1 { ============================================================================
3 OpenGL 4.5 - Headertranslation
6 Supported environments and targets :
7 - (Win32) Delphi 6 and up
8 - (Win32, Win64) Delphi XE2
9 - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up)
11 ==============================================================================
13 Copyright (C) DGL-OpenGL-Portteam
17 Bitbucket source repository - https://bitbucket.org/saschawillems/dglopengl
18 Delphi OpenGL Community(DGL) - www.delphigl.com
20 Converted and maintained by DGL's OpenGL-Portteam :
21 - Sascha Willems - http://www.saschawillems.de
22 - Steffen Xonna (Lossy eX) - http://www.dev-center.de
24 - Andrey Gruzdev (Mac OS X patch for XE2 / FPC)
26 - Martin Waldegger (Mars)
27 - Benjamin Rosseaux (BeRo) - http://www.0ok.de
31 ==============================================================================
33 You may retrieve the latest version of this file at the Delphi OpenGL
34 Community home page, located at http://www.delphigl.com/
36 The contents of this file are used with permission, subject to
37 the Mozilla Public License Version 1.1 (the "License"); you may
38 not use this file except in compliance with the License. You may
39 obtain a copy of the License at
40 http://www.mozilla.org/MPL/MPL-1.1.html
42 Software distributed under the License is distributed on an
43 "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
44 implied. See the License for the specific language governing
45 rights and limitations under the License.
47 ==============================================================================
50 History : see readme.md
53 ============================================================================== }
55 {$define DGL_DEPRECATED}
57 This define defines if the header should use deprecated ARB stuff or not.
58 per Default the Header use deprecated Stuff.
62 {.$define DGL_TINY_HEADER}
64 If you enable the define DGL_TINY_HEADER no function automatically will be loaded if you
65 call ActivateRenderingContext. This may some bit faster and the smart linker can delete
66 all non used functions. This will reduce the filesize of your binary file. But in this
67 case you have to load the functions by yourself. There are two ways to do this.
69 1. You can load whole extension by calling the func Read_Extensionname. But if you do
70 this it's possible to load functions you dont use. So you have the same "problem"
71 like before. But it's only an bit smaler.
72 > Read_GL_ARB_multitexture;
74 2. You are able to load only the functions you exactly need. In this case you are able
75 to use the variables of the dglOpenGL.pas. So you only need to load the functions
76 and you can use the header like before.
77 To do this you have to created and activated an opengl context and than you can load
79 > ActivateRenderingContext(fDC, fRC);
80 > glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
81 > glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
83 So only the function "glActiveTextureARB" and "glMultiTexCoord2fARB" will be loaded.
86 Please notice that the extension variables won't be loaded if this define is active. But
87 you can call dglCheckExtension to check if any extension exists. You can assign them to
88 the variables of the dglOpenGL.pas so all code they use this will find them.
90 > GL_ARB_shading_language_100 := dglCheckExtension('GL_ARB_shading_language_100');
98 // defines to configure freepascal
107 // known delphi versions
108 {$IFNDEF FPC} // if freepascal isnt defined
109 {$IFDEF VER140} // Delphi 6
110 {$DEFINE DELPHI6_AND_DOWN}
113 {$IFDEF VER130} // Delphi 5
114 {$DEFINE DELPHI6_AND_DOWN}
117 {$IFDEF VER120} // Delphi 4
118 {$DEFINE DELPHI6_AND_DOWN}
121 {$IFDEF VER110} // C++ Builder 3
122 {$DEFINE DELPHI6_AND_DOWN}
125 {$IFDEF VER100} // Delphi 3
126 {$DEFINE DELPHI6_AND_DOWN}
130 // Options for Delphi < 5
131 {$IFDEF DELPHI6_AND_DOWN}
137 // 64 BIT architecture
152 {$IFDEF Win32} // Delphi and fpc of 32 Bit Windows
156 {$IFDEF Win64} // Delphi and fpc of 32 Bit Windows
161 {$IFDEF linux} // Linux
165 {$IFDEF DARWIN} // Mac OS X and FPC
169 {$IFDEF DELPHI} // Mac OS X add Delphi
176 {$IFDEF FPC}{$IFDEF DARWIN}dynlibs,{$ENDIF}{$ENDIF} // LoadLibrary functions
178 {$IFDEF DGL_WIN}, Windows{$ENDIF}
179 {$IFDEF DGL_64BIT} ,math {$ENDIF}
180 {$IFDEF DGL_LINUX}, X, XLib, XUtil{$ENDIF}
184 {$IFDEF DELPHI6_AND_DOWN}
185 // Delphi 6 compatibility
187 PCardinal = ^Cardinal;
191 GLboolean = BYTEBOOL;
192 GLbitfield = Cardinal;
206 GLuint64 = {$IFDEF DELPHI6_AND_DOWN} Int64 {$ELSE} UInt64 {$ENDIF};
209 TGLboolean = GLboolean;
210 TGLbitfield = GLbitfield;
216 TGLushort = GLushort;
219 TGLclampf = GLclampf;
220 TGLdouble = GLdouble;
221 TGLclampd = GLclampd;
224 TGLuint64 = GLuint64;
226 PGLboolean = ^GLboolean;
232 PGLushort = ^GLushort;
234 PGLclampf = ^GLclampf;
236 PGLdouble = ^GLdouble;
237 PGLclampd = ^GLclampd;
242 PGLuint64 = ^GLuint64;
246 TGLhalfNV = GLhalfNV;
247 PGLhalfNV = ^GLhalfNV;
249 // GL_ARB_shader_objects
250 PGLHandleARB = ^GLHandleARB;
251 GLHandleARB = Integer;
252 GLcharARB = AnsiChar;
253 PGLcharARB = PAnsiChar;
254 PPGLcharARB = ^PGLcharARB;
258 PGLintptr = ^GLintptr;
259 GLsizeiptr = GLsizei;
261 // GL_ARB_vertex_buffer_object
263 GLsizeiptrARB = GLsizei;
270 // GL_EXT_timer_query
272 TGLint64EXT = GLint64EXT;
273 PGLint64EXT = ^GLint64EXT;
275 GLuint64EXT = GLuint64;
276 TGLuint64EXT = GLuint64EXT;
277 PGLuint64EXT = ^GLuint64EXT;
280 HPBUFFERARB = THandle;
283 HPBUFFEREXT = THandle;
285 // WGL_NV_present_video
286 PHVIDEOOUTPUTDEVICENV = ^HVIDEOOUTPUTDEVICENV;
287 HVIDEOOUTPUTDEVICENV = THandle;
289 // WGL_NV_video_output
290 PHPVIDEODEV = ^HPVIDEODEV;
291 HPVIDEODEV = THandle;
293 // WGL_NV_gpu_affinity
297 // WGL_NV_video_capture
298 HVIDEOINPUTDEVICENV = THandle;
299 PHVIDEOINPUTDEVICENV = ^HVIDEOINPUTDEVICENV;
308 { These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event }
309 _cl_context = record end;
310 _cl_event = record end;
311 p_cl_context = ^_cl_context;
312 p_cl_event = ^_cl_event;
314 // GL_ARB_compute_variable_group_size
315 TglDispatchComputeGroupSizeARB = procedure (num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint; group_size_x : GLuint; group_size_y : GLuint; group_size_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
317 // GL_ARB_debug_output
318 TglDebugProcARB = procedure (source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
320 // GL_AMD_debug_output
321 TglDebugProcAMD = procedure (id: GLuint; category: GLenum; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
323 // GL_KHR_debug (4.3)
324 TglDebugProc = procedure(source : GLEnum; type_ : GLEnum; id : GLUInt; severity : GLUInt; length : GLsizei; const message_ : PGLCHar; userParam : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
326 // GL_NV_vdpau_interop
327 GLvdpauSurfaceNV = GLintptr;
328 PGLvdpauSurfaceNV = ^GLvdpauSurfaceNV;
333 GLXContext = Pointer;
336 GLXFBConfig = Pointer;
347 // Datatypes corresponding to GL's types TGL(name)(type)(count)
348 TGLVectorub2 = array[0..1] of GLubyte;
349 TGLVectori2 = array[0..1] of GLint;
350 TGLVectorf2 = array[0..1] of GLfloat;
351 TGLVectord2 = array[0..1] of GLdouble;
352 TGLVectorp2 = array[0..1] of Pointer;
354 TGLVectorub3 = array[0..2] of GLubyte;
355 TGLVectori3 = array[0..2] of GLint;
356 TGLVectorf3 = array[0..2] of GLfloat;
357 TGLVectord3 = array[0..2] of GLdouble;
358 TGLVectorp3 = array[0..2] of Pointer;
360 TGLVectorub4 = array[0..3] of GLubyte;
361 TGLVectori4 = array[0..3] of GLint;
362 TGLVectorf4 = array[0..3] of GLfloat;
363 TGLVectord4 = array[0..3] of GLdouble;
364 TGLVectorp4 = array[0..3] of Pointer;
366 TGLArrayf4 = TGLVectorf4;
367 TGLArrayf3 = TGLVectorf3;
368 TGLArrayd3 = TGLVectord3;
369 TGLArrayi4 = TGLVectori4;
370 TGLArrayp4 = TGLVectorp4;
372 TGlMatrixub3 = array[0..2, 0..2] of GLubyte;
373 TGlMatrixi3 = array[0..2, 0..2] of GLint;
374 TGLMatrixf3 = array[0..2, 0..2] of GLfloat;
375 TGLMatrixd3 = array[0..2, 0..2] of GLdouble;
377 TGlMatrixub4 = array[0..3, 0..3] of GLubyte;
378 TGlMatrixi4 = array[0..3, 0..3] of GLint;
379 TGLMatrixf4 = array[0..3, 0..3] of GLfloat;
380 TGLMatrixd4 = array[0..3, 0..3] of GLdouble;
382 TGLVector3f = TGLVectorf3;
384 // Datatypes corresponding to OpenGL12.pas for easy porting
385 TVector3f = TGLVectorf3;
386 TVector3d = TGLVectord3;
388 TVector4i = TGLVectori4;
389 TVector4f = TGLVectorf4;
390 TVector4p = TGLVectorp4;
392 TMatrix4f = TGLMatrixf4;
393 TMatrix4d = TGLMatrixd4;
395 PGLMatrixd4 = ^TGLMatrixd4;
396 PVector4i = ^TVector4i;
401 TRect = packed record
402 Left, Top, Right, Bottom: Longint;
407 PGPU_DEVICE = ^GPU_DEVICE;
410 DeviceName: array [0..31] of AnsiChar;
411 DeviceString: array [0..127] of AnsiChar;
413 rcVirtualScreen: TRect;
420 PWGLSwap = ^TWGLSwap;
421 {$EXTERNALSYM _WGLSWAP}
422 _WGLSWAP = packed record
428 {$EXTERNALSYM WGLSWAP}
439 TGLUTesselator = record
441 PGLUNurbs = ^TGLUNurbs;
442 PGLUQuadric = ^TGLUQuadric;
443 PGLUTesselator = ^TGLUTesselator;
444 // backwards compatibility
445 TGLUNurbsObj = TGLUNurbs;
446 TGLUQuadricObj = TGLUQuadric;
447 TGLUTesselatorObj = TGLUTesselator;
448 TGLUTriangulatorObj = TGLUTesselator;
449 PGLUNurbsObj = PGLUNurbs;
450 PGLUQuadricObj = PGLUQuadric;
451 PGLUTesselatorObj = PGLUTesselator;
452 PGLUTriangulatorObj = PGLUTesselator;
454 // GLUQuadricCallback
455 TGLUQuadricErrorProc = procedure(errorCode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
457 TGLUTessBeginProc = procedure(AType: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
458 TGLUTessEdgeFlagProc = procedure(Flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
459 TGLUTessVertexProc = procedure(VertexData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
460 TGLUTessEndProc = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
461 TGLUTessErrorProc = procedure(ErrNo: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
462 TGLUTessCombineProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
463 TGLUTessBeginDataProc = procedure(AType: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
464 TGLUTessEdgeFlagDataProc = procedure(Flag: GLboolean; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
465 TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
466 TGLUTessEndDataProc = procedure(UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
467 TGLUTessErrorDataProc = procedure(ErrNo: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
468 TGLUTessCombineDataProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
470 TGLUNurbsErrorProc = procedure(ErrorCode: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
496 GL_3DFX_texture_compression_FXT1,
497 GL_APPLE_client_storage,
498 GL_APPLE_element_array,
500 GL_APPLE_specular_vector,
501 GL_APPLE_transform_hint,
502 GL_APPLE_vertex_array_object,
503 GL_APPLE_vertex_array_range,
505 GL_APPLE_texture_range,
506 GL_APPLE_float_pixels,
507 GL_APPLE_vertex_program_evaluators,
508 GL_APPLE_aux_depth_stencil,
509 GL_APPLE_object_purgeable,
512 GL_ARB_depth_texture,
513 GL_ARB_fragment_program,
515 GL_ARB_matrix_palette,
518 GL_ARB_point_parameters,
520 GL_ARB_shadow_ambient,
521 GL_ARB_texture_border_clamp,
522 GL_ARB_texture_compression,
523 GL_ARB_texture_cube_map,
524 GL_ARB_texture_env_add,
525 GL_ARB_texture_env_combine,
526 GL_ARB_texture_env_crossbar,
527 GL_ARB_texture_env_dot3,
528 GL_ARB_texture_mirrored_repeat,
529 GL_ARB_transpose_matrix,
531 GL_ARB_vertex_buffer_object,
532 GL_ARB_vertex_program,
534 GL_ARB_shader_objects,
535 GL_ARB_vertex_shader,
536 GL_ARB_fragment_shader,
537 GL_ARB_shading_language_100,
538 GL_ARB_occlusion_query,
539 GL_ARB_texture_non_power_of_two,
541 GL_ARB_fragment_program_shadow,
543 GL_ARB_texture_rectangle,
544 GL_ARB_color_buffer_float,
545 GL_ARB_half_float_pixel,
546 GL_ARB_texture_float,
547 GL_ARB_pixel_buffer_object,
548 GL_ARB_depth_buffer_float,
549 GL_ARB_draw_instanced,
550 GL_ARB_framebuffer_object,
551 GL_ARB_framebuffer_sRGB,
552 GL_ARB_geometry_shader4,
553 GL_ARB_half_float_vertex,
554 GL_ARB_instanced_arrays,
555 GL_ARB_map_buffer_range,
556 GL_ARB_texture_buffer_object,
557 GL_ARB_texture_compression_rgtc,
559 GL_ARB_vertex_array_object,
560 GL_ARB_uniform_buffer_object,
561 GL_ARB_compatibility,
563 GL_ARB_shader_texture_lod,
565 GL_ARB_draw_elements_base_vertex,
566 GL_ARB_fragment_coord_conventions,
567 GL_ARB_provoking_vertex,
568 GL_ARB_seamless_cube_map,
570 GL_ARB_texture_multisample,
571 GL_ARB_vertex_array_bgra,
572 GL_ARB_draw_buffers_blend,
573 GL_ARB_sample_shading,
574 GL_ARB_texture_cube_map_array,
575 GL_ARB_texture_gather,
576 GL_ARB_texture_query_lod,
577 GL_ARB_shading_language_include,
578 GL_ARB_texture_compression_bptc,
579 GL_ARB_blend_func_extended,
580 GL_ARB_explicit_attrib_location,
581 GL_ARB_occlusion_query2,
582 GL_ARB_sampler_objects,
583 GL_ARB_shader_bit_encoding,
584 GL_ARB_texture_rgb10_a2ui,
585 GL_ARB_texture_swizzle,
587 GL_ARB_vertex_type_2_10_10_10_rev,
588 GL_ARB_draw_indirect,
590 GL_ARB_gpu_shader_fp64,
591 GL_ARB_shader_subroutine,
592 GL_ARB_tessellation_shader,
593 GL_ARB_texture_buffer_object_rgb32,
594 GL_ARB_transform_feedback2,
595 GL_ARB_transform_feedback3,
596 GL_ARB_ES2_compatibility,
597 GL_ARB_get_program_binary,
598 GL_ARB_separate_shader_objects,
599 GL_ARB_shader_precision,
600 GL_ARB_vertex_attrib_64bit,
601 GL_ARB_viewport_array,
604 GL_ARB_base_instance,
605 GL_ARB_shading_language_420pack,
606 GL_ARB_transform_feedback_instanced,
607 GL_ARB_compressed_texture_pixel_storage,
608 GL_ARB_conservative_depth,
609 GL_ARB_internalformat_query,
610 GL_ARB_map_buffer_alignment,
611 GL_ARB_shader_atomic_counters,
612 GL_ARB_shader_image_load_store,
613 GL_ARB_shading_language_packing,
614 GL_ARB_texture_storage,
618 GL_ARB_arrays_of_arrays,
619 GL_ARB_fragment_layer_viewport,
620 GL_ARB_shader_image_size,
621 GL_ARB_ES3_compatibility,
622 GL_ARB_clear_buffer_object,
623 GL_ARB_compute_shader,
626 GL_ARB_explicit_uniform_location,
627 GL_ARB_framebuffer_no_attachments,
628 GL_ARB_internalformat_query2,
629 GL_ARB_invalidate_subdata,
630 GL_ARB_multi_draw_indirect,
631 GL_ARB_program_interface_query,
632 GL_ARB_robust_buffer_access_behavior,
633 GL_ARB_shader_storage_buffer_object,
634 GL_ARB_stencil_texturing,
635 GL_ARB_texture_buffer_range,
636 GL_ARB_texture_query_levels,
637 GL_ARB_texture_storage_multisample,
639 GL_ARB_vertex_attrib_binding,
640 GL_NV_path_rendering,
641 GL_AMD_pinned_memory,
642 GL_AMD_stencil_operation_extended,
643 GL_AMD_vertex_shader_viewport_index,
644 GL_AMD_vertex_shader_layer,
645 GL_NV_bindless_texture,
646 GL_NV_shader_atomic_float,
647 GL_AMD_query_buffer_object,
651 GL_ARB_buffer_storage,
652 GL_ARB_clear_texture,
653 GL_ARB_enhanced_layouts,
655 GL_ARB_query_buffer_object,
656 GL_ARB_texture_mirror_clamp_to_edge,
657 GL_ARB_texture_stencil8,
658 GL_ARB_vertex_type_10f_11f_11f_rev,
659 GL_ARB_bindless_texture,
660 GL_ARB_sparse_texture,
664 GL_ARB_cull_distance,
665 GL_ARB_ES3_1_compatibility,
666 GL_ARB_conditional_render_inverted,
667 GL_KHR_context_flush_control,
668 GL_ARB_derivative_control,
669 GL_ARB_direct_state_access,
670 GL_ARB_get_texture_sub_image,
672 GL_KHR_blend_equation_advanced,
673 GL_KHR_blend_equation_advanced_coherent,
674 GL_KHR_robust_buffer_access_behavior,
675 GL_ARB_shader_texture_image_samples,
676 GL_ARB_texture_barrier,
679 GL_ARB_compute_variable_group_size,
682 GL_ARB_shader_stencil_export,
684 GL_ATI_element_array,
685 GL_ATI_envmap_bumpmap,
686 GL_ATI_fragment_shader,
687 GL_ATI_map_object_buffer,
689 GL_ATI_separate_stencil,
690 GL_ATI_text_fragment_shader,
691 GL_ATI_texture_env_combine3,
692 GL_ATI_texture_float,
693 GL_ATI_texture_mirror_once,
694 GL_ATI_vertex_array_object,
695 GL_ATI_vertex_attrib_array_object,
696 GL_ATI_vertex_streams,
698 GL_AMD_performance_monitor,
699 GL_AMD_texture_texture4,
700 GL_AMD_vertex_shader_tesselator,
701 GL_AMD_draw_buffers_blend,
702 GL_AMD_shader_stencil_export,
703 GL_AMD_seamless_cubemap_per_texture,
704 GL_AMD_conservative_depth,
705 GL_AMD_name_gen_delete,
707 GL_AMD_transform_feedback3_lines_triangles,
708 GL_AMD_depth_clamp_separate,
713 GL_EXT_blend_func_separate,
714 GL_EXT_blend_logic_op,
716 GL_EXT_blend_subtract,
717 GL_EXT_clip_volume_hint,
720 GL_EXT_color_subtable,
721 GL_EXT_compiled_vertex_array,
723 GL_EXT_coordinate_frame,
726 GL_EXT_draw_range_elements,
728 GL_EXT_framebuffer_object,
730 GL_EXT_index_array_formats,
732 GL_EXT_index_material,
733 GL_EXT_index_texture,
734 GL_EXT_light_texture,
735 GL_EXT_misc_attribute,
736 GL_EXT_multi_draw_arrays,
738 GL_EXT_packed_pixels,
739 GL_EXT_paletted_texture,
740 GL_EXT_pixel_transform,
741 GL_EXT_pixel_transform_color_table,
742 GL_EXT_point_parameters,
743 GL_EXT_polygon_offset,
744 GL_EXT_rescale_normal,
745 GL_EXT_secondary_color,
746 GL_EXT_separate_specular_color,
748 GL_EXT_shared_texture_palette,
749 GL_EXT_stencil_two_side,
754 GL_EXT_texture_compression_s3tc,
755 GL_EXT_texture_cube_map,
756 GL_EXT_texture_edge_clamp,
757 GL_EXT_texture_env_add,
758 GL_EXT_texture_env_combine,
759 GL_EXT_texture_env_dot3,
760 GL_EXT_texture_filter_anisotropic,
761 GL_EXT_texture_lod_bias,
762 GL_EXT_texture_object,
763 GL_EXT_texture_perturb_normal,
764 GL_EXT_texture_rectangle,
766 GL_EXT_vertex_shader,
767 GL_EXT_vertex_weighting,
768 GL_EXT_depth_bounds_test,
769 GL_EXT_texture_mirror_clamp,
770 GL_EXT_blend_equation_separate,
771 GL_EXT_pixel_buffer_object,
772 GL_EXT_texture_compression_dxt1,
773 GL_EXT_stencil_clear_tag,
774 GL_EXT_packed_depth_stencil,
776 GL_EXT_framebuffer_blit,
777 GL_EXT_framebuffer_multisample,
779 GL_EXT_gpu_program_parameters,
780 GL_EXT_bindable_uniform,
781 GL_EXT_draw_buffers2,
782 GL_EXT_draw_instanced,
783 GL_EXT_framebuffer_sRGB,
784 GL_EXT_geometry_shader4,
787 GL_EXT_texture_array,
788 GL_EXT_texture_buffer_object,
789 GL_EXT_texture_compression_latc,
790 GL_EXT_texture_compression_rgtc,
791 GL_EXT_texture_integer,
792 GL_EXT_texture_shared_exponent,
793 GL_EXT_transform_feedback,
794 GL_EXT_direct_state_access,
795 GL_EXT_vertex_array_bgra,
796 GL_EXT_texture_swizzle,
797 GL_EXT_provoking_vertex,
798 GL_EXT_texture_snorm,
799 GL_EXT_separate_shader_objects,
800 GL_EXT_shader_image_load_store,
801 GL_EXT_vertex_attrib_64bit,
802 GL_EXT_texture_sRGB_decode,
804 GL_HP_convolution_border_modes,
805 GL_HP_image_transform,
806 GL_HP_occlusion_test,
807 GL_HP_texture_lighting,
809 GL_IBM_multimode_draw_arrays,
810 GL_IBM_rasterpos_clip,
811 GL_IBM_texture_mirrored_repeat,
812 GL_IBM_vertex_array_lists,
813 GL_INGR_blend_func_separate,
815 GL_INGR_interlace_read,
816 GL_INGR_palette_buffer,
817 GL_INTEL_parallel_arrays,
818 GL_INTEL_texture_scissor,
819 GL_MESA_resize_buffers,
822 GL_NV_copy_depth_to_color,
828 GL_NV_fragment_program,
830 GL_NV_light_max_exponent,
831 GL_NV_multisample_filter_hint,
832 GL_NV_occlusion_query,
833 GL_NV_packed_depth_stencil,
834 GL_NV_pixel_data_range,
836 GL_NV_primitive_restart,
837 GL_NV_register_combiners,
838 GL_NV_register_combiners2,
840 GL_NV_texgen_reflection,
841 GL_NV_texture_compression_vtc,
842 GL_NV_texture_env_combine4,
843 GL_NV_texture_expand_normal,
844 GL_NV_texture_rectangle,
845 GL_NV_texture_shader,
846 GL_NV_texture_shader2,
847 GL_NV_texture_shader3,
848 GL_NV_vertex_array_range,
849 GL_NV_vertex_array_range2,
850 GL_NV_vertex_program,
851 GL_NV_vertex_program1_1,
852 GL_NV_vertex_program2,
853 GL_NV_fragment_program_option,
854 GL_NV_fragment_program2,
855 GL_NV_vertex_program2_option,
856 GL_NV_vertex_program3,
857 GL_NV_depth_buffer_float,
858 GL_NV_fragment_program4,
859 GL_NV_framebuffer_multisample_coverage,
860 GL_NV_geometry_program4,
862 GL_NV_parameter_buffer_object,
863 GL_NV_transform_feedback,
864 GL_NV_vertex_program4,
865 GL_NV_conditional_render,
867 GL_NV_explicit_multisample,
868 GL_NV_transform_feedback2,
871 GL_NV_parameter_buffer_object2,
872 GL_NV_shader_buffer_load,
873 GL_NV_vertex_buffer_unified_memory,
876 GL_NV_shader_buffer_store,
877 GL_NV_tessellation_program5,
878 GL_NV_vertex_attrib_integer_64bit,
879 GL_NV_multisample_coverage,
881 GL_NV_texture_barrier,
887 GL_REND_screen_coordinates,
889 GL_SGIS_detail_texture,
890 GL_SGIS_fog_function,
891 GL_SGIS_generate_mipmap,
893 GL_SGIS_pixel_texture,
894 GL_SGIS_point_line_texgen,
895 GL_SGIS_point_parameters,
896 GL_SGIS_sharpen_texture,
898 GL_SGIS_texture_border_clamp,
899 GL_SGIS_texture_color_mask,
900 GL_SGIS_texture_edge_clamp,
901 GL_SGIS_texture_filter4,
903 GL_SGIS_texture_select,
905 GL_SGIX_async_histogram,
907 GL_SGIX_blend_alpha_minmax,
908 GL_SGIX_calligraphic_fragment,
910 GL_SGIX_convolution_accuracy,
911 GL_SGIX_depth_pass_instrument,
912 GL_SGIX_depth_texture,
913 GL_SGIX_flush_raster,
916 GL_SGIX_fragment_lighting,
918 GL_SGIX_igloo_interface,
919 GL_SGIX_impact_pixel_texture,
922 GL_SGIX_ir_instrument1,
923 GL_SGIX_list_priority,
924 GL_SGIX_pixel_texture,
926 GL_SGIX_polynomial_ffd,
927 GL_SGIX_reference_plane,
929 GL_SGIX_scalebias_hint,
931 GL_SGIX_shadow_ambient,
934 GL_SGIX_tag_sample_buffer,
935 GL_SGIX_texture_add_env,
936 GL_SGIX_texture_coordinate_clamp,
937 GL_SGIX_texture_lod_bias,
938 GL_SGIX_texture_multi_buffer,
939 GL_SGIX_texture_scale_bias,
940 GL_SGIX_texture_select,
941 GL_SGIX_vertex_preclip,
943 GL_SGIX_ycrcb_subsample,
947 GL_SGI_depth_pass_instrument,
948 GL_SGI_texture_color_table,
949 GL_SUNX_constant_data,
950 GL_SUN_convolution_border_modes,
954 GL_SUN_triangle_list,
958 GL_WIN_phong_shading,
960 WGL_3DFX_multisample,
961 WGL_ARB_buffer_region,
962 WGL_ARB_extensions_string,
963 WGL_ARB_make_current_read,
966 WGL_ARB_pixel_format,
967 WGL_ARB_pixel_format_float,
968 WGL_ARB_render_texture,
969 WGL_ARB_create_context,
970 WGL_ARB_create_context_profile,
971 WGL_ARB_framebuffer_sRGB,
972 WGL_ARB_create_context_robustness,
973 WGL_ATI_pixel_format_float,
974 WGL_AMD_gpu_association,
976 WGL_EXT_display_color_table,
977 WGL_EXT_extensions_string,
978 WGL_EXT_make_current_read,
981 WGL_EXT_pixel_format,
982 WGL_EXT_swap_control,
983 WGL_EXT_create_context_es2_profile,
984 WGL_I3D_digital_video_control,
987 WGL_I3D_image_buffer,
988 WGL_I3D_swap_frame_lock,
989 WGL_I3D_swap_frame_usage,
991 WGL_NV_render_depth_texture,
992 WGL_NV_render_texture_rectangle,
993 WGL_NV_vertex_array_range,
994 WGL_NV_present_video,
998 WGL_NV_video_capture,
1000 WGL_NV_multisample_coverage,
1002 WGL_OML_sync_control,
1003 WGL_3DL_stereo_control,
1004 WGL_ARB_context_flush_control,
1005 WIN_draw_range_elements,
1011 GLX_ARB_multisample,
1012 GLX_ARB_fbconfig_float,
1013 GLX_ARB_get_proc_address,
1014 GLX_ARB_create_context,
1015 GLX_ARB_create_context_profile,
1016 GLX_ARB_vertex_buffer_object,
1017 GLX_ARB_framebuffer_sRGB,
1018 GLX_ARB_create_context_robustness,
1019 GLX_EXT_visual_info,
1020 GLX_EXT_visual_rating,
1021 GLX_EXT_import_context,
1022 GLX_EXT_fbconfig_packed_float,
1023 GLX_EXT_framebuffer_sRGB,
1024 GLX_EXT_texture_from_pixmap,
1025 GLX_EXT_swap_control,
1026 GLX_ARB_context_flush_control,
1027 GLX_EXT_create_context_es2_profile : Boolean;
1032 GL_DEPTH_BUFFER_BIT = $00000100;
1033 GL_STENCIL_BUFFER_BIT = $00000400;
1034 GL_COLOR_BUFFER_BIT = $00004000;
1036 GL_TRUE: ByteBool = True;
1037 GL_FALSE: ByteBool = False;
1041 GL_LINE_LOOP = $0002;
1042 GL_LINE_STRIP = $0003;
1043 GL_TRIANGLES = $0004;
1044 GL_TRIANGLE_STRIP = $0005;
1045 GL_TRIANGLE_FAN = $0006;
1052 GL_NOTEQUAL = $0205;
1055 { BlendingFactorDest }
1058 GL_SRC_COLOR = $0300;
1059 GL_ONE_MINUS_SRC_COLOR = $0301;
1060 GL_SRC_ALPHA = $0302;
1061 GL_ONE_MINUS_SRC_ALPHA = $0303;
1062 GL_DST_ALPHA = $0304;
1063 GL_ONE_MINUS_DST_ALPHA = $0305;
1064 { BlendingFactorSrc }
1065 GL_DST_COLOR = $0306;
1066 GL_ONE_MINUS_DST_COLOR = $0307;
1067 GL_SRC_ALPHA_SATURATE = $0308;
1070 GL_FRONT_LEFT = $0400;
1071 GL_FRONT_RIGHT = $0401;
1072 GL_BACK_LEFT = $0402;
1073 GL_BACK_RIGHT = $0403;
1078 GL_FRONT_AND_BACK = $0408;
1081 GL_INVALID_ENUM = $0500;
1082 GL_INVALID_VALUE = $0501;
1083 GL_INVALID_OPERATION = $0502;
1084 GL_OUT_OF_MEMORY = $0505;
1085 { FrontFaceDirection }
1089 GL_POINT_SIZE = $0B11;
1090 GL_POINT_SIZE_RANGE = $0B12;
1091 GL_POINT_SIZE_GRANULARITY = $0B13;
1092 GL_LINE_SMOOTH = $0B20;
1093 GL_LINE_WIDTH = $0B21;
1094 GL_LINE_WIDTH_RANGE = $0B22;
1095 GL_LINE_WIDTH_GRANULARITY = $0B23;
1096 GL_POLYGON_SMOOTH = $0B41;
1097 GL_CULL_FACE = $0B44;
1098 GL_CULL_FACE_MODE = $0B45;
1099 GL_FRONT_FACE = $0B46;
1100 GL_DEPTH_RANGE = $0B70;
1101 GL_DEPTH_TEST = $0B71;
1102 GL_DEPTH_WRITEMASK = $0B72;
1103 GL_DEPTH_CLEAR_VALUE = $0B73;
1104 GL_DEPTH_FUNC = $0B74;
1105 GL_STENCIL_TEST = $0B90;
1106 GL_STENCIL_CLEAR_VALUE = $0B91;
1107 GL_STENCIL_FUNC = $0B92;
1108 GL_STENCIL_VALUE_MASK = $0B93;
1109 GL_STENCIL_FAIL = $0B94;
1110 GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
1111 GL_STENCIL_PASS_DEPTH_PASS = $0B96;
1112 GL_STENCIL_REF = $0B97;
1113 GL_STENCIL_WRITEMASK = $0B98;
1114 GL_VIEWPORT = $0BA2;
1116 GL_BLEND_DST = $0BE0;
1117 GL_BLEND_SRC = $0BE1;
1119 GL_LOGIC_OP_MODE = $0BF0;
1120 GL_COLOR_LOGIC_OP = $0BF2;
1121 GL_DRAW_BUFFER = $0C01;
1122 GL_READ_BUFFER = $0C02;
1123 GL_SCISSOR_BOX = $0C10;
1124 GL_SCISSOR_TEST = $0C11;
1125 GL_COLOR_CLEAR_VALUE = $0C22;
1126 GL_COLOR_WRITEMASK = $0C23;
1127 GL_DOUBLEBUFFER = $0C32;
1129 GL_LINE_SMOOTH_HINT = $0C52;
1130 GL_POLYGON_SMOOTH_HINT = $0C53;
1131 GL_UNPACK_SWAP_BYTES = $0CF0;
1132 GL_UNPACK_LSB_FIRST = $0CF1;
1133 GL_UNPACK_ROW_LENGTH = $0CF2;
1134 GL_UNPACK_SKIP_ROWS = $0CF3;
1135 GL_UNPACK_SKIP_PIXELS = $0CF4;
1136 GL_UNPACK_ALIGNMENT = $0CF5;
1137 GL_PACK_SWAP_BYTES = $0D00;
1138 GL_PACK_LSB_FIRST = $0D01;
1139 GL_PACK_ROW_LENGTH = $0D02;
1140 GL_PACK_SKIP_ROWS = $0D03;
1141 GL_PACK_SKIP_PIXELS = $0D04;
1142 GL_PACK_ALIGNMENT = $0D05;
1143 GL_MAX_TEXTURE_SIZE = $0D33;
1144 GL_MAX_VIEWPORT_DIMS = $0D3A;
1145 GL_SUBPIXEL_BITS = $0D50;
1146 GL_TEXTURE_1D = $0DE0;
1147 GL_TEXTURE_2D = $0DE1;
1148 GL_POLYGON_OFFSET_UNITS = $2A00;
1149 GL_POLYGON_OFFSET_POINT = $2A01;
1150 GL_POLYGON_OFFSET_LINE = $2A02;
1151 GL_POLYGON_OFFSET_FILL = $8037;
1152 GL_POLYGON_OFFSET_FACTOR = $8038;
1153 GL_TEXTURE_BINDING_1D = $8068;
1154 GL_TEXTURE_BINDING_2D = $8069;
1155 { GetTextureParameter }
1156 GL_TEXTURE_WIDTH = $1000;
1157 GL_TEXTURE_HEIGHT = $1001;
1158 GL_TEXTURE_INTERNAL_FORMAT = $1003;
1159 GL_TEXTURE_BORDER_COLOR = $1004;
1160 GL_TEXTURE_BORDER = $1005;
1161 GL_TEXTURE_RED_SIZE = $805C;
1162 GL_TEXTURE_GREEN_SIZE = $805D;
1163 GL_TEXTURE_BLUE_SIZE = $805E;
1164 GL_TEXTURE_ALPHA_SIZE = $805F;
1166 GL_DONT_CARE = $1100;
1171 GL_UNSIGNED_BYTE = $1401;
1173 GL_UNSIGNED_SHORT = $1403;
1175 GL_UNSIGNED_INT = $1405;
1181 GL_AND_REVERSE = $1502;
1183 GL_AND_INVERTED = $1504;
1190 GL_OR_REVERSE = $150B;
1191 GL_COPY_INVERTED = $150C;
1192 GL_OR_INVERTED = $150D;
1195 { MatrixMode (for gl3.h, FBO attachment type) }
1202 GL_STENCIL_INDEX = $1901;
1203 GL_DEPTH_COMPONENT = $1902;
1221 GL_RENDERER = $1F01;
1223 GL_EXTENSIONS = $1F03;
1224 { TextureMagFilter }
1227 { TextureMinFilter }
1228 GL_NEAREST_MIPMAP_NEAREST = $2700;
1229 GL_LINEAR_MIPMAP_NEAREST = $2701;
1230 GL_NEAREST_MIPMAP_LINEAR = $2702;
1231 GL_LINEAR_MIPMAP_LINEAR = $2703;
1232 { TextureParameterName }
1233 GL_TEXTURE_MAG_FILTER = $2800;
1234 GL_TEXTURE_MIN_FILTER = $2801;
1235 GL_TEXTURE_WRAP_S = $2802;
1236 GL_TEXTURE_WRAP_T = $2803;
1238 GL_PROXY_TEXTURE_1D = $8063;
1239 GL_PROXY_TEXTURE_2D = $8064;
1242 { PixelInternalFormat }
1243 GL_R3_G3_B2 = $2A10;
1254 GL_RGB10_A2 = $8059;
1257 {$ifdef DGL_DEPRECATED}
1263 GL_CURRENT_BIT = $00000001;
1264 GL_POINT_BIT = $00000002;
1265 GL_LINE_BIT = $00000004;
1266 GL_POLYGON_BIT = $00000008;
1267 GL_POLYGON_STIPPLE_BIT = $00000010;
1268 GL_PIXEL_MODE_BIT = $00000020;
1269 GL_LIGHTING_BIT = $00000040;
1270 GL_FOG_BIT = $00000080;
1271 GL_ACCUM_BUFFER_BIT = $00000200;
1272 GL_VIEWPORT_BIT = $00000800;
1273 GL_TRANSFORM_BIT = $00001000;
1274 GL_ENABLE_BIT = $00002000;
1275 GL_HINT_BIT = $00008000;
1276 GL_EVAL_BIT = $00010000;
1277 GL_LIST_BIT = $00020000;
1278 GL_TEXTURE_BIT = $00040000;
1279 GL_SCISSOR_BIT = $00080000;
1280 GL_ALL_ATTRIB_BITS = $000FFFFF;
1282 GL_QUAD_STRIP = $0008;
1284 GL_CLIP_PLANE0 = $3000;
1285 GL_CLIP_PLANE1 = $3001;
1286 GL_CLIP_PLANE2 = $3002;
1287 GL_CLIP_PLANE3 = $3003;
1288 GL_CLIP_PLANE4 = $3004;
1289 GL_CLIP_PLANE5 = $3005;
1297 GL_STACK_OVERFLOW = $0503;
1298 GL_STACK_UNDERFLOW = $0504;
1301 GL_3D_COLOR = $0602;
1302 GL_3D_COLOR_TEXTURE = $0603;
1303 GL_4D_COLOR_TEXTURE = $0604;
1304 GL_PASS_THROUGH_TOKEN = $0700;
1305 GL_POINT_TOKEN = $0701;
1306 GL_LINE_TOKEN = $0702;
1307 GL_POLYGON_TOKEN = $0703;
1308 GL_BITMAP_TOKEN = $0704;
1309 GL_DRAW_PIXEL_TOKEN = $0705;
1310 GL_COPY_PIXEL_TOKEN = $0706;
1311 GL_LINE_RESET_TOKEN = $0707;
1317 GL_CURRENT_COLOR = $0B00;
1318 GL_CURRENT_INDEX = $0B01;
1319 GL_CURRENT_NORMAL = $0B02;
1320 GL_CURRENT_TEXTURE_COORDS = $0B03;
1321 GL_CURRENT_RASTER_COLOR = $0B04;
1322 GL_CURRENT_RASTER_INDEX = $0B05;
1323 GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
1324 GL_CURRENT_RASTER_POSITION = $0B07;
1325 GL_CURRENT_RASTER_POSITION_VALID = $0B08;
1326 GL_CURRENT_RASTER_DISTANCE = $0B09;
1327 GL_POINT_SMOOTH = $0B10;
1328 GL_LINE_STIPPLE = $0B24;
1329 GL_LINE_STIPPLE_PATTERN = $0B25;
1330 GL_LINE_STIPPLE_REPEAT = $0B26;
1331 GL_LIST_MODE = $0B30;
1332 GL_MAX_LIST_NESTING = $0B31;
1333 GL_LIST_BASE = $0B32;
1334 GL_LIST_INDEX = $0B33;
1335 GL_POLYGON_MODE = $0B40;
1336 GL_POLYGON_STIPPLE = $0B42;
1337 GL_EDGE_FLAG = $0B43;
1338 GL_LIGHTING = $0B50;
1339 GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
1340 GL_LIGHT_MODEL_TWO_SIDE = $0B52;
1341 GL_LIGHT_MODEL_AMBIENT = $0B53;
1342 GL_SHADE_MODEL = $0B54;
1343 GL_COLOR_MATERIAL_FACE = $0B55;
1344 GL_COLOR_MATERIAL_PARAMETER = $0B56;
1345 GL_COLOR_MATERIAL = $0B57;
1347 GL_FOG_INDEX = $0B61;
1348 GL_FOG_DENSITY = $0B62;
1349 GL_FOG_START = $0B63;
1351 GL_FOG_MODE = $0B65;
1352 GL_FOG_COLOR = $0B66;
1353 GL_ACCUM_CLEAR_VALUE = $0B80;
1354 GL_MATRIX_MODE = $0BA0;
1355 GL_NORMALIZE = $0BA1;
1356 GL_MODELVIEW_STACK_DEPTH = $0BA3;
1357 GL_PROJECTION_STACK_DEPTH = $0BA4;
1358 GL_TEXTURE_STACK_DEPTH = $0BA5;
1359 GL_MODELVIEW_MATRIX = $0BA6;
1360 GL_PROJECTION_MATRIX = $0BA7;
1361 GL_TEXTURE_MATRIX = $0BA8;
1362 GL_ATTRIB_STACK_DEPTH = $0BB0;
1363 GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
1364 GL_ALPHA_TEST = $0BC0;
1365 GL_ALPHA_TEST_FUNC = $0BC1;
1366 GL_ALPHA_TEST_REF = $0BC2;
1367 GL_INDEX_LOGIC_OP = $0BF1;
1368 GL_AUX_BUFFERS = $0C00;
1369 GL_INDEX_CLEAR_VALUE = $0C20;
1370 GL_INDEX_WRITEMASK = $0C21;
1371 GL_INDEX_MODE = $0C30;
1372 GL_RGBA_MODE = $0C31;
1373 GL_RENDER_MODE = $0C40;
1374 GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
1375 GL_POINT_SMOOTH_HINT = $0C51;
1376 GL_FOG_HINT = $0C54;
1377 GL_TEXTURE_GEN_S = $0C60;
1378 GL_TEXTURE_GEN_T = $0C61;
1379 GL_TEXTURE_GEN_R = $0C62;
1380 GL_TEXTURE_GEN_Q = $0C63;
1381 GL_PIXEL_MAP_I_TO_I = $0C70;
1382 GL_PIXEL_MAP_S_TO_S = $0C71;
1383 GL_PIXEL_MAP_I_TO_R = $0C72;
1384 GL_PIXEL_MAP_I_TO_G = $0C73;
1385 GL_PIXEL_MAP_I_TO_B = $0C74;
1386 GL_PIXEL_MAP_I_TO_A = $0C75;
1387 GL_PIXEL_MAP_R_TO_R = $0C76;
1388 GL_PIXEL_MAP_G_TO_G = $0C77;
1389 GL_PIXEL_MAP_B_TO_B = $0C78;
1390 GL_PIXEL_MAP_A_TO_A = $0C79;
1391 GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
1392 GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
1393 GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
1394 GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
1395 GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
1396 GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
1397 GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
1398 GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
1399 GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
1400 GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
1401 GL_MAP_COLOR = $0D10;
1402 GL_MAP_STENCIL = $0D11;
1403 GL_INDEX_SHIFT = $0D12;
1404 GL_INDEX_OFFSET = $0D13;
1405 GL_RED_SCALE = $0D14;
1406 GL_RED_BIAS = $0D15;
1409 GL_GREEN_SCALE = $0D18;
1410 GL_GREEN_BIAS = $0D19;
1411 GL_BLUE_SCALE = $0D1A;
1412 GL_BLUE_BIAS = $0D1B;
1413 GL_ALPHA_SCALE = $0D1C;
1414 GL_ALPHA_BIAS = $0D1D;
1415 GL_DEPTH_SCALE = $0D1E;
1416 GL_DEPTH_BIAS = $0D1F;
1417 GL_MAX_EVAL_ORDER = $0D30;
1418 GL_MAX_LIGHTS = $0D31;
1419 GL_MAX_CLIP_PLANES = $0D32;
1420 GL_MAX_PIXEL_MAP_TABLE = $0D34;
1421 GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
1422 GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
1423 GL_MAX_NAME_STACK_DEPTH = $0D37;
1424 GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
1425 GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
1426 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
1427 GL_INDEX_BITS = $0D51;
1428 GL_RED_BITS = $0D52;
1429 GL_GREEN_BITS = $0D53;
1430 GL_BLUE_BITS = $0D54;
1431 GL_ALPHA_BITS = $0D55;
1432 GL_DEPTH_BITS = $0D56;
1433 GL_STENCIL_BITS = $0D57;
1434 GL_ACCUM_RED_BITS = $0D58;
1435 GL_ACCUM_GREEN_BITS = $0D59;
1436 GL_ACCUM_BLUE_BITS = $0D5A;
1437 GL_ACCUM_ALPHA_BITS = $0D5B;
1438 GL_NAME_STACK_DEPTH = $0D70;
1439 GL_AUTO_NORMAL = $0D80;
1440 GL_MAP1_COLOR_4 = $0D90;
1441 GL_MAP1_INDEX = $0D91;
1442 GL_MAP1_NORMAL = $0D92;
1443 GL_MAP1_TEXTURE_COORD_1 = $0D93;
1444 GL_MAP1_TEXTURE_COORD_2 = $0D94;
1445 GL_MAP1_TEXTURE_COORD_3 = $0D95;
1446 GL_MAP1_TEXTURE_COORD_4 = $0D96;
1447 GL_MAP1_VERTEX_3 = $0D97;
1448 GL_MAP1_VERTEX_4 = $0D98;
1449 GL_MAP2_COLOR_4 = $0DB0;
1450 GL_MAP2_INDEX = $0DB1;
1451 GL_MAP2_NORMAL = $0DB2;
1452 GL_MAP2_TEXTURE_COORD_1 = $0DB3;
1453 GL_MAP2_TEXTURE_COORD_2 = $0DB4;
1454 GL_MAP2_TEXTURE_COORD_3 = $0DB5;
1455 GL_MAP2_TEXTURE_COORD_4 = $0DB6;
1456 GL_MAP2_VERTEX_3 = $0DB7;
1457 GL_MAP2_VERTEX_4 = $0DB8;
1458 GL_MAP1_GRID_DOMAIN = $0DD0;
1459 GL_MAP1_GRID_SEGMENTS = $0DD1;
1460 GL_MAP2_GRID_DOMAIN = $0DD2;
1461 GL_MAP2_GRID_SEGMENTS = $0DD3;
1462 GL_FEEDBACK_BUFFER_POINTER = $0DF0;
1463 GL_FEEDBACK_BUFFER_SIZE = $0DF1;
1464 GL_FEEDBACK_BUFFER_TYPE = $0DF2;
1465 GL_SELECTION_BUFFER_POINTER = $0DF3;
1466 GL_SELECTION_BUFFER_SIZE = $0DF4;
1477 GL_SPECULAR = $1202;
1478 GL_POSITION = $1203;
1479 GL_SPOT_DIRECTION = $1204;
1480 GL_SPOT_EXPONENT = $1205;
1481 GL_SPOT_CUTOFF = $1206;
1482 GL_CONSTANT_ATTENUATION = $1207;
1483 GL_LINEAR_ATTENUATION = $1208;
1484 GL_QUADRATIC_ATTENUATION = $1209;
1486 GL_COMPILE_AND_EXECUTE = $1301;
1487 GL_EMISSION = $1600;
1488 GL_SHININESS = $1601;
1489 GL_AMBIENT_AND_DIFFUSE = $1602;
1490 GL_COLOR_INDEXES = $1603;
1491 GL_MODELVIEW = $1700;
1492 GL_PROJECTION = $1701;
1493 GL_COLOR_INDEX = $1900;
1494 GL_LUMINANCE = $1909;
1495 GL_LUMINANCE_ALPHA = $190A;
1498 GL_FEEDBACK = $1C01;
1506 GL_MODULATE = $2100;
1508 GL_TEXTURE_ENV_MODE = $2200;
1509 GL_TEXTURE_ENV_COLOR = $2201;
1510 GL_TEXTURE_ENV = $2300;
1511 GL_EYE_LINEAR = $2400;
1512 GL_OBJECT_LINEAR = $2401;
1513 GL_SPHERE_MAP = $2402;
1514 GL_TEXTURE_GEN_MODE = $2500;
1515 GL_OBJECT_PLANE = $2501;
1516 GL_EYE_PLANE = $2502;
1518 GL_CLIENT_PIXEL_STORE_BIT = $00000001;
1519 GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
1520 GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
1525 GL_LUMINANCE4 = $803F;
1526 GL_LUMINANCE8 = $8040;
1527 GL_LUMINANCE12 = $8041;
1528 GL_LUMINANCE16 = $8042;
1529 GL_LUMINANCE4_ALPHA4 = $8043;
1530 GL_LUMINANCE6_ALPHA2 = $8044;
1531 GL_LUMINANCE8_ALPHA8 = $8045;
1532 GL_LUMINANCE12_ALPHA4 = $8046;
1533 GL_LUMINANCE12_ALPHA12 = $8047;
1534 GL_LUMINANCE16_ALPHA16 = $8048;
1535 GL_INTENSITY = $8049;
1536 GL_INTENSITY4 = $804A;
1537 GL_INTENSITY8 = $804B;
1538 GL_INTENSITY12 = $804C;
1539 GL_INTENSITY16 = $804D;
1540 GL_TEXTURE_LUMINANCE_SIZE = $8060;
1541 GL_TEXTURE_INTENSITY_SIZE = $8061;
1542 GL_TEXTURE_PRIORITY = $8066;
1543 GL_TEXTURE_RESIDENT = $8067;
1544 GL_VERTEX_ARRAY = $8074;
1545 GL_NORMAL_ARRAY = $8075;
1546 GL_COLOR_ARRAY = $8076;
1547 GL_INDEX_ARRAY = $8077;
1548 GL_TEXTURE_COORD_ARRAY = $8078;
1549 GL_EDGE_FLAG_ARRAY = $8079;
1550 GL_VERTEX_ARRAY_SIZE = $807A;
1551 GL_VERTEX_ARRAY_TYPE = $807B;
1552 GL_VERTEX_ARRAY_STRIDE = $807C;
1553 GL_NORMAL_ARRAY_TYPE = $807E;
1554 GL_NORMAL_ARRAY_STRIDE = $807F;
1555 GL_COLOR_ARRAY_SIZE = $8081;
1556 GL_COLOR_ARRAY_TYPE = $8082;
1557 GL_COLOR_ARRAY_STRIDE = $8083;
1558 GL_INDEX_ARRAY_TYPE = $8085;
1559 GL_INDEX_ARRAY_STRIDE = $8086;
1560 GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
1561 GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
1562 GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
1563 GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
1564 GL_VERTEX_ARRAY_POINTER = $808E;
1565 GL_NORMAL_ARRAY_POINTER = $808F;
1566 GL_COLOR_ARRAY_POINTER = $8090;
1567 GL_INDEX_ARRAY_POINTER = $8091;
1568 GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
1569 GL_EDGE_FLAG_ARRAY_POINTER = $8093;
1572 GL_C4UB_V2F = $2A22;
1573 GL_C4UB_V3F = $2A23;
1576 GL_C4F_N3F_V3F = $2A26;
1579 GL_T2F_C4UB_V3F = $2A29;
1580 GL_T2F_C3F_V3F = $2A2A;
1581 GL_T2F_N3F_V3F = $2A2B;
1582 GL_T2F_C4F_N3F_V3F = $2A2C;
1583 GL_T4F_C4F_N3F_V4F = $2A2D;
1584 GL_COLOR_TABLE_FORMAT_EXT = $80D8;
1585 GL_COLOR_TABLE_WIDTH_EXT = $80D9;
1586 GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
1587 GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
1588 GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
1589 GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
1590 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
1591 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
1592 GL_LOGIC_OP = GL_INDEX_LOGIC_OP;
1593 GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT;
1597 GL_UNSIGNED_BYTE_3_3_2 = $8032;
1598 GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
1599 GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
1600 GL_UNSIGNED_INT_8_8_8_8 = $8035;
1601 GL_UNSIGNED_INT_10_10_10_2 = $8036;
1602 GL_TEXTURE_BINDING_3D = $806A;
1603 GL_PACK_SKIP_IMAGES = $806B;
1604 GL_PACK_IMAGE_HEIGHT = $806C;
1605 GL_UNPACK_SKIP_IMAGES = $806D;
1606 GL_UNPACK_IMAGE_HEIGHT = $806E;
1607 GL_TEXTURE_3D = $806F;
1608 GL_PROXY_TEXTURE_3D = $8070;
1609 GL_TEXTURE_DEPTH = $8071;
1610 GL_TEXTURE_WRAP_R = $8072;
1611 GL_MAX_3D_TEXTURE_SIZE = $8073;
1612 GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
1613 GL_UNSIGNED_SHORT_5_6_5 = $8363;
1614 GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
1615 GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
1616 GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
1617 GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
1618 GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
1621 GL_MAX_ELEMENTS_VERTICES = $80E8;
1622 GL_MAX_ELEMENTS_INDICES = $80E9;
1623 GL_CLAMP_TO_EDGE = $812F;
1624 GL_TEXTURE_MIN_LOD = $813A;
1625 GL_TEXTURE_MAX_LOD = $813B;
1626 GL_TEXTURE_BASE_LEVEL = $813C;
1627 GL_TEXTURE_MAX_LEVEL = $813D;
1628 GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
1629 GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
1630 GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
1631 GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
1632 GL_ALIASED_LINE_WIDTH_RANGE = $846E;
1633 {$ifdef DGL_DEPRECATED}
1634 GL_RESCALE_NORMAL = $803A;
1635 GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
1636 GL_SINGLE_COLOR = $81F9;
1637 GL_SEPARATE_SPECULAR_COLOR = $81FA;
1638 GL_ALIASED_POINT_SIZE_RANGE = $846D;
1642 GL_TEXTURE0 = $84C0;
1643 GL_TEXTURE1 = $84C1;
1644 GL_TEXTURE2 = $84C2;
1645 GL_TEXTURE3 = $84C3;
1646 GL_TEXTURE4 = $84C4;
1647 GL_TEXTURE5 = $84C5;
1648 GL_TEXTURE6 = $84C6;
1649 GL_TEXTURE7 = $84C7;
1650 GL_TEXTURE8 = $84C8;
1651 GL_TEXTURE9 = $84C9;
1652 GL_TEXTURE10 = $84CA;
1653 GL_TEXTURE11 = $84CB;
1654 GL_TEXTURE12 = $84CC;
1655 GL_TEXTURE13 = $84CD;
1656 GL_TEXTURE14 = $84CE;
1657 GL_TEXTURE15 = $84CF;
1658 GL_TEXTURE16 = $84D0;
1659 GL_TEXTURE17 = $84D1;
1660 GL_TEXTURE18 = $84D2;
1661 GL_TEXTURE19 = $84D3;
1662 GL_TEXTURE20 = $84D4;
1663 GL_TEXTURE21 = $84D5;
1664 GL_TEXTURE22 = $84D6;
1665 GL_TEXTURE23 = $84D7;
1666 GL_TEXTURE24 = $84D8;
1667 GL_TEXTURE25 = $84D9;
1668 GL_TEXTURE26 = $84DA;
1669 GL_TEXTURE27 = $84DB;
1670 GL_TEXTURE28 = $84DC;
1671 GL_TEXTURE29 = $84DD;
1672 GL_TEXTURE30 = $84DE;
1673 GL_TEXTURE31 = $84DF;
1674 GL_ACTIVE_TEXTURE = $84E0;
1675 GL_MULTISAMPLE = $809D;
1676 GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
1677 GL_SAMPLE_ALPHA_TO_ONE = $809F;
1678 GL_SAMPLE_COVERAGE = $80A0;
1679 GL_SAMPLE_BUFFERS = $80A8;
1681 GL_SAMPLE_COVERAGE_VALUE = $80AA;
1682 GL_SAMPLE_COVERAGE_INVERT = $80AB;
1683 GL_TEXTURE_CUBE_MAP = $8513;
1684 GL_TEXTURE_BINDING_CUBE_MAP = $8514;
1685 GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
1686 GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
1687 GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
1688 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
1689 GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
1690 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
1691 GL_PROXY_TEXTURE_CUBE_MAP = $851B;
1692 GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
1693 GL_COMPRESSED_RGB = $84ED;
1694 GL_COMPRESSED_RGBA = $84EE;
1695 GL_TEXTURE_COMPRESSION_HINT = $84EF;
1696 GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
1697 GL_TEXTURE_COMPRESSED = $86A1;
1698 GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
1699 GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
1700 GL_CLAMP_TO_BORDER = $812D;
1701 {$ifdef DGL_DEPRECATED}
1702 GL_CLIENT_ACTIVE_TEXTURE = $84E1;
1703 GL_MAX_TEXTURE_UNITS = $84E2;
1704 GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
1705 GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
1706 GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
1707 GL_TRANSPOSE_COLOR_MATRIX = $84E6;
1708 GL_MULTISAMPLE_BIT = $20000000;
1709 GL_NORMAL_MAP = $8511;
1710 GL_REFLECTION_MAP = $8512;
1711 GL_COMPRESSED_ALPHA = $84E9;
1712 GL_COMPRESSED_LUMINANCE = $84EA;
1713 GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
1714 GL_COMPRESSED_INTENSITY = $84EC;
1716 GL_COMBINE_RGB = $8571;
1717 GL_COMBINE_ALPHA = $8572;
1718 GL_SOURCE0_RGB = $8580;
1719 GL_SOURCE1_RGB = $8581;
1720 GL_SOURCE2_RGB = $8582;
1721 GL_SOURCE0_ALPHA = $8588;
1722 GL_SOURCE1_ALPHA = $8589;
1723 GL_SOURCE2_ALPHA = $858A;
1724 GL_OPERAND0_RGB = $8590;
1725 GL_OPERAND1_RGB = $8591;
1726 GL_OPERAND2_RGB = $8592;
1727 GL_OPERAND0_ALPHA = $8598;
1728 GL_OPERAND1_ALPHA = $8599;
1729 GL_OPERAND2_ALPHA = $859A;
1730 GL_RGB_SCALE = $8573;
1731 GL_ADD_SIGNED = $8574;
1732 GL_INTERPOLATE = $8575;
1733 GL_SUBTRACT = $84E7;
1734 GL_CONSTANT = $8576;
1735 GL_PRIMARY_COLOR = $8577;
1736 GL_PREVIOUS = $8578;
1737 GL_DOT3_RGB = $86AE;
1738 GL_DOT3_RGBA = $86AF;
1742 GL_BLEND_DST_RGB = $80C8;
1743 GL_BLEND_SRC_RGB = $80C9;
1744 GL_BLEND_DST_ALPHA = $80CA;
1745 GL_BLEND_SRC_ALPHA = $80CB;
1746 GL_POINT_FADE_THRESHOLD_SIZE = $8128;
1747 GL_DEPTH_COMPONENT16 = $81A5;
1748 GL_DEPTH_COMPONENT24 = $81A6;
1749 GL_DEPTH_COMPONENT32 = $81A7;
1750 GL_MIRRORED_REPEAT = $8370;
1751 GL_MAX_TEXTURE_LOD_BIAS = $84FD;
1752 GL_TEXTURE_LOD_BIAS = $8501;
1753 GL_INCR_WRAP = $8507;
1754 GL_DECR_WRAP = $8508;
1755 GL_TEXTURE_DEPTH_SIZE = $884A;
1756 GL_TEXTURE_COMPARE_MODE = $884C;
1757 GL_TEXTURE_COMPARE_FUNC = $884D;
1758 {$ifdef DGL_DEPRECATED}
1759 GL_POINT_SIZE_MIN = $8126;
1760 GL_POINT_SIZE_MAX = $8127;
1761 GL_POINT_DISTANCE_ATTENUATION = $8129;
1762 GL_GENERATE_MIPMAP = $8191;
1763 GL_GENERATE_MIPMAP_HINT = $8192;
1764 GL_FOG_COORDINATE_SOURCE = $8450;
1765 GL_FOG_COORDINATE = $8451;
1766 GL_FRAGMENT_DEPTH = $8452;
1767 GL_CURRENT_FOG_COORDINATE = $8453;
1768 GL_FOG_COORDINATE_ARRAY_TYPE = $8454;
1769 GL_FOG_COORDINATE_ARRAY_STRIDE = $8455;
1770 GL_FOG_COORDINATE_ARRAY_POINTER = $8456;
1771 GL_FOG_COORDINATE_ARRAY = $8457;
1772 GL_COLOR_SUM = $8458;
1773 GL_CURRENT_SECONDARY_COLOR = $8459;
1774 GL_SECONDARY_COLOR_ARRAY_SIZE = $845A;
1775 GL_SECONDARY_COLOR_ARRAY_TYPE = $845B;
1776 GL_SECONDARY_COLOR_ARRAY_STRIDE = $845C;
1777 GL_SECONDARY_COLOR_ARRAY_POINTER = $845D;
1778 GL_SECONDARY_COLOR_ARRAY = $845E;
1779 GL_TEXTURE_FILTER_CONTROL = $8500;
1780 GL_DEPTH_TEXTURE_MODE = $884B;
1781 GL_COMPARE_R_TO_TEXTURE = $884E;
1785 GL_BUFFER_SIZE = $8764;
1786 GL_BUFFER_USAGE = $8765;
1787 GL_QUERY_COUNTER_BITS = $8864;
1788 GL_CURRENT_QUERY = $8865;
1789 GL_QUERY_RESULT = $8866;
1790 GL_QUERY_RESULT_AVAILABLE = $8867;
1791 GL_ARRAY_BUFFER = $8892;
1792 GL_ELEMENT_ARRAY_BUFFER = $8893;
1793 GL_ARRAY_BUFFER_BINDING = $8894;
1794 GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;
1795 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = $889F;
1796 GL_READ_ONLY = $88B8;
1797 GL_WRITE_ONLY = $88B9;
1798 GL_READ_WRITE = $88BA;
1799 GL_BUFFER_ACCESS = $88BB;
1800 GL_BUFFER_MAPPED = $88BC;
1801 GL_BUFFER_MAP_POINTER = $88BD;
1802 GL_STREAM_DRAW = $88E0;
1803 GL_STREAM_READ = $88E1;
1804 GL_STREAM_COPY = $88E2;
1805 GL_STATIC_DRAW = $88E4;
1806 GL_STATIC_READ = $88E5;
1807 GL_STATIC_COPY = $88E6;
1808 GL_DYNAMIC_DRAW = $88E8;
1809 GL_DYNAMIC_READ = $88E9;
1810 GL_DYNAMIC_COPY = $88EA;
1811 GL_SAMPLES_PASSED = $8914;
1812 {$ifdef DGL_DEPRECATED}
1813 GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;
1814 GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;
1815 GL_COLOR_ARRAY_BUFFER_BINDING = $8898;
1816 GL_INDEX_ARRAY_BUFFER_BINDING = $8899;
1817 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;
1818 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = $889B;
1819 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = $889C;
1820 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = $889D;
1821 GL_WEIGHT_ARRAY_BUFFER_BINDING = $889E;
1822 GL_FOG_COORD_SRC = $8450;
1823 GL_FOG_COORD = $8451;
1824 GL_CURRENT_FOG_COORD = $8453;
1825 GL_FOG_COORD_ARRAY_TYPE = $8454;
1826 GL_FOG_COORD_ARRAY_STRIDE = $8455;
1827 GL_FOG_COORD_ARRAY_POINTER = $8456;
1828 GL_FOG_COORD_ARRAY = $8457;
1829 GL_FOG_COORD_ARRAY_BUFFER_BINDING = $889D;
1830 GL_SRC0_RGB = $8580;
1831 GL_SRC1_RGB = $8581;
1832 GL_SRC2_RGB = $8582;
1833 GL_SRC0_ALPHA = $8588;
1834 GL_SRC1_ALPHA = $8589;
1835 GL_SRC2_ALPHA = $858A;
1839 GL_BLEND_EQUATION_RGB = $8009;
1840 GL_VERTEX_ATTRIB_ARRAY_ENABLED = $8622;
1841 GL_VERTEX_ATTRIB_ARRAY_SIZE = $8623;
1842 GL_VERTEX_ATTRIB_ARRAY_STRIDE = $8624;
1843 GL_VERTEX_ATTRIB_ARRAY_TYPE = $8625;
1844 GL_CURRENT_VERTEX_ATTRIB = $8626;
1845 GL_VERTEX_PROGRAM_POINT_SIZE = $8642;
1846 GL_VERTEX_ATTRIB_ARRAY_POINTER = $8645;
1847 GL_STENCIL_BACK_FUNC = $8800;
1848 GL_STENCIL_BACK_FAIL = $8801;
1849 GL_STENCIL_BACK_PASS_DEPTH_FAIL = $8802;
1850 GL_STENCIL_BACK_PASS_DEPTH_PASS = $8803;
1851 GL_MAX_DRAW_BUFFERS = $8824;
1852 GL_DRAW_BUFFER0 = $8825;
1853 GL_DRAW_BUFFER1 = $8826;
1854 GL_DRAW_BUFFER2 = $8827;
1855 GL_DRAW_BUFFER3 = $8828;
1856 GL_DRAW_BUFFER4 = $8829;
1857 GL_DRAW_BUFFER5 = $882A;
1858 GL_DRAW_BUFFER6 = $882B;
1859 GL_DRAW_BUFFER7 = $882C;
1860 GL_DRAW_BUFFER8 = $882D;
1861 GL_DRAW_BUFFER9 = $882E;
1862 GL_DRAW_BUFFER10 = $882F;
1863 GL_DRAW_BUFFER11 = $8830;
1864 GL_DRAW_BUFFER12 = $8831;
1865 GL_DRAW_BUFFER13 = $8832;
1866 GL_DRAW_BUFFER14 = $8833;
1867 GL_DRAW_BUFFER15 = $8834;
1868 GL_BLEND_EQUATION_ALPHA = $883D;
1869 GL_MAX_VERTEX_ATTRIBS = $8869;
1870 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = $886A;
1871 GL_MAX_TEXTURE_IMAGE_UNITS = $8872;
1872 GL_FRAGMENT_SHADER = $8B30;
1873 GL_VERTEX_SHADER = $8B31;
1874 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = $8B49;
1875 GL_MAX_VERTEX_UNIFORM_COMPONENTS = $8B4A;
1876 GL_MAX_VARYING_FLOATS = $8B4B;
1877 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = $8B4C;
1878 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = $8B4D;
1879 GL_SHADER_TYPE = $8B4F;
1880 GL_FLOAT_VEC2 = $8B50;
1881 GL_FLOAT_VEC3 = $8B51;
1882 GL_FLOAT_VEC4 = $8B52;
1883 GL_INT_VEC2 = $8B53;
1884 GL_INT_VEC3 = $8B54;
1885 GL_INT_VEC4 = $8B55;
1887 GL_BOOL_VEC2 = $8B57;
1888 GL_BOOL_VEC3 = $8B58;
1889 GL_BOOL_VEC4 = $8B59;
1890 GL_FLOAT_MAT2 = $8B5A;
1891 GL_FLOAT_MAT3 = $8B5B;
1892 GL_FLOAT_MAT4 = $8B5C;
1893 GL_SAMPLER_1D = $8B5D;
1894 GL_SAMPLER_2D = $8B5E;
1895 GL_SAMPLER_3D = $8B5F;
1896 GL_SAMPLER_CUBE = $8B60;
1897 GL_SAMPLER_1D_SHADOW = $8B61;
1898 GL_SAMPLER_2D_SHADOW = $8B62;
1899 GL_DELETE_STATUS = $8B80;
1900 GL_COMPILE_STATUS = $8B81;
1901 GL_LINK_STATUS = $8B82;
1902 GL_VALIDATE_STATUS = $8B83;
1903 GL_INFO_LOG_LENGTH = $8B84;
1904 GL_ATTACHED_SHADERS = $8B85;
1905 GL_ACTIVE_UNIFORMS = $8B86;
1906 GL_ACTIVE_UNIFORM_MAX_LENGTH = $8B87;
1907 GL_SHADER_SOURCE_LENGTH = $8B88;
1908 GL_ACTIVE_ATTRIBUTES = $8B89;
1909 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = $8B8A;
1910 GL_FRAGMENT_SHADER_DERIVATIVE_HINT = $8B8B;
1911 GL_SHADING_LANGUAGE_VERSION = $8B8C;
1912 GL_CURRENT_PROGRAM = $8B8D;
1913 GL_POINT_SPRITE_COORD_ORIGIN = $8CA0;
1914 GL_LOWER_LEFT = $8CA1;
1915 GL_UPPER_LEFT = $8CA2;
1916 GL_STENCIL_BACK_REF = $8CA3;
1917 GL_STENCIL_BACK_VALUE_MASK = $8CA4;
1918 GL_STENCIL_BACK_WRITEMASK = $8CA5;
1919 {$ifdef DGL_DEPRECATED}
1920 GL_VERTEX_PROGRAM_TWO_SIDE = $8643;
1921 GL_POINT_SPRITE = $8861;
1922 GL_COORD_REPLACE = $8862;
1923 GL_MAX_TEXTURE_COORDS = $8871;
1927 GL_PIXEL_PACK_BUFFER = $88EB;
1928 GL_PIXEL_UNPACK_BUFFER = $88EC;
1929 GL_PIXEL_PACK_BUFFER_BINDING = $88ED;
1930 GL_PIXEL_UNPACK_BUFFER_BINDING = $88EF;
1931 GL_FLOAT_MAT2x3 = $8B65;
1932 GL_FLOAT_MAT2x4 = $8B66;
1933 GL_FLOAT_MAT3x2 = $8B67;
1934 GL_FLOAT_MAT3x4 = $8B68;
1935 GL_FLOAT_MAT4x2 = $8B69;
1936 GL_FLOAT_MAT4x3 = $8B6A;
1939 GL_SRGB_ALPHA = $8C42;
1940 GL_SRGB8_ALPHA8 = $8C43;
1941 GL_COMPRESSED_SRGB = $8C48;
1942 GL_COMPRESSED_SRGB_ALPHA = $8C49;
1943 {$ifdef DGL_DEPRECATED}
1944 GL_CURRENT_RASTER_SECONDARY_COLOR = $845F;
1945 GL_SLUMINANCE_ALPHA = $8C44;
1946 GL_SLUMINANCE8_ALPHA8 = $8C45;
1947 GL_SLUMINANCE = $8C46;
1948 GL_SLUMINANCE8 = $8C47;
1949 GL_COMPRESSED_SLUMINANCE = $8C4A;
1950 GL_COMPRESSED_SLUMINANCE_ALPHA = $8C4B;
1954 GL_COMPARE_REF_TO_TEXTURE = $884E;
1955 GL_CLIP_DISTANCE0 = $3000;
1956 GL_CLIP_DISTANCE1 = $3001;
1957 GL_CLIP_DISTANCE2 = $3002;
1958 GL_CLIP_DISTANCE3 = $3003;
1959 GL_CLIP_DISTANCE4 = $3004;
1960 GL_CLIP_DISTANCE5 = $3005;
1961 GL_CLIP_DISTANCE6 = $3006;
1962 GL_CLIP_DISTANCE7 = $3007;
1963 GL_MAX_CLIP_DISTANCES = $0D32;
1964 GL_MAJOR_VERSION = $821B;
1965 GL_MINOR_VERSION = $821C;
1966 GL_NUM_EXTENSIONS = $821D;
1967 GL_CONTEXT_FLAGS = $821E;
1968 GL_DEPTH_BUFFER = $8223;
1969 GL_STENCIL_BUFFER = $8224;
1970 GL_COMPRESSED_RED = $8225;
1971 GL_COMPRESSED_RG = $8226;
1972 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = $0001;
1977 GL_VERTEX_ATTRIB_ARRAY_INTEGER = $88FD;
1978 GL_MAX_ARRAY_TEXTURE_LAYERS = $88FF;
1979 GL_MIN_PROGRAM_TEXEL_OFFSET = $8904;
1980 GL_MAX_PROGRAM_TEXEL_OFFSET = $8905;
1981 GL_CLAMP_READ_COLOR = $891C;
1982 GL_FIXED_ONLY = $891D;
1983 GL_MAX_VARYING_COMPONENTS = $8B4B;
1984 GL_TEXTURE_1D_ARRAY = $8C18;
1985 GL_PROXY_TEXTURE_1D_ARRAY = $8C19;
1986 GL_TEXTURE_2D_ARRAY = $8C1A;
1987 GL_PROXY_TEXTURE_2D_ARRAY = $8C1B;
1988 GL_TEXTURE_BINDING_1D_ARRAY = $8C1C;
1989 GL_TEXTURE_BINDING_2D_ARRAY = $8C1D;
1990 GL_R11F_G11F_B10F = $8C3A;
1991 GL_UNSIGNED_INT_10F_11F_11F_REV = $8C3B;
1993 GL_UNSIGNED_INT_5_9_9_9_REV = $8C3E;
1994 GL_TEXTURE_SHARED_SIZE = $8C3F;
1995 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = $8C76;
1996 GL_TRANSFORM_FEEDBACK_BUFFER_MODE = $8C7F;
1997 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = $8C80;
1998 GL_TRANSFORM_FEEDBACK_VARYINGS = $8C83;
1999 GL_TRANSFORM_FEEDBACK_BUFFER_START = $8C84;
2000 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = $8C85;
2001 GL_PRIMITIVES_GENERATED = $8C87;
2002 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = $8C88;
2003 GL_RASTERIZER_DISCARD = $8C89;
2004 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = $8C8A;
2005 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = $8C8B;
2006 GL_INTERLEAVED_ATTRIBS = $8C8C;
2007 GL_SEPARATE_ATTRIBS = $8C8D;
2008 GL_TRANSFORM_FEEDBACK_BUFFER = $8C8E;
2009 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = $8C8F;
2010 GL_RGBA32UI = $8D70;
2012 GL_RGBA16UI = $8D76;
2022 GL_RED_INTEGER = $8D94;
2023 GL_GREEN_INTEGER = $8D95;
2024 GL_BLUE_INTEGER = $8D96;
2025 GL_RGB_INTEGER = $8D98;
2026 GL_RGBA_INTEGER = $8D99;
2027 GL_BGR_INTEGER = $8D9A;
2028 GL_BGRA_INTEGER = $8D9B;
2029 GL_SAMPLER_1D_ARRAY = $8DC0;
2030 GL_SAMPLER_2D_ARRAY = $8DC1;
2031 GL_SAMPLER_1D_ARRAY_SHADOW = $8DC3;
2032 GL_SAMPLER_2D_ARRAY_SHADOW = $8DC4;
2033 GL_SAMPLER_CUBE_SHADOW = $8DC5;
2034 GL_UNSIGNED_INT_VEC2 = $8DC6;
2035 GL_UNSIGNED_INT_VEC3 = $8DC7;
2036 GL_UNSIGNED_INT_VEC4 = $8DC8;
2037 GL_INT_SAMPLER_1D = $8DC9;
2038 GL_INT_SAMPLER_2D = $8DCA;
2039 GL_INT_SAMPLER_3D = $8DCB;
2040 GL_INT_SAMPLER_CUBE = $8DCC;
2041 GL_INT_SAMPLER_1D_ARRAY = $8DCE;
2042 GL_INT_SAMPLER_2D_ARRAY = $8DCF;
2043 GL_UNSIGNED_INT_SAMPLER_1D = $8DD1;
2044 GL_UNSIGNED_INT_SAMPLER_2D = $8DD2;
2045 GL_UNSIGNED_INT_SAMPLER_3D = $8DD3;
2046 GL_UNSIGNED_INT_SAMPLER_CUBE = $8DD4;
2047 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = $8DD6;
2048 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = $8DD7;
2049 GL_QUERY_WAIT = $8E13;
2050 GL_QUERY_NO_WAIT = $8E14;
2051 GL_QUERY_BY_REGION_WAIT = $8E15;
2052 GL_QUERY_BY_REGION_NO_WAIT = $8E16;
2053 GL_BUFFER_ACCESS_FLAGS = $911F;
2054 GL_BUFFER_MAP_LENGTH = $9120;
2055 GL_BUFFER_MAP_OFFSET = $9121;
2056 { Reuse tokens from ARB_depth_buffer_float }
2057 { reuse GL_DEPTH_COMPONENT32F }
2058 { reuse GL_DEPTH32F_STENCIL8 }
2059 { reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV }
2060 { Reuse tokens from ARB_framebuffer_object }
2061 { reuse GL_INVALID_FRAMEBUFFER_OPERATION }
2062 { reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING }
2063 { reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE }
2064 { reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE }
2065 { reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE }
2066 { reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE }
2067 { reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE }
2068 { reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE }
2069 { reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE }
2070 { reuse GL_FRAMEBUFFER_DEFAULT }
2071 { reuse GL_FRAMEBUFFER_UNDEFINED }
2072 { reuse GL_DEPTH_STENCIL_ATTACHMENT }
2074 { reuse GL_MAX_RENDERBUFFER_SIZE }
2075 { reuse GL_DEPTH_STENCIL }
2076 { reuse GL_UNSIGNED_INT_24_8 }
2077 { reuse GL_DEPTH24_STENCIL8 }
2078 { reuse GL_TEXTURE_STENCIL_SIZE }
2079 { reuse GL_TEXTURE_RED_TYPE }
2080 { reuse GL_TEXTURE_GREEN_TYPE }
2081 { reuse GL_TEXTURE_BLUE_TYPE }
2082 { reuse GL_TEXTURE_ALPHA_TYPE }
2083 { reuse GL_TEXTURE_DEPTH_TYPE }
2084 { reuse GL_UNSIGNED_NORMALIZED }
2085 { reuse GL_FRAMEBUFFER_BINDING }
2086 { reuse GL_DRAW_FRAMEBUFFER_BINDING }
2087 { reuse GL_RENDERBUFFER_BINDING }
2088 { reuse GL_READ_FRAMEBUFFER }
2089 { reuse GL_DRAW_FRAMEBUFFER }
2090 { reuse GL_READ_FRAMEBUFFER_BINDING }
2091 { reuse GL_RENDERBUFFER_SAMPLES }
2092 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE }
2093 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME }
2094 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL }
2095 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE }
2096 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2097 { reuse GL_FRAMEBUFFER_COMPLETE }
2098 { reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT }
2099 { reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT }
2100 { reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER }
2101 { reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER }
2102 { reuse GL_FRAMEBUFFER_UNSUPPORTED }
2103 { reuse GL_MAX_COLOR_ATTACHMENTS }
2104 { reuse GL_COLOR_ATTACHMENT0 }
2105 { reuse GL_COLOR_ATTACHMENT1 }
2106 { reuse GL_COLOR_ATTACHMENT2 }
2107 { reuse GL_COLOR_ATTACHMENT3 }
2108 { reuse GL_COLOR_ATTACHMENT4 }
2109 { reuse GL_COLOR_ATTACHMENT5 }
2110 { reuse GL_COLOR_ATTACHMENT6 }
2111 { reuse GL_COLOR_ATTACHMENT7 }
2112 { reuse GL_COLOR_ATTACHMENT8 }
2113 { reuse GL_COLOR_ATTACHMENT9 }
2114 { reuse GL_COLOR_ATTACHMENT10 }
2115 { reuse GL_COLOR_ATTACHMENT11 }
2116 { reuse GL_COLOR_ATTACHMENT12 }
2117 { reuse GL_COLOR_ATTACHMENT13 }
2118 { reuse GL_COLOR_ATTACHMENT14 }
2119 { reuse GL_COLOR_ATTACHMENT15 }
2120 { reuse GL_DEPTH_ATTACHMENT }
2121 { reuse GL_STENCIL_ATTACHMENT }
2122 { reuse GL_FRAMEBUFFER }
2123 { reuse GL_RENDERBUFFER }
2124 { reuse GL_RENDERBUFFER_WIDTH }
2125 { reuse GL_RENDERBUFFER_HEIGHT }
2126 { reuse GL_RENDERBUFFER_INTERNAL_FORMAT }
2127 { reuse GL_STENCIL_INDEX1 }
2128 { reuse GL_STENCIL_INDEX4 }
2129 { reuse GL_STENCIL_INDEX8 }
2130 { reuse GL_STENCIL_INDEX16 }
2131 { reuse GL_RENDERBUFFER_RED_SIZE }
2132 { reuse GL_RENDERBUFFER_GREEN_SIZE }
2133 { reuse GL_RENDERBUFFER_BLUE_SIZE }
2134 { reuse GL_RENDERBUFFER_ALPHA_SIZE }
2135 { reuse GL_RENDERBUFFER_DEPTH_SIZE }
2136 { reuse GL_RENDERBUFFER_STENCIL_SIZE }
2137 { reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE }
2138 { reuse GL_MAX_SAMPLES }
2139 { Reuse tokens from ARB_framebuffer_sRGB }
2140 { reuse GL_FRAMEBUFFER_SRGB }
2141 { Reuse tokens from ARB_half_float_vertex }
2142 { reuse GL_HALF_FLOAT }
2143 { Reuse tokens from ARB_map_buffer_range }
2144 { reuse GL_MAP_READ_BIT }
2145 { reuse GL_MAP_WRITE_BIT }
2146 { reuse GL_MAP_INVALIDATE_RANGE_BIT }
2147 { reuse GL_MAP_INVALIDATE_BUFFER_BIT }
2148 { reuse GL_MAP_FLUSH_EXPLICIT_BIT }
2149 { reuse GL_MAP_UNSYNCHRONIZED_BIT }
2150 { Reuse tokens from ARB_texture_compression_rgtc }
2151 { reuse GL_COMPRESSED_RED_RGTC1 }
2152 { reuse GL_COMPRESSED_SIGNED_RED_RGTC1 }
2153 { reuse GL_COMPRESSED_RG_RGTC2 }
2154 { reuse GL_COMPRESSED_SIGNED_RG_RGTC2 }
2155 { Reuse tokens from ARB_texture_rg }
2157 { reuse GL_RG_INTEGER }
2178 { Reuse tokens from ARB_vertex_array_object }
2179 { reuse GL_VERTEX_ARRAY_BINDING }
2180 {$ifdef DGL_DEPRECATED}
2181 GL_CLAMP_VERTEX_COLOR = $891A;
2182 GL_CLAMP_FRAGMENT_COLOR = $891B;
2183 GL_ALPHA_INTEGER = $8D97;
2184 { Reuse tokens from ARB_framebuffer_object }
2185 { reuse GL_TEXTURE_LUMINANCE_TYPE }
2186 { reuse GL_TEXTURE_INTENSITY_TYPE }
2190 GL_SAMPLER_2D_RECT = $8B63;
2191 GL_SAMPLER_2D_RECT_SHADOW = $8B64;
2192 GL_SAMPLER_BUFFER = $8DC2;
2193 GL_INT_SAMPLER_2D_RECT = $8DCD;
2194 GL_INT_SAMPLER_BUFFER = $8DD0;
2195 GL_UNSIGNED_INT_SAMPLER_2D_RECT = $8DD5;
2196 GL_UNSIGNED_INT_SAMPLER_BUFFER = $8DD8;
2197 GL_TEXTURE_BUFFER = $8C2A;
2198 GL_MAX_TEXTURE_BUFFER_SIZE = $8C2B;
2199 GL_TEXTURE_BINDING_BUFFER = $8C2C;
2200 GL_TEXTURE_BUFFER_DATA_STORE_BINDING = $8C2D;
2201 GL_TEXTURE_BUFFER_FORMAT = $8C2E;
2202 GL_TEXTURE_RECTANGLE = $84F5;
2203 GL_TEXTURE_BINDING_RECTANGLE = $84F6;
2204 GL_PROXY_TEXTURE_RECTANGLE = $84F7;
2205 GL_MAX_RECTANGLE_TEXTURE_SIZE = $84F8;
2206 GL_RED_SNORM = $8F90;
2207 GL_RG_SNORM = $8F91;
2208 GL_RGB_SNORM = $8F92;
2209 GL_RGBA_SNORM = $8F93;
2210 GL_R8_SNORM = $8F94;
2211 GL_RG8_SNORM = $8F95;
2212 GL_RGB8_SNORM = $8F96;
2213 GL_RGBA8_SNORM = $8F97;
2214 GL_R16_SNORM = $8F98;
2215 GL_RG16_SNORM = $8F99;
2216 GL_RGB16_SNORM = $8F9A;
2217 GL_RGBA16_SNORM = $8F9B;
2218 GL_SIGNED_NORMALIZED = $8F9C;
2219 GL_PRIMITIVE_RESTART = $8F9D;
2220 GL_PRIMITIVE_RESTART_INDEX = $8F9E;
2221 { Reuse tokens from ARB_copy_buffer }
2222 { reuse GL_COPY_READ_BUFFER }
2223 { reuse GL_COPY_WRITE_BUFFER }
2224 { Reuse tokens from ARB_draw_instanced (none) }
2225 { Reuse tokens from ARB_uniform_buffer_object }
2226 { reuse GL_UNIFORM_BUFFER }
2227 { reuse GL_UNIFORM_BUFFER_BINDING }
2228 { reuse GL_UNIFORM_BUFFER_START }
2229 { reuse GL_UNIFORM_BUFFER_SIZE }
2230 { reuse GL_MAX_VERTEX_UNIFORM_BLOCKS }
2231 { reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS }
2232 { reuse GL_MAX_COMBINED_UNIFORM_BLOCKS }
2233 { reuse GL_MAX_UNIFORM_BUFFER_BINDINGS }
2234 { reuse GL_MAX_UNIFORM_BLOCK_SIZE }
2235 { reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS }
2236 { reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS }
2237 { reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT }
2238 { reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH }
2239 { reuse GL_ACTIVE_UNIFORM_BLOCKS }
2240 { reuse GL_UNIFORM_TYPE }
2241 { reuse GL_UNIFORM_SIZE }
2242 { reuse GL_UNIFORM_NAME_LENGTH }
2243 { reuse GL_UNIFORM_BLOCK_INDEX }
2244 { reuse GL_UNIFORM_OFFSET }
2245 { reuse GL_UNIFORM_ARRAY_STRIDE }
2246 { reuse GL_UNIFORM_MATRIX_STRIDE }
2247 { reuse GL_UNIFORM_IS_ROW_MAJOR }
2248 { reuse GL_UNIFORM_BLOCK_BINDING }
2249 { reuse GL_UNIFORM_BLOCK_DATA_SIZE }
2250 { reuse GL_UNIFORM_BLOCK_NAME_LENGTH }
2251 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS }
2252 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES }
2253 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER }
2254 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER }
2255 { reuse GL_INVALID_INDEX }
2258 GL_CONTEXT_CORE_PROFILE_BIT = $00000001;
2259 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = $00000002;
2260 GL_LINES_ADJACENCY = $000A;
2261 GL_LINE_STRIP_ADJACENCY = $000B;
2262 GL_TRIANGLES_ADJACENCY = $000C;
2263 GL_TRIANGLE_STRIP_ADJACENCY = $000D;
2264 GL_PROGRAM_POINT_SIZE = $8642;
2265 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = $8C29;
2266 GL_FRAMEBUFFER_ATTACHMENT_LAYERED = $8DA7;
2267 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = $8DA8;
2268 GL_GEOMETRY_SHADER = $8DD9;
2269 GL_GEOMETRY_VERTICES_OUT = $8916;
2270 GL_GEOMETRY_INPUT_TYPE = $8917;
2271 GL_GEOMETRY_OUTPUT_TYPE = $8918;
2272 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = $8DDF;
2273 GL_MAX_GEOMETRY_OUTPUT_VERTICES = $8DE0;
2274 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = $8DE1;
2275 GL_MAX_VERTEX_OUTPUT_COMPONENTS = $9122;
2276 GL_MAX_GEOMETRY_INPUT_COMPONENTS = $9123;
2277 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = $9124;
2278 GL_MAX_FRAGMENT_INPUT_COMPONENTS = $9125;
2279 GL_CONTEXT_PROFILE_MASK = $9126;
2280 { reuse GL_MAX_VARYING_COMPONENTS }
2281 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2282 { Reuse tokens from ARB_depth_clamp }
2283 { reuse GL_DEPTH_CLAMP }
2284 { Reuse tokens from ARB_draw_elements_base_vertex (none) }
2285 { Reuse tokens from ARB_fragment_coord_conventions (none) }
2286 { Reuse tokens from ARB_provoking_vertex }
2287 { reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION }
2288 { reuse GL_FIRST_VERTEX_CONVENTION }
2289 { reuse GL_LAST_VERTEX_CONVENTION }
2290 { reuse GL_PROVOKING_VERTEX }
2291 { Reuse tokens from ARB_seamless_cube_map }
2292 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
2293 { Reuse tokens from ARB_sync }
2294 { reuse GL_MAX_SERVER_WAIT_TIMEOUT }
2295 { reuse GL_OBJECT_TYPE }
2296 { reuse GL_SYNC_CONDITION }
2297 { reuse GL_SYNC_STATUS }
2298 { reuse GL_SYNC_FLAGS }
2299 { reuse GL_SYNC_FENCE }
2300 { reuse GL_SYNC_GPU_COMMANDS_COMPLETE }
2301 { reuse GL_UNSIGNALED }
2302 { reuse GL_SIGNALED }
2303 { reuse GL_ALREADY_SIGNALED }
2304 { reuse GL_TIMEOUT_EXPIRED }
2305 { reuse GL_CONDITION_SATISFIED }
2306 { reuse GL_WAIT_FAILED }
2307 { reuse GL_TIMEOUT_IGNORED }
2308 { reuse GL_SYNC_FLUSH_COMMANDS_BIT }
2309 { reuse GL_TIMEOUT_IGNORED }
2310 { Reuse tokens from ARB_texture_multisample }
2311 { reuse GL_SAMPLE_POSITION }
2312 { reuse GL_SAMPLE_MASK }
2313 { reuse GL_SAMPLE_MASK_VALUE }
2314 { reuse GL_MAX_SAMPLE_MASK_WORDS }
2315 { reuse GL_TEXTURE_2D_MULTISAMPLE }
2316 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE }
2317 { reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY }
2318 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY }
2319 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE }
2320 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY }
2321 { reuse GL_TEXTURE_SAMPLES }
2322 { reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS }
2323 { reuse GL_SAMPLER_2D_MULTISAMPLE }
2324 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE }
2325 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE }
2326 { reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY }
2327 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2328 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2329 { reuse GL_MAX_COLOR_TEXTURE_SAMPLES }
2330 { reuse GL_MAX_DEPTH_TEXTURE_SAMPLES }
2331 { reuse GL_MAX_INTEGER_SAMPLES }
2332 { Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core }
2335 GL_VERTEX_ATTRIB_ARRAY_DIVISOR = $88FE;
2336 { Reuse tokens from ARB_blend_func_extended }
2337 { reuse GL_SRC1_COLOR }
2338 { reuse GL_ONE_MINUS_SRC1_COLOR }
2339 { reuse GL_ONE_MINUS_SRC1_ALPHA }
2340 { reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS }
2341 { Reuse tokens from ARB_explicit_attrib_location (none) }
2342 { Reuse tokens from ARB_occlusion_query2 }
2343 { reuse GL_ANY_SAMPLES_PASSED }
2344 { Reuse tokens from ARB_sampler_objects }
2345 { reuse GL_SAMPLER_BINDING }
2346 { Reuse tokens from ARB_shader_bit_encoding (none) }
2347 { Reuse tokens from ARB_texture_rgb10_a2ui }
2348 { reuse GL_RGB10_A2UI }
2349 { Reuse tokens from ARB_texture_swizzle }
2350 { reuse GL_TEXTURE_SWIZZLE_R }
2351 { reuse GL_TEXTURE_SWIZZLE_G }
2352 { reuse GL_TEXTURE_SWIZZLE_B }
2353 { reuse GL_TEXTURE_SWIZZLE_A }
2354 { reuse GL_TEXTURE_SWIZZLE_RGBA }
2355 { Reuse tokens from ARB_timer_query }
2356 { reuse GL_TIME_ELAPSED }
2357 { reuse GL_TIMESTAMP }
2358 { Reuse tokens from ARB_vertex_type_2_10_10_10_rev }
2359 { reuse GL_INT_2_10_10_10_REV }
2362 GL_SAMPLE_SHADING = $8C36;
2363 GL_MIN_SAMPLE_SHADING_VALUE = $8C37;
2364 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5E;
2365 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5F;
2366 GL_TEXTURE_CUBE_MAP_ARRAY = $9009;
2367 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = $900A;
2368 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = $900B;
2369 GL_SAMPLER_CUBE_MAP_ARRAY = $900C;
2370 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = $900D;
2371 GL_INT_SAMPLER_CUBE_MAP_ARRAY = $900E;
2372 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = $900F;
2373 { Reuse tokens from ARB_texture_query_lod (none) }
2374 { Reuse tokens from ARB_draw_buffers_blend (none) }
2375 { Reuse tokens from ARB_draw_indirect }
2376 { reuse GL_DRAW_INDIRECT_BUFFER }
2377 { reuse GL_DRAW_INDIRECT_BUFFER_BINDING }
2378 { Reuse tokens from ARB_gpu_shader5 }
2379 { reuse GL_GEOMETRY_SHADER_INVOCATIONS }
2380 { reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS }
2381 { reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET }
2382 { reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET }
2383 { reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS }
2384 { reuse GL_MAX_VERTEX_STREAMS }
2385 { Reuse tokens from ARB_gpu_shader_fp64 }
2386 { reuse GL_DOUBLE_VEC2 }
2387 { reuse GL_DOUBLE_VEC3 }
2388 { reuse GL_DOUBLE_VEC4 }
2389 { reuse GL_DOUBLE_MAT2 }
2390 { reuse GL_DOUBLE_MAT3 }
2391 { reuse GL_DOUBLE_MAT4 }
2392 { reuse GL_DOUBLE_MAT2x3 }
2393 { reuse GL_DOUBLE_MAT2x4 }
2394 { reuse GL_DOUBLE_MAT3x2 }
2395 { reuse GL_DOUBLE_MAT3x4 }
2396 { reuse GL_DOUBLE_MAT4x2 }
2397 { reuse GL_DOUBLE_MAT4x3 }
2398 { Reuse tokens from ARB_shader_subroutine }
2399 { reuse GL_ACTIVE_SUBROUTINES }
2400 { reuse GL_ACTIVE_SUBROUTINE_UNIFORMS }
2401 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS }
2402 { reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH }
2403 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH }
2404 { reuse GL_MAX_SUBROUTINES }
2405 { reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS }
2406 { reuse GL_NUM_COMPATIBLE_SUBROUTINES }
2407 { reuse GL_COMPATIBLE_SUBROUTINES }
2408 { Reuse tokens from ARB_tessellation_shader }
2409 { reuse GL_PATCHES }
2410 { reuse GL_PATCH_VERTICES }
2411 { reuse GL_PATCH_DEFAULT_INNER_LEVEL }
2412 { reuse GL_PATCH_DEFAULT_OUTER_LEVEL }
2413 { reuse GL_TESS_CONTROL_OUTPUT_VERTICES }
2414 { reuse GL_TESS_GEN_MODE }
2415 { reuse GL_TESS_GEN_SPACING }
2416 { reuse GL_TESS_GEN_VERTEX_ORDER }
2417 { reuse GL_TESS_GEN_POINT_MODE }
2418 { reuse GL_ISOLINES }
2419 { reuse GL_FRACTIONAL_ODD }
2420 { reuse GL_FRACTIONAL_EVEN }
2421 { reuse GL_MAX_PATCH_VERTICES }
2422 { reuse GL_MAX_TESS_GEN_LEVEL }
2423 { reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS }
2424 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS }
2425 { reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS }
2426 { reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS }
2427 { reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS }
2428 { reuse GL_MAX_TESS_PATCH_COMPONENTS }
2429 { reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS }
2430 { reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS }
2431 { reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS }
2432 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS }
2433 { reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS }
2434 { reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS }
2435 { reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS }
2436 { reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS }
2437 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER }
2438 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER }
2439 { reuse GL_TESS_EVALUATION_SHADER }
2440 { reuse GL_TESS_CONTROL_SHADER }
2441 { Reuse tokens from ARB_texture_buffer_object_rgb32 (none) }
2442 { Reuse tokens from ARB_transform_feedback2 }
2443 { reuse GL_TRANSFORM_FEEDBACK }
2444 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED }
2445 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE }
2446 { reuse GL_TRANSFORM_FEEDBACK_BINDING }
2447 { Reuse tokens from ARB_transform_feedback3 }
2448 { reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS }
2449 { reuse GL_MAX_VERTEX_STREAMS }
2452 { Reuse tokens from ARB_ES2_compatibility }
2454 { reuse GL_IMPLEMENTATION_COLOR_READ_TYPE }
2455 { reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT }
2456 { reuse GL_LOW_FLOAT }
2457 { reuse GL_MEDIUM_FLOAT }
2458 { reuse GL_HIGH_FLOAT }
2459 { reuse GL_LOW_INT }
2460 { reuse GL_MEDIUM_INT }
2461 { reuse GL_HIGH_INT }
2462 { reuse GL_SHADER_COMPILER }
2463 { reuse GL_NUM_SHADER_BINARY_FORMATS }
2464 { reuse GL_MAX_VERTEX_UNIFORM_VECTORS }
2465 { reuse GL_MAX_VARYING_VECTORS }
2466 { reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS }
2468 { Reuse tokens from ARB_get_program_binary }
2469 { reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT }
2470 { reuse GL_PROGRAM_BINARY_LENGTH }
2471 { reuse GL_NUM_PROGRAM_BINARY_FORMATS }
2472 { reuse GL_PROGRAM_BINARY_FORMATS }
2473 { Reuse tokens from ARB_separate_shader_objects }
2474 { reuse GL_VERTEX_SHADER_BIT }
2475 { reuse GL_FRAGMENT_SHADER_BIT }
2476 { reuse GL_GEOMETRY_SHADER_BIT }
2477 { reuse GL_TESS_CONTROL_SHADER_BIT }
2478 { reuse GL_TESS_EVALUATION_SHADER_BIT }
2479 { reuse GL_ALL_SHADER_BITS }
2480 { reuse GL_PROGRAM_SEPARABLE }
2481 { reuse GL_ACTIVE_PROGRAM }
2482 { reuse GL_PROGRAM_PIPELINE_BINDING }
2483 { Reuse tokens from ARB_shader_precision (none) }
2484 { Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already }
2485 { Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already }
2486 { reuse GL_MAX_VIEWPORTS }
2487 { reuse GL_VIEWPORT_SUBPIXEL_BITS }
2488 { reuse GL_VIEWPORT_BOUNDS_RANGE }
2489 { reuse GL_LAYER_PROVOKING_VERTEX }
2490 { reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX }
2491 { reuse GL_UNDEFINED_VERTEX }
2494 { Reuse tokens from ARB_base_instance (none) }
2495 { Reuse tokens from ARB_shading_language_420pack (none) }
2496 { Reuse tokens from ARB_transform_feedback_instanced (none) }
2497 { Reuse tokens from ARB_compressed_texture_pixel_storage }
2498 { reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH }
2499 { reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT }
2500 { reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH }
2501 { reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE }
2502 { reuse GL_PACK_COMPRESSED_BLOCK_WIDTH }
2503 { reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT }
2504 { reuse GL_PACK_COMPRESSED_BLOCK_DEPTH }
2505 { reuse GL_PACK_COMPRESSED_BLOCK_SIZE }
2506 { Reuse tokens from ARB_conservative_depth (none) }
2507 { Reuse tokens from ARB_internalformat_query }
2508 { reuse GL_NUM_SAMPLE_COUNTS }
2509 { Reuse tokens from ARB_map_buffer_alignment }
2510 { reuse GL_MIN_MAP_BUFFER_ALIGNMENT }
2511 { Reuse tokens from ARB_shader_atomic_counters }
2512 { reuse GL_ATOMIC_COUNTER_BUFFER }
2513 { reuse GL_ATOMIC_COUNTER_BUFFER_BINDING }
2514 { reuse GL_ATOMIC_COUNTER_BUFFER_START }
2515 { reuse GL_ATOMIC_COUNTER_BUFFER_SIZE }
2516 { reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE }
2517 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS }
2518 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES }
2519 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER }
2520 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER }
2521 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER }
2522 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER }
2523 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER }
2524 { reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS }
2525 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS }
2526 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS }
2527 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS }
2528 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS }
2529 { reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS }
2530 { reuse GL_MAX_VERTEX_ATOMIC_COUNTERS }
2531 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS }
2532 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS }
2533 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS }
2534 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS }
2535 { reuse GL_MAX_COMBINED_ATOMIC_COUNTERS }
2536 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE }
2537 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS }
2538 { reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS }
2539 { reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX }
2540 { reuse GL_UNSIGNED_INT_ATOMIC_COUNTER }
2541 { Reuse tokens from ARB_shader_image_load_store }
2542 { reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT }
2543 { reuse GL_ELEMENT_ARRAY_BARRIER_BIT }
2544 { reuse GL_UNIFORM_BARRIER_BIT }
2545 { reuse GL_TEXTURE_FETCH_BARRIER_BIT }
2546 { reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT }
2547 { reuse GL_COMMAND_BARRIER_BIT }
2548 { reuse GL_PIXEL_BUFFER_BARRIER_BIT }
2549 { reuse GL_TEXTURE_UPDATE_BARRIER_BIT }
2550 { reuse GL_BUFFER_UPDATE_BARRIER_BIT }
2551 { reuse GL_FRAMEBUFFER_BARRIER_BIT }
2552 { reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT }
2553 { reuse GL_ATOMIC_COUNTER_BARRIER_BIT }
2554 { reuse GL_ALL_BARRIER_BITS }
2555 { reuse GL_MAX_IMAGE_UNITS }
2556 { reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS }
2557 { reuse GL_IMAGE_BINDING_NAME }
2558 { reuse GL_IMAGE_BINDING_LEVEL }
2559 { reuse GL_IMAGE_BINDING_LAYERED }
2560 { reuse GL_IMAGE_BINDING_LAYER }
2561 { reuse GL_IMAGE_BINDING_ACCESS }
2562 { reuse GL_IMAGE_1D }
2563 { reuse GL_IMAGE_2D }
2564 { reuse GL_IMAGE_3D }
2565 { reuse GL_IMAGE_2D_RECT }
2566 { reuse GL_IMAGE_CUBE }
2567 { reuse GL_IMAGE_BUFFER }
2568 { reuse GL_IMAGE_1D_ARRAY }
2569 { reuse GL_IMAGE_2D_ARRAY }
2570 { reuse GL_IMAGE_CUBE_MAP_ARRAY }
2571 { reuse GL_IMAGE_2D_MULTISAMPLE }
2572 { reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY }
2573 { reuse GL_INT_IMAGE_1D }
2574 { reuse GL_INT_IMAGE_2D }
2575 { reuse GL_INT_IMAGE_3D }
2576 { reuse GL_INT_IMAGE_2D_RECT }
2577 { reuse GL_INT_IMAGE_CUBE }
2578 { reuse GL_INT_IMAGE_BUFFER }
2579 { reuse GL_INT_IMAGE_1D_ARRAY }
2580 { reuse GL_INT_IMAGE_2D_ARRAY }
2581 { reuse GL_INT_IMAGE_CUBE_MAP_ARRAY }
2582 { reuse GL_INT_IMAGE_2D_MULTISAMPLE }
2583 { reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2584 { reuse GL_UNSIGNED_INT_IMAGE_1D }
2585 { reuse GL_UNSIGNED_INT_IMAGE_2D }
2586 { reuse GL_UNSIGNED_INT_IMAGE_3D }
2587 { reuse GL_UNSIGNED_INT_IMAGE_2D_RECT }
2588 { reuse GL_UNSIGNED_INT_IMAGE_CUBE }
2589 { reuse GL_UNSIGNED_INT_IMAGE_BUFFER }
2590 { reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY }
2591 { reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY }
2592 { reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY }
2593 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE }
2594 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2595 { reuse GL_MAX_IMAGE_SAMPLES }
2596 { reuse GL_IMAGE_BINDING_FORMAT }
2597 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE }
2598 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE }
2599 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS }
2600 { reuse GL_MAX_VERTEX_IMAGE_UNIFORMS }
2601 { reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS }
2602 { reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS }
2603 { reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS }
2604 { reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS }
2605 { reuse GL_MAX_COMBINED_IMAGE_UNIFORMS }
2606 { Reuse tokens from ARB_shading_language_packing (none) }
2607 { Reuse tokens from ARB_texture_storage }
2608 { reuse GL_TEXTURE_IMMUTABLE_FORMAT }
2611 GL_NUM_SHADING_LANGUAGE_VERSIONS = $82E9;
2612 GL_VERTEX_ATTRIB_ARRAY_LONG = $874E;
2613 { Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) }
2614 { Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) }
2615 { Reuse tokens from ARB_shader_image_size (none, GLSL only) }
2616 { Reuse tokens from ARB_ES3_compatibility }
2617 { reuse GL_COMPRESSED_RGB8_ETC2 }
2618 { reuse GL_COMPRESSED_SRGB8_ETC2 }
2619 { reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2620 { reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2621 { reuse GL_COMPRESSED_RGBA8_ETC2_EAC }
2622 { reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC }
2623 { reuse GL_COMPRESSED_R11_EAC }
2624 { reuse GL_COMPRESSED_SIGNED_R11_EAC }
2625 { reuse GL_COMPRESSED_RG11_EAC }
2626 { reuse GL_COMPRESSED_SIGNED_RG11_EAC }
2627 { reuse GL_PRIMITIVE_RESTART_FIXED_INDEX }
2628 { reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE }
2629 { reuse GL_MAX_ELEMENT_INDEX }
2630 { Reuse tokens from ARB_clear_buffer_object (none) }
2631 { Reuse tokens from ARB_compute_shader }
2632 { reuse GL_COMPUTE_SHADER }
2633 { reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS }
2634 { reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS }
2635 { reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS }
2636 { reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE }
2637 { reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS }
2638 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS }
2639 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS }
2640 { reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS }
2641 { reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS }
2642 { reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT }
2643 { reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE }
2644 { reuse GL_COMPUTE_LOCAL_WORK_SIZE }
2645 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER }
2646 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER }
2647 { reuse GL_DISPATCH_INDIRECT_BUFFER }
2648 { reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING }
2649 { Reuse tokens from ARB_copy_image (none) }
2650 { Reuse tokens from KHR_debug }
2651 { reuse GL_DEBUG_OUTPUT_SYNCHRONOUS }
2652 { reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH }
2653 { reuse GL_DEBUG_CALLBACK_FUNCTION }
2654 { reuse GL_DEBUG_CALLBACK_USER_PARAM }
2655 { reuse GL_DEBUG_SOURCE_API }
2656 { reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM }
2657 { reuse GL_DEBUG_SOURCE_SHADER_COMPILER }
2658 { reuse GL_DEBUG_SOURCE_THIRD_PARTY }
2659 { reuse GL_DEBUG_SOURCE_APPLICATION }
2660 { reuse GL_DEBUG_SOURCE_OTHER }
2661 { reuse GL_DEBUG_TYPE_ERROR }
2662 { reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR }
2663 { reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR }
2664 { reuse GL_DEBUG_TYPE_PORTABILITY }
2665 { reuse GL_DEBUG_TYPE_PERFORMANCE }
2666 { reuse GL_DEBUG_TYPE_OTHER }
2667 { reuse GL_MAX_DEBUG_MESSAGE_LENGTH }
2668 { reuse GL_MAX_DEBUG_LOGGED_MESSAGES }
2669 { reuse GL_DEBUG_LOGGED_MESSAGES }
2670 { reuse GL_DEBUG_SEVERITY_HIGH }
2671 { reuse GL_DEBUG_SEVERITY_MEDIUM }
2672 { reuse GL_DEBUG_SEVERITY_LOW }
2673 { reuse GL_DEBUG_TYPE_MARKER }
2674 { reuse GL_DEBUG_TYPE_PUSH_GROUP }
2675 { reuse GL_DEBUG_TYPE_POP_GROUP }
2676 { reuse GL_DEBUG_SEVERITY_NOTIFICATION }
2677 { reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH }
2678 { reuse GL_DEBUG_GROUP_STACK_DEPTH }
2681 { reuse GL_PROGRAM }
2683 { reuse GL_PROGRAM_PIPELINE }
2684 { reuse GL_SAMPLER }
2685 { reuse GL_DISPLAY_LIST }
2686 { reuse GL_MAX_LABEL_LENGTH }
2687 { reuse GL_DEBUG_OUTPUT }
2688 { reuse GL_CONTEXT_FLAG_DEBUG_BIT }
2689 { reuse GL_STACK_UNDERFLOW }
2690 { reuse GL_STACK_OVERFLOW }
2691 { Reuse tokens from ARB_explicit_uniform_location }
2692 { reuse GL_MAX_UNIFORM_LOCATIONS }
2693 { Reuse tokens from ARB_framebuffer_no_attachments }
2694 { reuse GL_FRAMEBUFFER_DEFAULT_WIDTH }
2695 { reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT }
2696 { reuse GL_FRAMEBUFFER_DEFAULT_LAYERS }
2697 { reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES }
2698 { reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS }
2699 { reuse GL_MAX_FRAMEBUFFER_WIDTH }
2700 { reuse GL_MAX_FRAMEBUFFER_HEIGHT }
2701 { reuse GL_MAX_FRAMEBUFFER_LAYERS }
2702 { reuse GL_MAX_FRAMEBUFFER_SAMPLES }
2703 { Reuse tokens from ARB_internalformat_query2 }
2704 { reuse GL_INTERNALFORMAT_SUPPORTED }
2705 { reuse GL_INTERNALFORMAT_PREFERRED }
2706 { reuse GL_INTERNALFORMAT_RED_SIZE }
2707 { reuse GL_INTERNALFORMAT_GREEN_SIZE }
2708 { reuse GL_INTERNALFORMAT_BLUE_SIZE }
2709 { reuse GL_INTERNALFORMAT_ALPHA_SIZE }
2710 { reuse GL_INTERNALFORMAT_DEPTH_SIZE }
2711 { reuse GL_INTERNALFORMAT_STENCIL_SIZE }
2712 { reuse GL_INTERNALFORMAT_SHARED_SIZE }
2713 { reuse GL_INTERNALFORMAT_RED_TYPE }
2714 { reuse GL_INTERNALFORMAT_GREEN_TYPE }
2715 { reuse GL_INTERNALFORMAT_BLUE_TYPE }
2716 { reuse GL_INTERNALFORMAT_ALPHA_TYPE }
2717 { reuse GL_INTERNALFORMAT_DEPTH_TYPE }
2718 { reuse GL_INTERNALFORMAT_STENCIL_TYPE }
2719 { reuse GL_MAX_WIDTH }
2720 { reuse GL_MAX_HEIGHT }
2721 { reuse GL_MAX_DEPTH }
2722 { reuse GL_MAX_LAYERS }
2723 { reuse GL_MAX_COMBINED_DIMENSIONS }
2724 { reuse GL_COLOR_COMPONENTS }
2725 { reuse GL_DEPTH_COMPONENTS }
2726 { reuse GL_STENCIL_COMPONENTS }
2727 { reuse GL_COLOR_RENDERABLE }
2728 { reuse GL_DEPTH_RENDERABLE }
2729 { reuse GL_STENCIL_RENDERABLE }
2730 { reuse GL_FRAMEBUFFER_RENDERABLE }
2731 { reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED }
2732 { reuse GL_FRAMEBUFFER_BLEND }
2733 { reuse GL_READ_PIXELS }
2734 { reuse GL_READ_PIXELS_FORMAT }
2735 { reuse GL_READ_PIXELS_TYPE }
2736 { reuse GL_TEXTURE_IMAGE_FORMAT }
2737 { reuse GL_TEXTURE_IMAGE_TYPE }
2738 { reuse GL_GET_TEXTURE_IMAGE_FORMAT }
2739 { reuse GL_GET_TEXTURE_IMAGE_TYPE }
2741 { reuse GL_MANUAL_GENERATE_MIPMAP }
2742 { reuse GL_AUTO_GENERATE_MIPMAP }
2743 { reuse GL_COLOR_ENCODING }
2744 { reuse GL_SRGB_READ }
2745 { reuse GL_SRGB_WRITE }
2747 { reuse GL_VERTEX_TEXTURE }
2748 { reuse GL_TESS_CONTROL_TEXTURE }
2749 { reuse GL_TESS_EVALUATION_TEXTURE }
2750 { reuse GL_GEOMETRY_TEXTURE }
2751 { reuse GL_FRAGMENT_TEXTURE }
2752 { reuse GL_COMPUTE_TEXTURE }
2753 { reuse GL_TEXTURE_SHADOW }
2754 { reuse GL_TEXTURE_GATHER }
2755 { reuse GL_TEXTURE_GATHER_SHADOW }
2756 { reuse GL_SHADER_IMAGE_LOAD }
2757 { reuse GL_SHADER_IMAGE_STORE }
2758 { reuse GL_SHADER_IMAGE_ATOMIC }
2759 { reuse GL_IMAGE_TEXEL_SIZE }
2760 { reuse GL_IMAGE_COMPATIBILITY_CLASS }
2761 { reuse GL_IMAGE_PIXEL_FORMAT }
2762 { reuse GL_IMAGE_PIXEL_TYPE }
2763 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST }
2764 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST }
2765 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE }
2766 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE }
2767 { reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH }
2768 { reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT }
2769 { reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE }
2770 { reuse GL_CLEAR_BUFFER }
2771 { reuse GL_TEXTURE_VIEW }
2772 { reuse GL_VIEW_COMPATIBILITY_CLASS }
2773 { reuse GL_FULL_SUPPORT }
2774 { reuse GL_CAVEAT_SUPPORT }
2775 { reuse GL_IMAGE_CLASS_4_X_32 }
2776 { reuse GL_IMAGE_CLASS_2_X_32 }
2777 { reuse GL_IMAGE_CLASS_1_X_32 }
2778 { reuse GL_IMAGE_CLASS_4_X_16 }
2779 { reuse GL_IMAGE_CLASS_2_X_16 }
2780 { reuse GL_IMAGE_CLASS_1_X_16 }
2781 { reuse GL_IMAGE_CLASS_4_X_8 }
2782 { reuse GL_IMAGE_CLASS_2_X_8 }
2783 { reuse GL_IMAGE_CLASS_1_X_8 }
2784 { reuse GL_IMAGE_CLASS_11_11_10 }
2785 { reuse GL_IMAGE_CLASS_10_10_10_2 }
2786 { reuse GL_VIEW_CLASS_128_BITS }
2787 { reuse GL_VIEW_CLASS_96_BITS }
2788 { reuse GL_VIEW_CLASS_64_BITS }
2789 { reuse GL_VIEW_CLASS_48_BITS }
2790 { reuse GL_VIEW_CLASS_32_BITS }
2791 { reuse GL_VIEW_CLASS_24_BITS }
2792 { reuse GL_VIEW_CLASS_16_BITS }
2793 { reuse GL_VIEW_CLASS_8_BITS }
2794 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGB }
2795 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA }
2796 { reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA }
2797 { reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA }
2798 { reuse GL_VIEW_CLASS_RGTC1_RED }
2799 { reuse GL_VIEW_CLASS_RGTC2_RG }
2800 { reuse GL_VIEW_CLASS_BPTC_UNORM }
2801 { reuse GL_VIEW_CLASS_BPTC_FLOAT }
2802 { Reuse tokens from ARB_invalidate_subdata (none) }
2803 { Reuse tokens from ARB_multi_draw_indirect (none) }
2804 { Reuse tokens from ARB_program_interface_query }
2805 { reuse GL_UNIFORM }
2806 { reuse GL_UNIFORM_BLOCK }
2807 { reuse GL_PROGRAM_INPUT }
2808 { reuse GL_PROGRAM_OUTPUT }
2809 { reuse GL_BUFFER_VARIABLE }
2810 { reuse GL_SHADER_STORAGE_BLOCK }
2811 { reuse GL_VERTEX_SUBROUTINE }
2812 { reuse GL_TESS_CONTROL_SUBROUTINE }
2813 { reuse GL_TESS_EVALUATION_SUBROUTINE }
2814 { reuse GL_GEOMETRY_SUBROUTINE }
2815 { reuse GL_FRAGMENT_SUBROUTINE }
2816 { reuse GL_COMPUTE_SUBROUTINE }
2817 { reuse GL_VERTEX_SUBROUTINE_UNIFORM }
2818 { reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM }
2819 { reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM }
2820 { reuse GL_GEOMETRY_SUBROUTINE_UNIFORM }
2821 { reuse GL_FRAGMENT_SUBROUTINE_UNIFORM }
2822 { reuse GL_COMPUTE_SUBROUTINE_UNIFORM }
2823 { reuse GL_TRANSFORM_FEEDBACK_VARYING }
2824 { reuse GL_ACTIVE_RESOURCES }
2825 { reuse GL_MAX_NAME_LENGTH }
2826 { reuse GL_MAX_NUM_ACTIVE_VARIABLES }
2827 { reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES }
2828 { reuse GL_NAME_LENGTH }
2830 { reuse GL_ARRAY_SIZE }
2832 { reuse GL_BLOCK_INDEX }
2833 { reuse GL_ARRAY_STRIDE }
2834 { reuse GL_MATRIX_STRIDE }
2835 { reuse GL_IS_ROW_MAJOR }
2836 { reuse GL_ATOMIC_COUNTER_BUFFER_INDEX }
2837 { reuse GL_BUFFER_BINDING }
2838 { reuse GL_BUFFER_DATA_SIZE }
2839 { reuse GL_NUM_ACTIVE_VARIABLES }
2840 { reuse GL_ACTIVE_VARIABLES }
2841 { reuse GL_REFERENCED_BY_VERTEX_SHADER }
2842 { reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER }
2843 { reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER }
2844 { reuse GL_REFERENCED_BY_GEOMETRY_SHADER }
2845 { reuse GL_REFERENCED_BY_FRAGMENT_SHADER }
2846 { reuse GL_REFERENCED_BY_COMPUTE_SHADER }
2847 { reuse GL_TOP_LEVEL_ARRAY_SIZE }
2848 { reuse GL_TOP_LEVEL_ARRAY_STRIDE }
2849 { reuse GL_LOCATION }
2850 { reuse GL_LOCATION_INDEX }
2851 { reuse GL_IS_PER_PATCH }
2852 { Reuse tokens from ARB_robust_buffer_access_behavior (none) }
2853 { Reuse tokens from ARB_shader_storage_buffer_object }
2854 { reuse GL_SHADER_STORAGE_BUFFER }
2855 { reuse GL_SHADER_STORAGE_BUFFER_BINDING }
2856 { reuse GL_SHADER_STORAGE_BUFFER_START }
2857 { reuse GL_SHADER_STORAGE_BUFFER_SIZE }
2858 { reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS }
2859 { reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS }
2860 { reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS }
2861 { reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS }
2862 { reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS }
2863 { reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS }
2864 { reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS }
2865 { reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS }
2866 { reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE }
2867 { reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT }
2868 { reuse GL_SHADER_STORAGE_BARRIER_BIT }
2869 { reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES }
2870 { Reuse tokens from ARB_stencil_texturing }
2871 { reuse GL_DEPTH_STENCIL_TEXTURE_MODE }
2872 { Reuse tokens from ARB_texture_buffer_range }
2873 { reuse GL_TEXTURE_BUFFER_OFFSET }
2874 { reuse GL_TEXTURE_BUFFER_SIZE }
2875 { reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT }
2876 { Reuse tokens from ARB_texture_query_levels (none) }
2877 { Reuse tokens from ARB_texture_storage_multisample (none) }
2878 { Reuse tokens from ARB_texture_view }
2879 { reuse GL_TEXTURE_VIEW_MIN_LEVEL }
2880 { reuse GL_TEXTURE_VIEW_NUM_LEVELS }
2881 { reuse GL_TEXTURE_VIEW_MIN_LAYER }
2882 { reuse GL_TEXTURE_VIEW_NUM_LAYERS }
2883 { reuse GL_TEXTURE_IMMUTABLE_LEVELS }
2884 { Reuse tokens from ARB_vertex_attrib_binding }
2885 { reuse GL_VERTEX_ATTRIB_BINDING }
2886 { reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET }
2887 { reuse GL_VERTEX_BINDING_DIVISOR }
2888 { reuse GL_VERTEX_BINDING_OFFSET }
2889 { reuse GL_VERTEX_BINDING_STRIDE }
2890 { reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET }
2891 { reuse GL_MAX_VERTEX_ATTRIB_BINDINGS }
2894 // GL_3DFX_multisample
2895 GL_MULTISAMPLE_3DFX = $86B2;
2896 GL_SAMPLE_BUFFERS_3DFX = $86B3;
2897 GL_SAMPLES_3DFX = $86B4;
2898 GL_MULTISAMPLE_BIT_3DFX = $20000000;
2900 // GL_3DFX_texture_compression_FXT1
2901 GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
2902 GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
2904 // GL_APPLE_client_storage
2905 GL_UNPACK_CLIENT_STORAGE_APPLE = $85B2;
2907 // GL_APPLE_element_array
2908 GL_ELEMENT_ARRAY_APPLE = $8A0C;
2909 GL_ELEMENT_ARRAY_TYPE_APPLE = $8A0D;
2910 GL_ELEMENT_ARRAY_POINTER_APPLE = $8A0E;
2913 GL_DRAW_PIXELS_APPLE = $8A0A;
2914 GL_FENCE_APPLE = $8A0B;
2916 // GL_APPLE_specular_vector
2917 GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
2919 // GL_APPLE_transform_hint
2920 GL_TRANSFORM_HINT_APPLE = $85B1;
2922 // GL_APPLE_vertex_array_object
2923 GL_VERTEX_ARRAY_BINDING_APPLE = $85B5;
2925 // GL_APPLE_vertex_array_range
2926 GL_VERTEX_ARRAY_RANGE_APPLE = $851D;
2927 GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = $851E;
2928 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = $851F;
2929 GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = $8521;
2930 GL_STORAGE_CLIENT_APPLE = $85B4;
2931 GL_STORAGE_CACHED_APPLE = $85BE;
2932 GL_STORAGE_SHARED_APPLE = $85BF;
2934 // GL_APPLE_ycbcr_422
2935 GL_YCBCR_422_APPLE = $85B9;
2936 GL_UNSIGNED_SHORT_8_8_APPLE = $85BA;
2937 GL_UNSIGNED_SHORT_8_8_REV_APPLE = $85BB;
2938 GL_RGB_RAW_422_APPLE = $8A51;
2940 // GL_APPLE_texture_range
2941 GL_TEXTURE_RANGE_LENGTH_APPLE = $85B7;
2942 GL_TEXTURE_RANGE_POINTER_APPLE = $85B8;
2943 GL_TEXTURE_STORAGE_HINT_APPLE = $85BC;
2944 GL_STORAGE_PRIVATE_APPLE = $85BD;
2945 { reuse GL_STORAGE_CACHED_APPLE }
2946 { reuse GL_STORAGE_SHARED_APPLE }
2948 // GL_APPLE_float_pixels
2949 GL_HALF_APPLE = $140B;
2950 GL_RGBA_FLOAT32_APPLE = $8814;
2951 GL_RGB_FLOAT32_APPLE = $8815;
2952 GL_ALPHA_FLOAT32_APPLE = $8816;
2953 GL_INTENSITY_FLOAT32_APPLE = $8817;
2954 GL_LUMINANCE_FLOAT32_APPLE = $8818;
2955 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = $8819;
2956 GL_RGBA_FLOAT16_APPLE = $881A;
2957 GL_RGB_FLOAT16_APPLE = $881B;
2958 GL_ALPHA_FLOAT16_APPLE = $881C;
2959 GL_INTENSITY_FLOAT16_APPLE = $881D;
2960 GL_LUMINANCE_FLOAT16_APPLE = $881E;
2961 GL_LUMINANCE_ALPHA_FLOAT16_APPLE = $881F;
2962 GL_COLOR_FLOAT_APPLE = $8A0F;
2964 // GL_APPLE_vertex_program_evaluators
2965 GL_VERTEX_ATTRIB_MAP1_APPLE = $8A00;
2966 GL_VERTEX_ATTRIB_MAP2_APPLE = $8A01;
2967 GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = $8A02;
2968 GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = $8A03;
2969 GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = $8A04;
2970 GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = $8A05;
2971 GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = $8A06;
2972 GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = $8A07;
2973 GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = $8A08;
2974 GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = $8A09;
2976 // GL_APPLE_aux_depth_stencil
2977 GL_AUX_DEPTH_STENCIL_APPLE = $8A14;
2979 // GL_APPLE_object_purgeable
2980 GL_BUFFER_OBJECT_APPLE = $85B3;
2981 GL_RELEASED_APPLE = $8A19;
2982 GL_VOLATILE_APPLE = $8A1A;
2983 GL_RETAINED_APPLE = $8A1B;
2984 GL_UNDEFINED_APPLE = $8A1C;
2985 GL_PURGEABLE_APPLE = $8A1D;
2987 // GL_APPLE_row_bytes
2988 GL_PACK_ROW_BYTES_APPLE = $8A15;
2989 GL_UNPACK_ROW_BYTES_APPLE = $8A16;
2992 { reuse GL_UNSIGNED_SHORT_8_8_APPLE }
2993 { reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE }
2995 // GL_ARB_depth_texture
2996 GL_DEPTH_COMPONENT16_ARB = $81A5;
2997 GL_DEPTH_COMPONENT24_ARB = $81A6;
2998 GL_DEPTH_COMPONENT32_ARB = $81A7;
2999 GL_TEXTURE_DEPTH_SIZE_ARB = $884A;
3000 GL_DEPTH_TEXTURE_MODE_ARB = $884B;
3002 // GL_ARB_fragment_program
3003 GL_FRAGMENT_PROGRAM_ARB = $8804;
3004 GL_PROGRAM_ALU_INSTRUCTIONS_ARB = $8805;
3005 GL_PROGRAM_TEX_INSTRUCTIONS_ARB = $8806;
3006 GL_PROGRAM_TEX_INDIRECTIONS_ARB = $8807;
3007 GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $8808;
3008 GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $8809;
3009 GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $880A;
3010 GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = $880B;
3011 GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = $880C;
3012 GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = $880D;
3013 GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $880E;
3014 GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $880F;
3015 GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $8810;
3016 GL_MAX_TEXTURE_COORDS_ARB = $8871;
3017 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = $8872;
3020 GL_CONSTANT_COLOR_ARB = $8001;
3021 GL_CONSTANT_COLOR = $8001;
3022 GL_ONE_MINUS_CONSTANT_COLOR = $8002;
3023 GL_CONSTANT_ALPHA = $8003;
3024 GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
3025 GL_BLEND_COLOR = $8005;
3026 GL_FUNC_ADD = $8006;
3029 GL_BLEND_EQUATION = $8009;
3030 GL_FUNC_SUBTRACT = $800A;
3031 GL_FUNC_REVERSE_SUBTRACT = $800B;
3032 {$ifdef DGL_DEPRECATED}
3033 GL_CONVOLUTION_1D = $8010;
3034 GL_CONVOLUTION_2D = $8011;
3035 GL_SEPARABLE_2D = $8012;
3036 GL_CONVOLUTION_BORDER_MODE = $8013;
3037 GL_CONVOLUTION_FILTER_SCALE = $8014;
3038 GL_CONVOLUTION_FILTER_BIAS = $8015;
3040 GL_CONVOLUTION_FORMAT = $8017;
3041 GL_CONVOLUTION_WIDTH = $8018;
3042 GL_CONVOLUTION_HEIGHT = $8019;
3043 GL_MAX_CONVOLUTION_WIDTH = $801A;
3044 GL_MAX_CONVOLUTION_HEIGHT = $801B;
3045 GL_POST_CONVOLUTION_RED_SCALE = $801C;
3046 GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
3047 GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
3048 GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
3049 GL_POST_CONVOLUTION_RED_BIAS = $8020;
3050 GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
3051 GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
3052 GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
3053 GL_HISTOGRAM = $8024;
3054 GL_PROXY_HISTOGRAM = $8025;
3055 GL_HISTOGRAM_WIDTH = $8026;
3056 GL_HISTOGRAM_FORMAT = $8027;
3057 GL_HISTOGRAM_RED_SIZE = $8028;
3058 GL_HISTOGRAM_GREEN_SIZE = $8029;
3059 GL_HISTOGRAM_BLUE_SIZE = $802A;
3060 GL_HISTOGRAM_ALPHA_SIZE = $802B;
3061 GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
3062 GL_HISTOGRAM_SINK = $802D;
3064 GL_MINMAX_FORMAT = $802F;
3065 GL_MINMAX_SINK = $8030;
3066 GL_TABLE_TOO_LARGE = $8031;
3067 GL_COLOR_MATRIX = $80B1;
3068 GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
3069 GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
3070 GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
3071 GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
3072 GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
3073 GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
3074 GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
3075 GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
3076 GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
3077 GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB;
3078 GL_COLOR_TABLE = $80D0;
3079 GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
3080 GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
3081 GL_PROXY_COLOR_TABLE = $80D3;
3082 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
3083 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
3084 GL_COLOR_TABLE_SCALE = $80D6;
3085 GL_COLOR_TABLE_BIAS = $80D7;
3086 GL_COLOR_TABLE_FORMAT = $80D8;
3087 GL_COLOR_TABLE_WIDTH = $80D9;
3088 GL_COLOR_TABLE_RED_SIZE = $80DA;
3089 GL_COLOR_TABLE_GREEN_SIZE = $80DB;
3090 GL_COLOR_TABLE_BLUE_SIZE = $80DC;
3091 GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
3092 GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
3093 GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
3094 GL_CONSTANT_BORDER = $8151;
3095 GL_REPLICATE_BORDER = $8153;
3096 GL_CONVOLUTION_BORDER_COLOR = $8154;
3099 // GL_ARB_matrix_palette
3100 GL_MATRIX_PALETTE_ARB = $8840;
3101 GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = $8841;
3102 GL_MAX_PALETTE_MATRICES_ARB = $8842;
3103 GL_CURRENT_PALETTE_MATRIX_ARB = $8843;
3104 GL_MATRIX_INDEX_ARRAY_ARB = $8844;
3105 GL_CURRENT_MATRIX_INDEX_ARB = $8845;
3106 GL_MATRIX_INDEX_ARRAY_SIZE_ARB = $8846;
3107 GL_MATRIX_INDEX_ARRAY_TYPE_ARB = $8847;
3108 GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = $8848;
3109 GL_MATRIX_INDEX_ARRAY_POINTER_ARB = $8849;
3111 // GL_ARB_multisample
3112 GL_MULTISAMPLE_ARB = $809D;
3113 GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
3114 GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
3115 GL_SAMPLE_COVERAGE_ARB = $80A0;
3116 GL_SAMPLE_BUFFERS_ARB = $80A8;
3117 GL_SAMPLES_ARB = $80A9;
3118 GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
3119 GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
3120 GL_MULTISAMPLE_BIT_ARB = $20000000;
3122 // GL_ARB_multitexture
3123 GL_TEXTURE0_ARB = $84C0;
3124 GL_TEXTURE1_ARB = $84C1;
3125 GL_TEXTURE2_ARB = $84C2;
3126 GL_TEXTURE3_ARB = $84C3;
3127 GL_TEXTURE4_ARB = $84C4;
3128 GL_TEXTURE5_ARB = $84C5;
3129 GL_TEXTURE6_ARB = $84C6;
3130 GL_TEXTURE7_ARB = $84C7;
3131 GL_TEXTURE8_ARB = $84C8;
3132 GL_TEXTURE9_ARB = $84C9;
3133 GL_TEXTURE10_ARB = $84CA;
3134 GL_TEXTURE11_ARB = $84CB;
3135 GL_TEXTURE12_ARB = $84CC;
3136 GL_TEXTURE13_ARB = $84CD;
3137 GL_TEXTURE14_ARB = $84CE;
3138 GL_TEXTURE15_ARB = $84CF;
3139 GL_TEXTURE16_ARB = $84D0;
3140 GL_TEXTURE17_ARB = $84D1;
3141 GL_TEXTURE18_ARB = $84D2;
3142 GL_TEXTURE19_ARB = $84D3;
3143 GL_TEXTURE20_ARB = $84D4;
3144 GL_TEXTURE21_ARB = $84D5;
3145 GL_TEXTURE22_ARB = $84D6;
3146 GL_TEXTURE23_ARB = $84D7;
3147 GL_TEXTURE24_ARB = $84D8;
3148 GL_TEXTURE25_ARB = $84D9;
3149 GL_TEXTURE26_ARB = $84DA;
3150 GL_TEXTURE27_ARB = $84DB;
3151 GL_TEXTURE28_ARB = $84DC;
3152 GL_TEXTURE29_ARB = $84DD;
3153 GL_TEXTURE30_ARB = $84DE;
3154 GL_TEXTURE31_ARB = $84DF;
3155 GL_ACTIVE_TEXTURE_ARB = $84E0;
3156 GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
3157 GL_MAX_TEXTURE_UNITS_ARB = $84E2;
3159 // GL_ARB_point_parameters
3160 GL_POINT_SIZE_MIN_ARB = $8126;
3161 GL_POINT_SIZE_MAX_ARB = $8127;
3162 GL_POINT_FADE_THRESHOLD_SIZE_ARB = $8128;
3163 GL_POINT_DISTANCE_ATTENUATION_ARB = $8129;
3166 GL_TEXTURE_COMPARE_MODE_ARB = $884C;
3167 GL_TEXTURE_COMPARE_FUNC_ARB = $884D;
3168 GL_COMPARE_R_TO_TEXTURE_ARB = $884E;
3170 // GL_ARB_shadow_ambient
3171 GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = $80BF;
3173 // GL_ARB_sparse_buffer
3174 GL_SPARSE_STORAGE_BIT_ARB = $0400;
3175 GL_SPARSE_BUFFER_PAGE_SIZE_ARB = $82F8;
3177 // GL_ARB_texture_border_clamp
3178 GL_CLAMP_TO_BORDER_ARB = $812D;
3180 // GL_ARB_texture_compression
3181 GL_COMPRESSED_ALPHA_ARB = $84E9;
3182 GL_COMPRESSED_LUMINANCE_ARB = $84EA;
3183 GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
3184 GL_COMPRESSED_INTENSITY_ARB = $84EC;
3185 GL_COMPRESSED_RGB_ARB = $84ED;
3186 GL_COMPRESSED_RGBA_ARB = $84EE;
3187 GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
3188 GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
3189 GL_TEXTURE_COMPRESSED_ARB = $86A1;
3190 GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
3191 GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
3193 // GL_ARB_texture_cube_map
3194 GL_NORMAL_MAP_ARB = $8511;
3195 GL_REFLECTION_MAP_ARB = $8512;
3196 GL_TEXTURE_CUBE_MAP_ARB = $8513;
3197 GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
3198 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
3199 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
3200 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
3201 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
3202 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
3203 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
3204 GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
3205 GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
3207 // GL_ARB_texture_env_combine
3208 GL_COMBINE_ARB = $8570;
3209 GL_COMBINE_RGB_ARB = $8571;
3210 GL_COMBINE_ALPHA_ARB = $8572;
3211 GL_SOURCE0_RGB_ARB = $8580;
3212 GL_SOURCE1_RGB_ARB = $8581;
3213 GL_SOURCE2_RGB_ARB = $8582;
3214 GL_SOURCE0_ALPHA_ARB = $8588;
3215 GL_SOURCE1_ALPHA_ARB = $8589;
3216 GL_SOURCE2_ALPHA_ARB = $858A;
3217 GL_OPERAND0_RGB_ARB = $8590;
3218 GL_OPERAND1_RGB_ARB = $8591;
3219 GL_OPERAND2_RGB_ARB = $8592;
3220 GL_OPERAND0_ALPHA_ARB = $8598;
3221 GL_OPERAND1_ALPHA_ARB = $8599;
3222 GL_OPERAND2_ALPHA_ARB = $859A;
3223 GL_RGB_SCALE_ARB = $8573;
3224 GL_ADD_SIGNED_ARB = $8574;
3225 GL_INTERPOLATE_ARB = $8575;
3226 GL_SUBTRACT_ARB = $84E7;
3227 GL_CONSTANT_ARB = $8576;
3228 GL_PRIMARY_COLOR_ARB = $8577;
3229 GL_PREVIOUS_ARB = $8578;
3231 // GL_ARB_texture_env_dot3
3232 GL_DOT3_RGB_ARB = $86AE;
3233 GL_DOT3_RGBA_ARB = $86AF;
3235 // GL_ARB_texture_mirrored_repeat
3236 GL_MIRRORED_REPEAT_ARB = $8370;
3238 // GL_ARB_transpose_matrix
3239 GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
3240 GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
3241 GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
3242 GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
3244 // GL_ARB_vertex_blend
3245 GL_MAX_VERTEX_UNITS_ARB = $86A4;
3246 GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
3247 GL_WEIGHT_SUM_UNITY_ARB = $86A6;
3248 GL_VERTEX_BLEND_ARB = $86A7;
3249 GL_CURRENT_WEIGHT_ARB = $86A8;
3250 GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
3251 GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
3252 GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
3253 GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
3254 GL_WEIGHT_ARRAY_ARB = $86AD;
3255 GL_MODELVIEW0_ARB = $1700;
3256 GL_MODELVIEW1_ARB = $850A;
3257 GL_MODELVIEW2_ARB = $8722;
3258 GL_MODELVIEW3_ARB = $8723;
3259 GL_MODELVIEW4_ARB = $8724;
3260 GL_MODELVIEW5_ARB = $8725;
3261 GL_MODELVIEW6_ARB = $8726;
3262 GL_MODELVIEW7_ARB = $8727;
3263 GL_MODELVIEW8_ARB = $8728;
3264 GL_MODELVIEW9_ARB = $8729;
3265 GL_MODELVIEW10_ARB = $872A;
3266 GL_MODELVIEW11_ARB = $872B;
3267 GL_MODELVIEW12_ARB = $872C;
3268 GL_MODELVIEW13_ARB = $872D;
3269 GL_MODELVIEW14_ARB = $872E;
3270 GL_MODELVIEW15_ARB = $872F;
3271 GL_MODELVIEW16_ARB = $8730;
3272 GL_MODELVIEW17_ARB = $8731;
3273 GL_MODELVIEW18_ARB = $8732;
3274 GL_MODELVIEW19_ARB = $8733;
3275 GL_MODELVIEW20_ARB = $8734;
3276 GL_MODELVIEW21_ARB = $8735;
3277 GL_MODELVIEW22_ARB = $8736;
3278 GL_MODELVIEW23_ARB = $8737;
3279 GL_MODELVIEW24_ARB = $8738;
3280 GL_MODELVIEW25_ARB = $8739;
3281 GL_MODELVIEW26_ARB = $873A;
3282 GL_MODELVIEW27_ARB = $873B;
3283 GL_MODELVIEW28_ARB = $873C;
3284 GL_MODELVIEW29_ARB = $873D;
3285 GL_MODELVIEW30_ARB = $873E;
3286 GL_MODELVIEW31_ARB = $873F;
3288 // GL_ARB_vertex_buffer_object
3289 GL_BUFFER_SIZE_ARB = $8764;
3290 GL_BUFFER_USAGE_ARB = $8765;
3291 GL_ARRAY_BUFFER_ARB = $8892;
3292 GL_ELEMENT_ARRAY_BUFFER_ARB = $8893;
3293 GL_ARRAY_BUFFER_BINDING_ARB = $8894;
3294 GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = $8895;
3295 GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = $8896;
3296 GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = $8897;
3297 GL_COLOR_ARRAY_BUFFER_BINDING_ARB = $8898;
3298 GL_INDEX_ARRAY_BUFFER_BINDING_ARB = $8899;
3299 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = $889A;
3300 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = $889B;
3301 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = $889C;
3302 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = $889D;
3303 GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = $889E;
3304 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = $889F;
3305 GL_READ_ONLY_ARB = $88B8;
3306 GL_WRITE_ONLY_ARB = $88B9;
3307 GL_READ_WRITE_ARB = $88BA;
3308 GL_BUFFER_ACCESS_ARB = $88BB;
3309 GL_BUFFER_MAPPED_ARB = $88BC;
3310 GL_BUFFER_MAP_POINTER_ARB = $88BD;
3311 GL_STREAM_DRAW_ARB = $88E0;
3312 GL_STREAM_READ_ARB = $88E1;
3313 GL_STREAM_COPY_ARB = $88E2;
3314 GL_STATIC_DRAW_ARB = $88E4;
3315 GL_STATIC_READ_ARB = $88E5;
3316 GL_STATIC_COPY_ARB = $88E6;
3317 GL_DYNAMIC_DRAW_ARB = $88E8;
3318 GL_DYNAMIC_READ_ARB = $88E9;
3319 GL_DYNAMIC_COPY_ARB = $88EA;
3321 // GL_ARB_vertex_program
3322 GL_COLOR_SUM_ARB = $8458;
3323 GL_VERTEX_PROGRAM_ARB = $8620;
3324 GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = $8622;
3325 GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = $8623;
3326 GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = $8624;
3327 GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = $8625;
3328 GL_CURRENT_VERTEX_ATTRIB_ARB = $8626;
3329 GL_PROGRAM_LENGTH_ARB = $8627;
3330 GL_PROGRAM_STRING_ARB = $8628;
3331 GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = $862E;
3332 GL_MAX_PROGRAM_MATRICES_ARB = $862F;
3333 GL_CURRENT_MATRIX_STACK_DEPTH_ARB = $8640;
3334 GL_CURRENT_MATRIX_ARB = $8641;
3335 GL_VERTEX_PROGRAM_POINT_SIZE_ARB = $8642;
3336 GL_VERTEX_PROGRAM_TWO_SIDE_ARB = $8643;
3337 GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = $8645;
3338 GL_PROGRAM_ERROR_POSITION_ARB = $864B;
3339 GL_PROGRAM_BINDING_ARB = $8677;
3340 GL_MAX_VERTEX_ATTRIBS_ARB = $8869;
3341 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = $886A;
3342 GL_PROGRAM_ERROR_STRING_ARB = $8874;
3343 GL_PROGRAM_FORMAT_ASCII_ARB = $8875;
3344 GL_PROGRAM_FORMAT_ARB = $8876;
3345 GL_PROGRAM_INSTRUCTIONS_ARB = $88A0;
3346 GL_MAX_PROGRAM_INSTRUCTIONS_ARB = $88A1;
3347 GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A2;
3348 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A3;
3349 GL_PROGRAM_TEMPORARIES_ARB = $88A4;
3350 GL_MAX_PROGRAM_TEMPORARIES_ARB = $88A5;
3351 GL_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A6;
3352 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A7;
3353 GL_PROGRAM_PARAMETERS_ARB = $88A8;
3354 GL_MAX_PROGRAM_PARAMETERS_ARB = $88A9;
3355 GL_PROGRAM_NATIVE_PARAMETERS_ARB = $88AA;
3356 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = $88AB;
3357 GL_PROGRAM_ATTRIBS_ARB = $88AC;
3358 GL_MAX_PROGRAM_ATTRIBS_ARB = $88AD;
3359 GL_PROGRAM_NATIVE_ATTRIBS_ARB = $88AE;
3360 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = $88AF;
3361 GL_PROGRAM_ADDRESS_REGISTERS_ARB = $88B0;
3362 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = $88B1;
3363 GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B2;
3364 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B3;
3365 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = $88B4;
3366 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = $88B5;
3367 GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = $88B6;
3368 GL_TRANSPOSE_CURRENT_MATRIX_ARB = $88B7;
3369 GL_MATRIX0_ARB = $88C0;
3370 GL_MATRIX1_ARB = $88C1;
3371 GL_MATRIX2_ARB = $88C2;
3372 GL_MATRIX3_ARB = $88C3;
3373 GL_MATRIX4_ARB = $88C4;
3374 GL_MATRIX5_ARB = $88C5;
3375 GL_MATRIX6_ARB = $88C6;
3376 GL_MATRIX7_ARB = $88C7;
3377 GL_MATRIX8_ARB = $88C8;
3378 GL_MATRIX9_ARB = $88C9;
3379 GL_MATRIX10_ARB = $88CA;
3380 GL_MATRIX11_ARB = $88CB;
3381 GL_MATRIX12_ARB = $88CC;
3382 GL_MATRIX13_ARB = $88CD;
3383 GL_MATRIX14_ARB = $88CE;
3384 GL_MATRIX15_ARB = $88CF;
3385 GL_MATRIX16_ARB = $88D0;
3386 GL_MATRIX17_ARB = $88D1;
3387 GL_MATRIX18_ARB = $88D2;
3388 GL_MATRIX19_ARB = $88D3;
3389 GL_MATRIX20_ARB = $88D4;
3390 GL_MATRIX21_ARB = $88D5;
3391 GL_MATRIX22_ARB = $88D6;
3392 GL_MATRIX23_ARB = $88D7;
3393 GL_MATRIX24_ARB = $88D8;
3394 GL_MATRIX25_ARB = $88D9;
3395 GL_MATRIX26_ARB = $88DA;
3396 GL_MATRIX27_ARB = $88DB;
3397 GL_MATRIX28_ARB = $88DC;
3398 GL_MATRIX29_ARB = $88DD;
3399 GL_MATRIX30_ARB = $88DE;
3400 GL_MATRIX31_ARB = $88DF;
3402 // GL_ARB_draw_buffers
3403 GL_MAX_DRAW_BUFFERS_ARB = $8824;
3404 GL_DRAW_BUFFER0_ARB = $8825;
3405 GL_DRAW_BUFFER1_ARB = $8826;
3406 GL_DRAW_BUFFER2_ARB = $8827;
3407 GL_DRAW_BUFFER3_ARB = $8828;
3408 GL_DRAW_BUFFER4_ARB = $8829;
3409 GL_DRAW_BUFFER5_ARB = $882A;
3410 GL_DRAW_BUFFER6_ARB = $882B;
3411 GL_DRAW_BUFFER7_ARB = $882C;
3412 GL_DRAW_BUFFER8_ARB = $882D;
3413 GL_DRAW_BUFFER9_ARB = $882E;
3414 GL_DRAW_BUFFER10_ARB = $882F;
3415 GL_DRAW_BUFFER11_ARB = $8830;
3416 GL_DRAW_BUFFER12_ARB = $8831;
3417 GL_DRAW_BUFFER13_ARB = $8832;
3418 GL_DRAW_BUFFER14_ARB = $8833;
3419 GL_DRAW_BUFFER15_ARB = $8834;
3421 // GL_ARB_texture_rectangle
3422 GL_TEXTURE_RECTANGLE_ARB = $84F5;
3423 GL_TEXTURE_BINDING_RECTANGLE_ARB = $84F6;
3424 GL_PROXY_TEXTURE_RECTANGLE_ARB = $84F7;
3425 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = $84F8;
3427 // GL_ARB_color_buffer_float
3428 GL_RGBA_FLOAT_MODE_ARB = $8820;
3429 GL_CLAMP_VERTEX_COLOR_ARB = $891A;
3430 GL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
3431 GL_CLAMP_READ_COLOR_ARB = $891C;
3432 GL_FIXED_ONLY_ARB = $891D;
3433 WGL_TYPE_RGBA_FLOAT_ARB = $21A0;
3434 GLX_RGBA_FLOAT_TYPE = $20B9;
3435 GLX_RGBA_FLOAT_BIT = $00000004;
3437 // GL_ARB_compute_variable_group_size
3438 GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = $9344;
3439 GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = $90EB;
3440 GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = $9345;
3441 GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = $91BF;
3443 // GL_ARB_half_float_pixel
3444 GL_HALF_FLOAT_ARB = $140B;
3446 // GL_ARB_texture_float
3447 GL_TEXTURE_RED_TYPE_ARB = $8C10;
3448 GL_TEXTURE_GREEN_TYPE_ARB = $8C11;
3449 GL_TEXTURE_BLUE_TYPE_ARB = $8C12;
3450 GL_TEXTURE_ALPHA_TYPE_ARB = $8C13;
3451 GL_TEXTURE_LUMINANCE_TYPE_ARB = $8C14;
3452 GL_TEXTURE_INTENSITY_TYPE_ARB = $8C15;
3453 GL_TEXTURE_DEPTH_TYPE_ARB = $8C16;
3454 GL_UNSIGNED_NORMALIZED_ARB = $8C17;
3455 GL_RGBA32F_ARB = $8814;
3456 GL_RGB32F_ARB = $8815;
3457 GL_ALPHA32F_ARB = $8816;
3458 GL_INTENSITY32F_ARB = $8817;
3459 GL_LUMINANCE32F_ARB = $8818;
3460 GL_LUMINANCE_ALPHA32F_ARB = $8819;
3461 GL_RGBA16F_ARB = $881A;
3462 GL_RGB16F_ARB = $881B;
3463 GL_ALPHA16F_ARB = $881C;
3464 GL_INTENSITY16F_ARB = $881D;
3465 GL_LUMINANCE16F_ARB = $881E;
3466 GL_LUMINANCE_ALPHA16F_ARB = $881F;
3468 // GL_ARB_pixel_buffer_object
3469 GL_PIXEL_PACK_BUFFER_ARB = $88EB;
3470 GL_PIXEL_UNPACK_BUFFER_ARB = $88EC;
3471 GL_PIXEL_PACK_BUFFER_BINDING_ARB = $88ED;
3472 GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = $88EF;
3474 // GL_ARB_depth_buffer_float
3475 GL_DEPTH_COMPONENT32F = $8CAC;
3476 GL_DEPTH32F_STENCIL8 = $8CAD;
3477 GL_FLOAT_32_UNSIGNED_INT_24_8_REV = $8DAD;
3479 // GL_ARB_framebuffer_object
3480 GL_INVALID_FRAMEBUFFER_OPERATION = $0506;
3481 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = $8210;
3482 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = $8211;
3483 GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = $8212;
3484 GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = $8213;
3485 GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = $8214;
3486 GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = $8215;
3487 GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = $8216;
3488 GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = $8217;
3489 GL_FRAMEBUFFER_DEFAULT = $8218;
3490 GL_FRAMEBUFFER_UNDEFINED = $8219;
3491 GL_DEPTH_STENCIL_ATTACHMENT = $821A;
3492 GL_MAX_RENDERBUFFER_SIZE = $84E8;
3493 GL_DEPTH_STENCIL = $84F9;
3494 GL_UNSIGNED_INT_24_8 = $84FA;
3495 GL_DEPTH24_STENCIL8 = $88F0;
3496 GL_TEXTURE_STENCIL_SIZE = $88F1;
3497 GL_TEXTURE_RED_TYPE = $8C10;
3498 GL_TEXTURE_GREEN_TYPE = $8C11;
3499 GL_TEXTURE_BLUE_TYPE = $8C12;
3500 GL_TEXTURE_ALPHA_TYPE = $8C13;
3501 GL_TEXTURE_DEPTH_TYPE = $8C16;
3502 GL_UNSIGNED_NORMALIZED = $8C17;
3503 GL_FRAMEBUFFER_BINDING = $8CA6;
3504 GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING;
3505 GL_RENDERBUFFER_BINDING = $8CA7;
3506 GL_READ_FRAMEBUFFER = $8CA8;
3507 GL_DRAW_FRAMEBUFFER = $8CA9;
3508 GL_READ_FRAMEBUFFER_BINDING = $8CAA;
3509 GL_RENDERBUFFER_SAMPLES = $8CAB;
3510 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = $8CD0;
3511 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = $8CD1;
3512 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = $8CD2;
3513 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = $8CD3;
3514 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = $8CD4;
3515 GL_FRAMEBUFFER_COMPLETE = $8CD5;
3516 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = $8CD6;
3517 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = $8CD7;
3518 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = $8CDB;
3519 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = $8CDC;
3520 GL_FRAMEBUFFER_UNSUPPORTED = $8CDD;
3521 GL_MAX_COLOR_ATTACHMENTS = $8CDF;
3522 GL_COLOR_ATTACHMENT0 = $8CE0;
3523 GL_COLOR_ATTACHMENT1 = $8CE1;
3524 GL_COLOR_ATTACHMENT2 = $8CE2;
3525 GL_COLOR_ATTACHMENT3 = $8CE3;
3526 GL_COLOR_ATTACHMENT4 = $8CE4;
3527 GL_COLOR_ATTACHMENT5 = $8CE5;
3528 GL_COLOR_ATTACHMENT6 = $8CE6;
3529 GL_COLOR_ATTACHMENT7 = $8CE7;
3530 GL_COLOR_ATTACHMENT8 = $8CE8;
3531 GL_COLOR_ATTACHMENT9 = $8CE9;
3532 GL_COLOR_ATTACHMENT10 = $8CEA;
3533 GL_COLOR_ATTACHMENT11 = $8CEB;
3534 GL_COLOR_ATTACHMENT12 = $8CEC;
3535 GL_COLOR_ATTACHMENT13 = $8CED;
3536 GL_COLOR_ATTACHMENT14 = $8CEE;
3537 GL_COLOR_ATTACHMENT15 = $8CEF;
3538 GL_DEPTH_ATTACHMENT = $8D00;
3539 GL_STENCIL_ATTACHMENT = $8D20;
3540 GL_FRAMEBUFFER = $8D40;
3541 GL_RENDERBUFFER = $8D41;
3542 GL_RENDERBUFFER_WIDTH = $8D42;
3543 GL_RENDERBUFFER_HEIGHT = $8D43;
3544 GL_RENDERBUFFER_INTERNAL_FORMAT = $8D44;
3545 GL_STENCIL_INDEX1 = $8D46;
3546 GL_STENCIL_INDEX4 = $8D47;
3547 GL_STENCIL_INDEX8 = $8D48;
3548 GL_STENCIL_INDEX16 = $8D49;
3549 GL_RENDERBUFFER_RED_SIZE = $8D50;
3550 GL_RENDERBUFFER_GREEN_SIZE = $8D51;
3551 GL_RENDERBUFFER_BLUE_SIZE = $8D52;
3552 GL_RENDERBUFFER_ALPHA_SIZE = $8D53;
3553 GL_RENDERBUFFER_DEPTH_SIZE = $8D54;
3554 GL_RENDERBUFFER_STENCIL_SIZE = $8D55;
3555 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = $8D56;
3556 GL_MAX_SAMPLES = $8D57;
3557 {$ifdef DGL_DEPRECATED}
3559 GL_TEXTURE_LUMINANCE_TYPE = $8C14;
3560 GL_TEXTURE_INTENSITY_TYPE = $8C15;
3563 // GL_ARB_framebuffer_sRGB
3564 GL_FRAMEBUFFER_SRGB = $8DB9;
3566 // GL_ARB_geometry_shader4
3567 GL_LINES_ADJACENCY_ARB = $000A;
3568 GL_LINE_STRIP_ADJACENCY_ARB = $000B;
3569 GL_TRIANGLES_ADJACENCY_ARB = $000C;
3570 GL_TRIANGLE_STRIP_ADJACENCY_ARB = $000D;
3571 GL_PROGRAM_POINT_SIZE_ARB = $8642;
3572 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = $8C29;
3573 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = $8DA7;
3574 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = $8DA8;
3575 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = $8DA9;
3576 GL_GEOMETRY_SHADER_ARB = $8DD9;
3577 GL_GEOMETRY_VERTICES_OUT_ARB = $8DDA;
3578 GL_GEOMETRY_INPUT_TYPE_ARB = $8DDB;
3579 GL_GEOMETRY_OUTPUT_TYPE_ARB = $8DDC;
3580 GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = $8DDD;
3581 GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = $8DDE;
3582 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = $8DDF;
3583 GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = $8DE0;
3584 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = $8DE1;
3585 { reuse GL_MAX_VARYING_COMPONENTS }
3586 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
3588 // GL_ARB_half_float_vertex
3589 GL_HALF_FLOAT = $140B;
3591 // GL_ARB_instanced_arrays
3592 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = $88FE;
3594 // GL_ARB_map_buffer_range
3595 GL_MAP_READ_BIT = $0001;
3596 GL_MAP_WRITE_BIT = $0002;
3597 GL_MAP_INVALIDATE_RANGE_BIT = $0004;
3598 GL_MAP_INVALIDATE_BUFFER_BIT = $0008;
3599 GL_MAP_FLUSH_EXPLICIT_BIT = $0010;
3600 GL_MAP_UNSYNCHRONIZED_BIT = $0020;
3602 // GL_ARB_texture_buffer_object
3603 GL_TEXTURE_BUFFER_ARB = $8C2A;
3604 GL_MAX_TEXTURE_BUFFER_SIZE_ARB = $8C2B;
3605 GL_TEXTURE_BINDING_BUFFER_ARB = $8C2C;
3606 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = $8C2D;
3607 GL_TEXTURE_BUFFER_FORMAT_ARB = $8C2E;
3609 // GL_ARB_texture_compression_rgtc
3610 GL_COMPRESSED_RED_RGTC1 = $8DBB;
3611 GL_COMPRESSED_SIGNED_RED_RGTC1 = $8DBC;
3612 GL_COMPRESSED_RG_RGTC2 = $8DBD;
3613 GL_COMPRESSED_SIGNED_RG_RGTC2 = $8DBE;
3615 // GL_ARB_texture_rg
3617 GL_RG_INTEGER = $8228;
3639 // GL_ARB_vertex_array_object
3640 GL_VERTEX_ARRAY_BINDING = $85B5;
3642 // GL_ARB_uniform_buffer_object
3643 GL_UNIFORM_BUFFER = $8A11;
3644 GL_UNIFORM_BUFFER_BINDING = $8A28;
3645 GL_UNIFORM_BUFFER_START = $8A29;
3646 GL_UNIFORM_BUFFER_SIZE = $8A2A;
3647 GL_MAX_VERTEX_UNIFORM_BLOCKS = $8A2B;
3648 GL_MAX_GEOMETRY_UNIFORM_BLOCKS = $8A2C;
3649 GL_MAX_FRAGMENT_UNIFORM_BLOCKS = $8A2D;
3650 GL_MAX_COMBINED_UNIFORM_BLOCKS = $8A2E;
3651 GL_MAX_UNIFORM_BUFFER_BINDINGS = $8A2F;
3652 GL_MAX_UNIFORM_BLOCK_SIZE = $8A30;
3653 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = $8A31;
3654 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = $8A32;
3655 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = $8A33;
3656 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = $8A34;
3657 GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = $8A35;
3658 GL_ACTIVE_UNIFORM_BLOCKS = $8A36;
3659 GL_UNIFORM_TYPE = $8A37;
3660 GL_UNIFORM_SIZE = $8A38;
3661 GL_UNIFORM_NAME_LENGTH = $8A39;
3662 GL_UNIFORM_BLOCK_INDEX = $8A3A;
3663 GL_UNIFORM_OFFSET = $8A3B;
3664 GL_UNIFORM_ARRAY_STRIDE = $8A3C;
3665 GL_UNIFORM_MATRIX_STRIDE = $8A3D;
3666 GL_UNIFORM_IS_ROW_MAJOR = $8A3E;
3667 GL_UNIFORM_BLOCK_BINDING = $8A3F;
3668 GL_UNIFORM_BLOCK_DATA_SIZE = $8A40;
3669 GL_UNIFORM_BLOCK_NAME_LENGTH = $8A41;
3670 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = $8A42;
3671 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = $8A43;
3672 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;
3673 GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = $8A45;
3674 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = $8A46;
3675 GL_INVALID_INDEX = $FFFFFFFF;
3677 // GL_ARB_compatibility
3678 { ARB_compatibility just defines tokens from core 3.0 }
3680 // GL_ARB_copy_buffer
3681 GL_COPY_READ_BUFFER_BINDING = $8F36;
3682 GL_COPY_READ_BUFFER = GL_COPY_READ_BUFFER_BINDING;
3683 GL_COPY_WRITE_BUFFER_BINDING = $8F37;
3684 GL_COPY_WRITE_BUFFER = GL_COPY_WRITE_BUFFER_BINDING;
3686 // GL_ARB_depth_clamp
3687 GL_DEPTH_CLAMP = $864F;
3689 // GL_ARB_provoking_vertex
3690 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = $8E4C;
3691 GL_FIRST_VERTEX_CONVENTION = $8E4D;
3692 GL_LAST_VERTEX_CONVENTION = $8E4E;
3693 GL_PROVOKING_VERTEX = $8E4F;
3695 // GL_ARB_seamless_cube_map
3696 GL_TEXTURE_CUBE_MAP_SEAMLESS = $884F;
3699 GL_MAX_SERVER_WAIT_TIMEOUT = $9111;
3700 GL_OBJECT_TYPE = $9112;
3701 GL_SYNC_CONDITION = $9113;
3702 GL_SYNC_STATUS = $9114;
3703 GL_SYNC_FLAGS = $9115;
3704 GL_SYNC_FENCE = $9116;
3705 GL_SYNC_GPU_COMMANDS_COMPLETE = $9117;
3706 GL_UNSIGNALED = $9118;
3707 GL_SIGNALED = $9119;
3708 GL_ALREADY_SIGNALED = $911A;
3709 GL_TIMEOUT_EXPIRED = $911B;
3710 GL_CONDITION_SATISFIED = $911C;
3711 GL_WAIT_FAILED = $911D;
3712 GL_SYNC_FLUSH_COMMANDS_BIT = $00000001;
3713 GL_TIMEOUT_IGNORED = $FFFFFFFFFFFFFFFF;
3715 // GL_ARB_texture_multisample
3716 GL_SAMPLE_POSITION = $8E50;
3717 GL_SAMPLE_MASK = $8E51;
3718 GL_SAMPLE_MASK_VALUE = $8E52;
3719 GL_MAX_SAMPLE_MASK_WORDS = $8E59;
3720 GL_TEXTURE_2D_MULTISAMPLE = $9100;
3721 GL_PROXY_TEXTURE_2D_MULTISAMPLE = $9101;
3722 GL_TEXTURE_2D_MULTISAMPLE_ARRAY = $9102;
3723 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = $9103;
3724 GL_TEXTURE_BINDING_2D_MULTISAMPLE = $9104;
3725 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = $9105;
3726 GL_TEXTURE_SAMPLES = $9106;
3727 GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = $9107;
3728 GL_SAMPLER_2D_MULTISAMPLE = $9108;
3729 GL_INT_SAMPLER_2D_MULTISAMPLE = $9109;
3730 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = $910A;
3731 GL_SAMPLER_2D_MULTISAMPLE_ARRAY = $910B;
3732 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910C;
3733 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910D;
3734 GL_MAX_COLOR_TEXTURE_SAMPLES = $910E;
3735 GL_MAX_DEPTH_TEXTURE_SAMPLES = $910F;
3736 GL_MAX_INTEGER_SAMPLES = $9110;
3738 // GL_ARB_vertex_array_bgra
3741 // GL_ARB_sample_shading
3742 GL_SAMPLE_SHADING_ARB = $8C36;
3743 GL_MIN_SAMPLE_SHADING_VALUE_ARB = $8C37;
3745 // GL_ARB_texture_cube_map_array
3746 GL_TEXTURE_CUBE_MAP_ARRAY_ARB = $9009;
3747 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = $900A;
3748 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = $900B;
3749 GL_SAMPLER_CUBE_MAP_ARRAY_ARB = $900C;
3750 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = $900D;
3751 GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900E;
3752 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900F;
3754 // GL_ARB_texture_gather
3755 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5E;
3756 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5F;
3758 // GL_ARB_shading_language_include
3759 GL_SHADER_INCLUDE_ARB = $8DAE;
3760 GL_NAMED_STRING_LENGTH_ARB = $8DE9;
3761 GL_NAMED_STRING_TYPE_ARB = $8DEA;
3763 // GL_ARB_texture_compression_bptc
3764 GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = $8E8C;
3765 GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = $8E8D;
3766 GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = $8E8E;
3767 GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = $8E8F;
3769 // GL_ARB_blend_func_extended
3770 GL_SRC1_COLOR = $88F9;
3771 { reuse GL_SRC1_ALPHA }
3772 GL_ONE_MINUS_SRC1_COLOR = $88FA;
3773 GL_ONE_MINUS_SRC1_ALPHA = $88FB;
3774 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = $88FC;
3776 // GL_ARB_occlusion_query2
3777 GL_ANY_SAMPLES_PASSED = $8C2F;
3779 // GL_ARB_sampler_objects
3780 GL_SAMPLER_BINDING = $8919;
3782 // GL_ARB_texture_rgb10_a2ui
3783 GL_RGB10_A2UI = $906F;
3785 // GL_ARB_texture_swizzle
3786 GL_TEXTURE_SWIZZLE_R = $8E42;
3787 GL_TEXTURE_SWIZZLE_G = $8E43;
3788 GL_TEXTURE_SWIZZLE_B = $8E44;
3789 GL_TEXTURE_SWIZZLE_A = $8E45;
3790 GL_TEXTURE_SWIZZLE_RGBA = $8E46;
