1 { ============================================================================
3 OpenGL 4.4 - Headertranslation
7 Supported environments and targets :
8 - (Win32) Delphi 4 and up
9 - (Win32, Win64) Delphi XE2
10 - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up)
12 ==============================================================================
14 Containts the translations of glext.h, gl_1_1.h, glu.h and weglext.h.
15 It also contains some helperfunctions that were inspired by those
16 found in Mike Lischke's OpenGL12.pas.
18 Copyright (C) DGL-OpenGL2-Portteam
22 Delphi OpenGL Community(DGL) - www.delphigl.com
24 Converted and maintained by DGL's GL2.0-Team :
25 - Sascha Willems - http://www.saschawillems.de
26 - Steffen Xonna (Lossy eX) - http://www.dev-center.de
28 - Andrey Gruzdev (Mac OS X patch for XE2 / FPC)
30 - Martin Waldegger (Mars)
31 - Benjamin Rosseaux (BeRo) - http://www.0ok.de
35 ==============================================================================
36 You may retrieve the latest version of this file at the Delphi OpenGL
37 Community home page, located at http://www.delphigl.com/
39 The contents of this file are used with permission, subject to
40 the Mozilla Public License Version 1.1 (the "License"); you may
41 not use this file except in compliance with the License. You may
42 obtain a copy of the License at
43 http://www.mozilla.org/MPL/MPL-1.1.html
45 Software distributed under the License is distributed on an
46 "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
47 implied. See the License for the specific language governing
48 rights and limitations under the License.
50 ==============================================================================
52 Version 1.0 Initial Release
53 Version 1.1 Added PPointer in Tpyessection for compatiblity with Delphi
54 versions lower than 7 (SW)
55 Added a function named RaiseLastOSError including a comment
56 on how to make it run under Delphi versions lower than 7 (SW)
57 Added some data types according to the GL-Syntax (SW)
58 Version 1.2 Fixed some problems with getting the addresses of some
59 Extensions (e.g. glTexImage3D) where the EXT/ARB did work
60 but not the core-functions (SW)
61 Version 1.3 A second call to ReadimplementationProperties won't
62 revert to the default libs anymore (MW)
63 Libraries now will be released if necessary (MW)
64 Version 1.3a Small fixes for glSlang-functions (SW)
65 Version 1.3b Fixed a small bug with GL_ARB_shader_objects, that lead
66 lead to that extension not loaded correctly (SW)
67 Version 1.3c more GL 1.5 compliance by FOG_COORD_xx and
68 ARB less VBO and occlusion query routines (MW)
69 Version 1.3d Fixed linebreaks (should now be corrected under D5) (SW)
70 Version 1.4 Changed header to correspond to the OpenGL-Shading
71 Language specification 1.10 :
72 - Added new GL_SAMPLER_*-Constants
73 - Added Constant GL_SHADING_LANGUAGE_VERSION_ARB
74 - Added Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
75 - Added Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (SW)
76 Version 1.4a Fixed a missing stdcall for glBindAttribLocationARB (SW)
77 Version 1.4b Fixed declaration for glUniform*(f/i)vARB (added count) (MW)
78 glCompileShaderARB changed from function to procedure (MW)
79 Version 1.5 Added support for FreePascal (BR)
80 Added type TGLVectorf3/TGLVector3f (SW)
81 Version 1.6 Added Extension GL_EXT_framebuffer_object (SX)
82 Version 1.7 Added Extension GL_ARB_fragment_program_shadow (SX)
83 Added Extension GL_ARB_draw_buffers (SX)
84 Added Extension GL_ARB_texture_rectangle (SX)
85 Added Extension GL_ARB_color_buffer_float (SX)
86 Added Extension GL_ARB_half_float_pixel (SX)
87 Added Extension GL_ARB_texture_float (SX)
88 Added Extension GL_ARB_pixel_buffer_object (SX)
89 Added Extension GL_EXT_depth_bounds_test (SX)
90 Added Extension GL_EXT_texture_mirror_clamp (SX)
91 Added Extension GL_EXT_blend_equation_separate (SX)
92 Added Extension GL_EXT_pixel_buffer_object (SX)
93 Added Extension GL_EXT_texture_compression_dxt1 (SX)
94 Added Extension GL_NV_fragment_program_option (SX)
95 Added Extension GL_NV_fragment_program2 (SX)
96 Added Extension GL_NV_vertex_program2_option (SX)
97 Added Extension GL_NV_vertex_program3 (SX)
98 Version 1.8 Added explicit delegate type definitions (LM)
99 Added .Net 1.1 Support (LM)
100 Added .Net overloaded functions (LM)
101 Added delayed extension loading and stubs (LM)
102 Added automatic InitOpenGL call in CreateRenderingContext(LM)
103 Added extra Read_* function (LM)
104 Version 2.0 fixed some Problem with version string and damn drivers.
105 String 1.15 identified as OpenGL 1.5 not as OpenGL 1.1 (SX)
106 Removed unexisting extension GL_ARB_texture_mirror_repeat(SX)
107 Added Extension WGL_ARB_pixel_format_float (SX)
108 Added Extension GL_EXT_stencil_clear_tag (SX)
109 Added Extension GL_EXT_texture_rectangle (SX)
110 Added Extension GL_EXT_texture_edge_clamp (SX)
111 Some 1.5 Core Consts added (now completed) (SX)
112 gluProject need pointer for not .net (SX)
113 gluUnProject need pointer for not .net (SX)
114 wglUseFontOutlines* need pointer for not .net (SX)
115 wglSwapMultipleBuffers need pointer for not .net (SX)
116 Bug with wglGetExtensionsStringEXT removed
117 different type for .net (SX)
118 Added OpenGL 2.0 Core (SX)
119 Version 2.0.1 fixed some problems with glGetActiveAttrib in 2.0 Core (SX)
120 fixes some problems with gluProject (SX)
121 fixes some problems with gluUnProject (SX)
122 fixes some problems with gluTessVertex (SX)
123 fixes some problems with gluLoadSamplingMatrices (SX)
124 Version 2.1 Removed .NET Support (SX)
125 Better support for Linux (SX)
126 Better Codeformation (SX)
127 Added some more Vector/Matrix types (SX)
128 Added OpenGL 2.1 Core (SX)
129 Added Extension GL_EXT_packed_depth_stencil (SX)
130 Added Extension GL_EXT_texture_sRGB (SX)
131 Added Extension GL_EXT_framebuffer_blit (SX)
132 Added Extension GL_EXT_framebuffer_multisample (SX)
133 Added Extension GL_EXT_timer_query (SX)
134 Added Extension GL_EXT_gpu_program_parameters (SX)
135 Added Extension GL_EXT_bindable_uniform (SX)
136 Added Extension GL_EXT_draw_buffers2 (SX)
137 Added Extension GL_EXT_draw_instanced (SX)
138 Added Extension GL_EXT_framebuffer_sRGB (SX)
139 Added Extension GL_EXT_geometry_shader4 (SX)
140 Added Extension GL_EXT_gpu_shader4 (SX)
141 Added Extension GL_EXT_packed_float (SX)
142 Added Extension GL_EXT_texture_array (SX)
143 Added Extension GL_EXT_texture_buffer_object (SX)
144 Added Extension GL_EXT_texture_compression_latc (SX)
145 Added Extension GL_EXT_texture_compression_rgtc (SX)
146 Added Extension GL_EXT_texture_integer (SX)
147 Added Extension GL_EXT_texture_shared_exponent (SX)
148 Added Extension GL_NV_depth_buffer_float (SX)
149 Added Extension GL_NV_fragment_program4 (SX)
150 Added Extension GL_NV_framebuffer_multisample_coverage (SX)
151 Added Extension GL_NV_geometry_program4 (SX)
152 Added Extension GL_NV_gpu_program4 (SX)
153 Added Extension GL_NV_parameter_buffer_object (SX)
154 Added Extension GL_NV_transform_feedback (SX)
155 Added Extension GL_NV_vertex_program4 (SX)
156 Version 3.0 fixed some const of GL_EXT_texture_shared_exponent (SX)
157 possible better support for mac (SX)
158 Added OpenGL 3.0 Core (SX)
159 Added Extension GL_ARB_depth_buffer_float (SX)
160 Added Extension GL_ARB_draw_instanced (SX)
161 Added Extension GL_ARB_framebuffer_object (SX)
162 Added Extension GL_ARB_framebuffer_sRGB (SX)
163 Added Extension GL_ARB_geometry_shader4 (SX)
164 Added Extension GL_ARB_half_float_vertex (SX)
165 Added Extension GL_ARB_instanced_arrays (SX)
166 Added Extension GL_ARB_map_buffer_range (SX)
167 Added Extension GL_ARB_texture_buffer_object (SX)
168 Added Extension GL_ARB_texture_compression_rgtc (SX)
169 Added Extension GL_ARB_texture_rg (SX)
170 Added Extension GL_ARB_vertex_array_object (SX)
171 Added Extension GL_NV_conditional_render (SX)
172 Added Extension GL_NV_present_video (SX)
173 Added Extension GL_EXT_transform_feedback (SX)
174 Added Extension GL_EXT_direct_state_access (SX)
175 Added Extension GL_EXT_vertex_array_bgra (SX)
176 Added Extension GL_EXT_texture_swizzle (SX)
177 Added Extension GL_NV_explicit_multisample (SX)
178 Added Extension GL_NV_transform_feedback2 (SX)
179 Added Extension WGL_ARB_create_context (SX)
180 Added Extension WGL_NV_present_video (SX)
181 Added Extension WGL_NV_video_out (SX)
182 Added Extension WGL_NV_swap_group (SX)
183 Added Extension WGL_NV_gpu_affinity (SX)
184 Added define DGL_TINY_HEADER to suppress automatic
185 function loading (SX)
186 glProcedure renamed to dglGetProcAddress and now it's
187 visible from outside the unit to custom load functions (SX)
188 dglCheckExtension added to check if an extension exists (SX)
189 Read_GL_ARB_buffer_object renamed to
190 Read_GL_ARB_vertex_buffer_object (SX)
191 Version 3.0.1 fixed an problem with fpc (SX)
192 Version 3.0.2 fixed an problem with WGL_ARB_create_context (SX)
193 Version 3.2 Functions from GL_VERSION_3_0 where updated (SX)
194 Functions from GL_ARB_map_buffer_range where updated (SX)
195 Functions from GL_NV_present_video where added (SX)
196 Added consts of GL_ARB_instanced_arrays (SX)
197 Defines to identify Delphi was changed (prevent for
198 feature maintenance) (SX)
199 Added Extension GL_ATI_meminfo (SX)
200 Added Extension GL_AMD_performance_monitor (SX)
201 Added Extension GL_AMD_texture_texture4 (SX)
202 Added Extension GL_AMD_vertex_shader_tesselator (SX)
203 Added Extension GL_EXT_provoking_vertex (SX)
204 Added Extension WGL_AMD_gpu_association (SX)
205 Added OpenGL 3.1 Core (SX)
206 All deprecated stuff can be disabled if you undef the
207 define DGL_DEPRECATED (SX)
208 Added Extension GL_ARB_uniform_buffer_object (SX)
209 Added Extension GL_ARB_compatibility (SX)
210 Added Extension GL_ARB_copy_buffer (SX)
211 Added Extension GL_ARB_shader_texture_lod (SX)
212 Remove function from GL_NV_present_video (SX)
213 Added Extension WGL_3DL_stereo_control (SX)
214 Added Extension GL_EXT_texture_snorm (SX)
215 Added Extension GL_AMD_draw_buffers_blend (SX)
216 Added Extension GL_APPLE_texture_range (SX)
217 Added Extension GL_APPLE_float_pixels (SX)
218 Added Extension GL_APPLE_vertex_program_evaluators (SX)
219 Added Extension GL_APPLE_aux_depth_stencil (SX)
220 Added Extension GL_APPLE_object_purgeable (SX)
221 Added Extension GL_APPLE_row_bytes (SX)
222 Added OpenGL 3.2 Core (SX)
223 Added Extension GL_ARB_depth_clamp (SX)
224 Added Extension GL_ARB_draw_elements_base_vertex (SX)
225 Added Extension GL_ARB_fragment_coord_conventions (SX)
226 Added Extension GL_ARB_provoking_vertex (SX)
227 Added Extension GL_ARB_seamless_cube_map (SX)
228 Added Extension GL_ARB_sync (SX)
229 Added Extension GL_ARB_texture_multisample (SX)
230 Added Extension GL_ARB_vertex_array_bgra (SX)
231 Added Extension GL_ARB_draw_buffers_blend (SX)
232 Added Extension GL_ARB_sample_shading (SX)
233 Added Extension GL_ARB_texture_cube_map_array (SX)
234 Added Extension GL_ARB_texture_gather (SX)
235 Added Extension GL_ARB_texture_query_lod (SX)
236 Added Extension WGL_ARB_create_context_profile (SX)
237 Added GLX Core up to Version 1.4 (SX)
238 Added Extension GLX_ARB_multisample (SX)
239 Added Extension GLX_ARB_fbconfig_float (SX)
240 Added Extension GLX_ARB_get_proc_address (SX)
241 Added Extension GLX_ARB_create_context (SX)
242 Added Extension GLX_ARB_create_context_profile (SX)
243 Added Extension GLX_EXT_visual_info (SX)
244 Added Extension GLX_EXT_visual_rating (SX)
245 Added Extension GLX_EXT_import_context (SX)
246 Added Extension GLX_EXT_fbconfig_packed_float (SX)
247 Added Extension GLX_EXT_framebuffer_sRGB (SX)
248 Added Extension GLX_EXT_texture_from_pixmap (SX)
249 Version 3.2.1 Fixed some problems with Delphi < 6 (SX)
250 Version 3.2.2 Added Extension GL_APPLE_rgb_422 (SX)
251 Added Extension GL_EXT_separate_shader_objects (SX)
252 Added Extension GL_NV_video_capture (SX)
253 Added Extension GL_NV_copy_image (SX)
254 Added Extension GL_NV_parameter_buffer_object2 (SX)
255 Added Extension GL_NV_shader_buffer_load (SX)
256 Added Extension GL_NV_vertex_buffer_unified_memory (SX)
257 Added Extension GL_NV_texture_barrier (SX)
258 Variable GL_EXT_texture_snorm will be filled (SX)
259 Variable GL_APPLE_row_bytes will be filled (SX)
260 Added Extension WGL_NV_video_capture (SX)
261 Added Extension WGL_NV_copy_image (SX)
262 WGL_NV_video_out now named WGL_NV_video_output (SX)
263 Added Extension GLX_EXT_swap_control (SX)
264 Version 3.2.3 Fixed an Problem with glGetAttribLocation (SX)
265 Added const GL_UNIFORM_BUFFER_EXT (SX)
266 Functions of GL_NV_texture_barrier now will be loaded (SX)
267 Version 4.0 Changes on Extension GL_ARB_texture_gather (SX)
268 Changes on Extension GL_NV_shader_buffer_load (SX)
269 Added OpenGL 3.3 Core (SX)
270 Added OpenGL 4.0 Core (SX)
271 Added Extension GL_AMD_shader_stencil_export (SX)
272 Added Extension GL_AMD_seamless_cubemap_per_texture (SX)
273 Added Extension GL_ARB_shading_language_include (SX)
274 Added Extension GL_ARB_texture_compression_bptc (SX)
275 Added Extension GL_ARB_blend_func_extended (SX)
276 Added Extension GL_ARB_explicit_attrib_location (SX)
277 Added Extension GL_ARB_occlusion_query2 (SX)
278 Added Extension GL_ARB_sampler_objects (SX)
279 Added Extension GL_ARB_shader_bit_encoding (SX)
280 Added Extension GL_ARB_texture_rgb10_a2ui (SX)
281 Added Extension GL_ARB_texture_swizzle (SX)
282 Added Extension GL_ARB_timer_query (SX)
283 Added Extension GL_ARB_vertex_type_2_10_10_10_rev (SX)
284 Added Extension GL_ARB_draw_indirect (SX)
285 Added Extension GL_ARB_gpu_shader5 (SX)
286 Added Extension GL_ARB_gpu_shader_fp64 (SX)
287 Added Extension GL_ARB_shader_subroutine (SX)
288 Added Extension GL_ARB_tessellation_shader (SX)
289 Added Extension GL_ARB_texture_buffer_object_rgb32 (SX)
290 Added Extension GL_ARB_transform_feedback2 (SX)
291 Added Extension GL_ARB_transform_feedback3 (SX)
292 Version 4.1 Possible fix some strange linux behavior (SX)
293 All function uses GL instead of TGL types (SX)
294 GL_AMD_vertex_shader_tesselator will be read now (SX)
295 GL_AMD_draw_buffers_blend will be read now (SX)
296 Changes on glStencilFuncSeparate (GL_2_0) (SX)
297 Changes on GL_VERSION_3_2 (SX)
298 Changes on GL_VERSION_3_3 (SX)
299 Changes on GL_VERSION_4_0 (SX)
300 Changes on GL_ARB_sample_shading (SX)
301 Changes on GL_ARB_texture_cube_map_array (SX)
302 Changes on GL_ARB_gpu_shader5 (SX)
303 Changes on GL_ARB_transform_feedback3 (SX)
304 Changes on GL_ARB_sampler_objects (SX)
305 Changes on GL_ARB_gpu_shader_fp64 (SX)
306 Changes on GL_APPLE_element_array (SX)
307 Changes on GL_APPLE_vertex_array_range (SX)
308 Changes on GL_NV_transform_feedback (SX)
309 Changes on GL_NV_vertex_buffer_unified_memory (SX)
310 Changes on GL_EXT_multi_draw_arrays (SX)
311 Changes on GL_EXT_direct_state_access (SX)
312 Changes on GL_AMD_performance_monitor (SX)
313 Changes on GL_AMD_seamless_cubemap_per_texture (SX)
314 Changes on GL_EXT_geometry_shader4 (SX)
315 Added OpenGL 4.1 Core (SX)
316 Added Extension GL_ARB_ES2_compatibility (SX)
317 Added Extension GL_ARB_get_program_binary (SX)
318 Added Extension GL_ARB_separate_shader_objects (SX)
319 Added Extension GL_ARB_shader_precision (SX)
320 Added Extension GL_ARB_vertex_attrib_64bit (SX)
321 Added Extension GL_ARB_viewport_array (SX)
322 Added Extension GL_ARB_cl_event (SX)
323 Added Extension GL_ARB_debug_output (SX)
324 Added Extension GL_ARB_robustness (SX)
325 Added Extension GL_ARB_shader_stencil_export (SX)
326 Added Extension GL_AMD_conservative_depth (SX)
327 Added Extension GL_EXT_shader_image_load_store (SX)
328 Added Extension GL_EXT_vertex_attrib_64bit (SX)
329 Added Extension GL_NV_gpu_program5 (SX)
330 Added Extension GL_NV_gpu_shader5 (SX)
331 Added Extension GL_NV_shader_buffer_store (SX)
332 Added Extension GL_NV_tessellation_program5 (SX)
333 Added Extension GL_NV_vertex_attrib_integer_64bit (SX)
334 Added Extension GL_NV_multisample_coverage (SX)
335 Added Extension GL_AMD_name_gen_delete (SX)
336 Added Extension GL_AMD_debug_output (SX)
337 Added Extension GL_NV_vdpau_interop (SX)
338 Added Extension GL_AMD_transform_feedback3_lines_triangles (SX)
339 Added Extension GL_AMD_depth_clamp_separate (SX)
340 Added Extension GL_EXT_texture_sRGB_decode (SX)
341 Added Extension WGL_ARB_framebuffer_sRGB (SX)
342 Added Extension WGL_ARB_create_context_robustness (SX)
343 Added Extension WGL_EXT_create_context_es2_profile (SX)
344 Added Extension WGL_NV_multisample_coverage (SX)
345 Added Extension GLX_ARB_vertex_buffer_object (SX)
346 Added Extension GLX_ARB_framebuffer_sRGB (SX)
347 Added Extension GLX_ARB_create_context_robustness (SX)
348 Added Extension GLX_EXT_create_context_es2_profile (SX)
349 Version 4.1a Fix for dglGetProcAddress with FPC and linux (def param) (SW)
350 Version 4.2 Added OpenGL 4.2 Core (SW)
351 Added Extension GL_ARB_base_instance (SW)
352 Added Extension GL_ARB_shading_language_420pack (SW)
353 Added Extension GL_ARB_transform_feedback_instanced (SW)
354 Added Extension GL_ARB_compressed_texture_pixel_storage (SW)
355 Added Extension GL_ARB_conservative_depth (SW)
356 Added Extension GL_ARB_internalformat_query (SW)
357 Added Extension GL_ARB_map_buffer_alignment (SW)
358 Added Extension GL_ARB_shader_atomic_counters (SW)
359 Added Extension GL_ARB_shader_image_load_store (SW)
360 Added Extension GL_ARB_shading_language_packing (SW)
361 Added Extension GL_ARB_texture_storage (SW)
362 Added Extension WGL_NV_DX_interop (SW)
363 Added Define for WGL_EXT_create_context_es2_profile (SW)
364 Version 4.2a Added Mac OS X patch by Andrey Gruzdev (SW)
365 Version 4.3 Added OpenGL 4.3 Core (SW)
366 Added GL_ARB_arrays_of_arrays (SW)
367 Added GL_ARB_fragment_layer_viewport (SW)
368 Added GL_ARB_shader_image_size (SW)
369 Added GL_ARB_ES3_compatibility (SW)
370 Added GL_ARB_clear_buffer_object (SW)
371 Added GL_ARB_compute_shader (SW)
372 Added GL_ARB_copy_image (SW)
373 Added GL_KHR_debug (SW)
374 Added GL_ARB_explicit_uniform_location, (SW)
375 Added GL_ARB_framebuffer_no_attachments (SW)
376 Added GL_ARB_internalformat_query2 (SW)
377 Added GL_ARB_invalidate_subdata (SW)
378 Added GL_ARB_multi_draw_indirect (SW)
379 Added GL_ARB_program_interface_query (SW)
380 Added GL_ARB_robust_buffer_access_behavior (SW)
381 Added GL_ARB_shader_storage_buffer_object (SW)
382 Added GL_ARB_stencil_texturing (SW)
383 Added GL_ARB_texture_buffer_range (SW)
384 Added GL_ARB_texture_query_levels (SW)
385 Added GL_ARB_texture_storage_multisample (SW)
386 Added GL_ARB_texture_view (SW)
387 Added GL_ARB_vertex_attrib_binding (SW)
388 Added new vendor-specific extensions (SW)
389 Added GL_NV_path_rendering (SW)
390 Added GL_AMD_pinned_memory (SW)
391 Added GL_AMD_stencil_operation_extended (SW)
392 Added GL_AMD_vertex_shader_viewport_index (SW)
393 Added GL_AMD_vertex_shader_layer (SW)
394 Added GL_NV_bindless_texture (SW)
395 Added GL_NV_shader_atomic_float (SW)
396 Added GL_AMD_query_buffer_object (SW)
397 Added CreateRenderingContextVersion (SW)
398 Version 4.4 Added ARB_buffer_storage (SW)
399 Added ARB_clear_texture extension (SW)
400 Added ARB_enhanced_layouts extension (SW)
401 Added ARB_multi_bind extension (SW)
402 Added ARB_query_buffer_object extension (SW)
403 Added ARB_texture_mirror_clamp_to_edge extension (SW)
404 Added ARB_texture_stencil8 extension (SW)
405 Added ARB_vertex_type_10f_11f_11f_rev extension (SW)
406 Added MAX_VERTEX_ATTRIB_STRIDE stat (SW)
407 Added missing functions for GL_EXT_direct_state_access (SW)
408 GL3.0+ uses non-deprecated way of getting extensions
409 (thanks to frenK) (SW)
410 Added missing cdecl for TglXGetVisualFromFBConfig (SW)
411 Version 4.4a Fixed parameter type for glGetProgramInfoLog (SW)
412 (thanks to glAwesome)
415 ==============================================================================
416 Header based on glext.h rev 87 (2012-08-06)
417 Header based on wglext.h rev 24 (2012/01/04)
418 Header based on glxext.h rev 33 (2012/02/29) (only Core/ARB/EXT)
420 This is an important notice for maintaining. Dont remove it. And make sure
421 to keep it up to date
422 ============================================================================== }
424 {$define DGL_DEPRECATED}
426 This define defines if the header should use deprecated ARB stuff or not.
427 per Default the Header use deprecated Stuff.
431 {.$define DGL_TINY_HEADER}
433 If you enable the define DGL_TINY_HEADER no function automatically will be loaded if you
434 call ActivateRenderingContext. This may some bit faster and the smart linker can delete
435 all non used functions. This will reduce the filesize of your binary file. But in this
436 case you have to load the functions by yourself. There are two ways to do this.
438 1. You can load whole extension by calling the func Read_Extensionname. But if you do
439 this it's possible to load functions you dont use. So you have the same "problem"
440 like before. But it's only an bit smaler.
441 > Read_GL_ARB_multitexture;
443 2. You are able to load only the functions you exactly need. In this case you are able
444 to use the variables of the dglOpenGL.pas. So you only need to load the functions
445 and you can use the header like before.
446 To do this you have to created and activated an opengl context and than you can load
447 the needed functions.
448 > ActivateRenderingContext(fDC, fRC);
449 > glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
450 > glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
452 So only the function "glActiveTextureARB" and "glMultiTexCoord2fARB" will be loaded.
455 Please notice that the extension variables won't be loaded if this define is active. But
456 you can call dglCheckExtension to check if any extension exists. You can assign them to
457 the variables of the dglOpenGL.pas so all code they use this will find them.
459 > GL_ARB_shading_language_100 := dglCheckExtension('GL_ARB_shading_language_100');
467 // defines to configure freepascal
476 // known delphi versions
477 {$IFNDEF FPC} // if freepascal isnt defined
478 {$IFDEF VER140} // Delphi 6
479 {$DEFINE DELPHI6_AND_DOWN}
482 {$IFDEF VER130} // Delphi 5
483 {$DEFINE DELPHI6_AND_DOWN}
486 {$IFDEF VER120} // Delphi 4
487 {$DEFINE DELPHI6_AND_DOWN}
490 {$IFDEF VER110} // C++ Builder 3
491 {$DEFINE DELPHI6_AND_DOWN}
494 {$IFDEF VER100} // Delphi 3
495 {$DEFINE DELPHI6_AND_DOWN}
499 // Options for Delphi < 5
500 {$IFDEF DELPHI6_AND_DOWN}
510 {$IFDEF Win32} // Delphi and fpc of 32 Bit Windows
514 {$IFDEF Win64} // Delphi and fpc of 32 Bit Windows
519 {$IFDEF linux} // Linux
523 {$IFDEF DARWIN} // Mac OS X and FPC
527 {$IFDEF DELPHI} // Mac OS X add Delphi
534 // detecting 64 Bit CPU
535 {$IFDEF CPU64} // fpc on 64 bit cpus
536 {$DEFINE DGL_64BIT} // dgl define for 64 bit
542 {$IFDEF FPC}{$IFDEF DARWIN}dynlibs,{$ENDIF}{$ENDIF} // LoadLibrary functions
544 {$IFDEF DGL_WIN}, Windows{$ENDIF}
545 {$IFDEF DGL_LINUX}, X, XLib, XUtil{$ENDIF}
549 // Needed for Delphi 6 and less (defined in system.pas for Delphi 7)
551 PCardinal = ^Cardinal;
554 GLboolean = BYTEBOOL;
555 GLbitfield = Cardinal;
569 GLuint64 = {$IFDEF DELPHI6_AND_DOWN} Int64 {$ELSE} UInt64 {$ENDIF};
572 TGLboolean = GLboolean;
573 TGLbitfield = GLbitfield;
579 TGLushort = GLushort;
582 TGLclampf = GLclampf;
583 TGLdouble = GLdouble;
584 TGLclampd = GLclampd;
587 TGLuint64 = GLuint64;
589 PGLboolean = ^GLboolean;
595 PGLushort = ^GLushort;
597 PGLclampf = ^GLclampf;
599 PGLdouble = ^GLdouble;
600 PGLclampd = ^GLclampd;
605 PGLuint64 = ^GLuint64;
609 TGLhalfNV = GLhalfNV;
610 PGLhalfNV = ^GLhalfNV;
612 // GL_ARB_shader_objects
613 PGLHandleARB = ^GLHandleARB;
614 GLHandleARB = Integer;
615 GLcharARB = AnsiChar;
616 PGLcharARB = PAnsiChar;
617 PPGLcharARB = ^PGLcharARB;
621 GLsizeiptr = GLsizei;
623 // GL_ARB_vertex_buffer_object
625 GLsizeiptrARB = GLsizei;
632 // GL_EXT_timer_query
634 TGLint64EXT = GLint64EXT;
635 PGLint64EXT = ^GLint64EXT;
637 GLuint64EXT = GLuint64;
638 TGLuint64EXT = GLuint64EXT;
639 PGLuint64EXT = ^GLuint64EXT;
642 HPBUFFERARB = THandle;
645 HPBUFFEREXT = THandle;
647 // WGL_NV_present_video
648 PHVIDEOOUTPUTDEVICENV = ^HVIDEOOUTPUTDEVICENV;
649 HVIDEOOUTPUTDEVICENV = THandle;
651 // WGL_NV_video_output
652 PHPVIDEODEV = ^HPVIDEODEV;
653 HPVIDEODEV = THandle;
655 // WGL_NV_gpu_affinity
659 // WGL_NV_video_capture
660 HVIDEOINPUTDEVICENV = THandle;
661 PHVIDEOINPUTDEVICENV = ^HVIDEOINPUTDEVICENV;
670 { These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event }
671 _cl_context = record end;
672 _cl_event = record end;
673 p_cl_context = ^_cl_context;
674 p_cl_event = ^_cl_event;
676 // GL_ARB_debug_output
677 TglDebugProcARB = procedure (source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
679 // GL_AMD_debug_output
680 TglDebugProcAMD = procedure (id: GLuint; category: GLenum; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
682 // (4.3) GL_KHR_debug
683 TglDebugProc = procedure(source : GLEnum; type_ : GLEnum; id : GLUInt; severity : GLUInt; length : GLsizei; const message_ : PGLCHar; userParam : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
685 // GL_NV_vdpau_interop
686 GLvdpauSurfaceNV = GLintptr;
687 PGLvdpauSurfaceNV = ^GLvdpauSurfaceNV;
692 GLXContext = Pointer;
695 GLXFBConfig = Pointer;
706 // Datatypes corresponding to GL's types TGL(name)(type)(count)
707 TGLVectorub2 = array[0..1] of GLubyte;
708 TGLVectori2 = array[0..1] of GLint;
709 TGLVectorf2 = array[0..1] of GLfloat;
710 TGLVectord2 = array[0..1] of GLdouble;
711 TGLVectorp2 = array[0..1] of Pointer;
713 TGLVectorub3 = array[0..2] of GLubyte;
714 TGLVectori3 = array[0..2] of GLint;
715 TGLVectorf3 = array[0..2] of GLfloat;
716 TGLVectord3 = array[0..2] of GLdouble;
717 TGLVectorp3 = array[0..2] of Pointer;
719 TGLVectorub4 = array[0..3] of GLubyte;
720 TGLVectori4 = array[0..3] of GLint;
721 TGLVectorf4 = array[0..3] of GLfloat;
722 TGLVectord4 = array[0..3] of GLdouble;
723 TGLVectorp4 = array[0..3] of Pointer;
725 TGLArrayf4 = TGLVectorf4;
726 TGLArrayf3 = TGLVectorf3;
727 TGLArrayd3 = TGLVectord3;
728 TGLArrayi4 = TGLVectori4;
729 TGLArrayp4 = TGLVectorp4;
731 TGlMatrixub3 = array[0..2, 0..2] of GLubyte;
732 TGlMatrixi3 = array[0..2, 0..2] of GLint;
733 TGLMatrixf3 = array[0..2, 0..2] of GLfloat;
734 TGLMatrixd3 = array[0..2, 0..2] of GLdouble;
736 TGlMatrixub4 = array[0..3, 0..3] of GLubyte;
737 TGlMatrixi4 = array[0..3, 0..3] of GLint;
738 TGLMatrixf4 = array[0..3, 0..3] of GLfloat;
739 TGLMatrixd4 = array[0..3, 0..3] of GLdouble;
741 TGLVector3f = TGLVectorf3;
743 // Datatypes corresponding to OpenGL12.pas for easy porting
744 TVector3d = TGLVectord3;
746 TVector4i = TGLVectori4;
747 TVector4f = TGLVectorf4;
748 TVector4p = TGLVectorp4;
750 TMatrix4f = TGLMatrixf4;
751 TMatrix4d = TGLMatrixd4;
753 PGLMatrixd4 = ^TGLMatrixd4;
754 PVector4i = ^TVector4i;
759 TRect = packed record
760 Left, Top, Right, Bottom: Longint;
765 PGPU_DEVICE = ^GPU_DEVICE;
768 DeviceName: array [0..31] of AnsiChar;
769 DeviceString: array [0..127] of AnsiChar;
771 rcVirtualScreen: TRect;
778 PWGLSwap = ^TWGLSwap;
779 {$EXTERNALSYM _WGLSWAP}
780 _WGLSWAP = packed record
786 {$EXTERNALSYM WGLSWAP}
797 TGLUTesselator = record
799 PGLUNurbs = ^TGLUNurbs;
800 PGLUQuadric = ^TGLUQuadric;
801 PGLUTesselator = ^TGLUTesselator;
802 // backwards compatibility
803 TGLUNurbsObj = TGLUNurbs;
804 TGLUQuadricObj = TGLUQuadric;
805 TGLUTesselatorObj = TGLUTesselator;
806 TGLUTriangulatorObj = TGLUTesselator;
807 PGLUNurbsObj = PGLUNurbs;
808 PGLUQuadricObj = PGLUQuadric;
809 PGLUTesselatorObj = PGLUTesselator;
810 PGLUTriangulatorObj = PGLUTesselator;
812 // GLUQuadricCallback
813 TGLUQuadricErrorProc = procedure(errorCode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
815 TGLUTessBeginProc = procedure(AType: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
816 TGLUTessEdgeFlagProc = procedure(Flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
817 TGLUTessVertexProc = procedure(VertexData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
818 TGLUTessEndProc = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
819 TGLUTessErrorProc = procedure(ErrNo: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
820 TGLUTessCombineProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
821 TGLUTessBeginDataProc = procedure(AType: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
822 TGLUTessEdgeFlagDataProc = procedure(Flag: GLboolean; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
823 TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
824 TGLUTessEndDataProc = procedure(UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
825 TGLUTessErrorDataProc = procedure(ErrNo: GLenum; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
826 TGLUTessCombineDataProc = procedure(Coords: TGLArrayd3; VertexData: TGLArrayp4; Weight: TGLArrayf4; OutData: PPointer; UserData: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
828 TGLUNurbsErrorProc = procedure(ErrorCode: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
853 GL_3DFX_texture_compression_FXT1,
854 GL_APPLE_client_storage,
855 GL_APPLE_element_array,
857 GL_APPLE_specular_vector,
858 GL_APPLE_transform_hint,
859 GL_APPLE_vertex_array_object,
860 GL_APPLE_vertex_array_range,
862 GL_APPLE_texture_range,
863 GL_APPLE_float_pixels,
864 GL_APPLE_vertex_program_evaluators,
865 GL_APPLE_aux_depth_stencil,
866 GL_APPLE_object_purgeable,
869 GL_ARB_depth_texture,
870 GL_ARB_fragment_program,
872 GL_ARB_matrix_palette,
875 GL_ARB_point_parameters,
877 GL_ARB_shadow_ambient,
878 GL_ARB_texture_border_clamp,
879 GL_ARB_texture_compression,
880 GL_ARB_texture_cube_map,
881 GL_ARB_texture_env_add,
882 GL_ARB_texture_env_combine,
883 GL_ARB_texture_env_crossbar,
884 GL_ARB_texture_env_dot3,
885 GL_ARB_texture_mirrored_repeat,
886 GL_ARB_transpose_matrix,
888 GL_ARB_vertex_buffer_object,
889 GL_ARB_vertex_program,
891 GL_ARB_shader_objects,
892 GL_ARB_vertex_shader,
893 GL_ARB_fragment_shader,
894 GL_ARB_shading_language_100,
895 GL_ARB_occlusion_query,
896 GL_ARB_texture_non_power_of_two,
898 GL_ARB_fragment_program_shadow,
900 GL_ARB_texture_rectangle,
901 GL_ARB_color_buffer_float,
902 GL_ARB_half_float_pixel,
903 GL_ARB_texture_float,
904 GL_ARB_pixel_buffer_object,
905 GL_ARB_depth_buffer_float,
906 GL_ARB_draw_instanced,
907 GL_ARB_framebuffer_object,
908 GL_ARB_framebuffer_sRGB,
909 GL_ARB_geometry_shader4,
910 GL_ARB_half_float_vertex,
911 GL_ARB_instanced_arrays,
912 GL_ARB_map_buffer_range,
913 GL_ARB_texture_buffer_object,
914 GL_ARB_texture_compression_rgtc,
916 GL_ARB_vertex_array_object,
917 GL_ARB_uniform_buffer_object,
918 GL_ARB_compatibility,
920 GL_ARB_shader_texture_lod,
922 GL_ARB_draw_elements_base_vertex,
923 GL_ARB_fragment_coord_conventions,
924 GL_ARB_provoking_vertex,
925 GL_ARB_seamless_cube_map,
927 GL_ARB_texture_multisample,
928 GL_ARB_vertex_array_bgra,
929 GL_ARB_draw_buffers_blend,
930 GL_ARB_sample_shading,
931 GL_ARB_texture_cube_map_array,
932 GL_ARB_texture_gather,
933 GL_ARB_texture_query_lod,
934 GL_ARB_shading_language_include,
935 GL_ARB_texture_compression_bptc,
936 GL_ARB_blend_func_extended,
937 GL_ARB_explicit_attrib_location,
938 GL_ARB_occlusion_query2,
939 GL_ARB_sampler_objects,
940 GL_ARB_shader_bit_encoding,
941 GL_ARB_texture_rgb10_a2ui,
942 GL_ARB_texture_swizzle,
944 GL_ARB_vertex_type_2_10_10_10_rev,
945 GL_ARB_draw_indirect,
947 GL_ARB_gpu_shader_fp64,
948 GL_ARB_shader_subroutine,
949 GL_ARB_tessellation_shader,
950 GL_ARB_texture_buffer_object_rgb32,
951 GL_ARB_transform_feedback2,
952 GL_ARB_transform_feedback3,
953 GL_ARB_ES2_compatibility,
954 GL_ARB_get_program_binary,
955 GL_ARB_separate_shader_objects,
956 GL_ARB_shader_precision,
957 GL_ARB_vertex_attrib_64bit,
958 GL_ARB_viewport_array,
961 GL_ARB_base_instance,
962 GL_ARB_shading_language_420pack,
963 GL_ARB_transform_feedback_instanced,
964 GL_ARB_compressed_texture_pixel_storage,
965 GL_ARB_conservative_depth,
966 GL_ARB_internalformat_query,
967 GL_ARB_map_buffer_alignment,
968 GL_ARB_shader_atomic_counters,
969 GL_ARB_shader_image_load_store,
970 GL_ARB_shading_language_packing,
971 GL_ARB_texture_storage,
975 GL_ARB_arrays_of_arrays,
976 GL_ARB_fragment_layer_viewport,
977 GL_ARB_shader_image_size,
978 GL_ARB_ES3_compatibility,
979 GL_ARB_clear_buffer_object,
980 GL_ARB_compute_shader,
983 GL_ARB_explicit_uniform_location,
984 GL_ARB_framebuffer_no_attachments,
985 GL_ARB_internalformat_query2,
986 GL_ARB_invalidate_subdata,
987 GL_ARB_multi_draw_indirect,
988 GL_ARB_program_interface_query,
989 GL_ARB_robust_buffer_access_behavior,
990 GL_ARB_shader_storage_buffer_object,
991 GL_ARB_stencil_texturing,
992 GL_ARB_texture_buffer_range,
993 GL_ARB_texture_query_levels,
994 GL_ARB_texture_storage_multisample,
996 GL_ARB_vertex_attrib_binding,
997 GL_NV_path_rendering,
998 GL_AMD_pinned_memory,
999 GL_AMD_stencil_operation_extended,
1000 GL_AMD_vertex_shader_viewport_index,
1001 GL_AMD_vertex_shader_layer,
1002 GL_NV_bindless_texture,
1003 GL_NV_shader_atomic_float,
1004 GL_AMD_query_buffer_object,
1008 GL_ARB_buffer_storage,
1009 GL_ARB_clear_texture,
1010 GL_ARB_enhanced_layouts,
1012 GL_ARB_query_buffer_object,
1013 GL_ARB_texture_mirror_clamp_to_edge,
1014 GL_ARB_texture_stencil8,
1015 GL_ARB_vertex_type_10f_11f_11f_rev,
1019 GL_ARB_debug_output,
1021 GL_ARB_shader_stencil_export,
1022 GL_ATI_draw_buffers,
1023 GL_ATI_element_array,
1024 GL_ATI_envmap_bumpmap,
1025 GL_ATI_fragment_shader,
1026 GL_ATI_map_object_buffer,
1027 GL_ATI_pn_triangles,
1028 GL_ATI_separate_stencil,
1029 GL_ATI_text_fragment_shader,
1030 GL_ATI_texture_env_combine3,
1031 GL_ATI_texture_float,
1032 GL_ATI_texture_mirror_once,
1033 GL_ATI_vertex_array_object,
1034 GL_ATI_vertex_attrib_array_object,
1035 GL_ATI_vertex_streams,
1037 GL_AMD_performance_monitor,
1038 GL_AMD_texture_texture4,
1039 GL_AMD_vertex_shader_tesselator,
1040 GL_AMD_draw_buffers_blend,
1041 GL_AMD_shader_stencil_export,
1042 GL_AMD_seamless_cubemap_per_texture,
1043 GL_AMD_conservative_depth,
1044 GL_AMD_name_gen_delete,
1045 GL_AMD_debug_output,
1046 GL_AMD_transform_feedback3_lines_triangles,
1047 GL_AMD_depth_clamp_separate,
1052 GL_EXT_blend_func_separate,
1053 GL_EXT_blend_logic_op,
1054 GL_EXT_blend_minmax,
1055 GL_EXT_blend_subtract,
1056 GL_EXT_clip_volume_hint,
1058 GL_EXT_color_matrix,
1059 GL_EXT_color_subtable,
1060 GL_EXT_compiled_vertex_array,
1062 GL_EXT_coordinate_frame,
1063 GL_EXT_copy_texture,
1065 GL_EXT_draw_range_elements,
1067 GL_EXT_framebuffer_object,
1069 GL_EXT_index_array_formats,
1071 GL_EXT_index_material,
1072 GL_EXT_index_texture,
1073 GL_EXT_light_texture,
1074 GL_EXT_misc_attribute,
1075 GL_EXT_multi_draw_arrays,
1077 GL_EXT_packed_pixels,
1078 GL_EXT_paletted_texture,
1079 GL_EXT_pixel_transform,
1080 GL_EXT_pixel_transform_color_table,
1081 GL_EXT_point_parameters,
1082 GL_EXT_polygon_offset,
1083 GL_EXT_rescale_normal,
1084 GL_EXT_secondary_color,
1085 GL_EXT_separate_specular_color,
1086 GL_EXT_shadow_funcs,
1087 GL_EXT_shared_texture_palette,
1088 GL_EXT_stencil_two_side,
1089 GL_EXT_stencil_wrap,
1093 GL_EXT_texture_compression_s3tc,
1094 GL_EXT_texture_cube_map,
1095 GL_EXT_texture_edge_clamp,
1096 GL_EXT_texture_env_add,
1097 GL_EXT_texture_env_combine,
1098 GL_EXT_texture_env_dot3,
1099 GL_EXT_texture_filter_anisotropic,
1100 GL_EXT_texture_lod_bias,
1101 GL_EXT_texture_object,
1102 GL_EXT_texture_perturb_normal,
1103 GL_EXT_texture_rectangle,
1104 GL_EXT_vertex_array,
1105 GL_EXT_vertex_shader,
1106 GL_EXT_vertex_weighting,
1107 GL_EXT_depth_bounds_test,
1108 GL_EXT_texture_mirror_clamp,
1109 GL_EXT_blend_equation_separate,
1110 GL_EXT_pixel_buffer_object,
1111 GL_EXT_texture_compression_dxt1,
1112 GL_EXT_stencil_clear_tag,
1113 GL_EXT_packed_depth_stencil,
1114 GL_EXT_texture_sRGB,
1115 GL_EXT_framebuffer_blit,
1116 GL_EXT_framebuffer_multisample,
1118 GL_EXT_gpu_program_parameters,
1119 GL_EXT_bindable_uniform,
1120 GL_EXT_draw_buffers2,
1121 GL_EXT_draw_instanced,
1122 GL_EXT_framebuffer_sRGB,
1123 GL_EXT_geometry_shader4,
1125 GL_EXT_packed_float,
1126 GL_EXT_texture_array,
1127 GL_EXT_texture_buffer_object,
1128 GL_EXT_texture_compression_latc,
1129 GL_EXT_texture_compression_rgtc,
1130 GL_EXT_texture_integer,
1131 GL_EXT_texture_shared_exponent,
1132 GL_EXT_transform_feedback,
1133 GL_EXT_direct_state_access,
1134 GL_EXT_vertex_array_bgra,
1135 GL_EXT_texture_swizzle,
1136 GL_EXT_provoking_vertex,
1137 GL_EXT_texture_snorm,
1138 GL_EXT_separate_shader_objects,
1139 GL_EXT_shader_image_load_store,
1140 GL_EXT_vertex_attrib_64bit,
1141 GL_EXT_texture_sRGB_decode,
1143 GL_HP_convolution_border_modes,
1144 GL_HP_image_transform,
1145 GL_HP_occlusion_test,
1146 GL_HP_texture_lighting,
1148 GL_IBM_multimode_draw_arrays,
1149 GL_IBM_rasterpos_clip,
1150 GL_IBM_texture_mirrored_repeat,
1151 GL_IBM_vertex_array_lists,
1152 GL_INGR_blend_func_separate,
1153 GL_INGR_color_clamp,
1154 GL_INGR_interlace_read,
1155 GL_INGR_palette_buffer,
1156 GL_INTEL_parallel_arrays,
1157 GL_INTEL_texture_scissor,
1158 GL_MESA_resize_buffers,
1161 GL_NV_copy_depth_to_color,
1167 GL_NV_fragment_program,
1169 GL_NV_light_max_exponent,
1170 GL_NV_multisample_filter_hint,
1171 GL_NV_occlusion_query,
1172 GL_NV_packed_depth_stencil,
1173 GL_NV_pixel_data_range,
1175 GL_NV_primitive_restart,
1176 GL_NV_register_combiners,
1177 GL_NV_register_combiners2,
1178 GL_NV_texgen_emboss,
1179 GL_NV_texgen_reflection,
1180 GL_NV_texture_compression_vtc,
1181 GL_NV_texture_env_combine4,
1182 GL_NV_texture_expand_normal,
1183 GL_NV_texture_rectangle,
1184 GL_NV_texture_shader,
1185 GL_NV_texture_shader2,
1186 GL_NV_texture_shader3,
1187 GL_NV_vertex_array_range,
1188 GL_NV_vertex_array_range2,
1189 GL_NV_vertex_program,
1190 GL_NV_vertex_program1_1,
1191 GL_NV_vertex_program2,
1192 GL_NV_fragment_program_option,
1193 GL_NV_fragment_program2,
1194 GL_NV_vertex_program2_option,
1195 GL_NV_vertex_program3,
1196 GL_NV_depth_buffer_float,
1197 GL_NV_fragment_program4,
1198 GL_NV_framebuffer_multisample_coverage,
1199 GL_NV_geometry_program4,
1201 GL_NV_parameter_buffer_object,
1202 GL_NV_transform_feedback,
1203 GL_NV_vertex_program4,
1204 GL_NV_conditional_render,
1205 GL_NV_present_video,
1206 GL_NV_explicit_multisample,
1207 GL_NV_transform_feedback2,
1208 GL_NV_video_capture,
1210 GL_NV_parameter_buffer_object2,
1211 GL_NV_shader_buffer_load,
1212 GL_NV_vertex_buffer_unified_memory,
1215 GL_NV_shader_buffer_store,
1216 GL_NV_tessellation_program5,
1217 GL_NV_vertex_attrib_integer_64bit,
1218 GL_NV_multisample_coverage,
1219 GL_NV_vdpau_interop,
1220 GL_NV_texture_barrier,
1225 GL_PGI_vertex_hints,
1226 GL_REND_screen_coordinates,
1228 GL_SGIS_detail_texture,
1229 GL_SGIS_fog_function,
1230 GL_SGIS_generate_mipmap,
1231 GL_SGIS_multisample,
1232 GL_SGIS_pixel_texture,
1233 GL_SGIS_point_line_texgen,
1234 GL_SGIS_point_parameters,
1235 GL_SGIS_sharpen_texture,
1237 GL_SGIS_texture_border_clamp,
1238 GL_SGIS_texture_color_mask,
1239 GL_SGIS_texture_edge_clamp,
1240 GL_SGIS_texture_filter4,
1241 GL_SGIS_texture_lod,
1242 GL_SGIS_texture_select,
1244 GL_SGIX_async_histogram,
1245 GL_SGIX_async_pixel,
1246 GL_SGIX_blend_alpha_minmax,
1247 GL_SGIX_calligraphic_fragment,
1249 GL_SGIX_convolution_accuracy,
1250 GL_SGIX_depth_pass_instrument,
1251 GL_SGIX_depth_texture,
1252 GL_SGIX_flush_raster,
1255 GL_SGIX_fragment_lighting,
1257 GL_SGIX_igloo_interface,
1258 GL_SGIX_impact_pixel_texture,
1259 GL_SGIX_instruments,
1261 GL_SGIX_ir_instrument1,
1262 GL_SGIX_list_priority,
1263 GL_SGIX_pixel_texture,
1264 GL_SGIX_pixel_tiles,
1265 GL_SGIX_polynomial_ffd,
1266 GL_SGIX_reference_plane,
1268 GL_SGIX_scalebias_hint,
1270 GL_SGIX_shadow_ambient,
1273 GL_SGIX_tag_sample_buffer,
1274 GL_SGIX_texture_add_env,
1275 GL_SGIX_texture_coordinate_clamp,
1276 GL_SGIX_texture_lod_bias,
1277 GL_SGIX_texture_multi_buffer,
1278 GL_SGIX_texture_scale_bias,
1279 GL_SGIX_texture_select,
1280 GL_SGIX_vertex_preclip,
1282 GL_SGIX_ycrcb_subsample,
1284 GL_SGI_color_matrix,
1286 GL_SGI_depth_pass_instrument,
1287 GL_SGI_texture_color_table,
1288 GL_SUNX_constant_data,
1289 GL_SUN_convolution_border_modes,
1290 GL_SUN_global_alpha,
1293 GL_SUN_triangle_list,
1296 GL_WIN_phong_shading,
1297 GL_WIN_specular_fog,
1298 WGL_3DFX_multisample,
1299 WGL_ARB_buffer_region,
1300 WGL_ARB_extensions_string,
1301 WGL_ARB_make_current_read,
1302 WGL_ARB_multisample,
1304 WGL_ARB_pixel_format,
1305 WGL_ARB_pixel_format_float,
1306 WGL_ARB_render_texture,
1307 WGL_ARB_create_context,
1308 WGL_ARB_create_context_profile,
1309 WGL_ARB_framebuffer_sRGB,
1310 WGL_ARB_create_context_robustness,
1311 WGL_ATI_pixel_format_float,
1312 WGL_AMD_gpu_association,
1313 WGL_EXT_depth_float,
1314 WGL_EXT_display_color_table,
1315 WGL_EXT_extensions_string,
1316 WGL_EXT_make_current_read,
1317 WGL_EXT_multisample,
1319 WGL_EXT_pixel_format,
1320 WGL_EXT_swap_control,
1321 WGL_EXT_create_context_es2_profile,
1322 WGL_I3D_digital_video_control,
1325 WGL_I3D_image_buffer,
1326 WGL_I3D_swap_frame_lock,
1327 WGL_I3D_swap_frame_usage,
1328 WGL_NV_float_buffer,
1329 WGL_NV_render_depth_texture,
1330 WGL_NV_render_texture_rectangle,
1331 WGL_NV_vertex_array_range,
1332 WGL_NV_present_video,
1333 WGL_NV_video_output,
1335 WGL_NV_gpu_affinity,
1336 WGL_NV_video_capture,
1338 WGL_NV_multisample_coverage,
1340 WGL_OML_sync_control,
1341 WGL_3DL_stereo_control,
1342 WIN_draw_range_elements,
1348 GLX_ARB_multisample,
1349 GLX_ARB_fbconfig_float,
1350 GLX_ARB_get_proc_address,
1351 GLX_ARB_create_context,
1352 GLX_ARB_create_context_profile,
1353 GLX_ARB_vertex_buffer_object,
1354 GLX_ARB_framebuffer_sRGB,
1355 GLX_ARB_create_context_robustness,
1356 GLX_EXT_visual_info,
1357 GLX_EXT_visual_rating,
1358 GLX_EXT_import_context,
1359 GLX_EXT_fbconfig_packed_float,
1360 GLX_EXT_framebuffer_sRGB,
1361 GLX_EXT_texture_from_pixmap,
1362 GLX_EXT_swap_control,
1363 GLX_EXT_create_context_es2_profile : Boolean;
1368 GL_DEPTH_BUFFER_BIT = $00000100;
1369 GL_STENCIL_BUFFER_BIT = $00000400;
1370 GL_COLOR_BUFFER_BIT = $00004000;
1377 GL_LINE_LOOP = $0002;
1378 GL_LINE_STRIP = $0003;
1379 GL_TRIANGLES = $0004;
1380 GL_TRIANGLE_STRIP = $0005;
1381 GL_TRIANGLE_FAN = $0006;
1388 GL_NOTEQUAL = $0205;
1391 { BlendingFactorDest }
1394 GL_SRC_COLOR = $0300;
1395 GL_ONE_MINUS_SRC_COLOR = $0301;
1396 GL_SRC_ALPHA = $0302;
1397 GL_ONE_MINUS_SRC_ALPHA = $0303;
1398 GL_DST_ALPHA = $0304;
1399 GL_ONE_MINUS_DST_ALPHA = $0305;
1400 { BlendingFactorSrc }
1401 GL_DST_COLOR = $0306;
1402 GL_ONE_MINUS_DST_COLOR = $0307;
1403 GL_SRC_ALPHA_SATURATE = $0308;
1406 GL_FRONT_LEFT = $0400;
1407 GL_FRONT_RIGHT = $0401;
1408 GL_BACK_LEFT = $0402;
1409 GL_BACK_RIGHT = $0403;
1414 GL_FRONT_AND_BACK = $0408;
1417 GL_INVALID_ENUM = $0500;
1418 GL_INVALID_VALUE = $0501;
1419 GL_INVALID_OPERATION = $0502;
1420 GL_OUT_OF_MEMORY = $0505;
1421 { FrontFaceDirection }
1425 GL_POINT_SIZE = $0B11;
1426 GL_POINT_SIZE_RANGE = $0B12;
1427 GL_POINT_SIZE_GRANULARITY = $0B13;
1428 GL_LINE_SMOOTH = $0B20;
1429 GL_LINE_WIDTH = $0B21;
1430 GL_LINE_WIDTH_RANGE = $0B22;
1431 GL_LINE_WIDTH_GRANULARITY = $0B23;
1432 GL_POLYGON_SMOOTH = $0B41;
1433 GL_CULL_FACE = $0B44;
1434 GL_CULL_FACE_MODE = $0B45;
1435 GL_FRONT_FACE = $0B46;
1436 GL_DEPTH_RANGE = $0B70;
1437 GL_DEPTH_TEST = $0B71;
1438 GL_DEPTH_WRITEMASK = $0B72;
1439 GL_DEPTH_CLEAR_VALUE = $0B73;
1440 GL_DEPTH_FUNC = $0B74;
1441 GL_STENCIL_TEST = $0B90;
1442 GL_STENCIL_CLEAR_VALUE = $0B91;
1443 GL_STENCIL_FUNC = $0B92;
1444 GL_STENCIL_VALUE_MASK = $0B93;
1445 GL_STENCIL_FAIL = $0B94;
1446 GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
1447 GL_STENCIL_PASS_DEPTH_PASS = $0B96;
1448 GL_STENCIL_REF = $0B97;
1449 GL_STENCIL_WRITEMASK = $0B98;
1450 GL_VIEWPORT = $0BA2;
1452 GL_BLEND_DST = $0BE0;
1453 GL_BLEND_SRC = $0BE1;
1455 GL_LOGIC_OP_MODE = $0BF0;
1456 GL_COLOR_LOGIC_OP = $0BF2;
1457 GL_DRAW_BUFFER = $0C01;
1458 GL_READ_BUFFER = $0C02;
1459 GL_SCISSOR_BOX = $0C10;
1460 GL_SCISSOR_TEST = $0C11;
1461 GL_COLOR_CLEAR_VALUE = $0C22;
1462 GL_COLOR_WRITEMASK = $0C23;
1463 GL_DOUBLEBUFFER = $0C32;
1465 GL_LINE_SMOOTH_HINT = $0C52;
1466 GL_POLYGON_SMOOTH_HINT = $0C53;
1467 GL_UNPACK_SWAP_BYTES = $0CF0;
1468 GL_UNPACK_LSB_FIRST = $0CF1;
1469 GL_UNPACK_ROW_LENGTH = $0CF2;
1470 GL_UNPACK_SKIP_ROWS = $0CF3;
1471 GL_UNPACK_SKIP_PIXELS = $0CF4;
1472 GL_UNPACK_ALIGNMENT = $0CF5;
1473 GL_PACK_SWAP_BYTES = $0D00;
1474 GL_PACK_LSB_FIRST = $0D01;
1475 GL_PACK_ROW_LENGTH = $0D02;
1476 GL_PACK_SKIP_ROWS = $0D03;
1477 GL_PACK_SKIP_PIXELS = $0D04;
1478 GL_PACK_ALIGNMENT = $0D05;
1479 GL_MAX_TEXTURE_SIZE = $0D33;
1480 GL_MAX_VIEWPORT_DIMS = $0D3A;
1481 GL_SUBPIXEL_BITS = $0D50;
1482 GL_TEXTURE_1D = $0DE0;
1483 GL_TEXTURE_2D = $0DE1;
1484 GL_POLYGON_OFFSET_UNITS = $2A00;
1485 GL_POLYGON_OFFSET_POINT = $2A01;
1486 GL_POLYGON_OFFSET_LINE = $2A02;
1487 GL_POLYGON_OFFSET_FILL = $8037;
1488 GL_POLYGON_OFFSET_FACTOR = $8038;
1489 GL_TEXTURE_BINDING_1D = $8068;
1490 GL_TEXTURE_BINDING_2D = $8069;
1491 { GetTextureParameter }
1492 GL_TEXTURE_WIDTH = $1000;
1493 GL_TEXTURE_HEIGHT = $1001;
1494 GL_TEXTURE_INTERNAL_FORMAT = $1003;
1495 GL_TEXTURE_BORDER_COLOR = $1004;
1496 GL_TEXTURE_BORDER = $1005;
1497 GL_TEXTURE_RED_SIZE = $805C;
1498 GL_TEXTURE_GREEN_SIZE = $805D;
1499 GL_TEXTURE_BLUE_SIZE = $805E;
1500 GL_TEXTURE_ALPHA_SIZE = $805F;
1502 GL_DONT_CARE = $1100;
1507 GL_UNSIGNED_BYTE = $1401;
1509 GL_UNSIGNED_SHORT = $1403;
1511 GL_UNSIGNED_INT = $1405;
1517 GL_AND_REVERSE = $1502;
1519 GL_AND_INVERTED = $1504;
1526 GL_OR_REVERSE = $150B;
1527 GL_COPY_INVERTED = $150C;
1528 GL_OR_INVERTED = $150D;
1531 { MatrixMode (for gl3.h, FBO attachment type) }
1538 GL_STENCIL_INDEX = $1901;
1539 GL_DEPTH_COMPONENT = $1902;
1557 GL_RENDERER = $1F01;
1559 GL_EXTENSIONS = $1F03;
1560 { TextureMagFilter }
1563 { TextureMinFilter }
1564 GL_NEAREST_MIPMAP_NEAREST = $2700;
1565 GL_LINEAR_MIPMAP_NEAREST = $2701;
1566 GL_NEAREST_MIPMAP_LINEAR = $2702;
1567 GL_LINEAR_MIPMAP_LINEAR = $2703;
1568 { TextureParameterName }
1569 GL_TEXTURE_MAG_FILTER = $2800;
1570 GL_TEXTURE_MIN_FILTER = $2801;
1571 GL_TEXTURE_WRAP_S = $2802;
1572 GL_TEXTURE_WRAP_T = $2803;
1574 GL_PROXY_TEXTURE_1D = $8063;
1575 GL_PROXY_TEXTURE_2D = $8064;
1578 { PixelInternalFormat }
1579 GL_R3_G3_B2 = $2A10;
1590 GL_RGB10_A2 = $8059;
1593 {$ifdef DGL_DEPRECATED}
1599 GL_CURRENT_BIT = $00000001;
1600 GL_POINT_BIT = $00000002;
1601 GL_LINE_BIT = $00000004;
1602 GL_POLYGON_BIT = $00000008;
1603 GL_POLYGON_STIPPLE_BIT = $00000010;
1604 GL_PIXEL_MODE_BIT = $00000020;
1605 GL_LIGHTING_BIT = $00000040;
1606 GL_FOG_BIT = $00000080;
1607 GL_ACCUM_BUFFER_BIT = $00000200;
1608 GL_VIEWPORT_BIT = $00000800;
1609 GL_TRANSFORM_BIT = $00001000;
1610 GL_ENABLE_BIT = $00002000;
1611 GL_HINT_BIT = $00008000;
1612 GL_EVAL_BIT = $00010000;
1613 GL_LIST_BIT = $00020000;
1614 GL_TEXTURE_BIT = $00040000;
1615 GL_SCISSOR_BIT = $00080000;
1616 GL_ALL_ATTRIB_BITS = $000FFFFF;
1618 GL_QUAD_STRIP = $0008;
1620 GL_CLIP_PLANE0 = $3000;
1621 GL_CLIP_PLANE1 = $3001;
1622 GL_CLIP_PLANE2 = $3002;
1623 GL_CLIP_PLANE3 = $3003;
1624 GL_CLIP_PLANE4 = $3004;
1625 GL_CLIP_PLANE5 = $3005;
1633 GL_STACK_OVERFLOW = $0503;
1634 GL_STACK_UNDERFLOW = $0504;
1637 GL_3D_COLOR = $0602;
1638 GL_3D_COLOR_TEXTURE = $0603;
1639 GL_4D_COLOR_TEXTURE = $0604;
1640 GL_PASS_THROUGH_TOKEN = $0700;
1641 GL_POINT_TOKEN = $0701;
1642 GL_LINE_TOKEN = $0702;
1643 GL_POLYGON_TOKEN = $0703;
1644 GL_BITMAP_TOKEN = $0704;
1645 GL_DRAW_PIXEL_TOKEN = $0705;
1646 GL_COPY_PIXEL_TOKEN = $0706;
1647 GL_LINE_RESET_TOKEN = $0707;
1653 GL_CURRENT_COLOR = $0B00;
1654 GL_CURRENT_INDEX = $0B01;
1655 GL_CURRENT_NORMAL = $0B02;
1656 GL_CURRENT_TEXTURE_COORDS = $0B03;
1657 GL_CURRENT_RASTER_COLOR = $0B04;
1658 GL_CURRENT_RASTER_INDEX = $0B05;
1659 GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
1660 GL_CURRENT_RASTER_POSITION = $0B07;
1661 GL_CURRENT_RASTER_POSITION_VALID = $0B08;
1662 GL_CURRENT_RASTER_DISTANCE = $0B09;
1663 GL_POINT_SMOOTH = $0B10;
1664 GL_LINE_STIPPLE = $0B24;
1665 GL_LINE_STIPPLE_PATTERN = $0B25;
1666 GL_LINE_STIPPLE_REPEAT = $0B26;
1667 GL_LIST_MODE = $0B30;
1668 GL_MAX_LIST_NESTING = $0B31;
1669 GL_LIST_BASE = $0B32;
1670 GL_LIST_INDEX = $0B33;
1671 GL_POLYGON_MODE = $0B40;
1672 GL_POLYGON_STIPPLE = $0B42;
1673 GL_EDGE_FLAG = $0B43;
1674 GL_LIGHTING = $0B50;
1675 GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
1676 GL_LIGHT_MODEL_TWO_SIDE = $0B52;
1677 GL_LIGHT_MODEL_AMBIENT = $0B53;
1678 GL_SHADE_MODEL = $0B54;
1679 GL_COLOR_MATERIAL_FACE = $0B55;
1680 GL_COLOR_MATERIAL_PARAMETER = $0B56;
1681 GL_COLOR_MATERIAL = $0B57;
1683 GL_FOG_INDEX = $0B61;
1684 GL_FOG_DENSITY = $0B62;
1685 GL_FOG_START = $0B63;
1687 GL_FOG_MODE = $0B65;
1688 GL_FOG_COLOR = $0B66;
1689 GL_ACCUM_CLEAR_VALUE = $0B80;
1690 GL_MATRIX_MODE = $0BA0;
1691 GL_NORMALIZE = $0BA1;
1692 GL_MODELVIEW_STACK_DEPTH = $0BA3;
1693 GL_PROJECTION_STACK_DEPTH = $0BA4;
1694 GL_TEXTURE_STACK_DEPTH = $0BA5;
1695 GL_MODELVIEW_MATRIX = $0BA6;
1696 GL_PROJECTION_MATRIX = $0BA7;
1697 GL_TEXTURE_MATRIX = $0BA8;
1698 GL_ATTRIB_STACK_DEPTH = $0BB0;
1699 GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
1700 GL_ALPHA_TEST = $0BC0;
1701 GL_ALPHA_TEST_FUNC = $0BC1;
1702 GL_ALPHA_TEST_REF = $0BC2;
1703 GL_INDEX_LOGIC_OP = $0BF1;
1704 GL_AUX_BUFFERS = $0C00;
1705 GL_INDEX_CLEAR_VALUE = $0C20;
1706 GL_INDEX_WRITEMASK = $0C21;
1707 GL_INDEX_MODE = $0C30;
1708 GL_RGBA_MODE = $0C31;
1709 GL_RENDER_MODE = $0C40;
1710 GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
1711 GL_POINT_SMOOTH_HINT = $0C51;
1712 GL_FOG_HINT = $0C54;
1713 GL_TEXTURE_GEN_S = $0C60;
1714 GL_TEXTURE_GEN_T = $0C61;
1715 GL_TEXTURE_GEN_R = $0C62;
1716 GL_TEXTURE_GEN_Q = $0C63;
1717 GL_PIXEL_MAP_I_TO_I = $0C70;
1718 GL_PIXEL_MAP_S_TO_S = $0C71;
1719 GL_PIXEL_MAP_I_TO_R = $0C72;
1720 GL_PIXEL_MAP_I_TO_G = $0C73;
1721 GL_PIXEL_MAP_I_TO_B = $0C74;
1722 GL_PIXEL_MAP_I_TO_A = $0C75;
1723 GL_PIXEL_MAP_R_TO_R = $0C76;
1724 GL_PIXEL_MAP_G_TO_G = $0C77;
1725 GL_PIXEL_MAP_B_TO_B = $0C78;
1726 GL_PIXEL_MAP_A_TO_A = $0C79;
1727 GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
1728 GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
1729 GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
1730 GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
1731 GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
1732 GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
1733 GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
1734 GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
1735 GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
1736 GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
1737 GL_MAP_COLOR = $0D10;
1738 GL_MAP_STENCIL = $0D11;
1739 GL_INDEX_SHIFT = $0D12;
1740 GL_INDEX_OFFSET = $0D13;
1741 GL_RED_SCALE = $0D14;
1742 GL_RED_BIAS = $0D15;
1745 GL_GREEN_SCALE = $0D18;
1746 GL_GREEN_BIAS = $0D19;
1747 GL_BLUE_SCALE = $0D1A;
1748 GL_BLUE_BIAS = $0D1B;
1749 GL_ALPHA_SCALE = $0D1C;
1750 GL_ALPHA_BIAS = $0D1D;
1751 GL_DEPTH_SCALE = $0D1E;
1752 GL_DEPTH_BIAS = $0D1F;
1753 GL_MAX_EVAL_ORDER = $0D30;
1754 GL_MAX_LIGHTS = $0D31;
1755 GL_MAX_CLIP_PLANES = $0D32;
1756 GL_MAX_PIXEL_MAP_TABLE = $0D34;
1757 GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
1758 GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
1759 GL_MAX_NAME_STACK_DEPTH = $0D37;
1760 GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
1761 GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
1762 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
1763 GL_INDEX_BITS = $0D51;
1764 GL_RED_BITS = $0D52;
1765 GL_GREEN_BITS = $0D53;
1766 GL_BLUE_BITS = $0D54;
1767 GL_ALPHA_BITS = $0D55;
1768 GL_DEPTH_BITS = $0D56;
1769 GL_STENCIL_BITS = $0D57;
1770 GL_ACCUM_RED_BITS = $0D58;
1771 GL_ACCUM_GREEN_BITS = $0D59;
1772 GL_ACCUM_BLUE_BITS = $0D5A;
1773 GL_ACCUM_ALPHA_BITS = $0D5B;
1774 GL_NAME_STACK_DEPTH = $0D70;
1775 GL_AUTO_NORMAL = $0D80;
1776 GL_MAP1_COLOR_4 = $0D90;
1777 GL_MAP1_INDEX = $0D91;
1778 GL_MAP1_NORMAL = $0D92;
1779 GL_MAP1_TEXTURE_COORD_1 = $0D93;
1780 GL_MAP1_TEXTURE_COORD_2 = $0D94;
1781 GL_MAP1_TEXTURE_COORD_3 = $0D95;
1782 GL_MAP1_TEXTURE_COORD_4 = $0D96;
1783 GL_MAP1_VERTEX_3 = $0D97;
1784 GL_MAP1_VERTEX_4 = $0D98;
1785 GL_MAP2_COLOR_4 = $0DB0;
1786 GL_MAP2_INDEX = $0DB1;
1787 GL_MAP2_NORMAL = $0DB2;
1788 GL_MAP2_TEXTURE_COORD_1 = $0DB3;
1789 GL_MAP2_TEXTURE_COORD_2 = $0DB4;
1790 GL_MAP2_TEXTURE_COORD_3 = $0DB5;
1791 GL_MAP2_TEXTURE_COORD_4 = $0DB6;
1792 GL_MAP2_VERTEX_3 = $0DB7;
1793 GL_MAP2_VERTEX_4 = $0DB8;
1794 GL_MAP1_GRID_DOMAIN = $0DD0;
1795 GL_MAP1_GRID_SEGMENTS = $0DD1;
1796 GL_MAP2_GRID_DOMAIN = $0DD2;
1797 GL_MAP2_GRID_SEGMENTS = $0DD3;
1798 GL_FEEDBACK_BUFFER_POINTER = $0DF0;
1799 GL_FEEDBACK_BUFFER_SIZE = $0DF1;
1800 GL_FEEDBACK_BUFFER_TYPE = $0DF2;
1801 GL_SELECTION_BUFFER_POINTER = $0DF3;
1802 GL_SELECTION_BUFFER_SIZE = $0DF4;
1813 GL_SPECULAR = $1202;
1814 GL_POSITION = $1203;
1815 GL_SPOT_DIRECTION = $1204;
1816 GL_SPOT_EXPONENT = $1205;
1817 GL_SPOT_CUTOFF = $1206;
1818 GL_CONSTANT_ATTENUATION = $1207;
1819 GL_LINEAR_ATTENUATION = $1208;
1820 GL_QUADRATIC_ATTENUATION = $1209;
1822 GL_COMPILE_AND_EXECUTE = $1301;
1823 GL_EMISSION = $1600;
1824 GL_SHININESS = $1601;
1825 GL_AMBIENT_AND_DIFFUSE = $1602;
1826 GL_COLOR_INDEXES = $1603;
1827 GL_MODELVIEW = $1700;
1828 GL_PROJECTION = $1701;
1829 GL_COLOR_INDEX = $1900;
1830 GL_LUMINANCE = $1909;
1831 GL_LUMINANCE_ALPHA = $190A;
1834 GL_FEEDBACK = $1C01;
1842 GL_MODULATE = $2100;
1844 GL_TEXTURE_ENV_MODE = $2200;
1845 GL_TEXTURE_ENV_COLOR = $2201;
1846 GL_TEXTURE_ENV = $2300;
1847 GL_EYE_LINEAR = $2400;
1848 GL_OBJECT_LINEAR = $2401;
1849 GL_SPHERE_MAP = $2402;
1850 GL_TEXTURE_GEN_MODE = $2500;
1851 GL_OBJECT_PLANE = $2501;
1852 GL_EYE_PLANE = $2502;
1854 GL_CLIENT_PIXEL_STORE_BIT = $00000001;
1855 GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
1856 GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
1861 GL_LUMINANCE4 = $803F;
1862 GL_LUMINANCE8 = $8040;
1863 GL_LUMINANCE12 = $8041;
1864 GL_LUMINANCE16 = $8042;
1865 GL_LUMINANCE4_ALPHA4 = $8043;
1866 GL_LUMINANCE6_ALPHA2 = $8044;
1867 GL_LUMINANCE8_ALPHA8 = $8045;
1868 GL_LUMINANCE12_ALPHA4 = $8046;
1869 GL_LUMINANCE12_ALPHA12 = $8047;
1870 GL_LUMINANCE16_ALPHA16 = $8048;
1871 GL_INTENSITY = $8049;
1872 GL_INTENSITY4 = $804A;
1873 GL_INTENSITY8 = $804B;
1874 GL_INTENSITY12 = $804C;
1875 GL_INTENSITY16 = $804D;
1876 GL_TEXTURE_LUMINANCE_SIZE = $8060;
1877 GL_TEXTURE_INTENSITY_SIZE = $8061;
1878 GL_TEXTURE_PRIORITY = $8066;
1879 GL_TEXTURE_RESIDENT = $8067;
1880 GL_VERTEX_ARRAY = $8074;
1881 GL_NORMAL_ARRAY = $8075;
1882 GL_COLOR_ARRAY = $8076;
1883 GL_INDEX_ARRAY = $8077;
1884 GL_TEXTURE_COORD_ARRAY = $8078;
1885 GL_EDGE_FLAG_ARRAY = $8079;
1886 GL_VERTEX_ARRAY_SIZE = $807A;
1887 GL_VERTEX_ARRAY_TYPE = $807B;
1888 GL_VERTEX_ARRAY_STRIDE = $807C;
1889 GL_NORMAL_ARRAY_TYPE = $807E;
1890 GL_NORMAL_ARRAY_STRIDE = $807F;
1891 GL_COLOR_ARRAY_SIZE = $8081;
1892 GL_COLOR_ARRAY_TYPE = $8082;
1893 GL_COLOR_ARRAY_STRIDE = $8083;
1894 GL_INDEX_ARRAY_TYPE = $8085;
1895 GL_INDEX_ARRAY_STRIDE = $8086;
1896 GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
1897 GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
1898 GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
1899 GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
1900 GL_VERTEX_ARRAY_POINTER = $808E;
1901 GL_NORMAL_ARRAY_POINTER = $808F;
1902 GL_COLOR_ARRAY_POINTER = $8090;
1903 GL_INDEX_ARRAY_POINTER = $8091;
1904 GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
1905 GL_EDGE_FLAG_ARRAY_POINTER = $8093;
1908 GL_C4UB_V2F = $2A22;
1909 GL_C4UB_V3F = $2A23;
1912 GL_C4F_N3F_V3F = $2A26;
1915 GL_T2F_C4UB_V3F = $2A29;
1916 GL_T2F_C3F_V3F = $2A2A;
1917 GL_T2F_N3F_V3F = $2A2B;
1918 GL_T2F_C4F_N3F_V3F = $2A2C;
1919 GL_T4F_C4F_N3F_V4F = $2A2D;
1920 GL_COLOR_TABLE_FORMAT_EXT = $80D8;
1921 GL_COLOR_TABLE_WIDTH_EXT = $80D9;
1922 GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
1923 GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
1924 GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
1925 GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
1926 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
1927 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
1928 GL_LOGIC_OP = GL_INDEX_LOGIC_OP;
1929 GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT;
1933 GL_UNSIGNED_BYTE_3_3_2 = $8032;
1934 GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
1935 GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
1936 GL_UNSIGNED_INT_8_8_8_8 = $8035;
1937 GL_UNSIGNED_INT_10_10_10_2 = $8036;
1938 GL_TEXTURE_BINDING_3D = $806A;
1939 GL_PACK_SKIP_IMAGES = $806B;
1940 GL_PACK_IMAGE_HEIGHT = $806C;
1941 GL_UNPACK_SKIP_IMAGES = $806D;
1942 GL_UNPACK_IMAGE_HEIGHT = $806E;
1943 GL_TEXTURE_3D = $806F;
1944 GL_PROXY_TEXTURE_3D = $8070;
1945 GL_TEXTURE_DEPTH = $8071;
1946 GL_TEXTURE_WRAP_R = $8072;
1947 GL_MAX_3D_TEXTURE_SIZE = $8073;
1948 GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
1949 GL_UNSIGNED_SHORT_5_6_5 = $8363;
1950 GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
1951 GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
1952 GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
1953 GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
1954 GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
1957 GL_MAX_ELEMENTS_VERTICES = $80E8;
1958 GL_MAX_ELEMENTS_INDICES = $80E9;
1959 GL_CLAMP_TO_EDGE = $812F;
1960 GL_TEXTURE_MIN_LOD = $813A;
1961 GL_TEXTURE_MAX_LOD = $813B;
1962 GL_TEXTURE_BASE_LEVEL = $813C;
1963 GL_TEXTURE_MAX_LEVEL = $813D;
1964 GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
1965 GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
1966 GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
1967 GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
1968 GL_ALIASED_LINE_WIDTH_RANGE = $846E;
1969 {$ifdef DGL_DEPRECATED}
1970 GL_RESCALE_NORMAL = $803A;
1971 GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
1972 GL_SINGLE_COLOR = $81F9;
1973 GL_SEPARATE_SPECULAR_COLOR = $81FA;
1974 GL_ALIASED_POINT_SIZE_RANGE = $846D;
1978 GL_TEXTURE0 = $84C0;
1979 GL_TEXTURE1 = $84C1;
1980 GL_TEXTURE2 = $84C2;
1981 GL_TEXTURE3 = $84C3;
1982 GL_TEXTURE4 = $84C4;
1983 GL_TEXTURE5 = $84C5;
1984 GL_TEXTURE6 = $84C6;
1985 GL_TEXTURE7 = $84C7;
1986 GL_TEXTURE8 = $84C8;
1987 GL_TEXTURE9 = $84C9;
1988 GL_TEXTURE10 = $84CA;
1989 GL_TEXTURE11 = $84CB;
1990 GL_TEXTURE12 = $84CC;
1991 GL_TEXTURE13 = $84CD;
1992 GL_TEXTURE14 = $84CE;
1993 GL_TEXTURE15 = $84CF;
1994 GL_TEXTURE16 = $84D0;
1995 GL_TEXTURE17 = $84D1;
1996 GL_TEXTURE18 = $84D2;
1997 GL_TEXTURE19 = $84D3;
1998 GL_TEXTURE20 = $84D4;
1999 GL_TEXTURE21 = $84D5;
2000 GL_TEXTURE22 = $84D6;
2001 GL_TEXTURE23 = $84D7;
2002 GL_TEXTURE24 = $84D8;
2003 GL_TEXTURE25 = $84D9;
2004 GL_TEXTURE26 = $84DA;
2005 GL_TEXTURE27 = $84DB;
2006 GL_TEXTURE28 = $84DC;
2007 GL_TEXTURE29 = $84DD;
2008 GL_TEXTURE30 = $84DE;
2009 GL_TEXTURE31 = $84DF;
2010 GL_ACTIVE_TEXTURE = $84E0;
2011 GL_MULTISAMPLE = $809D;
2012 GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
2013 GL_SAMPLE_ALPHA_TO_ONE = $809F;
2014 GL_SAMPLE_COVERAGE = $80A0;
2015 GL_SAMPLE_BUFFERS = $80A8;
2017 GL_SAMPLE_COVERAGE_VALUE = $80AA;
2018 GL_SAMPLE_COVERAGE_INVERT = $80AB;
2019 GL_TEXTURE_CUBE_MAP = $8513;
2020 GL_TEXTURE_BINDING_CUBE_MAP = $8514;
2021 GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
2022 GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
2023 GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
2024 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
2025 GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
2026 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
2027 GL_PROXY_TEXTURE_CUBE_MAP = $851B;
2028 GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
2029 GL_COMPRESSED_RGB = $84ED;
2030 GL_COMPRESSED_RGBA = $84EE;
2031 GL_TEXTURE_COMPRESSION_HINT = $84EF;
2032 GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
2033 GL_TEXTURE_COMPRESSED = $86A1;
2034 GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
2035 GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
2036 GL_CLAMP_TO_BORDER = $812D;
2037 {$ifdef DGL_DEPRECATED}
2038 GL_CLIENT_ACTIVE_TEXTURE = $84E1;
2039 GL_MAX_TEXTURE_UNITS = $84E2;
2040 GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
2041 GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
2042 GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
2043 GL_TRANSPOSE_COLOR_MATRIX = $84E6;
2044 GL_MULTISAMPLE_BIT = $20000000;
2045 GL_NORMAL_MAP = $8511;
2046 GL_REFLECTION_MAP = $8512;
2047 GL_COMPRESSED_ALPHA = $84E9;
2048 GL_COMPRESSED_LUMINANCE = $84EA;
2049 GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
2050 GL_COMPRESSED_INTENSITY = $84EC;
2052 GL_COMBINE_RGB = $8571;
2053 GL_COMBINE_ALPHA = $8572;
2054 GL_SOURCE0_RGB = $8580;
2055 GL_SOURCE1_RGB = $8581;
2056 GL_SOURCE2_RGB = $8582;
2057 GL_SOURCE0_ALPHA = $8588;
2058 GL_SOURCE1_ALPHA = $8589;
2059 GL_SOURCE2_ALPHA = $858A;
2060 GL_OPERAND0_RGB = $8590;
2061 GL_OPERAND1_RGB = $8591;
2062 GL_OPERAND2_RGB = $8592;
2063 GL_OPERAND0_ALPHA = $8598;
2064 GL_OPERAND1_ALPHA = $8599;
2065 GL_OPERAND2_ALPHA = $859A;
2066 GL_RGB_SCALE = $8573;
2067 GL_ADD_SIGNED = $8574;
2068 GL_INTERPOLATE = $8575;
2069 GL_SUBTRACT = $84E7;
2070 GL_CONSTANT = $8576;
2071 GL_PRIMARY_COLOR = $8577;
2072 GL_PREVIOUS = $8578;
2073 GL_DOT3_RGB = $86AE;
2074 GL_DOT3_RGBA = $86AF;
2078 GL_BLEND_DST_RGB = $80C8;
2079 GL_BLEND_SRC_RGB = $80C9;
2080 GL_BLEND_DST_ALPHA = $80CA;
2081 GL_BLEND_SRC_ALPHA = $80CB;
2082 GL_POINT_FADE_THRESHOLD_SIZE = $8128;
2083 GL_DEPTH_COMPONENT16 = $81A5;
2084 GL_DEPTH_COMPONENT24 = $81A6;
2085 GL_DEPTH_COMPONENT32 = $81A7;
2086 GL_MIRRORED_REPEAT = $8370;
2087 GL_MAX_TEXTURE_LOD_BIAS = $84FD;
2088 GL_TEXTURE_LOD_BIAS = $8501;
2089 GL_INCR_WRAP = $8507;
2090 GL_DECR_WRAP = $8508;
2091 GL_TEXTURE_DEPTH_SIZE = $884A;
2092 GL_TEXTURE_COMPARE_MODE = $884C;
2093 GL_TEXTURE_COMPARE_FUNC = $884D;
2094 {$ifdef DGL_DEPRECATED}
2095 GL_POINT_SIZE_MIN = $8126;
2096 GL_POINT_SIZE_MAX = $8127;
2097 GL_POINT_DISTANCE_ATTENUATION = $8129;
2098 GL_GENERATE_MIPMAP = $8191;
2099 GL_GENERATE_MIPMAP_HINT = $8192;
2100 GL_FOG_COORDINATE_SOURCE = $8450;
2101 GL_FOG_COORDINATE = $8451;
2102 GL_FRAGMENT_DEPTH = $8452;
2103 GL_CURRENT_FOG_COORDINATE = $8453;
2104 GL_FOG_COORDINATE_ARRAY_TYPE = $8454;
2105 GL_FOG_COORDINATE_ARRAY_STRIDE = $8455;
2106 GL_FOG_COORDINATE_ARRAY_POINTER = $8456;
2107 GL_FOG_COORDINATE_ARRAY = $8457;
2108 GL_COLOR_SUM = $8458;
2109 GL_CURRENT_SECONDARY_COLOR = $8459;
2110 GL_SECONDARY_COLOR_ARRAY_SIZE = $845A;
2111 GL_SECONDARY_COLOR_ARRAY_TYPE = $845B;
2112 GL_SECONDARY_COLOR_ARRAY_STRIDE = $845C;
2113 GL_SECONDARY_COLOR_ARRAY_POINTER = $845D;
2114 GL_SECONDARY_COLOR_ARRAY = $845E;
2115 GL_TEXTURE_FILTER_CONTROL = $8500;
2116 GL_DEPTH_TEXTURE_MODE = $884B;
2117 GL_COMPARE_R_TO_TEXTURE = $884E;
2121 GL_BUFFER_SIZE = $8764;
2122 GL_BUFFER_USAGE = $8765;
2123 GL_QUERY_COUNTER_BITS = $8864;
2124 GL_CURRENT_QUERY = $8865;
2125 GL_QUERY_RESULT = $8866;
2126 GL_QUERY_RESULT_AVAILABLE = $8867;
2127 GL_ARRAY_BUFFER = $8892;
2128 GL_ELEMENT_ARRAY_BUFFER = $8893;
2129 GL_ARRAY_BUFFER_BINDING = $8894;
2130 GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;
2131 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = $889F;
2132 GL_READ_ONLY = $88B8;
2133 GL_WRITE_ONLY = $88B9;
2134 GL_READ_WRITE = $88BA;
2135 GL_BUFFER_ACCESS = $88BB;
2136 GL_BUFFER_MAPPED = $88BC;
2137 GL_BUFFER_MAP_POINTER = $88BD;
2138 GL_STREAM_DRAW = $88E0;
2139 GL_STREAM_READ = $88E1;
2140 GL_STREAM_COPY = $88E2;
2141 GL_STATIC_DRAW = $88E4;
2142 GL_STATIC_READ = $88E5;
2143 GL_STATIC_COPY = $88E6;
2144 GL_DYNAMIC_DRAW = $88E8;
2145 GL_DYNAMIC_READ = $88E9;
2146 GL_DYNAMIC_COPY = $88EA;
2147 GL_SAMPLES_PASSED = $8914;
2148 {$ifdef DGL_DEPRECATED}
2149 GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;
2150 GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;
2151 GL_COLOR_ARRAY_BUFFER_BINDING = $8898;
2152 GL_INDEX_ARRAY_BUFFER_BINDING = $8899;
2153 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;
2154 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = $889B;
2155 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = $889C;
2156 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = $889D;
2157 GL_WEIGHT_ARRAY_BUFFER_BINDING = $889E;
2158 GL_FOG_COORD_SRC = $8450;
2159 GL_FOG_COORD = $8451;
2160 GL_CURRENT_FOG_COORD = $8453;
2161 GL_FOG_COORD_ARRAY_TYPE = $8454;
2162 GL_FOG_COORD_ARRAY_STRIDE = $8455;
2163 GL_FOG_COORD_ARRAY_POINTER = $8456;
2164 GL_FOG_COORD_ARRAY = $8457;
2165 GL_FOG_COORD_ARRAY_BUFFER_BINDING = $889D;
2166 GL_SRC0_RGB = $8580;
2167 GL_SRC1_RGB = $8581;
2168 GL_SRC2_RGB = $8582;
2169 GL_SRC0_ALPHA = $8588;
2170 GL_SRC1_ALPHA = $8589;
2171 GL_SRC2_ALPHA = $858A;
2175 GL_BLEND_EQUATION_RGB = $8009;
2176 GL_VERTEX_ATTRIB_ARRAY_ENABLED = $8622;
2177 GL_VERTEX_ATTRIB_ARRAY_SIZE = $8623;
2178 GL_VERTEX_ATTRIB_ARRAY_STRIDE = $8624;
2179 GL_VERTEX_ATTRIB_ARRAY_TYPE = $8625;
2180 GL_CURRENT_VERTEX_ATTRIB = $8626;
2181 GL_VERTEX_PROGRAM_POINT_SIZE = $8642;
2182 GL_VERTEX_ATTRIB_ARRAY_POINTER = $8645;
2183 GL_STENCIL_BACK_FUNC = $8800;
2184 GL_STENCIL_BACK_FAIL = $8801;
2185 GL_STENCIL_BACK_PASS_DEPTH_FAIL = $8802;
2186 GL_STENCIL_BACK_PASS_DEPTH_PASS = $8803;
2187 GL_MAX_DRAW_BUFFERS = $8824;
2188 GL_DRAW_BUFFER0 = $8825;
2189 GL_DRAW_BUFFER1 = $8826;
2190 GL_DRAW_BUFFER2 = $8827;
2191 GL_DRAW_BUFFER3 = $8828;
2192 GL_DRAW_BUFFER4 = $8829;
2193 GL_DRAW_BUFFER5 = $882A;
2194 GL_DRAW_BUFFER6 = $882B;
2195 GL_DRAW_BUFFER7 = $882C;
2196 GL_DRAW_BUFFER8 = $882D;
2197 GL_DRAW_BUFFER9 = $882E;
2198 GL_DRAW_BUFFER10 = $882F;
2199 GL_DRAW_BUFFER11 = $8830;
2200 GL_DRAW_BUFFER12 = $8831;
2201 GL_DRAW_BUFFER13 = $8832;
2202 GL_DRAW_BUFFER14 = $8833;
2203 GL_DRAW_BUFFER15 = $8834;
2204 GL_BLEND_EQUATION_ALPHA = $883D;
2205 GL_MAX_VERTEX_ATTRIBS = $8869;
2206 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = $886A;
2207 GL_MAX_TEXTURE_IMAGE_UNITS = $8872;
2208 GL_FRAGMENT_SHADER = $8B30;
2209 GL_VERTEX_SHADER = $8B31;
2210 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = $8B49;
2211 GL_MAX_VERTEX_UNIFORM_COMPONENTS = $8B4A;
2212 GL_MAX_VARYING_FLOATS = $8B4B;
2213 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = $8B4C;
2214 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = $8B4D;
2215 GL_SHADER_TYPE = $8B4F;
2216 GL_FLOAT_VEC2 = $8B50;
2217 GL_FLOAT_VEC3 = $8B51;
2218 GL_FLOAT_VEC4 = $8B52;
2219 GL_INT_VEC2 = $8B53;
2220 GL_INT_VEC3 = $8B54;
2221 GL_INT_VEC4 = $8B55;
2223 GL_BOOL_VEC2 = $8B57;
2224 GL_BOOL_VEC3 = $8B58;
2225 GL_BOOL_VEC4 = $8B59;
2226 GL_FLOAT_MAT2 = $8B5A;
2227 GL_FLOAT_MAT3 = $8B5B;
2228 GL_FLOAT_MAT4 = $8B5C;
2229 GL_SAMPLER_1D = $8B5D;
2230 GL_SAMPLER_2D = $8B5E;
2231 GL_SAMPLER_3D = $8B5F;
2232 GL_SAMPLER_CUBE = $8B60;
2233 GL_SAMPLER_1D_SHADOW = $8B61;
2234 GL_SAMPLER_2D_SHADOW = $8B62;
2235 GL_DELETE_STATUS = $8B80;
2236 GL_COMPILE_STATUS = $8B81;
2237 GL_LINK_STATUS = $8B82;
2238 GL_VALIDATE_STATUS = $8B83;
2239 GL_INFO_LOG_LENGTH = $8B84;
2240 GL_ATTACHED_SHADERS = $8B85;
2241 GL_ACTIVE_UNIFORMS = $8B86;
2242 GL_ACTIVE_UNIFORM_MAX_LENGTH = $8B87;
2243 GL_SHADER_SOURCE_LENGTH = $8B88;
2244 GL_ACTIVE_ATTRIBUTES = $8B89;
2245 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = $8B8A;
2246 GL_FRAGMENT_SHADER_DERIVATIVE_HINT = $8B8B;
2247 GL_SHADING_LANGUAGE_VERSION = $8B8C;
2248 GL_CURRENT_PROGRAM = $8B8D;
2249 GL_POINT_SPRITE_COORD_ORIGIN = $8CA0;
2250 GL_LOWER_LEFT = $8CA1;
2251 GL_UPPER_LEFT = $8CA2;
2252 GL_STENCIL_BACK_REF = $8CA3;
2253 GL_STENCIL_BACK_VALUE_MASK = $8CA4;
2254 GL_STENCIL_BACK_WRITEMASK = $8CA5;
2255 {$ifdef DGL_DEPRECATED}
2256 GL_VERTEX_PROGRAM_TWO_SIDE = $8643;
2257 GL_POINT_SPRITE = $8861;
2258 GL_COORD_REPLACE = $8862;
2259 GL_MAX_TEXTURE_COORDS = $8871;
2263 GL_PIXEL_PACK_BUFFER = $88EB;
2264 GL_PIXEL_UNPACK_BUFFER = $88EC;
2265 GL_PIXEL_PACK_BUFFER_BINDING = $88ED;
2266 GL_PIXEL_UNPACK_BUFFER_BINDING = $88EF;
2267 GL_FLOAT_MAT2x3 = $8B65;
2268 GL_FLOAT_MAT2x4 = $8B66;
2269 GL_FLOAT_MAT3x2 = $8B67;
2270 GL_FLOAT_MAT3x4 = $8B68;
2271 GL_FLOAT_MAT4x2 = $8B69;
2272 GL_FLOAT_MAT4x3 = $8B6A;
2275 GL_SRGB_ALPHA = $8C42;
2276 GL_SRGB8_ALPHA8 = $8C43;
2277 GL_COMPRESSED_SRGB = $8C48;
2278 GL_COMPRESSED_SRGB_ALPHA = $8C49;
2279 {$ifdef DGL_DEPRECATED}
2280 GL_CURRENT_RASTER_SECONDARY_COLOR = $845F;
2281 GL_SLUMINANCE_ALPHA = $8C44;
2282 GL_SLUMINANCE8_ALPHA8 = $8C45;
2283 GL_SLUMINANCE = $8C46;
2284 GL_SLUMINANCE8 = $8C47;
2285 GL_COMPRESSED_SLUMINANCE = $8C4A;
2286 GL_COMPRESSED_SLUMINANCE_ALPHA = $8C4B;
2290 GL_COMPARE_REF_TO_TEXTURE = $884E;
2291 GL_CLIP_DISTANCE0 = $3000;
2292 GL_CLIP_DISTANCE1 = $3001;
2293 GL_CLIP_DISTANCE2 = $3002;
2294 GL_CLIP_DISTANCE3 = $3003;
2295 GL_CLIP_DISTANCE4 = $3004;
2296 GL_CLIP_DISTANCE5 = $3005;
2297 GL_CLIP_DISTANCE6 = $3006;
2298 GL_CLIP_DISTANCE7 = $3007;
2299 GL_MAX_CLIP_DISTANCES = $0D32;
2300 GL_MAJOR_VERSION = $821B;
2301 GL_MINOR_VERSION = $821C;
2302 GL_NUM_EXTENSIONS = $821D;
2303 GL_CONTEXT_FLAGS = $821E;
2304 GL_DEPTH_BUFFER = $8223;
2305 GL_STENCIL_BUFFER = $8224;
2306 GL_COMPRESSED_RED = $8225;
2307 GL_COMPRESSED_RG = $8226;
2308 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = $0001;
2313 GL_VERTEX_ATTRIB_ARRAY_INTEGER = $88FD;
2314 GL_MAX_ARRAY_TEXTURE_LAYERS = $88FF;
2315 GL_MIN_PROGRAM_TEXEL_OFFSET = $8904;
2316 GL_MAX_PROGRAM_TEXEL_OFFSET = $8905;
2317 GL_CLAMP_READ_COLOR = $891C;
2318 GL_FIXED_ONLY = $891D;
2319 GL_MAX_VARYING_COMPONENTS = $8B4B;
2320 GL_TEXTURE_1D_ARRAY = $8C18;
2321 GL_PROXY_TEXTURE_1D_ARRAY = $8C19;
2322 GL_TEXTURE_2D_ARRAY = $8C1A;
2323 GL_PROXY_TEXTURE_2D_ARRAY = $8C1B;
2324 GL_TEXTURE_BINDING_1D_ARRAY = $8C1C;
2325 GL_TEXTURE_BINDING_2D_ARRAY = $8C1D;
2326 GL_R11F_G11F_B10F = $8C3A;
2327 GL_UNSIGNED_INT_10F_11F_11F_REV = $8C3B;
2329 GL_UNSIGNED_INT_5_9_9_9_REV = $8C3E;
2330 GL_TEXTURE_SHARED_SIZE = $8C3F;
2331 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = $8C76;
2332 GL_TRANSFORM_FEEDBACK_BUFFER_MODE = $8C7F;
2333 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = $8C80;
2334 GL_TRANSFORM_FEEDBACK_VARYINGS = $8C83;
2335 GL_TRANSFORM_FEEDBACK_BUFFER_START = $8C84;
2336 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = $8C85;
2337 GL_PRIMITIVES_GENERATED = $8C87;
2338 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = $8C88;
2339 GL_RASTERIZER_DISCARD = $8C89;
2340 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = $8C8A;
2341 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = $8C8B;
2342 GL_INTERLEAVED_ATTRIBS = $8C8C;
2343 GL_SEPARATE_ATTRIBS = $8C8D;
2344 GL_TRANSFORM_FEEDBACK_BUFFER = $8C8E;
2345 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = $8C8F;
2346 GL_RGBA32UI = $8D70;
2348 GL_RGBA16UI = $8D76;
2358 GL_RED_INTEGER = $8D94;
2359 GL_GREEN_INTEGER = $8D95;
2360 GL_BLUE_INTEGER = $8D96;
2361 GL_RGB_INTEGER = $8D98;
2362 GL_RGBA_INTEGER = $8D99;
2363 GL_BGR_INTEGER = $8D9A;
2364 GL_BGRA_INTEGER = $8D9B;
2365 GL_SAMPLER_1D_ARRAY = $8DC0;
2366 GL_SAMPLER_2D_ARRAY = $8DC1;
2367 GL_SAMPLER_1D_ARRAY_SHADOW = $8DC3;
2368 GL_SAMPLER_2D_ARRAY_SHADOW = $8DC4;
2369 GL_SAMPLER_CUBE_SHADOW = $8DC5;
2370 GL_UNSIGNED_INT_VEC2 = $8DC6;
2371 GL_UNSIGNED_INT_VEC3 = $8DC7;
2372 GL_UNSIGNED_INT_VEC4 = $8DC8;
2373 GL_INT_SAMPLER_1D = $8DC9;
2374 GL_INT_SAMPLER_2D = $8DCA;
2375 GL_INT_SAMPLER_3D = $8DCB;
2376 GL_INT_SAMPLER_CUBE = $8DCC;
2377 GL_INT_SAMPLER_1D_ARRAY = $8DCE;
2378 GL_INT_SAMPLER_2D_ARRAY = $8DCF;
2379 GL_UNSIGNED_INT_SAMPLER_1D = $8DD1;
2380 GL_UNSIGNED_INT_SAMPLER_2D = $8DD2;
2381 GL_UNSIGNED_INT_SAMPLER_3D = $8DD3;
2382 GL_UNSIGNED_INT_SAMPLER_CUBE = $8DD4;
2383 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = $8DD6;
2384 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = $8DD7;
2385 GL_QUERY_WAIT = $8E13;
2386 GL_QUERY_NO_WAIT = $8E14;
2387 GL_QUERY_BY_REGION_WAIT = $8E15;
2388 GL_QUERY_BY_REGION_NO_WAIT = $8E16;
2389 GL_BUFFER_ACCESS_FLAGS = $911F;
2390 GL_BUFFER_MAP_LENGTH = $9120;
2391 GL_BUFFER_MAP_OFFSET = $9121;
2392 { Reuse tokens from ARB_depth_buffer_float }
2393 { reuse GL_DEPTH_COMPONENT32F }
2394 { reuse GL_DEPTH32F_STENCIL8 }
2395 { reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV }
2396 { Reuse tokens from ARB_framebuffer_object }
2397 { reuse GL_INVALID_FRAMEBUFFER_OPERATION }
2398 { reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING }
2399 { reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE }
2400 { reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE }
2401 { reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE }
2402 { reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE }
2403 { reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE }
2404 { reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE }
2405 { reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE }
2406 { reuse GL_FRAMEBUFFER_DEFAULT }
2407 { reuse GL_FRAMEBUFFER_UNDEFINED }
2408 { reuse GL_DEPTH_STENCIL_ATTACHMENT }
2410 { reuse GL_MAX_RENDERBUFFER_SIZE }
2411 { reuse GL_DEPTH_STENCIL }
2412 { reuse GL_UNSIGNED_INT_24_8 }
2413 { reuse GL_DEPTH24_STENCIL8 }
2414 { reuse GL_TEXTURE_STENCIL_SIZE }
2415 { reuse GL_TEXTURE_RED_TYPE }
2416 { reuse GL_TEXTURE_GREEN_TYPE }
2417 { reuse GL_TEXTURE_BLUE_TYPE }
2418 { reuse GL_TEXTURE_ALPHA_TYPE }
2419 { reuse GL_TEXTURE_DEPTH_TYPE }
2420 { reuse GL_UNSIGNED_NORMALIZED }
2421 { reuse GL_FRAMEBUFFER_BINDING }
2422 { reuse GL_DRAW_FRAMEBUFFER_BINDING }
2423 { reuse GL_RENDERBUFFER_BINDING }
2424 { reuse GL_READ_FRAMEBUFFER }
2425 { reuse GL_DRAW_FRAMEBUFFER }
2426 { reuse GL_READ_FRAMEBUFFER_BINDING }
2427 { reuse GL_RENDERBUFFER_SAMPLES }
2428 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE }
2429 { reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME }
2430 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL }
2431 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE }
2432 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2433 { reuse GL_FRAMEBUFFER_COMPLETE }
2434 { reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT }
2435 { reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT }
2436 { reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER }
2437 { reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER }
2438 { reuse GL_FRAMEBUFFER_UNSUPPORTED }
2439 { reuse GL_MAX_COLOR_ATTACHMENTS }
2440 { reuse GL_COLOR_ATTACHMENT0 }
2441 { reuse GL_COLOR_ATTACHMENT1 }
2442 { reuse GL_COLOR_ATTACHMENT2 }
2443 { reuse GL_COLOR_ATTACHMENT3 }
2444 { reuse GL_COLOR_ATTACHMENT4 }
2445 { reuse GL_COLOR_ATTACHMENT5 }
2446 { reuse GL_COLOR_ATTACHMENT6 }
2447 { reuse GL_COLOR_ATTACHMENT7 }
2448 { reuse GL_COLOR_ATTACHMENT8 }
2449 { reuse GL_COLOR_ATTACHMENT9 }
2450 { reuse GL_COLOR_ATTACHMENT10 }
2451 { reuse GL_COLOR_ATTACHMENT11 }
2452 { reuse GL_COLOR_ATTACHMENT12 }
2453 { reuse GL_COLOR_ATTACHMENT13 }
2454 { reuse GL_COLOR_ATTACHMENT14 }
2455 { reuse GL_COLOR_ATTACHMENT15 }
2456 { reuse GL_DEPTH_ATTACHMENT }
2457 { reuse GL_STENCIL_ATTACHMENT }
2458 { reuse GL_FRAMEBUFFER }
