1 { ============================================================================
3 OpenGL 4.5 - Headertranslation
6 Supported environments and targets :
7 - (Win32) Delphi 6 and up
8 - (Win32, Win64) Delphi XE2
9 - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up)
11 ==============================================================================
13 Copyright (C) DGL-OpenGL-Portteam
17 Bitbucket source repository - https://bitbucket.org/saschawillems/dglopengl
18 Delphi OpenGL Community(DGL) - www.delphigl.com
20 Converted and maintained by DGL's OpenGL-Portteam :
21 - Sascha Willems - http://www.saschawillems.de
22 - Steffen Xonna (Lossy eX) - http://www.dev-center.de
24 - Andrey Gruzdev (Mac OS X patch for XE2 / FPC)
26 - Martin Waldegger (Mars)
27 - Benjamin Rosseaux (BeRo) - http://www.0ok.de
31 ==============================================================================
33 You may retrieve the latest version of this file at the Delphi OpenGL
34 Community home page, located at http://www.delphigl.com/
36 The contents of this file are used with permission, subject to
37 the Mozilla Public License Version 1.1 (the "License"); you may
38 not use this file except in compliance with the License. You may
39 obtain a copy of the License at
40 http://www.mozilla.org/MPL/MPL-1.1.html
42 Software distributed under the License is distributed on an
43 "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
44 implied. See the License for the specific language governing
45 rights and limitations under the License.
47 ==============================================================================
50 History : see readme.md
53 ============================================================================== }
55 {$define DGL_DEPRECATED}
57 This define defines if the header should use deprecated ARB stuff or not.
58 per Default the Header use deprecated Stuff.
62 {.$define DGL_TINY_HEADER}
64 If you enable the define DGL_TINY_HEADER no function automatically will be loaded if you
65 call ActivateRenderingContext. This may some bit faster and the smart linker can delete
66 all non used functions. This will reduce the filesize of your binary file. But in this
67 case you have to load the functions by yourself. There are two ways to do this.
69 1. You can load whole extension by calling the func Read_Extensionname. But if you do
70 this it's possible to load functions you dont use. So you have the same "problem"
71 like before. But it's only an bit smaler.
72 > Read_GL_ARB_multitexture;
74 2. You are able to load only the functions you exactly need. In this case you are able
75 to use the variables of the dglOpenGL.pas. So you only need to load the functions
76 and you can use the header like before.
77 To do this you have to created and activated an opengl context and than you can load
79 > ActivateRenderingContext(fDC, fRC);
80 > glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
81 > glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
83 So only the function "glActiveTextureARB" and "glMultiTexCoord2fARB" will be loaded.
86 Please notice that the extension variables won't be loaded if this define is active. But
87 you can call dglCheckExtension to check if any extension exists. You can assign them to
88 the variables of the dglOpenGL.pas so all code they use this will find them.
90 > GL_ARB_shading_language_100 := dglCheckExtension('GL_ARB_shading_language_100');
98 // defines to configure freepascal
107 // known delphi versions
108 {$IFNDEF FPC} // if freepascal isnt defined
109 {$IFDEF VER140} // Delphi 6
110 {$DEFINE DELPHI6_AND_DOWN}
113 {$IFDEF VER130} // Delphi 5
114 {$DEFINE DELPHI6_AND_DOWN}
117 {$IFDEF VER120} // Delphi 4
118 {$DEFINE DELPHI6_AND_DOWN}
121 {$IFDEF VER110} // C++ Builder 3
122 {$DEFINE DELPHI6_AND_DOWN}
125 {$IFDEF VER100} // Delphi 3
126 {$DEFINE DELPHI6_AND_DOWN}
130 // Options for Delphi < 5
131 {$IFDEF DELPHI6_AND_DOWN}
137 // 64 BIT architecture
152 {$IFDEF Win32} // Delphi and fpc of 32 Bit Windows
156 {$IFDEF Win64} // Delphi and fpc of 32 Bit Windows
161 {$IFDEF linux} // Linux
165 {$IFDEF DARWIN} // Mac OS X and FPC
169 {$IFDEF DELPHI} // Mac OS X add Delphi
176 {$IFDEF FPC}{$IFDEF DARWIN}dynlibs,{$ENDIF}{$ENDIF} // LoadLibrary functions
178 {$IFDEF DGL_WIN}, Windows{$ENDIF}
179 {$IFDEF DGL_64BIT} ,math {$ENDIF}
180 {$IFDEF DGL_LINUX}, X, XLib, XUtil{$ENDIF}
184 {$IFDEF DELPHI6_AND_DOWN}
185 // Delphi 6 compatibility
187 PCardinal = ^Cardinal;
191 GLboolean = BYTEBOOL;
192 GLbitfield = Cardinal;
206 GLuint64 = {$IFDEF DELPHI6_AND_DOWN} Int64 {$ELSE} UInt64 {$ENDIF};
209 TGLboolean = GLboolean;
210 TGLbitfield = GLbitfield;
216 TGLushort = GLushort;
219 TGLclampf = GLclampf;
220 TGLdouble = GLdouble;
221 TGLclampd = GLclampd;
224 TGLuint64 = GLuint64;
226 PGLboolean = ^GLboolean;
232 PGLushort = ^GLushort;
234 PGLclampf = ^GLclampf;
236 PGLdouble = ^GLdouble;
237 PGLclampd = ^GLclampd;
242 PGLuint64 = ^GLuint64;
246 TGLhalfNV = GLhalfNV;
247 PGLhalfNV = ^GLhalfNV;
249 // GL_ARB_shader_objects
250 PGLHandleARB = ^GLHandleARB;
251 GLHandleARB = Integer;
252 GLcharARB = AnsiChar;
253 PGLcharARB = PAnsiChar;
254 PPGLcharARB = ^PGLcharARB;
258 PGLintptr = ^GLintptr;
259 GLsizeiptr = GLsizei;
261 // GL_ARB_vertex_buffer_object
263 GLsizeiptrARB = GLsizei;
270 // GL_EXT_timer_query
272 TGLint64EXT = GLint64EXT;
273 PGLint64EXT = ^GLint64EXT;
275 GLuint64EXT = GLuint64;
276 TGLuint64EXT = GLuint64EXT;
277 PGLuint64EXT = ^GLuint64EXT;
280 HPBUFFERARB = THandle;
283 HPBUFFEREXT = THandle;
285 // WGL_NV_present_video
286 PHVIDEOOUTPUTDEVICENV = ^HVIDEOOUTPUTDEVICENV;
287 HVIDEOOUTPUTDEVICENV = THandle;
289 // WGL_NV_video_output
290 PHPVIDEODEV = ^HPVIDEODEV;
291 HPVIDEODEV = THandle;
293 // WGL_NV_gpu_affinity
297 // WGL_NV_video_capture
298 HVIDEOINPUTDEVICENV = THandle;
299 PHVIDEOINPUTDEVICENV = ^HVIDEOINPUTDEVICENV;
308 { These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event }
309 _cl_context = record end;
310 _cl_event = record end;
311 p_cl_context = ^_cl_context;
312 p_cl_event = ^_cl_event;
314 // GL_ARB_compute_variable_group_size
315 TglDispatchComputeGroupSizeARB = procedure (num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint; group_size_x : GLuint; group_size_y : GLuint; group_size_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
317 // GL_ARB_debug_output
318 TglDebugProcARB = procedure (source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
320 // GL_AMD_debug_output
321 TglDebugProcAMD = procedure (id: GLuint; category: GLenum; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
323 // GL_KHR_debug (4.3)
324 TglDebugProc = procedure(source : GLEnum; type_ : GLEnum; id : GLUInt; severity : GLUInt; length : GLsizei; const message_ : PGLCHar; userParam : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
326 // GL_NV_vdpau_interop
327 GLvdpauSurfaceNV = GLintptr;
328 PGLvdpauSurfaceNV = ^GLvdpauSurfaceNV;
333 GLXContext = Pointer;
336 GLXFBConfig = Pointer;
347 // Datatypes corresponding to GL's types TGL(name)(type)(count)
348 TGLVectorub2 = array[0..1] of GLubyte;
349 TGLVectori2 = array[0..1] of GLint;
350 TGLVectorf2 = array[0..1] of GLfloat;
351 TGLVectord2 = array[0..1] of GLdouble;
352 TGLVectorp2 = array[0..1] of Pointer;
354 TGLVectorub3 = array[0..2] of GLubyte;
355 TGLVectori3 = array[0..2] of GLint;
356 TGLVectorf3 = array[0..2] of GLfloat;
357 TGLVectord3 = array[0..2] of GLdouble;
358 TGLVectorp3 = array[0..2] of Pointer;
360 TGLVectorub4 = array[0..3] of GLubyte;
361 TGLVectori4 = array[0..3] of GLint;
362 TGLVectorf4 = array[0..3] of GLfloat;
363 TGLVectord4 = array[0..3] of GLdouble;
364 TGLVectorp4 = array[0..3] of Pointer;
366 TGLArrayf4 = TGLVectorf4;
367 TGLArrayf3 = TGLVectorf3;
368 TGLArrayd3 = TGLVectord3;
369 TGLArrayi4 = TGLVectori4;
370 TGLArrayp4 = TGLVectorp4;
372 TGlMatrixub3 = array[0..2, 0..2] of GLubyte;
373 TGlMatrixi3 = array[0..2, 0..2] of GLint;
374 TGLMatrixf3 = array[0..2, 0..2] of GLfloat;
375 TGLMatrixd3 = array[0..2, 0..2] of GLdouble;
377 TGlMatrixub4 = array[0..3, 0..3] of GLubyte;
378 TGlMatrixi4 = array[0..3, 0..3] of GLint;
379 TGLMatrixf4 = array[0..3, 0..3] of GLfloat;
380 TGLMatrixd4 = array[0..3, 0..3] of GLdouble;
382 TGLVector3f = TGLVectorf3;
384 // Datatypes corresponding to OpenGL12.pas for easy porting
385 TVector3f = TGLVectorf3;
386 TVector3d = TGLVectord3;
388 TVector4i = TGLVectori4;
389 TVector4f = TGLVectorf4;
390 TVector4p = TGLVectorp4;
392 TMatrix4f = TGLMatrixf4;
393 TMatrix4d = TGLMatrixd4;
395 PGLMatrixd4 = ^TGLMatrixd4;
396 PVector4i = ^TVector4i;
401 TRect = packed record
402 Left, Top, Right, Bottom: Longint;
407 PGPU_DEVICE = ^GPU_DEVICE;
410 DeviceName: array [0..31] of AnsiChar;
411 DeviceString: array [0..127] of AnsiChar;
413 rcVirtualScreen: TRect;
420 PWGLSwap = ^TWGLSwap;
421 {$EXTERNALSYM _WGLSWAP}
422 _WGLSWAP = packed record
428 {$EXTERNALSYM WGLSWAP}
439 TGLUTesselator = record
441 PGLUNurbs = ^TGLUNurbs;
442 PGLUQuadric = ^TGLUQuadric;
443 PGLUTesselator = ^TGLUTesselator;
444 // backwards compatibility
445 TGLUNurbsObj = TGLUNurbs;
446 TGLUQuadricObj = TGLUQuadric;
447 TGLUTesselatorObj = TGLUTesselator;
448 TGLUTriangulatorObj = TGLUTesselator;
449 PGLUNurbsObj = PGLUNurbs;
450 PGLUQuadricObj = PGLUQuadric;
451 PGLUTesselatorObj = PGLUTesselator;
452 PGLUTriangulatorObj = PGLUTesselator;
454 // GLUQuadricCallback
455 TGLUQuadricErrorProc = procedure(errorCode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
457 TGLUTessBeginProc = procedure(AType: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
458 TGLUTessEdgeFlagProc = procedure(Flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
459 TGLUTessVertexProc = procedure(VertexData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
460 TGLUTessEndProc = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
461 TGLUTessErrorProc = procedure(ErrNo: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
462 TGLUTessCombineProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
463 TGLUTessBeginDataProc = procedure(AType: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
464 TGLUTessEdgeFlagDataProc = procedure(Flag: GLboolean; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
465 TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
466 TGLUTessEndDataProc = procedure(UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
467 TGLUTessErrorDataProc = procedure(ErrNo: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
468 TGLUTessCombineDataProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
470 TGLUNurbsErrorProc = procedure(ErrorCode: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
496 GL_3DFX_texture_compression_FXT1,
497 GL_APPLE_client_storage,
498 GL_APPLE_element_array,
500 GL_APPLE_specular_vector,
501 GL_APPLE_transform_hint,
502 GL_APPLE_vertex_array_object,
503 GL_APPLE_vertex_array_range,
505 GL_APPLE_texture_range,
506 GL_APPLE_float_pixels,
507 GL_APPLE_vertex_program_evaluators,
508 GL_APPLE_aux_depth_stencil,
509 GL_APPLE_object_purgeable,
512 GL_ARB_depth_texture,
513 GL_ARB_fragment_program,
515 GL_ARB_matrix_palette,
518 GL_ARB_point_parameters,
520 GL_ARB_shadow_ambient,
521 GL_ARB_texture_border_clamp,
522 GL_ARB_texture_compression,
523 GL_ARB_texture_cube_map,
524 GL_ARB_texture_env_add,
525 GL_ARB_texture_env_combine,
526 GL_ARB_texture_env_crossbar,
527 GL_ARB_texture_env_dot3,
528 GL_ARB_texture_mirrored_repeat,
529 GL_ARB_transpose_matrix,
531 GL_ARB_vertex_buffer_object,
532 GL_ARB_vertex_program,
534 GL_ARB_shader_objects,
535 GL_ARB_vertex_shader,
536 GL_ARB_fragment_shader,
537 GL_ARB_shading_language_100,
538 GL_ARB_occlusion_query,
539 GL_ARB_texture_non_power_of_two,
541 GL_ARB_fragment_program_shadow,
543 GL_ARB_texture_rectangle,
544 GL_ARB_color_buffer_float,
545 GL_ARB_half_float_pixel,
546 GL_ARB_texture_float,
547 GL_ARB_pixel_buffer_object,
548 GL_ARB_depth_buffer_float,
549 GL_ARB_draw_instanced,
550 GL_ARB_framebuffer_object,
551 GL_ARB_framebuffer_sRGB,
552 GL_ARB_geometry_shader4,
553 GL_ARB_half_float_vertex,
554 GL_ARB_instanced_arrays,
555 GL_ARB_map_buffer_range,
556 GL_ARB_texture_buffer_object,
557 GL_ARB_texture_compression_rgtc,
559 GL_ARB_vertex_array_object,
560 GL_ARB_uniform_buffer_object,
561 GL_ARB_compatibility,
563 GL_ARB_shader_texture_lod,
565 GL_ARB_draw_elements_base_vertex,
566 GL_ARB_fragment_coord_conventions,
567 GL_ARB_provoking_vertex,
568 GL_ARB_seamless_cube_map,
570 GL_ARB_texture_multisample,
571 GL_ARB_vertex_array_bgra,
572 GL_ARB_draw_buffers_blend,
573 GL_ARB_sample_shading,
574 GL_ARB_texture_cube_map_array,
575 GL_ARB_texture_gather,
576 GL_ARB_texture_query_lod,
577 GL_ARB_shading_language_include,
578 GL_ARB_texture_compression_bptc,
579 GL_ARB_blend_func_extended,
580 GL_ARB_explicit_attrib_location,
581 GL_ARB_occlusion_query2,
582 GL_ARB_sampler_objects,
583 GL_ARB_shader_bit_encoding,
584 GL_ARB_texture_rgb10_a2ui,
585 GL_ARB_texture_swizzle,
587 GL_ARB_vertex_type_2_10_10_10_rev,
588 GL_ARB_draw_indirect,
590 GL_ARB_gpu_shader_fp64,
591 GL_ARB_shader_subroutine,
592 GL_ARB_tessellation_shader,
593 GL_ARB_texture_buffer_object_rgb32,
594 GL_ARB_transform_feedback2,
595 GL_ARB_transform_feedback3,
596 GL_ARB_ES2_compatibility,
597 GL_ARB_get_program_binary,
598 GL_ARB_separate_shader_objects,
599 GL_ARB_shader_precision,
600 GL_ARB_vertex_attrib_64bit,
601 GL_ARB_viewport_array,
604 GL_ARB_base_instance,
605 GL_ARB_shading_language_420pack,
606 GL_ARB_transform_feedback_instanced,
607 GL_ARB_compressed_texture_pixel_storage,
608 GL_ARB_conservative_depth,
609 GL_ARB_internalformat_query,
610 GL_ARB_map_buffer_alignment,
611 GL_ARB_shader_atomic_counters,
612 GL_ARB_shader_image_load_store,
613 GL_ARB_shading_language_packing,
614 GL_ARB_texture_storage,
618 GL_ARB_arrays_of_arrays,
619 GL_ARB_fragment_layer_viewport,
620 GL_ARB_shader_image_size,
621 GL_ARB_ES3_compatibility,
622 GL_ARB_clear_buffer_object,
623 GL_ARB_compute_shader,
626 GL_ARB_explicit_uniform_location,
627 GL_ARB_framebuffer_no_attachments,
628 GL_ARB_internalformat_query2,
629 GL_ARB_invalidate_subdata,
630 GL_ARB_multi_draw_indirect,
631 GL_ARB_program_interface_query,
632 GL_ARB_robust_buffer_access_behavior,
633 GL_ARB_shader_storage_buffer_object,
634 GL_ARB_stencil_texturing,
635 GL_ARB_texture_buffer_range,
636 GL_ARB_texture_query_levels,
637 GL_ARB_texture_storage_multisample,
639 GL_ARB_vertex_attrib_binding,
640 GL_NV_path_rendering,
641 GL_AMD_pinned_memory,
642 GL_AMD_stencil_operation_extended,
643 GL_AMD_vertex_shader_viewport_index,
644 GL_AMD_vertex_shader_layer,
645 GL_NV_bindless_texture,
646 GL_NV_shader_atomic_float,
647 GL_AMD_query_buffer_object,
651 GL_ARB_buffer_storage,
652 GL_ARB_clear_texture,
653 GL_ARB_enhanced_layouts,
655 GL_ARB_query_buffer_object,
656 GL_ARB_texture_mirror_clamp_to_edge,
657 GL_ARB_texture_stencil8,
658 GL_ARB_vertex_type_10f_11f_11f_rev,
659 GL_ARB_bindless_texture,
660 GL_ARB_sparse_texture,
664 GL_ARB_cull_distance,
665 GL_ARB_ES3_1_compatibility,
666 GL_ARB_conditional_render_inverted,
667 GL_KHR_context_flush_control,
668 GL_ARB_derivative_control,
669 GL_ARB_direct_state_access,
670 GL_ARB_get_texture_sub_image,
672 GL_KHR_blend_equation_advanced,
673 GL_KHR_blend_equation_advanced_coherent,
674 GL_KHR_robust_buffer_access_behavior,
675 GL_ARB_shader_texture_image_samples,
676 GL_ARB_texture_barrier,
679 GL_ARB_compute_variable_group_size,
682 GL_ARB_shader_stencil_export,
684 GL_ATI_element_array,
685 GL_ATI_envmap_bumpmap,
686 GL_ATI_fragment_shader,
687 GL_ATI_map_object_buffer,
689 GL_ATI_separate_stencil,
690 GL_ATI_text_fragment_shader,
691 GL_ATI_texture_env_combine3,
692 GL_ATI_texture_float,
693 GL_ATI_texture_mirror_once,
694 GL_ATI_vertex_array_object,
695 GL_ATI_vertex_attrib_array_object,
696 GL_ATI_vertex_streams,
698 GL_AMD_performance_monitor,
699 GL_AMD_texture_texture4,
700 GL_AMD_vertex_shader_tesselator,
701 GL_AMD_draw_buffers_blend,
702 GL_AMD_shader_stencil_export,
703 GL_AMD_seamless_cubemap_per_texture,
704 GL_AMD_conservative_depth,
705 GL_AMD_name_gen_delete,
707 GL_AMD_transform_feedback3_lines_triangles,
708 GL_AMD_depth_clamp_separate,
713 GL_EXT_blend_func_separate,
714 GL_EXT_blend_logic_op,
716 GL_EXT_blend_subtract,
717 GL_EXT_clip_volume_hint,
720 GL_EXT_color_subtable,
721 GL_EXT_compiled_vertex_array,
723 GL_EXT_coordinate_frame,
726 GL_EXT_draw_range_elements,
728 GL_EXT_framebuffer_object,
730 GL_EXT_index_array_formats,
732 GL_EXT_index_material,
733 GL_EXT_index_texture,
734 GL_EXT_light_texture,
735 GL_EXT_misc_attribute,
736 GL_EXT_multi_draw_arrays,
738 GL_EXT_packed_pixels,
739 GL_EXT_paletted_texture,
740 GL_EXT_pixel_transform,
741 GL_EXT_pixel_transform_color_table,
742 GL_EXT_point_parameters,
743 GL_EXT_polygon_offset,
744 GL_EXT_rescale_normal,
745 GL_EXT_secondary_color,
746 GL_EXT_separate_specular_color,
748 GL_EXT_shared_texture_palette,
749 GL_EXT_stencil_two_side,
754 GL_EXT_texture_compression_s3tc,
755 GL_EXT_texture_cube_map,
756 GL_EXT_texture_edge_clamp,
757 GL_EXT_texture_env_add,
758 GL_EXT_texture_env_combine,
759 GL_EXT_texture_env_dot3,
760 GL_EXT_texture_filter_anisotropic,
761 GL_EXT_texture_lod_bias,
762 GL_EXT_texture_object,
763 GL_EXT_texture_perturb_normal,
764 GL_EXT_texture_rectangle,
766 GL_EXT_vertex_shader,
767 GL_EXT_vertex_weighting,
768 GL_EXT_depth_bounds_test,
769 GL_EXT_texture_mirror_clamp,
770 GL_EXT_blend_equation_separate,
771 GL_EXT_pixel_buffer_object,
772 GL_EXT_texture_compression_dxt1,
773 GL_EXT_stencil_clear_tag,
774 GL_EXT_packed_depth_stencil,
776 GL_EXT_framebuffer_blit,
777 GL_EXT_framebuffer_multisample,
779 GL_EXT_gpu_program_parameters,
780 GL_EXT_bindable_uniform,
781 GL_EXT_draw_buffers2,
782 GL_EXT_draw_instanced,
783 GL_EXT_framebuffer_sRGB,
784 GL_EXT_geometry_shader4,
787 GL_EXT_texture_array,
788 GL_EXT_texture_buffer_object,
789 GL_EXT_texture_compression_latc,
790 GL_EXT_texture_compression_rgtc,
791 GL_EXT_texture_integer,
792 GL_EXT_texture_shared_exponent,
793 GL_EXT_transform_feedback,
794 GL_EXT_direct_state_access,
795 GL_EXT_vertex_array_bgra,
796 GL_EXT_texture_swizzle,
797 GL_EXT_provoking_vertex,
798 GL_EXT_texture_snorm,
799 GL_EXT_separate_shader_objects,
800 GL_EXT_shader_image_load_store,
801 GL_EXT_vertex_attrib_64bit,
802 GL_EXT_texture_sRGB_decode,
804 GL_HP_convolution_border_modes,
805 GL_HP_image_transform,
806 GL_HP_occlusion_test,
807 GL_HP_texture_lighting,
809 GL_IBM_multimode_draw_arrays,
810 GL_IBM_rasterpos_clip,
811 GL_IBM_texture_mirrored_repeat,
812 GL_IBM_vertex_array_lists,
813 GL_INGR_blend_func_separate,
815 GL_INGR_interlace_read,
816 GL_INGR_palette_buffer,
817 GL_INTEL_parallel_arrays,
818 GL_INTEL_texture_scissor,
819 GL_MESA_resize_buffers,
822 GL_NV_copy_depth_to_color,
828 GL_NV_fragment_program,
830 GL_NV_light_max_exponent,
831 GL_NV_multisample_filter_hint,
832 GL_NV_occlusion_query,
833 GL_NV_packed_depth_stencil,
834 GL_NV_pixel_data_range,
836 GL_NV_primitive_restart,
837 GL_NV_register_combiners,
838 GL_NV_register_combiners2,
840 GL_NV_texgen_reflection,
841 GL_NV_texture_compression_vtc,
842 GL_NV_texture_env_combine4,
843 GL_NV_texture_expand_normal,
844 GL_NV_texture_rectangle,
845 GL_NV_texture_shader,
846 GL_NV_texture_shader2,
847 GL_NV_texture_shader3,
848 GL_NV_vertex_array_range,
849 GL_NV_vertex_array_range2,
850 GL_NV_vertex_program,
851 GL_NV_vertex_program1_1,
852 GL_NV_vertex_program2,
853 GL_NV_fragment_program_option,
854 GL_NV_fragment_program2,
855 GL_NV_vertex_program2_option,
856 GL_NV_vertex_program3,
857 GL_NV_depth_buffer_float,
858 GL_NV_fragment_program4,
859 GL_NV_framebuffer_multisample_coverage,
860 GL_NV_geometry_program4,
862 GL_NV_parameter_buffer_object,
863 GL_NV_transform_feedback,
864 GL_NV_vertex_program4,
865 GL_NV_conditional_render,
867 GL_NV_explicit_multisample,
868 GL_NV_transform_feedback2,
871 GL_NV_parameter_buffer_object2,
872 GL_NV_shader_buffer_load,
873 GL_NV_vertex_buffer_unified_memory,
876 GL_NV_shader_buffer_store,
877 GL_NV_tessellation_program5,
878 GL_NV_vertex_attrib_integer_64bit,
879 GL_NV_multisample_coverage,
881 GL_NV_texture_barrier,
887 GL_REND_screen_coordinates,
889 GL_SGIS_detail_texture,
890 GL_SGIS_fog_function,
891 GL_SGIS_generate_mipmap,
893 GL_SGIS_pixel_texture,
894 GL_SGIS_point_line_texgen,
895 GL_SGIS_point_parameters,
896 GL_SGIS_sharpen_texture,
898 GL_SGIS_texture_border_clamp,
899 GL_SGIS_texture_color_mask,
900 GL_SGIS_texture_edge_clamp,
901 GL_SGIS_texture_filter4,
903 GL_SGIS_texture_select,
905 GL_SGIX_async_histogram,
907 GL_SGIX_blend_alpha_minmax,
908 GL_SGIX_calligraphic_fragment,
910 GL_SGIX_convolution_accuracy,
911 GL_SGIX_depth_pass_instrument,
912 GL_SGIX_depth_texture,
913 GL_SGIX_flush_raster,
916 GL_SGIX_fragment_lighting,
918 GL_SGIX_igloo_interface,
919 GL_SGIX_impact_pixel_texture,
922 GL_SGIX_ir_instrument1,
923 GL_SGIX_list_priority,
924 GL_SGIX_pixel_texture,
926 GL_SGIX_polynomial_ffd,
927 GL_SGIX_reference_plane,
929 GL_SGIX_scalebias_hint,
931 GL_SGIX_shadow_ambient,
934 GL_SGIX_tag_sample_buffer,
935 GL_SGIX_texture_add_env,
936 GL_SGIX_texture_coordinate_clamp,
937 GL_SGIX_texture_lod_bias,
938 GL_SGIX_texture_multi_buffer,
939 GL_SGIX_texture_scale_bias,
940 GL_SGIX_texture_select,
941 GL_SGIX_vertex_preclip,
943 GL_SGIX_ycrcb_subsample,
947 GL_SGI_depth_pass_instrument,
948 GL_SGI_texture_color_table,
949 GL_SUNX_constant_data,
950 GL_SUN_convolution_border_modes,
954 GL_SUN_triangle_list,
958 GL_WIN_phong_shading,
960 WGL_3DFX_multisample,
961 WGL_ARB_buffer_region,
962 WGL_ARB_extensions_string,
963 WGL_ARB_make_current_read,
966 WGL_ARB_pixel_format,
967 WGL_ARB_pixel_format_float,
968 WGL_ARB_render_texture,
969 WGL_ARB_create_context,
970 WGL_ARB_create_context_profile,
971 WGL_ARB_framebuffer_sRGB,
972 WGL_ARB_create_context_robustness,
973 WGL_ATI_pixel_format_float,
974 WGL_AMD_gpu_association,
976 WGL_EXT_display_color_table,
977 WGL_EXT_extensions_string,
978 WGL_EXT_make_current_read,
981 WGL_EXT_pixel_format,
982 WGL_EXT_swap_control,
983 WGL_EXT_create_context_es2_profile,
984 WGL_I3D_digital_video_control,
987 WGL_I3D_image_buffer,
988 WGL_I3D_swap_frame_lock,
989 WGL_I3D_swap_frame_usage,
991 WGL_NV_render_depth_texture,
992 WGL_NV_render_texture_rectangle,
993 WGL_NV_vertex_array_range,
994 WGL_NV_present_video,
998 WGL_NV_video_capture,
1000 WGL_NV_multisample_coverage,
1002 WGL_OML_sync_control,
1003 WGL_3DL_stereo_control,
1004 WGL_ARB_context_flush_control,
1005 WIN_draw_range_elements,
1011 GLX_ARB_multisample,
1012 GLX_ARB_fbconfig_float,
1013 GLX_ARB_get_proc_address,
1014 GLX_ARB_create_context,
1015 GLX_ARB_create_context_profile,
1016 GLX_ARB_vertex_buffer_object,
1017 GLX_ARB_framebuffer_sRGB,
1018 GLX_ARB_create_context_robustness,
1019 GLX_EXT_visual_info,
1020 GLX_EXT_visual_rating,
1021 GLX_EXT_import_context,
1022 GLX_EXT_fbconfig_packed_float,
1023 GLX_EXT_framebuffer_sRGB,
1024 GLX_EXT_texture_from_pixmap,
1025 GLX_EXT_swap_control,
1026 GLX_ARB_context_flush_control,
1027 GLX_EXT_create_context_es2_profile : Boolean;
1032 GL_DEPTH_BUFFER_BIT = $00000100;
1033 GL_STENCIL_BUFFER_BIT = $00000400;
1034 GL_COLOR_BUFFER_BIT = $00004000;
1036 GL_TRUE: ByteBool = True;
1037 GL_FALSE: ByteBool = False;
1041 GL_LINE_LOOP = $0002;
1042 GL_LINE_STRIP = $0003;
1043 GL_TRIANGLES = $0004;
1044 GL_TRIANGLE_STRIP = $0005;
1045 GL_TRIANGLE_FAN = $0006;
1052 GL_NOTEQUAL = $0205;
1055 { BlendingFactorDest }
1058 GL_SRC_COLOR = $0300;
1059 GL_ONE_MINUS_SRC_COLOR = $0301;
1060 GL_SRC_ALPHA = $0302;
1061 GL_ONE_MINUS_SRC_ALPHA = $0303;
1062 GL_DST_ALPHA = $0304;
1063 GL_ONE_MINUS_DST_ALPHA = $0305;
1064 { BlendingFactorSrc }
1065 GL_DST_COLOR = $0306;
1066 GL_ONE_MINUS_DST_COLOR = $0307;
1067 GL_SRC_ALPHA_SATURATE = $0308;
1070 GL_FRONT_LEFT = $0400;
1071 GL_FRONT_RIGHT = $0401;
1072 GL_BACK_LEFT = $0402;
1073 GL_BACK_RIGHT = $0403;
1078 GL_FRONT_AND_BACK = $0408;
1081 GL_INVALID_ENUM = $0500;
1082 GL_INVALID_VALUE = $0501;
1083 GL_INVALID_OPERATION = $0502;
1084 GL_OUT_OF_MEMORY = $0505;
1085 { FrontFaceDirection }
1089 GL_POINT_SIZE = $0B11;
1090 GL_POINT_SIZE_RANGE = $0B12;
1091 GL_POINT_SIZE_GRANULARITY = $0B13;
1092 GL_LINE_SMOOTH = $0B20;
1093 GL_LINE_WIDTH = $0B21;
1094 GL_LINE_WIDTH_RANGE = $0B22;
1095 GL_LINE_WIDTH_GRANULARITY = $0B23;
1096 GL_POLYGON_SMOOTH = $0B41;
1097 GL_CULL_FACE = $0B44;
1098 GL_CULL_FACE_MODE = $0B45;
1099 GL_FRONT_FACE = $0B46;
1100 GL_DEPTH_RANGE = $0B70;
1101 GL_DEPTH_TEST = $0B71;
1102 GL_DEPTH_WRITEMASK = $0B72;
1103 GL_DEPTH_CLEAR_VALUE = $0B73;
1104 GL_DEPTH_FUNC = $0B74;
1105 GL_STENCIL_TEST = $0B90;
1106 GL_STENCIL_CLEAR_VALUE = $0B91;
1107 GL_STENCIL_FUNC = $0B92;
1108 GL_STENCIL_VALUE_MASK = $0B93;
1109 GL_STENCIL_FAIL = $0B94;
1110 GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
1111 GL_STENCIL_PASS_DEPTH_PASS = $0B96;
1112 GL_STENCIL_REF = $0B97;
1113 GL_STENCIL_WRITEMASK = $0B98;
1114 GL_VIEWPORT = $0BA2;
1116 GL_BLEND_DST = $0BE0;
1117 GL_BLEND_SRC = $0BE1;
1119 GL_LOGIC_OP_MODE = $0BF0;
1120 GL_COLOR_LOGIC_OP = $0BF2;
1121 GL_DRAW_BUFFER = $0C01;
1122 GL_READ_BUFFER = $0C02;
1123 GL_SCISSOR_BOX = $0C10;
1124 GL_SCISSOR_TEST = $0C11;
1125 GL_COLOR_CLEAR_VALUE = $0C22;
1126 GL_COLOR_WRITEMASK = $0C23;
1127 GL_DOUBLEBUFFER = $0C32;
1129 GL_LINE_SMOOTH_HINT = $0C52;
1130 GL_POLYGON_SMOOTH_HINT = $0C53;
1131 GL_UNPACK_SWAP_BYTES = $0CF0;
1132 GL_UNPACK_LSB_FIRST = $0CF1;
1133 GL_UNPACK_ROW_LENGTH = $0CF2;
1134 GL_UNPACK_SKIP_ROWS = $0CF3;
1135 GL_UNPACK_SKIP_PIXELS = $0CF4;
1136 GL_UNPACK_ALIGNMENT = $0CF5;
1137 GL_PACK_SWAP_BYTES = $0D00;
1138 GL_PACK_LSB_FIRST = $0D01;
1139 GL_PACK_ROW_LENGTH = $0D02;
1140 GL_PACK_SKIP_ROWS = $0D03;
1141 GL_PACK_SKIP_PIXELS = $0D04;
1142 GL_PACK_ALIGNMENT = $0D05;
1143 GL_MAX_TEXTURE_SIZE = $0D33;
1144 GL_MAX_VIEWPORT_DIMS = $0D3A;
1145 GL_SUBPIXEL_BITS = $0D50;
1146 GL_TEXTURE_1D = $0DE0;
1147 GL_TEXTURE_2D = $0DE1;
1148 GL_POLYGON_OFFSET_UNITS = $2A00;
1149 GL_POLYGON_OFFSET_POINT = $2A01;
1150 GL_POLYGON_OFFSET_LINE = $2A02;
1151 GL_POLYGON_OFFSET_FILL = $8037;
1152 GL_POLYGON_OFFSET_FACTOR = $8038;
1153 GL_TEXTURE_BINDING_1D = $8068;
1154 GL_TEXTURE_BINDING_2D = $8069;
1155 { GetTextureParameter }
1156 GL_TEXTURE_WIDTH = $1000;
1157 GL_TEXTURE_HEIGHT = $1001;
1158 GL_TEXTURE_INTERNAL_FORMAT = $1003;
1159 GL_TEXTURE_BORDER_COLOR = $1004;
1160 GL_TEXTURE_BORDER = $1005;
1161 GL_TEXTURE_RED_SIZE = $805C;
1162 GL_TEXTURE_GREEN_SIZE = $805D;
1163 GL_TEXTURE_BLUE_SIZE = $805E;
1164 GL_TEXTURE_ALPHA_SIZE = $805F;
1166 GL_DONT_CARE = $1100;
1171 GL_UNSIGNED_BYTE = $1401;
1173 GL_UNSIGNED_SHORT = $1403;
1175 GL_UNSIGNED_INT = $1405;
1181 GL_AND_REVERSE = $1502;
1183 GL_AND_INVERTED = $1504;
1190 GL_OR_REVERSE = $150B;
1191 GL_COPY_INVERTED = $150C;
1192 GL_OR_INVERTED = $150D;
1195 { MatrixMode (for gl3.h, FBO attachment type) }
1202 GL_STENCIL_INDEX = $1901;
1203 GL_DEPTH_COMPONENT = $1902;
1221 GL_RENDERER = $1F01;
1223 GL_EXTENSIONS = $1F03;
1224 { TextureMagFilter }
1227 { TextureMinFilter }
1228 GL_NEAREST_MIPMAP_NEAREST = $2700;
1229 GL_LINEAR_MIPMAP_NEAREST = $2701;
1230 GL_NEAREST_MIPMAP_LINEAR = $2702;
1231 GL_LINEAR_MIPMAP_LINEAR = $2703;
1232 { TextureParameterName }
1233 GL_TEXTURE_MAG_FILTER = $2800;
1234 GL_TEXTURE_MIN_FILTER = $2801;
1235 GL_TEXTURE_WRAP_S = $2802;
1236 GL_TEXTURE_WRAP_T = $2803;
1238 GL_PROXY_TEXTURE_1D = $8063;
1239 GL_PROXY_TEXTURE_2D = $8064;
1242 { PixelInternalFormat }
1243 GL_R3_G3_B2 = $2A10;
1254 GL_RGB10_A2 = $8059;
1257 {$ifdef DGL_DEPRECATED}
1263 GL_CURRENT_BIT = $00000001;
1264 GL_POINT_BIT = $00000002;
1265 GL_LINE_BIT = $00000004;
1266 GL_POLYGON_BIT = $00000008;
1267 GL_POLYGON_STIPPLE_BIT = $00000010;
1268 GL_PIXEL_MODE_BIT = $00000020;
1269 GL_LIGHTING_BIT = $00000040;
1270 GL_FOG_BIT = $00000080;
1271 GL_ACCUM_BUFFER_BIT = $00000200;
1272 GL_VIEWPORT_BIT = $00000800;
1273 GL_TRANSFORM_BIT = $00001000;
1274 GL_ENABLE_BIT = $00002000;
1275 GL_HINT_BIT = $00008000;
1276 GL_EVAL_BIT = $00010000;
1277 GL_LIST_BIT = $00020000;
1278 GL_TEXTURE_BIT = $00040000;
1279 GL_SCISSOR_BIT = $00080000;
1280 GL_ALL_ATTRIB_BITS = $000FFFFF;
1282 GL_QUAD_STRIP = $0008;
1284 GL_CLIP_PLANE0 = $3000;
1285 GL_CLIP_PLANE1 = $3001;
1286 GL_CLIP_PLANE2 = $3002;
1287 GL_CLIP_PLANE3 = $3003;
1288 GL_CLIP_PLANE4 = $3004;
1289 GL_CLIP_PLANE5 = $3005;
1297 GL_STACK_OVERFLOW = $0503;
1298 GL_STACK_UNDERFLOW = $0504;
1301 GL_3D_COLOR = $0602;
1302 GL_3D_COLOR_TEXTURE = $0603;
1303 GL_4D_COLOR_TEXTURE = $0604;
1304 GL_PASS_THROUGH_TOKEN = $0700;
1305 GL_POINT_TOKEN = $0701;
1306 GL_LINE_TOKEN = $0702;
1307 GL_POLYGON_TOKEN = $0703;
1308 GL_BITMAP_TOKEN = $0704;
1309 GL_DRAW_PIXEL_TOKEN = $0705;
1310 GL_COPY_PIXEL_TOKEN = $0706;
1311 GL_LINE_RESET_TOKEN = $0707;
1317 GL_CURRENT_COLOR = $0B00;
1318 GL_CURRENT_INDEX = $0B01;
1319 GL_CURRENT_NORMAL = $0B02;
1320 GL_CURRENT_TEXTURE_COORDS = $0B03;
1321 GL_CURRENT_RASTER_COLOR = $0B04;
1322 GL_CURRENT_RASTER_INDEX = $0B05;
1323 GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
1324 GL_CURRENT_RASTER_POSITION = $0B07;
1325 GL_CURRENT_RASTER_POSITION_VALID = $0B08;
1326 GL_CURRENT_RASTER_DISTANCE = $0B09;
1327 GL_POINT_SMOOTH = $0B10;
1328 GL_LINE_STIPPLE = $0B24;
1329 GL_LINE_STIPPLE_PATTERN = $0B25;
1330 GL_LINE_STIPPLE_REPEAT = $0B26;
1331 GL_LIST_MODE = $0B30;
1332 GL_MAX_LIST_NESTING = $0B31;
1333 GL_LIST_BASE = $0B32;
1334 GL_LIST_INDEX = $0B33;
1335 GL_POLYGON_MODE = $0B40;
1336 GL_POLYGON_STIPPLE = $0B42;
1337 GL_EDGE_FLAG = $0B43;
1338 GL_LIGHTING = $0B50;
1339 GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
1340 GL_LIGHT_MODEL_TWO_SIDE = $0B52;
1341 GL_LIGHT_MODEL_AMBIENT = $0B53;
1342 GL_SHADE_MODEL = $0B54;
1343 GL_COLOR_MATERIAL_FACE = $0B55;
1344 GL_COLOR_MATERIAL_PARAMETER = $0B56;
1345 GL_COLOR_MATERIAL = $0B57;
1347 GL_FOG_INDEX = $0B61;
1348 GL_FOG_DENSITY = $0B62;
1349 GL_FOG_START = $0B63;
1351 GL_FOG_MODE = $0B65;
1352 GL_FOG_COLOR = $0B66;
1353 GL_ACCUM_CLEAR_VALUE = $0B80;
1354 GL_MATRIX_MODE = $0BA0;
1355 GL_NORMALIZE = $0BA1;
1356 GL_MODELVIEW_STACK_DEPTH = $0BA3;
1357 GL_PROJECTION_STACK_DEPTH = $0BA4;
1358 GL_TEXTURE_STACK_DEPTH = $0BA5;
1359 GL_MODELVIEW_MATRIX = $0BA6;
1360 GL_PROJECTION_MATRIX = $0BA7;
1361 GL_TEXTURE_MATRIX = $0BA8;
1362 GL_ATTRIB_STACK_DEPTH = $0BB0;
1363 GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
1364 GL_ALPHA_TEST = $0BC0;
1365 GL_ALPHA_TEST_FUNC = $0BC1;
1366 GL_ALPHA_TEST_REF = $0BC2;
1367 GL_INDEX_LOGIC_OP = $0BF1;
1368 GL_AUX_BUFFERS = $0C00;
1369 GL_INDEX_CLEAR_VALUE = $0C20;
1370 GL_INDEX_WRITEMASK = $0C21;
1371 GL_INDEX_MODE = $0C30;
1372 GL_RGBA_MODE = $0C31;
1373 GL_RENDER_MODE = $0C40;
1374 GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
1375 GL_POINT_SMOOTH_HINT = $0C51;
1376 GL_FOG_HINT = $0C54;
1377 GL_TEXTURE_GEN_S = $0C60;
1378 GL_TEXTURE_GEN_T = $0C61;
1379 GL_TEXTURE_GEN_R = $0C62;
1380 GL_TEXTURE_GEN_Q = $0C63;
1381 GL_PIXEL_MAP_I_TO_I = $0C70;
1382 GL_PIXEL_MAP_S_TO_S = $0C71;
1383 GL_PIXEL_MAP_I_TO_R = $0C72;
1384 GL_PIXEL_MAP_I_TO_G = $0C73;
1385 GL_PIXEL_MAP_I_TO_B = $0C74;
1386 GL_PIXEL_MAP_I_TO_A = $0C75;
1387 GL_PIXEL_MAP_R_TO_R = $0C76;
1388 GL_PIXEL_MAP_G_TO_G = $0C77;
1389 GL_PIXEL_MAP_B_TO_B = $0C78;
1390 GL_PIXEL_MAP_A_TO_A = $0C79;
1391 GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
1392 GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
1393 GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
1394 GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
1395 GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
1396 GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
1397 GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
1398 GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
1399 GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
1400 GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
1401 GL_MAP_COLOR = $0D10;
1402 GL_MAP_STENCIL = $0D11;
1403 GL_INDEX_SHIFT = $0D12;
1404 GL_INDEX_OFFSET = $0D13;
1405 GL_RED_SCALE = $0D14;
1406 GL_RED_BIAS = $0D15;
1409 GL_GREEN_SCALE = $0D18;
1410 GL_GREEN_BIAS = $0D19;
1411 GL_BLUE_SCALE = $0D1A;
1412 GL_BLUE_BIAS = $0D1B;
1413 GL_ALPHA_SCALE = $0D1C;
1414 GL_ALPHA_BIAS = $0D1D;
1415 GL_DEPTH_SCALE = $0D1E;
1416 GL_DEPTH_BIAS = $0D1F;
1417 GL_MAX_EVAL_ORDER = $0D30;
1418 GL_MAX_LIGHTS = $0D31;
1419 GL_MAX_CLIP_PLANES = $0D32;
1420 GL_MAX_PIXEL_MAP_TABLE = $0D34;
1421 GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
1422 GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
1423 GL_MAX_NAME_STACK_DEPTH = $0D37;
1424 GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
1425 GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
1426 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
1427 GL_INDEX_BITS = $0D51;
1428 GL_RED_BITS = $0D52;
1429 GL_GREEN_BITS = $0D53;
1430 GL_BLUE_BITS = $0D54;
1431 GL_ALPHA_BITS = $0D55;
1432 GL_DEPTH_BITS = $0D56;
1433 GL_STENCIL_BITS = $0D57;
1434 GL_ACCUM_RED_BITS = $0D58;
1435 GL_ACCUM_GREEN_BITS = $0D59;
1436 GL_ACCUM_BLUE_BITS = $0D5A;
1437 GL_ACCUM_ALPHA_BITS = $0D5B;
1438 GL_NAME_STACK_DEPTH = $0D70;
1439 GL_AUTO_NORMAL = $0D80;
1440 GL_MAP1_COLOR_4 = $0D90;
1441 GL_MAP1_INDEX = $0D91;
1442 GL_MAP1_NORMAL = $0D92;
1443 GL_MAP1_TEXTURE_COORD_1 = $0D93;
1444 GL_MAP1_TEXTURE_COORD_2 = $0D94;
1445 GL_MAP1_TEXTURE_COORD_3 = $0D95;
1446 GL_MAP1_TEXTURE_COORD_4 = $0D96;
1447 GL_MAP1_VERTEX_3 = $0D97;
1448 GL_MAP1_VERTEX_4 = $0D98;
1449 GL_MAP2_COLOR_4 = $0DB0;
1450 GL_MAP2_INDEX = $0DB1;
1451 GL_MAP2_NORMAL = $0DB2;
1452 GL_MAP2_TEXTURE_COORD_1 = $0DB3;
1453 GL_MAP2_TEXTURE_COORD_2 = $0DB4;
1454 GL_MAP2_TEXTURE_COORD_3 = $0DB5;
1455 GL_MAP2_TEXTURE_COORD_4 = $0DB6;
1456 GL_MAP2_VERTEX_3 = $0DB7;
1457 GL_MAP2_VERTEX_4 = $0DB8;
1458 GL_MAP1_GRID_DOMAIN = $0DD0;
1459 GL_MAP1_GRID_SEGMENTS = $0DD1;
1460 GL_MAP2_GRID_DOMAIN = $0DD2;
1461 GL_MAP2_GRID_SEGMENTS = $0DD3;
1462 GL_FEEDBACK_BUFFER_POINTER = $0DF0;
1463 GL_FEEDBACK_BUFFER_SIZE = $0DF1;
1464 GL_FEEDBACK_BUFFER_TYPE = $0DF2;
1465 GL_SELECTION_BUFFER_POINTER = $0DF3;
1466 GL_SELECTION_BUFFER_SIZE = $0DF4;
1477 GL_SPECULAR = $1202;
1478 GL_POSITION = $1203;
1479 GL_SPOT_DIRECTION = $1204;
1480 GL_SPOT_EXPONENT = $1205;
1481 GL_SPOT_CUTOFF = $1206;
1482 GL_CONSTANT_ATTENUATION = $1207;
1483 GL_LINEAR_ATTENUATION = $1208;
1484 GL_QUADRATIC_ATTENUATION = $1209;
1486 GL_COMPILE_AND_EXECUTE = $1301;
1487 GL_EMISSION = $1600;
1488 GL_SHININESS = $1601;
1489 GL_AMBIENT_AND_DIFFUSE = $1602;
1490 GL_COLOR_INDEXES = $1603;
1491 GL_MODELVIEW = $1700;
1492 GL_PROJECTION = $1701;
1493 GL_COLOR_INDEX = $1900;
1494 GL_LUMINANCE = $1909;
1495 GL_LUMINANCE_ALPHA = $190A;
1498 GL_FEEDBACK = $1C01;
1506 GL_MODULATE = $2100;
1508 GL_TEXTURE_ENV_MODE = $2200;
1509 GL_TEXTURE_ENV_COLOR = $2201;
1510 GL_TEXTURE_ENV = $2300;
1511 GL_EYE_LINEAR = $2400;
1512 GL_OBJECT_LINEAR = $2401;
1513 GL_SPHERE_MAP = $2402;
1514 GL_TEXTURE_GEN_MODE = $2500;
1515 GL_OBJECT_PLANE = $2501;
1516 GL_EYE_PLANE = $2502;
1518 GL_CLIENT_PIXEL_STORE_BIT = $00000001;
1519 GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
1520 GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
1525 GL_LUMINANCE4 = $803F;
1526 GL_LUMINANCE8 = $8040;
1527 GL_LUMINANCE12 = $8041;
1528 GL_LUMINANCE16 = $8042;
1529 GL_LUMINANCE4_ALPHA4 = $8043;
1530 GL_LUMINANCE6_ALPHA2 = $8044;
1531 GL_LUMINANCE8_ALPHA8 = $8045;
1532 GL_LUMINANCE12_ALPHA4 = $8046;
1533 GL_LUMINANCE12_ALPHA12 = $8047;
1534 GL_LUMINANCE16_ALPHA16 = $8048;
1535 GL_INTENSITY = $8049;
1536 GL_INTENSITY4 = $804A;
1537 GL_INTENSITY8 = $804B;
1538 GL_INTENSITY12 = $804C;
1539 GL_INTENSITY16 = $804D;
1540 GL_TEXTURE_LUMINANCE_SIZE = $8060;
1541 GL_TEXTURE_INTENSITY_SIZE = $8061;
1542 GL_TEXTURE_PRIORITY = $8066;
1543 GL_TEXTURE_RESIDENT = $8067;
1544 GL_VERTEX_ARRAY = $8074;
1545 GL_NORMAL_ARRAY = $8075;
1546 GL_COLOR_ARRAY = $8076;
1547 GL_INDEX_ARRAY = $8077;
1548 GL_TEXTURE_COORD_ARRAY = $8078;
1549 GL_EDGE_FLAG_ARRAY = $8079;
1550 GL_VERTEX_ARRAY_SIZE = $807A;
1551 GL_VERTEX_ARRAY_TYPE = $807B;
1552 GL_VERTEX_ARRAY_STRIDE = $807C;
1553 GL_NORMAL_ARRAY_TYPE = $807E;
1554 GL_NORMAL_ARRAY_STRIDE = $807F;
1555 GL_COLOR_ARRAY_SIZE = $8081;
1556 GL_COLOR_ARRAY_TYPE = $8082;
1557 GL_COLOR_ARRAY_STRIDE = $8083;
1558 GL_INDEX_ARRAY_TYPE = $8085;
1559 GL_INDEX_ARRAY_STRIDE = $8086;
1560 GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
1561 GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
1562 GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
1563 GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
1564 GL_VERTEX_ARRAY_POINTER = $808E;
1565 GL_NORMAL_ARRAY_POINTER = $808F;
1566 GL_COLOR_ARRAY_POINTER = $8090;
1567 GL_INDEX_ARRAY_POINTER = $8091;
1568 GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
1569 GL_EDGE_FLAG_ARRAY_POINTER = $8093;
1572 GL_C4UB_V2F = $2A22;
1573 GL_C4UB_V3F = $2A23;
1576 GL_C4F_N3F_V3F = $2A26;
1579 GL_T2F_C4UB_V3F = $2A29;
1580 GL_T2F_C3F_V3F = $2A2A;
1581 GL_T2F_N3F_V3F = $2A2B;
1582 GL_T2F_C4F_N3F_V3F = $2A2C;
1583 GL_T4F_C4F_N3F_V4F = $2A2D;
1584 GL_COLOR_TABLE_FORMAT_EXT = $80D8;
1585 GL_COLOR_TABLE_WIDTH_EXT = $80D9;
1586 GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
1587 GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
1588 GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
1589 GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
1590 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
1591 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
1592 GL_LOGIC_OP = GL_INDEX_LOGIC_OP;
1593 GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT;
1597 GL_UNSIGNED_BYTE_3_3_2 = $8032;
1598 GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
1599 GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
1600 GL_UNSIGNED_INT_8_8_8_8 = $8035;
1601 GL_UNSIGNED_INT_10_10_10_2 = $8036;
1602 GL_TEXTURE_BINDING_3D = $806A;
1603 GL_PACK_SKIP_IMAGES = $806B;
1604 GL_PACK_IMAGE_HEIGHT = $806C;
1605 GL_UNPACK_SKIP_IMAGES = $806D;
1606 GL_UNPACK_IMAGE_HEIGHT = $806E;
1607 GL_TEXTURE_3D = $806F;
1608 GL_PROXY_TEXTURE_3D = $8070;
1609 GL_TEXTURE_DEPTH = $8071;
1610 GL_TEXTURE_WRAP_R = $8072;
1611 GL_MAX_3D_TEXTURE_SIZE = $8073;
1612 GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
1613 GL_UNSIGNED_SHORT_5_6_5 = $8363;
1614 GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
1615 GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
1616 GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
1617 GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
1618 GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
1621 GL_MAX_ELEMENTS_VERTICES = $80E8;
1622 GL_MAX_ELEMENTS_INDICES = $80E9;
1623 GL_CLAMP_TO_EDGE = $812F;
1624 GL_TEXTURE_MIN_LOD = $813A;
1625 GL_TEXTURE_MAX_LOD = $813B;
1626 GL_TEXTURE_BASE_LEVEL = $813C;
1627 GL_TEXTURE_MAX_LEVEL = $813D;
1628 GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
1629 GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
1630 GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
1631 GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
1632 GL_ALIASED_LINE_WIDTH_RANGE = $846E;
1633 {$ifdef DGL_DEPRECATED}
1634 GL_RESCALE_NORMAL = $803A;
1635 GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
1636 GL_SINGLE_COLOR = $81F9;
1637 GL_SEPARATE_SPECULAR_COLOR = $81FA;
1638 GL_ALIASED_POINT_SIZE_RANGE = $846D;
1642 GL_TEXTURE0 = $84C0;
1643 GL_TEXTURE1 = $84C1;
1644 GL_TEXTURE2 = $84C2;
1645 GL_TEXTURE3 = $84C3;
1646 GL_TEXTURE4 = $84C4;
1647 GL_TEXTURE5 = $84C5;
1648 GL_TEXTURE6 = $84C6;
1649 GL_TEXTURE7 = $84C7;
1650 GL_TEXTURE8 = $84C8;
1651 GL_TEXTURE9 = $84C9;
1652 GL_TEXTURE10 = $84CA;
1653 GL_TEXTURE11 = $84CB;
1654 GL_TEXTURE12 = $84CC;
1655 GL_TEXTURE13 = $84CD;
1656 GL_TEXTURE14 = $84CE;
1657 GL_TEXTURE15 = $84CF;
1658 GL_TEXTURE16 = $84D0;
1659 GL_TEXTURE17 = $84D1;
1660 GL_TEXTURE18 = $84D2;
1661 GL_TEXTURE19 = $84D3;
1662 GL_TEXTURE20 = $84D4;
1663 GL_TEXTURE21 = $84D5;
1664 GL_TEXTURE22 = $84D6;
1665 GL_TEXTURE23 = $84D7;
1666 GL_TEXTURE24 = $84D8;
1667 GL_TEXTURE25 = $84D9;
1668 GL_TEXTURE26 = $84DA;
1669 GL_TEXTURE27 = $84DB;
1670 GL_TEXTURE28 = $84DC;
1671 GL_TEXTURE29 = $84DD;
1672 GL_TEXTURE30 = $84DE;
1673 GL_TEXTURE31 = $84DF;
1674 GL_ACTIVE_TEXTURE = $84E0;
1675 GL_MULTISAMPLE = $809D;
1676 GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
1677 GL_SAMPLE_ALPHA_TO_ONE = $809F;
1678 GL_SAMPLE_COVERAGE = $80A0;
1679 GL_SAMPLE_BUFFERS = $80A8;
1681 GL_SAMPLE_COVERAGE_VALUE = $80AA;
1682 GL_SAMPLE_COVERAGE_INVERT = $80AB;
1683 GL_TEXTURE_CUBE_MAP = $8513;
1684 GL_TEXTURE_BINDING_CUBE_MAP = $8514;
1685 GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
1686 GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
1687 GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
1688 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
1689 GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
1690 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
1691 GL_PROXY_TEXTURE_CUBE_MAP = $851B;
1692 GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
1693 GL_COMPRESSED_RGB = $84ED;
1694 GL_COMPRESSED_RGBA = $84EE;
1695 GL_TEXTURE_COMPRESSION_HINT = $84EF;
1696 GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
1697 GL_TEXTURE_COMPRESSED = $86A1;
1698 GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
1699 GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
1700 GL_CLAMP_TO_BORDER = $812D;
1701 {$ifdef DGL_DEPRECATED}
1702 GL_CLIENT_ACTIVE_TEXTURE = $84E1;
1703 GL_MAX_TEXTURE_UNITS = $84E2;
1704 GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
1705 GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
1706 GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
1707 GL_TRANSPOSE_COLOR_MATRIX = $84E6;
1708 GL_MULTISAMPLE_BIT = $20000000;
1709 GL_NORMAL_MAP = $8511;
1710 GL_REFLECTION_MAP = $8512;
1711 GL_COMPRESSED_ALPHA = $84E9;
1712 GL_COMPRESSED_LUMINANCE = $84EA;
1713 GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
1714 GL_COMPRESSED_INTENSITY = $84EC;
1716 GL_COMBINE_RGB = $8571;
1717 GL_COMBINE_ALPHA = $8572;
1718 GL_SOURCE0_RGB = $8580;
1719 GL_SOURCE1_RGB = $8581;
1720 GL_SOURCE2_RGB = $8582;
1721 GL_SOURCE0_ALPHA = $8588;
1722 GL_SOURCE1_ALPHA = $8589;
1723 GL_SOURCE2_ALPHA = $858A;
1724 GL_OPERAND0_RGB = $8590;
1725 GL_OPERAND1_RGB = $8591;
1726 GL_OPERAND2_RGB = $8592;
1727 GL_OPERAND0_ALPHA = $8598;
1728 GL_OPERAND1_ALPHA = $8599;
1729 GL_OPERAND2_ALPHA = $859A;
1730 GL_RGB_SCALE = $8573;
1731 GL_ADD_SIGNED = $8574;
1732 GL_INTERPOLATE = $8575;
1733 GL_SUBTRACT = $84E7;
1734 GL_CONSTANT = $8576;
1735 GL_PRIMARY_COLOR = $8577;
1736 GL_PREVIOUS = $8578;
1737 GL_DOT3_RGB = $86AE;
1738 GL_DOT3_RGBA = $86AF;
1742 GL_BLEND_DST_RGB = $80C8;
1743 GL_BLEND_SRC_RGB = $80C9;
1744 GL_BLEND_DST_ALPHA = $80CA;
1745 GL_BLEND_SRC_ALPHA = $80CB;
1746 GL_POINT_FADE_THRESHOLD_SIZE = $8128;
1747 GL_DEPTH_COMPONENT16 = $81A5;
1748 GL_DEPTH_COMPONENT24 = $81A6;
1749 GL_DEPTH_COMPONENT32 = $81A7;
1750 GL_MIRRORED_REPEAT = $8370;
1751 GL_MAX_TEXTURE_LOD_BIAS = $84FD;
1752 GL_TEXTURE_LOD_BIAS = $8501;
1753 GL_INCR_WRAP = $8507;
1754 GL_DECR_WRAP = $8508;
1755 GL_TEXTURE_DEPTH_SIZE = $884A;
1756 GL_TEXTURE_COMPARE_MODE = $884C;
1757 GL_TEXTURE_COMPARE_FUNC = $884D;
1758 {$ifdef DGL_DEPRECATED}
1759 GL_POINT_SIZE_MIN = $8126;
1760 GL_POINT_SIZE_MAX = $8127;
1761 GL_POINT_DISTANCE_ATTENUATION = $8129;
1762 GL_GENERATE_MIPMAP = $8191;
1763 GL_GENERATE_MIPMAP_HINT = $8192;
1764 GL_FOG_COORDINATE_SOURCE = $8450;
1765 GL_FOG_COORDINATE = $8451;
1766 GL_FRAGMENT_DEPTH = $8452;
1767 GL_CURRENT_FOG_COORDINATE = $8453;
1768 GL_FOG_COORDINATE_ARRAY_TYPE = $8454;
1769 GL_FOG_COORDINATE_ARRAY_STRIDE = $8455;
1770 GL_FOG_COORDINATE_ARRAY_POINTER = $8456;
1771 GL_FOG_COORDINATE_ARRAY = $8457;
1772 GL_COLOR_SUM = $8458;
1773 GL_CURRENT_SECONDARY_COLOR = $8459;
1774 GL_SECONDARY_COLOR_ARRAY_SIZE = $845A;
1775 GL_SECONDARY_COLOR_ARRAY_TYPE = $845B;
1776 GL_SECONDARY_COLOR_ARRAY_STRIDE = $845C;
1777 GL_SECONDARY_COLOR_ARRAY_POINTER = $845D;
1778 GL_SECONDARY_COLOR_ARRAY = $845E;
1779 GL_TEXTURE_FILTER_CONTROL = $8500;
1780 GL_DEPTH_TEXTURE_MODE = $884B;
1781 GL_COMPARE_R_TO_TEXTURE = $884E;
1785 GL_BUFFER_SIZE = $8764;
1786 GL_BUFFER_USAGE = $8765;
1787 GL_QUERY_COUNTER_BITS = $8864;
1788 GL_CURRENT_QUERY = $8865;
1789 GL_QUERY_RESULT = $8866;
1790 GL_QUERY_RESULT_AVAILABLE = $8867;
1791 GL_ARRAY_BUFFER = $8892;
1792 GL_ELEMENT_ARRAY_BUFFER = $8893;
1793 GL_ARRAY_BUFFER_BINDING = $8894;
1794 GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;
1795 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = $889F;
1796 GL_READ_ONLY = $88B8;
1797 GL_WRITE_ONLY = $88B9;
1798 GL_READ_WRITE = $88BA;
1799 GL_BUFFER_ACCESS = $88BB;
1800 GL_BUFFER_MAPPED = $88BC;
1801 GL_BUFFER_MAP_POINTER = $88BD;
1802 GL_STREAM_DRAW = $88E0;
1803 GL_STREAM_READ = $88E1;
1804 GL_STREAM_COPY = $88E2;
1805 GL_STATIC_DRAW = $88E4;
1806 GL_STATIC_READ = $88E5;
1807 GL_STATIC_COPY = $88E6;
1808 GL_DYNAMIC_DRAW = $88E8;
1809 GL_DYNAMIC_READ = $88E9;
1810 GL_DYNAMIC_COPY = $88EA;
1811 GL_SAMPLES_PASSED = $8914;
1812 {$ifdef DGL_DEPRECATED}
1813 GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;
1814 GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;
1815 GL_COLOR_ARRAY_BUFFER_BINDING = $8898;
1816 GL_INDEX_ARRAY_BUFFER_BINDING = $8899;
1817 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;
1818 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = $889B;
1819 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = $889C;
1820 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = $889D;
1821 GL_WEIGHT_ARRAY_BUFFER_BINDING = $889E;
1822 GL_FOG_COORD_SRC = $8450;
1823 GL_FOG_COORD = $8451;
1824 GL_CURRENT_FOG_COORD = $8453;
1825 GL_FOG_COORD_ARRAY_TYPE = $8454;
1826 GL_FOG_COORD_ARRAY_STRIDE = $8455;
1827 GL_FOG_COORD_ARRAY_POINTER = $8456;
1828 GL_FOG_COORD_ARRAY = $8457;
1829 GL_FOG_COORD_ARRAY_BUFFER_BINDING = $889D;
1830 GL_SRC0_RGB = $8580;
1831 GL_SRC1_RGB = $8581;
1832 GL_SRC2_RGB = $8582;
1833 GL_SRC0_ALPHA = $8588;
1834 GL_SRC1_ALPHA = $8589;
1835 GL_SRC2_ALPHA = $858A;
1839 GL_BLEND_EQUATION_RGB = $8009;
1840 GL_VERTEX_ATTRIB_ARRAY_ENABLED = $8622;
1841 GL_VERTEX_ATTRIB_ARRAY_SIZE = $8623;
1842 GL_VERTEX_ATTRIB_ARRAY_STRIDE = $8624;
1843 GL_VERTEX_ATTRIB_ARRAY_TYPE = $8625;
1844 GL_CURRENT_VERTEX_ATTRIB = $8626;
1845 GL_VERTEX_PROGRAM_POINT_SIZE = $8642;
1846 GL_VERTEX_ATTRIB_ARRAY_POINTER = $8645;
1847 GL_STENCIL_BACK_FUNC = $8800;
1848 GL_STENCIL_BACK_FAIL = $8801;
1849 GL_STENCIL_BACK_PASS_DEPTH_FAIL = $8802;
1850 GL_STENCIL_BACK_PASS_DEPTH_PASS = $8803;
1851 GL_MAX_DRAW_BUFFERS = $8824;
1852 GL_DRAW_BUFFER0 = $8825;
1853 GL_DRAW_BUFFER1 = $8826;
1854 GL_DRAW_BUFFER2 = $8827;
1855 GL_DRAW_BUFFER3 = $8828;
1856 GL_DRAW_BUFFER4 = $8829;
1857 GL_DRAW_BUFFER5 = $882A;
1858 GL_DRAW_BUFFER6 = $882B;
1859 GL_DRAW_BUFFER7 = $882C;
1860 GL_DRAW_BUFFER8 = $882D;
1861 GL_DRAW_BUFFER9 = $882E;
1862 GL_DRAW_BUFFER10 = $882F;
1863 GL_DRAW_BUFFER11 = $8830;
1864 GL_DRAW_BUFFER12 = $8831;
1865 GL_DRAW_BUFFER13 = $8832;
1866 GL_DRAW_BUFFER14 = $8833;
1867 GL_DRAW_BUFFER15 = $8834;
1868 GL_BLEND_EQUATION_ALPHA = $883D;
1869 GL_MAX_VERTEX_ATTRIBS = $8869;
1870 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = $886A;
1871 GL_MAX_TEXTURE_IMAGE_UNITS = $8872;
1872 GL_FRAGMENT_SHADER = $8B30;
1873 GL_VERTEX_SHADER = $8B31;
1874 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = $8B49;
1875 GL_MAX_VERTEX_UNIFORM_COMPONENTS = $8B4A;
1876 GL_MAX_VARYING_FLOATS = $8B4B;
1877 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = $8B4C;
1878 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = $8B4D;
1879 GL_SHADER_TYPE = $8B4F;
1880 GL_FLOAT_VEC2 = $8B50;
1881 GL_FLOAT_VEC3 = $8B51;
1882 GL_FLOAT_VEC4 = $8B52;
1883 GL_INT_VEC2 = $8B53;
1884 GL_INT_VEC3 = $8B54;
1885 GL_INT_VEC4 = $8B55;
1887 GL_BOOL_VEC2 = $8B57;
1888 GL_BOOL_VEC3 = $8B58;
1889 GL_BOOL_VEC4 = $8B59;
1890 GL_FLOAT_MAT2 = $8B5A;
1891 GL_FLOAT_MAT3 = $8B5B;
1892 GL_FLOAT_MAT4 = $8B5C;
1893 GL_SAMPLER_1D = $8B5D;
1894 GL_SAMPLER_2D = $8B5E;
1895 GL_SAMPLER_3D = $8B5F;
1896 GL_SAMPLER_CUBE = $8B60;
1897 GL_SAMPLER_1D_SHADOW = $8B61;
1898 GL_SAMPLER_2D_SHADOW = $8B62;
1899 GL_DELETE_STATUS = $8B80;
1900 GL_COMPILE_STATUS = $8B81;
1901 GL_LINK_STATUS = $8B82;
1902 GL_VALIDATE_STATUS = $8B83;
1903 GL_INFO_LOG_LENGTH = $8B84;
1904 GL_ATTACHED_SHADERS = $8B85;
1905 GL_ACTIVE_UNIFORMS = $8B86;
1906 GL_ACTIVE_UNIFORM_MAX_LENGTH = $8B87;
1907 GL_SHADER_SOURCE_LENGTH = $8B88;
1908 GL_ACTIVE_ATTRIBUTES = $8B89;
1909 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = $8B8A;
1910 GL_FRAGMENT_SHADER_DERIVATIVE_HINT = $8B8B;
1911 GL_SHADING_LANGUAGE_VERSION = $8B8C;
1912 GL_CURRENT_PROGRAM = $8B8D;
1913 GL_POINT_SPRITE_COORD_ORIGIN = $8CA0;
1914 GL_LOWER_LEFT = $8CA1;
1915 GL_UPPER_LEFT = $8CA2;
1916 GL_STENCIL_BACK_REF = $8CA3;
1917 GL_STENCIL_BACK_VALUE_MASK = $8CA4;
1918 GL_STENCIL_BACK_WRITEMASK = $8CA5;
1919 {$ifdef DGL_DEPRECATED}
1920 GL_VERTEX_PROGRAM_TWO_SIDE = $8643;
1921 GL_POINT_SPRITE = $8861;
1922 GL_COORD_REPLACE = $8862;
1923 GL_MAX_TEXTURE_COORDS = $8871;
1927 GL_PIXEL_PACK_BUFFER = $88EB;
1928 GL_PIXEL_UNPACK_BUFFER = $88EC;
1929 GL_PIXEL_PACK_BUFFER_BINDING = $88ED;
1930 GL_PIXEL_UNPACK_BUFFER_BINDING = $88EF;
1931 GL_FLOAT_MAT2x3 = $8B65;
1932 GL_FLOAT_MAT2x4 = $8B66;
1933 GL_FLOAT_MAT3x2 = $8B67;
1934 GL_FLOAT_MAT3x4 = $8B68;
1935 GL_FLOAT_MAT4x2 = $8B69;
1936 GL_FLOAT_MAT4x3 = $8B6A;
1939 GL_SRGB_ALPHA = $8C42;
1940 GL_SRGB8_ALPHA8 = $8C43;
1941 GL_COMPRESSED_SRGB = $8C48;
1942 GL_COMPRESSED_SRGB_ALPHA = $8C49;
1943 {$ifdef DGL_DEPRECATED}
1944 GL_CURRENT_RASTER_SECONDARY_COLOR = $845F;
1945 GL_SLUMINANCE_ALPHA = $8C44;
1946 GL_SLUMINANCE8_ALPHA8 = $8C45;
1947 GL_SLUMINANCE = $8C46;
1948 GL_SLUMINANCE8 = $8C47;
1949 GL_COMPRESSED_SLUMINANCE = $8C4A;
1950 GL_COMPRESSED_SLUMINANCE_ALPHA = $8C4B;
1954 GL_COMPARE_REF_TO_TEXTURE = $884E;
1955 GL_CLIP_DISTANCE0 = $3000;
1956 GL_CLIP_DISTANCE1 = $3001;
1957 GL_CLIP_DISTANCE2 = $3002;
1958 GL_CLIP_DISTANCE3 = $3003;
1959 GL_CLIP_DISTANCE4 = $3004;
1960 GL_CLIP_DISTANCE5 = $3005;
1961 GL_CLIP_DISTANCE6 = $3006;
1962 GL_CLIP_DISTANCE7 = $3007;
1963 GL_MAX_CLIP_DISTANCES = $0D32;
1964 GL_MAJOR_VERSION = $821B;
1965 GL_MINOR_VERSION = $821C;
1966 GL_NUM_EXTENSIONS = $821D;
1967 GL_CONTEXT_FLAGS = $821E;
1968 GL_DEPTH_BUFFER = $8223;
1969 GL_STENCIL_BUFFER = $8224;
1970 GL_COMPRESSED_RED = $8225;
1971 GL_COMPRESSED_RG = $8226;
1972 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = $0001;
1977 GL_VERTEX_ATTRIB_ARRAY_INTEGER = $88FD;
1978 GL_MAX_ARRAY_TEXTURE_LAYERS = $88FF;
1979 GL_MIN_PROGRAM_TEXEL_OFFSET = $8904;
1980 GL_MAX_PROGRAM_TEXEL_OFFSET = $8905;
1981 GL_CLAMP_READ_COLOR = $891C;
1982 GL_FIXED_ONLY = $891D;
1983 GL_MAX_VARYING_COMPONENTS = $8B4B;
1984 GL_TEXTURE_1D_ARRAY = $8C18;
1985 GL_PROXY_TEXTURE_1D_ARRAY = $8C19;
1986 GL_TEXTURE_2D_ARRAY = $8C1A;
1987 GL_PROXY_TEXTURE_2D_ARRAY = $8C1B;
1988 GL_TEXTURE_BINDING_1D_ARRAY = $8C1C;
1989 GL_TEXTURE_BINDING_2D_ARRAY = $8C1D;
1990 GL_R11F_G11F_B10F = $8C3A;
1991 GL_UNSIGNED_INT_10F_11F_11F_REV = $8C3B;
1993 GL_UNSIGNED_INT_5_9_9_9_REV = $8C3E;
1994 GL_TEXTURE_SHARED_SIZE = $8C3F;
1995 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = $8C76;
1996 GL_TRANSFORM_FEEDBACK_BUFFER_MODE = $8C7F;
1997 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = $8C80;
1998 GL_TRANSFORM_FEEDBACK_VARYINGS = $8C83;
1999 GL_TRANSFORM_FEEDBACK_BUFFER_START = $8C84;
2000 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = $8C85;
2001 GL_PRIMITIVES_GENERATED = $8C87;
2002 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = $8C88;
2003 GL_RASTERIZER_DISCARD = $8C89;
2004 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = $8C8A;
2005 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = $8C8B;
2006 GL_INTERLEAVED_ATTRIBS = $8C8C;
2007 GL_SEPARATE_ATTRIBS = $8C8D;
2008 GL_TRANSFORM_FEEDBACK_BUFFER = $8C8E;
2009 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = $8C8F;
2010 GL_RGBA32UI = $8D70;
2012 GL_RGBA16UI = $8D76;
2022 GL_RED_INTEGER = $8D94;
2023 GL_GREEN_INTEGER = $8D95;
2024 GL_BLUE_INTEGER = $8D96;
2025 GL_RGB_INTEGER = $8D98;
2026 GL_RGBA_INTEGER = $8D99;
2027 GL_BGR_INTEGER = $8D9A;
2028 GL_BGRA_INTEGER = $8D9B;
2029 GL_SAMPLER_1D_ARRAY = $8DC0;
2030 GL_SAMPLER_2D_ARRAY = $8DC1;
2031 GL_SAMPLER_1D_ARRAY_SHADOW = $8DC3;
2032 GL_SAMPLER_2D_ARRAY_SHADOW = $8DC4;
2033 GL_SAMPLER_CUBE_SHADOW = $8DC5;
2034 GL_UNSIGNED_INT_VEC2 = $8DC6;
2035 GL_UNSIGNED_INT_VEC3 = $8DC7;
2036 GL_UNSIGNED_INT_VEC4 = $8DC8;
2037 GL_INT_SAMPLER_1D = $8DC9;
2038 GL_INT_SAMPLER_2D = $8DCA;
2039 GL_INT_SAMPLER_3D = $8DCB;
2040 GL_INT_SAMPLER_CUBE = $8DCC;
2041 GL_INT_SAMPLER_1D_ARRAY = $8DCE;
2042 GL_INT_SAMPLER_2D_ARRAY = $8DCF;
2043 GL_UNSIGNED_INT_SAMPLER_1D = $8DD1;
2044 GL_UNSIGNED_INT_SAMPLER_2D = $8DD2;
2045 GL_UNSIGNED_INT_SAMPLER_3D = $8DD3;
2046 GL_UNSIGNED_INT_SAMPLER_CUBE = $8DD4;
2047 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = $8DD6;
2048 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = $8DD7;
2049 GL_QUERY_WAIT = $8E13;
2050 GL_QUERY_NO_WAIT = $8E14;
2051 GL_QUERY_BY_REGION_WAIT = $8E15;
2052 GL_QUERY_BY_REGION_NO_WAIT = $8E16;
2053 GL_BUFFER_ACCESS_FLAGS = $911F;
2054 GL_BUFFER_MAP_LENGTH = $9120;
2055 GL_BUFFER_MAP_OFFSET = $9121;
2056 { Reuse tokens from ARB_depth_buffer_float }
2057 { reuse GL_DEPTH_COMPONENT32F }
2058 { reuse GL_DEPTH32F_STENCIL8 }
2059 { reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV }
2060 { Reuse tokens from ARB_framebuffer_object }
2061 { reuse GL_INVALID_FRAMEBUFFER_OPERATION }
2062 { reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING }
2063 { reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE }
2064 { reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE }
2065 { reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE }
2066 { reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE }
2067 { reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE }
2068 { reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE }
2069 { reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE }
2070 { reuse GL_FRAMEBUFFER_DEFAULT }
2071 { reuse GL_FRAMEBUFFER_UNDEFINED }
2072 { reuse GL_DEPTH_STENCIL_ATTACHMENT }
2074 { reuse GL_MAX_RENDERBUFFER_SIZE }
2075 { reuse GL_DEPTH_STENCIL }
2076 { reuse GL_UNSIGNED_INT_24_8 }
2077 { reuse GL_DEPTH24_STENCIL8 }
2078 { reuse GL_TEXTURE_STENCIL_SIZE }
2079 { reuse GL_TEXTURE_RED_TYPE }
2080 { reuse GL_TEXTURE_GREEN_TYPE }
2081 { reuse GL_TEXTURE_BLUE_TYPE }
2082 { reuse GL_TEXTURE_ALPHA_TYPE }
2083 { reuse GL_TEXTURE_DEPTH_TYPE }
2084 { reuse GL_UNSIGNED_NORMALIZED }
2085 { reuse GL_FRAMEBUFFER_BINDING }
2086 { reuse GL_DRAW_FRAMEBUFFER_BINDING }
2087 { reuse GL_RENDERBUFFER_BINDING }
2088 { reuse GL_READ_FRAMEBUFFER }
2089 { reuse GL_DRAW_FRAMEBUFFER }
2090 { reuse GL_READ_FRAMEBUFFER_BINDING }
2091 { reuse GL_RENDERBUFFER_SAMPLES }
2092 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE }
2093 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME }
2094 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL }
2095 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE }
2096 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2097 { reuse GL_FRAMEBUFFER_COMPLETE }
2098 { reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT }
2099 { reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT }
2100 { reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER }
2101 { reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER }
2102 { reuse GL_FRAMEBUFFER_UNSUPPORTED }
2103 { reuse GL_MAX_COLOR_ATTACHMENTS }
2104 { reuse GL_COLOR_ATTACHMENT0 }
2105 { reuse GL_COLOR_ATTACHMENT1 }
2106 { reuse GL_COLOR_ATTACHMENT2 }
2107 { reuse GL_COLOR_ATTACHMENT3 }
2108 { reuse GL_COLOR_ATTACHMENT4 }
2109 { reuse GL_COLOR_ATTACHMENT5 }
2110 { reuse GL_COLOR_ATTACHMENT6 }
2111 { reuse GL_COLOR_ATTACHMENT7 }
2112 { reuse GL_COLOR_ATTACHMENT8 }
2113 { reuse GL_COLOR_ATTACHMENT9 }
2114 { reuse GL_COLOR_ATTACHMENT10 }
2115 { reuse GL_COLOR_ATTACHMENT11 }
2116 { reuse GL_COLOR_ATTACHMENT12 }
2117 { reuse GL_COLOR_ATTACHMENT13 }
2118 { reuse GL_COLOR_ATTACHMENT14 }
2119 { reuse GL_COLOR_ATTACHMENT15 }
2120 { reuse GL_DEPTH_ATTACHMENT }
2121 { reuse GL_STENCIL_ATTACHMENT }
2122 { reuse GL_FRAMEBUFFER }
2123 { reuse GL_RENDERBUFFER }
2124 { reuse GL_RENDERBUFFER_WIDTH }
2125 { reuse GL_RENDERBUFFER_HEIGHT }
2126 { reuse GL_RENDERBUFFER_INTERNAL_FORMAT }
2127 { reuse GL_STENCIL_INDEX1 }
2128 { reuse GL_STENCIL_INDEX4 }
2129 { reuse GL_STENCIL_INDEX8 }
2130 { reuse GL_STENCIL_INDEX16 }
2131 { reuse GL_RENDERBUFFER_RED_SIZE }
2132 { reuse GL_RENDERBUFFER_GREEN_SIZE }
2133 { reuse GL_RENDERBUFFER_BLUE_SIZE }
2134 { reuse GL_RENDERBUFFER_ALPHA_SIZE }
2135 { reuse GL_RENDERBUFFER_DEPTH_SIZE }
2136 { reuse GL_RENDERBUFFER_STENCIL_SIZE }
2137 { reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE }
2138 { reuse GL_MAX_SAMPLES }
2139 { Reuse tokens from ARB_framebuffer_sRGB }
2140 { reuse GL_FRAMEBUFFER_SRGB }
2141 { Reuse tokens from ARB_half_float_vertex }
2142 { reuse GL_HALF_FLOAT }
2143 { Reuse tokens from ARB_map_buffer_range }
2144 { reuse GL_MAP_READ_BIT }
2145 { reuse GL_MAP_WRITE_BIT }
2146 { reuse GL_MAP_INVALIDATE_RANGE_BIT }
2147 { reuse GL_MAP_INVALIDATE_BUFFER_BIT }
2148 { reuse GL_MAP_FLUSH_EXPLICIT_BIT }
2149 { reuse GL_MAP_UNSYNCHRONIZED_BIT }
2150 { Reuse tokens from ARB_texture_compression_rgtc }
2151 { reuse GL_COMPRESSED_RED_RGTC1 }
2152 { reuse GL_COMPRESSED_SIGNED_RED_RGTC1 }
2153 { reuse GL_COMPRESSED_RG_RGTC2 }
2154 { reuse GL_COMPRESSED_SIGNED_RG_RGTC2 }
2155 { Reuse tokens from ARB_texture_rg }
2157 { reuse GL_RG_INTEGER }
2178 { Reuse tokens from ARB_vertex_array_object }
2179 { reuse GL_VERTEX_ARRAY_BINDING }
2180 {$ifdef DGL_DEPRECATED}
2181 GL_CLAMP_VERTEX_COLOR = $891A;
2182 GL_CLAMP_FRAGMENT_COLOR = $891B;
2183 GL_ALPHA_INTEGER = $8D97;
2184 { Reuse tokens from ARB_framebuffer_object }
2185 { reuse GL_TEXTURE_LUMINANCE_TYPE }
2186 { reuse GL_TEXTURE_INTENSITY_TYPE }
2190 GL_SAMPLER_2D_RECT = $8B63;
2191 GL_SAMPLER_2D_RECT_SHADOW = $8B64;
2192 GL_SAMPLER_BUFFER = $8DC2;
2193 GL_INT_SAMPLER_2D_RECT = $8DCD;
2194 GL_INT_SAMPLER_BUFFER = $8DD0;
2195 GL_UNSIGNED_INT_SAMPLER_2D_RECT = $8DD5;
2196 GL_UNSIGNED_INT_SAMPLER_BUFFER = $8DD8;
2197 GL_TEXTURE_BUFFER = $8C2A;
2198 GL_MAX_TEXTURE_BUFFER_SIZE = $8C2B;
2199 GL_TEXTURE_BINDING_BUFFER = $8C2C;
2200 GL_TEXTURE_BUFFER_DATA_STORE_BINDING = $8C2D;
2201 GL_TEXTURE_BUFFER_FORMAT = $8C2E;
2202 GL_TEXTURE_RECTANGLE = $84F5;
2203 GL_TEXTURE_BINDING_RECTANGLE = $84F6;
2204 GL_PROXY_TEXTURE_RECTANGLE = $84F7;
2205 GL_MAX_RECTANGLE_TEXTURE_SIZE = $84F8;
2206 GL_RED_SNORM = $8F90;
2207 GL_RG_SNORM = $8F91;
2208 GL_RGB_SNORM = $8F92;
2209 GL_RGBA_SNORM = $8F93;
2210 GL_R8_SNORM = $8F94;
2211 GL_RG8_SNORM = $8F95;
2212 GL_RGB8_SNORM = $8F96;
2213 GL_RGBA8_SNORM = $8F97;
2214 GL_R16_SNORM = $8F98;
2215 GL_RG16_SNORM = $8F99;
2216 GL_RGB16_SNORM = $8F9A;
2217 GL_RGBA16_SNORM = $8F9B;
2218 GL_SIGNED_NORMALIZED = $8F9C;
2219 GL_PRIMITIVE_RESTART = $8F9D;
2220 GL_PRIMITIVE_RESTART_INDEX = $8F9E;
2221 { Reuse tokens from ARB_copy_buffer }
2222 { reuse GL_COPY_READ_BUFFER }
2223 { reuse GL_COPY_WRITE_BUFFER }
2224 { Reuse tokens from ARB_draw_instanced (none) }
2225 { Reuse tokens from ARB_uniform_buffer_object }
2226 { reuse GL_UNIFORM_BUFFER }
2227 { reuse GL_UNIFORM_BUFFER_BINDING }
2228 { reuse GL_UNIFORM_BUFFER_START }
2229 { reuse GL_UNIFORM_BUFFER_SIZE }
2230 { reuse GL_MAX_VERTEX_UNIFORM_BLOCKS }
2231 { reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS }
2232 { reuse GL_MAX_COMBINED_UNIFORM_BLOCKS }
2233 { reuse GL_MAX_UNIFORM_BUFFER_BINDINGS }
2234 { reuse GL_MAX_UNIFORM_BLOCK_SIZE }
2235 { reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS }
2236 { reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS }
2237 { reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT }
2238 { reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH }
2239 { reuse GL_ACTIVE_UNIFORM_BLOCKS }
2240 { reuse GL_UNIFORM_TYPE }
2241 { reuse GL_UNIFORM_SIZE }
2242 { reuse GL_UNIFORM_NAME_LENGTH }
2243 { reuse GL_UNIFORM_BLOCK_INDEX }
2244 { reuse GL_UNIFORM_OFFSET }
2245 { reuse GL_UNIFORM_ARRAY_STRIDE }
2246 { reuse GL_UNIFORM_MATRIX_STRIDE }
2247 { reuse GL_UNIFORM_IS_ROW_MAJOR }
2248 { reuse GL_UNIFORM_BLOCK_BINDING }
2249 { reuse GL_UNIFORM_BLOCK_DATA_SIZE }
2250 { reuse GL_UNIFORM_BLOCK_NAME_LENGTH }
2251 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS }
2252 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES }
2253 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER }
2254 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER }
2255 { reuse GL_INVALID_INDEX }
2258 GL_CONTEXT_CORE_PROFILE_BIT = $00000001;
2259 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = $00000002;
2260 GL_LINES_ADJACENCY = $000A;
2261 GL_LINE_STRIP_ADJACENCY = $000B;
2262 GL_TRIANGLES_ADJACENCY = $000C;
2263 GL_TRIANGLE_STRIP_ADJACENCY = $000D;
2264 GL_PROGRAM_POINT_SIZE = $8642;
2265 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = $8C29;
2266 GL_FRAMEBUFFER_ATTACHMENT_LAYERED = $8DA7;
2267 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = $8DA8;
2268 GL_GEOMETRY_SHADER = $8DD9;
2269 GL_GEOMETRY_VERTICES_OUT = $8916;
2270 GL_GEOMETRY_INPUT_TYPE = $8917;
2271 GL_GEOMETRY_OUTPUT_TYPE = $8918;
2272 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = $8DDF;
2273 GL_MAX_GEOMETRY_OUTPUT_VERTICES = $8DE0;
2274 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = $8DE1;
2275 GL_MAX_VERTEX_OUTPUT_COMPONENTS = $9122;
2276 GL_MAX_GEOMETRY_INPUT_COMPONENTS = $9123;
2277 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = $9124;
2278 GL_MAX_FRAGMENT_INPUT_COMPONENTS = $9125;
2279 GL_CONTEXT_PROFILE_MASK = $9126;
2280 { reuse GL_MAX_VARYING_COMPONENTS }
2281 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2282 { Reuse tokens from ARB_depth_clamp }
2283 { reuse GL_DEPTH_CLAMP }
2284 { Reuse tokens from ARB_draw_elements_base_vertex (none) }
2285 { Reuse tokens from ARB_fragment_coord_conventions (none) }
2286 { Reuse tokens from ARB_provoking_vertex }
2287 { reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION }
2288 { reuse GL_FIRST_VERTEX_CONVENTION }
2289 { reuse GL_LAST_VERTEX_CONVENTION }
2290 { reuse GL_PROVOKING_VERTEX }
2291 { Reuse tokens from ARB_seamless_cube_map }
2292 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
2293 { Reuse tokens from ARB_sync }
2294 { reuse GL_MAX_SERVER_WAIT_TIMEOUT }
2295 { reuse GL_OBJECT_TYPE }
2296 { reuse GL_SYNC_CONDITION }
2297 { reuse GL_SYNC_STATUS }
2298 { reuse GL_SYNC_FLAGS }
2299 { reuse GL_SYNC_FENCE }
2300 { reuse GL_SYNC_GPU_COMMANDS_COMPLETE }
2301 { reuse GL_UNSIGNALED }
2302 { reuse GL_SIGNALED }
2303 { reuse GL_ALREADY_SIGNALED }
2304 { reuse GL_TIMEOUT_EXPIRED }
2305 { reuse GL_CONDITION_SATISFIED }
2306 { reuse GL_WAIT_FAILED }
2307 { reuse GL_TIMEOUT_IGNORED }
2308 { reuse GL_SYNC_FLUSH_COMMANDS_BIT }
2309 { reuse GL_TIMEOUT_IGNORED }
2310 { Reuse tokens from ARB_texture_multisample }
2311 { reuse GL_SAMPLE_POSITION }
2312 { reuse GL_SAMPLE_MASK }
2313 { reuse GL_SAMPLE_MASK_VALUE }
2314 { reuse GL_MAX_SAMPLE_MASK_WORDS }
2315 { reuse GL_TEXTURE_2D_MULTISAMPLE }
2316 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE }
2317 { reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY }
2318 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY }
2319 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE }
2320 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY }
2321 { reuse GL_TEXTURE_SAMPLES }
2322 { reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS }
2323 { reuse GL_SAMPLER_2D_MULTISAMPLE }
2324 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE }
2325 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE }
2326 { reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY }
2327 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2328 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2329 { reuse GL_MAX_COLOR_TEXTURE_SAMPLES }
2330 { reuse GL_MAX_DEPTH_TEXTURE_SAMPLES }
2331 { reuse GL_MAX_INTEGER_SAMPLES }
2332 { Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core }
2335 GL_VERTEX_ATTRIB_ARRAY_DIVISOR = $88FE;
2336 { Reuse tokens from ARB_blend_func_extended }
2337 { reuse GL_SRC1_COLOR }
2338 { reuse GL_ONE_MINUS_SRC1_COLOR }
2339 { reuse GL_ONE_MINUS_SRC1_ALPHA }
2340 { reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS }
2341 { Reuse tokens from ARB_explicit_attrib_location (none) }
2342 { Reuse tokens from ARB_occlusion_query2 }
2343 { reuse GL_ANY_SAMPLES_PASSED }
2344 { Reuse tokens from ARB_sampler_objects }
2345 { reuse GL_SAMPLER_BINDING }
2346 { Reuse tokens from ARB_shader_bit_encoding (none) }
2347 { Reuse tokens from ARB_texture_rgb10_a2ui }
2348 { reuse GL_RGB10_A2UI }
2349 { Reuse tokens from ARB_texture_swizzle }
2350 { reuse GL_TEXTURE_SWIZZLE_R }
2351 { reuse GL_TEXTURE_SWIZZLE_G }
2352 { reuse GL_TEXTURE_SWIZZLE_B }
2353 { reuse GL_TEXTURE_SWIZZLE_A }
2354 { reuse GL_TEXTURE_SWIZZLE_RGBA }
2355 { Reuse tokens from ARB_timer_query }
2356 { reuse GL_TIME_ELAPSED }
2357 { reuse GL_TIMESTAMP }
2358 { Reuse tokens from ARB_vertex_type_2_10_10_10_rev }
2359 { reuse GL_INT_2_10_10_10_REV }
2362 GL_SAMPLE_SHADING = $8C36;
2363 GL_MIN_SAMPLE_SHADING_VALUE = $8C37;
2364 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5E;
2365 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5F;
2366 GL_TEXTURE_CUBE_MAP_ARRAY = $9009;
2367 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = $900A;
2368 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = $900B;
2369 GL_SAMPLER_CUBE_MAP_ARRAY = $900C;
2370 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = $900D;
2371 GL_INT_SAMPLER_CUBE_MAP_ARRAY = $900E;
2372 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = $900F;
2373 { Reuse tokens from ARB_texture_query_lod (none) }
2374 { Reuse tokens from ARB_draw_buffers_blend (none) }
2375 { Reuse tokens from ARB_draw_indirect }
2376 { reuse GL_DRAW_INDIRECT_BUFFER }
2377 { reuse GL_DRAW_INDIRECT_BUFFER_BINDING }
2378 { Reuse tokens from ARB_gpu_shader5 }
2379 { reuse GL_GEOMETRY_SHADER_INVOCATIONS }
2380 { reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS }
2381 { reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET }
2382 { reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET }
2383 { reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS }
2384 { reuse GL_MAX_VERTEX_STREAMS }
2385 { Reuse tokens from ARB_gpu_shader_fp64 }
2386 { reuse GL_DOUBLE_VEC2 }
2387 { reuse GL_DOUBLE_VEC3 }
2388 { reuse GL_DOUBLE_VEC4 }
2389 { reuse GL_DOUBLE_MAT2 }
2390 { reuse GL_DOUBLE_MAT3 }
2391 { reuse GL_DOUBLE_MAT4 }
2392 { reuse GL_DOUBLE_MAT2x3 }
2393 { reuse GL_DOUBLE_MAT2x4 }
2394 { reuse GL_DOUBLE_MAT3x2 }
2395 { reuse GL_DOUBLE_MAT3x4 }
2396 { reuse GL_DOUBLE_MAT4x2 }
2397 { reuse GL_DOUBLE_MAT4x3 }
2398 { Reuse tokens from ARB_shader_subroutine }
2399 { reuse GL_ACTIVE_SUBROUTINES }
2400 { reuse GL_ACTIVE_SUBROUTINE_UNIFORMS }
2401 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS }
2402 { reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH }
2403 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH }
2404 { reuse GL_MAX_SUBROUTINES }
2405 { reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS }
2406 { reuse GL_NUM_COMPATIBLE_SUBROUTINES }
2407 { reuse GL_COMPATIBLE_SUBROUTINES }
2408 { Reuse tokens from ARB_tessellation_shader }
2409 { reuse GL_PATCHES }
2410 { reuse GL_PATCH_VERTICES }
2411 { reuse GL_PATCH_DEFAULT_INNER_LEVEL }
2412 { reuse GL_PATCH_DEFAULT_OUTER_LEVEL }
2413 { reuse GL_TESS_CONTROL_OUTPUT_VERTICES }
2414 { reuse GL_TESS_GEN_MODE }
2415 { reuse GL_TESS_GEN_SPACING }
2416 { reuse GL_TESS_GEN_VERTEX_ORDER }
2417 { reuse GL_TESS_GEN_POINT_MODE }
2418 { reuse GL_ISOLINES }
2419 { reuse GL_FRACTIONAL_ODD }
2420 { reuse GL_FRACTIONAL_EVEN }
2421 { reuse GL_MAX_PATCH_VERTICES }
2422 { reuse GL_MAX_TESS_GEN_LEVEL }
2423 { reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS }
2424 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS }
2425 { reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS }
2426 { reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS }
2427 { reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS }
2428 { reuse GL_MAX_TESS_PATCH_COMPONENTS }
2429 { reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS }
2430 { reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS }
2431 { reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS }
2432 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS }
2433 { reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS }
2434 { reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS }
2435 { reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS }
2436 { reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS }
2437 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER }
2438 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER }
2439 { reuse GL_TESS_EVALUATION_SHADER }
2440 { reuse GL_TESS_CONTROL_SHADER }
2441 { Reuse tokens from ARB_texture_buffer_object_rgb32 (none) }
2442 { Reuse tokens from ARB_transform_feedback2 }
2443 { reuse GL_TRANSFORM_FEEDBACK }
2444 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED }
2445 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE }
2446 { reuse GL_TRANSFORM_FEEDBACK_BINDING }
2447 { Reuse tokens from ARB_transform_feedback3 }
2448 { reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS }
2449 { reuse GL_MAX_VERTEX_STREAMS }
2452 { Reuse tokens from ARB_ES2_compatibility }
2454 { reuse GL_IMPLEMENTATION_COLOR_READ_TYPE }
2455 { reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT }
2456 { reuse GL_LOW_FLOAT }
2457 { reuse GL_MEDIUM_FLOAT }
2458 { reuse GL_HIGH_FLOAT }
2459 { reuse GL_LOW_INT }
2460 { reuse GL_MEDIUM_INT }
2461 { reuse GL_HIGH_INT }
2462 { reuse GL_SHADER_COMPILER }
2463 { reuse GL_NUM_SHADER_BINARY_FORMATS }
2464 { reuse GL_MAX_VERTEX_UNIFORM_VECTORS }
2465 { reuse GL_MAX_VARYING_VECTORS }
2466 { reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS }
2468 { Reuse tokens from ARB_get_program_binary }
2469 { reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT }
2470 { reuse GL_PROGRAM_BINARY_LENGTH }
2471 { reuse GL_NUM_PROGRAM_BINARY_FORMATS }
2472 { reuse GL_PROGRAM_BINARY_FORMATS }
2473 { Reuse tokens from ARB_separate_shader_objects }
2474 { reuse GL_VERTEX_SHADER_BIT }
2475 { reuse GL_FRAGMENT_SHADER_BIT }
2476 { reuse GL_GEOMETRY_SHADER_BIT }
2477 { reuse GL_TESS_CONTROL_SHADER_BIT }
2478 { reuse GL_TESS_EVALUATION_SHADER_BIT }
2479 { reuse GL_ALL_SHADER_BITS }
2480 { reuse GL_PROGRAM_SEPARABLE }
2481 { reuse GL_ACTIVE_PROGRAM }
2482 { reuse GL_PROGRAM_PIPELINE_BINDING }
2483 { Reuse tokens from ARB_shader_precision (none) }
2484 { Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already }
2485 { Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already }
2486 { reuse GL_MAX_VIEWPORTS }
2487 { reuse GL_VIEWPORT_SUBPIXEL_BITS }
2488 { reuse GL_VIEWPORT_BOUNDS_RANGE }
2489 { reuse GL_LAYER_PROVOKING_VERTEX }
2490 { reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX }
2491 { reuse GL_UNDEFINED_VERTEX }
2494 { Reuse tokens from ARB_base_instance (none) }
2495 { Reuse tokens from ARB_shading_language_420pack (none) }
2496 { Reuse tokens from ARB_transform_feedback_instanced (none) }
2497 { Reuse tokens from ARB_compressed_texture_pixel_storage }
2498 { reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH }
2499 { reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT }
2500 { reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH }
2501 { reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE }
2502 { reuse GL_PACK_COMPRESSED_BLOCK_WIDTH }
2503 { reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT }
2504 { reuse GL_PACK_COMPRESSED_BLOCK_DEPTH }
2505 { reuse GL_PACK_COMPRESSED_BLOCK_SIZE }
2506 { Reuse tokens from ARB_conservative_depth (none) }
2507 { Reuse tokens from ARB_internalformat_query }
2508 { reuse GL_NUM_SAMPLE_COUNTS }
2509 { Reuse tokens from ARB_map_buffer_alignment }
2510 { reuse GL_MIN_MAP_BUFFER_ALIGNMENT }
2511 { Reuse tokens from ARB_shader_atomic_counters }
2512 { reuse GL_ATOMIC_COUNTER_BUFFER }
2513 { reuse GL_ATOMIC_COUNTER_BUFFER_BINDING }
2514 { reuse GL_ATOMIC_COUNTER_BUFFER_START }
2515 { reuse GL_ATOMIC_COUNTER_BUFFER_SIZE }
2516 { reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE }
2517 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS }
2518 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES }
2519 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER }
2520 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER }
2521 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER }
2522 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER }
2523 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER }
2524 { reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS }
2525 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS }
2526 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS }
2527 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS }
2528 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS }
2529 { reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS }
2530 { reuse GL_MAX_VERTEX_ATOMIC_COUNTERS }
2531 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS }
2532 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS }
2533 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS }
2534 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS }
2535 { reuse GL_MAX_COMBINED_ATOMIC_COUNTERS }
2536 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE }
2537 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS }
2538 { reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS }
2539 { reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX }
2540 { reuse GL_UNSIGNED_INT_ATOMIC_COUNTER }
2541 { Reuse tokens from ARB_shader_image_load_store }
2542 { reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT }
2543 { reuse GL_ELEMENT_ARRAY_BARRIER_BIT }
2544 { reuse GL_UNIFORM_BARRIER_BIT }
2545 { reuse GL_TEXTURE_FETCH_BARRIER_BIT }
2546 { reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT }
2547 { reuse GL_COMMAND_BARRIER_BIT }
2548 { reuse GL_PIXEL_BUFFER_BARRIER_BIT }
2549 { reuse GL_TEXTURE_UPDATE_BARRIER_BIT }
2550 { reuse GL_BUFFER_UPDATE_BARRIER_BIT }
2551 { reuse GL_FRAMEBUFFER_BARRIER_BIT }
2552 { reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT }
2553 { reuse GL_ATOMIC_COUNTER_BARRIER_BIT }
2554 { reuse GL_ALL_BARRIER_BITS }
2555 { reuse GL_MAX_IMAGE_UNITS }
2556 { reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS }
2557 { reuse GL_IMAGE_BINDING_NAME }
2558 { reuse GL_IMAGE_BINDING_LEVEL }
2559 { reuse GL_IMAGE_BINDING_LAYERED }
2560 { reuse GL_IMAGE_BINDING_LAYER }
2561 { reuse GL_IMAGE_BINDING_ACCESS }
2562 { reuse GL_IMAGE_1D }
2563 { reuse GL_IMAGE_2D }
2564 { reuse GL_IMAGE_3D }
2565 { reuse GL_IMAGE_2D_RECT }
2566 { reuse GL_IMAGE_CUBE }
2567 { reuse GL_IMAGE_BUFFER }
2568 { reuse GL_IMAGE_1D_ARRAY }
2569 { reuse GL_IMAGE_2D_ARRAY }
2570 { reuse GL_IMAGE_CUBE_MAP_ARRAY }
2571 { reuse GL_IMAGE_2D_MULTISAMPLE }
2572 { reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY }
2573 { reuse GL_INT_IMAGE_1D }
2574 { reuse GL_INT_IMAGE_2D }
2575 { reuse GL_INT_IMAGE_3D }
2576 { reuse GL_INT_IMAGE_2D_RECT }
2577 { reuse GL_INT_IMAGE_CUBE }
2578 { reuse GL_INT_IMAGE_BUFFER }
2579 { reuse GL_INT_IMAGE_1D_ARRAY }
2580 { reuse GL_INT_IMAGE_2D_ARRAY }
2581 { reuse GL_INT_IMAGE_CUBE_MAP_ARRAY }
2582 { reuse GL_INT_IMAGE_2D_MULTISAMPLE }
2583 { reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2584 { reuse GL_UNSIGNED_INT_IMAGE_1D }
2585 { reuse GL_UNSIGNED_INT_IMAGE_2D }
2586 { reuse GL_UNSIGNED_INT_IMAGE_3D }
2587 { reuse GL_UNSIGNED_INT_IMAGE_2D_RECT }
2588 { reuse GL_UNSIGNED_INT_IMAGE_CUBE }
2589 { reuse GL_UNSIGNED_INT_IMAGE_BUFFER }
2590 { reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY }
2591 { reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY }
2592 { reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY }
2593 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE }
2594 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2595 { reuse GL_MAX_IMAGE_SAMPLES }
2596 { reuse GL_IMAGE_BINDING_FORMAT }
2597 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE }
2598 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE }
2599 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS }
2600 { reuse GL_MAX_VERTEX_IMAGE_UNIFORMS }
2601 { reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS }
2602 { reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS }
2603 { reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS }
2604 { reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS }
2605 { reuse GL_MAX_COMBINED_IMAGE_UNIFORMS }
2606 { Reuse tokens from ARB_shading_language_packing (none) }
2607 { Reuse tokens from ARB_texture_storage }
2608 { reuse GL_TEXTURE_IMMUTABLE_FORMAT }
2611 GL_NUM_SHADING_LANGUAGE_VERSIONS = $82E9;
2612 GL_VERTEX_ATTRIB_ARRAY_LONG = $874E;
2613 { Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) }
2614 { Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) }
2615 { Reuse tokens from ARB_shader_image_size (none, GLSL only) }
2616 { Reuse tokens from ARB_ES3_compatibility }
2617 { reuse GL_COMPRESSED_RGB8_ETC2 }
2618 { reuse GL_COMPRESSED_SRGB8_ETC2 }
2619 { reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2620 { reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2621 { reuse GL_COMPRESSED_RGBA8_ETC2_EAC }
2622 { reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC }
2623 { reuse GL_COMPRESSED_R11_EAC }
2624 { reuse GL_COMPRESSED_SIGNED_R11_EAC }
2625 { reuse GL_COMPRESSED_RG11_EAC }
2626 { reuse GL_COMPRESSED_SIGNED_RG11_EAC }
2627 { reuse GL_PRIMITIVE_RESTART_FIXED_INDEX }
2628 { reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE }
2629 { reuse GL_MAX_ELEMENT_INDEX }
2630 { Reuse tokens from ARB_clear_buffer_object (none) }
2631 { Reuse tokens from ARB_compute_shader }
2632 { reuse GL_COMPUTE_SHADER }
2633 { reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS }
2634 { reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS }
2635 { reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS }
2636 { reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE }
2637 { reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS }
2638 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS }
2639 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS }
2640 { reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS }
2641 { reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS }
2642 { reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT }
2643 { reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE }
2644 { reuse GL_COMPUTE_LOCAL_WORK_SIZE }
2645 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER }
2646 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER }
2647 { reuse GL_DISPATCH_INDIRECT_BUFFER }
2648 { reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING }
2649 { Reuse tokens from ARB_copy_image (none) }
2650 { Reuse tokens from KHR_debug }
2651 { reuse GL_DEBUG_OUTPUT_SYNCHRONOUS }
2652 { reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH }
2653 { reuse GL_DEBUG_CALLBACK_FUNCTION }
2654 { reuse GL_DEBUG_CALLBACK_USER_PARAM }
2655 { reuse GL_DEBUG_SOURCE_API }
2656 { reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM }
2657 { reuse GL_DEBUG_SOURCE_SHADER_COMPILER }
2658 { reuse GL_DEBUG_SOURCE_THIRD_PARTY }
2659 { reuse GL_DEBUG_SOURCE_APPLICATION }
2660 { reuse GL_DEBUG_SOURCE_OTHER }
2661 { reuse GL_DEBUG_TYPE_ERROR }
2662 { reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR }
2663 { reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR }
2664 { reuse GL_DEBUG_TYPE_PORTABILITY }
2665 { reuse GL_DEBUG_TYPE_PERFORMANCE }
2666 { reuse GL_DEBUG_TYPE_OTHER }
2667 { reuse GL_MAX_DEBUG_MESSAGE_LENGTH }
2668 { reuse GL_MAX_DEBUG_LOGGED_MESSAGES }
2669 { reuse GL_DEBUG_LOGGED_MESSAGES }
2670 { reuse GL_DEBUG_SEVERITY_HIGH }
2671 { reuse GL_DEBUG_SEVERITY_MEDIUM }
2672 { reuse GL_DEBUG_SEVERITY_LOW }
2673 { reuse GL_DEBUG_TYPE_MARKER }
2674 { reuse GL_DEBUG_TYPE_PUSH_GROUP }
2675 { reuse GL_DEBUG_TYPE_POP_GROUP }
2676 { reuse GL_DEBUG_SEVERITY_NOTIFICATION }
2677 { reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH }
2678 { reuse GL_DEBUG_GROUP_STACK_DEPTH }
2681 { reuse GL_PROGRAM }
2683 { reuse GL_PROGRAM_PIPELINE }
2684 { reuse GL_SAMPLER }
2685 { reuse GL_DISPLAY_LIST }
2686 { reuse GL_MAX_LABEL_LENGTH }
2687 { reuse GL_DEBUG_OUTPUT }
2688 { reuse GL_CONTEXT_FLAG_DEBUG_BIT }
2689 { reuse GL_STACK_UNDERFLOW }
2690 { reuse GL_STACK_OVERFLOW }
2691 { Reuse tokens from ARB_explicit_uniform_location }
2692 { reuse GL_MAX_UNIFORM_LOCATIONS }
2693 { Reuse tokens from ARB_framebuffer_no_attachments }
2694 { reuse GL_FRAMEBUFFER_DEFAULT_WIDTH }
2695 { reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT }
2696 { reuse GL_FRAMEBUFFER_DEFAULT_LAYERS }
2697 { reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES }
2698 { reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS }
2699 { reuse GL_MAX_FRAMEBUFFER_WIDTH }
2700 { reuse GL_MAX_FRAMEBUFFER_HEIGHT }
2701 { reuse GL_MAX_FRAMEBUFFER_LAYERS }
2702 { reuse GL_MAX_FRAMEBUFFER_SAMPLES }
2703 { Reuse tokens from ARB_internalformat_query2 }
2704 { reuse GL_INTERNALFORMAT_SUPPORTED }
2705 { reuse GL_INTERNALFORMAT_PREFERRED }
2706 { reuse GL_INTERNALFORMAT_RED_SIZE }
2707 { reuse GL_INTERNALFORMAT_GREEN_SIZE }
2708 { reuse GL_INTERNALFORMAT_BLUE_SIZE }
2709 { reuse GL_INTERNALFORMAT_ALPHA_SIZE }
2710 { reuse GL_INTERNALFORMAT_DEPTH_SIZE }
2711 { reuse GL_INTERNALFORMAT_STENCIL_SIZE }
2712 { reuse GL_INTERNALFORMAT_SHARED_SIZE }
2713 { reuse GL_INTERNALFORMAT_RED_TYPE }
2714 { reuse GL_INTERNALFORMAT_GREEN_TYPE }
2715 { reuse GL_INTERNALFORMAT_BLUE_TYPE }
2716 { reuse GL_INTERNALFORMAT_ALPHA_TYPE }
2717 { reuse GL_INTERNALFORMAT_DEPTH_TYPE }
2718 { reuse GL_INTERNALFORMAT_STENCIL_TYPE }
2719 { reuse GL_MAX_WIDTH }
2720 { reuse GL_MAX_HEIGHT }
2721 { reuse GL_MAX_DEPTH }
2722 { reuse GL_MAX_LAYERS }
2723 { reuse GL_MAX_COMBINED_DIMENSIONS }
2724 { reuse GL_COLOR_COMPONENTS }
2725 { reuse GL_DEPTH_COMPONENTS }
2726 { reuse GL_STENCIL_COMPONENTS }
2727 { reuse GL_COLOR_RENDERABLE }
2728 { reuse GL_DEPTH_RENDERABLE }
2729 { reuse GL_STENCIL_RENDERABLE }
2730 { reuse GL_FRAMEBUFFER_RENDERABLE }
2731 { reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED }
2732 { reuse GL_FRAMEBUFFER_BLEND }
2733 { reuse GL_READ_PIXELS }
2734 { reuse GL_READ_PIXELS_FORMAT }
2735 { reuse GL_READ_PIXELS_TYPE }
2736 { reuse GL_TEXTURE_IMAGE_FORMAT }
2737 { reuse GL_TEXTURE_IMAGE_TYPE }
2738 { reuse GL_GET_TEXTURE_IMAGE_FORMAT }
2739 { reuse GL_GET_TEXTURE_IMAGE_TYPE }
2741 { reuse GL_MANUAL_GENERATE_MIPMAP }
2742 { reuse GL_AUTO_GENERATE_MIPMAP }
2743 { reuse GL_COLOR_ENCODING }
2744 { reuse GL_SRGB_READ }
2745 { reuse GL_SRGB_WRITE }
2747 { reuse GL_VERTEX_TEXTURE }
2748 { reuse GL_TESS_CONTROL_TEXTURE }
2749 { reuse GL_TESS_EVALUATION_TEXTURE }
2750 { reuse GL_GEOMETRY_TEXTURE }
2751 { reuse GL_FRAGMENT_TEXTURE }
2752 { reuse GL_COMPUTE_TEXTURE }
2753 { reuse GL_TEXTURE_SHADOW }
2754 { reuse GL_TEXTURE_GATHER }
2755 { reuse GL_TEXTURE_GATHER_SHADOW }
2756 { reuse GL_SHADER_IMAGE_LOAD }
2757 { reuse GL_SHADER_IMAGE_STORE }
2758 { reuse GL_SHADER_IMAGE_ATOMIC }
2759 { reuse GL_IMAGE_TEXEL_SIZE }
2760 { reuse GL_IMAGE_COMPATIBILITY_CLASS }
2761 { reuse GL_IMAGE_PIXEL_FORMAT }
2762 { reuse GL_IMAGE_PIXEL_TYPE }
2763 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST }
2764 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST }
2765 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE }
2766 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE }
2767 { reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH }
2768 { reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT }
2769 { reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE }
2770 { reuse GL_CLEAR_BUFFER }
2771 { reuse GL_TEXTURE_VIEW }
2772 { reuse GL_VIEW_COMPATIBILITY_CLASS }
2773 { reuse GL_FULL_SUPPORT }
2774 { reuse GL_CAVEAT_SUPPORT }
2775 { reuse GL_IMAGE_CLASS_4_X_32 }
2776 { reuse GL_IMAGE_CLASS_2_X_32 }
2777 { reuse GL_IMAGE_CLASS_1_X_32 }
2778 { reuse GL_IMAGE_CLASS_4_X_16 }
2779 { reuse GL_IMAGE_CLASS_2_X_16 }
2780 { reuse GL_IMAGE_CLASS_1_X_16 }
2781 { reuse GL_IMAGE_CLASS_4_X_8 }
2782 { reuse GL_IMAGE_CLASS_2_X_8 }
2783 { reuse GL_IMAGE_CLASS_1_X_8 }
2784 { reuse GL_IMAGE_CLASS_11_11_10 }
2785 { reuse GL_IMAGE_CLASS_10_10_10_2 }
2786 { reuse GL_VIEW_CLASS_128_BITS }
2787 { reuse GL_VIEW_CLASS_96_BITS }
2788 { reuse GL_VIEW_CLASS_64_BITS }
2789 { reuse GL_VIEW_CLASS_48_BITS }
2790 { reuse GL_VIEW_CLASS_32_BITS }
2791 { reuse GL_VIEW_CLASS_24_BITS }
2792 { reuse GL_VIEW_CLASS_16_BITS }
2793 { reuse GL_VIEW_CLASS_8_BITS }
2794 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGB }
2795 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA }
2796 { reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA }
2797 { reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA }
2798 { reuse GL_VIEW_CLASS_RGTC1_RED }
2799 { reuse GL_VIEW_CLASS_RGTC2_RG }
2800 { reuse GL_VIEW_CLASS_BPTC_UNORM }
2801 { reuse GL_VIEW_CLASS_BPTC_FLOAT }
2802 { Reuse tokens from ARB_invalidate_subdata (none) }
2803 { Reuse tokens from ARB_multi_draw_indirect (none) }
2804 { Reuse tokens from ARB_program_interface_query }
2805 { reuse GL_UNIFORM }
2806 { reuse GL_UNIFORM_BLOCK }
2807 { reuse GL_PROGRAM_INPUT }
2808 { reuse GL_PROGRAM_OUTPUT }
2809 { reuse GL_BUFFER_VARIABLE }
2810 { reuse GL_SHADER_STORAGE_BLOCK }
2811 { reuse GL_VERTEX_SUBROUTINE }
2812 { reuse GL_TESS_CONTROL_SUBROUTINE }
2813 { reuse GL_TESS_EVALUATION_SUBROUTINE }
2814 { reuse GL_GEOMETRY_SUBROUTINE }
2815 { reuse GL_FRAGMENT_SUBROUTINE }
2816 { reuse GL_COMPUTE_SUBROUTINE }
2817 { reuse GL_VERTEX_SUBROUTINE_UNIFORM }
2818 { reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM }
2819 { reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM }
2820 { reuse GL_GEOMETRY_SUBROUTINE_UNIFORM }
2821 { reuse GL_FRAGMENT_SUBROUTINE_UNIFORM }
2822 { reuse GL_COMPUTE_SUBROUTINE_UNIFORM }
2823 { reuse GL_TRANSFORM_FEEDBACK_VARYING }
2824 { reuse GL_ACTIVE_RESOURCES }
2825 { reuse GL_MAX_NAME_LENGTH }
2826 { reuse GL_MAX_NUM_ACTIVE_VARIABLES }
2827 { reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES }
2828 { reuse GL_NAME_LENGTH }
2830 { reuse GL_ARRAY_SIZE }
2832 { reuse GL_BLOCK_INDEX }
2833 { reuse GL_ARRAY_STRIDE }
2834 { reuse GL_MATRIX_STRIDE }
2835 { reuse GL_IS_ROW_MAJOR }
2836 { reuse GL_ATOMIC_COUNTER_BUFFER_INDEX }
2837 { reuse GL_BUFFER_BINDING }
2838 { reuse GL_BUFFER_DATA_SIZE }
2839 { reuse GL_NUM_ACTIVE_VARIABLES }
2840 { reuse GL_ACTIVE_VARIABLES }
2841 { reuse GL_REFERENCED_BY_VERTEX_SHADER }
2842 { reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER }
2843 { reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER }
2844 { reuse GL_REFERENCED_BY_GEOMETRY_SHADER }
2845 { reuse GL_REFERENCED_BY_FRAGMENT_SHADER }
2846 { reuse GL_REFERENCED_BY_COMPUTE_SHADER }
2847 { reuse GL_TOP_LEVEL_ARRAY_SIZE }
2848 { reuse GL_TOP_LEVEL_ARRAY_STRIDE }
2849 { reuse GL_LOCATION }
2850 { reuse GL_LOCATION_INDEX }
2851 { reuse GL_IS_PER_PATCH }
2852 { Reuse tokens from ARB_robust_buffer_access_behavior (none) }
2853 { Reuse tokens from ARB_shader_storage_buffer_object }
2854 { reuse GL_SHADER_STORAGE_BUFFER }
2855 { reuse GL_SHADER_STORAGE_BUFFER_BINDING }
2856 { reuse GL_SHADER_STORAGE_BUFFER_START }
2857 { reuse GL_SHADER_STORAGE_BUFFER_SIZE }
2858 { reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS }
2859 { reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS }
2860 { reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS }
2861 { reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS }
2862 { reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS }
2863 { reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS }
2864 { reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS }
2865 { reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS }
2866 { reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE }
2867 { reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT }
2868 { reuse GL_SHADER_STORAGE_BARRIER_BIT }
2869 { reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES }
2870 { Reuse tokens from ARB_stencil_texturing }
2871 { reuse GL_DEPTH_STENCIL_TEXTURE_MODE }
2872 { Reuse tokens from ARB_texture_buffer_range }
2873 { reuse GL_TEXTURE_BUFFER_OFFSET }
2874 { reuse GL_TEXTURE_BUFFER_SIZE }
2875 { reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT }
2876 { Reuse tokens from ARB_texture_query_levels (none) }
2877 { Reuse tokens from ARB_texture_storage_multisample (none) }
2878 { Reuse tokens from ARB_texture_view }
2879 { reuse GL_TEXTURE_VIEW_MIN_LEVEL }
2880 { reuse GL_TEXTURE_VIEW_NUM_LEVELS }
2881 { reuse GL_TEXTURE_VIEW_MIN_LAYER }
2882 { reuse GL_TEXTURE_VIEW_NUM_LAYERS }
2883 { reuse GL_TEXTURE_IMMUTABLE_LEVELS }
2884 { Reuse tokens from ARB_vertex_attrib_binding }
2885 { reuse GL_VERTEX_ATTRIB_BINDING }
2886 { reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET }
2887 { reuse GL_VERTEX_BINDING_DIVISOR }
2888 { reuse GL_VERTEX_BINDING_OFFSET }
2889 { reuse GL_VERTEX_BINDING_STRIDE }
2890 { reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET }
2891 { reuse GL_MAX_VERTEX_ATTRIB_BINDINGS }
2894 // GL_3DFX_multisample
2895 GL_MULTISAMPLE_3DFX = $86B2;
2896 GL_SAMPLE_BUFFERS_3DFX = $86B3;
2897 GL_SAMPLES_3DFX = $86B4;
2898 GL_MULTISAMPLE_BIT_3DFX = $20000000;
2900 // GL_3DFX_texture_compression_FXT1
2901 GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
2902 GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
2904 // GL_APPLE_client_storage
2905 GL_UNPACK_CLIENT_STORAGE_APPLE = $85B2;
2907 // GL_APPLE_element_array
2908 GL_ELEMENT_ARRAY_APPLE = $8A0C;
2909 GL_ELEMENT_ARRAY_TYPE_APPLE = $8A0D;
2910 GL_ELEMENT_ARRAY_POINTER_APPLE = $8A0E;
2913 GL_DRAW_PIXELS_APPLE = $8A0A;
2914 GL_FENCE_APPLE = $8A0B;
2916 // GL_APPLE_specular_vector
2917 GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
2919 // GL_APPLE_transform_hint
2920 GL_TRANSFORM_HINT_APPLE = $85B1;
2922 // GL_APPLE_vertex_array_object
2923 GL_VERTEX_ARRAY_BINDING_APPLE = $85B5;
2925 // GL_APPLE_vertex_array_range
2926 GL_VERTEX_ARRAY_RANGE_APPLE = $851D;
2927 GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = $851E;
2928 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = $851F;
2929 GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = $8521;
2930 GL_STORAGE_CLIENT_APPLE = $85B4;
2931 GL_STORAGE_CACHED_APPLE = $85BE;
2932 GL_STORAGE_SHARED_APPLE = $85BF;
2934 // GL_APPLE_ycbcr_422
2935 GL_YCBCR_422_APPLE = $85B9;
2936 GL_UNSIGNED_SHORT_8_8_APPLE = $85BA;
2937 GL_UNSIGNED_SHORT_8_8_REV_APPLE = $85BB;
2938 GL_RGB_RAW_422_APPLE = $8A51;
2940 // GL_APPLE_texture_range
2941 GL_TEXTURE_RANGE_LENGTH_APPLE = $85B7;
2942 GL_TEXTURE_RANGE_POINTER_APPLE = $85B8;
2943 GL_TEXTURE_STORAGE_HINT_APPLE = $85BC;
2944 GL_STORAGE_PRIVATE_APPLE = $85BD;
2945 { reuse GL_STORAGE_CACHED_APPLE }
2946 { reuse GL_STORAGE_SHARED_APPLE }
2948 // GL_APPLE_float_pixels
2949 GL_HALF_APPLE = $140B;
2950 GL_RGBA_FLOAT32_APPLE = $8814;
2951 GL_RGB_FLOAT32_APPLE = $8815;
2952 GL_ALPHA_FLOAT32_APPLE = $8816;
2953 GL_INTENSITY_FLOAT32_APPLE = $8817;
2954 GL_LUMINANCE_FLOAT32_APPLE = $8818;
2955 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = $8819;
2956 GL_RGBA_FLOAT16_APPLE = $881A;
2957 GL_RGB_FLOAT16_APPLE = $881B;
2958 GL_ALPHA_FLOAT16_APPLE = $881C;
2959 GL_INTENSITY_FLOAT16_APPLE = $881D;
2960 GL_LUMINANCE_FLOAT16_APPLE = $881E;
2961 GL_LUMINANCE_ALPHA_FLOAT16_APPLE = $881F;
2962 GL_COLOR_FLOAT_APPLE = $8A0F;
2964 // GL_APPLE_vertex_program_evaluators
2965 GL_VERTEX_ATTRIB_MAP1_APPLE = $8A00;
2966 GL_VERTEX_ATTRIB_MAP2_APPLE = $8A01;
2967 GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = $8A02;
2968 GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = $8A03;
2969 GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = $8A04;
2970 GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = $8A05;
2971 GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = $8A06;
2972 GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = $8A07;
2973 GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = $8A08;
2974 GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = $8A09;
2976 // GL_APPLE_aux_depth_stencil
2977 GL_AUX_DEPTH_STENCIL_APPLE = $8A14;
2979 // GL_APPLE_object_purgeable
2980 GL_BUFFER_OBJECT_APPLE = $85B3;
2981 GL_RELEASED_APPLE = $8A19;
2982 GL_VOLATILE_APPLE = $8A1A;
2983 GL_RETAINED_APPLE = $8A1B;
2984 GL_UNDEFINED_APPLE = $8A1C;
2985 GL_PURGEABLE_APPLE = $8A1D;
2987 // GL_APPLE_row_bytes
2988 GL_PACK_ROW_BYTES_APPLE = $8A15;
2989 GL_UNPACK_ROW_BYTES_APPLE = $8A16;
2992 { reuse GL_UNSIGNED_SHORT_8_8_APPLE }
2993 { reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE }
2995 // GL_ARB_depth_texture
2996 GL_DEPTH_COMPONENT16_ARB = $81A5;
2997 GL_DEPTH_COMPONENT24_ARB = $81A6;
2998 GL_DEPTH_COMPONENT32_ARB = $81A7;
2999 GL_TEXTURE_DEPTH_SIZE_ARB = $884A;
3000 GL_DEPTH_TEXTURE_MODE_ARB = $884B;
3002 // GL_ARB_fragment_program
3003 GL_FRAGMENT_PROGRAM_ARB = $8804;
3004 GL_PROGRAM_ALU_INSTRUCTIONS_ARB = $8805;
3005 GL_PROGRAM_TEX_INSTRUCTIONS_ARB = $8806;
3006 GL_PROGRAM_TEX_INDIRECTIONS_ARB = $8807;
3007 GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $8808;
3008 GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $8809;
3009 GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $880A;
3010 GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = $880B;
3011 GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = $880C;
3012 GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = $880D;
3013 GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $880E;
3014 GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $880F;
3015 GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $8810;
3016 GL_MAX_TEXTURE_COORDS_ARB = $8871;
3017 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = $8872;
3020 GL_CONSTANT_COLOR_ARB = $8001;
3021 GL_ONE_MINUS_CONSTANT_COLOR = $8002;
3022 GL_CONSTANT_ALPHA = $8003;
3023 GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
3024 GL_BLEND_COLOR = $8005;
3025 GL_FUNC_ADD = $8006;
3028 GL_BLEND_EQUATION = $8009;
3029 GL_FUNC_SUBTRACT = $800A;
3030 GL_FUNC_REVERSE_SUBTRACT = $800B;
3031 {$ifdef DGL_DEPRECATED}
3032 GL_CONVOLUTION_1D = $8010;
3033 GL_CONVOLUTION_2D = $8011;
3034 GL_SEPARABLE_2D = $8012;
3035 GL_CONVOLUTION_BORDER_MODE = $8013;
3036 GL_CONVOLUTION_FILTER_SCALE = $8014;
3037 GL_CONVOLUTION_FILTER_BIAS = $8015;
3039 GL_CONVOLUTION_FORMAT = $8017;
3040 GL_CONVOLUTION_WIDTH = $8018;
3041 GL_CONVOLUTION_HEIGHT = $8019;
3042 GL_MAX_CONVOLUTION_WIDTH = $801A;
3043 GL_MAX_CONVOLUTION_HEIGHT = $801B;
3044 GL_POST_CONVOLUTION_RED_SCALE = $801C;
3045 GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
3046 GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
3047 GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
3048 GL_POST_CONVOLUTION_RED_BIAS = $8020;
3049 GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
3050 GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
3051 GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
3052 GL_HISTOGRAM = $8024;
3053 GL_PROXY_HISTOGRAM = $8025;
3054 GL_HISTOGRAM_WIDTH = $8026;
3055 GL_HISTOGRAM_FORMAT = $8027;
3056 GL_HISTOGRAM_RED_SIZE = $8028;
3057 GL_HISTOGRAM_GREEN_SIZE = $8029;
3058 GL_HISTOGRAM_BLUE_SIZE = $802A;
3059 GL_HISTOGRAM_ALPHA_SIZE = $802B;
3060 GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
3061 GL_HISTOGRAM_SINK = $802D;
3063 GL_MINMAX_FORMAT = $802F;
3064 GL_MINMAX_SINK = $8030;
3065 GL_TABLE_TOO_LARGE = $8031;
3066 GL_COLOR_MATRIX = $80B1;
3067 GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
3068 GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
3069 GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
3070 GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
3071 GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
3072 GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
3073 GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
3074 GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
3075 GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
3076 GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB;
3077 GL_COLOR_TABLE = $80D0;
3078 GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
3079 GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
3080 GL_PROXY_COLOR_TABLE = $80D3;
3081 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
3082 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
3083 GL_COLOR_TABLE_SCALE = $80D6;
3084 GL_COLOR_TABLE_BIAS = $80D7;
3085 GL_COLOR_TABLE_FORMAT = $80D8;
3086 GL_COLOR_TABLE_WIDTH = $80D9;
3087 GL_COLOR_TABLE_RED_SIZE = $80DA;
3088 GL_COLOR_TABLE_GREEN_SIZE = $80DB;
3089 GL_COLOR_TABLE_BLUE_SIZE = $80DC;
3090 GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
3091 GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
3092 GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
3093 GL_CONSTANT_BORDER = $8151;
3094 GL_REPLICATE_BORDER = $8153;
3095 GL_CONVOLUTION_BORDER_COLOR = $8154;
3098 // GL_ARB_matrix_palette
3099 GL_MATRIX_PALETTE_ARB = $8840;
3100 GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = $8841;
3101 GL_MAX_PALETTE_MATRICES_ARB = $8842;
3102 GL_CURRENT_PALETTE_MATRIX_ARB = $8843;
3103 GL_MATRIX_INDEX_ARRAY_ARB = $8844;
3104 GL_CURRENT_MATRIX_INDEX_ARB = $8845;
3105 GL_MATRIX_INDEX_ARRAY_SIZE_ARB = $8846;
3106 GL_MATRIX_INDEX_ARRAY_TYPE_ARB = $8847;
3107 GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = $8848;
3108 GL_MATRIX_INDEX_ARRAY_POINTER_ARB = $8849;
3110 // GL_ARB_multisample
3111 GL_MULTISAMPLE_ARB = $809D;
3112 GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
3113 GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
3114 GL_SAMPLE_COVERAGE_ARB = $80A0;
3115 GL_SAMPLE_BUFFERS_ARB = $80A8;
3116 GL_SAMPLES_ARB = $80A9;
3117 GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
3118 GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
3119 GL_MULTISAMPLE_BIT_ARB = $20000000;
3121 // GL_ARB_multitexture
3122 GL_TEXTURE0_ARB = $84C0;
3123 GL_TEXTURE1_ARB = $84C1;
3124 GL_TEXTURE2_ARB = $84C2;
3125 GL_TEXTURE3_ARB = $84C3;
3126 GL_TEXTURE4_ARB = $84C4;
3127 GL_TEXTURE5_ARB = $84C5;
3128 GL_TEXTURE6_ARB = $84C6;
3129 GL_TEXTURE7_ARB = $84C7;
3130 GL_TEXTURE8_ARB = $84C8;
3131 GL_TEXTURE9_ARB = $84C9;
3132 GL_TEXTURE10_ARB = $84CA;
3133 GL_TEXTURE11_ARB = $84CB;
3134 GL_TEXTURE12_ARB = $84CC;
3135 GL_TEXTURE13_ARB = $84CD;
3136 GL_TEXTURE14_ARB = $84CE;
3137 GL_TEXTURE15_ARB = $84CF;
3138 GL_TEXTURE16_ARB = $84D0;
3139 GL_TEXTURE17_ARB = $84D1;
3140 GL_TEXTURE18_ARB = $84D2;
3141 GL_TEXTURE19_ARB = $84D3;
3142 GL_TEXTURE20_ARB = $84D4;
3143 GL_TEXTURE21_ARB = $84D5;
3144 GL_TEXTURE22_ARB = $84D6;
3145 GL_TEXTURE23_ARB = $84D7;
3146 GL_TEXTURE24_ARB = $84D8;
3147 GL_TEXTURE25_ARB = $84D9;
3148 GL_TEXTURE26_ARB = $84DA;
3149 GL_TEXTURE27_ARB = $84DB;
3150 GL_TEXTURE28_ARB = $84DC;
3151 GL_TEXTURE29_ARB = $84DD;
3152 GL_TEXTURE30_ARB = $84DE;
3153 GL_TEXTURE31_ARB = $84DF;
3154 GL_ACTIVE_TEXTURE_ARB = $84E0;
3155 GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
3156 GL_MAX_TEXTURE_UNITS_ARB = $84E2;
3158 // GL_ARB_point_parameters
3159 GL_POINT_SIZE_MIN_ARB = $8126;
3160 GL_POINT_SIZE_MAX_ARB = $8127;
3161 GL_POINT_FADE_THRESHOLD_SIZE_ARB = $8128;
3162 GL_POINT_DISTANCE_ATTENUATION_ARB = $8129;
3165 GL_TEXTURE_COMPARE_MODE_ARB = $884C;
3166 GL_TEXTURE_COMPARE_FUNC_ARB = $884D;
3167 GL_COMPARE_R_TO_TEXTURE_ARB = $884E;
3169 // GL_ARB_shadow_ambient
3170 GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = $80BF;
3172 // GL_ARB_sparse_buffer
3173 GL_SPARSE_STORAGE_BIT_ARB = $0400;
3174 GL_SPARSE_BUFFER_PAGE_SIZE_ARB = $82F8;
3176 // GL_ARB_texture_border_clamp
3177 GL_CLAMP_TO_BORDER_ARB = $812D;
3179 // GL_ARB_texture_compression
3180 GL_COMPRESSED_ALPHA_ARB = $84E9;
3181 GL_COMPRESSED_LUMINANCE_ARB = $84EA;
3182 GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
3183 GL_COMPRESSED_INTENSITY_ARB = $84EC;
3184 GL_COMPRESSED_RGB_ARB = $84ED;
3185 GL_COMPRESSED_RGBA_ARB = $84EE;
3186 GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
3187 GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
3188 GL_TEXTURE_COMPRESSED_ARB = $86A1;
3189 GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
3190 GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
3192 // GL_ARB_texture_cube_map
3193 GL_NORMAL_MAP_ARB = $8511;
3194 GL_REFLECTION_MAP_ARB = $8512;
3195 GL_TEXTURE_CUBE_MAP_ARB = $8513;
3196 GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
3197 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
3198 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
3199 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
3200 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
3201 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
3202 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
3203 GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
3204 GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
3206 // GL_ARB_texture_env_combine
3207 GL_COMBINE_ARB = $8570;
3208 GL_COMBINE_RGB_ARB = $8571;
3209 GL_COMBINE_ALPHA_ARB = $8572;
3210 GL_SOURCE0_RGB_ARB = $8580;
3211 GL_SOURCE1_RGB_ARB = $8581;
3212 GL_SOURCE2_RGB_ARB = $8582;
3213 GL_SOURCE0_ALPHA_ARB = $8588;
3214 GL_SOURCE1_ALPHA_ARB = $8589;
3215 GL_SOURCE2_ALPHA_ARB = $858A;
3216 GL_OPERAND0_RGB_ARB = $8590;
3217 GL_OPERAND1_RGB_ARB = $8591;
3218 GL_OPERAND2_RGB_ARB = $8592;
3219 GL_OPERAND0_ALPHA_ARB = $8598;
3220 GL_OPERAND1_ALPHA_ARB = $8599;
3221 GL_OPERAND2_ALPHA_ARB = $859A;
3222 GL_RGB_SCALE_ARB = $8573;
3223 GL_ADD_SIGNED_ARB = $8574;
3224 GL_INTERPOLATE_ARB = $8575;
3225 GL_SUBTRACT_ARB = $84E7;
3226 GL_CONSTANT_ARB = $8576;
3227 GL_PRIMARY_COLOR_ARB = $8577;
3228 GL_PREVIOUS_ARB = $8578;
3230 // GL_ARB_texture_env_dot3
3231 GL_DOT3_RGB_ARB = $86AE;
3232 GL_DOT3_RGBA_ARB = $86AF;
3234 // GL_ARB_texture_mirrored_repeat
3235 GL_MIRRORED_REPEAT_ARB = $8370;
3237 // GL_ARB_transpose_matrix
3238 GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
3239 GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
3240 GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
3241 GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
3243 // GL_ARB_vertex_blend
3244 GL_MAX_VERTEX_UNITS_ARB = $86A4;
3245 GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
3246 GL_WEIGHT_SUM_UNITY_ARB = $86A6;
3247 GL_VERTEX_BLEND_ARB = $86A7;
3248 GL_CURRENT_WEIGHT_ARB = $86A8;
3249 GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
3250 GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
3251 GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
3252 GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
3253 GL_WEIGHT_ARRAY_ARB = $86AD;
3254 GL_MODELVIEW0_ARB = $1700;
3255 GL_MODELVIEW1_ARB = $850A;
3256 GL_MODELVIEW2_ARB = $8722;
3257 GL_MODELVIEW3_ARB = $8723;
3258 GL_MODELVIEW4_ARB = $8724;
3259 GL_MODELVIEW5_ARB = $8725;
3260 GL_MODELVIEW6_ARB = $8726;
3261 GL_MODELVIEW7_ARB = $8727;
3262 GL_MODELVIEW8_ARB = $8728;
3263 GL_MODELVIEW9_ARB = $8729;
3264 GL_MODELVIEW10_ARB = $872A;
3265 GL_MODELVIEW11_ARB = $872B;
3266 GL_MODELVIEW12_ARB = $872C;
3267 GL_MODELVIEW13_ARB = $872D;
3268 GL_MODELVIEW14_ARB = $872E;
3269 GL_MODELVIEW15_ARB = $872F;
3270 GL_MODELVIEW16_ARB = $8730;
3271 GL_MODELVIEW17_ARB = $8731;
3272 GL_MODELVIEW18_ARB = $8732;
3273 GL_MODELVIEW19_ARB = $8733;
3274 GL_MODELVIEW20_ARB = $8734;
3275 GL_MODELVIEW21_ARB = $8735;
3276 GL_MODELVIEW22_ARB = $8736;
3277 GL_MODELVIEW23_ARB = $8737;
3278 GL_MODELVIEW24_ARB = $8738;
3279 GL_MODELVIEW25_ARB = $8739;
3280 GL_MODELVIEW26_ARB = $873A;
3281 GL_MODELVIEW27_ARB = $873B;
3282 GL_MODELVIEW28_ARB = $873C;
3283 GL_MODELVIEW29_ARB = $873D;
3284 GL_MODELVIEW30_ARB = $873E;
3285 GL_MODELVIEW31_ARB = $873F;
3287 // GL_ARB_vertex_buffer_object
3288 GL_BUFFER_SIZE_ARB = $8764;
3289 GL_BUFFER_USAGE_ARB = $8765;
3290 GL_ARRAY_BUFFER_ARB = $8892;
3291 GL_ELEMENT_ARRAY_BUFFER_ARB = $8893;
3292 GL_ARRAY_BUFFER_BINDING_ARB = $8894;
3293 GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = $8895;
3294 GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = $8896;
3295 GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = $8897;
3296 GL_COLOR_ARRAY_BUFFER_BINDING_ARB = $8898;
3297 GL_INDEX_ARRAY_BUFFER_BINDING_ARB = $8899;
3298 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = $889A;
3299 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = $889B;
3300 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = $889C;
3301 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = $889D;
3302 GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = $889E;
3303 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = $889F;
3304 GL_READ_ONLY_ARB = $88B8;
3305 GL_WRITE_ONLY_ARB = $88B9;
3306 GL_READ_WRITE_ARB = $88BA;
3307 GL_BUFFER_ACCESS_ARB = $88BB;
3308 GL_BUFFER_MAPPED_ARB = $88BC;
3309 GL_BUFFER_MAP_POINTER_ARB = $88BD;
3310 GL_STREAM_DRAW_ARB = $88E0;
3311 GL_STREAM_READ_ARB = $88E1;
3312 GL_STREAM_COPY_ARB = $88E2;
3313 GL_STATIC_DRAW_ARB = $88E4;
3314 GL_STATIC_READ_ARB = $88E5;
3315 GL_STATIC_COPY_ARB = $88E6;
3316 GL_DYNAMIC_DRAW_ARB = $88E8;
3317 GL_DYNAMIC_READ_ARB = $88E9;
3318 GL_DYNAMIC_COPY_ARB = $88EA;
3320 // GL_ARB_vertex_program
3321 GL_COLOR_SUM_ARB = $8458;
3322 GL_VERTEX_PROGRAM_ARB = $8620;
3323 GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = $8622;
3324 GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = $8623;
3325 GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = $8624;
3326 GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = $8625;
3327 GL_CURRENT_VERTEX_ATTRIB_ARB = $8626;
3328 GL_PROGRAM_LENGTH_ARB = $8627;
3329 GL_PROGRAM_STRING_ARB = $8628;
3330 GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = $862E;
3331 GL_MAX_PROGRAM_MATRICES_ARB = $862F;
3332 GL_CURRENT_MATRIX_STACK_DEPTH_ARB = $8640;
3333 GL_CURRENT_MATRIX_ARB = $8641;
3334 GL_VERTEX_PROGRAM_POINT_SIZE_ARB = $8642;
3335 GL_VERTEX_PROGRAM_TWO_SIDE_ARB = $8643;
3336 GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = $8645;
3337 GL_PROGRAM_ERROR_POSITION_ARB = $864B;
3338 GL_PROGRAM_BINDING_ARB = $8677;
3339 GL_MAX_VERTEX_ATTRIBS_ARB = $8869;
3340 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = $886A;
3341 GL_PROGRAM_ERROR_STRING_ARB = $8874;
3342 GL_PROGRAM_FORMAT_ASCII_ARB = $8875;
3343 GL_PROGRAM_FORMAT_ARB = $8876;
3344 GL_PROGRAM_INSTRUCTIONS_ARB = $88A0;
3345 GL_MAX_PROGRAM_INSTRUCTIONS_ARB = $88A1;
3346 GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A2;
3347 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A3;
3348 GL_PROGRAM_TEMPORARIES_ARB = $88A4;
3349 GL_MAX_PROGRAM_TEMPORARIES_ARB = $88A5;
3350 GL_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A6;
3351 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A7;
3352 GL_PROGRAM_PARAMETERS_ARB = $88A8;
3353 GL_MAX_PROGRAM_PARAMETERS_ARB = $88A9;
3354 GL_PROGRAM_NATIVE_PARAMETERS_ARB = $88AA;
3355 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = $88AB;
3356 GL_PROGRAM_ATTRIBS_ARB = $88AC;
3357 GL_MAX_PROGRAM_ATTRIBS_ARB = $88AD;
3358 GL_PROGRAM_NATIVE_ATTRIBS_ARB = $88AE;
3359 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = $88AF;
3360 GL_PROGRAM_ADDRESS_REGISTERS_ARB = $88B0;
3361 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = $88B1;
3362 GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B2;
3363 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B3;
3364 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = $88B4;
3365 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = $88B5;
3366 GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = $88B6;
3367 GL_TRANSPOSE_CURRENT_MATRIX_ARB = $88B7;
3368 GL_MATRIX0_ARB = $88C0;
3369 GL_MATRIX1_ARB = $88C1;
3370 GL_MATRIX2_ARB = $88C2;
3371 GL_MATRIX3_ARB = $88C3;
3372 GL_MATRIX4_ARB = $88C4;
3373 GL_MATRIX5_ARB = $88C5;
3374 GL_MATRIX6_ARB = $88C6;
3375 GL_MATRIX7_ARB = $88C7;
3376 GL_MATRIX8_ARB = $88C8;
3377 GL_MATRIX9_ARB = $88C9;
3378 GL_MATRIX10_ARB = $88CA;
3379 GL_MATRIX11_ARB = $88CB;
3380 GL_MATRIX12_ARB = $88CC;
3381 GL_MATRIX13_ARB = $88CD;
3382 GL_MATRIX14_ARB = $88CE;
3383 GL_MATRIX15_ARB = $88CF;
3384 GL_MATRIX16_ARB = $88D0;
3385 GL_MATRIX17_ARB = $88D1;
3386 GL_MATRIX18_ARB = $88D2;
3387 GL_MATRIX19_ARB = $88D3;
3388 GL_MATRIX20_ARB = $88D4;
3389 GL_MATRIX21_ARB = $88D5;
3390 GL_MATRIX22_ARB = $88D6;
3391 GL_MATRIX23_ARB = $88D7;
3392 GL_MATRIX24_ARB = $88D8;
3393 GL_MATRIX25_ARB = $88D9;
3394 GL_MATRIX26_ARB = $88DA;
3395 GL_MATRIX27_ARB = $88DB;
3396 GL_MATRIX28_ARB = $88DC;
3397 GL_MATRIX29_ARB = $88DD;
3398 GL_MATRIX30_ARB = $88DE;
3399 GL_MATRIX31_ARB = $88DF;
3401 // GL_ARB_draw_buffers
3402 GL_MAX_DRAW_BUFFERS_ARB = $8824;
3403 GL_DRAW_BUFFER0_ARB = $8825;
3404 GL_DRAW_BUFFER1_ARB = $8826;
3405 GL_DRAW_BUFFER2_ARB = $8827;
3406 GL_DRAW_BUFFER3_ARB = $8828;
3407 GL_DRAW_BUFFER4_ARB = $8829;
3408 GL_DRAW_BUFFER5_ARB = $882A;
3409 GL_DRAW_BUFFER6_ARB = $882B;
3410 GL_DRAW_BUFFER7_ARB = $882C;
3411 GL_DRAW_BUFFER8_ARB = $882D;
3412 GL_DRAW_BUFFER9_ARB = $882E;
3413 GL_DRAW_BUFFER10_ARB = $882F;
3414 GL_DRAW_BUFFER11_ARB = $8830;
3415 GL_DRAW_BUFFER12_ARB = $8831;
3416 GL_DRAW_BUFFER13_ARB = $8832;
3417 GL_DRAW_BUFFER14_ARB = $8833;
3418 GL_DRAW_BUFFER15_ARB = $8834;
3420 // GL_ARB_texture_rectangle
3421 GL_TEXTURE_RECTANGLE_ARB = $84F5;
3422 GL_TEXTURE_BINDING_RECTANGLE_ARB = $84F6;
3423 GL_PROXY_TEXTURE_RECTANGLE_ARB = $84F7;
3424 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = $84F8;
3426 // GL_ARB_color_buffer_float
3427 GL_RGBA_FLOAT_MODE_ARB = $8820;
3428 GL_CLAMP_VERTEX_COLOR_ARB = $891A;
3429 GL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
3430 GL_CLAMP_READ_COLOR_ARB = $891C;
3431 GL_FIXED_ONLY_ARB = $891D;
3432 WGL_TYPE_RGBA_FLOAT_ARB = $21A0;
3433 GLX_RGBA_FLOAT_TYPE = $20B9;
3434 GLX_RGBA_FLOAT_BIT = $00000004;
3436 // GL_ARB_compute_variable_group_size
3437 GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = $9344;
3438 GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = $90EB;
3439 GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = $9345;
3440 GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = $91BF;
3442 // GL_ARB_half_float_pixel
3443 GL_HALF_FLOAT_ARB = $140B;
3445 // GL_ARB_texture_float
3446 GL_TEXTURE_RED_TYPE_ARB = $8C10;
3447 GL_TEXTURE_GREEN_TYPE_ARB = $8C11;
3448 GL_TEXTURE_BLUE_TYPE_ARB = $8C12;
3449 GL_TEXTURE_ALPHA_TYPE_ARB = $8C13;
3450 GL_TEXTURE_LUMINANCE_TYPE_ARB = $8C14;
3451 GL_TEXTURE_INTENSITY_TYPE_ARB = $8C15;
3452 GL_TEXTURE_DEPTH_TYPE_ARB = $8C16;
3453 GL_UNSIGNED_NORMALIZED_ARB = $8C17;
3454 GL_RGBA32F_ARB = $8814;
3455 GL_RGB32F_ARB = $8815;
3456 GL_ALPHA32F_ARB = $8816;
3457 GL_INTENSITY32F_ARB = $8817;
3458 GL_LUMINANCE32F_ARB = $8818;
3459 GL_LUMINANCE_ALPHA32F_ARB = $8819;
3460 GL_RGBA16F_ARB = $881A;
3461 GL_RGB16F_ARB = $881B;
3462 GL_ALPHA16F_ARB = $881C;
3463 GL_INTENSITY16F_ARB = $881D;
3464 GL_LUMINANCE16F_ARB = $881E;
3465 GL_LUMINANCE_ALPHA16F_ARB = $881F;
3467 // GL_ARB_pixel_buffer_object
3468 GL_PIXEL_PACK_BUFFER_ARB = $88EB;
3469 GL_PIXEL_UNPACK_BUFFER_ARB = $88EC;
3470 GL_PIXEL_PACK_BUFFER_BINDING_ARB = $88ED;
3471 GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = $88EF;
3473 // GL_ARB_depth_buffer_float
3474 GL_DEPTH_COMPONENT32F = $8CAC;
3475 GL_DEPTH32F_STENCIL8 = $8CAD;
3476 GL_FLOAT_32_UNSIGNED_INT_24_8_REV = $8DAD;
3478 // GL_ARB_framebuffer_object
3479 GL_INVALID_FRAMEBUFFER_OPERATION = $0506;
3480 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = $8210;
3481 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = $8211;
3482 GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = $8212;
3483 GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = $8213;
3484 GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = $8214;
3485 GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = $8215;
3486 GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = $8216;
3487 GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = $8217;
3488 GL_FRAMEBUFFER_DEFAULT = $8218;
3489 GL_FRAMEBUFFER_UNDEFINED = $8219;
3490 GL_DEPTH_STENCIL_ATTACHMENT = $821A;
3491 GL_MAX_RENDERBUFFER_SIZE = $84E8;
3492 GL_DEPTH_STENCIL = $84F9;
3493 GL_UNSIGNED_INT_24_8 = $84FA;
3494 GL_DEPTH24_STENCIL8 = $88F0;
3495 GL_TEXTURE_STENCIL_SIZE = $88F1;
3496 GL_TEXTURE_RED_TYPE = $8C10;
3497 GL_TEXTURE_GREEN_TYPE = $8C11;
3498 GL_TEXTURE_BLUE_TYPE = $8C12;
3499 GL_TEXTURE_ALPHA_TYPE = $8C13;
3500 GL_TEXTURE_DEPTH_TYPE = $8C16;
3501 GL_UNSIGNED_NORMALIZED = $8C17;
3502 GL_FRAMEBUFFER_BINDING = $8CA6;
3503 GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING;
3504 GL_RENDERBUFFER_BINDING = $8CA7;
3505 GL_READ_FRAMEBUFFER = $8CA8;
3506 GL_DRAW_FRAMEBUFFER = $8CA9;
3507 GL_READ_FRAMEBUFFER_BINDING = $8CAA;
3508 GL_RENDERBUFFER_SAMPLES = $8CAB;
3509 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = $8CD0;
3510 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = $8CD1;
3511 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = $8CD2;
3512 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = $8CD3;
3513 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = $8CD4;
3514 GL_FRAMEBUFFER_COMPLETE = $8CD5;
3515 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = $8CD6;
3516 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = $8CD7;
3517 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = $8CDB;
3518 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = $8CDC;
3519 GL_FRAMEBUFFER_UNSUPPORTED = $8CDD;
3520 GL_MAX_COLOR_ATTACHMENTS = $8CDF;
3521 GL_COLOR_ATTACHMENT0 = $8CE0;
3522 GL_COLOR_ATTACHMENT1 = $8CE1;
3523 GL_COLOR_ATTACHMENT2 = $8CE2;
3524 GL_COLOR_ATTACHMENT3 = $8CE3;
3525 GL_COLOR_ATTACHMENT4 = $8CE4;
3526 GL_COLOR_ATTACHMENT5 = $8CE5;
3527 GL_COLOR_ATTACHMENT6 = $8CE6;
3528 GL_COLOR_ATTACHMENT7 = $8CE7;
3529 GL_COLOR_ATTACHMENT8 = $8CE8;
3530 GL_COLOR_ATTACHMENT9 = $8CE9;
3531 GL_COLOR_ATTACHMENT10 = $8CEA;
3532 GL_COLOR_ATTACHMENT11 = $8CEB;
3533 GL_COLOR_ATTACHMENT12 = $8CEC;
3534 GL_COLOR_ATTACHMENT13 = $8CED;
3535 GL_COLOR_ATTACHMENT14 = $8CEE;
3536 GL_COLOR_ATTACHMENT15 = $8CEF;
3537 GL_DEPTH_ATTACHMENT = $8D00;
3538 GL_STENCIL_ATTACHMENT = $8D20;
3539 GL_FRAMEBUFFER = $8D40;
3540 GL_RENDERBUFFER = $8D41;
3541 GL_RENDERBUFFER_WIDTH = $8D42;
3542 GL_RENDERBUFFER_HEIGHT = $8D43;
3543 GL_RENDERBUFFER_INTERNAL_FORMAT = $8D44;
3544 GL_STENCIL_INDEX1 = $8D46;
3545 GL_STENCIL_INDEX4 = $8D47;
3546 GL_STENCIL_INDEX8 = $8D48;
3547 GL_STENCIL_INDEX16 = $8D49;
3548 GL_RENDERBUFFER_RED_SIZE = $8D50;
3549 GL_RENDERBUFFER_GREEN_SIZE = $8D51;
3550 GL_RENDERBUFFER_BLUE_SIZE = $8D52;
3551 GL_RENDERBUFFER_ALPHA_SIZE = $8D53;
3552 GL_RENDERBUFFER_DEPTH_SIZE = $8D54;
3553 GL_RENDERBUFFER_STENCIL_SIZE = $8D55;
3554 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = $8D56;
3555 GL_MAX_SAMPLES = $8D57;
3556 {$ifdef DGL_DEPRECATED}
3558 GL_TEXTURE_LUMINANCE_TYPE = $8C14;
3559 GL_TEXTURE_INTENSITY_TYPE = $8C15;
3562 // GL_ARB_framebuffer_sRGB
3563 GL_FRAMEBUFFER_SRGB = $8DB9;
3565 // GL_ARB_geometry_shader4
3566 GL_LINES_ADJACENCY_ARB = $000A;
3567 GL_LINE_STRIP_ADJACENCY_ARB = $000B;
3568 GL_TRIANGLES_ADJACENCY_ARB = $000C;
3569 GL_TRIANGLE_STRIP_ADJACENCY_ARB = $000D;
3570 GL_PROGRAM_POINT_SIZE_ARB = $8642;
3571 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = $8C29;
3572 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = $8DA7;
3573 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = $8DA8;
3574 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = $8DA9;
3575 GL_GEOMETRY_SHADER_ARB = $8DD9;
3576 GL_GEOMETRY_VERTICES_OUT_ARB = $8DDA;
3577 GL_GEOMETRY_INPUT_TYPE_ARB = $8DDB;
3578 GL_GEOMETRY_OUTPUT_TYPE_ARB = $8DDC;
3579 GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = $8DDD;
3580 GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = $8DDE;
3581 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = $8DDF;
3582 GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = $8DE0;
3583 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = $8DE1;
3584 { reuse GL_MAX_VARYING_COMPONENTS }
3585 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
3587 // GL_ARB_half_float_vertex
3588 GL_HALF_FLOAT = $140B;
3590 // GL_ARB_instanced_arrays
3591 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = $88FE;
3593 // GL_ARB_map_buffer_range
3594 GL_MAP_READ_BIT = $0001;
3595 GL_MAP_WRITE_BIT = $0002;
3596 GL_MAP_INVALIDATE_RANGE_BIT = $0004;
3597 GL_MAP_INVALIDATE_BUFFER_BIT = $0008;
3598 GL_MAP_FLUSH_EXPLICIT_BIT = $0010;
3599 GL_MAP_UNSYNCHRONIZED_BIT = $0020;
3601 // GL_ARB_texture_buffer_object
3602 GL_TEXTURE_BUFFER_ARB = $8C2A;
3603 GL_MAX_TEXTURE_BUFFER_SIZE_ARB = $8C2B;
3604 GL_TEXTURE_BINDING_BUFFER_ARB = $8C2C;
3605 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = $8C2D;
3606 GL_TEXTURE_BUFFER_FORMAT_ARB = $8C2E;
3608 // GL_ARB_texture_compression_rgtc
3609 GL_COMPRESSED_RED_RGTC1 = $8DBB;
3610 GL_COMPRESSED_SIGNED_RED_RGTC1 = $8DBC;
3611 GL_COMPRESSED_RG_RGTC2 = $8DBD;
3612 GL_COMPRESSED_SIGNED_RG_RGTC2 = $8DBE;
3614 // GL_ARB_texture_rg
3616 GL_RG_INTEGER = $8228;
3638 // GL_ARB_vertex_array_object
3639 GL_VERTEX_ARRAY_BINDING = $85B5;
3641 // GL_ARB_uniform_buffer_object
3642 GL_UNIFORM_BUFFER = $8A11;
3643 GL_UNIFORM_BUFFER_BINDING = $8A28;
3644 GL_UNIFORM_BUFFER_START = $8A29;
3645 GL_UNIFORM_BUFFER_SIZE = $8A2A;
3646 GL_MAX_VERTEX_UNIFORM_BLOCKS = $8A2B;
3647 GL_MAX_GEOMETRY_UNIFORM_BLOCKS = $8A2C;
3648 GL_MAX_FRAGMENT_UNIFORM_BLOCKS = $8A2D;
3649 GL_MAX_COMBINED_UNIFORM_BLOCKS = $8A2E;
3650 GL_MAX_UNIFORM_BUFFER_BINDINGS = $8A2F;
3651 GL_MAX_UNIFORM_BLOCK_SIZE = $8A30;
3652 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = $8A31;
3653 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = $8A32;
3654 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = $8A33;
3655 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = $8A34;
3656 GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = $8A35;
3657 GL_ACTIVE_UNIFORM_BLOCKS = $8A36;
3658 GL_UNIFORM_TYPE = $8A37;
3659 GL_UNIFORM_SIZE = $8A38;
3660 GL_UNIFORM_NAME_LENGTH = $8A39;
3661 GL_UNIFORM_BLOCK_INDEX = $8A3A;
3662 GL_UNIFORM_OFFSET = $8A3B;
3663 GL_UNIFORM_ARRAY_STRIDE = $8A3C;
3664 GL_UNIFORM_MATRIX_STRIDE = $8A3D;
3665 GL_UNIFORM_IS_ROW_MAJOR = $8A3E;
3666 GL_UNIFORM_BLOCK_BINDING = $8A3F;
3667 GL_UNIFORM_BLOCK_DATA_SIZE = $8A40;
3668 GL_UNIFORM_BLOCK_NAME_LENGTH = $8A41;
3669 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = $8A42;
3670 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = $8A43;
3671 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;
3672 GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = $8A45;
3673 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = $8A46;
3674 GL_INVALID_INDEX = $FFFFFFFF;
3676 // GL_ARB_compatibility
3677 { ARB_compatibility just defines tokens from core 3.0 }
3679 // GL_ARB_copy_buffer
3680 GL_COPY_READ_BUFFER_BINDING = $8F36;
3681 GL_COPY_READ_BUFFER = GL_COPY_READ_BUFFER_BINDING;
3682 GL_COPY_WRITE_BUFFER_BINDING = $8F37;
3683 GL_COPY_WRITE_BUFFER = GL_COPY_WRITE_BUFFER_BINDING;
3685 // GL_ARB_depth_clamp
3686 GL_DEPTH_CLAMP = $864F;
3688 // GL_ARB_provoking_vertex
3689 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = $8E4C;
3690 GL_FIRST_VERTEX_CONVENTION = $8E4D;
3691 GL_LAST_VERTEX_CONVENTION = $8E4E;
3692 GL_PROVOKING_VERTEX = $8E4F;
3694 // GL_ARB_seamless_cube_map
3695 GL_TEXTURE_CUBE_MAP_SEAMLESS = $884F;
3698 GL_MAX_SERVER_WAIT_TIMEOUT = $9111;
3699 GL_OBJECT_TYPE = $9112;
3700 GL_SYNC_CONDITION = $9113;
3701 GL_SYNC_STATUS = $9114;
3702 GL_SYNC_FLAGS = $9115;
3703 GL_SYNC_FENCE = $9116;
3704 GL_SYNC_GPU_COMMANDS_COMPLETE = $9117;
3705 GL_UNSIGNALED = $9118;
3706 GL_SIGNALED = $9119;
3707 GL_ALREADY_SIGNALED = $911A;
3708 GL_TIMEOUT_EXPIRED = $911B;
3709 GL_CONDITION_SATISFIED = $911C;
3710 GL_WAIT_FAILED = $911D;
3711 GL_SYNC_FLUSH_COMMANDS_BIT = $00000001;
3712 GL_TIMEOUT_IGNORED = $FFFFFFFFFFFFFFFF;
3714 // GL_ARB_texture_multisample
3715 GL_SAMPLE_POSITION = $8E50;
3716 GL_SAMPLE_MASK = $8E51;
3717 GL_SAMPLE_MASK_VALUE = $8E52;
3718 GL_MAX_SAMPLE_MASK_WORDS = $8E59;
3719 GL_TEXTURE_2D_MULTISAMPLE = $9100;
3720 GL_PROXY_TEXTURE_2D_MULTISAMPLE = $9101;
3721 GL_TEXTURE_2D_MULTISAMPLE_ARRAY = $9102;
3722 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = $9103;
3723 GL_TEXTURE_BINDING_2D_MULTISAMPLE = $9104;
3724 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = $9105;
3725 GL_TEXTURE_SAMPLES = $9106;
3726 GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = $9107;
3727 GL_SAMPLER_2D_MULTISAMPLE = $9108;
3728 GL_INT_SAMPLER_2D_MULTISAMPLE = $9109;
3729 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = $910A;
3730 GL_SAMPLER_2D_MULTISAMPLE_ARRAY = $910B;
3731 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910C;
3732 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910D;
3733 GL_MAX_COLOR_TEXTURE_SAMPLES = $910E;
3734 GL_MAX_DEPTH_TEXTURE_SAMPLES = $910F;
3735 GL_MAX_INTEGER_SAMPLES = $9110;
3737 // GL_ARB_vertex_array_bgra
3740 // GL_ARB_sample_shading
3741 GL_SAMPLE_SHADING_ARB = $8C36;
3742 GL_MIN_SAMPLE_SHADING_VALUE_ARB = $8C37;
3744 // GL_ARB_texture_cube_map_array
3745 GL_TEXTURE_CUBE_MAP_ARRAY_ARB = $9009;
3746 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = $900A;
3747 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = $900B;
3748 GL_SAMPLER_CUBE_MAP_ARRAY_ARB = $900C;
3749 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = $900D;
3750 GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900E;
3751 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900F;
3753 // GL_ARB_texture_gather
3754 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5E;
3755 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5F;
3757 // GL_ARB_shading_language_include
3758 GL_SHADER_INCLUDE_ARB = $8DAE;
3759 GL_NAMED_STRING_LENGTH_ARB = $8DE9;
3760 GL_NAMED_STRING_TYPE_ARB = $8DEA;
3762 // GL_ARB_texture_compression_bptc
3763 GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = $8E8C;
3764 GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = $8E8D;
3765 GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = $8E8E;
3766 GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = $8E8F;
3768 // GL_ARB_blend_func_extended
3769 GL_SRC1_COLOR = $88F9;
3770 { reuse GL_SRC1_ALPHA }
3771 GL_ONE_MINUS_SRC1_COLOR = $88FA;
3772 GL_ONE_MINUS_SRC1_ALPHA = $88FB;
3773 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = $88FC;
3775 // GL_ARB_occlusion_query2
3776 GL_ANY_SAMPLES_PASSED = $8C2F;
3778 // GL_ARB_sampler_objects
3779 GL_SAMPLER_BINDING = $8919;
3781 // GL_ARB_texture_rgb10_a2ui
3782 GL_RGB10_A2UI = $906F;
3784 // GL_ARB_texture_swizzle
3785 GL_TEXTURE_SWIZZLE_R = $8E42;
3786 GL_TEXTURE_SWIZZLE_G = $8E43;
3787 GL_TEXTURE_SWIZZLE_B = $8E44;
3788 GL_TEXTURE_SWIZZLE_A = $8E45;
3789 GL_TEXTURE_SWIZZLE_RGBA = $8E46;
3791 // GL_ARB_SPARSE_TEXTURE
3792 GL_TEXTURE_SPARSE_ARB = $91A6;
3793 GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = $91A7;
3794 GL_NUM_VIRTUAL_PAGE_SIZES_ARB = $91A8;
3795 GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = $91A9;