3792 // GL_ARB_SPARSE_TEXTURE
3793 GL_TEXTURE_SPARSE_ARB = $91A6;
3794 GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = $91A7;
3795 GL_NUM_VIRTUAL_PAGE_SIZES_ARB = $91A8;
3796 GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = $91A9;
3797 GL_NUM_SPARSE_LEVELS_ARB = $91AA;
3798 GL_VIRTUAL_PAGE_SIZE_X_ARB = $9195;
3799 GL_VIRTUAL_PAGE_SIZE_Y_ARB = $9196;
3800 GL_VIRTUAL_PAGE_SIZE_Z_ARB = $9197;
3801 GL_MAX_SPARSE_TEXTURE_SIZE_ARB = $9198;
3802 GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = $9199;
3803 GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = $919A;
3804 GL_MIN_SPARSE_LEVEL_ARB = $919B;
3806 // GL_ARB_timer_query
3807 GL_TIME_ELAPSED = $88BF;
3808 GL_TIMESTAMP = $8E28;
3810 // GL_ARB_vertex_type_2_10_10_10_rev
3811 { reuse GL_UNSIGNED_INT_2_10_10_10_REV }
3812 GL_INT_2_10_10_10_REV = $8D9F;
3814 // GL_ARB_draw_indirect
3815 GL_DRAW_INDIRECT_BUFFER = $8F3F;
3816 GL_DRAW_INDIRECT_BUFFER_BINDING = $8F43;
3818 // GL_ARB_gpu_shader5
3819 GL_GEOMETRY_SHADER_INVOCATIONS = $887F;
3820 GL_MAX_GEOMETRY_SHADER_INVOCATIONS = $8E5A;
3821 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = $8E5B;
3822 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = $8E5C;
3823 GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = $8E5D;
3824 { reuse GL_MAX_VERTEX_STREAMS }
3826 // GL_ARB_gpu_shader_fp64
3828 GL_DOUBLE_VEC2 = $8FFC;
3829 GL_DOUBLE_VEC3 = $8FFD;
3830 GL_DOUBLE_VEC4 = $8FFE;
3831 GL_DOUBLE_MAT2 = $8F46;
3832 GL_DOUBLE_MAT3 = $8F47;
3833 GL_DOUBLE_MAT4 = $8F48;
3834 GL_DOUBLE_MAT2x3 = $8F49;
3835 GL_DOUBLE_MAT2x4 = $8F4A;
3836 GL_DOUBLE_MAT3x2 = $8F4B;
3837 GL_DOUBLE_MAT3x4 = $8F4C;
3838 GL_DOUBLE_MAT4x2 = $8F4D;
3839 GL_DOUBLE_MAT4x3 = $8F4E;
3841 // GL_ARB_shader_subroutine
3842 GL_ACTIVE_SUBROUTINES = $8DE5;
3843 GL_ACTIVE_SUBROUTINE_UNIFORMS = $8DE6;
3844 GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = $8E47;
3845 GL_ACTIVE_SUBROUTINE_MAX_LENGTH = $8E48;
3846 GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = $8E49;
3847 GL_MAX_SUBROUTINES = $8DE7;
3848 GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = $8DE8;
3849 GL_NUM_COMPATIBLE_SUBROUTINES = $8E4A;
3850 GL_COMPATIBLE_SUBROUTINES = $8E4B;
3851 { reuse GL_UNIFORM_SIZE }
3852 { reuse GL_UNIFORM_NAME_LENGTH }
3854 // GL_ARB_tessellation_shader
3856 GL_PATCH_VERTICES = $8E72;
3857 GL_PATCH_DEFAULT_INNER_LEVEL = $8E73;
3858 GL_PATCH_DEFAULT_OUTER_LEVEL = $8E74;
3859 GL_TESS_CONTROL_OUTPUT_VERTICES = $8E75;
3860 GL_TESS_GEN_MODE = $8E76;
3861 GL_TESS_GEN_SPACING = $8E77;
3862 GL_TESS_GEN_VERTEX_ORDER = $8E78;
3863 GL_TESS_GEN_POINT_MODE = $8E79;
3864 { reuse GL_TRIANGLES }
3866 GL_ISOLINES = $8E7A;
3868 GL_FRACTIONAL_ODD = $8E7B;
3869 GL_FRACTIONAL_EVEN = $8E7C;
3872 GL_MAX_PATCH_VERTICES = $8E7D;
3873 GL_MAX_TESS_GEN_LEVEL = $8E7E;
3874 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = $8E7F;
3875 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E80;
3876 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = $8E81;
3877 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = $8E82;
3878 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = $8E83;
3879 GL_MAX_TESS_PATCH_COMPONENTS = $8E84;
3880 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = $8E85;
3881 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = $8E86;
3882 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = $8E89;
3883 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = $8E8A;
3884 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = $886C;
3885 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = $886D;
3886 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = $8E1E;
3887 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E1F;
3888 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = $84F0;
3889 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = $84F1;
3890 GL_TESS_EVALUATION_SHADER = $8E87;
3891 GL_TESS_CONTROL_SHADER = $8E88;
3893 // GL_ARB_texture_buffer_object_rgb32
3895 { reuse GL_RGB32UI }
3898 // GL_ARB_transform_feedback2
3899 GL_TRANSFORM_FEEDBACK = $8E22;
3900 GL_TRANSFORM_FEEDBACK_PAUSED = $8E23;
3901 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = GL_TRANSFORM_FEEDBACK_PAUSED;
3902 GL_TRANSFORM_FEEDBACK_ACTIVE = $8E24;
3903 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = GL_TRANSFORM_FEEDBACK_ACTIVE;
3904 GL_TRANSFORM_FEEDBACK_BINDING = $8E25;
3906 // GL_ARB_transform_feedback_overflow_query
3907 GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = $82EC;
3908 GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = $82ED;
3910 // GL_ARB_transform_feedback3
3911 GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = $8E70;
3912 GL_MAX_VERTEX_STREAMS = $8E71;
3914 // GL_ARB_ES2_compatibility
3916 GL_IMPLEMENTATION_COLOR_READ_TYPE = $8B9A;
3917 GL_IMPLEMENTATION_COLOR_READ_FORMAT = $8B9B;
3918 GL_LOW_FLOAT = $8DF0;
3919 GL_MEDIUM_FLOAT = $8DF1;
3920 GL_HIGH_FLOAT = $8DF2;
3922 GL_MEDIUM_INT = $8DF4;
3923 GL_HIGH_INT = $8DF5;
3924 GL_SHADER_COMPILER = $8DFA;
3925 GL_NUM_SHADER_BINARY_FORMATS = $8DF9;
3926 GL_MAX_VERTEX_UNIFORM_VECTORS = $8DFB;
3927 GL_MAX_VARYING_VECTORS = $8DFC;
3928 GL_MAX_FRAGMENT_UNIFORM_VECTORS = $8DFD;
3931 // GL_ARB_get_program_binary
3932 GL_PROGRAM_BINARY_RETRIEVABLE_HINT = $8257;
3933 GL_PROGRAM_BINARY_LENGTH = $8741;
3934 GL_NUM_PROGRAM_BINARY_FORMATS = $87FE;
3935 GL_PROGRAM_BINARY_FORMATS = $87FF;
3937 // GL_ARB_separate_shader_objects
3938 GL_VERTEX_SHADER_BIT = $00000001;
3939 GL_FRAGMENT_SHADER_BIT = $00000002;
3940 GL_GEOMETRY_SHADER_BIT = $00000004;
3941 GL_TESS_CONTROL_SHADER_BIT = $00000008;
3942 GL_TESS_EVALUATION_SHADER_BIT = $00000010;
3943 GL_ALL_SHADER_BITS = $FFFFFFFF;
3944 GL_PROGRAM_SEPARABLE = $8258;
3945 GL_ACTIVE_PROGRAM = $8259;
3946 GL_PROGRAM_PIPELINE_BINDING = $825A;
3948 // GL_ARB_vertex_attrib_64bit
3950 { reuse GL_DOUBLE_VEC2 }
3951 { reuse GL_DOUBLE_VEC3 }
3952 { reuse GL_DOUBLE_VEC4 }
3953 { reuse GL_DOUBLE_MAT2 }
3954 { reuse GL_DOUBLE_MAT3 }
3955 { reuse GL_DOUBLE_MAT4 }
3956 { reuse GL_DOUBLE_MAT2x3 }
3957 { reuse GL_DOUBLE_MAT2x4 }
3958 { reuse GL_DOUBLE_MAT3x2 }
3959 { reuse GL_DOUBLE_MAT3x4 }
3960 { reuse GL_DOUBLE_MAT4x2 }
3961 { reuse GL_DOUBLE_MAT4x3 }
3963 // GL_ARB_viewport_array
3964 { reuse GL_SCISSOR_BOX }
3965 { reuse GL_VIEWPORT }
3966 { reuse GL_DEPTH_RANGE }
3967 { reuse GL_SCISSOR_TEST }
3968 GL_MAX_VIEWPORTS = $825B;
3969 GL_VIEWPORT_SUBPIXEL_BITS = $825C;
3970 GL_VIEWPORT_BOUNDS_RANGE = $825D;
3971 GL_LAYER_PROVOKING_VERTEX = $825E;
3972 GL_VIEWPORT_INDEX_PROVOKING_VERTEX = $825F;
3973 GL_UNDEFINED_VERTEX = $8260;
3974 { reuse GL_FIRST_VERTEX_CONVENTION }
3975 { reuse GL_LAST_VERTEX_CONVENTION }
3976 { reuse GL_PROVOKING_VERTEX }
3979 GL_SYNC_CL_EVENT_ARB = $8240;
3980 GL_SYNC_CL_EVENT_COMPLETE_ARB = $8241;
3982 // GL_ARB_debug_output
3983 GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = $8242;
3984 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = $8243;
3985 GL_DEBUG_CALLBACK_FUNCTION_ARB = $8244;
3986 GL_DEBUG_CALLBACK_USER_PARAM_ARB = $8245;
3987 GL_DEBUG_SOURCE_API_ARB = $8246;
3988 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = $8247;
3989 GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = $8248;
3990 GL_DEBUG_SOURCE_THIRD_PARTY_ARB = $8249;
3991 GL_DEBUG_SOURCE_APPLICATION_ARB = $824A;
3992 GL_DEBUG_SOURCE_OTHER_ARB = $824B;
3993 GL_DEBUG_TYPE_ERROR_ARB = $824C;
3994 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = $824D;
3995 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = $824E;
3996 GL_DEBUG_TYPE_PORTABILITY_ARB = $824F;
3997 GL_DEBUG_TYPE_PERFORMANCE_ARB = $8250;
3998 GL_DEBUG_TYPE_OTHER_ARB = $8251;
3999 GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = $9143;
4000 GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = $9144;
4001 GL_DEBUG_LOGGED_MESSAGES_ARB = $9145;
4002 GL_DEBUG_SEVERITY_HIGH_ARB = $9146;
4003 GL_DEBUG_SEVERITY_MEDIUM_ARB = $9147;
4004 GL_DEBUG_SEVERITY_LOW_ARB = $9148;
4006 // GL_ARB_robustness
4007 { reuse GL_NO_ERROR }
4008 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = $00000004;
4009 GL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
4010 GL_GUILTY_CONTEXT_RESET_ARB = $8253;
4011 GL_INNOCENT_CONTEXT_RESET_ARB = $8254;
4012 GL_UNKNOWN_CONTEXT_RESET_ARB = $8255;
4013 GL_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
4014 GL_NO_RESET_NOTIFICATION_ARB = $8261;
4016 // GL_ARB_compressed_texture_pixel_storage
4017 GL_UNPACK_COMPRESSED_BLOCK_WIDTH = $09127;
4018 GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = $09128;
4019 GL_UNPACK_COMPRESSED_BLOCK_DEPTH = $09129;
4020 GL_UNPACK_COMPRESSED_BLOCK_SIZE = $0912A;
4021 GL_PACK_COMPRESSED_BLOCK_WIDTH = $0912B;
4022 GL_PACK_COMPRESSED_BLOCK_HEIGHT = $0912C;
4023 GL_PACK_COMPRESSED_BLOCK_DEPTH = $0912D;
4024 GL_PACK_COMPRESSED_BLOCK_SIZE = $0912E;
4026 // GL_ARB_internalformat_query
4027 GL_NUM_SAMPLE_COUNTS = $09380;
4029 // GL_ARB_map_buffer_alignment
4030 GL_MIN_MAP_BUFFER_ALIGNMENT = $090BC;
4032 // GL_ARB_shader_atomic_counters
4033 GL_ATOMIC_COUNTER_BUFFER = $92C0;
4034 GL_ATOMIC_COUNTER_BUFFER_BINDING = $92C1;
4035 GL_ATOMIC_COUNTER_BUFFER_START = $92C2;
4036 GL_ATOMIC_COUNTER_BUFFER_SIZE = $92C3;
4037 GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = $92C4;
4038 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = $92C5;
4039 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = $92C6;
4040 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = $92C7;
4041 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = $92C8;
4042 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = $92C9;
4043 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = $92CA;
4044 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = $92CB;
4045 GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = $92CC;
4046 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = $92CD;
4047 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = $92CE;
4048 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = $92CF;
4049 GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = $92D0;
4050 GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = $92D1;
4051 GL_MAX_VERTEX_ATOMIC_COUNTERS = $92D2;
4052 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = $92D3;
4053 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = $92D4;
4054 GL_MAX_GEOMETRY_ATOMIC_COUNTERS = $92D5;
4055 GL_MAX_FRAGMENT_ATOMIC_COUNTERS = $92D6;
4056 GL_MAX_COMBINED_ATOMIC_COUNTERS = $92D7;
4057 GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = $92D8;
4058 GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = $92DC;
4059 GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = $92D9;
4060 GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = $92DA;
4061 GL_UNSIGNED_INT_ATOMIC_COUNTER = $92DB;
4063 // GL_ARB_shader_image_load_store
4064 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = $00000001;
4065 GL_ELEMENT_ARRAY_BARRIER_BIT = $00000002;
4066 GL_UNIFORM_BARRIER_BIT = $00000004;
4067 GL_TEXTURE_FETCH_BARRIER_BIT = $00000008;
4068 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = $00000020;
4069 GL_COMMAND_BARRIER_BIT = $00000040;
4070 GL_PIXEL_BUFFER_BARRIER_BIT = $00000080;
4071 GL_TEXTURE_UPDATE_BARRIER_BIT = $00000100;
4072 GL_BUFFER_UPDATE_BARRIER_BIT = $00000200;
4073 GL_FRAMEBUFFER_BARRIER_BIT = $00000400;
4074 GL_TRANSFORM_FEEDBACK_BARRIER_BIT = $00000800;
4075 GL_ATOMIC_COUNTER_BARRIER_BIT = $00001000;
4076 GL_ALL_BARRIER_BITS = $FFFFFFFF;
4077 GL_MAX_IMAGE_UNITS = $8F38;
4078 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = $8F39;
4079 GL_IMAGE_BINDING_NAME = $8F3A;
4080 GL_IMAGE_BINDING_LEVEL = $8F3B;
4081 GL_IMAGE_BINDING_LAYERED = $8F3C;
4082 GL_IMAGE_BINDING_LAYER = $8F3D;
4083 GL_IMAGE_BINDING_ACCESS = $8F3E;
4084 GL_IMAGE_1D = $904C;
4085 GL_IMAGE_2D = $904D;
4086 GL_IMAGE_3D = $904E;
4087 GL_IMAGE_2D_RECT = $904F;
4088 GL_IMAGE_CUBE = $9050;
4089 GL_IMAGE_BUFFER = $9051;
4090 GL_IMAGE_1D_ARRAY = $9052;
4091 GL_IMAGE_2D_ARRAY = $9053;
4092 GL_IMAGE_CUBE_MAP_ARRAY = $9054;
4093 GL_IMAGE_2D_MULTISAMPLE = $9055;
4094 GL_IMAGE_2D_MULTISAMPLE_ARRAY = $9056;
4095 GL_INT_IMAGE_1D = $9057;
4096 GL_INT_IMAGE_2D = $9058;
4097 GL_INT_IMAGE_3D = $9059;
4098 GL_INT_IMAGE_2D_RECT = $905A;
4099 GL_INT_IMAGE_CUBE = $905B;
4100 GL_INT_IMAGE_BUFFER = $905C;
4101 GL_INT_IMAGE_1D_ARRAY = $905D;
4102 GL_INT_IMAGE_2D_ARRAY = $905E;
4103 GL_INT_IMAGE_CUBE_MAP_ARRAY = $905F;
4104 GL_INT_IMAGE_2D_MULTISAMPLE = $9060;
4105 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $9061;
4106 GL_UNSIGNED_INT_IMAGE_1D = $9062;
4107 GL_UNSIGNED_INT_IMAGE_2D = $9063;
4108 GL_UNSIGNED_INT_IMAGE_3D = $9064;
4109 GL_UNSIGNED_INT_IMAGE_2D_RECT = $9065;
4110 GL_UNSIGNED_INT_IMAGE_CUBE = $9066;
4111 GL_UNSIGNED_INT_IMAGE_BUFFER = $9067;
4112 GL_UNSIGNED_INT_IMAGE_1D_ARRAY = $9068;
4113 GL_UNSIGNED_INT_IMAGE_2D_ARRAY = $9069;
4114 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = $906A;
4115 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = $906B;
4116 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $906C;
4117 GL_MAX_IMAGE_SAMPLES = $906D;
4118 GL_IMAGE_BINDING_FORMAT = $906E;
4119 GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = $90C7;
4120 GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = $90C8;
4121 GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = $90C9;
4122 GL_MAX_VERTEX_IMAGE_UNIFORMS = $90CA;
4123 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = $90CB;
4124 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = $90CC;
4125 GL_MAX_GEOMETRY_IMAGE_UNIFORMS = $90CD;
4126 GL_MAX_FRAGMENT_IMAGE_UNIFORMS = $90CE;
4127 GL_MAX_COMBINED_IMAGE_UNIFORMS = $90CF;
4129 // GL_ARB_texture_storage
4130 GL_TEXTURE_IMMUTABLE_FORMAT = $912F;
4133 // GL_KHR_texture_compression_astc_hdr
4134 GL_COMPRESSED_RGBA_ASTC_4x4_KHR = $93B0;
4135 GL_COMPRESSED_RGBA_ASTC_5x4_KHR = $93B1;
4136 GL_COMPRESSED_RGBA_ASTC_5x5_KHR = $93B2;
4137 GL_COMPRESSED_RGBA_ASTC_6x5_KHR = $93B3;
4138 GL_COMPRESSED_RGBA_ASTC_6x6_KHR = $93B4;
4139 GL_COMPRESSED_RGBA_ASTC_8x5_KHR = $93B5;
4140 GL_COMPRESSED_RGBA_ASTC_8x6_KHR = $93B6;
4141 GL_COMPRESSED_RGBA_ASTC_8x8_KHR = $93B7;
4142 GL_COMPRESSED_RGBA_ASTC_105_KHR = $93B8;
4143 GL_COMPRESSED_RGBA_ASTC_106_KHR = $93B9;
4144 GL_COMPRESSED_RGBA_ASTC_108_KHR = $93BA;
4145 GL_COMPRESSED_RGBA_ASTC_110_KHR = $93BB;
4146 GL_COMPRESSED_RGBA_ASTC_12x10_KHR = $93BC;
4147 GL_COMPRESSED_RGBA_ASTC_12x12_KHR = $93BD;
4148 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = $93D0;
4149 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = $93D1;
4150 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = $93D2;
4151 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = $93D3;
4152 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = $93D4;
4153 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = $93D5;
4154 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = $93D6;
4155 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = $93D7;
4156 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = $93D8;
4157 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = $93D9;
4158 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = $93DA;
4159 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = $93DB;
4160 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = $93DC;
4161 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = $93DD;
4162 // (4.3) GL_KHR_debug
4163 GL_DEBUG_OUTPUT_SYNCHRONOUS = $8242;
4164 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = $8243;
4165 GL_DEBUG_CALLBACK_FUNCTION = $8244;
4166 GL_DEBUG_CALLBACK_USER_PARAM = $8245;
4167 GL_DEBUG_SOURCE_API = $8246;
4168 GL_DEBUG_SOURCE_WINDOW_SYSTEM = $8247;
4169 GL_DEBUG_SOURCE_SHADER_COMPILER = $8248;
4170 GL_DEBUG_SOURCE_THIRD_PARTY = $8249;
4171 GL_DEBUG_SOURCE_APPLICATION = $824A;
4172 GL_DEBUG_SOURCE_OTHER = $824B;
4173 GL_DEBUG_TYPE_ERROR = $824C;
4174 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = $824D;
4175 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = $824E;
4176 GL_DEBUG_TYPE_PORTABILITY = $824F;
4177 GL_DEBUG_TYPE_PERFORMANCE = $8250;
4178 GL_DEBUG_TYPE_OTHER = $8251;
4179 GL_DEBUG_TYPE_MARKER = $8268;
4180 GL_DEBUG_TYPE_PUSH_GROUP = $8269;
4181 GL_DEBUG_TYPE_POP_GROUP = $826A;
4182 GL_DEBUG_SEVERITY_NOTIFICATION = $826B;
4183 GL_MAX_DEBUG_GROUP_STACK_DEPTH = $826C;
4184 GL_DEBUG_GROUP_STACK_DEPTH = $826D;
4189 GL_PROGRAM_PIPELINE = $82E4;
4191 GL_DISPLAY_LIST = $82E7;
4192 GL_MAX_LABEL_LENGTH = $82E8;
4193 GL_MAX_DEBUG_MESSAGE_LENGTH = $9143;
4194 GL_MAX_DEBUG_LOGGED_MESSAGES = $9144;
4195 GL_DEBUG_LOGGED_MESSAGES = $9145;
4196 GL_DEBUG_SEVERITY_HIGH = $9146;
4197 GL_DEBUG_SEVERITY_MEDIUM = $9147;
4198 GL_DEBUG_SEVERITY_LOW = $9148;
4199 GL_DEBUG_OUTPUT = $92E0;
4200 GL_CONTEXT_FLAG_DEBUG_BIT = $00000002;
4201 GL_COMPUTE_SHADER = $91B9;
4202 GL_MAX_COMPUTE_UNIFORM_BLOCKS = $91BB;
4203 GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = $91BC;
4204 GL_MAX_COMPUTE_IMAGE_UNIFORMS = $91BD;
4205 GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = $8262;
4206 GL_MAX_COMPUTE_UNIFORM_COMPONENTS = $8263;
4207 GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = $8264;
4208 GL_MAX_COMPUTE_ATOMIC_COUNTERS = $8265;
4209 GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = $8266;
4210 GL_MAX_COMPUTE_LOCAL_INVOCATIONS = $90EB;
4211 GL_MAX_COMPUTE_WORK_GROUP_COUNT = $91BE;
4212 GL_MAX_COMPUTE_WORK_GROUP_SIZE = $91BF;
4213 GL_COMPUTE_LOCAL_WORK_SIZE = $8267;
4214 GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = $90EC;
4215 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = $90ED;
4216 GL_DISPATCH_INDIRECT_BUFFER = $90EE;
4217 GL_DISPATCH_INDIRECT_BUFFER_BINDING = $90EF;
4218 GL_COMPUTE_SHADER_BIT = $00000020;
4219 GL_COMPRESSED_RGB8_ETC2 = $9274;
4220 GL_COMPRESSED_SRGB8_ETC2 = $9275;
4221 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9276;
4222 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9277;
4223 GL_COMPRESSED_RGBA8_ETC2_EAC = $9278;
4224 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = $9279;
4225 GL_COMPRESSED_R11_EAC = $9270;
4226 GL_COMPRESSED_SIGNED_R11_EAC = $9271;
4227 GL_COMPRESSED_RG11_EAC = $9272;
4228 GL_COMPRESSED_SIGNED_RG11_EAC = $9273;
4229 GL_PRIMITIVE_RESTART_FIXED_INDEX = $8D69;
4230 GL_ANY_SAMPLES_PASSED_CONSERVATIVE = $8D6A;
4231 GL_MAX_ELEMENT_INDEX = $8D6B;
4232 GL_MAX_UNIFORM_LOCATIONS = $826E;
4233 GL_FRAMEBUFFER_DEFAULT_WIDTH = $9310;
4234 GL_FRAMEBUFFER_DEFAULT_HEIGHT = $9311;
4235 GL_FRAMEBUFFER_DEFAULT_LAYERS = $9312;
4236 GL_FRAMEBUFFER_DEFAULT_SAMPLES = $9313;
4237 GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = $9314;
4238 GL_MAX_FRAMEBUFFER_WIDTH = $9315;
4239 GL_MAX_FRAMEBUFFER_HEIGHT = $9316;
4240 GL_MAX_FRAMEBUFFER_LAYERS = $9317;
4241 GL_MAX_FRAMEBUFFER_SAMPLES = $9318;
4242 GL_INTERNALFORMAT_SUPPORTED = $826F;
4243 GL_INTERNALFORMAT_PREFERRED = $8270;
4244 GL_INTERNALFORMAT_RED_SIZE = $8271;
4245 GL_INTERNALFORMAT_GREEN_SIZE = $8272;
4246 GL_INTERNALFORMAT_BLUE_SIZE = $8273;
4247 GL_INTERNALFORMAT_ALPHA_SIZE = $8274;
4248 GL_INTERNALFORMAT_DEPTH_SIZE = $8275;
4249 GL_INTERNALFORMAT_STENCIL_SIZE = $8276;
4250 GL_INTERNALFORMAT_SHARED_SIZE = $8277;
4251 GL_INTERNALFORMAT_RED_TYPE = $8278;
4252 GL_INTERNALFORMAT_GREEN_TYPE = $8279;
4253 GL_INTERNALFORMAT_BLUE_TYPE = $827A;
4254 GL_INTERNALFORMAT_ALPHA_TYPE = $827B;
4255 GL_INTERNALFORMAT_DEPTH_TYPE = $827C;
4256 GL_INTERNALFORMAT_STENCIL_TYPE = $827D;
4257 GL_MAX_WIDTH = $827E;
4258 GL_MAX_HEIGHT = $827F;
4259 GL_MAX_DEPTH = $8280;
4260 GL_MAX_LAYERS = $8281;
4261 GL_MAX_COMBINED_DIMENSIONS = $8282;
4262 GL_COLOR_COMPONENTS = $8283;
4263 GL_DEPTH_COMPONENTS = $8284;
4264 GL_STENCIL_COMPONENTS = $8285;
4265 GL_COLOR_RENDERABLE = $8286;
4266 GL_DEPTH_RENDERABLE = $8287;
4267 GL_STENCIL_RENDERABLE = $8288;
4268 GL_FRAMEBUFFER_RENDERABLE = $8289;
4269 GL_FRAMEBUFFER_RENDERABLE_LAYERED = $828A;
4270 GL_FRAMEBUFFER_BLEND = $828B;
4271 GL_READ_PIXELS = $828C;
4272 GL_READ_PIXELS_FORMAT = $828D;
4273 GL_READ_PIXELS_TYPE = $828E;
4274 GL_TEXTURE_IMAGE_FORMAT = $828F;
4275 GL_TEXTURE_IMAGE_TYPE = $8290;
4276 GL_GET_TEXTURE_IMAGE_FORMAT = $8291;
4277 GL_GET_TEXTURE_IMAGE_TYPE = $8292;
4279 GL_MANUAL_GENERATE_MIPMAP = $8294;
4280 GL_AUTO_GENERATE_MIPMAP = $8295;
4281 GL_COLOR_ENCODING = $8296;
4282 GL_SRGB_READ = $8297;
4283 GL_SRGB_WRITE = $8298;
4284 GL_SRGB_DECODE_ARB = $8299;
4286 GL_VERTEX_TEXTURE = $829B;
4287 GL_TESS_CONTROL_TEXTURE = $829C;
4288 GL_TESS_EVALUATION_TEXTURE = $829D;
4289 GL_GEOMETRY_TEXTURE = $829E;
4290 GL_FRAGMENT_TEXTURE = $829F;
4291 GL_COMPUTE_TEXTURE = $82A0;
4292 GL_TEXTURE_SHADOW = $82A1;
4293 GL_TEXTURE_GATHER = $82A2;
4294 GL_TEXTURE_GATHER_SHADOW = $82A3;
4295 GL_SHADER_IMAGE_LOAD = $82A4;
4296 GL_SHADER_IMAGE_STORE = $82A5;
4297 GL_SHADER_IMAGE_ATOMIC = $82A6;
4298 GL_IMAGE_TEXEL_SIZE = $82A7;
4299 GL_IMAGE_COMPATIBILITY_CLASS = $82A8;
4300 GL_IMAGE_PIXEL_FORMAT = $82A9;
4301 GL_IMAGE_PIXEL_TYPE = $82AA;
4302 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = $82AC;
4303 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = $82AD;
4304 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = $82AE;
4305 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = $82AF;
4306 GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = $82B1;
4307 GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = $82B2;
4308 GL_TEXTURE_COMPRESSED_BLOCK_SIZE = $82B3;
4309 GL_CLEAR_BUFFER = $82B4;
4310 GL_TEXTURE_VIEW = $82B5;
4311 GL_VIEW_COMPATIBILITY_CLASS = $82B6;
4312 GL_FULL_SUPPORT = $82B7;
4313 GL_CAVEAT_SUPPORT = $82B8;
4314 GL_IMAGE_CLASS_4_X_32 = $82B9;
4315 GL_IMAGE_CLASS_2_X_32 = $82BA;
4316 GL_IMAGE_CLASS_1_X_32 = $82BB;
4317 GL_IMAGE_CLASS_4_X_16 = $82BC;
4318 GL_IMAGE_CLASS_2_X_16 = $82BD;
4319 GL_IMAGE_CLASS_1_X_16 = $82BE;
4320 GL_IMAGE_CLASS_4_X_8 = $82BF;
4321 GL_IMAGE_CLASS_2_X_8 = $82C0;
4322 GL_IMAGE_CLASS_1_X_8 = $82C1;
4323 GL_IMAGE_CLASS_11_11_10 = $82C2;
4324 GL_IMAGE_CLASS_10_10_10_2 = $82C3;
4325 GL_VIEW_CLASS_128_BITS = $82C4;
4326 GL_VIEW_CLASS_96_BITS = $82C5;
4327 GL_VIEW_CLASS_64_BITS = $82C6;
4328 GL_VIEW_CLASS_48_BITS = $82C7;
4329 GL_VIEW_CLASS_32_BITS = $82C8;
4330 GL_VIEW_CLASS_24_BITS = $82C9;
4331 GL_VIEW_CLASS_16_BITS = $82CA;
4332 GL_VIEW_CLASS_8_BITS = $82CB;
4333 GL_VIEW_CLASS_S3TC_DXT1_RGB = $82CC;
4334 GL_VIEW_CLASS_S3TC_DXT1_RGBA = $82CD;
4335 GL_VIEW_CLASS_S3TC_DXT3_RGBA = $82CE;
4336 GL_VIEW_CLASS_S3TC_DXT5_RGBA = $82CF;
4337 GL_VIEW_CLASS_RGTC1_RED = $82D0;
4338 GL_VIEW_CLASS_RGTC2_RG = $82D1;
4339 GL_VIEW_CLASS_BPTC_UNORM = $82D2;
4340 GL_VIEW_CLASS_BPTC_FLOAT = $82D3;
4342 GL_UNIFORM_BLOCK = $92E2;
4343 GL_PROGRAM_INPUT = $92E3;
4344 GL_PROGRAM_OUTPUT = $92E4;
4345 GL_BUFFER_VARIABLE = $92E5;
4346 GL_SHADER_STORAGE_BLOCK = $92E6;
4347 GL_VERTEX_SUBROUTINE = $92E8;
4348 GL_TESS_CONTROL_SUBROUTINE = $92E9;
4349 GL_TESS_EVALUATION_SUBROUTINE = $92EA;
4350 GL_GEOMETRY_SUBROUTINE = $92EB;
4351 GL_FRAGMENT_SUBROUTINE = $92EC;
4352 GL_COMPUTE_SUBROUTINE = $92ED;
4353 GL_VERTEX_SUBROUTINE_UNIFORM = $92EE;
4354 GL_TESS_CONTROL_SUBROUTINE_UNIFORM = $92EF;
4355 GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = $92F0;
4356 GL_GEOMETRY_SUBROUTINE_UNIFORM = $92F1;
4357 GL_FRAGMENT_SUBROUTINE_UNIFORM = $92F2;
4358 GL_COMPUTE_SUBROUTINE_UNIFORM = $92F3;
4359 GL_TRANSFORM_FEEDBACK_VARYING = $92F4;
4360 GL_ACTIVE_RESOURCES = $92F5;
4361 GL_MAX_NAME_LENGTH = $92F6;
4362 GL_MAX_NUM_ACTIVE_VARIABLES = $92F7;
4363 GL_MAX_NUM_COMPATIBLE_SUBROUTINES = $92F8;
4364 GL_NAME_LENGTH = $92F9;
4366 GL_ARRAY_SIZE = $92FB;
4368 GL_BLOCK_INDEX = $92FD;
4369 GL_ARRAY_STRIDE = $92FE;
4370 GL_MATRIX_STRIDE = $92FF;
4371 GL_IS_ROW_MAJOR = $9300;
4372 GL_ATOMIC_COUNTER_BUFFER_INDEX = $9301;
4373 GL_BUFFER_BINDING = $9302;
4374 GL_BUFFER_DATA_SIZE = $9303;
4375 GL_NUM_ACTIVE_VARIABLES = $9304;
4376 GL_ACTIVE_VARIABLES = $9305;
4377 GL_REFERENCED_BY_VERTEX_SHADER = $9306;
4378 GL_REFERENCED_BY_TESS_CONTROL_SHADER = $9307;
4379 GL_REFERENCED_BY_TESS_EVALUATION_SHADER = $9308;
4380 GL_REFERENCED_BY_GEOMETRY_SHADER = $9309;
4381 GL_REFERENCED_BY_FRAGMENT_SHADER = $930A;
4382 GL_REFERENCED_BY_COMPUTE_SHADER = $930B;
4383 GL_TOP_LEVEL_ARRAY_SIZE = $930C;
4384 GL_TOP_LEVEL_ARRAY_STRIDE = $930D;
4385 GL_LOCATION = $930E;
4386 GL_LOCATION_INDEX = $930F;
4387 GL_IS_PER_PATCH = $92E7;
4388 GL_SHADER_STORAGE_BUFFER = $90D2;
4389 GL_SHADER_STORAGE_BUFFER_BINDING = $90D3;
4390 GL_SHADER_STORAGE_BUFFER_START = $90D4;
4391 GL_SHADER_STORAGE_BUFFER_SIZE = $90D5;
4392 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = $90D6;
4393 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = $90D7;
4394 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = $90D8;
4395 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;
4396 GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = $90DA;
4397 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = $90DB;
4398 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = $90DC;
4399 GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = $90DD;
4400 GL_MAX_SHADER_STORAGE_BLOCK_SIZE = $90DE;
4401 GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = $90DF;
4402 GL_SHADER_STORAGE_BARRIER_BIT = $2000;
4403 GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4404 GL_DEPTH_STENCIL_TEXTURE_MODE = $90EA;
4406 GL_TEXTURE_BUFFER_OFFSET = $919D;
4407 GL_TEXTURE_BUFFER_SIZE = $919E;
4408 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = $919F;
4409 GL_TEXTURE_VIEW_MIN_LEVEL = $82DB;
4410 GL_TEXTURE_VIEW_NUM_LEVELS = $82DC;
4411 GL_TEXTURE_VIEW_MIN_LAYER = $82DD;
4412 GL_TEXTURE_VIEW_NUM_LAYERS = $82DE;
4413 GL_TEXTURE_IMMUTABLE_LEVELS = $82DF;
4414 GL_VERTEX_ATTRIB_BINDING = $82D4;
4415 GL_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D5;
4416 GL_VERTEX_BINDING_DIVISOR = $82D6;
4417 GL_VERTEX_BINDING_OFFSET = $82D7;
4418 GL_VERTEX_BINDING_STRIDE = $82D8;
4419 GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D9;
4420 GL_MAX_VERTEX_ATTRIB_BINDINGS = $82DA;
4423 GL_MAX_VERTEX_ATTRIB_STRIDE = $82E5;
4424 GL_MAP_PERSISTENT_BIT = $0040;
4425 GL_MAP_COHERENT_BIT = $0080;
4426 GL_DYNAMIC_STORAGE_BIT = $0100;
4427 GL_CLIENT_STORAGE_BIT = $0200;
4428 GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = $00004000;
4429 GL_BUFFER_IMMUTABLE_STORAGE = $821F;
4430 GL_BUFFER_STORAGE_FLAGS = $8220;
4431 GL_CLEAR_TEXTURE = $9365;
4432 GL_LOCATION_COMPONENT = $934A;
4433 GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = $934B;
4434 GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = $934C;
4435 GL_QUERY_BUFFER = $9192;
4436 GL_QUERY_BUFFER_BARRIER_BIT = $00008000;
4437 GL_QUERY_BUFFER_BINDING = $9193;
4438 GL_QUERY_RESULT_NO_WAIT = $9194;
4439 GL_MIRROR_CLAMP_TO_EDGE = $8743;
4442 GL_CONTEXT_LOST = $0507;
4443 GL_NEGATIVE_ONE_TO_ONE = $935E;
4444 GL_ZERO_TO_ONE = $935F;
4445 GL_CLIP_ORIGIN = $935C;
4446 GL_CLIP_DEPTH_MODE = $935D;
4447 GL_QUERY_WAIT_INVERTED = $8E17;
4448 GL_QUERY_NO_WAIT_INVERTED = $8E18;
4449 GL_QUERY_BY_REGION_WAIT_INVERTED = $8E19;
4450 GL_QUERY_BY_REGION_NO_WAIT_INVERTED = $8E1A;
4451 GL_MAX_CULL_DISTANCES = $82F9;
4452 GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = $82FA;
4453 GL_TEXTURE_TARGET = $1006;
4454 GL_QUERY_TARGET = $82EA;
4455 GL_TEXTURE_BINDING = $82EB;
4456 GL_GUILTY_CONTEXT_RESET = $8253;
4457 GL_INNOCENT_CONTEXT_RESET = $8254;
4458 GL_UNKNOWN_CONTEXT_RESET = $8255;
4459 GL_RESET_NOTIFICATION_STRATEGY = $8256;
4460 GL_LOSE_CONTEXT_ON_RESET = $8252;
4461 GL_NO_RESET_NOTIFICATION = $8261;
4462 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = $00000004;
4463 GL_CONTEXT_RELEASE_BEHAVIOR = $82FB;
4464 GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = $82FC;
4466 // GL_ATI_draw_buffers
4467 GL_MAX_DRAW_BUFFERS_ATI = $8824;
4468 GL_DRAW_BUFFER0_ATI = $8825;
4469 GL_DRAW_BUFFER1_ATI = $8826;
4470 GL_DRAW_BUFFER2_ATI = $8827;
4471 GL_DRAW_BUFFER3_ATI = $8828;
4472 GL_DRAW_BUFFER4_ATI = $8829;
4473 GL_DRAW_BUFFER5_ATI = $882A;
4474 GL_DRAW_BUFFER6_ATI = $882B;
4475 GL_DRAW_BUFFER7_ATI = $882C;
4476 GL_DRAW_BUFFER8_ATI = $882D;
4477 GL_DRAW_BUFFER9_ATI = $882E;
4478 GL_DRAW_BUFFER10_ATI = $882F;
4479 GL_DRAW_BUFFER11_ATI = $8830;
4480 GL_DRAW_BUFFER12_ATI = $8831;
4481 GL_DRAW_BUFFER13_ATI = $8832;
4482 GL_DRAW_BUFFER14_ATI = $8833;
4483 GL_DRAW_BUFFER15_ATI = $8834;
4485 // GL_ATI_element_array
4486 GL_ELEMENT_ARRAY_ATI = $8768;
4487 GL_ELEMENT_ARRAY_TYPE_ATI = $8769;
4488 GL_ELEMENT_ARRAY_POINTER_ATI = $876A;
4490 // GL_ATI_envmap_bumpmap
4491 GL_BUMP_ROT_MATRIX_ATI = $8775;
4492 GL_BUMP_ROT_MATRIX_SIZE_ATI = $8776;
4493 GL_BUMP_NUM_TEX_UNITS_ATI = $8777;
4494 GL_BUMP_TEX_UNITS_ATI = $8778;
4495 GL_DUDV_ATI = $8779;
4496 GL_DU8DV8_ATI = $877A;
4497 GL_BUMP_ENVMAP_ATI = $877B;
4498 GL_BUMP_TARGET_ATI = $877C;
4500 // GL_ATI_fragment_shader
4501 GL_FRAGMENT_SHADER_ATI = $8920;
4502 GL_REG_0_ATI = $8921;
4503 GL_REG_1_ATI = $8922;
4504 GL_REG_2_ATI = $8923;
4505 GL_REG_3_ATI = $8924;
4506 GL_REG_4_ATI = $8925;
4507 GL_REG_5_ATI = $8926;
4508 GL_REG_6_ATI = $8927;
4509 GL_REG_7_ATI = $8928;
4510 GL_REG_8_ATI = $8929;
4511 GL_REG_9_ATI = $892A;
4512 GL_REG_10_ATI = $892B;
4513 GL_REG_11_ATI = $892C;
4514 GL_REG_12_ATI = $892D;
4515 GL_REG_13_ATI = $892E;
4516 GL_REG_14_ATI = $892F;
4517 GL_REG_15_ATI = $8930;
4518 GL_REG_16_ATI = $8931;
4519 GL_REG_17_ATI = $8932;
4520 GL_REG_18_ATI = $8933;
4521 GL_REG_19_ATI = $8934;
4522 GL_REG_20_ATI = $8935;
4523 GL_REG_21_ATI = $8936;
4524 GL_REG_22_ATI = $8937;
4525 GL_REG_23_ATI = $8938;
4526 GL_REG_24_ATI = $8939;
4527 GL_REG_25_ATI = $893A;
4528 GL_REG_26_ATI = $893B;
4529 GL_REG_27_ATI = $893C;
4530 GL_REG_28_ATI = $893D;
4531 GL_REG_29_ATI = $893E;
4532 GL_REG_30_ATI = $893F;
4533 GL_REG_31_ATI = $8940;
4534 GL_CON_0_ATI = $8941;
4535 GL_CON_1_ATI = $8942;
4536 GL_CON_2_ATI = $8943;
4537 GL_CON_3_ATI = $8944;
4538 GL_CON_4_ATI = $8945;
4539 GL_CON_5_ATI = $8946;
4540 GL_CON_6_ATI = $8947;
4541 GL_CON_7_ATI = $8948;
4542 GL_CON_8_ATI = $8949;
4543 GL_CON_9_ATI = $894A;
4544 GL_CON_10_ATI = $894B;
4545 GL_CON_11_ATI = $894C;
4546 GL_CON_12_ATI = $894D;
4547 GL_CON_13_ATI = $894E;
4548 GL_CON_14_ATI = $894F;
4549 GL_CON_15_ATI = $8950;
4550 GL_CON_16_ATI = $8951;
4551 GL_CON_17_ATI = $8952;
4552 GL_CON_18_ATI = $8953;
4553 GL_CON_19_ATI = $8954;
4554 GL_CON_20_ATI = $8955;
4555 GL_CON_21_ATI = $8956;
4556 GL_CON_22_ATI = $8957;
4557 GL_CON_23_ATI = $8958;
4558 GL_CON_24_ATI = $8959;
4559 GL_CON_25_ATI = $895A;
4560 GL_CON_26_ATI = $895B;
4561 GL_CON_27_ATI = $895C;
4562 GL_CON_28_ATI = $895D;
4563 GL_CON_29_ATI = $895E;
4564 GL_CON_30_ATI = $895F;
4565 GL_CON_31_ATI = $8960;
4570 GL_DOT3_ATI = $8966;
4571 GL_DOT4_ATI = $8967;
4573 GL_LERP_ATI = $8969;
4575 GL_CND0_ATI = $896B;
4576 GL_DOT2_ADD_ATI = $896C;
4577 GL_SECONDARY_INTERPOLATOR_ATI = $896D;
4578 GL_NUM_FRAGMENT_REGISTERS_ATI = $896E;
4579 GL_NUM_FRAGMENT_CONSTANTS_ATI = $896F;
4580 GL_NUM_PASSES_ATI = $8970;
4581 GL_NUM_INSTRUCTIONS_PER_PASS_ATI = $8971;
4582 GL_NUM_INSTRUCTIONS_TOTAL_ATI = $8972;
4583 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = $8973;
4584 GL_NUM_LOOPBACK_COMPONENTS_ATI = $8974;
4585 GL_COLOR_ALPHA_PAIRING_ATI = $8975;
4586 GL_SWIZZLE_STR_ATI = $8976;
4587 GL_SWIZZLE_STQ_ATI = $8977;
4588 GL_SWIZZLE_STR_DR_ATI = $8978;
4589 GL_SWIZZLE_STQ_DQ_ATI = $8979;
4590 GL_SWIZZLE_STRQ_ATI = $897A;
4591 GL_SWIZZLE_STRQ_DQ_ATI = $897B;
4592 GL_RED_BIT_ATI = $00000001;
4593 GL_GREEN_BIT_ATI = $00000002;
4594 GL_BLUE_BIT_ATI = $00000004;
4595 GL_2X_BIT_ATI = $00000001;
4596 GL_4X_BIT_ATI = $00000002;
4597 GL_8X_BIT_ATI = $00000004;
4598 GL_HALF_BIT_ATI = $00000008;
4599 GL_QUARTER_BIT_ATI = $00000010;
4600 GL_EIGHTH_BIT_ATI = $00000020;
4601 GL_SATURATE_BIT_ATI = $00000040;
4602 GL_COMP_BIT_ATI = $00000002;
4603 GL_NEGATE_BIT_ATI = $00000004;
4604 GL_BIAS_BIT_ATI = $00000008;
4606 // GL_ATI_pn_triangles
4607 GL_PN_TRIANGLES_ATI = $87F0;
4608 GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F1;
4609 GL_PN_TRIANGLES_POINT_MODE_ATI = $87F2;
4610 GL_PN_TRIANGLES_NORMAL_MODE_ATI = $87F3;
4611 GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F4;
4612 GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = $87F5;
4613 GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = $87F6;
4614 GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = $87F7;
4615 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = $87F8;
4617 // GL_ATI_separate_stencil
4618 GL_STENCIL_BACK_FUNC_ATI = $8800;
4619 GL_STENCIL_BACK_FAIL_ATI = $8801;
4620 GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = $8802;
4621 GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = $8803;
4623 // GL_ATI_text_fragment_shader
4624 GL_TEXT_FRAGMENT_SHADER_ATI = $8200;
4626 // GL_ATI_texture_env_combine3
4627 GL_MODULATE_ADD_ATI = $8744;
4628 GL_MODULATE_SIGNED_ADD_ATI = $8745;
4629 GL_MODULATE_SUBTRACT_ATI = $8746;
4631 // GL_ATI_texture_float
4632 GL_RGBA_FLOAT32_ATI = $8814;
4633 GL_RGB_FLOAT32_ATI = $8815;
4634 GL_ALPHA_FLOAT32_ATI = $8816;
4635 GL_INTENSITY_FLOAT32_ATI = $8817;
4636 GL_LUMINANCE_FLOAT32_ATI = $8818;
4637 GL_LUMINANCE_ALPHA_FLOAT32_ATI = $8819;
4638 GL_RGBA_FLOAT16_ATI = $881A;
4639 GL_RGB_FLOAT16_ATI = $881B;
4640 GL_ALPHA_FLOAT16_ATI = $881C;
4641 GL_INTENSITY_FLOAT16_ATI = $881D;
4642 GL_LUMINANCE_FLOAT16_ATI = $881E;
4643 GL_LUMINANCE_ALPHA_FLOAT16_ATI = $881F;
4645 // GL_ATI_texture_mirror_once
4646 GL_MIRROR_CLAMP_ATI = $8742;
4647 GL_MIRROR_CLAMP_TO_EDGE_ATI = $8743;
4649 // GL_ATI_vertex_array_object
4650 GL_STATIC_ATI = $8760;
4651 GL_DYNAMIC_ATI = $8761;
4652 GL_PRESERVE_ATI = $8762;
4653 GL_DISCARD_ATI = $8763;
4654 GL_OBJECT_BUFFER_SIZE_ATI = $8764;
4655 GL_OBJECT_BUFFER_USAGE_ATI = $8765;
4656 GL_ARRAY_OBJECT_BUFFER_ATI = $8766;
4657 GL_ARRAY_OBJECT_OFFSET_ATI = $8767;
4659 // GL_ATI_vertex_streams
4660 GL_MAX_VERTEX_STREAMS_ATI = $876B;
4661 GL_VERTEX_STREAM0_ATI = $876C;
4662 GL_VERTEX_STREAM1_ATI = $876D;
4663 GL_VERTEX_STREAM2_ATI = $876E;
4664 GL_VERTEX_STREAM3_ATI = $876F;
4665 GL_VERTEX_STREAM4_ATI = $8770;
4666 GL_VERTEX_STREAM5_ATI = $8771;
4667 GL_VERTEX_STREAM6_ATI = $8772;
4668 GL_VERTEX_STREAM7_ATI = $8773;
4669 GL_VERTEX_SOURCE_ATI = $8774;
4672 GL_VBO_FREE_MEMORY_ATI = $87FB;
4673 GL_TEXTURE_FREE_MEMORY_ATI = $87FC;
4674 GL_RENDERBUFFER_FREE_MEMORY_ATI = $87FD;
4676 // GL_AMD_performance_monitor
4677 GL_COUNTER_TYPE_AMD = $8BC0;
4678 GL_COUNTER_RANGE_AMD = $8BC1;
4679 GL_UNSIGNED_INT64_AMD = $8BC2;
4680 GL_PERCENTAGE_AMD = $8BC3;
4681 GL_PERFMON_RESULT_AVAILABLE_AMD = $8BC4;
4682 GL_PERFMON_RESULT_SIZE_AMD = $8BC5;
4683 GL_PERFMON_RESULT_AMD = $8BC6;
4685 // GL_AMD_vertex_shader_tesselator
4686 GL_SAMPLER_BUFFER_AMD = $9001;
4687 GL_INT_SAMPLER_BUFFER_AMD = $9002;
4688 GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = $9003;
4689 GL_TESSELLATION_MODE_AMD = $9004;
4690 GL_TESSELLATION_FACTOR_AMD = $9005;
4691 GL_DISCRETE_AMD = $9006;
4692 GL_CONTINUOUS_AMD = $9007;
4694 // GL_AMD_seamless_cubemap_per_texture
4695 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
4697 // GL_AMD_name_gen_delete
4698 GL_DATA_BUFFER_AMD = $9151;
4699 GL_PERFORMANCE_MONITOR_AMD = $9152;
4700 GL_QUERY_OBJECT_AMD = $9153;
4701 GL_VERTEX_ARRAY_OBJECT_AMD = $9154;
4702 GL_SAMPLER_OBJECT_AMD = $9155;
4704 // GL_AMD_debug_output
4705 GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = $9144;
4706 GL_DEBUG_LOGGED_MESSAGES_AMD = $9145;
4707 GL_DEBUG_SEVERITY_HIGH_AMD = $9146;
4708 GL_DEBUG_SEVERITY_MEDIUM_AMD = $9147;
4709 GL_DEBUG_SEVERITY_LOW_AMD = $9148;
4710 GL_DEBUG_CATEGORY_API_ERROR_AMD = $9149;
4711 GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = $914A;
4712 GL_DEBUG_CATEGORY_DEPRECATION_AMD = $914B;
4713 GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = $914C;
4714 GL_DEBUG_CATEGORY_PERFORMANCE_AMD = $914D;
4715 GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = $914E;
4716 GL_DEBUG_CATEGORY_APPLICATION_AMD = $914F;
4717 GL_DEBUG_CATEGORY_OTHER_AMD = $9150;
4719 // GL_AMD_depth_clamp_separate
4720 GL_DEPTH_CLAMP_NEAR_AMD = $901E;
4721 GL_DEPTH_CLAMP_FAR_AMD = $901F;
4723 // GL_EXT_422_pixels
4725 GL_422_REV_EXT = $80CD;
4726 GL_422_AVERAGE_EXT = $80CE;
4727 GL_422_REV_AVERAGE_EXT = $80CF;
4730 GL_ABGR_EXT = $8000;
4734 GL_BGRA_EXT = $80E1;
4736 // GL_EXT_blend_color
4737 GL_CONSTANT_COLOR_EXT = $8001;
4738 GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
4739 GL_CONSTANT_ALPHA_EXT = $8003;
4740 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
4741 GL_BLEND_COLOR_EXT = $8005;
4743 // GL_EXT_blend_func_separate
4744 GL_BLEND_DST_RGB_EXT = $80C8;
4745 GL_BLEND_SRC_RGB_EXT = $80C9;
4746 GL_BLEND_DST_ALPHA_EXT = $80CA;
4747 GL_BLEND_SRC_ALPHA_EXT = $80CB;
4749 // GL_EXT_blend_minmax
4750 GL_FUNC_ADD_EXT = $8006;
4753 GL_BLEND_EQUATION_EXT = $8009;
4755 // GL_EXT_blend_subtract
4756 GL_FUNC_SUBTRACT_EXT = $800A;
4757 GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
4759 // GL_EXT_clip_volume_hint
4760 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
4763 GL_CMYK_EXT = $800C;
4764 GL_CMYKA_EXT = $800D;
4765 GL_PACK_CMYK_HINT_EXT = $800E;
4766 GL_UNPACK_CMYK_HINT_EXT = $800F;
4768 // GL_EXT_compiled_vertex_array
4769 GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
4770 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
4772 // GL_EXT_convolution
4773 GL_CONVOLUTION_1D_EXT = $8010;
4774 GL_CONVOLUTION_2D_EXT = $8011;
4775 GL_SEPARABLE_2D_EXT = $8012;
4776 GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
4777 GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
4778 GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
4779 GL_REDUCE_EXT = $8016;
4780 GL_CONVOLUTION_FORMAT_EXT = $8017;
4781 GL_CONVOLUTION_WIDTH_EXT = $8018;
4782 GL_CONVOLUTION_HEIGHT_EXT = $8019;
4783 GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
4784 GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
4785 GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
4786 GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
4787 GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
4788 GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
4789 GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
4790 GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
4791 GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
4792 GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
4794 // GL_EXT_coordinate_frame
4795 GL_TANGENT_ARRAY_EXT = $8439;
4796 GL_BINORMAL_ARRAY_EXT = $843A;
4797 GL_CURRENT_TANGENT_EXT = $843B;
4798 GL_CURRENT_BINORMAL_EXT = $843C;
4799 GL_TANGENT_ARRAY_TYPE_EXT = $843E;
4800 GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
4801 GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
4802 GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
4803 GL_TANGENT_ARRAY_POINTER_EXT = $8442;
4804 GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
4805 GL_MAP1_TANGENT_EXT = $8444;
4806 GL_MAP2_TANGENT_EXT = $8445;
4807 GL_MAP1_BINORMAL_EXT = $8446;
4808 GL_MAP2_BINORMAL_EXT = $8447;
4810 // GL_EXT_cull_vertex
4811 GL_CULL_VERTEX_EXT = $81AA;
4812 GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
4813 GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
4815 // GL_EXT_draw_range_elements
4816 GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
4817 GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
4820 GL_FOG_COORDINATE_SOURCE_EXT = $8450;
4821 GL_FOG_COORDINATE_EXT = $8451;
4822 GL_FRAGMENT_DEPTH_EXT = $8452;
4823 GL_CURRENT_FOG_COORDINATE_EXT = $8453;
4824 GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
4825 GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
4826 GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
4827 GL_FOG_COORDINATE_ARRAY_EXT = $8457;
4829 // GL_EXT_framebuffer_object
4830 GL_FRAMEBUFFER_EXT = $8D40;
4831 GL_RENDERBUFFER_EXT = $8D41;
4832 GL_STENCIL_INDEX_EXT = $8D45;
4833 GL_STENCIL_INDEX1_EXT = $8D46;
4834 GL_STENCIL_INDEX4_EXT = $8D47;
4835 GL_STENCIL_INDEX8_EXT = $8D48;
4836 GL_STENCIL_INDEX16_EXT = $8D49;
4837 GL_RENDERBUFFER_WIDTH_EXT = $8D42;
4838 GL_RENDERBUFFER_HEIGHT_EXT = $8D43;
4839 GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = $8D44;
4840 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = $8CD0;
4841 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = $8CD1;
4842 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = $8CD2;
4843 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = $8CD3;
4844 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = $8CD4;
4845 GL_COLOR_ATTACHMENT0_EXT = $8CE0;
4846 GL_COLOR_ATTACHMENT1_EXT = $8CE1;
4847 GL_COLOR_ATTACHMENT2_EXT = $8CE2;
4848 GL_COLOR_ATTACHMENT3_EXT = $8CE3;
4849 GL_COLOR_ATTACHMENT4_EXT = $8CE4;
4850 GL_COLOR_ATTACHMENT5_EXT = $8CE5;
4851 GL_COLOR_ATTACHMENT6_EXT = $8CE6;
4852 GL_COLOR_ATTACHMENT7_EXT = $8CE7;
4853 GL_COLOR_ATTACHMENT8_EXT = $8CE8;
4854 GL_COLOR_ATTACHMENT9_EXT = $8CE9;
4855 GL_COLOR_ATTACHMENT10_EXT = $8CEA;
4856 GL_COLOR_ATTACHMENT11_EXT = $8CEB;
4857 GL_COLOR_ATTACHMENT12_EXT = $8CEC;
4858 GL_COLOR_ATTACHMENT13_EXT = $8CED;
4859 GL_COLOR_ATTACHMENT14_EXT = $8CEE;
4860 GL_COLOR_ATTACHMENT15_EXT = $8CEF;
4861 GL_DEPTH_ATTACHMENT_EXT = $8D00;
4862 GL_STENCIL_ATTACHMENT_EXT = $8D20;
4863 GL_FRAMEBUFFER_COMPLETE_EXT = $8CD5;
4864 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = $8CD6;
4865 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = $8CD7;
4866 GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = $8CD8;
4867 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = $8CD9;
4868 GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = $8CDA;
4869 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = $8CDB;
4870 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = $8CDC;
4871 GL_FRAMEBUFFER_UNSUPPORTED_EXT = $8CDD;
4872 GL_FRAMEBUFFER_STATUS_ERROR_EXT = $8CDE;
4873 GL_FRAMEBUFFER_BINDING_EXT = $8CA6;
4874 GL_RENDERBUFFER_BINDING_EXT = $8CA7;
4875 GL_MAX_COLOR_ATTACHMENTS_EXT = $8CDF;
4876 GL_MAX_RENDERBUFFER_SIZE_EXT = $84E8;
4877 GL_INVALID_FRAMEBUFFER_OPERATION_EXT = $0506;
4880 GL_HISTOGRAM_EXT = $8024;
4881 GL_PROXY_HISTOGRAM_EXT = $8025;
4882 GL_HISTOGRAM_WIDTH_EXT = $8026;
4883 GL_HISTOGRAM_FORMAT_EXT = $8027;
4884 GL_HISTOGRAM_RED_SIZE_EXT = $8028;
4885 GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
4886 GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
4887 GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
4888 GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
4889 GL_HISTOGRAM_SINK_EXT = $802D;
4890 GL_MINMAX_EXT = $802E;
4891 GL_MINMAX_FORMAT_EXT = $802F;
4892 GL_MINMAX_SINK_EXT = $8030;
4893 GL_TABLE_TOO_LARGE_EXT = $8031;
4895 // GL_EXT_index_array_formats
4896 GL_IUI_V2F_EXT = $81AD;
4897 GL_IUI_V3F_EXT = $81AE;
4898 GL_IUI_N3F_V2F_EXT = $81AF;
4899 GL_IUI_N3F_V3F_EXT = $81B0;
4900 GL_T2F_IUI_V2F_EXT = $81B1;
4901 GL_T2F_IUI_V3F_EXT = $81B2;
4902 GL_T2F_IUI_N3F_V2F_EXT = $81B3;
4903 GL_T2F_IUI_N3F_V3F_EXT = $81B4;
4905 // GL_EXT_index_func
4906 GL_INDEX_TEST_EXT = $81B5;
4907 GL_INDEX_TEST_FUNC_EXT = $81B6;
4908 GL_INDEX_TEST_REF_EXT = $81B7;
4910 // GL_EXT_index_material
4911 GL_INDEX_MATERIAL_EXT = $81B8;
4912 GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
4913 GL_INDEX_MATERIAL_FACE_EXT = $81BA;
4915 // GL_EXT_light_texture
4916 GL_FRAGMENT_MATERIAL_EXT = $8349;
4917 GL_FRAGMENT_NORMAL_EXT = $834A;
4918 GL_FRAGMENT_COLOR_EXT = $834C;
4919 GL_ATTENUATION_EXT = $834D;
4920 GL_SHADOW_ATTENUATION_EXT = $834E;
4921 GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
4922 GL_TEXTURE_LIGHT_EXT = $8350;
4923 GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
4924 GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
4926 // GL_EXT_multisample
4927 GL_MULTISAMPLE_EXT = $809D;
4928 GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
4929 GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
4930 GL_SAMPLE_MASK_EXT = $80A0;
4931 GL_1PASS_EXT = $80A1;
4932 GL_2PASS_0_EXT = $80A2;
4933 GL_2PASS_1_EXT = $80A3;
4934 GL_4PASS_0_EXT = $80A4;
4935 GL_4PASS_1_EXT = $80A5;
4936 GL_4PASS_2_EXT = $80A6;
4937 GL_4PASS_3_EXT = $80A7;
4938 GL_SAMPLE_BUFFERS_EXT = $80A8;
4939 GL_SAMPLES_EXT = $80A9;
4940 GL_SAMPLE_MASK_VALUE_EXT = $80AA;
4941 GL_SAMPLE_MASK_INVERT_EXT = $80AB;
4942 GL_SAMPLE_PATTERN_EXT = $80AC;
4943 GL_MULTISAMPLE_BIT_EXT = $20000000;
4945 // GL_EXT_packed_pixels
4946 GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
4947 GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
4948 GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
4949 GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
4950 GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
4952 // GL_EXT_paletted_texture
4953 GL_COLOR_INDEX1_EXT = $80E2;
4954 GL_COLOR_INDEX2_EXT = $80E3;
4955 GL_COLOR_INDEX4_EXT = $80E4;
4956 GL_COLOR_INDEX8_EXT = $80E5;
4957 GL_COLOR_INDEX12_EXT = $80E6;
4958 GL_COLOR_INDEX16_EXT = $80E7;
4959 GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
4961 // GL_EXT_pixel_transform
4962 GL_PIXEL_TRANSFORM_2D_EXT = $8330;
4963 GL_PIXEL_MAG_FILTER_EXT = $8331;
4964 GL_PIXEL_MIN_FILTER_EXT = $8332;
4965 GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
4966 GL_CUBIC_EXT = $8334;
4967 GL_AVERAGE_EXT = $8335;
4968 GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
4969 GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
4970 GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
4972 // GL_EXT_point_parameters
4973 GL_POINT_SIZE_MIN_EXT = $8126;
4974 GL_POINT_SIZE_MAX_EXT = $8127;
4975 GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
4976 GL_DISTANCE_ATTENUATION_EXT = $8129;
4978 // GL_EXT_polygon_offset
4979 GL_POLYGON_OFFSET_EXT = $8037;
4980 GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
4981 GL_POLYGON_OFFSET_BIAS_EXT = $8039;
4983 // GL_EXT_rescale_normal
4984 GL_RESCALE_NORMAL_EXT = $803A;
4986 // GL_EXT_secondary_color
4987 GL_COLOR_SUM_EXT = $8458;
4988 GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
4989 GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
4990 GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
4991 GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
4992 GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
4993 GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
4995 // GL_EXT_separate_specular_color
4996 GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
4997 GL_SINGLE_COLOR_EXT = $81F9;
4998 GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
5000 // GL_EXT_shared_texture_palette
5001 GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
5003 // GL_EXT_stencil_two_side
5004 GL_STENCIL_TEST_TWO_SIDE_EXT = $8910;
5005 GL_ACTIVE_STENCIL_FACE_EXT = $8911;
5007 // GL_EXT_stencil_wrap
5008 GL_INCR_WRAP_EXT = $8507;
5009 GL_DECR_WRAP_EXT = $8508;
5012 GL_ALPHA4_EXT = $803B;
5013 GL_ALPHA8_EXT = $803C;
5014 GL_ALPHA12_EXT = $803D;
5015 GL_ALPHA16_EXT = $803E;
5016 GL_LUMINANCE4_EXT = $803F;
5017 GL_LUMINANCE8_EXT = $8040;
5018 GL_LUMINANCE12_EXT = $8041;
5019 GL_LUMINANCE16_EXT = $8042;
5020 GL_LUMINANCE4_ALPHA4_EXT = $8043;
5021 GL_LUMINANCE6_ALPHA2_EXT = $8044;
5022 GL_LUMINANCE8_ALPHA8_EXT = $8045;
5023 GL_LUMINANCE12_ALPHA4_EXT = $8046;
5024 GL_LUMINANCE12_ALPHA12_EXT = $8047;
5025 GL_LUMINANCE16_ALPHA16_EXT = $8048;
5026 GL_INTENSITY_EXT = $8049;
5027 GL_INTENSITY4_EXT = $804A;
5028 GL_INTENSITY8_EXT = $804B;
5029 GL_INTENSITY12_EXT = $804C;
5030 GL_INTENSITY16_EXT = $804D;
5031 GL_RGB2_EXT = $804E;
5032 GL_RGB4_EXT = $804F;
5033 GL_RGB5_EXT = $8050;
5034 GL_RGB8_EXT = $8051;
5035 GL_RGB10_EXT = $8052;
5036 GL_RGB12_EXT = $8053;
5037 GL_RGB16_EXT = $8054;
5038 GL_RGBA2_EXT = $8055;
5039 GL_RGBA4_EXT = $8056;
5040 GL_RGB5_A1_EXT = $8057;
5041 GL_RGBA8_EXT = $8058;
5042 GL_RGB10_A2_EXT = $8059;
5043 GL_RGBA12_EXT = $805A;
5044 GL_RGBA16_EXT = $805B;
5045 GL_TEXTURE_RED_SIZE_EXT = $805C;
5046 GL_TEXTURE_GREEN_SIZE_EXT = $805D;
5047 GL_TEXTURE_BLUE_SIZE_EXT = $805E;
5048 GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
5049 GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
5050 GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
5051 GL_REPLACE_EXT = $8062;
5052 GL_PROXY_TEXTURE_1D_EXT = $8063;
5053 GL_PROXY_TEXTURE_2D_EXT = $8064;
5054 GL_TEXTURE_TOO_LARGE_EXT = $8065;
5057 GL_PACK_SKIP_IMAGES_EXT = $806B;
5058 GL_PACK_IMAGE_HEIGHT_EXT = $806C;
5059 GL_UNPACK_SKIP_IMAGES_EXT = $806D;
5060 GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
5061 GL_TEXTURE_3D_EXT = $806F;
5062 GL_PROXY_TEXTURE_3D_EXT = $8070;
5063 GL_TEXTURE_DEPTH_EXT = $8071;
5064 GL_TEXTURE_WRAP_R_EXT = $8072;
5065 GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
5067 // GL_EXT_texture_compression_s3tc
5068 GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
5069 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
5070 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
5071 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
5073 // GL_EXT_texture_cube_map
5074 GL_NORMAL_MAP_EXT = $8511;
5075 GL_REFLECTION_MAP_EXT = $8512;
5076 GL_TEXTURE_CUBE_MAP_EXT = $8513;
5077 GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
5078 GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
5079 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
5080 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
5081 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
5082 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
5083 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
5084 GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
5085 GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
5087 // GL_EXT_texture_edge_clamp
5088 GL_CLAMP_TO_EDGE_EXT = $812F;
5090 // GL_EXT_texture_env_combine
5091 GL_COMBINE_EXT = $8570;
5092 GL_COMBINE_RGB_EXT = $8571;
5093 GL_COMBINE_ALPHA_EXT = $8572;
5094 GL_RGB_SCALE_EXT = $8573;
5095 GL_ADD_SIGNED_EXT = $8574;
5096 GL_INTERPOLATE_EXT = $8575;
5097 GL_CONSTANT_EXT = $8576;
5098 GL_PRIMARY_COLOR_EXT = $8577;
5099 GL_PREVIOUS_EXT = $8578;
5100 GL_SOURCE0_RGB_EXT = $8580;
5101 GL_SOURCE1_RGB_EXT = $8581;
5102 GL_SOURCE2_RGB_EXT = $8582;
5103 GL_SOURCE0_ALPHA_EXT = $8588;
5104 GL_SOURCE1_ALPHA_EXT = $8589;
5105 GL_SOURCE2_ALPHA_EXT = $858A;
5106 GL_OPERAND0_RGB_EXT = $8590;
5107 GL_OPERAND1_RGB_EXT = $8591;
5108 GL_OPERAND2_RGB_EXT = $8592;
5109 GL_OPERAND0_ALPHA_EXT = $8598;
5110 GL_OPERAND1_ALPHA_EXT = $8599;
5111 GL_OPERAND2_ALPHA_EXT = $859A;
5113 // GL_EXT_texture_env_dot3
5114 GL_DOT3_RGB_EXT = $8740;
5115 GL_DOT3_RGBA_EXT = $8741;
5117 // GL_EXT_texture_filter_anisotropic
5118 GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
5119 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
5121 // GL_EXT_texture_lod_bias
5122 GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
5123 GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
5124 GL_TEXTURE_LOD_BIAS_EXT = $8501;
5126 // GL_EXT_texture_object
5127 GL_TEXTURE_PRIORITY_EXT = $8066;
5128 GL_TEXTURE_RESIDENT_EXT = $8067;
5129 GL_TEXTURE_1D_BINDING_EXT = $8068;
5130 GL_TEXTURE_2D_BINDING_EXT = $8069;
5131 GL_TEXTURE_3D_BINDING_EXT = $806A;
5133 // GL_EXT_texture_perturb_normal
5134 GL_PERTURB_EXT = $85AE;
5135 GL_TEXTURE_NORMAL_EXT = $85AF;
5137 // GL_EXT_texture_rectangle
5138 GL_TEXTURE_RECTANGLE_EXT = $84F5;
5139 GL_TEXTURE_BINDING_RECTANGLE_EXT = $84F6;
5140 GL_PROXY_TEXTURE_RECTANGLE_EXT = $84F7;
5141 GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = $84F8;
5143 // GL_EXT_vertex_array
5144 GL_VERTEX_ARRAY_EXT = $8074;
5145 GL_NORMAL_ARRAY_EXT = $8075;
5146 GL_COLOR_ARRAY_EXT = $8076;
5147 GL_INDEX_ARRAY_EXT = $8077;
5148 GL_TEXTURE_COORD_ARRAY_EXT = $8078;
5149 GL_EDGE_FLAG_ARRAY_EXT = $8079;
5150 GL_VERTEX_ARRAY_SIZE_EXT = $807A;
5151 GL_VERTEX_ARRAY_TYPE_EXT = $807B;
5152 GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
5153 GL_VERTEX_ARRAY_COUNT_EXT = $807D;
5154 GL_NORMAL_ARRAY_TYPE_EXT = $807E;
5155 GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
5156 GL_NORMAL_ARRAY_COUNT_EXT = $8080;
5157 GL_COLOR_ARRAY_SIZE_EXT = $8081;
5158 GL_COLOR_ARRAY_TYPE_EXT = $8082;
5159 GL_COLOR_ARRAY_STRIDE_EXT = $8083;
5160 GL_COLOR_ARRAY_COUNT_EXT = $8084;
5161 GL_INDEX_ARRAY_TYPE_EXT = $8085;
5162 GL_INDEX_ARRAY_STRIDE_EXT = $8086;
5163 GL_INDEX_ARRAY_COUNT_EXT = $8087;
5164 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
5165 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
5166 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
5167 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
5168 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
5169 GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
5170 GL_VERTEX_ARRAY_POINTER_EXT = $808E;
5171 GL_NORMAL_ARRAY_POINTER_EXT = $808F;
5172 GL_COLOR_ARRAY_POINTER_EXT = $8090;
5173 GL_INDEX_ARRAY_POINTER_EXT = $8091;
5174 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
5175 GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
5177 // GL_EXT_vertex_shader
5178 GL_VERTEX_SHADER_EXT = $8780;
5179 GL_VERTEX_SHADER_BINDING_EXT = $8781;
5180 GL_OP_INDEX_EXT = $8782;
5181 GL_OP_NEGATE_EXT = $8783;
5182 GL_OP_DOT3_EXT = $8784;
5183 GL_OP_DOT4_EXT = $8785;
5184 GL_OP_MUL_EXT = $8786;
5185 GL_OP_ADD_EXT = $8787;
5186 GL_OP_MADD_EXT = $8788;
5187 GL_OP_FRAC_EXT = $8789;
5188 GL_OP_MAX_EXT = $878A;
5189 GL_OP_MIN_EXT = $878B;
5190 GL_OP_SET_GE_EXT = $878C;
5191 GL_OP_SET_LT_EXT = $878D;
5192 GL_OP_CLAMP_EXT = $878E;
5193 GL_OP_FLOOR_EXT = $878F;
5194 GL_OP_ROUND_EXT = $8790;
5195 GL_OP_EXP_BASE_2_EXT = $8791;
5196 GL_OP_LOG_BASE_2_EXT = $8792;
5197 GL_OP_POWER_EXT = $8793;
5198 GL_OP_RECIP_EXT = $8794;
5199 GL_OP_RECIP_SQRT_EXT = $8795;
5200 GL_OP_SUB_EXT = $8796;
5201 GL_OP_CROSS_PRODUCT_EXT = $8797;
5202 GL_OP_MULTIPLY_MATRIX_EXT = $8798;
5203 GL_OP_MOV_EXT = $8799;
5204 GL_OUTPUT_VERTEX_EXT = $879A;
5205 GL_OUTPUT_COLOR0_EXT = $879B;
5206 GL_OUTPUT_COLOR1_EXT = $879C;
5207 GL_OUTPUT_TEXTURE_COORD0_EXT = $879D;
5208 GL_OUTPUT_TEXTURE_COORD1_EXT = $879E;
5209 GL_OUTPUT_TEXTURE_COORD2_EXT = $879F;
5210 GL_OUTPUT_TEXTURE_COORD3_EXT = $87A0;
5211 GL_OUTPUT_TEXTURE_COORD4_EXT = $87A1;
5212 GL_OUTPUT_TEXTURE_COORD5_EXT = $87A2;
5213 GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
5214 GL_OUTPUT_TEXTURE_COORD7_EXT = $87A4;
5215 GL_OUTPUT_TEXTURE_COORD8_EXT = $87A5;
5216 GL_OUTPUT_TEXTURE_COORD9_EXT = $87A6;
5217 GL_OUTPUT_TEXTURE_COORD10_EXT = $87A7;
5218 GL_OUTPUT_TEXTURE_COORD11_EXT = $87A8;
5219 GL_OUTPUT_TEXTURE_COORD12_EXT = $87A9;
5220 GL_OUTPUT_TEXTURE_COORD13_EXT = $87AA;
5221 GL_OUTPUT_TEXTURE_COORD14_EXT = $87AB;
5222 GL_OUTPUT_TEXTURE_COORD15_EXT = $87AC;
5223 GL_OUTPUT_TEXTURE_COORD16_EXT = $87AD;
5224 GL_OUTPUT_TEXTURE_COORD17_EXT = $87AE;
5225 GL_OUTPUT_TEXTURE_COORD18_EXT = $87AF;
5226 GL_OUTPUT_TEXTURE_COORD19_EXT = $87B0;
5227 GL_OUTPUT_TEXTURE_COORD20_EXT = $87B1;
5228 GL_OUTPUT_TEXTURE_COORD21_EXT = $87B2;
5229 GL_OUTPUT_TEXTURE_COORD22_EXT = $87B3;
5230 GL_OUTPUT_TEXTURE_COORD23_EXT = $87B4;
5231 GL_OUTPUT_TEXTURE_COORD24_EXT = $87B5;
5232 GL_OUTPUT_TEXTURE_COORD25_EXT = $87B6;
5233 GL_OUTPUT_TEXTURE_COORD26_EXT = $87B7;
5234 GL_OUTPUT_TEXTURE_COORD27_EXT = $87B8;
5235 GL_OUTPUT_TEXTURE_COORD28_EXT = $87B9;
5236 GL_OUTPUT_TEXTURE_COORD29_EXT = $87BA;
5237 GL_OUTPUT_TEXTURE_COORD30_EXT = $87BB;
5238 GL_OUTPUT_TEXTURE_COORD31_EXT = $87BC;
5239 GL_OUTPUT_FOG_EXT = $87BD;
5240 GL_SCALAR_EXT = $87BE;
5241 GL_VECTOR_EXT = $87BF;
5242 GL_MATRIX_EXT = $87C0;
5243 GL_VARIANT_EXT = $87C1;
5244 GL_INVARIANT_EXT = $87C2;
5245 GL_LOCAL_CONSTANT_EXT = $87C3;
5246 GL_LOCAL_EXT = $87C4;
5247 GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = $87C5;
5248 GL_MAX_VERTEX_SHADER_VARIANTS_EXT = $87C6;
5249 GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = $87C7;
5250 GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87C8;
5251 GL_MAX_VERTEX_SHADER_LOCALS_EXT = $87C9;
5252 GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CA;
5253 GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = $87CB;
5254 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87CC;
5255 GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = $87CD;
5256 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = $87CE;
5257 GL_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CF;
5258 GL_VERTEX_SHADER_VARIANTS_EXT = $87D0;
5259 GL_VERTEX_SHADER_INVARIANTS_EXT = $87D1;
5260 GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87D2;
5261 GL_VERTEX_SHADER_LOCALS_EXT = $87D3;
5262 GL_VERTEX_SHADER_OPTIMIZED_EXT = $87D4;
5267 GL_NEGATIVE_X_EXT = $87D9;
5268 GL_NEGATIVE_Y_EXT = $87DA;
5269 GL_NEGATIVE_Z_EXT = $87DB;
5270 GL_NEGATIVE_W_EXT = $87DC;
5271 GL_ZERO_EXT = $87DD;
5273 GL_NEGATIVE_ONE_EXT = $87DF;
5274 GL_NORMALIZED_RANGE_EXT = $87E0;
5275 GL_FULL_RANGE_EXT = $87E1;
5276 GL_CURRENT_VERTEX_EXT = $87E2;
5277 GL_MVP_MATRIX_EXT = $87E3;
5278 GL_VARIANT_VALUE_EXT = $87E4;
5279 GL_VARIANT_DATATYPE_EXT = $87E5;
5280 GL_VARIANT_ARRAY_STRIDE_EXT = $87E6;
5281 GL_VARIANT_ARRAY_TYPE_EXT = $87E7;
5282 GL_VARIANT_ARRAY_EXT = $87E8;
5283 GL_VARIANT_ARRAY_POINTER_EXT = $87E9;
5284 GL_INVARIANT_VALUE_EXT = $87EA;
5285 GL_INVARIANT_DATATYPE_EXT = $87EB;
5286 GL_LOCAL_CONSTANT_VALUE_EXT = $87EC;
5287 GL_LOCAL_CONSTANT_DATATYPE_EXT = $87ED;
5289 // GL_EXT_vertex_weighting
5290 GL_MODELVIEW0_STACK_DEPTH_EXT = $0BA3;
5291 GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
5292 GL_MODELVIEW0_MATRIX_EXT = $0BA6;
5293 GL_MODELVIEW1_MATRIX_EXT = $8506;
5294 GL_VERTEX_WEIGHTING_EXT = $8509;
5295 GL_MODELVIEW0_EXT = $1700;
5296 GL_MODELVIEW1_EXT = $850A;
5297 GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
5298 GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
5299 GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
5300 GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
5301 GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
5302 GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
5304 // GL_EXT_depth_bounds_test
5305 GL_DEPTH_BOUNDS_TEST_EXT = $8890;
5306 GL_DEPTH_BOUNDS_EXT = $8891;
5308 // GL_EXT_texture_mirror_clamp
5309 GL_MIRROR_CLAMP_EXT = $8742;
5310 GL_MIRROR_CLAMP_TO_EDGE_EXT = $8743;
5311 GL_MIRROR_CLAMP_TO_BORDER_EXT = $8912;
5313 // GL_EXT_blend_equation_separate
5314 GL_BLEND_EQUATION_RGB_EXT = $8009;
5315 GL_BLEND_EQUATION_ALPHA_EXT = $883D;
5317 // GL_EXT_pixel_buffer_object
5318 GL_PIXEL_PACK_BUFFER_EXT = $88EB;
5319 GL_PIXEL_UNPACK_BUFFER_EXT = $88EC;
5320 GL_PIXEL_PACK_BUFFER_BINDING_EXT = $88ED;
5321 GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = $88EF;
5323 // GL_EXT_stencil_clear_tag
5324 GL_STENCIL_TAG_BITS_EXT = $88F2;
5325 GL_STENCIL_CLEAR_TAG_VALUE_EXT = $88F3;
5327 // GL_EXT_packed_depth_stencil
5328 GL_DEPTH_STENCIL_EXT = $84F9;
5329 GL_UNSIGNED_INT_24_8_EXT = $84FA;
5330 GL_DEPTH24_STENCIL8_EXT = $88F0;
5331 GL_TEXTURE_STENCIL_SIZE_EXT = $88F1;
5333 // GL_EXT_texture_sRGB
5334 GL_SRGB_EXT = $8C40;
5335 GL_SRGB8_EXT = $8C41;
5336 GL_SRGB_ALPHA_EXT = $8C42;
5337 GL_SRGB8_ALPHA8_EXT = $8C43;
5338 GL_SLUMINANCE_ALPHA_EXT = $8C44;
5339 GL_SLUMINANCE8_ALPHA8_EXT = $8C45;
5340 GL_SLUMINANCE_EXT = $8C46;
5341 GL_SLUMINANCE8_EXT = $8C47;
5342 GL_COMPRESSED_SRGB_EXT = $8C48;
5343 GL_COMPRESSED_SRGB_ALPHA_EXT = $8C49;
5344 GL_COMPRESSED_SLUMINANCE_EXT = $8C4A;
5345 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = $8C4B;
5346 GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = $8C4C;
5347 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = $8C4D;
5348 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = $8C4E;
5349 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = $8C4F;
5351 // GL_EXT_framebuffer_blit
5352 GL_READ_FRAMEBUFFER_EXT = $8CA8;
5353 GL_DRAW_FRAMEBUFFER_EXT = $8CA9;
5354 GL_READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT;
5355 GL_DRAW_FRAMEBUFFER_BINDING_EXT = $8CAA;
5357 // GL_EXT_framebuffer_multisample
5358 GL_RENDERBUFFER_SAMPLES_EXT = $8CAB;
5359 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = $8D56;
5360 GL_MAX_SAMPLES_EXT = $8D57;
5362 // GL_EXT_timer_query
5363 GL_TIME_ELAPSED_EXT = $88BF;
5365 // GL_EXT_bindable_uniform
5366 GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = $8DE2;
5367 GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = $8DE3;
5368 GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = $8DE4;
5369 GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = $8DED;
5370 GL_UNIFORM_BUFFER_EXT = $8DEE;
5371 GL_UNIFORM_BUFFER_BINDING_EXT = $8DEF;
5373 // GL_EXT_framebuffer_sRGB
5374 GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
5375 WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20A9;
5376 GL_FRAMEBUFFER_SRGB_EXT = $8DB9;
5377 GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $8DBA;
5379 // GL_EXT_geometry_shader4
5380 GL_GEOMETRY_SHADER_EXT = $8DD9;
5381 GL_GEOMETRY_VERTICES_OUT_EXT = $8DDA;
5382 GL_GEOMETRY_INPUT_TYPE_EXT = $8DDB;
5383 GL_GEOMETRY_OUTPUT_TYPE_EXT = $8DDC;
5384 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = $8C29;
5385 GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = $8DDD;
5386 GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = $8DDE;
5387 GL_MAX_VARYING_COMPONENTS_EXT = $8B4B;
5388 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = $8DDF;
5389 GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = $8DE0;
5390 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = $8DE1;
5391 GL_LINES_ADJACENCY_EXT = $A;
5392 GL_LINE_STRIP_ADJACENCY_EXT = $B;
5393 GL_TRIANGLES_ADJACENCY_EXT = $C;
5394 GL_TRIANGLE_STRIP_ADJACENCY_EXT = $D;
5395 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = $8DA8;
5396 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = $8DA9;
5397 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = $8DA7;
5398 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = $8CD4;
5399 GL_PROGRAM_POINT_SIZE_EXT = $8642;
5401 // GL_EXT_gpu_shader4
5402 GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = $88FD;
5403 GL_SAMPLER_1D_ARRAY_EXT = $8DC0;
5404 GL_SAMPLER_2D_ARRAY_EXT = $8DC1;
5405 GL_SAMPLER_BUFFER_EXT = $8DC2;
5406 GL_SAMPLER_1D_ARRAY_SHADOW_EXT = $8DC3;
5407 GL_SAMPLER_2D_ARRAY_SHADOW_EXT = $8DC4;
5408 GL_SAMPLER_CUBE_SHADOW_EXT = $8DC5;
5409 GL_UNSIGNED_INT_VEC2_EXT = $8DC6;
5410 GL_UNSIGNED_INT_VEC3_EXT = $8DC7;
5411 GL_UNSIGNED_INT_VEC4_EXT = $8DC8;
5412 GL_INT_SAMPLER_1D_EXT = $8DC9;
5413 GL_INT_SAMPLER_2D_EXT = $8DCA;
5414 GL_INT_SAMPLER_3D_EXT = $8DCB;
5415 GL_INT_SAMPLER_CUBE_EXT = $8DCC;
5416 GL_INT_SAMPLER_2D_RECT_EXT = $8DCD;
5417 GL_INT_SAMPLER_1D_ARRAY_EXT = $8DCE;
5418 GL_INT_SAMPLER_2D_ARRAY_EXT = $8DCF;
5419 GL_INT_SAMPLER_BUFFER_EXT = $8DD0;
5420 GL_UNSIGNED_INT_SAMPLER_1D_EXT = $8DD1;
5421 GL_UNSIGNED_INT_SAMPLER_2D_EXT = $8DD2;
5422 GL_UNSIGNED_INT_SAMPLER_3D_EXT = $8DD3;
5423 GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = $8DD4;
5424 GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = $8DD5;
5425 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = $8DD6;
5426 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = $8DD7;
5427 GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = $8DD8;
5428 GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = $8904;
5429 GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = $8905;
5431 // GL_EXT_packed_float
5432 GL_R11F_G11F_B10F_EXT = $8C3A;
5433 GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = $8C3B;
5434 RGBA_SIGNED_COMPONENTS_EXT = $8C3C;
5435 WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = $20A8;
5436 GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
5437 GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
5439 // GL_EXT_texture_array
5440 GL_TEXTURE_1D_ARRAY_EXT = $8C18;
5441 GL_TEXTURE_2D_ARRAY_EXT = $8C1A;
5442 GL_PROXY_TEXTURE_2D_ARRAY_EXT = $8C1B;
5443 GL_PROXY_TEXTURE_1D_ARRAY_EXT = $8C19;
5444 GL_TEXTURE_BINDING_1D_ARRAY_EXT = $8C1C;
5445 GL_TEXTURE_BINDING_2D_ARRAY_EXT = $8C1D;
5446 GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = $88FF;
5447 GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = $884E;
5449 // GL_EXT_texture_buffer_object
5450 GL_TEXTURE_BUFFER_EXT = $8C2A;
5451 GL_MAX_TEXTURE_BUFFER_SIZE_EXT = $8C2B;
5452 GL_TEXTURE_BINDING_BUFFER_EXT = $8C2C;
5453 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = $8C2D;
5454 GL_TEXTURE_BUFFER_FORMAT_EXT = $8C2E;
5456 // GL_EXT_texture_compression_latc
5457 GL_COMPRESSED_LUMINANCE_LATC1_EXT = $8C70;
5458 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = $8C71;
5459 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = $8C72;
5460 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = $8C73;
5462 // GL_EXT_texture_compression_rgtc
5463 GL_COMPRESSED_RED_RGTC1_EXT = $8DBB;
5464 GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = $8DBC;
5465 GL_COMPRESSED_RED_GREEN_RGTC2_EXT = $8DBD;
5466 GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = $8DBE;
5468 // GL_EXT_texture_integer
5469 GL_RGBA_INTEGER_MODE_EXT = $8D9E;
5470 GL_RGBA32UI_EXT = $8D70;
5471 GL_RGB32UI_EXT = $8D71;
5472 GL_ALPHA32UI_EXT = $8D72;
5473 GL_INTENSITY32UI_EXT = $8D73;
5474 GL_LUMINANCE32UI_EXT = $8D74;
5475 GL_LUMINANCE_ALPHA32UI_EXT = $8D75;
5476 GL_RGBA16UI_EXT = $8D76;
5477 GL_RGB16UI_EXT = $8D77;
5478 GL_ALPHA16UI_EXT = $8D78;
5479 GL_INTENSITY16UI_EXT = $8D79;
5480 GL_LUMINANCE16UI_EXT = $8D7A;
5481 GL_LUMINANCE_ALPHA16UI_EXT = $8D7B;
5482 GL_RGBA8UI_EXT = $8D7C;
5483 GL_RGB8UI_EXT = $8D7D;
5484 GL_ALPHA8UI_EXT = $8D7E;
5485 GL_INTENSITY8UI_EXT = $8D7F;
5486 GL_LUMINANCE8UI_EXT = $8D80;
5487 GL_LUMINANCE_ALPHA8UI_EXT = $8D81;
5488 GL_RGBA32I_EXT = $8D82;
5489 GL_RGB32I_EXT = $8D83;
5490 GL_ALPHA32I_EXT = $8D84;
5491 GL_INTENSITY32I_EXT = $8D85;
5492 GL_LUMINANCE32I_EXT = $8D86;
5493 GL_LUMINANCE_ALPHA32I_EXT = $8D87;
5494 GL_RGBA16I_EXT = $8D88;
5495 GL_RGB16I_EXT = $8D89;
5496 GL_ALPHA16I_EXT = $8D8A;
5497 GL_INTENSITY16I_EXT = $8D8B;
5498 GL_LUMINANCE16I_EXT = $8D8C;
5499 GL_LUMINANCE_ALPHA16I_EXT = $8D8D;
5500 GL_RGBA8I_EXT = $8D8E;
5501 GL_RGB8I_EXT = $8D8F;
5502 GL_ALPHA8I_EXT = $8D90;
5503 GL_INTENSITY8I_EXT = $8D91;
5504 GL_LUMINANCE8I_EXT = $8D92;
5505 GL_LUMINANCE_ALPHA8I_EXT = $8D93;
5506 GL_RED_INTEGER_EXT = $8D94;
5507 GL_GREEN_INTEGER_EXT = $8D95;
5508 GL_BLUE_INTEGER_EXT = $8D96;
5509 GL_ALPHA_INTEGER_EXT = $8D97;
5510 GL_RGB_INTEGER_EXT = $8D98;
5511 GL_RGBA_INTEGER_EXT = $8D99;
5512 GL_BGR_INTEGER_EXT = $8D9A;
5513 GL_BGRA_INTEGER_EXT = $8D9B;
5514 GL_LUMINANCE_INTEGER_EXT = $8D9C;
5515 GL_LUMINANCE_ALPHA_INTEGER_EXT = $8D9D;
5517 // GL_EXT_texture_shared_exponent
5518 GL_RGB9_E5_EXT = $8C3D;
5519 GL_UNSIGNED_INT_5_9_9_9_REV_EXT = $8C3E;
5520 GL_TEXTURE_SHARED_SIZE_EXT = $8C3F;
5522 // GL_EXT_transform_feedback
5523 GL_TRANSFORM_FEEDBACK_BUFFER_EXT = $8C8E;
5524 GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = $8C84;
5525 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = $8C85;
5526 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = $8C8F;
5527 GL_INTERLEAVED_ATTRIBS_EXT = $8C8C;
5528 GL_SEPARATE_ATTRIBS_EXT = $8C8D;
5529 GL_PRIMITIVES_GENERATED_EXT = $8C87;
5530 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = $8C88;
5531 GL_RASTERIZER_DISCARD_EXT = $8C89;
5532 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = $8C8A;
5533 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = $8C8B;
5534 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = $8C80;
5535 GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = $8C83;
5536 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = $8C7F;
5537 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = $8C76;
5539 // GL_EXT_direct_state_access
5540 GL_PROGRAM_MATRIX_EXT = $8E2D;
5541 GL_TRANSPOSE_PROGRAM_MATRIX_EXT = $8E2E;
5542 GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = $8E2F;
5544 // GL_EXT_texture_swizzle
5545 GL_TEXTURE_SWIZZLE_R_EXT = $8E42;
5546 GL_TEXTURE_SWIZZLE_G_EXT = $8E43;
5547 GL_TEXTURE_SWIZZLE_B_EXT = $8E44;
5548 GL_TEXTURE_SWIZZLE_A_EXT = $8E45;
5549 GL_TEXTURE_SWIZZLE_RGBA_EXT = $8E46;
5551 // GL_EXT_provoking_vertex
5552 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = $8E4C;
5553 GL_FIRST_VERTEX_CONVENTION_EXT = $8E4D;
5554 GL_LAST_VERTEX_CONVENTION_EXT = $8E4E;
5555 GL_PROVOKING_VERTEX_EXT = $8E4F;
5557 // GL_EXT_texture_snorm
5558 GL_ALPHA_SNORM = $9010;
5559 GL_LUMINANCE_SNORM = $9011;
5560 GL_LUMINANCE_ALPHA_SNORM = $9012;
5561 GL_INTENSITY_SNORM = $9013;
5562 GL_ALPHA8_SNORM = $9014;
5563 GL_LUMINANCE8_SNORM = $9015;
5564 GL_LUMINANCE8_ALPHA8_SNORM = $9016;
5565 GL_INTENSITY8_SNORM = $9017;
5566 GL_ALPHA16_SNORM = $9018;
5567 GL_LUMINANCE16_SNORM = $9019;
5568 GL_LUMINANCE16_ALPHA16_SNORM = $901A;
5569 GL_INTENSITY16_SNORM = $901B;
5570 { reuse GL_RED_SNORM }
5571 { reuse GL_RG_SNORM }
5572 { reuse GL_RGB_SNORM }
5573 { reuse GL_RGBA_SNORM }
5574 { reuse GL_R8_SNORM }
5575 { reuse GL_RG8_SNORM }
5576 { reuse GL_RGB8_SNORM }
5577 { reuse GL_RGBA8_SNORM }
5578 { reuse GL_R16_SNORM }
5579 { reuse GL_RG16_SNORM }
5580 { reuse GL_RGB16_SNORM }
5581 { reuse GL_RGBA16_SNORM }
5582 { reuse GL_SIGNED_NORMALIZED }
5584 // GL_EXT_separate_shader_objects
5585 GL_ACTIVE_PROGRAM_EXT = $8B8D;
5587 // GL_EXT_shader_image_load_store
5588 GL_MAX_IMAGE_UNITS_EXT = $8F38;
5589 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = $8F39;
5590 GL_IMAGE_BINDING_NAME_EXT = $8F3A;
5591 GL_IMAGE_BINDING_LEVEL_EXT = $8F3B;
5592 GL_IMAGE_BINDING_LAYERED_EXT = $8F3C;
5593 GL_IMAGE_BINDING_LAYER_EXT = $8F3D;
5594 GL_IMAGE_BINDING_ACCESS_EXT = $8F3E;
5595 GL_IMAGE_1D_EXT = $904C;
5596 GL_IMAGE_2D_EXT = $904D;
5597 GL_IMAGE_3D_EXT = $904E;
5598 GL_IMAGE_2D_RECT_EXT = $904F;
5599 GL_IMAGE_CUBE_EXT = $9050;
5600 GL_IMAGE_BUFFER_EXT = $9051;
5601 GL_IMAGE_1D_ARRAY_EXT = $9052;
5602 GL_IMAGE_2D_ARRAY_EXT = $9053;
5603 GL_IMAGE_CUBE_MAP_ARRAY_EXT = $9054;
5604 GL_IMAGE_2D_MULTISAMPLE_EXT = $9055;
5605 GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9056;
5606 GL_INT_IMAGE_1D_EXT = $9057;
5607 GL_INT_IMAGE_2D_EXT = $9058;
5608 GL_INT_IMAGE_3D_EXT = $9059;
5609 GL_INT_IMAGE_2D_RECT_EXT = $905A;
5610 GL_INT_IMAGE_CUBE_EXT = $905B;
5611 GL_INT_IMAGE_BUFFER_EXT = $905C;
5612 GL_INT_IMAGE_1D_ARRAY_EXT = $905D;
5613 GL_INT_IMAGE_2D_ARRAY_EXT = $905E;
5614 GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $905F;
5615 GL_INT_IMAGE_2D_MULTISAMPLE_EXT = $9060;
5616 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9061;
5617 GL_UNSIGNED_INT_IMAGE_1D_EXT = $9062;
5618 GL_UNSIGNED_INT_IMAGE_2D_EXT = $9063;
5619 GL_UNSIGNED_INT_IMAGE_3D_EXT = $9064;
5620 GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = $9065;
5621 GL_UNSIGNED_INT_IMAGE_CUBE_EXT = $9066;
5622 GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = $9067;
5623 GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = $9068;
5624 GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = $9069;
5625 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $906A;
5626 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = $906B;
5627 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $906C;
5628 GL_MAX_IMAGE_SAMPLES_EXT = $906D;
5629 GL_IMAGE_BINDING_FORMAT_EXT = $906E;
5630 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = $00000001;
5631 GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = $00000002;
5632 GL_UNIFORM_BARRIER_BIT_EXT = $00000004;
5633 GL_TEXTURE_FETCH_BARRIER_BIT_EXT = $00000008;
5634 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = $00000020;
5635 GL_COMMAND_BARRIER_BIT_EXT = $00000040;
5636 GL_PIXEL_BUFFER_BARRIER_BIT_EXT = $00000080;
5637 GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = $00000100;
5638 GL_BUFFER_UPDATE_BARRIER_BIT_EXT = $00000200;
5639 GL_FRAMEBUFFER_BARRIER_BIT_EXT = $00000400;
5640 GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = $00000800;
5641 GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = $00001000;
5642 GL_ALL_BARRIER_BITS_EXT = $FFFFFFFF;
5644 // GL_EXT_vertex_attrib_64bit
5646 GL_DOUBLE_VEC2_EXT = $8FFC;
5647 GL_DOUBLE_VEC3_EXT = $8FFD;
5648 GL_DOUBLE_VEC4_EXT = $8FFE;
5649 GL_DOUBLE_MAT2_EXT = $8F46;
5650 GL_DOUBLE_MAT3_EXT = $8F47;
5651 GL_DOUBLE_MAT4_EXT = $8F48;
5652 GL_DOUBLE_MAT2x3_EXT = $8F49;
5653 GL_DOUBLE_MAT2x4_EXT = $8F4A;
5654 GL_DOUBLE_MAT3x2_EXT = $8F4B;
5655 GL_DOUBLE_MAT3x4_EXT = $8F4C;
5656 GL_DOUBLE_MAT4x2_EXT = $8F4D;
5657 GL_DOUBLE_MAT4x3_EXT = $8F4E;
5659 // GL_EXT_texture_sRGB_decode
5660 GL_TEXTURE_SRGB_DECODE_EXT = $8A48;
5661 GL_DECODE_EXT = $8A49;
5662 GL_SKIP_DECODE_EXT = $8A4A;
5664 // GL_NV_texture_multisample
5665 GL_TEXTURE_COVERAGE_SAMPLES_NV = $9045;
5666 GL_TEXTURE_COLOR_SAMPLES_NV = $9046;
5668 // GL_AMD_blend_minmax_factor
5669 GL_FACTOR_MIN_AMD = $901C;
5670 GL_FACTOR_MAX_AMD = $901D;
5672 // GL_AMD_sample_positions
5673 GL_SUBSAMPLE_DISTANCE_AMD = $883F;
5675 // GL_EXT_x11_sync_object
5676 GL_SYNC_X11_FENCE_EXT = $90E1;
5678 // GL_EXT_framebuffer_multisample_blit_scaled
5679 GL_SCALED_RESOLVE_FASTEST_EXT = $90BA;
5680 GL_SCALED_RESOLVE_NICEST_EXT = $90BB;
5682 // (4.3) GL_NV_path_rendering
5683 GL_PATH_FORMAT_SVG_NV = $9070;
5684 GL_PATH_FORMAT_PS_NV = $9071;
5685 GL_STANDARD_FONT_NAME_NV = $9072;
5686 GL_SYSTEM_FONT_NAME_NV = $9073;
5687 GL_FILE_NAME_NV = $9074;
5688 GL_PATH_STROKE_WIDTH_NV = $9075;
5689 GL_PATH_END_CAPS_NV = $9076;
5690 GL_PATH_INITIAL_END_CAP_NV = $9077;
5691 GL_PATH_TERMINAL_END_CAP_NV = $9078;
5692 GL_PATH_JOIN_STYLE_NV = $9079;
5693 GL_PATH_MITER_LIMIT_NV = $907A;
5694 GL_PATH_DASH_CAPS_NV = $907B;
5695 GL_PATH_INITIAL_DASH_CAP_NV = $907C;
5696 GL_PATH_TERMINAL_DASH_CAP_NV = $907D;
5697 GL_PATH_DASH_OFFSET_NV = $907E;
5698 GL_PATH_CLIENT_LENGTH_NV = $907F;
5699 GL_PATH_FILL_MODE_NV = $9080;
5700 GL_PATH_FILL_MASK_NV = $9081;
5701 GL_PATH_FILL_COVER_MODE_NV = $9082;
5702 GL_PATH_STROKE_COVER_MODE_NV = $9083;
5703 GL_PATH_STROKE_MASK_NV = $9084;
5704 GL_PATH_SAMPLE_QUALITY_NV = $9085;
5705 GL_PATH_STROKE_BOUND_NV = $9086;
5706 GL_PATH_STROKE_OVERSAMPLE_COUNT_NV= $9087;
5707 GL_COUNT_UP_NV = $9088;
5708 GL_COUNT_DOWN_NV = $9089;
5709 GL_PATH_OBJECT_BOUNDING_BOX_NV = $908A;
5710 GL_CONVEX_HULL_NV = $908B;
5711 GL_MULTI_HULLS_NV = $908C;
5712 GL_BOUNDING_BOX_NV = $908D;
5713 GL_TRANSLATE_X_NV = $908E;
5714 GL_TRANSLATE_Y_NV = $908F;
5715 GL_TRANSLATE_2D_NV = $9090;
5716 GL_TRANSLATE_3D_NV = $9091;
5717 GL_AFFINE_2D_NV = $9092;
5718 GL_PROJECTIVE_2D_NV = $9093;
5719 GL_AFFINE_3D_NV = $9094;
5720 GL_PROJECTIVE_3D_NV = $9095;
5721 GL_TRANSPOSE_AFFINE_2D_NV = $9096;
5722 GL_TRANSPOSE_PROJECTIVE_2D_NV = $9097;
5723 GL_TRANSPOSE_AFFINE_3D_NV = $9098;
5724 GL_TRANSPOSE_PROJECTIVE_3D_NV = $9099;
5726 GL_UTF16_NV = $909B;
5727 GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV= $909C;
5728 GL_PATH_COMMAND_COUNT_NV = $909D;
5729 GL_PATH_COORD_COUNT_NV = $909E;
5730 GL_PATH_DASH_ARRAY_COUNT_NV = $909F;
5731 GL_PATH_COMPUTED_LENGTH_NV = $90A0;
5732 GL_PATH_FILL_BOUNDING_BOX_NV = $90A1;
5733 GL_PATH_STROKE_BOUNDING_BOX_NV = $90A2;
5734 GL_SQUARE_NV = $90A3;
5735 GL_ROUND_NV = $90A4;
5736 GL_TRIANGULAR_NV = $90A5;
5737 GL_BEVEL_NV = $90A6;
5738 GL_MITER_REVERT_NV = $90A7;
5739 GL_MITER_TRUNCATE_NV = $90A8;
5740 GL_SKIP_MISSING_GLYPH_NV = $90A9;
5741 GL_USE_MISSING_GLYPH_NV = $90AA;
5742 GL_PATH_ERROR_POSITION_NV = $90AB;
5743 GL_PATH_FOG_GEN_MODE_NV = $90AC;
5744 GL_ACCUM_ADJACENT_PAIRS_NV = $90AD;
5745 GL_ADJACENT_PAIRS_NV = $90AE;
5746 GL_FIRST_TO_REST_NV = $90AF;
5747 GL_PATH_GEN_MODE_NV = $90B0;
5748 GL_PATH_GEN_COEFF_NV = $90B1;
5749 GL_PATH_GEN_COLOR_FORMAT_NV = $90B2;
5750 GL_PATH_GEN_COMPONENTS_NV = $90B3;
5751 GL_PATH_STENCIL_FUNC_NV = $90B7;
5752 GL_PATH_STENCIL_REF_NV = $90B8;
5753 GL_PATH_STENCIL_VALUE_MASK_NV = $90B9;
5754 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV= $90BD;
5755 GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV= $90BE;
5756 GL_PATH_COVER_DEPTH_FUNC_NV = $90BF;
5757 GL_PATH_DASH_OFFSET_RESET_NV = $90B4;
5758 GL_MOVE_TO_RESETS_NV = $90B5;
5759 GL_MOVE_TO_CONTINUES_NV = $90B6;
5760 GL_CLOSE_PATH_NV = $00;
5761 GL_MOVE_TO_NV = $02;
5762 GL_RELATIVE_MOVE_TO_NV = $03;
5763 GL_LINE_TO_NV = $04;
5764 GL_RELATIVE_LINE_TO_NV = $05;
5765 GL_HORIZONTAL_LINE_TO_NV = $06;
5766 GL_RELATIVE_HORIZONTAL_LINE_TO_NV= $07;
5767 GL_VERTICAL_LINE_TO_NV = $08;
5768 GL_RELATIVE_VERTICAL_LINE_TO_NV = $09;
5769 GL_QUADRATIC_CURVE_TO_NV = $0A;
5770 GL_RELATIVE_QUADRATIC_CURVE_TO_NV= $0B;
5771 GL_CUBIC_CURVE_TO_NV = $0C;
5772 GL_RELATIVE_CUBIC_CURVE_TO_NV = $0D;
5773 GL_SMOOTH_QUADRATIC_CURVE_TO_NV = $0E;
5774 GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV= $0F;
5775 GL_SMOOTH_CUBIC_CURVE_TO_NV = $10;
5776 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV= $11;
5777 GL_SMALL_CCW_ARC_TO_NV = $12;
5778 GL_RELATIVE_SMALL_CCW_ARC_TO_NV = $13;
5779 GL_SMALL_CW_ARC_TO_NV = $14;
5780 GL_RELATIVE_SMALL_CW_ARC_TO_NV = $15;
5781 GL_LARGE_CCW_ARC_TO_NV = $16;
5782 GL_RELATIVE_LARGE_CCW_ARC_TO_NV = $17;
5783 GL_LARGE_CW_ARC_TO_NV = $18;
5784 GL_RELATIVE_LARGE_CW_ARC_TO_NV = $19;
5785 GL_RESTART_PATH_NV = $F0;
5786 GL_DUP_FIRST_CUBIC_CURVE_TO_NV = $F2;
5787 GL_DUP_LAST_CUBIC_CURVE_TO_NV = $F4;
5789 GL_CIRCULAR_CCW_ARC_TO_NV = $F8;
5790 GL_CIRCULAR_CW_ARC_TO_NV = $FA;
5791 GL_CIRCULAR_TANGENT_ARC_TO_NV = $FC;
5793 GL_RELATIVE_ARC_TO_NV = $FF;
5794 GL_BOLD_BIT_NV = $01;
5795 GL_ITALIC_BIT_NV = $02;
5796 GL_GLYPH_WIDTH_BIT_NV = $01;
5797 GL_GLYPH_HEIGHT_BIT_NV = $02;
5798 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV= $04;
5799 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV= $08;
5800 GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV= $10;
5801 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV= $20;
5802 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV= $40;
5803 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV= $80;
5804 GL_GLYPH_HAS_KERNING_NV = $100;
5805 GL_FONT_X_MIN_BOUNDS_NV = $00010000;
5806 GL_FONT_Y_MIN_BOUNDS_NV = $00020000;
5807 GL_FONT_X_MAX_BOUNDS_NV = $00040000;
5808 GL_FONT_Y_MAX_BOUNDS_NV = $00080000;
5809 GL_FONT_UNITS_PER_EM_NV = $00100000;
5810 GL_FONT_ASCENDER_NV = $00200000;
5811 GL_FONT_DESCENDER_NV = $00400000;
5812 GL_FONT_HEIGHT_NV = $00800000;
5813 GL_FONT_MAX_ADVANCE_WIDTH_NV = $01000000;
5814 GL_FONT_MAX_ADVANCE_HEIGHT_NV = $02000000;
5815 GL_FONT_UNDERLINE_POSITION_NV = $04000000;
5816 GL_FONT_UNDERLINE_THICKNESS_NV = $08000000;
5817 GL_FONT_HAS_KERNING_NV = $10000000;
5819 // (4.3) GL_AMD_pinned_memory
5820 GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD= $9160;
5822 // (4.3) GL_AMD_stencil_operation_extended
5824 GL_REPLACE_VALUE_AMD = $874B;
5825 GL_STENCIL_OP_VALUE_AMD = $874C;
5826 GL_STENCIL_BACK_OP_VALUE_AMD = $874D;
5828 // (4.3) GL_AMD_vertex_shader_viewport_index
5830 // (4.3) GL_AMD_vertex_shader_layer
5832 // (4.3) GL_NV_bindless_texture
5834 // (4.3) GL_NV_shader_atomic_float
5836 // (4.3) GL_AMD_query_buffer_object
5837 GL_QUERY_BUFFER_AMD = $9192;
5838 GL_QUERY_BUFFER_BINDING_AMD = $9193;
5839 GL_QUERY_RESULT_NO_WAIT_AMD = $9194;
5842 GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
5843 GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
5845 // GL_HP_convolution_border_modes
5846 GL_IGNORE_BORDER_HP = $8150;
5847 GL_CONSTANT_BORDER_HP = $8151;
5848 GL_REPLICATE_BORDER_HP = $8153;
5849 GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
5851 // GL_HP_image_transform
5852 GL_IMAGE_SCALE_X_HP = $8155;
5853 GL_IMAGE_SCALE_Y_HP = $8156;
5854 GL_IMAGE_TRANSLATE_X_HP = $8157;
5855 GL_IMAGE_TRANSLATE_Y_HP = $8158;
5856 GL_IMAGE_ROTATE_ANGLE_HP = $8159;
5857 GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
5858 GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
5859 GL_IMAGE_MAG_FILTER_HP = $815C;
5860 GL_IMAGE_MIN_FILTER_HP = $815D;
5861 GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
5862 GL_CUBIC_HP = $815F;
5863 GL_AVERAGE_HP = $8160;
5864 GL_IMAGE_TRANSFORM_2D_HP = $8161;
5865 GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
5866 GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
5868 // GL_HP_occlusion_test
5869 GL_OCCLUSION_TEST_HP = $8165;
5870 GL_OCCLUSION_TEST_RESULT_HP = $8166;
5872 // GL_HP_texture_lighting
5873 GL_TEXTURE_LIGHTING_MODE_HP = $8167;
5874 GL_TEXTURE_POST_SPECULAR_HP = $8168;
5875 GL_TEXTURE_PRE_SPECULAR_HP = $8169;
5877 // GL_IBM_cull_vertex
5878 GL_CULL_VERTEX_IBM = 103050;
5880 // GL_IBM_rasterpos_clip
5881 GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
5883 // GL_IBM_texture_mirrored_repeat
5884 GL_MIRRORED_REPEAT_IBM = $8370;
5886 // GL_IBM_vertex_array_lists
5887 GL_VERTEX_ARRAY_LIST_IBM = 103070;
5888 GL_NORMAL_ARRAY_LIST_IBM = 103071;
5889 GL_COLOR_ARRAY_LIST_IBM = 103072;
5890 GL_INDEX_ARRAY_LIST_IBM = 103073;
5891 GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
5892 GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
5893 GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
5894 GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
5895 GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
5896 GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
5897 GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
5898 GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
5899 GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
5900 GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
5901 GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
5902 GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
5904 // GL_INGR_color_clamp
5905 GL_RED_MIN_CLAMP_INGR = $8560;
5906 GL_GREEN_MIN_CLAMP_INGR = $8561;
5907 GL_BLUE_MIN_CLAMP_INGR = $8562;
5908 GL_ALPHA_MIN_CLAMP_INGR = $8563;
5909 GL_RED_MAX_CLAMP_INGR = $8564;
5910 GL_GREEN_MAX_CLAMP_INGR = $8565;
5911 GL_BLUE_MAX_CLAMP_INGR = $8566;
5912 GL_ALPHA_MAX_CLAMP_INGR = $8567;
5914 // GL_INGR_interlace_read
5915 GL_INTERLACE_READ_INGR = $8568;
5917 // GL_INTEL_parallel_arrays
5918 GL_PARALLEL_ARRAYS_INTEL = $83F4;
5919 GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
5920 GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
5921 GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
5922 GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
5924 // GL_NV_copy_depth_to_color
5925 GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
5926 GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
5928 // GL_NV_depth_clamp
5929 GL_DEPTH_CLAMP_NV = $864F;
5932 GL_EVAL_2D_NV = $86C0;
5933 GL_EVAL_TRIANGULAR_2D_NV = $86C1;
5934 GL_MAP_TESSELLATION_NV = $86C2;
5935 GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
5936 GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
5937 GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
5938 GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
5939 GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
5940 GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
5941 GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
5942 GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
5943 GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
5944 GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
5945 GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
5946 GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
5947 GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
5948 GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
5949 GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
5950 GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
5951 GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
5952 GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
5953 GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
5954 GL_MAX_MAP_TESSELLATION_NV = $86D6;
5955 GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
5958 GL_ALL_COMPLETED_NV = $84F2;
5959 GL_FENCE_STATUS_NV = $84F3;
5960 GL_FENCE_CONDITION_NV = $84F4;
5962 // GL_NV_float_buffer
5963 GL_FLOAT_R_NV = $8880;
5964 GL_FLOAT_RG_NV = $8881;
5965 GL_FLOAT_RGB_NV = $8882;
5966 GL_FLOAT_RGBA_NV = $8883;
5967 GL_FLOAT_R16_NV = $8884;
5968 GL_FLOAT_R32_NV = $8885;
5969 GL_FLOAT_RG16_NV = $8886;
5970 GL_FLOAT_RG32_NV = $8887;
5971 GL_FLOAT_RGB16_NV = $8888;
5972 GL_FLOAT_RGB32_NV = $8889;
5973 GL_FLOAT_RGBA16_NV = $888A;
5974 GL_FLOAT_RGBA32_NV = $888B;
5975 GL_TEXTURE_FLOAT_COMPONENTS_NV = $888C;
5976 GL_FLOAT_CLEAR_COLOR_VALUE_NV = $888D;
5977 GL_FLOAT_RGBA_MODE_NV = $888E;
5979 // GL_NV_fog_distance
5980 GL_FOG_DISTANCE_MODE_NV = $855A;
5981 GL_EYE_RADIAL_NV = $855B;
5982 GL_EYE_PLANE_ABSOLUTE_NV = $855C;
5984 // GL_NV_fragment_program
5985 GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = $8868;
5986 GL_FRAGMENT_PROGRAM_NV = $8870;
5987 GL_MAX_TEXTURE_COORDS_NV = $8871;
5988 GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
5989 GL_FRAGMENT_PROGRAM_BINDING_NV = $8873;
5990 GL_PROGRAM_ERROR_STRING_NV = $8874;
5993 GL_HALF_FLOAT_NV = $140B;
5995 // GL_NV_light_max_exponent
5996 GL_MAX_SHININESS_NV = $8504;
5997 GL_MAX_SPOT_EXPONENT_NV = $8505;
5999 // GL_NV_multisample_filter_hint
6000 GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
6002 // GL_NV_occlusion_query
6003 GL_PIXEL_COUNTER_BITS_NV = $8864;
6004 GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
6005 GL_PIXEL_COUNT_NV = $8866;
6006 GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
6008 // GL_NV_packed_depth_stencil
6009 GL_DEPTH_STENCIL_NV = $84F9;
6010 GL_UNSIGNED_INT_24_8_NV = $84FA;
6012 // GL_NV_pixel_data_range
6013 GL_WRITE_PIXEL_DATA_RANGE_NV = $8878;
6014 GL_READ_PIXEL_DATA_RANGE_NV = $8879;
6015 GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $887A;
6016 GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $887B;
6017 GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $887C;
6018 GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $887D;
6020 // GL_NV_point_sprite
6021 GL_POINT_SPRITE_NV = $8861;
6022 GL_COORD_REPLACE_NV = $8862;
6023 GL_POINT_SPRITE_R_MODE_NV = $8863;
6025 // GL_NV_primitive_restart
6026 GL_PRIMITIVE_RESTART_NV = $8558;
6027 GL_PRIMITIVE_RESTART_INDEX_NV = $8559;
6029 // GL_NV_register_combiners
6030 GL_REGISTER_COMBINERS_NV = $8522;
6031 GL_VARIABLE_A_NV = $8523;
6032 GL_VARIABLE_B_NV = $8524;
6033 GL_VARIABLE_C_NV = $8525;
6034 GL_VARIABLE_D_NV = $8526;
6035 GL_VARIABLE_E_NV = $8527;
6036 GL_VARIABLE_F_NV = $8528;
6037 GL_VARIABLE_G_NV = $8529;
6038 GL_CONSTANT_COLOR0_NV = $852A;
6039 GL_CONSTANT_COLOR1_NV = $852B;
6040 GL_PRIMARY_COLOR_NV = $852C;
6041 GL_SECONDARY_COLOR_NV = $852D;
6042 GL_SPARE0_NV = $852E;
6043 GL_SPARE1_NV = $852F;
6044 GL_DISCARD_NV = $8530;
6045 GL_E_TIMES_F_NV = $8531;
6046 GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
6047 GL_UNSIGNED_IDENTITY_NV = $8536;
6048 GL_UNSIGNED_INVERT_NV = $8537;
6049 GL_EXPAND_NORMAL_NV = $8538;
6050 GL_EXPAND_NEGATE_NV = $8539;
6051 GL_HALF_BIAS_NORMAL_NV = $853A;
6052 GL_HALF_BIAS_NEGATE_NV = $853B;
6053 GL_SIGNED_IDENTITY_NV = $853C;
6054 GL_SIGNED_NEGATE_NV = $853D;
6055 GL_SCALE_BY_TWO_NV = $853E;
6056 GL_SCALE_BY_FOUR_NV = $853F;
6057 GL_SCALE_BY_ONE_HALF_NV = $8540;
6058 GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
6059 GL_COMBINER_INPUT_NV = $8542;
6060 GL_COMBINER_MAPPING_NV = $8543;
6061 GL_COMBINER_COMPONENT_USAGE_NV = $8544;
6062 GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
6063 GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
6064 GL_COMBINER_MUX_SUM_NV = $8547;
6065 GL_COMBINER_SCALE_NV = $8548;
6066 GL_COMBINER_BIAS_NV = $8549;
6067 GL_COMBINER_AB_OUTPUT_NV = $854A;
6068 GL_COMBINER_CD_OUTPUT_NV = $854B;
6069 GL_COMBINER_SUM_OUTPUT_NV = $854C;
6070 GL_MAX_GENERAL_COMBINERS_NV = $854D;
6071 GL_NUM_GENERAL_COMBINERS_NV = $854E;
6072 GL_COLOR_SUM_CLAMP_NV = $854F;
6073 GL_COMBINER0_NV = $8550;
6074 GL_COMBINER1_NV = $8551;
6075 GL_COMBINER2_NV = $8552;
6076 GL_COMBINER3_NV = $8553;
6077 GL_COMBINER4_NV = $8554;
6078 GL_COMBINER5_NV = $8555;
6079 GL_COMBINER6_NV = $8556;
6080 GL_COMBINER7_NV = $8557;
6082 // GL_NV_register_combiners2
6083 GL_PER_STAGE_CONSTANTS_NV = $8535;
6085 // GL_NV_texgen_emboss
6086 GL_EMBOSS_LIGHT_NV = $855D;
6087 GL_EMBOSS_CONSTANT_NV = $855E;
6088 GL_EMBOSS_MAP_NV = $855F;
6090 // GL_NV_texgen_reflection
6091 GL_NORMAL_MAP_NV = $8511;
6092 GL_REFLECTION_MAP_NV = $8512;
6094 // GL_NV_texture_env_combine4
6095 GL_COMBINE4_NV = $8503;
6096 GL_SOURCE3_RGB_NV = $8583;
6097 GL_SOURCE3_ALPHA_NV = $858B;
6098 GL_OPERAND3_RGB_NV = $8593;
6099 GL_OPERAND3_ALPHA_NV = $859B;
6101 // GL_NV_texture_expand_normal
6102 GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = $888F;
6104 // GL_NV_texture_rectangle
6105 GL_TEXTURE_RECTANGLE_NV = $84F5;
6106 GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
6107 GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
6108 GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
6110 // GL_NV_texture_shader
6111 GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
6112 GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
6113 GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
6114 GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
6115 GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
6116 GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
6117 GL_DSDT_MAG_INTENSITY_NV = $86DC;
6118 GL_SHADER_CONSISTENT_NV = $86DD;
6119 GL_TEXTURE_SHADER_NV = $86DE;
6120 GL_SHADER_OPERATION_NV = $86DF;
6121 GL_CULL_MODES_NV = $86E0;
6122 GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
6123 GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
6124 GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
6125 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
6126 GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
6127 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
6128 GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
6129 GL_CONST_EYE_NV = $86E5;
6130 GL_PASS_THROUGH_NV = $86E6;
6131 GL_CULL_FRAGMENT_NV = $86E7;
6132 GL_OFFSET_TEXTURE_2D_NV = $86E8;
6133 GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
6134 GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
6135 GL_DOT_PRODUCT_NV = $86EC;
6136 GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
6137 GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
6138 GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
6139 GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
6140 GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
6141 GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
6144 GL_DSDT_MAG_NV = $86F6;
6145 GL_DSDT_MAG_VIB_NV = $86F7;
6146 GL_HILO16_NV = $86F8;
6147 GL_SIGNED_HILO_NV = $86F9;
6148 GL_SIGNED_HILO16_NV = $86FA;
6149 GL_SIGNED_RGBA_NV = $86FB;
6150 GL_SIGNED_RGBA8_NV = $86FC;
6151 GL_SIGNED_RGB_NV = $86FE;
6152 GL_SIGNED_RGB8_NV = $86FF;
6153 GL_SIGNED_LUMINANCE_NV = $8701;
6154 GL_SIGNED_LUMINANCE8_NV = $8702;
6155 GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
6156 GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
6157 GL_SIGNED_ALPHA_NV = $8705;
6158 GL_SIGNED_ALPHA8_NV = $8706;
6159 GL_SIGNED_INTENSITY_NV = $8707;
6160 GL_SIGNED_INTENSITY8_NV = $8708;
6161 GL_DSDT8_NV = $8709;
6162 GL_DSDT8_MAG8_NV = $870A;
6163 GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
6164 GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
6165 GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
6166 GL_HI_SCALE_NV = $870E;
6167 GL_LO_SCALE_NV = $870F;
6168 GL_DS_SCALE_NV = $8710;
6169 GL_DT_SCALE_NV = $8711;
6170 GL_MAGNITUDE_SCALE_NV = $8712;
6171 GL_VIBRANCE_SCALE_NV = $8713;
6172 GL_HI_BIAS_NV = $8714;
6173 GL_LO_BIAS_NV = $8715;
6174 GL_DS_BIAS_NV = $8716;
6175 GL_DT_BIAS_NV = $8717;
6176 GL_MAGNITUDE_BIAS_NV = $8718;
6177 GL_VIBRANCE_BIAS_NV = $8719;
6178 GL_TEXTURE_BORDER_VALUES_NV = $871A;
6179 GL_TEXTURE_HI_SIZE_NV = $871B;
6180 GL_TEXTURE_LO_SIZE_NV = $871C;
6181 GL_TEXTURE_DS_SIZE_NV = $871D;
6182 GL_TEXTURE_DT_SIZE_NV = $871E;
6183 GL_TEXTURE_MAG_SIZE_NV = $871F;
6185 // GL_NV_texture_shader2
6186 GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
6188 // GL_NV_texture_shader3
6189 GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
6190 GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
6191 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
6192 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
6193 GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
6194 GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
6195 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
6196 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
6197 GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
6198 GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
6199 GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
6200 GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
6201 GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
6202 GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
6203 GL_HILO8_NV = $885E;
6204 GL_SIGNED_HILO8_NV = $885F;
6205 GL_FORCE_BLUE_TO_ONE_NV = $8860;
6207 // GL_NV_vertex_array_range
6208 GL_VERTEX_ARRAY_RANGE_NV = $851D;
6209 GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
6210 GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
6211 GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
6212 GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
6214 // GL_NV_vertex_array_range2
6215 GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
6217 // GL_NV_vertex_program
6218 GL_VERTEX_PROGRAM_NV = $8620;
6219 GL_VERTEX_STATE_PROGRAM_NV = $8621;
6220 GL_ATTRIB_ARRAY_SIZE_NV = $8623;
6221 GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
6222 GL_ATTRIB_ARRAY_TYPE_NV = $8625;
6223 GL_CURRENT_ATTRIB_NV = $8626;
6224 GL_PROGRAM_LENGTH_NV = $8627;
6225 GL_PROGRAM_STRING_NV = $8628;
6226 GL_MODELVIEW_PROJECTION_NV = $8629;
6227 GL_IDENTITY_NV = $862A;
6228 GL_INVERSE_NV = $862B;
6229 GL_TRANSPOSE_NV = $862C;
6230 GL_INVERSE_TRANSPOSE_NV = $862D;
6231 GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
6232 GL_MAX_TRACK_MATRICES_NV = $862F;
6233 GL_MATRIX0_NV = $8630;
6234 GL_MATRIX1_NV = $8631;
6235 GL_MATRIX2_NV = $8632;
6236 GL_MATRIX3_NV = $8633;
6237 GL_MATRIX4_NV = $8634;
6238 GL_MATRIX5_NV = $8635;
6239 GL_MATRIX6_NV = $8636;
6240 GL_MATRIX7_NV = $8637;
6241 GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
6242 GL_CURRENT_MATRIX_NV = $8641;
6243 GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
6244 GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
6245 GL_PROGRAM_PARAMETER_NV = $8644;
6246 GL_ATTRIB_ARRAY_POINTER_NV = $8645;
6247 GL_PROGRAM_TARGET_NV = $8646;
6248 GL_PROGRAM_RESIDENT_NV = $8647;
6249 GL_TRACK_MATRIX_NV = $8648;
6250 GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
6251 GL_VERTEX_PROGRAM_BINDING_NV = $864A;
6252 GL_PROGRAM_ERROR_POSITION_NV = $864B;
6253 GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
6254 GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
6255 GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
6256 GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
6257 GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
6258 GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
6259 GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
6260 GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
6261 GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
6262 GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
6263 GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
6264 GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
6265 GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
6266 GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
6267 GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
6268 GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
6269 GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
6270 GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
6271 GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
6272 GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
6273 GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
6274 GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
6275 GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
6276 GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
6277 GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
6278 GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
6279 GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
6280 GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
6281 GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
6282 GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
6283 GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
6284 GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
6285 GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
6286 GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
6287 GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
6288 GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
6289 GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
6290 GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
6291 GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
6292 GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
6293 GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
6294 GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
6295 GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
6296 GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
6297 GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
6298 GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
6299 GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
6300 GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
6302 // GL_NV_fragment_program2 and GL_NV_vertex_program2_option
6303 GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = $88F4;
6304 GL_MAX_PROGRAM_CALL_DEPTH_NV = $88F5;
6306 // GL_NV_fragment_program2
6307 GL_MAX_PROGRAM_IF_DEPTH_NV = $88F6;
6308 GL_MAX_PROGRAM_LOOP_DEPTH_NV = $88F7;
6309 GL_MAX_PROGRAM_LOOP_COUNT_NV = $88F8;
6311 // GL_NV_vertex_program3
6312 MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6314 // GL_NV_depth_buffer_float
6315 GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = $8DAD;
6316 GL_DEPTH_BUFFER_FLOAT_MODE_NV = $8DAF;
6318 // GL_NV_framebuffer_multisample_coverage
6319 GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = $8CAB;
6320 GL_RENDERBUFFER_COLOR_SAMPLES_NV = $8E10;
6322 // GL_NV_geometry_program4
6323 GL_GEOMETRY_PROGRAM_NV = $8C26;
6324 GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = $8C27;
6325 GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = $8C28;
6327 // GL_NV_gpu_program4
6328 GL_PROGRAM_ATTRIB_COMPONENTS_NV = $8906;
6329 GL_PROGRAM_RESULT_COMPONENTS_NV = $8907;
6330 GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = $8908;
6331 GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = $8909;
6332 GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = $8DA5;
6333 GL_MAX_PROGRAM_GENERIC_RESULTS_NV = $8DA6;
6335 // GL_NV_parameter_buffer_object
6336 GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = $8DA0;
6337 GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = $8DA1;
6338 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = $8DA2;
6339 GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = $8DA3;
6340 GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = $8DA4;
6342 // GL_NV_transform_feedback
6343 GL_TRANSFORM_FEEDBACK_BUFFER_NV = $8C8E;
6344 GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = $8C84;
6345 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = $8C85;
6346 GL_TRANSFORM_FEEDBACK_RECORD_NV = $8C86;
6347 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = $8C8F;
6348 GL_INTERLEAVED_ATTRIBS_NV = $8C8C;
6349 GL_SEPARATE_ATTRIBS_NV = $8C8D;
6350 GL_PRIMITIVES_GENERATED_NV = $8C87;
6351 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = $8C88;
6352 GL_RASTERIZER_DISCARD_NV = $8C89;
6353 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = $8C8A;
6354 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = $8C8B;
6355 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = $8C80;
6356 GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = $8C7E;
6357 GL_ACTIVE_VARYINGS_NV = $8C81;
6358 GL_ACTIVE_VARYING_MAX_LENGTH_NV = $8C82;
6359 GL_TRANSFORM_FEEDBACK_VARYINGS_NV = $8C83;
6360 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = $8C7F;
6361 GL_BACK_PRIMARY_COLOR_NV = $8C77;
6362 GL_BACK_SECONDARY_COLOR_NV = $8C78;
6363 GL_TEXTURE_COORD_NV = $8C79;
6364 GL_CLIP_DISTANCE_NV = $8C7A;
6365 GL_VERTEX_ID_NV = $8C7B;
6366 GL_PRIMITIVE_ID_NV = $8C7C;
6367 GL_GENERIC_ATTRIB_NV = $8C7D;
6368 GL_LAYER_NV = $8DAA;
6369 GL_NEXT_BUFFER_NV = -2;
6370 GL_SKIP_COMPONENTS4_NV = -3;
6371 GL_SKIP_COMPONENTS3_NV = -4;
6372 GL_SKIP_COMPONENTS2_NV = -5;
6373 GL_SKIP_COMPONENTS1_NV = -6;
6375 // GL_NV_conditional_render
6376 GL_QUERY_WAIT_NV = $8E13;
6377 GL_QUERY_NO_WAIT_NV = $8E14;
6378 GL_QUERY_BY_REGION_WAIT_NV = $8E15;
6379 GL_QUERY_BY_REGION_NO_WAIT_NV = $8E16;
6381 // GL_NV_present_video
6382 GL_FRAME_NV = $8E26;
6383 GL_FIELDS_NV = $8E27;
6384 GL_CURRENT_TIME_NV = $8E28;
6385 GL_NUM_FILL_STREAMS_NV = $8E29;
6386 GL_PRESENT_TIME_NV = $8E2A;
6387 GL_PRESENT_DURATION_NV = $8E2B;
6389 // GL_NV_explicit_multisample
6390 GL_SAMPLE_POSITION_NV = $8E50;
6391 GL_SAMPLE_MASK_NV = $8E51;
6392 GL_SAMPLE_MASK_VALUE_NV = $8E52;
6393 GL_TEXTURE_BINDING_RENDERBUFFER_NV = $8E53;
6394 GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = $8E54;
6395 GL_TEXTURE_RENDERBUFFER_NV = $8E55;
6396 GL_SAMPLER_RENDERBUFFER_NV = $8E56;
6397 GL_INT_SAMPLER_RENDERBUFFER_NV = $8E57;
6398 GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = $8E58;
6399 GL_MAX_SAMPLE_MASK_WORDS_NV = $8E59;
6401 // GL_NV_transform_feedback2
6402 GL_TRANSFORM_FEEDBACK_NV = $8E22;
6403 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = $8E23;
6404 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = $8E24;
6405 GL_TRANSFORM_FEEDBACK_BINDING_NV = $8E25;
6407 // GL_NV_video_capture
6408 GL_VIDEO_BUFFER_NV = $9020;
6409 GL_VIDEO_BUFFER_BINDING_NV = $9021;
6410 GL_FIELD_UPPER_NV = $9022;
6411 GL_FIELD_LOWER_NV = $9023;
6412 GL_NUM_VIDEO_CAPTURE_STREAMS_NV = $9024;
6413 GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = $9025;
6414 GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = $9026;
6415 GL_LAST_VIDEO_CAPTURE_STATUS_NV = $9027;
6416 GL_VIDEO_BUFFER_PITCH_NV = $9028;
6417 GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = $9029;
6418 GL_VIDEO_COLOR_CONVERSION_MAX_NV = $902A;
6419 GL_VIDEO_COLOR_CONVERSION_MIN_NV = $902B;
6420 GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = $902C;
6421 GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = $902D;
6422 GL_PARTIAL_SUCCESS_NV = $902E;
6423 GL_SUCCESS_NV = $902F;
6424 GL_FAILURE_NV = $9030;
6425 GL_YCBYCR8_422_NV = $9031;
6426 GL_YCBAYCR8A_4224_NV = $9032;
6427 GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = $9033;
6428 GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = $9034;
6429 GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = $9035;
6430 GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = $9036;
6431 GL_Z4Y12Z4CB12Z4CR12_444_NV = $9037;
6432 GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = $9038;
6433 GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = $9039;
6434 GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = $903A;
6435 GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = $903B;
6436 GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = $903C;
6438 // GL_NV_shader_buffer_load
6439 GL_BUFFER_GPU_ADDRESS_NV = $8F1D;
6440 GL_GPU_ADDRESS_NV = $8F34;
6441 GL_MAX_SHADER_BUFFER_ADDRESS_NV = $8F35;
6443 // GL_NV_vertex_buffer_unified_memory
6444 GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = $8F1E;
6445 GL_ELEMENT_ARRAY_UNIFIED_NV = $8F1F;
6446 GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = $8F20;
6447 GL_VERTEX_ARRAY_ADDRESS_NV = $8F21;
6448 GL_NORMAL_ARRAY_ADDRESS_NV = $8F22;
6449 GL_COLOR_ARRAY_ADDRESS_NV = $8F23;
6450 GL_INDEX_ARRAY_ADDRESS_NV = $8F24;
6451 GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = $8F25;
6452 GL_EDGE_FLAG_ARRAY_ADDRESS_NV = $8F26;
6453 GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = $8F27;
6454 GL_FOG_COORD_ARRAY_ADDRESS_NV = $8F28;
6455 GL_ELEMENT_ARRAY_ADDRESS_NV = $8F29;
6456 GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = $8F2A;
6457 GL_VERTEX_ARRAY_LENGTH_NV = $8F2B;
6458 GL_NORMAL_ARRAY_LENGTH_NV = $8F2C;
6459 GL_COLOR_ARRAY_LENGTH_NV = $8F2D;
6460 GL_INDEX_ARRAY_LENGTH_NV = $8F2E;
6461 GL_TEXTURE_COORD_ARRAY_LENGTH_NV = $8F2F;
6462 GL_EDGE_FLAG_ARRAY_LENGTH_NV = $8F30;
6463 GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = $8F31;
6464 GL_FOG_COORD_ARRAY_LENGTH_NV = $8F32;
6465 GL_ELEMENT_ARRAY_LENGTH_NV = $8F33;
6466 GL_DRAW_INDIRECT_UNIFIED_NV = $8F40;
6467 GL_DRAW_INDIRECT_ADDRESS_NV = $8F41;
6468 GL_DRAW_INDIRECT_LENGTH_NV = $8F42;
6470 // GL_NV_gpu_program5
6471 GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = $8E5A;
6472 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5B;
6473 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5C;
6474 GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = $8E5D;
6475 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5E;
6476 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5F;
6477 GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = $8F44;
6478 GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = $8F45;
6480 // GL_NV_gpu_shader5
6481 GL_INT64_NV = $140E;
6482 GL_UNSIGNED_INT64_NV = $140F;
6484 GL_INT8_VEC2_NV = $8FE1;
6485 GL_INT8_VEC3_NV = $8FE2;
6486 GL_INT8_VEC4_NV = $8FE3;
6487 GL_INT16_NV = $8FE4;
6488 GL_INT16_VEC2_NV = $8FE5;
6489 GL_INT16_VEC3_NV = $8FE6;
6490 GL_INT16_VEC4_NV = $8FE7;
6491 GL_INT64_VEC2_NV = $8FE9;
6492 GL_INT64_VEC3_NV = $8FEA;
6493 GL_INT64_VEC4_NV = $8FEB;
6494 GL_UNSIGNED_INT8_NV = $8FEC;
6495 GL_UNSIGNED_INT8_VEC2_NV = $8FED;
6496 GL_UNSIGNED_INT8_VEC3_NV = $8FEE;
6497 GL_UNSIGNED_INT8_VEC4_NV = $8FEF;
6498 GL_UNSIGNED_INT16_NV = $8FF0;
6499 GL_UNSIGNED_INT16_VEC2_NV = $8FF1;
6500 GL_UNSIGNED_INT16_VEC3_NV = $8FF2;
6501 GL_UNSIGNED_INT16_VEC4_NV = $8FF3;
6502 GL_UNSIGNED_INT64_VEC2_NV = $8FF5;
6503 GL_UNSIGNED_INT64_VEC3_NV = $8FF6;
6504 GL_UNSIGNED_INT64_VEC4_NV = $8FF7;
6505 GL_FLOAT16_NV = $8FF8;
6506 GL_FLOAT16_VEC2_NV = $8FF9;
6507 GL_FLOAT16_VEC3_NV = $8FFA;
6508 GL_FLOAT16_VEC4_NV = $8FFB;
6509 { reuse GL_PATCHES }
6511 // GL_NV_shader_buffer_store
6512 GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = $00000010;
6513 { reuse GL_READ_WRITE }
6514 { reuse GL_WRITE_ONLY }
6516 // GL_NV_tessellation_program5
6517 GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = $86D8;
6518 GL_TESS_CONTROL_PROGRAM_NV = $891E;
6519 GL_TESS_EVALUATION_PROGRAM_NV = $891F;
6520 GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = $8C74;
6521 GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = $8C75;
6523 // GL_NV_vertex_attrib_integer_64bit
6524 { reuse GL_INT64_NV }
6525 { reuse GL_UNSIGNED_INT64_NV }
6527 // GL_NV_multisample_coverage
6528 GL_COVERAGE_SAMPLES_NV = $80A9;
6529 GL_COLOR_SAMPLES_NV = $8E20;
6531 // GL_NV_vdpau_interop
6532 GL_SURFACE_STATE_NV = $86EB;
6533 GL_SURFACE_REGISTERED_NV = $86FD;
6534 GL_SURFACE_MAPPED_NV = $8700;
6535 GL_WRITE_DISCARD_NV = $88BE;
6538 GL_INTERLACE_OML = $8980;
6539 GL_INTERLACE_READ_OML = $8981;
6542 GL_PACK_RESAMPLE_OML = $8984;
6543 GL_UNPACK_RESAMPLE_OML = $8985;
6544 GL_RESAMPLE_REPLICATE_OML = $8986;
6545 GL_RESAMPLE_ZERO_FILL_OML = $8987;
6546 GL_RESAMPLE_AVERAGE_OML = $8988;
6547 GL_RESAMPLE_DECIMATE_OML = $8989;
6550 GL_FORMAT_SUBSAMPLE_24_24_OML = $8982;
6551 GL_FORMAT_SUBSAMPLE_244_244_OML = $8983;
6553 // GL_PGI_misc_hints
6554 GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
6555 GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
6556 GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
6557 GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
6558 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
6559 GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
6560 GL_ALWAYS_FAST_HINT_PGI = $1A20C;
6561 GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
6562 GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
6563 GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
6564 GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
6565 GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
6566 GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
6567 GL_STRICT_LIGHTING_HINT_PGI = $1A217;
6568 GL_STRICT_SCISSOR_HINT_PGI = $1A218;
6569 GL_FULL_STIPPLE_HINT_PGI = $1A219;
6570 GL_CLIP_NEAR_HINT_PGI = $1A220;
6571 GL_CLIP_FAR_HINT_PGI = $1A221;
6572 GL_WIDE_LINE_HINT_PGI = $1A222;
6573 GL_BACK_NORMALS_HINT_PGI = $1A223;
6575 // GL_PGI_vertex_hints
6576 GL_VERTEX_DATA_HINT_PGI = $1A22A;
6577 GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
6578 GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
6579 GL_MAX_VERTEX_HINT_PGI = $1A22D;
6580 GL_COLOR3_BIT_PGI = $00010000;
6581 GL_COLOR4_BIT_PGI = $00020000;
6582 GL_EDGEFLAG_BIT_PGI = $00040000;
6583 GL_INDEX_BIT_PGI = $00080000;
6584 GL_MAT_AMBIENT_BIT_PGI = $00100000;
6585 GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
6586 GL_MAT_DIFFUSE_BIT_PGI = $00400000;
6587 GL_MAT_EMISSION_BIT_PGI = $00800000;
6588 GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
6589 GL_MAT_SHININESS_BIT_PGI = $02000000;
6590 GL_MAT_SPECULAR_BIT_PGI = $04000000;
6591 GL_NORMAL_BIT_PGI = $08000000;
6592 GL_TEXCOORD1_BIT_PGI = $10000000;
6593 GL_TEXCOORD2_BIT_PGI = $20000000;
6594 GL_TEXCOORD3_BIT_PGI = $40000000;
6595 GL_TEXCOORD4_BIT_PGI = $80000000;
6596 GL_VERTEX23_BIT_PGI = $00000004;
6597 GL_VERTEX4_BIT_PGI = $00000008;
6599 // GL_REND_screen_coordinates
6600 GL_SCREEN_COORDINATES_REND = $8490;
6601 GL_INVERTED_SCREEN_W_REND = $8491;
6604 GL_RGB_S3TC = $83A0;
6605 GL_RGB4_S3TC = $83A1;
6606 GL_RGBA_S3TC = $83A2;
6607 GL_RGBA4_S3TC = $83A3;
6609 // GL_SGIS_detail_texture
6610 GL_DETAIL_TEXTURE_2D_SGIS = $8095;
6611 GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
6612 GL_LINEAR_DETAIL_SGIS = $8097;
6613 GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
6614 GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
6615 GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
6616 GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
6617 GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
6619 // GL_SGIS_fog_function
6620 GL_FOG_FUNC_SGIS = $812A;
6621 GL_FOG_FUNC_POINTS_SGIS = $812B;
6622 GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
6624 // GL_SGIS_generate_mipmap
6625 GL_GENERATE_MIPMAP_SGIS = $8191;
6626 GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
6628 // GL_SGIS_multisample
6629 GL_MULTISAMPLE_SGIS = $809D;
6630 GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
6631 GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
6632 GL_SAMPLE_MASK_SGIS = $80A0;
6633 GL_1PASS_SGIS = $80A1;
6634 GL_2PASS_0_SGIS = $80A2;
6635 GL_2PASS_1_SGIS = $80A3;
6636 GL_4PASS_0_SGIS = $80A4;
6637 GL_4PASS_1_SGIS = $80A5;
6638 GL_4PASS_2_SGIS = $80A6;
6639 GL_4PASS_3_SGIS = $80A7;
6640 GL_SAMPLE_BUFFERS_SGIS = $80A8;
6641 GL_SAMPLES_SGIS = $80A9;
6642 GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
6643 GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
6644 GL_SAMPLE_PATTERN_SGIS = $80AC;
6646 // GL_SGIS_pixel_texture
6647 GL_PIXEL_TEXTURE_SGIS = $8353;
6648 GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
6649 GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
6650 GL_PIXEL_GROUP_COLOR_SGIS = $8356;
6652 // GL_SGIS_point_line_texgen
6653 GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
6654 GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
6655 GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
6656 GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
6657 GL_EYE_POINT_SGIS = $81F4;
6658 GL_OBJECT_POINT_SGIS = $81F5;
6659 GL_EYE_LINE_SGIS = $81F6;
6660 GL_OBJECT_LINE_SGIS = $81F7;
6662 // GL_SGIS_point_parameters
6663 GL_POINT_SIZE_MIN_SGIS = $8126;
6664 GL_POINT_SIZE_MAX_SGIS = $8127;
6665 GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
6666 GL_DISTANCE_ATTENUATION_SGIS = $8129;
6668 // GL_SGIS_sharpen_texture
6669 GL_LINEAR_SHARPEN_SGIS = $80AD;
6670 GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
6671 GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
6672 GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
6674 // GL_SGIS_texture4D
6675 GL_PACK_SKIP_VOLUMES_SGIS = $8130;
6676 GL_PACK_IMAGE_DEPTH_SGIS = $8131;
6677 GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
6678 GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
6679 GL_TEXTURE_4D_SGIS = $8134;
6680 GL_PROXY_TEXTURE_4D_SGIS = $8135;
6681 GL_TEXTURE_4DSIZE_SGIS = $8136;
6682 GL_TEXTURE_WRAP_Q_SGIS = $8137;
6683 GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
6684 GL_TEXTURE_4D_BINDING_SGIS = $814F;
6686 // GL_SGIS_texture_color_mask
6687 GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
6689 // GL_SGIS_texture_edge_clamp
6690 GL_CLAMP_TO_EDGE_SGIS = $812F;
6692 // GL_SGIS_texture_filter4
6693 GL_FILTER4_SGIS = $8146;
6694 GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
6696 // GL_SGIS_texture_lod
6697 GL_TEXTURE_MIN_LOD_SGIS = $813A;
6698 GL_TEXTURE_MAX_LOD_SGIS = $813B;
6699 GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
6700 GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
6702 // GL_SGIS_texture_select
6703 GL_DUAL_ALPHA4_SGIS = $8110;
6704 GL_DUAL_ALPHA8_SGIS = $8111;
6705 GL_DUAL_ALPHA12_SGIS = $8112;
6706 GL_DUAL_ALPHA16_SGIS = $8113;
6707 GL_DUAL_LUMINANCE4_SGIS = $8114;
6708 GL_DUAL_LUMINANCE8_SGIS = $8115;
6709 GL_DUAL_LUMINANCE12_SGIS = $8116;
6710 GL_DUAL_LUMINANCE16_SGIS = $8117;
6711 GL_DUAL_INTENSITY4_SGIS = $8118;
6712 GL_DUAL_INTENSITY8_SGIS = $8119;
6713 GL_DUAL_INTENSITY12_SGIS = $811A;
6714 GL_DUAL_INTENSITY16_SGIS = $811B;
6715 GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
6716 GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
6717 GL_QUAD_ALPHA4_SGIS = $811E;
6718 GL_QUAD_ALPHA8_SGIS = $811F;
6719 GL_QUAD_LUMINANCE4_SGIS = $8120;
6720 GL_QUAD_LUMINANCE8_SGIS = $8121;
6721 GL_QUAD_INTENSITY4_SGIS = $8122;
6722 GL_QUAD_INTENSITY8_SGIS = $8123;
6723 GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
6724 GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
6727 GL_ASYNC_MARKER_SGIX = $8329;
6729 // GL_SGIX_async_histogram
6730 GL_ASYNC_HISTOGRAM_SGIX = $832C;
6731 GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
6733 // GL_SGIX_async_pixel
6734 GL_ASYNC_TEX_IMAGE_SGIX = $835C;
6735 GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
6736 GL_ASYNC_READ_PIXELS_SGIX = $835E;
6737 GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
6738 GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
6739 GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
6741 // GL_SGIX_blend_alpha_minmax
6742 GL_ALPHA_MIN_SGIX = $8320;
6743 GL_ALPHA_MAX_SGIX = $8321;
6745 // GL_SGIX_calligraphic_fragment
6746 GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
6749 GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
6750 GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
6751 GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
6752 GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
6753 GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
6754 GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
6755 GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
6756 GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
6757 GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
6758 GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
6759 GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
6760 GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
6762 // GL_SGIX_convolution_accuracy
6763 GL_CONVOLUTION_HINT_SGIX = $8316;
6765 // GL_SGIX_depth_texture
6766 GL_DEPTH_COMPONENT16_SGIX = $81A5;
6767 GL_DEPTH_COMPONENT24_SGIX = $81A6;
6768 GL_DEPTH_COMPONENT32_SGIX = $81A7;
6770 // GL_SGIX_fog_offset
6771 GL_FOG_OFFSET_SGIX = $8198;
6772 GL_FOG_OFFSET_VALUE_SGIX = $8199;
6774 // GL_SGIX_fog_scale
6775 GL_FOG_SCALE_SGIX = $81FC;
6776 GL_FOG_SCALE_VALUE_SGIX = $81FD;
6778 // GL_SGIX_fragment_lighting
6779 GL_FRAGMENT_LIGHTING_SGIX = $8400;
6780 GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
6781 GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
6782 GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
6783 GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
6784 GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
6785 GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
6786 GL_LIGHT_ENV_MODE_SGIX = $8407;
6787 GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
6788 GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
6789 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
6790 GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
6791 GL_FRAGMENT_LIGHT0_SGIX = $840C;
6792 GL_FRAGMENT_LIGHT1_SGIX = $840D;
6793 GL_FRAGMENT_LIGHT2_SGIX = $840E;
6794 GL_FRAGMENT_LIGHT3_SGIX = $840F;
6795 GL_FRAGMENT_LIGHT4_SGIX = $8410;
6796 GL_FRAGMENT_LIGHT5_SGIX = $8411;
6797 GL_FRAGMENT_LIGHT6_SGIX = $8412;
6798 GL_FRAGMENT_LIGHT7_SGIX = $8413;
6800 // GL_SGIX_framezoom
6801 GL_FRAMEZOOM_SGIX = $818B;
6802 GL_FRAMEZOOM_FACTOR_SGIX = $818C;
6803 GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
6805 // GL_SGIX_impact_pixel_texture
6806 GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = $8184;
6807 GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = $8185;
6808 GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = $8186;
6809 GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = $8187;
6810 GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = $8188;
6811 GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = $8189;
6812 GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = $818A;
6814 // GL_SGIX_instruments
6815 GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
6816 GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
6818 // GL_SGIX_interlace
6819 GL_INTERLACE_SGIX = $8094;
6821 // GL_SGIX_ir_instrument1
6822 GL_IR_INSTRUMENT1_SGIX = $817F;
6824 // GL_SGIX_list_priority
6825 GL_LIST_PRIORITY_SGIX = $8182;
6827 // GL_SGIX_pixel_texture
6828 GL_PIXEL_TEX_GEN_SGIX = $8139;
6829 GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
6831 // GL_SGIX_pixel_tiles
6832 GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
6833 GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
6834 GL_PIXEL_TILE_WIDTH_SGIX = $8140;
6835 GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
6836 GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
6837 GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
6838 GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
6839 GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
6841 // GL_SGIX_polynomial_ffd
6842 GL_GEOMETRY_DEFORMATION_SGIX = $8194;
6843 GL_TEXTURE_DEFORMATION_SGIX = $8195;
6844 GL_DEFORMATIONS_MASK_SGIX = $8196;
6845 GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
6847 // GL_SGIX_reference_plane
6848 GL_REFERENCE_PLANE_SGIX = $817D;
6849 GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
6852 GL_PACK_RESAMPLE_SGIX = $842C;
6853 GL_UNPACK_RESAMPLE_SGIX = $842D;
6854 GL_RESAMPLE_REPLICATE_SGIX = $842E;
6855 GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
6856 GL_RESAMPLE_DECIMATE_SGIX = $8430;
6858 // GL_SGIX_scalebias_hint
6859 GL_SCALEBIAS_HINT_SGIX = $8322;
6862 GL_TEXTURE_COMPARE_SGIX = $819A;
6863 GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
6864 GL_TEXTURE_LEQUAL_R_SGIX = $819C;
6865 GL_TEXTURE_GEQUAL_R_SGIX = $819D;
6867 // GL_SGIX_shadow_ambient
6868 GL_SHADOW_AMBIENT_SGIX = $80BF;
6871 GL_SPRITE_SGIX = $8148;
6872 GL_SPRITE_MODE_SGIX = $8149;
6873 GL_SPRITE_AXIS_SGIX = $814A;
6874 GL_SPRITE_TRANSLATION_SGIX = $814B;
6875 GL_SPRITE_AXIAL_SGIX = $814C;
6876 GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
6877 GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
6879 // GL_SGIX_subsample
6880 GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
6881 GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
6882 GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
6883 GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
6884 GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
6886 // GL_SGIX_texture_add_env
6887 GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
6889 // GL_SGIX_texture_coordinate_clamp
6890 GL_TEXTURE_MAX_CLAMP_S_SGIX = $8369;
6891 GL_TEXTURE_MAX_CLAMP_T_SGIX = $836A;
6892 GL_TEXTURE_MAX_CLAMP_R_SGIX = $836B;
6894 // GL_SGIX_texture_lod_bias
6895 GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
6896 GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
6897 GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
6899 // GL_SGIX_texture_multi_buffer
6900 GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
6902 // GL_SGIX_texture_scale_bias
6903 GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
6904 GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
6905 GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
6906 GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
6908 // GL_SGIX_vertex_preclip
6909 GL_VERTEX_PRECLIP_SGIX = $83EE;
6910 GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
6913 GL_YCRCB_422_SGIX = $81BB;
6914 GL_YCRCB_444_SGIX = $81BC;
6917 GL_YCRCB_SGIX = $8318;
6918 GL_YCRCBA_SGIX = $8319;
6920 // GL_SGI_color_matrix
6921 GL_COLOR_MATRIX_SGI = $80B1;
6922 GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
6923 GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
6924 GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
6925 GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
6926 GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
6927 GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
6928 GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
6929 GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
6930 GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
6931 GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
6933 // GL_SGI_color_table
6934 GL_COLOR_TABLE_SGI = $80D0;
6935 GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
6936 GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
6937 GL_PROXY_COLOR_TABLE_SGI = $80D3;
6938 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
6939 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
6940 GL_COLOR_TABLE_SCALE_SGI = $80D6;
6941 GL_COLOR_TABLE_BIAS_SGI = $80D7;
6942 GL_COLOR_TABLE_FORMAT_SGI = $80D8;
6943 GL_COLOR_TABLE_WIDTH_SGI = $80D9;
6944 GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
6945 GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
6946 GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
6947 GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
6948 GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
6949 GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
6951 // GL_SGI_depth_pass_instrument
6952 GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
6953 GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
6954 GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
6956 // GL_SGI_texture_color_table
6957 GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
6958 GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
6960 // GL_SUNX_constant_data
6961 GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
6962 GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
6964 // GL_SUN_convolution_border_modes
6965 GL_WRAP_BORDER_SUN = $81D4;
6967 // GL_SUN_global_alpha
6968 GL_GLOBAL_ALPHA_SUN = $81D9;
6969 GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