2459 { reuse GL_RENDERBUFFER }
2460 { reuse GL_RENDERBUFFER_WIDTH }
2461 { reuse GL_RENDERBUFFER_HEIGHT }
2462 { reuse GL_RENDERBUFFER_INTERNAL_FORMAT }
2463 { reuse GL_STENCIL_INDEX1 }
2464 { reuse GL_STENCIL_INDEX4 }
2465 { reuse GL_STENCIL_INDEX8 }
2466 { reuse GL_STENCIL_INDEX16 }
2467 { reuse GL_RENDERBUFFER_RED_SIZE }
2468 { reuse GL_RENDERBUFFER_GREEN_SIZE }
2469 { reuse GL_RENDERBUFFER_BLUE_SIZE }
2470 { reuse GL_RENDERBUFFER_ALPHA_SIZE }
2471 { reuse GL_RENDERBUFFER_DEPTH_SIZE }
2472 { reuse GL_RENDERBUFFER_STENCIL_SIZE }
2473 { reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE }
2474 { reuse GL_MAX_SAMPLES }
2475 { Reuse tokens from ARB_framebuffer_sRGB }
2476 { reuse GL_FRAMEBUFFER_SRGB }
2477 { Reuse tokens from ARB_half_float_vertex }
2478 { reuse GL_HALF_FLOAT }
2479 { Reuse tokens from ARB_map_buffer_range }
2480 { reuse GL_MAP_READ_BIT }
2481 { reuse GL_MAP_WRITE_BIT }
2482 { reuse GL_MAP_INVALIDATE_RANGE_BIT }
2483 { reuse GL_MAP_INVALIDATE_BUFFER_BIT }
2484 { reuse GL_MAP_FLUSH_EXPLICIT_BIT }
2485 { reuse GL_MAP_UNSYNCHRONIZED_BIT }
2486 { Reuse tokens from ARB_texture_compression_rgtc }
2487 { reuse GL_COMPRESSED_RED_RGTC1 }
2488 { reuse GL_COMPRESSED_SIGNED_RED_RGTC1 }
2489 { reuse GL_COMPRESSED_RG_RGTC2 }
2490 { reuse GL_COMPRESSED_SIGNED_RG_RGTC2 }
2491 { Reuse tokens from ARB_texture_rg }
2493 { reuse GL_RG_INTEGER }
2514 { Reuse tokens from ARB_vertex_array_object }
2515 { reuse GL_VERTEX_ARRAY_BINDING }
2516 {$ifdef DGL_DEPRECATED}
2517 GL_CLAMP_VERTEX_COLOR = $891A;
2518 GL_CLAMP_FRAGMENT_COLOR = $891B;
2519 GL_ALPHA_INTEGER = $8D97;
2520 { Reuse tokens from ARB_framebuffer_object }
2521 { reuse GL_TEXTURE_LUMINANCE_TYPE }
2522 { reuse GL_TEXTURE_INTENSITY_TYPE }
2526 GL_SAMPLER_2D_RECT = $8B63;
2527 GL_SAMPLER_2D_RECT_SHADOW = $8B64;
2528 GL_SAMPLER_BUFFER = $8DC2;
2529 GL_INT_SAMPLER_2D_RECT = $8DCD;
2530 GL_INT_SAMPLER_BUFFER = $8DD0;
2531 GL_UNSIGNED_INT_SAMPLER_2D_RECT = $8DD5;
2532 GL_UNSIGNED_INT_SAMPLER_BUFFER = $8DD8;
2533 GL_TEXTURE_BUFFER = $8C2A;
2534 GL_MAX_TEXTURE_BUFFER_SIZE = $8C2B;
2535 GL_TEXTURE_BINDING_BUFFER = $8C2C;
2536 GL_TEXTURE_BUFFER_DATA_STORE_BINDING = $8C2D;
2537 GL_TEXTURE_BUFFER_FORMAT = $8C2E;
2538 GL_TEXTURE_RECTANGLE = $84F5;
2539 GL_TEXTURE_BINDING_RECTANGLE = $84F6;
2540 GL_PROXY_TEXTURE_RECTANGLE = $84F7;
2541 GL_MAX_RECTANGLE_TEXTURE_SIZE = $84F8;
2542 GL_RED_SNORM = $8F90;
2543 GL_RG_SNORM = $8F91;
2544 GL_RGB_SNORM = $8F92;
2545 GL_RGBA_SNORM = $8F93;
2546 GL_R8_SNORM = $8F94;
2547 GL_RG8_SNORM = $8F95;
2548 GL_RGB8_SNORM = $8F96;
2549 GL_RGBA8_SNORM = $8F97;
2550 GL_R16_SNORM = $8F98;
2551 GL_RG16_SNORM = $8F99;
2552 GL_RGB16_SNORM = $8F9A;
2553 GL_RGBA16_SNORM = $8F9B;
2554 GL_SIGNED_NORMALIZED = $8F9C;
2555 GL_PRIMITIVE_RESTART = $8F9D;
2556 GL_PRIMITIVE_RESTART_INDEX = $8F9E;
2557 { Reuse tokens from ARB_copy_buffer }
2558 { reuse GL_COPY_READ_BUFFER }
2559 { reuse GL_COPY_WRITE_BUFFER }
2560 { Reuse tokens from ARB_draw_instanced (none) }
2561 { Reuse tokens from ARB_uniform_buffer_object }
2562 { reuse GL_UNIFORM_BUFFER }
2563 { reuse GL_UNIFORM_BUFFER_BINDING }
2564 { reuse GL_UNIFORM_BUFFER_START }
2565 { reuse GL_UNIFORM_BUFFER_SIZE }
2566 { reuse GL_MAX_VERTEX_UNIFORM_BLOCKS }
2567 { reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS }
2568 { reuse GL_MAX_COMBINED_UNIFORM_BLOCKS }
2569 { reuse GL_MAX_UNIFORM_BUFFER_BINDINGS }
2570 { reuse GL_MAX_UNIFORM_BLOCK_SIZE }
2571 { reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS }
2572 { reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS }
2573 { reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT }
2574 { reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH }
2575 { reuse GL_ACTIVE_UNIFORM_BLOCKS }
2576 { reuse GL_UNIFORM_TYPE }
2577 { reuse GL_UNIFORM_SIZE }
2578 { reuse GL_UNIFORM_NAME_LENGTH }
2579 { reuse GL_UNIFORM_BLOCK_INDEX }
2580 { reuse GL_UNIFORM_OFFSET }
2581 { reuse GL_UNIFORM_ARRAY_STRIDE }
2582 { reuse GL_UNIFORM_MATRIX_STRIDE }
2583 { reuse GL_UNIFORM_IS_ROW_MAJOR }
2584 { reuse GL_UNIFORM_BLOCK_BINDING }
2585 { reuse GL_UNIFORM_BLOCK_DATA_SIZE }
2586 { reuse GL_UNIFORM_BLOCK_NAME_LENGTH }
2587 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS }
2588 { reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES }
2589 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER }
2590 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER }
2591 { reuse GL_INVALID_INDEX }
2594 GL_CONTEXT_CORE_PROFILE_BIT = $00000001;
2595 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = $00000002;
2596 GL_LINES_ADJACENCY = $000A;
2597 GL_LINE_STRIP_ADJACENCY = $000B;
2598 GL_TRIANGLES_ADJACENCY = $000C;
2599 GL_TRIANGLE_STRIP_ADJACENCY = $000D;
2600 GL_PROGRAM_POINT_SIZE = $8642;
2601 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = $8C29;
2602 GL_FRAMEBUFFER_ATTACHMENT_LAYERED = $8DA7;
2603 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = $8DA8;
2604 GL_GEOMETRY_SHADER = $8DD9;
2605 GL_GEOMETRY_VERTICES_OUT = $8916;
2606 GL_GEOMETRY_INPUT_TYPE = $8917;
2607 GL_GEOMETRY_OUTPUT_TYPE = $8918;
2608 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = $8DDF;
2609 GL_MAX_GEOMETRY_OUTPUT_VERTICES = $8DE0;
2610 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = $8DE1;
2611 GL_MAX_VERTEX_OUTPUT_COMPONENTS = $9122;
2612 GL_MAX_GEOMETRY_INPUT_COMPONENTS = $9123;
2613 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = $9124;
2614 GL_MAX_FRAGMENT_INPUT_COMPONENTS = $9125;
2615 GL_CONTEXT_PROFILE_MASK = $9126;
2616 { reuse GL_MAX_VARYING_COMPONENTS }
2617 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
2618 { Reuse tokens from ARB_depth_clamp }
2619 { reuse GL_DEPTH_CLAMP }
2620 { Reuse tokens from ARB_draw_elements_base_vertex (none) }
2621 { Reuse tokens from ARB_fragment_coord_conventions (none) }
2622 { Reuse tokens from ARB_provoking_vertex }
2623 { reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION }
2624 { reuse GL_FIRST_VERTEX_CONVENTION }
2625 { reuse GL_LAST_VERTEX_CONVENTION }
2626 { reuse GL_PROVOKING_VERTEX }
2627 { Reuse tokens from ARB_seamless_cube_map }
2628 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
2629 { Reuse tokens from ARB_sync }
2630 { reuse GL_MAX_SERVER_WAIT_TIMEOUT }
2631 { reuse GL_OBJECT_TYPE }
2632 { reuse GL_SYNC_CONDITION }
2633 { reuse GL_SYNC_STATUS }
2634 { reuse GL_SYNC_FLAGS }
2635 { reuse GL_SYNC_FENCE }
2636 { reuse GL_SYNC_GPU_COMMANDS_COMPLETE }
2637 { reuse GL_UNSIGNALED }
2638 { reuse GL_SIGNALED }
2639 { reuse GL_ALREADY_SIGNALED }
2640 { reuse GL_TIMEOUT_EXPIRED }
2641 { reuse GL_CONDITION_SATISFIED }
2642 { reuse GL_WAIT_FAILED }
2643 { reuse GL_TIMEOUT_IGNORED }
2644 { reuse GL_SYNC_FLUSH_COMMANDS_BIT }
2645 { reuse GL_TIMEOUT_IGNORED }
2646 { Reuse tokens from ARB_texture_multisample }
2647 { reuse GL_SAMPLE_POSITION }
2648 { reuse GL_SAMPLE_MASK }
2649 { reuse GL_SAMPLE_MASK_VALUE }
2650 { reuse GL_MAX_SAMPLE_MASK_WORDS }
2651 { reuse GL_TEXTURE_2D_MULTISAMPLE }
2652 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE }
2653 { reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY }
2654 { reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY }
2655 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE }
2656 { reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY }
2657 { reuse GL_TEXTURE_SAMPLES }
2658 { reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS }
2659 { reuse GL_SAMPLER_2D_MULTISAMPLE }
2660 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE }
2661 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE }
2662 { reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY }
2663 { reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2664 { reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY }
2665 { reuse GL_MAX_COLOR_TEXTURE_SAMPLES }
2666 { reuse GL_MAX_DEPTH_TEXTURE_SAMPLES }
2667 { reuse GL_MAX_INTEGER_SAMPLES }
2668 { Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core }
2671 GL_VERTEX_ATTRIB_ARRAY_DIVISOR = $88FE;
2672 { Reuse tokens from ARB_blend_func_extended }
2673 { reuse GL_SRC1_COLOR }
2674 { reuse GL_ONE_MINUS_SRC1_COLOR }
2675 { reuse GL_ONE_MINUS_SRC1_ALPHA }
2676 { reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS }
2677 { Reuse tokens from ARB_explicit_attrib_location (none) }
2678 { Reuse tokens from ARB_occlusion_query2 }
2679 { reuse GL_ANY_SAMPLES_PASSED }
2680 { Reuse tokens from ARB_sampler_objects }
2681 { reuse GL_SAMPLER_BINDING }
2682 { Reuse tokens from ARB_shader_bit_encoding (none) }
2683 { Reuse tokens from ARB_texture_rgb10_a2ui }
2684 { reuse GL_RGB10_A2UI }
2685 { Reuse tokens from ARB_texture_swizzle }
2686 { reuse GL_TEXTURE_SWIZZLE_R }
2687 { reuse GL_TEXTURE_SWIZZLE_G }
2688 { reuse GL_TEXTURE_SWIZZLE_B }
2689 { reuse GL_TEXTURE_SWIZZLE_A }
2690 { reuse GL_TEXTURE_SWIZZLE_RGBA }
2691 { Reuse tokens from ARB_timer_query }
2692 { reuse GL_TIME_ELAPSED }
2693 { reuse GL_TIMESTAMP }
2694 { Reuse tokens from ARB_vertex_type_2_10_10_10_rev }
2695 { reuse GL_INT_2_10_10_10_REV }
2698 GL_SAMPLE_SHADING = $8C36;
2699 GL_MIN_SAMPLE_SHADING_VALUE = $8C37;
2700 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5E;
2701 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = $8E5F;
2702 GL_TEXTURE_CUBE_MAP_ARRAY = $9009;
2703 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = $900A;
2704 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = $900B;
2705 GL_SAMPLER_CUBE_MAP_ARRAY = $900C;
2706 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = $900D;
2707 GL_INT_SAMPLER_CUBE_MAP_ARRAY = $900E;
2708 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = $900F;
2709 { Reuse tokens from ARB_texture_query_lod (none) }
2710 { Reuse tokens from ARB_draw_buffers_blend (none) }
2711 { Reuse tokens from ARB_draw_indirect }
2712 { reuse GL_DRAW_INDIRECT_BUFFER }
2713 { reuse GL_DRAW_INDIRECT_BUFFER_BINDING }
2714 { Reuse tokens from ARB_gpu_shader5 }
2715 { reuse GL_GEOMETRY_SHADER_INVOCATIONS }
2716 { reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS }
2717 { reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET }
2718 { reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET }
2719 { reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS }
2720 { reuse GL_MAX_VERTEX_STREAMS }
2721 { Reuse tokens from ARB_gpu_shader_fp64 }
2722 { reuse GL_DOUBLE_VEC2 }
2723 { reuse GL_DOUBLE_VEC3 }
2724 { reuse GL_DOUBLE_VEC4 }
2725 { reuse GL_DOUBLE_MAT2 }
2726 { reuse GL_DOUBLE_MAT3 }
2727 { reuse GL_DOUBLE_MAT4 }
2728 { reuse GL_DOUBLE_MAT2x3 }
2729 { reuse GL_DOUBLE_MAT2x4 }
2730 { reuse GL_DOUBLE_MAT3x2 }
2731 { reuse GL_DOUBLE_MAT3x4 }
2732 { reuse GL_DOUBLE_MAT4x2 }
2733 { reuse GL_DOUBLE_MAT4x3 }
2734 { Reuse tokens from ARB_shader_subroutine }
2735 { reuse GL_ACTIVE_SUBROUTINES }
2736 { reuse GL_ACTIVE_SUBROUTINE_UNIFORMS }
2737 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS }
2738 { reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH }
2739 { reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH }
2740 { reuse GL_MAX_SUBROUTINES }
2741 { reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS }
2742 { reuse GL_NUM_COMPATIBLE_SUBROUTINES }
2743 { reuse GL_COMPATIBLE_SUBROUTINES }
2744 { Reuse tokens from ARB_tessellation_shader }
2745 { reuse GL_PATCHES }
2746 { reuse GL_PATCH_VERTICES }
2747 { reuse GL_PATCH_DEFAULT_INNER_LEVEL }
2748 { reuse GL_PATCH_DEFAULT_OUTER_LEVEL }
2749 { reuse GL_TESS_CONTROL_OUTPUT_VERTICES }
2750 { reuse GL_TESS_GEN_MODE }
2751 { reuse GL_TESS_GEN_SPACING }
2752 { reuse GL_TESS_GEN_VERTEX_ORDER }
2753 { reuse GL_TESS_GEN_POINT_MODE }
2754 { reuse GL_ISOLINES }
2755 { reuse GL_FRACTIONAL_ODD }
2756 { reuse GL_FRACTIONAL_EVEN }
2757 { reuse GL_MAX_PATCH_VERTICES }
2758 { reuse GL_MAX_TESS_GEN_LEVEL }
2759 { reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS }
2760 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS }
2761 { reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS }
2762 { reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS }
2763 { reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS }
2764 { reuse GL_MAX_TESS_PATCH_COMPONENTS }
2765 { reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS }
2766 { reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS }
2767 { reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS }
2768 { reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS }
2769 { reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS }
2770 { reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS }
2771 { reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS }
2772 { reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS }
2773 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER }
2774 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER }
2775 { reuse GL_TESS_EVALUATION_SHADER }
2776 { reuse GL_TESS_CONTROL_SHADER }
2777 { Reuse tokens from ARB_texture_buffer_object_rgb32 (none) }
2778 { Reuse tokens from ARB_transform_feedback2 }
2779 { reuse GL_TRANSFORM_FEEDBACK }
2780 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED }
2781 { reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE }
2782 { reuse GL_TRANSFORM_FEEDBACK_BINDING }
2783 { Reuse tokens from ARB_transform_feedback3 }
2784 { reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS }
2785 { reuse GL_MAX_VERTEX_STREAMS }
2788 { Reuse tokens from ARB_ES2_compatibility }
2790 { reuse GL_IMPLEMENTATION_COLOR_READ_TYPE }
2791 { reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT }
2792 { reuse GL_LOW_FLOAT }
2793 { reuse GL_MEDIUM_FLOAT }
2794 { reuse GL_HIGH_FLOAT }
2795 { reuse GL_LOW_INT }
2796 { reuse GL_MEDIUM_INT }
2797 { reuse GL_HIGH_INT }
2798 { reuse GL_SHADER_COMPILER }
2799 { reuse GL_NUM_SHADER_BINARY_FORMATS }
2800 { reuse GL_MAX_VERTEX_UNIFORM_VECTORS }
2801 { reuse GL_MAX_VARYING_VECTORS }
2802 { reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS }
2804 { Reuse tokens from ARB_get_program_binary }
2805 { reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT }
2806 { reuse GL_PROGRAM_BINARY_LENGTH }
2807 { reuse GL_NUM_PROGRAM_BINARY_FORMATS }
2808 { reuse GL_PROGRAM_BINARY_FORMATS }
2809 { Reuse tokens from ARB_separate_shader_objects }
2810 { reuse GL_VERTEX_SHADER_BIT }
2811 { reuse GL_FRAGMENT_SHADER_BIT }
2812 { reuse GL_GEOMETRY_SHADER_BIT }
2813 { reuse GL_TESS_CONTROL_SHADER_BIT }
2814 { reuse GL_TESS_EVALUATION_SHADER_BIT }
2815 { reuse GL_ALL_SHADER_BITS }
2816 { reuse GL_PROGRAM_SEPARABLE }
2817 { reuse GL_ACTIVE_PROGRAM }
2818 { reuse GL_PROGRAM_PIPELINE_BINDING }
2819 { Reuse tokens from ARB_shader_precision (none) }
2820 { Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already }
2821 { Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already }
2822 { reuse GL_MAX_VIEWPORTS }
2823 { reuse GL_VIEWPORT_SUBPIXEL_BITS }
2824 { reuse GL_VIEWPORT_BOUNDS_RANGE }
2825 { reuse GL_LAYER_PROVOKING_VERTEX }
2826 { reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX }
2827 { reuse GL_UNDEFINED_VERTEX }
2830 { Reuse tokens from ARB_base_instance (none) }
2831 { Reuse tokens from ARB_shading_language_420pack (none) }
2832 { Reuse tokens from ARB_transform_feedback_instanced (none) }
2833 { Reuse tokens from ARB_compressed_texture_pixel_storage }
2834 { reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH }
2835 { reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT }
2836 { reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH }
2837 { reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE }
2838 { reuse GL_PACK_COMPRESSED_BLOCK_WIDTH }
2839 { reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT }
2840 { reuse GL_PACK_COMPRESSED_BLOCK_DEPTH }
2841 { reuse GL_PACK_COMPRESSED_BLOCK_SIZE }
2842 { Reuse tokens from ARB_conservative_depth (none) }
2843 { Reuse tokens from ARB_internalformat_query }
2844 { reuse GL_NUM_SAMPLE_COUNTS }
2845 { Reuse tokens from ARB_map_buffer_alignment }
2846 { reuse GL_MIN_MAP_BUFFER_ALIGNMENT }
2847 { Reuse tokens from ARB_shader_atomic_counters }
2848 { reuse GL_ATOMIC_COUNTER_BUFFER }
2849 { reuse GL_ATOMIC_COUNTER_BUFFER_BINDING }
2850 { reuse GL_ATOMIC_COUNTER_BUFFER_START }
2851 { reuse GL_ATOMIC_COUNTER_BUFFER_SIZE }
2852 { reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE }
2853 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS }
2854 { reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES }
2855 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER }
2856 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER }
2857 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER }
2858 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER }
2859 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER }
2860 { reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS }
2861 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS }
2862 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS }
2863 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS }
2864 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS }
2865 { reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS }
2866 { reuse GL_MAX_VERTEX_ATOMIC_COUNTERS }
2867 { reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS }
2868 { reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS }
2869 { reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS }
2870 { reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS }
2871 { reuse GL_MAX_COMBINED_ATOMIC_COUNTERS }
2872 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE }
2873 { reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS }
2874 { reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS }
2875 { reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX }
2876 { reuse GL_UNSIGNED_INT_ATOMIC_COUNTER }
2877 { Reuse tokens from ARB_shader_image_load_store }
2878 { reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT }
2879 { reuse GL_ELEMENT_ARRAY_BARRIER_BIT }
2880 { reuse GL_UNIFORM_BARRIER_BIT }
2881 { reuse GL_TEXTURE_FETCH_BARRIER_BIT }
2882 { reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT }
2883 { reuse GL_COMMAND_BARRIER_BIT }
2884 { reuse GL_PIXEL_BUFFER_BARRIER_BIT }
2885 { reuse GL_TEXTURE_UPDATE_BARRIER_BIT }
2886 { reuse GL_BUFFER_UPDATE_BARRIER_BIT }
2887 { reuse GL_FRAMEBUFFER_BARRIER_BIT }
2888 { reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT }
2889 { reuse GL_ATOMIC_COUNTER_BARRIER_BIT }
2890 { reuse GL_ALL_BARRIER_BITS }
2891 { reuse GL_MAX_IMAGE_UNITS }
2892 { reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS }
2893 { reuse GL_IMAGE_BINDING_NAME }
2894 { reuse GL_IMAGE_BINDING_LEVEL }
2895 { reuse GL_IMAGE_BINDING_LAYERED }
2896 { reuse GL_IMAGE_BINDING_LAYER }
2897 { reuse GL_IMAGE_BINDING_ACCESS }
2898 { reuse GL_IMAGE_1D }
2899 { reuse GL_IMAGE_2D }
2900 { reuse GL_IMAGE_3D }
2901 { reuse GL_IMAGE_2D_RECT }
2902 { reuse GL_IMAGE_CUBE }
2903 { reuse GL_IMAGE_BUFFER }
2904 { reuse GL_IMAGE_1D_ARRAY }
2905 { reuse GL_IMAGE_2D_ARRAY }
2906 { reuse GL_IMAGE_CUBE_MAP_ARRAY }
2907 { reuse GL_IMAGE_2D_MULTISAMPLE }
2908 { reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY }
2909 { reuse GL_INT_IMAGE_1D }
2910 { reuse GL_INT_IMAGE_2D }
2911 { reuse GL_INT_IMAGE_3D }
2912 { reuse GL_INT_IMAGE_2D_RECT }
2913 { reuse GL_INT_IMAGE_CUBE }
2914 { reuse GL_INT_IMAGE_BUFFER }
2915 { reuse GL_INT_IMAGE_1D_ARRAY }
2916 { reuse GL_INT_IMAGE_2D_ARRAY }
2917 { reuse GL_INT_IMAGE_CUBE_MAP_ARRAY }
2918 { reuse GL_INT_IMAGE_2D_MULTISAMPLE }
2919 { reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2920 { reuse GL_UNSIGNED_INT_IMAGE_1D }
2921 { reuse GL_UNSIGNED_INT_IMAGE_2D }
2922 { reuse GL_UNSIGNED_INT_IMAGE_3D }
2923 { reuse GL_UNSIGNED_INT_IMAGE_2D_RECT }
2924 { reuse GL_UNSIGNED_INT_IMAGE_CUBE }
2925 { reuse GL_UNSIGNED_INT_IMAGE_BUFFER }
2926 { reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY }
2927 { reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY }
2928 { reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY }
2929 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE }
2930 { reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY }
2931 { reuse GL_MAX_IMAGE_SAMPLES }
2932 { reuse GL_IMAGE_BINDING_FORMAT }
2933 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE }
2934 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE }
2935 { reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS }
2936 { reuse GL_MAX_VERTEX_IMAGE_UNIFORMS }
2937 { reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS }
2938 { reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS }
2939 { reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS }
2940 { reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS }
2941 { reuse GL_MAX_COMBINED_IMAGE_UNIFORMS }
2942 { Reuse tokens from ARB_shading_language_packing (none) }
2943 { Reuse tokens from ARB_texture_storage }
2944 { reuse GL_TEXTURE_IMMUTABLE_FORMAT }
2947 GL_NUM_SHADING_LANGUAGE_VERSIONS = $82E9;
2948 GL_VERTEX_ATTRIB_ARRAY_LONG = $874E;
2949 { Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) }
2950 { Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) }
2951 { Reuse tokens from ARB_shader_image_size (none, GLSL only) }
2952 { Reuse tokens from ARB_ES3_compatibility }
2953 { reuse GL_COMPRESSED_RGB8_ETC2 }
2954 { reuse GL_COMPRESSED_SRGB8_ETC2 }
2955 { reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2956 { reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 }
2957 { reuse GL_COMPRESSED_RGBA8_ETC2_EAC }
2958 { reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC }
2959 { reuse GL_COMPRESSED_R11_EAC }
2960 { reuse GL_COMPRESSED_SIGNED_R11_EAC }
2961 { reuse GL_COMPRESSED_RG11_EAC }
2962 { reuse GL_COMPRESSED_SIGNED_RG11_EAC }
2963 { reuse GL_PRIMITIVE_RESTART_FIXED_INDEX }
2964 { reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE }
2965 { reuse GL_MAX_ELEMENT_INDEX }
2966 { Reuse tokens from ARB_clear_buffer_object (none) }
2967 { Reuse tokens from ARB_compute_shader }
2968 { reuse GL_COMPUTE_SHADER }
2969 { reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS }
2970 { reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS }
2971 { reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS }
2972 { reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE }
2973 { reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS }
2974 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS }
2975 { reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS }
2976 { reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS }
2977 { reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS }
2978 { reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT }
2979 { reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE }
2980 { reuse GL_COMPUTE_LOCAL_WORK_SIZE }
2981 { reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER }
2982 { reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER }
2983 { reuse GL_DISPATCH_INDIRECT_BUFFER }
2984 { reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING }
2985 { Reuse tokens from ARB_copy_image (none) }
2986 { Reuse tokens from KHR_debug }
2987 { reuse GL_DEBUG_OUTPUT_SYNCHRONOUS }
2988 { reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH }
2989 { reuse GL_DEBUG_CALLBACK_FUNCTION }
2990 { reuse GL_DEBUG_CALLBACK_USER_PARAM }
2991 { reuse GL_DEBUG_SOURCE_API }
2992 { reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM }
2993 { reuse GL_DEBUG_SOURCE_SHADER_COMPILER }
2994 { reuse GL_DEBUG_SOURCE_THIRD_PARTY }
2995 { reuse GL_DEBUG_SOURCE_APPLICATION }
2996 { reuse GL_DEBUG_SOURCE_OTHER }
2997 { reuse GL_DEBUG_TYPE_ERROR }
2998 { reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR }
2999 { reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR }
3000 { reuse GL_DEBUG_TYPE_PORTABILITY }
3001 { reuse GL_DEBUG_TYPE_PERFORMANCE }
3002 { reuse GL_DEBUG_TYPE_OTHER }
3003 { reuse GL_MAX_DEBUG_MESSAGE_LENGTH }
3004 { reuse GL_MAX_DEBUG_LOGGED_MESSAGES }
3005 { reuse GL_DEBUG_LOGGED_MESSAGES }
3006 { reuse GL_DEBUG_SEVERITY_HIGH }
3007 { reuse GL_DEBUG_SEVERITY_MEDIUM }
3008 { reuse GL_DEBUG_SEVERITY_LOW }
3009 { reuse GL_DEBUG_TYPE_MARKER }
3010 { reuse GL_DEBUG_TYPE_PUSH_GROUP }
3011 { reuse GL_DEBUG_TYPE_POP_GROUP }
3012 { reuse GL_DEBUG_SEVERITY_NOTIFICATION }
3013 { reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH }
3014 { reuse GL_DEBUG_GROUP_STACK_DEPTH }
3017 { reuse GL_PROGRAM }
3019 { reuse GL_PROGRAM_PIPELINE }
3020 { reuse GL_SAMPLER }
3021 { reuse GL_DISPLAY_LIST }
3022 { reuse GL_MAX_LABEL_LENGTH }
3023 { reuse GL_DEBUG_OUTPUT }
3024 { reuse GL_CONTEXT_FLAG_DEBUG_BIT }
3025 { reuse GL_STACK_UNDERFLOW }
3026 { reuse GL_STACK_OVERFLOW }
3027 { Reuse tokens from ARB_explicit_uniform_location }
3028 { reuse GL_MAX_UNIFORM_LOCATIONS }
3029 { Reuse tokens from ARB_framebuffer_no_attachments }
3030 { reuse GL_FRAMEBUFFER_DEFAULT_WIDTH }
3031 { reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT }
3032 { reuse GL_FRAMEBUFFER_DEFAULT_LAYERS }
3033 { reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES }
3034 { reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS }
3035 { reuse GL_MAX_FRAMEBUFFER_WIDTH }
3036 { reuse GL_MAX_FRAMEBUFFER_HEIGHT }
3037 { reuse GL_MAX_FRAMEBUFFER_LAYERS }
3038 { reuse GL_MAX_FRAMEBUFFER_SAMPLES }
3039 { Reuse tokens from ARB_internalformat_query2 }
3040 { reuse GL_INTERNALFORMAT_SUPPORTED }
3041 { reuse GL_INTERNALFORMAT_PREFERRED }
3042 { reuse GL_INTERNALFORMAT_RED_SIZE }
3043 { reuse GL_INTERNALFORMAT_GREEN_SIZE }
3044 { reuse GL_INTERNALFORMAT_BLUE_SIZE }
3045 { reuse GL_INTERNALFORMAT_ALPHA_SIZE }
3046 { reuse GL_INTERNALFORMAT_DEPTH_SIZE }
3047 { reuse GL_INTERNALFORMAT_STENCIL_SIZE }
3048 { reuse GL_INTERNALFORMAT_SHARED_SIZE }
3049 { reuse GL_INTERNALFORMAT_RED_TYPE }
3050 { reuse GL_INTERNALFORMAT_GREEN_TYPE }
3051 { reuse GL_INTERNALFORMAT_BLUE_TYPE }
3052 { reuse GL_INTERNALFORMAT_ALPHA_TYPE }
3053 { reuse GL_INTERNALFORMAT_DEPTH_TYPE }
3054 { reuse GL_INTERNALFORMAT_STENCIL_TYPE }
3055 { reuse GL_MAX_WIDTH }
3056 { reuse GL_MAX_HEIGHT }
3057 { reuse GL_MAX_DEPTH }
3058 { reuse GL_MAX_LAYERS }
3059 { reuse GL_MAX_COMBINED_DIMENSIONS }
3060 { reuse GL_COLOR_COMPONENTS }
3061 { reuse GL_DEPTH_COMPONENTS }
3062 { reuse GL_STENCIL_COMPONENTS }
3063 { reuse GL_COLOR_RENDERABLE }
3064 { reuse GL_DEPTH_RENDERABLE }
3065 { reuse GL_STENCIL_RENDERABLE }
3066 { reuse GL_FRAMEBUFFER_RENDERABLE }
3067 { reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED }
3068 { reuse GL_FRAMEBUFFER_BLEND }
3069 { reuse GL_READ_PIXELS }
3070 { reuse GL_READ_PIXELS_FORMAT }
3071 { reuse GL_READ_PIXELS_TYPE }
3072 { reuse GL_TEXTURE_IMAGE_FORMAT }
3073 { reuse GL_TEXTURE_IMAGE_TYPE }
3074 { reuse GL_GET_TEXTURE_IMAGE_FORMAT }
3075 { reuse GL_GET_TEXTURE_IMAGE_TYPE }
3077 { reuse GL_MANUAL_GENERATE_MIPMAP }
3078 { reuse GL_AUTO_GENERATE_MIPMAP }
3079 { reuse GL_COLOR_ENCODING }
3080 { reuse GL_SRGB_READ }
3081 { reuse GL_SRGB_WRITE }
3083 { reuse GL_VERTEX_TEXTURE }
3084 { reuse GL_TESS_CONTROL_TEXTURE }
3085 { reuse GL_TESS_EVALUATION_TEXTURE }
3086 { reuse GL_GEOMETRY_TEXTURE }
3087 { reuse GL_FRAGMENT_TEXTURE }
3088 { reuse GL_COMPUTE_TEXTURE }
3089 { reuse GL_TEXTURE_SHADOW }
3090 { reuse GL_TEXTURE_GATHER }
3091 { reuse GL_TEXTURE_GATHER_SHADOW }
3092 { reuse GL_SHADER_IMAGE_LOAD }
3093 { reuse GL_SHADER_IMAGE_STORE }
3094 { reuse GL_SHADER_IMAGE_ATOMIC }
3095 { reuse GL_IMAGE_TEXEL_SIZE }
3096 { reuse GL_IMAGE_COMPATIBILITY_CLASS }
3097 { reuse GL_IMAGE_PIXEL_FORMAT }
3098 { reuse GL_IMAGE_PIXEL_TYPE }
3099 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST }
3100 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST }
3101 { reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE }
3102 { reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE }
3103 { reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH }
3104 { reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT }
3105 { reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE }
3106 { reuse GL_CLEAR_BUFFER }
3107 { reuse GL_TEXTURE_VIEW }
3108 { reuse GL_VIEW_COMPATIBILITY_CLASS }
3109 { reuse GL_FULL_SUPPORT }
3110 { reuse GL_CAVEAT_SUPPORT }
3111 { reuse GL_IMAGE_CLASS_4_X_32 }
3112 { reuse GL_IMAGE_CLASS_2_X_32 }
3113 { reuse GL_IMAGE_CLASS_1_X_32 }
3114 { reuse GL_IMAGE_CLASS_4_X_16 }
3115 { reuse GL_IMAGE_CLASS_2_X_16 }
3116 { reuse GL_IMAGE_CLASS_1_X_16 }
3117 { reuse GL_IMAGE_CLASS_4_X_8 }
3118 { reuse GL_IMAGE_CLASS_2_X_8 }
3119 { reuse GL_IMAGE_CLASS_1_X_8 }
3120 { reuse GL_IMAGE_CLASS_11_11_10 }
3121 { reuse GL_IMAGE_CLASS_10_10_10_2 }
3122 { reuse GL_VIEW_CLASS_128_BITS }
3123 { reuse GL_VIEW_CLASS_96_BITS }
3124 { reuse GL_VIEW_CLASS_64_BITS }
3125 { reuse GL_VIEW_CLASS_48_BITS }
3126 { reuse GL_VIEW_CLASS_32_BITS }
3127 { reuse GL_VIEW_CLASS_24_BITS }
3128 { reuse GL_VIEW_CLASS_16_BITS }
3129 { reuse GL_VIEW_CLASS_8_BITS }
3130 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGB }
3131 { reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA }
3132 { reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA }
3133 { reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA }
3134 { reuse GL_VIEW_CLASS_RGTC1_RED }
3135 { reuse GL_VIEW_CLASS_RGTC2_RG }
3136 { reuse GL_VIEW_CLASS_BPTC_UNORM }
3137 { reuse GL_VIEW_CLASS_BPTC_FLOAT }
3138 { Reuse tokens from ARB_invalidate_subdata (none) }
3139 { Reuse tokens from ARB_multi_draw_indirect (none) }
3140 { Reuse tokens from ARB_program_interface_query }
3141 { reuse GL_UNIFORM }
3142 { reuse GL_UNIFORM_BLOCK }
3143 { reuse GL_PROGRAM_INPUT }
3144 { reuse GL_PROGRAM_OUTPUT }
3145 { reuse GL_BUFFER_VARIABLE }
3146 { reuse GL_SHADER_STORAGE_BLOCK }
3147 { reuse GL_VERTEX_SUBROUTINE }
3148 { reuse GL_TESS_CONTROL_SUBROUTINE }
3149 { reuse GL_TESS_EVALUATION_SUBROUTINE }
3150 { reuse GL_GEOMETRY_SUBROUTINE }
3151 { reuse GL_FRAGMENT_SUBROUTINE }
3152 { reuse GL_COMPUTE_SUBROUTINE }
3153 { reuse GL_VERTEX_SUBROUTINE_UNIFORM }
3154 { reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM }
3155 { reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM }
3156 { reuse GL_GEOMETRY_SUBROUTINE_UNIFORM }
3157 { reuse GL_FRAGMENT_SUBROUTINE_UNIFORM }
3158 { reuse GL_COMPUTE_SUBROUTINE_UNIFORM }
3159 { reuse GL_TRANSFORM_FEEDBACK_VARYING }
3160 { reuse GL_ACTIVE_RESOURCES }
3161 { reuse GL_MAX_NAME_LENGTH }
3162 { reuse GL_MAX_NUM_ACTIVE_VARIABLES }
3163 { reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES }
3164 { reuse GL_NAME_LENGTH }
3166 { reuse GL_ARRAY_SIZE }
3168 { reuse GL_BLOCK_INDEX }
3169 { reuse GL_ARRAY_STRIDE }
3170 { reuse GL_MATRIX_STRIDE }
3171 { reuse GL_IS_ROW_MAJOR }
3172 { reuse GL_ATOMIC_COUNTER_BUFFER_INDEX }
3173 { reuse GL_BUFFER_BINDING }
3174 { reuse GL_BUFFER_DATA_SIZE }
3175 { reuse GL_NUM_ACTIVE_VARIABLES }
3176 { reuse GL_ACTIVE_VARIABLES }
3177 { reuse GL_REFERENCED_BY_VERTEX_SHADER }
3178 { reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER }
3179 { reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER }
3180 { reuse GL_REFERENCED_BY_GEOMETRY_SHADER }
3181 { reuse GL_REFERENCED_BY_FRAGMENT_SHADER }
3182 { reuse GL_REFERENCED_BY_COMPUTE_SHADER }
3183 { reuse GL_TOP_LEVEL_ARRAY_SIZE }
3184 { reuse GL_TOP_LEVEL_ARRAY_STRIDE }
3185 { reuse GL_LOCATION }
3186 { reuse GL_LOCATION_INDEX }
3187 { reuse GL_IS_PER_PATCH }
3188 { Reuse tokens from ARB_robust_buffer_access_behavior (none) }
3189 { Reuse tokens from ARB_shader_storage_buffer_object }
3190 { reuse GL_SHADER_STORAGE_BUFFER }
3191 { reuse GL_SHADER_STORAGE_BUFFER_BINDING }
3192 { reuse GL_SHADER_STORAGE_BUFFER_START }
3193 { reuse GL_SHADER_STORAGE_BUFFER_SIZE }
3194 { reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS }
3195 { reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS }
3196 { reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS }
3197 { reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS }
3198 { reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS }
3199 { reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS }
3200 { reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS }
3201 { reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS }
3202 { reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE }
3203 { reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT }
3204 { reuse GL_SHADER_STORAGE_BARRIER_BIT }
3205 { reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES }
3206 { Reuse tokens from ARB_stencil_texturing }
3207 { reuse GL_DEPTH_STENCIL_TEXTURE_MODE }
3208 { Reuse tokens from ARB_texture_buffer_range }
3209 { reuse GL_TEXTURE_BUFFER_OFFSET }
3210 { reuse GL_TEXTURE_BUFFER_SIZE }
3211 { reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT }
3212 { Reuse tokens from ARB_texture_query_levels (none) }
3213 { Reuse tokens from ARB_texture_storage_multisample (none) }
3214 { Reuse tokens from ARB_texture_view }
3215 { reuse GL_TEXTURE_VIEW_MIN_LEVEL }
3216 { reuse GL_TEXTURE_VIEW_NUM_LEVELS }
3217 { reuse GL_TEXTURE_VIEW_MIN_LAYER }
3218 { reuse GL_TEXTURE_VIEW_NUM_LAYERS }
3219 { reuse GL_TEXTURE_IMMUTABLE_LEVELS }
3220 { Reuse tokens from ARB_vertex_attrib_binding }
3221 { reuse GL_VERTEX_ATTRIB_BINDING }
3222 { reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET }
3223 { reuse GL_VERTEX_BINDING_DIVISOR }
3224 { reuse GL_VERTEX_BINDING_OFFSET }
3225 { reuse GL_VERTEX_BINDING_STRIDE }
3226 { reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET }
3227 { reuse GL_MAX_VERTEX_ATTRIB_BINDINGS }
3230 // GL_3DFX_multisample
3231 GL_MULTISAMPLE_3DFX = $86B2;
3232 GL_SAMPLE_BUFFERS_3DFX = $86B3;
3233 GL_SAMPLES_3DFX = $86B4;
3234 GL_MULTISAMPLE_BIT_3DFX = $20000000;
3236 // GL_3DFX_texture_compression_FXT1
3237 GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
3238 GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
3240 // GL_APPLE_client_storage
3241 GL_UNPACK_CLIENT_STORAGE_APPLE = $85B2;
3243 // GL_APPLE_element_array
3244 GL_ELEMENT_ARRAY_APPLE = $8A0C;
3245 GL_ELEMENT_ARRAY_TYPE_APPLE = $8A0D;
3246 GL_ELEMENT_ARRAY_POINTER_APPLE = $8A0E;
3249 GL_DRAW_PIXELS_APPLE = $8A0A;
3250 GL_FENCE_APPLE = $8A0B;
3252 // GL_APPLE_specular_vector
3253 GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
3255 // GL_APPLE_transform_hint
3256 GL_TRANSFORM_HINT_APPLE = $85B1;
3258 // GL_APPLE_vertex_array_object
3259 GL_VERTEX_ARRAY_BINDING_APPLE = $85B5;
3261 // GL_APPLE_vertex_array_range
3262 GL_VERTEX_ARRAY_RANGE_APPLE = $851D;
3263 GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = $851E;
3264 GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = $851F;
3265 GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = $8521;
3266 GL_STORAGE_CLIENT_APPLE = $85B4;
3267 GL_STORAGE_CACHED_APPLE = $85BE;
3268 GL_STORAGE_SHARED_APPLE = $85BF;
3270 // GL_APPLE_ycbcr_422
3271 GL_YCBCR_422_APPLE = $85B9;
3272 GL_UNSIGNED_SHORT_8_8_APPLE = $85BA;
3273 GL_UNSIGNED_SHORT_8_8_REV_APPLE = $85BB;
3275 // GL_APPLE_texture_range
3276 GL_TEXTURE_RANGE_LENGTH_APPLE = $85B7;
3277 GL_TEXTURE_RANGE_POINTER_APPLE = $85B8;
3278 GL_TEXTURE_STORAGE_HINT_APPLE = $85BC;
3279 GL_STORAGE_PRIVATE_APPLE = $85BD;
3280 { reuse GL_STORAGE_CACHED_APPLE }
3281 { reuse GL_STORAGE_SHARED_APPLE }
3283 // GL_APPLE_float_pixels
3284 GL_HALF_APPLE = $140B;
3285 GL_RGBA_FLOAT32_APPLE = $8814;
3286 GL_RGB_FLOAT32_APPLE = $8815;
3287 GL_ALPHA_FLOAT32_APPLE = $8816;
3288 GL_INTENSITY_FLOAT32_APPLE = $8817;
3289 GL_LUMINANCE_FLOAT32_APPLE = $8818;
3290 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = $8819;
3291 GL_RGBA_FLOAT16_APPLE = $881A;
3292 GL_RGB_FLOAT16_APPLE = $881B;
3293 GL_ALPHA_FLOAT16_APPLE = $881C;
3294 GL_INTENSITY_FLOAT16_APPLE = $881D;
3295 GL_LUMINANCE_FLOAT16_APPLE = $881E;
3296 GL_LUMINANCE_ALPHA_FLOAT16_APPLE = $881F;
3297 GL_COLOR_FLOAT_APPLE = $8A0F;
3299 // GL_APPLE_vertex_program_evaluators
3300 GL_VERTEX_ATTRIB_MAP1_APPLE = $8A00;
3301 GL_VERTEX_ATTRIB_MAP2_APPLE = $8A01;
3302 GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = $8A02;
3303 GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = $8A03;
3304 GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = $8A04;
3305 GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = $8A05;
3306 GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = $8A06;
3307 GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = $8A07;
3308 GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = $8A08;
3309 GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = $8A09;
3311 // GL_APPLE_aux_depth_stencil
3312 GL_AUX_DEPTH_STENCIL_APPLE = $8A14;
3314 // GL_APPLE_object_purgeable
3315 GL_BUFFER_OBJECT_APPLE = $85B3;
3316 GL_RELEASED_APPLE = $8A19;
3317 GL_VOLATILE_APPLE = $8A1A;
3318 GL_RETAINED_APPLE = $8A1B;
3319 GL_UNDEFINED_APPLE = $8A1C;
3320 GL_PURGEABLE_APPLE = $8A1D;
3322 // GL_APPLE_row_bytes
3323 GL_PACK_ROW_BYTES_APPLE = $8A15;
3324 GL_UNPACK_ROW_BYTES_APPLE = $8A16;
3327 { reuse GL_UNSIGNED_SHORT_8_8_APPLE }
3328 { reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE }
3330 // GL_ARB_depth_texture
3331 GL_DEPTH_COMPONENT16_ARB = $81A5;
3332 GL_DEPTH_COMPONENT24_ARB = $81A6;
3333 GL_DEPTH_COMPONENT32_ARB = $81A7;
3334 GL_TEXTURE_DEPTH_SIZE_ARB = $884A;
3335 GL_DEPTH_TEXTURE_MODE_ARB = $884B;
3337 // GL_ARB_fragment_program
3338 GL_FRAGMENT_PROGRAM_ARB = $8804;
3339 GL_PROGRAM_ALU_INSTRUCTIONS_ARB = $8805;
3340 GL_PROGRAM_TEX_INSTRUCTIONS_ARB = $8806;
3341 GL_PROGRAM_TEX_INDIRECTIONS_ARB = $8807;
3342 GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $8808;
3343 GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $8809;
3344 GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $880A;
3345 GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = $880B;
3346 GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = $880C;
3347 GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = $880D;
3348 GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $880E;
3349 GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $880F;
3350 GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $8810;
3351 GL_MAX_TEXTURE_COORDS_ARB = $8871;
3352 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = $8872;
3355 GL_CONSTANT_COLOR_ARB = $8001;
3356 GL_ONE_MINUS_CONSTANT_COLOR = $8002;
3357 GL_CONSTANT_ALPHA = $8003;
3358 GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
3359 GL_BLEND_COLOR = $8005;
3360 GL_FUNC_ADD = $8006;
3363 GL_BLEND_EQUATION = $8009;
3364 GL_FUNC_SUBTRACT = $800A;
3365 GL_FUNC_REVERSE_SUBTRACT = $800B;
3366 {$ifdef DGL_DEPRECATED}
3367 GL_CONVOLUTION_1D = $8010;
3368 GL_CONVOLUTION_2D = $8011;
3369 GL_SEPARABLE_2D = $8012;
3370 GL_CONVOLUTION_BORDER_MODE = $8013;
3371 GL_CONVOLUTION_FILTER_SCALE = $8014;
3372 GL_CONVOLUTION_FILTER_BIAS = $8015;
3374 GL_CONVOLUTION_FORMAT = $8017;
3375 GL_CONVOLUTION_WIDTH = $8018;
3376 GL_CONVOLUTION_HEIGHT = $8019;
3377 GL_MAX_CONVOLUTION_WIDTH = $801A;
3378 GL_MAX_CONVOLUTION_HEIGHT = $801B;
3379 GL_POST_CONVOLUTION_RED_SCALE = $801C;
3380 GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
3381 GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
3382 GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
3383 GL_POST_CONVOLUTION_RED_BIAS = $8020;
3384 GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
3385 GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
3386 GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
3387 GL_HISTOGRAM = $8024;
3388 GL_PROXY_HISTOGRAM = $8025;
3389 GL_HISTOGRAM_WIDTH = $8026;
3390 GL_HISTOGRAM_FORMAT = $8027;
3391 GL_HISTOGRAM_RED_SIZE = $8028;
3392 GL_HISTOGRAM_GREEN_SIZE = $8029;
3393 GL_HISTOGRAM_BLUE_SIZE = $802A;
3394 GL_HISTOGRAM_ALPHA_SIZE = $802B;
3395 GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
3396 GL_HISTOGRAM_SINK = $802D;
3398 GL_MINMAX_FORMAT = $802F;
3399 GL_MINMAX_SINK = $8030;
3400 GL_TABLE_TOO_LARGE = $8031;
3401 GL_COLOR_MATRIX = $80B1;
3402 GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
3403 GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
3404 GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
3405 GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
3406 GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
3407 GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
3408 GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
3409 GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
3410 GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
3411 GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB;
3412 GL_COLOR_TABLE = $80D0;
3413 GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
3414 GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
3415 GL_PROXY_COLOR_TABLE = $80D3;
3416 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
3417 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
3418 GL_COLOR_TABLE_SCALE = $80D6;
3419 GL_COLOR_TABLE_BIAS = $80D7;
3420 GL_COLOR_TABLE_FORMAT = $80D8;
3421 GL_COLOR_TABLE_WIDTH = $80D9;
3422 GL_COLOR_TABLE_RED_SIZE = $80DA;
3423 GL_COLOR_TABLE_GREEN_SIZE = $80DB;
3424 GL_COLOR_TABLE_BLUE_SIZE = $80DC;
3425 GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
3426 GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
3427 GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
3428 GL_CONSTANT_BORDER = $8151;
3429 GL_REPLICATE_BORDER = $8153;
3430 GL_CONVOLUTION_BORDER_COLOR = $8154;
3433 // GL_ARB_matrix_palette
3434 GL_MATRIX_PALETTE_ARB = $8840;
3435 GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = $8841;
3436 GL_MAX_PALETTE_MATRICES_ARB = $8842;
3437 GL_CURRENT_PALETTE_MATRIX_ARB = $8843;
3438 GL_MATRIX_INDEX_ARRAY_ARB = $8844;
3439 GL_CURRENT_MATRIX_INDEX_ARB = $8845;
3440 GL_MATRIX_INDEX_ARRAY_SIZE_ARB = $8846;
3441 GL_MATRIX_INDEX_ARRAY_TYPE_ARB = $8847;
3442 GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = $8848;
3443 GL_MATRIX_INDEX_ARRAY_POINTER_ARB = $8849;
3445 // GL_ARB_multisample
3446 GL_MULTISAMPLE_ARB = $809D;
3447 GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
3448 GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
3449 GL_SAMPLE_COVERAGE_ARB = $80A0;
3450 GL_SAMPLE_BUFFERS_ARB = $80A8;
3451 GL_SAMPLES_ARB = $80A9;
3452 GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
3453 GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
3454 GL_MULTISAMPLE_BIT_ARB = $20000000;
3456 // GL_ARB_multitexture
3457 GL_TEXTURE0_ARB = $84C0;
3458 GL_TEXTURE1_ARB = $84C1;
3459 GL_TEXTURE2_ARB = $84C2;
3460 GL_TEXTURE3_ARB = $84C3;
3461 GL_TEXTURE4_ARB = $84C4;
3462 GL_TEXTURE5_ARB = $84C5;
3463 GL_TEXTURE6_ARB = $84C6;
3464 GL_TEXTURE7_ARB = $84C7;
3465 GL_TEXTURE8_ARB = $84C8;
3466 GL_TEXTURE9_ARB = $84C9;
3467 GL_TEXTURE10_ARB = $84CA;
3468 GL_TEXTURE11_ARB = $84CB;
3469 GL_TEXTURE12_ARB = $84CC;
3470 GL_TEXTURE13_ARB = $84CD;
3471 GL_TEXTURE14_ARB = $84CE;
3472 GL_TEXTURE15_ARB = $84CF;
3473 GL_TEXTURE16_ARB = $84D0;
3474 GL_TEXTURE17_ARB = $84D1;
3475 GL_TEXTURE18_ARB = $84D2;
3476 GL_TEXTURE19_ARB = $84D3;
3477 GL_TEXTURE20_ARB = $84D4;
3478 GL_TEXTURE21_ARB = $84D5;
3479 GL_TEXTURE22_ARB = $84D6;
3480 GL_TEXTURE23_ARB = $84D7;
3481 GL_TEXTURE24_ARB = $84D8;
3482 GL_TEXTURE25_ARB = $84D9;
3483 GL_TEXTURE26_ARB = $84DA;
3484 GL_TEXTURE27_ARB = $84DB;
3485 GL_TEXTURE28_ARB = $84DC;
3486 GL_TEXTURE29_ARB = $84DD;
3487 GL_TEXTURE30_ARB = $84DE;
3488 GL_TEXTURE31_ARB = $84DF;
3489 GL_ACTIVE_TEXTURE_ARB = $84E0;
3490 GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
3491 GL_MAX_TEXTURE_UNITS_ARB = $84E2;
3493 // GL_ARB_point_parameters
3494 GL_POINT_SIZE_MIN_ARB = $8126;
3495 GL_POINT_SIZE_MAX_ARB = $8127;
3496 GL_POINT_FADE_THRESHOLD_SIZE_ARB = $8128;
3497 GL_POINT_DISTANCE_ATTENUATION_ARB = $8129;
3500 GL_TEXTURE_COMPARE_MODE_ARB = $884C;
3501 GL_TEXTURE_COMPARE_FUNC_ARB = $884D;
3502 GL_COMPARE_R_TO_TEXTURE_ARB = $884E;
3504 // GL_ARB_shadow_ambient
3505 GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = $80BF;
3507 // GL_ARB_texture_border_clamp
3508 GL_CLAMP_TO_BORDER_ARB = $812D;
3510 // GL_ARB_texture_compression
3511 GL_COMPRESSED_ALPHA_ARB = $84E9;
3512 GL_COMPRESSED_LUMINANCE_ARB = $84EA;
3513 GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
3514 GL_COMPRESSED_INTENSITY_ARB = $84EC;
3515 GL_COMPRESSED_RGB_ARB = $84ED;
3516 GL_COMPRESSED_RGBA_ARB = $84EE;
3517 GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
3518 GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
3519 GL_TEXTURE_COMPRESSED_ARB = $86A1;
3520 GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
3521 GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
3523 // GL_ARB_texture_cube_map
3524 GL_NORMAL_MAP_ARB = $8511;
3525 GL_REFLECTION_MAP_ARB = $8512;
3526 GL_TEXTURE_CUBE_MAP_ARB = $8513;
3527 GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
3528 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
3529 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
3530 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
3531 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
3532 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
3533 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
3534 GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
3535 GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
3537 // GL_ARB_texture_env_combine
3538 GL_COMBINE_ARB = $8570;
3539 GL_COMBINE_RGB_ARB = $8571;
3540 GL_COMBINE_ALPHA_ARB = $8572;
3541 GL_SOURCE0_RGB_ARB = $8580;
3542 GL_SOURCE1_RGB_ARB = $8581;
3543 GL_SOURCE2_RGB_ARB = $8582;
3544 GL_SOURCE0_ALPHA_ARB = $8588;
3545 GL_SOURCE1_ALPHA_ARB = $8589;
3546 GL_SOURCE2_ALPHA_ARB = $858A;
3547 GL_OPERAND0_RGB_ARB = $8590;
3548 GL_OPERAND1_RGB_ARB = $8591;
3549 GL_OPERAND2_RGB_ARB = $8592;
3550 GL_OPERAND0_ALPHA_ARB = $8598;
3551 GL_OPERAND1_ALPHA_ARB = $8599;
3552 GL_OPERAND2_ALPHA_ARB = $859A;
3553 GL_RGB_SCALE_ARB = $8573;
3554 GL_ADD_SIGNED_ARB = $8574;
3555 GL_INTERPOLATE_ARB = $8575;
3556 GL_SUBTRACT_ARB = $84E7;
3557 GL_CONSTANT_ARB = $8576;
3558 GL_PRIMARY_COLOR_ARB = $8577;
3559 GL_PREVIOUS_ARB = $8578;
3561 // GL_ARB_texture_env_dot3
3562 GL_DOT3_RGB_ARB = $86AE;
3563 GL_DOT3_RGBA_ARB = $86AF;
3565 // GL_ARB_texture_mirrored_repeat
3566 GL_MIRRORED_REPEAT_ARB = $8370;
3568 // GL_ARB_transpose_matrix
3569 GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
3570 GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
3571 GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
3572 GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
3574 // GL_ARB_vertex_blend
3575 GL_MAX_VERTEX_UNITS_ARB = $86A4;
3576 GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
3577 GL_WEIGHT_SUM_UNITY_ARB = $86A6;
3578 GL_VERTEX_BLEND_ARB = $86A7;
3579 GL_CURRENT_WEIGHT_ARB = $86A8;
3580 GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
3581 GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
3582 GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
3583 GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
3584 GL_WEIGHT_ARRAY_ARB = $86AD;
3585 GL_MODELVIEW0_ARB = $1700;
3586 GL_MODELVIEW1_ARB = $850A;
3587 GL_MODELVIEW2_ARB = $8722;
3588 GL_MODELVIEW3_ARB = $8723;
3589 GL_MODELVIEW4_ARB = $8724;
3590 GL_MODELVIEW5_ARB = $8725;
3591 GL_MODELVIEW6_ARB = $8726;
3592 GL_MODELVIEW7_ARB = $8727;
3593 GL_MODELVIEW8_ARB = $8728;
3594 GL_MODELVIEW9_ARB = $8729;
3595 GL_MODELVIEW10_ARB = $872A;
3596 GL_MODELVIEW11_ARB = $872B;
3597 GL_MODELVIEW12_ARB = $872C;
3598 GL_MODELVIEW13_ARB = $872D;
3599 GL_MODELVIEW14_ARB = $872E;
3600 GL_MODELVIEW15_ARB = $872F;
3601 GL_MODELVIEW16_ARB = $8730;
3602 GL_MODELVIEW17_ARB = $8731;
3603 GL_MODELVIEW18_ARB = $8732;
3604 GL_MODELVIEW19_ARB = $8733;
3605 GL_MODELVIEW20_ARB = $8734;
3606 GL_MODELVIEW21_ARB = $8735;
3607 GL_MODELVIEW22_ARB = $8736;
3608 GL_MODELVIEW23_ARB = $8737;
3609 GL_MODELVIEW24_ARB = $8738;
3610 GL_MODELVIEW25_ARB = $8739;
3611 GL_MODELVIEW26_ARB = $873A;
3612 GL_MODELVIEW27_ARB = $873B;
3613 GL_MODELVIEW28_ARB = $873C;
3614 GL_MODELVIEW29_ARB = $873D;
3615 GL_MODELVIEW30_ARB = $873E;
3616 GL_MODELVIEW31_ARB = $873F;
3618 // GL_ARB_vertex_buffer_object
3619 GL_BUFFER_SIZE_ARB = $8764;
3620 GL_BUFFER_USAGE_ARB = $8765;
3621 GL_ARRAY_BUFFER_ARB = $8892;
3622 GL_ELEMENT_ARRAY_BUFFER_ARB = $8893;
3623 GL_ARRAY_BUFFER_BINDING_ARB = $8894;
3624 GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = $8895;
3625 GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = $8896;
3626 GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = $8897;
3627 GL_COLOR_ARRAY_BUFFER_BINDING_ARB = $8898;
3628 GL_INDEX_ARRAY_BUFFER_BINDING_ARB = $8899;
3629 GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = $889A;
3630 GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = $889B;
3631 GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = $889C;
3632 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = $889D;
3633 GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = $889E;
3634 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = $889F;
3635 GL_READ_ONLY_ARB = $88B8;
3636 GL_WRITE_ONLY_ARB = $88B9;
3637 GL_READ_WRITE_ARB = $88BA;
3638 GL_BUFFER_ACCESS_ARB = $88BB;
3639 GL_BUFFER_MAPPED_ARB = $88BC;
3640 GL_BUFFER_MAP_POINTER_ARB = $88BD;
3641 GL_STREAM_DRAW_ARB = $88E0;
3642 GL_STREAM_READ_ARB = $88E1;
3643 GL_STREAM_COPY_ARB = $88E2;
3644 GL_STATIC_DRAW_ARB = $88E4;
3645 GL_STATIC_READ_ARB = $88E5;
3646 GL_STATIC_COPY_ARB = $88E6;
3647 GL_DYNAMIC_DRAW_ARB = $88E8;
3648 GL_DYNAMIC_READ_ARB = $88E9;
3649 GL_DYNAMIC_COPY_ARB = $88EA;
3651 // GL_ARB_vertex_program
3652 GL_COLOR_SUM_ARB = $8458;
3653 GL_VERTEX_PROGRAM_ARB = $8620;
3654 GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = $8622;
3655 GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = $8623;
3656 GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = $8624;
3657 GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = $8625;
3658 GL_CURRENT_VERTEX_ATTRIB_ARB = $8626;
3659 GL_PROGRAM_LENGTH_ARB = $8627;
3660 GL_PROGRAM_STRING_ARB = $8628;
3661 GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = $862E;
3662 GL_MAX_PROGRAM_MATRICES_ARB = $862F;
3663 GL_CURRENT_MATRIX_STACK_DEPTH_ARB = $8640;
3664 GL_CURRENT_MATRIX_ARB = $8641;
3665 GL_VERTEX_PROGRAM_POINT_SIZE_ARB = $8642;
3666 GL_VERTEX_PROGRAM_TWO_SIDE_ARB = $8643;
3667 GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = $8645;
3668 GL_PROGRAM_ERROR_POSITION_ARB = $864B;
3669 GL_PROGRAM_BINDING_ARB = $8677;
3670 GL_MAX_VERTEX_ATTRIBS_ARB = $8869;
3671 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = $886A;
3672 GL_PROGRAM_ERROR_STRING_ARB = $8874;
3673 GL_PROGRAM_FORMAT_ASCII_ARB = $8875;
3674 GL_PROGRAM_FORMAT_ARB = $8876;
3675 GL_PROGRAM_INSTRUCTIONS_ARB = $88A0;
3676 GL_MAX_PROGRAM_INSTRUCTIONS_ARB = $88A1;
3677 GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A2;
3678 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A3;
3679 GL_PROGRAM_TEMPORARIES_ARB = $88A4;
3680 GL_MAX_PROGRAM_TEMPORARIES_ARB = $88A5;
3681 GL_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A6;
3682 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A7;
3683 GL_PROGRAM_PARAMETERS_ARB = $88A8;
3684 GL_MAX_PROGRAM_PARAMETERS_ARB = $88A9;
3685 GL_PROGRAM_NATIVE_PARAMETERS_ARB = $88AA;
3686 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = $88AB;
3687 GL_PROGRAM_ATTRIBS_ARB = $88AC;
3688 GL_MAX_PROGRAM_ATTRIBS_ARB = $88AD;
3689 GL_PROGRAM_NATIVE_ATTRIBS_ARB = $88AE;
3690 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = $88AF;
3691 GL_PROGRAM_ADDRESS_REGISTERS_ARB = $88B0;
3692 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = $88B1;
3693 GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B2;
3694 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B3;
3695 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = $88B4;
3696 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = $88B5;
3697 GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = $88B6;
3698 GL_TRANSPOSE_CURRENT_MATRIX_ARB = $88B7;
3699 GL_MATRIX0_ARB = $88C0;
3700 GL_MATRIX1_ARB = $88C1;
3701 GL_MATRIX2_ARB = $88C2;
3702 GL_MATRIX3_ARB = $88C3;
3703 GL_MATRIX4_ARB = $88C4;
3704 GL_MATRIX5_ARB = $88C5;
3705 GL_MATRIX6_ARB = $88C6;
3706 GL_MATRIX7_ARB = $88C7;
3707 GL_MATRIX8_ARB = $88C8;
3708 GL_MATRIX9_ARB = $88C9;
3709 GL_MATRIX10_ARB = $88CA;
3710 GL_MATRIX11_ARB = $88CB;
3711 GL_MATRIX12_ARB = $88CC;
3712 GL_MATRIX13_ARB = $88CD;
3713 GL_MATRIX14_ARB = $88CE;
3714 GL_MATRIX15_ARB = $88CF;
3715 GL_MATRIX16_ARB = $88D0;
3716 GL_MATRIX17_ARB = $88D1;
3717 GL_MATRIX18_ARB = $88D2;
3718 GL_MATRIX19_ARB = $88D3;
3719 GL_MATRIX20_ARB = $88D4;
3720 GL_MATRIX21_ARB = $88D5;
3721 GL_MATRIX22_ARB = $88D6;
3722 GL_MATRIX23_ARB = $88D7;
3723 GL_MATRIX24_ARB = $88D8;
3724 GL_MATRIX25_ARB = $88D9;
3725 GL_MATRIX26_ARB = $88DA;
3726 GL_MATRIX27_ARB = $88DB;
3727 GL_MATRIX28_ARB = $88DC;
3728 GL_MATRIX29_ARB = $88DD;
3729 GL_MATRIX30_ARB = $88DE;
3730 GL_MATRIX31_ARB = $88DF;
3732 // GL_ARB_draw_buffers
3733 GL_MAX_DRAW_BUFFERS_ARB = $8824;
3734 GL_DRAW_BUFFER0_ARB = $8825;
3735 GL_DRAW_BUFFER1_ARB = $8826;
3736 GL_DRAW_BUFFER2_ARB = $8827;
3737 GL_DRAW_BUFFER3_ARB = $8828;
3738 GL_DRAW_BUFFER4_ARB = $8829;
3739 GL_DRAW_BUFFER5_ARB = $882A;
3740 GL_DRAW_BUFFER6_ARB = $882B;
3741 GL_DRAW_BUFFER7_ARB = $882C;
3742 GL_DRAW_BUFFER8_ARB = $882D;
3743 GL_DRAW_BUFFER9_ARB = $882E;
3744 GL_DRAW_BUFFER10_ARB = $882F;
3745 GL_DRAW_BUFFER11_ARB = $8830;
3746 GL_DRAW_BUFFER12_ARB = $8831;
3747 GL_DRAW_BUFFER13_ARB = $8832;
3748 GL_DRAW_BUFFER14_ARB = $8833;
3749 GL_DRAW_BUFFER15_ARB = $8834;
3751 // GL_ARB_texture_rectangle
3752 GL_TEXTURE_RECTANGLE_ARB = $84F5;
3753 GL_TEXTURE_BINDING_RECTANGLE_ARB = $84F6;
3754 GL_PROXY_TEXTURE_RECTANGLE_ARB = $84F7;
3755 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = $84F8;
3757 // GL_ARB_color_buffer_float
3758 GL_RGBA_FLOAT_MODE_ARB = $8820;
3759 GL_CLAMP_VERTEX_COLOR_ARB = $891A;
3760 GL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
3761 GL_CLAMP_READ_COLOR_ARB = $891C;
3762 GL_FIXED_ONLY_ARB = $891D;
3763 WGL_TYPE_RGBA_FLOAT_ARB = $21A0;
3764 GLX_RGBA_FLOAT_TYPE = $20B9;
3765 GLX_RGBA_FLOAT_BIT = $00000004;
3767 // GL_ARB_half_float_pixel
3768 GL_HALF_FLOAT_ARB = $140B;
3770 // GL_ARB_texture_float
3771 GL_TEXTURE_RED_TYPE_ARB = $8C10;
3772 GL_TEXTURE_GREEN_TYPE_ARB = $8C11;
3773 GL_TEXTURE_BLUE_TYPE_ARB = $8C12;
3774 GL_TEXTURE_ALPHA_TYPE_ARB = $8C13;
3775 GL_TEXTURE_LUMINANCE_TYPE_ARB = $8C14;
3776 GL_TEXTURE_INTENSITY_TYPE_ARB = $8C15;
3777 GL_TEXTURE_DEPTH_TYPE_ARB = $8C16;
3778 GL_UNSIGNED_NORMALIZED_ARB = $8C17;
3779 GL_RGBA32F_ARB = $8814;
3780 GL_RGB32F_ARB = $8815;
3781 GL_ALPHA32F_ARB = $8816;
3782 GL_INTENSITY32F_ARB = $8817;
3783 GL_LUMINANCE32F_ARB = $8818;
3784 GL_LUMINANCE_ALPHA32F_ARB = $8819;
3785 GL_RGBA16F_ARB = $881A;
3786 GL_RGB16F_ARB = $881B;
3787 GL_ALPHA16F_ARB = $881C;
3788 GL_INTENSITY16F_ARB = $881D;
3789 GL_LUMINANCE16F_ARB = $881E;
3790 GL_LUMINANCE_ALPHA16F_ARB = $881F;
3792 // GL_ARB_pixel_buffer_object
3793 GL_PIXEL_PACK_BUFFER_ARB = $88EB;
3794 GL_PIXEL_UNPACK_BUFFER_ARB = $88EC;
3795 GL_PIXEL_PACK_BUFFER_BINDING_ARB = $88ED;
3796 GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = $88EF;
3798 // GL_ARB_depth_buffer_float
3799 GL_DEPTH_COMPONENT32F = $8CAC;
3800 GL_DEPTH32F_STENCIL8 = $8CAD;
3801 GL_FLOAT_32_UNSIGNED_INT_24_8_REV = $8DAD;
3803 // GL_ARB_framebuffer_object
3804 GL_INVALID_FRAMEBUFFER_OPERATION = $0506;
3805 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = $8210;
3806 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = $8211;
3807 GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = $8212;
3808 GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = $8213;
3809 GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = $8214;
3810 GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = $8215;
3811 GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = $8216;
3812 GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = $8217;
3813 GL_FRAMEBUFFER_DEFAULT = $8218;
3814 GL_FRAMEBUFFER_UNDEFINED = $8219;
3815 GL_DEPTH_STENCIL_ATTACHMENT = $821A;
3816 GL_MAX_RENDERBUFFER_SIZE = $84E8;
3817 GL_DEPTH_STENCIL = $84F9;
3818 GL_UNSIGNED_INT_24_8 = $84FA;
3819 GL_DEPTH24_STENCIL8 = $88F0;
3820 GL_TEXTURE_STENCIL_SIZE = $88F1;
3821 GL_TEXTURE_RED_TYPE = $8C10;
3822 GL_TEXTURE_GREEN_TYPE = $8C11;
3823 GL_TEXTURE_BLUE_TYPE = $8C12;
3824 GL_TEXTURE_ALPHA_TYPE = $8C13;
3825 GL_TEXTURE_DEPTH_TYPE = $8C16;
3826 GL_UNSIGNED_NORMALIZED = $8C17;
3827 GL_FRAMEBUFFER_BINDING = $8CA6;
3828 GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING;
3829 GL_RENDERBUFFER_BINDING = $8CA7;
3830 GL_READ_FRAMEBUFFER = $8CA8;
3831 GL_DRAW_FRAMEBUFFER = $8CA9;
3832 GL_READ_FRAMEBUFFER_BINDING = $8CAA;
3833 GL_RENDERBUFFER_SAMPLES = $8CAB;
3834 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = $8CD0;
3835 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = $8CD1;
3836 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = $8CD2;
3837 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = $8CD3;
3838 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = $8CD4;
3839 GL_FRAMEBUFFER_COMPLETE = $8CD5;
3840 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = $8CD6;
3841 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = $8CD7;
3842 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = $8CDB;
3843 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = $8CDC;
3844 GL_FRAMEBUFFER_UNSUPPORTED = $8CDD;
3845 GL_MAX_COLOR_ATTACHMENTS = $8CDF;
3846 GL_COLOR_ATTACHMENT0 = $8CE0;
3847 GL_COLOR_ATTACHMENT1 = $8CE1;
3848 GL_COLOR_ATTACHMENT2 = $8CE2;
3849 GL_COLOR_ATTACHMENT3 = $8CE3;
3850 GL_COLOR_ATTACHMENT4 = $8CE4;
3851 GL_COLOR_ATTACHMENT5 = $8CE5;
3852 GL_COLOR_ATTACHMENT6 = $8CE6;
3853 GL_COLOR_ATTACHMENT7 = $8CE7;
3854 GL_COLOR_ATTACHMENT8 = $8CE8;
3855 GL_COLOR_ATTACHMENT9 = $8CE9;
3856 GL_COLOR_ATTACHMENT10 = $8CEA;
3857 GL_COLOR_ATTACHMENT11 = $8CEB;
3858 GL_COLOR_ATTACHMENT12 = $8CEC;
3859 GL_COLOR_ATTACHMENT13 = $8CED;
3860 GL_COLOR_ATTACHMENT14 = $8CEE;
3861 GL_COLOR_ATTACHMENT15 = $8CEF;
3862 GL_DEPTH_ATTACHMENT = $8D00;
3863 GL_STENCIL_ATTACHMENT = $8D20;
3864 GL_FRAMEBUFFER = $8D40;
3865 GL_RENDERBUFFER = $8D41;
3866 GL_RENDERBUFFER_WIDTH = $8D42;
3867 GL_RENDERBUFFER_HEIGHT = $8D43;
3868 GL_RENDERBUFFER_INTERNAL_FORMAT = $8D44;
3869 GL_STENCIL_INDEX1 = $8D46;
3870 GL_STENCIL_INDEX4 = $8D47;
3871 GL_STENCIL_INDEX8 = $8D48;
3872 GL_STENCIL_INDEX16 = $8D49;
3873 GL_RENDERBUFFER_RED_SIZE = $8D50;
3874 GL_RENDERBUFFER_GREEN_SIZE = $8D51;
3875 GL_RENDERBUFFER_BLUE_SIZE = $8D52;
3876 GL_RENDERBUFFER_ALPHA_SIZE = $8D53;
3877 GL_RENDERBUFFER_DEPTH_SIZE = $8D54;
3878 GL_RENDERBUFFER_STENCIL_SIZE = $8D55;
3879 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = $8D56;
3880 GL_MAX_SAMPLES = $8D57;
3881 {$ifdef DGL_DEPRECATED}
3883 GL_TEXTURE_LUMINANCE_TYPE = $8C14;
3884 GL_TEXTURE_INTENSITY_TYPE = $8C15;
3887 // GL_ARB_framebuffer_sRGB
3888 GL_FRAMEBUFFER_SRGB = $8DB9;
3890 // GL_ARB_geometry_shader4
3891 GL_LINES_ADJACENCY_ARB = $000A;
3892 GL_LINE_STRIP_ADJACENCY_ARB = $000B;
3893 GL_TRIANGLES_ADJACENCY_ARB = $000C;
3894 GL_TRIANGLE_STRIP_ADJACENCY_ARB = $000D;
3895 GL_PROGRAM_POINT_SIZE_ARB = $8642;
3896 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = $8C29;
3897 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = $8DA7;
3898 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = $8DA8;
3899 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = $8DA9;
3900 GL_GEOMETRY_SHADER_ARB = $8DD9;
3901 GL_GEOMETRY_VERTICES_OUT_ARB = $8DDA;
3902 GL_GEOMETRY_INPUT_TYPE_ARB = $8DDB;
3903 GL_GEOMETRY_OUTPUT_TYPE_ARB = $8DDC;
3904 GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = $8DDD;
3905 GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = $8DDE;
3906 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = $8DDF;
3907 GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = $8DE0;
3908 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = $8DE1;
3909 { reuse GL_MAX_VARYING_COMPONENTS }
3910 { reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER }
3912 // GL_ARB_half_float_vertex
3913 GL_HALF_FLOAT = $140B;
3915 // GL_ARB_instanced_arrays
3916 GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = $88FE;
3918 // GL_ARB_map_buffer_range
3919 GL_MAP_READ_BIT = $0001;
3920 GL_MAP_WRITE_BIT = $0002;
3921 GL_MAP_INVALIDATE_RANGE_BIT = $0004;
3922 GL_MAP_INVALIDATE_BUFFER_BIT = $0008;
3923 GL_MAP_FLUSH_EXPLICIT_BIT = $0010;
3924 GL_MAP_UNSYNCHRONIZED_BIT = $0020;
3926 // GL_ARB_texture_buffer_object
3927 GL_TEXTURE_BUFFER_ARB = $8C2A;
3928 GL_MAX_TEXTURE_BUFFER_SIZE_ARB = $8C2B;
3929 GL_TEXTURE_BINDING_BUFFER_ARB = $8C2C;
3930 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = $8C2D;
3931 GL_TEXTURE_BUFFER_FORMAT_ARB = $8C2E;
3933 // GL_ARB_texture_compression_rgtc
3934 GL_COMPRESSED_RED_RGTC1 = $8DBB;
3935 GL_COMPRESSED_SIGNED_RED_RGTC1 = $8DBC;
3936 GL_COMPRESSED_RG_RGTC2 = $8DBD;
3937 GL_COMPRESSED_SIGNED_RG_RGTC2 = $8DBE;
3939 // GL_ARB_texture_rg
3941 GL_RG_INTEGER = $8228;
3963 // GL_ARB_vertex_array_object
3964 GL_VERTEX_ARRAY_BINDING = $85B5;
3966 // GL_ARB_uniform_buffer_object
3967 GL_UNIFORM_BUFFER = $8A11;
3968 GL_UNIFORM_BUFFER_BINDING = $8A28;
3969 GL_UNIFORM_BUFFER_START = $8A29;
3970 GL_UNIFORM_BUFFER_SIZE = $8A2A;
3971 GL_MAX_VERTEX_UNIFORM_BLOCKS = $8A2B;
3972 GL_MAX_GEOMETRY_UNIFORM_BLOCKS = $8A2C;
3973 GL_MAX_FRAGMENT_UNIFORM_BLOCKS = $8A2D;
3974 GL_MAX_COMBINED_UNIFORM_BLOCKS = $8A2E;
3975 GL_MAX_UNIFORM_BUFFER_BINDINGS = $8A2F;
3976 GL_MAX_UNIFORM_BLOCK_SIZE = $8A30;
3977 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = $8A31;
3978 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = $8A32;
3979 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = $8A33;
3980 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = $8A34;
3981 GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = $8A35;
3982 GL_ACTIVE_UNIFORM_BLOCKS = $8A36;
3983 GL_UNIFORM_TYPE = $8A37;
3984 GL_UNIFORM_SIZE = $8A38;
3985 GL_UNIFORM_NAME_LENGTH = $8A39;
3986 GL_UNIFORM_BLOCK_INDEX = $8A3A;
3987 GL_UNIFORM_OFFSET = $8A3B;
3988 GL_UNIFORM_ARRAY_STRIDE = $8A3C;
3989 GL_UNIFORM_MATRIX_STRIDE = $8A3D;
3990 GL_UNIFORM_IS_ROW_MAJOR = $8A3E;
3991 GL_UNIFORM_BLOCK_BINDING = $8A3F;
3992 GL_UNIFORM_BLOCK_DATA_SIZE = $8A40;
3993 GL_UNIFORM_BLOCK_NAME_LENGTH = $8A41;
3994 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = $8A42;
3995 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = $8A43;
3996 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;
3997 GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = $8A45;
3998 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = $8A46;
3999 GL_INVALID_INDEX = $FFFFFFFF;
4001 // GL_ARB_compatibility
4002 { ARB_compatibility just defines tokens from core 3.0 }
4004 // GL_ARB_copy_buffer
4005 GL_COPY_READ_BUFFER_BINDING = $8F36;
4006 GL_COPY_READ_BUFFER = GL_COPY_READ_BUFFER_BINDING;
4007 GL_COPY_WRITE_BUFFER_BINDING = $8F37;
4008 GL_COPY_WRITE_BUFFER = GL_COPY_WRITE_BUFFER_BINDING;
4010 // GL_ARB_depth_clamp
4011 GL_DEPTH_CLAMP = $864F;
4013 // GL_ARB_provoking_vertex
4014 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = $8E4C;
4015 GL_FIRST_VERTEX_CONVENTION = $8E4D;
4016 GL_LAST_VERTEX_CONVENTION = $8E4E;
4017 GL_PROVOKING_VERTEX = $8E4F;
4019 // GL_ARB_seamless_cube_map
4020 GL_TEXTURE_CUBE_MAP_SEAMLESS = $884F;
4023 GL_MAX_SERVER_WAIT_TIMEOUT = $9111;
4024 GL_OBJECT_TYPE = $9112;
4025 GL_SYNC_CONDITION = $9113;
4026 GL_SYNC_STATUS = $9114;
4027 GL_SYNC_FLAGS = $9115;
4028 GL_SYNC_FENCE = $9116;
4029 GL_SYNC_GPU_COMMANDS_COMPLETE = $9117;
4030 GL_UNSIGNALED = $9118;
4031 GL_SIGNALED = $9119;
4032 GL_ALREADY_SIGNALED = $911A;
4033 GL_TIMEOUT_EXPIRED = $911B;
4034 GL_CONDITION_SATISFIED = $911C;
4035 GL_WAIT_FAILED = $911D;
4036 GL_SYNC_FLUSH_COMMANDS_BIT = $00000001;
4037 GL_TIMEOUT_IGNORED = $FFFFFFFFFFFFFFFF;
4039 // GL_ARB_texture_multisample
4040 GL_SAMPLE_POSITION = $8E50;
4041 GL_SAMPLE_MASK = $8E51;
4042 GL_SAMPLE_MASK_VALUE = $8E52;
4043 GL_MAX_SAMPLE_MASK_WORDS = $8E59;
4044 GL_TEXTURE_2D_MULTISAMPLE = $9100;
4045 GL_PROXY_TEXTURE_2D_MULTISAMPLE = $9101;
4046 GL_TEXTURE_2D_MULTISAMPLE_ARRAY = $9102;
4047 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = $9103;
4048 GL_TEXTURE_BINDING_2D_MULTISAMPLE = $9104;
4049 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = $9105;
4050 GL_TEXTURE_SAMPLES = $9106;
4051 GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = $9107;
4052 GL_SAMPLER_2D_MULTISAMPLE = $9108;
4053 GL_INT_SAMPLER_2D_MULTISAMPLE = $9109;
4054 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = $910A;
4055 GL_SAMPLER_2D_MULTISAMPLE_ARRAY = $910B;
4056 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910C;
4057 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = $910D;
4058 GL_MAX_COLOR_TEXTURE_SAMPLES = $910E;
4059 GL_MAX_DEPTH_TEXTURE_SAMPLES = $910F;
4060 GL_MAX_INTEGER_SAMPLES = $9110;
4062 // GL_ARB_vertex_array_bgra
4065 // GL_ARB_sample_shading
4066 GL_SAMPLE_SHADING_ARB = $8C36;
4067 GL_MIN_SAMPLE_SHADING_VALUE_ARB = $8C37;
4069 // GL_ARB_texture_cube_map_array
4070 GL_TEXTURE_CUBE_MAP_ARRAY_ARB = $9009;
4071 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = $900A;
4072 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = $900B;
4073 GL_SAMPLER_CUBE_MAP_ARRAY_ARB = $900C;
4074 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = $900D;
4075 GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900E;
4076 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = $900F;
4078 // GL_ARB_texture_gather
4079 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5E;
4080 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = $8E5F;
4082 // GL_ARB_shading_language_include
4083 GL_SHADER_INCLUDE_ARB = $8DAE;
4084 GL_NAMED_STRING_LENGTH_ARB = $8DE9;
4085 GL_NAMED_STRING_TYPE_ARB = $8DEA;
4087 // GL_ARB_texture_compression_bptc
4088 GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = $8E8C;
4089 GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = $8E8D;
4090 GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = $8E8E;
4091 GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = $8E8F;
4093 // GL_ARB_blend_func_extended
4094 GL_SRC1_COLOR = $88F9;
4095 { reuse GL_SRC1_ALPHA }
4096 GL_ONE_MINUS_SRC1_COLOR = $88FA;
4097 GL_ONE_MINUS_SRC1_ALPHA = $88FB;
4098 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = $88FC;
4100 // GL_ARB_occlusion_query2
4101 GL_ANY_SAMPLES_PASSED = $8C2F;
4103 // GL_ARB_sampler_objects
4104 GL_SAMPLER_BINDING = $8919;
4106 // GL_ARB_texture_rgb10_a2ui
4107 GL_RGB10_A2UI = $906F;
4109 // GL_ARB_texture_swizzle
4110 GL_TEXTURE_SWIZZLE_R = $8E42;
4111 GL_TEXTURE_SWIZZLE_G = $8E43;
4112 GL_TEXTURE_SWIZZLE_B = $8E44;
4113 GL_TEXTURE_SWIZZLE_A = $8E45;
4114 GL_TEXTURE_SWIZZLE_RGBA = $8E46;
4116 // GL_ARB_timer_query
4117 GL_TIME_ELAPSED = $88BF;
4118 GL_TIMESTAMP = $8E28;
4120 // GL_ARB_vertex_type_2_10_10_10_rev
4121 { reuse GL_UNSIGNED_INT_2_10_10_10_REV }
4122 GL_INT_2_10_10_10_REV = $8D9F;
4124 // GL_ARB_draw_indirect
4125 GL_DRAW_INDIRECT_BUFFER = $8F3F;
4126 GL_DRAW_INDIRECT_BUFFER_BINDING = $8F43;
4128 // GL_ARB_gpu_shader5
4129 GL_GEOMETRY_SHADER_INVOCATIONS = $887F;
4130 GL_MAX_GEOMETRY_SHADER_INVOCATIONS = $8E5A;
4131 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = $8E5B;
4132 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = $8E5C;
4133 GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = $8E5D;
4134 { reuse GL_MAX_VERTEX_STREAMS }
4136 // GL_ARB_gpu_shader_fp64
4138 GL_DOUBLE_VEC2 = $8FFC;
4139 GL_DOUBLE_VEC3 = $8FFD;
4140 GL_DOUBLE_VEC4 = $8FFE;
4141 GL_DOUBLE_MAT2 = $8F46;
4142 GL_DOUBLE_MAT3 = $8F47;
4143 GL_DOUBLE_MAT4 = $8F48;
4144 GL_DOUBLE_MAT2x3 = $8F49;
4145 GL_DOUBLE_MAT2x4 = $8F4A;
4146 GL_DOUBLE_MAT3x2 = $8F4B;
4147 GL_DOUBLE_MAT3x4 = $8F4C;
4148 GL_DOUBLE_MAT4x2 = $8F4D;
4149 GL_DOUBLE_MAT4x3 = $8F4E;
4151 // GL_ARB_shader_subroutine
4152 GL_ACTIVE_SUBROUTINES = $8DE5;
4153 GL_ACTIVE_SUBROUTINE_UNIFORMS = $8DE6;
4154 GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = $8E47;
4155 GL_ACTIVE_SUBROUTINE_MAX_LENGTH = $8E48;
4156 GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = $8E49;
4157 GL_MAX_SUBROUTINES = $8DE7;
4158 GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = $8DE8;
4159 GL_NUM_COMPATIBLE_SUBROUTINES = $8E4A;
4160 GL_COMPATIBLE_SUBROUTINES = $8E4B;
4161 { reuse GL_UNIFORM_SIZE }
4162 { reuse GL_UNIFORM_NAME_LENGTH }
4164 // GL_ARB_tessellation_shader
4166 GL_PATCH_VERTICES = $8E72;
4167 GL_PATCH_DEFAULT_INNER_LEVEL = $8E73;
4168 GL_PATCH_DEFAULT_OUTER_LEVEL = $8E74;
4169 GL_TESS_CONTROL_OUTPUT_VERTICES = $8E75;
4170 GL_TESS_GEN_MODE = $8E76;
4171 GL_TESS_GEN_SPACING = $8E77;
4172 GL_TESS_GEN_VERTEX_ORDER = $8E78;
4173 GL_TESS_GEN_POINT_MODE = $8E79;
4174 { reuse GL_TRIANGLES }
4176 GL_ISOLINES = $8E7A;
4178 GL_FRACTIONAL_ODD = $8E7B;
4179 GL_FRACTIONAL_EVEN = $8E7C;
4182 GL_MAX_PATCH_VERTICES = $8E7D;
4183 GL_MAX_TESS_GEN_LEVEL = $8E7E;
4184 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = $8E7F;
4185 GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E80;
4186 GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = $8E81;
4187 GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = $8E82;
4188 GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = $8E83;
4189 GL_MAX_TESS_PATCH_COMPONENTS = $8E84;
4190 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = $8E85;
4191 GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = $8E86;
4192 GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = $8E89;
4193 GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = $8E8A;
4194 GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = $886C;
4195 GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = $886D;
4196 GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = $8E1E;
4197 GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = $8E1F;
4198 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = $84F0;
4199 GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = $84F1;
4200 GL_TESS_EVALUATION_SHADER = $8E87;
4201 GL_TESS_CONTROL_SHADER = $8E88;
4203 // GL_ARB_texture_buffer_object_rgb32
4205 { reuse GL_RGB32UI }
4208 // GL_ARB_transform_feedback2
4209 GL_TRANSFORM_FEEDBACK = $8E22;
4210 GL_TRANSFORM_FEEDBACK_PAUSED = $8E23;
4211 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = GL_TRANSFORM_FEEDBACK_PAUSED;
4212 GL_TRANSFORM_FEEDBACK_ACTIVE = $8E24;
4213 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = GL_TRANSFORM_FEEDBACK_ACTIVE;
4214 GL_TRANSFORM_FEEDBACK_BINDING = $8E25;
4216 // GL_ARB_transform_feedback3
4217 GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = $8E70;
4218 GL_MAX_VERTEX_STREAMS = $8E71;
4220 // GL_ARB_ES2_compatibility
4222 GL_IMPLEMENTATION_COLOR_READ_TYPE = $8B9A;
4223 GL_IMPLEMENTATION_COLOR_READ_FORMAT = $8B9B;
4224 GL_LOW_FLOAT = $8DF0;
4225 GL_MEDIUM_FLOAT = $8DF1;
4226 GL_HIGH_FLOAT = $8DF2;
4228 GL_MEDIUM_INT = $8DF4;
4229 GL_HIGH_INT = $8DF5;
4230 GL_SHADER_COMPILER = $8DFA;
4231 GL_NUM_SHADER_BINARY_FORMATS = $8DF9;
4232 GL_MAX_VERTEX_UNIFORM_VECTORS = $8DFB;
4233 GL_MAX_VARYING_VECTORS = $8DFC;
4234 GL_MAX_FRAGMENT_UNIFORM_VECTORS = $8DFD;
4237 // GL_ARB_get_program_binary
4238 GL_PROGRAM_BINARY_RETRIEVABLE_HINT = $8257;
4239 GL_PROGRAM_BINARY_LENGTH = $8741;
4240 GL_NUM_PROGRAM_BINARY_FORMATS = $87FE;
4241 GL_PROGRAM_BINARY_FORMATS = $87FF;
4243 // GL_ARB_separate_shader_objects
4244 GL_VERTEX_SHADER_BIT = $00000001;
4245 GL_FRAGMENT_SHADER_BIT = $00000002;
4246 GL_GEOMETRY_SHADER_BIT = $00000004;
4247 GL_TESS_CONTROL_SHADER_BIT = $00000008;
4248 GL_TESS_EVALUATION_SHADER_BIT = $00000010;
4249 GL_ALL_SHADER_BITS = $FFFFFFFF;
4250 GL_PROGRAM_SEPARABLE = $8258;
4251 GL_ACTIVE_PROGRAM = $8259;
4252 GL_PROGRAM_PIPELINE_BINDING = $825A;
4254 // GL_ARB_vertex_attrib_64bit
4256 { reuse GL_DOUBLE_VEC2 }
4257 { reuse GL_DOUBLE_VEC3 }
4258 { reuse GL_DOUBLE_VEC4 }
4259 { reuse GL_DOUBLE_MAT2 }
4260 { reuse GL_DOUBLE_MAT3 }
4261 { reuse GL_DOUBLE_MAT4 }
4262 { reuse GL_DOUBLE_MAT2x3 }
4263 { reuse GL_DOUBLE_MAT2x4 }
4264 { reuse GL_DOUBLE_MAT3x2 }
4265 { reuse GL_DOUBLE_MAT3x4 }
4266 { reuse GL_DOUBLE_MAT4x2 }
4267 { reuse GL_DOUBLE_MAT4x3 }
4269 // GL_ARB_viewport_array
4270 { reuse GL_SCISSOR_BOX }
4271 { reuse GL_VIEWPORT }
4272 { reuse GL_DEPTH_RANGE }
4273 { reuse GL_SCISSOR_TEST }
4274 GL_MAX_VIEWPORTS = $825B;
4275 GL_VIEWPORT_SUBPIXEL_BITS = $825C;
4276 GL_VIEWPORT_BOUNDS_RANGE = $825D;
4277 GL_LAYER_PROVOKING_VERTEX = $825E;
4278 GL_VIEWPORT_INDEX_PROVOKING_VERTEX = $825F;
4279 GL_UNDEFINED_VERTEX = $8260;
4280 { reuse GL_FIRST_VERTEX_CONVENTION }
4281 { reuse GL_LAST_VERTEX_CONVENTION }
4282 { reuse GL_PROVOKING_VERTEX }
4285 GL_SYNC_CL_EVENT_ARB = $8240;
4286 GL_SYNC_CL_EVENT_COMPLETE_ARB = $8241;
4288 // GL_ARB_debug_output
4289 GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = $8242;
4290 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = $8243;
4291 GL_DEBUG_CALLBACK_FUNCTION_ARB = $8244;
4292 GL_DEBUG_CALLBACK_USER_PARAM_ARB = $8245;
4293 GL_DEBUG_SOURCE_API_ARB = $8246;
4294 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = $8247;
4295 GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = $8248;
4296 GL_DEBUG_SOURCE_THIRD_PARTY_ARB = $8249;
4297 GL_DEBUG_SOURCE_APPLICATION_ARB = $824A;
4298 GL_DEBUG_SOURCE_OTHER_ARB = $824B;
4299 GL_DEBUG_TYPE_ERROR_ARB = $824C;
4300 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = $824D;
4301 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = $824E;
4302 GL_DEBUG_TYPE_PORTABILITY_ARB = $824F;
4303 GL_DEBUG_TYPE_PERFORMANCE_ARB = $8250;
4304 GL_DEBUG_TYPE_OTHER_ARB = $8251;
4305 GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = $9143;
4306 GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = $9144;
4307 GL_DEBUG_LOGGED_MESSAGES_ARB = $9145;
4308 GL_DEBUG_SEVERITY_HIGH_ARB = $9146;
4309 GL_DEBUG_SEVERITY_MEDIUM_ARB = $9147;
4310 GL_DEBUG_SEVERITY_LOW_ARB = $9148;
4312 // GL_ARB_robustness
4313 { reuse GL_NO_ERROR }
4314 GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = $00000004;
4315 GL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
4316 GL_GUILTY_CONTEXT_RESET_ARB = $8253;
4317 GL_INNOCENT_CONTEXT_RESET_ARB = $8254;
4318 GL_UNKNOWN_CONTEXT_RESET_ARB = $8255;
4319 GL_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
4320 GL_NO_RESET_NOTIFICATION_ARB = $8261;
4322 // GL_ARB_compressed_texture_pixel_storage
4323 GL_UNPACK_COMPRESSED_BLOCK_WIDTH = $09127;
4324 GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = $09128;
4325 GL_UNPACK_COMPRESSED_BLOCK_DEPTH = $09129;
4326 GL_UNPACK_COMPRESSED_BLOCK_SIZE = $0912A;
4327 GL_PACK_COMPRESSED_BLOCK_WIDTH = $0912B;
4328 GL_PACK_COMPRESSED_BLOCK_HEIGHT = $0912C;
4329 GL_PACK_COMPRESSED_BLOCK_DEPTH = $0912D;
4330 GL_PACK_COMPRESSED_BLOCK_SIZE = $0912E;
4332 // GL_ARB_internalformat_query
4333 GL_NUM_SAMPLE_COUNTS = $09380;
4335 // GL_ARB_map_buffer_alignment
4336 GL_MIN_MAP_BUFFER_ALIGNMENT = $090BC;
4338 // GL_ARB_shader_atomic_counters
4339 GL_ATOMIC_COUNTER_BUFFER = $92C0;
4340 GL_ATOMIC_COUNTER_BUFFER_BINDING = $92C1;
4341 GL_ATOMIC_COUNTER_BUFFER_START = $92C2;
4342 GL_ATOMIC_COUNTER_BUFFER_SIZE = $92C3;
4343 GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = $92C4;
4344 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = $92C5;