3796 GL_NUM_SPARSE_LEVELS_ARB = $91AA;
3797 GL_VIRTUAL_PAGE_SIZE_X_ARB = $9195;
3798 GL_VIRTUAL_PAGE_SIZE_Y_ARB = $9196;
3799 GL_VIRTUAL_PAGE_SIZE_Z_ARB = $9197;
3800 GL_MAX_SPARSE_TEXTURE_SIZE_ARB = $9198;
3801 GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = $9199;
3802 GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = $919A;
3803 GL_MIN_SPARSE_LEVEL_ARB = $919B;
3805 // GL_ARB_timer_query
3806 GL_TIME_ELAPSED = $88BF;
3807 GL_TIMESTAMP = $8E28;
3809 // GL_ARB_vertex_type_2_10_10_10_rev
3810 { reuse GL_UNSIGNED_INT_2_10_10_10_REV }
3811 GL_INT_2_10_10_10_REV = $8D9F;
3813 // GL_ARB_draw_indirect
3814 GL_DRAW_INDIRECT_BUFFER = $8F3F;
3815 GL_DRAW_INDIRECT_BUFFER_BINDING = $8F43;
3817 // GL_ARB_gpu_shader5
3818 GL_GEOMETRY_SHADER_INVOCATIONS = $887F;
3819 GL_MAX_GEOMETRY_SHADER_INVOCATIONS = $8E5A;
3820 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = $8E5B;
3821 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = $8E5C;
3822 GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = $8E5D;
3823 { reuse GL_MAX_VERTEX_STREAMS }
3825 // GL_ARB_gpu_shader_fp64
3827 GL_DOUBLE_VEC2 = $8FFC;
3828 GL_DOUBLE_VEC3 = $8FFD;
3829 GL_DOUBLE_VEC4 = $8FFE;
3830 GL_DOUBLE_MAT2 = $8F46;
3831 GL_DOUBLE_MAT3 = $8F47;
3832 GL_DOUBLE_MAT4 = $8F48;
3833 GL_DOUBLE_MAT2x3 = $8F49;
3834 GL_DOUBLE_MAT2x4 = $8F4A;
3835 GL_DOUBLE_MAT3x2 = $8F4B;
3836 GL_DOUBLE_MAT3x4 = $8F4C;
3837 GL_DOUBLE_MAT4x2 = $8F4D;
3838 GL_DOUBLE_MAT4x3 = $8F4E;
3840 // GL_ARB_shader_subroutine
3841 GL_ACTIVE_SUBROUTINES = $8DE5;
3842 GL_ACTIVE_SUBROUTINE_UNIFORMS = $8DE6;
3843 GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = $8E47;
3844 GL_ACTIVE_SUBROUTINE_MAX_LENGTH = $8E48;
3845 GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = $8E49;
3846 GL_MAX_SUBROUTINES = $8DE7;
3847 GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = $8DE8;
3848 GL_NUM_COMPATIBLE_SUBROUTINES = $8E4A;
3849 GL_COMPATIBLE_SUBROUTINES = $8E4B;
3850 { reuse GL_UNIFORM_SIZE }
3851 { reuse GL_UNIFORM_NAME_LENGTH }
3853 // GL_ARB_tessellation_shader
3855 GL_PATCH_VERTICES = $8E72;
3856 GL_PATCH_DEFAULT_INNER_LEVEL = $8E73;
3857 GL_PATCH_DEFAULT_OUTER_LEVEL = $8E74;
3858 GL_TESS_CONTROL_OUTPUT_VERTICES = $8E75;
3859 GL_TESS_GEN_MODE = $8E76;
3860 GL_TESS_GEN_SPACING = $8E77;
3861 GL_TESS_GEN_VERTEX_ORDER = $8E78;
3862 GL_TESS_GEN_POINT_MODE = $8E79;
3863 { reuse GL_TRIANGLES }
3865 GL_ISOLINES = $8E7A;
3867 GL_FRACTIONAL_ODD = $8E7B;
3868 GL_FRACTIONAL_EVEN = $8E7C;
3871 GL_MAX_PATCH_VERTICES = $8E7D;
3872 GL_MAX_TESS_GEN_LEVEL = $8E7E;
3873 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = $8E7F;
3874 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E80;
3875 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = $8E81;
3876 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = $8E82;
3877 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = $8E83;
3878 GL_MAX_TESS_PATCH_COMPONENTS = $8E84;
3879 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = $8E85;
3880 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = $8E86;
3881 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = $8E89;
3882 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = $8E8A;
3883 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = $886C;
3884 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = $886D;
3885 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = $8E1E;
3886 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E1F;
3887 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = $84F0;
3888 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = $84F1;
3889 GL_TESS_EVALUATION_SHADER = $8E87;
3890 GL_TESS_CONTROL_SHADER = $8E88;
3892 // GL_ARB_texture_buffer_object_rgb32
3894 { reuse GL_RGB32UI }
3897 // GL_ARB_transform_feedback2
3898 GL_TRANSFORM_FEEDBACK = $8E22;
3899 GL_TRANSFORM_FEEDBACK_PAUSED = $8E23;
3900 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = GL_TRANSFORM_FEEDBACK_PAUSED;
3901 GL_TRANSFORM_FEEDBACK_ACTIVE = $8E24;
3902 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = GL_TRANSFORM_FEEDBACK_ACTIVE;
3903 GL_TRANSFORM_FEEDBACK_BINDING = $8E25;
3905 // GL_ARB_transform_feedback_overflow_query
3906 GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = $82EC;
3907 GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = $82ED;
3909 // GL_ARB_transform_feedback3
3910 GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = $8E70;
3911 GL_MAX_VERTEX_STREAMS = $8E71;
3913 // GL_ARB_ES2_compatibility
3915 GL_IMPLEMENTATION_COLOR_READ_TYPE = $8B9A;
3916 GL_IMPLEMENTATION_COLOR_READ_FORMAT = $8B9B;
3917 GL_LOW_FLOAT = $8DF0;
3918 GL_MEDIUM_FLOAT = $8DF1;
3919 GL_HIGH_FLOAT = $8DF2;
3921 GL_MEDIUM_INT = $8DF4;
3922 GL_HIGH_INT = $8DF5;
3923 GL_SHADER_COMPILER = $8DFA;
3924 GL_NUM_SHADER_BINARY_FORMATS = $8DF9;
3925 GL_MAX_VERTEX_UNIFORM_VECTORS = $8DFB;
3926 GL_MAX_VARYING_VECTORS = $8DFC;
3927 GL_MAX_FRAGMENT_UNIFORM_VECTORS = $8DFD;
3930 // GL_ARB_get_program_binary
3931 GL_PROGRAM_BINARY_RETRIEVABLE_HINT = $8257;
3932 GL_PROGRAM_BINARY_LENGTH = $8741;
3933 GL_NUM_PROGRAM_BINARY_FORMATS = $87FE;
3934 GL_PROGRAM_BINARY_FORMATS = $87FF;
3936 // GL_ARB_separate_shader_objects
3937 GL_VERTEX_SHADER_BIT = $00000001;
3938 GL_FRAGMENT_SHADER_BIT = $00000002;
3939 GL_GEOMETRY_SHADER_BIT = $00000004;
3940 GL_TESS_CONTROL_SHADER_BIT = $00000008;
3941 GL_TESS_EVALUATION_SHADER_BIT = $00000010;
3942 GL_ALL_SHADER_BITS = $FFFFFFFF;
3943 GL_PROGRAM_SEPARABLE = $8258;
3944 GL_ACTIVE_PROGRAM = $8259;
3945 GL_PROGRAM_PIPELINE_BINDING = $825A;
3947 // GL_ARB_vertex_attrib_64bit
3949 { reuse GL_DOUBLE_VEC2 }
3950 { reuse GL_DOUBLE_VEC3 }
3951 { reuse GL_DOUBLE_VEC4 }
3952 { reuse GL_DOUBLE_MAT2 }
3953 { reuse GL_DOUBLE_MAT3 }
3954 { reuse GL_DOUBLE_MAT4 }
3955 { reuse GL_DOUBLE_MAT2x3 }
3956 { reuse GL_DOUBLE_MAT2x4 }
3957 { reuse GL_DOUBLE_MAT3x2 }
3958 { reuse GL_DOUBLE_MAT3x4 }
3959 { reuse GL_DOUBLE_MAT4x2 }
3960 { reuse GL_DOUBLE_MAT4x3 }
3962 // GL_ARB_viewport_array
3963 { reuse GL_SCISSOR_BOX }
3964 { reuse GL_VIEWPORT }
3965 { reuse GL_DEPTH_RANGE }
3966 { reuse GL_SCISSOR_TEST }
3967 GL_MAX_VIEWPORTS = $825B;
3968 GL_VIEWPORT_SUBPIXEL_BITS = $825C;
3969 GL_VIEWPORT_BOUNDS_RANGE = $825D;
3970 GL_LAYER_PROVOKING_VERTEX = $825E;
3971 GL_VIEWPORT_INDEX_PROVOKING_VERTEX = $825F;
3972 GL_UNDEFINED_VERTEX = $8260;
3973 { reuse GL_FIRST_VERTEX_CONVENTION }
3974 { reuse GL_LAST_VERTEX_CONVENTION }
3975 { reuse GL_PROVOKING_VERTEX }
3978 GL_SYNC_CL_EVENT_ARB = $8240;
3979 GL_SYNC_CL_EVENT_COMPLETE_ARB = $8241;
3981 // GL_ARB_debug_output
3982 GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = $8242;
3983 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = $8243;
3984 GL_DEBUG_CALLBACK_FUNCTION_ARB = $8244;
3985 GL_DEBUG_CALLBACK_USER_PARAM_ARB = $8245;
3986 GL_DEBUG_SOURCE_API_ARB = $8246;
3987 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = $8247;
3988 GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = $8248;
3989 GL_DEBUG_SOURCE_THIRD_PARTY_ARB = $8249;
3990 GL_DEBUG_SOURCE_APPLICATION_ARB = $824A;
3991 GL_DEBUG_SOURCE_OTHER_ARB = $824B;
3992 GL_DEBUG_TYPE_ERROR_ARB = $824C;
3993 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = $824D;
3994 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = $824E;
3995 GL_DEBUG_TYPE_PORTABILITY_ARB = $824F;
3996 GL_DEBUG_TYPE_PERFORMANCE_ARB = $8250;
3997 GL_DEBUG_TYPE_OTHER_ARB = $8251;
3998 GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = $9143;
3999 GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = $9144;
4000 GL_DEBUG_LOGGED_MESSAGES_ARB = $9145;
4001 GL_DEBUG_SEVERITY_HIGH_ARB = $9146;
4002 GL_DEBUG_SEVERITY_MEDIUM_ARB = $9147;
4003 GL_DEBUG_SEVERITY_LOW_ARB = $9148;
4005 // GL_ARB_robustness
4006 { reuse GL_NO_ERROR }
4007 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = $00000004;
4008 GL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
4009 GL_GUILTY_CONTEXT_RESET_ARB = $8253;
4010 GL_INNOCENT_CONTEXT_RESET_ARB = $8254;
4011 GL_UNKNOWN_CONTEXT_RESET_ARB = $8255;
4012 GL_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
4013 GL_NO_RESET_NOTIFICATION_ARB = $8261;
4015 // GL_ARB_compressed_texture_pixel_storage
4016 GL_UNPACK_COMPRESSED_BLOCK_WIDTH = $09127;
4017 GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = $09128;
4018 GL_UNPACK_COMPRESSED_BLOCK_DEPTH = $09129;
4019 GL_UNPACK_COMPRESSED_BLOCK_SIZE = $0912A;
4020 GL_PACK_COMPRESSED_BLOCK_WIDTH = $0912B;
4021 GL_PACK_COMPRESSED_BLOCK_HEIGHT = $0912C;
4022 GL_PACK_COMPRESSED_BLOCK_DEPTH = $0912D;
4023 GL_PACK_COMPRESSED_BLOCK_SIZE = $0912E;
4025 // GL_ARB_internalformat_query
4026 GL_NUM_SAMPLE_COUNTS = $09380;
4028 // GL_ARB_map_buffer_alignment
4029 GL_MIN_MAP_BUFFER_ALIGNMENT = $090BC;
4031 // GL_ARB_shader_atomic_counters
4032 GL_ATOMIC_COUNTER_BUFFER = $92C0;
4033 GL_ATOMIC_COUNTER_BUFFER_BINDING = $92C1;
4034 GL_ATOMIC_COUNTER_BUFFER_START = $92C2;
4035 GL_ATOMIC_COUNTER_BUFFER_SIZE = $92C3;
4036 GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = $92C4;
4037 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = $92C5;
4038 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = $92C6;
4039 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = $92C7;
4040 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = $92C8;
4041 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = $92C9;
4042 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = $92CA;
4043 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = $92CB;
4044 GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = $92CC;
4045 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = $92CD;
4046 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = $92CE;
4047 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = $92CF;
4048 GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = $92D0;
4049 GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = $92D1;
4050 GL_MAX_VERTEX_ATOMIC_COUNTERS = $92D2;
4051 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = $92D3;
4052 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = $92D4;
4053 GL_MAX_GEOMETRY_ATOMIC_COUNTERS = $92D5;
4054 GL_MAX_FRAGMENT_ATOMIC_COUNTERS = $92D6;
4055 GL_MAX_COMBINED_ATOMIC_COUNTERS = $92D7;
4056 GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = $92D8;
4057 GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = $92DC;
4058 GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = $92D9;
4059 GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = $92DA;
4060 GL_UNSIGNED_INT_ATOMIC_COUNTER = $92DB;
4062 // GL_ARB_shader_image_load_store
4063 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = $00000001;
4064 GL_ELEMENT_ARRAY_BARRIER_BIT = $00000002;
4065 GL_UNIFORM_BARRIER_BIT = $00000004;
4066 GL_TEXTURE_FETCH_BARRIER_BIT = $00000008;
4067 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = $00000020;
4068 GL_COMMAND_BARRIER_BIT = $00000040;
4069 GL_PIXEL_BUFFER_BARRIER_BIT = $00000080;
4070 GL_TEXTURE_UPDATE_BARRIER_BIT = $00000100;
4071 GL_BUFFER_UPDATE_BARRIER_BIT = $00000200;
4072 GL_FRAMEBUFFER_BARRIER_BIT = $00000400;
4073 GL_TRANSFORM_FEEDBACK_BARRIER_BIT = $00000800;
4074 GL_ATOMIC_COUNTER_BARRIER_BIT = $00001000;
4075 GL_ALL_BARRIER_BITS = $FFFFFFFF;
4076 GL_MAX_IMAGE_UNITS = $8F38;
4077 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = $8F39;
4078 GL_IMAGE_BINDING_NAME = $8F3A;
4079 GL_IMAGE_BINDING_LEVEL = $8F3B;
4080 GL_IMAGE_BINDING_LAYERED = $8F3C;
4081 GL_IMAGE_BINDING_LAYER = $8F3D;
4082 GL_IMAGE_BINDING_ACCESS = $8F3E;
4083 GL_IMAGE_1D = $904C;
4084 GL_IMAGE_2D = $904D;
4085 GL_IMAGE_3D = $904E;
4086 GL_IMAGE_2D_RECT = $904F;
4087 GL_IMAGE_CUBE = $9050;
4088 GL_IMAGE_BUFFER = $9051;
4089 GL_IMAGE_1D_ARRAY = $9052;
4090 GL_IMAGE_2D_ARRAY = $9053;
4091 GL_IMAGE_CUBE_MAP_ARRAY = $9054;
4092 GL_IMAGE_2D_MULTISAMPLE = $9055;
4093 GL_IMAGE_2D_MULTISAMPLE_ARRAY = $9056;
4094 GL_INT_IMAGE_1D = $9057;
4095 GL_INT_IMAGE_2D = $9058;
4096 GL_INT_IMAGE_3D = $9059;
4097 GL_INT_IMAGE_2D_RECT = $905A;
4098 GL_INT_IMAGE_CUBE = $905B;
4099 GL_INT_IMAGE_BUFFER = $905C;
4100 GL_INT_IMAGE_1D_ARRAY = $905D;
4101 GL_INT_IMAGE_2D_ARRAY = $905E;
4102 GL_INT_IMAGE_CUBE_MAP_ARRAY = $905F;
4103 GL_INT_IMAGE_2D_MULTISAMPLE = $9060;
4104 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $9061;
4105 GL_UNSIGNED_INT_IMAGE_1D = $9062;
4106 GL_UNSIGNED_INT_IMAGE_2D = $9063;
4107 GL_UNSIGNED_INT_IMAGE_3D = $9064;
4108 GL_UNSIGNED_INT_IMAGE_2D_RECT = $9065;
4109 GL_UNSIGNED_INT_IMAGE_CUBE = $9066;
4110 GL_UNSIGNED_INT_IMAGE_BUFFER = $9067;
4111 GL_UNSIGNED_INT_IMAGE_1D_ARRAY = $9068;
4112 GL_UNSIGNED_INT_IMAGE_2D_ARRAY = $9069;
4113 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = $906A;
4114 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = $906B;
4115 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $906C;
4116 GL_MAX_IMAGE_SAMPLES = $906D;
4117 GL_IMAGE_BINDING_FORMAT = $906E;
4118 GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = $90C7;
4119 GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = $90C8;
4120 GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = $90C9;
4121 GL_MAX_VERTEX_IMAGE_UNIFORMS = $90CA;
4122 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = $90CB;
4123 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = $90CC;
4124 GL_MAX_GEOMETRY_IMAGE_UNIFORMS = $90CD;
4125 GL_MAX_FRAGMENT_IMAGE_UNIFORMS = $90CE;
4126 GL_MAX_COMBINED_IMAGE_UNIFORMS = $90CF;
4128 // GL_ARB_texture_storage
4129 GL_TEXTURE_IMMUTABLE_FORMAT = $912F;
4132 // GL_KHR_texture_compression_astc_hdr
4133 GL_COMPRESSED_RGBA_ASTC_4x4_KHR = $93B0;
4134 GL_COMPRESSED_RGBA_ASTC_5x4_KHR = $93B1;
4135 GL_COMPRESSED_RGBA_ASTC_5x5_KHR = $93B2;
4136 GL_COMPRESSED_RGBA_ASTC_6x5_KHR = $93B3;
4137 GL_COMPRESSED_RGBA_ASTC_6x6_KHR = $93B4;
4138 GL_COMPRESSED_RGBA_ASTC_8x5_KHR = $93B5;
4139 GL_COMPRESSED_RGBA_ASTC_8x6_KHR = $93B6;
4140 GL_COMPRESSED_RGBA_ASTC_8x8_KHR = $93B7;
4141 GL_COMPRESSED_RGBA_ASTC_105_KHR = $93B8;
4142 GL_COMPRESSED_RGBA_ASTC_106_KHR = $93B9;
4143 GL_COMPRESSED_RGBA_ASTC_108_KHR = $93BA;
4144 GL_COMPRESSED_RGBA_ASTC_110_KHR = $93BB;
4145 GL_COMPRESSED_RGBA_ASTC_12x10_KHR = $93BC;
4146 GL_COMPRESSED_RGBA_ASTC_12x12_KHR = $93BD;
4147 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = $93D0;
4148 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = $93D1;
4149 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = $93D2;
4150 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = $93D3;
4151 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = $93D4;
4152 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = $93D5;
4153 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = $93D6;
4154 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = $93D7;
4155 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = $93D8;
4156 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = $93D9;
4157 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = $93DA;
4158 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = $93DB;
4159 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = $93DC;
4160 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = $93DD;
4161 // (4.3) GL_KHR_debug
4162 GL_DEBUG_OUTPUT_SYNCHRONOUS = $8242;
4163 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = $8243;
4164 GL_DEBUG_CALLBACK_FUNCTION = $8244;
4165 GL_DEBUG_CALLBACK_USER_PARAM = $8245;
4166 GL_DEBUG_SOURCE_API = $8246;
4167 GL_DEBUG_SOURCE_WINDOW_SYSTEM = $8247;
4168 GL_DEBUG_SOURCE_SHADER_COMPILER = $8248;
4169 GL_DEBUG_SOURCE_THIRD_PARTY = $8249;
4170 GL_DEBUG_SOURCE_APPLICATION = $824A;
4171 GL_DEBUG_SOURCE_OTHER = $824B;
4172 GL_DEBUG_TYPE_ERROR = $824C;
4173 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = $824D;
4174 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = $824E;
4175 GL_DEBUG_TYPE_PORTABILITY = $824F;
4176 GL_DEBUG_TYPE_PERFORMANCE = $8250;
4177 GL_DEBUG_TYPE_OTHER = $8251;
4178 GL_DEBUG_TYPE_MARKER = $8268;
4179 GL_DEBUG_TYPE_PUSH_GROUP = $8269;
4180 GL_DEBUG_TYPE_POP_GROUP = $826A;
4181 GL_DEBUG_SEVERITY_NOTIFICATION = $826B;
4182 GL_MAX_DEBUG_GROUP_STACK_DEPTH = $826C;
4183 GL_DEBUG_GROUP_STACK_DEPTH = $826D;
4188 GL_PROGRAM_PIPELINE = $82E4;
4190 GL_DISPLAY_LIST = $82E7;
4191 GL_MAX_LABEL_LENGTH = $82E8;
4192 GL_MAX_DEBUG_MESSAGE_LENGTH = $9143;
4193 GL_MAX_DEBUG_LOGGED_MESSAGES = $9144;
4194 GL_DEBUG_LOGGED_MESSAGES = $9145;
4195 GL_DEBUG_SEVERITY_HIGH = $9146;
4196 GL_DEBUG_SEVERITY_MEDIUM = $9147;
4197 GL_DEBUG_SEVERITY_LOW = $9148;
4198 GL_DEBUG_OUTPUT = $92E0;
4199 GL_CONTEXT_FLAG_DEBUG_BIT = $00000002;
4200 GL_COMPUTE_SHADER = $91B9;
4201 GL_MAX_COMPUTE_UNIFORM_BLOCKS = $91BB;
4202 GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = $91BC;
4203 GL_MAX_COMPUTE_IMAGE_UNIFORMS = $91BD;
4204 GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = $8262;
4205 GL_MAX_COMPUTE_UNIFORM_COMPONENTS = $8263;
4206 GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = $8264;
4207 GL_MAX_COMPUTE_ATOMIC_COUNTERS = $8265;
4208 GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = $8266;
4209 GL_MAX_COMPUTE_LOCAL_INVOCATIONS = $90EB;
4210 GL_MAX_COMPUTE_WORK_GROUP_COUNT = $91BE;
4211 GL_MAX_COMPUTE_WORK_GROUP_SIZE = $91BF;
4212 GL_COMPUTE_LOCAL_WORK_SIZE = $8267;
4213 GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = $90EC;
4214 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = $90ED;
4215 GL_DISPATCH_INDIRECT_BUFFER = $90EE;
4216 GL_DISPATCH_INDIRECT_BUFFER_BINDING = $90EF;
4217 GL_COMPUTE_SHADER_BIT = $00000020;
4218 GL_COMPRESSED_RGB8_ETC2 = $9274;
4219 GL_COMPRESSED_SRGB8_ETC2 = $9275;
4220 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9276;
4221 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9277;
4222 GL_COMPRESSED_RGBA8_ETC2_EAC = $9278;
4223 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = $9279;
4224 GL_COMPRESSED_R11_EAC = $9270;
4225 GL_COMPRESSED_SIGNED_R11_EAC = $9271;
4226 GL_COMPRESSED_RG11_EAC = $9272;
4227 GL_COMPRESSED_SIGNED_RG11_EAC = $9273;
4228 GL_PRIMITIVE_RESTART_FIXED_INDEX = $8D69;
4229 GL_ANY_SAMPLES_PASSED_CONSERVATIVE = $8D6A;
4230 GL_MAX_ELEMENT_INDEX = $8D6B;
4231 GL_MAX_UNIFORM_LOCATIONS = $826E;
4232 GL_FRAMEBUFFER_DEFAULT_WIDTH = $9310;
4233 GL_FRAMEBUFFER_DEFAULT_HEIGHT = $9311;
4234 GL_FRAMEBUFFER_DEFAULT_LAYERS = $9312;
4235 GL_FRAMEBUFFER_DEFAULT_SAMPLES = $9313;
4236 GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = $9314;
4237 GL_MAX_FRAMEBUFFER_WIDTH = $9315;
4238 GL_MAX_FRAMEBUFFER_HEIGHT = $9316;
4239 GL_MAX_FRAMEBUFFER_LAYERS = $9317;
4240 GL_MAX_FRAMEBUFFER_SAMPLES = $9318;
4241 GL_INTERNALFORMAT_SUPPORTED = $826F;
4242 GL_INTERNALFORMAT_PREFERRED = $8270;
4243 GL_INTERNALFORMAT_RED_SIZE = $8271;
4244 GL_INTERNALFORMAT_GREEN_SIZE = $8272;
4245 GL_INTERNALFORMAT_BLUE_SIZE = $8273;
4246 GL_INTERNALFORMAT_ALPHA_SIZE = $8274;
4247 GL_INTERNALFORMAT_DEPTH_SIZE = $8275;
4248 GL_INTERNALFORMAT_STENCIL_SIZE = $8276;
4249 GL_INTERNALFORMAT_SHARED_SIZE = $8277;
4250 GL_INTERNALFORMAT_RED_TYPE = $8278;
4251 GL_INTERNALFORMAT_GREEN_TYPE = $8279;
4252 GL_INTERNALFORMAT_BLUE_TYPE = $827A;
4253 GL_INTERNALFORMAT_ALPHA_TYPE = $827B;
4254 GL_INTERNALFORMAT_DEPTH_TYPE = $827C;
4255 GL_INTERNALFORMAT_STENCIL_TYPE = $827D;
4256 GL_MAX_WIDTH = $827E;
4257 GL_MAX_HEIGHT = $827F;
4258 GL_MAX_DEPTH = $8280;
4259 GL_MAX_LAYERS = $8281;
4260 GL_MAX_COMBINED_DIMENSIONS = $8282;
4261 GL_COLOR_COMPONENTS = $8283;
4262 GL_DEPTH_COMPONENTS = $8284;
4263 GL_STENCIL_COMPONENTS = $8285;
4264 GL_COLOR_RENDERABLE = $8286;
4265 GL_DEPTH_RENDERABLE = $8287;
4266 GL_STENCIL_RENDERABLE = $8288;
4267 GL_FRAMEBUFFER_RENDERABLE = $8289;
4268 GL_FRAMEBUFFER_RENDERABLE_LAYERED = $828A;
4269 GL_FRAMEBUFFER_BLEND = $828B;
4270 GL_READ_PIXELS = $828C;
4271 GL_READ_PIXELS_FORMAT = $828D;
4272 GL_READ_PIXELS_TYPE = $828E;
4273 GL_TEXTURE_IMAGE_FORMAT = $828F;
4274 GL_TEXTURE_IMAGE_TYPE = $8290;
4275 GL_GET_TEXTURE_IMAGE_FORMAT = $8291;
4276 GL_GET_TEXTURE_IMAGE_TYPE = $8292;
4278 GL_MANUAL_GENERATE_MIPMAP = $8294;
4279 GL_AUTO_GENERATE_MIPMAP = $8295;
4280 GL_COLOR_ENCODING = $8296;
4281 GL_SRGB_READ = $8297;
4282 GL_SRGB_WRITE = $8298;
4283 GL_SRGB_DECODE_ARB = $8299;
4285 GL_VERTEX_TEXTURE = $829B;
4286 GL_TESS_CONTROL_TEXTURE = $829C;
4287 GL_TESS_EVALUATION_TEXTURE = $829D;
4288 GL_GEOMETRY_TEXTURE = $829E;
4289 GL_FRAGMENT_TEXTURE = $829F;
4290 GL_COMPUTE_TEXTURE = $82A0;
4291 GL_TEXTURE_SHADOW = $82A1;
4292 GL_TEXTURE_GATHER = $82A2;
4293 GL_TEXTURE_GATHER_SHADOW = $82A3;
4294 GL_SHADER_IMAGE_LOAD = $82A4;
4295 GL_SHADER_IMAGE_STORE = $82A5;
4296 GL_SHADER_IMAGE_ATOMIC = $82A6;
4297 GL_IMAGE_TEXEL_SIZE = $82A7;
4298 GL_IMAGE_COMPATIBILITY_CLASS = $82A8;
4299 GL_IMAGE_PIXEL_FORMAT = $82A9;
4300 GL_IMAGE_PIXEL_TYPE = $82AA;
4301 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = $82AC;
4302 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = $82AD;
4303 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = $82AE;
4304 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = $82AF;
4305 GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = $82B1;
4306 GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = $82B2;
4307 GL_TEXTURE_COMPRESSED_BLOCK_SIZE = $82B3;
4308 GL_CLEAR_BUFFER = $82B4;
4309 GL_TEXTURE_VIEW = $82B5;
4310 GL_VIEW_COMPATIBILITY_CLASS = $82B6;
4311 GL_FULL_SUPPORT = $82B7;
4312 GL_CAVEAT_SUPPORT = $82B8;
4313 GL_IMAGE_CLASS_4_X_32 = $82B9;
4314 GL_IMAGE_CLASS_2_X_32 = $82BA;
4315 GL_IMAGE_CLASS_1_X_32 = $82BB;
4316 GL_IMAGE_CLASS_4_X_16 = $82BC;
4317 GL_IMAGE_CLASS_2_X_16 = $82BD;
4318 GL_IMAGE_CLASS_1_X_16 = $82BE;
4319 GL_IMAGE_CLASS_4_X_8 = $82BF;
4320 GL_IMAGE_CLASS_2_X_8 = $82C0;
4321 GL_IMAGE_CLASS_1_X_8 = $82C1;
4322 GL_IMAGE_CLASS_11_11_10 = $82C2;
4323 GL_IMAGE_CLASS_10_10_10_2 = $82C3;
4324 GL_VIEW_CLASS_128_BITS = $82C4;
4325 GL_VIEW_CLASS_96_BITS = $82C5;
4326 GL_VIEW_CLASS_64_BITS = $82C6;
4327 GL_VIEW_CLASS_48_BITS = $82C7;
4328 GL_VIEW_CLASS_32_BITS = $82C8;
4329 GL_VIEW_CLASS_24_BITS = $82C9;
4330 GL_VIEW_CLASS_16_BITS = $82CA;
4331 GL_VIEW_CLASS_8_BITS = $82CB;
4332 GL_VIEW_CLASS_S3TC_DXT1_RGB = $82CC;
4333 GL_VIEW_CLASS_S3TC_DXT1_RGBA = $82CD;
4334 GL_VIEW_CLASS_S3TC_DXT3_RGBA = $82CE;
4335 GL_VIEW_CLASS_S3TC_DXT5_RGBA = $82CF;
4336 GL_VIEW_CLASS_RGTC1_RED = $82D0;
4337 GL_VIEW_CLASS_RGTC2_RG = $82D1;
4338 GL_VIEW_CLASS_BPTC_UNORM = $82D2;
4339 GL_VIEW_CLASS_BPTC_FLOAT = $82D3;
4341 GL_UNIFORM_BLOCK = $92E2;
4342 GL_PROGRAM_INPUT = $92E3;
4343 GL_PROGRAM_OUTPUT = $92E4;
4344 GL_BUFFER_VARIABLE = $92E5;
4345 GL_SHADER_STORAGE_BLOCK = $92E6;
4346 GL_VERTEX_SUBROUTINE = $92E8;
4347 GL_TESS_CONTROL_SUBROUTINE = $92E9;
4348 GL_TESS_EVALUATION_SUBROUTINE = $92EA;
4349 GL_GEOMETRY_SUBROUTINE = $92EB;
4350 GL_FRAGMENT_SUBROUTINE = $92EC;
4351 GL_COMPUTE_SUBROUTINE = $92ED;
4352 GL_VERTEX_SUBROUTINE_UNIFORM = $92EE;
4353 GL_TESS_CONTROL_SUBROUTINE_UNIFORM = $92EF;
4354 GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = $92F0;
4355 GL_GEOMETRY_SUBROUTINE_UNIFORM = $92F1;
4356 GL_FRAGMENT_SUBROUTINE_UNIFORM = $92F2;
4357 GL_COMPUTE_SUBROUTINE_UNIFORM = $92F3;
4358 GL_TRANSFORM_FEEDBACK_VARYING = $92F4;
4359 GL_ACTIVE_RESOURCES = $92F5;
4360 GL_MAX_NAME_LENGTH = $92F6;
4361 GL_MAX_NUM_ACTIVE_VARIABLES = $92F7;
4362 GL_MAX_NUM_COMPATIBLE_SUBROUTINES = $92F8;
4363 GL_NAME_LENGTH = $92F9;
4365 GL_ARRAY_SIZE = $92FB;
4367 GL_BLOCK_INDEX = $92FD;
4368 GL_ARRAY_STRIDE = $92FE;
4369 GL_MATRIX_STRIDE = $92FF;
4370 GL_IS_ROW_MAJOR = $9300;
4371 GL_ATOMIC_COUNTER_BUFFER_INDEX = $9301;
4372 GL_BUFFER_BINDING = $9302;
4373 GL_BUFFER_DATA_SIZE = $9303;
4374 GL_NUM_ACTIVE_VARIABLES = $9304;
4375 GL_ACTIVE_VARIABLES = $9305;
4376 GL_REFERENCED_BY_VERTEX_SHADER = $9306;
4377 GL_REFERENCED_BY_TESS_CONTROL_SHADER = $9307;
4378 GL_REFERENCED_BY_TESS_EVALUATION_SHADER = $9308;
4379 GL_REFERENCED_BY_GEOMETRY_SHADER = $9309;
4380 GL_REFERENCED_BY_FRAGMENT_SHADER = $930A;
4381 GL_REFERENCED_BY_COMPUTE_SHADER = $930B;
4382 GL_TOP_LEVEL_ARRAY_SIZE = $930C;
4383 GL_TOP_LEVEL_ARRAY_STRIDE = $930D;
4384 GL_LOCATION = $930E;
4385 GL_LOCATION_INDEX = $930F;
4386 GL_IS_PER_PATCH = $92E7;
4387 GL_SHADER_STORAGE_BUFFER = $90D2;
4388 GL_SHADER_STORAGE_BUFFER_BINDING = $90D3;
4389 GL_SHADER_STORAGE_BUFFER_START = $90D4;
4390 GL_SHADER_STORAGE_BUFFER_SIZE = $90D5;
4391 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = $90D6;
4392 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = $90D7;
4393 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = $90D8;
4394 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;
4395 GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = $90DA;
4396 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = $90DB;
4397 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = $90DC;
4398 GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = $90DD;
4399 GL_MAX_SHADER_STORAGE_BLOCK_SIZE = $90DE;
4400 GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = $90DF;
4401 GL_SHADER_STORAGE_BARRIER_BIT = $2000;
4402 GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4403 GL_DEPTH_STENCIL_TEXTURE_MODE = $90EA;
4405 GL_TEXTURE_BUFFER_OFFSET = $919D;
4406 GL_TEXTURE_BUFFER_SIZE = $919E;
4407 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = $919F;
4408 GL_TEXTURE_VIEW_MIN_LEVEL = $82DB;
4409 GL_TEXTURE_VIEW_NUM_LEVELS = $82DC;
4410 GL_TEXTURE_VIEW_MIN_LAYER = $82DD;
4411 GL_TEXTURE_VIEW_NUM_LAYERS = $82DE;
4412 GL_TEXTURE_IMMUTABLE_LEVELS = $82DF;
4413 GL_VERTEX_ATTRIB_BINDING = $82D4;
4414 GL_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D5;
4415 GL_VERTEX_BINDING_DIVISOR = $82D6;
4416 GL_VERTEX_BINDING_OFFSET = $82D7;
4417 GL_VERTEX_BINDING_STRIDE = $82D8;
4418 GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D9;
4419 GL_MAX_VERTEX_ATTRIB_BINDINGS = $82DA;
4422 GL_MAX_VERTEX_ATTRIB_STRIDE = $82E5;
4423 GL_MAP_PERSISTENT_BIT = $0040;
4424 GL_MAP_COHERENT_BIT = $0080;
4425 GL_DYNAMIC_STORAGE_BIT = $0100;
4426 GL_CLIENT_STORAGE_BIT = $0200;
4427 GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = $00004000;
4428 GL_BUFFER_IMMUTABLE_STORAGE = $821F;
4429 GL_BUFFER_STORAGE_FLAGS = $8220;
4430 GL_CLEAR_TEXTURE = $9365;
4431 GL_LOCATION_COMPONENT = $934A;
4432 GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = $934B;
4433 GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = $934C;
4434 GL_QUERY_BUFFER = $9192;
4435 GL_QUERY_BUFFER_BARRIER_BIT = $00008000;
4436 GL_QUERY_BUFFER_BINDING = $9193;
4437 GL_QUERY_RESULT_NO_WAIT = $9194;
4438 GL_MIRROR_CLAMP_TO_EDGE = $8743;
4441 GL_CONTEXT_LOST = $0507;
4442 GL_NEGATIVE_ONE_TO_ONE = $935E;
4443 GL_ZERO_TO_ONE = $935F;
4444 GL_CLIP_ORIGIN = $935C;
4445 GL_CLIP_DEPTH_MODE = $935D;
4446 GL_QUERY_WAIT_INVERTED = $8E17;
4447 GL_QUERY_NO_WAIT_INVERTED = $8E18;
4448 GL_QUERY_BY_REGION_WAIT_INVERTED = $8E19;
4449 GL_QUERY_BY_REGION_NO_WAIT_INVERTED = $8E1A;
4450 GL_MAX_CULL_DISTANCES = $82F9;
4451 GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = $82FA;
4452 GL_TEXTURE_TARGET = $1006;
4453 GL_QUERY_TARGET = $82EA;
4454 GL_TEXTURE_BINDING = $82EB;
4455 GL_GUILTY_CONTEXT_RESET = $8253;
4456 GL_INNOCENT_CONTEXT_RESET = $8254;
4457 GL_UNKNOWN_CONTEXT_RESET = $8255;
4458 GL_RESET_NOTIFICATION_STRATEGY = $8256;
4459 GL_LOSE_CONTEXT_ON_RESET = $8252;
4460 GL_NO_RESET_NOTIFICATION = $8261;
4461 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = $00000004;
4462 GL_CONTEXT_RELEASE_BEHAVIOR = $82FB;
4463 GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = $82FC;
4465 // GL_ATI_draw_buffers
4466 GL_MAX_DRAW_BUFFERS_ATI = $8824;
4467 GL_DRAW_BUFFER0_ATI = $8825;
4468 GL_DRAW_BUFFER1_ATI = $8826;
4469 GL_DRAW_BUFFER2_ATI = $8827;
4470 GL_DRAW_BUFFER3_ATI = $8828;
4471 GL_DRAW_BUFFER4_ATI = $8829;
4472 GL_DRAW_BUFFER5_ATI = $882A;
4473 GL_DRAW_BUFFER6_ATI = $882B;
4474 GL_DRAW_BUFFER7_ATI = $882C;
4475 GL_DRAW_BUFFER8_ATI = $882D;
4476 GL_DRAW_BUFFER9_ATI = $882E;
4477 GL_DRAW_BUFFER10_ATI = $882F;
4478 GL_DRAW_BUFFER11_ATI = $8830;
4479 GL_DRAW_BUFFER12_ATI = $8831;
4480 GL_DRAW_BUFFER13_ATI = $8832;
4481 GL_DRAW_BUFFER14_ATI = $8833;
4482 GL_DRAW_BUFFER15_ATI = $8834;
4484 // GL_ATI_element_array
4485 GL_ELEMENT_ARRAY_ATI = $8768;
4486 GL_ELEMENT_ARRAY_TYPE_ATI = $8769;
4487 GL_ELEMENT_ARRAY_POINTER_ATI = $876A;
4489 // GL_ATI_envmap_bumpmap
4490 GL_BUMP_ROT_MATRIX_ATI = $8775;
4491 GL_BUMP_ROT_MATRIX_SIZE_ATI = $8776;
4492 GL_BUMP_NUM_TEX_UNITS_ATI = $8777;
4493 GL_BUMP_TEX_UNITS_ATI = $8778;
4494 GL_DUDV_ATI = $8779;
4495 GL_DU8DV8_ATI = $877A;
4496 GL_BUMP_ENVMAP_ATI = $877B;
4497 GL_BUMP_TARGET_ATI = $877C;
4499 // GL_ATI_fragment_shader
4500 GL_FRAGMENT_SHADER_ATI = $8920;
4501 GL_REG_0_ATI = $8921;
4502 GL_REG_1_ATI = $8922;
4503 GL_REG_2_ATI = $8923;
4504 GL_REG_3_ATI = $8924;
4505 GL_REG_4_ATI = $8925;
4506 GL_REG_5_ATI = $8926;
4507 GL_REG_6_ATI = $8927;
4508 GL_REG_7_ATI = $8928;
4509 GL_REG_8_ATI = $8929;
4510 GL_REG_9_ATI = $892A;
4511 GL_REG_10_ATI = $892B;
4512 GL_REG_11_ATI = $892C;
4513 GL_REG_12_ATI = $892D;
4514 GL_REG_13_ATI = $892E;
4515 GL_REG_14_ATI = $892F;
4516 GL_REG_15_ATI = $8930;
4517 GL_REG_16_ATI = $8931;
4518 GL_REG_17_ATI = $8932;
4519 GL_REG_18_ATI = $8933;
4520 GL_REG_19_ATI = $8934;
4521 GL_REG_20_ATI = $8935;
4522 GL_REG_21_ATI = $8936;
4523 GL_REG_22_ATI = $8937;
4524 GL_REG_23_ATI = $8938;
4525 GL_REG_24_ATI = $8939;
4526 GL_REG_25_ATI = $893A;
4527 GL_REG_26_ATI = $893B;
4528 GL_REG_27_ATI = $893C;
4529 GL_REG_28_ATI = $893D;
4530 GL_REG_29_ATI = $893E;
4531 GL_REG_30_ATI = $893F;
4532 GL_REG_31_ATI = $8940;
4533 GL_CON_0_ATI = $8941;
4534 GL_CON_1_ATI = $8942;
4535 GL_CON_2_ATI = $8943;
4536 GL_CON_3_ATI = $8944;
4537 GL_CON_4_ATI = $8945;
4538 GL_CON_5_ATI = $8946;
4539 GL_CON_6_ATI = $8947;
4540 GL_CON_7_ATI = $8948;
4541 GL_CON_8_ATI = $8949;
4542 GL_CON_9_ATI = $894A;
4543 GL_CON_10_ATI = $894B;
4544 GL_CON_11_ATI = $894C;
4545 GL_CON_12_ATI = $894D;
4546 GL_CON_13_ATI = $894E;
4547 GL_CON_14_ATI = $894F;
4548 GL_CON_15_ATI = $8950;
4549 GL_CON_16_ATI = $8951;
4550 GL_CON_17_ATI = $8952;
4551 GL_CON_18_ATI = $8953;
4552 GL_CON_19_ATI = $8954;
4553 GL_CON_20_ATI = $8955;
4554 GL_CON_21_ATI = $8956;
4555 GL_CON_22_ATI = $8957;
4556 GL_CON_23_ATI = $8958;
4557 GL_CON_24_ATI = $8959;
4558 GL_CON_25_ATI = $895A;
4559 GL_CON_26_ATI = $895B;
4560 GL_CON_27_ATI = $895C;
4561 GL_CON_28_ATI = $895D;
4562 GL_CON_29_ATI = $895E;
4563 GL_CON_30_ATI = $895F;
4564 GL_CON_31_ATI = $8960;
4569 GL_DOT3_ATI = $8966;
4570 GL_DOT4_ATI = $8967;
4572 GL_LERP_ATI = $8969;
4574 GL_CND0_ATI = $896B;
4575 GL_DOT2_ADD_ATI = $896C;
4576 GL_SECONDARY_INTERPOLATOR_ATI = $896D;
4577 GL_NUM_FRAGMENT_REGISTERS_ATI = $896E;
4578 GL_NUM_FRAGMENT_CONSTANTS_ATI = $896F;
4579 GL_NUM_PASSES_ATI = $8970;
4580 GL_NUM_INSTRUCTIONS_PER_PASS_ATI = $8971;
4581 GL_NUM_INSTRUCTIONS_TOTAL_ATI = $8972;
4582 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = $8973;
4583 GL_NUM_LOOPBACK_COMPONENTS_ATI = $8974;
4584 GL_COLOR_ALPHA_PAIRING_ATI = $8975;
4585 GL_SWIZZLE_STR_ATI = $8976;
4586 GL_SWIZZLE_STQ_ATI = $8977;
4587 GL_SWIZZLE_STR_DR_ATI = $8978;
4588 GL_SWIZZLE_STQ_DQ_ATI = $8979;
4589 GL_SWIZZLE_STRQ_ATI = $897A;
4590 GL_SWIZZLE_STRQ_DQ_ATI = $897B;
4591 GL_RED_BIT_ATI = $00000001;
4592 GL_GREEN_BIT_ATI = $00000002;
4593 GL_BLUE_BIT_ATI = $00000004;
4594 GL_2X_BIT_ATI = $00000001;
4595 GL_4X_BIT_ATI = $00000002;
4596 GL_8X_BIT_ATI = $00000004;
4597 GL_HALF_BIT_ATI = $00000008;
4598 GL_QUARTER_BIT_ATI = $00000010;
4599 GL_EIGHTH_BIT_ATI = $00000020;
4600 GL_SATURATE_BIT_ATI = $00000040;
4601 GL_COMP_BIT_ATI = $00000002;
4602 GL_NEGATE_BIT_ATI = $00000004;
4603 GL_BIAS_BIT_ATI = $00000008;
4605 // GL_ATI_pn_triangles
4606 GL_PN_TRIANGLES_ATI = $87F0;
4607 GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F1;
4608 GL_PN_TRIANGLES_POINT_MODE_ATI = $87F2;
4609 GL_PN_TRIANGLES_NORMAL_MODE_ATI = $87F3;
4610 GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F4;
4611 GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = $87F5;
4612 GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = $87F6;
4613 GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = $87F7;
4614 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = $87F8;
4616 // GL_ATI_separate_stencil
4617 GL_STENCIL_BACK_FUNC_ATI = $8800;
4618 GL_STENCIL_BACK_FAIL_ATI = $8801;
4619 GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = $8802;
4620 GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = $8803;
4622 // GL_ATI_text_fragment_shader
4623 GL_TEXT_FRAGMENT_SHADER_ATI = $8200;
4625 // GL_ATI_texture_env_combine3
4626 GL_MODULATE_ADD_ATI = $8744;
4627 GL_MODULATE_SIGNED_ADD_ATI = $8745;
4628 GL_MODULATE_SUBTRACT_ATI = $8746;
4630 // GL_ATI_texture_float
4631 GL_RGBA_FLOAT32_ATI = $8814;
4632 GL_RGB_FLOAT32_ATI = $8815;
4633 GL_ALPHA_FLOAT32_ATI = $8816;
4634 GL_INTENSITY_FLOAT32_ATI = $8817;
4635 GL_LUMINANCE_FLOAT32_ATI = $8818;
4636 GL_LUMINANCE_ALPHA_FLOAT32_ATI = $8819;
4637 GL_RGBA_FLOAT16_ATI = $881A;
4638 GL_RGB_FLOAT16_ATI = $881B;
4639 GL_ALPHA_FLOAT16_ATI = $881C;
4640 GL_INTENSITY_FLOAT16_ATI = $881D;
4641 GL_LUMINANCE_FLOAT16_ATI = $881E;
4642 GL_LUMINANCE_ALPHA_FLOAT16_ATI = $881F;
4644 // GL_ATI_texture_mirror_once
4645 GL_MIRROR_CLAMP_ATI = $8742;
4646 GL_MIRROR_CLAMP_TO_EDGE_ATI = $8743;
4648 // GL_ATI_vertex_array_object
4649 GL_STATIC_ATI = $8760;
4650 GL_DYNAMIC_ATI = $8761;
4651 GL_PRESERVE_ATI = $8762;
4652 GL_DISCARD_ATI = $8763;
4653 GL_OBJECT_BUFFER_SIZE_ATI = $8764;
4654 GL_OBJECT_BUFFER_USAGE_ATI = $8765;
4655 GL_ARRAY_OBJECT_BUFFER_ATI = $8766;
4656 GL_ARRAY_OBJECT_OFFSET_ATI = $8767;
4658 // GL_ATI_vertex_streams
4659 GL_MAX_VERTEX_STREAMS_ATI = $876B;
4660 GL_VERTEX_STREAM0_ATI = $876C;
4661 GL_VERTEX_STREAM1_ATI = $876D;
4662 GL_VERTEX_STREAM2_ATI = $876E;
4663 GL_VERTEX_STREAM3_ATI = $876F;
4664 GL_VERTEX_STREAM4_ATI = $8770;
4665 GL_VERTEX_STREAM5_ATI = $8771;
4666 GL_VERTEX_STREAM6_ATI = $8772;
4667 GL_VERTEX_STREAM7_ATI = $8773;
4668 GL_VERTEX_SOURCE_ATI = $8774;
4671 GL_VBO_FREE_MEMORY_ATI = $87FB;
4672 GL_TEXTURE_FREE_MEMORY_ATI = $87FC;
4673 GL_RENDERBUFFER_FREE_MEMORY_ATI = $87FD;
4675 // GL_AMD_performance_monitor
4676 GL_COUNTER_TYPE_AMD = $8BC0;
4677 GL_COUNTER_RANGE_AMD = $8BC1;
4678 GL_UNSIGNED_INT64_AMD = $8BC2;
4679 GL_PERCENTAGE_AMD = $8BC3;
4680 GL_PERFMON_RESULT_AVAILABLE_AMD = $8BC4;
4681 GL_PERFMON_RESULT_SIZE_AMD = $8BC5;
4682 GL_PERFMON_RESULT_AMD = $8BC6;
4684 // GL_AMD_vertex_shader_tesselator
4685 GL_SAMPLER_BUFFER_AMD = $9001;
4686 GL_INT_SAMPLER_BUFFER_AMD = $9002;
4687 GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = $9003;
4688 GL_TESSELLATION_MODE_AMD = $9004;
4689 GL_TESSELLATION_FACTOR_AMD = $9005;
4690 GL_DISCRETE_AMD = $9006;
4691 GL_CONTINUOUS_AMD = $9007;
4693 // GL_AMD_seamless_cubemap_per_texture
4694 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
4696 // GL_AMD_name_gen_delete
4697 GL_DATA_BUFFER_AMD = $9151;
4698 GL_PERFORMANCE_MONITOR_AMD = $9152;
4699 GL_QUERY_OBJECT_AMD = $9153;
4700 GL_VERTEX_ARRAY_OBJECT_AMD = $9154;
4701 GL_SAMPLER_OBJECT_AMD = $9155;
4703 // GL_AMD_debug_output
4704 GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = $9144;
4705 GL_DEBUG_LOGGED_MESSAGES_AMD = $9145;
4706 GL_DEBUG_SEVERITY_HIGH_AMD = $9146;
4707 GL_DEBUG_SEVERITY_MEDIUM_AMD = $9147;
4708 GL_DEBUG_SEVERITY_LOW_AMD = $9148;
4709 GL_DEBUG_CATEGORY_API_ERROR_AMD = $9149;
4710 GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = $914A;
4711 GL_DEBUG_CATEGORY_DEPRECATION_AMD = $914B;
4712 GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = $914C;
4713 GL_DEBUG_CATEGORY_PERFORMANCE_AMD = $914D;
4714 GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = $914E;
4715 GL_DEBUG_CATEGORY_APPLICATION_AMD = $914F;
4716 GL_DEBUG_CATEGORY_OTHER_AMD = $9150;
4718 // GL_AMD_depth_clamp_separate
4719 GL_DEPTH_CLAMP_NEAR_AMD = $901E;
4720 GL_DEPTH_CLAMP_FAR_AMD = $901F;
4722 // GL_EXT_422_pixels
4724 GL_422_REV_EXT = $80CD;
4725 GL_422_AVERAGE_EXT = $80CE;
4726 GL_422_REV_AVERAGE_EXT = $80CF;
4729 GL_ABGR_EXT = $8000;
4733 GL_BGRA_EXT = $80E1;
4735 // GL_EXT_blend_color
4736 GL_CONSTANT_COLOR_EXT = $8001;
4737 GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
4738 GL_CONSTANT_ALPHA_EXT = $8003;
4739 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
4740 GL_BLEND_COLOR_EXT = $8005;
4742 // GL_EXT_blend_func_separate
4743 GL_BLEND_DST_RGB_EXT = $80C8;
4744 GL_BLEND_SRC_RGB_EXT = $80C9;
4745 GL_BLEND_DST_ALPHA_EXT = $80CA;
4746 GL_BLEND_SRC_ALPHA_EXT = $80CB;
4748 // GL_EXT_blend_minmax
4749 GL_FUNC_ADD_EXT = $8006;
4752 GL_BLEND_EQUATION_EXT = $8009;
4754 // GL_EXT_blend_subtract
4755 GL_FUNC_SUBTRACT_EXT = $800A;
4756 GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
4758 // GL_EXT_clip_volume_hint
4759 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
4762 GL_CMYK_EXT = $800C;
4763 GL_CMYKA_EXT = $800D;
4764 GL_PACK_CMYK_HINT_EXT = $800E;
4765 GL_UNPACK_CMYK_HINT_EXT = $800F;
4767 // GL_EXT_compiled_vertex_array
4768 GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
4769 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
4771 // GL_EXT_convolution
4772 GL_CONVOLUTION_1D_EXT = $8010;
4773 GL_CONVOLUTION_2D_EXT = $8011;
4774 GL_SEPARABLE_2D_EXT = $8012;
4775 GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
4776 GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
4777 GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
4778 GL_REDUCE_EXT = $8016;
4779 GL_CONVOLUTION_FORMAT_EXT = $8017;
4780 GL_CONVOLUTION_WIDTH_EXT = $8018;
4781 GL_CONVOLUTION_HEIGHT_EXT = $8019;
4782 GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
4783 GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
4784 GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
4785 GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
4786 GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
4787 GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
4788 GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
4789 GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
4790 GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
4791 GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
4793 // GL_EXT_coordinate_frame
4794 GL_TANGENT_ARRAY_EXT = $8439;
4795 GL_BINORMAL_ARRAY_EXT = $843A;
4796 GL_CURRENT_TANGENT_EXT = $843B;
4797 GL_CURRENT_BINORMAL_EXT = $843C;
4798 GL_TANGENT_ARRAY_TYPE_EXT = $843E;
4799 GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
4800 GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
4801 GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
4802 GL_TANGENT_ARRAY_POINTER_EXT = $8442;
4803 GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
4804 GL_MAP1_TANGENT_EXT = $8444;
4805 GL_MAP2_TANGENT_EXT = $8445;
4806 GL_MAP1_BINORMAL_EXT = $8446;
4807 GL_MAP2_BINORMAL_EXT = $8447;
4809 // GL_EXT_cull_vertex
4810 GL_CULL_VERTEX_EXT = $81AA;
4811 GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
4812 GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
4814 // GL_EXT_draw_range_elements
4815 GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
4816 GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
4819 GL_FOG_COORDINATE_SOURCE_EXT = $8450;
4820 GL_FOG_COORDINATE_EXT = $8451;
4821 GL_FRAGMENT_DEPTH_EXT = $8452;
4822 GL_CURRENT_FOG_COORDINATE_EXT = $8453;
4823 GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
4824 GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
4825 GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
4826 GL_FOG_COORDINATE_ARRAY_EXT = $8457;
4828 // GL_EXT_framebuffer_object
4829 GL_FRAMEBUFFER_EXT = $8D40;
4830 GL_RENDERBUFFER_EXT = $8D41;
4831 GL_STENCIL_INDEX_EXT = $8D45;
4832 GL_STENCIL_INDEX1_EXT = $8D46;
4833 GL_STENCIL_INDEX4_EXT = $8D47;
4834 GL_STENCIL_INDEX8_EXT = $8D48;
4835 GL_STENCIL_INDEX16_EXT = $8D49;
4836 GL_RENDERBUFFER_WIDTH_EXT = $8D42;
4837 GL_RENDERBUFFER_HEIGHT_EXT = $8D43;
4838 GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = $8D44;
4839 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = $8CD0;
4840 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = $8CD1;
4841 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = $8CD2;
4842 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = $8CD3;
4843 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = $8CD4;
4844 GL_COLOR_ATTACHMENT0_EXT = $8CE0;
4845 GL_COLOR_ATTACHMENT1_EXT = $8CE1;
4846 GL_COLOR_ATTACHMENT2_EXT = $8CE2;
4847 GL_COLOR_ATTACHMENT3_EXT = $8CE3;
4848 GL_COLOR_ATTACHMENT4_EXT = $8CE4;
4849 GL_COLOR_ATTACHMENT5_EXT = $8CE5;
4850 GL_COLOR_ATTACHMENT6_EXT = $8CE6;
4851 GL_COLOR_ATTACHMENT7_EXT = $8CE7;
4852 GL_COLOR_ATTACHMENT8_EXT = $8CE8;
4853 GL_COLOR_ATTACHMENT9_EXT = $8CE9;
4854 GL_COLOR_ATTACHMENT10_EXT = $8CEA;
4855 GL_COLOR_ATTACHMENT11_EXT = $8CEB;
4856 GL_COLOR_ATTACHMENT12_EXT = $8CEC;
4857 GL_COLOR_ATTACHMENT13_EXT = $8CED;
4858 GL_COLOR_ATTACHMENT14_EXT = $8CEE;
4859 GL_COLOR_ATTACHMENT15_EXT = $8CEF;
4860 GL_DEPTH_ATTACHMENT_EXT = $8D00;
4861 GL_STENCIL_ATTACHMENT_EXT = $8D20;
4862 GL_FRAMEBUFFER_COMPLETE_EXT = $8CD5;
4863 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = $8CD6;
4864 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = $8CD7;
4865 GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = $8CD8;
4866 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = $8CD9;
4867 GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = $8CDA;
4868 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = $8CDB;
4869 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = $8CDC;
4870 GL_FRAMEBUFFER_UNSUPPORTED_EXT = $8CDD;
4871 GL_FRAMEBUFFER_STATUS_ERROR_EXT = $8CDE;
4872 GL_FRAMEBUFFER_BINDING_EXT = $8CA6;
4873 GL_RENDERBUFFER_BINDING_EXT = $8CA7;
4874 GL_MAX_COLOR_ATTACHMENTS_EXT = $8CDF;
4875 GL_MAX_RENDERBUFFER_SIZE_EXT = $84E8;
4876 GL_INVALID_FRAMEBUFFER_OPERATION_EXT = $0506;
4879 GL_HISTOGRAM_EXT = $8024;
4880 GL_PROXY_HISTOGRAM_EXT = $8025;
4881 GL_HISTOGRAM_WIDTH_EXT = $8026;
4882 GL_HISTOGRAM_FORMAT_EXT = $8027;
4883 GL_HISTOGRAM_RED_SIZE_EXT = $8028;
4884 GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
4885 GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
4886 GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
4887 GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
4888 GL_HISTOGRAM_SINK_EXT = $802D;
4889 GL_MINMAX_EXT = $802E;
4890 GL_MINMAX_FORMAT_EXT = $802F;
4891 GL_MINMAX_SINK_EXT = $8030;
4892 GL_TABLE_TOO_LARGE_EXT = $8031;
4894 // GL_EXT_index_array_formats
4895 GL_IUI_V2F_EXT = $81AD;
4896 GL_IUI_V3F_EXT = $81AE;
4897 GL_IUI_N3F_V2F_EXT = $81AF;
4898 GL_IUI_N3F_V3F_EXT = $81B0;
4899 GL_T2F_IUI_V2F_EXT = $81B1;
4900 GL_T2F_IUI_V3F_EXT = $81B2;
4901 GL_T2F_IUI_N3F_V2F_EXT = $81B3;
4902 GL_T2F_IUI_N3F_V3F_EXT = $81B4;
4904 // GL_EXT_index_func
4905 GL_INDEX_TEST_EXT = $81B5;
4906 GL_INDEX_TEST_FUNC_EXT = $81B6;
4907 GL_INDEX_TEST_REF_EXT = $81B7;
4909 // GL_EXT_index_material
4910 GL_INDEX_MATERIAL_EXT = $81B8;
4911 GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
4912 GL_INDEX_MATERIAL_FACE_EXT = $81BA;
4914 // GL_EXT_light_texture
4915 GL_FRAGMENT_MATERIAL_EXT = $8349;
4916 GL_FRAGMENT_NORMAL_EXT = $834A;
4917 GL_FRAGMENT_COLOR_EXT = $834C;
4918 GL_ATTENUATION_EXT = $834D;
4919 GL_SHADOW_ATTENUATION_EXT = $834E;
4920 GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
4921 GL_TEXTURE_LIGHT_EXT = $8350;
4922 GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
4923 GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
4925 // GL_EXT_multisample
4926 GL_MULTISAMPLE_EXT = $809D;
4927 GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
4928 GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
4929 GL_SAMPLE_MASK_EXT = $80A0;
4930 GL_1PASS_EXT = $80A1;
4931 GL_2PASS_0_EXT = $80A2;
4932 GL_2PASS_1_EXT = $80A3;
4933 GL_4PASS_0_EXT = $80A4;
4934 GL_4PASS_1_EXT = $80A5;
4935 GL_4PASS_2_EXT = $80A6;
4936 GL_4PASS_3_EXT = $80A7;
4937 GL_SAMPLE_BUFFERS_EXT = $80A8;
4938 GL_SAMPLES_EXT = $80A9;
4939 GL_SAMPLE_MASK_VALUE_EXT = $80AA;
4940 GL_SAMPLE_MASK_INVERT_EXT = $80AB;
4941 GL_SAMPLE_PATTERN_EXT = $80AC;
4942 GL_MULTISAMPLE_BIT_EXT = $20000000;
4944 // GL_EXT_packed_pixels
4945 GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
4946 GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
4947 GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
4948 GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
4949 GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
4951 // GL_EXT_paletted_texture
4952 GL_COLOR_INDEX1_EXT = $80E2;
4953 GL_COLOR_INDEX2_EXT = $80E3;
4954 GL_COLOR_INDEX4_EXT = $80E4;
4955 GL_COLOR_INDEX8_EXT = $80E5;
4956 GL_COLOR_INDEX12_EXT = $80E6;
4957 GL_COLOR_INDEX16_EXT = $80E7;
4958 GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
4960 // GL_EXT_pixel_transform
4961 GL_PIXEL_TRANSFORM_2D_EXT = $8330;
4962 GL_PIXEL_MAG_FILTER_EXT = $8331;
4963 GL_PIXEL_MIN_FILTER_EXT = $8332;
4964 GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
4965 GL_CUBIC_EXT = $8334;
4966 GL_AVERAGE_EXT = $8335;
4967 GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
4968 GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
4969 GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
4971 // GL_EXT_point_parameters
4972 GL_POINT_SIZE_MIN_EXT = $8126;
4973 GL_POINT_SIZE_MAX_EXT = $8127;
4974 GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
4975 GL_DISTANCE_ATTENUATION_EXT = $8129;
4977 // GL_EXT_polygon_offset
4978 GL_POLYGON_OFFSET_EXT = $8037;
4979 GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
4980 GL_POLYGON_OFFSET_BIAS_EXT = $8039;
4982 // GL_EXT_rescale_normal
4983 GL_RESCALE_NORMAL_EXT = $803A;
4985 // GL_EXT_secondary_color
4986 GL_COLOR_SUM_EXT = $8458;
4987 GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
4988 GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
4989 GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
4990 GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
4991 GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
4992 GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
4994 // GL_EXT_separate_specular_color
4995 GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
4996 GL_SINGLE_COLOR_EXT = $81F9;
4997 GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
4999 // GL_EXT_shared_texture_palette
5000 GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
5002 // GL_EXT_stencil_two_side
5003 GL_STENCIL_TEST_TWO_SIDE_EXT = $8910;
5004 GL_ACTIVE_STENCIL_FACE_EXT = $8911;
5006 // GL_EXT_stencil_wrap
5007 GL_INCR_WRAP_EXT = $8507;
5008 GL_DECR_WRAP_EXT = $8508;
5011 GL_ALPHA4_EXT = $803B;
5012 GL_ALPHA8_EXT = $803C;
5013 GL_ALPHA12_EXT = $803D;
5014 GL_ALPHA16_EXT = $803E;
5015 GL_LUMINANCE4_EXT = $803F;
5016 GL_LUMINANCE8_EXT = $8040;
5017 GL_LUMINANCE12_EXT = $8041;
5018 GL_LUMINANCE16_EXT = $8042;
5019 GL_LUMINANCE4_ALPHA4_EXT = $8043;
5020 GL_LUMINANCE6_ALPHA2_EXT = $8044;
5021 GL_LUMINANCE8_ALPHA8_EXT = $8045;
5022 GL_LUMINANCE12_ALPHA4_EXT = $8046;
5023 GL_LUMINANCE12_ALPHA12_EXT = $8047;
5024 GL_LUMINANCE16_ALPHA16_EXT = $8048;
5025 GL_INTENSITY_EXT = $8049;
5026 GL_INTENSITY4_EXT = $804A;
5027 GL_INTENSITY8_EXT = $804B;
5028 GL_INTENSITY12_EXT = $804C;
5029 GL_INTENSITY16_EXT = $804D;
5030 GL_RGB2_EXT = $804E;
5031 GL_RGB4_EXT = $804F;
5032 GL_RGB5_EXT = $8050;
5033 GL_RGB8_EXT = $8051;
5034 GL_RGB10_EXT = $8052;
5035 GL_RGB12_EXT = $8053;
5036 GL_RGB16_EXT = $8054;
5037 GL_RGBA2_EXT = $8055;
5038 GL_RGBA4_EXT = $8056;
5039 GL_RGB5_A1_EXT = $8057;
5040 GL_RGBA8_EXT = $8058;
5041 GL_RGB10_A2_EXT = $8059;
5042 GL_RGBA12_EXT = $805A;
5043 GL_RGBA16_EXT = $805B;
5044 GL_TEXTURE_RED_SIZE_EXT = $805C;
5045 GL_TEXTURE_GREEN_SIZE_EXT = $805D;
5046 GL_TEXTURE_BLUE_SIZE_EXT = $805E;
5047 GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
5048 GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
5049 GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
5050 GL_REPLACE_EXT = $8062;
5051 GL_PROXY_TEXTURE_1D_EXT = $8063;
5052 GL_PROXY_TEXTURE_2D_EXT = $8064;
5053 GL_TEXTURE_TOO_LARGE_EXT = $8065;
5056 GL_PACK_SKIP_IMAGES_EXT = $806B;
5057 GL_PACK_IMAGE_HEIGHT_EXT = $806C;
5058 GL_UNPACK_SKIP_IMAGES_EXT = $806D;
5059 GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
5060 GL_TEXTURE_3D_EXT = $806F;
5061 GL_PROXY_TEXTURE_3D_EXT = $8070;
5062 GL_TEXTURE_DEPTH_EXT = $8071;
5063 GL_TEXTURE_WRAP_R_EXT = $8072;
5064 GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
5066 // GL_EXT_texture_compression_s3tc
5067 GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
5068 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
5069 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
5070 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
5072 // GL_EXT_texture_cube_map
5073 GL_NORMAL_MAP_EXT = $8511;
5074 GL_REFLECTION_MAP_EXT = $8512;
5075 GL_TEXTURE_CUBE_MAP_EXT = $8513;
5076 GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
5077 GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
5078 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
5079 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
5080 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
5081 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
5082 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
5083 GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
5084 GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
5086 // GL_EXT_texture_edge_clamp
5087 GL_CLAMP_TO_EDGE_EXT = $812F;
5089 // GL_EXT_texture_env_combine
5090 GL_COMBINE_EXT = $8570;
5091 GL_COMBINE_RGB_EXT = $8571;
5092 GL_COMBINE_ALPHA_EXT = $8572;
5093 GL_RGB_SCALE_EXT = $8573;
5094 GL_ADD_SIGNED_EXT = $8574;
5095 GL_INTERPOLATE_EXT = $8575;
5096 GL_CONSTANT_EXT = $8576;
5097 GL_PRIMARY_COLOR_EXT = $8577;
5098 GL_PREVIOUS_EXT = $8578;
5099 GL_SOURCE0_RGB_EXT = $8580;
5100 GL_SOURCE1_RGB_EXT = $8581;
5101 GL_SOURCE2_RGB_EXT = $8582;
5102 GL_SOURCE0_ALPHA_EXT = $8588;
5103 GL_SOURCE1_ALPHA_EXT = $8589;
5104 GL_SOURCE2_ALPHA_EXT = $858A;
5105 GL_OPERAND0_RGB_EXT = $8590;
5106 GL_OPERAND1_RGB_EXT = $8591;
5107 GL_OPERAND2_RGB_EXT = $8592;
5108 GL_OPERAND0_ALPHA_EXT = $8598;
5109 GL_OPERAND1_ALPHA_EXT = $8599;
5110 GL_OPERAND2_ALPHA_EXT = $859A;
5112 // GL_EXT_texture_env_dot3
5113 GL_DOT3_RGB_EXT = $8740;
5114 GL_DOT3_RGBA_EXT = $8741;
5116 // GL_EXT_texture_filter_anisotropic
5117 GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
5118 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
5120 // GL_EXT_texture_lod_bias
5121 GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
5122 GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
5123 GL_TEXTURE_LOD_BIAS_EXT = $8501;
5125 // GL_EXT_texture_object
5126 GL_TEXTURE_PRIORITY_EXT = $8066;
5127 GL_TEXTURE_RESIDENT_EXT = $8067;
5128 GL_TEXTURE_1D_BINDING_EXT = $8068;
5129 GL_TEXTURE_2D_BINDING_EXT = $8069;
5130 GL_TEXTURE_3D_BINDING_EXT = $806A;
5132 // GL_EXT_texture_perturb_normal
5133 GL_PERTURB_EXT = $85AE;
5134 GL_TEXTURE_NORMAL_EXT = $85AF;
5136 // GL_EXT_texture_rectangle
5137 GL_TEXTURE_RECTANGLE_EXT = $84F5;
5138 GL_TEXTURE_BINDING_RECTANGLE_EXT = $84F6;
5139 GL_PROXY_TEXTURE_RECTANGLE_EXT = $84F7;
5140 GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = $84F8;
5142 // GL_EXT_vertex_array
5143 GL_VERTEX_ARRAY_EXT = $8074;
5144 GL_NORMAL_ARRAY_EXT = $8075;
5145 GL_COLOR_ARRAY_EXT = $8076;
5146 GL_INDEX_ARRAY_EXT = $8077;
5147 GL_TEXTURE_COORD_ARRAY_EXT = $8078;
5148 GL_EDGE_FLAG_ARRAY_EXT = $8079;
5149 GL_VERTEX_ARRAY_SIZE_EXT = $807A;
5150 GL_VERTEX_ARRAY_TYPE_EXT = $807B;
5151 GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
5152 GL_VERTEX_ARRAY_COUNT_EXT = $807D;
5153 GL_NORMAL_ARRAY_TYPE_EXT = $807E;
5154 GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
5155 GL_NORMAL_ARRAY_COUNT_EXT = $8080;
5156 GL_COLOR_ARRAY_SIZE_EXT = $8081;
5157 GL_COLOR_ARRAY_TYPE_EXT = $8082;
5158 GL_COLOR_ARRAY_STRIDE_EXT = $8083;
5159 GL_COLOR_ARRAY_COUNT_EXT = $8084;
5160 GL_INDEX_ARRAY_TYPE_EXT = $8085;
5161 GL_INDEX_ARRAY_STRIDE_EXT = $8086;
5162 GL_INDEX_ARRAY_COUNT_EXT = $8087;
5163 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
5164 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
5165 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
5166 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
5167 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
5168 GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
5169 GL_VERTEX_ARRAY_POINTER_EXT = $808E;
5170 GL_NORMAL_ARRAY_POINTER_EXT = $808F;
5171 GL_COLOR_ARRAY_POINTER_EXT = $8090;
5172 GL_INDEX_ARRAY_POINTER_EXT = $8091;
5173 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
5174 GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
5176 // GL_EXT_vertex_shader
5177 GL_VERTEX_SHADER_EXT = $8780;
5178 GL_VERTEX_SHADER_BINDING_EXT = $8781;
5179 GL_OP_INDEX_EXT = $8782;
5180 GL_OP_NEGATE_EXT = $8783;
5181 GL_OP_DOT3_EXT = $8784;
5182 GL_OP_DOT4_EXT = $8785;
5183 GL_OP_MUL_EXT = $8786;
5184 GL_OP_ADD_EXT = $8787;
5185 GL_OP_MADD_EXT = $8788;
5186 GL_OP_FRAC_EXT = $8789;
5187 GL_OP_MAX_EXT = $878A;
5188 GL_OP_MIN_EXT = $878B;
5189 GL_OP_SET_GE_EXT = $878C;
5190 GL_OP_SET_LT_EXT = $878D;
5191 GL_OP_CLAMP_EXT = $878E;
5192 GL_OP_FLOOR_EXT = $878F;
5193 GL_OP_ROUND_EXT = $8790;
5194 GL_OP_EXP_BASE_2_EXT = $8791;
5195 GL_OP_LOG_BASE_2_EXT = $8792;
5196 GL_OP_POWER_EXT = $8793;
5197 GL_OP_RECIP_EXT = $8794;
5198 GL_OP_RECIP_SQRT_EXT = $8795;
5199 GL_OP_SUB_EXT = $8796;
5200 GL_OP_CROSS_PRODUCT_EXT = $8797;
5201 GL_OP_MULTIPLY_MATRIX_EXT = $8798;
5202 GL_OP_MOV_EXT = $8799;
5203 GL_OUTPUT_VERTEX_EXT = $879A;
5204 GL_OUTPUT_COLOR0_EXT = $879B;
5205 GL_OUTPUT_COLOR1_EXT = $879C;
5206 GL_OUTPUT_TEXTURE_COORD0_EXT = $879D;
5207 GL_OUTPUT_TEXTURE_COORD1_EXT = $879E;
5208 GL_OUTPUT_TEXTURE_COORD2_EXT = $879F;
5209 GL_OUTPUT_TEXTURE_COORD3_EXT = $87A0;
5210 GL_OUTPUT_TEXTURE_COORD4_EXT = $87A1;
5211 GL_OUTPUT_TEXTURE_COORD5_EXT = $87A2;
5212 GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
5213 GL_OUTPUT_TEXTURE_COORD7_EXT = $87A4;
5214 GL_OUTPUT_TEXTURE_COORD8_EXT = $87A5;
5215 GL_OUTPUT_TEXTURE_COORD9_EXT = $87A6;
5216 GL_OUTPUT_TEXTURE_COORD10_EXT = $87A7;
5217 GL_OUTPUT_TEXTURE_COORD11_EXT = $87A8;
5218 GL_OUTPUT_TEXTURE_COORD12_EXT = $87A9;
5219 GL_OUTPUT_TEXTURE_COORD13_EXT = $87AA;
5220 GL_OUTPUT_TEXTURE_COORD14_EXT = $87AB;
5221 GL_OUTPUT_TEXTURE_COORD15_EXT = $87AC;
5222 GL_OUTPUT_TEXTURE_COORD16_EXT = $87AD;
5223 GL_OUTPUT_TEXTURE_COORD17_EXT = $87AE;
5224 GL_OUTPUT_TEXTURE_COORD18_EXT = $87AF;
5225 GL_OUTPUT_TEXTURE_COORD19_EXT = $87B0;
5226 GL_OUTPUT_TEXTURE_COORD20_EXT = $87B1;
5227 GL_OUTPUT_TEXTURE_COORD21_EXT = $87B2;
5228 GL_OUTPUT_TEXTURE_COORD22_EXT = $87B3;
5229 GL_OUTPUT_TEXTURE_COORD23_EXT = $87B4;
5230 GL_OUTPUT_TEXTURE_COORD24_EXT = $87B5;
5231 GL_OUTPUT_TEXTURE_COORD25_EXT = $87B6;
5232 GL_OUTPUT_TEXTURE_COORD26_EXT = $87B7;
5233 GL_OUTPUT_TEXTURE_COORD27_EXT = $87B8;
5234 GL_OUTPUT_TEXTURE_COORD28_EXT = $87B9;
5235 GL_OUTPUT_TEXTURE_COORD29_EXT = $87BA;
5236 GL_OUTPUT_TEXTURE_COORD30_EXT = $87BB;
5237 GL_OUTPUT_TEXTURE_COORD31_EXT = $87BC;
5238 GL_OUTPUT_FOG_EXT = $87BD;
5239 GL_SCALAR_EXT = $87BE;
5240 GL_VECTOR_EXT = $87BF;
5241 GL_MATRIX_EXT = $87C0;
5242 GL_VARIANT_EXT = $87C1;
5243 GL_INVARIANT_EXT = $87C2;
5244 GL_LOCAL_CONSTANT_EXT = $87C3;
5245 GL_LOCAL_EXT = $87C4;
5246 GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = $87C5;
5247 GL_MAX_VERTEX_SHADER_VARIANTS_EXT = $87C6;
5248 GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = $87C7;
5249 GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87C8;
5250 GL_MAX_VERTEX_SHADER_LOCALS_EXT = $87C9;
5251 GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CA;
5252 GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = $87CB;
5253 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87CC;
5254 GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = $87CD;
5255 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = $87CE;
5256 GL_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CF;
5257 GL_VERTEX_SHADER_VARIANTS_EXT = $87D0;
5258 GL_VERTEX_SHADER_INVARIANTS_EXT = $87D1;
5259 GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87D2;
5260 GL_VERTEX_SHADER_LOCALS_EXT = $87D3;
5261 GL_VERTEX_SHADER_OPTIMIZED_EXT = $87D4;
5266 GL_NEGATIVE_X_EXT = $87D9;
5267 GL_NEGATIVE_Y_EXT = $87DA;
5268 GL_NEGATIVE_Z_EXT = $87DB;
5269 GL_NEGATIVE_W_EXT = $87DC;
5270 GL_ZERO_EXT = $87DD;
5272 GL_NEGATIVE_ONE_EXT = $87DF;
5273 GL_NORMALIZED_RANGE_EXT = $87E0;
5274 GL_FULL_RANGE_EXT = $87E1;
5275 GL_CURRENT_VERTEX_EXT = $87E2;
5276 GL_MVP_MATRIX_EXT = $87E3;
5277 GL_VARIANT_VALUE_EXT = $87E4;
5278 GL_VARIANT_DATATYPE_EXT = $87E5;
5279 GL_VARIANT_ARRAY_STRIDE_EXT = $87E6;
5280 GL_VARIANT_ARRAY_TYPE_EXT = $87E7;
5281 GL_VARIANT_ARRAY_EXT = $87E8;
5282 GL_VARIANT_ARRAY_POINTER_EXT = $87E9;
5283 GL_INVARIANT_VALUE_EXT = $87EA;
5284 GL_INVARIANT_DATATYPE_EXT = $87EB;
5285 GL_LOCAL_CONSTANT_VALUE_EXT = $87EC;
5286 GL_LOCAL_CONSTANT_DATATYPE_EXT = $87ED;
5288 // GL_EXT_vertex_weighting
5289 GL_MODELVIEW0_STACK_DEPTH_EXT = $0BA3;
5290 GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
5291 GL_MODELVIEW0_MATRIX_EXT = $0BA6;
5292 GL_MODELVIEW1_MATRIX_EXT = $8506;
5293 GL_VERTEX_WEIGHTING_EXT = $8509;
5294 GL_MODELVIEW0_EXT = $1700;
5295 GL_MODELVIEW1_EXT = $850A;
5296 GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
5297 GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
5298 GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
5299 GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
5300 GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
5301 GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
5303 // GL_EXT_depth_bounds_test
5304 GL_DEPTH_BOUNDS_TEST_EXT = $8890;
5305 GL_DEPTH_BOUNDS_EXT = $8891;
5307 // GL_EXT_texture_mirror_clamp
5308 GL_MIRROR_CLAMP_EXT = $8742;
5309 GL_MIRROR_CLAMP_TO_EDGE_EXT = $8743;
5310 GL_MIRROR_CLAMP_TO_BORDER_EXT = $8912;
5312 // GL_EXT_blend_equation_separate
5313 GL_BLEND_EQUATION_RGB_EXT = $8009;
5314 GL_BLEND_EQUATION_ALPHA_EXT = $883D;
5316 // GL_EXT_pixel_buffer_object
5317 GL_PIXEL_PACK_BUFFER_EXT = $88EB;
5318 GL_PIXEL_UNPACK_BUFFER_EXT = $88EC;
5319 GL_PIXEL_PACK_BUFFER_BINDING_EXT = $88ED;
5320 GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = $88EF;
5322 // GL_EXT_stencil_clear_tag
5323 GL_STENCIL_TAG_BITS_EXT = $88F2;
5324 GL_STENCIL_CLEAR_TAG_VALUE_EXT = $88F3;
5326 // GL_EXT_packed_depth_stencil
5327 GL_DEPTH_STENCIL_EXT = $84F9;
5328 GL_UNSIGNED_INT_24_8_EXT = $84FA;
5329 GL_DEPTH24_STENCIL8_EXT = $88F0;
5330 GL_TEXTURE_STENCIL_SIZE_EXT = $88F1;
5332 // GL_EXT_texture_sRGB
5333 GL_SRGB_EXT = $8C40;
5334 GL_SRGB8_EXT = $8C41;
5335 GL_SRGB_ALPHA_EXT = $8C42;
5336 GL_SRGB8_ALPHA8_EXT = $8C43;
5337 GL_SLUMINANCE_ALPHA_EXT = $8C44;
5338 GL_SLUMINANCE8_ALPHA8_EXT = $8C45;
5339 GL_SLUMINANCE_EXT = $8C46;
5340 GL_SLUMINANCE8_EXT = $8C47;
5341 GL_COMPRESSED_SRGB_EXT = $8C48;
5342 GL_COMPRESSED_SRGB_ALPHA_EXT = $8C49;
5343 GL_COMPRESSED_SLUMINANCE_EXT = $8C4A;
5344 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = $8C4B;
5345 GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = $8C4C;
5346 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = $8C4D;
5347 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = $8C4E;
5348 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = $8C4F;
5350 // GL_EXT_framebuffer_blit
5351 GL_READ_FRAMEBUFFER_EXT = $8CA8;
5352 GL_DRAW_FRAMEBUFFER_EXT = $8CA9;
5353 GL_READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT;
5354 GL_DRAW_FRAMEBUFFER_BINDING_EXT = $8CAA;
5356 // GL_EXT_framebuffer_multisample
5357 GL_RENDERBUFFER_SAMPLES_EXT = $8CAB;
5358 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = $8D56;
5359 GL_MAX_SAMPLES_EXT = $8D57;
5361 // GL_EXT_timer_query
5362 GL_TIME_ELAPSED_EXT = $88BF;
5364 // GL_EXT_bindable_uniform
5365 GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = $8DE2;
5366 GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = $8DE3;
5367 GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = $8DE4;
5368 GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = $8DED;
5369 GL_UNIFORM_BUFFER_EXT = $8DEE;
5370 GL_UNIFORM_BUFFER_BINDING_EXT = $8DEF;
5372 // GL_EXT_framebuffer_sRGB
5373 GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
5374 WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20A9;
5375 GL_FRAMEBUFFER_SRGB_EXT = $8DB9;
5376 GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $8DBA;
5378 // GL_EXT_geometry_shader4
5379 GL_GEOMETRY_SHADER_EXT = $8DD9;
5380 GL_GEOMETRY_VERTICES_OUT_EXT = $8DDA;
5381 GL_GEOMETRY_INPUT_TYPE_EXT = $8DDB;
5382 GL_GEOMETRY_OUTPUT_TYPE_EXT = $8DDC;
5383 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = $8C29;
5384 GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = $8DDD;
5385 GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = $8DDE;
5386 GL_MAX_VARYING_COMPONENTS_EXT = $8B4B;
5387 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = $8DDF;
5388 GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = $8DE0;
5389 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = $8DE1;
5390 GL_LINES_ADJACENCY_EXT = $A;
5391 GL_LINE_STRIP_ADJACENCY_EXT = $B;
5392 GL_TRIANGLES_ADJACENCY_EXT = $C;
5393 GL_TRIANGLE_STRIP_ADJACENCY_EXT = $D;
5394 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = $8DA8;
5395 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = $8DA9;
5396 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = $8DA7;
5397 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = $8CD4;
5398 GL_PROGRAM_POINT_SIZE_EXT = $8642;
5400 // GL_EXT_gpu_shader4
5401 GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = $88FD;
5402 GL_SAMPLER_1D_ARRAY_EXT = $8DC0;
5403 GL_SAMPLER_2D_ARRAY_EXT = $8DC1;
5404 GL_SAMPLER_BUFFER_EXT = $8DC2;
5405 GL_SAMPLER_1D_ARRAY_SHADOW_EXT = $8DC3;
5406 GL_SAMPLER_2D_ARRAY_SHADOW_EXT = $8DC4;
5407 GL_SAMPLER_CUBE_SHADOW_EXT = $8DC5;
5408 GL_UNSIGNED_INT_VEC2_EXT = $8DC6;
5409 GL_UNSIGNED_INT_VEC3_EXT = $8DC7;
5410 GL_UNSIGNED_INT_VEC4_EXT = $8DC8;
5411 GL_INT_SAMPLER_1D_EXT = $8DC9;
5412 GL_INT_SAMPLER_2D_EXT = $8DCA;
5413 GL_INT_SAMPLER_3D_EXT = $8DCB;
5414 GL_INT_SAMPLER_CUBE_EXT = $8DCC;
5415 GL_INT_SAMPLER_2D_RECT_EXT = $8DCD;
5416 GL_INT_SAMPLER_1D_ARRAY_EXT = $8DCE;
5417 GL_INT_SAMPLER_2D_ARRAY_EXT = $8DCF;
5418 GL_INT_SAMPLER_BUFFER_EXT = $8DD0;
5419 GL_UNSIGNED_INT_SAMPLER_1D_EXT = $8DD1;
5420 GL_UNSIGNED_INT_SAMPLER_2D_EXT = $8DD2;
5421 GL_UNSIGNED_INT_SAMPLER_3D_EXT = $8DD3;
5422 GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = $8DD4;
5423 GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = $8DD5;
5424 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = $8DD6;
5425 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = $8DD7;
5426 GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = $8DD8;
5427 GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = $8904;
5428 GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = $8905;
5430 // GL_EXT_packed_float
5431 GL_R11F_G11F_B10F_EXT = $8C3A;
5432 GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = $8C3B;
5433 RGBA_SIGNED_COMPONENTS_EXT = $8C3C;
5434 WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = $20A8;
5435 GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
5436 GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
5438 // GL_EXT_texture_array
5439 GL_TEXTURE_1D_ARRAY_EXT = $8C18;
5440 GL_TEXTURE_2D_ARRAY_EXT = $8C1A;
5441 GL_PROXY_TEXTURE_2D_ARRAY_EXT = $8C1B;
5442 GL_PROXY_TEXTURE_1D_ARRAY_EXT = $8C19;
5443 GL_TEXTURE_BINDING_1D_ARRAY_EXT = $8C1C;
5444 GL_TEXTURE_BINDING_2D_ARRAY_EXT = $8C1D;
5445 GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = $88FF;
5446 GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = $884E;
5448 // GL_EXT_texture_buffer_object
5449 GL_TEXTURE_BUFFER_EXT = $8C2A;
5450 GL_MAX_TEXTURE_BUFFER_SIZE_EXT = $8C2B;
5451 GL_TEXTURE_BINDING_BUFFER_EXT = $8C2C;
5452 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = $8C2D;
5453 GL_TEXTURE_BUFFER_FORMAT_EXT = $8C2E;
5455 // GL_EXT_texture_compression_latc
5456 GL_COMPRESSED_LUMINANCE_LATC1_EXT = $8C70;
5457 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = $8C71;
5458 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = $8C72;
5459 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = $8C73;
5461 // GL_EXT_texture_compression_rgtc
5462 GL_COMPRESSED_RED_RGTC1_EXT = $8DBB;
5463 GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = $8DBC;
5464 GL_COMPRESSED_RED_GREEN_RGTC2_EXT = $8DBD;
5465 GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = $8DBE;
5467 // GL_EXT_texture_integer
5468 GL_RGBA_INTEGER_MODE_EXT = $8D9E;
5469 GL_RGBA32UI_EXT = $8D70;
5470 GL_RGB32UI_EXT = $8D71;
5471 GL_ALPHA32UI_EXT = $8D72;
5472 GL_INTENSITY32UI_EXT = $8D73;
5473 GL_LUMINANCE32UI_EXT = $8D74;
5474 GL_LUMINANCE_ALPHA32UI_EXT = $8D75;
5475 GL_RGBA16UI_EXT = $8D76;
5476 GL_RGB16UI_EXT = $8D77;
5477 GL_ALPHA16UI_EXT = $8D78;
5478 GL_INTENSITY16UI_EXT = $8D79;
5479 GL_LUMINANCE16UI_EXT = $8D7A;
5480 GL_LUMINANCE_ALPHA16UI_EXT = $8D7B;
5481 GL_RGBA8UI_EXT = $8D7C;
5482 GL_RGB8UI_EXT = $8D7D;
5483 GL_ALPHA8UI_EXT = $8D7E;
5484 GL_INTENSITY8UI_EXT = $8D7F;
5485 GL_LUMINANCE8UI_EXT = $8D80;
5486 GL_LUMINANCE_ALPHA8UI_EXT = $8D81;
5487 GL_RGBA32I_EXT = $8D82;
5488 GL_RGB32I_EXT = $8D83;
5489 GL_ALPHA32I_EXT = $8D84;
5490 GL_INTENSITY32I_EXT = $8D85;
5491 GL_LUMINANCE32I_EXT = $8D86;
5492 GL_LUMINANCE_ALPHA32I_EXT = $8D87;
5493 GL_RGBA16I_EXT = $8D88;
5494 GL_RGB16I_EXT = $8D89;
5495 GL_ALPHA16I_EXT = $8D8A;
5496 GL_INTENSITY16I_EXT = $8D8B;
5497 GL_LUMINANCE16I_EXT = $8D8C;
5498 GL_LUMINANCE_ALPHA16I_EXT = $8D8D;
5499 GL_RGBA8I_EXT = $8D8E;
5500 GL_RGB8I_EXT = $8D8F;
5501 GL_ALPHA8I_EXT = $8D90;
5502 GL_INTENSITY8I_EXT = $8D91;
5503 GL_LUMINANCE8I_EXT = $8D92;
5504 GL_LUMINANCE_ALPHA8I_EXT = $8D93;
5505 GL_RED_INTEGER_EXT = $8D94;
5506 GL_GREEN_INTEGER_EXT = $8D95;
5507 GL_BLUE_INTEGER_EXT = $8D96;
5508 GL_ALPHA_INTEGER_EXT = $8D97;
5509 GL_RGB_INTEGER_EXT = $8D98;
5510 GL_RGBA_INTEGER_EXT = $8D99;
5511 GL_BGR_INTEGER_EXT = $8D9A;
5512 GL_BGRA_INTEGER_EXT = $8D9B;
5513 GL_LUMINANCE_INTEGER_EXT = $8D9C;
5514 GL_LUMINANCE_ALPHA_INTEGER_EXT = $8D9D;
5516 // GL_EXT_texture_shared_exponent
5517 GL_RGB9_E5_EXT = $8C3D;
5518 GL_UNSIGNED_INT_5_9_9_9_REV_EXT = $8C3E;
5519 GL_TEXTURE_SHARED_SIZE_EXT = $8C3F;
5521 // GL_EXT_transform_feedback
5522 GL_TRANSFORM_FEEDBACK_BUFFER_EXT = $8C8E;
5523 GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = $8C84;
5524 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = $8C85;
5525 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = $8C8F;
5526 GL_INTERLEAVED_ATTRIBS_EXT = $8C8C;
5527 GL_SEPARATE_ATTRIBS_EXT = $8C8D;
5528 GL_PRIMITIVES_GENERATED_EXT = $8C87;
5529 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = $8C88;
5530 GL_RASTERIZER_DISCARD_EXT = $8C89;
5531 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = $8C8A;
5532 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = $8C8B;
5533 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = $8C80;
5534 GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = $8C83;
5535 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = $8C7F;
5536 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = $8C76;
5538 // GL_EXT_direct_state_access
5539 GL_PROGRAM_MATRIX_EXT = $8E2D;
5540 GL_TRANSPOSE_PROGRAM_MATRIX_EXT = $8E2E;
5541 GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = $8E2F;
5543 // GL_EXT_texture_swizzle
5544 GL_TEXTURE_SWIZZLE_R_EXT = $8E42;
5545 GL_TEXTURE_SWIZZLE_G_EXT = $8E43;
5546 GL_TEXTURE_SWIZZLE_B_EXT = $8E44;
5547 GL_TEXTURE_SWIZZLE_A_EXT = $8E45;
5548 GL_TEXTURE_SWIZZLE_RGBA_EXT = $8E46;
5550 // GL_EXT_provoking_vertex
5551 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = $8E4C;
5552 GL_FIRST_VERTEX_CONVENTION_EXT = $8E4D;
5553 GL_LAST_VERTEX_CONVENTION_EXT = $8E4E;
5554 GL_PROVOKING_VERTEX_EXT = $8E4F;
5556 // GL_EXT_texture_snorm
5557 GL_ALPHA_SNORM = $9010;
5558 GL_LUMINANCE_SNORM = $9011;
5559 GL_LUMINANCE_ALPHA_SNORM = $9012;
5560 GL_INTENSITY_SNORM = $9013;
5561 GL_ALPHA8_SNORM = $9014;
5562 GL_LUMINANCE8_SNORM = $9015;
5563 GL_LUMINANCE8_ALPHA8_SNORM = $9016;
5564 GL_INTENSITY8_SNORM = $9017;
5565 GL_ALPHA16_SNORM = $9018;
5566 GL_LUMINANCE16_SNORM = $9019;
5567 GL_LUMINANCE16_ALPHA16_SNORM = $901A;
5568 GL_INTENSITY16_SNORM = $901B;
5569 { reuse GL_RED_SNORM }
5570 { reuse GL_RG_SNORM }
5571 { reuse GL_RGB_SNORM }
5572 { reuse GL_RGBA_SNORM }
5573 { reuse GL_R8_SNORM }
5574 { reuse GL_RG8_SNORM }
5575 { reuse GL_RGB8_SNORM }
5576 { reuse GL_RGBA8_SNORM }
5577 { reuse GL_R16_SNORM }
5578 { reuse GL_RG16_SNORM }
5579 { reuse GL_RGB16_SNORM }
5580 { reuse GL_RGBA16_SNORM }
5581 { reuse GL_SIGNED_NORMALIZED }
5583 // GL_EXT_separate_shader_objects
5584 GL_ACTIVE_PROGRAM_EXT = $8B8D;
5586 // GL_EXT_shader_image_load_store
5587 GL_MAX_IMAGE_UNITS_EXT = $8F38;
5588 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = $8F39;
5589 GL_IMAGE_BINDING_NAME_EXT = $8F3A;
5590 GL_IMAGE_BINDING_LEVEL_EXT = $8F3B;
5591 GL_IMAGE_BINDING_LAYERED_EXT = $8F3C;
5592 GL_IMAGE_BINDING_LAYER_EXT = $8F3D;
5593 GL_IMAGE_BINDING_ACCESS_EXT = $8F3E;
5594 GL_IMAGE_1D_EXT = $904C;
5595 GL_IMAGE_2D_EXT = $904D;
5596 GL_IMAGE_3D_EXT = $904E;
5597 GL_IMAGE_2D_RECT_EXT = $904F;
5598 GL_IMAGE_CUBE_EXT = $9050;
5599 GL_IMAGE_BUFFER_EXT = $9051;
5600 GL_IMAGE_1D_ARRAY_EXT = $9052;
5601 GL_IMAGE_2D_ARRAY_EXT = $9053;
5602 GL_IMAGE_CUBE_MAP_ARRAY_EXT = $9054;
5603 GL_IMAGE_2D_MULTISAMPLE_EXT = $9055;
5604 GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9056;
5605 GL_INT_IMAGE_1D_EXT = $9057;
5606 GL_INT_IMAGE_2D_EXT = $9058;
5607 GL_INT_IMAGE_3D_EXT = $9059;
5608 GL_INT_IMAGE_2D_RECT_EXT = $905A;
5609 GL_INT_IMAGE_CUBE_EXT = $905B;
5610 GL_INT_IMAGE_BUFFER_EXT = $905C;
5611 GL_INT_IMAGE_1D_ARRAY_EXT = $905D;
5612 GL_INT_IMAGE_2D_ARRAY_EXT = $905E;
5613 GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $905F;
5614 GL_INT_IMAGE_2D_MULTISAMPLE_EXT = $9060;
5615 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9061;
5616 GL_UNSIGNED_INT_IMAGE_1D_EXT = $9062;
5617 GL_UNSIGNED_INT_IMAGE_2D_EXT = $9063;
5618 GL_UNSIGNED_INT_IMAGE_3D_EXT = $9064;
5619 GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = $9065;
5620 GL_UNSIGNED_INT_IMAGE_CUBE_EXT = $9066;
5621 GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = $9067;
5622 GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = $9068;
5623 GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = $9069;
5624 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $906A;
5625 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = $906B;
5626 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $906C;
5627 GL_MAX_IMAGE_SAMPLES_EXT = $906D;
5628 GL_IMAGE_BINDING_FORMAT_EXT = $906E;
5629 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = $00000001;
5630 GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = $00000002;
5631 GL_UNIFORM_BARRIER_BIT_EXT = $00000004;
5632 GL_TEXTURE_FETCH_BARRIER_BIT_EXT = $00000008;
5633 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = $00000020;
5634 GL_COMMAND_BARRIER_BIT_EXT = $00000040;
5635 GL_PIXEL_BUFFER_BARRIER_BIT_EXT = $00000080;
5636 GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = $00000100;
5637 GL_BUFFER_UPDATE_BARRIER_BIT_EXT = $00000200;
5638 GL_FRAMEBUFFER_BARRIER_BIT_EXT = $00000400;
5639 GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = $00000800;
5640 GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = $00001000;
5641 GL_ALL_BARRIER_BITS_EXT = $FFFFFFFF;
5643 // GL_EXT_vertex_attrib_64bit
5645 GL_DOUBLE_VEC2_EXT = $8FFC;
5646 GL_DOUBLE_VEC3_EXT = $8FFD;
5647 GL_DOUBLE_VEC4_EXT = $8FFE;
5648 GL_DOUBLE_MAT2_EXT = $8F46;
5649 GL_DOUBLE_MAT3_EXT = $8F47;
5650 GL_DOUBLE_MAT4_EXT = $8F48;
5651 GL_DOUBLE_MAT2x3_EXT = $8F49;
5652 GL_DOUBLE_MAT2x4_EXT = $8F4A;
5653 GL_DOUBLE_MAT3x2_EXT = $8F4B;
5654 GL_DOUBLE_MAT3x4_EXT = $8F4C;
5655 GL_DOUBLE_MAT4x2_EXT = $8F4D;
5656 GL_DOUBLE_MAT4x3_EXT = $8F4E;
5658 // GL_EXT_texture_sRGB_decode
5659 GL_TEXTURE_SRGB_DECODE_EXT = $8A48;
5660 GL_DECODE_EXT = $8A49;
5661 GL_SKIP_DECODE_EXT = $8A4A;
5663 // GL_NV_texture_multisample
5664 GL_TEXTURE_COVERAGE_SAMPLES_NV = $9045;
5665 GL_TEXTURE_COLOR_SAMPLES_NV = $9046;
5667 // GL_AMD_blend_minmax_factor
5668 GL_FACTOR_MIN_AMD = $901C;
5669 GL_FACTOR_MAX_AMD = $901D;
5671 // GL_AMD_sample_positions
5672 GL_SUBSAMPLE_DISTANCE_AMD = $883F;
5674 // GL_EXT_x11_sync_object
5675 GL_SYNC_X11_FENCE_EXT = $90E1;
5677 // GL_EXT_framebuffer_multisample_blit_scaled
5678 GL_SCALED_RESOLVE_FASTEST_EXT = $90BA;
5679 GL_SCALED_RESOLVE_NICEST_EXT = $90BB;
5681 // (4.3) GL_NV_path_rendering
5682 GL_PATH_FORMAT_SVG_NV = $9070;
5683 GL_PATH_FORMAT_PS_NV = $9071;
5684 GL_STANDARD_FONT_NAME_NV = $9072;
5685 GL_SYSTEM_FONT_NAME_NV = $9073;
5686 GL_FILE_NAME_NV = $9074;
5687 GL_PATH_STROKE_WIDTH_NV = $9075;
5688 GL_PATH_END_CAPS_NV = $9076;
5689 GL_PATH_INITIAL_END_CAP_NV = $9077;
5690 GL_PATH_TERMINAL_END_CAP_NV = $9078;
5691 GL_PATH_JOIN_STYLE_NV = $9079;
5692 GL_PATH_MITER_LIMIT_NV = $907A;
5693 GL_PATH_DASH_CAPS_NV = $907B;
5694 GL_PATH_INITIAL_DASH_CAP_NV = $907C;
5695 GL_PATH_TERMINAL_DASH_CAP_NV = $907D;
5696 GL_PATH_DASH_OFFSET_NV = $907E;
5697 GL_PATH_CLIENT_LENGTH_NV = $907F;
5698 GL_PATH_FILL_MODE_NV = $9080;
5699 GL_PATH_FILL_MASK_NV = $9081;
5700 GL_PATH_FILL_COVER_MODE_NV = $9082;
5701 GL_PATH_STROKE_COVER_MODE_NV = $9083;
5702 GL_PATH_STROKE_MASK_NV = $9084;
5703 GL_PATH_SAMPLE_QUALITY_NV = $9085;
5704 GL_PATH_STROKE_BOUND_NV = $9086;
5705 GL_PATH_STROKE_OVERSAMPLE_COUNT_NV= $9087;
5706 GL_COUNT_UP_NV = $9088;
5707 GL_COUNT_DOWN_NV = $9089;
5708 GL_PATH_OBJECT_BOUNDING_BOX_NV = $908A;
5709 GL_CONVEX_HULL_NV = $908B;
5710 GL_MULTI_HULLS_NV = $908C;
5711 GL_BOUNDING_BOX_NV = $908D;
5712 GL_TRANSLATE_X_NV = $908E;
5713 GL_TRANSLATE_Y_NV = $908F;
5714 GL_TRANSLATE_2D_NV = $9090;
5715 GL_TRANSLATE_3D_NV = $9091;
5716 GL_AFFINE_2D_NV = $9092;
5717 GL_PROJECTIVE_2D_NV = $9093;
5718 GL_AFFINE_3D_NV = $9094;
5719 GL_PROJECTIVE_3D_NV = $9095;
5720 GL_TRANSPOSE_AFFINE_2D_NV = $9096;
5721 GL_TRANSPOSE_PROJECTIVE_2D_NV = $9097;
5722 GL_TRANSPOSE_AFFINE_3D_NV = $9098;
5723 GL_TRANSPOSE_PROJECTIVE_3D_NV = $9099;
5725 GL_UTF16_NV = $909B;
5726 GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV= $909C;
5727 GL_PATH_COMMAND_COUNT_NV = $909D;
5728 GL_PATH_COORD_COUNT_NV = $909E;
5729 GL_PATH_DASH_ARRAY_COUNT_NV = $909F;
5730 GL_PATH_COMPUTED_LENGTH_NV = $90A0;
5731 GL_PATH_FILL_BOUNDING_BOX_NV = $90A1;
5732 GL_PATH_STROKE_BOUNDING_BOX_NV = $90A2;
5733 GL_SQUARE_NV = $90A3;
5734 GL_ROUND_NV = $90A4;
5735 GL_TRIANGULAR_NV = $90A5;
5736 GL_BEVEL_NV = $90A6;
5737 GL_MITER_REVERT_NV = $90A7;
5738 GL_MITER_TRUNCATE_NV = $90A8;
5739 GL_SKIP_MISSING_GLYPH_NV = $90A9;
5740 GL_USE_MISSING_GLYPH_NV = $90AA;
5741 GL_PATH_ERROR_POSITION_NV = $90AB;
5742 GL_PATH_FOG_GEN_MODE_NV = $90AC;
5743 GL_ACCUM_ADJACENT_PAIRS_NV = $90AD;
5744 GL_ADJACENT_PAIRS_NV = $90AE;
5745 GL_FIRST_TO_REST_NV = $90AF;
5746 GL_PATH_GEN_MODE_NV = $90B0;
5747 GL_PATH_GEN_COEFF_NV = $90B1;
5748 GL_PATH_GEN_COLOR_FORMAT_NV = $90B2;
5749 GL_PATH_GEN_COMPONENTS_NV = $90B3;
5750 GL_PATH_STENCIL_FUNC_NV = $90B7;
5751 GL_PATH_STENCIL_REF_NV = $90B8;
5752 GL_PATH_STENCIL_VALUE_MASK_NV = $90B9;
5753 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV= $90BD;
5754 GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV= $90BE;
5755 GL_PATH_COVER_DEPTH_FUNC_NV = $90BF;
5756 GL_PATH_DASH_OFFSET_RESET_NV = $90B4;
5757 GL_MOVE_TO_RESETS_NV = $90B5;
5758 GL_MOVE_TO_CONTINUES_NV = $90B6;
5759 GL_CLOSE_PATH_NV = $00;
5760 GL_MOVE_TO_NV = $02;
5761 GL_RELATIVE_MOVE_TO_NV = $03;
5762 GL_LINE_TO_NV = $04;
5763 GL_RELATIVE_LINE_TO_NV = $05;
5764 GL_HORIZONTAL_LINE_TO_NV = $06;
5765 GL_RELATIVE_HORIZONTAL_LINE_TO_NV= $07;
5766 GL_VERTICAL_LINE_TO_NV = $08;
5767 GL_RELATIVE_VERTICAL_LINE_TO_NV = $09;
5768 GL_QUADRATIC_CURVE_TO_NV = $0A;
5769 GL_RELATIVE_QUADRATIC_CURVE_TO_NV= $0B;
5770 GL_CUBIC_CURVE_TO_NV = $0C;
5771 GL_RELATIVE_CUBIC_CURVE_TO_NV = $0D;
5772 GL_SMOOTH_QUADRATIC_CURVE_TO_NV = $0E;
5773 GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV= $0F;
5774 GL_SMOOTH_CUBIC_CURVE_TO_NV = $10;
5775 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV= $11;
5776 GL_SMALL_CCW_ARC_TO_NV = $12;
5777 GL_RELATIVE_SMALL_CCW_ARC_TO_NV = $13;
5778 GL_SMALL_CW_ARC_TO_NV = $14;
5779 GL_RELATIVE_SMALL_CW_ARC_TO_NV = $15;
5780 GL_LARGE_CCW_ARC_TO_NV = $16;
5781 GL_RELATIVE_LARGE_CCW_ARC_TO_NV = $17;
5782 GL_LARGE_CW_ARC_TO_NV = $18;
5783 GL_RELATIVE_LARGE_CW_ARC_TO_NV = $19;
5784 GL_RESTART_PATH_NV = $F0;
5785 GL_DUP_FIRST_CUBIC_CURVE_TO_NV = $F2;
5786 GL_DUP_LAST_CUBIC_CURVE_TO_NV = $F4;
5788 GL_CIRCULAR_CCW_ARC_TO_NV = $F8;
5789 GL_CIRCULAR_CW_ARC_TO_NV = $FA;
5790 GL_CIRCULAR_TANGENT_ARC_TO_NV = $FC;
5792 GL_RELATIVE_ARC_TO_NV = $FF;
5793 GL_BOLD_BIT_NV = $01;
5794 GL_ITALIC_BIT_NV = $02;
5795 GL_GLYPH_WIDTH_BIT_NV = $01;
5796 GL_GLYPH_HEIGHT_BIT_NV = $02;
5797 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV= $04;
5798 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV= $08;
5799 GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV= $10;
5800 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV= $20;
5801 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV= $40;
5802 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV= $80;
5803 GL_GLYPH_HAS_KERNING_NV = $100;
5804 GL_FONT_X_MIN_BOUNDS_NV = $00010000;
5805 GL_FONT_Y_MIN_BOUNDS_NV = $00020000;
5806 GL_FONT_X_MAX_BOUNDS_NV = $00040000;
5807 GL_FONT_Y_MAX_BOUNDS_NV = $00080000;
5808 GL_FONT_UNITS_PER_EM_NV = $00100000;
5809 GL_FONT_ASCENDER_NV = $00200000;
5810 GL_FONT_DESCENDER_NV = $00400000;
5811 GL_FONT_HEIGHT_NV = $00800000;
5812 GL_FONT_MAX_ADVANCE_WIDTH_NV = $01000000;
5813 GL_FONT_MAX_ADVANCE_HEIGHT_NV = $02000000;
5814 GL_FONT_UNDERLINE_POSITION_NV = $04000000;
5815 GL_FONT_UNDERLINE_THICKNESS_NV = $08000000;
5816 GL_FONT_HAS_KERNING_NV = $10000000;
5818 // (4.3) GL_AMD_pinned_memory
5819 GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD= $9160;
5821 // (4.3) GL_AMD_stencil_operation_extended
5823 GL_REPLACE_VALUE_AMD = $874B;
5824 GL_STENCIL_OP_VALUE_AMD = $874C;
5825 GL_STENCIL_BACK_OP_VALUE_AMD = $874D;
5827 // (4.3) GL_AMD_vertex_shader_viewport_index
5829 // (4.3) GL_AMD_vertex_shader_layer
5831 // (4.3) GL_NV_bindless_texture
5833 // (4.3) GL_NV_shader_atomic_float
5835 // (4.3) GL_AMD_query_buffer_object
5836 GL_QUERY_BUFFER_AMD = $9192;
5837 GL_QUERY_BUFFER_BINDING_AMD = $9193;
5838 GL_QUERY_RESULT_NO_WAIT_AMD = $9194;
5841 GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
5842 GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
5844 // GL_HP_convolution_border_modes
5845 GL_IGNORE_BORDER_HP = $8150;
5846 GL_CONSTANT_BORDER_HP = $8151;
5847 GL_REPLICATE_BORDER_HP = $8153;
5848 GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
5850 // GL_HP_image_transform
5851 GL_IMAGE_SCALE_X_HP = $8155;
5852 GL_IMAGE_SCALE_Y_HP = $8156;
5853 GL_IMAGE_TRANSLATE_X_HP = $8157;
5854 GL_IMAGE_TRANSLATE_Y_HP = $8158;
5855 GL_IMAGE_ROTATE_ANGLE_HP = $8159;
5856 GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
5857 GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
5858 GL_IMAGE_MAG_FILTER_HP = $815C;
5859 GL_IMAGE_MIN_FILTER_HP = $815D;
5860 GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
5861 GL_CUBIC_HP = $815F;
5862 GL_AVERAGE_HP = $8160;
5863 GL_IMAGE_TRANSFORM_2D_HP = $8161;
5864 GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
5865 GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
5867 // GL_HP_occlusion_test
5868 GL_OCCLUSION_TEST_HP = $8165;
5869 GL_OCCLUSION_TEST_RESULT_HP = $8166;
5871 // GL_HP_texture_lighting
5872 GL_TEXTURE_LIGHTING_MODE_HP = $8167;
5873 GL_TEXTURE_POST_SPECULAR_HP = $8168;
5874 GL_TEXTURE_PRE_SPECULAR_HP = $8169;
5876 // GL_IBM_cull_vertex
5877 GL_CULL_VERTEX_IBM = 103050;
5879 // GL_IBM_rasterpos_clip
5880 GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
5882 // GL_IBM_texture_mirrored_repeat
5883 GL_MIRRORED_REPEAT_IBM = $8370;
5885 // GL_IBM_vertex_array_lists
5886 GL_VERTEX_ARRAY_LIST_IBM = 103070;
5887 GL_NORMAL_ARRAY_LIST_IBM = 103071;
5888 GL_COLOR_ARRAY_LIST_IBM = 103072;
5889 GL_INDEX_ARRAY_LIST_IBM = 103073;
5890 GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
5891 GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
5892 GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
5893 GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
5894 GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
5895 GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
5896 GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
5897 GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
5898 GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
5899 GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
5900 GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
5901 GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
5903 // GL_INGR_color_clamp
5904 GL_RED_MIN_CLAMP_INGR = $8560;
5905 GL_GREEN_MIN_CLAMP_INGR = $8561;
5906 GL_BLUE_MIN_CLAMP_INGR = $8562;
5907 GL_ALPHA_MIN_CLAMP_INGR = $8563;
5908 GL_RED_MAX_CLAMP_INGR = $8564;
5909 GL_GREEN_MAX_CLAMP_INGR = $8565;
5910 GL_BLUE_MAX_CLAMP_INGR = $8566;
5911 GL_ALPHA_MAX_CLAMP_INGR = $8567;
5913 // GL_INGR_interlace_read
5914 GL_INTERLACE_READ_INGR = $8568;
5916 // GL_INTEL_parallel_arrays
5917 GL_PARALLEL_ARRAYS_INTEL = $83F4;
5918 GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
5919 GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
5920 GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
5921 GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
5923 // GL_NV_copy_depth_to_color
5924 GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
5925 GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
5927 // GL_NV_depth_clamp
5928 GL_DEPTH_CLAMP_NV = $864F;
5931 GL_EVAL_2D_NV = $86C0;
5932 GL_EVAL_TRIANGULAR_2D_NV = $86C1;
5933 GL_MAP_TESSELLATION_NV = $86C2;
5934 GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
5935 GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
5936 GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
5937 GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
5938 GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
5939 GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
5940 GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
5941 GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
5942 GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
5943 GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
5944 GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
5945 GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
5946 GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
5947 GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
5948 GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
5949 GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
5950 GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
5951 GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
5952 GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
5953 GL_MAX_MAP_TESSELLATION_NV = $86D6;
5954 GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
5957 GL_ALL_COMPLETED_NV = $84F2;
5958 GL_FENCE_STATUS_NV = $84F3;
5959 GL_FENCE_CONDITION_NV = $84F4;
5961 // GL_NV_float_buffer
5962 GL_FLOAT_R_NV = $8880;
5963 GL_FLOAT_RG_NV = $8881;
5964 GL_FLOAT_RGB_NV = $8882;
5965 GL_FLOAT_RGBA_NV = $8883;
5966 GL_FLOAT_R16_NV = $8884;
5967 GL_FLOAT_R32_NV = $8885;
5968 GL_FLOAT_RG16_NV = $8886;
5969 GL_FLOAT_RG32_NV = $8887;
5970 GL_FLOAT_RGB16_NV = $8888;
5971 GL_FLOAT_RGB32_NV = $8889;
5972 GL_FLOAT_RGBA16_NV = $888A;
5973 GL_FLOAT_RGBA32_NV = $888B;
5974 GL_TEXTURE_FLOAT_COMPONENTS_NV = $888C;
5975 GL_FLOAT_CLEAR_COLOR_VALUE_NV = $888D;
5976 GL_FLOAT_RGBA_MODE_NV = $888E;
5978 // GL_NV_fog_distance
5979 GL_FOG_DISTANCE_MODE_NV = $855A;
5980 GL_EYE_RADIAL_NV = $855B;
5981 GL_EYE_PLANE_ABSOLUTE_NV = $855C;
5983 // GL_NV_fragment_program
5984 GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = $8868;
5985 GL_FRAGMENT_PROGRAM_NV = $8870;
5986 GL_MAX_TEXTURE_COORDS_NV = $8871;
5987 GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
5988 GL_FRAGMENT_PROGRAM_BINDING_NV = $8873;
5989 GL_PROGRAM_ERROR_STRING_NV = $8874;
5992 GL_HALF_FLOAT_NV = $140B;
5994 // GL_NV_light_max_exponent
5995 GL_MAX_SHININESS_NV = $8504;
5996 GL_MAX_SPOT_EXPONENT_NV = $8505;
5998 // GL_NV_multisample_filter_hint
5999 GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
6001 // GL_NV_occlusion_query
6002 GL_PIXEL_COUNTER_BITS_NV = $8864;
6003 GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
6004 GL_PIXEL_COUNT_NV = $8866;
6005 GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
6007 // GL_NV_packed_depth_stencil
6008 GL_DEPTH_STENCIL_NV = $84F9;
6009 GL_UNSIGNED_INT_24_8_NV = $84FA;
6011 // GL_NV_pixel_data_range
6012 GL_WRITE_PIXEL_DATA_RANGE_NV = $8878;
6013 GL_READ_PIXEL_DATA_RANGE_NV = $8879;
6014 GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $887A;
6015 GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $887B;
6016 GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $887C;
6017 GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $887D;
6019 // GL_NV_point_sprite
6020 GL_POINT_SPRITE_NV = $8861;
6021 GL_COORD_REPLACE_NV = $8862;
6022 GL_POINT_SPRITE_R_MODE_NV = $8863;
6024 // GL_NV_primitive_restart
6025 GL_PRIMITIVE_RESTART_NV = $8558;
6026 GL_PRIMITIVE_RESTART_INDEX_NV = $8559;
6028 // GL_NV_register_combiners
6029 GL_REGISTER_COMBINERS_NV = $8522;
6030 GL_VARIABLE_A_NV = $8523;
6031 GL_VARIABLE_B_NV = $8524;
6032 GL_VARIABLE_C_NV = $8525;
6033 GL_VARIABLE_D_NV = $8526;
6034 GL_VARIABLE_E_NV = $8527;
6035 GL_VARIABLE_F_NV = $8528;
6036 GL_VARIABLE_G_NV = $8529;
6037 GL_CONSTANT_COLOR0_NV = $852A;
6038 GL_CONSTANT_COLOR1_NV = $852B;
6039 GL_PRIMARY_COLOR_NV = $852C;
6040 GL_SECONDARY_COLOR_NV = $852D;
6041 GL_SPARE0_NV = $852E;
6042 GL_SPARE1_NV = $852F;
6043 GL_DISCARD_NV = $8530;
6044 GL_E_TIMES_F_NV = $8531;
6045 GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
6046 GL_UNSIGNED_IDENTITY_NV = $8536;
6047 GL_UNSIGNED_INVERT_NV = $8537;
6048 GL_EXPAND_NORMAL_NV = $8538;
6049 GL_EXPAND_NEGATE_NV = $8539;
6050 GL_HALF_BIAS_NORMAL_NV = $853A;
6051 GL_HALF_BIAS_NEGATE_NV = $853B;
6052 GL_SIGNED_IDENTITY_NV = $853C;
6053 GL_SIGNED_NEGATE_NV = $853D;
6054 GL_SCALE_BY_TWO_NV = $853E;
6055 GL_SCALE_BY_FOUR_NV = $853F;
6056 GL_SCALE_BY_ONE_HALF_NV = $8540;
6057 GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
6058 GL_COMBINER_INPUT_NV = $8542;
6059 GL_COMBINER_MAPPING_NV = $8543;
6060 GL_COMBINER_COMPONENT_USAGE_NV = $8544;
6061 GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
6062 GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
6063 GL_COMBINER_MUX_SUM_NV = $8547;
6064 GL_COMBINER_SCALE_NV = $8548;
6065 GL_COMBINER_BIAS_NV = $8549;
6066 GL_COMBINER_AB_OUTPUT_NV = $854A;
6067 GL_COMBINER_CD_OUTPUT_NV = $854B;
6068 GL_COMBINER_SUM_OUTPUT_NV = $854C;
6069 GL_MAX_GENERAL_COMBINERS_NV = $854D;
6070 GL_NUM_GENERAL_COMBINERS_NV = $854E;
6071 GL_COLOR_SUM_CLAMP_NV = $854F;
6072 GL_COMBINER0_NV = $8550;
6073 GL_COMBINER1_NV = $8551;
6074 GL_COMBINER2_NV = $8552;
6075 GL_COMBINER3_NV = $8553;
6076 GL_COMBINER4_NV = $8554;
6077 GL_COMBINER5_NV = $8555;
6078 GL_COMBINER6_NV = $8556;
6079 GL_COMBINER7_NV = $8557;
6081 // GL_NV_register_combiners2
6082 GL_PER_STAGE_CONSTANTS_NV = $8535;
6084 // GL_NV_texgen_emboss
6085 GL_EMBOSS_LIGHT_NV = $855D;
6086 GL_EMBOSS_CONSTANT_NV = $855E;
6087 GL_EMBOSS_MAP_NV = $855F;
6089 // GL_NV_texgen_reflection
6090 GL_NORMAL_MAP_NV = $8511;
6091 GL_REFLECTION_MAP_NV = $8512;
6093 // GL_NV_texture_env_combine4
6094 GL_COMBINE4_NV = $8503;
6095 GL_SOURCE3_RGB_NV = $8583;
6096 GL_SOURCE3_ALPHA_NV = $858B;
6097 GL_OPERAND3_RGB_NV = $8593;
6098 GL_OPERAND3_ALPHA_NV = $859B;
6100 // GL_NV_texture_expand_normal
6101 GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = $888F;
6103 // GL_NV_texture_rectangle
6104 GL_TEXTURE_RECTANGLE_NV = $84F5;
6105 GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
6106 GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
6107 GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
6109 // GL_NV_texture_shader
6110 GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
6111 GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
6112 GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
6113 GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
6114 GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
6115 GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
6116 GL_DSDT_MAG_INTENSITY_NV = $86DC;
6117 GL_SHADER_CONSISTENT_NV = $86DD;
6118 GL_TEXTURE_SHADER_NV = $86DE;
6119 GL_SHADER_OPERATION_NV = $86DF;
6120 GL_CULL_MODES_NV = $86E0;
6121 GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
6122 GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
6123 GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
6124 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
6125 GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
6126 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
6127 GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
6128 GL_CONST_EYE_NV = $86E5;
6129 GL_PASS_THROUGH_NV = $86E6;
6130 GL_CULL_FRAGMENT_NV = $86E7;
6131 GL_OFFSET_TEXTURE_2D_NV = $86E8;
6132 GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
6133 GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
6134 GL_DOT_PRODUCT_NV = $86EC;
6135 GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
6136 GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
6137 GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
6138 GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
6139 GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
6140 GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
6143 GL_DSDT_MAG_NV = $86F6;
6144 GL_DSDT_MAG_VIB_NV = $86F7;
6145 GL_HILO16_NV = $86F8;
6146 GL_SIGNED_HILO_NV = $86F9;
6147 GL_SIGNED_HILO16_NV = $86FA;
6148 GL_SIGNED_RGBA_NV = $86FB;
6149 GL_SIGNED_RGBA8_NV = $86FC;
6150 GL_SIGNED_RGB_NV = $86FE;
6151 GL_SIGNED_RGB8_NV = $86FF;
6152 GL_SIGNED_LUMINANCE_NV = $8701;
6153 GL_SIGNED_LUMINANCE8_NV = $8702;
6154 GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
6155 GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
6156 GL_SIGNED_ALPHA_NV = $8705;
6157 GL_SIGNED_ALPHA8_NV = $8706;
6158 GL_SIGNED_INTENSITY_NV = $8707;
6159 GL_SIGNED_INTENSITY8_NV = $8708;
6160 GL_DSDT8_NV = $8709;
6161 GL_DSDT8_MAG8_NV = $870A;
6162 GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
6163 GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
6164 GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
6165 GL_HI_SCALE_NV = $870E;
6166 GL_LO_SCALE_NV = $870F;
6167 GL_DS_SCALE_NV = $8710;
6168 GL_DT_SCALE_NV = $8711;
6169 GL_MAGNITUDE_SCALE_NV = $8712;
6170 GL_VIBRANCE_SCALE_NV = $8713;
6171 GL_HI_BIAS_NV = $8714;
6172 GL_LO_BIAS_NV = $8715;
6173 GL_DS_BIAS_NV = $8716;
6174 GL_DT_BIAS_NV = $8717;
6175 GL_MAGNITUDE_BIAS_NV = $8718;
6176 GL_VIBRANCE_BIAS_NV = $8719;
6177 GL_TEXTURE_BORDER_VALUES_NV = $871A;
6178 GL_TEXTURE_HI_SIZE_NV = $871B;
6179 GL_TEXTURE_LO_SIZE_NV = $871C;
6180 GL_TEXTURE_DS_SIZE_NV = $871D;
6181 GL_TEXTURE_DT_SIZE_NV = $871E;
6182 GL_TEXTURE_MAG_SIZE_NV = $871F;
6184 // GL_NV_texture_shader2
6185 GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
6187 // GL_NV_texture_shader3
6188 GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
6189 GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
6190 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
6191 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
6192 GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
6193 GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
6194 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
6195 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
6196 GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
6197 GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
6198 GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
6199 GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
6200 GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
6201 GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
6202 GL_HILO8_NV = $885E;
6203 GL_SIGNED_HILO8_NV = $885F;
6204 GL_FORCE_BLUE_TO_ONE_NV = $8860;
6206 // GL_NV_vertex_array_range
6207 GL_VERTEX_ARRAY_RANGE_NV = $851D;
6208 GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
6209 GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
6210 GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
6211 GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
6213 // GL_NV_vertex_array_range2
6214 GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
6216 // GL_NV_vertex_program
6217 GL_VERTEX_PROGRAM_NV = $8620;
6218 GL_VERTEX_STATE_PROGRAM_NV = $8621;
6219 GL_ATTRIB_ARRAY_SIZE_NV = $8623;
6220 GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
6221 GL_ATTRIB_ARRAY_TYPE_NV = $8625;
6222 GL_CURRENT_ATTRIB_NV = $8626;
6223 GL_PROGRAM_LENGTH_NV = $8627;
6224 GL_PROGRAM_STRING_NV = $8628;
6225 GL_MODELVIEW_PROJECTION_NV = $8629;
6226 GL_IDENTITY_NV = $862A;
6227 GL_INVERSE_NV = $862B;
6228 GL_TRANSPOSE_NV = $862C;
6229 GL_INVERSE_TRANSPOSE_NV = $862D;
6230 GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
6231 GL_MAX_TRACK_MATRICES_NV = $862F;
6232 GL_MATRIX0_NV = $8630;
6233 GL_MATRIX1_NV = $8631;
6234 GL_MATRIX2_NV = $8632;
6235 GL_MATRIX3_NV = $8633;
6236 GL_MATRIX4_NV = $8634;
6237 GL_MATRIX5_NV = $8635;
6238 GL_MATRIX6_NV = $8636;
6239 GL_MATRIX7_NV = $8637;
6240 GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
6241 GL_CURRENT_MATRIX_NV = $8641;
6242 GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
6243 GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
6244 GL_PROGRAM_PARAMETER_NV = $8644;
6245 GL_ATTRIB_ARRAY_POINTER_NV = $8645;
6246 GL_PROGRAM_TARGET_NV = $8646;
6247 GL_PROGRAM_RESIDENT_NV = $8647;
6248 GL_TRACK_MATRIX_NV = $8648;
6249 GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
6250 GL_VERTEX_PROGRAM_BINDING_NV = $864A;
6251 GL_PROGRAM_ERROR_POSITION_NV = $864B;
6252 GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
6253 GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
6254 GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
6255 GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
6256 GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
6257 GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
6258 GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
6259 GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
6260 GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
6261 GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
6262 GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
6263 GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
6264 GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
6265 GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
6266 GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
6267 GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
6268 GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
6269 GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
6270 GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
6271 GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
6272 GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
6273 GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
6274 GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
6275 GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
6276 GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
6277 GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
6278 GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
6279 GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
6280 GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
6281 GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
6282 GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
6283 GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
6284 GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
6285 GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
6286 GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
6287 GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
6288 GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
6289 GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
6290 GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
6291 GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
6292 GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
6293 GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
6294 GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
6295 GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
6296 GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
6297 GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
6298 GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
6299 GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
6301 // GL_NV_fragment_program2 and GL_NV_vertex_program2_option
6302 GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = $88F4;
6303 GL_MAX_PROGRAM_CALL_DEPTH_NV = $88F5;
6305 // GL_NV_fragment_program2
6306 GL_MAX_PROGRAM_IF_DEPTH_NV = $88F6;
6307 GL_MAX_PROGRAM_LOOP_DEPTH_NV = $88F7;
6308 GL_MAX_PROGRAM_LOOP_COUNT_NV = $88F8;
6310 // GL_NV_vertex_program3
6311 MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6313 // GL_NV_depth_buffer_float
6314 GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = $8DAD;
6315 GL_DEPTH_BUFFER_FLOAT_MODE_NV = $8DAF;
6317 // GL_NV_framebuffer_multisample_coverage
6318 GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = $8CAB;
6319 GL_RENDERBUFFER_COLOR_SAMPLES_NV = $8E10;
6321 // GL_NV_geometry_program4
6322 GL_GEOMETRY_PROGRAM_NV = $8C26;
6323 GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = $8C27;
6324 GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = $8C28;
6326 // GL_NV_gpu_program4
6327 GL_PROGRAM_ATTRIB_COMPONENTS_NV = $8906;
6328 GL_PROGRAM_RESULT_COMPONENTS_NV = $8907;
6329 GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = $8908;
6330 GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = $8909;
6331 GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = $8DA5;
6332 GL_MAX_PROGRAM_GENERIC_RESULTS_NV = $8DA6;
6334 // GL_NV_parameter_buffer_object
6335 GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = $8DA0;
6336 GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = $8DA1;
6337 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = $8DA2;
6338 GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = $8DA3;
6339 GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = $8DA4;
6341 // GL_NV_transform_feedback
6342 GL_TRANSFORM_FEEDBACK_BUFFER_NV = $8C8E;
6343 GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = $8C84;
6344 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = $8C85;
6345 GL_TRANSFORM_FEEDBACK_RECORD_NV = $8C86;
6346 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = $8C8F;
6347 GL_INTERLEAVED_ATTRIBS_NV = $8C8C;
6348 GL_SEPARATE_ATTRIBS_NV = $8C8D;
6349 GL_PRIMITIVES_GENERATED_NV = $8C87;
6350 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = $8C88;
6351 GL_RASTERIZER_DISCARD_NV = $8C89;
6352 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = $8C8A;
6353 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = $8C8B;
6354 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = $8C80;
6355 GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = $8C7E;
6356 GL_ACTIVE_VARYINGS_NV = $8C81;
6357 GL_ACTIVE_VARYING_MAX_LENGTH_NV = $8C82;
6358 GL_TRANSFORM_FEEDBACK_VARYINGS_NV = $8C83;
6359 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = $8C7F;
6360 GL_BACK_PRIMARY_COLOR_NV = $8C77;
6361 GL_BACK_SECONDARY_COLOR_NV = $8C78;
6362 GL_TEXTURE_COORD_NV = $8C79;
6363 GL_CLIP_DISTANCE_NV = $8C7A;
6364 GL_VERTEX_ID_NV = $8C7B;
6365 GL_PRIMITIVE_ID_NV = $8C7C;
6366 GL_GENERIC_ATTRIB_NV = $8C7D;
6367 GL_LAYER_NV = $8DAA;
6368 GL_NEXT_BUFFER_NV = -2;
6369 GL_SKIP_COMPONENTS4_NV = -3;
6370 GL_SKIP_COMPONENTS3_NV = -4;
6371 GL_SKIP_COMPONENTS2_NV = -5;
6372 GL_SKIP_COMPONENTS1_NV = -6;
6374 // GL_NV_conditional_render
6375 GL_QUERY_WAIT_NV = $8E13;
6376 GL_QUERY_NO_WAIT_NV = $8E14;
6377 GL_QUERY_BY_REGION_WAIT_NV = $8E15;
6378 GL_QUERY_BY_REGION_NO_WAIT_NV = $8E16;
6380 // GL_NV_present_video
6381 GL_FRAME_NV = $8E26;
6382 GL_FIELDS_NV = $8E27;
6383 GL_CURRENT_TIME_NV = $8E28;
6384 GL_NUM_FILL_STREAMS_NV = $8E29;
6385 GL_PRESENT_TIME_NV = $8E2A;
6386 GL_PRESENT_DURATION_NV = $8E2B;
6388 // GL_NV_explicit_multisample
6389 GL_SAMPLE_POSITION_NV = $8E50;
6390 GL_SAMPLE_MASK_NV = $8E51;
6391 GL_SAMPLE_MASK_VALUE_NV = $8E52;
6392 GL_TEXTURE_BINDING_RENDERBUFFER_NV = $8E53;
6393 GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = $8E54;
6394 GL_TEXTURE_RENDERBUFFER_NV = $8E55;
6395 GL_SAMPLER_RENDERBUFFER_NV = $8E56;
6396 GL_INT_SAMPLER_RENDERBUFFER_NV = $8E57;
6397 GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = $8E58;
6398 GL_MAX_SAMPLE_MASK_WORDS_NV = $8E59;
6400 // GL_NV_transform_feedback2
6401 GL_TRANSFORM_FEEDBACK_NV = $8E22;
6402 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = $8E23;
6403 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = $8E24;
6404 GL_TRANSFORM_FEEDBACK_BINDING_NV = $8E25;
6406 // GL_NV_video_capture
6407 GL_VIDEO_BUFFER_NV = $9020;
6408 GL_VIDEO_BUFFER_BINDING_NV = $9021;
6409 GL_FIELD_UPPER_NV = $9022;
6410 GL_FIELD_LOWER_NV = $9023;
6411 GL_NUM_VIDEO_CAPTURE_STREAMS_NV = $9024;
6412 GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = $9025;
6413 GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = $9026;
6414 GL_LAST_VIDEO_CAPTURE_STATUS_NV = $9027;
6415 GL_VIDEO_BUFFER_PITCH_NV = $9028;
6416 GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = $9029;
6417 GL_VIDEO_COLOR_CONVERSION_MAX_NV = $902A;
6418 GL_VIDEO_COLOR_CONVERSION_MIN_NV = $902B;
6419 GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = $902C;
6420 GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = $902D;
6421 GL_PARTIAL_SUCCESS_NV = $902E;
6422 GL_SUCCESS_NV = $902F;
6423 GL_FAILURE_NV = $9030;
6424 GL_YCBYCR8_422_NV = $9031;
6425 GL_YCBAYCR8A_4224_NV = $9032;
6426 GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = $9033;
6427 GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = $9034;
6428 GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = $9035;
6429 GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = $9036;
6430 GL_Z4Y12Z4CB12Z4CR12_444_NV = $9037;
6431 GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = $9038;
6432 GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = $9039;
6433 GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = $903A;
6434 GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = $903B;
6435 GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = $903C;
6437 // GL_NV_shader_buffer_load
6438 GL_BUFFER_GPU_ADDRESS_NV = $8F1D;
6439 GL_GPU_ADDRESS_NV = $8F34;
6440 GL_MAX_SHADER_BUFFER_ADDRESS_NV = $8F35;
6442 // GL_NV_vertex_buffer_unified_memory
6443 GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = $8F1E;
6444 GL_ELEMENT_ARRAY_UNIFIED_NV = $8F1F;
6445 GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = $8F20;
6446 GL_VERTEX_ARRAY_ADDRESS_NV = $8F21;
6447 GL_NORMAL_ARRAY_ADDRESS_NV = $8F22;
6448 GL_COLOR_ARRAY_ADDRESS_NV = $8F23;
6449 GL_INDEX_ARRAY_ADDRESS_NV = $8F24;
6450 GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = $8F25;
6451 GL_EDGE_FLAG_ARRAY_ADDRESS_NV = $8F26;
6452 GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = $8F27;
6453 GL_FOG_COORD_ARRAY_ADDRESS_NV = $8F28;
6454 GL_ELEMENT_ARRAY_ADDRESS_NV = $8F29;
6455 GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = $8F2A;
6456 GL_VERTEX_ARRAY_LENGTH_NV = $8F2B;
6457 GL_NORMAL_ARRAY_LENGTH_NV = $8F2C;
6458 GL_COLOR_ARRAY_LENGTH_NV = $8F2D;
6459 GL_INDEX_ARRAY_LENGTH_NV = $8F2E;
6460 GL_TEXTURE_COORD_ARRAY_LENGTH_NV = $8F2F;
6461 GL_EDGE_FLAG_ARRAY_LENGTH_NV = $8F30;
6462 GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = $8F31;
6463 GL_FOG_COORD_ARRAY_LENGTH_NV = $8F32;
6464 GL_ELEMENT_ARRAY_LENGTH_NV = $8F33;
6465 GL_DRAW_INDIRECT_UNIFIED_NV = $8F40;
6466 GL_DRAW_INDIRECT_ADDRESS_NV = $8F41;
6467 GL_DRAW_INDIRECT_LENGTH_NV = $8F42;
6469 // GL_NV_gpu_program5
6470 GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = $8E5A;
6471 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5B;
6472 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5C;
6473 GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = $8E5D;
6474 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5E;
6475 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5F;
6476 GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = $8F44;
6477 GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = $8F45;
6479 // GL_NV_gpu_shader5
6480 GL_INT64_NV = $140E;
6481 GL_UNSIGNED_INT64_NV = $140F;
6483 GL_INT8_VEC2_NV = $8FE1;
6484 GL_INT8_VEC3_NV = $8FE2;
6485 GL_INT8_VEC4_NV = $8FE3;
6486 GL_INT16_NV = $8FE4;
6487 GL_INT16_VEC2_NV = $8FE5;
6488 GL_INT16_VEC3_NV = $8FE6;
6489 GL_INT16_VEC4_NV = $8FE7;
6490 GL_INT64_VEC2_NV = $8FE9;
6491 GL_INT64_VEC3_NV = $8FEA;
6492 GL_INT64_VEC4_NV = $8FEB;
6493 GL_UNSIGNED_INT8_NV = $8FEC;
6494 GL_UNSIGNED_INT8_VEC2_NV = $8FED;
6495 GL_UNSIGNED_INT8_VEC3_NV = $8FEE;
6496 GL_UNSIGNED_INT8_VEC4_NV = $8FEF;
6497 GL_UNSIGNED_INT16_NV = $8FF0;
6498 GL_UNSIGNED_INT16_VEC2_NV = $8FF1;
6499 GL_UNSIGNED_INT16_VEC3_NV = $8FF2;
6500 GL_UNSIGNED_INT16_VEC4_NV = $8FF3;
6501 GL_UNSIGNED_INT64_VEC2_NV = $8FF5;
6502 GL_UNSIGNED_INT64_VEC3_NV = $8FF6;
6503 GL_UNSIGNED_INT64_VEC4_NV = $8FF7;
6504 GL_FLOAT16_NV = $8FF8;
6505 GL_FLOAT16_VEC2_NV = $8FF9;
6506 GL_FLOAT16_VEC3_NV = $8FFA;
6507 GL_FLOAT16_VEC4_NV = $8FFB;
6508 { reuse GL_PATCHES }
6510 // GL_NV_shader_buffer_store
6511 GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = $00000010;
6512 { reuse GL_READ_WRITE }
6513 { reuse GL_WRITE_ONLY }
6515 // GL_NV_tessellation_program5
6516 GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = $86D8;
6517 GL_TESS_CONTROL_PROGRAM_NV = $891E;
6518 GL_TESS_EVALUATION_PROGRAM_NV = $891F;
6519 GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = $8C74;
6520 GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = $8C75;
6522 // GL_NV_vertex_attrib_integer_64bit
6523 { reuse GL_INT64_NV }
6524 { reuse GL_UNSIGNED_INT64_NV }
6526 // GL_NV_multisample_coverage
6527 GL_COVERAGE_SAMPLES_NV = $80A9;
6528 GL_COLOR_SAMPLES_NV = $8E20;
6530 // GL_NV_vdpau_interop
6531 GL_SURFACE_STATE_NV = $86EB;
6532 GL_SURFACE_REGISTERED_NV = $86FD;
6533 GL_SURFACE_MAPPED_NV = $8700;
6534 GL_WRITE_DISCARD_NV = $88BE;
6537 GL_INTERLACE_OML = $8980;
6538 GL_INTERLACE_READ_OML = $8981;
6541 GL_PACK_RESAMPLE_OML = $8984;
6542 GL_UNPACK_RESAMPLE_OML = $8985;
6543 GL_RESAMPLE_REPLICATE_OML = $8986;
6544 GL_RESAMPLE_ZERO_FILL_OML = $8987;
6545 GL_RESAMPLE_AVERAGE_OML = $8988;
6546 GL_RESAMPLE_DECIMATE_OML = $8989;
6549 GL_FORMAT_SUBSAMPLE_24_24_OML = $8982;
6550 GL_FORMAT_SUBSAMPLE_244_244_OML = $8983;
6552 // GL_PGI_misc_hints
6553 GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
6554 GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
6555 GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
6556 GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
6557 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
6558 GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
6559 GL_ALWAYS_FAST_HINT_PGI = $1A20C;
6560 GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
6561 GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
6562 GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
6563 GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
6564 GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
6565 GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
6566 GL_STRICT_LIGHTING_HINT_PGI = $1A217;
6567 GL_STRICT_SCISSOR_HINT_PGI = $1A218;
6568 GL_FULL_STIPPLE_HINT_PGI = $1A219;
6569 GL_CLIP_NEAR_HINT_PGI = $1A220;
6570 GL_CLIP_FAR_HINT_PGI = $1A221;
6571 GL_WIDE_LINE_HINT_PGI = $1A222;
6572 GL_BACK_NORMALS_HINT_PGI = $1A223;
6574 // GL_PGI_vertex_hints
6575 GL_VERTEX_DATA_HINT_PGI = $1A22A;
6576 GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
6577 GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
6578 GL_MAX_VERTEX_HINT_PGI = $1A22D;
6579 GL_COLOR3_BIT_PGI = $00010000;
6580 GL_COLOR4_BIT_PGI = $00020000;
6581 GL_EDGEFLAG_BIT_PGI = $00040000;
6582 GL_INDEX_BIT_PGI = $00080000;
6583 GL_MAT_AMBIENT_BIT_PGI = $00100000;
6584 GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
6585 GL_MAT_DIFFUSE_BIT_PGI = $00400000;
6586 GL_MAT_EMISSION_BIT_PGI = $00800000;
6587 GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
6588 GL_MAT_SHININESS_BIT_PGI = $02000000;
6589 GL_MAT_SPECULAR_BIT_PGI = $04000000;
6590 GL_NORMAL_BIT_PGI = $08000000;
6591 GL_TEXCOORD1_BIT_PGI = $10000000;
6592 GL_TEXCOORD2_BIT_PGI = $20000000;
6593 GL_TEXCOORD3_BIT_PGI = $40000000;
6594 GL_TEXCOORD4_BIT_PGI = $80000000;
6595 GL_VERTEX23_BIT_PGI = $00000004;
6596 GL_VERTEX4_BIT_PGI = $00000008;
6598 // GL_REND_screen_coordinates
6599 GL_SCREEN_COORDINATES_REND = $8490;
6600 GL_INVERTED_SCREEN_W_REND = $8491;
6603 GL_RGB_S3TC = $83A0;
6604 GL_RGB4_S3TC = $83A1;
6605 GL_RGBA_S3TC = $83A2;
6606 GL_RGBA4_S3TC = $83A3;
6608 // GL_SGIS_detail_texture
6609 GL_DETAIL_TEXTURE_2D_SGIS = $8095;
6610 GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
6611 GL_LINEAR_DETAIL_SGIS = $8097;
6612 GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
6613 GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
6614 GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
6615 GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
6616 GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
6618 // GL_SGIS_fog_function
6619 GL_FOG_FUNC_SGIS = $812A;
6620 GL_FOG_FUNC_POINTS_SGIS = $812B;
6621 GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
6623 // GL_SGIS_generate_mipmap
6624 GL_GENERATE_MIPMAP_SGIS = $8191;
6625 GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
6627 // GL_SGIS_multisample
6628 GL_MULTISAMPLE_SGIS = $809D;
6629 GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
6630 GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
6631 GL_SAMPLE_MASK_SGIS = $80A0;
6632 GL_1PASS_SGIS = $80A1;
6633 GL_2PASS_0_SGIS = $80A2;
6634 GL_2PASS_1_SGIS = $80A3;
6635 GL_4PASS_0_SGIS = $80A4;
6636 GL_4PASS_1_SGIS = $80A5;
6637 GL_4PASS_2_SGIS = $80A6;
6638 GL_4PASS_3_SGIS = $80A7;
6639 GL_SAMPLE_BUFFERS_SGIS = $80A8;
6640 GL_SAMPLES_SGIS = $80A9;
6641 GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
6642 GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
6643 GL_SAMPLE_PATTERN_SGIS = $80AC;
6645 // GL_SGIS_pixel_texture
6646 GL_PIXEL_TEXTURE_SGIS = $8353;
6647 GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
6648 GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
6649 GL_PIXEL_GROUP_COLOR_SGIS = $8356;
6651 // GL_SGIS_point_line_texgen
6652 GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
6653 GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
6654 GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
6655 GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
6656 GL_EYE_POINT_SGIS = $81F4;
6657 GL_OBJECT_POINT_SGIS = $81F5;
6658 GL_EYE_LINE_SGIS = $81F6;
6659 GL_OBJECT_LINE_SGIS = $81F7;
6661 // GL_SGIS_point_parameters
6662 GL_POINT_SIZE_MIN_SGIS = $8126;
6663 GL_POINT_SIZE_MAX_SGIS = $8127;
6664 GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
6665 GL_DISTANCE_ATTENUATION_SGIS = $8129;
6667 // GL_SGIS_sharpen_texture
6668 GL_LINEAR_SHARPEN_SGIS = $80AD;
6669 GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
6670 GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
6671 GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
6673 // GL_SGIS_texture4D
6674 GL_PACK_SKIP_VOLUMES_SGIS = $8130;
6675 GL_PACK_IMAGE_DEPTH_SGIS = $8131;
6676 GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
6677 GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
6678 GL_TEXTURE_4D_SGIS = $8134;
6679 GL_PROXY_TEXTURE_4D_SGIS = $8135;
6680 GL_TEXTURE_4DSIZE_SGIS = $8136;
6681 GL_TEXTURE_WRAP_Q_SGIS = $8137;
6682 GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
6683 GL_TEXTURE_4D_BINDING_SGIS = $814F;
6685 // GL_SGIS_texture_color_mask
6686 GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
6688 // GL_SGIS_texture_edge_clamp
6689 GL_CLAMP_TO_EDGE_SGIS = $812F;
6691 // GL_SGIS_texture_filter4
6692 GL_FILTER4_SGIS = $8146;
6693 GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
6695 // GL_SGIS_texture_lod
6696 GL_TEXTURE_MIN_LOD_SGIS = $813A;
6697 GL_TEXTURE_MAX_LOD_SGIS = $813B;
6698 GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
6699 GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
6701 // GL_SGIS_texture_select
6702 GL_DUAL_ALPHA4_SGIS = $8110;
6703 GL_DUAL_ALPHA8_SGIS = $8111;
6704 GL_DUAL_ALPHA12_SGIS = $8112;
6705 GL_DUAL_ALPHA16_SGIS = $8113;
6706 GL_DUAL_LUMINANCE4_SGIS = $8114;
6707 GL_DUAL_LUMINANCE8_SGIS = $8115;
6708 GL_DUAL_LUMINANCE12_SGIS = $8116;
6709 GL_DUAL_LUMINANCE16_SGIS = $8117;
6710 GL_DUAL_INTENSITY4_SGIS = $8118;
6711 GL_DUAL_INTENSITY8_SGIS = $8119;
6712 GL_DUAL_INTENSITY12_SGIS = $811A;
6713 GL_DUAL_INTENSITY16_SGIS = $811B;
6714 GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
6715 GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
6716 GL_QUAD_ALPHA4_SGIS = $811E;
6717 GL_QUAD_ALPHA8_SGIS = $811F;
6718 GL_QUAD_LUMINANCE4_SGIS = $8120;
6719 GL_QUAD_LUMINANCE8_SGIS = $8121;
6720 GL_QUAD_INTENSITY4_SGIS = $8122;
6721 GL_QUAD_INTENSITY8_SGIS = $8123;
6722 GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
6723 GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
6726 GL_ASYNC_MARKER_SGIX = $8329;
6728 // GL_SGIX_async_histogram
6729 GL_ASYNC_HISTOGRAM_SGIX = $832C;
6730 GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
6732 // GL_SGIX_async_pixel
6733 GL_ASYNC_TEX_IMAGE_SGIX = $835C;
6734 GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
6735 GL_ASYNC_READ_PIXELS_SGIX = $835E;
6736 GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
6737 GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
6738 GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
6740 // GL_SGIX_blend_alpha_minmax
6741 GL_ALPHA_MIN_SGIX = $8320;
6742 GL_ALPHA_MAX_SGIX = $8321;
6744 // GL_SGIX_calligraphic_fragment
6745 GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
6748 GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
6749 GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
6750 GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
6751 GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
6752 GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
6753 GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
6754 GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
6755 GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
6756 GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
6757 GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
6758 GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
6759 GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
6761 // GL_SGIX_convolution_accuracy
6762 GL_CONVOLUTION_HINT_SGIX = $8316;
6764 // GL_SGIX_depth_texture
6765 GL_DEPTH_COMPONENT16_SGIX = $81A5;
6766 GL_DEPTH_COMPONENT24_SGIX = $81A6;
6767 GL_DEPTH_COMPONENT32_SGIX = $81A7;
6769 // GL_SGIX_fog_offset
6770 GL_FOG_OFFSET_SGIX = $8198;
6771 GL_FOG_OFFSET_VALUE_SGIX = $8199;
6773 // GL_SGIX_fog_scale
6774 GL_FOG_SCALE_SGIX = $81FC;
6775 GL_FOG_SCALE_VALUE_SGIX = $81FD;
6777 // GL_SGIX_fragment_lighting
6778 GL_FRAGMENT_LIGHTING_SGIX = $8400;
6779 GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
6780 GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
6781 GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
6782 GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
6783 GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
6784 GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
6785 GL_LIGHT_ENV_MODE_SGIX = $8407;
6786 GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
6787 GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
6788 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
6789 GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
6790 GL_FRAGMENT_LIGHT0_SGIX = $840C;
6791 GL_FRAGMENT_LIGHT1_SGIX = $840D;
6792 GL_FRAGMENT_LIGHT2_SGIX = $840E;
6793 GL_FRAGMENT_LIGHT3_SGIX = $840F;
6794 GL_FRAGMENT_LIGHT4_SGIX = $8410;
6795 GL_FRAGMENT_LIGHT5_SGIX = $8411;
6796 GL_FRAGMENT_LIGHT6_SGIX = $8412;
6797 GL_FRAGMENT_LIGHT7_SGIX = $8413;
6799 // GL_SGIX_framezoom
6800 GL_FRAMEZOOM_SGIX = $818B;
6801 GL_FRAMEZOOM_FACTOR_SGIX = $818C;
6802 GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
6804 // GL_SGIX_impact_pixel_texture
6805 GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = $8184;
6806 GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = $8185;
6807 GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = $8186;
6808 GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = $8187;
6809 GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = $8188;
6810 GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = $8189;
6811 GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = $818A;
6813 // GL_SGIX_instruments
6814 GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
6815 GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
6817 // GL_SGIX_interlace
6818 GL_INTERLACE_SGIX = $8094;
6820 // GL_SGIX_ir_instrument1
6821 GL_IR_INSTRUMENT1_SGIX = $817F;
6823 // GL_SGIX_list_priority
6824 GL_LIST_PRIORITY_SGIX = $8182;
6826 // GL_SGIX_pixel_texture
6827 GL_PIXEL_TEX_GEN_SGIX = $8139;
6828 GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
6830 // GL_SGIX_pixel_tiles
6831 GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
6832 GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
6833 GL_PIXEL_TILE_WIDTH_SGIX = $8140;
6834 GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
6835 GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
6836 GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
6837 GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
6838 GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
6840 // GL_SGIX_polynomial_ffd
6841 GL_GEOMETRY_DEFORMATION_SGIX = $8194;
6842 GL_TEXTURE_DEFORMATION_SGIX = $8195;
6843 GL_DEFORMATIONS_MASK_SGIX = $8196;
6844 GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
6846 // GL_SGIX_reference_plane
6847 GL_REFERENCE_PLANE_SGIX = $817D;
6848 GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
6851 GL_PACK_RESAMPLE_SGIX = $842C;
6852 GL_UNPACK_RESAMPLE_SGIX = $842D;
6853 GL_RESAMPLE_REPLICATE_SGIX = $842E;
6854 GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
6855 GL_RESAMPLE_DECIMATE_SGIX = $8430;
6857 // GL_SGIX_scalebias_hint
6858 GL_SCALEBIAS_HINT_SGIX = $8322;
6861 GL_TEXTURE_COMPARE_SGIX = $819A;
6862 GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
6863 GL_TEXTURE_LEQUAL_R_SGIX = $819C;
6864 GL_TEXTURE_GEQUAL_R_SGIX = $819D;
6866 // GL_SGIX_shadow_ambient
6867 GL_SHADOW_AMBIENT_SGIX = $80BF;
6870 GL_SPRITE_SGIX = $8148;
6871 GL_SPRITE_MODE_SGIX = $8149;
6872 GL_SPRITE_AXIS_SGIX = $814A;
6873 GL_SPRITE_TRANSLATION_SGIX = $814B;
6874 GL_SPRITE_AXIAL_SGIX = $814C;
6875 GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
6876 GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
6878 // GL_SGIX_subsample
6879 GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
6880 GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
6881 GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
6882 GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
6883 GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
6885 // GL_SGIX_texture_add_env
6886 GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
6888 // GL_SGIX_texture_coordinate_clamp
6889 GL_TEXTURE_MAX_CLAMP_S_SGIX = $8369;
6890 GL_TEXTURE_MAX_CLAMP_T_SGIX = $836A;
6891 GL_TEXTURE_MAX_CLAMP_R_SGIX = $836B;
6893 // GL_SGIX_texture_lod_bias
6894 GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
6895 GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
6896 GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
6898 // GL_SGIX_texture_multi_buffer
6899 GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
6901 // GL_SGIX_texture_scale_bias
6902 GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
6903 GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
6904 GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
6905 GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
6907 // GL_SGIX_vertex_preclip
6908 GL_VERTEX_PRECLIP_SGIX = $83EE;
6909 GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
6912 GL_YCRCB_422_SGIX = $81BB;
6913 GL_YCRCB_444_SGIX = $81BC;
6916 GL_YCRCB_SGIX = $8318;
6917 GL_YCRCBA_SGIX = $8319;
6919 // GL_SGI_color_matrix
6920 GL_COLOR_MATRIX_SGI = $80B1;
6921 GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
6922 GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
6923 GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
6924 GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
6925 GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
6926 GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
6927 GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
6928 GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
6929 GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
6930 GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
6932 // GL_SGI_color_table
6933 GL_COLOR_TABLE_SGI = $80D0;
6934 GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
6935 GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
6936 GL_PROXY_COLOR_TABLE_SGI = $80D3;
6937 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
6938 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
6939 GL_COLOR_TABLE_SCALE_SGI = $80D6;
6940 GL_COLOR_TABLE_BIAS_SGI = $80D7;
6941 GL_COLOR_TABLE_FORMAT_SGI = $80D8;
6942 GL_COLOR_TABLE_WIDTH_SGI = $80D9;
6943 GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
6944 GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
6945 GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
6946 GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
6947 GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
6948 GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
6950 // GL_SGI_depth_pass_instrument
6951 GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
6952 GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
6953 GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
6955 // GL_SGI_texture_color_table
6956 GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
6957 GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
6959 // GL_SUNX_constant_data
6960 GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
6961 GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
6963 // GL_SUN_convolution_border_modes
6964 GL_WRAP_BORDER_SUN = $81D4;
6966 // GL_SUN_global_alpha
6967 GL_GLOBAL_ALPHA_SUN = $81D9;
6968 GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
6970 // GL_SUN_mesh_array
6971 GL_QUAD_MESH_SUN = $8614;
6972 GL_TRIANGLE_MESH_SUN = $8615;
6974 // GL_SUN_slice_accum
6975 GL_SLICE_ACCUM_SUN = $85CC;
6977 // GL_SUN_triangle_list
6978 GL_RESTART_SUN = $0001;
6979 GL_REPLACE_MIDDLE_SUN = $0002;
6980 GL_REPLACE_OLDEST_SUN = $0003;
6981 GL_TRIANGLE_LIST_SUN = $81D7;
6982 GL_REPLACEMENT_CODE_SUN = $81D8;
6983 GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
6984 GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