6971 // GL_SUN_mesh_array
6972 GL_QUAD_MESH_SUN = $8614;
6973 GL_TRIANGLE_MESH_SUN = $8615;
6975 // GL_SUN_slice_accum
6976 GL_SLICE_ACCUM_SUN = $85CC;
6978 // GL_SUN_triangle_list
6979 GL_RESTART_SUN = $0001;
6980 GL_REPLACE_MIDDLE_SUN = $0002;
6981 GL_REPLACE_OLDEST_SUN = $0003;
6982 GL_TRIANGLE_LIST_SUN = $81D7;
6983 GL_REPLACEMENT_CODE_SUN = $81D8;
6984 GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
6985 GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
6986 GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
6987 GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
6988 GL_R1UI_V3F_SUN = $85C4;
6989 GL_R1UI_C4UB_V3F_SUN = $85C5;
6990 GL_R1UI_C3F_V3F_SUN = $85C6;
6991 GL_R1UI_N3F_V3F_SUN = $85C7;
6992 GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
6993 GL_R1UI_T2F_V3F_SUN = $85C9;
6994 GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
6995 GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
6997 // GL_WIN_phong_shading
6998 GL_PHONG_WIN = $80EA;
6999 GL_PHONG_HINT_WIN = $80EB;
7001 // GL_WIN_specular_fog
7002 GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
7004 // GL_ARB_vertex_shader
7005 GL_VERTEX_SHADER_ARB = $8B31;
7006 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = $8B4A;
7007 GL_MAX_VARYING_FLOATS_ARB = $8B4B;
7008 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
7009 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = $8B4D;
7010 GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = $8B89;
7011 GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = $8B8A;
7013 // GL_KHR_blend_equation_advanced
7014 GL_MULTIPLY_KHR = $9294;
7015 GL_SCREEN_KHR = $9295;
7016 GL_OVERLAY_KHR = $9296;
7017 GL_DARKEN_KHR = $9297;
7018 GL_LIGHTEN_KHR = $9298;
7019 GL_COLORDODGE_KHR = $9299;
7020 GL_COLORBURN_KHR = $929A;
7021 GL_HARDLIGHT_KHR = $929B;
7022 GL_SOFTLIGHT_KHR = $929C;
7023 GL_DIFFERENCE_KHR = $929E;
7024 GL_EXCLUSION_KHR = $92A0;
7025 GL_HSL_HUE_KHR = $92AD;
7026 GL_HSL_SATURATION_KHR = $92AE;
7027 GL_HSL_COLOR_KHR = $92AF;
7028 GL_HSL_LUMINOSITY_KHR = $92B0;
7030 // GL_KHR_blend_equation_advanced_coherent
7031 GL_BLEND_ADVANCED_COHERENT_KHR = $9285;
7033 // GL_KHR_robustness
7034 GL_CONTEXT_ROBUST_ACCESS = $90F3;
7036 // GL_ARB_fragment_shader
7037 GL_FRAGMENT_SHADER_ARB = $8B30;
7038 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = $8B49; // 1.4
7039 GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = $8B8B; // 1.4
7041 // GL_ARB_occlusion_query
7042 GL_SAMPLES_PASSED_ARB = $8914;
7043 GL_QUERY_COUNTER_BITS_ARB = $8864;
7044 GL_CURRENT_QUERY_ARB = $8865;
7045 GL_QUERY_RESULT_ARB = $8866;
7046 GL_QUERY_RESULT_AVAILABLE_ARB = $8867;
7048 // GL_ARB_pipeline_statistics_query
7049 GL_VERTICES_SUBMITTED_ARB = $82EE;
7050 GL_PRIMITIVES_SUBMITTED_ARB = $82EF;
7051 GL_VERTEX_SHADER_INVOCATIONS_ARB = $82F0;
7052 GL_TESS_CONTROL_SHADER_PATCHES_ARB = $82F1;
7053 GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = $82F2;
7054 GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = $82F3;
7055 GL_FRAGMENT_SHADER_INVOCATIONS_ARB = $82F4;
7056 GL_COMPUTE_SHADER_INVOCATIONS_ARB = $82F5;
7057 GL_CLIPPING_INPUT_PRIMITIVES_ARB = $82F6;
7058 GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = $82F7;
7060 // GL_ARB_point_sprite
7061 GL_POINT_SPRITE_ARB = $8861;
7062 GL_COORD_REPLACE_ARB = $8862;
7064 // GL_ARB_shading_language_100
7065 GL_SHADING_LANGUAGE_VERSION_ARB = $8B8C; // 1.4
7067 // GL_ARB_shader_objects
7068 GL_PROGRAM_OBJECT_ARB = $8B40;
7070 GL_OBJECT_TYPE_ARB = $8B4E;
7071 GL_OBJECT_SUBTYPE_ARB = $8B4F;
7072 GL_OBJECT_DELETE_STATUS_ARB = $8B80;
7073 GL_OBJECT_COMPILE_STATUS_ARB = $8B81;
7074 GL_OBJECT_LINK_STATUS_ARB = $8B82;
7075 GL_OBJECT_VALIDATE_STATUS_ARB = $8B83;
7076 GL_OBJECT_INFO_LOG_LENGTH_ARB = $8B84;
7077 GL_OBJECT_ATTACHED_OBJECTS_ARB = $8B85;
7078 GL_OBJECT_ACTIVE_UNIFORMS_ARB = $8B86;
7079 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = $8B87;
7080 GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = $8B88;
7082 GL_SHADER_OBJECT_ARB = $8B48;
7084 GL_FLOAT_VEC2_ARB = $8B50;
7085 GL_FLOAT_VEC3_ARB = $8B51;
7086 GL_FLOAT_VEC4_ARB = $8B52;
7087 GL_INT_VEC2_ARB = $8B53;
7088 GL_INT_VEC3_ARB = $8B54;
7089 GL_INT_VEC4_ARB = $8B55;
7090 GL_BOOL_ARB = $8B56;
7091 GL_BOOL_VEC2_ARB = $8B57;
7092 GL_BOOL_VEC3_ARB = $8B58;
7093 GL_BOOL_VEC4_ARB = $8B59;
7094 GL_FLOAT_MAT2_ARB = $8B5A;
7095 GL_FLOAT_MAT3_ARB = $8B5B;
7096 GL_FLOAT_MAT4_ARB = $8B5C;
7097 GL_SAMPLER_1D_ARB = $8B5D;
7098 GL_SAMPLER_2D_ARB = $8B5E;
7099 GL_SAMPLER_3D_ARB = $8B5F;
7100 GL_SAMPLER_CUBE_ARB = $8B60;
7101 GL_SAMPLER_1D_SHADOW_ARB = $8B61;
7102 GL_SAMPLER_2D_SHADOW_ARB = $8B62;
7103 GL_SAMPLER_2D_RECT_ARB = $8B63;
7104 GL_SAMPLER_2D_RECT_SHADOW_ARB = $8B64;
7106 // WGL_3DFX_multisample
7107 WGL_SAMPLE_BUFFERS_3DFX = $2060;
7108 WGL_SAMPLES_3DFX = $2061;
7110 // WGL_ARB_buffer_region
7111 WGL_FRONT_COLOR_BUFFER_BIT_ARB = $00000001;
7112 WGL_BACK_COLOR_BUFFER_BIT_ARB = $00000002;
7113 WGL_DEPTH_BUFFER_BIT_ARB = $00000004;
7114 WGL_STENCIL_BUFFER_BIT_ARB = $00000008;
7116 // WGL_ARB_context_flush_control
7117 WGL_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7118 WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7119 WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7121 // WGL_ARB_make_current_read
7122 ERROR_INVALID_PIXEL_TYPE_ARB = $2043;
7123 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = $2054;
7125 // WGL_ARB_multisample
7126 WGL_SAMPLE_BUFFERS_ARB = $2041;
7127 WGL_SAMPLES_ARB = $2042;
7130 WGL_DRAW_TO_PBUFFER_ARB = $202D;
7131 WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
7132 WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
7133 WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
7134 WGL_PBUFFER_LARGEST_ARB = $2033;
7135 WGL_PBUFFER_WIDTH_ARB = $2034;
7136 WGL_PBUFFER_HEIGHT_ARB = $2035;
7137 WGL_PBUFFER_LOST_ARB = $2036;
7139 // WGL_ARB_pixel_format
7140 WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
7141 WGL_DRAW_TO_WINDOW_ARB = $2001;
7142 WGL_DRAW_TO_BITMAP_ARB = $2002;
7143 WGL_ACCELERATION_ARB = $2003;
7144 WGL_NEED_PALETTE_ARB = $2004;
7145 WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
7146 WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
7147 WGL_SWAP_METHOD_ARB = $2007;
7148 WGL_NUMBER_OVERLAYS_ARB = $2008;
7149 WGL_NUMBER_UNDERLAYS_ARB = $2009;
7150 WGL_TRANSPARENT_ARB = $200A;
7151 WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
7152 WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
7153 WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
7154 WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
7155 WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
7156 WGL_SHARE_DEPTH_ARB = $200C;
7157 WGL_SHARE_STENCIL_ARB = $200D;
7158 WGL_SHARE_ACCUM_ARB = $200E;
7159 WGL_SUPPORT_GDI_ARB = $200F;
7160 WGL_SUPPORT_OPENGL_ARB = $2010;
7161 WGL_DOUBLE_BUFFER_ARB = $2011;
7162 WGL_STEREO_ARB = $2012;
7163 WGL_PIXEL_TYPE_ARB = $2013;
7164 WGL_COLOR_BITS_ARB = $2014;
7165 WGL_RED_BITS_ARB = $2015;
7166 WGL_RED_SHIFT_ARB = $2016;
7167 WGL_GREEN_BITS_ARB = $2017;
7168 WGL_GREEN_SHIFT_ARB = $2018;
7169 WGL_BLUE_BITS_ARB = $2019;
7170 WGL_BLUE_SHIFT_ARB = $201A;
7171 WGL_ALPHA_BITS_ARB = $201B;
7172 WGL_ALPHA_SHIFT_ARB = $201C;
7173 WGL_ACCUM_BITS_ARB = $201D;
7174 WGL_ACCUM_RED_BITS_ARB = $201E;
7175 WGL_ACCUM_GREEN_BITS_ARB = $201F;
7176 WGL_ACCUM_BLUE_BITS_ARB = $2020;
7177 WGL_ACCUM_ALPHA_BITS_ARB = $2021;
7178 WGL_DEPTH_BITS_ARB = $2022;
7179 WGL_STENCIL_BITS_ARB = $2023;
7180 WGL_AUX_BUFFERS_ARB = $2024;
7181 WGL_NO_ACCELERATION_ARB = $2025;
7182 WGL_GENERIC_ACCELERATION_ARB = $2026;
7183 WGL_FULL_ACCELERATION_ARB = $2027;
7184 WGL_SWAP_EXCHANGE_ARB = $2028;
7185 WGL_SWAP_COPY_ARB = $2029;
7186 WGL_SWAP_UNDEFINED_ARB = $202A;
7187 WGL_TYPE_RGBA_ARB = $202B;
7188 WGL_TYPE_COLORINDEX_ARB = $202C;
7190 // WGL_ARB_pixel_format_float
7191 WGL_RGBA_FLOAT_MODE_ARB = $8820;
7192 WGL_CLAMP_VERTEX_COLOR_ARB = $891A;
7193 WGL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
7194 WGL_CLAMP_READ_COLOR_ARB = $891C;
7195 WGL_FIXED_ONLY_ARB = $891D;
7197 // WGL_ARB_render_texture
7198 WGL_BIND_TO_TEXTURE_RGB_ARB = $2070;
7199 WGL_BIND_TO_TEXTURE_RGBA_ARB = $2071;
7200 WGL_TEXTURE_FORMAT_ARB = $2072;
7201 WGL_TEXTURE_TARGET_ARB = $2073;
7202 WGL_MIPMAP_TEXTURE_ARB = $2074;
7203 WGL_TEXTURE_RGB_ARB = $2075;
7204 WGL_TEXTURE_RGBA_ARB = $2076;
7205 WGL_NO_TEXTURE_ARB = $2077;
7206 WGL_TEXTURE_CUBE_MAP_ARB = $2078;
7207 WGL_TEXTURE_1D_ARB = $2079;
7208 WGL_TEXTURE_2D_ARB = $207A;
7209 WGL_MIPMAP_LEVEL_ARB = $207B;
7210 WGL_CUBE_MAP_FACE_ARB = $207C;
7211 WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $207D;
7212 WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $207E;
7213 WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $207F;
7214 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $2080;
7215 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $2081;
7216 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $2082;
7217 WGL_FRONT_LEFT_ARB = $2083;
7218 WGL_FRONT_RIGHT_ARB = $2084;
7219 WGL_BACK_LEFT_ARB = $2085;
7220 WGL_BACK_RIGHT_ARB = $2086;
7221 WGL_AUX0_ARB = $2087;
7222 WGL_AUX1_ARB = $2088;
7223 WGL_AUX2_ARB = $2089;
7224 WGL_AUX3_ARB = $208A;
7225 WGL_AUX4_ARB = $208B;
7226 WGL_AUX5_ARB = $208C;
7227 WGL_AUX6_ARB = $208D;
7228 WGL_AUX7_ARB = $208E;
7229 WGL_AUX8_ARB = $208F;
7230 WGL_AUX9_ARB = $2090;
7232 // WGL_ARB_robustness_application_isolation
7233 WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7235 // WGL_ARB_create_context
7236 WGL_CONTEXT_DEBUG_BIT_ARB = $00000001;
7237 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7238 WGL_CONTEXT_MAJOR_VERSION_ARB = $2091;
7239 WGL_CONTEXT_MINOR_VERSION_ARB = $2092;
7240 WGL_CONTEXT_LAYER_PLANE_ARB = $2093;
7241 WGL_CONTEXT_FLAGS_ARB = $2094;
7242 ERROR_INVALID_VERSION_ARB = $2095;
7244 // WGL_ARB_create_context_profile
7245 WGL_CONTEXT_PROFILE_MASK_ARB = $9126;
7246 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7247 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7248 ERROR_INVALID_PROFILE_ARB = $2096;
7250 // WGL_ARB_framebuffer_sRGB
7251 WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20A9;
7253 // WGL_ARB_create_context_robustness
7254 WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7255 WGL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7256 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7257 WGL_NO_RESET_NOTIFICATION_ARB = $8261;
7259 // WGL_ATI_pixel_format_float
7260 WGL_TYPE_RGBA_FLOAT_ATI = $21A0;
7261 GL_TYPE_RGBA_FLOAT_ATI = $8820;
7262 GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = $8835;
7264 // WGL_AMD_gpu_association
7265 WGL_GPU_VENDOR_AMD = $1F00;
7266 WGL_GPU_RENDERER_STRING_AMD = $1F01;
7267 WGL_GPU_OPENGL_VERSION_STRING_AMD = $1F02;
7268 WGL_GPU_FASTEST_TARGET_GPUS_AMD = $21A2;
7269 WGL_GPU_RAM_AMD = $21A3;
7270 WGL_GPU_CLOCK_AMD = $21A4;
7271 WGL_GPU_NUM_PIPES_AMD = $21A5;
7272 WGL_GPU_NUM_SIMD_AMD = $21A6;
7273 WGL_GPU_NUM_RB_AMD = $21A7;
7274 WGL_GPU_NUM_SPI_AMD = $21A8;
7276 // WGL_EXT_depth_float
7277 WGL_DEPTH_FLOAT_EXT = $2040;
7279 // WGL_EXT_make_current_read
7280 ERROR_INVALID_PIXEL_TYPE_EXT = $2043;
7282 // WGL_EXT_multisample
7283 WGL_SAMPLE_BUFFERS_EXT = $2041;
7284 WGL_SAMPLES_EXT = $2042;
7287 WGL_DRAW_TO_PBUFFER_EXT = $202D;
7288 WGL_MAX_PBUFFER_PIXELS_EXT = $202E;
7289 WGL_MAX_PBUFFER_WIDTH_EXT = $202F;
7290 WGL_MAX_PBUFFER_HEIGHT_EXT = $2030;
7291 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = $2031;
7292 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = $2032;
7293 WGL_PBUFFER_LARGEST_EXT = $2033;
7294 WGL_PBUFFER_WIDTH_EXT = $2034;
7295 WGL_PBUFFER_HEIGHT_EXT = $2035;
7297 // WGL_EXT_pixel_format
7298 WGL_NUMBER_PIXEL_FORMATS_EXT = $2000;
7299 WGL_DRAW_TO_WINDOW_EXT = $2001;
7300 WGL_DRAW_TO_BITMAP_EXT = $2002;
7301 WGL_ACCELERATION_EXT = $2003;
7302 WGL_NEED_PALETTE_EXT = $2004;
7303 WGL_NEED_SYSTEM_PALETTE_EXT = $2005;
7304 WGL_SWAP_LAYER_BUFFERS_EXT = $2006;
7305 WGL_SWAP_METHOD_EXT = $2007;
7306 WGL_NUMBER_OVERLAYS_EXT = $2008;
7307 WGL_NUMBER_UNDERLAYS_EXT = $2009;
7308 WGL_TRANSPARENT_EXT = $200A;
7309 WGL_TRANSPARENT_VALUE_EXT = $200B;
7310 WGL_SHARE_DEPTH_EXT = $200C;
7311 WGL_SHARE_STENCIL_EXT = $200D;
7312 WGL_SHARE_ACCUM_EXT = $200E;
7313 WGL_SUPPORT_GDI_EXT = $200F;
7314 WGL_SUPPORT_OPENGL_EXT = $2010;
7315 WGL_DOUBLE_BUFFER_EXT = $2011;
7316 WGL_STEREO_EXT = $2012;
7317 WGL_PIXEL_TYPE_EXT = $2013;
7318 WGL_COLOR_BITS_EXT = $2014;
7319 WGL_RED_BITS_EXT = $2015;
7320 WGL_RED_SHIFT_EXT = $2016;
7321 WGL_GREEN_BITS_EXT = $2017;
7322 WGL_GREEN_SHIFT_EXT = $2018;
7323 WGL_BLUE_BITS_EXT = $2019;
7324 WGL_BLUE_SHIFT_EXT = $201A;
7325 WGL_ALPHA_BITS_EXT = $201B;
7326 WGL_ALPHA_SHIFT_EXT = $201C;
7327 WGL_ACCUM_BITS_EXT = $201D;
7328 WGL_ACCUM_RED_BITS_EXT = $201E;
7329 WGL_ACCUM_GREEN_BITS_EXT = $201F;
7330 WGL_ACCUM_BLUE_BITS_EXT = $2020;
7331 WGL_ACCUM_ALPHA_BITS_EXT = $2021;
7332 WGL_DEPTH_BITS_EXT = $2022;
7333 WGL_STENCIL_BITS_EXT = $2023;
7334 WGL_AUX_BUFFERS_EXT = $2024;
7335 WGL_NO_ACCELERATION_EXT = $2025;
7336 WGL_GENERIC_ACCELERATION_EXT = $2026;
7337 WGL_FULL_ACCELERATION_EXT = $2027;
7338 WGL_SWAP_EXCHANGE_EXT = $2028;
7339 WGL_SWAP_COPY_EXT = $2029;
7340 WGL_SWAP_UNDEFINED_EXT = $202A;
7341 WGL_TYPE_RGBA_EXT = $202B;
7342 WGL_TYPE_COLORINDEX_EXT = $202C;
7344 // WGL_I3D_digital_video_control
7345 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = $2050;
7346 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = $2051;
7347 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = $2052;
7348 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = $2053;
7351 WGL_GAMMA_TABLE_SIZE_I3D = $204E;
7352 WGL_GAMMA_EXCLUDE_DESKTOP_I3D = $204F;
7355 WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = $2044;
7356 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = $2045;
7357 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = $2046;
7358 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = $2047;
7359 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = $2048;
7360 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = $2049;
7361 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = $204A;
7362 WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = $204B;
7363 WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = $204C;
7365 // WGL_I3D_image_buffer
7366 WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = $00000001;
7367 WGL_IMAGE_BUFFER_LOCK_I3D = $00000002;
7369 // WGL_NV_float_buffer
7370 WGL_FLOAT_COMPONENTS_NV = $20B0;
7371 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
7372 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
7373 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
7374 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
7375 WGL_TEXTURE_FLOAT_R_NV = $20B5;
7376 WGL_TEXTURE_FLOAT_RG_NV = $20B6;
7377 WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
7378 WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
7380 // WGL_NV_render_depth_texture
7381 WGL_BIND_TO_TEXTURE_DEPTH_NV = $20A3;
7382 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = $20A4;
7383 WGL_DEPTH_TEXTURE_FORMAT_NV = $20A5;
7384 WGL_TEXTURE_DEPTH_COMPONENT_NV = $20A6;
7385 WGL_DEPTH_COMPONENT_NV = $20A7;
7387 // WGL_NV_render_texture_rectangle
7388 WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = $20A0;
7389 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = $20A1;
7390 WGL_TEXTURE_RECTANGLE_NV = $20A2;
7392 // WGL_NV_present_video
7393 WGL_NUM_VIDEO_SLOTS_NV = $20F0;
7395 // WGL_NV_video_output
7396 WGL_BIND_TO_VIDEO_RGB_NV = $20C0;
7397 WGL_BIND_TO_VIDEO_RGBA_NV = $20C1;
7398 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = $20C2;
7399 WGL_VIDEO_OUT_COLOR_NV = $20C3;
7400 WGL_VIDEO_OUT_ALPHA_NV = $20C4;
7401 WGL_VIDEO_OUT_DEPTH_NV = $20C5;
7402 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = $20C6;
7403 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = $20C7;
7404 WGL_VIDEO_OUT_FRAME = $20C8;
7405 WGL_VIDEO_OUT_FIELD_1 = $20C9;
7406 WGL_VIDEO_OUT_FIELD_2 = $20CA;
7407 WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = $20CB;
7408 WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = $20CC;
7410 // WGL_NV_gpu_affinity
7411 WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = $20D0;
7412 WGL_ERROR_MISSING_AFFINITY_MASK_NV = $20D1;
7414 // WGL_NV_video_capture
7415 WGL_UNIQUE_ID_NV = $20CE;
7416 WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = $20CF;
7418 // WGL_NV_multisample_coverage
7419 WGL_COVERAGE_SAMPLES_NV = $2042;
7420 WGL_COLOR_SAMPLES_NV = $20B9;
7422 // WGL_EXT_create_context_es2_profile
7423 WGL_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7425 // WGL_NV_DX_interop
7426 WGL_ACCESS_READ_ONLY_NV = $00000000;
7427 WGL_ACCESS_READ_WRITE_NV = $00000001;
7428 WGL_ACCESS_WRITE_DISCARD_NV = $00000002;
7430 // WIN_draw_range_elements
7431 GL_MAX_ELEMENTS_VERTICES_WIN = $80E8;
7432 GL_MAX_ELEMENTS_INDICES_WIN = $80E9;
7434 // GLX 1.1 and later:
7440 GLX_BUFFER_SIZE = 2;
7443 GLX_DOUBLEBUFFER = 5;
7445 GLX_AUX_BUFFERS = 7;
7449 GLX_ALPHA_SIZE = 11;
7450 GLX_DEPTH_SIZE = 12;
7451 GLX_STENCIL_SIZE = 13;
7452 GLX_ACCUM_RED_SIZE = 14;
7453 GLX_ACCUM_GREEN_SIZE = 15;
7454 GLX_ACCUM_BLUE_SIZE = 16;
7455 GLX_ACCUM_ALPHA_SIZE = 17;
7458 GLX_WINDOW_BIT = $00000001;
7459 GLX_PIXMAP_BIT = $00000002;
7460 GLX_PBUFFER_BIT = $00000004;
7461 GLX_RGBA_BIT = $00000001;
7462 GLX_COLOR_INDEX_BIT = $00000002;
7463 GLX_PBUFFER_CLOBBER_MASK = $08000000;
7464 GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
7465 GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
7466 GLX_BACK_LEFT_BUFFER_BIT = $00000004;
7467 GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
7468 GLX_AUX_BUFFERS_BIT = $00000010;
7469 GLX_DEPTH_BUFFER_BIT = $00000020;
7470 GLX_STENCIL_BUFFER_BIT = $00000040;
7471 GLX_ACCUM_BUFFER_BIT = $00000080;
7472 GLX_CONFIG_CAVEAT = $20;
7473 GLX_X_VISUAL_TYPE = $22;
7474 GLX_TRANSPARENT_TYPE = $23;
7475 GLX_TRANSPARENT_INDEX_VALUE = $24;
7476 GLX_TRANSPARENT_RED_VALUE = $25;
7477 GLX_TRANSPARENT_GREEN_VALUE = $26;
7478 GLX_TRANSPARENT_BLUE_VALUE = $27;
7479 GLX_TRANSPARENT_ALPHA_VALUE = $28;
7480 GLX_DONT_CARE = $FFFFFFFF;
7482 GLX_SLOW_CONFIG = $8001;
7483 GLX_TRUE_COLOR = $8002;
7484 GLX_DIRECT_COLOR = $8003;
7485 GLX_PSEUDO_COLOR = $8004;
7486 GLX_STATIC_COLOR = $8005;
7487 GLX_GRAY_SCALE = $8006;
7488 GLX_STATIC_GRAY = $8007;
7489 GLX_TRANSPARENT_RGB = $8008;
7490 GLX_TRANSPARENT_INDEX = $8009;
7491 GLX_VISUAL_ID = $800B;
7493 GLX_NON_CONFORMANT_CONFIG = $800D;
7494 GLX_DRAWABLE_TYPE = $8010;
7495 GLX_RENDER_TYPE = $8011;
7496 GLX_X_RENDERABLE = $8012;
7497 GLX_FBCONFIG_ID = $8013;
7498 GLX_RGBA_TYPE = $8014;
7499 GLX_COLOR_INDEX_TYPE = $8015;
7500 GLX_MAX_PBUFFER_WIDTH = $8016;
7501 GLX_MAX_PBUFFER_HEIGHT = $8017;
7502 GLX_MAX_PBUFFER_PIXELS = $8018;
7503 GLX_PRESERVED_CONTENTS = $801B;
7504 GLX_LARGEST_PBUFFER = $801C;
7507 GLX_EVENT_MASK = $801F;
7508 GLX_DAMAGED = $8020;
7511 GLX_PBUFFER = $8023;
7512 GLX_PBUFFER_HEIGHT = $8040;
7513 GLX_PBUFFER_WIDTH = $8041;
7516 GLX_SAMPLE_BUFFERS = 100000;
7517 GLX_SAMPLES = 100001;
7519 // GLX_ARB_multisample
7520 GLX_SAMPLE_BUFFERS_ARB = 100000;
7521 GLX_SAMPLES_ARB = 100001;
7523 // GLX_ARB_robustness_application_isolation
7524 GLX_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7526 // GLX_ARB_fbconfig_float
7527 GLX_RGBA_FLOAT_TYPE_ARB = $20B9;
7528 GLX_RGBA_FLOAT_BIT_ARB = $00000004;
7530 // GLX_ARB_context_flush_control
7531 GLX_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7532 GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7533 GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7535 // GLX_ARB_create_context
7536 GLX_CONTEXT_DEBUG_BIT_ARB = $00000001;
7537 GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7538 GLX_CONTEXT_MAJOR_VERSION_ARB = $2091;
7539 GLX_CONTEXT_MINOR_VERSION_ARB = $2092;
7540 GLX_CONTEXT_FLAGS_ARB = $2094;
7542 // GLX_ARB_create_context_profile
7543 GLX_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7544 GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7545 GLX_CONTEXT_PROFILE_MASK_ARB = $9126;
7547 // GLX_ARB_vertex_buffer_object
7548 GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB = $2095;
7550 // GLX_ARB_framebuffer_sRGB
7551 GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20B2;
7553 // GLX_ARB_create_context_robustness
7554 GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7555 GLX_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7556 GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7557 GLX_NO_RESET_NOTIFICATION_ARB = $8261;
7559 // GLX_EXT_visual_info
7560 GLX_X_VISUAL_TYPE_EXT = $22;
7561 GLX_TRANSPARENT_TYPE_EXT = $23;
7562 GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
7563 GLX_TRANSPARENT_RED_VALUE_EXT = $25;
7564 GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
7565 GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
7566 GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
7567 GLX_NONE_EXT = $8000;
7568 GLX_TRUE_COLOR_EXT = $8002;
7569 GLX_DIRECT_COLOR_EXT = $8003;
7570 GLX_PSEUDO_COLOR_EXT = $8004;
7571 GLX_STATIC_COLOR_EXT = $8005;
7572 GLX_GRAY_SCALE_EXT = $8006;
7573 GLX_STATIC_GRAY_EXT = $8007;
7574 GLX_TRANSPARENT_RGB_EXT = $8008;
7575 GLX_TRANSPARENT_INDEX_EXT = $8009;
7577 // GLX_EXT_visual_rating
7578 GLX_VISUAL_CAVEAT_EXT = $20;
7579 GLX_SLOW_VISUAL_EXT = $8001;
7580 GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
7581 (* reuse GLX_NONE_EXT *)
7583 // GLX_EXT_import_context
7584 GLX_SHARE_CONTEXT_EXT = $800A;
7585 GLX_VISUAL_ID_EXT = $800B;
7586 GLX_SCREEN_EXT = $800C;
7588 // GLX_EXT_fbconfig_packed_float
7589 // GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
7590 // GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
7592 // GLX_EXT_framebuffer_sRGB
7593 // GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
7595 // GLX_EXT_texture_from_pixmap
7596 GLX_TEXTURE_1D_BIT_EXT = $00000001;
7597 GLX_TEXTURE_2D_BIT_EXT = $00000002;
7598 GLX_TEXTURE_RECTANGLE_BIT_EXT = $00000004;
7599 GLX_BIND_TO_TEXTURE_RGB_EXT = $20D0;
7600 GLX_BIND_TO_TEXTURE_RGBA_EXT = $20D1;
7601 GLX_BIND_TO_MIPMAP_TEXTURE_EXT = $20D2;
7602 GLX_BIND_TO_TEXTURE_TARGETS_EXT = $20D3;
7603 GLX_Y_INVERTED_EXT = $20D4;
7604 GLX_TEXTURE_FORMAT_EXT = $20D5;
7605 GLX_TEXTURE_TARGET_EXT = $20D6;
7606 GLX_MIPMAP_TEXTURE_EXT = $20D7;
7607 GLX_TEXTURE_FORMAT_NONE_EXT = $20D8;
7608 GLX_TEXTURE_FORMAT_RGB_EXT = $20D9;
7609 GLX_TEXTURE_FORMAT_RGBA_EXT = $20DA;
7610 GLX_TEXTURE_1D_EXT = $20DB;
7611 GLX_TEXTURE_2D_EXT = $20DC;
7612 GLX_TEXTURE_RECTANGLE_EXT = $20DD;
7613 GLX_FRONT_LEFT_EXT = $20DE;
7614 GLX_FRONT_RIGHT_EXT = $20DF;
7615 GLX_BACK_LEFT_EXT = $20E0;
7616 GLX_BACK_RIGHT_EXT = $20E1;
7617 GLX_FRONT_EXT = GLX_FRONT_LEFT_EXT;
7618 GLX_BACK_EXT = GLX_BACK_LEFT_EXT;
7619 GLX_AUX0_EXT = $20E2;
7620 GLX_AUX1_EXT = $20E3;
7621 GLX_AUX2_EXT = $20E4;
7622 GLX_AUX3_EXT = $20E5;
7623 GLX_AUX4_EXT = $20E6;
7624 GLX_AUX5_EXT = $20E7;
7625 GLX_AUX6_EXT = $20E8;
7626 GLX_AUX7_EXT = $20E9;
7627 GLX_AUX8_EXT = $20EA;
7628 GLX_AUX9_EXT = $20EB;
7630 // GLX_EXT_swap_control
7631 GLX_SWAP_INTERVAL_EXT = $20F1;
7632 GLX_MAX_SWAP_INTERVAL_EXT = $20F2;
7634 // GLX_EXT_create_context_es2_profile
7635 GLX_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7637 // GL_EXT_Late_Swaps
7638 GLX_LATE_SWAPS_TEAR_EXT = $20F3;
7641 GLU_INVALID_ENUM = 100900;
7642 GLU_INVALID_VALUE = 100901;
7643 GLU_OUT_OF_MEMORY = 100902;
7644 GLU_INCOMPATIBLE_GL_VERSION = 100903;
7645 GLU_VERSION = 100800;
7646 GLU_EXTENSIONS = 100801;
7647 GLU_TRUE: ByteBool = True;
7648 GLU_FALSE: ByteBool = False;
7649 GLU_SMOOTH = 100000;
7655 GLU_SILHOUETTE = 100013;
7656 GLU_OUTSIDE = 100020;
7657 GLU_INSIDE = 100021;
7658 GLU_TESS_MAX_COORD = 1.0E150;
7659 GLU_TESS_WINDING_RULE = 100140;
7660 GLU_TESS_BOUNDARY_ONLY = 100141;
7661 GLU_TESS_TOLERANCE = 100142;
7662 GLU_TESS_WINDING_ODD = 100130;
7663 GLU_TESS_WINDING_NONZERO = 100131;
7664 GLU_TESS_WINDING_POSITIVE = 100132;
7665 GLU_TESS_WINDING_NEGATIVE = 100133;
7666 GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
7667 GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
7668 GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
7669 GLU_TESS_END = 100102; // TGLUTessEndProc
7670 GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
7671 GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
7672 GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
7673 GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
7674 GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
7675 GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
7676 GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
7677 GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
7678 GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
7679 GLU_TESS_ERROR1 = 100151;
7680 GLU_TESS_ERROR2 = 100152;
7681 GLU_TESS_ERROR3 = 100153;
7682 GLU_TESS_ERROR4 = 100154;
7683 GLU_TESS_ERROR5 = 100155;
7684 GLU_TESS_ERROR6 = 100156;
7685 GLU_TESS_ERROR7 = 100157;
7686 GLU_TESS_ERROR8 = 100158;
7687 GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
7688 GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
7689 GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
7690 GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
7691 GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
7692 GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
7693 GLU_AUTO_LOAD_MATRIX = 100200;
7694 GLU_CULLING = 100201;
7695 GLU_SAMPLING_TOLERANCE = 100203;
7696 GLU_DISPLAY_MODE = 100204;
7697 GLU_PARAMETRIC_TOLERANCE = 100202;
7698 GLU_SAMPLING_METHOD = 100205;
7699 GLU_U_STEP = 100206;
7700 GLU_V_STEP = 100207;
7701 GLU_PATH_LENGTH = 100215;
7702 GLU_PARAMETRIC_ERROR = 100216;
7703 GLU_DOMAIN_DISTANCE = 100217;
7704 GLU_MAP1_TRIM_2 = 100210;
7705 GLU_MAP1_TRIM_3 = 100211;
7706 GLU_OUTLINE_POLYGON = 100240;
7707 GLU_OUTLINE_PATCH = 100241;
7708 GLU_NURBS_ERROR1 = 100251;
7709 GLU_NURBS_ERROR2 = 100252;
7710 GLU_NURBS_ERROR3 = 100253;
7711 GLU_NURBS_ERROR4 = 100254;
7712 GLU_NURBS_ERROR5 = 100255;
7713 GLU_NURBS_ERROR6 = 100256;
7714 GLU_NURBS_ERROR7 = 100257;
7715 GLU_NURBS_ERROR8 = 100258;
7716 GLU_NURBS_ERROR9 = 100259;
7717 GLU_NURBS_ERROR10 = 100260;
7718 GLU_NURBS_ERROR11 = 100261;
7719 GLU_NURBS_ERROR12 = 100262;
7720 GLU_NURBS_ERROR13 = 100263;
7721 GLU_NURBS_ERROR14 = 100264;
7722 GLU_NURBS_ERROR15 = 100265;
7723 GLU_NURBS_ERROR16 = 100266;
7724 GLU_NURBS_ERROR17 = 100267;
7725 GLU_NURBS_ERROR18 = 100268;
7726 GLU_NURBS_ERROR19 = 100269;
7727 GLU_NURBS_ERROR20 = 100270;
7728 GLU_NURBS_ERROR21 = 100271;
7729 GLU_NURBS_ERROR22 = 100272;
7730 GLU_NURBS_ERROR23 = 100273;
7731 GLU_NURBS_ERROR24 = 100274;
7732 GLU_NURBS_ERROR25 = 100275;
7733 GLU_NURBS_ERROR26 = 100276;
7734 GLU_NURBS_ERROR27 = 100277;
7735 GLU_NURBS_ERROR28 = 100278;
7736 GLU_NURBS_ERROR29 = 100279;
7737 GLU_NURBS_ERROR30 = 100280;
7738 GLU_NURBS_ERROR31 = 100281;
7739 GLU_NURBS_ERROR32 = 100282;
7740 GLU_NURBS_ERROR33 = 100283;
7741 GLU_NURBS_ERROR34 = 100284;
7742 GLU_NURBS_ERROR35 = 100285;
7743 GLU_NURBS_ERROR36 = 100286;
7744 GLU_NURBS_ERROR37 = 100287;
7747 GLU_INTERIOR = 100122;
7748 GLU_EXTERIOR = 100123;
7749 GLU_UNKNOWN = 100124;
7750 GLU_BEGIN = GLU_TESS_BEGIN;
7751 GLU_VERTEX = GLU_TESS_VERTEX;
7752 GLU_END = GLU_TESS_END;
7753 GLU_ERROR = GLU_TESS_ERROR;
7754 GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
7758 TglCullFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7759 TglFrontFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7760 TglHint = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7761 TglLineWidth = procedure(width: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7762 TglPointSize = procedure(size: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7763 TglPolygonMode = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7764 TglScissor = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7765 TglTexParameterf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7766 TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7767 TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7768 TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7769 TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7770 TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7771 TglDrawBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7772 TglClear = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7773 TglClearColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7774 TglClearStencil = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7775 TglClearDepth = procedure(depth: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7776 TglStencilMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7777 TglColorMask = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7778 TglDepthMask = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7779 TglDisable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7780 TglEnable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7781 TglFinish = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7782 TglFlush = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7783 TglBlendFunc = procedure(sfactor: GLenum; dfactor: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7784 TglLogicOp = procedure(opcode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7785 TglStencilFunc = procedure(func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7786 TglStencilOp = procedure(fail: GLenum; zfail: GLenum; zpass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7787 TglDepthFunc = procedure(func: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7788 TglPixelStoref = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7789 TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7790 TglReadBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7791 TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7792 TglGetBooleanv = procedure(pname: GLenum; params: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7793 TglGetDoublev = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7794 TglGetError = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7795 TglGetFloatv = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7796 TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7797 TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7798 TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7799 TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7800 TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7801 TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7802 TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7803 TglIsEnabled = function(cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7804 TglDepthRange = procedure(zNear: GLclampd; zFar: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7805 TglViewport = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7808 TglDrawArrays = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7809 TglDrawElements = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7810 TglGetPointerv = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7811 TglPolygonOffset = procedure(factor: GLfloat; units: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7812 TglCopyTexImage1D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7813 TglCopyTexImage2D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7814 TglCopyTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7815 TglCopyTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7816 TglTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7817 TglTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7818 TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7819 TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7820 TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7822 {$ifdef DGL_DEPRECATED}
7823 TglAccum = procedure(op: GLenum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7824 TglAlphaFunc = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7825 TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7826 TglArrayElement = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7827 TglBegin = procedure(mode: GLenum); {$IFNDEF CLR}{$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}{$ENDIF}
7828 TglBitmap = procedure(width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7829 TglCallList = procedure(list: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7830 TglCallLists = procedure(n: GLsizei; _type: GLenum; const lists: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7831 TglClearAccum = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7832 TglClearIndex = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7833 TglClipPlane = procedure(plane: GLenum; const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7834 TglColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7835 TglColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7836 TglColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7837 TglColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7838 TglColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7839 TglColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7840 TglColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7841 TglColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7842 TglColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7843 TglColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7844 TglColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7845 TglColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7846 TglColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7847 TglColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7848 TglColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7849 TglColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7850 TglColor4b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7851 TglColor4bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7852 TglColor4d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7853 TglColor4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7854 TglColor4f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7855 TglColor4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7856 TglColor4i = procedure(red: GLint; green: GLint; blue: GLint; alpha: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7857 TglColor4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7858 TglColor4s = procedure(red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7859 TglColor4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7860 TglColor4ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7861 TglColor4ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7862 TglColor4ui = procedure(red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7863 TglColor4uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7864 TglColor4us = procedure(red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7865 TglColor4usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7866 TglColorMaterial = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7867 TglColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7868 TglCopyPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; _type: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7869 TglDeleteLists = procedure(list: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7870 TglDisableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7871 TglDrawPixels = procedure(width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7872 TglEdgeFlag = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7873 TglEdgeFlagPointer = procedure(stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7874 TglEdgeFlagv = procedure(const flag: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7875 TglEnableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7876 TglEnd = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7877 TglEndList = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7878 TglEvalCoord1d = procedure(u: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7879 TglEvalCoord1dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7880 TglEvalCoord1f = procedure(u: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7881 TglEvalCoord1fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7882 TglEvalCoord2d = procedure(u: GLdouble; v: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7883 TglEvalCoord2dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7884 TglEvalCoord2f = procedure(u: GLfloat; v: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7885 TglEvalCoord2fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7886 TglEvalMesh1 = procedure(mode: GLenum; i1: GLint; i2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7887 TglEvalMesh2 = procedure(mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7888 TglEvalPoint1 = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7889 TglEvalPoint2 = procedure(i: GLint; j: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7890 TglFeedbackBuffer = procedure(size: GLsizei; _type: GLenum; buffer: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7891 TglFogf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7892 TglFogfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7893 TglFogi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7894 TglFogiv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7895 TglFrustum = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7896 TglGenLists = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7897 TglGetClipPlane = procedure(plane: GLenum; equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7898 TglGetLightfv = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7899 TglGetLightiv = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7900 TglGetMapdv = procedure(target: GLenum; query: GLenum; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7901 TglGetMapfv = procedure(target: GLenum; query: GLenum; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7902 TglGetMapiv = procedure(target: GLenum; query: GLenum; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7903 TglGetMaterialfv = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7904 TglGetMaterialiv = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7905 TglGetPixelMapfv = procedure(map: GLenum; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7906 TglGetPixelMapuiv = procedure(map: GLenum; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7907 TglGetPixelMapusv = procedure(map: GLenum; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7908 TglGetPolygonStipple = procedure(mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7909 TglGetTexEnvfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7910 TglGetTexEnviv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7911 TglGetTexGendv = procedure(coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7912 TglGetTexGenfv = procedure(coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7913 TglGetTexGeniv = procedure(coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7914 TglIndexMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7915 TglIndexPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7916 TglIndexd = procedure(c: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7917 TglIndexdv = procedure(const c: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7918 TglIndexf = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7919 TglIndexfv = procedure(const c: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7920 TglIndexi = procedure(c: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7921 TglIndexiv = procedure(const c: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7922 TglIndexs = procedure(c: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7923 TglIndexsv = procedure(const c: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7924 TglIndexub = procedure(c: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7925 TglIndexubv = procedure(const c: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7926 TglInitNames = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7927 TglInterleavedArrays = procedure(format: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7928 TglIsList = function(list: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7929 TglIsTexture = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7930 TglLightModelf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7931 TglLightModelfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7932 TglLightModeli = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7933 TglLightModeliv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7934 TglLightf = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7935 TglLightfv = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7936 TglLighti = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7937 TglLightiv = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7938 TglLineStipple = procedure(factor: GLint; pattern: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7939 TglListBase = procedure(base: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7940 TglLoadIdentity = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7941 TglLoadMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7942 TglLoadMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7943 TglLoadName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7944 TglMap1d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7945 TglMap1f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7946 TglMap2d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7947 TglMap2f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7948 TglMapGrid1d = procedure(un: GLint; u1: GLdouble; u2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7949 TglMapGrid1f = procedure(un: GLint; u1: GLfloat; u2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7950 TglMapGrid2d = procedure(un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7951 TglMapGrid2f = procedure(un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7952 TglMaterialf = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7953 TglMaterialfv = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7954 TglMateriali = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7955 TglMaterialiv = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7956 TglMatrixMode = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7957 TglMultMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7958 TglMultMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7959 TglNewList = procedure(list: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7960 TglNormal3b = procedure(nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7961 TglNormal3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7962 TglNormal3d = procedure(nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7963 TglNormal3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7964 TglNormal3f = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7965 TglNormal3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7966 TglNormal3i = procedure(nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7967 TglNormal3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7968 TglNormal3s = procedure(nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7969 TglNormal3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7970 TglNormalPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7971 TglOrtho = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7972 TglPassThrough = procedure(token: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7973 TglPixelMapfv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7974 TglPixelMapuiv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7975 TglPixelMapusv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7976 TglPixelTransferf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7977 TglPixelTransferi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7978 TglPixelZoom = procedure(xfactor: GLfloat; yfactor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7979 TglPolygonStipple = procedure(const mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7980 TglPopAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7981 TglPopClientAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7982 TglPopMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7983 TglPopName = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7984 TglPrioritizeTextures = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7985 TglPushAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7986 TglPushClientAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7987 TglPushMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7988 TglPushName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7989 TglRasterPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7990 TglRasterPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7991 TglRasterPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7992 TglRasterPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7993 TglRasterPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7994 TglRasterPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7995 TglRasterPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7996 TglRasterPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7997 TglRasterPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7998 TglRasterPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7999 TglRasterPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8000 TglRasterPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8001 TglRasterPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8002 TglRasterPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8003 TglRasterPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8004 TglRasterPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8005 TglRasterPos4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8006 TglRasterPos4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8007 TglRasterPos4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8008 TglRasterPos4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8009 TglRasterPos4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8010 TglRasterPos4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8011 TglRasterPos4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8012 TglRasterPos4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8013 TglRectd = procedure(x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8014 TglRectdv = procedure(const v1: PGLdouble; const v2: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8015 TglRectf = procedure(x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8016 TglRectfv = procedure(const v1: PGLfloat; const v2: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8017 TglRecti = procedure(x1: GLint; y1: GLint; x2: GLint; y2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8018 TglRectiv = procedure(const v1: PGLint; const v2: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8019 TglRects = procedure(x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8020 TglRectsv = procedure(const v1: PGLshort; const v2: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8021 TglRenderMode = function(mode: GLenum): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8022 TglRotated = procedure(angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8023 TglRotatef = procedure(angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8024 TglScaled = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8025 TglScalef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8026 TglSelectBuffer = procedure(size: GLsizei; buffer: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8027 TglShadeModel = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8028 TglTexCoord1d = procedure(s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8029 TglTexCoord1dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8030 TglTexCoord1f = procedure(s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8031 TglTexCoord1fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8032 TglTexCoord1i = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8033 TglTexCoord1iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8034 TglTexCoord1s = procedure(s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8035 TglTexCoord1sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8036 TglTexCoord2d = procedure(s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8037 TglTexCoord2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8038 TglTexCoord2f = procedure(s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8039 TglTexCoord2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8040 TglTexCoord2i = procedure(s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8041 TglTexCoord2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8042 TglTexCoord2s = procedure(s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8043 TglTexCoord2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8044 TglTexCoord3d = procedure(s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8045 TglTexCoord3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8046 TglTexCoord3f = procedure(s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8047 TglTexCoord3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8048 TglTexCoord3i = procedure(s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8049 TglTexCoord3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8050 TglTexCoord3s = procedure(s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8051 TglTexCoord3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8052 TglTexCoord4d = procedure(s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8053 TglTexCoord4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8054 TglTexCoord4f = procedure(s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8055 TglTexCoord4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8056 TglTexCoord4i = procedure(s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8057 TglTexCoord4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8058 TglTexCoord4s = procedure(s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8059 TglTexCoord4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8060 TglTexCoordPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8061 TglTexEnvf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8062 TglTexEnvfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8063 TglTexEnvi = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8064 TglTexEnviv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8065 TglTexGend = procedure(coord: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8066 TglTexGendv = procedure(coord: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8067 TglTexGenf = procedure(coord: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8068 TglTexGenfv = procedure(coord: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8069 TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8070 TglTexGeniv = procedure(coord: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8073 TglTranslated = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8074 TglTranslatef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8075 TglVertex2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8076 TglVertex2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8077 TglVertex2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8078 TglVertex2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8079 TglVertex2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8080 TglVertex2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8081 TglVertex2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8082 TglVertex2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8083 TglVertex3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8084 TglVertex3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8085 TglVertex3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8086 TglVertex3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8087 TglVertex3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8088 TglVertex3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8089 TglVertex3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8090 TglVertex3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8091 TglVertex4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8092 TglVertex4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8093 TglVertex4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8094 TglVertex4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8095 TglVertex4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8096 TglVertex4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8097 TglVertex4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8098 TglVertex4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8099 TglVertexPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8103 TglBlendColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8104 TglBlendEquation = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8105 TglDrawRangeElements = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8106 TglTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8107 TglTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8108 TglCopyTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8109 {$ifdef DGL_DEPRECATED}
8110 TglColorTable = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8111 TglColorTableParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8112 TglColorTableParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8113 TglCopyColorTable = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8114 TglGetColorTable = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8115 TglGetColorTableParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8116 TglGetColorTableParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8117 TglColorSubTable = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8118 TglCopyColorSubTable = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8119 TglConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8120 TglConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8121 TglConvolutionParameterf = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8122 TglConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8123 TglConvolutionParameteri = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8124 TglConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8125 TglCopyConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8126 TglCopyConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8127 TglGetConvolutionFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8128 TglGetConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8129 TglGetConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8130 TglGetSeparableFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8131 TglSeparableFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8132 TglGetHistogram = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8133 TglGetHistogramParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8134 TglGetHistogramParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8135 TglGetMinmax = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8136 TglGetMinmaxParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8137 TglGetMinmaxParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8138 TglHistogram = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8139 TglMinmax = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8140 TglResetHistogram = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8141 TglResetMinmax = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8145 TglActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8146 TglSampleCoverage = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8147 TglCompressedTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8148 TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8149 TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8150 TglCompressedTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8151 TglCompressedTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8152 TglCompressedTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8153 TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8154 {$ifdef DGL_DEPRECATED}
8155 TglClientActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8156 TglMultiTexCoord1d = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8157 TglMultiTexCoord1dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8158 TglMultiTexCoord1f = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8159 TglMultiTexCoord1fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8160 TglMultiTexCoord1i = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8161 TglMultiTexCoord1iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8162 TglMultiTexCoord1s = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8163 TglMultiTexCoord1sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8164 TglMultiTexCoord2d = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8165 TglMultiTexCoord2dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8166 TglMultiTexCoord2f = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8167 TglMultiTexCoord2fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8168 TglMultiTexCoord2i = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8169 TglMultiTexCoord2iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8170 TglMultiTexCoord2s = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8171 TglMultiTexCoord2sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8172 TglMultiTexCoord3d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8173 TglMultiTexCoord3dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8174 TglMultiTexCoord3f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8175 TglMultiTexCoord3fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8176 TglMultiTexCoord3i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8177 TglMultiTexCoord3iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8178 TglMultiTexCoord3s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8179 TglMultiTexCoord3sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8180 TglMultiTexCoord4d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8181 TglMultiTexCoord4dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8182 TglMultiTexCoord4f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8183 TglMultiTexCoord4fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8184 TglMultiTexCoord4i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8185 TglMultiTexCoord4iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8186 TglMultiTexCoord4s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8187 TglMultiTexCoord4sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8188 TglLoadTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8189 TglLoadTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8190 TglMultTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8191 TglMultTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8195 TglBlendFuncSeparate = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8196 TglMultiDrawArrays = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8197 TglMultiDrawElements = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8198 TglPointParameterf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8199 TglPointParameterfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8200 TglPointParameteri = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8201 TglPointParameteriv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8202 {$ifdef DGL_DEPRECATED}
8203 TglFogCoordf = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8204 TglFogCoordfv = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8205 TglFogCoordd = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8206 TglFogCoorddv = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8207 TglFogCoordPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8208 TglSecondaryColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8209 TglSecondaryColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8210 TglSecondaryColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8211 TglSecondaryColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8212 TglSecondaryColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8213 TglSecondaryColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8214 TglSecondaryColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8215 TglSecondaryColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8216 TglSecondaryColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8217 TglSecondaryColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8218 TglSecondaryColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8219 TglSecondaryColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8220 TglSecondaryColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8221 TglSecondaryColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8222 TglSecondaryColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8223 TglSecondaryColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8224 TglSecondaryColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8225 TglWindowPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8226 TglWindowPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8227 TglWindowPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8228 TglWindowPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8229 TglWindowPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8230 TglWindowPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8231 TglWindowPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8232 TglWindowPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8233 TglWindowPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8234 TglWindowPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8235 TglWindowPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8236 TglWindowPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8237 TglWindowPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8238 TglWindowPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8239 TglWindowPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8240 TglWindowPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8244 TglGenQueries = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8245 TglDeleteQueries = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8246 TglIsQuery = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8247 TglBeginQuery = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8248 TglEndQuery = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8249 TglGetQueryiv = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8250 TglGetQueryObjectiv = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8251 TglGetQueryObjectuiv = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8252 TglBindBuffer = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8253 TglDeleteBuffers = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8254 TglGenBuffers = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8255 TglIsBuffer = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8256 TglBufferData = procedure(target: GLenum; size: GLsizeiptr; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8257 TglBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8258 TglGetBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8259 TglMapBuffer = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8260 TglUnmapBuffer = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8261 TglGetBufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8262 TglGetBufferPointerv = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8265 TglBlendEquationSeparate = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8266 TglDrawBuffers = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8267 TglStencilOpSeparate = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8268 TglStencilFuncSeparate = procedure(face: GLenum; func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8269 TglStencilMaskSeparate = procedure(face: GLenum; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8270 TglAttachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8271 TglBindAttribLocation = procedure(programObj: GLhandle; index: GLuint; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8272 TglCompileShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8273 TglCreateProgram = function: GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8274 TglCreateShader = function(shaderType: GLenum): GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8275 TglDeleteProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8276 TglDeleteShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8277 TglDetachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8278 TglDisableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8279 TglEnableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8280 TglGetActiveAttrib = procedure(programObj: GLhandle; index: GLuint; maxlength: GLsizei; var length: GLint; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8281 TglGetActiveUniform = procedure(programObj: GLhandle; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8282 TglGetAttachedShaders = procedure(programObj: GLhandle; MaxCount: GLsizei; var Count: GLint; shaders: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8283 TglGetAttribLocation = function(programObj: GLhandle; char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8284 TglGetProgramiv = procedure(programObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8285 TglGetProgramInfoLog = procedure(programObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8286 TglGetShaderiv = procedure(shaderObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8287 TglGetShaderInfoLog = procedure(shaderObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8288 TglGetShaderSource = procedure(shaderObj: GLhandle; maxlength: GLsizei; var length: GLsizei; source: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8289 TglGetUniformLocation = function(programObj: GLhandle; const char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8290 TglGetUniformfv = procedure(programObj: GLhandle; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8291 TglGetUniformiv = procedure(programObj: GLhandle; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8292 TglGetVertexAttribfv = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8293 TglGetVertexAttribiv = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8294 TglGetVertexAttribPointerv = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8295 TglIsProgram = function(programObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8296 TglIsShader = function(shaderObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8297 TglLinkProgram = procedure(programObj: GLHandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8298 TglShaderSource = procedure(shaderObj: GLHandle; count: glsizei; const _string: PPGLChar; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8299 TglUseProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8300 TglUniform1f = procedure(location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8301 TglUniform2f = procedure(location: GLint; v0, v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8302 TglUniform3f = procedure(location: GLint; v0, v1, v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8303 TglUniform4f = procedure(location: GLint; v0, v1, v2, v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8304 TglUniform1i = procedure(location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8305 TglUniform2i = procedure(location: GLint; v0, v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8306 TglUniform3i = procedure(location: GLint; v0, v1, v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8307 TglUniform4i = procedure(location: GLint; v0, v1, v2, v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8308 TglUniform1fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8309 TglUniform2fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8310 TglUniform3fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8311 TglUniform4fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8312 TglUniform1iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8313 TglUniform2iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8314 TglUniform3iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8315 TglUniform4iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8316 TglUniformMatrix2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8317 TglUniformMatrix3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8318 TglUniformMatrix4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8319 TglValidateProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8320 TglVertexAttrib1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8321 TglVertexAttrib1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8322 TglVertexAttrib1f = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8323 TglVertexAttrib1fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8324 TglVertexAttrib1s = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8325 TglVertexAttrib1sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8326 TglVertexAttrib2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8327 TglVertexAttrib2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8328 TglVertexAttrib2f = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8329 TglVertexAttrib2fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8330 TglVertexAttrib2s = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8331 TglVertexAttrib2sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8332 TglVertexAttrib3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8333 TglVertexAttrib3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8334 TglVertexAttrib3f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8335 TglVertexAttrib3fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8336 TglVertexAttrib3s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8337 TglVertexAttrib3sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8338 TglVertexAttrib4Nbv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8339 TglVertexAttrib4Niv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8340 TglVertexAttrib4Nsv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8341 TglVertexAttrib4Nub = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8342 TglVertexAttrib4Nubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8343 TglVertexAttrib4Nuiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8344 TglVertexAttrib4Nusv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8345 TglVertexAttrib4bv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8346 TglVertexAttrib4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8347 TglVertexAttrib4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8348 TglVertexAttrib4f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8349 TglVertexAttrib4fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8350 TglVertexAttrib4iv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8351 TglVertexAttrib4s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8352 TglVertexAttrib4sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8353 TglVertexAttrib4ubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8354 TglVertexAttrib4uiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8355 TglVertexAttrib4usv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8356 TglVertexAttribPointer = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8359 TglUniformMatrix2x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8360 TglUniformMatrix3x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8361 TglUniformMatrix2x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8362 TglUniformMatrix4x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8363 TglUniformMatrix3x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8364 TglUniformMatrix4x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8367 { OpenGL 3.0 also reuses entry points from these extensions: }
8368 { ARB_framebuffer_object }
8369 { ARB_map_buffer_range }
8370 { ARB_vertex_array_object }
8371 TglColorMaski = procedure(index_: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8372 TglGetBooleani_v = procedure(target: GLenum; index_: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8373 TglGetIntegeri_v = procedure(target: GLenum; index_: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8374 TglEnablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8375 TglDisablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8376 TglIsEnabledi = function(target: GLenum; index_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8377 TglBeginTransformFeedback = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8378 TglEndTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8379 TglBindBufferRange = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8380 TglBindBufferBase = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8381 TglTransformFeedbackVaryings = procedure(program_: GLuint; count: GLsizei; const varyings: PPGLchar; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8382 TglGetTransformFeedbackVarying = procedure(program_: GLuint; index_: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; type_: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8383 TglClampColor = procedure(targe: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8384 TglBeginConditionalRender = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8385 TglEndConditionalRender = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8386 TglVertexAttribIPointer = procedure(index_: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8387 TglGetVertexAttribIiv = procedure(index_: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8388 TglGetVertexAttribIuiv = procedure(index_: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8389 TglVertexAttribI1i = procedure(index_: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8390 TglVertexAttribI2i = procedure(index_: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8391 TglVertexAttribI3i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8392 TglVertexAttribI4i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8393 TglVertexAttribI1ui = procedure(index_: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8394 TglVertexAttribI2ui = procedure(index_: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8395 TglVertexAttribI3ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8396 TglVertexAttribI4ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8397 TglVertexAttribI1iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8398 TglVertexAttribI2iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8399 TglVertexAttribI3iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8400 TglVertexAttribI4iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8401 TglVertexAttribI1uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8402 TglVertexAttribI2uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8403 TglVertexAttribI3uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8404 TglVertexAttribI4uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8405 TglVertexAttribI4bv = procedure(index_: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8406 TglVertexAttribI4sv = procedure(index_: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8407 TglVertexAttribI4ubv = procedure(index_: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8408 TglVertexAttribI4usv = procedure(index_: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8409 TglGetUniformuiv = procedure(program_: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8410 TglBindFragDataLocation = procedure(program_: GLuint; color: GLuint; const name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8411 TglGetFragDataLocation = function(program_: GLuint; const name: PGLChar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8412 TglUniform1ui = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8413 TglUniform2ui = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8414 TglUniform3ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8415 TglUniform4ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8416 TglUniform1uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8417 TglUniform2uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8418 TglUniform3uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8419 TglUniform4uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8420 TglTexParameterIiv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8421 TglTexParameterIuiv = procedure(target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8422 TglGetTexParameterIiv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8423 TglGetTexParameterIuiv = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8424 TglClearBufferiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8425 TglClearBufferuiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8426 TglClearBufferfv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8427 TglClearBufferfi = procedure(buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8428 TglGetStringi = function(name: GLenum; index: GLuint): PGLubyte; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8431 TglEnableVertexArrayEXT = procedure(vaobj: GLuint; array_: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8432 TglEnableVertexArrayAttribEXT = procedure(vaobj: GLuint; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8433 TglVertexArrayVertexAttribOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; normalized: GLboolean; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8436 { OpenGL 3.1 also reuses entry points from these extensions: }
8438 { ARB_uniform_buffer_object }
8439 TglDrawArraysInstanced = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8440 TglDrawElementsInstanced = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8441 TglTexBuffer = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8442 TglPrimitiveRestartIndex = procedure(index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8445 { OpenGL 3.2 also reuses entry points from these extensions: }
8446 { ARB_draw_elements_base_vertex }
8447 { ARB_provoking_vertex }
8449 { ARB_texture_multisample }
8450 TglGetInteger64i_v = procedure(target: GLenum; index_: GLuint; data: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8451 TglGetBufferParameteri64v = procedure(target: GLenum; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8452 TglFramebufferTexture = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8453 // TglFramebufferTextureFace = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8456 { OpenGL 3.3 also reuses entry points from these extensions: }
8457 { ARB_blend_func_extended }
8458 { ARB_sampler_objects }
8459 { ARB_explicit_attrib_location, but it has none }
8460 { ARB_occlusion_query2 (no entry points) }
8461 { ARB_shader_bit_encoding (no entry points) }
8462 { ARB_texture_rgb10_a2ui (no entry points) }
8463 { ARB_texture_swizzle (no entry points) }
8465 { ARB_vertex_type_2_10_10_10_rev }
8466 TglVertexAttribDivisor = procedure(index: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8469 { OpenGL 4.0 also reuses entry points from these extensions: }
8470 { ARB_texture_query_lod (no entry points) }
8471 { ARB_draw_indirect }
8472 { ARB_gpu_shader5 (no entry points) }
8473 { ARB_gpu_shader_fp64 }
8474 { ARB_shader_subroutine }
8475 { ARB_tessellation_shader }
8476 { ARB_texture_buffer_object_rgb32 (no entry points) }
8477 { ARB_texture_cube_map_array (no entry points) }
8478 { ARB_texture_gather (no entry points) }
8479 { ARB_transform_feedback2 }
8480 { ARB_transform_feedback3 }
8481 TglMinSampleShading = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8482 TglBlendEquationi = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8483 TglBlendEquationSeparatei = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8484 TglBlendFunci = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8485 TglBlendFuncSeparatei = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8488 { OpenGL 4.1 also reuses entry points from these extensions: }
8489 { ARB_ES2_compatibility }
8490 { ARB_get_program_binary }
8491 { ARB_separate_shader_objects }
8492 { ARB_shader_precision (no entry points) }
8493 { ARB_vertex_attrib_64bit }
8494 { ARB_viewport_array }
8497 TglTbufferMask3DFX = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8499 // GL_APPLE_element_array
8500 TglElementPointerAPPLE = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8501 TglDrawElementArrayAPPLE = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8502 TglDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8503 TglMultiDrawElementArrayAPPLE = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8504 TglMultiDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8507 TglGenFencesAPPLE = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8508 TglDeleteFencesAPPLE = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8509 TglSetFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8510 TglIsFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8511 TglTestFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8512 TglFinishFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8513 TglTestObjectAPPLE = function(_object: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8514 TglFinishObjectAPPLE = procedure(_object: GLenum; name: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8516 // GL_APPLE_vertex_array_object
8517 TglBindVertexArrayAPPLE = procedure(_array: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8518 TglDeleteVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8519 TglGenVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8520 TglIsVertexArrayAPPLE = function(_array: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8522 // GL_APPLE_vertex_array_range
8523 TglVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8524 TglFlushVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8525 TglVertexArrayParameteriAPPLE = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8527 // GL_APPLE_texture_range
8528 TglTextureRangeAPPLE = procedure(target: GLenum; length: GLsizei; const Pointer_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8529 TglGetTexParameterPointervAPPLE = procedure(target: GLenum; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8531 // GL_APPLE_vertex_program_evaluators
8532 TglEnableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8533 TglDisableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8534 TglIsVertexAttribEnabledAPPLE = function(index_: GLuint; pname: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8535 TglMapVertexAttrib1dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8536 TglMapVertexAttrib1fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8537 TglMapVertexAttrib2dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8538 TglMapVertexAttrib2fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; order: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8540 // GL_APPLE_object_purgeable
8541 TglObjectPurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8542 TglObjectUnpurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8543 TglGetObjectParameterivAPPLE = procedure(objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8545 // GL_ARB_matrix_palette
8546 TglCurrentPaletteMatrixARB = procedure(index: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8547 TglMatrixIndexubvARB = procedure(size: GLint; const indices: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8548 TglMatrixIndexusvARB = procedure(size: GLint; const indices: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8549 TglMatrixIndexuivARB = procedure(size: GLint; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8550 TglMatrixIndexPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8552 // GL_ARB_multisample
8553 TglSampleCoverageARB = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8555 // GL_ARB_multitexture
8556 TglActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8557 TglClientActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8558 TglMultiTexCoord1dARB = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8559 TglMultiTexCoord1dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8560 TglMultiTexCoord1fARB = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8561 TglMultiTexCoord1fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8562 TglMultiTexCoord1iARB = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8563 TglMultiTexCoord1ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8564 TglMultiTexCoord1sARB = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8565 TglMultiTexCoord1svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8566 TglMultiTexCoord2dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8567 TglMultiTexCoord2dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8568 TglMultiTexCoord2fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8569 TglMultiTexCoord2fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8570 TglMultiTexCoord2iARB = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8571 TglMultiTexCoord2ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8572 TglMultiTexCoord2sARB = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8573 TglMultiTexCoord2svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8574 TglMultiTexCoord3dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8575 TglMultiTexCoord3dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8576 TglMultiTexCoord3fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8577 TglMultiTexCoord3fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8578 TglMultiTexCoord3iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8579 TglMultiTexCoord3ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8580 TglMultiTexCoord3sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8581 TglMultiTexCoord3svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8582 TglMultiTexCoord4dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8583 TglMultiTexCoord4dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8584 TglMultiTexCoord4fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8585 TglMultiTexCoord4fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8586 TglMultiTexCoord4iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8587 TglMultiTexCoord4ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8588 TglMultiTexCoord4sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8589 TglMultiTexCoord4svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8591 // GL_ARB_point_parameters
8592 TglPointParameterfARB = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8593 TglPointParameterfvARB = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8595 // GL_ARB_texture_compression
8596 TglCompressedTexImage3DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8597 TglCompressedTexImage2DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8598 TglCompressedTexImage1DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8599 TglCompressedTexSubImage3DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8600 TglCompressedTexSubImage2DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8601 TglCompressedTexSubImage1DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8602 TglGetCompressedTexImageARB = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8604 // GL_ARB_transpose_matrix
8605 TglLoadTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8606 TglLoadTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8607 TglMultTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8608 TglMultTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8610 // GL_ARB_vertex_blend
8611 TglWeightbvARB = procedure(size: GLint; const weights: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8612 TglWeightsvARB = procedure(size: GLint; const weights: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8613 TglWeightivARB = procedure(size: GLint; const weights: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8614 TglWeightfvARB = procedure(size: GLint; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8615 TglWeightdvARB = procedure(size: GLint; const weights: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8616 TglWeightubvARB = procedure(size: GLint; const weights: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8617 TglWeightusvARB = procedure(size: GLint; const weights: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8618 TglWeightuivARB = procedure(size: GLint; const weights: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8619 TglWeightPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8620 TglVertexBlendARB = procedure(count: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8622 // GL_ARB_vertex_buffer_object
8623 TglBindBufferARB = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8624 TglDeleteBuffersARB = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8625 TglGenBuffersARB = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8626 TglIsBufferARB = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8627 TglBufferDataARB = procedure(target: GLenum; size: GLsizeiptrARB; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8628 TglBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8629 TglGetBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8630 TglMapBufferARB = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8631 TglUnmapBufferARB = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8632 TglGetBufferParameterivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8633 TglGetBufferPointervARB = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8635 // GL_ARB_vertex_program
8636 TglVertexAttrib1dARB = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8637 TglVertexAttrib1dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8638 TglVertexAttrib1fARB = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8639 TglVertexAttrib1fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8640 TglVertexAttrib1sARB = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8641 TglVertexAttrib1svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8642 TglVertexAttrib2dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8643 TglVertexAttrib2dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8644 TglVertexAttrib2fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8645 TglVertexAttrib2fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8646 TglVertexAttrib2sARB = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8647 TglVertexAttrib2svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8648 TglVertexAttrib3dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8649 TglVertexAttrib3dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8650 TglVertexAttrib3fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8651 TglVertexAttrib3fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8652 TglVertexAttrib3sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8653 TglVertexAttrib3svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8654 TglVertexAttrib4NbvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8655 TglVertexAttrib4NivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8656 TglVertexAttrib4NsvARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8657 TglVertexAttrib4NubARB = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8658 TglVertexAttrib4NubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8659 TglVertexAttrib4NuivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8660 TglVertexAttrib4NusvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8661 TglVertexAttrib4bvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8662 TglVertexAttrib4dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8663 TglVertexAttrib4dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8664 TglVertexAttrib4fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8665 TglVertexAttrib4fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8666 TglVertexAttrib4ivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8667 TglVertexAttrib4sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8668 TglVertexAttrib4svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8669 TglVertexAttrib4ubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8670 TglVertexAttrib4uivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8671 TglVertexAttrib4usvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8672 TglVertexAttribPointerARB = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8673 TglEnableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8674 TglDisableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8675 TglProgramStringARB = procedure(target: GLenum; format: GLenum; len: GLsizei; const _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8676 TglBindProgramARB = procedure(target: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8677 TglDeleteProgramsARB = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8678 TglGenProgramsARB = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8679 TglProgramEnvParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8680 TglProgramEnvParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8681 TglProgramEnvParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8682 TglProgramEnvParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8683 TglProgramLocalParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8684 TglProgramLocalParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8685 TglProgramLocalParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8686 TglProgramLocalParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8687 TglGetProgramEnvParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8688 TglGetProgramEnvParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8689 TglGetProgramLocalParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8690 TglGetProgramLocalParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8691 TglGetProgramivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8692 TglGetProgramStringARB = procedure(target: GLenum; pname: GLenum; _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8693 TglGetVertexAttribdvARB = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8694 TglGetVertexAttribfvARB = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8695 TglGetVertexAttribivARB = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8696 TglGetVertexAttribPointervARB = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8697 TglIsProgramARB = function(_program: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8699 // GL_ARB_window_pos
8700 TglWindowPos2dARB = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8701 TglWindowPos2dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8702 TglWindowPos2fARB = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8703 TglWindowPos2fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8704 TglWindowPos2iARB = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8705 TglWindowPos2ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8706 TglWindowPos2sARB = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8707 TglWindowPos2svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8708 TglWindowPos3dARB = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8709 TglWindowPos3dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8710 TglWindowPos3fARB = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8711 TglWindowPos3fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8712 TglWindowPos3iARB = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8713 TglWindowPos3ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8714 TglWindowPos3sARB = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8715 TglWindowPos3svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8717 // GL_ARB_draw_buffers
8718 TglDrawBuffersARB = procedure(n: GLsizei; bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8720 // GL_ARB_color_buffer_float
8721 TglClampColorARB = procedure(target: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8723 // GL_ARB_vertex_shader
8724 TglGetActiveAttribARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8725 TglGetAttribLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8726 TglBindAttribLocationARB = procedure(programObj: GLhandleARB; index: GLuint; const name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8728 // GL_ARB_shader_objects
8729 TglDeleteObjectARB = procedure(Obj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8730 TglGetHandleARB = function(pname: GlEnum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8731 TglDetachObjectARB = procedure(container, attached: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8732 TglCreateShaderObjectARB = function(shaderType: glenum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8733 TglShaderSourceARB = procedure(shaderObj: GLHandleARB; count: glsizei; const _string: PPGLCharARB; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8734 TglCompileShaderARB = procedure(shaderObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8735 TglCreateProgramObjectARB = function: GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8736 TglAttachObjectARB = procedure(programObj, shaderObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8737 TglLinkProgramARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8738 TglUseProgramObjectARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8739 TglValidateProgramARB = procedure(programObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8740 TglUniform1fARB = procedure(location: glint; v0: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8741 TglUniform2fARB = procedure(location: glint; v0, v1: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8742 TglUniform3fARB = procedure(location: glint; v0, v1, v2: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8743 TglUniform4fARB = procedure(location: glint; v0, v1, v2, v3: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8744 TglUniform1iARB = procedure(location: glint; v0: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8745 TglUniform2iARB = procedure(location: glint; v0, v1: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8746 TglUniform3iARB = procedure(location: glint; v0, v1, v2: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8747 TglUniform4iARB = procedure(location: glint; v0, v1, v2, v3: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8748 TglUniform1fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8749 TglUniform2fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8750 TglUniform3fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8751 TglUniform4fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8752 TglUniform1ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8753 TglUniform2ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8754 TglUniform3ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8755 TglUniform4ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8756 TglUniformMatrix2fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8757 TglUniformMatrix3fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8758 TglUniformMatrix4fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8759 TglGetObjectParameterfvARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8760 TglGetObjectParameterivARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8761 TglGetInfoLogARB = procedure(shaderObj: GLHandleARB; maxLength: glsizei; var length: glint; infoLog: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8762 TglGetAttachedObjectsARB = procedure(programobj: GLhandleARB; maxCount: GLsizei; var count: GLsizei; objects: PGLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8763 TglGetUniformLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8764 TglGetActiveUniformARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8765 TglGetUniformfvARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8766 TglGetUniformivARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8767 TglGetShaderSourceARB = procedure(shader: GLhandleARB; maxLength: GLsizei; var length: GLsizei; source: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8769 // GL_ARB_Occlusion_Query
8770 TglGenQueriesARB = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8771 TglDeleteQueriesARB = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8772 TglIsQueryARB = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8773 TglBeginQueryARB = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8774 TglEndQueryARB = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8775 TglGetQueryivARB = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8776 TglGetQueryObjectivARB = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8777 TglGetQueryObjectuivARB = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8779 // GL_ARB_draw_instanced
8780 TglDrawArraysInstancedARB = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8781 TglDrawElementsInstancedARB = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8783 // GL_ARB_framebuffer_object
8784 TglIsRenderbuffer = function(renderbuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8785 TglBindRenderbuffer = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8786 TglDeleteRenderbuffers = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8787 TglGenRenderbuffers = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8788 TglRenderbufferStorage = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8789 TglGetRenderbufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8790 TglIsFramebuffer = function(framebuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8791 TglBindFramebuffer = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8792 TglDeleteFramebuffers = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8793 TglGenFramebuffers = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8794 TglCheckFramebufferStatus = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8795 TglFramebufferTexture1D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8796 TglFramebufferTexture2D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8797 TglFramebufferTexture3D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8798 TglFramebufferRenderbuffer = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8799 TglGetFramebufferAttachmentParameteriv = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8800 TglGenerateMipmap = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8801 TglBlitFramebuffer = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8802 TglRenderbufferStorageMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8803 TglFramebufferTextureLayer = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8805 // GL_ARB_geometry_shader4
8806 TglProgramParameteriARB = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8807 TglFramebufferTextureARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8808 TglFramebufferTextureLayerARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8809 TglFramebufferTextureFaceARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8811 // GL_ARB_instanced_arrays
8812 TglVertexAttribDivisorARB = procedure(index_: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8814 // GL_ARB_map_buffer_range
8815 TglMapBufferRange = function(target: GLenum; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8816 TglFlushMappedBufferRange = procedure(target: GLenum; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8818 // GL_ARB_texture_buffer_object
8819 TglTexBufferARB = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8821 // GL_ARB_vertex_array_object
8822 TglBindVertexArray = procedure(array_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8823 TglDeleteVertexArrays = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8824 TglGenVertexArrays = procedure(n: GLsizei; arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8825 TglIsVertexArray = function(array_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8827 // GL_ARB_uniform_buffer_object
8828 TglGetUniformIndices = procedure(program_: GLuint; uniformCount: GLsizei; const uniformNames: PPGLchar; uniformIndices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8829 TglGetActiveUniformsiv = procedure(program_: GLuint; uniformCount: GLsizei; const uniformIndices: PGLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8830 TglGetActiveUniformName = procedure(program_: GLuint; uniformIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8831 TglGetUniformBlockIndex = function(program_: GLuint; const uniformBlockName: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8832 TglGetActiveUniformBlockiv = procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8833 TglGetActiveUniformBlockName = procedure(program_: GLuint; uniformBlockIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformBlockName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8834 TglUniformBlockBinding = procedure(program_: GLuint; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8836 // GL_ARB_copy_buffer
8837 TglCopyBufferSubData = procedure(readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8839 // GL_ARB_draw_elements_base_vertex
8840 TglDrawElementsBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8841 TglDrawRangeElementsBaseVertex = procedure(mode: GLenum; start: GLuint; end_: GLuint; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8842 TglDrawElementsInstancedBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8843 TglMultiDrawElementsBaseVertex = procedure(mode: GLenum; const count: PGLsizei; type_: GLenum; const indices: PPGLvoid; primcount: GLsizei; const basevertex: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8845 // GL_ARB_provoking_vertex
8846 TglProvokingVertex = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8849 TglFenceSync = function(condition: GLenum; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8850 TglIsSync = function(sync: GLsync): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8851 TglDeleteSync = procedure(sync: GLsync); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8852 TglClientWaitSync = function(sync: GLsync; flags: GLbitfield; timeout: GLuint64): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8853 TglWaitSync = procedure(sync: GLsync; flags: GLbitfield; timeout: GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8854 TglGetInteger64v = procedure(pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8855 TglGetSynciv = procedure(sync: GLsync; pname: GLenum; butSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8857 // GL_ARB_texture_multisample
8858 TglTexImage2DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8859 TglTexImage3DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8860 TglGetMultisamplefv = procedure(pname: GLenum; index_: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8861 TglSampleMaski = procedure(index_: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8863 // GL_ARB_draw_buffers_blend
8864 TglBlendEquationiARB = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8865 TglBlendEquationSeparateiARB = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8866 TglBlendFunciARB = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8867 TglBlendFuncSeparateiARB = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8869 // GL_ARB_sample_shading
8870 TglMinSampleShadingARB = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8872 // GL_ARB_shading_language_include
8873 TglNamedStringARB = procedure(type_: GLenum; namelen: GLint; const name: PGLchar; stringlen: GLint; const string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8874 TglDeleteNamedStringARB = procedure(namelen: GLint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8875 TglCompileShaderIncludeARB = procedure (shader: GLuint; count: GLsizei; const path: PPGLchar; const length: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8876 TglIsNamedStringARB = function(namelen: GLint; const name: PGLchar): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8877 TglGetNamedStringARB = procedure(namelen: GLint; const name: PGLchar; bufSize: GLsizei; stringlen: GLint; string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8878 TglGetNamedStringivARB = procedure(namelen: GLint; const name: PGLchar; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8880 // GL_ARB_blend_func_extended
8881 TglBindFragDataLocationIndexed = procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8882 TglGetFragDataIndex = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8884 // GL_ARB_sampler_objects
8885 TglGenSamplers = procedure(count: GLsizei; samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8886 TglDeleteSamplers = procedure(count: GLsizei; const samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8887 TglIsSampler = function(sampler: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8888 TglBindSampler = procedure(unit_: GLuint; sampler: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8889 TglSamplerParameteri = procedure(sampler: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8890 TglSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8891 TglSamplerParameterf = procedure(sampler: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8892 TglSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8893 TglSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8894 TglSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8895 TglGetSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8896 TglGetSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8897 TglGetSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8898 TglGetSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8900 // GL_ARB_timer_query
8901 TglQueryCounter = procedure(id: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8902 TglGetQueryObjecti64v = procedure(id: GLuint; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8903 TglGetQueryObjectui64v = procedure(id: GLuint; pname: GLenum; params: PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8905 // GL_ARB_vertex_type_2_10_10_10_rev
8906 TglVertexP2ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8907 TglVertexP2uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8908 TglVertexP3ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8909 TglVertexP3uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8910 TglVertexP4ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8911 TglVertexP4uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8912 TglTexCoordP1ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8913 TglTexCoordP1uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8914 TglTexCoordP2ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8915 TglTexCoordP2uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8916 TglTexCoordP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8917 TglTexCoordP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8918 TglTexCoordP4ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8919 TglTexCoordP4uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8920 TglMultiTexCoordP1ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8921 TglMultiTexCoordP1uiv = procedure(texture: GLenum; type_: GLenum; const coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8922 TglMultiTexCoordP2ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8923 TglMultiTexCoordP2uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8924 TglMultiTexCoordP3ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8925 TglMultiTexCoordP3uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8926 TglMultiTexCoordP4ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8927 TglMultiTexCoordP4uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8928 TglNormalP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8929 TglNormalP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8930 TglColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8931 TglColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8932 TglColorP4ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8933 TglColorP4uiv = procedure(type_: GLenum; const color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8934 TglSecondaryColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8935 TglSecondaryColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8936 TglVertexAttribP1ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8937 TglVertexAttribP1uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8938 TglVertexAttribP2ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8939 TglVertexAttribP2uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8940 TglVertexAttribP3ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8941 TglVertexAttribP3uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8942 TglVertexAttribP4ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8943 TglVertexAttribP4uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8945 // GL_ARB_draw_indirect
8946 TglDrawArraysIndirect = procedure(mode: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8947 TglDrawElementsIndirect = procedure(mode: GLenum; type_: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8949 // GL_ARB_gpu_shader_fp64
8950 TglUniform1d = procedure(location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8951 TglUniform2d = procedure(location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8952 TglUniform3d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8953 TglUniform4d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8954 TglUniform1dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8955 TglUniform2dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8956 TglUniform3dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8957 TglUniform4dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8958 TglUniformMatrix2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8959 TglUniformMatrix3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8960 TglUniformMatrix4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8961 TglUniformMatrix2x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8962 TglUniformMatrix2x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8963 TglUniformMatrix3x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8964 TglUniformMatrix3x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8965 TglUniformMatrix4x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8966 TglUniformMatrix4x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8967 TglGetUniformdv = procedure(program_: GLuint; location: GLint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8969 // GL_ARB_shader_subroutine
8970 TglGetSubroutineUniformLocation = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8971 TglGetSubroutineIndex = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8972 TglGetActiveSubroutineUniformiv = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8973 TglGetActiveSubroutineUniformName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8974 TglGetActiveSubroutineName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8975 TglUniformSubroutinesuiv = procedure(shadertype: GLenum; count: GLsizei; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8976 TglGetUniformSubroutineuiv = procedure(shadertype: GLenum; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8977 TglGetProgramStageiv = procedure(program_: GLuint; shadertype: GLenum; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8979 // GL_ARB_tessellation_shader
8980 TglPatchParameteri = procedure(pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8981 TglPatchParameterfv = procedure(pname: GLenum; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8983 // GL_ARB_transform_feedback2
8984 TglBindTransformFeedback = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8985 TglDeleteTransformFeedbacks = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8986 TglGenTransformFeedbacks = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8987 TglIsTransformFeedback = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8988 TglPauseTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8989 TglResumeTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8990 TglDrawTransformFeedback = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8992 // GL_ARB_transform_feedback3
8993 TglDrawTransformFeedbackStream = procedure(mode: GLenum; id: GLuint; stream: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8994 TglBeginQueryIndexed = procedure(target: GLenum; index: GLuint; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8995 TglEndQueryIndexed = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8996 TglGetQueryIndexediv = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8998 // GL_ARB_ES2_compatibility
8999 TglReleaseShaderCompiler = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9000 TglShaderBinary = procedure(count: GLsizei; const shaders: PGLuint; binaryformat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9001 TglGetShaderPrecisionFormat = procedure(shadertype: GLenum; precisiontype: GLenum; range: PGLint; precision: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9002 TglDepthRangef = procedure(n: GLclampf; f: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9003 TglClearDepthf = procedure(d: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9005 // GL_ARB_get_program_binary
9006 TglGetProgramBinary = procedure(program_: GLuint; bufSize: GLsizei; length: PGLsizei; binaryFormat: PGLenum; binary: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9007 TglProgramBinary = procedure(program_: GLuint; binaryFormat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9008 TglProgramParameteri = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9010 // GL_ARB_separate_shader_objects
9011 TglUseProgramStages = procedure(pipeline: GLuint; stages: GLbitfield; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9012 TglActiveShaderProgram = procedure(pipeline: GLuint; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9013 TglCreateShaderProgramv = function(type_: GLenum; count: GLsizei; const strings: PPGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9014 TglBindProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9015 TglDeleteProgramPipelines = procedure(n: GLsizei; const pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9016 TglGenProgramPipelines = procedure(n: GLsizei; pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9017 TglIsProgramPipeline = function(pipeline: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9018 TglGetProgramPipelineiv = procedure(pipeline: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9019 TglProgramUniform1i = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9020 TglProgramUniform1iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9021 TglProgramUniform1f = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9022 TglProgramUniform1fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9023 TglProgramUniform1d = procedure(program_: GLuint; location: GLint; v0: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9024 TglProgramUniform1dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9025 TglProgramUniform1ui = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9026 TglProgramUniform1uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9027 TglProgramUniform2i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9028 TglProgramUniform2iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9029 TglProgramUniform2f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9030 TglProgramUniform2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9031 TglProgramUniform2d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9032 TglProgramUniform2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9033 TglProgramUniform2ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9034 TglProgramUniform2uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9035 TglProgramUniform3i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9036 TglProgramUniform3iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9037 TglProgramUniform3f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9038 TglProgramUniform3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9039 TglProgramUniform3d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9040 TglProgramUniform3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9041 TglProgramUniform3ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9042 TglProgramUniform3uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9043 TglProgramUniform4i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9044 TglProgramUniform4iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9045 TglProgramUniform4f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9046 TglProgramUniform4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9047 TglProgramUniform4d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble; v3: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9048 TglProgramUniform4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9049 TglProgramUniform4ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9050 TglProgramUniform4uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9051 TglProgramUniformMatrix2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9052 TglProgramUniformMatrix3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9053 TglProgramUniformMatrix4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9054 TglProgramUniformMatrix2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9055 TglProgramUniformMatrix3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9056 TglProgramUniformMatrix4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9057 TglProgramUniformMatrix2x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9058 TglProgramUniformMatrix3x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9059 TglProgramUniformMatrix2x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9060 TglProgramUniformMatrix4x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9061 TglProgramUniformMatrix3x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9062 TglProgramUniformMatrix4x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9063 TglProgramUniformMatrix2x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9064 TglProgramUniformMatrix3x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9065 TglProgramUniformMatrix2x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9066 TglProgramUniformMatrix4x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9067 TglProgramUniformMatrix3x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9068 TglProgramUniformMatrix4x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9069 TglValidateProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9070 TglGetProgramPipelineInfoLog = procedure(pipeline: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9072 // GL_ARB_vertex_attrib_64bit