4345 GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = $92C6;
4346 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = $92C7;
4347 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = $92C8;
4348 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = $92C9;
4349 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = $92CA;
4350 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = $92CB;
4351 GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = $92CC;
4352 GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = $92CD;
4353 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = $92CE;
4354 GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = $92CF;
4355 GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = $92D0;
4356 GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = $92D1;
4357 GL_MAX_VERTEX_ATOMIC_COUNTERS = $92D2;
4358 GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = $92D3;
4359 GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = $92D4;
4360 GL_MAX_GEOMETRY_ATOMIC_COUNTERS = $92D5;
4361 GL_MAX_FRAGMENT_ATOMIC_COUNTERS = $92D6;
4362 GL_MAX_COMBINED_ATOMIC_COUNTERS = $92D7;
4363 GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = $92D8;
4364 GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = $92DC;
4365 GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = $92D9;
4366 GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = $92DA;
4367 GL_UNSIGNED_INT_ATOMIC_COUNTER = $92DB;
4369 // GL_ARB_shader_image_load_store
4370 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = $00000001;
4371 GL_ELEMENT_ARRAY_BARRIER_BIT = $00000002;
4372 GL_UNIFORM_BARRIER_BIT = $00000004;
4373 GL_TEXTURE_FETCH_BARRIER_BIT = $00000008;
4374 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = $00000020;
4375 GL_COMMAND_BARRIER_BIT = $00000040;
4376 GL_PIXEL_BUFFER_BARRIER_BIT = $00000080;
4377 GL_TEXTURE_UPDATE_BARRIER_BIT = $00000100;
4378 GL_BUFFER_UPDATE_BARRIER_BIT = $00000200;
4379 GL_FRAMEBUFFER_BARRIER_BIT = $00000400;
4380 GL_TRANSFORM_FEEDBACK_BARRIER_BIT = $00000800;
4381 GL_ATOMIC_COUNTER_BARRIER_BIT = $00001000;
4382 GL_ALL_BARRIER_BITS = $FFFFFFFF;
4383 GL_MAX_IMAGE_UNITS = $8F38;
4384 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = $8F39;
4385 GL_IMAGE_BINDING_NAME = $8F3A;
4386 GL_IMAGE_BINDING_LEVEL = $8F3B;
4387 GL_IMAGE_BINDING_LAYERED = $8F3C;
4388 GL_IMAGE_BINDING_LAYER = $8F3D;
4389 GL_IMAGE_BINDING_ACCESS = $8F3E;
4390 GL_IMAGE_1D = $904C;
4391 GL_IMAGE_2D = $904D;
4392 GL_IMAGE_3D = $904E;
4393 GL_IMAGE_2D_RECT = $904F;
4394 GL_IMAGE_CUBE = $9050;
4395 GL_IMAGE_BUFFER = $9051;
4396 GL_IMAGE_1D_ARRAY = $9052;
4397 GL_IMAGE_2D_ARRAY = $9053;
4398 GL_IMAGE_CUBE_MAP_ARRAY = $9054;
4399 GL_IMAGE_2D_MULTISAMPLE = $9055;
4400 GL_IMAGE_2D_MULTISAMPLE_ARRAY = $9056;
4401 GL_INT_IMAGE_1D = $9057;
4402 GL_INT_IMAGE_2D = $9058;
4403 GL_INT_IMAGE_3D = $9059;
4404 GL_INT_IMAGE_2D_RECT = $905A;
4405 GL_INT_IMAGE_CUBE = $905B;
4406 GL_INT_IMAGE_BUFFER = $905C;
4407 GL_INT_IMAGE_1D_ARRAY = $905D;
4408 GL_INT_IMAGE_2D_ARRAY = $905E;
4409 GL_INT_IMAGE_CUBE_MAP_ARRAY = $905F;
4410 GL_INT_IMAGE_2D_MULTISAMPLE = $9060;
4411 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $9061;
4412 GL_UNSIGNED_INT_IMAGE_1D = $9062;
4413 GL_UNSIGNED_INT_IMAGE_2D = $9063;
4414 GL_UNSIGNED_INT_IMAGE_3D = $9064;
4415 GL_UNSIGNED_INT_IMAGE_2D_RECT = $9065;
4416 GL_UNSIGNED_INT_IMAGE_CUBE = $9066;
4417 GL_UNSIGNED_INT_IMAGE_BUFFER = $9067;
4418 GL_UNSIGNED_INT_IMAGE_1D_ARRAY = $9068;
4419 GL_UNSIGNED_INT_IMAGE_2D_ARRAY = $9069;
4420 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = $906A;
4421 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = $906B;
4422 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = $906C;
4423 GL_MAX_IMAGE_SAMPLES = $906D;
4424 GL_IMAGE_BINDING_FORMAT = $906E;
4425 GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = $90C7;
4426 GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = $90C8;
4427 GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = $90C9;
4428 GL_MAX_VERTEX_IMAGE_UNIFORMS = $90CA;
4429 GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = $90CB;
4430 GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = $90CC;
4431 GL_MAX_GEOMETRY_IMAGE_UNIFORMS = $90CD;
4432 GL_MAX_FRAGMENT_IMAGE_UNIFORMS = $90CE;
4433 GL_MAX_COMBINED_IMAGE_UNIFORMS = $90CF;
4435 // GL_ARB_texture_storage
4436 GL_TEXTURE_IMMUTABLE_FORMAT = $912F;
4439 GL_COMPRESSED_RGBA_ASTC_4x4_KHR = $93B0;
4440 GL_COMPRESSED_RGBA_ASTC_5x4_KHR = $93B1;
4441 GL_COMPRESSED_RGBA_ASTC_5x5_KHR = $93B2;
4442 GL_COMPRESSED_RGBA_ASTC_6x5_KHR = $93B3;
4443 GL_COMPRESSED_RGBA_ASTC_6x6_KHR = $93B4;
4444 GL_COMPRESSED_RGBA_ASTC_8x5_KHR = $93B5;
4445 GL_COMPRESSED_RGBA_ASTC_8x6_KHR = $93B6;
4446 GL_COMPRESSED_RGBA_ASTC_8x8_KHR = $93B7;
4447 GL_COMPRESSED_RGBA_ASTC_105_KHR = $93B8;
4448 GL_COMPRESSED_RGBA_ASTC_106_KHR = $93B9;
4449 GL_COMPRESSED_RGBA_ASTC_108_KHR = $93BA;
4450 GL_COMPRESSED_RGBA_ASTC_110_KHR = $93BB;
4451 GL_COMPRESSED_RGBA_ASTC_12x10_KHR = $93BC;
4452 GL_COMPRESSED_RGBA_ASTC_12x12_KHR = $93BD;
4453 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = $93D0;
4454 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = $93D1;
4455 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = $93D2;
4456 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = $93D3;
4457 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = $93D4;
4458 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = $93D5;
4459 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = $93D6;
4460 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = $93D7;
4461 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = $93D8;
4462 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = $93D9;
4463 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = $93DA;
4464 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = $93DB;
4465 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = $93DC;
4466 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = $93DD;
4467 // (4.3) GL_KHR_debug
4468 GL_DEBUG_OUTPUT_SYNCHRONOUS = $8242;
4469 GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = $8243;
4470 GL_DEBUG_CALLBACK_FUNCTION = $8244;
4471 GL_DEBUG_CALLBACK_USER_PARAM = $8245;
4472 GL_DEBUG_SOURCE_API = $8246;
4473 GL_DEBUG_SOURCE_WINDOW_SYSTEM = $8247;
4474 GL_DEBUG_SOURCE_SHADER_COMPILER = $8248;
4475 GL_DEBUG_SOURCE_THIRD_PARTY = $8249;
4476 GL_DEBUG_SOURCE_APPLICATION = $824A;
4477 GL_DEBUG_SOURCE_OTHER = $824B;
4478 GL_DEBUG_TYPE_ERROR = $824C;
4479 GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = $824D;
4480 GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = $824E;
4481 GL_DEBUG_TYPE_PORTABILITY = $824F;
4482 GL_DEBUG_TYPE_PERFORMANCE = $8250;
4483 GL_DEBUG_TYPE_OTHER = $8251;
4484 GL_DEBUG_TYPE_MARKER = $8268;
4485 GL_DEBUG_TYPE_PUSH_GROUP = $8269;
4486 GL_DEBUG_TYPE_POP_GROUP = $826A;
4487 GL_DEBUG_SEVERITY_NOTIFICATION = $826B;
4488 GL_MAX_DEBUG_GROUP_STACK_DEPTH = $826C;
4489 GL_DEBUG_GROUP_STACK_DEPTH = $826D;
4494 GL_PROGRAM_PIPELINE = $82E4;
4496 GL_DISPLAY_LIST = $82E7;
4497 GL_MAX_LABEL_LENGTH = $82E8;
4498 GL_MAX_DEBUG_MESSAGE_LENGTH = $9143;
4499 GL_MAX_DEBUG_LOGGED_MESSAGES = $9144;
4500 GL_DEBUG_LOGGED_MESSAGES = $9145;
4501 GL_DEBUG_SEVERITY_HIGH = $9146;
4502 GL_DEBUG_SEVERITY_MEDIUM = $9147;
4503 GL_DEBUG_SEVERITY_LOW = $9148;
4504 GL_DEBUG_OUTPUT = $92E0;
4505 GL_CONTEXT_FLAG_DEBUG_BIT = $00000002;
4506 GL_COMPUTE_SHADER = $91B9;
4507 GL_MAX_COMPUTE_UNIFORM_BLOCKS = $91BB;
4508 GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = $91BC;
4509 GL_MAX_COMPUTE_IMAGE_UNIFORMS = $91BD;
4510 GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = $8262;
4511 GL_MAX_COMPUTE_UNIFORM_COMPONENTS = $8263;
4512 GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = $8264;
4513 GL_MAX_COMPUTE_ATOMIC_COUNTERS = $8265;
4514 GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = $8266;
4515 GL_MAX_COMPUTE_LOCAL_INVOCATIONS = $90EB;
4516 GL_MAX_COMPUTE_WORK_GROUP_COUNT = $91BE;
4517 GL_MAX_COMPUTE_WORK_GROUP_SIZE = $91BF;
4518 GL_COMPUTE_LOCAL_WORK_SIZE = $8267;
4519 GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = $90EC;
4520 GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = $90ED;
4521 GL_DISPATCH_INDIRECT_BUFFER = $90EE;
4522 GL_DISPATCH_INDIRECT_BUFFER_BINDING = $90EF;
4523 GL_COMPUTE_SHADER_BIT = $00000020;
4524 GL_COMPRESSED_RGB8_ETC2 = $9274;
4525 GL_COMPRESSED_SRGB8_ETC2 = $9275;
4526 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9276;
4527 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = $9277;
4528 GL_COMPRESSED_RGBA8_ETC2_EAC = $9278;
4529 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = $9279;
4530 GL_COMPRESSED_R11_EAC = $9270;
4531 GL_COMPRESSED_SIGNED_R11_EAC = $9271;
4532 GL_COMPRESSED_RG11_EAC = $9272;
4533 GL_COMPRESSED_SIGNED_RG11_EAC = $9273;
4534 GL_PRIMITIVE_RESTART_FIXED_INDEX = $8D69;
4535 GL_ANY_SAMPLES_PASSED_CONSERVATIVE = $8D6A;
4536 GL_MAX_ELEMENT_INDEX = $8D6B;
4537 GL_MAX_UNIFORM_LOCATIONS = $826E;
4538 GL_FRAMEBUFFER_DEFAULT_WIDTH = $9310;
4539 GL_FRAMEBUFFER_DEFAULT_HEIGHT = $9311;
4540 GL_FRAMEBUFFER_DEFAULT_LAYERS = $9312;
4541 GL_FRAMEBUFFER_DEFAULT_SAMPLES = $9313;
4542 GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = $9314;
4543 GL_MAX_FRAMEBUFFER_WIDTH = $9315;
4544 GL_MAX_FRAMEBUFFER_HEIGHT = $9316;
4545 GL_MAX_FRAMEBUFFER_LAYERS = $9317;
4546 GL_MAX_FRAMEBUFFER_SAMPLES = $9318;
4547 GL_INTERNALFORMAT_SUPPORTED = $826F;
4548 GL_INTERNALFORMAT_PREFERRED = $8270;
4549 GL_INTERNALFORMAT_RED_SIZE = $8271;
4550 GL_INTERNALFORMAT_GREEN_SIZE = $8272;
4551 GL_INTERNALFORMAT_BLUE_SIZE = $8273;
4552 GL_INTERNALFORMAT_ALPHA_SIZE = $8274;
4553 GL_INTERNALFORMAT_DEPTH_SIZE = $8275;
4554 GL_INTERNALFORMAT_STENCIL_SIZE = $8276;
4555 GL_INTERNALFORMAT_SHARED_SIZE = $8277;
4556 GL_INTERNALFORMAT_RED_TYPE = $8278;
4557 GL_INTERNALFORMAT_GREEN_TYPE = $8279;
4558 GL_INTERNALFORMAT_BLUE_TYPE = $827A;
4559 GL_INTERNALFORMAT_ALPHA_TYPE = $827B;
4560 GL_INTERNALFORMAT_DEPTH_TYPE = $827C;
4561 GL_INTERNALFORMAT_STENCIL_TYPE = $827D;
4562 GL_MAX_WIDTH = $827E;
4563 GL_MAX_HEIGHT = $827F;
4564 GL_MAX_DEPTH = $8280;
4565 GL_MAX_LAYERS = $8281;
4566 GL_MAX_COMBINED_DIMENSIONS = $8282;
4567 GL_COLOR_COMPONENTS = $8283;
4568 GL_DEPTH_COMPONENTS = $8284;
4569 GL_STENCIL_COMPONENTS = $8285;
4570 GL_COLOR_RENDERABLE = $8286;
4571 GL_DEPTH_RENDERABLE = $8287;
4572 GL_STENCIL_RENDERABLE = $8288;
4573 GL_FRAMEBUFFER_RENDERABLE = $8289;
4574 GL_FRAMEBUFFER_RENDERABLE_LAYERED = $828A;
4575 GL_FRAMEBUFFER_BLEND = $828B;
4576 GL_READ_PIXELS = $828C;
4577 GL_READ_PIXELS_FORMAT = $828D;
4578 GL_READ_PIXELS_TYPE = $828E;
4579 GL_TEXTURE_IMAGE_FORMAT = $828F;
4580 GL_TEXTURE_IMAGE_TYPE = $8290;
4581 GL_GET_TEXTURE_IMAGE_FORMAT = $8291;
4582 GL_GET_TEXTURE_IMAGE_TYPE = $8292;
4584 GL_MANUAL_GENERATE_MIPMAP = $8294;
4585 GL_AUTO_GENERATE_MIPMAP = $8295;
4586 GL_COLOR_ENCODING = $8296;
4587 GL_SRGB_READ = $8297;
4588 GL_SRGB_WRITE = $8298;
4589 GL_SRGB_DECODE_ARB = $8299;
4591 GL_VERTEX_TEXTURE = $829B;
4592 GL_TESS_CONTROL_TEXTURE = $829C;
4593 GL_TESS_EVALUATION_TEXTURE = $829D;
4594 GL_GEOMETRY_TEXTURE = $829E;
4595 GL_FRAGMENT_TEXTURE = $829F;
4596 GL_COMPUTE_TEXTURE = $82A0;
4597 GL_TEXTURE_SHADOW = $82A1;
4598 GL_TEXTURE_GATHER = $82A2;
4599 GL_TEXTURE_GATHER_SHADOW = $82A3;
4600 GL_SHADER_IMAGE_LOAD = $82A4;
4601 GL_SHADER_IMAGE_STORE = $82A5;
4602 GL_SHADER_IMAGE_ATOMIC = $82A6;
4603 GL_IMAGE_TEXEL_SIZE = $82A7;
4604 GL_IMAGE_COMPATIBILITY_CLASS = $82A8;
4605 GL_IMAGE_PIXEL_FORMAT = $82A9;
4606 GL_IMAGE_PIXEL_TYPE = $82AA;
4607 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = $82AC;
4608 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = $82AD;
4609 GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = $82AE;
4610 GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = $82AF;
4611 GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = $82B1;
4612 GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = $82B2;
4613 GL_TEXTURE_COMPRESSED_BLOCK_SIZE = $82B3;
4614 GL_CLEAR_BUFFER = $82B4;
4615 GL_TEXTURE_VIEW = $82B5;
4616 GL_VIEW_COMPATIBILITY_CLASS = $82B6;
4617 GL_FULL_SUPPORT = $82B7;
4618 GL_CAVEAT_SUPPORT = $82B8;
4619 GL_IMAGE_CLASS_4_X_32 = $82B9;
4620 GL_IMAGE_CLASS_2_X_32 = $82BA;
4621 GL_IMAGE_CLASS_1_X_32 = $82BB;
4622 GL_IMAGE_CLASS_4_X_16 = $82BC;
4623 GL_IMAGE_CLASS_2_X_16 = $82BD;
4624 GL_IMAGE_CLASS_1_X_16 = $82BE;
4625 GL_IMAGE_CLASS_4_X_8 = $82BF;
4626 GL_IMAGE_CLASS_2_X_8 = $82C0;
4627 GL_IMAGE_CLASS_1_X_8 = $82C1;
4628 GL_IMAGE_CLASS_11_11_10 = $82C2;
4629 GL_IMAGE_CLASS_10_10_10_2 = $82C3;
4630 GL_VIEW_CLASS_128_BITS = $82C4;
4631 GL_VIEW_CLASS_96_BITS = $82C5;
4632 GL_VIEW_CLASS_64_BITS = $82C6;
4633 GL_VIEW_CLASS_48_BITS = $82C7;
4634 GL_VIEW_CLASS_32_BITS = $82C8;
4635 GL_VIEW_CLASS_24_BITS = $82C9;
4636 GL_VIEW_CLASS_16_BITS = $82CA;
4637 GL_VIEW_CLASS_8_BITS = $82CB;
4638 GL_VIEW_CLASS_S3TC_DXT1_RGB = $82CC;
4639 GL_VIEW_CLASS_S3TC_DXT1_RGBA = $82CD;
4640 GL_VIEW_CLASS_S3TC_DXT3_RGBA = $82CE;
4641 GL_VIEW_CLASS_S3TC_DXT5_RGBA = $82CF;
4642 GL_VIEW_CLASS_RGTC1_RED = $82D0;
4643 GL_VIEW_CLASS_RGTC2_RG = $82D1;
4644 GL_VIEW_CLASS_BPTC_UNORM = $82D2;
4645 GL_VIEW_CLASS_BPTC_FLOAT = $82D3;
4647 GL_UNIFORM_BLOCK = $92E2;
4648 GL_PROGRAM_INPUT = $92E3;
4649 GL_PROGRAM_OUTPUT = $92E4;
4650 GL_BUFFER_VARIABLE = $92E5;
4651 GL_SHADER_STORAGE_BLOCK = $92E6;
4652 GL_VERTEX_SUBROUTINE = $92E8;
4653 GL_TESS_CONTROL_SUBROUTINE = $92E9;
4654 GL_TESS_EVALUATION_SUBROUTINE = $92EA;
4655 GL_GEOMETRY_SUBROUTINE = $92EB;
4656 GL_FRAGMENT_SUBROUTINE = $92EC;
4657 GL_COMPUTE_SUBROUTINE = $92ED;
4658 GL_VERTEX_SUBROUTINE_UNIFORM = $92EE;
4659 GL_TESS_CONTROL_SUBROUTINE_UNIFORM = $92EF;
4660 GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = $92F0;
4661 GL_GEOMETRY_SUBROUTINE_UNIFORM = $92F1;
4662 GL_FRAGMENT_SUBROUTINE_UNIFORM = $92F2;
4663 GL_COMPUTE_SUBROUTINE_UNIFORM = $92F3;
4664 GL_TRANSFORM_FEEDBACK_VARYING = $92F4;
4665 GL_ACTIVE_RESOURCES = $92F5;
4666 GL_MAX_NAME_LENGTH = $92F6;
4667 GL_MAX_NUM_ACTIVE_VARIABLES = $92F7;
4668 GL_MAX_NUM_COMPATIBLE_SUBROUTINES = $92F8;
4669 GL_NAME_LENGTH = $92F9;
4671 GL_ARRAY_SIZE = $92FB;
4673 GL_BLOCK_INDEX = $92FD;
4674 GL_ARRAY_STRIDE = $92FE;
4675 GL_MATRIX_STRIDE = $92FF;
4676 GL_IS_ROW_MAJOR = $9300;
4677 GL_ATOMIC_COUNTER_BUFFER_INDEX = $9301;
4678 GL_BUFFER_BINDING = $9302;
4679 GL_BUFFER_DATA_SIZE = $9303;
4680 GL_NUM_ACTIVE_VARIABLES = $9304;
4681 GL_ACTIVE_VARIABLES = $9305;
4682 GL_REFERENCED_BY_VERTEX_SHADER = $9306;
4683 GL_REFERENCED_BY_TESS_CONTROL_SHADER = $9307;
4684 GL_REFERENCED_BY_TESS_EVALUATION_SHADER = $9308;
4685 GL_REFERENCED_BY_GEOMETRY_SHADER = $9309;
4686 GL_REFERENCED_BY_FRAGMENT_SHADER = $930A;
4687 GL_REFERENCED_BY_COMPUTE_SHADER = $930B;
4688 GL_TOP_LEVEL_ARRAY_SIZE = $930C;
4689 GL_TOP_LEVEL_ARRAY_STRIDE = $930D;
4690 GL_LOCATION = $930E;
4691 GL_LOCATION_INDEX = $930F;
4692 GL_IS_PER_PATCH = $92E7;
4693 GL_SHADER_STORAGE_BUFFER = $90D2;
4694 GL_SHADER_STORAGE_BUFFER_BINDING = $90D3;
4695 GL_SHADER_STORAGE_BUFFER_START = $90D4;
4696 GL_SHADER_STORAGE_BUFFER_SIZE = $90D5;
4697 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = $90D6;
4698 GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = $90D7;
4699 GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = $90D8;
4700 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;
4701 GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = $90DA;
4702 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = $90DB;
4703 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = $90DC;
4704 GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = $90DD;
4705 GL_MAX_SHADER_STORAGE_BLOCK_SIZE = $90DE;
4706 GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = $90DF;
4707 GL_SHADER_STORAGE_BARRIER_BIT = $2000;
4708 GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
4709 GL_DEPTH_STENCIL_TEXTURE_MODE = $90EA;
4710 GL_TEXTURE_BUFFER_OFFSET = $919D;
4711 GL_TEXTURE_BUFFER_SIZE = $919E;
4712 GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = $919F;
4713 GL_TEXTURE_VIEW_MIN_LEVEL = $82DB;
4714 GL_TEXTURE_VIEW_NUM_LEVELS = $82DC;
4715 GL_TEXTURE_VIEW_MIN_LAYER = $82DD;
4716 GL_TEXTURE_VIEW_NUM_LAYERS = $82DE;
4717 GL_TEXTURE_IMMUTABLE_LEVELS = $82DF;
4718 GL_VERTEX_ATTRIB_BINDING = $82D4;
4719 GL_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D5;
4720 GL_VERTEX_BINDING_DIVISOR = $82D6;
4721 GL_VERTEX_BINDING_OFFSET = $82D7;
4722 GL_VERTEX_BINDING_STRIDE = $82D8;
4723 GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D9;
4724 GL_MAX_VERTEX_ATTRIB_BINDINGS = $82DA;
4728 GL_MAX_VERTEX_ATTRIB_STRIDE = $82E5;
4729 GL_MAP_PERSISTENT_BIT = $0040;
4730 GL_MAP_COHERENT_BIT = $0080;
4731 GL_DYNAMIC_STORAGE_BIT = $0100;
4732 GL_CLIENT_STORAGE_BIT = $0200;
4733 GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = $00004000;
4734 GL_BUFFER_IMMUTABLE_STORAGE = $821F;
4735 GL_BUFFER_STORAGE_FLAGS = $8220;
4736 GL_CLEAR_TEXTURE = $9365;
4737 GL_LOCATION_COMPONENT = $934A;
4738 GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = $934B;
4739 GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = $934C;
4740 GL_QUERY_BUFFER = $9192;
4741 GL_QUERY_BUFFER_BARRIER_BIT = $00008000;
4742 GL_QUERY_BUFFER_BINDING = $9193;
4743 GL_QUERY_RESULT_NO_WAIT = $9194;
4744 GL_MIRROR_CLAMP_TO_EDGE = $8743;
4747 // GL_ATI_draw_buffers
4748 GL_MAX_DRAW_BUFFERS_ATI = $8824;
4749 GL_DRAW_BUFFER0_ATI = $8825;
4750 GL_DRAW_BUFFER1_ATI = $8826;
4751 GL_DRAW_BUFFER2_ATI = $8827;
4752 GL_DRAW_BUFFER3_ATI = $8828;
4753 GL_DRAW_BUFFER4_ATI = $8829;
4754 GL_DRAW_BUFFER5_ATI = $882A;
4755 GL_DRAW_BUFFER6_ATI = $882B;
4756 GL_DRAW_BUFFER7_ATI = $882C;
4757 GL_DRAW_BUFFER8_ATI = $882D;
4758 GL_DRAW_BUFFER9_ATI = $882E;
4759 GL_DRAW_BUFFER10_ATI = $882F;
4760 GL_DRAW_BUFFER11_ATI = $8830;
4761 GL_DRAW_BUFFER12_ATI = $8831;
4762 GL_DRAW_BUFFER13_ATI = $8832;
4763 GL_DRAW_BUFFER14_ATI = $8833;
4764 GL_DRAW_BUFFER15_ATI = $8834;
4766 // GL_ATI_element_array
4767 GL_ELEMENT_ARRAY_ATI = $8768;
4768 GL_ELEMENT_ARRAY_TYPE_ATI = $8769;
4769 GL_ELEMENT_ARRAY_POINTER_ATI = $876A;
4771 // GL_ATI_envmap_bumpmap
4772 GL_BUMP_ROT_MATRIX_ATI = $8775;
4773 GL_BUMP_ROT_MATRIX_SIZE_ATI = $8776;
4774 GL_BUMP_NUM_TEX_UNITS_ATI = $8777;
4775 GL_BUMP_TEX_UNITS_ATI = $8778;
4776 GL_DUDV_ATI = $8779;
4777 GL_DU8DV8_ATI = $877A;
4778 GL_BUMP_ENVMAP_ATI = $877B;
4779 GL_BUMP_TARGET_ATI = $877C;
4781 // GL_ATI_fragment_shader
4782 GL_FRAGMENT_SHADER_ATI = $8920;
4783 GL_REG_0_ATI = $8921;
4784 GL_REG_1_ATI = $8922;
4785 GL_REG_2_ATI = $8923;
4786 GL_REG_3_ATI = $8924;
4787 GL_REG_4_ATI = $8925;
4788 GL_REG_5_ATI = $8926;
4789 GL_REG_6_ATI = $8927;
4790 GL_REG_7_ATI = $8928;
4791 GL_REG_8_ATI = $8929;
4792 GL_REG_9_ATI = $892A;
4793 GL_REG_10_ATI = $892B;
4794 GL_REG_11_ATI = $892C;
4795 GL_REG_12_ATI = $892D;
4796 GL_REG_13_ATI = $892E;
4797 GL_REG_14_ATI = $892F;
4798 GL_REG_15_ATI = $8930;
4799 GL_REG_16_ATI = $8931;
4800 GL_REG_17_ATI = $8932;
4801 GL_REG_18_ATI = $8933;
4802 GL_REG_19_ATI = $8934;
4803 GL_REG_20_ATI = $8935;
4804 GL_REG_21_ATI = $8936;
4805 GL_REG_22_ATI = $8937;
4806 GL_REG_23_ATI = $8938;
4807 GL_REG_24_ATI = $8939;
4808 GL_REG_25_ATI = $893A;
4809 GL_REG_26_ATI = $893B;
4810 GL_REG_27_ATI = $893C;
4811 GL_REG_28_ATI = $893D;
4812 GL_REG_29_ATI = $893E;
4813 GL_REG_30_ATI = $893F;
4814 GL_REG_31_ATI = $8940;
4815 GL_CON_0_ATI = $8941;
4816 GL_CON_1_ATI = $8942;
4817 GL_CON_2_ATI = $8943;
4818 GL_CON_3_ATI = $8944;
4819 GL_CON_4_ATI = $8945;
4820 GL_CON_5_ATI = $8946;
4821 GL_CON_6_ATI = $8947;
4822 GL_CON_7_ATI = $8948;
4823 GL_CON_8_ATI = $8949;
4824 GL_CON_9_ATI = $894A;
4825 GL_CON_10_ATI = $894B;
4826 GL_CON_11_ATI = $894C;
4827 GL_CON_12_ATI = $894D;
4828 GL_CON_13_ATI = $894E;
4829 GL_CON_14_ATI = $894F;
4830 GL_CON_15_ATI = $8950;
4831 GL_CON_16_ATI = $8951;
4832 GL_CON_17_ATI = $8952;
4833 GL_CON_18_ATI = $8953;
4834 GL_CON_19_ATI = $8954;
4835 GL_CON_20_ATI = $8955;
4836 GL_CON_21_ATI = $8956;
4837 GL_CON_22_ATI = $8957;
4838 GL_CON_23_ATI = $8958;
4839 GL_CON_24_ATI = $8959;
4840 GL_CON_25_ATI = $895A;
4841 GL_CON_26_ATI = $895B;
4842 GL_CON_27_ATI = $895C;
4843 GL_CON_28_ATI = $895D;
4844 GL_CON_29_ATI = $895E;
4845 GL_CON_30_ATI = $895F;
4846 GL_CON_31_ATI = $8960;
4851 GL_DOT3_ATI = $8966;
4852 GL_DOT4_ATI = $8967;
4854 GL_LERP_ATI = $8969;
4856 GL_CND0_ATI = $896B;
4857 GL_DOT2_ADD_ATI = $896C;
4858 GL_SECONDARY_INTERPOLATOR_ATI = $896D;
4859 GL_NUM_FRAGMENT_REGISTERS_ATI = $896E;
4860 GL_NUM_FRAGMENT_CONSTANTS_ATI = $896F;
4861 GL_NUM_PASSES_ATI = $8970;
4862 GL_NUM_INSTRUCTIONS_PER_PASS_ATI = $8971;
4863 GL_NUM_INSTRUCTIONS_TOTAL_ATI = $8972;
4864 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = $8973;
4865 GL_NUM_LOOPBACK_COMPONENTS_ATI = $8974;
4866 GL_COLOR_ALPHA_PAIRING_ATI = $8975;
4867 GL_SWIZZLE_STR_ATI = $8976;
4868 GL_SWIZZLE_STQ_ATI = $8977;
4869 GL_SWIZZLE_STR_DR_ATI = $8978;
4870 GL_SWIZZLE_STQ_DQ_ATI = $8979;
4871 GL_SWIZZLE_STRQ_ATI = $897A;
4872 GL_SWIZZLE_STRQ_DQ_ATI = $897B;
4873 GL_RED_BIT_ATI = $00000001;
4874 GL_GREEN_BIT_ATI = $00000002;
4875 GL_BLUE_BIT_ATI = $00000004;
4876 GL_2X_BIT_ATI = $00000001;
4877 GL_4X_BIT_ATI = $00000002;
4878 GL_8X_BIT_ATI = $00000004;
4879 GL_HALF_BIT_ATI = $00000008;
4880 GL_QUARTER_BIT_ATI = $00000010;
4881 GL_EIGHTH_BIT_ATI = $00000020;
4882 GL_SATURATE_BIT_ATI = $00000040;
4883 GL_COMP_BIT_ATI = $00000002;
4884 GL_NEGATE_BIT_ATI = $00000004;
4885 GL_BIAS_BIT_ATI = $00000008;
4887 // GL_ATI_pn_triangles
4888 GL_PN_TRIANGLES_ATI = $87F0;
4889 GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F1;
4890 GL_PN_TRIANGLES_POINT_MODE_ATI = $87F2;
4891 GL_PN_TRIANGLES_NORMAL_MODE_ATI = $87F3;
4892 GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F4;
4893 GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = $87F5;
4894 GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = $87F6;
4895 GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = $87F7;
4896 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = $87F8;
4898 // GL_ATI_separate_stencil
4899 GL_STENCIL_BACK_FUNC_ATI = $8800;
4900 GL_STENCIL_BACK_FAIL_ATI = $8801;
4901 GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = $8802;
4902 GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = $8803;
4904 // GL_ATI_text_fragment_shader
4905 GL_TEXT_FRAGMENT_SHADER_ATI = $8200;
4907 // GL_ATI_texture_env_combine3
4908 GL_MODULATE_ADD_ATI = $8744;
4909 GL_MODULATE_SIGNED_ADD_ATI = $8745;
4910 GL_MODULATE_SUBTRACT_ATI = $8746;
4912 // GL_ATI_texture_float
4913 GL_RGBA_FLOAT32_ATI = $8814;
4914 GL_RGB_FLOAT32_ATI = $8815;
4915 GL_ALPHA_FLOAT32_ATI = $8816;
4916 GL_INTENSITY_FLOAT32_ATI = $8817;
4917 GL_LUMINANCE_FLOAT32_ATI = $8818;
4918 GL_LUMINANCE_ALPHA_FLOAT32_ATI = $8819;
4919 GL_RGBA_FLOAT16_ATI = $881A;
4920 GL_RGB_FLOAT16_ATI = $881B;
4921 GL_ALPHA_FLOAT16_ATI = $881C;
4922 GL_INTENSITY_FLOAT16_ATI = $881D;
4923 GL_LUMINANCE_FLOAT16_ATI = $881E;
4924 GL_LUMINANCE_ALPHA_FLOAT16_ATI = $881F;
4926 // GL_ATI_texture_mirror_once
4927 GL_MIRROR_CLAMP_ATI = $8742;
4928 GL_MIRROR_CLAMP_TO_EDGE_ATI = $8743;
4930 // GL_ATI_vertex_array_object
4931 GL_STATIC_ATI = $8760;
4932 GL_DYNAMIC_ATI = $8761;
4933 GL_PRESERVE_ATI = $8762;
4934 GL_DISCARD_ATI = $8763;
4935 GL_OBJECT_BUFFER_SIZE_ATI = $8764;
4936 GL_OBJECT_BUFFER_USAGE_ATI = $8765;
4937 GL_ARRAY_OBJECT_BUFFER_ATI = $8766;
4938 GL_ARRAY_OBJECT_OFFSET_ATI = $8767;
4940 // GL_ATI_vertex_streams
4941 GL_MAX_VERTEX_STREAMS_ATI = $876B;
4942 GL_VERTEX_STREAM0_ATI = $876C;
4943 GL_VERTEX_STREAM1_ATI = $876D;
4944 GL_VERTEX_STREAM2_ATI = $876E;
4945 GL_VERTEX_STREAM3_ATI = $876F;
4946 GL_VERTEX_STREAM4_ATI = $8770;
4947 GL_VERTEX_STREAM5_ATI = $8771;
4948 GL_VERTEX_STREAM6_ATI = $8772;
4949 GL_VERTEX_STREAM7_ATI = $8773;
4950 GL_VERTEX_SOURCE_ATI = $8774;
4953 GL_VBO_FREE_MEMORY_ATI = $87FB;
4954 GL_TEXTURE_FREE_MEMORY_ATI = $87FC;
4955 GL_RENDERBUFFER_FREE_MEMORY_ATI = $87FD;
4957 // GL_AMD_performance_monitor
4958 GL_COUNTER_TYPE_AMD = $8BC0;
4959 GL_COUNTER_RANGE_AMD = $8BC1;
4960 GL_UNSIGNED_INT64_AMD = $8BC2;
4961 GL_PERCENTAGE_AMD = $8BC3;
4962 GL_PERFMON_RESULT_AVAILABLE_AMD = $8BC4;
4963 GL_PERFMON_RESULT_SIZE_AMD = $8BC5;
4964 GL_PERFMON_RESULT_AMD = $8BC6;
4966 // GL_AMD_vertex_shader_tesselator
4967 GL_SAMPLER_BUFFER_AMD = $9001;
4968 GL_INT_SAMPLER_BUFFER_AMD = $9002;
4969 GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = $9003;
4970 GL_TESSELLATION_MODE_AMD = $9004;
4971 GL_TESSELLATION_FACTOR_AMD = $9005;
4972 GL_DISCRETE_AMD = $9006;
4973 GL_CONTINUOUS_AMD = $9007;
4975 // GL_AMD_seamless_cubemap_per_texture
4976 { reuse GL_TEXTURE_CUBE_MAP_SEAMLESS }
4978 // GL_AMD_name_gen_delete
4979 GL_DATA_BUFFER_AMD = $9151;
4980 GL_PERFORMANCE_MONITOR_AMD = $9152;
4981 GL_QUERY_OBJECT_AMD = $9153;
4982 GL_VERTEX_ARRAY_OBJECT_AMD = $9154;
4983 GL_SAMPLER_OBJECT_AMD = $9155;
4985 // GL_AMD_debug_output
4986 GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = $9144;
4987 GL_DEBUG_LOGGED_MESSAGES_AMD = $9145;
4988 GL_DEBUG_SEVERITY_HIGH_AMD = $9146;
4989 GL_DEBUG_SEVERITY_MEDIUM_AMD = $9147;
4990 GL_DEBUG_SEVERITY_LOW_AMD = $9148;
4991 GL_DEBUG_CATEGORY_API_ERROR_AMD = $9149;
4992 GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = $914A;
4993 GL_DEBUG_CATEGORY_DEPRECATION_AMD = $914B;
4994 GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = $914C;
4995 GL_DEBUG_CATEGORY_PERFORMANCE_AMD = $914D;
4996 GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = $914E;
4997 GL_DEBUG_CATEGORY_APPLICATION_AMD = $914F;
4998 GL_DEBUG_CATEGORY_OTHER_AMD = $9150;
5000 // GL_AMD_depth_clamp_separate
5001 GL_DEPTH_CLAMP_NEAR_AMD = $901E;
5002 GL_DEPTH_CLAMP_FAR_AMD = $901F;
5004 // GL_EXT_422_pixels
5006 GL_422_REV_EXT = $80CD;
5007 GL_422_AVERAGE_EXT = $80CE;
5008 GL_422_REV_AVERAGE_EXT = $80CF;
5011 GL_ABGR_EXT = $8000;
5015 GL_BGRA_EXT = $80E1;
5017 // GL_EXT_blend_color
5018 GL_CONSTANT_COLOR_EXT = $8001;
5019 GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
5020 GL_CONSTANT_ALPHA_EXT = $8003;
5021 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
5022 GL_BLEND_COLOR_EXT = $8005;
5024 // GL_EXT_blend_func_separate
5025 GL_BLEND_DST_RGB_EXT = $80C8;
5026 GL_BLEND_SRC_RGB_EXT = $80C9;
5027 GL_BLEND_DST_ALPHA_EXT = $80CA;
5028 GL_BLEND_SRC_ALPHA_EXT = $80CB;
5030 // GL_EXT_blend_minmax
5031 GL_FUNC_ADD_EXT = $8006;
5034 GL_BLEND_EQUATION_EXT = $8009;
5036 // GL_EXT_blend_subtract
5037 GL_FUNC_SUBTRACT_EXT = $800A;
5038 GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
5040 // GL_EXT_clip_volume_hint
5041 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
5044 GL_CMYK_EXT = $800C;
5045 GL_CMYKA_EXT = $800D;
5046 GL_PACK_CMYK_HINT_EXT = $800E;
5047 GL_UNPACK_CMYK_HINT_EXT = $800F;
5049 // GL_EXT_compiled_vertex_array
5050 GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
5051 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
5053 // GL_EXT_convolution
5054 GL_CONVOLUTION_1D_EXT = $8010;
5055 GL_CONVOLUTION_2D_EXT = $8011;
5056 GL_SEPARABLE_2D_EXT = $8012;
5057 GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
5058 GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
5059 GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
5060 GL_REDUCE_EXT = $8016;
5061 GL_CONVOLUTION_FORMAT_EXT = $8017;
5062 GL_CONVOLUTION_WIDTH_EXT = $8018;
5063 GL_CONVOLUTION_HEIGHT_EXT = $8019;
5064 GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
5065 GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
5066 GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
5067 GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
5068 GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
5069 GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
5070 GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
5071 GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
5072 GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
5073 GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
5075 // GL_EXT_coordinate_frame
5076 GL_TANGENT_ARRAY_EXT = $8439;
5077 GL_BINORMAL_ARRAY_EXT = $843A;
5078 GL_CURRENT_TANGENT_EXT = $843B;
5079 GL_CURRENT_BINORMAL_EXT = $843C;
5080 GL_TANGENT_ARRAY_TYPE_EXT = $843E;
5081 GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
5082 GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
5083 GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
5084 GL_TANGENT_ARRAY_POINTER_EXT = $8442;
5085 GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
5086 GL_MAP1_TANGENT_EXT = $8444;
5087 GL_MAP2_TANGENT_EXT = $8445;
5088 GL_MAP1_BINORMAL_EXT = $8446;
5089 GL_MAP2_BINORMAL_EXT = $8447;
5091 // GL_EXT_cull_vertex
5092 GL_CULL_VERTEX_EXT = $81AA;
5093 GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
5094 GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
5096 // GL_EXT_draw_range_elements
5097 GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
5098 GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
5101 GL_FOG_COORDINATE_SOURCE_EXT = $8450;
5102 GL_FOG_COORDINATE_EXT = $8451;
5103 GL_FRAGMENT_DEPTH_EXT = $8452;
5104 GL_CURRENT_FOG_COORDINATE_EXT = $8453;
5105 GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
5106 GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
5107 GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
5108 GL_FOG_COORDINATE_ARRAY_EXT = $8457;
5110 // GL_EXT_framebuffer_object
5111 GL_FRAMEBUFFER_EXT = $8D40;
5112 GL_RENDERBUFFER_EXT = $8D41;
5113 GL_STENCIL_INDEX_EXT = $8D45;
5114 GL_STENCIL_INDEX1_EXT = $8D46;
5115 GL_STENCIL_INDEX4_EXT = $8D47;
5116 GL_STENCIL_INDEX8_EXT = $8D48;
5117 GL_STENCIL_INDEX16_EXT = $8D49;
5118 GL_RENDERBUFFER_WIDTH_EXT = $8D42;
5119 GL_RENDERBUFFER_HEIGHT_EXT = $8D43;
5120 GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = $8D44;
5121 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = $8CD0;
5122 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = $8CD1;
5123 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = $8CD2;
5124 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = $8CD3;
5125 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = $8CD4;
5126 GL_COLOR_ATTACHMENT0_EXT = $8CE0;
5127 GL_COLOR_ATTACHMENT1_EXT = $8CE1;
5128 GL_COLOR_ATTACHMENT2_EXT = $8CE2;
5129 GL_COLOR_ATTACHMENT3_EXT = $8CE3;
5130 GL_COLOR_ATTACHMENT4_EXT = $8CE4;
5131 GL_COLOR_ATTACHMENT5_EXT = $8CE5;
5132 GL_COLOR_ATTACHMENT6_EXT = $8CE6;
5133 GL_COLOR_ATTACHMENT7_EXT = $8CE7;
5134 GL_COLOR_ATTACHMENT8_EXT = $8CE8;
5135 GL_COLOR_ATTACHMENT9_EXT = $8CE9;
5136 GL_COLOR_ATTACHMENT10_EXT = $8CEA;
5137 GL_COLOR_ATTACHMENT11_EXT = $8CEB;
5138 GL_COLOR_ATTACHMENT12_EXT = $8CEC;
5139 GL_COLOR_ATTACHMENT13_EXT = $8CED;
5140 GL_COLOR_ATTACHMENT14_EXT = $8CEE;
5141 GL_COLOR_ATTACHMENT15_EXT = $8CEF;
5142 GL_DEPTH_ATTACHMENT_EXT = $8D00;
5143 GL_STENCIL_ATTACHMENT_EXT = $8D20;
5144 GL_FRAMEBUFFER_COMPLETE_EXT = $8CD5;
5145 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = $8CD6;
5146 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = $8CD7;
5147 GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = $8CD8;
5148 GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = $8CD9;
5149 GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = $8CDA;
5150 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = $8CDB;
5151 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = $8CDC;
5152 GL_FRAMEBUFFER_UNSUPPORTED_EXT = $8CDD;
5153 GL_FRAMEBUFFER_STATUS_ERROR_EXT = $8CDE;
5154 GL_FRAMEBUFFER_BINDING_EXT = $8CA6;
5155 GL_RENDERBUFFER_BINDING_EXT = $8CA7;
5156 GL_MAX_COLOR_ATTACHMENTS_EXT = $8CDF;
5157 GL_MAX_RENDERBUFFER_SIZE_EXT = $84E8;
5158 GL_INVALID_FRAMEBUFFER_OPERATION_EXT = $0506;
5161 GL_HISTOGRAM_EXT = $8024;
5162 GL_PROXY_HISTOGRAM_EXT = $8025;
5163 GL_HISTOGRAM_WIDTH_EXT = $8026;
5164 GL_HISTOGRAM_FORMAT_EXT = $8027;
5165 GL_HISTOGRAM_RED_SIZE_EXT = $8028;
5166 GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
5167 GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
5168 GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
5169 GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
5170 GL_HISTOGRAM_SINK_EXT = $802D;
5171 GL_MINMAX_EXT = $802E;
5172 GL_MINMAX_FORMAT_EXT = $802F;
5173 GL_MINMAX_SINK_EXT = $8030;
5174 GL_TABLE_TOO_LARGE_EXT = $8031;
5176 // GL_EXT_index_array_formats
5177 GL_IUI_V2F_EXT = $81AD;
5178 GL_IUI_V3F_EXT = $81AE;
5179 GL_IUI_N3F_V2F_EXT = $81AF;
5180 GL_IUI_N3F_V3F_EXT = $81B0;
5181 GL_T2F_IUI_V2F_EXT = $81B1;
5182 GL_T2F_IUI_V3F_EXT = $81B2;
5183 GL_T2F_IUI_N3F_V2F_EXT = $81B3;
5184 GL_T2F_IUI_N3F_V3F_EXT = $81B4;
5186 // GL_EXT_index_func
5187 GL_INDEX_TEST_EXT = $81B5;
5188 GL_INDEX_TEST_FUNC_EXT = $81B6;
5189 GL_INDEX_TEST_REF_EXT = $81B7;
5191 // GL_EXT_index_material
5192 GL_INDEX_MATERIAL_EXT = $81B8;
5193 GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
5194 GL_INDEX_MATERIAL_FACE_EXT = $81BA;
5196 // GL_EXT_light_texture
5197 GL_FRAGMENT_MATERIAL_EXT = $8349;
5198 GL_FRAGMENT_NORMAL_EXT = $834A;
5199 GL_FRAGMENT_COLOR_EXT = $834C;
5200 GL_ATTENUATION_EXT = $834D;
5201 GL_SHADOW_ATTENUATION_EXT = $834E;
5202 GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
5203 GL_TEXTURE_LIGHT_EXT = $8350;
5204 GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
5205 GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
5207 // GL_EXT_multisample
5208 GL_MULTISAMPLE_EXT = $809D;
5209 GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
5210 GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
5211 GL_SAMPLE_MASK_EXT = $80A0;
5212 GL_1PASS_EXT = $80A1;
5213 GL_2PASS_0_EXT = $80A2;
5214 GL_2PASS_1_EXT = $80A3;
5215 GL_4PASS_0_EXT = $80A4;
5216 GL_4PASS_1_EXT = $80A5;
5217 GL_4PASS_2_EXT = $80A6;
5218 GL_4PASS_3_EXT = $80A7;
5219 GL_SAMPLE_BUFFERS_EXT = $80A8;
5220 GL_SAMPLES_EXT = $80A9;
5221 GL_SAMPLE_MASK_VALUE_EXT = $80AA;
5222 GL_SAMPLE_MASK_INVERT_EXT = $80AB;
5223 GL_SAMPLE_PATTERN_EXT = $80AC;
5224 GL_MULTISAMPLE_BIT_EXT = $20000000;
5226 // GL_EXT_packed_pixels
5227 GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
5228 GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
5229 GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
5230 GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
5231 GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
5233 // GL_EXT_paletted_texture
5234 GL_COLOR_INDEX1_EXT = $80E2;
5235 GL_COLOR_INDEX2_EXT = $80E3;
5236 GL_COLOR_INDEX4_EXT = $80E4;
5237 GL_COLOR_INDEX8_EXT = $80E5;
5238 GL_COLOR_INDEX12_EXT = $80E6;
5239 GL_COLOR_INDEX16_EXT = $80E7;
5240 GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
5242 // GL_EXT_pixel_transform
5243 GL_PIXEL_TRANSFORM_2D_EXT = $8330;
5244 GL_PIXEL_MAG_FILTER_EXT = $8331;
5245 GL_PIXEL_MIN_FILTER_EXT = $8332;
5246 GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
5247 GL_CUBIC_EXT = $8334;
5248 GL_AVERAGE_EXT = $8335;
5249 GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
5250 GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
5251 GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
5253 // GL_EXT_point_parameters
5254 GL_POINT_SIZE_MIN_EXT = $8126;
5255 GL_POINT_SIZE_MAX_EXT = $8127;
5256 GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
5257 GL_DISTANCE_ATTENUATION_EXT = $8129;
5259 // GL_EXT_polygon_offset
5260 GL_POLYGON_OFFSET_EXT = $8037;
5261 GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
5262 GL_POLYGON_OFFSET_BIAS_EXT = $8039;
5264 // GL_EXT_rescale_normal
5265 GL_RESCALE_NORMAL_EXT = $803A;
5267 // GL_EXT_secondary_color
5268 GL_COLOR_SUM_EXT = $8458;
5269 GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
5270 GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
5271 GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
5272 GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
5273 GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
5274 GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
5276 // GL_EXT_separate_specular_color
5277 GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
5278 GL_SINGLE_COLOR_EXT = $81F9;
5279 GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
5281 // GL_EXT_shared_texture_palette
5282 GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
5284 // GL_EXT_stencil_two_side
5285 GL_STENCIL_TEST_TWO_SIDE_EXT = $8910;
5286 GL_ACTIVE_STENCIL_FACE_EXT = $8911;
5288 // GL_EXT_stencil_wrap
5289 GL_INCR_WRAP_EXT = $8507;
5290 GL_DECR_WRAP_EXT = $8508;
5293 GL_ALPHA4_EXT = $803B;
5294 GL_ALPHA8_EXT = $803C;
5295 GL_ALPHA12_EXT = $803D;
5296 GL_ALPHA16_EXT = $803E;
5297 GL_LUMINANCE4_EXT = $803F;
5298 GL_LUMINANCE8_EXT = $8040;
5299 GL_LUMINANCE12_EXT = $8041;
5300 GL_LUMINANCE16_EXT = $8042;
5301 GL_LUMINANCE4_ALPHA4_EXT = $8043;
5302 GL_LUMINANCE6_ALPHA2_EXT = $8044;
5303 GL_LUMINANCE8_ALPHA8_EXT = $8045;
5304 GL_LUMINANCE12_ALPHA4_EXT = $8046;
5305 GL_LUMINANCE12_ALPHA12_EXT = $8047;
5306 GL_LUMINANCE16_ALPHA16_EXT = $8048;
5307 GL_INTENSITY_EXT = $8049;
5308 GL_INTENSITY4_EXT = $804A;
5309 GL_INTENSITY8_EXT = $804B;
5310 GL_INTENSITY12_EXT = $804C;
5311 GL_INTENSITY16_EXT = $804D;
5312 GL_RGB2_EXT = $804E;
5313 GL_RGB4_EXT = $804F;
5314 GL_RGB5_EXT = $8050;
5315 GL_RGB8_EXT = $8051;
5316 GL_RGB10_EXT = $8052;
5317 GL_RGB12_EXT = $8053;
5318 GL_RGB16_EXT = $8054;
5319 GL_RGBA2_EXT = $8055;
5320 GL_RGBA4_EXT = $8056;
5321 GL_RGB5_A1_EXT = $8057;
5322 GL_RGBA8_EXT = $8058;
5323 GL_RGB10_A2_EXT = $8059;
5324 GL_RGBA12_EXT = $805A;
5325 GL_RGBA16_EXT = $805B;
5326 GL_TEXTURE_RED_SIZE_EXT = $805C;
5327 GL_TEXTURE_GREEN_SIZE_EXT = $805D;
5328 GL_TEXTURE_BLUE_SIZE_EXT = $805E;
5329 GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
5330 GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
5331 GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
5332 GL_REPLACE_EXT = $8062;
5333 GL_PROXY_TEXTURE_1D_EXT = $8063;
5334 GL_PROXY_TEXTURE_2D_EXT = $8064;
5335 GL_TEXTURE_TOO_LARGE_EXT = $8065;
5338 GL_PACK_SKIP_IMAGES_EXT = $806B;
5339 GL_PACK_IMAGE_HEIGHT_EXT = $806C;
5340 GL_UNPACK_SKIP_IMAGES_EXT = $806D;
5341 GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
5342 GL_TEXTURE_3D_EXT = $806F;
5343 GL_PROXY_TEXTURE_3D_EXT = $8070;
5344 GL_TEXTURE_DEPTH_EXT = $8071;
5345 GL_TEXTURE_WRAP_R_EXT = $8072;
5346 GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
5348 // GL_EXT_texture_compression_s3tc
5349 GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
5350 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
5351 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
5352 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
5354 // GL_EXT_texture_cube_map
5355 GL_NORMAL_MAP_EXT = $8511;
5356 GL_REFLECTION_MAP_EXT = $8512;
5357 GL_TEXTURE_CUBE_MAP_EXT = $8513;
5358 GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
5359 GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
5360 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
5361 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
5362 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
5363 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
5364 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
5365 GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
5366 GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
5368 // GL_EXT_texture_edge_clamp
5369 GL_CLAMP_TO_EDGE_EXT = $812F;
5371 // GL_EXT_texture_env_combine
5372 GL_COMBINE_EXT = $8570;
5373 GL_COMBINE_RGB_EXT = $8571;
5374 GL_COMBINE_ALPHA_EXT = $8572;
5375 GL_RGB_SCALE_EXT = $8573;
5376 GL_ADD_SIGNED_EXT = $8574;
5377 GL_INTERPOLATE_EXT = $8575;
5378 GL_CONSTANT_EXT = $8576;
5379 GL_PRIMARY_COLOR_EXT = $8577;
5380 GL_PREVIOUS_EXT = $8578;
5381 GL_SOURCE0_RGB_EXT = $8580;
5382 GL_SOURCE1_RGB_EXT = $8581;
5383 GL_SOURCE2_RGB_EXT = $8582;
5384 GL_SOURCE0_ALPHA_EXT = $8588;
5385 GL_SOURCE1_ALPHA_EXT = $8589;
5386 GL_SOURCE2_ALPHA_EXT = $858A;
5387 GL_OPERAND0_RGB_EXT = $8590;
5388 GL_OPERAND1_RGB_EXT = $8591;
5389 GL_OPERAND2_RGB_EXT = $8592;
5390 GL_OPERAND0_ALPHA_EXT = $8598;
5391 GL_OPERAND1_ALPHA_EXT = $8599;
5392 GL_OPERAND2_ALPHA_EXT = $859A;
5394 // GL_EXT_texture_env_dot3
5395 GL_DOT3_RGB_EXT = $8740;
5396 GL_DOT3_RGBA_EXT = $8741;
5398 // GL_EXT_texture_filter_anisotropic
5399 GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
5400 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
5402 // GL_EXT_texture_lod_bias
5403 GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
5404 GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
5405 GL_TEXTURE_LOD_BIAS_EXT = $8501;
5407 // GL_EXT_texture_object
5408 GL_TEXTURE_PRIORITY_EXT = $8066;
5409 GL_TEXTURE_RESIDENT_EXT = $8067;
5410 GL_TEXTURE_1D_BINDING_EXT = $8068;
5411 GL_TEXTURE_2D_BINDING_EXT = $8069;
5412 GL_TEXTURE_3D_BINDING_EXT = $806A;
5414 // GL_EXT_texture_perturb_normal
5415 GL_PERTURB_EXT = $85AE;
5416 GL_TEXTURE_NORMAL_EXT = $85AF;
5418 // GL_EXT_texture_rectangle
5419 GL_TEXTURE_RECTANGLE_EXT = $84F5;
5420 GL_TEXTURE_BINDING_RECTANGLE_EXT = $84F6;
5421 GL_PROXY_TEXTURE_RECTANGLE_EXT = $84F7;
5422 GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = $84F8;
5424 // GL_EXT_vertex_array
5425 GL_VERTEX_ARRAY_EXT = $8074;
5426 GL_NORMAL_ARRAY_EXT = $8075;
5427 GL_COLOR_ARRAY_EXT = $8076;
5428 GL_INDEX_ARRAY_EXT = $8077;
5429 GL_TEXTURE_COORD_ARRAY_EXT = $8078;
5430 GL_EDGE_FLAG_ARRAY_EXT = $8079;
5431 GL_VERTEX_ARRAY_SIZE_EXT = $807A;
5432 GL_VERTEX_ARRAY_TYPE_EXT = $807B;
5433 GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
5434 GL_VERTEX_ARRAY_COUNT_EXT = $807D;
5435 GL_NORMAL_ARRAY_TYPE_EXT = $807E;
5436 GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
5437 GL_NORMAL_ARRAY_COUNT_EXT = $8080;
5438 GL_COLOR_ARRAY_SIZE_EXT = $8081;
5439 GL_COLOR_ARRAY_TYPE_EXT = $8082;
5440 GL_COLOR_ARRAY_STRIDE_EXT = $8083;
5441 GL_COLOR_ARRAY_COUNT_EXT = $8084;
5442 GL_INDEX_ARRAY_TYPE_EXT = $8085;
5443 GL_INDEX_ARRAY_STRIDE_EXT = $8086;
5444 GL_INDEX_ARRAY_COUNT_EXT = $8087;
5445 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
5446 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
5447 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
5448 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
5449 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
5450 GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
5451 GL_VERTEX_ARRAY_POINTER_EXT = $808E;
5452 GL_NORMAL_ARRAY_POINTER_EXT = $808F;
5453 GL_COLOR_ARRAY_POINTER_EXT = $8090;
5454 GL_INDEX_ARRAY_POINTER_EXT = $8091;
5455 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
5456 GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
5458 // GL_EXT_vertex_shader
5459 GL_VERTEX_SHADER_EXT = $8780;
5460 GL_VERTEX_SHADER_BINDING_EXT = $8781;
5461 GL_OP_INDEX_EXT = $8782;
5462 GL_OP_NEGATE_EXT = $8783;
5463 GL_OP_DOT3_EXT = $8784;
5464 GL_OP_DOT4_EXT = $8785;
5465 GL_OP_MUL_EXT = $8786;
5466 GL_OP_ADD_EXT = $8787;
5467 GL_OP_MADD_EXT = $8788;
5468 GL_OP_FRAC_EXT = $8789;
5469 GL_OP_MAX_EXT = $878A;
5470 GL_OP_MIN_EXT = $878B;
5471 GL_OP_SET_GE_EXT = $878C;
5472 GL_OP_SET_LT_EXT = $878D;
5473 GL_OP_CLAMP_EXT = $878E;
5474 GL_OP_FLOOR_EXT = $878F;
5475 GL_OP_ROUND_EXT = $8790;
5476 GL_OP_EXP_BASE_2_EXT = $8791;
5477 GL_OP_LOG_BASE_2_EXT = $8792;
5478 GL_OP_POWER_EXT = $8793;
5479 GL_OP_RECIP_EXT = $8794;
5480 GL_OP_RECIP_SQRT_EXT = $8795;
5481 GL_OP_SUB_EXT = $8796;
5482 GL_OP_CROSS_PRODUCT_EXT = $8797;
5483 GL_OP_MULTIPLY_MATRIX_EXT = $8798;
5484 GL_OP_MOV_EXT = $8799;
5485 GL_OUTPUT_VERTEX_EXT = $879A;
5486 GL_OUTPUT_COLOR0_EXT = $879B;
5487 GL_OUTPUT_COLOR1_EXT = $879C;
5488 GL_OUTPUT_TEXTURE_COORD0_EXT = $879D;
5489 GL_OUTPUT_TEXTURE_COORD1_EXT = $879E;
5490 GL_OUTPUT_TEXTURE_COORD2_EXT = $879F;
5491 GL_OUTPUT_TEXTURE_COORD3_EXT = $87A0;
5492 GL_OUTPUT_TEXTURE_COORD4_EXT = $87A1;
5493 GL_OUTPUT_TEXTURE_COORD5_EXT = $87A2;
5494 GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
5495 GL_OUTPUT_TEXTURE_COORD7_EXT = $87A4;
5496 GL_OUTPUT_TEXTURE_COORD8_EXT = $87A5;
5497 GL_OUTPUT_TEXTURE_COORD9_EXT = $87A6;
5498 GL_OUTPUT_TEXTURE_COORD10_EXT = $87A7;
5499 GL_OUTPUT_TEXTURE_COORD11_EXT = $87A8;
5500 GL_OUTPUT_TEXTURE_COORD12_EXT = $87A9;
5501 GL_OUTPUT_TEXTURE_COORD13_EXT = $87AA;
5502 GL_OUTPUT_TEXTURE_COORD14_EXT = $87AB;
5503 GL_OUTPUT_TEXTURE_COORD15_EXT = $87AC;
5504 GL_OUTPUT_TEXTURE_COORD16_EXT = $87AD;
5505 GL_OUTPUT_TEXTURE_COORD17_EXT = $87AE;
5506 GL_OUTPUT_TEXTURE_COORD18_EXT = $87AF;
5507 GL_OUTPUT_TEXTURE_COORD19_EXT = $87B0;
5508 GL_OUTPUT_TEXTURE_COORD20_EXT = $87B1;
5509 GL_OUTPUT_TEXTURE_COORD21_EXT = $87B2;
5510 GL_OUTPUT_TEXTURE_COORD22_EXT = $87B3;
5511 GL_OUTPUT_TEXTURE_COORD23_EXT = $87B4;
5512 GL_OUTPUT_TEXTURE_COORD24_EXT = $87B5;
5513 GL_OUTPUT_TEXTURE_COORD25_EXT = $87B6;
5514 GL_OUTPUT_TEXTURE_COORD26_EXT = $87B7;
5515 GL_OUTPUT_TEXTURE_COORD27_EXT = $87B8;
5516 GL_OUTPUT_TEXTURE_COORD28_EXT = $87B9;
5517 GL_OUTPUT_TEXTURE_COORD29_EXT = $87BA;
5518 GL_OUTPUT_TEXTURE_COORD30_EXT = $87BB;
5519 GL_OUTPUT_TEXTURE_COORD31_EXT = $87BC;
5520 GL_OUTPUT_FOG_EXT = $87BD;
5521 GL_SCALAR_EXT = $87BE;
5522 GL_VECTOR_EXT = $87BF;
5523 GL_MATRIX_EXT = $87C0;
5524 GL_VARIANT_EXT = $87C1;
5525 GL_INVARIANT_EXT = $87C2;
5526 GL_LOCAL_CONSTANT_EXT = $87C3;
5527 GL_LOCAL_EXT = $87C4;
5528 GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = $87C5;
5529 GL_MAX_VERTEX_SHADER_VARIANTS_EXT = $87C6;
5530 GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = $87C7;
5531 GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87C8;
5532 GL_MAX_VERTEX_SHADER_LOCALS_EXT = $87C9;
5533 GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CA;
5534 GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = $87CB;
5535 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87CC;
5536 GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = $87CD;
5537 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = $87CE;
5538 GL_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CF;
5539 GL_VERTEX_SHADER_VARIANTS_EXT = $87D0;
5540 GL_VERTEX_SHADER_INVARIANTS_EXT = $87D1;
5541 GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87D2;
5542 GL_VERTEX_SHADER_LOCALS_EXT = $87D3;
5543 GL_VERTEX_SHADER_OPTIMIZED_EXT = $87D4;
5548 GL_NEGATIVE_X_EXT = $87D9;
5549 GL_NEGATIVE_Y_EXT = $87DA;
5550 GL_NEGATIVE_Z_EXT = $87DB;
5551 GL_NEGATIVE_W_EXT = $87DC;
5552 GL_ZERO_EXT = $87DD;
5554 GL_NEGATIVE_ONE_EXT = $87DF;
5555 GL_NORMALIZED_RANGE_EXT = $87E0;
5556 GL_FULL_RANGE_EXT = $87E1;
5557 GL_CURRENT_VERTEX_EXT = $87E2;
5558 GL_MVP_MATRIX_EXT = $87E3;
5559 GL_VARIANT_VALUE_EXT = $87E4;
5560 GL_VARIANT_DATATYPE_EXT = $87E5;
5561 GL_VARIANT_ARRAY_STRIDE_EXT = $87E6;
5562 GL_VARIANT_ARRAY_TYPE_EXT = $87E7;
5563 GL_VARIANT_ARRAY_EXT = $87E8;
5564 GL_VARIANT_ARRAY_POINTER_EXT = $87E9;
5565 GL_INVARIANT_VALUE_EXT = $87EA;
5566 GL_INVARIANT_DATATYPE_EXT = $87EB;
5567 GL_LOCAL_CONSTANT_VALUE_EXT = $87EC;
5568 GL_LOCAL_CONSTANT_DATATYPE_EXT = $87ED;
5570 // GL_EXT_vertex_weighting
5571 GL_MODELVIEW0_STACK_DEPTH_EXT = $0BA3;
5572 GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
5573 GL_MODELVIEW0_MATRIX_EXT = $0BA6;
5574 GL_MODELVIEW1_MATRIX_EXT = $8506;
5575 GL_VERTEX_WEIGHTING_EXT = $8509;
5576 GL_MODELVIEW0_EXT = $1700;
5577 GL_MODELVIEW1_EXT = $850A;
5578 GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
5579 GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
5580 GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
5581 GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
5582 GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
5583 GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
5585 // GL_EXT_depth_bounds_test
5586 GL_DEPTH_BOUNDS_TEST_EXT = $8890;
5587 GL_DEPTH_BOUNDS_EXT = $8891;
5589 // GL_EXT_texture_mirror_clamp
5590 GL_MIRROR_CLAMP_EXT = $8742;
5591 GL_MIRROR_CLAMP_TO_EDGE_EXT = $8743;
5592 GL_MIRROR_CLAMP_TO_BORDER_EXT = $8912;
5594 // GL_EXT_blend_equation_separate
5595 GL_BLEND_EQUATION_RGB_EXT = $8009;
5596 GL_BLEND_EQUATION_ALPHA_EXT = $883D;
5598 // GL_EXT_pixel_buffer_object
5599 GL_PIXEL_PACK_BUFFER_EXT = $88EB;
5600 GL_PIXEL_UNPACK_BUFFER_EXT = $88EC;
5601 GL_PIXEL_PACK_BUFFER_BINDING_EXT = $88ED;
5602 GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = $88EF;
5604 // GL_EXT_stencil_clear_tag
5605 GL_STENCIL_TAG_BITS_EXT = $88F2;
5606 GL_STENCIL_CLEAR_TAG_VALUE_EXT = $88F3;
5608 // GL_EXT_packed_depth_stencil
5609 GL_DEPTH_STENCIL_EXT = $84F9;
5610 GL_UNSIGNED_INT_24_8_EXT = $84FA;
5611 GL_DEPTH24_STENCIL8_EXT = $88F0;
5612 GL_TEXTURE_STENCIL_SIZE_EXT = $88F1;
5614 // GL_EXT_texture_sRGB
5615 GL_SRGB_EXT = $8C40;
5616 GL_SRGB8_EXT = $8C41;
5617 GL_SRGB_ALPHA_EXT = $8C42;
5618 GL_SRGB8_ALPHA8_EXT = $8C43;
5619 GL_SLUMINANCE_ALPHA_EXT = $8C44;
5620 GL_SLUMINANCE8_ALPHA8_EXT = $8C45;
5621 GL_SLUMINANCE_EXT = $8C46;
5622 GL_SLUMINANCE8_EXT = $8C47;
5623 GL_COMPRESSED_SRGB_EXT = $8C48;
5624 GL_COMPRESSED_SRGB_ALPHA_EXT = $8C49;
5625 GL_COMPRESSED_SLUMINANCE_EXT = $8C4A;
5626 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = $8C4B;
5627 GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = $8C4C;
5628 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = $8C4D;
5629 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = $8C4E;
5630 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = $8C4F;
5632 // GL_EXT_framebuffer_blit
5633 GL_READ_FRAMEBUFFER_EXT = $8CA8;
5634 GL_DRAW_FRAMEBUFFER_EXT = $8CA9;
5635 GL_READ_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT;
5636 GL_DRAW_FRAMEBUFFER_BINDING_EXT = $8CAA;
5638 // GL_EXT_framebuffer_multisample
5639 GL_RENDERBUFFER_SAMPLES_EXT = $8CAB;
5640 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = $8D56;
5641 GL_MAX_SAMPLES_EXT = $8D57;
5643 // GL_EXT_timer_query
5644 GL_TIME_ELAPSED_EXT = $88BF;
5646 // GL_EXT_bindable_uniform
5647 GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = $8DE2;
5648 GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = $8DE3;
5649 GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = $8DE4;
5650 GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = $8DED;
5651 GL_UNIFORM_BUFFER_EXT = $8DEE;
5652 GL_UNIFORM_BUFFER_BINDING_EXT = $8DEF;
5654 // GL_EXT_framebuffer_sRGB
5655 GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
5656 WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20A9;
5657 GL_FRAMEBUFFER_SRGB_EXT = $8DB9;
5658 GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = $8DBA;
5660 // GL_EXT_geometry_shader4
5661 GL_GEOMETRY_SHADER_EXT = $8DD9;
5662 GL_GEOMETRY_VERTICES_OUT_EXT = $8DDA;
5663 GL_GEOMETRY_INPUT_TYPE_EXT = $8DDB;
5664 GL_GEOMETRY_OUTPUT_TYPE_EXT = $8DDC;
5665 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = $8C29;
5666 GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = $8DDD;
5667 GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = $8DDE;
5668 GL_MAX_VARYING_COMPONENTS_EXT = $8B4B;
5669 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = $8DDF;
5670 GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = $8DE0;
5671 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = $8DE1;
5672 GL_LINES_ADJACENCY_EXT = $A;
5673 GL_LINE_STRIP_ADJACENCY_EXT = $B;
5674 GL_TRIANGLES_ADJACENCY_EXT = $C;
5675 GL_TRIANGLE_STRIP_ADJACENCY_EXT = $D;
5676 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = $8DA8;
5677 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = $8DA9;
5678 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = $8DA7;
5679 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = $8CD4;
5680 GL_PROGRAM_POINT_SIZE_EXT = $8642;
5682 // GL_EXT_gpu_shader4
5683 GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = $88FD;
5684 GL_SAMPLER_1D_ARRAY_EXT = $8DC0;
5685 GL_SAMPLER_2D_ARRAY_EXT = $8DC1;
5686 GL_SAMPLER_BUFFER_EXT = $8DC2;
5687 GL_SAMPLER_1D_ARRAY_SHADOW_EXT = $8DC3;
5688 GL_SAMPLER_2D_ARRAY_SHADOW_EXT = $8DC4;
5689 GL_SAMPLER_CUBE_SHADOW_EXT = $8DC5;
5690 GL_UNSIGNED_INT_VEC2_EXT = $8DC6;
5691 GL_UNSIGNED_INT_VEC3_EXT = $8DC7;
5692 GL_UNSIGNED_INT_VEC4_EXT = $8DC8;
5693 GL_INT_SAMPLER_1D_EXT = $8DC9;
5694 GL_INT_SAMPLER_2D_EXT = $8DCA;
5695 GL_INT_SAMPLER_3D_EXT = $8DCB;
5696 GL_INT_SAMPLER_CUBE_EXT = $8DCC;
5697 GL_INT_SAMPLER_2D_RECT_EXT = $8DCD;
5698 GL_INT_SAMPLER_1D_ARRAY_EXT = $8DCE;
5699 GL_INT_SAMPLER_2D_ARRAY_EXT = $8DCF;
5700 GL_INT_SAMPLER_BUFFER_EXT = $8DD0;
5701 GL_UNSIGNED_INT_SAMPLER_1D_EXT = $8DD1;
5702 GL_UNSIGNED_INT_SAMPLER_2D_EXT = $8DD2;
5703 GL_UNSIGNED_INT_SAMPLER_3D_EXT = $8DD3;
5704 GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = $8DD4;
5705 GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = $8DD5;
5706 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = $8DD6;
5707 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = $8DD7;
5708 GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = $8DD8;
5709 GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = $8904;
5710 GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = $8905;
5712 // GL_EXT_packed_float
5713 GL_R11F_G11F_B10F_EXT = $8C3A;
5714 GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = $8C3B;
5715 RGBA_SIGNED_COMPONENTS_EXT = $8C3C;
5716 WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = $20A8;
5717 GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
5718 GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
5720 // GL_EXT_texture_array
5721 GL_TEXTURE_1D_ARRAY_EXT = $8C18;
5722 GL_TEXTURE_2D_ARRAY_EXT = $8C1A;
5723 GL_PROXY_TEXTURE_2D_ARRAY_EXT = $8C1B;
5724 GL_PROXY_TEXTURE_1D_ARRAY_EXT = $8C19;
5725 GL_TEXTURE_BINDING_1D_ARRAY_EXT = $8C1C;
5726 GL_TEXTURE_BINDING_2D_ARRAY_EXT = $8C1D;
5727 GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = $88FF;
5728 GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = $884E;
5730 // GL_EXT_texture_buffer_object
5731 GL_TEXTURE_BUFFER_EXT = $8C2A;
5732 GL_MAX_TEXTURE_BUFFER_SIZE_EXT = $8C2B;
5733 GL_TEXTURE_BINDING_BUFFER_EXT = $8C2C;
5734 GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = $8C2D;
5735 GL_TEXTURE_BUFFER_FORMAT_EXT = $8C2E;
5737 // GL_EXT_texture_compression_latc
5738 GL_COMPRESSED_LUMINANCE_LATC1_EXT = $8C70;
5739 GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = $8C71;
5740 GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = $8C72;
5741 GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = $8C73;
5743 // GL_EXT_texture_compression_rgtc
5744 GL_COMPRESSED_RED_RGTC1_EXT = $8DBB;
5745 GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = $8DBC;
5746 GL_COMPRESSED_RED_GREEN_RGTC2_EXT = $8DBD;
5747 GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = $8DBE;
5749 // GL_EXT_texture_integer
5750 GL_RGBA_INTEGER_MODE_EXT = $8D9E;
5751 GL_RGBA32UI_EXT = $8D70;
5752 GL_RGB32UI_EXT = $8D71;
5753 GL_ALPHA32UI_EXT = $8D72;
5754 GL_INTENSITY32UI_EXT = $8D73;
5755 GL_LUMINANCE32UI_EXT = $8D74;
5756 GL_LUMINANCE_ALPHA32UI_EXT = $8D75;
5757 GL_RGBA16UI_EXT = $8D76;
5758 GL_RGB16UI_EXT = $8D77;
5759 GL_ALPHA16UI_EXT = $8D78;
5760 GL_INTENSITY16UI_EXT = $8D79;
5761 GL_LUMINANCE16UI_EXT = $8D7A;
5762 GL_LUMINANCE_ALPHA16UI_EXT = $8D7B;
5763 GL_RGBA8UI_EXT = $8D7C;
5764 GL_RGB8UI_EXT = $8D7D;
5765 GL_ALPHA8UI_EXT = $8D7E;
5766 GL_INTENSITY8UI_EXT = $8D7F;
5767 GL_LUMINANCE8UI_EXT = $8D80;
5768 GL_LUMINANCE_ALPHA8UI_EXT = $8D81;
5769 GL_RGBA32I_EXT = $8D82;
5770 GL_RGB32I_EXT = $8D83;
5771 GL_ALPHA32I_EXT = $8D84;
5772 GL_INTENSITY32I_EXT = $8D85;
5773 GL_LUMINANCE32I_EXT = $8D86;
5774 GL_LUMINANCE_ALPHA32I_EXT = $8D87;
5775 GL_RGBA16I_EXT = $8D88;
5776 GL_RGB16I_EXT = $8D89;
5777 GL_ALPHA16I_EXT = $8D8A;
5778 GL_INTENSITY16I_EXT = $8D8B;
5779 GL_LUMINANCE16I_EXT = $8D8C;
5780 GL_LUMINANCE_ALPHA16I_EXT = $8D8D;
5781 GL_RGBA8I_EXT = $8D8E;
5782 GL_RGB8I_EXT = $8D8F;
5783 GL_ALPHA8I_EXT = $8D90;
5784 GL_INTENSITY8I_EXT = $8D91;
5785 GL_LUMINANCE8I_EXT = $8D92;
5786 GL_LUMINANCE_ALPHA8I_EXT = $8D93;
5787 GL_RED_INTEGER_EXT = $8D94;
5788 GL_GREEN_INTEGER_EXT = $8D95;
5789 GL_BLUE_INTEGER_EXT = $8D96;
5790 GL_ALPHA_INTEGER_EXT = $8D97;
5791 GL_RGB_INTEGER_EXT = $8D98;
5792 GL_RGBA_INTEGER_EXT = $8D99;
5793 GL_BGR_INTEGER_EXT = $8D9A;
5794 GL_BGRA_INTEGER_EXT = $8D9B;
5795 GL_LUMINANCE_INTEGER_EXT = $8D9C;
5796 GL_LUMINANCE_ALPHA_INTEGER_EXT = $8D9D;
5798 // GL_EXT_texture_shared_exponent
5799 GL_RGB9_E5_EXT = $8C3D;
5800 GL_UNSIGNED_INT_5_9_9_9_REV_EXT = $8C3E;
5801 GL_TEXTURE_SHARED_SIZE_EXT = $8C3F;
5803 // GL_EXT_transform_feedback
5804 GL_TRANSFORM_FEEDBACK_BUFFER_EXT = $8C8E;
5805 GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = $8C84;
5806 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = $8C85;
5807 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = $8C8F;
5808 GL_INTERLEAVED_ATTRIBS_EXT = $8C8C;
5809 GL_SEPARATE_ATTRIBS_EXT = $8C8D;
5810 GL_PRIMITIVES_GENERATED_EXT = $8C87;
5811 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = $8C88;
5812 GL_RASTERIZER_DISCARD_EXT = $8C89;
5813 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = $8C8A;
5814 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = $8C8B;
5815 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = $8C80;
5816 GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = $8C83;
5817 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = $8C7F;
5818 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = $8C76;
5820 // GL_EXT_direct_state_access
5821 GL_PROGRAM_MATRIX_EXT = $8E2D;
5822 GL_TRANSPOSE_PROGRAM_MATRIX_EXT = $8E2E;
5823 GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = $8E2F;
5825 // GL_EXT_texture_swizzle
5826 GL_TEXTURE_SWIZZLE_R_EXT = $8E42;
5827 GL_TEXTURE_SWIZZLE_G_EXT = $8E43;
5828 GL_TEXTURE_SWIZZLE_B_EXT = $8E44;
5829 GL_TEXTURE_SWIZZLE_A_EXT = $8E45;
5830 GL_TEXTURE_SWIZZLE_RGBA_EXT = $8E46;
5832 // GL_EXT_provoking_vertex
5833 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = $8E4C;
5834 GL_FIRST_VERTEX_CONVENTION_EXT = $8E4D;
5835 GL_LAST_VERTEX_CONVENTION_EXT = $8E4E;
5836 GL_PROVOKING_VERTEX_EXT = $8E4F;
5838 // GL_EXT_texture_snorm
5839 GL_ALPHA_SNORM = $9010;
5840 GL_LUMINANCE_SNORM = $9011;
5841 GL_LUMINANCE_ALPHA_SNORM = $9012;
5842 GL_INTENSITY_SNORM = $9013;
5843 GL_ALPHA8_SNORM = $9014;
5844 GL_LUMINANCE8_SNORM = $9015;
5845 GL_LUMINANCE8_ALPHA8_SNORM = $9016;
5846 GL_INTENSITY8_SNORM = $9017;
5847 GL_ALPHA16_SNORM = $9018;
5848 GL_LUMINANCE16_SNORM = $9019;
5849 GL_LUMINANCE16_ALPHA16_SNORM = $901A;
5850 GL_INTENSITY16_SNORM = $901B;
5851 { reuse GL_RED_SNORM }
5852 { reuse GL_RG_SNORM }
5853 { reuse GL_RGB_SNORM }
5854 { reuse GL_RGBA_SNORM }
5855 { reuse GL_R8_SNORM }
5856 { reuse GL_RG8_SNORM }
5857 { reuse GL_RGB8_SNORM }
5858 { reuse GL_RGBA8_SNORM }
5859 { reuse GL_R16_SNORM }
5860 { reuse GL_RG16_SNORM }
5861 { reuse GL_RGB16_SNORM }
5862 { reuse GL_RGBA16_SNORM }
5863 { reuse GL_SIGNED_NORMALIZED }
5865 // GL_EXT_separate_shader_objects
5866 GL_ACTIVE_PROGRAM_EXT = $8B8D;
5868 // GL_EXT_shader_image_load_store
5869 GL_MAX_IMAGE_UNITS_EXT = $8F38;
5870 GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = $8F39;
5871 GL_IMAGE_BINDING_NAME_EXT = $8F3A;
5872 GL_IMAGE_BINDING_LEVEL_EXT = $8F3B;
5873 GL_IMAGE_BINDING_LAYERED_EXT = $8F3C;
5874 GL_IMAGE_BINDING_LAYER_EXT = $8F3D;
5875 GL_IMAGE_BINDING_ACCESS_EXT = $8F3E;
5876 GL_IMAGE_1D_EXT = $904C;
5877 GL_IMAGE_2D_EXT = $904D;
5878 GL_IMAGE_3D_EXT = $904E;
5879 GL_IMAGE_2D_RECT_EXT = $904F;
5880 GL_IMAGE_CUBE_EXT = $9050;
5881 GL_IMAGE_BUFFER_EXT = $9051;
5882 GL_IMAGE_1D_ARRAY_EXT = $9052;
5883 GL_IMAGE_2D_ARRAY_EXT = $9053;
5884 GL_IMAGE_CUBE_MAP_ARRAY_EXT = $9054;
5885 GL_IMAGE_2D_MULTISAMPLE_EXT = $9055;
5886 GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9056;
5887 GL_INT_IMAGE_1D_EXT = $9057;
5888 GL_INT_IMAGE_2D_EXT = $9058;
5889 GL_INT_IMAGE_3D_EXT = $9059;
5890 GL_INT_IMAGE_2D_RECT_EXT = $905A;
5891 GL_INT_IMAGE_CUBE_EXT = $905B;
5892 GL_INT_IMAGE_BUFFER_EXT = $905C;
5893 GL_INT_IMAGE_1D_ARRAY_EXT = $905D;
5894 GL_INT_IMAGE_2D_ARRAY_EXT = $905E;
5895 GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $905F;
5896 GL_INT_IMAGE_2D_MULTISAMPLE_EXT = $9060;
5897 GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $9061;
5898 GL_UNSIGNED_INT_IMAGE_1D_EXT = $9062;
5899 GL_UNSIGNED_INT_IMAGE_2D_EXT = $9063;
5900 GL_UNSIGNED_INT_IMAGE_3D_EXT = $9064;
5901 GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = $9065;
5902 GL_UNSIGNED_INT_IMAGE_CUBE_EXT = $9066;
5903 GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = $9067;
5904 GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = $9068;
5905 GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = $9069;
5906 GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = $906A;
5907 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = $906B;
5908 GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = $906C;
5909 GL_MAX_IMAGE_SAMPLES_EXT = $906D;
5910 GL_IMAGE_BINDING_FORMAT_EXT = $906E;
5911 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = $00000001;
5912 GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = $00000002;
5913 GL_UNIFORM_BARRIER_BIT_EXT = $00000004;
5914 GL_TEXTURE_FETCH_BARRIER_BIT_EXT = $00000008;
5915 GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = $00000020;
5916 GL_COMMAND_BARRIER_BIT_EXT = $00000040;
5917 GL_PIXEL_BUFFER_BARRIER_BIT_EXT = $00000080;
5918 GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = $00000100;
5919 GL_BUFFER_UPDATE_BARRIER_BIT_EXT = $00000200;
5920 GL_FRAMEBUFFER_BARRIER_BIT_EXT = $00000400;
5921 GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = $00000800;
5922 GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = $00001000;
5923 GL_ALL_BARRIER_BITS_EXT = $FFFFFFFF;
5925 // GL_EXT_vertex_attrib_64bit
5927 GL_DOUBLE_VEC2_EXT = $8FFC;
5928 GL_DOUBLE_VEC3_EXT = $8FFD;
5929 GL_DOUBLE_VEC4_EXT = $8FFE;
5930 GL_DOUBLE_MAT2_EXT = $8F46;
5931 GL_DOUBLE_MAT3_EXT = $8F47;
5932 GL_DOUBLE_MAT4_EXT = $8F48;
5933 GL_DOUBLE_MAT2x3_EXT = $8F49;
5934 GL_DOUBLE_MAT2x4_EXT = $8F4A;
5935 GL_DOUBLE_MAT3x2_EXT = $8F4B;
5936 GL_DOUBLE_MAT3x4_EXT = $8F4C;
5937 GL_DOUBLE_MAT4x2_EXT = $8F4D;
5938 GL_DOUBLE_MAT4x3_EXT = $8F4E;
5940 // GL_EXT_texture_sRGB_decode
5941 GL_TEXTURE_SRGB_DECODE_EXT = $8A48;
5942 GL_DECODE_EXT = $8A49;
5943 GL_SKIP_DECODE_EXT = $8A4A;
5945 // GL_NV_texture_multisample
5946 GL_TEXTURE_COVERAGE_SAMPLES_NV = $9045;
5947 GL_TEXTURE_COLOR_SAMPLES_NV = $9046;
5949 // GL_AMD_blend_minmax_factor
5950 GL_FACTOR_MIN_AMD = $901C;
5951 GL_FACTOR_MAX_AMD = $901D;
5953 // GL_AMD_sample_positions
5954 GL_SUBSAMPLE_DISTANCE_AMD = $883F;
5956 // GL_EXT_x11_sync_object
5957 GL_SYNC_X11_FENCE_EXT = $90E1;
5959 // GL_EXT_framebuffer_multisample_blit_scaled
5960 GL_SCALED_RESOLVE_FASTEST_EXT = $90BA;
5961 GL_SCALED_RESOLVE_NICEST_EXT = $90BB;
5963 // (4.3) GL_NV_path_rendering
5964 GL_PATH_FORMAT_SVG_NV = $9070;
5965 GL_PATH_FORMAT_PS_NV = $9071;
5966 GL_STANDARD_FONT_NAME_NV = $9072;
5967 GL_SYSTEM_FONT_NAME_NV = $9073;
5968 GL_FILE_NAME_NV = $9074;
5969 GL_PATH_STROKE_WIDTH_NV = $9075;
5970 GL_PATH_END_CAPS_NV = $9076;
5971 GL_PATH_INITIAL_END_CAP_NV = $9077;
5972 GL_PATH_TERMINAL_END_CAP_NV = $9078;
5973 GL_PATH_JOIN_STYLE_NV = $9079;
5974 GL_PATH_MITER_LIMIT_NV = $907A;
5975 GL_PATH_DASH_CAPS_NV = $907B;
5976 GL_PATH_INITIAL_DASH_CAP_NV = $907C;
5977 GL_PATH_TERMINAL_DASH_CAP_NV = $907D;
5978 GL_PATH_DASH_OFFSET_NV = $907E;
5979 GL_PATH_CLIENT_LENGTH_NV = $907F;
5980 GL_PATH_FILL_MODE_NV = $9080;
5981 GL_PATH_FILL_MASK_NV = $9081;
5982 GL_PATH_FILL_COVER_MODE_NV = $9082;
5983 GL_PATH_STROKE_COVER_MODE_NV = $9083;
5984 GL_PATH_STROKE_MASK_NV = $9084;
5985 GL_PATH_SAMPLE_QUALITY_NV = $9085;
5986 GL_PATH_STROKE_BOUND_NV = $9086;
5987 GL_PATH_STROKE_OVERSAMPLE_COUNT_NV= $9087;
5988 GL_COUNT_UP_NV = $9088;
5989 GL_COUNT_DOWN_NV = $9089;
5990 GL_PATH_OBJECT_BOUNDING_BOX_NV = $908A;
5991 GL_CONVEX_HULL_NV = $908B;
5992 GL_MULTI_HULLS_NV = $908C;
5993 GL_BOUNDING_BOX_NV = $908D;
5994 GL_TRANSLATE_X_NV = $908E;
5995 GL_TRANSLATE_Y_NV = $908F;
5996 GL_TRANSLATE_2D_NV = $9090;
5997 GL_TRANSLATE_3D_NV = $9091;
5998 GL_AFFINE_2D_NV = $9092;
5999 GL_PROJECTIVE_2D_NV = $9093;
6000 GL_AFFINE_3D_NV = $9094;
6001 GL_PROJECTIVE_3D_NV = $9095;
6002 GL_TRANSPOSE_AFFINE_2D_NV = $9096;
6003 GL_TRANSPOSE_PROJECTIVE_2D_NV = $9097;
6004 GL_TRANSPOSE_AFFINE_3D_NV = $9098;
6005 GL_TRANSPOSE_PROJECTIVE_3D_NV = $9099;
6007 GL_UTF16_NV = $909B;
6008 GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV= $909C;
6009 GL_PATH_COMMAND_COUNT_NV = $909D;
6010 GL_PATH_COORD_COUNT_NV = $909E;
6011 GL_PATH_DASH_ARRAY_COUNT_NV = $909F;
6012 GL_PATH_COMPUTED_LENGTH_NV = $90A0;
6013 GL_PATH_FILL_BOUNDING_BOX_NV = $90A1;
6014 GL_PATH_STROKE_BOUNDING_BOX_NV = $90A2;
6015 GL_SQUARE_NV = $90A3;
6016 GL_ROUND_NV = $90A4;
6017 GL_TRIANGULAR_NV = $90A5;
6018 GL_BEVEL_NV = $90A6;
6019 GL_MITER_REVERT_NV = $90A7;
6020 GL_MITER_TRUNCATE_NV = $90A8;
6021 GL_SKIP_MISSING_GLYPH_NV = $90A9;
6022 GL_USE_MISSING_GLYPH_NV = $90AA;
6023 GL_PATH_ERROR_POSITION_NV = $90AB;
6024 GL_PATH_FOG_GEN_MODE_NV = $90AC;
6025 GL_ACCUM_ADJACENT_PAIRS_NV = $90AD;
6026 GL_ADJACENT_PAIRS_NV = $90AE;
6027 GL_FIRST_TO_REST_NV = $90AF;
6028 GL_PATH_GEN_MODE_NV = $90B0;
6029 GL_PATH_GEN_COEFF_NV = $90B1;
6030 GL_PATH_GEN_COLOR_FORMAT_NV = $90B2;
6031 GL_PATH_GEN_COMPONENTS_NV = $90B3;
6032 GL_PATH_STENCIL_FUNC_NV = $90B7;
6033 GL_PATH_STENCIL_REF_NV = $90B8;
6034 GL_PATH_STENCIL_VALUE_MASK_NV = $90B9;
6035 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV= $90BD;
6036 GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV= $90BE;
6037 GL_PATH_COVER_DEPTH_FUNC_NV = $90BF;
6038 GL_PATH_DASH_OFFSET_RESET_NV = $90B4;
6039 GL_MOVE_TO_RESETS_NV = $90B5;
6040 GL_MOVE_TO_CONTINUES_NV = $90B6;
6041 GL_CLOSE_PATH_NV = $00;
6042 GL_MOVE_TO_NV = $02;
6043 GL_RELATIVE_MOVE_TO_NV = $03;
6044 GL_LINE_TO_NV = $04;
6045 GL_RELATIVE_LINE_TO_NV = $05;
6046 GL_HORIZONTAL_LINE_TO_NV = $06;
6047 GL_RELATIVE_HORIZONTAL_LINE_TO_NV= $07;
6048 GL_VERTICAL_LINE_TO_NV = $08;
6049 GL_RELATIVE_VERTICAL_LINE_TO_NV = $09;
6050 GL_QUADRATIC_CURVE_TO_NV = $0A;
6051 GL_RELATIVE_QUADRATIC_CURVE_TO_NV= $0B;
6052 GL_CUBIC_CURVE_TO_NV = $0C;
6053 GL_RELATIVE_CUBIC_CURVE_TO_NV = $0D;
6054 GL_SMOOTH_QUADRATIC_CURVE_TO_NV = $0E;
6055 GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV= $0F;
6056 GL_SMOOTH_CUBIC_CURVE_TO_NV = $10;
6057 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV= $11;
6058 GL_SMALL_CCW_ARC_TO_NV = $12;
6059 GL_RELATIVE_SMALL_CCW_ARC_TO_NV = $13;
6060 GL_SMALL_CW_ARC_TO_NV = $14;
6061 GL_RELATIVE_SMALL_CW_ARC_TO_NV = $15;
6062 GL_LARGE_CCW_ARC_TO_NV = $16;
6063 GL_RELATIVE_LARGE_CCW_ARC_TO_NV = $17;
6064 GL_LARGE_CW_ARC_TO_NV = $18;
6065 GL_RELATIVE_LARGE_CW_ARC_TO_NV = $19;
6066 GL_RESTART_PATH_NV = $F0;
6067 GL_DUP_FIRST_CUBIC_CURVE_TO_NV = $F2;
6068 GL_DUP_LAST_CUBIC_CURVE_TO_NV = $F4;
6070 GL_CIRCULAR_CCW_ARC_TO_NV = $F8;
6071 GL_CIRCULAR_CW_ARC_TO_NV = $FA;
6072 GL_CIRCULAR_TANGENT_ARC_TO_NV = $FC;
6074 GL_RELATIVE_ARC_TO_NV = $FF;
6075 GL_BOLD_BIT_NV = $01;
6076 GL_ITALIC_BIT_NV = $02;
6077 GL_GLYPH_WIDTH_BIT_NV = $01;
6078 GL_GLYPH_HEIGHT_BIT_NV = $02;
6079 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV= $04;
6080 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV= $08;
6081 GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV= $10;
6082 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV= $20;
6083 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV= $40;
6084 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV= $80;
6085 GL_GLYPH_HAS_KERNING_NV = $100;
6086 GL_FONT_X_MIN_BOUNDS_NV = $00010000;
6087 GL_FONT_Y_MIN_BOUNDS_NV = $00020000;
6088 GL_FONT_X_MAX_BOUNDS_NV = $00040000;
6089 GL_FONT_Y_MAX_BOUNDS_NV = $00080000;
6090 GL_FONT_UNITS_PER_EM_NV = $00100000;
6091 GL_FONT_ASCENDER_NV = $00200000;
6092 GL_FONT_DESCENDER_NV = $00400000;
6093 GL_FONT_HEIGHT_NV = $00800000;
6094 GL_FONT_MAX_ADVANCE_WIDTH_NV = $01000000;
6095 GL_FONT_MAX_ADVANCE_HEIGHT_NV = $02000000;
6096 GL_FONT_UNDERLINE_POSITION_NV = $04000000;
6097 GL_FONT_UNDERLINE_THICKNESS_NV = $08000000;
6098 GL_FONT_HAS_KERNING_NV = $10000000;
6100 // (4.3) GL_AMD_pinned_memory
6101 GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD= $9160;
6103 // (4.3) GL_AMD_stencil_operation_extended
6105 GL_REPLACE_VALUE_AMD = $874B;
6106 GL_STENCIL_OP_VALUE_AMD = $874C;
6107 GL_STENCIL_BACK_OP_VALUE_AMD = $874D;
6109 // (4.3) GL_AMD_vertex_shader_viewport_index
6111 // (4.3) GL_AMD_vertex_shader_layer
6113 // (4.3) GL_NV_bindless_texture
6115 // (4.3) GL_NV_shader_atomic_float
6117 // (4.3) GL_AMD_query_buffer_object
6118 GL_QUERY_BUFFER_AMD = $9192;
6119 GL_QUERY_BUFFER_BINDING_AMD = $9193;
6120 GL_QUERY_RESULT_NO_WAIT_AMD = $9194;
6123 GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
6124 GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
6126 // GL_HP_convolution_border_modes
6127 GL_IGNORE_BORDER_HP = $8150;
6128 GL_CONSTANT_BORDER_HP = $8151;
6129 GL_REPLICATE_BORDER_HP = $8153;
6130 GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
6132 // GL_HP_image_transform
6133 GL_IMAGE_SCALE_X_HP = $8155;
6134 GL_IMAGE_SCALE_Y_HP = $8156;
6135 GL_IMAGE_TRANSLATE_X_HP = $8157;
6136 GL_IMAGE_TRANSLATE_Y_HP = $8158;
6137 GL_IMAGE_ROTATE_ANGLE_HP = $8159;
6138 GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
6139 GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
6140 GL_IMAGE_MAG_FILTER_HP = $815C;
6141 GL_IMAGE_MIN_FILTER_HP = $815D;
6142 GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
6143 GL_CUBIC_HP = $815F;
6144 GL_AVERAGE_HP = $8160;
6145 GL_IMAGE_TRANSFORM_2D_HP = $8161;
6146 GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
6147 GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
6149 // GL_HP_occlusion_test
6150 GL_OCCLUSION_TEST_HP = $8165;
6151 GL_OCCLUSION_TEST_RESULT_HP = $8166;
6153 // GL_HP_texture_lighting
6154 GL_TEXTURE_LIGHTING_MODE_HP = $8167;
6155 GL_TEXTURE_POST_SPECULAR_HP = $8168;
6156 GL_TEXTURE_PRE_SPECULAR_HP = $8169;
6158 // GL_IBM_cull_vertex
6159 GL_CULL_VERTEX_IBM = 103050;
6161 // GL_IBM_rasterpos_clip
6162 GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
6164 // GL_IBM_texture_mirrored_repeat
6165 GL_MIRRORED_REPEAT_IBM = $8370;
6167 // GL_IBM_vertex_array_lists
6168 GL_VERTEX_ARRAY_LIST_IBM = 103070;
6169 GL_NORMAL_ARRAY_LIST_IBM = 103071;
6170 GL_COLOR_ARRAY_LIST_IBM = 103072;
6171 GL_INDEX_ARRAY_LIST_IBM = 103073;
6172 GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
6173 GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
6174 GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
6175 GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
6176 GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
6177 GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
6178 GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
6179 GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
6180 GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
6181 GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
6182 GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
6183 GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
6185 // GL_INGR_color_clamp
6186 GL_RED_MIN_CLAMP_INGR = $8560;
6187 GL_GREEN_MIN_CLAMP_INGR = $8561;
6188 GL_BLUE_MIN_CLAMP_INGR = $8562;
6189 GL_ALPHA_MIN_CLAMP_INGR = $8563;
6190 GL_RED_MAX_CLAMP_INGR = $8564;
6191 GL_GREEN_MAX_CLAMP_INGR = $8565;
6192 GL_BLUE_MAX_CLAMP_INGR = $8566;
6193 GL_ALPHA_MAX_CLAMP_INGR = $8567;
6195 // GL_INGR_interlace_read
6196 GL_INTERLACE_READ_INGR = $8568;
6198 // GL_INTEL_parallel_arrays
6199 GL_PARALLEL_ARRAYS_INTEL = $83F4;
6200 GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
6201 GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
6202 GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
6203 GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
6205 // GL_NV_copy_depth_to_color
6206 GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
6207 GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
6209 // GL_NV_depth_clamp
6210 GL_DEPTH_CLAMP_NV = $864F;
6213 GL_EVAL_2D_NV = $86C0;
6214 GL_EVAL_TRIANGULAR_2D_NV = $86C1;
6215 GL_MAP_TESSELLATION_NV = $86C2;
6216 GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
6217 GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
6218 GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
6219 GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
6220 GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
6221 GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
6222 GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
6223 GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
6224 GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
6225 GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
6226 GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
6227 GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
6228 GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
6229 GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
6230 GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
6231 GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
6232 GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
6233 GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
6234 GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
6235 GL_MAX_MAP_TESSELLATION_NV = $86D6;
6236 GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
6239 GL_ALL_COMPLETED_NV = $84F2;
6240 GL_FENCE_STATUS_NV = $84F3;
6241 GL_FENCE_CONDITION_NV = $84F4;
6243 // GL_NV_float_buffer
6244 GL_FLOAT_R_NV = $8880;
6245 GL_FLOAT_RG_NV = $8881;
6246 GL_FLOAT_RGB_NV = $8882;
6247 GL_FLOAT_RGBA_NV = $8883;
6248 GL_FLOAT_R16_NV = $8884;
6249 GL_FLOAT_R32_NV = $8885;
6250 GL_FLOAT_RG16_NV = $8886;
6251 GL_FLOAT_RG32_NV = $8887;
6252 GL_FLOAT_RGB16_NV = $8888;
6253 GL_FLOAT_RGB32_NV = $8889;
6254 GL_FLOAT_RGBA16_NV = $888A;
6255 GL_FLOAT_RGBA32_NV = $888B;
6256 GL_TEXTURE_FLOAT_COMPONENTS_NV = $888C;
6257 GL_FLOAT_CLEAR_COLOR_VALUE_NV = $888D;
6258 GL_FLOAT_RGBA_MODE_NV = $888E;
6260 // GL_NV_fog_distance
6261 GL_FOG_DISTANCE_MODE_NV = $855A;
6262 GL_EYE_RADIAL_NV = $855B;
6263 GL_EYE_PLANE_ABSOLUTE_NV = $855C;
6265 // GL_NV_fragment_program
6266 GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = $8868;
6267 GL_FRAGMENT_PROGRAM_NV = $8870;
6268 GL_MAX_TEXTURE_COORDS_NV = $8871;
6269 GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
6270 GL_FRAGMENT_PROGRAM_BINDING_NV = $8873;
6271 GL_PROGRAM_ERROR_STRING_NV = $8874;
6274 GL_HALF_FLOAT_NV = $140B;
6276 // GL_NV_light_max_exponent
6277 GL_MAX_SHININESS_NV = $8504;
6278 GL_MAX_SPOT_EXPONENT_NV = $8505;
6280 // GL_NV_multisample_filter_hint
6281 GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
6283 // GL_NV_occlusion_query
6284 GL_PIXEL_COUNTER_BITS_NV = $8864;
6285 GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
6286 GL_PIXEL_COUNT_NV = $8866;
6287 GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
6289 // GL_NV_packed_depth_stencil
6290 GL_DEPTH_STENCIL_NV = $84F9;
6291 GL_UNSIGNED_INT_24_8_NV = $84FA;
6293 // GL_NV_pixel_data_range
6294 GL_WRITE_PIXEL_DATA_RANGE_NV = $8878;
6295 GL_READ_PIXEL_DATA_RANGE_NV = $8879;
6296 GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $887A;
6297 GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $887B;
6298 GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $887C;
6299 GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $887D;
6301 // GL_NV_point_sprite
6302 GL_POINT_SPRITE_NV = $8861;
6303 GL_COORD_REPLACE_NV = $8862;
6304 GL_POINT_SPRITE_R_MODE_NV = $8863;