6985 GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
6986 GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
6987 GL_R1UI_V3F_SUN = $85C4;
6988 GL_R1UI_C4UB_V3F_SUN = $85C5;
6989 GL_R1UI_C3F_V3F_SUN = $85C6;
6990 GL_R1UI_N3F_V3F_SUN = $85C7;
6991 GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
6992 GL_R1UI_T2F_V3F_SUN = $85C9;
6993 GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
6994 GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
6996 // GL_WIN_phong_shading
6997 GL_PHONG_WIN = $80EA;
6998 GL_PHONG_HINT_WIN = $80EB;
7000 // GL_WIN_specular_fog
7001 GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
7003 // GL_ARB_vertex_shader
7004 GL_VERTEX_SHADER_ARB = $8B31;
7005 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = $8B4A;
7006 GL_MAX_VARYING_FLOATS_ARB = $8B4B;
7007 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
7008 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = $8B4D;
7009 GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = $8B89;
7010 GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = $8B8A;
7012 // GL_KHR_blend_equation_advanced
7013 GL_MULTIPLY_KHR = $9294;
7014 GL_SCREEN_KHR = $9295;
7015 GL_OVERLAY_KHR = $9296;
7016 GL_DARKEN_KHR = $9297;
7017 GL_LIGHTEN_KHR = $9298;
7018 GL_COLORDODGE_KHR = $9299;
7019 GL_COLORBURN_KHR = $929A;
7020 GL_HARDLIGHT_KHR = $929B;
7021 GL_SOFTLIGHT_KHR = $929C;
7022 GL_DIFFERENCE_KHR = $929E;
7023 GL_EXCLUSION_KHR = $92A0;
7024 GL_HSL_HUE_KHR = $92AD;
7025 GL_HSL_SATURATION_KHR = $92AE;
7026 GL_HSL_COLOR_KHR = $92AF;
7027 GL_HSL_LUMINOSITY_KHR = $92B0;
7029 // GL_KHR_blend_equation_advanced_coherent
7030 GL_BLEND_ADVANCED_COHERENT_KHR = $9285;
7032 // GL_KHR_robustness
7033 GL_CONTEXT_ROBUST_ACCESS = $90F3;
7035 // GL_ARB_fragment_shader
7036 GL_FRAGMENT_SHADER_ARB = $8B30;
7037 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = $8B49; // 1.4
7038 GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = $8B8B; // 1.4
7040 // GL_ARB_occlusion_query
7041 GL_SAMPLES_PASSED_ARB = $8914;
7042 GL_QUERY_COUNTER_BITS_ARB = $8864;
7043 GL_CURRENT_QUERY_ARB = $8865;
7044 GL_QUERY_RESULT_ARB = $8866;
7045 GL_QUERY_RESULT_AVAILABLE_ARB = $8867;
7047 // GL_ARB_pipeline_statistics_query
7048 GL_VERTICES_SUBMITTED_ARB = $82EE;
7049 GL_PRIMITIVES_SUBMITTED_ARB = $82EF;
7050 GL_VERTEX_SHADER_INVOCATIONS_ARB = $82F0;
7051 GL_TESS_CONTROL_SHADER_PATCHES_ARB = $82F1;
7052 GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = $82F2;
7053 GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = $82F3;
7054 GL_FRAGMENT_SHADER_INVOCATIONS_ARB = $82F4;
7055 GL_COMPUTE_SHADER_INVOCATIONS_ARB = $82F5;
7056 GL_CLIPPING_INPUT_PRIMITIVES_ARB = $82F6;
7057 GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = $82F7;
7059 // GL_ARB_point_sprite
7060 GL_POINT_SPRITE_ARB = $8861;
7061 GL_COORD_REPLACE_ARB = $8862;
7063 // GL_ARB_shading_language_100
7064 GL_SHADING_LANGUAGE_VERSION_ARB = $8B8C; // 1.4
7066 // GL_ARB_shader_objects
7067 GL_PROGRAM_OBJECT_ARB = $8B40;
7069 GL_OBJECT_TYPE_ARB = $8B4E;
7070 GL_OBJECT_SUBTYPE_ARB = $8B4F;
7071 GL_OBJECT_DELETE_STATUS_ARB = $8B80;
7072 GL_OBJECT_COMPILE_STATUS_ARB = $8B81;
7073 GL_OBJECT_LINK_STATUS_ARB = $8B82;
7074 GL_OBJECT_VALIDATE_STATUS_ARB = $8B83;
7075 GL_OBJECT_INFO_LOG_LENGTH_ARB = $8B84;
7076 GL_OBJECT_ATTACHED_OBJECTS_ARB = $8B85;
7077 GL_OBJECT_ACTIVE_UNIFORMS_ARB = $8B86;
7078 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = $8B87;
7079 GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = $8B88;
7081 GL_SHADER_OBJECT_ARB = $8B48;
7083 GL_FLOAT_VEC2_ARB = $8B50;
7084 GL_FLOAT_VEC3_ARB = $8B51;
7085 GL_FLOAT_VEC4_ARB = $8B52;
7086 GL_INT_VEC2_ARB = $8B53;
7087 GL_INT_VEC3_ARB = $8B54;
7088 GL_INT_VEC4_ARB = $8B55;
7089 GL_BOOL_ARB = $8B56;
7090 GL_BOOL_VEC2_ARB = $8B57;
7091 GL_BOOL_VEC3_ARB = $8B58;
7092 GL_BOOL_VEC4_ARB = $8B59;
7093 GL_FLOAT_MAT2_ARB = $8B5A;
7094 GL_FLOAT_MAT3_ARB = $8B5B;
7095 GL_FLOAT_MAT4_ARB = $8B5C;
7096 GL_SAMPLER_1D_ARB = $8B5D;
7097 GL_SAMPLER_2D_ARB = $8B5E;
7098 GL_SAMPLER_3D_ARB = $8B5F;
7099 GL_SAMPLER_CUBE_ARB = $8B60;
7100 GL_SAMPLER_1D_SHADOW_ARB = $8B61;
7101 GL_SAMPLER_2D_SHADOW_ARB = $8B62;
7102 GL_SAMPLER_2D_RECT_ARB = $8B63;
7103 GL_SAMPLER_2D_RECT_SHADOW_ARB = $8B64;
7105 // WGL_3DFX_multisample
7106 WGL_SAMPLE_BUFFERS_3DFX = $2060;
7107 WGL_SAMPLES_3DFX = $2061;
7109 // WGL_ARB_buffer_region
7110 WGL_FRONT_COLOR_BUFFER_BIT_ARB = $00000001;
7111 WGL_BACK_COLOR_BUFFER_BIT_ARB = $00000002;
7112 WGL_DEPTH_BUFFER_BIT_ARB = $00000004;
7113 WGL_STENCIL_BUFFER_BIT_ARB = $00000008;
7115 // WGL_ARB_context_flush_control
7116 WGL_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7117 WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7118 WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7120 // WGL_ARB_make_current_read
7121 ERROR_INVALID_PIXEL_TYPE_ARB = $2043;
7122 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = $2054;
7124 // WGL_ARB_multisample
7125 WGL_SAMPLE_BUFFERS_ARB = $2041;
7126 WGL_SAMPLES_ARB = $2042;
7129 WGL_DRAW_TO_PBUFFER_ARB = $202D;
7130 WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
7131 WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
7132 WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
7133 WGL_PBUFFER_LARGEST_ARB = $2033;
7134 WGL_PBUFFER_WIDTH_ARB = $2034;
7135 WGL_PBUFFER_HEIGHT_ARB = $2035;
7136 WGL_PBUFFER_LOST_ARB = $2036;
7138 // WGL_ARB_pixel_format
7139 WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
7140 WGL_DRAW_TO_WINDOW_ARB = $2001;
7141 WGL_DRAW_TO_BITMAP_ARB = $2002;
7142 WGL_ACCELERATION_ARB = $2003;
7143 WGL_NEED_PALETTE_ARB = $2004;
7144 WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
7145 WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
7146 WGL_SWAP_METHOD_ARB = $2007;
7147 WGL_NUMBER_OVERLAYS_ARB = $2008;
7148 WGL_NUMBER_UNDERLAYS_ARB = $2009;
7149 WGL_TRANSPARENT_ARB = $200A;
7150 WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
7151 WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
7152 WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
7153 WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
7154 WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
7155 WGL_SHARE_DEPTH_ARB = $200C;
7156 WGL_SHARE_STENCIL_ARB = $200D;
7157 WGL_SHARE_ACCUM_ARB = $200E;
7158 WGL_SUPPORT_GDI_ARB = $200F;
7159 WGL_SUPPORT_OPENGL_ARB = $2010;
7160 WGL_DOUBLE_BUFFER_ARB = $2011;
7161 WGL_STEREO_ARB = $2012;
7162 WGL_PIXEL_TYPE_ARB = $2013;
7163 WGL_COLOR_BITS_ARB = $2014;
7164 WGL_RED_BITS_ARB = $2015;
7165 WGL_RED_SHIFT_ARB = $2016;
7166 WGL_GREEN_BITS_ARB = $2017;
7167 WGL_GREEN_SHIFT_ARB = $2018;
7168 WGL_BLUE_BITS_ARB = $2019;
7169 WGL_BLUE_SHIFT_ARB = $201A;
7170 WGL_ALPHA_BITS_ARB = $201B;
7171 WGL_ALPHA_SHIFT_ARB = $201C;
7172 WGL_ACCUM_BITS_ARB = $201D;
7173 WGL_ACCUM_RED_BITS_ARB = $201E;
7174 WGL_ACCUM_GREEN_BITS_ARB = $201F;
7175 WGL_ACCUM_BLUE_BITS_ARB = $2020;
7176 WGL_ACCUM_ALPHA_BITS_ARB = $2021;
7177 WGL_DEPTH_BITS_ARB = $2022;
7178 WGL_STENCIL_BITS_ARB = $2023;
7179 WGL_AUX_BUFFERS_ARB = $2024;
7180 WGL_NO_ACCELERATION_ARB = $2025;
7181 WGL_GENERIC_ACCELERATION_ARB = $2026;
7182 WGL_FULL_ACCELERATION_ARB = $2027;
7183 WGL_SWAP_EXCHANGE_ARB = $2028;
7184 WGL_SWAP_COPY_ARB = $2029;
7185 WGL_SWAP_UNDEFINED_ARB = $202A;
7186 WGL_TYPE_RGBA_ARB = $202B;
7187 WGL_TYPE_COLORINDEX_ARB = $202C;
7189 // WGL_ARB_pixel_format_float
7190 WGL_RGBA_FLOAT_MODE_ARB = $8820;
7191 WGL_CLAMP_VERTEX_COLOR_ARB = $891A;
7192 WGL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
7193 WGL_CLAMP_READ_COLOR_ARB = $891C;
7194 WGL_FIXED_ONLY_ARB = $891D;
7196 // WGL_ARB_render_texture
7197 WGL_BIND_TO_TEXTURE_RGB_ARB = $2070;
7198 WGL_BIND_TO_TEXTURE_RGBA_ARB = $2071;
7199 WGL_TEXTURE_FORMAT_ARB = $2072;
7200 WGL_TEXTURE_TARGET_ARB = $2073;
7201 WGL_MIPMAP_TEXTURE_ARB = $2074;
7202 WGL_TEXTURE_RGB_ARB = $2075;
7203 WGL_TEXTURE_RGBA_ARB = $2076;
7204 WGL_NO_TEXTURE_ARB = $2077;
7205 WGL_TEXTURE_CUBE_MAP_ARB = $2078;
7206 WGL_TEXTURE_1D_ARB = $2079;
7207 WGL_TEXTURE_2D_ARB = $207A;
7208 WGL_MIPMAP_LEVEL_ARB = $207B;
7209 WGL_CUBE_MAP_FACE_ARB = $207C;
7210 WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $207D;
7211 WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $207E;
7212 WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $207F;
7213 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $2080;
7214 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $2081;
7215 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $2082;
7216 WGL_FRONT_LEFT_ARB = $2083;
7217 WGL_FRONT_RIGHT_ARB = $2084;
7218 WGL_BACK_LEFT_ARB = $2085;
7219 WGL_BACK_RIGHT_ARB = $2086;
7220 WGL_AUX0_ARB = $2087;
7221 WGL_AUX1_ARB = $2088;
7222 WGL_AUX2_ARB = $2089;
7223 WGL_AUX3_ARB = $208A;
7224 WGL_AUX4_ARB = $208B;
7225 WGL_AUX5_ARB = $208C;
7226 WGL_AUX6_ARB = $208D;
7227 WGL_AUX7_ARB = $208E;
7228 WGL_AUX8_ARB = $208F;
7229 WGL_AUX9_ARB = $2090;
7231 // WGL_ARB_robustness_application_isolation
7232 WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7234 // WGL_ARB_create_context
7235 WGL_CONTEXT_DEBUG_BIT_ARB = $00000001;
7236 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7237 WGL_CONTEXT_MAJOR_VERSION_ARB = $2091;
7238 WGL_CONTEXT_MINOR_VERSION_ARB = $2092;
7239 WGL_CONTEXT_LAYER_PLANE_ARB = $2093;
7240 WGL_CONTEXT_FLAGS_ARB = $2094;
7241 ERROR_INVALID_VERSION_ARB = $2095;
7243 // WGL_ARB_create_context_profile
7244 WGL_CONTEXT_PROFILE_MASK_ARB = $9126;
7245 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7246 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7247 ERROR_INVALID_PROFILE_ARB = $2096;
7249 // WGL_ARB_framebuffer_sRGB
7250 WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20A9;
7252 // WGL_ARB_create_context_robustness
7253 WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7254 WGL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7255 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7256 WGL_NO_RESET_NOTIFICATION_ARB = $8261;
7258 // WGL_ATI_pixel_format_float
7259 WGL_TYPE_RGBA_FLOAT_ATI = $21A0;
7260 GL_TYPE_RGBA_FLOAT_ATI = $8820;
7261 GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = $8835;
7263 // WGL_AMD_gpu_association
7264 WGL_GPU_VENDOR_AMD = $1F00;
7265 WGL_GPU_RENDERER_STRING_AMD = $1F01;
7266 WGL_GPU_OPENGL_VERSION_STRING_AMD = $1F02;
7267 WGL_GPU_FASTEST_TARGET_GPUS_AMD = $21A2;
7268 WGL_GPU_RAM_AMD = $21A3;
7269 WGL_GPU_CLOCK_AMD = $21A4;
7270 WGL_GPU_NUM_PIPES_AMD = $21A5;
7271 WGL_GPU_NUM_SIMD_AMD = $21A6;
7272 WGL_GPU_NUM_RB_AMD = $21A7;
7273 WGL_GPU_NUM_SPI_AMD = $21A8;
7275 // WGL_EXT_depth_float
7276 WGL_DEPTH_FLOAT_EXT = $2040;
7278 // WGL_EXT_make_current_read
7279 ERROR_INVALID_PIXEL_TYPE_EXT = $2043;
7281 // WGL_EXT_multisample
7282 WGL_SAMPLE_BUFFERS_EXT = $2041;
7283 WGL_SAMPLES_EXT = $2042;
7286 WGL_DRAW_TO_PBUFFER_EXT = $202D;
7287 WGL_MAX_PBUFFER_PIXELS_EXT = $202E;
7288 WGL_MAX_PBUFFER_WIDTH_EXT = $202F;
7289 WGL_MAX_PBUFFER_HEIGHT_EXT = $2030;
7290 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = $2031;
7291 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = $2032;
7292 WGL_PBUFFER_LARGEST_EXT = $2033;
7293 WGL_PBUFFER_WIDTH_EXT = $2034;
7294 WGL_PBUFFER_HEIGHT_EXT = $2035;
7296 // WGL_EXT_pixel_format
7297 WGL_NUMBER_PIXEL_FORMATS_EXT = $2000;
7298 WGL_DRAW_TO_WINDOW_EXT = $2001;
7299 WGL_DRAW_TO_BITMAP_EXT = $2002;
7300 WGL_ACCELERATION_EXT = $2003;
7301 WGL_NEED_PALETTE_EXT = $2004;
7302 WGL_NEED_SYSTEM_PALETTE_EXT = $2005;
7303 WGL_SWAP_LAYER_BUFFERS_EXT = $2006;
7304 WGL_SWAP_METHOD_EXT = $2007;
7305 WGL_NUMBER_OVERLAYS_EXT = $2008;
7306 WGL_NUMBER_UNDERLAYS_EXT = $2009;
7307 WGL_TRANSPARENT_EXT = $200A;
7308 WGL_TRANSPARENT_VALUE_EXT = $200B;
7309 WGL_SHARE_DEPTH_EXT = $200C;
7310 WGL_SHARE_STENCIL_EXT = $200D;
7311 WGL_SHARE_ACCUM_EXT = $200E;
7312 WGL_SUPPORT_GDI_EXT = $200F;
7313 WGL_SUPPORT_OPENGL_EXT = $2010;
7314 WGL_DOUBLE_BUFFER_EXT = $2011;
7315 WGL_STEREO_EXT = $2012;
7316 WGL_PIXEL_TYPE_EXT = $2013;
7317 WGL_COLOR_BITS_EXT = $2014;
7318 WGL_RED_BITS_EXT = $2015;
7319 WGL_RED_SHIFT_EXT = $2016;
7320 WGL_GREEN_BITS_EXT = $2017;
7321 WGL_GREEN_SHIFT_EXT = $2018;
7322 WGL_BLUE_BITS_EXT = $2019;
7323 WGL_BLUE_SHIFT_EXT = $201A;
7324 WGL_ALPHA_BITS_EXT = $201B;
7325 WGL_ALPHA_SHIFT_EXT = $201C;
7326 WGL_ACCUM_BITS_EXT = $201D;
7327 WGL_ACCUM_RED_BITS_EXT = $201E;
7328 WGL_ACCUM_GREEN_BITS_EXT = $201F;
7329 WGL_ACCUM_BLUE_BITS_EXT = $2020;
7330 WGL_ACCUM_ALPHA_BITS_EXT = $2021;
7331 WGL_DEPTH_BITS_EXT = $2022;
7332 WGL_STENCIL_BITS_EXT = $2023;
7333 WGL_AUX_BUFFERS_EXT = $2024;
7334 WGL_NO_ACCELERATION_EXT = $2025;
7335 WGL_GENERIC_ACCELERATION_EXT = $2026;
7336 WGL_FULL_ACCELERATION_EXT = $2027;
7337 WGL_SWAP_EXCHANGE_EXT = $2028;
7338 WGL_SWAP_COPY_EXT = $2029;
7339 WGL_SWAP_UNDEFINED_EXT = $202A;
7340 WGL_TYPE_RGBA_EXT = $202B;
7341 WGL_TYPE_COLORINDEX_EXT = $202C;
7343 // WGL_I3D_digital_video_control
7344 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = $2050;
7345 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = $2051;
7346 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = $2052;
7347 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = $2053;
7350 WGL_GAMMA_TABLE_SIZE_I3D = $204E;
7351 WGL_GAMMA_EXCLUDE_DESKTOP_I3D = $204F;
7354 WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = $2044;
7355 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = $2045;
7356 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = $2046;
7357 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = $2047;
7358 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = $2048;
7359 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = $2049;
7360 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = $204A;
7361 WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = $204B;
7362 WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = $204C;
7364 // WGL_I3D_image_buffer
7365 WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = $00000001;
7366 WGL_IMAGE_BUFFER_LOCK_I3D = $00000002;
7368 // WGL_NV_float_buffer
7369 WGL_FLOAT_COMPONENTS_NV = $20B0;
7370 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
7371 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
7372 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
7373 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
7374 WGL_TEXTURE_FLOAT_R_NV = $20B5;
7375 WGL_TEXTURE_FLOAT_RG_NV = $20B6;
7376 WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
7377 WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
7379 // WGL_NV_render_depth_texture
7380 WGL_BIND_TO_TEXTURE_DEPTH_NV = $20A3;
7381 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = $20A4;
7382 WGL_DEPTH_TEXTURE_FORMAT_NV = $20A5;
7383 WGL_TEXTURE_DEPTH_COMPONENT_NV = $20A6;
7384 WGL_DEPTH_COMPONENT_NV = $20A7;
7386 // WGL_NV_render_texture_rectangle
7387 WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = $20A0;
7388 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = $20A1;
7389 WGL_TEXTURE_RECTANGLE_NV = $20A2;
7391 // WGL_NV_present_video
7392 WGL_NUM_VIDEO_SLOTS_NV = $20F0;
7394 // WGL_NV_video_output
7395 WGL_BIND_TO_VIDEO_RGB_NV = $20C0;
7396 WGL_BIND_TO_VIDEO_RGBA_NV = $20C1;
7397 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = $20C2;
7398 WGL_VIDEO_OUT_COLOR_NV = $20C3;
7399 WGL_VIDEO_OUT_ALPHA_NV = $20C4;
7400 WGL_VIDEO_OUT_DEPTH_NV = $20C5;
7401 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = $20C6;
7402 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = $20C7;
7403 WGL_VIDEO_OUT_FRAME = $20C8;
7404 WGL_VIDEO_OUT_FIELD_1 = $20C9;
7405 WGL_VIDEO_OUT_FIELD_2 = $20CA;
7406 WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = $20CB;
7407 WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = $20CC;
7409 // WGL_NV_gpu_affinity
7410 WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = $20D0;
7411 WGL_ERROR_MISSING_AFFINITY_MASK_NV = $20D1;
7413 // WGL_NV_video_capture
7414 WGL_UNIQUE_ID_NV = $20CE;
7415 WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = $20CF;
7417 // WGL_NV_multisample_coverage
7418 WGL_COVERAGE_SAMPLES_NV = $2042;
7419 WGL_COLOR_SAMPLES_NV = $20B9;
7421 // WGL_EXT_create_context_es2_profile
7422 WGL_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7424 // WGL_NV_DX_interop
7425 WGL_ACCESS_READ_ONLY_NV = $00000000;
7426 WGL_ACCESS_READ_WRITE_NV = $00000001;
7427 WGL_ACCESS_WRITE_DISCARD_NV = $00000002;
7429 // WIN_draw_range_elements
7430 GL_MAX_ELEMENTS_VERTICES_WIN = $80E8;
7431 GL_MAX_ELEMENTS_INDICES_WIN = $80E9;
7433 // GLX 1.1 and later:
7439 GLX_BUFFER_SIZE = 2;
7442 GLX_DOUBLEBUFFER = 5;
7444 GLX_AUX_BUFFERS = 7;
7448 GLX_ALPHA_SIZE = 11;
7449 GLX_DEPTH_SIZE = 12;
7450 GLX_STENCIL_SIZE = 13;
7451 GLX_ACCUM_RED_SIZE = 14;
7452 GLX_ACCUM_GREEN_SIZE = 15;
7453 GLX_ACCUM_BLUE_SIZE = 16;
7454 GLX_ACCUM_ALPHA_SIZE = 17;
7457 GLX_WINDOW_BIT = $00000001;
7458 GLX_PIXMAP_BIT = $00000002;
7459 GLX_PBUFFER_BIT = $00000004;
7460 GLX_RGBA_BIT = $00000001;
7461 GLX_COLOR_INDEX_BIT = $00000002;
7462 GLX_PBUFFER_CLOBBER_MASK = $08000000;
7463 GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
7464 GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
7465 GLX_BACK_LEFT_BUFFER_BIT = $00000004;
7466 GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
7467 GLX_AUX_BUFFERS_BIT = $00000010;
7468 GLX_DEPTH_BUFFER_BIT = $00000020;
7469 GLX_STENCIL_BUFFER_BIT = $00000040;
7470 GLX_ACCUM_BUFFER_BIT = $00000080;
7471 GLX_CONFIG_CAVEAT = $20;
7472 GLX_X_VISUAL_TYPE = $22;
7473 GLX_TRANSPARENT_TYPE = $23;
7474 GLX_TRANSPARENT_INDEX_VALUE = $24;
7475 GLX_TRANSPARENT_RED_VALUE = $25;
7476 GLX_TRANSPARENT_GREEN_VALUE = $26;
7477 GLX_TRANSPARENT_BLUE_VALUE = $27;
7478 GLX_TRANSPARENT_ALPHA_VALUE = $28;
7479 GLX_DONT_CARE = $FFFFFFFF;
7481 GLX_SLOW_CONFIG = $8001;
7482 GLX_TRUE_COLOR = $8002;
7483 GLX_DIRECT_COLOR = $8003;
7484 GLX_PSEUDO_COLOR = $8004;
7485 GLX_STATIC_COLOR = $8005;
7486 GLX_GRAY_SCALE = $8006;
7487 GLX_STATIC_GRAY = $8007;
7488 GLX_TRANSPARENT_RGB = $8008;
7489 GLX_TRANSPARENT_INDEX = $8009;
7490 GLX_VISUAL_ID = $800B;
7492 GLX_NON_CONFORMANT_CONFIG = $800D;
7493 GLX_DRAWABLE_TYPE = $8010;
7494 GLX_RENDER_TYPE = $8011;
7495 GLX_X_RENDERABLE = $8012;
7496 GLX_FBCONFIG_ID = $8013;
7497 GLX_RGBA_TYPE = $8014;
7498 GLX_COLOR_INDEX_TYPE = $8015;
7499 GLX_MAX_PBUFFER_WIDTH = $8016;
7500 GLX_MAX_PBUFFER_HEIGHT = $8017;
7501 GLX_MAX_PBUFFER_PIXELS = $8018;
7502 GLX_PRESERVED_CONTENTS = $801B;
7503 GLX_LARGEST_PBUFFER = $801C;
7506 GLX_EVENT_MASK = $801F;
7507 GLX_DAMAGED = $8020;
7510 GLX_PBUFFER = $8023;
7511 GLX_PBUFFER_HEIGHT = $8040;
7512 GLX_PBUFFER_WIDTH = $8041;
7515 GLX_SAMPLE_BUFFERS = 100000;
7516 GLX_SAMPLES = 100001;
7518 // GLX_ARB_multisample
7519 GLX_SAMPLE_BUFFERS_ARB = 100000;
7520 GLX_SAMPLES_ARB = 100001;
7522 // GLX_ARB_robustness_application_isolation
7523 GLX_CONTEXT_RESET_ISOLATION_BIT_ARB = $00000008;
7525 // GLX_ARB_fbconfig_float
7526 GLX_RGBA_FLOAT_TYPE_ARB = $20B9;
7527 GLX_RGBA_FLOAT_BIT_ARB = $00000004;
7529 // GLX_ARB_context_flush_control
7530 GLX_CONTEXT_RELEASE_BEHAVIOR_ARB = $2097;
7531 GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0;
7532 GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = $2098;
7534 // GLX_ARB_create_context
7535 GLX_CONTEXT_DEBUG_BIT_ARB = $00000001;
7536 GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7537 GLX_CONTEXT_MAJOR_VERSION_ARB = $2091;
7538 GLX_CONTEXT_MINOR_VERSION_ARB = $2092;
7539 GLX_CONTEXT_FLAGS_ARB = $2094;
7541 // GLX_ARB_create_context_profile
7542 GLX_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7543 GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7544 GLX_CONTEXT_PROFILE_MASK_ARB = $9126;
7546 // GLX_ARB_vertex_buffer_object
7547 GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB = $2095;
7549 // GLX_ARB_framebuffer_sRGB
7550 GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20B2;
7552 // GLX_ARB_create_context_robustness
7553 GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7554 GLX_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7555 GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7556 GLX_NO_RESET_NOTIFICATION_ARB = $8261;
7558 // GLX_EXT_visual_info
7559 GLX_X_VISUAL_TYPE_EXT = $22;
7560 GLX_TRANSPARENT_TYPE_EXT = $23;
7561 GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
7562 GLX_TRANSPARENT_RED_VALUE_EXT = $25;
7563 GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
7564 GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
7565 GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
7566 GLX_NONE_EXT = $8000;
7567 GLX_TRUE_COLOR_EXT = $8002;
7568 GLX_DIRECT_COLOR_EXT = $8003;
7569 GLX_PSEUDO_COLOR_EXT = $8004;
7570 GLX_STATIC_COLOR_EXT = $8005;
7571 GLX_GRAY_SCALE_EXT = $8006;
7572 GLX_STATIC_GRAY_EXT = $8007;
7573 GLX_TRANSPARENT_RGB_EXT = $8008;
7574 GLX_TRANSPARENT_INDEX_EXT = $8009;
7576 // GLX_EXT_visual_rating
7577 GLX_VISUAL_CAVEAT_EXT = $20;
7578 GLX_SLOW_VISUAL_EXT = $8001;
7579 GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
7580 (* reuse GLX_NONE_EXT *)
7582 // GLX_EXT_import_context
7583 GLX_SHARE_CONTEXT_EXT = $800A;
7584 GLX_VISUAL_ID_EXT = $800B;
7585 GLX_SCREEN_EXT = $800C;
7587 // GLX_EXT_fbconfig_packed_float
7588 // GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
7589 // GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
7591 // GLX_EXT_framebuffer_sRGB
7592 // GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
7594 // GLX_EXT_texture_from_pixmap
7595 GLX_TEXTURE_1D_BIT_EXT = $00000001;
7596 GLX_TEXTURE_2D_BIT_EXT = $00000002;
7597 GLX_TEXTURE_RECTANGLE_BIT_EXT = $00000004;
7598 GLX_BIND_TO_TEXTURE_RGB_EXT = $20D0;
7599 GLX_BIND_TO_TEXTURE_RGBA_EXT = $20D1;
7600 GLX_BIND_TO_MIPMAP_TEXTURE_EXT = $20D2;
7601 GLX_BIND_TO_TEXTURE_TARGETS_EXT = $20D3;
7602 GLX_Y_INVERTED_EXT = $20D4;
7603 GLX_TEXTURE_FORMAT_EXT = $20D5;
7604 GLX_TEXTURE_TARGET_EXT = $20D6;
7605 GLX_MIPMAP_TEXTURE_EXT = $20D7;
7606 GLX_TEXTURE_FORMAT_NONE_EXT = $20D8;
7607 GLX_TEXTURE_FORMAT_RGB_EXT = $20D9;
7608 GLX_TEXTURE_FORMAT_RGBA_EXT = $20DA;
7609 GLX_TEXTURE_1D_EXT = $20DB;
7610 GLX_TEXTURE_2D_EXT = $20DC;
7611 GLX_TEXTURE_RECTANGLE_EXT = $20DD;
7612 GLX_FRONT_LEFT_EXT = $20DE;
7613 GLX_FRONT_RIGHT_EXT = $20DF;
7614 GLX_BACK_LEFT_EXT = $20E0;
7615 GLX_BACK_RIGHT_EXT = $20E1;
7616 GLX_FRONT_EXT = GLX_FRONT_LEFT_EXT;
7617 GLX_BACK_EXT = GLX_BACK_LEFT_EXT;
7618 GLX_AUX0_EXT = $20E2;
7619 GLX_AUX1_EXT = $20E3;
7620 GLX_AUX2_EXT = $20E4;
7621 GLX_AUX3_EXT = $20E5;
7622 GLX_AUX4_EXT = $20E6;
7623 GLX_AUX5_EXT = $20E7;
7624 GLX_AUX6_EXT = $20E8;
7625 GLX_AUX7_EXT = $20E9;
7626 GLX_AUX8_EXT = $20EA;
7627 GLX_AUX9_EXT = $20EB;
7629 // GLX_EXT_swap_control
7630 GLX_SWAP_INTERVAL_EXT = $20F1;
7631 GLX_MAX_SWAP_INTERVAL_EXT = $20F2;
7633 // GLX_EXT_create_context_es2_profile
7634 GLX_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7636 // GL_EXT_Late_Swaps
7637 GLX_LATE_SWAPS_TEAR_EXT = $20F3;
7640 GLU_INVALID_ENUM = 100900;
7641 GLU_INVALID_VALUE = 100901;
7642 GLU_OUT_OF_MEMORY = 100902;
7643 GLU_INCOMPATIBLE_GL_VERSION = 100903;
7644 GLU_VERSION = 100800;
7645 GLU_EXTENSIONS = 100801;
7646 GLU_TRUE: ByteBool = True;
7647 GLU_FALSE: ByteBool = False;
7648 GLU_SMOOTH = 100000;
7654 GLU_SILHOUETTE = 100013;
7655 GLU_OUTSIDE = 100020;
7656 GLU_INSIDE = 100021;
7657 GLU_TESS_MAX_COORD = 1.0E150;
7658 GLU_TESS_WINDING_RULE = 100140;
7659 GLU_TESS_BOUNDARY_ONLY = 100141;
7660 GLU_TESS_TOLERANCE = 100142;
7661 GLU_TESS_WINDING_ODD = 100130;
7662 GLU_TESS_WINDING_NONZERO = 100131;
7663 GLU_TESS_WINDING_POSITIVE = 100132;
7664 GLU_TESS_WINDING_NEGATIVE = 100133;
7665 GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
7666 GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
7667 GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
7668 GLU_TESS_END = 100102; // TGLUTessEndProc
7669 GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
7670 GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
7671 GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
7672 GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
7673 GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
7674 GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
7675 GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
7676 GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
7677 GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
7678 GLU_TESS_ERROR1 = 100151;
7679 GLU_TESS_ERROR2 = 100152;
7680 GLU_TESS_ERROR3 = 100153;
7681 GLU_TESS_ERROR4 = 100154;
7682 GLU_TESS_ERROR5 = 100155;
7683 GLU_TESS_ERROR6 = 100156;
7684 GLU_TESS_ERROR7 = 100157;
7685 GLU_TESS_ERROR8 = 100158;
7686 GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
7687 GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
7688 GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
7689 GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
7690 GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
7691 GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
7692 GLU_AUTO_LOAD_MATRIX = 100200;
7693 GLU_CULLING = 100201;
7694 GLU_SAMPLING_TOLERANCE = 100203;
7695 GLU_DISPLAY_MODE = 100204;
7696 GLU_PARAMETRIC_TOLERANCE = 100202;
7697 GLU_SAMPLING_METHOD = 100205;
7698 GLU_U_STEP = 100206;
7699 GLU_V_STEP = 100207;
7700 GLU_PATH_LENGTH = 100215;
7701 GLU_PARAMETRIC_ERROR = 100216;
7702 GLU_DOMAIN_DISTANCE = 100217;
7703 GLU_MAP1_TRIM_2 = 100210;
7704 GLU_MAP1_TRIM_3 = 100211;
7705 GLU_OUTLINE_POLYGON = 100240;
7706 GLU_OUTLINE_PATCH = 100241;
7707 GLU_NURBS_ERROR1 = 100251;
7708 GLU_NURBS_ERROR2 = 100252;
7709 GLU_NURBS_ERROR3 = 100253;
7710 GLU_NURBS_ERROR4 = 100254;
7711 GLU_NURBS_ERROR5 = 100255;
7712 GLU_NURBS_ERROR6 = 100256;
7713 GLU_NURBS_ERROR7 = 100257;
7714 GLU_NURBS_ERROR8 = 100258;
7715 GLU_NURBS_ERROR9 = 100259;
7716 GLU_NURBS_ERROR10 = 100260;
7717 GLU_NURBS_ERROR11 = 100261;
7718 GLU_NURBS_ERROR12 = 100262;
7719 GLU_NURBS_ERROR13 = 100263;
7720 GLU_NURBS_ERROR14 = 100264;
7721 GLU_NURBS_ERROR15 = 100265;
7722 GLU_NURBS_ERROR16 = 100266;
7723 GLU_NURBS_ERROR17 = 100267;
7724 GLU_NURBS_ERROR18 = 100268;
7725 GLU_NURBS_ERROR19 = 100269;
7726 GLU_NURBS_ERROR20 = 100270;
7727 GLU_NURBS_ERROR21 = 100271;
7728 GLU_NURBS_ERROR22 = 100272;
7729 GLU_NURBS_ERROR23 = 100273;
7730 GLU_NURBS_ERROR24 = 100274;
7731 GLU_NURBS_ERROR25 = 100275;
7732 GLU_NURBS_ERROR26 = 100276;
7733 GLU_NURBS_ERROR27 = 100277;
7734 GLU_NURBS_ERROR28 = 100278;
7735 GLU_NURBS_ERROR29 = 100279;
7736 GLU_NURBS_ERROR30 = 100280;
7737 GLU_NURBS_ERROR31 = 100281;
7738 GLU_NURBS_ERROR32 = 100282;
7739 GLU_NURBS_ERROR33 = 100283;
7740 GLU_NURBS_ERROR34 = 100284;
7741 GLU_NURBS_ERROR35 = 100285;
7742 GLU_NURBS_ERROR36 = 100286;
7743 GLU_NURBS_ERROR37 = 100287;
7746 GLU_INTERIOR = 100122;
7747 GLU_EXTERIOR = 100123;
7748 GLU_UNKNOWN = 100124;
7749 GLU_BEGIN = GLU_TESS_BEGIN;
7750 GLU_VERTEX = GLU_TESS_VERTEX;
7751 GLU_END = GLU_TESS_END;
7752 GLU_ERROR = GLU_TESS_ERROR;
7753 GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
7757 TglCullFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7758 TglFrontFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7759 TglHint = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7760 TglLineWidth = procedure(width: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7761 TglPointSize = procedure(size: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7762 TglPolygonMode = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7763 TglScissor = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7764 TglTexParameterf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7765 TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7766 TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7767 TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7768 TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7769 TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7770 TglDrawBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7771 TglClear = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7772 TglClearColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7773 TglClearStencil = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7774 TglClearDepth = procedure(depth: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7775 TglStencilMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7776 TglColorMask = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7777 TglDepthMask = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7778 TglDisable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7779 TglEnable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7780 TglFinish = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7781 TglFlush = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7782 TglBlendFunc = procedure(sfactor: GLenum; dfactor: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7783 TglLogicOp = procedure(opcode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7784 TglStencilFunc = procedure(func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7785 TglStencilOp = procedure(fail: GLenum; zfail: GLenum; zpass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7786 TglDepthFunc = procedure(func: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7787 TglPixelStoref = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7788 TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7789 TglReadBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7790 TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7791 TglGetBooleanv = procedure(pname: GLenum; params: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7792 TglGetDoublev = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7793 TglGetError = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7794 TglGetFloatv = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7795 TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7796 TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7797 TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7798 TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7799 TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7800 TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7801 TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7802 TglIsEnabled = function(cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7803 TglDepthRange = procedure(zNear: GLclampd; zFar: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7804 TglViewport = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7807 TglDrawArrays = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7808 TglDrawElements = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7809 TglGetPointerv = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7810 TglPolygonOffset = procedure(factor: GLfloat; units: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7811 TglCopyTexImage1D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7812 TglCopyTexImage2D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7813 TglCopyTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7814 TglCopyTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7815 TglTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7816 TglTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7817 TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7818 TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7819 TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7821 {$ifdef DGL_DEPRECATED}
7822 TglAccum = procedure(op: GLenum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7823 TglAlphaFunc = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7824 TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7825 TglArrayElement = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7826 TglBegin = procedure(mode: GLenum); {$IFNDEF CLR}{$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}{$ENDIF}
7827 TglBitmap = procedure(width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7828 TglCallList = procedure(list: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7829 TglCallLists = procedure(n: GLsizei; _type: GLenum; const lists: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7830 TglClearAccum = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7831 TglClearIndex = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7832 TglClipPlane = procedure(plane: GLenum; const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7833 TglColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7834 TglColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7835 TglColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7836 TglColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7837 TglColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7838 TglColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7839 TglColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7840 TglColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7841 TglColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7842 TglColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7843 TglColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7844 TglColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7845 TglColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7846 TglColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7847 TglColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7848 TglColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7849 TglColor4b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7850 TglColor4bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7851 TglColor4d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7852 TglColor4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7853 TglColor4f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7854 TglColor4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7855 TglColor4i = procedure(red: GLint; green: GLint; blue: GLint; alpha: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7856 TglColor4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7857 TglColor4s = procedure(red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7858 TglColor4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7859 TglColor4ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7860 TglColor4ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7861 TglColor4ui = procedure(red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7862 TglColor4uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7863 TglColor4us = procedure(red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7864 TglColor4usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7865 TglColorMaterial = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7866 TglColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7867 TglCopyPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; _type: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7868 TglDeleteLists = procedure(list: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7869 TglDisableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7870 TglDrawPixels = procedure(width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7871 TglEdgeFlag = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7872 TglEdgeFlagPointer = procedure(stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7873 TglEdgeFlagv = procedure(const flag: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7874 TglEnableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7875 TglEnd = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7876 TglEndList = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7877 TglEvalCoord1d = procedure(u: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7878 TglEvalCoord1dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7879 TglEvalCoord1f = procedure(u: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7880 TglEvalCoord1fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7881 TglEvalCoord2d = procedure(u: GLdouble; v: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7882 TglEvalCoord2dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7883 TglEvalCoord2f = procedure(u: GLfloat; v: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7884 TglEvalCoord2fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7885 TglEvalMesh1 = procedure(mode: GLenum; i1: GLint; i2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7886 TglEvalMesh2 = procedure(mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7887 TglEvalPoint1 = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7888 TglEvalPoint2 = procedure(i: GLint; j: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7889 TglFeedbackBuffer = procedure(size: GLsizei; _type: GLenum; buffer: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7890 TglFogf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7891 TglFogfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7892 TglFogi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7893 TglFogiv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7894 TglFrustum = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7895 TglGenLists = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7896 TglGetClipPlane = procedure(plane: GLenum; equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7897 TglGetLightfv = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7898 TglGetLightiv = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7899 TglGetMapdv = procedure(target: GLenum; query: GLenum; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7900 TglGetMapfv = procedure(target: GLenum; query: GLenum; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7901 TglGetMapiv = procedure(target: GLenum; query: GLenum; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7902 TglGetMaterialfv = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7903 TglGetMaterialiv = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7904 TglGetPixelMapfv = procedure(map: GLenum; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7905 TglGetPixelMapuiv = procedure(map: GLenum; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7906 TglGetPixelMapusv = procedure(map: GLenum; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7907 TglGetPolygonStipple = procedure(mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7908 TglGetTexEnvfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7909 TglGetTexEnviv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7910 TglGetTexGendv = procedure(coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7911 TglGetTexGenfv = procedure(coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7912 TglGetTexGeniv = procedure(coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7913 TglIndexMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7914 TglIndexPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7915 TglIndexd = procedure(c: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7916 TglIndexdv = procedure(const c: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7917 TglIndexf = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7918 TglIndexfv = procedure(const c: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7919 TglIndexi = procedure(c: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7920 TglIndexiv = procedure(const c: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7921 TglIndexs = procedure(c: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7922 TglIndexsv = procedure(const c: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7923 TglIndexub = procedure(c: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7924 TglIndexubv = procedure(const c: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7925 TglInitNames = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7926 TglInterleavedArrays = procedure(format: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7927 TglIsList = function(list: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7928 TglIsTexture = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7929 TglLightModelf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7930 TglLightModelfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7931 TglLightModeli = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7932 TglLightModeliv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7933 TglLightf = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7934 TglLightfv = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7935 TglLighti = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7936 TglLightiv = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7937 TglLineStipple = procedure(factor: GLint; pattern: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7938 TglListBase = procedure(base: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7939 TglLoadIdentity = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7940 TglLoadMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7941 TglLoadMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7942 TglLoadName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7943 TglMap1d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7944 TglMap1f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7945 TglMap2d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7946 TglMap2f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7947 TglMapGrid1d = procedure(un: GLint; u1: GLdouble; u2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7948 TglMapGrid1f = procedure(un: GLint; u1: GLfloat; u2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7949 TglMapGrid2d = procedure(un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7950 TglMapGrid2f = procedure(un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7951 TglMaterialf = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7952 TglMaterialfv = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7953 TglMateriali = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7954 TglMaterialiv = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7955 TglMatrixMode = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7956 TglMultMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7957 TglMultMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7958 TglNewList = procedure(list: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7959 TglNormal3b = procedure(nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7960 TglNormal3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7961 TglNormal3d = procedure(nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7962 TglNormal3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7963 TglNormal3f = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7964 TglNormal3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7965 TglNormal3i = procedure(nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7966 TglNormal3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7967 TglNormal3s = procedure(nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7968 TglNormal3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7969 TglNormalPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7970 TglOrtho = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7971 TglPassThrough = procedure(token: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7972 TglPixelMapfv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7973 TglPixelMapuiv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7974 TglPixelMapusv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7975 TglPixelTransferf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7976 TglPixelTransferi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7977 TglPixelZoom = procedure(xfactor: GLfloat; yfactor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7978 TglPolygonStipple = procedure(const mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7979 TglPopAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7980 TglPopClientAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7981 TglPopMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7982 TglPopName = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7983 TglPrioritizeTextures = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7984 TglPushAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7985 TglPushClientAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7986 TglPushMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7987 TglPushName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7988 TglRasterPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7989 TglRasterPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7990 TglRasterPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7991 TglRasterPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7992 TglRasterPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7993 TglRasterPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7994 TglRasterPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7995 TglRasterPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7996 TglRasterPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7997 TglRasterPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7998 TglRasterPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7999 TglRasterPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8000 TglRasterPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8001 TglRasterPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8002 TglRasterPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8003 TglRasterPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8004 TglRasterPos4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8005 TglRasterPos4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8006 TglRasterPos4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8007 TglRasterPos4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8008 TglRasterPos4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8009 TglRasterPos4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8010 TglRasterPos4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8011 TglRasterPos4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8012 TglRectd = procedure(x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8013 TglRectdv = procedure(const v1: PGLdouble; const v2: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8014 TglRectf = procedure(x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8015 TglRectfv = procedure(const v1: PGLfloat; const v2: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8016 TglRecti = procedure(x1: GLint; y1: GLint; x2: GLint; y2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8017 TglRectiv = procedure(const v1: PGLint; const v2: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8018 TglRects = procedure(x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8019 TglRectsv = procedure(const v1: PGLshort; const v2: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8020 TglRenderMode = function(mode: GLenum): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8021 TglRotated = procedure(angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8022 TglRotatef = procedure(angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8023 TglScaled = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8024 TglScalef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8025 TglSelectBuffer = procedure(size: GLsizei; buffer: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8026 TglShadeModel = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8027 TglTexCoord1d = procedure(s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8028 TglTexCoord1dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8029 TglTexCoord1f = procedure(s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8030 TglTexCoord1fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8031 TglTexCoord1i = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8032 TglTexCoord1iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8033 TglTexCoord1s = procedure(s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8034 TglTexCoord1sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8035 TglTexCoord2d = procedure(s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8036 TglTexCoord2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8037 TglTexCoord2f = procedure(s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8038 TglTexCoord2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8039 TglTexCoord2i = procedure(s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8040 TglTexCoord2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8041 TglTexCoord2s = procedure(s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8042 TglTexCoord2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8043 TglTexCoord3d = procedure(s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8044 TglTexCoord3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8045 TglTexCoord3f = procedure(s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8046 TglTexCoord3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8047 TglTexCoord3i = procedure(s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8048 TglTexCoord3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8049 TglTexCoord3s = procedure(s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8050 TglTexCoord3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8051 TglTexCoord4d = procedure(s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8052 TglTexCoord4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8053 TglTexCoord4f = procedure(s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8054 TglTexCoord4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8055 TglTexCoord4i = procedure(s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8056 TglTexCoord4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8057 TglTexCoord4s = procedure(s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8058 TglTexCoord4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8059 TglTexCoordPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8060 TglTexEnvf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8061 TglTexEnvfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8062 TglTexEnvi = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8063 TglTexEnviv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8064 TglTexGend = procedure(coord: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8065 TglTexGendv = procedure(coord: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8066 TglTexGenf = procedure(coord: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8067 TglTexGenfv = procedure(coord: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8068 TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8069 TglTexGeniv = procedure(coord: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8072 TglTranslated = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8073 TglTranslatef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8074 TglVertex2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8075 TglVertex2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8076 TglVertex2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8077 TglVertex2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8078 TglVertex2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8079 TglVertex2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8080 TglVertex2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8081 TglVertex2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8082 TglVertex3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8083 TglVertex3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8084 TglVertex3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8085 TglVertex3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8086 TglVertex3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8087 TglVertex3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8088 TglVertex3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8089 TglVertex3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8090 TglVertex4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8091 TglVertex4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8092 TglVertex4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8093 TglVertex4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8094 TglVertex4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8095 TglVertex4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8096 TglVertex4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8097 TglVertex4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8098 TglVertexPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8102 TglBlendColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8103 TglBlendEquation = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8104 TglDrawRangeElements = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8105 TglTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8106 TglTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8107 TglCopyTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8108 {$ifdef DGL_DEPRECATED}
8109 TglColorTable = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8110 TglColorTableParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8111 TglColorTableParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8112 TglCopyColorTable = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8113 TglGetColorTable = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8114 TglGetColorTableParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8115 TglGetColorTableParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8116 TglColorSubTable = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8117 TglCopyColorSubTable = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8118 TglConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8119 TglConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8120 TglConvolutionParameterf = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8121 TglConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8122 TglConvolutionParameteri = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8123 TglConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8124 TglCopyConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8125 TglCopyConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8126 TglGetConvolutionFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8127 TglGetConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8128 TglGetConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8129 TglGetSeparableFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8130 TglSeparableFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8131 TglGetHistogram = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8132 TglGetHistogramParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8133 TglGetHistogramParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8134 TglGetMinmax = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8135 TglGetMinmaxParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8136 TglGetMinmaxParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8137 TglHistogram = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8138 TglMinmax = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8139 TglResetHistogram = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8140 TglResetMinmax = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8144 TglActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8145 TglSampleCoverage = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8146 TglCompressedTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8147 TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8148 TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8149 TglCompressedTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8150 TglCompressedTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8151 TglCompressedTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8152 TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8153 {$ifdef DGL_DEPRECATED}
8154 TglClientActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8155 TglMultiTexCoord1d = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8156 TglMultiTexCoord1dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8157 TglMultiTexCoord1f = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8158 TglMultiTexCoord1fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8159 TglMultiTexCoord1i = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8160 TglMultiTexCoord1iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8161 TglMultiTexCoord1s = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8162 TglMultiTexCoord1sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8163 TglMultiTexCoord2d = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8164 TglMultiTexCoord2dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8165 TglMultiTexCoord2f = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8166 TglMultiTexCoord2fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8167 TglMultiTexCoord2i = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8168 TglMultiTexCoord2iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8169 TglMultiTexCoord2s = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8170 TglMultiTexCoord2sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8171 TglMultiTexCoord3d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8172 TglMultiTexCoord3dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8173 TglMultiTexCoord3f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8174 TglMultiTexCoord3fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8175 TglMultiTexCoord3i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8176 TglMultiTexCoord3iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8177 TglMultiTexCoord3s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8178 TglMultiTexCoord3sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8179 TglMultiTexCoord4d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8180 TglMultiTexCoord4dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8181 TglMultiTexCoord4f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8182 TglMultiTexCoord4fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8183 TglMultiTexCoord4i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8184 TglMultiTexCoord4iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8185 TglMultiTexCoord4s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8186 TglMultiTexCoord4sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8187 TglLoadTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8188 TglLoadTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8189 TglMultTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8190 TglMultTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8194 TglBlendFuncSeparate = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8195 TglMultiDrawArrays = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8196 TglMultiDrawElements = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8197 TglPointParameterf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8198 TglPointParameterfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8199 TglPointParameteri = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8200 TglPointParameteriv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8201 {$ifdef DGL_DEPRECATED}
8202 TglFogCoordf = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8203 TglFogCoordfv = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8204 TglFogCoordd = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8205 TglFogCoorddv = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8206 TglFogCoordPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8207 TglSecondaryColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8208 TglSecondaryColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8209 TglSecondaryColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8210 TglSecondaryColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8211 TglSecondaryColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8212 TglSecondaryColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8213 TglSecondaryColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8214 TglSecondaryColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8215 TglSecondaryColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8216 TglSecondaryColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8217 TglSecondaryColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8218 TglSecondaryColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8219 TglSecondaryColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8220 TglSecondaryColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8221 TglSecondaryColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8222 TglSecondaryColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8223 TglSecondaryColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8224 TglWindowPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8225 TglWindowPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8226 TglWindowPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8227 TglWindowPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8228 TglWindowPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8229 TglWindowPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8230 TglWindowPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8231 TglWindowPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8232 TglWindowPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8233 TglWindowPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8234 TglWindowPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8235 TglWindowPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8236 TglWindowPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8237 TglWindowPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8238 TglWindowPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8239 TglWindowPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8243 TglGenQueries = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8244 TglDeleteQueries = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8245 TglIsQuery = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8246 TglBeginQuery = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8247 TglEndQuery = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8248 TglGetQueryiv = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8249 TglGetQueryObjectiv = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8250 TglGetQueryObjectuiv = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8251 TglBindBuffer = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8252 TglDeleteBuffers = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8253 TglGenBuffers = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8254 TglIsBuffer = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8255 TglBufferData = procedure(target: GLenum; size: GLsizeiptr; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8256 TglBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8257 TglGetBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8258 TglMapBuffer = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8259 TglUnmapBuffer = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8260 TglGetBufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8261 TglGetBufferPointerv = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8264 TglBlendEquationSeparate = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8265 TglDrawBuffers = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8266 TglStencilOpSeparate = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8267 TglStencilFuncSeparate = procedure(face: GLenum; func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8268 TglStencilMaskSeparate = procedure(face: GLenum; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8269 TglAttachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8270 TglBindAttribLocation = procedure(programObj: GLhandle; index: GLuint; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8271 TglCompileShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8272 TglCreateProgram = function: GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8273 TglCreateShader = function(shaderType: GLenum): GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8274 TglDeleteProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8275 TglDeleteShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8276 TglDetachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8277 TglDisableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8278 TglEnableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8279 TglGetActiveAttrib = procedure(programObj: GLhandle; index: GLuint; maxlength: GLsizei; var length: GLint; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8280 TglGetActiveUniform = procedure(programObj: GLhandle; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8281 TglGetAttachedShaders = procedure(programObj: GLhandle; MaxCount: GLsizei; var Count: GLint; shaders: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8282 TglGetAttribLocation = function(programObj: GLhandle; char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8283 TglGetProgramiv = procedure(programObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8284 TglGetProgramInfoLog = procedure(programObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8285 TglGetShaderiv = procedure(shaderObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8286 TglGetShaderInfoLog = procedure(shaderObj: GLHandle; maxLength: glsizei; length: PGLSizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8287 TglGetShaderSource = procedure(shaderObj: GLhandle; maxlength: GLsizei; var length: GLsizei; source: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8288 TglGetUniformLocation = function(programObj: GLhandle; const char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8289 TglGetUniformfv = procedure(programObj: GLhandle; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8290 TglGetUniformiv = procedure(programObj: GLhandle; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8291 TglGetVertexAttribfv = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8292 TglGetVertexAttribiv = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8293 TglGetVertexAttribPointerv = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8294 TglIsProgram = function(programObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8295 TglIsShader = function(shaderObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8296 TglLinkProgram = procedure(programObj: GLHandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8297 TglShaderSource = procedure(shaderObj: GLHandle; count: glsizei; const _string: PPGLChar; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8298 TglUseProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8299 TglUniform1f = procedure(location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8300 TglUniform2f = procedure(location: GLint; v0, v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8301 TglUniform3f = procedure(location: GLint; v0, v1, v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8302 TglUniform4f = procedure(location: GLint; v0, v1, v2, v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8303 TglUniform1i = procedure(location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8304 TglUniform2i = procedure(location: GLint; v0, v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8305 TglUniform3i = procedure(location: GLint; v0, v1, v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8306 TglUniform4i = procedure(location: GLint; v0, v1, v2, v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8307 TglUniform1fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8308 TglUniform2fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8309 TglUniform3fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8310 TglUniform4fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8311 TglUniform1iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8312 TglUniform2iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8313 TglUniform3iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8314 TglUniform4iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8315 TglUniformMatrix2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8316 TglUniformMatrix3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8317 TglUniformMatrix4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8318 TglValidateProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8319 TglVertexAttrib1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8320 TglVertexAttrib1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8321 TglVertexAttrib1f = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8322 TglVertexAttrib1fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8323 TglVertexAttrib1s = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8324 TglVertexAttrib1sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8325 TglVertexAttrib2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8326 TglVertexAttrib2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8327 TglVertexAttrib2f = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8328 TglVertexAttrib2fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8329 TglVertexAttrib2s = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8330 TglVertexAttrib2sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8331 TglVertexAttrib3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8332 TglVertexAttrib3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8333 TglVertexAttrib3f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8334 TglVertexAttrib3fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8335 TglVertexAttrib3s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8336 TglVertexAttrib3sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8337 TglVertexAttrib4Nbv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8338 TglVertexAttrib4Niv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8339 TglVertexAttrib4Nsv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8340 TglVertexAttrib4Nub = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8341 TglVertexAttrib4Nubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8342 TglVertexAttrib4Nuiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8343 TglVertexAttrib4Nusv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8344 TglVertexAttrib4bv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8345 TglVertexAttrib4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8346 TglVertexAttrib4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8347 TglVertexAttrib4f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8348 TglVertexAttrib4fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8349 TglVertexAttrib4iv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8350 TglVertexAttrib4s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8351 TglVertexAttrib4sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8352 TglVertexAttrib4ubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8353 TglVertexAttrib4uiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8354 TglVertexAttrib4usv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8355 TglVertexAttribPointer = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8358 TglUniformMatrix2x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8359 TglUniformMatrix3x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8360 TglUniformMatrix2x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8361 TglUniformMatrix4x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8362 TglUniformMatrix3x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8363 TglUniformMatrix4x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8366 { OpenGL 3.0 also reuses entry points from these extensions: }
8367 { ARB_framebuffer_object }
8368 { ARB_map_buffer_range }
8369 { ARB_vertex_array_object }
8370 TglColorMaski = procedure(index_: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8371 TglGetBooleani_v = procedure(target: GLenum; index_: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8372 TglGetIntegeri_v = procedure(target: GLenum; index_: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8373 TglEnablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8374 TglDisablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8375 TglIsEnabledi = function(target: GLenum; index_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8376 TglBeginTransformFeedback = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8377 TglEndTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8378 TglBindBufferRange = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8379 TglBindBufferBase = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8380 TglTransformFeedbackVaryings = procedure(program_: GLuint; count: GLsizei; const varyings: PPGLchar; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8381 TglGetTransformFeedbackVarying = procedure(program_: GLuint; index_: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; type_: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8382 TglClampColor = procedure(targe: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8383 TglBeginConditionalRender = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8384 TglEndConditionalRender = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8385 TglVertexAttribIPointer = procedure(index_: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8386 TglGetVertexAttribIiv = procedure(index_: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8387 TglGetVertexAttribIuiv = procedure(index_: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8388 TglVertexAttribI1i = procedure(index_: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8389 TglVertexAttribI2i = procedure(index_: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8390 TglVertexAttribI3i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8391 TglVertexAttribI4i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8392 TglVertexAttribI1ui = procedure(index_: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8393 TglVertexAttribI2ui = procedure(index_: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8394 TglVertexAttribI3ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8395 TglVertexAttribI4ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8396 TglVertexAttribI1iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8397 TglVertexAttribI2iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8398 TglVertexAttribI3iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8399 TglVertexAttribI4iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8400 TglVertexAttribI1uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8401 TglVertexAttribI2uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8402 TglVertexAttribI3uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8403 TglVertexAttribI4uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8404 TglVertexAttribI4bv = procedure(index_: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8405 TglVertexAttribI4sv = procedure(index_: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8406 TglVertexAttribI4ubv = procedure(index_: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8407 TglVertexAttribI4usv = procedure(index_: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8408 TglGetUniformuiv = procedure(program_: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8409 TglBindFragDataLocation = procedure(program_: GLuint; color: GLuint; const name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8410 TglGetFragDataLocation = function(program_: GLuint; const name: PGLChar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8411 TglUniform1ui = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8412 TglUniform2ui = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8413 TglUniform3ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8414 TglUniform4ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8415 TglUniform1uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8416 TglUniform2uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8417 TglUniform3uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8418 TglUniform4uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8419 TglTexParameterIiv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8420 TglTexParameterIuiv = procedure(target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8421 TglGetTexParameterIiv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8422 TglGetTexParameterIuiv = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8423 TglClearBufferiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8424 TglClearBufferuiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8425 TglClearBufferfv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8426 TglClearBufferfi = procedure(buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8427 TglGetStringi = function(name: GLenum; index: GLuint): PGLubyte; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8430 TglEnableVertexArrayEXT = procedure(vaobj: GLuint; array_: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8431 TglEnableVertexArrayAttribEXT = procedure(vaobj: GLuint; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8432 TglVertexArrayVertexAttribOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; normalized: GLboolean; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8435 { OpenGL 3.1 also reuses entry points from these extensions: }
8437 { ARB_uniform_buffer_object }
8438 TglDrawArraysInstanced = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8439 TglDrawElementsInstanced = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8440 TglTexBuffer = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8441 TglPrimitiveRestartIndex = procedure(index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8444 { OpenGL 3.2 also reuses entry points from these extensions: }
8445 { ARB_draw_elements_base_vertex }
8446 { ARB_provoking_vertex }
8448 { ARB_texture_multisample }
8449 TglGetInteger64i_v = procedure(target: GLenum; index_: GLuint; data: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8450 TglGetBufferParameteri64v = procedure(target: GLenum; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8451 TglFramebufferTexture = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8452 // TglFramebufferTextureFace = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8455 { OpenGL 3.3 also reuses entry points from these extensions: }
8456 { ARB_blend_func_extended }
8457 { ARB_sampler_objects }
8458 { ARB_explicit_attrib_location, but it has none }
8459 { ARB_occlusion_query2 (no entry points) }
8460 { ARB_shader_bit_encoding (no entry points) }
8461 { ARB_texture_rgb10_a2ui (no entry points) }
8462 { ARB_texture_swizzle (no entry points) }
8464 { ARB_vertex_type_2_10_10_10_rev }
8465 TglVertexAttribDivisor = procedure(index: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8468 { OpenGL 4.0 also reuses entry points from these extensions: }
8469 { ARB_texture_query_lod (no entry points) }
8470 { ARB_draw_indirect }
8471 { ARB_gpu_shader5 (no entry points) }
8472 { ARB_gpu_shader_fp64 }
8473 { ARB_shader_subroutine }
8474 { ARB_tessellation_shader }
8475 { ARB_texture_buffer_object_rgb32 (no entry points) }
8476 { ARB_texture_cube_map_array (no entry points) }
8477 { ARB_texture_gather (no entry points) }
8478 { ARB_transform_feedback2 }
8479 { ARB_transform_feedback3 }
8480 TglMinSampleShading = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8481 TglBlendEquationi = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8482 TglBlendEquationSeparatei = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8483 TglBlendFunci = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8484 TglBlendFuncSeparatei = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8487 { OpenGL 4.1 also reuses entry points from these extensions: }
8488 { ARB_ES2_compatibility }
8489 { ARB_get_program_binary }
8490 { ARB_separate_shader_objects }
8491 { ARB_shader_precision (no entry points) }
8492 { ARB_vertex_attrib_64bit }
8493 { ARB_viewport_array }
8496 TglTbufferMask3DFX = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8498 // GL_APPLE_element_array
8499 TglElementPointerAPPLE = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8500 TglDrawElementArrayAPPLE = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8501 TglDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8502 TglMultiDrawElementArrayAPPLE = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8503 TglMultiDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8506 TglGenFencesAPPLE = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8507 TglDeleteFencesAPPLE = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8508 TglSetFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8509 TglIsFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8510 TglTestFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8511 TglFinishFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8512 TglTestObjectAPPLE = function(_object: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8513 TglFinishObjectAPPLE = procedure(_object: GLenum; name: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8515 // GL_APPLE_vertex_array_object
8516 TglBindVertexArrayAPPLE = procedure(_array: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8517 TglDeleteVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8518 TglGenVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8519 TglIsVertexArrayAPPLE = function(_array: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8521 // GL_APPLE_vertex_array_range
8522 TglVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8523 TglFlushVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8524 TglVertexArrayParameteriAPPLE = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8526 // GL_APPLE_texture_range
8527 TglTextureRangeAPPLE = procedure(target: GLenum; length: GLsizei; const Pointer_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8528 TglGetTexParameterPointervAPPLE = procedure(target: GLenum; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8530 // GL_APPLE_vertex_program_evaluators
8531 TglEnableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8532 TglDisableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8533 TglIsVertexAttribEnabledAPPLE = function(index_: GLuint; pname: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8534 TglMapVertexAttrib1dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8535 TglMapVertexAttrib1fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8536 TglMapVertexAttrib2dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8537 TglMapVertexAttrib2fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; order: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8539 // GL_APPLE_object_purgeable
8540 TglObjectPurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8541 TglObjectUnpurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8542 TglGetObjectParameterivAPPLE = procedure(objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8544 // GL_ARB_matrix_palette
8545 TglCurrentPaletteMatrixARB = procedure(index: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8546 TglMatrixIndexubvARB = procedure(size: GLint; const indices: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8547 TglMatrixIndexusvARB = procedure(size: GLint; const indices: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8548 TglMatrixIndexuivARB = procedure(size: GLint; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8549 TglMatrixIndexPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8551 // GL_ARB_multisample
8552 TglSampleCoverageARB = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8554 // GL_ARB_multitexture
8555 TglActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8556 TglClientActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8557 TglMultiTexCoord1dARB = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8558 TglMultiTexCoord1dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8559 TglMultiTexCoord1fARB = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8560 TglMultiTexCoord1fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8561 TglMultiTexCoord1iARB = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8562 TglMultiTexCoord1ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8563 TglMultiTexCoord1sARB = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8564 TglMultiTexCoord1svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8565 TglMultiTexCoord2dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8566 TglMultiTexCoord2dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8567 TglMultiTexCoord2fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8568 TglMultiTexCoord2fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8569 TglMultiTexCoord2iARB = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8570 TglMultiTexCoord2ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8571 TglMultiTexCoord2sARB = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8572 TglMultiTexCoord2svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8573 TglMultiTexCoord3dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8574 TglMultiTexCoord3dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8575 TglMultiTexCoord3fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8576 TglMultiTexCoord3fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8577 TglMultiTexCoord3iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8578 TglMultiTexCoord3ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8579 TglMultiTexCoord3sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8580 TglMultiTexCoord3svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8581 TglMultiTexCoord4dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8582 TglMultiTexCoord4dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8583 TglMultiTexCoord4fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8584 TglMultiTexCoord4fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8585 TglMultiTexCoord4iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8586 TglMultiTexCoord4ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8587 TglMultiTexCoord4sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8588 TglMultiTexCoord4svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8590 // GL_ARB_point_parameters
8591 TglPointParameterfARB = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8592 TglPointParameterfvARB = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8594 // GL_ARB_texture_compression
8595 TglCompressedTexImage3DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8596 TglCompressedTexImage2DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8597 TglCompressedTexImage1DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8598 TglCompressedTexSubImage3DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8599 TglCompressedTexSubImage2DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8600 TglCompressedTexSubImage1DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8601 TglGetCompressedTexImageARB = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8603 // GL_ARB_transpose_matrix
8604 TglLoadTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8605 TglLoadTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8606 TglMultTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8607 TglMultTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8609 // GL_ARB_vertex_blend
8610 TglWeightbvARB = procedure(size: GLint; const weights: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8611 TglWeightsvARB = procedure(size: GLint; const weights: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8612 TglWeightivARB = procedure(size: GLint; const weights: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8613 TglWeightfvARB = procedure(size: GLint; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8614 TglWeightdvARB = procedure(size: GLint; const weights: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8615 TglWeightubvARB = procedure(size: GLint; const weights: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8616 TglWeightusvARB = procedure(size: GLint; const weights: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8617 TglWeightuivARB = procedure(size: GLint; const weights: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8618 TglWeightPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8619 TglVertexBlendARB = procedure(count: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8621 // GL_ARB_vertex_buffer_object
8622 TglBindBufferARB = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8623 TglDeleteBuffersARB = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8624 TglGenBuffersARB = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8625 TglIsBufferARB = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8626 TglBufferDataARB = procedure(target: GLenum; size: GLsizeiptrARB; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8627 TglBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8628 TglGetBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8629 TglMapBufferARB = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8630 TglUnmapBufferARB = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8631 TglGetBufferParameterivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8632 TglGetBufferPointervARB = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8634 // GL_ARB_vertex_program
8635 TglVertexAttrib1dARB = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8636 TglVertexAttrib1dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8637 TglVertexAttrib1fARB = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8638 TglVertexAttrib1fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8639 TglVertexAttrib1sARB = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8640 TglVertexAttrib1svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8641 TglVertexAttrib2dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8642 TglVertexAttrib2dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8643 TglVertexAttrib2fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8644 TglVertexAttrib2fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8645 TglVertexAttrib2sARB = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8646 TglVertexAttrib2svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8647 TglVertexAttrib3dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8648 TglVertexAttrib3dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8649 TglVertexAttrib3fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8650 TglVertexAttrib3fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8651 TglVertexAttrib3sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8652 TglVertexAttrib3svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8653 TglVertexAttrib4NbvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8654 TglVertexAttrib4NivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8655 TglVertexAttrib4NsvARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8656 TglVertexAttrib4NubARB = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8657 TglVertexAttrib4NubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8658 TglVertexAttrib4NuivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8659 TglVertexAttrib4NusvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8660 TglVertexAttrib4bvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8661 TglVertexAttrib4dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8662 TglVertexAttrib4dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8663 TglVertexAttrib4fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8664 TglVertexAttrib4fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8665 TglVertexAttrib4ivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8666 TglVertexAttrib4sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8667 TglVertexAttrib4svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8668 TglVertexAttrib4ubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8669 TglVertexAttrib4uivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8670 TglVertexAttrib4usvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8671 TglVertexAttribPointerARB = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8672 TglEnableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8673 TglDisableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8674 TglProgramStringARB = procedure(target: GLenum; format: GLenum; len: GLsizei; const _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8675 TglBindProgramARB = procedure(target: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8676 TglDeleteProgramsARB = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8677 TglGenProgramsARB = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8678 TglProgramEnvParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8679 TglProgramEnvParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8680 TglProgramEnvParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8681 TglProgramEnvParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8682 TglProgramLocalParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8683 TglProgramLocalParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8684 TglProgramLocalParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8685 TglProgramLocalParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8686 TglGetProgramEnvParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8687 TglGetProgramEnvParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8688 TglGetProgramLocalParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8689 TglGetProgramLocalParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8690 TglGetProgramivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8691 TglGetProgramStringARB = procedure(target: GLenum; pname: GLenum; _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8692 TglGetVertexAttribdvARB = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8693 TglGetVertexAttribfvARB = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8694 TglGetVertexAttribivARB = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8695 TglGetVertexAttribPointervARB = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8696 TglIsProgramARB = function(_program: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8698 // GL_ARB_window_pos
8699 TglWindowPos2dARB = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8700 TglWindowPos2dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8701 TglWindowPos2fARB = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8702 TglWindowPos2fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8703 TglWindowPos2iARB = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8704 TglWindowPos2ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8705 TglWindowPos2sARB = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8706 TglWindowPos2svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8707 TglWindowPos3dARB = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8708 TglWindowPos3dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8709 TglWindowPos3fARB = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8710 TglWindowPos3fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8711 TglWindowPos3iARB = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8712 TglWindowPos3ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8713 TglWindowPos3sARB = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8714 TglWindowPos3svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8716 // GL_ARB_draw_buffers
8717 TglDrawBuffersARB = procedure(n: GLsizei; bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8719 // GL_ARB_color_buffer_float
8720 TglClampColorARB = procedure(target: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8722 // GL_ARB_vertex_shader
8723 TglGetActiveAttribARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8724 TglGetAttribLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8725 TglBindAttribLocationARB = procedure(programObj: GLhandleARB; index: GLuint; const name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8727 // GL_ARB_shader_objects
8728 TglDeleteObjectARB = procedure(Obj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8729 TglGetHandleARB = function(pname: GlEnum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8730 TglDetachObjectARB = procedure(container, attached: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8731 TglCreateShaderObjectARB = function(shaderType: glenum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8732 TglShaderSourceARB = procedure(shaderObj: GLHandleARB; count: glsizei; const _string: PPGLCharARB; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8733 TglCompileShaderARB = procedure(shaderObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8734 TglCreateProgramObjectARB = function: GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8735 TglAttachObjectARB = procedure(programObj, shaderObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8736 TglLinkProgramARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8737 TglUseProgramObjectARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8738 TglValidateProgramARB = procedure(programObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8739 TglUniform1fARB = procedure(location: glint; v0: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8740 TglUniform2fARB = procedure(location: glint; v0, v1: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8741 TglUniform3fARB = procedure(location: glint; v0, v1, v2: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8742 TglUniform4fARB = procedure(location: glint; v0, v1, v2, v3: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8743 TglUniform1iARB = procedure(location: glint; v0: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8744 TglUniform2iARB = procedure(location: glint; v0, v1: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8745 TglUniform3iARB = procedure(location: glint; v0, v1, v2: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8746 TglUniform4iARB = procedure(location: glint; v0, v1, v2, v3: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8747 TglUniform1fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8748 TglUniform2fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8749 TglUniform3fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8750 TglUniform4fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8751 TglUniform1ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8752 TglUniform2ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8753 TglUniform3ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8754 TglUniform4ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8755 TglUniformMatrix2fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8756 TglUniformMatrix3fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8757 TglUniformMatrix4fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8758 TglGetObjectParameterfvARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8759 TglGetObjectParameterivARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8760 TglGetInfoLogARB = procedure(shaderObj: GLHandleARB; maxLength: glsizei; var length: glint; infoLog: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8761 TglGetAttachedObjectsARB = procedure(programobj: GLhandleARB; maxCount: GLsizei; var count: GLsizei; objects: PGLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8762 TglGetUniformLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8763 TglGetActiveUniformARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8764 TglGetUniformfvARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8765 TglGetUniformivARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8766 TglGetShaderSourceARB = procedure(shader: GLhandleARB; maxLength: GLsizei; var length: GLsizei; source: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8768 // GL_ARB_Occlusion_Query
8769 TglGenQueriesARB = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8770 TglDeleteQueriesARB = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8771 TglIsQueryARB = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8772 TglBeginQueryARB = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8773 TglEndQueryARB = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8774 TglGetQueryivARB = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8775 TglGetQueryObjectivARB = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8776 TglGetQueryObjectuivARB = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8778 // GL_ARB_draw_instanced
8779 TglDrawArraysInstancedARB = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8780 TglDrawElementsInstancedARB = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8782 // GL_ARB_framebuffer_object
8783 TglIsRenderbuffer = function(renderbuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8784 TglBindRenderbuffer = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8785 TglDeleteRenderbuffers = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8786 TglGenRenderbuffers = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8787 TglRenderbufferStorage = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8788 TglGetRenderbufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8789 TglIsFramebuffer = function(framebuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8790 TglBindFramebuffer = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8791 TglDeleteFramebuffers = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8792 TglGenFramebuffers = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8793 TglCheckFramebufferStatus = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8794 TglFramebufferTexture1D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8795 TglFramebufferTexture2D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8796 TglFramebufferTexture3D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8797 TglFramebufferRenderbuffer = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8798 TglGetFramebufferAttachmentParameteriv = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8799 TglGenerateMipmap = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8800 TglBlitFramebuffer = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8801 TglRenderbufferStorageMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8802 TglFramebufferTextureLayer = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8804 // GL_ARB_geometry_shader4
8805 TglProgramParameteriARB = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8806 TglFramebufferTextureARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8807 TglFramebufferTextureLayerARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8808 TglFramebufferTextureFaceARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8810 // GL_ARB_instanced_arrays
8811 TglVertexAttribDivisorARB = procedure(index_: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8813 // GL_ARB_map_buffer_range
8814 TglMapBufferRange = function(target: GLenum; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8815 TglFlushMappedBufferRange = procedure(target: GLenum; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8817 // GL_ARB_texture_buffer_object
8818 TglTexBufferARB = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8820 // GL_ARB_vertex_array_object
8821 TglBindVertexArray = procedure(array_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8822 TglDeleteVertexArrays = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8823 TglGenVertexArrays = procedure(n: GLsizei; arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8824 TglIsVertexArray = function(array_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8826 // GL_ARB_uniform_buffer_object
8827 TglGetUniformIndices = procedure(program_: GLuint; uniformCount: GLsizei; const uniformNames: PPGLchar; uniformIndices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8828 TglGetActiveUniformsiv = procedure(program_: GLuint; uniformCount: GLsizei; const uniformIndices: PGLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8829 TglGetActiveUniformName = procedure(program_: GLuint; uniformIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8830 TglGetUniformBlockIndex = function(program_: GLuint; const uniformBlockName: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8831 TglGetActiveUniformBlockiv = procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8832 TglGetActiveUniformBlockName = procedure(program_: GLuint; uniformBlockIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformBlockName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8833 TglUniformBlockBinding = procedure(program_: GLuint; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8835 // GL_ARB_copy_buffer
8836 TglCopyBufferSubData = procedure(readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8838 // GL_ARB_draw_elements_base_vertex
8839 TglDrawElementsBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8840 TglDrawRangeElementsBaseVertex = procedure(mode: GLenum; start: GLuint; end_: GLuint; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8841 TglDrawElementsInstancedBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8842 TglMultiDrawElementsBaseVertex = procedure(mode: GLenum; const count: PGLsizei; type_: GLenum; const indices: PPGLvoid; primcount: GLsizei; const basevertex: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8844 // GL_ARB_provoking_vertex
8845 TglProvokingVertex = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8848 TglFenceSync = function(condition: GLenum; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8849 TglIsSync = function(sync: GLsync): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8850 TglDeleteSync = procedure(sync: GLsync); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8851 TglClientWaitSync = function(sync: GLsync; flags: GLbitfield; timeout: GLuint64): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8852 TglWaitSync = procedure(sync: GLsync; flags: GLbitfield; timeout: GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8853 TglGetInteger64v = procedure(pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8854 TglGetSynciv = procedure(sync: GLsync; pname: GLenum; butSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8856 // GL_ARB_texture_multisample
8857 TglTexImage2DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8858 TglTexImage3DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8859 TglGetMultisamplefv = procedure(pname: GLenum; index_: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8860 TglSampleMaski = procedure(index_: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8862 // GL_ARB_draw_buffers_blend
8863 TglBlendEquationiARB = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8864 TglBlendEquationSeparateiARB = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8865 TglBlendFunciARB = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8866 TglBlendFuncSeparateiARB = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8868 // GL_ARB_sample_shading
8869 TglMinSampleShadingARB = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8871 // GL_ARB_shading_language_include
8872 TglNamedStringARB = procedure(type_: GLenum; namelen: GLint; const name: PGLchar; stringlen: GLint; const string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8873 TglDeleteNamedStringARB = procedure(namelen: GLint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8874 TglCompileShaderIncludeARB = procedure (shader: GLuint; count: GLsizei; const path: PPGLchar; const length: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8875 TglIsNamedStringARB = function(namelen: GLint; const name: PGLchar): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8876 TglGetNamedStringARB = procedure(namelen: GLint; const name: PGLchar; bufSize: GLsizei; stringlen: GLint; string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8877 TglGetNamedStringivARB = procedure(namelen: GLint; const name: PGLchar; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8879 // GL_ARB_blend_func_extended
8880 TglBindFragDataLocationIndexed = procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8881 TglGetFragDataIndex = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8883 // GL_ARB_sampler_objects
8884 TglGenSamplers = procedure(count: GLsizei; samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8885 TglDeleteSamplers = procedure(count: GLsizei; const samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8886 TglIsSampler = function(sampler: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8887 TglBindSampler = procedure(unit_: GLuint; sampler: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8888 TglSamplerParameteri = procedure(sampler: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8889 TglSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8890 TglSamplerParameterf = procedure(sampler: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8891 TglSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8892 TglSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8893 TglSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8894 TglGetSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8895 TglGetSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8896 TglGetSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8897 TglGetSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8899 // GL_ARB_timer_query
8900 TglQueryCounter = procedure(id: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8901 TglGetQueryObjecti64v = procedure(id: GLuint; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8902 TglGetQueryObjectui64v = procedure(id: GLuint; pname: GLenum; params: PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8904 // GL_ARB_vertex_type_2_10_10_10_rev
8905 TglVertexP2ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8906 TglVertexP2uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8907 TglVertexP3ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8908 TglVertexP3uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8909 TglVertexP4ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8910 TglVertexP4uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8911 TglTexCoordP1ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8912 TglTexCoordP1uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8913 TglTexCoordP2ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8914 TglTexCoordP2uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8915 TglTexCoordP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8916 TglTexCoordP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8917 TglTexCoordP4ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8918 TglTexCoordP4uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8919 TglMultiTexCoordP1ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8920 TglMultiTexCoordP1uiv = procedure(texture: GLenum; type_: GLenum; const coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8921 TglMultiTexCoordP2ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8922 TglMultiTexCoordP2uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8923 TglMultiTexCoordP3ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8924 TglMultiTexCoordP3uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8925 TglMultiTexCoordP4ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8926 TglMultiTexCoordP4uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8927 TglNormalP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8928 TglNormalP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8929 TglColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8930 TglColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8931 TglColorP4ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8932 TglColorP4uiv = procedure(type_: GLenum; const color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8933 TglSecondaryColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8934 TglSecondaryColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8935 TglVertexAttribP1ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8936 TglVertexAttribP1uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8937 TglVertexAttribP2ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8938 TglVertexAttribP2uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8939 TglVertexAttribP3ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8940 TglVertexAttribP3uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8941 TglVertexAttribP4ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8942 TglVertexAttribP4uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8944 // GL_ARB_draw_indirect
8945 TglDrawArraysIndirect = procedure(mode: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8946 TglDrawElementsIndirect = procedure(mode: GLenum; type_: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8948 // GL_ARB_gpu_shader_fp64
8949 TglUniform1d = procedure(location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8950 TglUniform2d = procedure(location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8951 TglUniform3d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8952 TglUniform4d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8953 TglUniform1dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8954 TglUniform2dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8955 TglUniform3dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8956 TglUniform4dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8957 TglUniformMatrix2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8958 TglUniformMatrix3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8959 TglUniformMatrix4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8960 TglUniformMatrix2x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8961 TglUniformMatrix2x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8962 TglUniformMatrix3x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8963 TglUniformMatrix3x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8964 TglUniformMatrix4x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8965 TglUniformMatrix4x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8966 TglGetUniformdv = procedure(program_: GLuint; location: GLint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8968 // GL_ARB_shader_subroutine
8969 TglGetSubroutineUniformLocation = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8970 TglGetSubroutineIndex = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8971 TglGetActiveSubroutineUniformiv = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8972 TglGetActiveSubroutineUniformName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8973 TglGetActiveSubroutineName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8974 TglUniformSubroutinesuiv = procedure(shadertype: GLenum; count: GLsizei; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8975 TglGetUniformSubroutineuiv = procedure(shadertype: GLenum; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8976 TglGetProgramStageiv = procedure(program_: GLuint; shadertype: GLenum; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8978 // GL_ARB_tessellation_shader
8979 TglPatchParameteri = procedure(pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8980 TglPatchParameterfv = procedure(pname: GLenum; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8982 // GL_ARB_transform_feedback2
8983 TglBindTransformFeedback = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8984 TglDeleteTransformFeedbacks = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8985 TglGenTransformFeedbacks = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8986 TglIsTransformFeedback = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8987 TglPauseTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8988 TglResumeTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8989 TglDrawTransformFeedback = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8991 // GL_ARB_transform_feedback3
8992 TglDrawTransformFeedbackStream = procedure(mode: GLenum; id: GLuint; stream: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8993 TglBeginQueryIndexed = procedure(target: GLenum; index: GLuint; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8994 TglEndQueryIndexed = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8995 TglGetQueryIndexediv = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8997 // GL_ARB_ES2_compatibility
8998 TglReleaseShaderCompiler = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8999 TglShaderBinary = procedure(count: GLsizei; const shaders: PGLuint; binaryformat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9000 TglGetShaderPrecisionFormat = procedure(shadertype: GLenum; precisiontype: GLenum; range: PGLint; precision: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9001 TglDepthRangef = procedure(n: GLclampf; f: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9002 TglClearDepthf = procedure(d: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9004 // GL_ARB_get_program_binary
9005 TglGetProgramBinary = procedure(program_: GLuint; bufSize: GLsizei; length: PGLsizei; binaryFormat: PGLenum; binary: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9006 TglProgramBinary = procedure(program_: GLuint; binaryFormat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9007 TglProgramParameteri = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9009 // GL_ARB_separate_shader_objects
9010 TglUseProgramStages = procedure(pipeline: GLuint; stages: GLbitfield; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9011 TglActiveShaderProgram = procedure(pipeline: GLuint; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9012 TglCreateShaderProgramv = function(type_: GLenum; count: GLsizei; const strings: PPGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9013 TglBindProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9014 TglDeleteProgramPipelines = procedure(n: GLsizei; const pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9015 TglGenProgramPipelines = procedure(n: GLsizei; pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9016 TglIsProgramPipeline = function(pipeline: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9017 TglGetProgramPipelineiv = procedure(pipeline: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9018 TglProgramUniform1i = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9019 TglProgramUniform1iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9020 TglProgramUniform1f = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9021 TglProgramUniform1fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9022 TglProgramUniform1d = procedure(program_: GLuint; location: GLint; v0: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9023 TglProgramUniform1dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9024 TglProgramUniform1ui = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9025 TglProgramUniform1uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9026 TglProgramUniform2i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9027 TglProgramUniform2iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9028 TglProgramUniform2f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9029 TglProgramUniform2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9030 TglProgramUniform2d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9031 TglProgramUniform2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9032 TglProgramUniform2ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9033 TglProgramUniform2uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9034 TglProgramUniform3i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9035 TglProgramUniform3iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9036 TglProgramUniform3f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9037 TglProgramUniform3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9038 TglProgramUniform3d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9039 TglProgramUniform3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9040 TglProgramUniform3ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9041 TglProgramUniform3uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9042 TglProgramUniform4i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9043 TglProgramUniform4iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9044 TglProgramUniform4f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9045 TglProgramUniform4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9046 TglProgramUniform4d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble; v3: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9047 TglProgramUniform4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9048 TglProgramUniform4ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9049 TglProgramUniform4uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9050 TglProgramUniformMatrix2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9051 TglProgramUniformMatrix3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9052 TglProgramUniformMatrix4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9053 TglProgramUniformMatrix2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9054 TglProgramUniformMatrix3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9055 TglProgramUniformMatrix4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9056 TglProgramUniformMatrix2x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9057 TglProgramUniformMatrix3x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9058 TglProgramUniformMatrix2x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9059 TglProgramUniformMatrix4x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9060 TglProgramUniformMatrix3x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9061 TglProgramUniformMatrix4x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9062 TglProgramUniformMatrix2x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9063 TglProgramUniformMatrix3x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9064 TglProgramUniformMatrix2x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9065 TglProgramUniformMatrix4x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9066 TglProgramUniformMatrix3x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9067 TglProgramUniformMatrix4x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9068 TglValidateProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9069 TglGetProgramPipelineInfoLog = procedure(pipeline: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9071 // GL_ARB_vertex_attrib_64bit