9073 TglVertexAttribL1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9074 TglVertexAttribL2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9075 TglVertexAttribL3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9076 TglVertexAttribL4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9077 TglVertexAttribL1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9078 TglVertexAttribL2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9079 TglVertexAttribL3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9080 TglVertexAttribL4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9081 TglVertexAttribLPointer = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9082 TglGetVertexAttribLdv = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9084 // GL_ARB_viewport_array
9085 TglViewportArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9086 TglViewportIndexedf = procedure(index: GLuint; x: GLfloat; y: GLfloat; w: GLfloat; h: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9087 TglViewportIndexedfv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9088 TglScissorArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9089 TglScissorIndexed = procedure(index: GLuint; left: GLint; bottom: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9090 TglScissorIndexedv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9091 TglDepthRangeArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9092 TglDepthRangeIndexed = procedure(index: GLuint; n: GLclampd; f: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9093 TglGetFloati_v = procedure(target: GLenum; index: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9094 TglGetDoublei_v = procedure(target: GLenum; index: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9098 // GL_ARB_base_instance
9099 TglDrawArraysInstancedBaseInstance = procedure(mode : GLenum; first : GLint; count :GLsizei; primcount : GLsizei; baseinstance : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9100 TglDrawElementsInstancedBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount : GLsizei; baseinstance : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9101 TglDrawElementsInstancedBaseVertexBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount :GLsizei; basevertex : GLint; baseinstance : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9103 // GL_ARB_transform_feedback_instanced
9104 TglDrawTransformFeedbackInstanced = procedure(mode : GLenum; id : GLuint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9105 TglDrawTransformFeedbackStreamInstanced = procedure(mode : GLenum; id : GLUInt; stream : GLUint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9107 // GL_ARB_internalformat_query
9108 TglGetInternalformativ = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9110 // GL_ARB_shader_atomic_counters
9111 TglGetActiveAtomicCounterBufferiv = procedure(_program : GLuint; bufferIndex : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9113 /// GL_ARB_shader_image_load_store
9114 TglBindImageTexture = procedure(_unit : GLuint; texture : GLuint; level :GLint; layered : GLboolean; layer : GLint; access : GLenum; format : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9115 TglMemoryBarrier = procedure(barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9117 // GL_ARB_texture_storage
9118 TglTexStorage1D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9119 TglTexStorage2D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9120 TglTexStorage3D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9121 TglTextureStorage1DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9122 TglTextureStorage2DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9123 TglTextureStorage3DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9129 TglDebugMessageControl = procedure(source : GLenum; type_ : GLenum; severity : TGLenum; count : GLsizei; const ids : PGLUInt; enabled : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9130 TglDebugMessageInsert = procedure(source : GLenum; type_ : GLenum; id : GLuint; sverity : GLenum; length : GLsizei; const buf : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9131 TglDebugMessageCallback = procedure(callback : TGLDEBUGPROC; const userParam : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9132 TglGetDebugMessageLog = function(count : GLuint; bufsize : GLsizei; sources : PGLenum; types : PGLenum; ids : PGLuint; sverities : PGLenum; lengths : PGLSizei; messagelog : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9133 TglPushDebugGroup = procedure(source : GLenum; id : GLuint; length : GLsizei; const message_ : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9134 TglPopDebugGroup = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9135 TglObjectLabel = procedure(identifier : GLenum; name : GLuint; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9136 TglGetObjectLabel = procedure(identifier : GLenum; name : GLuint; bufsize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9137 TglObjectPtrLabel = procedure(const ptr : Pointer; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9138 TglGetObjectPtrLabel = procedure(const ptr : Pointer; bufSize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9140 // GL_ARB_clear_buffer_object
9141 TglClearBufferData = procedure(target : GLenum; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9142 TglClearBufferSubData = procedure(target : GLenum; internalformat : GLenum; offset : GLintptr; size : GLsizeiptr; format : GLenum; type_ : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9143 TglClearNamedBufferDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9144 TglClearNamedBufferSubDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLenum; type_ : GLenum; offset : GLsizeiptr; size : GLsizeiptr; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9146 // GL_ARB_compute_shader
9147 TglDispatchCompute = procedure(num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9148 TglDispatchComputeIndirect = procedure(indirect : GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9150 // GL_ARB_copy_image
9151 TglCopyImageSubData = procedure(srcName : GLUInt; srcTarget : GLenum; srcLevel : GLint; srcX : GLint; srcY : GLint; srcZ : GLint; dstName : GLUInt; dstTarget : GLEnum; dstLevel : GLInt; dstX : GLInt; dstY : GLint; dstZ : GLint; srcWidth : GLsizei; srcHeight : GLsizei; srcDepth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9153 // GL_ARB_debug_group
9154 // ARB_debug_group reuses entry points from KHR_debug
9156 // GL_ARB_debug_label
9157 // ARB_debug_label reuses entry points from KHR_debug
9159 // GL_ARB_debug_output2
9161 // GL_ARB_ES3_compatibility
9163 // GL_ARB_explicit_uniform_location
9165 // GL_ARB_fragment_layer_viewport
9167 // GL_ARB_framebuffer_no_attachments
9168 TglFramebufferParameteri = procedure(target : GLenum; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9169 TglGetFramebufferParameteriv = procedure(target : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9170 TglNamedFramebufferParameteriEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9171 TglGetNamedFramebufferParameterivEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9173 // GL_ARB_internalformat_query2
9174 TglGetInternalformati64v = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9176 // GL_ARB_invalidate_subdata
9177 TglInvalidateTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9178 TglInvalidateTexImage = procedure(texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9179 TglInvalidateBufferSubData = procedure(buffer : GLuint; offset : GLintptr; length : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9180 TglInvalidateBufferData = procedure(buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9181 TglInvalidateFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9182 TglInvalidateSubFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9184 // GL_ARB_multi_draw_indirect
9185 TglMultiDrawArraysIndirect = procedure(mode : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9186 TglMultiDrawElementsIndirect = procedure(mode : GLenum; type_ : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9188 // GL_ARB_program_interface_query
9189 TglGetProgramInterfaceiv = procedure(program_ : GLUInt;programInterface : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9190 TglGetProgramResourceIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9191 TglGetProgramResourceName = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; bufSize : GLsizei; length : PGLsizei; name : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9192 TglGetProgramResourceiv = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; propCount : GLsizei; const props : PGLenum; bufSize : GLsizei; length : PGLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9193 TglGetProgramResourceLocation = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9194 TglGetProgramResourceLocationIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9196 // GL_ARB_robust_buffer_access_behavior
9198 // GL_ARB_shader_image_size
9200 // GL_ARB_shader_storage_buffer_object
9201 TglShaderStorageBlockBinding = procedure(program_ : GLuint; storageBlockIndex : GLuint; storageBlockBinding : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9203 // GL_ARB_stencil_texturing
9205 // GL_ARB_texture_buffer_range
9206 TglTexBufferRange = procedure(target : GLenum; internalformat : GLenum; buffer : GLuint; offset :GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9207 TglTextureBufferRangeEXT = procedure(texture : GLuint; target : GLenum; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9209 // GL_ARB_texture_query_levels
9211 // GL_ARB_texture_storage_multisample
9212 TglTexStorage2DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9213 TglTexStorage3DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9214 TglTextureStorage2DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9215 TglTextureStorage3DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9219 TglBufferStorage = procedure(target : GLenum; size : GLsizeiptr; const data : pointer; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9220 TglClearTexImage = procedure(texture : GLuint; level : GLint; format : GLenum; _type : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9221 TglClearTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; const Data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9222 TglBindBuffersBase = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9223 TglBindBuffersRange = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : GLintptr; const sizes : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9224 TglBindTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9225 TglBindSamplers = procedure(first : GLuint; count : GLsizei; const samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9226 TglBindImageTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9227 TglBindVertexBuffers = procedure(first : GLuint; count : GLsizei; const buffers : GLuint; const offsets : GLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9228 TglTexPageCommitmentARB = procedure(target : glenum; level : glint; xoffset : glint; yoffset : glint; zoffset : glint; width : glsizei; height : glsizei; depth : glsizei; resident : glboolean); {$IFDEF DGL_WIN} stdcall; {$ELSE}cdecl; {$ENDIF}
9231 TglClipControl = procedure(origin : GLenum; depth : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9232 TglCreateTransformFeedbacks = procedure(n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9233 TglTransformFeedbackBufferBase = procedure (xfb : GLuint; index : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9234 TglTransformFeedbackBufferRange = procedure (xfb : GLuint; index : GLuint; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9235 TglGetTransformFeedbackiv = procedure (xfb : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9236 TglGetTransformFeedbacki_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9237 TglGetTransformFeedbacki64_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9238 TglCreateBuffers = procedure (n : GLsizei; buffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9239 TglNamedBufferStorage = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9240 TglNamedBufferData = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; usage : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9241 TglNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9242 TglCopyNamedBufferSubData = procedure (readBuffer : GLuint; writeBuffer : GLuint; readOffset : GLintptr; writeOffset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9243 TglClearNamedBufferData = procedure (buffer : GLuint; internalformat : GLenum; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9244 TglClearNamedBufferSubData = procedure (buffer : GLuint; internalformat : GLenum; offset : GLintptr; size : GLsizei; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9245 TglMapNamedBuffer = function(buffer : GLuint; access : GLenum) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9246 TglMapNamedBufferRange = function(buffer : GLuint; offset : GLintptr; length : GLsizei; access : GLbitfield) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9247 TglUnmapNamedBuffer = function(buffer : GLuint) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9248 TglFlushMappedNamedBufferRange = procedure (buffer : GLuint; offset : GLintptr; length : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9249 TglGetNamedBufferParameteriv = procedure (buffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9250 TglGetNamedBufferParameteri64v = procedure (buffer : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9251 TglGetNamedBufferPointerv = procedure (buffer : GLuint; pname : GLenum; params : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9252 TglGetNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9253 TglCreateFramebuffers = procedure (n : GLsizei; framebuffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9254 TglNamedFramebufferRenderbuffer = procedure (framebuffer : GLuint; attachment : GLenum ; renderbuffertarget : GLEnum; renderbuffer : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9255 TglNamedFramebufferParameteri = procedure (framebuffer : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9256 TglNamedFramebufferTexture = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9257 TglNamedFramebufferTextureLayer = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint; layer : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9258 TglNamedFramebufferDrawBuffer = procedure (framebuffer : GLuint; buf : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9259 TglNamedFramebufferDrawBuffers = procedure (framebuffer : GLuint; n : GLsizei; bufs : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9260 TglNamedFramebufferReadBuffer = procedure (framebuffer : GLuint; src : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9261 TglInvalidateNamedFramebufferData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9262 TglInvalidateNamedFramebufferSubData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9263 TglClearNamedFramebufferiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9264 TglClearNamedFramebufferuiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9265 TglClearNamedFramebufferfv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9266 TglClearNamedFramebufferfi = procedure (framebuffer : GLuint; buffer : GLenum; const depth : GLfloat; stencil : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9267 TglBlitNamedFramebuffer = procedure (readFramebuffer : GLuint; drawFramebuffer : GLuint; srcX0 : GLint; srcY0 : GLint; srcX1 : GLint; srcY1 : GLint; dstX0 : GLint; dstY0 : GLint; dstX1 : GLint; dstY1 : GLint ; mask : GLbitfield; filter : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9268 TglCheckNamedFramebufferStatus = function(framebuffer : GLuint; target : GLenum) : GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9269 TglGetNamedFramebufferParameteriv = procedure (framebuffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9270 TglGetNamedFramebufferAttachmentParameteriv = procedure (framebuffer : GLuint; attachment : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9271 TglCreateRenderbuffers = procedure (n : GLsizei; renderbuffers : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9272 TglNamedRenderbufferStorage = procedure (renderbuffer : GLUInt; internalformat : GLenum ; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9273 TglNamedRenderbufferStorageMultisample = procedure (renderbuffer : GLUInt; samples : GLSizei; internalformat : GLenum ; width : GLSizei; height : GLSizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9274 TglGetNamedRenderbufferParameteriv = procedure (renderbuffer : GLUInt; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9275 TglCreateTextures = procedure (target : GLenum ; n : GLsizei; textures : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9276 TglTextureBuffer = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9277 TglTextureBufferRange = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9278 TglTextureStorage1D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9279 TglTextureStorage2D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9280 TglTextureStorage3D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9281 TglTextureStorage2DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9282 TglTextureStorage3DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9283 TglTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9284 TglTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9285 TglTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9286 TglCompressedTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9287 TglCompressedTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; mageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9288 TglCompressedTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9289 TglCopyTextureSubImage1D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; x : GLint; y : GLint; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9290 TglCopyTextureSubImage2D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9291 TglCopyTextureSubImage3D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9292 TglTextureParameterf = procedure (texture : GLuint; pname : GLenum; param : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9293 TglTextureParameterfv = procedure (texture : GLuint; pname : GLenum; const param : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9294 TglTextureParameteri = procedure (texture : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9295 TglTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; const params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9296 TglTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; const params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9297 TglTextureParameteriv = procedure (texture : GLuint; pname : GLenum; const param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9298 TglGenerateTextureMipmap = procedure(texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9299 TglBindTextureUnit = procedure (_unit : GLuint; texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9300 TglGetTextureImage = procedure (texture : GLuint; level : GLint ; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9301 TglGetCompressedTextureImage = procedure (texture : GLuint; level : GLint; bufSize : GLSizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9302 TglGetTextureLevelParameterfv = procedure (texture : GLuint; level : GLint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9303 TglGetTextureLevelParameteriv = procedure (texture : GLuint; level : GLint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9304 TglGetTextureParameterfv = procedure (texture : GLuint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9305 TglGetTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9306 TglGetTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; params : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9307 TglGetTextureParameteriv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9308 TglCreateVertexArrays = procedure (n : GLsizei; arrays : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9309 TglDisableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9310 TglEnableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9311 TglVertexArrayElementBuffer = procedure (vaobj : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9312 TglVertexArrayVertexBuffer = procedure (vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9313 TglVertexArrayVertexBuffers = procedure (vaobj : GLuint; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : PGLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9314 TglVertexArrayAttribBinding = procedure (vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9315 TglVertexArrayAttribFormat = procedure(vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; normalized : GLboolean; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9316 TglVertexArrayAttribIFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9317 TglVertexArrayAttribLFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9318 TglVertexArrayBindingDivisor = procedure (vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9319 TglGetVertexArrayiv = procedure (vaobj : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9320 TglGetVertexArrayIndexediv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9321 TglGetVertexArrayIndexed64iv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9322 TglCreateSamplers = procedure (n : GLsizei; samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9323 TglCreateProgramPipelines = procedure (n : GLsizei; pipelines : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9324 TglCreateQueries = procedure (target : GLenum; n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9325 TglMemoryBarrierByRegion = procedure (barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9326 TglGetTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9327 TglGetCompressedTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9328 TglGetGraphicsResetStatus = function : GLEnum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9329 TglGetnCompressedTexImage = procedure (target : GLenum; lod : GLint; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9330 TglGetnTexImage = procedure (target : GLenum; level : GLint; format : GLenum; _type : GLenum; bufSize : GLSizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9331 TglGetnUniformdv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9332 TglGetnUniformfv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9333 TglGetnUniformiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9334 TglGetnUniformuiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9335 TglReadnPixels = procedure (x : GLint; y : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9336 TglGetnMapdv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9337 TglGetnMapfv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9338 TglGetnMapiv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9339 TglGetnPixelMapfv = procedure (map : GLenum; bufSize : GLsizei; values : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9340 TglGetnPixelMapuiv = procedure (map : GLenum; bufSize : GLsizei; values : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9341 TglGetnPixelMapusv = procedure (map : GLenum; bufSize : GLsizei; values : PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9342 TglGetnPolygonStipple = procedure (bufSize : GLsizei; pattern : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9343 TglGetnColorTable = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; table : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9344 TglGetnConvolutionFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; image : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9345 TglGetnSeparableFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; rowBufSize : GLsizei; row : PGLvoid; columnBufSize : GLsizei; column : PGLvoid; span : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9346 TglGetnHistogram = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9347 TglGetnMinmax = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9348 TglTextureBarrier = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9350 // GL_ARB_sparse_buffer
9351 TglBufferPageCommitmentARB = procedure (target : GLenum; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9352 TglNamedBufferPageCommitmentEXT = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9353 TglNamedBufferPageCommitmentARB = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9355 // GL_KHR_blend_equation_advanced
9356 TglBlendBarrierKHR = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9358 // GL_ARB_texture_view
9359 TglTextureView = procedure(texture : GLuint; target : GLenum; origtexture : GLuint; internalformat : GLenum; minlevel : GLuint; numlevels : GLuint; minlayer : GLuint; numlayers : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9361 // GL_ARB_vertex_attrib_binding
9362 TglBindVertexBuffer = procedure(bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9363 TglVertexAttribFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9364 TglVertexAttribIFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9365 TglVertexAttribLFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9366 TglVertexAttribBinding = procedure(attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9367 TglVertexBindingDivisor = procedure(bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9368 TglVertexArrayBindVertexBufferEXT = procedure(vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9369 TglVertexArrayVertexAttribFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9370 TglVertexArrayVertexAttribIFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9371 TglVertexArrayVertexAttribLFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9372 TglVertexArrayVertexAttribBindingEXT = procedure(vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9373 TglVertexArrayVertexBindingDivisorEXT = procedure(vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9375 // GL_ARB_robustness_isolation
9380 TglCreateSyncFromCLeventARB = function(context: p_cl_context; event: p_cl_event; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9382 // GL_ARB_debug_output
9383 TglDebugMessageControlARB = procedure(source: GLenum; type_: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9384 TglDebugMessageInsertARB = procedure(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9385 TglDebugMessageCallbackARB = procedure(callback: TglDebugProcARB; const userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9386 TglGetDebugMessageLogARB = function(count: GLuint; bufsize: GLsizei; sources: PGLenum; types: PGLenum; ids: PGLuint; severities: PGLenum; lengths: PGLsizei; messageLog: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9388 // GL_ARB_robustness
9389 TglGetGraphicsResetStatusARB = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9390 TglGetnMapdvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9391 TglGetnMapfvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9392 TglGetnMapivARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9393 TglGetnPixelMapfvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9394 TglGetnPixelMapuivARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9395 TglGetnPixelMapusvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9396 TglGetnPolygonStippleARB = procedure(bufSize: GLsizei; pattern: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9397 TglGetnColorTableARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9398 TglGetnConvolutionFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9399 TglGetnSeparableFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; rowBufSize: GLsizei; row: PGLvoid; columnBufSize: GLsizei; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9400 TglGetnHistogramARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9401 TglGetnMinmaxARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9402 TglGetnTexImageARB = procedure(target: GLenum; level: GLint; format: GLenum; type_: GLenum; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9403 TglReadnPixelsARB = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; bufSize: GLsizei; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9404 TglGetnCompressedTexImageARB = procedure(target: GLenum; lod: GLint; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9405 TglGetnUniformfvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9406 TglGetnUniformivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9407 TglGetnUniformuivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9408 TglGetnUniformdvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9410 // GL_ATI_draw_buffers
9411 TglDrawBuffersATI = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9413 // GL_ATI_element_array
9414 TglElementPointerATI = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9415 TglDrawElementArrayATI = procedure(mode: GLenum; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9416 TglDrawRangeElementArrayATI = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9418 // GL_ATI_envmap_bumpmap
9419 TglTexBumpParameterivATI = procedure(pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9420 TglTexBumpParameterfvATI = procedure(pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9421 TglGetTexBumpParameterivATI = procedure(pname: GLenum; param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9422 TglGetTexBumpParameterfvATI = procedure(pname: GLenum; param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9424 // GL_ATI_fragment_shader
9425 TglGenFragmentShadersATI = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9426 TglBindFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9427 TglDeleteFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9428 TglBeginFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9429 TglEndFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9430 TglPassTexCoordATI = procedure(dst: GLuint; coord: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9431 TglSampleMapATI = procedure(dst: GLuint; interp: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9432 TglColorFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9433 TglColorFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9434 TglColorFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9435 TglAlphaFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9436 TglAlphaFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9437 TglAlphaFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9438 TglSetFragmentShaderConstantATI = procedure(dst: GLuint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9440 // GL_ATI_map_object_buffer
9441 TglMapObjectBufferATI = function(buffer: GLuint): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9442 TglUnmapObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9444 // GL_ATI_pn_triangles
9445 TglPNTrianglesiATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9446 TglPNTrianglesfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9448 // GL_ATI_separate_stencil
9449 TglStencilOpSeparateATI = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9450 TglStencilFuncSeparateATI = procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9452 // GL_ATI_vertex_array_object
9453 TglNewObjectBufferATI = function(size: GLsizei; const _pointer: PGLvoid; usage: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9454 TglIsObjectBufferATI = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9455 TglUpdateObjectBufferATI = procedure(buffer: GLuint; offset: GLuint; size: GLsizei; const _pointer: PGLvoid; preserve: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9456 TglGetObjectBufferfvATI = procedure(buffer: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9457 TglGetObjectBufferivATI = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9458 TglFreeObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9459 TglArrayObjectATI = procedure(_array: GLenum; size: GLint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9460 TglGetArrayObjectfvATI = procedure(_array: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9461 TglGetArrayObjectivATI = procedure(_array: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9462 TglVariantArrayObjectATI = procedure(id: GLuint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9463 TglGetVariantArrayObjectfvATI = procedure(id: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9464 TglGetVariantArrayObjectivATI = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9466 // GL_ATI_vertex_attrib_array_object
9467 TglVertexAttribArrayObjectATI = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9468 TglGetVertexAttribArrayObjectfvATI = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9469 TglGetVertexAttribArrayObjectivATI = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9471 // GL_ATI_vertex_streams
9472 TglVertexStream1sATI = procedure(stream: GLenum; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9473 TglVertexStream1svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9474 TglVertexStream1iATI = procedure(stream: GLenum; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9475 TglVertexStream1ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9476 TglVertexStream1fATI = procedure(stream: GLenum; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9477 TglVertexStream1fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9478 TglVertexStream1dATI = procedure(stream: GLenum; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9479 TglVertexStream1dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9480 TglVertexStream2sATI = procedure(stream: GLenum; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9481 TglVertexStream2svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9482 TglVertexStream2iATI = procedure(stream: GLenum; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9483 TglVertexStream2ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9484 TglVertexStream2fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9485 TglVertexStream2fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9486 TglVertexStream2dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9487 TglVertexStream2dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9488 TglVertexStream3sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9489 TglVertexStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9490 TglVertexStream3iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9491 TglVertexStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9492 TglVertexStream3fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9493 TglVertexStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9494 TglVertexStream3dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9495 TglVertexStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9496 TglVertexStream4sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9497 TglVertexStream4svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9498 TglVertexStream4iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9499 TglVertexStream4ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9500 TglVertexStream4fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9501 TglVertexStream4fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9502 TglVertexStream4dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9503 TglVertexStream4dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9504 TglNormalStream3bATI = procedure(stream: GLenum; nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9505 TglNormalStream3bvATI = procedure(stream: GLenum; const coords: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9506 TglNormalStream3sATI = procedure(stream: GLenum; nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9507 TglNormalStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9508 TglNormalStream3iATI = procedure(stream: GLenum; nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9509 TglNormalStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9510 TglNormalStream3fATI = procedure(stream: GLenum; nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9511 TglNormalStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9512 TglNormalStream3dATI = procedure(stream: GLenum; nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9513 TglNormalStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9514 TglClientActiveVertexStreamATI = procedure(stream: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9515 TglVertexBlendEnviATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9516 TglVertexBlendEnvfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9518 // GL_AMD_performance_monitor
9519 TglGetPerfMonitorGroupsAMD = procedure(numGroups: PGLint; groupsSize: GLsizei; groups: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9520 TglGetPerfMonitorCountersAMD = procedure(group: GLuint; numCounters: PGLint; maxActiveCouters: PGLint; counterSize: GLsizei; counters: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9521 TglGetPerfMonitorGroupStringAMD = procedure(group: GLuint; bufSize: GLsizei; length: PGLsizei; groupString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9522 TglGetPerfMonitorCounterStringAMD = procedure(group: GLuint; counter: GLuint; bufSize: GLsizei; length: PGLsizei; counterString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9523 TglGetPerfMonitorCounterInfoAMD = procedure(group: GLuint; counter: GLuint; pname: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9524 TglGenPerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9525 TglDeletePerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9526 TglSelectPerfMonitorCountersAMD = procedure(monitor: GLuint; enable: GLboolean; group: GLuint; numCounters: GLint; counterList: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9527 TglBeginPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9528 TglEndPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9529 TglGetPerfMonitorCounterDataAMD = procedure(monitor: GLuint; pname: GLenum; dataSize: GLsizei; data: PGLuint; bytesWritten: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9531 // GL_AMD_vertex_shader_tesselator
9532 TglTessellationFactorAMD = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9533 TglTessellationModeAMD = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9535 // GL_AMD_draw_buffers_blend
9536 TglBlendFuncIndexedAMD = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9537 TglBlendFuncSeparateIndexedAMD = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9538 TglBlendEquationIndexedAMD = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9539 TglBlendEquationSeparateIndexedAMD = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9541 // GL_AMD_name_gen_delete
9542 TglGenNamesAMD = procedure(identifier: GLenum; num: GLuint; names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9543 TglDeleteNamesAMD = procedure(identifier: GLenum; num: GLuint; const names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9544 TglIsNameAMD = function(identifier: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9546 // GL_AMD_debug_output
9547 TglDebugMessageEnableAMD = procedure(category: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9548 TglDebugMessageInsertAMD = procedure(category: GLenum; severity: GLenum; id: GLuint; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9549 TglDebugMessageCallbackAMD = procedure(callback: TGLDebugProcAMD; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9550 TglGetDebugMessageLogAMD = function(count: GLuint; bufsize: GLsizei; categories: PGLenum; severities: PGLuint; ids: PGLuint; lengths: PGLsizei; message: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9552 // GL_EXT_blend_color
9553 TglBlendColorEXT = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9555 // GL_EXT_blend_func_separate
9556 TglBlendFuncSeparateEXT = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9558 // GL_EXT_blend_minmax
9559 TglBlendEquationEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9561 // GL_EXT_color_subtable
9562 TglColorSubTableEXT = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9563 TglCopyColorSubTableEXT = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9565 // GL_EXT_compiled_vertex_array
9566 TglLockArraysEXT = procedure(first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9567 TglUnlockArraysEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9569 // GL_EXT_convolution
9570 TglConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9571 TglConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9572 TglConvolutionParameterfEXT = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9573 TglConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9574 TglConvolutionParameteriEXT = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9575 TglConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9576 TglCopyConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9577 TglCopyConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9578 TglGetConvolutionFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9579 TglGetConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9580 TglGetConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9581 TglGetSeparableFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9582 TglSeparableFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9584 // GL_EXT_coordinate_frame
9585 TglTangent3bEXT = procedure(tx: GLbyte; ty: GLbyte; tz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9586 TglTangent3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9587 TglTangent3dEXT = procedure(tx: GLdouble; ty: GLdouble; tz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9588 TglTangent3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9589 TglTangent3fEXT = procedure(tx: GLfloat; ty: GLfloat; tz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9590 TglTangent3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9591 TglTangent3iEXT = procedure(tx: GLint; ty: GLint; tz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9592 TglTangent3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9593 TglTangent3sEXT = procedure(tx: GLshort; ty: GLshort; tz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9594 TglTangent3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9595 TglBinormal3bEXT = procedure(bx: GLbyte; by: GLbyte; bz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9596 TglBinormal3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9597 TglBinormal3dEXT = procedure(bx: GLdouble; by: GLdouble; bz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9598 TglBinormal3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9599 TglBinormal3fEXT = procedure(bx: GLfloat; by: GLfloat; bz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9600 TglBinormal3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9601 TglBinormal3iEXT = procedure(bx: GLint; by: GLint; bz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9602 TglBinormal3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9603 TglBinormal3sEXT = procedure(bx: GLshort; by: GLshort; bz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9604 TglBinormal3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9605 TglTangentPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9606 TglBinormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9608 // GL_EXT_copy_texture
9609 TglCopyTexImage1DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9610 TglCopyTexImage2DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9611 TglCopyTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9612 TglCopyTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9613 TglCopyTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9615 // GL_EXT_cull_vertex
9616 TglCullParameterdvEXT = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9617 TglCullParameterfvEXT = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9619 // GL_EXT_draw_range_elements
9620 TglDrawRangeElementsEXT = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9623 TglFogCoordfEXT = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9624 TglFogCoordfvEXT = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9625 TglFogCoorddEXT = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9626 TglFogCoorddvEXT = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9627 TglFogCoordPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9629 // GL_EXT_framebuffer_object
9630 TglIsRenderbufferEXT = function(renderbuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9631 TglBindRenderbufferEXT = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9632 TglDeleteRenderbuffersEXT = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9633 TglGenRenderbuffersEXT = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9634 TglRenderbufferStorageEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9635 TglGetRenderbufferParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9636 TglIsFramebufferEXT = function(framebuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9637 TglBindFramebufferEXT = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9638 TglDeleteFramebuffersEXT = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9639 TglGenFramebuffersEXT = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9640 TglCheckFramebufferStatusEXT = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9641 TglFramebufferTexture1DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9642 TglFramebufferTexture2DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9643 TglFramebufferTexture3DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9644 TglFramebufferRenderbufferEXT = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9645 TglGetFramebufferAttachmentParameterivEXT = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9646 TglGenerateMipmapEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9649 TglGetHistogramEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9650 TglGetHistogramParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9651 TglGetHistogramParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9652 TglGetMinmaxEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9653 TglGetMinmaxParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9654 TglGetMinmaxParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9655 TglHistogramEXT = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9656 TglMinmaxEXT = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9657 TglResetHistogramEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9658 TglResetMinmaxEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9660 // GL_EXT_index_func
9661 TglIndexFuncEXT = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9663 // GL_EXT_index_material
9664 TglIndexMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9666 // GL_EXT_light_texture
9667 TglApplyTextureEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9668 TglTextureLightEXT = procedure(pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9669 TglTextureMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9671 // GL_EXT_multi_draw_arrays
9672 TglMultiDrawArraysEXT = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9673 TglMultiDrawElementsEXT = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9675 // GL_EXT_multisample
9676 TglSampleMaskEXT = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9677 TglSamplePatternEXT = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9679 // GL_EXT_paletted_texture
9680 TglColorTableEXT = procedure(target: GLenum; internalFormat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9681 TglGetColorTableEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9682 TglGetColorTableParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9683 TglGetColorTableParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9685 // GL_EXT_pixel_transform
9686 TglPixelTransformParameteriEXT = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9687 TglPixelTransformParameterfEXT = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9688 TglPixelTransformParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9689 TglPixelTransformParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9691 // GL_EXT_point_parameters
9692 TglPointParameterfEXT = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9693 TglPointParameterfvEXT = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9695 // GL_EXT_polygon_offset
9696 TglPolygonOffsetEXT = procedure(factor: GLfloat; bias: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9698 // GL_EXT_secondary_color
9699 TglSecondaryColor3bEXT = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9700 TglSecondaryColor3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9701 TglSecondaryColor3dEXT = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9702 TglSecondaryColor3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9703 TglSecondaryColor3fEXT = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9704 TglSecondaryColor3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9705 TglSecondaryColor3iEXT = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9706 TglSecondaryColor3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9707 TglSecondaryColor3sEXT = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9708 TglSecondaryColor3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9709 TglSecondaryColor3ubEXT = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9710 TglSecondaryColor3ubvEXT = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9711 TglSecondaryColor3uiEXT = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9712 TglSecondaryColor3uivEXT = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9713 TglSecondaryColor3usEXT = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9714 TglSecondaryColor3usvEXT = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9715 TglSecondaryColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9717 // GL_EXT_stencil_two_side
9718 TglActiveStencilFaceEXT = procedure(face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9720 // GL_EXT_subtexture
9721 TglTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9722 TglTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9725 TglTexImage3DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9726 TglTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9728 // GL_EXT_texture_object
9729 TglAreTexturesResidentEXT = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9730 TglBindTextureEXT = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9731 TglDeleteTexturesEXT = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9732 TglGenTexturesEXT = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9733 TglIsTextureEXT = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9734 TglPrioritizeTexturesEXT = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9736 // GL_EXT_texture_perturb_normal
9737 TglTextureNormalEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9739 // GL_EXT_vertex_array
9740 TglArrayElementEXT = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9741 TglColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9742 TglDrawArraysEXT = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9743 TglEdgeFlagPointerEXT = procedure(stride: GLsizei; count: GLsizei; const _pointer: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9744 TglGetPointervEXT = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9745 TglIndexPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9746 TglNormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9747 TglTexCoordPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9748 TglVertexPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9750 // GL_EXT_vertex_shader
9751 TglBeginVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9752 TglEndVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9753 TglBindVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9754 TglGenVertexShadersEXT = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9755 TglDeleteVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9756 TglShaderOp1EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9757 TglShaderOp2EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9758 TglShaderOp3EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint; arg3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9759 TglSwizzleEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9760 TglWriteMaskEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9761 TglInsertComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9762 TglExtractComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9763 TglGenSymbolsEXT = function(datatype: GLenum; storagetype: GLenum; range: GLenum; components: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9764 TglSetInvariantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9765 TglSetLocalConstantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9766 TglVariantbvEXT = procedure(id: GLuint; const addr: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9767 TglVariantsvEXT = procedure(id: GLuint; const addr: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9768 TglVariantivEXT = procedure(id: GLuint; const addr: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9769 TglVariantfvEXT = procedure(id: GLuint; const addr: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9770 TglVariantdvEXT = procedure(id: GLuint; const addr: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9771 TglVariantubvEXT = procedure(id: GLuint; const addr: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9772 TglVariantusvEXT = procedure(id: GLuint; const addr: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9773 TglVariantuivEXT = procedure(id: GLuint; const addr: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9774 TglVariantPointerEXT = procedure(id: GLuint; _type: GLenum; stride: GLuint; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9775 TglEnableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9776 TglDisableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9777 TglBindLightParameterEXT = function(light: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9778 TglBindMaterialParameterEXT = function(face: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9779 TglBindTexGenParameterEXT = function(_unit: GLenum; coord: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9780 TglBindTextureUnitParameterEXT = function(_unit: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9781 TglBindParameterEXT = function(value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9782 TglIsVariantEnabledEXT = function(id: GLuint; cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9783 TglGetVariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9784 TglGetVariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9785 TglGetVariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9786 TglGetVariantPointervEXT = procedure(id: GLuint; value: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9787 TglGetInvariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9788 TglGetInvariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9789 TglGetInvariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9790 TglGetLocalConstantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9791 TglGetLocalConstantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9792 TglGetLocalConstantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9794 // GL_EXT_vertex_weighting
9795 TglVertexWeightfEXT = procedure(weight: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9796 TglVertexWeightfvEXT = procedure(const weight: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9797 TglVertexWeightPointerEXT = procedure(size: GLsizei; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9799 // GL_EXT_stencil_clear_tag
9800 TglStencilClearTagEXT = procedure(stencilTagBits: GLsizei; stencilClearTag: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9802 // GL_EXT_framebuffer_blit
9803 TglBlitFramebufferEXT = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9805 // GL_EXT_framebuffer_multisample
9806 TglRenderbufferStorageMultisampleEXT = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9808 // GL_EXT_timer_query
9809 TglGetQueryObjecti64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9810 TglGetQueryObjectui64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9812 // GL_EXT_gpu_program_parameters
9813 TglProgramEnvParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9814 TglProgramLocalParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9816 // GL_EXT_bindable_uniform
9817 TglUniformBufferEXT = procedure(_program: GLuint; location: GLint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9818 TglGetUniformBufferSizeEXT = function(_program: GLuint; location: GLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9819 TglGetUniformOffsetEXT = function(_program: GLuint; location: GLint): GLintptr; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9821 // GL_EXT_draw_buffers2
9822 TglColorMaskIndexedEXT = procedure(buf: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9823 TglGetBooleanIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9824 TglGetIntegerIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9825 TglEnableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9826 TglDisableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9827 TglIsEnabledIndexedEXT = function(target: GLenum; index: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9829 // GL_EXT_draw_instanced
9830 TglDrawArraysInstancedEXT = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9831 TglDrawElementsInstancedEXT = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: Pointer; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9833 // GL_EXT_geometry_shader4
9834 TglProgramParameteriEXT = procedure (_program: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9835 TglFramebufferTextureEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9837 TglFramebufferTextureFaceEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9839 // GL_EXT_gpu_shader4
9840 TglVertexAttribI1iEXT = procedure(index: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9841 TglVertexAttribI2iEXT = procedure(index: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9842 TglVertexAttribI3iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9843 TglVertexAttribI4iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9844 TglVertexAttribI1uiEXT = procedure(index: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9845 TglVertexAttribI2uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9846 TglVertexAttribI3uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9847 TglVertexAttribI4uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9848 TglVertexAttribI1ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9849 TglVertexAttribI2ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9850 TglVertexAttribI3ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9851 TglVertexAttribI4ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9852 TglVertexAttribI1uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9853 TglVertexAttribI2uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9854 TglVertexAttribI3uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9855 TglVertexAttribI4uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9856 TglVertexAttribI4bvEXT = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9857 TglVertexAttribI4svEXT = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9858 TglVertexAttribI4ubvEXT = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9859 TglVertexAttribI4usvEXT = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9860 TglVertexAttribIPointerEXT = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; const _pointer: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9861 TglGetVertexAttribIivEXT = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9862 TglGetVertexAttribIuivEXT = procedure(index: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9863 TglUniform1uiEXT = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9864 TglUniform2uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9865 TglUniform3uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9866 TglUniform4uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9867 TglUniform1uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9868 TglUniform2uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9869 TglUniform3uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9870 TglUniform4uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9871 TglGetUniformuivEXT = procedure(_program: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9872 TglBindFragDataLocationEXT = procedure(_program: GLuint; colorNumber: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9873 TglGetFragDataLocationEXT = function(_program: GLuint; const name: PGLchar): GLint;
9875 // GL_EXT_texture_array
9876 TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9878 // GL_EXT_texture_buffer_object
9879 TglTexBufferEXT = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9881 // GL_EXT_texture_integer
9882 TglClearColorIiEXT = procedure(r: GLint; g: GLint; b: GLint; a: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9883 TglClearColorIuiEXT = procedure(r: GLuint; g: GLuint; b: GLuint; a: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9884 TglTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9885 TglTexParameterIuivEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9886 TglGetTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9887 TglGetTexParameterIiuvEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9889 // GL_HP_image_transform
9890 TglImageTransformParameteriHP = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9891 TglImageTransformParameterfHP = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9892 TglImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9893 TglImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9894 TglGetImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9895 TglGetImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9897 // GL_EXT_depth_bounds_test
9898 TglDepthBoundsEXT = procedure(zmin: GLclampd; zmax: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9900 // GL_EXT_blend_equation_separate
9901 TglBlendEquationSeparateEXT = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9903 // GL_EXT_transform_feedback
9904 TglBeginTransformFeedbackEXT = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9905 TglEndTransformFeedbackEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9906 TglBindBufferRangeEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9907 TglBindBufferOffsetEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9908 TglBindBufferBaseEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9909 TglTransformFeedbackVaryingsEXT = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9910 TglGetTransformFeedbackVaryingEXT = procedure(program_: GLuint; index_: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9912 // GL_EXT_direct_state_access
9913 TglClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9914 TglPushClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9915 TglMatrixLoadfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9916 TglMatrixLoaddEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9917 TglMatrixMultfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9918 TglMatrixMultdEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9919 TglMatrixLoadIdentityEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9920 TglMatrixRotatefEXT = procedure(mode: GLenum; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9921 TglMatrixRotatedEXT = procedure(mode: GLenum; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9922 TglMatrixScalefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9923 TglMatrixScaledEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9924 TglMatrixTranslatefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9925 TglMatrixTranslatedEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9926 TglMatrixFrustumEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9927 TglMatrixOrthoEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9928 TglMatrixPopEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9929 TglMatrixPushEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9930 TglMatrixLoadTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9931 TglMatrixLoadTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9932 TglMatrixMultTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9933 TglMatrixMultTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9934 TglTextureParameterfEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9935 TglTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9936 TglTextureParameteriEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9937 TglTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9938 TglTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9939 TglTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9940 TglTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9941 TglTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9942 TglCopyTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9943 TglCopyTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9944 TglCopyTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9945 TglCopyTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9946 TglGetTextureImageEXT = procedure(texture: GLuint; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9947 TglGetTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9948 TglGetTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9949 TglGetTextureLevelParameterfvEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9950 TglGetTextureLevelParameterivEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9951 TglTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9952 TglTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9953 TglCopyTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9954 TglMultiTexParameterfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9955 TglMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9956 TglMultiTexParameteriEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9957 TglMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9958 TglMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9959 TglMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9960 TglMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9961 TglMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9962 TglCopyMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9963 TglCopyMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9964 TglCopyMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9965 TglCopyMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9966 TglGetMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9967 TglGetMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9968 TglGetMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9969 TglGetMultiTexLevelParameterfvEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9970 TglGetMultiTexLevelParameterivEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9971 TglMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9972 TglMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels:PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9973 TglCopyMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9974 TglBindMultiTextureEXT = procedure(texunit: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9975 TglEnableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9976 TglDisableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9977 TglMultiTexCoordPointerEXT = procedure(texunit: GLenum; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9978 TglMultiTexEnvfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9979 TglMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9980 TglMultiTexEnviEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9981 TglMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9982 TglMultiTexGendEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9983 TglMultiTexGendvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9984 TglMultiTexGenfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9985 TglMultiTexGenfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9986 TglMultiTexGeniEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9987 TglMultiTexGenivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9988 TglGetMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9989 TglGetMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9990 TglGetMultiTexGendvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9991 TglGetMultiTexGenfvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9992 TglGetMultiTexGenivEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9993 TglGetFloatIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9994 TglGetDoubleIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9995 TglGetPointerIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9996 TglCompressedTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9997 TglCompressedTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9998 TglCompressedTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9999 TglCompressedTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10000 TglCompressedTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10001 TglCompressedTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10002 TglGetCompressedTextureImageEXT = procedure(texture: GLuint; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10003 TglCompressedMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10004 TglCompressedMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10005 TglCompressedMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10006 TglCompressedMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10007 TglCompressedMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10008 TglCompressedMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10009 TglGetCompressedMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10010 TglNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; format: GLenum; len: GLsizei; const string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10011 TglNamedProgramLocalParameter4dEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10012 TglNamedProgramLocalParameter4dvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10013 TglNamedProgramLocalParameter4fEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10014 TglNamedProgramLocalParameter4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10015 TglGetNamedProgramLocalParameterdvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10016 TglGetNamedProgramLocalParameterfvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10017 TglGetNamedProgramivEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10018 TglGetNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10019 TglNamedProgramLocalParameters4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10020 TglNamedProgramLocalParameterI4iEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10021 TglNamedProgramLocalParameterI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10022 TglNamedProgramLocalParametersI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10023 TglNamedProgramLocalParameterI4uiEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10024 TglNamedProgramLocalParameterI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10025 TglNamedProgramLocalParametersI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10026 TglGetNamedProgramLocalParameterIivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10027 TglGetNamedProgramLocalParameterIuivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10028 TglTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10029 TglTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10030 TglGetTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10031 TglGetTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10032 TglMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10033 TglMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10034 TglGetMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10035 TglGetMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10036 TglProgramUniform1fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10037 TglProgramUniform2fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10038 TglProgramUniform3fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10039 TglProgramUniform4fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10040 TglProgramUniform1iEXT = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10041 TglProgramUniform2iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10042 TglProgramUniform3iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10043 TglProgramUniform4iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10044 TglProgramUniform1fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10045 TglProgramUniform2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10046 TglProgramUniform3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10047 TglProgramUniform4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10048 TglProgramUniform1ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10049 TglProgramUniform2ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10050 TglProgramUniform3ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10051 TglProgramUniform4ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10052 TglProgramUniformMatrix2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10053 TglProgramUniformMatrix3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10054 TglProgramUniformMatrix4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10055 TglProgramUniformMatrix2x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10056 TglProgramUniformMatrix3x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10057 TglProgramUniformMatrix2x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10058 TglProgramUniformMatrix4x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10059 TglProgramUniformMatrix3x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10060 TglProgramUniformMatrix4x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10061 TglProgramUniform1uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10062 TglProgramUniform2uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10063 TglProgramUniform3uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10064 TglProgramUniform4uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10065 TglProgramUniform1uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10066 TglProgramUniform2uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10067 TglProgramUniform3uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10068 TglProgramUniform4uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10069 TglNamedBufferDataEXT = procedure(buffer: GLuint; size: GLsizei; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10070 TglNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10071 TglMapNamedBufferEXT = function(buffer: GLuint; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10072 TglUnmapNamedBufferEXT = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10073 TglMapNamedBufferRangeEXT = function(buffer: GLuint; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10074 TglFlushMappedNamedBufferRangeEXT = procedure(buffer: GLuint; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10075 TglNamedCopyBufferSubDataEXT = procedure(readBuffer: GLuint; writeBuffer: GLuint; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10076 TglGetNamedBufferParameterivEXT = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10077 TglGetNamedBufferPointervEXT = procedure(buffer: GLuint; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10078 TglGetNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10079 TglTextureBufferEXT = procedure(texture: GLuint; target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10080 TglMultiTexBufferEXT = procedure(texunit: GLenum; target: GLenum; interformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10081 TglNamedRenderbufferStorageEXT = procedure(renderbuffer: GLuint; interformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10082 TglGetNamedRenderbufferParameterivEXT = procedure(renderbuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10083 TglCheckNamedFramebufferStatusEXT = function(framebuffer: GLuint; target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10084 TglNamedFramebufferTexture1DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10085 TglNamedFramebufferTexture2DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10086 TglNamedFramebufferTexture3DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10087 TglNamedFramebufferRenderbufferEXT = procedure(framebuffer: GLuint; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10088 TglGetNamedFramebufferAttachmentParameterivEXT = procedure(framebuffer: GLuint; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10089 TglGenerateTextureMipmapEXT = procedure(texture: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10090 TglGenerateMultiTexMipmapEXT = procedure(texunit: GLenum; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10091 TglFramebufferDrawBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10092 TglFramebufferDrawBuffersEXT = procedure(framebuffer: GLuint; n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10093 TglFramebufferReadBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10094 TglGetFramebufferParameterivEXT = procedure(framebuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10095 TglNamedRenderbufferStorageMultisampleEXT = procedure(renderbuffer: GLuint; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10096 TglNamedRenderbufferStorageMultisampleCoverageEXT = procedure(renderbuffer: GLuint; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10097 TglNamedFramebufferTextureEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10098 TglNamedFramebufferTextureLayerEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10099 TglNamedFramebufferTextureFaceEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10100 TglTextureRenderbufferEXT = procedure(texture: GLuint; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10101 TglMultiTexRenderbufferEXT = procedure(texunit: GLenum; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10102 TglProgramUniform1dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10103 TglProgramUniform2dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10104 TglProgramUniform3dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10105 TglProgramUniform4dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10106 TglProgramUniform1dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10107 TglProgramUniform2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10108 TglProgramUniform3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10109 TglProgramUniform4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10110 TglProgramUniformMatrix2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10111 TglProgramUniformMatrix3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10112 TglProgramUniformMatrix4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10113 TglProgramUniformMatrix2x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10114 TglProgramUniformMatrix2x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10115 TglProgramUniformMatrix3x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10116 TglProgramUniformMatrix3x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10117 TglProgramUniformMatrix4x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10118 TglProgramUniformMatrix4x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10120 // GL_EXT_separate_shader_objects
10121 TglUseShaderProgramEXT = procedure(_type: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10122 TglActiveProgramEXT = procedure(_program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10123 TglCreateShaderProgramEXT = function(_type: GLenum; const _string: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10125 // GL_EXT_shader_image_load_store
10126 TglBindImageTextureEXT = procedure(index: GLuint; texture: GLuint; level: GLint; layered: GLboolean; layer: GLint; access: GLenum; format: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10127 TglMemoryBarrierEXT = procedure(barriers: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10129 // GL_EXT_vertex_attrib_64bit
10130 TglVertexAttribL1dEXT = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10131 TglVertexAttribL2dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10132 TglVertexAttribL3dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10133 TglVertexAttribL4dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10134 TglVertexAttribL1dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10135 TglVertexAttribL2dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10136 TglVertexAttribL3dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10137 TglVertexAttribL4dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10138 TglVertexAttribLPointerEXT = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10139 TglGetVertexAttribLdvEXT = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10140 TglVertexArrayVertexAttribLOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10142 // GL_IBM_multimode_draw_arrays
10143 TglMultiModeDrawArraysIBM = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10144 TglMultiModeDrawElementsIBM = procedure(const mode: PGLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10146 // GL_IBM_vertex_array_lists
10147 TglColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10148 TglSecondaryColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10149 TglEdgeFlagPointerListIBM = procedure(stride: GLint; const _pointer: PGLboolean; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10150 TglFogCoordPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10151 TglIndexPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10152 TglNormalPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10153 TglTexCoordPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10154 TglVertexPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10156 // GL_INGR_blend_func_separate
10157 TglBlendFuncSeparateINGR = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10159 // GL_INTEL_parallel_arrays
10160 TglVertexPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10161 TglNormalPointervINTEL = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10162 TglColorPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10163 TglTexCoordPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10165 // GL_MESA_resize_buffers
10166 TglResizeBuffersMESA = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10168 // GL_MESA_window_pos
10169 TglWindowPos2dMESA = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10170 TglWindowPos2dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10171 TglWindowPos2fMESA = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10172 TglWindowPos2fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10173 TglWindowPos2iMESA = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10174 TglWindowPos2ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10175 TglWindowPos2sMESA = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10176 TglWindowPos2svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10177 TglWindowPos3dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10178 TglWindowPos3dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10179 TglWindowPos3fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10180 TglWindowPos3fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10181 TglWindowPos3iMESA = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10182 TglWindowPos3ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10183 TglWindowPos3sMESA = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10184 TglWindowPos3svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10185 TglWindowPos4dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10186 TglWindowPos4dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10187 TglWindowPos4fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10188 TglWindowPos4fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10189 TglWindowPos4iMESA = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10190 TglWindowPos4ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10191 TglWindowPos4sMESA = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10192 TglWindowPos4svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10194 // GL_NV_evaluators
10195 TglMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; uorder: GLint; vorder: GLint; _packed: GLboolean; const points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10196 TglMapParameterivNV = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10197 TglMapParameterfvNV = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10198 TglGetMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; _packed: GLboolean; points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10199 TglGetMapParameterivNV = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10200 TglGetMapParameterfvNV = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10201 TglGetMapAttribParameterivNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10202 TglGetMapAttribParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10203 TglEvalMapsNV = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10206 TglDeleteFencesNV = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10207 TglGenFencesNV = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10208 TglIsFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10209 TglTestFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10210 TglGetFenceivNV = procedure(fence: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10211 TglFinishFenceNV = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10212 TglSetFenceNV = procedure(fence: GLuint; condition: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10214 // GL_NV_fragment_program
10215 TglProgramNamedParameter4fNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10216 TglProgramNamedParameter4dNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10217 TglProgramNamedParameter4fvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10218 TglProgramNamedParameter4dvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10219 TglGetProgramNamedParameterfvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10220 TglGetProgramNamedParameterdvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10222 // GL_NV_half_float
10223 TglVertex2hNV = procedure(x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10224 TglVertex2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10225 TglVertex3hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10226 TglVertex3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10227 TglVertex4hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10228 TglVertex4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10229 TglNormal3hNV = procedure(nx: GLhalfNV; ny: GLhalfNV; nz: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10230 TglNormal3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10231 TglColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10232 TglColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10233 TglColor4hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV; alpha: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10234 TglColor4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10235 TglTexCoord1hNV = procedure(s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10236 TglTexCoord1hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10237 TglTexCoord2hNV = procedure(s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10238 TglTexCoord2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10239 TglTexCoord3hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10240 TglTexCoord3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10241 TglTexCoord4hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10242 TglTexCoord4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10243 TglMultiTexCoord1hNV = procedure(target: GLenum; s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10244 TglMultiTexCoord1hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10245 TglMultiTexCoord2hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10246 TglMultiTexCoord2hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10247 TglMultiTexCoord3hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10248 TglMultiTexCoord3hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10249 TglMultiTexCoord4hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10250 TglMultiTexCoord4hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10251 TglFogCoordhNV = procedure(fog: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10252 TglFogCoordhvNV = procedure(const fog: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10253 TglSecondaryColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10254 TglSecondaryColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10255 TglVertexWeighthNV = procedure(weight: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10256 TglVertexWeighthvNV = procedure(const weight: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10257 TglVertexAttrib1hNV = procedure(index: GLuint; x: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10258 TglVertexAttrib1hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10259 TglVertexAttrib2hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10260 TglVertexAttrib2hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10261 TglVertexAttrib3hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10262 TglVertexAttrib3hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10263 TglVertexAttrib4hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10264 TglVertexAttrib4hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10265 TglVertexAttribs1hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10266 TglVertexAttribs2hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10267 TglVertexAttribs3hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10268 TglVertexAttribs4hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10270 // GL_NV_occlusion_query
10271 TglGenOcclusionQueriesNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10272 TglDeleteOcclusionQueriesNV = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10273 TglIsOcclusionQueryNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10274 TglBeginOcclusionQueryNV = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10275 TglEndOcclusionQueryNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10276 TglGetOcclusionQueryivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10277 TglGetOcclusionQueryuivNV = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10279 // GL_NV_pixel_data_range
10280 TglPixelDataRangeNV = procedure(target: GLenum; length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10281 TglFlushPixelDataRangeNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10283 // GL_NV_point_sprite
10284 TglPointParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10285 TglPointParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10287 // GL_NV_primitive_restart
10288 TglPrimitiveRestartNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10289 TglPrimitiveRestartIndexNV = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10291 // GL_NV_register_combiners
10292 TglCombinerParameterfvNV = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10293 TglCombinerParameterfNV = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10294 TglCombinerParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10295 TglCombinerParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10296 TglCombinerInputNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10297 TglCombinerOutputNV = procedure(stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10298 TglFinalCombinerInputNV = procedure(variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10299 TglGetCombinerInputParameterfvNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10300 TglGetCombinerInputParameterivNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10301 TglGetCombinerOutputParameterfvNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10302 TglGetCombinerOutputParameterivNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10303 TglGetFinalCombinerInputParameterfvNV = procedure(variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10304 TglGetFinalCombinerInputParameterivNV = procedure(variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10306 // GL_NV_register_combiners2
10307 TglCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10308 TglGetCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10310 // GL_NV_vertex_array_range
10311 TglFlushVertexArrayRangeNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10312 TglVertexArrayRangeNV = procedure(length: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10314 // GL_NV_vertex_program
10315 TglAreProgramsResidentNV = function(n: GLsizei; const programs: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10316 TglBindProgramNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10317 TglDeleteProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10318 TglExecuteProgramNV = procedure(target: GLenum; id: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10319 TglGenProgramsNV = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10320 TglGetProgramParameterdvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10321 TglGetProgramParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10322 TglGetProgramivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10323 TglGetProgramStringNV = procedure(id: GLuint; pname: GLenum; _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10324 TglGetTrackMatrixivNV = procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10325 TglGetVertexAttribdvNV = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10326 TglGetVertexAttribfvNV = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10327 TglGetVertexAttribivNV = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10328 TglGetVertexAttribPointervNV = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10329 TglIsProgramNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10330 TglLoadProgramNV = procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10331 TglProgramParameter4dNV = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10332 TglProgramParameter4dvNV = procedure(target: GLenum; index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10333 TglProgramParameter4fNV = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10334 TglProgramParameter4fvNV = procedure(target: GLenum; index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10335 TglProgramParameters4dvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10336 TglProgramParameters4fvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10337 TglRequestResidentProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10338 TglTrackMatrixNV = procedure(target: GLenum; address: GLuint; matrix: GLenum; transform: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10339 TglVertexAttribPointerNV = procedure(index: GLuint; fsize: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10340 TglVertexAttrib1dNV = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10341 TglVertexAttrib1dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10342 TglVertexAttrib1fNV = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10343 TglVertexAttrib1fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10344 TglVertexAttrib1sNV = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10345 TglVertexAttrib1svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10346 TglVertexAttrib2dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10347 TglVertexAttrib2dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10348 TglVertexAttrib2fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10349 TglVertexAttrib2fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10350 TglVertexAttrib2sNV = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10351 TglVertexAttrib2svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10352 TglVertexAttrib3dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10353 TglVertexAttrib3dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10354 TglVertexAttrib3fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10355 TglVertexAttrib3fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10356 TglVertexAttrib3sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10357 TglVertexAttrib3svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10358 TglVertexAttrib4dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10359 TglVertexAttrib4dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10360 TglVertexAttrib4fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10361 TglVertexAttrib4fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10362 TglVertexAttrib4sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10363 TglVertexAttrib4svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10364 TglVertexAttrib4ubNV = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10365 TglVertexAttrib4ubvNV = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10366 TglVertexAttribs1dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10367 TglVertexAttribs1fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10368 TglVertexAttribs1svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10369 TglVertexAttribs2dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10370 TglVertexAttribs2fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10371 TglVertexAttribs2svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10372 TglVertexAttribs3dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10373 TglVertexAttribs3fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10374 TglVertexAttribs3svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10375 TglVertexAttribs4dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10376 TglVertexAttribs4fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10377 TglVertexAttribs4svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10378 TglVertexAttribs4ubvNV = procedure(index: GLuint; count: GLsizei; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10380 // GL_NV_depth_buffer_float
10381 TglDepthRangedNV = procedure(n: GLdouble; f: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10382 TglClearDepthdNV = procedure(d: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10383 TglDepthBoundsdNV = procedure(zmin: GLdouble; zmax: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10385 // GL_NV_framebuffer_multisample_coverage
10386 TglRenderbufferStorageMultsampleCoverageNV = procedure(target: GLenum; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10388 // GL_NV_geometry_program4
10389 TglProgramVertexLimitNV = procedure(target: GLenum; limit: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10391 // GL_NV_gpu_program4
10392 TglProgramLocalParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10393 TglProgramLocalParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10394 TglProgramLocalParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10395 TglProgramLocalParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10396 TglProgramLocalParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10397 TglProgramLocalParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10398 TglProgramEnvParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10399 TglProgramEnvParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10400 TglProgramEnvParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10401 TglProgramEnvParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10402 TglProgramEnvParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10403 TglProgramEnvParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10404 TglGetProgramLocalParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10405 TglGetProgramLocalParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10406 TglGetProgramEnvParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10407 TglGetProgramEnvParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10409 // GL_NV_parameter_buffer_object
10410 TglProgramBufferParametersfvNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10411 TglProgramBufferParametersIivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10412 TglProgramBufferParametersIuivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10414 // GL_NV_transform_feedback
10415 TglBeginTransformFeedbackNV = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10416 TglEndTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10417 TglTransformFeedbackAttribsNV = procedure(count: GLsizei; const attribs: GLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10418 TglBindBufferRangeNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10419 TglBindBufferOffsetNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10420 TglBindBufferBaseNV = procedure(target: GLenum; index: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10421 TglTransformFeedbackVaryingsNV = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10422 TglActiveVaryingNV = procedure(program_: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10423 TglGetVaryingLocationNV = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10424 TglGetActiveVaryingNV = procedure(program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; _type: PGLenum; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10425 TglGetTransformFeedbackVaryingNV = procedure(program_: GLuint; index: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10426 TglTransformFeedbackStreamAttribsNV = procedure(count: GLsizei; const attribs: PGLint; nbuffers: GLsizei; const bufstreams: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10428 // GL_NV_conditional_render
10429 TglBeginConditionalRenderNV = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10430 TglEndConditionalRenderNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10432 // GL_NV_present_video
10433 TglPresentFrameKeyedNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDuratioId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; key0: GLuint; target1: GLenum; fill1: GLuint; key1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10434 TglPresentFrameDualFillNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDurationId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; target1: GLenum; fill1: GLuint; target2: GLenum; fill2: GLuint; target3: GLenum; fill3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10435 TglGetVideoivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10436 TglGetVideouivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10437 TglGetVideoi64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10438 TglGetVideoui64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10439 // TglVideoParameterivNV = procedure(video_slot: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10441 // GL_NV_explicit_multisample
10442 TglGetMultisamplefvNV = procedure (pname: GLenum; index: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10443 TglSampleMaskIndexedNV = procedure (index: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10444 TglTexRenderbufferNV = procedure (target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10446 // GL_NV_transform_feedback2
10447 TglBindTransformFeedbackNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10448 TglDeleteTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10449 TglGenTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10450 TglIsTransformFeedbackNV = function (id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10451 TglPauseTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10452 TglResumeTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10453 TglDrawTransformFeedbackNV = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10455 // GL_NV_video_capture
10456 TglBeginVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10457 TglBindVideoCaptureStreamBufferNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; offset: GLintptrARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10458 TglBindVideoCaptureStreamTextureNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10459 TglEndVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10460 TglGetVideoCaptureivNV = procedure(video_capture_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10461 TglGetVideoCaptureStreamivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10462 TglGetVideoCaptureStreamfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10463 TglGetVideoCaptureStreamdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10464 TglVideoCaptureNV = function(video_capture_slot: GLuint; sequence_num: PGLuint; capture_time: PGLuint64EXT): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10465 TglVideoCaptureStreamParameterivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10466 TglVideoCaptureStreamParameterfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10467 TglVideoCaptureStreamParameterdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10469 // GL_NV_copy_image
10470 TglCopyImageSubDataNV = procedure(srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10472 // GL_NV_shader_buffer_load
10473 TglMakeBufferResidentNV = procedure(target: GLenum; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10474 TglMakeBufferNonResidentNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10475 TglIsBufferResidentNV = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10476 TglMakeNamedBufferResidentNV = procedure(buffer: GLuint; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10477 TglMakeNamedBufferNonResidentNV = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10478 TglIsNamedBufferResidentNV = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10479 TglGetBufferParameterui64vNV = procedure(target: GLenum; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10480 TglGetNamedBufferParameterui64vNV = procedure(buffer: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10481 TglGetIntegerui64vNV = procedure(value: GLenum; result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10482 TglUniformui64NV = procedure(location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10483 TglUniformui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10484 TglGetUniformui64vNV = procedure(_program: GLuint; location: GLint; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10485 TglProgramUniformui64NV = procedure(_program: GLuint; location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10486 TglProgramUniformui64vNV = procedure(_program: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10488 // GL_NV_vertex_buffer_unified_memory
10489 TglBufferAddressRangeNV = procedure(pname: GLenum; index: GLuint; adress: GLuint64EXT; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10490 TglVertexFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10491 TglNormalFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10492 TglColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10493 TglIndexFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10494 TglTexCoordFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10495 TglEdgeFlagFormatNV = procedure(stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10496 TglSecondaryColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10497 TglFogCoordFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10498 TglVertexAttribFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10499 TglVertexAttribIFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10500 TglGetIntegerui64i_vNV = procedure(value: GLenum; index: GLuint; Result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10502 // GL_NV_gpu_program5
10503 TglProgramSubroutineParametersuivNV = procedure(target: GLenum; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10504 TglGetProgramSubroutineParameteruivNV = procedure(target: GLenum; index: GLuint; param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10506 // GL_NV_gpu_shader5
10507 TglUniform1i64NV = procedure(location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10508 TglUniform2i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10509 TglUniform3i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10510 TglUniform4i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10511 TglUniform1i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10512 TglUniform2i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10513 TglUniform3i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10514 TglUniform4i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10515 TglUniform1ui64NV = procedure(location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10516 TglUniform2ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10517 TglUniform3ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10518 TglUniform4ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10519 TglUniform1ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10520 TglUniform2ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10521 TglUniform3ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10522 TglUniform4ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10523 TglGetUniformi64vNV = procedure(program_: GLuint; location: GLint; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10524 TglProgramUniform1i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10525 TglProgramUniform2i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10526 TglProgramUniform3i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10527 TglProgramUniform4i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10528 TglProgramUniform1i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10529 TglProgramUniform2i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10530 TglProgramUniform3i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10531 TglProgramUniform4i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10532 TglProgramUniform1ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10533 TglProgramUniform2ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10534 TglProgramUniform3ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10535 TglProgramUniform4ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10536 TglProgramUniform1ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10537 TglProgramUniform2ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10538 TglProgramUniform3ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10539 TglProgramUniform4ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10541 // GL_NV_vertex_attrib_integer_64bit
10542 TglVertexAttribL1i64NV = procedure(index: GLuint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10543 TglVertexAttribL2i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10544 TglVertexAttribL3i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10545 TglVertexAttribL4i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10546 TglVertexAttribL1i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10547 TglVertexAttribL2i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10548 TglVertexAttribL3i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10549 TglVertexAttribL4i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10550 TglVertexAttribL1ui64NV = procedure(index: GLuint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10551 TglVertexAttribL2ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10552 TglVertexAttribL3ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10553 TglVertexAttribL4ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10554 TglVertexAttribL1ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10555 TglVertexAttribL2ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10556 TglVertexAttribL3ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10557 TglVertexAttribL4ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10558 TglGetVertexAttribLi64vNV = procedure(index: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10559 TglGetVertexAttribLui64vNV = procedure(index: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10560 TglVertexAttribLFormatNV = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10562 // GL_NV_vdpau_interop
10563 TglVDPAUInitNV = procedure(const vdpDevice: PGLvoid; const getProcAddress: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10564 TglVDPAUFiniNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10565 TglVDPAURegisterVideoSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10566 TglVDPAURegisterOutputSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10567 TglVDPAUIsSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10568 TglVDPAUUnregisterSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10569 TglVDPAUGetSurfaceivNV = procedure(surface: GLvdpauSurfaceNV; pname: GLenum; bufSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10570 TglVDPAUSurfaceAccessNV = procedure(surface: GLvdpauSurfaceNV; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10571 TglVDPAUMapSurfacesNV = procedure(numSurfaces: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10572 TglVDPAUUnmapSurfacesNV = procedure(numSurface: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10574 // GL_NV_texture_barrier
10575 TglTextureBarrierNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10578 // GL_NV_path_rendering
10579 TglGenPathsNV = function(range : GLsizei) : GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10580 TglDeletePathsNV = procedure(path : GLUInt; range : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10581 TglIsPathNV = function(path : GLUInt) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10582 TglPathCommandsNV = procedure(path : GLUInt; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLsizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10583 TglPathCoordsNV = procedure(path : GLUInt; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10584 TglPathSubCommandsNV = procedure(path : GLUInt; commandStart : GLsizei; commandsToDelete : GLsizei; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10585 TglPathSubCoordsNV = procedure(path : GLUInt; coordStart : GLsizei; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10586 TglPathStringNV = procedure(path : GLUInt; format : GLenum; length : GLsizei; const pathString : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10587 TglPathGlyphsNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; numGlyphs : GLsizei; type_ : GLenum; const charcodes : PGLvoid; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10588 TglPathGlyphRangeNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; firstGlyph : GLuint; numGlyphs : GLsizei; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10589 TglWeightPathsNV = procedure(resultPath : GLUInt; numPaths : GLSizei; const paths : PGLuint; const weights : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10590 TglCopyPathNV = procedure(resultPath : GLUInt; srcPath : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10591 TglInterpolatePathsNV = procedure(resultPath : GLUInt; pathA : GLUInt; pathB : GLUInt; weight : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10592 TglTransformPathNV = procedure(resultPath : GLUInt; srcPath : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10593 TglPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10594 TglPathParameteriNV = procedure(path : GLUInt; pname : GLEnum; value : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10595 TglPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10596 TglPathParameterfNV = procedure(path : GLUInt; pname : GLEnum; value : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10597 TglPathDashArrayNV = procedure(path : GLUInt; dashCount : GLsizei; const dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10598 TglPathStencilFuncNV = procedure(func : GLenum; ref : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10599 TglPathStencilDepthOffsetNV = procedure(factor : GLfloat; units : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10600 TglStencilFillPathNV = procedure(path : GLUInt; fillMode : GLenum; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10601 TglStencilStrokePathNV = procedure(path : GLUInt; reference : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10602 TglStencilFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; fillMode : GLenum; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10603 TglStencilStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; reference : GLint; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10604 TglPathCoverDepthFuncNV = procedure(func : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10605 TglPathColorGenNV = procedure(color : GLenum; genMode : GLenum; colorFormat : GLenum; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10606 TglPathTexGenNV = procedure(texCoordSet : GLenum; genMode : GLenum; components : GLint; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10607 TglPathFogGenNV = procedure(genMode : GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10608 TglCoverFillPathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10609 TglCoverStrokePathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10610 TglCoverFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10611 TglCoverStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10612 TglGetPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10613 TglGetPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10614 TglGetPathCommandsNV = procedure(path : GLUInt; commands : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10615 TglGetPathCoordsNV = procedure(path : GLUInt; coords : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10616 TglGetPathDashArrayNV = procedure(path : GLUInt; dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10617 TglGetPathMetricsNV = procedure(metricQueryMask : GLbitfield; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10618 TglGetPathMetricRangeNV = procedure(metricQueryMask : GLbitfield; firstPathName : GLuint; numPaths : GLSizei; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10619 TglGetPathSpacingNV = procedure(pathListMode : GLenum; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; advanceScale : GLfloat; kerningScale : GLfloat; transformType : GLenum; returnedSpacing : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10620 TglGetPathColorGenivNV = procedure(color : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10621 TglGetPathColorGenfvNV = procedure(color : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10622 TglGetPathTexGenivNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10623 TglGetPathTexGenfvNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10624 TglIsPointInFillPathNV = function(path : GLUInt; mask : GLuint; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10625 TglIsPointInStrokePathNV = function (path : GLUInt; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10626 TglGetPathLengthNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei) : GLfloat; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10627 TglPointAlongPathNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei; distance : GLfloat; x : PGLfloat; y : PGLfloat; tangentX : PGLfloat; tangentY : PGLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10629 // GL_AMD_pinned_memory
10631 // GL_AMD_stencil_operation_extended
10632 TglStencilOpValueAMD = procedure(face : GLEnum; value : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10634 // GL_AMD_vertex_shader_viewport_index
10636 // GL_AMD_vertex_shader_layer
10638 // GL_NV_bindless_texture
10639 TglGetTextureHandleNV = function(texture : GLuint ) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10640 TglGetTextureSamplerHandleNV = function(texture : GLuint; sampler : GLuint) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10641 TglMakeTextureHandleResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10642 TglMakeTextureHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10643 TglGetImageHandleNV = function(texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10644 TglMakeImageHandleResidentNV = procedure(handle : GLUint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10645 TglMakeImageHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10646 TglUniformHandleui64NV = procedure(location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10647 TglUniformHandleui64vNV = procedure(location : GLint; cowunt : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10648 TglProgramUniformHandleui64NV = procedure(program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10649 TglProgramUniformHandleui64vNV = procedure(program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10650 TglIsTextureHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10651 TglIsImageHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10653 // GL_ARB_bindless_texture