6306 // GL_NV_primitive_restart
6307 GL_PRIMITIVE_RESTART_NV = $8558;
6308 GL_PRIMITIVE_RESTART_INDEX_NV = $8559;
6310 // GL_NV_register_combiners
6311 GL_REGISTER_COMBINERS_NV = $8522;
6312 GL_VARIABLE_A_NV = $8523;
6313 GL_VARIABLE_B_NV = $8524;
6314 GL_VARIABLE_C_NV = $8525;
6315 GL_VARIABLE_D_NV = $8526;
6316 GL_VARIABLE_E_NV = $8527;
6317 GL_VARIABLE_F_NV = $8528;
6318 GL_VARIABLE_G_NV = $8529;
6319 GL_CONSTANT_COLOR0_NV = $852A;
6320 GL_CONSTANT_COLOR1_NV = $852B;
6321 GL_PRIMARY_COLOR_NV = $852C;
6322 GL_SECONDARY_COLOR_NV = $852D;
6323 GL_SPARE0_NV = $852E;
6324 GL_SPARE1_NV = $852F;
6325 GL_DISCARD_NV = $8530;
6326 GL_E_TIMES_F_NV = $8531;
6327 GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
6328 GL_UNSIGNED_IDENTITY_NV = $8536;
6329 GL_UNSIGNED_INVERT_NV = $8537;
6330 GL_EXPAND_NORMAL_NV = $8538;
6331 GL_EXPAND_NEGATE_NV = $8539;
6332 GL_HALF_BIAS_NORMAL_NV = $853A;
6333 GL_HALF_BIAS_NEGATE_NV = $853B;
6334 GL_SIGNED_IDENTITY_NV = $853C;
6335 GL_SIGNED_NEGATE_NV = $853D;
6336 GL_SCALE_BY_TWO_NV = $853E;
6337 GL_SCALE_BY_FOUR_NV = $853F;
6338 GL_SCALE_BY_ONE_HALF_NV = $8540;
6339 GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
6340 GL_COMBINER_INPUT_NV = $8542;
6341 GL_COMBINER_MAPPING_NV = $8543;
6342 GL_COMBINER_COMPONENT_USAGE_NV = $8544;
6343 GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
6344 GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
6345 GL_COMBINER_MUX_SUM_NV = $8547;
6346 GL_COMBINER_SCALE_NV = $8548;
6347 GL_COMBINER_BIAS_NV = $8549;
6348 GL_COMBINER_AB_OUTPUT_NV = $854A;
6349 GL_COMBINER_CD_OUTPUT_NV = $854B;
6350 GL_COMBINER_SUM_OUTPUT_NV = $854C;
6351 GL_MAX_GENERAL_COMBINERS_NV = $854D;
6352 GL_NUM_GENERAL_COMBINERS_NV = $854E;
6353 GL_COLOR_SUM_CLAMP_NV = $854F;
6354 GL_COMBINER0_NV = $8550;
6355 GL_COMBINER1_NV = $8551;
6356 GL_COMBINER2_NV = $8552;
6357 GL_COMBINER3_NV = $8553;
6358 GL_COMBINER4_NV = $8554;
6359 GL_COMBINER5_NV = $8555;
6360 GL_COMBINER6_NV = $8556;
6361 GL_COMBINER7_NV = $8557;
6363 // GL_NV_register_combiners2
6364 GL_PER_STAGE_CONSTANTS_NV = $8535;
6366 // GL_NV_texgen_emboss
6367 GL_EMBOSS_LIGHT_NV = $855D;
6368 GL_EMBOSS_CONSTANT_NV = $855E;
6369 GL_EMBOSS_MAP_NV = $855F;
6371 // GL_NV_texgen_reflection
6372 GL_NORMAL_MAP_NV = $8511;
6373 GL_REFLECTION_MAP_NV = $8512;
6375 // GL_NV_texture_env_combine4
6376 GL_COMBINE4_NV = $8503;
6377 GL_SOURCE3_RGB_NV = $8583;
6378 GL_SOURCE3_ALPHA_NV = $858B;
6379 GL_OPERAND3_RGB_NV = $8593;
6380 GL_OPERAND3_ALPHA_NV = $859B;
6382 // GL_NV_texture_expand_normal
6383 GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = $888F;
6385 // GL_NV_texture_rectangle
6386 GL_TEXTURE_RECTANGLE_NV = $84F5;
6387 GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
6388 GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
6389 GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
6391 // GL_NV_texture_shader
6392 GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
6393 GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
6394 GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
6395 GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
6396 GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
6397 GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
6398 GL_DSDT_MAG_INTENSITY_NV = $86DC;
6399 GL_SHADER_CONSISTENT_NV = $86DD;
6400 GL_TEXTURE_SHADER_NV = $86DE;
6401 GL_SHADER_OPERATION_NV = $86DF;
6402 GL_CULL_MODES_NV = $86E0;
6403 GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
6404 GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
6405 GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
6406 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
6407 GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
6408 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
6409 GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
6410 GL_CONST_EYE_NV = $86E5;
6411 GL_PASS_THROUGH_NV = $86E6;
6412 GL_CULL_FRAGMENT_NV = $86E7;
6413 GL_OFFSET_TEXTURE_2D_NV = $86E8;
6414 GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
6415 GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
6416 GL_DOT_PRODUCT_NV = $86EC;
6417 GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
6418 GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
6419 GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
6420 GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
6421 GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
6422 GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
6425 GL_DSDT_MAG_NV = $86F6;
6426 GL_DSDT_MAG_VIB_NV = $86F7;
6427 GL_HILO16_NV = $86F8;
6428 GL_SIGNED_HILO_NV = $86F9;
6429 GL_SIGNED_HILO16_NV = $86FA;
6430 GL_SIGNED_RGBA_NV = $86FB;
6431 GL_SIGNED_RGBA8_NV = $86FC;
6432 GL_SIGNED_RGB_NV = $86FE;
6433 GL_SIGNED_RGB8_NV = $86FF;
6434 GL_SIGNED_LUMINANCE_NV = $8701;
6435 GL_SIGNED_LUMINANCE8_NV = $8702;
6436 GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
6437 GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
6438 GL_SIGNED_ALPHA_NV = $8705;
6439 GL_SIGNED_ALPHA8_NV = $8706;
6440 GL_SIGNED_INTENSITY_NV = $8707;
6441 GL_SIGNED_INTENSITY8_NV = $8708;
6442 GL_DSDT8_NV = $8709;
6443 GL_DSDT8_MAG8_NV = $870A;
6444 GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
6445 GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
6446 GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
6447 GL_HI_SCALE_NV = $870E;
6448 GL_LO_SCALE_NV = $870F;
6449 GL_DS_SCALE_NV = $8710;
6450 GL_DT_SCALE_NV = $8711;
6451 GL_MAGNITUDE_SCALE_NV = $8712;
6452 GL_VIBRANCE_SCALE_NV = $8713;
6453 GL_HI_BIAS_NV = $8714;
6454 GL_LO_BIAS_NV = $8715;
6455 GL_DS_BIAS_NV = $8716;
6456 GL_DT_BIAS_NV = $8717;
6457 GL_MAGNITUDE_BIAS_NV = $8718;
6458 GL_VIBRANCE_BIAS_NV = $8719;
6459 GL_TEXTURE_BORDER_VALUES_NV = $871A;
6460 GL_TEXTURE_HI_SIZE_NV = $871B;
6461 GL_TEXTURE_LO_SIZE_NV = $871C;
6462 GL_TEXTURE_DS_SIZE_NV = $871D;
6463 GL_TEXTURE_DT_SIZE_NV = $871E;
6464 GL_TEXTURE_MAG_SIZE_NV = $871F;
6466 // GL_NV_texture_shader2
6467 GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
6469 // GL_NV_texture_shader3
6470 GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
6471 GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
6472 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
6473 GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
6474 GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
6475 GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
6476 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
6477 GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
6478 GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
6479 GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
6480 GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
6481 GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
6482 GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
6483 GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
6484 GL_HILO8_NV = $885E;
6485 GL_SIGNED_HILO8_NV = $885F;
6486 GL_FORCE_BLUE_TO_ONE_NV = $8860;
6488 // GL_NV_vertex_array_range
6489 GL_VERTEX_ARRAY_RANGE_NV = $851D;
6490 GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
6491 GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
6492 GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
6493 GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
6495 // GL_NV_vertex_array_range2
6496 GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
6498 // GL_NV_vertex_program
6499 GL_VERTEX_PROGRAM_NV = $8620;
6500 GL_VERTEX_STATE_PROGRAM_NV = $8621;
6501 GL_ATTRIB_ARRAY_SIZE_NV = $8623;
6502 GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
6503 GL_ATTRIB_ARRAY_TYPE_NV = $8625;
6504 GL_CURRENT_ATTRIB_NV = $8626;
6505 GL_PROGRAM_LENGTH_NV = $8627;
6506 GL_PROGRAM_STRING_NV = $8628;
6507 GL_MODELVIEW_PROJECTION_NV = $8629;
6508 GL_IDENTITY_NV = $862A;
6509 GL_INVERSE_NV = $862B;
6510 GL_TRANSPOSE_NV = $862C;
6511 GL_INVERSE_TRANSPOSE_NV = $862D;
6512 GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
6513 GL_MAX_TRACK_MATRICES_NV = $862F;
6514 GL_MATRIX0_NV = $8630;
6515 GL_MATRIX1_NV = $8631;
6516 GL_MATRIX2_NV = $8632;
6517 GL_MATRIX3_NV = $8633;
6518 GL_MATRIX4_NV = $8634;
6519 GL_MATRIX5_NV = $8635;
6520 GL_MATRIX6_NV = $8636;
6521 GL_MATRIX7_NV = $8637;
6522 GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
6523 GL_CURRENT_MATRIX_NV = $8641;
6524 GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
6525 GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
6526 GL_PROGRAM_PARAMETER_NV = $8644;
6527 GL_ATTRIB_ARRAY_POINTER_NV = $8645;
6528 GL_PROGRAM_TARGET_NV = $8646;
6529 GL_PROGRAM_RESIDENT_NV = $8647;
6530 GL_TRACK_MATRIX_NV = $8648;
6531 GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
6532 GL_VERTEX_PROGRAM_BINDING_NV = $864A;
6533 GL_PROGRAM_ERROR_POSITION_NV = $864B;
6534 GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
6535 GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
6536 GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
6537 GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
6538 GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
6539 GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
6540 GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
6541 GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
6542 GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
6543 GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
6544 GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
6545 GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
6546 GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
6547 GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
6548 GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
6549 GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
6550 GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
6551 GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
6552 GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
6553 GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
6554 GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
6555 GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
6556 GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
6557 GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
6558 GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
6559 GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
6560 GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
6561 GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
6562 GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
6563 GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
6564 GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
6565 GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
6566 GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
6567 GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
6568 GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
6569 GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
6570 GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
6571 GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
6572 GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
6573 GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
6574 GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
6575 GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
6576 GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
6577 GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
6578 GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
6579 GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
6580 GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
6581 GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
6583 // GL_NV_fragment_program2 and GL_NV_vertex_program2_option
6584 GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = $88F4;
6585 GL_MAX_PROGRAM_CALL_DEPTH_NV = $88F5;
6587 // GL_NV_fragment_program2
6588 GL_MAX_PROGRAM_IF_DEPTH_NV = $88F6;
6589 GL_MAX_PROGRAM_LOOP_DEPTH_NV = $88F7;
6590 GL_MAX_PROGRAM_LOOP_COUNT_NV = $88F8;
6592 // GL_NV_vertex_program3
6593 MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
6595 // GL_NV_depth_buffer_float
6596 GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = $8DAD;
6597 GL_DEPTH_BUFFER_FLOAT_MODE_NV = $8DAF;
6599 // GL_NV_framebuffer_multisample_coverage
6600 GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = $8CAB;
6601 GL_RENDERBUFFER_COLOR_SAMPLES_NV = $8E10;
6603 // GL_NV_geometry_program4
6604 GL_GEOMETRY_PROGRAM_NV = $8C26;
6605 GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = $8C27;
6606 GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = $8C28;
6608 // GL_NV_gpu_program4
6609 GL_PROGRAM_ATTRIB_COMPONENTS_NV = $8906;
6610 GL_PROGRAM_RESULT_COMPONENTS_NV = $8907;
6611 GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = $8908;
6612 GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = $8909;
6613 GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = $8DA5;
6614 GL_MAX_PROGRAM_GENERIC_RESULTS_NV = $8DA6;
6616 // GL_NV_parameter_buffer_object
6617 GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = $8DA0;
6618 GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = $8DA1;
6619 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = $8DA2;
6620 GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = $8DA3;
6621 GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = $8DA4;
6623 // GL_NV_transform_feedback
6624 GL_TRANSFORM_FEEDBACK_BUFFER_NV = $8C8E;
6625 GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = $8C84;
6626 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = $8C85;
6627 GL_TRANSFORM_FEEDBACK_RECORD_NV = $8C86;
6628 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = $8C8F;
6629 GL_INTERLEAVED_ATTRIBS_NV = $8C8C;
6630 GL_SEPARATE_ATTRIBS_NV = $8C8D;
6631 GL_PRIMITIVES_GENERATED_NV = $8C87;
6632 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = $8C88;
6633 GL_RASTERIZER_DISCARD_NV = $8C89;
6634 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = $8C8A;
6635 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = $8C8B;
6636 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = $8C80;
6637 GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = $8C7E;
6638 GL_ACTIVE_VARYINGS_NV = $8C81;
6639 GL_ACTIVE_VARYING_MAX_LENGTH_NV = $8C82;
6640 GL_TRANSFORM_FEEDBACK_VARYINGS_NV = $8C83;
6641 GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = $8C7F;
6642 GL_BACK_PRIMARY_COLOR_NV = $8C77;
6643 GL_BACK_SECONDARY_COLOR_NV = $8C78;
6644 GL_TEXTURE_COORD_NV = $8C79;
6645 GL_CLIP_DISTANCE_NV = $8C7A;
6646 GL_VERTEX_ID_NV = $8C7B;
6647 GL_PRIMITIVE_ID_NV = $8C7C;
6648 GL_GENERIC_ATTRIB_NV = $8C7D;
6649 GL_LAYER_NV = $8DAA;
6650 GL_NEXT_BUFFER_NV = -2;
6651 GL_SKIP_COMPONENTS4_NV = -3;
6652 GL_SKIP_COMPONENTS3_NV = -4;
6653 GL_SKIP_COMPONENTS2_NV = -5;
6654 GL_SKIP_COMPONENTS1_NV = -6;
6656 // GL_NV_conditional_render
6657 GL_QUERY_WAIT_NV = $8E13;
6658 GL_QUERY_NO_WAIT_NV = $8E14;
6659 GL_QUERY_BY_REGION_WAIT_NV = $8E15;
6660 GL_QUERY_BY_REGION_NO_WAIT_NV = $8E16;
6662 // GL_NV_present_video
6663 GL_FRAME_NV = $8E26;
6664 GL_FIELDS_NV = $8E27;
6665 GL_CURRENT_TIME_NV = $8E28;
6666 GL_NUM_FILL_STREAMS_NV = $8E29;
6667 GL_PRESENT_TIME_NV = $8E2A;
6668 GL_PRESENT_DURATION_NV = $8E2B;
6670 // GL_NV_explicit_multisample
6671 GL_SAMPLE_POSITION_NV = $8E50;
6672 GL_SAMPLE_MASK_NV = $8E51;
6673 GL_SAMPLE_MASK_VALUE_NV = $8E52;
6674 GL_TEXTURE_BINDING_RENDERBUFFER_NV = $8E53;
6675 GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = $8E54;
6676 GL_TEXTURE_RENDERBUFFER_NV = $8E55;
6677 GL_SAMPLER_RENDERBUFFER_NV = $8E56;
6678 GL_INT_SAMPLER_RENDERBUFFER_NV = $8E57;
6679 GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = $8E58;
6680 GL_MAX_SAMPLE_MASK_WORDS_NV = $8E59;
6682 // GL_NV_transform_feedback2
6683 GL_TRANSFORM_FEEDBACK_NV = $8E22;
6684 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = $8E23;
6685 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = $8E24;
6686 GL_TRANSFORM_FEEDBACK_BINDING_NV = $8E25;
6688 // GL_NV_video_capture
6689 GL_VIDEO_BUFFER_NV = $9020;
6690 GL_VIDEO_BUFFER_BINDING_NV = $9021;
6691 GL_FIELD_UPPER_NV = $9022;
6692 GL_FIELD_LOWER_NV = $9023;
6693 GL_NUM_VIDEO_CAPTURE_STREAMS_NV = $9024;
6694 GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = $9025;
6695 GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = $9026;
6696 GL_LAST_VIDEO_CAPTURE_STATUS_NV = $9027;
6697 GL_VIDEO_BUFFER_PITCH_NV = $9028;
6698 GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = $9029;
6699 GL_VIDEO_COLOR_CONVERSION_MAX_NV = $902A;
6700 GL_VIDEO_COLOR_CONVERSION_MIN_NV = $902B;
6701 GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = $902C;
6702 GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = $902D;
6703 GL_PARTIAL_SUCCESS_NV = $902E;
6704 GL_SUCCESS_NV = $902F;
6705 GL_FAILURE_NV = $9030;
6706 GL_YCBYCR8_422_NV = $9031;
6707 GL_YCBAYCR8A_4224_NV = $9032;
6708 GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = $9033;
6709 GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = $9034;
6710 GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = $9035;
6711 GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = $9036;
6712 GL_Z4Y12Z4CB12Z4CR12_444_NV = $9037;
6713 GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = $9038;
6714 GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = $9039;
6715 GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = $903A;
6716 GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = $903B;
6717 GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = $903C;
6719 // GL_NV_shader_buffer_load
6720 GL_BUFFER_GPU_ADDRESS_NV = $8F1D;
6721 GL_GPU_ADDRESS_NV = $8F34;
6722 GL_MAX_SHADER_BUFFER_ADDRESS_NV = $8F35;
6724 // GL_NV_vertex_buffer_unified_memory
6725 GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = $8F1E;
6726 GL_ELEMENT_ARRAY_UNIFIED_NV = $8F1F;
6727 GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = $8F20;
6728 GL_VERTEX_ARRAY_ADDRESS_NV = $8F21;
6729 GL_NORMAL_ARRAY_ADDRESS_NV = $8F22;
6730 GL_COLOR_ARRAY_ADDRESS_NV = $8F23;
6731 GL_INDEX_ARRAY_ADDRESS_NV = $8F24;
6732 GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = $8F25;
6733 GL_EDGE_FLAG_ARRAY_ADDRESS_NV = $8F26;
6734 GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = $8F27;
6735 GL_FOG_COORD_ARRAY_ADDRESS_NV = $8F28;
6736 GL_ELEMENT_ARRAY_ADDRESS_NV = $8F29;
6737 GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = $8F2A;
6738 GL_VERTEX_ARRAY_LENGTH_NV = $8F2B;
6739 GL_NORMAL_ARRAY_LENGTH_NV = $8F2C;
6740 GL_COLOR_ARRAY_LENGTH_NV = $8F2D;
6741 GL_INDEX_ARRAY_LENGTH_NV = $8F2E;
6742 GL_TEXTURE_COORD_ARRAY_LENGTH_NV = $8F2F;
6743 GL_EDGE_FLAG_ARRAY_LENGTH_NV = $8F30;
6744 GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = $8F31;
6745 GL_FOG_COORD_ARRAY_LENGTH_NV = $8F32;
6746 GL_ELEMENT_ARRAY_LENGTH_NV = $8F33;
6747 GL_DRAW_INDIRECT_UNIFIED_NV = $8F40;
6748 GL_DRAW_INDIRECT_ADDRESS_NV = $8F41;
6749 GL_DRAW_INDIRECT_LENGTH_NV = $8F42;
6751 // GL_NV_gpu_program5
6752 GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = $8E5A;
6753 GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5B;
6754 GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = $8E5C;
6755 GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = $8E5D;
6756 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5E;
6757 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = $8E5F;
6758 GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = $8F44;
6759 GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = $8F45;
6761 // GL_NV_gpu_shader5
6762 GL_INT64_NV = $140E;
6763 GL_UNSIGNED_INT64_NV = $140F;
6765 GL_INT8_VEC2_NV = $8FE1;
6766 GL_INT8_VEC3_NV = $8FE2;
6767 GL_INT8_VEC4_NV = $8FE3;
6768 GL_INT16_NV = $8FE4;
6769 GL_INT16_VEC2_NV = $8FE5;
6770 GL_INT16_VEC3_NV = $8FE6;
6771 GL_INT16_VEC4_NV = $8FE7;
6772 GL_INT64_VEC2_NV = $8FE9;
6773 GL_INT64_VEC3_NV = $8FEA;
6774 GL_INT64_VEC4_NV = $8FEB;
6775 GL_UNSIGNED_INT8_NV = $8FEC;
6776 GL_UNSIGNED_INT8_VEC2_NV = $8FED;
6777 GL_UNSIGNED_INT8_VEC3_NV = $8FEE;
6778 GL_UNSIGNED_INT8_VEC4_NV = $8FEF;
6779 GL_UNSIGNED_INT16_NV = $8FF0;
6780 GL_UNSIGNED_INT16_VEC2_NV = $8FF1;
6781 GL_UNSIGNED_INT16_VEC3_NV = $8FF2;
6782 GL_UNSIGNED_INT16_VEC4_NV = $8FF3;
6783 GL_UNSIGNED_INT64_VEC2_NV = $8FF5;
6784 GL_UNSIGNED_INT64_VEC3_NV = $8FF6;
6785 GL_UNSIGNED_INT64_VEC4_NV = $8FF7;
6786 GL_FLOAT16_NV = $8FF8;
6787 GL_FLOAT16_VEC2_NV = $8FF9;
6788 GL_FLOAT16_VEC3_NV = $8FFA;
6789 GL_FLOAT16_VEC4_NV = $8FFB;
6790 { reuse GL_PATCHES }
6792 // GL_NV_shader_buffer_store
6793 GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = $00000010;
6794 { reuse GL_READ_WRITE }
6795 { reuse GL_WRITE_ONLY }
6797 // GL_NV_tessellation_program5
6798 GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = $86D8;
6799 GL_TESS_CONTROL_PROGRAM_NV = $891E;
6800 GL_TESS_EVALUATION_PROGRAM_NV = $891F;
6801 GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = $8C74;
6802 GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = $8C75;
6804 // GL_NV_vertex_attrib_integer_64bit
6805 { reuse GL_INT64_NV }
6806 { reuse GL_UNSIGNED_INT64_NV }
6808 // GL_NV_multisample_coverage
6809 GL_COVERAGE_SAMPLES_NV = $80A9;
6810 GL_COLOR_SAMPLES_NV = $8E20;
6812 // GL_NV_vdpau_interop
6813 GL_SURFACE_STATE_NV = $86EB;
6814 GL_SURFACE_REGISTERED_NV = $86FD;
6815 GL_SURFACE_MAPPED_NV = $8700;
6816 GL_WRITE_DISCARD_NV = $88BE;
6819 GL_INTERLACE_OML = $8980;
6820 GL_INTERLACE_READ_OML = $8981;
6823 GL_PACK_RESAMPLE_OML = $8984;
6824 GL_UNPACK_RESAMPLE_OML = $8985;
6825 GL_RESAMPLE_REPLICATE_OML = $8986;
6826 GL_RESAMPLE_ZERO_FILL_OML = $8987;
6827 GL_RESAMPLE_AVERAGE_OML = $8988;
6828 GL_RESAMPLE_DECIMATE_OML = $8989;
6831 GL_FORMAT_SUBSAMPLE_24_24_OML = $8982;
6832 GL_FORMAT_SUBSAMPLE_244_244_OML = $8983;
6834 // GL_PGI_misc_hints
6835 GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
6836 GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
6837 GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
6838 GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
6839 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
6840 GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
6841 GL_ALWAYS_FAST_HINT_PGI = $1A20C;
6842 GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
6843 GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
6844 GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
6845 GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
6846 GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
6847 GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
6848 GL_STRICT_LIGHTING_HINT_PGI = $1A217;
6849 GL_STRICT_SCISSOR_HINT_PGI = $1A218;
6850 GL_FULL_STIPPLE_HINT_PGI = $1A219;
6851 GL_CLIP_NEAR_HINT_PGI = $1A220;
6852 GL_CLIP_FAR_HINT_PGI = $1A221;
6853 GL_WIDE_LINE_HINT_PGI = $1A222;
6854 GL_BACK_NORMALS_HINT_PGI = $1A223;
6856 // GL_PGI_vertex_hints
6857 GL_VERTEX_DATA_HINT_PGI = $1A22A;
6858 GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
6859 GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
6860 GL_MAX_VERTEX_HINT_PGI = $1A22D;
6861 GL_COLOR3_BIT_PGI = $00010000;
6862 GL_COLOR4_BIT_PGI = $00020000;
6863 GL_EDGEFLAG_BIT_PGI = $00040000;
6864 GL_INDEX_BIT_PGI = $00080000;
6865 GL_MAT_AMBIENT_BIT_PGI = $00100000;
6866 GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
6867 GL_MAT_DIFFUSE_BIT_PGI = $00400000;
6868 GL_MAT_EMISSION_BIT_PGI = $00800000;
6869 GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
6870 GL_MAT_SHININESS_BIT_PGI = $02000000;
6871 GL_MAT_SPECULAR_BIT_PGI = $04000000;
6872 GL_NORMAL_BIT_PGI = $08000000;
6873 GL_TEXCOORD1_BIT_PGI = $10000000;
6874 GL_TEXCOORD2_BIT_PGI = $20000000;
6875 GL_TEXCOORD3_BIT_PGI = $40000000;
6876 GL_TEXCOORD4_BIT_PGI = $80000000;
6877 GL_VERTEX23_BIT_PGI = $00000004;
6878 GL_VERTEX4_BIT_PGI = $00000008;
6880 // GL_REND_screen_coordinates
6881 GL_SCREEN_COORDINATES_REND = $8490;
6882 GL_INVERTED_SCREEN_W_REND = $8491;
6885 GL_RGB_S3TC = $83A0;
6886 GL_RGB4_S3TC = $83A1;
6887 GL_RGBA_S3TC = $83A2;
6888 GL_RGBA4_S3TC = $83A3;
6890 // GL_SGIS_detail_texture
6891 GL_DETAIL_TEXTURE_2D_SGIS = $8095;
6892 GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
6893 GL_LINEAR_DETAIL_SGIS = $8097;
6894 GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
6895 GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
6896 GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
6897 GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
6898 GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
6900 // GL_SGIS_fog_function
6901 GL_FOG_FUNC_SGIS = $812A;
6902 GL_FOG_FUNC_POINTS_SGIS = $812B;
6903 GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
6905 // GL_SGIS_generate_mipmap
6906 GL_GENERATE_MIPMAP_SGIS = $8191;
6907 GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
6909 // GL_SGIS_multisample
6910 GL_MULTISAMPLE_SGIS = $809D;
6911 GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
6912 GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
6913 GL_SAMPLE_MASK_SGIS = $80A0;
6914 GL_1PASS_SGIS = $80A1;
6915 GL_2PASS_0_SGIS = $80A2;
6916 GL_2PASS_1_SGIS = $80A3;
6917 GL_4PASS_0_SGIS = $80A4;
6918 GL_4PASS_1_SGIS = $80A5;
6919 GL_4PASS_2_SGIS = $80A6;
6920 GL_4PASS_3_SGIS = $80A7;
6921 GL_SAMPLE_BUFFERS_SGIS = $80A8;
6922 GL_SAMPLES_SGIS = $80A9;
6923 GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
6924 GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
6925 GL_SAMPLE_PATTERN_SGIS = $80AC;
6927 // GL_SGIS_pixel_texture
6928 GL_PIXEL_TEXTURE_SGIS = $8353;
6929 GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
6930 GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
6931 GL_PIXEL_GROUP_COLOR_SGIS = $8356;
6933 // GL_SGIS_point_line_texgen
6934 GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
6935 GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
6936 GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
6937 GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
6938 GL_EYE_POINT_SGIS = $81F4;
6939 GL_OBJECT_POINT_SGIS = $81F5;
6940 GL_EYE_LINE_SGIS = $81F6;
6941 GL_OBJECT_LINE_SGIS = $81F7;
6943 // GL_SGIS_point_parameters
6944 GL_POINT_SIZE_MIN_SGIS = $8126;
6945 GL_POINT_SIZE_MAX_SGIS = $8127;
6946 GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
6947 GL_DISTANCE_ATTENUATION_SGIS = $8129;
6949 // GL_SGIS_sharpen_texture
6950 GL_LINEAR_SHARPEN_SGIS = $80AD;
6951 GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
6952 GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
6953 GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
6955 // GL_SGIS_texture4D
6956 GL_PACK_SKIP_VOLUMES_SGIS = $8130;
6957 GL_PACK_IMAGE_DEPTH_SGIS = $8131;
6958 GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
6959 GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
6960 GL_TEXTURE_4D_SGIS = $8134;
6961 GL_PROXY_TEXTURE_4D_SGIS = $8135;
6962 GL_TEXTURE_4DSIZE_SGIS = $8136;
6963 GL_TEXTURE_WRAP_Q_SGIS = $8137;
6964 GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
6965 GL_TEXTURE_4D_BINDING_SGIS = $814F;
6967 // GL_SGIS_texture_color_mask
6968 GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
6970 // GL_SGIS_texture_edge_clamp
6971 GL_CLAMP_TO_EDGE_SGIS = $812F;
6973 // GL_SGIS_texture_filter4
6974 GL_FILTER4_SGIS = $8146;
6975 GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
6977 // GL_SGIS_texture_lod
6978 GL_TEXTURE_MIN_LOD_SGIS = $813A;
6979 GL_TEXTURE_MAX_LOD_SGIS = $813B;
6980 GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
6981 GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
6983 // GL_SGIS_texture_select
6984 GL_DUAL_ALPHA4_SGIS = $8110;
6985 GL_DUAL_ALPHA8_SGIS = $8111;
6986 GL_DUAL_ALPHA12_SGIS = $8112;
6987 GL_DUAL_ALPHA16_SGIS = $8113;
6988 GL_DUAL_LUMINANCE4_SGIS = $8114;
6989 GL_DUAL_LUMINANCE8_SGIS = $8115;
6990 GL_DUAL_LUMINANCE12_SGIS = $8116;
6991 GL_DUAL_LUMINANCE16_SGIS = $8117;
6992 GL_DUAL_INTENSITY4_SGIS = $8118;
6993 GL_DUAL_INTENSITY8_SGIS = $8119;
6994 GL_DUAL_INTENSITY12_SGIS = $811A;
6995 GL_DUAL_INTENSITY16_SGIS = $811B;
6996 GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
6997 GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
6998 GL_QUAD_ALPHA4_SGIS = $811E;
6999 GL_QUAD_ALPHA8_SGIS = $811F;
7000 GL_QUAD_LUMINANCE4_SGIS = $8120;
7001 GL_QUAD_LUMINANCE8_SGIS = $8121;
7002 GL_QUAD_INTENSITY4_SGIS = $8122;
7003 GL_QUAD_INTENSITY8_SGIS = $8123;
7004 GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
7005 GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
7008 GL_ASYNC_MARKER_SGIX = $8329;
7010 // GL_SGIX_async_histogram
7011 GL_ASYNC_HISTOGRAM_SGIX = $832C;
7012 GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
7014 // GL_SGIX_async_pixel
7015 GL_ASYNC_TEX_IMAGE_SGIX = $835C;
7016 GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
7017 GL_ASYNC_READ_PIXELS_SGIX = $835E;
7018 GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
7019 GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
7020 GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
7022 // GL_SGIX_blend_alpha_minmax
7023 GL_ALPHA_MIN_SGIX = $8320;
7024 GL_ALPHA_MAX_SGIX = $8321;
7026 // GL_SGIX_calligraphic_fragment
7027 GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
7030 GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
7031 GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
7032 GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
7033 GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
7034 GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
7035 GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
7036 GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
7037 GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
7038 GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
7039 GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
7040 GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
7041 GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
7043 // GL_SGIX_convolution_accuracy
7044 GL_CONVOLUTION_HINT_SGIX = $8316;
7046 // GL_SGIX_depth_texture
7047 GL_DEPTH_COMPONENT16_SGIX = $81A5;
7048 GL_DEPTH_COMPONENT24_SGIX = $81A6;
7049 GL_DEPTH_COMPONENT32_SGIX = $81A7;
7051 // GL_SGIX_fog_offset
7052 GL_FOG_OFFSET_SGIX = $8198;
7053 GL_FOG_OFFSET_VALUE_SGIX = $8199;
7055 // GL_SGIX_fog_scale
7056 GL_FOG_SCALE_SGIX = $81FC;
7057 GL_FOG_SCALE_VALUE_SGIX = $81FD;
7059 // GL_SGIX_fragment_lighting
7060 GL_FRAGMENT_LIGHTING_SGIX = $8400;
7061 GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
7062 GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
7063 GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
7064 GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
7065 GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
7066 GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
7067 GL_LIGHT_ENV_MODE_SGIX = $8407;
7068 GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
7069 GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
7070 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
7071 GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
7072 GL_FRAGMENT_LIGHT0_SGIX = $840C;
7073 GL_FRAGMENT_LIGHT1_SGIX = $840D;
7074 GL_FRAGMENT_LIGHT2_SGIX = $840E;
7075 GL_FRAGMENT_LIGHT3_SGIX = $840F;
7076 GL_FRAGMENT_LIGHT4_SGIX = $8410;
7077 GL_FRAGMENT_LIGHT5_SGIX = $8411;
7078 GL_FRAGMENT_LIGHT6_SGIX = $8412;
7079 GL_FRAGMENT_LIGHT7_SGIX = $8413;
7081 // GL_SGIX_framezoom
7082 GL_FRAMEZOOM_SGIX = $818B;
7083 GL_FRAMEZOOM_FACTOR_SGIX = $818C;
7084 GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
7086 // GL_SGIX_impact_pixel_texture
7087 GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = $8184;
7088 GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = $8185;
7089 GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = $8186;
7090 GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = $8187;
7091 GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = $8188;
7092 GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = $8189;
7093 GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = $818A;
7095 // GL_SGIX_instruments
7096 GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
7097 GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
7099 // GL_SGIX_interlace
7100 GL_INTERLACE_SGIX = $8094;
7102 // GL_SGIX_ir_instrument1
7103 GL_IR_INSTRUMENT1_SGIX = $817F;
7105 // GL_SGIX_list_priority
7106 GL_LIST_PRIORITY_SGIX = $8182;
7108 // GL_SGIX_pixel_texture
7109 GL_PIXEL_TEX_GEN_SGIX = $8139;
7110 GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
7112 // GL_SGIX_pixel_tiles
7113 GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
7114 GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
7115 GL_PIXEL_TILE_WIDTH_SGIX = $8140;
7116 GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
7117 GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
7118 GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
7119 GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
7120 GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
7122 // GL_SGIX_polynomial_ffd
7123 GL_GEOMETRY_DEFORMATION_SGIX = $8194;
7124 GL_TEXTURE_DEFORMATION_SGIX = $8195;
7125 GL_DEFORMATIONS_MASK_SGIX = $8196;
7126 GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
7128 // GL_SGIX_reference_plane
7129 GL_REFERENCE_PLANE_SGIX = $817D;
7130 GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
7133 GL_PACK_RESAMPLE_SGIX = $842C;
7134 GL_UNPACK_RESAMPLE_SGIX = $842D;
7135 GL_RESAMPLE_REPLICATE_SGIX = $842E;
7136 GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
7137 GL_RESAMPLE_DECIMATE_SGIX = $8430;
7139 // GL_SGIX_scalebias_hint
7140 GL_SCALEBIAS_HINT_SGIX = $8322;
7143 GL_TEXTURE_COMPARE_SGIX = $819A;
7144 GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
7145 GL_TEXTURE_LEQUAL_R_SGIX = $819C;
7146 GL_TEXTURE_GEQUAL_R_SGIX = $819D;
7148 // GL_SGIX_shadow_ambient
7149 GL_SHADOW_AMBIENT_SGIX = $80BF;
7152 GL_SPRITE_SGIX = $8148;
7153 GL_SPRITE_MODE_SGIX = $8149;
7154 GL_SPRITE_AXIS_SGIX = $814A;
7155 GL_SPRITE_TRANSLATION_SGIX = $814B;
7156 GL_SPRITE_AXIAL_SGIX = $814C;
7157 GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
7158 GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
7160 // GL_SGIX_subsample
7161 GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
7162 GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
7163 GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
7164 GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
7165 GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
7167 // GL_SGIX_texture_add_env
7168 GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
7170 // GL_SGIX_texture_coordinate_clamp
7171 GL_TEXTURE_MAX_CLAMP_S_SGIX = $8369;
7172 GL_TEXTURE_MAX_CLAMP_T_SGIX = $836A;
7173 GL_TEXTURE_MAX_CLAMP_R_SGIX = $836B;
7175 // GL_SGIX_texture_lod_bias
7176 GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
7177 GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
7178 GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
7180 // GL_SGIX_texture_multi_buffer
7181 GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
7183 // GL_SGIX_texture_scale_bias
7184 GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
7185 GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
7186 GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
7187 GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
7189 // GL_SGIX_vertex_preclip
7190 GL_VERTEX_PRECLIP_SGIX = $83EE;
7191 GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
7194 GL_YCRCB_422_SGIX = $81BB;
7195 GL_YCRCB_444_SGIX = $81BC;
7198 GL_YCRCB_SGIX = $8318;
7199 GL_YCRCBA_SGIX = $8319;
7201 // GL_SGI_color_matrix
7202 GL_COLOR_MATRIX_SGI = $80B1;
7203 GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
7204 GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
7205 GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
7206 GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
7207 GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
7208 GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
7209 GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
7210 GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
7211 GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
7212 GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
7214 // GL_SGI_color_table
7215 GL_COLOR_TABLE_SGI = $80D0;
7216 GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
7217 GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
7218 GL_PROXY_COLOR_TABLE_SGI = $80D3;
7219 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
7220 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
7221 GL_COLOR_TABLE_SCALE_SGI = $80D6;
7222 GL_COLOR_TABLE_BIAS_SGI = $80D7;
7223 GL_COLOR_TABLE_FORMAT_SGI = $80D8;
7224 GL_COLOR_TABLE_WIDTH_SGI = $80D9;
7225 GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
7226 GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
7227 GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
7228 GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
7229 GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
7230 GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
7232 // GL_SGI_depth_pass_instrument
7233 GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
7234 GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
7235 GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
7237 // GL_SGI_texture_color_table
7238 GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
7239 GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
7241 // GL_SUNX_constant_data
7242 GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
7243 GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
7245 // GL_SUN_convolution_border_modes
7246 GL_WRAP_BORDER_SUN = $81D4;
7248 // GL_SUN_global_alpha
7249 GL_GLOBAL_ALPHA_SUN = $81D9;
7250 GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
7252 // GL_SUN_mesh_array
7253 GL_QUAD_MESH_SUN = $8614;
7254 GL_TRIANGLE_MESH_SUN = $8615;
7256 // GL_SUN_slice_accum
7257 GL_SLICE_ACCUM_SUN = $85CC;
7259 // GL_SUN_triangle_list
7260 GL_RESTART_SUN = $0001;
7261 GL_REPLACE_MIDDLE_SUN = $0002;
7262 GL_REPLACE_OLDEST_SUN = $0003;
7263 GL_TRIANGLE_LIST_SUN = $81D7;
7264 GL_REPLACEMENT_CODE_SUN = $81D8;
7265 GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
7266 GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
7267 GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
7268 GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
7269 GL_R1UI_V3F_SUN = $85C4;
7270 GL_R1UI_C4UB_V3F_SUN = $85C5;
7271 GL_R1UI_C3F_V3F_SUN = $85C6;
7272 GL_R1UI_N3F_V3F_SUN = $85C7;
7273 GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
7274 GL_R1UI_T2F_V3F_SUN = $85C9;
7275 GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
7276 GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
7278 // GL_WIN_phong_shading
7279 GL_PHONG_WIN = $80EA;
7280 GL_PHONG_HINT_WIN = $80EB;
7282 // GL_WIN_specular_fog
7283 GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
7285 // GL_ARB_vertex_shader
7286 GL_VERTEX_SHADER_ARB = $8B31;
7287 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = $8B4A;
7288 GL_MAX_VARYING_FLOATS_ARB = $8B4B;
7289 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
7290 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = $8B4D;
7291 GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = $8B89;
7292 GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = $8B8A;
7294 // GL_ARB_fragment_shader
7295 GL_FRAGMENT_SHADER_ARB = $8B30;
7296 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = $8B49; // 1.4
7297 GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = $8B8B; // 1.4
7299 // GL_ARB_occlusion_query
7300 GL_SAMPLES_PASSED_ARB = $8914;
7301 GL_QUERY_COUNTER_BITS_ARB = $8864;
7302 GL_CURRENT_QUERY_ARB = $8865;
7303 GL_QUERY_RESULT_ARB = $8866;
7304 GL_QUERY_RESULT_AVAILABLE_ARB = $8867;
7306 // GL_ARB_point_sprite
7307 GL_POINT_SPRITE_ARB = $8861;
7308 GL_COORD_REPLACE_ARB = $8862;
7310 // GL_ARB_shading_language_100
7311 GL_SHADING_LANGUAGE_VERSION_ARB = $8B8C; // 1.4
7313 // GL_ARB_shader_objects
7314 GL_PROGRAM_OBJECT_ARB = $8B40;
7316 GL_OBJECT_TYPE_ARB = $8B4E;
7317 GL_OBJECT_SUBTYPE_ARB = $8B4F;
7318 GL_OBJECT_DELETE_STATUS_ARB = $8B80;
7319 GL_OBJECT_COMPILE_STATUS_ARB = $8B81;
7320 GL_OBJECT_LINK_STATUS_ARB = $8B82;
7321 GL_OBJECT_VALIDATE_STATUS_ARB = $8B83;
7322 GL_OBJECT_INFO_LOG_LENGTH_ARB = $8B84;
7323 GL_OBJECT_ATTACHED_OBJECTS_ARB = $8B85;
7324 GL_OBJECT_ACTIVE_UNIFORMS_ARB = $8B86;
7325 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = $8B87;
7326 GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = $8B88;
7328 GL_SHADER_OBJECT_ARB = $8B48;
7330 GL_FLOAT_VEC2_ARB = $8B50;
7331 GL_FLOAT_VEC3_ARB = $8B51;
7332 GL_FLOAT_VEC4_ARB = $8B52;
7333 GL_INT_VEC2_ARB = $8B53;
7334 GL_INT_VEC3_ARB = $8B54;
7335 GL_INT_VEC4_ARB = $8B55;
7336 GL_BOOL_ARB = $8B56;
7337 GL_BOOL_VEC2_ARB = $8B57;
7338 GL_BOOL_VEC3_ARB = $8B58;
7339 GL_BOOL_VEC4_ARB = $8B59;
7340 GL_FLOAT_MAT2_ARB = $8B5A;
7341 GL_FLOAT_MAT3_ARB = $8B5B;
7342 GL_FLOAT_MAT4_ARB = $8B5C;
7343 GL_SAMPLER_1D_ARB = $8B5D;
7344 GL_SAMPLER_2D_ARB = $8B5E;
7345 GL_SAMPLER_3D_ARB = $8B5F;
7346 GL_SAMPLER_CUBE_ARB = $8B60;
7347 GL_SAMPLER_1D_SHADOW_ARB = $8B61;
7348 GL_SAMPLER_2D_SHADOW_ARB = $8B62;
7349 GL_SAMPLER_2D_RECT_ARB = $8B63;
7350 GL_SAMPLER_2D_RECT_SHADOW_ARB = $8B64;
7352 // WGL_3DFX_multisample
7353 WGL_SAMPLE_BUFFERS_3DFX = $2060;
7354 WGL_SAMPLES_3DFX = $2061;
7356 // WGL_ARB_buffer_region
7357 WGL_FRONT_COLOR_BUFFER_BIT_ARB = $00000001;
7358 WGL_BACK_COLOR_BUFFER_BIT_ARB = $00000002;
7359 WGL_DEPTH_BUFFER_BIT_ARB = $00000004;
7360 WGL_STENCIL_BUFFER_BIT_ARB = $00000008;
7362 // WGL_ARB_make_current_read
7363 ERROR_INVALID_PIXEL_TYPE_ARB = $2043;
7364 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = $2054;
7366 // WGL_ARB_multisample
7367 WGL_SAMPLE_BUFFERS_ARB = $2041;
7368 WGL_SAMPLES_ARB = $2042;
7371 WGL_DRAW_TO_PBUFFER_ARB = $202D;
7372 WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
7373 WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
7374 WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
7375 WGL_PBUFFER_LARGEST_ARB = $2033;
7376 WGL_PBUFFER_WIDTH_ARB = $2034;
7377 WGL_PBUFFER_HEIGHT_ARB = $2035;
7378 WGL_PBUFFER_LOST_ARB = $2036;
7380 // WGL_ARB_pixel_format
7381 WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
7382 WGL_DRAW_TO_WINDOW_ARB = $2001;
7383 WGL_DRAW_TO_BITMAP_ARB = $2002;
7384 WGL_ACCELERATION_ARB = $2003;
7385 WGL_NEED_PALETTE_ARB = $2004;
7386 WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
7387 WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
7388 WGL_SWAP_METHOD_ARB = $2007;
7389 WGL_NUMBER_OVERLAYS_ARB = $2008;
7390 WGL_NUMBER_UNDERLAYS_ARB = $2009;
7391 WGL_TRANSPARENT_ARB = $200A;
7392 WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
7393 WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
7394 WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
7395 WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
7396 WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
7397 WGL_SHARE_DEPTH_ARB = $200C;
7398 WGL_SHARE_STENCIL_ARB = $200D;
7399 WGL_SHARE_ACCUM_ARB = $200E;
7400 WGL_SUPPORT_GDI_ARB = $200F;
7401 WGL_SUPPORT_OPENGL_ARB = $2010;
7402 WGL_DOUBLE_BUFFER_ARB = $2011;
7403 WGL_STEREO_ARB = $2012;
7404 WGL_PIXEL_TYPE_ARB = $2013;
7405 WGL_COLOR_BITS_ARB = $2014;
7406 WGL_RED_BITS_ARB = $2015;
7407 WGL_RED_SHIFT_ARB = $2016;
7408 WGL_GREEN_BITS_ARB = $2017;
7409 WGL_GREEN_SHIFT_ARB = $2018;
7410 WGL_BLUE_BITS_ARB = $2019;
7411 WGL_BLUE_SHIFT_ARB = $201A;
7412 WGL_ALPHA_BITS_ARB = $201B;
7413 WGL_ALPHA_SHIFT_ARB = $201C;
7414 WGL_ACCUM_BITS_ARB = $201D;
7415 WGL_ACCUM_RED_BITS_ARB = $201E;
7416 WGL_ACCUM_GREEN_BITS_ARB = $201F;
7417 WGL_ACCUM_BLUE_BITS_ARB = $2020;
7418 WGL_ACCUM_ALPHA_BITS_ARB = $2021;
7419 WGL_DEPTH_BITS_ARB = $2022;
7420 WGL_STENCIL_BITS_ARB = $2023;
7421 WGL_AUX_BUFFERS_ARB = $2024;
7422 WGL_NO_ACCELERATION_ARB = $2025;
7423 WGL_GENERIC_ACCELERATION_ARB = $2026;
7424 WGL_FULL_ACCELERATION_ARB = $2027;
7425 WGL_SWAP_EXCHANGE_ARB = $2028;
7426 WGL_SWAP_COPY_ARB = $2029;
7427 WGL_SWAP_UNDEFINED_ARB = $202A;
7428 WGL_TYPE_RGBA_ARB = $202B;
7429 WGL_TYPE_COLORINDEX_ARB = $202C;
7431 // WGL_ARB_pixel_format_float
7432 WGL_RGBA_FLOAT_MODE_ARB = $8820;
7433 WGL_CLAMP_VERTEX_COLOR_ARB = $891A;
7434 WGL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
7435 WGL_CLAMP_READ_COLOR_ARB = $891C;
7436 WGL_FIXED_ONLY_ARB = $891D;
7438 // WGL_ARB_render_texture
7439 WGL_BIND_TO_TEXTURE_RGB_ARB = $2070;
7440 WGL_BIND_TO_TEXTURE_RGBA_ARB = $2071;
7441 WGL_TEXTURE_FORMAT_ARB = $2072;
7442 WGL_TEXTURE_TARGET_ARB = $2073;
7443 WGL_MIPMAP_TEXTURE_ARB = $2074;
7444 WGL_TEXTURE_RGB_ARB = $2075;
7445 WGL_TEXTURE_RGBA_ARB = $2076;
7446 WGL_NO_TEXTURE_ARB = $2077;
7447 WGL_TEXTURE_CUBE_MAP_ARB = $2078;
7448 WGL_TEXTURE_1D_ARB = $2079;
7449 WGL_TEXTURE_2D_ARB = $207A;
7450 WGL_MIPMAP_LEVEL_ARB = $207B;
7451 WGL_CUBE_MAP_FACE_ARB = $207C;
7452 WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $207D;
7453 WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $207E;
7454 WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $207F;
7455 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $2080;
7456 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $2081;
7457 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $2082;
7458 WGL_FRONT_LEFT_ARB = $2083;
7459 WGL_FRONT_RIGHT_ARB = $2084;
7460 WGL_BACK_LEFT_ARB = $2085;
7461 WGL_BACK_RIGHT_ARB = $2086;
7462 WGL_AUX0_ARB = $2087;
7463 WGL_AUX1_ARB = $2088;
7464 WGL_AUX2_ARB = $2089;
7465 WGL_AUX3_ARB = $208A;
7466 WGL_AUX4_ARB = $208B;
7467 WGL_AUX5_ARB = $208C;
7468 WGL_AUX6_ARB = $208D;
7469 WGL_AUX7_ARB = $208E;
7470 WGL_AUX8_ARB = $208F;
7471 WGL_AUX9_ARB = $2090;
7473 // WGL_ARB_create_context
7474 WGL_CONTEXT_DEBUG_BIT_ARB = $00000001;
7475 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7476 WGL_CONTEXT_MAJOR_VERSION_ARB = $2091;
7477 WGL_CONTEXT_MINOR_VERSION_ARB = $2092;
7478 WGL_CONTEXT_LAYER_PLANE_ARB = $2093;
7479 WGL_CONTEXT_FLAGS_ARB = $2094;
7480 ERROR_INVALID_VERSION_ARB = $2095;
7482 // WGL_ARB_create_context_profile
7483 WGL_CONTEXT_PROFILE_MASK_ARB = $9126;
7484 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7485 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7486 ERROR_INVALID_PROFILE_ARB = $2096;
7488 // WGL_ARB_framebuffer_sRGB
7489 WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20A9;
7491 // WGL_ARB_create_context_robustness
7492 WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7493 WGL_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7494 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7495 WGL_NO_RESET_NOTIFICATION_ARB = $8261;
7497 // WGL_ATI_pixel_format_float
7498 WGL_TYPE_RGBA_FLOAT_ATI = $21A0;
7499 GL_TYPE_RGBA_FLOAT_ATI = $8820;
7500 GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = $8835;
7502 // WGL_AMD_gpu_association
7503 WGL_GPU_VENDOR_AMD = $1F00;
7504 WGL_GPU_RENDERER_STRING_AMD = $1F01;
7505 WGL_GPU_OPENGL_VERSION_STRING_AMD = $1F02;
7506 WGL_GPU_FASTEST_TARGET_GPUS_AMD = $21A2;
7507 WGL_GPU_RAM_AMD = $21A3;
7508 WGL_GPU_CLOCK_AMD = $21A4;
7509 WGL_GPU_NUM_PIPES_AMD = $21A5;
7510 WGL_GPU_NUM_SIMD_AMD = $21A6;
7511 WGL_GPU_NUM_RB_AMD = $21A7;
7512 WGL_GPU_NUM_SPI_AMD = $21A8;
7514 // WGL_EXT_depth_float
7515 WGL_DEPTH_FLOAT_EXT = $2040;
7517 // WGL_EXT_make_current_read
7518 ERROR_INVALID_PIXEL_TYPE_EXT = $2043;
7520 // WGL_EXT_multisample
7521 WGL_SAMPLE_BUFFERS_EXT = $2041;
7522 WGL_SAMPLES_EXT = $2042;
7525 WGL_DRAW_TO_PBUFFER_EXT = $202D;
7526 WGL_MAX_PBUFFER_PIXELS_EXT = $202E;
7527 WGL_MAX_PBUFFER_WIDTH_EXT = $202F;
7528 WGL_MAX_PBUFFER_HEIGHT_EXT = $2030;
7529 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = $2031;
7530 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = $2032;
7531 WGL_PBUFFER_LARGEST_EXT = $2033;
7532 WGL_PBUFFER_WIDTH_EXT = $2034;
7533 WGL_PBUFFER_HEIGHT_EXT = $2035;
7535 // WGL_EXT_pixel_format
7536 WGL_NUMBER_PIXEL_FORMATS_EXT = $2000;
7537 WGL_DRAW_TO_WINDOW_EXT = $2001;
7538 WGL_DRAW_TO_BITMAP_EXT = $2002;
7539 WGL_ACCELERATION_EXT = $2003;
7540 WGL_NEED_PALETTE_EXT = $2004;
7541 WGL_NEED_SYSTEM_PALETTE_EXT = $2005;
7542 WGL_SWAP_LAYER_BUFFERS_EXT = $2006;
7543 WGL_SWAP_METHOD_EXT = $2007;
7544 WGL_NUMBER_OVERLAYS_EXT = $2008;
7545 WGL_NUMBER_UNDERLAYS_EXT = $2009;
7546 WGL_TRANSPARENT_EXT = $200A;
7547 WGL_TRANSPARENT_VALUE_EXT = $200B;
7548 WGL_SHARE_DEPTH_EXT = $200C;
7549 WGL_SHARE_STENCIL_EXT = $200D;
7550 WGL_SHARE_ACCUM_EXT = $200E;
7551 WGL_SUPPORT_GDI_EXT = $200F;
7552 WGL_SUPPORT_OPENGL_EXT = $2010;
7553 WGL_DOUBLE_BUFFER_EXT = $2011;
7554 WGL_STEREO_EXT = $2012;
7555 WGL_PIXEL_TYPE_EXT = $2013;
7556 WGL_COLOR_BITS_EXT = $2014;
7557 WGL_RED_BITS_EXT = $2015;
7558 WGL_RED_SHIFT_EXT = $2016;
7559 WGL_GREEN_BITS_EXT = $2017;
7560 WGL_GREEN_SHIFT_EXT = $2018;
7561 WGL_BLUE_BITS_EXT = $2019;
7562 WGL_BLUE_SHIFT_EXT = $201A;
7563 WGL_ALPHA_BITS_EXT = $201B;
7564 WGL_ALPHA_SHIFT_EXT = $201C;
7565 WGL_ACCUM_BITS_EXT = $201D;
7566 WGL_ACCUM_RED_BITS_EXT = $201E;
7567 WGL_ACCUM_GREEN_BITS_EXT = $201F;
7568 WGL_ACCUM_BLUE_BITS_EXT = $2020;
7569 WGL_ACCUM_ALPHA_BITS_EXT = $2021;
7570 WGL_DEPTH_BITS_EXT = $2022;
7571 WGL_STENCIL_BITS_EXT = $2023;
7572 WGL_AUX_BUFFERS_EXT = $2024;
7573 WGL_NO_ACCELERATION_EXT = $2025;
7574 WGL_GENERIC_ACCELERATION_EXT = $2026;
7575 WGL_FULL_ACCELERATION_EXT = $2027;
7576 WGL_SWAP_EXCHANGE_EXT = $2028;
7577 WGL_SWAP_COPY_EXT = $2029;
7578 WGL_SWAP_UNDEFINED_EXT = $202A;
7579 WGL_TYPE_RGBA_EXT = $202B;
7580 WGL_TYPE_COLORINDEX_EXT = $202C;
7582 // WGL_I3D_digital_video_control
7583 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = $2050;
7584 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = $2051;
7585 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = $2052;
7586 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = $2053;
7589 WGL_GAMMA_TABLE_SIZE_I3D = $204E;
7590 WGL_GAMMA_EXCLUDE_DESKTOP_I3D = $204F;
7593 WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = $2044;
7594 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = $2045;
7595 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = $2046;
7596 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = $2047;
7597 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = $2048;
7598 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = $2049;
7599 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = $204A;
7600 WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = $204B;
7601 WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = $204C;
7603 // WGL_I3D_image_buffer
7604 WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = $00000001;
7605 WGL_IMAGE_BUFFER_LOCK_I3D = $00000002;
7607 // WGL_NV_float_buffer
7608 WGL_FLOAT_COMPONENTS_NV = $20B0;
7609 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
7610 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
7611 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
7612 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
7613 WGL_TEXTURE_FLOAT_R_NV = $20B5;
7614 WGL_TEXTURE_FLOAT_RG_NV = $20B6;
7615 WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
7616 WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
7618 // WGL_NV_render_depth_texture
7619 WGL_BIND_TO_TEXTURE_DEPTH_NV = $20A3;
7620 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = $20A4;
7621 WGL_DEPTH_TEXTURE_FORMAT_NV = $20A5;
7622 WGL_TEXTURE_DEPTH_COMPONENT_NV = $20A6;
7623 WGL_DEPTH_COMPONENT_NV = $20A7;
7625 // WGL_NV_render_texture_rectangle
7626 WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = $20A0;
7627 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = $20A1;
7628 WGL_TEXTURE_RECTANGLE_NV = $20A2;
7630 // WGL_NV_present_video
7631 WGL_NUM_VIDEO_SLOTS_NV = $20F0;
7633 // WGL_NV_video_output
7634 WGL_BIND_TO_VIDEO_RGB_NV = $20C0;
7635 WGL_BIND_TO_VIDEO_RGBA_NV = $20C1;
7636 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = $20C2;
7637 WGL_VIDEO_OUT_COLOR_NV = $20C3;
7638 WGL_VIDEO_OUT_ALPHA_NV = $20C4;
7639 WGL_VIDEO_OUT_DEPTH_NV = $20C5;
7640 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = $20C6;
7641 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = $20C7;
7642 WGL_VIDEO_OUT_FRAME = $20C8;
7643 WGL_VIDEO_OUT_FIELD_1 = $20C9;
7644 WGL_VIDEO_OUT_FIELD_2 = $20CA;
7645 WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = $20CB;
7646 WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = $20CC;
7648 // WGL_NV_gpu_affinity
7649 WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = $20D0;
7650 WGL_ERROR_MISSING_AFFINITY_MASK_NV = $20D1;
7652 // WGL_NV_video_capture
7653 WGL_UNIQUE_ID_NV = $20CE;
7654 WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = $20CF;
7656 // WGL_NV_multisample_coverage
7657 WGL_COVERAGE_SAMPLES_NV = $2042;
7658 WGL_COLOR_SAMPLES_NV = $20B9;
7660 // WGL_EXT_create_context_es2_profile
7661 WGL_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7663 // WGL_NV_DX_interop
7664 WGL_ACCESS_READ_ONLY_NV = $00000000;
7665 WGL_ACCESS_READ_WRITE_NV = $00000001;
7666 WGL_ACCESS_WRITE_DISCARD_NV = $00000002;
7668 // WIN_draw_range_elements
7669 GL_MAX_ELEMENTS_VERTICES_WIN = $80E8;
7670 GL_MAX_ELEMENTS_INDICES_WIN = $80E9;
7672 // GLX 1.1 and later:
7678 GLX_BUFFER_SIZE = 2;
7681 GLX_DOUBLEBUFFER = 5;
7683 GLX_AUX_BUFFERS = 7;
7687 GLX_ALPHA_SIZE = 11;
7688 GLX_DEPTH_SIZE = 12;
7689 GLX_STENCIL_SIZE = 13;
7690 GLX_ACCUM_RED_SIZE = 14;
7691 GLX_ACCUM_GREEN_SIZE = 15;
7692 GLX_ACCUM_BLUE_SIZE = 16;
7693 GLX_ACCUM_ALPHA_SIZE = 17;
7696 GLX_WINDOW_BIT = $00000001;
7697 GLX_PIXMAP_BIT = $00000002;
7698 GLX_PBUFFER_BIT = $00000004;
7699 GLX_RGBA_BIT = $00000001;
7700 GLX_COLOR_INDEX_BIT = $00000002;
7701 GLX_PBUFFER_CLOBBER_MASK = $08000000;
7702 GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
7703 GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
7704 GLX_BACK_LEFT_BUFFER_BIT = $00000004;
7705 GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
7706 GLX_AUX_BUFFERS_BIT = $00000010;
7707 GLX_DEPTH_BUFFER_BIT = $00000020;
7708 GLX_STENCIL_BUFFER_BIT = $00000040;
7709 GLX_ACCUM_BUFFER_BIT = $00000080;
7710 GLX_CONFIG_CAVEAT = $20;
7711 GLX_X_VISUAL_TYPE = $22;
7712 GLX_TRANSPARENT_TYPE = $23;
7713 GLX_TRANSPARENT_INDEX_VALUE = $24;
7714 GLX_TRANSPARENT_RED_VALUE = $25;
7715 GLX_TRANSPARENT_GREEN_VALUE = $26;
7716 GLX_TRANSPARENT_BLUE_VALUE = $27;
7717 GLX_TRANSPARENT_ALPHA_VALUE = $28;
7718 GLX_DONT_CARE = $FFFFFFFF;
7720 GLX_SLOW_CONFIG = $8001;
7721 GLX_TRUE_COLOR = $8002;
7722 GLX_DIRECT_COLOR = $8003;
7723 GLX_PSEUDO_COLOR = $8004;
7724 GLX_STATIC_COLOR = $8005;
7725 GLX_GRAY_SCALE = $8006;
7726 GLX_STATIC_GRAY = $8007;
7727 GLX_TRANSPARENT_RGB = $8008;
7728 GLX_TRANSPARENT_INDEX = $8009;
7729 GLX_VISUAL_ID = $800B;
7731 GLX_NON_CONFORMANT_CONFIG = $800D;
7732 GLX_DRAWABLE_TYPE = $8010;
7733 GLX_RENDER_TYPE = $8011;
7734 GLX_X_RENDERABLE = $8012;
7735 GLX_FBCONFIG_ID = $8013;
7736 GLX_RGBA_TYPE = $8014;
7737 GLX_COLOR_INDEX_TYPE = $8015;
7738 GLX_MAX_PBUFFER_WIDTH = $8016;
7739 GLX_MAX_PBUFFER_HEIGHT = $8017;
7740 GLX_MAX_PBUFFER_PIXELS = $8018;
7741 GLX_PRESERVED_CONTENTS = $801B;
7742 GLX_LARGEST_PBUFFER = $801C;
7745 GLX_EVENT_MASK = $801F;
7746 GLX_DAMAGED = $8020;
7749 GLX_PBUFFER = $8023;
7750 GLX_PBUFFER_HEIGHT = $8040;
7751 GLX_PBUFFER_WIDTH = $8041;
7754 GLX_SAMPLE_BUFFERS = 100000;
7755 GLX_SAMPLES = 100001;
7757 // GLX_ARB_multisample
7758 GLX_SAMPLE_BUFFERS_ARB = 100000;
7759 GLX_SAMPLES_ARB = 100001;
7761 // GLX_ARB_fbconfig_float
7762 GLX_RGBA_FLOAT_TYPE_ARB = $20B9;
7763 GLX_RGBA_FLOAT_BIT_ARB = $00000004;
7765 // GLX_ARB_create_context
7766 GLX_CONTEXT_DEBUG_BIT_ARB = $00000001;
7767 GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = $00000002;
7768 GLX_CONTEXT_MAJOR_VERSION_ARB = $2091;
7769 GLX_CONTEXT_MINOR_VERSION_ARB = $2092;
7770 GLX_CONTEXT_FLAGS_ARB = $2094;
7772 // GLX_ARB_create_context_profile
7773 GLX_CONTEXT_CORE_PROFILE_BIT_ARB = $00000001;
7774 GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = $00000002;
7775 GLX_CONTEXT_PROFILE_MASK_ARB = $9126;
7777 // GLX_ARB_vertex_buffer_object
7778 GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB = $2095;
7780 // GLX_ARB_framebuffer_sRGB
7781 GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB = $20B2;
7783 // GLX_ARB_create_context_robustness
7784 GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB = $00000004;
7785 GLX_LOSE_CONTEXT_ON_RESET_ARB = $8252;
7786 GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = $8256;
7787 GLX_NO_RESET_NOTIFICATION_ARB = $8261;
7789 // GLX_EXT_visual_info
7790 GLX_X_VISUAL_TYPE_EXT = $22;
7791 GLX_TRANSPARENT_TYPE_EXT = $23;
7792 GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
7793 GLX_TRANSPARENT_RED_VALUE_EXT = $25;
7794 GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
7795 GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
7796 GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
7797 GLX_NONE_EXT = $8000;
7798 GLX_TRUE_COLOR_EXT = $8002;
7799 GLX_DIRECT_COLOR_EXT = $8003;
7800 GLX_PSEUDO_COLOR_EXT = $8004;
7801 GLX_STATIC_COLOR_EXT = $8005;
7802 GLX_GRAY_SCALE_EXT = $8006;
7803 GLX_STATIC_GRAY_EXT = $8007;
7804 GLX_TRANSPARENT_RGB_EXT = $8008;
7805 GLX_TRANSPARENT_INDEX_EXT = $8009;
7807 // GLX_EXT_visual_rating
7808 GLX_VISUAL_CAVEAT_EXT = $20;
7809 GLX_SLOW_VISUAL_EXT = $8001;
7810 GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
7811 (* reuse GLX_NONE_EXT *)
7813 // GLX_EXT_import_context
7814 GLX_SHARE_CONTEXT_EXT = $800A;
7815 GLX_VISUAL_ID_EXT = $800B;
7816 GLX_SCREEN_EXT = $800C;
7818 // GLX_EXT_fbconfig_packed_float
7819 // GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT = $20B1;
7820 // GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT = $00000008;
7822 // GLX_EXT_framebuffer_sRGB
7823 // GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT = $20B2;
7825 // GLX_EXT_texture_from_pixmap
7826 GLX_TEXTURE_1D_BIT_EXT = $00000001;
7827 GLX_TEXTURE_2D_BIT_EXT = $00000002;
7828 GLX_TEXTURE_RECTANGLE_BIT_EXT = $00000004;
7829 GLX_BIND_TO_TEXTURE_RGB_EXT = $20D0;
7830 GLX_BIND_TO_TEXTURE_RGBA_EXT = $20D1;
7831 GLX_BIND_TO_MIPMAP_TEXTURE_EXT = $20D2;
7832 GLX_BIND_TO_TEXTURE_TARGETS_EXT = $20D3;
7833 GLX_Y_INVERTED_EXT = $20D4;
7834 GLX_TEXTURE_FORMAT_EXT = $20D5;
7835 GLX_TEXTURE_TARGET_EXT = $20D6;
7836 GLX_MIPMAP_TEXTURE_EXT = $20D7;
7837 GLX_TEXTURE_FORMAT_NONE_EXT = $20D8;
7838 GLX_TEXTURE_FORMAT_RGB_EXT = $20D9;
7839 GLX_TEXTURE_FORMAT_RGBA_EXT = $20DA;
7840 GLX_TEXTURE_1D_EXT = $20DB;
7841 GLX_TEXTURE_2D_EXT = $20DC;
7842 GLX_TEXTURE_RECTANGLE_EXT = $20DD;
7843 GLX_FRONT_LEFT_EXT = $20DE;
7844 GLX_FRONT_RIGHT_EXT = $20DF;
7845 GLX_BACK_LEFT_EXT = $20E0;
7846 GLX_BACK_RIGHT_EXT = $20E1;
7847 GLX_FRONT_EXT = GLX_FRONT_LEFT_EXT;
7848 GLX_BACK_EXT = GLX_BACK_LEFT_EXT;
7849 GLX_AUX0_EXT = $20E2;
7850 GLX_AUX1_EXT = $20E3;
7851 GLX_AUX2_EXT = $20E4;
7852 GLX_AUX3_EXT = $20E5;
7853 GLX_AUX4_EXT = $20E6;
7854 GLX_AUX5_EXT = $20E7;
7855 GLX_AUX6_EXT = $20E8;
7856 GLX_AUX7_EXT = $20E9;
7857 GLX_AUX8_EXT = $20EA;
7858 GLX_AUX9_EXT = $20EB;
7860 // GLX_EXT_swap_control
7861 GLX_SWAP_INTERVAL_EXT = $20F1;
7862 GLX_MAX_SWAP_INTERVAL_EXT = $20F2;
7864 // GLX_EXT_create_context_es2_profile
7865 GLX_CONTEXT_ES2_PROFILE_BIT_EXT = $00000004;
7867 // GL_EXT_Late_Swaps
7868 GLX_LATE_SWAPS_TEAR_EXT = $20F3;
7871 GLU_INVALID_ENUM = 100900;
7872 GLU_INVALID_VALUE = 100901;
7873 GLU_OUT_OF_MEMORY = 100902;
7874 GLU_INCOMPATIBLE_GL_VERSION = 100903;
7875 GLU_VERSION = 100800;
7876 GLU_EXTENSIONS = 100801;
7878 GLU_FALSE = GL_FALSE;
7879 GLU_SMOOTH = 100000;
7885 GLU_SILHOUETTE = 100013;
7886 GLU_OUTSIDE = 100020;
7887 GLU_INSIDE = 100021;
7888 GLU_TESS_MAX_COORD = 1.0E150;
7889 GLU_TESS_WINDING_RULE = 100140;
7890 GLU_TESS_BOUNDARY_ONLY = 100141;
7891 GLU_TESS_TOLERANCE = 100142;
7892 GLU_TESS_WINDING_ODD = 100130;
7893 GLU_TESS_WINDING_NONZERO = 100131;
7894 GLU_TESS_WINDING_POSITIVE = 100132;
7895 GLU_TESS_WINDING_NEGATIVE = 100133;
7896 GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
7897 GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
7898 GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
7899 GLU_TESS_END = 100102; // TGLUTessEndProc
7900 GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
7901 GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
7902 GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
7903 GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
7904 GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
7905 GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
7906 GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
7907 GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
7908 GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
7909 GLU_TESS_ERROR1 = 100151;
7910 GLU_TESS_ERROR2 = 100152;
7911 GLU_TESS_ERROR3 = 100153;
7912 GLU_TESS_ERROR4 = 100154;
7913 GLU_TESS_ERROR5 = 100155;
7914 GLU_TESS_ERROR6 = 100156;
7915 GLU_TESS_ERROR7 = 100157;
7916 GLU_TESS_ERROR8 = 100158;
7917 GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
7918 GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
7919 GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
7920 GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
7921 GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
7922 GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
7923 GLU_AUTO_LOAD_MATRIX = 100200;
7924 GLU_CULLING = 100201;
7925 GLU_SAMPLING_TOLERANCE = 100203;
7926 GLU_DISPLAY_MODE = 100204;
7927 GLU_PARAMETRIC_TOLERANCE = 100202;
7928 GLU_SAMPLING_METHOD = 100205;
7929 GLU_U_STEP = 100206;
7930 GLU_V_STEP = 100207;
7931 GLU_PATH_LENGTH = 100215;
7932 GLU_PARAMETRIC_ERROR = 100216;
7933 GLU_DOMAIN_DISTANCE = 100217;
7934 GLU_MAP1_TRIM_2 = 100210;
7935 GLU_MAP1_TRIM_3 = 100211;
7936 GLU_OUTLINE_POLYGON = 100240;
7937 GLU_OUTLINE_PATCH = 100241;
7938 GLU_NURBS_ERROR1 = 100251;
7939 GLU_NURBS_ERROR2 = 100252;
7940 GLU_NURBS_ERROR3 = 100253;
7941 GLU_NURBS_ERROR4 = 100254;
7942 GLU_NURBS_ERROR5 = 100255;
7943 GLU_NURBS_ERROR6 = 100256;
7944 GLU_NURBS_ERROR7 = 100257;
7945 GLU_NURBS_ERROR8 = 100258;
7946 GLU_NURBS_ERROR9 = 100259;
7947 GLU_NURBS_ERROR10 = 100260;
7948 GLU_NURBS_ERROR11 = 100261;
7949 GLU_NURBS_ERROR12 = 100262;
7950 GLU_NURBS_ERROR13 = 100263;
7951 GLU_NURBS_ERROR14 = 100264;
7952 GLU_NURBS_ERROR15 = 100265;
7953 GLU_NURBS_ERROR16 = 100266;
7954 GLU_NURBS_ERROR17 = 100267;
7955 GLU_NURBS_ERROR18 = 100268;
7956 GLU_NURBS_ERROR19 = 100269;
7957 GLU_NURBS_ERROR20 = 100270;
7958 GLU_NURBS_ERROR21 = 100271;
7959 GLU_NURBS_ERROR22 = 100272;
7960 GLU_NURBS_ERROR23 = 100273;
7961 GLU_NURBS_ERROR24 = 100274;
7962 GLU_NURBS_ERROR25 = 100275;
7963 GLU_NURBS_ERROR26 = 100276;
7964 GLU_NURBS_ERROR27 = 100277;
7965 GLU_NURBS_ERROR28 = 100278;
7966 GLU_NURBS_ERROR29 = 100279;
7967 GLU_NURBS_ERROR30 = 100280;
7968 GLU_NURBS_ERROR31 = 100281;
7969 GLU_NURBS_ERROR32 = 100282;
7970 GLU_NURBS_ERROR33 = 100283;
7971 GLU_NURBS_ERROR34 = 100284;
7972 GLU_NURBS_ERROR35 = 100285;
7973 GLU_NURBS_ERROR36 = 100286;
7974 GLU_NURBS_ERROR37 = 100287;
7977 GLU_INTERIOR = 100122;
7978 GLU_EXTERIOR = 100123;
7979 GLU_UNKNOWN = 100124;
7980 GLU_BEGIN = GLU_TESS_BEGIN;
7981 GLU_VERTEX = GLU_TESS_VERTEX;
7982 GLU_END = GLU_TESS_END;
7983 GLU_ERROR = GLU_TESS_ERROR;
7984 GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
7988 TglCullFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7989 TglFrontFace = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7990 TglHint = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7991 TglLineWidth = procedure(width: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7992 TglPointSize = procedure(size: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7993 TglPolygonMode = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7994 TglScissor = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7995 TglTexParameterf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7996 TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7997 TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7998 TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
7999 TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8000 TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8001 TglDrawBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8002 TglClear = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8003 TglClearColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8004 TglClearStencil = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8005 TglClearDepth = procedure(depth: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8006 TglStencilMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8007 TglColorMask = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8008 TglDepthMask = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8009 TglDisable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8010 TglEnable = procedure(cap: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8011 TglFinish = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8012 TglFlush = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8013 TglBlendFunc = procedure(sfactor: GLenum; dfactor: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8014 TglLogicOp = procedure(opcode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8015 TglStencilFunc = procedure(func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8016 TglStencilOp = procedure(fail: GLenum; zfail: GLenum; zpass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8017 TglDepthFunc = procedure(func: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8018 TglPixelStoref = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8019 TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8020 TglReadBuffer = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8021 TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8022 TglGetBooleanv = procedure(pname: GLenum; params: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8023 TglGetDoublev = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8024 TglGetError = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8025 TglGetFloatv = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8026 TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8027 TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8028 TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8029 TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8030 TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8031 TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8032 TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8033 TglIsEnabled = function(cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8034 TglDepthRange = procedure(zNear: GLclampd; zFar: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8035 TglViewport = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8038 TglDrawArrays = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8039 TglDrawElements = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8040 TglGetPointerv = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8041 TglPolygonOffset = procedure(factor: GLfloat; units: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8042 TglCopyTexImage1D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8043 TglCopyTexImage2D = procedure(target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8044 TglCopyTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8045 TglCopyTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8046 TglTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8047 TglTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8048 TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8049 TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8050 TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8052 {$ifdef DGL_DEPRECATED}
8053 TglAccum = procedure(op: GLenum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8054 TglAlphaFunc = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8055 TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8056 TglArrayElement = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8057 TglBegin = procedure(mode: GLenum); {$IFNDEF CLR}{$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}{$ENDIF}