9072 TglVertexAttribL1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9073 TglVertexAttribL2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9074 TglVertexAttribL3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9075 TglVertexAttribL4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9076 TglVertexAttribL1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9077 TglVertexAttribL2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9078 TglVertexAttribL3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9079 TglVertexAttribL4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9080 TglVertexAttribLPointer = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9081 TglGetVertexAttribLdv = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9083 // GL_ARB_viewport_array
9084 TglViewportArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9085 TglViewportIndexedf = procedure(index: GLuint; x: GLfloat; y: GLfloat; w: GLfloat; h: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9086 TglViewportIndexedfv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9087 TglScissorArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9088 TglScissorIndexed = procedure(index: GLuint; left: GLint; bottom: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9089 TglScissorIndexedv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9090 TglDepthRangeArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9091 TglDepthRangeIndexed = procedure(index: GLuint; n: GLclampd; f: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9092 TglGetFloati_v = procedure(target: GLenum; index: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9093 TglGetDoublei_v = procedure(target: GLenum; index: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9097 // GL_ARB_base_instance
9098 TglDrawArraysInstancedBaseInstance = procedure(mode : GLenum; first : GLint; count :GLsizei; primcount : GLsizei; baseinstance : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9099 TglDrawElementsInstancedBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount : GLsizei; baseinstance : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9100 TglDrawElementsInstancedBaseVertexBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount :GLsizei; basevertex : GLint; baseinstance : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9102 // GL_ARB_transform_feedback_instanced
9103 TglDrawTransformFeedbackInstanced = procedure(mode : GLenum; id : GLuint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9104 TglDrawTransformFeedbackStreamInstanced = procedure(mode : GLenum; id : GLUInt; stream : GLUint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9106 // GL_ARB_internalformat_query
9107 TglGetInternalformativ = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9109 // GL_ARB_shader_atomic_counters
9110 TglGetActiveAtomicCounterBufferiv = procedure(_program : GLuint; bufferIndex : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9112 /// GL_ARB_shader_image_load_store
9113 TglBindImageTexture = procedure(_unit : GLuint; texture : GLuint; level :GLint; layered : GLboolean; layer : GLint; access : GLenum; format : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9114 TglMemoryBarrier = procedure(barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9116 // GL_ARB_texture_storage
9117 TglTexStorage1D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9118 TglTexStorage2D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9119 TglTexStorage3D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9120 TglTextureStorage1DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9121 TglTextureStorage2DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9122 TglTextureStorage3DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9128 TglDebugMessageControl = procedure(source : GLenum; type_ : GLenum; severity : TGLenum; count : GLsizei; const ids : PGLUInt; enabled : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9129 TglDebugMessageInsert = procedure(source : GLenum; type_ : GLenum; id : GLuint; sverity : GLenum; length : GLsizei; const buf : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9130 TglDebugMessageCallback = procedure(callback : TGLDEBUGPROC; const userParam : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9131 TglGetDebugMessageLog = function(count : GLuint; bufsize : GLsizei; sources : PGLenum; types : PGLenum; ids : PGLuint; sverities : PGLenum; lengths : PGLSizei; messagelog : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9132 TglPushDebugGroup = procedure(source : GLenum; id : GLuint; length : GLsizei; const message_ : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9133 TglPopDebugGroup = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9134 TglObjectLabel = procedure(identifier : GLenum; name : GLuint; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9135 TglGetObjectLabel = procedure(identifier : GLenum; name : GLuint; bufsize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9136 TglObjectPtrLabel = procedure(const ptr : Pointer; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9137 TglGetObjectPtrLabel = procedure(const ptr : Pointer; bufSize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9139 // GL_ARB_clear_buffer_object
9140 TglClearBufferData = procedure(target : GLenum; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9141 TglClearBufferSubData = procedure(target : GLenum; internalformat : GLenum; offset : GLintptr; size : GLsizeiptr; format : GLenum; type_ : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9142 TglClearNamedBufferDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9143 TglClearNamedBufferSubDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLenum; type_ : GLenum; offset : GLsizeiptr; size : GLsizeiptr; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9145 // GL_ARB_compute_shader
9146 TglDispatchCompute = procedure(num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9147 TglDispatchComputeIndirect = procedure(indirect : GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9149 // GL_ARB_copy_image
9150 TglCopyImageSubData = procedure(srcName : GLUInt; srcTarget : GLenum; srcLevel : GLint; srcX : GLint; srcY : GLint; srcZ : GLint; dstName : GLUInt; dstTarget : GLEnum; dstLevel : GLInt; dstX : GLInt; dstY : GLint; dstZ : GLint; srcWidth : GLsizei; srcHeight : GLsizei; srcDepth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9152 // GL_ARB_debug_group
9153 // ARB_debug_group reuses entry points from KHR_debug
9155 // GL_ARB_debug_label
9156 // ARB_debug_label reuses entry points from KHR_debug
9158 // GL_ARB_debug_output2
9160 // GL_ARB_ES3_compatibility
9162 // GL_ARB_explicit_uniform_location
9164 // GL_ARB_fragment_layer_viewport
9166 // GL_ARB_framebuffer_no_attachments
9167 TglFramebufferParameteri = procedure(target : GLenum; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9168 TglGetFramebufferParameteriv = procedure(target : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9169 TglNamedFramebufferParameteriEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9170 TglGetNamedFramebufferParameterivEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9172 // GL_ARB_internalformat_query2
9173 TglGetInternalformati64v = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9175 // GL_ARB_invalidate_subdata
9176 TglInvalidateTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9177 TglInvalidateTexImage = procedure(texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9178 TglInvalidateBufferSubData = procedure(buffer : GLuint; offset : GLintptr; length : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9179 TglInvalidateBufferData = procedure(buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9180 TglInvalidateFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9181 TglInvalidateSubFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9183 // GL_ARB_multi_draw_indirect
9184 TglMultiDrawArraysIndirect = procedure(mode : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9185 TglMultiDrawElementsIndirect = procedure(mode : GLenum; type_ : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9187 // GL_ARB_program_interface_query
9188 TglGetProgramInterfaceiv = procedure(program_ : GLUInt;programInterface : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9189 TglGetProgramResourceIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9190 TglGetProgramResourceName = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; bufSize : GLsizei; length : PGLsizei; name : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9191 TglGetProgramResourceiv = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; propCount : GLsizei; const props : PGLenum; bufSize : GLsizei; length : PGLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9192 TglGetProgramResourceLocation = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9193 TglGetProgramResourceLocationIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9195 // GL_ARB_robust_buffer_access_behavior
9197 // GL_ARB_shader_image_size
9199 // GL_ARB_shader_storage_buffer_object
9200 TglShaderStorageBlockBinding = procedure(program_ : GLuint; storageBlockIndex : GLuint; storageBlockBinding : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9202 // GL_ARB_stencil_texturing
9204 // GL_ARB_texture_buffer_range
9205 TglTexBufferRange = procedure(target : GLenum; internalformat : GLenum; buffer : GLuint; offset :GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9206 TglTextureBufferRangeEXT = procedure(texture : GLuint; target : GLenum; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9208 // GL_ARB_texture_query_levels
9210 // GL_ARB_texture_storage_multisample
9211 TglTexStorage2DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9212 TglTexStorage3DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9213 TglTextureStorage2DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9214 TglTextureStorage3DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9218 TglBufferStorage = procedure(target : GLenum; size : GLsizeiptr; const data : pointer; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9219 TglClearTexImage = procedure(texture : GLuint; level : GLint; format : GLenum; _type : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9220 TglClearTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; const Data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9221 TglBindBuffersBase = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9222 TglBindBuffersRange = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : GLintptr; const sizes : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9223 TglBindTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9224 TglBindSamplers = procedure(first : GLuint; count : GLsizei; const samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9225 TglBindImageTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9226 TglBindVertexBuffers = procedure(first : GLuint; count : GLsizei; const buffers : GLuint; const offsets : GLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9227 TglTexPageCommitmentARB = procedure(target : glenum; level : glint; xoffset : glint; yoffset : glint; zoffset : glint; width : glsizei; height : glsizei; depth : glsizei; resident : glboolean); {$IFDEF DGL_WIN} stdcall; {$ELSE}cdecl; {$ENDIF}
9230 TglClipControl = procedure(origin : GLenum; depth : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9231 TglCreateTransformFeedbacks = procedure(n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9232 TglTransformFeedbackBufferBase = procedure (xfb : GLuint; index : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9233 TglTransformFeedbackBufferRange = procedure (xfb : GLuint; index : GLuint; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9234 TglGetTransformFeedbackiv = procedure (xfb : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9235 TglGetTransformFeedbacki_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9236 TglGetTransformFeedbacki64_v = procedure (xfb : GLuint; pname : GLenum; index : GLuint; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9237 TglCreateBuffers = procedure (n : GLsizei; buffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9238 TglNamedBufferStorage = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9239 TglNamedBufferData = procedure (buffer : GLuint; size : GLsizei; const data : PGLVoid; usage : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9240 TglNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9241 TglCopyNamedBufferSubData = procedure (readBuffer : GLuint; writeBuffer : GLuint; readOffset : GLintptr; writeOffset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9242 TglClearNamedBufferData = procedure (buffer : GLuint; internalformat : GLenum; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9243 TglClearNamedBufferSubData = procedure (buffer : GLuint; internalformat : GLenum; offset : GLintptr; size : GLsizei; format : GLenum; _type : GLenum; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9244 TglMapNamedBuffer = function(buffer : GLuint; access : GLenum) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9245 TglMapNamedBufferRange = function(buffer : GLuint; offset : GLintptr; length : GLsizei; access : GLbitfield) : PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9246 TglUnmapNamedBuffer = function(buffer : GLuint) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9247 TglFlushMappedNamedBufferRange = procedure (buffer : GLuint; offset : GLintptr; length : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9248 TglGetNamedBufferParameteriv = procedure (buffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9249 TglGetNamedBufferParameteri64v = procedure (buffer : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9250 TglGetNamedBufferPointerv = procedure (buffer : GLuint; pname : GLenum; params : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9251 TglGetNamedBufferSubData = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; data : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9252 TglCreateFramebuffers = procedure (n : GLsizei; framebuffers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9253 TglNamedFramebufferRenderbuffer = procedure (framebuffer : GLuint; attachment : GLenum ; renderbuffertarget : GLEnum; renderbuffer : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9254 TglNamedFramebufferParameteri = procedure (framebuffer : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9255 TglNamedFramebufferTexture = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9256 TglNamedFramebufferTextureLayer = procedure (framebuffer : GLuint; attachment : GLenum; texture : GLuint; level : GLint; layer : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9257 TglNamedFramebufferDrawBuffer = procedure (framebuffer : GLuint; buf : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9258 TglNamedFramebufferDrawBuffers = procedure (framebuffer : GLuint; n : GLsizei; bufs : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9259 TglNamedFramebufferReadBuffer = procedure (framebuffer : GLuint; src : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9260 TglInvalidateNamedFramebufferData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9261 TglInvalidateNamedFramebufferSubData = procedure (framebuffer : GLuint; numAttachments : GLSizei; attachments : PGLEnum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9262 TglClearNamedFramebufferiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9263 TglClearNamedFramebufferuiv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9264 TglClearNamedFramebufferfv = procedure (framebuffer : GLuint; buffer : GLenum; drawbuffer : GLint; value : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9265 TglClearNamedFramebufferfi = procedure (framebuffer : GLuint; buffer : GLenum; const depth : GLfloat; stencil : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9266 TglBlitNamedFramebuffer = procedure (readFramebuffer : GLuint; drawFramebuffer : GLuint; srcX0 : GLint; srcY0 : GLint; srcX1 : GLint; srcY1 : GLint; dstX0 : GLint; dstY0 : GLint; dstX1 : GLint; dstY1 : GLint ; mask : GLbitfield; filter : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9267 TglCheckNamedFramebufferStatus = function(framebuffer : GLuint; target : GLenum) : GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9268 TglGetNamedFramebufferParameteriv = procedure (framebuffer : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9269 TglGetNamedFramebufferAttachmentParameteriv = procedure (framebuffer : GLuint; attachment : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9270 TglCreateRenderbuffers = procedure (n : GLsizei; renderbuffers : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9271 TglNamedRenderbufferStorage = procedure (renderbuffer : GLUInt; internalformat : GLenum ; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9272 TglNamedRenderbufferStorageMultisample = procedure (renderbuffer : GLUInt; samples : GLSizei; internalformat : GLenum ; width : GLSizei; height : GLSizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9273 TglGetNamedRenderbufferParameteriv = procedure (renderbuffer : GLUInt; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9274 TglCreateTextures = procedure (target : GLenum ; n : GLsizei; textures : PGLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9275 TglTextureBuffer = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9276 TglTextureBufferRange = procedure (texture : GLuint; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9277 TglTextureStorage1D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9278 TglTextureStorage2D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9279 TglTextureStorage3D = procedure (texture : GLuint; levels : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9280 TglTextureStorage2DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9281 TglTextureStorage3DMultisample = procedure (texture : GLuint; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9282 TglTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9283 TglTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9284 TglTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9285 TglCompressedTextureSubImage1D = procedure (texture : GLuint; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9286 TglCompressedTextureSubImage2D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; mageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9287 TglCompressedTextureSubImage3D = procedure (texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; imageSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9288 TglCopyTextureSubImage1D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; x : GLint; y : GLint; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9289 TglCopyTextureSubImage2D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9290 TglCopyTextureSubImage3D = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9291 TglTextureParameterf = procedure (texture : GLuint; pname : GLenum; param : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9292 TglTextureParameterfv = procedure (texture : GLuint; pname : GLenum; const param : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9293 TglTextureParameteri = procedure (texture : GLuint; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9294 TglTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; const params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9295 TglTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; const params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9296 TglTextureParameteriv = procedure (texture : GLuint; pname : GLenum; const param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9297 TglGenerateTextureMipmap = procedure(texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9298 TglBindTextureUnit = procedure (_unit : GLuint; texture : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9299 TglGetTextureImage = procedure (texture : GLuint; level : GLint ; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9300 TglGetCompressedTextureImage = procedure (texture : GLuint; level : GLint; bufSize : GLSizei; pixels : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9301 TglGetTextureLevelParameterfv = procedure (texture : GLuint; level : GLint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9302 TglGetTextureLevelParameteriv = procedure (texture : GLuint; level : GLint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9303 TglGetTextureParameterfv = procedure (texture : GLuint; pname : GLenum; params : PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9304 TglGetTextureParameterIiv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9305 TglGetTextureParameterIuiv = procedure (texture : GLuint; pname : GLenum; params : PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9306 TglGetTextureParameteriv = procedure (texture : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9307 TglCreateVertexArrays = procedure (n : GLsizei; arrays : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9308 TglDisableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9309 TglEnableVertexArrayAttrib = procedure (vaobj : GLuint; index : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9310 TglVertexArrayElementBuffer = procedure (vaobj : GLuint; buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9311 TglVertexArrayVertexBuffer = procedure (vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9312 TglVertexArrayVertexBuffers = procedure (vaobj : GLuint; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : PGLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9313 TglVertexArrayAttribBinding = procedure (vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9314 TglVertexArrayAttribFormat = procedure(vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; normalized : GLboolean; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9315 TglVertexArrayAttribIFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9316 TglVertexArrayAttribLFormat = procedure (vaobj : GLuint; attribindex : GLuint; size : GLint; _type : GLenum; relativeoffset : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9317 TglVertexArrayBindingDivisor = procedure (vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9318 TglGetVertexArrayiv = procedure (vaobj : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9319 TglGetVertexArrayIndexediv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9320 TglGetVertexArrayIndexed64iv = procedure (vaobj : GLuint; index : GLuint; pname : GLenum; param : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9321 TglCreateSamplers = procedure (n : GLsizei; samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9322 TglCreateProgramPipelines = procedure (n : GLsizei; pipelines : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9323 TglCreateQueries = procedure (target : GLenum; n : GLsizei; ids : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9324 TglMemoryBarrierByRegion = procedure (barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9325 TglGetTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9326 TglGetCompressedTextureSubImage = procedure (texture : GLuint; level : GLint ; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9327 TglGetGraphicsResetStatus = function : GLEnum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9328 TglGetnCompressedTexImage = procedure (target : GLenum; lod : GLint; bufSize : GLsizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9329 TglGetnTexImage = procedure (target : GLenum; level : GLint; format : GLenum; _type : GLenum; bufSize : GLSizei; pixels : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9330 TglGetnUniformdv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9331 TglGetnUniformfv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9332 TglGetnUniformiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9333 TglGetnUniformuiv = procedure (_program : GLuint; location : GLint; bufSize : GLsizei; params : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9334 TglReadnPixels = procedure (x : GLint; y : GLint; width : GLsizei; height : GLsizei; format : GLenum; _type : GLenum; bufSize : GLsizei; data : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9335 TglGetnMapdv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9336 TglGetnMapfv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9337 TglGetnMapiv = procedure (target : GLenum; query : GLenum; bufSize : GLsizei; v : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9338 TglGetnPixelMapfv = procedure (map : GLenum; bufSize : GLsizei; values : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9339 TglGetnPixelMapuiv = procedure (map : GLenum; bufSize : GLsizei; values : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9340 TglGetnPixelMapusv = procedure (map : GLenum; bufSize : GLsizei; values : PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9341 TglGetnPolygonStipple = procedure (bufSize : GLsizei; pattern : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9342 TglGetnColorTable = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; table : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9343 TglGetnConvolutionFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; bufSize : GLsizei; image : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9344 TglGetnSeparableFilter = procedure (target : GLenum; format : GLenum; _type : GLenum; rowBufSize : GLsizei; row : PGLvoid; columnBufSize : GLsizei; column : PGLvoid; span : PGLVoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9345 TglGetnHistogram = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9346 TglGetnMinmax = procedure (target : GLenum; reset : GLboolean; format : GLenum; _type : GLenum; bufSize : GLsizei; values : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9347 TglTextureBarrier = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9349 // GL_ARB_sparse_buffer
9350 TglBufferPageCommitmentARB = procedure (target : GLenum; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9351 TglNamedBufferPageCommitmentEXT = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9352 TglNamedBufferPageCommitmentARB = procedure (buffer : GLuint; offset : GLintptr; size : GLsizei; commit : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9354 // GL_KHR_blend_equation_advanced
9355 TglBlendBarrierKHR = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9357 // GL_ARB_texture_view
9358 TglTextureView = procedure(texture : GLuint; target : GLenum; origtexture : GLuint; internalformat : GLenum; minlevel : GLuint; numlevels : GLuint; minlayer : GLuint; numlayers : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9360 // GL_ARB_vertex_attrib_binding
9361 TglBindVertexBuffer = procedure(bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9362 TglVertexAttribFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9363 TglVertexAttribIFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9364 TglVertexAttribLFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9365 TglVertexAttribBinding = procedure(attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9366 TglVertexBindingDivisor = procedure(bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9367 TglVertexArrayBindVertexBufferEXT = procedure(vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9368 TglVertexArrayVertexAttribFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9369 TglVertexArrayVertexAttribIFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9370 TglVertexArrayVertexAttribLFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9371 TglVertexArrayVertexAttribBindingEXT = procedure(vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9372 TglVertexArrayVertexBindingDivisorEXT = procedure(vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9374 // GL_ARB_robustness_isolation
9379 TglCreateSyncFromCLeventARB = function(context: p_cl_context; event: p_cl_event; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9381 // GL_ARB_debug_output
9382 TglDebugMessageControlARB = procedure(source: GLenum; type_: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9383 TglDebugMessageInsertARB = procedure(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9384 TglDebugMessageCallbackARB = procedure(callback: TglDebugProcARB; const userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9385 TglGetDebugMessageLogARB = function(count: GLuint; bufsize: GLsizei; sources: PGLenum; types: PGLenum; ids: PGLuint; severities: PGLenum; lengths: PGLsizei; messageLog: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9387 // GL_ARB_robustness
9388 TglGetGraphicsResetStatusARB = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9389 TglGetnMapdvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9390 TglGetnMapfvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9391 TglGetnMapivARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9392 TglGetnPixelMapfvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9393 TglGetnPixelMapuivARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9394 TglGetnPixelMapusvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9395 TglGetnPolygonStippleARB = procedure(bufSize: GLsizei; pattern: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9396 TglGetnColorTableARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9397 TglGetnConvolutionFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9398 TglGetnSeparableFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; rowBufSize: GLsizei; row: PGLvoid; columnBufSize: GLsizei; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9399 TglGetnHistogramARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9400 TglGetnMinmaxARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9401 TglGetnTexImageARB = procedure(target: GLenum; level: GLint; format: GLenum; type_: GLenum; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9402 TglReadnPixelsARB = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; bufSize: GLsizei; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9403 TglGetnCompressedTexImageARB = procedure(target: GLenum; lod: GLint; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9404 TglGetnUniformfvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9405 TglGetnUniformivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9406 TglGetnUniformuivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9407 TglGetnUniformdvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9409 // GL_ATI_draw_buffers
9410 TglDrawBuffersATI = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9412 // GL_ATI_element_array
9413 TglElementPointerATI = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9414 TglDrawElementArrayATI = procedure(mode: GLenum; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9415 TglDrawRangeElementArrayATI = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9417 // GL_ATI_envmap_bumpmap
9418 TglTexBumpParameterivATI = procedure(pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9419 TglTexBumpParameterfvATI = procedure(pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9420 TglGetTexBumpParameterivATI = procedure(pname: GLenum; param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9421 TglGetTexBumpParameterfvATI = procedure(pname: GLenum; param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9423 // GL_ATI_fragment_shader
9424 TglGenFragmentShadersATI = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9425 TglBindFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9426 TglDeleteFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9427 TglBeginFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9428 TglEndFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9429 TglPassTexCoordATI = procedure(dst: GLuint; coord: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9430 TglSampleMapATI = procedure(dst: GLuint; interp: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9431 TglColorFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9432 TglColorFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9433 TglColorFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9434 TglAlphaFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9435 TglAlphaFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9436 TglAlphaFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9437 TglSetFragmentShaderConstantATI = procedure(dst: GLuint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9439 // GL_ATI_map_object_buffer
9440 TglMapObjectBufferATI = function(buffer: GLuint): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9441 TglUnmapObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9443 // GL_ATI_pn_triangles
9444 TglPNTrianglesiATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9445 TglPNTrianglesfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9447 // GL_ATI_separate_stencil
9448 TglStencilOpSeparateATI = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9449 TglStencilFuncSeparateATI = procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9451 // GL_ATI_vertex_array_object
9452 TglNewObjectBufferATI = function(size: GLsizei; const _pointer: PGLvoid; usage: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9453 TglIsObjectBufferATI = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9454 TglUpdateObjectBufferATI = procedure(buffer: GLuint; offset: GLuint; size: GLsizei; const _pointer: PGLvoid; preserve: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9455 TglGetObjectBufferfvATI = procedure(buffer: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9456 TglGetObjectBufferivATI = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9457 TglFreeObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9458 TglArrayObjectATI = procedure(_array: GLenum; size: GLint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9459 TglGetArrayObjectfvATI = procedure(_array: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9460 TglGetArrayObjectivATI = procedure(_array: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9461 TglVariantArrayObjectATI = procedure(id: GLuint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9462 TglGetVariantArrayObjectfvATI = procedure(id: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9463 TglGetVariantArrayObjectivATI = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9465 // GL_ATI_vertex_attrib_array_object
9466 TglVertexAttribArrayObjectATI = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9467 TglGetVertexAttribArrayObjectfvATI = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9468 TglGetVertexAttribArrayObjectivATI = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9470 // GL_ATI_vertex_streams
9471 TglVertexStream1sATI = procedure(stream: GLenum; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9472 TglVertexStream1svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9473 TglVertexStream1iATI = procedure(stream: GLenum; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9474 TglVertexStream1ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9475 TglVertexStream1fATI = procedure(stream: GLenum; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9476 TglVertexStream1fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9477 TglVertexStream1dATI = procedure(stream: GLenum; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9478 TglVertexStream1dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9479 TglVertexStream2sATI = procedure(stream: GLenum; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9480 TglVertexStream2svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9481 TglVertexStream2iATI = procedure(stream: GLenum; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9482 TglVertexStream2ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9483 TglVertexStream2fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9484 TglVertexStream2fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9485 TglVertexStream2dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9486 TglVertexStream2dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9487 TglVertexStream3sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9488 TglVertexStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9489 TglVertexStream3iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9490 TglVertexStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9491 TglVertexStream3fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9492 TglVertexStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9493 TglVertexStream3dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9494 TglVertexStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9495 TglVertexStream4sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9496 TglVertexStream4svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9497 TglVertexStream4iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9498 TglVertexStream4ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9499 TglVertexStream4fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9500 TglVertexStream4fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9501 TglVertexStream4dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9502 TglVertexStream4dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9503 TglNormalStream3bATI = procedure(stream: GLenum; nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9504 TglNormalStream3bvATI = procedure(stream: GLenum; const coords: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9505 TglNormalStream3sATI = procedure(stream: GLenum; nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9506 TglNormalStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9507 TglNormalStream3iATI = procedure(stream: GLenum; nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9508 TglNormalStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9509 TglNormalStream3fATI = procedure(stream: GLenum; nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9510 TglNormalStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9511 TglNormalStream3dATI = procedure(stream: GLenum; nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9512 TglNormalStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9513 TglClientActiveVertexStreamATI = procedure(stream: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9514 TglVertexBlendEnviATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9515 TglVertexBlendEnvfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9517 // GL_AMD_performance_monitor
9518 TglGetPerfMonitorGroupsAMD = procedure(numGroups: PGLint; groupsSize: GLsizei; groups: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9519 TglGetPerfMonitorCountersAMD = procedure(group: GLuint; numCounters: PGLint; maxActiveCouters: PGLint; counterSize: GLsizei; counters: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9520 TglGetPerfMonitorGroupStringAMD = procedure(group: GLuint; bufSize: GLsizei; length: PGLsizei; groupString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9521 TglGetPerfMonitorCounterStringAMD = procedure(group: GLuint; counter: GLuint; bufSize: GLsizei; length: PGLsizei; counterString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9522 TglGetPerfMonitorCounterInfoAMD = procedure(group: GLuint; counter: GLuint; pname: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9523 TglGenPerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9524 TglDeletePerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9525 TglSelectPerfMonitorCountersAMD = procedure(monitor: GLuint; enable: GLboolean; group: GLuint; numCounters: GLint; counterList: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9526 TglBeginPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9527 TglEndPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9528 TglGetPerfMonitorCounterDataAMD = procedure(monitor: GLuint; pname: GLenum; dataSize: GLsizei; data: PGLuint; bytesWritten: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9530 // GL_AMD_vertex_shader_tesselator
9531 TglTessellationFactorAMD = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9532 TglTessellationModeAMD = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9534 // GL_AMD_draw_buffers_blend
9535 TglBlendFuncIndexedAMD = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9536 TglBlendFuncSeparateIndexedAMD = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9537 TglBlendEquationIndexedAMD = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9538 TglBlendEquationSeparateIndexedAMD = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9540 // GL_AMD_name_gen_delete
9541 TglGenNamesAMD = procedure(identifier: GLenum; num: GLuint; names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9542 TglDeleteNamesAMD = procedure(identifier: GLenum; num: GLuint; const names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9543 TglIsNameAMD = function(identifier: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9545 // GL_AMD_debug_output
9546 TglDebugMessageEnableAMD = procedure(category: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9547 TglDebugMessageInsertAMD = procedure(category: GLenum; severity: GLenum; id: GLuint; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9548 TglDebugMessageCallbackAMD = procedure(callback: TGLDebugProcAMD; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9549 TglGetDebugMessageLogAMD = function(count: GLuint; bufsize: GLsizei; categories: PGLenum; severities: PGLuint; ids: PGLuint; lengths: PGLsizei; message: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9551 // GL_EXT_blend_color
9552 TglBlendColorEXT = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9554 // GL_EXT_blend_func_separate
9555 TglBlendFuncSeparateEXT = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9557 // GL_EXT_blend_minmax
9558 TglBlendEquationEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9560 // GL_EXT_color_subtable
9561 TglColorSubTableEXT = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9562 TglCopyColorSubTableEXT = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9564 // GL_EXT_compiled_vertex_array
9565 TglLockArraysEXT = procedure(first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9566 TglUnlockArraysEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9568 // GL_EXT_convolution
9569 TglConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9570 TglConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9571 TglConvolutionParameterfEXT = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9572 TglConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9573 TglConvolutionParameteriEXT = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9574 TglConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9575 TglCopyConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9576 TglCopyConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9577 TglGetConvolutionFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9578 TglGetConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9579 TglGetConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9580 TglGetSeparableFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9581 TglSeparableFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9583 // GL_EXT_coordinate_frame
9584 TglTangent3bEXT = procedure(tx: GLbyte; ty: GLbyte; tz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9585 TglTangent3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9586 TglTangent3dEXT = procedure(tx: GLdouble; ty: GLdouble; tz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9587 TglTangent3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9588 TglTangent3fEXT = procedure(tx: GLfloat; ty: GLfloat; tz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9589 TglTangent3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9590 TglTangent3iEXT = procedure(tx: GLint; ty: GLint; tz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9591 TglTangent3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9592 TglTangent3sEXT = procedure(tx: GLshort; ty: GLshort; tz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9593 TglTangent3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9594 TglBinormal3bEXT = procedure(bx: GLbyte; by: GLbyte; bz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9595 TglBinormal3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9596 TglBinormal3dEXT = procedure(bx: GLdouble; by: GLdouble; bz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9597 TglBinormal3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9598 TglBinormal3fEXT = procedure(bx: GLfloat; by: GLfloat; bz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9599 TglBinormal3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9600 TglBinormal3iEXT = procedure(bx: GLint; by: GLint; bz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9601 TglBinormal3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9602 TglBinormal3sEXT = procedure(bx: GLshort; by: GLshort; bz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9603 TglBinormal3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9604 TglTangentPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9605 TglBinormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9607 // GL_EXT_copy_texture
9608 TglCopyTexImage1DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9609 TglCopyTexImage2DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9610 TglCopyTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9611 TglCopyTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9612 TglCopyTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9614 // GL_EXT_cull_vertex
9615 TglCullParameterdvEXT = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9616 TglCullParameterfvEXT = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9618 // GL_EXT_draw_range_elements
9619 TglDrawRangeElementsEXT = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9622 TglFogCoordfEXT = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9623 TglFogCoordfvEXT = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9624 TglFogCoorddEXT = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9625 TglFogCoorddvEXT = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9626 TglFogCoordPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9628 // GL_EXT_framebuffer_object
9629 TglIsRenderbufferEXT = function(renderbuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9630 TglBindRenderbufferEXT = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9631 TglDeleteRenderbuffersEXT = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9632 TglGenRenderbuffersEXT = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9633 TglRenderbufferStorageEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9634 TglGetRenderbufferParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9635 TglIsFramebufferEXT = function(framebuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9636 TglBindFramebufferEXT = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9637 TglDeleteFramebuffersEXT = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9638 TglGenFramebuffersEXT = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9639 TglCheckFramebufferStatusEXT = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9640 TglFramebufferTexture1DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9641 TglFramebufferTexture2DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9642 TglFramebufferTexture3DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9643 TglFramebufferRenderbufferEXT = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9644 TglGetFramebufferAttachmentParameterivEXT = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9645 TglGenerateMipmapEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9648 TglGetHistogramEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9649 TglGetHistogramParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9650 TglGetHistogramParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9651 TglGetMinmaxEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9652 TglGetMinmaxParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9653 TglGetMinmaxParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9654 TglHistogramEXT = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9655 TglMinmaxEXT = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9656 TglResetHistogramEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9657 TglResetMinmaxEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9659 // GL_EXT_index_func
9660 TglIndexFuncEXT = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9662 // GL_EXT_index_material
9663 TglIndexMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9665 // GL_EXT_light_texture
9666 TglApplyTextureEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9667 TglTextureLightEXT = procedure(pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9668 TglTextureMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9670 // GL_EXT_multi_draw_arrays
9671 TglMultiDrawArraysEXT = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9672 TglMultiDrawElementsEXT = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9674 // GL_EXT_multisample
9675 TglSampleMaskEXT = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9676 TglSamplePatternEXT = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9678 // GL_EXT_paletted_texture
9679 TglColorTableEXT = procedure(target: GLenum; internalFormat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9680 TglGetColorTableEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9681 TglGetColorTableParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9682 TglGetColorTableParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9684 // GL_EXT_pixel_transform
9685 TglPixelTransformParameteriEXT = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9686 TglPixelTransformParameterfEXT = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9687 TglPixelTransformParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9688 TglPixelTransformParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9690 // GL_EXT_point_parameters
9691 TglPointParameterfEXT = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9692 TglPointParameterfvEXT = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9694 // GL_EXT_polygon_offset
9695 TglPolygonOffsetEXT = procedure(factor: GLfloat; bias: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9697 // GL_EXT_secondary_color
9698 TglSecondaryColor3bEXT = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9699 TglSecondaryColor3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9700 TglSecondaryColor3dEXT = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9701 TglSecondaryColor3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9702 TglSecondaryColor3fEXT = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9703 TglSecondaryColor3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9704 TglSecondaryColor3iEXT = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9705 TglSecondaryColor3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9706 TglSecondaryColor3sEXT = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9707 TglSecondaryColor3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9708 TglSecondaryColor3ubEXT = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9709 TglSecondaryColor3ubvEXT = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9710 TglSecondaryColor3uiEXT = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9711 TglSecondaryColor3uivEXT = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9712 TglSecondaryColor3usEXT = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9713 TglSecondaryColor3usvEXT = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9714 TglSecondaryColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9716 // GL_EXT_stencil_two_side
9717 TglActiveStencilFaceEXT = procedure(face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9719 // GL_EXT_subtexture
9720 TglTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9721 TglTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9724 TglTexImage3DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9725 TglTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9727 // GL_EXT_texture_object
9728 TglAreTexturesResidentEXT = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9729 TglBindTextureEXT = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9730 TglDeleteTexturesEXT = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9731 TglGenTexturesEXT = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9732 TglIsTextureEXT = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9733 TglPrioritizeTexturesEXT = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9735 // GL_EXT_texture_perturb_normal
9736 TglTextureNormalEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9738 // GL_EXT_vertex_array
9739 TglArrayElementEXT = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9740 TglColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9741 TglDrawArraysEXT = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9742 TglEdgeFlagPointerEXT = procedure(stride: GLsizei; count: GLsizei; const _pointer: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9743 TglGetPointervEXT = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9744 TglIndexPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9745 TglNormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9746 TglTexCoordPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9747 TglVertexPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9749 // GL_EXT_vertex_shader
9750 TglBeginVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9751 TglEndVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9752 TglBindVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9753 TglGenVertexShadersEXT = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9754 TglDeleteVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9755 TglShaderOp1EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9756 TglShaderOp2EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9757 TglShaderOp3EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint; arg3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9758 TglSwizzleEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9759 TglWriteMaskEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9760 TglInsertComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9761 TglExtractComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9762 TglGenSymbolsEXT = function(datatype: GLenum; storagetype: GLenum; range: GLenum; components: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9763 TglSetInvariantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9764 TglSetLocalConstantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9765 TglVariantbvEXT = procedure(id: GLuint; const addr: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9766 TglVariantsvEXT = procedure(id: GLuint; const addr: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9767 TglVariantivEXT = procedure(id: GLuint; const addr: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9768 TglVariantfvEXT = procedure(id: GLuint; const addr: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9769 TglVariantdvEXT = procedure(id: GLuint; const addr: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9770 TglVariantubvEXT = procedure(id: GLuint; const addr: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9771 TglVariantusvEXT = procedure(id: GLuint; const addr: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9772 TglVariantuivEXT = procedure(id: GLuint; const addr: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9773 TglVariantPointerEXT = procedure(id: GLuint; _type: GLenum; stride: GLuint; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9774 TglEnableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9775 TglDisableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9776 TglBindLightParameterEXT = function(light: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9777 TglBindMaterialParameterEXT = function(face: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9778 TglBindTexGenParameterEXT = function(_unit: GLenum; coord: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9779 TglBindTextureUnitParameterEXT = function(_unit: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9780 TglBindParameterEXT = function(value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9781 TglIsVariantEnabledEXT = function(id: GLuint; cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9782 TglGetVariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9783 TglGetVariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9784 TglGetVariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9785 TglGetVariantPointervEXT = procedure(id: GLuint; value: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9786 TglGetInvariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9787 TglGetInvariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9788 TglGetInvariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9789 TglGetLocalConstantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9790 TglGetLocalConstantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9791 TglGetLocalConstantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9793 // GL_EXT_vertex_weighting
9794 TglVertexWeightfEXT = procedure(weight: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9795 TglVertexWeightfvEXT = procedure(const weight: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9796 TglVertexWeightPointerEXT = procedure(size: GLsizei; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9798 // GL_EXT_stencil_clear_tag
9799 TglStencilClearTagEXT = procedure(stencilTagBits: GLsizei; stencilClearTag: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9801 // GL_EXT_framebuffer_blit
9802 TglBlitFramebufferEXT = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9804 // GL_EXT_framebuffer_multisample
9805 TglRenderbufferStorageMultisampleEXT = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9807 // GL_EXT_timer_query
9808 TglGetQueryObjecti64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9809 TglGetQueryObjectui64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9811 // GL_EXT_gpu_program_parameters
9812 TglProgramEnvParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9813 TglProgramLocalParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9815 // GL_EXT_bindable_uniform
9816 TglUniformBufferEXT = procedure(_program: GLuint; location: GLint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9817 TglGetUniformBufferSizeEXT = function(_program: GLuint; location: GLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9818 TglGetUniformOffsetEXT = function(_program: GLuint; location: GLint): GLintptr; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9820 // GL_EXT_draw_buffers2
9821 TglColorMaskIndexedEXT = procedure(buf: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9822 TglGetBooleanIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9823 TglGetIntegerIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9824 TglEnableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9825 TglDisableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9826 TglIsEnabledIndexedEXT = function(target: GLenum; index: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9828 // GL_EXT_draw_instanced
9829 TglDrawArraysInstancedEXT = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9830 TglDrawElementsInstancedEXT = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: Pointer; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9832 // GL_EXT_geometry_shader4
9833 TglProgramParameteriEXT = procedure (_program: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9834 TglFramebufferTextureEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9836 TglFramebufferTextureFaceEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9838 // GL_EXT_gpu_shader4
9839 TglVertexAttribI1iEXT = procedure(index: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9840 TglVertexAttribI2iEXT = procedure(index: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9841 TglVertexAttribI3iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9842 TglVertexAttribI4iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9843 TglVertexAttribI1uiEXT = procedure(index: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9844 TglVertexAttribI2uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9845 TglVertexAttribI3uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9846 TglVertexAttribI4uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9847 TglVertexAttribI1ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9848 TglVertexAttribI2ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9849 TglVertexAttribI3ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9850 TglVertexAttribI4ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9851 TglVertexAttribI1uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9852 TglVertexAttribI2uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9853 TglVertexAttribI3uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9854 TglVertexAttribI4uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9855 TglVertexAttribI4bvEXT = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9856 TglVertexAttribI4svEXT = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9857 TglVertexAttribI4ubvEXT = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9858 TglVertexAttribI4usvEXT = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9859 TglVertexAttribIPointerEXT = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; const _pointer: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9860 TglGetVertexAttribIivEXT = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9861 TglGetVertexAttribIuivEXT = procedure(index: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9862 TglUniform1uiEXT = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9863 TglUniform2uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9864 TglUniform3uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9865 TglUniform4uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9866 TglUniform1uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9867 TglUniform2uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9868 TglUniform3uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9869 TglUniform4uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9870 TglGetUniformuivEXT = procedure(_program: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9871 TglBindFragDataLocationEXT = procedure(_program: GLuint; colorNumber: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9872 TglGetFragDataLocationEXT = function(_program: GLuint; const name: PGLchar): GLint;
9874 // GL_EXT_texture_array
9875 TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9877 // GL_EXT_texture_buffer_object
9878 TglTexBufferEXT = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9880 // GL_EXT_texture_integer
9881 TglClearColorIiEXT = procedure(r: GLint; g: GLint; b: GLint; a: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9882 TglClearColorIuiEXT = procedure(r: GLuint; g: GLuint; b: GLuint; a: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9883 TglTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9884 TglTexParameterIuivEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9885 TglGetTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9886 TglGetTexParameterIiuvEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9888 // GL_HP_image_transform
9889 TglImageTransformParameteriHP = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9890 TglImageTransformParameterfHP = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9891 TglImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9892 TglImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9893 TglGetImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9894 TglGetImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9896 // GL_EXT_depth_bounds_test
9897 TglDepthBoundsEXT = procedure(zmin: GLclampd; zmax: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9899 // GL_EXT_blend_equation_separate
9900 TglBlendEquationSeparateEXT = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9902 // GL_EXT_transform_feedback
9903 TglBeginTransformFeedbackEXT = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9904 TglEndTransformFeedbackEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9905 TglBindBufferRangeEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9906 TglBindBufferOffsetEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9907 TglBindBufferBaseEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9908 TglTransformFeedbackVaryingsEXT = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9909 TglGetTransformFeedbackVaryingEXT = procedure(program_: GLuint; index_: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9911 // GL_EXT_direct_state_access
9912 TglClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9913 TglPushClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9914 TglMatrixLoadfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9915 TglMatrixLoaddEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9916 TglMatrixMultfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9917 TglMatrixMultdEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9918 TglMatrixLoadIdentityEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9919 TglMatrixRotatefEXT = procedure(mode: GLenum; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9920 TglMatrixRotatedEXT = procedure(mode: GLenum; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9921 TglMatrixScalefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9922 TglMatrixScaledEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9923 TglMatrixTranslatefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9924 TglMatrixTranslatedEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9925 TglMatrixFrustumEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9926 TglMatrixOrthoEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9927 TglMatrixPopEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9928 TglMatrixPushEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9929 TglMatrixLoadTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9930 TglMatrixLoadTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9931 TglMatrixMultTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9932 TglMatrixMultTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9933 TglTextureParameterfEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9934 TglTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9935 TglTextureParameteriEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9936 TglTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9937 TglTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9938 TglTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9939 TglTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9940 TglTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9941 TglCopyTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9942 TglCopyTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9943 TglCopyTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9944 TglCopyTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9945 TglGetTextureImageEXT = procedure(texture: GLuint; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9946 TglGetTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9947 TglGetTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9948 TglGetTextureLevelParameterfvEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9949 TglGetTextureLevelParameterivEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9950 TglTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9951 TglTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9952 TglCopyTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9953 TglMultiTexParameterfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9954 TglMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9955 TglMultiTexParameteriEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9956 TglMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9957 TglMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9958 TglMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9959 TglMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9960 TglMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9961 TglCopyMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9962 TglCopyMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9963 TglCopyMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9964 TglCopyMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9965 TglGetMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9966 TglGetMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9967 TglGetMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9968 TglGetMultiTexLevelParameterfvEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9969 TglGetMultiTexLevelParameterivEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9970 TglMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9971 TglMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels:PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9972 TglCopyMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9973 TglBindMultiTextureEXT = procedure(texunit: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9974 TglEnableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9975 TglDisableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9976 TglMultiTexCoordPointerEXT = procedure(texunit: GLenum; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9977 TglMultiTexEnvfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9978 TglMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9979 TglMultiTexEnviEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9980 TglMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9981 TglMultiTexGendEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9982 TglMultiTexGendvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9983 TglMultiTexGenfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9984 TglMultiTexGenfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9985 TglMultiTexGeniEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9986 TglMultiTexGenivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9987 TglGetMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9988 TglGetMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9989 TglGetMultiTexGendvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9990 TglGetMultiTexGenfvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9991 TglGetMultiTexGenivEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9992 TglGetFloatIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9993 TglGetDoubleIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9994 TglGetPointerIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9995 TglCompressedTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9996 TglCompressedTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9997 TglCompressedTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9998 TglCompressedTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9999 TglCompressedTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10000 TglCompressedTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10001 TglGetCompressedTextureImageEXT = procedure(texture: GLuint; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10002 TglCompressedMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10003 TglCompressedMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10004 TglCompressedMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10005 TglCompressedMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10006 TglCompressedMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10007 TglCompressedMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10008 TglGetCompressedMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10009 TglNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; format: GLenum; len: GLsizei; const string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10010 TglNamedProgramLocalParameter4dEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10011 TglNamedProgramLocalParameter4dvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10012 TglNamedProgramLocalParameter4fEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10013 TglNamedProgramLocalParameter4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10014 TglGetNamedProgramLocalParameterdvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10015 TglGetNamedProgramLocalParameterfvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10016 TglGetNamedProgramivEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10017 TglGetNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10018 TglNamedProgramLocalParameters4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10019 TglNamedProgramLocalParameterI4iEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10020 TglNamedProgramLocalParameterI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10021 TglNamedProgramLocalParametersI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10022 TglNamedProgramLocalParameterI4uiEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10023 TglNamedProgramLocalParameterI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10024 TglNamedProgramLocalParametersI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10025 TglGetNamedProgramLocalParameterIivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10026 TglGetNamedProgramLocalParameterIuivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10027 TglTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10028 TglTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10029 TglGetTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10030 TglGetTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10031 TglMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10032 TglMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10033 TglGetMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10034 TglGetMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10035 TglProgramUniform1fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10036 TglProgramUniform2fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10037 TglProgramUniform3fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10038 TglProgramUniform4fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10039 TglProgramUniform1iEXT = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10040 TglProgramUniform2iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10041 TglProgramUniform3iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10042 TglProgramUniform4iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10043 TglProgramUniform1fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10044 TglProgramUniform2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10045 TglProgramUniform3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10046 TglProgramUniform4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10047 TglProgramUniform1ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10048 TglProgramUniform2ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10049 TglProgramUniform3ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10050 TglProgramUniform4ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10051 TglProgramUniformMatrix2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10052 TglProgramUniformMatrix3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10053 TglProgramUniformMatrix4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10054 TglProgramUniformMatrix2x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10055 TglProgramUniformMatrix3x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10056 TglProgramUniformMatrix2x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10057 TglProgramUniformMatrix4x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10058 TglProgramUniformMatrix3x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10059 TglProgramUniformMatrix4x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10060 TglProgramUniform1uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10061 TglProgramUniform2uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10062 TglProgramUniform3uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10063 TglProgramUniform4uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10064 TglProgramUniform1uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10065 TglProgramUniform2uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10066 TglProgramUniform3uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10067 TglProgramUniform4uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10068 TglNamedBufferDataEXT = procedure(buffer: GLuint; size: GLsizei; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10069 TglNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10070 TglMapNamedBufferEXT = function(buffer: GLuint; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10071 TglUnmapNamedBufferEXT = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10072 TglMapNamedBufferRangeEXT = function(buffer: GLuint; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10073 TglFlushMappedNamedBufferRangeEXT = procedure(buffer: GLuint; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10074 TglNamedCopyBufferSubDataEXT = procedure(readBuffer: GLuint; writeBuffer: GLuint; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10075 TglGetNamedBufferParameterivEXT = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10076 TglGetNamedBufferPointervEXT = procedure(buffer: GLuint; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10077 TglGetNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10078 TglTextureBufferEXT = procedure(texture: GLuint; target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10079 TglMultiTexBufferEXT = procedure(texunit: GLenum; target: GLenum; interformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10080 TglNamedRenderbufferStorageEXT = procedure(renderbuffer: GLuint; interformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10081 TglGetNamedRenderbufferParameterivEXT = procedure(renderbuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10082 TglCheckNamedFramebufferStatusEXT = function(framebuffer: GLuint; target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10083 TglNamedFramebufferTexture1DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10084 TglNamedFramebufferTexture2DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10085 TglNamedFramebufferTexture3DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10086 TglNamedFramebufferRenderbufferEXT = procedure(framebuffer: GLuint; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10087 TglGetNamedFramebufferAttachmentParameterivEXT = procedure(framebuffer: GLuint; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10088 TglGenerateTextureMipmapEXT = procedure(texture: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10089 TglGenerateMultiTexMipmapEXT = procedure(texunit: GLenum; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10090 TglFramebufferDrawBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10091 TglFramebufferDrawBuffersEXT = procedure(framebuffer: GLuint; n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10092 TglFramebufferReadBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10093 TglGetFramebufferParameterivEXT = procedure(framebuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10094 TglNamedRenderbufferStorageMultisampleEXT = procedure(renderbuffer: GLuint; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10095 TglNamedRenderbufferStorageMultisampleCoverageEXT = procedure(renderbuffer: GLuint; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10096 TglNamedFramebufferTextureEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10097 TglNamedFramebufferTextureLayerEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10098 TglNamedFramebufferTextureFaceEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10099 TglTextureRenderbufferEXT = procedure(texture: GLuint; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10100 TglMultiTexRenderbufferEXT = procedure(texunit: GLenum; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10101 TglProgramUniform1dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10102 TglProgramUniform2dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10103 TglProgramUniform3dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10104 TglProgramUniform4dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10105 TglProgramUniform1dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10106 TglProgramUniform2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10107 TglProgramUniform3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10108 TglProgramUniform4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10109 TglProgramUniformMatrix2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10110 TglProgramUniformMatrix3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10111 TglProgramUniformMatrix4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10112 TglProgramUniformMatrix2x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10113 TglProgramUniformMatrix2x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10114 TglProgramUniformMatrix3x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10115 TglProgramUniformMatrix3x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10116 TglProgramUniformMatrix4x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10117 TglProgramUniformMatrix4x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10119 // GL_EXT_separate_shader_objects
10120 TglUseShaderProgramEXT = procedure(_type: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10121 TglActiveProgramEXT = procedure(_program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10122 TglCreateShaderProgramEXT = function(_type: GLenum; const _string: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10124 // GL_EXT_shader_image_load_store
10125 TglBindImageTextureEXT = procedure(index: GLuint; texture: GLuint; level: GLint; layered: GLboolean; layer: GLint; access: GLenum; format: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10126 TglMemoryBarrierEXT = procedure(barriers: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10128 // GL_EXT_vertex_attrib_64bit
10129 TglVertexAttribL1dEXT = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10130 TglVertexAttribL2dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10131 TglVertexAttribL3dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10132 TglVertexAttribL4dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10133 TglVertexAttribL1dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10134 TglVertexAttribL2dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10135 TglVertexAttribL3dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10136 TglVertexAttribL4dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10137 TglVertexAttribLPointerEXT = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10138 TglGetVertexAttribLdvEXT = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10139 TglVertexArrayVertexAttribLOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10141 // GL_IBM_multimode_draw_arrays
10142 TglMultiModeDrawArraysIBM = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10143 TglMultiModeDrawElementsIBM = procedure(const mode: PGLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10145 // GL_IBM_vertex_array_lists
10146 TglColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10147 TglSecondaryColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10148 TglEdgeFlagPointerListIBM = procedure(stride: GLint; const _pointer: PGLboolean; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10149 TglFogCoordPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10150 TglIndexPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10151 TglNormalPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10152 TglTexCoordPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10153 TglVertexPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10155 // GL_INGR_blend_func_separate
10156 TglBlendFuncSeparateINGR = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10158 // GL_INTEL_parallel_arrays
10159 TglVertexPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10160 TglNormalPointervINTEL = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10161 TglColorPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10162 TglTexCoordPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10164 // GL_MESA_resize_buffers
10165 TglResizeBuffersMESA = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10167 // GL_MESA_window_pos
10168 TglWindowPos2dMESA = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10169 TglWindowPos2dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10170 TglWindowPos2fMESA = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10171 TglWindowPos2fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10172 TglWindowPos2iMESA = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10173 TglWindowPos2ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10174 TglWindowPos2sMESA = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10175 TglWindowPos2svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10176 TglWindowPos3dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10177 TglWindowPos3dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10178 TglWindowPos3fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10179 TglWindowPos3fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10180 TglWindowPos3iMESA = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10181 TglWindowPos3ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10182 TglWindowPos3sMESA = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10183 TglWindowPos3svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10184 TglWindowPos4dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10185 TglWindowPos4dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10186 TglWindowPos4fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10187 TglWindowPos4fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10188 TglWindowPos4iMESA = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10189 TglWindowPos4ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10190 TglWindowPos4sMESA = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10191 TglWindowPos4svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10193 // GL_NV_evaluators
10194 TglMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; uorder: GLint; vorder: GLint; _packed: GLboolean; const points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10195 TglMapParameterivNV = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10196 TglMapParameterfvNV = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10197 TglGetMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; _packed: GLboolean; points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10198 TglGetMapParameterivNV = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10199 TglGetMapParameterfvNV = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10200 TglGetMapAttribParameterivNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10201 TglGetMapAttribParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10202 TglEvalMapsNV = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10205 TglDeleteFencesNV = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10206 TglGenFencesNV = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10207 TglIsFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10208 TglTestFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10209 TglGetFenceivNV = procedure(fence: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10210 TglFinishFenceNV = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10211 TglSetFenceNV = procedure(fence: GLuint; condition: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10213 // GL_NV_fragment_program
10214 TglProgramNamedParameter4fNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10215 TglProgramNamedParameter4dNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10216 TglProgramNamedParameter4fvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10217 TglProgramNamedParameter4dvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10218 TglGetProgramNamedParameterfvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10219 TglGetProgramNamedParameterdvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10221 // GL_NV_half_float
10222 TglVertex2hNV = procedure(x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10223 TglVertex2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10224 TglVertex3hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10225 TglVertex3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10226 TglVertex4hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10227 TglVertex4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10228 TglNormal3hNV = procedure(nx: GLhalfNV; ny: GLhalfNV; nz: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10229 TglNormal3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10230 TglColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10231 TglColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10232 TglColor4hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV; alpha: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10233 TglColor4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10234 TglTexCoord1hNV = procedure(s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10235 TglTexCoord1hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10236 TglTexCoord2hNV = procedure(s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10237 TglTexCoord2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10238 TglTexCoord3hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10239 TglTexCoord3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10240 TglTexCoord4hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10241 TglTexCoord4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10242 TglMultiTexCoord1hNV = procedure(target: GLenum; s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10243 TglMultiTexCoord1hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10244 TglMultiTexCoord2hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10245 TglMultiTexCoord2hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10246 TglMultiTexCoord3hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10247 TglMultiTexCoord3hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10248 TglMultiTexCoord4hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10249 TglMultiTexCoord4hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10250 TglFogCoordhNV = procedure(fog: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10251 TglFogCoordhvNV = procedure(const fog: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10252 TglSecondaryColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10253 TglSecondaryColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10254 TglVertexWeighthNV = procedure(weight: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10255 TglVertexWeighthvNV = procedure(const weight: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10256 TglVertexAttrib1hNV = procedure(index: GLuint; x: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10257 TglVertexAttrib1hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10258 TglVertexAttrib2hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10259 TglVertexAttrib2hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10260 TglVertexAttrib3hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10261 TglVertexAttrib3hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10262 TglVertexAttrib4hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10263 TglVertexAttrib4hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10264 TglVertexAttribs1hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10265 TglVertexAttribs2hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10266 TglVertexAttribs3hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10267 TglVertexAttribs4hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10269 // GL_NV_occlusion_query
10270 TglGenOcclusionQueriesNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10271 TglDeleteOcclusionQueriesNV = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10272 TglIsOcclusionQueryNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10273 TglBeginOcclusionQueryNV = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10274 TglEndOcclusionQueryNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10275 TglGetOcclusionQueryivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10276 TglGetOcclusionQueryuivNV = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10278 // GL_NV_pixel_data_range
10279 TglPixelDataRangeNV = procedure(target: GLenum; length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10280 TglFlushPixelDataRangeNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10282 // GL_NV_point_sprite
10283 TglPointParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10284 TglPointParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10286 // GL_NV_primitive_restart
10287 TglPrimitiveRestartNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10288 TglPrimitiveRestartIndexNV = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10290 // GL_NV_register_combiners
10291 TglCombinerParameterfvNV = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10292 TglCombinerParameterfNV = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10293 TglCombinerParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10294 TglCombinerParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10295 TglCombinerInputNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10296 TglCombinerOutputNV = procedure(stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10297 TglFinalCombinerInputNV = procedure(variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10298 TglGetCombinerInputParameterfvNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10299 TglGetCombinerInputParameterivNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10300 TglGetCombinerOutputParameterfvNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10301 TglGetCombinerOutputParameterivNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10302 TglGetFinalCombinerInputParameterfvNV = procedure(variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10303 TglGetFinalCombinerInputParameterivNV = procedure(variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10305 // GL_NV_register_combiners2
10306 TglCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10307 TglGetCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10309 // GL_NV_vertex_array_range
10310 TglFlushVertexArrayRangeNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10311 TglVertexArrayRangeNV = procedure(length: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10313 // GL_NV_vertex_program
10314 TglAreProgramsResidentNV = function(n: GLsizei; const programs: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10315 TglBindProgramNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10316 TglDeleteProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10317 TglExecuteProgramNV = procedure(target: GLenum; id: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10318 TglGenProgramsNV = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10319 TglGetProgramParameterdvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10320 TglGetProgramParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10321 TglGetProgramivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10322 TglGetProgramStringNV = procedure(id: GLuint; pname: GLenum; _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10323 TglGetTrackMatrixivNV = procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10324 TglGetVertexAttribdvNV = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10325 TglGetVertexAttribfvNV = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10326 TglGetVertexAttribivNV = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10327 TglGetVertexAttribPointervNV = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10328 TglIsProgramNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10329 TglLoadProgramNV = procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10330 TglProgramParameter4dNV = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10331 TglProgramParameter4dvNV = procedure(target: GLenum; index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10332 TglProgramParameter4fNV = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10333 TglProgramParameter4fvNV = procedure(target: GLenum; index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10334 TglProgramParameters4dvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10335 TglProgramParameters4fvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10336 TglRequestResidentProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10337 TglTrackMatrixNV = procedure(target: GLenum; address: GLuint; matrix: GLenum; transform: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10338 TglVertexAttribPointerNV = procedure(index: GLuint; fsize: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10339 TglVertexAttrib1dNV = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10340 TglVertexAttrib1dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10341 TglVertexAttrib1fNV = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10342 TglVertexAttrib1fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10343 TglVertexAttrib1sNV = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10344 TglVertexAttrib1svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10345 TglVertexAttrib2dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10346 TglVertexAttrib2dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10347 TglVertexAttrib2fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10348 TglVertexAttrib2fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10349 TglVertexAttrib2sNV = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10350 TglVertexAttrib2svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10351 TglVertexAttrib3dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10352 TglVertexAttrib3dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10353 TglVertexAttrib3fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10354 TglVertexAttrib3fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10355 TglVertexAttrib3sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10356 TglVertexAttrib3svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10357 TglVertexAttrib4dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10358 TglVertexAttrib4dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10359 TglVertexAttrib4fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10360 TglVertexAttrib4fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10361 TglVertexAttrib4sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10362 TglVertexAttrib4svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10363 TglVertexAttrib4ubNV = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10364 TglVertexAttrib4ubvNV = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10365 TglVertexAttribs1dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10366 TglVertexAttribs1fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10367 TglVertexAttribs1svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10368 TglVertexAttribs2dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10369 TglVertexAttribs2fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10370 TglVertexAttribs2svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10371 TglVertexAttribs3dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10372 TglVertexAttribs3fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10373 TglVertexAttribs3svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10374 TglVertexAttribs4dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10375 TglVertexAttribs4fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10376 TglVertexAttribs4svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10377 TglVertexAttribs4ubvNV = procedure(index: GLuint; count: GLsizei; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10379 // GL_NV_depth_buffer_float
10380 TglDepthRangedNV = procedure(n: GLdouble; f: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10381 TglClearDepthdNV = procedure(d: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10382 TglDepthBoundsdNV = procedure(zmin: GLdouble; zmax: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10384 // GL_NV_framebuffer_multisample_coverage
10385 TglRenderbufferStorageMultsampleCoverageNV = procedure(target: GLenum; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10387 // GL_NV_geometry_program4
10388 TglProgramVertexLimitNV = procedure(target: GLenum; limit: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10390 // GL_NV_gpu_program4
10391 TglProgramLocalParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10392 TglProgramLocalParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10393 TglProgramLocalParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10394 TglProgramLocalParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10395 TglProgramLocalParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10396 TglProgramLocalParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10397 TglProgramEnvParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10398 TglProgramEnvParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10399 TglProgramEnvParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10400 TglProgramEnvParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10401 TglProgramEnvParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10402 TglProgramEnvParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10403 TglGetProgramLocalParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10404 TglGetProgramLocalParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10405 TglGetProgramEnvParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10406 TglGetProgramEnvParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10408 // GL_NV_parameter_buffer_object
10409 TglProgramBufferParametersfvNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10410 TglProgramBufferParametersIivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10411 TglProgramBufferParametersIuivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10413 // GL_NV_transform_feedback
10414 TglBeginTransformFeedbackNV = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10415 TglEndTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10416 TglTransformFeedbackAttribsNV = procedure(count: GLsizei; const attribs: GLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10417 TglBindBufferRangeNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10418 TglBindBufferOffsetNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10419 TglBindBufferBaseNV = procedure(target: GLenum; index: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10420 TglTransformFeedbackVaryingsNV = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10421 TglActiveVaryingNV = procedure(program_: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10422 TglGetVaryingLocationNV = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10423 TglGetActiveVaryingNV = procedure(program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; _type: PGLenum; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10424 TglGetTransformFeedbackVaryingNV = procedure(program_: GLuint; index: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10425 TglTransformFeedbackStreamAttribsNV = procedure(count: GLsizei; const attribs: PGLint; nbuffers: GLsizei; const bufstreams: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10427 // GL_NV_conditional_render
10428 TglBeginConditionalRenderNV = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10429 TglEndConditionalRenderNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10431 // GL_NV_present_video
10432 TglPresentFrameKeyedNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDuratioId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; key0: GLuint; target1: GLenum; fill1: GLuint; key1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10433 TglPresentFrameDualFillNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDurationId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; target1: GLenum; fill1: GLuint; target2: GLenum; fill2: GLuint; target3: GLenum; fill3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10434 TglGetVideoivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10435 TglGetVideouivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10436 TglGetVideoi64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10437 TglGetVideoui64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10438 // TglVideoParameterivNV = procedure(video_slot: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10440 // GL_NV_explicit_multisample
10441 TglGetMultisamplefvNV = procedure (pname: GLenum; index: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10442 TglSampleMaskIndexedNV = procedure (index: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10443 TglTexRenderbufferNV = procedure (target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10445 // GL_NV_transform_feedback2
10446 TglBindTransformFeedbackNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10447 TglDeleteTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10448 TglGenTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10449 TglIsTransformFeedbackNV = function (id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10450 TglPauseTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10451 TglResumeTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10452 TglDrawTransformFeedbackNV = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10454 // GL_NV_video_capture
10455 TglBeginVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10456 TglBindVideoCaptureStreamBufferNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; offset: GLintptrARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10457 TglBindVideoCaptureStreamTextureNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10458 TglEndVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10459 TglGetVideoCaptureivNV = procedure(video_capture_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10460 TglGetVideoCaptureStreamivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10461 TglGetVideoCaptureStreamfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10462 TglGetVideoCaptureStreamdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10463 TglVideoCaptureNV = function(video_capture_slot: GLuint; sequence_num: PGLuint; capture_time: PGLuint64EXT): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10464 TglVideoCaptureStreamParameterivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10465 TglVideoCaptureStreamParameterfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10466 TglVideoCaptureStreamParameterdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10468 // GL_NV_copy_image
10469 TglCopyImageSubDataNV = procedure(srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10471 // GL_NV_shader_buffer_load
10472 TglMakeBufferResidentNV = procedure(target: GLenum; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10473 TglMakeBufferNonResidentNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10474 TglIsBufferResidentNV = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10475 TglMakeNamedBufferResidentNV = procedure(buffer: GLuint; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10476 TglMakeNamedBufferNonResidentNV = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10477 TglIsNamedBufferResidentNV = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10478 TglGetBufferParameterui64vNV = procedure(target: GLenum; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10479 TglGetNamedBufferParameterui64vNV = procedure(buffer: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10480 TglGetIntegerui64vNV = procedure(value: GLenum; result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10481 TglUniformui64NV = procedure(location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10482 TglUniformui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10483 TglGetUniformui64vNV = procedure(_program: GLuint; location: GLint; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10484 TglProgramUniformui64NV = procedure(_program: GLuint; location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10485 TglProgramUniformui64vNV = procedure(_program: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10487 // GL_NV_vertex_buffer_unified_memory
10488 TglBufferAddressRangeNV = procedure(pname: GLenum; index: GLuint; adress: GLuint64EXT; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10489 TglVertexFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10490 TglNormalFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10491 TglColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10492 TglIndexFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10493 TglTexCoordFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10494 TglEdgeFlagFormatNV = procedure(stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10495 TglSecondaryColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10496 TglFogCoordFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10497 TglVertexAttribFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10498 TglVertexAttribIFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10499 TglGetIntegerui64i_vNV = procedure(value: GLenum; index: GLuint; Result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10501 // GL_NV_gpu_program5
10502 TglProgramSubroutineParametersuivNV = procedure(target: GLenum; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10503 TglGetProgramSubroutineParameteruivNV = procedure(target: GLenum; index: GLuint; param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10505 // GL_NV_gpu_shader5
10506 TglUniform1i64NV = procedure(location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10507 TglUniform2i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10508 TglUniform3i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10509 TglUniform4i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10510 TglUniform1i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10511 TglUniform2i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10512 TglUniform3i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10513 TglUniform4i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10514 TglUniform1ui64NV = procedure(location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10515 TglUniform2ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10516 TglUniform3ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10517 TglUniform4ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10518 TglUniform1ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10519 TglUniform2ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10520 TglUniform3ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10521 TglUniform4ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10522 TglGetUniformi64vNV = procedure(program_: GLuint; location: GLint; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10523 TglProgramUniform1i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10524 TglProgramUniform2i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10525 TglProgramUniform3i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10526 TglProgramUniform4i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10527 TglProgramUniform1i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10528 TglProgramUniform2i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10529 TglProgramUniform3i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10530 TglProgramUniform4i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10531 TglProgramUniform1ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10532 TglProgramUniform2ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10533 TglProgramUniform3ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10534 TglProgramUniform4ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10535 TglProgramUniform1ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10536 TglProgramUniform2ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10537 TglProgramUniform3ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10538 TglProgramUniform4ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10540 // GL_NV_vertex_attrib_integer_64bit
10541 TglVertexAttribL1i64NV = procedure(index: GLuint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10542 TglVertexAttribL2i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10543 TglVertexAttribL3i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10544 TglVertexAttribL4i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10545 TglVertexAttribL1i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10546 TglVertexAttribL2i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10547 TglVertexAttribL3i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10548 TglVertexAttribL4i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10549 TglVertexAttribL1ui64NV = procedure(index: GLuint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10550 TglVertexAttribL2ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10551 TglVertexAttribL3ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10552 TglVertexAttribL4ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10553 TglVertexAttribL1ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10554 TglVertexAttribL2ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10555 TglVertexAttribL3ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10556 TglVertexAttribL4ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10557 TglGetVertexAttribLi64vNV = procedure(index: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10558 TglGetVertexAttribLui64vNV = procedure(index: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10559 TglVertexAttribLFormatNV = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10561 // GL_NV_vdpau_interop
10562 TglVDPAUInitNV = procedure(const vdpDevice: PGLvoid; const getProcAddress: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10563 TglVDPAUFiniNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10564 TglVDPAURegisterVideoSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10565 TglVDPAURegisterOutputSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10566 TglVDPAUIsSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10567 TglVDPAUUnregisterSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10568 TglVDPAUGetSurfaceivNV = procedure(surface: GLvdpauSurfaceNV; pname: GLenum; bufSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10569 TglVDPAUSurfaceAccessNV = procedure(surface: GLvdpauSurfaceNV; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10570 TglVDPAUMapSurfacesNV = procedure(numSurfaces: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10571 TglVDPAUUnmapSurfacesNV = procedure(numSurface: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10573 // GL_NV_texture_barrier
10574 TglTextureBarrierNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10577 // GL_NV_path_rendering
10578 TglGenPathsNV = function(range : GLsizei) : GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10579 TglDeletePathsNV = procedure(path : GLUInt; range : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10580 TglIsPathNV = function(path : GLUInt) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10581 TglPathCommandsNV = procedure(path : GLUInt; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLsizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10582 TglPathCoordsNV = procedure(path : GLUInt; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10583 TglPathSubCommandsNV = procedure(path : GLUInt; commandStart : GLsizei; commandsToDelete : GLsizei; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10584 TglPathSubCoordsNV = procedure(path : GLUInt; coordStart : GLsizei; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10585 TglPathStringNV = procedure(path : GLUInt; format : GLenum; length : GLsizei; const pathString : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10586 TglPathGlyphsNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; numGlyphs : GLsizei; type_ : GLenum; const charcodes : PGLvoid; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10587 TglPathGlyphRangeNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; firstGlyph : GLuint; numGlyphs : GLsizei; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10588 TglWeightPathsNV = procedure(resultPath : GLUInt; numPaths : GLSizei; const paths : PGLuint; const weights : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10589 TglCopyPathNV = procedure(resultPath : GLUInt; srcPath : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10590 TglInterpolatePathsNV = procedure(resultPath : GLUInt; pathA : GLUInt; pathB : GLUInt; weight : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10591 TglTransformPathNV = procedure(resultPath : GLUInt; srcPath : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10592 TglPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10593 TglPathParameteriNV = procedure(path : GLUInt; pname : GLEnum; value : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10594 TglPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10595 TglPathParameterfNV = procedure(path : GLUInt; pname : GLEnum; value : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10596 TglPathDashArrayNV = procedure(path : GLUInt; dashCount : GLsizei; const dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10597 TglPathStencilFuncNV = procedure(func : GLenum; ref : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10598 TglPathStencilDepthOffsetNV = procedure(factor : GLfloat; units : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10599 TglStencilFillPathNV = procedure(path : GLUInt; fillMode : GLenum; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10600 TglStencilStrokePathNV = procedure(path : GLUInt; reference : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10601 TglStencilFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; fillMode : GLenum; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10602 TglStencilStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; reference : GLint; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10603 TglPathCoverDepthFuncNV = procedure(func : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10604 TglPathColorGenNV = procedure(color : GLenum; genMode : GLenum; colorFormat : GLenum; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10605 TglPathTexGenNV = procedure(texCoordSet : GLenum; genMode : GLenum; components : GLint; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10606 TglPathFogGenNV = procedure(genMode : GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10607 TglCoverFillPathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10608 TglCoverStrokePathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10609 TglCoverFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10610 TglCoverStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10611 TglGetPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10612 TglGetPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10613 TglGetPathCommandsNV = procedure(path : GLUInt; commands : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10614 TglGetPathCoordsNV = procedure(path : GLUInt; coords : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10615 TglGetPathDashArrayNV = procedure(path : GLUInt; dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10616 TglGetPathMetricsNV = procedure(metricQueryMask : GLbitfield; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10617 TglGetPathMetricRangeNV = procedure(metricQueryMask : GLbitfield; firstPathName : GLuint; numPaths : GLSizei; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10618 TglGetPathSpacingNV = procedure(pathListMode : GLenum; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; advanceScale : GLfloat; kerningScale : GLfloat; transformType : GLenum; returnedSpacing : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10619 TglGetPathColorGenivNV = procedure(color : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10620 TglGetPathColorGenfvNV = procedure(color : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10621 TglGetPathTexGenivNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10622 TglGetPathTexGenfvNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10623 TglIsPointInFillPathNV = function(path : GLUInt; mask : GLuint; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10624 TglIsPointInStrokePathNV = function (path : GLUInt; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10625 TglGetPathLengthNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei) : GLfloat; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10626 TglPointAlongPathNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei; distance : GLfloat; x : PGLfloat; y : PGLfloat; tangentX : PGLfloat; tangentY : PGLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10628 // GL_AMD_pinned_memory
10630 // GL_AMD_stencil_operation_extended
10631 TglStencilOpValueAMD = procedure(face : GLEnum; value : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10633 // GL_AMD_vertex_shader_viewport_index
10635 // GL_AMD_vertex_shader_layer
10637 // GL_NV_bindless_texture
10638 TglGetTextureHandleNV = function(texture : GLuint ) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10639 TglGetTextureSamplerHandleNV = function(texture : GLuint; sampler : GLuint) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10640 TglMakeTextureHandleResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10641 TglMakeTextureHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10642 TglGetImageHandleNV = function(texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10643 TglMakeImageHandleResidentNV = procedure(handle : GLUint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10644 TglMakeImageHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10645 TglUniformHandleui64NV = procedure(location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10646 TglUniformHandleui64vNV = procedure(location : GLint; cowunt : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10647 TglProgramUniformHandleui64NV = procedure(program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10648 TglProgramUniformHandleui64vNV = procedure(program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10649 TglIsTextureHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10650 TglIsImageHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10652 // GL_ARB_bindless_texture
