD_DRAW_TO_WINDOW = $00000004;
20062 PFD_DRAW_TO_BITMAP = $00000008;
20063 PFD_SUPPORT_GDI = $00000010;
20064 PFD_SUPPORT_OPENGL = $00000020;
20066 PFD_MAIN_PLANE = 0;
20067 PFD_OVERLAY_PLANE = 1;
20068 PFD_UNDERLAY_PLANE = LongWord(-1);
20069 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20071 PFDescriptor: TPixelFormatDescriptor;
20072 PixelFormat: Integer;
20075 if GL_LibHandle = nil then
20078 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20080 with PFDescriptor do
20082 nSize := SizeOf(PFDescriptor);
20084 dwFlags := PFD_SUPPORT_OPENGL;
20086 AType := GetObjectType(DC);
20091 if AType in MemoryDCs then
20092 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20094 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20096 if opDoubleBuffered in Options then
20097 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20099 if opGDI in Options then
20100 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20102 if opStereo in Options then
20103 dwFlags := dwFlags or PFD_STEREO;
20105 iPixelType := PFD_TYPE_RGBA;
20106 cColorBits := ColorBits;
20107 cDepthBits := zBits;
20108 cStencilBits := StencilBits;
20109 cAccumBits := AccumBits;
20110 cAuxBuffers := AuxBuffers;
20113 iLayerType := PFD_MAIN_PLANE
20116 iLayerType := PFD_OVERLAY_PLANE
20118 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20121 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20123 if PixelFormat = 0 then
20126 if GetPixelFormat(DC) <> PixelFormat then
20127 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20130 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20132 Result := wglCreateContext(DC);
20137 LastPixelFormat := 0;
20140 // =============================================================================
20141 // CreateRenderingContextVersion
20142 // =============================================================================
20143 // Creates a context for the more recent OpenGL versions (3.0) and up
20144 // For that we first need to get a normal GL context for getting the
20145 // function pointer to wglCreateContextAttribsARB first
20146 // =============================================================================
20147 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20150 OBJ_ENHMETADC = 12;
20152 PFD_DOUBLEBUFFER = $00000001;
20153 PFD_STEREO = $00000002;
20154 PFD_DRAW_TO_WINDOW = $00000004;
20155 PFD_DRAW_TO_BITMAP = $00000008;
20156 PFD_SUPPORT_GDI = $00000010;
20157 PFD_SUPPORT_OPENGL = $00000020;
20159 PFD_MAIN_PLANE = 0;
20160 PFD_OVERLAY_PLANE = 1;
20161 PFD_UNDERLAY_PLANE = LongWord(-1);
20162 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20164 PFDescriptor : TPixelFormatDescriptor;
20165 PixelFormat : Integer;
20168 Attribs : array of Integer;
20170 if GL_LibHandle = nil then
20173 if not Assigned(GL_LibHandle) then
20174 raise Exception.Create('GL_LibHandle is NIL. Could not load OpenGL library!');
20176 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20178 with PFDescriptor do
20180 nSize := SizeOf(PFDescriptor);
20182 dwFlags := PFD_SUPPORT_OPENGL;
20183 AType := GetObjectType(DC);
20188 if AType in MemoryDCs then
20189 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20191 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20193 if opDoubleBuffered in Options then
20194 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20196 if opGDI in Options then
20197 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20199 if opStereo in Options then
20200 dwFlags := dwFlags or PFD_STEREO;
20202 iPixelType := PFD_TYPE_RGBA;
20203 cColorBits := ColorBits;
20204 cDepthBits := zBits;
20205 cStencilBits := StencilBits;
20206 cAccumBits := AccumBits;
20207 cAuxBuffers := AuxBuffers;
20210 iLayerType := PFD_MAIN_PLANE
20213 iLayerType := PFD_OVERLAY_PLANE
20215 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20218 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20220 if PixelFormat = 0 then
20223 if GetPixelFormat(DC) <> PixelFormat then
20224 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20227 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20229 // Create legacy render context first for we need function pointers to
20230 // create new OpenGL render contexts
20231 LegacyRC := wglCreateContext(DC);
20232 wglMakeCurrent(DC, LegacyRC);
20234 // Set attributes to describe our requested context
20235 SetLength(Attribs, 5);
20236 Attribs[0] := WGL_CONTEXT_MAJOR_VERSION_ARB;
20237 Attribs[1] := MajorVersion;
20238 Attribs[2] := WGL_CONTEXT_MINOR_VERSION_ARB;
20239 Attribs[3] := MinorVersion;
20241 // Add context flag for forward compatible context
20242 // Forward compatible means no more support for legacy functions like
20243 // immediate mode (glvertex, glrotate, gltranslate, etc.)
20244 if ForwardCompatible then
20246 SetLength(Attribs, Length(Attribs)+2);
20247 Attribs[4] := WGL_CONTEXT_FLAGS_ARB;
20248 Attribs[5] := WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
20251 // Attribute flags must be finalized with a zero
20252 Attribs[High(Attribs)] := 0;
20254 // Get function pointer for new context creation function
20255 wglCreateContextAttribsARB := wglGetProcAddress('wglCreateContextAttribsARB');
20257 if not Assigned(wglCreateContextAttribsARB) then
20259 raise Exception.Create('Could not get function pointer adress for wglCreateContextAttribsARB - OpenGL 3.x and above not supported!');
20260 wglDeleteContext(LegacyRC);
20265 Result := wglCreateContextAttribsARB(DC, 0, @Attribs[0]);
20269 raise Exception.Create('Could not create the desired OpenGL rendering context!');
20270 wglDeleteContext(LegacyRC);
20274 wglDeleteContext(LegacyRC);
20279 LastPixelFormat := 0;
20282 // =============================================================================
20283 // DestroyRenderingContext
20284 // =============================================================================
20286 procedure DestroyRenderingContext(RC: HGLRC);
20288 wglDeleteContext(RC);
20292 // =============================================================================
20293 // ActivateRenderingContext
20294 // =============================================================================
20296 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
20298 Assert((DC <> 0), 'DC must not be 0');
20299 Assert((RC <> 0), 'RC must not be 0');
20301 wglMakeCurrent(DC, RC);
20303 {$ifdef DGL_TINY_HEADER}
20306 ReadImplementationProperties;
20313 // =============================================================================
20314 // DeactivateRenderingContext
20315 // =============================================================================
20317 procedure DeactivateRenderingContext;
20319 wglMakeCurrent(0, 0);
20329 SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide,exOverflow, exUnderflow, exPrecision]);