8058 TglBitmap = procedure(width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8059 TglCallList = procedure(list: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8060 TglCallLists = procedure(n: GLsizei; _type: GLenum; const lists: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8061 TglClearAccum = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8062 TglClearIndex = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8063 TglClipPlane = procedure(plane: GLenum; const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8064 TglColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8065 TglColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8066 TglColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8067 TglColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8068 TglColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8069 TglColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8070 TglColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8071 TglColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8072 TglColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8073 TglColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8074 TglColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8075 TglColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8076 TglColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8077 TglColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8078 TglColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8079 TglColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8080 TglColor4b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8081 TglColor4bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8082 TglColor4d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8083 TglColor4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8084 TglColor4f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8085 TglColor4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8086 TglColor4i = procedure(red: GLint; green: GLint; blue: GLint; alpha: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8087 TglColor4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8088 TglColor4s = procedure(red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8089 TglColor4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8090 TglColor4ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8091 TglColor4ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8092 TglColor4ui = procedure(red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8093 TglColor4uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8094 TglColor4us = procedure(red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8095 TglColor4usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8096 TglColorMaterial = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8097 TglColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8098 TglCopyPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; _type: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8099 TglDeleteLists = procedure(list: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8100 TglDisableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8101 TglDrawPixels = procedure(width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8102 TglEdgeFlag = procedure(flag: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8103 TglEdgeFlagPointer = procedure(stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8104 TglEdgeFlagv = procedure(const flag: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8105 TglEnableClientState = procedure(_array: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8106 TglEnd = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8107 TglEndList = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8108 TglEvalCoord1d = procedure(u: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8109 TglEvalCoord1dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8110 TglEvalCoord1f = procedure(u: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8111 TglEvalCoord1fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8112 TglEvalCoord2d = procedure(u: GLdouble; v: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8113 TglEvalCoord2dv = procedure(const u: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8114 TglEvalCoord2f = procedure(u: GLfloat; v: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8115 TglEvalCoord2fv = procedure(const u: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8116 TglEvalMesh1 = procedure(mode: GLenum; i1: GLint; i2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8117 TglEvalMesh2 = procedure(mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8118 TglEvalPoint1 = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8119 TglEvalPoint2 = procedure(i: GLint; j: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8120 TglFeedbackBuffer = procedure(size: GLsizei; _type: GLenum; buffer: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8121 TglFogf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8122 TglFogfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8123 TglFogi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8124 TglFogiv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8125 TglFrustum = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8126 TglGenLists = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8127 TglGetClipPlane = procedure(plane: GLenum; equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8128 TglGetLightfv = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8129 TglGetLightiv = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8130 TglGetMapdv = procedure(target: GLenum; query: GLenum; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8131 TglGetMapfv = procedure(target: GLenum; query: GLenum; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8132 TglGetMapiv = procedure(target: GLenum; query: GLenum; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8133 TglGetMaterialfv = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8134 TglGetMaterialiv = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8135 TglGetPixelMapfv = procedure(map: GLenum; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8136 TglGetPixelMapuiv = procedure(map: GLenum; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8137 TglGetPixelMapusv = procedure(map: GLenum; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8138 TglGetPolygonStipple = procedure(mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8139 TglGetTexEnvfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8140 TglGetTexEnviv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8141 TglGetTexGendv = procedure(coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8142 TglGetTexGenfv = procedure(coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8143 TglGetTexGeniv = procedure(coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8144 TglIndexMask = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8145 TglIndexPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8146 TglIndexd = procedure(c: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8147 TglIndexdv = procedure(const c: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8148 TglIndexf = procedure(c: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8149 TglIndexfv = procedure(const c: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8150 TglIndexi = procedure(c: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8151 TglIndexiv = procedure(const c: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8152 TglIndexs = procedure(c: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8153 TglIndexsv = procedure(const c: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8154 TglIndexub = procedure(c: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8155 TglIndexubv = procedure(const c: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8156 TglInitNames = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8157 TglInterleavedArrays = procedure(format: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8158 TglIsList = function(list: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8159 TglIsTexture = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8160 TglLightModelf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8161 TglLightModelfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8162 TglLightModeli = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8163 TglLightModeliv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8164 TglLightf = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8165 TglLightfv = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8166 TglLighti = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8167 TglLightiv = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8168 TglLineStipple = procedure(factor: GLint; pattern: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8169 TglListBase = procedure(base: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8170 TglLoadIdentity = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8171 TglLoadMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8172 TglLoadMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8173 TglLoadName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8174 TglMap1d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8175 TglMap1f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8176 TglMap2d = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8177 TglMap2f = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8178 TglMapGrid1d = procedure(un: GLint; u1: GLdouble; u2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8179 TglMapGrid1f = procedure(un: GLint; u1: GLfloat; u2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8180 TglMapGrid2d = procedure(un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8181 TglMapGrid2f = procedure(un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8182 TglMaterialf = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8183 TglMaterialfv = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8184 TglMateriali = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8185 TglMaterialiv = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8186 TglMatrixMode = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8187 TglMultMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8188 TglMultMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8189 TglNewList = procedure(list: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8190 TglNormal3b = procedure(nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8191 TglNormal3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8192 TglNormal3d = procedure(nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8193 TglNormal3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8194 TglNormal3f = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8195 TglNormal3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8196 TglNormal3i = procedure(nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8197 TglNormal3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8198 TglNormal3s = procedure(nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8199 TglNormal3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8200 TglNormalPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8201 TglOrtho = procedure(left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8202 TglPassThrough = procedure(token: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8203 TglPixelMapfv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8204 TglPixelMapuiv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8205 TglPixelMapusv = procedure(map: GLenum; mapsize: GLsizei; const values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8206 TglPixelTransferf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8207 TglPixelTransferi = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8208 TglPixelZoom = procedure(xfactor: GLfloat; yfactor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8209 TglPolygonStipple = procedure(const mask: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8210 TglPopAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8211 TglPopClientAttrib = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8212 TglPopMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8213 TglPopName = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8214 TglPrioritizeTextures = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8215 TglPushAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8216 TglPushClientAttrib = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8217 TglPushMatrix = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8218 TglPushName = procedure(name: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8219 TglRasterPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8220 TglRasterPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8221 TglRasterPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8222 TglRasterPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8223 TglRasterPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8224 TglRasterPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8225 TglRasterPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8226 TglRasterPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8227 TglRasterPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8228 TglRasterPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8229 TglRasterPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8230 TglRasterPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8231 TglRasterPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8232 TglRasterPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8233 TglRasterPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8234 TglRasterPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8235 TglRasterPos4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8236 TglRasterPos4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8237 TglRasterPos4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8238 TglRasterPos4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8239 TglRasterPos4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8240 TglRasterPos4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8241 TglRasterPos4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8242 TglRasterPos4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8243 TglRectd = procedure(x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8244 TglRectdv = procedure(const v1: PGLdouble; const v2: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8245 TglRectf = procedure(x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8246 TglRectfv = procedure(const v1: PGLfloat; const v2: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8247 TglRecti = procedure(x1: GLint; y1: GLint; x2: GLint; y2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8248 TglRectiv = procedure(const v1: PGLint; const v2: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8249 TglRects = procedure(x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8250 TglRectsv = procedure(const v1: PGLshort; const v2: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8251 TglRenderMode = function(mode: GLenum): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8252 TglRotated = procedure(angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8253 TglRotatef = procedure(angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8254 TglScaled = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8255 TglScalef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8256 TglSelectBuffer = procedure(size: GLsizei; buffer: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8257 TglShadeModel = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8258 TglTexCoord1d = procedure(s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8259 TglTexCoord1dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8260 TglTexCoord1f = procedure(s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8261 TglTexCoord1fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8262 TglTexCoord1i = procedure(s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8263 TglTexCoord1iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8264 TglTexCoord1s = procedure(s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8265 TglTexCoord1sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8266 TglTexCoord2d = procedure(s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8267 TglTexCoord2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8268 TglTexCoord2f = procedure(s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8269 TglTexCoord2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8270 TglTexCoord2i = procedure(s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8271 TglTexCoord2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8272 TglTexCoord2s = procedure(s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8273 TglTexCoord2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8274 TglTexCoord3d = procedure(s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8275 TglTexCoord3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8276 TglTexCoord3f = procedure(s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8277 TglTexCoord3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8278 TglTexCoord3i = procedure(s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8279 TglTexCoord3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8280 TglTexCoord3s = procedure(s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8281 TglTexCoord3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8282 TglTexCoord4d = procedure(s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8283 TglTexCoord4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8284 TglTexCoord4f = procedure(s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8285 TglTexCoord4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8286 TglTexCoord4i = procedure(s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8287 TglTexCoord4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8288 TglTexCoord4s = procedure(s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8289 TglTexCoord4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8290 TglTexCoordPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8291 TglTexEnvf = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8292 TglTexEnvfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8293 TglTexEnvi = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8294 TglTexEnviv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8295 TglTexGend = procedure(coord: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8296 TglTexGendv = procedure(coord: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8297 TglTexGenf = procedure(coord: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8298 TglTexGenfv = procedure(coord: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8299 TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8300 TglTexGeniv = procedure(coord: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8303 TglTranslated = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8304 TglTranslatef = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8305 TglVertex2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8306 TglVertex2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8307 TglVertex2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8308 TglVertex2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8309 TglVertex2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8310 TglVertex2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8311 TglVertex2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8312 TglVertex2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8313 TglVertex3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8314 TglVertex3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8315 TglVertex3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8316 TglVertex3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8317 TglVertex3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8318 TglVertex3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8319 TglVertex3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8320 TglVertex3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8321 TglVertex4d = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8322 TglVertex4dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8323 TglVertex4f = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8324 TglVertex4fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8325 TglVertex4i = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8326 TglVertex4iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8327 TglVertex4s = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8328 TglVertex4sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8329 TglVertexPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8333 TglBlendColor = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8334 TglBlendEquation = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8335 TglDrawRangeElements = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8336 TglTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8337 TglTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8338 TglCopyTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8339 {$ifdef DGL_DEPRECATED}
8340 TglColorTable = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8341 TglColorTableParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8342 TglColorTableParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8343 TglCopyColorTable = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8344 TglGetColorTable = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8345 TglGetColorTableParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8346 TglGetColorTableParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8347 TglColorSubTable = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8348 TglCopyColorSubTable = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8349 TglConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8350 TglConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8351 TglConvolutionParameterf = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8352 TglConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8353 TglConvolutionParameteri = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8354 TglConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8355 TglCopyConvolutionFilter1D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8356 TglCopyConvolutionFilter2D = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8357 TglGetConvolutionFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8358 TglGetConvolutionParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8359 TglGetConvolutionParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8360 TglGetSeparableFilter = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8361 TglSeparableFilter2D = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8362 TglGetHistogram = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8363 TglGetHistogramParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8364 TglGetHistogramParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8365 TglGetMinmax = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8366 TglGetMinmaxParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8367 TglGetMinmaxParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8368 TglHistogram = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8369 TglMinmax = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8370 TglResetHistogram = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8371 TglResetMinmax = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8375 TglActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8376 TglSampleCoverage = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8377 TglCompressedTexImage3D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8378 TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8379 TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8380 TglCompressedTexSubImage3D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8381 TglCompressedTexSubImage2D = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8382 TglCompressedTexSubImage1D = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8383 TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8384 {$ifdef DGL_DEPRECATED}
8385 TglClientActiveTexture = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8386 TglMultiTexCoord1d = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8387 TglMultiTexCoord1dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8388 TglMultiTexCoord1f = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8389 TglMultiTexCoord1fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8390 TglMultiTexCoord1i = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8391 TglMultiTexCoord1iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8392 TglMultiTexCoord1s = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8393 TglMultiTexCoord1sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8394 TglMultiTexCoord2d = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8395 TglMultiTexCoord2dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8396 TglMultiTexCoord2f = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8397 TglMultiTexCoord2fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8398 TglMultiTexCoord2i = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8399 TglMultiTexCoord2iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8400 TglMultiTexCoord2s = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8401 TglMultiTexCoord2sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8402 TglMultiTexCoord3d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8403 TglMultiTexCoord3dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8404 TglMultiTexCoord3f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8405 TglMultiTexCoord3fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8406 TglMultiTexCoord3i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8407 TglMultiTexCoord3iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8408 TglMultiTexCoord3s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8409 TglMultiTexCoord3sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8410 TglMultiTexCoord4d = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8411 TglMultiTexCoord4dv = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8412 TglMultiTexCoord4f = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8413 TglMultiTexCoord4fv = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8414 TglMultiTexCoord4i = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8415 TglMultiTexCoord4iv = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8416 TglMultiTexCoord4s = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8417 TglMultiTexCoord4sv = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8418 TglLoadTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8419 TglLoadTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8420 TglMultTransposeMatrixf = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8421 TglMultTransposeMatrixd = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8425 TglBlendFuncSeparate = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8426 TglMultiDrawArrays = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8427 TglMultiDrawElements = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8428 TglPointParameterf = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8429 TglPointParameterfv = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8430 TglPointParameteri = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8431 TglPointParameteriv = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8432 {$ifdef DGL_DEPRECATED}
8433 TglFogCoordf = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8434 TglFogCoordfv = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8435 TglFogCoordd = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8436 TglFogCoorddv = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8437 TglFogCoordPointer = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8438 TglSecondaryColor3b = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8439 TglSecondaryColor3bv = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8440 TglSecondaryColor3d = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8441 TglSecondaryColor3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8442 TglSecondaryColor3f = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8443 TglSecondaryColor3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8444 TglSecondaryColor3i = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8445 TglSecondaryColor3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8446 TglSecondaryColor3s = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8447 TglSecondaryColor3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8448 TglSecondaryColor3ub = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8449 TglSecondaryColor3ubv = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8450 TglSecondaryColor3ui = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8451 TglSecondaryColor3uiv = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8452 TglSecondaryColor3us = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8453 TglSecondaryColor3usv = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8454 TglSecondaryColorPointer = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8455 TglWindowPos2d = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8456 TglWindowPos2dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8457 TglWindowPos2f = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8458 TglWindowPos2fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8459 TglWindowPos2i = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8460 TglWindowPos2iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8461 TglWindowPos2s = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8462 TglWindowPos2sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8463 TglWindowPos3d = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8464 TglWindowPos3dv = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8465 TglWindowPos3f = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8466 TglWindowPos3fv = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8467 TglWindowPos3i = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8468 TglWindowPos3iv = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8469 TglWindowPos3s = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8470 TglWindowPos3sv = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8474 TglGenQueries = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8475 TglDeleteQueries = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8476 TglIsQuery = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8477 TglBeginQuery = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8478 TglEndQuery = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8479 TglGetQueryiv = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8480 TglGetQueryObjectiv = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8481 TglGetQueryObjectuiv = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8482 TglBindBuffer = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8483 TglDeleteBuffers = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8484 TglGenBuffers = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8485 TglIsBuffer = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8486 TglBufferData = procedure(target: GLenum; size: GLsizeiptr; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8487 TglBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8488 TglGetBufferSubData = procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8489 TglMapBuffer = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8490 TglUnmapBuffer = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8491 TglGetBufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8492 TglGetBufferPointerv = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8495 TglBlendEquationSeparate = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8496 TglDrawBuffers = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8497 TglStencilOpSeparate = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8498 TglStencilFuncSeparate = procedure(face: GLenum; func: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8499 TglStencilMaskSeparate = procedure(face: GLenum; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8500 TglAttachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8501 TglBindAttribLocation = procedure(programObj: GLhandle; index: GLuint; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8502 TglCompileShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8503 TglCreateProgram = function: GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8504 TglCreateShader = function(shaderType: GLenum): GLhandle; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8505 TglDeleteProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8506 TglDeleteShader = procedure(shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8507 TglDetachShader = procedure(programObj, shaderObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8508 TglDisableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8509 TglEnableVertexAttribArray = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8510 TglGetActiveAttrib = procedure(programObj: GLhandle; index: GLuint; maxlength: GLsizei; var length: GLint; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8511 TglGetActiveUniform = procedure(programObj: GLhandle; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8512 TglGetAttachedShaders = procedure(programObj: GLhandle; MaxCount: GLsizei; var Count: GLint; shaders: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8513 TglGetAttribLocation = function(programObj: GLhandle; char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8514 TglGetProgramiv = procedure(programObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8515 TglGetProgramInfoLog = procedure(programObj: GLHandle; maxLength: glsizei; var length: PGLsizei; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8516 TglGetShaderiv = procedure(shaderObj: GLhandle; pname: GLenum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8517 TglGetShaderInfoLog = procedure(shaderObj: GLHandle; maxLength: glsizei; var length: glint; infoLog: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8518 TglGetShaderSource = procedure(shaderObj: GLhandle; maxlength: GLsizei; var length: GLsizei; source: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8519 TglGetUniformLocation = function(programObj: GLhandle; const char: PGLChar): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8520 TglGetUniformfv = procedure(programObj: GLhandle; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8521 TglGetUniformiv = procedure(programObj: GLhandle; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8522 TglGetVertexAttribfv = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8523 TglGetVertexAttribiv = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8524 TglGetVertexAttribPointerv = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8525 TglIsProgram = function(programObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8526 TglIsShader = function(shaderObj: GLhandle) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8527 TglLinkProgram = procedure(programObj: GLHandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8528 TglShaderSource = procedure(shaderObj: GLHandle; count: glsizei; const _string: PPGLChar; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8529 TglUseProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8530 TglUniform1f = procedure(location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8531 TglUniform2f = procedure(location: GLint; v0, v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8532 TglUniform3f = procedure(location: GLint; v0, v1, v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8533 TglUniform4f = procedure(location: GLint; v0, v1, v2, v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8534 TglUniform1i = procedure(location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8535 TglUniform2i = procedure(location: GLint; v0, v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8536 TglUniform3i = procedure(location: GLint; v0, v1, v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8537 TglUniform4i = procedure(location: GLint; v0, v1, v2, v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8538 TglUniform1fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8539 TglUniform2fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8540 TglUniform3fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8541 TglUniform4fv = procedure(location: GLint; count: GLsizei; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8542 TglUniform1iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8543 TglUniform2iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8544 TglUniform3iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8545 TglUniform4iv = procedure(location: GLint; count: GLsizei; value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8546 TglUniformMatrix2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8547 TglUniformMatrix3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8548 TglUniformMatrix4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8549 TglValidateProgram = procedure(programObj: GLhandle); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8550 TglVertexAttrib1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8551 TglVertexAttrib1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8552 TglVertexAttrib1f = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8553 TglVertexAttrib1fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8554 TglVertexAttrib1s = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8555 TglVertexAttrib1sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8556 TglVertexAttrib2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8557 TglVertexAttrib2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8558 TglVertexAttrib2f = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8559 TglVertexAttrib2fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8560 TglVertexAttrib2s = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8561 TglVertexAttrib2sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8562 TglVertexAttrib3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8563 TglVertexAttrib3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8564 TglVertexAttrib3f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8565 TglVertexAttrib3fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8566 TglVertexAttrib3s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8567 TglVertexAttrib3sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8568 TglVertexAttrib4Nbv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8569 TglVertexAttrib4Niv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8570 TglVertexAttrib4Nsv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8571 TglVertexAttrib4Nub = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8572 TglVertexAttrib4Nubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8573 TglVertexAttrib4Nuiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8574 TglVertexAttrib4Nusv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8575 TglVertexAttrib4bv = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8576 TglVertexAttrib4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8577 TglVertexAttrib4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8578 TglVertexAttrib4f = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8579 TglVertexAttrib4fv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8580 TglVertexAttrib4iv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8581 TglVertexAttrib4s = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8582 TglVertexAttrib4sv = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8583 TglVertexAttrib4ubv = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8584 TglVertexAttrib4uiv = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8585 TglVertexAttrib4usv = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8586 TglVertexAttribPointer = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8589 TglUniformMatrix2x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8590 TglUniformMatrix3x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8591 TglUniformMatrix2x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8592 TglUniformMatrix4x2fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8593 TglUniformMatrix3x4fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8594 TglUniformMatrix4x3fv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8597 { OpenGL 3.0 also reuses entry points from these extensions: }
8598 { ARB_framebuffer_object }
8599 { ARB_map_buffer_range }
8600 { ARB_vertex_array_object }
8601 TglColorMaski = procedure(index_: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8602 TglGetBooleani_v = procedure(target: GLenum; index_: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8603 TglGetIntegeri_v = procedure(target: GLenum; index_: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8604 TglEnablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8605 TglDisablei = procedure(target: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8606 TglIsEnabledi = function(target: GLenum; index_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8607 TglBeginTransformFeedback = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8608 TglEndTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8609 TglBindBufferRange = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8610 TglBindBufferBase = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8611 TglTransformFeedbackVaryings = procedure(program_: GLuint; count: GLsizei; const varyings: PPGLchar; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8612 TglGetTransformFeedbackVarying = procedure(program_: GLuint; index_: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; type_: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8613 TglClampColor = procedure(targe: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8614 TglBeginConditionalRender = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8615 TglEndConditionalRender = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8616 TglVertexAttribIPointer = procedure(index_: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8617 TglGetVertexAttribIiv = procedure(index_: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8618 TglGetVertexAttribIuiv = procedure(index_: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8619 TglVertexAttribI1i = procedure(index_: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8620 TglVertexAttribI2i = procedure(index_: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8621 TglVertexAttribI3i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8622 TglVertexAttribI4i = procedure(index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8623 TglVertexAttribI1ui = procedure(index_: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8624 TglVertexAttribI2ui = procedure(index_: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8625 TglVertexAttribI3ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8626 TglVertexAttribI4ui = procedure(index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8627 TglVertexAttribI1iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8628 TglVertexAttribI2iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8629 TglVertexAttribI3iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8630 TglVertexAttribI4iv = procedure(index_: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8631 TglVertexAttribI1uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8632 TglVertexAttribI2uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8633 TglVertexAttribI3uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8634 TglVertexAttribI4uiv = procedure(index_: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8635 TglVertexAttribI4bv = procedure(index_: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8636 TglVertexAttribI4sv = procedure(index_: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8637 TglVertexAttribI4ubv = procedure(index_: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8638 TglVertexAttribI4usv = procedure(index_: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8639 TglGetUniformuiv = procedure(program_: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8640 TglBindFragDataLocation = procedure(program_: GLuint; color: GLuint; const name: PGLChar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8641 TglGetFragDataLocation = function(program_: GLuint; const name: PGLChar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8642 TglUniform1ui = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8643 TglUniform2ui = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8644 TglUniform3ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8645 TglUniform4ui = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8646 TglUniform1uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8647 TglUniform2uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8648 TglUniform3uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8649 TglUniform4uiv = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8650 TglTexParameterIiv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8651 TglTexParameterIuiv = procedure(target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8652 TglGetTexParameterIiv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8653 TglGetTexParameterIuiv = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8654 TglClearBufferiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8655 TglClearBufferuiv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8656 TglClearBufferfv = procedure(buffer: GLenum; drawbuffer: GLint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8657 TglClearBufferfi = procedure(buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8658 TglGetStringi = function(name: GLenum; index: GLuint): PGLubyte; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8661 TglEnableVertexArrayEXT = procedure(vaobj: GLuint; array_: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8662 TglEnableVertexArrayAttribEXT = procedure(vaobj: GLuint; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8663 TglVertexArrayVertexAttribOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; normalized: GLboolean; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8666 { OpenGL 3.1 also reuses entry points from these extensions: }
8668 { ARB_uniform_buffer_object }
8669 TglDrawArraysInstanced = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8670 TglDrawElementsInstanced = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8671 TglTexBuffer = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8672 TglPrimitiveRestartIndex = procedure(index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8675 { OpenGL 3.2 also reuses entry points from these extensions: }
8676 { ARB_draw_elements_base_vertex }
8677 { ARB_provoking_vertex }
8679 { ARB_texture_multisample }
8680 TglGetInteger64i_v = procedure(target: GLenum; index_: GLuint; data: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8681 TglGetBufferParameteri64v = procedure(target: GLenum; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8682 TglFramebufferTexture = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8683 // TglFramebufferTextureFace = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8686 { OpenGL 3.3 also reuses entry points from these extensions: }
8687 { ARB_blend_func_extended }
8688 { ARB_sampler_objects }
8689 { ARB_explicit_attrib_location, but it has none }
8690 { ARB_occlusion_query2 (no entry points) }
8691 { ARB_shader_bit_encoding (no entry points) }
8692 { ARB_texture_rgb10_a2ui (no entry points) }
8693 { ARB_texture_swizzle (no entry points) }
8695 { ARB_vertex_type_2_10_10_10_rev }
8696 TglVertexAttribDivisor = procedure(index: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8699 { OpenGL 4.0 also reuses entry points from these extensions: }
8700 { ARB_texture_query_lod (no entry points) }
8701 { ARB_draw_indirect }
8702 { ARB_gpu_shader5 (no entry points) }
8703 { ARB_gpu_shader_fp64 }
8704 { ARB_shader_subroutine }
8705 { ARB_tessellation_shader }
8706 { ARB_texture_buffer_object_rgb32 (no entry points) }
8707 { ARB_texture_cube_map_array (no entry points) }
8708 { ARB_texture_gather (no entry points) }
8709 { ARB_transform_feedback2 }
8710 { ARB_transform_feedback3 }
8711 TglMinSampleShading = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8712 TglBlendEquationi = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8713 TglBlendEquationSeparatei = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8714 TglBlendFunci = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8715 TglBlendFuncSeparatei = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8718 { OpenGL 4.1 also reuses entry points from these extensions: }
8719 { ARB_ES2_compatibility }
8720 { ARB_get_program_binary }
8721 { ARB_separate_shader_objects }
8722 { ARB_shader_precision (no entry points) }
8723 { ARB_vertex_attrib_64bit }
8724 { ARB_viewport_array }
8727 TglTbufferMask3DFX = procedure(mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8729 // GL_APPLE_element_array
8730 TglElementPointerAPPLE = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8731 TglDrawElementArrayAPPLE = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8732 TglDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8733 TglMultiDrawElementArrayAPPLE = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8734 TglMultiDrawRangeElementArrayAPPLE = procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8737 TglGenFencesAPPLE = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8738 TglDeleteFencesAPPLE = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8739 TglSetFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8740 TglIsFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8741 TglTestFenceAPPLE = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8742 TglFinishFenceAPPLE = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8743 TglTestObjectAPPLE = function(_object: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8744 TglFinishObjectAPPLE = procedure(_object: GLenum; name: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8746 // GL_APPLE_vertex_array_object
8747 TglBindVertexArrayAPPLE = procedure(_array: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8748 TglDeleteVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8749 TglGenVertexArraysAPPLE = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8750 TglIsVertexArrayAPPLE = function(_array: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8752 // GL_APPLE_vertex_array_range
8753 TglVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8754 TglFlushVertexArrayRangeAPPLE = procedure(length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8755 TglVertexArrayParameteriAPPLE = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8757 // GL_APPLE_texture_range
8758 TglTextureRangeAPPLE = procedure(target: GLenum; length: GLsizei; const Pointer_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8759 TglGetTexParameterPointervAPPLE = procedure(target: GLenum; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8761 // GL_APPLE_vertex_program_evaluators
8762 TglEnableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8763 TglDisableVertexAttribAPPLE = procedure(index_: GLuint; pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8764 TglIsVertexAttribEnabledAPPLE = function(index_: GLuint; pname: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8765 TglMapVertexAttrib1dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8766 TglMapVertexAttrib1fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8767 TglMapVertexAttrib2dAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8768 TglMapVertexAttrib2fAPPLE = procedure(index_: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; order: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8770 // GL_APPLE_object_purgeable
8771 TglObjectPurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8772 TglObjectUnpurgeableAPPLE = function(objectType: GLenum; name: GLuint; option: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8773 TglGetObjectParameterivAPPLE = procedure(objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8775 // GL_ARB_matrix_palette
8776 TglCurrentPaletteMatrixARB = procedure(index: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8777 TglMatrixIndexubvARB = procedure(size: GLint; const indices: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8778 TglMatrixIndexusvARB = procedure(size: GLint; const indices: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8779 TglMatrixIndexuivARB = procedure(size: GLint; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8780 TglMatrixIndexPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8782 // GL_ARB_multisample
8783 TglSampleCoverageARB = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8785 // GL_ARB_multitexture
8786 TglActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8787 TglClientActiveTextureARB = procedure(texture: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8788 TglMultiTexCoord1dARB = procedure(target: GLenum; s: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8789 TglMultiTexCoord1dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8790 TglMultiTexCoord1fARB = procedure(target: GLenum; s: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8791 TglMultiTexCoord1fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8792 TglMultiTexCoord1iARB = procedure(target: GLenum; s: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8793 TglMultiTexCoord1ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8794 TglMultiTexCoord1sARB = procedure(target: GLenum; s: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8795 TglMultiTexCoord1svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8796 TglMultiTexCoord2dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8797 TglMultiTexCoord2dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8798 TglMultiTexCoord2fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8799 TglMultiTexCoord2fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8800 TglMultiTexCoord2iARB = procedure(target: GLenum; s: GLint; t: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8801 TglMultiTexCoord2ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8802 TglMultiTexCoord2sARB = procedure(target: GLenum; s: GLshort; t: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8803 TglMultiTexCoord2svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8804 TglMultiTexCoord3dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8805 TglMultiTexCoord3dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8806 TglMultiTexCoord3fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8807 TglMultiTexCoord3fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8808 TglMultiTexCoord3iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8809 TglMultiTexCoord3ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8810 TglMultiTexCoord3sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8811 TglMultiTexCoord3svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8812 TglMultiTexCoord4dARB = procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8813 TglMultiTexCoord4dvARB = procedure(target: GLenum; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8814 TglMultiTexCoord4fARB = procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8815 TglMultiTexCoord4fvARB = procedure(target: GLenum; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8816 TglMultiTexCoord4iARB = procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8817 TglMultiTexCoord4ivARB = procedure(target: GLenum; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8818 TglMultiTexCoord4sARB = procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8819 TglMultiTexCoord4svARB = procedure(target: GLenum; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8821 // GL_ARB_point_parameters
8822 TglPointParameterfARB = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8823 TglPointParameterfvARB = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8825 // GL_ARB_texture_compression
8826 TglCompressedTexImage3DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8827 TglCompressedTexImage2DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8828 TglCompressedTexImage1DARB = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8829 TglCompressedTexSubImage3DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8830 TglCompressedTexSubImage2DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8831 TglCompressedTexSubImage1DARB = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8832 TglGetCompressedTexImageARB = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8834 // GL_ARB_transpose_matrix
8835 TglLoadTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8836 TglLoadTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8837 TglMultTransposeMatrixfARB = procedure(const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8838 TglMultTransposeMatrixdARB = procedure(const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8840 // GL_ARB_vertex_blend
8841 TglWeightbvARB = procedure(size: GLint; const weights: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8842 TglWeightsvARB = procedure(size: GLint; const weights: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8843 TglWeightivARB = procedure(size: GLint; const weights: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8844 TglWeightfvARB = procedure(size: GLint; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8845 TglWeightdvARB = procedure(size: GLint; const weights: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8846 TglWeightubvARB = procedure(size: GLint; const weights: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8847 TglWeightusvARB = procedure(size: GLint; const weights: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8848 TglWeightuivARB = procedure(size: GLint; const weights: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8849 TglWeightPointerARB = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8850 TglVertexBlendARB = procedure(count: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8852 // GL_ARB_vertex_buffer_object
8853 TglBindBufferARB = procedure(target: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8854 TglDeleteBuffersARB = procedure(n: GLsizei; const buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8855 TglGenBuffersARB = procedure(n: GLsizei; buffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8856 TglIsBufferARB = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8857 TglBufferDataARB = procedure(target: GLenum; size: GLsizeiptrARB; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8858 TglBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8859 TglGetBufferSubDataARB = procedure(target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8860 TglMapBufferARB = function(target: GLenum; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8861 TglUnmapBufferARB = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8862 TglGetBufferParameterivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8863 TglGetBufferPointervARB = procedure(target: GLenum; pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8865 // GL_ARB_vertex_program
8866 TglVertexAttrib1dARB = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8867 TglVertexAttrib1dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8868 TglVertexAttrib1fARB = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8869 TglVertexAttrib1fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8870 TglVertexAttrib1sARB = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8871 TglVertexAttrib1svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8872 TglVertexAttrib2dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8873 TglVertexAttrib2dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8874 TglVertexAttrib2fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8875 TglVertexAttrib2fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8876 TglVertexAttrib2sARB = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8877 TglVertexAttrib2svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8878 TglVertexAttrib3dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8879 TglVertexAttrib3dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8880 TglVertexAttrib3fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8881 TglVertexAttrib3fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8882 TglVertexAttrib3sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8883 TglVertexAttrib3svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8884 TglVertexAttrib4NbvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8885 TglVertexAttrib4NivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8886 TglVertexAttrib4NsvARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8887 TglVertexAttrib4NubARB = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8888 TglVertexAttrib4NubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8889 TglVertexAttrib4NuivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8890 TglVertexAttrib4NusvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8891 TglVertexAttrib4bvARB = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8892 TglVertexAttrib4dARB = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8893 TglVertexAttrib4dvARB = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8894 TglVertexAttrib4fARB = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8895 TglVertexAttrib4fvARB = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8896 TglVertexAttrib4ivARB = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8897 TglVertexAttrib4sARB = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8898 TglVertexAttrib4svARB = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8899 TglVertexAttrib4ubvARB = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8900 TglVertexAttrib4uivARB = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8901 TglVertexAttrib4usvARB = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8902 TglVertexAttribPointerARB = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8903 TglEnableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8904 TglDisableVertexAttribArrayARB = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8905 TglProgramStringARB = procedure(target: GLenum; format: GLenum; len: GLsizei; const _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8906 TglBindProgramARB = procedure(target: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8907 TglDeleteProgramsARB = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8908 TglGenProgramsARB = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8909 TglProgramEnvParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8910 TglProgramEnvParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8911 TglProgramEnvParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8912 TglProgramEnvParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8913 TglProgramLocalParameter4dARB = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8914 TglProgramLocalParameter4dvARB = procedure(target: GLenum; index: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8915 TglProgramLocalParameter4fARB = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8916 TglProgramLocalParameter4fvARB = procedure(target: GLenum; index: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8917 TglGetProgramEnvParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8918 TglGetProgramEnvParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8919 TglGetProgramLocalParameterdvARB = procedure(target: GLenum; index: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8920 TglGetProgramLocalParameterfvARB = procedure(target: GLenum; index: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8921 TglGetProgramivARB = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8922 TglGetProgramStringARB = procedure(target: GLenum; pname: GLenum; _string: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8923 TglGetVertexAttribdvARB = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8924 TglGetVertexAttribfvARB = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8925 TglGetVertexAttribivARB = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8926 TglGetVertexAttribPointervARB = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8927 TglIsProgramARB = function(_program: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8929 // GL_ARB_window_pos
8930 TglWindowPos2dARB = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8931 TglWindowPos2dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8932 TglWindowPos2fARB = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8933 TglWindowPos2fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8934 TglWindowPos2iARB = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8935 TglWindowPos2ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8936 TglWindowPos2sARB = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8937 TglWindowPos2svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8938 TglWindowPos3dARB = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8939 TglWindowPos3dvARB = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8940 TglWindowPos3fARB = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8941 TglWindowPos3fvARB = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8942 TglWindowPos3iARB = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8943 TglWindowPos3ivARB = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8944 TglWindowPos3sARB = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8945 TglWindowPos3svARB = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8947 // GL_ARB_draw_buffers
8948 TglDrawBuffersARB = procedure(n: GLsizei; bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8950 // GL_ARB_color_buffer_float
8951 TglClampColorARB = procedure(target: GLenum; clamp: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8953 // GL_ARB_vertex_shader
8954 TglGetActiveAttribARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8955 TglGetAttribLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8956 TglBindAttribLocationARB = procedure(programObj: GLhandleARB; index: GLuint; const name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8958 // GL_ARB_shader_objects
8959 TglDeleteObjectARB = procedure(Obj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8960 TglGetHandleARB = function(pname: GlEnum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8961 TglDetachObjectARB = procedure(container, attached: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8962 TglCreateShaderObjectARB = function(shaderType: glenum): GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8963 TglShaderSourceARB = procedure(shaderObj: GLHandleARB; count: glsizei; const _string: PPGLCharARB; lengths: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8964 TglCompileShaderARB = procedure(shaderObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8965 TglCreateProgramObjectARB = function: GLHandleARB; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8966 TglAttachObjectARB = procedure(programObj, shaderObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8967 TglLinkProgramARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8968 TglUseProgramObjectARB = procedure(programObj: GLHandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8969 TglValidateProgramARB = procedure(programObj: GLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8970 TglUniform1fARB = procedure(location: glint; v0: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8971 TglUniform2fARB = procedure(location: glint; v0, v1: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8972 TglUniform3fARB = procedure(location: glint; v0, v1, v2: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8973 TglUniform4fARB = procedure(location: glint; v0, v1, v2, v3: glfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8974 TglUniform1iARB = procedure(location: glint; v0: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8975 TglUniform2iARB = procedure(location: glint; v0, v1: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8976 TglUniform3iARB = procedure(location: glint; v0, v1, v2: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8977 TglUniform4iARB = procedure(location: glint; v0, v1, v2, v3: glint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8978 TglUniform1fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8979 TglUniform2fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8980 TglUniform3fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8981 TglUniform4fvARB = procedure(location: glint; count: GLsizei; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8982 TglUniform1ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8983 TglUniform2ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8984 TglUniform3ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8985 TglUniform4ivARB = procedure(location: glint; count: GLsizei; value: pglint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8986 TglUniformMatrix2fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8987 TglUniformMatrix3fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8988 TglUniformMatrix4fvARB = procedure(location: glint; count: glsizei; transpose: glboolean; value: pglfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8989 TglGetObjectParameterfvARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLFloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8990 TglGetObjectParameterivARB = procedure(Obj: GLHandleARB; pname: GLEnum; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8991 TglGetInfoLogARB = procedure(shaderObj: GLHandleARB; maxLength: glsizei; var length: glint; infoLog: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8992 TglGetAttachedObjectsARB = procedure(programobj: GLhandleARB; maxCount: GLsizei; var count: GLsizei; objects: PGLhandleARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8993 TglGetUniformLocationARB = function(programObj: GLhandleARB; const char: PGLcharARB): glint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8994 TglGetActiveUniformARB = procedure(programobj: GLhandleARB; index: GLuint; maxLength: GLsizei; var length: GLsizei; var size: GLint; var _type: GLenum; name: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8995 TglGetUniformfvARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8996 TglGetUniformivARB = procedure(programObj: GLhandleARB; location: GLint; params: PGLInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8997 TglGetShaderSourceARB = procedure(shader: GLhandleARB; maxLength: GLsizei; var length: GLsizei; source: PGLcharARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
8999 // GL_ARB_Occlusion_Query
9000 TglGenQueriesARB = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9001 TglDeleteQueriesARB = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9002 TglIsQueryARB = function(id: GLuint): boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9003 TglBeginQueryARB = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9004 TglEndQueryARB = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9005 TglGetQueryivARB = procedure(target, pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9006 TglGetQueryObjectivARB = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9007 TglGetQueryObjectuivARB = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9009 // GL_ARB_draw_instanced
9010 TglDrawArraysInstancedARB = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9011 TglDrawElementsInstancedARB = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9013 // GL_ARB_framebuffer_object
9014 TglIsRenderbuffer = function(renderbuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9015 TglBindRenderbuffer = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9016 TglDeleteRenderbuffers = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9017 TglGenRenderbuffers = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9018 TglRenderbufferStorage = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9019 TglGetRenderbufferParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9020 TglIsFramebuffer = function(framebuffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9021 TglBindFramebuffer = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9022 TglDeleteFramebuffers = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9023 TglGenFramebuffers = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9024 TglCheckFramebufferStatus = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9025 TglFramebufferTexture1D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9026 TglFramebufferTexture2D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9027 TglFramebufferTexture3D = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9028 TglFramebufferRenderbuffer = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9029 TglGetFramebufferAttachmentParameteriv = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9030 TglGenerateMipmap = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9031 TglBlitFramebuffer = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9032 TglRenderbufferStorageMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9033 TglFramebufferTextureLayer = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9035 // GL_ARB_geometry_shader4
9036 TglProgramParameteriARB = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9037 TglFramebufferTextureARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9038 TglFramebufferTextureLayerARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9039 TglFramebufferTextureFaceARB = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9041 // GL_ARB_instanced_arrays
9042 TglVertexAttribDivisorARB = procedure(index_: GLuint; divisor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9044 // GL_ARB_map_buffer_range
9045 TglMapBufferRange = function(target: GLenum; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9046 TglFlushMappedBufferRange = procedure(target: GLenum; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9048 // GL_ARB_texture_buffer_object
9049 TglTexBufferARB = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9051 // GL_ARB_vertex_array_object
9052 TglBindVertexArray = procedure(array_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9053 TglDeleteVertexArrays = procedure(n: GLsizei; const arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9054 TglGenVertexArrays = procedure(n: GLsizei; arrays: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9055 TglIsVertexArray = function(array_: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9057 // GL_ARB_uniform_buffer_object
9058 TglGetUniformIndices = procedure(program_: GLuint; uniformCount: GLsizei; const uniformNames: PPGLchar; uniformIndices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9059 TglGetActiveUniformsiv = procedure(program_: GLuint; uniformCount: GLsizei; const uniformIndices: PGLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9060 TglGetActiveUniformName = procedure(program_: GLuint; uniformIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9061 TglGetUniformBlockIndex = function(program_: GLuint; const uniformBlockName: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9062 TglGetActiveUniformBlockiv = procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9063 TglGetActiveUniformBlockName = procedure(program_: GLuint; uniformBlockIndex: GLuint; bufSize: GLsizei; length: PGLsizei; uniformBlockName: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9064 TglUniformBlockBinding = procedure(program_: GLuint; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9066 // GL_ARB_copy_buffer
9067 TglCopyBufferSubData = procedure(readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9069 // GL_ARB_draw_elements_base_vertex
9070 TglDrawElementsBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9071 TglDrawRangeElementsBaseVertex = procedure(mode: GLenum; start: GLuint; end_: GLuint; count: GLsizei; type_: GLenum; const indices: PGLvoid; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9072 TglDrawElementsInstancedBaseVertex = procedure(mode: GLenum; count: GLsizei; type_: GLenum; const indices: PGLvoid; primcount: GLsizei; basevertex: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9073 TglMultiDrawElementsBaseVertex = procedure(mode: GLenum; const count: PGLsizei; type_: GLenum; const indices: PPGLvoid; primcount: GLsizei; const basevertex: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9075 // GL_ARB_provoking_vertex
9076 TglProvokingVertex = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9079 TglFenceSync = function(condition: GLenum; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9080 TglIsSync = function(sync: GLsync): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9081 TglDeleteSync = procedure(sync: GLsync); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9082 TglClientWaitSync = function(sync: GLsync; flags: GLbitfield; timeout: GLuint64): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9083 TglWaitSync = procedure(sync: GLsync; flags: GLbitfield; timeout: GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9084 TglGetInteger64v = procedure(pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9085 TglGetSynciv = procedure(sync: GLsync; pname: GLenum; butSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9087 // GL_ARB_texture_multisample
9088 TglTexImage2DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9089 TglTexImage3DMultisample = procedure(target: GLenum; samples: GLsizei; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; fixedsamplelocations: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9090 TglGetMultisamplefv = procedure(pname: GLenum; index_: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9091 TglSampleMaski = procedure(index_: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9093 // GL_ARB_draw_buffers_blend
9094 TglBlendEquationiARB = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9095 TglBlendEquationSeparateiARB = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9096 TglBlendFunciARB = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9097 TglBlendFuncSeparateiARB = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9099 // GL_ARB_sample_shading
9100 TglMinSampleShadingARB = procedure(value: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9102 // GL_ARB_shading_language_include
9103 TglNamedStringARB = procedure(type_: GLenum; namelen: GLint; const name: PGLchar; stringlen: GLint; const string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9104 TglDeleteNamedStringARB = procedure(namelen: GLint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9105 TglCompileShaderIncludeARB = procedure (shader: GLuint; count: GLsizei; const path: PPGLchar; const length: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9106 TglIsNamedStringARB = function(namelen: GLint; const name: PGLchar): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9107 TglGetNamedStringARB = procedure(namelen: GLint; const name: PGLchar; bufSize: GLsizei; stringlen: GLint; string_: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9108 TglGetNamedStringivARB = procedure(namelen: GLint; const name: PGLchar; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9110 // GL_ARB_blend_func_extended
9111 TglBindFragDataLocationIndexed = procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9112 TglGetFragDataIndex = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9114 // GL_ARB_sampler_objects
9115 TglGenSamplers = procedure(count: GLsizei; samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9116 TglDeleteSamplers = procedure(count: GLsizei; const samplers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9117 TglIsSampler = function(sampler: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9118 TglBindSampler = procedure(unit_: GLuint; sampler: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9119 TglSamplerParameteri = procedure(sampler: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9120 TglSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9121 TglSamplerParameterf = procedure(sampler: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9122 TglSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9123 TglSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9124 TglSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; const param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9125 TglGetSamplerParameteriv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9126 TglGetSamplerParameterIiv = procedure(sampler: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9127 TglGetSamplerParameterfv = procedure(sampler: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9128 TglGetSamplerParameterIuiv = procedure(sampler: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9130 // GL_ARB_timer_query