10655 TglGetTextureHandleARB = function (texture : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10656 TglGetTextureSamplerHandleARB = function (texture : GLuint; sampler : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10657 TglMakeTextureHandleResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10658 TglMakeTextureHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10659 TglGetImageHandleARB = function (texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10660 TglMakeImageHandleResidentARB = procedure (handle : GLuint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10661 TglMakeImageHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10662 TglUniformHandleui64ARB = procedure (location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10663 TglUniformHandleui64vARB = procedure (location : GLint; count : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10664 TglProgramUniformHandleui64ARB = procedure (program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10665 TglProgramUniformHandleui64vARB = procedure (program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10666 TglIsTextureHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10667 TglIsImageHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10668 TglVertexAttribL1ui64ARB = procedure (index : GLuint; x : GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10669 TglVertexAttribL1ui64vARB = procedure (index : GLuint; const v : PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10670 TglGetVertexAttribLui64vARB = procedure (index : GLuint; pname : GLenum; params : PGLuint64EXT ); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10672 // GL_NV_shader_atomic_float
10674 // GL_AMD_query_buffer_object
10678 // GL_PGI_misc_hints
10679 TglHintPGI = procedure(target: GLenum; mode: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10681 // GL_SGIS_detail_texture
10682 TglDetailTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10683 TglGetDetailTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10685 // GL_SGIS_fog_function
10686 TglFogFuncSGIS = procedure(n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10687 TglGetFogFuncSGIS = procedure(points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10689 // GL_SGIS_multisample
10690 TglSampleMaskSGIS = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10691 TglSamplePatternSGIS = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10693 // GL_SGIS_pixel_texture
10694 TglPixelTexGenParameteriSGIS = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10695 TglPixelTexGenParameterivSGIS = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10696 TglPixelTexGenParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10697 TglPixelTexGenParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10698 TglGetPixelTexGenParameterivSGIS = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10699 TglGetPixelTexGenParameterfvSGIS = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10701 // GL_SGIS_point_parameters
10702 TglPointParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10703 TglPointParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10705 // GL_SGIS_sharpen_texture
10706 TglSharpenTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10707 TglGetSharpenTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10709 // GL_SGIS_texture4D
10710 TglTexImage4DSGIS = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10711 TglTexSubImage4DSGIS = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; woffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10713 // GL_SGIS_texture_color_mask
10714 TglTextureColorMaskSGIS = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10716 // GL_SGIS_texture_filter4
10717 TglGetTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10718 TglTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; n: GLsizei; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10721 TglAsyncMarkerSGIX = procedure(marker: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10722 TglFinishAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10723 TglPollAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10724 TglGenAsyncMarkersSGIX = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10725 TglDeleteAsyncMarkersSGIX = procedure(marker: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10726 TglIsAsyncMarkerSGIX = function(marker: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10728 // GL_SGIX_flush_raster
10729 TglFlushRasterSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10731 // GL_SGIX_fragment_lighting
10732 TglFragmentColorMaterialSGIX = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10733 TglFragmentLightfSGIX = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10734 TglFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10735 TglFragmentLightiSGIX = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10736 TglFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10737 TglFragmentLightModelfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10738 TglFragmentLightModelfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10739 TglFragmentLightModeliSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10740 TglFragmentLightModelivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10741 TglFragmentMaterialfSGIX = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10742 TglFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10743 TglFragmentMaterialiSGIX = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10744 TglFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10745 TglGetFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10746 TglGetFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10747 TglGetFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10748 TglGetFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10749 TglLightEnviSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10751 // GL_SGIX_framezoom
10752 TglFrameZoomSGIX = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10754 // GL_SGIX_igloo_interface
10755 TglIglooInterfaceSGIX = procedure(pname: GLenum; const params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10757 // GL_SGIX_instruments
10758 TglGetInstrumentsSGIX = function(): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10759 TglInstrumentsBufferSGIX = procedure(size: GLsizei; buffer: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10760 TglPollInstrumentsSGIX = function(marker_p: PGLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10761 TglReadInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10762 TglStartInstrumentsSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10763 TglStopInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10765 // GL_SGIX_list_priority
10766 TglGetListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10767 TglGetListParameterivSGIX = procedure(list: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10768 TglListParameterfSGIX = procedure(list: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10769 TglListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10770 TglListParameteriSGIX = procedure(list: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10771 TglListParameterivSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10773 // GL_SGIX_pixel_texture
10774 TglPixelTexGenSGIX = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10776 // GL_SGIX_polynomial_ffd
10777 TglDeformationMap3dSGIX = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; w1: GLdouble; w2: GLdouble; wstride: GLint; worder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10778 TglDeformationMap3fSGIX = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; w1: GLfloat; w2: GLfloat; wstride: GLint; worder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10779 TglDeformSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10780 TglLoadIdentityDeformationMapSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10782 // GL_SGIX_reference_plane
10783 TglReferencePlaneSGIX = procedure(const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10786 TglSpriteParameterfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10787 TglSpriteParameterfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10788 TglSpriteParameteriSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10789 TglSpriteParameterivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10791 // GL_SGIX_tag_sample_buffer
10792 TglTagSampleBufferSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10794 // GL_SGI_color_table
10795 TglColorTableSGI = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10796 TglColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10797 TglColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10798 TglCopyColorTableSGI = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10799 TglGetColorTableSGI = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10800 TglGetColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10801 TglGetColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10803 // GL_SUNX_constant_data
10804 TglFinishTextureSUNX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10806 // GL_SUN_global_alpha
10807 TglGlobalAlphaFactorbSUN = procedure(factor: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10808 TglGlobalAlphaFactorsSUN = procedure(factor: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10809 TglGlobalAlphaFactoriSUN = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10810 TglGlobalAlphaFactorfSUN = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10811 TglGlobalAlphaFactordSUN = procedure(factor: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10812 TglGlobalAlphaFactorubSUN = procedure(factor: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10813 TglGlobalAlphaFactorusSUN = procedure(factor: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10814 TglGlobalAlphaFactoruiSUN = procedure(factor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10816 // GL_SUN_mesh_array
10817 TglDrawMeshArraysSUN = procedure(mode: GLenum; first: GLint; count: GLsizei; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10819 // GL_SUN_triangle_list
10820 TglReplacementCodeuiSUN = procedure(code: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10821 TglReplacementCodeusSUN = procedure(code: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10822 TglReplacementCodeubSUN = procedure(code: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10823 TglReplacementCodeuivSUN = procedure(const code: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10824 TglReplacementCodeusvSUN = procedure(const code: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10825 TglReplacementCodeubvSUN = procedure(const code: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10826 TglReplacementCodePointerSUN = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10829 TglColor4ubVertex2fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10830 TglColor4ubVertex2fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10831 TglColor4ubVertex3fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10832 TglColor4ubVertex3fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10833 TglColor3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10834 TglColor3fVertex3fvSUN = procedure(const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10835 TglNormal3fVertex3fSUN = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10836 TglNormal3fVertex3fvSUN = procedure(const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10837 TglColor4fNormal3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10838 TglColor4fNormal3fVertex3fvSUN = procedure(const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10839 TglTexCoord2fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10840 TglTexCoord2fVertex3fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10841 TglTexCoord4fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10842 TglTexCoord4fVertex4fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10843 TglTexCoord2fColor4ubVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10844 TglTexCoord2fColor4ubVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10845 TglTexCoord2fColor3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10846 TglTexCoord2fColor3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10847 TglTexCoord2fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10848 TglTexCoord2fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10849 TglTexCoord2fColor4fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10850 TglTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10851 TglTexCoord4fColor4fNormal3fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10852 TglTexCoord4fColor4fNormal3fVertex4fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10853 TglReplacementCodeuiVertex3fSUN = procedure(rc: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10854 TglReplacementCodeuiVertex3fvSUN = procedure(const rc: PGLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10855 TglReplacementCodeuiColor4ubVertex3fSUN = procedure(rc: GLuint; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10856 TglReplacementCodeuiColor4ubVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10857 TglReplacementCodeuiColor3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10858 TglReplacementCodeuiColor3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10859 TglReplacementCodeuiNormal3fVertex3fSUN = procedure(rc: GLuint; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10860 TglReplacementCodeuiNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10861 TglReplacementCodeuiColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10862 TglReplacementCodeuiColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10863 TglReplacementCodeuiTexCoord2fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10864 TglReplacementCodeuiTexCoord2fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10865 TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10866 TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10867 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10868 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10870 // window support functions
10872 TwglGetProcAddress = function(ProcName: PAnsiChar): Pointer; stdcall;
10873 TwglCopyContext = function(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall;
10874 TwglCreateContext = function(DC: HDC): HGLRC; stdcall;
10875 TwglCreateLayerContext = function(p1: HDC; p2: Integer): HGLRC; stdcall;
10876 TwglDeleteContext = function(p1: HGLRC): BOOL; stdcall;
10877 TwglDescribeLayerPlane = function(p1: HDC; p2, p3: Integer; p4: Cardinal; p5: PLayerPlaneDescriptor): BOOL; stdcall;
10878 TwglGetCurrentContext = function: HGLRC; stdcall;
10879 TwglGetCurrentDC = function: HDC; stdcall;
10880 TwglGetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10881 TwglMakeCurrent = function(DC: HDC; p2: HGLRC): BOOL; stdcall;
10882 TwglRealizeLayerPalette = function(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall;
10883 TwglSetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10884 TwglShareLists = function(p1, p2: HGLRC): BOOL; stdcall;
10885 TwglSwapLayerBuffers = function(p1: HDC; p2: Cardinal): BOOL; stdcall;
10886 TwglSwapMultipleBuffers = function(p1: UINT; const p2: PWGLSWAP): DWORD; stdcall;
10887 TwglUseFontBitmapsA = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10888 TwglUseFontBitmapsW = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10889 TwglUseFontBitmaps = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10891 TwglUseFontOutlinesA = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10892 TwglUseFontOutlinesW = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10893 TwglUseFontOutlines = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10896 // WGL_ARB_buffer_region
10897 TwglCreateBufferRegionARB = function(hDC: HDC; iLayerPlane: GLint; uType: GLuint): THandle; stdcall;
10898 TwglDeleteBufferRegionARB = procedure(hRegion: THandle); stdcall;
10899 TwglSaveBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint): Boolean; stdcall;
10900 TwglRestoreBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint; xSrc: GLint; ySrc: GLint): Boolean; stdcall;
10902 // WGL_ARB_extensions_string
10903 TwglGetExtensionsStringARB = function(hdc: HDC): PAnsiChar; stdcall;
10905 // WGL_ARB_make_current_read
10906 TwglMakeContextCurrentARB = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10907 TwglGetCurrentReadDCARB = function(): HDC; stdcall;
10910 TwglCreatePbufferARB = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFERARB; stdcall;
10911 TwglGetPbufferDCARB = function(hPbuffer: HPBUFFERARB): HDC; stdcall;
10912 TwglReleasePbufferDCARB = function(hPbuffer: HPBUFFERARB; hDC: HDC): GLint; stdcall;
10913 TwglDestroyPbufferARB = function(hPbuffer: HPBUFFERARB): Boolean; stdcall;
10914 TwglQueryPbufferARB = function(hPbuffer: HPBUFFERARB; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10916 // WGL_ARB_pixel_format
10917 TwglGetPixelFormatAttribivARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10918 TwglGetPixelFormatAttribfvARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10919 TwglChoosePixelFormatARB = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; stdcall;
10921 // WGL_ARB_color_buffer_float
10922 TwglClampColorARB = procedure(target: GLenum; clamp: GLenum); stdcall;
10924 // WGL_ARB_render_texture
10925 TwglBindTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10926 TwglReleaseTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10927 TwglSetPbufferAttribARB = function(hPbuffer: HPBUFFERARB; const piAttribList: PGLint): Boolean; stdcall;
10929 // WGL_ARB_create_context
10930 TwglCreateContextAttribsARB = function(hDC: HDC; hShareContext: HGLRC; const attribList: PGLint): HGLRC; stdcall;
10932 // WGL_AMD_gpu_association
10933 TwglGetGPUIDsAMD = function(maxCount: Cardinal; ids: PCardinal): Cardinal; stdcall;
10934 TwglGetGPUInfoAMD = function(id: Cardinal; property_: Integer; dataType: GLenum; size: Cardinal; data: Pointer): Integer; stdcall;
10935 TwglGetContextGPUIDAMD = function(hglrc: HGLRC): Cardinal; stdcall;
10936 TwglCreateAssociatedContextAMD = function(id: Cardinal): HGLRC; stdcall;
10937 TwglCreateAssociatedContextAttribsAMD = function(id: Cardinal; hShareContext: HGLRC; const attribList: PInteger): HGLRC; stdcall;
10938 TwglDeleteAssociatedContextAMD = function(hglrc: HGLRC): Boolean; stdcall;
10939 TwglMakeAssociatedContextCurrentAMD = function(hglrc: HGLRC): Boolean; stdcall;
10940 TwglGetCurrentAssociatedContextAMD = function(): HGLRC; stdcall;
10941 TwglBlitContextFramebufferAMD = procedure(dstCtx: HGLRC; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); stdcall;
10943 // WGL_EXT_display_color_table
10944 TwglCreateDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10945 TwglLoadDisplayColorTableEXT = function(const table: PGLushort; length: GLuint): GLboolean; stdcall;
10946 TwglBindDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10947 TwglDestroyDisplayColorTableEXT = procedure(id: GLushort); stdcall;
10949 // WGL_EXT_extensions_string
10950 TwglGetExtensionsStringEXT = function(): PAnsiChar; stdcall;
10952 // WGL_EXT_make_current_read
10953 TwglMakeContextCurrentEXT = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10954 TwglGetCurrentReadDCEXT = function(): HDC; stdcall;
10957 TwglCreatePbufferEXT = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFEREXT; stdcall;
10958 TwglGetPbufferDCEXT = function(hPbuffer: HPBUFFEREXT): HDC; stdcall;
10959 TwglReleasePbufferDCEXT = function(hPbuffer: HPBUFFEREXT; hDC: HDC): GLint; stdcall;
10960 TwglDestroyPbufferEXT = function(hPbuffer: HPBUFFEREXT): Boolean; stdcall;
10961 TwglQueryPbufferEXT = function(hPbuffer: HPBUFFEREXT; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10963 // WGL_EXT_pixel_format
10964 TwglGetPixelFormatAttribivEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10965 TwglGetPixelFormatAttribfvEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10966 TwglChoosePixelFormatEXT = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): Boolean; stdcall;
10968 // WGL_EXT_swap_control
10969 TwglSwapIntervalEXT = function(interval: GLint): Boolean; stdcall;
10970 TwglGetSwapIntervalEXT = function(): GLint; stdcall;
10972 // WGL_I3D_digital_video_control
10973 TwglGetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10974 TwglSetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10977 TwglGetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10978 TwglSetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10979 TwglGetGammaTableI3D = function(hDC: HDC; iEntries: GLint; puRed: PGLushort; puGreen: PGLushort; puBlue: PGLushort): Boolean; stdcall;
10980 TwglSetGammaTableI3D = function(hDC: HDC; iEntries: GLint; const puRed: PGLushort; const puGreen: PGLushort; const puBlue: PGLushort): Boolean; stdcall;
10983 TwglEnableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10984 TwglDisableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10985 TwglIsEnabledGenlockI3D = function(hDC: HDC; pFlag: Boolean): Boolean; stdcall;
10986 TwglGenlockSourceI3D = function(hDC: HDC; uSource: GLuint): Boolean; stdcall;
10987 TwglGetGenlockSourceI3D = function(hDC: HDC; uSource: PGLuint): Boolean; stdcall;
10988 TwglGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: GLuint): Boolean; stdcall;
10989 TwglGetGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: PGLuint): Boolean; stdcall;
10990 TwglGenlockSampleRateI3D = function(hDC: HDC; uRate: GLuint): Boolean; stdcall;
10991 TwglGetGenlockSampleRateI3D = function(hDC: HDC; uRate: PGLuint): Boolean; stdcall;
10992 TwglGenlockSourceDelayI3D = function(hDC: HDC; uDelay: GLuint): Boolean; stdcall;
10993 TwglGetGenlockSourceDelayI3D = function(hDC: HDC; uDelay: PGLuint): Boolean; stdcall;
10994 TwglQueryGenlockMaxSourceDelayI3D = function(hDC: HDC; uMaxLineDelay: PGLuint; uMaxPixelDelay: PGLuint): Boolean; stdcall;
10996 // WGL_I3D_image_buffer
10997 TwglCreateImageBufferI3D = function(hDC: HDC; dwSize: GLuint; uFlags: GLuint): GLvoid; stdcall;
10998 TwglDestroyImageBufferI3D = function(hDC: HDC; pAddress: GLvoid): Boolean; stdcall;
10999 TwglAssociateImageBufferEventsI3D = function(hDC: HDC; const pEvent: THandle; const pAddress: PGLvoid; const pSize: PGLuint; count: GLuint): Boolean; stdcall;
11000 TwglReleaseImageBufferEventsI3D = function(hDC: HDC; const pAddress: PGLvoid; count: GLuint): Boolean; stdcall;
11002 // WGL_I3D_swap_frame_lock
11003 TwglEnableFrameLockI3D = function(): Boolean; stdcall;
11004 TwglDisableFrameLockI3D = function(): Boolean; stdcall;
11005 TwglIsEnabledFrameLockI3D = function(pFlag: Boolean): Boolean; stdcall;
11006 TwglQueryFrameLockMasterI3D = function(pFlag: Boolean): Boolean; stdcall;
11008 // WGL_I3D_swap_frame_usage
11009 TwglGetFrameUsageI3D = function(pUsage: PGLfloat): Boolean; stdcall;
11010 TwglBeginFrameTrackingI3D = function(): Boolean; stdcall;
11011 TwglEndFrameTrackingI3D = function(): Boolean; stdcall;
11012 TwglQueryFrameTrackingI3D = function(pFrameCount: PGLuint; pMissedFrames: PGLuint; pLastMissedUsage: PGLfloat): Boolean; stdcall;
11014 // WGL_NV_vertex_array_range
11015 TwglAllocateMemoryNV = procedure(size: GLsizei; readfreq: GLfloat; writefreq: GLfloat; priority: GLfloat); stdcall;
11016 TwglFreeMemoryNV = procedure(_pointer: Pointer); stdcall;
11018 // WGL_NV_present_video
11019 TwglEnumerateVideoDevicesNV = function(hdc: HDC; phDeviceList: PHVIDEOOUTPUTDEVICENV): Integer; stdcall;
11020 TwglBindVideoDeviceNV = function(hd: HDC; uVideoSlot: Cardinal; hVideoDevice: HVIDEOOUTPUTDEVICENV; piAttribList: PInteger): Boolean; stdcall;
11021 TwglQueryCurrentContextNV = function(iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11023 // WGL_NV_video_output
11024 TwglGetVideoDeviceNV = function(hDC: HDC; numDevices: Integer; hVideoDevice: PHPVIDEODEV): Boolean; stdcall;
11025 TwglReleaseVideoDeviceNV = function(hVideoDevice: HPVIDEODEV): Boolean; stdcall;
11026 TwglBindVideoImageNV = function(hVideoDevice: HPVIDEODEV; hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11027 TwglReleaseVideoImageNV = function(hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11028 TwglSendPbufferToVideoNV = function(hPbuffer: HPBUFFERARB; iBufferType: Integer; pulCounterPbuffer: PCardinal; bBlock: Boolean): Boolean; stdcall;
11029 TwglGetVideoInfoNV = function(hpVideoDevice: HPVIDEODEV; pulCounterOutputPbuffer: PCardinal; pulCounterOutputVideo: PCardinal): Boolean; stdcall;
11031 // WGL_NV_swap_group
11032 TwglJoinSwapGroupNV = function(hDC: HDC; group: GLuint): Boolean; stdcall;
11033 TwglBindSwapBarrierNV = function(group: GLuint; barrier: GLuint): Boolean; stdcall;
11034 TwglQuerySwapGroupNV = function(hDC: HDC; group: PGLuint; barrier: PGLuint): Boolean; stdcall;
11035 TwglQueryMaxSwapGroupsNV = function(hDC: HDC; mxGroups: PGLuint; maxBarriers: PGLuint): Boolean; stdcall;
11036 TwglQueryFrameCountNV = function(hDC: HDC; count: PGLuint): Boolean; stdcall;
11037 TwglResetFrameCountNV = function(hDC: HDC): Boolean; stdcall;
11039 // WGL_NV_gpu_affinity
11040 TwglEnumGpusNV = function(iGpuIndex: Cardinal; phGpu: PHGPUNV): Boolean; stdcall;
11041 TwglEnumGpuDevicesNV = function(hGpu: HGPUNV; iDeviceIndex: Cardinal; lpGpuDevice: PGPU_DEVICE): Boolean; stdcall;
11042 TwglCreateAffinityDCNV = function(const phGpuList: PHGPUNV): HDC; stdcall;
11043 TwglEnumGpusFromAffinityDCNV = function(hAffinityDC: HDC; iGpuIndex: Cardinal; hGpu: PHGPUNV): Boolean; stdcall;
11044 TwglDeleteDCNV = function(hDC: HDC): Boolean; stdcall;
11046 // WGL_NV_video_capture
11047 TwglBindVideoCaptureDeviceNV = function(uVideoSlot: Cardinal; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11048 TwglEnumerateVideoCaptureDevicesNV = function(hDc: HDC; phDeviceList: PHVIDEOINPUTDEVICENV): Cardinal; stdcall;
11049 TwglLockVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11050 TwglQueryVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV; iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11051 TwglReleaseVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11053 // WGL_NV_copy_image
11054 TwglCopyImageSubDataNV = function(hSrcRc: HGLRC; srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; hDstRC: HGLRC; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei): Boolean; stdcall;
11056 // WGL_NV_DX_interop
11057 TwglDXSetResourceShareHandleNV = function(dxObject : PGLVoid; hareHandle : Cardinal) : Boolean; stdcall;
11058 TwglDXOpenDeviceNV = function(dxDevice : PGLVoid) : Cardinal; stdcall;
11059 TwglDXCloseDeviceNV = function(hDevice : Cardinal) : Boolean; stdcall;
11060 TwglDXRegisterObjectNV = function(hDevice : Cardinal; dxObject : PGLVoid; name : GLUInt; _type : TGLEnum; access : TGLenum) : Cardinal; stdcall;
11061 TwglDXUnregisterObjectNV = function(hDevice : Cardinal; hObject : Cardinal) : Boolean; stdcall;
11062 TwglDXObjectAccessNV = function(hObject : Cardinal; access : GLenum) : Boolean; stdcall;
11063 TwglDXLockObjectsNV = function(hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11064 TwglDXUnlockObjectsNV = function (hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11066 // WGL_OML_sync_control
11067 TwglGetSyncValuesOML = function(hdc: HDC; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11068 TwglGetMscRateOML = function(hdc: HDC; numerator: PGLint; denominator: PGLint): Boolean; stdcall;
11069 TwglSwapBuffersMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11070 TwglSwapLayerBuffersMscOML = function(hdc: HDC; fuPlanes: GLint; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11071 TwglWaitForMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11072 TwglWaitForSbcOML = function(hdc: HDC; target_sbc: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11074 // WGL_3DL_stereo_control
11075 TwglSetStereoEmitterState3DL = function(hDC: HDC; uState: UINT): Boolean; stdcall;
11077 // WIN_draw_range_elements
11078 TglDrawRangeElementsWIN = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); stdcall;
11081 TglAddSwapHintRectWIN = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); stdcall;
11085 TglXChooseVisual = function(dpy: PDisplay; screen: GLint; attribList: PGLint): PXVisualInfo; cdecl;
11086 TglXCopyContext = procedure(dpy: PDisplay; src: GLXContext; dst: GLXContext; mask: GLuint); cdecl;
11087 TglXCreateContext = function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: GLboolean): GLXContext; cdecl;
11088 TglXCreateGLXPixmap = function(dpy: PDisplay; vis: PXVisualInfo; pixmap: Pixmap): GLXPixmap cdecl;
11089 TglXDestroyContext = procedure(dpy: PDisplay; ctx: GLXContext); cdecl;
11090 TglXDestroyGLXPixmap = procedure(dpy : PDisplay; pix: GLXPixmap); cdecl;
11091 TglXGetConfig = function(dpy : PDisplay; vis: PXVisualInfo; attrib: GLint; value: PGLint): GLint; cdecl;
11092 TglXGetCurrentContext = function: GLXContext cdecl;
11093 TglXGetCurrentDrawable = function: GLXDrawable cdecl;
11094 TglXIsDirect = function(dpy: PDisplay; ctx: GLXContext): glboolean; cdecl;
11095 TglXMakeCurrent = function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): GLboolean cdecl;
11096 TglXQueryExtension = function(dpy: PDisplay; errorBase: PGLint; eventBase: PGLint): GLboolean; cdecl;
11097 TglXQueryVersion = function(dpy: PDisplay; major: PGLint; minor: PGLint): GLboolean cdecl;
11098 TglXSwapBuffers = procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl;
11099 TglXUseXFont = procedure(font: Font; first: GLint; count: GLint; listBase: GLint); cdecl;
11100 TglXWaitGL = procedure; cdecl;
11101 TglXWaitX = procedure; cdecl;
11103 TglXGetClientString = function(dpy: PDisplay; name: GLint): PGLchar; cdecl;
11104 TglXQueryServerString = function(dpy: PDisplay; screen: GLint; name: GLint): PGLchar; cdecl;
11105 TglXQueryExtensionsString = function(dpy: PDisplay; screen: GLint): PGLchar; cdecl;
11108 TglXGetFBConfigs = function(dpy: PDisplay; screen: GLint; nelements: PGLint): GLXFBConfig; cdecl;
11109 TglXChooseFBConfig = function(dpy: PDisplay; screen: GLint; attrib_list: PGLint; nelements: PGLint): GLXFBConfig; cdecl;
11110 TglXGetFBConfigAttrib = function(dpy: PDisplay; config: GLXFBConfig; attribute: GLint; value: PGLint): glint; cdecl;
11111 TglXGetVisualFromFBConfig = function(dpy: PDisplay; config: GLXFBConfig) : PXVisualInfo; cdecl;
11112 TglXCreateWindow = function(dpy: PDisplay; config: GLXFBConfig; win: Window; attrib_list: PGLint): GLXWindow; cdecl;
11113 TglXDestroyWindow = procedure(dpy: PDisplay; win: GLXWindow); cdecl;
11114 TglXCreatePixmap = function(dpy: PDisplay; config: GLXFBConfig; pixmap: Pixmap; attrib_list: PGLint): GLXPixmap; cdecl;
11116 TglXDestroyPixmap = procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
11117 TglXCreatePbuffer = function(dpy: PDisplay; config: GLXFBConfig; attrib_list: PGLint): GLXPbuffer; cdecl;
11118 TglXDestroyPbuffer = procedure(dpy: PDisplay; pbuf: GLXPbuffer); cdecl;
11119 TglXQueryDrawable = procedure(dpy: PDisplay; draw: GLXDrawable; attribute: GLint; value: PGLuint); cdecl;
11120 TglXCreateNewContext = function(dpy: PDisplay; config: GLXFBConfig; render_type: GLint; share_list: GLXContext; direct: GLboolean): GLXContext cdecl;
11121 TglXMakeContextCurrent = function(display: PDisplay; draw: GLXDrawable; read_: GLXDrawable; ctx: GLXContext): GLboolean; cdecl;
11122 TglXGetCurrentReadDrawable = function: GLXDrawable; cdecl;
11123 TglXGetCurreentDisplay = function: PDisplay;
11125 TglXQueryContext = function(dpy: PDisplay; ctx: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11126 TglXSelectEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: GLuint); cdecl;
11127 TglXGetSelectedEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: PGLuint); cdecl;
11130 TglXGetProcAddress = function(const name: PAnsiChar): pointer; cdecl;
11132 // GLX_ARB_get_proc_address
11133 TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
11135 // GLX_ARB_create_context
11136 TglXCreateContextAttribsARB = function(dpy: PDisplay; config: GLXFBConfig; share_context: GLXContext; direct: GLboolean; const attrib_list: PGLint): GLXContext; cdecl;
11138 // GLX_EXT_import_context
11139 TglXGetCurrentDisplayEXT = function: PDisplay; cdecl;
11140 TglXQueryContextInfoEXT = function(dpy: PDisplay; context: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11141 TglXGetContextIDEXT = function(const context: GLXContext): GLXContextID; cdecl;
11142 TglXImportContextEXT = function(dpy: PDisplay; contextID: GLXContextID): GLXContext; cdecl;
11143 TglXFreeContextEXT = procedure(dpy: PDisplay; context: GLXContext); cdecl;
11145 // GLX_EXT_texture_from_pixmap
11146 TglXBindTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint; const attrib_list: PGLint); cdecl;
11147 TglXReleaseTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint); cdecl;
11149 TglXSwapIntervalEXT = procedure (dpy : PDisplay; drawable : GLXDrawable; interval : GLint); cdecl;
11152 // GL utility functions and procedures
11153 TgluErrorString = function(errCode: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11154 TgluGetString = function(name: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11155 TgluOrtho2D = procedure(left, right, bottom, top: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11156 TgluPerspective = procedure(fovy, aspect, zNear, zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11157 TgluPickMatrix = procedure(x, y, width, height: GLdouble; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11158 TgluLookAt = procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11159 TgluProject = function(objx, objy, objz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; winx, winy, winz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11160 TgluUnProject = function(winx, winy, winz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; objx, objy, objz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11161 TgluScaleImage = function(format: GLEnum; widthin, heightin: GLint; typein: GLEnum; datain: Pointer; widthout, heightout: GLint; typeout: GLEnum; const dataout: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11162 TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11163 TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11164 TgluNewQuadric = function: PGLUquadric; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11165 TgluDeleteQuadric = procedure(state: PGLUquadric); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11166 TgluQuadricNormals = procedure(quadObject: PGLUquadric; normals: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11167 TgluQuadricTexture = procedure(quadObject: PGLUquadric; textureCoords: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11168 TgluQuadricOrientation = procedure(quadObject: PGLUquadric; orientation: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11169 TgluQuadricDrawStyle = procedure(quadObject: PGLUquadric; drawStyle: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11170 TgluCylinder = procedure(quadObject: PGLUquadric; baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11171 TgluDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11172 TgluPartialDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint; startAngle, sweepAngle: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11173 TgluSphere = procedure(quadObject: PGLUquadric; radius: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11174 TgluQuadricCallback = procedure(quadObject: PGLUquadric; which: GLEnum; fn: TGLUQuadricErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11175 TgluNewTess = function: PGLUtesselator; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11176 TgluDeleteTess = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11177 TgluTessBeginPolygon = procedure(tess: PGLUtesselator; polygon_data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11178 TgluTessBeginContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11179 TgluTessVertex = procedure(tess: PGLUtesselator; const coords: TGLArrayd3; data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11180 TgluTessEndContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11181 TgluTessEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11182 TgluTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11183 TgluTessNormal = procedure(tess: PGLUtesselator; x, y, z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11184 TgluTessCallback = procedure(tess: PGLUtesselator; which: GLEnum; fn: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11185 TgluGetTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11186 TgluNewNurbsRenderer = function: PGLUnurbs; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11187 TgluDeleteNurbsRenderer = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11188 TgluBeginSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11189 TgluBeginCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11190 TgluEndCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11191 TgluEndSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11192 TgluBeginTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11193 TgluEndTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11194 TgluPwlCurve = procedure(nobj: PGLUnurbs; count: GLint; points: PGLfloat; stride: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11195 TgluNurbsCurve = procedure(nobj: PGLUnurbs; nknots: GLint; knot: PGLfloat; stride: GLint; ctlarray: PGLfloat; order: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11196 TgluNurbsSurface = procedure(nobj: PGLUnurbs; sknot_count: GLint; sknot: PGLfloat; tknot_count: GLint; tknot: PGLfloat; s_stride, t_stride: GLint; ctlarray: PGLfloat; sorder, torder: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11197 TgluLoadSamplingMatrices = procedure(nobj: PGLUnurbs; const modelMatrix, projMatrix: TGLMatrixf4; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11198 TgluNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11199 TgluGetNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11200 TgluNurbsCallback = procedure(nobj: PGLUnurbs; which: GLEnum; fn: TGLUNurbsErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11201 TgluBeginPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11202 TgluNextContour = procedure(tess: PGLUtesselator; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11203 TgluEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11207 glCullFace: TglCullFace;
11208 glFrontFace: TglFrontFace;
11210 glLineWidth: TglLineWidth;
11211 glPointSize: TglPointSize;
11212 glPolygonMode: TglPolygonMode;
11213 glScissor: TglScissor;
11214 glTexParameterf: TglTexParameterf;
11215 glTexParameterfv: TglTexParameterfv;
11216 glTexParameteri: TglTexParameteri;
11217 glTexParameteriv: TglTexParameteriv;
11218 glTexImage1D: TglTexImage1D;
11219 glTexImage2D: TglTexImage2D;
11220 glDrawBuffer: TglDrawBuffer;
11222 glClearColor: TglClearColor;
11223 glClearStencil: TglClearStencil;
11224 glClearDepth: TglClearDepth;
11225 glStencilMask: TglStencilMask;
11226 glColorMask: TglColorMask;
11227 glDepthMask: TglDepthMask;
11228 glDisable: TglDisable;
11229 glEnable: TglEnable;
11230 glFinish: TglFinish;
11232 glBlendFunc: TglBlendFunc;
11233 glLogicOp: TglLogicOp;
11234 glStencilFunc: TglStencilFunc;
11235 glStencilOp: TglStencilOp;
11236 glDepthFunc: TglDepthFunc;
11237 glPixelStoref: TglPixelStoref;
11238 glPixelStorei: TglPixelStorei;
11239 glReadBuffer: TglReadBuffer;
11240 glReadPixels: TglReadPixels;
11241 glGetBooleanv: TglGetBooleanv;
11242 glGetDoublev: TglGetDoublev;
11243 glGetError: TglGetError;
11244 glGetFloatv: TglGetFloatv;
11245 glGetIntegerv: TglGetIntegerv;
11246 glGetString: TglGetString;
11247 glGetTexImage: TglGetTexImage;
11248 glGetTexParameteriv: TglGetTexParameteriv;
11249 glGetTexParameterfv: TglGetTexParameterfv;
11250 glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
11251 glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
11252 glIsEnabled: TglIsEnabled;
11253 glDepthRange: TglDepthRange;
11254 glViewport: TglViewport;
11257 glDrawArrays: TglDrawArrays;
11258 glDrawElements: TglDrawElements;
11259 glGetPointerv: TglGetPointerv;
11260 glPolygonOffset: TglPolygonOffset;
11261 glCopyTexImage1D: TglCopyTexImage1D;
11262 glCopyTexImage2D: TglCopyTexImage2D;
11263 glCopyTexSubImage1D: TglCopyTexSubImage1D;
11264 glCopyTexSubImage2D: TglCopyTexSubImage2D;
11265 glTexSubImage1D: TglTexSubImage1D;
11266 glTexSubImage2D: TglTexSubImage2D;
11267 glBindTexture: TglBindTexture;
11268 glDeleteTextures: TglDeleteTextures;
11269 glGenTextures: TglGenTextures;
11270 {$ifdef DGL_DEPRECATED}
11272 glAlphaFunc: TglAlphaFunc;
11273 glAreTexturesResident: TglAreTexturesResident;
11274 glArrayElement: TglArrayElement;
11276 glBitmap: TglBitmap;
11277 glCallList: TglCallList;
11278 glCallLists: TglCallLists;
11279 glClearAccum: TglClearAccum;
11280 glClearIndex: TglClearIndex;
11281 glClipPlane: TglClipPlane;
11282 glColor3b: TglColor3b;
11283 glColor3bv: TglColor3bv;
11284 glColor3d: TglColor3d;
11285 glColor3dv: TglColor3dv;
11286 glColor3f: TglColor3f;
11287 glColor3fv: TglColor3fv;
11288 glColor3i: TglColor3i;
11289 glColor3iv: TglColor3iv;
11290 glColor3s: TglColor3s;
11291 glColor3sv: TglColor3sv;
11292 glColor3ub: TglColor3ub;
11293 glColor3ubv: TglColor3ubv;
11294 glColor3ui: TglColor3ui;
11295 glColor3uiv: TglColor3uiv;
11296 glColor3us: TglColor3us;
11297 glColor3usv: TglColor3usv;
11298 glColor4b: TglColor4b;
11299 glColor4bv: TglColor4bv;
11300 glColor4d: TglColor4d;
11301 glColor4dv: TglColor4dv;
11302 glColor4f: TglColor4f;
11303 glColor4fv: TglColor4fv;
11304 glColor4i: TglColor4i;
11305 glColor4iv: TglColor4iv;
11306 glColor4s: TglColor4s;
11307 glColor4sv: TglColor4sv;
11308 glColor4ub: TglColor4ub;
11309 glColor4ubv: TglColor4ubv;
11310 glColor4ui: TglColor4ui;
11311 glColor4uiv: TglColor4uiv;
11312 glColor4us: TglColor4us;
11313 glColor4usv: TglColor4usv;
11314 glColorMaterial: TglColorMaterial;
11315 glColorPointer: TglColorPointer;
11316 glCopyPixels: TglCopyPixels;
11317 glDeleteLists: TglDeleteLists;
11318 glDisableClientState: TglDisableClientState;
11319 glDrawPixels: TglDrawPixels;
11320 glEdgeFlag: TglEdgeFlag;
11321 glEdgeFlagPointer: TglEdgeFlagPointer;
11322 glEdgeFlagv: TglEdgeFlagv;
11323 glEnableClientState: TglEnableClientState;
11325 glEndList: TglEndList;
11326 glEvalCoord1d: TglEvalCoord1d;
11327 glEvalCoord1dv: TglEvalCoord1dv;
11328 glEvalCoord1f: TglEvalCoord1f;
11329 glEvalCoord1fv: TglEvalCoord1fv;
11330 glEvalCoord2d: TglEvalCoord2d;
11331 glEvalCoord2dv: TglEvalCoord2dv;
11332 glEvalCoord2f: TglEvalCoord2f;
11333 glEvalCoord2fv: TglEvalCoord2fv;
11334 glEvalMesh1: TglEvalMesh1;
11335 glEvalMesh2: TglEvalMesh2;
11336 glEvalPoint1: TglEvalPoint1;
11337 glEvalPoint2: TglEvalPoint2;
11338 glFeedbackBuffer: TglFeedbackBuffer;
11343 glFrustum: TglFrustum;
11344 glGenLists: TglGenLists;
11345 glGetClipPlane: TglGetClipPlane;
11346 glGetLightfv: TglGetLightfv;
11347 glGetLightiv: TglGetLightiv;
11348 glGetMapdv: TglGetMapdv;
11349 glGetMapfv: TglGetMapfv;
11350 glGetMapiv: TglGetMapiv;
11351 glGetMaterialfv: TglGetMaterialfv;
11352 glGetMaterialiv: TglGetMaterialiv;
11353 glGetPixelMapfv: TglGetPixelMapfv;
11354 glGetPixelMapuiv: TglGetPixelMapuiv;
11355 glGetPixelMapusv: TglGetPixelMapusv;
11356 glGetPolygonStipple: TglGetPolygonStipple;
11357 glGetTexEnvfv: TglGetTexEnvfv;
11358 glGetTexEnviv: TglGetTexEnviv;
11359 glGetTexGendv: TglGetTexGendv;
11360 glGetTexGenfv: TglGetTexGenfv;
11361 glGetTexGeniv: TglGetTexGeniv;
11362 glIndexMask: TglIndexMask;
11363 glIndexPointer: TglIndexPointer;
11364 glIndexd: TglIndexd;
11365 glIndexdv: TglIndexdv;
11366 glIndexf: TglIndexf;
11367 glIndexfv: TglIndexfv;
11368 glIndexi: TglIndexi;
11369 glIndexiv: TglIndexiv;
11370 glIndexs: TglIndexs;
11371 glIndexsv: TglIndexsv;
11372 glIndexub: TglIndexub;
11373 glIndexubv: TglIndexubv;
11374 glInitNames: TglInitNames;
11375 glInterleavedArrays: TglInterleavedArrays;
11376 glIsList: TglIsList;
11377 glIsTexture: TglIsTexture;
11378 glLightModelf: TglLightModelf;
11379 glLightModelfv: TglLightModelfv;
11380 glLightModeli: TglLightModeli;
11381 glLightModeliv: TglLightModeliv;
11382 glLightf: TglLightf;
11383 glLightfv: TglLightfv;
11384 glLighti: TglLighti;
11385 glLightiv: TglLightiv;
11386 glLineStipple: TglLineStipple;
11387 glListBase: TglListBase;
11388 glLoadIdentity: TglLoadIdentity;
11389 glLoadMatrixd: TglLoadMatrixd;
11390 glLoadMatrixf: TglLoadMatrixf;
11391 glLoadName: TglLoadName;
11396 glMapGrid1d: TglMapGrid1d;
11397 glMapGrid1f: TglMapGrid1f;
11398 glMapGrid2d: TglMapGrid2d;
11399 glMapGrid2f: TglMapGrid2f;
11400 glMaterialf: TglMaterialf;
11401 glMaterialfv: TglMaterialfv;
11402 glMateriali: TglMateriali;
11403 glMaterialiv: TglMaterialiv;
11404 glMatrixMode: TglMatrixMode;
11405 glMultMatrixd: TglMultMatrixd;
11406 glMultMatrixf: TglMultMatrixf;
11407 glNewList: TglNewList;
11408 glNormal3b: TglNormal3b;
11409 glNormal3bv: TglNormal3bv;
11410 glNormal3d: TglNormal3d;
11411 glNormal3dv: TglNormal3dv;
11412 glNormal3f: TglNormal3f;
11413 glNormal3fv: TglNormal3fv;
11414 glNormal3i: TglNormal3i;
11415 glNormal3iv: TglNormal3iv;
11416 glNormal3s: TglNormal3s;
11417 glNormal3sv: TglNormal3sv;
11418 glNormalPointer: TglNormalPointer;
11420 glPassThrough: TglPassThrough;
11421 glPixelMapfv: TglPixelMapfv;
11422 glPixelMapuiv: TglPixelMapuiv;
11423 glPixelMapusv: TglPixelMapusv;
11424 glPixelTransferf: TglPixelTransferf;
11425 glPixelTransferi: TglPixelTransferi;
11426 glPixelZoom: TglPixelZoom;
11427 glPolygonStipple: TglPolygonStipple;
11428 glPopAttrib: TglPopAttrib;
11429 glPopClientAttrib: TglPopClientAttrib;
11430 glPopMatrix: TglPopMatrix;
11431 glPopName: TglPopName;
11432 glPrioritizeTextures: TglPrioritizeTextures;
11433 glPushAttrib: TglPushAttrib;
11434 glPushClientAttrib: TglPushClientAttrib;
11435 glPushMatrix: TglPushMatrix;
11436 glPushName: TglPushName;
11437 glRasterPos2d: TglRasterPos2d;
11438 glRasterPos2dv: TglRasterPos2dv;
11439 glRasterPos2f: TglRasterPos2f;
11440 glRasterPos2fv: TglRasterPos2fv;
11441 glRasterPos2i: TglRasterPos2i;
11442 glRasterPos2iv: TglRasterPos2iv;
11443 glRasterPos2s: TglRasterPos2s;
11444 glRasterPos2sv: TglRasterPos2sv;
11445 glRasterPos3d: TglRasterPos3d;
11446 glRasterPos3dv: TglRasterPos3dv;
11447 glRasterPos3f: TglRasterPos3f;
11448 glRasterPos3fv: TglRasterPos3fv;
11449 glRasterPos3i: TglRasterPos3i;
11450 glRasterPos3iv: TglRasterPos3iv;
11451 glRasterPos3s: TglRasterPos3s;
11452 glRasterPos3sv: TglRasterPos3sv;
11453 glRasterPos4d: TglRasterPos4d;
11454 glRasterPos4dv: TglRasterPos4dv;
11455 glRasterPos4f: TglRasterPos4f;
11456 glRasterPos4fv: TglRasterPos4fv;
11457 glRasterPos4i: TglRasterPos4i;
11458 glRasterPos4iv: TglRasterPos4iv;
11459 glRasterPos4s: TglRasterPos4s;
11460 glRasterPos4sv: TglRasterPos4sv;
11462 glRectdv: TglRectdv;
11464 glRectfv: TglRectfv;
11466 glRectiv: TglRectiv;
11468 glRectsv: TglRectsv;
11469 glRenderMode: TglRenderMode;
11470 glRotated: TglRotated;
11471 glRotatef: TglRotatef;
11472 glScaled: TglScaled;
11473 glScalef: TglScalef;
11474 glSelectBuffer: TglSelectBuffer;
11475 glShadeModel: TglShadeModel;
11476 glTexCoord1d: TglTexCoord1d;
11477 glTexCoord1dv: TglTexCoord1dv;
11478 glTexCoord1f: TglTexCoord1f;
11479 glTexCoord1fv: TglTexCoord1fv;
11480 glTexCoord1i: TglTexCoord1i;
11481 glTexCoord1iv: TglTexCoord1iv;
11482 glTexCoord1s: TglTexCoord1s;
11483 glTexCoord1sv: TglTexCoord1sv;
11484 glTexCoord2d: TglTexCoord2d;
11485 glTexCoord2dv: TglTexCoord2dv;
11486 glTexCoord2f: TglTexCoord2f;
11487 glTexCoord2fv: TglTexCoord2fv;
11488 glTexCoord2i: TglTexCoord2i;
11489 glTexCoord2iv: TglTexCoord2iv;
11490 glTexCoord2s: TglTexCoord2s;
11491 glTexCoord2sv: TglTexCoord2sv;
11492 glTexCoord3d: TglTexCoord3d;
11493 glTexCoord3dv: TglTexCoord3dv;
11494 glTexCoord3f: TglTexCoord3f;
11495 glTexCoord3fv: TglTexCoord3fv;
11496 glTexCoord3i: TglTexCoord3i;
11497 glTexCoord3iv: TglTexCoord3iv;
11498 glTexCoord3s: TglTexCoord3s;
11499 glTexCoord3sv: TglTexCoord3sv;
11500 glTexCoord4d: TglTexCoord4d;
11501 glTexCoord4dv: TglTexCoord4dv;
11502 glTexCoord4f: TglTexCoord4f;
11503 glTexCoord4fv: TglTexCoord4fv;
11504 glTexCoord4i: TglTexCoord4i;
11505 glTexCoord4iv: TglTexCoord4iv;
11506 glTexCoord4s: TglTexCoord4s;
11507 glTexCoord4sv: TglTexCoord4sv;
11508 glTexCoordPointer: TglTexCoordPointer;
11509 glTexEnvf: TglTexEnvf;
11510 glTexEnvfv: TglTexEnvfv;
11511 glTexEnvi: TglTexEnvi;
11512 glTexEnviv: TglTexEnviv;
11513 glTexGend: TglTexGend;
11514 glTexGendv: TglTexGendv;
11515 glTexGenf: TglTexGenf;
11516 glTexGenfv: TglTexGenfv;
11517 glTexGeni: TglTexGeni;
11518 glTexGeniv: TglTexGeniv;
11519 glTranslated: TglTranslated;
11520 glTranslatef: TglTranslatef;
11521 glVertex2d: TglVertex2d;
11522 glVertex2dv: TglVertex2dv;
11523 glVertex2f: TglVertex2f;
11524 glVertex2fv: TglVertex2fv;
11525 glVertex2i: TglVertex2i;
11526 glVertex2iv: TglVertex2iv;
11527 glVertex2s: TglVertex2s;
11528 glVertex2sv: TglVertex2sv;
11529 glVertex3d: TglVertex3d;
11530 glVertex3dv: TglVertex3dv;
11531 glVertex3f: TglVertex3f;
11532 glVertex3fv: TglVertex3fv;
11533 glVertex3i: TglVertex3i;
11534 glVertex3iv: TglVertex3iv;
11535 glVertex3s: TglVertex3s;
11536 glVertex3sv: TglVertex3sv;
11537 glVertex4d: TglVertex4d;
11538 glVertex4dv: TglVertex4dv;
11539 glVertex4f: TglVertex4f;
11540 glVertex4fv: TglVertex4fv;
11541 glVertex4i: TglVertex4i;
11542 glVertex4iv: TglVertex4iv;
11543 glVertex4s: TglVertex4s;
11544 glVertex4sv: TglVertex4sv;
11545 glVertexPointer: TglVertexPointer;
11549 glBlendColor: TglBlendColor;
11550 glBlendEquation: TglBlendEquation;
11551 glDrawRangeElements: TglDrawRangeElements;
11552 glTexImage3D: TglTexImage3D;
11553 glTexSubImage3D: TglTexSubImage3D;
11554 glCopyTexSubImage3D: TglCopyTexSubImage3D;
11555 {$ifdef DGL_DEPRECATED}
11556 glColorTable: TglColorTable;
11557 glColorTableParameterfv: TglColorTableParameterfv;
11558 glColorTableParameteriv: TglColorTableParameteriv;
11559 glCopyColorTable: TglCopyColorTable;
11560 glGetColorTable: TglGetColorTable;
11561 glGetColorTableParameterfv: TglGetColorTableParameterfv;
11562 glGetColorTableParameteriv: TglGetColorTableParameteriv;
11563 glColorSubTable: TglColorSubTable;
11564 glCopyColorSubTable: TglCopyColorSubTable;
11565 glConvolutionFilter1D: TglConvolutionFilter1D;
11566 glConvolutionFilter2D: TglConvolutionFilter2D;
11567 glConvolutionParameterf: TglConvolutionParameterf;
11568 glConvolutionParameterfv: TglConvolutionParameterfv;
11569 glConvolutionParameteri: TglConvolutionParameteri;
11570 glConvolutionParameteriv: TglConvolutionParameteriv;
11571 glCopyConvolutionFilter1D: TglCopyConvolutionFilter1D;
11572 glCopyConvolutionFilter2D: TglCopyConvolutionFilter2D;
11573 glGetConvolutionFilter: TglGetConvolutionFilter;
11574 glGetConvolutionParameterfv: TglGetConvolutionParameterfv;
11575 glGetConvolutionParameteriv: TglGetConvolutionParameteriv;
11576 glGetSeparableFilter: TglGetSeparableFilter;
11577 glSeparableFilter2D: TglSeparableFilter2D;
11578 glGetHistogram: TglGetHistogram;
11579 glGetHistogramParameterfv: TglGetHistogramParameterfv;
11580 glGetHistogramParameteriv: TglGetHistogramParameteriv;
11581 glGetMinmax: TglGetMinmax;
11582 glGetMinmaxParameterfv: TglGetMinmaxParameterfv;
11583 glGetMinmaxParameteriv: TglGetMinmaxParameteriv;
11584 glHistogram: TglHistogram;
11585 glMinmax: TglMinmax;
11586 glResetHistogram: TglResetHistogram;
11587 glResetMinmax: TglResetMinmax;
11591 glActiveTexture: TglActiveTexture;
11592 glSampleCoverage: TglSampleCoverage;
11593 glCompressedTexImage3D: TglCompressedTexImage3D;
11594 glCompressedTexImage2D: TglCompressedTexImage2D;
11595 glCompressedTexImage1D: TglCompressedTexImage1D;
11596 glCompressedTexSubImage3D: TglCompressedTexSubImage3D;
11597 glCompressedTexSubImage2D: TglCompressedTexSubImage2D;
11598 glCompressedTexSubImage1D: TglCompressedTexSubImage1D;
11599 glGetCompressedTexImage: TglGetCompressedTexImage;
11600 {$ifdef DGL_DEPRECATED}
11601 glClientActiveTexture: TglClientActiveTexture;
11602 glMultiTexCoord1d: TglMultiTexCoord1d;
11603 glMultiTexCoord1dv: TglMultiTexCoord1dv;
11604 glMultiTexCoord1f: TglMultiTexCoord1f;
11605 glMultiTexCoord1fv: TglMultiTexCoord1fv;
11606 glMultiTexCoord1i: TglMultiTexCoord1i;
11607 glMultiTexCoord1iv: TglMultiTexCoord1iv;
11608 glMultiTexCoord1s: TglMultiTexCoord1s;
11609 glMultiTexCoord1sv: TglMultiTexCoord1sv;
11610 glMultiTexCoord2d: TglMultiTexCoord2d;
11611 glMultiTexCoord2dv: TglMultiTexCoord2dv;
11612 glMultiTexCoord2f: TglMultiTexCoord2f;
11613 glMultiTexCoord2fv: TglMultiTexCoord2fv;
11614 glMultiTexCoord2i: TglMultiTexCoord2i;
11615 glMultiTexCoord2iv: TglMultiTexCoord2iv;
11616 glMultiTexCoord2s: TglMultiTexCoord2s;
11617 glMultiTexCoord2sv: TglMultiTexCoord2sv;
11618 glMultiTexCoord3d: TglMultiTexCoord3d;
11619 glMultiTexCoord3dv: TglMultiTexCoord3dv;
11620 glMultiTexCoord3f: TglMultiTexCoord3f;
11621 glMultiTexCoord3fv: TglMultiTexCoord3fv;
11622 glMultiTexCoord3i: TglMultiTexCoord3i;
11623 glMultiTexCoord3iv: TglMultiTexCoord3iv;
11624 glMultiTexCoord3s: TglMultiTexCoord3s;
11625 glMultiTexCoord3sv: TglMultiTexCoord3sv;
11626 glMultiTexCoord4d: TglMultiTexCoord4d;
11627 glMultiTexCoord4dv: TglMultiTexCoord4dv;
11628 glMultiTexCoord4f: TglMultiTexCoord4f;
11629 glMultiTexCoord4fv: TglMultiTexCoord4fv;
11630 glMultiTexCoord4i: TglMultiTexCoord4i;
11631 glMultiTexCoord4iv: TglMultiTexCoord4iv;
11632 glMultiTexCoord4s: TglMultiTexCoord4s;
11633 glMultiTexCoord4sv: TglMultiTexCoord4sv;
11634 glLoadTransposeMatrixf: TglLoadTransposeMatrixf;
11635 glLoadTransposeMatrixd: TglLoadTransposeMatrixd;
11636 glMultTransposeMatrixf: TglMultTransposeMatrixf;
11637 glMultTransposeMatrixd: TglMultTransposeMatrixd;
11641 glBlendFuncSeparate: TglBlendFuncSeparate;
11642 glMultiDrawArrays: TglMultiDrawArrays;
11643 glMultiDrawElements: TglMultiDrawElements;
11644 glPointParameterf: TglPointParameterf;
11645 glPointParameterfv: TglPointParameterfv;
11646 glPointParameteri: TglPointParameteri;
11647 glPointParameteriv: TglPointParameteriv;
11648 {$ifdef DGL_DEPRECATED}
11649 glFogCoordf: TglFogCoordf;
11650 glFogCoordfv: TglFogCoordfv;
11651 glFogCoordd: TglFogCoordd;
11652 glFogCoorddv: TglFogCoorddv;
11653 glFogCoordPointer: TglFogCoordPointer;
11654 glSecondaryColor3b: TglSecondaryColor3b;
11655 glSecondaryColor3bv: TglSecondaryColor3bv;
11656 glSecondaryColor3d: TglSecondaryColor3d;
11657 glSecondaryColor3dv: TglSecondaryColor3dv;
11658 glSecondaryColor3f: TglSecondaryColor3f;
11659 glSecondaryColor3fv: TglSecondaryColor3fv;
11660 glSecondaryColor3i: TglSecondaryColor3i;
11661 glSecondaryColor3iv: TglSecondaryColor3iv;
11662 glSecondaryColor3s: TglSecondaryColor3s;
11663 glSecondaryColor3sv: TglSecondaryColor3sv;
11664 glSecondaryColor3ub: TglSecondaryColor3ub;
11665 glSecondaryColor3ubv: TglSecondaryColor3ubv;
11666 glSecondaryColor3ui: TglSecondaryColor3ui;
11667 glSecondaryColor3uiv: TglSecondaryColor3uiv;
11668 glSecondaryColor3us: TglSecondaryColor3us;
11669 glSecondaryColor3usv: TglSecondaryColor3usv;
11670 glSecondaryColorPointer: TglSecondaryColorPointer;
11671 glWindowPos2d: TglWindowPos2d;
11672 glWindowPos2dv: TglWindowPos2dv;
11673 glWindowPos2f: TglWindowPos2f;
11674 glWindowPos2fv: TglWindowPos2fv;
11675 glWindowPos2i: TglWindowPos2i;
11676 glWindowPos2iv: TglWindowPos2iv;
11677 glWindowPos2s: TglWindowPos2s;
11678 glWindowPos2sv: TglWindowPos2sv;
11679 glWindowPos3d: TglWindowPos3d;
11680 glWindowPos3dv: TglWindowPos3dv;
11681 glWindowPos3f: TglWindowPos3f;
11682 glWindowPos3fv: TglWindowPos3fv;
11683 glWindowPos3i: TglWindowPos3i;
11684 glWindowPos3iv: TglWindowPos3iv;
11685 glWindowPos3s: TglWindowPos3s;
11686 glWindowPos3sv: TglWindowPos3sv;
11690 glGenQueries: TglGenQueries;
11691 glDeleteQueries: TglDeleteQueries;
11692 glIsQuery: TglIsQuery;
11693 glBeginQuery: TglBeginQuery;
11694 glEndQuery: TglEndQuery;
11695 glGetQueryiv: TglGetQueryiv;
11696 glGetQueryObjectiv: TglGetQueryObjectiv;
11697 glGetQueryObjectuiv: TglGetQueryObjectuiv;
11698 glBindBuffer: TglBindBuffer;
11699 glDeleteBuffers: TglDeleteBuffers;
11700 glGenBuffers: TglGenBuffers;
11701 glIsBuffer: TglIsBuffer;
11702 glBufferData: TglBufferData;
11703 glBufferSubData: TglBufferSubData;
11704 glGetBufferSubData: TglGetBufferSubData;
11705 glMapBuffer: TglMapBuffer;
11706 glUnmapBuffer: TglUnmapBuffer;
11707 glGetBufferParameteriv: TglGetBufferParameteriv;
11708 glGetBufferPointerv: TglGetBufferPointerv;
11711 glBlendEquationSeparate: TglBlendEquationSeparate;
11712 glDrawBuffers: TglDrawBuffers;
11713 glStencilOpSeparate: TglStencilOpSeparate;
11714 glStencilFuncSeparate: TglStencilFuncSeparate;
11715 glStencilMaskSeparate: TglStencilMaskSeparate;
11716 glAttachShader: TglAttachShader;
11717 glBindAttribLocation: TglBindAttribLocation;
11718 glCompileShader: TglCompileShader;
11719 glCreateProgram: TglCreateProgram;
11720 glCreateShader: TglCreateShader;
11721 glDeleteProgram: TglDeleteProgram;
11722 glDeleteShader: TglDeleteShader;
11723 glDetachShader: TglDetachShader;
11724 glDisableVertexAttribArray: TglDisableVertexAttribArray;
11725 glEnableVertexAttribArray: TglEnableVertexAttribArray;
11726 glGetActiveAttrib: TglGetActiveAttrib;
11727 glGetActiveUniform: TglGetActiveUniform;
11728 glGetAttachedShaders: TglGetAttachedShaders;
11729 glGetAttribLocation: TglGetAttribLocation;
11730 glGetProgramiv: TglGetProgramiv;
11731 glGetProgramInfoLog: TglGetProgramInfoLog;
11732 glGetShaderiv: TglGetShaderiv;
11733 glGetShaderInfoLog: TglGetShaderInfoLog;
11734 glGetShaderSource: TglGetShaderSource;
11735 glGetUniformLocation: TglGetUniformLocation;
11736 glGetUniformfv: TglGetUniformfv;
11737 glGetUniformiv: TglGetUniformiv;
11738 glGetVertexAttribfv: TglGetVertexAttribfv;
11739 glGetVertexAttribiv: TglGetVertexAttribiv;
11740 glGetVertexAttribPointerv: TglGetVertexAttribPointerv;
11741 glIsProgram: TglIsProgram;
11742 glIsShader: TglIsShader;
11743 glLinkProgram: TglLinkProgram;
11744 glShaderSource: TglShaderSource;
11745 glUseProgram: TglUseProgram;
11746 glUniform1f: TglUniform1f;
11747 glUniform2f: TglUniform2f;
11748 glUniform3f: TglUniform3f;
11749 glUniform4f: TglUniform4f;
11750 glUniform1i: TglUniform1i;
11751 glUniform2i: TglUniform2i;
11752 glUniform3i: TglUniform3i;
11753 glUniform4i: TglUniform4i;
11754 glUniform1fv: TglUniform1fv;
11755 glUniform2fv: TglUniform2fv;
11756 glUniform3fv: TglUniform3fv;
11757 glUniform4fv: TglUniform4fv;
11758 glUniform1iv: TglUniform1iv;
11759 glUniform2iv: TglUniform2iv;
11760 glUniform3iv: TglUniform3iv;
11761 glUniform4iv: TglUniform4iv;
11762 glUniformMatrix2fv: TglUniformMatrix2fv;
11763 glUniformMatrix3fv: TglUniformMatrix3fv;
11764 glUniformMatrix4fv: TglUniformMatrix4fv;
11765 glValidateProgram: TglValidateProgram;
11766 glVertexAttrib1d: TglVertexAttrib1d;
11767 glVertexAttrib1dv: TglVertexAttrib1dv;
11768 glVertexAttrib1f: TglVertexAttrib1f;
11769 glVertexAttrib1fv: TglVertexAttrib1fv;
11770 glVertexAttrib1s: TglVertexAttrib1s;
11771 glVertexAttrib1sv: TglVertexAttrib1sv;
11772 glVertexAttrib2d: TglVertexAttrib2d;
11773 glVertexAttrib2dv: TglVertexAttrib2dv;
11774 glVertexAttrib2f: TglVertexAttrib2f;
11775 glVertexAttrib2fv: TglVertexAttrib2fv;
11776 glVertexAttrib2s: TglVertexAttrib2s;
11777 glVertexAttrib2sv: TglVertexAttrib2sv;
11778 glVertexAttrib3d: TglVertexAttrib3d;
11779 glVertexAttrib3dv: TglVertexAttrib3dv;
11780 glVertexAttrib3f: TglVertexAttrib3f;
11781 glVertexAttrib3fv: TglVertexAttrib3fv;
11782 glVertexAttrib3s: TglVertexAttrib3s;
11783 glVertexAttrib3sv: TglVertexAttrib3sv;
11784 glVertexAttrib4Nbv: TglVertexAttrib4Nbv;
11785 glVertexAttrib4Niv: TglVertexAttrib4Niv;
11786 glVertexAttrib4Nsv: TglVertexAttrib4Nsv;
11787 glVertexAttrib4Nub: TglVertexAttrib4Nub;
11788 glVertexAttrib4Nubv: TglVertexAttrib4Nubv;
11789 glVertexAttrib4Nuiv: TglVertexAttrib4Nuiv;
11790 glVertexAttrib4Nusv: TglVertexAttrib4Nusv;
11791 glVertexAttrib4bv: TglVertexAttrib4bv;
11792 glVertexAttrib4d: TglVertexAttrib4d;
11793 glVertexAttrib4dv: TglVertexAttrib4dv;
11794 glVertexAttrib4f: TglVertexAttrib4f;
11795 glVertexAttrib4fv: TglVertexAttrib4fv;
11796 glVertexAttrib4iv: TglVertexAttrib4iv;
11797 glVertexAttrib4s: TglVertexAttrib4s;
11798 glVertexAttrib4sv: TglVertexAttrib4sv;
11799 glVertexAttrib4ubv: TglVertexAttrib4ubv;
11800 glVertexAttrib4uiv: TglVertexAttrib4uiv;
11801 glVertexAttrib4usv: TglVertexAttrib4usv;
11802 glVertexAttribPointer: TglVertexAttribPointer;
11805 glUniformMatrix2x3fv: TglUniformMatrix2x3fv;
11806 glUniformMatrix3x2fv: TglUniformMatrix3x2fv;
11807 glUniformMatrix2x4fv: TglUniformMatrix2x4fv;
11808 glUniformMatrix4x2fv: TglUniformMatrix4x2fv;
11809 glUniformMatrix3x4fv: TglUniformMatrix3x4fv;
11810 glUniformMatrix4x3fv: TglUniformMatrix4x3fv;
11813 glColorMaski: TglColorMaski;
11814 glGetBooleani_v: TglGetBooleani_v;
11815 glGetIntegeri_v: TglGetIntegeri_v;
11816 glEnablei: TglEnablei;
11817 glDisablei: TglDisablei;
11818 glIsEnabledi: TglIsEnabledi;
11819 glBeginTransformFeedback: TglBeginTransformFeedback;
11820 glEndTransformFeedback: TglEndTransformFeedback;
11821 glBindBufferRange: TglBindBufferRange;
11822 glBindBufferBase: TglBindBufferBase;
11823 glTransformFeedbackVaryings: TglTransformFeedbackVaryings;
11824 glGetTransformFeedbackVarying: TglGetTransformFeedbackVarying;
11825 glClampColor: TglClampColor;
11826 glBeginConditionalRender: TglBeginConditionalRender;
11827 glEndConditionalRender: TglEndConditionalRender;
11828 glVertexAttribI1i: TglVertexAttribI1i;
11829 glVertexAttribI2i: TglVertexAttribI2i;
11830 glVertexAttribI3i: TglVertexAttribI3i;
11831 glVertexAttribI4i: TglVertexAttribI4i;
11832 glVertexAttribI1ui: TglVertexAttribI1ui;
11833 glVertexAttribI2ui: TglVertexAttribI2ui;
11834 glVertexAttribI3ui: TglVertexAttribI3ui;
11835 glVertexAttribI4ui: TglVertexAttribI4ui;
11836 glVertexAttribI1iv: TglVertexAttribI1iv;
11837 glVertexAttribI2iv: TglVertexAttribI2iv;
11838 glVertexAttribI3iv: TglVertexAttribI3iv;
11839 glVertexAttribI4iv: TglVertexAttribI4iv;
11840 glVertexAttribI1uiv: TglVertexAttribI1uiv;
11841 glVertexAttribI2uiv: TglVertexAttribI2uiv;
11842 glVertexAttribI3uiv: TglVertexAttribI3uiv;
11843 glVertexAttribI4uiv: TglVertexAttribI4uiv;
11844 glVertexAttribI4bv: TglVertexAttribI4bv;
11845 glVertexAttribI4sv: TglVertexAttribI4sv;
11846 glVertexAttribI4ubv: TglVertexAttribI4ubv;
11847 glVertexAttribI4usv: TglVertexAttribI4usv;
11848 glVertexAttribIPointer: TglVertexAttribIPointer;
11849 glGetVertexAttribIiv: TglGetVertexAttribIiv;
11850 glGetVertexAttribIuiv: TglGetVertexAttribIuiv;
11851 glGetUniformuiv: TglGetUniformuiv;
11852 glBindFragDataLocation: TglBindFragDataLocation;
11853 glGetFragDataLocation: TglGetFragDataLocation;
11854 glUniform1ui: TglUniform1ui;
11855 glUniform2ui: TglUniform2ui;
11856 glUniform3ui: TglUniform3ui;
11857 glUniform4ui: TglUniform4ui;
11858 glUniform1uiv: TglUniform1uiv;
11859 glUniform2uiv: TglUniform2uiv;
11860 glUniform3uiv: TglUniform3uiv;
11861 glUniform4uiv: TglUniform4uiv;
11862 glTexParameterIiv: TglTexParameterIiv;
11863 glTexParameterIuiv: TglTexParameterIuiv;
11864 glGetTexParameterIiv: TglGetTexParameterIiv;
11865 glGetTexParameterIuiv: TglGetTexParameterIuiv;
11866 glClearBufferiv: TglClearBufferiv;
11867 glClearBufferuiv: TglClearBufferuiv;
11868 glClearBufferfv: TglClearBufferfv;
11869 glClearBufferfi: TglClearBufferfi;
11870 glGetStringi: TglGetStringi;
11873 glEnableVertexArrayEXT : TglEnableVertexArrayEXT;
11874 glEnableVertexArrayAttribEXT : TglEnableVertexArrayAttribEXT;
11875 glVertexArrayVertexAttribOffsetEXT : TglVertexArrayVertexAttribOffsetEXT;
11878 glDrawArraysInstanced: TglDrawArraysInstanced;
11879 glDrawElementsInstanced: TglDrawElementsInstanced;
11880 glTexBuffer: TglTexBuffer;
11881 glPrimitiveRestartIndex: TglPrimitiveRestartIndex;
11884 glGetInteger64i_v: TglGetInteger64i_v;
11885 glGetBufferParameteri64v: TglGetBufferParameteri64v;
11886 glFramebufferTexture: TglFramebufferTexture;
11889 glVertexAttribDivisor: TglVertexAttribDivisor;
11892 { OpenGL 4.0 also reuses entry points from these extensions: }
11893 { ARB_texture_query_lod (no entry points) }
11894 { ARB_draw_indirect }
11895 { ARB_gpu_shader5 (no entry points) }
11896 { ARB_gpu_shader_fp64 }
11897 { ARB_shader_subroutine }
11898 { ARB_tessellation_shader }
11899 { ARB_texture_buffer_object_rgb32 (no entry points) }
11900 { ARB_texture_cube_map_array (no entry points) }
11901 { ARB_texture_gather (no entry points) }
11902 { ARB_transform_feedback2 }
11903 { ARB_transform_feedback3 }
11904 glMinSampleShading: TglMinSampleShading;
11905 glBlendEquationi: TglBlendEquationi;
11906 glBlendEquationSeparatei: TglBlendEquationSeparatei;
11907 glBlendFunci: TglBlendFunci;
11908 glBlendFuncSeparatei: TglBlendFuncSeparatei;
11911 glTbufferMask3DFX: TglTbufferMask3DFX;
11913 // GL_APPLE_element_array
11914 glElementPointerAPPLE: TglElementPointerAPPLE;
11915 glDrawElementArrayAPPLE: TglDrawElementArrayAPPLE;
11916 glDrawRangeElementArrayAPPLE: TglDrawRangeElementArrayAPPLE;
11917 glMultiDrawElementArrayAPPLE: TglMultiDrawElementArrayAPPLE;
11918 glMultiDrawRangeElementArrayAPPLE: TglMultiDrawRangeElementArrayAPPLE;
11921 glGenFencesAPPLE: TglGenFencesAPPLE;
11922 glDeleteFencesAPPLE: TglDeleteFencesAPPLE;
11923 glSetFenceAPPLE: TglSetFenceAPPLE;
11924 glIsFenceAPPLE: TglIsFenceAPPLE;
11925 glTestFenceAPPLE: TglTestFenceAPPLE;
11926 glFinishFenceAPPLE: TglFinishFenceAPPLE;
11927 glTestObjectAPPLE: TglTestObjectAPPLE;
11928 glFinishObjectAPPLE: TglFinishObjectAPPLE;
11930 // GL_APPLE_vertex_array_object
11931 glBindVertexArrayAPPLE: TglBindVertexArrayAPPLE;
11932 glDeleteVertexArraysAPPLE: TglDeleteVertexArraysAPPLE;
11933 glGenVertexArraysAPPLE: TglGenVertexArraysAPPLE;
11934 glIsVertexArrayAPPLE: TglIsVertexArrayAPPLE;
11936 // GL_APPLE_vertex_array_range
11937 glVertexArrayRangeAPPLE: TglVertexArrayRangeAPPLE;
11938 glFlushVertexArrayRangeAPPLE: TglFlushVertexArrayRangeAPPLE;
11939 glVertexArrayParameteriAPPLE: TglVertexArrayParameteriAPPLE;
11941 // GL_APPLE_texture_range
11942 glTextureRangeAPPLE: TglTextureRangeAPPLE;
11943 glGetTexParameterPointervAPPLE: TglGetTexParameterPointervAPPLE;
11945 // GL_APPLE_vertex_program_evaluators
11946 glEnableVertexAttribAPPLE: TglEnableVertexAttribAPPLE;
11947 glDisableVertexAttribAPPLE: TglDisableVertexAttribAPPLE;
11948 glIsVertexAttribEnabledAPPLE: TglIsVertexAttribEnabledAPPLE;
11949 glMapVertexAttrib1dAPPLE: TglMapVertexAttrib1dAPPLE;
11950 glMapVertexAttrib1fAPPLE: TglMapVertexAttrib1fAPPLE;
11951 glMapVertexAttrib2dAPPLE: TglMapVertexAttrib2dAPPLE;
11952 glMapVertexAttrib2fAPPLE: TglMapVertexAttrib2fAPPLE;
11954 // GL_APPLE_object_purgeable
11955 glObjectPurgeableAPPLE: TglObjectPurgeableAPPLE;
11956 glObjectUnpurgeableAPPLE: TglObjectUnpurgeableAPPLE;
11957 glGetObjectParameterivAPPLE: TglGetObjectParameterivAPPLE;
11959 // GL_ARB_matrix_palette
11960 glCurrentPaletteMatrixARB: TglCurrentPaletteMatrixARB;
11961 glMatrixIndexubvARB: TglMatrixIndexubvARB;
11962 glMatrixIndexusvARB: TglMatrixIndexusvARB;
11963 glMatrixIndexuivARB: TglMatrixIndexuivARB;
11964 glMatrixIndexPointerARB: TglMatrixIndexPointerARB;
11966 // GL_ARB_multisample
11967 glSampleCoverageARB: TglSampleCoverageARB;
11969 // GL_ARB_multitexture
11970 glActiveTextureARB: TglActiveTextureARB;
11971 glClientActiveTextureARB: TglClientActiveTextureARB;
11972 glMultiTexCoord1dARB: TglMultiTexCoord1dARB;
11973 glMultiTexCoord1dvARB: TglMultiTexCoord1dvARB;
11974 glMultiTexCoord1fARB: TglMultiTexCoord1fARB;
11975 glMultiTexCoord1fvARB: TglMultiTexCoord1fvARB;
11976 glMultiTexCoord1iARB: TglMultiTexCoord1iARB;
11977 glMultiTexCoord1ivARB: TglMultiTexCoord1ivARB;
11978 glMultiTexCoord1sARB: TglMultiTexCoord1sARB;
11979 glMultiTexCoord1svARB: TglMultiTexCoord1svARB;
11980 glMultiTexCoord2dARB: TglMultiTexCoord2dARB;
11981 glMultiTexCoord2dvARB: TglMultiTexCoord2dvARB;
11982 glMultiTexCoord2fARB: TglMultiTexCoord2fARB;
11983 glMultiTexCoord2fvARB: TglMultiTexCoord2fvARB;
11984 glMultiTexCoord2iARB: TglMultiTexCoord2iARB;
11985 glMultiTexCoord2ivARB: TglMultiTexCoord2ivARB;
11986 glMultiTexCoord2sARB: TglMultiTexCoord2sARB;
11987 glMultiTexCoord2svARB: TglMultiTexCoord2svARB;
11988 glMultiTexCoord3dARB: TglMultiTexCoord3dARB;
11989 glMultiTexCoord3dvARB: TglMultiTexCoord3dvARB;
11990 glMultiTexCoord3fARB: TglMultiTexCoord3fARB;
11991 glMultiTexCoord3fvARB: TglMultiTexCoord3fvARB;
11992 glMultiTexCoord3iARB: TglMultiTexCoord3iARB;
11993 glMultiTexCoord3ivARB: TglMultiTexCoord3ivARB;
11994 glMultiTexCoord3sARB: TglMultiTexCoord3sARB;
11995 glMultiTexCoord3svARB: TglMultiTexCoord3svARB;
11996 glMultiTexCoord4dARB: TglMultiTexCoord4dARB;
11997 glMultiTexCoord4dvARB: TglMultiTexCoord4dvARB;
11998 glMultiTexCoord4fARB: TglMultiTexCoord4fARB;
11999 glMultiTexCoord4fvARB: TglMultiTexCoord4fvARB;
12000 glMultiTexCoord4iARB: TglMultiTexCoord4iARB;
12001 glMultiTexCoord4ivARB: TglMultiTexCoord4ivARB;
12002 glMultiTexCoord4sARB: TglMultiTexCoord4sARB;
12003 glMultiTexCoord4svARB: TglMultiTexCoord4svARB;
12005 // GL_ARB_point_parameters
12006 glPointParameterfARB: TglPointParameterfARB;
12007 glPointParameterfvARB: TglPointParameterfvARB;
12009 // GL_ARB_texture_compression
12010 glCompressedTexImage3DARB: TglCompressedTexImage3DARB;
12011 glCompressedTexImage2DARB: TglCompressedTexImage2DARB;
12012 glCompressedTexImage1DARB: TglCompressedTexImage1DARB;
12013 glCompressedTexSubImage3DARB: TglCompressedTexSubImage3DARB;
12014 glCompressedTexSubImage2DARB: TglCompressedTexSubImage2DARB;
12015 glCompressedTexSubImage1DARB: TglCompressedTexSubImage1DARB;
12016 glGetCompressedTexImageARB: TglGetCompressedTexImageARB;
12018 // GL_ARB_transpose_matrix
12019 glLoadTransposeMatrixfARB: TglLoadTransposeMatrixfARB;
12020 glLoadTransposeMatrixdARB: TglLoadTransposeMatrixdARB;
12021 glMultTransposeMatrixfARB: TglMultTransposeMatrixfARB;
12022 glMultTransposeMatrixdARB: TglMultTransposeMatrixdARB;
12024 // GL_ARB_vertex_blend
12025 glWeightbvARB: TglWeightbvARB;
12026 glWeightsvARB: TglWeightsvARB;
12027 glWeightivARB: TglWeightivARB;
12028 glWeightfvARB: TglWeightfvARB;
12029 glWeightdvARB: TglWeightdvARB;
12030 glWeightubvARB: TglWeightubvARB;
12031 glWeightusvARB: TglWeightusvARB;
12032 glWeightuivARB: TglWeightuivARB;
12033 glWeightPointerARB: TglWeightPointerARB;
12034 glVertexBlendARB: TglVertexBlendARB;
12036 // GL_ARB_vertex_buffer_object
12037 glBindBufferARB: TglBindBufferARB;
12038 glDeleteBuffersARB: TglDeleteBuffersARB;
12039 glGenBuffersARB: TglGenBuffersARB;
12040 glIsBufferARB: TglIsBufferARB;
12041 glBufferDataARB: TglBufferDataARB;
12042 glBufferSubDataARB: TglBufferSubData;
12043 glGetBufferSubDataARB: TglGetBufferSubDataARB;
12044 glMapBufferARB: TglMapBufferARB;
12045 glUnmapBufferARB: TglUnmapBufferARB;
12046 glGetBufferParameterivARB: TglGetBufferParameterivARB;
12047 glGetBufferPointervARB: TglGetBufferPointervARB;
12049 // GL_ARB_vertex_program
12050 glVertexAttrib1dARB: TglVertexAttrib1dARB;
12051 glVertexAttrib1dvARB: TglVertexAttrib1dvARB;
12052 glVertexAttrib1fARB: TglVertexAttrib1fARB;
12053 glVertexAttrib1fvARB: TglVertexAttrib1fvARB;
12054 glVertexAttrib1sARB: TglVertexAttrib1sARB;
12055 glVertexAttrib1svARB: TglVertexAttrib1svARB;
12056 glVertexAttrib2dARB: TglVertexAttrib2dARB;
12057 glVertexAttrib2dvARB: TglVertexAttrib2dvARB;
12058 glVertexAttrib2fARB: TglVertexAttrib2fARB;
12059 glVertexAttrib2fvARB: TglVertexAttrib2fvARB;
12060 glVertexAttrib2sARB: TglVertexAttrib2sARB;
12061 glVertexAttrib2svARB: TglVertexAttrib2svARB;
12062 glVertexAttrib3dARB: TglVertexAttrib3dARB;
12063 glVertexAttrib3dvARB: TglVertexAttrib3dvARB;
12064 glVertexAttrib3fARB: TglVertexAttrib3fARB;
12065 glVertexAttrib3fvARB: TglVertexAttrib3fvARB;
12066 glVertexAttrib3sARB: TglVertexAttrib3sARB;
12067 glVertexAttrib3svARB: TglVertexAttrib3svARB;
12068 glVertexAttrib4NbvARB: TglVertexAttrib4NbvARB;
12069 glVertexAttrib4NivARB: TglVertexAttrib4NivARB;
12070 glVertexAttrib4NsvARB: TglVertexAttrib4NsvARB;
12071 glVertexAttrib4NubARB: TglVertexAttrib4NubARB;
12072 glVertexAttrib4NubvARB: TglVertexAttrib4NubvARB;
12073 glVertexAttrib4NuivARB: TglVertexAttrib4NuivARB;
12074 glVertexAttrib4NusvARB: TglVertexAttrib4NusvARB;
12075 glVertexAttrib4bvARB: TglVertexAttrib4bvARB;
12076 glVertexAttrib4dARB: TglVertexAttrib4dARB;
12077 glVertexAttrib4dvARB: TglVertexAttrib4dvARB;
12078 glVertexAttrib4fARB: TglVertexAttrib4fARB;
12079 glVertexAttrib4fvARB: TglVertexAttrib4fvARB;
12080 glVertexAttrib4ivARB: TglVertexAttrib4ivARB;
12081 glVertexAttrib4sARB: TglVertexAttrib4sARB;
12082 glVertexAttrib4svARB: TglVertexAttrib4svARB;
12083 glVertexAttrib4ubvARB: TglVertexAttrib4ubvARB;
12084 glVertexAttrib4uivARB: TglVertexAttrib4uivARB;
12085 glVertexAttrib4usvARB: TglVertexAttrib4usvARB;
12086 glVertexAttribPointerARB: TglVertexAttribPointerARB;
12087 glEnableVertexAttribArrayARB: TglEnableVertexAttribArrayARB;
12088 glDisableVertexAttribArrayARB: TglDisableVertexAttribArrayARB;
12089 glProgramStringARB: TglProgramStringARB;
12090 glBindProgramARB: TglBindProgramARB;
12091 glDeleteProgramsARB: TglDeleteProgramsARB;
12092 glGenProgramsARB: TglGenProgramsARB;
12094 glProgramEnvParameter4dARB: TglProgramEnvParameter4dARB;
12095 glProgramEnvParameter4dvARB: TglProgramEnvParameter4dvARB;
12096 glProgramEnvParameter4fARB: TglProgramEnvParameter4fARB;
12097 glProgramEnvParameter4fvARB: TglProgramEnvParameter4fvARB;
12098 glProgramLocalParameter4dARB: TglProgramLocalParameter4dARB;
12099 glProgramLocalParameter4dvARB: TglProgramLocalParameter4dvARB;
12100 glProgramLocalParameter4fARB: TglProgramLocalParameter4fARB;
12101 glProgramLocalParameter4fvARB: TglProgramLocalParameter4fvARB;
12102 glGetProgramEnvParameterdvARB: TglGetProgramEnvParameterdvARB;
12103 glGetProgramEnvParameterfvARB: TglGetProgramEnvParameterfvARB;
12104 glGetProgramLocalParameterdvARB: TglGetProgramLocalParameterdvARB;
12105 glGetProgramLocalParameterfvARB: TglGetProgramLocalParameterfvARB;
12106 glGetProgramivARB: TglGetProgramivARB;
12107 glGetProgramStringARB: TglGetProgramStringARB;
12108 glGetVertexAttribdvARB: TglGetVertexAttribdvARB;
12109 glGetVertexAttribfvARB: TglGetVertexAttribfvARB;
12110 glGetVertexAttribivARB: TglGetVertexAttribivARB;
12111 glGetVertexAttribPointervARB: TglGetVertexAttribPointervARB;
12112 glIsProgramARB: TglIsProgramARB;
12114 // GL_ARB_window_pos
12115 glWindowPos2dARB: TglWindowPos2dARB;
12116 glWindowPos2dvARB: TglWindowPos2dvARB;
12117 glWindowPos2fARB: TglWindowPos2fARB;
12118 glWindowPos2fvARB: TglWindowPos2fvARB;
12119 glWindowPos2iARB: TglWindowPos2iARB;
12120 glWindowPos2ivARB: TglWindowPos2ivARB;
12121 glWindowPos2sARB: TglWindowPos2sARB;
12122 glWindowPos2svARB: TglWindowPos2svARB;
12123 glWindowPos3dARB: TglWindowPos3dARB;
12124 glWindowPos3dvARB: TglWindowPos3dvARB;
12125 glWindowPos3fARB: TglWindowPos3fARB;
12126 glWindowPos3fvARB: TglWindowPos3fvARB;
12127 glWindowPos3iARB: TglWindowPos3iARB;
12128 glWindowPos3ivARB: TglWindowPos3ivARB;
12129 glWindowPos3sARB: TglWindowPos3sARB;
12130 glWindowPos3svARB: TglWindowPos3svARB;
12132 // GL_ARB_draw_buffers
12133 glDrawBuffersARB: TglDrawBuffersARB;
12135 // GL_ARB_color_buffer_float
12136 glClampColorARB: TglClampColorARB;
12138 // GL_ARB_vertex_shader
12139 glGetActiveAttribARB: TglGetActiveAttribARB;
12140 glGetAttribLocationARB: TglGetAttribLocationARB;
12141 glBindAttribLocationARB: TglBindAttribLocationARB;
12143 // GL_ARB_shader_objects
12144 glDeleteObjectARB: TglDeleteObjectARB;
12145 glGetHandleARB: TglGetHandleARB;
12146 glDetachObjectARB: TglDetachObjectARB;
12147 glCreateShaderObjectARB: TglCreateShaderObjectARB;
12148 glShaderSourceARB: TglShaderSourceARB;
12149 glCompileShaderARB: TglCompileShaderARB;
12150 glCreateProgramObjectARB: TglCreateProgramObjectARB;
12151 glAttachObjectARB: TglAttachObjectARB;
12152 glLinkProgramARB: TglLinkProgramARB;
12153 glUseProgramObjectARB: TglUseProgramObjectARB;
12154 glValidateProgramARB: TglValidateProgramARB;
12155 glUniform1fARB: TglUniform1fARB;
12156 glUniform2fARB: TglUniform2fARB;
12157 glUniform3fARB: TglUniform3fARB;
12158 glUniform4fARB: TglUniform4fARB;
12159 glUniform1iARB: TglUniform1iARB;
12160 glUniform2iARB: TglUniform2iARB;
12161 glUniform3iARB: TglUniform3iARB;
12162 glUniform4iARB: TglUniform4iARB;
12163 glUniform1fvARB: TglUniform1fvARB;
12164 glUniform2fvARB: TglUniform2fvARB;
12165 glUniform3fvARB: TglUniform3fvARB;
12166 glUniform4fvARB: TglUniform4fvARB;
12167 glUniform1ivARB: TglUniform1ivARB;
12168 glUniform2ivARB: TglUniform2ivARB;
12169 glUniform3ivARB: TglUniform3ivARB;
12170 glUniform4ivARB: TglUniform4ivARB;
12171 glUniformMatrix2fvARB: TglUniformMatrix2fvARB;
12172 glUniformMatrix3fvARB: TglUniformMatrix3fvARB;
12173 glUniformMatrix4fvARB: TglUniformMatrix4fvARB;
12174 glGetObjectParameterfvARB: TglGetObjectParameterfvARB;
12175 glGetObjectParameterivARB: TglGetObjectParameterivARB;
12176 glGetInfoLogARB: TglGetInfoLogARB;
12177 glGetAttachedObjectsARB: TglGetAttachedObjectsARB;
12178 glGetUniformLocationARB: TglGetUniformLocationARB;
12179 glGetActiveUniformARB: TglGetActiveUniformARB;
12180 glGetUniformfvARB: TglGetUniformfvARB;
12181 glGetUniformivARB: TglGetUniformivARB;
12182 glGetShaderSourceARB: TglGetShaderSourceARB;
12184 // GL_ARB_Occlusion_Query
12185 glGenQueriesARB: TglGenQueriesARB;
12186 glDeleteQueriesARB: TglDeleteQueriesARB;
12187 glIsQueryARB: TglIsQueryARB;
12188 glBeginQueryARB: TglBeginQueryARB;
12189 glEndQueryARB: TglEndQueryARB;
12190 glGetQueryivARB: TglGetQueryivARB;
12191 glGetQueryObjectivARB: TglGetQueryObjectivARB;
12192 glGetQueryObjectuivARB: TglGetQueryObjectuivARB;
12194 // GL_ARB_draw_instanced
12195 glDrawArraysInstancedARB: TglDrawArraysInstancedARB;
12196 glDrawElementsInstancedARB: TglDrawElementsInstancedARB;
12198 // GL_ARB_framebuffer_object
12199 glIsRenderbuffer: TglIsRenderbuffer;
12200 glBindRenderbuffer: TglBindRenderbuffer;
12201 glDeleteRenderbuffers: TglDeleteRenderbuffers;
12202 glGenRenderbuffers: TglGenRenderbuffers;
12203 glRenderbufferStorage: TglRenderbufferStorage;
12204 glGetRenderbufferParameteriv: TglGetRenderbufferParameteriv;
12205 glIsFramebuffer: TglIsFramebuffer;
12206 glBindFramebuffer: TglBindFramebuffer;
12207 glDeleteFramebuffers: TglDeleteFramebuffers;
12208 glGenFramebuffers: TglGenFramebuffers;
12209 glCheckFramebufferStatus: TglCheckFramebufferStatus;
12210 glFramebufferTexture1D: TglFramebufferTexture1D;
12211 glFramebufferTexture2D: TglFramebufferTexture2D;
12212 glFramebufferTexture3D: TglFramebufferTexture3D;
12213 glFramebufferRenderbuffer: TglFramebufferRenderbuffer;
12214 glGetFramebufferAttachmentParameteriv: TglGetFramebufferAttachmentParameteriv;
12215 glGenerateMipmap: TglGenerateMipmap;
12216 glBlitFramebuffer: TglBlitFramebuffer;
12217 glRenderbufferStorageMultisample: TglRenderbufferStorageMultisample;
12218 glFramebufferTextureLayer: TglFramebufferTextureLayer;
12220 // GL_ARB_geometry_shader4
12221 glProgramParameteriARB: TglProgramParameteriARB;
12222 glFramebufferTextureARB: TglFramebufferTextureARB;
12223 glFramebufferTextureLayerARB: TglFramebufferTextureLayerARB;
12224 glFramebufferTextureFaceARB: TglFramebufferTextureFaceARB;
12226 // GL_ARB_instanced_arrays
12227 glVertexAttribDivisorARB: TglVertexAttribDivisorARB;
12229 // GL_ARB_map_buffer_range
12230 glMapBufferRange: TglMapBufferRange;
12231 glFlushMappedBufferRange: TglFlushMappedBufferRange;
12233 // GL_ARB_texture_buffer_object
12234 glTexBufferARB: TglTexBufferARB;
12236 // GL_ARB_vertex_array_object
12237 glBindVertexArray: TglBindVertexArray;
12238 glDeleteVertexArrays: TglDeleteVertexArrays;
12239 glGenVertexArrays: TglGenVertexArrays;
12240 glIsVertexArray: TglIsVertexArray;
12242 // GL_ARB_uniform_buffer_object
12243 glGetUniformIndices: TglGetUniformIndices;
12244 glGetActiveUniformsiv: TglGetActiveUniformsiv;
12245 glGetActiveUniformName: TglGetActiveUniformName;
12246 glGetUniformBlockIndex: TglGetUniformBlockIndex;
12247 glGetActiveUniformBlockiv: TglGetActiveUniformBlockiv;
12248 glGetActiveUniformBlockName: TglGetActiveUniformBlockName;
12249 glUniformBlockBinding: TglUniformBlockBinding;
12251 // GL_ARB_copy_buffer
12252 glCopyBufferSubData: TglCopyBufferSubData;
12254 // GL_ARB_draw_elements_base_vertex
12255 glDrawElementsBaseVertex: TglDrawElementsBaseVertex;
12256 glDrawRangeElementsBaseVertex: TglDrawRangeElementsBaseVertex;
12257 glDrawElementsInstancedBaseVertex: TglDrawElementsInstancedBaseVertex;
12258 glMultiDrawElementsBaseVertex: TglMultiDrawElementsBaseVertex;
12260 // GL_ARB_provoking_vertex
12261 glProvokingVertex: TglProvokingVertex;
12264 glFenceSync: TglFenceSync;
12265 glIsSync: TglIsSync;
12266 glDeleteSync: TglDeleteSync;
12267 glClientWaitSync: TglClientWaitSync;
12268 glWaitSync: TglWaitSync;
12269 glGetInteger64v: TglGetInteger64v;
12270 glGetSynciv: TglGetSynciv;
12272 // GL_ARB_texture_multisample
12273 glTexImage2DMultisample: TglTexImage2DMultisample;
12274 glTexImage3DMultisample: TglTexImage3DMultisample;
12275 glGetMultisamplefv: TglGetMultisamplefv;
12276 glSampleMaski: TglSampleMaski;
12278 // GL_ARB_draw_buffers_blend
12279 glBlendEquationiARB: TglBlendEquationiARB;
12280 glBlendEquationSeparateiARB: TglBlendEquationSeparateiARB;
12281 glBlendFunciARB: TglBlendFunciARB;
12282 glBlendFuncSeparateiARB: TglBlendFuncSeparateiARB;
12284 // GL_ARB_sample_shading
12285 glMinSampleShadingARB: TglMinSampleShadingARB;
12287 // GL_ARB_shading_language_include
12288 glNamedStringARB: TglNamedStringARB;
12289 glDeleteNamedStringARB: TglDeleteNamedStringARB;
12290 glCompileShaderIncludeARB: TglCompileShaderIncludeARB;
12291 glIsNamedStringARB: TglIsNamedStringARB;
12292 glGetNamedStringARB: TglGetNamedStringARB;
12293 glGetNamedStringivARB: TglGetNamedStringivARB;
12295 // GL_ARB_blend_func_extended
12296 glBindFragDataLocationIndexed: TglBindFragDataLocationIndexed;
12297 glGetFragDataIndex: TglGetFragDataIndex;
12299 // GL_ARB_sampler_objects
12300 glGenSamplers: TglGenSamplers;
12301 glDeleteSamplers: TglDeleteSamplers;
12302 glIsSampler: TglIsSampler;
12303 glBindSampler: TglBindSampler;
12304 glSamplerParameteri: TglSamplerParameteri;
12305 glSamplerParameteriv: TglSamplerParameteriv;
12306 glSamplerParameterf: TglSamplerParameterf;
12307 glSamplerParameterfv: TglSamplerParameterfv;
12308 glSamplerParameterIiv: TglSamplerParameterIiv;
12309 glSamplerParameterIuiv: TglSamplerParameterIuiv;
12310 glGetSamplerParameteriv: TglGetSamplerParameteriv;
12311 glGetSamplerParameterIiv: TglGetSamplerParameterIiv;
12312 glGetSamplerParameterfv: TglGetSamplerParameterfv;
12313 glGetSamplerParameterIuiv: TglGetSamplerParameterIuiv;
12315 // GL_ARB_timer_query
12316 glQueryCounter: TglQueryCounter;
12317 glGetQueryObjecti64v: TglGetQueryObjecti64v;
12318 glGetQueryObjectui64v: TglGetQueryObjectui64v;
12320 // GL_ARB_vertex_type_2_10_10_10_rev
12321 glVertexP2ui: TglVertexP2ui;
12322 glVertexP2uiv: TglVertexP2uiv;
12323 glVertexP3ui: TglVertexP3ui;
12324 glVertexP3uiv: TglVertexP3uiv;
12325 glVertexP4ui: TglVertexP4ui;
12326 glVertexP4uiv: TglVertexP4uiv;
12327 glTexCoordP1ui: TglTexCoordP1ui;
12328 glTexCoordP1uiv: TglTexCoordP1uiv;
12329 glTexCoordP2ui: TglTexCoordP2ui;
12330 glTexCoordP2uiv: TglTexCoordP2uiv;
12331 glTexCoordP3ui: TglTexCoordP3ui;
12332 glTexCoordP3uiv: TglTexCoordP3uiv;
12333 glTexCoordP4ui: TglTexCoordP4ui;
12334 glTexCoordP4uiv: TglTexCoordP4uiv;
12335 glMultiTexCoordP1ui: TglMultiTexCoordP1ui;
12336 glMultiTexCoordP1uiv: TglMultiTexCoordP1uiv;
12337 glMultiTexCoordP2ui: TglMultiTexCoordP2ui;
12338 glMultiTexCoordP2uiv: TglMultiTexCoordP2uiv;
12339 glMultiTexCoordP3ui: TglMultiTexCoordP3ui;
12340 glMultiTexCoordP3uiv: TglMultiTexCoordP3uiv;
12341 glMultiTexCoordP4ui: TglMultiTexCoordP4ui;
12342 glMultiTexCoordP4uiv: TglMultiTexCoordP4uiv;
12343 glNormalP3ui: TglNormalP3ui;
12344 glNormalP3uiv: TglNormalP3uiv;
12345 glColorP3ui: TglColorP3ui;
12346 glColorP3uiv: TglColorP3uiv;
12347 glColorP4ui: TglColorP4ui;
12348 glColorP4uiv: TglColorP4uiv;
12349 glSecondaryColorP3ui: TglSecondaryColorP3ui;
12350 glSecondaryColorP3uiv: TglSecondaryColorP3uiv;
12351 glVertexAttribP1ui: TglVertexAttribP1ui;
12352 glVertexAttribP1uiv: TglVertexAttribP1uiv;
12353 glVertexAttribP2ui: TglVertexAttribP2ui;
12354 glVertexAttribP2uiv: TglVertexAttribP2uiv;
12355 glVertexAttribP3ui: TglVertexAttribP3ui;
12356 glVertexAttribP3uiv: TglVertexAttribP3uiv;
12357 glVertexAttribP4ui: TglVertexAttribP4ui;
12358 glVertexAttribP4uiv: TglVertexAttribP4uiv;
12360 // GL_ARB_draw_indirect
12361 glDrawArraysIndirect: TglDrawArraysIndirect;
12362 glDrawElementsIndirect: TglDrawElementsIndirect;
12364 // GL_ARB_gpu_shader_fp64
12365 glUniform1d: TglUniform1d;
12366 glUniform2d: TglUniform2d;
12367 glUniform3d: TglUniform3d;
12368 glUniform4d: TglUniform4d;
12369 glUniform1dv: TglUniform1dv;
12370 glUniform2dv: TglUniform2dv;
12371 glUniform3dv: TglUniform3dv;
12372 glUniform4dv: TglUniform4dv;
12373 glUniformMatrix2dv: TglUniformMatrix2dv;
12374 glUniformMatrix3dv: TglUniformMatrix3dv;
12375 glUniformMatrix4dv: TglUniformMatrix4dv;
12376 glUniformMatrix2x3dv: TglUniformMatrix2x3dv;
12377 glUniformMatrix2x4dv: TglUniformMatrix2x4dv;
12378 glUniformMatrix3x2dv: TglUniformMatrix3x2dv;
12379 glUniformMatrix3x4dv: TglUniformMatrix3x4dv;
12380 glUniformMatrix4x2dv: TglUniformMatrix4x2dv;
12381 glUniformMatrix4x3dv: TglUniformMatrix4x3dv;
12382 glGetUniformdv: TglGetUniformdv;
12384 // GL_ARB_shader_subroutine
12385 glGetSubroutineUniformLocation: TglGetSubroutineUniformLocation;
12386 glGetSubroutineIndex: TglGetSubroutineIndex;
12387 glGetActiveSubroutineUniformiv: TglGetActiveSubroutineUniformiv;
12388 glGetActiveSubroutineUniformName: TglGetActiveSubroutineUniformName;
12389 glGetActiveSubroutineName: TglGetActiveSubroutineName;
12390 glUniformSubroutinesuiv: TglUniformSubroutinesuiv;
12391 glGetUniformSubroutineuiv: TglGetUniformSubroutineuiv;
12392 glGetProgramStageiv: TglGetProgramStageiv;
12394 // GL_ARB_tessellation_shader
12395 glPatchParameteri: TglPatchParameteri;
12396 glPatchParameterfv: TglPatchParameterfv;
12398 // GL_ARB_transform_feedback2
12399 glBindTransformFeedback: TglBindTransformFeedback;
12400 glDeleteTransformFeedbacks: TglDeleteTransformFeedbacks;
12401 glGenTransformFeedbacks: TglGenTransformFeedbacks;
12402 glIsTransformFeedback: TglIsTransformFeedback;
12403 glPauseTransformFeedback: TglPauseTransformFeedback;
12404 glResumeTransformFeedback: TglResumeTransformFeedback;
12405 glDrawTransformFeedback: TglDrawTransformFeedback;
12407 // GL_ARB_transform_feedback3
12408 glDrawTransformFeedbackStream: TglDrawTransformFeedbackStream;
12409 glBeginQueryIndexed: TglBeginQueryIndexed;
12410 glEndQueryIndexed: TglEndQueryIndexed;
12411 glGetQueryIndexediv: TglGetQueryIndexediv;
12413 // GL_ARB_ES2_compatibility
12414 glReleaseShaderCompiler: TglReleaseShaderCompiler;
12415 glShaderBinary: TglShaderBinary;
12416 glGetShaderPrecisionFormat: TglGetShaderPrecisionFormat;
12417 glDepthRangef: TglDepthRangef;
12418 glClearDepthf: TglClearDepthf;
12420 // GL_ARB_get_program_binary
12421 glGetProgramBinary: TglGetProgramBinary;
12422 glProgramBinary: TglProgramBinary;
12423 glProgramParameteri: TglProgramParameteri;
12425 // GL_ARB_separate_shader_objects
12426 glUseProgramStages: TglUseProgramStages;
12427 glActiveShaderProgram: TglActiveShaderProgram;
12428 glCreateShaderProgramv: TglCreateShaderProgramv;
12429 glBindProgramPipeline: TglBindProgramPipeline;
12430 glDeleteProgramPipelines: TglDeleteProgramPipelines;
12431 glGenProgramPipelines: TglGenProgramPipelines;
12432 glIsProgramPipeline: TglIsProgramPipeline;
12433 glGetProgramPipelineiv: TglGetProgramPipelineiv;
12434 glProgramUniform1i: TglProgramUniform1i;
12435 glProgramUniform1iv: TglProgramUniform1iv;
12436 glProgramUniform1f: TglProgramUniform1f;
12437 glProgramUniform1fv: TglProgramUniform1fv;
12438 glProgramUniform1d: TglProgramUniform1d;
12439 glProgramUniform1dv: TglProgramUniform1dv;
12440 glProgramUniform1ui: TglProgramUniform1ui;
12441 glProgramUniform1uiv: TglProgramUniform1uiv;
12442 glProgramUniform2i: TglProgramUniform2i;
12443 glProgramUniform2iv: TglProgramUniform2iv;
12444 glProgramUniform2f: TglProgramUniform2f;
12445 glProgramUniform2fv: TglProgramUniform2fv;
12446 glProgramUniform2d: TglProgramUniform2d;
12447 glProgramUniform2dv: TglProgramUniform2dv;
12448 glProgramUniform2ui: TglProgramUniform2ui;
12449 glProgramUniform2uiv: TglProgramUniform2uiv;
12450 glProgramUniform3i: TglProgramUniform3i;
12451 glProgramUniform3iv: TglProgramUniform3iv;
12452 glProgramUniform3f: TglProgramUniform3f;
12453 glProgramUniform3fv: TglProgramUniform3fv;
12454 glProgramUniform3d: TglProgramUniform3d;
12455 glProgramUniform3dv: TglProgramUniform3dv;
12456 glProgramUniform3ui: TglProgramUniform3ui;
12457 glProgramUniform3uiv: TglProgramUniform3uiv;
12458 glProgramUniform4i: TglProgramUniform4i;
12459 glProgramUniform4iv: TglProgramUniform4iv;
12460 glProgramUniform4f: TglProgramUniform4f;
12461 glProgramUniform4fv: TglProgramUniform4fv;
12462 glProgramUniform4d: TglProgramUniform4d;
12463 glProgramUniform4dv: TglProgramUniform4dv;
12464 glProgramUniform4ui: TglProgramUniform4ui;
12465 glProgramUniform4uiv: TglProgramUniform4uiv;
12466 glProgramUniformMatrix2fv: TglProgramUniformMatrix2fv;
12467 glProgramUniformMatrix3fv: TglProgramUniformMatrix3fv;
12468 glProgramUniformMatrix4fv: TglProgramUniformMatrix4fv;
12469 glProgramUniformMatrix2dv: TglProgramUniformMatrix2dv;
12470 glProgramUniformMatrix3dv: TglProgramUniformMatrix3dv;
12471 glProgramUniformMatrix4dv: TglProgramUniformMatrix4dv;
12472 glProgramUniformMatrix2x3fv: TglProgramUniformMatrix2x3fv;
12473 glProgramUniformMatrix3x2fv: TglProgramUniformMatrix3x2fv;
12474 glProgramUniformMatrix2x4fv: TglProgramUniformMatrix2x4fv;
12475 glProgramUniformMatrix4x2fv: TglProgramUniformMatrix4x2fv;
12476 glProgramUniformMatrix3x4fv: TglProgramUniformMatrix3x4fv;
12477 glProgramUniformMatrix4x3fv: TglProgramUniformMatrix4x3fv;
12478 glProgramUniformMatrix2x3dv: TglProgramUniformMatrix2x3dv;
12479 glProgramUniformMatrix3x2dv: TglProgramUniformMatrix3x2dv;
12480 glProgramUniformMatrix2x4dv: TglProgramUniformMatrix2x4dv;
12481 glProgramUniformMatrix4x2dv: TglProgramUniformMatrix4x2dv;
12482 glProgramUniformMatrix3x4dv: TglProgramUniformMatrix3x4dv;
12483 glProgramUniformMatrix4x3dv: TglProgramUniformMatrix4x3dv;
12484 glValidateProgramPipeline: TglValidateProgramPipeline;
12485 glGetProgramPipelineInfoLog: TglGetProgramPipelineInfoLog;
12487 // GL_ARB_vertex_attrib_64bit
12488 glVertexAttribL1d: TglVertexAttribL1d;
12489 glVertexAttribL2d: TglVertexAttribL2d;
12490 glVertexAttribL3d: TglVertexAttribL3d;
12491 glVertexAttribL4d: TglVertexAttribL4d;
12492 glVertexAttribL1dv: TglVertexAttribL1dv;
12493 glVertexAttribL2dv: TglVertexAttribL2dv;
12494 glVertexAttribL3dv: TglVertexAttribL3dv;
12495 glVertexAttribL4dv: TglVertexAttribL4dv;
12496 glVertexAttribLPointer: TglVertexAttribLPointer;
12497 glGetVertexAttribLdv: TglGetVertexAttribLdv;
12499 // GL_ARB_viewport_array
12500 glViewportArrayv: TglViewportArrayv;
12501 glViewportIndexedf: TglViewportIndexedf;
12502 glViewportIndexedfv: TglViewportIndexedfv;
12503 glScissorArrayv: TglScissorArrayv;
12504 glScissorIndexed: TglScissorIndexed;
12505 glScissorIndexedv: TglScissorIndexedv;
12506 glDepthRangeArrayv: TglDepthRangeArrayv;
12507 glDepthRangeIndexed: TglDepthRangeIndexed;
12508 glGetFloati_v: TglGetFloati_v;
12509 glGetDoublei_v: TglGetDoublei_v;
12513 // GL_ARB_base_instance
12514 glDrawArraysInstancedBaseInstance : TglDrawArraysInstancedBaseInstance;
12515 glDrawElementsInstancedBaseInstance : TglDrawElementsInstancedBaseInstance;
12516 glDrawElementsInstancedBaseVertexBaseInstance : TglDrawElementsInstancedBaseVertexBaseInstance;
12518 // GL_ARB_transform_feedback_instanced
12519 glDrawTransformFeedbackInstanced : TglDrawTransformFeedbackInstanced;
12520 glDrawTransformFeedbackStreamInstanced : TglDrawTransformFeedbackStreamInstanced;
12522 // GL_ARB_internalformat_query
12523 glGetInternalformativ : TglGetInternalformativ;
12525 // GL_ARB_shader_atomic_counters
12526 glGetActiveAtomicCounterBufferiv : TglGetActiveAtomicCounterBufferiv;
12528 /// GL_ARB_shader_image_load_store
12529 glBindImageTexture : TglBindImageTexture;
12530 glMemoryBarrier : TglMemoryBarrier;
12532 // GL_ARB_texture_storage
12533 glTexStorage1D : TglTexStorage1D;
12534 glTexStorage2D : TglTexStorage2D;
12535 glTexStorage3D : TglTexStorage3D;
12536 glTextureStorage1DEXT : TglTextureStorage1DEXT;
12537 glTextureStorage2DEXT : TglTextureStorage2DEXT;
12538 glTextureStorage3DEXT : TglTextureStorage3DEXT;
12543 glDebugMessageControl : TglDebugMessageControl;
12544 glDebugMessageInsert : TglDebugMessageInsert;
12545 glDebugMessageCallback : TglDebugMessageCallback;
12546 glGetDebugMessageLog : TglGetDebugMessageLog;
12547 glPushDebugGroup : TglPushDebugGroup;
12548 glPopDebugGroup : TglPopDebugGroup;
12549 glObjectLabel : TglObjectLabel;
12550 glGetObjectLabel : TglGetObjectLabel;
12551 glObjectPtrLabel : TglObjectPtrLabel;
12552 glGetObjectPtrLabel : TglGetObjectPtrLabel;
12553 // GL_ARB_clear_buffer_object
12554 glClearBufferData : TglClearBufferData;
12555 glClearBufferSubData : TglClearBufferSubData;
12556 glClearNamedBufferDataEXT : TglClearNamedBufferDataEXT;
12557 glClearNamedBufferSubDataEXT : TglClearNamedBufferSubDataEXT;
12558 // GL_ARB_compute_shader
12559 glDispatchCompute : TglDispatchCompute;
12560 glDispatchComputeIndirect : TglDispatchComputeIndirect;
12561 // GL_ARB_copy_image
12562 glCopyImageSubData : TglCopyImageSubData;
12563 // GL_ARB_framebuffer_no_attachments
12564 glFramebufferParameteri : TglFramebufferParameteri;
12565 glGetFramebufferParameteriv : TglGetFramebufferParameteriv;
12566 glNamedFramebufferParameteriEXT : TglNamedFramebufferParameteriEXT;
12567 glGetNamedFramebufferParameterivEXT : TglGetNamedFramebufferParameterivEXT;
12568 // GL_ARB_internalformat_query2
12569 glGetInternalformati64v : TglGetInternalformati64v;
12570 // GL_ARB_invalidate_subdata
12571 glInvalidateTexSubImage : TglInvalidateTexSubImage;
12572 glInvalidateTexImage : TglInvalidateTexImage;
12573 glInvalidateBufferSubData : TglInvalidateBufferSubData;
12574 glInvalidateBufferData : TglInvalidateBufferData;
12575 glInvalidateFramebuffer : TglInvalidateFramebuffer;
12576 glInvalidateSubFramebuffer : TglInvalidateSubFramebuffer;
12577 // GL_ARB_multi_draw_indirect
12578 glMultiDrawArraysIndirect : TglMultiDrawArraysIndirect;
12579 glMultiDrawElementsIndirect : TglMultiDrawElementsIndirect;
12580 // GL_ARB_program_interface_query
12581 glGetProgramInterfaceiv : TglGetProgramInterfaceiv;
12582 glGetProgramResourceIndex : TglGetProgramResourceIndex;
12583 glGetProgramResourceName : TglGetProgramResourceName;
12584 glGetProgramResourceiv : TglGetProgramResourceiv;
12585 glGetProgramResourceLocation : TglGetProgramResourceLocation;
12586 glGetProgramResourceLocationIndex : TglGetProgramResourceLocationIndex;
12587 // GL_ARB_shader_storage_buffer_object
12588 glShaderStorageBlockBinding : TglShaderStorageBlockBinding;
12589 // GL_ARB_texture_buffer_range
12590 glTexBufferRange : TglTexBufferRange;
12591 glTextureBufferRangeEXT : TglTextureBufferRangeEXT;
12592 // GL_ARB_texture_storage_multisample
12593 glTexStorage2DMultisample : TglTexStorage2DMultisample;
12594 glTexStorage3DMultisample : TglTexStorage3DMultisample;
12595 glTextureStorage2DMultisampleEXT : TglTextureStorage2DMultisampleEXT;
12596 glTextureStorage3DMultisampleEXT : TglTextureStorage3DMultisampleEXT;
12597 // GL_ARB_texture_view
12598 glTextureView : TglTextureView;
12599 // GL_ARB_vertex_attrib_binding
12600 glBindVertexBuffer : TglBindVertexBuffer;
12601 glVertexAttribFormat : TglVertexAttribFormat;
12602 glVertexAttribIFormat : TglVertexAttribIFormat;
12603 glVertexAttribLFormat : TglVertexAttribLFormat;
12604 glVertexAttribBinding : TglVertexAttribBinding;
12605 glVertexBindingDivisor : TglVertexBindingDivisor;
12606 glVertexArrayBindVertexBufferEXT : TglVertexArrayBindVertexBufferEXT;
12607 glVertexArrayVertexAttribFormatEXT : TglVertexArrayVertexAttribFormatEXT;
12608 glVertexArrayVertexAttribIFormatEXT : TglVertexArrayVertexAttribIFormatEXT;
12609 glVertexArrayVertexAttribLFormatEXT : TglVertexArrayVertexAttribLFormatEXT;
12610 glVertexArrayVertexAttribBindingEXT : TglVertexArrayVertexAttribBindingEXT;
12611 glVertexArrayVertexBindingDivisorEXT : TglVertexArrayVertexBindingDivisorEXT;
12616 glBufferStorage : TglBufferStorage;
12617 glClearTexImage : TglClearTexImage;
12618 glClearTexSubImage : TglClearTexSubImage;
12619 glBindBuffersBase : TglBindBuffersBase;
12620 glBindBuffersRange : TglBindBuffersRange;
12621 glBindTextures : TglBindTextures;
12622 glBindSamplers : TglBindSamplers;
12623 glBindImageTextures : TglBindImageTextures;
12624 glBindVertexBuffers : TglBindVertexBuffers;
12625 glTexPageCommitmentARB : TglTexPageCommitmentARB;
12628 glClipControl : TglClipControl;
12629 glCreateTransformFeedbacks : TglCreateTransformFeedbacks;
12630 glTransformFeedbackBufferBase : TglTransformFeedbackBufferBase;
12631 glTransformFeedbackBufferRange : TglTransformFeedbackBufferRange;
12632 glGetTransformFeedbackiv : TglGetTransformFeedbackiv;
12633 glGetTransformFeedbacki_v : TglGetTransformFeedbacki_v;
12634 glGetTransformFeedbacki64_v : TglGetTransformFeedbacki64_v;
12635 glCreateBuffers : TglCreateBuffers;
12636 glNamedBufferStorage : TglNamedBufferStorage;
12637 glNamedBufferData : TglNamedBufferData;
12638 glNamedBufferSubData : TglNamedBufferSubData;
12639 glCopyNamedBufferSubData : TglCopyNamedBufferSubData;
12640 glClearNamedBufferData : TglClearNamedBufferData;
12641 glClearNamedBufferSubData : TglClearNamedBufferSubData;
12642 glMapNamedBuffer : TglMapNamedBuffer;
12643 glMapNamedBufferRange : TglMapNamedBufferRange;
12644 glUnmapNamedBuffer : TglUnmapNamedBuffer;
12645 glFlushMappedNamedBufferRange : TglFlushMappedNamedBufferRange;
12646 glGetNamedBufferParameteriv : TglGetNamedBufferParameteriv;
12647 glGetNamedBufferParameteri64v : TglGetNamedBufferParameteri64v;
12648 glGetNamedBufferPointerv : TglGetNamedBufferPointerv;
12649 glGetNamedBufferSubData : TglGetNamedBufferSubData;
12650 glCreateFramebuffers : TglCreateFramebuffers;
12651 glNamedFramebufferRenderbuffer : TglNamedFramebufferRenderbuffer;
12652 glNamedFramebufferParameteri : TglNamedFramebufferParameteri;
12653 glNamedFramebufferTexture : TglNamedFramebufferTexture;
12654 glNamedFramebufferTextureLayer : TglNamedFramebufferTextureLayer;
12655 glNamedFramebufferDrawBuffer : TglNamedFramebufferDrawBuffer;
12656 glNamedFramebufferDrawBuffers : TglNamedFramebufferDrawBuffers;
12657 glNamedFramebufferReadBuffer : TglNamedFramebufferReadBuffer;
12658 glInvalidateNamedFramebufferData : TglInvalidateNamedFramebufferData;
12659 glInvalidateNamedFramebufferSubData : TglInvalidateNamedFramebufferSubData;
12660 glClearNamedFramebufferiv : TglClearNamedFramebufferiv;
12661 glClearNamedFramebufferuiv : TglClearNamedFramebufferuiv;
12662 glClearNamedFramebufferfv : TglClearNamedFramebufferfv;
12663 glClearNamedFramebufferfi : TglClearNamedFramebufferfi;
12664 glBlitNamedFramebuffer : TglBlitNamedFramebuffer;
12665 glCheckNamedFramebufferStatus : TglCheckNamedFramebufferStatus;
12666 glGetNamedFramebufferParameteriv : TglGetNamedFramebufferParameteriv;
12667 glGetNamedFramebufferAttachmentParameteriv : TglGetNamedFramebufferAttachmentParameteriv;
12668 glCreateRenderbuffers : TglCreateRenderbuffers;
12669 glNamedRenderbufferStorage : TglNamedRenderbufferStorage;
12670 glNamedRenderbufferStorageMultisample : TglNamedRenderbufferStorageMultisample;
12671 glGetNamedRenderbufferParameteriv : TglGetNamedRenderbufferParameteriv;
12672 glCreateTextures : TglCreateTextures;
12673 glTextureBuffer : TglTextureBuffer;
12674 glTextureBufferRange : TglTextureBufferRange;
12675 glTextureStorage1D : TglTextureStorage1D;
12676 glTextureStorage2D : TglTextureStorage2D;
12677 glTextureStorage3D : TglTextureStorage3D;
12678 glTextureStorage2DMultisample : TglTextureStorage2DMultisample;
12679 glTextureStorage3DMultisample : TglTextureStorage3DMultisample;
12680 glTextureSubImage1D : TglTextureSubImage1D;
12681 glTextureSubImage2D : TglTextureSubImage2D;
12682 glTextureSubImage3D : TglTextureSubImage3D;
12683 glCompressedTextureSubImage1D : TglCompressedTextureSubImage1D;
12684 glCompressedTextureSubImage2D : TglCompressedTextureSubImage2D;
12685 glCompressedTextureSubImage3D : TglCompressedTextureSubImage3D;
12686 glCopyTextureSubImage1D : TglCopyTextureSubImage1D;
12687 glCopyTextureSubImage2D : TglCopyTextureSubImage2D;
12688 glCopyTextureSubImage3D : TglCopyTextureSubImage3D;
12689 glTextureParameterf : TglTextureParameterf;
12690 glTextureParameterfv : TglTextureParameterfv;
12691 glTextureParameteri : TglTextureParameteri;
12692 glTextureParameterIiv : TglTextureParameterIiv;
12693 glTextureParameterIuiv : TglTextureParameterIuiv;
12694 glTextureParameteriv : TglTextureParameteriv;
12695 glGenerateTextureMipmap : TglGenerateTextureMipmap;
12696 glBindTextureUnit : TglBindTextureUnit;
12697 glGetTextureImage : TglGetTextureImage;
12698 glGetCompressedTextureImage : TglGetCompressedTextureImage;
12699 glGetTextureLevelParameterfv : TglGetTextureLevelParameterfv;
12700 glGetTextureLevelParameteriv : TglGetTextureLevelParameteriv;
12701 glGetTextureParameterfv : TglGetTextureParameterfv;
12702 glGetTextureParameterIiv : TglGetTextureParameterIiv;
12703 glGetTextureParameterIuiv : TglGetTextureParameterIuiv;
12704 glGetTextureParameteriv : TglGetTextureParameteriv;
12705 glCreateVertexArrays : TglCreateVertexArrays;
12706 glDisableVertexArrayAttrib : TglDisableVertexArrayAttrib;
12707 glEnableVertexArrayAttrib : TglEnableVertexArrayAttrib;
12708 glVertexArrayElementBuffer : TglVertexArrayElementBuffer;
12709 glVertexArrayVertexBuffer : TglVertexArrayVertexBuffer;
12710 glVertexArrayVertexBuffers : TglVertexArrayVertexBuffers;
12711 glVertexArrayAttribBinding : TglVertexArrayAttribBinding;
12712 glVertexArrayAttribFormat : TglVertexArrayAttribFormat;
12713 glVertexArrayAttribIFormat : TglVertexArrayAttribIFormat;
12714 glVertexArrayAttribLFormat : TglVertexArrayAttribLFormat;
12715 glVertexArrayBindingDivisor : TglVertexArrayBindingDivisor;
12716 glGetVertexArrayiv : TglGetVertexArrayiv;
12717 glGetVertexArrayIndexediv : TglGetVertexArrayIndexediv;
12718 glGetVertexArrayIndexed64iv : TglGetVertexArrayIndexed64iv;
12719 glCreateSamplers : TglCreateSamplers;
12720 glCreateProgramPipelines : TglCreateProgramPipelines;
12721 glCreateQueries : TglCreateQueries;
12722 glMemoryBarrierByRegion : TglMemoryBarrierByRegion;
12723 glGetTextureSubImage : TglGetTextureSubImage;
12724 glGetCompressedTextureSubImage : TglGetCompressedTextureSubImage;
12725 glGetGraphicsResetStatus : TglGetGraphicsResetStatus;
12726 glGetnCompressedTexImage : TglGetnCompressedTexImage;
12727 glGetnTexImage : TglGetnTexImage;
12728 glGetnUniformdv : TglGetnUniformdv;
12729 glGetnUniformfv : TglGetnUniformfv;
12730 glGetnUniformiv : TglGetnUniformiv;
12731 glGetnUniformuiv : TglGetnUniformuiv;
12732 glReadnPixels : TglReadnPixels;
12733 glGetnMapdv : TglGetnMapdv;
12734 glGetnMapfv : TglGetnMapfv;
12735 glGetnMapiv : TglGetnMapiv;
12736 glGetnPixelMapfv : TglGetnPixelMapfv;
12737 glGetnPixelMapuiv : TglGetnPixelMapuiv;
12738 glGetnPixelMapusv : TglGetnPixelMapusv;
12739 glGetnPolygonStipple : TglGetnPolygonStipple;
12740 glGetnColorTable : TglGetnColorTable;
12741 glGetnConvolutionFilter : TglGetnConvolutionFilter;
12742 glGetnSeparableFilter : TglGetnSeparableFilter;
12743 glGetnHistogram : TglGetnHistogram;
12744 glGetnMinmax : TglGetnMinmax;
12745 glTextureBarrier : TglTextureBarrier;
12747 // GL_ARB_sparse_buffer
12748 glBufferPageCommitmentARB : TglBufferPageCommitmentARB;
12749 glNamedBufferPageCommitmentEXT : TglNamedBufferPageCommitmentEXT;
12750 glNamedBufferPageCommitmentARB : TglNamedBufferPageCommitmentARB;
12752 // GL_KHR_blend_equation_advanced
12753 glBlendBarrierKHR : TglBlendBarrierKHR;
12756 glCreateSyncFromCLeventARB: TglCreateSyncFromCLeventARB;
12758 // GL_ARB_debug_output
12759 glDebugMessageControlARB: TglDebugMessageControlARB;
12760 glDebugMessageInsertARB: TglDebugMessageInsertARB;
12761 glDebugMessageCallbackARB: TglDebugMessageCallbackARB;
12762 glGetDebugMessageLogARB: TglGetDebugMessageLogARB;
12764 // GL_ARB_compute_variable_group_size
12765 glDispatchComputeGroupSizeARB : TglDispatchComputeGroupSizeARB;
12767 // GL_ARB_robustness
12768 glGetGraphicsResetStatusARB: TglGetGraphicsResetStatusARB;
12769 glGetnMapdvARB: TglGetnMapdvARB;
12770 glGetnMapfvARB: TglGetnMapfvARB;
12771 glGetnMapivARB: TglGetnMapivARB;
12772 glGetnPixelMapfvARB: TglGetnPixelMapfvARB;
12773 glGetnPixelMapuivARB: TglGetnPixelMapuivARB;
12774 glGetnPixelMapusvARB: TglGetnPixelMapusvARB;
12775 glGetnPolygonStippleARB: TglGetnPolygonStippleARB;
12776 glGetnColorTableARB: TglGetnColorTableARB;
12777 glGetnConvolutionFilterARB: TglGetnConvolutionFilterARB;
12778 glGetnSeparableFilterARB: TglGetnSeparableFilterARB;
12779 glGetnHistogramARB: TglGetnHistogramARB;
12780 glGetnMinmaxARB: TglGetnMinmaxARB;
12781 glGetnTexImageARB: TglGetnTexImageARB;
12782 glReadnPixelsARB: TglReadnPixelsARB;
12783 glGetnCompressedTexImageARB: TglGetnCompressedTexImageARB;
12784 glGetnUniformfvARB: TglGetnUniformfvARB;
12785 glGetnUniformivARB: TglGetnUniformivARB;
12786 glGetnUniformuivARB: TglGetnUniformuivARB;
12787 glGetnUniformdvARB: TglGetnUniformdvARB;
12789 // GL_ATI_draw_buffers
12790 glDrawBuffersATI: TglDrawBuffersATI;
12792 // GL_ATI_element_array
12793 glElementPointerATI: TglElementPointerATI;
12794 glDrawElementArrayATI: TglDrawElementArrayATI;
12795 glDrawRangeElementArrayATI: TglDrawRangeElementArrayATI;
12797 // GL_ATI_envmap_bumpmap
12798 glTexBumpParameterivATI: TglTexBumpParameterivATI;
12799 glTexBumpParameterfvATI: TglTexBumpParameterfvATI;
12800 glGetTexBumpParameterivATI: TglGetTexBumpParameterivATI;
12801 glGetTexBumpParameterfvATI: TglGetTexBumpParameterfvATI;
12803 // GL_ATI_fragment_shader
12804 glGenFragmentShadersATI: TglGenFragmentShadersATI;
12805 glBindFragmentShaderATI: TglBindFragmentShaderATI;
12806 glDeleteFragmentShaderATI: TglDeleteFragmentShaderATI;
12807 glBeginFragmentShaderATI: TglBeginFragmentShaderATI;
12808 glEndFragmentShaderATI: TglEndFragmentShaderATI;
12809 glPassTexCoordATI: TglPassTexCoordATI;
12810 glSampleMapATI: TglSampleMapATI;
12811 glColorFragmentOp1ATI: TglColorFragmentOp1ATI;
12812 glColorFragmentOp2ATI: TglColorFragmentOp2ATI;
12813 glColorFragmentOp3ATI: TglColorFragmentOp3ATI;
12814 glAlphaFragmentOp1ATI: TglAlphaFragmentOp1ATI;
12815 glAlphaFragmentOp2ATI: TglAlphaFragmentOp2ATI;
12816 glAlphaFragmentOp3ATI: TglAlphaFragmentOp3ATI;
12817 glSetFragmentShaderConstantATI: TglSetFragmentShaderConstantATI;
12819 // GL_ATI_map_object_buffer
12820 glMapObjectBufferATI: TglMapObjectBufferATI;
12821 glUnmapObjectBufferATI: TglUnmapObjectBufferATI;
12823 // GL_ATI_pn_triangles
12824 glPNTrianglesiATI: TglPNTrianglesiATI;
12825 glPNTrianglesfATI: TglPNTrianglesfATI;
12827 // GL_ATI_separate_stencil
12828 glStencilOpSeparateATI: TglStencilOpSeparateATI;
12829 glStencilFuncSeparateATI: TglStencilFuncSeparateATI;
12831 // GL_ATI_vertex_array_object
12832 glNewObjectBufferATI: TglNewObjectBufferATI;
12833 glIsObjectBufferATI: TglIsObjectBufferATI;
12834 glUpdateObjectBufferATI: TglUpdateObjectBufferATI;
12835 glGetObjectBufferfvATI: TglGetObjectBufferfvATI;
12836 glGetObjectBufferivATI: TglGetObjectBufferivATI;
12837 glFreeObjectBufferATI: TglFreeObjectBufferATI;
12838 glArrayObjectATI: TglArrayObjectATI;
12839 glGetArrayObjectfvATI: TglGetArrayObjectfvATI;
12840 glGetArrayObjectivATI: TglGetArrayObjectivATI;
12841 glVariantArrayObjectATI: TglVariantArrayObjectATI;
12842 glGetVariantArrayObjectfvATI: TglGetVariantArrayObjectfvATI;
12843 glGetVariantArrayObjectivATI: TglGetVariantArrayObjectivATI;
12844 glVertexAttribArrayObjectATI: TglVertexAttribArrayObjectATI;
12845 glGetVertexAttribArrayObjectfvATI: TglGetVertexAttribArrayObjectfvATI;
12846 glGetVertexAttribArrayObjectivATI: TglGetVertexAttribArrayObjectivATI;
12848 // GL_ATI_vertex_streams
12849 glVertexStream1sATI: TglVertexStream1sATI;
12850 glVertexStream1svATI: TglVertexStream1svATI;
12851 glVertexStream1iATI: TglVertexStream1iATI;
12852 glVertexStream1ivATI: TglVertexStream1ivATI;
12853 glVertexStream1fATI: TglVertexStream1fATI;
12854 glVertexStream1fvATI: TglVertexStream1fvATI;
12855 glVertexStream1dATI: TglVertexStream1dATI;
12856 glVertexStream1dvATI: TglVertexStream1dvATI;
12857 glVertexStream2sATI: TglVertexStream2sATI;
12858 glVertexStream2svATI: TglVertexStream2svATI;
12859 glVertexStream2iATI: TglVertexStream2iATI;
12860 glVertexStream2ivATI: TglVertexStream2ivATI;
12861 glVertexStream2fATI: TglVertexStream2fATI;
12862 glVertexStream2fvATI: TglVertexStream2fvATI;
12863 glVertexStream2dATI: TglVertexStream2dATI;
12864 glVertexStream2dvATI: TglVertexStream2dvATI;
12865 glVertexStream3sATI: TglVertexStream3sATI;
12866 glVertexStream3svATI: TglVertexStream3svATI;
12867 glVertexStream3iATI: TglVertexStream3iATI;
12868 glVertexStream3ivATI: TglVertexStream3ivATI;
12869 glVertexStream3fATI: TglVertexStream3fATI;
12870 glVertexStream3fvATI: TglVertexStream3fvATI;
12871 glVertexStream3dATI: TglVertexStream3dATI;
12872 glVertexStream3dvATI: TglVertexStream3dvATI;
12873 glVertexStream4sATI: TglVertexStream4sATI;
12874 glVertexStream4svATI: TglVertexStream4svATI;
12875 glVertexStream4iATI: TglVertexStream4iATI;
12876 glVertexStream4ivATI: TglVertexStream4ivATI;
12877 glVertexStream4fATI: TglVertexStream4fATI;
12878 glVertexStream4fvATI: TglVertexStream4fvATI;
12879 glVertexStream4dATI: TglVertexStream4dATI;
12880 glVertexStream4dvATI: TglVertexStream4dvATI;
12881 glNormalStream3bATI: TglNormalStream3bATI;
12882 glNormalStream3bvATI: TglNormalStream3bvATI;
12883 glNormalStream3sATI: TglNormalStream3sATI;
12884 glNormalStream3svATI: TglNormalStream3svATI;
12885 glNormalStream3iATI: TglNormalStream3iATI;
12886 glNormalStream3ivATI: TglNormalStream3ivATI;
12887 glNormalStream3fATI: TglNormalStream3fATI;
12888 glNormalStream3fvATI: TglNormalStream3fvATI;
12889 glNormalStream3dATI: TglNormalStream3dATI;
12890 glNormalStream3dvATI: TglNormalStream3dvATI;
12891 glClientActiveVertexStreamATI: TglClientActiveVertexStreamATI;
12892 glVertexBlendEnviATI: TglVertexBlendEnviATI;
12893 glVertexBlendEnvfATI: TglVertexBlendEnvfATI;
12895 // GL_AMD_performance_monitor
12896 glGetPerfMonitorGroupsAMD: TglGetPerfMonitorGroupsAMD;
12897 glGetPerfMonitorCountersAMD: TglGetPerfMonitorCountersAMD;
12898 glGetPerfMonitorGroupStringAMD: TglGetPerfMonitorGroupStringAMD;
12899 glGetPerfMonitorCounterStringAMD: TglGetPerfMonitorCounterStringAMD;
12900 glGetPerfMonitorCounterInfoAMD: TglGetPerfMonitorCounterInfoAMD;
12901 glGenPerfMonitorsAMD: TglGenPerfMonitorsAMD;
12902 glDeletePerfMonitorsAMD: TglDeletePerfMonitorsAMD;
12903 glSelectPerfMonitorCountersAMD: TglSelectPerfMonitorCountersAMD;
12904 glBeginPerfMonitorAMD: TglBeginPerfMonitorAMD;
12905 glEndPerfMonitorAMD: TglEndPerfMonitorAMD;
12906 glGetPerfMonitorCounterDataAMD: TglGetPerfMonitorCounterDataAMD;
12908 // GL_AMD_vertex_shader_tesselator
12909 glTessellationFactorAMD: TglTessellationFactorAMD;
12910 glTessellationModeAMD: TglTessellationModeAMD;
12912 // GL_AMD_draw_buffers_blend
12913 glBlendFuncIndexedAMD: TglBlendFuncIndexedAMD;
12914 glBlendFuncSeparateIndexedAMD: TglBlendFuncSeparateIndexedAMD;
12915 glBlendEquationIndexedAMD: TglBlendEquationIndexedAMD;
12916 glBlendEquationSeparateIndexedAMD: TglBlendEquationSeparateIndexedAMD;
12918 // GL_AMD_name_gen_delete
12919 glGenNamesAMD: TglGenNamesAMD;
12920 glDeleteNamesAMD: TglDeleteNamesAMD;
12921 glIsNameAMD: TglIsNameAMD;
12923 // GL_AMD_debug_output
12924 glDebugMessageEnableAMD: TglDebugMessageEnableAMD;
12925 glDebugMessageInsertAMD: TglDebugMessageInsertAMD;
12926 glDebugMessageCallbackAMD: TglDebugMessageCallbackAMD;
12927 glGetDebugMessageLogAMD: TglGetDebugMessageLogAMD;
12929 // GL_EXT_blend_color
12930 glBlendColorEXT: TglBlendColorEXT;
12932 // GL_EXT_blend_func_separate
12933 glBlendFuncSeparateEXT: TglBlendFuncSeparateEXT;
12935 // GL_EXT_blend_minmax
12936 glBlendEquationEXT: TglBlendEquationEXT;
12938 // GL_EXT_color_subtable
12939 glColorSubTableEXT: TglColorSubTableEXT;
12940 glCopyColorSubTableEXT: TglCopyColorSubTableEXT;
12942 // GL_EXT_compiled_vertex_array
12943 glLockArraysEXT: TglLockArraysEXT;
12944 glUnlockArraysEXT: TglUnlockArraysEXT;
12946 // GL_EXT_convolution
12947 glConvolutionFilter1DEXT: TglConvolutionFilter1DEXT;
12948 glConvolutionFilter2DEXT: TglConvolutionFilter2DEXT;
12949 glConvolutionParameterfEXT: TglConvolutionParameterfEXT;
12950 glConvolutionParameterfvEXT: TglConvolutionParameterfvEXT;
12951 glConvolutionParameteriEXT: TglConvolutionParameteriEXT;
12952 glConvolutionParameterivEXT: TglConvolutionParameterivEXT;
12953 glCopyConvolutionFilter1DEXT: TglCopyConvolutionFilter1DEXT;
12954 glCopyConvolutionFilter2DEXT: TglCopyConvolutionFilter2DEXT;
12955 glGetConvolutionFilterEXT: TglGetConvolutionFilterEXT;
12956 glGetConvolutionParameterfvEXT: TglGetConvolutionParameterfvEXT;
12957 glGetConvolutionParameterivEXT: TglGetConvolutionParameterivEXT;
12958 glGetSeparableFilterEXT: TglGetSeparableFilterEXT;
12959 glSeparableFilter2DEXT: TglSeparableFilter2DEXT;
12961 // GL_EXT_coordinate_frame
12962 glTangent3bEXT: TglTangent3bEXT;
12963 glTangent3bvEXT: TglTangent3bvEXT;
12964 glTangent3dEXT: TglTangent3dEXT;
12965 glTangent3dvEXT: TglTangent3dvEXT;
12966 glTangent3fEXT: TglTangent3fEXT;
12967 glTangent3fvEXT: TglTangent3fvEXT;
12968 glTangent3iEXT: TglTangent3iEXT;
12969 glTangent3ivEXT: TglTangent3ivEXT;
12970 glTangent3sEXT: TglTangent3sEXT;
12971 glTangent3svEXT: TglTangent3svEXT;
12972 glBinormal3bEXT: TglBinormal3bEXT;
12973 glBinormal3bvEXT: TglBinormal3bvEXT;
12974 glBinormal3dEXT: TglBinormal3dEXT;
12975 glBinormal3dvEXT: TglBinormal3dvEXT;
12976 glBinormal3fEXT: TglBinormal3fEXT;
12977 glBinormal3fvEXT: TglBinormal3fvEXT;
12978 glBinormal3iEXT: TglBinormal3iEXT;
12979 glBinormal3ivEXT: TglBinormal3ivEXT;
12980 glBinormal3sEXT: TglBinormal3sEXT;
12981 glBinormal3svEXT: TglBinormal3svEXT;
12982 glTangentPointerEXT: TglTangentPointerEXT;
12983 glBinormalPointerEXT: TglBinormalPointerEXT;
12985 // GL_EXT_copy_texture
12986 glCopyTexImage1DEXT: TglCopyTexImage1DEXT;
12987 glCopyTexImage2DEXT: TglCopyTexImage2DEXT;
12988 glCopyTexSubImage1DEXT: TglCopyTexSubImage1DEXT;
12989 glCopyTexSubImage2DEXT: TglCopyTexSubImage2DEXT;
12990 glCopyTexSubImage3DEXT: TglCopyTexSubImage3DEXT;
12992 // GL_EXT_cull_vertex
12993 glCullParameterdvEXT: TglCullParameterdvEXT;
12994 glCullParameterfvEXT: TglCullParameterfvEXT;
12996 // GL_EXT_draw_range_elements
12997 glDrawRangeElementsEXT: TglDrawRangeElementsEXT;
12999 // GL_EXT_fog_coord
13000 glFogCoordfEXT: TglFogCoordfEXT;
13001 glFogCoordfvEXT: TglFogCoordfvEXT;
13002 glFogCoorddEXT: TglFogCoorddEXT;
13003 glFogCoorddvEXT: TglFogCoorddvEXT;
13004 glFogCoordPointerEXT: TglFogCoordPointerEXT;
13006 // GL_EXT_framebuffer_object
13007 glIsRenderbufferEXT: TglIsRenderbufferEXT;
13008 glBindRenderbufferEXT: TglBindRenderbufferEXT;
13009 glDeleteRenderbuffersEXT: TglDeleteRenderbuffersEXT;
13010 glGenRenderbuffersEXT: TglGenRenderbuffersEXT;
13011 glRenderbufferStorageEXT: TglRenderbufferStorageEXT;
13012 glGetRenderbufferParameterivEXT: TglGetRenderbufferParameterivEXT;
13013 glIsFramebufferEXT: TglIsFramebufferEXT;
13014 glBindFramebufferEXT: TglBindFramebufferEXT;
13015 glDeleteFramebuffersEXT: TglDeleteFramebuffersEXT;
13016 glGenFramebuffersEXT: TglGenFramebuffersEXT;
13017 glCheckFramebufferStatusEXT: TglCheckFramebufferStatusEXT;
13018 glFramebufferTexture1DEXT: TglFramebufferTexture1DEXT;
13019 glFramebufferTexture2DEXT: TglFramebufferTexture2DEXT;
13020 glFramebufferTexture3DEXT: TglFramebufferTexture3DEXT;
13021 glFramebufferRenderbufferEXT: TglFramebufferRenderbufferEXT;
13022 glGetFramebufferAttachmentParameterivEXT: TglGetFramebufferAttachmentParameterivEXT;
13023 glGenerateMipmapEXT: TglGenerateMipmapEXT;
13025 // GL_EXT_histogram
13026 glGetHistogramEXT: TglGetHistogramEXT;
13027 glGetHistogramParameterfvEXT: TglGetHistogramParameterfvEXT;
13028 glGetHistogramParameterivEXT: TglGetHistogramParameterivEXT;
13029 glGetMinmaxEXT: TglGetMinmaxEXT;
13030 glGetMinmaxParameterfvEXT: TglGetMinmaxParameterfvEXT;
13031 glGetMinmaxParameterivEXT: TglGetMinmaxParameterivEXT;
13032 glHistogramEXT: TglHistogramEXT;
13033 glMinmaxEXT: TglMinmaxEXT;
13034 glResetHistogramEXT: TglResetHistogramEXT;
13035 glResetMinmaxEXT: TglResetMinmaxEXT;
13037 // GL_EXT_index_func
13038 glIndexFuncEXT: TglIndexFuncEXT;
13040 // GL_EXT_index_material
13041 glIndexMaterialEXT: TglIndexMaterialEXT;
13043 // GL_EXT_light_texture
13044 glApplyTextureEXT: TglApplyTextureEXT;
13045 glTextureLightEXT: TglTextureLightEXT;
13046 glTextureMaterialEXT: TglTextureMaterialEXT;
13048 // GL_EXT_multi_draw_arrays
13049 glMultiDrawArraysEXT: TglMultiDrawArraysEXT;
13050 glMultiDrawElementsEXT: TglMultiDrawElementsEXT;
13052 // GL_EXT_multisample
13053 glSampleMaskEXT: TglSampleMaskEXT;
13054 glSamplePatternEXT: TglSamplePatternEXT;
13056 // GL_EXT_paletted_texture
13057 glColorTableEXT: TglColorTableEXT;
13058 glGetColorTableEXT: TglGetColorTableEXT;
13059 glGetColorTableParameterivEXT: TglGetColorTableParameterivEXT;
13060 glGetColorTableParameterfvEXT: TglGetColorTableParameterfvEXT;
13062 // GL_EXT_pixel_transform
13063 glPixelTransformParameteriEXT: TglPixelTransformParameteriEXT;
13064 glPixelTransformParameterfEXT: TglPixelTransformParameterfEXT;
13065 glPixelTransformParameterivEXT: TglPixelTransformParameterivEXT;
13066 glPixelTransformParameterfvEXT: TglPixelTransformParameterfvEXT;
13068 // GL_EXT_point_parameters
13069 glPointParameterfEXT: TglPointParameterfEXT;
13070 glPointParameterfvEXT: TglPointParameterfvEXT;
13072 // GL_EXT_polygon_offset
13073 glPolygonOffsetEXT: TglPolygonOffsetEXT;
13075 // GL_EXT_secondary_color
13076 glSecondaryColor3bEXT: TglSecondaryColor3bEXT;
13077 glSecondaryColor3bvEXT: TglSecondaryColor3bvEXT;
13078 glSecondaryColor3dEXT: TglSecondaryColor3dEXT;
13079 glSecondaryColor3dvEXT: TglSecondaryColor3dvEXT;
13080 glSecondaryColor3fEXT: TglSecondaryColor3fEXT;
13081 glSecondaryColor3fvEXT: TglSecondaryColor3fvEXT;
13082 glSecondaryColor3iEXT: TglSecondaryColor3iEXT;
13083 glSecondaryColor3ivEXT: TglSecondaryColor3ivEXT;
13084 glSecondaryColor3sEXT: TglSecondaryColor3sEXT;
13085 glSecondaryColor3svEXT: TglSecondaryColor3svEXT;
13086 glSecondaryColor3ubEXT: TglSecondaryColor3ubEXT;
13087 glSecondaryColor3ubvEXT: TglSecondaryColor3ubvEXT;
13088 glSecondaryColor3uiEXT: TglSecondaryColor3uiEXT;
13089 glSecondaryColor3uivEXT: TglSecondaryColor3uivEXT;
13090 glSecondaryColor3usEXT: TglSecondaryColor3usEXT;
13091 glSecondaryColor3usvEXT: TglSecondaryColor3usvEXT;
13092 glSecondaryColorPointerEXT: TglSecondaryColorPointerEXT;
13094 // GL_EXT_stencil_two_side
13095 glActiveStencilFaceEXT: TglActiveStencilFaceEXT;
13097 // GL_EXT_subtexture
13098 glTexSubImage1DEXT: TglTexSubImage1DEXT;
13099 glTexSubImage2DEXT: TglTexSubImage2DEXT;
13101 // GL_EXT_texture3D
13102 glTexImage3DEXT: TglTexImage3DEXT;
13103 glTexSubImage3DEXT: TglTexSubImage3DEXT;
13105 // GL_EXT_texture_object
13106 glAreTexturesResidentEXT: TglAreTexturesResidentEXT;
13107 glBindTextureEXT: TglBindTextureEXT;
13108 glDeleteTexturesEXT: TglDeleteTexturesEXT;
13109 glGenTexturesEXT: TglGenTexturesEXT;
13110 glIsTextureEXT: TglIsTextureEXT;
13111 glPrioritizeTexturesEXT: TglPrioritizeTexturesEXT;
13113 // GL_EXT_texture_perturb_normal
13114 glTextureNormalEXT: TglTextureNormalEXT;
13116 // GL_EXT_vertex_array
13117 glArrayElementEXT: TglArrayElementEXT;
13118 glColorPointerEXT: TglColorPointerEXT;
13119 glDrawArraysEXT: TglDrawArraysEXT;
13120 glEdgeFlagPointerEXT: TglEdgeFlagPointerEXT;
13121 glGetPointervEXT: TglGetPointervEXT;
13122 glIndexPointerEXT: TglIndexPointerEXT;
13123 glNormalPointerEXT: TglNormalPointerEXT;
13124 glTexCoordPointerEXT: TglTexCoordPointerEXT;
13125 glVertexPointerEXT: TglVertexPointerEXT;
13127 // GL_EXT_vertex_shader
13128 glBeginVertexShaderEXT: TglBeginVertexShaderEXT;
13129 glEndVertexShaderEXT: TglEndVertexShaderEXT;
13130 glBindVertexShaderEXT: TglBindVertexShaderEXT;
13131 glGenVertexShadersEXT: TglGenVertexShadersEXT;
13132 glDeleteVertexShaderEXT: TglDeleteVertexShaderEXT;
13133 glShaderOp1EXT: TglShaderOp1EXT;
13134 glShaderOp2EXT: TglShaderOp2EXT;
13135 glShaderOp3EXT: TglShaderOp3EXT;
13136 glSwizzleEXT: TglSwizzleEXT;
13137 glWriteMaskEXT: TglWriteMaskEXT;
13138 glInsertComponentEXT: TglInsertComponentEXT;
13139 glExtractComponentEXT: TglExtractComponentEXT;
13140 glGenSymbolsEXT: TglGenSymbolsEXT;
13141 glSetInvariantEXT: TglSetInvariantEXT;
13142 glSetLocalConstantEXT: TglSetLocalConstantEXT;
13143 glVariantbvEXT: TglVariantbvEXT;
13144 glVariantsvEXT: TglVariantsvEXT;
13145 glVariantivEXT: TglVariantivEXT;
13146 glVariantfvEXT: TglVariantfvEXT;
13147 glVariantdvEXT: TglVariantdvEXT;
13148 glVariantubvEXT: TglVariantubvEXT;
13149 glVariantusvEXT: TglVariantusvEXT;
13150 glVariantuivEXT: TglVariantuivEXT;
13151 glVariantPointerEXT: TglVariantPointerEXT;
13152 glEnableVariantClientStateEXT: TglEnableVariantClientStateEXT;
13153 glDisableVariantClientStateEXT: TglDisableVariantClientStateEXT;
13154 glBindLightParameterEXT: TglBindLightParameterEXT;
13155 glBindMaterialParameterEXT: TglBindMaterialParameterEXT;
13156 glBindTexGenParameterEXT: TglBindTexGenParameterEXT;
13157 glBindTextureUnitParameterEXT: TglBindTextureUnitParameterEXT;
13158 glBindParameterEXT: TglBindParameterEXT;
13159 glIsVariantEnabledEXT: TglIsVariantEnabledEXT;
13160 glGetVariantBooleanvEXT: TglGetVariantBooleanvEXT;
13161 glGetVariantIntegervEXT: TglGetVariantIntegervEXT;
13162 glGetVariantFloatvEXT: TglGetVariantFloatvEXT;
13163 glGetVariantPointervEXT: TglGetVariantPointervEXT;
13164 glGetInvariantBooleanvEXT: TglGetInvariantBooleanvEXT;
13165 glGetInvariantIntegervEXT: TglGetInvariantIntegervEXT;
13166 glGetInvariantFloatvEXT: TglGetInvariantFloatvEXT;
13167 glGetLocalConstantBooleanvEXT: TglGetLocalConstantBooleanvEXT;
13168 glGetLocalConstantIntegervEXT: TglGetLocalConstantIntegervEXT;
13169 glGetLocalConstantFloatvEXT: TglGetLocalConstantFloatvEXT;
13171 // GL_EXT_vertex_weighting
13172 glVertexWeightfEXT: TglVertexWeightfEXT;
13173 glVertexWeightfvEXT: TglVertexWeightfvEXT;
13174 glVertexWeightPointerEXT: TglVertexWeightPointerEXT;
13176 // GL_EXT_stencil_clear_tag
13177 glStencilClearTagEXT: TglStencilClearTagEXT;
13179 // GL_EXT_framebuffer_blit
13180 glBlitFramebufferEXT: TglBlitFramebufferEXT;
13182 // GL_EXT_framebuffer_multisample
13183 glRenderbufferStorageMultisampleEXT: TglRenderbufferStorageMultisampleEXT;
13185 // GL_EXT_timer_query
13186 glGetQueryObjecti64vEXT: TglGetQueryObjecti64vEXT;