10654 TglGetTextureHandleARB = function (texture : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10655 TglGetTextureSamplerHandleARB = function (texture : GLuint; sampler : GLuint) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10656 TglMakeTextureHandleResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10657 TglMakeTextureHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10658 TglGetImageHandleARB = function (texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10659 TglMakeImageHandleResidentARB = procedure (handle : GLuint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10660 TglMakeImageHandleNonResidentARB = procedure (handle : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10661 TglUniformHandleui64ARB = procedure (location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10662 TglUniformHandleui64vARB = procedure (location : GLint; count : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10663 TglProgramUniformHandleui64ARB = procedure (program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10664 TglProgramUniformHandleui64vARB = procedure (program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10665 TglIsTextureHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10666 TglIsImageHandleResidentARB = function (handle : GLuint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10667 TglVertexAttribL1ui64ARB = procedure (index : GLuint; x : GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10668 TglVertexAttribL1ui64vARB = procedure (index : GLuint; const v : PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10669 TglGetVertexAttribLui64vARB = procedure (index : GLuint; pname : GLenum; params : PGLuint64EXT ); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10671 // GL_NV_shader_atomic_float
10673 // GL_AMD_query_buffer_object
10677 // GL_PGI_misc_hints
10678 TglHintPGI = procedure(target: GLenum; mode: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10680 // GL_SGIS_detail_texture
10681 TglDetailTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10682 TglGetDetailTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10684 // GL_SGIS_fog_function
10685 TglFogFuncSGIS = procedure(n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10686 TglGetFogFuncSGIS = procedure(points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10688 // GL_SGIS_multisample
10689 TglSampleMaskSGIS = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10690 TglSamplePatternSGIS = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10692 // GL_SGIS_pixel_texture
10693 TglPixelTexGenParameteriSGIS = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10694 TglPixelTexGenParameterivSGIS = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10695 TglPixelTexGenParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10696 TglPixelTexGenParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10697 TglGetPixelTexGenParameterivSGIS = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10698 TglGetPixelTexGenParameterfvSGIS = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10700 // GL_SGIS_point_parameters
10701 TglPointParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10702 TglPointParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10704 // GL_SGIS_sharpen_texture
10705 TglSharpenTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10706 TglGetSharpenTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10708 // GL_SGIS_texture4D
10709 TglTexImage4DSGIS = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10710 TglTexSubImage4DSGIS = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; woffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10712 // GL_SGIS_texture_color_mask
10713 TglTextureColorMaskSGIS = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10715 // GL_SGIS_texture_filter4
10716 TglGetTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10717 TglTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; n: GLsizei; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10720 TglAsyncMarkerSGIX = procedure(marker: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10721 TglFinishAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10722 TglPollAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10723 TglGenAsyncMarkersSGIX = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10724 TglDeleteAsyncMarkersSGIX = procedure(marker: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10725 TglIsAsyncMarkerSGIX = function(marker: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10727 // GL_SGIX_flush_raster
10728 TglFlushRasterSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10730 // GL_SGIX_fragment_lighting
10731 TglFragmentColorMaterialSGIX = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10732 TglFragmentLightfSGIX = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10733 TglFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10734 TglFragmentLightiSGIX = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10735 TglFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10736 TglFragmentLightModelfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10737 TglFragmentLightModelfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10738 TglFragmentLightModeliSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10739 TglFragmentLightModelivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10740 TglFragmentMaterialfSGIX = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10741 TglFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10742 TglFragmentMaterialiSGIX = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10743 TglFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10744 TglGetFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10745 TglGetFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10746 TglGetFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10747 TglGetFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10748 TglLightEnviSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10750 // GL_SGIX_framezoom
10751 TglFrameZoomSGIX = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10753 // GL_SGIX_igloo_interface
10754 TglIglooInterfaceSGIX = procedure(pname: GLenum; const params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10756 // GL_SGIX_instruments
10757 TglGetInstrumentsSGIX = function(): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10758 TglInstrumentsBufferSGIX = procedure(size: GLsizei; buffer: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10759 TglPollInstrumentsSGIX = function(marker_p: PGLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10760 TglReadInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10761 TglStartInstrumentsSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10762 TglStopInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10764 // GL_SGIX_list_priority
10765 TglGetListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10766 TglGetListParameterivSGIX = procedure(list: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10767 TglListParameterfSGIX = procedure(list: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10768 TglListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10769 TglListParameteriSGIX = procedure(list: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10770 TglListParameterivSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10772 // GL_SGIX_pixel_texture
10773 TglPixelTexGenSGIX = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10775 // GL_SGIX_polynomial_ffd
10776 TglDeformationMap3dSGIX = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; w1: GLdouble; w2: GLdouble; wstride: GLint; worder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10777 TglDeformationMap3fSGIX = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; w1: GLfloat; w2: GLfloat; wstride: GLint; worder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10778 TglDeformSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10779 TglLoadIdentityDeformationMapSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10781 // GL_SGIX_reference_plane
10782 TglReferencePlaneSGIX = procedure(const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10785 TglSpriteParameterfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10786 TglSpriteParameterfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10787 TglSpriteParameteriSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10788 TglSpriteParameterivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10790 // GL_SGIX_tag_sample_buffer
10791 TglTagSampleBufferSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10793 // GL_SGI_color_table
10794 TglColorTableSGI = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10795 TglColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10796 TglColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10797 TglCopyColorTableSGI = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10798 TglGetColorTableSGI = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10799 TglGetColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10800 TglGetColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10802 // GL_SUNX_constant_data
10803 TglFinishTextureSUNX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10805 // GL_SUN_global_alpha
10806 TglGlobalAlphaFactorbSUN = procedure(factor: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10807 TglGlobalAlphaFactorsSUN = procedure(factor: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10808 TglGlobalAlphaFactoriSUN = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10809 TglGlobalAlphaFactorfSUN = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10810 TglGlobalAlphaFactordSUN = procedure(factor: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10811 TglGlobalAlphaFactorubSUN = procedure(factor: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10812 TglGlobalAlphaFactorusSUN = procedure(factor: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10813 TglGlobalAlphaFactoruiSUN = procedure(factor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10815 // GL_SUN_mesh_array
10816 TglDrawMeshArraysSUN = procedure(mode: GLenum; first: GLint; count: GLsizei; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10818 // GL_SUN_triangle_list
10819 TglReplacementCodeuiSUN = procedure(code: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10820 TglReplacementCodeusSUN = procedure(code: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10821 TglReplacementCodeubSUN = procedure(code: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10822 TglReplacementCodeuivSUN = procedure(const code: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10823 TglReplacementCodeusvSUN = procedure(const code: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10824 TglReplacementCodeubvSUN = procedure(const code: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10825 TglReplacementCodePointerSUN = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10828 TglColor4ubVertex2fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10829 TglColor4ubVertex2fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10830 TglColor4ubVertex3fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10831 TglColor4ubVertex3fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10832 TglColor3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10833 TglColor3fVertex3fvSUN = procedure(const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10834 TglNormal3fVertex3fSUN = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10835 TglNormal3fVertex3fvSUN = procedure(const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10836 TglColor4fNormal3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10837 TglColor4fNormal3fVertex3fvSUN = procedure(const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10838 TglTexCoord2fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10839 TglTexCoord2fVertex3fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10840 TglTexCoord4fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10841 TglTexCoord4fVertex4fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10842 TglTexCoord2fColor4ubVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10843 TglTexCoord2fColor4ubVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10844 TglTexCoord2fColor3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10845 TglTexCoord2fColor3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10846 TglTexCoord2fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10847 TglTexCoord2fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10848 TglTexCoord2fColor4fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10849 TglTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10850 TglTexCoord4fColor4fNormal3fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10851 TglTexCoord4fColor4fNormal3fVertex4fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10852 TglReplacementCodeuiVertex3fSUN = procedure(rc: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10853 TglReplacementCodeuiVertex3fvSUN = procedure(const rc: PGLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10854 TglReplacementCodeuiColor4ubVertex3fSUN = procedure(rc: GLuint; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10855 TglReplacementCodeuiColor4ubVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10856 TglReplacementCodeuiColor3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10857 TglReplacementCodeuiColor3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10858 TglReplacementCodeuiNormal3fVertex3fSUN = procedure(rc: GLuint; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10859 TglReplacementCodeuiNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10860 TglReplacementCodeuiColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10861 TglReplacementCodeuiColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10862 TglReplacementCodeuiTexCoord2fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10863 TglReplacementCodeuiTexCoord2fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10864 TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10865 TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10866 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10867 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10869 // window support functions
10871 TwglGetProcAddress = function(ProcName: PAnsiChar): Pointer; stdcall;
10872 TwglCopyContext = function(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall;
10873 TwglCreateContext = function(DC: HDC): HGLRC; stdcall;
10874 TwglCreateLayerContext = function(p1: HDC; p2: Integer): HGLRC; stdcall;
10875 TwglDeleteContext = function(p1: HGLRC): BOOL; stdcall;
10876 TwglDescribeLayerPlane = function(p1: HDC; p2, p3: Integer; p4: Cardinal; p5: PLayerPlaneDescriptor): BOOL; stdcall;
10877 TwglGetCurrentContext = function: HGLRC; stdcall;
10878 TwglGetCurrentDC = function: HDC; stdcall;
10879 TwglGetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10880 TwglMakeCurrent = function(DC: HDC; p2: HGLRC): BOOL; stdcall;
10881 TwglRealizeLayerPalette = function(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall;
10882 TwglSetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10883 TwglShareLists = function(p1, p2: HGLRC): BOOL; stdcall;
10884 TwglSwapLayerBuffers = function(p1: HDC; p2: Cardinal): BOOL; stdcall;
10885 TwglSwapMultipleBuffers = function(p1: UINT; const p2: PWGLSWAP): DWORD; stdcall;
10886 TwglUseFontBitmapsA = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10887 TwglUseFontBitmapsW = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10888 TwglUseFontBitmaps = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10890 TwglUseFontOutlinesA = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10891 TwglUseFontOutlinesW = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10892 TwglUseFontOutlines = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10895 // WGL_ARB_buffer_region
10896 TwglCreateBufferRegionARB = function(hDC: HDC; iLayerPlane: GLint; uType: GLuint): THandle; stdcall;
10897 TwglDeleteBufferRegionARB = procedure(hRegion: THandle); stdcall;
10898 TwglSaveBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint): Boolean; stdcall;
10899 TwglRestoreBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint; xSrc: GLint; ySrc: GLint): Boolean; stdcall;
10901 // WGL_ARB_extensions_string
10902 TwglGetExtensionsStringARB = function(hdc: HDC): PAnsiChar; stdcall;
10904 // WGL_ARB_make_current_read
10905 TwglMakeContextCurrentARB = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10906 TwglGetCurrentReadDCARB = function(): HDC; stdcall;
10909 TwglCreatePbufferARB = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFERARB; stdcall;
10910 TwglGetPbufferDCARB = function(hPbuffer: HPBUFFERARB): HDC; stdcall;
10911 TwglReleasePbufferDCARB = function(hPbuffer: HPBUFFERARB; hDC: HDC): GLint; stdcall;
10912 TwglDestroyPbufferARB = function(hPbuffer: HPBUFFERARB): Boolean; stdcall;
10913 TwglQueryPbufferARB = function(hPbuffer: HPBUFFERARB; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10915 // WGL_ARB_pixel_format
10916 TwglGetPixelFormatAttribivARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10917 TwglGetPixelFormatAttribfvARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10918 TwglChoosePixelFormatARB = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; stdcall;
10920 // WGL_ARB_color_buffer_float
10921 TwglClampColorARB = procedure(target: GLenum; clamp: GLenum); stdcall;
10923 // WGL_ARB_render_texture
10924 TwglBindTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10925 TwglReleaseTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
10926 TwglSetPbufferAttribARB = function(hPbuffer: HPBUFFERARB; const piAttribList: PGLint): Boolean; stdcall;
10928 // WGL_ARB_create_context
10929 TwglCreateContextAttribsARB = function(hDC: HDC; hShareContext: HGLRC; const attribList: PGLint): HGLRC; stdcall;
10931 // WGL_AMD_gpu_association
10932 TwglGetGPUIDsAMD = function(maxCount: Cardinal; ids: PCardinal): Cardinal; stdcall;
10933 TwglGetGPUInfoAMD = function(id: Cardinal; property_: Integer; dataType: GLenum; size: Cardinal; data: Pointer): Integer; stdcall;
10934 TwglGetContextGPUIDAMD = function(hglrc: HGLRC): Cardinal; stdcall;
10935 TwglCreateAssociatedContextAMD = function(id: Cardinal): HGLRC; stdcall;
10936 TwglCreateAssociatedContextAttribsAMD = function(id: Cardinal; hShareContext: HGLRC; const attribList: PInteger): HGLRC; stdcall;
10937 TwglDeleteAssociatedContextAMD = function(hglrc: HGLRC): Boolean; stdcall;
10938 TwglMakeAssociatedContextCurrentAMD = function(hglrc: HGLRC): Boolean; stdcall;
10939 TwglGetCurrentAssociatedContextAMD = function(): HGLRC; stdcall;
10940 TwglBlitContextFramebufferAMD = procedure(dstCtx: HGLRC; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); stdcall;
10942 // WGL_EXT_display_color_table
10943 TwglCreateDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10944 TwglLoadDisplayColorTableEXT = function(const table: PGLushort; length: GLuint): GLboolean; stdcall;
10945 TwglBindDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
10946 TwglDestroyDisplayColorTableEXT = procedure(id: GLushort); stdcall;
10948 // WGL_EXT_extensions_string
10949 TwglGetExtensionsStringEXT = function(): PAnsiChar; stdcall;
10951 // WGL_EXT_make_current_read
10952 TwglMakeContextCurrentEXT = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10953 TwglGetCurrentReadDCEXT = function(): HDC; stdcall;
10956 TwglCreatePbufferEXT = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFEREXT; stdcall;
10957 TwglGetPbufferDCEXT = function(hPbuffer: HPBUFFEREXT): HDC; stdcall;
10958 TwglReleasePbufferDCEXT = function(hPbuffer: HPBUFFEREXT; hDC: HDC): GLint; stdcall;
10959 TwglDestroyPbufferEXT = function(hPbuffer: HPBUFFEREXT): Boolean; stdcall;
10960 TwglQueryPbufferEXT = function(hPbuffer: HPBUFFEREXT; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10962 // WGL_EXT_pixel_format
10963 TwglGetPixelFormatAttribivEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
10964 TwglGetPixelFormatAttribfvEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
10965 TwglChoosePixelFormatEXT = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): Boolean; stdcall;
10967 // WGL_EXT_swap_control
10968 TwglSwapIntervalEXT = function(interval: GLint): Boolean; stdcall;
10969 TwglGetSwapIntervalEXT = function(): GLint; stdcall;
10971 // WGL_I3D_digital_video_control
10972 TwglGetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10973 TwglSetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10976 TwglGetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
10977 TwglSetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
10978 TwglGetGammaTableI3D = function(hDC: HDC; iEntries: GLint; puRed: PGLushort; puGreen: PGLushort; puBlue: PGLushort): Boolean; stdcall;
10979 TwglSetGammaTableI3D = function(hDC: HDC; iEntries: GLint; const puRed: PGLushort; const puGreen: PGLushort; const puBlue: PGLushort): Boolean; stdcall;
10982 TwglEnableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10983 TwglDisableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
10984 TwglIsEnabledGenlockI3D = function(hDC: HDC; pFlag: Boolean): Boolean; stdcall;
10985 TwglGenlockSourceI3D = function(hDC: HDC; uSource: GLuint): Boolean; stdcall;
10986 TwglGetGenlockSourceI3D = function(hDC: HDC; uSource: PGLuint): Boolean; stdcall;
10987 TwglGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: GLuint): Boolean; stdcall;
10988 TwglGetGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: PGLuint): Boolean; stdcall;
10989 TwglGenlockSampleRateI3D = function(hDC: HDC; uRate: GLuint): Boolean; stdcall;
10990 TwglGetGenlockSampleRateI3D = function(hDC: HDC; uRate: PGLuint): Boolean; stdcall;
10991 TwglGenlockSourceDelayI3D = function(hDC: HDC; uDelay: GLuint): Boolean; stdcall;
10992 TwglGetGenlockSourceDelayI3D = function(hDC: HDC; uDelay: PGLuint): Boolean; stdcall;
10993 TwglQueryGenlockMaxSourceDelayI3D = function(hDC: HDC; uMaxLineDelay: PGLuint; uMaxPixelDelay: PGLuint): Boolean; stdcall;
10995 // WGL_I3D_image_buffer
10996 TwglCreateImageBufferI3D = function(hDC: HDC; dwSize: GLuint; uFlags: GLuint): GLvoid; stdcall;
10997 TwglDestroyImageBufferI3D = function(hDC: HDC; pAddress: GLvoid): Boolean; stdcall;
10998 TwglAssociateImageBufferEventsI3D = function(hDC: HDC; const pEvent: THandle; const pAddress: PGLvoid; const pSize: PGLuint; count: GLuint): Boolean; stdcall;
10999 TwglReleaseImageBufferEventsI3D = function(hDC: HDC; const pAddress: PGLvoid; count: GLuint): Boolean; stdcall;
11001 // WGL_I3D_swap_frame_lock
11002 TwglEnableFrameLockI3D = function(): Boolean; stdcall;
11003 TwglDisableFrameLockI3D = function(): Boolean; stdcall;
11004 TwglIsEnabledFrameLockI3D = function(pFlag: Boolean): Boolean; stdcall;
11005 TwglQueryFrameLockMasterI3D = function(pFlag: Boolean): Boolean; stdcall;
11007 // WGL_I3D_swap_frame_usage
11008 TwglGetFrameUsageI3D = function(pUsage: PGLfloat): Boolean; stdcall;
11009 TwglBeginFrameTrackingI3D = function(): Boolean; stdcall;
11010 TwglEndFrameTrackingI3D = function(): Boolean; stdcall;
11011 TwglQueryFrameTrackingI3D = function(pFrameCount: PGLuint; pMissedFrames: PGLuint; pLastMissedUsage: PGLfloat): Boolean; stdcall;
11013 // WGL_NV_vertex_array_range
11014 TwglAllocateMemoryNV = procedure(size: GLsizei; readfreq: GLfloat; writefreq: GLfloat; priority: GLfloat); stdcall;
11015 TwglFreeMemoryNV = procedure(_pointer: Pointer); stdcall;
11017 // WGL_NV_present_video
11018 TwglEnumerateVideoDevicesNV = function(hdc: HDC; phDeviceList: PHVIDEOOUTPUTDEVICENV): Integer; stdcall;
11019 TwglBindVideoDeviceNV = function(hd: HDC; uVideoSlot: Cardinal; hVideoDevice: HVIDEOOUTPUTDEVICENV; piAttribList: PInteger): Boolean; stdcall;
11020 TwglQueryCurrentContextNV = function(iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11022 // WGL_NV_video_output
11023 TwglGetVideoDeviceNV = function(hDC: HDC; numDevices: Integer; hVideoDevice: PHPVIDEODEV): Boolean; stdcall;
11024 TwglReleaseVideoDeviceNV = function(hVideoDevice: HPVIDEODEV): Boolean; stdcall;
11025 TwglBindVideoImageNV = function(hVideoDevice: HPVIDEODEV; hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11026 TwglReleaseVideoImageNV = function(hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11027 TwglSendPbufferToVideoNV = function(hPbuffer: HPBUFFERARB; iBufferType: Integer; pulCounterPbuffer: PCardinal; bBlock: Boolean): Boolean; stdcall;
11028 TwglGetVideoInfoNV = function(hpVideoDevice: HPVIDEODEV; pulCounterOutputPbuffer: PCardinal; pulCounterOutputVideo: PCardinal): Boolean; stdcall;
11030 // WGL_NV_swap_group
11031 TwglJoinSwapGroupNV = function(hDC: HDC; group: GLuint): Boolean; stdcall;
11032 TwglBindSwapBarrierNV = function(group: GLuint; barrier: GLuint): Boolean; stdcall;
11033 TwglQuerySwapGroupNV = function(hDC: HDC; group: PGLuint; barrier: PGLuint): Boolean; stdcall;
11034 TwglQueryMaxSwapGroupsNV = function(hDC: HDC; mxGroups: PGLuint; maxBarriers: PGLuint): Boolean; stdcall;
11035 TwglQueryFrameCountNV = function(hDC: HDC; count: PGLuint): Boolean; stdcall;
11036 TwglResetFrameCountNV = function(hDC: HDC): Boolean; stdcall;
11038 // WGL_NV_gpu_affinity
11039 TwglEnumGpusNV = function(iGpuIndex: Cardinal; phGpu: PHGPUNV): Boolean; stdcall;
11040 TwglEnumGpuDevicesNV = function(hGpu: HGPUNV; iDeviceIndex: Cardinal; lpGpuDevice: PGPU_DEVICE): Boolean; stdcall;
11041 TwglCreateAffinityDCNV = function(const phGpuList: PHGPUNV): HDC; stdcall;
11042 TwglEnumGpusFromAffinityDCNV = function(hAffinityDC: HDC; iGpuIndex: Cardinal; hGpu: PHGPUNV): Boolean; stdcall;
11043 TwglDeleteDCNV = function(hDC: HDC): Boolean; stdcall;
11045 // WGL_NV_video_capture
11046 TwglBindVideoCaptureDeviceNV = function(uVideoSlot: Cardinal; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11047 TwglEnumerateVideoCaptureDevicesNV = function(hDc: HDC; phDeviceList: PHVIDEOINPUTDEVICENV): Cardinal; stdcall;
11048 TwglLockVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11049 TwglQueryVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV; iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11050 TwglReleaseVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11052 // WGL_NV_copy_image
11053 TwglCopyImageSubDataNV = function(hSrcRc: HGLRC; srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; hDstRC: HGLRC; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei): Boolean; stdcall;
11055 // WGL_NV_DX_interop
11056 TwglDXSetResourceShareHandleNV = function(dxObject : PGLVoid; hareHandle : Cardinal) : Boolean; stdcall;
11057 TwglDXOpenDeviceNV = function(dxDevice : PGLVoid) : Cardinal; stdcall;
11058 TwglDXCloseDeviceNV = function(hDevice : Cardinal) : Boolean; stdcall;
11059 TwglDXRegisterObjectNV = function(hDevice : Cardinal; dxObject : PGLVoid; name : GLUInt; _type : TGLEnum; access : TGLenum) : Cardinal; stdcall;
11060 TwglDXUnregisterObjectNV = function(hDevice : Cardinal; hObject : Cardinal) : Boolean; stdcall;
11061 TwglDXObjectAccessNV = function(hObject : Cardinal; access : GLenum) : Boolean; stdcall;
11062 TwglDXLockObjectsNV = function(hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11063 TwglDXUnlockObjectsNV = function (hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11065 // WGL_OML_sync_control
11066 TwglGetSyncValuesOML = function(hdc: HDC; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11067 TwglGetMscRateOML = function(hdc: HDC; numerator: PGLint; denominator: PGLint): Boolean; stdcall;
11068 TwglSwapBuffersMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11069 TwglSwapLayerBuffersMscOML = function(hdc: HDC; fuPlanes: GLint; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11070 TwglWaitForMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11071 TwglWaitForSbcOML = function(hdc: HDC; target_sbc: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11073 // WGL_3DL_stereo_control
11074 TwglSetStereoEmitterState3DL = function(hDC: HDC; uState: UINT): Boolean; stdcall;
11076 // WIN_draw_range_elements
11077 TglDrawRangeElementsWIN = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); stdcall;
11080 TglAddSwapHintRectWIN = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); stdcall;
11084 TglXChooseVisual = function(dpy: PDisplay; screen: GLint; attribList: PGLint): PXVisualInfo; cdecl;
11085 TglXCopyContext = procedure(dpy: PDisplay; src: GLXContext; dst: GLXContext; mask: GLuint); cdecl;
11086 TglXCreateContext = function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: GLboolean): GLXContext; cdecl;
11087 TglXCreateGLXPixmap = function(dpy: PDisplay; vis: PXVisualInfo; pixmap: Pixmap): GLXPixmap cdecl;
11088 TglXDestroyContext = procedure(dpy: PDisplay; ctx: GLXContext); cdecl;
11089 TglXDestroyGLXPixmap = procedure(dpy : PDisplay; pix: GLXPixmap); cdecl;
11090 TglXGetConfig = function(dpy : PDisplay; vis: PXVisualInfo; attrib: GLint; value: PGLint): GLint; cdecl;
11091 TglXGetCurrentContext = function: GLXContext cdecl;
11092 TglXGetCurrentDrawable = function: GLXDrawable cdecl;
11093 TglXIsDirect = function(dpy: PDisplay; ctx: GLXContext): glboolean; cdecl;
11094 TglXMakeCurrent = function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): GLboolean cdecl;
11095 TglXQueryExtension = function(dpy: PDisplay; errorBase: PGLint; eventBase: PGLint): GLboolean; cdecl;
11096 TglXQueryVersion = function(dpy: PDisplay; major: PGLint; minor: PGLint): GLboolean cdecl;
11097 TglXSwapBuffers = procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl;
11098 TglXUseXFont = procedure(font: Font; first: GLint; count: GLint; listBase: GLint); cdecl;
11099 TglXWaitGL = procedure; cdecl;
11100 TglXWaitX = procedure; cdecl;
11102 TglXGetClientString = function(dpy: PDisplay; name: GLint): PGLchar; cdecl;
11103 TglXQueryServerString = function(dpy: PDisplay; screen: GLint; name: GLint): PGLchar; cdecl;
11104 TglXQueryExtensionsString = function(dpy: PDisplay; screen: GLint): PGLchar; cdecl;
11107 TglXGetFBConfigs = function(dpy: PDisplay; screen: GLint; nelements: PGLint): GLXFBConfig; cdecl;
11108 TglXChooseFBConfig = function(dpy: PDisplay; screen: GLint; attrib_list: PGLint; nelements: PGLint): GLXFBConfig; cdecl;
11109 TglXGetFBConfigAttrib = function(dpy: PDisplay; config: GLXFBConfig; attribute: GLint; value: PGLint): glint; cdecl;
11110 TglXGetVisualFromFBConfig = function(dpy: PDisplay; config: GLXFBConfig) : PXVisualInfo; cdecl;
11111 TglXCreateWindow = function(dpy: PDisplay; config: GLXFBConfig; win: Window; attrib_list: PGLint): GLXWindow; cdecl;
11112 TglXDestroyWindow = procedure(dpy: PDisplay; win: GLXWindow); cdecl;
11113 TglXCreatePixmap = function(dpy: PDisplay; config: GLXFBConfig; pixmap: Pixmap; attrib_list: PGLint): GLXPixmap; cdecl;
11115 TglXDestroyPixmap = procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
11116 TglXCreatePbuffer = function(dpy: PDisplay; config: GLXFBConfig; attrib_list: PGLint): GLXPbuffer; cdecl;
11117 TglXDestroyPbuffer = procedure(dpy: PDisplay; pbuf: GLXPbuffer); cdecl;
11118 TglXQueryDrawable = procedure(dpy: PDisplay; draw: GLXDrawable; attribute: GLint; value: PGLuint); cdecl;
11119 TglXCreateNewContext = function(dpy: PDisplay; config: GLXFBConfig; render_type: GLint; share_list: GLXContext; direct: GLboolean): GLXContext cdecl;
11120 TglXMakeContextCurrent = function(display: PDisplay; draw: GLXDrawable; read_: GLXDrawable; ctx: GLXContext): GLboolean; cdecl;
11121 TglXGetCurrentReadDrawable = function: GLXDrawable; cdecl;
11122 TglXGetCurreentDisplay = function: PDisplay;
11124 TglXQueryContext = function(dpy: PDisplay; ctx: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11125 TglXSelectEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: GLuint); cdecl;
11126 TglXGetSelectedEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: PGLuint); cdecl;
11129 TglXGetProcAddress = function(const name: PAnsiChar): pointer; cdecl;
11131 // GLX_ARB_get_proc_address
11132 TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
11134 // GLX_ARB_create_context
11135 TglXCreateContextAttribsARB = function(dpy: PDisplay; config: GLXFBConfig; share_context: GLXContext; direct: GLboolean; const attrib_list: PGLint): GLXContext; cdecl;
11137 // GLX_EXT_import_context
11138 TglXGetCurrentDisplayEXT = function: PDisplay; cdecl;
11139 TglXQueryContextInfoEXT = function(dpy: PDisplay; context: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11140 TglXGetContextIDEXT = function(const context: GLXContext): GLXContextID; cdecl;
11141 TglXImportContextEXT = function(dpy: PDisplay; contextID: GLXContextID): GLXContext; cdecl;
11142 TglXFreeContextEXT = procedure(dpy: PDisplay; context: GLXContext); cdecl;
11144 // GLX_EXT_texture_from_pixmap
11145 TglXBindTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint; const attrib_list: PGLint); cdecl;
11146 TglXReleaseTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint); cdecl;
11148 TglXSwapIntervalEXT = procedure (dpy : PDisplay; drawable : GLXDrawable; interval : GLint); cdecl;
11151 // GL utility functions and procedures
11152 TgluErrorString = function(errCode: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11153 TgluGetString = function(name: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11154 TgluOrtho2D = procedure(left, right, bottom, top: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11155 TgluPerspective = procedure(fovy, aspect, zNear, zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11156 TgluPickMatrix = procedure(x, y, width, height: GLdouble; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11157 TgluLookAt = procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11158 TgluProject = function(objx, objy, objz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; winx, winy, winz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11159 TgluUnProject = function(winx, winy, winz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; objx, objy, objz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11160 TgluScaleImage = function(format: GLEnum; widthin, heightin: GLint; typein: GLEnum; datain: Pointer; widthout, heightout: GLint; typeout: GLEnum; const dataout: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11161 TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11162 TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11163 TgluNewQuadric = function: PGLUquadric; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11164 TgluDeleteQuadric = procedure(state: PGLUquadric); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11165 TgluQuadricNormals = procedure(quadObject: PGLUquadric; normals: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11166 TgluQuadricTexture = procedure(quadObject: PGLUquadric; textureCoords: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11167 TgluQuadricOrientation = procedure(quadObject: PGLUquadric; orientation: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11168 TgluQuadricDrawStyle = procedure(quadObject: PGLUquadric; drawStyle: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11169 TgluCylinder = procedure(quadObject: PGLUquadric; baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11170 TgluDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11171 TgluPartialDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint; startAngle, sweepAngle: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11172 TgluSphere = procedure(quadObject: PGLUquadric; radius: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11173 TgluQuadricCallback = procedure(quadObject: PGLUquadric; which: GLEnum; fn: TGLUQuadricErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11174 TgluNewTess = function: PGLUtesselator; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11175 TgluDeleteTess = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11176 TgluTessBeginPolygon = procedure(tess: PGLUtesselator; polygon_data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11177 TgluTessBeginContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11178 TgluTessVertex = procedure(tess: PGLUtesselator; const coords: TGLArrayd3; data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11179 TgluTessEndContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11180 TgluTessEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11181 TgluTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11182 TgluTessNormal = procedure(tess: PGLUtesselator; x, y, z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11183 TgluTessCallback = procedure(tess: PGLUtesselator; which: GLEnum; fn: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11184 TgluGetTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11185 TgluNewNurbsRenderer = function: PGLUnurbs; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11186 TgluDeleteNurbsRenderer = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11187 TgluBeginSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11188 TgluBeginCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11189 TgluEndCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11190 TgluEndSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11191 TgluBeginTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11192 TgluEndTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11193 TgluPwlCurve = procedure(nobj: PGLUnurbs; count: GLint; points: PGLfloat; stride: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11194 TgluNurbsCurve = procedure(nobj: PGLUnurbs; nknots: GLint; knot: PGLfloat; stride: GLint; ctlarray: PGLfloat; order: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11195 TgluNurbsSurface = procedure(nobj: PGLUnurbs; sknot_count: GLint; sknot: PGLfloat; tknot_count: GLint; tknot: PGLfloat; s_stride, t_stride: GLint; ctlarray: PGLfloat; sorder, torder: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11196 TgluLoadSamplingMatrices = procedure(nobj: PGLUnurbs; const modelMatrix, projMatrix: TGLMatrixf4; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11197 TgluNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11198 TgluGetNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11199 TgluNurbsCallback = procedure(nobj: PGLUnurbs; which: GLEnum; fn: TGLUNurbsErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11200 TgluBeginPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11201 TgluNextContour = procedure(tess: PGLUtesselator; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11202 TgluEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11206 glCullFace: TglCullFace;
11207 glFrontFace: TglFrontFace;
11209 glLineWidth: TglLineWidth;
11210 glPointSize: TglPointSize;
11211 glPolygonMode: TglPolygonMode;
11212 glScissor: TglScissor;
11213 glTexParameterf: TglTexParameterf;
11214 glTexParameterfv: TglTexParameterfv;
11215 glTexParameteri: TglTexParameteri;
11216 glTexParameteriv: TglTexParameteriv;
11217 glTexImage1D: TglTexImage1D;
11218 glTexImage2D: TglTexImage2D;
11219 glDrawBuffer: TglDrawBuffer;
11221 glClearColor: TglClearColor;
11222 glClearStencil: TglClearStencil;
11223 glClearDepth: TglClearDepth;
11224 glStencilMask: TglStencilMask;
11225 glColorMask: TglColorMask;
11226 glDepthMask: TglDepthMask;
11227 glDisable: TglDisable;
11228 glEnable: TglEnable;
11229 glFinish: TglFinish;
11231 glBlendFunc: TglBlendFunc;
11232 glLogicOp: TglLogicOp;
11233 glStencilFunc: TglStencilFunc;
11234 glStencilOp: TglStencilOp;
11235 glDepthFunc: TglDepthFunc;
11236 glPixelStoref: TglPixelStoref;
11237 glPixelStorei: TglPixelStorei;
11238 glReadBuffer: TglReadBuffer;
11239 glReadPixels: TglReadPixels;
11240 glGetBooleanv: TglGetBooleanv;
11241 glGetDoublev: TglGetDoublev;
11242 glGetError: TglGetError;
11243 glGetFloatv: TglGetFloatv;
11244 glGetIntegerv: TglGetIntegerv;
11245 glGetString: TglGetString;
11246 glGetTexImage: TglGetTexImage;
11247 glGetTexParameteriv: TglGetTexParameteriv;
11248 glGetTexParameterfv: TglGetTexParameterfv;
11249 glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
11250 glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
11251 glIsEnabled: TglIsEnabled;
11252 glDepthRange: TglDepthRange;
11253 glViewport: TglViewport;
11256 glDrawArrays: TglDrawArrays;
11257 glDrawElements: TglDrawElements;
11258 glGetPointerv: TglGetPointerv;
11259 glPolygonOffset: TglPolygonOffset;
11260 glCopyTexImage1D: TglCopyTexImage1D;
11261 glCopyTexImage2D: TglCopyTexImage2D;
11262 glCopyTexSubImage1D: TglCopyTexSubImage1D;
11263 glCopyTexSubImage2D: TglCopyTexSubImage2D;
11264 glTexSubImage1D: TglTexSubImage1D;
11265 glTexSubImage2D: TglTexSubImage2D;
11266 glBindTexture: TglBindTexture;
11267 glDeleteTextures: TglDeleteTextures;
11268 glGenTextures: TglGenTextures;
11269 {$ifdef DGL_DEPRECATED}
11271 glAlphaFunc: TglAlphaFunc;
11272 glAreTexturesResident: TglAreTexturesResident;
11273 glArrayElement: TglArrayElement;
11275 glBitmap: TglBitmap;
11276 glCallList: TglCallList;
11277 glCallLists: TglCallLists;
11278 glClearAccum: TglClearAccum;
11279 glClearIndex: TglClearIndex;
11280 glClipPlane: TglClipPlane;
11281 glColor3b: TglColor3b;
11282 glColor3bv: TglColor3bv;
11283 glColor3d: TglColor3d;
11284 glColor3dv: TglColor3dv;
11285 glColor3f: TglColor3f;
11286 glColor3fv: TglColor3fv;
11287 glColor3i: TglColor3i;
11288 glColor3iv: TglColor3iv;
11289 glColor3s: TglColor3s;
11290 glColor3sv: TglColor3sv;
11291 glColor3ub: TglColor3ub;
11292 glColor3ubv: TglColor3ubv;
11293 glColor3ui: TglColor3ui;
11294 glColor3uiv: TglColor3uiv;
11295 glColor3us: TglColor3us;
11296 glColor3usv: TglColor3usv;
11297 glColor4b: TglColor4b;
11298 glColor4bv: TglColor4bv;
11299 glColor4d: TglColor4d;
11300 glColor4dv: TglColor4dv;
11301 glColor4f: TglColor4f;
11302 glColor4fv: TglColor4fv;
11303 glColor4i: TglColor4i;
11304 glColor4iv: TglColor4iv;
11305 glColor4s: TglColor4s;
11306 glColor4sv: TglColor4sv;
11307 glColor4ub: TglColor4ub;
11308 glColor4ubv: TglColor4ubv;
11309 glColor4ui: TglColor4ui;
11310 glColor4uiv: TglColor4uiv;
11311 glColor4us: TglColor4us;
11312 glColor4usv: TglColor4usv;
11313 glColorMaterial: TglColorMaterial;
11314 glColorPointer: TglColorPointer;
11315 glCopyPixels: TglCopyPixels;
11316 glDeleteLists: TglDeleteLists;
11317 glDisableClientState: TglDisableClientState;
11318 glDrawPixels: TglDrawPixels;
11319 glEdgeFlag: TglEdgeFlag;
11320 glEdgeFlagPointer: TglEdgeFlagPointer;
11321 glEdgeFlagv: TglEdgeFlagv;
11322 glEnableClientState: TglEnableClientState;
11324 glEndList: TglEndList;
11325 glEvalCoord1d: TglEvalCoord1d;
11326 glEvalCoord1dv: TglEvalCoord1dv;
11327 glEvalCoord1f: TglEvalCoord1f;
11328 glEvalCoord1fv: TglEvalCoord1fv;
11329 glEvalCoord2d: TglEvalCoord2d;
11330 glEvalCoord2dv: TglEvalCoord2dv;
11331 glEvalCoord2f: TglEvalCoord2f;
11332 glEvalCoord2fv: TglEvalCoord2fv;
11333 glEvalMesh1: TglEvalMesh1;
11334 glEvalMesh2: TglEvalMesh2;
11335 glEvalPoint1: TglEvalPoint1;
11336 glEvalPoint2: TglEvalPoint2;
11337 glFeedbackBuffer: TglFeedbackBuffer;
11342 glFrustum: TglFrustum;
11343 glGenLists: TglGenLists;
11344 glGetClipPlane: TglGetClipPlane;
11345 glGetLightfv: TglGetLightfv;
11346 glGetLightiv: TglGetLightiv;
11347 glGetMapdv: TglGetMapdv;
11348 glGetMapfv: TglGetMapfv;
11349 glGetMapiv: TglGetMapiv;
11350 glGetMaterialfv: TglGetMaterialfv;
11351 glGetMaterialiv: TglGetMaterialiv;
11352 glGetPixelMapfv: TglGetPixelMapfv;
11353 glGetPixelMapuiv: TglGetPixelMapuiv;
11354 glGetPixelMapusv: TglGetPixelMapusv;
11355 glGetPolygonStipple: TglGetPolygonStipple;
11356 glGetTexEnvfv: TglGetTexEnvfv;
11357 glGetTexEnviv: TglGetTexEnviv;
11358 glGetTexGendv: TglGetTexGendv;
11359 glGetTexGenfv: TglGetTexGenfv;
11360 glGetTexGeniv: TglGetTexGeniv;
11361 glIndexMask: TglIndexMask;
11362 glIndexPointer: TglIndexPointer;
11363 glIndexd: TglIndexd;
11364 glIndexdv: TglIndexdv;
11365 glIndexf: TglIndexf;
11366 glIndexfv: TglIndexfv;
11367 glIndexi: TglIndexi;
11368 glIndexiv: TglIndexiv;
11369 glIndexs: TglIndexs;
11370 glIndexsv: TglIndexsv;
11371 glIndexub: TglIndexub;
11372 glIndexubv: TglIndexubv;
11373 glInitNames: TglInitNames;
11374 glInterleavedArrays: TglInterleavedArrays;
11375 glIsList: TglIsList;
11376 glIsTexture: TglIsTexture;
11377 glLightModelf: TglLightModelf;
11378 glLightModelfv: TglLightModelfv;
11379 glLightModeli: TglLightModeli;
11380 glLightModeliv: TglLightModeliv;
11381 glLightf: TglLightf;
11382 glLightfv: TglLightfv;
11383 glLighti: TglLighti;
11384 glLightiv: TglLightiv;
11385 glLineStipple: TglLineStipple;
11386 glListBase: TglListBase;
11387 glLoadIdentity: TglLoadIdentity;
11388 glLoadMatrixd: TglLoadMatrixd;
11389 glLoadMatrixf: TglLoadMatrixf;
11390 glLoadName: TglLoadName;
11395 glMapGrid1d: TglMapGrid1d;
11396 glMapGrid1f: TglMapGrid1f;
11397 glMapGrid2d: TglMapGrid2d;
11398 glMapGrid2f: TglMapGrid2f;
11399 glMaterialf: TglMaterialf;
11400 glMaterialfv: TglMaterialfv;
11401 glMateriali: TglMateriali;
11402 glMaterialiv: TglMaterialiv;
11403 glMatrixMode: TglMatrixMode;
11404 glMultMatrixd: TglMultMatrixd;
11405 glMultMatrixf: TglMultMatrixf;
11406 glNewList: TglNewList;
11407 glNormal3b: TglNormal3b;
11408 glNormal3bv: TglNormal3bv;
11409 glNormal3d: TglNormal3d;
11410 glNormal3dv: TglNormal3dv;
11411 glNormal3f: TglNormal3f;
11412 glNormal3fv: TglNormal3fv;
11413 glNormal3i: TglNormal3i;
11414 glNormal3iv: TglNormal3iv;
11415 glNormal3s: TglNormal3s;
11416 glNormal3sv: TglNormal3sv;
11417 glNormalPointer: TglNormalPointer;
11419 glPassThrough: TglPassThrough;
11420 glPixelMapfv: TglPixelMapfv;
11421 glPixelMapuiv: TglPixelMapuiv;
11422 glPixelMapusv: TglPixelMapusv;
11423 glPixelTransferf: TglPixelTransferf;
11424 glPixelTransferi: TglPixelTransferi;
11425 glPixelZoom: TglPixelZoom;
11426 glPolygonStipple: TglPolygonStipple;
11427 glPopAttrib: TglPopAttrib;
11428 glPopClientAttrib: TglPopClientAttrib;
11429 glPopMatrix: TglPopMatrix;
11430 glPopName: TglPopName;
11431 glPrioritizeTextures: TglPrioritizeTextures;
11432 glPushAttrib: TglPushAttrib;
11433 glPushClientAttrib: TglPushClientAttrib;
11434 glPushMatrix: TglPushMatrix;
11435 glPushName: TglPushName;
11436 glRasterPos2d: TglRasterPos2d;
11437 glRasterPos2dv: TglRasterPos2dv;
11438 glRasterPos2f: TglRasterPos2f;
11439 glRasterPos2fv: TglRasterPos2fv;
11440 glRasterPos2i: TglRasterPos2i;
11441 glRasterPos2iv: TglRasterPos2iv;
11442 glRasterPos2s: TglRasterPos2s;
11443 glRasterPos2sv: TglRasterPos2sv;
11444 glRasterPos3d: TglRasterPos3d;
11445 glRasterPos3dv: TglRasterPos3dv;
11446 glRasterPos3f: TglRasterPos3f;
11447 glRasterPos3fv: TglRasterPos3fv;
11448 glRasterPos3i: TglRasterPos3i;
11449 glRasterPos3iv: TglRasterPos3iv;
11450 glRasterPos3s: TglRasterPos3s;
11451 glRasterPos3sv: TglRasterPos3sv;
11452 glRasterPos4d: TglRasterPos4d;
11453 glRasterPos4dv: TglRasterPos4dv;
11454 glRasterPos4f: TglRasterPos4f;
11455 glRasterPos4fv: TglRasterPos4fv;
11456 glRasterPos4i: TglRasterPos4i;
11457 glRasterPos4iv: TglRasterPos4iv;
11458 glRasterPos4s: TglRasterPos4s;
11459 glRasterPos4sv: TglRasterPos4sv;
11461 glRectdv: TglRectdv;
11463 glRectfv: TglRectfv;
11465 glRectiv: TglRectiv;
11467 glRectsv: TglRectsv;
11468 glRenderMode: TglRenderMode;
11469 glRotated: TglRotated;
11470 glRotatef: TglRotatef;
11471 glScaled: TglScaled;
11472 glScalef: TglScalef;
11473 glSelectBuffer: TglSelectBuffer;
11474 glShadeModel: TglShadeModel;
11475 glTexCoord1d: TglTexCoord1d;
11476 glTexCoord1dv: TglTexCoord1dv;
11477 glTexCoord1f: TglTexCoord1f;
11478 glTexCoord1fv: TglTexCoord1fv;
11479 glTexCoord1i: TglTexCoord1i;
11480 glTexCoord1iv: TglTexCoord1iv;
11481 glTexCoord1s: TglTexCoord1s;
11482 glTexCoord1sv: TglTexCoord1sv;
11483 glTexCoord2d: TglTexCoord2d;
11484 glTexCoord2dv: TglTexCoord2dv;
11485 glTexCoord2f: TglTexCoord2f;
11486 glTexCoord2fv: TglTexCoord2fv;
11487 glTexCoord2i: TglTexCoord2i;
11488 glTexCoord2iv: TglTexCoord2iv;
11489 glTexCoord2s: TglTexCoord2s;
11490 glTexCoord2sv: TglTexCoord2sv;
11491 glTexCoord3d: TglTexCoord3d;
11492 glTexCoord3dv: TglTexCoord3dv;
11493 glTexCoord3f: TglTexCoord3f;
11494 glTexCoord3fv: TglTexCoord3fv;
11495 glTexCoord3i: TglTexCoord3i;
11496 glTexCoord3iv: TglTexCoord3iv;
11497 glTexCoord3s: TglTexCoord3s;
11498 glTexCoord3sv: TglTexCoord3sv;
11499 glTexCoord4d: TglTexCoord4d;
11500 glTexCoord4dv: TglTexCoord4dv;
11501 glTexCoord4f: TglTexCoord4f;
11502 glTexCoord4fv: TglTexCoord4fv;
11503 glTexCoord4i: TglTexCoord4i;
11504 glTexCoord4iv: TglTexCoord4iv;
11505 glTexCoord4s: TglTexCoord4s;
11506 glTexCoord4sv: TglTexCoord4sv;
11507 glTexCoordPointer: TglTexCoordPointer;
11508 glTexEnvf: TglTexEnvf;
11509 glTexEnvfv: TglTexEnvfv;
11510 glTexEnvi: TglTexEnvi;
11511 glTexEnviv: TglTexEnviv;
11512 glTexGend: TglTexGend;
11513 glTexGendv: TglTexGendv;
11514 glTexGenf: TglTexGenf;
11515 glTexGenfv: TglTexGenfv;
11516 glTexGeni: TglTexGeni;
11517 glTexGeniv: TglTexGeniv;
11518 glTranslated: TglTranslated;
11519 glTranslatef: TglTranslatef;
11520 glVertex2d: TglVertex2d;
11521 glVertex2dv: TglVertex2dv;
11522 glVertex2f: TglVertex2f;
11523 glVertex2fv: TglVertex2fv;
11524 glVertex2i: TglVertex2i;
11525 glVertex2iv: TglVertex2iv;
11526 glVertex2s: TglVertex2s;
11527 glVertex2sv: TglVertex2sv;
11528 glVertex3d: TglVertex3d;
11529 glVertex3dv: TglVertex3dv;
11530 glVertex3f: TglVertex3f;
11531 glVertex3fv: TglVertex3fv;
11532 glVertex3i: TglVertex3i;
11533 glVertex3iv: TglVertex3iv;
11534 glVertex3s: TglVertex3s;
11535 glVertex3sv: TglVertex3sv;
11536 glVertex4d: TglVertex4d;
11537 glVertex4dv: TglVertex4dv;
11538 glVertex4f: TglVertex4f;
11539 glVertex4fv: TglVertex4fv;
11540 glVertex4i: TglVertex4i;
11541 glVertex4iv: TglVertex4iv;
11542 glVertex4s: TglVertex4s;
11543 glVertex4sv: TglVertex4sv;
11544 glVertexPointer: TglVertexPointer;
11548 glBlendColor: TglBlendColor;
11549 glBlendEquation: TglBlendEquation;
11550 glDrawRangeElements: TglDrawRangeElements;
11551 glTexImage3D: TglTexImage3D;
11552 glTexSubImage3D: TglTexSubImage3D;
11553 glCopyTexSubImage3D: TglCopyTexSubImage3D;
11554 {$ifdef DGL_DEPRECATED}
11555 glColorTable: TglColorTable;
11556 glColorTableParameterfv: TglColorTableParameterfv;
11557 glColorTableParameteriv: TglColorTableParameteriv;
11558 glCopyColorTable: TglCopyColorTable;
11559 glGetColorTable: TglGetColorTable;
11560 glGetColorTableParameterfv: TglGetColorTableParameterfv;
11561 glGetColorTableParameteriv: TglGetColorTableParameteriv;
11562 glColorSubTable: TglColorSubTable;
11563 glCopyColorSubTable: TglCopyColorSubTable;
11564 glConvolutionFilter1D: TglConvolutionFilter1D;
11565 glConvolutionFilter2D: TglConvolutionFilter2D;
11566 glConvolutionParameterf: TglConvolutionParameterf;
11567 glConvolutionParameterfv: TglConvolutionParameterfv;
11568 glConvolutionParameteri: TglConvolutionParameteri;
11569 glConvolutionParameteriv: TglConvolutionParameteriv;
11570 glCopyConvolutionFilter1D: TglCopyConvolutionFilter1D;
11571 glCopyConvolutionFilter2D: TglCopyConvolutionFilter2D;
11572 glGetConvolutionFilter: TglGetConvolutionFilter;
11573 glGetConvolutionParameterfv: TglGetConvolutionParameterfv;
11574 glGetConvolutionParameteriv: TglGetConvolutionParameteriv;
11575 glGetSeparableFilter: TglGetSeparableFilter;
11576 glSeparableFilter2D: TglSeparableFilter2D;
11577 glGetHistogram: TglGetHistogram;
11578 glGetHistogramParameterfv: TglGetHistogramParameterfv;
11579 glGetHistogramParameteriv: TglGetHistogramParameteriv;
11580 glGetMinmax: TglGetMinmax;
11581 glGetMinmaxParameterfv: TglGetMinmaxParameterfv;
11582 glGetMinmaxParameteriv: TglGetMinmaxParameteriv;
11583 glHistogram: TglHistogram;
11584 glMinmax: TglMinmax;
11585 glResetHistogram: TglResetHistogram;
11586 glResetMinmax: TglResetMinmax;
11590 glActiveTexture: TglActiveTexture;
11591 glSampleCoverage: TglSampleCoverage;
11592 glCompressedTexImage3D: TglCompressedTexImage3D;
11593 glCompressedTexImage2D: TglCompressedTexImage2D;
11594 glCompressedTexImage1D: TglCompressedTexImage1D;
11595 glCompressedTexSubImage3D: TglCompressedTexSubImage3D;
11596 glCompressedTexSubImage2D: TglCompressedTexSubImage2D;
11597 glCompressedTexSubImage1D: TglCompressedTexSubImage1D;
11598 glGetCompressedTexImage: TglGetCompressedTexImage;
11599 {$ifdef DGL_DEPRECATED}
11600 glClientActiveTexture: TglClientActiveTexture;
11601 glMultiTexCoord1d: TglMultiTexCoord1d;
11602 glMultiTexCoord1dv: TglMultiTexCoord1dv;
11603 glMultiTexCoord1f: TglMultiTexCoord1f;
11604 glMultiTexCoord1fv: TglMultiTexCoord1fv;
11605 glMultiTexCoord1i: TglMultiTexCoord1i;
11606 glMultiTexCoord1iv: TglMultiTexCoord1iv;
11607 glMultiTexCoord1s: TglMultiTexCoord1s;
11608 glMultiTexCoord1sv: TglMultiTexCoord1sv;
11609 glMultiTexCoord2d: TglMultiTexCoord2d;
11610 glMultiTexCoord2dv: TglMultiTexCoord2dv;
11611 glMultiTexCoord2f: TglMultiTexCoord2f;
11612 glMultiTexCoord2fv: TglMultiTexCoord2fv;
11613 glMultiTexCoord2i: TglMultiTexCoord2i;
11614 glMultiTexCoord2iv: TglMultiTexCoord2iv;
11615 glMultiTexCoord2s: TglMultiTexCoord2s;
11616 glMultiTexCoord2sv: TglMultiTexCoord2sv;
11617 glMultiTexCoord3d: TglMultiTexCoord3d;
11618 glMultiTexCoord3dv: TglMultiTexCoord3dv;
11619 glMultiTexCoord3f: TglMultiTexCoord3f;
11620 glMultiTexCoord3fv: TglMultiTexCoord3fv;
11621 glMultiTexCoord3i: TglMultiTexCoord3i;
11622 glMultiTexCoord3iv: TglMultiTexCoord3iv;
11623 glMultiTexCoord3s: TglMultiTexCoord3s;
11624 glMultiTexCoord3sv: TglMultiTexCoord3sv;
11625 glMultiTexCoord4d: TglMultiTexCoord4d;
11626 glMultiTexCoord4dv: TglMultiTexCoord4dv;
11627 glMultiTexCoord4f: TglMultiTexCoord4f;
11628 glMultiTexCoord4fv: TglMultiTexCoord4fv;
11629 glMultiTexCoord4i: TglMultiTexCoord4i;
11630 glMultiTexCoord4iv: TglMultiTexCoord4iv;
11631 glMultiTexCoord4s: TglMultiTexCoord4s;
11632 glMultiTexCoord4sv: TglMultiTexCoord4sv;
11633 glLoadTransposeMatrixf: TglLoadTransposeMatrixf;
11634 glLoadTransposeMatrixd: TglLoadTransposeMatrixd;
11635 glMultTransposeMatrixf: TglMultTransposeMatrixf;
11636 glMultTransposeMatrixd: TglMultTransposeMatrixd;
11640 glBlendFuncSeparate: TglBlendFuncSeparate;
11641 glMultiDrawArrays: TglMultiDrawArrays;
11642 glMultiDrawElements: TglMultiDrawElements;
11643 glPointParameterf: TglPointParameterf;
11644 glPointParameterfv: TglPointParameterfv;
11645 glPointParameteri: TglPointParameteri;
11646 glPointParameteriv: TglPointParameteriv;
11647 {$ifdef DGL_DEPRECATED}
11648 glFogCoordf: TglFogCoordf;
11649 glFogCoordfv: TglFogCoordfv;
11650 glFogCoordd: TglFogCoordd;
11651 glFogCoorddv: TglFogCoorddv;
11652 glFogCoordPointer: TglFogCoordPointer;
11653 glSecondaryColor3b: TglSecondaryColor3b;
11654 glSecondaryColor3bv: TglSecondaryColor3bv;
11655 glSecondaryColor3d: TglSecondaryColor3d;
11656 glSecondaryColor3dv: TglSecondaryColor3dv;
11657 glSecondaryColor3f: TglSecondaryColor3f;
11658 glSecondaryColor3fv: TglSecondaryColor3fv;
11659 glSecondaryColor3i: TglSecondaryColor3i;
11660 glSecondaryColor3iv: TglSecondaryColor3iv;
11661 glSecondaryColor3s: TglSecondaryColor3s;
11662 glSecondaryColor3sv: TglSecondaryColor3sv;
11663 glSecondaryColor3ub: TglSecondaryColor3ub;
11664 glSecondaryColor3ubv: TglSecondaryColor3ubv;
11665 glSecondaryColor3ui: TglSecondaryColor3ui;
11666 glSecondaryColor3uiv: TglSecondaryColor3uiv;
11667 glSecondaryColor3us: TglSecondaryColor3us;
11668 glSecondaryColor3usv: TglSecondaryColor3usv;
11669 glSecondaryColorPointer: TglSecondaryColorPointer;
11670 glWindowPos2d: TglWindowPos2d;
11671 glWindowPos2dv: TglWindowPos2dv;
11672 glWindowPos2f: TglWindowPos2f;
11673 glWindowPos2fv: TglWindowPos2fv;
11674 glWindowPos2i: TglWindowPos2i;
11675 glWindowPos2iv: TglWindowPos2iv;
11676 glWindowPos2s: TglWindowPos2s;
11677 glWindowPos2sv: TglWindowPos2sv;
11678 glWindowPos3d: TglWindowPos3d;
11679 glWindowPos3dv: TglWindowPos3dv;
11680 glWindowPos3f: TglWindowPos3f;
11681 glWindowPos3fv: TglWindowPos3fv;
11682 glWindowPos3i: TglWindowPos3i;
11683 glWindowPos3iv: TglWindowPos3iv;
11684 glWindowPos3s: TglWindowPos3s;
11685 glWindowPos3sv: TglWindowPos3sv;
11689 glGenQueries: TglGenQueries;
11690 glDeleteQueries: TglDeleteQueries;
11691 glIsQuery: TglIsQuery;
11692 glBeginQuery: TglBeginQuery;
11693 glEndQuery: TglEndQuery;
11694 glGetQueryiv: TglGetQueryiv;
11695 glGetQueryObjectiv: TglGetQueryObjectiv;
11696 glGetQueryObjectuiv: TglGetQueryObjectuiv;
11697 glBindBuffer: TglBindBuffer;
11698 glDeleteBuffers: TglDeleteBuffers;
11699 glGenBuffers: TglGenBuffers;
11700 glIsBuffer: TglIsBuffer;
11701 glBufferData: TglBufferData;
11702 glBufferSubData: TglBufferSubData;
11703 glGetBufferSubData: TglGetBufferSubData;
11704 glMapBuffer: TglMapBuffer;
11705 glUnmapBuffer: TglUnmapBuffer;
11706 glGetBufferParameteriv: TglGetBufferParameteriv;
11707 glGetBufferPointerv: TglGetBufferPointerv;
11710 glBlendEquationSeparate: TglBlendEquationSeparate;
11711 glDrawBuffers: TglDrawBuffers;
11712 glStencilOpSeparate: TglStencilOpSeparate;
11713 glStencilFuncSeparate: TglStencilFuncSeparate;
11714 glStencilMaskSeparate: TglStencilMaskSeparate;
11715 glAttachShader: TglAttachShader;
11716 glBindAttribLocation: TglBindAttribLocation;
11717 glCompileShader: TglCompileShader;
11718 glCreateProgram: TglCreateProgram;
11719 glCreateShader: TglCreateShader;
11720 glDeleteProgram: TglDeleteProgram;
11721 glDeleteShader: TglDeleteShader;
11722 glDetachShader: TglDetachShader;
11723 glDisableVertexAttribArray: TglDisableVertexAttribArray;
11724 glEnableVertexAttribArray: TglEnableVertexAttribArray;
11725 glGetActiveAttrib: TglGetActiveAttrib;
11726 glGetActiveUniform: TglGetActiveUniform;
11727 glGetAttachedShaders: TglGetAttachedShaders;
11728 glGetAttribLocation: TglGetAttribLocation;
11729 glGetProgramiv: TglGetProgramiv;
11730 glGetProgramInfoLog: TglGetProgramInfoLog;
11731 glGetShaderiv: TglGetShaderiv;
11732 glGetShaderInfoLog: TglGetShaderInfoLog;
11733 glGetShaderSource: TglGetShaderSource;
11734 glGetUniformLocation: TglGetUniformLocation;
11735 glGetUniformfv: TglGetUniformfv;
11736 glGetUniformiv: TglGetUniformiv;
11737 glGetVertexAttribfv: TglGetVertexAttribfv;
11738 glGetVertexAttribiv: TglGetVertexAttribiv;
11739 glGetVertexAttribPointerv: TglGetVertexAttribPointerv;
11740 glIsProgram: TglIsProgram;
11741 glIsShader: TglIsShader;
11742 glLinkProgram: TglLinkProgram;
11743 glShaderSource: TglShaderSource;
11744 glUseProgram: TglUseProgram;
11745 glUniform1f: TglUniform1f;
11746 glUniform2f: TglUniform2f;
11747 glUniform3f: TglUniform3f;
11748 glUniform4f: TglUniform4f;
11749 glUniform1i: TglUniform1i;
11750 glUniform2i: TglUniform2i;
11751 glUniform3i: TglUniform3i;
11752 glUniform4i: TglUniform4i;
11753 glUniform1fv: TglUniform1fv;
11754 glUniform2fv: TglUniform2fv;
11755 glUniform3fv: TglUniform3fv;
11756 glUniform4fv: TglUniform4fv;
11757 glUniform1iv: TglUniform1iv;
11758 glUniform2iv: TglUniform2iv;
11759 glUniform3iv: TglUniform3iv;
11760 glUniform4iv: TglUniform4iv;
11761 glUniformMatrix2fv: TglUniformMatrix2fv;
11762 glUniformMatrix3fv: TglUniformMatrix3fv;
11763 glUniformMatrix4fv: TglUniformMatrix4fv;
11764 glValidateProgram: TglValidateProgram;
11765 glVertexAttrib1d: TglVertexAttrib1d;
11766 glVertexAttrib1dv: TglVertexAttrib1dv;
11767 glVertexAttrib1f: TglVertexAttrib1f;
11768 glVertexAttrib1fv: TglVertexAttrib1fv;
11769 glVertexAttrib1s: TglVertexAttrib1s;
11770 glVertexAttrib1sv: TglVertexAttrib1sv;
11771 glVertexAttrib2d: TglVertexAttrib2d;
11772 glVertexAttrib2dv: TglVertexAttrib2dv;
11773 glVertexAttrib2f: TglVertexAttrib2f;
11774 glVertexAttrib2fv: TglVertexAttrib2fv;
11775 glVertexAttrib2s: TglVertexAttrib2s;
11776 glVertexAttrib2sv: TglVertexAttrib2sv;
11777 glVertexAttrib3d: TglVertexAttrib3d;
11778 glVertexAttrib3dv: TglVertexAttrib3dv;
11779 glVertexAttrib3f: TglVertexAttrib3f;
11780 glVertexAttrib3fv: TglVertexAttrib3fv;
11781 glVertexAttrib3s: TglVertexAttrib3s;
11782 glVertexAttrib3sv: TglVertexAttrib3sv;
11783 glVertexAttrib4Nbv: TglVertexAttrib4Nbv;
11784 glVertexAttrib4Niv: TglVertexAttrib4Niv;
11785 glVertexAttrib4Nsv: TglVertexAttrib4Nsv;
11786 glVertexAttrib4Nub: TglVertexAttrib4Nub;
11787 glVertexAttrib4Nubv: TglVertexAttrib4Nubv;
11788 glVertexAttrib4Nuiv: TglVertexAttrib4Nuiv;
11789 glVertexAttrib4Nusv: TglVertexAttrib4Nusv;
11790 glVertexAttrib4bv: TglVertexAttrib4bv;
11791 glVertexAttrib4d: TglVertexAttrib4d;
11792 glVertexAttrib4dv: TglVertexAttrib4dv;
11793 glVertexAttrib4f: TglVertexAttrib4f;
11794 glVertexAttrib4fv: TglVertexAttrib4fv;
11795 glVertexAttrib4iv: TglVertexAttrib4iv;
11796 glVertexAttrib4s: TglVertexAttrib4s;
11797 glVertexAttrib4sv: TglVertexAttrib4sv;
11798 glVertexAttrib4ubv: TglVertexAttrib4ubv;
11799 glVertexAttrib4uiv: TglVertexAttrib4uiv;
11800 glVertexAttrib4usv: TglVertexAttrib4usv;
11801 glVertexAttribPointer: TglVertexAttribPointer;
11804 glUniformMatrix2x3fv: TglUniformMatrix2x3fv;
11805 glUniformMatrix3x2fv: TglUniformMatrix3x2fv;
11806 glUniformMatrix2x4fv: TglUniformMatrix2x4fv;
11807 glUniformMatrix4x2fv: TglUniformMatrix4x2fv;
11808 glUniformMatrix3x4fv: TglUniformMatrix3x4fv;
11809 glUniformMatrix4x3fv: TglUniformMatrix4x3fv;
11812 glColorMaski: TglColorMaski;
11813 glGetBooleani_v: TglGetBooleani_v;
11814 glGetIntegeri_v: TglGetIntegeri_v;
11815 glEnablei: TglEnablei;
11816 glDisablei: TglDisablei;
11817 glIsEnabledi: TglIsEnabledi;
11818 glBeginTransformFeedback: TglBeginTransformFeedback;
11819 glEndTransformFeedback: TglEndTransformFeedback;
11820 glBindBufferRange: TglBindBufferRange;
11821 glBindBufferBase: TglBindBufferBase;
11822 glTransformFeedbackVaryings: TglTransformFeedbackVaryings;
11823 glGetTransformFeedbackVarying: TglGetTransformFeedbackVarying;
11824 glClampColor: TglClampColor;
11825 glBeginConditionalRender: TglBeginConditionalRender;
11826 glEndConditionalRender: TglEndConditionalRender;
11827 glVertexAttribI1i: TglVertexAttribI1i;
11828 glVertexAttribI2i: TglVertexAttribI2i;
11829 glVertexAttribI3i: TglVertexAttribI3i;
11830 glVertexAttribI4i: TglVertexAttribI4i;
11831 glVertexAttribI1ui: TglVertexAttribI1ui;
11832 glVertexAttribI2ui: TglVertexAttribI2ui;
11833 glVertexAttribI3ui: TglVertexAttribI3ui;
11834 glVertexAttribI4ui: TglVertexAttribI4ui;
11835 glVertexAttribI1iv: TglVertexAttribI1iv;
11836 glVertexAttribI2iv: TglVertexAttribI2iv;
11837 glVertexAttribI3iv: TglVertexAttribI3iv;
11838 glVertexAttribI4iv: TglVertexAttribI4iv;
11839 glVertexAttribI1uiv: TglVertexAttribI1uiv;
11840 glVertexAttribI2uiv: TglVertexAttribI2uiv;
11841 glVertexAttribI3uiv: TglVertexAttribI3uiv;
11842 glVertexAttribI4uiv: TglVertexAttribI4uiv;
11843 glVertexAttribI4bv: TglVertexAttribI4bv;
11844 glVertexAttribI4sv: TglVertexAttribI4sv;
11845 glVertexAttribI4ubv: TglVertexAttribI4ubv;
11846 glVertexAttribI4usv: TglVertexAttribI4usv;
11847 glVertexAttribIPointer: TglVertexAttribIPointer;
11848 glGetVertexAttribIiv: TglGetVertexAttribIiv;
11849 glGetVertexAttribIuiv: TglGetVertexAttribIuiv;
11850 glGetUniformuiv: TglGetUniformuiv;
11851 glBindFragDataLocation: TglBindFragDataLocation;
11852 glGetFragDataLocation: TglGetFragDataLocation;
11853 glUniform1ui: TglUniform1ui;
11854 glUniform2ui: TglUniform2ui;
11855 glUniform3ui: TglUniform3ui;
11856 glUniform4ui: TglUniform4ui;
11857 glUniform1uiv: TglUniform1uiv;
11858 glUniform2uiv: TglUniform2uiv;
11859 glUniform3uiv: TglUniform3uiv;
11860 glUniform4uiv: TglUniform4uiv;
11861 glTexParameterIiv: TglTexParameterIiv;
11862 glTexParameterIuiv: TglTexParameterIuiv;
11863 glGetTexParameterIiv: TglGetTexParameterIiv;
11864 glGetTexParameterIuiv: TglGetTexParameterIuiv;
11865 glClearBufferiv: TglClearBufferiv;
11866 glClearBufferuiv: TglClearBufferuiv;
11867 glClearBufferfv: TglClearBufferfv;
11868 glClearBufferfi: TglClearBufferfi;
11869 glGetStringi: TglGetStringi;
11872 glEnableVertexArrayEXT : TglEnableVertexArrayEXT;
11873 glEnableVertexArrayAttribEXT : TglEnableVertexArrayAttribEXT;
11874 glVertexArrayVertexAttribOffsetEXT : TglVertexArrayVertexAttribOffsetEXT;
11877 glDrawArraysInstanced: TglDrawArraysInstanced;
11878 glDrawElementsInstanced: TglDrawElementsInstanced;
11879 glTexBuffer: TglTexBuffer;
11880 glPrimitiveRestartIndex: TglPrimitiveRestartIndex;
11883 glGetInteger64i_v: TglGetInteger64i_v;
11884 glGetBufferParameteri64v: TglGetBufferParameteri64v;
11885 glFramebufferTexture: TglFramebufferTexture;
11888 glVertexAttribDivisor: TglVertexAttribDivisor;
11891 { OpenGL 4.0 also reuses entry points from these extensions: }
11892 { ARB_texture_query_lod (no entry points) }
11893 { ARB_draw_indirect }
11894 { ARB_gpu_shader5 (no entry points) }
11895 { ARB_gpu_shader_fp64 }
11896 { ARB_shader_subroutine }
11897 { ARB_tessellation_shader }
11898 { ARB_texture_buffer_object_rgb32 (no entry points) }
11899 { ARB_texture_cube_map_array (no entry points) }
11900 { ARB_texture_gather (no entry points) }
11901 { ARB_transform_feedback2 }
11902 { ARB_transform_feedback3 }
11903 glMinSampleShading: TglMinSampleShading;
11904 glBlendEquationi: TglBlendEquationi;
11905 glBlendEquationSeparatei: TglBlendEquationSeparatei;
11906 glBlendFunci: TglBlendFunci;
11907 glBlendFuncSeparatei: TglBlendFuncSeparatei;
11910 glTbufferMask3DFX: TglTbufferMask3DFX;
11912 // GL_APPLE_element_array
11913 glElementPointerAPPLE: TglElementPointerAPPLE;
11914 glDrawElementArrayAPPLE: TglDrawElementArrayAPPLE;
11915 glDrawRangeElementArrayAPPLE: TglDrawRangeElementArrayAPPLE;
11916 glMultiDrawElementArrayAPPLE: TglMultiDrawElementArrayAPPLE;
11917 glMultiDrawRangeElementArrayAPPLE: TglMultiDrawRangeElementArrayAPPLE;
11920 glGenFencesAPPLE: TglGenFencesAPPLE;
11921 glDeleteFencesAPPLE: TglDeleteFencesAPPLE;
11922 glSetFenceAPPLE: TglSetFenceAPPLE;
11923 glIsFenceAPPLE: TglIsFenceAPPLE;
11924 glTestFenceAPPLE: TglTestFenceAPPLE;
11925 glFinishFenceAPPLE: TglFinishFenceAPPLE;
11926 glTestObjectAPPLE: TglTestObjectAPPLE;
11927 glFinishObjectAPPLE: TglFinishObjectAPPLE;
11929 // GL_APPLE_vertex_array_object
11930 glBindVertexArrayAPPLE: TglBindVertexArrayAPPLE;
11931 glDeleteVertexArraysAPPLE: TglDeleteVertexArraysAPPLE;
11932 glGenVertexArraysAPPLE: TglGenVertexArraysAPPLE;
11933 glIsVertexArrayAPPLE: TglIsVertexArrayAPPLE;
11935 // GL_APPLE_vertex_array_range
11936 glVertexArrayRangeAPPLE: TglVertexArrayRangeAPPLE;
11937 glFlushVertexArrayRangeAPPLE: TglFlushVertexArrayRangeAPPLE;
11938 glVertexArrayParameteriAPPLE: TglVertexArrayParameteriAPPLE;
11940 // GL_APPLE_texture_range
11941 glTextureRangeAPPLE: TglTextureRangeAPPLE;
11942 glGetTexParameterPointervAPPLE: TglGetTexParameterPointervAPPLE;
11944 // GL_APPLE_vertex_program_evaluators
11945 glEnableVertexAttribAPPLE: TglEnableVertexAttribAPPLE;
11946 glDisableVertexAttribAPPLE: TglDisableVertexAttribAPPLE;
11947 glIsVertexAttribEnabledAPPLE: TglIsVertexAttribEnabledAPPLE;
11948 glMapVertexAttrib1dAPPLE: TglMapVertexAttrib1dAPPLE;
11949 glMapVertexAttrib1fAPPLE: TglMapVertexAttrib1fAPPLE;
11950 glMapVertexAttrib2dAPPLE: TglMapVertexAttrib2dAPPLE;
11951 glMapVertexAttrib2fAPPLE: TglMapVertexAttrib2fAPPLE;
11953 // GL_APPLE_object_purgeable
11954 glObjectPurgeableAPPLE: TglObjectPurgeableAPPLE;
11955 glObjectUnpurgeableAPPLE: TglObjectUnpurgeableAPPLE;
11956 glGetObjectParameterivAPPLE: TglGetObjectParameterivAPPLE;
11958 // GL_ARB_matrix_palette
11959 glCurrentPaletteMatrixARB: TglCurrentPaletteMatrixARB;
11960 glMatrixIndexubvARB: TglMatrixIndexubvARB;
11961 glMatrixIndexusvARB: TglMatrixIndexusvARB;
11962 glMatrixIndexuivARB: TglMatrixIndexuivARB;
11963 glMatrixIndexPointerARB: TglMatrixIndexPointerARB;
11965 // GL_ARB_multisample
11966 glSampleCoverageARB: TglSampleCoverageARB;
11968 // GL_ARB_multitexture
11969 glActiveTextureARB: TglActiveTextureARB;
11970 glClientActiveTextureARB: TglClientActiveTextureARB;
11971 glMultiTexCoord1dARB: TglMultiTexCoord1dARB;
11972 glMultiTexCoord1dvARB: TglMultiTexCoord1dvARB;
11973 glMultiTexCoord1fARB: TglMultiTexCoord1fARB;
11974 glMultiTexCoord1fvARB: TglMultiTexCoord1fvARB;
11975 glMultiTexCoord1iARB: TglMultiTexCoord1iARB;
11976 glMultiTexCoord1ivARB: TglMultiTexCoord1ivARB;
11977 glMultiTexCoord1sARB: TglMultiTexCoord1sARB;
11978 glMultiTexCoord1svARB: TglMultiTexCoord1svARB;
11979 glMultiTexCoord2dARB: TglMultiTexCoord2dARB;
11980 glMultiTexCoord2dvARB: TglMultiTexCoord2dvARB;
11981 glMultiTexCoord2fARB: TglMultiTexCoord2fARB;
11982 glMultiTexCoord2fvARB: TglMultiTexCoord2fvARB;
11983 glMultiTexCoord2iARB: TglMultiTexCoord2iARB;
11984 glMultiTexCoord2ivARB: TglMultiTexCoord2ivARB;
11985 glMultiTexCoord2sARB: TglMultiTexCoord2sARB;
11986 glMultiTexCoord2svARB: TglMultiTexCoord2svARB;
11987 glMultiTexCoord3dARB: TglMultiTexCoord3dARB;
11988 glMultiTexCoord3dvARB: TglMultiTexCoord3dvARB;
11989 glMultiTexCoord3fARB: TglMultiTexCoord3fARB;
11990 glMultiTexCoord3fvARB: TglMultiTexCoord3fvARB;
11991 glMultiTexCoord3iARB: TglMultiTexCoord3iARB;
11992 glMultiTexCoord3ivARB: TglMultiTexCoord3ivARB;
11993 glMultiTexCoord3sARB: TglMultiTexCoord3sARB;
11994 glMultiTexCoord3svARB: TglMultiTexCoord3svARB;
11995 glMultiTexCoord4dARB: TglMultiTexCoord4dARB;
11996 glMultiTexCoord4dvARB: TglMultiTexCoord4dvARB;
11997 glMultiTexCoord4fARB: TglMultiTexCoord4fARB;
11998 glMultiTexCoord4fvARB: TglMultiTexCoord4fvARB;
11999 glMultiTexCoord4iARB: TglMultiTexCoord4iARB;
12000 glMultiTexCoord4ivARB: TglMultiTexCoord4ivARB;
12001 glMultiTexCoord4sARB: TglMultiTexCoord4sARB;
12002 glMultiTexCoord4svARB: TglMultiTexCoord4svARB;
12004 // GL_ARB_point_parameters
12005 glPointParameterfARB: TglPointParameterfARB;
12006 glPointParameterfvARB: TglPointParameterfvARB;
12008 // GL_ARB_texture_compression
12009 glCompressedTexImage3DARB: TglCompressedTexImage3DARB;
12010 glCompressedTexImage2DARB: TglCompressedTexImage2DARB;
12011 glCompressedTexImage1DARB: TglCompressedTexImage1DARB;
12012 glCompressedTexSubImage3DARB: TglCompressedTexSubImage3DARB;
12013 glCompressedTexSubImage2DARB: TglCompressedTexSubImage2DARB;
12014 glCompressedTexSubImage1DARB: TglCompressedTexSubImage1DARB;
12015 glGetCompressedTexImageARB: TglGetCompressedTexImageARB;
12017 // GL_ARB_transpose_matrix
12018 glLoadTransposeMatrixfARB: TglLoadTransposeMatrixfARB;
12019 glLoadTransposeMatrixdARB: TglLoadTransposeMatrixdARB;
12020 glMultTransposeMatrixfARB: TglMultTransposeMatrixfARB;
12021 glMultTransposeMatrixdARB: TglMultTransposeMatrixdARB;
12023 // GL_ARB_vertex_blend
12024 glWeightbvARB: TglWeightbvARB;
12025 glWeightsvARB: TglWeightsvARB;
12026 glWeightivARB: TglWeightivARB;
12027 glWeightfvARB: TglWeightfvARB;
12028 glWeightdvARB: TglWeightdvARB;
12029 glWeightubvARB: TglWeightubvARB;
12030 glWeightusvARB: TglWeightusvARB;
12031 glWeightuivARB: TglWeightuivARB;
12032 glWeightPointerARB: TglWeightPointerARB;
12033 glVertexBlendARB: TglVertexBlendARB;
12035 // GL_ARB_vertex_buffer_object
12036 glBindBufferARB: TglBindBufferARB;
12037 glDeleteBuffersARB: TglDeleteBuffersARB;
12038 glGenBuffersARB: TglGenBuffersARB;
12039 glIsBufferARB: TglIsBufferARB;
12040 glBufferDataARB: TglBufferDataARB;
12041 glBufferSubDataARB: TglBufferSubData;
12042 glGetBufferSubDataARB: TglGetBufferSubDataARB;
12043 glMapBufferARB: TglMapBufferARB;
12044 glUnmapBufferARB: TglUnmapBufferARB;
12045 glGetBufferParameterivARB: TglGetBufferParameterivARB;
12046 glGetBufferPointervARB: TglGetBufferPointervARB;
12048 // GL_ARB_vertex_program
12049 glVertexAttrib1dARB: TglVertexAttrib1dARB;
12050 glVertexAttrib1dvARB: TglVertexAttrib1dvARB;
12051 glVertexAttrib1fARB: TglVertexAttrib1fARB;
12052 glVertexAttrib1fvARB: TglVertexAttrib1fvARB;
12053 glVertexAttrib1sARB: TglVertexAttrib1sARB;
12054 glVertexAttrib1svARB: TglVertexAttrib1svARB;
12055 glVertexAttrib2dARB: TglVertexAttrib2dARB;
12056 glVertexAttrib2dvARB: TglVertexAttrib2dvARB;
12057 glVertexAttrib2fARB: TglVertexAttrib2fARB;
12058 glVertexAttrib2fvARB: TglVertexAttrib2fvARB;
12059 glVertexAttrib2sARB: TglVertexAttrib2sARB;
12060 glVertexAttrib2svARB: TglVertexAttrib2svARB;
12061 glVertexAttrib3dARB: TglVertexAttrib3dARB;
12062 glVertexAttrib3dvARB: TglVertexAttrib3dvARB;
12063 glVertexAttrib3fARB: TglVertexAttrib3fARB;
12064 glVertexAttrib3fvARB: TglVertexAttrib3fvARB;
12065 glVertexAttrib3sARB: TglVertexAttrib3sARB;
12066 glVertexAttrib3svARB: TglVertexAttrib3svARB;
12067 glVertexAttrib4NbvARB: TglVertexAttrib4NbvARB;
12068 glVertexAttrib4NivARB: TglVertexAttrib4NivARB;
12069 glVertexAttrib4NsvARB: TglVertexAttrib4NsvARB;
12070 glVertexAttrib4NubARB: TglVertexAttrib4NubARB;
12071 glVertexAttrib4NubvARB: TglVertexAttrib4NubvARB;
12072 glVertexAttrib4NuivARB: TglVertexAttrib4NuivARB;
12073 glVertexAttrib4NusvARB: TglVertexAttrib4NusvARB;
12074 glVertexAttrib4bvARB: TglVertexAttrib4bvARB;
12075 glVertexAttrib4dARB: TglVertexAttrib4dARB;
12076 glVertexAttrib4dvARB: TglVertexAttrib4dvARB;
12077 glVertexAttrib4fARB: TglVertexAttrib4fARB;
12078 glVertexAttrib4fvARB: TglVertexAttrib4fvARB;
12079 glVertexAttrib4ivARB: TglVertexAttrib4ivARB;
12080 glVertexAttrib4sARB: TglVertexAttrib4sARB;
12081 glVertexAttrib4svARB: TglVertexAttrib4svARB;
12082 glVertexAttrib4ubvARB: TglVertexAttrib4ubvARB;
12083 glVertexAttrib4uivARB: TglVertexAttrib4uivARB;
12084 glVertexAttrib4usvARB: TglVertexAttrib4usvARB;
12085 glVertexAttribPointerARB: TglVertexAttribPointerARB;
12086 glEnableVertexAttribArrayARB: TglEnableVertexAttribArrayARB;
12087 glDisableVertexAttribArrayARB: TglDisableVertexAttribArrayARB;
12088 glProgramStringARB: TglProgramStringARB;
12089 glBindProgramARB: TglBindProgramARB;
12090 glDeleteProgramsARB: TglDeleteProgramsARB;
12091 glGenProgramsARB: TglGenProgramsARB;
12093 glProgramEnvParameter4dARB: TglProgramEnvParameter4dARB;
12094 glProgramEnvParameter4dvARB: TglProgramEnvParameter4dvARB;
12095 glProgramEnvParameter4fARB: TglProgramEnvParameter4fARB;
12096 glProgramEnvParameter4fvARB: TglProgramEnvParameter4fvARB;
12097 glProgramLocalParameter4dARB: TglProgramLocalParameter4dARB;
12098 glProgramLocalParameter4dvARB: TglProgramLocalParameter4dvARB;
12099 glProgramLocalParameter4fARB: TglProgramLocalParameter4fARB;
12100 glProgramLocalParameter4fvARB: TglProgramLocalParameter4fvARB;
12101 glGetProgramEnvParameterdvARB: TglGetProgramEnvParameterdvARB;
12102 glGetProgramEnvParameterfvARB: TglGetProgramEnvParameterfvARB;
12103 glGetProgramLocalParameterdvARB: TglGetProgramLocalParameterdvARB;
12104 glGetProgramLocalParameterfvARB: TglGetProgramLocalParameterfvARB;
12105 glGetProgramivARB: TglGetProgramivARB;
12106 glGetProgramStringARB: TglGetProgramStringARB;
12107 glGetVertexAttribdvARB: TglGetVertexAttribdvARB;
12108 glGetVertexAttribfvARB: TglGetVertexAttribfvARB;
12109 glGetVertexAttribivARB: TglGetVertexAttribivARB;
12110 glGetVertexAttribPointervARB: TglGetVertexAttribPointervARB;
12111 glIsProgramARB: TglIsProgramARB;
12113 // GL_ARB_window_pos
12114 glWindowPos2dARB: TglWindowPos2dARB;
12115 glWindowPos2dvARB: TglWindowPos2dvARB;
12116 glWindowPos2fARB: TglWindowPos2fARB;
12117 glWindowPos2fvARB: TglWindowPos2fvARB;
12118 glWindowPos2iARB: TglWindowPos2iARB;
12119 glWindowPos2ivARB: TglWindowPos2ivARB;
12120 glWindowPos2sARB: TglWindowPos2sARB;
12121 glWindowPos2svARB: TglWindowPos2svARB;
12122 glWindowPos3dARB: TglWindowPos3dARB;
12123 glWindowPos3dvARB: TglWindowPos3dvARB;
12124 glWindowPos3fARB: TglWindowPos3fARB;
12125 glWindowPos3fvARB: TglWindowPos3fvARB;
12126 glWindowPos3iARB: TglWindowPos3iARB;
12127 glWindowPos3ivARB: TglWindowPos3ivARB;
12128 glWindowPos3sARB: TglWindowPos3sARB;
12129 glWindowPos3svARB: TglWindowPos3svARB;
12131 // GL_ARB_draw_buffers
12132 glDrawBuffersARB: TglDrawBuffersARB;
12134 // GL_ARB_color_buffer_float
12135 glClampColorARB: TglClampColorARB;
12137 // GL_ARB_vertex_shader
12138 glGetActiveAttribARB: TglGetActiveAttribARB;
12139 glGetAttribLocationARB: TglGetAttribLocationARB;
12140 glBindAttribLocationARB: TglBindAttribLocationARB;
12142 // GL_ARB_shader_objects
12143 glDeleteObjectARB: TglDeleteObjectARB;
12144 glGetHandleARB: TglGetHandleARB;
12145 glDetachObjectARB: TglDetachObjectARB;
12146 glCreateShaderObjectARB: TglCreateShaderObjectARB;
12147 glShaderSourceARB: TglShaderSourceARB;
12148 glCompileShaderARB: TglCompileShaderARB;
12149 glCreateProgramObjectARB: TglCreateProgramObjectARB;
12150 glAttachObjectARB: TglAttachObjectARB;
12151 glLinkProgramARB: TglLinkProgramARB;
12152 glUseProgramObjectARB: TglUseProgramObjectARB;
12153 glValidateProgramARB: TglValidateProgramARB;
12154 glUniform1fARB: TglUniform1fARB;
12155 glUniform2fARB: TglUniform2fARB;
12156 glUniform3fARB: TglUniform3fARB;
12157 glUniform4fARB: TglUniform4fARB;
12158 glUniform1iARB: TglUniform1iARB;
12159 glUniform2iARB: TglUniform2iARB;
12160 glUniform3iARB: TglUniform3iARB;
12161 glUniform4iARB: TglUniform4iARB;
12162 glUniform1fvARB: TglUniform1fvARB;
12163 glUniform2fvARB: TglUniform2fvARB;
12164 glUniform3fvARB: TglUniform3fvARB;
12165 glUniform4fvARB: TglUniform4fvARB;
12166 glUniform1ivARB: TglUniform1ivARB;
12167 glUniform2ivARB: TglUniform2ivARB;
12168 glUniform3ivARB: TglUniform3ivARB;
12169 glUniform4ivARB: TglUniform4ivARB;
12170 glUniformMatrix2fvARB: TglUniformMatrix2fvARB;
12171 glUniformMatrix3fvARB: TglUniformMatrix3fvARB;
12172 glUniformMatrix4fvARB: TglUniformMatrix4fvARB;
12173 glGetObjectParameterfvARB: TglGetObjectParameterfvARB;
12174 glGetObjectParameterivARB: TglGetObjectParameterivARB;
12175 glGetInfoLogARB: TglGetInfoLogARB;
12176 glGetAttachedObjectsARB: TglGetAttachedObjectsARB;
12177 glGetUniformLocationARB: TglGetUniformLocationARB;
12178 glGetActiveUniformARB: TglGetActiveUniformARB;
12179 glGetUniformfvARB: TglGetUniformfvARB;
12180 glGetUniformivARB: TglGetUniformivARB;
12181 glGetShaderSourceARB: TglGetShaderSourceARB;
12183 // GL_ARB_Occlusion_Query
12184 glGenQueriesARB: TglGenQueriesARB;
12185 glDeleteQueriesARB: TglDeleteQueriesARB;
12186 glIsQueryARB: TglIsQueryARB;
12187 glBeginQueryARB: TglBeginQueryARB;
12188 glEndQueryARB: TglEndQueryARB;
12189 glGetQueryivARB: TglGetQueryivARB;
12190 glGetQueryObjectivARB: TglGetQueryObjectivARB;
12191 glGetQueryObjectuivARB: TglGetQueryObjectuivARB;
12193 // GL_ARB_draw_instanced
12194 glDrawArraysInstancedARB: TglDrawArraysInstancedARB;
12195 glDrawElementsInstancedARB: TglDrawElementsInstancedARB;
12197 // GL_ARB_framebuffer_object
12198 glIsRenderbuffer: TglIsRenderbuffer;
12199 glBindRenderbuffer: TglBindRenderbuffer;
12200 glDeleteRenderbuffers: TglDeleteRenderbuffers;
12201 glGenRenderbuffers: TglGenRenderbuffers;
12202 glRenderbufferStorage: TglRenderbufferStorage;
12203 glGetRenderbufferParameteriv: TglGetRenderbufferParameteriv;
12204 glIsFramebuffer: TglIsFramebuffer;
12205 glBindFramebuffer: TglBindFramebuffer;
12206 glDeleteFramebuffers: TglDeleteFramebuffers;
12207 glGenFramebuffers: TglGenFramebuffers;
12208 glCheckFramebufferStatus: TglCheckFramebufferStatus;
12209 glFramebufferTexture1D: TglFramebufferTexture1D;
12210 glFramebufferTexture2D: TglFramebufferTexture2D;
12211 glFramebufferTexture3D: TglFramebufferTexture3D;
12212 glFramebufferRenderbuffer: TglFramebufferRenderbuffer;
12213 glGetFramebufferAttachmentParameteriv: TglGetFramebufferAttachmentParameteriv;
12214 glGenerateMipmap: TglGenerateMipmap;
12215 glBlitFramebuffer: TglBlitFramebuffer;
12216 glRenderbufferStorageMultisample: TglRenderbufferStorageMultisample;
12217 glFramebufferTextureLayer: TglFramebufferTextureLayer;
12219 // GL_ARB_geometry_shader4
12220 glProgramParameteriARB: TglProgramParameteriARB;
12221 glFramebufferTextureARB: TglFramebufferTextureARB;
12222 glFramebufferTextureLayerARB: TglFramebufferTextureLayerARB;
12223 glFramebufferTextureFaceARB: TglFramebufferTextureFaceARB;
12225 // GL_ARB_instanced_arrays
12226 glVertexAttribDivisorARB: TglVertexAttribDivisorARB;
12228 // GL_ARB_map_buffer_range
12229 glMapBufferRange: TglMapBufferRange;
12230 glFlushMappedBufferRange: TglFlushMappedBufferRange;
12232 // GL_ARB_texture_buffer_object
12233 glTexBufferARB: TglTexBufferARB;
12235 // GL_ARB_vertex_array_object
12236 glBindVertexArray: TglBindVertexArray;
12237 glDeleteVertexArrays: TglDeleteVertexArrays;
12238 glGenVertexArrays: TglGenVertexArrays;
12239 glIsVertexArray: TglIsVertexArray;
12241 // GL_ARB_uniform_buffer_object
12242 glGetUniformIndices: TglGetUniformIndices;
12243 glGetActiveUniformsiv: TglGetActiveUniformsiv;
12244 glGetActiveUniformName: TglGetActiveUniformName;
12245 glGetUniformBlockIndex: TglGetUniformBlockIndex;
12246 glGetActiveUniformBlockiv: TglGetActiveUniformBlockiv;
12247 glGetActiveUniformBlockName: TglGetActiveUniformBlockName;
12248 glUniformBlockBinding: TglUniformBlockBinding;
12250 // GL_ARB_copy_buffer
12251 glCopyBufferSubData: TglCopyBufferSubData;
12253 // GL_ARB_draw_elements_base_vertex
12254 glDrawElementsBaseVertex: TglDrawElementsBaseVertex;
12255 glDrawRangeElementsBaseVertex: TglDrawRangeElementsBaseVertex;
12256 glDrawElementsInstancedBaseVertex: TglDrawElementsInstancedBaseVertex;
12257 glMultiDrawElementsBaseVertex: TglMultiDrawElementsBaseVertex;
12259 // GL_ARB_provoking_vertex
12260 glProvokingVertex: TglProvokingVertex;
12263 glFenceSync: TglFenceSync;
12264 glIsSync: TglIsSync;
12265 glDeleteSync: TglDeleteSync;
12266 glClientWaitSync: TglClientWaitSync;
12267 glWaitSync: TglWaitSync;
12268 glGetInteger64v: TglGetInteger64v;
12269 glGetSynciv: TglGetSynciv;
12271 // GL_ARB_texture_multisample
12272 glTexImage2DMultisample: TglTexImage2DMultisample;
12273 glTexImage3DMultisample: TglTexImage3DMultisample;
12274 glGetMultisamplefv: TglGetMultisamplefv;
12275 glSampleMaski: TglSampleMaski;
12277 // GL_ARB_draw_buffers_blend
12278 glBlendEquationiARB: TglBlendEquationiARB;
12279 glBlendEquationSeparateiARB: TglBlendEquationSeparateiARB;
12280 glBlendFunciARB: TglBlendFunciARB;
12281 glBlendFuncSeparateiARB: TglBlendFuncSeparateiARB;
12283 // GL_ARB_sample_shading
12284 glMinSampleShadingARB: TglMinSampleShadingARB;
12286 // GL_ARB_shading_language_include
12287 glNamedStringARB: TglNamedStringARB;
12288 glDeleteNamedStringARB: TglDeleteNamedStringARB;
12289 glCompileShaderIncludeARB: TglCompileShaderIncludeARB;
12290 glIsNamedStringARB: TglIsNamedStringARB;
12291 glGetNamedStringARB: TglGetNamedStringARB;
12292 glGetNamedStringivARB: TglGetNamedStringivARB;
12294 // GL_ARB_blend_func_extended
12295 glBindFragDataLocationIndexed: TglBindFragDataLocationIndexed;
12296 glGetFragDataIndex: TglGetFragDataIndex;
12298 // GL_ARB_sampler_objects
12299 glGenSamplers: TglGenSamplers;
12300 glDeleteSamplers: TglDeleteSamplers;
12301 glIsSampler: TglIsSampler;
12302 glBindSampler: TglBindSampler;
12303 glSamplerParameteri: TglSamplerParameteri;
12304 glSamplerParameteriv: TglSamplerParameteriv;
12305 glSamplerParameterf: TglSamplerParameterf;
12306 glSamplerParameterfv: TglSamplerParameterfv;
12307 glSamplerParameterIiv: TglSamplerParameterIiv;
12308 glSamplerParameterIuiv: TglSamplerParameterIuiv;
12309 glGetSamplerParameteriv: TglGetSamplerParameteriv;
12310 glGetSamplerParameterIiv: TglGetSamplerParameterIiv;
12311 glGetSamplerParameterfv: TglGetSamplerParameterfv;
12312 glGetSamplerParameterIuiv: TglGetSamplerParameterIuiv;
12314 // GL_ARB_timer_query
12315 glQueryCounter: TglQueryCounter;
12316 glGetQueryObjecti64v: TglGetQueryObjecti64v;
12317 glGetQueryObjectui64v: TglGetQueryObjectui64v;
12319 // GL_ARB_vertex_type_2_10_10_10_rev
12320 glVertexP2ui: TglVertexP2ui;
12321 glVertexP2uiv: TglVertexP2uiv;
12322 glVertexP3ui: TglVertexP3ui;
12323 glVertexP3uiv: TglVertexP3uiv;
12324 glVertexP4ui: TglVertexP4ui;
12325 glVertexP4uiv: TglVertexP4uiv;
12326 glTexCoordP1ui: TglTexCoordP1ui;
12327 glTexCoordP1uiv: TglTexCoordP1uiv;
12328 glTexCoordP2ui: TglTexCoordP2ui;
12329 glTexCoordP2uiv: TglTexCoordP2uiv;
12330 glTexCoordP3ui: TglTexCoordP3ui;
12331 glTexCoordP3uiv: TglTexCoordP3uiv;
12332 glTexCoordP4ui: TglTexCoordP4ui;
12333 glTexCoordP4uiv: TglTexCoordP4uiv;
12334 glMultiTexCoordP1ui: TglMultiTexCoordP1ui;
12335 glMultiTexCoordP1uiv: TglMultiTexCoordP1uiv;
12336 glMultiTexCoordP2ui: TglMultiTexCoordP2ui;
12337 glMultiTexCoordP2uiv: TglMultiTexCoordP2uiv;
12338 glMultiTexCoordP3ui: TglMultiTexCoordP3ui;
12339 glMultiTexCoordP3uiv: TglMultiTexCoordP3uiv;
12340 glMultiTexCoordP4ui: TglMultiTexCoordP4ui;
12341 glMultiTexCoordP4uiv: TglMultiTexCoordP4uiv;
12342 glNormalP3ui: TglNormalP3ui;
12343 glNormalP3uiv: TglNormalP3uiv;
12344 glColorP3ui: TglColorP3ui;
12345 glColorP3uiv: TglColorP3uiv;
12346 glColorP4ui: TglColorP4ui;
12347 glColorP4uiv: TglColorP4uiv;
12348 glSecondaryColorP3ui: TglSecondaryColorP3ui;
12349 glSecondaryColorP3uiv: TglSecondaryColorP3uiv;
12350 glVertexAttribP1ui: TglVertexAttribP1ui;
12351 glVertexAttribP1uiv: TglVertexAttribP1uiv;
12352 glVertexAttribP2ui: TglVertexAttribP2ui;
12353 glVertexAttribP2uiv: TglVertexAttribP2uiv;
12354 glVertexAttribP3ui: TglVertexAttribP3ui;
12355 glVertexAttribP3uiv: TglVertexAttribP3uiv;
12356 glVertexAttribP4ui: TglVertexAttribP4ui;
12357 glVertexAttribP4uiv: TglVertexAttribP4uiv;
12359 // GL_ARB_draw_indirect
12360 glDrawArraysIndirect: TglDrawArraysIndirect;
12361 glDrawElementsIndirect: TglDrawElementsIndirect;
12363 // GL_ARB_gpu_shader_fp64
12364 glUniform1d: TglUniform1d;
12365 glUniform2d: TglUniform2d;
12366 glUniform3d: TglUniform3d;
12367 glUniform4d: TglUniform4d;
12368 glUniform1dv: TglUniform1dv;
12369 glUniform2dv: TglUniform2dv;
12370 glUniform3dv: TglUniform3dv;
12371 glUniform4dv: TglUniform4dv;
12372 glUniformMatrix2dv: TglUniformMatrix2dv;
12373 glUniformMatrix3dv: TglUniformMatrix3dv;
12374 glUniformMatrix4dv: TglUniformMatrix4dv;
12375 glUniformMatrix2x3dv: TglUniformMatrix2x3dv;
12376 glUniformMatrix2x4dv: TglUniformMatrix2x4dv;
12377 glUniformMatrix3x2dv: TglUniformMatrix3x2dv;
12378 glUniformMatrix3x4dv: TglUniformMatrix3x4dv;
12379 glUniformMatrix4x2dv: TglUniformMatrix4x2dv;
12380 glUniformMatrix4x3dv: TglUniformMatrix4x3dv;
12381 glGetUniformdv: TglGetUniformdv;
12383 // GL_ARB_shader_subroutine
12384 glGetSubroutineUniformLocation: TglGetSubroutineUniformLocation;
12385 glGetSubroutineIndex: TglGetSubroutineIndex;
12386 glGetActiveSubroutineUniformiv: TglGetActiveSubroutineUniformiv;
12387 glGetActiveSubroutineUniformName: TglGetActiveSubroutineUniformName;
12388 glGetActiveSubroutineName: TglGetActiveSubroutineName;
12389 glUniformSubroutinesuiv: TglUniformSubroutinesuiv;
12390 glGetUniformSubroutineuiv: TglGetUniformSubroutineuiv;
12391 glGetProgramStageiv: TglGetProgramStageiv;
12393 // GL_ARB_tessellation_shader
12394 glPatchParameteri: TglPatchParameteri;
12395 glPatchParameterfv: TglPatchParameterfv;
12397 // GL_ARB_transform_feedback2
12398 glBindTransformFeedback: TglBindTransformFeedback;
12399 glDeleteTransformFeedbacks: TglDeleteTransformFeedbacks;
12400 glGenTransformFeedbacks: TglGenTransformFeedbacks;
12401 glIsTransformFeedback: TglIsTransformFeedback;
12402 glPauseTransformFeedback: TglPauseTransformFeedback;
12403 glResumeTransformFeedback: TglResumeTransformFeedback;
12404 glDrawTransformFeedback: TglDrawTransformFeedback;
12406 // GL_ARB_transform_feedback3
12407 glDrawTransformFeedbackStream: TglDrawTransformFeedbackStream;
12408 glBeginQueryIndexed: TglBeginQueryIndexed;
12409 glEndQueryIndexed: TglEndQueryIndexed;
12410 glGetQueryIndexediv: TglGetQueryIndexediv;
12412 // GL_ARB_ES2_compatibility
12413 glReleaseShaderCompiler: TglReleaseShaderCompiler;
12414 glShaderBinary: TglShaderBinary;
12415 glGetShaderPrecisionFormat: TglGetShaderPrecisionFormat;
12416 glDepthRangef: TglDepthRangef;
12417 glClearDepthf: TglClearDepthf;
12419 // GL_ARB_get_program_binary
12420 glGetProgramBinary: TglGetProgramBinary;
12421 glProgramBinary: TglProgramBinary;
12422 glProgramParameteri: TglProgramParameteri;
12424 // GL_ARB_separate_shader_objects
12425 glUseProgramStages: TglUseProgramStages;
12426 glActiveShaderProgram: TglActiveShaderProgram;
12427 glCreateShaderProgramv: TglCreateShaderProgramv;
12428 glBindProgramPipeline: TglBindProgramPipeline;
12429 glDeleteProgramPipelines: TglDeleteProgramPipelines;
12430 glGenProgramPipelines: TglGenProgramPipelines;
12431 glIsProgramPipeline: TglIsProgramPipeline;
12432 glGetProgramPipelineiv: TglGetProgramPipelineiv;
12433 glProgramUniform1i: TglProgramUniform1i;
12434 glProgramUniform1iv: TglProgramUniform1iv;
12435 glProgramUniform1f: TglProgramUniform1f;
12436 glProgramUniform1fv: TglProgramUniform1fv;
12437 glProgramUniform1d: TglProgramUniform1d;
12438 glProgramUniform1dv: TglProgramUniform1dv;
12439 glProgramUniform1ui: TglProgramUniform1ui;
12440 glProgramUniform1uiv: TglProgramUniform1uiv;
12441 glProgramUniform2i: TglProgramUniform2i;
12442 glProgramUniform2iv: TglProgramUniform2iv;
12443 glProgramUniform2f: TglProgramUniform2f;
12444 glProgramUniform2fv: TglProgramUniform2fv;
12445 glProgramUniform2d: TglProgramUniform2d;
12446 glProgramUniform2dv: TglProgramUniform2dv;
12447 glProgramUniform2ui: TglProgramUniform2ui;
12448 glProgramUniform2uiv: TglProgramUniform2uiv;
12449 glProgramUniform3i: TglProgramUniform3i;
12450 glProgramUniform3iv: TglProgramUniform3iv;
12451 glProgramUniform3f: TglProgramUniform3f;
12452 glProgramUniform3fv: TglProgramUniform3fv;
12453 glProgramUniform3d: TglProgramUniform3d;
12454 glProgramUniform3dv: TglProgramUniform3dv;
12455 glProgramUniform3ui: TglProgramUniform3ui;
12456 glProgramUniform3uiv: TglProgramUniform3uiv;
12457 glProgramUniform4i: TglProgramUniform4i;
12458 glProgramUniform4iv: TglProgramUniform4iv;
12459 glProgramUniform4f: TglProgramUniform4f;
12460 glProgramUniform4fv: TglProgramUniform4fv;
12461 glProgramUniform4d: TglProgramUniform4d;
12462 glProgramUniform4dv: TglProgramUniform4dv;
12463 glProgramUniform4ui: TglProgramUniform4ui;
12464 glProgramUniform4uiv: TglProgramUniform4uiv;
12465 glProgramUniformMatrix2fv: TglProgramUniformMatrix2fv;
12466 glProgramUniformMatrix3fv: TglProgramUniformMatrix3fv;
12467 glProgramUniformMatrix4fv: TglProgramUniformMatrix4fv;
12468 glProgramUniformMatrix2dv: TglProgramUniformMatrix2dv;
12469 glProgramUniformMatrix3dv: TglProgramUniformMatrix3dv;
12470 glProgramUniformMatrix4dv: TglProgramUniformMatrix4dv;
12471 glProgramUniformMatrix2x3fv: TglProgramUniformMatrix2x3fv;
12472 glProgramUniformMatrix3x2fv: TglProgramUniformMatrix3x2fv;
12473 glProgramUniformMatrix2x4fv: TglProgramUniformMatrix2x4fv;
12474 glProgramUniformMatrix4x2fv: TglProgramUniformMatrix4x2fv;
12475 glProgramUniformMatrix3x4fv: TglProgramUniformMatrix3x4fv;
12476 glProgramUniformMatrix4x3fv: TglProgramUniformMatrix4x3fv;
12477 glProgramUniformMatrix2x3dv: TglProgramUniformMatrix2x3dv;
12478 glProgramUniformMatrix3x2dv: TglProgramUniformMatrix3x2dv;
12479 glProgramUniformMatrix2x4dv: TglProgramUniformMatrix2x4dv;
12480 glProgramUniformMatrix4x2dv: TglProgramUniformMatrix4x2dv;
12481 glProgramUniformMatrix3x4dv: TglProgramUniformMatrix3x4dv;
12482 glProgramUniformMatrix4x3dv: TglProgramUniformMatrix4x3dv;
12483 glValidateProgramPipeline: TglValidateProgramPipeline;
12484 glGetProgramPipelineInfoLog: TglGetProgramPipelineInfoLog;
12486 // GL_ARB_vertex_attrib_64bit
12487 glVertexAttribL1d: TglVertexAttribL1d;
12488 glVertexAttribL2d: TglVertexAttribL2d;
12489 glVertexAttribL3d: TglVertexAttribL3d;
12490 glVertexAttribL4d: TglVertexAttribL4d;
12491 glVertexAttribL1dv: TglVertexAttribL1dv;
12492 glVertexAttribL2dv: TglVertexAttribL2dv;
12493 glVertexAttribL3dv: TglVertexAttribL3dv;
12494 glVertexAttribL4dv: TglVertexAttribL4dv;
12495 glVertexAttribLPointer: TglVertexAttribLPointer;
12496 glGetVertexAttribLdv: TglGetVertexAttribLdv;
12498 // GL_ARB_viewport_array
12499 glViewportArrayv: TglViewportArrayv;
12500 glViewportIndexedf: TglViewportIndexedf;
12501 glViewportIndexedfv: TglViewportIndexedfv;
12502 glScissorArrayv: TglScissorArrayv;
12503 glScissorIndexed: TglScissorIndexed;
12504 glScissorIndexedv: TglScissorIndexedv;
12505 glDepthRangeArrayv: TglDepthRangeArrayv;
12506 glDepthRangeIndexed: TglDepthRangeIndexed;
12507 glGetFloati_v: TglGetFloati_v;
12508 glGetDoublei_v: TglGetDoublei_v;
12512 // GL_ARB_base_instance
12513 glDrawArraysInstancedBaseInstance : TglDrawArraysInstancedBaseInstance;
12514 glDrawElementsInstancedBaseInstance : TglDrawElementsInstancedBaseInstance;
12515 glDrawElementsInstancedBaseVertexBaseInstance : TglDrawElementsInstancedBaseVertexBaseInstance;
12517 // GL_ARB_transform_feedback_instanced
12518 glDrawTransformFeedbackInstanced : TglDrawTransformFeedbackInstanced;
12519 glDrawTransformFeedbackStreamInstanced : TglDrawTransformFeedbackStreamInstanced;
12521 // GL_ARB_internalformat_query
12522 glGetInternalformativ : TglGetInternalformativ;
12524 // GL_ARB_shader_atomic_counters
12525 glGetActiveAtomicCounterBufferiv : TglGetActiveAtomicCounterBufferiv;
12527 /// GL_ARB_shader_image_load_store
12528 glBindImageTexture : TglBindImageTexture;
12529 glMemoryBarrier : TglMemoryBarrier;
12531 // GL_ARB_texture_storage
12532 glTexStorage1D : TglTexStorage1D;
12533 glTexStorage2D : TglTexStorage2D;
12534 glTexStorage3D : TglTexStorage3D;
12535 glTextureStorage1DEXT : TglTextureStorage1DEXT;
12536 glTextureStorage2DEXT : TglTextureStorage2DEXT;
12537 glTextureStorage3DEXT : TglTextureStorage3DEXT;
12542 glDebugMessageControl : TglDebugMessageControl;
12543 glDebugMessageInsert : TglDebugMessageInsert;
12544 glDebugMessageCallback : TglDebugMessageCallback;
12545 glGetDebugMessageLog : TglGetDebugMessageLog;
12546 glPushDebugGroup : TglPushDebugGroup;
12547 glPopDebugGroup : TglPopDebugGroup;
12548 glObjectLabel : TglObjectLabel;
12549 glGetObjectLabel : TglGetObjectLabel;
12550 glObjectPtrLabel : TglObjectPtrLabel;
12551 glGetObjectPtrLabel : TglGetObjectPtrLabel;
12552 // GL_ARB_clear_buffer_object
12553 glClearBufferData : TglClearBufferData;
12554 glClearBufferSubData : TglClearBufferSubData;
12555 glClearNamedBufferDataEXT : TglClearNamedBufferDataEXT;
12556 glClearNamedBufferSubDataEXT : TglClearNamedBufferSubDataEXT;
12557 // GL_ARB_compute_shader
12558 glDispatchCompute : TglDispatchCompute;
12559 glDispatchComputeIndirect : TglDispatchComputeIndirect;
12560 // GL_ARB_copy_image
12561 glCopyImageSubData : TglCopyImageSubData;
12562 // GL_ARB_framebuffer_no_attachments
12563 glFramebufferParameteri : TglFramebufferParameteri;
12564 glGetFramebufferParameteriv : TglGetFramebufferParameteriv;
12565 glNamedFramebufferParameteriEXT : TglNamedFramebufferParameteriEXT;
12566 glGetNamedFramebufferParameterivEXT : TglGetNamedFramebufferParameterivEXT;
12567 // GL_ARB_internalformat_query2
12568 glGetInternalformati64v : TglGetInternalformati64v;
12569 // GL_ARB_invalidate_subdata
12570 glInvalidateTexSubImage : TglInvalidateTexSubImage;
12571 glInvalidateTexImage : TglInvalidateTexImage;
12572 glInvalidateBufferSubData : TglInvalidateBufferSubData;
12573 glInvalidateBufferData : TglInvalidateBufferData;
12574 glInvalidateFramebuffer : TglInvalidateFramebuffer;
12575 glInvalidateSubFramebuffer : TglInvalidateSubFramebuffer;
12576 // GL_ARB_multi_draw_indirect
12577 glMultiDrawArraysIndirect : TglMultiDrawArraysIndirect;
12578 glMultiDrawElementsIndirect : TglMultiDrawElementsIndirect;
12579 // GL_ARB_program_interface_query
12580 glGetProgramInterfaceiv : TglGetProgramInterfaceiv;
12581 glGetProgramResourceIndex : TglGetProgramResourceIndex;
12582 glGetProgramResourceName : TglGetProgramResourceName;
12583 glGetProgramResourceiv : TglGetProgramResourceiv;
12584 glGetProgramResourceLocation : TglGetProgramResourceLocation;
12585 glGetProgramResourceLocationIndex : TglGetProgramResourceLocationIndex;
12586 // GL_ARB_shader_storage_buffer_object
12587 glShaderStorageBlockBinding : TglShaderStorageBlockBinding;
12588 // GL_ARB_texture_buffer_range
12589 glTexBufferRange : TglTexBufferRange;
12590 glTextureBufferRangeEXT : TglTextureBufferRangeEXT;
12591 // GL_ARB_texture_storage_multisample
12592 glTexStorage2DMultisample : TglTexStorage2DMultisample;
12593 glTexStorage3DMultisample : TglTexStorage3DMultisample;
12594 glTextureStorage2DMultisampleEXT : TglTextureStorage2DMultisampleEXT;
12595 glTextureStorage3DMultisampleEXT : TglTextureStorage3DMultisampleEXT;
12596 // GL_ARB_texture_view
12597 glTextureView : TglTextureView;
12598 // GL_ARB_vertex_attrib_binding
12599 glBindVertexBuffer : TglBindVertexBuffer;
12600 glVertexAttribFormat : TglVertexAttribFormat;
12601 glVertexAttribIFormat : TglVertexAttribIFormat;
12602 glVertexAttribLFormat : TglVertexAttribLFormat;
12603 glVertexAttribBinding : TglVertexAttribBinding;
12604 glVertexBindingDivisor : TglVertexBindingDivisor;
12605 glVertexArrayBindVertexBufferEXT : TglVertexArrayBindVertexBufferEXT;
12606 glVertexArrayVertexAttribFormatEXT : TglVertexArrayVertexAttribFormatEXT;
12607 glVertexArrayVertexAttribIFormatEXT : TglVertexArrayVertexAttribIFormatEXT;
12608 glVertexArrayVertexAttribLFormatEXT : TglVertexArrayVertexAttribLFormatEXT;
12609 glVertexArrayVertexAttribBindingEXT : TglVertexArrayVertexAttribBindingEXT;
12610 glVertexArrayVertexBindingDivisorEXT : TglVertexArrayVertexBindingDivisorEXT;
12615 glBufferStorage : TglBufferStorage;
12616 glClearTexImage : TglClearTexImage;
12617 glClearTexSubImage : TglClearTexSubImage;
12618 glBindBuffersBase : TglBindBuffersBase;
12619 glBindBuffersRange : TglBindBuffersRange;
12620 glBindTextures : TglBindTextures;
12621 glBindSamplers : TglBindSamplers;
12622 glBindImageTextures : TglBindImageTextures;
12623 glBindVertexBuffers : TglBindVertexBuffers;
12624 glTexPageCommitmentARB : TglTexPageCommitmentARB;
12627 glClipControl : TglClipControl;
12628 glCreateTransformFeedbacks : TglCreateTransformFeedbacks;
12629 glTransformFeedbackBufferBase : TglTransformFeedbackBufferBase;
12630 glTransformFeedbackBufferRange : TglTransformFeedbackBufferRange;
12631 glGetTransformFeedbackiv : TglGetTransformFeedbackiv;
12632 glGetTransformFeedbacki_v : TglGetTransformFeedbacki_v;
12633 glGetTransformFeedbacki64_v : TglGetTransformFeedbacki64_v;
12634 glCreateBuffers : TglCreateBuffers;
12635 glNamedBufferStorage : TglNamedBufferStorage;
12636 glNamedBufferData : TglNamedBufferData;
12637 glNamedBufferSubData : TglNamedBufferSubData;
12638 glCopyNamedBufferSubData : TglCopyNamedBufferSubData;
12639 glClearNamedBufferData : TglClearNamedBufferData;
12640 glClearNamedBufferSubData : TglClearNamedBufferSubData;
12641 glMapNamedBuffer : TglMapNamedBuffer;
12642 glMapNamedBufferRange : TglMapNamedBufferRange;
12643 glUnmapNamedBuffer : TglUnmapNamedBuffer;
12644 glFlushMappedNamedBufferRange : TglFlushMappedNamedBufferRange;
12645 glGetNamedBufferParameteriv : TglGetNamedBufferParameteriv;
12646 glGetNamedBufferParameteri64v : TglGetNamedBufferParameteri64v;
12647 glGetNamedBufferPointerv : TglGetNamedBufferPointerv;
12648 glGetNamedBufferSubData : TglGetNamedBufferSubData;
12649 glCreateFramebuffers : TglCreateFramebuffers;
12650 glNamedFramebufferRenderbuffer : TglNamedFramebufferRenderbuffer;
12651 glNamedFramebufferParameteri : TglNamedFramebufferParameteri;
12652 glNamedFramebufferTexture : TglNamedFramebufferTexture;
12653 glNamedFramebufferTextureLayer : TglNamedFramebufferTextureLayer;
12654 glNamedFramebufferDrawBuffer : TglNamedFramebufferDrawBuffer;
12655 glNamedFramebufferDrawBuffers : TglNamedFramebufferDrawBuffers;
12656 glNamedFramebufferReadBuffer : TglNamedFramebufferReadBuffer;
12657 glInvalidateNamedFramebufferData : TglInvalidateNamedFramebufferData;
12658 glInvalidateNamedFramebufferSubData : TglInvalidateNamedFramebufferSubData;
12659 glClearNamedFramebufferiv : TglClearNamedFramebufferiv;
12660 glClearNamedFramebufferuiv : TglClearNamedFramebufferuiv;
12661 glClearNamedFramebufferfv : TglClearNamedFramebufferfv;
12662 glClearNamedFramebufferfi : TglClearNamedFramebufferfi;
12663 glBlitNamedFramebuffer : TglBlitNamedFramebuffer;
12664 glCheckNamedFramebufferStatus : TglCheckNamedFramebufferStatus;
12665 glGetNamedFramebufferParameteriv : TglGetNamedFramebufferParameteriv;
12666 glGetNamedFramebufferAttachmentParameteriv : TglGetNamedFramebufferAttachmentParameteriv;
12667 glCreateRenderbuffers : TglCreateRenderbuffers;
12668 glNamedRenderbufferStorage : TglNamedRenderbufferStorage;
12669 glNamedRenderbufferStorageMultisample : TglNamedRenderbufferStorageMultisample;
12670 glGetNamedRenderbufferParameteriv : TglGetNamedRenderbufferParameteriv;
12671 glCreateTextures : TglCreateTextures;
12672 glTextureBuffer : TglTextureBuffer;
12673 glTextureBufferRange : TglTextureBufferRange;
12674 glTextureStorage1D : TglTextureStorage1D;
12675 glTextureStorage2D : TglTextureStorage2D;
12676 glTextureStorage3D : TglTextureStorage3D;
12677 glTextureStorage2DMultisample : TglTextureStorage2DMultisample;
12678 glTextureStorage3DMultisample : TglTextureStorage3DMultisample;
12679 glTextureSubImage1D : TglTextureSubImage1D;
12680 glTextureSubImage2D : TglTextureSubImage2D;
12681 glTextureSubImage3D : TglTextureSubImage3D;
12682 glCompressedTextureSubImage1D : TglCompressedTextureSubImage1D;
12683 glCompressedTextureSubImage2D : TglCompressedTextureSubImage2D;
12684 glCompressedTextureSubImage3D : TglCompressedTextureSubImage3D;
12685 glCopyTextureSubImage1D : TglCopyTextureSubImage1D;
12686 glCopyTextureSubImage2D : TglCopyTextureSubImage2D;
12687 glCopyTextureSubImage3D : TglCopyTextureSubImage3D;
12688 glTextureParameterf : TglTextureParameterf;
12689 glTextureParameterfv : TglTextureParameterfv;
12690 glTextureParameteri : TglTextureParameteri;
12691 glTextureParameterIiv : TglTextureParameterIiv;
12692 glTextureParameterIuiv : TglTextureParameterIuiv;
12693 glTextureParameteriv : TglTextureParameteriv;
12694 glGenerateTextureMipmap : TglGenerateTextureMipmap;
12695 glBindTextureUnit : TglBindTextureUnit;
12696 glGetTextureImage : TglGetTextureImage;
12697 glGetCompressedTextureImage : TglGetCompressedTextureImage;
12698 glGetTextureLevelParameterfv : TglGetTextureLevelParameterfv;
12699 glGetTextureLevelParameteriv : TglGetTextureLevelParameteriv;
12700 glGetTextureParameterfv : TglGetTextureParameterfv;
12701 glGetTextureParameterIiv : TglGetTextureParameterIiv;
12702 glGetTextureParameterIuiv : TglGetTextureParameterIuiv;
12703 glGetTextureParameteriv : TglGetTextureParameteriv;
12704 glCreateVertexArrays : TglCreateVertexArrays;
12705 glDisableVertexArrayAttrib : TglDisableVertexArrayAttrib;
12706 glEnableVertexArrayAttrib : TglEnableVertexArrayAttrib;
12707 glVertexArrayElementBuffer : TglVertexArrayElementBuffer;
12708 glVertexArrayVertexBuffer : TglVertexArrayVertexBuffer;
12709 glVertexArrayVertexBuffers : TglVertexArrayVertexBuffers;
12710 glVertexArrayAttribBinding : TglVertexArrayAttribBinding;
12711 glVertexArrayAttribFormat : TglVertexArrayAttribFormat;
12712 glVertexArrayAttribIFormat : TglVertexArrayAttribIFormat;
12713 glVertexArrayAttribLFormat : TglVertexArrayAttribLFormat;
12714 glVertexArrayBindingDivisor : TglVertexArrayBindingDivisor;
12715 glGetVertexArrayiv : TglGetVertexArrayiv;
12716 glGetVertexArrayIndexediv : TglGetVertexArrayIndexediv;
12717 glGetVertexArrayIndexed64iv : TglGetVertexArrayIndexed64iv;
12718 glCreateSamplers : TglCreateSamplers;
12719 glCreateProgramPipelines : TglCreateProgramPipelines;
12720 glCreateQueries : TglCreateQueries;
12721 glMemoryBarrierByRegion : TglMemoryBarrierByRegion;
12722 glGetTextureSubImage : TglGetTextureSubImage;
12723 glGetCompressedTextureSubImage : TglGetCompressedTextureSubImage;
12724 glGetGraphicsResetStatus : TglGetGraphicsResetStatus;
12725 glGetnCompressedTexImage : TglGetnCompressedTexImage;
12726 glGetnTexImage : TglGetnTexImage;
12727 glGetnUniformdv : TglGetnUniformdv;
12728 glGetnUniformfv : TglGetnUniformfv;
12729 glGetnUniformiv : TglGetnUniformiv;
12730 glGetnUniformuiv : TglGetnUniformuiv;
12731 glReadnPixels : TglReadnPixels;
12732 glGetnMapdv : TglGetnMapdv;
12733 glGetnMapfv : TglGetnMapfv;
12734 glGetnMapiv : TglGetnMapiv;
12735 glGetnPixelMapfv : TglGetnPixelMapfv;
12736 glGetnPixelMapuiv : TglGetnPixelMapuiv;
12737 glGetnPixelMapusv : TglGetnPixelMapusv;
12738 glGetnPolygonStipple : TglGetnPolygonStipple;
12739 glGetnColorTable : TglGetnColorTable;
12740 glGetnConvolutionFilter : TglGetnConvolutionFilter;
12741 glGetnSeparableFilter : TglGetnSeparableFilter;
12742 glGetnHistogram : TglGetnHistogram;
12743 glGetnMinmax : TglGetnMinmax;
12744 glTextureBarrier : TglTextureBarrier;
12746 // GL_ARB_sparse_buffer
12747 glBufferPageCommitmentARB : TglBufferPageCommitmentARB;
12748 glNamedBufferPageCommitmentEXT : TglNamedBufferPageCommitmentEXT;
12749 glNamedBufferPageCommitmentARB : TglNamedBufferPageCommitmentARB;
12751 // GL_KHR_blend_equation_advanced
12752 glBlendBarrierKHR : TglBlendBarrierKHR;
12755 glCreateSyncFromCLeventARB: TglCreateSyncFromCLeventARB;
12757 // GL_ARB_debug_output
12758 glDebugMessageControlARB: TglDebugMessageControlARB;
12759 glDebugMessageInsertARB: TglDebugMessageInsertARB;
12760 glDebugMessageCallbackARB: TglDebugMessageCallbackARB;
12761 glGetDebugMessageLogARB: TglGetDebugMessageLogARB;
12763 // GL_ARB_compute_variable_group_size
12764 glDispatchComputeGroupSizeARB : TglDispatchComputeGroupSizeARB;
12766 // GL_ARB_robustness
12767 glGetGraphicsResetStatusARB: TglGetGraphicsResetStatusARB;
12768 glGetnMapdvARB: TglGetnMapdvARB;
12769 glGetnMapfvARB: TglGetnMapfvARB;
12770 glGetnMapivARB: TglGetnMapivARB;
12771 glGetnPixelMapfvARB: TglGetnPixelMapfvARB;
12772 glGetnPixelMapuivARB: TglGetnPixelMapuivARB;
12773 glGetnPixelMapusvARB: TglGetnPixelMapusvARB;
12774 glGetnPolygonStippleARB: TglGetnPolygonStippleARB;
12775 glGetnColorTableARB: TglGetnColorTableARB;
12776 glGetnConvolutionFilterARB: TglGetnConvolutionFilterARB;
12777 glGetnSeparableFilterARB: TglGetnSeparableFilterARB;
12778 glGetnHistogramARB: TglGetnHistogramARB;
12779 glGetnMinmaxARB: TglGetnMinmaxARB;
12780 glGetnTexImageARB: TglGetnTexImageARB;
12781 glReadnPixelsARB: TglReadnPixelsARB;
12782 glGetnCompressedTexImageARB: TglGetnCompressedTexImageARB;
12783 glGetnUniformfvARB: TglGetnUniformfvARB;
12784 glGetnUniformivARB: TglGetnUniformivARB;
12785 glGetnUniformuivARB: TglGetnUniformuivARB;
12786 glGetnUniformdvARB: TglGetnUniformdvARB;
12788 // GL_ATI_draw_buffers
12789 glDrawBuffersATI: TglDrawBuffersATI;
12791 // GL_ATI_element_array
12792 glElementPointerATI: TglElementPointerATI;
12793 glDrawElementArrayATI: TglDrawElementArrayATI;
12794 glDrawRangeElementArrayATI: TglDrawRangeElementArrayATI;
12796 // GL_ATI_envmap_bumpmap
12797 glTexBumpParameterivATI: TglTexBumpParameterivATI;
12798 glTexBumpParameterfvATI: TglTexBumpParameterfvATI;
12799 glGetTexBumpParameterivATI: TglGetTexBumpParameterivATI;
12800 glGetTexBumpParameterfvATI: TglGetTexBumpParameterfvATI;
12802 // GL_ATI_fragment_shader
12803 glGenFragmentShadersATI: TglGenFragmentShadersATI;
12804 glBindFragmentShaderATI: TglBindFragmentShaderATI;
12805 glDeleteFragmentShaderATI: TglDeleteFragmentShaderATI;
12806 glBeginFragmentShaderATI: TglBeginFragmentShaderATI;
12807 glEndFragmentShaderATI: TglEndFragmentShaderATI;
12808 glPassTexCoordATI: TglPassTexCoordATI;
12809 glSampleMapATI: TglSampleMapATI;
12810 glColorFragmentOp1ATI: TglColorFragmentOp1ATI;
12811 glColorFragmentOp2ATI: TglColorFragmentOp2ATI;
12812 glColorFragmentOp3ATI: TglColorFragmentOp3ATI;
12813 glAlphaFragmentOp1ATI: TglAlphaFragmentOp1ATI;
12814 glAlphaFragmentOp2ATI: TglAlphaFragmentOp2ATI;
12815 glAlphaFragmentOp3ATI: TglAlphaFragmentOp3ATI;
12816 glSetFragmentShaderConstantATI: TglSetFragmentShaderConstantATI;
12818 // GL_ATI_map_object_buffer
12819 glMapObjectBufferATI: TglMapObjectBufferATI;
12820 glUnmapObjectBufferATI: TglUnmapObjectBufferATI;
12822 // GL_ATI_pn_triangles
12823 glPNTrianglesiATI: TglPNTrianglesiATI;
12824 glPNTrianglesfATI: TglPNTrianglesfATI;
12826 // GL_ATI_separate_stencil
12827 glStencilOpSeparateATI: TglStencilOpSeparateATI;
12828 glStencilFuncSeparateATI: TglStencilFuncSeparateATI;
12830 // GL_ATI_vertex_array_object
12831 glNewObjectBufferATI: TglNewObjectBufferATI;
12832 glIsObjectBufferATI: TglIsObjectBufferATI;
12833 glUpdateObjectBufferATI: TglUpdateObjectBufferATI;
12834 glGetObjectBufferfvATI: TglGetObjectBufferfvATI;
12835 glGetObjectBufferivATI: TglGetObjectBufferivATI;
12836 glFreeObjectBufferATI: TglFreeObjectBufferATI;
12837 glArrayObjectATI: TglArrayObjectATI;
12838 glGetArrayObjectfvATI: TglGetArrayObjectfvATI;
12839 glGetArrayObjectivATI: TglGetArrayObjectivATI;
12840 glVariantArrayObjectATI: TglVariantArrayObjectATI;
12841 glGetVariantArrayObjectfvATI: TglGetVariantArrayObjectfvATI;
12842 glGetVariantArrayObjectivATI: TglGetVariantArrayObjectivATI;
12843 glVertexAttribArrayObjectATI: TglVertexAttribArrayObjectATI;
12844 glGetVertexAttribArrayObjectfvATI: TglGetVertexAttribArrayObjectfvATI;
12845 glGetVertexAttribArrayObjectivATI: TglGetVertexAttribArrayObjectivATI;
12847 // GL_ATI_vertex_streams
12848 glVertexStream1sATI: TglVertexStream1sATI;
12849 glVertexStream1svATI: TglVertexStream1svATI;
12850 glVertexStream1iATI: TglVertexStream1iATI;
12851 glVertexStream1ivATI: TglVertexStream1ivATI;
12852 glVertexStream1fATI: TglVertexStream1fATI;
12853 glVertexStream1fvATI: TglVertexStream1fvATI;
12854 glVertexStream1dATI: TglVertexStream1dATI;
12855 glVertexStream1dvATI: TglVertexStream1dvATI;
12856 glVertexStream2sATI: TglVertexStream2sATI;
12857 glVertexStream2svATI: TglVertexStream2svATI;
12858 glVertexStream2iATI: TglVertexStream2iATI;
12859 glVertexStream2ivATI: TglVertexStream2ivATI;
12860 glVertexStream2fATI: TglVertexStream2fATI;
12861 glVertexStream2fvATI: TglVertexStream2fvATI;
12862 glVertexStream2dATI: TglVertexStream2dATI;
12863 glVertexStream2dvATI: TglVertexStream2dvATI;
12864 glVertexStream3sATI: TglVertexStream3sATI;
12865 glVertexStream3svATI: TglVertexStream3svATI;
12866 glVertexStream3iATI: TglVertexStream3iATI;
12867 glVertexStream3ivATI: TglVertexStream3ivATI;
12868 glVertexStream3fATI: TglVertexStream3fATI;
12869 glVertexStream3fvATI: TglVertexStream3fvATI;
12870 glVertexStream3dATI: TglVertexStream3dATI;
12871 glVertexStream3dvATI: TglVertexStream3dvATI;
12872 glVertexStream4sATI: TglVertexStream4sATI;
12873 glVertexStream4svATI: TglVertexStream4svATI;
12874 glVertexStream4iATI: TglVertexStream4iATI;
12875 glVertexStream4ivATI: TglVertexStream4ivATI;
12876 glVertexStream4fATI: TglVertexStream4fATI;
12877 glVertexStream4fvATI: TglVertexStream4fvATI;
12878 glVertexStream4dATI: TglVertexStream4dATI;
12879 glVertexStream4dvATI: TglVertexStream4dvATI;
12880 glNormalStream3bATI: TglNormalStream3bATI;
12881 glNormalStream3bvATI: TglNormalStream3bvATI;
12882 glNormalStream3sATI: TglNormalStream3sATI;
12883 glNormalStream3svATI: TglNormalStream3svATI;
12884 glNormalStream3iATI: TglNormalStream3iATI;
12885 glNormalStream3ivATI: TglNormalStream3ivATI;
12886 glNormalStream3fATI: TglNormalStream3fATI;
12887 glNormalStream3fvATI: TglNormalStream3fvATI;
12888 glNormalStream3dATI: TglNormalStream3dATI;
12889 glNormalStream3dvATI: TglNormalStream3dvATI;
12890 glClientActiveVertexStreamATI: TglClientActiveVertexStreamATI;
12891 glVertexBlendEnviATI: TglVertexBlendEnviATI;
12892 glVertexBlendEnvfATI: TglVertexBlendEnvfATI;
12894 // GL_AMD_performance_monitor
12895 glGetPerfMonitorGroupsAMD: TglGetPerfMonitorGroupsAMD;
12896 glGetPerfMonitorCountersAMD: TglGetPerfMonitorCountersAMD;
12897 glGetPerfMonitorGroupStringAMD: TglGetPerfMonitorGroupStringAMD;
12898 glGetPerfMonitorCounterStringAMD: TglGetPerfMonitorCounterStringAMD;
12899 glGetPerfMonitorCounterInfoAMD: TglGetPerfMonitorCounterInfoAMD;
12900 glGenPerfMonitorsAMD: TglGenPerfMonitorsAMD;
12901 glDeletePerfMonitorsAMD: TglDeletePerfMonitorsAMD;
12902 glSelectPerfMonitorCountersAMD: TglSelectPerfMonitorCountersAMD;
12903 glBeginPerfMonitorAMD: TglBeginPerfMonitorAMD;
12904 glEndPerfMonitorAMD: TglEndPerfMonitorAMD;
12905 glGetPerfMonitorCounterDataAMD: TglGetPerfMonitorCounterDataAMD;
12907 // GL_AMD_vertex_shader_tesselator
12908 glTessellationFactorAMD: TglTessellationFactorAMD;
12909 glTessellationModeAMD: TglTessellationModeAMD;
12911 // GL_AMD_draw_buffers_blend
12912 glBlendFuncIndexedAMD: TglBlendFuncIndexedAMD;
12913 glBlendFuncSeparateIndexedAMD: TglBlendFuncSeparateIndexedAMD;
12914 glBlendEquationIndexedAMD: TglBlendEquationIndexedAMD;
12915 glBlendEquationSeparateIndexedAMD: TglBlendEquationSeparateIndexedAMD;
12917 // GL_AMD_name_gen_delete
12918 glGenNamesAMD: TglGenNamesAMD;
12919 glDeleteNamesAMD: TglDeleteNamesAMD;
12920 glIsNameAMD: TglIsNameAMD;
12922 // GL_AMD_debug_output
12923 glDebugMessageEnableAMD: TglDebugMessageEnableAMD;
12924 glDebugMessageInsertAMD: TglDebugMessageInsertAMD;
12925 glDebugMessageCallbackAMD: TglDebugMessageCallbackAMD;
12926 glGetDebugMessageLogAMD: TglGetDebugMessageLogAMD;
12928 // GL_EXT_blend_color
12929 glBlendColorEXT: TglBlendColorEXT;
12931 // GL_EXT_blend_func_separate
12932 glBlendFuncSeparateEXT: TglBlendFuncSeparateEXT;
12934 // GL_EXT_blend_minmax
12935 glBlendEquationEXT: TglBlendEquationEXT;
12937 // GL_EXT_color_subtable
12938 glColorSubTableEXT: TglColorSubTableEXT;
12939 glCopyColorSubTableEXT: TglCopyColorSubTableEXT;
12941 // GL_EXT_compiled_vertex_array
12942 glLockArraysEXT: TglLockArraysEXT;
12943 glUnlockArraysEXT: TglUnlockArraysEXT;
12945 // GL_EXT_convolution
12946 glConvolutionFilter1DEXT: TglConvolutionFilter1DEXT;
12947 glConvolutionFilter2DEXT: TglConvolutionFilter2DEXT;
12948 glConvolutionParameterfEXT: TglConvolutionParameterfEXT;
12949 glConvolutionParameterfvEXT: TglConvolutionParameterfvEXT;
12950 glConvolutionParameteriEXT: TglConvolutionParameteriEXT;
12951 glConvolutionParameterivEXT: TglConvolutionParameterivEXT;
12952 glCopyConvolutionFilter1DEXT: TglCopyConvolutionFilter1DEXT;
12953 glCopyConvolutionFilter2DEXT: TglCopyConvolutionFilter2DEXT;
12954 glGetConvolutionFilterEXT: TglGetConvolutionFilterEXT;
12955 glGetConvolutionParameterfvEXT: TglGetConvolutionParameterfvEXT;
12956 glGetConvolutionParameterivEXT: TglGetConvolutionParameterivEXT;
12957 glGetSeparableFilterEXT: TglGetSeparableFilterEXT;
12958 glSeparableFilter2DEXT: TglSeparableFilter2DEXT;
12960 // GL_EXT_coordinate_frame
12961 glTangent3bEXT: TglTangent3bEXT;
12962 glTangent3bvEXT: TglTangent3bvEXT;
12963 glTangent3dEXT: TglTangent3dEXT;
12964 glTangent3dvEXT: TglTangent3dvEXT;
12965 glTangent3fEXT: TglTangent3fEXT;
12966 glTangent3fvEXT: TglTangent3fvEXT;
12967 glTangent3iEXT: TglTangent3iEXT;
12968 glTangent3ivEXT: TglTangent3ivEXT;
12969 glTangent3sEXT: TglTangent3sEXT;
12970 glTangent3svEXT: TglTangent3svEXT;
12971 glBinormal3bEXT: TglBinormal3bEXT;
12972 glBinormal3bvEXT: TglBinormal3bvEXT;
12973 glBinormal3dEXT: TglBinormal3dEXT;
12974 glBinormal3dvEXT: TglBinormal3dvEXT;
12975 glBinormal3fEXT: TglBinormal3fEXT;
12976 glBinormal3fvEXT: TglBinormal3fvEXT;
12977 glBinormal3iEXT: TglBinormal3iEXT;
12978 glBinormal3ivEXT: TglBinormal3ivEXT;
12979 glBinormal3sEXT: TglBinormal3sEXT;
12980 glBinormal3svEXT: TglBinormal3svEXT;
12981 glTangentPointerEXT: TglTangentPointerEXT;
12982 glBinormalPointerEXT: TglBinormalPointerEXT;
12984 // GL_EXT_copy_texture
12985 glCopyTexImage1DEXT: TglCopyTexImage1DEXT;
12986 glCopyTexImage2DEXT: TglCopyTexImage2DEXT;
12987 glCopyTexSubImage1DEXT: TglCopyTexSubImage1DEXT;
12988 glCopyTexSubImage2DEXT: TglCopyTexSubImage2DEXT;
12989 glCopyTexSubImage3DEXT: TglCopyTexSubImage3DEXT;
12991 // GL_EXT_cull_vertex
12992 glCullParameterdvEXT: TglCullParameterdvEXT;
12993 glCullParameterfvEXT: TglCullParameterfvEXT;
12995 // GL_EXT_draw_range_elements
12996 glDrawRangeElementsEXT: TglDrawRangeElementsEXT;
12998 // GL_EXT_fog_coord
12999 glFogCoordfEXT: TglFogCoordfEXT;
13000 glFogCoordfvEXT: TglFogCoordfvEXT;
13001 glFogCoorddEXT: TglFogCoorddEXT;
13002 glFogCoorddvEXT: TglFogCoorddvEXT;
13003 glFogCoordPointerEXT: TglFogCoordPointerEXT;
13005 // GL_EXT_framebuffer_object
13006 glIsRenderbufferEXT: TglIsRenderbufferEXT;
13007 glBindRenderbufferEXT: TglBindRenderbufferEXT;
13008 glDeleteRenderbuffersEXT: TglDeleteRenderbuffersEXT;
13009 glGenRenderbuffersEXT: TglGenRenderbuffersEXT;
13010 glRenderbufferStorageEXT: TglRenderbufferStorageEXT;
13011 glGetRenderbufferParameterivEXT: TglGetRenderbufferParameterivEXT;
13012 glIsFramebufferEXT: TglIsFramebufferEXT;
13013 glBindFramebufferEXT: TglBindFramebufferEXT;
13014 glDeleteFramebuffersEXT: TglDeleteFramebuffersEXT;
13015 glGenFramebuffersEXT: TglGenFramebuffersEXT;
13016 glCheckFramebufferStatusEXT: TglCheckFramebufferStatusEXT;
13017 glFramebufferTexture1DEXT: TglFramebufferTexture1DEXT;
13018 glFramebufferTexture2DEXT: TglFramebufferTexture2DEXT;
13019 glFramebufferTexture3DEXT: TglFramebufferTexture3DEXT;
13020 glFramebufferRenderbufferEXT: TglFramebufferRenderbufferEXT;
13021 glGetFramebufferAttachmentParameterivEXT: TglGetFramebufferAttachmentParameterivEXT;
13022 glGenerateMipmapEXT: TglGenerateMipmapEXT;
13024 // GL_EXT_histogram
13025 glGetHistogramEXT: TglGetHistogramEXT;
13026 glGetHistogramParameterfvEXT: TglGetHistogramParameterfvEXT;
13027 glGetHistogramParameterivEXT: TglGetHistogramParameterivEXT;
13028 glGetMinmaxEXT: TglGetMinmaxEXT;
13029 glGetMinmaxParameterfvEXT: TglGetMinmaxParameterfvEXT;
13030 glGetMinmaxParameterivEXT: TglGetMinmaxParameterivEXT;
13031 glHistogramEXT: TglHistogramEXT;
13032 glMinmaxEXT: TglMinmaxEXT;
13033 glResetHistogramEXT: TglResetHistogramEXT;
13034 glResetMinmaxEXT: TglResetMinmaxEXT;
13036 // GL_EXT_index_func
13037 glIndexFuncEXT: TglIndexFuncEXT;
13039 // GL_EXT_index_material
13040 glIndexMaterialEXT: TglIndexMaterialEXT;
13042 // GL_EXT_light_texture
13043 glApplyTextureEXT: TglApplyTextureEXT;
13044 glTextureLightEXT: TglTextureLightEXT;
13045 glTextureMaterialEXT: TglTextureMaterialEXT;
13047 // GL_EXT_multi_draw_arrays
13048 glMultiDrawArraysEXT: TglMultiDrawArraysEXT;
13049 glMultiDrawElementsEXT: TglMultiDrawElementsEXT;
13051 // GL_EXT_multisample
13052 glSampleMaskEXT: TglSampleMaskEXT;
13053 glSamplePatternEXT: TglSamplePatternEXT;
13055 // GL_EXT_paletted_texture
13056 glColorTableEXT: TglColorTableEXT;
13057 glGetColorTableEXT: TglGetColorTableEXT;
13058 glGetColorTableParameterivEXT: TglGetColorTableParameterivEXT;
13059 glGetColorTableParameterfvEXT: TglGetColorTableParameterfvEXT;
13061 // GL_EXT_pixel_transform
13062 glPixelTransformParameteriEXT: TglPixelTransformParameteriEXT;
13063 glPixelTransformParameterfEXT: TglPixelTransformParameterfEXT;
13064 glPixelTransformParameterivEXT: TglPixelTransformParameterivEXT;
13065 glPixelTransformParameterfvEXT: TglPixelTransformParameterfvEXT;
13067 // GL_EXT_point_parameters
13068 glPointParameterfEXT: TglPointParameterfEXT;
13069 glPointParameterfvEXT: TglPointParameterfvEXT;
13071 // GL_EXT_polygon_offset
13072 glPolygonOffsetEXT: TglPolygonOffsetEXT;
13074 // GL_EXT_secondary_color
13075 glSecondaryColor3bEXT: TglSecondaryColor3bEXT;
13076 glSecondaryColor3bvEXT: TglSecondaryColor3bvEXT;
13077 glSecondaryColor3dEXT: TglSecondaryColor3dEXT;
13078 glSecondaryColor3dvEXT: TglSecondaryColor3dvEXT;
13079 glSecondaryColor3fEXT: TglSecondaryColor3fEXT;
13080 glSecondaryColor3fvEXT: TglSecondaryColor3fvEXT;
13081 glSecondaryColor3iEXT: TglSecondaryColor3iEXT;
13082 glSecondaryColor3ivEXT: TglSecondaryColor3ivEXT;
13083 glSecondaryColor3sEXT: TglSecondaryColor3sEXT;
13084 glSecondaryColor3svEXT: TglSecondaryColor3svEXT;
13085 glSecondaryColor3ubEXT: TglSecondaryColor3ubEXT;
13086 glSecondaryColor3ubvEXT: TglSecondaryColor3ubvEXT;
13087 glSecondaryColor3uiEXT: TglSecondaryColor3uiEXT;
13088 glSecondaryColor3uivEXT: TglSecondaryColor3uivEXT;
13089 glSecondaryColor3usEXT: TglSecondaryColor3usEXT;
13090 glSecondaryColor3usvEXT: TglSecondaryColor3usvEXT;
13091 glSecondaryColorPointerEXT: TglSecondaryColorPointerEXT;
13093 // GL_EXT_stencil_two_side
13094 glActiveStencilFaceEXT: TglActiveStencilFaceEXT;
13096 // GL_EXT_subtexture
13097 glTexSubImage1DEXT: TglTexSubImage1DEXT;
13098 glTexSubImage2DEXT: TglTexSubImage2DEXT;
13100 // GL_EXT_texture3D
13101 glTexImage3DEXT: TglTexImage3DEXT;
13102 glTexSubImage3DEXT: TglTexSubImage3DEXT;
13104 // GL_EXT_texture_object
13105 glAreTexturesResidentEXT: TglAreTexturesResidentEXT;
13106 glBindTextureEXT: TglBindTextureEXT;
13107 glDeleteTexturesEXT: TglDeleteTexturesEXT;
13108 glGenTexturesEXT: TglGenTexturesEXT;
13109 glIsTextureEXT: TglIsTextureEXT;
13110 glPrioritizeTexturesEXT: TglPrioritizeTexturesEXT;
13112 // GL_EXT_texture_perturb_normal
13113 glTextureNormalEXT: TglTextureNormalEXT;
13115 // GL_EXT_vertex_array
13116 glArrayElementEXT: TglArrayElementEXT;
13117 glColorPointerEXT: TglColorPointerEXT;
13118 glDrawArraysEXT: TglDrawArraysEXT;
13119 glEdgeFlagPointerEXT: TglEdgeFlagPointerEXT;
13120 glGetPointervEXT: TglGetPointervEXT;
13121 glIndexPointerEXT: TglIndexPointerEXT;
13122 glNormalPointerEXT: TglNormalPointerEXT;
13123 glTexCoordPointerEXT: TglTexCoordPointerEXT;
13124 glVertexPointerEXT: TglVertexPointerEXT;
13126 // GL_EXT_vertex_shader
13127 glBeginVertexShaderEXT: TglBeginVertexShaderEXT;
13128 glEndVertexShaderEXT: TglEndVertexShaderEXT;
13129 glBindVertexShaderEXT: TglBindVertexShaderEXT;
13130 glGenVertexShadersEXT: TglGenVertexShadersEXT;
13131 glDeleteVertexShaderEXT: TglDeleteVertexShaderEXT;
13132 glShaderOp1EXT: TglShaderOp1EXT;
13133 glShaderOp2EXT: TglShaderOp2EXT;
13134 glShaderOp3EXT: TglShaderOp3EXT;
13135 glSwizzleEXT: TglSwizzleEXT;
13136 glWriteMaskEXT: TglWriteMaskEXT;
13137 glInsertComponentEXT: TglInsertComponentEXT;
13138 glExtractComponentEXT: TglExtractComponentEXT;
13139 glGenSymbolsEXT: TglGenSymbolsEXT;
13140 glSetInvariantEXT: TglSetInvariantEXT;
13141 glSetLocalConstantEXT: TglSetLocalConstantEXT;
13142 glVariantbvEXT: TglVariantbvEXT;
13143 glVariantsvEXT: TglVariantsvEXT;
13144 glVariantivEXT: TglVariantivEXT;
13145 glVariantfvEXT: TglVariantfvEXT;
13146 glVariantdvEXT: TglVariantdvEXT;
13147 glVariantubvEXT: TglVariantubvEXT;
13148 glVariantusvEXT: TglVariantusvEXT;
13149 glVariantuivEXT: TglVariantuivEXT;
13150 glVariantPointerEXT: TglVariantPointerEXT;
13151 glEnableVariantClientStateEXT: TglEnableVariantClientStateEXT;
13152 glDisableVariantClientStateEXT: TglDisableVariantClientStateEXT;
13153 glBindLightParameterEXT: TglBindLightParameterEXT;
13154 glBindMaterialParameterEXT: TglBindMaterialParameterEXT;
13155 glBindTexGenParameterEXT: TglBindTexGenParameterEXT;
13156 glBindTextureUnitParameterEXT: TglBindTextureUnitParameterEXT;
13157 glBindParameterEXT: TglBindParameterEXT;
13158 glIsVariantEnabledEXT: TglIsVariantEnabledEXT;
13159 glGetVariantBooleanvEXT: TglGetVariantBooleanvEXT;
13160 glGetVariantIntegervEXT: TglGetVariantIntegervEXT;
13161 glGetVariantFloatvEXT: TglGetVariantFloatvEXT;
13162 glGetVariantPointervEXT: TglGetVariantPointervEXT;
13163 glGetInvariantBooleanvEXT: TglGetInvariantBooleanvEXT;
13164 glGetInvariantIntegervEXT: TglGetInvariantIntegervEXT;
13165 glGetInvariantFloatvEXT: TglGetInvariantFloatvEXT;
13166 glGetLocalConstantBooleanvEXT: TglGetLocalConstantBooleanvEXT;
13167 glGetLocalConstantIntegervEXT: TglGetLocalConstantIntegervEXT;