9131 TglQueryCounter = procedure(id: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9132 TglGetQueryObjecti64v = procedure(id: GLuint; pname: GLenum; params: PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9133 TglGetQueryObjectui64v = procedure(id: GLuint; pname: GLenum; params: PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9135 // GL_ARB_vertex_type_2_10_10_10_rev
9136 TglVertexP2ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9137 TglVertexP2uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9138 TglVertexP3ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9139 TglVertexP3uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9140 TglVertexP4ui = procedure(type_: GLenum; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9141 TglVertexP4uiv = procedure(type_: GLenum; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9142 TglTexCoordP1ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9143 TglTexCoordP1uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9144 TglTexCoordP2ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9145 TglTexCoordP2uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9146 TglTexCoordP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9147 TglTexCoordP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9148 TglTexCoordP4ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9149 TglTexCoordP4uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9150 TglMultiTexCoordP1ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9151 TglMultiTexCoordP1uiv = procedure(texture: GLenum; type_: GLenum; const coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9152 TglMultiTexCoordP2ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9153 TglMultiTexCoordP2uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9154 TglMultiTexCoordP3ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9155 TglMultiTexCoordP3uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9156 TglMultiTexCoordP4ui = procedure(texture: GLenum; type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9157 TglMultiTexCoordP4uiv = procedure(texture: GLenum; type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9158 TglNormalP3ui = procedure(type_: GLenum; coords: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9159 TglNormalP3uiv = procedure(type_: GLenum; const coords: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9160 TglColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9161 TglColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9162 TglColorP4ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9163 TglColorP4uiv = procedure(type_: GLenum; const color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9164 TglSecondaryColorP3ui = procedure(type_: GLenum; color: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9165 TglSecondaryColorP3uiv = procedure(type_: GLenum; const color: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9166 TglVertexAttribP1ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9167 TglVertexAttribP1uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9168 TglVertexAttribP2ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9169 TglVertexAttribP2uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9170 TglVertexAttribP3ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9171 TglVertexAttribP3uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9172 TglVertexAttribP4ui = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; value: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9173 TglVertexAttribP4uiv = procedure(index: GLuint; type_: GLenum; normalized: GLboolean; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9175 // GL_ARB_draw_indirect
9176 TglDrawArraysIndirect = procedure(mode: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9177 TglDrawElementsIndirect = procedure(mode: GLenum; type_: GLenum; const indirect: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9179 // GL_ARB_gpu_shader_fp64
9180 TglUniform1d = procedure(location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9181 TglUniform2d = procedure(location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9182 TglUniform3d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9183 TglUniform4d = procedure(location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9184 TglUniform1dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9185 TglUniform2dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9186 TglUniform3dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9187 TglUniform4dv = procedure(location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9188 TglUniformMatrix2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9189 TglUniformMatrix3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9190 TglUniformMatrix4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9191 TglUniformMatrix2x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9192 TglUniformMatrix2x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9193 TglUniformMatrix3x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9194 TglUniformMatrix3x4dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9195 TglUniformMatrix4x2dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9196 TglUniformMatrix4x3dv = procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9197 TglGetUniformdv = procedure(program_: GLuint; location: GLint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9199 // GL_ARB_shader_subroutine
9200 TglGetSubroutineUniformLocation = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9201 TglGetSubroutineIndex = function(program_: GLuint; shadertype: GLenum; const name: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9202 TglGetActiveSubroutineUniformiv = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9203 TglGetActiveSubroutineUniformName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9204 TglGetActiveSubroutineName = procedure(program_: GLuint; shadertype: GLenum; index: GLuint; bufsize: GLsizei; length: PGLsizei; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9205 TglUniformSubroutinesuiv = procedure(shadertype: GLenum; count: GLsizei; const indices: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9206 TglGetUniformSubroutineuiv = procedure(shadertype: GLenum; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9207 TglGetProgramStageiv = procedure(program_: GLuint; shadertype: GLenum; pname: GLenum; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9209 // GL_ARB_tessellation_shader
9210 TglPatchParameteri = procedure(pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9211 TglPatchParameterfv = procedure(pname: GLenum; const values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9213 // GL_ARB_transform_feedback2
9214 TglBindTransformFeedback = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9215 TglDeleteTransformFeedbacks = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9216 TglGenTransformFeedbacks = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9217 TglIsTransformFeedback = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9218 TglPauseTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9219 TglResumeTransformFeedback = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9220 TglDrawTransformFeedback = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9222 // GL_ARB_transform_feedback3
9223 TglDrawTransformFeedbackStream = procedure(mode: GLenum; id: GLuint; stream: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9224 TglBeginQueryIndexed = procedure(target: GLenum; index: GLuint; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9225 TglEndQueryIndexed = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9226 TglGetQueryIndexediv = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9228 // GL_ARB_ES2_compatibility
9229 TglReleaseShaderCompiler = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9230 TglShaderBinary = procedure(count: GLsizei; const shaders: PGLuint; binaryformat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9231 TglGetShaderPrecisionFormat = procedure(shadertype: GLenum; precisiontype: GLenum; range: PGLint; precision: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9232 TglDepthRangef = procedure(n: GLclampf; f: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9233 TglClearDepthf = procedure(d: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9235 // GL_ARB_get_program_binary
9236 TglGetProgramBinary = procedure(program_: GLuint; bufSize: GLsizei; length: PGLsizei; binaryFormat: PGLenum; binary: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9237 TglProgramBinary = procedure(program_: GLuint; binaryFormat: GLenum; const binary: PGLvoid; length: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9238 TglProgramParameteri = procedure(program_: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9240 // GL_ARB_separate_shader_objects
9241 TglUseProgramStages = procedure(pipeline: GLuint; stages: GLbitfield; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9242 TglActiveShaderProgram = procedure(pipeline: GLuint; program_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9243 TglCreateShaderProgramv = function(type_: GLenum; count: GLsizei; const strings: PPGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9244 TglBindProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9245 TglDeleteProgramPipelines = procedure(n: GLsizei; const pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9246 TglGenProgramPipelines = procedure(n: GLsizei; pipelines: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9247 TglIsProgramPipeline = function(pipeline: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9248 TglGetProgramPipelineiv = procedure(pipeline: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9249 TglProgramUniform1i = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9250 TglProgramUniform1iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9251 TglProgramUniform1f = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9252 TglProgramUniform1fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9253 TglProgramUniform1d = procedure(program_: GLuint; location: GLint; v0: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9254 TglProgramUniform1dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9255 TglProgramUniform1ui = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9256 TglProgramUniform1uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9257 TglProgramUniform2i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9258 TglProgramUniform2iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9259 TglProgramUniform2f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9260 TglProgramUniform2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9261 TglProgramUniform2d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9262 TglProgramUniform2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9263 TglProgramUniform2ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9264 TglProgramUniform2uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9265 TglProgramUniform3i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9266 TglProgramUniform3iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9267 TglProgramUniform3f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9268 TglProgramUniform3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9269 TglProgramUniform3d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9270 TglProgramUniform3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9271 TglProgramUniform3ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9272 TglProgramUniform3uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9273 TglProgramUniform4i = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9274 TglProgramUniform4iv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9275 TglProgramUniform4f = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9276 TglProgramUniform4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9277 TglProgramUniform4d = procedure(program_: GLuint; location: GLint; v0: GLdouble; v1: GLdouble; v2: GLdouble; v3: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9278 TglProgramUniform4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9279 TglProgramUniform4ui = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9280 TglProgramUniform4uiv = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9281 TglProgramUniformMatrix2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9282 TglProgramUniformMatrix3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9283 TglProgramUniformMatrix4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9284 TglProgramUniformMatrix2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9285 TglProgramUniformMatrix3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9286 TglProgramUniformMatrix4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9287 TglProgramUniformMatrix2x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9288 TglProgramUniformMatrix3x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9289 TglProgramUniformMatrix2x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9290 TglProgramUniformMatrix4x2fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9291 TglProgramUniformMatrix3x4fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9292 TglProgramUniformMatrix4x3fv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9293 TglProgramUniformMatrix2x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9294 TglProgramUniformMatrix3x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9295 TglProgramUniformMatrix2x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9296 TglProgramUniformMatrix4x2dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9297 TglProgramUniformMatrix3x4dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9298 TglProgramUniformMatrix4x3dv = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9299 TglValidateProgramPipeline = procedure(pipeline: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9300 TglGetProgramPipelineInfoLog = procedure(pipeline: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9302 // GL_ARB_vertex_attrib_64bit
9303 TglVertexAttribL1d = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9304 TglVertexAttribL2d = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9305 TglVertexAttribL3d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9306 TglVertexAttribL4d = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9307 TglVertexAttribL1dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9308 TglVertexAttribL2dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9309 TglVertexAttribL3dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9310 TglVertexAttribL4dv = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9311 TglVertexAttribLPointer = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9312 TglGetVertexAttribLdv = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9314 // GL_ARB_viewport_array
9315 TglViewportArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9316 TglViewportIndexedf = procedure(index: GLuint; x: GLfloat; y: GLfloat; w: GLfloat; h: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9317 TglViewportIndexedfv = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9318 TglScissorArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9319 TglScissorIndexed = procedure(index: GLuint; left: GLint; bottom: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9320 TglScissorIndexedv = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9321 TglDepthRangeArrayv = procedure(first: GLuint; count: GLsizei; const v: PGLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9322 TglDepthRangeIndexed = procedure(index: GLuint; n: GLclampd; f: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9323 TglGetFloati_v = procedure(target: GLenum; index: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9324 TglGetDoublei_v = procedure(target: GLenum; index: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9328 // GL_ARB_base_instance
9329 TglDrawArraysInstancedBaseInstance = procedure(mode : GLenum; first : GLint; count :GLsizei; primcount : GLsizei; baseinstance : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9330 TglDrawElementsInstancedBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount : GLsizei; baseinstance : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9331 TglDrawElementsInstancedBaseVertexBaseInstance = procedure(mode : GLEnum; count : GLsizei; _type : GLenum; const indices : PGLVoid; primcount :GLsizei; basevertex : GLint; baseinstance : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9333 // GL_ARB_transform_feedback_instanced
9334 TglDrawTransformFeedbackInstanced = procedure(mode : GLenum; id : GLuint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9335 TglDrawTransformFeedbackStreamInstanced = procedure(mode : GLenum; id : GLUInt; stream : GLUint; primcount : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9337 // GL_ARB_internalformat_query
9338 TglGetInternalformativ = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9340 // GL_ARB_shader_atomic_counters
9341 TglGetActiveAtomicCounterBufferiv = procedure(_program : GLuint; bufferIndex : GLuint; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9343 /// GL_ARB_shader_image_load_store
9344 TglBindImageTexture = procedure(_unit : GLuint; texture : GLuint; level :GLint; layered : GLboolean; layer : GLint; access : GLenum; format : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9345 TglMemoryBarrier = procedure(barriers : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9347 // GL_ARB_texture_storage
9348 TglTexStorage1D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9349 TglTexStorage2D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9350 TglTexStorage3D = procedure(target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9351 TglTextureStorage1DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9352 TglTextureStorage2DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9353 TglTextureStorage3DEXT = procedure(texture : GLuint; target : GLenum; levels :GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9359 TglDebugMessageControl = procedure(source : GLenum; type_ : GLenum; severity : TGLenum; count : GLsizei; const ids : PGLUInt; enabled : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9360 TglDebugMessageInsert = procedure(source : GLenum; type_ : GLenum; id : GLuint; sverity : GLenum; length : GLsizei; const buf : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9361 TglDebugMessageCallback = procedure(callback : TGLDEBUGPROC; const userParam : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9362 TglGetDebugMessageLog = function(count : GLuint; bufsize : GLsizei; sources : PGLenum; types : PGLenum; ids : PGLuint; sverities : PGLenum; lengths : PGLSizei; messagelog : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9363 TglPushDebugGroup = procedure(source : GLenum; id : GLuint; length : GLsizei; const message_ : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9364 TglPopDebugGroup = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9365 TglObjectLabel = procedure(identifier : GLenum; name : GLuint; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9366 TglGetObjectLabel = procedure(identifier : GLenum; name : GLuint; bufsize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9367 TglObjectPtrLabel = procedure(const ptr : Pointer; length : GLsizei; const label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9368 TglGetObjectPtrLabel = procedure(const ptr : Pointer; bufSize : GLsizei; length : PGLsizei; label_ : PGLCHar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9370 // GL_ARB_clear_buffer_object
9371 TglClearBufferData = procedure(target : GLenum; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9372 TglClearBufferSubData = procedure(target : GLenum; internalformat : GLenum; offset : GLintptr; size : GLsizeiptr; format : GLenum; type_ : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9373 TglClearNamedBufferDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9374 TglClearNamedBufferSubDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLenum; type_ : GLenum; offset : GLsizeiptr; size : GLsizeiptr; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9376 // GL_ARB_compute_shader 1
9377 TglDispatchCompute = procedure(num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9378 TglDispatchComputeIndirect = procedure(indirect : GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9380 // GL_ARB_copy_image
9381 TglCopyImageSubData = procedure(srcName : GLUInt; srcTarget : GLenum; srcLevel : GLint; srcX : GLint; srcY : GLint; srcZ : GLint; dstName : GLUInt; dstTarget : GLEnum; dstLevel : GLInt; dstX : GLInt; dstY : GLint; dstZ : GLint; srcWidth : GLsizei; srcHeight : GLsizei; srcDepth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9383 // GL_ARB_debug_group
9384 // ARB_debug_group reuses entry points from KHR_debug
9386 // GL_ARB_debug_label
9387 // ARB_debug_label reuses entry points from KHR_debug
9389 // GL_ARB_debug_output2
9391 // GL_ARB_ES3_compatibility
9393 // GL_ARB_explicit_uniform_location
9395 // GL_ARB_fragment_layer_viewport
9397 // GL_ARB_framebuffer_no_attachments
9398 TglFramebufferParameteri = procedure(target : GLenum; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9399 TglGetFramebufferParameteriv = procedure(target : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9400 TglNamedFramebufferParameteriEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9401 TglGetNamedFramebufferParameterivEXT = procedure(framebuffer : GLUInt; pname : GLenum; param : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9403 // GL_ARB_internalformat_query2
9404 TglGetInternalformati64v = procedure(target : GLenum; internalformat : GLenum; pname : GLenum; bufSize : GLsizei; params : PGLint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9406 // GL_ARB_invalidate_subdata
9407 TglInvalidateTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9408 TglInvalidateTexImage = procedure(texture : GLuint; level : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9409 TglInvalidateBufferSubData = procedure(buffer : GLuint; offset : GLintptr; length : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9410 TglInvalidateBufferData = procedure(buffer : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9411 TglInvalidateFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9412 TglInvalidateSubFramebuffer = procedure(target : GLenum; numAttachments : GLsizei; const attachments : PGLenum; x : GLint; y : GLint; width : GLsizei; height : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9414 // GL_ARB_multi_draw_indirect
9415 TglMultiDrawArraysIndirect = procedure(mode : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9416 TglMultiDrawElementsIndirect = procedure(mode : GLenum; type_ : GLenum; const indirect : Pointer; drawcount : GLsizei; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9418 // GL_ARB_program_interface_query
9419 TglGetProgramInterfaceiv = procedure(program_ : GLUInt;programInterface : GLenum; pname : GLenum; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9420 TglGetProgramResourceIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLUInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9421 TglGetProgramResourceName = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; bufSize : GLsizei; length : PGLsizei; name : PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9422 TglGetProgramResourceiv = procedure(program_ : GLUInt;programInterface : GLenum; index : GLuint; propCount : GLsizei; const props : PGLenum; bufSize : GLsizei; length : PGLsizei; params : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9423 TglGetProgramResourceLocation = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9424 TglGetProgramResourceLocationIndex = function(program_ : GLUInt;programInterface : GLenum; const name : PGLchar) : GLInt; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9426 // GL_ARB_robust_buffer_access_behavior
9428 // GL_ARB_shader_image_size
9430 // GL_ARB_shader_storage_buffer_object
9431 TglShaderStorageBlockBinding = procedure(program_ : GLuint; storageBlockIndex : GLuint; storageBlockBinding : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9433 // GL_ARB_stencil_texturing
9435 // GL_ARB_texture_buffer_range
9436 TglTexBufferRange = procedure(target : GLenum; internalformat : GLenum; buffer : GLuint; offset :GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9437 TglTextureBufferRangeEXT = procedure(texture : GLuint; target : GLenum; internalformat : GLenum; buffer : GLuint; offset : GLintptr; size : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9439 // GL_ARB_texture_query_levels
9441 // GL_ARB_texture_storage_multisample
9442 TglTexStorage2DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9443 TglTexStorage3DMultisample = procedure(target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9444 TglTextureStorage2DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9445 TglTextureStorage3DMultisampleEXT = procedure(texture : GLuint; target : GLenum; samples : GLsizei; internalformat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; fixedsamplelocations : GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9449 TglBufferStorage = procedure(target : GLenum; size : GLsizeiptr; const data : pointer; flags : GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9450 TglClearTexImage = procedure(texture : GLuint; level : GLint; format : GLenum; _type : GLenum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9451 TglClearTexSubImage = procedure(texture : GLuint; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; _type : GLenum; const Data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9452 TglBindBuffersBase = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9453 TglBindBuffersRange = procedure(target : GLenum; first : GLuint; count : GLsizei; const buffers : PGLuint; const offsets : GLintptr; const sizes : GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9454 TglBindTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9455 TglBindSamplers = procedure(first : GLuint; count : GLsizei; const samplers : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9456 TglBindImageTextures = procedure(first : GLuint; count : GLsizei; const textures : PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9457 TglBindVertexBuffers = procedure(first : GLuint; count : GLsizei; const buffers : GLuint; const offsets : GLintptr; const strides : PGLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9462 // GL_ARB_texture_view
9463 TglTextureView = procedure(texture : GLuint; target : GLenum; origtexture : GLuint; internalformat : GLenum; minlevel : GLuint; numlevels : GLuint; minlayer : GLuint; numlayers : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9465 // GL_ARB_vertex_attrib_binding
9466 TglBindVertexBuffer = procedure(bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9467 TglVertexAttribFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9468 TglVertexAttribIFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9469 TglVertexAttribLFormat = procedure(attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9470 TglVertexAttribBinding = procedure(attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9471 TglVertexBindingDivisor = procedure(bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9472 TglVertexArrayBindVertexBufferEXT = procedure(vaobj : GLuint; bindingindex : GLuint; buffer : GLuint; offset : GLintptr; stride : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9473 TglVertexArrayVertexAttribFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; normalized : GLboolean; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9474 TglVertexArrayVertexAttribIFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9475 TglVertexArrayVertexAttribLFormatEXT = procedure(vaobj : GLuint; attribindex : GLuint; size : GLInt; type_ : GLEnum; relativeoffset : GLUint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9476 TglVertexArrayVertexAttribBindingEXT = procedure(vaobj : GLuint; attribindex : GLuint; bindingindex : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9477 TglVertexArrayVertexBindingDivisorEXT = procedure(vaobj : GLuint; bindingindex : GLuint; divisor : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9479 // GL_ARB_robustness_isolation
9484 TglCreateSyncFromCLeventARB = function(context: p_cl_context; event: p_cl_event; flags: GLbitfield): GLsync; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9486 // GL_ARB_debug_output
9487 TglDebugMessageControlARB = procedure(source: GLenum; type_: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9488 TglDebugMessageInsertARB = procedure(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9489 TglDebugMessageCallbackARB = procedure(callback: TglDebugProcARB; const userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9490 TglGetDebugMessageLogARB = function(count: GLuint; bufsize: GLsizei; sources: PGLenum; types: PGLenum; ids: PGLuint; severities: PGLenum; lengths: PGLsizei; messageLog: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9492 // GL_ARB_robustness
9493 TglGetGraphicsResetStatusARB = function(): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9494 TglGetnMapdvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9495 TglGetnMapfvARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9496 TglGetnMapivARB = procedure(target: GLenum; query: GLenum; bufSize: GLsizei; v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9497 TglGetnPixelMapfvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9498 TglGetnPixelMapuivARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9499 TglGetnPixelMapusvARB = procedure(map: GLenum; bufSize: GLsizei; values: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9500 TglGetnPolygonStippleARB = procedure(bufSize: GLsizei; pattern: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9501 TglGetnColorTableARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9502 TglGetnConvolutionFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; bufSize: GLsizei; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9503 TglGetnSeparableFilterARB = procedure(target: GLenum; format: GLenum; type_: GLenum; rowBufSize: GLsizei; row: PGLvoid; columnBufSize: GLsizei; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9504 TglGetnHistogramARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9505 TglGetnMinmaxARB = procedure(target: GLenum; reset: GLboolean; format: GLenum; type_: GLenum; bufSize: GLsizei; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9506 TglGetnTexImageARB = procedure(target: GLenum; level: GLint; format: GLenum; type_: GLenum; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9507 TglReadnPixelsARB = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; bufSize: GLsizei; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9508 TglGetnCompressedTexImageARB = procedure(target: GLenum; lod: GLint; bufSize: GLsizei; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9509 TglGetnUniformfvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9510 TglGetnUniformivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9511 TglGetnUniformuivARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9512 TglGetnUniformdvARB = procedure(program_: GLuint; location: GLint; bufSize: GLsizei; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9514 // GL_ATI_draw_buffers
9515 TglDrawBuffersATI = procedure(n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9517 // GL_ATI_element_array
9518 TglElementPointerATI = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9519 TglDrawElementArrayATI = procedure(mode: GLenum; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9520 TglDrawRangeElementArrayATI = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9522 // GL_ATI_envmap_bumpmap
9523 TglTexBumpParameterivATI = procedure(pname: GLenum; const param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9524 TglTexBumpParameterfvATI = procedure(pname: GLenum; const param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9525 TglGetTexBumpParameterivATI = procedure(pname: GLenum; param: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9526 TglGetTexBumpParameterfvATI = procedure(pname: GLenum; param: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9528 // GL_ATI_fragment_shader
9529 TglGenFragmentShadersATI = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9530 TglBindFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9531 TglDeleteFragmentShaderATI = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9532 TglBeginFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9533 TglEndFragmentShaderATI = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9534 TglPassTexCoordATI = procedure(dst: GLuint; coord: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9535 TglSampleMapATI = procedure(dst: GLuint; interp: GLuint; swizzle: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9536 TglColorFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9537 TglColorFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9538 TglColorFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9539 TglAlphaFragmentOp1ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9540 TglAlphaFragmentOp2ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9541 TglAlphaFragmentOp3ATI = procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9542 TglSetFragmentShaderConstantATI = procedure(dst: GLuint; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9544 // GL_ATI_map_object_buffer
9545 TglMapObjectBufferATI = function(buffer: GLuint): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9546 TglUnmapObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9548 // GL_ATI_pn_triangles
9549 TglPNTrianglesiATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9550 TglPNTrianglesfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9552 // GL_ATI_separate_stencil
9553 TglStencilOpSeparateATI = procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9554 TglStencilFuncSeparateATI = procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9556 // GL_ATI_vertex_array_object
9557 TglNewObjectBufferATI = function(size: GLsizei; const _pointer: PGLvoid; usage: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9558 TglIsObjectBufferATI = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9559 TglUpdateObjectBufferATI = procedure(buffer: GLuint; offset: GLuint; size: GLsizei; const _pointer: PGLvoid; preserve: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9560 TglGetObjectBufferfvATI = procedure(buffer: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9561 TglGetObjectBufferivATI = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9562 TglFreeObjectBufferATI = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9563 TglArrayObjectATI = procedure(_array: GLenum; size: GLint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9564 TglGetArrayObjectfvATI = procedure(_array: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9565 TglGetArrayObjectivATI = procedure(_array: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9566 TglVariantArrayObjectATI = procedure(id: GLuint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9567 TglGetVariantArrayObjectfvATI = procedure(id: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9568 TglGetVariantArrayObjectivATI = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9570 // GL_ATI_vertex_attrib_array_object
9571 TglVertexAttribArrayObjectATI = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; buffer: GLuint; offset: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9572 TglGetVertexAttribArrayObjectfvATI = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9573 TglGetVertexAttribArrayObjectivATI = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9575 // GL_ATI_vertex_streams
9576 TglVertexStream1sATI = procedure(stream: GLenum; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9577 TglVertexStream1svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9578 TglVertexStream1iATI = procedure(stream: GLenum; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9579 TglVertexStream1ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9580 TglVertexStream1fATI = procedure(stream: GLenum; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9581 TglVertexStream1fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9582 TglVertexStream1dATI = procedure(stream: GLenum; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9583 TglVertexStream1dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9584 TglVertexStream2sATI = procedure(stream: GLenum; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9585 TglVertexStream2svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9586 TglVertexStream2iATI = procedure(stream: GLenum; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9587 TglVertexStream2ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9588 TglVertexStream2fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9589 TglVertexStream2fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9590 TglVertexStream2dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9591 TglVertexStream2dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9592 TglVertexStream3sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9593 TglVertexStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9594 TglVertexStream3iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9595 TglVertexStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9596 TglVertexStream3fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9597 TglVertexStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9598 TglVertexStream3dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9599 TglVertexStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9600 TglVertexStream4sATI = procedure(stream: GLenum; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9601 TglVertexStream4svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9602 TglVertexStream4iATI = procedure(stream: GLenum; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9603 TglVertexStream4ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9604 TglVertexStream4fATI = procedure(stream: GLenum; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9605 TglVertexStream4fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9606 TglVertexStream4dATI = procedure(stream: GLenum; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9607 TglVertexStream4dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9608 TglNormalStream3bATI = procedure(stream: GLenum; nx: GLbyte; ny: GLbyte; nz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9609 TglNormalStream3bvATI = procedure(stream: GLenum; const coords: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9610 TglNormalStream3sATI = procedure(stream: GLenum; nx: GLshort; ny: GLshort; nz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9611 TglNormalStream3svATI = procedure(stream: GLenum; const coords: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9612 TglNormalStream3iATI = procedure(stream: GLenum; nx: GLint; ny: GLint; nz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9613 TglNormalStream3ivATI = procedure(stream: GLenum; const coords: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9614 TglNormalStream3fATI = procedure(stream: GLenum; nx: GLfloat; ny: GLfloat; nz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9615 TglNormalStream3fvATI = procedure(stream: GLenum; const coords: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9616 TglNormalStream3dATI = procedure(stream: GLenum; nx: GLdouble; ny: GLdouble; nz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9617 TglNormalStream3dvATI = procedure(stream: GLenum; const coords: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9618 TglClientActiveVertexStreamATI = procedure(stream: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9619 TglVertexBlendEnviATI = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9620 TglVertexBlendEnvfATI = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9622 // GL_AMD_performance_monitor
9623 TglGetPerfMonitorGroupsAMD = procedure(numGroups: PGLint; groupsSize: GLsizei; groups: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9624 TglGetPerfMonitorCountersAMD = procedure(group: GLuint; numCounters: PGLint; maxActiveCouters: PGLint; counterSize: GLsizei; counters: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9625 TglGetPerfMonitorGroupStringAMD = procedure(group: GLuint; bufSize: GLsizei; length: PGLsizei; groupString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9626 TglGetPerfMonitorCounterStringAMD = procedure(group: GLuint; counter: GLuint; bufSize: GLsizei; length: PGLsizei; counterString: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9627 TglGetPerfMonitorCounterInfoAMD = procedure(group: GLuint; counter: GLuint; pname: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9628 TglGenPerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9629 TglDeletePerfMonitorsAMD = procedure(n: GLsizei; monitors: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9630 TglSelectPerfMonitorCountersAMD = procedure(monitor: GLuint; enable: GLboolean; group: GLuint; numCounters: GLint; counterList: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9631 TglBeginPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9632 TglEndPerfMonitorAMD = procedure(monitor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9633 TglGetPerfMonitorCounterDataAMD = procedure(monitor: GLuint; pname: GLenum; dataSize: GLsizei; data: PGLuint; bytesWritten: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9635 // GL_AMD_vertex_shader_tesselator
9636 TglTessellationFactorAMD = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9637 TglTessellationModeAMD = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9639 // GL_AMD_draw_buffers_blend
9640 TglBlendFuncIndexedAMD = procedure(buf: GLuint; src: GLenum; dst: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9641 TglBlendFuncSeparateIndexedAMD = procedure(buf: GLuint; srcRGB: GLenum; dstRGB: GLenum; srcAlpha: GLenum; dstAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9642 TglBlendEquationIndexedAMD = procedure(buf: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9643 TglBlendEquationSeparateIndexedAMD = procedure(buf: GLuint; modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9645 // GL_AMD_name_gen_delete
9646 TglGenNamesAMD = procedure(identifier: GLenum; num: GLuint; names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9647 TglDeleteNamesAMD = procedure(identifier: GLenum; num: GLuint; const names: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9648 TglIsNameAMD = function(identifier: GLenum; name: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9650 // GL_AMD_debug_output
9651 TglDebugMessageEnableAMD = procedure(category: GLenum; severity: GLenum; count: GLsizei; const ids: PGLuint; enabled: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9652 TglDebugMessageInsertAMD = procedure(category: GLenum; severity: GLenum; id: GLuint; length: GLsizei; const buf: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9653 TglDebugMessageCallbackAMD = procedure(callback: TGLDebugProcAMD; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9654 TglGetDebugMessageLogAMD = function(count: GLuint; bufsize: GLsizei; categories: PGLenum; severities: PGLuint; ids: PGLuint; lengths: PGLsizei; message: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9656 // GL_EXT_blend_color
9657 TglBlendColorEXT = procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9659 // GL_EXT_blend_func_separate
9660 TglBlendFuncSeparateEXT = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9662 // GL_EXT_blend_minmax
9663 TglBlendEquationEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9665 // GL_EXT_color_subtable
9666 TglColorSubTableEXT = procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9667 TglCopyColorSubTableEXT = procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9669 // GL_EXT_compiled_vertex_array
9670 TglLockArraysEXT = procedure(first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9671 TglUnlockArraysEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9673 // GL_EXT_convolution
9674 TglConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9675 TglConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9676 TglConvolutionParameterfEXT = procedure(target: GLenum; pname: GLenum; params: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9677 TglConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9678 TglConvolutionParameteriEXT = procedure(target: GLenum; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9679 TglConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9680 TglCopyConvolutionFilter1DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9681 TglCopyConvolutionFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9682 TglGetConvolutionFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9683 TglGetConvolutionParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9684 TglGetConvolutionParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9685 TglGetSeparableFilterEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9686 TglSeparableFilter2DEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9688 // GL_EXT_coordinate_frame
9689 TglTangent3bEXT = procedure(tx: GLbyte; ty: GLbyte; tz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9690 TglTangent3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9691 TglTangent3dEXT = procedure(tx: GLdouble; ty: GLdouble; tz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9692 TglTangent3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9693 TglTangent3fEXT = procedure(tx: GLfloat; ty: GLfloat; tz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9694 TglTangent3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9695 TglTangent3iEXT = procedure(tx: GLint; ty: GLint; tz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9696 TglTangent3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9697 TglTangent3sEXT = procedure(tx: GLshort; ty: GLshort; tz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9698 TglTangent3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9699 TglBinormal3bEXT = procedure(bx: GLbyte; by: GLbyte; bz: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9700 TglBinormal3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9701 TglBinormal3dEXT = procedure(bx: GLdouble; by: GLdouble; bz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9702 TglBinormal3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9703 TglBinormal3fEXT = procedure(bx: GLfloat; by: GLfloat; bz: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9704 TglBinormal3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9705 TglBinormal3iEXT = procedure(bx: GLint; by: GLint; bz: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9706 TglBinormal3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9707 TglBinormal3sEXT = procedure(bx: GLshort; by: GLshort; bz: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9708 TglBinormal3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9709 TglTangentPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9710 TglBinormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9712 // GL_EXT_copy_texture
9713 TglCopyTexImage1DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9714 TglCopyTexImage2DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9715 TglCopyTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9716 TglCopyTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9717 TglCopyTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9719 // GL_EXT_cull_vertex
9720 TglCullParameterdvEXT = procedure(pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9721 TglCullParameterfvEXT = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9723 // GL_EXT_draw_range_elements
9724 TglDrawRangeElementsEXT = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9727 TglFogCoordfEXT = procedure(coord: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9728 TglFogCoordfvEXT = procedure(const coord: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9729 TglFogCoorddEXT = procedure(coord: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9730 TglFogCoorddvEXT = procedure(const coord: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9731 TglFogCoordPointerEXT = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9733 // GL_EXT_framebuffer_object
9734 TglIsRenderbufferEXT = function(renderbuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9735 TglBindRenderbufferEXT = procedure(target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9736 TglDeleteRenderbuffersEXT = procedure(n: GLsizei; const renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9737 TglGenRenderbuffersEXT = procedure(n: GLsizei; renderbuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9738 TglRenderbufferStorageEXT = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9739 TglGetRenderbufferParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9740 TglIsFramebufferEXT = function(framebuffer: GLuint): Boolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9741 TglBindFramebufferEXT = procedure(target: GLenum; framebuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9742 TglDeleteFramebuffersEXT = procedure(n: GLsizei; const framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9743 TglGenFramebuffersEXT = procedure(n: GLsizei; framebuffers: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9744 TglCheckFramebufferStatusEXT = function(target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9745 TglFramebufferTexture1DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9746 TglFramebufferTexture2DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9747 TglFramebufferTexture3DEXT = procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9748 TglFramebufferRenderbufferEXT = procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9749 TglGetFramebufferAttachmentParameterivEXT = procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9750 TglGenerateMipmapEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9753 TglGetHistogramEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9754 TglGetHistogramParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9755 TglGetHistogramParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9756 TglGetMinmaxEXT = procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9757 TglGetMinmaxParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9758 TglGetMinmaxParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9759 TglHistogramEXT = procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9760 TglMinmaxEXT = procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9761 TglResetHistogramEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9762 TglResetMinmaxEXT = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9764 // GL_EXT_index_func
9765 TglIndexFuncEXT = procedure(func: GLenum; ref: GLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9767 // GL_EXT_index_material
9768 TglIndexMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9770 // GL_EXT_light_texture
9771 TglApplyTextureEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9772 TglTextureLightEXT = procedure(pname: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9773 TglTextureMaterialEXT = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9775 // GL_EXT_multi_draw_arrays
9776 TglMultiDrawArraysEXT = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9777 TglMultiDrawElementsEXT = procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9779 // GL_EXT_multisample
9780 TglSampleMaskEXT = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9781 TglSamplePatternEXT = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9783 // GL_EXT_paletted_texture
9784 TglColorTableEXT = procedure(target: GLenum; internalFormat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9785 TglGetColorTableEXT = procedure(target: GLenum; format: GLenum; _type: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9786 TglGetColorTableParameterivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9787 TglGetColorTableParameterfvEXT = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9789 // GL_EXT_pixel_transform
9790 TglPixelTransformParameteriEXT = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9791 TglPixelTransformParameterfEXT = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9792 TglPixelTransformParameterivEXT = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9793 TglPixelTransformParameterfvEXT = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9795 // GL_EXT_point_parameters
9796 TglPointParameterfEXT = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9797 TglPointParameterfvEXT = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9799 // GL_EXT_polygon_offset
9800 TglPolygonOffsetEXT = procedure(factor: GLfloat; bias: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9802 // GL_EXT_secondary_color
9803 TglSecondaryColor3bEXT = procedure(red: GLbyte; green: GLbyte; blue: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9804 TglSecondaryColor3bvEXT = procedure(const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9805 TglSecondaryColor3dEXT = procedure(red: GLdouble; green: GLdouble; blue: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9806 TglSecondaryColor3dvEXT = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9807 TglSecondaryColor3fEXT = procedure(red: GLfloat; green: GLfloat; blue: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9808 TglSecondaryColor3fvEXT = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9809 TglSecondaryColor3iEXT = procedure(red: GLint; green: GLint; blue: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9810 TglSecondaryColor3ivEXT = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9811 TglSecondaryColor3sEXT = procedure(red: GLshort; green: GLshort; blue: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9812 TglSecondaryColor3svEXT = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9813 TglSecondaryColor3ubEXT = procedure(red: GLubyte; green: GLubyte; blue: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9814 TglSecondaryColor3ubvEXT = procedure(const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9815 TglSecondaryColor3uiEXT = procedure(red: GLuint; green: GLuint; blue: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9816 TglSecondaryColor3uivEXT = procedure(const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9817 TglSecondaryColor3usEXT = procedure(red: GLushort; green: GLushort; blue: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9818 TglSecondaryColor3usvEXT = procedure(const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9819 TglSecondaryColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9821 // GL_EXT_stencil_two_side
9822 TglActiveStencilFaceEXT = procedure(face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9824 // GL_EXT_subtexture
9825 TglTexSubImage1DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9826 TglTexSubImage2DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9829 TglTexImage3DEXT = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9830 TglTexSubImage3DEXT = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9832 // GL_EXT_texture_object
9833 TglAreTexturesResidentEXT = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9834 TglBindTextureEXT = procedure(target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9835 TglDeleteTexturesEXT = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9836 TglGenTexturesEXT = procedure(n: GLsizei; textures: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9837 TglIsTextureEXT = function(texture: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9838 TglPrioritizeTexturesEXT = procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9840 // GL_EXT_texture_perturb_normal
9841 TglTextureNormalEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9843 // GL_EXT_vertex_array
9844 TglArrayElementEXT = procedure(i: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9845 TglColorPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9846 TglDrawArraysEXT = procedure(mode: GLenum; first: GLint; count: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9847 TglEdgeFlagPointerEXT = procedure(stride: GLsizei; count: GLsizei; const _pointer: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9848 TglGetPointervEXT = procedure(pname: GLenum; params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9849 TglIndexPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9850 TglNormalPointerEXT = procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9851 TglTexCoordPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9852 TglVertexPointerEXT = procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9854 // GL_EXT_vertex_shader
9855 TglBeginVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9856 TglEndVertexShaderEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9857 TglBindVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9858 TglGenVertexShadersEXT = function(range: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9859 TglDeleteVertexShaderEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9860 TglShaderOp1EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9861 TglShaderOp2EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9862 TglShaderOp3EXT = procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint; arg3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9863 TglSwizzleEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9864 TglWriteMaskEXT = procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9865 TglInsertComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9866 TglExtractComponentEXT = procedure(res: GLuint; src: GLuint; num: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9867 TglGenSymbolsEXT = function(datatype: GLenum; storagetype: GLenum; range: GLenum; components: GLuint): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9868 TglSetInvariantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9869 TglSetLocalConstantEXT = procedure(id: GLuint; _type: GLenum; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9870 TglVariantbvEXT = procedure(id: GLuint; const addr: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9871 TglVariantsvEXT = procedure(id: GLuint; const addr: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9872 TglVariantivEXT = procedure(id: GLuint; const addr: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9873 TglVariantfvEXT = procedure(id: GLuint; const addr: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9874 TglVariantdvEXT = procedure(id: GLuint; const addr: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9875 TglVariantubvEXT = procedure(id: GLuint; const addr: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9876 TglVariantusvEXT = procedure(id: GLuint; const addr: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9877 TglVariantuivEXT = procedure(id: GLuint; const addr: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9878 TglVariantPointerEXT = procedure(id: GLuint; _type: GLenum; stride: GLuint; const addr: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9879 TglEnableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9880 TglDisableVariantClientStateEXT = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9881 TglBindLightParameterEXT = function(light: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9882 TglBindMaterialParameterEXT = function(face: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9883 TglBindTexGenParameterEXT = function(_unit: GLenum; coord: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9884 TglBindTextureUnitParameterEXT = function(_unit: GLenum; value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9885 TglBindParameterEXT = function(value: GLenum): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9886 TglIsVariantEnabledEXT = function(id: GLuint; cap: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9887 TglGetVariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9888 TglGetVariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9889 TglGetVariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9890 TglGetVariantPointervEXT = procedure(id: GLuint; value: GLenum; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9891 TglGetInvariantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9892 TglGetInvariantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9893 TglGetInvariantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9894 TglGetLocalConstantBooleanvEXT = procedure(id: GLuint; value: GLenum; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9895 TglGetLocalConstantIntegervEXT = procedure(id: GLuint; value: GLenum; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9896 TglGetLocalConstantFloatvEXT = procedure(id: GLuint; value: GLenum; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9898 // GL_EXT_vertex_weighting
9899 TglVertexWeightfEXT = procedure(weight: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9900 TglVertexWeightfvEXT = procedure(const weight: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9901 TglVertexWeightPointerEXT = procedure(size: GLsizei; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9903 // GL_EXT_stencil_clear_tag
9904 TglStencilClearTagEXT = procedure(stencilTagBits: GLsizei; stencilClearTag: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9906 // GL_EXT_framebuffer_blit
9907 TglBlitFramebufferEXT = procedure(srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9909 // GL_EXT_framebuffer_multisample
9910 TglRenderbufferStorageMultisampleEXT = procedure(target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9912 // GL_EXT_timer_query
9913 TglGetQueryObjecti64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9914 TglGetQueryObjectui64vEXT = procedure(id: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9916 // GL_EXT_gpu_program_parameters
9917 TglProgramEnvParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9918 TglProgramLocalParameters4fvEXT = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9920 // GL_EXT_bindable_uniform
9921 TglUniformBufferEXT = procedure(_program: GLuint; location: GLint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9922 TglGetUniformBufferSizeEXT = function(_program: GLuint; location: GLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9923 TglGetUniformOffsetEXT = function(_program: GLuint; location: GLint): GLintptr; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9925 // GL_EXT_draw_buffers2
9926 TglColorMaskIndexedEXT = procedure(buf: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9927 TglGetBooleanIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9928 TglGetIntegerIndexedvEXT = procedure(value: GLenum; index: GLuint; data: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9929 TglEnableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9930 TglDisableIndexedEXT = procedure(target: GLenum; index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9931 TglIsEnabledIndexedEXT = function(target: GLenum; index: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9933 // GL_EXT_draw_instanced
9934 TglDrawArraysInstancedEXT = procedure(mode: GLenum; first: GLint; count: GLsizei; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9935 TglDrawElementsInstancedEXT = procedure(mode: GLenum; count: GLsizei; _type: GLenum; const indices: Pointer; primcount: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9937 // GL_EXT_geometry_shader4
9938 TglProgramParameteriEXT = procedure (_program: GLuint; pname: GLenum; value: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9939 TglFramebufferTextureEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9940 // TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9941 TglFramebufferTextureFaceEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9943 // GL_EXT_gpu_shader4
9944 TglVertexAttribI1iEXT = procedure(index: GLuint; x: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9945 TglVertexAttribI2iEXT = procedure(index: GLuint; x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9946 TglVertexAttribI3iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9947 TglVertexAttribI4iEXT = procedure(index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9948 TglVertexAttribI1uiEXT = procedure(index: GLuint; x: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9949 TglVertexAttribI2uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9950 TglVertexAttribI3uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9951 TglVertexAttribI4uiEXT = procedure(index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9952 TglVertexAttribI1ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9953 TglVertexAttribI2ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9954 TglVertexAttribI3ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9955 TglVertexAttribI4ivEXT = procedure(index: GLuint; const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9956 TglVertexAttribI1uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9957 TglVertexAttribI2uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9958 TglVertexAttribI3uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9959 TglVertexAttribI4uivEXT = procedure(index: GLuint; const v: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9960 TglVertexAttribI4bvEXT = procedure(index: GLuint; const v: PGLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9961 TglVertexAttribI4svEXT = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9962 TglVertexAttribI4ubvEXT = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9963 TglVertexAttribI4usvEXT = procedure(index: GLuint; const v: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9964 TglVertexAttribIPointerEXT = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; const _pointer: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9965 TglGetVertexAttribIivEXT = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9966 TglGetVertexAttribIuivEXT = procedure(index: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9967 TglUniform1uiEXT = procedure(location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9968 TglUniform2uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9969 TglUniform3uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9970 TglUniform4uiEXT = procedure(location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9971 TglUniform1uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9972 TglUniform2uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9973 TglUniform3uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9974 TglUniform4uivEXT = procedure(location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9975 TglGetUniformuivEXT = procedure(_program: GLuint; location: GLint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9976 TglBindFragDataLocationEXT = procedure(_program: GLuint; colorNumber: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9977 TglGetFragDataLocationEXT = function(_program: GLuint; const name: PGLchar): GLint;
9979 // GL_EXT_texture_array
9980 TglFramebufferTextureLayerEXT = procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9982 // GL_EXT_texture_buffer_object
9983 TglTexBufferEXT = procedure(target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9985 // GL_EXT_texture_integer
9986 TglClearColorIiEXT = procedure(r: GLint; g: GLint; b: GLint; a: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9987 TglClearColorIuiEXT = procedure(r: GLuint; g: GLuint; b: GLuint; a: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9988 TglTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9989 TglTexParameterIuivEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9990 TglGetTexParameterIivEXT = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9991 TglGetTexParameterIiuvEXT = procedure(target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9993 // GL_HP_image_transform
9994 TglImageTransformParameteriHP = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9995 TglImageTransformParameterfHP = procedure(target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9996 TglImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9997 TglImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9998 TglGetImageTransformParameterivHP = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
9999 TglGetImageTransformParameterfvHP = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10001 // GL_EXT_depth_bounds_test
10002 TglDepthBoundsEXT = procedure(zmin: GLclampd; zmax: GLclampd); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10004 // GL_EXT_blend_equation_separate
10005 TglBlendEquationSeparateEXT = procedure(modeRGB: GLenum; modeAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10007 // GL_EXT_transform_feedback
10008 TglBeginTransformFeedbackEXT = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10009 TglEndTransformFeedbackEXT = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10010 TglBindBufferRangeEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10011 TglBindBufferOffsetEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10012 TglBindBufferBaseEXT = procedure(target: GLenum; index_: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10013 TglTransformFeedbackVaryingsEXT = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10014 TglGetTransformFeedbackVaryingEXT = procedure(program_: GLuint; index_: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10016 // GL_EXT_direct_state_access