13187 glGetQueryObjectui64vEXT: TglGetQueryObjectui64vEXT;
13189 // GL_EXT_gpu_program_parameters
13190 glProgramEnvParameters4fvEXT: TglProgramEnvParameters4fvEXT;
13191 glProgramLocalParameters4fvEXT: TglProgramLocalParameters4fvEXT;
13193 // GL_EXT_bindable_uniform
13194 glUniformBufferEXT: TglUniformBufferEXT;
13195 glGetUniformBufferSizeEXT: TglGetUniformBufferSizeEXT;
13196 glGetUniformOffsetEXT: TglGetUniformOffsetEXT;
13198 // GL_EXT_draw_buffers2
13199 glColorMaskIndexedEXT: TglColorMaskIndexedEXT;
13200 glGetBooleanIndexedvEXT: TglGetBooleanIndexedvEXT;
13201 glGetIntegerIndexedvEXT: TglGetIntegerIndexedvEXT;
13202 glEnableIndexedEXT: TglEnableIndexedEXT;
13203 glDisableIndexedEXT: TglDisableIndexedEXT;
13204 glIsEnabledIndexedEXT: TglIsEnabledIndexedEXT;
13206 // GL_EXT_draw_instanced
13207 glDrawArraysInstancedEXT: TglDrawArraysInstancedEXT;
13208 glDrawElementsInstancedEXT: TglDrawElementsInstancedEXT;
13210 // GL_EXT_geometry_shader4
13211 glProgramParameteriEXT: TglProgramParameteriEXT;
13212 glFramebufferTextureEXT: TglFramebufferTextureEXT;
13213 // glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13214 glFramebufferTextureFaceEXT: TglFramebufferTextureFaceEXT;
13216 // GL_EXT_gpu_shader4
13217 glVertexAttribI1iEXT: TglVertexAttribI1iEXT;
13218 glVertexAttribI2iEXT: TglVertexAttribI2iEXT;
13219 glVertexAttribI3iEXT: TglVertexAttribI3iEXT;
13220 glVertexAttribI4iEXT: TglVertexAttribI4iEXT;
13221 glVertexAttribI1uiEXT: TglVertexAttribI1uiEXT;
13222 glVertexAttribI2uiEXT: TglVertexAttribI2uiEXT;
13223 glVertexAttribI3uiEXT: TglVertexAttribI3uiEXT;
13224 glVertexAttribI4uiEXT: TglVertexAttribI4uiEXT;
13225 glVertexAttribI1ivEXT: TglVertexAttribI1ivEXT;
13226 glVertexAttribI2ivEXT: TglVertexAttribI2ivEXT;
13227 glVertexAttribI3ivEXT: TglVertexAttribI3ivEXT;
13228 glVertexAttribI4ivEXT: TglVertexAttribI4ivEXT;
13229 glVertexAttribI1uivEXT: TglVertexAttribI1uivEXT;
13230 glVertexAttribI2uivEXT: TglVertexAttribI2uivEXT;
13231 glVertexAttribI3uivEXT: TglVertexAttribI3uivEXT;
13232 glVertexAttribI4uivEXT: TglVertexAttribI4uivEXT;
13233 glVertexAttribI4bvEXT: TglVertexAttribI4bvEXT;
13234 glVertexAttribI4svEXT: TglVertexAttribI4svEXT;
13235 glVertexAttribI4ubvEXT: TglVertexAttribI4ubvEXT;
13236 glVertexAttribI4usvEXT: TglVertexAttribI4usvEXT;
13237 glVertexAttribIPointerEXT: TglVertexAttribIPointerEXT;
13238 glGetVertexAttribIivEXT: TglGetVertexAttribIivEXT;
13239 glGetVertexAttribIuivEXT: TglGetVertexAttribIuivEXT;
13240 glUniform1uiEXT: TglUniform1uiEXT;
13241 glUniform2uiEXT: TglUniform2uiEXT;
13242 glUniform3uiEXT: TglUniform3uiEXT;
13243 glUniform4uiEXT: TglUniform4uiEXT;
13244 glUniform1uivEXT: TglUniform1uivEXT;
13245 glUniform2uivEXT: TglUniform2uivEXT;
13246 glUniform3uivEXT: TglUniform3uivEXT;
13247 glUniform4uivEXT: TglUniform4uivEXT;
13248 glGetUniformuivEXT: TglGetUniformuivEXT;
13249 glBindFragDataLocationEXT: TglBindFragDataLocationEXT;
13250 glGetFragDataLocationEXT: TglGetFragDataLocationEXT;
13252 // GL_EXT_texture_array
13253 glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13255 // GL_EXT_texture_buffer_object
13256 glTexBufferEXT: TglTexBufferEXT;
13258 // GL_EXT_texture_integer
13259 glClearColorIiEXT: TglClearColorIiEXT;
13260 glClearColorIuiEXT: TglClearColorIuiEXT;
13261 glTexParameterIivEXT: TglTexParameterIivEXT;
13262 glTexParameterIuivEXT: TglTexParameterIuivEXT;
13263 glGetTexParameterIivEXT: TglGetTexParameterIivEXT;
13264 glGetTexParameterIiuvEXT: TglGetTexParameterIiuvEXT;
13266 // GL_EXT_transform_feedback
13267 glBeginTransformFeedbackEXT: TglBeginTransformFeedbackEXT;
13268 glEndTransformFeedbackEXT: TglEndTransformFeedbackEXT;
13269 glBindBufferRangeEXT: TglBindBufferRangeEXT;
13270 glBindBufferOffsetEXT: TglBindBufferOffsetEXT;
13271 glBindBufferBaseEXT: TglBindBufferBaseEXT;
13272 glTransformFeedbackVaryingsEXT: TglTransformFeedbackVaryingsEXT;
13273 glGetTransformFeedbackVaryingEXT: TglGetTransformFeedbackVaryingEXT;
13275 // GL_EXT_direct_state_access
13276 glClientAttribDefaultEXT: TglClientAttribDefaultEXT;
13277 glPushClientAttribDefaultEXT: TglPushClientAttribDefaultEXT;
13278 glMatrixLoadfEXT: TglMatrixLoadfEXT;
13279 glMatrixLoaddEXT: TglMatrixLoaddEXT;
13280 glMatrixMultfEXT: TglMatrixMultfEXT;
13281 glMatrixMultdEXT: TglMatrixMultdEXT;
13282 glMatrixLoadIdentityEXT: TglMatrixLoadIdentityEXT;
13283 glMatrixRotatefEXT: TglMatrixRotatefEXT;
13284 glMatrixRotatedEXT: TglMatrixRotatedEXT;
13285 glMatrixScalefEXT: TglMatrixScalefEXT;
13286 glMatrixScaledEXT: TglMatrixScaledEXT;
13287 glMatrixTranslatefEXT: TglMatrixTranslatefEXT;
13288 glMatrixTranslatedEXT: TglMatrixTranslatedEXT;
13289 glMatrixFrustumEXT: TglMatrixFrustumEXT;
13290 glMatrixOrthoEXT: TglMatrixOrthoEXT;
13291 glMatrixPopEXT: TglMatrixPopEXT;
13292 glMatrixPushEXT: TglMatrixPushEXT;
13293 glMatrixLoadTransposefEXT: TglMatrixLoadTransposefEXT;
13294 glMatrixLoadTransposedEXT: TglMatrixLoadTransposedEXT;
13295 glMatrixMultTransposefEXT: TglMatrixMultTransposefEXT;
13296 glMatrixMultTransposedEXT: TglMatrixMultTransposedEXT;
13297 glTextureParameterfEXT: TglTextureParameterfEXT;
13298 glTextureParameterfvEXT: TglTextureParameterfvEXT;
13299 glTextureParameteriEXT: TglTextureParameteriEXT;
13300 glTextureParameterivEXT: TglTextureParameterivEXT;
13301 glTextureImage1DEXT: TglTextureImage1DEXT;
13302 glTextureImage2DEXT: TglTextureImage2DEXT;
13303 glTextureSubImage1DEXT: TglTextureSubImage1DEXT;
13304 glTextureSubImage2DEXT: TglTextureSubImage2DEXT;
13305 glCopyTextureImage1DEXT: TglCopyTextureImage1DEXT;
13306 glCopyTextureImage2DEXT: TglCopyTextureImage2DEXT;
13307 glCopyTextureSubImage1DEXT: TglCopyTextureSubImage1DEXT;
13308 glCopyTextureSubImage2DEXT: TglCopyTextureSubImage2DEXT;
13309 glGetTextureImageEXT: TglGetTextureImageEXT;
13310 glGetTextureParameterfvEXT: TglGetTextureParameterfvEXT;
13311 glGetTextureParameterivEXT: TglGetTextureParameterivEXT;
13312 glGetTextureLevelParameterfvEXT: TglGetTextureLevelParameterfvEXT;
13313 glGetTextureLevelParameterivEXT: TglGetTextureLevelParameterivEXT;
13314 glTextureImage3DEXT: TglTextureImage3DEXT;
13315 glTextureSubImage3DEXT: TglTextureSubImage3DEXT;
13316 glCopyTextureSubImage3DEXT: TglCopyTextureSubImage3DEXT;
13317 glMultiTexParameterfEXT: TglMultiTexParameterfEXT;
13318 glMultiTexParameterfvEXT: TglMultiTexParameterfvEXT;
13319 glMultiTexParameteriEXT: TglMultiTexParameteriEXT;
13320 glMultiTexParameterivEXT: TglMultiTexParameterivEXT;
13321 glMultiTexImage1DEXT: TglMultiTexImage1DEXT;
13322 glMultiTexImage2DEXT: TglMultiTexImage2DEXT;
13323 glMultiTexSubImage1DEXT: TglMultiTexSubImage1DEXT;
13324 glMultiTexSubImage2DEXT: TglMultiTexSubImage2DEXT;
13325 glCopyMultiTexImage1DEXT: TglCopyMultiTexImage1DEXT;
13326 glCopyMultiTexImage2DEXT: TglCopyMultiTexImage2DEXT;
13327 glCopyMultiTexSubImage1DEXT: TglCopyMultiTexSubImage1DEXT;
13328 glCopyMultiTexSubImage2DEXT: TglCopyMultiTexSubImage2DEXT;
13329 glGetMultiTexImageEXT: TglGetMultiTexImageEXT;
13330 glGetMultiTexParameterfvEXT: TglGetMultiTexParameterfvEXT;
13331 glGetMultiTexParameterivEXT: TglGetMultiTexParameterivEXT;
13332 glGetMultiTexLevelParameterfvEXT: TglGetMultiTexLevelParameterfvEXT;
13333 glGetMultiTexLevelParameterivEXT: TglGetMultiTexLevelParameterivEXT;
13334 glMultiTexImage3DEXT: TglMultiTexImage3DEXT;
13335 glMultiTexSubImage3DEXT: TglMultiTexSubImage3DEXT;
13336 glCopyMultiTexSubImage3DEXT: TglCopyMultiTexSubImage3DEXT;
13337 glBindMultiTextureEXT: TglBindMultiTextureEXT;
13338 glEnableClientStateIndexedEXT: TglEnableClientStateIndexedEXT;
13339 glDisableClientStateIndexedEXT: TglDisableClientStateIndexedEXT;
13340 glMultiTexCoordPointerEXT: TglMultiTexCoordPointerEXT;
13341 glMultiTexEnvfEXT: TglMultiTexEnvfEXT;
13342 glMultiTexEnvfvEXT: TglMultiTexEnvfvEXT;
13343 glMultiTexEnviEXT: TglMultiTexEnviEXT;
13344 glMultiTexEnvivEXT: TglMultiTexEnvivEXT;
13345 glMultiTexGendEXT: TglMultiTexGendEXT;
13346 glMultiTexGendvEXT: TglMultiTexGendvEXT;
13347 glMultiTexGenfEXT: TglMultiTexGenfEXT;
13348 glMultiTexGenfvEXT: TglMultiTexGenfvEXT;
13349 glMultiTexGeniEXT: TglMultiTexGeniEXT;
13350 glMultiTexGenivEXT: TglMultiTexGenivEXT;
13351 glGetMultiTexEnvfvEXT: TglGetMultiTexEnvfvEXT;
13352 glGetMultiTexEnvivEXT: TglGetMultiTexEnvivEXT;
13353 glGetMultiTexGendvEXT: TglGetMultiTexGendvEXT;
13354 glGetMultiTexGenfvEXT: TglGetMultiTexGenfvEXT;
13355 glGetMultiTexGenivEXT: TglGetMultiTexGenivEXT;
13356 glGetFloatIndexedvEXT: TglGetFloatIndexedvEXT;
13357 glGetDoubleIndexedvEXT: TglGetDoubleIndexedvEXT;
13358 glGetPointerIndexedvEXT: TglGetPointerIndexedvEXT;
13359 glCompressedTextureImage3DEXT: TglCompressedTextureImage3DEXT;
13360 glCompressedTextureImage2DEXT: TglCompressedTextureImage2DEXT;
13361 glCompressedTextureImage1DEXT: TglCompressedTextureImage1DEXT;
13362 glCompressedTextureSubImage3DEXT: TglCompressedTextureSubImage3DEXT;
13363 glCompressedTextureSubImage2DEXT: TglCompressedTextureSubImage2DEXT;
13364 glCompressedTextureSubImage1DEXT: TglCompressedTextureSubImage1DEXT;
13365 glGetCompressedTextureImageEXT: TglGetCompressedTextureImageEXT;
13366 glCompressedMultiTexImage3DEXT: TglCompressedMultiTexImage3DEXT;
13367 glCompressedMultiTexImage2DEXT: TglCompressedMultiTexImage2DEXT;
13368 glCompressedMultiTexImage1DEXT: TglCompressedMultiTexImage1DEXT;
13369 glCompressedMultiTexSubImage3DEXT: TglCompressedMultiTexSubImage3DEXT;
13370 glCompressedMultiTexSubImage2DEXT: TglCompressedMultiTexSubImage2DEXT;
13371 glCompressedMultiTexSubImage1DEXT: TglCompressedMultiTexSubImage1DEXT;
13372 glGetCompressedMultiTexImageEXT: TglGetCompressedMultiTexImageEXT;
13373 glNamedProgramStringEXT: TglNamedProgramStringEXT;
13374 glNamedProgramLocalParameter4dEXT: TglNamedProgramLocalParameter4dEXT;
13375 glNamedProgramLocalParameter4dvEXT: TglNamedProgramLocalParameter4dvEXT;
13376 glNamedProgramLocalParameter4fEXT: TglNamedProgramLocalParameter4fEXT;
13377 glNamedProgramLocalParameter4fvEXT: TglNamedProgramLocalParameter4fvEXT;
13378 glGetNamedProgramLocalParameterdvEXT: TglGetNamedProgramLocalParameterdvEXT;
13379 glGetNamedProgramLocalParameterfvEXT: TglGetNamedProgramLocalParameterfvEXT;
13380 glGetNamedProgramivEXT: TglGetNamedProgramivEXT;
13381 glGetNamedProgramStringEXT: TglGetNamedProgramStringEXT;
13382 glNamedProgramLocalParameters4fvEXT: TglNamedProgramLocalParameters4fvEXT;
13383 glNamedProgramLocalParameterI4iEXT: TglNamedProgramLocalParameterI4iEXT;
13384 glNamedProgramLocalParameterI4ivEXT: TglNamedProgramLocalParameterI4ivEXT;
13385 glNamedProgramLocalParametersI4ivEXT: TglNamedProgramLocalParametersI4ivEXT;
13386 glNamedProgramLocalParameterI4uiEXT: TglNamedProgramLocalParameterI4uiEXT;
13387 glNamedProgramLocalParameterI4uivEXT: TglNamedProgramLocalParameterI4uivEXT;
13388 glNamedProgramLocalParametersI4uivEXT: TglNamedProgramLocalParametersI4uivEXT;
13389 glGetNamedProgramLocalParameterIivEXT: TglGetNamedProgramLocalParameterIivEXT;
13390 glGetNamedProgramLocalParameterIuivEXT: TglGetNamedProgramLocalParameterIuivEXT;
13391 glTextureParameterIivEXT: TglTextureParameterIivEXT;
13392 glTextureParameterIuivEXT: TglTextureParameterIuivEXT;
13393 glGetTextureParameterIivEXT: TglGetTextureParameterIivEXT;
13394 glGetTextureParameterIuivEXT: TglGetTextureParameterIuivEXT;
13395 glMultiTexParameterIivEXT: TglMultiTexParameterIivEXT;
13396 glMultiTexParameterIuivEXT: TglMultiTexParameterIuivEXT;
13397 glGetMultiTexParameterIivEXT: TglGetMultiTexParameterIivEXT;
13398 glGetMultiTexParameterIuivEXT: TglGetMultiTexParameterIuivEXT;
13399 glProgramUniform1fEXT: TglProgramUniform1fEXT;
13400 glProgramUniform2fEXT: TglProgramUniform2fEXT;
13401 glProgramUniform3fEXT: TglProgramUniform3fEXT;
13402 glProgramUniform4fEXT: TglProgramUniform4fEXT;
13403 glProgramUniform1iEXT: TglProgramUniform1iEXT;
13404 glProgramUniform2iEXT: TglProgramUniform2iEXT;
13405 glProgramUniform3iEXT: TglProgramUniform3iEXT;
13406 glProgramUniform4iEXT: TglProgramUniform4iEXT;
13407 glProgramUniform1fvEXT: TglProgramUniform1fvEXT;
13408 glProgramUniform2fvEXT: TglProgramUniform2fvEXT;
13409 glProgramUniform3fvEXT: TglProgramUniform3fvEXT;
13410 glProgramUniform4fvEXT: TglProgramUniform4fvEXT;
13411 glProgramUniform1ivEXT: TglProgramUniform1ivEXT;
13412 glProgramUniform2ivEXT: TglProgramUniform2ivEXT;
13413 glProgramUniform3ivEXT: TglProgramUniform3ivEXT;
13414 glProgramUniform4ivEXT: TglProgramUniform4ivEXT;
13415 glProgramUniformMatrix2fvEXT: TglProgramUniformMatrix2fvEXT;
13416 glProgramUniformMatrix3fvEXT: TglProgramUniformMatrix3fvEXT;
13417 glProgramUniformMatrix4fvEXT: TglProgramUniformMatrix4fvEXT;
13418 glProgramUniformMatrix2x3fvEXT: TglProgramUniformMatrix2x3fvEXT;
13419 glProgramUniformMatrix3x2fvEXT: TglProgramUniformMatrix3x2fvEXT;
13420 glProgramUniformMatrix2x4fvEXT: TglProgramUniformMatrix2x4fvEXT;
13421 glProgramUniformMatrix4x2fvEXT: TglProgramUniformMatrix4x2fvEXT;
13422 glProgramUniformMatrix3x4fvEXT: TglProgramUniformMatrix3x4fvEXT;
13423 glProgramUniformMatrix4x3fvEXT: TglProgramUniformMatrix4x3fvEXT;
13424 glProgramUniform1uiEXT: TglProgramUniform1uiEXT;
13425 glProgramUniform2uiEXT: TglProgramUniform2uiEXT;
13426 glProgramUniform3uiEXT: TglProgramUniform3uiEXT;
13427 glProgramUniform4uiEXT: TglProgramUniform4uiEXT;
13428 glProgramUniform1uivEXT: TglProgramUniform1uivEXT;
13429 glProgramUniform2uivEXT: TglProgramUniform2uivEXT;
13430 glProgramUniform3uivEXT: TglProgramUniform3uivEXT;
13431 glProgramUniform4uivEXT: TglProgramUniform4uivEXT;
13432 glNamedBufferDataEXT: TglNamedBufferDataEXT;
13433 glNamedBufferSubDataEXT: TglNamedBufferSubDataEXT;
13434 glMapNamedBufferEXT: TglMapNamedBufferEXT;
13435 glUnmapNamedBufferEXT: TglUnmapNamedBufferEXT;
13436 glMapNamedBufferRangeEXT: TglMapNamedBufferRangeEXT;
13437 glFlushMappedNamedBufferRangeEXT: TglFlushMappedNamedBufferRangeEXT;
13438 glNamedCopyBufferSubDataEXT: TglNamedCopyBufferSubDataEXT;
13439 glGetNamedBufferParameterivEXT: TglGetNamedBufferParameterivEXT;
13440 glGetNamedBufferPointervEXT: TglGetNamedBufferPointervEXT;
13441 glGetNamedBufferSubDataEXT: TglGetNamedBufferSubDataEXT;
13442 glTextureBufferEXT: TglTextureBufferEXT;
13443 glMultiTexBufferEXT: TglMultiTexBufferEXT;
13444 glNamedRenderbufferStorageEXT: TglNamedRenderbufferStorageEXT;
13445 glGetNamedRenderbufferParameterivEXT: TglGetNamedRenderbufferParameterivEXT;
13446 glCheckNamedFramebufferStatusEXT: TglCheckNamedFramebufferStatusEXT;
13447 glNamedFramebufferTexture1DEXT: TglNamedFramebufferTexture1DEXT;
13448 glNamedFramebufferTexture2DEXT: TglNamedFramebufferTexture2DEXT;
13449 glNamedFramebufferTexture3DEXT: TglNamedFramebufferTexture3DEXT;
13450 glNamedFramebufferRenderbufferEXT: TglNamedFramebufferRenderbufferEXT;
13451 glGetNamedFramebufferAttachmentParameterivEXT: TglGetNamedFramebufferAttachmentParameterivEXT;
13452 glGenerateTextureMipmapEXT: TglGenerateTextureMipmapEXT;
13453 glGenerateMultiTexMipmapEXT: TglGenerateMultiTexMipmapEXT;
13454 glFramebufferDrawBufferEXT: TglFramebufferDrawBufferEXT;
13455 glFramebufferDrawBuffersEXT: TglFramebufferDrawBuffersEXT;
13456 glFramebufferReadBufferEXT: TglFramebufferReadBufferEXT;
13457 glGetFramebufferParameterivEXT: TglGetFramebufferParameterivEXT;
13458 glNamedRenderbufferStorageMultisampleEXT: TglNamedRenderbufferStorageMultisampleEXT;
13459 glNamedRenderbufferStorageMultisampleCoverageEXT: TglNamedRenderbufferStorageMultisampleCoverageEXT;
13460 glNamedFramebufferTextureEXT: TglNamedFramebufferTextureEXT;
13461 glNamedFramebufferTextureLayerEXT: TglNamedFramebufferTextureLayerEXT;
13462 glNamedFramebufferTextureFaceEXT: TglNamedFramebufferTextureFaceEXT;
13463 glTextureRenderbufferEXT: TglTextureRenderbufferEXT;
13464 glMultiTexRenderbufferEXT: TglMultiTexRenderbufferEXT;
13465 glProgramUniform1dEXT: TglProgramUniform1dEXT;
13466 glProgramUniform2dEXT: TglProgramUniform2dEXT;
13467 glProgramUniform3dEXT: TglProgramUniform3dEXT;
13468 glProgramUniform4dEXT: TglProgramUniform4dEXT;
13469 glProgramUniform1dvEXT: TglProgramUniform1dvEXT;
13470 glProgramUniform2dvEXT: TglProgramUniform2dvEXT;
13471 glProgramUniform3dvEXT: TglProgramUniform3dvEXT;
13472 glProgramUniform4dvEXT: TglProgramUniform4dvEXT;
13473 glProgramUniformMatrix2dvEXT: TglProgramUniformMatrix2dvEXT;
13474 glProgramUniformMatrix3dvEXT: TglProgramUniformMatrix3dvEXT;
13475 glProgramUniformMatrix4dvEXT: TglProgramUniformMatrix4dvEXT;
13476 glProgramUniformMatrix2x3dvEXT: TglProgramUniformMatrix2x3dvEXT;
13477 glProgramUniformMatrix2x4dvEXT: TglProgramUniformMatrix2x4dvEXT;
13478 glProgramUniformMatrix3x2dvEXT: TglProgramUniformMatrix3x2dvEXT;
13479 glProgramUniformMatrix3x4dvEXT: TglProgramUniformMatrix3x4dvEXT;
13480 glProgramUniformMatrix4x2dvEXT: TglProgramUniformMatrix4x2dvEXT;
13481 glProgramUniformMatrix4x3dvEXT: TglProgramUniformMatrix4x3dvEXT;
13483 // GL_EXT_separate_shader_objects
13484 glUseShaderProgramEXT: TglUseShaderProgramEXT;
13485 glActiveProgramEXT: TglActiveProgramEXT;
13486 glCreateShaderProgramEXT: TglCreateShaderProgramEXT;
13488 // GL_EXT_shader_image_load_store
13489 glBindImageTextureEXT: TglBindImageTextureEXT;
13490 glMemoryBarrierEXT: TglMemoryBarrierEXT;
13492 // GL_EXT_vertex_attrib_64bit
13493 glVertexAttribL1dEXT: TglVertexAttribL1dEXT;
13494 glVertexAttribL2dEXT: TglVertexAttribL2dEXT;
13495 glVertexAttribL3dEXT: TglVertexAttribL3dEXT;
13496 glVertexAttribL4dEXT: TglVertexAttribL4dEXT;
13497 glVertexAttribL1dvEXT: TglVertexAttribL1dvEXT;
13498 glVertexAttribL2dvEXT: TglVertexAttribL2dvEXT;
13499 glVertexAttribL3dvEXT: TglVertexAttribL3dvEXT;
13500 glVertexAttribL4dvEXT: TglVertexAttribL4dvEXT;
13501 glVertexAttribLPointerEXT: TglVertexAttribLPointerEXT;
13502 glGetVertexAttribLdvEXT: TglGetVertexAttribLdvEXT;
13503 glVertexArrayVertexAttribLOffsetEXT: TglVertexArrayVertexAttribLOffsetEXT;
13505 // GL_HP_image_transform
13506 glImageTransformParameteriHP: TglImageTransformParameteriHP;
13507 glImageTransformParameterfHP: TglImageTransformParameterfHP;
13508 glImageTransformParameterivHP: TglImageTransformParameterivHP;
13509 glImageTransformParameterfvHP: TglImageTransformParameterfvHP;
13510 glGetImageTransformParameterivHP: TglGetImageTransformParameterivHP;
13511 glGetImageTransformParameterfvHP: TglGetImageTransformParameterfvHP;
13513 // GL_EXT_depth_bounds_test
13514 glDepthBoundsEXT: TglDepthBoundsEXT;
13516 // GL_EXT_blend_equation_separate
13517 glBlendEquationSeparateEXT: TglBlendEquationSeparateEXT;
13519 // GL_IBM_multimode_draw_arrays
13520 glMultiModeDrawArraysIBM: TglMultiModeDrawArraysIBM;
13521 glMultiModeDrawElementsIBM: TglMultiModeDrawElementsIBM;
13523 // GL_IBM_vertex_array_lists
13524 glColorPointerListIBM: TglColorPointerListIBM;
13525 glSecondaryColorPointerListIBM: TglSecondaryColorPointerListIBM;
13526 glEdgeFlagPointerListIBM: TglEdgeFlagPointerListIBM;
13527 glFogCoordPointerListIBM: TglFogCoordPointerListIBM;
13528 glIndexPointerListIBM: TglIndexPointerListIBM;
13529 glNormalPointerListIBM: TglNormalPointerListIBM;
13530 glTexCoordPointerListIBM: TglTexCoordPointerListIBM;
13531 glVertexPointerListIBM: TglVertexPointerListIBM;
13533 // GL_INGR_blend_func_separate
13534 glBlendFuncSeparateINGR: TglBlendFuncSeparateINGR;
13536 // GL_INTEL_parallel_arrays
13537 glVertexPointervINTEL: TglVertexPointervINTEL;
13538 glNormalPointervINTEL: TglNormalPointervINTEL;
13539 glColorPointervINTEL: TglColorPointervINTEL;
13540 glTexCoordPointervINTEL: TglTexCoordPointervINTEL;
13542 // GL_MESA_resize_buffers
13543 glResizeBuffersMESA: TglResizeBuffersMESA;
13545 // GL_MESA_window_pos
13546 glWindowPos2dMESA: TglWindowPos2dMESA;
13547 glWindowPos2dvMESA: TglWindowPos2dvMESA;
13548 glWindowPos2fMESA: TglWindowPos2fMESA;
13549 glWindowPos2fvMESA: TglWindowPos2fvMESA;
13550 glWindowPos2iMESA: TglWindowPos2iMESA;
13551 glWindowPos2ivMESA: TglWindowPos2ivMESA;
13552 glWindowPos2sMESA: TglWindowPos2sMESA;
13553 glWindowPos2svMESA: TglWindowPos2svMESA;
13554 glWindowPos3dMESA: TglWindowPos3dMESA;
13555 glWindowPos3dvMESA: TglWindowPos3dvMESA;
13556 glWindowPos3fMESA: TglWindowPos3fMESA;
13557 glWindowPos3fvMESA: TglWindowPos3fvMESA;
13558 glWindowPos3iMESA: TglWindowPos3iMESA;
13559 glWindowPos3ivMESA: TglWindowPos3ivMESA;
13560 glWindowPos3sMESA: TglWindowPos3sMESA;
13561 glWindowPos3svMESA: TglWindowPos3svMESA;
13562 glWindowPos4dMESA: TglWindowPos4dMESA;
13563 glWindowPos4dvMESA: TglWindowPos4dvMESA;
13564 glWindowPos4fMESA: TglWindowPos4fMESA;
13565 glWindowPos4fvMESA: TglWindowPos4fvMESA;
13566 glWindowPos4iMESA: TglWindowPos4iMESA;
13567 glWindowPos4ivMESA: TglWindowPos4ivMESA;
13568 glWindowPos4sMESA: TglWindowPos4sMESA;
13569 glWindowPos4svMESA: TglWindowPos4svMESA;
13571 // GL_NV_evaluators
13572 glMapControlPointsNV: TglMapControlPointsNV;
13573 glMapParameterivNV: TglMapParameterivNV;
13574 glMapParameterfvNV: TglMapParameterfvNV;
13575 glGetMapControlPointsNV: TglGetMapControlPointsNV;
13576 glGetMapParameterivNV: TglGetMapParameterivNV;
13577 glGetMapParameterfvNV: TglGetMapParameterfvNV;
13578 glGetMapAttribParameterivNV: TglGetMapAttribParameterivNV;
13579 glGetMapAttribParameterfvNV: TglGetMapAttribParameterfvNV;
13580 glEvalMapsNV: TglEvalMapsNV;
13583 glDeleteFencesNV: TglDeleteFencesNV;
13584 glGenFencesNV: TglGenFencesNV;
13585 glIsFenceNV: TglIsFenceNV;
13586 glTestFenceNV: TglTestFenceNV;
13587 glGetFenceivNV: TglGetFenceivNV;
13588 glFinishFenceNV: TglFinishFenceNV;
13589 glSetFenceNV: TglSetFenceNV;
13591 // GL_NV_fragment_program
13592 glProgramNamedParameter4fNV: TglProgramNamedParameter4fNV;
13593 glProgramNamedParameter4dNV: TglProgramNamedParameter4dNV;
13594 glProgramNamedParameter4fvNV: TglProgramNamedParameter4fvNV;
13595 glProgramNamedParameter4dvNV: TglProgramNamedParameter4dvNV;
13596 glGetProgramNamedParameterfvNV: TglGetProgramNamedParameterfvNV;
13597 glGetProgramNamedParameterdvNV: TglGetProgramNamedParameterdvNV;
13599 // GL_NV_half_float
13600 glVertex2hNV: TglVertex2hNV;
13601 glVertex2hvNV: TglVertex2hvNV;
13602 glVertex3hNV: TglVertex3hNV;
13603 glVertex3hvNV: TglVertex3hvNV;
13604 glVertex4hNV: TglVertex4hNV;
13605 glVertex4hvNV: TglVertex4hvNV;
13606 glNormal3hNV: TglNormal3hNV;
13607 glNormal3hvNV: TglNormal3hvNV;
13608 glColor3hNV: TglColor3hNV;
13609 glColor3hvNV: TglColor3hvNV;
13610 glColor4hNV: TglColor4hNV;
13611 glColor4hvNV: TglColor4hvNV;
13612 glTexCoord1hNV: TglTexCoord1hNV;
13613 glTexCoord1hvNV: TglTexCoord1hvNV;
13614 glTexCoord2hNV: TglTexCoord2hNV;
13615 glTexCoord2hvNV: TglTexCoord2hvNV;
13616 glTexCoord3hNV: TglTexCoord3hNV;
13617 glTexCoord3hvNV: TglTexCoord3hvNV;
13618 glTexCoord4hNV: TglTexCoord4hNV;
13619 glTexCoord4hvNV: TglTexCoord4hvNV;
13620 glMultiTexCoord1hNV: TglMultiTexCoord1hNV;
13621 glMultiTexCoord1hvNV: TglMultiTexCoord1hvNV;
13622 glMultiTexCoord2hNV: TglMultiTexCoord2hNV;
13623 glMultiTexCoord2hvNV: TglMultiTexCoord2hvNV;
13624 glMultiTexCoord3hNV: TglMultiTexCoord3hNV;
13625 glMultiTexCoord3hvNV: TglMultiTexCoord3hvNV;
13626 glMultiTexCoord4hNV: TglMultiTexCoord4hNV;
13627 glMultiTexCoord4hvNV: TglMultiTexCoord4hvNV;
13628 glFogCoordhNV: TglFogCoordhNV;
13629 glFogCoordhvNV: TglFogCoordhvNV;
13630 glSecondaryColor3hNV: TglSecondaryColor3hNV;
13631 glSecondaryColor3hvNV: TglSecondaryColor3hvNV;
13632 glVertexWeighthNV: TglVertexWeighthNV;
13633 glVertexWeighthvNV: TglVertexWeighthvNV;
13634 glVertexAttrib1hNV: TglVertexAttrib1hNV;
13635 glVertexAttrib1hvNV: TglVertexAttrib1hvNV;
13636 glVertexAttrib2hNV: TglVertexAttrib2hNV;
13637 glVertexAttrib2hvNV: TglVertexAttrib2hvNV;
13638 glVertexAttrib3hNV: TglVertexAttrib3hNV;
13639 glVertexAttrib3hvNV: TglVertexAttrib3hvNV;
13640 glVertexAttrib4hNV: TglVertexAttrib4hNV;
13641 glVertexAttrib4hvNV: TglVertexAttrib4hvNV;
13642 glVertexAttribs1hvNV: TglVertexAttribs1hvNV;
13643 glVertexAttribs2hvNV: TglVertexAttribs2hvNV;
13644 glVertexAttribs3hvNV: TglVertexAttribs3hvNV;
13645 glVertexAttribs4hvNV: TglVertexAttribs4hvNV;
13647 // GL_NV_occlusion_query
13648 glGenOcclusionQueriesNV: TglGenOcclusionQueriesNV;
13649 glDeleteOcclusionQueriesNV: TglDeleteOcclusionQueriesNV;
13650 glIsOcclusionQueryNV: TglIsOcclusionQueryNV;
13651 glBeginOcclusionQueryNV: TglBeginOcclusionQueryNV;
13652 glEndOcclusionQueryNV: TglEndOcclusionQueryNV;
13653 glGetOcclusionQueryivNV: TglGetOcclusionQueryivNV;
13654 glGetOcclusionQueryuivNV: TglGetOcclusionQueryuivNV;
13656 // GL_NV_pixel_data_range
13657 glPixelDataRangeNV: TglPixelDataRangeNV;
13658 glFlushPixelDataRangeNV: TglFlushPixelDataRangeNV;
13660 // GL_NV_point_sprite
13661 glPointParameteriNV: TglPointParameteriNV;
13662 glPointParameterivNV: TglPointParameterivNV;
13664 // GL_NV_primitive_restart
13665 glPrimitiveRestartNV: TglPrimitiveRestartNV;
13666 glPrimitiveRestartIndexNV: TglPrimitiveRestartIndexNV;
13668 // GL_NV_register_combiners
13669 glCombinerParameterfvNV: TglCombinerParameterfvNV;
13670 glCombinerParameterfNV: TglCombinerParameterfNV;
13671 glCombinerParameterivNV: TglCombinerParameterivNV;
13672 glCombinerParameteriNV: TglCombinerParameteriNV;
13673 glCombinerInputNV: TglCombinerInputNV;
13674 glCombinerOutputNV: TglCombinerOutputNV;
13675 glFinalCombinerInputNV: TglFinalCombinerInputNV;
13676 glGetCombinerInputParameterfvNV: TglGetCombinerInputParameterfvNV;
13677 glGetCombinerInputParameterivNV: TglGetCombinerInputParameterivNV;
13678 glGetCombinerOutputParameterfvNV: TglGetCombinerOutputParameterfvNV;
13679 glGetCombinerOutputParameterivNV: TglGetCombinerOutputParameterivNV;
13680 glGetFinalCombinerInputParameterfvNV: TglGetFinalCombinerInputParameterfvNV;
13681 glGetFinalCombinerInputParameterivNV: TglGetFinalCombinerInputParameterivNV;
13683 // GL_NV_register_combiners2
13684 glCombinerStageParameterfvNV: TglCombinerStageParameterfvNV;
13685 glGetCombinerStageParameterfvNV: TglGetCombinerStageParameterfvNV;
13687 // GL_NV_vertex_array_range
13688 glFlushVertexArrayRangeNV: TglFlushVertexArrayRangeNV;
13689 glVertexArrayRangeNV: TglVertexArrayRangeNV;
13691 // GL_NV_vertex_program
13692 glAreProgramsResidentNV: TglAreProgramsResidentNV;
13693 glBindProgramNV: TglBindProgramNV;
13694 glDeleteProgramsNV: TglDeleteProgramsNV;
13695 glExecuteProgramNV: TglExecuteProgramNV;
13696 glGenProgramsNV: TglGenProgramsNV;
13697 glGetProgramParameterdvNV: TglGetProgramParameterdvNV;
13698 glGetProgramParameterfvNV: TglGetProgramParameterfvNV;
13699 glGetProgramivNV: TglGetProgramivNV;
13700 glGetProgramStringNV: TglGetProgramStringNV;
13701 glGetTrackMatrixivNV: TglGetTrackMatrixivNV;
13702 glGetVertexAttribdvNV: TglGetVertexAttribdvNV;
13703 glGetVertexAttribfvNV: TglGetVertexAttribfvNV;
13704 glGetVertexAttribivNV: TglGetVertexAttribivNV;
13705 glGetVertexAttribPointervNV: TglGetVertexAttribPointervNV;
13706 glIsProgramNV: TglIsProgramNV;
13707 glLoadProgramNV: TglLoadProgramNV;
13708 glProgramParameter4dNV: TglProgramParameter4dNV;
13709 glProgramParameter4dvNV: TglProgramParameter4dvNV;
13710 glProgramParameter4fNV: TglProgramParameter4fNV;
13711 glProgramParameter4fvNV: TglProgramParameter4fvNV;
13712 glProgramParameters4dvNV: TglProgramParameters4dvNV;
13713 glProgramParameters4fvNV: TglProgramParameters4fvNV;
13714 glRequestResidentProgramsNV: TglRequestResidentProgramsNV;
13715 glTrackMatrixNV: TglTrackMatrixNV;
13716 glVertexAttribPointerNV: TglVertexAttribPointerNV;
13717 glVertexAttrib1dNV: TglVertexAttrib1dNV;
13718 glVertexAttrib1dvNV: TglVertexAttrib1dvNV;
13719 glVertexAttrib1fNV: TglVertexAttrib1fNV;
13720 glVertexAttrib1fvNV: TglVertexAttrib1fvNV;
13721 glVertexAttrib1sNV: TglVertexAttrib1sNV;
13722 glVertexAttrib1svNV: TglVertexAttrib1svNV;
13723 glVertexAttrib2dNV: TglVertexAttrib2dNV;
13724 glVertexAttrib2dvNV: TglVertexAttrib2dvNV;
13725 glVertexAttrib2fNV: TglVertexAttrib2fNV;
13726 glVertexAttrib2fvNV: TglVertexAttrib2fvNV;
13727 glVertexAttrib2sNV: TglVertexAttrib2sNV;
13728 glVertexAttrib2svNV: TglVertexAttrib2svNV;
13729 glVertexAttrib3dNV: TglVertexAttrib3dNV;
13730 glVertexAttrib3dvNV: TglVertexAttrib3dvNV;
13731 glVertexAttrib3fNV: TglVertexAttrib3fNV;
13732 glVertexAttrib3fvNV: TglVertexAttrib3fvNV;
13733 glVertexAttrib3sNV: TglVertexAttrib3sNV;
13734 glVertexAttrib3svNV: TglVertexAttrib3svNV;
13735 glVertexAttrib4dNV: TglVertexAttrib4dNV;
13736 glVertexAttrib4dvNV: TglVertexAttrib4dvNV;
13737 glVertexAttrib4fNV: TglVertexAttrib4fNV;
13738 glVertexAttrib4fvNV: TglVertexAttrib4fvNV;
13739 glVertexAttrib4sNV: TglVertexAttrib4sNV;
13740 glVertexAttrib4svNV: TglVertexAttrib4svNV;
13741 glVertexAttrib4ubNV: TglVertexAttrib4ubNV;
13742 glVertexAttrib4ubvNV: TglVertexAttrib4ubvNV;
13743 glVertexAttribs1dvNV: TglVertexAttribs1dvNV;
13744 glVertexAttribs1fvNV: TglVertexAttribs1fvNV;
13745 glVertexAttribs1svNV: TglVertexAttribs1svNV;
13746 glVertexAttribs2dvNV: TglVertexAttribs2dvNV;
13747 glVertexAttribs2fvNV: TglVertexAttribs2fvNV;
13748 glVertexAttribs2svNV: TglVertexAttribs2svNV;
13749 glVertexAttribs3dvNV: TglVertexAttribs3dvNV;
13750 glVertexAttribs3fvNV: TglVertexAttribs3fvNV;
13751 glVertexAttribs3svNV: TglVertexAttribs3svNV;
13752 glVertexAttribs4dvNV: TglVertexAttribs4dvNV;
13753 glVertexAttribs4fvNV: TglVertexAttribs4fvNV;
13754 glVertexAttribs4svNV: TglVertexAttribs4svNV;
13755 glVertexAttribs4ubvNV: TglVertexAttribs4ubvNV;
13757 // GL_NV_depth_buffer_float
13758 glDepthRangedNV: TglDepthRangedNV;
13759 glClearDepthdNV: TglClearDepthdNV;
13760 glDepthBoundsdNV: TglDepthBoundsdNV;
13762 // GL_NV_framebuffer_multisample_coverage
13763 glRenderbufferStorageMultsampleCoverageNV: TglRenderbufferStorageMultsampleCoverageNV;
13765 // GL_NV_geometry_program4
13766 glProgramVertexLimitNV: TglProgramVertexLimitNV;
13768 // GL_NV_gpu_program4
13769 glProgramLocalParameterI4iNV: TglProgramLocalParameterI4iNV;
13770 glProgramLocalParameterI4ivNV: TglProgramLocalParameterI4ivNV;
13771 glProgramLocalParametersI4ivNV: TglProgramLocalParametersI4ivNV;
13772 glProgramLocalParameterI4uiNV: TglProgramLocalParameterI4uiNV;
13773 glProgramLocalParameterI4uivNV: TglProgramLocalParameterI4uivNV;
13774 glProgramLocalParametersI4uivNV: TglProgramLocalParametersI4uivNV;
13775 glProgramEnvParameterI4iNV: TglProgramEnvParameterI4iNV;
13776 glProgramEnvParameterI4ivNV: TglProgramEnvParameterI4ivNV;
13777 glProgramEnvParametersI4ivNV: TglProgramEnvParametersI4ivNV;
13778 glProgramEnvParameterI4uiNV: TglProgramEnvParameterI4uiNV;
13779 glProgramEnvParameterI4uivNV: TglProgramEnvParameterI4uivNV;
13780 glProgramEnvParametersI4uivNV: TglProgramEnvParametersI4uivNV;
13781 glGetProgramLocalParameterIivNV: TglGetProgramLocalParameterIivNV;
13782 glGetProgramLocalParameterIuivNV: TglGetProgramLocalParameterIuivNV;
13783 glGetProgramEnvParameterIivNV: TglGetProgramEnvParameterIivNV;
13784 glGetProgramEnvParameterIuivNV: TglGetProgramEnvParameterIuivNV;
13786 // GL_NV_parameter_buffer_object
13787 glProgramBufferParametersfvNV: TglProgramBufferParametersfvNV;
13788 glProgramBufferParametersIivNV: TglProgramBufferParametersIivNV;
13789 glProgramBufferParametersIuivNV: TglProgramBufferParametersIuivNV;
13791 // GL_NV_transform_feedback
13792 glBeginTransformFeedbackNV: TglBeginTransformFeedbackNV;
13793 glEndTransformFeedbackNV: TglEndTransformFeedbackNV;
13794 glTransformFeedbackAttribsNV: TglTransformFeedbackAttribsNV;
13795 glBindBufferRangeNV: TglBindBufferRangeNV;
13796 glBindBufferOffsetNV: TglBindBufferOffsetNV;
13797 glBindBufferBaseNV: TglBindBufferBaseNV;
13798 glTransformFeedbackVaryingsNV: TglTransformFeedbackVaryingsNV;
13799 glActiveVaryingNV: TglActiveVaryingNV;
13800 glGetVaryingLocationNV: TglGetVaryingLocationNV;
13801 glGetActiveVaryingNV: TglGetActiveVaryingNV;
13802 glGetTransformFeedbackVaryingNV: TglGetTransformFeedbackVaryingNV;
13803 glTransformFeedbackStreamAttribsNV: TglTransformFeedbackStreamAttribsNV;
13805 // GL_NV_conditional_render
13806 glBeginConditionalRenderNV: TglBeginConditionalRenderNV;
13807 glEndConditionalRenderNV: TglEndConditionalRenderNV;
13809 // GL_NV_present_video
13810 glPresentFrameKeyedNV: TglPresentFrameKeyedNV;
13811 glPresentFrameDualFillNV: TglPresentFrameDualFillNV;
13812 glGetVideoivNV: TglGetVideoivNV;
13813 glGetVideouivNV: TglGetVideouivNV;
13814 glGetVideoi64vNV: TglGetVideoi64vNV;
13815 glGetVideoui64vNV: TglGetVideoui64vNV;
13816 // glVideoParameterivNV: TglVideoParameterivNV;
13818 // GL_NV_explicit_multisample
13819 glGetMultisamplefvNV: TglGetMultisamplefvNV;
13820 glSampleMaskIndexedNV: TglSampleMaskIndexedNV;
13821 glTexRenderbufferNV: TglTexRenderbufferNV;
13823 // GL_NV_transform_feedback2
13824 glBindTransformFeedbackNV: TglBindTransformFeedbackNV;
13825 glDeleteTransformFeedbacksNV: TglDeleteTransformFeedbacksNV;
13826 glGenTransformFeedbacksNV: TglGenTransformFeedbacksNV;
13827 glIsTransformFeedbackNV: TglIsTransformFeedbackNV;
13828 glPauseTransformFeedbackNV: TglPauseTransformFeedbackNV;
13829 glResumeTransformFeedbackNV: TglResumeTransformFeedbackNV;
13830 glDrawTransformFeedbackNV: TglDrawTransformFeedbackNV;
13832 // GL_NV_video_capture
13833 glBeginVideoCaptureNV: TglBeginVideoCaptureNV;
13834 glBindVideoCaptureStreamBufferNV: TglBindVideoCaptureStreamBufferNV;
13835 glBindVideoCaptureStreamTextureNV: TglBindVideoCaptureStreamTextureNV;
13836 glEndVideoCaptureNV: TglEndVideoCaptureNV;
13837 glGetVideoCaptureivNV: TglGetVideoCaptureivNV;
13838 glGetVideoCaptureStreamivNV: TglGetVideoCaptureStreamivNV;
13839 glGetVideoCaptureStreamfvNV: TglGetVideoCaptureStreamfvNV;
13840 glGetVideoCaptureStreamdvNV: TglGetVideoCaptureStreamdvNV;
13841 glVideoCaptureNV: TglVideoCaptureNV;
13842 glVideoCaptureStreamParameterivNV: TglVideoCaptureStreamParameterivNV;
13843 glVideoCaptureStreamParameterfvNV: TglVideoCaptureStreamParameterfvNV;
13844 glVideoCaptureStreamParameterdvNV: TglVideoCaptureStreamParameterdvNV;
13846 // GL_NV_copy_image
13847 glCopyImageSubDataNV: TglCopyImageSubDataNV;
13849 // GL_NV_shader_buffer_load
13850 glMakeBufferResidentNV: TglMakeBufferResidentNV;
13851 glMakeBufferNonResidentNV: TglMakeBufferNonResidentNV;
13852 glIsBufferResidentNV: TglIsBufferResidentNV;
13853 glMakeNamedBufferResidentNV: TglMakeNamedBufferResidentNV;
13854 glMakeNamedBufferNonResidentNV: TglMakeNamedBufferNonResidentNV;
13855 glIsNamedBufferResidentNV: TglIsNamedBufferResidentNV;
13856 glGetBufferParameterui64vNV: TglGetBufferParameterui64vNV;
13857 glGetNamedBufferParameterui64vNV: TglGetNamedBufferParameterui64vNV;
13858 glGetIntegerui64vNV: TglGetIntegerui64vNV;
13859 glUniformui64NV: TglUniformui64NV;
13860 glUniformui64vNV: TglUniformui64vNV;
13861 glGetUniformui64vNV: TglGetUniformui64vNV;
13862 glProgramUniformui64NV: TglProgramUniformui64NV;
13863 glProgramUniformui64vNV: TglProgramUniformui64vNV;
13865 // GL_NV_vertex_buffer_unified_memory
13866 glBufferAddressRangeNV: TglBufferAddressRangeNV;
13867 glVertexFormatNV: TglVertexFormatNV;
13868 glNormalFormatNV: TglNormalFormatNV;
13869 glColorFormatNV: TglColorFormatNV;
13870 glIndexFormatNV: TglIndexFormatNV;
13871 glTexCoordFormatNV: TglTexCoordFormatNV;
13872 glEdgeFlagFormatNV: TglEdgeFlagFormatNV;
13873 glSecondaryColorFormatNV: TglSecondaryColorFormatNV;
13874 glFogCoordFormatNV: TglFogCoordFormatNV;
13875 glVertexAttribFormatNV: TglVertexAttribFormatNV;
13876 glVertexAttribIFormatNV: TglVertexAttribIFormatNV;
13877 glGetIntegerui64i_vNV: TglGetIntegerui64i_vNV;
13879 // GL_NV_gpu_program5
13880 glProgramSubroutineParametersuivNV: TglProgramSubroutineParametersuivNV;
13881 glGetProgramSubroutineParameteruivNV: TglGetProgramSubroutineParameteruivNV;
13883 // GL_NV_gpu_shader5
13884 glUniform1i64NV: TglUniform1i64NV;
13885 glUniform2i64NV: TglUniform2i64NV;
13886 glUniform3i64NV: TglUniform3i64NV;
13887 glUniform4i64NV: TglUniform4i64NV;
13888 glUniform1i64vNV: TglUniform1i64vNV;
13889 glUniform2i64vNV: TglUniform2i64vNV;
13890 glUniform3i64vNV: TglUniform3i64vNV;
13891 glUniform4i64vNV: TglUniform4i64vNV;
13892 glUniform1ui64NV: TglUniform1ui64NV;
13893 glUniform2ui64NV: TglUniform2ui64NV;
13894 glUniform3ui64NV: TglUniform3ui64NV;
13895 glUniform4ui64NV: TglUniform4ui64NV;
13896 glUniform1ui64vNV: TglUniform1ui64vNV;
13897 glUniform2ui64vNV: TglUniform2ui64vNV;
13898 glUniform3ui64vNV: TglUniform3ui64vNV;
13899 glUniform4ui64vNV: TglUniform4ui64vNV;
13900 glGetUniformi64vNV: TglGetUniformi64vNV;
13901 glProgramUniform1i64NV: TglProgramUniform1i64NV;
13902 glProgramUniform2i64NV: TglProgramUniform2i64NV;
13903 glProgramUniform3i64NV: TglProgramUniform3i64NV;
13904 glProgramUniform4i64NV: TglProgramUniform4i64NV;
13905 glProgramUniform1i64vNV: TglProgramUniform1i64vNV;
13906 glProgramUniform2i64vNV: TglProgramUniform2i64vNV;
13907 glProgramUniform3i64vNV: TglProgramUniform3i64vNV;
13908 glProgramUniform4i64vNV: TglProgramUniform4i64vNV;
13909 glProgramUniform1ui64NV: TglProgramUniform1ui64NV;
13910 glProgramUniform2ui64NV: TglProgramUniform2ui64NV;
13911 glProgramUniform3ui64NV: TglProgramUniform3ui64NV;
13912 glProgramUniform4ui64NV: TglProgramUniform4ui64NV;
13913 glProgramUniform1ui64vNV: TglProgramUniform1ui64vNV;
13914 glProgramUniform2ui64vNV: TglProgramUniform2ui64vNV;
13915 glProgramUniform3ui64vNV: TglProgramUniform3ui64vNV;
13916 glProgramUniform4ui64vNV: TglProgramUniform4ui64vNV;
13918 // GL_NV_vertex_attrib_integer_64bit
13919 glVertexAttribL1i64NV: TglVertexAttribL1i64NV;
13920 glVertexAttribL2i64NV: TglVertexAttribL2i64NV;
13921 glVertexAttribL3i64NV: TglVertexAttribL3i64NV;
13922 glVertexAttribL4i64NV: TglVertexAttribL4i64NV;
13923 glVertexAttribL1i64vNV: TglVertexAttribL1i64vNV;
13924 glVertexAttribL2i64vNV: TglVertexAttribL2i64vNV;
13925 glVertexAttribL3i64vNV: TglVertexAttribL3i64vNV;
13926 glVertexAttribL4i64vNV: TglVertexAttribL4i64vNV;
13927 glVertexAttribL1ui64NV: TglVertexAttribL1ui64NV;
13928 glVertexAttribL2ui64NV: TglVertexAttribL2ui64NV;
13929 glVertexAttribL3ui64NV: TglVertexAttribL3ui64NV;
13930 glVertexAttribL4ui64NV: TglVertexAttribL4ui64NV;
13931 glVertexAttribL1ui64vNV: TglVertexAttribL1ui64vNV;
13932 glVertexAttribL2ui64vNV: TglVertexAttribL2ui64vNV;
13933 glVertexAttribL3ui64vNV: TglVertexAttribL3ui64vNV;
13934 glVertexAttribL4ui64vNV: TglVertexAttribL4ui64vNV;
13935 glGetVertexAttribLi64vNV: TglGetVertexAttribLi64vNV;
13936 glGetVertexAttribLui64vNV: TglGetVertexAttribLui64vNV;
13937 glVertexAttribLFormatNV: TglVertexAttribLFormatNV;
13939 // GL_NV_vdpau_interop
13940 glVDPAUInitNV: TglVDPAUInitNV;
13941 glVDPAUFiniNV: TglVDPAUFiniNV;
13942 glVDPAURegisterVideoSurfaceNV: TglVDPAURegisterVideoSurfaceNV;
13943 glVDPAURegisterOutputSurfaceNV: TglVDPAURegisterOutputSurfaceNV;
13944 glVDPAUIsSurfaceNV: TglVDPAUIsSurfaceNV;
13945 glVDPAUUnregisterSurfaceNV: TglVDPAUUnregisterSurfaceNV;
13946 glVDPAUGetSurfaceivNV: TglVDPAUGetSurfaceivNV;
13947 glVDPAUSurfaceAccessNV: TglVDPAUSurfaceAccessNV;
13948 glVDPAUMapSurfacesNV: TglVDPAUMapSurfacesNV;
13949 glVDPAUUnmapSurfacesNV: TglVDPAUUnmapSurfacesNV;
13951 // GL_NV_texture_barrier
13952 glTextureBarrierNV: TglTextureBarrierNV;
13954 // (4.3) GL_NV_path_rendering
13955 glGenPathsNV : TglGenPathsNV;
13956 glDeletePathsNV : TglDeletePathsNV;
13957 glIsPathNV : TglIsPathNV;
13958 glPathCommandsNV : TglPathCommandsNV;
13959 glPathCoordsNV : TglPathCoordsNV;
13960 glPathSubCommandsNV : TglPathSubCommandsNV;
13961 glPathSubCoordsNV : TglPathSubCoordsNV;
13962 glPathStringNV : TglPathStringNV;
13963 glPathGlyphsNV : TglPathGlyphsNV;
13964 glPathGlyphRangeNV : TglPathGlyphRangeNV;
13965 glWeightPathsNV : TglWeightPathsNV;
13966 glCopyPathNV : TglCopyPathNV;
13967 glInterpolatePathsNV : TglInterpolatePathsNV;
13968 glTransformPathNV : TglTransformPathNV;
13969 glPathParameterivNV : TglPathParameterivNV;
13970 glPathParameteriNV : TglPathParameteriNV;
13971 glPathParameterfvNV : TglPathParameterfvNV;
13972 glPathParameterfNV : TglPathParameterfNV;
13973 glPathDashArrayNV : TglPathDashArrayNV;
13974 glPathStencilFuncNV : TglPathStencilFuncNV;
13975 glPathStencilDepthOffsetNV : TglPathStencilDepthOffsetNV;
13976 glStencilFillPathNV : TglStencilFillPathNV;
13977 glStencilStrokePathNV : TglStencilStrokePathNV;
13978 glStencilFillPathInstancedNV : TglStencilFillPathInstancedNV;
13979 glStencilStrokePathInstancedNV : TglStencilStrokePathInstancedNV;
13980 glPathCoverDepthFuncNV : TglPathCoverDepthFuncNV;
13981 glPathColorGenNV : TglPathColorGenNV;
13982 glPathTexGenNV : TglPathTexGenNV;
13983 glPathFogGenNV : TglPathFogGenNV;
13984 glCoverFillPathNV : TglCoverFillPathNV;
13985 glCoverStrokePathNV : TglCoverStrokePathNV;
13986 glCoverFillPathInstancedNV : TglCoverFillPathInstancedNV;
13987 glCoverStrokePathInstancedNV : TglCoverStrokePathInstancedNV;
13988 glGetPathParameterivNV : TglGetPathParameterivNV;
13989 glGetPathParameterfvNV : TglGetPathParameterfvNV;
13990 glGetPathCommandsNV : TglGetPathCommandsNV;
13991 glGetPathCoordsNV : TglGetPathCoordsNV;
13992 glGetPathDashArrayNV : TglGetPathDashArrayNV;
13993 glGetPathMetricsNV : TglGetPathMetricsNV;
13994 glGetPathMetricRangeNV : TglGetPathMetricRangeNV;
13995 glGetPathSpacingNV : TglGetPathSpacingNV;
13996 glGetPathColorGenivNV : TglGetPathColorGenivNV;
13997 glGetPathColorGenfvNV : TglGetPathColorGenfvNV;
13998 glGetPathTexGenivNV : TglGetPathTexGenivNV;
13999 glGetPathTexGenfvNV : TglGetPathTexGenfvNV;
14000 glIsPointInFillPathNV : TglIsPointInFillPathNV;
14001 glIsPointInStrokePathNV : TglIsPointInStrokePathNV;
14002 glGetPathLengthNV : TglGetPathLengthNV;
14003 glPointAlongPathNV : TglPointAlongPathNV;
14005 // GL_AMD_pinned_memory
14007 // GL_AMD_stencil_operation_extended
14008 glStencilOpValueAMD : TglStencilOpValueAMD;
14010 // GL_AMD_vertex_shader_viewport_index
14012 // GL_AMD_vertex_shader_layer
14014 // GL_NV_bindless_texture
14015 glGetTextureHandleNV : TglGetTextureHandleNV;
14016 glGetTextureSamplerHandleNV : TglGetTextureSamplerHandleNV;
14017 glMakeTextureHandleResidentNV : TglMakeTextureHandleResidentNV;
14018 glMakeTextureHandleNonResidentNV : TglMakeTextureHandleNonResidentNV;
14019 glGetImageHandleNV : TglGetImageHandleNV;
14020 glMakeImageHandleResidentNV : TglMakeImageHandleResidentNV;
14021 glMakeImageHandleNonResidentNV : TglMakeImageHandleNonResidentNV;
14022 glUniformHandleui64NV : TglUniformHandleui64NV;
14023 glUniformHandleui64vNV : TglUniformHandleui64vNV;
14024 glProgramUniformHandleui64NV : TglProgramUniformHandleui64NV;
14025 glProgramUniformHandleui64vNV : TglProgramUniformHandleui64vNV;
14026 glIsTextureHandleResidentNV : TglIsTextureHandleResidentNV;
14027 glIsImageHandleResidentNV : TglIsImageHandleResidentNV;
14029 // GL_ARB_bindless_texture
14030 glGetTextureHandleARB : TglGetTextureHandleARB;
14031 glGetTextureSamplerHandleARB : TglGetTextureSamplerHandleARB;
14032 glMakeTextureHandleResidentARB : TglMakeTextureHandleResidentARB;
14033 glMakeTextureHandleNonResidentARB : TglMakeTextureHandleNonResidentARB;
14034 glGetImageHandleARB : TglGetImageHandleARB;
14035 glMakeImageHandleResidentARB : TglMakeImageHandleResidentARB;
14036 glMakeImageHandleNonResidentARB : TglMakeImageHandleNonResidentARB;
14037 glUniformHandleui64ARB : TglUniformHandleui64ARB;
14038 glUniformHandleui64vARB : TglUniformHandleui64vARB;
14039 glProgramUniformHandleui64ARB : TglProgramUniformHandleui64ARB;
14040 glProgramUniformHandleui64vARB : TglProgramUniformHandleui64vARB;
14041 glIsTextureHandleResidentARB : TglIsTextureHandleResidentARB;
14042 glIsImageHandleResidentARB : TglIsImageHandleResidentARB;
14043 glVertexAttribL1ui64ARB : TglVertexAttribL1ui64ARB;
14044 glVertexAttribL1ui64vARB : TglVertexAttribL1ui64vARB;
14045 glGetVertexAttribLui64vARB : TglGetVertexAttribLui64vARB;
14047 // GL_PGI_misc_hints
14048 glHintPGI: TglHintPGI;
14050 // GL_SGIS_detail_texture
14051 glDetailTexFuncSGIS: TglDetailTexFuncSGIS;
14052 glGetDetailTexFuncSGIS: TglGetDetailTexFuncSGIS;
14054 // GL_SGIS_fog_function
14055 glFogFuncSGIS: TglFogFuncSGIS;
14056 glGetFogFuncSGIS: TglGetFogFuncSGIS;
14058 // GL_SGIS_multisample
14059 glSampleMaskSGIS: TglSampleMaskSGIS;
14060 glSamplePatternSGIS: TglSamplePatternSGIS;
14062 // GL_SGIS_pixel_texture
14063 glPixelTexGenParameteriSGIS: TglPixelTexGenParameteriSGIS;
14064 glPixelTexGenParameterivSGIS: TglPixelTexGenParameterivSGIS;
14065 glPixelTexGenParameterfSGIS: TglPixelTexGenParameterfSGIS;
14066 glPixelTexGenParameterfvSGIS: TglPixelTexGenParameterfvSGIS;
14067 glGetPixelTexGenParameterivSGIS: TglGetPixelTexGenParameterivSGIS;
14068 glGetPixelTexGenParameterfvSGIS: TglGetPixelTexGenParameterfvSGIS;
14070 // GL_SGIS_point_parameters
14071 glPointParameterfSGIS: TglPointParameterfSGIS;
14072 glPointParameterfvSGIS: TglPointParameterfvSGIS;
14074 // GL_SGIS_sharpen_texture
14075 glSharpenTexFuncSGIS: TglSharpenTexFuncSGIS;
14076 glGetSharpenTexFuncSGIS: TglGetSharpenTexFuncSGIS;
14078 // GL_SGIS_texture4D
14079 glTexImage4DSGIS: TglTexImage4DSGIS;
14080 glTexSubImage4DSGIS: TglTexSubImage4DSGIS;
14082 // GL_SGIS_texture_color_mask
14083 glTextureColorMaskSGIS: TglTextureColorMaskSGIS;
14085 // GL_SGIS_texture_filter4
14086 glGetTexFilterFuncSGIS: TglGetTexFilterFuncSGIS;
14087 glTexFilterFuncSGIS: TglTexFilterFuncSGIS;
14090 glAsyncMarkerSGIX: TglAsyncMarkerSGIX;
14091 glFinishAsyncSGIX: TglFinishAsyncSGIX;
14092 glPollAsyncSGIX: TglPollAsyncSGIX;
14093 glGenAsyncMarkersSGIX: TglGenAsyncMarkersSGIX;
14094 glDeleteAsyncMarkersSGIX: TglDeleteAsyncMarkersSGIX;
14095 glIsAsyncMarkerSGIX: TglIsAsyncMarkerSGIX;
14097 // GL_SGIX_flush_raster
14098 glFlushRasterSGIX: TglFlushRasterSGIX;
14100 // GL_SGIX_fragment_lighting
14101 glFragmentColorMaterialSGIX: TglFragmentColorMaterialSGIX;
14102 glFragmentLightfSGIX: TglFragmentLightfSGIX;
14103 glFragmentLightfvSGIX: TglFragmentLightfvSGIX;
14104 glFragmentLightiSGIX: TglFragmentLightiSGIX;
14105 glFragmentLightivSGIX: TglFragmentLightivSGIX;
14106 glFragmentLightModelfSGIX: TglFragmentLightModelfSGIX;
14107 glFragmentLightModelfvSGIX: TglFragmentLightModelfvSGIX;
14108 glFragmentLightModeliSGIX: TglFragmentLightModeliSGIX;
14109 glFragmentLightModelivSGIX: TglFragmentLightModelivSGIX;
14110 glFragmentMaterialfSGIX: TglFragmentMaterialfSGIX;
14111 glFragmentMaterialfvSGIX: TglFragmentMaterialfvSGIX;
14112 glFragmentMaterialiSGIX: TglFragmentMaterialiSGIX;
14113 glFragmentMaterialivSGIX: TglFragmentMaterialivSGIX;
14114 glGetFragmentLightfvSGIX: TglGetFragmentLightfvSGIX;
14115 glGetFragmentLightivSGIX: TglGetFragmentLightivSGIX;
14116 glGetFragmentMaterialfvSGIX: TglGetFragmentMaterialfvSGIX;
14117 glGetFragmentMaterialivSGIX: TglGetFragmentMaterialivSGIX;
14118 glLightEnviSGIX: TglLightEnviSGIX;
14120 // GL_SGIX_framezoom
14121 glFrameZoomSGIX: TglFrameZoomSGIX;
14123 // GL_SGIX_igloo_interface
14124 glIglooInterfaceSGIX: TglIglooInterfaceSGIX;
14126 // GL_SGIX_instruments
14127 glGetInstrumentsSGIX: TglGetInstrumentsSGIX;
14128 glInstrumentsBufferSGIX: TglInstrumentsBufferSGIX;
14129 glPollInstrumentsSGIX: TglPollInstrumentsSGIX;
14130 glReadInstrumentsSGIX: TglReadInstrumentsSGIX;
14131 glStartInstrumentsSGIX: TglStartInstrumentsSGIX;
14132 glStopInstrumentsSGIX: TglStopInstrumentsSGIX;
14134 // GL_SGIX_list_priority
14135 glGetListParameterfvSGIX: TglGetListParameterfvSGIX;
14136 glGetListParameterivSGIX: TglGetListParameterivSGIX;
14137 glListParameterfSGIX: TglListParameterfSGIX;
14138 glListParameterfvSGIX: TglListParameterfvSGIX;
14139 glListParameteriSGIX: TglListParameteriSGIX;
14140 glListParameterivSGIX: TglListParameterivSGIX;
14142 // GL_SGIX_pixel_texture
14143 glPixelTexGenSGIX: TglPixelTexGenSGIX;
14145 // GL_SGIX_polynomial_ffd
14146 glDeformationMap3dSGIX: TglDeformationMap3dSGIX;
14147 glDeformationMap3fSGIX: TglDeformationMap3fSGIX;
14148 glDeformSGIX: TglDeformSGIX;
14149 glLoadIdentityDeformationMapSGIX: TglLoadIdentityDeformationMapSGIX;
14151 // GL_SGIX_reference_plane
14152 glReferencePlaneSGIX: TglReferencePlaneSGIX;
14155 glSpriteParameterfSGIX: TglSpriteParameterfSGIX;
14156 glSpriteParameterfvSGIX: TglSpriteParameterfvSGIX;
14157 glSpriteParameteriSGIX: TglSpriteParameteriSGIX;
14158 glSpriteParameterivSGIX: TglSpriteParameterivSGIX;
14160 // GL_SGIX_tag_sample_buffer
14161 glTagSampleBufferSGIX: TglTagSampleBufferSGIX;
14163 // GL_SGI_color_table
14164 glColorTableSGI: TglColorTableSGI;
14165 glColorTableParameterfvSGI: TglColorTableParameterfvSGI;
14166 glColorTableParameterivSGI: TglColorTableParameterivSGI;
14167 glCopyColorTableSGI: TglCopyColorTableSGI;
14168 glGetColorTableSGI: TglGetColorTableSGI;
14169 glGetColorTableParameterfvSGI: TglGetColorTableParameterfvSGI;
14170 glGetColorTableParameterivSGI: TglGetColorTableParameterivSGI;
14172 // GL_SUNX_constant_data
14173 glFinishTextureSUNX: TglFinishTextureSUNX;
14175 // GL_SUN_global_alpha
14176 glGlobalAlphaFactorbSUN: TglGlobalAlphaFactorbSUN;
14177 glGlobalAlphaFactorsSUN: TglGlobalAlphaFactorsSUN;
14178 glGlobalAlphaFactoriSUN: TglGlobalAlphaFactoriSUN;
14179 glGlobalAlphaFactorfSUN: TglGlobalAlphaFactorfSUN;
14180 glGlobalAlphaFactordSUN: TglGlobalAlphaFactordSUN;
14181 glGlobalAlphaFactorubSUN: TglGlobalAlphaFactorubSUN;
14182 glGlobalAlphaFactorusSUN: TglGlobalAlphaFactorusSUN;
14183 glGlobalAlphaFactoruiSUN: TglGlobalAlphaFactoruiSUN;
14185 // GL_SUN_mesh_array
14186 glDrawMeshArraysSUN: TglDrawMeshArraysSUN;
14188 // GL_SUN_triangle_list
14189 glReplacementCodeuiSUN: TglReplacementCodeuiSUN;
14190 glReplacementCodeusSUN: TglReplacementCodeusSUN;
14191 glReplacementCodeubSUN: TglReplacementCodeubSUN;
14192 glReplacementCodeuivSUN: TglReplacementCodeuivSUN;
14193 glReplacementCodeusvSUN: TglReplacementCodeusvSUN;
14194 glReplacementCodeubvSUN: TglReplacementCodeubvSUN;
14195 glReplacementCodePointerSUN: TglReplacementCodePointerSUN;
14198 glColor4ubVertex2fSUN: TglColor4ubVertex2fSUN;
14199 glColor4ubVertex2fvSUN: TglColor4ubVertex2fvSUN;
14200 glColor4ubVertex3fSUN: TglColor4ubVertex3fSUN;
14201 glColor4ubVertex3fvSUN: TglColor4ubVertex3fvSUN;
14202 glColor3fVertex3fSUN: TglColor3fVertex3fSUN;
14203 glColor3fVertex3fvSUN: TglColor3fVertex3fvSUN;
14204 glNormal3fVertex3fSUN: TglNormal3fVertex3fSUN;
14205 glNormal3fVertex3fvSUN: TglNormal3fVertex3fvSUN;
14206 glColor4fNormal3fVertex3fSUN: TglColor4fNormal3fVertex3fSUN;
14207 glColor4fNormal3fVertex3fvSUN: TglColor4fNormal3fVertex3fvSUN;
14208 glTexCoord2fVertex3fSUN: TglTexCoord2fVertex3fSUN;
14209 glTexCoord2fVertex3fvSUN: TglTexCoord2fVertex3fvSUN;
14210 glTexCoord4fVertex4fSUN: TglTexCoord4fVertex4fSUN;
14211 glTexCoord4fVertex4fvSUN: TglTexCoord4fVertex4fvSUN;
14212 glTexCoord2fColor4ubVertex3fSUN: TglTexCoord2fColor4ubVertex3fSUN;
14213 glTexCoord2fColor4ubVertex3fvSUN: TglTexCoord2fColor4ubVertex3fvSUN;
14214 glTexCoord2fColor3fVertex3fSUN: TglTexCoord2fColor3fVertex3fSUN;
14215 glTexCoord2fColor3fVertex3fvSUN: TglTexCoord2fColor3fVertex3fvSUN;
14216 glTexCoord2fNormal3fVertex3fSUN: TglTexCoord2fNormal3fVertex3fSUN;
14217 glTexCoord2fNormal3fVertex3fvSUN: TglTexCoord2fNormal3fVertex3fvSUN;
14218 glTexCoord2fColor4fNormal3fVertex3fSUN: TglTexCoord2fColor4fNormal3fVertex3fSUN;
14219 glTexCoord2fColor4fNormal3fVertex3fvSUN: TglTexCoord2fColor4fNormal3fVertex3fvSUN;
14220 glTexCoord4fColor4fNormal3fVertex4fSUN: TglTexCoord4fColor4fNormal3fVertex4fSUN;
14221 glTexCoord4fColor4fNormal3fVertex4fvSUN: TglTexCoord4fColor4fNormal3fVertex4fvSUN;
14222 glReplacementCodeuiVertex3fSUN: TglReplacementCodeuiVertex3fSUN;
14223 glReplacementCodeuiVertex3fvSUN: TglReplacementCodeuiVertex3fvSUN;
14224 glReplacementCodeuiColor4ubVertex3fSUN: TglReplacementCodeuiColor4ubVertex3fSUN;
14225 glReplacementCodeuiColor4ubVertex3fvSUN: TglReplacementCodeuiColor4ubVertex3fvSUN;
14226 glReplacementCodeuiColor3fVertex3fSUN: TglReplacementCodeuiColor3fVertex3fSUN;
14227 glReplacementCodeuiColor3fVertex3fvSUN: TglReplacementCodeuiColor3fVertex3fvSUN;
14228 glReplacementCodeuiNormal3fVertex3fSUN: TglReplacementCodeuiNormal3fVertex3fSUN;
14229 glReplacementCodeuiNormal3fVertex3fvSUN: TglReplacementCodeuiNormal3fVertex3fvSUN;
14230 glReplacementCodeuiColor4fNormal3fVertex3fSUN: TglReplacementCodeuiColor4fNormal3fVertex3fSUN;
14231 glReplacementCodeuiColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiColor4fNormal3fVertex3fvSUN;
14232 glReplacementCodeuiTexCoord2fVertex3fSUN: TglReplacementCodeuiTexCoord2fVertex3fSUN;
14233 glReplacementCodeuiTexCoord2fVertex3fvSUN: TglReplacementCodeuiTexCoord2fVertex3fvSUN;
14234 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
14235 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
14236 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
14237 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
14240 wglGetProcAddress: TwglGetProcAddress;
14241 wglCopyContext: TwglCopyContext;
14242 wglCreateContext: TwglCreateContext;
14243 wglCreateLayerContext: TwglCreateLayerContext;
14244 wglDeleteContext: TwglDeleteContext;
14245 wglDescribeLayerPlane: TwglDescribeLayerPlane;
14246 wglGetCurrentContext: TwglGetCurrentContext;
14247 wglGetCurrentDC: TwglGetCurrentDC;
14248 wglGetLayerPaletteEntries: TwglGetLayerPaletteEntries;
14249 wglMakeCurrent: TwglMakeCurrent;
14250 wglRealizeLayerPalette: TwglRealizeLayerPalette;
14251 wglSetLayerPaletteEntries: TwglSetLayerPaletteEntries;
14252 wglShareLists: TwglShareLists;
14253 wglSwapLayerBuffers: TwglSwapLayerBuffers;
14254 wglSwapMultipleBuffers: TwglSwapMultipleBuffers;
14255 wglUseFontBitmapsA: TwglUseFontBitmapsA;
14256 wglUseFontOutlinesA: TwglUseFontOutlinesA;
14257 wglUseFontBitmapsW: TwglUseFontBitmapsW;
14258 wglUseFontOutlinesW: TwglUseFontOutlinesW;
14259 wglUseFontBitmaps: TwglUseFontBitmaps;
14260 wglUseFontOutlines: TwglUseFontOutlines;
14262 // WGL_ARB_buffer_region
14263 wglCreateBufferRegionARB: TwglCreateBufferRegionARB;
14264 wglDeleteBufferRegionARB: TwglDeleteBufferRegionARB;
14265 wglSaveBufferRegionARB: TwglSaveBufferRegionARB;
14266 wglRestoreBufferRegionARB: TwglRestoreBufferRegionARB;
14268 // WGL_ARB_extensions_string
14269 wglGetExtensionsStringARB: TwglGetExtensionsStringARB;
14271 // WGL_ARB_make_current_read
14272 wglMakeContextCurrentARB: TwglMakeContextCurrentARB;
14273 wglGetCurrentReadDCARB: TwglGetCurrentReadDCARB;
14276 wglCreatePbufferARB: TwglCreatePbufferARB;
14277 wglGetPbufferDCARB: TwglGetPbufferDCARB;
14278 wglReleasePbufferDCARB: TwglReleasePbufferDCARB;
14279 wglDestroyPbufferARB: TwglDestroyPbufferARB;
14280 wglQueryPbufferARB: TwglQueryPbufferARB;
14282 // WGL_ARB_pixel_format
14283 wglGetPixelFormatAttribivARB: TwglGetPixelFormatAttribivARB;
14284 wglGetPixelFormatAttribfvARB: TwglGetPixelFormatAttribfvARB;
14285 wglChoosePixelFormatARB: TwglChoosePixelFormatARB;
14286 // WGL_ARB_color_buffer_float
14287 wglClampColorARB: TwglClampColorARB;
14289 // WGL_ARB_render_texture
14290 wglBindTexImageARB: TwglBindTexImageARB;
14291 wglReleaseTexImageARB: TwglReleaseTexImageARB;
14292 wglSetPbufferAttribARB: TwglSetPbufferAttribARB;
14294 // WGL_ARB_create_context
14295 wglCreateContextAttribsARB: TwglCreateContextAttribsARB;
14297 // WGL_AMD_gpu_association
14298 wglGetGPUIDsAMD: TwglGetGPUIDsAMD;
14299 wglGetGPUInfoAMD: TwglGetGPUInfoAMD;
14300 wglGetContextGPUIDAMD: TwglGetContextGPUIDAMD;
14301 wglCreateAssociatedContextAMD: TwglCreateAssociatedContextAMD;
14302 wglCreateAssociatedContextAttribsAMD: TwglCreateAssociatedContextAttribsAMD;
14303 wglDeleteAssociatedContextAMD: TwglDeleteAssociatedContextAMD;
14304 wglMakeAssociatedContextCurrentAMD: TwglMakeAssociatedContextCurrentAMD;
14305 wglGetCurrentAssociatedContextAMD: TwglGetCurrentAssociatedContextAMD;
14306 wglBlitContextFramebufferAMD: TwglBlitContextFramebufferAMD;
14308 // WGL_EXT_display_color_table
14309 wglCreateDisplayColorTableEXT: TwglCreateDisplayColorTableEXT;
14310 wglLoadDisplayColorTableEXT: TwglLoadDisplayColorTableEXT;
14311 wglBindDisplayColorTableEXT: TwglBindDisplayColorTableEXT;
14312 wglDestroyDisplayColorTableEXT: TwglDestroyDisplayColorTableEXT;
14314 // WGL_EXT_extensions_string
14315 wglGetExtensionsStringEXT: TwglGetExtensionsStringEXT;
14317 // WGL_EXT_make_current_read
14318 wglMakeContextCurrentEXT: TwglMakeContextCurrentEXT;
14319 wglGetCurrentReadDCEXT: TwglGetCurrentReadDCEXT;
14322 wglCreatePbufferEXT: TwglCreatePbufferEXT;
14323 wglGetPbufferDCEXT: TwglGetPbufferDCEXT;
14324 wglReleasePbufferDCEXT: TwglReleasePbufferDCEXT;
14325 wglDestroyPbufferEXT: TwglDestroyPbufferEXT;
14326 wglQueryPbufferEXT: TwglQueryPbufferEXT;
14328 // WGL_EXT_pixel_format
14329 wglGetPixelFormatAttribivEXT: TwglGetPixelFormatAttribivEXT;
14330 wglGetPixelFormatAttribfvEXT: TwglGetPixelFormatAttribfvEXT;
14331 wglChoosePixelFormatEXT: TwglChoosePixelFormatEXT;
14333 // WGL_EXT_swap_control
14334 wglSwapIntervalEXT: TwglSwapIntervalEXT;
14335 wglGetSwapIntervalEXT: TwglGetSwapIntervalEXT;
14337 // WGL_I3D_digital_video_control
14338 wglGetDigitalVideoParametersI3D: TwglGetDigitalVideoParametersI3D;
14339 wglSetDigitalVideoParametersI3D: TwglSetDigitalVideoParametersI3D;
14342 wglGetGammaTableParametersI3D: TwglGetGammaTableParametersI3D;
14343 wglSetGammaTableParametersI3D: TwglSetGammaTableParametersI3D;
14344 wglGetGammaTableI3D: TwglGetGammaTableI3D;
14345 wglSetGammaTableI3D: TwglSetGammaTableI3D;
14348 wglEnableGenlockI3D: TwglEnableGenlockI3D;
14349 wglDisableGenlockI3D: TwglDisableGenlockI3D;
14350 wglIsEnabledGenlockI3D: TwglIsEnabledGenlockI3D;
14351 wglGenlockSourceI3D: TwglGenlockSourceI3D;
14352 wglGetGenlockSourceI3D: TwglGetGenlockSourceI3D;
14353 wglGenlockSourceEdgeI3D: TwglGenlockSourceEdgeI3D;
14354 wglGetGenlockSourceEdgeI3D: TwglGetGenlockSourceEdgeI3D;
14355 wglGenlockSampleRateI3D: TwglGenlockSampleRateI3D;
14356 wglGetGenlockSampleRateI3D: TwglGetGenlockSampleRateI3D;
14357 wglGenlockSourceDelayI3D: TwglGenlockSourceDelayI3D;
14358 wglGetGenlockSourceDelayI3D: TwglGetGenlockSourceDelayI3D;
14359 wglQueryGenlockMaxSourceDelayI3D: TwglQueryGenlockMaxSourceDelayI3D;
14361 // WGL_I3D_image_buffer
14362 wglCreateImageBufferI3D: TwglCreateImageBufferI3D;
14363 wglDestroyImageBufferI3D: TwglDestroyImageBufferI3D;
14364 wglAssociateImageBufferEventsI3D: TwglAssociateImageBufferEventsI3D;
14365 wglReleaseImageBufferEventsI3D: TwglReleaseImageBufferEventsI3D;
14367 // WGL_I3D_swap_frame_lock
14368 wglEnableFrameLockI3D: TwglEnableFrameLockI3D;
14369 wglDisableFrameLockI3D: TwglDisableFrameLockI3D;
14370 wglIsEnabledFrameLockI3D: TwglIsEnabledFrameLockI3D;
14371 wglQueryFrameLockMasterI3D: TwglQueryFrameLockMasterI3D;
14373 // WGL_I3D_swap_frame_usage
14374 wglGetFrameUsageI3D: TwglGetFrameUsageI3D;
14375 wglBeginFrameTrackingI3D: TwglBeginFrameTrackingI3D;
14376 wglEndFrameTrackingI3D: TwglEndFrameTrackingI3D;
14377 wglQueryFrameTrackingI3D: TwglQueryFrameTrackingI3D;
14379 // WGL_NV_vertex_array_range
14380 wglAllocateMemoryNV: TwglAllocateMemoryNV;
14381 wglFreeMemoryNV: TwglFreeMemoryNV;
14383 // WGL_NV_present_video
14384 wglEnumerateVideoDevicesNV: TwglEnumerateVideoDevicesNV;
14385 wglBindVideoDeviceNV: TwglBindVideoDeviceNV;
14386 wglQueryCurrentContextNV: TwglQueryCurrentContextNV;
14388 // WGL_NV_video_output
14389 wglGetVideoDeviceNV: TwglGetVideoDeviceNV;
14390 wglReleaseVideoDeviceNV: TwglReleaseVideoDeviceNV;
14391 wglBindVideoImageNV: TwglBindVideoImageNV;
14392 wglReleaseVideoImageNV: TwglReleaseVideoImageNV;
14393 wglSendPbufferToVideoNV: TwglSendPbufferToVideoNV;
14394 wglGetVideoInfoNV: TwglGetVideoInfoNV;
14396 // WGL_NV_swap_group
14397 wglJoinSwapGroupNV: TwglJoinSwapGroupNV;
14398 wglBindSwapBarrierNV: TwglBindSwapBarrierNV;
14399 wglQuerySwapGroupNV: TwglQuerySwapGroupNV;
14400 wglQueryMaxSwapGroupsNV: TwglQueryMaxSwapGroupsNV;
14401 wglQueryFrameCountNV: TwglQueryFrameCountNV;
14402 wglResetFrameCountNV: TwglResetFrameCountNV;
14404 // WGL_NV_gpu_affinity
14405 wglEnumGpusNV: TwglEnumGpusNV;
14406 wglEnumGpuDevicesNV: TwglEnumGpuDevicesNV;
14407 wglCreateAffinityDCNV: TwglCreateAffinityDCNV;
14408 wglEnumGpusFromAffinityDCNV: TwglEnumGpusFromAffinityDCNV;
14409 wglDeleteDCNV: TwglDeleteDCNV;
14411 // WGL_NV_video_capture
14412 wglBindVideoCaptureDeviceNV: TwglBindVideoCaptureDeviceNV;
14413 wglEnumerateVideoCaptureDevicesNV: TwglEnumerateVideoCaptureDevicesNV;
14414 wglLockVideoCaptureDeviceNV: TwglLockVideoCaptureDeviceNV;
14415 wglQueryVideoCaptureDeviceNV: TwglQueryVideoCaptureDeviceNV;
14416 wglReleaseVideoCaptureDeviceNV: TwglReleaseVideoCaptureDeviceNV;
14418 // WGL_NV_copy_image
14419 wglCopyImageSubDataNV: TwglCopyImageSubDataNV;
14421 // WGL_NV_DX_interop
14422 wglDXSetResourceShareHandleNV : TwglDXSetResourceShareHandleNV;
14423 wglDXOpenDeviceNV : TwglDXOpenDeviceNV;
14424 wglDXCloseDeviceNV : TwglDXCloseDeviceNV;
14425 wglDXRegisterObjectNV : TwglDXRegisterObjectNV;
14426 wglDXUnregisterObjectNV : TwglDXUnregisterObjectNV;
14427 wglDXObjectAccessNV : TwglDXObjectAccessNV;
14428 wglDXLockObjectsNV : TwglDXLockObjectsNV;
14429 wglDXUnlockObjectsNV : TwglDXUnlockObjectsNV;
14431 // WGL_OML_sync_control
14432 wglGetSyncValuesOML: TwglGetSyncValuesOML;
14433 wglGetMscRateOML: TwglGetMscRateOML;
14434 wglSwapBuffersMscOML: TwglSwapBuffersMscOML;
14435 wglSwapLayerBuffersMscOML: TwglSwapLayerBuffersMscOML;
14436 wglWaitForMscOML: TwglWaitForMscOML;
14437 wglWaitForSbcOML: TwglWaitForSbcOML;
14439 // WGL_3DL_stereo_control
14440 wglSetStereoEmitterState3DL: TwglSetStereoEmitterState3DL;
14442 // WIN_draw_range_elements
14443 glDrawRangeElementsWIN: TglDrawRangeElementsWIN;
14446 glAddSwapHintRectWIN: TglAddSwapHintRectWIN;
14450 glXChooseVisual: TglXChooseVisual;
14451 glXCopyContext: TglXCopyContext;
14452 glXCreateContext: TglXCreateContext;
14453 glXCreateGLXPixmap: TglXCreateGLXPixmap;
14454 glXDestroyContext: TglXDestroyContext;
14455 glXDestroyGLXPixmap: TglXDestroyGLXPixmap;
14456 glXGetConfig: TglXGetConfig;
14457 glXGetCurrentContext: TglXGetCurrentContext;
14458 glXGetCurrentDrawable: TglXGetCurrentDrawable;
14459 glXIsDirect: TglXIsDirect;
14460 glXMakeCurrent: TglXMakeCurrent;
14461 glXQueryExtension: TglXQueryExtension;
14462 glXQueryVersion: TglXQueryVersion;
14463 glXSwapBuffers: TglXSwapBuffers;
14464 glXUseXFont: TglXUseXFont;
14465 glXWaitGL: TglXWaitGL;
14466 glXWaitX: TglXWaitX;
14468 glXGetClientString: TglXGetClientString;
14469 glXQueryServerString: TglXQueryServerString;
14470 glXQueryExtensionsString: TglXQueryExtensionsString;
14473 glXGetFBConfigs: TglXGetFBConfigs;
14474 glXChooseFBConfig: TglXChooseFBConfig;
14475 glXGetFBConfigAttrib: TglXGetFBConfigAttrib;
14476 glXGetVisualFromFBConfig: TglXGetVisualFromFBConfig;
14477 glXCreateWindow: TglXCreateWindow;
14478 glXDestroyWindow: TglXDestroyWindow;
14479 glXCreatePixmap: TglXCreatePixmap;
14481 glXDestroyPixmap: TglXDestroyPixmap;
14482 glXCreatePbuffer: TglXCreatePbuffer;
14483 glXDestroyPbuffer: TglXDestroyPbuffer;
14484 glXQueryDrawable: TglXQueryDrawable;
14485 glXCreateNewContext: TglXCreateNewContext;
14486 glXMakeContextCurrent: TglXMakeContextCurrent;
14487 glXGetCurrentReadDrawable: TglXGetCurrentReadDrawable;
14488 glXGetCurreentDisplay: TglXGetCurreentDisplay;
14490 glXQueryContext: TglXQueryContext;
14491 glXSelectEvent: TglXSelectEvent;
14492 glXGetSelectedEvent: TglXGetSelectedEvent;
14495 glXGetProcAddress: TglXGetProcAddress;
14497 // GLX_ARB_get_proc_address
14498 glXGetProcAddressARB: TglXGetProcAddressARB;
14500 // GLX_ARB_create_context
14501 glXCreateContextAttribsARB: TglXCreateContextAttribsARB;
14503 // GLX_EXT_import_context
14504 glXGetCurrentDisplayEXT: TglXGetCurrentDisplayEXT;
14505 glXQueryContextInfoEXT: TglXQueryContextInfoEXT;
14506 glXGetContextIDEXT: TglXGetContextIDEXT;
14507 glXImportContextEXT: TglXImportContextEXT;
14508 glXFreeContextEXT: TglXFreeContextEXT;
14510 // GLX_EXT_texture_from_pixmap
14511 glXBindTexImageEXT: TglXBindTexImageEXT;
14512 glXReleaseTexImageEXT: TglXReleaseTexImageEXT;
14514 glXSwapIntervalEXT : TglXSwapIntervalEXT;
14517 // GL utility functions and procedures
14518 gluErrorString: TgluErrorString;
14519 gluGetString: TgluGetString;
14520 gluOrtho2D: TgluOrtho2D;
14521 gluPerspective: TgluPerspective;
14522 gluPickMatrix: TgluPickMatrix;
14523 gluLookAt: TgluLookAt;
14524 gluProject: TgluProject;
14525 gluUnProject: TgluUnProject;
14526 gluScaleImage: TgluScaleImage;
14527 gluBuild1DMipmaps: TgluBuild1DMipmaps;
14528 gluBuild2DMipmaps: TgluBuild2DMipmaps;
14529 gluNewQuadric: TgluNewQuadric;
14530 gluDeleteQuadric: TgluDeleteQuadric;
14531 gluQuadricNormals: TgluQuadricNormals;
14532 gluQuadricTexture: TgluQuadricTexture;
14533 gluQuadricOrientation: TgluQuadricOrientation;
14534 gluQuadricDrawStyle: TgluQuadricDrawStyle;
14535 gluCylinder: TgluCylinder;
14537 gluPartialDisk: TgluPartialDisk;
14538 gluSphere: TgluSphere;
14539 gluQuadricCallback: TgluQuadricCallback;
14540 gluNewTess: TgluNewTess;
14541 gluDeleteTess: TgluDeleteTess;
14542 gluTessBeginPolygon: TgluTessBeginPolygon;
14543 gluTessBeginContour: TgluTessBeginContour;
14544 gluTessVertex: TgluTessVertex;
14545 gluTessEndContour: TgluTessEndContour;
14546 gluTessEndPolygon: TgluTessEndPolygon;
14547 gluTessProperty: TgluTessProperty;
14548 gluTessNormal: TgluTessNormal;
14549 gluTessCallback: TgluTessCallback;
14550 gluGetTessProperty: TgluGetTessProperty;
14551 gluNewNurbsRenderer: TgluNewNurbsRenderer;
14552 gluDeleteNurbsRenderer: TgluDeleteNurbsRenderer;
14553 gluBeginSurface: TgluBeginSurface;
14554 gluBeginCurve: TgluBeginCurve;
14555 gluEndCurve: TgluEndCurve;
14556 gluEndSurface: TgluEndSurface;
14557 gluBeginTrim: TgluBeginTrim;
14558 gluEndTrim: TgluEndTrim;
14559 gluPwlCurve: TgluPwlCurve;
14560 gluNurbsCurve: TgluNurbsCurve;
14561 gluNurbsSurface: TgluNurbsSurface;
14562 gluLoadSamplingMatrices: TgluLoadSamplingMatrices;
14563 gluNurbsProperty: TgluNurbsProperty;
14564 gluGetNurbsProperty: TgluGetNurbsProperty;
14565 gluNurbsCallback: TgluNurbsCallback;
14566 gluBeginPolygon: TgluBeginPolygon;
14567 gluNextContour: TgluNextContour;
14568 gluEndPolygon: TgluEndPolygon;
14572 TRCOptions = set of (opDoubleBuffered, opGDI, opStereo);
14575 GL_LibHandle: Pointer = nil;
14576 GLU_LibHandle: Pointer = nil;
14578 LastPixelFormat: Integer;
14579 ExtensionsRead: Boolean;
14580 ImplementationRead: Boolean;
14585 OPENGL_LIBNAME = 'OpenGL32.dll';
14586 GLU_LIBNAME = 'GLU32.dll';
14589 OPENGL_LIBNAME = 'libGL.dylib';
14590 GLU_LIBNAME = 'libGLU.dylib';
14592 OPENGL_LIBNAME = 'libGL.so.1';
14593 GLU_LIBNAME = 'libGLU.so.1';
14597 function InitOpenGL(LibName: String = OPENGL_LIBNAME; GLULibName: String = GLU_LIBNAME): Boolean;
14599 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14600 function dglCheckExtension(Extension: AnsiString): Boolean;
14602 procedure ReadExtensions;
14603 procedure ReadImplementationProperties;
14605 // =============================================================================
14606 // Helper-Functions
14607 // =============================================================================
14609 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14610 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14611 procedure DestroyRenderingContext(RC: HGLRC);
14613 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
14614 procedure DeactivateRenderingContext;
14618 procedure ReadOpenGLCore;
14619 procedure Read_GL_3DFX_tbuffer;
14620 procedure Read_GL_APPLE_element_array;
14621 procedure Read_GL_APPLE_fence;
14622 procedure Read_GL_APPLE_vertex_array_object;
14623 procedure Read_GL_APPLE_vertex_array_range;
14624 procedure Read_GL_APPLE_texture_range;
14625 procedure Read_GL_APPLE_vertex_program_evaluators;
14626 procedure Read_GL_APPLE_object_purgeable;
14627 procedure Read_GL_ARB_matrix_palette;
14628 procedure Read_GL_ARB_multitexture;
14629 procedure Read_GL_ARB_point_parameters;
14630 procedure Read_GL_ARB_texture_compression;
14631 procedure Read_GL_ARB_transpose_matrix;
14632 procedure Read_GL_ARB_vertex_blend;
14633 procedure Read_GL_ARB_vertex_buffer_object;
14634 procedure Read_GL_ARB_vertex_program;
14635 procedure Read_GL_ARB_window_pos;
14636 procedure Read_GL_ARB_color_buffer_float;
14637 procedure Read_GL_ARB_Shader_Objects;
14638 procedure Read_GL_ARB_occlusion_query;
14639 procedure Read_GL_ARB_draw_instanced;
14640 procedure Read_GL_ARB_framebuffer_object;
14641 procedure Read_GL_ARB_geometry_shader4;
14642 procedure Read_GL_ARB_instanced_arrays;
14643 procedure Read_GL_ARB_map_buffer_range;
14644 procedure Read_GL_ARB_texture_buffer_object;
14645 procedure Read_GL_ARB_vertex_array_object;
14646 procedure Read_GL_ARB_uniform_buffer_object;
14647 procedure Read_GL_ARB_copy_buffer;
14648 procedure Read_GL_ARB_draw_elements_base_vertex;
14649 procedure Read_GL_ARB_provoking_vertex;
14650 procedure Read_GL_ARB_sync;
14651 procedure Read_GL_ARB_texture_multisample;
14652 procedure Read_GL_ARB_draw_buffers_blend;
14653 procedure Read_GL_ARB_sample_shading;
14654 procedure Read_GL_ARB_shading_language_include;
14655 procedure Read_GL_ARB_blend_func_extended;
14656 procedure Read_GL_ARB_sampler_objects;
14657 procedure Read_GL_ARB_timer_query;
14658 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
14659 procedure Read_GL_ARB_draw_indirect;
14660 procedure Read_GL_ARB_gpu_shader_fp64;
14661 procedure Read_GL_ARB_shader_subroutine;
14662 procedure Read_GL_ARB_tessellation_shader;
14663 procedure Read_GL_ARB_transform_feedback2;
14664 procedure Read_GL_ARB_transform_feedback3;
14665 procedure Read_GL_ARB_ES2_compatibility;
14666 procedure Read_GL_ARB_get_program_binary;
14667 procedure Read_GL_ARB_separate_shader_objects;
14668 procedure Read_GL_ARB_vertex_attrib_64bit;
14669 procedure Read_GL_ARB_viewport_array;
14671 procedure Read_GL_ARB_base_instance;
14672 procedure Read_GL_ARB_transform_feedback_instanced;
14673 procedure Read_GL_ARB_internalformat_query;
14674 procedure Read_GL_ARB_shader_atomic_counters;
14675 procedure Read_GL_ARB_shader_image_load_store;
14676 procedure Read_GL_ARB_texture_storage;
14678 procedure Read_GL_KHR_debug;
14679 procedure Read_GL_ARB_clear_buffer_object;
14680 procedure Read_GL_ARB_compute_shader;
14681 procedure Read_GL_ARB_copy_image;
14682 procedure Read_GL_ARB_framebuffer_no_attachments;
14683 procedure Read_GL_ARB_internalformat_query2;
14684 procedure Read_GL_ARB_invalidate_subdata;
14685 procedure Read_GL_ARB_multi_draw_indirect;
14686 procedure Read_GL_ARB_program_interface_query;
14687 procedure Read_GL_ARB_shader_storage_buffer_object;
14688 procedure Read_GL_ARB_texture_buffer_range;
14689 procedure Read_GL_ARB_texture_storage_multisample;
14690 procedure Read_GL_ARB_texture_view;
14691 procedure Read_GL_ARB_vertex_attrib_binding;
14694 procedure Read_GL_4_4;
14695 procedure Read_GL_4_5;
14698 procedure Read_GL_ARB_cl_event;
14699 procedure Read_GL_ARB_compute_variable_group_size;
14700 procedure Read_GL_ARB_debug_output;
14701 procedure Read_GL_ARB_robustness;
14702 procedure Read_GL_ATI_draw_buffers;
14703 procedure Read_GL_ATI_element_array;
14704 procedure Read_GL_ATI_envmap_bumpmap;
14705 procedure Read_GL_ATI_fragment_shader;
14706 procedure Read_GL_ATI_map_object_buffer;
14707 procedure Read_GL_ATI_pn_triangles;
14708 procedure Read_GL_ATI_separate_stencil;
14709 procedure Read_GL_ATI_vertex_array_object;
14710 procedure Read_GL_ATI_vertex_attrib_array_object;
14711 procedure Read_GL_ATI_vertex_streams;
14712 procedure Read_GL_AMD_performance_monitor;
14713 procedure Read_GL_AMD_vertex_shader_tesselator;
14714 procedure Read_GL_AMD_draw_buffers_blend;
14715 procedure Read_GL_AMD_name_gen_delete;
14716 procedure Read_GL_AMD_debug_output;
14717 procedure Read_GL_EXT_blend_color;
14718 procedure Read_GL_EXT_blend_func_separate;
14719 procedure Read_GL_EXT_blend_minmax;
14720 procedure Read_GL_EXT_color_subtable;
14721 procedure Read_GL_EXT_compiled_vertex_array;
14722 procedure Read_GL_EXT_convolution;
14723 procedure Read_GL_EXT_coordinate_frame;
14724 procedure Read_GL_EXT_copy_texture;
14725 procedure Read_GL_EXT_cull_vertex;
14726 procedure Read_GL_EXT_draw_range_elements;
14727 procedure Read_GL_EXT_fog_coord;
14728 procedure Read_GL_EXT_framebuffer_object;
14729 procedure Read_GL_EXT_histogram;
14730 procedure Read_GL_EXT_index_func;
14731 procedure Read_GL_EXT_index_material;
14732 procedure Read_GL_EXT_multi_draw_arrays;
14733 procedure Read_GL_EXT_multisample;
14734 procedure Read_GL_EXT_paletted_texture;
14735 procedure Read_GL_EXT_pixel_transform;
14736 procedure Read_GL_EXT_point_parameters;
14737 procedure Read_GL_EXT_polygon_offset;
14738 procedure Read_GL_EXT_secondary_color;
14739 procedure Read_GL_EXT_stencil_two_side;
14740 procedure Read_GL_EXT_subtexture;
14741 procedure Read_GL_EXT_texture3D;
14742 procedure Read_GL_EXT_texture_object;
14743 procedure Read_GL_EXT_texture_perturb_normal;
14744 procedure Read_GL_EXT_vertex_array;
14745 procedure Read_GL_EXT_vertex_shader;
14746 procedure Read_GL_EXT_vertex_weighting;
14747 procedure Read_GL_EXT_depth_bounds_test;
14748 procedure Read_GL_EXT_blend_equation_separate;
14749 procedure Read_GL_EXT_stencil_clear_tag;
14750 procedure Read_GL_EXT_framebuffer_blit;
14751 procedure Read_GL_EXT_framebuffer_multisample;
14752 procedure Read_GL_EXT_timer_query;
14753 procedure Read_GL_EXT_gpu_program_parameters;
14754 procedure Read_GL_EXT_bindable_uniform;
14755 procedure Read_GL_EXT_draw_buffers2;
14756 procedure Read_GL_EXT_draw_instanced;
14757 procedure Read_GL_EXT_geometry_shader4;
14758 procedure Read_GL_EXT_gpu_shader4;
14759 procedure Read_GL_EXT_texture_array;
14760 procedure Read_GL_EXT_texture_buffer_object;
14761 procedure Read_GL_EXT_texture_integer;
14762 procedure Read_GL_EXT_transform_feedback;
14763 procedure Read_GL_EXT_direct_state_access;
14764 procedure Read_GL_EXT_separate_shader_objects;
14765 procedure Read_GL_EXT_shader_image_load_store;
14766 procedure Read_GL_EXT_vertex_attrib_64bit;
14767 procedure Read_GL_HP_image_transform;
14768 procedure Read_GL_IBM_multimode_draw_arrays;
14769 procedure Read_GL_IBM_vertex_array_lists;
14770 procedure Read_GL_INGR_blend_func_separate;
14771 procedure Read_GL_INTEL_parallel_arrays;
14772 procedure Read_GL_MESA_resize_buffers;
14773 procedure Read_GL_MESA_window_pos;
14774 procedure Read_GL_NV_evaluators;
14775 procedure Read_GL_NV_fence;
14776 procedure Read_GL_NV_fragment_program;
14777 procedure Read_GL_NV_half_float;
14778 procedure Read_GL_NV_occlusion_query;
14779 procedure Read_GL_NV_pixel_data_range;
14780 procedure Read_GL_NV_point_sprite;
14781 procedure Read_GL_NV_primitive_restart;
14782 procedure Read_GL_NV_register_combiners;
14783 procedure Read_GL_NV_register_combiners2;
14784 procedure Read_GL_NV_vertex_array_range;
14785 procedure Read_GL_NV_vertex_program;
14786 procedure Read_GL_NV_depth_buffer_float;
14787 procedure Read_GL_NV_framebuffer_multisample_coverage;
14788 procedure Read_GL_NV_geometry_program4;
14789 procedure Read_GL_NV_gpu_program4;
14790 procedure Read_GL_NV_parameter_buffer_object;
14791 procedure Read_GL_NV_transform_feedback;
14792 procedure Read_GL_NV_conditional_render;
14793 procedure Read_GL_NV_present_video;
14794 procedure Read_GL_NV_explicit_multisample;
14795 procedure Read_GL_NV_transform_feedback2;
14796 procedure Read_GL_NV_video_capture;
14797 procedure Read_GL_NV_copy_image;
14798 procedure Read_GL_NV_shader_buffer_load;
14799 procedure Read_GL_NV_vertex_buffer_unified_memory;
14800 procedure Read_GL_NV_gpu_program5;
14801 procedure Read_GL_NV_gpu_shader5;
14802 procedure Read_GL_NV_vertex_attrib_integer_64bit;
14803 procedure Read_GL_NV_vdpau_interop;
14804 procedure Read_GL_NV_texture_barrier;
14805 procedure Read_GL_PGI_misc_hints;
14806 procedure Read_GL_SGIS_detail_texture;
14807 procedure Read_GL_SGIS_fog_function;
14808 procedure Read_GL_SGIS_multisample;
14809 procedure Read_GL_SGIS_pixel_texture;
14810 procedure Read_GL_SGIS_point_parameters;
14811 procedure Read_GL_SGIS_sharpen_texture;
14812 procedure Read_GL_SGIS_texture4D;
14813 procedure Read_GL_SGIS_texture_color_mask;
14814 procedure Read_GL_SGIS_texture_filter4;
14815 procedure Read_GL_SGIX_async;
14816 procedure Read_GL_SGIX_flush_raster;
14817 procedure Read_GL_SGIX_fragment_lighting;
14818 procedure Read_GL_SGIX_framezoom;
14819 procedure Read_GL_SGIX_igloo_interface;
14820 procedure Read_GL_SGIX_instruments;
14821 procedure Read_GL_SGIX_list_priority;
14822 procedure Read_GL_SGIX_pixel_texture;
14823 procedure Read_GL_SGIX_polynomial_ffd;
14824 procedure Read_GL_SGIX_reference_plane;
14825 procedure Read_GL_SGIX_sprite;
14826 procedure Read_GL_SGIX_tag_sample_buffer;
14827 procedure Read_GL_SGI_color_table;
14828 procedure Read_GL_SUNX_constant_data;
14829 procedure Read_GL_SUN_global_alpha;
14830 procedure Read_GL_SUN_mesh_array;
14831 procedure Read_GL_SUN_triangle_list;
14832 procedure Read_GL_SUN_vertex;
14835 procedure Read_WGL_ARB_buffer_region;
14836 procedure Read_WGL_ARB_extensions_string;
14837 procedure Read_WGL_ARB_make_current_read;
14838 procedure Read_WGL_ARB_pbuffer;
14839 procedure Read_WGL_ARB_pixel_format;
14840 procedure Read_WGL_ARB_pixel_format_float;
14841 procedure Read_WGL_ARB_render_texture;
14842 procedure Read_WGL_ARB_create_context;
14843 procedure Read_WGL_AMD_gpu_association;
14844 procedure Read_WGL_EXT_display_color_table;
14845 procedure Read_WGL_EXT_extensions_string;
14846 procedure Read_WGL_EXT_make_current_read;
14847 procedure Read_WGL_EXT_pbuffer;
14848 procedure Read_WGL_EXT_pixel_format;
14849 procedure Read_WGL_EXT_swap_control;
14850 procedure Read_WGL_I3D_digital_video_control;
14851 procedure Read_WGL_I3D_gamma;
14852 procedure Read_WGL_I3D_genlock;
14853 procedure Read_WGL_I3D_image_buffer;
14854 procedure Read_WGL_I3D_swap_frame_lock;
14855 procedure Read_WGL_I3D_swap_frame_usage;
14856 procedure Read_WGL_NV_vertex_array_range;
14857 procedure Read_WGL_NV_present_video;
14858 procedure Read_WGL_NV_video_output;
14859 procedure Read_WGL_NV_swap_group;
14860 procedure Read_WGL_NV_gpu_affinity;
14861 procedure Read_WGL_NV_video_capture;
14862 procedure Read_WGL_NV_copy_image;
14863 procedure Read_WGL_OML_sync_control;
14864 procedure Read_WGL_3DL_stereo_control;
14866 procedure Read_WIN_draw_range_elements;
14867 procedure Read_WIN_swap_hint;
14878 RTLD_BINDING_MASK = $003;
14880 // Seems to work on Debian / Fedora
14881 LibraryLib = {$IFDEF Linux} 'libdl.so.2'{$ELSE} 'c'{$ENDIF};
14883 function dlopen(Name: PAnsiChar; Flags: LongInt): Pointer; cdecl; external LibraryLib name 'dlopen';
14884 function dlclose(Lib: Pointer): LongInt; cdecl; external LibraryLib name 'dlclose';
14886 function dlsym(Lib: Pointer; Name: PAnsiChar): Pointer; cdecl; external LibraryLib name 'dlsym';
14889 {$IFDEF DGL_MAC}{$IFDEF OPENGL_FRAMEWORK} // OpenGL framework used
14891 RTLD_DEFAULT = Pointer(-2);
14894 function dglLoadLibrary(Name: PChar): Pointer;
14897 Result := {%H-}Pointer(LoadLibrary(Name));
14901 Result := dlopen(Name, RTLD_LAZY);
14905 {$IFDEF OPENGL_FRAMEWORK}
14906 Result := RTLD_DEFAULT;
14908 Result := Pointer(LoadLibrary(Name));
14914 function dglFreeLibrary(LibHandle: Pointer): Boolean;
14916 if LibHandle = nil then
14920 Result := FreeLibrary({%H-}HMODULE(LibHandle));
14924 Result := dlclose(LibHandle) = 0;
14928 {$IFDEF OPENGL_FRAMEWORK}
14931 Result := FreeLibrary(HMODULE(LibHandle));
14937 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14939 if LibHandle = nil then
14940 LibHandle := GL_LibHandle;
14944 Result := GetProcAddress({%H-}HMODULE(LibHandle), ProcName);
14946 if result <> nil then
14949 if Addr(wglGetProcAddress) <> nil then
14950 Result := wglGetProcAddress(ProcName);
14954 if not ForceDLSym then begin
14955 if Addr(glXGetProcAddress) <> nil then
14956 Result := glXGetProcAddress(ProcName);
14958 if result <> nil then
14961 if Addr(glXGetProcAddressARB) <> nil then
14962 Result := glXGetProcAddressARB(ProcName);
14964 if result <> nil then
14968 Result := dlsym(LibHandle, ProcName);
14972 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14977 function Int_GetExtensionString: AnsiString;
14979 ExtensionCount : GLint;
14985 if not Assigned(@glGetIntegerv) then glGetIntegerv := dglGetProcAddress('glGetIntegerv');
14986 if not Assigned(@glGetStringi) then glGetStringi := dglGetProcAddress('glGetStringi');
14990 if Assigned(@glGetIntegerv) and Assigned(@glGetStringi)
14993 glGetIntegerv(GL_NUM_EXTENSIONS, @extensionCount);
14995 For I := 0 to extensionCount - 1 do
14996 result := result + #32 + PAnsiChar(glGetStringi(GL_EXTENSIONS, I));
15001 if not Assigned(@glGetString) then glGetString := dglGetProcAddress('glGetString');
15003 if Assigned(@glGetString)
15004 then result := glGetString(GL_EXTENSIONS)
15008 if (GL_LibHandle <> nil) then begin
15010 // wglGetExtensionsStringEXT
15011 if not Assigned(@wglGetExtensionsStringEXT) then
15012 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
15014 if Assigned(@wglGetExtensionsStringEXT) then
15015 Result := Result + #32 + wglGetExtensionsStringEXT;
15017 // wglGetExtensionsStringARB
15018 if not Assigned(@wglGetExtensionsStringARB) then
15019 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
15021 if Assigned(@wglGetExtensionsStringARB) then
15022 Result := Result + #32 + wglGetExtensionsStringARB(wglGetCurrentDC);
15026 Result := #32 + Result + #32;
15030 function Int_CheckExtension(AllExtensions, CheckExtension: AnsiString): Boolean;
15032 Result := Pos(#32 + CheckExtension + #32, AllExtensions) > 0;
15036 function dglCheckExtension(Extension: AnsiString): Boolean;
15038 Extensions: AnsiString;
15040 Extensions := Int_GetExtensionString;
15041 Result := Int_CheckExtension(Extensions, Extension);
15046 function InitOpenGL(LibName: String; GLULibName: String): Boolean;
15050 // free opened libraries
15051 if GL_LibHandle <> nil then
15052 dglFreeLibrary(GL_LibHandle);
15054 if GLU_LibHandle <> nil then
15055 dglFreeLibrary(GLU_LibHandle);
15058 GL_LibHandle := dglLoadLibrary(PChar(LibName));
15059 GLU_LibHandle := dglLoadLibrary(PChar(GLULibName));
15061 // load GL functions
15062 if (GL_LibHandle <> nil) then begin
15064 wglCopyContext := dglGetProcAddress('wglCopyContext');
15065 wglCreateLayerContext := dglGetProcAddress('wglCreateLayerContext');
15066 wglCreateContext := dglGetProcAddress('wglCreateContext');
15067 wglDeleteContext := dglGetProcAddress('wglDeleteContext');
15068 wglDescribeLayerPlane := dglGetProcAddress('wglDescribeLayerPlane');
15069 wglGetCurrentContext := dglGetProcAddress('wglGetCurrentContext');
15070 wglGetCurrentDC := dglGetProcAddress('wglGetCurrentDC');
15071 wglGetLayerPaletteEntries := dglGetProcAddress('wglGetLayerPaletteEntries');
15072 wglGetProcAddress := dglGetProcAddress('wglGetProcAddress');
15073 wglMakeCurrent := dglGetProcAddress('wglMakeCurrent');
15074 wglRealizeLayerPalette := dglGetProcAddress('wglRealizeLayerPalette');
15075 wglSetLayerPaletteEntries := dglGetProcAddress('wglSetLayerPaletteEntries');
15076 wglShareLists := dglGetProcAddress('wglShareLists');
15077 wglSwapLayerBuffers := dglGetProcAddress('wglSwapLayerBuffers');
15078 wglSwapMultipleBuffers := dglGetProcAddress('wglSwapMultipleBuffers');
15079 wglUseFontBitmapsA := dglGetProcAddress('wglUseFontBitmapsA');
15080 wglUseFontOutlinesA := dglGetProcAddress('wglUseFontOutlinesA');
15081 wglUseFontBitmapsW := dglGetProcAddress('wglUseFontBitmapsW');
15082 wglUseFontOutlinesW := dglGetProcAddress('wglUseFontOutlinesW');
15083 wglUseFontBitmaps := dglGetProcAddress('wglUseFontBitmapsA');
15084 wglUseFontOutlines := dglGetProcAddress('wglUseFontOutlinesA');
15088 // GLX_VERSION_1_4 (needs to be first)
15089 glXGetProcAddress := dglGetProcAddress('glXGetProcAddress', nil, True);
15091 // GLX_ARB_get_proc_address (also needs to be first)
15092 glXGetProcAddressARB := dglGetProcAddress('glXGetProcAddressARB', nil, True);
15094 glXChooseVisual := dglGetProcAddress('glXChooseVisual');
15095 glXCopyContext := dglGetProcAddress('glXCopyContext');
15096 glXCreateContext := dglGetProcAddress('glXCreateContext');
15097 glXCreateGLXPixmap := dglGetProcAddress('glXCreateGLXPixmap');
15098 glXDestroyContext := dglGetProcAddress('glXDestroyContext');
15099 glXDestroyGLXPixmap := dglGetProcAddress('glXDestroyGLXPixmap');
15100 glXGetConfig := dglGetProcAddress('glXGetConfig');
15101 glXGetCurrentContext := dglGetProcAddress('glXGetCurrentContext');
15102 glXGetCurrentDrawable := dglGetProcAddress('glXGetCurrentDrawable');
15103 glXIsDirect := dglGetProcAddress('glXIsDirect');
15104 glXMakeCurrent := dglGetProcAddress('glXMakeCurrent');
15105 glXQueryExtension := dglGetProcAddress('glXQueryExtension');
15106 glXQueryVersion := dglGetProcAddress('glXQueryVersion');
15107 glXSwapBuffers := dglGetProcAddress('glXSwapBuffers');
15108 glXUseXFont := dglGetProcAddress('glXUseXFont');
15109 glXWaitGL := dglGetProcAddress('glXWaitGL');
15110 glXWaitX := dglGetProcAddress('glXWaitX');
15112 glXGetClientString := dglGetProcAddress('glXGetClientString');
15113 glXQueryServerString := dglGetProcAddress('glXQueryServerString');
15114 glXQueryExtensionsString := dglGetProcAddress('glXQueryExtensionsString');
15117 glXGetFBConfigs := dglGetProcAddress('glXGetFBConfigs');
15118 glXChooseFBConfig := dglGetProcAddress('glXChooseFBConfig');
15119 glXGetFBConfigAttrib := dglGetProcAddress('glXGetFBConfigAttrib');
15120 glXGetVisualFromFBConfig := dglGetProcAddress('glXGetVisualFromFBConfig');
15121 glXCreateWindow := dglGetProcAddress('glXCreateWindow');
15122 glXDestroyWindow := dglGetProcAddress('glXDestroyWindow');
15123 glXCreatePixmap := dglGetProcAddress('glXCreatePixmap');
15125 glXDestroyPixmap := dglGetProcAddress('glXDestroyPixmap');
15126 glXCreatePbuffer := dglGetProcAddress('glXCreatePbuffer');
15127 glXDestroyPbuffer := dglGetProcAddress('glXDestroyPbuffer');
15128 glXQueryDrawable := dglGetProcAddress('glXQueryDrawable');
15129 glXCreateNewContext := dglGetProcAddress('glXCreateNewContext');
15130 glXMakeContextCurrent := dglGetProcAddress('glXMakeContextCurrent');
15131 glXGetCurrentReadDrawable := dglGetProcAddress('glXGetCurrentReadDrawable');
15132 glXGetCurreentDisplay := dglGetProcAddress('glXGetCurreentDisplay');
15134 glXQueryContext := dglGetProcAddress('glXQueryContext');
15135 glXSelectEvent := dglGetProcAddress('glXSelectEvent');
15136 glXGetSelectedEvent := dglGetProcAddress('glXGetSelectedEvent');
15138 // GLX_ARB_create_context
15139 glXCreateContextAttribsARB := dglGetProcAddress('glXCreateContextAttribsARB');
15141 // GLX_EXT_import_context
15142 glXGetCurrentDisplayEXT := dglGetProcAddress('glXGetCurrentDisplayEXT');
15143 glXQueryContextInfoEXT := dglGetProcAddress('glXQueryContextInfoEXT');
15144 glXGetContextIDEXT := dglGetProcAddress('glXGetContextIDEXT');
15145 glXImportContextEXT := dglGetProcAddress('glXImportContextEXT');
15146 glXFreeContextEXT := dglGetProcAddress('glXFreeContextEXT');
15148 // GLX_EXT_texture_from_pixmap
15149 glXBindTexImageEXT := dglGetProcAddress('glXBindTexImageEXT');
15150 glXReleaseTexImageEXT := dglGetProcAddress('glXReleaseTexImageEXT');
15152 glXSwapIntervalEXT := dglGetProcAddress('glXSwapIntervalEXT');
15158 // load GLU functions
15159 if GLU_LibHandle <> nil then begin
15160 // GLU ========================================================================
15161 gluBeginCurve := dglGetProcAddress('gluBeginCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15162 gluBeginPolygon := dglGetProcAddress('gluBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15163 gluBeginSurface := dglGetProcAddress('gluBeginSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15164 gluBeginTrim := dglGetProcAddress('gluBeginTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15165 gluBuild1DMipmaps := dglGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15166 gluBuild2DMipmaps := dglGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15167 gluCylinder := dglGetProcAddress('gluCylinder', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15168 gluDeleteNurbsRenderer := dglGetProcAddress('gluDeleteNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15169 gluDeleteQuadric := dglGetProcAddress('gluDeleteQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15170 gluDeleteTess := dglGetProcAddress('gluDeleteTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15171 gluDisk := dglGetProcAddress('gluDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15172 gluEndCurve := dglGetProcAddress('gluEndCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15173 gluEndPolygon := dglGetProcAddress('gluEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15174 gluEndSurface := dglGetProcAddress('gluEndSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15175 gluEndTrim := dglGetProcAddress('gluEndTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15176 gluErrorString := dglGetProcAddress('gluErrorString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15177 gluGetNurbsProperty := dglGetProcAddress('gluGetNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15178 gluGetString := dglGetProcAddress('gluGetString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15179 gluGetTessProperty := dglGetProcAddress('gluGetTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15180 gluLoadSamplingMatrices := dglGetProcAddress('gluLoadSamplingMatrices', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15181 gluLookAt := dglGetProcAddress('gluLookAt', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15182 gluNewNurbsRenderer := dglGetProcAddress('gluNewNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15183 gluNewQuadric := dglGetProcAddress('gluNewQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15184 gluNewTess := dglGetProcAddress('gluNewTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15185 gluNextContour := dglGetProcAddress('gluNextContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15186 gluNurbsCallback := dglGetProcAddress('gluNurbsCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15187 gluNurbsCurve := dglGetProcAddress('gluNurbsCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15188 gluNurbsProperty := dglGetProcAddress('gluNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15189 gluNurbsSurface := dglGetProcAddress('gluNurbsSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15190 gluOrtho2D := dglGetProcAddress('gluOrtho2D', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15191 gluPartialDisk := dglGetProcAddress('gluPartialDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15192 gluPerspective := dglGetProcAddress('gluPerspective', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15193 gluPickMatrix := dglGetProcAddress('gluPickMatrix', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15194 gluProject := dglGetProcAddress('gluProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15195 gluPwlCurve := dglGetProcAddress('gluPwlCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15196 gluQuadricCallback := dglGetProcAddress('gluQuadricCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15197 gluQuadricDrawStyle := dglGetProcAddress('gluQuadricDrawStyle', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15198 gluQuadricNormals := dglGetProcAddress('gluQuadricNormals', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15199 gluQuadricOrientation := dglGetProcAddress('gluQuadricOrientation', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15200 gluQuadricTexture := dglGetProcAddress('gluQuadricTexture', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15201 gluScaleImage := dglGetProcAddress('gluScaleImage', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15202 gluSphere := dglGetProcAddress('gluSphere', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15203 gluTessBeginContour := dglGetProcAddress('gluTessBeginContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15204 gluTessBeginPolygon := dglGetProcAddress('gluTessBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15205 gluTessCallback := dglGetProcAddress('gluTessCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15206 gluTessEndContour := dglGetProcAddress('gluTessEndContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15207 gluTessEndPolygon := dglGetProcAddress('gluTessEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15208 gluTessNormal := dglGetProcAddress('gluTessNormal', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15209 gluTessProperty := dglGetProcAddress('gluTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15210 gluTessVertex := dglGetProcAddress('gluTessVertex', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15211 gluUnProject := dglGetProcAddress('gluUnProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15215 procedure ReadOpenGLCore;
15218 glCullFace := dglGetProcAddress('glCullFace');
15219 glFrontFace := dglGetProcAddress('glFrontFace');
15220 glHint := dglGetProcAddress('glHint');
15221 glLineWidth := dglGetProcAddress('glLineWidth');
15222 glPointSize := dglGetProcAddress('glPointSize');
15223 glPolygonMode := dglGetProcAddress('glPolygonMode');
15224 glScissor := dglGetProcAddress('glScissor');
15225 glTexParameterf := dglGetProcAddress('glTexParameterf');
15226 glTexParameterfv := dglGetProcAddress('glTexParameterfv');
15227 glTexParameteri := dglGetProcAddress('glTexParameteri');
15228 glTexParameteriv := dglGetProcAddress('glTexParameteriv');
15229 glTexImage1D := dglGetProcAddress('glTexImage1D');
15230 glTexImage2D := dglGetProcAddress('glTexImage2D');
15231 glDrawBuffer := dglGetProcAddress('glDrawBuffer');
15232 glClear := dglGetProcAddress('glClear');
15233 glClearColor := dglGetProcAddress('glClearColor');
15234 glClearStencil := dglGetProcAddress('glClearStencil');
15235 glClearDepth := dglGetProcAddress('glClearDepth');
15236 glStencilMask := dglGetProcAddress('glStencilMask');
15237 glColorMask := dglGetProcAddress('glColorMask');
15238 glDepthMask := dglGetProcAddress('glDepthMask');
15239 glDisable := dglGetProcAddress('glDisable');
15240 glEnable := dglGetProcAddress('glEnable');
15241 glFinish := dglGetProcAddress('glFinish');
15242 glFlush := dglGetProcAddress('glFlush');
15243 glBlendFunc := dglGetProcAddress('glBlendFunc');
15244 glLogicOp := dglGetProcAddress('glLogicOp');
15245 glStencilFunc := dglGetProcAddress('glStencilFunc');
15246 glStencilOp := dglGetProcAddress('glStencilOp');
15247 glDepthFunc := dglGetProcAddress('glDepthFunc');
15248 glPixelStoref := dglGetProcAddress('glPixelStoref');
15249 glPixelStorei := dglGetProcAddress('glPixelStorei');
15250 glReadBuffer := dglGetProcAddress('glReadBuffer');
15251 glReadPixels := dglGetProcAddress('glReadPixels');
15252 glGetBooleanv := dglGetProcAddress('glGetBooleanv');
15253 glGetDoublev := dglGetProcAddress('glGetDoublev');
15254 glGetError := dglGetProcAddress('glGetError');
15255 glGetFloatv := dglGetProcAddress('glGetFloatv');
15256 glGetIntegerv := dglGetProcAddress('glGetIntegerv');
15257 glGetString := dglGetProcAddress('glGetString');
15258 glGetTexImage := dglGetProcAddress('glGetTexImage');
15259 glGetTexParameteriv := dglGetProcAddress('glGetTexParameteriv');
15260 glGetTexParameterfv := dglGetProcAddress('glGetTexParameterfv');
15261 glGetTexLevelParameterfv := dglGetProcAddress('glGetTexLevelParameterfv');
15262 glGetTexLevelParameteriv := dglGetProcAddress('glGetTexLevelParameteriv');
15263 glIsEnabled := dglGetProcAddress('glIsEnabled');
15264 glDepthRange := dglGetProcAddress('glDepthRange');
15265 glViewport := dglGetProcAddress('glViewport');
15268 glDrawArrays := dglGetProcAddress('glDrawArrays');
15269 glDrawElements := dglGetProcAddress('glDrawElements');
15270 glGetPointerv := dglGetProcAddress('glGetPointerv');
15271 glPolygonOffset := dglGetProcAddress('glPolygonOffset');
15272 glCopyTexImage1D := dglGetProcAddress('glCopyTexImage1D');
15273 glCopyTexImage2D := dglGetProcAddress('glCopyTexImage2D');
15274 glCopyTexSubImage1D := dglGetProcAddress('glCopyTexSubImage1D');
15275 glCopyTexSubImage2D := dglGetProcAddress('glCopyTexSubImage2D');
15276 glTexSubImage1D := dglGetProcAddress('glTexSubImage1D');
15277 glTexSubImage2D := dglGetProcAddress('glTexSubImage2D');
15278 glBindTexture := dglGetProcAddress('glBindTexture');
15279 glDeleteTextures := dglGetProcAddress('glDeleteTextures');
15280 glGenTextures := dglGetProcAddress('glGenTextures');
15282 {$ifdef DGL_DEPRECATED}
15283 glAccum := dglGetProcAddress('glAccum');
15284 glAlphaFunc := dglGetProcAddress('glAlphaFunc');
15285 glAreTexturesResident := dglGetProcAddress('glAreTexturesResident');
15286 glArrayElement := dglGetProcAddress('glArrayElement');
15287 glBegin := dglGetProcAddress('glBegin');
15288 glBitmap := dglGetProcAddress('glBitmap');
15289 glCallList := dglGetProcAddress('glCallList');
15290 glCallLists := dglGetProcAddress('glCallLists');
15291 glClearAccum := dglGetProcAddress('glClearAccum');
15292 glClearIndex := dglGetProcAddress('glClearIndex');
15293 glClipPlane := dglGetProcAddress('glClipPlane');
15294 glColor3b := dglGetProcAddress('glColor3b');
15295 glColor3bv := dglGetProcAddress('glColor3bv');
15296 glColor3d := dglGetProcAddress('glColor3d');
15297 glColor3dv := dglGetProcAddress('glColor3dv');
15298 glColor3f := dglGetProcAddress('glColor3f');
15299 glColor3fv := dglGetProcAddress('glColor3fv');
15300 glColor3i := dglGetProcAddress('glColor3i');
15301 glColor3iv := dglGetProcAddress('glColor3iv');
15302 glColor3s := dglGetProcAddress('glColor3s');
15303 glColor3sv := dglGetProcAddress('glColor3sv');
15304 glColor3ub := dglGetProcAddress('glColor3ub');
15305 glColor3ubv := dglGetProcAddress('glColor3ubv');
15306 glColor3ui := dglGetProcAddress('glColor3ui');
15307 glColor3uiv := dglGetProcAddress('glColor3uiv');
15308 glColor3us := dglGetProcAddress('glColor3us');
15309 glColor3usv := dglGetProcAddress('glColor3usv');
15310 glColor4b := dglGetProcAddress('glColor4b');
15311 glColor4bv := dglGetProcAddress('glColor4bv');
15312 glColor4d := dglGetProcAddress('glColor4d');
15313 glColor4dv := dglGetProcAddress('glColor4dv');
15314 glColor4f := dglGetProcAddress('glColor4f');
15315 glColor4fv := dglGetProcAddress('glColor4fv');
15316 glColor4i := dglGetProcAddress('glColor4i');
15317 glColor4iv := dglGetProcAddress('glColor4iv');
15318 glColor4s := dglGetProcAddress('glColor4s');
15319 glColor4sv := dglGetProcAddress('glColor4sv');
15320 glColor4ub := dglGetProcAddress('glColor4ub');
15321 glColor4ubv := dglGetProcAddress('glColor4ubv');
15322 glColor4ui := dglGetProcAddress('glColor4ui');
15323 glColor4uiv := dglGetProcAddress('glColor4uiv');
15324 glColor4us := dglGetProcAddress('glColor4us');
15325 glColor4usv := dglGetProcAddress('glColor4usv');
15326 glColorMaterial := dglGetProcAddress('glColorMaterial');
15327 glColorPointer := dglGetProcAddress('glColorPointer');
15328 glCopyPixels := dglGetProcAddress('glCopyPixels');
15329 glDeleteLists := dglGetProcAddress('glDeleteLists');
15330 glDisableClientState := dglGetProcAddress('glDisableClientState');
15331 glDrawPixels := dglGetProcAddress('glDrawPixels');
15332 glEdgeFlag := dglGetProcAddress('glEdgeFlag');
15333 glEdgeFlagPointer := dglGetProcAddress('glEdgeFlagPointer');
15334 glEdgeFlagv := dglGetProcAddress('glEdgeFlagv');
15335 glEnableClientState := dglGetProcAddress('glEnableClientState');
15336 glEnd := dglGetProcAddress('glEnd');
15337 glEndList := dglGetProcAddress('glEndList');
15338 glEvalCoord1d := dglGetProcAddress('glEvalCoord1d');
15339 glEvalCoord1dv := dglGetProcAddress('glEvalCoord1dv');
15340 glEvalCoord1f := dglGetProcAddress('glEvalCoord1f');
15341 glEvalCoord1fv := dglGetProcAddress('glEvalCoord1fv');
15342 glEvalCoord2d := dglGetProcAddress('glEvalCoord2d');
15343 glEvalCoord2dv := dglGetProcAddress('glEvalCoord2dv');
15344 glEvalCoord2f := dglGetProcAddress('glEvalCoord2f');
15345 glEvalCoord2fv := dglGetProcAddress('glEvalCoord2fv');
15346 glEvalMesh1 := dglGetProcAddress('glEvalMesh1');
15347 glEvalMesh2 := dglGetProcAddress('glEvalMesh2');
15348 glEvalPoint1 := dglGetProcAddress('glEvalPoint1');
15349 glEvalPoint2 := dglGetProcAddress('glEvalPoint2');
15350 glFeedbackBuffer := dglGetProcAddress('glFeedbackBuffer');
15351 glFogf := dglGetProcAddress('glFogf');
15352 glFogfv := dglGetProcAddress('glFogfv');
15353 glFogi := dglGetProcAddress('glFogi');
15354 glFogiv := dglGetProcAddress('glFogiv');
15355 glFrustum := dglGetProcAddress('glFrustum');
15356 glGenLists := dglGetProcAddress('glGenLists');
15357 glGetClipPlane := dglGetProcAddress('glGetClipPlane');
15358 glGetLightfv := dglGetProcAddress('glGetLightfv');
15359 glGetLightiv := dglGetProcAddress('glGetLightiv');
15360 glGetMapdv := dglGetProcAddress('glGetMapdv');
15361 glGetMapfv := dglGetProcAddress('glGetMapfv');
15362 glGetMapiv := dglGetProcAddress('glGetMapiv');
15363 glGetMaterialfv := dglGetProcAddress('glGetMaterialfv');
15364 glGetMaterialiv := dglGetProcAddress('glGetMaterialiv');
15365 glGetPixelMapfv := dglGetProcAddress('glGetPixelMapfv');
15366 glGetPixelMapuiv := dglGetProcAddress('glGetPixelMapuiv');
15367 glGetPixelMapusv := dglGetProcAddress('glGetPixelMapusv');
15368 glGetPolygonStipple := dglGetProcAddress('glGetPolygonStipple');
15369 glGetTexEnvfv := dglGetProcAddress('glGetTexEnvfv');
15370 glGetTexEnviv := dglGetProcAddress('glGetTexEnviv');
15371 glGetTexGendv := dglGetProcAddress('glGetTexGendv');
15372 glGetTexGenfv := dglGetProcAddress('glGetTexGenfv');
15373 glGetTexGeniv := dglGetProcAddress('glGetTexGeniv');
15374 glIndexMask := dglGetProcAddress('glIndexMask');
15375 glIndexPointer := dglGetProcAddress('glIndexPointer');
15376 glIndexd := dglGetProcAddress('glIndexd');
15377 glIndexdv := dglGetProcAddress('glIndexdv');
15378 glIndexf := dglGetProcAddress('glIndexf');
15379 glIndexfv := dglGetProcAddress('glIndexfv');
15380 glIndexi := dglGetProcAddress('glIndexi');
15381 glIndexiv := dglGetProcAddress('glIndexiv');
15382 glIndexs := dglGetProcAddress('glIndexs');
15383 glIndexsv := dglGetProcAddress('glIndexsv');
15384 glIndexub := dglGetProcAddress('glIndexub');
15385 glIndexubv := dglGetProcAddress('glIndexubv');
15386 glInitNames := dglGetProcAddress('glInitNames');
15387 glInterleavedArrays := dglGetProcAddress('glInterleavedArrays');
15388 glIsList := dglGetProcAddress('glIsList');
15389 glIsTexture := dglGetProcAddress('glIsTexture');
15390 glLightModelf := dglGetProcAddress('glLightModelf');
15391 glLightModelfv := dglGetProcAddress('glLightModelfv');
15392 glLightModeli := dglGetProcAddress('glLightModeli');
15393 glLightModeliv := dglGetProcAddress('glLightModeliv');
15394 glLightf := dglGetProcAddress('glLightf');
15395 glLightfv := dglGetProcAddress('glLightfv');
15396 glLighti := dglGetProcAddress('glLighti');
15397 glLightiv := dglGetProcAddress('glLightiv');
15398 glLineStipple := dglGetProcAddress('glLineStipple');
15399 glListBase := dglGetProcAddress('glListBase');
15400 glLoadIdentity := dglGetProcAddress('glLoadIdentity');
15401 glLoadMatrixd := dglGetProcAddress('glLoadMatrixd');
15402 glLoadMatrixf := dglGetProcAddress('glLoadMatrixf');
15403 glLoadName := dglGetProcAddress('glLoadName');
15404 glMap1d := dglGetProcAddress('glMap1d');
15405 glMap1f := dglGetProcAddress('glMap1f');
15406 glMap2d := dglGetProcAddress('glMap2d');
15407 glMap2f := dglGetProcAddress('glMap2f');
15408 glMapGrid1d := dglGetProcAddress('glMapGrid1d');
15409 glMapGrid1f := dglGetProcAddress('glMapGrid1f');
15410 glMapGrid2d := dglGetProcAddress('glMapGrid2d');
15411 glMapGrid2f := dglGetProcAddress('glMapGrid2f');
15412 glMaterialf := dglGetProcAddress('glMaterialf');
15413 glMaterialfv := dglGetProcAddress('glMaterialfv');
15414 glMateriali := dglGetProcAddress('glMateriali');
15415 glMaterialiv := dglGetProcAddress('glMaterialiv');
15416 glMatrixMode := dglGetProcAddress('glMatrixMode');
15417 glMultMatrixd := dglGetProcAddress('glMultMatrixd');
15418 glMultMatrixf := dglGetProcAddress('glMultMatrixf');
15419 glNewList := dglGetProcAddress('glNewList');
15420 glNormal3b := dglGetProcAddress('glNormal3b');
15421 glNormal3bv := dglGetProcAddress('glNormal3bv');
15422 glNormal3d := dglGetProcAddress('glNormal3d');
15423 glNormal3dv := dglGetProcAddress('glNormal3dv');
15424 glNormal3f := dglGetProcAddress('glNormal3f');
15425 glNormal3fv := dglGetProcAddress('glNormal3fv');
15426 glNormal3i := dglGetProcAddress('glNormal3i');
15427 glNormal3iv := dglGetProcAddress('glNormal3iv');
15428 glNormal3s := dglGetProcAddress('glNormal3s');
15429 glNormal3sv := dglGetProcAddress('glNormal3sv');
15430 glNormalPointer := dglGetProcAddress('glNormalPointer');
15431 glOrtho := dglGetProcAddress('glOrtho');
15432 glPassThrough := dglGetProcAddress('glPassThrough');
15433 glPixelMapfv := dglGetProcAddress('glPixelMapfv');
15434 glPixelMapuiv := dglGetProcAddress('glPixelMapuiv');
15435 glPixelMapusv := dglGetProcAddress('glPixelMapusv');
15436 glPixelTransferf := dglGetProcAddress('glPixelTransferf');
15437 glPixelTransferi := dglGetProcAddress('glPixelTransferi');
15438 glPixelZoom := dglGetProcAddress('glPixelZoom');
15439 glPolygonStipple := dglGetProcAddress('glPolygonStipple');
15440 glPopAttrib := dglGetProcAddress('glPopAttrib');
15441 glPopClientAttrib := dglGetProcAddress('glPopClientAttrib');
15442 glPopMatrix := dglGetProcAddress('glPopMatrix');
15443 glPopName := dglGetProcAddress('glPopName');
15444 glPrioritizeTextures := dglGetProcAddress('glPrioritizeTextures');
15445 glPushAttrib := dglGetProcAddress('glPushAttrib');
15446 glPushClientAttrib := dglGetProcAddress('glPushClientAttrib');
15447 glPushMatrix := dglGetProcAddress('glPushMatrix');
15448 glPushName := dglGetProcAddress('glPushName');
15449 glRasterPos2d := dglGetProcAddress('glRasterPos2d');
15450 glRasterPos2dv := dglGetProcAddress('glRasterPos2dv');
15451 glRasterPos2f := dglGetProcAddress('glRasterPos2f');
15452 glRasterPos2fv := dglGetProcAddress('glRasterPos2fv');
15453 glRasterPos2i := dglGetProcAddress('glRasterPos2i');
15454 glRasterPos2iv := dglGetProcAddress('glRasterPos2iv');
15455 glRasterPos2s := dglGetProcAddress('glRasterPos2s');
15456 glRasterPos2sv := dglGetProcAddress('glRasterPos2sv');
15457 glRasterPos3d := dglGetProcAddress('glRasterPos3d');
15458 glRasterPos3dv := dglGetProcAddress('glRasterPos3dv');
15459 glRasterPos3f := dglGetProcAddress('glRasterPos3f');
15460 glRasterPos3fv := dglGetProcAddress('glRasterPos3fv');
15461 glRasterPos3i := dglGetProcAddress('glRasterPos3i');
15462 glRasterPos3iv := dglGetProcAddress('glRasterPos3iv');
15463 glRasterPos3s := dglGetProcAddress('glRasterPos3s');
15464 glRasterPos3sv := dglGetProcAddress('glRasterPos3sv');
15465 glRasterPos4d := dglGetProcAddress('glRasterPos4d');
15466 glRasterPos4dv := dglGetProcAddress('glRasterPos4dv');
15467 glRasterPos4f := dglGetProcAddress('glRasterPos4f');
15468 glRasterPos4fv := dglGetProcAddress('glRasterPos4fv');
15469 glRasterPos4i := dglGetProcAddress('glRasterPos4i');
15470 glRasterPos4iv := dglGetProcAddress('glRasterPos4iv');
15471 glRasterPos4s := dglGetProcAddress('glRasterPos4s');
15472 glRasterPos4sv := dglGetProcAddress('glRasterPos4sv');
15473 glRectd := dglGetProcAddress('glRectd');
15474 glRectdv := dglGetProcAddress('glRectdv');
15475 glRectf := dglGetProcAddress('glRectf');
15476 glRectfv := dglGetProcAddress('glRectfv');
15477 glRecti := dglGetProcAddress('glRecti');
15478 glRectiv := dglGetProcAddress('glRectiv');
15479 glRects := dglGetProcAddress('glRects');
15480 glRectsv := dglGetProcAddress('glRectsv');
15481 glRenderMode := dglGetProcAddress('glRenderMode');
15482 glRotated := dglGetProcAddress('glRotated');
15483 glRotatef := dglGetProcAddress('glRotatef');
15484 glScaled := dglGetProcAddress('glScaled');
15485 glScalef := dglGetProcAddress('glScalef');
15486 glSelectBuffer := dglGetProcAddress('glSelectBuffer');
15487 glShadeModel := dglGetProcAddress('glShadeModel');
15488 glTexCoord1d := dglGetProcAddress('glTexCoord1d');
15489 glTexCoord1dv := dglGetProcAddress('glTexCoord1dv');
15490 glTexCoord1f := dglGetProcAddress('glTexCoord1f');
15491 glTexCoord1fv := dglGetProcAddress('glTexCoord1fv');
15492 glTexCoord1i := dglGetProcAddress('glTexCoord1i');
15493 glTexCoord1iv := dglGetProcAddress('glTexCoord1iv');
15494 glTexCoord1s := dglGetProcAddress('glTexCoord1s');
15495 glTexCoord1sv := dglGetProcAddress('glTexCoord1sv');
15496 glTexCoord2d := dglGetProcAddress('glTexCoord2d');
15497 glTexCoord2dv := dglGetProcAddress('glTexCoord2dv');
15498 glTexCoord2f := dglGetProcAddress('glTexCoord2f');
15499 glTexCoord2fv := dglGetProcAddress('glTexCoord2fv');
15500 glTexCoord2i := dglGetProcAddress('glTexCoord2i');
15501 glTexCoord2iv := dglGetProcAddress('glTexCoord2iv');
15502 glTexCoord2s := dglGetProcAddress('glTexCoord2s');
15503 glTexCoord2sv := dglGetProcAddress('glTexCoord2sv');
15504 glTexCoord3d := dglGetProcAddress('glTexCoord3d');
15505 glTexCoord3dv := dglGetProcAddress('glTexCoord3dv');
15506 glTexCoord3f := dglGetProcAddress('glTexCoord3f');
15507 glTexCoord3fv := dglGetProcAddress('glTexCoord3fv');
15508 glTexCoord3i := dglGetProcAddress('glTexCoord3i');
15509 glTexCoord3iv := dglGetProcAddress('glTexCoord3iv');
15510 glTexCoord3s := dglGetProcAddress('glTexCoord3s');
15511 glTexCoord3sv := dglGetProcAddress('glTexCoord3sv');
15512 glTexCoord4d := dglGetProcAddress('glTexCoord4d');
15513 glTexCoord4dv := dglGetProcAddress('glTexCoord4dv');
15514 glTexCoord4f := dglGetProcAddress('glTexCoord4f');
15515 glTexCoord4fv := dglGetProcAddress('glTexCoord4fv');
15516 glTexCoord4i := dglGetProcAddress('glTexCoord4i');
15517 glTexCoord4iv := dglGetProcAddress('glTexCoord4iv');
15518 glTexCoord4s := dglGetProcAddress('glTexCoord4s');
15519 glTexCoord4sv := dglGetProcAddress('glTexCoord4sv');
15520 glTexCoordPointer := dglGetProcAddress('glTexCoordPointer');
15521 glTexEnvf := dglGetProcAddress('glTexEnvf');
15522 glTexEnvfv := dglGetProcAddress('glTexEnvfv');
15523 glTexEnvi := dglGetProcAddress('glTexEnvi');
15524 glTexEnviv := dglGetProcAddress('glTexEnviv');
15525 glTexGend := dglGetProcAddress('glTexGend');
15526 glTexGendv := dglGetProcAddress('glTexGendv');
15527 glTexGenf := dglGetProcAddress('glTexGenf');
15528 glTexGenfv := dglGetProcAddress('glTexGenfv');
15529 glTexGeni := dglGetProcAddress('glTexGeni');
15530 glTexGeniv := dglGetProcAddress('glTexGeniv');
15531 glTranslated := dglGetProcAddress('glTranslated');
15532 glTranslatef := dglGetProcAddress('glTranslatef');
15533 glVertex2d := dglGetProcAddress('glVertex2d');
15534 glVertex2dv := dglGetProcAddress('glVertex2dv');
15535 glVertex2f := dglGetProcAddress('glVertex2f');
15536 glVertex2fv := dglGetProcAddress('glVertex2fv');
15537 glVertex2i := dglGetProcAddress('glVertex2i');
15538 glVertex2iv := dglGetProcAddress('glVertex2iv');
15539 glVertex2s := dglGetProcAddress('glVertex2s');
15540 glVertex2sv := dglGetProcAddress('glVertex2sv');
15541 glVertex3d := dglGetProcAddress('glVertex3d');
15542 glVertex3dv := dglGetProcAddress('glVertex3dv');
15543 glVertex3f := dglGetProcAddress('glVertex3f');
15544 glVertex3fv := dglGetProcAddress('glVertex3fv');
15545 glVertex3i := dglGetProcAddress('glVertex3i');
15546 glVertex3iv := dglGetProcAddress('glVertex3iv');
15547 glVertex3s := dglGetProcAddress('glVertex3s');
15548 glVertex3sv := dglGetProcAddress('glVertex3sv');
15549 glVertex4d := dglGetProcAddress('glVertex4d');
15550 glVertex4dv := dglGetProcAddress('glVertex4dv');
15551 glVertex4f := dglGetProcAddress('glVertex4f');
15552 glVertex4fv := dglGetProcAddress('glVertex4fv');
15553 glVertex4i := dglGetProcAddress('glVertex4i');
15554 glVertex4iv := dglGetProcAddress('glVertex4iv');
15555 glVertex4s := dglGetProcAddress('glVertex4s');
15556 glVertex4sv := dglGetProcAddress('glVertex4sv');
15557 glVertexPointer := dglGetProcAddress('glVertexPointer');
15561 glBlendColor := dglGetProcAddress('glBlendColor');
15562 glBlendEquation := dglGetProcAddress('glBlendEquation');
15563 glDrawRangeElements := dglGetProcAddress('glDrawRangeElements');
15564 glTexImage3D := dglGetProcAddress('glTexImage3D');
15565 glTexSubImage3D := dglGetProcAddress('glTexSubImage3D');
15566 glCopyTexSubImage3D := dglGetProcAddress('glCopyTexSubImage3D');
15567 {$ifdef DGL_DEPRECATED}
15568 glColorTable := dglGetProcAddress('glColorTable');
15569 glColorTableParameterfv := dglGetProcAddress('glColorTableParameterfv');
15570 glColorTableParameteriv := dglGetProcAddress('glColorTableParameteriv');
15571 glCopyColorTable := dglGetProcAddress('glCopyColorTable');
15572 glGetColorTable := dglGetProcAddress('glGetColorTable');
15573 glGetColorTableParameterfv := dglGetProcAddress('glGetColorTableParameterfv');
15574 glGetColorTableParameteriv := dglGetProcAddress('glGetColorTableParameteriv');
15575 glColorSubTable := dglGetProcAddress('glColorSubTable');
15576 glCopyColorSubTable := dglGetProcAddress('glCopyColorSubTable');
15577 glConvolutionFilter1D := dglGetProcAddress('glConvolutionFilter1D');
15578 glConvolutionFilter2D := dglGetProcAddress('glConvolutionFilter2D');
15579 glConvolutionParameterf := dglGetProcAddress('glConvolutionParameterf');
15580 glConvolutionParameterfv := dglGetProcAddress('glConvolutionParameterfv');
15581 glConvolutionParameteri := dglGetProcAddress('glConvolutionParameteri');
15582 glConvolutionParameteriv := dglGetProcAddress('glConvolutionParameteriv');
15583 glCopyConvolutionFilter1D := dglGetProcAddress('glCopyConvolutionFilter1D');
15584 glCopyConvolutionFilter2D := dglGetProcAddress('glCopyConvolutionFilter2D');
15585 glGetConvolutionFilter := dglGetProcAddress('glGetConvolutionFilter');
15586 glGetConvolutionParameterfv := dglGetProcAddress('glGetConvolutionParameterfv');
15587 glGetConvolutionParameteriv := dglGetProcAddress('glGetConvolutionParameteriv');
15588 glGetSeparableFilter := dglGetProcAddress('glGetSeparableFilter');
15589 glSeparableFilter2D := dglGetProcAddress('glSeparableFilter2D');
15590 glGetHistogram := dglGetProcAddress('glGetHistogram');
15591 glGetHistogramParameterfv := dglGetProcAddress('glGetHistogramParameterfv');
15592 glGetHistogramParameteriv := dglGetProcAddress('glGetHistogramParameteriv');
15593 glGetMinmax := dglGetProcAddress('glGetMinmax');
15594 glGetMinmaxParameterfv := dglGetProcAddress('glGetMinmaxParameterfv');
15595 glGetMinmaxParameteriv := dglGetProcAddress('glGetMinmaxParameteriv');
15596 glHistogram := dglGetProcAddress('glHistogram');
15597 glMinmax := dglGetProcAddress('glMinmax');
15598 glResetHistogram := dglGetProcAddress('glResetHistogram');
15599 glResetMinmax := dglGetProcAddress('glResetMinmax');
15603 glActiveTexture := dglGetProcAddress('glActiveTexture');
15604 glSampleCoverage := dglGetProcAddress('glSampleCoverage');
15605 glCompressedTexImage3D := dglGetProcAddress('glCompressedTexImage3D');
15606 glCompressedTexImage2D := dglGetProcAddress('glCompressedTexImage2D');
15607 glCompressedTexImage1D := dglGetProcAddress('glCompressedTexImage1D');
15608 glCompressedTexSubImage3D := dglGetProcAddress('glCompressedTexSubImage3D');
15609 glCompressedTexSubImage2D := dglGetProcAddress('glCompressedTexSubImage2D');
15610 glCompressedTexSubImage1D := dglGetProcAddress('glCompressedTexSubImage1D');
15611 glGetCompressedTexImage := dglGetProcAddress('glGetCompressedTexImage');
15612 {$ifdef DGL_DEPRECATED}
15613 glClientActiveTexture := dglGetProcAddress('glClientActiveTexture');
15614 glMultiTexCoord1d := dglGetProcAddress('glMultiTexCoord1d');
15615 glMultiTexCoord1dv := dglGetProcAddress('glMultiTexCoord1dv');
15616 glMultiTexCoord1f := dglGetProcAddress('glMultiTexCoord1f');
15617 glMultiTexCoord1fv := dglGetProcAddress('glMultiTexCoord1fv');
15618 glMultiTexCoord1i := dglGetProcAddress('glMultiTexCoord1i');
15619 glMultiTexCoord1iv := dglGetProcAddress('glMultiTexCoord1iv');
15620 glMultiTexCoord1s := dglGetProcAddress('glMultiTexCoord1s');
15621 glMultiTexCoord1sv := dglGetProcAddress('glMultiTexCoord1sv');
15622 glMultiTexCoord2d := dglGetProcAddress('glMultiTexCoord2d');
15623 glMultiTexCoord2dv := dglGetProcAddress('glMultiTexCoord2dv');
15624 glMultiTexCoord2f := dglGetProcAddress('glMultiTexCoord2f');
15625 glMultiTexCoord2fv := dglGetProcAddress('glMultiTexCoord2fv');
15626 glMultiTexCoord2i := dglGetProcAddress('glMultiTexCoord2i');
15627 glMultiTexCoord2iv := dglGetProcAddress('glMultiTexCoord2iv');
15628 glMultiTexCoord2s := dglGetProcAddress('glMultiTexCoord2s');
15629 glMultiTexCoord2sv := dglGetProcAddress('glMultiTexCoord2sv');
15630 glMultiTexCoord3d := dglGetProcAddress('glMultiTexCoord3d');
15631 glMultiTexCoord3dv := dglGetProcAddress('glMultiTexCoord3dv');
15632 glMultiTexCoord3f := dglGetProcAddress('glMultiTexCoord3f');
15633 glMultiTexCoord3fv := dglGetProcAddress('glMultiTexCoord3fv');
15634 glMultiTexCoord3i := dglGetProcAddress('glMultiTexCoord3i');
15635 glMultiTexCoord3iv := dglGetProcAddress('glMultiTexCoord3iv');
15636 glMultiTexCoord3s := dglGetProcAddress('glMultiTexCoord3s');
15637 glMultiTexCoord3sv := dglGetProcAddress('glMultiTexCoord3sv');
15638 glMultiTexCoord4d := dglGetProcAddress('glMultiTexCoord4d');
15639 glMultiTexCoord4dv := dglGetProcAddress('glMultiTexCoord4dv');
15640 glMultiTexCoord4f := dglGetProcAddress('glMultiTexCoord4f');
15641 glMultiTexCoord4fv := dglGetProcAddress('glMultiTexCoord4fv');
15642 glMultiTexCoord4i := dglGetProcAddress('glMultiTexCoord4i');
15643 glMultiTexCoord4iv := dglGetProcAddress('glMultiTexCoord4iv');
15644 glMultiTexCoord4s := dglGetProcAddress('glMultiTexCoord4s');
15645 glMultiTexCoord4sv := dglGetProcAddress('glMultiTexCoord4sv');
15646 glLoadTransposeMatrixf := dglGetProcAddress('glLoadTransposeMatrixf');
15647 glLoadTransposeMatrixd := dglGetProcAddress('glLoadTransposeMatrixd');
15648 glMultTransposeMatrixf := dglGetProcAddress('glMultTransposeMatrixf');
15649 glMultTransposeMatrixd := dglGetProcAddress('glMultTransposeMatrixd');
15653 glBlendFuncSeparate := dglGetProcAddress('glBlendFuncSeparate');
15654 glMultiDrawArrays := dglGetProcAddress('glMultiDrawArrays');
15655 glMultiDrawElements := dglGetProcAddress('glMultiDrawElements');
15656 glPointParameterf := dglGetProcAddress('glPointParameterf');
15657 glPointParameterfv := dglGetProcAddress('glPointParameterfv');
15658 glPointParameteri := dglGetProcAddress('glPointParameteri');
15659 glPointParameteriv := dglGetProcAddress('glPointParameteriv');
15660 {$ifdef DGL_DEPRECATED}
15661 glFogCoordf := dglGetProcAddress('glFogCoordf');
15662 glFogCoordfv := dglGetProcAddress('glFogCoordfv');
15663 glFogCoordd := dglGetProcAddress('glFogCoordd');
15664 glFogCoorddv := dglGetProcAddress('glFogCoorddv');
15665 glFogCoordPointer := dglGetProcAddress('glFogCoordPointer');
15666 glSecondaryColor3b := dglGetProcAddress('glSecondaryColor3b');
15667 glSecondaryColor3bv := dglGetProcAddress('glSecondaryColor3bv');
15668 glSecondaryColor3d := dglGetProcAddress('glSecondaryColor3d');
15669 glSecondaryColor3dv := dglGetProcAddress('glSecondaryColor3dv');
15670 glSecondaryColor3f := dglGetProcAddress('glSecondaryColor3f');
15671 glSecondaryColor3fv := dglGetProcAddress('glSecondaryColor3fv');
15672 glSecondaryColor3i := dglGetProcAddress('glSecondaryColor3i');
15673 glSecondaryColor3iv := dglGetProcAddress('glSecondaryColor3iv');
15674 glSecondaryColor3s := dglGetProcAddress('glSecondaryColor3s');
15675 glSecondaryColor3sv := dglGetProcAddress('glSecondaryColor3sv');
15676 glSecondaryColor3ub := dglGetProcAddress('glSecondaryColor3ub');
15677 glSecondaryColor3ubv := dglGetProcAddress('glSecondaryColor3ubv');
15678 glSecondaryColor3ui := dglGetProcAddress('glSecondaryColor3ui');
15679 glSecondaryColor3uiv := dglGetProcAddress('glSecondaryColor3uiv');
15680 glSecondaryColor3us := dglGetProcAddress('glSecondaryColor3us');
15681 glSecondaryColor3usv := dglGetProcAddress('glSecondaryColor3usv');
15682 glSecondaryColorPointer := dglGetProcAddress('glSecondaryColorPointer');
15683 glWindowPos2d := dglGetProcAddress('glWindowPos2d');
15684 glWindowPos2dv := dglGetProcAddress('glWindowPos2dv');
15685 glWindowPos2f := dglGetProcAddress('glWindowPos2f');
15686 glWindowPos2fv := dglGetProcAddress('glWindowPos2fv');
15687 glWindowPos2i := dglGetProcAddress('glWindowPos2i');
15688 glWindowPos2iv := dglGetProcAddress('glWindowPos2iv');
15689 glWindowPos2s := dglGetProcAddress('glWindowPos2s');
15690 glWindowPos2sv := dglGetProcAddress('glWindowPos2sv');
15691 glWindowPos3d := dglGetProcAddress('glWindowPos3d');
15692 glWindowPos3dv := dglGetProcAddress('glWindowPos3dv');
15693 glWindowPos3f := dglGetProcAddress('glWindowPos3f');
15694 glWindowPos3fv := dglGetProcAddress('glWindowPos3fv');
15695 glWindowPos3i := dglGetProcAddress('glWindowPos3i');
15696 glWindowPos3iv := dglGetProcAddress('glWindowPos3iv');
15697 glWindowPos3s := dglGetProcAddress('glWindowPos3s');
15698 glWindowPos3sv := dglGetProcAddress('glWindowPos3sv');
15702 glGenQueries := dglGetProcAddress('glGenQueries');
15703 glDeleteQueries := dglGetProcAddress('glDeleteQueries');
15704 glIsQuery := dglGetProcAddress('glIsQuery');
15705 glBeginQuery := dglGetProcAddress('glBeginQuery');
15706 glEndQuery := dglGetProcAddress('glEndQuery');
15707 glGetQueryiv := dglGetProcAddress('glGetQueryiv');
15708 glGetQueryObjectiv := dglGetProcAddress('glGetQueryObjectiv');
15709 glGetQueryObjectuiv := dglGetProcAddress('glGetQueryObjectuiv');
15710 glBindBuffer := dglGetProcAddress('glBindBuffer');
15711 glDeleteBuffers := dglGetProcAddress('glDeleteBuffers');
15712 glGenBuffers := dglGetProcAddress('glGenBuffers');
15713 glIsBuffer := dglGetProcAddress('glIsBuffer');
15714 glBufferData := dglGetProcAddress('glBufferData');
15715 glBufferSubData := dglGetProcAddress('glBufferSubData');
15716 glGetBufferSubData := dglGetProcAddress('glGetBufferSubData');
15717 glMapBuffer := dglGetProcAddress('glMapBuffer');
15718 glUnmapBuffer := dglGetProcAddress('glUnmapBuffer');
15719 glGetBufferParameteriv := dglGetProcAddress('glGetBufferParameteriv');
15720 glGetBufferPointerv := dglGetProcAddress('glGetBufferPointerv');
15723 glBlendEquationSeparate := dglGetProcAddress('glBlendEquationSeparate');
15724 glDrawBuffers := dglGetProcAddress('glDrawBuffers');
15725 glStencilOpSeparate := dglGetProcAddress('glStencilOpSeparate');
15726 glStencilFuncSeparate := dglGetProcAddress('glStencilFuncSeparate');
15727 glStencilMaskSeparate := dglGetProcAddress('glStencilMaskSeparate');
15728 glAttachShader := dglGetProcAddress('glAttachShader');
15729 glBindAttribLocation := dglGetProcAddress('glBindAttribLocation');
15730 glCompileShader := dglGetProcAddress('glCompileShader');
15731 glCreateProgram := dglGetProcAddress('glCreateProgram');
15732 glCreateShader := dglGetProcAddress('glCreateShader');
15733 glDeleteProgram := dglGetProcAddress('glDeleteProgram');
15734 glDeleteShader := dglGetProcAddress('glDeleteShader');
15735 glDetachShader := dglGetProcAddress('glDetachShader');
15736 glDisableVertexAttribArray := dglGetProcAddress('glDisableVertexAttribArray');
15737 glEnableVertexAttribArray := dglGetProcAddress('glEnableVertexAttribArray');
15738 glGetActiveAttrib := dglGetProcAddress('glGetActiveAttrib');
15739 glGetActiveUniform := dglGetProcAddress('glGetActiveUniform');
15740 glGetAttachedShaders := dglGetProcAddress('glGetAttachedShaders');
15741 glGetAttribLocation := dglGetProcAddress('glGetAttribLocation');
15742 glGetProgramiv := dglGetProcAddress('glGetProgramiv');