13168 glGetLocalConstantFloatvEXT: TglGetLocalConstantFloatvEXT;
13170 // GL_EXT_vertex_weighting
13171 glVertexWeightfEXT: TglVertexWeightfEXT;
13172 glVertexWeightfvEXT: TglVertexWeightfvEXT;
13173 glVertexWeightPointerEXT: TglVertexWeightPointerEXT;
13175 // GL_EXT_stencil_clear_tag
13176 glStencilClearTagEXT: TglStencilClearTagEXT;
13178 // GL_EXT_framebuffer_blit
13179 glBlitFramebufferEXT: TglBlitFramebufferEXT;
13181 // GL_EXT_framebuffer_multisample
13182 glRenderbufferStorageMultisampleEXT: TglRenderbufferStorageMultisampleEXT;
13184 // GL_EXT_timer_query
13185 glGetQueryObjecti64vEXT: TglGetQueryObjecti64vEXT;
13186 glGetQueryObjectui64vEXT: TglGetQueryObjectui64vEXT;
13188 // GL_EXT_gpu_program_parameters
13189 glProgramEnvParameters4fvEXT: TglProgramEnvParameters4fvEXT;
13190 glProgramLocalParameters4fvEXT: TglProgramLocalParameters4fvEXT;
13192 // GL_EXT_bindable_uniform
13193 glUniformBufferEXT: TglUniformBufferEXT;
13194 glGetUniformBufferSizeEXT: TglGetUniformBufferSizeEXT;
13195 glGetUniformOffsetEXT: TglGetUniformOffsetEXT;
13197 // GL_EXT_draw_buffers2
13198 glColorMaskIndexedEXT: TglColorMaskIndexedEXT;
13199 glGetBooleanIndexedvEXT: TglGetBooleanIndexedvEXT;
13200 glGetIntegerIndexedvEXT: TglGetIntegerIndexedvEXT;
13201 glEnableIndexedEXT: TglEnableIndexedEXT;
13202 glDisableIndexedEXT: TglDisableIndexedEXT;
13203 glIsEnabledIndexedEXT: TglIsEnabledIndexedEXT;
13205 // GL_EXT_draw_instanced
13206 glDrawArraysInstancedEXT: TglDrawArraysInstancedEXT;
13207 glDrawElementsInstancedEXT: TglDrawElementsInstancedEXT;
13209 // GL_EXT_geometry_shader4
13210 glProgramParameteriEXT: TglProgramParameteriEXT;
13211 glFramebufferTextureEXT: TglFramebufferTextureEXT;
13212 // glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13213 glFramebufferTextureFaceEXT: TglFramebufferTextureFaceEXT;
13215 // GL_EXT_gpu_shader4
13216 glVertexAttribI1iEXT: TglVertexAttribI1iEXT;
13217 glVertexAttribI2iEXT: TglVertexAttribI2iEXT;
13218 glVertexAttribI3iEXT: TglVertexAttribI3iEXT;
13219 glVertexAttribI4iEXT: TglVertexAttribI4iEXT;
13220 glVertexAttribI1uiEXT: TglVertexAttribI1uiEXT;
13221 glVertexAttribI2uiEXT: TglVertexAttribI2uiEXT;
13222 glVertexAttribI3uiEXT: TglVertexAttribI3uiEXT;
13223 glVertexAttribI4uiEXT: TglVertexAttribI4uiEXT;
13224 glVertexAttribI1ivEXT: TglVertexAttribI1ivEXT;
13225 glVertexAttribI2ivEXT: TglVertexAttribI2ivEXT;
13226 glVertexAttribI3ivEXT: TglVertexAttribI3ivEXT;
13227 glVertexAttribI4ivEXT: TglVertexAttribI4ivEXT;
13228 glVertexAttribI1uivEXT: TglVertexAttribI1uivEXT;
13229 glVertexAttribI2uivEXT: TglVertexAttribI2uivEXT;
13230 glVertexAttribI3uivEXT: TglVertexAttribI3uivEXT;
13231 glVertexAttribI4uivEXT: TglVertexAttribI4uivEXT;
13232 glVertexAttribI4bvEXT: TglVertexAttribI4bvEXT;
13233 glVertexAttribI4svEXT: TglVertexAttribI4svEXT;
13234 glVertexAttribI4ubvEXT: TglVertexAttribI4ubvEXT;
13235 glVertexAttribI4usvEXT: TglVertexAttribI4usvEXT;
13236 glVertexAttribIPointerEXT: TglVertexAttribIPointerEXT;
13237 glGetVertexAttribIivEXT: TglGetVertexAttribIivEXT;
13238 glGetVertexAttribIuivEXT: TglGetVertexAttribIuivEXT;
13239 glUniform1uiEXT: TglUniform1uiEXT;
13240 glUniform2uiEXT: TglUniform2uiEXT;
13241 glUniform3uiEXT: TglUniform3uiEXT;
13242 glUniform4uiEXT: TglUniform4uiEXT;
13243 glUniform1uivEXT: TglUniform1uivEXT;
13244 glUniform2uivEXT: TglUniform2uivEXT;
13245 glUniform3uivEXT: TglUniform3uivEXT;
13246 glUniform4uivEXT: TglUniform4uivEXT;
13247 glGetUniformuivEXT: TglGetUniformuivEXT;
13248 glBindFragDataLocationEXT: TglBindFragDataLocationEXT;
13249 glGetFragDataLocationEXT: TglGetFragDataLocationEXT;
13251 // GL_EXT_texture_array
13252 glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13254 // GL_EXT_texture_buffer_object
13255 glTexBufferEXT: TglTexBufferEXT;
13257 // GL_EXT_texture_integer
13258 glClearColorIiEXT: TglClearColorIiEXT;
13259 glClearColorIuiEXT: TglClearColorIuiEXT;
13260 glTexParameterIivEXT: TglTexParameterIivEXT;
13261 glTexParameterIuivEXT: TglTexParameterIuivEXT;
13262 glGetTexParameterIivEXT: TglGetTexParameterIivEXT;
13263 glGetTexParameterIiuvEXT: TglGetTexParameterIiuvEXT;
13265 // GL_EXT_transform_feedback
13266 glBeginTransformFeedbackEXT: TglBeginTransformFeedbackEXT;
13267 glEndTransformFeedbackEXT: TglEndTransformFeedbackEXT;
13268 glBindBufferRangeEXT: TglBindBufferRangeEXT;
13269 glBindBufferOffsetEXT: TglBindBufferOffsetEXT;
13270 glBindBufferBaseEXT: TglBindBufferBaseEXT;
13271 glTransformFeedbackVaryingsEXT: TglTransformFeedbackVaryingsEXT;
13272 glGetTransformFeedbackVaryingEXT: TglGetTransformFeedbackVaryingEXT;
13274 // GL_EXT_direct_state_access
13275 glClientAttribDefaultEXT: TglClientAttribDefaultEXT;
13276 glPushClientAttribDefaultEXT: TglPushClientAttribDefaultEXT;
13277 glMatrixLoadfEXT: TglMatrixLoadfEXT;
13278 glMatrixLoaddEXT: TglMatrixLoaddEXT;
13279 glMatrixMultfEXT: TglMatrixMultfEXT;
13280 glMatrixMultdEXT: TglMatrixMultdEXT;
13281 glMatrixLoadIdentityEXT: TglMatrixLoadIdentityEXT;
13282 glMatrixRotatefEXT: TglMatrixRotatefEXT;
13283 glMatrixRotatedEXT: TglMatrixRotatedEXT;
13284 glMatrixScalefEXT: TglMatrixScalefEXT;
13285 glMatrixScaledEXT: TglMatrixScaledEXT;
13286 glMatrixTranslatefEXT: TglMatrixTranslatefEXT;
13287 glMatrixTranslatedEXT: TglMatrixTranslatedEXT;
13288 glMatrixFrustumEXT: TglMatrixFrustumEXT;
13289 glMatrixOrthoEXT: TglMatrixOrthoEXT;
13290 glMatrixPopEXT: TglMatrixPopEXT;
13291 glMatrixPushEXT: TglMatrixPushEXT;
13292 glMatrixLoadTransposefEXT: TglMatrixLoadTransposefEXT;
13293 glMatrixLoadTransposedEXT: TglMatrixLoadTransposedEXT;
13294 glMatrixMultTransposefEXT: TglMatrixMultTransposefEXT;
13295 glMatrixMultTransposedEXT: TglMatrixMultTransposedEXT;
13296 glTextureParameterfEXT: TglTextureParameterfEXT;
13297 glTextureParameterfvEXT: TglTextureParameterfvEXT;
13298 glTextureParameteriEXT: TglTextureParameteriEXT;
13299 glTextureParameterivEXT: TglTextureParameterivEXT;
13300 glTextureImage1DEXT: TglTextureImage1DEXT;
13301 glTextureImage2DEXT: TglTextureImage2DEXT;
13302 glTextureSubImage1DEXT: TglTextureSubImage1DEXT;
13303 glTextureSubImage2DEXT: TglTextureSubImage2DEXT;
13304 glCopyTextureImage1DEXT: TglCopyTextureImage1DEXT;
13305 glCopyTextureImage2DEXT: TglCopyTextureImage2DEXT;
13306 glCopyTextureSubImage1DEXT: TglCopyTextureSubImage1DEXT;
13307 glCopyTextureSubImage2DEXT: TglCopyTextureSubImage2DEXT;
13308 glGetTextureImageEXT: TglGetTextureImageEXT;
13309 glGetTextureParameterfvEXT: TglGetTextureParameterfvEXT;
13310 glGetTextureParameterivEXT: TglGetTextureParameterivEXT;
13311 glGetTextureLevelParameterfvEXT: TglGetTextureLevelParameterfvEXT;
13312 glGetTextureLevelParameterivEXT: TglGetTextureLevelParameterivEXT;
13313 glTextureImage3DEXT: TglTextureImage3DEXT;
13314 glTextureSubImage3DEXT: TglTextureSubImage3DEXT;
13315 glCopyTextureSubImage3DEXT: TglCopyTextureSubImage3DEXT;
13316 glMultiTexParameterfEXT: TglMultiTexParameterfEXT;
13317 glMultiTexParameterfvEXT: TglMultiTexParameterfvEXT;
13318 glMultiTexParameteriEXT: TglMultiTexParameteriEXT;
13319 glMultiTexParameterivEXT: TglMultiTexParameterivEXT;
13320 glMultiTexImage1DEXT: TglMultiTexImage1DEXT;
13321 glMultiTexImage2DEXT: TglMultiTexImage2DEXT;
13322 glMultiTexSubImage1DEXT: TglMultiTexSubImage1DEXT;
13323 glMultiTexSubImage2DEXT: TglMultiTexSubImage2DEXT;
13324 glCopyMultiTexImage1DEXT: TglCopyMultiTexImage1DEXT;
13325 glCopyMultiTexImage2DEXT: TglCopyMultiTexImage2DEXT;
13326 glCopyMultiTexSubImage1DEXT: TglCopyMultiTexSubImage1DEXT;
13327 glCopyMultiTexSubImage2DEXT: TglCopyMultiTexSubImage2DEXT;
13328 glGetMultiTexImageEXT: TglGetMultiTexImageEXT;
13329 glGetMultiTexParameterfvEXT: TglGetMultiTexParameterfvEXT;
13330 glGetMultiTexParameterivEXT: TglGetMultiTexParameterivEXT;
13331 glGetMultiTexLevelParameterfvEXT: TglGetMultiTexLevelParameterfvEXT;
13332 glGetMultiTexLevelParameterivEXT: TglGetMultiTexLevelParameterivEXT;
13333 glMultiTexImage3DEXT: TglMultiTexImage3DEXT;
13334 glMultiTexSubImage3DEXT: TglMultiTexSubImage3DEXT;
13335 glCopyMultiTexSubImage3DEXT: TglCopyMultiTexSubImage3DEXT;
13336 glBindMultiTextureEXT: TglBindMultiTextureEXT;
13337 glEnableClientStateIndexedEXT: TglEnableClientStateIndexedEXT;
13338 glDisableClientStateIndexedEXT: TglDisableClientStateIndexedEXT;
13339 glMultiTexCoordPointerEXT: TglMultiTexCoordPointerEXT;
13340 glMultiTexEnvfEXT: TglMultiTexEnvfEXT;
13341 glMultiTexEnvfvEXT: TglMultiTexEnvfvEXT;
13342 glMultiTexEnviEXT: TglMultiTexEnviEXT;
13343 glMultiTexEnvivEXT: TglMultiTexEnvivEXT;
13344 glMultiTexGendEXT: TglMultiTexGendEXT;
13345 glMultiTexGendvEXT: TglMultiTexGendvEXT;
13346 glMultiTexGenfEXT: TglMultiTexGenfEXT;
13347 glMultiTexGenfvEXT: TglMultiTexGenfvEXT;
13348 glMultiTexGeniEXT: TglMultiTexGeniEXT;
13349 glMultiTexGenivEXT: TglMultiTexGenivEXT;
13350 glGetMultiTexEnvfvEXT: TglGetMultiTexEnvfvEXT;
13351 glGetMultiTexEnvivEXT: TglGetMultiTexEnvivEXT;
13352 glGetMultiTexGendvEXT: TglGetMultiTexGendvEXT;
13353 glGetMultiTexGenfvEXT: TglGetMultiTexGenfvEXT;
13354 glGetMultiTexGenivEXT: TglGetMultiTexGenivEXT;
13355 glGetFloatIndexedvEXT: TglGetFloatIndexedvEXT;
13356 glGetDoubleIndexedvEXT: TglGetDoubleIndexedvEXT;
13357 glGetPointerIndexedvEXT: TglGetPointerIndexedvEXT;
13358 glCompressedTextureImage3DEXT: TglCompressedTextureImage3DEXT;
13359 glCompressedTextureImage2DEXT: TglCompressedTextureImage2DEXT;
13360 glCompressedTextureImage1DEXT: TglCompressedTextureImage1DEXT;
13361 glCompressedTextureSubImage3DEXT: TglCompressedTextureSubImage3DEXT;
13362 glCompressedTextureSubImage2DEXT: TglCompressedTextureSubImage2DEXT;
13363 glCompressedTextureSubImage1DEXT: TglCompressedTextureSubImage1DEXT;
13364 glGetCompressedTextureImageEXT: TglGetCompressedTextureImageEXT;
13365 glCompressedMultiTexImage3DEXT: TglCompressedMultiTexImage3DEXT;
13366 glCompressedMultiTexImage2DEXT: TglCompressedMultiTexImage2DEXT;
13367 glCompressedMultiTexImage1DEXT: TglCompressedMultiTexImage1DEXT;
13368 glCompressedMultiTexSubImage3DEXT: TglCompressedMultiTexSubImage3DEXT;
13369 glCompressedMultiTexSubImage2DEXT: TglCompressedMultiTexSubImage2DEXT;
13370 glCompressedMultiTexSubImage1DEXT: TglCompressedMultiTexSubImage1DEXT;
13371 glGetCompressedMultiTexImageEXT: TglGetCompressedMultiTexImageEXT;
13372 glNamedProgramStringEXT: TglNamedProgramStringEXT;
13373 glNamedProgramLocalParameter4dEXT: TglNamedProgramLocalParameter4dEXT;
13374 glNamedProgramLocalParameter4dvEXT: TglNamedProgramLocalParameter4dvEXT;
13375 glNamedProgramLocalParameter4fEXT: TglNamedProgramLocalParameter4fEXT;
13376 glNamedProgramLocalParameter4fvEXT: TglNamedProgramLocalParameter4fvEXT;
13377 glGetNamedProgramLocalParameterdvEXT: TglGetNamedProgramLocalParameterdvEXT;
13378 glGetNamedProgramLocalParameterfvEXT: TglGetNamedProgramLocalParameterfvEXT;
13379 glGetNamedProgramivEXT: TglGetNamedProgramivEXT;
13380 glGetNamedProgramStringEXT: TglGetNamedProgramStringEXT;
13381 glNamedProgramLocalParameters4fvEXT: TglNamedProgramLocalParameters4fvEXT;
13382 glNamedProgramLocalParameterI4iEXT: TglNamedProgramLocalParameterI4iEXT;
13383 glNamedProgramLocalParameterI4ivEXT: TglNamedProgramLocalParameterI4ivEXT;
13384 glNamedProgramLocalParametersI4ivEXT: TglNamedProgramLocalParametersI4ivEXT;
13385 glNamedProgramLocalParameterI4uiEXT: TglNamedProgramLocalParameterI4uiEXT;
13386 glNamedProgramLocalParameterI4uivEXT: TglNamedProgramLocalParameterI4uivEXT;
13387 glNamedProgramLocalParametersI4uivEXT: TglNamedProgramLocalParametersI4uivEXT;
13388 glGetNamedProgramLocalParameterIivEXT: TglGetNamedProgramLocalParameterIivEXT;
13389 glGetNamedProgramLocalParameterIuivEXT: TglGetNamedProgramLocalParameterIuivEXT;
13390 glTextureParameterIivEXT: TglTextureParameterIivEXT;
13391 glTextureParameterIuivEXT: TglTextureParameterIuivEXT;
13392 glGetTextureParameterIivEXT: TglGetTextureParameterIivEXT;
13393 glGetTextureParameterIuivEXT: TglGetTextureParameterIuivEXT;
13394 glMultiTexParameterIivEXT: TglMultiTexParameterIivEXT;
13395 glMultiTexParameterIuivEXT: TglMultiTexParameterIuivEXT;
13396 glGetMultiTexParameterIivEXT: TglGetMultiTexParameterIivEXT;
13397 glGetMultiTexParameterIuivEXT: TglGetMultiTexParameterIuivEXT;
13398 glProgramUniform1fEXT: TglProgramUniform1fEXT;
13399 glProgramUniform2fEXT: TglProgramUniform2fEXT;
13400 glProgramUniform3fEXT: TglProgramUniform3fEXT;
13401 glProgramUniform4fEXT: TglProgramUniform4fEXT;
13402 glProgramUniform1iEXT: TglProgramUniform1iEXT;
13403 glProgramUniform2iEXT: TglProgramUniform2iEXT;
13404 glProgramUniform3iEXT: TglProgramUniform3iEXT;
13405 glProgramUniform4iEXT: TglProgramUniform4iEXT;
13406 glProgramUniform1fvEXT: TglProgramUniform1fvEXT;
13407 glProgramUniform2fvEXT: TglProgramUniform2fvEXT;
13408 glProgramUniform3fvEXT: TglProgramUniform3fvEXT;
13409 glProgramUniform4fvEXT: TglProgramUniform4fvEXT;
13410 glProgramUniform1ivEXT: TglProgramUniform1ivEXT;
13411 glProgramUniform2ivEXT: TglProgramUniform2ivEXT;
13412 glProgramUniform3ivEXT: TglProgramUniform3ivEXT;
13413 glProgramUniform4ivEXT: TglProgramUniform4ivEXT;
13414 glProgramUniformMatrix2fvEXT: TglProgramUniformMatrix2fvEXT;
13415 glProgramUniformMatrix3fvEXT: TglProgramUniformMatrix3fvEXT;
13416 glProgramUniformMatrix4fvEXT: TglProgramUniformMatrix4fvEXT;
13417 glProgramUniformMatrix2x3fvEXT: TglProgramUniformMatrix2x3fvEXT;
13418 glProgramUniformMatrix3x2fvEXT: TglProgramUniformMatrix3x2fvEXT;
13419 glProgramUniformMatrix2x4fvEXT: TglProgramUniformMatrix2x4fvEXT;
13420 glProgramUniformMatrix4x2fvEXT: TglProgramUniformMatrix4x2fvEXT;
13421 glProgramUniformMatrix3x4fvEXT: TglProgramUniformMatrix3x4fvEXT;
13422 glProgramUniformMatrix4x3fvEXT: TglProgramUniformMatrix4x3fvEXT;
13423 glProgramUniform1uiEXT: TglProgramUniform1uiEXT;
13424 glProgramUniform2uiEXT: TglProgramUniform2uiEXT;
13425 glProgramUniform3uiEXT: TglProgramUniform3uiEXT;
13426 glProgramUniform4uiEXT: TglProgramUniform4uiEXT;
13427 glProgramUniform1uivEXT: TglProgramUniform1uivEXT;
13428 glProgramUniform2uivEXT: TglProgramUniform2uivEXT;
13429 glProgramUniform3uivEXT: TglProgramUniform3uivEXT;
13430 glProgramUniform4uivEXT: TglProgramUniform4uivEXT;
13431 glNamedBufferDataEXT: TglNamedBufferDataEXT;
13432 glNamedBufferSubDataEXT: TglNamedBufferSubDataEXT;
13433 glMapNamedBufferEXT: TglMapNamedBufferEXT;
13434 glUnmapNamedBufferEXT: TglUnmapNamedBufferEXT;
13435 glMapNamedBufferRangeEXT: TglMapNamedBufferRangeEXT;
13436 glFlushMappedNamedBufferRangeEXT: TglFlushMappedNamedBufferRangeEXT;
13437 glNamedCopyBufferSubDataEXT: TglNamedCopyBufferSubDataEXT;
13438 glGetNamedBufferParameterivEXT: TglGetNamedBufferParameterivEXT;
13439 glGetNamedBufferPointervEXT: TglGetNamedBufferPointervEXT;
13440 glGetNamedBufferSubDataEXT: TglGetNamedBufferSubDataEXT;
13441 glTextureBufferEXT: TglTextureBufferEXT;
13442 glMultiTexBufferEXT: TglMultiTexBufferEXT;
13443 glNamedRenderbufferStorageEXT: TglNamedRenderbufferStorageEXT;
13444 glGetNamedRenderbufferParameterivEXT: TglGetNamedRenderbufferParameterivEXT;
13445 glCheckNamedFramebufferStatusEXT: TglCheckNamedFramebufferStatusEXT;
13446 glNamedFramebufferTexture1DEXT: TglNamedFramebufferTexture1DEXT;
13447 glNamedFramebufferTexture2DEXT: TglNamedFramebufferTexture2DEXT;
13448 glNamedFramebufferTexture3DEXT: TglNamedFramebufferTexture3DEXT;
13449 glNamedFramebufferRenderbufferEXT: TglNamedFramebufferRenderbufferEXT;
13450 glGetNamedFramebufferAttachmentParameterivEXT: TglGetNamedFramebufferAttachmentParameterivEXT;
13451 glGenerateTextureMipmapEXT: TglGenerateTextureMipmapEXT;
13452 glGenerateMultiTexMipmapEXT: TglGenerateMultiTexMipmapEXT;
13453 glFramebufferDrawBufferEXT: TglFramebufferDrawBufferEXT;
13454 glFramebufferDrawBuffersEXT: TglFramebufferDrawBuffersEXT;
13455 glFramebufferReadBufferEXT: TglFramebufferReadBufferEXT;
13456 glGetFramebufferParameterivEXT: TglGetFramebufferParameterivEXT;
13457 glNamedRenderbufferStorageMultisampleEXT: TglNamedRenderbufferStorageMultisampleEXT;
13458 glNamedRenderbufferStorageMultisampleCoverageEXT: TglNamedRenderbufferStorageMultisampleCoverageEXT;
13459 glNamedFramebufferTextureEXT: TglNamedFramebufferTextureEXT;
13460 glNamedFramebufferTextureLayerEXT: TglNamedFramebufferTextureLayerEXT;
13461 glNamedFramebufferTextureFaceEXT: TglNamedFramebufferTextureFaceEXT;
13462 glTextureRenderbufferEXT: TglTextureRenderbufferEXT;
13463 glMultiTexRenderbufferEXT: TglMultiTexRenderbufferEXT;
13464 glProgramUniform1dEXT: TglProgramUniform1dEXT;
13465 glProgramUniform2dEXT: TglProgramUniform2dEXT;
13466 glProgramUniform3dEXT: TglProgramUniform3dEXT;
13467 glProgramUniform4dEXT: TglProgramUniform4dEXT;
13468 glProgramUniform1dvEXT: TglProgramUniform1dvEXT;
13469 glProgramUniform2dvEXT: TglProgramUniform2dvEXT;
13470 glProgramUniform3dvEXT: TglProgramUniform3dvEXT;
13471 glProgramUniform4dvEXT: TglProgramUniform4dvEXT;
13472 glProgramUniformMatrix2dvEXT: TglProgramUniformMatrix2dvEXT;
13473 glProgramUniformMatrix3dvEXT: TglProgramUniformMatrix3dvEXT;
13474 glProgramUniformMatrix4dvEXT: TglProgramUniformMatrix4dvEXT;
13475 glProgramUniformMatrix2x3dvEXT: TglProgramUniformMatrix2x3dvEXT;
13476 glProgramUniformMatrix2x4dvEXT: TglProgramUniformMatrix2x4dvEXT;
13477 glProgramUniformMatrix3x2dvEXT: TglProgramUniformMatrix3x2dvEXT;
13478 glProgramUniformMatrix3x4dvEXT: TglProgramUniformMatrix3x4dvEXT;
13479 glProgramUniformMatrix4x2dvEXT: TglProgramUniformMatrix4x2dvEXT;
13480 glProgramUniformMatrix4x3dvEXT: TglProgramUniformMatrix4x3dvEXT;
13482 // GL_EXT_separate_shader_objects
13483 glUseShaderProgramEXT: TglUseShaderProgramEXT;
13484 glActiveProgramEXT: TglActiveProgramEXT;
13485 glCreateShaderProgramEXT: TglCreateShaderProgramEXT;
13487 // GL_EXT_shader_image_load_store
13488 glBindImageTextureEXT: TglBindImageTextureEXT;
13489 glMemoryBarrierEXT: TglMemoryBarrierEXT;
13491 // GL_EXT_vertex_attrib_64bit
13492 glVertexAttribL1dEXT: TglVertexAttribL1dEXT;
13493 glVertexAttribL2dEXT: TglVertexAttribL2dEXT;
13494 glVertexAttribL3dEXT: TglVertexAttribL3dEXT;
13495 glVertexAttribL4dEXT: TglVertexAttribL4dEXT;
13496 glVertexAttribL1dvEXT: TglVertexAttribL1dvEXT;
13497 glVertexAttribL2dvEXT: TglVertexAttribL2dvEXT;
13498 glVertexAttribL3dvEXT: TglVertexAttribL3dvEXT;
13499 glVertexAttribL4dvEXT: TglVertexAttribL4dvEXT;
13500 glVertexAttribLPointerEXT: TglVertexAttribLPointerEXT;
13501 glGetVertexAttribLdvEXT: TglGetVertexAttribLdvEXT;
13502 glVertexArrayVertexAttribLOffsetEXT: TglVertexArrayVertexAttribLOffsetEXT;
13504 // GL_HP_image_transform
13505 glImageTransformParameteriHP: TglImageTransformParameteriHP;
13506 glImageTransformParameterfHP: TglImageTransformParameterfHP;
13507 glImageTransformParameterivHP: TglImageTransformParameterivHP;
13508 glImageTransformParameterfvHP: TglImageTransformParameterfvHP;
13509 glGetImageTransformParameterivHP: TglGetImageTransformParameterivHP;
13510 glGetImageTransformParameterfvHP: TglGetImageTransformParameterfvHP;
13512 // GL_EXT_depth_bounds_test
13513 glDepthBoundsEXT: TglDepthBoundsEXT;
13515 // GL_EXT_blend_equation_separate
13516 glBlendEquationSeparateEXT: TglBlendEquationSeparateEXT;
13518 // GL_IBM_multimode_draw_arrays
13519 glMultiModeDrawArraysIBM: TglMultiModeDrawArraysIBM;
13520 glMultiModeDrawElementsIBM: TglMultiModeDrawElementsIBM;
13522 // GL_IBM_vertex_array_lists
13523 glColorPointerListIBM: TglColorPointerListIBM;
13524 glSecondaryColorPointerListIBM: TglSecondaryColorPointerListIBM;
13525 glEdgeFlagPointerListIBM: TglEdgeFlagPointerListIBM;
13526 glFogCoordPointerListIBM: TglFogCoordPointerListIBM;
13527 glIndexPointerListIBM: TglIndexPointerListIBM;
13528 glNormalPointerListIBM: TglNormalPointerListIBM;
13529 glTexCoordPointerListIBM: TglTexCoordPointerListIBM;
13530 glVertexPointerListIBM: TglVertexPointerListIBM;
13532 // GL_INGR_blend_func_separate
13533 glBlendFuncSeparateINGR: TglBlendFuncSeparateINGR;
13535 // GL_INTEL_parallel_arrays
13536 glVertexPointervINTEL: TglVertexPointervINTEL;
13537 glNormalPointervINTEL: TglNormalPointervINTEL;
13538 glColorPointervINTEL: TglColorPointervINTEL;
13539 glTexCoordPointervINTEL: TglTexCoordPointervINTEL;
13541 // GL_MESA_resize_buffers
13542 glResizeBuffersMESA: TglResizeBuffersMESA;
13544 // GL_MESA_window_pos
13545 glWindowPos2dMESA: TglWindowPos2dMESA;
13546 glWindowPos2dvMESA: TglWindowPos2dvMESA;
13547 glWindowPos2fMESA: TglWindowPos2fMESA;
13548 glWindowPos2fvMESA: TglWindowPos2fvMESA;
13549 glWindowPos2iMESA: TglWindowPos2iMESA;
13550 glWindowPos2ivMESA: TglWindowPos2ivMESA;
13551 glWindowPos2sMESA: TglWindowPos2sMESA;
13552 glWindowPos2svMESA: TglWindowPos2svMESA;
13553 glWindowPos3dMESA: TglWindowPos3dMESA;
13554 glWindowPos3dvMESA: TglWindowPos3dvMESA;
13555 glWindowPos3fMESA: TglWindowPos3fMESA;
13556 glWindowPos3fvMESA: TglWindowPos3fvMESA;
13557 glWindowPos3iMESA: TglWindowPos3iMESA;
13558 glWindowPos3ivMESA: TglWindowPos3ivMESA;
13559 glWindowPos3sMESA: TglWindowPos3sMESA;
13560 glWindowPos3svMESA: TglWindowPos3svMESA;
13561 glWindowPos4dMESA: TglWindowPos4dMESA;
13562 glWindowPos4dvMESA: TglWindowPos4dvMESA;
13563 glWindowPos4fMESA: TglWindowPos4fMESA;
13564 glWindowPos4fvMESA: TglWindowPos4fvMESA;
13565 glWindowPos4iMESA: TglWindowPos4iMESA;
13566 glWindowPos4ivMESA: TglWindowPos4ivMESA;
13567 glWindowPos4sMESA: TglWindowPos4sMESA;
13568 glWindowPos4svMESA: TglWindowPos4svMESA;
13570 // GL_NV_evaluators
13571 glMapControlPointsNV: TglMapControlPointsNV;
13572 glMapParameterivNV: TglMapParameterivNV;
13573 glMapParameterfvNV: TglMapParameterfvNV;
13574 glGetMapControlPointsNV: TglGetMapControlPointsNV;
13575 glGetMapParameterivNV: TglGetMapParameterivNV;
13576 glGetMapParameterfvNV: TglGetMapParameterfvNV;
13577 glGetMapAttribParameterivNV: TglGetMapAttribParameterivNV;
13578 glGetMapAttribParameterfvNV: TglGetMapAttribParameterfvNV;
13579 glEvalMapsNV: TglEvalMapsNV;
13582 glDeleteFencesNV: TglDeleteFencesNV;
13583 glGenFencesNV: TglGenFencesNV;
13584 glIsFenceNV: TglIsFenceNV;
13585 glTestFenceNV: TglTestFenceNV;
13586 glGetFenceivNV: TglGetFenceivNV;
13587 glFinishFenceNV: TglFinishFenceNV;
13588 glSetFenceNV: TglSetFenceNV;
13590 // GL_NV_fragment_program
13591 glProgramNamedParameter4fNV: TglProgramNamedParameter4fNV;
13592 glProgramNamedParameter4dNV: TglProgramNamedParameter4dNV;
13593 glProgramNamedParameter4fvNV: TglProgramNamedParameter4fvNV;
13594 glProgramNamedParameter4dvNV: TglProgramNamedParameter4dvNV;
13595 glGetProgramNamedParameterfvNV: TglGetProgramNamedParameterfvNV;
13596 glGetProgramNamedParameterdvNV: TglGetProgramNamedParameterdvNV;
13598 // GL_NV_half_float
13599 glVertex2hNV: TglVertex2hNV;
13600 glVertex2hvNV: TglVertex2hvNV;
13601 glVertex3hNV: TglVertex3hNV;
13602 glVertex3hvNV: TglVertex3hvNV;
13603 glVertex4hNV: TglVertex4hNV;
13604 glVertex4hvNV: TglVertex4hvNV;
13605 glNormal3hNV: TglNormal3hNV;
13606 glNormal3hvNV: TglNormal3hvNV;
13607 glColor3hNV: TglColor3hNV;
13608 glColor3hvNV: TglColor3hvNV;
13609 glColor4hNV: TglColor4hNV;
13610 glColor4hvNV: TglColor4hvNV;
13611 glTexCoord1hNV: TglTexCoord1hNV;
13612 glTexCoord1hvNV: TglTexCoord1hvNV;
13613 glTexCoord2hNV: TglTexCoord2hNV;
13614 glTexCoord2hvNV: TglTexCoord2hvNV;
13615 glTexCoord3hNV: TglTexCoord3hNV;
13616 glTexCoord3hvNV: TglTexCoord3hvNV;
13617 glTexCoord4hNV: TglTexCoord4hNV;
13618 glTexCoord4hvNV: TglTexCoord4hvNV;
13619 glMultiTexCoord1hNV: TglMultiTexCoord1hNV;
13620 glMultiTexCoord1hvNV: TglMultiTexCoord1hvNV;
13621 glMultiTexCoord2hNV: TglMultiTexCoord2hNV;
13622 glMultiTexCoord2hvNV: TglMultiTexCoord2hvNV;
13623 glMultiTexCoord3hNV: TglMultiTexCoord3hNV;
13624 glMultiTexCoord3hvNV: TglMultiTexCoord3hvNV;
13625 glMultiTexCoord4hNV: TglMultiTexCoord4hNV;
13626 glMultiTexCoord4hvNV: TglMultiTexCoord4hvNV;
13627 glFogCoordhNV: TglFogCoordhNV;
13628 glFogCoordhvNV: TglFogCoordhvNV;
13629 glSecondaryColor3hNV: TglSecondaryColor3hNV;
13630 glSecondaryColor3hvNV: TglSecondaryColor3hvNV;
13631 glVertexWeighthNV: TglVertexWeighthNV;
13632 glVertexWeighthvNV: TglVertexWeighthvNV;
13633 glVertexAttrib1hNV: TglVertexAttrib1hNV;
13634 glVertexAttrib1hvNV: TglVertexAttrib1hvNV;
13635 glVertexAttrib2hNV: TglVertexAttrib2hNV;
13636 glVertexAttrib2hvNV: TglVertexAttrib2hvNV;
13637 glVertexAttrib3hNV: TglVertexAttrib3hNV;
13638 glVertexAttrib3hvNV: TglVertexAttrib3hvNV;
13639 glVertexAttrib4hNV: TglVertexAttrib4hNV;
13640 glVertexAttrib4hvNV: TglVertexAttrib4hvNV;
13641 glVertexAttribs1hvNV: TglVertexAttribs1hvNV;
13642 glVertexAttribs2hvNV: TglVertexAttribs2hvNV;
13643 glVertexAttribs3hvNV: TglVertexAttribs3hvNV;
13644 glVertexAttribs4hvNV: TglVertexAttribs4hvNV;
13646 // GL_NV_occlusion_query
13647 glGenOcclusionQueriesNV: TglGenOcclusionQueriesNV;
13648 glDeleteOcclusionQueriesNV: TglDeleteOcclusionQueriesNV;
13649 glIsOcclusionQueryNV: TglIsOcclusionQueryNV;
13650 glBeginOcclusionQueryNV: TglBeginOcclusionQueryNV;
13651 glEndOcclusionQueryNV: TglEndOcclusionQueryNV;
13652 glGetOcclusionQueryivNV: TglGetOcclusionQueryivNV;
13653 glGetOcclusionQueryuivNV: TglGetOcclusionQueryuivNV;
13655 // GL_NV_pixel_data_range
13656 glPixelDataRangeNV: TglPixelDataRangeNV;
13657 glFlushPixelDataRangeNV: TglFlushPixelDataRangeNV;
13659 // GL_NV_point_sprite
13660 glPointParameteriNV: TglPointParameteriNV;
13661 glPointParameterivNV: TglPointParameterivNV;
13663 // GL_NV_primitive_restart
13664 glPrimitiveRestartNV: TglPrimitiveRestartNV;
13665 glPrimitiveRestartIndexNV: TglPrimitiveRestartIndexNV;
13667 // GL_NV_register_combiners
13668 glCombinerParameterfvNV: TglCombinerParameterfvNV;
13669 glCombinerParameterfNV: TglCombinerParameterfNV;
13670 glCombinerParameterivNV: TglCombinerParameterivNV;
13671 glCombinerParameteriNV: TglCombinerParameteriNV;
13672 glCombinerInputNV: TglCombinerInputNV;
13673 glCombinerOutputNV: TglCombinerOutputNV;
13674 glFinalCombinerInputNV: TglFinalCombinerInputNV;
13675 glGetCombinerInputParameterfvNV: TglGetCombinerInputParameterfvNV;
13676 glGetCombinerInputParameterivNV: TglGetCombinerInputParameterivNV;
13677 glGetCombinerOutputParameterfvNV: TglGetCombinerOutputParameterfvNV;
13678 glGetCombinerOutputParameterivNV: TglGetCombinerOutputParameterivNV;
13679 glGetFinalCombinerInputParameterfvNV: TglGetFinalCombinerInputParameterfvNV;
13680 glGetFinalCombinerInputParameterivNV: TglGetFinalCombinerInputParameterivNV;
13682 // GL_NV_register_combiners2
13683 glCombinerStageParameterfvNV: TglCombinerStageParameterfvNV;
13684 glGetCombinerStageParameterfvNV: TglGetCombinerStageParameterfvNV;
13686 // GL_NV_vertex_array_range
13687 glFlushVertexArrayRangeNV: TglFlushVertexArrayRangeNV;
13688 glVertexArrayRangeNV: TglVertexArrayRangeNV;
13690 // GL_NV_vertex_program
13691 glAreProgramsResidentNV: TglAreProgramsResidentNV;
13692 glBindProgramNV: TglBindProgramNV;
13693 glDeleteProgramsNV: TglDeleteProgramsNV;
13694 glExecuteProgramNV: TglExecuteProgramNV;
13695 glGenProgramsNV: TglGenProgramsNV;
13696 glGetProgramParameterdvNV: TglGetProgramParameterdvNV;
13697 glGetProgramParameterfvNV: TglGetProgramParameterfvNV;
13698 glGetProgramivNV: TglGetProgramivNV;
13699 glGetProgramStringNV: TglGetProgramStringNV;
13700 glGetTrackMatrixivNV: TglGetTrackMatrixivNV;
13701 glGetVertexAttribdvNV: TglGetVertexAttribdvNV;
13702 glGetVertexAttribfvNV: TglGetVertexAttribfvNV;
13703 glGetVertexAttribivNV: TglGetVertexAttribivNV;
13704 glGetVertexAttribPointervNV: TglGetVertexAttribPointervNV;
13705 glIsProgramNV: TglIsProgramNV;
13706 glLoadProgramNV: TglLoadProgramNV;
13707 glProgramParameter4dNV: TglProgramParameter4dNV;
13708 glProgramParameter4dvNV: TglProgramParameter4dvNV;
13709 glProgramParameter4fNV: TglProgramParameter4fNV;
13710 glProgramParameter4fvNV: TglProgramParameter4fvNV;
13711 glProgramParameters4dvNV: TglProgramParameters4dvNV;
13712 glProgramParameters4fvNV: TglProgramParameters4fvNV;
13713 glRequestResidentProgramsNV: TglRequestResidentProgramsNV;
13714 glTrackMatrixNV: TglTrackMatrixNV;
13715 glVertexAttribPointerNV: TglVertexAttribPointerNV;
13716 glVertexAttrib1dNV: TglVertexAttrib1dNV;
13717 glVertexAttrib1dvNV: TglVertexAttrib1dvNV;
13718 glVertexAttrib1fNV: TglVertexAttrib1fNV;
13719 glVertexAttrib1fvNV: TglVertexAttrib1fvNV;
13720 glVertexAttrib1sNV: TglVertexAttrib1sNV;
13721 glVertexAttrib1svNV: TglVertexAttrib1svNV;
13722 glVertexAttrib2dNV: TglVertexAttrib2dNV;
13723 glVertexAttrib2dvNV: TglVertexAttrib2dvNV;
13724 glVertexAttrib2fNV: TglVertexAttrib2fNV;
13725 glVertexAttrib2fvNV: TglVertexAttrib2fvNV;
13726 glVertexAttrib2sNV: TglVertexAttrib2sNV;
13727 glVertexAttrib2svNV: TglVertexAttrib2svNV;
13728 glVertexAttrib3dNV: TglVertexAttrib3dNV;
13729 glVertexAttrib3dvNV: TglVertexAttrib3dvNV;
13730 glVertexAttrib3fNV: TglVertexAttrib3fNV;
13731 glVertexAttrib3fvNV: TglVertexAttrib3fvNV;
13732 glVertexAttrib3sNV: TglVertexAttrib3sNV;
13733 glVertexAttrib3svNV: TglVertexAttrib3svNV;
13734 glVertexAttrib4dNV: TglVertexAttrib4dNV;
13735 glVertexAttrib4dvNV: TglVertexAttrib4dvNV;
13736 glVertexAttrib4fNV: TglVertexAttrib4fNV;
13737 glVertexAttrib4fvNV: TglVertexAttrib4fvNV;
13738 glVertexAttrib4sNV: TglVertexAttrib4sNV;
13739 glVertexAttrib4svNV: TglVertexAttrib4svNV;
13740 glVertexAttrib4ubNV: TglVertexAttrib4ubNV;
13741 glVertexAttrib4ubvNV: TglVertexAttrib4ubvNV;
13742 glVertexAttribs1dvNV: TglVertexAttribs1dvNV;
13743 glVertexAttribs1fvNV: TglVertexAttribs1fvNV;
13744 glVertexAttribs1svNV: TglVertexAttribs1svNV;
13745 glVertexAttribs2dvNV: TglVertexAttribs2dvNV;
13746 glVertexAttribs2fvNV: TglVertexAttribs2fvNV;
13747 glVertexAttribs2svNV: TglVertexAttribs2svNV;
13748 glVertexAttribs3dvNV: TglVertexAttribs3dvNV;
13749 glVertexAttribs3fvNV: TglVertexAttribs3fvNV;
13750 glVertexAttribs3svNV: TglVertexAttribs3svNV;
13751 glVertexAttribs4dvNV: TglVertexAttribs4dvNV;
13752 glVertexAttribs4fvNV: TglVertexAttribs4fvNV;
13753 glVertexAttribs4svNV: TglVertexAttribs4svNV;
13754 glVertexAttribs4ubvNV: TglVertexAttribs4ubvNV;
13756 // GL_NV_depth_buffer_float
13757 glDepthRangedNV: TglDepthRangedNV;
13758 glClearDepthdNV: TglClearDepthdNV;
13759 glDepthBoundsdNV: TglDepthBoundsdNV;
13761 // GL_NV_framebuffer_multisample_coverage
13762 glRenderbufferStorageMultsampleCoverageNV: TglRenderbufferStorageMultsampleCoverageNV;
13764 // GL_NV_geometry_program4
13765 glProgramVertexLimitNV: TglProgramVertexLimitNV;
13767 // GL_NV_gpu_program4
13768 glProgramLocalParameterI4iNV: TglProgramLocalParameterI4iNV;
13769 glProgramLocalParameterI4ivNV: TglProgramLocalParameterI4ivNV;
13770 glProgramLocalParametersI4ivNV: TglProgramLocalParametersI4ivNV;
13771 glProgramLocalParameterI4uiNV: TglProgramLocalParameterI4uiNV;
13772 glProgramLocalParameterI4uivNV: TglProgramLocalParameterI4uivNV;
13773 glProgramLocalParametersI4uivNV: TglProgramLocalParametersI4uivNV;
13774 glProgramEnvParameterI4iNV: TglProgramEnvParameterI4iNV;
13775 glProgramEnvParameterI4ivNV: TglProgramEnvParameterI4ivNV;
13776 glProgramEnvParametersI4ivNV: TglProgramEnvParametersI4ivNV;
13777 glProgramEnvParameterI4uiNV: TglProgramEnvParameterI4uiNV;
13778 glProgramEnvParameterI4uivNV: TglProgramEnvParameterI4uivNV;
13779 glProgramEnvParametersI4uivNV: TglProgramEnvParametersI4uivNV;
13780 glGetProgramLocalParameterIivNV: TglGetProgramLocalParameterIivNV;
13781 glGetProgramLocalParameterIuivNV: TglGetProgramLocalParameterIuivNV;
13782 glGetProgramEnvParameterIivNV: TglGetProgramEnvParameterIivNV;
13783 glGetProgramEnvParameterIuivNV: TglGetProgramEnvParameterIuivNV;
13785 // GL_NV_parameter_buffer_object
13786 glProgramBufferParametersfvNV: TglProgramBufferParametersfvNV;
13787 glProgramBufferParametersIivNV: TglProgramBufferParametersIivNV;
13788 glProgramBufferParametersIuivNV: TglProgramBufferParametersIuivNV;
13790 // GL_NV_transform_feedback
13791 glBeginTransformFeedbackNV: TglBeginTransformFeedbackNV;
13792 glEndTransformFeedbackNV: TglEndTransformFeedbackNV;
13793 glTransformFeedbackAttribsNV: TglTransformFeedbackAttribsNV;
13794 glBindBufferRangeNV: TglBindBufferRangeNV;
13795 glBindBufferOffsetNV: TglBindBufferOffsetNV;
13796 glBindBufferBaseNV: TglBindBufferBaseNV;
13797 glTransformFeedbackVaryingsNV: TglTransformFeedbackVaryingsNV;
13798 glActiveVaryingNV: TglActiveVaryingNV;
13799 glGetVaryingLocationNV: TglGetVaryingLocationNV;
13800 glGetActiveVaryingNV: TglGetActiveVaryingNV;
13801 glGetTransformFeedbackVaryingNV: TglGetTransformFeedbackVaryingNV;
13802 glTransformFeedbackStreamAttribsNV: TglTransformFeedbackStreamAttribsNV;
13804 // GL_NV_conditional_render
13805 glBeginConditionalRenderNV: TglBeginConditionalRenderNV;
13806 glEndConditionalRenderNV: TglEndConditionalRenderNV;
13808 // GL_NV_present_video
13809 glPresentFrameKeyedNV: TglPresentFrameKeyedNV;
13810 glPresentFrameDualFillNV: TglPresentFrameDualFillNV;
13811 glGetVideoivNV: TglGetVideoivNV;
13812 glGetVideouivNV: TglGetVideouivNV;
13813 glGetVideoi64vNV: TglGetVideoi64vNV;
13814 glGetVideoui64vNV: TglGetVideoui64vNV;
13815 // glVideoParameterivNV: TglVideoParameterivNV;
13817 // GL_NV_explicit_multisample
13818 glGetMultisamplefvNV: TglGetMultisamplefvNV;
13819 glSampleMaskIndexedNV: TglSampleMaskIndexedNV;
13820 glTexRenderbufferNV: TglTexRenderbufferNV;
13822 // GL_NV_transform_feedback2
13823 glBindTransformFeedbackNV: TglBindTransformFeedbackNV;
13824 glDeleteTransformFeedbacksNV: TglDeleteTransformFeedbacksNV;
13825 glGenTransformFeedbacksNV: TglGenTransformFeedbacksNV;
13826 glIsTransformFeedbackNV: TglIsTransformFeedbackNV;
13827 glPauseTransformFeedbackNV: TglPauseTransformFeedbackNV;
13828 glResumeTransformFeedbackNV: TglResumeTransformFeedbackNV;
13829 glDrawTransformFeedbackNV: TglDrawTransformFeedbackNV;
13831 // GL_NV_video_capture
13832 glBeginVideoCaptureNV: TglBeginVideoCaptureNV;
13833 glBindVideoCaptureStreamBufferNV: TglBindVideoCaptureStreamBufferNV;
13834 glBindVideoCaptureStreamTextureNV: TglBindVideoCaptureStreamTextureNV;
13835 glEndVideoCaptureNV: TglEndVideoCaptureNV;
13836 glGetVideoCaptureivNV: TglGetVideoCaptureivNV;
13837 glGetVideoCaptureStreamivNV: TglGetVideoCaptureStreamivNV;
13838 glGetVideoCaptureStreamfvNV: TglGetVideoCaptureStreamfvNV;
13839 glGetVideoCaptureStreamdvNV: TglGetVideoCaptureStreamdvNV;
13840 glVideoCaptureNV: TglVideoCaptureNV;
13841 glVideoCaptureStreamParameterivNV: TglVideoCaptureStreamParameterivNV;
13842 glVideoCaptureStreamParameterfvNV: TglVideoCaptureStreamParameterfvNV;
13843 glVideoCaptureStreamParameterdvNV: TglVideoCaptureStreamParameterdvNV;
13845 // GL_NV_copy_image
13846 glCopyImageSubDataNV: TglCopyImageSubDataNV;
13848 // GL_NV_shader_buffer_load
13849 glMakeBufferResidentNV: TglMakeBufferResidentNV;
13850 glMakeBufferNonResidentNV: TglMakeBufferNonResidentNV;
13851 glIsBufferResidentNV: TglIsBufferResidentNV;
13852 glMakeNamedBufferResidentNV: TglMakeNamedBufferResidentNV;
13853 glMakeNamedBufferNonResidentNV: TglMakeNamedBufferNonResidentNV;
13854 glIsNamedBufferResidentNV: TglIsNamedBufferResidentNV;
13855 glGetBufferParameterui64vNV: TglGetBufferParameterui64vNV;
13856 glGetNamedBufferParameterui64vNV: TglGetNamedBufferParameterui64vNV;
13857 glGetIntegerui64vNV: TglGetIntegerui64vNV;
13858 glUniformui64NV: TglUniformui64NV;
13859 glUniformui64vNV: TglUniformui64vNV;
13860 glGetUniformui64vNV: TglGetUniformui64vNV;
13861 glProgramUniformui64NV: TglProgramUniformui64NV;
13862 glProgramUniformui64vNV: TglProgramUniformui64vNV;
13864 // GL_NV_vertex_buffer_unified_memory
13865 glBufferAddressRangeNV: TglBufferAddressRangeNV;
13866 glVertexFormatNV: TglVertexFormatNV;
13867 glNormalFormatNV: TglNormalFormatNV;
13868 glColorFormatNV: TglColorFormatNV;
13869 glIndexFormatNV: TglIndexFormatNV;
13870 glTexCoordFormatNV: TglTexCoordFormatNV;
13871 glEdgeFlagFormatNV: TglEdgeFlagFormatNV;
13872 glSecondaryColorFormatNV: TglSecondaryColorFormatNV;
13873 glFogCoordFormatNV: TglFogCoordFormatNV;
13874 glVertexAttribFormatNV: TglVertexAttribFormatNV;
13875 glVertexAttribIFormatNV: TglVertexAttribIFormatNV;
13876 glGetIntegerui64i_vNV: TglGetIntegerui64i_vNV;
13878 // GL_NV_gpu_program5
13879 glProgramSubroutineParametersuivNV: TglProgramSubroutineParametersuivNV;
13880 glGetProgramSubroutineParameteruivNV: TglGetProgramSubroutineParameteruivNV;
13882 // GL_NV_gpu_shader5
13883 glUniform1i64NV: TglUniform1i64NV;
13884 glUniform2i64NV: TglUniform2i64NV;
13885 glUniform3i64NV: TglUniform3i64NV;
13886 glUniform4i64NV: TglUniform4i64NV;
13887 glUniform1i64vNV: TglUniform1i64vNV;
13888 glUniform2i64vNV: TglUniform2i64vNV;
13889 glUniform3i64vNV: TglUniform3i64vNV;
13890 glUniform4i64vNV: TglUniform4i64vNV;
13891 glUniform1ui64NV: TglUniform1ui64NV;
13892 glUniform2ui64NV: TglUniform2ui64NV;
13893 glUniform3ui64NV: TglUniform3ui64NV;
13894 glUniform4ui64NV: TglUniform4ui64NV;
13895 glUniform1ui64vNV: TglUniform1ui64vNV;
13896 glUniform2ui64vNV: TglUniform2ui64vNV;
13897 glUniform3ui64vNV: TglUniform3ui64vNV;
13898 glUniform4ui64vNV: TglUniform4ui64vNV;
13899 glGetUniformi64vNV: TglGetUniformi64vNV;
13900 glProgramUniform1i64NV: TglProgramUniform1i64NV;
13901 glProgramUniform2i64NV: TglProgramUniform2i64NV;
13902 glProgramUniform3i64NV: TglProgramUniform3i64NV;
13903 glProgramUniform4i64NV: TglProgramUniform4i64NV;
13904 glProgramUniform1i64vNV: TglProgramUniform1i64vNV;
13905 glProgramUniform2i64vNV: TglProgramUniform2i64vNV;
13906 glProgramUniform3i64vNV: TglProgramUniform3i64vNV;
13907 glProgramUniform4i64vNV: TglProgramUniform4i64vNV;
13908 glProgramUniform1ui64NV: TglProgramUniform1ui64NV;
13909 glProgramUniform2ui64NV: TglProgramUniform2ui64NV;
13910 glProgramUniform3ui64NV: TglProgramUniform3ui64NV;
13911 glProgramUniform4ui64NV: TglProgramUniform4ui64NV;
13912 glProgramUniform1ui64vNV: TglProgramUniform1ui64vNV;
13913 glProgramUniform2ui64vNV: TglProgramUniform2ui64vNV;
13914 glProgramUniform3ui64vNV: TglProgramUniform3ui64vNV;
13915 glProgramUniform4ui64vNV: TglProgramUniform4ui64vNV;
13917 // GL_NV_vertex_attrib_integer_64bit
13918 glVertexAttribL1i64NV: TglVertexAttribL1i64NV;
13919 glVertexAttribL2i64NV: TglVertexAttribL2i64NV;
13920 glVertexAttribL3i64NV: TglVertexAttribL3i64NV;
13921 glVertexAttribL4i64NV: TglVertexAttribL4i64NV;
13922 glVertexAttribL1i64vNV: TglVertexAttribL1i64vNV;
13923 glVertexAttribL2i64vNV: TglVertexAttribL2i64vNV;
13924 glVertexAttribL3i64vNV: TglVertexAttribL3i64vNV;
13925 glVertexAttribL4i64vNV: TglVertexAttribL4i64vNV;
13926 glVertexAttribL1ui64NV: TglVertexAttribL1ui64NV;
13927 glVertexAttribL2ui64NV: TglVertexAttribL2ui64NV;
13928 glVertexAttribL3ui64NV: TglVertexAttribL3ui64NV;
13929 glVertexAttribL4ui64NV: TglVertexAttribL4ui64NV;
13930 glVertexAttribL1ui64vNV: TglVertexAttribL1ui64vNV;
13931 glVertexAttribL2ui64vNV: TglVertexAttribL2ui64vNV;
13932 glVertexAttribL3ui64vNV: TglVertexAttribL3ui64vNV;
13933 glVertexAttribL4ui64vNV: TglVertexAttribL4ui64vNV;
13934 glGetVertexAttribLi64vNV: TglGetVertexAttribLi64vNV;
13935 glGetVertexAttribLui64vNV: TglGetVertexAttribLui64vNV;
13936 glVertexAttribLFormatNV: TglVertexAttribLFormatNV;
13938 // GL_NV_vdpau_interop
13939 glVDPAUInitNV: TglVDPAUInitNV;
13940 glVDPAUFiniNV: TglVDPAUFiniNV;
13941 glVDPAURegisterVideoSurfaceNV: TglVDPAURegisterVideoSurfaceNV;
13942 glVDPAURegisterOutputSurfaceNV: TglVDPAURegisterOutputSurfaceNV;
13943 glVDPAUIsSurfaceNV: TglVDPAUIsSurfaceNV;
13944 glVDPAUUnregisterSurfaceNV: TglVDPAUUnregisterSurfaceNV;
13945 glVDPAUGetSurfaceivNV: TglVDPAUGetSurfaceivNV;
13946 glVDPAUSurfaceAccessNV: TglVDPAUSurfaceAccessNV;
13947 glVDPAUMapSurfacesNV: TglVDPAUMapSurfacesNV;
13948 glVDPAUUnmapSurfacesNV: TglVDPAUUnmapSurfacesNV;
13950 // GL_NV_texture_barrier
13951 glTextureBarrierNV: TglTextureBarrierNV;
13953 // (4.3) GL_NV_path_rendering
13954 glGenPathsNV : TglGenPathsNV;
13955 glDeletePathsNV : TglDeletePathsNV;
13956 glIsPathNV : TglIsPathNV;
13957 glPathCommandsNV : TglPathCommandsNV;
13958 glPathCoordsNV : TglPathCoordsNV;
13959 glPathSubCommandsNV : TglPathSubCommandsNV;
13960 glPathSubCoordsNV : TglPathSubCoordsNV;
13961 glPathStringNV : TglPathStringNV;
13962 glPathGlyphsNV : TglPathGlyphsNV;
13963 glPathGlyphRangeNV : TglPathGlyphRangeNV;
13964 glWeightPathsNV : TglWeightPathsNV;
13965 glCopyPathNV : TglCopyPathNV;
13966 glInterpolatePathsNV : TglInterpolatePathsNV;
13967 glTransformPathNV : TglTransformPathNV;
13968 glPathParameterivNV : TglPathParameterivNV;
13969 glPathParameteriNV : TglPathParameteriNV;
13970 glPathParameterfvNV : TglPathParameterfvNV;
13971 glPathParameterfNV : TglPathParameterfNV;
13972 glPathDashArrayNV : TglPathDashArrayNV;
13973 glPathStencilFuncNV : TglPathStencilFuncNV;
13974 glPathStencilDepthOffsetNV : TglPathStencilDepthOffsetNV;
13975 glStencilFillPathNV : TglStencilFillPathNV;
13976 glStencilStrokePathNV : TglStencilStrokePathNV;
13977 glStencilFillPathInstancedNV : TglStencilFillPathInstancedNV;
13978 glStencilStrokePathInstancedNV : TglStencilStrokePathInstancedNV;
13979 glPathCoverDepthFuncNV : TglPathCoverDepthFuncNV;
13980 glPathColorGenNV : TglPathColorGenNV;
13981 glPathTexGenNV : TglPathTexGenNV;
13982 glPathFogGenNV : TglPathFogGenNV;
13983 glCoverFillPathNV : TglCoverFillPathNV;
13984 glCoverStrokePathNV : TglCoverStrokePathNV;
13985 glCoverFillPathInstancedNV : TglCoverFillPathInstancedNV;
13986 glCoverStrokePathInstancedNV : TglCoverStrokePathInstancedNV;
13987 glGetPathParameterivNV : TglGetPathParameterivNV;
13988 glGetPathParameterfvNV : TglGetPathParameterfvNV;
13989 glGetPathCommandsNV : TglGetPathCommandsNV;
13990 glGetPathCoordsNV : TglGetPathCoordsNV;
13991 glGetPathDashArrayNV : TglGetPathDashArrayNV;
13992 glGetPathMetricsNV : TglGetPathMetricsNV;
13993 glGetPathMetricRangeNV : TglGetPathMetricRangeNV;
13994 glGetPathSpacingNV : TglGetPathSpacingNV;
13995 glGetPathColorGenivNV : TglGetPathColorGenivNV;
13996 glGetPathColorGenfvNV : TglGetPathColorGenfvNV;
13997 glGetPathTexGenivNV : TglGetPathTexGenivNV;
13998 glGetPathTexGenfvNV : TglGetPathTexGenfvNV;
13999 glIsPointInFillPathNV : TglIsPointInFillPathNV;
14000 glIsPointInStrokePathNV : TglIsPointInStrokePathNV;
14001 glGetPathLengthNV : TglGetPathLengthNV;
14002 glPointAlongPathNV : TglPointAlongPathNV;
14004 // GL_AMD_pinned_memory
14006 // GL_AMD_stencil_operation_extended
14007 glStencilOpValueAMD : TglStencilOpValueAMD;
14009 // GL_AMD_vertex_shader_viewport_index
14011 // GL_AMD_vertex_shader_layer
14013 // GL_NV_bindless_texture
14014 glGetTextureHandleNV : TglGetTextureHandleNV;
14015 glGetTextureSamplerHandleNV : TglGetTextureSamplerHandleNV;
14016 glMakeTextureHandleResidentNV : TglMakeTextureHandleResidentNV;
14017 glMakeTextureHandleNonResidentNV : TglMakeTextureHandleNonResidentNV;
14018 glGetImageHandleNV : TglGetImageHandleNV;
14019 glMakeImageHandleResidentNV : TglMakeImageHandleResidentNV;
14020 glMakeImageHandleNonResidentNV : TglMakeImageHandleNonResidentNV;
14021 glUniformHandleui64NV : TglUniformHandleui64NV;
14022 glUniformHandleui64vNV : TglUniformHandleui64vNV;
14023 glProgramUniformHandleui64NV : TglProgramUniformHandleui64NV;
14024 glProgramUniformHandleui64vNV : TglProgramUniformHandleui64vNV;
14025 glIsTextureHandleResidentNV : TglIsTextureHandleResidentNV;
14026 glIsImageHandleResidentNV : TglIsImageHandleResidentNV;
14028 // GL_ARB_bindless_texture
14029 glGetTextureHandleARB : TglGetTextureHandleARB;
14030 glGetTextureSamplerHandleARB : TglGetTextureSamplerHandleARB;
14031 glMakeTextureHandleResidentARB : TglMakeTextureHandleResidentARB;
14032 glMakeTextureHandleNonResidentARB : TglMakeTextureHandleNonResidentARB;
14033 glGetImageHandleARB : TglGetImageHandleARB;
14034 glMakeImageHandleResidentARB : TglMakeImageHandleResidentARB;
14035 glMakeImageHandleNonResidentARB : TglMakeImageHandleNonResidentARB;
14036 glUniformHandleui64ARB : TglUniformHandleui64ARB;
14037 glUniformHandleui64vARB : TglUniformHandleui64vARB;
14038 glProgramUniformHandleui64ARB : TglProgramUniformHandleui64ARB;
14039 glProgramUniformHandleui64vARB : TglProgramUniformHandleui64vARB;
14040 glIsTextureHandleResidentARB : TglIsTextureHandleResidentARB;
14041 glIsImageHandleResidentARB : TglIsImageHandleResidentARB;
14042 glVertexAttribL1ui64ARB : TglVertexAttribL1ui64ARB;
14043 glVertexAttribL1ui64vARB : TglVertexAttribL1ui64vARB;
14044 glGetVertexAttribLui64vARB : TglGetVertexAttribLui64vARB;
14046 // GL_PGI_misc_hints
14047 glHintPGI: TglHintPGI;
14049 // GL_SGIS_detail_texture
14050 glDetailTexFuncSGIS: TglDetailTexFuncSGIS;
14051 glGetDetailTexFuncSGIS: TglGetDetailTexFuncSGIS;
14053 // GL_SGIS_fog_function
14054 glFogFuncSGIS: TglFogFuncSGIS;
14055 glGetFogFuncSGIS: TglGetFogFuncSGIS;
14057 // GL_SGIS_multisample
14058 glSampleMaskSGIS: TglSampleMaskSGIS;
14059 glSamplePatternSGIS: TglSamplePatternSGIS;
14061 // GL_SGIS_pixel_texture
14062 glPixelTexGenParameteriSGIS: TglPixelTexGenParameteriSGIS;
14063 glPixelTexGenParameterivSGIS: TglPixelTexGenParameterivSGIS;
14064 glPixelTexGenParameterfSGIS: TglPixelTexGenParameterfSGIS;
14065 glPixelTexGenParameterfvSGIS: TglPixelTexGenParameterfvSGIS;
14066 glGetPixelTexGenParameterivSGIS: TglGetPixelTexGenParameterivSGIS;
14067 glGetPixelTexGenParameterfvSGIS: TglGetPixelTexGenParameterfvSGIS;
14069 // GL_SGIS_point_parameters
14070 glPointParameterfSGIS: TglPointParameterfSGIS;
14071 glPointParameterfvSGIS: TglPointParameterfvSGIS;
14073 // GL_SGIS_sharpen_texture
14074 glSharpenTexFuncSGIS: TglSharpenTexFuncSGIS;
14075 glGetSharpenTexFuncSGIS: TglGetSharpenTexFuncSGIS;
14077 // GL_SGIS_texture4D
14078 glTexImage4DSGIS: TglTexImage4DSGIS;
14079 glTexSubImage4DSGIS: TglTexSubImage4DSGIS;
14081 // GL_SGIS_texture_color_mask
14082 glTextureColorMaskSGIS: TglTextureColorMaskSGIS;
14084 // GL_SGIS_texture_filter4
14085 glGetTexFilterFuncSGIS: TglGetTexFilterFuncSGIS;
14086 glTexFilterFuncSGIS: TglTexFilterFuncSGIS;
14089 glAsyncMarkerSGIX: TglAsyncMarkerSGIX;
14090 glFinishAsyncSGIX: TglFinishAsyncSGIX;
14091 glPollAsyncSGIX: TglPollAsyncSGIX;
14092 glGenAsyncMarkersSGIX: TglGenAsyncMarkersSGIX;
14093 glDeleteAsyncMarkersSGIX: TglDeleteAsyncMarkersSGIX;
14094 glIsAsyncMarkerSGIX: TglIsAsyncMarkerSGIX;
14096 // GL_SGIX_flush_raster
14097 glFlushRasterSGIX: TglFlushRasterSGIX;
14099 // GL_SGIX_fragment_lighting
14100 glFragmentColorMaterialSGIX: TglFragmentColorMaterialSGIX;
14101 glFragmentLightfSGIX: TglFragmentLightfSGIX;
14102 glFragmentLightfvSGIX: TglFragmentLightfvSGIX;
14103 glFragmentLightiSGIX: TglFragmentLightiSGIX;
14104 glFragmentLightivSGIX: TglFragmentLightivSGIX;
14105 glFragmentLightModelfSGIX: TglFragmentLightModelfSGIX;
14106 glFragmentLightModelfvSGIX: TglFragmentLightModelfvSGIX;
14107 glFragmentLightModeliSGIX: TglFragmentLightModeliSGIX;
14108 glFragmentLightModelivSGIX: TglFragmentLightModelivSGIX;
14109 glFragmentMaterialfSGIX: TglFragmentMaterialfSGIX;
14110 glFragmentMaterialfvSGIX: TglFragmentMaterialfvSGIX;
14111 glFragmentMaterialiSGIX: TglFragmentMaterialiSGIX;
14112 glFragmentMaterialivSGIX: TglFragmentMaterialivSGIX;
14113 glGetFragmentLightfvSGIX: TglGetFragmentLightfvSGIX;
14114 glGetFragmentLightivSGIX: TglGetFragmentLightivSGIX;
14115 glGetFragmentMaterialfvSGIX: TglGetFragmentMaterialfvSGIX;
14116 glGetFragmentMaterialivSGIX: TglGetFragmentMaterialivSGIX;
14117 glLightEnviSGIX: TglLightEnviSGIX;
14119 // GL_SGIX_framezoom
14120 glFrameZoomSGIX: TglFrameZoomSGIX;
14122 // GL_SGIX_igloo_interface
14123 glIglooInterfaceSGIX: TglIglooInterfaceSGIX;
14125 // GL_SGIX_instruments
14126 glGetInstrumentsSGIX: TglGetInstrumentsSGIX;
14127 glInstrumentsBufferSGIX: TglInstrumentsBufferSGIX;
14128 glPollInstrumentsSGIX: TglPollInstrumentsSGIX;
14129 glReadInstrumentsSGIX: TglReadInstrumentsSGIX;
14130 glStartInstrumentsSGIX: TglStartInstrumentsSGIX;
14131 glStopInstrumentsSGIX: TglStopInstrumentsSGIX;
14133 // GL_SGIX_list_priority
14134 glGetListParameterfvSGIX: TglGetListParameterfvSGIX;
14135 glGetListParameterivSGIX: TglGetListParameterivSGIX;
14136 glListParameterfSGIX: TglListParameterfSGIX;
14137 glListParameterfvSGIX: TglListParameterfvSGIX;
14138 glListParameteriSGIX: TglListParameteriSGIX;
14139 glListParameterivSGIX: TglListParameterivSGIX;
14141 // GL_SGIX_pixel_texture
14142 glPixelTexGenSGIX: TglPixelTexGenSGIX;
14144 // GL_SGIX_polynomial_ffd
14145 glDeformationMap3dSGIX: TglDeformationMap3dSGIX;
14146 glDeformationMap3fSGIX: TglDeformationMap3fSGIX;
14147 glDeformSGIX: TglDeformSGIX;
14148 glLoadIdentityDeformationMapSGIX: TglLoadIdentityDeformationMapSGIX;
14150 // GL_SGIX_reference_plane
14151 glReferencePlaneSGIX: TglReferencePlaneSGIX;
14154 glSpriteParameterfSGIX: TglSpriteParameterfSGIX;
14155 glSpriteParameterfvSGIX: TglSpriteParameterfvSGIX;
14156 glSpriteParameteriSGIX: TglSpriteParameteriSGIX;
14157 glSpriteParameterivSGIX: TglSpriteParameterivSGIX;
14159 // GL_SGIX_tag_sample_buffer
14160 glTagSampleBufferSGIX: TglTagSampleBufferSGIX;
14162 // GL_SGI_color_table
14163 glColorTableSGI: TglColorTableSGI;
14164 glColorTableParameterfvSGI: TglColorTableParameterfvSGI;
14165 glColorTableParameterivSGI: TglColorTableParameterivSGI;
14166 glCopyColorTableSGI: TglCopyColorTableSGI;
14167 glGetColorTableSGI: TglGetColorTableSGI;
14168 glGetColorTableParameterfvSGI: TglGetColorTableParameterfvSGI;
14169 glGetColorTableParameterivSGI: TglGetColorTableParameterivSGI;
14171 // GL_SUNX_constant_data
14172 glFinishTextureSUNX: TglFinishTextureSUNX;
14174 // GL_SUN_global_alpha
14175 glGlobalAlphaFactorbSUN: TglGlobalAlphaFactorbSUN;
14176 glGlobalAlphaFactorsSUN: TglGlobalAlphaFactorsSUN;
14177 glGlobalAlphaFactoriSUN: TglGlobalAlphaFactoriSUN;
14178 glGlobalAlphaFactorfSUN: TglGlobalAlphaFactorfSUN;
14179 glGlobalAlphaFactordSUN: TglGlobalAlphaFactordSUN;
14180 glGlobalAlphaFactorubSUN: TglGlobalAlphaFactorubSUN;
14181 glGlobalAlphaFactorusSUN: TglGlobalAlphaFactorusSUN;
14182 glGlobalAlphaFactoruiSUN: TglGlobalAlphaFactoruiSUN;
14184 // GL_SUN_mesh_array
14185 glDrawMeshArraysSUN: TglDrawMeshArraysSUN;
14187 // GL_SUN_triangle_list
14188 glReplacementCodeuiSUN: TglReplacementCodeuiSUN;
14189 glReplacementCodeusSUN: TglReplacementCodeusSUN;
14190 glReplacementCodeubSUN: TglReplacementCodeubSUN;
14191 glReplacementCodeuivSUN: TglReplacementCodeuivSUN;
14192 glReplacementCodeusvSUN: TglReplacementCodeusvSUN;
14193 glReplacementCodeubvSUN: TglReplacementCodeubvSUN;
14194 glReplacementCodePointerSUN: TglReplacementCodePointerSUN;
14197 glColor4ubVertex2fSUN: TglColor4ubVertex2fSUN;
14198 glColor4ubVertex2fvSUN: TglColor4ubVertex2fvSUN;
14199 glColor4ubVertex3fSUN: TglColor4ubVertex3fSUN;
14200 glColor4ubVertex3fvSUN: TglColor4ubVertex3fvSUN;
14201 glColor3fVertex3fSUN: TglColor3fVertex3fSUN;
14202 glColor3fVertex3fvSUN: TglColor3fVertex3fvSUN;
14203 glNormal3fVertex3fSUN: TglNormal3fVertex3fSUN;
14204 glNormal3fVertex3fvSUN: TglNormal3fVertex3fvSUN;
14205 glColor4fNormal3fVertex3fSUN: TglColor4fNormal3fVertex3fSUN;
14206 glColor4fNormal3fVertex3fvSUN: TglColor4fNormal3fVertex3fvSUN;
14207 glTexCoord2fVertex3fSUN: TglTexCoord2fVertex3fSUN;
14208 glTexCoord2fVertex3fvSUN: TglTexCoord2fVertex3fvSUN;
14209 glTexCoord4fVertex4fSUN: TglTexCoord4fVertex4fSUN;
14210 glTexCoord4fVertex4fvSUN: TglTexCoord4fVertex4fvSUN;
14211 glTexCoord2fColor4ubVertex3fSUN: TglTexCoord2fColor4ubVertex3fSUN;
14212 glTexCoord2fColor4ubVertex3fvSUN: TglTexCoord2fColor4ubVertex3fvSUN;
14213 glTexCoord2fColor3fVertex3fSUN: TglTexCoord2fColor3fVertex3fSUN;
14214 glTexCoord2fColor3fVertex3fvSUN: TglTexCoord2fColor3fVertex3fvSUN;
14215 glTexCoord2fNormal3fVertex3fSUN: TglTexCoord2fNormal3fVertex3fSUN;
14216 glTexCoord2fNormal3fVertex3fvSUN: TglTexCoord2fNormal3fVertex3fvSUN;
14217 glTexCoord2fColor4fNormal3fVertex3fSUN: TglTexCoord2fColor4fNormal3fVertex3fSUN;
14218 glTexCoord2fColor4fNormal3fVertex3fvSUN: TglTexCoord2fColor4fNormal3fVertex3fvSUN;
14219 glTexCoord4fColor4fNormal3fVertex4fSUN: TglTexCoord4fColor4fNormal3fVertex4fSUN;
14220 glTexCoord4fColor4fNormal3fVertex4fvSUN: TglTexCoord4fColor4fNormal3fVertex4fvSUN;
14221 glReplacementCodeuiVertex3fSUN: TglReplacementCodeuiVertex3fSUN;
14222 glReplacementCodeuiVertex3fvSUN: TglReplacementCodeuiVertex3fvSUN;
14223 glReplacementCodeuiColor4ubVertex3fSUN: TglReplacementCodeuiColor4ubVertex3fSUN;
14224 glReplacementCodeuiColor4ubVertex3fvSUN: TglReplacementCodeuiColor4ubVertex3fvSUN;
14225 glReplacementCodeuiColor3fVertex3fSUN: TglReplacementCodeuiColor3fVertex3fSUN;
14226 glReplacementCodeuiColor3fVertex3fvSUN: TglReplacementCodeuiColor3fVertex3fvSUN;
14227 glReplacementCodeuiNormal3fVertex3fSUN: TglReplacementCodeuiNormal3fVertex3fSUN;
14228 glReplacementCodeuiNormal3fVertex3fvSUN: TglReplacementCodeuiNormal3fVertex3fvSUN;
14229 glReplacementCodeuiColor4fNormal3fVertex3fSUN: TglReplacementCodeuiColor4fNormal3fVertex3fSUN;
14230 glReplacementCodeuiColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiColor4fNormal3fVertex3fvSUN;
14231 glReplacementCodeuiTexCoord2fVertex3fSUN: TglReplacementCodeuiTexCoord2fVertex3fSUN;
14232 glReplacementCodeuiTexCoord2fVertex3fvSUN: TglReplacementCodeuiTexCoord2fVertex3fvSUN;
14233 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
14234 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
14235 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
14236 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
14239 wglGetProcAddress: TwglGetProcAddress;
14240 wglCopyContext: TwglCopyContext;
14241 wglCreateContext: TwglCreateContext;
14242 wglCreateLayerContext: TwglCreateLayerContext;
14243 wglDeleteContext: TwglDeleteContext;
14244 wglDescribeLayerPlane: TwglDescribeLayerPlane;
14245 wglGetCurrentContext: TwglGetCurrentContext;
14246 wglGetCurrentDC: TwglGetCurrentDC;
14247 wglGetLayerPaletteEntries: TwglGetLayerPaletteEntries;
14248 wglMakeCurrent: TwglMakeCurrent;
14249 wglRealizeLayerPalette: TwglRealizeLayerPalette;
14250 wglSetLayerPaletteEntries: TwglSetLayerPaletteEntries;
14251 wglShareLists: TwglShareLists;
14252 wglSwapLayerBuffers: TwglSwapLayerBuffers;
14253 wglSwapMultipleBuffers: TwglSwapMultipleBuffers;
14254 wglUseFontBitmapsA: TwglUseFontBitmapsA;
14255 wglUseFontOutlinesA: TwglUseFontOutlinesA;
14256 wglUseFontBitmapsW: TwglUseFontBitmapsW;
14257 wglUseFontOutlinesW: TwglUseFontOutlinesW;
14258 wglUseFontBitmaps: TwglUseFontBitmaps;
14259 wglUseFontOutlines: TwglUseFontOutlines;
14261 // WGL_ARB_buffer_region
14262 wglCreateBufferRegionARB: TwglCreateBufferRegionARB;
14263 wglDeleteBufferRegionARB: TwglDeleteBufferRegionARB;
14264 wglSaveBufferRegionARB: TwglSaveBufferRegionARB;
14265 wglRestoreBufferRegionARB: TwglRestoreBufferRegionARB;
14267 // WGL_ARB_extensions_string
14268 wglGetExtensionsStringARB: TwglGetExtensionsStringARB;
14270 // WGL_ARB_make_current_read
14271 wglMakeContextCurrentARB: TwglMakeContextCurrentARB;
14272 wglGetCurrentReadDCARB: TwglGetCurrentReadDCARB;
14275 wglCreatePbufferARB: TwglCreatePbufferARB;
14276 wglGetPbufferDCARB: TwglGetPbufferDCARB;
14277 wglReleasePbufferDCARB: TwglReleasePbufferDCARB;
14278 wglDestroyPbufferARB: TwglDestroyPbufferARB;
14279 wglQueryPbufferARB: TwglQueryPbufferARB;
14281 // WGL_ARB_pixel_format
14282 wglGetPixelFormatAttribivARB: TwglGetPixelFormatAttribivARB;
14283 wglGetPixelFormatAttribfvARB: TwglGetPixelFormatAttribfvARB;
14284 wglChoosePixelFormatARB: TwglChoosePixelFormatARB;
14285 // WGL_ARB_color_buffer_float
14286 wglClampColorARB: TwglClampColorARB;
14288 // WGL_ARB_render_texture
14289 wglBindTexImageARB: TwglBindTexImageARB;
14290 wglReleaseTexImageARB: TwglReleaseTexImageARB;
14291 wglSetPbufferAttribARB: TwglSetPbufferAttribARB;
14293 // WGL_ARB_create_context
14294 wglCreateContextAttribsARB: TwglCreateContextAttribsARB;
14296 // WGL_AMD_gpu_association
14297 wglGetGPUIDsAMD: TwglGetGPUIDsAMD;
14298 wglGetGPUInfoAMD: TwglGetGPUInfoAMD;
14299 wglGetContextGPUIDAMD: TwglGetContextGPUIDAMD;
14300 wglCreateAssociatedContextAMD: TwglCreateAssociatedContextAMD;
14301 wglCreateAssociatedContextAttribsAMD: TwglCreateAssociatedContextAttribsAMD;
14302 wglDeleteAssociatedContextAMD: TwglDeleteAssociatedContextAMD;
14303 wglMakeAssociatedContextCurrentAMD: TwglMakeAssociatedContextCurrentAMD;
14304 wglGetCurrentAssociatedContextAMD: TwglGetCurrentAssociatedContextAMD;
14305 wglBlitContextFramebufferAMD: TwglBlitContextFramebufferAMD;
14307 // WGL_EXT_display_color_table
14308 wglCreateDisplayColorTableEXT: TwglCreateDisplayColorTableEXT;
14309 wglLoadDisplayColorTableEXT: TwglLoadDisplayColorTableEXT;
14310 wglBindDisplayColorTableEXT: TwglBindDisplayColorTableEXT;
14311 wglDestroyDisplayColorTableEXT: TwglDestroyDisplayColorTableEXT;
14313 // WGL_EXT_extensions_string
14314 wglGetExtensionsStringEXT: TwglGetExtensionsStringEXT;
14316 // WGL_EXT_make_current_read
14317 wglMakeContextCurrentEXT: TwglMakeContextCurrentEXT;
14318 wglGetCurrentReadDCEXT: TwglGetCurrentReadDCEXT;
14321 wglCreatePbufferEXT: TwglCreatePbufferEXT;
14322 wglGetPbufferDCEXT: TwglGetPbufferDCEXT;
14323 wglReleasePbufferDCEXT: TwglReleasePbufferDCEXT;
14324 wglDestroyPbufferEXT: TwglDestroyPbufferEXT;
14325 wglQueryPbufferEXT: TwglQueryPbufferEXT;
14327 // WGL_EXT_pixel_format
14328 wglGetPixelFormatAttribivEXT: TwglGetPixelFormatAttribivEXT;
14329 wglGetPixelFormatAttribfvEXT: TwglGetPixelFormatAttribfvEXT;
14330 wglChoosePixelFormatEXT: TwglChoosePixelFormatEXT;
14332 // WGL_EXT_swap_control
14333 wglSwapIntervalEXT: TwglSwapIntervalEXT;
14334 wglGetSwapIntervalEXT: TwglGetSwapIntervalEXT;
14336 // WGL_I3D_digital_video_control
14337 wglGetDigitalVideoParametersI3D: TwglGetDigitalVideoParametersI3D;
14338 wglSetDigitalVideoParametersI3D: TwglSetDigitalVideoParametersI3D;
14341 wglGetGammaTableParametersI3D: TwglGetGammaTableParametersI3D;
14342 wglSetGammaTableParametersI3D: TwglSetGammaTableParametersI3D;
14343 wglGetGammaTableI3D: TwglGetGammaTableI3D;
14344 wglSetGammaTableI3D: TwglSetGammaTableI3D;
14347 wglEnableGenlockI3D: TwglEnableGenlockI3D;
14348 wglDisableGenlockI3D: TwglDisableGenlockI3D;
14349 wglIsEnabledGenlockI3D: TwglIsEnabledGenlockI3D;
14350 wglGenlockSourceI3D: TwglGenlockSourceI3D;
14351 wglGetGenlockSourceI3D: TwglGetGenlockSourceI3D;
14352 wglGenlockSourceEdgeI3D: TwglGenlockSourceEdgeI3D;
14353 wglGetGenlockSourceEdgeI3D: TwglGetGenlockSourceEdgeI3D;
14354 wglGenlockSampleRateI3D: TwglGenlockSampleRateI3D;
14355 wglGetGenlockSampleRateI3D: TwglGetGenlockSampleRateI3D;
14356 wglGenlockSourceDelayI3D: TwglGenlockSourceDelayI3D;
14357 wglGetGenlockSourceDelayI3D: TwglGetGenlockSourceDelayI3D;
14358 wglQueryGenlockMaxSourceDelayI3D: TwglQueryGenlockMaxSourceDelayI3D;
14360 // WGL_I3D_image_buffer
14361 wglCreateImageBufferI3D: TwglCreateImageBufferI3D;
14362 wglDestroyImageBufferI3D: TwglDestroyImageBufferI3D;
14363 wglAssociateImageBufferEventsI3D: TwglAssociateImageBufferEventsI3D;
14364 wglReleaseImageBufferEventsI3D: TwglReleaseImageBufferEventsI3D;
14366 // WGL_I3D_swap_frame_lock
14367 wglEnableFrameLockI3D: TwglEnableFrameLockI3D;
14368 wglDisableFrameLockI3D: TwglDisableFrameLockI3D;
14369 wglIsEnabledFrameLockI3D: TwglIsEnabledFrameLockI3D;
14370 wglQueryFrameLockMasterI3D: TwglQueryFrameLockMasterI3D;
14372 // WGL_I3D_swap_frame_usage
14373 wglGetFrameUsageI3D: TwglGetFrameUsageI3D;
14374 wglBeginFrameTrackingI3D: TwglBeginFrameTrackingI3D;
14375 wglEndFrameTrackingI3D: TwglEndFrameTrackingI3D;
14376 wglQueryFrameTrackingI3D: TwglQueryFrameTrackingI3D;
14378 // WGL_NV_vertex_array_range
14379 wglAllocateMemoryNV: TwglAllocateMemoryNV;
14380 wglFreeMemoryNV: TwglFreeMemoryNV;
14382 // WGL_NV_present_video
14383 wglEnumerateVideoDevicesNV: TwglEnumerateVideoDevicesNV;
14384 wglBindVideoDeviceNV: TwglBindVideoDeviceNV;
14385 wglQueryCurrentContextNV: TwglQueryCurrentContextNV;
14387 // WGL_NV_video_output
14388 wglGetVideoDeviceNV: TwglGetVideoDeviceNV;
14389 wglReleaseVideoDeviceNV: TwglReleaseVideoDeviceNV;
14390 wglBindVideoImageNV: TwglBindVideoImageNV;
14391 wglReleaseVideoImageNV: TwglReleaseVideoImageNV;
14392 wglSendPbufferToVideoNV: TwglSendPbufferToVideoNV;
14393 wglGetVideoInfoNV: TwglGetVideoInfoNV;
14395 // WGL_NV_swap_group
14396 wglJoinSwapGroupNV: TwglJoinSwapGroupNV;
14397 wglBindSwapBarrierNV: TwglBindSwapBarrierNV;
14398 wglQuerySwapGroupNV: TwglQuerySwapGroupNV;
14399 wglQueryMaxSwapGroupsNV: TwglQueryMaxSwapGroupsNV;
14400 wglQueryFrameCountNV: TwglQueryFrameCountNV;
14401 wglResetFrameCountNV: TwglResetFrameCountNV;
14403 // WGL_NV_gpu_affinity
14404 wglEnumGpusNV: TwglEnumGpusNV;
14405 wglEnumGpuDevicesNV: TwglEnumGpuDevicesNV;
14406 wglCreateAffinityDCNV: TwglCreateAffinityDCNV;
14407 wglEnumGpusFromAffinityDCNV: TwglEnumGpusFromAffinityDCNV;
14408 wglDeleteDCNV: TwglDeleteDCNV;
14410 // WGL_NV_video_capture
14411 wglBindVideoCaptureDeviceNV: TwglBindVideoCaptureDeviceNV;
14412 wglEnumerateVideoCaptureDevicesNV: TwglEnumerateVideoCaptureDevicesNV;
14413 wglLockVideoCaptureDeviceNV: TwglLockVideoCaptureDeviceNV;
14414 wglQueryVideoCaptureDeviceNV: TwglQueryVideoCaptureDeviceNV;
14415 wglReleaseVideoCaptureDeviceNV: TwglReleaseVideoCaptureDeviceNV;
14417 // WGL_NV_copy_image
14418 wglCopyImageSubDataNV: TwglCopyImageSubDataNV;
14420 // WGL_NV_DX_interop
14421 wglDXSetResourceShareHandleNV : TwglDXSetResourceShareHandleNV;
14422 wglDXOpenDeviceNV : TwglDXOpenDeviceNV;
14423 wglDXCloseDeviceNV : TwglDXCloseDeviceNV;
14424 wglDXRegisterObjectNV : TwglDXRegisterObjectNV;
14425 wglDXUnregisterObjectNV : TwglDXUnregisterObjectNV;
14426 wglDXObjectAccessNV : TwglDXObjectAccessNV;
14427 wglDXLockObjectsNV : TwglDXLockObjectsNV;
14428 wglDXUnlockObjectsNV : TwglDXUnlockObjectsNV;
14430 // WGL_OML_sync_control
14431 wglGetSyncValuesOML: TwglGetSyncValuesOML;
14432 wglGetMscRateOML: TwglGetMscRateOML;
14433 wglSwapBuffersMscOML: TwglSwapBuffersMscOML;
14434 wglSwapLayerBuffersMscOML: TwglSwapLayerBuffersMscOML;
14435 wglWaitForMscOML: TwglWaitForMscOML;
14436 wglWaitForSbcOML: TwglWaitForSbcOML;
14438 // WGL_3DL_stereo_control
14439 wglSetStereoEmitterState3DL: TwglSetStereoEmitterState3DL;
14441 // WIN_draw_range_elements
14442 glDrawRangeElementsWIN: TglDrawRangeElementsWIN;
14445 glAddSwapHintRectWIN: TglAddSwapHintRectWIN;
14449 glXChooseVisual: TglXChooseVisual;
14450 glXCopyContext: TglXCopyContext;
14451 glXCreateContext: TglXCreateContext;
14452 glXCreateGLXPixmap: TglXCreateGLXPixmap;
14453 glXDestroyContext: TglXDestroyContext;
14454 glXDestroyGLXPixmap: TglXDestroyGLXPixmap;
14455 glXGetConfig: TglXGetConfig;
14456 glXGetCurrentContext: TglXGetCurrentContext;
14457 glXGetCurrentDrawable: TglXGetCurrentDrawable;
14458 glXIsDirect: TglXIsDirect;
14459 glXMakeCurrent: TglXMakeCurrent;
14460 glXQueryExtension: TglXQueryExtension;
14461 glXQueryVersion: TglXQueryVersion;
14462 glXSwapBuffers: TglXSwapBuffers;
14463 glXUseXFont: TglXUseXFont;
14464 glXWaitGL: TglXWaitGL;
14465 glXWaitX: TglXWaitX;
14467 glXGetClientString: TglXGetClientString;
14468 glXQueryServerString: TglXQueryServerString;
14469 glXQueryExtensionsString: TglXQueryExtensionsString;
14472 glXGetFBConfigs: TglXGetFBConfigs;
14473 glXChooseFBConfig: TglXChooseFBConfig;
14474 glXGetFBConfigAttrib: TglXGetFBConfigAttrib;
14475 glXGetVisualFromFBConfig: TglXGetVisualFromFBConfig;
14476 glXCreateWindow: TglXCreateWindow;
14477 glXDestroyWindow: TglXDestroyWindow;
14478 glXCreatePixmap: TglXCreatePixmap;
14480 glXDestroyPixmap: TglXDestroyPixmap;
14481 glXCreatePbuffer: TglXCreatePbuffer;
14482 glXDestroyPbuffer: TglXDestroyPbuffer;
14483 glXQueryDrawable: TglXQueryDrawable;
14484 glXCreateNewContext: TglXCreateNewContext;
14485 glXMakeContextCurrent: TglXMakeContextCurrent;
14486 glXGetCurrentReadDrawable: TglXGetCurrentReadDrawable;
14487 glXGetCurreentDisplay: TglXGetCurreentDisplay;
14489 glXQueryContext: TglXQueryContext;
14490 glXSelectEvent: TglXSelectEvent;
14491 glXGetSelectedEvent: TglXGetSelectedEvent;
14494 glXGetProcAddress: TglXGetProcAddress;
14496 // GLX_ARB_get_proc_address
14497 glXGetProcAddressARB: TglXGetProcAddressARB;
14499 // GLX_ARB_create_context
14500 glXCreateContextAttribsARB: TglXCreateContextAttribsARB;
14502 // GLX_EXT_import_context
14503 glXGetCurrentDisplayEXT: TglXGetCurrentDisplayEXT;
14504 glXQueryContextInfoEXT: TglXQueryContextInfoEXT;
14505 glXGetContextIDEXT: TglXGetContextIDEXT;
14506 glXImportContextEXT: TglXImportContextEXT;
14507 glXFreeContextEXT: TglXFreeContextEXT;
14509 // GLX_EXT_texture_from_pixmap
14510 glXBindTexImageEXT: TglXBindTexImageEXT;
14511 glXReleaseTexImageEXT: TglXReleaseTexImageEXT;
14513 glXSwapIntervalEXT : TglXSwapIntervalEXT;
14516 // GL utility functions and procedures
14517 gluErrorString: TgluErrorString;
14518 gluGetString: TgluGetString;
14519 gluOrtho2D: TgluOrtho2D;
14520 gluPerspective: TgluPerspective;
14521 gluPickMatrix: TgluPickMatrix;
14522 gluLookAt: TgluLookAt;
14523 gluProject: TgluProject;
14524 gluUnProject: TgluUnProject;
14525 gluScaleImage: TgluScaleImage;
14526 gluBuild1DMipmaps: TgluBuild1DMipmaps;
14527 gluBuild2DMipmaps: TgluBuild2DMipmaps;
14528 gluNewQuadric: TgluNewQuadric;
14529 gluDeleteQuadric: TgluDeleteQuadric;
14530 gluQuadricNormals: TgluQuadricNormals;
14531 gluQuadricTexture: TgluQuadricTexture;
14532 gluQuadricOrientation: TgluQuadricOrientation;
14533 gluQuadricDrawStyle: TgluQuadricDrawStyle;
14534 gluCylinder: TgluCylinder;
14536 gluPartialDisk: TgluPartialDisk;
14537 gluSphere: TgluSphere;
14538 gluQuadricCallback: TgluQuadricCallback;
14539 gluNewTess: TgluNewTess;
14540 gluDeleteTess: TgluDeleteTess;
14541 gluTessBeginPolygon: TgluTessBeginPolygon;
14542 gluTessBeginContour: TgluTessBeginContour;
14543 gluTessVertex: TgluTessVertex;
14544 gluTessEndContour: TgluTessEndContour;
14545 gluTessEndPolygon: TgluTessEndPolygon;
14546 gluTessProperty: TgluTessProperty;
14547 gluTessNormal: TgluTessNormal;
14548 gluTessCallback: TgluTessCallback;
14549 gluGetTessProperty: TgluGetTessProperty;
14550 gluNewNurbsRenderer: TgluNewNurbsRenderer;
14551 gluDeleteNurbsRenderer: TgluDeleteNurbsRenderer;
14552 gluBeginSurface: TgluBeginSurface;
14553 gluBeginCurve: TgluBeginCurve;
14554 gluEndCurve: TgluEndCurve;
14555 gluEndSurface: TgluEndSurface;
14556 gluBeginTrim: TgluBeginTrim;
14557 gluEndTrim: TgluEndTrim;
14558 gluPwlCurve: TgluPwlCurve;
14559 gluNurbsCurve: TgluNurbsCurve;
14560 gluNurbsSurface: TgluNurbsSurface;
14561 gluLoadSamplingMatrices: TgluLoadSamplingMatrices;
14562 gluNurbsProperty: TgluNurbsProperty;
14563 gluGetNurbsProperty: TgluGetNurbsProperty;
14564 gluNurbsCallback: TgluNurbsCallback;
14565 gluBeginPolygon: TgluBeginPolygon;
14566 gluNextContour: TgluNextContour;
14567 gluEndPolygon: TgluEndPolygon;
14571 TRCOptions = set of (opDoubleBuffered, opGDI, opStereo);
14574 GL_LibHandle: Pointer = nil;
14575 GLU_LibHandle: Pointer = nil;
14577 LastPixelFormat: Integer;
14578 ExtensionsRead: Boolean;
14579 ImplementationRead: Boolean;
14584 OPENGL_LIBNAME = 'OpenGL32.dll';
14585 GLU_LIBNAME = 'GLU32.dll';
14588 OPENGL_LIBNAME = 'libGL.dylib';
14589 GLU_LIBNAME = 'libGLU.dylib';
14591 OPENGL_LIBNAME = 'libGL.so.1';
14592 GLU_LIBNAME = 'libGLU.so.1';
14596 function InitOpenGL(LibName: String = OPENGL_LIBNAME; GLULibName: String = GLU_LIBNAME): Boolean;
14598 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14599 function dglCheckExtension(Extension: AnsiString): Boolean;
14601 procedure ReadExtensions;
14602 procedure ReadImplementationProperties;
14604 // =============================================================================
14605 // Helper-Functions
14606 // =============================================================================
14608 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14609 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14610 procedure DestroyRenderingContext(RC: HGLRC);
14612 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
14613 procedure DeactivateRenderingContext;
14617 procedure ReadOpenGLCore;
14618 procedure Read_GL_3DFX_tbuffer;
14619 procedure Read_GL_APPLE_element_array;
14620 procedure Read_GL_APPLE_fence;
14621 procedure Read_GL_APPLE_vertex_array_object;
14622 procedure Read_GL_APPLE_vertex_array_range;
14623 procedure Read_GL_APPLE_texture_range;
14624 procedure Read_GL_APPLE_vertex_program_evaluators;
14625 procedure Read_GL_APPLE_object_purgeable;
14626 procedure Read_GL_ARB_matrix_palette;
14627 procedure Read_GL_ARB_multitexture;
14628 procedure Read_GL_ARB_point_parameters;
14629 procedure Read_GL_ARB_texture_compression;
14630 procedure Read_GL_ARB_transpose_matrix;
14631 procedure Read_GL_ARB_vertex_blend;
14632 procedure Read_GL_ARB_vertex_buffer_object;
14633 procedure Read_GL_ARB_vertex_program;
14634 procedure Read_GL_ARB_window_pos;
14635 procedure Read_GL_ARB_color_buffer_float;
14636 procedure Read_GL_ARB_Shader_Objects;
14637 procedure Read_GL_ARB_occlusion_query;
14638 procedure Read_GL_ARB_draw_instanced;
14639 procedure Read_GL_ARB_framebuffer_object;
14640 procedure Read_GL_ARB_geometry_shader4;
14641 procedure Read_GL_ARB_instanced_arrays;
14642 procedure Read_GL_ARB_map_buffer_range;
14643 procedure Read_GL_ARB_texture_buffer_object;
14644 procedure Read_GL_ARB_vertex_array_object;
14645 procedure Read_GL_ARB_uniform_buffer_object;
14646 procedure Read_GL_ARB_copy_buffer;
14647 procedure Read_GL_ARB_draw_elements_base_vertex;
14648 procedure Read_GL_ARB_provoking_vertex;
14649 procedure Read_GL_ARB_sync;
14650 procedure Read_GL_ARB_texture_multisample;
14651 procedure Read_GL_ARB_draw_buffers_blend;
14652 procedure Read_GL_ARB_sample_shading;
14653 procedure Read_GL_ARB_shading_language_include;
14654 procedure Read_GL_ARB_blend_func_extended;
14655 procedure Read_GL_ARB_sampler_objects;
14656 procedure Read_GL_ARB_timer_query;
14657 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
14658 procedure Read_GL_ARB_draw_indirect;
14659 procedure Read_GL_ARB_gpu_shader_fp64;
14660 procedure Read_GL_ARB_shader_subroutine;
14661 procedure Read_GL_ARB_tessellation_shader;
14662 procedure Read_GL_ARB_transform_feedback2;
14663 procedure Read_GL_ARB_transform_feedback3;
14664 procedure Read_GL_ARB_ES2_compatibility;
14665 procedure Read_GL_ARB_get_program_binary;
14666 procedure Read_GL_ARB_separate_shader_objects;
14667 procedure Read_GL_ARB_vertex_attrib_64bit;
14668 procedure Read_GL_ARB_viewport_array;
14670 procedure Read_GL_ARB_base_instance;
14671 procedure Read_GL_ARB_transform_feedback_instanced;
14672 procedure Read_GL_ARB_internalformat_query;
14673 procedure Read_GL_ARB_shader_atomic_counters;
14674 procedure Read_GL_ARB_shader_image_load_store;
14675 procedure Read_GL_ARB_texture_storage;
14677 procedure Read_GL_KHR_debug;
14678 procedure Read_GL_ARB_clear_buffer_object;
14679 procedure Read_GL_ARB_compute_shader;
14680 procedure Read_GL_ARB_copy_image;
14681 procedure Read_GL_ARB_framebuffer_no_attachments;
14682 procedure Read_GL_ARB_internalformat_query2;
14683 procedure Read_GL_ARB_invalidate_subdata;
14684 procedure Read_GL_ARB_multi_draw_indirect;
14685 procedure Read_GL_ARB_program_interface_query;
14686 procedure Read_GL_ARB_shader_storage_buffer_object;
14687 procedure Read_GL_ARB_texture_buffer_range;
14688 procedure Read_GL_ARB_texture_storage_multisample;
14689 procedure Read_GL_ARB_texture_view;
14690 procedure Read_GL_ARB_vertex_attrib_binding;
14693 procedure Read_GL_4_4;
14694 procedure Read_GL_4_5;
14697 procedure Read_GL_ARB_cl_event;
14698 procedure Read_GL_ARB_compute_variable_group_size;
14699 procedure Read_GL_ARB_debug_output;
14700 procedure Read_GL_ARB_robustness;
14701 procedure Read_GL_ATI_draw_buffers;
14702 procedure Read_GL_ATI_element_array;
14703 procedure Read_GL_ATI_envmap_bumpmap;
14704 procedure Read_GL_ATI_fragment_shader;
14705 procedure Read_GL_ATI_map_object_buffer;
14706 procedure Read_GL_ATI_pn_triangles;
14707 procedure Read_GL_ATI_separate_stencil;
14708 procedure Read_GL_ATI_vertex_array_object;
14709 procedure Read_GL_ATI_vertex_attrib_array_object;
14710 procedure Read_GL_ATI_vertex_streams;
14711 procedure Read_GL_AMD_performance_monitor;
14712 procedure Read_GL_AMD_vertex_shader_tesselator;
14713 procedure Read_GL_AMD_draw_buffers_blend;
14714 procedure Read_GL_AMD_name_gen_delete;
14715 procedure Read_GL_AMD_debug_output;
14716 procedure Read_GL_EXT_blend_color;
14717 procedure Read_GL_EXT_blend_func_separate;
14718 procedure Read_GL_EXT_blend_minmax;
14719 procedure Read_GL_EXT_color_subtable;
14720 procedure Read_GL_EXT_compiled_vertex_array;
14721 procedure Read_GL_EXT_convolution;
14722 procedure Read_GL_EXT_coordinate_frame;
14723 procedure Read_GL_EXT_copy_texture;
14724 procedure Read_GL_EXT_cull_vertex;
14725 procedure Read_GL_EXT_draw_range_elements;
14726 procedure Read_GL_EXT_fog_coord;
14727 procedure Read_GL_EXT_framebuffer_object;
14728 procedure Read_GL_EXT_histogram;
14729 procedure Read_GL_EXT_index_func;
14730 procedure Read_GL_EXT_index_material;
14731 procedure Read_GL_EXT_multi_draw_arrays;
14732 procedure Read_GL_EXT_multisample;
14733 procedure Read_GL_EXT_paletted_texture;
14734 procedure Read_GL_EXT_pixel_transform;
14735 procedure Read_GL_EXT_point_parameters;
14736 procedure Read_GL_EXT_polygon_offset;
14737 procedure Read_GL_EXT_secondary_color;
14738 procedure Read_GL_EXT_stencil_two_side;
14739 procedure Read_GL_EXT_subtexture;
14740 procedure Read_GL_EXT_texture3D;
14741 procedure Read_GL_EXT_texture_object;
14742 procedure Read_GL_EXT_texture_perturb_normal;
14743 procedure Read_GL_EXT_vertex_array;
14744 procedure Read_GL_EXT_vertex_shader;
14745 procedure Read_GL_EXT_vertex_weighting;
14746 procedure Read_GL_EXT_depth_bounds_test;
14747 procedure Read_GL_EXT_blend_equation_separate;
14748 procedure Read_GL_EXT_stencil_clear_tag;
14749 procedure Read_GL_EXT_framebuffer_blit;
14750 procedure Read_GL_EXT_framebuffer_multisample;
14751 procedure Read_GL_EXT_timer_query;
14752 procedure Read_GL_EXT_gpu_program_parameters;
14753 procedure Read_GL_EXT_bindable_uniform;
14754 procedure Read_GL_EXT_draw_buffers2;
14755 procedure Read_GL_EXT_draw_instanced;
14756 procedure Read_GL_EXT_geometry_shader4;
14757 procedure Read_GL_EXT_gpu_shader4;
14758 procedure Read_GL_EXT_texture_array;
14759 procedure Read_GL_EXT_texture_buffer_object;
14760 procedure Read_GL_EXT_texture_integer;
14761 procedure Read_GL_EXT_transform_feedback;
14762 procedure Read_GL_EXT_direct_state_access;
14763 procedure Read_GL_EXT_separate_shader_objects;
14764 procedure Read_GL_EXT_shader_image_load_store;
14765 procedure Read_GL_EXT_vertex_attrib_64bit;
14766 procedure Read_GL_HP_image_transform;
14767 procedure Read_GL_IBM_multimode_draw_arrays;
14768 procedure Read_GL_IBM_vertex_array_lists;
14769 procedure Read_GL_INGR_blend_func_separate;
14770 procedure Read_GL_INTEL_parallel_arrays;
14771 procedure Read_GL_MESA_resize_buffers;
14772 procedure Read_GL_MESA_window_pos;
14773 procedure Read_GL_NV_evaluators;
14774 procedure Read_GL_NV_fence;
14775 procedure Read_GL_NV_fragment_program;
14776 procedure Read_GL_NV_half_float;
14777 procedure Read_GL_NV_occlusion_query;
14778 procedure Read_GL_NV_pixel_data_range;
14779 procedure Read_GL_NV_point_sprite;
14780 procedure Read_GL_NV_primitive_restart;
14781 procedure Read_GL_NV_register_combiners;
14782 procedure Read_GL_NV_register_combiners2;
14783 procedure Read_GL_NV_vertex_array_range;
14784 procedure Read_GL_NV_vertex_program;
14785 procedure Read_GL_NV_depth_buffer_float;
14786 procedure Read_GL_NV_framebuffer_multisample_coverage;
14787 procedure Read_GL_NV_geometry_program4;
14788 procedure Read_GL_NV_gpu_program4;
14789 procedure Read_GL_NV_parameter_buffer_object;
14790 procedure Read_GL_NV_transform_feedback;
14791 procedure Read_GL_NV_conditional_render;
14792 procedure Read_GL_NV_present_video;
14793 procedure Read_GL_NV_explicit_multisample;
14794 procedure Read_GL_NV_transform_feedback2;
14795 procedure Read_GL_NV_video_capture;
14796 procedure Read_GL_NV_copy_image;
14797 procedure Read_GL_NV_shader_buffer_load;
14798 procedure Read_GL_NV_vertex_buffer_unified_memory;
14799 procedure Read_GL_NV_gpu_program5;
14800 procedure Read_GL_NV_gpu_shader5;
14801 procedure Read_GL_NV_vertex_attrib_integer_64bit;
14802 procedure Read_GL_NV_vdpau_interop;
14803 procedure Read_GL_NV_texture_barrier;
14804 procedure Read_GL_PGI_misc_hints;
14805 procedure Read_GL_SGIS_detail_texture;
14806 procedure Read_GL_SGIS_fog_function;
14807 procedure Read_GL_SGIS_multisample;
14808 procedure Read_GL_SGIS_pixel_texture;
14809 procedure Read_GL_SGIS_point_parameters;
14810 procedure Read_GL_SGIS_sharpen_texture;
14811 procedure Read_GL_SGIS_texture4D;
14812 procedure Read_GL_SGIS_texture_color_mask;
14813 procedure Read_GL_SGIS_texture_filter4;
14814 procedure Read_GL_SGIX_async;
14815 procedure Read_GL_SGIX_flush_raster;
14816 procedure Read_GL_SGIX_fragment_lighting;
14817 procedure Read_GL_SGIX_framezoom;
14818 procedure Read_GL_SGIX_igloo_interface;
14819 procedure Read_GL_SGIX_instruments;
14820 procedure Read_GL_SGIX_list_priority;
14821 procedure Read_GL_SGIX_pixel_texture;
14822 procedure Read_GL_SGIX_polynomial_ffd;
14823 procedure Read_GL_SGIX_reference_plane;
14824 procedure Read_GL_SGIX_sprite;
14825 procedure Read_GL_SGIX_tag_sample_buffer;
14826 procedure Read_GL_SGI_color_table;
14827 procedure Read_GL_SUNX_constant_data;
14828 procedure Read_GL_SUN_global_alpha;
14829 procedure Read_GL_SUN_mesh_array;
14830 procedure Read_GL_SUN_triangle_list;
14831 procedure Read_GL_SUN_vertex;
14834 procedure Read_WGL_ARB_buffer_region;
14835 procedure Read_WGL_ARB_extensions_string;
14836 procedure Read_WGL_ARB_make_current_read;
14837 procedure Read_WGL_ARB_pbuffer;
14838 procedure Read_WGL_ARB_pixel_format;
14839 procedure Read_WGL_ARB_pixel_format_float;
14840 procedure Read_WGL_ARB_render_texture;
14841 procedure Read_WGL_ARB_create_context;
14842 procedure Read_WGL_AMD_gpu_association;
14843 procedure Read_WGL_EXT_display_color_table;
14844 procedure Read_WGL_EXT_extensions_string;
14845 procedure Read_WGL_EXT_make_current_read;
14846 procedure Read_WGL_EXT_pbuffer;
14847 procedure Read_WGL_EXT_pixel_format;
14848 procedure Read_WGL_EXT_swap_control;
14849 procedure Read_WGL_I3D_digital_video_control;
14850 procedure Read_WGL_I3D_gamma;
14851 procedure Read_WGL_I3D_genlock;
14852 procedure Read_WGL_I3D_image_buffer;
14853 procedure Read_WGL_I3D_swap_frame_lock;
14854 procedure Read_WGL_I3D_swap_frame_usage;
14855 procedure Read_WGL_NV_vertex_array_range;
14856 procedure Read_WGL_NV_present_video;
14857 procedure Read_WGL_NV_video_output;
14858 procedure Read_WGL_NV_swap_group;
14859 procedure Read_WGL_NV_gpu_affinity;
14860 procedure Read_WGL_NV_video_capture;
14861 procedure Read_WGL_NV_copy_image;
14862 procedure Read_WGL_OML_sync_control;
14863 procedure Read_WGL_3DL_stereo_control;
14865 procedure Read_WIN_draw_range_elements;
14866 procedure Read_WIN_swap_hint;
14877 RTLD_BINDING_MASK = $003;
14879 // Seems to work on Debian / Fedora
14880 LibraryLib = {$IFDEF Linux} 'libdl.so.2'{$ELSE} 'c'{$ENDIF};
14882 function dlopen(Name: PAnsiChar; Flags: LongInt): Pointer; cdecl; external LibraryLib name 'dlopen';
14883 function dlclose(Lib: Pointer): LongInt; cdecl; external LibraryLib name 'dlclose';
14885 function dlsym(Lib: Pointer; Name: PAnsiChar): Pointer; cdecl; external LibraryLib name 'dlsym';
14888 {$IFDEF DGL_MAC}{$IFDEF OPENGL_FRAMEWORK} // OpenGL framework used
14890 RTLD_DEFAULT = Pointer(-2);
14893 function dglLoadLibrary(Name: PChar): Pointer;
14896 Result := Pointer(LoadLibrary(Name));
14900 Result := dlopen(Name, RTLD_LAZY);
14904 {$IFDEF OPENGL_FRAMEWORK}
14905 Result := RTLD_DEFAULT;
14907 Result := Pointer(LoadLibrary(Name));
14913 function dglFreeLibrary(LibHandle: Pointer): Boolean;
14915 if LibHandle = nil then
14919 Result := FreeLibrary(HMODULE(LibHandle));
14923 Result := dlclose(LibHandle) = 0;
14927 {$IFDEF OPENGL_FRAMEWORK}
14930 Result := FreeLibrary(HMODULE(LibHandle));
14936 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14938 if LibHandle = nil then
14939 LibHandle := GL_LibHandle;
14943 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14945 if result <> nil then
14948 if Addr(wglGetProcAddress) <> nil then
14949 Result := wglGetProcAddress(ProcName);
14953 if not ForceDLSym then begin
14954 if Addr(glXGetProcAddress) <> nil then
14955 Result := glXGetProcAddress(ProcName);
14957 if result <> nil then
14960 if Addr(glXGetProcAddressARB) <> nil then
14961 Result := glXGetProcAddressARB(ProcName);
14963 if result <> nil then
14967 Result := dlsym(LibHandle, ProcName);
14971 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14976 function Int_GetExtensionString: AnsiString;
14978 ExtensionCount : GLuint;
14984 if not Assigned(@glGetIntegerv) then glGetIntegerv := dglGetProcAddress('glGetIntegerv');
14985 if not Assigned(@glGetStringi) then glGetStringi := dglGetProcAddress('glGetStringi');
14989 if Assigned(@glGetIntegerv) and Assigned(@glGetStringi)
14992 glGetIntegerv(GL_NUM_EXTENSIONS, @extensionCount);
14994 For I := 0 to extensionCount - 1 do
14995 result := result + #32 + PAnsiChar(glGetStringi(GL_EXTENSIONS, I));
15000 if not Assigned(@glGetString) then glGetString := dglGetProcAddress('glGetString');
15002 if Assigned(@glGetString)
15003 then result := glGetString(GL_EXTENSIONS)
15007 if (GL_LibHandle <> nil) then begin
15009 // wglGetExtensionsStringEXT
15010 if not Assigned(@wglGetExtensionsStringEXT) then
15011 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
15013 if Assigned(@wglGetExtensionsStringEXT) then
15014 Result := Result + #32 + wglGetExtensionsStringEXT;
15016 // wglGetExtensionsStringARB
15017 if not Assigned(@wglGetExtensionsStringARB) then
15018 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
15020 if Assigned(@wglGetExtensionsStringARB) then
15021 Result := Result + #32 + wglGetExtensionsStringARB(wglGetCurrentDC);
15025 Result := #32 + Result + #32;
15029 function Int_CheckExtension(AllExtensions, CheckExtension: AnsiString): Boolean;
15031 Result := Pos(#32 + CheckExtension + #32, AllExtensions) > 0;
15035 function dglCheckExtension(Extension: AnsiString): Boolean;
15037 Extensions: AnsiString;
15039 Extensions := Int_GetExtensionString;
15040 Result := Int_CheckExtension(Extensions, Extension);
15045 function InitOpenGL(LibName: String; GLULibName: String): Boolean;
15049 // free opened libraries
15050 if GL_LibHandle <> nil then
15051 dglFreeLibrary(GL_LibHandle);
15053 if GLU_LibHandle <> nil then
15054 dglFreeLibrary(GLU_LibHandle);
15057 GL_LibHandle := dglLoadLibrary(PChar(LibName));
15058 GLU_LibHandle := dglLoadLibrary(PChar(GLULibName));
15060 // load GL functions
15061 if (GL_LibHandle <> nil) then begin
15063 wglCopyContext := dglGetProcAddress('wglCopyContext');
15064 wglCreateLayerContext := dglGetProcAddress('wglCreateLayerContext');
15065 wglCreateContext := dglGetProcAddress('wglCreateContext');
15066 wglDeleteContext := dglGetProcAddress('wglDeleteContext');
15067 wglDescribeLayerPlane := dglGetProcAddress('wglDescribeLayerPlane');
15068 wglGetCurrentContext := dglGetProcAddress('wglGetCurrentContext');
15069 wglGetCurrentDC := dglGetProcAddress('wglGetCurrentDC');
15070 wglGetLayerPaletteEntries := dglGetProcAddress('wglGetLayerPaletteEntries');
15071 wglGetProcAddress := dglGetProcAddress('wglGetProcAddress');
15072 wglMakeCurrent := dglGetProcAddress('wglMakeCurrent');
15073 wglRealizeLayerPalette := dglGetProcAddress('wglRealizeLayerPalette');
15074 wglSetLayerPaletteEntries := dglGetProcAddress('wglSetLayerPaletteEntries');
15075 wglShareLists := dglGetProcAddress('wglShareLists');
15076 wglSwapLayerBuffers := dglGetProcAddress('wglSwapLayerBuffers');
15077 wglSwapMultipleBuffers := dglGetProcAddress('wglSwapMultipleBuffers');
15078 wglUseFontBitmapsA := dglGetProcAddress('wglUseFontBitmapsA');
15079 wglUseFontOutlinesA := dglGetProcAddress('wglUseFontOutlinesA');
15080 wglUseFontBitmapsW := dglGetProcAddress('wglUseFontBitmapsW');
15081 wglUseFontOutlinesW := dglGetProcAddress('wglUseFontOutlinesW');
15082 wglUseFontBitmaps := dglGetProcAddress('wglUseFontBitmapsA');
15083 wglUseFontOutlines := dglGetProcAddress('wglUseFontOutlinesA');
15087 // GLX_VERSION_1_4 (needs to be first)
15088 glXGetProcAddress := dglGetProcAddress('glXGetProcAddress', nil, True);
15090 // GLX_ARB_get_proc_address (also needs to be first)
15091 glXGetProcAddressARB := dglGetProcAddress('glXGetProcAddressARB', nil, True);
15093 glXChooseVisual := dglGetProcAddress('glXChooseVisual');
15094 glXCopyContext := dglGetProcAddress('glXCopyContext');
15095 glXCreateContext := dglGetProcAddress('glXCreateContext');
15096 glXCreateGLXPixmap := dglGetProcAddress('glXCreateGLXPixmap');
15097 glXDestroyContext := dglGetProcAddress('glXDestroyContext');
15098 glXDestroyGLXPixmap := dglGetProcAddress('glXDestroyGLXPixmap');
15099 glXGetConfig := dglGetProcAddress('glXGetConfig');
15100 glXGetCurrentContext := dglGetProcAddress('glXGetCurrentContext');
15101 glXGetCurrentDrawable := dglGetProcAddress('glXGetCurrentDrawable');
15102 glXIsDirect := dglGetProcAddress('glXIsDirect');
15103 glXMakeCurrent := dglGetProcAddress('glXMakeCurrent');
15104 glXQueryExtension := dglGetProcAddress('glXQueryExtension');
15105 glXQueryVersion := dglGetProcAddress('glXQueryVersion');
15106 glXSwapBuffers := dglGetProcAddress('glXSwapBuffers');
15107 glXUseXFont := dglGetProcAddress('glXUseXFont');
15108 glXWaitGL := dglGetProcAddress('glXWaitGL');
15109 glXWaitX := dglGetProcAddress('glXWaitX');
15111 glXGetClientString := dglGetProcAddress('glXGetClientString');
15112 glXQueryServerString := dglGetProcAddress('glXQueryServerString');
15113 glXQueryExtensionsString := dglGetProcAddress('glXQueryExtensionsString');
15116 glXGetFBConfigs := dglGetProcAddress('glXGetFBConfigs');
15117 glXChooseFBConfig := dglGetProcAddress('glXChooseFBConfig');
15118 glXGetFBConfigAttrib := dglGetProcAddress('glXGetFBConfigAttrib');
15119 glXGetVisualFromFBConfig := dglGetProcAddress('glXGetVisualFromFBConfig');
15120 glXCreateWindow := dglGetProcAddress('glXCreateWindow');
15121 glXDestroyWindow := dglGetProcAddress('glXDestroyWindow');
15122 glXCreatePixmap := dglGetProcAddress('glXCreatePixmap');
15124 glXDestroyPixmap := dglGetProcAddress('glXDestroyPixmap');
15125 glXCreatePbuffer := dglGetProcAddress('glXCreatePbuffer');
15126 glXDestroyPbuffer := dglGetProcAddress('glXDestroyPbuffer');
15127 glXQueryDrawable := dglGetProcAddress('glXQueryDrawable');
15128 glXCreateNewContext := dglGetProcAddress('glXCreateNewContext');
15129 glXMakeContextCurrent := dglGetProcAddress('glXMakeContextCurrent');
15130 glXGetCurrentReadDrawable := dglGetProcAddress('glXGetCurrentReadDrawable');
15131 glXGetCurreentDisplay := dglGetProcAddress('glXGetCurreentDisplay');
15133 glXQueryContext := dglGetProcAddress('glXQueryContext');
15134 glXSelectEvent := dglGetProcAddress('glXSelectEvent');
15135 glXGetSelectedEvent := dglGetProcAddress('glXGetSelectedEvent');
15137 // GLX_ARB_create_context
15138 glXCreateContextAttribsARB := dglGetProcAddress('glXCreateContextAttribsARB');
15140 // GLX_EXT_import_context
15141 glXGetCurrentDisplayEXT := dglGetProcAddress('glXGetCurrentDisplayEXT');
15142 glXQueryContextInfoEXT := dglGetProcAddress('glXQueryContextInfoEXT');
15143 glXGetContextIDEXT := dglGetProcAddress('glXGetContextIDEXT');
15144 glXImportContextEXT := dglGetProcAddress('glXImportContextEXT');
15145 glXFreeContextEXT := dglGetProcAddress('glXFreeContextEXT');
15147 // GLX_EXT_texture_from_pixmap
15148 glXBindTexImageEXT := dglGetProcAddress('glXBindTexImageEXT');
15149 glXReleaseTexImageEXT := dglGetProcAddress('glXReleaseTexImageEXT');
15151 glXSwapIntervalEXT := dglGetProcAddress('glXSwapIntervalEXT');
15157 // load GLU functions
15158 if GLU_LibHandle <> nil then begin
15159 // GLU ========================================================================
15160 gluBeginCurve := dglGetProcAddress('gluBeginCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15161 gluBeginPolygon := dglGetProcAddress('gluBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15162 gluBeginSurface := dglGetProcAddress('gluBeginSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15163 gluBeginTrim := dglGetProcAddress('gluBeginTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15164 gluBuild1DMipmaps := dglGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15165 gluBuild2DMipmaps := dglGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15166 gluCylinder := dglGetProcAddress('gluCylinder', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15167 gluDeleteNurbsRenderer := dglGetProcAddress('gluDeleteNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15168 gluDeleteQuadric := dglGetProcAddress('gluDeleteQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15169 gluDeleteTess := dglGetProcAddress('gluDeleteTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15170 gluDisk := dglGetProcAddress('gluDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15171 gluEndCurve := dglGetProcAddress('gluEndCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15172 gluEndPolygon := dglGetProcAddress('gluEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15173 gluEndSurface := dglGetProcAddress('gluEndSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15174 gluEndTrim := dglGetProcAddress('gluEndTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15175 gluErrorString := dglGetProcAddress('gluErrorString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15176 gluGetNurbsProperty := dglGetProcAddress('gluGetNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15177 gluGetString := dglGetProcAddress('gluGetString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15178 gluGetTessProperty := dglGetProcAddress('gluGetTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15179 gluLoadSamplingMatrices := dglGetProcAddress('gluLoadSamplingMatrices', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15180 gluLookAt := dglGetProcAddress('gluLookAt', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15181 gluNewNurbsRenderer := dglGetProcAddress('gluNewNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15182 gluNewQuadric := dglGetProcAddress('gluNewQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15183 gluNewTess := dglGetProcAddress('gluNewTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15184 gluNextContour := dglGetProcAddress('gluNextContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15185 gluNurbsCallback := dglGetProcAddress('gluNurbsCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15186 gluNurbsCurve := dglGetProcAddress('gluNurbsCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15187 gluNurbsProperty := dglGetProcAddress('gluNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15188 gluNurbsSurface := dglGetProcAddress('gluNurbsSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15189 gluOrtho2D := dglGetProcAddress('gluOrtho2D', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15190 gluPartialDisk := dglGetProcAddress('gluPartialDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15191 gluPerspective := dglGetProcAddress('gluPerspective', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15192 gluPickMatrix := dglGetProcAddress('gluPickMatrix', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15193 gluProject := dglGetProcAddress('gluProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15194 gluPwlCurve := dglGetProcAddress('gluPwlCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15195 gluQuadricCallback := dglGetProcAddress('gluQuadricCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15196 gluQuadricDrawStyle := dglGetProcAddress('gluQuadricDrawStyle', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15197 gluQuadricNormals := dglGetProcAddress('gluQuadricNormals', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15198 gluQuadricOrientation := dglGetProcAddress('gluQuadricOrientation', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15199 gluQuadricTexture := dglGetProcAddress('gluQuadricTexture', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15200 gluScaleImage := dglGetProcAddress('gluScaleImage', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15201 gluSphere := dglGetProcAddress('gluSphere', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15202 gluTessBeginContour := dglGetProcAddress('gluTessBeginContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15203 gluTessBeginPolygon := dglGetProcAddress('gluTessBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15204 gluTessCallback := dglGetProcAddress('gluTessCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15205 gluTessEndContour := dglGetProcAddress('gluTessEndContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15206 gluTessEndPolygon := dglGetProcAddress('gluTessEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15207 gluTessNormal := dglGetProcAddress('gluTessNormal', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15208 gluTessProperty := dglGetProcAddress('gluTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15209 gluTessVertex := dglGetProcAddress('gluTessVertex', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15210 gluUnProject := dglGetProcAddress('gluUnProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15214 procedure ReadOpenGLCore;
15217 glCullFace := dglGetProcAddress('glCullFace');
15218 glFrontFace := dglGetProcAddress('glFrontFace');
15219 glHint := dglGetProcAddress('glHint');
15220 glLineWidth := dglGetProcAddress('glLineWidth');
15221 glPointSize := dglGetProcAddress('glPointSize');
15222 glPolygonMode := dglGetProcAddress('glPolygonMode');
15223 glScissor := dglGetProcAddress('glScissor');
15224 glTexParameterf := dglGetProcAddress('glTexParameterf');
15225 glTexParameterfv := dglGetProcAddress('glTexParameterfv');
15226 glTexParameteri := dglGetProcAddress('glTexParameteri');
15227 glTexParameteriv := dglGetProcAddress('glTexParameteriv');
15228 glTexImage1D := dglGetProcAddress('glTexImage1D');
15229 glTexImage2D := dglGetProcAddress('glTexImage2D');
15230 glDrawBuffer := dglGetProcAddress('glDrawBuffer');
15231 glClear := dglGetProcAddress('glClear');
15232 glClearColor := dglGetProcAddress('glClearColor');
15233 glClearStencil := dglGetProcAddress('glClearStencil');
15234 glClearDepth := dglGetProcAddress('glClearDepth');
15235 glStencilMask := dglGetProcAddress('glStencilMask');
15236 glColorMask := dglGetProcAddress('glColorMask');
15237 glDepthMask := dglGetProcAddress('glDepthMask');
15238 glDisable := dglGetProcAddress('glDisable');
15239 glEnable := dglGetProcAddress('glEnable');
15240 glFinish := dglGetProcAddress('glFinish');
15241 glFlush := dglGetProcAddress('glFlush');
15242 glBlendFunc := dglGetProcAddress('glBlendFunc');
15243 glLogicOp := dglGetProcAddress('glLogicOp');
15244 glStencilFunc := dglGetProcAddress('glStencilFunc');
15245 glStencilOp := dglGetProcAddress('glStencilOp');
15246 glDepthFunc := dglGetProcAddress('glDepthFunc');
15247 glPixelStoref := dglGetProcAddress('glPixelStoref');
15248 glPixelStorei := dglGetProcAddress('glPixelStorei');
15249 glReadBuffer := dglGetProcAddress('glReadBuffer');
15250 glReadPixels := dglGetProcAddress('glReadPixels');
15251 glGetBooleanv := dglGetProcAddress('glGetBooleanv');
15252 glGetDoublev := dglGetProcAddress('glGetDoublev');
15253 glGetError := dglGetProcAddress('glGetError');
15254 glGetFloatv := dglGetProcAddress('glGetFloatv');
15255 glGetIntegerv := dglGetProcAddress('glGetIntegerv');
15256 glGetString := dglGetProcAddress('glGetString');
15257 glGetTexImage := dglGetProcAddress('glGetTexImage');
15258 glGetTexParameteriv := dglGetProcAddress('glGetTexParameteriv');
15259 glGetTexParameterfv := dglGetProcAddress('glGetTexParameterfv');
15260 glGetTexLevelParameterfv := dglGetProcAddress('glGetTexLevelParameterfv');
15261 glGetTexLevelParameteriv := dglGetProcAddress('glGetTexLevelParameteriv');
15262 glIsEnabled := dglGetProcAddress('glIsEnabled');
15263 glDepthRange := dglGetProcAddress('glDepthRange');
15264 glViewport := dglGetProcAddress('glViewport');
15267 glDrawArrays := dglGetProcAddress('glDrawArrays');
15268 glDrawElements := dglGetProcAddress('glDrawElements');
15269 glGetPointerv := dglGetProcAddress('glGetPointerv');
15270 glPolygonOffset := dglGetProcAddress('glPolygonOffset');
15271 glCopyTexImage1D := dglGetProcAddress('glCopyTexImage1D');
15272 glCopyTexImage2D := dglGetProcAddress('glCopyTexImage2D');
15273 glCopyTexSubImage1D := dglGetProcAddress('glCopyTexSubImage1D');
15274 glCopyTexSubImage2D := dglGetProcAddress('glCopyTexSubImage2D');
15275 glTexSubImage1D := dglGetProcAddress('glTexSubImage1D');
15276 glTexSubImage2D := dglGetProcAddress('glTexSubImage2D');
15277 glBindTexture := dglGetProcAddress('glBindTexture');
15278 glDeleteTextures := dglGetProcAddress('glDeleteTextures');
15279 glGenTextures := dglGetProcAddress('glGenTextures');
15281 {$ifdef DGL_DEPRECATED}
15282 glAccum := dglGetProcAddress('glAccum');
15283 glAlphaFunc := dglGetProcAddress('glAlphaFunc');
15284 glAreTexturesResident := dglGetProcAddress('glAreTexturesResident');
15285 glArrayElement := dglGetProcAddress('glArrayElement');
15286 glBegin := dglGetProcAddress('glBegin');
15287 glBitmap := dglGetProcAddress('glBitmap');
15288 glCallList := dglGetProcAddress('glCallList');
15289 glCallLists := dglGetProcAddress('glCallLists');
15290 glClearAccum := dglGetProcAddress('glClearAccum');
15291 glClearIndex := dglGetProcAddress('glClearIndex');
15292 glClipPlane := dglGetProcAddress('glClipPlane');
15293 glColor3b := dglGetProcAddress('glColor3b');
15294 glColor3bv := dglGetProcAddress('glColor3bv');
15295 glColor3d := dglGetProcAddress('glColor3d');
15296 glColor3dv := dglGetProcAddress('glColor3dv');
15297 glColor3f := dglGetProcAddress('glColor3f');
15298 glColor3fv := dglGetProcAddress('glColor3fv');
15299 glColor3i := dglGetProcAddress('glColor3i');
15300 glColor3iv := dglGetProcAddress('glColor3iv');
15301 glColor3s := dglGetProcAddress('glColor3s');
15302 glColor3sv := dglGetProcAddress('glColor3sv');
15303 glColor3ub := dglGetProcAddress('glColor3ub');
15304 glColor3ubv := dglGetProcAddress('glColor3ubv');
15305 glColor3ui := dglGetProcAddress('glColor3ui');
15306 glColor3uiv := dglGetProcAddress('glColor3uiv');
15307 glColor3us := dglGetProcAddress('glColor3us');
15308 glColor3usv := dglGetProcAddress('glColor3usv');
15309 glColor4b := dglGetProcAddress('glColor4b');
15310 glColor4bv := dglGetProcAddress('glColor4bv');
15311 glColor4d := dglGetProcAddress('glColor4d');
15312 glColor4dv := dglGetProcAddress('glColor4dv');
15313 glColor4f := dglGetProcAddress('glColor4f');
15314 glColor4fv := dglGetProcAddress('glColor4fv');
15315 glColor4i := dglGetProcAddress('glColor4i');
15316 glColor4iv := dglGetProcAddress('glColor4iv');
15317 glColor4s := dglGetProcAddress('glColor4s');
15318 glColor4sv := dglGetProcAddress('glColor4sv');
15319 glColor4ub := dglGetProcAddress('glColor4ub');
15320 glColor4ubv := dglGetProcAddress('glColor4ubv');
15321 glColor4ui := dglGetProcAddress('glColor4ui');
15322 glColor4uiv := dglGetProcAddress('glColor4uiv');
15323 glColor4us := dglGetProcAddress('glColor4us');
15324 glColor4usv := dglGetProcAddress('glColor4usv');
15325 glColorMaterial := dglGetProcAddress('glColorMaterial');
15326 glColorPointer := dglGetProcAddress('glColorPointer');
15327 glCopyPixels := dglGetProcAddress('glCopyPixels');
15328 glDeleteLists := dglGetProcAddress('glDeleteLists');
15329 glDisableClientState := dglGetProcAddress('glDisableClientState');
15330 glDrawPixels := dglGetProcAddress('glDrawPixels');
15331 glEdgeFlag := dglGetProcAddress('glEdgeFlag');
15332 glEdgeFlagPointer := dglGetProcAddress('glEdgeFlagPointer');
15333 glEdgeFlagv := dglGetProcAddress('glEdgeFlagv');
15334 glEnableClientState := dglGetProcAddress('glEnableClientState');
15335 glEnd := dglGetProcAddress('glEnd');
15336 glEndList := dglGetProcAddress('glEndList');
15337 glEvalCoord1d := dglGetProcAddress('glEvalCoord1d');
15338 glEvalCoord1dv := dglGetProcAddress('glEvalCoord1dv');
15339 glEvalCoord1f := dglGetProcAddress('glEvalCoord1f');
15340 glEvalCoord1fv := dglGetProcAddress('glEvalCoord1fv');
15341 glEvalCoord2d := dglGetProcAddress('glEvalCoord2d');
15342 glEvalCoord2dv := dglGetProcAddress('glEvalCoord2dv');
15343 glEvalCoord2f := dglGetProcAddress('glEvalCoord2f');
15344 glEvalCoord2fv := dglGetProcAddress('glEvalCoord2fv');
15345 glEvalMesh1 := dglGetProcAddress('glEvalMesh1');
15346 glEvalMesh2 := dglGetProcAddress('glEvalMesh2');
15347 glEvalPoint1 := dglGetProcAddress('glEvalPoint1');
15348 glEvalPoint2 := dglGetProcAddress('glEvalPoint2');
15349 glFeedbackBuffer := dglGetProcAddress('glFeedbackBuffer');
15350 glFogf := dglGetProcAddress('glFogf');
15351 glFogfv := dglGetProcAddress('glFogfv');
15352 glFogi := dglGetProcAddress('glFogi');
15353 glFogiv := dglGetProcAddress('glFogiv');
15354 glFrustum := dglGetProcAddress('glFrustum');
15355 glGenLists := dglGetProcAddress('glGenLists');
15356 glGetClipPlane := dglGetProcAddress('glGetClipPlane');
15357 glGetLightfv := dglGetProcAddress('glGetLightfv');
15358 glGetLightiv := dglGetProcAddress('glGetLightiv');
15359 glGetMapdv := dglGetProcAddress('glGetMapdv');
15360 glGetMapfv := dglGetProcAddress('glGetMapfv');
15361 glGetMapiv := dglGetProcAddress('glGetMapiv');
15362 glGetMaterialfv := dglGetProcAddress('glGetMaterialfv');
15363 glGetMaterialiv := dglGetProcAddress('glGetMaterialiv');
15364 glGetPixelMapfv := dglGetProcAddress('glGetPixelMapfv');
15365 glGetPixelMapuiv := dglGetProcAddress('glGetPixelMapuiv');
15366 glGetPixelMapusv := dglGetProcAddress('glGetPixelMapusv');
15367 glGetPolygonStipple := dglGetProcAddress('glGetPolygonStipple');
15368 glGetTexEnvfv := dglGetProcAddress('glGetTexEnvfv');
15369 glGetTexEnviv := dglGetProcAddress('glGetTexEnviv');
15370 glGetTexGendv := dglGetProcAddress('glGetTexGendv');
15371 glGetTexGenfv := dglGetProcAddress('glGetTexGenfv');
15372 glGetTexGeniv := dglGetProcAddress('glGetTexGeniv');
15373 glIndexMask := dglGetProcAddress('glIndexMask');
15374 glIndexPointer := dglGetProcAddress('glIndexPointer');
15375 glIndexd := dglGetProcAddress('glIndexd');
15376 glIndexdv := dglGetProcAddress('glIndexdv');
15377 glIndexf := dglGetProcAddress('glIndexf');
15378 glIndexfv := dglGetProcAddress('glIndexfv');
15379 glIndexi := dglGetProcAddress('glIndexi');
15380 glIndexiv := dglGetProcAddress('glIndexiv');
15381 glIndexs := dglGetProcAddress('glIndexs');
15382 glIndexsv := dglGetProcAddress('glIndexsv');
15383 glIndexub := dglGetProcAddress('glIndexub');
15384 glIndexubv := dglGetProcAddress('glIndexubv');
15385 glInitNames := dglGetProcAddress('glInitNames');
15386 glInterleavedArrays := dglGetProcAddress('glInterleavedArrays');
15387 glIsList := dglGetProcAddress('glIsList');
15388 glIsTexture := dglGetProcAddress('glIsTexture');
15389 glLightModelf := dglGetProcAddress('glLightModelf');
15390 glLightModelfv := dglGetProcAddress('glLightModelfv');
15391 glLightModeli := dglGetProcAddress('glLightModeli');
15392 glLightModeliv := dglGetProcAddress('glLightModeliv');
15393 glLightf := dglGetProcAddress('glLightf');
15394 glLightfv := dglGetProcAddress('glLightfv');
15395 glLighti := dglGetProcAddress('glLighti');
15396 glLightiv := dglGetProcAddress('glLightiv');
15397 glLineStipple := dglGetProcAddress('glLineStipple');
15398 glListBase := dglGetProcAddress('glListBase');
15399 glLoadIdentity := dglGetProcAddress('glLoadIdentity');
15400 glLoadMatrixd := dglGetProcAddress('glLoadMatrixd');
15401 glLoadMatrixf := dglGetProcAddress('glLoadMatrixf');
15402 glLoadName := dglGetProcAddress('glLoadName');
15403 glMap1d := dglGetProcAddress('glMap1d');
15404 glMap1f := dglGetProcAddress('glMap1f');
15405 glMap2d := dglGetProcAddress('glMap2d');
15406 glMap2f := dglGetProcAddress('glMap2f');
15407 glMapGrid1d := dglGetProcAddress('glMapGrid1d');
15408 glMapGrid1f := dglGetProcAddress('glMapGrid1f');
15409 glMapGrid2d := dglGetProcAddress('glMapGrid2d');
15410 glMapGrid2f := dglGetProcAddress('glMapGrid2f');
15411 glMaterialf := dglGetProcAddress('glMaterialf');
15412 glMaterialfv := dglGetProcAddress('glMaterialfv');
15413 glMateriali := dglGetProcAddress('glMateriali');
15414 glMaterialiv := dglGetProcAddress('glMaterialiv');
15415 glMatrixMode := dglGetProcAddress('glMatrixMode');
15416 glMultMatrixd := dglGetProcAddress('glMultMatrixd');
15417 glMultMatrixf := dglGetProcAddress('glMultMatrixf');
15418 glNewList := dglGetProcAddress('glNewList');
15419 glNormal3b := dglGetProcAddress('glNormal3b');
15420 glNormal3bv := dglGetProcAddress('glNormal3bv');
15421 glNormal3d := dglGetProcAddress('glNormal3d');
15422 glNormal3dv := dglGetProcAddress('glNormal3dv');
15423 glNormal3f := dglGetProcAddress('glNormal3f');
15424 glNormal3fv := dglGetProcAddress('glNormal3fv');
15425 glNormal3i := dglGetProcAddress('glNormal3i');
15426 glNormal3iv := dglGetProcAddress('glNormal3iv');
15427 glNormal3s := dglGetProcAddress('glNormal3s');
15428 glNormal3sv := dglGetProcAddress('glNormal3sv');
15429 glNormalPointer := dglGetProcAddress('glNormalPointer');
15430 glOrtho := dglGetProcAddress('glOrtho');
15431 glPassThrough := dglGetProcAddress('glPassThrough');
15432 glPixelMapfv := dglGetProcAddress('glPixelMapfv');
15433 glPixelMapuiv := dglGetProcAddress('glPixelMapuiv');
15434 glPixelMapusv := dglGetProcAddress('glPixelMapusv');
15435 glPixelTransferf := dglGetProcAddress('glPixelTransferf');
15436 glPixelTransferi := dglGetProcAddress('glPixelTransferi');
15437 glPixelZoom := dglGetProcAddress('glPixelZoom');
15438 glPolygonStipple := dglGetProcAddress('glPolygonStipple');
15439 glPopAttrib := dglGetProcAddress('glPopAttrib');
15440 glPopClientAttrib := dglGetProcAddress('glPopClientAttrib');
15441 glPopMatrix := dglGetProcAddress('glPopMatrix');
15442 glPopName := dglGetProcAddress('glPopName');
15443 glPrioritizeTextures := dglGetProcAddress('glPrioritizeTextures');
15444 glPushAttrib := dglGetProcAddress('glPushAttrib');
15445 glPushClientAttrib := dglGetProcAddress('glPushClientAttrib');
15446 glPushMatrix := dglGetProcAddress('glPushMatrix');
15447 glPushName := dglGetProcAddress('glPushName');
15448 glRasterPos2d := dglGetProcAddress('glRasterPos2d');
15449 glRasterPos2dv := dglGetProcAddress('glRasterPos2dv');
15450 glRasterPos2f := dglGetProcAddress('glRasterPos2f');
15451 glRasterPos2fv := dglGetProcAddress('glRasterPos2fv');
15452 glRasterPos2i := dglGetProcAddress('glRasterPos2i');
15453 glRasterPos2iv := dglGetProcAddress('glRasterPos2iv');
15454 glRasterPos2s := dglGetProcAddress('glRasterPos2s');
15455 glRasterPos2sv := dglGetProcAddress('glRasterPos2sv');
15456 glRasterPos3d := dglGetProcAddress('glRasterPos3d');
15457 glRasterPos3dv := dglGetProcAddress('glRasterPos3dv');
15458 glRasterPos3f := dglGetProcAddress('glRasterPos3f');
15459 glRasterPos3fv := dglGetProcAddress('glRasterPos3fv');
15460 glRasterPos3i := dglGetProcAddress('glRasterPos3i');
15461 glRasterPos3iv := dglGetProcAddress('glRasterPos3iv');
15462 glRasterPos3s := dglGetProcAddress('glRasterPos3s');
15463 glRasterPos3sv := dglGetProcAddress('glRasterPos3sv');
15464 glRasterPos4d := dglGetProcAddress('glRasterPos4d');
15465 glRasterPos4dv := dglGetProcAddress('glRasterPos4dv');
15466 glRasterPos4f := dglGetProcAddress('glRasterPos4f');
15467 glRasterPos4fv := dglGetProcAddress('glRasterPos4fv');
15468 glRasterPos4i := dglGetProcAddress('glRasterPos4i');
15469 glRasterPos4iv := dglGetProcAddress('glRasterPos4iv');
15470 glRasterPos4s := dglGetProcAddress('glRasterPos4s');
15471 glRasterPos4sv := dglGetProcAddress('glRasterPos4sv');
15472 glRectd := dglGetProcAddress('glRectd');
15473 glRectdv := dglGetProcAddress('glRectdv');
15474 glRectf := dglGetProcAddress('glRectf');
15475 glRectfv := dglGetProcAddress('glRectfv');
15476 glRecti := dglGetProcAddress('glRecti');
15477 glRectiv := dglGetProcAddress('glRectiv');
15478 glRects := dglGetProcAddress('glRects');
15479 glRectsv := dglGetProcAddress('glRectsv');
15480 glRenderMode := dglGetProcAddress('glRenderMode');
15481 glRotated := dglGetProcAddress('glRotated');
15482 glRotatef := dglGetProcAddress('glRotatef');
15483 glScaled := dglGetProcAddress('glScaled');
15484 glScalef := dglGetProcAddress('glScalef');
15485 glSelectBuffer := dglGetProcAddress('glSelectBuffer');
15486 glShadeModel := dglGetProcAddress('glShadeModel');
15487 glTexCoord1d := dglGetProcAddress('glTexCoord1d');
15488 glTexCoord1dv := dglGetProcAddress('glTexCoord1dv');
15489 glTexCoord1f := dglGetProcAddress('glTexCoord1f');
15490 glTexCoord1fv := dglGetProcAddress('glTexCoord1fv');
15491 glTexCoord1i := dglGetProcAddress('glTexCoord1i');
15492 glTexCoord1iv := dglGetProcAddress('glTexCoord1iv');
15493 glTexCoord1s := dglGetProcAddress('glTexCoord1s');
15494 glTexCoord1sv := dglGetProcAddress('glTexCoord1sv');
15495 glTexCoord2d := dglGetProcAddress('glTexCoord2d');
15496 glTexCoord2dv := dglGetProcAddress('glTexCoord2dv');
15497 glTexCoord2f := dglGetProcAddress('glTexCoord2f');
15498 glTexCoord2fv := dglGetProcAddress('glTexCoord2fv');
15499 glTexCoord2i := dglGetProcAddress('glTexCoord2i');
15500 glTexCoord2iv := dglGetProcAddress('glTexCoord2iv');
15501 glTexCoord2s := dglGetProcAddress('glTexCoord2s');
15502 glTexCoord2sv := dglGetProcAddress('glTexCoord2sv');
15503 glTexCoord3d := dglGetProcAddress('glTexCoord3d');
15504 glTexCoord3dv := dglGetProcAddress('glTexCoord3dv');
15505 glTexCoord3f := dglGetProcAddress('glTexCoord3f');
15506 glTexCoord3fv := dglGetProcAddress('glTexCoord3fv');
15507 glTexCoord3i := dglGetProcAddress('glTexCoord3i');
15508 glTexCoord3iv := dglGetProcAddress('glTexCoord3iv');
15509 glTexCoord3s := dglGetProcAddress('glTexCoord3s');
15510 glTexCoord3sv := dglGetProcAddress('glTexCoord3sv');
15511 glTexCoord4d := dglGetProcAddress('glTexCoord4d');
15512 glTexCoord4dv := dglGetProcAddress('glTexCoord4dv');
15513 glTexCoord4f := dglGetProcAddress('glTexCoord4f');
15514 glTexCoord4fv := dglGetProcAddress('glTexCoord4fv');
15515 glTexCoord4i := dglGetProcAddress('glTexCoord4i');
15516 glTexCoord4iv := dglGetProcAddress('glTexCoord4iv');
15517 glTexCoord4s := dglGetProcAddress('glTexCoord4s');
15518 glTexCoord4sv := dglGetProcAddress('glTexCoord4sv');
15519 glTexCoordPointer := dglGetProcAddress('glTexCoordPointer');
15520 glTexEnvf := dglGetProcAddress('glTexEnvf');
15521 glTexEnvfv := dglGetProcAddress('glTexEnvfv');
15522 glTexEnvi := dglGetProcAddress('glTexEnvi');
15523 glTexEnviv := dglGetProcAddress('glTexEnviv');
15524 glTexGend := dglGetProcAddress('glTexGend');
15525 glTexGendv := dglGetProcAddress('glTexGendv');
15526 glTexGenf := dglGetProcAddress('glTexGenf');
15527 glTexGenfv := dglGetProcAddress('glTexGenfv');
15528 glTexGeni := dglGetProcAddress('glTexGeni');
15529 glTexGeniv := dglGetProcAddress('glTexGeniv');
15530 glTranslated := dglGetProcAddress('glTranslated');
15531 glTranslatef := dglGetProcAddress('glTranslatef');
15532 glVertex2d := dglGetProcAddress('glVertex2d');
15533 glVertex2dv := dglGetProcAddress('glVertex2dv');
15534 glVertex2f := dglGetProcAddress('glVertex2f');
15535 glVertex2fv := dglGetProcAddress('glVertex2fv');
15536 glVertex2i := dglGetProcAddress('glVertex2i');
15537 glVertex2iv := dglGetProcAddress('glVertex2iv');
15538 glVertex2s := dglGetProcAddress('glVertex2s');
15539 glVertex2sv := dglGetProcAddress('glVertex2sv');
15540 glVertex3d := dglGetProcAddress('glVertex3d');
15541 glVertex3dv := dglGetProcAddress('glVertex3dv');
15542 glVertex3f := dglGetProcAddress('glVertex3f');
15543 glVertex3fv := dglGetProcAddress('glVertex3fv');
15544 glVertex3i := dglGetProcAddress('glVertex3i');
15545 glVertex3iv := dglGetProcAddress('glVertex3iv');
15546 glVertex3s := dglGetProcAddress('glVertex3s');
15547 glVertex3sv := dglGetProcAddress('glVertex3sv');
15548 glVertex4d := dglGetProcAddress('glVertex4d');
15549 glVertex4dv := dglGetProcAddress('glVertex4dv');
15550 glVertex4f := dglGetProcAddress('glVertex4f');
15551 glVertex4fv := dglGetProcAddress('glVertex4fv');
15552 glVertex4i := dglGetProcAddress('glVertex4i');
15553 glVertex4iv := dglGetProcAddress('glVertex4iv');
15554 glVertex4s := dglGetProcAddress('glVertex4s');
15555 glVertex4sv := dglGetProcAddress('glVertex4sv');
15556 glVertexPointer := dglGetProcAddress('glVertexPointer');
15560 glBlendColor := dglGetProcAddress('glBlendColor');
15561 glBlendEquation := dglGetProcAddress('glBlendEquation');
15562 glDrawRangeElements := dglGetProcAddress('glDrawRangeElements');
15563 glTexImage3D := dglGetProcAddress('glTexImage3D');
15564 glTexSubImage3D := dglGetProcAddress('glTexSubImage3D');
15565 glCopyTexSubImage3D := dglGetProcAddress('glCopyTexSubImage3D');
15566 {$ifdef DGL_DEPRECATED}
15567 glColorTable := dglGetProcAddress('glColorTable');
15568 glColorTableParameterfv := dglGetProcAddress('glColorTableParameterfv');
15569 glColorTableParameteriv := dglGetProcAddress('glColorTableParameteriv');
15570 glCopyColorTable := dglGetProcAddress('glCopyColorTable');
15571 glGetColorTable := dglGetProcAddress('glGetColorTable');
15572 glGetColorTableParameterfv := dglGetProcAddress('glGetColorTableParameterfv');
15573 glGetColorTableParameteriv := dglGetProcAddress('glGetColorTableParameteriv');
15574 glColorSubTable := dglGetProcAddress('glColorSubTable');
15575 glCopyColorSubTable := dglGetProcAddress('glCopyColorSubTable');
15576 glConvolutionFilter1D := dglGetProcAddress('glConvolutionFilter1D');
15577 glConvolutionFilter2D := dglGetProcAddress('glConvolutionFilter2D');
15578 glConvolutionParameterf := dglGetProcAddress('glConvolutionParameterf');
15579 glConvolutionParameterfv := dglGetProcAddress('glConvolutionParameterfv');
15580 glConvolutionParameteri := dglGetProcAddress('glConvolutionParameteri');
15581 glConvolutionParameteriv := dglGetProcAddress('glConvolutionParameteriv');
15582 glCopyConvolutionFilter1D := dglGetProcAddress('glCopyConvolutionFilter1D');
15583 glCopyConvolutionFilter2D := dglGetProcAddress('glCopyConvolutionFilter2D');
15584 glGetConvolutionFilter := dglGetProcAddress('glGetConvolutionFilter');
15585 glGetConvolutionParameterfv := dglGetProcAddress('glGetConvolutionParameterfv');
15586 glGetConvolutionParameteriv := dglGetProcAddress('glGetConvolutionParameteriv');
15587 glGetSeparableFilter := dglGetProcAddress('glGetSeparableFilter');
15588 glSeparableFilter2D := dglGetProcAddress('glSeparableFilter2D');
15589 glGetHistogram := dglGetProcAddress('glGetHistogram');
15590 glGetHistogramParameterfv := dglGetProcAddress('glGetHistogramParameterfv');
15591 glGetHistogramParameteriv := dglGetProcAddress('glGetHistogramParameteriv');
15592 glGetMinmax := dglGetProcAddress('glGetMinmax');
15593 glGetMinmaxParameterfv := dglGetProcAddress('glGetMinmaxParameterfv');
15594 glGetMinmaxParameteriv := dglGetProcAddress('glGetMinmaxParameteriv');
15595 glHistogram := dglGetProcAddress('glHistogram');
15596 glMinmax := dglGetProcAddress('glMinmax');
15597 glResetHistogram := dglGetProcAddress('glResetHistogram');
15598 glResetMinmax := dglGetProcAddress('glResetMinmax');
15602 glActiveTexture := dglGetProcAddress('glActiveTexture');
15603 glSampleCoverage := dglGetProcAddress('glSampleCoverage');
15604 glCompressedTexImage3D := dglGetProcAddress('glCompressedTexImage3D');
15605 glCompressedTexImage2D := dglGetProcAddress('glCompressedTexImage2D');
15606 glCompressedTexImage1D := dglGetProcAddress('glCompressedTexImage1D');
15607 glCompressedTexSubImage3D := dglGetProcAddress('glCompressedTexSubImage3D');
15608 glCompressedTexSubImage2D := dglGetProcAddress('glCompressedTexSubImage2D');
15609 glCompressedTexSubImage1D := dglGetProcAddress('glCompressedTexSubImage1D');
15610 glGetCompressedTexImage := dglGetProcAddress('glGetCompressedTexImage');
15611 {$ifdef DGL_DEPRECATED}
15612 glClientActiveTexture := dglGetProcAddress('glClientActiveTexture');
15613 glMultiTexCoord1d := dglGetProcAddress('glMultiTexCoord1d');
15614 glMultiTexCoord1dv := dglGetProcAddress('glMultiTexCoord1dv');
15615 glMultiTexCoord1f := dglGetProcAddress('glMultiTexCoord1f');
15616 glMultiTexCoord1fv := dglGetProcAddress('glMultiTexCoord1fv');
15617 glMultiTexCoord1i := dglGetProcAddress('glMultiTexCoord1i');
15618 glMultiTexCoord1iv := dglGetProcAddress('glMultiTexCoord1iv');
15619 glMultiTexCoord1s := dglGetProcAddress('glMultiTexCoord1s');
15620 glMultiTexCoord1sv := dglGetProcAddress('glMultiTexCoord1sv');
15621 glMultiTexCoord2d := dglGetProcAddress('glMultiTexCoord2d');
15622 glMultiTexCoord2dv := dglGetProcAddress('glMultiTexCoord2dv');
15623 glMultiTexCoord2f := dglGetProcAddress('glMultiTexCoord2f');
15624 glMultiTexCoord2fv := dglGetProcAddress('glMultiTexCoord2fv');
15625 glMultiTexCoord2i := dglGetProcAddress('glMultiTexCoord2i');
15626 glMultiTexCoord2iv := dglGetProcAddress('glMultiTexCoord2iv');
15627 glMultiTexCoord2s := dglGetProcAddress('glMultiTexCoord2s');
15628 glMultiTexCoord2sv := dglGetProcAddress('glMultiTexCoord2sv');
15629 glMultiTexCoord3d := dglGetProcAddress('glMultiTexCoord3d');
15630 glMultiTexCoord3dv := dglGetProcAddress('glMultiTexCoord3dv');
15631 glMultiTexCoord3f := dglGetProcAddress('glMultiTexCoord3f');
15632 glMultiTexCoord3fv := dglGetProcAddress('glMultiTexCoord3fv');
15633 glMultiTexCoord3i := dglGetProcAddress('glMultiTexCoord3i');
15634 glMultiTexCoord3iv := dglGetProcAddress('glMultiTexCoord3iv');
15635 glMultiTexCoord3s := dglGetProcAddress('glMultiTexCoord3s');
15636 glMultiTexCoord3sv := dglGetProcAddress('glMultiTexCoord3sv');
15637 glMultiTexCoord4d := dglGetProcAddress('glMultiTexCoord4d');
15638 glMultiTexCoord4dv := dglGetProcAddress('glMultiTexCoord4dv');
15639 glMultiTexCoord4f := dglGetProcAddress('glMultiTexCoord4f');
15640 glMultiTexCoord4fv := dglGetProcAddress('glMultiTexCoord4fv');
15641 glMultiTexCoord4i := dglGetProcAddress('glMultiTexCoord4i');
15642 glMultiTexCoord4iv := dglGetProcAddress('glMultiTexCoord4iv');
15643 glMultiTexCoord4s := dglGetProcAddress('glMultiTexCoord4s');
15644 glMultiTexCoord4sv := dglGetProcAddress('glMultiTexCoord4sv');
15645 glLoadTransposeMatrixf := dglGetProcAddress('glLoadTransposeMatrixf');
15646 glLoadTransposeMatrixd := dglGetProcAddress('glLoadTransposeMatrixd');
15647 glMultTransposeMatrixf := dglGetProcAddress('glMultTransposeMatrixf');
15648 glMultTransposeMatrixd := dglGetProcAddress('glMultTransposeMatrixd');
15652 glBlendFuncSeparate := dglGetProcAddress('glBlendFuncSeparate');
15653 glMultiDrawArrays := dglGetProcAddress('glMultiDrawArrays');
15654 glMultiDrawElements := dglGetProcAddress('glMultiDrawElements');
15655 glPointParameterf := dglGetProcAddress('glPointParameterf');
15656 glPointParameterfv := dglGetProcAddress('glPointParameterfv');
15657 glPointParameteri := dglGetProcAddress('glPointParameteri');
15658 glPointParameteriv := dglGetProcAddress('glPointParameteriv');
15659 {$ifdef DGL_DEPRECATED}
15660 glFogCoordf := dglGetProcAddress('glFogCoordf');
15661 glFogCoordfv := dglGetProcAddress('glFogCoordfv');
15662 glFogCoordd := dglGetProcAddress('glFogCoordd');
15663 glFogCoorddv := dglGetProcAddress('glFogCoorddv');
15664 glFogCoordPointer := dglGetProcAddress('glFogCoordPointer');
15665 glSecondaryColor3b := dglGetProcAddress('glSecondaryColor3b');
15666 glSecondaryColor3bv := dglGetProcAddress('glSecondaryColor3bv');
15667 glSecondaryColor3d := dglGetProcAddress('glSecondaryColor3d');
15668 glSecondaryColor3dv := dglGetProcAddress('glSecondaryColor3dv');
15669 glSecondaryColor3f := dglGetProcAddress('glSecondaryColor3f');
15670 glSecondaryColor3fv := dglGetProcAddress('glSecondaryColor3fv');
15671 glSecondaryColor3i := dglGetProcAddress('glSecondaryColor3i');
15672 glSecondaryColor3iv := dglGetProcAddress('glSecondaryColor3iv');
15673 glSecondaryColor3s := dglGetProcAddress('glSecondaryColor3s');
15674 glSecondaryColor3sv := dglGetProcAddress('glSecondaryColor3sv');
15675 glSecondaryColor3ub := dglGetProcAddress('glSecondaryColor3ub');
15676 glSecondaryColor3ubv := dglGetProcAddress('glSecondaryColor3ubv');
15677 glSecondaryColor3ui := dglGetProcAddress('glSecondaryColor3ui');
15678 glSecondaryColor3uiv := dglGetProcAddress('glSecondaryColor3uiv');
15679 glSecondaryColor3us := dglGetProcAddress('glSecondaryColor3us');
15680 glSecondaryColor3usv := dglGetProcAddress('glSecondaryColor3usv');
15681 glSecondaryColorPointer := dglGetProcAddress('glSecondaryColorPointer');
15682 glWindowPos2d := dglGetProcAddress('glWindowPos2d');
15683 glWindowPos2dv := dglGetProcAddress('glWindowPos2dv');
15684 glWindowPos2f := dglGetProcAddress('glWindowPos2f');
15685 glWindowPos2fv := dglGetProcAddress('glWindowPos2fv');
15686 glWindowPos2i := dglGetProcAddress('glWindowPos2i');
15687 glWindowPos2iv := dglGetProcAddress('glWindowPos2iv');
15688 glWindowPos2s := dglGetProcAddress('glWindowPos2s');
15689 glWindowPos2sv := dglGetProcAddress('glWindowPos2sv');
15690 glWindowPos3d := dglGetProcAddress('glWindowPos3d');
15691 glWindowPos3dv := dglGetProcAddress('glWindowPos3dv');
15692 glWindowPos3f := dglGetProcAddress('glWindowPos3f');
15693 glWindowPos3fv := dglGetProcAddress('glWindowPos3fv');
15694 glWindowPos3i := dglGetProcAddress('glWindowPos3i');
15695 glWindowPos3iv := dglGetProcAddress('glWindowPos3iv');
15696 glWindowPos3s := dglGetProcAddress('glWindowPos3s');
15697 glWindowPos3sv := dglGetProcAddress('glWindowPos3sv');
15701 glGenQueries := dglGetProcAddress('glGenQueries');
15702 glDeleteQueries := dglGetProcAddress('glDeleteQueries');
15703 glIsQuery := dglGetProcAddress('glIsQuery');
15704 glBeginQuery := dglGetProcAddress('glBeginQuery');
15705 glEndQuery := dglGetProcAddress('glEndQuery');
15706 glGetQueryiv := dglGetProcAddress('glGetQueryiv');
15707 glGetQueryObjectiv := dglGetProcAddress('glGetQueryObjectiv');
15708 glGetQueryObjectuiv := dglGetProcAddress('glGetQueryObjectuiv');
15709 glBindBuffer := dglGetProcAddress('glBindBuffer');
15710 glDeleteBuffers := dglGetProcAddress('glDeleteBuffers');
15711 glGenBuffers := dglGetProcAddress('glGenBuffers');
15712 glIsBuffer := dglGetProcAddress('glIsBuffer');
15713 glBufferData := dglGetProcAddress('glBufferData');
15714 glBufferSubData := dglGetProcAddress('glBufferSubData');
15715 glGetBufferSubData := dglGetProcAddress('glGetBufferSubData');
15716 glMapBuffer := dglGetProcAddress('glMapBuffer');
15717 glUnmapBuffer := dglGetProcAddress('glUnmapBuffer');
15718 glGetBufferParameteriv := dglGetProcAddress('glGetBufferParameteriv');
15719 glGetBufferPointerv := dglGetProcAddress('glGetBufferPointerv');
15722 glBlendEquationSeparate := dglGetProcAddress('glBlendEquationSeparate');
15723 glDrawBuffers := dglGetProcAddress('glDrawBuffers');
15724 glStencilOpSeparate := dglGetProcAddress('glStencilOpSeparate');
15725 glStencilFuncSeparate := dglGetProcAddress('glStencilFuncSeparate');
15726 glStencilMaskSeparate := dglGetProcAddress('glStencilMaskSeparate');
15727 glAttachShader := dglGetProcAddress('glAttachShader');
15728 glBindAttribLocation := dglGetProcAddress('glBindAttribLocation');
15729 glCompileShader := dglGetProcAddress('glCompileShader');
15730 glCreateProgram := dglGetProcAddress('glCreateProgram');
15731 glCreateShader := dglGetProcAddress('glCreateShader');
15732 glDeleteProgram := dglGetProcAddress('glDeleteProgram');
15733 glDeleteShader := dglGetProcAddress('glDeleteShader');
15734 glDetachShader := dglGetProcAddress('glDetachShader');
15735 glDisableVertexAttribArray := dglGetProcAddress('glDisableVertexAttribArray');