10017 TglClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10018 TglPushClientAttribDefaultEXT = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10019 TglMatrixLoadfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10020 TglMatrixLoaddEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10021 TglMatrixMultfEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10022 TglMatrixMultdEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10023 TglMatrixLoadIdentityEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10024 TglMatrixRotatefEXT = procedure(mode: GLenum; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10025 TglMatrixRotatedEXT = procedure(mode: GLenum; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10026 TglMatrixScalefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10027 TglMatrixScaledEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10028 TglMatrixTranslatefEXT = procedure(mode: GLenum; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10029 TglMatrixTranslatedEXT = procedure(mode: GLenum; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10030 TglMatrixFrustumEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10031 TglMatrixOrthoEXT = procedure(mode: GLenum; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10032 TglMatrixPopEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10033 TglMatrixPushEXT = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10034 TglMatrixLoadTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10035 TglMatrixLoadTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10036 TglMatrixMultTransposefEXT = procedure(mode: GLenum; const m: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10037 TglMatrixMultTransposedEXT = procedure(mode: GLenum; const m: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10038 TglTextureParameterfEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10039 TglTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10040 TglTextureParameteriEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10041 TglTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10042 TglTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10043 TglTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10044 TglTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10045 TglTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10046 TglCopyTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10047 TglCopyTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10048 TglCopyTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10049 TglCopyTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10050 TglGetTextureImageEXT = procedure(texture: GLuint; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10051 TglGetTextureParameterfvEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10052 TglGetTextureParameterivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10053 TglGetTextureLevelParameterfvEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10054 TglGetTextureLevelParameterivEXT = procedure(texture: GLuint; target: GLenum; level: GLint; pname: GLenum; params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10055 TglTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10056 TglTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10057 TglCopyTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10058 TglMultiTexParameterfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10059 TglMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10060 TglMultiTexParameteriEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10061 TglMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10062 TglMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10063 TglMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10064 TglMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10065 TglMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10066 TglCopyMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10067 TglCopyMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10068 TglCopyMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10069 TglCopyMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10070 TglGetMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; format: GLenum; type_: GLenum; pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10071 TglGetMultiTexParameterfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10072 TglGetMultiTexParameterivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10073 TglGetMultiTexLevelParameterfvEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10074 TglGetMultiTexLevelParameterivEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10075 TglMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; type_: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10076 TglMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; const pixels:PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10077 TglCopyMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10078 TglBindMultiTextureEXT = procedure(texunit: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10079 TglEnableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10080 TglDisableClientStateIndexedEXT = procedure(array_: GLenum; index_: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10081 TglMultiTexCoordPointerEXT = procedure(texunit: GLenum; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10082 TglMultiTexEnvfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10083 TglMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10084 TglMultiTexEnviEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10085 TglMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10086 TglMultiTexGendEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10087 TglMultiTexGendvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10088 TglMultiTexGenfEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10089 TglMultiTexGenfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10090 TglMultiTexGeniEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10091 TglMultiTexGenivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10092 TglGetMultiTexEnvfvEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10093 TglGetMultiTexEnvivEXT = procedure(texunit: GLenum; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10094 TglGetMultiTexGendvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10095 TglGetMultiTexGenfvEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10096 TglGetMultiTexGenivEXT = procedure(texunit: GLenum; coord: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10097 TglGetFloatIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10098 TglGetDoubleIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10099 TglGetPointerIndexedvEXT = procedure(target: GLenum; index_: GLuint; data: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10100 TglCompressedTextureImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10101 TglCompressedTextureImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10102 TglCompressedTextureImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10103 TglCompressedTextureSubImage3DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10104 TglCompressedTextureSubImage2DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10105 TglCompressedTextureSubImage1DEXT = procedure(texture: GLuint; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10106 TglGetCompressedTextureImageEXT = procedure(texture: GLuint; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10107 TglCompressedMultiTexImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10108 TglCompressedMultiTexImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10109 TglCompressedMultiTexImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10110 TglCompressedMultiTexSubImage3DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10111 TglCompressedMultiTexSubImage2DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10112 TglCompressedMultiTexSubImage1DEXT = procedure(texunit: GLenum; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const bits: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10113 TglGetCompressedMultiTexImageEXT = procedure(texunit: GLenum; target: GLenum; lod: GLint; img: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10114 TglNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; format: GLenum; len: GLsizei; const string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10115 TglNamedProgramLocalParameter4dEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10116 TglNamedProgramLocalParameter4dvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10117 TglNamedProgramLocalParameter4fEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10118 TglNamedProgramLocalParameter4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10119 TglGetNamedProgramLocalParameterdvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10120 TglGetNamedProgramLocalParameterfvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10121 TglGetNamedProgramivEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10122 TglGetNamedProgramStringEXT = procedure(program_: GLuint; target: GLenum; pname: GLenum; string_: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10123 TglNamedProgramLocalParameters4fvEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10124 TglNamedProgramLocalParameterI4iEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10125 TglNamedProgramLocalParameterI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10126 TglNamedProgramLocalParametersI4ivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10127 TglNamedProgramLocalParameterI4uiEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10128 TglNamedProgramLocalParameterI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10129 TglNamedProgramLocalParametersI4uivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10130 TglGetNamedProgramLocalParameterIivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10131 TglGetNamedProgramLocalParameterIuivEXT = procedure(program_: GLuint; target: GLenum; index_: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10132 TglTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10133 TglTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10134 TglGetTextureParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10135 TglGetTextureParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10136 TglMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10137 TglMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10138 TglGetMultiTexParameterIivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10139 TglGetMultiTexParameterIuivEXT = procedure(texture: GLuint; target: GLenum; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10140 TglProgramUniform1fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10141 TglProgramUniform2fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10142 TglProgramUniform3fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10143 TglProgramUniform4fEXT = procedure(program_: GLuint; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10144 TglProgramUniform1iEXT = procedure(program_: GLuint; location: GLint; v0: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10145 TglProgramUniform2iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10146 TglProgramUniform3iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10147 TglProgramUniform4iEXT = procedure(program_: GLuint; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10148 TglProgramUniform1fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10149 TglProgramUniform2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10150 TglProgramUniform3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10151 TglProgramUniform4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10152 TglProgramUniform1ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10153 TglProgramUniform2ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10154 TglProgramUniform3ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10155 TglProgramUniform4ivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10156 TglProgramUniformMatrix2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10157 TglProgramUniformMatrix3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10158 TglProgramUniformMatrix4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10159 TglProgramUniformMatrix2x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10160 TglProgramUniformMatrix3x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10161 TglProgramUniformMatrix2x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10162 TglProgramUniformMatrix4x2fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10163 TglProgramUniformMatrix3x4fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10164 TglProgramUniformMatrix4x3fvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10165 TglProgramUniform1uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10166 TglProgramUniform2uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10167 TglProgramUniform3uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10168 TglProgramUniform4uiEXT = procedure(program_: GLuint; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10169 TglProgramUniform1uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10170 TglProgramUniform2uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10171 TglProgramUniform3uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10172 TglProgramUniform4uivEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10173 TglNamedBufferDataEXT = procedure(buffer: GLuint; size: GLsizei; const data: PGLvoid; usage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10174 TglNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10175 TglMapNamedBufferEXT = function(buffer: GLuint; access: GLenum): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10176 TglUnmapNamedBufferEXT = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10177 TglMapNamedBufferRangeEXT = function(buffer: GLuint; offset: GLintptr; length: GLsizeiptr; access: GLbitfield): PGLvoid; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10178 TglFlushMappedNamedBufferRangeEXT = procedure(buffer: GLuint; offset: GLintptr; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10179 TglNamedCopyBufferSubDataEXT = procedure(readBuffer: GLuint; writeBuffer: GLuint; readOffset: GLintptr; writeOffset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10180 TglGetNamedBufferParameterivEXT = procedure(buffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10181 TglGetNamedBufferPointervEXT = procedure(buffer: GLuint; pname: GLenum; params: PPGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10182 TglGetNamedBufferSubDataEXT = procedure(buffer: GLuint; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10183 TglTextureBufferEXT = procedure(texture: GLuint; target: GLenum; internalformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10184 TglMultiTexBufferEXT = procedure(texunit: GLenum; target: GLenum; interformat: GLenum; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10185 TglNamedRenderbufferStorageEXT = procedure(renderbuffer: GLuint; interformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10186 TglGetNamedRenderbufferParameterivEXT = procedure(renderbuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10187 TglCheckNamedFramebufferStatusEXT = function(framebuffer: GLuint; target: GLenum): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10188 TglNamedFramebufferTexture1DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10189 TglNamedFramebufferTexture2DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10190 TglNamedFramebufferTexture3DEXT = procedure(framebuffer: GLuint; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10191 TglNamedFramebufferRenderbufferEXT = procedure(framebuffer: GLuint; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10192 TglGetNamedFramebufferAttachmentParameterivEXT = procedure(framebuffer: GLuint; attachment: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10193 TglGenerateTextureMipmapEXT = procedure(texture: GLuint; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10194 TglGenerateMultiTexMipmapEXT = procedure(texunit: GLenum; target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10195 TglFramebufferDrawBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10196 TglFramebufferDrawBuffersEXT = procedure(framebuffer: GLuint; n: GLsizei; const bufs: PGLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10197 TglFramebufferReadBufferEXT = procedure(framebuffer: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10198 TglGetFramebufferParameterivEXT = procedure(framebuffer: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10199 TglNamedRenderbufferStorageMultisampleEXT = procedure(renderbuffer: GLuint; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10200 TglNamedRenderbufferStorageMultisampleCoverageEXT = procedure(renderbuffer: GLuint; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10201 TglNamedFramebufferTextureEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10202 TglNamedFramebufferTextureLayerEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10203 TglNamedFramebufferTextureFaceEXT = procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10204 TglTextureRenderbufferEXT = procedure(texture: GLuint; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10205 TglMultiTexRenderbufferEXT = procedure(texunit: GLenum; target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10206 TglProgramUniform1dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10207 TglProgramUniform2dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10208 TglProgramUniform3dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10209 TglProgramUniform4dEXT = procedure(program_: GLuint; location: GLint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10210 TglProgramUniform1dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10211 TglProgramUniform2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10212 TglProgramUniform3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10213 TglProgramUniform4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10214 TglProgramUniformMatrix2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10215 TglProgramUniformMatrix3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10216 TglProgramUniformMatrix4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10217 TglProgramUniformMatrix2x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10218 TglProgramUniformMatrix2x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10219 TglProgramUniformMatrix3x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10220 TglProgramUniformMatrix3x4dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10221 TglProgramUniformMatrix4x2dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10222 TglProgramUniformMatrix4x3dvEXT = procedure(program_: GLuint; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10224 // GL_EXT_separate_shader_objects
10225 TglUseShaderProgramEXT = procedure(_type: GLenum; _program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10226 TglActiveProgramEXT = procedure(_program: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10227 TglCreateShaderProgramEXT = function(_type: GLenum; const _string: PGLchar): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10229 // GL_EXT_shader_image_load_store
10230 TglBindImageTextureEXT = procedure(index: GLuint; texture: GLuint; level: GLint; layered: GLboolean; layer: GLint; access: GLenum; format: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10231 TglMemoryBarrierEXT = procedure(barriers: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10233 // GL_EXT_vertex_attrib_64bit
10234 TglVertexAttribL1dEXT = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10235 TglVertexAttribL2dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10236 TglVertexAttribL3dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10237 TglVertexAttribL4dEXT = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10238 TglVertexAttribL1dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10239 TglVertexAttribL2dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10240 TglVertexAttribL3dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10241 TglVertexAttribL4dvEXT = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10242 TglVertexAttribLPointerEXT = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; const pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10243 TglGetVertexAttribLdvEXT = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10244 TglVertexArrayVertexAttribLOffsetEXT = procedure(vaobj: GLuint; buffer: GLuint; index: GLuint; size: GLint; type_: GLenum; stride: GLsizei; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10246 // GL_IBM_multimode_draw_arrays
10247 TglMultiModeDrawArraysIBM = procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10248 TglMultiModeDrawElementsIBM = procedure(const mode: PGLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei; modestride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10250 // GL_IBM_vertex_array_lists
10251 TglColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10252 TglSecondaryColorPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10253 TglEdgeFlagPointerListIBM = procedure(stride: GLint; const _pointer: PGLboolean; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10254 TglFogCoordPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10255 TglIndexPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10256 TglNormalPointerListIBM = procedure(_type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10257 TglTexCoordPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10258 TglVertexPointerListIBM = procedure(size: GLint; _type: GLenum; stride: GLint; const _pointer: PGLvoid; ptrstride: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10260 // GL_INGR_blend_func_separate
10261 TglBlendFuncSeparateINGR = procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10263 // GL_INTEL_parallel_arrays
10264 TglVertexPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10265 TglNormalPointervINTEL = procedure(_type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10266 TglColorPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10267 TglTexCoordPointervINTEL = procedure(size: GLint; _type: GLenum; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10269 // GL_MESA_resize_buffers
10270 TglResizeBuffersMESA = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10272 // GL_MESA_window_pos
10273 TglWindowPos2dMESA = procedure(x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10274 TglWindowPos2dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10275 TglWindowPos2fMESA = procedure(x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10276 TglWindowPos2fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10277 TglWindowPos2iMESA = procedure(x: GLint; y: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10278 TglWindowPos2ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10279 TglWindowPos2sMESA = procedure(x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10280 TglWindowPos2svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10281 TglWindowPos3dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10282 TglWindowPos3dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10283 TglWindowPos3fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10284 TglWindowPos3fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10285 TglWindowPos3iMESA = procedure(x: GLint; y: GLint; z: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10286 TglWindowPos3ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10287 TglWindowPos3sMESA = procedure(x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10288 TglWindowPos3svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10289 TglWindowPos4dMESA = procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10290 TglWindowPos4dvMESA = procedure(const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10291 TglWindowPos4fMESA = procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10292 TglWindowPos4fvMESA = procedure(const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10293 TglWindowPos4iMESA = procedure(x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10294 TglWindowPos4ivMESA = procedure(const v: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10295 TglWindowPos4sMESA = procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10296 TglWindowPos4svMESA = procedure(const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10298 // GL_NV_evaluators
10299 TglMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; uorder: GLint; vorder: GLint; _packed: GLboolean; const points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10300 TglMapParameterivNV = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10301 TglMapParameterfvNV = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10302 TglGetMapControlPointsNV = procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; _packed: GLboolean; points: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10303 TglGetMapParameterivNV = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10304 TglGetMapParameterfvNV = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10305 TglGetMapAttribParameterivNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10306 TglGetMapAttribParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10307 TglEvalMapsNV = procedure(target: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10310 TglDeleteFencesNV = procedure(n: GLsizei; const fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10311 TglGenFencesNV = procedure(n: GLsizei; fences: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10312 TglIsFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10313 TglTestFenceNV = function(fence: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10314 TglGetFenceivNV = procedure(fence: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10315 TglFinishFenceNV = procedure(fence: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10316 TglSetFenceNV = procedure(fence: GLuint; condition: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10318 // GL_NV_fragment_program
10319 TglProgramNamedParameter4fNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10320 TglProgramNamedParameter4dNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10321 TglProgramNamedParameter4fvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10322 TglProgramNamedParameter4dvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10323 TglGetProgramNamedParameterfvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10324 TglGetProgramNamedParameterdvNV = procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10326 // GL_NV_half_float
10327 TglVertex2hNV = procedure(x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10328 TglVertex2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10329 TglVertex3hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10330 TglVertex3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10331 TglVertex4hNV = procedure(x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10332 TglVertex4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10333 TglNormal3hNV = procedure(nx: GLhalfNV; ny: GLhalfNV; nz: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10334 TglNormal3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10335 TglColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10336 TglColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10337 TglColor4hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV; alpha: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10338 TglColor4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10339 TglTexCoord1hNV = procedure(s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10340 TglTexCoord1hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10341 TglTexCoord2hNV = procedure(s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10342 TglTexCoord2hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10343 TglTexCoord3hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10344 TglTexCoord3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10345 TglTexCoord4hNV = procedure(s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10346 TglTexCoord4hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10347 TglMultiTexCoord1hNV = procedure(target: GLenum; s: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10348 TglMultiTexCoord1hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10349 TglMultiTexCoord2hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10350 TglMultiTexCoord2hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10351 TglMultiTexCoord3hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10352 TglMultiTexCoord3hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10353 TglMultiTexCoord4hNV = procedure(target: GLenum; s: GLhalfNV; t: GLhalfNV; r: GLhalfNV; q: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10354 TglMultiTexCoord4hvNV = procedure(target: GLenum; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10355 TglFogCoordhNV = procedure(fog: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10356 TglFogCoordhvNV = procedure(const fog: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10357 TglSecondaryColor3hNV = procedure(red: GLhalfNV; green: GLhalfNV; blue: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10358 TglSecondaryColor3hvNV = procedure(const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10359 TglVertexWeighthNV = procedure(weight: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10360 TglVertexWeighthvNV = procedure(const weight: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10361 TglVertexAttrib1hNV = procedure(index: GLuint; x: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10362 TglVertexAttrib1hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10363 TglVertexAttrib2hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10364 TglVertexAttrib2hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10365 TglVertexAttrib3hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10366 TglVertexAttrib3hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10367 TglVertexAttrib4hNV = procedure(index: GLuint; x: GLhalfNV; y: GLhalfNV; z: GLhalfNV; w: GLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10368 TglVertexAttrib4hvNV = procedure(index: GLuint; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10369 TglVertexAttribs1hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10370 TglVertexAttribs2hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10371 TglVertexAttribs3hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10372 TglVertexAttribs4hvNV = procedure(index: GLuint; n: GLsizei; const v: PGLhalfNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10374 // GL_NV_occlusion_query
10375 TglGenOcclusionQueriesNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10376 TglDeleteOcclusionQueriesNV = procedure(n: GLsizei; const ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10377 TglIsOcclusionQueryNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10378 TglBeginOcclusionQueryNV = procedure(id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10379 TglEndOcclusionQueryNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10380 TglGetOcclusionQueryivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10381 TglGetOcclusionQueryuivNV = procedure(id: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10383 // GL_NV_pixel_data_range
10384 TglPixelDataRangeNV = procedure(target: GLenum; length: GLsizei; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10385 TglFlushPixelDataRangeNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10387 // GL_NV_point_sprite
10388 TglPointParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10389 TglPointParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10391 // GL_NV_primitive_restart
10392 TglPrimitiveRestartNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10393 TglPrimitiveRestartIndexNV = procedure(index: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10395 // GL_NV_register_combiners
10396 TglCombinerParameterfvNV = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10397 TglCombinerParameterfNV = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10398 TglCombinerParameterivNV = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10399 TglCombinerParameteriNV = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10400 TglCombinerInputNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10401 TglCombinerOutputNV = procedure(stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10402 TglFinalCombinerInputNV = procedure(variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10403 TglGetCombinerInputParameterfvNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10404 TglGetCombinerInputParameterivNV = procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10405 TglGetCombinerOutputParameterfvNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10406 TglGetCombinerOutputParameterivNV = procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10407 TglGetFinalCombinerInputParameterfvNV = procedure(variable: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10408 TglGetFinalCombinerInputParameterivNV = procedure(variable: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10410 // GL_NV_register_combiners2
10411 TglCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10412 TglGetCombinerStageParameterfvNV = procedure(stage: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10414 // GL_NV_vertex_array_range
10415 TglFlushVertexArrayRangeNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10416 TglVertexArrayRangeNV = procedure(length: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10418 // GL_NV_vertex_program
10419 TglAreProgramsResidentNV = function(n: GLsizei; const programs: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10420 TglBindProgramNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10421 TglDeleteProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10422 TglExecuteProgramNV = procedure(target: GLenum; id: GLuint; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10423 TglGenProgramsNV = procedure(n: GLsizei; programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10424 TglGetProgramParameterdvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10425 TglGetProgramParameterfvNV = procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10426 TglGetProgramivNV = procedure(id: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10427 TglGetProgramStringNV = procedure(id: GLuint; pname: GLenum; _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10428 TglGetTrackMatrixivNV = procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10429 TglGetVertexAttribdvNV = procedure(index: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10430 TglGetVertexAttribfvNV = procedure(index: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10431 TglGetVertexAttribivNV = procedure(index: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10432 TglGetVertexAttribPointervNV = procedure(index: GLuint; pname: GLenum; _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10433 TglIsProgramNV = function(id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10434 TglLoadProgramNV = procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10435 TglProgramParameter4dNV = procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10436 TglProgramParameter4dvNV = procedure(target: GLenum; index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10437 TglProgramParameter4fNV = procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10438 TglProgramParameter4fvNV = procedure(target: GLenum; index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10439 TglProgramParameters4dvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10440 TglProgramParameters4fvNV = procedure(target: GLenum; index: GLuint; count: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10441 TglRequestResidentProgramsNV = procedure(n: GLsizei; const programs: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10442 TglTrackMatrixNV = procedure(target: GLenum; address: GLuint; matrix: GLenum; transform: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10443 TglVertexAttribPointerNV = procedure(index: GLuint; fsize: GLint; _type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10444 TglVertexAttrib1dNV = procedure(index: GLuint; x: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10445 TglVertexAttrib1dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10446 TglVertexAttrib1fNV = procedure(index: GLuint; x: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10447 TglVertexAttrib1fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10448 TglVertexAttrib1sNV = procedure(index: GLuint; x: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10449 TglVertexAttrib1svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10450 TglVertexAttrib2dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10451 TglVertexAttrib2dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10452 TglVertexAttrib2fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10453 TglVertexAttrib2fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10454 TglVertexAttrib2sNV = procedure(index: GLuint; x: GLshort; y: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10455 TglVertexAttrib2svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10456 TglVertexAttrib3dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10457 TglVertexAttrib3dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10458 TglVertexAttrib3fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10459 TglVertexAttrib3fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10460 TglVertexAttrib3sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10461 TglVertexAttrib3svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10462 TglVertexAttrib4dNV = procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10463 TglVertexAttrib4dvNV = procedure(index: GLuint; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10464 TglVertexAttrib4fNV = procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10465 TglVertexAttrib4fvNV = procedure(index: GLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10466 TglVertexAttrib4sNV = procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10467 TglVertexAttrib4svNV = procedure(index: GLuint; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10468 TglVertexAttrib4ubNV = procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10469 TglVertexAttrib4ubvNV = procedure(index: GLuint; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10470 TglVertexAttribs1dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10471 TglVertexAttribs1fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10472 TglVertexAttribs1svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10473 TglVertexAttribs2dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10474 TglVertexAttribs2fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10475 TglVertexAttribs2svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10476 TglVertexAttribs3dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10477 TglVertexAttribs3fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10478 TglVertexAttribs3svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10479 TglVertexAttribs4dvNV = procedure(index: GLuint; count: GLsizei; const v: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10480 TglVertexAttribs4fvNV = procedure(index: GLuint; count: GLsizei; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10481 TglVertexAttribs4svNV = procedure(index: GLuint; count: GLsizei; const v: PGLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10482 TglVertexAttribs4ubvNV = procedure(index: GLuint; count: GLsizei; const v: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10484 // GL_NV_depth_buffer_float
10485 TglDepthRangedNV = procedure(n: GLdouble; f: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10486 TglClearDepthdNV = procedure(d: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10487 TglDepthBoundsdNV = procedure(zmin: GLdouble; zmax: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10489 // GL_NV_framebuffer_multisample_coverage
10490 TglRenderbufferStorageMultsampleCoverageNV = procedure(target: GLenum; coverageSamples: GLsizei; colorSamples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10492 // GL_NV_geometry_program4
10493 TglProgramVertexLimitNV = procedure(target: GLenum; limit: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10495 // GL_NV_gpu_program4
10496 TglProgramLocalParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10497 TglProgramLocalParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10498 TglProgramLocalParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10499 TglProgramLocalParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10500 TglProgramLocalParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10501 TglProgramLocalParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10502 TglProgramEnvParameterI4iNV = procedure(target: GLenum; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10503 TglProgramEnvParameterI4ivNV = procedure(target: GLenum; index: GLuint; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10504 TglProgramEnvParametersI4ivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10505 TglProgramEnvParameterI4uiNV = procedure(target: GLenum; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10506 TglProgramEnvParameterI4uivNV = procedure(target: GLenum; index: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10507 TglProgramEnvParametersI4uivNV = procedure(target: GLenum; index: GLuint; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10508 TglGetProgramLocalParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10509 TglGetProgramLocalParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10510 TglGetProgramEnvParameterIivNV = procedure(target: GLenum; index: GLuint; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10511 TglGetProgramEnvParameterIuivNV = procedure(target: GLenum; index: GLuint; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10513 // GL_NV_parameter_buffer_object
10514 TglProgramBufferParametersfvNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10515 TglProgramBufferParametersIivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLsizei; const params: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10516 TglProgramBufferParametersIuivNV = procedure(target: GLenum; buffer: GLuint; index: GLuint; count: GLuint; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10518 // GL_NV_transform_feedback
10519 TglBeginTransformFeedbackNV = procedure(primitiveMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10520 TglEndTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10521 TglTransformFeedbackAttribsNV = procedure(count: GLsizei; const attribs: GLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10522 TglBindBufferRangeNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10523 TglBindBufferOffsetNV = procedure(target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10524 TglBindBufferBaseNV = procedure(target: GLenum; index: GLuint; buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10525 TglTransformFeedbackVaryingsNV = procedure(program_: GLuint; count: GLsizei; const locations: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10526 TglActiveVaryingNV = procedure(program_: GLuint; const name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10527 TglGetVaryingLocationNV = function(program_: GLuint; const name: PGLchar): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10528 TglGetActiveVaryingNV = procedure(program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; _type: PGLenum; name: PGLchar); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10529 TglGetTransformFeedbackVaryingNV = procedure(program_: GLuint; index: GLuint; location: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10530 TglTransformFeedbackStreamAttribsNV = procedure(count: GLsizei; const attribs: PGLint; nbuffers: GLsizei; const bufstreams: PGLint; bufferMode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10532 // GL_NV_conditional_render
10533 TglBeginConditionalRenderNV = procedure(id: GLuint; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10534 TglEndConditionalRenderNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10536 // GL_NV_present_video
10537 TglPresentFrameKeyedNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDuratioId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; key0: GLuint; target1: GLenum; fill1: GLuint; key1: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10538 TglPresentFrameDualFillNV = procedure(video_slot: GLuint; minPresentTime: GLuint64EXT; beginPresentTimeId: GLuint; presentDurationId: GLuint; type_: GLenum; target0: GLenum; fill0: GLuint; target1: GLenum; fill1: GLuint; target2: GLenum; fill2: GLuint; target3: GLenum; fill3: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10539 TglGetVideoivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10540 TglGetVideouivNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10541 TglGetVideoi64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10542 TglGetVideoui64vNV = procedure(video_slot: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10543 // TglVideoParameterivNV = procedure(video_slot: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10545 // GL_NV_explicit_multisample
10546 TglGetMultisamplefvNV = procedure (pname: GLenum; index: GLuint; val: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10547 TglSampleMaskIndexedNV = procedure (index: GLuint; mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10548 TglTexRenderbufferNV = procedure (target: GLenum; renderbuffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10550 // GL_NV_transform_feedback2
10551 TglBindTransformFeedbackNV = procedure(target: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10552 TglDeleteTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10553 TglGenTransformFeedbacksNV = procedure(n: GLsizei; ids: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10554 TglIsTransformFeedbackNV = function (id: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10555 TglPauseTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10556 TglResumeTransformFeedbackNV = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10557 TglDrawTransformFeedbackNV = procedure(mode: GLenum; id: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10559 // GL_NV_video_capture
10560 TglBeginVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10561 TglBindVideoCaptureStreamBufferNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; offset: GLintptrARB); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10562 TglBindVideoCaptureStreamTextureNV = procedure(video_capture_slot: GLuint; stream: GLuint; frame_region: GLenum; target: GLenum; texture: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10563 TglEndVideoCaptureNV = procedure(video_capture_slot: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10564 TglGetVideoCaptureivNV = procedure(video_capture_slot: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10565 TglGetVideoCaptureStreamivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10566 TglGetVideoCaptureStreamfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10567 TglGetVideoCaptureStreamdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10568 TglVideoCaptureNV = function(video_capture_slot: GLuint; sequence_num: PGLuint; capture_time: PGLuint64EXT): GLenum; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10569 TglVideoCaptureStreamParameterivNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10570 TglVideoCaptureStreamParameterfvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10571 TglVideoCaptureStreamParameterdvNV = procedure(video_capture_slot: GLuint; stream: GLuint; pname: GLenum; const params: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10573 // GL_NV_copy_image
10574 TglCopyImageSubDataNV = procedure(srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10576 // GL_NV_shader_buffer_load
10577 TglMakeBufferResidentNV = procedure(target: GLenum; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10578 TglMakeBufferNonResidentNV = procedure(target: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10579 TglIsBufferResidentNV = function(target: GLenum): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10580 TglMakeNamedBufferResidentNV = procedure(buffer: GLuint; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10581 TglMakeNamedBufferNonResidentNV = procedure(buffer: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10582 TglIsNamedBufferResidentNV = function(buffer: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10583 TglGetBufferParameterui64vNV = procedure(target: GLenum; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10584 TglGetNamedBufferParameterui64vNV = procedure(buffer: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10585 TglGetIntegerui64vNV = procedure(value: GLenum; result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10586 TglUniformui64NV = procedure(location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10587 TglUniformui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10588 TglGetUniformui64vNV = procedure(_program: GLuint; location: GLint; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10589 TglProgramUniformui64NV = procedure(_program: GLuint; location: GLint; value: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10590 TglProgramUniformui64vNV = procedure(_program: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10592 // GL_NV_vertex_buffer_unified_memory
10593 TglBufferAddressRangeNV = procedure(pname: GLenum; index: GLuint; adress: GLuint64EXT; length: GLsizeiptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10594 TglVertexFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10595 TglNormalFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10596 TglColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10597 TglIndexFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10598 TglTexCoordFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10599 TglEdgeFlagFormatNV = procedure(stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10600 TglSecondaryColorFormatNV = procedure(size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10601 TglFogCoordFormatNV = procedure(_type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10602 TglVertexAttribFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10603 TglVertexAttribIFormatNV = procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10604 TglGetIntegerui64i_vNV = procedure(value: GLenum; index: GLuint; Result: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10606 // GL_NV_gpu_program5
10607 TglProgramSubroutineParametersuivNV = procedure(target: GLenum; count: GLsizei; const params: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10608 TglGetProgramSubroutineParameteruivNV = procedure(target: GLenum; index: GLuint; param: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10610 // GL_NV_gpu_shader5
10611 TglUniform1i64NV = procedure(location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10612 TglUniform2i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10613 TglUniform3i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10614 TglUniform4i64NV = procedure(location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10615 TglUniform1i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10616 TglUniform2i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10617 TglUniform3i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10618 TglUniform4i64vNV = procedure(location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10619 TglUniform1ui64NV = procedure(location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10620 TglUniform2ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10621 TglUniform3ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10622 TglUniform4ui64NV = procedure(location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10623 TglUniform1ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10624 TglUniform2ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10625 TglUniform3ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10626 TglUniform4ui64vNV = procedure(location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10627 TglGetUniformi64vNV = procedure(program_: GLuint; location: GLint; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10628 TglProgramUniform1i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10629 TglProgramUniform2i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10630 TglProgramUniform3i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10631 TglProgramUniform4i64NV = procedure(program_: GLuint; location: GLint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10632 TglProgramUniform1i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10633 TglProgramUniform2i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10634 TglProgramUniform3i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10635 TglProgramUniform4i64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10636 TglProgramUniform1ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10637 TglProgramUniform2ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10638 TglProgramUniform3ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10639 TglProgramUniform4ui64NV = procedure(program_: GLuint; location: GLint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10640 TglProgramUniform1ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10641 TglProgramUniform2ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10642 TglProgramUniform3ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10643 TglProgramUniform4ui64vNV = procedure(program_: GLuint; location: GLint; count: GLsizei; const value: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10645 // GL_NV_vertex_attrib_integer_64bit
10646 TglVertexAttribL1i64NV = procedure(index: GLuint; x: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10647 TglVertexAttribL2i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10648 TglVertexAttribL3i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10649 TglVertexAttribL4i64NV = procedure(index: GLuint; x: GLint64EXT; y: GLint64EXT; z: GLint64EXT; w: GLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10650 TglVertexAttribL1i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10651 TglVertexAttribL2i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10652 TglVertexAttribL3i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10653 TglVertexAttribL4i64vNV = procedure(index: GLuint; const v: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10654 TglVertexAttribL1ui64NV = procedure(index: GLuint; x: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10655 TglVertexAttribL2ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10656 TglVertexAttribL3ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10657 TglVertexAttribL4ui64NV = procedure(index: GLuint; x: GLuint64EXT; y: GLuint64EXT; z: GLuint64EXT; w: GLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10658 TglVertexAttribL1ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10659 TglVertexAttribL2ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10660 TglVertexAttribL3ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10661 TglVertexAttribL4ui64vNV = procedure(index: GLuint; const v: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10662 TglGetVertexAttribLi64vNV = procedure(index: GLuint; pname: GLenum; params: PGLint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10663 TglGetVertexAttribLui64vNV = procedure(index: GLuint; pname: GLenum; params: PGLuint64EXT); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10664 TglVertexAttribLFormatNV = procedure(index: GLuint; size: GLint; type_: GLenum; stride: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10666 // GL_NV_vdpau_interop
10667 TglVDPAUInitNV = procedure(const vdpDevice: PGLvoid; const getProcAddress: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10668 TglVDPAUFiniNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10669 TglVDPAURegisterVideoSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10670 TglVDPAURegisterOutputSurfaceNV = function(vdpSurface: PGLvoid; target: GLenum; numTextureNames: GLsizei; const textureNames: PGLuint): GLvdpauSurfaceNV; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10671 TglVDPAUIsSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10672 TglVDPAUUnregisterSurfaceNV = procedure(surface: GLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10673 TglVDPAUGetSurfaceivNV = procedure(surface: GLvdpauSurfaceNV; pname: GLenum; bufSize: GLsizei; length: PGLsizei; values: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10674 TglVDPAUSurfaceAccessNV = procedure(surface: GLvdpauSurfaceNV; access: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10675 TglVDPAUMapSurfacesNV = procedure(numSurfaces: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10676 TglVDPAUUnmapSurfacesNV = procedure(numSurface: GLsizei; const surfaces: PGLvdpauSurfaceNV); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10678 // GL_NV_texture_barrier
10679 TglTextureBarrierNV = procedure; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10682 // GL_NV_path_rendering
10683 TglGenPathsNV = function(range : GLsizei) : GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10684 TglDeletePathsNV = procedure(path : GLUInt; range : GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10685 TglIsPathNV = function(path : GLUInt) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10686 TglPathCommandsNV = procedure(path : GLUInt; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLsizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10687 TglPathCoordsNV = procedure(path : GLUInt; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10688 TglPathSubCommandsNV = procedure(path : GLUInt; commandStart : GLsizei; commandsToDelete : GLsizei; numCommands : GLsizei; const commands : PGLubyte; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10689 TglPathSubCoordsNV = procedure(path : GLUInt; coordStart : GLsizei; numCoords : GLSizei; coordType : GLenum; const coords : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10690 TglPathStringNV = procedure(path : GLUInt; format : GLenum; length : GLsizei; const pathString : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10691 TglPathGlyphsNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; numGlyphs : GLsizei; type_ : GLenum; const charcodes : PGLvoid; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10692 TglPathGlyphRangeNV = procedure(firstPathName : GLuint; fontTarget : GLenum; const fontName : PGLvoid; fontStyle : GLbitfield; firstGlyph : GLuint; numGlyphs : GLsizei; handleMissingGlyphs : GLenum; pathParameterTemplate : GLUInt; emScale : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10693 TglWeightPathsNV = procedure(resultPath : GLUInt; numPaths : GLSizei; const paths : PGLuint; const weights : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10694 TglCopyPathNV = procedure(resultPath : GLUInt; srcPath : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10695 TglInterpolatePathsNV = procedure(resultPath : GLUInt; pathA : GLUInt; pathB : GLUInt; weight : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10696 TglTransformPathNV = procedure(resultPath : GLUInt; srcPath : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10697 TglPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10698 TglPathParameteriNV = procedure(path : GLUInt; pname : GLEnum; value : GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10699 TglPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; const value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10700 TglPathParameterfNV = procedure(path : GLUInt; pname : GLEnum; value : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10701 TglPathDashArrayNV = procedure(path : GLUInt; dashCount : GLsizei; const dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10702 TglPathStencilFuncNV = procedure(func : GLenum; ref : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10703 TglPathStencilDepthOffsetNV = procedure(factor : GLfloat; units : GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10704 TglStencilFillPathNV = procedure(path : GLUInt; fillMode : GLenum; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10705 TglStencilStrokePathNV = procedure(path : GLUInt; reference : GLint; mask : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10706 TglStencilFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; fillMode : GLenum; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10707 TglStencilStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; reference : GLint; mask : GLuint; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10708 TglPathCoverDepthFuncNV = procedure(func : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10709 TglPathColorGenNV = procedure(color : GLenum; genMode : GLenum; colorFormat : GLenum; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10710 TglPathTexGenNV = procedure(texCoordSet : GLenum; genMode : GLenum; components : GLint; const coeffs : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10711 TglPathFogGenNV = procedure(genMode : GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10712 TglCoverFillPathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10713 TglCoverStrokePathNV = procedure(path : GLUInt; coverMode : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10714 TglCoverFillPathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10715 TglCoverStrokePathInstancedNV = procedure(numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; coverMode : GLenum; transformType : GLenum; const transformValues : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10716 TglGetPathParameterivNV = procedure(path : GLUInt; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10717 TglGetPathParameterfvNV = procedure(path : GLUInt; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10718 TglGetPathCommandsNV = procedure(path : GLUInt; commands : PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10719 TglGetPathCoordsNV = procedure(path : GLUInt; coords : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10720 TglGetPathDashArrayNV = procedure(path : GLUInt; dashArray : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10721 TglGetPathMetricsNV = procedure(metricQueryMask : GLbitfield; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10722 TglGetPathMetricRangeNV = procedure(metricQueryMask : GLbitfield; firstPathName : GLuint; numPaths : GLSizei; stride : GLsizei; metrics : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10723 TglGetPathSpacingNV = procedure(pathListMode : GLenum; numPaths : GLSizei; pathNameType : GLenum; const paths : PGLvoid; pathBase : GLUInt; advanceScale : GLfloat; kerningScale : GLfloat; transformType : GLenum; returnedSpacing : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10724 TglGetPathColorGenivNV = procedure(color : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10725 TglGetPathColorGenfvNV = procedure(color : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10726 TglGetPathTexGenivNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10727 TglGetPathTexGenfvNV = procedure(texCoordSet : GLenum; pname : GLEnum; value : PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10728 TglIsPointInFillPathNV = function(path : GLUInt; mask : GLuint; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10729 TglIsPointInStrokePathNV = function (path : GLUInt; x : GLfloat; y : GLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10730 TglGetPathLengthNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei) : GLfloat; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10731 TglPointAlongPathNV = function(path : GLUInt; startSegment : GLsizei; numSegments : GLsizei; distance : GLfloat; x : PGLfloat; y : PGLfloat; tangentX : PGLfloat; tangentY : PGLfloat) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10733 // GL_AMD_pinned_memory
10735 // GL_AMD_stencil_operation_extended
10736 TglStencilOpValueAMD = procedure(face : GLEnum; value : GLUInt); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10738 // GL_AMD_vertex_shader_viewport_index
10740 // GL_AMD_vertex_shader_layer
10742 // GL_NV_bindless_texture
10743 TglGetTextureHandleNV = function(texture : GLuint ) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10744 TglGetTextureSamplerHandleNV = function(texture : GLuint; sampler : GLuint) : GLuint64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10745 TglMakeTextureHandleResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10746 TglMakeTextureHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10747 TglGetImageHandleNV = function(texture : GLuint; level : GLint; layered : GLboolean; layer : GLint; format : GLenum) : GLUInt64; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10748 TglMakeImageHandleResidentNV = procedure(handle : GLUint64; access : GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10749 TglMakeImageHandleNonResidentNV = procedure(handle : GLUint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10750 TglUniformHandleui64NV = procedure(location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10751 TglUniformHandleui64vNV = procedure(location : GLint; cowunt : GLsizei; const value : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10752 TglProgramUniformHandleui64NV = procedure(program_ : GLuint; location : GLint; value : GLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10753 TglProgramUniformHandleui64vNV = procedure(program_ : GLuint; location : GLint; count : GLsizei; const values : PGLuint64); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10754 TglIsTextureHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10755 TglIsImageHandleResidentNV = function(handle : GLUint64) : GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10757 // GL_NV_shader_atomic_float
10759 // GL_AMD_query_buffer_object
10763 // GL_PGI_misc_hints
10764 TglHintPGI = procedure(target: GLenum; mode: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10766 // GL_SGIS_detail_texture
10767 TglDetailTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10768 TglGetDetailTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10770 // GL_SGIS_fog_function
10771 TglFogFuncSGIS = procedure(n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10772 TglGetFogFuncSGIS = procedure(points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10774 // GL_SGIS_multisample
10775 TglSampleMaskSGIS = procedure(value: GLclampf; invert: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10776 TglSamplePatternSGIS = procedure(pattern: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10778 // GL_SGIS_pixel_texture
10779 TglPixelTexGenParameteriSGIS = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10780 TglPixelTexGenParameterivSGIS = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10781 TglPixelTexGenParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10782 TglPixelTexGenParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10783 TglGetPixelTexGenParameterivSGIS = procedure(pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10784 TglGetPixelTexGenParameterfvSGIS = procedure(pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10786 // GL_SGIS_point_parameters
10787 TglPointParameterfSGIS = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10788 TglPointParameterfvSGIS = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10790 // GL_SGIS_sharpen_texture
10791 TglSharpenTexFuncSGIS = procedure(target: GLenum; n: GLsizei; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10792 TglGetSharpenTexFuncSGIS = procedure(target: GLenum; points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10794 // GL_SGIS_texture4D
10795 TglTexImage4DSGIS = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10796 TglTexSubImage4DSGIS = procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; woffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; size4d: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10798 // GL_SGIS_texture_color_mask
10799 TglTextureColorMaskSGIS = procedure(red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10801 // GL_SGIS_texture_filter4
10802 TglGetTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10803 TglTexFilterFuncSGIS = procedure(target: GLenum; filter: GLenum; n: GLsizei; const weights: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10806 TglAsyncMarkerSGIX = procedure(marker: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10807 TglFinishAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10808 TglPollAsyncSGIX = function(markerp: PGLuint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10809 TglGenAsyncMarkersSGIX = function(range: GLsizei): GLuint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10810 TglDeleteAsyncMarkersSGIX = procedure(marker: GLuint; range: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10811 TglIsAsyncMarkerSGIX = function(marker: GLuint): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10813 // GL_SGIX_flush_raster
10814 TglFlushRasterSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10816 // GL_SGIX_fragment_lighting
10817 TglFragmentColorMaterialSGIX = procedure(face: GLenum; mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10818 TglFragmentLightfSGIX = procedure(light: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10819 TglFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10820 TglFragmentLightiSGIX = procedure(light: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10821 TglFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10822 TglFragmentLightModelfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10823 TglFragmentLightModelfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10824 TglFragmentLightModeliSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10825 TglFragmentLightModelivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10826 TglFragmentMaterialfSGIX = procedure(face: GLenum; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10827 TglFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10828 TglFragmentMaterialiSGIX = procedure(face: GLenum; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10829 TglFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10830 TglGetFragmentLightfvSGIX = procedure(light: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10831 TglGetFragmentLightivSGIX = procedure(light: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10832 TglGetFragmentMaterialfvSGIX = procedure(face: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10833 TglGetFragmentMaterialivSGIX = procedure(face: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10834 TglLightEnviSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10836 // GL_SGIX_framezoom
10837 TglFrameZoomSGIX = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10839 // GL_SGIX_igloo_interface
10840 TglIglooInterfaceSGIX = procedure(pname: GLenum; const params: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10842 // GL_SGIX_instruments
10843 TglGetInstrumentsSGIX = function(): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10844 TglInstrumentsBufferSGIX = procedure(size: GLsizei; buffer: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10845 TglPollInstrumentsSGIX = function(marker_p: PGLint): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10846 TglReadInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10847 TglStartInstrumentsSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10848 TglStopInstrumentsSGIX = procedure(marker: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10850 // GL_SGIX_list_priority
10851 TglGetListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10852 TglGetListParameterivSGIX = procedure(list: GLuint; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10853 TglListParameterfSGIX = procedure(list: GLuint; pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10854 TglListParameterfvSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10855 TglListParameteriSGIX = procedure(list: GLuint; pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10856 TglListParameterivSGIX = procedure(list: GLuint; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10858 // GL_SGIX_pixel_texture
10859 TglPixelTexGenSGIX = procedure(mode: GLenum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10861 // GL_SGIX_polynomial_ffd
10862 TglDeformationMap3dSGIX = procedure(target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; w1: GLdouble; w2: GLdouble; wstride: GLint; worder: GLint; const points: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10863 TglDeformationMap3fSGIX = procedure(target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; w1: GLfloat; w2: GLfloat; wstride: GLint; worder: GLint; const points: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10864 TglDeformSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10865 TglLoadIdentityDeformationMapSGIX = procedure(mask: GLbitfield); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10867 // GL_SGIX_reference_plane
10868 TglReferencePlaneSGIX = procedure(const equation: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10871 TglSpriteParameterfSGIX = procedure(pname: GLenum; param: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10872 TglSpriteParameterfvSGIX = procedure(pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10873 TglSpriteParameteriSGIX = procedure(pname: GLenum; param: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10874 TglSpriteParameterivSGIX = procedure(pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10876 // GL_SGIX_tag_sample_buffer
10877 TglTagSampleBufferSGIX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10879 // GL_SGI_color_table
10880 TglColorTableSGI = procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10881 TglColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10882 TglColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10883 TglCopyColorTableSGI = procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10884 TglGetColorTableSGI = procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10885 TglGetColorTableParameterfvSGI = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10886 TglGetColorTableParameterivSGI = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10888 // GL_SUNX_constant_data
10889 TglFinishTextureSUNX = procedure(); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10891 // GL_SUN_global_alpha
10892 TglGlobalAlphaFactorbSUN = procedure(factor: GLbyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10893 TglGlobalAlphaFactorsSUN = procedure(factor: GLshort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10894 TglGlobalAlphaFactoriSUN = procedure(factor: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10895 TglGlobalAlphaFactorfSUN = procedure(factor: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10896 TglGlobalAlphaFactordSUN = procedure(factor: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10897 TglGlobalAlphaFactorubSUN = procedure(factor: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10898 TglGlobalAlphaFactorusSUN = procedure(factor: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10899 TglGlobalAlphaFactoruiSUN = procedure(factor: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10901 // GL_SUN_mesh_array
10902 TglDrawMeshArraysSUN = procedure(mode: GLenum; first: GLint; count: GLsizei; width: GLsizei); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10904 // GL_SUN_triangle_list
10905 TglReplacementCodeuiSUN = procedure(code: GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10906 TglReplacementCodeusSUN = procedure(code: GLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10907 TglReplacementCodeubSUN = procedure(code: GLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10908 TglReplacementCodeuivSUN = procedure(const code: PGLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10909 TglReplacementCodeusvSUN = procedure(const code: PGLushort); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10910 TglReplacementCodeubvSUN = procedure(const code: PGLubyte); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10911 TglReplacementCodePointerSUN = procedure(_type: GLenum; stride: GLsizei; const _pointer: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10914 TglColor4ubVertex2fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10915 TglColor4ubVertex2fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10916 TglColor4ubVertex3fSUN = procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10917 TglColor4ubVertex3fvSUN = procedure(const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10918 TglColor3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10919 TglColor3fVertex3fvSUN = procedure(const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10920 TglNormal3fVertex3fSUN = procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10921 TglNormal3fVertex3fvSUN = procedure(const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10922 TglColor4fNormal3fVertex3fSUN = procedure(r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10923 TglColor4fNormal3fVertex3fvSUN = procedure(const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10924 TglTexCoord2fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10925 TglTexCoord2fVertex3fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10926 TglTexCoord4fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10927 TglTexCoord4fVertex4fvSUN = procedure(const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10928 TglTexCoord2fColor4ubVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10929 TglTexCoord2fColor4ubVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10930 TglTexCoord2fColor3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10931 TglTexCoord2fColor3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10932 TglTexCoord2fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10933 TglTexCoord2fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10934 TglTexCoord2fColor4fNormal3fVertex3fSUN = procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10935 TglTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10936 TglTexCoord4fColor4fNormal3fVertex4fSUN = procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10937 TglTexCoord4fColor4fNormal3fVertex4fvSUN = procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10938 TglReplacementCodeuiVertex3fSUN = procedure(rc: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10939 TglReplacementCodeuiVertex3fvSUN = procedure(const rc: PGLuint; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10940 TglReplacementCodeuiColor4ubVertex3fSUN = procedure(rc: GLuint; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10941 TglReplacementCodeuiColor4ubVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLubyte; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10942 TglReplacementCodeuiColor3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10943 TglReplacementCodeuiColor3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10944 TglReplacementCodeuiNormal3fVertex3fSUN = procedure(rc: GLuint; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10945 TglReplacementCodeuiNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10946 TglReplacementCodeuiColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10947 TglReplacementCodeuiColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10948 TglReplacementCodeuiTexCoord2fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10949 TglReplacementCodeuiTexCoord2fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10950 TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10951 TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10952 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = procedure(rc: GLuint; s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10953 TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = procedure(const rc: PGLuint; const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