15743 glGetProgramInfoLog := dglGetProcAddress('glGetProgramInfoLog');
15744 glGetShaderiv := dglGetProcAddress('glGetShaderiv');
15745 glGetShaderInfoLog := dglGetProcAddress('glGetShaderInfoLog');
15746 glGetShaderSource := dglGetProcAddress('glGetShaderSource');
15747 glGetUniformLocation := dglGetProcAddress('glGetUniformLocation');
15748 glGetUniformfv := dglGetProcAddress('glGetUniformfv');
15749 glGetUniformiv := dglGetProcAddress('glGetUniformiv');
15750 glGetVertexAttribfv := dglGetProcAddress('glGetVertexAttribfv');
15751 glGetVertexAttribiv := dglGetProcAddress('glGetVertexAttribiv');
15752 glGetVertexAttribPointerv := dglGetProcAddress('glGetVertexAttribPointerv');
15753 glIsProgram := dglGetProcAddress('glIsProgram');
15754 glIsShader := dglGetProcAddress('glIsShader');
15755 glLinkProgram := dglGetProcAddress('glLinkProgram');
15756 glShaderSource := dglGetProcAddress('glShaderSource');
15757 glUseProgram := dglGetProcAddress('glUseProgram');
15758 glUniform1f := dglGetProcAddress('glUniform1f');
15759 glUniform2f := dglGetProcAddress('glUniform2f');
15760 glUniform3f := dglGetProcAddress('glUniform3f');
15761 glUniform4f := dglGetProcAddress('glUniform4f');
15762 glUniform1i := dglGetProcAddress('glUniform1i');
15763 glUniform2i := dglGetProcAddress('glUniform2i');
15764 glUniform3i := dglGetProcAddress('glUniform3i');
15765 glUniform4i := dglGetProcAddress('glUniform4i');
15766 glUniform1fv := dglGetProcAddress('glUniform1fv');
15767 glUniform2fv := dglGetProcAddress('glUniform2fv');
15768 glUniform3fv := dglGetProcAddress('glUniform3fv');
15769 glUniform4fv := dglGetProcAddress('glUniform4fv');
15770 glUniform1iv := dglGetProcAddress('glUniform1iv');
15771 glUniform2iv := dglGetProcAddress('glUniform2iv');
15772 glUniform3iv := dglGetProcAddress('glUniform3iv');
15773 glUniform4iv := dglGetProcAddress('glUniform4iv');
15774 glUniformMatrix2fv := dglGetProcAddress('glUniformMatrix2fv');
15775 glUniformMatrix3fv := dglGetProcAddress('glUniformMatrix3fv');
15776 glUniformMatrix4fv := dglGetProcAddress('glUniformMatrix4fv');
15777 glValidateProgram := dglGetProcAddress('glValidateProgram');
15778 glVertexAttrib1d := dglGetProcAddress('glVertexAttrib1d');
15779 glVertexAttrib1dv := dglGetProcAddress('glVertexAttrib1dv');
15780 glVertexAttrib1f := dglGetProcAddress('glVertexAttrib1f');
15781 glVertexAttrib1fv := dglGetProcAddress('glVertexAttrib1fv');
15782 glVertexAttrib1s := dglGetProcAddress('glVertexAttrib1s');
15783 glVertexAttrib1sv := dglGetProcAddress('glVertexAttrib1sv');
15784 glVertexAttrib2d := dglGetProcAddress('glVertexAttrib2d');
15785 glVertexAttrib2dv := dglGetProcAddress('glVertexAttrib2dv');
15786 glVertexAttrib2f := dglGetProcAddress('glVertexAttrib2f');
15787 glVertexAttrib2fv := dglGetProcAddress('glVertexAttrib2fv');
15788 glVertexAttrib2s := dglGetProcAddress('glVertexAttrib2s');
15789 glVertexAttrib2sv := dglGetProcAddress('glVertexAttrib2sv');
15790 glVertexAttrib3d := dglGetProcAddress('glVertexAttrib3d');
15791 glVertexAttrib3dv := dglGetProcAddress('glVertexAttrib3dv');
15792 glVertexAttrib3f := dglGetProcAddress('glVertexAttrib3f');
15793 glVertexAttrib3fv := dglGetProcAddress('glVertexAttrib3fv');
15794 glVertexAttrib3s := dglGetProcAddress('glVertexAttrib3s');
15795 glVertexAttrib3sv := dglGetProcAddress('glVertexAttrib3sv');
15796 glVertexAttrib4Nbv := dglGetProcAddress('glVertexAttrib4Nbv');
15797 glVertexAttrib4Niv := dglGetProcAddress('glVertexAttrib4Niv');
15798 glVertexAttrib4Nsv := dglGetProcAddress('glVertexAttrib4Nsv');
15799 glVertexAttrib4Nub := dglGetProcAddress('glVertexAttrib4Nub');
15800 glVertexAttrib4Nubv := dglGetProcAddress('glVertexAttrib4Nubv');
15801 glVertexAttrib4Nuiv := dglGetProcAddress('glVertexAttrib4Nuiv');
15802 glVertexAttrib4Nusv := dglGetProcAddress('glVertexAttrib4Nusv');
15803 glVertexAttrib4bv := dglGetProcAddress('glVertexAttrib4bv');
15804 glVertexAttrib4d := dglGetProcAddress('glVertexAttrib4d');
15805 glVertexAttrib4dv := dglGetProcAddress('glVertexAttrib4dv');
15806 glVertexAttrib4f := dglGetProcAddress('glVertexAttrib4f');
15807 glVertexAttrib4fv := dglGetProcAddress('glVertexAttrib4fv');
15808 glVertexAttrib4iv := dglGetProcAddress('glVertexAttrib4iv');
15809 glVertexAttrib4s := dglGetProcAddress('glVertexAttrib4s');
15810 glVertexAttrib4sv := dglGetProcAddress('glVertexAttrib4sv');
15811 glVertexAttrib4ubv := dglGetProcAddress('glVertexAttrib4ubv');
15812 glVertexAttrib4uiv := dglGetProcAddress('glVertexAttrib4uiv');
15813 glVertexAttrib4usv := dglGetProcAddress('glVertexAttrib4usv');
15814 glVertexAttribPointer := dglGetProcAddress('glVertexAttribPointer');
15817 glUniformMatrix2x3fv := dglGetProcAddress('glUniformMatrix2x3fv');
15818 glUniformMatrix3x2fv := dglGetProcAddress('glUniformMatrix3x2fv');
15819 glUniformMatrix2x4fv := dglGetProcAddress('glUniformMatrix2x4fv');
15820 glUniformMatrix4x2fv := dglGetProcAddress('glUniformMatrix4x2fv');
15821 glUniformMatrix3x4fv := dglGetProcAddress('glUniformMatrix3x4fv');
15822 glUniformMatrix4x3fv := dglGetProcAddress('glUniformMatrix4x3fv');
15825 { OpenGL 3.0 also reuses entry points from these extensions: }
15826 Read_GL_ARB_framebuffer_object;
15827 Read_GL_ARB_map_buffer_range;
15828 Read_GL_ARB_vertex_array_object;
15830 glColorMaski := dglGetProcAddress('glColorMaski');
15831 glGetBooleani_v := dglGetProcAddress('glGetBooleani_v');
15832 glGetIntegeri_v := dglGetProcAddress('glGetIntegeri_v');
15833 glEnablei := dglGetProcAddress('glEnablei');
15834 glDisablei := dglGetProcAddress('glDisablei');
15835 glIsEnabledi := dglGetProcAddress('glIsEnabledi');
15836 glBeginTransformFeedback := dglGetProcAddress('glBeginTransformFeedback');
15837 glEndTransformFeedback := dglGetProcAddress('glEndTransformFeedback');
15838 glBindBufferRange := dglGetProcAddress('glBindBufferRange');
15839 glBindBufferBase := dglGetProcAddress('glBindBufferBase');
15840 glTransformFeedbackVaryings := dglGetProcAddress('glTransformFeedbackVaryings');
15841 glGetTransformFeedbackVarying := dglGetProcAddress('glGetTransformFeedbackVarying');
15842 glClampColor := dglGetProcAddress('glClampColor');
15843 glBeginConditionalRender := dglGetProcAddress('glBeginConditionalRender');
15844 glEndConditionalRender := dglGetProcAddress('glEndConditionalRender');
15845 glVertexAttribI1i := dglGetProcAddress('glVertexAttribI1i');
15846 glVertexAttribI2i := dglGetProcAddress('glVertexAttribI2i');
15847 glVertexAttribI3i := dglGetProcAddress('glVertexAttribI3i');
15848 glVertexAttribI4i := dglGetProcAddress('glVertexAttribI4i');
15849 glVertexAttribI1ui := dglGetProcAddress('glVertexAttribI1ui');
15850 glVertexAttribI2ui := dglGetProcAddress('glVertexAttribI2ui');
15851 glVertexAttribI3ui := dglGetProcAddress('glVertexAttribI3ui');
15852 glVertexAttribI4ui := dglGetProcAddress('glVertexAttribI4ui');
15853 glVertexAttribI1iv := dglGetProcAddress('glVertexAttribI1iv');
15854 glVertexAttribI2iv := dglGetProcAddress('glVertexAttribI2iv');
15855 glVertexAttribI3iv := dglGetProcAddress('glVertexAttribI3iv');
15856 glVertexAttribI4iv := dglGetProcAddress('glVertexAttribI4iv');
15857 glVertexAttribI1uiv := dglGetProcAddress('glVertexAttribI1uiv');
15858 glVertexAttribI2uiv := dglGetProcAddress('glVertexAttribI2uiv');
15859 glVertexAttribI3uiv := dglGetProcAddress('glVertexAttribI3uiv');
15860 glVertexAttribI4uiv := dglGetProcAddress('glVertexAttribI4uiv');
15861 glVertexAttribI4bv := dglGetProcAddress('glVertexAttribI4bv');
15862 glVertexAttribI4sv := dglGetProcAddress('glVertexAttribI4sv');
15863 glVertexAttribI4ubv := dglGetProcAddress('glVertexAttribI4ubv');
15864 glVertexAttribI4usv := dglGetProcAddress('glVertexAttribI4usv');
15865 glVertexAttribIPointer := dglGetProcAddress('glVertexAttribIPointer');
15866 glGetVertexAttribIiv := dglGetProcAddress('glGetVertexAttribIiv');
15867 glGetVertexAttribIuiv := dglGetProcAddress('glGetVertexAttribIuiv');
15868 glGetUniformuiv := dglGetProcAddress('glGetUniformuiv');
15869 glBindFragDataLocation := dglGetProcAddress('glBindFragDataLocation');
15870 glGetFragDataLocation := dglGetProcAddress('glGetFragDataLocation');
15871 glUniform1ui := dglGetProcAddress('glUniform1ui');
15872 glUniform2ui := dglGetProcAddress('glUniform2ui');
15873 glUniform3ui := dglGetProcAddress('glUniform3ui');
15874 glUniform4ui := dglGetProcAddress('glUniform4ui');
15875 glUniform1uiv := dglGetProcAddress('glUniform1uiv');
15876 glUniform2uiv := dglGetProcAddress('glUniform2uiv');
15877 glUniform3uiv := dglGetProcAddress('glUniform3uiv');
15878 glUniform4uiv := dglGetProcAddress('glUniform4uiv');
15879 glTexParameterIiv := dglGetProcAddress('glTexParameterIiv');
15880 glTexParameterIuiv := dglGetProcAddress('glTexParameterIuiv');
15881 glGetTexParameterIiv := dglGetProcAddress('glGetTexParameterIiv');
15882 glGetTexParameterIuiv := dglGetProcAddress('glGetTexParameterIuiv');
15883 glClearBufferiv := dglGetProcAddress('glClearBufferiv');
15884 glClearBufferuiv := dglGetProcAddress('glClearBufferuiv');
15885 glClearBufferfv := dglGetProcAddress('glClearBufferfv');
15886 glClearBufferfi := dglGetProcAddress('glClearBufferfi');
15887 glGetStringi := dglGetProcAddress('glGetStringi');
15890 glEnableVertexArrayEXT := dglGetProcAddress('glEnableVertexArrayEXT');
15891 glEnableVertexArrayAttribEXT := dglGetProcAddress('glEnableVertexArrayAttribEXT');
15892 glVertexArrayVertexAttribOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribOffsetEXT');
15895 { OpenGL 3.1 also reuses entry points from these extensions: }
15896 Read_GL_ARB_copy_buffer;
15897 Read_GL_ARB_uniform_buffer_object;
15899 glDrawArraysInstanced := dglGetProcAddress('glDrawArraysInstanced');
15900 glDrawElementsInstanced := dglGetProcAddress('glDrawElementsInstanced');
15901 glTexBuffer := dglGetProcAddress('glTexBuffer');
15902 glPrimitiveRestartIndex := dglGetProcAddress('glPrimitiveRestartIndex');
15905 { OpenGL 3.2 also reuses entry points from these extensions: }
15906 Read_GL_ARB_draw_elements_base_vertex;
15907 Read_GL_ARB_provoking_vertex;
15909 Read_GL_ARB_texture_multisample;
15911 glGetInteger64i_v := dglGetProcAddress('glGetInteger64i_v');
15912 glGetBufferParameteri64v := dglGetProcAddress('glGetBufferParameteri64v');
15913 glFramebufferTexture := dglGetProcAddress('glFramebufferTexture');
15914 // glFramebufferTextureFace := dglGetProcAddress('glFramebufferTextureFace');
15917 { OpenGL 3.3 also reuses entry points from these extensions: }
15918 Read_GL_ARB_blend_func_extended;
15919 Read_GL_ARB_sampler_objects;
15920 { ARB_explicit_attrib_location, but it has none }
15921 { ARB_occlusion_query2 (no entry points) }
15922 { ARB_shader_bit_encoding (no entry points) }
15923 { ARB_texture_rgb10_a2ui (no entry points) }
15924 { ARB_texture_swizzle (no entry points) }
15925 Read_GL_ARB_timer_query;
15926 Read_GL_ARB_vertex_type_2_10_10_10_rev;
15928 glVertexAttribDivisor := dglGetProcAddress('glVertexAttribDivisor');
15931 { OpenGL 4.0 also reuses entry points from these extensions: }
15932 { ARB_texture_query_lod (no entry points) }
15933 Read_GL_ARB_draw_indirect;
15934 { ARB_gpu_shader5 (no entry points) }
15935 Read_GL_ARB_gpu_shader_fp64;
15936 Read_GL_ARB_shader_subroutine;
15937 Read_GL_ARB_tessellation_shader;
15938 { ARB_texture_buffer_object_rgb32 (no entry points) }
15939 { ARB_texture_cube_map_array (no entry points) }
15940 { ARB_texture_gather (no entry points) }
15941 Read_GL_ARB_transform_feedback2;
15942 Read_GL_ARB_transform_feedback3;
15944 glMinSampleShading := dglGetProcAddress('glMinSampleShading');
15945 glBlendEquationi := dglGetProcAddress('glBlendEquationi');
15946 glBlendEquationSeparatei := dglGetProcAddress('glBlendEquationSeparatei');
15947 glBlendFunci := dglGetProcAddress('glBlendFunci');
15948 glBlendFuncSeparatei := dglGetProcAddress('glBlendFuncSeparatei');
15951 { OpenGL 4.1 also reuses entry points from these extensions: }
15952 Read_GL_ARB_ES2_compatibility;
15953 Read_GL_ARB_get_program_binary;
15954 Read_GL_ARB_separate_shader_objects;
15955 { ARB_shader_precision (no entry points) }
15956 Read_GL_ARB_vertex_attrib_64bit;
15957 Read_GL_ARB_viewport_array;
15960 { OpenGL 4.2 reuses entry points from these extensions: }
15961 Read_GL_ARB_base_instance;
15962 //Read_GL_ARB_shading_language_420pack (no entry points)
15963 Read_GL_ARB_transform_feedback_instanced;
15964 //Read_GL_ARB_compressed_texture_pixel_storage (no entry points)
15965 //Read_GL_ARB_conservative_depth;
15966 Read_GL_ARB_internalformat_query;
15967 //Read_GL_ARB_map_buffer_alignment;
15968 Read_GL_ARB_shader_atomic_counters;
15969 Read_GL_ARB_shader_image_load_store;
15970 //Read_GL_ARB_shading_language_packing;
15971 Read_GL_ARB_texture_storage;
15974 // OpenGL 4.3 reuses entry points from these extensions:
15975 // Read_GL_ARB_arrays_of_arrays (none, GLSL only) (no entry points)
15976 // Read_GL_ARB_fragment_layer_viewport (none, GLSL only) (no entry points)
15977 // Read_GL_ARB_shader_image_size (none, GLSL only) (no entry points)
15978 // Read_GL_ARB_ES3_compatibility (no entry points)
15979 Read_GL_ARB_clear_buffer_object;
15980 Read_GL_ARB_compute_shader;
15981 Read_GL_ARB_copy_image;
15983 // Read_GL_ARB_explicit_uniform_location (no entry points)
15984 Read_GL_ARB_framebuffer_no_attachments;
15985 Read_GL_ARB_internalformat_query2;
15986 Read_GL_ARB_invalidate_subdata;
15987 Read_GL_ARB_multi_draw_indirect;
15988 Read_GL_ARB_program_interface_query;
15989 // Read_GL_ARB_robust_buffer_access_behavior (none) (no entry points)
15990 Read_GL_ARB_shader_storage_buffer_object;
15991 // Read_GL_ARB_stencil_texturing (no entry points)
15992 Read_GL_ARB_texture_buffer_range;
15993 // Read_GL_ARB_texture_query_levels (none) (no entry points)
15994 Read_GL_ARB_texture_storage_multisample;
15995 Read_GL_ARB_texture_view;
15996 Read_GL_ARB_vertex_attrib_binding;
15998 // Note (Due to Khronos' change in header convetions, no more single read_ functions) starting with GL 4.4
16003 procedure Read_GL_3DFX_tbuffer;
16005 glTbufferMask3DFX := dglGetProcAddress('glTbufferMask3DFX');
16008 procedure Read_GL_APPLE_element_array;
16010 glElementPointerAPPLE := dglGetProcAddress('glElementPointerAPPLE');
16011 glDrawElementArrayAPPLE := dglGetProcAddress('glDrawElementArrayAPPLE');
16012 glDrawRangeElementArrayAPPLE := dglGetProcAddress('glDrawRangeElementArrayAPPLE');
16013 glMultiDrawElementArrayAPPLE := dglGetProcAddress('glMultiDrawElementArrayAPPLE');
16014 glMultiDrawRangeElementArrayAPPLE := dglGetProcAddress('glMultiDrawRangeElementArrayAPPLE');
16017 procedure Read_GL_APPLE_fence;
16019 glGenFencesAPPLE := dglGetProcAddress('glGenFencesAPPLE');
16020 glDeleteFencesAPPLE := dglGetProcAddress('glDeleteFencesAPPLE');
16021 glSetFenceAPPLE := dglGetProcAddress('glSetFenceAPPLE');
16022 glIsFenceAPPLE := dglGetProcAddress('glIsFenceAPPLE');
16023 glTestFenceAPPLE := dglGetProcAddress('glTestFenceAPPLE');
16024 glFinishFenceAPPLE := dglGetProcAddress('glFinishFenceAPPLE');
16025 glTestObjectAPPLE := dglGetProcAddress('glTestObjectAPPLE');
16026 glFinishObjectAPPLE := dglGetProcAddress('glFinishObjectAPPLE');
16029 procedure Read_GL_APPLE_vertex_array_object;
16031 glBindVertexArrayAPPLE := dglGetProcAddress('glBindVertexArrayAPPLE');
16032 glDeleteVertexArraysAPPLE := dglGetProcAddress('glDeleteVertexArraysAPPLE');
16033 glGenVertexArraysAPPLE := dglGetProcAddress('glGenVertexArraysAPPLE');
16034 glIsVertexArrayAPPLE := dglGetProcAddress('glIsVertexArrayAPPLE');
16037 procedure Read_GL_APPLE_vertex_array_range;
16039 glVertexArrayRangeAPPLE := dglGetProcAddress('glVertexArrayRangeAPPLE');
16040 glFlushVertexArrayRangeAPPLE := dglGetProcAddress('glFlushVertexArrayRangeAPPLE');
16041 glVertexArrayParameteriAPPLE := dglGetProcAddress('glVertexArrayParameteriAPPLE');
16044 procedure Read_GL_APPLE_texture_range;
16046 glTextureRangeAPPLE := dglGetProcAddress('glTextureRangeAPPLE');
16047 glGetTexParameterPointervAPPLE := dglGetProcAddress('glGetTexParameterPointervAPPLE');
16050 procedure Read_GL_APPLE_vertex_program_evaluators;
16052 glEnableVertexAttribAPPLE := dglGetProcAddress('glEnableVertexAttribAPPLE');
16053 glDisableVertexAttribAPPLE := dglGetProcAddress('glDisableVertexAttribAPPLE');
16054 glIsVertexAttribEnabledAPPLE := dglGetProcAddress('glIsVertexAttribEnabledAPPLE');
16055 glMapVertexAttrib1dAPPLE := dglGetProcAddress('glMapVertexAttrib1dAPPLE');
16056 glMapVertexAttrib1fAPPLE := dglGetProcAddress('glMapVertexAttrib1fAPPLE');
16057 glMapVertexAttrib2dAPPLE := dglGetProcAddress('glMapVertexAttrib2dAPPLE');
16058 glMapVertexAttrib2fAPPLE := dglGetProcAddress('glMapVertexAttrib2fAPPLE');
16061 procedure Read_GL_APPLE_object_purgeable;
16063 glObjectPurgeableAPPLE := dglGetProcAddress('glObjectPurgeableAPPLE');
16064 glObjectUnpurgeableAPPLE := dglGetProcAddress('glObjectUnpurgeableAPPLE');
16065 glGetObjectParameterivAPPLE := dglGetProcAddress('glGetObjectParameterivAPPLE');
16068 procedure Read_GL_ARB_matrix_palette;
16070 glCurrentPaletteMatrixARB := dglGetProcAddress('glCurrentPaletteMatrixARB');
16071 glMatrixIndexubvARB := dglGetProcAddress('glMatrixIndexubvARB');
16072 glMatrixIndexusvARB := dglGetProcAddress('glMatrixIndexusvARB');
16073 glMatrixIndexuivARB := dglGetProcAddress('glMatrixIndexuivARB');
16074 glMatrixIndexPointerARB := dglGetProcAddress('glMatrixIndexPointerARB');
16077 procedure Read_GL_ARB_multisample;
16079 glSampleCoverageARB := dglGetProcAddress('glSampleCoverageARB');
16082 procedure Read_GL_ARB_multitexture;
16084 glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
16085 glClientActiveTextureARB := dglGetProcAddress('glClientActiveTextureARB');
16086 glMultiTexCoord1dARB := dglGetProcAddress('glMultiTexCoord1dARB');
16087 glMultiTexCoord1dvARB := dglGetProcAddress('glMultiTexCoord1dvARB');
16088 glMultiTexCoord1fARB := dglGetProcAddress('glMultiTexCoord1fARB');
16089 glMultiTexCoord1fvARB := dglGetProcAddress('glMultiTexCoord1fvARB');
16090 glMultiTexCoord1iARB := dglGetProcAddress('glMultiTexCoord1iARB');
16091 glMultiTexCoord1ivARB := dglGetProcAddress('glMultiTexCoord1ivARB');
16092 glMultiTexCoord1sARB := dglGetProcAddress('glMultiTexCoord1sARB');
16093 glMultiTexCoord1svARB := dglGetProcAddress('glMultiTexCoord1svARB');
16094 glMultiTexCoord2dARB := dglGetProcAddress('glMultiTexCoord2dARB');
16095 glMultiTexCoord2dvARB := dglGetProcAddress('glMultiTexCoord2dvARB');
16096 glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
16097 glMultiTexCoord2fvARB := dglGetProcAddress('glMultiTexCoord2fvARB');
16098 glMultiTexCoord2iARB := dglGetProcAddress('glMultiTexCoord2iARB');
16099 glMultiTexCoord2ivARB := dglGetProcAddress('glMultiTexCoord2ivARB');
16100 glMultiTexCoord2sARB := dglGetProcAddress('glMultiTexCoord2sARB');
16101 glMultiTexCoord2svARB := dglGetProcAddress('glMultiTexCoord2svARB');
16102 glMultiTexCoord3dARB := dglGetProcAddress('glMultiTexCoord3dARB');
16103 glMultiTexCoord3dvARB := dglGetProcAddress('glMultiTexCoord3dvARB');
16104 glMultiTexCoord3fARB := dglGetProcAddress('glMultiTexCoord3fARB');
16105 glMultiTexCoord3fvARB := dglGetProcAddress('glMultiTexCoord3fvARB');
16106 glMultiTexCoord3iARB := dglGetProcAddress('glMultiTexCoord3iARB');
16107 glMultiTexCoord3ivARB := dglGetProcAddress('glMultiTexCoord3ivARB');
16108 glMultiTexCoord3sARB := dglGetProcAddress('glMultiTexCoord3sARB');
16109 glMultiTexCoord3svARB := dglGetProcAddress('glMultiTexCoord3svARB');
16110 glMultiTexCoord4dARB := dglGetProcAddress('glMultiTexCoord4dARB');
16111 glMultiTexCoord4dvARB := dglGetProcAddress('glMultiTexCoord4dvARB');
16112 glMultiTexCoord4fARB := dglGetProcAddress('glMultiTexCoord4fARB');
16113 glMultiTexCoord4fvARB := dglGetProcAddress('glMultiTexCoord4fvARB');
16114 glMultiTexCoord4iARB := dglGetProcAddress('glMultiTexCoord4iARB');
16115 glMultiTexCoord4ivARB := dglGetProcAddress('glMultiTexCoord4ivARB');
16116 glMultiTexCoord4sARB := dglGetProcAddress('glMultiTexCoord4sARB');
16117 glMultiTexCoord4svARB := dglGetProcAddress('glMultiTexCoord4svARB');
16120 procedure Read_GL_ARB_point_parameters;
16122 glPointParameterfARB := dglGetProcAddress('glPointParameterfARB');
16123 glPointParameterfvARB := dglGetProcAddress('glPointParameterfvARB');
16126 procedure Read_GL_ARB_texture_compression;
16128 glCompressedTexImage3DARB := dglGetProcAddress('glCompressedTexImage3DARB');
16129 glCompressedTexImage2DARB := dglGetProcAddress('glCompressedTexImage2DARB');
16130 glCompressedTexImage1DARB := dglGetProcAddress('glCompressedTexImage1DARB');
16131 glCompressedTexSubImage3DARB := dglGetProcAddress('glCompressedTexSubImage3DARB');
16132 glCompressedTexSubImage2DARB := dglGetProcAddress('glCompressedTexSubImage2DARB');
16133 glCompressedTexSubImage1DARB := dglGetProcAddress('glCompressedTexSubImage1DARB');
16134 glGetCompressedTexImageARB := dglGetProcAddress('glGetCompressedTexImageARB');
16137 procedure Read_GL_ARB_transpose_matrix;
16139 glLoadTransposeMatrixfARB := dglGetProcAddress('glLoadTransposeMatrixfARB');
16140 glLoadTransposeMatrixdARB := dglGetProcAddress('glLoadTransposeMatrixdARB');
16141 glMultTransposeMatrixfARB := dglGetProcAddress('glMultTransposeMatrixfARB');
16142 glMultTransposeMatrixdARB := dglGetProcAddress('glMultTransposeMatrixdARB');
16145 procedure Read_GL_ARB_vertex_blend;
16147 glWeightbvARB := dglGetProcAddress('glWeightbvARB');
16148 glWeightsvARB := dglGetProcAddress('glWeightsvARB');
16149 glWeightivARB := dglGetProcAddress('glWeightivARB');
16150 glWeightfvARB := dglGetProcAddress('glWeightfvARB');
16151 glWeightdvARB := dglGetProcAddress('glWeightdvARB');
16152 glWeightubvARB := dglGetProcAddress('glWeightubvARB');
16153 glWeightusvARB := dglGetProcAddress('glWeightusvARB');
16154 glWeightuivARB := dglGetProcAddress('glWeightuivARB');
16155 glWeightPointerARB := dglGetProcAddress('glWeightPointerARB');
16156 glVertexBlendARB := dglGetProcAddress('glVertexBlendARB');
16159 procedure Read_GL_ARB_vertex_buffer_object;
16161 glBindBufferARB := dglGetProcAddress('glBindBufferARB');
16162 glDeleteBuffersARB := dglGetProcAddress('glDeleteBuffersARB');
16163 glGenBuffersARB := dglGetProcAddress('glGenBuffersARB');
16164 glIsBufferARB := dglGetProcAddress('glIsBufferARB');
16165 glBufferDataARB := dglGetProcAddress('glBufferDataARB');
16166 glBufferSubDataARB := dglGetProcAddress('glBufferSubDataARB');
16167 glGetBufferSubDataARB := dglGetProcAddress('glGetBufferSubDataARB');
16168 glMapBufferARB := dglGetProcAddress('glMapBufferARB');
16169 glUnmapBufferARB := dglGetProcAddress('glUnmapBufferARB');
16170 glGetBufferParameterivARB := dglGetProcAddress('glGetBufferParameterivARB');
16171 glGetBufferPointervARB := dglGetProcAddress('glGetBufferPointervARB');
16174 procedure Read_GL_ARB_vertex_program;
16176 glVertexAttrib1dARB := dglGetProcAddress('glVertexAttrib1dARB');
16177 glVertexAttrib1dvARB := dglGetProcAddress('glVertexAttrib1dvARB');
16178 glVertexAttrib1fARB := dglGetProcAddress('glVertexAttrib1fARB');
16179 glVertexAttrib1fvARB := dglGetProcAddress('glVertexAttrib1fvARB');
16180 glVertexAttrib1sARB := dglGetProcAddress('glVertexAttrib1sARB');
16181 glVertexAttrib1svARB := dglGetProcAddress('glVertexAttrib1svARB');
16182 glVertexAttrib2dARB := dglGetProcAddress('glVertexAttrib2dARB');
16183 glVertexAttrib2dvARB := dglGetProcAddress('glVertexAttrib2dvARB');
16184 glVertexAttrib2fARB := dglGetProcAddress('glVertexAttrib2fARB');
16185 glVertexAttrib2fvARB := dglGetProcAddress('glVertexAttrib2fvARB');
16186 glVertexAttrib2sARB := dglGetProcAddress('glVertexAttrib2sARB');
16187 glVertexAttrib2svARB := dglGetProcAddress('glVertexAttrib2svARB');
16188 glVertexAttrib3dARB := dglGetProcAddress('glVertexAttrib3dARB');
16189 glVertexAttrib3dvARB := dglGetProcAddress('glVertexAttrib3dvARB');
16190 glVertexAttrib3fARB := dglGetProcAddress('glVertexAttrib3fARB');
16191 glVertexAttrib3fvARB := dglGetProcAddress('glVertexAttrib3fvARB');
16192 glVertexAttrib3sARB := dglGetProcAddress('glVertexAttrib3sARB');
16193 glVertexAttrib3svARB := dglGetProcAddress('glVertexAttrib3svARB');
16194 glVertexAttrib4NbvARB := dglGetProcAddress('glVertexAttrib4NbvARB');
16195 glVertexAttrib4NivARB := dglGetProcAddress('glVertexAttrib4NivARB');
16196 glVertexAttrib4NsvARB := dglGetProcAddress('glVertexAttrib4NsvARB');
16197 glVertexAttrib4NubARB := dglGetProcAddress('glVertexAttrib4NubARB');
16198 glVertexAttrib4NubvARB := dglGetProcAddress('glVertexAttrib4NubvARB');
16199 glVertexAttrib4NuivARB := dglGetProcAddress('glVertexAttrib4NuivARB');
16200 glVertexAttrib4NusvARB := dglGetProcAddress('glVertexAttrib4NusvARB');
16201 glVertexAttrib4bvARB := dglGetProcAddress('glVertexAttrib4bvARB');
16202 glVertexAttrib4dARB := dglGetProcAddress('glVertexAttrib4dARB');
16203 glVertexAttrib4dvARB := dglGetProcAddress('glVertexAttrib4dvARB');
16204 glVertexAttrib4fARB := dglGetProcAddress('glVertexAttrib4fARB');
16205 glVertexAttrib4fvARB := dglGetProcAddress('glVertexAttrib4fvARB');
16206 glVertexAttrib4ivARB := dglGetProcAddress('glVertexAttrib4ivARB');
16207 glVertexAttrib4sARB := dglGetProcAddress('glVertexAttrib4sARB');
16208 glVertexAttrib4svARB := dglGetProcAddress('glVertexAttrib4svARB');
16209 glVertexAttrib4ubvARB := dglGetProcAddress('glVertexAttrib4ubvARB');
16210 glVertexAttrib4uivARB := dglGetProcAddress('glVertexAttrib4uivARB');
16211 glVertexAttrib4usvARB := dglGetProcAddress('glVertexAttrib4usvARB');
16212 glVertexAttribPointerARB := dglGetProcAddress('glVertexAttribPointerARB');
16213 glEnableVertexAttribArrayARB := dglGetProcAddress('glEnableVertexAttribArrayARB');
16214 glDisableVertexAttribArrayARB := dglGetProcAddress('glDisableVertexAttribArrayARB');
16215 glProgramStringARB := dglGetProcAddress('glProgramStringARB');
16216 glBindProgramARB := dglGetProcAddress('glBindProgramARB');
16217 glDeleteProgramsARB := dglGetProcAddress('glDeleteProgramsARB');
16218 glGenProgramsARB := dglGetProcAddress('glGenProgramsARB');
16219 glProgramEnvParameter4dARB := dglGetProcAddress('glProgramEnvParameter4dARB');
16220 glProgramEnvParameter4dvARB := dglGetProcAddress('glProgramEnvParameter4dvARB');
16221 glProgramEnvParameter4fARB := dglGetProcAddress('glProgramEnvParameter4fARB');
16222 glProgramEnvParameter4fvARB := dglGetProcAddress('glProgramEnvParameter4fvARB');
16223 glProgramLocalParameter4dARB := dglGetProcAddress('glProgramLocalParameter4dARB');
16224 glProgramLocalParameter4dvARB := dglGetProcAddress('glProgramLocalParameter4dvARB');
16225 glProgramLocalParameter4fARB := dglGetProcAddress('glProgramLocalParameter4fARB');
16226 glProgramLocalParameter4fvARB := dglGetProcAddress('glProgramLocalParameter4fvARB');
16227 glGetProgramEnvParameterdvARB := dglGetProcAddress('glGetProgramEnvParameterdvARB');
16228 glGetProgramEnvParameterfvARB := dglGetProcAddress('glGetProgramEnvParameterfvARB');
16229 glGetProgramLocalParameterdvARB := dglGetProcAddress('glGetProgramLocalParameterdvARB');
16230 glGetProgramLocalParameterfvARB := dglGetProcAddress('glGetProgramLocalParameterfvARB');
16231 glGetProgramivARB := dglGetProcAddress('glGetProgramivARB');
16232 glGetProgramStringARB := dglGetProcAddress('glGetProgramStringARB');
16233 glGetVertexAttribdvARB := dglGetProcAddress('glGetVertexAttribdvARB');
16234 glGetVertexAttribfvARB := dglGetProcAddress('glGetVertexAttribfvARB');
16235 glGetVertexAttribivARB := dglGetProcAddress('glGetVertexAttribivARB');
16236 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16237 glIsProgramARB := dglGetProcAddress('glIsProgramARB');
16240 procedure Read_GL_ARB_window_pos;
16242 glWindowPos2dARB := dglGetProcAddress('glWindowPos2dARB');
16243 glWindowPos2dvARB := dglGetProcAddress('glWindowPos2dvARB');
16244 glWindowPos2fARB := dglGetProcAddress('glWindowPos2fARB');
16245 glWindowPos2fvARB := dglGetProcAddress('glWindowPos2fvARB');
16246 glWindowPos2iARB := dglGetProcAddress('glWindowPos2iARB');
16247 glWindowPos2ivARB := dglGetProcAddress('glWindowPos2ivARB');
16248 glWindowPos2sARB := dglGetProcAddress('glWindowPos2sARB');
16249 glWindowPos2svARB := dglGetProcAddress('glWindowPos2svARB');
16250 glWindowPos3dARB := dglGetProcAddress('glWindowPos3dARB');
16251 glWindowPos3dvARB := dglGetProcAddress('glWindowPos3dvARB');
16252 glWindowPos3fARB := dglGetProcAddress('glWindowPos3fARB');
16253 glWindowPos3fvARB := dglGetProcAddress('glWindowPos3fvARB');
16254 glWindowPos3iARB := dglGetProcAddress('glWindowPos3iARB');
16255 glWindowPos3ivARB := dglGetProcAddress('glWindowPos3ivARB');
16256 glWindowPos3sARB := dglGetProcAddress('glWindowPos3sARB');
16257 glWindowPos3svARB := dglGetProcAddress('glWindowPos3svARB');
16260 procedure Read_GL_ARB_draw_buffers;
16262 glDrawBuffersARB := dglGetProcAddress('glDrawBuffersARB');
16265 procedure Read_GL_ARB_color_buffer_float;
16267 glClampColorARB := dglGetProcAddress('glClampColorARB');
16270 procedure Read_GL_ARB_Shader_Objects;
16272 // GL_ARB_Shader_Objects
16273 glCreateShaderObjectARB := dglGetProcAddress('glCreateShaderObjectARB');
16274 glShaderSourceARB := dglGetProcAddress('glShaderSourceARB');
16275 glCompileShaderARB := dglGetProcAddress('glCompileShaderARB');
16276 glDeleteObjectARB := dglGetProcAddress('glDeleteObjectARB');
16277 glGetHandleARB := dglGetProcAddress('glGetHandleARB');
16278 glDetachObjectARB := dglGetProcAddress('glDetachObjectARB');
16279 glCreateProgramObjectARB := dglGetProcAddress('glCreateProgramObjectARB');
16280 glAttachObjectARB := dglGetProcAddress('glAttachObjectARB');
16281 glLinkProgramARB := dglGetProcAddress('glLinkProgramARB');
16282 glUseProgramObjectARB := dglGetProcAddress('glUseProgramObjectARB');
16283 glValidateProgramARB := dglGetProcAddress('glValidateProgramARB');
16284 glGetObjectParameterfvARB := dglGetProcAddress('glGetObjectParameterfvARB');
16285 glGetObjectParameterivARB := dglGetProcAddress('glGetObjectParameterivARB');
16286 glGetActiveUniformARB := dglGetProcAddress('glGetActiveUniformARB');
16287 glGetAttachedObjectsARB := dglGetProcAddress('glGetAttachedObjectsARB');
16288 glGetShaderSourceARB := dglGetProcAddress('glGetShaderSourceARB');
16289 glGetUniformfvARB := dglGetProcAddress('glGetUniformfvARB');
16290 glGetUniformivARB := dglGetProcAddress('glGetUniformivARB');
16291 glGetUniformLocationARB := dglGetProcAddress('glGetUniformLocationARB');
16292 glGetInfoLogARB := dglGetProcAddress('glGetInfoLogARB');
16293 glUniform1fARB := dglGetProcAddress('glUniform1fARB');
16294 glUniform2fARB := dglGetProcAddress('glUniform2fARB');
16295 glUniform3fARB := dglGetProcAddress('glUniform3fARB');
16296 glUniform4fARB := dglGetProcAddress('glUniform4fARB');
16297 glUniform1iARB := dglGetProcAddress('glUniform1iARB');
16298 glUniform2iARB := dglGetProcAddress('glUniform2iARB');
16299 glUniform3iARB := dglGetProcAddress('glUniform3iARB');
16300 glUniform4iARB := dglGetProcAddress('glUniform4iARB');
16301 glUniform1fvARB := dglGetProcAddress('glUniform1fvARB');
16302 glUniform2fvARB := dglGetProcAddress('glUniform2fvARB');
16303 glUniform3fvARB := dglGetProcAddress('glUniform3fvARB');
16304 glUniform4fvARB := dglGetProcAddress('glUniform4fvARB');
16305 glUniform1ivARB := dglGetProcAddress('glUniform1ivARB');
16306 glUniform2ivARB := dglGetProcAddress('glUniform2ivARB');
16307 glUniform3ivARB := dglGetProcAddress('glUniform3ivARB');
16308 glUniform4ivARB := dglGetProcAddress('glUniform4ivARB');
16309 glUniformMatrix2fvARB := dglGetProcAddress('glUniformMatrix2fvARB');
16310 glUniformMatrix3fvARB := dglGetProcAddress('glUniformMatrix3fvARB');
16311 glUniformMatrix4fvARB := dglGetProcAddress('glUniformMatrix4fvARB');
16313 // GL_ARB_vertex_shader
16314 glGetActiveAttribARB := dglGetProcAddress('glGetActiveAttribARB');
16315 glGetAttribLocationARB := dglGetProcAddress('glGetAttribLocationARB');
16316 glBindAttribLocationARB := dglGetProcAddress('glBindAttribLocationARB');
16317 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16320 procedure Read_GL_ARB_occlusion_query;
16322 glGenQueriesARB := dglGetProcAddress('glGenQueriesARB');
16323 glDeleteQueriesARB := dglGetProcAddress('glDeleteQueriesARB');
16324 glIsQueryARB := dglGetProcAddress('glIsQueryARB');
16325 glBeginQueryARB := dglGetProcAddress('glBeginQueryARB');
16326 glEndQueryARB := dglGetProcAddress('glEndQueryARB');
16327 glGetQueryivARB := dglGetProcAddress('glGetQueryivARB');
16328 glGetQueryObjectivARB := dglGetProcAddress('glGetQueryObjectivARB');
16329 glGetQueryObjectuivARB := dglGetProcAddress('glGetQueryObjectuivARB');
16332 procedure Read_GL_ARB_draw_instanced;
16334 glDrawArraysInstancedARB := dglGetProcAddress('glDrawArraysInstancedARB');
16335 glDrawElementsInstancedARB := dglGetProcAddress('glDrawElementsInstancedARB');
16338 procedure Read_GL_ARB_framebuffer_object;
16340 glIsRenderbuffer := dglGetProcAddress('glIsRenderbuffer');
16341 glBindRenderbuffer := dglGetProcAddress('glBindRenderbuffer');
16342 glDeleteRenderbuffers := dglGetProcAddress('glDeleteRenderbuffers');
16343 glGenRenderbuffers := dglGetProcAddress('glGenRenderbuffers');
16344 glRenderbufferStorage := dglGetProcAddress('glRenderbufferStorage');
16345 glGetRenderbufferParameteriv := dglGetProcAddress('glGetRenderbufferParameteriv');
16346 glIsFramebuffer := dglGetProcAddress('glIsFramebuffer');
16347 glBindFramebuffer := dglGetProcAddress('glBindFramebuffer');
16348 glDeleteFramebuffers := dglGetProcAddress('glDeleteFramebuffers');
16349 glGenFramebuffers := dglGetProcAddress('glGenFramebuffers');
16350 glCheckFramebufferStatus := dglGetProcAddress('glCheckFramebufferStatus');
16351 glFramebufferTexture1D := dglGetProcAddress('glFramebufferTexture1D');
16352 glFramebufferTexture2D := dglGetProcAddress('glFramebufferTexture2D');
16353 glFramebufferTexture3D := dglGetProcAddress('glFramebufferTexture3D');
16354 glFramebufferRenderbuffer := dglGetProcAddress('glFramebufferRenderbuffer');
16355 glGetFramebufferAttachmentParameteriv := dglGetProcAddress('glGetFramebufferAttachmentParameteriv');
16356 glGenerateMipmap := dglGetProcAddress('glGenerateMipmap');
16357 glBlitFramebuffer := dglGetProcAddress('glBlitFramebuffer');
16358 glRenderbufferStorageMultisample := dglGetProcAddress('glRenderbufferStorageMultisample');
16359 glFramebufferTextureLayer := dglGetProcAddress('glFramebufferTextureLayer');
16362 procedure Read_GL_ARB_geometry_shader4;
16364 glProgramParameteriARB := dglGetProcAddress('glProgramParameteriARB');
16365 glFramebufferTextureARB := dglGetProcAddress('glFramebufferTextureARB');
16366 glFramebufferTextureLayerARB := dglGetProcAddress('glFramebufferTextureLayerARB');
16367 glFramebufferTextureFaceARB := dglGetProcAddress('glFramebufferTextureFaceARB');
16370 procedure Read_GL_ARB_instanced_arrays;
16372 glVertexAttribDivisorARB := dglGetProcAddress('glVertexAttribDivisorARB');
16375 procedure Read_GL_ARB_map_buffer_range;
16377 glMapBufferRange := dglGetProcAddress('glMapBufferRange');
16378 glFlushMappedBufferRange := dglGetProcAddress('glFlushMappedBufferRange');
16381 procedure Read_GL_ARB_texture_buffer_object;
16383 glTexBufferARB := dglGetProcAddress('glTexBufferARB');
16386 procedure Read_GL_ARB_vertex_array_object;
16388 glBindVertexArray := dglGetProcAddress('glBindVertexArray');
16389 glDeleteVertexArrays := dglGetProcAddress('glDeleteVertexArrays');
16390 glGenVertexArrays := dglGetProcAddress('glGenVertexArrays');
16391 glIsVertexArray := dglGetProcAddress('glIsVertexArray');
16394 procedure Read_GL_ARB_uniform_buffer_object;
16396 glGetUniformIndices := dglGetProcAddress('glGetUniformIndices');
16397 glGetActiveUniformsiv := dglGetProcAddress('glGetActiveUniformsiv');
16398 glGetActiveUniformName := dglGetProcAddress('glGetActiveUniformName');
16399 glGetUniformBlockIndex := dglGetProcAddress('glGetUniformBlockIndex');
16400 glGetActiveUniformBlockiv := dglGetProcAddress('glGetActiveUniformBlockiv');
16401 glGetActiveUniformBlockName := dglGetProcAddress('glGetActiveUniformBlockName');
16402 glUniformBlockBinding := dglGetProcAddress('glUniformBlockBinding');
16405 procedure Read_GL_ARB_copy_buffer;
16407 glCopyBufferSubData := dglGetProcAddress('glCopyBufferSubData');
16410 procedure Read_GL_ARB_draw_elements_base_vertex;
16412 glDrawElementsBaseVertex := dglGetProcAddress('glDrawElementsBaseVertex');
16413 glDrawRangeElementsBaseVertex := dglGetProcAddress('glDrawRangeElementsBaseVertex');
16414 glDrawElementsInstancedBaseVertex := dglGetProcAddress('glDrawElementsInstancedBaseVertex');
16415 glMultiDrawElementsBaseVertex := dglGetProcAddress('glMultiDrawElementsBaseVertex');
16418 procedure Read_GL_ARB_provoking_vertex;
16420 glProvokingVertex := dglGetProcAddress('glProvokingVertex');
16423 procedure Read_GL_ARB_sync;
16425 glFenceSync := dglGetProcAddress('glFenceSync');
16426 glIsSync := dglGetProcAddress('glIsSync');
16427 glDeleteSync := dglGetProcAddress('glDeleteSync');
16428 glClientWaitSync := dglGetProcAddress('glClientWaitSync');
16429 glWaitSync := dglGetProcAddress('glWaitSync');
16430 glGetInteger64v := dglGetProcAddress('glGetInteger64v');
16431 glGetSynciv := dglGetProcAddress('glGetSynciv');
16434 procedure Read_GL_ARB_texture_multisample;
16436 glTexImage2DMultisample := dglGetProcAddress('glTexImage2DMultisample');
16437 glTexImage3DMultisample := dglGetProcAddress('glTexImage3DMultisample');
16438 glGetMultisamplefv := dglGetProcAddress('glGetMultisamplefv');
16439 glSampleMaski := dglGetProcAddress('glSampleMaski');
16442 procedure Read_GL_ARB_draw_buffers_blend;
16444 glBlendEquationiARB := dglGetProcAddress('glBlendEquationiARB');
16445 glBlendEquationSeparateiARB := dglGetProcAddress('glBlendEquationSeparateiARB');
16446 glBlendFunciARB := dglGetProcAddress('glBlendFunciARB');
16447 glBlendFuncSeparateiARB := dglGetProcAddress('glBlendFuncSeparateiARB');
16450 procedure Read_GL_ARB_sample_shading;
16452 glMinSampleShadingARB := dglGetProcAddress('glMinSampleShadingARB');
16455 procedure Read_GL_ARB_shading_language_include;
16457 glNamedStringARB := dglGetProcAddress('glNamedStringARB');
16458 glDeleteNamedStringARB := dglGetProcAddress('glDeleteNamedStringARB');
16459 glCompileShaderIncludeARB := dglGetProcAddress('glCompileShaderIncludeARB');
16460 glIsNamedStringARB := dglGetProcAddress('glIsNamedStringARB');
16461 glGetNamedStringARB := dglGetProcAddress('glGetNamedStringARB');
16462 glGetNamedStringivARB := dglGetProcAddress('glGetNamedStringivARB');
16465 procedure Read_GL_ARB_sparse_texture;
16467 glTexPageCommitmentARB := dglGetProcAddress('glTexPageCommitmentARB');
16470 procedure Read_GL_ARB_sparse_buffer;
16472 glBufferPageCommitmentARB := dglGetProcAddress('glBufferPageCommitmentARB');
16473 glNamedBufferPageCommitmentEXT := dglGetProcAddress('glNamedBufferPageCommitmentEXT');
16474 glNamedBufferPageCommitmentARB := dglGetProcAddress('glNamedBufferPageCommitmentARB');
16477 procedure Read_GL_KHR_blend_equation_advanced;
16479 glBlendBarrierKHR := dglGetProcAddress('glBlendBarrierKHR');
16483 procedure Read_GL_ARB_blend_func_extended;
16485 glBindFragDataLocationIndexed := dglGetProcAddress('glBindFragDataLocationIndexed');
16486 glGetFragDataIndex := dglGetProcAddress('glGetFragDataIndex');
16489 procedure Read_GL_ARB_sampler_objects;
16491 glGenSamplers := dglGetProcAddress('glGenSamplers');
16492 glDeleteSamplers := dglGetProcAddress('glDeleteSamplers');
16493 glIsSampler := dglGetProcAddress('glIsSampler');
16494 glBindSampler := dglGetProcAddress('glBindSampler');
16495 glSamplerParameteri := dglGetProcAddress('glSamplerParameteri');
16496 glSamplerParameteriv := dglGetProcAddress('glSamplerParameteriv');
16497 glSamplerParameterf := dglGetProcAddress('glSamplerParameterf');
16498 glSamplerParameterfv := dglGetProcAddress('glSamplerParameterfv');
16499 glSamplerParameterIiv := dglGetProcAddress('glSamplerParameterIiv');
16500 glSamplerParameterIuiv := dglGetProcAddress('glSamplerParameterIuiv');
16501 glGetSamplerParameteriv := dglGetProcAddress('glGetSamplerParameteriv');
16502 glGetSamplerParameterIiv := dglGetProcAddress('glGetSamplerParameterIiv');
16503 glGetSamplerParameterfv := dglGetProcAddress('glGetSamplerParameterfv');
16504 glGetSamplerParameterIuiv := dglGetProcAddress('glGetSamplerParameterIuiv');
16507 procedure Read_GL_ARB_timer_query;
16509 glQueryCounter := dglGetProcAddress('glQueryCounter');
16510 glGetQueryObjecti64v := dglGetProcAddress('glGetQueryObjecti64v');
16511 glGetQueryObjectui64v := dglGetProcAddress('glGetQueryObjectui64v');
16514 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
16516 glVertexP2ui := dglGetProcAddress('glVertexP2ui');
16517 glVertexP2uiv := dglGetProcAddress('glVertexP2uiv');
16518 glVertexP3ui := dglGetProcAddress('glVertexP3ui');
16519 glVertexP3uiv := dglGetProcAddress('glVertexP3uiv');
16520 glVertexP4ui := dglGetProcAddress('glVertexP4ui');
16521 glVertexP4uiv := dglGetProcAddress('glVertexP4uiv');
16522 glTexCoordP1ui := dglGetProcAddress('glTexCoordP1ui');
16523 glTexCoordP1uiv := dglGetProcAddress('glTexCoordP1uiv');
16524 glTexCoordP2ui := dglGetProcAddress('glTexCoordP2ui');
16525 glTexCoordP2uiv := dglGetProcAddress('glTexCoordP2uiv');
16526 glTexCoordP3ui := dglGetProcAddress('glTexCoordP3ui');
16527 glTexCoordP3uiv := dglGetProcAddress('glTexCoordP3uiv');
16528 glTexCoordP4ui := dglGetProcAddress('glTexCoordP4ui');
16529 glTexCoordP4uiv := dglGetProcAddress('glTexCoordP4uiv');
16530 glMultiTexCoordP1ui := dglGetProcAddress('glMultiTexCoordP1ui');
16531 glMultiTexCoordP1uiv := dglGetProcAddress('glMultiTexCoordP1uiv');
16532 glMultiTexCoordP2ui := dglGetProcAddress('glMultiTexCoordP2ui');
16533 glMultiTexCoordP2uiv := dglGetProcAddress('glMultiTexCoordP2uiv');
16534 glMultiTexCoordP3ui := dglGetProcAddress('glMultiTexCoordP3ui');
16535 glMultiTexCoordP3uiv := dglGetProcAddress('glMultiTexCoordP3uiv');
16536 glMultiTexCoordP4ui := dglGetProcAddress('glMultiTexCoordP4ui');
16537 glMultiTexCoordP4uiv := dglGetProcAddress('glMultiTexCoordP4uiv');
16538 glNormalP3ui := dglGetProcAddress('glNormalP3ui');
16539 glNormalP3uiv := dglGetProcAddress('glNormalP3uiv');
16540 glColorP3ui := dglGetProcAddress('glColorP3ui');
16541 glColorP3uiv := dglGetProcAddress('glColorP3uiv');
16542 glColorP4ui := dglGetProcAddress('glColorP4ui');
16543 glColorP4uiv := dglGetProcAddress('glColorP4uiv');
16544 glSecondaryColorP3ui := dglGetProcAddress('glSecondaryColorP3ui');
16545 glSecondaryColorP3uiv := dglGetProcAddress('glSecondaryColorP3uiv');
16546 glVertexAttribP1ui := dglGetProcAddress('glVertexAttribP1ui');
16547 glVertexAttribP1uiv := dglGetProcAddress('glVertexAttribP1uiv');
16548 glVertexAttribP2ui := dglGetProcAddress('glVertexAttribP2ui');
16549 glVertexAttribP2uiv := dglGetProcAddress('glVertexAttribP2uiv');
16550 glVertexAttribP3ui := dglGetProcAddress('glVertexAttribP3ui');
16551 glVertexAttribP3uiv := dglGetProcAddress('glVertexAttribP3uiv');
16552 glVertexAttribP4ui := dglGetProcAddress('glVertexAttribP4ui');
16553 glVertexAttribP4uiv := dglGetProcAddress('glVertexAttribP4uiv');
16556 procedure Read_GL_ARB_draw_indirect;
16558 glDrawArraysIndirect := dglGetProcAddress('glDrawArraysIndirect');
16559 glDrawElementsIndirect := dglGetProcAddress('glDrawElementsIndirect');
16562 procedure Read_GL_ARB_gpu_shader_fp64;
16564 glUniform1d := dglGetProcAddress('glUniform1d');
16565 glUniform2d := dglGetProcAddress('glUniform2d');
16566 glUniform3d := dglGetProcAddress('glUniform3d');
16567 glUniform4d := dglGetProcAddress('glUniform4d');
16568 glUniform1dv := dglGetProcAddress('glUniform1dv');
16569 glUniform2dv := dglGetProcAddress('glUniform2dv');
16570 glUniform3dv := dglGetProcAddress('glUniform3dv');
16571 glUniform4dv := dglGetProcAddress('glUniform4dv');
16572 glUniformMatrix2dv := dglGetProcAddress('glUniformMatrix2dv');
16573 glUniformMatrix3dv := dglGetProcAddress('glUniformMatrix3dv');
16574 glUniformMatrix4dv := dglGetProcAddress('glUniformMatrix4dv');
16575 glUniformMatrix2x3dv := dglGetProcAddress('glUniformMatrix2x3dv');
16576 glUniformMatrix2x4dv := dglGetProcAddress('glUniformMatrix2x4dv');
16577 glUniformMatrix3x2dv := dglGetProcAddress('glUniformMatrix3x2dv');
16578 glUniformMatrix3x4dv := dglGetProcAddress('glUniformMatrix3x4dv');
16579 glUniformMatrix4x2dv := dglGetProcAddress('glUniformMatrix4x2dv');
16580 glUniformMatrix4x3dv := dglGetProcAddress('glUniformMatrix4x3dv');
16581 glGetUniformdv := dglGetProcAddress('glGetUniformdv');
16584 procedure Read_GL_ARB_shader_subroutine;
16586 glGetSubroutineUniformLocation := dglGetProcAddress('glGetSubroutineUniformLocation');
16587 glGetSubroutineIndex := dglGetProcAddress('glGetSubroutineIndex');
16588 glGetActiveSubroutineUniformiv := dglGetProcAddress('glGetActiveSubroutineUniformiv');
16589 glGetActiveSubroutineUniformName := dglGetProcAddress('glGetActiveSubroutineUniformName');
16590 glGetActiveSubroutineName := dglGetProcAddress('glGetActiveSubroutineName');
16591 glUniformSubroutinesuiv := dglGetProcAddress('glUniformSubroutinesuiv');
16592 glGetUniformSubroutineuiv := dglGetProcAddress('glGetUniformSubroutineuiv');
16593 glGetProgramStageiv := dglGetProcAddress('glGetProgramStageiv');
16596 procedure Read_GL_ARB_tessellation_shader;
16598 glPatchParameteri := dglGetProcAddress('glPatchParameteri');
16599 glPatchParameterfv := dglGetProcAddress('glPatchParameterfv');
16602 procedure Read_GL_ARB_transform_feedback2;
16604 glBindTransformFeedback := dglGetProcAddress('glBindTransformFeedback');
16605 glDeleteTransformFeedbacks := dglGetProcAddress('glDeleteTransformFeedbacks');
16606 glGenTransformFeedbacks := dglGetProcAddress('glGenTransformFeedbacks');
16607 glIsTransformFeedback := dglGetProcAddress('glIsTransformFeedback');
16608 glPauseTransformFeedback := dglGetProcAddress('glPauseTransformFeedback');
16609 glResumeTransformFeedback := dglGetProcAddress('glResumeTransformFeedback');
16610 glDrawTransformFeedback := dglGetProcAddress('glDrawTransformFeedback');
16613 procedure Read_GL_ARB_transform_feedback3;
16615 glDrawTransformFeedbackStream := dglGetProcAddress('glDrawTransformFeedbackStream');
16616 glBeginQueryIndexed := dglGetProcAddress('glBeginQueryIndexed');
16617 glEndQueryIndexed := dglGetProcAddress('glEndQueryIndexed');
16618 glGetQueryIndexediv := dglGetProcAddress('glGetQueryIndexediv');
16621 procedure Read_GL_ARB_ES2_compatibility;
16623 glReleaseShaderCompiler := dglGetProcAddress('glReleaseShaderCompiler');
16624 glShaderBinary := dglGetProcAddress('glShaderBinary');
16625 glGetShaderPrecisionFormat := dglGetProcAddress('glGetShaderPrecisionFormat');
16626 glDepthRangef := dglGetProcAddress('glDepthRangef');
16627 glClearDepthf := dglGetProcAddress('glClearDepthf');
16630 procedure Read_GL_ARB_get_program_binary;
16632 glGetProgramBinary := dglGetProcAddress('glGetProgramBinary');
16633 glProgramBinary := dglGetProcAddress('glProgramBinary');
16634 glProgramParameteri := dglGetProcAddress('glProgramParameteri');
16637 procedure Read_GL_ARB_separate_shader_objects;
16639 glUseProgramStages := dglGetProcAddress('glUseProgramStages');
16640 glActiveShaderProgram := dglGetProcAddress('glActiveShaderProgram');
16641 glCreateShaderProgramv := dglGetProcAddress('glCreateShaderProgramv');
16642 glBindProgramPipeline := dglGetProcAddress('glBindProgramPipeline');
16643 glDeleteProgramPipelines := dglGetProcAddress('glDeleteProgramPipelines');
16644 glGenProgramPipelines := dglGetProcAddress('glGenProgramPipelines');
16645 glIsProgramPipeline := dglGetProcAddress('glIsProgramPipeline');
16646 glGetProgramPipelineiv := dglGetProcAddress('glGetProgramPipelineiv');
16647 glProgramUniform1i := dglGetProcAddress('glProgramUniform1i');
16648 glProgramUniform1iv := dglGetProcAddress('glProgramUniform1iv');
16649 glProgramUniform1f := dglGetProcAddress('glProgramUniform1f');
16650 glProgramUniform1fv := dglGetProcAddress('glProgramUniform1fv');
16651 glProgramUniform1d := dglGetProcAddress('glProgramUniform1d');
16652 glProgramUniform1dv := dglGetProcAddress('glProgramUniform1dv');
16653 glProgramUniform1ui := dglGetProcAddress('glProgramUniform1ui');
16654 glProgramUniform1uiv := dglGetProcAddress('glProgramUniform1uiv');
16655 glProgramUniform2i := dglGetProcAddress('glProgramUniform2i');
16656 glProgramUniform2iv := dglGetProcAddress('glProgramUniform2iv');
16657 glProgramUniform2f := dglGetProcAddress('glProgramUniform2f');
16658 glProgramUniform2fv := dglGetProcAddress('glProgramUniform2fv');
16659 glProgramUniform2d := dglGetProcAddress('glProgramUniform2d');
16660 glProgramUniform2dv := dglGetProcAddress('glProgramUniform2dv');
16661 glProgramUniform2ui := dglGetProcAddress('glProgramUniform2ui');
16662 glProgramUniform2uiv := dglGetProcAddress('glProgramUniform2uiv');
16663 glProgramUniform3i := dglGetProcAddress('glProgramUniform3i');
16664 glProgramUniform3iv := dglGetProcAddress('glProgramUniform3iv');
16665 glProgramUniform3f := dglGetProcAddress('glProgramUniform3f');
16666 glProgramUniform3fv := dglGetProcAddress('glProgramUniform3fv');
16667 glProgramUniform3d := dglGetProcAddress('glProgramUniform3d');
16668 glProgramUniform3dv := dglGetProcAddress('glProgramUniform3dv');
16669 glProgramUniform3ui := dglGetProcAddress('glProgramUniform3ui');
16670 glProgramUniform3uiv := dglGetProcAddress('glProgramUniform3uiv');
16671 glProgramUniform4i := dglGetProcAddress('glProgramUniform4i');
16672 glProgramUniform4iv := dglGetProcAddress('glProgramUniform4iv');
16673 glProgramUniform4f := dglGetProcAddress('glProgramUniform4f');
16674 glProgramUniform4fv := dglGetProcAddress('glProgramUniform4fv');
16675 glProgramUniform4d := dglGetProcAddress('glProgramUniform4d');
16676 glProgramUniform4dv := dglGetProcAddress('glProgramUniform4dv');
16677 glProgramUniform4ui := dglGetProcAddress('glProgramUniform4ui');
16678 glProgramUniform4uiv := dglGetProcAddress('glProgramUniform4uiv');
16679 glProgramUniformMatrix2fv := dglGetProcAddress('glProgramUniformMatrix2fv');
16680 glProgramUniformMatrix3fv := dglGetProcAddress('glProgramUniformMatrix3fv');
16681 glProgramUniformMatrix4fv := dglGetProcAddress('glProgramUniformMatrix4fv');
16682 glProgramUniformMatrix2dv := dglGetProcAddress('glProgramUniformMatrix2dv');
16683 glProgramUniformMatrix3dv := dglGetProcAddress('glProgramUniformMatrix3dv');
16684 glProgramUniformMatrix4dv := dglGetProcAddress('glProgramUniformMatrix4dv');
16685 glProgramUniformMatrix2x3fv := dglGetProcAddress('glProgramUniformMatrix2x3fv');
16686 glProgramUniformMatrix3x2fv := dglGetProcAddress('glProgramUniformMatrix3x2fv');
16687 glProgramUniformMatrix2x4fv := dglGetProcAddress('glProgramUniformMatrix2x4fv');
16688 glProgramUniformMatrix4x2fv := dglGetProcAddress('glProgramUniformMatrix4x2fv');
16689 glProgramUniformMatrix3x4fv := dglGetProcAddress('glProgramUniformMatrix3x4fv');
16690 glProgramUniformMatrix4x3fv := dglGetProcAddress('glProgramUniformMatrix4x3fv');
16691 glProgramUniformMatrix2x3dv := dglGetProcAddress('glProgramUniformMatrix2x3dv');
16692 glProgramUniformMatrix3x2dv := dglGetProcAddress('glProgramUniformMatrix3x2dv');
16693 glProgramUniformMatrix2x4dv := dglGetProcAddress('glProgramUniformMatrix2x4dv');
16694 glProgramUniformMatrix4x2dv := dglGetProcAddress('glProgramUniformMatrix4x2dv');
16695 glProgramUniformMatrix3x4dv := dglGetProcAddress('glProgramUniformMatrix3x4dv');
16696 glProgramUniformMatrix4x3dv := dglGetProcAddress('glProgramUniformMatrix4x3dv');
16697 glValidateProgramPipeline := dglGetProcAddress('glValidateProgramPipeline');
16698 glGetProgramPipelineInfoLog := dglGetProcAddress('glGetProgramPipelineInfoLog');
16701 procedure Read_GL_ARB_vertex_attrib_64bit;
16703 glVertexAttribL1d := dglGetProcAddress('glVertexAttribL1d');
16704 glVertexAttribL2d := dglGetProcAddress('glVertexAttribL2d');
16705 glVertexAttribL3d := dglGetProcAddress('glVertexAttribL3d');
16706 glVertexAttribL4d := dglGetProcAddress('glVertexAttribL4d');
16707 glVertexAttribL1dv := dglGetProcAddress('glVertexAttribL1dv');
16708 glVertexAttribL2dv := dglGetProcAddress('glVertexAttribL2dv');
16709 glVertexAttribL3dv := dglGetProcAddress('glVertexAttribL3dv');
16710 glVertexAttribL4dv := dglGetProcAddress('glVertexAttribL4dv');
16711 glVertexAttribLPointer := dglGetProcAddress('glVertexAttribLPointer');
16712 glGetVertexAttribLdv := dglGetProcAddress('glGetVertexAttribLdv');
16715 procedure Read_GL_ARB_viewport_array;
16717 glViewportArrayv := dglGetProcAddress('glViewportArrayv');
16718 glViewportIndexedf := dglGetProcAddress('glViewportIndexedf');
16719 glViewportIndexedfv := dglGetProcAddress('glViewportIndexedfv');
16720 glScissorArrayv := dglGetProcAddress('glScissorArrayv');
16721 glScissorIndexed := dglGetProcAddress('glScissorIndexed');
16722 glScissorIndexedv := dglGetProcAddress('glScissorIndexedv');
16723 glDepthRangeArrayv := dglGetProcAddress('glDepthRangeArrayv');
16724 glDepthRangeIndexed := dglGetProcAddress('glDepthRangeIndexed');
16725 glGetFloati_v := dglGetProcAddress('glGetFloati_v');
16726 glGetDoublei_v := dglGetProcAddress('glGetDoublei_v');
16731 procedure Read_GL_ARB_base_instance;
16733 glDrawArraysInstancedBaseInstance := dglGetProcAddress('glDrawArraysInstancedBaseInstance');
16734 glDrawElementsInstancedBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseInstance');
16735 glDrawElementsInstancedBaseVertexBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseVertexBaseInstance');
16738 procedure Read_GL_ARB_transform_feedback_instanced;
16740 glDrawTransformFeedbackInstanced := dglGetProcAddress('glDrawTransformFeedbackInstanced');
16741 glDrawTransformFeedbackStreamInstanced := dglGetProcAddress('glDrawTransformFeedbackStreamInstanced');
16744 procedure Read_GL_ARB_internalformat_query;
16746 glGetInternalformativ := dglGetProcAddress('glGetInternalformativ');
16749 procedure Read_GL_ARB_shader_atomic_counters;
16751 glGetActiveAtomicCounterBufferiv := dglGetProcAddress('glGetActiveAtomicCounterBufferiv');
16754 procedure Read_GL_ARB_shader_image_load_store;
16756 glBindImageTexture := dglGetProcAddress('glBindImageTexture');
16757 glMemoryBarrier := dglGetProcAddress('glMemoryBarrier');
16760 procedure Read_GL_ARB_texture_storage;
16762 glTexStorage1D := dglGetProcAddress('glTexStorage1D');
16763 glTexStorage2D := dglGetProcAddress('glTexStorage2D');
16764 glTexStorage3D := dglGetProcAddress('glTexStorage3D');
16765 glTextureStorage1DEXT := dglGetProcAddress('glTextureStorage1DEXT');
16766 glTextureStorage2DEXT := dglGetProcAddress('glTextureStorage2DEXT');
16767 glTextureStorage3DEXT := dglGetProcAddress('glTextureStorage3DEXT');
16772 procedure Read_GL_KHR_debug;
16774 glDebugMessageControl := dglGetProcAddress('glDebugMessageControl');
16775 glDebugMessageInsert := dglGetProcAddress('glDebugMessageInsert');
16776 glDebugMessageCallback := dglGetProcAddress('glDebugMessageCallback');
16777 glGetDebugMessageLog := dglGetProcAddress('glGetDebugMessageLog');
16778 glPushDebugGroup := dglGetProcAddress('glPushDebugGroup');
16779 glPopDebugGroup := dglGetProcAddress('glPopDebugGroup');
16780 glObjectLabel := dglGetProcAddress('glObjectLabel');
16781 glGetObjectLabel := dglGetProcAddress('glGetObjectLabel');
16782 glObjectPtrLabel := dglGetProcAddress('glObjectPtrLabel');
16783 glGetObjectPtrLabel := dglGetProcAddress('glGetObjectPtrLabel');
16786 procedure Read_GL_ARB_clear_buffer_object;
16788 glClearBufferData := dglGetProcAddress('glClearBufferData');
16789 glClearBufferSubData := dglGetProcAddress('glClearBufferSubData');
16790 glClearNamedBufferDataEXT := dglGetProcAddress('glClearNamedBufferDataEXT');
16791 glClearNamedBufferSubDataEXT := dglGetProcAddress('glClearNamedBufferSubDataEXT');
16794 procedure Read_GL_ARB_compute_shader;
16796 glDispatchCompute := dglGetProcAddress('glDispatchCompute');
16797 glDispatchComputeIndirect := dglGetProcAddress('glDispatchComputeIndirect');
16800 procedure Read_GL_ARB_copy_image;
16802 glCopyImageSubData := dglGetProcAddress('glCopyImageSubData');
16805 procedure Read_GL_ARB_framebuffer_no_attachments;
16807 glFramebufferParameteri := dglGetProcAddress('glFramebufferParameteri');
16808 glGetFramebufferParameteriv := dglGetProcAddress('glGetFramebufferParameteriv');
16809 glNamedFramebufferParameteriEXT := dglGetProcAddress('glNamedFramebufferParameteriEXT');
16810 glGetNamedFramebufferParameterivEXT := dglGetProcAddress('glGetNamedFramebufferParameterivEXT');
16813 procedure Read_GL_ARB_internalformat_query2;
16815 glGetInternalformati64v := dglGetProcAddress('glGetInternalformati64v');;
16818 procedure Read_GL_ARB_invalidate_subdata;
16820 glInvalidateTexSubImage := dglGetProcAddress('glInvalidateTexSubImage');
16821 glInvalidateTexImage := dglGetProcAddress('glInvalidateTexImage');
16822 glInvalidateBufferSubData := dglGetProcAddress('glInvalidateBufferSubData');
16823 glInvalidateBufferData := dglGetProcAddress('glInvalidateBufferData');
16824 glInvalidateFramebuffer := dglGetProcAddress('glInvalidateFramebuffer');
16825 glInvalidateSubFramebuffer := dglGetProcAddress('glInvalidateSubFramebuffer');
16828 procedure Read_GL_ARB_multi_draw_indirect;
16830 glMultiDrawArraysIndirect := dglGetProcAddress('glMultiDrawArraysIndirect');
16831 glMultiDrawElementsIndirect := dglGetProcAddress('glMultiDrawElementsIndirect');
16834 procedure Read_GL_ARB_program_interface_query;
16836 glGetProgramInterfaceiv := dglGetProcAddress('glGetProgramInterfaceiv');
16837 glGetProgramResourceIndex := dglGetProcAddress('glGetProgramResourceIndex');
16838 glGetProgramResourceName := dglGetProcAddress('glGetProgramResourceName');
16839 glGetProgramResourceiv := dglGetProcAddress('glGetProgramResourceiv');
16840 glGetProgramResourceLocation := dglGetProcAddress('glGetProgramResourceLocation');
16841 glGetProgramResourceLocationIndex := dglGetProcAddress('glGetProgramResourceLocationIndex');
16844 procedure Read_GL_ARB_shader_storage_buffer_object;
16846 glShaderStorageBlockBinding := dglGetProcAddress('glShaderStorageBlockBinding');
16849 procedure Read_GL_ARB_texture_buffer_range;
16851 glTexBufferRange := dglGetProcAddress('glTexBufferRange');
16852 glTextureBufferRangeEXT := dglGetProcAddress('glTextureBufferRangeEXT');
16855 procedure Read_GL_ARB_texture_storage_multisample;
16857 glTexStorage2DMultisample := dglGetProcAddress('glTexStorage2DMultisample');
16858 glTexStorage3DMultisample := dglGetProcAddress('glTexStorage3DMultisample');
16859 glTextureStorage2DMultisampleEXT := dglGetProcAddress('glTextureStorage2DMultisampleEXT');
16860 glTextureStorage3DMultisampleEXT := dglGetProcAddress('glTextureStorage3DMultisampleEXT');
16863 procedure Read_GL_ARB_texture_view;
16865 glTextureView := dglGetProcAddress('glTextureView');
16868 procedure Read_GL_ARB_vertex_attrib_binding;
16870 glBindVertexBuffer := dglGetProcAddress('glBindVertexBuffer');
16871 glVertexAttribFormat := dglGetProcAddress('glVertexAttribFormat');
16872 glVertexAttribIFormat := dglGetProcAddress('glVertexAttribIFormat');
16873 glVertexAttribLFormat := dglGetProcAddress('glVertexAttribLFormat');
16874 glVertexAttribBinding := dglGetProcAddress('glVertexAttribBinding');
16875 glVertexBindingDivisor := dglGetProcAddress('glVertexBindingDivisor');
16876 glVertexArrayBindVertexBufferEXT := dglGetProcAddress('glVertexArrayBindVertexBufferEXT');
16877 glVertexArrayVertexAttribFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribFormatEXT');
16878 glVertexArrayVertexAttribIFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribIFormatEXT');
16879 glVertexArrayVertexAttribLFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribLFormatEXT');
16880 glVertexArrayVertexAttribBindingEXT := dglGetProcAddress('glVertexArrayVertexAttribBindingEXT');
16881 glVertexArrayVertexBindingDivisorEXT := dglGetProcAddress('glVertexArrayVertexBindingDivisorEXT');
16884 procedure Read_GL_4_4;
16886 glBufferStorage := dglGetProcAddress('glBufferStorage');
16887 glClearTexImage := dglGetProcAddress('glClearTexImage');
16888 glClearTexSubImage := dglGetProcAddress('glClearTexSubImage');
16889 glBindBuffersBase := dglGetProcAddress('glBindBuffersBase');
16890 glBindBuffersRange := dglGetProcAddress('glBindBuffersRange');
16891 glBindTextures := dglGetProcAddress('glBindTextures');
16892 glBindSamplers := dglGetProcAddress('glBindSamplers');
16893 glBindImageTextures := dglGetProcAddress('glBindImageTextures');
16894 glBindVertexBuffers := dglGetProcAddress('glBindVertexBuffers');
16897 procedure Read_GL_4_5;
16899 glClipControl:= dglGetProcAddress('glClipControl');
16900 glCreateTransformFeedbacks:= dglGetProcAddress('glCreateTransformFeedbacks');
16901 glTransformFeedbackBufferBase:= dglGetProcAddress('glTransformFeedbackBufferBase');
16902 glTransformFeedbackBufferRange:= dglGetProcAddress('glTransformFeedbackBufferRange');
16903 glGetTransformFeedbackiv:= dglGetProcAddress('glGetTransformFeedbackiv');
16904 glGetTransformFeedbacki_v:= dglGetProcAddress('glGetTransformFeedbacki_v');
16905 glGetTransformFeedbacki64_v:= dglGetProcAddress('glGetTransformFeedbacki64_v');
16906 glCreateBuffers:= dglGetProcAddress('glCreateBuffers');
16907 glNamedBufferStorage:= dglGetProcAddress('glNamedBufferStorage');
16908 glNamedBufferData:= dglGetProcAddress('glNamedBufferData');
16909 glNamedBufferSubData:= dglGetProcAddress('glNamedBufferSubData');
16910 glCopyNamedBufferSubData:= dglGetProcAddress('glCopyNamedBufferSubData');
16911 glClearNamedBufferData:= dglGetProcAddress('glClearNamedBufferData');
16912 glClearNamedBufferSubData:= dglGetProcAddress('glClearNamedBufferSubData');
16913 glMapNamedBuffer:= dglGetProcAddress('glMapNamedBuffer');
16914 glMapNamedBufferRange:= dglGetProcAddress('glMapNamedBufferRange');
16915 glUnmapNamedBuffer:= dglGetProcAddress('glUnmapNamedBuffer');
16916 glFlushMappedNamedBufferRange:= dglGetProcAddress('glFlushMappedNamedBufferRange');
16917 glGetNamedBufferParameteriv:= dglGetProcAddress('glGetNamedBufferParameteriv');
16918 glGetNamedBufferParameteri64v:= dglGetProcAddress('glGetNamedBufferParameteri64v');
16919 glGetNamedBufferPointerv:= dglGetProcAddress('glGetNamedBufferPointerv');
16920 glGetNamedBufferSubData:= dglGetProcAddress('glGetNamedBufferSubData');
16921 glCreateFramebuffers:= dglGetProcAddress('glCreateFramebuffers');
16922 glNamedFramebufferRenderbuffer:= dglGetProcAddress('glNamedFramebufferRenderbuffer');
16923 glNamedFramebufferParameteri:= dglGetProcAddress('glNamedFramebufferParameteri');
16924 glNamedFramebufferTexture:= dglGetProcAddress('glNamedFramebufferTexture');
16925 glNamedFramebufferTextureLayer:= dglGetProcAddress('glNamedFramebufferTextureLayer');
16926 glNamedFramebufferDrawBuffer:= dglGetProcAddress('glNamedFramebufferDrawBuffer');
16927 glNamedFramebufferDrawBuffers:= dglGetProcAddress('glNamedFramebufferDrawBuffers');
16928 glNamedFramebufferReadBuffer:= dglGetProcAddress('glNamedFramebufferReadBuffer');
16929 glInvalidateNamedFramebufferData:= dglGetProcAddress('glInvalidateNamedFramebufferData');
16930 glInvalidateNamedFramebufferSubData:= dglGetProcAddress('glInvalidateNamedFramebufferSubData');
16931 glClearNamedFramebufferiv:= dglGetProcAddress('glClearNamedFramebufferiv');
16932 glClearNamedFramebufferuiv:= dglGetProcAddress('glClearNamedFramebufferuiv');
16933 glClearNamedFramebufferfv:= dglGetProcAddress('glClearNamedFramebufferfv');
16934 glClearNamedFramebufferfi:= dglGetProcAddress('glClearNamedFramebufferfi');
16935 glBlitNamedFramebuffer:= dglGetProcAddress('glBlitNamedFramebuffer');
16936 glCheckNamedFramebufferStatus:= dglGetProcAddress('glCheckNamedFramebufferStatus');
16937 glGetNamedFramebufferParameteriv:= dglGetProcAddress('glGetNamedFramebufferParameteriv');
16938 glGetNamedFramebufferAttachmentParameteriv:= dglGetProcAddress('glGetNamedFramebufferAttachmentParameteriv');
16939 glCreateRenderbuffers:= dglGetProcAddress('glCreateRenderbuffers');
16940 glNamedRenderbufferStorage:= dglGetProcAddress('glNamedRenderbufferStorage');
16941 glNamedRenderbufferStorageMultisample:= dglGetProcAddress('glNamedRenderbufferStorageMultisample');
16942 glGetNamedRenderbufferParameteriv:= dglGetProcAddress('glGetNamedRenderbufferParameteriv');
16943 glCreateTextures:= dglGetProcAddress('glCreateTextures');
16944 glTextureBuffer:= dglGetProcAddress('glTextureBuffer');
16945 glTextureBufferRange:= dglGetProcAddress('glTextureBufferRange');
16946 glTextureStorage1D:= dglGetProcAddress('glTextureStorage1D');
16947 glTextureStorage2D:= dglGetProcAddress('glTextureStorage2D');
16948 glTextureStorage3D:= dglGetProcAddress('glTextureStorage3D');
16949 glTextureStorage2DMultisample:= dglGetProcAddress('glTextureStorage2DMultisample');
16950 glTextureStorage3DMultisample:= dglGetProcAddress('glTextureStorage3DMultisample');
16951 glTextureSubImage1D:= dglGetProcAddress('glTextureSubImage1D');
16952 glTextureSubImage2D:= dglGetProcAddress('glTextureSubImage2D');
16953 glTextureSubImage3D:= dglGetProcAddress('glTextureSubImage3D');
16954 glCompressedTextureSubImage1D:= dglGetProcAddress('glCompressedTextureSubImage1D');
16955 glCompressedTextureSubImage2D:= dglGetProcAddress('glCompressedTextureSubImage2D');
16956 glCompressedTextureSubImage3D:= dglGetProcAddress('glCompressedTextureSubImage3D');
16957 glCopyTextureSubImage1D:= dglGetProcAddress('glCopyTextureSubImage1D');
16958 glCopyTextureSubImage2D:= dglGetProcAddress('glCopyTextureSubImage2D');
16959 glCopyTextureSubImage3D:= dglGetProcAddress('glCopyTextureSubImage3D');
16960 glTextureParameterf:= dglGetProcAddress('glTextureParameterf');
16961 glTextureParameterfv:= dglGetProcAddress('glTextureParameterfv');
16962 glTextureParameteri:= dglGetProcAddress('glTextureParameteri');
16963 glTextureParameterIiv:= dglGetProcAddress('glTextureParameterIiv');
16964 glTextureParameterIuiv:= dglGetProcAddress('glTextureParameterIuiv');
16965 glTextureParameteriv:= dglGetProcAddress('glTextureParameteriv');
16966 glGenerateTextureMipmap:= dglGetProcAddress('glGenerateTextureMipmap');
16967 glBindTextureUnit:= dglGetProcAddress('glBindTextureUnit');
16968 glGetTextureImage:= dglGetProcAddress('glGetTextureImage');
16969 glGetCompressedTextureImage:= dglGetProcAddress('glGetCompressedTextureImage');
16970 glGetTextureLevelParameterfv:= dglGetProcAddress('glGetTextureLevelParameterfv');
16971 glGetTextureLevelParameteriv:= dglGetProcAddress('glGetTextureLevelParameteriv');
16972 glGetTextureParameterfv:= dglGetProcAddress('glGetTextureParameterfv');
16973 glGetTextureParameterIiv:= dglGetProcAddress('glGetTextureParameterIiv');
16974 glGetTextureParameterIuiv:= dglGetProcAddress('glGetTextureParameterIuiv');
16975 glGetTextureParameteriv:= dglGetProcAddress('glGetTextureParameteriv');
16976 glCreateVertexArrays:= dglGetProcAddress('glCreateVertexArrays');
16977 glDisableVertexArrayAttrib:= dglGetProcAddress('glDisableVertexArrayAttrib');
16978 glEnableVertexArrayAttrib:= dglGetProcAddress('glEnableVertexArrayAttrib');
16979 glVertexArrayElementBuffer:= dglGetProcAddress('glVertexArrayElementBuffer');
16980 glVertexArrayVertexBuffer:= dglGetProcAddress('glVertexArrayVertexBuffer');
16981 glVertexArrayVertexBuffers:= dglGetProcAddress('glVertexArrayVertexBuffers');
16982 glVertexArrayAttribBinding:= dglGetProcAddress('glVertexArrayAttribBinding');
16983 glVertexArrayAttribFormat:= dglGetProcAddress('glVertexArrayAttribFormat');
16984 glVertexArrayAttribIFormat:= dglGetProcAddress('glVertexArrayAttribIFormat');
16985 glVertexArrayAttribLFormat:= dglGetProcAddress('glVertexArrayAttribLFormat');
16986 glVertexArrayBindingDivisor:= dglGetProcAddress('glVertexArrayBindingDivisor');
16987 glGetVertexArrayiv:= dglGetProcAddress('glGetVertexArrayiv');
16988 glGetVertexArrayIndexediv:= dglGetProcAddress('glGetVertexArrayIndexediv');
16989 glGetVertexArrayIndexed64iv:= dglGetProcAddress('glGetVertexArrayIndexed64iv');
16990 glCreateSamplers:= dglGetProcAddress('glCreateSamplers');
16991 glCreateProgramPipelines:= dglGetProcAddress('glCreateProgramPipelines');
16992 glCreateQueries:= dglGetProcAddress('glCreateQueries');
16993 glMemoryBarrierByRegion:= dglGetProcAddress('glMemoryBarrierByRegion');
16994 glGetTextureSubImage:= dglGetProcAddress('glGetTextureSubImage');
16995 glGetCompressedTextureSubImage:= dglGetProcAddress('glGetCompressedTextureSubImage');
16996 glGetGraphicsResetStatus:= dglGetProcAddress('glGetGraphicsResetStatus');
16997 glGetnCompressedTexImage:= dglGetProcAddress('glGetnCompressedTexImage');
16998 glGetnTexImage:= dglGetProcAddress('glGetnTexImage');
16999 glGetnUniformdv:= dglGetProcAddress('glGetnUniformdv');
17000 glGetnUniformfv:= dglGetProcAddress('glGetnUniformfv');
17001 glGetnUniformiv:= dglGetProcAddress('glGetnUniformiv');
17002 glGetnUniformuiv:= dglGetProcAddress('glGetnUniformuiv');
17003 glReadnPixels:= dglGetProcAddress('glReadnPixels');
17004 glGetnMapdv:= dglGetProcAddress('glGetnMapdv');
17005 glGetnMapfv:= dglGetProcAddress('glGetnMapfv');
17006 glGetnMapiv:= dglGetProcAddress('glGetnMapiv');
17007 glGetnPixelMapfv:= dglGetProcAddress('glGetnPixelMapfv');
17008 glGetnPixelMapuiv:= dglGetProcAddress('glGetnPixelMapuiv');
17009 glGetnPixelMapusv:= dglGetProcAddress('glGetnPixelMapusv');
17010 glGetnPolygonStipple:= dglGetProcAddress('glGetnPolygonStipple');
17011 glGetnColorTable:= dglGetProcAddress('glGetnColorTable');
17012 glGetnConvolutionFilter:= dglGetProcAddress('glGetnConvolutionFilter');
17013 glGetnSeparableFilter:= dglGetProcAddress('glGetnSeparableFilter');
17014 glGetnHistogram:= dglGetProcAddress('glGetnHistogram');
17015 glGetnMinmax:= dglGetProcAddress('glGetnMinmax');
17016 glTextureBarrier:= dglGetProcAddress('glTextureBarrier');
17019 procedure Read_GL_NV_path_rendering;
17021 glGenPathsNV := dglGetProcAddress('glGenPathsNV');
17022 glDeletePathsNV := dglGetProcAddress('glDeletePathsNV');
17023 glIsPathNV := dglGetProcAddress('glIsPathNV');
17024 glPathCommandsNV := dglGetProcAddress('glPathCommandsNV');
17025 glPathCoordsNV := dglGetProcAddress('glPathCoordsNV');
17026 glPathSubCommandsNV := dglGetProcAddress('glPathSubCommandsNV');
17027 glPathSubCoordsNV := dglGetProcAddress('glPathSubCoordsNV');
17028 glPathStringNV := dglGetProcAddress('glPathStringNV');
17029 glPathGlyphsNV := dglGetProcAddress('glPathGlyphsNV');
17030 glPathGlyphRangeNV := dglGetProcAddress('glPathGlyphRangeNV');
17031 glWeightPathsNV := dglGetProcAddress('glWeightPathsNV');
17032 glCopyPathNV := dglGetProcAddress('glCopyPathNV');
17033 glInterpolatePathsNV := dglGetProcAddress('glInterpolatePathsNV');
17034 glTransformPathNV := dglGetProcAddress('glTransformPathNV');
17035 glPathParameterivNV := dglGetProcAddress('glPathParameterivNV');
17036 glPathParameteriNV := dglGetProcAddress('glPathParameteriNV');
17037 glPathParameterfvNV := dglGetProcAddress('glPathParameterfvNV');
17038 glPathParameterfNV := dglGetProcAddress('glPathParameterfNV');
17039 glPathDashArrayNV := dglGetProcAddress('glPathDashArrayNV');
17040 glPathStencilFuncNV := dglGetProcAddress('glPathStencilFuncNV');
17041 glPathStencilDepthOffsetNV := dglGetProcAddress('glPathStencilDepthOffsetNV');
17042 glStencilFillPathNV := dglGetProcAddress('glStencilFillPathNV');
17043 glStencilStrokePathNV := dglGetProcAddress('glStencilStrokePathNV');
17044 glStencilFillPathInstancedNV := dglGetProcAddress('glStencilFillPathInstancedNV');
17045 glStencilStrokePathInstancedNV := dglGetProcAddress('glStencilStrokePathInstancedNV');
17046 glPathCoverDepthFuncNV := dglGetProcAddress('glPathCoverDepthFuncNV');
17047 glPathColorGenNV := dglGetProcAddress('glPathColorGenNV');
17048 glPathTexGenNV := dglGetProcAddress('glPathTexGenNV');
17049 glPathFogGenNV := dglGetProcAddress('glPathFogGenNV');
17050 glCoverFillPathNV := dglGetProcAddress('glCoverFillPathNV');
17051 glCoverStrokePathNV := dglGetProcAddress('glCoverStrokePathNV');
17052 glCoverFillPathInstancedNV := dglGetProcAddress('glCoverFillPathInstancedNV');
17053 glCoverStrokePathInstancedNV := dglGetProcAddress('glCoverStrokePathInstancedNV');
17054 glGetPathParameterivNV := dglGetProcAddress('glGetPathParameterivNV');
17055 glGetPathParameterfvNV := dglGetProcAddress('glGetPathParameterfvNV');
17056 glGetPathCommandsNV := dglGetProcAddress('glGetPathCommandsNV');
17057 glGetPathCoordsNV := dglGetProcAddress('glGetPathCoordsNV');
17058 glGetPathDashArrayNV := dglGetProcAddress('glGetPathDashArrayNV');
17059 glGetPathMetricsNV := dglGetProcAddress('glGetPathMetricsNV');
17060 glGetPathMetricRangeNV := dglGetProcAddress('glGetPathMetricRangeNV');
17061 glGetPathSpacingNV := dglGetProcAddress('glGetPathSpacingNV');
17062 glGetPathColorGenivNV := dglGetProcAddress('glGetPathColorGenivNV');
17063 glGetPathColorGenfvNV := dglGetProcAddress('glGetPathColorGenfvNV');
17064 glGetPathTexGenivNV := dglGetProcAddress('glGetPathTexGenivNV');
17065 glGetPathTexGenfvNV := dglGetProcAddress('glGetPathTexGenfvNV');
17066 glIsPointInFillPathNV := dglGetProcAddress('glIsPointInFillPathNV');
17067 glIsPointInStrokePathNV := dglGetProcAddress('glIsPointInStrokePathNV');
17068 glGetPathLengthNV := dglGetProcAddress('glGetPathLengthNV');
17069 glPointAlongPathNV := dglGetProcAddress('glPointAlongPathNV');
17072 procedure Read_GL_AMD_stencil_operation_extended;
17074 glStencilOpValueAMD := dglGetProcAddress('glStencilOpValueAMD');
17077 procedure Read_GL_NV_bindless_texture;
17079 glGetTextureHandleNV := dglGetProcAddress('glGetTextureHandleNV');
17080 glGetTextureSamplerHandleNV := dglGetProcAddress('glGetTextureSamplerHandleNV');
17081 glMakeTextureHandleResidentNV := dglGetProcAddress('glMakeTextureHandleResidentNV');
17082 glMakeTextureHandleNonResidentNV := dglGetProcAddress('glMakeTextureHandleNonResidentNV');
17083 glGetImageHandleNV := dglGetProcAddress('glGetImageHandleNV');
17084 glMakeImageHandleResidentNV := dglGetProcAddress('glMakeImageHandleResidentNV');
17085 glMakeImageHandleNonResidentNV := dglGetProcAddress('glMakeImageHandleNonResidentNV');
17086 glUniformHandleui64NV := dglGetProcAddress('glUniformHandleui64NV');
17087 glUniformHandleui64vNV := dglGetProcAddress('glUniformHandleui64vNV');
17088 glProgramUniformHandleui64NV := dglGetProcAddress('glProgramUniformHandleui64NV');
17089 glProgramUniformHandleui64vNV := dglGetProcAddress('glProgramUniformHandleui64vNV');
17090 glIsTextureHandleResidentNV := dglGetProcAddress('glIsTextureHandleResidentNV');
17091 glIsImageHandleResidentNV := dglGetProcAddress('glIsImageHandleResidentNV');
17094 procedure Read_GL_ARB_bindless_texture;
17096 glGetTextureHandleARB := dglGetProcAddress('TglGetTextureHandleARB');
17097 glGetTextureSamplerHandleARB := dglGetProcAddress('TglGetTextureSamplerHandleARB');
17098 glMakeTextureHandleResidentARB := dglGetProcAddress('TglMakeTextureHandleResidentARB');
17099 glMakeTextureHandleNonResidentARB := dglGetProcAddress('TglMakeTextureHandleNonResidentARB');
17100 glGetImageHandleARB := dglGetProcAddress('TglGetImageHandleARB');
17101 glMakeImageHandleResidentARB := dglGetProcAddress('TglMakeImageHandleResidentARB');
17102 glMakeImageHandleNonResidentARB := dglGetProcAddress('TglMakeImageHandleNonResidentARB');
17103 glUniformHandleui64ARB := dglGetProcAddress('TglUniformHandleui64ARB');
17104 glUniformHandleui64vARB := dglGetProcAddress('TglUniformHandleui64vARB');
17105 glProgramUniformHandleui64ARB := dglGetProcAddress('TglProgramUniformHandleui64ARB');
17106 glProgramUniformHandleui64vARB := dglGetProcAddress('TglProgramUniformHandleui64vARB');
17107 glIsTextureHandleResidentARB := dglGetProcAddress('TglIsTextureHandleResidentARB');
17108 glIsImageHandleResidentARB := dglGetProcAddress('TglIsImageHandleResidentARB');
17109 glVertexAttribL1ui64ARB := dglGetProcAddress('TglVertexAttribL1ui64ARB');
17110 glVertexAttribL1ui64vARB := dglGetProcAddress('TglVertexAttribL1ui64vARB');
17111 glGetVertexAttribLui64vARB := dglGetProcAddress('TglGetVertexAttribLui64vARB');
17114 procedure Read_GL_ARB_cl_event;
17116 glCreateSyncFromCLeventARB := dglGetProcAddress('glCreateSyncFromCLeventARB');
17119 procedure Read_GL_ARB_compute_variable_group_size;
17121 glDispatchComputeGroupSizeARB := dglGetProcAddress('glDispatchComputeGroupSizeARB');
17124 procedure Read_GL_ARB_debug_output;
17126 glDebugMessageControlARB := dglGetProcAddress('glDebugMessageControlARB');
17127 glDebugMessageInsertARB := dglGetProcAddress('glDebugMessageInsertARB');
17128 glDebugMessageCallbackARB := dglGetProcAddress('glDebugMessageCallbackARB');
17129 glGetDebugMessageLogARB := dglGetProcAddress('glGetDebugMessageLogARB');
17132 procedure Read_GL_ARB_robustness;
17134 glGetGraphicsResetStatusARB := dglGetProcAddress('glGetGraphicsResetStatusARB');
17135 glGetnMapdvARB := dglGetProcAddress('glGetnMapdvARB');
17136 glGetnMapfvARB := dglGetProcAddress('glGetnMapfvARB');
17137 glGetnMapivARB := dglGetProcAddress('glGetnMapivARB');
17138 glGetnPixelMapfvARB := dglGetProcAddress('glGetnPixelMapfvARB');
17139 glGetnPixelMapuivARB := dglGetProcAddress('glGetnPixelMapuivARB');
17140 glGetnPixelMapusvARB := dglGetProcAddress('glGetnPixelMapusvARB');
17141 glGetnPolygonStippleARB := dglGetProcAddress('glGetnPolygonStippleARB');
17142 glGetnColorTableARB := dglGetProcAddress('glGetnColorTableARB');
17143 glGetnConvolutionFilterARB := dglGetProcAddress('glGetnConvolutionFilterARB');
17144 glGetnSeparableFilterARB := dglGetProcAddress('glGetnSeparableFilterARB');
17145 glGetnHistogramARB := dglGetProcAddress('glGetnHistogramARB');
17146 glGetnMinmaxARB := dglGetProcAddress('glGetnMinmaxARB');
17147 glGetnTexImageARB := dglGetProcAddress('glGetnTexImageARB');
17148 glReadnPixelsARB := dglGetProcAddress('glReadnPixelsARB');
17149 glGetnCompressedTexImageARB := dglGetProcAddress('glGetnCompressedTexImageARB');
17150 glGetnUniformfvARB := dglGetProcAddress('glGetnUniformfvARB');
17151 glGetnUniformivARB := dglGetProcAddress('glGetnUniformivARB');
17152 glGetnUniformuivARB := dglGetProcAddress('glGetnUniformuivARB');
17153 glGetnUniformdvARB := dglGetProcAddress('glGetnUniformdvARB');
17156 procedure Read_GL_ATI_draw_buffers;
17158 glDrawBuffersATI := dglGetProcAddress('glDrawBuffersATI');
17161 procedure Read_GL_ATI_element_array;
17163 glElementPointerATI := dglGetProcAddress('glElementPointerATI');
17164 glDrawElementArrayATI := dglGetProcAddress('glDrawElementArrayATI');
17165 glDrawRangeElementArrayATI := dglGetProcAddress('glDrawRangeElementArrayATI');
17168 procedure Read_GL_ATI_envmap_bumpmap;
17170 glTexBumpParameterivATI := dglGetProcAddress('glTexBumpParameterivATI');
17171 glTexBumpParameterfvATI := dglGetProcAddress('glTexBumpParameterfvATI');
17172 glGetTexBumpParameterivATI := dglGetProcAddress('glGetTexBumpParameterivATI');
17173 glGetTexBumpParameterfvATI := dglGetProcAddress('glGetTexBumpParameterfvATI');
17176 procedure Read_GL_ATI_fragment_shader;
17178 glGenFragmentShadersATI := dglGetProcAddress('glGenFragmentShadersATI');
17179 glBindFragmentShaderATI := dglGetProcAddress('glBindFragmentShaderATI');
17180 glDeleteFragmentShaderATI := dglGetProcAddress('glDeleteFragmentShaderATI');
17181 glBeginFragmentShaderATI := dglGetProcAddress('glBeginFragmentShaderATI');
17182 glEndFragmentShaderATI := dglGetProcAddress('glEndFragmentShaderATI');
17183 glPassTexCoordATI := dglGetProcAddress('glPassTexCoordATI');
17184 glSampleMapATI := dglGetProcAddress('glSampleMapATI');
17185 glColorFragmentOp1ATI := dglGetProcAddress('glColorFragmentOp1ATI');
17186 glColorFragmentOp2ATI := dglGetProcAddress('glColorFragmentOp2ATI');
17187 glColorFragmentOp3ATI := dglGetProcAddress('glColorFragmentOp3ATI');
17188 glAlphaFragmentOp1ATI := dglGetProcAddress('glAlphaFragmentOp1ATI');
17189 glAlphaFragmentOp2ATI := dglGetProcAddress('glAlphaFragmentOp2ATI');
17190 glAlphaFragmentOp3ATI := dglGetProcAddress('glAlphaFragmentOp3ATI');
17191 glSetFragmentShaderConstantATI := dglGetProcAddress('glSetFragmentShaderConstantATI');
17194 procedure Read_GL_ATI_map_object_buffer;
17196 glMapObjectBufferATI := dglGetProcAddress('glMapObjectBufferATI');
17197 glUnmapObjectBufferATI := dglGetProcAddress('glUnmapObjectBufferATI');
17200 procedure Read_GL_ATI_pn_triangles;
17202 glPNTrianglesiATI := dglGetProcAddress('glPNTrianglesiATI');
17203 glPNTrianglesfATI := dglGetProcAddress('glPNTrianglesfATI');
17206 procedure Read_GL_ATI_separate_stencil;
17208 glStencilOpSeparateATI := dglGetProcAddress('glStencilOpSeparateATI');
17209 glStencilFuncSeparateATI := dglGetProcAddress('glStencilFuncSeparateATI');
17212 procedure Read_GL_ATI_vertex_array_object;
17214 glNewObjectBufferATI := dglGetProcAddress('glNewObjectBufferATI');
17215 glIsObjectBufferATI := dglGetProcAddress('glIsObjectBufferATI');
17216 glUpdateObjectBufferATI := dglGetProcAddress('glUpdateObjectBufferATI');
17217 glGetObjectBufferfvATI := dglGetProcAddress('glGetObjectBufferfvATI');
17218 glGetObjectBufferivATI := dglGetProcAddress('glGetObjectBufferivATI');
17219 glFreeObjectBufferATI := dglGetProcAddress('glFreeObjectBufferATI');
17220 glArrayObjectATI := dglGetProcAddress('glArrayObjectATI');
17221 glGetArrayObjectfvATI := dglGetProcAddress('glGetArrayObjectfvATI');
17222 glGetArrayObjectivATI := dglGetProcAddress('glGetArrayObjectivATI');
17223 glVariantArrayObjectATI := dglGetProcAddress('glVariantArrayObjectATI');
17224 glGetVariantArrayObjectfvATI := dglGetProcAddress('glGetVariantArrayObjectfvATI');
17225 glGetVariantArrayObjectivATI := dglGetProcAddress('glGetVariantArrayObjectivATI');
17229 procedure Read_GL_ATI_vertex_attrib_array_object;
17231 glVertexAttribArrayObjectATI := dglGetProcAddress('glVertexAttribArrayObjectATI');
17232 glGetVertexAttribArrayObjectfvATI := dglGetProcAddress('glGetVertexAttribArrayObjectfvATI');
17233 glGetVertexAttribArrayObjectivATI := dglGetProcAddress('glGetVertexAttribArrayObjectivATI');
17236 procedure Read_GL_ATI_vertex_streams;
17238 glVertexStream1sATI := dglGetProcAddress('glVertexStream1sATI');
17239 glVertexStream1svATI := dglGetProcAddress('glVertexStream1svATI');
17240 glVertexStream1iATI := dglGetProcAddress('glVertexStream1iATI');
17241 glVertexStream1ivATI := dglGetProcAddress('glVertexStream1ivATI');
17242 glVertexStream1fATI := dglGetProcAddress('glVertexStream1fATI');
17243 glVertexStream1fvATI := dglGetProcAddress('glVertexStream1fvATI');
17244 glVertexStream1dATI := dglGetProcAddress('glVertexStream1dATI');
17245 glVertexStream1dvATI := dglGetProcAddress('glVertexStream1dvATI');
17246 glVertexStream2sATI := dglGetProcAddress('glVertexStream2sATI');
17247 glVertexStream2svATI := dglGetProcAddress('glVertexStream2svATI');
17248 glVertexStream2iATI := dglGetProcAddress('glVertexStream2iATI');
17249 glVertexStream2ivATI := dglGetProcAddress('glVertexStream2ivATI');
17250 glVertexStream2fATI := dglGetProcAddress('glVertexStream2fATI');
17251 glVertexStream2fvATI := dglGetProcAddress('glVertexStream2fvATI');
17252 glVertexStream2dATI := dglGetProcAddress('glVertexStream2dATI');
17253 glVertexStream2dvATI := dglGetProcAddress('glVertexStream2dvATI');
17254 glVertexStream3sATI := dglGetProcAddress('glVertexStream3sATI');
17255 glVertexStream3svATI := dglGetProcAddress('glVertexStream3svATI');
17256 glVertexStream3iATI := dglGetProcAddress('glVertexStream3iATI');
17257 glVertexStream3ivATI := dglGetProcAddress('glVertexStream3ivATI');
17258 glVertexStream3fATI := dglGetProcAddress('glVertexStream3fATI');
17259 glVertexStream3fvATI := dglGetProcAddress('glVertexStream3fvATI');
17260 glVertexStream3dATI := dglGetProcAddress('glVertexStream3dATI');
17261 glVertexStream3dvATI := dglGetProcAddress('glVertexStream3dvATI');
17262 glVertexStream4sATI := dglGetProcAddress('glVertexStream4sATI');
17263 glVertexStream4svATI := dglGetProcAddress('glVertexStream4svATI');
17264 glVertexStream4iATI := dglGetProcAddress('glVertexStream4iATI');
17265 glVertexStream4ivATI := dglGetProcAddress('glVertexStream4ivATI');
17266 glVertexStream4fATI := dglGetProcAddress('glVertexStream4fATI');
17267 glVertexStream4fvATI := dglGetProcAddress('glVertexStream4fvATI');
17268 glVertexStream4dATI := dglGetProcAddress('glVertexStream4dATI');
17269 glVertexStream4dvATI := dglGetProcAddress('glVertexStream4dvATI');
17270 glNormalStream3bATI := dglGetProcAddress('glNormalStream3bATI');
17271 glNormalStream3bvATI := dglGetProcAddress('glNormalStream3bvATI');
17272 glNormalStream3sATI := dglGetProcAddress('glNormalStream3sATI');
17273 glNormalStream3svATI := dglGetProcAddress('glNormalStream3svATI');
17274 glNormalStream3iATI := dglGetProcAddress('glNormalStream3iATI');
17275 glNormalStream3ivATI := dglGetProcAddress('glNormalStream3ivATI');
17276 glNormalStream3fATI := dglGetProcAddress('glNormalStream3fATI');
17277 glNormalStream3fvATI := dglGetProcAddress('glNormalStream3fvATI');
17278 glNormalStream3dATI := dglGetProcAddress('glNormalStream3dATI');
17279 glNormalStream3dvATI := dglGetProcAddress('glNormalStream3dvATI');
17280 glClientActiveVertexStreamATI := dglGetProcAddress('glClientActiveVertexStreamATI');
17281 glVertexBlendEnviATI := dglGetProcAddress('glVertexBlendEnviATI');
17282 glVertexBlendEnvfATI := dglGetProcAddress('glVertexBlendEnvfATI');
17285 procedure Read_GL_AMD_performance_monitor;
17287 glGetPerfMonitorGroupsAMD := dglGetProcAddress('glGetPerfMonitorGroupsAMD');
17288 glGetPerfMonitorCountersAMD := dglGetProcAddress('glGetPerfMonitorCountersAMD');
17289 glGetPerfMonitorGroupStringAMD := dglGetProcAddress('glGetPerfMonitorGroupStringAMD');
17290 glGetPerfMonitorCounterStringAMD := dglGetProcAddress('glGetPerfMonitorCounterStringAMD');
17291 glGetPerfMonitorCounterInfoAMD := dglGetProcAddress('glGetPerfMonitorCounterInfoAMD');
17292 glGenPerfMonitorsAMD := dglGetProcAddress('glGenPerfMonitorsAMD');
17293 glDeletePerfMonitorsAMD := dglGetProcAddress('glDeletePerfMonitorsAMD');
17294 glSelectPerfMonitorCountersAMD := dglGetProcAddress('glSelectPerfMonitorCountersAMD');
17295 glBeginPerfMonitorAMD := dglGetProcAddress('glBeginPerfMonitorAMD');
17296 glEndPerfMonitorAMD := dglGetProcAddress('glEndPerfMonitorAMD');
17297 glGetPerfMonitorCounterDataAMD := dglGetProcAddress('glGetPerfMonitorCounterDataAMD');
17300 procedure Read_GL_AMD_vertex_shader_tesselator;
17302 glTessellationFactorAMD := dglGetProcAddress('glTessellationFactorAMD');
17303 glTessellationModeAMD := dglGetProcAddress('glTessellationModeAMD');
17306 procedure Read_GL_AMD_draw_buffers_blend;
17308 glBlendFuncIndexedAMD := dglGetProcAddress('glBlendFuncIndexedAMD');
17309 glBlendFuncSeparateIndexedAMD := dglGetProcAddress('glBlendFuncSeparateIndexedAMD');
17310 glBlendEquationIndexedAMD := dglGetProcAddress('glBlendEquationIndexedAMD');
17311 glBlendEquationSeparateIndexedAMD := dglGetProcAddress('glBlendEquationSeparateIndexedAMD');
17314 procedure Read_GL_AMD_name_gen_delete;
17316 glGenNamesAMD := dglGetProcAddress('glGenNamesAMD');
17317 glDeleteNamesAMD := dglGetProcAddress('glDeleteNamesAMD');
17318 glIsNameAMD := dglGetProcAddress('glIsNameAMD');
17321 procedure Read_GL_AMD_debug_output;
17323 glDebugMessageEnableAMD := dglGetProcAddress('glDebugMessageEnableAMD');
17324 glDebugMessageInsertAMD := dglGetProcAddress('glDebugMessageInsertAMD');
17325 glDebugMessageCallbackAMD := dglGetProcAddress('glDebugMessageCallbackAMD');
17326 glGetDebugMessageLogAMD := dglGetProcAddress('glGetDebugMessageLogAMD');
17329 procedure Read_GL_EXT_blend_color;
17331 glBlendColorEXT := dglGetProcAddress('glBlendColorEXT');
17334 procedure Read_GL_EXT_blend_func_separate;
17336 glBlendFuncSeparateEXT := dglGetProcAddress('glBlendFuncSeparateEXT');
17339 procedure Read_GL_EXT_blend_minmax;
17341 glBlendEquationEXT := dglGetProcAddress('glBlendEquationEXT');
17344 procedure Read_GL_EXT_color_subtable;
17346 glColorSubTableEXT := dglGetProcAddress('glColorSubTableEXT');
17347 glCopyColorSubTableEXT := dglGetProcAddress('glCopyColorSubTableEXT');
17350 procedure Read_GL_EXT_compiled_vertex_array;
17352 glLockArraysEXT := dglGetProcAddress('glLockArraysEXT');
17353 glUnlockArraysEXT := dglGetProcAddress('glUnlockArraysEXT');
17356 procedure Read_GL_EXT_convolution;
17358 glConvolutionFilter1DEXT := dglGetProcAddress('glConvolutionFilter1DEXT');
17359 glConvolutionFilter2DEXT := dglGetProcAddress('glConvolutionFilter2DEXT');
17360 glConvolutionParameterfEXT := dglGetProcAddress('glConvolutionParameterfEXT');
17361 glConvolutionParameterfvEXT := dglGetProcAddress('glConvolutionParameterfvEXT');
17362 glConvolutionParameteriEXT := dglGetProcAddress('glConvolutionParameteriEXT');
17363 glConvolutionParameterivEXT := dglGetProcAddress('glConvolutionParameterivEXT');
17364 glCopyConvolutionFilter1DEXT := dglGetProcAddress('glCopyConvolutionFilter1DEXT');
17365 glCopyConvolutionFilter2DEXT := dglGetProcAddress('glCopyConvolutionFilter2DEXT');
17366 glGetConvolutionFilterEXT := dglGetProcAddress('glGetConvolutionFilterEXT');
17367 glGetConvolutionParameterfvEXT := dglGetProcAddress('glGetConvolutionParameterfvEXT');
17368 glGetConvolutionParameterivEXT := dglGetProcAddress('glGetConvolutionParameterivEXT');
17369 glGetSeparableFilterEXT := dglGetProcAddress('glGetSeparableFilterEXT');
17370 glSeparableFilter2DEXT := dglGetProcAddress('glSeparableFilter2DEXT');
17373 procedure Read_GL_EXT_coordinate_frame;
17375 glTangent3bEXT := dglGetProcAddress('glTangent3bEXT');
17376 glTangent3bvEXT := dglGetProcAddress('glTangent3bvEXT');
17377 glTangent3dEXT := dglGetProcAddress('glTangent3dEXT');
17378 glTangent3dvEXT := dglGetProcAddress('glTangent3dvEXT');
17379 glTangent3fEXT := dglGetProcAddress('glTangent3fEXT');
17380 glTangent3fvEXT := dglGetProcAddress('glTangent3fvEXT');
17381 glTangent3iEXT := dglGetProcAddress('glTangent3iEXT');
17382 glTangent3ivEXT := dglGetProcAddress('glTangent3ivEXT');
17383 glTangent3sEXT := dglGetProcAddress('glTangent3sEXT');
17384 glTangent3svEXT := dglGetProcAddress('glTangent3svEXT');
17385 glBinormal3bEXT := dglGetProcAddress('glBinormal3bEXT');
17386 glBinormal3bvEXT := dglGetProcAddress('glBinormal3bvEXT');
17387 glBinormal3dEXT := dglGetProcAddress('glBinormal3dEXT');
17388 glBinormal3dvEXT := dglGetProcAddress('glBinormal3dvEXT');
17389 glBinormal3fEXT := dglGetProcAddress('glBinormal3fEXT');
17390 glBinormal3fvEXT := dglGetProcAddress('glBinormal3fvEXT');
17391 glBinormal3iEXT := dglGetProcAddress('glBinormal3iEXT');
17392 glBinormal3ivEXT := dglGetProcAddress('glBinormal3ivEXT');
17393 glBinormal3sEXT := dglGetProcAddress('glBinormal3sEXT');
17394 glBinormal3svEXT := dglGetProcAddress('glBinormal3svEXT');
17395 glTangentPointerEXT := dglGetProcAddress('glTangentPointerEXT');
17396 glBinormalPointerEXT := dglGetProcAddress('glBinormalPointerEXT');
17399 procedure Read_GL_EXT_copy_texture;
17401 glCopyTexImage1DEXT := dglGetProcAddress('glCopyTexImage1DEXT');
17402 glCopyTexImage2DEXT := dglGetProcAddress('glCopyTexImage2DEXT');
17403 glCopyTexSubImage1DEXT := dglGetProcAddress('glCopyTexSubImage1DEXT');
17404 glCopyTexSubImage2DEXT := dglGetProcAddress('glCopyTexSubImage2DEXT');
17405 glCopyTexSubImage3DEXT := dglGetProcAddress('glCopyTexSubImage3DEXT');
17408 procedure Read_GL_EXT_cull_vertex;
17410 glCullParameterdvEXT := dglGetProcAddress('glCullParameterdvEXT');
17411 glCullParameterfvEXT := dglGetProcAddress('glCullParameterfvEXT');
17414 procedure Read_GL_EXT_draw_range_elements;
17416 glDrawRangeElementsEXT := dglGetProcAddress('glDrawRangeElementsEXT');
17419 procedure Read_GL_EXT_fog_coord;
17421 glFogCoordfEXT := dglGetProcAddress('glFogCoordfEXT');
17422 glFogCoordfvEXT := dglGetProcAddress('glFogCoordfvEXT');
17423 glFogCoorddEXT := dglGetProcAddress('glFogCoorddEXT');
17424 glFogCoorddvEXT := dglGetProcAddress('glFogCoorddvEXT');
17425 glFogCoordPointerEXT := dglGetProcAddress('glFogCoordPointerEXT');
17428 procedure Read_GL_EXT_framebuffer_object;
17430 glIsRenderbufferEXT := dglGetProcAddress('glIsRenderbufferEXT');
17431 glBindRenderbufferEXT := dglGetProcAddress('glBindRenderbufferEXT');
17432 glDeleteRenderbuffersEXT := dglGetProcAddress('glDeleteRenderbuffersEXT');
17433 glGenRenderbuffersEXT := dglGetProcAddress('glGenRenderbuffersEXT');
17434 glRenderbufferStorageEXT := dglGetProcAddress('glRenderbufferStorageEXT');
17435 glGetRenderbufferParameterivEXT := dglGetProcAddress('glGetRenderbufferParameterivEXT');
17436 glIsFramebufferEXT := dglGetProcAddress('glIsFramebufferEXT');
17437 glBindFramebufferEXT := dglGetProcAddress('glBindFramebufferEXT');
17438 glDeleteFramebuffersEXT := dglGetProcAddress('glDeleteFramebuffersEXT');
17439 glGenFramebuffersEXT := dglGetProcAddress('glGenFramebuffersEXT');
17440 glCheckFramebufferStatusEXT := dglGetProcAddress('glCheckFramebufferStatusEXT');
17441 glFramebufferTexture1DEXT := dglGetProcAddress('glFramebufferTexture1DEXT');
17442 glFramebufferTexture2DEXT := dglGetProcAddress('glFramebufferTexture2DEXT');
17443 glFramebufferTexture3DEXT := dglGetProcAddress('glFramebufferTexture3DEXT');
17444 glFramebufferRenderbufferEXT := dglGetProcAddress('glFramebufferRenderbufferEXT');
17445 glGetFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetFramebufferAttachmentParameterivEXT');
17446 glGenerateMipmapEXT := dglGetProcAddress('glGenerateMipmapEXT');
17449 procedure Read_GL_EXT_histogram;
17451 glGetHistogramEXT := dglGetProcAddress('glGetHistogramEXT');
17452 glGetHistogramParameterfvEXT := dglGetProcAddress('glGetHistogramParameterfvEXT');
17453 glGetHistogramParameterivEXT := dglGetProcAddress('glGetHistogramParameterivEXT');
17454 glGetMinmaxEXT := dglGetProcAddress('glGetMinmaxEXT');
17455 glGetMinmaxParameterfvEXT := dglGetProcAddress('glGetMinmaxParameterfvEXT');
17456 glGetMinmaxParameterivEXT := dglGetProcAddress('glGetMinmaxParameterivEXT');
17457 glHistogramEXT := dglGetProcAddress('glHistogramEXT');
17458 glMinmaxEXT := dglGetProcAddress('glMinmaxEXT');
17459 glResetHistogramEXT := dglGetProcAddress('glResetHistogramEXT');
17460 glResetMinmaxEXT := dglGetProcAddress('glResetMinmaxEXT');
17463 procedure Read_GL_EXT_index_func;
17465 glIndexFuncEXT := dglGetProcAddress('glIndexFuncEXT');
17468 procedure Read_GL_EXT_index_material;
17470 glIndexMaterialEXT := dglGetProcAddress('glIndexMaterialEXT');
17473 procedure Read_GL_EXT_light_texture;
17475 glApplyTextureEXT := dglGetProcAddress('glApplyTextureEXT');
17476 glTextureLightEXT := dglGetProcAddress('glTextureLightEXT');
17477 glTextureMaterialEXT := dglGetProcAddress('glTextureMaterialEXT');
17480 procedure Read_GL_EXT_multi_draw_arrays;
17482 glMultiDrawArraysEXT := dglGetProcAddress('glMultiDrawArraysEXT');
17483 glMultiDrawElementsEXT := dglGetProcAddress('glMultiDrawElementsEXT');
17486 procedure Read_GL_EXT_multisample;
17488 glSampleMaskEXT := dglGetProcAddress('glSampleMaskEXT');
17489 glSamplePatternEXT := dglGetProcAddress('glSamplePatternEXT');
17492 procedure Read_GL_EXT_paletted_texture;
17494 glColorTableEXT := dglGetProcAddress('glColorTableEXT');
17495 glGetColorTableEXT := dglGetProcAddress('glGetColorTableEXT');
17496 glGetColorTableParameterivEXT := dglGetProcAddress('glGetColorTableParameterivEXT');
17497 glGetColorTableParameterfvEXT := dglGetProcAddress('glGetColorTableParameterfvEXT');
17500 procedure Read_GL_EXT_pixel_transform;
17502 glPixelTransformParameteriEXT := dglGetProcAddress('glPixelTransformParameteriEXT');
17503 glPixelTransformParameterfEXT := dglGetProcAddress('glPixelTransformParameterfEXT');
17504 glPixelTransformParameterivEXT := dglGetProcAddress('glPixelTransformParameterivEXT');
17505 glPixelTransformParameterfvEXT := dglGetProcAddress('glPixelTransformParameterfvEXT');
17508 procedure Read_GL_EXT_point_parameters;
17510 glPointParameterfEXT := dglGetProcAddress('glPointParameterfEXT');
17511 glPointParameterfvEXT := dglGetProcAddress('glPointParameterfvEXT');
17514 procedure Read_GL_EXT_polygon_offset;
17516 glPolygonOffsetEXT := dglGetProcAddress('glPolygonOffsetEXT');
17519 procedure Read_GL_EXT_secondary_color;
17521 glSecondaryColor3bEXT := dglGetProcAddress('glSecondaryColor3bEXT');
17522 glSecondaryColor3bvEXT := dglGetProcAddress('glSecondaryColor3bvEXT');
17523 glSecondaryColor3dEXT := dglGetProcAddress('glSecondaryColor3dEXT');
17524 glSecondaryColor3dvEXT := dglGetProcAddress('glSecondaryColor3dvEXT');
17525 glSecondaryColor3fEXT := dglGetProcAddress('glSecondaryColor3fEXT');
17526 glSecondaryColor3fvEXT := dglGetProcAddress('glSecondaryColor3fvEXT');
17527 glSecondaryColor3iEXT := dglGetProcAddress('glSecondaryColor3iEXT');
17528 glSecondaryColor3ivEXT := dglGetProcAddress('glSecondaryColor3ivEXT');
17529 glSecondaryColor3sEXT := dglGetProcAddress('glSecondaryColor3sEXT');
17530 glSecondaryColor3svEXT := dglGetProcAddress('glSecondaryColor3svEXT');
17531 glSecondaryColor3ubEXT := dglGetProcAddress('glSecondaryColor3ubEXT');
17532 glSecondaryColor3ubvEXT := dglGetProcAddress('glSecondaryColor3ubvEXT');
17533 glSecondaryColor3uiEXT := dglGetProcAddress('glSecondaryColor3uiEXT');
17534 glSecondaryColor3uivEXT := dglGetProcAddress('glSecondaryColor3uivEXT');
17535 glSecondaryColor3usEXT := dglGetProcAddress('glSecondaryColor3usEXT');
17536 glSecondaryColor3usvEXT := dglGetProcAddress('glSecondaryColor3usvEXT');
17537 glSecondaryColorPointerEXT := dglGetProcAddress('glSecondaryColorPointerEXT');
17540 procedure Read_GL_EXT_stencil_two_side;
17542 glActiveStencilFaceEXT := dglGetProcAddress('glActiveStencilFaceEXT');
17545 procedure Read_GL_EXT_subtexture;
17547 glTexSubImage1DEXT := dglGetProcAddress('glTexSubImage1DEXT');
17548 glTexSubImage2DEXT := dglGetProcAddress('glTexSubImage2DEXT');
17551 procedure Read_GL_EXT_texture3D;
17553 glTexImage3DEXT := dglGetProcAddress('glTexImage3DEXT');
17554 glTexSubImage3DEXT := dglGetProcAddress('glTexSubImage3DEXT');
17557 procedure Read_GL_EXT_texture_object;
17559 glAreTexturesResidentEXT := dglGetProcAddress('glAreTexturesResidentEXT');
17560 glBindTextureEXT := dglGetProcAddress('glBindTextureEXT');
17561 glDeleteTexturesEXT := dglGetProcAddress('glDeleteTexturesEXT');
17562 glGenTexturesEXT := dglGetProcAddress('glGenTexturesEXT');
17563 glIsTextureEXT := dglGetProcAddress('glIsTextureEXT');
17564 glPrioritizeTexturesEXT := dglGetProcAddress('glPrioritizeTexturesEXT');
17567 procedure Read_GL_EXT_texture_perturb_normal;
17569 glTextureNormalEXT := dglGetProcAddress('glTextureNormalEXT');
17572 procedure Read_GL_EXT_vertex_array;
17574 glArrayElementEXT := dglGetProcAddress('glArrayElementEXT');
17575 glColorPointerEXT := dglGetProcAddress('glColorPointerEXT');
17576 glDrawArraysEXT := dglGetProcAddress('glDrawArraysEXT');
17577 glEdgeFlagPointerEXT := dglGetProcAddress('glEdgeFlagPointerEXT');
17578 glGetPointervEXT := dglGetProcAddress('glGetPointervEXT');
17579 glIndexPointerEXT := dglGetProcAddress('glIndexPointerEXT');
17580 glNormalPointerEXT := dglGetProcAddress('glNormalPointerEXT');
17581 glTexCoordPointerEXT := dglGetProcAddress('glTexCoordPointerEXT');
17582 glVertexPointerEXT := dglGetProcAddress('glVertexPointerEXT');
17585 procedure Read_GL_EXT_vertex_shader;
17587 glBeginVertexShaderEXT := dglGetProcAddress('glBeginVertexShaderEXT');
17588 glEndVertexShaderEXT := dglGetProcAddress('glEndVertexShaderEXT');
17589 glBindVertexShaderEXT := dglGetProcAddress('glBindVertexShaderEXT');
17590 glGenVertexShadersEXT := dglGetProcAddress('glGenVertexShadersEXT');
17591 glDeleteVertexShaderEXT := dglGetProcAddress('glDeleteVertexShaderEXT');
17592 glShaderOp1EXT := dglGetProcAddress('glShaderOp1EXT');
17593 glShaderOp2EXT := dglGetProcAddress('glShaderOp2EXT');
17594 glShaderOp3EXT := dglGetProcAddress('glShaderOp3EXT');
17595 glSwizzleEXT := dglGetProcAddress('glSwizzleEXT');
17596 glWriteMaskEXT := dglGetProcAddress('glWriteMaskEXT');
17597 glInsertComponentEXT := dglGetProcAddress('glInsertComponentEXT');
17598 glExtractComponentEXT := dglGetProcAddress('glExtractComponentEXT');
17599 glGenSymbolsEXT := dglGetProcAddress('glGenSymbolsEXT');
17600 glSetInvariantEXT := dglGetProcAddress('glSetInvariantEXT');
17601 glSetLocalConstantEXT := dglGetProcAddress('glSetLocalConstantEXT');
17602 glVariantbvEXT := dglGetProcAddress('glVariantbvEXT');
17603 glVariantsvEXT := dglGetProcAddress('glVariantsvEXT');
17604 glVariantivEXT := dglGetProcAddress('glVariantivEXT');
17605 glVariantfvEXT := dglGetProcAddress('glVariantfvEXT');
17606 glVariantdvEXT := dglGetProcAddress('glVariantdvEXT');
17607 glVariantubvEXT := dglGetProcAddress('glVariantubvEXT');
17608 glVariantusvEXT := dglGetProcAddress('glVariantusvEXT');
17609 glVariantuivEXT := dglGetProcAddress('glVariantuivEXT');
17610 glVariantPointerEXT := dglGetProcAddress('glVariantPointerEXT');
17611 glEnableVariantClientStateEXT := dglGetProcAddress('glEnableVariantClientStateEXT');
17612 glDisableVariantClientStateEXT := dglGetProcAddress('glDisableVariantClientStateEXT');
17613 glBindLightParameterEXT := dglGetProcAddress('glBindLightParameterEXT');
17614 glBindMaterialParameterEXT := dglGetProcAddress('glBindMaterialParameterEXT');
17615 glBindTexGenParameterEXT := dglGetProcAddress('glBindTexGenParameterEXT');
17616 glBindTextureUnitParameterEXT := dglGetProcAddress('glBindTextureUnitParameterEXT');
17617 glBindParameterEXT := dglGetProcAddress('glBindParameterEXT');
17618 glIsVariantEnabledEXT := dglGetProcAddress('glIsVariantEnabledEXT');
17619 glGetVariantBooleanvEXT := dglGetProcAddress('glGetVariantBooleanvEXT');
17620 glGetVariantIntegervEXT := dglGetProcAddress('glGetVariantIntegervEXT');
17621 glGetVariantFloatvEXT := dglGetProcAddress('glGetVariantFloatvEXT');
17622 glGetVariantPointervEXT := dglGetProcAddress('glGetVariantPointervEXT');
17623 glGetInvariantBooleanvEXT := dglGetProcAddress('glGetInvariantBooleanvEXT');
17624 glGetInvariantIntegervEXT := dglGetProcAddress('glGetInvariantIntegervEXT');
17625 glGetInvariantFloatvEXT := dglGetProcAddress('glGetInvariantFloatvEXT');
17626 glGetLocalConstantBooleanvEXT := dglGetProcAddress('glGetLocalConstantBooleanvEXT');
17627 glGetLocalConstantIntegervEXT := dglGetProcAddress('glGetLocalConstantIntegervEXT');
17628 glGetLocalConstantFloatvEXT := dglGetProcAddress('glGetLocalConstantFloatvEXT');
17631 procedure Read_GL_EXT_vertex_weighting;
17633 glVertexWeightfEXT := dglGetProcAddress('glVertexWeightfEXT');
17634 glVertexWeightfvEXT := dglGetProcAddress('glVertexWeightfvEXT');
17635 glVertexWeightPointerEXT := dglGetProcAddress('glVertexWeightPointerEXT');
17638 procedure Read_GL_EXT_depth_bounds_test;
17640 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17641 glDepthBoundsEXT := dglGetProcAddress('glDepthBoundsEXT');
17644 procedure Read_GL_EXT_blend_equation_separate;
17646 glBlendEquationSeparateEXT := dglGetProcAddress('glBlendEquationSeparateEXT');
17649 procedure Read_GL_EXT_stencil_clear_tag;
17651 glStencilClearTagEXT := dglGetProcAddress('glStencilClearTagEXT');
17654 procedure Read_GL_EXT_framebuffer_blit;
17656 glBlitFramebufferEXT := dglGetProcAddress('glBlitFramebufferEXT');
17659 procedure Read_GL_EXT_framebuffer_multisample;
17661 glRenderbufferStorageMultisampleEXT := dglGetProcAddress('glRenderbufferStorageMultisampleEXT');
17664 procedure Read_GL_EXT_timer_query;
17666 glGetQueryObjecti64vEXT := dglGetProcAddress('glGetQueryObjecti64vEXT');
17667 glGetQueryObjectui64vEXT := dglGetProcAddress('glGetQueryObjectui64vEXT');
17670 procedure Read_GL_EXT_gpu_program_parameters;
17672 glProgramEnvParameters4fvEXT := dglGetProcAddress('glProgramEnvParameters4fvEXT');
17673 glProgramLocalParameters4fvEXT := dglGetProcAddress('glProgramLocalParameters4fvEXT');
17676 procedure Read_GL_EXT_bindable_uniform;
17678 glUniformBufferEXT := dglGetProcAddress('glUniformBufferEXT');
17679 glGetUniformBufferSizeEXT := dglGetProcAddress('glGetUniformBufferSizeEXT');
17680 glGetUniformOffsetEXT := dglGetProcAddress('glGetUniformOffsetEXT');
17683 procedure Read_GL_EXT_draw_buffers2;
17685 glColorMaskIndexedEXT := dglGetProcAddress('glColorMaskIndexedEXT');
17686 glGetBooleanIndexedvEXT := dglGetProcAddress('glGetBooleanIndexedvEXT');
17687 glGetIntegerIndexedvEXT := dglGetProcAddress('glGetIntegerIndexedvEXT');
17688 glEnableIndexedEXT := dglGetProcAddress('glEnableIndexedEXT');
17689 glDisableIndexedEXT := dglGetProcAddress('glDisableIndexedEXT');
17690 glIsEnabledIndexedEXT := dglGetProcAddress('glIsEnabledIndexedEXT');
17693 procedure Read_GL_EXT_draw_instanced;
17695 glDrawArraysInstancedEXT := dglGetProcAddress('glDrawArraysInstancedEXT');
17696 glDrawElementsInstancedEXT := dglGetProcAddress('glDrawElementsInstancedEXT');
17699 procedure Read_GL_EXT_geometry_shader4;
17701 glProgramParameteriEXT := dglGetProcAddress('glProgramParameteriEXT');
17702 glFramebufferTextureEXT := dglGetProcAddress('glFramebufferTextureEXT');
17703 // glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17704 glFramebufferTextureFaceEXT := dglGetProcAddress('glFramebufferTextureFaceEXT');
17707 procedure Read_GL_EXT_gpu_shader4;
17709 glVertexAttribI1iEXT := dglGetProcAddress('glVertexAttribI1iEXT');
17710 glVertexAttribI2iEXT := dglGetProcAddress('glVertexAttribI2iEXT');
17711 glVertexAttribI3iEXT := dglGetProcAddress('glVertexAttribI3iEXT');
17712 glVertexAttribI4iEXT := dglGetProcAddress('glVertexAttribI4iEXT');
17713 glVertexAttribI1uiEXT := dglGetProcAddress('glVertexAttribI1uiEXT');
17714 glVertexAttribI2uiEXT := dglGetProcAddress('glVertexAttribI2uiEXT');
17715 glVertexAttribI3uiEXT := dglGetProcAddress('glVertexAttribI3uiEXT');
17716 glVertexAttribI4uiEXT := dglGetProcAddress('glVertexAttribI4uiEXT');
17717 glVertexAttribI1ivEXT := dglGetProcAddress('glVertexAttribI1ivEXT');
17718 glVertexAttribI2ivEXT := dglGetProcAddress('glVertexAttribI2ivEXT');
17719 glVertexAttribI3ivEXT := dglGetProcAddress('glVertexAttribI3ivEXT');
17720 glVertexAttribI4ivEXT := dglGetProcAddress('glVertexAttribI4ivEXT');
17721 glVertexAttribI1uivEXT := dglGetProcAddress('glVertexAttribI1uivEXT');
17722 glVertexAttribI2uivEXT := dglGetProcAddress('glVertexAttribI2uivEXT');
17723 glVertexAttribI3uivEXT := dglGetProcAddress('glVertexAttribI3uivEXT');
17724 glVertexAttribI4uivEXT := dglGetProcAddress('glVertexAttribI4uivEXT');
17725 glVertexAttribI4bvEXT := dglGetProcAddress('glVertexAttribI4bvEXT');
17726 glVertexAttribI4svEXT := dglGetProcAddress('glVertexAttribI4svEXT');
17727 glVertexAttribI4ubvEXT := dglGetProcAddress('glVertexAttribI4ubvEXT');
17728 glVertexAttribI4usvEXT := dglGetProcAddress('glVertexAttribI4usvEXT');
17729 glVertexAttribIPointerEXT := dglGetProcAddress('glVertexAttribIPointerEXT');
17730 glGetVertexAttribIivEXT := dglGetProcAddress('glGetVertexAttribIivEXT');
17731 glGetVertexAttribIuivEXT := dglGetProcAddress('glGetVertexAttribIuivEXT');
17732 glUniform1uiEXT := dglGetProcAddress('glUniform1uiEXT');
17733 glUniform2uiEXT := dglGetProcAddress('glUniform2uiEXT');
17734 glUniform3uiEXT := dglGetProcAddress('glUniform3uiEXT');
17735 glUniform4uiEXT := dglGetProcAddress('glUniform4uiEXT');
17736 glUniform1uivEXT := dglGetProcAddress('glUniform1uivEXT');
17737 glUniform2uivEXT := dglGetProcAddress('glUniform2uivEXT');
17738 glUniform3uivEXT := dglGetProcAddress('glUniform3uivEXT');
17739 glUniform4uivEXT := dglGetProcAddress('glUniform4uivEXT');
17740 glGetUniformuivEXT := dglGetProcAddress('glGetUniformuivEXT');
17741 glBindFragDataLocationEXT := dglGetProcAddress('glBindFragDataLocationEXT');
17742 glGetFragDataLocationEXT := dglGetProcAddress('glGetFragDataLocationEXT');
17745 procedure Read_GL_EXT_texture_array;
17747 glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17750 procedure Read_GL_EXT_texture_buffer_object;
17752 glTexBufferEXT := dglGetProcAddress('glTexBufferEXT');
17755 procedure Read_GL_EXT_texture_integer;
17757 glClearColorIiEXT := dglGetProcAddress('glClearColorIiEXT');
17758 glClearColorIuiEXT := dglGetProcAddress('glClearColorIuiEXT');
17759 glTexParameterIivEXT := dglGetProcAddress('glTexParameterIivEXT');
17760 glTexParameterIuivEXT := dglGetProcAddress('glTexParameterIuivEXT');
17761 glGetTexParameterIivEXT := dglGetProcAddress('glGetTexParameterIivEXT');
17762 glGetTexParameterIiuvEXT := dglGetProcAddress('glGetTexParameterIiuvEXT');
17765 procedure Read_GL_EXT_transform_feedback;
17767 glBeginTransformFeedbackEXT := dglGetProcAddress('lBeginTransformFeedbackEXT');
17768 glEndTransformFeedbackEXT := dglGetProcAddress('glEndTransformFeedbackEXT');
17769 glBindBufferRangeEXT := dglGetProcAddress('glBindBufferRangeEXT');
17770 glBindBufferOffsetEXT := dglGetProcAddress('glBindBufferOffsetEXT');
17771 glBindBufferBaseEXT := dglGetProcAddress('glBindBufferBaseEXT');
17772 glTransformFeedbackVaryingsEXT := dglGetProcAddress('glTransformFeedbackVaryingsEXT');
17773 glGetTransformFeedbackVaryingEXT := dglGetProcAddress('glGetTransformFeedbackVaryingEXT');
17776 procedure Read_GL_EXT_direct_state_access;
17778 glClientAttribDefaultEXT := dglGetProcAddress('glClientAttribDefaultEXT');
17779 glPushClientAttribDefaultEXT := dglGetProcAddress('glPushClientAttribDefaultEXT');
17780 glMatrixLoadfEXT := dglGetProcAddress('glMatrixLoadfEXT');
17781 glMatrixLoaddEXT := dglGetProcAddress('glMatrixLoaddEXT');
17782 glMatrixMultfEXT := dglGetProcAddress('glMatrixMultfEXT');
17783 glMatrixMultdEXT := dglGetProcAddress('glMatrixMultdEXT');
17784 glMatrixLoadIdentityEXT := dglGetProcAddress('glMatrixLoadIdentityEXT');
17785 glMatrixRotatefEXT := dglGetProcAddress('glMatrixRotatefEXT');
17786 glMatrixRotatedEXT := dglGetProcAddress('glMatrixRotatedEXT');
17787 glMatrixScalefEXT := dglGetProcAddress('glMatrixScalefEXT');
17788 glMatrixScaledEXT := dglGetProcAddress('glMatrixScaledEXT');
17789 glMatrixTranslatefEXT := dglGetProcAddress('glMatrixTranslatefEXT');
17790 glMatrixTranslatedEXT := dglGetProcAddress('glMatrixTranslatedEXT');
17791 glMatrixFrustumEXT := dglGetProcAddress('glMatrixFrustumEXT');
17792 glMatrixOrthoEXT := dglGetProcAddress('glMatrixOrthoEXT');
17793 glMatrixPopEXT := dglGetProcAddress('glMatrixPopEXT');
17794 glMatrixPushEXT := dglGetProcAddress('glMatrixPushEXT');
17795 glMatrixLoadTransposefEXT := dglGetProcAddress('glMatrixLoadTransposefEXT');
17796 glMatrixLoadTransposedEXT := dglGetProcAddress('glMatrixLoadTransposedEXT');
17797 glMatrixMultTransposefEXT := dglGetProcAddress('glMatrixMultTransposefEXT');
17798 glMatrixMultTransposedEXT := dglGetProcAddress('glMatrixMultTransposedEXT');
17799 glTextureParameterfEXT := dglGetProcAddress('glTextureParameterfEXT');
17800 glTextureParameterfvEXT := dglGetProcAddress('glTextureParameterfvEXT');
17801 glTextureParameteriEXT := dglGetProcAddress('glTextureParameteriEXT');
17802 glTextureParameterivEXT := dglGetProcAddress('glTextureParameterivEXT');
17803 glTextureImage1DEXT := dglGetProcAddress('glTextureImage1DEXT');
17804 glTextureImage2DEXT := dglGetProcAddress('glTextureImage2DEXT');
17805 glTextureSubImage1DEXT := dglGetProcAddress('glTextureSubImage1DEXT');
17806 glTextureSubImage2DEXT := dglGetProcAddress('glTextureSubImage2DEXT');
17807 glCopyTextureImage1DEXT := dglGetProcAddress('glCopyTextureImage1DEXT');
17808 glCopyTextureImage2DEXT := dglGetProcAddress('glCopyTextureImage2DEXT');
17809 glCopyTextureSubImage1DEXT := dglGetProcAddress('glCopyTextureSubImage1DEXT');
17810 glCopyTextureSubImage2DEXT := dglGetProcAddress('glCopyTextureSubImage2DEXT');
17811 glGetTextureImageEXT := dglGetProcAddress('glGetTextureImageEXT');
17812 glGetTextureParameterfvEXT := dglGetProcAddress('glGetTextureParameterfvEXT');
17813 glGetTextureParameterivEXT := dglGetProcAddress('glGetTextureParameterivEXT');
17814 glGetTextureLevelParameterfvEXT := dglGetProcAddress('glGetTextureLevelParameterfvEXT');
17815 glGetTextureLevelParameterivEXT := dglGetProcAddress('glGetTextureLevelParameterivEXT');
17816 glTextureImage3DEXT := dglGetProcAddress('glTextureImage3DEXT');
17817 glTextureSubImage3DEXT := dglGetProcAddress('glTextureSubImage3DEXT');
17818 glCopyTextureSubImage3DEXT := dglGetProcAddress('glCopyTextureSubImage3DEXT');
17819 glMultiTexParameterfEXT := dglGetProcAddress('glMultiTexParameterfEXT');
17820 glMultiTexParameterfvEXT := dglGetProcAddress('glMultiTexParameterfvEXT');
17821 glMultiTexParameteriEXT := dglGetProcAddress('glMultiTexParameteriEXT');
17822 glMultiTexParameterivEXT := dglGetProcAddress('glMultiTexParameterivEXT');
17823 glMultiTexImage1DEXT := dglGetProcAddress('glMultiTexImage1DEXT');
17824 glMultiTexImage2DEXT := dglGetProcAddress('glMultiTexImage2DEXT');
17825 glMultiTexSubImage1DEXT := dglGetProcAddress('glMultiTexSubImage1DEXT');
17826 glMultiTexSubImage2DEXT := dglGetProcAddress('glMultiTexSubImage2DEXT');
17827 glCopyMultiTexImage1DEXT := dglGetProcAddress('glCopyMultiTexImage1DEXT');
17828 glCopyMultiTexImage2DEXT := dglGetProcAddress('glCopyMultiTexImage2DEXT');
17829 glCopyMultiTexSubImage1DEXT := dglGetProcAddress('glCopyMultiTexSubImage1DEXT');
17830 glCopyMultiTexSubImage2DEXT := dglGetProcAddress('glCopyMultiTexSubImage2DEXT');
17831 glGetMultiTexImageEXT := dglGetProcAddress('glGetMultiTexImageEXT');
17832 glGetMultiTexParameterfvEXT := dglGetProcAddress('glGetMultiTexParameterfvEXT');
17833 glGetMultiTexParameterivEXT := dglGetProcAddress('glGetMultiTexParameterivEXT');
17834 glGetMultiTexLevelParameterfvEXT := dglGetProcAddress('glGetMultiTexLevelParameterfvEXT');
17835 glGetMultiTexLevelParameterivEXT := dglGetProcAddress('glGetMultiTexLevelParameterivEXT');
17836 glMultiTexImage3DEXT := dglGetProcAddress('glMultiTexImage3DEXT');
17837 glMultiTexSubImage3DEXT := dglGetProcAddress('glMultiTexSubImage3DEXT');
17838 glCopyMultiTexSubImage3DEXT := dglGetProcAddress('glCopyMultiTexSubImage3DEXT');
17839 glBindMultiTextureEXT := dglGetProcAddress('glBindMultiTextureEXT');
17840 glEnableClientStateIndexedEXT := dglGetProcAddress('glEnableClientStateIndexedEXT');
17841 glDisableClientStateIndexedEXT := dglGetProcAddress('glDisableClientStateIndexedEXT');
17842 glMultiTexCoordPointerEXT := dglGetProcAddress('glMultiTexCoordPointerEXT');
17843 glMultiTexEnvfEXT := dglGetProcAddress('glMultiTexEnvfEXT');
17844 glMultiTexEnvfvEXT := dglGetProcAddress('glMultiTexEnvfvEXT');
17845 glMultiTexEnviEXT := dglGetProcAddress('glMultiTexEnviEXT');
17846 glMultiTexEnvivEXT := dglGetProcAddress('glMultiTexEnvivEXT');
17847 glMultiTexGendEXT := dglGetProcAddress('glMultiTexGendEXT');
17848 glMultiTexGendvEXT := dglGetProcAddress('glMultiTexGendvEXT');
17849 glMultiTexGenfEXT := dglGetProcAddress('glMultiTexGenfEXT');
17850 glMultiTexGenfvEXT := dglGetProcAddress('glMultiTexGenfvEXT');
17851 glMultiTexGeniEXT := dglGetProcAddress('glMultiTexGeniEXT');
17852 glMultiTexGenivEXT := dglGetProcAddress('glMultiTexGenivEXT');
17853 glGetMultiTexEnvfvEXT := dglGetProcAddress('glGetMultiTexEnvfvEXT');
17854 glGetMultiTexEnvivEXT := dglGetProcAddress('glGetMultiTexEnvivEXT');
17855 glGetMultiTexGendvEXT := dglGetProcAddress('glGetMultiTexGendvEXT');
17856 glGetMultiTexGenfvEXT := dglGetProcAddress('glGetMultiTexGenfvEXT');
17857 glGetMultiTexGenivEXT := dglGetProcAddress('glGetMultiTexGenivEXT');
17858 glGetFloatIndexedvEXT := dglGetProcAddress('glGetFloatIndexedvEXT');
17859 glGetDoubleIndexedvEXT := dglGetProcAddress('glGetDoubleIndexedvEXT');
17860 glGetPointerIndexedvEXT := dglGetProcAddress('glGetPointerIndexedvEXT');
17861 glCompressedTextureImage3DEXT := dglGetProcAddress('glCompressedTextureImage3DEXT');
17862 glCompressedTextureImage2DEXT := dglGetProcAddress('glCompressedTextureImage2DEXT');
17863 glCompressedTextureImage1DEXT := dglGetProcAddress('glCompressedTextureImage1DEXT');
17864 glCompressedTextureSubImage3DEXT := dglGetProcAddress('glCompressedTextureSubImage3DEXT');
17865 glCompressedTextureSubImage2DEXT := dglGetProcAddress('glCompressedTextureSubImage2DEXT');
17866 glCompressedTextureSubImage1DEXT := dglGetProcAddress('glCompressedTextureSubImage1DEXT');
17867 glGetCompressedTextureImageEXT := dglGetProcAddress('glGetCompressedTextureImageEXT');
17868 glCompressedMultiTexImage3DEXT := dglGetProcAddress('glCompressedMultiTexImage3DEXT');
17869 glCompressedMultiTexImage2DEXT := dglGetProcAddress('glCompressedMultiTexImage2DEXT');
17870 glCompressedMultiTexImage1DEXT := dglGetProcAddress('glCompressedMultiTexImage1DEXT');
17871 glCompressedMultiTexSubImage3DEXT := dglGetProcAddress('glCompressedMultiTexSubImage3DEXT');
17872 glCompressedMultiTexSubImage2DEXT := dglGetProcAddress('glCompressedMultiTexSubImage2DEXT');
17873 glCompressedMultiTexSubImage1DEXT := dglGetProcAddress('glCompressedMultiTexSubImage1DEXT');
17874 glGetCompressedMultiTexImageEXT := dglGetProcAddress('glGetCompressedMultiTexImageEXT');
17875 glNamedProgramStringEXT := dglGetProcAddress('glNamedProgramStringEXT');
17876 glNamedProgramLocalParameter4dEXT := dglGetProcAddress('glNamedProgramLocalParameter4dEXT');
17877 glNamedProgramLocalParameter4dvEXT := dglGetProcAddress('glNamedProgramLocalParameter4dvEXT');
17878 glNamedProgramLocalParameter4fEXT := dglGetProcAddress('glNamedProgramLocalParameter4fEXT');
17879 glNamedProgramLocalParameter4fvEXT := dglGetProcAddress('glNamedProgramLocalParameter4fvEXT');
17880 glGetNamedProgramLocalParameterdvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterdvEXT');
17881 glGetNamedProgramLocalParameterfvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterfvEXT');
17882 glGetNamedProgramivEXT := dglGetProcAddress('glGetNamedProgramivEXT');
17883 glGetNamedProgramStringEXT := dglGetProcAddress('glGetNamedProgramStringEXT');
17884 glNamedProgramLocalParameters4fvEXT := dglGetProcAddress('glNamedProgramLocalParameters4fvEXT');
17885 glNamedProgramLocalParameterI4iEXT := dglGetProcAddress('glNamedProgramLocalParameterI4iEXT');
17886 glNamedProgramLocalParameterI4ivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4ivEXT');
17887 glNamedProgramLocalParametersI4ivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4ivEXT');
17888 glNamedProgramLocalParameterI4uiEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uiEXT');
17889 glNamedProgramLocalParameterI4uivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uivEXT');
17890 glNamedProgramLocalParametersI4uivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4uivEXT');
17891 glGetNamedProgramLocalParameterIivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIivEXT');
17892 glGetNamedProgramLocalParameterIuivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIuivEXT');
17893 glTextureParameterIivEXT := dglGetProcAddress('glTextureParameterIivEXT');
17894 glTextureParameterIuivEXT := dglGetProcAddress('glTextureParameterIuivEXT');
17895 glGetTextureParameterIivEXT := dglGetProcAddress('glGetTextureParameterIivEXT');
17896 glGetTextureParameterIuivEXT := dglGetProcAddress('glGetTextureParameterIuivEXT');
17897 glMultiTexParameterIivEXT := dglGetProcAddress('glMultiTexParameterIivEXT');
17898 glMultiTexParameterIuivEXT := dglGetProcAddress('glMultiTexParameterIuivEXT');
17899 glGetMultiTexParameterIivEXT := dglGetProcAddress('glGetMultiTexParameterIivEXT');
17900 glGetMultiTexParameterIuivEXT := dglGetProcAddress('glGetMultiTexParameterIuivEXT');
17901 glProgramUniform1fEXT := dglGetProcAddress('glProgramUniform1fEXT');
17902 glProgramUniform2fEXT := dglGetProcAddress('glProgramUniform2fEXT');
17903 glProgramUniform3fEXT := dglGetProcAddress('glProgramUniform3fEXT');
17904 glProgramUniform4fEXT := dglGetProcAddress('glProgramUniform4fEXT');
17905 glProgramUniform1iEXT := dglGetProcAddress('glProgramUniform1iEXT');
17906 glProgramUniform2iEXT := dglGetProcAddress('glProgramUniform2iEXT');
17907 glProgramUniform3iEXT := dglGetProcAddress('glProgramUniform3iEXT');
17908 glProgramUniform4iEXT := dglGetProcAddress('glProgramUniform4iEXT');
17909 glProgramUniform1fvEXT := dglGetProcAddress('glProgramUniform1fvEXT');
17910 glProgramUniform2fvEXT := dglGetProcAddress('glProgramUniform2fvEXT');
17911 glProgramUniform3fvEXT := dglGetProcAddress('glProgramUniform3fvEXT');
17912 glProgramUniform4fvEXT := dglGetProcAddress('glProgramUniform4fvEXT');
17913 glProgramUniform1ivEXT := dglGetProcAddress('glProgramUniform1ivEXT');
17914 glProgramUniform2ivEXT := dglGetProcAddress('glProgramUniform2ivEXT');
17915 glProgramUniform3ivEXT := dglGetProcAddress('glProgramUniform3ivEXT');
17916 glProgramUniform4ivEXT := dglGetProcAddress('glProgramUniform4ivEXT');
17917 glProgramUniformMatrix2fvEXT := dglGetProcAddress('glProgramUniformMatrix2fvEXT');
17918 glProgramUniformMatrix3fvEXT := dglGetProcAddress('glProgramUniformMatrix3fvEXT');
17919 glProgramUniformMatrix4fvEXT := dglGetProcAddress('glProgramUniformMatrix4fvEXT');
17920 glProgramUniformMatrix2x3fvEXT := dglGetProcAddress('glProgramUniformMatrix2x3fvEXT');
17921 glProgramUniformMatrix3x2fvEXT := dglGetProcAddress('glProgramUniformMatrix3x2fvEXT');
17922 glProgramUniformMatrix2x4fvEXT := dglGetProcAddress('glProgramUniformMatrix2x4fvEXT');
17923 glProgramUniformMatrix4x2fvEXT := dglGetProcAddress('glProgramUniformMatrix4x2fvEXT');
17924 glProgramUniformMatrix3x4fvEXT := dglGetProcAddress('glProgramUniformMatrix3x4fvEXT');
17925 glProgramUniformMatrix4x3fvEXT := dglGetProcAddress('glProgramUniformMatrix4x3fvEXT');
17926 glProgramUniform1uiEXT := dglGetProcAddress('glProgramUniform1uiEXT');
17927 glProgramUniform2uiEXT := dglGetProcAddress('glProgramUniform2uiEXT');
17928 glProgramUniform3uiEXT := dglGetProcAddress('glProgramUniform3uiEXT');
17929 glProgramUniform4uiEXT := dglGetProcAddress('glProgramUniform4uiEXT');
17930 glProgramUniform1uivEXT := dglGetProcAddress('glProgramUniform1uivEXT');
17931 glProgramUniform2uivEXT := dglGetProcAddress('glProgramUniform2uivEXT');
17932 glProgramUniform3uivEXT := dglGetProcAddress('glProgramUniform3uivEXT');
17933 glProgramUniform4uivEXT := dglGetProcAddress('glProgramUniform4uivEXT');
17934 glNamedBufferDataEXT := dglGetProcAddress('glNamedBufferDataEXT');
17935 glNamedBufferSubDataEXT := dglGetProcAddress('glNamedBufferSubDataEXT');
17936 glMapNamedBufferEXT := dglGetProcAddress('glMapNamedBufferEXT');
17937 glUnmapNamedBufferEXT := dglGetProcAddress('glUnmapNamedBufferEXT');
17938 glMapNamedBufferRangeEXT := dglGetProcAddress('glMapNamedBufferRangeEXT');
17939 glFlushMappedNamedBufferRangeEXT := dglGetProcAddress('glFlushMappedNamedBufferRangeEXT');
17940 glNamedCopyBufferSubDataEXT := dglGetProcAddress('glNamedCopyBufferSubDataEXT');
17941 glGetNamedBufferParameterivEXT := dglGetProcAddress('glGetNamedBufferParameterivEXT');
17942 glGetNamedBufferPointervEXT := dglGetProcAddress('glGetNamedBufferPointervEXT');
17943 glGetNamedBufferSubDataEXT := dglGetProcAddress('glGetNamedBufferSubDataEXT');
17944 glTextureBufferEXT := dglGetProcAddress('glTextureBufferEXT');
17945 glMultiTexBufferEXT := dglGetProcAddress('glMultiTexBufferEXT');
17946 glNamedRenderbufferStorageEXT := dglGetProcAddress('glNamedRenderbufferStorageEXT');
17947 glGetNamedRenderbufferParameterivEXT := dglGetProcAddress('glGetNamedRenderbufferParameterivEXT');
17948 glCheckNamedFramebufferStatusEXT := dglGetProcAddress('glCheckNamedFramebufferStatusEXT');
17949 glNamedFramebufferTexture1DEXT := dglGetProcAddress('glNamedFramebufferTexture1DEXT');
17950 glNamedFramebufferTexture2DEXT := dglGetProcAddress('glNamedFramebufferTexture2DEXT');
17951 glNamedFramebufferTexture3DEXT := dglGetProcAddress('glNamedFramebufferTexture3DEXT');