15736 glEnableVertexAttribArray := dglGetProcAddress('glEnableVertexAttribArray');
15737 glGetActiveAttrib := dglGetProcAddress('glGetActiveAttrib');
15738 glGetActiveUniform := dglGetProcAddress('glGetActiveUniform');
15739 glGetAttachedShaders := dglGetProcAddress('glGetAttachedShaders');
15740 glGetAttribLocation := dglGetProcAddress('glGetAttribLocation');
15741 glGetProgramiv := dglGetProcAddress('glGetProgramiv');
15742 glGetProgramInfoLog := dglGetProcAddress('glGetProgramInfoLog');
15743 glGetShaderiv := dglGetProcAddress('glGetShaderiv');
15744 glGetShaderInfoLog := dglGetProcAddress('glGetShaderInfoLog');
15745 glGetShaderSource := dglGetProcAddress('glGetShaderSource');
15746 glGetUniformLocation := dglGetProcAddress('glGetUniformLocation');
15747 glGetUniformfv := dglGetProcAddress('glGetUniformfv');
15748 glGetUniformiv := dglGetProcAddress('glGetUniformiv');
15749 glGetVertexAttribfv := dglGetProcAddress('glGetVertexAttribfv');
15750 glGetVertexAttribiv := dglGetProcAddress('glGetVertexAttribiv');
15751 glGetVertexAttribPointerv := dglGetProcAddress('glGetVertexAttribPointerv');
15752 glIsProgram := dglGetProcAddress('glIsProgram');
15753 glIsShader := dglGetProcAddress('glIsShader');
15754 glLinkProgram := dglGetProcAddress('glLinkProgram');
15755 glShaderSource := dglGetProcAddress('glShaderSource');
15756 glUseProgram := dglGetProcAddress('glUseProgram');
15757 glUniform1f := dglGetProcAddress('glUniform1f');
15758 glUniform2f := dglGetProcAddress('glUniform2f');
15759 glUniform3f := dglGetProcAddress('glUniform3f');
15760 glUniform4f := dglGetProcAddress('glUniform4f');
15761 glUniform1i := dglGetProcAddress('glUniform1i');
15762 glUniform2i := dglGetProcAddress('glUniform2i');
15763 glUniform3i := dglGetProcAddress('glUniform3i');
15764 glUniform4i := dglGetProcAddress('glUniform4i');
15765 glUniform1fv := dglGetProcAddress('glUniform1fv');
15766 glUniform2fv := dglGetProcAddress('glUniform2fv');
15767 glUniform3fv := dglGetProcAddress('glUniform3fv');
15768 glUniform4fv := dglGetProcAddress('glUniform4fv');
15769 glUniform1iv := dglGetProcAddress('glUniform1iv');
15770 glUniform2iv := dglGetProcAddress('glUniform2iv');
15771 glUniform3iv := dglGetProcAddress('glUniform3iv');
15772 glUniform4iv := dglGetProcAddress('glUniform4iv');
15773 glUniformMatrix2fv := dglGetProcAddress('glUniformMatrix2fv');
15774 glUniformMatrix3fv := dglGetProcAddress('glUniformMatrix3fv');
15775 glUniformMatrix4fv := dglGetProcAddress('glUniformMatrix4fv');
15776 glValidateProgram := dglGetProcAddress('glValidateProgram');
15777 glVertexAttrib1d := dglGetProcAddress('glVertexAttrib1d');
15778 glVertexAttrib1dv := dglGetProcAddress('glVertexAttrib1dv');
15779 glVertexAttrib1f := dglGetProcAddress('glVertexAttrib1f');
15780 glVertexAttrib1fv := dglGetProcAddress('glVertexAttrib1fv');
15781 glVertexAttrib1s := dglGetProcAddress('glVertexAttrib1s');
15782 glVertexAttrib1sv := dglGetProcAddress('glVertexAttrib1sv');
15783 glVertexAttrib2d := dglGetProcAddress('glVertexAttrib2d');
15784 glVertexAttrib2dv := dglGetProcAddress('glVertexAttrib2dv');
15785 glVertexAttrib2f := dglGetProcAddress('glVertexAttrib2f');
15786 glVertexAttrib2fv := dglGetProcAddress('glVertexAttrib2fv');
15787 glVertexAttrib2s := dglGetProcAddress('glVertexAttrib2s');
15788 glVertexAttrib2sv := dglGetProcAddress('glVertexAttrib2sv');
15789 glVertexAttrib3d := dglGetProcAddress('glVertexAttrib3d');
15790 glVertexAttrib3dv := dglGetProcAddress('glVertexAttrib3dv');
15791 glVertexAttrib3f := dglGetProcAddress('glVertexAttrib3f');
15792 glVertexAttrib3fv := dglGetProcAddress('glVertexAttrib3fv');
15793 glVertexAttrib3s := dglGetProcAddress('glVertexAttrib3s');
15794 glVertexAttrib3sv := dglGetProcAddress('glVertexAttrib3sv');
15795 glVertexAttrib4Nbv := dglGetProcAddress('glVertexAttrib4Nbv');
15796 glVertexAttrib4Niv := dglGetProcAddress('glVertexAttrib4Niv');
15797 glVertexAttrib4Nsv := dglGetProcAddress('glVertexAttrib4Nsv');
15798 glVertexAttrib4Nub := dglGetProcAddress('glVertexAttrib4Nub');
15799 glVertexAttrib4Nubv := dglGetProcAddress('glVertexAttrib4Nubv');
15800 glVertexAttrib4Nuiv := dglGetProcAddress('glVertexAttrib4Nuiv');
15801 glVertexAttrib4Nusv := dglGetProcAddress('glVertexAttrib4Nusv');
15802 glVertexAttrib4bv := dglGetProcAddress('glVertexAttrib4bv');
15803 glVertexAttrib4d := dglGetProcAddress('glVertexAttrib4d');
15804 glVertexAttrib4dv := dglGetProcAddress('glVertexAttrib4dv');
15805 glVertexAttrib4f := dglGetProcAddress('glVertexAttrib4f');
15806 glVertexAttrib4fv := dglGetProcAddress('glVertexAttrib4fv');
15807 glVertexAttrib4iv := dglGetProcAddress('glVertexAttrib4iv');
15808 glVertexAttrib4s := dglGetProcAddress('glVertexAttrib4s');
15809 glVertexAttrib4sv := dglGetProcAddress('glVertexAttrib4sv');
15810 glVertexAttrib4ubv := dglGetProcAddress('glVertexAttrib4ubv');
15811 glVertexAttrib4uiv := dglGetProcAddress('glVertexAttrib4uiv');
15812 glVertexAttrib4usv := dglGetProcAddress('glVertexAttrib4usv');
15813 glVertexAttribPointer := dglGetProcAddress('glVertexAttribPointer');
15816 glUniformMatrix2x3fv := dglGetProcAddress('glUniformMatrix2x3fv');
15817 glUniformMatrix3x2fv := dglGetProcAddress('glUniformMatrix3x2fv');
15818 glUniformMatrix2x4fv := dglGetProcAddress('glUniformMatrix2x4fv');
15819 glUniformMatrix4x2fv := dglGetProcAddress('glUniformMatrix4x2fv');
15820 glUniformMatrix3x4fv := dglGetProcAddress('glUniformMatrix3x4fv');
15821 glUniformMatrix4x3fv := dglGetProcAddress('glUniformMatrix4x3fv');
15824 { OpenGL 3.0 also reuses entry points from these extensions: }
15825 Read_GL_ARB_framebuffer_object;
15826 Read_GL_ARB_map_buffer_range;
15827 Read_GL_ARB_vertex_array_object;
15829 glColorMaski := dglGetProcAddress('glColorMaski');
15830 glGetBooleani_v := dglGetProcAddress('glGetBooleani_v');
15831 glGetIntegeri_v := dglGetProcAddress('glGetIntegeri_v');
15832 glEnablei := dglGetProcAddress('glEnablei');
15833 glDisablei := dglGetProcAddress('glDisablei');
15834 glIsEnabledi := dglGetProcAddress('glIsEnabledi');
15835 glBeginTransformFeedback := dglGetProcAddress('glBeginTransformFeedback');
15836 glEndTransformFeedback := dglGetProcAddress('glEndTransformFeedback');
15837 glBindBufferRange := dglGetProcAddress('glBindBufferRange');
15838 glBindBufferBase := dglGetProcAddress('glBindBufferBase');
15839 glTransformFeedbackVaryings := dglGetProcAddress('glTransformFeedbackVaryings');
15840 glGetTransformFeedbackVarying := dglGetProcAddress('glGetTransformFeedbackVarying');
15841 glClampColor := dglGetProcAddress('glClampColor');
15842 glBeginConditionalRender := dglGetProcAddress('glBeginConditionalRender');
15843 glEndConditionalRender := dglGetProcAddress('glEndConditionalRender');
15844 glVertexAttribI1i := dglGetProcAddress('glVertexAttribI1i');
15845 glVertexAttribI2i := dglGetProcAddress('glVertexAttribI2i');
15846 glVertexAttribI3i := dglGetProcAddress('glVertexAttribI3i');
15847 glVertexAttribI4i := dglGetProcAddress('glVertexAttribI4i');
15848 glVertexAttribI1ui := dglGetProcAddress('glVertexAttribI1ui');
15849 glVertexAttribI2ui := dglGetProcAddress('glVertexAttribI2ui');
15850 glVertexAttribI3ui := dglGetProcAddress('glVertexAttribI3ui');
15851 glVertexAttribI4ui := dglGetProcAddress('glVertexAttribI4ui');
15852 glVertexAttribI1iv := dglGetProcAddress('glVertexAttribI1iv');
15853 glVertexAttribI2iv := dglGetProcAddress('glVertexAttribI2iv');
15854 glVertexAttribI3iv := dglGetProcAddress('glVertexAttribI3iv');
15855 glVertexAttribI4iv := dglGetProcAddress('glVertexAttribI4iv');
15856 glVertexAttribI1uiv := dglGetProcAddress('glVertexAttribI1uiv');
15857 glVertexAttribI2uiv := dglGetProcAddress('glVertexAttribI2uiv');
15858 glVertexAttribI3uiv := dglGetProcAddress('glVertexAttribI3uiv');
15859 glVertexAttribI4uiv := dglGetProcAddress('glVertexAttribI4uiv');
15860 glVertexAttribI4bv := dglGetProcAddress('glVertexAttribI4bv');
15861 glVertexAttribI4sv := dglGetProcAddress('glVertexAttribI4sv');
15862 glVertexAttribI4ubv := dglGetProcAddress('glVertexAttribI4ubv');
15863 glVertexAttribI4usv := dglGetProcAddress('glVertexAttribI4usv');
15864 glVertexAttribIPointer := dglGetProcAddress('glVertexAttribIPointer');
15865 glGetVertexAttribIiv := dglGetProcAddress('glGetVertexAttribIiv');
15866 glGetVertexAttribIuiv := dglGetProcAddress('glGetVertexAttribIuiv');
15867 glGetUniformuiv := dglGetProcAddress('glGetUniformuiv');
15868 glBindFragDataLocation := dglGetProcAddress('glBindFragDataLocation');
15869 glGetFragDataLocation := dglGetProcAddress('glGetFragDataLocation');
15870 glUniform1ui := dglGetProcAddress('glUniform1ui');
15871 glUniform2ui := dglGetProcAddress('glUniform2ui');
15872 glUniform3ui := dglGetProcAddress('glUniform3ui');
15873 glUniform4ui := dglGetProcAddress('glUniform4ui');
15874 glUniform1uiv := dglGetProcAddress('glUniform1uiv');
15875 glUniform2uiv := dglGetProcAddress('glUniform2uiv');
15876 glUniform3uiv := dglGetProcAddress('glUniform3uiv');
15877 glUniform4uiv := dglGetProcAddress('glUniform4uiv');
15878 glTexParameterIiv := dglGetProcAddress('glTexParameterIiv');
15879 glTexParameterIuiv := dglGetProcAddress('glTexParameterIuiv');
15880 glGetTexParameterIiv := dglGetProcAddress('glGetTexParameterIiv');
15881 glGetTexParameterIuiv := dglGetProcAddress('glGetTexParameterIuiv');
15882 glClearBufferiv := dglGetProcAddress('glClearBufferiv');
15883 glClearBufferuiv := dglGetProcAddress('glClearBufferuiv');
15884 glClearBufferfv := dglGetProcAddress('glClearBufferfv');
15885 glClearBufferfi := dglGetProcAddress('glClearBufferfi');
15886 glGetStringi := dglGetProcAddress('glGetStringi');
15889 glEnableVertexArrayEXT := dglGetProcAddress('glEnableVertexArrayEXT');
15890 glEnableVertexArrayAttribEXT := dglGetProcAddress('glEnableVertexArrayAttribEXT');
15891 glVertexArrayVertexAttribOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribOffsetEXT');
15894 { OpenGL 3.1 also reuses entry points from these extensions: }
15895 Read_GL_ARB_copy_buffer;
15896 Read_GL_ARB_uniform_buffer_object;
15898 glDrawArraysInstanced := dglGetProcAddress('glDrawArraysInstanced');
15899 glDrawElementsInstanced := dglGetProcAddress('glDrawElementsInstanced');
15900 glTexBuffer := dglGetProcAddress('glTexBuffer');
15901 glPrimitiveRestartIndex := dglGetProcAddress('glPrimitiveRestartIndex');
15904 { OpenGL 3.2 also reuses entry points from these extensions: }
15905 Read_GL_ARB_draw_elements_base_vertex;
15906 Read_GL_ARB_provoking_vertex;
15908 Read_GL_ARB_texture_multisample;
15910 glGetInteger64i_v := dglGetProcAddress('glGetInteger64i_v');
15911 glGetBufferParameteri64v := dglGetProcAddress('glGetBufferParameteri64v');
15912 glFramebufferTexture := dglGetProcAddress('glFramebufferTexture');
15913 // glFramebufferTextureFace := dglGetProcAddress('glFramebufferTextureFace');
15916 { OpenGL 3.3 also reuses entry points from these extensions: }
15917 Read_GL_ARB_blend_func_extended;
15918 Read_GL_ARB_sampler_objects;
15919 { ARB_explicit_attrib_location, but it has none }
15920 { ARB_occlusion_query2 (no entry points) }
15921 { ARB_shader_bit_encoding (no entry points) }
15922 { ARB_texture_rgb10_a2ui (no entry points) }
15923 { ARB_texture_swizzle (no entry points) }
15924 Read_GL_ARB_timer_query;
15925 Read_GL_ARB_vertex_type_2_10_10_10_rev;
15927 glVertexAttribDivisor := dglGetProcAddress('glVertexAttribDivisor');
15930 { OpenGL 4.0 also reuses entry points from these extensions: }
15931 { ARB_texture_query_lod (no entry points) }
15932 Read_GL_ARB_draw_indirect;
15933 { ARB_gpu_shader5 (no entry points) }
15934 Read_GL_ARB_gpu_shader_fp64;
15935 Read_GL_ARB_shader_subroutine;
15936 Read_GL_ARB_tessellation_shader;
15937 { ARB_texture_buffer_object_rgb32 (no entry points) }
15938 { ARB_texture_cube_map_array (no entry points) }
15939 { ARB_texture_gather (no entry points) }
15940 Read_GL_ARB_transform_feedback2;
15941 Read_GL_ARB_transform_feedback3;
15943 glMinSampleShading := dglGetProcAddress('glMinSampleShading');
15944 glBlendEquationi := dglGetProcAddress('glBlendEquationi');
15945 glBlendEquationSeparatei := dglGetProcAddress('glBlendEquationSeparatei');
15946 glBlendFunci := dglGetProcAddress('glBlendFunci');
15947 glBlendFuncSeparatei := dglGetProcAddress('glBlendFuncSeparatei');
15950 { OpenGL 4.1 also reuses entry points from these extensions: }
15951 Read_GL_ARB_ES2_compatibility;
15952 Read_GL_ARB_get_program_binary;
15953 Read_GL_ARB_separate_shader_objects;
15954 { ARB_shader_precision (no entry points) }
15955 Read_GL_ARB_vertex_attrib_64bit;
15956 Read_GL_ARB_viewport_array;
15959 { OpenGL 4.2 reuses entry points from these extensions: }
15960 Read_GL_ARB_base_instance;
15961 //Read_GL_ARB_shading_language_420pack (no entry points)
15962 Read_GL_ARB_transform_feedback_instanced;
15963 //Read_GL_ARB_compressed_texture_pixel_storage (no entry points)
15964 //Read_GL_ARB_conservative_depth;
15965 Read_GL_ARB_internalformat_query;
15966 //Read_GL_ARB_map_buffer_alignment;
15967 Read_GL_ARB_shader_atomic_counters;
15968 Read_GL_ARB_shader_image_load_store;
15969 //Read_GL_ARB_shading_language_packing;
15970 Read_GL_ARB_texture_storage;
15973 // OpenGL 4.3 reuses entry points from these extensions:
15974 // Read_GL_ARB_arrays_of_arrays (none, GLSL only) (no entry points)
15975 // Read_GL_ARB_fragment_layer_viewport (none, GLSL only) (no entry points)
15976 // Read_GL_ARB_shader_image_size (none, GLSL only) (no entry points)
15977 // Read_GL_ARB_ES3_compatibility (no entry points)
15978 Read_GL_ARB_clear_buffer_object;
15979 Read_GL_ARB_compute_shader;
15980 Read_GL_ARB_copy_image;
15982 // Read_GL_ARB_explicit_uniform_location (no entry points)
15983 Read_GL_ARB_framebuffer_no_attachments;
15984 Read_GL_ARB_internalformat_query2;
15985 Read_GL_ARB_invalidate_subdata;
15986 Read_GL_ARB_multi_draw_indirect;
15987 Read_GL_ARB_program_interface_query;
15988 // Read_GL_ARB_robust_buffer_access_behavior (none) (no entry points)
15989 Read_GL_ARB_shader_storage_buffer_object;
15990 // Read_GL_ARB_stencil_texturing (no entry points)
15991 Read_GL_ARB_texture_buffer_range;
15992 // Read_GL_ARB_texture_query_levels (none) (no entry points)
15993 Read_GL_ARB_texture_storage_multisample;
15994 Read_GL_ARB_texture_view;
15995 Read_GL_ARB_vertex_attrib_binding;
15997 // Note (Due to Khronos' change in header convetions, no more single read_ functions) starting with GL 4.4
16002 procedure Read_GL_3DFX_tbuffer;
16004 glTbufferMask3DFX := dglGetProcAddress('glTbufferMask3DFX');
16007 procedure Read_GL_APPLE_element_array;
16009 glElementPointerAPPLE := dglGetProcAddress('glElementPointerAPPLE');
16010 glDrawElementArrayAPPLE := dglGetProcAddress('glDrawElementArrayAPPLE');
16011 glDrawRangeElementArrayAPPLE := dglGetProcAddress('glDrawRangeElementArrayAPPLE');
16012 glMultiDrawElementArrayAPPLE := dglGetProcAddress('glMultiDrawElementArrayAPPLE');
16013 glMultiDrawRangeElementArrayAPPLE := dglGetProcAddress('glMultiDrawRangeElementArrayAPPLE');
16016 procedure Read_GL_APPLE_fence;
16018 glGenFencesAPPLE := dglGetProcAddress('glGenFencesAPPLE');
16019 glDeleteFencesAPPLE := dglGetProcAddress('glDeleteFencesAPPLE');
16020 glSetFenceAPPLE := dglGetProcAddress('glSetFenceAPPLE');
16021 glIsFenceAPPLE := dglGetProcAddress('glIsFenceAPPLE');
16022 glTestFenceAPPLE := dglGetProcAddress('glTestFenceAPPLE');
16023 glFinishFenceAPPLE := dglGetProcAddress('glFinishFenceAPPLE');
16024 glTestObjectAPPLE := dglGetProcAddress('glTestObjectAPPLE');
16025 glFinishObjectAPPLE := dglGetProcAddress('glFinishObjectAPPLE');
16028 procedure Read_GL_APPLE_vertex_array_object;
16030 glBindVertexArrayAPPLE := dglGetProcAddress('glBindVertexArrayAPPLE');
16031 glDeleteVertexArraysAPPLE := dglGetProcAddress('glDeleteVertexArraysAPPLE');
16032 glGenVertexArraysAPPLE := dglGetProcAddress('glGenVertexArraysAPPLE');
16033 glIsVertexArrayAPPLE := dglGetProcAddress('glIsVertexArrayAPPLE');
16036 procedure Read_GL_APPLE_vertex_array_range;
16038 glVertexArrayRangeAPPLE := dglGetProcAddress('glVertexArrayRangeAPPLE');
16039 glFlushVertexArrayRangeAPPLE := dglGetProcAddress('glFlushVertexArrayRangeAPPLE');
16040 glVertexArrayParameteriAPPLE := dglGetProcAddress('glVertexArrayParameteriAPPLE');
16043 procedure Read_GL_APPLE_texture_range;
16045 glTextureRangeAPPLE := dglGetProcAddress('glTextureRangeAPPLE');
16046 glGetTexParameterPointervAPPLE := dglGetProcAddress('glGetTexParameterPointervAPPLE');
16049 procedure Read_GL_APPLE_vertex_program_evaluators;
16051 glEnableVertexAttribAPPLE := dglGetProcAddress('glEnableVertexAttribAPPLE');
16052 glDisableVertexAttribAPPLE := dglGetProcAddress('glDisableVertexAttribAPPLE');
16053 glIsVertexAttribEnabledAPPLE := dglGetProcAddress('glIsVertexAttribEnabledAPPLE');
16054 glMapVertexAttrib1dAPPLE := dglGetProcAddress('glMapVertexAttrib1dAPPLE');
16055 glMapVertexAttrib1fAPPLE := dglGetProcAddress('glMapVertexAttrib1fAPPLE');
16056 glMapVertexAttrib2dAPPLE := dglGetProcAddress('glMapVertexAttrib2dAPPLE');
16057 glMapVertexAttrib2fAPPLE := dglGetProcAddress('glMapVertexAttrib2fAPPLE');
16060 procedure Read_GL_APPLE_object_purgeable;
16062 glObjectPurgeableAPPLE := dglGetProcAddress('glObjectPurgeableAPPLE');
16063 glObjectUnpurgeableAPPLE := dglGetProcAddress('glObjectUnpurgeableAPPLE');
16064 glGetObjectParameterivAPPLE := dglGetProcAddress('glGetObjectParameterivAPPLE');
16067 procedure Read_GL_ARB_matrix_palette;
16069 glCurrentPaletteMatrixARB := dglGetProcAddress('glCurrentPaletteMatrixARB');
16070 glMatrixIndexubvARB := dglGetProcAddress('glMatrixIndexubvARB');
16071 glMatrixIndexusvARB := dglGetProcAddress('glMatrixIndexusvARB');
16072 glMatrixIndexuivARB := dglGetProcAddress('glMatrixIndexuivARB');
16073 glMatrixIndexPointerARB := dglGetProcAddress('glMatrixIndexPointerARB');
16076 procedure Read_GL_ARB_multisample;
16078 glSampleCoverageARB := dglGetProcAddress('glSampleCoverageARB');
16081 procedure Read_GL_ARB_multitexture;
16083 glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
16084 glClientActiveTextureARB := dglGetProcAddress('glClientActiveTextureARB');
16085 glMultiTexCoord1dARB := dglGetProcAddress('glMultiTexCoord1dARB');
16086 glMultiTexCoord1dvARB := dglGetProcAddress('glMultiTexCoord1dvARB');
16087 glMultiTexCoord1fARB := dglGetProcAddress('glMultiTexCoord1fARB');
16088 glMultiTexCoord1fvARB := dglGetProcAddress('glMultiTexCoord1fvARB');
16089 glMultiTexCoord1iARB := dglGetProcAddress('glMultiTexCoord1iARB');
16090 glMultiTexCoord1ivARB := dglGetProcAddress('glMultiTexCoord1ivARB');
16091 glMultiTexCoord1sARB := dglGetProcAddress('glMultiTexCoord1sARB');
16092 glMultiTexCoord1svARB := dglGetProcAddress('glMultiTexCoord1svARB');
16093 glMultiTexCoord2dARB := dglGetProcAddress('glMultiTexCoord2dARB');
16094 glMultiTexCoord2dvARB := dglGetProcAddress('glMultiTexCoord2dvARB');
16095 glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
16096 glMultiTexCoord2fvARB := dglGetProcAddress('glMultiTexCoord2fvARB');
16097 glMultiTexCoord2iARB := dglGetProcAddress('glMultiTexCoord2iARB');
16098 glMultiTexCoord2ivARB := dglGetProcAddress('glMultiTexCoord2ivARB');
16099 glMultiTexCoord2sARB := dglGetProcAddress('glMultiTexCoord2sARB');
16100 glMultiTexCoord2svARB := dglGetProcAddress('glMultiTexCoord2svARB');
16101 glMultiTexCoord3dARB := dglGetProcAddress('glMultiTexCoord3dARB');
16102 glMultiTexCoord3dvARB := dglGetProcAddress('glMultiTexCoord3dvARB');
16103 glMultiTexCoord3fARB := dglGetProcAddress('glMultiTexCoord3fARB');
16104 glMultiTexCoord3fvARB := dglGetProcAddress('glMultiTexCoord3fvARB');
16105 glMultiTexCoord3iARB := dglGetProcAddress('glMultiTexCoord3iARB');
16106 glMultiTexCoord3ivARB := dglGetProcAddress('glMultiTexCoord3ivARB');
16107 glMultiTexCoord3sARB := dglGetProcAddress('glMultiTexCoord3sARB');
16108 glMultiTexCoord3svARB := dglGetProcAddress('glMultiTexCoord3svARB');
16109 glMultiTexCoord4dARB := dglGetProcAddress('glMultiTexCoord4dARB');
16110 glMultiTexCoord4dvARB := dglGetProcAddress('glMultiTexCoord4dvARB');
16111 glMultiTexCoord4fARB := dglGetProcAddress('glMultiTexCoord4fARB');
16112 glMultiTexCoord4fvARB := dglGetProcAddress('glMultiTexCoord4fvARB');
16113 glMultiTexCoord4iARB := dglGetProcAddress('glMultiTexCoord4iARB');
16114 glMultiTexCoord4ivARB := dglGetProcAddress('glMultiTexCoord4ivARB');
16115 glMultiTexCoord4sARB := dglGetProcAddress('glMultiTexCoord4sARB');
16116 glMultiTexCoord4svARB := dglGetProcAddress('glMultiTexCoord4svARB');
16119 procedure Read_GL_ARB_point_parameters;
16121 glPointParameterfARB := dglGetProcAddress('glPointParameterfARB');
16122 glPointParameterfvARB := dglGetProcAddress('glPointParameterfvARB');
16125 procedure Read_GL_ARB_texture_compression;
16127 glCompressedTexImage3DARB := dglGetProcAddress('glCompressedTexImage3DARB');
16128 glCompressedTexImage2DARB := dglGetProcAddress('glCompressedTexImage2DARB');
16129 glCompressedTexImage1DARB := dglGetProcAddress('glCompressedTexImage1DARB');
16130 glCompressedTexSubImage3DARB := dglGetProcAddress('glCompressedTexSubImage3DARB');
16131 glCompressedTexSubImage2DARB := dglGetProcAddress('glCompressedTexSubImage2DARB');
16132 glCompressedTexSubImage1DARB := dglGetProcAddress('glCompressedTexSubImage1DARB');
16133 glGetCompressedTexImageARB := dglGetProcAddress('glGetCompressedTexImageARB');
16136 procedure Read_GL_ARB_transpose_matrix;
16138 glLoadTransposeMatrixfARB := dglGetProcAddress('glLoadTransposeMatrixfARB');
16139 glLoadTransposeMatrixdARB := dglGetProcAddress('glLoadTransposeMatrixdARB');
16140 glMultTransposeMatrixfARB := dglGetProcAddress('glMultTransposeMatrixfARB');
16141 glMultTransposeMatrixdARB := dglGetProcAddress('glMultTransposeMatrixdARB');
16144 procedure Read_GL_ARB_vertex_blend;
16146 glWeightbvARB := dglGetProcAddress('glWeightbvARB');
16147 glWeightsvARB := dglGetProcAddress('glWeightsvARB');
16148 glWeightivARB := dglGetProcAddress('glWeightivARB');
16149 glWeightfvARB := dglGetProcAddress('glWeightfvARB');
16150 glWeightdvARB := dglGetProcAddress('glWeightdvARB');
16151 glWeightubvARB := dglGetProcAddress('glWeightubvARB');
16152 glWeightusvARB := dglGetProcAddress('glWeightusvARB');
16153 glWeightuivARB := dglGetProcAddress('glWeightuivARB');
16154 glWeightPointerARB := dglGetProcAddress('glWeightPointerARB');
16155 glVertexBlendARB := dglGetProcAddress('glVertexBlendARB');
16158 procedure Read_GL_ARB_vertex_buffer_object;
16160 glBindBufferARB := dglGetProcAddress('glBindBufferARB');
16161 glDeleteBuffersARB := dglGetProcAddress('glDeleteBuffersARB');
16162 glGenBuffersARB := dglGetProcAddress('glGenBuffersARB');
16163 glIsBufferARB := dglGetProcAddress('glIsBufferARB');
16164 glBufferDataARB := dglGetProcAddress('glBufferDataARB');
16165 glBufferSubDataARB := dglGetProcAddress('glBufferSubDataARB');
16166 glGetBufferSubDataARB := dglGetProcAddress('glGetBufferSubDataARB');
16167 glMapBufferARB := dglGetProcAddress('glMapBufferARB');
16168 glUnmapBufferARB := dglGetProcAddress('glUnmapBufferARB');
16169 glGetBufferParameterivARB := dglGetProcAddress('glGetBufferParameterivARB');
16170 glGetBufferPointervARB := dglGetProcAddress('glGetBufferPointervARB');
16173 procedure Read_GL_ARB_vertex_program;
16175 glVertexAttrib1dARB := dglGetProcAddress('glVertexAttrib1dARB');
16176 glVertexAttrib1dvARB := dglGetProcAddress('glVertexAttrib1dvARB');
16177 glVertexAttrib1fARB := dglGetProcAddress('glVertexAttrib1fARB');
16178 glVertexAttrib1fvARB := dglGetProcAddress('glVertexAttrib1fvARB');
16179 glVertexAttrib1sARB := dglGetProcAddress('glVertexAttrib1sARB');
16180 glVertexAttrib1svARB := dglGetProcAddress('glVertexAttrib1svARB');
16181 glVertexAttrib2dARB := dglGetProcAddress('glVertexAttrib2dARB');
16182 glVertexAttrib2dvARB := dglGetProcAddress('glVertexAttrib2dvARB');
16183 glVertexAttrib2fARB := dglGetProcAddress('glVertexAttrib2fARB');
16184 glVertexAttrib2fvARB := dglGetProcAddress('glVertexAttrib2fvARB');
16185 glVertexAttrib2sARB := dglGetProcAddress('glVertexAttrib2sARB');
16186 glVertexAttrib2svARB := dglGetProcAddress('glVertexAttrib2svARB');
16187 glVertexAttrib3dARB := dglGetProcAddress('glVertexAttrib3dARB');
16188 glVertexAttrib3dvARB := dglGetProcAddress('glVertexAttrib3dvARB');
16189 glVertexAttrib3fARB := dglGetProcAddress('glVertexAttrib3fARB');
16190 glVertexAttrib3fvARB := dglGetProcAddress('glVertexAttrib3fvARB');
16191 glVertexAttrib3sARB := dglGetProcAddress('glVertexAttrib3sARB');
16192 glVertexAttrib3svARB := dglGetProcAddress('glVertexAttrib3svARB');
16193 glVertexAttrib4NbvARB := dglGetProcAddress('glVertexAttrib4NbvARB');
16194 glVertexAttrib4NivARB := dglGetProcAddress('glVertexAttrib4NivARB');
16195 glVertexAttrib4NsvARB := dglGetProcAddress('glVertexAttrib4NsvARB');
16196 glVertexAttrib4NubARB := dglGetProcAddress('glVertexAttrib4NubARB');
16197 glVertexAttrib4NubvARB := dglGetProcAddress('glVertexAttrib4NubvARB');
16198 glVertexAttrib4NuivARB := dglGetProcAddress('glVertexAttrib4NuivARB');
16199 glVertexAttrib4NusvARB := dglGetProcAddress('glVertexAttrib4NusvARB');
16200 glVertexAttrib4bvARB := dglGetProcAddress('glVertexAttrib4bvARB');
16201 glVertexAttrib4dARB := dglGetProcAddress('glVertexAttrib4dARB');
16202 glVertexAttrib4dvARB := dglGetProcAddress('glVertexAttrib4dvARB');
16203 glVertexAttrib4fARB := dglGetProcAddress('glVertexAttrib4fARB');
16204 glVertexAttrib4fvARB := dglGetProcAddress('glVertexAttrib4fvARB');
16205 glVertexAttrib4ivARB := dglGetProcAddress('glVertexAttrib4ivARB');
16206 glVertexAttrib4sARB := dglGetProcAddress('glVertexAttrib4sARB');
16207 glVertexAttrib4svARB := dglGetProcAddress('glVertexAttrib4svARB');
16208 glVertexAttrib4ubvARB := dglGetProcAddress('glVertexAttrib4ubvARB');
16209 glVertexAttrib4uivARB := dglGetProcAddress('glVertexAttrib4uivARB');
16210 glVertexAttrib4usvARB := dglGetProcAddress('glVertexAttrib4usvARB');
16211 glVertexAttribPointerARB := dglGetProcAddress('glVertexAttribPointerARB');
16212 glEnableVertexAttribArrayARB := dglGetProcAddress('glEnableVertexAttribArrayARB');
16213 glDisableVertexAttribArrayARB := dglGetProcAddress('glDisableVertexAttribArrayARB');
16214 glProgramStringARB := dglGetProcAddress('glProgramStringARB');
16215 glBindProgramARB := dglGetProcAddress('glBindProgramARB');
16216 glDeleteProgramsARB := dglGetProcAddress('glDeleteProgramsARB');
16217 glGenProgramsARB := dglGetProcAddress('glGenProgramsARB');
16218 glProgramEnvParameter4dARB := dglGetProcAddress('glProgramEnvParameter4dARB');
16219 glProgramEnvParameter4dvARB := dglGetProcAddress('glProgramEnvParameter4dvARB');
16220 glProgramEnvParameter4fARB := dglGetProcAddress('glProgramEnvParameter4fARB');
16221 glProgramEnvParameter4fvARB := dglGetProcAddress('glProgramEnvParameter4fvARB');
16222 glProgramLocalParameter4dARB := dglGetProcAddress('glProgramLocalParameter4dARB');
16223 glProgramLocalParameter4dvARB := dglGetProcAddress('glProgramLocalParameter4dvARB');
16224 glProgramLocalParameter4fARB := dglGetProcAddress('glProgramLocalParameter4fARB');
16225 glProgramLocalParameter4fvARB := dglGetProcAddress('glProgramLocalParameter4fvARB');
16226 glGetProgramEnvParameterdvARB := dglGetProcAddress('glGetProgramEnvParameterdvARB');
16227 glGetProgramEnvParameterfvARB := dglGetProcAddress('glGetProgramEnvParameterfvARB');
16228 glGetProgramLocalParameterdvARB := dglGetProcAddress('glGetProgramLocalParameterdvARB');
16229 glGetProgramLocalParameterfvARB := dglGetProcAddress('glGetProgramLocalParameterfvARB');
16230 glGetProgramivARB := dglGetProcAddress('glGetProgramivARB');
16231 glGetProgramStringARB := dglGetProcAddress('glGetProgramStringARB');
16232 glGetVertexAttribdvARB := dglGetProcAddress('glGetVertexAttribdvARB');
16233 glGetVertexAttribfvARB := dglGetProcAddress('glGetVertexAttribfvARB');
16234 glGetVertexAttribivARB := dglGetProcAddress('glGetVertexAttribivARB');
16235 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16236 glIsProgramARB := dglGetProcAddress('glIsProgramARB');
16239 procedure Read_GL_ARB_window_pos;
16241 glWindowPos2dARB := dglGetProcAddress('glWindowPos2dARB');
16242 glWindowPos2dvARB := dglGetProcAddress('glWindowPos2dvARB');
16243 glWindowPos2fARB := dglGetProcAddress('glWindowPos2fARB');
16244 glWindowPos2fvARB := dglGetProcAddress('glWindowPos2fvARB');
16245 glWindowPos2iARB := dglGetProcAddress('glWindowPos2iARB');
16246 glWindowPos2ivARB := dglGetProcAddress('glWindowPos2ivARB');
16247 glWindowPos2sARB := dglGetProcAddress('glWindowPos2sARB');
16248 glWindowPos2svARB := dglGetProcAddress('glWindowPos2svARB');
16249 glWindowPos3dARB := dglGetProcAddress('glWindowPos3dARB');
16250 glWindowPos3dvARB := dglGetProcAddress('glWindowPos3dvARB');
16251 glWindowPos3fARB := dglGetProcAddress('glWindowPos3fARB');
16252 glWindowPos3fvARB := dglGetProcAddress('glWindowPos3fvARB');
16253 glWindowPos3iARB := dglGetProcAddress('glWindowPos3iARB');
16254 glWindowPos3ivARB := dglGetProcAddress('glWindowPos3ivARB');
16255 glWindowPos3sARB := dglGetProcAddress('glWindowPos3sARB');
16256 glWindowPos3svARB := dglGetProcAddress('glWindowPos3svARB');
16259 procedure Read_GL_ARB_draw_buffers;
16261 glDrawBuffersARB := dglGetProcAddress('glDrawBuffersARB');
16264 procedure Read_GL_ARB_color_buffer_float;
16266 glClampColorARB := dglGetProcAddress('glClampColorARB');
16269 procedure Read_GL_ARB_Shader_Objects;
16271 // GL_ARB_Shader_Objects
16272 glCreateShaderObjectARB := dglGetProcAddress('glCreateShaderObjectARB');
16273 glShaderSourceARB := dglGetProcAddress('glShaderSourceARB');
16274 glCompileShaderARB := dglGetProcAddress('glCompileShaderARB');
16275 glDeleteObjectARB := dglGetProcAddress('glDeleteObjectARB');
16276 glGetHandleARB := dglGetProcAddress('glGetHandleARB');
16277 glDetachObjectARB := dglGetProcAddress('glDetachObjectARB');
16278 glCreateProgramObjectARB := dglGetProcAddress('glCreateProgramObjectARB');
16279 glAttachObjectARB := dglGetProcAddress('glAttachObjectARB');
16280 glLinkProgramARB := dglGetProcAddress('glLinkProgramARB');
16281 glUseProgramObjectARB := dglGetProcAddress('glUseProgramObjectARB');
16282 glValidateProgramARB := dglGetProcAddress('glValidateProgramARB');
16283 glGetObjectParameterfvARB := dglGetProcAddress('glGetObjectParameterfvARB');
16284 glGetObjectParameterivARB := dglGetProcAddress('glGetObjectParameterivARB');
16285 glGetActiveUniformARB := dglGetProcAddress('glGetActiveUniformARB');
16286 glGetAttachedObjectsARB := dglGetProcAddress('glGetAttachedObjectsARB');
16287 glGetShaderSourceARB := dglGetProcAddress('glGetShaderSourceARB');
16288 glGetUniformfvARB := dglGetProcAddress('glGetUniformfvARB');
16289 glGetUniformivARB := dglGetProcAddress('glGetUniformivARB');
16290 glGetUniformLocationARB := dglGetProcAddress('glGetUniformLocationARB');
16291 glGetInfoLogARB := dglGetProcAddress('glGetInfoLogARB');
16292 glUniform1fARB := dglGetProcAddress('glUniform1fARB');
16293 glUniform2fARB := dglGetProcAddress('glUniform2fARB');
16294 glUniform3fARB := dglGetProcAddress('glUniform3fARB');
16295 glUniform4fARB := dglGetProcAddress('glUniform4fARB');
16296 glUniform1iARB := dglGetProcAddress('glUniform1iARB');
16297 glUniform2iARB := dglGetProcAddress('glUniform2iARB');
16298 glUniform3iARB := dglGetProcAddress('glUniform3iARB');
16299 glUniform4iARB := dglGetProcAddress('glUniform4iARB');
16300 glUniform1fvARB := dglGetProcAddress('glUniform1fvARB');
16301 glUniform2fvARB := dglGetProcAddress('glUniform2fvARB');
16302 glUniform3fvARB := dglGetProcAddress('glUniform3fvARB');
16303 glUniform4fvARB := dglGetProcAddress('glUniform4fvARB');
16304 glUniform1ivARB := dglGetProcAddress('glUniform1ivARB');
16305 glUniform2ivARB := dglGetProcAddress('glUniform2ivARB');
16306 glUniform3ivARB := dglGetProcAddress('glUniform3ivARB');
16307 glUniform4ivARB := dglGetProcAddress('glUniform4ivARB');
16308 glUniformMatrix2fvARB := dglGetProcAddress('glUniformMatrix2fvARB');
16309 glUniformMatrix3fvARB := dglGetProcAddress('glUniformMatrix3fvARB');
16310 glUniformMatrix4fvARB := dglGetProcAddress('glUniformMatrix4fvARB');
16312 // GL_ARB_vertex_shader
16313 glGetActiveAttribARB := dglGetProcAddress('glGetActiveAttribARB');
16314 glGetAttribLocationARB := dglGetProcAddress('glGetAttribLocationARB');
16315 glBindAttribLocationARB := dglGetProcAddress('glBindAttribLocationARB');
16316 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16319 procedure Read_GL_ARB_occlusion_query;
16321 glGenQueriesARB := dglGetProcAddress('glGenQueriesARB');
16322 glDeleteQueriesARB := dglGetProcAddress('glDeleteQueriesARB');
16323 glIsQueryARB := dglGetProcAddress('glIsQueryARB');
16324 glBeginQueryARB := dglGetProcAddress('glBeginQueryARB');
16325 glEndQueryARB := dglGetProcAddress('glEndQueryARB');
16326 glGetQueryivARB := dglGetProcAddress('glGetQueryivARB');
16327 glGetQueryObjectivARB := dglGetProcAddress('glGetQueryObjectivARB');
16328 glGetQueryObjectuivARB := dglGetProcAddress('glGetQueryObjectuivARB');
16331 procedure Read_GL_ARB_draw_instanced;
16333 glDrawArraysInstancedARB := dglGetProcAddress('glDrawArraysInstancedARB');
16334 glDrawElementsInstancedARB := dglGetProcAddress('glDrawElementsInstancedARB');
16337 procedure Read_GL_ARB_framebuffer_object;
16339 glIsRenderbuffer := dglGetProcAddress('glIsRenderbuffer');
16340 glBindRenderbuffer := dglGetProcAddress('glBindRenderbuffer');
16341 glDeleteRenderbuffers := dglGetProcAddress('glDeleteRenderbuffers');
16342 glGenRenderbuffers := dglGetProcAddress('glGenRenderbuffers');
16343 glRenderbufferStorage := dglGetProcAddress('glRenderbufferStorage');
16344 glGetRenderbufferParameteriv := dglGetProcAddress('glGetRenderbufferParameteriv');
16345 glIsFramebuffer := dglGetProcAddress('glIsFramebuffer');
16346 glBindFramebuffer := dglGetProcAddress('glBindFramebuffer');
16347 glDeleteFramebuffers := dglGetProcAddress('glDeleteFramebuffers');
16348 glGenFramebuffers := dglGetProcAddress('glGenFramebuffers');
16349 glCheckFramebufferStatus := dglGetProcAddress('glCheckFramebufferStatus');
16350 glFramebufferTexture1D := dglGetProcAddress('glFramebufferTexture1D');
16351 glFramebufferTexture2D := dglGetProcAddress('glFramebufferTexture2D');
16352 glFramebufferTexture3D := dglGetProcAddress('glFramebufferTexture3D');
16353 glFramebufferRenderbuffer := dglGetProcAddress('glFramebufferRenderbuffer');
16354 glGetFramebufferAttachmentParameteriv := dglGetProcAddress('glGetFramebufferAttachmentParameteriv');
16355 glGenerateMipmap := dglGetProcAddress('glGenerateMipmap');
16356 glBlitFramebuffer := dglGetProcAddress('glBlitFramebuffer');
16357 glRenderbufferStorageMultisample := dglGetProcAddress('glRenderbufferStorageMultisample');
16358 glFramebufferTextureLayer := dglGetProcAddress('glFramebufferTextureLayer');
16361 procedure Read_GL_ARB_geometry_shader4;
16363 glProgramParameteriARB := dglGetProcAddress('glProgramParameteriARB');
16364 glFramebufferTextureARB := dglGetProcAddress('glFramebufferTextureARB');
16365 glFramebufferTextureLayerARB := dglGetProcAddress('glFramebufferTextureLayerARB');
16366 glFramebufferTextureFaceARB := dglGetProcAddress('glFramebufferTextureFaceARB');
16369 procedure Read_GL_ARB_instanced_arrays;
16371 glVertexAttribDivisorARB := dglGetProcAddress('glVertexAttribDivisorARB');
16374 procedure Read_GL_ARB_map_buffer_range;
16376 glMapBufferRange := dglGetProcAddress('glMapBufferRange');
16377 glFlushMappedBufferRange := dglGetProcAddress('glFlushMappedBufferRange');
16380 procedure Read_GL_ARB_texture_buffer_object;
16382 glTexBufferARB := dglGetProcAddress('glTexBufferARB');
16385 procedure Read_GL_ARB_vertex_array_object;
16387 glBindVertexArray := dglGetProcAddress('glBindVertexArray');
16388 glDeleteVertexArrays := dglGetProcAddress('glDeleteVertexArrays');
16389 glGenVertexArrays := dglGetProcAddress('glGenVertexArrays');
16390 glIsVertexArray := dglGetProcAddress('glIsVertexArray');
16393 procedure Read_GL_ARB_uniform_buffer_object;
16395 glGetUniformIndices := dglGetProcAddress('glGetUniformIndices');
16396 glGetActiveUniformsiv := dglGetProcAddress('glGetActiveUniformsiv');
16397 glGetActiveUniformName := dglGetProcAddress('glGetActiveUniformName');
16398 glGetUniformBlockIndex := dglGetProcAddress('glGetUniformBlockIndex');
16399 glGetActiveUniformBlockiv := dglGetProcAddress('glGetActiveUniformBlockiv');
16400 glGetActiveUniformBlockName := dglGetProcAddress('glGetActiveUniformBlockName');
16401 glUniformBlockBinding := dglGetProcAddress('glUniformBlockBinding');
16404 procedure Read_GL_ARB_copy_buffer;
16406 glCopyBufferSubData := dglGetProcAddress('glCopyBufferSubData');
16409 procedure Read_GL_ARB_draw_elements_base_vertex;
16411 glDrawElementsBaseVertex := dglGetProcAddress('glDrawElementsBaseVertex');
16412 glDrawRangeElementsBaseVertex := dglGetProcAddress('glDrawRangeElementsBaseVertex');
16413 glDrawElementsInstancedBaseVertex := dglGetProcAddress('glDrawElementsInstancedBaseVertex');
16414 glMultiDrawElementsBaseVertex := dglGetProcAddress('glMultiDrawElementsBaseVertex');
16417 procedure Read_GL_ARB_provoking_vertex;
16419 glProvokingVertex := dglGetProcAddress('glProvokingVertex');
16422 procedure Read_GL_ARB_sync;
16424 glFenceSync := dglGetProcAddress('glFenceSync');
16425 glIsSync := dglGetProcAddress('glIsSync');
16426 glDeleteSync := dglGetProcAddress('glDeleteSync');
16427 glClientWaitSync := dglGetProcAddress('glClientWaitSync');
16428 glWaitSync := dglGetProcAddress('glWaitSync');
16429 glGetInteger64v := dglGetProcAddress('glGetInteger64v');
16430 glGetSynciv := dglGetProcAddress('glGetSynciv');
16433 procedure Read_GL_ARB_texture_multisample;
16435 glTexImage2DMultisample := dglGetProcAddress('glTexImage2DMultisample');
16436 glTexImage3DMultisample := dglGetProcAddress('glTexImage3DMultisample');
16437 glGetMultisamplefv := dglGetProcAddress('glGetMultisamplefv');
16438 glSampleMaski := dglGetProcAddress('glSampleMaski');
16441 procedure Read_GL_ARB_draw_buffers_blend;
16443 glBlendEquationiARB := dglGetProcAddress('glBlendEquationiARB');
16444 glBlendEquationSeparateiARB := dglGetProcAddress('glBlendEquationSeparateiARB');
16445 glBlendFunciARB := dglGetProcAddress('glBlendFunciARB');
16446 glBlendFuncSeparateiARB := dglGetProcAddress('glBlendFuncSeparateiARB');
16449 procedure Read_GL_ARB_sample_shading;
16451 glMinSampleShadingARB := dglGetProcAddress('glMinSampleShadingARB');
16454 procedure Read_GL_ARB_shading_language_include;
16456 glNamedStringARB := dglGetProcAddress('glNamedStringARB');
16457 glDeleteNamedStringARB := dglGetProcAddress('glDeleteNamedStringARB');
16458 glCompileShaderIncludeARB := dglGetProcAddress('glCompileShaderIncludeARB');
16459 glIsNamedStringARB := dglGetProcAddress('glIsNamedStringARB');
16460 glGetNamedStringARB := dglGetProcAddress('glGetNamedStringARB');
16461 glGetNamedStringivARB := dglGetProcAddress('glGetNamedStringivARB');
16464 procedure Read_GL_ARB_sparse_texture;
16466 glTexPageCommitmentARB := dglGetProcAddress('glTexPageCommitmentARB');
16469 procedure Read_GL_ARB_sparse_buffer;
16471 glBufferPageCommitmentARB := dglGetProcAddress('glBufferPageCommitmentARB');
16472 glNamedBufferPageCommitmentEXT := dglGetProcAddress('glNamedBufferPageCommitmentEXT');
16473 glNamedBufferPageCommitmentARB := dglGetProcAddress('glNamedBufferPageCommitmentARB');
16476 procedure Read_GL_KHR_blend_equation_advanced;
16478 glBlendBarrierKHR := dglGetProcAddress('glBlendBarrierKHR');
16482 procedure Read_GL_ARB_blend_func_extended;
16484 glBindFragDataLocationIndexed := dglGetProcAddress('glBindFragDataLocationIndexed');
16485 glGetFragDataIndex := dglGetProcAddress('glGetFragDataIndex');
16488 procedure Read_GL_ARB_sampler_objects;
16490 glGenSamplers := dglGetProcAddress('glGenSamplers');
16491 glDeleteSamplers := dglGetProcAddress('glDeleteSamplers');
16492 glIsSampler := dglGetProcAddress('glIsSampler');
16493 glBindSampler := dglGetProcAddress('glBindSampler');
16494 glSamplerParameteri := dglGetProcAddress('glSamplerParameteri');
16495 glSamplerParameteriv := dglGetProcAddress('glSamplerParameteriv');
16496 glSamplerParameterf := dglGetProcAddress('glSamplerParameterf');
16497 glSamplerParameterfv := dglGetProcAddress('glSamplerParameterfv');
16498 glSamplerParameterIiv := dglGetProcAddress('glSamplerParameterIiv');
16499 glSamplerParameterIuiv := dglGetProcAddress('glSamplerParameterIuiv');
16500 glGetSamplerParameteriv := dglGetProcAddress('glGetSamplerParameteriv');
16501 glGetSamplerParameterIiv := dglGetProcAddress('glGetSamplerParameterIiv');
16502 glGetSamplerParameterfv := dglGetProcAddress('glGetSamplerParameterfv');
16503 glGetSamplerParameterIuiv := dglGetProcAddress('glGetSamplerParameterIuiv');
16506 procedure Read_GL_ARB_timer_query;
16508 glQueryCounter := dglGetProcAddress('glQueryCounter');
16509 glGetQueryObjecti64v := dglGetProcAddress('glGetQueryObjecti64v');
16510 glGetQueryObjectui64v := dglGetProcAddress('glGetQueryObjectui64v');
16513 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
16515 glVertexP2ui := dglGetProcAddress('glVertexP2ui');
16516 glVertexP2uiv := dglGetProcAddress('glVertexP2uiv');
16517 glVertexP3ui := dglGetProcAddress('glVertexP3ui');
16518 glVertexP3uiv := dglGetProcAddress('glVertexP3uiv');
16519 glVertexP4ui := dglGetProcAddress('glVertexP4ui');
16520 glVertexP4uiv := dglGetProcAddress('glVertexP4uiv');
16521 glTexCoordP1ui := dglGetProcAddress('glTexCoordP1ui');
16522 glTexCoordP1uiv := dglGetProcAddress('glTexCoordP1uiv');
16523 glTexCoordP2ui := dglGetProcAddress('glTexCoordP2ui');
16524 glTexCoordP2uiv := dglGetProcAddress('glTexCoordP2uiv');
16525 glTexCoordP3ui := dglGetProcAddress('glTexCoordP3ui');
16526 glTexCoordP3uiv := dglGetProcAddress('glTexCoordP3uiv');
16527 glTexCoordP4ui := dglGetProcAddress('glTexCoordP4ui');
16528 glTexCoordP4uiv := dglGetProcAddress('glTexCoordP4uiv');
16529 glMultiTexCoordP1ui := dglGetProcAddress('glMultiTexCoordP1ui');
16530 glMultiTexCoordP1uiv := dglGetProcAddress('glMultiTexCoordP1uiv');
16531 glMultiTexCoordP2ui := dglGetProcAddress('glMultiTexCoordP2ui');
16532 glMultiTexCoordP2uiv := dglGetProcAddress('glMultiTexCoordP2uiv');
16533 glMultiTexCoordP3ui := dglGetProcAddress('glMultiTexCoordP3ui');
16534 glMultiTexCoordP3uiv := dglGetProcAddress('glMultiTexCoordP3uiv');
16535 glMultiTexCoordP4ui := dglGetProcAddress('glMultiTexCoordP4ui');
16536 glMultiTexCoordP4uiv := dglGetProcAddress('glMultiTexCoordP4uiv');
16537 glNormalP3ui := dglGetProcAddress('glNormalP3ui');
16538 glNormalP3uiv := dglGetProcAddress('glNormalP3uiv');
16539 glColorP3ui := dglGetProcAddress('glColorP3ui');
16540 glColorP3uiv := dglGetProcAddress('glColorP3uiv');
16541 glColorP4ui := dglGetProcAddress('glColorP4ui');
16542 glColorP4uiv := dglGetProcAddress('glColorP4uiv');
16543 glSecondaryColorP3ui := dglGetProcAddress('glSecondaryColorP3ui');
16544 glSecondaryColorP3uiv := dglGetProcAddress('glSecondaryColorP3uiv');
16545 glVertexAttribP1ui := dglGetProcAddress('glVertexAttribP1ui');
16546 glVertexAttribP1uiv := dglGetProcAddress('glVertexAttribP1uiv');
16547 glVertexAttribP2ui := dglGetProcAddress('glVertexAttribP2ui');
16548 glVertexAttribP2uiv := dglGetProcAddress('glVertexAttribP2uiv');
16549 glVertexAttribP3ui := dglGetProcAddress('glVertexAttribP3ui');
16550 glVertexAttribP3uiv := dglGetProcAddress('glVertexAttribP3uiv');
16551 glVertexAttribP4ui := dglGetProcAddress('glVertexAttribP4ui');
16552 glVertexAttribP4uiv := dglGetProcAddress('glVertexAttribP4uiv');
16555 procedure Read_GL_ARB_draw_indirect;
16557 glDrawArraysIndirect := dglGetProcAddress('glDrawArraysIndirect');
16558 glDrawElementsIndirect := dglGetProcAddress('glDrawElementsIndirect');
16561 procedure Read_GL_ARB_gpu_shader_fp64;
16563 glUniform1d := dglGetProcAddress('glUniform1d');
16564 glUniform2d := dglGetProcAddress('glUniform2d');
16565 glUniform3d := dglGetProcAddress('glUniform3d');
16566 glUniform4d := dglGetProcAddress('glUniform4d');
16567 glUniform1dv := dglGetProcAddress('glUniform1dv');
16568 glUniform2dv := dglGetProcAddress('glUniform2dv');
16569 glUniform3dv := dglGetProcAddress('glUniform3dv');
16570 glUniform4dv := dglGetProcAddress('glUniform4dv');
16571 glUniformMatrix2dv := dglGetProcAddress('glUniformMatrix2dv');
16572 glUniformMatrix3dv := dglGetProcAddress('glUniformMatrix3dv');
16573 glUniformMatrix4dv := dglGetProcAddress('glUniformMatrix4dv');
16574 glUniformMatrix2x3dv := dglGetProcAddress('glUniformMatrix2x3dv');
16575 glUniformMatrix2x4dv := dglGetProcAddress('glUniformMatrix2x4dv');
16576 glUniformMatrix3x2dv := dglGetProcAddress('glUniformMatrix3x2dv');
16577 glUniformMatrix3x4dv := dglGetProcAddress('glUniformMatrix3x4dv');
16578 glUniformMatrix4x2dv := dglGetProcAddress('glUniformMatrix4x2dv');
16579 glUniformMatrix4x3dv := dglGetProcAddress('glUniformMatrix4x3dv');
16580 glGetUniformdv := dglGetProcAddress('glGetUniformdv');
16583 procedure Read_GL_ARB_shader_subroutine;
16585 glGetSubroutineUniformLocation := dglGetProcAddress('glGetSubroutineUniformLocation');
16586 glGetSubroutineIndex := dglGetProcAddress('glGetSubroutineIndex');
16587 glGetActiveSubroutineUniformiv := dglGetProcAddress('glGetActiveSubroutineUniformiv');
16588 glGetActiveSubroutineUniformName := dglGetProcAddress('glGetActiveSubroutineUniformName');
16589 glGetActiveSubroutineName := dglGetProcAddress('glGetActiveSubroutineName');
16590 glUniformSubroutinesuiv := dglGetProcAddress('glUniformSubroutinesuiv');
16591 glGetUniformSubroutineuiv := dglGetProcAddress('glGetUniformSubroutineuiv');
16592 glGetProgramStageiv := dglGetProcAddress('glGetProgramStageiv');
16595 procedure Read_GL_ARB_tessellation_shader;
16597 glPatchParameteri := dglGetProcAddress('glPatchParameteri');
16598 glPatchParameterfv := dglGetProcAddress('glPatchParameterfv');
16601 procedure Read_GL_ARB_transform_feedback2;
16603 glBindTransformFeedback := dglGetProcAddress('glBindTransformFeedback');
16604 glDeleteTransformFeedbacks := dglGetProcAddress('glDeleteTransformFeedbacks');
16605 glGenTransformFeedbacks := dglGetProcAddress('glGenTransformFeedbacks');
16606 glIsTransformFeedback := dglGetProcAddress('glIsTransformFeedback');
16607 glPauseTransformFeedback := dglGetProcAddress('glPauseTransformFeedback');
16608 glResumeTransformFeedback := dglGetProcAddress('glResumeTransformFeedback');
16609 glDrawTransformFeedback := dglGetProcAddress('glDrawTransformFeedback');
16612 procedure Read_GL_ARB_transform_feedback3;
16614 glDrawTransformFeedbackStream := dglGetProcAddress('glDrawTransformFeedbackStream');
16615 glBeginQueryIndexed := dglGetProcAddress('glBeginQueryIndexed');
16616 glEndQueryIndexed := dglGetProcAddress('glEndQueryIndexed');
16617 glGetQueryIndexediv := dglGetProcAddress('glGetQueryIndexediv');
16620 procedure Read_GL_ARB_ES2_compatibility;
16622 glReleaseShaderCompiler := dglGetProcAddress('glReleaseShaderCompiler');
16623 glShaderBinary := dglGetProcAddress('glShaderBinary');
16624 glGetShaderPrecisionFormat := dglGetProcAddress('glGetShaderPrecisionFormat');
16625 glDepthRangef := dglGetProcAddress('glDepthRangef');
16626 glClearDepthf := dglGetProcAddress('glClearDepthf');
16629 procedure Read_GL_ARB_get_program_binary;
16631 glGetProgramBinary := dglGetProcAddress('glGetProgramBinary');
16632 glProgramBinary := dglGetProcAddress('glProgramBinary');
16633 glProgramParameteri := dglGetProcAddress('glProgramParameteri');
16636 procedure Read_GL_ARB_separate_shader_objects;
16638 glUseProgramStages := dglGetProcAddress('glUseProgramStages');
16639 glActiveShaderProgram := dglGetProcAddress('glActiveShaderProgram');
16640 glCreateShaderProgramv := dglGetProcAddress('glCreateShaderProgramv');
16641 glBindProgramPipeline := dglGetProcAddress('glBindProgramPipeline');
16642 glDeleteProgramPipelines := dglGetProcAddress('glDeleteProgramPipelines');
16643 glGenProgramPipelines := dglGetProcAddress('glGenProgramPipelines');
16644 glIsProgramPipeline := dglGetProcAddress('glIsProgramPipeline');
16645 glGetProgramPipelineiv := dglGetProcAddress('glGetProgramPipelineiv');
16646 glProgramUniform1i := dglGetProcAddress('glProgramUniform1i');
16647 glProgramUniform1iv := dglGetProcAddress('glProgramUniform1iv');
16648 glProgramUniform1f := dglGetProcAddress('glProgramUniform1f');
16649 glProgramUniform1fv := dglGetProcAddress('glProgramUniform1fv');
16650 glProgramUniform1d := dglGetProcAddress('glProgramUniform1d');
16651 glProgramUniform1dv := dglGetProcAddress('glProgramUniform1dv');
16652 glProgramUniform1ui := dglGetProcAddress('glProgramUniform1ui');
16653 glProgramUniform1uiv := dglGetProcAddress('glProgramUniform1uiv');
16654 glProgramUniform2i := dglGetProcAddress('glProgramUniform2i');
16655 glProgramUniform2iv := dglGetProcAddress('glProgramUniform2iv');
16656 glProgramUniform2f := dglGetProcAddress('glProgramUniform2f');
16657 glProgramUniform2fv := dglGetProcAddress('glProgramUniform2fv');
16658 glProgramUniform2d := dglGetProcAddress('glProgramUniform2d');
16659 glProgramUniform2dv := dglGetProcAddress('glProgramUniform2dv');
16660 glProgramUniform2ui := dglGetProcAddress('glProgramUniform2ui');
16661 glProgramUniform2uiv := dglGetProcAddress('glProgramUniform2uiv');
16662 glProgramUniform3i := dglGetProcAddress('glProgramUniform3i');
16663 glProgramUniform3iv := dglGetProcAddress('glProgramUniform3iv');
16664 glProgramUniform3f := dglGetProcAddress('glProgramUniform3f');
16665 glProgramUniform3fv := dglGetProcAddress('glProgramUniform3fv');
16666 glProgramUniform3d := dglGetProcAddress('glProgramUniform3d');
16667 glProgramUniform3dv := dglGetProcAddress('glProgramUniform3dv');
16668 glProgramUniform3ui := dglGetProcAddress('glProgramUniform3ui');
16669 glProgramUniform3uiv := dglGetProcAddress('glProgramUniform3uiv');
16670 glProgramUniform4i := dglGetProcAddress('glProgramUniform4i');
16671 glProgramUniform4iv := dglGetProcAddress('glProgramUniform4iv');
16672 glProgramUniform4f := dglGetProcAddress('glProgramUniform4f');
16673 glProgramUniform4fv := dglGetProcAddress('glProgramUniform4fv');
16674 glProgramUniform4d := dglGetProcAddress('glProgramUniform4d');
16675 glProgramUniform4dv := dglGetProcAddress('glProgramUniform4dv');
16676 glProgramUniform4ui := dglGetProcAddress('glProgramUniform4ui');
16677 glProgramUniform4uiv := dglGetProcAddress('glProgramUniform4uiv');
16678 glProgramUniformMatrix2fv := dglGetProcAddress('glProgramUniformMatrix2fv');
16679 glProgramUniformMatrix3fv := dglGetProcAddress('glProgramUniformMatrix3fv');
16680 glProgramUniformMatrix4fv := dglGetProcAddress('glProgramUniformMatrix4fv');
16681 glProgramUniformMatrix2dv := dglGetProcAddress('glProgramUniformMatrix2dv');
16682 glProgramUniformMatrix3dv := dglGetProcAddress('glProgramUniformMatrix3dv');
16683 glProgramUniformMatrix4dv := dglGetProcAddress('glProgramUniformMatrix4dv');
16684 glProgramUniformMatrix2x3fv := dglGetProcAddress('glProgramUniformMatrix2x3fv');
16685 glProgramUniformMatrix3x2fv := dglGetProcAddress('glProgramUniformMatrix3x2fv');
16686 glProgramUniformMatrix2x4fv := dglGetProcAddress('glProgramUniformMatrix2x4fv');
16687 glProgramUniformMatrix4x2fv := dglGetProcAddress('glProgramUniformMatrix4x2fv');
16688 glProgramUniformMatrix3x4fv := dglGetProcAddress('glProgramUniformMatrix3x4fv');
16689 glProgramUniformMatrix4x3fv := dglGetProcAddress('glProgramUniformMatrix4x3fv');
16690 glProgramUniformMatrix2x3dv := dglGetProcAddress('glProgramUniformMatrix2x3dv');
16691 glProgramUniformMatrix3x2dv := dglGetProcAddress('glProgramUniformMatrix3x2dv');
16692 glProgramUniformMatrix2x4dv := dglGetProcAddress('glProgramUniformMatrix2x4dv');
16693 glProgramUniformMatrix4x2dv := dglGetProcAddress('glProgramUniformMatrix4x2dv');
16694 glProgramUniformMatrix3x4dv := dglGetProcAddress('glProgramUniformMatrix3x4dv');
16695 glProgramUniformMatrix4x3dv := dglGetProcAddress('glProgramUniformMatrix4x3dv');
16696 glValidateProgramPipeline := dglGetProcAddress('glValidateProgramPipeline');
16697 glGetProgramPipelineInfoLog := dglGetProcAddress('glGetProgramPipelineInfoLog');
16700 procedure Read_GL_ARB_vertex_attrib_64bit;
16702 glVertexAttribL1d := dglGetProcAddress('glVertexAttribL1d');
16703 glVertexAttribL2d := dglGetProcAddress('glVertexAttribL2d');
16704 glVertexAttribL3d := dglGetProcAddress('glVertexAttribL3d');
16705 glVertexAttribL4d := dglGetProcAddress('glVertexAttribL4d');
16706 glVertexAttribL1dv := dglGetProcAddress('glVertexAttribL1dv');
16707 glVertexAttribL2dv := dglGetProcAddress('glVertexAttribL2dv');
16708 glVertexAttribL3dv := dglGetProcAddress('glVertexAttribL3dv');
16709 glVertexAttribL4dv := dglGetProcAddress('glVertexAttribL4dv');
16710 glVertexAttribLPointer := dglGetProcAddress('glVertexAttribLPointer');
16711 glGetVertexAttribLdv := dglGetProcAddress('glGetVertexAttribLdv');
16714 procedure Read_GL_ARB_viewport_array;
16716 glViewportArrayv := dglGetProcAddress('glViewportArrayv');
16717 glViewportIndexedf := dglGetProcAddress('glViewportIndexedf');
16718 glViewportIndexedfv := dglGetProcAddress('glViewportIndexedfv');
16719 glScissorArrayv := dglGetProcAddress('glScissorArrayv');
16720 glScissorIndexed := dglGetProcAddress('glScissorIndexed');
16721 glScissorIndexedv := dglGetProcAddress('glScissorIndexedv');
16722 glDepthRangeArrayv := dglGetProcAddress('glDepthRangeArrayv');
16723 glDepthRangeIndexed := dglGetProcAddress('glDepthRangeIndexed');
16724 glGetFloati_v := dglGetProcAddress('glGetFloati_v');
16725 glGetDoublei_v := dglGetProcAddress('glGetDoublei_v');
16730 procedure Read_GL_ARB_base_instance;
16732 glDrawArraysInstancedBaseInstance := dglGetProcAddress('glDrawArraysInstancedBaseInstance');
16733 glDrawElementsInstancedBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseInstance');
16734 glDrawElementsInstancedBaseVertexBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseVertexBaseInstance');
16737 procedure Read_GL_ARB_transform_feedback_instanced;
16739 glDrawTransformFeedbackInstanced := dglGetProcAddress('glDrawTransformFeedbackInstanced');
16740 glDrawTransformFeedbackStreamInstanced := dglGetProcAddress('glDrawTransformFeedbackStreamInstanced');
16743 procedure Read_GL_ARB_internalformat_query;
16745 glGetInternalformativ := dglGetProcAddress('glGetInternalformativ');
16748 procedure Read_GL_ARB_shader_atomic_counters;
16750 glGetActiveAtomicCounterBufferiv := dglGetProcAddress('glGetActiveAtomicCounterBufferiv');
16753 procedure Read_GL_ARB_shader_image_load_store;
16755 glBindImageTexture := dglGetProcAddress('glBindImageTexture');
16756 glMemoryBarrier := dglGetProcAddress('glMemoryBarrier');
16759 procedure Read_GL_ARB_texture_storage;
16761 glTexStorage1D := dglGetProcAddress('glTexStorage1D');
16762 glTexStorage2D := dglGetProcAddress('glTexStorage2D');
16763 glTexStorage3D := dglGetProcAddress('glTexStorage3D');
16764 glTextureStorage1DEXT := dglGetProcAddress('glTextureStorage1DEXT');
16765 glTextureStorage2DEXT := dglGetProcAddress('glTextureStorage2DEXT');
16766 glTextureStorage3DEXT := dglGetProcAddress('glTextureStorage3DEXT');
16771 procedure Read_GL_KHR_debug;
16773 glDebugMessageControl := dglGetProcAddress('glDebugMessageControl');
16774 glDebugMessageInsert := dglGetProcAddress('glDebugMessageInsert');
16775 glDebugMessageCallback := dglGetProcAddress('glDebugMessageCallback');
16776 glGetDebugMessageLog := dglGetProcAddress('glGetDebugMessageLog');
16777 glPushDebugGroup := dglGetProcAddress('glPushDebugGroup');
16778 glPopDebugGroup := dglGetProcAddress('glPopDebugGroup');
16779 glObjectLabel := dglGetProcAddress('glObjectLabel');
16780 glGetObjectLabel := dglGetProcAddress('glGetObjectLabel');
16781 glObjectPtrLabel := dglGetProcAddress('glObjectPtrLabel');
16782 glGetObjectPtrLabel := dglGetProcAddress('glGetObjectPtrLabel');
16785 procedure Read_GL_ARB_clear_buffer_object;
16787 glClearBufferData := dglGetProcAddress('glClearBufferData');
16788 glClearBufferSubData := dglGetProcAddress('glClearBufferSubData');
16789 glClearNamedBufferDataEXT := dglGetProcAddress('glClearNamedBufferDataEXT');
16790 glClearNamedBufferSubDataEXT := dglGetProcAddress('glClearNamedBufferSubDataEXT');
16793 procedure Read_GL_ARB_compute_shader;
16795 glDispatchCompute := dglGetProcAddress('glDispatchCompute');
16796 glDispatchComputeIndirect := dglGetProcAddress('glDispatchComputeIndirect');
16799 procedure Read_GL_ARB_copy_image;
16801 glCopyImageSubData := dglGetProcAddress('glCopyImageSubData');
16804 procedure Read_GL_ARB_framebuffer_no_attachments;
16806 glFramebufferParameteri := dglGetProcAddress('glFramebufferParameteri');
16807 glGetFramebufferParameteriv := dglGetProcAddress('glGetFramebufferParameteriv');
16808 glNamedFramebufferParameteriEXT := dglGetProcAddress('glNamedFramebufferParameteriEXT');
16809 glGetNamedFramebufferParameterivEXT := dglGetProcAddress('glGetNamedFramebufferParameterivEXT');
16812 procedure Read_GL_ARB_internalformat_query2;
16814 glGetInternalformati64v := dglGetProcAddress('glGetInternalformati64v');;
16817 procedure Read_GL_ARB_invalidate_subdata;
16819 glInvalidateTexSubImage := dglGetProcAddress('glInvalidateTexSubImage');
16820 glInvalidateTexImage := dglGetProcAddress('glInvalidateTexImage');
16821 glInvalidateBufferSubData := dglGetProcAddress('glInvalidateBufferSubData');
16822 glInvalidateBufferData := dglGetProcAddress('glInvalidateBufferData');
16823 glInvalidateFramebuffer := dglGetProcAddress('glInvalidateFramebuffer');
16824 glInvalidateSubFramebuffer := dglGetProcAddress('glInvalidateSubFramebuffer');
16827 procedure Read_GL_ARB_multi_draw_indirect;
16829 glMultiDrawArraysIndirect := dglGetProcAddress('glMultiDrawArraysIndirect');
16830 glMultiDrawElementsIndirect := dglGetProcAddress('glMultiDrawElementsIndirect');
16833 procedure Read_GL_ARB_program_interface_query;
16835 glGetProgramInterfaceiv := dglGetProcAddress('glGetProgramInterfaceiv');
16836 glGetProgramResourceIndex := dglGetProcAddress('glGetProgramResourceIndex');
16837 glGetProgramResourceName := dglGetProcAddress('glGetProgramResourceName');
16838 glGetProgramResourceiv := dglGetProcAddress('glGetProgramResourceiv');
16839 glGetProgramResourceLocation := dglGetProcAddress('glGetProgramResourceLocation');
16840 glGetProgramResourceLocationIndex := dglGetProcAddress('glGetProgramResourceLocationIndex');
16843 procedure Read_GL_ARB_shader_storage_buffer_object;
16845 glShaderStorageBlockBinding := dglGetProcAddress('glShaderStorageBlockBinding');
16848 procedure Read_GL_ARB_texture_buffer_range;
16850 glTexBufferRange := dglGetProcAddress('glTexBufferRange');
16851 glTextureBufferRangeEXT := dglGetProcAddress('glTextureBufferRangeEXT');
16854 procedure Read_GL_ARB_texture_storage_multisample;
16856 glTexStorage2DMultisample := dglGetProcAddress('glTexStorage2DMultisample');
16857 glTexStorage3DMultisample := dglGetProcAddress('glTexStorage3DMultisample');
16858 glTextureStorage2DMultisampleEXT := dglGetProcAddress('glTextureStorage2DMultisampleEXT');
16859 glTextureStorage3DMultisampleEXT := dglGetProcAddress('glTextureStorage3DMultisampleEXT');
16862 procedure Read_GL_ARB_texture_view;
16864 glTextureView := dglGetProcAddress('glTextureView');
16867 procedure Read_GL_ARB_vertex_attrib_binding;
16869 glBindVertexBuffer := dglGetProcAddress('glBindVertexBuffer');
16870 glVertexAttribFormat := dglGetProcAddress('glVertexAttribFormat');
16871 glVertexAttribIFormat := dglGetProcAddress('glVertexAttribIFormat');
16872 glVertexAttribLFormat := dglGetProcAddress('glVertexAttribLFormat');
16873 glVertexAttribBinding := dglGetProcAddress('glVertexAttribBinding');
16874 glVertexBindingDivisor := dglGetProcAddress('glVertexBindingDivisor');
16875 glVertexArrayBindVertexBufferEXT := dglGetProcAddress('glVertexArrayBindVertexBufferEXT');
16876 glVertexArrayVertexAttribFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribFormatEXT');
16877 glVertexArrayVertexAttribIFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribIFormatEXT');
16878 glVertexArrayVertexAttribLFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribLFormatEXT');
16879 glVertexArrayVertexAttribBindingEXT := dglGetProcAddress('glVertexArrayVertexAttribBindingEXT');
16880 glVertexArrayVertexBindingDivisorEXT := dglGetProcAddress('glVertexArrayVertexBindingDivisorEXT');
16883 procedure Read_GL_4_4;
16885 glBufferStorage := dglGetProcAddress('glBufferStorage');
16886 glClearTexImage := dglGetProcAddress('glClearTexImage');
16887 glClearTexSubImage := dglGetProcAddress('glClearTexSubImage');
16888 glBindBuffersBase := dglGetProcAddress('glBindBuffersBase');
16889 glBindBuffersRange := dglGetProcAddress('glBindBuffersRange');
16890 glBindTextures := dglGetProcAddress('glBindTextures');
16891 glBindSamplers := dglGetProcAddress('glBindSamplers');
16892 glBindImageTextures := dglGetProcAddress('glBindImageTextures');
16893 glBindVertexBuffers := dglGetProcAddress('glBindVertexBuffers');
16896 procedure Read_GL_4_5;
16898 glClipControl:= dglGetProcAddress('glClipControl');
16899 glCreateTransformFeedbacks:= dglGetProcAddress('glCreateTransformFeedbacks');
16900 glTransformFeedbackBufferBase:= dglGetProcAddress('glTransformFeedbackBufferBase');
16901 glTransformFeedbackBufferRange:= dglGetProcAddress('glTransformFeedbackBufferRange');
16902 glGetTransformFeedbackiv:= dglGetProcAddress('glGetTransformFeedbackiv');
16903 glGetTransformFeedbacki_v:= dglGetProcAddress('glGetTransformFeedbacki_v');
16904 glGetTransformFeedbacki64_v:= dglGetProcAddress('glGetTransformFeedbacki64_v');
16905 glCreateBuffers:= dglGetProcAddress('glCreateBuffers');
16906 glNamedBufferStorage:= dglGetProcAddress('glNamedBufferStorage');
16907 glNamedBufferData:= dglGetProcAddress('glNamedBufferData');
16908 glNamedBufferSubData:= dglGetProcAddress('glNamedBufferSubData');
16909 glCopyNamedBufferSubData:= dglGetProcAddress('glCopyNamedBufferSubData');
16910 glClearNamedBufferData:= dglGetProcAddress('glClearNamedBufferData');
16911 glClearNamedBufferSubData:= dglGetProcAddress('glClearNamedBufferSubData');
16912 glMapNamedBuffer:= dglGetProcAddress('glMapNamedBuffer');
16913 glMapNamedBufferRange:= dglGetProcAddress('glMapNamedBufferRange');
16914 glUnmapNamedBuffer:= dglGetProcAddress('glUnmapNamedBuffer');
16915 glFlushMappedNamedBufferRange:= dglGetProcAddress('glFlushMappedNamedBufferRange');
16916 glGetNamedBufferParameteriv:= dglGetProcAddress('glGetNamedBufferParameteriv');
16917 glGetNamedBufferParameteri64v:= dglGetProcAddress('glGetNamedBufferParameteri64v');
16918 glGetNamedBufferPointerv:= dglGetProcAddress('glGetNamedBufferPointerv');
16919 glGetNamedBufferSubData:= dglGetProcAddress('glGetNamedBufferSubData');
16920 glCreateFramebuffers:= dglGetProcAddress('glCreateFramebuffers');
16921 glNamedFramebufferRenderbuffer:= dglGetProcAddress('glNamedFramebufferRenderbuffer');
16922 glNamedFramebufferParameteri:= dglGetProcAddress('glNamedFramebufferParameteri');
16923 glNamedFramebufferTexture:= dglGetProcAddress('glNamedFramebufferTexture');
16924 glNamedFramebufferTextureLayer:= dglGetProcAddress('glNamedFramebufferTextureLayer');
16925 glNamedFramebufferDrawBuffer:= dglGetProcAddress('glNamedFramebufferDrawBuffer');
16926 glNamedFramebufferDrawBuffers:= dglGetProcAddress('glNamedFramebufferDrawBuffers');
16927 glNamedFramebufferReadBuffer:= dglGetProcAddress('glNamedFramebufferReadBuffer');
16928 glInvalidateNamedFramebufferData:= dglGetProcAddress('glInvalidateNamedFramebufferData');
16929 glInvalidateNamedFramebufferSubData:= dglGetProcAddress('glInvalidateNamedFramebufferSubData');
16930 glClearNamedFramebufferiv:= dglGetProcAddress('glClearNamedFramebufferiv');
16931 glClearNamedFramebufferuiv:= dglGetProcAddress('glClearNamedFramebufferuiv');
16932 glClearNamedFramebufferfv:= dglGetProcAddress('glClearNamedFramebufferfv');
16933 glClearNamedFramebufferfi:= dglGetProcAddress('glClearNamedFramebufferfi');
16934 glBlitNamedFramebuffer:= dglGetProcAddress('glBlitNamedFramebuffer');
16935 glCheckNamedFramebufferStatus:= dglGetProcAddress('glCheckNamedFramebufferStatus');
16936 glGetNamedFramebufferParameteriv:= dglGetProcAddress('glGetNamedFramebufferParameteriv');
16937 glGetNamedFramebufferAttachmentParameteriv:= dglGetProcAddress('glGetNamedFramebufferAttachmentParameteriv');
16938 glCreateRenderbuffers:= dglGetProcAddress('glCreateRenderbuffers');
16939 glNamedRenderbufferStorage:= dglGetProcAddress('glNamedRenderbufferStorage');
16940 glNamedRenderbufferStorageMultisample:= dglGetProcAddress('glNamedRenderbufferStorageMultisample');
16941 glGetNamedRenderbufferParameteriv:= dglGetProcAddress('glGetNamedRenderbufferParameteriv');
16942 glCreateTextures:= dglGetProcAddress('glCreateTextures');
16943 glTextureBuffer:= dglGetProcAddress('glTextureBuffer');
16944 glTextureBufferRange:= dglGetProcAddress('glTextureBufferRange');
16945 glTextureStorage1D:= dglGetProcAddress('glTextureStorage1D');
16946 glTextureStorage2D:= dglGetProcAddress('glTextureStorage2D');
16947 glTextureStorage3D:= dglGetProcAddress('glTextureStorage3D');
16948 glTextureStorage2DMultisample:= dglGetProcAddress('glTextureStorage2DMultisample');
16949 glTextureStorage3DMultisample:= dglGetProcAddress('glTextureStorage3DMultisample');
16950 glTextureSubImage1D:= dglGetProcAddress('glTextureSubImage1D');
16951 glTextureSubImage2D:= dglGetProcAddress('glTextureSubImage2D');
16952 glTextureSubImage3D:= dglGetProcAddress('glTextureSubImage3D');
16953 glCompressedTextureSubImage1D:= dglGetProcAddress('glCompressedTextureSubImage1D');
16954 glCompressedTextureSubImage2D:= dglGetProcAddress('glCompressedTextureSubImage2D');
16955 glCompressedTextureSubImage3D:= dglGetProcAddress('glCompressedTextureSubImage3D');
16956 glCopyTextureSubImage1D:= dglGetProcAddress('glCopyTextureSubImage1D');
16957 glCopyTextureSubImage2D:= dglGetProcAddress('glCopyTextureSubImage2D');
16958 glCopyTextureSubImage3D:= dglGetProcAddress('glCopyTextureSubImage3D');
16959 glTextureParameterf:= dglGetProcAddress('glTextureParameterf');
16960 glTextureParameterfv:= dglGetProcAddress('glTextureParameterfv');
16961 glTextureParameteri:= dglGetProcAddress('glTextureParameteri');
16962 glTextureParameterIiv:= dglGetProcAddress('glTextureParameterIiv');
16963 glTextureParameterIuiv:= dglGetProcAddress('glTextureParameterIuiv');
16964 glTextureParameteriv:= dglGetProcAddress('glTextureParameteriv');
16965 glGenerateTextureMipmap:= dglGetProcAddress('glGenerateTextureMipmap');
16966 glBindTextureUnit:= dglGetProcAddress('glBindTextureUnit');
16967 glGetTextureImage:= dglGetProcAddress('glGetTextureImage');
16968 glGetCompressedTextureImage:= dglGetProcAddress('glGetCompressedTextureImage');
16969 glGetTextureLevelParameterfv:= dglGetProcAddress('glGetTextureLevelParameterfv');
16970 glGetTextureLevelParameteriv:= dglGetProcAddress('glGetTextureLevelParameteriv');
16971 glGetTextureParameterfv:= dglGetProcAddress('glGetTextureParameterfv');
16972 glGetTextureParameterIiv:= dglGetProcAddress('glGetTextureParameterIiv');
16973 glGetTextureParameterIuiv:= dglGetProcAddress('glGetTextureParameterIuiv');
16974 glGetTextureParameteriv:= dglGetProcAddress('glGetTextureParameteriv');
16975 glCreateVertexArrays:= dglGetProcAddress('glCreateVertexArrays');
16976 glDisableVertexArrayAttrib:= dglGetProcAddress('glDisableVertexArrayAttrib');
16977 glEnableVertexArrayAttrib:= dglGetProcAddress('glEnableVertexArrayAttrib');
16978 glVertexArrayElementBuffer:= dglGetProcAddress('glVertexArrayElementBuffer');
16979 glVertexArrayVertexBuffer:= dglGetProcAddress('glVertexArrayVertexBuffer');
16980 glVertexArrayVertexBuffers:= dglGetProcAddress('glVertexArrayVertexBuffers');
16981 glVertexArrayAttribBinding:= dglGetProcAddress('glVertexArrayAttribBinding');
16982 glVertexArrayAttribFormat:= dglGetProcAddress('glVertexArrayAttribFormat');
16983 glVertexArrayAttribIFormat:= dglGetProcAddress('glVertexArrayAttribIFormat');
16984 glVertexArrayAttribLFormat:= dglGetProcAddress('glVertexArrayAttribLFormat');
16985 glVertexArrayBindingDivisor:= dglGetProcAddress('glVertexArrayBindingDivisor');
16986 glGetVertexArrayiv:= dglGetProcAddress('glGetVertexArrayiv');
16987 glGetVertexArrayIndexediv:= dglGetProcAddress('glGetVertexArrayIndexediv');
16988 glGetVertexArrayIndexed64iv:= dglGetProcAddress('glGetVertexArrayIndexed64iv');
16989 glCreateSamplers:= dglGetProcAddress('glCreateSamplers');
16990 glCreateProgramPipelines:= dglGetProcAddress('glCreateProgramPipelines');
16991 glCreateQueries:= dglGetProcAddress('glCreateQueries');
16992 glMemoryBarrierByRegion:= dglGetProcAddress('glMemoryBarrierByRegion');
16993 glGetTextureSubImage:= dglGetProcAddress('glGetTextureSubImage');
16994 glGetCompressedTextureSubImage:= dglGetProcAddress('glGetCompressedTextureSubImage');
16995 glGetGraphicsResetStatus:= dglGetProcAddress('glGetGraphicsResetStatus');
16996 glGetnCompressedTexImage:= dglGetProcAddress('glGetnCompressedTexImage');
16997 glGetnTexImage:= dglGetProcAddress('glGetnTexImage');
16998 glGetnUniformdv:= dglGetProcAddress('glGetnUniformdv');
16999 glGetnUniformfv:= dglGetProcAddress('glGetnUniformfv');
17000 glGetnUniformiv:= dglGetProcAddress('glGetnUniformiv');
17001 glGetnUniformuiv:= dglGetProcAddress('glGetnUniformuiv');
17002 glReadnPixels:= dglGetProcAddress('glReadnPixels');
17003 glGetnMapdv:= dglGetProcAddress('glGetnMapdv');
17004 glGetnMapfv:= dglGetProcAddress('glGetnMapfv');
17005 glGetnMapiv:= dglGetProcAddress('glGetnMapiv');
17006 glGetnPixelMapfv:= dglGetProcAddress('glGetnPixelMapfv');
17007 glGetnPixelMapuiv:= dglGetProcAddress('glGetnPixelMapuiv');
17008 glGetnPixelMapusv:= dglGetProcAddress('glGetnPixelMapusv');
17009 glGetnPolygonStipple:= dglGetProcAddress('glGetnPolygonStipple');
17010 glGetnColorTable:= dglGetProcAddress('glGetnColorTable');
17011 glGetnConvolutionFilter:= dglGetProcAddress('glGetnConvolutionFilter');
17012 glGetnSeparableFilter:= dglGetProcAddress('glGetnSeparableFilter');
17013 glGetnHistogram:= dglGetProcAddress('glGetnHistogram');
17014 glGetnMinmax:= dglGetProcAddress('glGetnMinmax');
17015 glTextureBarrier:= dglGetProcAddress('glTextureBarrier');
17018 procedure Read_GL_NV_path_rendering;
17020 glGenPathsNV := dglGetProcAddress('glGenPathsNV');
17021 glDeletePathsNV := dglGetProcAddress('glDeletePathsNV');
17022 glIsPathNV := dglGetProcAddress('glIsPathNV');
17023 glPathCommandsNV := dglGetProcAddress('glPathCommandsNV');
17024 glPathCoordsNV := dglGetProcAddress('glPathCoordsNV');
17025 glPathSubCommandsNV := dglGetProcAddress('glPathSubCommandsNV');
17026 glPathSubCoordsNV := dglGetProcAddress('glPathSubCoordsNV');
17027 glPathStringNV := dglGetProcAddress('glPathStringNV');
17028 glPathGlyphsNV := dglGetProcAddress('glPathGlyphsNV');
17029 glPathGlyphRangeNV := dglGetProcAddress('glPathGlyphRangeNV');
17030 glWeightPathsNV := dglGetProcAddress('glWeightPathsNV');
17031 glCopyPathNV := dglGetProcAddress('glCopyPathNV');
17032 glInterpolatePathsNV := dglGetProcAddress('glInterpolatePathsNV');
17033 glTransformPathNV := dglGetProcAddress('glTransformPathNV');
17034 glPathParameterivNV := dglGetProcAddress('glPathParameterivNV');
17035 glPathParameteriNV := dglGetProcAddress('glPathParameteriNV');
17036 glPathParameterfvNV := dglGetProcAddress('glPathParameterfvNV');
17037 glPathParameterfNV := dglGetProcAddress('glPathParameterfNV');
17038 glPathDashArrayNV := dglGetProcAddress('glPathDashArrayNV');
17039 glPathStencilFuncNV := dglGetProcAddress('glPathStencilFuncNV');
17040 glPathStencilDepthOffsetNV := dglGetProcAddress('glPathStencilDepthOffsetNV');
17041 glStencilFillPathNV := dglGetProcAddress('glStencilFillPathNV');
17042 glStencilStrokePathNV := dglGetProcAddress('glStencilStrokePathNV');
17043 glStencilFillPathInstancedNV := dglGetProcAddress('glStencilFillPathInstancedNV');
17044 glStencilStrokePathInstancedNV := dglGetProcAddress('glStencilStrokePathInstancedNV');
17045 glPathCoverDepthFuncNV := dglGetProcAddress('glPathCoverDepthFuncNV');
17046 glPathColorGenNV := dglGetProcAddress('glPathColorGenNV');
17047 glPathTexGenNV := dglGetProcAddress('glPathTexGenNV');
17048 glPathFogGenNV := dglGetProcAddress('glPathFogGenNV');
17049 glCoverFillPathNV := dglGetProcAddress('glCoverFillPathNV');
17050 glCoverStrokePathNV := dglGetProcAddress('glCoverStrokePathNV');
17051 glCoverFillPathInstancedNV := dglGetProcAddress('glCoverFillPathInstancedNV');
17052 glCoverStrokePathInstancedNV := dglGetProcAddress('glCoverStrokePathInstancedNV');
17053 glGetPathParameterivNV := dglGetProcAddress('glGetPathParameterivNV');
17054 glGetPathParameterfvNV := dglGetProcAddress('glGetPathParameterfvNV');
17055 glGetPathCommandsNV := dglGetProcAddress('glGetPathCommandsNV');
17056 glGetPathCoordsNV := dglGetProcAddress('glGetPathCoordsNV');
17057 glGetPathDashArrayNV := dglGetProcAddress('glGetPathDashArrayNV');
17058 glGetPathMetricsNV := dglGetProcAddress('glGetPathMetricsNV');
17059 glGetPathMetricRangeNV := dglGetProcAddress('glGetPathMetricRangeNV');
17060 glGetPathSpacingNV := dglGetProcAddress('glGetPathSpacingNV');
17061 glGetPathColorGenivNV := dglGetProcAddress('glGetPathColorGenivNV');
17062 glGetPathColorGenfvNV := dglGetProcAddress('glGetPathColorGenfvNV');
17063 glGetPathTexGenivNV := dglGetProcAddress('glGetPathTexGenivNV');
17064 glGetPathTexGenfvNV := dglGetProcAddress('glGetPathTexGenfvNV');
17065 glIsPointInFillPathNV := dglGetProcAddress('glIsPointInFillPathNV');
17066 glIsPointInStrokePathNV := dglGetProcAddress('glIsPointInStrokePathNV');
17067 glGetPathLengthNV := dglGetProcAddress('glGetPathLengthNV');
17068 glPointAlongPathNV := dglGetProcAddress('glPointAlongPathNV');
17071 procedure Read_GL_AMD_stencil_operation_extended;
17073 glStencilOpValueAMD := dglGetProcAddress('glStencilOpValueAMD');
17076 procedure Read_GL_NV_bindless_texture;
17078 glGetTextureHandleNV := dglGetProcAddress('glGetTextureHandleNV');
17079 glGetTextureSamplerHandleNV := dglGetProcAddress('glGetTextureSamplerHandleNV');
17080 glMakeTextureHandleResidentNV := dglGetProcAddress('glMakeTextureHandleResidentNV');
17081 glMakeTextureHandleNonResidentNV := dglGetProcAddress('glMakeTextureHandleNonResidentNV');
17082 glGetImageHandleNV := dglGetProcAddress('glGetImageHandleNV');
17083 glMakeImageHandleResidentNV := dglGetProcAddress('glMakeImageHandleResidentNV');
17084 glMakeImageHandleNonResidentNV := dglGetProcAddress('glMakeImageHandleNonResidentNV');
17085 glUniformHandleui64NV := dglGetProcAddress('glUniformHandleui64NV');
17086 glUniformHandleui64vNV := dglGetProcAddress('glUniformHandleui64vNV');
17087 glProgramUniformHandleui64NV := dglGetProcAddress('glProgramUniformHandleui64NV');
17088 glProgramUniformHandleui64vNV := dglGetProcAddress('glProgramUniformHandleui64vNV');
17089 glIsTextureHandleResidentNV := dglGetProcAddress('glIsTextureHandleResidentNV');
17090 glIsImageHandleResidentNV := dglGetProcAddress('glIsImageHandleResidentNV');
17093 procedure Read_GL_ARB_bindless_texture;
17095 glGetTextureHandleARB := dglGetProcAddress('TglGetTextureHandleARB');
17096 glGetTextureSamplerHandleARB := dglGetProcAddress('TglGetTextureSamplerHandleARB');
17097 glMakeTextureHandleResidentARB := dglGetProcAddress('TglMakeTextureHandleResidentARB');
17098 glMakeTextureHandleNonResidentARB := dglGetProcAddress('TglMakeTextureHandleNonResidentARB');
17099 glGetImageHandleARB := dglGetProcAddress('TglGetImageHandleARB');
17100 glMakeImageHandleResidentARB := dglGetProcAddress('TglMakeImageHandleResidentARB');
17101 glMakeImageHandleNonResidentARB := dglGetProcAddress('TglMakeImageHandleNonResidentARB');
17102 glUniformHandleui64ARB := dglGetProcAddress('TglUniformHandleui64ARB');
17103 glUniformHandleui64vARB := dglGetProcAddress('TglUniformHandleui64vARB');
17104 glProgramUniformHandleui64ARB := dglGetProcAddress('TglProgramUniformHandleui64ARB');
17105 glProgramUniformHandleui64vARB := dglGetProcAddress('TglProgramUniformHandleui64vARB');
17106 glIsTextureHandleResidentARB := dglGetProcAddress('TglIsTextureHandleResidentARB');
17107 glIsImageHandleResidentARB := dglGetProcAddress('TglIsImageHandleResidentARB');
17108 glVertexAttribL1ui64ARB := dglGetProcAddress('TglVertexAttribL1ui64ARB');
17109 glVertexAttribL1ui64vARB := dglGetProcAddress('TglVertexAttribL1ui64vARB');
17110 glGetVertexAttribLui64vARB := dglGetProcAddress('TglGetVertexAttribLui64vARB');
17113 procedure Read_GL_ARB_cl_event;
17115 glCreateSyncFromCLeventARB := dglGetProcAddress('glCreateSyncFromCLeventARB');
17118 procedure Read_GL_ARB_compute_variable_group_size;
17120 glDispatchComputeGroupSizeARB := dglGetProcAddress('glDispatchComputeGroupSizeARB');
17123 procedure Read_GL_ARB_debug_output;
17125 glDebugMessageControlARB := dglGetProcAddress('glDebugMessageControlARB');
17126 glDebugMessageInsertARB := dglGetProcAddress('glDebugMessageInsertARB');
17127 glDebugMessageCallbackARB := dglGetProcAddress('glDebugMessageCallbackARB');
17128 glGetDebugMessageLogARB := dglGetProcAddress('glGetDebugMessageLogARB');
17131 procedure Read_GL_ARB_robustness;
17133 glGetGraphicsResetStatusARB := dglGetProcAddress('glGetGraphicsResetStatusARB');
17134 glGetnMapdvARB := dglGetProcAddress('glGetnMapdvARB');
17135 glGetnMapfvARB := dglGetProcAddress('glGetnMapfvARB');
17136 glGetnMapivARB := dglGetProcAddress('glGetnMapivARB');
17137 glGetnPixelMapfvARB := dglGetProcAddress('glGetnPixelMapfvARB');
17138 glGetnPixelMapuivARB := dglGetProcAddress('glGetnPixelMapuivARB');
17139 glGetnPixelMapusvARB := dglGetProcAddress('glGetnPixelMapusvARB');
17140 glGetnPolygonStippleARB := dglGetProcAddress('glGetnPolygonStippleARB');
17141 glGetnColorTableARB := dglGetProcAddress('glGetnColorTableARB');
17142 glGetnConvolutionFilterARB := dglGetProcAddress('glGetnConvolutionFilterARB');
17143 glGetnSeparableFilterARB := dglGetProcAddress('glGetnSeparableFilterARB');
17144 glGetnHistogramARB := dglGetProcAddress('glGetnHistogramARB');
17145 glGetnMinmaxARB := dglGetProcAddress('glGetnMinmaxARB');
17146 glGetnTexImageARB := dglGetProcAddress('glGetnTexImageARB');
17147 glReadnPixelsARB := dglGetProcAddress('glReadnPixelsARB');
17148 glGetnCompressedTexImageARB := dglGetProcAddress('glGetnCompressedTexImageARB');
17149 glGetnUniformfvARB := dglGetProcAddress('glGetnUniformfvARB');
17150 glGetnUniformivARB := dglGetProcAddress('glGetnUniformivARB');
17151 glGetnUniformuivARB := dglGetProcAddress('glGetnUniformuivARB');
17152 glGetnUniformdvARB := dglGetProcAddress('glGetnUniformdvARB');
17155 procedure Read_GL_ATI_draw_buffers;
17157 glDrawBuffersATI := dglGetProcAddress('glDrawBuffersATI');
17160 procedure Read_GL_ATI_element_array;
17162 glElementPointerATI := dglGetProcAddress('glElementPointerATI');
17163 glDrawElementArrayATI := dglGetProcAddress('glDrawElementArrayATI');
17164 glDrawRangeElementArrayATI := dglGetProcAddress('glDrawRangeElementArrayATI');
17167 procedure Read_GL_ATI_envmap_bumpmap;
17169 glTexBumpParameterivATI := dglGetProcAddress('glTexBumpParameterivATI');
17170 glTexBumpParameterfvATI := dglGetProcAddress('glTexBumpParameterfvATI');
17171 glGetTexBumpParameterivATI := dglGetProcAddress('glGetTexBumpParameterivATI');
17172 glGetTexBumpParameterfvATI := dglGetProcAddress('glGetTexBumpParameterfvATI');
17175 procedure Read_GL_ATI_fragment_shader;
17177 glGenFragmentShadersATI := dglGetProcAddress('glGenFragmentShadersATI');
17178 glBindFragmentShaderATI := dglGetProcAddress('glBindFragmentShaderATI');
17179 glDeleteFragmentShaderATI := dglGetProcAddress('glDeleteFragmentShaderATI');
17180 glBeginFragmentShaderATI := dglGetProcAddress('glBeginFragmentShaderATI');
17181 glEndFragmentShaderATI := dglGetProcAddress('glEndFragmentShaderATI');
17182 glPassTexCoordATI := dglGetProcAddress('glPassTexCoordATI');
17183 glSampleMapATI := dglGetProcAddress('glSampleMapATI');
17184 glColorFragmentOp1ATI := dglGetProcAddress('glColorFragmentOp1ATI');
17185 glColorFragmentOp2ATI := dglGetProcAddress('glColorFragmentOp2ATI');
17186 glColorFragmentOp3ATI := dglGetProcAddress('glColorFragmentOp3ATI');
17187 glAlphaFragmentOp1ATI := dglGetProcAddress('glAlphaFragmentOp1ATI');
17188 glAlphaFragmentOp2ATI := dglGetProcAddress('glAlphaFragmentOp2ATI');
17189 glAlphaFragmentOp3ATI := dglGetProcAddress('glAlphaFragmentOp3ATI');
17190 glSetFragmentShaderConstantATI := dglGetProcAddress('glSetFragmentShaderConstantATI');
17193 procedure Read_GL_ATI_map_object_buffer;
17195 glMapObjectBufferATI := dglGetProcAddress('glMapObjectBufferATI');
17196 glUnmapObjectBufferATI := dglGetProcAddress('glUnmapObjectBufferATI');
17199 procedure Read_GL_ATI_pn_triangles;
17201 glPNTrianglesiATI := dglGetProcAddress('glPNTrianglesiATI');
17202 glPNTrianglesfATI := dglGetProcAddress('glPNTrianglesfATI');
17205 procedure Read_GL_ATI_separate_stencil;
17207 glStencilOpSeparateATI := dglGetProcAddress('glStencilOpSeparateATI');
17208 glStencilFuncSeparateATI := dglGetProcAddress('glStencilFuncSeparateATI');
17211 procedure Read_GL_ATI_vertex_array_object;
17213 glNewObjectBufferATI := dglGetProcAddress('glNewObjectBufferATI');
17214 glIsObjectBufferATI := dglGetProcAddress('glIsObjectBufferATI');
17215 glUpdateObjectBufferATI := dglGetProcAddress('glUpdateObjectBufferATI');
17216 glGetObjectBufferfvATI := dglGetProcAddress('glGetObjectBufferfvATI');
17217 glGetObjectBufferivATI := dglGetProcAddress('glGetObjectBufferivATI');
17218 glFreeObjectBufferATI := dglGetProcAddress('glFreeObjectBufferATI');
17219 glArrayObjectATI := dglGetProcAddress('glArrayObjectATI');
17220 glGetArrayObjectfvATI := dglGetProcAddress('glGetArrayObjectfvATI');
17221 glGetArrayObjectivATI := dglGetProcAddress('glGetArrayObjectivATI');
17222 glVariantArrayObjectATI := dglGetProcAddress('glVariantArrayObjectATI');
17223 glGetVariantArrayObjectfvATI := dglGetProcAddress('glGetVariantArrayObjectfvATI');
17224 glGetVariantArrayObjectivATI := dglGetProcAddress('glGetVariantArrayObjectivATI');
17228 procedure Read_GL_ATI_vertex_attrib_array_object;
17230 glVertexAttribArrayObjectATI := dglGetProcAddress('glVertexAttribArrayObjectATI');
17231 glGetVertexAttribArrayObjectfvATI := dglGetProcAddress('glGetVertexAttribArrayObjectfvATI');
17232 glGetVertexAttribArrayObjectivATI := dglGetProcAddress('glGetVertexAttribArrayObjectivATI');
17235 procedure Read_GL_ATI_vertex_streams;
17237 glVertexStream1sATI := dglGetProcAddress('glVertexStream1sATI');
17238 glVertexStream1svATI := dglGetProcAddress('glVertexStream1svATI');
17239 glVertexStream1iATI := dglGetProcAddress('glVertexStream1iATI');
17240 glVertexStream1ivATI := dglGetProcAddress('glVertexStream1ivATI');
17241 glVertexStream1fATI := dglGetProcAddress('glVertexStream1fATI');
17242 glVertexStream1fvATI := dglGetProcAddress('glVertexStream1fvATI');
17243 glVertexStream1dATI := dglGetProcAddress('glVertexStream1dATI');
17244 glVertexStream1dvATI := dglGetProcAddress('glVertexStream1dvATI');
17245 glVertexStream2sATI := dglGetProcAddress('glVertexStream2sATI');
17246 glVertexStream2svATI := dglGetProcAddress('glVertexStream2svATI');
17247 glVertexStream2iATI := dglGetProcAddress('glVertexStream2iATI');
17248 glVertexStream2ivATI := dglGetProcAddress('glVertexStream2ivATI');
17249 glVertexStream2fATI := dglGetProcAddress('glVertexStream2fATI');
17250 glVertexStream2fvATI := dglGetProcAddress('glVertexStream2fvATI');
17251 glVertexStream2dATI := dglGetProcAddress('glVertexStream2dATI');
17252 glVertexStream2dvATI := dglGetProcAddress('glVertexStream2dvATI');
17253 glVertexStream3sATI := dglGetProcAddress('glVertexStream3sATI');
17254 glVertexStream3svATI := dglGetProcAddress('glVertexStream3svATI');
17255 glVertexStream3iATI := dglGetProcAddress('glVertexStream3iATI');
17256 glVertexStream3ivATI := dglGetProcAddress('glVertexStream3ivATI');
17257 glVertexStream3fATI := dglGetProcAddress('glVertexStream3fATI');
17258 glVertexStream3fvATI := dglGetProcAddress('glVertexStream3fvATI');
17259 glVertexStream3dATI := dglGetProcAddress('glVertexStream3dATI');
17260 glVertexStream3dvATI := dglGetProcAddress('glVertexStream3dvATI');
17261 glVertexStream4sATI := dglGetProcAddress('glVertexStream4sATI');
17262 glVertexStream4svATI := dglGetProcAddress('glVertexStream4svATI');
17263 glVertexStream4iATI := dglGetProcAddress('glVertexStream4iATI');
17264 glVertexStream4ivATI := dglGetProcAddress('glVertexStream4ivATI');
17265 glVertexStream4fATI := dglGetProcAddress('glVertexStream4fATI');
17266 glVertexStream4fvATI := dglGetProcAddress('glVertexStream4fvATI');
17267 glVertexStream4dATI := dglGetProcAddress('glVertexStream4dATI');
17268 glVertexStream4dvATI := dglGetProcAddress('glVertexStream4dvATI');
17269 glNormalStream3bATI := dglGetProcAddress('glNormalStream3bATI');
17270 glNormalStream3bvATI := dglGetProcAddress('glNormalStream3bvATI');
17271 glNormalStream3sATI := dglGetProcAddress('glNormalStream3sATI');
17272 glNormalStream3svATI := dglGetProcAddress('glNormalStream3svATI');
17273 glNormalStream3iATI := dglGetProcAddress('glNormalStream3iATI');
17274 glNormalStream3ivATI := dglGetProcAddress('glNormalStream3ivATI');
17275 glNormalStream3fATI := dglGetProcAddress('glNormalStream3fATI');
17276 glNormalStream3fvATI := dglGetProcAddress('glNormalStream3fvATI');
17277 glNormalStream3dATI := dglGetProcAddress('glNormalStream3dATI');
17278 glNormalStream3dvATI := dglGetProcAddress('glNormalStream3dvATI');
17279 glClientActiveVertexStreamATI := dglGetProcAddress('glClientActiveVertexStreamATI');
17280 glVertexBlendEnviATI := dglGetProcAddress('glVertexBlendEnviATI');
17281 glVertexBlendEnvfATI := dglGetProcAddress('glVertexBlendEnvfATI');
17284 procedure Read_GL_AMD_performance_monitor;
17286 glGetPerfMonitorGroupsAMD := dglGetProcAddress('glGetPerfMonitorGroupsAMD');
17287 glGetPerfMonitorCountersAMD := dglGetProcAddress('glGetPerfMonitorCountersAMD');
17288 glGetPerfMonitorGroupStringAMD := dglGetProcAddress('glGetPerfMonitorGroupStringAMD');
17289 glGetPerfMonitorCounterStringAMD := dglGetProcAddress('glGetPerfMonitorCounterStringAMD');
17290 glGetPerfMonitorCounterInfoAMD := dglGetProcAddress('glGetPerfMonitorCounterInfoAMD');
17291 glGenPerfMonitorsAMD := dglGetProcAddress('glGenPerfMonitorsAMD');
17292 glDeletePerfMonitorsAMD := dglGetProcAddress('glDeletePerfMonitorsAMD');
17293 glSelectPerfMonitorCountersAMD := dglGetProcAddress('glSelectPerfMonitorCountersAMD');
17294 glBeginPerfMonitorAMD := dglGetProcAddress('glBeginPerfMonitorAMD');
17295 glEndPerfMonitorAMD := dglGetProcAddress('glEndPerfMonitorAMD');
17296 glGetPerfMonitorCounterDataAMD := dglGetProcAddress('glGetPerfMonitorCounterDataAMD');
17299 procedure Read_GL_AMD_vertex_shader_tesselator;
17301 glTessellationFactorAMD := dglGetProcAddress('glTessellationFactorAMD');
17302 glTessellationModeAMD := dglGetProcAddress('glTessellationModeAMD');
17305 procedure Read_GL_AMD_draw_buffers_blend;
17307 glBlendFuncIndexedAMD := dglGetProcAddress('glBlendFuncIndexedAMD');
17308 glBlendFuncSeparateIndexedAMD := dglGetProcAddress('glBlendFuncSeparateIndexedAMD');
17309 glBlendEquationIndexedAMD := dglGetProcAddress('glBlendEquationIndexedAMD');
17310 glBlendEquationSeparateIndexedAMD := dglGetProcAddress('glBlendEquationSeparateIndexedAMD');
17313 procedure Read_GL_AMD_name_gen_delete;
17315 glGenNamesAMD := dglGetProcAddress('glGenNamesAMD');
17316 glDeleteNamesAMD := dglGetProcAddress('glDeleteNamesAMD');
17317 glIsNameAMD := dglGetProcAddress('glIsNameAMD');
17320 procedure Read_GL_AMD_debug_output;
17322 glDebugMessageEnableAMD := dglGetProcAddress('glDebugMessageEnableAMD');
17323 glDebugMessageInsertAMD := dglGetProcAddress('glDebugMessageInsertAMD');
17324 glDebugMessageCallbackAMD := dglGetProcAddress('glDebugMessageCallbackAMD');
17325 glGetDebugMessageLogAMD := dglGetProcAddress('glGetDebugMessageLogAMD');
17328 procedure Read_GL_EXT_blend_color;
17330 glBlendColorEXT := dglGetProcAddress('glBlendColorEXT');
17333 procedure Read_GL_EXT_blend_func_separate;
17335 glBlendFuncSeparateEXT := dglGetProcAddress('glBlendFuncSeparateEXT');
17338 procedure Read_GL_EXT_blend_minmax;
17340 glBlendEquationEXT := dglGetProcAddress('glBlendEquationEXT');
17343 procedure Read_GL_EXT_color_subtable;
17345 glColorSubTableEXT := dglGetProcAddress('glColorSubTableEXT');
17346 glCopyColorSubTableEXT := dglGetProcAddress('glCopyColorSubTableEXT');
17349 procedure Read_GL_EXT_compiled_vertex_array;
17351 glLockArraysEXT := dglGetProcAddress('glLockArraysEXT');
17352 glUnlockArraysEXT := dglGetProcAddress('glUnlockArraysEXT');
17355 procedure Read_GL_EXT_convolution;
17357 glConvolutionFilter1DEXT := dglGetProcAddress('glConvolutionFilter1DEXT');
17358 glConvolutionFilter2DEXT := dglGetProcAddress('glConvolutionFilter2DEXT');
17359 glConvolutionParameterfEXT := dglGetProcAddress('glConvolutionParameterfEXT');
17360 glConvolutionParameterfvEXT := dglGetProcAddress('glConvolutionParameterfvEXT');
17361 glConvolutionParameteriEXT := dglGetProcAddress('glConvolutionParameteriEXT');
17362 glConvolutionParameterivEXT := dglGetProcAddress('glConvolutionParameterivEXT');
17363 glCopyConvolutionFilter1DEXT := dglGetProcAddress('glCopyConvolutionFilter1DEXT');
17364 glCopyConvolutionFilter2DEXT := dglGetProcAddress('glCopyConvolutionFilter2DEXT');
17365 glGetConvolutionFilterEXT := dglGetProcAddress('glGetConvolutionFilterEXT');
17366 glGetConvolutionParameterfvEXT := dglGetProcAddress('glGetConvolutionParameterfvEXT');
17367 glGetConvolutionParameterivEXT := dglGetProcAddress('glGetConvolutionParameterivEXT');
17368 glGetSeparableFilterEXT := dglGetProcAddress('glGetSeparableFilterEXT');
17369 glSeparableFilter2DEXT := dglGetProcAddress('glSeparableFilter2DEXT');
17372 procedure Read_GL_EXT_coordinate_frame;
17374 glTangent3bEXT := dglGetProcAddress('glTangent3bEXT');
17375 glTangent3bvEXT := dglGetProcAddress('glTangent3bvEXT');
17376 glTangent3dEXT := dglGetProcAddress('glTangent3dEXT');
17377 glTangent3dvEXT := dglGetProcAddress('glTangent3dvEXT');
17378 glTangent3fEXT := dglGetProcAddress('glTangent3fEXT');
17379 glTangent3fvEXT := dglGetProcAddress('glTangent3fvEXT');
17380 glTangent3iEXT := dglGetProcAddress('glTangent3iEXT');
17381 glTangent3ivEXT := dglGetProcAddress('glTangent3ivEXT');
17382 glTangent3sEXT := dglGetProcAddress('glTangent3sEXT');
17383 glTangent3svEXT := dglGetProcAddress('glTangent3svEXT');
17384 glBinormal3bEXT := dglGetProcAddress('glBinormal3bEXT');
17385 glBinormal3bvEXT := dglGetProcAddress('glBinormal3bvEXT');
17386 glBinormal3dEXT := dglGetProcAddress('glBinormal3dEXT');
17387 glBinormal3dvEXT := dglGetProcAddress('glBinormal3dvEXT');
17388 glBinormal3fEXT := dglGetProcAddress('glBinormal3fEXT');
17389 glBinormal3fvEXT := dglGetProcAddress('glBinormal3fvEXT');
17390 glBinormal3iEXT := dglGetProcAddress('glBinormal3iEXT');
17391 glBinormal3ivEXT := dglGetProcAddress('glBinormal3ivEXT');
17392 glBinormal3sEXT := dglGetProcAddress('glBinormal3sEXT');
17393 glBinormal3svEXT := dglGetProcAddress('glBinormal3svEXT');
17394 glTangentPointerEXT := dglGetProcAddress('glTangentPointerEXT');
17395 glBinormalPointerEXT := dglGetProcAddress('glBinormalPointerEXT');
17398 procedure Read_GL_EXT_copy_texture;
17400 glCopyTexImage1DEXT := dglGetProcAddress('glCopyTexImage1DEXT');
17401 glCopyTexImage2DEXT := dglGetProcAddress('glCopyTexImage2DEXT');
17402 glCopyTexSubImage1DEXT := dglGetProcAddress('glCopyTexSubImage1DEXT');
17403 glCopyTexSubImage2DEXT := dglGetProcAddress('glCopyTexSubImage2DEXT');
17404 glCopyTexSubImage3DEXT := dglGetProcAddress('glCopyTexSubImage3DEXT');
17407 procedure Read_GL_EXT_cull_vertex;
17409 glCullParameterdvEXT := dglGetProcAddress('glCullParameterdvEXT');
17410 glCullParameterfvEXT := dglGetProcAddress('glCullParameterfvEXT');
17413 procedure Read_GL_EXT_draw_range_elements;
17415 glDrawRangeElementsEXT := dglGetProcAddress('glDrawRangeElementsEXT');
17418 procedure Read_GL_EXT_fog_coord;
17420 glFogCoordfEXT := dglGetProcAddress('glFogCoordfEXT');
17421 glFogCoordfvEXT := dglGetProcAddress('glFogCoordfvEXT');
17422 glFogCoorddEXT := dglGetProcAddress('glFogCoorddEXT');
17423 glFogCoorddvEXT := dglGetProcAddress('glFogCoorddvEXT');
17424 glFogCoordPointerEXT := dglGetProcAddress('glFogCoordPointerEXT');
17427 procedure Read_GL_EXT_framebuffer_object;
17429 glIsRenderbufferEXT := dglGetProcAddress('glIsRenderbufferEXT');
17430 glBindRenderbufferEXT := dglGetProcAddress('glBindRenderbufferEXT');
17431 glDeleteRenderbuffersEXT := dglGetProcAddress('glDeleteRenderbuffersEXT');
17432 glGenRenderbuffersEXT := dglGetProcAddress('glGenRenderbuffersEXT');
17433 glRenderbufferStorageEXT := dglGetProcAddress('glRenderbufferStorageEXT');
17434 glGetRenderbufferParameterivEXT := dglGetProcAddress('glGetRenderbufferParameterivEXT');
17435 glIsFramebufferEXT := dglGetProcAddress('glIsFramebufferEXT');
17436 glBindFramebufferEXT := dglGetProcAddress('glBindFramebufferEXT');
17437 glDeleteFramebuffersEXT := dglGetProcAddress('glDeleteFramebuffersEXT');
17438 glGenFramebuffersEXT := dglGetProcAddress('glGenFramebuffersEXT');
17439 glCheckFramebufferStatusEXT := dglGetProcAddress('glCheckFramebufferStatusEXT');
17440 glFramebufferTexture1DEXT := dglGetProcAddress('glFramebufferTexture1DEXT');
17441 glFramebufferTexture2DEXT := dglGetProcAddress('glFramebufferTexture2DEXT');
17442 glFramebufferTexture3DEXT := dglGetProcAddress('glFramebufferTexture3DEXT');
17443 glFramebufferRenderbufferEXT := dglGetProcAddress('glFramebufferRenderbufferEXT');
17444 glGetFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetFramebufferAttachmentParameterivEXT');
17445 glGenerateMipmapEXT := dglGetProcAddress('glGenerateMipmapEXT');
17448 procedure Read_GL_EXT_histogram;
17450 glGetHistogramEXT := dglGetProcAddress('glGetHistogramEXT');
17451 glGetHistogramParameterfvEXT := dglGetProcAddress('glGetHistogramParameterfvEXT');
17452 glGetHistogramParameterivEXT := dglGetProcAddress('glGetHistogramParameterivEXT');
17453 glGetMinmaxEXT := dglGetProcAddress('glGetMinmaxEXT');
17454 glGetMinmaxParameterfvEXT := dglGetProcAddress('glGetMinmaxParameterfvEXT');
17455 glGetMinmaxParameterivEXT := dglGetProcAddress('glGetMinmaxParameterivEXT');
17456 glHistogramEXT := dglGetProcAddress('glHistogramEXT');
17457 glMinmaxEXT := dglGetProcAddress('glMinmaxEXT');
17458 glResetHistogramEXT := dglGetProcAddress('glResetHistogramEXT');
17459 glResetMinmaxEXT := dglGetProcAddress('glResetMinmaxEXT');
17462 procedure Read_GL_EXT_index_func;
17464 glIndexFuncEXT := dglGetProcAddress('glIndexFuncEXT');
17467 procedure Read_GL_EXT_index_material;
17469 glIndexMaterialEXT := dglGetProcAddress('glIndexMaterialEXT');
17472 procedure Read_GL_EXT_light_texture;
17474 glApplyTextureEXT := dglGetProcAddress('glApplyTextureEXT');
17475 glTextureLightEXT := dglGetProcAddress('glTextureLightEXT');
17476 glTextureMaterialEXT := dglGetProcAddress('glTextureMaterialEXT');
17479 procedure Read_GL_EXT_multi_draw_arrays;
17481 glMultiDrawArraysEXT := dglGetProcAddress('glMultiDrawArraysEXT');
17482 glMultiDrawElementsEXT := dglGetProcAddress('glMultiDrawElementsEXT');
17485 procedure Read_GL_EXT_multisample;
17487 glSampleMaskEXT := dglGetProcAddress('glSampleMaskEXT');
17488 glSamplePatternEXT := dglGetProcAddress('glSamplePatternEXT');
17491 procedure Read_GL_EXT_paletted_texture;
17493 glColorTableEXT := dglGetProcAddress('glColorTableEXT');
17494 glGetColorTableEXT := dglGetProcAddress('glGetColorTableEXT');
17495 glGetColorTableParameterivEXT := dglGetProcAddress('glGetColorTableParameterivEXT');
17496 glGetColorTableParameterfvEXT := dglGetProcAddress('glGetColorTableParameterfvEXT');
17499 procedure Read_GL_EXT_pixel_transform;
17501 glPixelTransformParameteriEXT := dglGetProcAddress('glPixelTransformParameteriEXT');
17502 glPixelTransformParameterfEXT := dglGetProcAddress('glPixelTransformParameterfEXT');
17503 glPixelTransformParameterivEXT := dglGetProcAddress('glPixelTransformParameterivEXT');
17504 glPixelTransformParameterfvEXT := dglGetProcAddress('glPixelTransformParameterfvEXT');
17507 procedure Read_GL_EXT_point_parameters;
17509 glPointParameterfEXT := dglGetProcAddress('glPointParameterfEXT');
17510 glPointParameterfvEXT := dglGetProcAddress('glPointParameterfvEXT');
17513 procedure Read_GL_EXT_polygon_offset;
17515 glPolygonOffsetEXT := dglGetProcAddress('glPolygonOffsetEXT');
17518 procedure Read_GL_EXT_secondary_color;
17520 glSecondaryColor3bEXT := dglGetProcAddress('glSecondaryColor3bEXT');
17521 glSecondaryColor3bvEXT := dglGetProcAddress('glSecondaryColor3bvEXT');
17522 glSecondaryColor3dEXT := dglGetProcAddress('glSecondaryColor3dEXT');
17523 glSecondaryColor3dvEXT := dglGetProcAddress('glSecondaryColor3dvEXT');
17524 glSecondaryColor3fEXT := dglGetProcAddress('glSecondaryColor3fEXT');
17525 glSecondaryColor3fvEXT := dglGetProcAddress('glSecondaryColor3fvEXT');
17526 glSecondaryColor3iEXT := dglGetProcAddress('glSecondaryColor3iEXT');
17527 glSecondaryColor3ivEXT := dglGetProcAddress('glSecondaryColor3ivEXT');
17528 glSecondaryColor3sEXT := dglGetProcAddress('glSecondaryColor3sEXT');
17529 glSecondaryColor3svEXT := dglGetProcAddress('glSecondaryColor3svEXT');
17530 glSecondaryColor3ubEXT := dglGetProcAddress('glSecondaryColor3ubEXT');
17531 glSecondaryColor3ubvEXT := dglGetProcAddress('glSecondaryColor3ubvEXT');
17532 glSecondaryColor3uiEXT := dglGetProcAddress('glSecondaryColor3uiEXT');
17533 glSecondaryColor3uivEXT := dglGetProcAddress('glSecondaryColor3uivEXT');
17534 glSecondaryColor3usEXT := dglGetProcAddress('glSecondaryColor3usEXT');
17535 glSecondaryColor3usvEXT := dglGetProcAddress('glSecondaryColor3usvEXT');
17536 glSecondaryColorPointerEXT := dglGetProcAddress('glSecondaryColorPointerEXT');
17539 procedure Read_GL_EXT_stencil_two_side;
17541 glActiveStencilFaceEXT := dglGetProcAddress('glActiveStencilFaceEXT');
17544 procedure Read_GL_EXT_subtexture;
17546 glTexSubImage1DEXT := dglGetProcAddress('glTexSubImage1DEXT');
17547 glTexSubImage2DEXT := dglGetProcAddress('glTexSubImage2DEXT');
17550 procedure Read_GL_EXT_texture3D;
17552 glTexImage3DEXT := dglGetProcAddress('glTexImage3DEXT');
17553 glTexSubImage3DEXT := dglGetProcAddress('glTexSubImage3DEXT');
17556 procedure Read_GL_EXT_texture_object;
17558 glAreTexturesResidentEXT := dglGetProcAddress('glAreTexturesResidentEXT');
17559 glBindTextureEXT := dglGetProcAddress('glBindTextureEXT');
17560 glDeleteTexturesEXT := dglGetProcAddress('glDeleteTexturesEXT');
17561 glGenTexturesEXT := dglGetProcAddress('glGenTexturesEXT');
17562 glIsTextureEXT := dglGetProcAddress('glIsTextureEXT');
17563 glPrioritizeTexturesEXT := dglGetProcAddress('glPrioritizeTexturesEXT');
17566 procedure Read_GL_EXT_texture_perturb_normal;
17568 glTextureNormalEXT := dglGetProcAddress('glTextureNormalEXT');
17571 procedure Read_GL_EXT_vertex_array;
17573 glArrayElementEXT := dglGetProcAddress('glArrayElementEXT');
17574 glColorPointerEXT := dglGetProcAddress('glColorPointerEXT');
17575 glDrawArraysEXT := dglGetProcAddress('glDrawArraysEXT');
17576 glEdgeFlagPointerEXT := dglGetProcAddress('glEdgeFlagPointerEXT');
17577 glGetPointervEXT := dglGetProcAddress('glGetPointervEXT');
17578 glIndexPointerEXT := dglGetProcAddress('glIndexPointerEXT');
17579 glNormalPointerEXT := dglGetProcAddress('glNormalPointerEXT');
17580 glTexCoordPointerEXT := dglGetProcAddress('glTexCoordPointerEXT');
17581 glVertexPointerEXT := dglGetProcAddress('glVertexPointerEXT');
17584 procedure Read_GL_EXT_vertex_shader;
17586 glBeginVertexShaderEXT := dglGetProcAddress('glBeginVertexShaderEXT');
17587 glEndVertexShaderEXT := dglGetProcAddress('glEndVertexShaderEXT');
17588 glBindVertexShaderEXT := dglGetProcAddress('glBindVertexShaderEXT');
17589 glGenVertexShadersEXT := dglGetProcAddress('glGenVertexShadersEXT');
17590 glDeleteVertexShaderEXT := dglGetProcAddress('glDeleteVertexShaderEXT');
17591 glShaderOp1EXT := dglGetProcAddress('glShaderOp1EXT');
17592 glShaderOp2EXT := dglGetProcAddress('glShaderOp2EXT');
17593 glShaderOp3EXT := dglGetProcAddress('glShaderOp3EXT');
17594 glSwizzleEXT := dglGetProcAddress('glSwizzleEXT');
17595 glWriteMaskEXT := dglGetProcAddress('glWriteMaskEXT');
17596 glInsertComponentEXT := dglGetProcAddress('glInsertComponentEXT');
17597 glExtractComponentEXT := dglGetProcAddress('glExtractComponentEXT');
17598 glGenSymbolsEXT := dglGetProcAddress('glGenSymbolsEXT');
17599 glSetInvariantEXT := dglGetProcAddress('glSetInvariantEXT');
17600 glSetLocalConstantEXT := dglGetProcAddress('glSetLocalConstantEXT');
17601 glVariantbvEXT := dglGetProcAddress('glVariantbvEXT');
17602 glVariantsvEXT := dglGetProcAddress('glVariantsvEXT');
17603 glVariantivEXT := dglGetProcAddress('glVariantivEXT');
17604 glVariantfvEXT := dglGetProcAddress('glVariantfvEXT');
17605 glVariantdvEXT := dglGetProcAddress('glVariantdvEXT');
17606 glVariantubvEXT := dglGetProcAddress('glVariantubvEXT');
17607 glVariantusvEXT := dglGetProcAddress('glVariantusvEXT');
17608 glVariantuivEXT := dglGetProcAddress('glVariantuivEXT');
17609 glVariantPointerEXT := dglGetProcAddress('glVariantPointerEXT');
17610 glEnableVariantClientStateEXT := dglGetProcAddress('glEnableVariantClientStateEXT');
17611 glDisableVariantClientStateEXT := dglGetProcAddress('glDisableVariantClientStateEXT');
17612 glBindLightParameterEXT := dglGetProcAddress('glBindLightParameterEXT');
17613 glBindMaterialParameterEXT := dglGetProcAddress('glBindMaterialParameterEXT');
17614 glBindTexGenParameterEXT := dglGetProcAddress('glBindTexGenParameterEXT');
17615 glBindTextureUnitParameterEXT := dglGetProcAddress('glBindTextureUnitParameterEXT');
17616 glBindParameterEXT := dglGetProcAddress('glBindParameterEXT');
17617 glIsVariantEnabledEXT := dglGetProcAddress('glIsVariantEnabledEXT');
17618 glGetVariantBooleanvEXT := dglGetProcAddress('glGetVariantBooleanvEXT');
17619 glGetVariantIntegervEXT := dglGetProcAddress('glGetVariantIntegervEXT');
17620 glGetVariantFloatvEXT := dglGetProcAddress('glGetVariantFloatvEXT');
17621 glGetVariantPointervEXT := dglGetProcAddress('glGetVariantPointervEXT');
17622 glGetInvariantBooleanvEXT := dglGetProcAddress('glGetInvariantBooleanvEXT');
17623 glGetInvariantIntegervEXT := dglGetProcAddress('glGetInvariantIntegervEXT');
17624 glGetInvariantFloatvEXT := dglGetProcAddress('glGetInvariantFloatvEXT');
17625 glGetLocalConstantBooleanvEXT := dglGetProcAddress('glGetLocalConstantBooleanvEXT');
17626 glGetLocalConstantIntegervEXT := dglGetProcAddress('glGetLocalConstantIntegervEXT');
17627 glGetLocalConstantFloatvEXT := dglGetProcAddress('glGetLocalConstantFloatvEXT');
17630 procedure Read_GL_EXT_vertex_weighting;
17632 glVertexWeightfEXT := dglGetProcAddress('glVertexWeightfEXT');
17633 glVertexWeightfvEXT := dglGetProcAddress('glVertexWeightfvEXT');
17634 glVertexWeightPointerEXT := dglGetProcAddress('glVertexWeightPointerEXT');
17637 procedure Read_GL_EXT_depth_bounds_test;
17639 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17640 glDepthBoundsEXT := dglGetProcAddress('glDepthBoundsEXT');
17643 procedure Read_GL_EXT_blend_equation_separate;
17645 glBlendEquationSeparateEXT := dglGetProcAddress('glBlendEquationSeparateEXT');
17648 procedure Read_GL_EXT_stencil_clear_tag;
17650 glStencilClearTagEXT := dglGetProcAddress('glStencilClearTagEXT');
17653 procedure Read_GL_EXT_framebuffer_blit;
17655 glBlitFramebufferEXT := dglGetProcAddress('glBlitFramebufferEXT');
17658 procedure Read_GL_EXT_framebuffer_multisample;
17660 glRenderbufferStorageMultisampleEXT := dglGetProcAddress('glRenderbufferStorageMultisampleEXT');
17663 procedure Read_GL_EXT_timer_query;
17665 glGetQueryObjecti64vEXT := dglGetProcAddress('glGetQueryObjecti64vEXT');
17666 glGetQueryObjectui64vEXT := dglGetProcAddress('glGetQueryObjectui64vEXT');
17669 procedure Read_GL_EXT_gpu_program_parameters;
17671 glProgramEnvParameters4fvEXT := dglGetProcAddress('glProgramEnvParameters4fvEXT');
17672 glProgramLocalParameters4fvEXT := dglGetProcAddress('glProgramLocalParameters4fvEXT');
17675 procedure Read_GL_EXT_bindable_uniform;
17677 glUniformBufferEXT := dglGetProcAddress('glUniformBufferEXT');
17678 glGetUniformBufferSizeEXT := dglGetProcAddress('glGetUniformBufferSizeEXT');
17679 glGetUniformOffsetEXT := dglGetProcAddress('glGetUniformOffsetEXT');
17682 procedure Read_GL_EXT_draw_buffers2;
17684 glColorMaskIndexedEXT := dglGetProcAddress('glColorMaskIndexedEXT');
17685 glGetBooleanIndexedvEXT := dglGetProcAddress('glGetBooleanIndexedvEXT');
17686 glGetIntegerIndexedvEXT := dglGetProcAddress('glGetIntegerIndexedvEXT');
17687 glEnableIndexedEXT := dglGetProcAddress('glEnableIndexedEXT');
17688 glDisableIndexedEXT := dglGetProcAddress('glDisableIndexedEXT');
17689 glIsEnabledIndexedEXT := dglGetProcAddress('glIsEnabledIndexedEXT');
17692 procedure Read_GL_EXT_draw_instanced;
17694 glDrawArraysInstancedEXT := dglGetProcAddress('glDrawArraysInstancedEXT');
17695 glDrawElementsInstancedEXT := dglGetProcAddress('glDrawElementsInstancedEXT');
17698 procedure Read_GL_EXT_geometry_shader4;
17700 glProgramParameteriEXT := dglGetProcAddress('glProgramParameteriEXT');
17701 glFramebufferTextureEXT := dglGetProcAddress('glFramebufferTextureEXT');
17702 // glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17703 glFramebufferTextureFaceEXT := dglGetProcAddress('glFramebufferTextureFaceEXT');
17706 procedure Read_GL_EXT_gpu_shader4;
17708 glVertexAttribI1iEXT := dglGetProcAddress('glVertexAttribI1iEXT');
17709 glVertexAttribI2iEXT := dglGetProcAddress('glVertexAttribI2iEXT');
17710 glVertexAttribI3iEXT := dglGetProcAddress('glVertexAttribI3iEXT');
17711 glVertexAttribI4iEXT := dglGetProcAddress('glVertexAttribI4iEXT');
17712 glVertexAttribI1uiEXT := dglGetProcAddress('glVertexAttribI1uiEXT');
17713 glVertexAttribI2uiEXT := dglGetProcAddress('glVertexAttribI2uiEXT');
17714 glVertexAttribI3uiEXT := dglGetProcAddress('glVertexAttribI3uiEXT');
17715 glVertexAttribI4uiEXT := dglGetProcAddress('glVertexAttribI4uiEXT');
17716 glVertexAttribI1ivEXT := dglGetProcAddress('glVertexAttribI1ivEXT');
17717 glVertexAttribI2ivEXT := dglGetProcAddress('glVertexAttribI2ivEXT');
17718 glVertexAttribI3ivEXT := dglGetProcAddress('glVertexAttribI3ivEXT');
17719 glVertexAttribI4ivEXT := dglGetProcAddress('glVertexAttribI4ivEXT');
17720 glVertexAttribI1uivEXT := dglGetProcAddress('glVertexAttribI1uivEXT');
17721 glVertexAttribI2uivEXT := dglGetProcAddress('glVertexAttribI2uivEXT');
17722 glVertexAttribI3uivEXT := dglGetProcAddress('glVertexAttribI3uivEXT');
17723 glVertexAttribI4uivEXT := dglGetProcAddress('glVertexAttribI4uivEXT');
17724 glVertexAttribI4bvEXT := dglGetProcAddress('glVertexAttribI4bvEXT');
17725 glVertexAttribI4svEXT := dglGetProcAddress('glVertexAttribI4svEXT');
17726 glVertexAttribI4ubvEXT := dglGetProcAddress('glVertexAttribI4ubvEXT');
17727 glVertexAttribI4usvEXT := dglGetProcAddress('glVertexAttribI4usvEXT');
17728 glVertexAttribIPointerEXT := dglGetProcAddress('glVertexAttribIPointerEXT');
17729 glGetVertexAttribIivEXT := dglGetProcAddress('glGetVertexAttribIivEXT');
17730 glGetVertexAttribIuivEXT := dglGetProcAddress('glGetVertexAttribIuivEXT');
17731 glUniform1uiEXT := dglGetProcAddress('glUniform1uiEXT');
17732 glUniform2uiEXT := dglGetProcAddress('glUniform2uiEXT');
17733 glUniform3uiEXT := dglGetProcAddress('glUniform3uiEXT');
17734 glUniform4uiEXT := dglGetProcAddress('glUniform4uiEXT');
17735 glUniform1uivEXT := dglGetProcAddress('glUniform1uivEXT');
17736 glUniform2uivEXT := dglGetProcAddress('glUniform2uivEXT');
17737 glUniform3uivEXT := dglGetProcAddress('glUniform3uivEXT');
17738 glUniform4uivEXT := dglGetProcAddress('glUniform4uivEXT');
17739 glGetUniformuivEXT := dglGetProcAddress('glGetUniformuivEXT');
17740 glBindFragDataLocationEXT := dglGetProcAddress('glBindFragDataLocationEXT');
17741 glGetFragDataLocationEXT := dglGetProcAddress('glGetFragDataLocationEXT');
17744 procedure Read_GL_EXT_texture_array;
17746 glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17749 procedure Read_GL_EXT_texture_buffer_object;
17751 glTexBufferEXT := dglGetProcAddress('glTexBufferEXT');
17754 procedure Read_GL_EXT_texture_integer;
17756 glClearColorIiEXT := dglGetProcAddress('glClearColorIiEXT');
17757 glClearColorIuiEXT := dglGetProcAddress('glClearColorIuiEXT');
17758 glTexParameterIivEXT := dglGetProcAddress('glTexParameterIivEXT');
17759 glTexParameterIuivEXT := dglGetProcAddress('glTexParameterIuivEXT');
17760 glGetTexParameterIivEXT := dglGetProcAddress('glGetTexParameterIivEXT');
17761 glGetTexParameterIiuvEXT := dglGetProcAddress('glGetTexParameterIiuvEXT');
17764 procedure Read_GL_EXT_transform_feedback;
17766 glBeginTransformFeedbackEXT := dglGetProcAddress('lBeginTransformFeedbackEXT');
17767 glEndTransformFeedbackEXT := dglGetProcAddress('glEndTransformFeedbackEXT');
17768 glBindBufferRangeEXT := dglGetProcAddress('glBindBufferRangeEXT');
17769 glBindBufferOffsetEXT := dglGetProcAddress('glBindBufferOffsetEXT');
17770 glBindBufferBaseEXT := dglGetProcAddress('glBindBufferBaseEXT');
17771 glTransformFeedbackVaryingsEXT := dglGetProcAddress('glTransformFeedbackVaryingsEXT');
17772 glGetTransformFeedbackVaryingEXT := dglGetProcAddress('glGetTransformFeedbackVaryingEXT');
17775 procedure Read_GL_EXT_direct_state_access;
17777 glClientAttribDefaultEXT := dglGetProcAddress('glClientAttribDefaultEXT');
17778 glPushClientAttribDefaultEXT := dglGetProcAddress('glPushClientAttribDefaultEXT');
17779 glMatrixLoadfEXT := dglGetProcAddress('glMatrixLoadfEXT');
17780 glMatrixLoaddEXT := dglGetProcAddress('glMatrixLoaddEXT');
17781 glMatrixMultfEXT := dglGetProcAddress('glMatrixMultfEXT');
17782 glMatrixMultdEXT := dglGetProcAddress('glMatrixMultdEXT');
17783 glMatrixLoadIdentityEXT := dglGetProcAddress('glMatrixLoadIdentityEXT');
17784 glMatrixRotatefEXT := dglGetProcAddress('glMatrixRotatefEXT');
17785 glMatrixRotatedEXT := dglGetProcAddress('glMatrixRotatedEXT');
17786 glMatrixScalefEXT := dglGetProcAddress('glMatrixScalefEXT');
17787 glMatrixScaledEXT := dglGetProcAddress('glMatrixScaledEXT');
17788 glMatrixTranslatefEXT := dglGetProcAddress('glMatrixTranslatefEXT');
17789 glMatrixTranslatedEXT := dglGetProcAddress('glMatrixTranslatedEXT');
17790 glMatrixFrustumEXT := dglGetProcAddress('glMatrixFrustumEXT');
17791 glMatrixOrthoEXT := dglGetProcAddress('glMatrixOrthoEXT');
17792 glMatrixPopEXT := dglGetProcAddress('glMatrixPopEXT');
17793 glMatrixPushEXT := dglGetProcAddress('glMatrixPushEXT');
17794 glMatrixLoadTransposefEXT := dglGetProcAddress('glMatrixLoadTransposefEXT');
17795 glMatrixLoadTransposedEXT := dglGetProcAddress('glMatrixLoadTransposedEXT');
17796 glMatrixMultTransposefEXT := dglGetProcAddress('glMatrixMultTransposefEXT');
17797 glMatrixMultTransposedEXT := dglGetProcAddress('glMatrixMultTransposedEXT');
17798 glTextureParameterfEXT := dglGetProcAddress('glTextureParameterfEXT');
17799 glTextureParameterfvEXT := dglGetProcAddress('glTextureParameterfvEXT');
17800 glTextureParameteriEXT := dglGetProcAddress('glTextureParameteriEXT');
17801 glTextureParameterivEXT := dglGetProcAddress('glTextureParameterivEXT');
17802 glTextureImage1DEXT := dglGetProcAddress('glTextureImage1DEXT');
17803 glTextureImage2DEXT := dglGetProcAddress('glTextureImage2DEXT');
17804 glTextureSubImage1DEXT := dglGetProcAddress('glTextureSubImage1DEXT');
17805 glTextureSubImage2DEXT := dglGetProcAddress('glTextureSubImage2DEXT');
17806 glCopyTextureImage1DEXT := dglGetProcAddress('glCopyTextureImage1DEXT');
17807 glCopyTextureImage2DEXT := dglGetProcAddress('glCopyTextureImage2DEXT');
17808 glCopyTextureSubImage1DEXT := dglGetProcAddress('glCopyTextureSubImage1DEXT');
17809 glCopyTextureSubImage2DEXT := dglGetProcAddress('glCopyTextureSubImage2DEXT');
17810 glGetTextureImageEXT := dglGetProcAddress('glGetTextureImageEXT');
17811 glGetTextureParameterfvEXT := dglGetProcAddress('glGetTextureParameterfvEXT');
17812 glGetTextureParameterivEXT := dglGetProcAddress('glGetTextureParameterivEXT');
17813 glGetTextureLevelParameterfvEXT := dglGetProcAddress('glGetTextureLevelParameterfvEXT');
17814 glGetTextureLevelParameterivEXT := dglGetProcAddress('glGetTextureLevelParameterivEXT');
17815 glTextureImage3DEXT := dglGetProcAddress('glTextureImage3DEXT');
17816 glTextureSubImage3DEXT := dglGetProcAddress('glTextureSubImage3DEXT');
17817 glCopyTextureSubImage3DEXT := dglGetProcAddress('glCopyTextureSubImage3DEXT');
17818 glMultiTexParameterfEXT := dglGetProcAddress('glMultiTexParameterfEXT');
17819 glMultiTexParameterfvEXT := dglGetProcAddress('glMultiTexParameterfvEXT');
17820 glMultiTexParameteriEXT := dglGetProcAddress('glMultiTexParameteriEXT');
17821 glMultiTexParameterivEXT := dglGetProcAddress('glMultiTexParameterivEXT');
17822 glMultiTexImage1DEXT := dglGetProcAddress('glMultiTexImage1DEXT');
17823 glMultiTexImage2DEXT := dglGetProcAddress('glMultiTexImage2DEXT');
17824 glMultiTexSubImage1DEXT := dglGetProcAddress('glMultiTexSubImage1DEXT');
17825 glMultiTexSubImage2DEXT := dglGetProcAddress('glMultiTexSubImage2DEXT');
17826 glCopyMultiTexImage1DEXT := dglGetProcAddress('glCopyMultiTexImage1DEXT');
17827 glCopyMultiTexImage2DEXT := dglGetProcAddress('glCopyMultiTexImage2DEXT');
17828 glCopyMultiTexSubImage1DEXT := dglGetProcAddress('glCopyMultiTexSubImage1DEXT');
17829 glCopyMultiTexSubImage2DEXT := dglGetProcAddress('glCopyMultiTexSubImage2DEXT');
17830 glGetMultiTexImageEXT := dglGetProcAddress('glGetMultiTexImageEXT');
17831 glGetMultiTexParameterfvEXT := dglGetProcAddress('glGetMultiTexParameterfvEXT');
17832 glGetMultiTexParameterivEXT := dglGetProcAddress('glGetMultiTexParameterivEXT');
17833 glGetMultiTexLevelParameterfvEXT := dglGetProcAddress('glGetMultiTexLevelParameterfvEXT');
17834 glGetMultiTexLevelParameterivEXT := dglGetProcAddress('glGetMultiTexLevelParameterivEXT');
17835 glMultiTexImage3DEXT := dglGetProcAddress('glMultiTexImage3DEXT');
17836 glMultiTexSubImage3DEXT := dglGetProcAddress('glMultiTexSubImage3DEXT');
17837 glCopyMultiTexSubImage3DEXT := dglGetProcAddress('glCopyMultiTexSubImage3DEXT');
17838 glBindMultiTextureEXT := dglGetProcAddress('glBindMultiTextureEXT');
17839 glEnableClientStateIndexedEXT := dglGetProcAddress('glEnableClientStateIndexedEXT');
17840 glDisableClientStateIndexedEXT := dglGetProcAddress('glDisableClientStateIndexedEXT');
17841 glMultiTexCoordPointerEXT := dglGetProcAddress('glMultiTexCoordPointerEXT');
17842 glMultiTexEnvfEXT := dglGetProcAddress('glMultiTexEnvfEXT');
17843 glMultiTexEnvfvEXT := dglGetProcAddress('glMultiTexEnvfvEXT');
17844 glMultiTexEnviEXT := dglGetProcAddress('glMultiTexEnviEXT');
17845 glMultiTexEnvivEXT := dglGetProcAddress('glMultiTexEnvivEXT');
17846 glMultiTexGendEXT := dglGetProcAddress('glMultiTexGendEXT');
17847 glMultiTexGendvEXT := dglGetProcAddress('glMultiTexGendvEXT');
17848 glMultiTexGenfEXT := dglGetProcAddress('glMultiTexGenfEXT');
17849 glMultiTexGenfvEXT := dglGetProcAddress('glMultiTexGenfvEXT');
17850 glMultiTexGeniEXT := dglGetProcAddress('glMultiTexGeniEXT');
17851 glMultiTexGenivEXT := dglGetProcAddress('glMultiTexGenivEXT');
17852 glGetMultiTexEnvfvEXT := dglGetProcAddress('glGetMultiTexEnvfvEXT');
17853 glGetMultiTexEnvivEXT := dglGetProcAddress('glGetMultiTexEnvivEXT');
17854 glGetMultiTexGendvEXT := dglGetProcAddress('glGetMultiTexGendvEXT');
17855 glGetMultiTexGenfvEXT := dglGetProcAddress('glGetMultiTexGenfvEXT');
17856 glGetMultiTexGenivEXT := dglGetProcAddress('glGetMultiTexGenivEXT');
17857 glGetFloatIndexedvEXT := dglGetProcAddress('glGetFloatIndexedvEXT');
17858 glGetDoubleIndexedvEXT := dglGetProcAddress('glGetDoubleIndexedvEXT');
17859 glGetPointerIndexedvEXT := dglGetProcAddress('glGetPointerIndexedvEXT');
17860 glCompressedTextureImage3DEXT := dglGetProcAddress('glCompressedTextureImage3DEXT');
17861 glCompressedTextureImage2DEXT := dglGetProcAddress('glCompressedTextureImage2DEXT');
17862 glCompressedTextureImage1DEXT := dglGetProcAddress('glCompressedTextureImage1DEXT');
17863 glCompressedTextureSubImage3DEXT := dglGetProcAddress('glCompressedTextureSubImage3DEXT');
17864 glCompressedTextureSubImage2DEXT := dglGetProcAddress('glCompressedTextureSubImage2DEXT');
17865 glCompressedTextureSubImage1DEXT := dglGetProcAddress('glCompressedTextureSubImage1DEXT');
17866 glGetCompressedTextureImageEXT := dglGetProcAddress('glGetCompressedTextureImageEXT');
17867 glCompressedMultiTexImage3DEXT := dglGetProcAddress('glCompressedMultiTexImage3DEXT');
17868 glCompressedMultiTexImage2DEXT := dglGetProcAddress('glCompressedMultiTexImage2DEXT');
17869 glCompressedMultiTexImage1DEXT := dglGetProcAddress('glCompressedMultiTexImage1DEXT');
17870 glCompressedMultiTexSubImage3DEXT := dglGetProcAddress('glCompressedMultiTexSubImage3DEXT');
17871 glCompressedMultiTexSubImage2DEXT := dglGetProcAddress('glCompressedMultiTexSubImage2DEXT');
17872 glCompressedMultiTexSubImage1DEXT := dglGetProcAddress('glCompressedMultiTexSubImage1DEXT');
17873 glGetCompressedMultiTexImageEXT := dglGetProcAddress('glGetCompressedMultiTexImageEXT');
17874 glNamedProgramStringEXT := dglGetProcAddress('glNamedProgramStringEXT');
17875 glNamedProgramLocalParameter4dEXT := dglGetProcAddress('glNamedProgramLocalParameter4dEXT');
17876 glNamedProgramLocalParameter4dvEXT := dglGetProcAddress('glNamedProgramLocalParameter4dvEXT');
17877 glNamedProgramLocalParameter4fEXT := dglGetProcAddress('glNamedProgramLocalParameter4fEXT');
17878 glNamedProgramLocalParameter4fvEXT := dglGetProcAddress('glNamedProgramLocalParameter4fvEXT');
17879 glGetNamedProgramLocalParameterdvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterdvEXT');
17880 glGetNamedProgramLocalParameterfvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterfvEXT');
17881 glGetNamedProgramivEXT := dglGetProcAddress('glGetNamedProgramivEXT');
17882 glGetNamedProgramStringEXT := dglGetProcAddress('glGetNamedProgramStringEXT');
17883 glNamedProgramLocalParameters4fvEXT := dglGetProcAddress('glNamedProgramLocalParameters4fvEXT');
17884 glNamedProgramLocalParameterI4iEXT := dglGetProcAddress('glNamedProgramLocalParameterI4iEXT');
17885 glNamedProgramLocalParameterI4ivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4ivEXT');
17886 glNamedProgramLocalParametersI4ivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4ivEXT');
17887 glNamedProgramLocalParameterI4uiEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uiEXT');
17888 glNamedProgramLocalParameterI4uivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uivEXT');
17889 glNamedProgramLocalParametersI4uivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4uivEXT');
17890 glGetNamedProgramLocalParameterIivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIivEXT');
17891 glGetNamedProgramLocalParameterIuivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIuivEXT');
17892 glTextureParameterIivEXT := dglGetProcAddress('glTextureParameterIivEXT');
17893 glTextureParameterIuivEXT := dglGetProcAddress('glTextureParameterIuivEXT');
17894 glGetTextureParameterIivEXT := dglGetProcAddress('glGetTextureParameterIivEXT');
17895 glGetTextureParameterIuivEXT := dglGetProcAddress('glGetTextureParameterIuivEXT');
17896 glMultiTexParameterIivEXT := dglGetProcAddress('glMultiTexParameterIivEXT');
17897 glMultiTexParameterIuivEXT := dglGetProcAddress('glMultiTexParameterIuivEXT');
17898 glGetMultiTexParameterIivEXT := dglGetProcAddress('glGetMultiTexParameterIivEXT');
17899 glGetMultiTexParameterIuivEXT := dglGetProcAddress('glGetMultiTexParameterIuivEXT');
17900 glProgramUniform1fEXT := dglGetProcAddress('glProgramUniform1fEXT');
17901 glProgramUniform2fEXT := dglGetProcAddress('glProgramUniform2fEXT');
17902 glProgramUniform3fEXT := dglGetProcAddress('glProgramUniform3fEXT');
17903 glProgramUniform4fEXT := dglGetProcAddress('glProgramUniform4fEXT');
17904 glProgramUniform1iEXT := dglGetProcAddress('glProgramUniform1iEXT');
17905 glProgramUniform2iEXT := dglGetProcAddress('glProgramUniform2iEXT');
17906 glProgramUniform3iEXT := dglGetProcAddress('glProgramUniform3iEXT');
17907 glProgramUniform4iEXT := dglGetProcAddress('glProgramUniform4iEXT');
17908 glProgramUniform1fvEXT := dglGetProcAddress('glProgramUniform1fvEXT');
17909 glProgramUniform2fvEXT := dglGetProcAddress('glProgramUniform2fvEXT');
17910 glProgramUniform3fvEXT := dglGetProcAddress('glProgramUniform3fvEXT');
17911 glProgramUniform4fvEXT := dglGetProcAddress('glProgramUniform4fvEXT');
17912 glProgramUniform1ivEXT := dglGetProcAddress('glProgramUniform1ivEXT');
17913 glProgramUniform2ivEXT := dglGetProcAddress('glProgramUniform2ivEXT');
17914 glProgramUniform3ivEXT := dglGetProcAddress('glProgramUniform3ivEXT');
17915 glProgramUniform4ivEXT := dglGetProcAddress('glProgramUniform4ivEXT');
17916 glProgramUniformMatrix2fvEXT := dglGetProcAddress('glProgramUniformMatrix2fvEXT');
17917 glProgramUniformMatrix3fvEXT := dglGetProcAddress('glProgramUniformMatrix3fvEXT');
17918 glProgramUniformMatrix4fvEXT := dglGetProcAddress('glProgramUniformMatrix4fvEXT');
17919 glProgramUniformMatrix2x3fvEXT := dglGetProcAddress('glProgramUniformMatrix2x3fvEXT');
17920 glProgramUniformMatrix3x2fvEXT := dglGetProcAddress('glProgramUniformMatrix3x2fvEXT');
17921 glProgramUniformMatrix2x4fvEXT := dglGetProcAddress('glProgramUniformMatrix2x4fvEXT');
17922 glProgramUniformMatrix4x2fvEXT := dglGetProcAddress('glProgramUniformMatrix4x2fvEXT');
17923 glProgramUniformMatrix3x4fvEXT := dglGetProcAddress('glProgramUniformMatrix3x4fvEXT');
17924 glProgramUniformMatrix4x3fvEXT := dglGetProcAddress('glProgramUniformMatrix4x3fvEXT');
17925 glProgramUniform1uiEXT := dglGetProcAddress('glProgramUniform1uiEXT');
17926 glProgramUniform2uiEXT := dglGetProcAddress('glProgramUniform2uiEXT');
17927 glProgramUniform3uiEXT := dglGetProcAddress('glProgramUniform3uiEXT');
17928 glProgramUniform4uiEXT := dglGetProcAddress('glProgramUniform4uiEXT');
17929 glProgramUniform1uivEXT := dglGetProcAddress('glProgramUniform1uivEXT');
17930 glProgramUniform2uivEXT := dglGetProcAddress('glProgramUniform2uivEXT');
17931 glProgramUniform3uivEXT := dglGetProcAddress('glProgramUniform3uivEXT');
17932 glProgramUniform4uivEXT := dglGetProcAddress('glProgramUniform4uivEXT');
17933 glNamedBufferDataEXT := dglGetProcAddress('glNamedBufferDataEXT');
17934 glNamedBufferSubDataEXT := dglGetProcAddress('glNamedBufferSubDataEXT');
17935 glMapNamedBufferEXT := dglGetProcAddress('glMapNamedBufferEXT');
17936 glUnmapNamedBufferEXT := dglGetProcAddress('glUnmapNamedBufferEXT');
17937 glMapNamedBufferRangeEXT := dglGetProcAddress('glMapNamedBufferRangeEXT');
17938 glFlushMappedNamedBufferRangeEXT := dglGetProcAddress('glFlushMappedNamedBufferRangeEXT');
17939 glNamedCopyBufferSubDataEXT := dglGetProcAddress('glNamedCopyBufferSubDataEXT');
17940 glGetNamedBufferParameterivEXT := dglGetProcAddress('glGetNamedBufferParameterivEXT');
17941 glGetNamedBufferPointervEXT := dglGetProcAddress('glGetNamedBufferPointervEXT');
17942 glGetNamedBufferSubDataEXT := dglGetProcAddress('glGetNamedBufferSubDataEXT');
17943 glTextureBufferEXT := dglGetProcAddress('glTextureBufferEXT');
17944 glMultiTexBufferEXT := dglGetProcAddress('glMultiTexBufferEXT');
17945 glNamedRenderbufferStorageEXT := dglGetProcAddress('glNamedRenderbufferStorageEXT');
17946 glGetNamedRenderbufferParameterivEXT := dglGetProcAddress('glGetNamedRenderbufferParameterivEXT');
17947 glCheckNamedFramebufferStatusEXT := dglGetProcAddress('glCheckNamedFramebufferStatusEXT');
17948 glNamedFramebufferTexture1DEXT := dglGetProcAddress('glNamedFramebufferTexture1DEXT');
17949 glNamedFramebufferTexture2DEXT := dglGetProcAddress('glNamedFramebufferTexture2DEXT');
17950 glNamedFramebufferTexture3DEXT := dglGetProcAddress('glNamedFramebufferTexture3DEXT');
17951 glNamedFramebufferRenderbufferEXT := dglGetProcAddress('glNamedFramebufferRenderbufferEXT');
17952 glGetNamedFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetNamedFramebufferAttachmentParameterivEXT');
17953 glGenerateTextureMipmapEXT := dglGetProcAddress('glGenerateTextureMipmapEXT');
17954 glGenerateMultiTexMipmapEXT := dglGetProcAddress('glGenerateMultiTexMipmapEXT');
17955 glFramebufferDrawBufferEXT := dglGetProcAddress('glFramebufferDrawBufferEXT');
17956 glFramebufferDrawBuffersEXT := dglGetProcAddress('glFramebufferDrawBuffersEXT');
17957 glFramebufferReadBufferEXT := dglGetProcAddress('glFramebufferReadBufferEXT');
17958 glGetFramebufferParameterivEXT := dglGetProcAddress('glGetFramebufferParameterivEXT');
17959 glNamedRenderbufferStorageMultisampleEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleEXT');
17960 glNamedRenderbufferStorageMultisampleCoverageEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleCoverageEXT');
17961 glNamedFramebufferTextureEXT := dglGetProcAddress('glNamedFramebufferTextureEXT');
17962 glNamedFramebufferTextureLayerEXT := dglGetProcAddress('glNamedFramebufferTextureLayerEXT');
17963 glNamedFramebufferTextureFaceEXT := dglGetProcAddress('glNamedFramebufferTextureFaceEXT');
17964 glTextureRenderbufferEXT := dglGetProcAddress('glTextureRenderbufferEXT');
17965 glMultiTexRenderbufferEXT := dglGetProcAddress('glMultiTexRenderbufferEXT');
17966 glProgramUniform1dEXT := dglGetProcAddress('glProgramUniform1dEXT');
17967 glProgramUniform2dEXT := dglGetProcAddress('glProgramUniform2dEXT');
17968 glProgramUniform3dEXT := dglGetProcAddress('glProgramUniform3dEXT');
17969 glProgramUniform4dEXT := dglGetProcAddress('glProgramUniform4dEXT');
17970 glProgramUniform1dvEXT := dglGetProcAddress('glProgramUniform1dvEXT');
17971 glProgramUniform2dvEXT := dglGetProcAddress('glProgramUniform2dvEXT');
17972 glProgramUniform3dvEXT := dglGetProcAddress('glProgramUniform3dvEXT');
17973 glProgramUniform4dvEXT := dglGetProcAddress('glProgramUniform4dvEXT');
17974 glProgramUniformMatrix2dvEXT := dglGetProcAddress('glProgramUniformMatrix2dvEXT');
17975 glProgramUniformMatrix3dvEXT := dglGetProcAddress('glProgramUniformMatrix3dvEXT');
17976 glProgramUniformMatrix4dvEXT := dglGetProcAddress('glProgramUniformMatrix4dvEXT');
17977 glProgramUniformMatrix2x3dvEXT := dglGetProcAddress('glProgramUniformMatrix2x3dvEXT');
17978 glProgramUniformMatrix2x4dvEXT := dglGetProcAddress('glProgramUniformMatrix2x4dvEXT');
17979 glProgramUniformMatrix3x2dvEXT := dglGetProcAddress('glProgramUniformMatrix3x2dvEXT');
17980 glProgramUniformMatrix3x4dvEXT := dglGetProcAddress('glProgramUniformMatrix3x4dvEXT');
17981 glProgramUniformMatrix4x2dvEXT := dglGetProcAddress('glProgramUniformMatrix4x2dvEXT');
17982 glProgramUniformMatrix4x3dvEXT := dglGetProcAddress('glProgramUniformMatrix4x3dvEXT');
17985 procedure Read_GL_EXT_separate_shader_objects;
17987 glUseShaderProgramEXT := dglGetProcAddress('glUseShaderProgramEXT');
17988 glActiveProgramEXT := dglGetProcAddress('glActiveProgramEXT');
17989 glCreateShaderProgramEXT := dglGetProcAddress('glCreateShaderProgramEXT');
17992 procedure Read_GL_EXT_shader_image_load_store;
17994 glBindImageTextureEXT := dglGetProcAddress('glBindImageTextureEXT');
17995 glMemoryBarrierEXT := dglGetProcAddress('glMemoryBarrierEXT');
17998 procedure Read_GL_EXT_vertex_attrib_64bit;
18000 glVertexAttribL1dEXT := dglGetProcAddress('glVertexAttribL1dEXT');
18001 glVertexAttribL2dEXT := dglGetProcAddress('glVertexAttribL2dEXT');
18002 glVertexAttribL3dEXT := dglGetProcAddress('glVertexAttribL3dEXT');
18003 glVertexAttribL4dEXT := dglGetProcAddress('glVertexAttribL4dEXT');
18004 glVertexAttribL1dvEXT := dglGetProcAddress('glVertexAttribL1dvEXT');
18005 glVertexAttribL2dvEXT := dglGetProcAddress('glVertexAttribL2dvEXT');
18006 glVertexAttribL3dvEXT := dglGetProcAddress('glVertexAttribL3dvEXT');
18007 glVertexAttribL4dvEXT := dglGetProcAddress('glVertexAttribL4dvEXT');
18008 glVertexAttribLPointerEXT := dglGetProcAddress('glVertexAttribLPointerEXT');
18009 glGetVertexAttribLdvEXT := dglGetProcAddress('glGetVertexAttribLdvEXT');
18010 glVertexArrayVertexAttribLOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribLOffsetEXT');
18013 procedure Read_GL_HP_image_transform;
18015 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
18016 glImageTransformParameterfHP := dglGetProcAddress('glImageTransformParameterfHP');
18017 glImageTransformParameterivHP := dglGetProcAddress('glImageTransformParameterivHP');
18018 glImageTransformParameterfvHP := dglGetProcAddress('glImageTransformParameterfvHP');
18019 glGetImageTransformParameterivHP := dglGetProcAddress('glGetImageTransformParameterivHP');
18020 glGetImageTransformParameterfvHP := dglGetProcAddress('glGetImageTransformParameterfvHP');
18023 procedure Read_GL_IBM_multimode_draw_arrays;
18025 glMultiModeDrawArraysIBM := dglGetProcAddress('glMultiModeDrawArraysIBM');
18026 glMultiModeDrawElementsIBM := dglGetProcAddress('glMultiModeDrawElementsIBM');
18029 procedure Read_GL_IBM_vertex_array_lists;
18031 glColorPointerListIBM := dglGetProcAddress('glColorPointerListIBM');
18032 glSecondaryColorPointerListIBM := dglGetProcAddress('glSecondaryColorPointerListIBM');
18033 glEdgeFlagPointerListIBM := dglGetProcAddress('glEdgeFlagPointerListIBM');
18034 glFogCoordPointerListIBM := dglGetProcAddress('glFogCoordPointerListIBM');
18035 glIndexPointerListIBM := dglGetProcAddress('glIndexPointerListIBM');
18036 glNormalPointerListIBM := dglGetProcAddress('glNormalPointerListIBM');
18037 glTexCoordPointerListIBM := dglGetProcAddress('glTexCoordPointerListIBM');
18038 glVertexPointerListIBM := dglGetProcAddress('glVertexPointerListIBM');
18041 procedure Read_GL_INGR_blend_func_separate;
18043 glBlendFuncSeparateINGR := dglGetProcAddress('glBlendFuncSeparateINGR');
18046 procedure Read_GL_INTEL_parallel_arrays;
18048 glVertexPointervINTEL := dglGetProcAddress('glVertexPointervINTEL');
18049 glNormalPointervINTEL := dglGetProcAddress('glNormalPointervINTEL');
18050 glColorPointervINTEL := dglGetProcAddress('glColorPointervINTEL');
18051 glTexCoordPointervINTEL := dglGetProcAddress('glTexCoordPointervINTEL');
18054 procedure Read_GL_MESA_resize_buffers;
18056 glResizeBuffersMESA := dglGetProcAddress('glResizeBuffersMESA');
18059 procedure Read_GL_MESA_window_pos;
18061 glWindowPos2dMESA := dglGetProcAddress('glWindowPos2dMESA');
18062 glWindowPos2dvMESA := dglGetProcAddress('glWindowPos2dvMESA');
18063 glWindowPos2fMESA := dglGetProcAddress('glWindowPos2fMESA');
18064 glWindowPos2fvMESA := dglGetProcAddress('glWindowPos2fvMESA');
18065 glWindowPos2iMESA := dglGetProcAddress('glWindowPos2iMESA');
18066 glWindowPos2ivMESA := dglGetProcAddress('glWindowPos2ivMESA');
18067 glWindowPos2sMESA := dglGetProcAddress('glWindowPos2sMESA');
18068 glWindowPos2svMESA := dglGetProcAddress('glWindowPos2svMESA');
18069 glWindowPos3dMESA := dglGetProcAddress('glWindowPos3dMESA');
18070 glWindowPos3dvMESA := dglGetProcAddress('glWindowPos3dvMESA');
18071 glWindowPos3fMESA := dglGetProcAddress('glWindowPos3fMESA');
18072 glWindowPos3fvMESA := dglGetProcAddress('glWindowPos3fvMESA');
18073 glWindowPos3iMESA := dglGetProcAddress('glWindowPos3iMESA');
18074 glWindowPos3ivMESA := dglGetProcAddress('glWindowPos3ivMESA');
18075 glWindowPos3sMESA := dglGetProcAddress('glWindowPos3sMESA');
18076 glWindowPos3svMESA := dglGetProcAddress('glWindowPos3svMESA');
18077 glWindowPos4dMESA := dglGetProcAddress('glWindowPos4dMESA');
18078 glWindowPos4dvMESA := dglGetProcAddress('glWindowPos4dvMESA');
18079 glWindowPos4fMESA := dglGetProcAddress('glWindowPos4fMESA');
18080 glWindowPos4fvMESA := dglGetProcAddress('glWindowPos4fvMESA');
18081 glWindowPos4iMESA := dglGetProcAddress('glWindowPos4iMESA');
18082 glWindowPos4ivMESA := dglGetProcAddress('glWindowPos4ivMESA');
18083 glWindowPos4sMESA := dglGetProcAddress('glWindowPos4sMESA');
18084 glWindowPos4svMESA := dglGetProcAddress('glWindowPos4svMESA');
18087 procedure Read_GL_NV_evaluators;
18089 glMapControlPointsNV := dglGetProcAddress('glMapControlPointsNV');
18090 glMapParameterivNV := dglGetProcAddress('glMapParameterivNV');
18091 glMapParameterfvNV := dglGetProcAddress('glMapParameterfvNV');
18092 glGetMapControlPointsNV := dglGetProcAddress('glGetMapControlPointsNV');
18093 glGetMapParameterivNV := dglGetProcAddress('glGetMapParameterivNV');
18094 glGetMapParameterfvNV := dglGetProcAddress('glGetMapParameterfvNV');
18095 glGetMapAttribParameterivNV := dglGetProcAddress('glGetMapAttribParameterivNV');
18096 glGetMapAttribParameterfvNV := dglGetProcAddress('glGetMapAttribParameterfvNV');
18097 glEvalMapsNV := dglGetProcAddress('glEvalMapsNV');
18100 procedure Read_GL_NV_fence;
18102 glDeleteFencesNV := dglGetProcAddress('glDeleteFencesNV');
18103 glGenFencesNV := dglGetProcAddress('glGenFencesNV');
18104 glIsFenceNV := dglGetProcAddress('glIsFenceNV');
18105 glTestFenceNV := dglGetProcAddress('glTestFenceNV');
18106 glGetFenceivNV := dglGetProcAddress('glGetFenceivNV');
18107 glFinishFenceNV := dglGetProcAddress('glFinishFenceNV');
18108 glSetFenceNV := dglGetProcAddress('glSetFenceNV');
18111 procedure Read_GL_NV_fragment_program;
18113 glProgramNamedParameter4fNV := dglGetProcAddress('glProgramNamedParameter4fNV');
18114 glProgramNamedParameter4dNV := dglGetProcAddress('glProgramNamedParameter4dNV');
18115 glProgramNamedParameter4fvNV := dglGetProcAddress('glProgramNamedParameter4fvNV');
18116 glProgramNamedParameter4dvNV := dglGetProcAddress('glProgramNamedParameter4dvNV');
18117 glGetProgramNamedParameterfvNV := dglGetProcAddress('glGetProgramNamedParameterfvNV');
18118 glGetProgramNamedParameterdvNV := dglGetProcAddress('glGetProgramNamedParameterdvNV');
18121 procedure Read_GL_NV_half_float;
18123 glVertex2hNV := dglGetProcAddress('glVertex2hNV');
18124 glVertex2hvNV := dglGetProcAddress('glVertex2hvNV');
18125 glVertex3hNV := dglGetProcAddress('glVertex3hNV');
18126 glVertex3hvNV := dglGetProcAddress('glVertex3hvNV');
18127 glVertex4hNV := dglGetProcAddress('glVertex4hNV');
18128 glVertex4hvNV := dglGetProcAddress('glVertex4hvNV');
18129 glNormal3hNV := dglGetProcAddress('glNormal3hNV');
18130 glNormal3hvNV := dglGetProcAddress('glNormal3hvNV');
18131 glColor3hNV := dglGetProcAddress('glColor3hNV');
18132 glColor3hvNV := dglGetProcAddress('glColor3hvNV');
18133 glColor4hNV := dglGetProcAddress('glColor4hNV');
18134 glColor4hvNV := dglGetProcAddress('glColor4hvNV');
18135 glTexCoord1hNV := dglGetProcAddress('glTexCoord1hNV');
18136 glTexCoord1hvNV := dglGetProcAddress('glTexCoord1hvNV');
18137 glTexCoord2hNV := dglGetProcAddress('glTexCoord2hNV');
18138 glTexCoord2hvNV := dglGetProcAddress('glTexCoord2hvNV');
18139 glTexCoord3hNV := dglGetProcAddress('glTexCoord3hNV');
18140 glTexCoord3hvNV := dglGetProcAddress('glTexCoord3hvNV');
18141 glTexCoord4hNV := dglGetProcAddress('glTexCoord4hNV');
18142 glTexCoord4hvNV := dglGetProcAddress('glTexCoord4hvNV');
18143 glMultiTexCoord1hNV := dglGetProcAddress('glMultiTexCoord1hNV');
18144 glMultiTexCoord1hvNV := dglGetProcAddress('glMultiTexCoord1hvNV');
18145 glMultiTexCoord2hNV := dglGetProcAddress('glMultiTexCoord2hNV');
18146 glMultiTexCoord2hvNV := dglGetProcAddress('glMultiTexCoord2hvNV');
18147 glMultiTexCoord3hNV := dglGetProcAddress('glMultiTexCoord3hNV');
18148 glMultiTexCoord3hvNV := dglGetProcAddress('glMultiTexCoord3hvNV');
18149 glMultiTexCoord4hNV := dglGetProcAddress('glMultiTexCoord4hNV');
18150 glMultiTexCoord4hvNV := dglGetProcAddress('glMultiTexCoord4hvNV');
18151 glFogCoordhNV := dglGetProcAddress('glFogCoordhNV');
18152 glFogCoordhvNV := dglGetProcAddress('glFogCoordhvNV');
18153 glSecondaryColor3hNV := dglGetProcAddress('glSecondaryColor3hNV');
18154 glSecondaryColor3hvNV := dglGetProcAddress('glSecondaryColor3hvNV');
18155 glVertexWeighthNV := dglGetProcAddress('glVertexWeighthNV');
18156 glVertexWeighthvNV := dglGetProcAddress('glVertexWeighthvNV');
18157 glVertexAttrib1hNV := dglGetProcAddress('glVertexAttrib1hNV');
18158 glVertexAttrib1hvNV := dglGetProcAddress('glVertexAttrib1hvNV');
18159 glVertexAttrib2hNV := dglGetProcAddress('glVertexAttrib2hNV');
18160 glVertexAttrib2hvNV := dglGetProcAddress('glVertexAttrib2hvNV');
18161 glVertexAttrib3hNV := dglGetProcAddress('glVertexAttrib3hNV');
18162 glVertexAttrib3hvNV := dglGetProcAddress('glVertexAttrib3hvNV');
18163 glVertexAttrib4hNV := dglGetProcAddress('glVertexAttrib4hNV');
18164 glVertexAttrib4hvNV := dglGetProcAddress('glVertexAttrib4hvNV');
18165 glVertexAttribs1hvNV := dglGetProcAddress('glVertexAttribs1hvNV');
18166 glVertexAttribs2hvNV := dglGetProcAddress('glVertexAttribs2hvNV');
18167 glVertexAttribs3hvNV := dglGetProcAddress('glVertexAttribs3hvNV');
18168 glVertexAttribs4hvNV := dglGetProcAddress('glVertexAttribs4hvNV');
18171 procedure Read_GL_NV_occlusion_query;
18173 glGenOcclusionQueriesNV := dglGetProcAddress('glGenOcclusionQueriesNV');
18174 glDeleteOcclusionQueriesNV := dglGetProcAddress('glDeleteOcclusionQueriesNV');
18175 glIsOcclusionQueryNV := dglGetProcAddress('glIsOcclusionQueryNV');
18176 glBeginOcclusionQueryNV := dglGetProcAddress('glBeginOcclusionQueryNV');
18177 glEndOcclusionQueryNV := dglGetProcAddress('glEndOcclusionQueryNV');
18178 glGetOcclusionQueryivNV := dglGetProcAddress('glGetOcclusionQueryivNV');
18179 glGetOcclusionQueryuivNV := dglGetProcAddress('glGetOcclusionQueryuivNV');
18182 procedure Read_GL_NV_pixel_data_range;
18184 glPixelDataRangeNV := dglGetProcAddress('glPixelDataRangeNV');
18185 glFlushPixelDataRangeNV := dglGetProcAddress('glFlushPixelDataRangeNV');
18188 procedure Read_GL_NV_point_sprite;
18190 glPointParameteriNV := dglGetProcAddress('glPointParameteriNV');
18191 glPointParameterivNV := dglGetProcAddress('glPointParameterivNV');
18194 procedure Read_GL_NV_primitive_restart;
18196 glPrimitiveRestartNV := dglGetProcAddress('glPrimitiveRestartNV');
18197 glPrimitiveRestartIndexNV := dglGetProcAddress('glPrimitiveRestartIndexNV');
18200 procedure Read_GL_NV_register_combiners;
18202 glCombinerParameterfvNV := dglGetProcAddress('glCombinerParameterfvNV');
18203 glCombinerParameterfNV := dglGetProcAddress('glCombinerParameterfNV');
18204 glCombinerParameterivNV := dglGetProcAddress('glCombinerParameterivNV');
18205 glCombinerParameteriNV := dglGetProcAddress('glCombinerParameteriNV');
18206 glCombinerInputNV := dglGetProcAddress('glCombinerInputNV');
18207 glCombinerOutputNV := dglGetProcAddress('glCombinerOutputNV');
18208 glFinalCombinerInputNV := dglGetProcAddress('glFinalCombinerInputNV');
18209 glGetCombinerInputParameterfvNV := dglGetProcAddress('glGetCombinerInputParameterfvNV');
18210 glGetCombinerInputParameterivNV := dglGetProcAddress('glGetCombinerInputParameterivNV');
18211 glGetCombinerOutputParameterfvNV := dglGetProcAddress('glGetCombinerOutputParameterfvNV');
18212 glGetCombinerOutputParameterivNV := dglGetProcAddress('glGetCombinerOutputParameterivNV');
18213 glGetFinalCombinerInputParameterfvNV := dglGetProcAddress('glGetFinalCombinerInputParameterfvNV');
18214 glGetFinalCombinerInputParameterivNV := dglGetProcAddress('glGetFinalCombinerInputParameterivNV');
18217 procedure Read_GL_NV_register_combiners2;
18219 glCombinerStageParameterfvNV := dglGetProcAddress('glCombinerStageParameterfvNV');
18220 glGetCombinerStageParameterfvNV := dglGetProcAddress('glGetCombinerStageParameterfvNV');
18223 procedure Read_GL_NV_vertex_array_range;
18225 glFlushVertexArrayRangeNV := dglGetProcAddress('glFlushVertexArrayRangeNV');
18226 glVertexArrayRangeNV := dglGetProcAddress('glVertexArrayRangeNV');
18229 procedure Read_GL_NV_vertex_program;
18231 glAreProgramsResidentNV := dglGetProcAddress('glAreProgramsResidentNV');
18232 glBindProgramNV := dglGetProcAddress('glBindProgramNV');
18233 glDeleteProgramsNV := dglGetProcAddress('glDeleteProgramsNV');
18234 glExecuteProgramNV := dglGetProcAddress('glExecuteProgramNV');
18235 glGenProgramsNV := dglGetProcAddress('glGenProgramsNV');
18236 glGetProgramParameterdvNV := dglGetProcAddress('glGetProgramParameterdvNV');
18237 glGetProgramParameterfvNV := dglGetProcAddress('glGetProgramParameterfvNV');
18238 glGetProgramivNV := dglGetProcAddress('glGetProgramivNV');
18239 glGetProgramStringNV := dglGetProcAddress('glGetProgramStringNV');
18240 glGetTrackMatrixivNV := dglGetProcAddress('glGetTrackMatrixivNV');
18241 glGetVertexAttribdvNV := dglGetProcAddress('glGetVertexAttribdvNV');
18242 glGetVertexAttribfvNV := dglGetProcAddress('glGetVertexAttribfvNV');
18243 glGetVertexAttribivNV := dglGetProcAddress('glGetVertexAttribivNV');
18244 glGetVertexAttribPointervNV := dglGetProcAddress('glGetVertexAttribPointervNV');
18245 glIsProgramNV := dglGetProcAddress('glIsProgramNV');
18246 glLoadProgramNV := dglGetProcAddress('glLoadProgramNV');
18247 glProgramParameter4dNV := dglGetProcAddress('glProgramParameter4dNV');
18248 glProgramParameter4dvNV := dglGetProcAddress('glProgramParameter4dvNV');
18249 glProgramParameter4fNV := dglGetProcAddress('glProgramParameter4fNV');
18250 glProgramParameter4fvNV := dglGetProcAddress('glProgramParameter4fvNV');
18251 glProgramParameters4dvNV := dglGetProcAddress('glProgramParameters4dvNV');
18252 glProgramParameters4fvNV := dglGetProcAddress('glProgramParameters4fvNV');
18253 glRequestResidentProgramsNV := dglGetProcAddress('glRequestResidentProgramsNV');
18254 glTrackMatrixNV := dglGetProcAddress('glTrackMatrixNV');
18255 glVertexAttribPointerNV := dglGetProcAddress('glVertexAttribPointerNV');
18256 glVertexAttrib1dNV := dglGetProcAddress('glVertexAttrib1dNV');
18257 glVertexAttrib1dvNV := dglGetProcAddress('glVertexAttrib1dvNV');
18258 glVertexAttrib1fNV := dglGetProcAddress('glVertexAttrib1fNV');
18259 glVertexAttrib1fvNV := dglGetProcAddress('glVertexAttrib1fvNV');
18260 glVertexAttrib1sNV := dglGetProcAddress('glVertexAttrib1sNV');
18261 glVertexAttrib1svNV := dglGetProcAddress('glVertexAttrib1svNV');
18262 glVertexAttrib2dNV := dglGetProcAddress('glVertexAttrib2dNV');
18263 glVertexAttrib2dvNV := dglGetProcAddress('glVertexAttrib2dvNV');
18264 glVertexAttrib2fNV := dglGetProcAddress('glVertexAttrib2fNV');
18265 glVertexAttrib2fvNV := dglGetProcAddress('glVertexAttrib2fvNV');
18266 glVertexAttrib2sNV := dglGetProcAddress('glVertexAttrib2sNV');
18267 glVertexAttrib2svNV := dglGetProcAddress('glVertexAttrib2svNV');
18268 glVertexAttrib3dNV := dglGetProcAddress('glVertexAttrib3dNV');
18269 glVertexAttrib3dvNV := dglGetProcAddress('glVertexAttrib3dvNV');
18270 glVertexAttrib3fNV := dglGetProcAddress('glVertexAttrib3fNV');
18271 glVertexAttrib3fvNV := dglGetProcAddress('glVertexAttrib3fvNV');
18272 glVertexAttrib3sNV := dglGetProcAddress('glVertexAttrib3sNV');
18273 glVertexAttrib3svNV := dglGetProcAddress('glVertexAttrib3svNV');
18274 glVertexAttrib4dNV := dglGetProcAddress('glVertexAttrib4dNV');
18275 glVertexAttrib4dvNV := dglGetProcAddress('glVertexAttrib4dvNV');
18276 glVertexAttrib4fNV := dglGetProcAddress('glVertexAttrib4fNV');
18277 glVertexAttrib4fvNV := dglGetProcAddress('glVertexAttrib4fvNV');
18278 glVertexAttrib4sNV := dglGetProcAddress('glVertexAttrib4sNV');
18279 glVertexAttrib4svNV := dglGetProcAddress('glVertexAttrib4svNV');
18280 glVertexAttrib4ubNV := dglGetProcAddress('glVertexAttrib4ubNV');
18281 glVertexAttrib4ubvNV := dglGetProcAddress('glVertexAttrib4ubvNV');
18282 glVertexAttribs1dvNV := dglGetProcAddress('glVertexAttribs1dvNV');
18283 glVertexAttribs1fvNV := dglGetProcAddress('glVertexAttribs1fvNV');
18284 glVertexAttribs1svNV := dglGetProcAddress('glVertexAttribs1svNV');
18285 glVertexAttribs2dvNV := dglGetProcAddress('glVertexAttribs2dvNV');
18286 glVertexAttribs2fvNV := dglGetProcAddress('glVertexAttribs2fvNV');
18287 glVertexAttribs2svNV := dglGetProcAddress('glVertexAttribs2svNV');
18288 glVertexAttribs3dvNV := dglGetProcAddress('glVertexAttribs3dvNV');
18289 glVertexAttribs3fvNV := dglGetProcAddress('glVertexAttribs3fvNV');
18290 glVertexAttribs3svNV := dglGetProcAddress('glVertexAttribs3svNV');
18291 glVertexAttribs4dvNV := dglGetProcAddress('glVertexAttribs4dvNV');
18292 glVertexAttribs4fvNV := dglGetProcAddress('glVertexAttribs4fvNV');
18293 glVertexAttribs4svNV := dglGetProcAddress('glVertexAttribs4svNV');
18294 glVertexAttribs4ubvNV := dglGetProcAddress('glVertexAttribs4ubvNV');
18297 procedure Read_GL_NV_depth_buffer_float;
18299 glDepthRangedNV := dglGetProcAddress('glDepthRangedNV');
18300 glClearDepthdNV := dglGetProcAddress('glClearDepthdNV');
18301 glDepthBoundsdNV := dglGetProcAddress('glDepthBoundsdNV');
18304 procedure Read_GL_NV_framebuffer_multisample_coverage;
18306 glRenderbufferStorageMultsampleCoverageNV := dglGetProcAddress('glRenderbufferStorageMultsampleCoverageNV');
18309 procedure Read_GL_NV_geometry_program4;
18311 glProgramVertexLimitNV := dglGetProcAddress('glProgramVertexLimitNV');
18314 procedure Read_GL_NV_gpu_program4;
18316 glProgramLocalParameterI4iNV := dglGetProcAddress('glProgramLocalParameterI4iNV');
18317 glProgramLocalParameterI4ivNV := dglGetProcAddress('glProgramLocalParameterI4ivNV');
18318 glProgramLocalParametersI4ivNV := dglGetProcAddress('glProgramLocalParametersI4ivNV');
18319 glProgramLocalParameterI4uiNV := dglGetProcAddress('glProgramLocalParameterI4uiNV');
18320 glProgramLocalParameterI4uivNV := dglGetProcAddress('glProgramLocalParameterI4uivNV');
18321 glProgramLocalParametersI4uivNV := dglGetProcAddress('glProgramLocalParametersI4uivNV');
18322 glProgramEnvParameterI4iNV := dglGetProcAddress('glProgramEnvParameterI4iNV');
18323 glProgramEnvParameterI4ivNV := dglGetProcAddress('glProgramEnvParameterI4ivNV');
18324 glProgramEnvParametersI4ivNV := dglGetProcAddress('glProgramEnvParametersI4ivNV');
18325 glProgramEnvParameterI4uiNV := dglGetProcAddress('glProgramEnvParameterI4uiNV');
18326 glProgramEnvParameterI4uivNV := dglGetProcAddress('glProgramEnvParameterI4uivNV');
18327 glProgramEnvParametersI4uivNV := dglGetProcAddress('glProgramEnvParametersI4uivNV');
18328 glGetProgramLocalParameterIivNV := dglGetProcAddress('glGetProgramLocalParameterIivNV');
18329 glGetProgramLocalParameterIuivNV := dglGetProcAddress('glGetProgramLocalParameterIuivNV');
18330 glGetProgramEnvParameterIivNV := dglGetProcAddress('glGetProgramEnvParameterIivNV');
18331 glGetProgramEnvParameterIuivNV := dglGetProcAddress('glGetProgramEnvParameterIuivNV');
18334 procedure Read_GL_NV_parameter_buffer_object;
18336 glProgramBufferParametersfvNV := dglGetProcAddress('glProgramBufferParametersfvNV');
18337 glProgramBufferParametersIivNV := dglGetProcAddress('glProgramBufferParametersIivNV');
18338 glProgramBufferParametersIuivNV := dglGetProcAddress('glProgramBufferParametersIuivNV');
18341 procedure Read_GL_NV_transform_feedback;
18343 glBeginTransformFeedbackNV := dglGetProcAddress('glBeginTransformFeedbackNV');
18344 glEndTransformFeedbackNV := dglGetProcAddress('glEndTransformFeedbackNV');
18345 glTransformFeedbackAttribsNV := dglGetProcAddress('glTransformFeedbackAttribsNV');
18346 glBindBufferRangeNV := dglGetProcAddress('glBindBufferRangeNV');
18347 glBindBufferOffsetNV := dglGetProcAddress('glBindBufferOffsetNV');
18348 glBindBufferBaseNV := dglGetProcAddress('glBindBufferBaseNV');
18349 glTransformFeedbackVaryingsNV := dglGetProcAddress('glTransformFeedbackVaryingsNV');
18350 glActiveVaryingNV := dglGetProcAddress('glActiveVaryingNV');
18351 glGetVaryingLocationNV := dglGetProcAddress('glGetVaryingLocationNV');
18352 glGetActiveVaryingNV := dglGetProcAddress('glGetActiveVaryingNV');
18353 glGetTransformFeedbackVaryingNV := dglGetProcAddress('glGetTransformFeedbackVaryingNV');
18354 glTransformFeedbackStreamAttribsNV := dglGetProcAddress('glTransformFeedbackStreamAttribsNV');
18357 procedure Read_GL_NV_conditional_render;
18359 glBeginConditionalRenderNV := dglGetProcAddress('glBeginConditionalRenderNV');
18360 glEndConditionalRenderNV := dglGetProcAddress('glEndConditionalRenderNV');
18363 procedure Read_GL_NV_present_video;
18365 glPresentFrameKeyedNV := dglGetProcAddress('glPresentFrameKeyedNV');
18366 glPresentFrameDualFillNV := dglGetProcAddress('glPresentFrameDualFillNV');
18367 glGetVideoivNV := dglGetProcAddress('glGetVideoivNV');
18368 glGetVideouivNV := dglGetProcAddress('glGetVideouivNV');
18369 glGetVideoi64vNV := dglGetProcAddress('glGetVideoi64vNV');
18370 glGetVideoui64vNV := dglGetProcAddress('glGetVideoui64vNV');
18371 // glVideoParameterivNV := dglGetProcAddress('glVideoParameterivNV');
18374 procedure Read_GL_NV_explicit_multisample;
18376 glGetMultisamplefvNV := dglGetProcAddress('glGetMultisamplefvNV');
18377 glSampleMaskIndexedNV := dglGetProcAddress('glSampleMaskIndexedNV');
18378 glTexRenderbufferNV := dglGetProcAddress('glTexRenderbufferNV');
18381 procedure Read_GL_NV_transform_feedback2;
18383 glBindTransformFeedbackNV := dglGetProcAddress('glBindTransformFeedbackNV');
18384 glDeleteTransformFeedbacksNV := dglGetProcAddress('glDeleteTransformFeedbacksNV');
18385 glGenTransformFeedbacksNV := dglGetProcAddress('glGenTransformFeedbacksNV');
18386 glIsTransformFeedbackNV := dglGetProcAddress('glIsTransformFeedbackNV');
18387 glPauseTransformFeedbackNV := dglGetProcAddress('glPauseTransformFeedbackNV');
18388 glResumeTransformFeedbackNV := dglGetProcAddress('glResumeTransformFeedbackNV');
18389 glDrawTransformFeedbackNV := dglGetProcAddress('glDrawTransformFeedbackNV');
18392 procedure Read_GL_NV_video_capture;
18394 glBeginVideoCaptureNV := dglGetProcAddress('glBeginVideoCaptureNV');
18395 glBindVideoCaptureStreamBufferNV := dglGetProcAddress('glBindVideoCaptureStreamBufferNV');
18396 glBindVideoCaptureStreamTextureNV := dglGetProcAddress('glBindVideoCaptureStreamTextureNV');
18397 glEndVideoCaptureNV := dglGetProcAddress('glEndVideoCaptureNV');
18398 glGetVideoCaptureivNV := dglGetProcAddress('glGetVideoCaptureivNV');
18399 glGetVideoCaptureStreamivNV := dglGetProcAddress('glGetVideoCaptureStreamivNV');
18400 glGetVideoCaptureStreamfvNV := dglGetProcAddress('glGetVideoCaptureStreamfvNV');
18401 glGetVideoCaptureStreamdvNV := dglGetProcAddress('glGetVideoCaptureStreamdvNV');
18402 glVideoCaptureNV := dglGetProcAddress('glVideoCaptureNV');
18403 glVideoCaptureStreamParameterivNV := dglGetProcAddress('glVideoCaptureStreamParameterivNV');
18404 glVideoCaptureStreamParameterfvNV := dglGetProcAddress('glVideoCaptureStreamParameterfvNV');
18405 glVideoCaptureStreamParameterdvNV := dglGetProcAddress('glVideoCaptureStreamParameterdvNV');
18408 procedure Read_GL_NV_copy_image;
18410 glCopyImageSubDataNV := dglGetProcAddress('glCopyImageSubDataNV');
18413 procedure Read_GL_NV_shader_buffer_load;
18415 glMakeBufferResidentNV := dglGetProcAddress('glMakeBufferResidentNV');
18416 glMakeBufferNonResidentNV := dglGetProcAddress('glMakeBufferNonResidentNV');
18417 glIsBufferResidentNV := dglGetProcAddress('glIsBufferResidentNV');
18418 glMakeNamedBufferResidentNV := dglGetProcAddress('glMakeNamedBufferResidentNV');
18419 glMakeNamedBufferNonResidentNV := dglGetProcAddress('glMakeNamedBufferNonResidentNV');
18420 glIsNamedBufferResidentNV := dglGetProcAddress('glIsNamedBufferResidentNV');
18421 glGetBufferParameterui64vNV := dglGetProcAddress('glGetBufferParameterui64vNV');
18422 glGetNamedBufferParameterui64vNV := dglGetProcAddress('glGetNamedBufferParameterui64vNV');
18423 glGetIntegerui64vNV := dglGetProcAddress('glGetIntegerui64vNV');
18424 glUniformui64NV := dglGetProcAddress('glUniformui64NV');
18425 glUniformui64vNV := dglGetProcAddress('glUniformui64vNV');
18426 glGetUniformui64vNV := dglGetProcAddress('glGetUniformui64vNV');
18427 glProgramUniformui64NV := dglGetProcAddress('glProgramUniformui64NV');
18428 glProgramUniformui64vNV := dglGetProcAddress('glProgramUniformui64vNV');
18431 procedure Read_GL_NV_vertex_buffer_unified_memory;
18433 glBufferAddressRangeNV := dglGetProcAddress('glBufferAddressRangeNV');
18434 glVertexFormatNV := dglGetProcAddress('glVertexFormatNV');
18435 glNormalFormatNV := dglGetProcAddress('glNormalFormatNV');
18436 glColorFormatNV := dglGetProcAddress('glColorFormatNV');
18437 glIndexFormatNV := dglGetProcAddress('glIndexFormatNV');
18438 glTexCoordFormatNV := dglGetProcAddress('glTexCoordFormatNV');
18439 glEdgeFlagFormatNV := dglGetProcAddress('glEdgeFlagFormatNV');
18440 glSecondaryColorFormatNV := dglGetProcAddress('glSecondaryColorFormatNV');
18441 glFogCoordFormatNV := dglGetProcAddress('glFogCoordFormatNV');
18442 glVertexAttribFormatNV := dglGetProcAddress('glVertexAttribFormatNV');
18443 glVertexAttribIFormatNV := dglGetProcAddress('glVertexAttribIFormatNV');
18444 glGetIntegerui64i_vNV := dglGetProcAddress('glGetIntegerui64i_vNV');
18447 procedure Read_GL_NV_gpu_program5;
18449 glProgramSubroutineParametersuivNV := dglGetProcAddress('glProgramSubroutineParametersuivNV');
18450 glGetProgramSubroutineParameteruivNV := dglGetProcAddress('glGetProgramSubroutineParameteruivNV');
18453 procedure Read_GL_NV_gpu_shader5;
18455 glUniform1i64NV := dglGetProcAddress('glUniform1i64NV');
18456 glUniform2i64NV := dglGetProcAddress('glUniform2i64NV');
18457 glUniform3i64NV := dglGetProcAddress('glUniform3i64NV');
18458 glUniform4i64NV := dglGetProcAddress('glUniform4i64NV');
18459 glUniform1i64vNV := dglGetProcAddress('glUniform1i64vNV');
18460 glUniform2i64vNV := dglGetProcAddress('glUniform2i64vNV');
18461 glUniform3i64vNV := dglGetProcAddress('glUniform3i64vNV');
18462 glUniform4i64vNV := dglGetProcAddress('glUniform4i64vNV');
18463 glUniform1ui64NV := dglGetProcAddress('glUniform1ui64NV');
18464 glUniform2ui64NV := dglGetProcAddress('glUniform2ui64NV');
18465 glUniform3ui64NV := dglGetProcAddress('glUniform3ui64NV');
18466 glUniform4ui64NV := dglGetProcAddress('glUniform4ui64NV');
18467 glUniform1ui64vNV := dglGetProcAddress('glUniform1ui64vNV');
18468 glUniform2ui64vNV := dglGetProcAddress('glUniform2ui64vNV');
18469 glUniform3ui64vNV := dglGetProcAddress('glUniform3ui64vNV');
18470 glUniform4ui64vNV := dglGetProcAddress('glUniform4ui64vNV');
18471 glGetUniformi64vNV := dglGetProcAddress('glGetUniformi64vNV');
18472 glProgramUniform1i64NV := dglGetProcAddress('glProgramUniform1i64NV');
18473 glProgramUniform2i64NV := dglGetProcAddress('glProgramUniform2i64NV');
18474 glProgramUniform3i64NV := dglGetProcAddress('glProgramUniform3i64NV');
18475 glProgramUniform4i64NV := dglGetProcAddress('glProgramUniform4i64NV');
18476 glProgramUniform1i64vNV := dglGetProcAddress('glProgramUniform1i64vNV');
18477 glProgramUniform2i64vNV := dglGetProcAddress('glProgramUniform2i64vNV');
18478 glProgramUniform3i64vNV := dglGetProcAddress('glProgramUniform3i64vNV');
18479 glProgramUniform4i64vNV := dglGetProcAddress('glProgramUniform4i64vNV');
18480 glProgramUniform1ui64NV := dglGetProcAddress('glProgramUniform1ui64NV');
18481 glProgramUniform2ui64NV := dglGetProcAddress('glProgramUniform2ui64NV');
18482 glProgramUniform3ui64NV := dglGetProcAddress('glProgramUniform3ui64NV');
18483 glProgramUniform4ui64NV := dglGetProcAddress('glProgramUniform4ui64NV');
18484 glProgramUniform1ui64vNV := dglGetProcAddress('glProgramUniform1ui64vNV');
18485 glProgramUniform2ui64vNV := dglGetProcAddress('glProgramUniform2ui64vNV');
18486 glProgramUniform3ui64vNV := dglGetProcAddress('glProgramUniform3ui64vNV');
18487 glProgramUniform4ui64vNV := dglGetProcAddress('glProgramUniform4ui64vNV');
18490 procedure Read_GL_NV_vertex_attrib_integer_64bit;
18492 glVertexAttribL1i64NV := dglGetProcAddress('glVertexAttribL1i64NV');
18493 glVertexAttribL2i64NV := dglGetProcAddress('glVertexAttribL2i64NV');
18494 glVertexAttribL3i64NV := dglGetProcAddress('glVertexAttribL3i64NV');
18495 glVertexAttribL4i64NV := dglGetProcAddress('glVertexAttribL4i64NV');
18496 glVertexAttribL1i64vNV := dglGetProcAddress('glVertexAttribL1i64vNV');
18497 glVertexAttribL2i64vNV := dglGetProcAddress('glVertexAttribL2i64vNV');
18498 glVertexAttribL3i64vNV := dglGetProcAddress('glVertexAttribL3i64vNV');
18499 glVertexAttribL4i64vNV := dglGetProcAddress('glVertexAttribL4i64vNV');
18500 glVertexAttribL1ui64NV := dglGetProcAddress('glVertexAttribL1ui64NV');
18501 glVertexAttribL2ui64NV := dglGetProcAddress('glVertexAttribL2ui64NV');
18502 glVertexAttribL3ui64NV := dglGetProcAddress('glVertexAttribL3ui64NV');
18503 glVertexAttribL4ui64NV := dglGetProcAddress('glVertexAttribL4ui64NV');
18504 glVertexAttribL1ui64vNV := dglGetProcAddress('glVertexAttribL1ui64vNV');
18505 glVertexAttribL2ui64vNV := dglGetProcAddress('glVertexAttribL2ui64vNV');
18506 glVertexAttribL3ui64vNV := dglGetProcAddress('glVertexAttribL3ui64vNV');
18507 glVertexAttribL4ui64vNV := dglGetProcAddress('glVertexAttribL4ui64vNV');
18508 glGetVertexAttribLi64vNV := dglGetProcAddress('glGetVertexAttribLi64vNV');
18509 glGetVertexAttribLui64vNV := dglGetProcAddress('glGetVertexAttribLui64vNV');
18510 glVertexAttribLFormatNV := dglGetProcAddress('glVertexAttribLFormatNV');
18513 procedure Read_GL_NV_vdpau_interop;
18515 glVDPAUInitNV := dglGetProcAddress('glVDPAUInitNV');
18516 glVDPAUFiniNV := dglGetProcAddress('glVDPAUFiniNV');
18517 glVDPAURegisterVideoSurfaceNV := dglGetProcAddress('glVDPAURegisterVideoSurfaceNV');
18518 glVDPAURegisterOutputSurfaceNV := dglGetProcAddress('glVDPAURegisterOutputSurfaceNV');
18519 glVDPAUIsSurfaceNV := dglGetProcAddress('glVDPAUIsSurfaceNV');
18520 glVDPAUUnregisterSurfaceNV := dglGetProcAddress('glVDPAUUnregisterSurfaceNV');
18521 glVDPAUGetSurfaceivNV := dglGetProcAddress('glVDPAUGetSurfaceivNV');
18522 glVDPAUSurfaceAccessNV := dglGetProcAddress('glVDPAUSurfaceAccessNV');
18523 glVDPAUMapSurfacesNV := dglGetProcAddress('glVDPAUMapSurfacesNV');
18524 glVDPAUUnmapSurfacesNV := dglGetProcAddress('glVDPAUUnmapSurfacesNV');
18527 procedure Read_GL_NV_texture_barrier;
18529 glTextureBarrierNV := dglGetProcAddress('glTextureBarrierNV');
18532 procedure Read_GL_PGI_misc_hints;
18534 glHintPGI := dglGetProcAddress('glHintPGI');
18537 procedure Read_GL_SGIS_detail_texture;
18539 glDetailTexFuncSGIS := dglGetProcAddress('glDetailTexFuncSGIS');
18540 glGetDetailTexFuncSGIS := dglGetProcAddress('glGetDetailTexFuncSGIS');
18543 procedure Read_GL_SGIS_fog_function;
18545 glFogFuncSGIS := dglGetProcAddress('glFogFuncSGIS');
18546 glGetFogFuncSGIS := dglGetProcAddress('glGetFogFuncSGIS');
18549 procedure Read_GL_SGIS_multisample;
18551 glSampleMaskSGIS := dglGetProcAddress('glSampleMaskSGIS');
18552 glSamplePatternSGIS := dglGetProcAddress('glSamplePatternSGIS');
18555 procedure Read_GL_SGIS_pixel_texture;
18557 glPixelTexGenParameteriSGIS := dglGetProcAddress('glPixelTexGenParameteriSGIS');
18558 glPixelTexGenParameterivSGIS := dglGetProcAddress('glPixelTexGenParameterivSGIS');
18559 glPixelTexGenParameterfSGIS := dglGetProcAddress('glPixelTexGenParameterfSGIS');
18560 glPixelTexGenParameterfvSGIS := dglGetProcAddress('glPixelTexGenParameterfvSGIS');
18561 glGetPixelTexGenParameterivSGIS := dglGetProcAddress('glGetPixelTexGenParameterivSGIS');
18562 glGetPixelTexGenParameterfvSGIS := dglGetProcAddress('glGetPixelTexGenParameterfvSGIS');
18565 procedure Read_GL_SGIS_point_parameters;
18567 glPointParameterfSGIS := dglGetProcAddress('glPointParameterfSGIS');
18568 glPointParameterfvSGIS := dglGetProcAddress('glPointParameterfvSGIS');
18571 procedure Read_GL_SGIS_sharpen_texture;
18573 glSharpenTexFuncSGIS := dglGetProcAddress('glSharpenTexFuncSGIS');
18574 glGetSharpenTexFuncSGIS := dglGetProcAddress('glGetSharpenTexFuncSGIS');
18577 procedure Read_GL_SGIS_texture4D;
18579 glTexImage4DSGIS := dglGetProcAddress('glTexImage4DSGIS');
18580 glTexSubImage4DSGIS := dglGetProcAddress('glTexSubImage4DSGIS');
18583 procedure Read_GL_SGIS_texture_color_mask;
18585 glTextureColorMaskSGIS := dglGetProcAddress('glTextureColorMaskSGIS');
18588 procedure Read_GL_SGIS_texture_filter4;
18590 glGetTexFilterFuncSGIS := dglGetProcAddress('glGetTexFilterFuncSGIS');
18591 glTexFilterFuncSGIS := dglGetProcAddress('glTexFilterFuncSGIS');
18594 procedure Read_GL_SGIX_async;
18596 glAsyncMarkerSGIX := dglGetProcAddress('glAsyncMarkerSGIX');
18597 glFinishAsyncSGIX := dglGetProcAddress('glFinishAsyncSGIX');
18598 glPollAsyncSGIX := dglGetProcAddress('glPollAsyncSGIX');
18599 glGenAsyncMarkersSGIX := dglGetProcAddress('glGenAsyncMarkersSGIX');
18600 glDeleteAsyncMarkersSGIX := dglGetProcAddress('glDeleteAsyncMarkersSGIX');
18601 glIsAsyncMarkerSGIX := dglGetProcAddress('glIsAsyncMarkerSGIX');
18604 procedure Read_GL_SGIX_flush_raster;
18606 glFlushRasterSGIX := dglGetProcAddress('glFlushRasterSGIX');
18609 procedure Read_GL_SGIX_fragment_lighting;
18611 glFragmentColorMaterialSGIX := dglGetProcAddress('glFragmentColorMaterialSGIX');
18612 glFragmentLightfSGIX := dglGetProcAddress('glFragmentLightfSGIX');
18613 glFragmentLightfvSGIX := dglGetProcAddress('glFragmentLightfvSGIX');
18614 glFragmentLightiSGIX := dglGetProcAddress('glFragmentLightiSGIX');
18615 glFragmentLightivSGIX := dglGetProcAddress('glFragmentLightivSGIX');
18616 glFragmentLightModelfSGIX := dglGetProcAddress('glFragmentLightModelfSGIX');
18617 glFragmentLightModelfvSGIX := dglGetProcAddress('glFragmentLightModelfvSGIX');
18618 glFragmentLightModeliSGIX := dglGetProcAddress('glFragmentLightModeliSGIX');
18619 glFragmentLightModelivSGIX := dglGetProcAddress('glFragmentLightModelivSGIX');
18620 glFragmentMaterialfSGIX := dglGetProcAddress('glFragmentMaterialfSGIX');
18621 glFragmentMaterialfvSGIX := dglGetProcAddress('glFragmentMaterialfvSGIX');
18622 glFragmentMaterialiSGIX := dglGetProcAddress('glFragmentMaterialiSGIX');
18623 glFragmentMaterialivSGIX := dglGetProcAddress('glFragmentMaterialivSGIX');
18624 glGetFragmentLightfvSGIX := dglGetProcAddress('glGetFragmentLightfvSGIX');
18625 glGetFragmentLightivSGIX := dglGetProcAddress('glGetFragmentLightivSGIX');
18626 glGetFragmentMaterialfvSGIX := dglGetProcAddress('glGetFragmentMaterialfvSGIX');
18627 glGetFragmentMaterialivSGIX := dglGetProcAddress('glGetFragmentMaterialivSGIX');
18628 glLightEnviSGIX := dglGetProcAddress('glLightEnviSGIX');
18631 procedure Read_GL_SGIX_framezoom;
18633 glFrameZoomSGIX := dglGetProcAddress('glFrameZoomSGIX');
18636 procedure Read_GL_SGIX_igloo_interface;
18638 glIglooInterfaceSGIX := dglGetProcAddress('glIglooInterfaceSGIX');
18641 procedure Read_GL_SGIX_instruments;
18643 glGetInstrumentsSGIX := dglGetProcAddress('glGetInstrumentsSGIX');
18644 glInstrumentsBufferSGIX := dglGetProcAddress('glInstrumentsBufferSGIX');
18645 glPollInstrumentsSGIX := dglGetProcAddress('glPollInstrumentsSGIX');
18646 glReadInstrumentsSGIX := dglGetProcAddress('glReadInstrumentsSGIX');
18647 glStartInstrumentsSGIX := dglGetProcAddress('glStartInstrumentsSGIX');
18648 glStopInstrumentsSGIX := dglGetProcAddress('glStopInstrumentsSGIX');
18651 procedure Read_GL_SGIX_list_priority;
18653 glGetListParameterfvSGIX := dglGetProcAddress('glGetListParameterfvSGIX');
18654 glGetListParameterivSGIX := dglGetProcAddress('glGetListParameterivSGIX');
18655 glListParameterfSGIX := dglGetProcAddress('glListParameterfSGIX');
18656 glListParameterfvSGIX := dglGetProcAddress('glListParameterfvSGIX');
18657 glListParameteriSGIX := dglGetProcAddress('glListParameteriSGIX');
18658 glListParameterivSGIX := dglGetProcAddress('glListParameterivSGIX');
18661 procedure Read_GL_SGIX_pixel_texture;
18663 glPixelTexGenSGIX := dglGetProcAddress('glPixelTexGenSGIX');
18666 procedure Read_GL_SGIX_polynomial_ffd;
18668 glDeformationMap3dSGIX := dglGetProcAddress('glDeformationMap3dSGIX');
18669 glDeformationMap3fSGIX := dglGetProcAddress('glDeformationMap3fSGIX');
18670 glDeformSGIX := dglGetProcAddress('glDeformSGIX');
18671 glLoadIdentityDeformationMapSGIX := dglGetProcAddress('glLoadIdentityDeformationMapSGIX');
18674 procedure Read_GL_SGIX_reference_plane;
18676 glReferencePlaneSGIX := dglGetProcAddress('glReferencePlaneSGIX');
18679 procedure Read_GL_SGIX_sprite;
18681 glSpriteParameterfSGIX := dglGetProcAddress('glSpriteParameterfSGIX');
18682 glSpriteParameterfvSGIX := dglGetProcAddress('glSpriteParameterfvSGIX');
18683 glSpriteParameteriSGIX := dglGetProcAddress('glSpriteParameteriSGIX');
18684 glSpriteParameterivSGIX := dglGetProcAddress('glSpriteParameterivSGIX');
18687 procedure Read_GL_SGIX_tag_sample_buffer;
18689 glTagSampleBufferSGIX := dglGetProcAddress('glTagSampleBufferSGIX');
18692 procedure Read_GL_SGI_color_table;
18694 glColorTableSGI := dglGetProcAddress('glColorTableSGI');
18695 glColorTableParameterfvSGI := dglGetProcAddress('glColorTableParameterfvSGI');
18696 glColorTableParameterivSGI := dglGetProcAddress('glColorTableParameterivSGI');
18697 glCopyColorTableSGI := dglGetProcAddress('glCopyColorTableSGI');
18698 glGetColorTableSGI := dglGetProcAddress('glGetColorTableSGI');
18699 glGetColorTableParameterfvSGI := dglGetProcAddress('glGetColorTableParameterfvSGI');
18700 glGetColorTableParameterivSGI := dglGetProcAddress('glGetColorTableParameterivSGI');
18703 procedure Read_GL_SUNX_constant_data;
18705 glFinishTextureSUNX := dglGetProcAddress('glFinishTextureSUNX');
18708 procedure Read_GL_SUN_global_alpha;
18710 glGlobalAlphaFactorbSUN := dglGetProcAddress('glGlobalAlphaFactorbSUN');
18711 glGlobalAlphaFactorsSUN := dglGetProcAddress('glGlobalAlphaFactorsSUN');
18712 glGlobalAlphaFactoriSUN := dglGetProcAddress('glGlobalAlphaFactoriSUN');
18713 glGlobalAlphaFactorfSUN := dglGetProcAddress('glGlobalAlphaFactorfSUN');
18714 glGlobalAlphaFactordSUN := dglGetProcAddress('glGlobalAlphaFactordSUN');
18715 glGlobalAlphaFactorubSUN := dglGetProcAddress('glGlobalAlphaFactorubSUN');
18716 glGlobalAlphaFactorusSUN := dglGetProcAddress('glGlobalAlphaFactorusSUN');
18717 glGlobalAlphaFactoruiSUN := dglGetProcAddress('glGlobalAlphaFactoruiSUN');
18720 procedure Read_GL_SUN_mesh_array;
18722 glDrawMeshArraysSUN := dglGetProcAddress('glDrawMeshArraysSUN');
18725 procedure Read_GL_SUN_triangle_list;
18727 glReplacementCodeuiSUN := dglGetProcAddress('glReplacementCodeuiSUN');
18728 glReplacementCodeusSUN := dglGetProcAddress('glReplacementCodeusSUN');
18729 glReplacementCodeubSUN := dglGetProcAddress('glReplacementCodeubSUN');
18730 glReplacementCodeuivSUN := dglGetProcAddress('glReplacementCodeuivSUN');
18731 glReplacementCodeusvSUN := dglGetProcAddress('glReplacementCodeusvSUN');
18732 glReplacementCodeubvSUN := dglGetProcAddress('glReplacementCodeubvSUN');
18733 glReplacementCodePointerSUN := dglGetProcAddress('glReplacementCodePointerSUN');
18736 procedure Read_GL_SUN_vertex;
18738 glColor4ubVertex2fSUN := dglGetProcAddress('glColor4ubVertex2fSUN');
18739 glColor4ubVertex2fvSUN := dglGetProcAddress('glColor4ubVertex2fvSUN');
18740 glColor4ubVertex3fSUN := dglGetProcAddress('glColor4ubVertex3fSUN');
18741 glColor4ubVertex3fvSUN := dglGetProcAddress('glColor4ubVertex3fvSUN');
18742 glColor3fVertex3fSUN := dglGetProcAddress('glColor3fVertex3fSUN');
18743 glColor3fVertex3fvSUN := dglGetProcAddress('glColor3fVertex3fvSUN');
18744 glNormal3fVertex3fSUN := dglGetProcAddress('glNormal3fVertex3fSUN');
18745 glNormal3fVertex3fvSUN := dglGetProcAddress('glNormal3fVertex3fvSUN');
18746 glColor4fNormal3fVertex3fSUN := dglGetProcAddress('glColor4fNormal3fVertex3fSUN');
18747 glColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glColor4fNormal3fVertex3fvSUN');
18748 glTexCoord2fVertex3fSUN := dglGetProcAddress('glTexCoord2fVertex3fSUN');
18749 glTexCoord2fVertex3fvSUN := dglGetProcAddress('glTexCoord2fVertex3fvSUN');
18750 glTexCoord4fVertex4fSUN := dglGetProcAddress('glTexCoord4fVertex4fSUN');
18751 glTexCoord4fVertex4fvSUN := dglGetProcAddress('glTexCoord4fVertex4fvSUN');
18752 glTexCoord2fColor4ubVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fSUN');
18753 glTexCoord2fColor4ubVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fvSUN');
18754 glTexCoord2fColor3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fSUN');
18755 glTexCoord2fColor3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fvSUN');
18756 glTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fSUN');
18757 glTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fvSUN');
18758 glTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fSUN');
18759 glTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fvSUN');
18760 glTexCoord4fColor4fNormal3fVertex4fSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fSUN');
18761 glTexCoord4fColor4fNormal3fVertex4fvSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fvSUN');
18762 glReplacementCodeuiVertex3fSUN := dglGetProcAddress('glReplacementCodeuiVertex3fSUN');
18763 glReplacementCodeuiVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiVertex3fvSUN');
18764 glReplacementCodeuiColor4ubVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fSUN');
18765 glReplacementCodeuiColor4ubVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fvSUN');
18766 glReplacementCodeuiColor3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fSUN');
18767 glReplacementCodeuiColor3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fvSUN');
18768 glReplacementCodeuiNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fSUN');
18769 glReplacementCodeuiNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fvSUN');
18770 glReplacementCodeuiColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fSUN');
18771 glReplacementCodeuiColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
18772 glReplacementCodeuiTexCoord2fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fSUN');
18773 glReplacementCodeuiTexCoord2fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fvSUN');
18774 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
18775 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
18776 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
18777 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
18781 procedure Read_WGL_ARB_buffer_region;
18783 wglCreateBufferRegionARB := dglGetProcAddress('wglCreateBufferRegionARB');
18784 wglDeleteBufferRegionARB := dglGetProcAddress('wglDeleteBufferRegionARB');
18785 wglSaveBufferRegionARB := dglGetProcAddress('wglSaveBufferRegionARB');
18786 wglRestoreBufferRegionARB := dglGetProcAddress('wglRestoreBufferRegionARB');
18789 procedure Read_WGL_ARB_extensions_string;
18791 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
18794 procedure Read_WGL_ARB_make_current_read;
18796 wglMakeContextCurrentARB := dglGetProcAddress('wglMakeContextCurrentARB');
18797 wglGetCurrentReadDCARB := dglGetProcAddress('wglGetCurrentReadDCARB');
18800 procedure Read_WGL_ARB_pbuffer;
18802 wglCreatePbufferARB := dglGetProcAddress('wglCreatePbufferARB');
18803 wglGetPbufferDCARB := dglGetProcAddress('wglGetPbufferDCARB');
18804 wglReleasePbufferDCARB := dglGetProcAddress('wglReleasePbufferDCARB');
18805 wglDestroyPbufferARB := dglGetProcAddress('wglDestroyPbufferARB');
18806 wglQueryPbufferARB := dglGetProcAddress('wglQueryPbufferARB');
18809 procedure Read_WGL_ARB_pixel_format;
18811 wglGetPixelFormatAttribivARB := dglGetProcAddress('wglGetPixelFormatAttribivARB');
18812 wglGetPixelFormatAttribfvARB := dglGetProcAddress('wglGetPixelFormatAttribfvARB');
18813 wglChoosePixelFormatARB := dglGetProcAddress('wglChoosePixelFormatARB');
18816 procedure Read_WGL_ARB_pixel_format_float;
18818 wglClampColorARB := dglGetProcAddress('wglClampColorARB');
18821 procedure Read_WGL_ARB_render_texture;
18823 wglBindTexImageARB := dglGetProcAddress('wglBindTexImageARB');
18824 wglReleaseTexImageARB := dglGetProcAddress('wglReleaseTexImageARB');
18825 wglSetPbufferAttribARB := dglGetProcAddress('wglSetPbufferAttribARB');
18828 procedure Read_WGL_ARB_create_context;
18830 wglCreateContextAttribsARB := dglGetProcAddress('wglCreateContextAttribsARB');
18833 procedure Read_WGL_AMD_gpu_association;
18835 wglGetGPUIDsAMD := dglGetProcAddress('wglGetGPUIDsAMD');
18836 wglGetGPUInfoAMD := dglGetProcAddress('wglGetGPUInfoAMD');
18837 wglGetContextGPUIDAMD := dglGetProcAddress('wglGetContextGPUIDAMD');
18838 wglCreateAssociatedContextAMD := dglGetProcAddress('wglCreateAssociatedContextAMD');
18839 wglCreateAssociatedContextAttribsAMD := dglGetProcAddress('wglCreateAssociatedContextAttribsAMD');
18840 wglDeleteAssociatedContextAMD := dglGetProcAddress('wglDeleteAssociatedContextAMD');
18841 wglMakeAssociatedContextCurrentAMD := dglGetProcAddress('wglMakeAssociatedContextCurrentAMD');
18842 wglGetCurrentAssociatedContextAMD := dglGetProcAddress('wglGetCurrentAssociatedContextAMD');
18843 wglBlitContextFramebufferAMD := dglGetProcAddress('wglBlitContextFramebufferAMD');
18846 procedure Read_WGL_EXT_display_color_table;
18848 wglCreateDisplayColorTableEXT := dglGetProcAddress('wglCreateDisplayColorTableEXT');
18849 wglLoadDisplayColorTableEXT := dglGetProcAddress('wglLoadDisplayColorTableEXT');
18850 wglBindDisplayColorTableEXT := dglGetProcAddress('wglBindDisplayColorTableEXT');
18851 wglDestroyDisplayColorTableEXT := dglGetProcAddress('wglDestroyDisplayColorTableEXT');
18854 procedure Read_WGL_EXT_extensions_string;
18856 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
18859 procedure Read_WGL_EXT_make_current_read;
18861 wglMakeContextCurrentEXT := dglGetProcAddress('wglMakeContextCurrentEXT');
18862 wglGetCurrentReadDCEXT := dglGetProcAddress('wglGetCurrentReadDCEXT');
18865 procedure Read_WGL_EXT_pbuffer;
18867 wglCreatePbufferEXT := dglGetProcAddress('wglCreatePbufferEXT');
18868 wglGetPbufferDCEXT := dglGetProcAddress('wglGetPbufferDCEXT');
18869 wglReleasePbufferDCEXT := dglGetProcAddress('wglReleasePbufferDCEXT');
18870 wglDestroyPbufferEXT := dglGetProcAddress('wglDestroyPbufferEXT');
18871 wglQueryPbufferEXT := dglGetProcAddress('wglQueryPbufferEXT');
18874 procedure Read_WGL_EXT_pixel_format;
18876 wglGetPixelFormatAttribivEXT := dglGetProcAddress('wglGetPixelFormatAttribivEXT');
18877 wglGetPixelFormatAttribfvEXT := dglGetProcAddress('wglGetPixelFormatAttribfvEXT');
18878 wglChoosePixelFormatEXT := dglGetProcAddress('wglChoosePixelFormatEXT');
18881 procedure Read_WGL_EXT_swap_control;
18883 wglSwapIntervalEXT := dglGetProcAddress('wglSwapIntervalEXT');
18884 wglGetSwapIntervalEXT := dglGetProcAddress('wglGetSwapIntervalEXT');
18887 procedure Read_WGL_I3D_digital_video_control;
18889 wglGetDigitalVideoParametersI3D := dglGetProcAddress('wglGetDigitalVideoParametersI3D');
18890 wglSetDigitalVideoParametersI3D := dglGetProcAddress('wglSetDigitalVideoParametersI3D');
18893 procedure Read_WGL_I3D_gamma;
18895 wglGetGammaTableParametersI3D := dglGetProcAddress('wglGetGammaTableParametersI3D');
18896 wglSetGammaTableParametersI3D := dglGetProcAddress('wglSetGammaTableParametersI3D');
18897 wglGetGammaTableI3D := dglGetProcAddress('wglGetGammaTableI3D');
18898 wglSetGammaTableI3D := dglGetProcAddress('wglSetGammaTableI3D');
18901 procedure Read_WGL_I3D_genlock;
18903 wglEnableGenlockI3D := dglGetProcAddress('wglEnableGenlockI3D');
18904 wglDisableGenlockI3D := dglGetProcAddress('wglDisableGenlockI3D');
18905 wglIsEnabledGenlockI3D := dglGetProcAddress('wglIsEnabledGenlockI3D');
18906 wglGenlockSourceI3D := dglGetProcAddress('wglGenlockSourceI3D');
18907 wglGetGenlockSourceI3D := dglGetProcAddress('wglGetGenlockSourceI3D');
18908 wglGenlockSourceEdgeI3D := dglGetProcAddress('wglGenlockSourceEdgeI3D');
18909 wglGetGenlockSourceEdgeI3D := dglGetProcAddress('wglGetGenlockSourceEdgeI3D');
18910 wglGenlockSampleRateI3D := dglGetProcAddress('wglGenlockSampleRateI3D');
18911 wglGetGenlockSampleRateI3D := dglGetProcAddress('wglGetGenlockSampleRateI3D');
18912 wglGenlockSourceDelayI3D := dglGetProcAddress('wglGenlockSourceDelayI3D');
18913 wglGetGenlockSourceDelayI3D := dglGetProcAddress('wglGetGenlockSourceDelayI3D');
18914 wglQueryGenlockMaxSourceDelayI3D := dglGetProcAddress('wglQueryGenlockMaxSourceDelayI3D');
18917 procedure Read_WGL_I3D_image_buffer;
18919 wglCreateImageBufferI3D := dglGetProcAddress('wglCreateImageBufferI3D');
18920 wglDestroyImageBufferI3D := dglGetProcAddress('wglDestroyImageBufferI3D');
18921 wglAssociateImageBufferEventsI3D := dglGetProcAddress('wglAssociateImageBufferEventsI3D');
18922 wglReleaseImageBufferEventsI3D := dglGetProcAddress('wglReleaseImageBufferEventsI3D');
18925 procedure Read_WGL_I3D_swap_frame_lock;
18927 wglEnableFrameLockI3D := dglGetProcAddress('wglEnableFrameLockI3D');
18928 wglDisableFrameLockI3D := dglGetProcAddress('wglDisableFrameLockI3D');
18929 wglIsEnabledFrameLockI3D := dglGetProcAddress('wglIsEnabledFrameLockI3D');
18930 wglQueryFrameLockMasterI3D := dglGetProcAddress('wglQueryFrameLockMasterI3D');
18933 procedure Read_WGL_I3D_swap_frame_usage;
18935 wglGetFrameUsageI3D := dglGetProcAddress('wglGetFrameUsageI3D');
18936 wglBeginFrameTrackingI3D := dglGetProcAddress('wglBeginFrameTrackingI3D');
18937 wglEndFrameTrackingI3D := dglGetProcAddress('wglEndFrameTrackingI3D');
18938 wglQueryFrameTrackingI3D := dglGetProcAddress('wglQueryFrameTrackingI3D');
18941 procedure Read_WGL_NV_vertex_array_range;
18943 wglAllocateMemoryNV := dglGetProcAddress('wglAllocateMemoryNV');
18944 wglFreeMemoryNV := dglGetProcAddress('wglFreeMemoryNV');
18947 procedure Read_WGL_NV_present_video;
18949 wglEnumerateVideoDevicesNV := dglGetProcAddress('wglEnumerateVideoDevicesNV');
18950 wglBindVideoDeviceNV := dglGetProcAddress('wglBindVideoDeviceNV');
18951 wglQueryCurrentContextNV := dglGetProcAddress('wglQueryCurrentContextNV');
18954 procedure Read_WGL_NV_video_output;
18956 wglGetVideoDeviceNV := dglGetProcAddress('wglGetVideoDeviceNV');
18957 wglReleaseVideoDeviceNV := dglGetProcAddress('wglReleaseVideoDeviceNV');
18958 wglBindVideoImageNV := dglGetProcAddress('wglBindVideoImageNV');
18959 wglReleaseVideoImageNV := dglGetProcAddress('wglReleaseVideoImageNV');
18960 wglSendPbufferToVideoNV := dglGetProcAddress('wglSendPbufferToVideoNV');
18961 wglGetVideoInfoNV := dglGetProcAddress('wglGetVideoInfoNV');
18964 procedure Read_WGL_NV_swap_group;
18966 wglJoinSwapGroupNV := dglGetProcAddress('wglJoinSwapGroupNV');
18967 wglBindSwapBarrierNV := dglGetProcAddress('wglBindSwapBarrierNV');
18968 wglQuerySwapGroupNV := dglGetProcAddress('wglQuerySwapGroupNV');
18969 wglQueryMaxSwapGroupsNV := dglGetProcAddress('wglQueryMaxSwapGroupsNV');
18970 wglQueryFrameCountNV := dglGetProcAddress('wglQueryFrameCountNV');
18971 wglResetFrameCountNV := dglGetProcAddress('wglResetFrameCountNV');
18974 procedure Read_WGL_NV_gpu_affinity;
18976 wglEnumGpusNV := dglGetProcAddress('wglEnumGpusNV');
18977 wglEnumGpuDevicesNV := dglGetProcAddress('wglEnumGpuDevicesNV');
18978 wglCreateAffinityDCNV := dglGetProcAddress('wglCreateAffinityDCNV');
18979 wglEnumGpusFromAffinityDCNV := dglGetProcAddress('wglEnumGpusFromAffinityDCNV');
18980 wglDeleteDCNV := dglGetProcAddress('wglDeleteDCNV');
18983 procedure Read_WGL_NV_video_capture;
18985 wglBindVideoCaptureDeviceNV := dglGetProcAddress('wglBindVideoCaptureDeviceNV');
18986 wglEnumerateVideoCaptureDevicesNV := dglGetProcAddress('wglEnumerateVideoCaptureDevicesNV');
18987 wglLockVideoCaptureDeviceNV := dglGetProcAddress('wglLockVideoCaptureDeviceNV');
18988 wglQueryVideoCaptureDeviceNV := dglGetProcAddress('wglQueryVideoCaptureDeviceNV');
18989 wglReleaseVideoCaptureDeviceNV := dglGetProcAddress('wglReleaseVideoCaptureDeviceNV');
18992 procedure Read_WGL_NV_copy_image;
18994 wglCopyImageSubDataNV := dglGetProcAddress('wglCopyImageSubDataNV');
18997 procedure Read_WGL_NV_DX_interop;
18999 wglDXSetResourceShareHandleNV := dglGetProcAddress('wglDXSetResourceShareHandleNV');
19000 wglDXOpenDeviceNV := dglGetProcAddress('wglDXOpenDeviceNV');
19001 wglDXCloseDeviceNV := dglGetProcAddress('wglDXCloseDeviceNV');
19002 wglDXRegisterObjectNV := dglGetProcAddress('wglDXRegisterObjectNV');
19003 wglDXUnregisterObjectNV := dglGetProcAddress('wglDXUnregisterObjectNV');
19004 wglDXObjectAccessNV := dglGetProcAddress('wglDXObjectAccessNV');
19005 wglDXLockObjectsNV := dglGetProcAddress('wglDXLockObjectsNV');
19006 wglDXUnlockObjectsNV := dglGetProcAddress('wglDXUnlockObjectsNV');
19010 procedure Read_WGL_OML_sync_control;
19012 wglGetSyncValuesOML := dglGetProcAddress('wglGetSyncValuesOML');
19013 wglGetMscRateOML := dglGetProcAddress('wglGetMscRateOML');
19014 wglSwapBuffersMscOML := dglGetProcAddress('wglSwapBuffersMscOML');
19015 wglSwapLayerBuffersMscOML := dglGetProcAddress('wglSwapLayerBuffersMscOML');
19016 wglWaitForMscOML := dglGetProcAddress('wglWaitForMscOML');
19017 wglWaitForSbcOML := dglGetProcAddress('wglWaitForSbcOML');
19020 procedure Read_WGL_3DL_stereo_control;
19022 wglSetStereoEmitterState3DL := dglGetProcAddress('wglSetStereoEmitterState3DL');
19025 procedure Read_WIN_draw_range_elements;
19027 glDrawRangeElementsWIN := dglGetProcAddress('glDrawRangeElementsWIN');
19030 procedure Read_WIN_swap_hint;
19032 glAddSwapHintRectWIN := dglGetProcAddress('glAddSwapHintRectWIN');
19037 procedure ReadExtensions;
19041 Read_GL_3DFX_tbuffer;
19042 Read_GL_APPLE_element_array;
19043 Read_GL_APPLE_fence;
19044 Read_GL_APPLE_vertex_array_object;
19045 Read_GL_APPLE_vertex_array_range;
19046 Read_GL_APPLE_texture_range;
19047 Read_GL_APPLE_vertex_program_evaluators;
19048 Read_GL_APPLE_object_purgeable;
19049 Read_GL_ARB_matrix_palette;
19050 Read_GL_ARB_multitexture;
19051 Read_GL_ARB_point_parameters;
19052 Read_GL_ARB_texture_compression;
19053 Read_GL_ARB_transpose_matrix;
19054 Read_GL_ARB_vertex_blend;
19055 Read_GL_ARB_vertex_buffer_object;
19056 Read_GL_ARB_vertex_program;
19057 Read_GL_ARB_window_pos;
19058 Read_GL_ARB_color_buffer_float;
19059 Read_GL_ARB_Shader_Objects;
19060 Read_GL_ARB_occlusion_query;
19061 Read_GL_ARB_draw_instanced;
19062 Read_GL_ARB_framebuffer_object;
19063 Read_GL_ARB_geometry_shader4;
19064 Read_GL_ARB_instanced_arrays;
19065 Read_GL_ARB_map_buffer_range;
19066 Read_GL_ARB_texture_buffer_object;
19067 Read_GL_ARB_vertex_array_object;
19068 Read_GL_ARB_uniform_buffer_object;
19069 Read_GL_ARB_copy_buffer;
19070 Read_GL_ARB_draw_elements_base_vertex;
19071 Read_GL_ARB_provoking_vertex;
19073 Read_GL_ARB_texture_multisample;
19074 Read_GL_ARB_draw_buffers_blend;
19075 Read_GL_ARB_sample_shading;
19076 Read_GL_ARB_shading_language_include;
19077 Read_GL_ARB_sparse_texture;
19078 Read_GL_ARB_sparse_buffer;
19079 Read_GL_ARB_blend_func_extended;
19080 Read_GL_ARB_sampler_objects;
19081 Read_GL_ARB_timer_query;
19082 Read_GL_ARB_vertex_type_2_10_10_10_rev;
19083 Read_GL_ARB_draw_indirect;
19084 Read_GL_ARB_gpu_shader_fp64;
19085 Read_GL_ARB_shader_subroutine;
19086 Read_GL_ARB_tessellation_shader;
19087 Read_GL_ARB_transform_feedback2;
19088 Read_GL_ARB_transform_feedback3;
19089 Read_GL_ARB_ES2_compatibility;
19090 Read_GL_ARB_get_program_binary;
19091 Read_GL_ARB_separate_shader_objects;
19092 Read_GL_ARB_vertex_attrib_64bit;
19093 Read_GL_ARB_viewport_array;
19094 Read_GL_ARB_cl_event;
19095 Read_GL_ARB_compute_variable_group_size;
19096 Read_GL_ARB_debug_output;
19097 Read_GL_ARB_robustness;
19099 Read_GL_ATI_draw_buffers;
19100 Read_GL_ATI_element_array;
19101 Read_GL_ATI_envmap_bumpmap;
19102 Read_GL_ATI_fragment_shader;
19103 Read_GL_ATI_map_object_buffer;
19104 Read_GL_ATI_pn_triangles;
19105 Read_GL_ATI_separate_stencil;
19106 Read_GL_ATI_vertex_array_object;
19107 Read_GL_ATI_vertex_attrib_array_object;
19108 Read_GL_ATI_vertex_streams;
19109 Read_GL_AMD_performance_monitor;
19110 Read_GL_AMD_vertex_shader_tesselator;
19111 Read_GL_AMD_draw_buffers_blend;
19112 Read_GL_AMD_name_gen_delete;
19113 Read_GL_AMD_debug_output;
19114 Read_GL_AMD_stencil_operation_extended;
19115 Read_GL_EXT_blend_color;
19116 Read_GL_EXT_blend_func_separate;
19117 Read_GL_EXT_blend_minmax;
19118 Read_GL_EXT_color_subtable;
19119 Read_GL_EXT_compiled_vertex_array;
19120 Read_GL_EXT_convolution;
19121 Read_GL_EXT_coordinate_frame;
19122 Read_GL_EXT_copy_texture;
19123 Read_GL_EXT_cull_vertex;
19124 Read_GL_EXT_draw_range_elements;
19125 Read_GL_EXT_fog_coord;
19126 Read_GL_EXT_framebuffer_object;
19127 Read_GL_EXT_histogram;
19128 Read_GL_EXT_index_func;
19129 Read_GL_EXT_index_material;
19130 Read_GL_EXT_multi_draw_arrays;
19131 Read_GL_EXT_multisample;
19132 Read_GL_EXT_paletted_texture;
19133 Read_GL_EXT_pixel_transform;
19134 Read_GL_EXT_point_parameters;
19135 Read_GL_EXT_polygon_offset;
19136 Read_GL_EXT_secondary_color;
19137 Read_GL_EXT_stencil_two_side;
19138 Read_GL_EXT_subtexture;
19139 Read_GL_EXT_texture3D;
19140 Read_GL_EXT_texture_object;
19141 Read_GL_EXT_texture_perturb_normal;
19142 Read_GL_EXT_vertex_array;
19143 Read_GL_EXT_vertex_shader;
19144 Read_GL_EXT_vertex_weighting;
19145 Read_GL_EXT_depth_bounds_test;
19146 Read_GL_EXT_blend_equation_separate;
19147 Read_GL_EXT_stencil_clear_tag;
19148 Read_GL_EXT_framebuffer_blit;
19149 Read_GL_EXT_framebuffer_multisample;
19150 Read_GL_EXT_timer_query;
19151 Read_GL_EXT_gpu_program_parameters;
19152 Read_GL_EXT_bindable_uniform;
19153 Read_GL_EXT_draw_buffers2;
19154 Read_GL_EXT_draw_instanced;
19155 Read_GL_EXT_geometry_shader4;
19156 Read_GL_EXT_gpu_shader4;
19157 Read_GL_EXT_texture_array;
19158 Read_GL_EXT_texture_buffer_object;
19159 Read_GL_EXT_texture_integer;
19160 Read_GL_EXT_transform_feedback;
19161 Read_GL_EXT_direct_state_access;
19162 Read_GL_EXT_separate_shader_objects;
19163 Read_GL_EXT_shader_image_load_store;
19164 Read_GL_EXT_vertex_attrib_64bit;
19165 Read_GL_HP_image_transform;
19166 Read_GL_IBM_multimode_draw_arrays;
19167 Read_GL_IBM_vertex_array_lists;
19168 Read_GL_INGR_blend_func_separate;
19169 Read_GL_INTEL_parallel_arrays;
19170 Read_GL_KHR_blend_equation_advanced;
19171 Read_GL_MESA_resize_buffers;
19172 Read_GL_MESA_window_pos;
19173 Read_GL_NV_evaluators;
19175 Read_GL_NV_fragment_program;
19176 Read_GL_NV_half_float;
19177 Read_GL_NV_occlusion_query;
19178 Read_GL_NV_pixel_data_range;
19179 Read_GL_NV_point_sprite;
19180 Read_GL_NV_primitive_restart;
19181 Read_GL_NV_register_combiners;
19182 Read_GL_NV_register_combiners2;
19183 Read_GL_NV_vertex_array_range;
19184 Read_GL_NV_vertex_program;
19185 Read_GL_NV_depth_buffer_float;
19186 Read_GL_NV_framebuffer_multisample_coverage;
19187 Read_GL_NV_geometry_program4;
19188 Read_GL_NV_gpu_program4;
19189 Read_GL_NV_parameter_buffer_object;
19190 Read_GL_NV_transform_feedback;
19191 Read_GL_NV_conditional_render;
19192 Read_GL_NV_present_video;
19193 Read_GL_NV_explicit_multisample;
19194 Read_GL_NV_transform_feedback2;
19195 Read_GL_NV_video_capture;
19196 Read_GL_NV_copy_image;
19197 Read_GL_NV_shader_buffer_load;
19198 Read_GL_NV_vertex_buffer_unified_memory;
19199 Read_GL_NV_gpu_program5;
19200 Read_GL_NV_gpu_shader5;
19201 Read_GL_NV_vertex_attrib_integer_64bit;
19202 Read_GL_NV_vdpau_interop;
19203 Read_GL_NV_texture_barrier;
19204 Read_GL_NV_path_rendering;
19205 Read_GL_NV_bindless_texture;
19206 Read_GL_PGI_misc_hints;
19207 Read_GL_SGIS_detail_texture;
19208 Read_GL_SGIS_fog_function;
19209 Read_GL_SGIS_multisample;
19210 Read_GL_SGIS_pixel_texture;
19211 Read_GL_SGIS_point_parameters;
19212 Read_GL_SGIS_sharpen_texture;
19213 Read_GL_SGIS_texture4D;
19214 Read_GL_SGIS_texture_color_mask;
19215 Read_GL_SGIS_texture_filter4;
19216 Read_GL_SGIX_async;
19217 Read_GL_SGIX_flush_raster;
19218 Read_GL_SGIX_fragment_lighting;
19219 Read_GL_SGIX_framezoom;
19220 Read_GL_SGIX_igloo_interface;
19221 Read_GL_SGIX_instruments;
19222 Read_GL_SGIX_list_priority;
19223 Read_GL_SGIX_pixel_texture;
19224 Read_GL_SGIX_polynomial_ffd;
19225 Read_GL_SGIX_reference_plane;
19226 Read_GL_SGIX_sprite;
19227 Read_GL_SGIX_tag_sample_buffer;
19228 Read_GL_SGI_color_table;
19229 Read_GL_SUNX_constant_data;
19230 Read_GL_SUN_global_alpha;
19231 Read_GL_SUN_mesh_array;
19232 Read_GL_SUN_triangle_list;
19233 Read_GL_SUN_vertex;
19236 Read_WGL_ARB_buffer_region;
19237 Read_WGL_ARB_extensions_string;
19238 Read_WGL_ARB_make_current_read;
19239 Read_WGL_ARB_pbuffer;
19240 Read_WGL_ARB_pixel_format;
19241 Read_WGL_ARB_pixel_format_float;
19242 Read_WGL_ARB_render_texture;
19243 Read_WGL_ARB_create_context;
19244 Read_WGL_AMD_gpu_association;
19245 Read_WGL_EXT_display_color_table;
19246 Read_WGL_EXT_extensions_string;
19247 Read_WGL_EXT_make_current_read;
19248 Read_WGL_EXT_pbuffer;
19249 Read_WGL_EXT_pixel_format;
19250 Read_WGL_EXT_swap_control;
19251 Read_WGL_I3D_digital_video_control;
19252 Read_WGL_I3D_gamma;
19253 Read_WGL_I3D_genlock;
19254 Read_WGL_I3D_image_buffer;
19255 Read_WGL_I3D_swap_frame_lock;
19256 Read_WGL_I3D_swap_frame_usage;
19257 Read_WGL_NV_vertex_array_range;
19258 Read_WGL_NV_present_video;
19259 Read_WGL_NV_video_output;
19260 Read_WGL_NV_swap_group;
19261 Read_WGL_NV_gpu_affinity;
19262 Read_WGL_NV_video_capture;
19263 Read_WGL_NV_copy_image;
19264 Read_WGL_NV_DX_interop;
19265 Read_WGL_OML_sync_control;
19266 Read_WGL_3DL_stereo_control;
19268 Read_WIN_draw_range_elements;
19269 Read_WIN_swap_hint;
19272 ExtensionsRead := True;
19275 // =============================================================================
19277 // =============================================================================
19279 procedure ReadCoreVersion;
19281 AnsiBuffer: AnsiString;
19283 MajorVersion, MinorVersion: Integer;
19285 procedure TrimAndSplitVersionString(Buffer: String; var Max, Min: Integer);
19286 // Peels out the X.Y form from the given Buffer which must contain a version string like "text Minor.Major.Build text"
19287 // at least however "Major.Minor".
19289 Separator: Integer;
19292 // There must be at least one dot to separate major and minor version number.
19293 Separator := Pos('.', Buffer);
19294 // At least one number must be before and one after the dot.
19295 if (Separator > 1) and (Separator < Length(Buffer)) and (AnsiChar(Buffer[Separator - 1]) in ['0'..'9']) and
19296 (AnsiChar(Buffer[Separator + 1]) in ['0'..'9']) then
19298 // OK, it's a valid version string. Now remove unnecessary parts.
19300 // Find last non-numeric character before version number.
19301 while (Separator > 0) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19303 // Delete leading characters which do not belong to the version string.
19304 Delete(Buffer, 1, Separator);
19305 Separator := Pos('.', Buffer) + 1;
19306 // Find first non-numeric character after version number
19307 while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19309 // delete trailing characters not belonging to the version string
19310 Delete(Buffer, Separator, 255);
19311 // Now translate the numbers.
19312 Separator := Pos('.', Buffer); // This is necessary because the buffer length might have changed.
19313 Max := StrToInt(Copy(Buffer, 1, Separator - 1));
19314 Min := StrToInt(Copy(Buffer, Separator + 1, 1));
19326 // determine version of implementation
19328 if not Assigned(@glGetString) then
19329 glGetString := dglGetProcAddress('glGetString');
19331 AnsiBuffer := glGetString(GL_VERSION);
19332 Buffer := String(AnsiBuffer);
19334 TrimAndSplitVersionString(Buffer, MajorVersion, MinorVersion);
19336 GL_VERSION_1_0 := True;
19337 GL_VERSION_1_1 := False;
19338 GL_VERSION_1_2 := False;
19339 GL_VERSION_1_3 := False;
19340 GL_VERSION_1_4 := False;
19341 GL_VERSION_1_5 := False;
19342 GL_VERSION_2_0 := False;
19343 GL_VERSION_2_1 := False;
19344 GL_VERSION_3_0 := False;
19345 GL_VERSION_3_1 := False;
19346 GL_VERSION_3_2 := False;
19347 GL_VERSION_3_3 := False;
19348 GL_VERSION_4_0 := False;
19349 GL_VERSION_4_1 := False;
19350 GL_VERSION_4_2 := False;
19351 GL_VERSION_4_3 := False;
19352 GL_VERSION_4_4 := False;
19353 GL_VERSION_4_5 := False;
19355 if MajorVersion = 1 then
19357 if MinorVersion >= 1 then
19358 GL_VERSION_1_1 := True;
19359 if MinorVersion >= 2 then
19360 GL_VERSION_1_2 := True;
19361 if MinorVersion >= 3 then
19362 GL_VERSION_1_3 := True;
19363 if MinorVersion >= 4 then
19364 GL_VERSION_1_4 := True;
19365 if MinorVersion >= 5 then
19366 GL_VERSION_1_5 := True;
19369 if MajorVersion >= 2 then
19371 GL_VERSION_1_1 := True;
19372 GL_VERSION_1_2 := True;
19373 GL_VERSION_1_3 := True;
19374 GL_VERSION_1_4 := True;
19375 GL_VERSION_1_5 := True;
19376 GL_VERSION_2_0 := True;
19378 if MinorVersion >= 1 then
19379 GL_VERSION_2_1 := True;
19382 if MajorVersion >= 3 then
19384 GL_VERSION_2_1 := True;
19385 GL_VERSION_3_0 := True;
19387 if MinorVersion >= 1 then
19388 GL_VERSION_3_1 := True;
19389 if MinorVersion >= 2 then
19390 GL_VERSION_3_2 := True;
19391 if MinorVersion >= 3 then
19392 GL_VERSION_3_3 := True;
19395 if MajorVersion >= 4 then
19397 GL_VERSION_3_1 := True;
19398 GL_VERSION_3_2 := True;
19399 GL_VERSION_3_3 := True;
19400 GL_VERSION_4_0 := True;
19402 if MinorVersion >= 1 then
19403 GL_VERSION_4_1 := True;
19404 if MinorVersion >= 2 then
19405 GL_VERSION_4_2 := True;
19406 if MinorVersion >= 3 then
19407 GL_VERSION_4_3 := True;
19408 if MinorVersion >= 4 then
19409 GL_VERSION_4_4 := True;
19410 if MinorVersion >= 5 then
19411 GL_VERSION_4_5:= True;
19415 GLU_VERSION_1_1 := False;
19416 GLU_VERSION_1_2 := False;
19417 GLU_VERSION_1_3 := False;
19419 if Assigned(gluGetString) then begin
19420 AnsiBuffer := gluGetString(GLU_VERSION);
19421 Buffer := String(AnsiBuffer);
19423 TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
19425 GLU_VERSION_1_1 := True;
19427 if MinorVersion >= 2 then
19428 GLU_VERSION_1_2 := True;
19430 if MinorVersion >= 3 then
19431 GLU_VERSION_1_3 := True;
19436 // =============================================================================
19437 // ReadImplementationProperties
19438 // =============================================================================
19440 procedure ReadImplementationProperties;
19442 Buffer: Ansistring;
19446 // Check all extensions
19447 Buffer := Int_GetExtensionString;
19450 GL_3DFX_multisample := Int_CheckExtension(Buffer, 'GL_3DFX_multisample');
19451 GL_3DFX_tbuffer := Int_CheckExtension(Buffer, 'GL_3DFX_tbuffer');
19452 GL_3DFX_texture_compression_FXT1 := Int_CheckExtension(Buffer, 'GL_3DFX_texture_compression_FXT1');
19455 GL_APPLE_client_storage := Int_CheckExtension(Buffer, 'GL_APPLE_client_storage');
19456 GL_APPLE_element_array := Int_CheckExtension(Buffer, 'GL_APPLE_element_array');
19457 GL_APPLE_fence := Int_CheckExtension(Buffer, 'GL_APPLE_fence');
19458 GL_APPLE_specular_vector := Int_CheckExtension(Buffer, 'GL_APPLE_specular_vector');
19459 GL_APPLE_transform_hint := Int_CheckExtension(Buffer, 'GL_APPLE_transform_hint');
19460 GL_APPLE_vertex_array_object := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_object');
19461 GL_APPLE_vertex_array_range := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_range');
19462 GL_APPLE_ycbcr_422 := Int_CheckExtension(Buffer, 'GL_APPLE_ycbcr_422');
19463 GL_APPLE_texture_range := Int_CheckExtension(Buffer, 'GL_APPLE_texture_range');
19464 GL_APPLE_float_pixels := Int_CheckExtension(Buffer, 'GL_APPLE_float_pixels');
19465 GL_APPLE_vertex_program_evaluators := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_program_evaluators');
19466 GL_APPLE_aux_depth_stencil := Int_CheckExtension(Buffer, 'GL_APPLE_aux_depth_stencil');
19467 GL_APPLE_object_purgeable := Int_CheckExtension(Buffer, 'GL_APPLE_object_purgeable');
19468 GL_APPLE_row_bytes := Int_CheckExtension(Buffer, 'GL_APPLE_row_bytes');
19469 GL_APPLE_rgb_422 := Int_CheckExtension(Buffer, 'GL_APPLE_rgb_422');
19472 GL_ARB_depth_texture := Int_CheckExtension(Buffer, 'GL_ARB_depth_texture');
19473 GL_ARB_fragment_program := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program');
19474 GL_ARB_imaging := Int_CheckExtension(Buffer, 'GL_ARB_imaging');
19475 GL_ARB_matrix_palette := Int_CheckExtension(Buffer, 'GL_ARB_matrix_palette');
19476 GL_ARB_multisample := Int_CheckExtension(Buffer, 'GL_ARB_multisample');
19477 GL_ARB_multitexture := Int_CheckExtension(Buffer, 'GL_ARB_multitexture');
19478 GL_ARB_point_parameters := Int_CheckExtension(Buffer, 'GL_ARB_point_parameters');
19479 GL_ARB_shadow := Int_CheckExtension(Buffer, 'GL_ARB_shadow');
19480 GL_ARB_shadow_ambient := Int_CheckExtension(Buffer, 'GL_ARB_shadow_ambient');
19481 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19482 GL_ARB_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_ARB_texture_border_clamp');
19483 GL_ARB_texture_compression := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression');
19484 GL_ARB_texture_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map');
19485 GL_ARB_texture_env_add := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_add');
19486 GL_ARB_texture_env_combine := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_combine');
19487 GL_ARB_texture_env_crossbar := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_crossbar');
19488 GL_ARB_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_dot3');
19489 GL_ARB_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirrored_repeat');
19490 GL_ARB_transpose_matrix := Int_CheckExtension(Buffer, 'GL_ARB_transpose_matrix');
19491 GL_ARB_vertex_blend := Int_CheckExtension(Buffer, 'GL_ARB_vertex_blend');
19492 GL_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_buffer_object');
19493 GL_ARB_vertex_program := Int_CheckExtension(Buffer, 'GL_ARB_vertex_program');
19494 GL_ARB_window_pos := Int_CheckExtension(Buffer, 'GL_ARB_window_pos');
19495 GL_ARB_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_shader_objects');
19496 GL_ARB_vertex_shader := Int_CheckExtension(Buffer, 'GL_ARB_vertex_shader');
19497 GL_ARB_fragment_shader := Int_CheckExtension(Buffer, 'GL_ARB_fragment_shader');
19498 GL_ARB_occlusion_query := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query');
19499 GL_ARB_shading_language_100 := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_100');
19500 GL_ARB_point_sprite := Int_CheckExtension(Buffer, 'GL_ARB_point_sprite');
19501 GL_ARB_texture_non_power_of_two := Int_CheckExtension(Buffer, 'GL_ARB_texture_non_power_of_two');
19502 GL_ARB_fragment_program_shadow := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program_shadow');
19503 GL_ARB_draw_buffers := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers');
19504 GL_ARB_texture_rectangle := Int_CheckExtension(Buffer, 'GL_ARB_texture_rectangle');
19505 GL_ARB_color_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_color_buffer_float');
19506 GL_ARB_half_float_pixel := Int_CheckExtension(Buffer, 'GL_ARB_half_float_pixel');
19507 GL_ARB_texture_float := Int_CheckExtension(Buffer, 'GL_ARB_texture_float');
19508 GL_ARB_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_pixel_buffer_object');
19509 GL_ARB_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_depth_buffer_float');
19510 GL_ARB_draw_instanced := Int_CheckExtension(Buffer, 'GL_ARB_draw_instanced');
19511 GL_ARB_framebuffer_object := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_object');
19512 GL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_sRGB');
19513 GL_ARB_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_ARB_geometry_shader4');
19514 GL_ARB_half_float_vertex := Int_CheckExtension(Buffer, 'GL_ARB_half_float_vertex');
19515 GL_ARB_instanced_arrays := Int_CheckExtension(Buffer, 'GL_ARB_instanced_arrays');
19516 GL_ARB_map_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_range');
19517 GL_ARB_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object');
19518 GL_ARB_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_rgtc');
19519 GL_ARB_texture_rg := Int_CheckExtension(Buffer, 'GL_ARB_texture_rg');
19520 GL_ARB_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_object');
19521 GL_ARB_uniform_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_uniform_buffer_object');
19522 GL_ARB_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_compatibility');
19523 GL_ARB_copy_buffer := Int_CheckExtension(Buffer, 'GL_ARB_copy_buffer');
19524 GL_ARB_shader_texture_lod := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_lod');
19525 GL_ARB_depth_clamp := Int_CheckExtension(Buffer, 'GL_ARB_depth_clamp');
19526 GL_ARB_draw_elements_base_vertex := Int_CheckExtension(Buffer, 'GL_ARB_draw_elements_base_vertex');
19527 GL_ARB_fragment_coord_conventions := Int_CheckExtension(Buffer, 'GL_ARB_fragment_coord_conventions');
19528 GL_ARB_provoking_vertex := Int_CheckExtension(Buffer, 'GL_ARB_provoking_vertex');
19529 GL_ARB_seamless_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_seamless_cube_map');
19530 GL_ARB_sync := Int_CheckExtension(Buffer, 'GL_ARB_sync');
19531 GL_ARB_texture_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_multisample');
19532 GL_ARB_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_bgra');
19533 GL_ARB_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers_blend');
19534 GL_ARB_sample_shading := Int_CheckExtension(Buffer, 'GL_ARB_sample_shading');
19535 GL_ARB_texture_cube_map_array := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map_array');
19536 GL_ARB_texture_gather := Int_CheckExtension(Buffer, 'GL_ARB_texture_gather');
19537 GL_ARB_texture_query_lod := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_lod');
19538 GL_ARB_shading_language_include := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_include');
19539 GL_ARB_texture_compression_bptc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_bptc');
19540 GL_ARB_blend_func_extended := Int_CheckExtension(Buffer, 'GL_ARB_blend_func_extended');
19541 GL_ARB_explicit_attrib_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_attrib_location');
19542 GL_ARB_occlusion_query2 := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query2');
19543 GL_ARB_sampler_objects := Int_CheckExtension(Buffer, 'GL_ARB_sampler_objects');
19544 GL_ARB_shader_bit_encoding := Int_CheckExtension(Buffer, 'GL_ARB_shader_bit_encoding');
19545 GL_ARB_texture_rgb10_a2ui := Int_CheckExtension(Buffer, 'GL_ARB_texture_rgb10_a2ui');
19546 GL_ARB_texture_swizzle := Int_CheckExtension(Buffer, 'GL_ARB_texture_swizzle');
19547 GL_ARB_timer_query := Int_CheckExtension(Buffer, 'GL_ARB_timer_query');
19548 GL_ARB_vertex_type_2_10_10_10_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_2_10_10_10_rev');
19549 GL_ARB_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_draw_indirect');
19550 GL_ARB_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader5');
19551 GL_ARB_gpu_shader_fp64 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader_fp64');
19552 GL_ARB_shader_subroutine := Int_CheckExtension(Buffer, 'GL_ARB_shader_subroutine');
19553 GL_ARB_tessellation_shader := Int_CheckExtension(Buffer, 'GL_ARB_tessellation_shader');
19554 GL_ARB_texture_buffer_object_rgb32 := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object_rgb32');
19555 GL_ARB_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback2');
19556 GL_ARB_transform_feedback3 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback3');
19557 GL_ARB_ES2_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES2_compatibility');
19558 GL_ARB_get_program_binary := Int_CheckExtension(Buffer, 'GL_ARB_get_program_binary');
19559 GL_ARB_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_separate_shader_objects');
19560 GL_ARB_shader_precision := Int_CheckExtension(Buffer, 'GL_ARB_shader_precision');
19561 GL_ARB_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_64bit');
19562 GL_ARB_viewport_array := Int_CheckExtension(Buffer, 'GL_ARB_viewport_array');
19563 GL_ARB_compute_variable_group_size := Int_CheckExtension(Buffer, 'GL_ARB_compute_variable_group_size');
19566 GL_ARB_base_instance := Int_CheckExtension(Buffer, 'GL_ARB_base_instance');
19567 GL_ARB_shading_language_420pack := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_420pack');
19568 GL_ARB_transform_feedback_instanced := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback_instanced');
19569 GL_ARB_compressed_texture_pixel_storage := Int_CheckExtension(Buffer, 'GL_ARB_compressed_texture_pixel_storage');
19570 GL_ARB_conservative_depth := Int_CheckExtension(Buffer, 'GL_ARB_conservative_depth');
19571 GL_ARB_internalformat_query := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query');
19572 GL_ARB_map_buffer_alignment := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_alignment');
19573 GL_ARB_shader_atomic_counters := Int_CheckExtension(Buffer, 'GL_ARB_shader_atomic_counters');
19574 GL_ARB_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_load_store');
19575 GL_ARB_shading_language_packing := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_packing');
19576 GL_ARB_texture_storage := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage');
19579 GL_ARB_arrays_of_arrays := Int_CheckExtension(Buffer, 'GL_ARB_arrays_of_arrays');
19580 GL_ARB_fragment_layer_viewport := Int_CheckExtension(Buffer, 'GL_ARB_fragment_layer_viewport');
19581 GL_ARB_shader_image_size := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_size');
19582 GL_ARB_ES3_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_compatibility');
19583 GL_ARB_clear_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_clear_buffer_object');
19584 GL_ARB_compute_shader := Int_CheckExtension(Buffer, 'GL_ARB_compute_shader');
19585 GL_ARB_copy_image := Int_CheckExtension(Buffer, 'GL_ARB_copy_image');
19586 GL_KHR_debug := Int_CheckExtension(Buffer, 'GL_KHR_debug');
19587 GL_ARB_explicit_uniform_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_uniform_location');
19588 GL_ARB_framebuffer_no_attachments := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_no_attachments');
19589 GL_ARB_internalformat_query2 := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query2');
19590 GL_ARB_invalidate_subdata := Int_CheckExtension(Buffer, 'GL_ARB_invalidate_subdata');
19591 GL_ARB_multi_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_multi_draw_indirect');
19592 GL_ARB_program_interface_query := Int_CheckExtension(Buffer, 'GL_ARB_program_interface_query');
19593 GL_ARB_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_ARB_robust_buffer_access_behavior');
19594 GL_ARB_shader_storage_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_shader_storage_buffer_object');
19595 GL_ARB_stencil_texturing := Int_CheckExtension(Buffer, 'GL_ARB_stencil_texturing');
19596 GL_ARB_texture_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_range');
19597 GL_ARB_texture_query_levels := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_levels');
19598 GL_ARB_texture_storage_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage_multisample');
19599 GL_ARB_texture_view := Int_CheckExtension(Buffer, 'GL_ARB_texture_view');
19600 GL_ARB_vertex_attrib_binding := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_binding');
19601 GL_ARB_cl_event := Int_CheckExtension(Buffer, 'GL_ARB_cl_event');
19602 GL_ARB_debug_output := Int_CheckExtension(Buffer, 'GL_ARB_debug_output');
19603 GL_ARB_robustness := Int_CheckExtension(Buffer, 'GL_ARB_robustness');
19604 GL_ARB_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_ARB_shader_stencil_export');
19607 GL_ARB_buffer_storage := Int_CheckExtension(Buffer, 'GL_ARB_buffer_storage');
19608 GL_ARB_clear_texture := Int_CheckExtension(Buffer, 'GL_ARB_clear_texture');
19609 GL_ARB_enhanced_layouts := Int_CheckExtension(Buffer, 'GL_ARB_enhanced_layouts');
19610 GL_ARB_multi_bind := Int_CheckExtension(Buffer, 'GL_ARB_multi_bind');
19611 GL_ARB_query_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_query_buffer_object');
19612 GL_ARB_texture_mirror_clamp_to_edge:= Int_CheckExtension(Buffer, 'GL_ARB_texture_mirror_clamp_to_edge');
19613 GL_ARB_texture_stencil8 := Int_CheckExtension(Buffer, 'GL_ARB_texture_stencil8');
19614 GL_ARB_vertex_type_10f_11f_11f_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_10f_11f_11f_rev');
19615 GL_ARB_bindless_texture := Int_CheckExtension(Buffer, 'GL_ARB_bindless_texture');
19616 GL_ARB_sparse_texture := Int_CheckExtension(Buffer, 'GL_ARB_sparse_texture');
19619 GL_ARB_clip_control := Int_CheckExtension(Buffer, 'GL_ARB_clip_control');
19620 GL_ARB_cull_distance := Int_CheckExtension(Buffer, 'GL_ARB_cull_distance');
19621 GL_ARB_ES3_1_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_1_compatibility');
19622 GL_ARB_conditional_render_inverted := Int_CheckExtension(Buffer, 'GL_ARB_conditional_render_inverted');
19623 GL_KHR_context_flush_control := Int_CheckExtension(Buffer, 'GL_KHR_context_flush_control');
19624 GL_ARB_derivative_control := Int_CheckExtension(Buffer, 'GL_ARB_derivative_control');
19625 GL_ARB_direct_state_access := Int_CheckExtension(Buffer, 'GL_ARB_direct_state_access');
19626 GL_ARB_get_texture_sub_image := Int_CheckExtension(Buffer, 'GL_ARB_get_texture_sub_image');
19627 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19628 GL_ARB_shader_texture_image_samples := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_image_samples');
19629 GL_ARB_texture_barrier := Int_CheckExtension(Buffer, 'GL_ARB_texture_barrier');
19632 GL_ATI_draw_buffers := Int_CheckExtension(Buffer, 'GL_ATI_draw_buffers');
19633 GL_ATI_element_array := Int_CheckExtension(Buffer, 'GL_ATI_element_array');
19634 GL_ATI_envmap_bumpmap := Int_CheckExtension(Buffer, 'GL_ATI_envmap_bumpmap');
19635 GL_ATI_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_fragment_shader');
19636 GL_ATI_map_object_buffer := Int_CheckExtension(Buffer, 'GL_ATI_map_object_buffer');
19637 GL_ATI_pn_triangles := Int_CheckExtension(Buffer, 'GL_ATI_pn_triangles');
19638 GL_ATI_separate_stencil := Int_CheckExtension(Buffer, 'GL_ATI_separate_stencil');
19639 GL_ATI_text_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_text_fragment_shader');
19640 GL_ATI_texture_env_combine3 := Int_CheckExtension(Buffer, 'GL_ATI_texture_env_combine3');
19641 GL_ATI_texture_float := Int_CheckExtension(Buffer, 'GL_ATI_texture_float');
19642 GL_ATI_texture_mirror_once := Int_CheckExtension(Buffer, 'GL_ATI_texture_mirror_once');
19643 GL_ATI_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_array_object');
19644 GL_ATI_vertex_attrib_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_attrib_array_object');
19645 GL_ATI_vertex_streams := Int_CheckExtension(Buffer, 'GL_ATI_vertex_streams');
19646 GL_ATI_meminfo := Int_CheckExtension(Buffer, 'GL_ATI_meminfo');
19647 GL_AMD_performance_monitor := Int_CheckExtension(Buffer, 'GL_AMD_performance_monitor');
19648 GL_AMD_texture_texture4 := Int_CheckExtension(Buffer, 'GL_AMD_texture_texture4');
19649 GL_AMD_vertex_shader_tesselator := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_tesselator');
19650 GL_AMD_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_AMD_draw_buffers_blend');
19651 GL_AMD_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_AMD_shader_stencil_export');
19652 GL_AMD_seamless_cubemap_per_texture := Int_CheckExtension(Buffer, 'GL_AMD_seamless_cubemap_per_texture');
19653 GL_AMD_conservative_depth := Int_CheckExtension(Buffer, 'GL_AMD_conservative_depth');
19654 GL_AMD_name_gen_delete := Int_CheckExtension(Buffer, 'GL_AMD_name_gen_delete');
19655 GL_AMD_debug_output := Int_CheckExtension(Buffer, 'GL_AMD_debug_output');
19656 GL_AMD_transform_feedback3_lines_triangles := Int_CheckExtension(Buffer, 'GL_AMD_transform_feedback3_lines_triangles');
19657 GL_AMD_depth_clamp_separate := Int_CheckExtension(Buffer, 'GL_AMD_depth_clamp_separate');
19659 GL_AMD_pinned_memory := Int_CheckExtension(Buffer, 'GL_AMD_pinned_memory');
19660 GL_AMD_stencil_operation_extended := Int_CheckExtension(Buffer, 'GL_AMD_stencil_operation_extended');
19661 GL_AMD_vertex_shader_viewport_index := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_viewport_index');
19662 GL_AMD_vertex_shader_layer := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_layer');
19663 GL_AMD_query_buffer_object := Int_CheckExtension(Buffer, 'GL_AMD_query_buffer_object');
19666 GL_EXT_422_pixels := Int_CheckExtension(Buffer, 'GL_EXT_422_pixels');
19667 GL_EXT_abgr := Int_CheckExtension(Buffer, 'GL_EXT_abgr');
19668 GL_EXT_bgra := Int_CheckExtension(Buffer, 'GL_EXT_bgra');
19669 GL_EXT_blend_color := Int_CheckExtension(Buffer, 'GL_EXT_blend_color');
19670 GL_EXT_blend_func_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_func_separate');
19671 GL_EXT_blend_logic_op := Int_CheckExtension(Buffer, 'GL_EXT_blend_logic_op');
19672 GL_EXT_blend_minmax := Int_CheckExtension(Buffer, 'GL_EXT_blend_minmax');
19673 GL_EXT_blend_subtract := Int_CheckExtension(Buffer, 'GL_EXT_blend_subtract');
19674 GL_EXT_clip_volume_hint := Int_CheckExtension(Buffer, 'GL_EXT_clip_volume_hint');
19675 GL_EXT_cmyka := Int_CheckExtension(Buffer, 'GL_EXT_cmyka');
19676 GL_EXT_color_matrix := Int_CheckExtension(Buffer, 'GL_EXT_color_matrix');
19677 GL_EXT_color_subtable := Int_CheckExtension(Buffer, 'GL_EXT_color_subtable');
19678 GL_EXT_compiled_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_compiled_vertex_array');
19679 GL_EXT_convolution := Int_CheckExtension(Buffer, 'GL_EXT_convolution');
19680 GL_EXT_coordinate_frame := Int_CheckExtension(Buffer, 'GL_EXT_coordinate_frame');
19681 GL_EXT_copy_texture := Int_CheckExtension(Buffer, 'GL_EXT_copy_texture');
19682 GL_EXT_cull_vertex := Int_CheckExtension(Buffer, 'GL_EXT_cull_vertex');
19683 GL_EXT_draw_range_elements := Int_CheckExtension(Buffer, 'GL_EXT_draw_range_elements');
19684 GL_EXT_fog_coord := Int_CheckExtension(Buffer, 'GL_EXT_fog_coord');
19685 GL_EXT_framebuffer_object := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_object');
19686 GL_EXT_histogram := Int_CheckExtension(Buffer, 'GL_EXT_histogram');
19687 GL_EXT_index_array_formats := Int_CheckExtension(Buffer, 'GL_EXT_index_array_formats');
19688 GL_EXT_index_func := Int_CheckExtension(Buffer, 'GL_EXT_index_func');
19689 GL_EXT_index_material := Int_CheckExtension(Buffer, 'GL_EXT_index_material');
19690 GL_EXT_index_texture := Int_CheckExtension(Buffer, 'GL_EXT_index_texture');
19691 GL_EXT_light_texture := Int_CheckExtension(Buffer, 'GL_EXT_light_texture');
19692 GL_EXT_misc_attribute := Int_CheckExtension(Buffer, 'GL_EXT_misc_attribute');
19693 GL_EXT_multi_draw_arrays := Int_CheckExtension(Buffer, 'GL_EXT_multi_draw_arrays');
19694 GL_EXT_multisample := Int_CheckExtension(Buffer, 'GL_EXT_multisample');
19695 GL_EXT_packed_pixels := Int_CheckExtension(Buffer, 'GL_EXT_packed_pixels');
19696 GL_EXT_paletted_texture := Int_CheckExtension(Buffer, 'GL_EXT_paletted_texture');
19697 GL_EXT_pixel_transform := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform');
19698 GL_EXT_pixel_transform_color_table := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform_color_table');
19699 GL_EXT_point_parameters := Int_CheckExtension(Buffer, 'GL_EXT_point_parameters');
19700 GL_EXT_polygon_offset := Int_CheckExtension(Buffer, 'GL_EXT_polygon_offset');
19701 GL_EXT_rescale_normal := Int_CheckExtension(Buffer, 'GL_EXT_rescale_normal');
19702 GL_EXT_secondary_color := Int_CheckExtension(Buffer, 'GL_EXT_secondary_color');
19703 GL_EXT_separate_specular_color := Int_CheckExtension(Buffer, 'GL_EXT_separate_specular_color');
19704 GL_EXT_shadow_funcs := Int_CheckExtension(Buffer, 'GL_EXT_shadow_funcs');
19705 GL_EXT_shared_texture_palette := Int_CheckExtension(Buffer, 'GL_EXT_shared_texture_palette');
19706 GL_EXT_stencil_two_side := Int_CheckExtension(Buffer, 'GL_EXT_stencil_two_side');
19707 GL_EXT_stencil_wrap := Int_CheckExtension(Buffer, 'GL_EXT_stencil_wrap');
19708 GL_EXT_subtexture := Int_CheckExtension(Buffer, 'GL_EXT_subtexture');
19709 GL_EXT_texture := Int_CheckExtension(Buffer, 'GL_EXT_texture');
19710 GL_EXT_texture3D := Int_CheckExtension(Buffer, 'GL_EXT_texture3D');
19711 GL_EXT_texture_compression_s3tc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_s3tc');
19712 GL_EXT_texture_cube_map := Int_CheckExtension(Buffer, 'GL_EXT_texture_cube_map');
19713 GL_EXT_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_edge_clamp');
19714 GL_EXT_texture_env_add := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_add');
19715 GL_EXT_texture_env_combine := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_combine');
19716 GL_EXT_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_dot3');
19717 GL_EXT_texture_filter_anisotropic := Int_CheckExtension(Buffer, 'GL_EXT_texture_filter_anisotropic');
19718 GL_EXT_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_EXT_texture_lod_bias');
19719 GL_EXT_texture_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_object');
19720 GL_EXT_texture_perturb_normal := Int_CheckExtension(Buffer, 'GL_EXT_texture_perturb_normal');
19721 GL_EXT_texture_rectangle := Int_CheckExtension(Buffer, 'GL_EXT_texture_rectangle');
19722 GL_EXT_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array');
19723 GL_EXT_vertex_shader := Int_CheckExtension(Buffer, 'GL_EXT_vertex_shader');
19724 GL_EXT_vertex_weighting := Int_CheckExtension(Buffer, 'GL_EXT_vertex_weighting');
19725 GL_EXT_depth_bounds_test := Int_CheckExtension(Buffer, 'GL_EXT_depth_bounds_test');
19726 GL_EXT_texture_mirror_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_mirror_clamp');
19727 GL_EXT_blend_equation_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_equation_separate');
19728 GL_EXT_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_pixel_buffer_object');
19729 GL_EXT_texture_compression_dxt1 := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_dxt1');
19730 GL_EXT_stencil_clear_tag := Int_CheckExtension(Buffer, 'GL_EXT_stencil_clear_tag');
19731 GL_EXT_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_EXT_packed_depth_stencil');
19732 GL_EXT_texture_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB');
19733 GL_EXT_framebuffer_blit := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_blit');
19734 GL_EXT_framebuffer_multisample := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_multisample');
19735 GL_EXT_timer_query := Int_CheckExtension(Buffer, 'GL_EXT_timer_query');
19736 GL_EXT_gpu_program_parameters := Int_CheckExtension(Buffer, 'GL_EXT_gpu_program_parameters');
19737 GL_EXT_bindable_uniform := Int_CheckExtension(Buffer, 'GL_EXT_bindable_uniform');
19738 GL_EXT_draw_buffers2 := Int_CheckExtension(Buffer, 'GL_EXT_draw_buffers2');
19739 GL_EXT_draw_instanced := Int_CheckExtension(Buffer, 'GL_EXT_draw_instanced');
19740 GL_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_sRGB');
19741 GL_EXT_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_geometry_shader4');
19742 GL_EXT_gpu_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_gpu_shader4');
19743 GL_EXT_packed_float := Int_CheckExtension(Buffer, 'GL_EXT_packed_float');
19744 GL_EXT_texture_array := Int_CheckExtension(Buffer, 'GL_EXT_texture_array');
19745 GL_EXT_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_buffer_object');
19746 GL_EXT_texture_compression_latc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_latc');
19747 GL_EXT_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_rgtc');
19748 GL_EXT_texture_integer := Int_CheckExtension(Buffer, 'GL_EXT_texture_integer');
19749 GL_EXT_texture_shared_exponent := Int_CheckExtension(Buffer, 'GL_EXT_texture_shared_exponent');
19750 GL_EXT_transform_feedback := Int_CheckExtension(Buffer, 'GL_EXT_transform_feedback');
19751 GL_EXT_direct_state_access := Int_CheckExtension(Buffer, 'GL_EXT_direct_state_access');
19752 GL_EXT_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array_bgra');
19753 GL_EXT_texture_swizzle := Int_CheckExtension(Buffer, 'GL_EXT_texture_swizzle');
19754 GL_EXT_provoking_vertex := Int_CheckExtension(Buffer, 'GL_EXT_provoking_vertex');
19755 GL_EXT_texture_snorm := Int_CheckExtension(Buffer, 'GL_EXT_texture_snorm');
19756 GL_EXT_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_EXT_separate_shader_objects');
19757 GL_EXT_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_EXT_shader_image_load_store');
19758 GL_EXT_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_EXT_vertex_attrib_64bit');
19759 GL_EXT_texture_sRGB_decode := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB_decode');
19762 GL_HP_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_HP_convolution_border_modes');
19763 GL_HP_image_transform := Int_CheckExtension(Buffer, 'GL_HP_image_transform');
19764 GL_HP_occlusion_test := Int_CheckExtension(Buffer, 'GL_HP_occlusion_test');
19765 GL_HP_texture_lighting := Int_CheckExtension(Buffer, 'GL_HP_texture_lighting');
19768 GL_IBM_cull_vertex := Int_CheckExtension(Buffer, 'GL_IBM_cull_vertex');
19769 GL_IBM_multimode_draw_arrays := Int_CheckExtension(Buffer, 'GL_IBM_multimode_draw_arrays');
19770 GL_IBM_rasterpos_clip := Int_CheckExtension(Buffer, 'GL_IBM_rasterpos_clip');
19771 GL_IBM_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_IBM_texture_mirrored_repeat');
19772 GL_IBM_vertex_array_lists := Int_CheckExtension(Buffer, 'GL_IBM_vertex_array_lists');
19775 GL_INGR_blend_func_separate := Int_CheckExtension(Buffer, 'GL_INGR_blend_func_separate');
19776 GL_INGR_color_clamp := Int_CheckExtension(Buffer, 'GL_INGR_color_clamp');
19777 GL_INGR_interlace_read := Int_CheckExtension(Buffer, 'GL_INGR_interlace_read');
19778 GL_INGR_palette_buffer := Int_CheckExtension(Buffer, 'GL_INGR_palette_buffer');
19781 GL_INTEL_parallel_arrays := Int_CheckExtension(Buffer, 'GL_INTEL_parallel_arrays');
19782 GL_INTEL_texture_scissor := Int_CheckExtension(Buffer, 'GL_INTEL_texture_scissor');
19785 GL_MESA_resize_buffers := Int_CheckExtension(Buffer, 'GL_MESA_resize_buffers');
19786 GL_MESA_window_pos := Int_CheckExtension(Buffer, 'GL_MESA_window_pos');
19790 GL_KHR_blend_equation_advanced := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced');
19791 GL_KHR_blend_equation_advanced_coherent := Int_CheckExtension(Buffer, 'GL_KHR_blend_equation_advanced_coherent');
19792 GL_KHR_robustness := Int_CheckExtension(Buffer, 'GL_KHR_robustness');
19793 GL_KHR_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_KHR_robust_buffer_access_behavior');
19796 GL_NV_blend_square := Int_CheckExtension(Buffer, 'GL_NV_blend_square');
19797 GL_NV_copy_depth_to_color := Int_CheckExtension(Buffer, 'GL_NV_copy_depth_to_color');
19798 GL_NV_depth_clamp := Int_CheckExtension(Buffer, 'GL_NV_depth_clamp');
19799 GL_NV_evaluators := Int_CheckExtension(Buffer, 'GL_NV_evaluators');
19800 GL_NV_fence := Int_CheckExtension(Buffer, 'GL_NV_fence');
19801 GL_NV_float_buffer := Int_CheckExtension(Buffer, 'GL_NV_float_buffer');
19802 GL_NV_fog_distance := Int_CheckExtension(Buffer, 'GL_NV_fog_distance');
19803 GL_NV_fragment_program := Int_CheckExtension(Buffer, 'GL_NV_fragment_program');
19804 GL_NV_half_float := Int_CheckExtension(Buffer, 'GL_NV_half_float');
19805 GL_NV_light_max_exponent := Int_CheckExtension(Buffer, 'GL_NV_light_max_exponent');
19806 GL_NV_multisample_filter_hint := Int_CheckExtension(Buffer, 'GL_NV_multisample_filter_hint');
19807 GL_NV_occlusion_query := Int_CheckExtension(Buffer, 'GL_NV_occlusion_query');
19808 GL_NV_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_NV_packed_depth_stencil');
19809 GL_NV_pixel_data_range := Int_CheckExtension(Buffer, 'GL_NV_pixel_data_range');
19810 GL_NV_point_sprite := Int_CheckExtension(Buffer, 'GL_NV_point_sprite');
19811 GL_NV_primitive_restart := Int_CheckExtension(Buffer, 'GL_NV_primitive_restart');
19812 GL_NV_register_combiners := Int_CheckExtension(Buffer, 'GL_NV_register_combiners');
19813 GL_NV_register_combiners2 := Int_CheckExtension(Buffer, 'GL_NV_register_combiners2');
19814 GL_NV_texgen_emboss := Int_CheckExtension(Buffer, 'GL_NV_texgen_emboss');
19815 GL_NV_texgen_reflection := Int_CheckExtension(Buffer, 'GL_NV_texgen_reflection');
19816 GL_NV_texture_compression_vtc := Int_CheckExtension(Buffer, 'GL_NV_texture_compression_vtc');
19817 GL_NV_texture_env_combine4 := Int_CheckExtension(Buffer, 'GL_NV_texture_env_combine4');
19818 GL_NV_texture_expand_normal := Int_CheckExtension(Buffer, 'GL_NV_texture_expand_normal');
19819 GL_NV_texture_rectangle := Int_CheckExtension(Buffer, 'GL_NV_texture_rectangle');
19820 GL_NV_texture_shader := Int_CheckExtension(Buffer, 'GL_NV_texture_shader');
19821 GL_NV_texture_shader2 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader2');
19822 GL_NV_texture_shader3 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader3');
19823 GL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range');
19824 GL_NV_vertex_array_range2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range2');
19825 GL_NV_vertex_program := Int_CheckExtension(Buffer, 'GL_NV_vertex_program');
19826 GL_NV_vertex_program1_1 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program1_1');
19827 GL_NV_vertex_program2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2');
19828 GL_NV_fragment_program_option := Int_CheckExtension(Buffer, 'GL_NV_fragment_program_option');
19829 GL_NV_fragment_program2 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program2');
19830 GL_NV_vertex_program2_option := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2_option');
19831 GL_NV_vertex_program3 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program3');
19832 GL_NV_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_NV_depth_buffer_float');
19833 GL_NV_fragment_program4 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program4');
19834 GL_NV_framebuffer_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_framebuffer_multisample_coverage');
19835 GL_NV_geometry_program4 := Int_CheckExtension(Buffer, 'GL_NV_geometry_program4');
19836 GL_NV_gpu_program4 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program4');
19837 GL_NV_parameter_buffer_object := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object');
19838 GL_NV_transform_feedback := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback');
19839 GL_NV_vertex_program4 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program4');
19840 GL_NV_conditional_render := Int_CheckExtension(Buffer, 'GL_NV_conditional_render');
19841 GL_NV_present_video := Int_CheckExtension(Buffer, 'GL_NV_present_video');
19842 GL_NV_explicit_multisample := Int_CheckExtension(Buffer, 'GL_NV_explicit_multisample');
19843 GL_NV_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback2');
19844 GL_NV_video_capture := Int_CheckExtension(Buffer, 'GL_NV_video_capture');
19845 GL_NV_copy_image := Int_CheckExtension(Buffer, 'GL_NV_copy_image');
19846 GL_NV_parameter_buffer_object2 := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object2');
19847 GL_NV_shader_buffer_load := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_load');
19848 GL_NV_vertex_buffer_unified_memory := Int_CheckExtension(Buffer, 'GL_NV_vertex_buffer_unified_memory');
19849 GL_NV_gpu_program5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program5');
19850 GL_NV_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_shader5');
19851 GL_NV_shader_buffer_store := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_store');
19852 GL_NV_tessellation_program5 := Int_CheckExtension(Buffer, 'GL_NV_tessellation_program5');
19853 GL_NV_vertex_attrib_integer_64bit := Int_CheckExtension(Buffer, 'GL_NV_vertex_attrib_integer_64bit');
19854 GL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_multisample_coverage');
19855 GL_NV_vdpau_interop := Int_CheckExtension(Buffer, 'GL_NV_vdpau_interop');
19856 GL_NV_texture_barrier := Int_CheckExtension(Buffer, 'GL_NV_texture_barrier');
19858 GL_NV_path_rendering := Int_CheckExtension(Buffer, 'GL_NV_path_rendering');
19859 GL_NV_bindless_texture := Int_CheckExtension(Buffer, 'GL_NV_bindless_texture');
19860 GL_NV_shader_atomic_float := Int_CheckExtension(Buffer, 'GL_NV_shader_atomic_float');
19863 GL_OML_interlace := Int_CheckExtension(Buffer, 'GL_OML_interlace');
19864 GL_OML_resample := Int_CheckExtension(Buffer, 'GL_OML_resample');
19865 GL_OML_subsample := Int_CheckExtension(Buffer, 'GL_OML_subsample');
19868 GL_PGI_misc_hints := Int_CheckExtension(Buffer, 'GL_PGI_misc_hints');
19869 GL_PGI_vertex_hints := Int_CheckExtension(Buffer, 'GL_PGI_vertex_hints');
19872 GL_REND_screen_coordinates := Int_CheckExtension(Buffer, 'GL_REND_screen_coordinates');
19875 GL_S3_s3tc := Int_CheckExtension(Buffer, 'GL_S3_s3tc');
19878 GL_SGIS_detail_texture := Int_CheckExtension(Buffer, 'GL_SGIS_detail_texture');
19879 GL_SGIS_fog_function := Int_CheckExtension(Buffer, 'GL_SGIS_fog_function');
19880 GL_SGIS_generate_mipmap := Int_CheckExtension(Buffer, 'GL_SGIS_generate_mipmap');
19881 GL_SGIS_multisample := Int_CheckExtension(Buffer, 'GL_SGIS_multisample');
19882 GL_SGIS_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIS_pixel_texture');
19883 GL_SGIS_point_line_texgen := Int_CheckExtension(Buffer, 'GL_SGIS_point_line_texgen');
19884 GL_SGIS_point_parameters := Int_CheckExtension(Buffer, 'GL_SGIS_point_parameters');
19885 GL_SGIS_sharpen_texture := Int_CheckExtension(Buffer, 'GL_SGIS_sharpen_texture');
19886 GL_SGIS_texture4D := Int_CheckExtension(Buffer, 'GL_SGIS_texture4D');
19887 GL_SGIS_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_border_clamp');
19888 GL_SGIS_texture_color_mask := Int_CheckExtension(Buffer, 'GL_SGIS_texture_color_mask');
19889 GL_SGIS_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_edge_clamp');
19890 GL_SGIS_texture_filter4 := Int_CheckExtension(Buffer, 'GL_SGIS_texture_filter4');
19891 GL_SGIS_texture_lod := Int_CheckExtension(Buffer, 'GL_SGIS_texture_lod');
19892 GL_SGIS_texture_select := Int_CheckExtension(Buffer, 'GL_SGIS_texture_select');
19895 GL_FfdMaskSGIX := Int_CheckExtension(Buffer, 'GL_FfdMaskSGIX');
19896 GL_SGIX_async := Int_CheckExtension(Buffer, 'GL_SGIX_async');
19897 GL_SGIX_async_histogram := Int_CheckExtension(Buffer, 'GL_SGIX_async_histogram');
19898 GL_SGIX_async_pixel := Int_CheckExtension(Buffer, 'GL_SGIX_async_pixel');
19899 GL_SGIX_blend_alpha_minmax := Int_CheckExtension(Buffer, 'GL_SGIX_blend_alpha_minmax');
19900 GL_SGIX_calligraphic_fragment := Int_CheckExtension(Buffer, 'GL_SGIX_calligraphic_fragment');
19901 GL_SGIX_clipmap := Int_CheckExtension(Buffer, 'GL_SGIX_clipmap');
19902 GL_SGIX_convolution_accuracy := Int_CheckExtension(Buffer, 'GL_SGIX_convolution_accuracy');
19903 GL_SGIX_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGIX_depth_pass_instrument');
19904 GL_SGIX_depth_texture := Int_CheckExtension(Buffer, 'GL_SGIX_depth_texture');
19905 GL_SGIX_flush_raster := Int_CheckExtension(Buffer, 'GL_SGIX_flush_raster');
19906 GL_SGIX_fog_offset := Int_CheckExtension(Buffer, 'GL_SGIX_fog_offset');
19907 GL_SGIX_fog_scale := Int_CheckExtension(Buffer, 'GL_SGIX_fog_scale');
19908 GL_SGIX_fragment_lighting := Int_CheckExtension(Buffer, 'GL_SGIX_fragment_lighting');
19909 GL_SGIX_framezoom := Int_CheckExtension(Buffer, 'GL_SGIX_framezoom');
19910 GL_SGIX_igloo_interface := Int_CheckExtension(Buffer, 'GL_SGIX_igloo_interface');
19911 GL_SGIX_impact_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_impact_pixel_texture');
19912 GL_SGIX_instruments := Int_CheckExtension(Buffer, 'GL_SGIX_instruments');
19913 GL_SGIX_interlace := Int_CheckExtension(Buffer, 'GL_SGIX_interlace');
19914 GL_SGIX_ir_instrument1 := Int_CheckExtension(Buffer, 'GL_SGIX_ir_instrument1');
19915 GL_SGIX_list_priority := Int_CheckExtension(Buffer, 'GL_SGIX_list_priority');
19916 GL_SGIX_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_texture');
19917 GL_SGIX_pixel_tiles := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_tiles');
19918 GL_SGIX_polynomial_ffd := Int_CheckExtension(Buffer, 'GL_SGIX_polynomial_ffd');
19919 GL_SGIX_reference_plane := Int_CheckExtension(Buffer, 'GL_SGIX_reference_plane');
19920 GL_SGIX_resample := Int_CheckExtension(Buffer, 'GL_SGIX_resample');
19921 GL_SGIX_scalebias_hint := Int_CheckExtension(Buffer, 'GL_SGIX_scalebias_hint');
19922 GL_SGIX_shadow := Int_CheckExtension(Buffer, 'GL_SGIX_shadow');
19923 GL_SGIX_shadow_ambient := Int_CheckExtension(Buffer, 'GL_SGIX_shadow_ambient');
19924 GL_SGIX_sprite := Int_CheckExtension(Buffer, 'GL_SGIX_sprite');
19925 GL_SGIX_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_subsample');
19926 GL_SGIX_tag_sample_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_tag_sample_buffer');
19927 GL_SGIX_texture_add_env := Int_CheckExtension(Buffer, 'GL_SGIX_texture_add_env');
19928 GL_SGIX_texture_coordinate_clamp := Int_CheckExtension(Buffer, 'GL_SGIX_texture_coordinate_clamp');
19929 GL_SGIX_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_lod_bias');
19930 GL_SGIX_texture_multi_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_texture_multi_buffer');
19931 GL_SGIX_texture_scale_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_scale_bias');
19932 GL_SGIX_texture_select := Int_CheckExtension(Buffer, 'GL_SGIX_texture_select');
19933 GL_SGIX_vertex_preclip := Int_CheckExtension(Buffer, 'GL_SGIX_vertex_preclip');
19934 GL_SGIX_ycrcb := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb');
19935 GL_SGIX_ycrcb_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb_subsample');
19936 GL_SGIX_ycrcba := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcba');
19939 GL_SGI_color_matrix := Int_CheckExtension(Buffer, 'GL_SGI_color_matrix');
19940 GL_SGI_color_table := Int_CheckExtension(Buffer, 'GL_SGI_color_table');
19941 GL_SGI_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGI_depth_pass_instrument');
19942 GL_SGI_texture_color_table := Int_CheckExtension(Buffer, 'GL_SGI_texture_color_table');
19945 GL_SUNX_constant_data := Int_CheckExtension(Buffer, 'GL_SUNX_constant_data');
19946 GL_SUN_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_SUN_convolution_border_modes');
19947 GL_SUN_global_alpha := Int_CheckExtension(Buffer, 'GL_SUN_global_alpha');
19948 GL_SUN_mesh_array := Int_CheckExtension(Buffer, 'GL_SUN_mesh_array');
19949 GL_SUN_slice_accum := Int_CheckExtension(Buffer, 'GL_SUN_slice_accum');
19950 GL_SUN_triangle_list := Int_CheckExtension(Buffer, 'GL_SUN_triangle_list');
19951 GL_SUN_vertex := Int_CheckExtension(Buffer, 'GL_SUN_vertex');
19954 GL_WIN_phong_shading := Int_CheckExtension(Buffer, 'GL_WIN_phong_shading');
19955 GL_WIN_specular_fog := Int_CheckExtension(Buffer, 'GL_WIN_specular_fog');
19959 WGL_3DFX_multisample := Int_CheckExtension(Buffer, 'WGL_3DFX_multisample');
19960 WGL_ARB_buffer_region := Int_CheckExtension(Buffer, 'WGL_ARB_buffer_region');
19961 WGL_ARB_extensions_string := Int_CheckExtension(Buffer, 'WGL_ARB_extensions_string');
19962 WGL_ARB_make_current_read := Int_CheckExtension(Buffer, 'WGL_ARB_make_current_read');
19963 WGL_ARB_multisample := Int_CheckExtension(Buffer, 'WGL_ARB_multisample');
19964 WGL_ARB_pbuffer := Int_CheckExtension(Buffer, 'WGL_ARB_pbuffer');
19965 WGL_ARB_pixel_format := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format');
19966 WGL_ARB_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format_float');
19967 WGL_ARB_render_texture := Int_CheckExtension(Buffer, 'WGL_ARB_render_texture');
19968 WGL_ARB_create_context := Int_CheckExtension(Buffer, 'WGL_ARB_create_context');
19969 WGL_ARB_create_context_profile := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_profile');
19970 WGL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'WGL_ARB_framebuffer_sRGB');
19971 WGL_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_robustness');
19972 WGL_ATI_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ATI_pixel_format_float');
19973 WGL_AMD_gpu_association := Int_CheckExtension(Buffer, 'WGL_AMD_gpu_association');
19974 WGL_EXT_depth_float := Int_CheckExtension(Buffer, 'WGL_EXT_depth_float');
19975 WGL_EXT_display_color_table := Int_CheckExtension(Buffer, 'WGL_EXT_display_color_table');
19976 WGL_EXT_extensions_string := Int_CheckExtension(Buffer, 'WGL_EXT_extensions_string');
19977 WGL_EXT_make_current_read := Int_CheckExtension(Buffer, 'WGL_EXT_make_current_read');
19978 WGL_EXT_multisample := Int_CheckExtension(Buffer, 'WGL_EXT_multisample');
19979 WGL_EXT_pbuffer := Int_CheckExtension(Buffer, 'WGL_EXT_pbuffer');
19980 WGL_EXT_pixel_format := Int_CheckExtension(Buffer, 'WGL_EXT_pixel_format');
19981 WGL_EXT_swap_control := Int_CheckExtension(Buffer, 'WGL_EXT_swap_control');
19982 WGL_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'WGL_EXT_create_context_es2_profile');
19983 WGL_I3D_digital_video_control := Int_CheckExtension(Buffer, 'WGL_I3D_digital_video_control');
19984 WGL_I3D_gamma := Int_CheckExtension(Buffer, 'WGL_I3D_gamma');
19985 WGL_I3D_genlock := Int_CheckExtension(Buffer, 'WGL_I3D_genlock');
19986 WGL_I3D_image_buffer := Int_CheckExtension(Buffer, 'WGL_I3D_image_buffer');
19987 WGL_I3D_swap_frame_lock := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_lock');
19988 WGL_I3D_swap_frame_usage := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_usage');
19989 WGL_NV_float_buffer := Int_CheckExtension(Buffer, 'WGL_NV_float_buffer');
19990 WGL_NV_render_depth_texture := Int_CheckExtension(Buffer, 'WGL_NV_render_depth_texture');
19991 WGL_NV_render_texture_rectangle := Int_CheckExtension(Buffer, 'WGL_NV_render_texture_rectangle');
19992 WGL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'WGL_NV_vertex_array_range');
19993 WGL_NV_present_video := Int_CheckExtension(Buffer, 'WGL_NV_present_video');
19994 WGL_NV_video_output := Int_CheckExtension(Buffer, 'WGL_NV_video_output');
19995 WGL_NV_swap_group := Int_CheckExtension(Buffer, 'WGL_NV_swap_group');
19996 WGL_NV_gpu_affinity := Int_CheckExtension(Buffer, 'WGL_NV_gpu_affinity');
19997 WGL_NV_video_capture := Int_CheckExtension(Buffer, 'WGL_NV_video_capture');
19998 WGL_NV_copy_image := Int_CheckExtension(Buffer, 'WGL_NV_copy_image');
19999 WGL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
20000 WGL_NV_DX_interop := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
20001 WGL_OML_sync_control := Int_CheckExtension(Buffer, 'WGL_OML_sync_control');
20002 WGL_3DL_stereo_control := Int_CheckExtension(Buffer, 'WGL_3DL_stereo_control');
20003 WGL_ARB_context_flush_control := Int_CheckExtension(Buffer, 'WGL_ARB_context_flush_control');
20004 WIN_draw_range_elements := Int_CheckExtension(Buffer, 'WIN_draw_range_elements');
20005 WIN_swap_hint := Int_CheckExtension(Buffer, 'WIN_swap_hint');
20010 GLX_ARB_multisample := Int_CheckExtension(Buffer, 'GLX_ARB_multisample');
20011 GLX_ARB_fbconfig_float := Int_CheckExtension(Buffer, 'GLX_ARB_fbconfig_float');
20012 GLX_ARB_get_proc_address := Int_CheckExtension(Buffer, 'GLX_ARB_get_proc_address');
20013 GLX_ARB_create_context := Int_CheckExtension(Buffer, 'GLX_ARB_create_context');
20014 GLX_ARB_create_context_profile := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_profile');
20015 GLX_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GLX_ARB_vertex_buffer_object');
20016 GLX_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_ARB_framebuffer_sRGB');
20017 GLX_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_robustness');
20018 GLX_EXT_visual_info := Int_CheckExtension(Buffer, 'GLX_EXT_visual_info');
20019 GLX_EXT_visual_rating := Int_CheckExtension(Buffer, 'GLX_EXT_visual_rating');
20020 GLX_EXT_import_context := Int_CheckExtension(Buffer, 'GLX_EXT_import_context');
20021 GLX_EXT_fbconfig_packed_float := Int_CheckExtension(Buffer, 'GLX_EXT_fbconfig_packed_float');
20022 GLX_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_EXT_framebuffer_sRGB');
20023 GLX_EXT_texture_from_pixmap := Int_CheckExtension(Buffer, 'GLX_EXT_texture_from_pixmap');
20024 GLX_EXT_swap_control := Int_CheckExtension(Buffer, 'GLX_EXT_swap_control');
20025 GLX_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'GLX_EXT_create_context_es2_profile');
20026 GLX_ARB_context_flush_control := Int_CheckExtension(Buffer, 'GLX_ARB_context_flush_control');
20029 ImplementationRead := True;
20033 // =============================================================================
20034 // RaiseLastOSError
20035 // =============================================================================
20036 // Needed for compatibility with older Delphiversions
20037 // =============================================================================
20039 procedure RaiseLastOSError;
20042 raise Exception.Create('RaiseLastOSError!'); // To-Do: find a better solution
20044 {$IFDEF DELPHI6_AND_DOWN} // If Delphi 6 or later
20045 SysUtils.RaiseLastWin32Error;
20047 SysUtils.RaiseLastOSError;
20052 // =============================================================================
20053 // CreateRenderingContext
20054 // =============================================================================
20056 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20059 OBJ_ENHMETADC = 12;
20061 PFD_DOUBLEBUFFER = $00000001;
20062 PFD_STEREO = $00000002;
20063 PFD_DRAW_TO_WINDOW = $00000004;
20064 PFD_DRAW_TO_BITMAP = $00000008;
20065 PFD_SUPPORT_GDI = $00000010;
20066 PFD_SUPPORT_OPENGL = $00000020;
20068 PFD_MAIN_PLANE = 0;
20069 PFD_OVERLAY_PLANE = 1;
20070 PFD_UNDERLAY_PLANE = LongWord(-1);
20071 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20073 PFDescriptor: TPixelFormatDescriptor;
20074 PixelFormat: Integer;
20077 if GL_LibHandle = nil then
20080 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20082 with PFDescriptor do
20084 nSize := SizeOf(PFDescriptor);
20086 dwFlags := PFD_SUPPORT_OPENGL;
20088 AType := GetObjectType(DC);
20093 if AType in MemoryDCs then
20094 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20096 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20098 if opDoubleBuffered in Options then
20099 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20101 if opGDI in Options then
20102 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20104 if opStereo in Options then
20105 dwFlags := dwFlags or PFD_STEREO;
20107 iPixelType := PFD_TYPE_RGBA;
20108 cColorBits := ColorBits;
20109 cDepthBits := zBits;
20110 cStencilBits := StencilBits;
20111 cAccumBits := AccumBits;
20112 cAuxBuffers := AuxBuffers;
20115 iLayerType := PFD_MAIN_PLANE
20118 iLayerType := PFD_OVERLAY_PLANE
20120 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20123 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20125 if PixelFormat = 0 then
20128 if GetPixelFormat(DC) <> PixelFormat then
20129 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20132 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20134 Result := wglCreateContext(DC);
20139 LastPixelFormat := 0;
20142 // =============================================================================
20143 // CreateRenderingContextVersion
20144 // =============================================================================
20145 // Creates a context for the more recent OpenGL versions (3.0) and up
20146 // For that we first need to get a normal GL context for getting the
20147 // function pointer to wglCreateContextAttribsARB first
20148 // =============================================================================
20149 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
20152 OBJ_ENHMETADC = 12;
20154 PFD_DOUBLEBUFFER = $00000001;
20155 PFD_STEREO = $00000002;
20156 PFD_DRAW_TO_WINDOW = $00000004;
20157 PFD_DRAW_TO_BITMAP = $00000008;
20158 PFD_SUPPORT_GDI = $00000010;
20159 PFD_SUPPORT_OPENGL = $00000020;
20161 PFD_MAIN_PLANE = 0;
20162 PFD_OVERLAY_PLANE = 1;
20163 PFD_UNDERLAY_PLANE = LongWord(-1);
20164 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
20166 PFDescriptor : TPixelFormatDescriptor;
20167 PixelFormat : Integer;
20170 Attribs : array of Integer;
20172 if GL_LibHandle = nil then
20175 if not Assigned(GL_LibHandle) then
20176 raise Exception.Create('GL_LibHandle is NIL. Could not load OpenGL library!');
20178 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
20180 with PFDescriptor do
20182 nSize := SizeOf(PFDescriptor);
20184 dwFlags := PFD_SUPPORT_OPENGL;
20185 AType := GetObjectType(DC);
20190 if AType in MemoryDCs then
20191 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
20193 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
20195 if opDoubleBuffered in Options then
20196 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
20198 if opGDI in Options then
20199 dwFlags := dwFlags or PFD_SUPPORT_GDI;
20201 if opStereo in Options then
20202 dwFlags := dwFlags or PFD_STEREO;
20204 iPixelType := PFD_TYPE_RGBA;
20205 cColorBits := ColorBits;
20206 cDepthBits := zBits;
20207 cStencilBits := StencilBits;
20208 cAccumBits := AccumBits;
20209 cAuxBuffers := AuxBuffers;
20212 iLayerType := PFD_MAIN_PLANE
20215 iLayerType := PFD_OVERLAY_PLANE
20217 iLayerType := Byte(PFD_UNDERLAY_PLANE);
20220 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
20222 if PixelFormat = 0 then
20225 if GetPixelFormat(DC) <> PixelFormat then
20226 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
20229 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
20231 // Create legacy render context first for we need function pointers to
20232 // create new OpenGL render contexts
20233 LegacyRC := wglCreateContext(DC);
20234 wglMakeCurrent(DC, LegacyRC);
20236 // Set attributes to describe our requested context
20237 SetLength(Attribs, 5);
20238 Attribs[0] := WGL_CONTEXT_MAJOR_VERSION_ARB;
20239 Attribs[1] := MajorVersion;
20240 Attribs[2] := WGL_CONTEXT_MINOR_VERSION_ARB;
20241 Attribs[3] := MinorVersion;
20243 // Add context flag for forward compatible context
20244 // Forward compatible means no more support for legacy functions like
20245 // immediate mode (glvertex, glrotate, gltranslate, etc.)
20246 if ForwardCompatible then
20248 SetLength(Attribs, Length(Attribs)+2);
20249 Attribs[4] := WGL_CONTEXT_FLAGS_ARB;
20250 Attribs[5] := WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
20253 // Attribute flags must be finalized with a zero
20254 Attribs[High(Attribs)] := 0;
20256 // Get function pointer for new context creation function
20257 wglCreateContextAttribsARB := wglGetProcAddress('wglCreateContextAttribsARB');
20259 if not Assigned(wglCreateContextAttribsARB) then
20261 raise Exception.Create('Could not get function pointer adress for wglCreateContextAttribsARB - OpenGL 3.x and above not supported!');
20262 wglDeleteContext(LegacyRC);
20267 Result := wglCreateContextAttribsARB(DC, 0, @Attribs[0]);
20271 raise Exception.Create('Could not create the desired OpenGL rendering context!');
20272 wglDeleteContext(LegacyRC);
20276 wglDeleteContext(LegacyRC);
20281 LastPixelFormat := 0;
20284 // =============================================================================
20285 // DestroyRenderingContext
20286 // =============================================================================
20288 procedure DestroyRenderingContext(RC: HGLRC);
20290 wglDeleteContext(RC);
20294 // =============================================================================
20295 // ActivateRenderingContext
20296 // =============================================================================
20298 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
20300 Assert((DC <> 0), 'DC must not be 0');
20301 Assert((RC <> 0), 'RC must not be 0');
20303 wglMakeCurrent(DC, RC);
20305 {$ifdef DGL_TINY_HEADER}
20308 ReadImplementationProperties;
20315 // =============================================================================
20316 // DeactivateRenderingContext
20317 // =============================================================================
20319 procedure DeactivateRenderingContext;
20321 wglMakeCurrent(0, 0);
20332 SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide,exOverflow, exUnderflow, exPrecision]);