17952 glNamedFramebufferRenderbufferEXT := dglGetProcAddress('glNamedFramebufferRenderbufferEXT');
17953 glGetNamedFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetNamedFramebufferAttachmentParameterivEXT');
17954 glGenerateTextureMipmapEXT := dglGetProcAddress('glGenerateTextureMipmapEXT');
17955 glGenerateMultiTexMipmapEXT := dglGetProcAddress('glGenerateMultiTexMipmapEXT');
17956 glFramebufferDrawBufferEXT := dglGetProcAddress('glFramebufferDrawBufferEXT');
17957 glFramebufferDrawBuffersEXT := dglGetProcAddress('glFramebufferDrawBuffersEXT');
17958 glFramebufferReadBufferEXT := dglGetProcAddress('glFramebufferReadBufferEXT');
17959 glGetFramebufferParameterivEXT := dglGetProcAddress('glGetFramebufferParameterivEXT');
17960 glNamedRenderbufferStorageMultisampleEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleEXT');
17961 glNamedRenderbufferStorageMultisampleCoverageEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleCoverageEXT');
17962 glNamedFramebufferTextureEXT := dglGetProcAddress('glNamedFramebufferTextureEXT');
17963 glNamedFramebufferTextureLayerEXT := dglGetProcAddress('glNamedFramebufferTextureLayerEXT');
17964 glNamedFramebufferTextureFaceEXT := dglGetProcAddress('glNamedFramebufferTextureFaceEXT');
17965 glTextureRenderbufferEXT := dglGetProcAddress('glTextureRenderbufferEXT');
17966 glMultiTexRenderbufferEXT := dglGetProcAddress('glMultiTexRenderbufferEXT');
17967 glProgramUniform1dEXT := dglGetProcAddress('glProgramUniform1dEXT');
17968 glProgramUniform2dEXT := dglGetProcAddress('glProgramUniform2dEXT');
17969 glProgramUniform3dEXT := dglGetProcAddress('glProgramUniform3dEXT');
17970 glProgramUniform4dEXT := dglGetProcAddress('glProgramUniform4dEXT');
17971 glProgramUniform1dvEXT := dglGetProcAddress('glProgramUniform1dvEXT');
17972 glProgramUniform2dvEXT := dglGetProcAddress('glProgramUniform2dvEXT');
17973 glProgramUniform3dvEXT := dglGetProcAddress('glProgramUniform3dvEXT');
17974 glProgramUniform4dvEXT := dglGetProcAddress('glProgramUniform4dvEXT');
17975 glProgramUniformMatrix2dvEXT := dglGetProcAddress('glProgramUniformMatrix2dvEXT');
17976 glProgramUniformMatrix3dvEXT := dglGetProcAddress('glProgramUniformMatrix3dvEXT');
17977 glProgramUniformMatrix4dvEXT := dglGetProcAddress('glProgramUniformMatrix4dvEXT');
17978 glProgramUniformMatrix2x3dvEXT := dglGetProcAddress('glProgramUniformMatrix2x3dvEXT');
17979 glProgramUniformMatrix2x4dvEXT := dglGetProcAddress('glProgramUniformMatrix2x4dvEXT');
17980 glProgramUniformMatrix3x2dvEXT := dglGetProcAddress('glProgramUniformMatrix3x2dvEXT');
17981 glProgramUniformMatrix3x4dvEXT := dglGetProcAddress('glProgramUniformMatrix3x4dvEXT');
17982 glProgramUniformMatrix4x2dvEXT := dglGetProcAddress('glProgramUniformMatrix4x2dvEXT');
17983 glProgramUniformMatrix4x3dvEXT := dglGetProcAddress('glProgramUniformMatrix4x3dvEXT');
17986 procedure Read_GL_EXT_separate_shader_objects;
17988 glUseShaderProgramEXT := dglGetProcAddress('glUseShaderProgramEXT');
17989 glActiveProgramEXT := dglGetProcAddress('glActiveProgramEXT');
17990 glCreateShaderProgramEXT := dglGetProcAddress('glCreateShaderProgramEXT');
17993 procedure Read_GL_EXT_shader_image_load_store;
17995 glBindImageTextureEXT := dglGetProcAddress('glBindImageTextureEXT');
17996 glMemoryBarrierEXT := dglGetProcAddress('glMemoryBarrierEXT');
17999 procedure Read_GL_EXT_vertex_attrib_64bit;
18001 glVertexAttribL1dEXT := dglGetProcAddress('glVertexAttribL1dEXT');
18002 glVertexAttribL2dEXT := dglGetProcAddress('glVertexAttribL2dEXT');
18003 glVertexAttribL3dEXT := dglGetProcAddress('glVertexAttribL3dEXT');
18004 glVertexAttribL4dEXT := dglGetProcAddress('glVertexAttribL4dEXT');
18005 glVertexAttribL1dvEXT := dglGetProcAddress('glVertexAttribL1dvEXT');
18006 glVertexAttribL2dvEXT := dglGetProcAddress('glVertexAttribL2dvEXT');
18007 glVertexAttribL3dvEXT := dglGetProcAddress('glVertexAttribL3dvEXT');
18008 glVertexAttribL4dvEXT := dglGetProcAddress('glVertexAttribL4dvEXT');
18009 glVertexAttribLPointerEXT := dglGetProcAddress('glVertexAttribLPointerEXT');
18010 glGetVertexAttribLdvEXT := dglGetProcAddress('glGetVertexAttribLdvEXT');
18011 glVertexArrayVertexAttribLOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribLOffsetEXT');
18014 procedure Read_GL_HP_image_transform;
18016 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
18017 glImageTransformParameterfHP := dglGetProcAddress('glImageTransformParameterfHP');
18018 glImageTransformParameterivHP := dglGetProcAddress('glImageTransformParameterivHP');
18019 glImageTransformParameterfvHP := dglGetProcAddress('glImageTransformParameterfvHP');
18020 glGetImageTransformParameterivHP := dglGetProcAddress('glGetImageTransformParameterivHP');
18021 glGetImageTransformParameterfvHP := dglGetProcAddress('glGetImageTransformParameterfvHP');
18024 procedure Read_GL_IBM_multimode_draw_arrays;
18026 glMultiModeDrawArraysIBM := dglGetProcAddress('glMultiModeDrawArraysIBM');
18027 glMultiModeDrawElementsIBM := dglGetProcAddress('glMultiModeDrawElementsIBM');
18030 procedure Read_GL_IBM_vertex_array_lists;
18032 glColorPointerListIBM := dglGetProcAddress('glColorPointerListIBM');
18033 glSecondaryColorPointerListIBM := dglGetProcAddress('glSecondaryColorPointerListIBM');
18034 glEdgeFlagPointerListIBM := dglGetProcAddress('glEdgeFlagPointerListIBM');
18035 glFogCoordPointerListIBM := dglGetProcAddress('glFogCoordPointerListIBM');
18036 glIndexPointerListIBM := dglGetProcAddress('glIndexPointerListIBM');
18037 glNormalPointerListIBM := dglGetProcAddress('glNormalPointerListIBM');
18038 glTexCoordPointerListIBM := dglGetProcAddress('glTexCoordPointerListIBM');
18039 glVertexPointerListIBM := dglGetProcAddress('glVertexPointerListIBM');
18042 procedure Read_GL_INGR_blend_func_separate;
18044 glBlendFuncSeparateINGR := dglGetProcAddress('glBlendFuncSeparateINGR');
18047 procedure Read_GL_INTEL_parallel_arrays;
18049 glVertexPointervINTEL := dglGetProcAddress('glVertexPointervINTEL');
18050 glNormalPointervINTEL := dglGetProcAddress('glNormalPointervINTEL');
18051 glColorPointervINTEL := dglGetProcAddress('glColorPointervINTEL');
18052 glTexCoordPointervINTEL := dglGetProcAddress('glTexCoordPointervINTEL');
18055 procedure Read_GL_MESA_resize_buffers;
18057 glResizeBuffersMESA := dglGetProcAddress('glResizeBuffersMESA');
18060 procedure Read_GL_MESA_window_pos;
18062 glWindowPos2dMESA := dglGetProcAddress('glWindowPos2dMESA');
18063 glWindowPos2dvMESA := dglGetProcAddress('glWindowPos2dvMESA');
18064 glWindowPos2fMESA := dglGetProcAddress('glWindowPos2fMESA');
18065 glWindowPos2fvMESA := dglGetProcAddress('glWindowPos2fvMESA');
18066 glWindowPos2iMESA := dglGetProcAddress('glWindowPos2iMESA');
18067 glWindowPos2ivMESA := dglGetProcAddress('glWindowPos2ivMESA');
18068 glWindowPos2sMESA := dglGetProcAddress('glWindowPos2sMESA');
18069 glWindowPos2svMESA := dglGetProcAddress('glWindowPos2svMESA');
18070 glWindowPos3dMESA := dglGetProcAddress('glWindowPos3dMESA');
18071 glWindowPos3dvMESA := dglGetProcAddress('glWindowPos3dvMESA');
18072 glWindowPos3fMESA := dglGetProcAddress('glWindowPos3fMESA');
18073 glWindowPos3fvMESA := dglGetProcAddress('glWindowPos3fvMESA');
18074 glWindowPos3iMESA := dglGetProcAddress('glWindowPos3iMESA');
18075 glWindowPos3ivMESA := dglGetProcAddress('glWindowPos3ivMESA');
18076 glWindowPos3sMESA := dglGetProcAddress('glWindowPos3sMESA');
18077 glWindowPos3svMESA := dglGetProcAddress('glWindowPos3svMESA');
18078 glWindowPos4dMESA := dglGetProcAddress('glWindowPos4dMESA');
18079 glWindowPos4dvMESA := dglGetProcAddress('glWindowPos4dvMESA');
18080 glWindowPos4fMESA := dglGetProcAddress('glWindowPos4fMESA');
18081 glWindowPos4fvMESA := dglGetProcAddress('glWindowPos4fvMESA');
18082 glWindowPos4iMESA := dglGetProcAddress('glWindowPos4iMESA');
18083 glWindowPos4ivMESA := dglGetProcAddress('glWindowPos4ivMESA');
18084 glWindowPos4sMESA := dglGetProcAddress('glWindowPos4sMESA');
18085 glWindowPos4svMESA := dglGetProcAddress('glWindowPos4svMESA');
18088 procedure Read_GL_NV_evaluators;
18090 glMapControlPointsNV := dglGetProcAddress('glMapControlPointsNV');
18091 glMapParameterivNV := dglGetProcAddress('glMapParameterivNV');
18092 glMapParameterfvNV := dglGetProcAddress('glMapParameterfvNV');
18093 glGetMapControlPointsNV := dglGetProcAddress('glGetMapControlPointsNV');
18094 glGetMapParameterivNV := dglGetProcAddress('glGetMapParameterivNV');
18095 glGetMapParameterfvNV := dglGetProcAddress('glGetMapParameterfvNV');
18096 glGetMapAttribParameterivNV := dglGetProcAddress('glGetMapAttribParameterivNV');
18097 glGetMapAttribParameterfvNV := dglGetProcAddress('glGetMapAttribParameterfvNV');
18098 glEvalMapsNV := dglGetProcAddress('glEvalMapsNV');
18101 procedure Read_GL_NV_fence;
18103 glDeleteFencesNV := dglGetProcAddress('glDeleteFencesNV');
18104 glGenFencesNV := dglGetProcAddress('glGenFencesNV');
18105 glIsFenceNV := dglGetProcAddress('glIsFenceNV');
18106 glTestFenceNV := dglGetProcAddress('glTestFenceNV');
18107 glGetFenceivNV := dglGetProcAddress('glGetFenceivNV');
18108 glFinishFenceNV := dglGetProcAddress('glFinishFenceNV');
18109 glSetFenceNV := dglGetProcAddress('glSetFenceNV');
18112 procedure Read_GL_NV_fragment_program;
18114 glProgramNamedParameter4fNV := dglGetProcAddress('glProgramNamedParameter4fNV');
18115 glProgramNamedParameter4dNV := dglGetProcAddress('glProgramNamedParameter4dNV');
18116 glProgramNamedParameter4fvNV := dglGetProcAddress('glProgramNamedParameter4fvNV');
18117 glProgramNamedParameter4dvNV := dglGetProcAddress('glProgramNamedParameter4dvNV');
18118 glGetProgramNamedParameterfvNV := dglGetProcAddress('glGetProgramNamedParameterfvNV');
18119 glGetProgramNamedParameterdvNV := dglGetProcAddress('glGetProgramNamedParameterdvNV');
18122 procedure Read_GL_NV_half_float;
18124 glVertex2hNV := dglGetProcAddress('glVertex2hNV');
18125 glVertex2hvNV := dglGetProcAddress('glVertex2hvNV');
18126 glVertex3hNV := dglGetProcAddress('glVertex3hNV');
18127 glVertex3hvNV := dglGetProcAddress('glVertex3hvNV');
18128 glVertex4hNV := dglGetProcAddress('glVertex4hNV');
18129 glVertex4hvNV := dglGetProcAddress('glVertex4hvNV');
18130 glNormal3hNV := dglGetProcAddress('glNormal3hNV');
18131 glNormal3hvNV := dglGetProcAddress('glNormal3hvNV');
18132 glColor3hNV := dglGetProcAddress('glColor3hNV');
18133 glColor3hvNV := dglGetProcAddress('glColor3hvNV');
18134 glColor4hNV := dglGetProcAddress('glColor4hNV');
18135 glColor4hvNV := dglGetProcAddress('glColor4hvNV');
18136 glTexCoord1hNV := dglGetProcAddress('glTexCoord1hNV');
18137 glTexCoord1hvNV := dglGetProcAddress('glTexCoord1hvNV');
18138 glTexCoord2hNV := dglGetProcAddress('glTexCoord2hNV');
18139 glTexCoord2hvNV := dglGetProcAddress('glTexCoord2hvNV');
18140 glTexCoord3hNV := dglGetProcAddress('glTexCoord3hNV');
18141 glTexCoord3hvNV := dglGetProcAddress('glTexCoord3hvNV');
18142 glTexCoord4hNV := dglGetProcAddress('glTexCoord4hNV');
18143 glTexCoord4hvNV := dglGetProcAddress('glTexCoord4hvNV');
18144 glMultiTexCoord1hNV := dglGetProcAddress('glMultiTexCoord1hNV');
18145 glMultiTexCoord1hvNV := dglGetProcAddress('glMultiTexCoord1hvNV');
18146 glMultiTexCoord2hNV := dglGetProcAddress('glMultiTexCoord2hNV');
18147 glMultiTexCoord2hvNV := dglGetProcAddress('glMultiTexCoord2hvNV');
18148 glMultiTexCoord3hNV := dglGetProcAddress('glMultiTexCoord3hNV');
18149 glMultiTexCoord3hvNV := dglGetProcAddress('glMultiTexCoord3hvNV');
18150 glMultiTexCoord4hNV := dglGetProcAddress('glMultiTexCoord4hNV');
18151 glMultiTexCoord4hvNV := dglGetProcAddress('glMultiTexCoord4hvNV');
18152 glFogCoordhNV := dglGetProcAddress('glFogCoordhNV');
18153 glFogCoordhvNV := dglGetProcAddress('glFogCoordhvNV');
18154 glSecondaryColor3hNV := dglGetProcAddress('glSecondaryColor3hNV');
18155 glSecondaryColor3hvNV := dglGetProcAddress('glSecondaryColor3hvNV');
18156 glVertexWeighthNV := dglGetProcAddress('glVertexWeighthNV');
18157 glVertexWeighthvNV := dglGetProcAddress('glVertexWeighthvNV');
18158 glVertexAttrib1hNV := dglGetProcAddress('glVertexAttrib1hNV');
18159 glVertexAttrib1hvNV := dglGetProcAddress('glVertexAttrib1hvNV');
18160 glVertexAttrib2hNV := dglGetProcAddress('glVertexAttrib2hNV');
18161 glVertexAttrib2hvNV := dglGetProcAddress('glVertexAttrib2hvNV');
18162 glVertexAttrib3hNV := dglGetProcAddress('glVertexAttrib3hNV');
18163 glVertexAttrib3hvNV := dglGetProcAddress('glVertexAttrib3hvNV');
18164 glVertexAttrib4hNV := dglGetProcAddress('glVertexAttrib4hNV');
18165 glVertexAttrib4hvNV := dglGetProcAddress('glVertexAttrib4hvNV');
18166 glVertexAttribs1hvNV := dglGetProcAddress('glVertexAttribs1hvNV');
18167 glVertexAttribs2hvNV := dglGetProcAddress('glVertexAttribs2hvNV');
18168 glVertexAttribs3hvNV := dglGetProcAddress('glVertexAttribs3hvNV');
18169 glVertexAttribs4hvNV := dglGetProcAddress('glVertexAttribs4hvNV');
18172 procedure Read_GL_NV_occlusion_query;
18174 glGenOcclusionQueriesNV := dglGetProcAddress('glGenOcclusionQueriesNV');
18175 glDeleteOcclusionQueriesNV := dglGetProcAddress('glDeleteOcclusionQueriesNV');
18176 glIsOcclusionQueryNV := dglGetProcAddress('glIsOcclusionQueryNV');
18177 glBeginOcclusionQueryNV := dglGetProcAddress('glBeginOcclusionQueryNV');
18178 glEndOcclusionQueryNV := dglGetProcAddress('glEndOcclusionQueryNV');
18179 glGetOcclusionQueryivNV := dglGetProcAddress('glGetOcclusionQueryivNV');
18180 glGetOcclusionQueryuivNV := dglGetProcAddress('glGetOcclusionQueryuivNV');
18183 procedure Read_GL_NV_pixel_data_range;
18185 glPixelDataRangeNV := dglGetProcAddress('glPixelDataRangeNV');
18186 glFlushPixelDataRangeNV := dglGetProcAddress('glFlushPixelDataRangeNV');
18189 procedure Read_GL_NV_point_sprite;
18191 glPointParameteriNV := dglGetProcAddress('glPointParameteriNV');
18192 glPointParameterivNV := dglGetProcAddress('glPointParameterivNV');
18195 procedure Read_GL_NV_primitive_restart;
18197 glPrimitiveRestartNV := dglGetProcAddress('glPrimitiveRestartNV');
18198 glPrimitiveRestartIndexNV := dglGetProcAddress('glPrimitiveRestartIndexNV');
18201 procedure Read_GL_NV_register_combiners;
18203 glCombinerParameterfvNV := dglGetProcAddress('glCombinerParameterfvNV');
18204 glCombinerParameterfNV := dglGetProcAddress('glCombinerParameterfNV');
18205 glCombinerParameterivNV := dglGetProcAddress('glCombinerParameterivNV');
18206 glCombinerParameteriNV := dglGetProcAddress('glCombinerParameteriNV');
18207 glCombinerInputNV := dglGetProcAddress('glCombinerInputNV');
18208 glCombinerOutputNV := dglGetProcAddress('glCombinerOutputNV');
18209 glFinalCombinerInputNV := dglGetProcAddress('glFinalCombinerInputNV');
18210 glGetCombinerInputParameterfvNV := dglGetProcAddress('glGetCombinerInputParameterfvNV');
18211 glGetCombinerInputParameterivNV := dglGetProcAddress('glGetCombinerInputParameterivNV');
18212 glGetCombinerOutputParameterfvNV := dglGetProcAddress('glGetCombinerOutputParameterfvNV');
18213 glGetCombinerOutputParameterivNV := dglGetProcAddress('glGetCombinerOutputParameterivNV');
18214 glGetFinalCombinerInputParameterfvNV := dglGetProcAddress('glGetFinalCombinerInputParameterfvNV');
18215 glGetFinalCombinerInputParameterivNV := dglGetProcAddress('glGetFinalCombinerInputParameterivNV');
18218 procedure Read_GL_NV_register_combiners2;
18220 glCombinerStageParameterfvNV := dglGetProcAddress('glCombinerStageParameterfvNV');
18221 glGetCombinerStageParameterfvNV := dglGetProcAddress('glGetCombinerStageParameterfvNV');
18224 procedure Read_GL_NV_vertex_array_range;
18226 glFlushVertexArrayRangeNV := dglGetProcAddress('glFlushVertexArrayRangeNV');
18227 glVertexArrayRangeNV := dglGetProcAddress('glVertexArrayRangeNV');
18230 procedure Read_GL_NV_vertex_program;
18232 glAreProgramsResidentNV := dglGetProcAddress('glAreProgramsResidentNV');
18233 glBindProgramNV := dglGetProcAddress('glBindProgramNV');
18234 glDeleteProgramsNV := dglGetProcAddress('glDeleteProgramsNV');
18235 glExecuteProgramNV := dglGetProcAddress('glExecuteProgramNV');
18236 glGenProgramsNV := dglGetProcAddress('glGenProgramsNV');
18237 glGetProgramParameterdvNV := dglGetProcAddress('glGetProgramParameterdvNV');
18238 glGetProgramParameterfvNV := dglGetProcAddress('glGetProgramParameterfvNV');
18239 glGetProgramivNV := dglGetProcAddress('glGetProgramivNV');
18240 glGetProgramStringNV := dglGetProcAddress('glGetProgramStringNV');
18241 glGetTrackMatrixivNV := dglGetProcAddress('glGetTrackMatrixivNV');
18242 glGetVertexAttribdvNV := dglGetProcAddress('glGetVertexAttribdvNV');
18243 glGetVertexAttribfvNV := dglGetProcAddress('glGetVertexAttribfvNV');
18244 glGetVertexAttribivNV := dglGetProcAddress('glGetVertexAttribivNV');
18245 glGetVertexAttribPointervNV := dglGetProcAddress('glGetVertexAttribPointervNV');
18246 glIsProgramNV := dglGetProcAddress('glIsProgramNV');
18247 glLoadProgramNV := dglGetProcAddress('glLoadProgramNV');
18248 glProgramParameter4dNV := dglGetProcAddress('glProgramParameter4dNV');
18249 glProgramParameter4dvNV := dglGetProcAddress('glProgramParameter4dvNV');
18250 glProgramParameter4fNV := dglGetProcAddress('glProgramParameter4fNV');
18251 glProgramParameter4fvNV := dglGetProcAddress('glProgramParameter4fvNV');
18252 glProgramParameters4dvNV := dglGetProcAddress('glProgramParameters4dvNV');
18253 glProgramParameters4fvNV := dglGetProcAddress('glProgramParameters4fvNV');
18254 glRequestResidentProgramsNV := dglGetProcAddress('glRequestResidentProgramsNV');
18255 glTrackMatrixNV := dglGetProcAddress('glTrackMatrixNV');
18256 glVertexAttribPointerNV := dglGetProcAddress('glVertexAttribPointerNV');
18257 glVertexAttrib1dNV := dglGetProcAddress('glVertexAttrib1dNV');
18258 glVertexAttrib1dvNV := dglGetProcAddress('glVertexAttrib1dvNV');
18259 glVertexAttrib1fNV := dglGetProcAddress('glVertexAttrib1fNV');
18260 glVertexAttrib1fvNV := dglGetProcAddress('glVertexAttrib1fvNV');
18261 glVertexAttrib1sNV := dglGetProcAddress('glVertexAttrib1sNV');
18262 glVertexAttrib1svNV := dglGetProcAddress('glVertexAttrib1svNV');
18263 glVertexAttrib2dNV := dglGetProcAddress('glVertexAttrib2dNV');
18264 glVertexAttrib2dvNV := dglGetProcAddress('glVertexAttrib2dvNV');
18265 glVertexAttrib2fNV := dglGetProcAddress('glVertexAttrib2fNV');
18266 glVertexAttrib2fvNV := dglGetProcAddress('glVertexAttrib2fvNV');
18267 glVertexAttrib2sNV := dglGetProcAddress('glVertexAttrib2sNV');
18268 glVertexAttrib2svNV := dglGetProcAddress('glVertexAttrib2svNV');
18269 glVertexAttrib3dNV := dglGetProcAddress('glVertexAttrib3dNV');
18270 glVertexAttrib3dvNV := dglGetProcAddress('glVertexAttrib3dvNV');
18271 glVertexAttrib3fNV := dglGetProcAddress('glVertexAttrib3fNV');
18272 glVertexAttrib3fvNV := dglGetProcAddress('glVertexAttrib3fvNV');
18273 glVertexAttrib3sNV := dglGetProcAddress('glVertexAttrib3sNV');
18274 glVertexAttrib3svNV := dglGetProcAddress('glVertexAttrib3svNV');
18275 glVertexAttrib4dNV := dglGetProcAddress('glVertexAttrib4dNV');
18276 glVertexAttrib4dvNV := dglGetProcAddress('glVertexAttrib4dvNV');
18277 glVertexAttrib4fNV := dglGetProcAddress('glVertexAttrib4fNV');
18278 glVertexAttrib4fvNV := dglGetProcAddress('glVertexAttrib4fvNV');
18279 glVertexAttrib4sNV := dglGetProcAddress('glVertexAttrib4sNV');
18280 glVertexAttrib4svNV := dglGetProcAddress('glVertexAttrib4svNV');
18281 glVertexAttrib4ubNV := dglGetProcAddress('glVertexAttrib4ubNV');
18282 glVertexAttrib4ubvNV := dglGetProcAddress('glVertexAttrib4ubvNV');
18283 glVertexAttribs1dvNV := dglGetProcAddress('glVertexAttribs1dvNV');
18284 glVertexAttribs1fvNV := dglGetProcAddress('glVertexAttribs1fvNV');
18285 glVertexAttribs1svNV := dglGetProcAddress('glVertexAttribs1svNV');
18286 glVertexAttribs2dvNV := dglGetProcAddress('glVertexAttribs2dvNV');
18287 glVertexAttribs2fvNV := dglGetProcAddress('glVertexAttribs2fvNV');
18288 glVertexAttribs2svNV := dglGetProcAddress('glVertexAttribs2svNV');
18289 glVertexAttribs3dvNV := dglGetProcAddress('glVertexAttribs3dvNV');
18290 glVertexAttribs3fvNV := dglGetProcAddress('glVertexAttribs3fvNV');
18291 glVertexAttribs3svNV := dglGetProcAddress('glVertexAttribs3svNV');
18292 glVertexAttribs4dvNV := dglGetProcAddress('glVertexAttribs4dvNV');
18293 glVertexAttribs4fvNV := dglGetProcAddress('glVertexAttribs4fvNV');
18294 glVertexAttribs4svNV := dglGetProcAddress('glVertexAttribs4svNV');
18295 glVertexAttribs4ubvNV := dglGetProcAddress('glVertexAttribs4ubvNV');
18298 procedure Read_GL_NV_depth_buffer_float;
18300 glDepthRangedNV := dglGetProcAddress('glDepthRangedNV');
18301 glClearDepthdNV := dglGetProcAddress('glClearDepthdNV');
18302 glDepthBoundsdNV := dglGetProcAddress('glDepthBoundsdNV');
18305 procedure Read_GL_NV_framebuffer_multisample_coverage;
18307 glRenderbufferStorageMultsampleCoverageNV := dglGetProcAddress('glRenderbufferStorageMultsampleCoverageNV');
18310 procedure Read_GL_NV_geometry_program4;
18312 glProgramVertexLimitNV := dglGetProcAddress('glProgramVertexLimitNV');
18315 procedure Read_GL_NV_gpu_program4;
18317 glProgramLocalParameterI4iNV := dglGetProcAddress('glProgramLocalParameterI4iNV');
18318 glProgramLocalParameterI4ivNV := dglGetProcAddress('glProgramLocalParameterI4ivNV');
18319 glProgramLocalParametersI4ivNV := dglGetProcAddress('glProgramLocalParametersI4ivNV');
18320 glProgramLocalParameterI4uiNV := dglGetProcAddress('glProgramLocalParameterI4uiNV');
18321 glProgramLocalParameterI4uivNV := dglGetProcAddress('glProgramLocalParameterI4uivNV');
18322 glProgramLocalParametersI4uivNV := dglGetProcAddress('glProgramLocalParametersI4uivNV');
18323 glProgramEnvParameterI4iNV := dglGetProcAddress('glProgramEnvParameterI4iNV');
18324 glProgramEnvParameterI4ivNV := dglGetProcAddress('glProgramEnvParameterI4ivNV');
18325 glProgramEnvParametersI4ivNV := dglGetProcAddress('glProgramEnvParametersI4ivNV');
18326 glProgramEnvParameterI4uiNV := dglGetProcAddress('glProgramEnvParameterI4uiNV');
18327 glProgramEnvParameterI4uivNV := dglGetProcAddress('glProgramEnvParameterI4uivNV');
18328 glProgramEnvParametersI4uivNV := dglGetProcAddress('glProgramEnvParametersI4uivNV');
18329 glGetProgramLocalParameterIivNV := dglGetProcAddress('glGetProgramLocalParameterIivNV');
18330 glGetProgramLocalParameterIuivNV := dglGetProcAddress('glGetProgramLocalParameterIuivNV');
18331 glGetProgramEnvParameterIivNV := dglGetProcAddress('glGetProgramEnvParameterIivNV');
18332 glGetProgramEnvParameterIuivNV := dglGetProcAddress('glGetProgramEnvParameterIuivNV');
18335 procedure Read_GL_NV_parameter_buffer_object;
18337 glProgramBufferParametersfvNV := dglGetProcAddress('glProgramBufferParametersfvNV');
18338 glProgramBufferParametersIivNV := dglGetProcAddress('glProgramBufferParametersIivNV');
18339 glProgramBufferParametersIuivNV := dglGetProcAddress('glProgramBufferParametersIuivNV');
18342 procedure Read_GL_NV_transform_feedback;
18344 glBeginTransformFeedbackNV := dglGetProcAddress('glBeginTransformFeedbackNV');
18345 glEndTransformFeedbackNV := dglGetProcAddress('glEndTransformFeedbackNV');
18346 glTransformFeedbackAttribsNV := dglGetProcAddress('glTransformFeedbackAttribsNV');
18347 glBindBufferRangeNV := dglGetProcAddress('glBindBufferRangeNV');
18348 glBindBufferOffsetNV := dglGetProcAddress('glBindBufferOffsetNV');
18349 glBindBufferBaseNV := dglGetProcAddress('glBindBufferBaseNV');
18350 glTransformFeedbackVaryingsNV := dglGetProcAddress('glTransformFeedbackVaryingsNV');
18351 glActiveVaryingNV := dglGetProcAddress('glActiveVaryingNV');
18352 glGetVaryingLocationNV := dglGetProcAddress('glGetVaryingLocationNV');
18353 glGetActiveVaryingNV := dglGetProcAddress('glGetActiveVaryingNV');
18354 glGetTransformFeedbackVaryingNV := dglGetProcAddress('glGetTransformFeedbackVaryingNV');
18355 glTransformFeedbackStreamAttribsNV := dglGetProcAddress('glTransformFeedbackStreamAttribsNV');
18358 procedure Read_GL_NV_conditional_render;
18360 glBeginConditionalRenderNV := dglGetProcAddress('glBeginConditionalRenderNV');
18361 glEndConditionalRenderNV := dglGetProcAddress('glEndConditionalRenderNV');
18364 procedure Read_GL_NV_present_video;
18366 glPresentFrameKeyedNV := dglGetProcAddress('glPresentFrameKeyedNV');
18367 glPresentFrameDualFillNV := dglGetProcAddress('glPresentFrameDualFillNV');
18368 glGetVideoivNV := dglGetProcAddress('glGetVideoivNV');
18369 glGetVideouivNV := dglGetProcAddress('glGetVideouivNV');
18370 glGetVideoi64vNV := dglGetProcAddress('glGetVideoi64vNV');
18371 glGetVideoui64vNV := dglGetProcAddress('glGetVideoui64vNV');
18372 // glVideoParameterivNV := dglGetProcAddress('glVideoParameterivNV');
18375 procedure Read_GL_NV_explicit_multisample;
18377 glGetMultisamplefvNV := dglGetProcAddress('glGetMultisamplefvNV');
18378 glSampleMaskIndexedNV := dglGetProcAddress('glSampleMaskIndexedNV');
18379 glTexRenderbufferNV := dglGetProcAddress('glTexRenderbufferNV');
18382 procedure Read_GL_NV_transform_feedback2;
18384 glBindTransformFeedbackNV := dglGetProcAddress('glBindTransformFeedbackNV');
18385 glDeleteTransformFeedbacksNV := dglGetProcAddress('glDeleteTransformFeedbacksNV');
18386 glGenTransformFeedbacksNV := dglGetProcAddress('glGenTransformFeedbacksNV');
18387 glIsTransformFeedbackNV := dglGetProcAddress('glIsTransformFeedbackNV');
18388 glPauseTransformFeedbackNV := dglGetProcAddress('glPauseTransformFeedbackNV');
18389 glResumeTransformFeedbackNV := dglGetProcAddress('glResumeTransformFeedbackNV');
18390 glDrawTransformFeedbackNV := dglGetProcAddress('glDrawTransformFeedbackNV');
18393 procedure Read_GL_NV_video_capture;
18395 glBeginVideoCaptureNV := dglGetProcAddress('glBeginVideoCaptureNV');
18396 glBindVideoCaptureStreamBufferNV := dglGetProcAddress('glBindVideoCaptureStreamBufferNV');
18397 glBindVideoCaptureStreamTextureNV := dglGetProcAddress('glBindVideoCaptureStreamTextureNV');
18398 glEndVideoCaptureNV := dglGetProcAddress('glEndVideoCaptureNV');
18399 glGetVideoCaptureivNV := dglGetProcAddress('glGetVideoCaptureivNV');
18400 glGetVideoCaptureStreamivNV := dglGetProcAddress('glGetVideoCaptureStreamivNV');
18401 glGetVideoCaptureStreamfvNV := dglGetProcAddress('glGetVideoCaptureStreamfvNV');
18402 glGetVideoCaptureStreamdvNV := dglGetProcAddress('glGetVideoCaptureStreamdvNV');
18403 glVideoCaptureNV := dglGetProcAddress('glVideoCaptureNV');
18404 glVideoCaptureStreamParameterivNV := dglGetProcAddress('glVideoCaptureStreamParameterivNV');
18405 glVideoCaptureStreamParameterfvNV := dglGetProcAddress('glVideoCaptureStreamParameterfvNV');
18406 glVideoCaptureStreamParameterdvNV := dglGetProcAddress('glVideoCaptureStreamParameterdvNV');
18409 procedure Read_GL_NV_copy_image;
18411 glCopyImageSubDataNV := dglGetProcAddress('glCopyImageSubDataNV');
18414 procedure Read_GL_NV_shader_buffer_load;
18416 glMakeBufferResidentNV := dglGetProcAddress('glMakeBufferResidentNV');
18417 glMakeBufferNonResidentNV := dglGetProcAddress('glMakeBufferNonResidentNV');
18418 glIsBufferResidentNV := dglGetProcAddress('glIsBufferResidentNV');
18419 glMakeNamedBufferResidentNV := dglGetProcAddress('glMakeNamedBufferResidentNV');
18420 glMakeNamedBufferNonResidentNV := dglGetProcAddress('glMakeNamedBufferNonResidentNV');
18421 glIsNamedBufferResidentNV := dglGetProcAddress('glIsNamedBufferResidentNV');
18422 glGetBufferParameterui64vNV := dglGetProcAddress('glGetBufferParameterui64vNV');
18423 glGetNamedBufferParameterui64vNV := dglGetProcAddress('glGetNamedBufferParameterui64vNV');
18424 glGetIntegerui64vNV := dglGetProcAddress('glGetIntegerui64vNV');
18425 glUniformui64NV := dglGetProcAddress('glUniformui64NV');
18426 glUniformui64vNV := dglGetProcAddress('glUniformui64vNV');
18427 glGetUniformui64vNV := dglGetProcAddress('glGetUniformui64vNV');
18428 glProgramUniformui64NV := dglGetProcAddress('glProgramUniformui64NV');
18429 glProgramUniformui64vNV := dglGetProcAddress('glProgramUniformui64vNV');
18432 procedure Read_GL_NV_vertex_buffer_unified_memory;
18434 glBufferAddressRangeNV := dglGetProcAddress('glBufferAddressRangeNV');
18435 glVertexFormatNV := dglGetProcAddress('glVertexFormatNV');
18436 glNormalFormatNV := dglGetProcAddress('glNormalFormatNV');
18437 glColorFormatNV := dglGetProcAddress('glColorFormatNV');
18438 glIndexFormatNV := dglGetProcAddress('glIndexFormatNV');
18439 glTexCoordFormatNV := dglGetProcAddress('glTexCoordFormatNV');
18440 glEdgeFlagFormatNV := dglGetProcAddress('glEdgeFlagFormatNV');
18441 glSecondaryColorFormatNV := dglGetProcAddress('glSecondaryColorFormatNV');
18442 glFogCoordFormatNV := dglGetProcAddress('glFogCoordFormatNV');
18443 glVertexAttribFormatNV := dglGetProcAddress('glVertexAttribFormatNV');
18444 glVertexAttribIFormatNV := dglGetProcAddress('glVertexAttribIFormatNV');
18445 glGetIntegerui64i_vNV := dglGetProcAddress('glGetIntegerui64i_vNV');
18448 procedure Read_GL_NV_gpu_program5;
18450 glProgramSubroutineParametersuivNV := dglGetProcAddress('glProgramSubroutineParametersuivNV');
18451 glGetProgramSubroutineParameteruivNV := dglGetProcAddress('glGetProgramSubroutineParameteruivNV');
18454 procedure Read_GL_NV_gpu_shader5;
18456 glUniform1i64NV := dglGetProcAddress('glUniform1i64NV');
18457 glUniform2i64NV := dglGetProcAddress('glUniform2i64NV');
18458 glUniform3i64NV := dglGetProcAddress('glUniform3i64NV');
18459 glUniform4i64NV := dglGetProcAddress('glUniform4i64NV');
18460 glUniform1i64vNV := dglGetProcAddress('glUniform1i64vNV');
18461 glUniform2i64vNV := dglGetProcAddress('glUniform2i64vNV');
18462 glUniform3i64vNV := dglGetProcAddress('glUniform3i64vNV');
18463 glUniform4i64vNV := dglGetProcAddress('glUniform4i64vNV');
18464 glUniform1ui64NV := dglGetProcAddress('glUniform1ui64NV');
18465 glUniform2ui64NV := dglGetProcAddress('glUniform2ui64NV');
18466 glUniform3ui64NV := dglGetProcAddress('glUniform3ui64NV');
18467 glUniform4ui64NV := dglGetProcAddress('glUniform4ui64NV');
18468 glUniform1ui64vNV := dglGetProcAddress('glUniform1ui64vNV');
18469 glUniform2ui64vNV := dglGetProcAddress('glUniform2ui64vNV');
18470 glUniform3ui64vNV := dglGetProcAddress('glUniform3ui64vNV');
18471 glUniform4ui64vNV := dglGetProcAddress('glUniform4ui64vNV');
18472 glGetUniformi64vNV := dglGetProcAddress('glGetUniformi64vNV');
18473 glProgramUniform1i64NV := dglGetProcAddress('glProgramUniform1i64NV');
18474 glProgramUniform2i64NV := dglGetProcAddress('glProgramUniform2i64NV');
18475 glProgramUniform3i64NV := dglGetProcAddress('glProgramUniform3i64NV');
18476 glProgramUniform4i64NV := dglGetProcAddress('glProgramUniform4i64NV');
18477 glProgramUniform1i64vNV := dglGetProcAddress('glProgramUniform1i64vNV');
18478 glProgramUniform2i64vNV := dglGetProcAddress('glProgramUniform2i64vNV');
18479 glProgramUniform3i64vNV := dglGetProcAddress('glProgramUniform3i64vNV');
18480 glProgramUniform4i64vNV := dglGetProcAddress('glProgramUniform4i64vNV');
18481 glProgramUniform1ui64NV := dglGetProcAddress('glProgramUniform1ui64NV');
18482 glProgramUniform2ui64NV := dglGetProcAddress('glProgramUniform2ui64NV');
18483 glProgramUniform3ui64NV := dglGetProcAddress('glProgramUniform3ui64NV');
18484 glProgramUniform4ui64NV := dglGetProcAddress('glProgramUniform4ui64NV');
18485 glProgramUniform1ui64vNV := dglGetProcAddress('glProgramUniform1ui64vNV');
18486 glProgramUniform2ui64vNV := dglGetProcAddress('glProgramUniform2ui64vNV');
18487 glProgramUniform3ui64vNV := dglGetProcAddress('glProgramUniform3ui64vNV');
18488 glProgramUniform4ui64vNV := dglGetProcAddress('glProgramUniform4ui64vNV');
18491 procedure Read_GL_NV_vertex_attrib_integer_64bit;
18493 glVertexAttribL1i64NV := dglGetProcAddress('glVertexAttribL1i64NV');
18494 glVertexAttribL2i64NV := dglGetProcAddress('glVertexAttribL2i64NV');
18495 glVertexAttribL3i64NV := dglGetProcAddress('glVertexAttribL3i64NV');
18496 glVertexAttribL4i64NV := dglGetProcAddress('glVertexAttribL4i64NV');
18497 glVertexAttribL1i64vNV := dglGetProcAddress('glVertexAttribL1i64vNV');
18498 glVertexAttribL2i64vNV := dglGetProcAddress('glVertexAttribL2i64vNV');
18499 glVertexAttribL3i64vNV := dglGetProcAddress('glVertexAttribL3i64vNV');
18500 glVertexAttribL4i64vNV := dglGetProcAddress('glVertexAttribL4i64vNV');
18501 glVertexAttribL1ui64NV := dglGetProcAddress('glVertexAttribL1ui64NV');
18502 glVertexAttribL2ui64NV := dglGetProcAddress('glVertexAttribL2ui64NV');
18503 glVertexAttribL3ui64NV := dglGetProcAddress('glVertexAttribL3ui64NV');
18504 glVertexAttribL4ui64NV := dglGetProcAddress('glVertexAttribL4ui64NV');
18505 glVertexAttribL1ui64vNV := dglGetProcAddress('glVertexAttribL1ui64vNV');
18506 glVertexAttribL2ui64vNV := dglGetProcAddress('glVertexAttribL2ui64vNV');
18507 glVertexAttribL3ui64vNV := dglGetProcAddress('glVertexAttribL3ui64vNV');
18508 glVertexAttribL4ui64vNV := dglGetProcAddress('glVertexAttribL4ui64vNV');
18509 glGetVertexAttribLi64vNV := dglGetProcAddress('glGetVertexAttribLi64vNV');
18510 glGetVertexAttribLui64vNV := dglGetProcAddress('glGetVertexAttribLui64vNV');
18511 glVertexAttribLFormatNV := dglGetProcAddress('glVertexAttribLFormatNV');
18514 procedure Read_GL_NV_vdpau_interop;
18516 glVDPAUInitNV := dglGetProcAddress('glVDPAUInitNV');
18517 glVDPAUFiniNV := dglGetProcAddress('glVDPAUFiniNV');
18518 glVDPAURegisterVideoSurfaceNV := dglGetProcAddress('glVDPAURegisterVideoSurfaceNV');
18519 glVDPAURegisterOutputSurfaceNV := dglGetProcAddress('glVDPAURegisterOutputSurfaceNV');
18520 glVDPAUIsSurfaceNV := dglGetProcAddress('glVDPAUIsSurfaceNV');
18521 glVDPAUUnregisterSurfaceNV := dglGetProcAddress('glVDPAUUnregisterSurfaceNV');
18522 glVDPAUGetSurfaceivNV := dglGetProcAddress('glVDPAUGetSurfaceivNV');
18523 glVDPAUSurfaceAccessNV := dglGetProcAddress('glVDPAUSurfaceAccessNV');
18524 glVDPAUMapSurfacesNV := dglGetProcAddress('glVDPAUMapSurfacesNV');
18525 glVDPAUUnmapSurfacesNV := dglGetProcAddress('glVDPAUUnmapSurfacesNV');
18528 procedure Read_GL_NV_texture_barrier;
18530 glTextureBarrierNV := dglGetProcAddress('glTextureBarrierNV');
18533 procedure Read_GL_PGI_misc_hints;
18535 glHintPGI := dglGetProcAddress('glHintPGI');
18538 procedure Read_GL_SGIS_detail_texture;
18540 glDetailTexFuncSGIS := dglGetProcAddress('glDetailTexFuncSGIS');
18541 glGetDetailTexFuncSGIS := dglGetProcAddress('glGetDetailTexFuncSGIS');
18544 procedure Read_GL_SGIS_fog_function;
18546 glFogFuncSGIS := dglGetProcAddress('glFogFuncSGIS');
18547 glGetFogFuncSGIS := dglGetProcAddress('glGetFogFuncSGIS');
18550 procedure Read_GL_SGIS_multisample;
18552 glSampleMaskSGIS := dglGetProcAddress('glSampleMaskSGIS');
18553 glSamplePatternSGIS := dglGetProcAddress('glSamplePatternSGIS');
18556 procedure Read_GL_SGIS_pixel_texture;
18558 glPixelTexGenParameteriSGIS := dglGetProcAddress('glPixelTexGenParameteriSGIS');
18559 glPixelTexGenParameterivSGIS := dglGetProcAddress('glPixelTexGenParameterivSGIS');
18560 glPixelTexGenParameterfSGIS := dglGetProcAddress('glPixelTexGenParameterfSGIS');
18561 glPixelTexGenParameterfvSGIS := dglGetProcAddress('glPixelTexGenParameterfvSGIS');
18562 glGetPixelTexGenParameterivSGIS := dglGetProcAddress('glGetPixelTexGenParameterivSGIS');
18563 glGetPixelTexGenParameterfvSGIS := dglGetProcAddress('glGetPixelTexGenParameterfvSGIS');
18566 procedure Read_GL_SGIS_point_parameters;
18568 glPointParameterfSGIS := dglGetProcAddress('glPointParameterfSGIS');
18569 glPointParameterfvSGIS := dglGetProcAddress('glPointParameterfvSGIS');
18572 procedure Read_GL_SGIS_sharpen_texture;
18574 glSharpenTexFuncSGIS := dglGetProcAddress('glSharpenTexFuncSGIS');
18575 glGetSharpenTexFuncSGIS := dglGetProcAddress('glGetSharpenTexFuncSGIS');
18578 procedure Read_GL_SGIS_texture4D;
18580 glTexImage4DSGIS := dglGetProcAddress('glTexImage4DSGIS');
18581 glTexSubImage4DSGIS := dglGetProcAddress('glTexSubImage4DSGIS');
18584 procedure Read_GL_SGIS_texture_color_mask;
18586 glTextureColorMaskSGIS := dglGetProcAddress('glTextureColorMaskSGIS');
18589 procedure Read_GL_SGIS_texture_filter4;
18591 glGetTexFilterFuncSGIS := dglGetProcAddress('glGetTexFilterFuncSGIS');
18592 glTexFilterFuncSGIS := dglGetProcAddress('glTexFilterFuncSGIS');
18595 procedure Read_GL_SGIX_async;
18597 glAsyncMarkerSGIX := dglGetProcAddress('glAsyncMarkerSGIX');
18598 glFinishAsyncSGIX := dglGetProcAddress('glFinishAsyncSGIX');
18599 glPollAsyncSGIX := dglGetProcAddress('glPollAsyncSGIX');
18600 glGenAsyncMarkersSGIX := dglGetProcAddress('glGenAsyncMarkersSGIX');
18601 glDeleteAsyncMarkersSGIX := dglGetProcAddress('glDeleteAsyncMarkersSGIX');
18602 glIsAsyncMarkerSGIX := dglGetProcAddress('glIsAsyncMarkerSGIX');
18605 procedure Read_GL_SGIX_flush_raster;
18607 glFlushRasterSGIX := dglGetProcAddress('glFlushRasterSGIX');
18610 procedure Read_GL_SGIX_fragment_lighting;
18612 glFragmentColorMaterialSGIX := dglGetProcAddress('glFragmentColorMaterialSGIX');
18613 glFragmentLightfSGIX := dglGetProcAddress('glFragmentLightfSGIX');
18614 glFragmentLightfvSGIX := dglGetProcAddress('glFragmentLightfvSGIX');
18615 glFragmentLightiSGIX := dglGetProcAddress('glFragmentLightiSGIX');
18616 glFragmentLightivSGIX := dglGetProcAddress('glFragmentLightivSGIX');
18617 glFragmentLightModelfSGIX := dglGetProcAddress('glFragmentLightModelfSGIX');
18618 glFragmentLightModelfvSGIX := dglGetProcAddress('glFragmentLightModelfvSGIX');
18619 glFragmentLightModeliSGIX := dglGetProcAddress('glFragmentLightModeliSGIX');
18620 glFragmentLightModelivSGIX := dglGetProcAddress('glFragmentLightModelivSGIX');
18621 glFragmentMaterialfSGIX := dglGetProcAddress('glFragmentMaterialfSGIX');
18622 glFragmentMaterialfvSGIX := dglGetProcAddress('glFragmentMaterialfvSGIX');
18623 glFragmentMaterialiSGIX := dglGetProcAddress('glFragmentMaterialiSGIX');
18624 glFragmentMaterialivSGIX := dglGetProcAddress('glFragmentMaterialivSGIX');
18625 glGetFragmentLightfvSGIX := dglGetProcAddress('glGetFragmentLightfvSGIX');
18626 glGetFragmentLightivSGIX := dglGetProcAddress('glGetFragmentLightivSGIX');
18627 glGetFragmentMaterialfvSGIX := dglGetProcAddress('glGetFragmentMaterialfvSGIX');
18628 glGetFragmentMaterialivSGIX := dglGetProcAddress('glGetFragmentMaterialivSGIX');
18629 glLightEnviSGIX := dglGetProcAddress('glLightEnviSGIX');
18632 procedure Read_GL_SGIX_framezoom;
18634 glFrameZoomSGIX := dglGetProcAddress('glFrameZoomSGIX');
18637 procedure Read_GL_SGIX_igloo_interface;
18639 glIglooInterfaceSGIX := dglGetProcAddress('glIglooInterfaceSGIX');
18642 procedure Read_GL_SGIX_instruments;
18644 glGetInstrumentsSGIX := dglGetProcAddress('glGetInstrumentsSGIX');
18645 glInstrumentsBufferSGIX := dglGetProcAddress('glInstrumentsBufferSGIX');
18646 glPollInstrumentsSGIX := dglGetProcAddress('glPollInstrumentsSGIX');
18647 glReadInstrumentsSGIX := dglGetProcAddress('glReadInstrumentsSGIX');
18648 glStartInstrumentsSGIX := dglGetProcAddress('glStartInstrumentsSGIX');
18649 glStopInstrumentsSGIX := dglGetProcAddress('glStopInstrumentsSGIX');
18652 procedure Read_GL_SGIX_list_priority;
18654 glGetListParameterfvSGIX := dglGetProcAddress('glGetListParameterfvSGIX');
18655 glGetListParameterivSGIX := dglGetProcAddress('glGetListParameterivSGIX');
18656 glListParameterfSGIX := dglGetProcAddress('glListParameterfSGIX');
18657 glListParameterfvSGIX := dglGetProcAddress('glListParameterfvSGIX');
18658 glListParameteriSGIX := dglGetProcAddress('glListParameteriSGIX');
18659 glListParameterivSGIX := dglGetProcAddress('glListParameterivSGIX');
18662 procedure Read_GL_SGIX_pixel_texture;
18664 glPixelTexGenSGIX := dglGetProcAddress('glPixelTexGenSGIX');
18667 procedure Read_GL_SGIX_polynomial_ffd;
18669 glDeformationMap3dSGIX := dglGetProcAddress('glDeformationMap3dSGIX');
18670 glDeformationMap3fSGIX := dglGetProcAddress('glDeformationMap3fSGIX');
18671 glDeformSGIX := dglGetProcAddress('glDeformSGIX');
18672 glLoadIdentityDeformationMapSGIX := dglGetProcAddress('glLoadIdentityDeformationMapSGIX');
18675 procedure Read_GL_SGIX_reference_plane;
18677 glReferencePlaneSGIX := dglGetProcAddress('glReferencePlaneSGIX');
18680 procedure Read_GL_SGIX_sprite;
18682 glSpriteParameterfSGIX := dglGetProcAddress('glSpriteParameterfSGIX');
18683 glSpriteParameterfvSGIX := dglGetProcAddress('glSpriteParameterfvSGIX');
18684 glSpriteParameteriSGIX := dglGetProcAddress('glSpriteParameteriSGIX');
18685 glSpriteParameterivSGIX := dglGetProcAddress('glSpriteParameterivSGIX');
18688 procedure Read_GL_SGIX_tag_sample_buffer;
18690 glTagSampleBufferSGIX := dglGetProcAddress('glTagSampleBufferSGIX');
18693 procedure Read_GL_SGI_color_table;
18695 glColorTableSGI := dglGetProcAddress('glColorTableSGI');
18696 glColorTableParameterfvSGI := dglGetProcAddress('glColorTableParameterfvSGI');
18697 glColorTableParameterivSGI := dglGetProcAddress('glColorTableParameterivSGI');
18698 glCopyColorTableSGI := dglGetProcAddress('glCopyColorTableSGI');
18699 glGetColorTableSGI := dglGetProcAddress('glGetColorTableSGI');
18700 glGetColorTableParameterfvSGI := dglGetProcAddress('glGetColorTableParameterfvSGI');
18701 glGetColorTableParameterivSGI := dglGetProcAddress('glGetColorTableParameterivSGI');
18704 procedure Read_GL_SUNX_constant_data;
18706 glFinishTextureSUNX := dglGetProcAddress('glFinishTextureSUNX');
18709 procedure Read_GL_SUN_global_alpha;
18711 glGlobalAlphaFactorbSUN := dglGetProcAddress('glGlobalAlphaFactorbSUN');
18712 glGlobalAlphaFactorsSUN := dglGetProcAddress('glGlobalAlphaFactorsSUN');
18713 glGlobalAlphaFactoriSUN := dglGetProcAddress('glGlobalAlphaFactoriSUN');
18714 glGlobalAlphaFactorfSUN := dglGetProcAddress('glGlobalAlphaFactorfSUN');
18715 glGlobalAlphaFactordSUN := dglGetProcAddress('glGlobalAlphaFactordSUN');
18716 glGlobalAlphaFactorubSUN := dglGetProcAddress('glGlobalAlphaFactorubSUN');
18717 glGlobalAlphaFactorusSUN := dglGetProcAddress('glGlobalAlphaFactorusSUN');
18718 glGlobalAlphaFactoruiSUN := dglGetProcAddress('glGlobalAlphaFactoruiSUN');
18721 procedure Read_GL_SUN_mesh_array;
18723 glDrawMeshArraysSUN := dglGetProcAddress('glDrawMeshArraysSUN');
18726 procedure Read_GL_SUN_triangle_list;
18728 glReplacementCodeuiSUN := dglGetProcAddress('glReplacementCodeuiSUN');
18729 glReplacementCodeusSUN := dglGetProcAddress('glReplacementCodeusSUN');
18730 glReplacementCodeubSUN := dglGetProcAddress('glReplacementCodeubSUN');
18731 glReplacementCodeuivSUN := dglGetProcAddress('glReplacementCodeuivSUN');
18732 glReplacementCodeusvSUN := dglGetProcAddress('glReplacementCodeusvSUN');
18733 glReplacementCodeubvSUN := dglGetProcAddress('glReplacementCodeubvSUN');
18734 glReplacementCodePointerSUN := dglGetProcAddress('glReplacementCodePointerSUN');
18737 procedure Read_GL_SUN_vertex;
18739 glColor4ubVertex2fSUN := dglGetProcAddress('glColor4ubVertex2fSUN');
18740 glColor4ubVertex2fvSUN := dglGetProcAddress('glColor4ubVertex2fvSUN');
18741 glColor4ubVertex3fSUN := dglGetProcAddress('glColor4ubVertex3fSUN');
18742 glColor4ubVertex3fvSUN := dglGetProcAddress('glColor4ubVertex3fvSUN');
18743 glColor3fVertex3fSUN := dglGetProcAddress('glColor3fVertex3fSUN');
18744 glColor3fVertex3fvSUN := dglGetProcAddress('glColor3fVertex3fvSUN');
18745 glNormal3fVertex3fSUN := dglGetProcAddress('glNormal3fVertex3fSUN');
18746 glNormal3fVertex3fvSUN := dglGetProcAddress('glNormal3fVertex3fvSUN');
18747 glColor4fNormal3fVertex3fSUN := dglGetProcAddress('glColor4fNormal3fVertex3fSUN');
18748 glColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glColor4fNormal3fVertex3fvSUN');
18749 glTexCoord2fVertex3fSUN := dglGetProcAddress('glTexCoord2fVertex3fSUN');
18750 glTexCoord2fVertex3fvSUN := dglGetProcAddress('glTexCoord2fVertex3fvSUN');
18751 glTexCoord4fVertex4fSUN := dglGetProcAddress('glTexCoord4fVertex4fSUN');
18752 glTexCoord4fVertex4fvSUN := dglGetProcAddress('glTexCoord4fVertex4fvSUN');
18753 glTexCoord2fColor4ubVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fSUN');
18754 glTexCoord2fColor4ubVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fvSUN');
18755 glTexCoord2fColor3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fSUN');
18756 glTexCoord2fColor3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fvSUN');
18757 glTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fSUN');
18758 glTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fvSUN');
18759 glTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fSUN');
18760 glTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fvSUN');
18761 glTexCoord4fColor4fNormal3fVertex4fSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fSUN');
18762 glTexCoord4fColor4fNormal3fVertex4fvSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fvSUN');
18763 glReplacementCodeuiVertex3fSUN := dglGetProcAddress('glReplacementCodeuiVertex3fSUN');
18764 glReplacementCodeuiVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiVertex3fvSUN');
18765 glReplacementCodeuiColor4ubVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fSUN');
18766 glReplacementCodeuiColor4ubVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fvSUN');
18767 glReplacementCodeuiColor3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fSUN');
18768 glReplacementCodeuiColor3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fvSUN');
18769 glReplacementCodeuiNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fSUN');
18770 glReplacementCodeuiNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fvSUN');
18771 glReplacementCodeuiColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fSUN');
18772 glReplacementCodeuiColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
18773 glReplacementCodeuiTexCoord2fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fSUN');
18774 glReplacementCodeuiTexCoord2fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fvSUN');
18775 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
18776 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
18777 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
18778 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
18782 procedure Read_WGL_ARB_buffer_region;
18784 wglCreateBufferRegionARB := dglGetProcAddress('wglCreateBufferRegionARB');
18785 wglDeleteBufferRegionARB := dglGetProcAddress('wglDeleteBufferRegionARB');
18786 wglSaveBufferRegionARB := dglGetProcAddress('wglSaveBufferRegionARB');
18787 wglRestoreBufferRegionARB := dglGetProcAddress('wglRestoreBufferRegionARB');
18790 procedure Read_WGL_ARB_extensions_string;
18792 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
18795 procedure Read_WGL_ARB_make_current_read;
18797 wglMakeContextCurrentARB := dglGetProcAddress('wglMakeContextCurrentARB');
18798 wglGetCurrentReadDCARB := dglGetProcAddress('wglGetCurrentReadDCARB');
18801 procedure Read_WGL_ARB_pbuffer;
18803 wglCreatePbufferARB := dglGetProcAddress('wglCreatePbufferARB');
18804 wglGetPbufferDCARB := dglGetProcAddress('wglGetPbufferDCARB');
18805 wglReleasePbufferDCARB := dglGetProcAddress('wglReleasePbufferDCARB');
18806 wglDestroyPbufferARB := dglGetProcAddress('wglDestroyPbufferARB');
18807 wglQueryPbufferARB := dglGetProcAddress('wglQueryPbufferARB');
18810 procedure Read_WGL_ARB_pixel_format;
18812 wglGetPixelFormatAttribivARB := dglGetProcAddress('wglGetPixelFormatAttribivARB');
18813 wglGetPixelFormatAttribfvARB := dglGetProcAddress('wglGetPixelFormatAttribfvARB');
18814 wglChoosePixelFormatARB := dglGetProcAddress('wglChoosePixelFormatARB');
18817 procedure Read_WGL_ARB_pixel_format_float;
18819 wglClampColorARB := dglGetProcAddress('wglClampColorARB');
18822 procedure Read_WGL_ARB_render_texture;
18824 wglBindTexImageARB := dglGetProcAddress('wglBindTexImageARB');
18825 wglReleaseTexImageARB := dglGetProcAddress('wglReleaseTexImageARB');
18826 wglSetPbufferAttribARB := dglGetProcAddress('wglSetPbufferAttribARB');
18829 procedure Read_WGL_ARB_create_context;
18831 wglCreateContextAttribsARB := dglGetProcAddress('wglCreateContextAttribsARB');
18834 procedure Read_WGL_AMD_gpu_association;
18836 wglGetGPUIDsAMD := dglGetProcAddress('wglGetGPUIDsAMD');
18837 wglGetGPUInfoAMD := dglGetProcAddress('wglGetGPUInfoAMD');
18838 wglGetContextGPUIDAMD := dglGetProcAddress('wglGetContextGPUIDAMD');
18839 wglCreateAssociatedContextAMD := dglGetProcAddress('wglCreateAssociatedContextAMD');
18840 wglCreateAssociatedContextAttribsAMD := dglGetProcAddress('wglCreateAssociatedContextAttribsAMD');
18841 wglDeleteAssociatedContextAMD := dglGetProcAddress('wglDeleteAssociatedContextAMD');
18842 wglMakeAssociatedContextCurrentAMD := dglGetProcAddress('wglMakeAssociatedContextCurrentAMD');
18843 wglGetCurrentAssociatedContextAMD := dglGetProcAddress('wglGetCurrentAssociatedContextAMD');
18844 wglBlitContextFramebufferAMD := dglGetProcAddress('wglBlitContextFramebufferAMD');
18847 procedure Read_WGL_EXT_display_color_table;
18849 wglCreateDisplayColorTableEXT := dglGetProcAddress('wglCreateDisplayColorTableEXT');
18850 wglLoadDisplayColorTableEXT := dglGetProcAddress('wglLoadDisplayColorTableEXT');
18851 wglBindDisplayColorTableEXT := dglGetProcAddress('wglBindDisplayColorTableEXT');
18852 wglDestroyDisplayColorTableEXT := dglGetProcAddress('wglDestroyDisplayColorTableEXT');
18855 procedure Read_WGL_EXT_extensions_string;
18857 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
18860 procedure Read_WGL_EXT_make_current_read;
18862 wglMakeContextCurrentEXT := dglGetProcAddress('wglMakeContextCurrentEXT');
18863 wglGetCurrentReadDCEXT := dglGetProcAddress('wglGetCurrentReadDCEXT');
18866 procedure Read_WGL_EXT_pbuffer;
18868 wglCreatePbufferEXT := dglGetProcAddress('wglCreatePbufferEXT');
18869 wglGetPbufferDCEXT := dglGetProcAddress('wglGetPbufferDCEXT');
18870 wglReleasePbufferDCEXT := dglGetProcAddress('wglReleasePbufferDCEXT');
18871 wglDestroyPbufferEXT := dglGetProcAddress('wglDestroyPbufferEXT');
18872 wglQueryPbufferEXT := dglGetProcAddress('wglQueryPbufferEXT');
18875 procedure Read_WGL_EXT_pixel_format;
18877 wglGetPixelFormatAttribivEXT := dglGetProcAddress('wglGetPixelFormatAttribivEXT');
18878 wglGetPixelFormatAttribfvEXT := dglGetProcAddress('wglGetPixelFormatAttribfvEXT');
18879 wglChoosePixelFormatEXT := dglGetProcAddress('wglChoosePixelFormatEXT');
18882 procedure Read_WGL_EXT_swap_control;
18884 wglSwapIntervalEXT := dglGetProcAddress('wglSwapIntervalEXT');
18885 wglGetSwapIntervalEXT := dglGetProcAddress('wglGetSwapIntervalEXT');
18888 procedure Read_WGL_I3D_digital_video_control;
18890 wglGetDigitalVideoParametersI3D := dglGetProcAddress('wglGetDigitalVideoParametersI3D');
18891 wglSetDigitalVideoParametersI3D := dglGetProcAddress('wglSetDigitalVideoParametersI3D');
18894 procedure Read_WGL_I3D_gamma;
18896 wglGetGammaTableParametersI3D := dglGetProcAddress('wglGetGammaTableParametersI3D');
18897 wglSetGammaTableParametersI3D := dglGetProcAddress('wglSetGammaTableParametersI3D');
18898 wglGetGammaTableI3D := dglGetProcAddress('wglGetGammaTableI3D');
18899 wglSetGammaTableI3D := dglGetProcAddress('wglSetGammaTableI3D');
18902 procedure Read_WGL_I3D_genlock;
18904 wglEnableGenlockI3D := dglGetProcAddress('wglEnableGenlockI3D');
18905 wglDisableGenlockI3D := dglGetProcAddress('wglDisableGenlockI3D');
18906 wglIsEnabledGenlockI3D := dglGetProcAddress('wglIsEnabledGenlockI3D');
18907 wglGenlockSourceI3D := dglGetProcAddress('wglGenlockSourceI3D');
18908 wglGetGenlockSourceI3D := dglGetProcAddress('wglGetGenlockSourceI3D');
18909 wglGenlockSourceEdgeI3D := dglGetProcAddress('wglGenlockSourceEdgeI3D');
18910 wglGetGenlockSourceEdgeI3D := dglGetProcAddress('wglGetGenlockSourceEdgeI3D');
18911 wglGenlockSampleRateI3D := dglGetProcAddress('wglGenlockSampleRateI3D');
18912 wglGetGenlockSampleRateI3D := dglGetProcAddress('wglGetGenlockSampleRateI3D');
18913 wglGenlockSourceDelayI3D := dglGetProcAddress('wglGenlockSourceDelayI3D');
18914 wglGetGenlockSourceDelayI3D := dglGetProcAddress('wglGetGenlockSourceDelayI3D');
18915 wglQueryGenlockMaxSourceDelayI3D := dglGetProcAddress('wglQueryGenlockMaxSourceDelayI3D');
18918 procedure Read_WGL_I3D_image_buffer;
18920 wglCreateImageBufferI3D := dglGetProcAddress('wglCreateImageBufferI3D');
18921 wglDestroyImageBufferI3D := dglGetProcAddress('wglDestroyImageBufferI3D');
18922 wglAssociateImageBufferEventsI3D := dglGetProcAddress('wglAssociateImageBufferEventsI3D');
18923 wglReleaseImageBufferEventsI3D := dglGetProcAddress('wglReleaseImageBufferEventsI3D');
18926 procedure Read_WGL_I3D_swap_frame_lock;
18928 wglEnableFrameLockI3D := dglGetProcAddress('wglEnableFrameLockI3D');
18929 wglDisableFrameLockI3D := dglGetProcAddress('wglDisableFrameLockI3D');
18930 wglIsEnabledFrameLockI3D := dglGetProcAddress('wglIsEnabledFrameLockI3D');
18931 wglQueryFrameLockMasterI3D := dglGetProcAddress('wglQueryFrameLockMasterI3D');
18934 procedure Read_WGL_I3D_swap_frame_usage;
18936 wglGetFrameUsageI3D := dglGetProcAddress('wglGetFrameUsageI3D');
18937 wglBeginFrameTrackingI3D := dglGetProcAddress('wglBeginFrameTrackingI3D');
18938 wglEndFrameTrackingI3D := dglGetProcAddress('wglEndFrameTrackingI3D');
18939 wglQueryFrameTrackingI3D := dglGetProcAddress('wglQueryFrameTrackingI3D');
18942 procedure Read_WGL_NV_vertex_array_range;
18944 wglAllocateMemoryNV := dglGetProcAddress('wglAllocateMemoryNV');
18945 wglFreeMemoryNV := dglGetProcAddress('wglFreeMemoryNV');
18948 procedure Read_WGL_NV_present_video;
18950 wglEnumerateVideoDevicesNV := dglGetProcAddress('wglEnumerateVideoDevicesNV');
18951 wglBindVideoDeviceNV := dglGetProcAddress('wglBindVideoDeviceNV');
18952 wglQueryCurrentContextNV := dglGetProcAddress('wglQueryCurrentContextNV');
18955 procedure Read_WGL_NV_video_output;
18957 wglGetVideoDeviceNV := dglGetProcAddress('wglGetVideoDeviceNV');
18958 wglReleaseVideoDeviceNV := dglGetProcAddress('wglReleaseVideoDeviceNV');
18959 wglBindVideoImageNV := dglGetProcAddress('wglBindVideoImageNV');
18960 wglReleaseVideoImageNV := dglGetProcAddress('wglReleaseVideoImageNV');
18961 wglSendPbufferToVideoNV := dglGetProcAddress('wglSendPbufferToVideoNV');
18962 wglGetVideoInfoNV := dglGetProcAddress('wglGetVideoInfoNV');
18965 procedure Read_WGL_NV_swap_group;
18967 wglJoinSwapGroupNV := dglGetProcAddress('wglJoinSwapGroupNV');
18968 wglBindSwapBarrierNV := dglGetProcAddress('wglBindSwapBarrierNV');
18969 wglQuerySwapGroupNV := dglGetProcAddress('wglQuerySwapGroupNV');
18970 wglQueryMaxSwapGroupsNV := dglGetProcAddress('wglQueryMaxSwapGroupsNV');
18971 wglQueryFrameCountNV := dglGetProcAddress('wglQueryFrameCountNV');
18972 wglResetFrameCountNV := dglGetProcAddress('wglResetFrameCountNV');
18975 procedure Read_WGL_NV_gpu_affinity;
18977 wglEnumGpusNV := dglGetProcAddress('wglEnumGpusNV');
18978 wglEnumGpuDevicesNV := dglGetProcAddress('wglEnumGpuDevicesNV');
18979 wglCreateAffinityDCNV := dglGetProcAddress('wglCreateAffinityDCNV');
18980 wglEnumGpusFromAffinityDCNV := dglGetProcAddress('wglEnumGpusFromAffinityDCNV');
18981 wglDeleteDCNV := dglGetProcAddress('wglDeleteDCNV');
18984 procedure Read_WGL_NV_video_capture;
18986 wglBindVideoCaptureDeviceNV := dglGetProcAddress('wglBindVideoCaptureDeviceNV');
18987 wglEnumerateVideoCaptureDevicesNV := dglGetProcAddress('wglEnumerateVideoCaptureDevicesNV');
18988 wglLockVideoCaptureDeviceNV := dglGetProcAddress('wglLockVideoCaptureDeviceNV');
18989 wglQueryVideoCaptureDeviceNV := dglGetProcAddress('wglQueryVideoCaptureDeviceNV');
18990 wglReleaseVideoCaptureDeviceNV := dglGetProcAddress('wglReleaseVideoCaptureDeviceNV');
18993 procedure Read_WGL_NV_copy_image;
18995 wglCopyImageSubDataNV := dglGetProcAddress('wglCopyImageSubDataNV');
18998 procedure Read_WGL_NV_DX_interop;
19000 wglDXSetResourceShareHandleNV := dglGetProcAddress('wglDXSetResourceShareHandleNV');
19001 wglDXOpenDeviceNV := dglGetProcAddress('wglDXOpenDeviceNV');
19002 wglDXCloseDeviceNV := dglGetProcAddress('wglDXCloseDeviceNV');
19003 wglDXRegisterObjectNV := dglGetProcAddress('wglDXRegisterObjectNV');
19004 wglDXUnregisterObjectNV := dglGetProcAddress('wglDXUnregisterObjectNV');
19005 wglDXObjectAccessNV := dglGetProcAddress('wglDXObjectAccessNV');
19006 wglDXLockObjectsNV := dglGetProcAddress('wglDXLockObjectsNV');
19007 wglDXUnlockObjectsNV := dglGetProcAddress('wglDXUnlockObjectsNV');
19011 procedure Read_WGL_OML_sync_control;
19013 wglGetSyncValuesOML := dglGetProcAddress('wglGetSyncValuesOML');
19014 wglGetMscRateOML := dglGetProcAddress('wglGetMscRateOML');
19015 wglSwapBuffersMscOML := dglGetProcAddress('wglSwapBuffersMscOML');
19016 wglSwapLayerBuffersMscOML := dglGetProcAddress('wglSwapLayerBuffersMscOML');
19017 wglWaitForMscOML := dglGetProcAddress('wglWaitForMscOML');
19018 wglWaitForSbcOML := dglGetProcAddress('wglWaitForSbcOML');
19021 procedure Read_WGL_3DL_stereo_control;
19023 wglSetStereoEmitterState3DL := dglGetProcAddress('wglSetStereoEmitterState3DL');
19026 procedure Read_WIN_draw_range_elements;
19028 glDrawRangeElementsWIN := dglGetProcAddress('glDrawRangeElementsWIN');
19031 procedure Read_WIN_swap_hint;
19033 glAddSwapHintRectWIN := dglGetProcAddress('glAddSwapHintRectWIN');
19038 procedure ReadExtensions;
19042 Read_GL_3DFX_tbuffer;
19043 Read_GL_APPLE_element_array;
19044 Read_GL_APPLE_fence;
19045 Read_GL_APPLE_vertex_array_object;
19046 Read_GL_APPLE_vertex_array_range;
19047 Read_GL_APPLE_texture_range;
19048 Read_GL_APPLE_vertex_program_evaluators;
19049 Read_GL_APPLE_object_purgeable;
19050 Read_GL_ARB_matrix_palette;
19051 Read_GL_ARB_multitexture;
19052 Read_GL_ARB_point_parameters;
19053 Read_GL_ARB_texture_compression;
19054 Read_GL_ARB_transpose_matrix;
19055 Read_GL_ARB_vertex_blend;
19056 Read_GL_ARB_vertex_buffer_object;
19057 Read_GL_ARB_vertex_program;
19058 Read_GL_ARB_window_pos;
19059 Read_GL_ARB_color_buffer_float;
19060 Read_GL_ARB_Shader_Objects;
19061 Read_GL_ARB_occlusion_query;
19062 Read_GL_ARB_draw_instanced;
19063 Read_GL_ARB_framebuffer_object;
19064 Read_GL_ARB_geometry_shader4;
19065 Read_GL_ARB_instanced_arrays;
19066 Read_GL_ARB_map_buffer_range;
19067 Read_GL_ARB_texture_buffer_object;
19068 Read_GL_ARB_vertex_array_object;
19069 Read_GL_ARB_uniform_buffer_object;
19070 Read_GL_ARB_copy_buffer;
19071 Read_GL_ARB_draw_elements_base_vertex;
19072 Read_GL_ARB_provoking_vertex;
19074 Read_GL_ARB_texture_multisample;
19075 Read_GL_ARB_draw_buffers_blend;
19076 Read_GL_ARB_sample_shading;
19077 Read_GL_ARB_shading_language_include;
19078 Read_GL_ARB_sparse_texture;
19079 Read_GL_ARB_sparse_buffer;
19080 Read_GL_ARB_blend_func_extended;
19081 Read_GL_ARB_sampler_objects;
19082 Read_GL_ARB_timer_query;
19083 Read_GL_ARB_vertex_type_2_10_10_10_rev;
19084 Read_GL_ARB_draw_indirect;
19085 Read_GL_ARB_gpu_shader_fp64;
19086 Read_GL_ARB_shader_subroutine;
19087 Read_GL_ARB_tessellation_shader;
19088 Read_GL_ARB_transform_feedback2;
19089 Read_GL_ARB_transform_feedback3;
19090 Read_GL_ARB_ES2_compatibility;
19091 Read_GL_ARB_get_program_binary;
19092 Read_GL_ARB_separate_shader_objects;
19093 Read_GL_ARB_vertex_attrib_64bit;
19094 Read_GL_ARB_viewport_array;
19095 Read_GL_ARB_cl_event;
19096 Read_GL_ARB_compute_variable_group_size;
19097 Read_GL_ARB_debug_output;
19098 Read_GL_ARB_robustness;
19100 Read_GL_ATI_draw_buffers;
19101 Read_GL_ATI_element_array;
19102 Read_GL_ATI_envmap_bumpmap;
19103 Read_GL_ATI_fragment_shader;
19104 Read_GL_ATI_map_object_buffer;
19105 Read_GL_ATI_pn_triangles;
19106 Read_GL_ATI_separate_stencil;
19107 Read_GL_ATI_vertex_array_object;
19108 Read_GL_ATI_vertex_attrib_array_object;
19109 Read_GL_ATI_vertex_streams;
19110 Read_GL_AMD_performance_monitor;
19111 Read_GL_AMD_vertex_shader_tesselator;
19112 Read_GL_AMD_draw_buffers_blend;
19113 Read_GL_AMD_name_gen_delete;
19114 Read_GL_AMD_debug_output;
19115 Read_GL_AMD_stencil_operation_extended;
19116 Read_GL_EXT_blend_color;
19117 Read_GL_EXT_blend_func_separate;
19118 Read_GL_EXT_blend_minmax;
19119 Read_GL_EXT_color_subtable;
19120 Read_GL_EXT_compiled_vertex_array;
19121 Read_GL_EXT_convolution;
19122 Read_GL_EXT_coordinate_frame;
19123 Read_GL_EXT_copy_texture;
19124 Read_GL_EXT_cull_vertex;
19125 Read_GL_EXT_draw_range_elements;
19126 Read_GL_EXT_fog_coord;
19127 Read_GL_EXT_framebuffer_object;
19128 Read_GL_EXT_histogram;
19129 Read_GL_EXT_index_func;
19130 Read_GL_EXT_index_material;
19131 Read_GL_EXT_multi_draw_arrays;
19132 Read_GL_EXT_multisample;
19133 Read_GL_EXT_paletted_texture;
19134 Read_GL_EXT_pixel_transform;
19135 Read_GL_EXT_point_parameters;
19136 Read_GL_EXT_polygon_offset;
19137 Read_GL_EXT_secondary_color;
19138 Read_GL_EXT_stencil_two_side;
19139 Read_GL_EXT_subtexture;
19140 Read_GL_EXT_texture3D;
19141 Read_GL_EXT_texture_object;
19142 Read_GL_EXT_texture_perturb_normal;
19143 Read_GL_EXT_vertex_array;
19144 Read_GL_EXT_vertex_shader;
19145 Read_GL_EXT_vertex_weighting;
19146 Read_GL_EXT_depth_bounds_test;
19147 Read_GL_EXT_blend_equation_separate;
19148 Read_GL_EXT_stencil_clear_tag;
19149 Read_GL_EXT_framebuffer_blit;
19150 Read_GL_EXT_framebuffer_multisample;
19151 Read_GL_EXT_timer_query;
19152 Read_GL_EXT_gpu_program_parameters;
19153 Read_GL_EXT_bindable_uniform;
19154 Read_GL_EXT_draw_buffers2;
19155 Read_GL_EXT_draw_instanced;
19156 Read_GL_EXT_geometry_shader4;
19157 Read_GL_EXT_gpu_shader4;
19158 Read_GL_EXT_texture_array;
19159 Read_GL_EXT_texture_buffer_object;
19160 Read_GL_EXT_texture_integer;
19161 Read_GL_EXT_transform_feedback;
19162 Read_GL_EXT_direct_state_access;
19163 Read_GL_EXT_separate_shader_objects;
19164 Read_GL_EXT_shader_image_load_store;
19165 Read_GL_EXT_vertex_attrib_64bit;
19166 Read_GL_HP_image_transform;
19167 Read_GL_IBM_multimode_draw_arrays;
19168 Read_GL_IBM_vertex_array_lists;
19169 Read_GL_INGR_blend_func_separate;
19170 Read_GL_INTEL_parallel_arrays;
19171 Read_GL_KHR_blend_equation_advanced;
19172 Read_GL_MESA_resize_buffers;
19173 Read_GL_MESA_window_pos;
19174 Read_GL_NV_evaluators;
19176 Read_GL_NV_fragment_program;
19177 Read_GL_NV_half_float;
19178 Read_GL_NV_occlusion_query;
19179 Read_GL_NV_pixel_data_range;
19180 Read_GL_NV_point_sprite;
19181 Read_GL_NV_primitive_restart;
19182 Read_GL_NV_register_combiners;
19183 Read_GL_NV_register_combiners2;
19184 Read_GL_NV_vertex_array_range;
19185 Read_GL_NV_vertex_program;
19186 Read_GL_NV_depth_buffer_float;
19187 Read_GL_NV_framebuffer_multisample_coverage;
19188 Read_GL_NV_geometry_program4;
19189 Read_GL_NV_gpu_program4;
19190 Read_GL_NV_parameter_buffer_object;
19191 Read_GL_NV_transform_feedback;
19192 Read_GL_NV_conditional_render;
19193 Read_GL_NV_present_video;
19194 Read_GL_NV_explicit_multisample;
19195 Read_GL_NV_transform_feedback2;
19196 Read_GL_NV_video_capture;
19197 Read_GL_NV_copy_image;
19198 Read_GL_NV_shader_buffer_load;
19199 Read_GL_NV_vertex_buffer_unified_memory;
19200 Read_GL_NV_gpu_program5;
19201 Read_GL_NV_gpu_shader5;
19202 Read_GL_NV_vertex_attrib_integer_64bit;
19203 Read_GL_NV_vdpau_interop;
19204 Read_GL_NV_texture_barrier;
19205 Read_GL_NV_path_rendering;
19206 Read_GL_NV_bindless_texture;
19207 Read_GL_PGI_misc_hints;
19208 Read_GL_SGIS_detail_texture;
19209 Read_GL_SGIS_fog_function;
19210 Read_GL_SGIS_multisample;
19211 Read_GL_SGIS_pixel_texture;
19212 Read_GL_SGIS_point_parameters;
19213 Read_GL_SGIS_sharpen_texture;
19214 Read_GL_SGIS_texture4D;
19215 Read_GL_SGIS_texture_color_mask;
19216 Read_GL_SGIS_texture_filter4;
19217 Read_GL_SGIX_async;
19218 Read_GL_SGIX_flush_raster;
19219 Read_GL_SGIX_fragment_lighting;
19220 Read_GL_SGIX_framezoom;
19221 Read_GL_SGIX_igloo_interface;
19222 Read_GL_SGIX_instruments;
19223 Read_GL_SGIX_list_priority;
19224 Read_GL_SGIX_pixel_texture;
19225 Read_GL_SGIX_polynomial_ffd;
19226 Read_GL_SGIX_reference_plane;
19227 Read_GL_SGIX_sprite;
19228 Read_GL_SGIX_tag_sample_buffer;
19229 Read_GL_SGI_color_table;
19230 Read_GL_SUNX_constant_data;
19231 Read_GL_SUN_global_alpha;
19232 Read_GL_SUN_mesh_array;
19233 Read_GL_SUN_triangle_list;
19234 Read_GL_SUN_vertex;
19237 Read_WGL_ARB_buffer_region;
19238 Read_WGL_ARB_extensions_string;
19239 Read_WGL_ARB_make_current_read;
19240 Read_WGL_ARB_pbuffer;
19241 Read_WGL_ARB_pixel_format;
19242 Read_WGL_ARB_pixel_format_float;
19243 Read_WGL_ARB_render_texture;
19244 Read_WGL_ARB_create_context;
19245 Read_WGL_AMD_gpu_association;
19246 Read_WGL_EXT_display_color_table;
19247 Read_WGL_EXT_extensions_string;
19248 Read_WGL_EXT_make_current_read;
19249 Read_WGL_EXT_pbuffer;
19250 Read_WGL_EXT_pixel_format;
19251 Read_WGL_EXT_swap_control;
19252 Read_WGL_I3D_digital_video_control;
19253 Read_WGL_I3D_gamma;
19254 Read_WGL_I3D_genlock;
19255 Read_WGL_I3D_image_buffer;
19256 Read_WGL_I3D_swap_frame_lock;
19257 Read_WGL_I3D_swap_frame_usage;
19258 Read_WGL_NV_vertex_array_range;
19259 Read_WGL_NV_present_video;
19260 Read_WGL_NV_video_output;
19261 Read_WGL_NV_swap_group;
19262 Read_WGL_NV_gpu_affinity;
19263 Read_WGL_NV_video_capture;
19264 Read_WGL_NV_copy_image;
19265 Read_WGL_NV_DX_interop;
19266 Read_WGL_OML_sync_control;
19267 Read_WGL_3DL_stereo_control;
19269 Read_WIN_draw_range_elements;
19270 Read_WIN_swap_hint;
19273 ExtensionsRead := True;
19276 // =============================================================================
19278 // =============================================================================
19280 procedure ReadCoreVersion;
19282 AnsiBuffer: AnsiString;
19284 MajorVersion, MinorVersion: Integer;
19286 procedure TrimAndSplitVersionString(Buffer: String; out Max, Min: Integer);
19287 // Peels out the X.Y form from the given Buffer which must contain a version string like "text Minor.Major.Build text"
19288 // at least however "Major.Minor".
19290 Separator: Integer;
19293 // There must be at least one dot to separate major and minor version number.
19294 Separator := Pos('.', Buffer);
19295 // At least one number must be before and one after the dot.
19296 if (Separator > 1) and (Separator < Length(Buffer)) and (AnsiChar(Buffer[Separator - 1]) in ['0'..'9']) and
19297 (AnsiChar(Buffer[Separator + 1]) in ['0'..'9']) then
19299 // OK, it's a valid version string. Now remove unnecessary parts.
19301 // Find last non-numeric character before version number.
19302 while (Separator > 0) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19304 // Delete leading characters which do not belong to the version string.
19305 Delete(Buffer, 1, Separator);
19306 Separator := Pos('.', Buffer) + 1;
19307 // Find first non-numeric character after version number
19308 while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19310 // delete trailing characters not belonging to the version string
19311 Delete(Buffer, Separator, 255);
19312 // Now translate the numbers.
19313 Separator := Pos('.', Buffer); // This is necessary because the buffer length might have changed.
19314 Max := StrToInt(Copy(Buffer, 1, Separator - 1));
19315 Min := StrToInt(Copy(Buffer, Separator + 1, 1));
19327 // determine version of implementation
19329 if not Assigned(@glGetString) then
19330 glGetString := dglGetProcAddress('glGetString');
19332 AnsiBuffer := glGetString(GL_VERSION);
19333 Buffer := String(AnsiBuffer);
19335 TrimAndSplitVersionString(Buffer, MajorVersion, MinorVersion);
19337 GL_VERSION_1_0 := True;
19338 GL_VERSION_1_1 := False;
19339 GL_VERSION_1_2 := False;
19340 GL_VERSION_1_3 := False;
19341 GL_VERSION_1_4 := False;
19342 GL_VERSION_1_5 := False;
19343 GL_VERSION_2_0 := False;
19344 GL_VERSION_2_1 := False;
19345 GL_VERSION_3_0 := False;
19346 GL_VERSION_3_1 := False;
19347 GL_VERSION_3_2 := False;
19348 GL_VERSION_3_3 := False;
19349 GL_VERSION_4_0 := False;
19350 GL_VERSION_4_1 := False;
19351 GL_VERSION_4_2 := False;
19352 GL_VERSION_4_3 := False;
19353 GL_VERSION_4_4 := False;
19354 GL_VERSION_4_5 := False;
19356 if MajorVersion = 1 then
19358 if MinorVersion >= 1 then
19359 GL_VERSION_1_1 := True;
19360 if MinorVersion >= 2 then
19361 GL_VERSION_1_2 := True;
19362 if MinorVersion >= 3 then
19363 GL_VERSION_1_3 := True;
19364 if MinorVersion >= 4 then
19365 GL_VERSION_1_4 := True;
19366 if MinorVersion >= 5 then
19367 GL_VERSION_1_5 := True;
19370 if MajorVersion >= 2 then
19372 GL_VERSION_1_1 := True;
19373 GL_VERSION_1_2 := True;
19374 GL_VERSION_1_3 := True;
19375 GL_VERSION_1_4 := True;
19376 GL_VERSION_1_5 := True;
19377 GL_VERSION_2_0 := True;
19379 if MinorVersion >= 1 then
19380 GL_VERSION_2_1 := True;
19383 if MajorVersion >= 3 then
19385 GL_VERSION_2_1 := True;
19386 GL_VERSION_3_0 := True;
19388 if MinorVersion >= 1 then
19389 GL_VERSION_3_1 := True;
19390 if MinorVersion >= 2 then
19391 GL_VERSION_3_2 := True;
19392 if MinorVersion >= 3 then
19393 GL_VERSION_3_3 := True;
19396 if MajorVersion >= 4 then
19398 GL_VERSION_3_1 := True;
19399 GL_VERSION_3_2 := True;
19400 GL_VERSION_3_3 := True;
19401 GL_VERSION_4_0 := True;
19403 if MinorVersion >= 1 then
19404 GL_VERSION_4_1 := True;
19405 if MinorVersion >= 2 then
19406 GL_VERSION_4_2 := True;
19407 if MinorVersion >= 3 then
19408 GL_VERSION_4_3 := True;
19409 if MinorVersion >= 4 then
19410 GL_VERSION_4_4 := True;
19411 if MinorVersion >= 5 then
19412 GL_VERSION_4_5:= True;
19416 GLU_VERSION_1_1 := False;
19417 GLU_VERSION_1_2 := False;
19418 GLU_VERSION_1_3 := False;
19420 if Assigned(gluGetString) then begin
19421 AnsiBuffer := gluGetString(GLU_VERSION);
19422 Buffer := String(AnsiBuffer);
19424 TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
19426 GLU_VERSION_1_1 := True;
19428 if MinorVersion >= 2 then
19429 GLU_VERSION_1_2 := True;
19431 if MinorVersion >= 3 then
19432 GLU_VERSION_1_3 := True;
19437 // =============================================================================
19438 // ReadImplementationProperties
19439 // =============================================================================
19441 procedure ReadImplementationProperties;
19443 Buffer: Ansistring;
19447 // Check all extensions
19448 Buffer := Int_GetExtensionString;
19451 GL_3DFX_multisample := Int_CheckExtension(Buffer, 'GL_3DFX_multisample');
19452 GL_3DFX_tbuffer := Int_CheckExtension(Buffer, 'GL_3DFX_tbuffer');
19453 GL_3DFX_texture_compression_FXT1 := Int_CheckExtension(Buffer, 'GL_3DFX_texture_compression_FXT1');
19456 GL_APPLE_client_storage := Int_CheckExtension(Buffer, 'GL_APPLE_client_storage');
19457 GL_APPLE_element_array := Int_CheckExtension(Buffer, 'GL_APPLE_element_array');
19458 GL_APPLE_fence := Int_CheckExtension(Buffer, 'GL_APPLE_fence');
19459 GL_APPLE_specular_vector := Int_CheckExtension(Buffer, 'GL_APPLE_specular_vector');
19460 GL_APPLE_transform_hint := Int_CheckExtension(Buffer, 'GL_APPLE_transform_hint');
19461 GL_APPLE_vertex_array_object := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_object');
19462 GL_APPLE_vertex_array_range := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_range');
19463 GL_APPLE_ycbcr_422 := Int_CheckExtension(Buffer, 'GL_APPLE_ycbcr_422');
19464 GL_APPLE_texture_range := Int_CheckExtension(Buffer, 'GL_APPLE_texture_range');
19465 GL_APPLE_float_pixels := Int_CheckExtension(Buffer, 'GL_APPLE_float_pixels');
19466 GL_APPLE_vertex_program_evaluators := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_program_evaluators');
19467 GL_APPLE_aux_depth_stencil := Int_CheckExtension(Buffer, 'GL_APPLE_aux_depth_stencil');
19468 GL_APPLE_object_purgeable := Int_CheckExtension(Buffer, 'GL_APPLE_object_purgeable');
19469 GL_APPLE_row_bytes := Int_CheckExtension(Buffer, 'GL_APPLE_row_bytes');
19470 GL_APPLE_rgb_422 := Int_CheckExtension(Buffer, 'GL_APPLE_rgb_422');
19473 GL_ARB_depth_texture := Int_CheckExtension(Buffer, 'GL_ARB_depth_texture');
19474 GL_ARB_fragment_program := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program');
19475 GL_ARB_imaging := Int_CheckExtension(Buffer, 'GL_ARB_imaging');
19476 GL_ARB_matrix_palette := Int_CheckExtension(Buffer, 'GL_ARB_matrix_palette');
19477 GL_ARB_multisample := Int_CheckExtension(Buffer, 'GL_ARB_multisample');
19478 GL_ARB_multitexture := Int_CheckExtension(Buffer, 'GL_ARB_multitexture');
19479 GL_ARB_point_parameters := Int_CheckExtension(Buffer, 'GL_ARB_point_parameters');
19480 GL_ARB_shadow := Int_CheckExtension(Buffer, 'GL_ARB_shadow');
19481 GL_ARB_shadow_ambient := Int_CheckExtension(Buffer, 'GL_ARB_shadow_ambient');
19482 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19483 GL_ARB_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_ARB_texture_border_clamp');
19484 GL_ARB_texture_compression := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression');
19485 GL_ARB_texture_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map');
19486 GL_ARB_texture_env_add := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_add');
19487 GL_ARB_texture_env_combine := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_combine');
19488 GL_ARB_texture_env_crossbar := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_crossbar');
19489 GL_ARB_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_dot3');
19490 GL_ARB_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirrored_repeat');
19491 GL_ARB_transpose_matrix := Int_CheckExtension(Buffer, 'GL_ARB_transpose_matrix');
19492 GL_ARB_vertex_blend := Int_CheckExtension(Buffer, 'GL_ARB_vertex_blend');
19493 GL_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_buffer_object');
19494 GL_ARB_vertex_program := Int_CheckExtension(Buffer, 'GL_ARB_vertex_program');
19495 GL_ARB_window_pos := Int_CheckExtension(Buffer, 'GL_ARB_window_pos');
19496 GL_ARB_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_shader_objects');
19497 GL_ARB_vertex_shader := Int_CheckExtension(Buffer, 'GL_ARB_vertex_shader');
19498 GL_ARB_fragment_shader := Int_CheckExtension(Buffer, 'GL_ARB_fragment_shader');
19499 GL_ARB_occlusion_query := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query');
19500 GL_ARB_shading_language_100 := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_100');
19501 GL_ARB_point_sprite := Int_CheckExtension(Buffer, 'GL_ARB_point_sprite');
19502 GL_ARB_texture_non_power_of_two := Int_CheckExtension(Buffer, 'GL_ARB_texture_non_power_of_two');
19503 GL_ARB_fragment_program_shadow := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program_shadow');
19504 GL_ARB_draw_buffers := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers');
19505 GL_ARB_texture_rectangle := Int_CheckExtension(Buffer, 'GL_ARB_texture_rectangle');
19506 GL_ARB_color_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_color_buffer_float');
19507 GL_ARB_half_float_pixel := Int_CheckExtension(Buffer, 'GL_ARB_half_float_pixel');
19508 GL_ARB_texture_float := Int_CheckExtension(Buffer, 'GL_ARB_texture_float');
19509 GL_ARB_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_pixel_buffer_object');
19510 GL_ARB_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_depth_buffer_float');
19511 GL_ARB_draw_instanced := Int_CheckExtension(Buffer, 'GL_ARB_draw_instanced');
19512 GL_ARB_framebuffer_object := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_object');
19513 GL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_sRGB');
19514 GL_ARB_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_ARB_geometry_shader4');
19515 GL_ARB_half_float_vertex := Int_CheckExtension(Buffer, 'GL_ARB_half_float_vertex');
19516 GL_ARB_instanced_arrays := Int_CheckExtension(Buffer, 'GL_ARB_instanced_arrays');
19517 GL_ARB_map_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_range');
19518 GL_ARB_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object');
19519 GL_ARB_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_rgtc');
19520 GL_ARB_texture_rg := Int_CheckExtension(Buffer, 'GL_ARB_texture_rg');
19521 GL_ARB_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_object');
19522 GL_ARB_uniform_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_uniform_buffer_object');
19523 GL_ARB_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_compatibility');
19524 GL_ARB_copy_buffer := Int_CheckExtension(Buffer, 'GL_ARB_copy_buffer');
19525 GL_ARB_shader_texture_lod := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_lod');
19526 GL_ARB_depth_clamp := Int_CheckExtension(Buffer, 'GL_ARB_depth_clamp');
19527 GL_ARB_draw_elements_base_vertex := Int_CheckExtension(Buffer, 'GL_ARB_draw_elements_base_vertex');
19528 GL_ARB_fragment_coord_conventions := Int_CheckExtension(Buffer, 'GL_ARB_fragment_coord_conventions');
19529 GL_ARB_provoking_vertex := Int_CheckExtension(Buffer, 'GL_ARB_provoking_vertex');
19530 GL_ARB_seamless_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_seamless_cube_map');
19531 GL_ARB_sync := Int_CheckExtension(Buffer, 'GL_ARB_sync');
19532 GL_ARB_texture_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_multisample');
19533 GL_ARB_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_bgra');
19534 GL_ARB_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers_blend');
19535 GL_ARB_sample_shading := Int_CheckExtension(Buffer, 'GL_ARB_sample_shading');
19536 GL_ARB_texture_cube_map_array := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map_array');
19537 GL_ARB_texture_gather := Int_CheckExtension(Buffer, 'GL_ARB_texture_gather');
19538 GL_ARB_texture_query_lod := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_lod');
19539 GL_ARB_shading_language_include := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_include');
19540 GL_ARB_texture_compression_bptc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_bptc');
19541 GL_ARB_blend_func_extended := Int_CheckExtension(Buffer, 'GL_ARB_blend_func_extended');
19542 GL_ARB_explicit_attrib_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_attrib_location');
19543 GL_ARB_occlusion_query2 := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query2');
19544 GL_ARB_sampler_objects := Int_CheckExtension(Buffer, 'GL_ARB_sampler_objects');
19545 GL_ARB_shader_bit_encoding := Int_CheckExtension(Buffer, 'GL_ARB_shader_bit_encoding');
19546 GL_ARB_texture_rgb10_a2ui := Int_CheckExtension(Buffer, 'GL_ARB_texture_rgb10_a2ui');
19547 GL_ARB_texture_swizzle := Int_CheckExtension(Buffer, 'GL_ARB_texture_swizzle');
19548 GL_ARB_timer_query := Int_CheckExtension(Buffer, 'GL_ARB_timer_query');
19549 GL_ARB_vertex_type_2_10_10_10_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_2_10_10_10_rev');
19550 GL_ARB_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_draw_indirect');
19551 GL_ARB_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader5');
19552 GL_ARB_gpu_shader_fp64 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader_fp64');
19553 GL_ARB_shader_subroutine := Int_CheckExtension(Buffer, 'GL_ARB_shader_subroutine');
19554 GL_ARB_tessellation_shader := Int_CheckExtension(Buffer, 'GL_ARB_tessellation_shader');
19555 GL_ARB_texture_buffer_object_rgb32 := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object_rgb32');
19556 GL_ARB_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback2');
19557 GL_ARB_transform_feedback3 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback3');
19558 GL_ARB_ES2_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES2_compatibility');
19559 GL_ARB_get_program_binary := Int_CheckExtension(Buffer, 'GL_ARB_get_program_binary');
19560 GL_ARB_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_separate_shader_objects');
19561 GL_ARB_shader_precision := Int_CheckExtension(Buffer, 'GL_ARB_shader_precision');
19562 GL_ARB_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_64bit');
19563 GL_ARB_viewport_array := Int_CheckExtension(Buffer, 'GL_ARB_viewport_array');
19564 GL_ARB_compute_variable_group_size := Int_CheckExtension(Buffer, 'GL_ARB_compute_variable_group_size');
19567 GL_ARB_base_instance := Int_CheckExtension(Buffer, 'GL_ARB_base_instance');
19568 GL_ARB_shading_language_420pack := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_420pack');
19569 GL_ARB_transform_feedback_instanced := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback_instanced');
19570 GL_ARB_compressed_texture_pixel_storage := Int_CheckExtension(Buffer, 'GL_ARB_compressed_texture_pixel_storage');
19571 GL_ARB_conservative_depth := Int_CheckExtension(Buffer, 'GL_ARB_conservative_depth');
19572 GL_ARB_internalformat_query := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query');
19573 GL_ARB_map_buffer_alignment := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_alignment');
19574 GL_ARB_shader_atomic_counters := Int_CheckExtension(Buffer, 'GL_ARB_shader_atomic_counters');
19575 GL_ARB_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_load_store');
19576 GL_ARB_shading_language_packing := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_packing');
19577 GL_ARB_texture_storage := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage');
19580 GL_ARB_arrays_of_arrays := Int_CheckExtension(Buffer, 'GL_ARB_arrays_of_arrays');
19581 GL_ARB_fragment_layer_viewport := Int_CheckExtension(Buffer, 'GL_ARB_fragment_layer_viewport');
19582 GL_ARB_shader_image_size := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_size');
19583 GL_ARB_ES3_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_compatibility');
19584 GL_ARB_clear_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_clear_buffer_object');
19585 GL_ARB_compute_shader := Int_CheckExtension(Buffer, 'GL_ARB_compute_shader');
19586 GL_ARB_copy_image := Int_CheckExtension(Buffer, 'GL_ARB_copy_image');
19587 GL_KHR_debug := Int_CheckExtension(Buffer, 'GL_KHR_debug');
19588 GL_ARB_explicit_uniform_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_uniform_location');
19589 GL_ARB_framebuffer_no_attachments := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_no_attachments');
19590 GL_ARB_internalformat_query2 := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query2');
19591 GL_ARB_invalidate_subdata := Int_CheckExtension(Buffer, 'GL_ARB_invalidate_subdata');
19592 GL_ARB_multi_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_multi_draw_indirect');
19593 GL_ARB_program_interface_query := Int_CheckExtension(Buffer, 'GL_ARB_program_interface_query');
19594 GL_ARB_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_ARB_robust_buffer_access_behavior');
19595 GL_ARB_shader_storage_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_shader_storage_buffer_object');
19596 GL_ARB_stencil_texturing := Int_CheckExtension(Buffer, 'GL_ARB_stencil_texturing');
19597 GL_ARB_texture_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_range');
19598 GL_ARB_texture_query_levels := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_levels');
19599 GL_ARB_texture_storage_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage_multisample');
19600 GL_ARB_texture_view := Int_CheckExtension(Buffer, 'GL_ARB_texture_view');
19601 GL_ARB_vertex_attrib_binding := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_binding');
19602 GL_ARB_cl_event := Int_CheckExtension(Buffer, 'GL_ARB_cl_event');
19603 GL_ARB_debug_output := Int_CheckExtension(Buffer, 'GL_ARB_debug_output');
19604 GL_ARB_robustness := Int_CheckExtension(Buffer, 'GL_ARB_robustness');
19605 GL_ARB_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_ARB_shader_stencil_export');
19608 GL_ARB_buffer_storage := Int_CheckExtension(Buffer, 'GL_ARB_buffer_storage');
19609 GL_ARB_clear_texture := Int_CheckExtension(Buffer, 'GL_ARB_clear_texture');
19610 GL_ARB_enhanced_layouts := Int_CheckExtension(Buffer, 'GL_ARB_enhanced_layouts');
19611 GL_ARB_multi_bind := Int_CheckExtension(Buffer, 'GL_ARB_multi_bind');
19612 GL_ARB_query_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_query_buffer_object');
19613 GL_ARB_texture_mirror_clamp_to_edge:= Int_CheckExtension(Buffer, 'GL_ARB_texture_mirror_clamp_to_edge');
19614 GL_ARB_texture_stencil8 := Int_CheckExtension(Buffer, 'GL_ARB_texture_stencil8');
19615 GL_ARB_vertex_type_10f_11f_11f_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_10f_11f_11f_rev');
19616 GL_ARB_bindless_texture := Int_CheckExtension(Buffer, 'GL_ARB_bindless_texture');
19617 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19620 GL_ARB_clip_control := Int_CheckExtension(Buffer, 'GL_ARB_clip_control');
19621 GL_ARB_cull_distance := Int_CheckExtension(Buffer, 'GL_ARB_cull_distance');
19622 GL_ARB_ES3_1_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_1_compatibility');
19623 GL_ARB_conditional_render_inverted := Int_CheckExtension(Buffer, 'GL_ARB_conditional_render_inverted');
19624 GL_KHR_context_flush_control := Int_CheckExtension(Buffer, 'GL_KHR_context_flush_control');
19625 GL_ARB_derivative_control := Int_CheckExtension(Buffer, 'GL_ARB_derivative_control');
19626 GL_ARB_direct_state_access := Int_CheckExtension(Buffer, 'GL_ARB_direct_state_access');
19627 GL_ARB_get_texture_sub_image := Int_CheckExtension(Buffer, 'GL_ARB_get_texture_sub_image');
19628 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19629 GL_ARB_shader_texture_image_samples := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_image_samples');
19630 GL_ARB_texture_barrier := Int_CheckExtension(Buffer, 'GL_ARB_texture_barrier');
19633 GL_ATI_draw_buffers := Int_CheckExtension(Buffer, 'GL_ATI_draw_buffers');
19634 GL_ATI_element_array := Int_CheckExtension(Buffer, 'GL_ATI_element_array');
19635 GL_ATI_envmap_bumpmap := Int_CheckExtension(Buffer, 'GL_ATI_envmap_bumpmap');
19636 GL_ATI_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_fragment_shader');
19637 GL_ATI_map_object_buffer := Int_CheckExtension(Buffer, 'GL_ATI_map_object_buffer');
19638 GL_ATI_pn_triangles := Int_CheckExtension(Buffer, 'GL_ATI_pn_triangles');
19639 GL_ATI_separate_stencil := Int_CheckExtension(Buffer, 'GL_ATI_separate_stencil');
19640 GL_ATI_text_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_text_fragment_shader');
19641 GL_ATI_texture_env_combine3 := Int_CheckExtension(Buffer, 'GL_ATI_texture_env_combine3');
19642 GL_ATI_texture_float := Int_CheckExtension(Buffer, 'GL_ATI_texture_float');
19643 GL_ATI_texture_mirror_once := Int_CheckExtension(Buffer, 'GL_ATI_texture_mirror_once');
19644 GL_ATI_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_array_object');
19645 GL_ATI_vertex_attrib_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_attrib_array_object');
19646 GL_ATI_vertex_streams := Int_CheckExtension(Buffer, 'GL_ATI_vertex_streams');
19647 GL_ATI_meminfo := Int_CheckExtension(Buffer, 'GL_ATI_meminfo');
19648 GL_AMD_performance_monitor := Int_CheckExtension(Buffer, 'GL_AMD_performance_monitor');
19649 GL_AMD_texture_texture4 := Int_CheckExtension(Buffer, 'GL_AMD_texture_texture4');
19650 GL_AMD_vertex_shader_tesselator := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_tesselator');
19651 GL_AMD_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_AMD_draw_buffers_blend');
19652 GL_AMD_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_AMD_shader_stencil_export');
19653 GL_AMD_seamless_cubemap_per_texture := Int_CheckExtension(Buffer, 'GL_AMD_seamless_cubemap_per_texture');
19654 GL_AMD_conservative_depth := Int_CheckExtension(Buffer, 'GL_AMD_conservative_depth');
19655 GL_AMD_name_gen_delete := Int_CheckExtension(Buffer, 'GL_AMD_name_gen_delete');
19656 GL_AMD_debug_output := Int_CheckExtension(Buffer, 'GL_AMD_debug_output');
19657 GL_AMD_transform_feedback3_lines_triangles := Int_CheckExtension(Buffer, 'GL_AMD_transform_feedback3_lines_triangles');
19658 GL_AMD_depth_clamp_separate := Int_CheckExtension(Buffer, 'GL_AMD_depth_clamp_separate');
19660 GL_AMD_pinned_memory := Int_CheckExtension(Buffer, 'GL_AMD_pinned_memory');
19661 GL_AMD_stencil_operation_extended := Int_CheckExtension(Buffer, 'GL_AMD_stencil_operation_extended');
19662 GL_AMD_vertex_shader_viewport_index := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_viewport_index');
19663 GL_AMD_vertex_shader_layer := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_layer');
19664 GL_AMD_query_buffer_object := Int_CheckExtension(Buffer, 'GL_AMD_query_buffer_object');
19667 GL_EXT_422_pixels := Int_CheckExtension(Buffer, 'GL_EXT_422_pixels');
19668 GL_EXT_abgr := Int_CheckExtension(Buffer, 'GL_EXT_abgr');
19669 GL_EXT_bgra := Int_CheckExtension(Buffer, 'GL_EXT_bgra');
19670 GL_EXT_blend_color := Int_CheckExtension(Buffer, 'GL_EXT_blend_color');
19671 GL_EXT_blend_func_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_func_separate');
19672 GL_EXT_blend_logic_op := Int_CheckExtension(Buffer, 'GL_EXT_blend_logic_op');
19673 GL_EXT_blend_minmax := Int_CheckExtension(Buffer, 'GL_EXT_blend_minmax');
19674 GL_EXT_blend_subtract := Int_CheckExtension(Buffer, 'GL_EXT_blend_subtract');
19675 GL_EXT_clip_volume_hint := Int_CheckExtension(Buffer, 'GL_EXT_clip_volume_hint');
19676 GL_EXT_cmyka := Int_CheckExtension(Buffer, 'GL_EXT_cmyka');
19677 GL_EXT_color_matrix := Int_CheckExtension(Buffer, 'GL_EXT_color_matrix');
19678 GL_EXT_color_subtable := Int_CheckExtension(Buffer, 'GL_EXT_color_subtable');
19679 GL_EXT_compiled_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_compiled_vertex_array');
19680 GL_EXT_convolution := Int_CheckExtension(Buffer, 'GL_EXT_convolution');
19681 GL_EXT_coordinate_frame := Int_CheckExtension(Buffer, 'GL_EXT_coordinate_frame');
19682 GL_EXT_copy_texture := Int_CheckExtension(Buffer, 'GL_EXT_copy_texture');
19683 GL_EXT_cull_vertex := Int_CheckExtension(Buffer, 'GL_EXT_cull_vertex');
19684 GL_EXT_draw_range_elements := Int_CheckExtension(Buffer, 'GL_EXT_draw_range_elements');
19685 GL_EXT_fog_coord := Int_CheckExtension(Buffer, 'GL_EXT_fog_coord');
19686 GL_EXT_framebuffer_object := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_object');
19687 GL_EXT_histogram := Int_CheckExtension(Buffer, 'GL_EXT_histogram');
19688 GL_EXT_index_array_formats := Int_CheckExtension(Buffer, 'GL_EXT_index_array_formats');
19689 GL_EXT_index_func := Int_CheckExtension(Buffer, 'GL_EXT_index_func');
19690 GL_EXT_index_material := Int_CheckExtension(Buffer, 'GL_EXT_index_material');
19691 GL_EXT_index_texture := Int_CheckExtension(Buffer, 'GL_EXT_index_texture');
19692 GL_EXT_light_texture := Int_CheckExtension(Buffer, 'GL_EXT_light_texture');
19693 GL_EXT_misc_attribute := Int_CheckExtension(Buffer, 'GL_EXT_misc_attribute');
19694 GL_EXT_multi_draw_arrays := Int_CheckExtension(Buffer, 'GL_EXT_multi_draw_arrays');
19695 GL_EXT_multisample := Int_CheckExtension(Buffer, 'GL_EXT_multisample');
19696 GL_EXT_packed_pixels := Int_CheckExtension(Buffer, 'GL_EXT_packed_pixels');
19697 GL_EXT_paletted_texture := Int_CheckExtension(Buffer, 'GL_EXT_paletted_texture');
19698 GL_EXT_pixel_transform := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform');
19699 GL_EXT_pixel_transform_color_table := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform_color_table');
19700 GL_EXT_point_parameters := Int_CheckExtension(Buffer, 'GL_EXT_point_parameters');
19701 GL_EXT_polygon_offset := Int_CheckExtension(Buffer, 'GL_EXT_polygon_offset');
19702 GL_EXT_rescale_normal := Int_CheckExtension(Buffer, 'GL_EXT_rescale_normal');
19703 GL_EXT_secondary_color := Int_CheckExtension(Buffer, 'GL_EXT_secondary_color');
19704 GL_EXT_separate_specular_color := Int_CheckExtension(Buffer, 'GL_EXT_separate_specular_color');
19705 GL_EXT_shadow_funcs := Int_CheckExtension(Buffer, 'GL_EXT_shadow_funcs');
19706 GL_EXT_shared_texture_palette := Int_CheckExtension(Buffer, 'GL_EXT_shared_texture_palette');
19707 GL_EXT_stencil_two_side := Int_CheckExtension(Buffer, 'GL_EXT_stencil_two_side');
19708 GL_EXT_stencil_wrap := Int_CheckExtension(Buffer, 'GL_EXT_stencil_wrap');
19709 GL_EXT_subtexture := Int_CheckExtension(Buffer, 'GL_EXT_subtexture');
19710 GL_EXT_texture := Int_CheckExtension(Buffer, 'GL_EXT_texture');
19711 GL_EXT_texture3D := Int_CheckExtension(Buffer, 'GL_EXT_texture3D');
19712 GL_EXT_texture_compression_s3tc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_s3tc');
19713 GL_EXT_texture_cube_map := Int_CheckExtension(Buffer, 'GL_EXT_texture_cube_map');
19714 GL_EXT_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_edge_clamp');
19715 GL_EXT_texture_env_add := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_add');
19716 GL_EXT_texture_env_combine := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_combine');
19717 GL_EXT_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_dot3');
19718 GL_EXT_texture_filter_anisotropic := Int_CheckExtension(Buffer, 'GL_EXT_texture_filter_anisotropic');
19719 GL_EXT_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_EXT_texture_lod_bias');
19720 GL_EXT_texture_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_object');
19721 GL_EXT_texture_perturb_normal := Int_CheckExtension(Buffer, 'GL_EXT_texture_perturb_normal');
19722 GL_EXT_texture_rectangle := Int_CheckExtension(Buffer, 'GL_EXT_texture_rectangle');
19723 GL_EXT_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array');
19724 GL_EXT_vertex_shader := Int_CheckExtension(Buffer, 'GL_EXT_vertex_shader');
19725 GL_EXT_vertex_weighting := Int_CheckExtension(Buffer, 'GL_EXT_vertex_weighting');
19726 GL_EXT_depth_bounds_test := Int_CheckExtension(Buffer, 'GL_EXT_depth_bounds_test');
19727 GL_EXT_texture_mirror_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_mirror_clamp');
19728 GL_EXT_blend_equation_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_equation_separate');
19729 GL_EXT_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_pixel_buffer_object');
19730 GL_EXT_texture_compression_dxt1 := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_dxt1');
19731 GL_EXT_stencil_clear_tag := Int_CheckExtension(Buffer, 'GL_EXT_stencil_clear_tag');
19732 GL_EXT_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_EXT_packed_depth_stencil');
19733 GL_EXT_texture_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB');
19734 GL_EXT_framebuffer_blit := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_blit');
19735 GL_EXT_framebuffer_multisample := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_multisample');
19736 GL_EXT_timer_query := Int_CheckExtension(Buffer, 'GL_EXT_timer_query');
19737 GL_EXT_gpu_program_parameters := Int_CheckExtension(Buffer, 'GL_EXT_gpu_program_parameters');
19738 GL_EXT_bindable_uniform := Int_CheckExtension(Buffer, 'GL_EXT_bindable_uniform');
19739 GL_EXT_draw_buffers2 := Int_CheckExtension(Buffer, 'GL_EXT_draw_buffers2');
19740 GL_EXT_draw_instanced := Int_CheckExtension(Buffer, 'GL_EXT_draw_instanced');
19741 GL_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_sRGB');
19742 GL_EXT_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_geometry_shader4');
19743 GL_EXT_gpu_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_gpu_shader4');
19744 GL_EXT_packed_float := Int_CheckExtension(Buffer, 'GL_EXT_packed_float');
19745 GL_EXT_texture_array := Int_CheckExtension(Buffer, 'GL_EXT_texture_array');
19746 GL_EXT_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_buffer_object');
19747 GL_EXT_texture_compression_latc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_latc');
19748 GL_EXT_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_rgtc');
19749 GL_EXT_texture_integer := Int_CheckExtension(Buffer, 'GL_EXT_texture_integer');
19750 GL_EXT_texture_shared_exponent := Int_CheckExtension(Buffer, 'GL_EXT_texture_shared_exponent');
19751 GL_EXT_transform_feedback := Int_CheckExtension(Buffer, 'GL_EXT_transform_feedback');
19752 GL_EXT_direct_state_access := Int_CheckExtension(Buffer, 'GL_EXT_direct_state_access');
19753 GL_EXT_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array_bgra');
19754 GL_EXT_texture_swizzle := Int_CheckExtension(Buffer, 'GL_EXT_texture_swizzle');
19755 GL_EXT_provoking_vertex := Int_CheckExtension(Buffer, 'GL_EXT_provoking_vertex');
19756 GL_EXT_texture_snorm := Int_CheckExtension(Buffer, 'GL_EXT_texture_snorm');
19757 GL_EXT_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_EXT_separate_shader_objects');
19758 GL_EXT_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_EXT_shader_image_load_store');
19759 GL_EXT_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_EXT_vertex_attrib_64bit');
19760 GL_EXT_texture_sRGB_decode := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB_decode');
19763 GL_HP_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_HP_convolution_border_modes');
19764 GL_HP_image_transform := Int_CheckExtension(Buffer, 'GL_HP_image_transform');
19765 GL_HP_occlusion_test := Int_CheckExtension(Buffer, 'GL_HP_occlusion_test');
19766 GL_HP_texture_lighting := Int_CheckExtension(Buffer, 'GL_HP_texture_lighting');
19769 GL_IBM_cull_vertex := Int_CheckExtension(Buffer, 'GL_IBM_cull_vertex');
19770 GL_IBM_multimode_draw_arrays := Int_CheckExtension(Buffer, 'GL_IBM_multimode_draw_arrays');
19771 GL_IBM_rasterpos_clip := Int_CheckExtension(Buffer, 'GL_IBM_rasterpos_clip');
19772 GL_IBM_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_IBM_texture_mirrored_repeat');
19773 GL_IBM_vertex_array_lists := Int_CheckExtension(Buffer, 'GL_IBM_vertex_array_lists');
19776 GL_INGR_blend_func_separate := Int_CheckExtension(Buffer, 'GL_INGR_blend_func_separate');
19777 GL_INGR_color_clamp := Int_CheckExtension(Buffer, 'GL_INGR_color_clamp');
19778 GL_INGR_interlace_read := Int_CheckExtension(Buffer, 'GL_INGR_interlace_read');
19779 GL_INGR_palette_buffer := Int_CheckExtension(Buffer, 'GL_INGR_palette_buffer');
19782 GL_INTEL_parallel_arrays := Int_CheckExtension(Buffer, 'GL_INTEL_parallel_arrays');
19783 GL_INTEL_texture_scissor := Int_CheckExtension(Buffer, 'GL_INTEL_texture_scissor');
19786 GL_MESA_resize_buffers := Int_CheckExtension(Buffer, 'GL_MESA_resize_buffers');
19787 GL_MESA_window_pos := Int_CheckExtension(Buffer, 'GL_MESA_window_pos');
19791 GL_KHR_blend_equation_advanced := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced');
19792 GL_KHR_blend_equation_advanced_coherent := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced_coherent');
19793 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19794 GL_KHR_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_KHR_robust_buffer_access_behavior');
19797 GL_NV_blend_square := Int_CheckExtension(Buffer, 'GL_NV_blend_square');
19798 GL_NV_copy_depth_to_color := Int_CheckExtension(Buffer, 'GL_NV_copy_depth_to_color');
19799 GL_NV_depth_clamp := Int_CheckExtension(Buffer, 'GL_NV_depth_clamp');
19800 GL_NV_evaluators := Int_CheckExtension(Buffer, 'GL_NV_evaluators');
19801 GL_NV_fence := Int_CheckExtension(Buffer, 'GL_NV_fence');
19802 GL_NV_float_buffer := Int_CheckExtension(Buffer, 'GL_NV_float_buffer');
19803 GL_NV_fog_distance := Int_CheckExtension(Buffer, 'GL_NV_fog_distance');
19804 GL_NV_fragment_program := Int_CheckExtension(Buffer, 'GL_NV_fragment_program');
19805 GL_NV_half_float := Int_CheckExtension(Buffer, 'GL_NV_half_float');
19806 GL_NV_light_max_exponent := Int_CheckExtension(Buffer, 'GL_NV_light_max_exponent');
19807 GL_NV_multisample_filter_hint := Int_CheckExtension(Buffer, 'GL_NV_multisample_filter_hint');
19808 GL_NV_occlusion_query := Int_CheckExtension(Buffer, 'GL_NV_occlusion_query');
19809 GL_NV_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_NV_packed_depth_stencil');
19810 GL_NV_pixel_data_range := Int_CheckExtension(Buffer, 'GL_NV_pixel_data_range');
19811 GL_NV_point_sprite := Int_CheckExtension(Buffer, 'GL_NV_point_sprite');
19812 GL_NV_primitive_restart := Int_CheckExtension(Buffer, 'GL_NV_primitive_restart');
19813 GL_NV_register_combiners := Int_CheckExtension(Buffer, 'GL_NV_register_combiners');
19814 GL_NV_register_combiners2 := Int_CheckExtension(Buffer, 'GL_NV_register_combiners2');
19815 GL_NV_texgen_emboss := Int_CheckExtension(Buffer, 'GL_NV_texgen_emboss');
19816 GL_NV_texgen_reflection := Int_CheckExtension(Buffer, 'GL_NV_texgen_reflection');
19817 GL_NV_texture_compression_vtc := Int_CheckExtension(Buffer, 'GL_NV_texture_compression_vtc');
19818 GL_NV_texture_env_combine4 := Int_CheckExtension(Buffer, 'GL_NV_texture_env_combine4');
19819 GL_NV_texture_expand_normal := Int_CheckExtension(Buffer, 'GL_NV_texture_expand_normal');
19820 GL_NV_texture_rectangle := Int_CheckExtension(Buffer, 'GL_NV_texture_rectangle');
19821 GL_NV_texture_shader := Int_CheckExtension(Buffer, 'GL_NV_texture_shader');
19822 GL_NV_texture_shader2 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader2');
19823 GL_NV_texture_shader3 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader3');
19824 GL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range');
19825 GL_NV_vertex_array_range2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range2');
19826 GL_NV_vertex_program := Int_CheckExtension(Buffer, 'GL_NV_vertex_program');
19827 GL_NV_vertex_program1_1 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program1_1');
19828 GL_NV_vertex_program2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2');
19829 GL_NV_fragment_program_option := Int_CheckExtension(Buffer, 'GL_NV_fragment_program_option');
19830 GL_NV_fragment_program2 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program2');
19831 GL_NV_vertex_program2_option := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2_option');
19832 GL_NV_vertex_program3 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program3');
19833 GL_NV_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_NV_depth_buffer_float');
19834 GL_NV_fragment_program4 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program4');
19835 GL_NV_framebuffer_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_framebuffer_multisample_coverage');
19836 GL_NV_geometry_program4 := Int_CheckExtension(Buffer, 'GL_NV_geometry_program4');
19837 GL_NV_gpu_program4 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program4');
19838 GL_NV_parameter_buffer_object := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object');
19839 GL_NV_transform_feedback := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback');
19840 GL_NV_vertex_program4 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program4');
19841 GL_NV_conditional_render := Int_CheckExtension(Buffer, 'GL_NV_conditional_render');
19842 GL_NV_present_video := Int_CheckExtension(Buffer, 'GL_NV_present_video');
19843 GL_NV_explicit_multisample := Int_CheckExtension(Buffer, 'GL_NV_explicit_multisample');
19844 GL_NV_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback2');
19845 GL_NV_video_capture := Int_CheckExtension(Buffer, 'GL_NV_video_capture');
19846 GL_NV_copy_image := Int_CheckExtension(Buffer, 'GL_NV_copy_image');
19847 GL_NV_parameter_buffer_object2 := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object2');
19848 GL_NV_shader_buffer_load := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_load');
19849 GL_NV_vertex_buffer_unified_memory := Int_CheckExtension(Buffer, 'GL_NV_vertex_buffer_unified_memory');
19850 GL_NV_gpu_program5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program5');
19851 GL_NV_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_shader5');
19852 GL_NV_shader_buffer_store := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_store');
19853 GL_NV_tessellation_program5 := Int_CheckExtension(Buffer, 'GL_NV_tessellation_program5');
19854 GL_NV_vertex_attrib_integer_64bit := Int_CheckExtension(Buffer, 'GL_NV_vertex_attrib_integer_64bit');
19855 GL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_multisample_coverage');
19856 GL_NV_vdpau_interop := Int_CheckExtension(Buffer, 'GL_NV_vdpau_interop');
19857 GL_NV_texture_barrier := Int_CheckExtension(Buffer, 'GL_NV_texture_barrier');
19859 GL_NV_path_rendering := Int_CheckExtension(Buffer, 'GL_NV_path_rendering');
19860 GL_NV_bindless_texture := Int_CheckExtension(Buffer, 'GL_NV_bindless_texture');
19861 GL_NV_shader_atomic_float := Int_CheckExtension(Buffer, 'GL_NV_shader_atomic_float');
19864 GL_OML_interlace := Int_CheckExtension(Buffer, 'GL_OML_interlace');
19865 GL_OML_resample := Int_CheckExtension(Buffer, 'GL_OML_resample');
19866 GL_OML_subsample := Int_CheckExtension(Buffer, 'GL_OML_subsample');
19869 GL_PGI_misc_hints := Int_CheckExtension(Buffer, 'GL_PGI_misc_hints');
19870 GL_PGI_vertex_hints := Int_CheckExtension(Buffer, 'GL_PGI_vertex_hints');
19873 GL_REND_screen_coordinates := Int_CheckExtension(Buffer, 'GL_REND_screen_coordinates');
19876 GL_S3_s3tc := Int_CheckExtension(Buffer, 'GL_S3_s3tc');
19879 GL_SGIS_detail_texture := Int_CheckExtension(Buffer, 'GL_SGIS_detail_texture');
19880 GL_SGIS_fog_function := Int_CheckExtension(Buffer, 'GL_SGIS_fog_function');
19881 GL_SGIS_generate_mipmap := Int_CheckExtension(Buffer, 'GL_SGIS_generate_mipmap');
19882 GL_SGIS_multisample := Int_CheckExtension(Buffer, 'GL_SGIS_multisample');
19883 GL_SGIS_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIS_pixel_texture');
19884 GL_SGIS_point_line_texgen := Int_CheckExtension(Buffer, 'GL_SGIS_point_line_texgen');
19885 GL_SGIS_point_parameters := Int_CheckExtension(Buffer, 'GL_SGIS_point_parameters');
19886 GL_SGIS_sharpen_texture := Int_CheckExtension(Buffer, 'GL_SGIS_sharpen_texture');
19887 GL_SGIS_texture4D := Int_CheckExtension(Buffer, 'GL_SGIS_texture4D');
19888 GL_SGIS_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_border_clamp');
19889 GL_SGIS_texture_color_mask := Int_CheckExtension(Buffer, 'GL_SGIS_texture_color_mask');
19890 GL_SGIS_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_edge_clamp');
19891 GL_SGIS_texture_filter4 := Int_CheckExtension(Buffer, 'GL_SGIS_texture_filter4');
19892 GL_SGIS_texture_lod := Int_CheckExtension(Buffer, 'GL_SGIS_texture_lod');
19893 GL_SGIS_texture_select := Int_CheckExtension(Buffer, 'GL_SGIS_texture_select');
19896 GL_FfdMaskSGIX := Int_CheckExtension(Buffer, 'GL_FfdMaskSGIX');
19897 GL_SGIX_async := Int_CheckExtension(Buffer, 'GL_SGIX_async');
19898 GL_SGIX_async_histogram := Int_CheckExtension(Buffer, 'GL_SGIX_async_histogram');
19899 GL_SGIX_async_pixel := Int_CheckExtension(Buffer, 'GL_SGIX_async_pixel');
19900 GL_SGIX_blend_alpha_minmax := Int_CheckExtension(Buffer, 'GL_SGIX_blend_alpha_minmax');
19901 GL_SGIX_calligraphic_fragment := Int_CheckExtension(Buffer, 'GL_SGIX_calligraphic_fragment');
19902 GL_SGIX_clipmap := Int_CheckExtension(Buffer, 'GL_SGIX_clipmap');
19903 GL_SGIX_convolution_accuracy := Int_CheckExtension(Buffer, 'GL_SGIX_convolution_accuracy');
19904 GL_SGIX_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGIX_depth_pass_instrument');
19905 GL_SGIX_depth_texture := Int_CheckExtension(Buffer, 'GL_SGIX_depth_texture');
19906 GL_SGIX_flush_raster := Int_CheckExtension(Buffer, 'GL_SGIX_flush_raster');
19907 GL_SGIX_fog_offset := Int_CheckExtension(Buffer, 'GL_SGIX_fog_offset');
19908 GL_SGIX_fog_scale := Int_CheckExtension(Buffer, 'GL_SGIX_fog_scale');
19909 GL_SGIX_fragment_lighting := Int_CheckExtension(Buffer, 'GL_SGIX_fragment_lighting');
19910 GL_SGIX_framezoom := Int_CheckExtension(Buffer, 'GL_SGIX_framezoom');
19911 GL_SGIX_igloo_interface := Int_CheckExtension(Buffer, 'GL_SGIX_igloo_interface');
19912 GL_SGIX_impact_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_impact_pixel_texture');
19913 GL_SGIX_instruments := Int_CheckExtension(Buffer, 'GL_SGIX_instruments');
19914 GL_SGIX_interlace := Int_CheckExtension(Buffer, 'GL_SGIX_interlace');
19915 GL_SGIX_ir_instrument1 := Int_CheckExtension(Buffer, 'GL_SGIX_ir_instrument1');
19916 GL_SGIX_list_priority := Int_CheckExtension(Buffer, 'GL_SGIX_list_priority');
19917 GL_SGIX_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_texture');
19918 GL_SGIX_pixel_tiles := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_tiles');
19919 GL_SGIX_polynomial_ffd := Int_CheckExtension(Buffer, 'GL_SGIX_polynomial_ffd');
19920 GL_SGIX_reference_plane := Int_CheckExtension(Buffer, 'GL_SGIX_reference_plane');
19921 GL_SGIX_resample := Int_CheckExtension(Buffer, 'GL_SGIX_resample');
19922 GL_SGIX_scalebias_hint := Int_CheckExtension(Buffer, 'GL_SGIX_scalebias_hint');
19923 GL_SGIX_shadow := Int_CheckExtension(Buffer, 'GL_SGIX_shadow');
19924 GL_SGIX_shadow_ambient := Int_CheckExtension(Buffer, 'GL_SGIX_shadow_ambient');
19925 GL_SGIX_sprite := Int_CheckExtension(Buffer, 'GL_SGIX_sprite');
19926 GL_SGIX_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_subsample');
19927 GL_SGIX_tag_sample_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_tag_sample_buffer');
19928 GL_SGIX_texture_add_env := Int_CheckExtension(Buffer, 'GL_SGIX_texture_add_env');
19929 GL_SGIX_texture_coordinate_clamp := Int_CheckExtension(Buffer, 'GL_SGIX_texture_coordinate_clamp');
19930 GL_SGIX_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_lod_bias');
19931 GL_SGIX_texture_multi_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_texture_multi_buffer');
19932 GL_SGIX_texture_scale_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_scale_bias');
19933 GL_SGIX_texture_select := Int_CheckExtension(Buffer, 'GL_SGIX_texture_select');
19934 GL_SGIX_vertex_preclip := Int_CheckExtension(Buffer, 'GL_SGIX_vertex_preclip');
19935 GL_SGIX_ycrcb := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb');
19936 GL_SGIX_ycrcb_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb_subsample');
19937 GL_SGIX_ycrcba := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcba');
19940 GL_SGI_color_matrix := Int_CheckExtension(Buffer, 'GL_SGI_color_matrix');
19941 GL_SGI_color_table := Int_CheckExtension(Buffer, 'GL_SGI_color_table');
19942 GL_SGI_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGI_depth_pass_instrument');
19943 GL_SGI_texture_color_table := Int_CheckExtension(Buffer, 'GL_SGI_texture_color_table');
19946 GL_SUNX_constant_data := Int_CheckExtension(Buffer, 'GL_SUNX_constant_data');
19947 GL_SUN_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_SUN_convolution_border_modes');
19948 GL_SUN_global_alpha := Int_CheckExtension(Buffer, 'GL_SUN_global_alpha');
19949 GL_SUN_mesh_array := Int_CheckExtension(Buffer, 'GL_SUN_mesh_array');
19950 GL_SUN_slice_accum := Int_CheckExtension(Buffer, 'GL_SUN_slice_accum');
19951 GL_SUN_triangle_list := Int_CheckExtension(Buffer, 'GL_SUN_triangle_list');
19952 GL_SUN_vertex := Int_CheckExtension(Buffer, 'GL_SUN_vertex');
19955 GL_WIN_phong_shading := Int_CheckExtension(Buffer, 'GL_WIN_phong_shading');
19956 GL_WIN_specular_fog := Int_CheckExtension(Buffer, 'GL_WIN_specular_fog');
19960 WGL_3DFX_multisample := Int_CheckExtension(Buffer, 'WGL_3DFX_multisample');
19961 WGL_ARB_buffer_region := Int_CheckExtension(Buffer, 'WGL_ARB_buffer_region');
19962 WGL_ARB_extensions_string := Int_CheckExtension(Buffer, 'WGL_ARB_extensions_string');
19963 WGL_ARB_make_current_read := Int_CheckExtension(Buffer, 'WGL_ARB_make_current_read');
19964 WGL_ARB_multisample := Int_CheckExtension(Buffer, 'WGL_ARB_multisample');
19965 WGL_ARB_pbuffer := Int_CheckExtension(Buffer, 'WGL_ARB_pbuffer');
19966 WGL_ARB_pixel_format := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format');
19967 WGL_ARB_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format_float');
19968 WGL_ARB_render_texture := Int_CheckExtension(Buffer, 'WGL_ARB_render_texture');
19969 WGL_ARB_create_context := Int_CheckExtension(Buffer, 'WGL_ARB_create_context');
19970 WGL_ARB_create_context_profile := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_profile');
19971 WGL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'WGL_ARB_framebuffer_sRGB');
19972 WGL_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_robustness');
19973 WGL_ATI_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ATI_pixel_format_float');
19974 WGL_AMD_gpu_association := Int_CheckExtension(Buffer, 'WGL_AMD_gpu_association');
19975 WGL_EXT_depth_float := Int_CheckExtension(Buffer, 'WGL_EXT_depth_float');
19976 WGL_EXT_display_color_table := Int_CheckExtension(Buffer, 'WGL_EXT_display_color_table');
19977 WGL_EXT_extensions_string := Int_CheckExtension(Buffer, 'WGL_EXT_extensions_string');
19978 WGL_EXT_make_current_read := Int_CheckExtension(Buffer, 'WGL_EXT_make_current_read');
19979 WGL_EXT_multisample := Int_CheckExtension(Buffer, 'WGL_EXT_multisample');
19980 WGL_EXT_pbuffer := Int_CheckExtension(Buffer, 'WGL_EXT_pbuffer');
19981 WGL_EXT_pixel_format := Int_CheckExtension(Buffer, 'WGL_EXT_pixel_format');
19982 WGL_EXT_swap_control := Int_CheckExtension(Buffer, 'WGL_EXT_swap_control');
19983 WGL_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'WGL_EXT_create_context_es2_profile');
19984 WGL_I3D_digital_video_control := Int_CheckExtension(Buffer, 'WGL_I3D_digital_video_control');
19985 WGL_I3D_gamma := Int_CheckExtension(Buffer, 'WGL_I3D_gamma');
19986 WGL_I3D_genlock := Int_CheckExtension(Buffer, 'WGL_I3D_genlock');
19987 WGL_I3D_image_buffer := Int_CheckExtension(Buffer, 'WGL_I3D_image_buffer');
19988 WGL_I3D_swap_frame_lock := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_lock');
19989 WGL_I3D_swap_frame_usage := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_usage');
19990 WGL_NV_float_buffer := Int_CheckExtension(Buffer, 'WGL_NV_float_buffer');
19991 WGL_NV_render_depth_texture := Int_CheckExtension(Buffer, 'WGL_NV_render_depth_texture');
19992 WGL_NV_render_texture_rectangle := Int_CheckExtension(Buffer, 'WGL_NV_render_texture_rectangle');
19993 WGL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'WGL_NV_vertex_array_range');
19994 WGL_NV_present_video := Int_CheckExtension(Buffer, 'WGL_NV_present_video');
19995 WGL_NV_video_output := Int_CheckExtension(Buffer, 'WGL_NV_video_output');
19996 WGL_NV_swap_group := Int_CheckExtension(Buffer, 'WGL_NV_swap_group');
19997 WGL_NV_gpu_affinity := Int_CheckExtension(Buffer, 'WGL_NV_gpu_affinity');
19998 WGL_NV_video_capture := Int_CheckExtension(Buffer, 'WGL_NV_video_capture');
19999 WGL_NV_copy_image := Int_CheckExtension(Buffer, 'WGL_NV_copy_image');
20000 WGL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
20001 WGL_NV_DX_interop := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
20002 WGL_OML_sync_control := Int_CheckExtension(Buffer, 'WGL_OML_sync_control');
20003 WGL_3DL_stereo_control := Int_CheckExtension(Buffer, 'WGL_3DL_stereo_control');
20004 WGL_ARB_context_flush_control := Int_CheckExtension(Buffer, 'WGL_ARB_context_flush_control');
20005 WIN_draw_range_elements := Int_CheckExtension(Buffer, 'WIN_draw_range_elements');
20006 WIN_swap_hint := Int_CheckExtension(Buffer, 'WIN_swap_hint');
20011 GLX_ARB_multisample := Int_CheckExtension(Buffer, 'GLX_ARB_multisample');
20012 GLX_ARB_fbconfig_float := Int_CheckExtension(Buffer, 'GLX_ARB_fbconfig_float');
20013 GLX_ARB_get_proc_address := Int_CheckExtension(Buffer, 'GLX_ARB_get_proc_address');
20014 GLX_ARB_create_context := Int_CheckExtension(Buffer, 'GLX_ARB_create_context');
20015 GLX_ARB_create_context_profile := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_profile');
20016 GLX_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GLX_ARB_vertex_buffer_object');
20017 GLX_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_ARB_framebuffer_sRGB');
20018 GLX_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_robustness');
20019 GLX_EXT_visual_info := Int_CheckExtension(Buffer, 'GLX_EXT_visual_info');
20020 GLX_EXT_visual_rating := Int_CheckExtension(Buffer, 'GLX_EXT_visual_rating');
20021 GLX_EXT_import_context := Int_CheckExtension(Buffer, 'GLX_EXT_import_context');
20022 GLX_EXT_fbconfig_packed_float := Int_CheckExtension(Buffer, 'GLX_EXT_fbconfig_packed_float');
20023 GLX_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_EXT_framebuffer_sRGB');
20024 GLX_EXT_texture_from_pixmap := Int_CheckExtension(Buffer, 'GLX_EXT_texture_from_pixmap');
20025 GLX_EXT_swap_control := Int_CheckExtension(Buffer, 'GLX_EXT_swap_control');
20026 GLX_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'GLX_EXT_create_context_es2_profile');
20027 GLX_ARB_context_flush_control := Int_CheckExtension(Buffer, 'GLX_ARB_context_flush_control');
20030 ImplementationRead := True;
20034 // =============================================================================
20035 // RaiseLastOSError
20036 // =============================================================================
20037 // Needed for compatibility with older Delphiversions
20038 // =============================================================================
20040 procedure RaiseLastOSError;
20043 raise Exception.Create('RaiseLastOSError!'); // To-Do: find a better solution
20045 {$IFDEF DELPHI6_AND_DOWN} // If Delphi 6 or later
20046 SysUtils.RaiseLastWin32Error;
20048 SysUtils.RaiseLastOSError;
20053 // =============================================================================
20054 // CreateRenderingContext
20055 // =============================================================================
20057 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20060 OBJ_ENHMETADC = 12;
20062 PFD_DOUBLEBUFFER = $00000001;
20063 PFD_STEREO = $00000002;
20064 PFD_DRAW_TO_WINDOW = $00000004;
20065 PFD_DRAW_TO_BITMAP = $00000008;
20066 PFD_SUPPORT_GDI = $00000010;
20067 PFD_SUPPORT_OPENGL = $00000020;
20069 PFD_MAIN_PLANE = 0;
20070 PFD_OVERLAY_PLANE = 1;
20071 PFD_UNDERLAY_PLANE = LongWord(-1);
20072 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20074 PFDescriptor: TPixelFormatDescriptor;
20075 PixelFormat: Integer;
20078 if GL_LibHandle = nil then
20081 FillChar(PFDescriptor{%H-}, SizeOf(PFDescriptor), 0);
20083 with PFDescriptor do
20085 nSize := SizeOf(PFDescriptor);
20087 dwFlags := PFD_SUPPORT_OPENGL;
20089 AType := GetObjectType(DC);
20094 if AType in MemoryDCs then
20095 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20097 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20099 if opDoubleBuffered in Options then
20100 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20102 if opGDI in Options then
20103 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20105 if opStereo in Options then
20106 dwFlags := dwFlags or PFD_STEREO;
20108 iPixelType := PFD_TYPE_RGBA;
20109 cColorBits := ColorBits;
20110 cDepthBits := zBits;
20111 cStencilBits := StencilBits;
20112 cAccumBits := AccumBits;
20113 cAuxBuffers := AuxBuffers;
20116 iLayerType := PFD_MAIN_PLANE
20119 iLayerType := PFD_OVERLAY_PLANE
20121 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20124 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20126 if PixelFormat = 0 then
20129 if GetPixelFormat(DC) <> PixelFormat then
20130 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20133 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20135 Result := wglCreateContext(DC);
20140 LastPixelFormat := 0;
20143 // =============================================================================
20144 // CreateRenderingContextVersion
20145 // =============================================================================
20146 // Creates a context for the more recent OpenGL versions (3.0) and up
20147 // For that we first need to get a normal GL context for getting the
20148 // function pointer to wglCreateContextAttribsARB first
20149 // =============================================================================
20150 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20153 OBJ_ENHMETADC = 12;
20155 PFD_DOUBLEBUFFER = $00000001;
20156 PFD_STEREO = $00000002;
20157 PFD_DRAW_TO_WINDOW = $00000004;
20158 PFD_DRAW_TO_BITMAP = $00000008;
20159 PFD_SUPPORT_GDI = $00000010;
20160 PFD_SUPPORT_OPENGL = $00000020;
20162 PFD_MAIN_PLANE = 0;
20163 PFD_OVERLAY_PLANE = 1;
20164 PFD_UNDERLAY_PLANE = LongWord(-1);
20165 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20167 PFDescriptor : TPixelFormatDescriptor;
20168 PixelFormat : Integer;
20171 Attribs : array of Integer;
20173 if GL_LibHandle = nil then
20176 if not Assigned(GL_LibHandle) then
20177 raise Exception.Create('GL_LibHandle is NIL. Could not load OpenGL library!');
20179 FillChar(PFDescriptor{%H-}, SizeOf(PFDescriptor), 0);
20181 with PFDescriptor do
20183 nSize := SizeOf(PFDescriptor);
20185 dwFlags := PFD_SUPPORT_OPENGL;
20186 AType := GetObjectType(DC);
20191 if AType in MemoryDCs then
20192 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20194 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20196 if opDoubleBuffered in Options then
20197 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20199 if opGDI in Options then
20200 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20202 if opStereo in Options then
20203 dwFlags := dwFlags or PFD_STEREO;
20205 iPixelType := PFD_TYPE_RGBA;
20206 cColorBits := ColorBits;
20207 cDepthBits := zBits;
20208 cStencilBits := StencilBits;
20209 cAccumBits := AccumBits;
20210 cAuxBuffers := AuxBuffers;
20213 iLayerType := PFD_MAIN_PLANE
20216 iLayerType := PFD_OVERLAY_PLANE
20218 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20221 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20223 if PixelFormat = 0 then
20226 if GetPixelFormat(DC) <> PixelFormat then
20227 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20230 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20232 // Create legacy render context first for we need function pointers to
20233 // create new OpenGL render contexts
20234 LegacyRC := wglCreateContext(DC);
20235 wglMakeCurrent(DC, LegacyRC);
20237 // Set attributes to describe our requested context
20238 SetLength(Attribs, 5);
20239 Attribs[0] := WGL_CONTEXT_MAJOR_VERSION_ARB;
20240 Attribs[1] := MajorVersion;
20241 Attribs[2] := WGL_CONTEXT_MINOR_VERSION_ARB;
20242 Attribs[3] := MinorVersion;
20244 // Add context flag for forward compatible context
20245 // Forward compatible means no more support for legacy functions like
20246 // immediate mode (glvertex, glrotate, gltranslate, etc.)
20247 if ForwardCompatible then
20249 SetLength(Attribs, Length(Attribs)+2);
20250 Attribs[4] := WGL_CONTEXT_FLAGS_ARB;
20251 Attribs[5] := WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
20254 // Attribute flags must be finalized with a zero
20255 Attribs[High(Attribs)] := 0;
20257 // Get function pointer for new context creation function
20258 wglCreateContextAttribsARB := wglGetProcAddress('wglCreateContextAttribsARB');
20260 if not Assigned(wglCreateContextAttribsARB) then
20262 raise Exception.Create('Could not get function pointer adress for wglCreateContextAttribsARB - OpenGL 3.x and above not supported!');
20263 wglDeleteContext(LegacyRC);
20268 Result := wglCreateContextAttribsARB(DC, 0, @Attribs[0]);
20272 raise Exception.Create('Could not create the desired OpenGL rendering context!');
20273 wglDeleteContext(LegacyRC);
20277 wglDeleteContext(LegacyRC);
20282 LastPixelFormat := 0;
20285 // =============================================================================
20286 // DestroyRenderingContext
20287 // =============================================================================
20289 procedure DestroyRenderingContext(RC: HGLRC);
20291 wglDeleteContext(RC);
20295 // =============================================================================
20296 // ActivateRenderingContext
20297 // =============================================================================
20299 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
20301 Assert((DC <> 0), 'DC must not be 0');
20302 Assert((RC <> 0), 'RC must not be 0');
20304 wglMakeCurrent(DC, RC);
20306 {$ifdef DGL_TINY_HEADER}
20309 ReadImplementationProperties;
20316 // =============================================================================
20317 // DeactivateRenderingContext
20318 // =============================================================================
20320 procedure DeactivateRenderingContext;
20322 wglMakeCurrent(0, 0);
20333 SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide,exOverflow, exUnderflow, exPrecision]);