10955 // window support functions
10957 TwglGetProcAddress = function(ProcName: PAnsiChar): Pointer; stdcall;
10958 TwglCopyContext = function(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall;
10959 TwglCreateContext = function(DC: HDC): HGLRC; stdcall;
10960 TwglCreateLayerContext = function(p1: HDC; p2: Integer): HGLRC; stdcall;
10961 TwglDeleteContext = function(p1: HGLRC): BOOL; stdcall;
10962 TwglDescribeLayerPlane = function(p1: HDC; p2, p3: Integer; p4: Cardinal; p5: PLayerPlaneDescriptor): BOOL; stdcall;
10963 TwglGetCurrentContext = function: HGLRC; stdcall;
10964 TwglGetCurrentDC = function: HDC; stdcall;
10965 TwglGetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10966 TwglMakeCurrent = function(DC: HDC; p2: HGLRC): BOOL; stdcall;
10967 TwglRealizeLayerPalette = function(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall;
10968 TwglSetLayerPaletteEntries = function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
10969 TwglShareLists = function(p1, p2: HGLRC): BOOL; stdcall;
10970 TwglSwapLayerBuffers = function(p1: HDC; p2: Cardinal): BOOL; stdcall;
10971 TwglSwapMultipleBuffers = function(p1: UINT; const p2: PWGLSWAP): DWORD; stdcall;
10972 TwglUseFontBitmapsA = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10973 TwglUseFontBitmapsW = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10974 TwglUseFontBitmaps = function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
10976 TwglUseFontOutlinesA = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10977 TwglUseFontOutlinesW = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10978 TwglUseFontOutlines = function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
10981 // WGL_ARB_buffer_region
10982 TwglCreateBufferRegionARB = function(hDC: HDC; iLayerPlane: GLint; uType: GLuint): THandle; stdcall;
10983 TwglDeleteBufferRegionARB = procedure(hRegion: THandle); stdcall;
10984 TwglSaveBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint): Boolean; stdcall;
10985 TwglRestoreBufferRegionARB = function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint; xSrc: GLint; ySrc: GLint): Boolean; stdcall;
10987 // WGL_ARB_extensions_string
10988 TwglGetExtensionsStringARB = function(hdc: HDC): PAnsiChar; stdcall;
10990 // WGL_ARB_make_current_read
10991 TwglMakeContextCurrentARB = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
10992 TwglGetCurrentReadDCARB = function(): HDC; stdcall;
10995 TwglCreatePbufferARB = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFERARB; stdcall;
10996 TwglGetPbufferDCARB = function(hPbuffer: HPBUFFERARB): HDC; stdcall;
10997 TwglReleasePbufferDCARB = function(hPbuffer: HPBUFFERARB; hDC: HDC): GLint; stdcall;
10998 TwglDestroyPbufferARB = function(hPbuffer: HPBUFFERARB): Boolean; stdcall;
10999 TwglQueryPbufferARB = function(hPbuffer: HPBUFFERARB; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
11001 // WGL_ARB_pixel_format
11002 TwglGetPixelFormatAttribivARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
11003 TwglGetPixelFormatAttribfvARB = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
11004 TwglChoosePixelFormatARB = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; stdcall;
11006 // WGL_ARB_color_buffer_float
11007 TwglClampColorARB = procedure(target: GLenum; clamp: GLenum); stdcall;
11009 // WGL_ARB_render_texture
11010 TwglBindTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
11011 TwglReleaseTexImageARB = function(hPbuffer: HPBUFFERARB; iBuffer: GLint): Boolean; stdcall;
11012 TwglSetPbufferAttribARB = function(hPbuffer: HPBUFFERARB; const piAttribList: PGLint): Boolean; stdcall;
11014 // WGL_ARB_create_context
11015 TwglCreateContextAttribsARB = function(hDC: HDC; hShareContext: HGLRC; const attribList: PGLint): HGLRC; stdcall;
11017 // WGL_AMD_gpu_association
11018 TwglGetGPUIDsAMD = function(maxCount: Cardinal; ids: PCardinal): Cardinal; stdcall;
11019 TwglGetGPUInfoAMD = function(id: Cardinal; property_: Integer; dataType: GLenum; size: Cardinal; data: Pointer): Integer; stdcall;
11020 TwglGetContextGPUIDAMD = function(hglrc: HGLRC): Cardinal; stdcall;
11021 TwglCreateAssociatedContextAMD = function(id: Cardinal): HGLRC; stdcall;
11022 TwglCreateAssociatedContextAttribsAMD = function(id: Cardinal; hShareContext: HGLRC; const attribList: PInteger): HGLRC; stdcall;
11023 TwglDeleteAssociatedContextAMD = function(hglrc: HGLRC): Boolean; stdcall;
11024 TwglMakeAssociatedContextCurrentAMD = function(hglrc: HGLRC): Boolean; stdcall;
11025 TwglGetCurrentAssociatedContextAMD = function(): HGLRC; stdcall;
11026 TwglBlitContextFramebufferAMD = procedure(dstCtx: HGLRC; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum); stdcall;
11028 // WGL_EXT_display_color_table
11029 TwglCreateDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
11030 TwglLoadDisplayColorTableEXT = function(const table: PGLushort; length: GLuint): GLboolean; stdcall;
11031 TwglBindDisplayColorTableEXT = function(id: GLushort): GLboolean; stdcall;
11032 TwglDestroyDisplayColorTableEXT = procedure(id: GLushort); stdcall;
11034 // WGL_EXT_extensions_string
11035 TwglGetExtensionsStringEXT = function(): PAnsiChar; stdcall;
11037 // WGL_EXT_make_current_read
11038 TwglMakeContextCurrentEXT = function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): Boolean; stdcall;
11039 TwglGetCurrentReadDCEXT = function(): HDC; stdcall;
11042 TwglCreatePbufferEXT = function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): HPBUFFEREXT; stdcall;
11043 TwglGetPbufferDCEXT = function(hPbuffer: HPBUFFEREXT): HDC; stdcall;
11044 TwglReleasePbufferDCEXT = function(hPbuffer: HPBUFFEREXT; hDC: HDC): GLint; stdcall;
11045 TwglDestroyPbufferEXT = function(hPbuffer: HPBUFFEREXT): Boolean; stdcall;
11046 TwglQueryPbufferEXT = function(hPbuffer: HPBUFFEREXT; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
11048 // WGL_EXT_pixel_format
11049 TwglGetPixelFormatAttribivEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; piValues: PGLint): Boolean; stdcall;
11050 TwglGetPixelFormatAttribfvEXT = function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; pfValues: PGLfloat): Boolean; stdcall;
11051 TwglChoosePixelFormatEXT = function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): Boolean; stdcall;
11053 // WGL_EXT_swap_control
11054 TwglSwapIntervalEXT = function(interval: GLint): Boolean; stdcall;
11055 TwglGetSwapIntervalEXT = function(): GLint; stdcall;
11057 // WGL_I3D_digital_video_control
11058 TwglGetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
11059 TwglSetDigitalVideoParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
11062 TwglGetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; piValue: PGLint): Boolean; stdcall;
11063 TwglSetGammaTableParametersI3D = function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): Boolean; stdcall;
11064 TwglGetGammaTableI3D = function(hDC: HDC; iEntries: GLint; puRed: PGLushort; puGreen: PGLushort; puBlue: PGLushort): Boolean; stdcall;
11065 TwglSetGammaTableI3D = function(hDC: HDC; iEntries: GLint; const puRed: PGLushort; const puGreen: PGLushort; const puBlue: PGLushort): Boolean; stdcall;
11068 TwglEnableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
11069 TwglDisableGenlockI3D = function(hDC: HDC): Boolean; stdcall;
11070 TwglIsEnabledGenlockI3D = function(hDC: HDC; pFlag: Boolean): Boolean; stdcall;
11071 TwglGenlockSourceI3D = function(hDC: HDC; uSource: GLuint): Boolean; stdcall;
11072 TwglGetGenlockSourceI3D = function(hDC: HDC; uSource: PGLuint): Boolean; stdcall;
11073 TwglGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: GLuint): Boolean; stdcall;
11074 TwglGetGenlockSourceEdgeI3D = function(hDC: HDC; uEdge: PGLuint): Boolean; stdcall;
11075 TwglGenlockSampleRateI3D = function(hDC: HDC; uRate: GLuint): Boolean; stdcall;
11076 TwglGetGenlockSampleRateI3D = function(hDC: HDC; uRate: PGLuint): Boolean; stdcall;
11077 TwglGenlockSourceDelayI3D = function(hDC: HDC; uDelay: GLuint): Boolean; stdcall;
11078 TwglGetGenlockSourceDelayI3D = function(hDC: HDC; uDelay: PGLuint): Boolean; stdcall;
11079 TwglQueryGenlockMaxSourceDelayI3D = function(hDC: HDC; uMaxLineDelay: PGLuint; uMaxPixelDelay: PGLuint): Boolean; stdcall;
11081 // WGL_I3D_image_buffer
11082 TwglCreateImageBufferI3D = function(hDC: HDC; dwSize: GLuint; uFlags: GLuint): GLvoid; stdcall;
11083 TwglDestroyImageBufferI3D = function(hDC: HDC; pAddress: GLvoid): Boolean; stdcall;
11084 TwglAssociateImageBufferEventsI3D = function(hDC: HDC; const pEvent: THandle; const pAddress: PGLvoid; const pSize: PGLuint; count: GLuint): Boolean; stdcall;
11085 TwglReleaseImageBufferEventsI3D = function(hDC: HDC; const pAddress: PGLvoid; count: GLuint): Boolean; stdcall;
11087 // WGL_I3D_swap_frame_lock
11088 TwglEnableFrameLockI3D = function(): Boolean; stdcall;
11089 TwglDisableFrameLockI3D = function(): Boolean; stdcall;
11090 TwglIsEnabledFrameLockI3D = function(pFlag: Boolean): Boolean; stdcall;
11091 TwglQueryFrameLockMasterI3D = function(pFlag: Boolean): Boolean; stdcall;
11093 // WGL_I3D_swap_frame_usage
11094 TwglGetFrameUsageI3D = function(pUsage: PGLfloat): Boolean; stdcall;
11095 TwglBeginFrameTrackingI3D = function(): Boolean; stdcall;
11096 TwglEndFrameTrackingI3D = function(): Boolean; stdcall;
11097 TwglQueryFrameTrackingI3D = function(pFrameCount: PGLuint; pMissedFrames: PGLuint; pLastMissedUsage: PGLfloat): Boolean; stdcall;
11099 // WGL_NV_vertex_array_range
11100 TwglAllocateMemoryNV = procedure(size: GLsizei; readfreq: GLfloat; writefreq: GLfloat; priority: GLfloat); stdcall;
11101 TwglFreeMemoryNV = procedure(_pointer: Pointer); stdcall;
11103 // WGL_NV_present_video
11104 TwglEnumerateVideoDevicesNV = function(hdc: HDC; phDeviceList: PHVIDEOOUTPUTDEVICENV): Integer; stdcall;
11105 TwglBindVideoDeviceNV = function(hd: HDC; uVideoSlot: Cardinal; hVideoDevice: HVIDEOOUTPUTDEVICENV; piAttribList: PInteger): Boolean; stdcall;
11106 TwglQueryCurrentContextNV = function(iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11108 // WGL_NV_video_output
11109 TwglGetVideoDeviceNV = function(hDC: HDC; numDevices: Integer; hVideoDevice: PHPVIDEODEV): Boolean; stdcall;
11110 TwglReleaseVideoDeviceNV = function(hVideoDevice: HPVIDEODEV): Boolean; stdcall;
11111 TwglBindVideoImageNV = function(hVideoDevice: HPVIDEODEV; hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11112 TwglReleaseVideoImageNV = function(hPbuffer: HPBUFFERARB; iVideoBuffer: Integer): Boolean; stdcall;
11113 TwglSendPbufferToVideoNV = function(hPbuffer: HPBUFFERARB; iBufferType: Integer; pulCounterPbuffer: PCardinal; bBlock: Boolean): Boolean; stdcall;
11114 TwglGetVideoInfoNV = function(hpVideoDevice: HPVIDEODEV; pulCounterOutputPbuffer: PCardinal; pulCounterOutputVideo: PCardinal): Boolean; stdcall;
11116 // WGL_NV_swap_group
11117 TwglJoinSwapGroupNV = function(hDC: HDC; group: GLuint): Boolean; stdcall;
11118 TwglBindSwapBarrierNV = function(group: GLuint; barrier: GLuint): Boolean; stdcall;
11119 TwglQuerySwapGroupNV = function(hDC: HDC; group: PGLuint; barrier: PGLuint): Boolean; stdcall;
11120 TwglQueryMaxSwapGroupsNV = function(hDC: HDC; mxGroups: PGLuint; maxBarriers: PGLuint): Boolean; stdcall;
11121 TwglQueryFrameCountNV = function(hDC: HDC; count: PGLuint): Boolean; stdcall;
11122 TwglResetFrameCountNV = function(hDC: HDC): Boolean; stdcall;
11124 // WGL_NV_gpu_affinity
11125 TwglEnumGpusNV = function(iGpuIndex: Cardinal; phGpu: PHGPUNV): Boolean; stdcall;
11126 TwglEnumGpuDevicesNV = function(hGpu: HGPUNV; iDeviceIndex: Cardinal; lpGpuDevice: PGPU_DEVICE): Boolean; stdcall;
11127 TwglCreateAffinityDCNV = function(const phGpuList: PHGPUNV): HDC; stdcall;
11128 TwglEnumGpusFromAffinityDCNV = function(hAffinityDC: HDC; iGpuIndex: Cardinal; hGpu: PHGPUNV): Boolean; stdcall;
11129 TwglDeleteDCNV = function(hDC: HDC): Boolean; stdcall;
11131 // WGL_NV_video_capture
11132 TwglBindVideoCaptureDeviceNV = function(uVideoSlot: Cardinal; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11133 TwglEnumerateVideoCaptureDevicesNV = function(hDc: HDC; phDeviceList: PHVIDEOINPUTDEVICENV): Cardinal; stdcall;
11134 TwglLockVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11135 TwglQueryVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV; iAttribute: Integer; piValue: PInteger): Boolean; stdcall;
11136 TwglReleaseVideoCaptureDeviceNV = function(hDc: HDC; hDevice: HVIDEOINPUTDEVICENV): Boolean; stdcall;
11138 // WGL_NV_copy_image
11139 TwglCopyImageSubDataNV = function(hSrcRc: HGLRC; srcName: GLuint; srcTarget: GLenum; srcLevel: GLint; srcX: GLint; srcY: GLint; srcZ: GLint; hDstRC: HGLRC; dstName: GLuint; dstTarget: GLenum; dstLevel: GLint; dstX: GLint; dstY: GLint; dstZ: GLint; width: GLsizei; height: GLsizei; depth: GLsizei): Boolean; stdcall;
11141 // WGL_NV_DX_interop
11142 TwglDXSetResourceShareHandleNV = function(dxObject : PGLVoid; hareHandle : Cardinal) : Boolean; stdcall;
11143 TwglDXOpenDeviceNV = function(dxDevice : PGLVoid) : Cardinal; stdcall;
11144 TwglDXCloseDeviceNV = function(hDevice : Cardinal) : Boolean; stdcall;
11145 TwglDXRegisterObjectNV = function(hDevice : Cardinal; dxObject : PGLVoid; name : GLUInt; _type : TGLEnum; access : TGLenum) : Cardinal; stdcall;
11146 TwglDXUnregisterObjectNV = function(hDevice : Cardinal; hObject : Cardinal) : Boolean; stdcall;
11147 TwglDXObjectAccessNV = function(hObject : Cardinal; access : GLenum) : Boolean; stdcall;
11148 TwglDXLockObjectsNV = function(hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11149 TwglDXUnlockObjectsNV = function (hDevice : Cardinal; count : GLint; hObjects : PCardinal) : Boolean; stdcall;
11151 // WGL_OML_sync_control
11152 TwglGetSyncValuesOML = function(hdc: HDC; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11153 TwglGetMscRateOML = function(hdc: HDC; numerator: PGLint; denominator: PGLint): Boolean; stdcall;
11154 TwglSwapBuffersMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11155 TwglSwapLayerBuffersMscOML = function(hdc: HDC; fuPlanes: GLint; target_msc: GLint64; divisor: GLint64; remainder: GLint64): GLint64; stdcall;
11156 TwglWaitForMscOML = function(hdc: HDC; target_msc: GLint64; divisor: GLint64; remainder: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11157 TwglWaitForSbcOML = function(hdc: HDC; target_sbc: GLint64; ust: PGLint64; msc: PGLint64; sbc: PGLint64): Boolean; stdcall;
11159 // WGL_3DL_stereo_control
11160 TwglSetStereoEmitterState3DL = function(hDC: HDC; uState: UINT): Boolean; stdcall;
11162 // WIN_draw_range_elements
11163 TglDrawRangeElementsWIN = procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); stdcall;
11166 TglAddSwapHintRectWIN = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei); stdcall;
11170 TglXChooseVisual = function(dpy: PDisplay; screen: GLint; attribList: PGLint): PXVisualInfo; cdecl;
11171 TglXCopyContext = procedure(dpy: PDisplay; src: GLXContext; dst: GLXContext; mask: GLuint); cdecl;
11172 TglXCreateContext = function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: GLboolean): GLXContext; cdecl;
11173 TglXCreateGLXPixmap = function(dpy: PDisplay; vis: PXVisualInfo; pixmap: Pixmap): GLXPixmap cdecl;
11174 TglXDestroyContext = procedure(dpy: PDisplay; ctx: GLXContext); cdecl;
11175 TglXDestroyGLXPixmap = procedure(dpy : PDisplay; pix: GLXPixmap); cdecl;
11176 TglXGetConfig = function(dpy : PDisplay; vis: PXVisualInfo; attrib: GLint; value: PGLint): GLint; cdecl;
11177 TglXGetCurrentContext = function: GLXContext cdecl;
11178 TglXGetCurrentDrawable = function: GLXDrawable cdecl;
11179 TglXIsDirect = function(dpy: PDisplay; ctx: GLXContext): glboolean; cdecl;
11180 TglXMakeCurrent = function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): GLboolean cdecl;
11181 TglXQueryExtension = function(dpy: PDisplay; errorBase: PGLint; eventBase: PGLint): GLboolean; cdecl;
11182 TglXQueryVersion = function(dpy: PDisplay; major: PGLint; minor: PGLint): GLboolean cdecl;
11183 TglXSwapBuffers = procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl;
11184 TglXUseXFont = procedure(font: Font; first: GLint; count: GLint; listBase: GLint); cdecl;
11185 TglXWaitGL = procedure; cdecl;
11186 TglXWaitX = procedure; cdecl;
11188 TglXGetClientString = function(dpy: PDisplay; name: GLint): PGLchar; cdecl;
11189 TglXQueryServerString = function(dpy: PDisplay; screen: GLint; name: GLint): PGLchar; cdecl;
11190 TglXQueryExtensionsString = function(dpy: PDisplay; screen: GLint): PGLchar; cdecl;
11193 TglXGetFBConfigs = function(dpy: PDisplay; screen: GLint; nelements: PGLint): GLXFBConfig; cdecl;
11194 TglXChooseFBConfig = function(dpy: PDisplay; screen: GLint; attrib_list: PGLint; nelements: PGLint): GLXFBConfig; cdecl;
11195 TglXGetFBConfigAttrib = function(dpy: PDisplay; config: GLXFBConfig; attribute: GLint; value: PGLint): glint; cdecl;
11196 TglXGetVisualFromFBConfig = function(dpy: PDisplay; config: GLXFBConfig) : PXVisualInfo; cdecl;
11197 TglXCreateWindow = function(dpy: PDisplay; config: GLXFBConfig; win: Window; attrib_list: PGLint): GLXWindow; cdecl;
11198 TglXDestroyWindow = procedure(dpy: PDisplay; win: GLXWindow); cdecl;
11199 TglXCreatePixmap = function(dpy: PDisplay; config: GLXFBConfig; pixmap: Pixmap; attrib_list: PGLint): GLXPixmap; cdecl;
11201 TglXDestroyPixmap = procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
11202 TglXCreatePbuffer = function(dpy: PDisplay; config: GLXFBConfig; attrib_list: PGLint): GLXPbuffer; cdecl;
11203 TglXDestroyPbuffer = procedure(dpy: PDisplay; pbuf: GLXPbuffer); cdecl;
11204 TglXQueryDrawable = procedure(dpy: PDisplay; draw: GLXDrawable; attribute: GLint; value: PGLuint); cdecl;
11205 TglXCreateNewContext = function(dpy: PDisplay; config: GLXFBConfig; render_type: GLint; share_list: GLXContext; direct: GLboolean): GLXContext cdecl;
11206 TglXMakeContextCurrent = function(display: PDisplay; draw: GLXDrawable; read_: GLXDrawable; ctx: GLXContext): GLboolean; cdecl;
11207 TglXGetCurrentReadDrawable = function: GLXDrawable; cdecl;
11208 TglXGetCurreentDisplay = function: PDisplay;
11210 TglXQueryContext = function(dpy: PDisplay; ctx: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11211 TglXSelectEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: GLuint); cdecl;
11212 TglXGetSelectedEvent = procedure(dpy: PDisplay; draw: GLXDrawable; event_mask: PGLuint); cdecl;
11215 TglXGetProcAddress = function(const name: PAnsiChar): pointer; cdecl;
11217 // GLX_ARB_get_proc_address
11218 TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
11220 // GLX_ARB_create_context
11221 TglXCreateContextAttribsARB = function(dpy: PDisplay; config: GLXFBConfig; share_context: GLXContext; direct: GLboolean; const attrib_list: PGLint): GLXContext; cdecl;
11223 // GLX_EXT_import_context
11224 TglXGetCurrentDisplayEXT = function: PDisplay; cdecl;
11225 TglXQueryContextInfoEXT = function(dpy: PDisplay; context: GLXContext; attribute: GLint; value: PGLint): GLint; cdecl;
11226 TglXGetContextIDEXT = function(const context: GLXContext): GLXContextID; cdecl;
11227 TglXImportContextEXT = function(dpy: PDisplay; contextID: GLXContextID): GLXContext; cdecl;
11228 TglXFreeContextEXT = procedure(dpy: PDisplay; context: GLXContext); cdecl;
11230 // GLX_EXT_texture_from_pixmap
11231 TglXBindTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint; const attrib_list: PGLint); cdecl;
11232 TglXReleaseTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint); cdecl;
11235 // GL utility functions and procedures
11236 TgluErrorString = function(errCode: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11237 TgluGetString = function(name: GLEnum): PAnsiChar; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11238 TgluOrtho2D = procedure(left, right, bottom, top: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11239 TgluPerspective = procedure(fovy, aspect, zNear, zFar: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11240 TgluPickMatrix = procedure(x, y, width, height: GLdouble; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11241 TgluLookAt = procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11242 TgluProject = function(objx, objy, objz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; winx, winy, winz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11243 TgluUnProject = function(winx, winy, winz: GLdouble; const modelMatrix: TGLMatrixd4; const projMatrix: TGLMatrixd4; const viewport: TVector4i; objx, objy, objz: PGLdouble): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11244 TgluScaleImage = function(format: GLEnum; widthin, heightin: GLint; typein: GLEnum; datain: Pointer; widthout, heightout: GLint; typeout: GLEnum; const dataout: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11245 TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11246 TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11247 TgluNewQuadric = function: PGLUquadric; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11248 TgluDeleteQuadric = procedure(state: PGLUquadric); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11249 TgluQuadricNormals = procedure(quadObject: PGLUquadric; normals: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11250 TgluQuadricTexture = procedure(quadObject: PGLUquadric; textureCoords: GLboolean); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11251 TgluQuadricOrientation = procedure(quadObject: PGLUquadric; orientation: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11252 TgluQuadricDrawStyle = procedure(quadObject: PGLUquadric; drawStyle: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11253 TgluCylinder = procedure(quadObject: PGLUquadric; baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11254 TgluDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11255 TgluPartialDisk = procedure(quadObject: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint; startAngle, sweepAngle: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11256 TgluSphere = procedure(quadObject: PGLUquadric; radius: GLdouble; slices, stacks: GLint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11257 TgluQuadricCallback = procedure(quadObject: PGLUquadric; which: GLEnum; fn: TGLUQuadricErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11258 TgluNewTess = function: PGLUtesselator; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11259 TgluDeleteTess = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11260 TgluTessBeginPolygon = procedure(tess: PGLUtesselator; polygon_data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11261 TgluTessBeginContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11262 TgluTessVertex = procedure(tess: PGLUtesselator; const coords: TGLArrayd3; data: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11263 TgluTessEndContour = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11264 TgluTessEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11265 TgluTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11266 TgluTessNormal = procedure(tess: PGLUtesselator; x, y, z: GLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11267 TgluTessCallback = procedure(tess: PGLUtesselator; which: GLEnum; fn: Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11268 TgluGetTessProperty = procedure(tess: PGLUtesselator; which: GLEnum; value: PGLdouble); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11269 TgluNewNurbsRenderer = function: PGLUnurbs; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11270 TgluDeleteNurbsRenderer = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11271 TgluBeginSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11272 TgluBeginCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11273 TgluEndCurve = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11274 TgluEndSurface = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11275 TgluBeginTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11276 TgluEndTrim = procedure(nobj: PGLUnurbs); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11277 TgluPwlCurve = procedure(nobj: PGLUnurbs; count: GLint; points: PGLfloat; stride: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11278 TgluNurbsCurve = procedure(nobj: PGLUnurbs; nknots: GLint; knot: PGLfloat; stride: GLint; ctlarray: PGLfloat; order: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11279 TgluNurbsSurface = procedure(nobj: PGLUnurbs; sknot_count: GLint; sknot: PGLfloat; tknot_count: GLint; tknot: PGLfloat; s_stride, t_stride: GLint; ctlarray: PGLfloat; sorder, torder: GLint; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11280 TgluLoadSamplingMatrices = procedure(nobj: PGLUnurbs; const modelMatrix, projMatrix: TGLMatrixf4; const viewport: TVector4i); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11281 TgluNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: GLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11282 TgluGetNurbsProperty = procedure(nobj: PGLUnurbs; aproperty: GLEnum; value: PGLfloat); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11283 TgluNurbsCallback = procedure(nobj: PGLUnurbs; which: GLEnum; fn: TGLUNurbsErrorProc); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11284 TgluBeginPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11285 TgluNextContour = procedure(tess: PGLUtesselator; atype: GLEnum); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11286 TgluEndPolygon = procedure(tess: PGLUtesselator); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
11290 glCullFace: TglCullFace;
11291 glFrontFace: TglFrontFace;
11293 glLineWidth: TglLineWidth;
11294 glPointSize: TglPointSize;
11295 glPolygonMode: TglPolygonMode;
11296 glScissor: TglScissor;
11297 glTexParameterf: TglTexParameterf;
11298 glTexParameterfv: TglTexParameterfv;
11299 glTexParameteri: TglTexParameteri;
11300 glTexParameteriv: TglTexParameteriv;
11301 glTexImage1D: TglTexImage1D;
11302 glTexImage2D: TglTexImage2D;
11303 glDrawBuffer: TglDrawBuffer;
11305 glClearColor: TglClearColor;
11306 glClearStencil: TglClearStencil;
11307 glClearDepth: TglClearDepth;
11308 glStencilMask: TglStencilMask;
11309 glColorMask: TglColorMask;
11310 glDepthMask: TglDepthMask;
11311 glDisable: TglDisable;
11312 glEnable: TglEnable;
11313 glFinish: TglFinish;
11315 glBlendFunc: TglBlendFunc;
11316 glLogicOp: TglLogicOp;
11317 glStencilFunc: TglStencilFunc;
11318 glStencilOp: TglStencilOp;
11319 glDepthFunc: TglDepthFunc;
11320 glPixelStoref: TglPixelStoref;
11321 glPixelStorei: TglPixelStorei;
11322 glReadBuffer: TglReadBuffer;
11323 glReadPixels: TglReadPixels;
11324 glGetBooleanv: TglGetBooleanv;
11325 glGetDoublev: TglGetDoublev;
11326 glGetError: TglGetError;
11327 glGetFloatv: TglGetFloatv;
11328 glGetIntegerv: TglGetIntegerv;
11329 glGetString: TglGetString;
11330 glGetTexImage: TglGetTexImage;
11331 glGetTexParameteriv: TglGetTexParameteriv;
11332 glGetTexParameterfv: TglGetTexParameterfv;
11333 glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
11334 glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
11335 glIsEnabled: TglIsEnabled;
11336 glDepthRange: TglDepthRange;
11337 glViewport: TglViewport;
11340 glDrawArrays: TglDrawArrays;
11341 glDrawElements: TglDrawElements;
11342 glGetPointerv: TglGetPointerv;
11343 glPolygonOffset: TglPolygonOffset;
11344 glCopyTexImage1D: TglCopyTexImage1D;
11345 glCopyTexImage2D: TglCopyTexImage2D;
11346 glCopyTexSubImage1D: TglCopyTexSubImage1D;
11347 glCopyTexSubImage2D: TglCopyTexSubImage2D;
11348 glTexSubImage1D: TglTexSubImage1D;
11349 glTexSubImage2D: TglTexSubImage2D;
11350 glBindTexture: TglBindTexture;
11351 glDeleteTextures: TglDeleteTextures;
11352 glGenTextures: TglGenTextures;
11353 {$ifdef DGL_DEPRECATED}
11355 glAlphaFunc: TglAlphaFunc;
11356 glAreTexturesResident: TglAreTexturesResident;
11357 glArrayElement: TglArrayElement;
11359 glBitmap: TglBitmap;
11360 glCallList: TglCallList;
11361 glCallLists: TglCallLists;
11362 glClearAccum: TglClearAccum;
11363 glClearIndex: TglClearIndex;
11364 glClipPlane: TglClipPlane;
11365 glColor3b: TglColor3b;
11366 glColor3bv: TglColor3bv;
11367 glColor3d: TglColor3d;
11368 glColor3dv: TglColor3dv;
11369 glColor3f: TglColor3f;
11370 glColor3fv: TglColor3fv;
11371 glColor3i: TglColor3i;
11372 glColor3iv: TglColor3iv;
11373 glColor3s: TglColor3s;
11374 glColor3sv: TglColor3sv;
11375 glColor3ub: TglColor3ub;
11376 glColor3ubv: TglColor3ubv;
11377 glColor3ui: TglColor3ui;
11378 glColor3uiv: TglColor3uiv;
11379 glColor3us: TglColor3us;
11380 glColor3usv: TglColor3usv;
11381 glColor4b: TglColor4b;
11382 glColor4bv: TglColor4bv;
11383 glColor4d: TglColor4d;
11384 glColor4dv: TglColor4dv;
11385 glColor4f: TglColor4f;
11386 glColor4fv: TglColor4fv;
11387 glColor4i: TglColor4i;
11388 glColor4iv: TglColor4iv;
11389 glColor4s: TglColor4s;
11390 glColor4sv: TglColor4sv;
11391 glColor4ub: TglColor4ub;
11392 glColor4ubv: TglColor4ubv;
11393 glColor4ui: TglColor4ui;
11394 glColor4uiv: TglColor4uiv;
11395 glColor4us: TglColor4us;
11396 glColor4usv: TglColor4usv;
11397 glColorMaterial: TglColorMaterial;
11398 glColorPointer: TglColorPointer;
11399 glCopyPixels: TglCopyPixels;
11400 glDeleteLists: TglDeleteLists;
11401 glDisableClientState: TglDisableClientState;
11402 glDrawPixels: TglDrawPixels;
11403 glEdgeFlag: TglEdgeFlag;
11404 glEdgeFlagPointer: TglEdgeFlagPointer;
11405 glEdgeFlagv: TglEdgeFlagv;
11406 glEnableClientState: TglEnableClientState;
11408 glEndList: TglEndList;
11409 glEvalCoord1d: TglEvalCoord1d;
11410 glEvalCoord1dv: TglEvalCoord1dv;
11411 glEvalCoord1f: TglEvalCoord1f;
11412 glEvalCoord1fv: TglEvalCoord1fv;
11413 glEvalCoord2d: TglEvalCoord2d;
11414 glEvalCoord2dv: TglEvalCoord2dv;
11415 glEvalCoord2f: TglEvalCoord2f;
11416 glEvalCoord2fv: TglEvalCoord2fv;
11417 glEvalMesh1: TglEvalMesh1;
11418 glEvalMesh2: TglEvalMesh2;
11419 glEvalPoint1: TglEvalPoint1;
11420 glEvalPoint2: TglEvalPoint2;
11421 glFeedbackBuffer: TglFeedbackBuffer;
11426 glFrustum: TglFrustum;
11427 glGenLists: TglGenLists;
11428 glGetClipPlane: TglGetClipPlane;
11429 glGetLightfv: TglGetLightfv;
11430 glGetLightiv: TglGetLightiv;
11431 glGetMapdv: TglGetMapdv;
11432 glGetMapfv: TglGetMapfv;
11433 glGetMapiv: TglGetMapiv;
11434 glGetMaterialfv: TglGetMaterialfv;
11435 glGetMaterialiv: TglGetMaterialiv;
11436 glGetPixelMapfv: TglGetPixelMapfv;
11437 glGetPixelMapuiv: TglGetPixelMapuiv;
11438 glGetPixelMapusv: TglGetPixelMapusv;
11439 glGetPolygonStipple: TglGetPolygonStipple;
11440 glGetTexEnvfv: TglGetTexEnvfv;
11441 glGetTexEnviv: TglGetTexEnviv;
11442 glGetTexGendv: TglGetTexGendv;
11443 glGetTexGenfv: TglGetTexGenfv;
11444 glGetTexGeniv: TglGetTexGeniv;
11445 glIndexMask: TglIndexMask;
11446 glIndexPointer: TglIndexPointer;
11447 glIndexd: TglIndexd;
11448 glIndexdv: TglIndexdv;
11449 glIndexf: TglIndexf;
11450 glIndexfv: TglIndexfv;
11451 glIndexi: TglIndexi;
11452 glIndexiv: TglIndexiv;
11453 glIndexs: TglIndexs;
11454 glIndexsv: TglIndexsv;
11455 glIndexub: TglIndexub;
11456 glIndexubv: TglIndexubv;
11457 glInitNames: TglInitNames;
11458 glInterleavedArrays: TglInterleavedArrays;
11459 glIsList: TglIsList;
11460 glIsTexture: TglIsTexture;
11461 glLightModelf: TglLightModelf;
11462 glLightModelfv: TglLightModelfv;
11463 glLightModeli: TglLightModeli;
11464 glLightModeliv: TglLightModeliv;
11465 glLightf: TglLightf;
11466 glLightfv: TglLightfv;
11467 glLighti: TglLighti;
11468 glLightiv: TglLightiv;
11469 glLineStipple: TglLineStipple;
11470 glListBase: TglListBase;
11471 glLoadIdentity: TglLoadIdentity;
11472 glLoadMatrixd: TglLoadMatrixd;
11473 glLoadMatrixf: TglLoadMatrixf;
11474 glLoadName: TglLoadName;
11479 glMapGrid1d: TglMapGrid1d;
11480 glMapGrid1f: TglMapGrid1f;
11481 glMapGrid2d: TglMapGrid2d;
11482 glMapGrid2f: TglMapGrid2f;
11483 glMaterialf: TglMaterialf;
11484 glMaterialfv: TglMaterialfv;
11485 glMateriali: TglMateriali;
11486 glMaterialiv: TglMaterialiv;
11487 glMatrixMode: TglMatrixMode;
11488 glMultMatrixd: TglMultMatrixd;
11489 glMultMatrixf: TglMultMatrixf;
11490 glNewList: TglNewList;
11491 glNormal3b: TglNormal3b;
11492 glNormal3bv: TglNormal3bv;
11493 glNormal3d: TglNormal3d;
11494 glNormal3dv: TglNormal3dv;
11495 glNormal3f: TglNormal3f;
11496 glNormal3fv: TglNormal3fv;
11497 glNormal3i: TglNormal3i;
11498 glNormal3iv: TglNormal3iv;
11499 glNormal3s: TglNormal3s;
11500 glNormal3sv: TglNormal3sv;
11501 glNormalPointer: TglNormalPointer;
11503 glPassThrough: TglPassThrough;
11504 glPixelMapfv: TglPixelMapfv;
11505 glPixelMapuiv: TglPixelMapuiv;
11506 glPixelMapusv: TglPixelMapusv;
11507 glPixelTransferf: TglPixelTransferf;
11508 glPixelTransferi: TglPixelTransferi;
11509 glPixelZoom: TglPixelZoom;
11510 glPolygonStipple: TglPolygonStipple;
11511 glPopAttrib: TglPopAttrib;
11512 glPopClientAttrib: TglPopClientAttrib;
11513 glPopMatrix: TglPopMatrix;
11514 glPopName: TglPopName;
11515 glPrioritizeTextures: TglPrioritizeTextures;
11516 glPushAttrib: TglPushAttrib;
11517 glPushClientAttrib: TglPushClientAttrib;
11518 glPushMatrix: TglPushMatrix;
11519 glPushName: TglPushName;
11520 glRasterPos2d: TglRasterPos2d;
11521 glRasterPos2dv: TglRasterPos2dv;
11522 glRasterPos2f: TglRasterPos2f;
11523 glRasterPos2fv: TglRasterPos2fv;
11524 glRasterPos2i: TglRasterPos2i;
11525 glRasterPos2iv: TglRasterPos2iv;
11526 glRasterPos2s: TglRasterPos2s;
11527 glRasterPos2sv: TglRasterPos2sv;
11528 glRasterPos3d: TglRasterPos3d;
11529 glRasterPos3dv: TglRasterPos3dv;
11530 glRasterPos3f: TglRasterPos3f;
11531 glRasterPos3fv: TglRasterPos3fv;
11532 glRasterPos3i: TglRasterPos3i;
11533 glRasterPos3iv: TglRasterPos3iv;
11534 glRasterPos3s: TglRasterPos3s;
11535 glRasterPos3sv: TglRasterPos3sv;
11536 glRasterPos4d: TglRasterPos4d;
11537 glRasterPos4dv: TglRasterPos4dv;
11538 glRasterPos4f: TglRasterPos4f;
11539 glRasterPos4fv: TglRasterPos4fv;
11540 glRasterPos4i: TglRasterPos4i;
11541 glRasterPos4iv: TglRasterPos4iv;
11542 glRasterPos4s: TglRasterPos4s;
11543 glRasterPos4sv: TglRasterPos4sv;
11545 glRectdv: TglRectdv;
11547 glRectfv: TglRectfv;
11549 glRectiv: TglRectiv;
11551 glRectsv: TglRectsv;
11552 glRenderMode: TglRenderMode;
11553 glRotated: TglRotated;
11554 glRotatef: TglRotatef;
11555 glScaled: TglScaled;
11556 glScalef: TglScalef;
11557 glSelectBuffer: TglSelectBuffer;
11558 glShadeModel: TglShadeModel;
11559 glTexCoord1d: TglTexCoord1d;
11560 glTexCoord1dv: TglTexCoord1dv;
11561 glTexCoord1f: TglTexCoord1f;
11562 glTexCoord1fv: TglTexCoord1fv;
11563 glTexCoord1i: TglTexCoord1i;
11564 glTexCoord1iv: TglTexCoord1iv;
11565 glTexCoord1s: TglTexCoord1s;
11566 glTexCoord1sv: TglTexCoord1sv;
11567 glTexCoord2d: TglTexCoord2d;
11568 glTexCoord2dv: TglTexCoord2dv;
11569 glTexCoord2f: TglTexCoord2f;
11570 glTexCoord2fv: TglTexCoord2fv;
11571 glTexCoord2i: TglTexCoord2i;
11572 glTexCoord2iv: TglTexCoord2iv;
11573 glTexCoord2s: TglTexCoord2s;
11574 glTexCoord2sv: TglTexCoord2sv;
11575 glTexCoord3d: TglTexCoord3d;
11576 glTexCoord3dv: TglTexCoord3dv;
11577 glTexCoord3f: TglTexCoord3f;
11578 glTexCoord3fv: TglTexCoord3fv;
11579 glTexCoord3i: TglTexCoord3i;
11580 glTexCoord3iv: TglTexCoord3iv;
11581 glTexCoord3s: TglTexCoord3s;
11582 glTexCoord3sv: TglTexCoord3sv;
11583 glTexCoord4d: TglTexCoord4d;
11584 glTexCoord4dv: TglTexCoord4dv;
11585 glTexCoord4f: TglTexCoord4f;
11586 glTexCoord4fv: TglTexCoord4fv;
11587 glTexCoord4i: TglTexCoord4i;
11588 glTexCoord4iv: TglTexCoord4iv;
11589 glTexCoord4s: TglTexCoord4s;
11590 glTexCoord4sv: TglTexCoord4sv;
11591 glTexCoordPointer: TglTexCoordPointer;
11592 glTexEnvf: TglTexEnvf;
11593 glTexEnvfv: TglTexEnvfv;
11594 glTexEnvi: TglTexEnvi;
11595 glTexEnviv: TglTexEnviv;
11596 glTexGend: TglTexGend;
11597 glTexGendv: TglTexGendv;
11598 glTexGenf: TglTexGenf;
11599 glTexGenfv: TglTexGenfv;
11600 glTexGeni: TglTexGeni;
11601 glTexGeniv: TglTexGeniv;
11602 glTranslated: TglTranslated;
11603 glTranslatef: TglTranslatef;
11604 glVertex2d: TglVertex2d;
11605 glVertex2dv: TglVertex2dv;
11606 glVertex2f: TglVertex2f;
11607 glVertex2fv: TglVertex2fv;
11608 glVertex2i: TglVertex2i;
11609 glVertex2iv: TglVertex2iv;
11610 glVertex2s: TglVertex2s;
11611 glVertex2sv: TglVertex2sv;
11612 glVertex3d: TglVertex3d;
11613 glVertex3dv: TglVertex3dv;
11614 glVertex3f: TglVertex3f;
11615 glVertex3fv: TglVertex3fv;
11616 glVertex3i: TglVertex3i;
11617 glVertex3iv: TglVertex3iv;
11618 glVertex3s: TglVertex3s;
11619 glVertex3sv: TglVertex3sv;
11620 glVertex4d: TglVertex4d;
11621 glVertex4dv: TglVertex4dv;
11622 glVertex4f: TglVertex4f;
11623 glVertex4fv: TglVertex4fv;
11624 glVertex4i: TglVertex4i;
11625 glVertex4iv: TglVertex4iv;
11626 glVertex4s: TglVertex4s;
11627 glVertex4sv: TglVertex4sv;
11628 glVertexPointer: TglVertexPointer;
11632 glBlendColor: TglBlendColor;
11633 glBlendEquation: TglBlendEquation;
11634 glDrawRangeElements: TglDrawRangeElements;
11635 glTexImage3D: TglTexImage3D;
11636 glTexSubImage3D: TglTexSubImage3D;
11637 glCopyTexSubImage3D: TglCopyTexSubImage3D;
11638 {$ifdef DGL_DEPRECATED}
11639 glColorTable: TglColorTable;
11640 glColorTableParameterfv: TglColorTableParameterfv;
11641 glColorTableParameteriv: TglColorTableParameteriv;
11642 glCopyColorTable: TglCopyColorTable;
11643 glGetColorTable: TglGetColorTable;
11644 glGetColorTableParameterfv: TglGetColorTableParameterfv;
11645 glGetColorTableParameteriv: TglGetColorTableParameteriv;
11646 glColorSubTable: TglColorSubTable;
11647 glCopyColorSubTable: TglCopyColorSubTable;
11648 glConvolutionFilter1D: TglConvolutionFilter1D;
11649 glConvolutionFilter2D: TglConvolutionFilter2D;
11650 glConvolutionParameterf: TglConvolutionParameterf;
11651 glConvolutionParameterfv: TglConvolutionParameterfv;
11652 glConvolutionParameteri: TglConvolutionParameteri;
11653 glConvolutionParameteriv: TglConvolutionParameteriv;
11654 glCopyConvolutionFilter1D: TglCopyConvolutionFilter1D;
11655 glCopyConvolutionFilter2D: TglCopyConvolutionFilter2D;
11656 glGetConvolutionFilter: TglGetConvolutionFilter;
11657 glGetConvolutionParameterfv: TglGetConvolutionParameterfv;
11658 glGetConvolutionParameteriv: TglGetConvolutionParameteriv;
11659 glGetSeparableFilter: TglGetSeparableFilter;
11660 glSeparableFilter2D: TglSeparableFilter2D;
11661 glGetHistogram: TglGetHistogram;
11662 glGetHistogramParameterfv: TglGetHistogramParameterfv;
11663 glGetHistogramParameteriv: TglGetHistogramParameteriv;
11664 glGetMinmax: TglGetMinmax;
11665 glGetMinmaxParameterfv: TglGetMinmaxParameterfv;
11666 glGetMinmaxParameteriv: TglGetMinmaxParameteriv;
11667 glHistogram: TglHistogram;
11668 glMinmax: TglMinmax;
11669 glResetHistogram: TglResetHistogram;
11670 glResetMinmax: TglResetMinmax;
11674 glActiveTexture: TglActiveTexture;
11675 glSampleCoverage: TglSampleCoverage;
11676 glCompressedTexImage3D: TglCompressedTexImage3D;
11677 glCompressedTexImage2D: TglCompressedTexImage2D;
11678 glCompressedTexImage1D: TglCompressedTexImage1D;
11679 glCompressedTexSubImage3D: TglCompressedTexSubImage3D;
11680 glCompressedTexSubImage2D: TglCompressedTexSubImage2D;
11681 glCompressedTexSubImage1D: TglCompressedTexSubImage1D;
11682 glGetCompressedTexImage: TglGetCompressedTexImage;
11683 {$ifdef DGL_DEPRECATED}
11684 glClientActiveTexture: TglClientActiveTexture;
11685 glMultiTexCoord1d: TglMultiTexCoord1d;
11686 glMultiTexCoord1dv: TglMultiTexCoord1dv;
11687 glMultiTexCoord1f: TglMultiTexCoord1f;
11688 glMultiTexCoord1fv: TglMultiTexCoord1fv;
11689 glMultiTexCoord1i: TglMultiTexCoord1i;
11690 glMultiTexCoord1iv: TglMultiTexCoord1iv;
11691 glMultiTexCoord1s: TglMultiTexCoord1s;
11692 glMultiTexCoord1sv: TglMultiTexCoord1sv;
11693 glMultiTexCoord2d: TglMultiTexCoord2d;
11694 glMultiTexCoord2dv: TglMultiTexCoord2dv;
11695 glMultiTexCoord2f: TglMultiTexCoord2f;
11696 glMultiTexCoord2fv: TglMultiTexCoord2fv;
11697 glMultiTexCoord2i: TglMultiTexCoord2i;
11698 glMultiTexCoord2iv: TglMultiTexCoord2iv;
11699 glMultiTexCoord2s: TglMultiTexCoord2s;
11700 glMultiTexCoord2sv: TglMultiTexCoord2sv;
11701 glMultiTexCoord3d: TglMultiTexCoord3d;
11702 glMultiTexCoord3dv: TglMultiTexCoord3dv;
11703 glMultiTexCoord3f: TglMultiTexCoord3f;
11704 glMultiTexCoord3fv: TglMultiTexCoord3fv;
11705 glMultiTexCoord3i: TglMultiTexCoord3i;
11706 glMultiTexCoord3iv: TglMultiTexCoord3iv;
11707 glMultiTexCoord3s: TglMultiTexCoord3s;
11708 glMultiTexCoord3sv: TglMultiTexCoord3sv;
11709 glMultiTexCoord4d: TglMultiTexCoord4d;
11710 glMultiTexCoord4dv: TglMultiTexCoord4dv;
11711 glMultiTexCoord4f: TglMultiTexCoord4f;
11712 glMultiTexCoord4fv: TglMultiTexCoord4fv;
11713 glMultiTexCoord4i: TglMultiTexCoord4i;
11714 glMultiTexCoord4iv: TglMultiTexCoord4iv;
11715 glMultiTexCoord4s: TglMultiTexCoord4s;
11716 glMultiTexCoord4sv: TglMultiTexCoord4sv;
11717 glLoadTransposeMatrixf: TglLoadTransposeMatrixf;
11718 glLoadTransposeMatrixd: TglLoadTransposeMatrixd;
11719 glMultTransposeMatrixf: TglMultTransposeMatrixf;
11720 glMultTransposeMatrixd: TglMultTransposeMatrixd;
11724 glBlendFuncSeparate: TglBlendFuncSeparate;
11725 glMultiDrawArrays: TglMultiDrawArrays;
11726 glMultiDrawElements: TglMultiDrawElements;
11727 glPointParameterf: TglPointParameterf;
11728 glPointParameterfv: TglPointParameterfv;
11729 glPointParameteri: TglPointParameteri;
11730 glPointParameteriv: TglPointParameteriv;
11731 {$ifdef DGL_DEPRECATED}
11732 glFogCoordf: TglFogCoordf;
11733 glFogCoordfv: TglFogCoordfv;
11734 glFogCoordd: TglFogCoordd;
11735 glFogCoorddv: TglFogCoorddv;
11736 glFogCoordPointer: TglFogCoordPointer;
11737 glSecondaryColor3b: TglSecondaryColor3b;
11738 glSecondaryColor3bv: TglSecondaryColor3bv;
11739 glSecondaryColor3d: TglSecondaryColor3d;
11740 glSecondaryColor3dv: TglSecondaryColor3dv;
11741 glSecondaryColor3f: TglSecondaryColor3f;
11742 glSecondaryColor3fv: TglSecondaryColor3fv;
11743 glSecondaryColor3i: TglSecondaryColor3i;
11744 glSecondaryColor3iv: TglSecondaryColor3iv;
11745 glSecondaryColor3s: TglSecondaryColor3s;
11746 glSecondaryColor3sv: TglSecondaryColor3sv;
11747 glSecondaryColor3ub: TglSecondaryColor3ub;
11748 glSecondaryColor3ubv: TglSecondaryColor3ubv;
11749 glSecondaryColor3ui: TglSecondaryColor3ui;
11750 glSecondaryColor3uiv: TglSecondaryColor3uiv;
11751 glSecondaryColor3us: TglSecondaryColor3us;
11752 glSecondaryColor3usv: TglSecondaryColor3usv;
11753 glSecondaryColorPointer: TglSecondaryColorPointer;
11754 glWindowPos2d: TglWindowPos2d;
11755 glWindowPos2dv: TglWindowPos2dv;
11756 glWindowPos2f: TglWindowPos2f;
11757 glWindowPos2fv: TglWindowPos2fv;
11758 glWindowPos2i: TglWindowPos2i;
11759 glWindowPos2iv: TglWindowPos2iv;
11760 glWindowPos2s: TglWindowPos2s;
11761 glWindowPos2sv: TglWindowPos2sv;
11762 glWindowPos3d: TglWindowPos3d;
11763 glWindowPos3dv: TglWindowPos3dv;
11764 glWindowPos3f: TglWindowPos3f;
11765 glWindowPos3fv: TglWindowPos3fv;
11766 glWindowPos3i: TglWindowPos3i;
11767 glWindowPos3iv: TglWindowPos3iv;
11768 glWindowPos3s: TglWindowPos3s;
11769 glWindowPos3sv: TglWindowPos3sv;
11773 glGenQueries: TglGenQueries;
11774 glDeleteQueries: TglDeleteQueries;
11775 glIsQuery: TglIsQuery;
11776 glBeginQuery: TglBeginQuery;
11777 glEndQuery: TglEndQuery;
11778 glGetQueryiv: TglGetQueryiv;
11779 glGetQueryObjectiv: TglGetQueryObjectiv;
11780 glGetQueryObjectuiv: TglGetQueryObjectuiv;
11781 glBindBuffer: TglBindBuffer;
11782 glDeleteBuffers: TglDeleteBuffers;
11783 glGenBuffers: TglGenBuffers;
11784 glIsBuffer: TglIsBuffer;
11785 glBufferData: TglBufferData;
11786 glBufferSubData: TglBufferSubData;
11787 glGetBufferSubData: TglGetBufferSubData;
11788 glMapBuffer: TglMapBuffer;
11789 glUnmapBuffer: TglUnmapBuffer;
11790 glGetBufferParameteriv: TglGetBufferParameteriv;
11791 glGetBufferPointerv: TglGetBufferPointerv;
11794 glBlendEquationSeparate: TglBlendEquationSeparate;
11795 glDrawBuffers: TglDrawBuffers;
11796 glStencilOpSeparate: TglStencilOpSeparate;
11797 glStencilFuncSeparate: TglStencilFuncSeparate;
11798 glStencilMaskSeparate: TglStencilMaskSeparate;
11799 glAttachShader: TglAttachShader;
11800 glBindAttribLocation: TglBindAttribLocation;
11801 glCompileShader: TglCompileShader;
11802 glCreateProgram: TglCreateProgram;
11803 glCreateShader: TglCreateShader;
11804 glDeleteProgram: TglDeleteProgram;
11805 glDeleteShader: TglDeleteShader;
11806 glDetachShader: TglDetachShader;
11807 glDisableVertexAttribArray: TglDisableVertexAttribArray;
11808 glEnableVertexAttribArray: TglEnableVertexAttribArray;
11809 glGetActiveAttrib: TglGetActiveAttrib;
11810 glGetActiveUniform: TglGetActiveUniform;
11811 glGetAttachedShaders: TglGetAttachedShaders;
11812 glGetAttribLocation: TglGetAttribLocation;
11813 glGetProgramiv: TglGetProgramiv;
11814 glGetProgramInfoLog: TglGetProgramInfoLog;
11815 glGetShaderiv: TglGetShaderiv;
11816 glGetShaderInfoLog: TglGetShaderInfoLog;
11817 glGetShaderSource: TglGetShaderSource;
11818 glGetUniformLocation: TglGetUniformLocation;
11819 glGetUniformfv: TglGetUniformfv;
11820 glGetUniformiv: TglGetUniformiv;
11821 glGetVertexAttribfv: TglGetVertexAttribfv;
11822 glGetVertexAttribiv: TglGetVertexAttribiv;
11823 glGetVertexAttribPointerv: TglGetVertexAttribPointerv;
11824 glIsProgram: TglIsProgram;
11825 glIsShader: TglIsShader;
11826 glLinkProgram: TglLinkProgram;
11827 glShaderSource: TglShaderSource;
11828 glUseProgram: TglUseProgram;
11829 glUniform1f: TglUniform1f;
11830 glUniform2f: TglUniform2f;
11831 glUniform3f: TglUniform3f;
11832 glUniform4f: TglUniform4f;
11833 glUniform1i: TglUniform1i;
11834 glUniform2i: TglUniform2i;
11835 glUniform3i: TglUniform3i;
11836 glUniform4i: TglUniform4i;
11837 glUniform1fv: TglUniform1fv;
11838 glUniform2fv: TglUniform2fv;
11839 glUniform3fv: TglUniform3fv;
11840 glUniform4fv: TglUniform4fv;
11841 glUniform1iv: TglUniform1iv;
11842 glUniform2iv: TglUniform2iv;
11843 glUniform3iv: TglUniform3iv;
11844 glUniform4iv: TglUniform4iv;
11845 glUniformMatrix2fv: TglUniformMatrix2fv;
11846 glUniformMatrix3fv: TglUniformMatrix3fv;
11847 glUniformMatrix4fv: TglUniformMatrix4fv;
11848 glValidateProgram: TglValidateProgram;
11849 glVertexAttrib1d: TglVertexAttrib1d;
11850 glVertexAttrib1dv: TglVertexAttrib1dv;
11851 glVertexAttrib1f: TglVertexAttrib1f;
11852 glVertexAttrib1fv: TglVertexAttrib1fv;
11853 glVertexAttrib1s: TglVertexAttrib1s;
11854 glVertexAttrib1sv: TglVertexAttrib1sv;
11855 glVertexAttrib2d: TglVertexAttrib2d;
11856 glVertexAttrib2dv: TglVertexAttrib2dv;
11857 glVertexAttrib2f: TglVertexAttrib2f;
11858 glVertexAttrib2fv: TglVertexAttrib2fv;
11859 glVertexAttrib2s: TglVertexAttrib2s;
11860 glVertexAttrib2sv: TglVertexAttrib2sv;
11861 glVertexAttrib3d: TglVertexAttrib3d;
11862 glVertexAttrib3dv: TglVertexAttrib3dv;
11863 glVertexAttrib3f: TglVertexAttrib3f;
11864 glVertexAttrib3fv: TglVertexAttrib3fv;
11865 glVertexAttrib3s: TglVertexAttrib3s;
11866 glVertexAttrib3sv: TglVertexAttrib3sv;
11867 glVertexAttrib4Nbv: TglVertexAttrib4Nbv;
11868 glVertexAttrib4Niv: TglVertexAttrib4Niv;
11869 glVertexAttrib4Nsv: TglVertexAttrib4Nsv;
11870 glVertexAttrib4Nub: TglVertexAttrib4Nub;
11871 glVertexAttrib4Nubv: TglVertexAttrib4Nubv;
11872 glVertexAttrib4Nuiv: TglVertexAttrib4Nuiv;
11873 glVertexAttrib4Nusv: TglVertexAttrib4Nusv;
11874 glVertexAttrib4bv: TglVertexAttrib4bv;
11875 glVertexAttrib4d: TglVertexAttrib4d;
11876 glVertexAttrib4dv: TglVertexAttrib4dv;
11877 glVertexAttrib4f: TglVertexAttrib4f;
11878 glVertexAttrib4fv: TglVertexAttrib4fv;
11879 glVertexAttrib4iv: TglVertexAttrib4iv;
11880 glVertexAttrib4s: TglVertexAttrib4s;
11881 glVertexAttrib4sv: TglVertexAttrib4sv;
11882 glVertexAttrib4ubv: TglVertexAttrib4ubv;
11883 glVertexAttrib4uiv: TglVertexAttrib4uiv;
11884 glVertexAttrib4usv: TglVertexAttrib4usv;
11885 glVertexAttribPointer: TglVertexAttribPointer;
11888 glUniformMatrix2x3fv: TglUniformMatrix2x3fv;
11889 glUniformMatrix3x2fv: TglUniformMatrix3x2fv;
11890 glUniformMatrix2x4fv: TglUniformMatrix2x4fv;
11891 glUniformMatrix4x2fv: TglUniformMatrix4x2fv;
11892 glUniformMatrix3x4fv: TglUniformMatrix3x4fv;
11893 glUniformMatrix4x3fv: TglUniformMatrix4x3fv;
11896 glColorMaski: TglColorMaski;
11897 glGetBooleani_v: TglGetBooleani_v;
11898 glGetIntegeri_v: TglGetIntegeri_v;
11899 glEnablei: TglEnablei;
11900 glDisablei: TglDisablei;
11901 glIsEnabledi: TglIsEnabledi;
11902 glBeginTransformFeedback: TglBeginTransformFeedback;
11903 glEndTransformFeedback: TglEndTransformFeedback;
11904 glBindBufferRange: TglBindBufferRange;
11905 glBindBufferBase: TglBindBufferBase;
11906 glTransformFeedbackVaryings: TglTransformFeedbackVaryings;
11907 glGetTransformFeedbackVarying: TglGetTransformFeedbackVarying;
11908 glClampColor: TglClampColor;
11909 glBeginConditionalRender: TglBeginConditionalRender;
11910 glEndConditionalRender: TglEndConditionalRender;
11911 glVertexAttribI1i: TglVertexAttribI1i;
11912 glVertexAttribI2i: TglVertexAttribI2i;
11913 glVertexAttribI3i: TglVertexAttribI3i;
11914 glVertexAttribI4i: TglVertexAttribI4i;
11915 glVertexAttribI1ui: TglVertexAttribI1ui;
11916 glVertexAttribI2ui: TglVertexAttribI2ui;
11917 glVertexAttribI3ui: TglVertexAttribI3ui;
11918 glVertexAttribI4ui: TglVertexAttribI4ui;
11919 glVertexAttribI1iv: TglVertexAttribI1iv;
11920 glVertexAttribI2iv: TglVertexAttribI2iv;
11921 glVertexAttribI3iv: TglVertexAttribI3iv;
11922 glVertexAttribI4iv: TglVertexAttribI4iv;
11923 glVertexAttribI1uiv: TglVertexAttribI1uiv;
11924 glVertexAttribI2uiv: TglVertexAttribI2uiv;
11925 glVertexAttribI3uiv: TglVertexAttribI3uiv;
11926 glVertexAttribI4uiv: TglVertexAttribI4uiv;
11927 glVertexAttribI4bv: TglVertexAttribI4bv;
11928 glVertexAttribI4sv: TglVertexAttribI4sv;
11929 glVertexAttribI4ubv: TglVertexAttribI4ubv;
11930 glVertexAttribI4usv: TglVertexAttribI4usv;
11931 glVertexAttribIPointer: TglVertexAttribIPointer;
11932 glGetVertexAttribIiv: TglGetVertexAttribIiv;
11933 glGetVertexAttribIuiv: TglGetVertexAttribIuiv;
11934 glGetUniformuiv: TglGetUniformuiv;
11935 glBindFragDataLocation: TglBindFragDataLocation;
11936 glGetFragDataLocation: TglGetFragDataLocation;
11937 glUniform1ui: TglUniform1ui;
11938 glUniform2ui: TglUniform2ui;
11939 glUniform3ui: TglUniform3ui;
11940 glUniform4ui: TglUniform4ui;
11941 glUniform1uiv: TglUniform1uiv;
11942 glUniform2uiv: TglUniform2uiv;
11943 glUniform3uiv: TglUniform3uiv;
11944 glUniform4uiv: TglUniform4uiv;
11945 glTexParameterIiv: TglTexParameterIiv;
11946 glTexParameterIuiv: TglTexParameterIuiv;
11947 glGetTexParameterIiv: TglGetTexParameterIiv;
11948 glGetTexParameterIuiv: TglGetTexParameterIuiv;
11949 glClearBufferiv: TglClearBufferiv;
11950 glClearBufferuiv: TglClearBufferuiv;
11951 glClearBufferfv: TglClearBufferfv;
11952 glClearBufferfi: TglClearBufferfi;
11953 glGetStringi: TglGetStringi;
11956 glEnableVertexArrayEXT : TglEnableVertexArrayEXT;
11957 glEnableVertexArrayAttribEXT : TglEnableVertexArrayAttribEXT;
11958 glVertexArrayVertexAttribOffsetEXT : TglVertexArrayVertexAttribOffsetEXT;
11961 glDrawArraysInstanced: TglDrawArraysInstanced;
11962 glDrawElementsInstanced: TglDrawElementsInstanced;
11963 glTexBuffer: TglTexBuffer;
11964 glPrimitiveRestartIndex: TglPrimitiveRestartIndex;
11967 glGetInteger64i_v: TglGetInteger64i_v;
11968 glGetBufferParameteri64v: TglGetBufferParameteri64v;
11969 glFramebufferTexture: TglFramebufferTexture;
11972 glVertexAttribDivisor: TglVertexAttribDivisor;
11975 { OpenGL 4.0 also reuses entry points from these extensions: }
11976 { ARB_texture_query_lod (no entry points) }
11977 { ARB_draw_indirect }
11978 { ARB_gpu_shader5 (no entry points) }
11979 { ARB_gpu_shader_fp64 }
11980 { ARB_shader_subroutine }
11981 { ARB_tessellation_shader }
11982 { ARB_texture_buffer_object_rgb32 (no entry points) }
11983 { ARB_texture_cube_map_array (no entry points) }
11984 { ARB_texture_gather (no entry points) }
11985 { ARB_transform_feedback2 }
11986 { ARB_transform_feedback3 }
11987 glMinSampleShading: TglMinSampleShading;
11988 glBlendEquationi: TglBlendEquationi;
11989 glBlendEquationSeparatei: TglBlendEquationSeparatei;
11990 glBlendFunci: TglBlendFunci;
11991 glBlendFuncSeparatei: TglBlendFuncSeparatei;
11994 glTbufferMask3DFX: TglTbufferMask3DFX;
11996 // GL_APPLE_element_array
11997 glElementPointerAPPLE: TglElementPointerAPPLE;
11998 glDrawElementArrayAPPLE: TglDrawElementArrayAPPLE;
11999 glDrawRangeElementArrayAPPLE: TglDrawRangeElementArrayAPPLE;
12000 glMultiDrawElementArrayAPPLE: TglMultiDrawElementArrayAPPLE;
12001 glMultiDrawRangeElementArrayAPPLE: TglMultiDrawRangeElementArrayAPPLE;
12004 glGenFencesAPPLE: TglGenFencesAPPLE;
12005 glDeleteFencesAPPLE: TglDeleteFencesAPPLE;
12006 glSetFenceAPPLE: TglSetFenceAPPLE;
12007 glIsFenceAPPLE: TglIsFenceAPPLE;
12008 glTestFenceAPPLE: TglTestFenceAPPLE;
12009 glFinishFenceAPPLE: TglFinishFenceAPPLE;
12010 glTestObjectAPPLE: TglTestObjectAPPLE;
12011 glFinishObjectAPPLE: TglFinishObjectAPPLE;
12013 // GL_APPLE_vertex_array_object
12014 glBindVertexArrayAPPLE: TglBindVertexArrayAPPLE;
12015 glDeleteVertexArraysAPPLE: TglDeleteVertexArraysAPPLE;
12016 glGenVertexArraysAPPLE: TglGenVertexArraysAPPLE;
12017 glIsVertexArrayAPPLE: TglIsVertexArrayAPPLE;
12019 // GL_APPLE_vertex_array_range
12020 glVertexArrayRangeAPPLE: TglVertexArrayRangeAPPLE;
12021 glFlushVertexArrayRangeAPPLE: TglFlushVertexArrayRangeAPPLE;
12022 glVertexArrayParameteriAPPLE: TglVertexArrayParameteriAPPLE;
12024 // GL_APPLE_texture_range
12025 glTextureRangeAPPLE: TglTextureRangeAPPLE;
12026 glGetTexParameterPointervAPPLE: TglGetTexParameterPointervAPPLE;
12028 // GL_APPLE_vertex_program_evaluators
12029 glEnableVertexAttribAPPLE: TglEnableVertexAttribAPPLE;
12030 glDisableVertexAttribAPPLE: TglDisableVertexAttribAPPLE;
12031 glIsVertexAttribEnabledAPPLE: TglIsVertexAttribEnabledAPPLE;
12032 glMapVertexAttrib1dAPPLE: TglMapVertexAttrib1dAPPLE;
12033 glMapVertexAttrib1fAPPLE: TglMapVertexAttrib1fAPPLE;
12034 glMapVertexAttrib2dAPPLE: TglMapVertexAttrib2dAPPLE;
12035 glMapVertexAttrib2fAPPLE: TglMapVertexAttrib2fAPPLE;
12037 // GL_APPLE_object_purgeable
12038 glObjectPurgeableAPPLE: TglObjectPurgeableAPPLE;
12039 glObjectUnpurgeableAPPLE: TglObjectUnpurgeableAPPLE;
12040 glGetObjectParameterivAPPLE: TglGetObjectParameterivAPPLE;
12042 // GL_ARB_matrix_palette
12043 glCurrentPaletteMatrixARB: TglCurrentPaletteMatrixARB;
12044 glMatrixIndexubvARB: TglMatrixIndexubvARB;
12045 glMatrixIndexusvARB: TglMatrixIndexusvARB;
12046 glMatrixIndexuivARB: TglMatrixIndexuivARB;
12047 glMatrixIndexPointerARB: TglMatrixIndexPointerARB;
12049 // GL_ARB_multisample
12050 glSampleCoverageARB: TglSampleCoverageARB;
12052 // GL_ARB_multitexture
12053 glActiveTextureARB: TglActiveTextureARB;
12054 glClientActiveTextureARB: TglClientActiveTextureARB;
12055 glMultiTexCoord1dARB: TglMultiTexCoord1dARB;
12056 glMultiTexCoord1dvARB: TglMultiTexCoord1dvARB;
12057 glMultiTexCoord1fARB: TglMultiTexCoord1fARB;
12058 glMultiTexCoord1fvARB: TglMultiTexCoord1fvARB;
12059 glMultiTexCoord1iARB: TglMultiTexCoord1iARB;
12060 glMultiTexCoord1ivARB: TglMultiTexCoord1ivARB;
12061 glMultiTexCoord1sARB: TglMultiTexCoord1sARB;
12062 glMultiTexCoord1svARB: TglMultiTexCoord1svARB;
12063 glMultiTexCoord2dARB: TglMultiTexCoord2dARB;
12064 glMultiTexCoord2dvARB: TglMultiTexCoord2dvARB;
12065 glMultiTexCoord2fARB: TglMultiTexCoord2fARB;
12066 glMultiTexCoord2fvARB: TglMultiTexCoord2fvARB;
12067 glMultiTexCoord2iARB: TglMultiTexCoord2iARB;
12068 glMultiTexCoord2ivARB: TglMultiTexCoord2ivARB;
12069 glMultiTexCoord2sARB: TglMultiTexCoord2sARB;
12070 glMultiTexCoord2svARB: TglMultiTexCoord2svARB;
12071 glMultiTexCoord3dARB: TglMultiTexCoord3dARB;
12072 glMultiTexCoord3dvARB: TglMultiTexCoord3dvARB;
12073 glMultiTexCoord3fARB: TglMultiTexCoord3fARB;
12074 glMultiTexCoord3fvARB: TglMultiTexCoord3fvARB;
12075 glMultiTexCoord3iARB: TglMultiTexCoord3iARB;
12076 glMultiTexCoord3ivARB: TglMultiTexCoord3ivARB;
12077 glMultiTexCoord3sARB: TglMultiTexCoord3sARB;
12078 glMultiTexCoord3svARB: TglMultiTexCoord3svARB;
12079 glMultiTexCoord4dARB: TglMultiTexCoord4dARB;
12080 glMultiTexCoord4dvARB: TglMultiTexCoord4dvARB;
12081 glMultiTexCoord4fARB: TglMultiTexCoord4fARB;
12082 glMultiTexCoord4fvARB: TglMultiTexCoord4fvARB;
12083 glMultiTexCoord4iARB: TglMultiTexCoord4iARB;
12084 glMultiTexCoord4ivARB: TglMultiTexCoord4ivARB;
12085 glMultiTexCoord4sARB: TglMultiTexCoord4sARB;
12086 glMultiTexCoord4svARB: TglMultiTexCoord4svARB;
12088 // GL_ARB_point_parameters
12089 glPointParameterfARB: TglPointParameterfARB;
12090 glPointParameterfvARB: TglPointParameterfvARB;
12092 // GL_ARB_texture_compression
12093 glCompressedTexImage3DARB: TglCompressedTexImage3DARB;
12094 glCompressedTexImage2DARB: TglCompressedTexImage2DARB;
12095 glCompressedTexImage1DARB: TglCompressedTexImage1DARB;
12096 glCompressedTexSubImage3DARB: TglCompressedTexSubImage3DARB;
12097 glCompressedTexSubImage2DARB: TglCompressedTexSubImage2DARB;
12098 glCompressedTexSubImage1DARB: TglCompressedTexSubImage1DARB;
12099 glGetCompressedTexImageARB: TglGetCompressedTexImageARB;
12101 // GL_ARB_transpose_matrix
12102 glLoadTransposeMatrixfARB: TglLoadTransposeMatrixfARB;
12103 glLoadTransposeMatrixdARB: TglLoadTransposeMatrixdARB;
12104 glMultTransposeMatrixfARB: TglMultTransposeMatrixfARB;
12105 glMultTransposeMatrixdARB: TglMultTransposeMatrixdARB;
12107 // GL_ARB_vertex_blend
12108 glWeightbvARB: TglWeightbvARB;
12109 glWeightsvARB: TglWeightsvARB;
12110 glWeightivARB: TglWeightivARB;
12111 glWeightfvARB: TglWeightfvARB;
12112 glWeightdvARB: TglWeightdvARB;
12113 glWeightubvARB: TglWeightubvARB;
12114 glWeightusvARB: TglWeightusvARB;
12115 glWeightuivARB: TglWeightuivARB;
12116 glWeightPointerARB: TglWeightPointerARB;
12117 glVertexBlendARB: TglVertexBlendARB;
12119 // GL_ARB_vertex_buffer_object
12120 glBindBufferARB: TglBindBufferARB;
12121 glDeleteBuffersARB: TglDeleteBuffersARB;
12122 glGenBuffersARB: TglGenBuffersARB;
12123 glIsBufferARB: TglIsBufferARB;
12124 glBufferDataARB: TglBufferDataARB;
12125 glBufferSubDataARB: TglBufferSubData;
12126 glGetBufferSubDataARB: TglGetBufferSubDataARB;
12127 glMapBufferARB: TglMapBufferARB;
12128 glUnmapBufferARB: TglUnmapBufferARB;
12129 glGetBufferParameterivARB: TglGetBufferParameterivARB;
12130 glGetBufferPointervARB: TglGetBufferPointervARB;
12132 // GL_ARB_vertex_program
12133 glVertexAttrib1dARB: TglVertexAttrib1dARB;
12134 glVertexAttrib1dvARB: TglVertexAttrib1dvARB;
12135 glVertexAttrib1fARB: TglVertexAttrib1fARB;
12136 glVertexAttrib1fvARB: TglVertexAttrib1fvARB;
12137 glVertexAttrib1sARB: TglVertexAttrib1sARB;
12138 glVertexAttrib1svARB: TglVertexAttrib1svARB;
12139 glVertexAttrib2dARB: TglVertexAttrib2dARB;
12140 glVertexAttrib2dvARB: TglVertexAttrib2dvARB;
12141 glVertexAttrib2fARB: TglVertexAttrib2fARB;
12142 glVertexAttrib2fvARB: TglVertexAttrib2fvARB;
12143 glVertexAttrib2sARB: TglVertexAttrib2sARB;
12144 glVertexAttrib2svARB: TglVertexAttrib2svARB;
12145 glVertexAttrib3dARB: TglVertexAttrib3dARB;
12146 glVertexAttrib3dvARB: TglVertexAttrib3dvARB;
12147 glVertexAttrib3fARB: TglVertexAttrib3fARB;
12148 glVertexAttrib3fvARB: TglVertexAttrib3fvARB;
12149 glVertexAttrib3sARB: TglVertexAttrib3sARB;
12150 glVertexAttrib3svARB: TglVertexAttrib3svARB;
12151 glVertexAttrib4NbvARB: TglVertexAttrib4NbvARB;
12152 glVertexAttrib4NivARB: TglVertexAttrib4NivARB;
12153 glVertexAttrib4NsvARB: TglVertexAttrib4NsvARB;
12154 glVertexAttrib4NubARB: TglVertexAttrib4NubARB;
12155 glVertexAttrib4NubvARB: TglVertexAttrib4NubvARB;
12156 glVertexAttrib4NuivARB: TglVertexAttrib4NuivARB;
12157 glVertexAttrib4NusvARB: TglVertexAttrib4NusvARB;
12158 glVertexAttrib4bvARB: TglVertexAttrib4bvARB;
12159 glVertexAttrib4dARB: TglVertexAttrib4dARB;
12160 glVertexAttrib4dvARB: TglVertexAttrib4dvARB;
12161 glVertexAttrib4fARB: TglVertexAttrib4fARB;
12162 glVertexAttrib4fvARB: TglVertexAttrib4fvARB;
12163 glVertexAttrib4ivARB: TglVertexAttrib4ivARB;
12164 glVertexAttrib4sARB: TglVertexAttrib4sARB;
12165 glVertexAttrib4svARB: TglVertexAttrib4svARB;
12166 glVertexAttrib4ubvARB: TglVertexAttrib4ubvARB;
12167 glVertexAttrib4uivARB: TglVertexAttrib4uivARB;
12168 glVertexAttrib4usvARB: TglVertexAttrib4usvARB;
12169 glVertexAttribPointerARB: TglVertexAttribPointerARB;
12170 glEnableVertexAttribArrayARB: TglEnableVertexAttribArrayARB;
12171 glDisableVertexAttribArrayARB: TglDisableVertexAttribArrayARB;
12172 glProgramStringARB: TglProgramStringARB;
12173 glBindProgramARB: TglBindProgramARB;
12174 glDeleteProgramsARB: TglDeleteProgramsARB;
12175 glGenProgramsARB: TglGenProgramsARB;
12177 glProgramEnvParameter4dARB: TglProgramEnvParameter4dARB;
12178 glProgramEnvParameter4dvARB: TglProgramEnvParameter4dvARB;
12179 glProgramEnvParameter4fARB: TglProgramEnvParameter4fARB;
12180 glProgramEnvParameter4fvARB: TglProgramEnvParameter4fvARB;
12181 glProgramLocalParameter4dARB: TglProgramLocalParameter4dARB;
12182 glProgramLocalParameter4dvARB: TglProgramLocalParameter4dvARB;
12183 glProgramLocalParameter4fARB: TglProgramLocalParameter4fARB;
12184 glProgramLocalParameter4fvARB: TglProgramLocalParameter4fvARB;
12185 glGetProgramEnvParameterdvARB: TglGetProgramEnvParameterdvARB;
12186 glGetProgramEnvParameterfvARB: TglGetProgramEnvParameterfvARB;
12187 glGetProgramLocalParameterdvARB: TglGetProgramLocalParameterdvARB;
12188 glGetProgramLocalParameterfvARB: TglGetProgramLocalParameterfvARB;
12189 glGetProgramivARB: TglGetProgramivARB;
12190 glGetProgramStringARB: TglGetProgramStringARB;
12191 glGetVertexAttribdvARB: TglGetVertexAttribdvARB;
12192 glGetVertexAttribfvARB: TglGetVertexAttribfvARB;
12193 glGetVertexAttribivARB: TglGetVertexAttribivARB;
12194 glGetVertexAttribPointervARB: TglGetVertexAttribPointervARB;
12195 glIsProgramARB: TglIsProgramARB;
12197 // GL_ARB_window_pos
12198 glWindowPos2dARB: TglWindowPos2dARB;
12199 glWindowPos2dvARB: TglWindowPos2dvARB;
12200 glWindowPos2fARB: TglWindowPos2fARB;
12201 glWindowPos2fvARB: TglWindowPos2fvARB;
12202 glWindowPos2iARB: TglWindowPos2iARB;
12203 glWindowPos2ivARB: TglWindowPos2ivARB;
12204 glWindowPos2sARB: TglWindowPos2sARB;
12205 glWindowPos2svARB: TglWindowPos2svARB;
12206 glWindowPos3dARB: TglWindowPos3dARB;
12207 glWindowPos3dvARB: TglWindowPos3dvARB;
12208 glWindowPos3fARB: TglWindowPos3fARB;
12209 glWindowPos3fvARB: TglWindowPos3fvARB;
12210 glWindowPos3iARB: TglWindowPos3iARB;
12211 glWindowPos3ivARB: TglWindowPos3ivARB;
12212 glWindowPos3sARB: TglWindowPos3sARB;
12213 glWindowPos3svARB: TglWindowPos3svARB;
12215 // GL_ARB_draw_buffers
12216 glDrawBuffersARB: TglDrawBuffersARB;
12218 // GL_ARB_color_buffer_float
12219 glClampColorARB: TglClampColorARB;
12221 // GL_ARB_vertex_shader
12222 glGetActiveAttribARB: TglGetActiveAttribARB;
12223 glGetAttribLocationARB: TglGetAttribLocationARB;
12224 glBindAttribLocationARB: TglBindAttribLocationARB;
12226 // GL_ARB_shader_objects
12227 glDeleteObjectARB: TglDeleteObjectARB;
12228 glGetHandleARB: TglGetHandleARB;
12229 glDetachObjectARB: TglDetachObjectARB;
12230 glCreateShaderObjectARB: TglCreateShaderObjectARB;
12231 glShaderSourceARB: TglShaderSourceARB;
12232 glCompileShaderARB: TglCompileShaderARB;
12233 glCreateProgramObjectARB: TglCreateProgramObjectARB;
12234 glAttachObjectARB: TglAttachObjectARB;
12235 glLinkProgramARB: TglLinkProgramARB;
12236 glUseProgramObjectARB: TglUseProgramObjectARB;
12237 glValidateProgramARB: TglValidateProgramARB;
12238 glUniform1fARB: TglUniform1fARB;
12239 glUniform2fARB: TglUniform2fARB;
12240 glUniform3fARB: TglUniform3fARB;
12241 glUniform4fARB: TglUniform4fARB;
12242 glUniform1iARB: TglUniform1iARB;
12243 glUniform2iARB: TglUniform2iARB;
12244 glUniform3iARB: TglUniform3iARB;
12245 glUniform4iARB: TglUniform4iARB;
12246 glUniform1fvARB: TglUniform1fvARB;
12247 glUniform2fvARB: TglUniform2fvARB;
12248 glUniform3fvARB: TglUniform3fvARB;
12249 glUniform4fvARB: TglUniform4fvARB;
12250 glUniform1ivARB: TglUniform1ivARB;
12251 glUniform2ivARB: TglUniform2ivARB;
12252 glUniform3ivARB: TglUniform3ivARB;
12253 glUniform4ivARB: TglUniform4ivARB;
12254 glUniformMatrix2fvARB: TglUniformMatrix2fvARB;
12255 glUniformMatrix3fvARB: TglUniformMatrix3fvARB;
12256 glUniformMatrix4fvARB: TglUniformMatrix4fvARB;
12257 glGetObjectParameterfvARB: TglGetObjectParameterfvARB;
12258 glGetObjectParameterivARB: TglGetObjectParameterivARB;
12259 glGetInfoLogARB: TglGetInfoLogARB;
12260 glGetAttachedObjectsARB: TglGetAttachedObjectsARB;
12261 glGetUniformLocationARB: TglGetUniformLocationARB;
12262 glGetActiveUniformARB: TglGetActiveUniformARB;
12263 glGetUniformfvARB: TglGetUniformfvARB;
12264 glGetUniformivARB: TglGetUniformivARB;
12265 glGetShaderSourceARB: TglGetShaderSourceARB;
12267 // GL_ARB_Occlusion_Query
12268 glGenQueriesARB: TglGenQueriesARB;
12269 glDeleteQueriesARB: TglDeleteQueriesARB;
12270 glIsQueryARB: TglIsQueryARB;
12271 glBeginQueryARB: TglBeginQueryARB;
12272 glEndQueryARB: TglEndQueryARB;
12273 glGetQueryivARB: TglGetQueryivARB;
12274 glGetQueryObjectivARB: TglGetQueryObjectivARB;
12275 glGetQueryObjectuivARB: TglGetQueryObjectuivARB;
12277 // GL_ARB_draw_instanced
12278 glDrawArraysInstancedARB: TglDrawArraysInstancedARB;
12279 glDrawElementsInstancedARB: TglDrawElementsInstancedARB;
12281 // GL_ARB_framebuffer_object
12282 glIsRenderbuffer: TglIsRenderbuffer;
12283 glBindRenderbuffer: TglBindRenderbuffer;
12284 glDeleteRenderbuffers: TglDeleteRenderbuffers;
12285 glGenRenderbuffers: TglGenRenderbuffers;
12286 glRenderbufferStorage: TglRenderbufferStorage;
12287 glGetRenderbufferParameteriv: TglGetRenderbufferParameteriv;
12288 glIsFramebuffer: TglIsFramebuffer;
12289 glBindFramebuffer: TglBindFramebuffer;
12290 glDeleteFramebuffers: TglDeleteFramebuffers;
12291 glGenFramebuffers: TglGenFramebuffers;
12292 glCheckFramebufferStatus: TglCheckFramebufferStatus;
12293 glFramebufferTexture1D: TglFramebufferTexture1D;
12294 glFramebufferTexture2D: TglFramebufferTexture2D;
12295 glFramebufferTexture3D: TglFramebufferTexture3D;
12296 glFramebufferRenderbuffer: TglFramebufferRenderbuffer;
12297 glGetFramebufferAttachmentParameteriv: TglGetFramebufferAttachmentParameteriv;
12298 glGenerateMipmap: TglGenerateMipmap;
12299 glBlitFramebuffer: TglBlitFramebuffer;
12300 glRenderbufferStorageMultisample: TglRenderbufferStorageMultisample;
12301 glFramebufferTextureLayer: TglFramebufferTextureLayer;
12303 // GL_ARB_geometry_shader4
12304 glProgramParameteriARB: TglProgramParameteriARB;
12305 glFramebufferTextureARB: TglFramebufferTextureARB;
12306 glFramebufferTextureLayerARB: TglFramebufferTextureLayerARB;
12307 glFramebufferTextureFaceARB: TglFramebufferTextureFaceARB;
12309 // GL_ARB_instanced_arrays
12310 glVertexAttribDivisorARB: TglVertexAttribDivisorARB;
12312 // GL_ARB_map_buffer_range
12313 glMapBufferRange: TglMapBufferRange;
12314 glFlushMappedBufferRange: TglFlushMappedBufferRange;
12316 // GL_ARB_texture_buffer_object
12317 glTexBufferARB: TglTexBufferARB;
12319 // GL_ARB_vertex_array_object
12320 glBindVertexArray: TglBindVertexArray;
12321 glDeleteVertexArrays: TglDeleteVertexArrays;
12322 glGenVertexArrays: TglGenVertexArrays;
12323 glIsVertexArray: TglIsVertexArray;
12325 // GL_ARB_uniform_buffer_object
12326 glGetUniformIndices: TglGetUniformIndices;
12327 glGetActiveUniformsiv: TglGetActiveUniformsiv;
12328 glGetActiveUniformName: TglGetActiveUniformName;
12329 glGetUniformBlockIndex: TglGetUniformBlockIndex;
12330 glGetActiveUniformBlockiv: TglGetActiveUniformBlockiv;
12331 glGetActiveUniformBlockName: TglGetActiveUniformBlockName;
12332 glUniformBlockBinding: TglUniformBlockBinding;
12334 // GL_ARB_copy_buffer
12335 glCopyBufferSubData: TglCopyBufferSubData;
12337 // GL_ARB_draw_elements_base_vertex
12338 glDrawElementsBaseVertex: TglDrawElementsBaseVertex;
12339 glDrawRangeElementsBaseVertex: TglDrawRangeElementsBaseVertex;
12340 glDrawElementsInstancedBaseVertex: TglDrawElementsInstancedBaseVertex;
12341 glMultiDrawElementsBaseVertex: TglMultiDrawElementsBaseVertex;
12343 // GL_ARB_provoking_vertex
12344 glProvokingVertex: TglProvokingVertex;
12347 glFenceSync: TglFenceSync;
12348 glIsSync: TglIsSync;
12349 glDeleteSync: TglDeleteSync;
12350 glClientWaitSync: TglClientWaitSync;
12351 glWaitSync: TglWaitSync;
12352 glGetInteger64v: TglGetInteger64v;
12353 glGetSynciv: TglGetSynciv;
12355 // GL_ARB_texture_multisample
12356 glTexImage2DMultisample: TglTexImage2DMultisample;
12357 glTexImage3DMultisample: TglTexImage3DMultisample;
12358 glGetMultisamplefv: TglGetMultisamplefv;
12359 glSampleMaski: TglSampleMaski;
12361 // GL_ARB_draw_buffers_blend
12362 glBlendEquationiARB: TglBlendEquationiARB;
12363 glBlendEquationSeparateiARB: TglBlendEquationSeparateiARB;
12364 glBlendFunciARB: TglBlendFunciARB;
12365 glBlendFuncSeparateiARB: TglBlendFuncSeparateiARB;
12367 // GL_ARB_sample_shading
12368 glMinSampleShadingARB: TglMinSampleShadingARB;
12370 // GL_ARB_shading_language_include
12371 glNamedStringARB: TglNamedStringARB;
12372 glDeleteNamedStringARB: TglDeleteNamedStringARB;
12373 glCompileShaderIncludeARB: TglCompileShaderIncludeARB;
12374 glIsNamedStringARB: TglIsNamedStringARB;
12375 glGetNamedStringARB: TglGetNamedStringARB;
12376 glGetNamedStringivARB: TglGetNamedStringivARB;
12378 // GL_ARB_blend_func_extended
12379 glBindFragDataLocationIndexed: TglBindFragDataLocationIndexed;
12380 glGetFragDataIndex: TglGetFragDataIndex;
12382 // GL_ARB_sampler_objects
12383 glGenSamplers: TglGenSamplers;
12384 glDeleteSamplers: TglDeleteSamplers;
12385 glIsSampler: TglIsSampler;
12386 glBindSampler: TglBindSampler;
12387 glSamplerParameteri: TglSamplerParameteri;
12388 glSamplerParameteriv: TglSamplerParameteriv;
12389 glSamplerParameterf: TglSamplerParameterf;
12390 glSamplerParameterfv: TglSamplerParameterfv;
12391 glSamplerParameterIiv: TglSamplerParameterIiv;
12392 glSamplerParameterIuiv: TglSamplerParameterIuiv;
12393 glGetSamplerParameteriv: TglGetSamplerParameteriv;
12394 glGetSamplerParameterIiv: TglGetSamplerParameterIiv;
12395 glGetSamplerParameterfv: TglGetSamplerParameterfv;
12396 glGetSamplerParameterIuiv: TglGetSamplerParameterIuiv;
12398 // GL_ARB_timer_query
12399 glQueryCounter: TglQueryCounter;
12400 glGetQueryObjecti64v: TglGetQueryObjecti64v;
12401 glGetQueryObjectui64v: TglGetQueryObjectui64v;
12403 // GL_ARB_vertex_type_2_10_10_10_rev
12404 glVertexP2ui: TglVertexP2ui;
12405 glVertexP2uiv: TglVertexP2uiv;
12406 glVertexP3ui: TglVertexP3ui;
12407 glVertexP3uiv: TglVertexP3uiv;
12408 glVertexP4ui: TglVertexP4ui;
12409 glVertexP4uiv: TglVertexP4uiv;
12410 glTexCoordP1ui: TglTexCoordP1ui;
12411 glTexCoordP1uiv: TglTexCoordP1uiv;
12412 glTexCoordP2ui: TglTexCoordP2ui;
12413 glTexCoordP2uiv: TglTexCoordP2uiv;
12414 glTexCoordP3ui: TglTexCoordP3ui;
12415 glTexCoordP3uiv: TglTexCoordP3uiv;
12416 glTexCoordP4ui: TglTexCoordP4ui;
12417 glTexCoordP4uiv: TglTexCoordP4uiv;
12418 glMultiTexCoordP1ui: TglMultiTexCoordP1ui;
12419 glMultiTexCoordP1uiv: TglMultiTexCoordP1uiv;
12420 glMultiTexCoordP2ui: TglMultiTexCoordP2ui;
12421 glMultiTexCoordP2uiv: TglMultiTexCoordP2uiv;
12422 glMultiTexCoordP3ui: TglMultiTexCoordP3ui;
12423 glMultiTexCoordP3uiv: TglMultiTexCoordP3uiv;
12424 glMultiTexCoordP4ui: TglMultiTexCoordP4ui;
12425 glMultiTexCoordP4uiv: TglMultiTexCoordP4uiv;
12426 glNormalP3ui: TglNormalP3ui;
12427 glNormalP3uiv: TglNormalP3uiv;
12428 glColorP3ui: TglColorP3ui;
12429 glColorP3uiv: TglColorP3uiv;
12430 glColorP4ui: TglColorP4ui;
12431 glColorP4uiv: TglColorP4uiv;
12432 glSecondaryColorP3ui: TglSecondaryColorP3ui;
12433 glSecondaryColorP3uiv: TglSecondaryColorP3uiv;
12434 glVertexAttribP1ui: TglVertexAttribP1ui;
12435 glVertexAttribP1uiv: TglVertexAttribP1uiv;
12436 glVertexAttribP2ui: TglVertexAttribP2ui;
12437 glVertexAttribP2uiv: TglVertexAttribP2uiv;
12438 glVertexAttribP3ui: TglVertexAttribP3ui;
12439 glVertexAttribP3uiv: TglVertexAttribP3uiv;
12440 glVertexAttribP4ui: TglVertexAttribP4ui;
12441 glVertexAttribP4uiv: TglVertexAttribP4uiv;
12443 // GL_ARB_draw_indirect
12444 glDrawArraysIndirect: TglDrawArraysIndirect;
12445 glDrawElementsIndirect: TglDrawElementsIndirect;
12447 // GL_ARB_gpu_shader_fp64
12448 glUniform1d: TglUniform1d;
12449 glUniform2d: TglUniform2d;
12450 glUniform3d: TglUniform3d;
12451 glUniform4d: TglUniform4d;
12452 glUniform1dv: TglUniform1dv;
12453 glUniform2dv: TglUniform2dv;
12454 glUniform3dv: TglUniform3dv;
12455 glUniform4dv: TglUniform4dv;
12456 glUniformMatrix2dv: TglUniformMatrix2dv;
12457 glUniformMatrix3dv: TglUniformMatrix3dv;
12458 glUniformMatrix4dv: TglUniformMatrix4dv;
12459 glUniformMatrix2x3dv: TglUniformMatrix2x3dv;
12460 glUniformMatrix2x4dv: TglUniformMatrix2x4dv;
12461 glUniformMatrix3x2dv: TglUniformMatrix3x2dv;
12462 glUniformMatrix3x4dv: TglUniformMatrix3x4dv;
12463 glUniformMatrix4x2dv: TglUniformMatrix4x2dv;
12464 glUniformMatrix4x3dv: TglUniformMatrix4x3dv;
12465 glGetUniformdv: TglGetUniformdv;
12467 // GL_ARB_shader_subroutine
12468 glGetSubroutineUniformLocation: TglGetSubroutineUniformLocation;
12469 glGetSubroutineIndex: TglGetSubroutineIndex;
12470 glGetActiveSubroutineUniformiv: TglGetActiveSubroutineUniformiv;
12471 glGetActiveSubroutineUniformName: TglGetActiveSubroutineUniformName;
12472 glGetActiveSubroutineName: TglGetActiveSubroutineName;
12473 glUniformSubroutinesuiv: TglUniformSubroutinesuiv;
12474 glGetUniformSubroutineuiv: TglGetUniformSubroutineuiv;
12475 glGetProgramStageiv: TglGetProgramStageiv;
12477 // GL_ARB_tessellation_shader
12478 glPatchParameteri: TglPatchParameteri;
12479 glPatchParameterfv: TglPatchParameterfv;
12481 // GL_ARB_transform_feedback2
12482 glBindTransformFeedback: TglBindTransformFeedback;
12483 glDeleteTransformFeedbacks: TglDeleteTransformFeedbacks;
12484 glGenTransformFeedbacks: TglGenTransformFeedbacks;
12485 glIsTransformFeedback: TglIsTransformFeedback;
12486 glPauseTransformFeedback: TglPauseTransformFeedback;
12487 glResumeTransformFeedback: TglResumeTransformFeedback;
12488 glDrawTransformFeedback: TglDrawTransformFeedback;
12490 // GL_ARB_transform_feedback3
12491 glDrawTransformFeedbackStream: TglDrawTransformFeedbackStream;
12492 glBeginQueryIndexed: TglBeginQueryIndexed;
12493 glEndQueryIndexed: TglEndQueryIndexed;
12494 glGetQueryIndexediv: TglGetQueryIndexediv;
12496 // GL_ARB_ES2_compatibility
12497 glReleaseShaderCompiler: TglReleaseShaderCompiler;
12498 glShaderBinary: TglShaderBinary;
12499 glGetShaderPrecisionFormat: TglGetShaderPrecisionFormat;
12500 glDepthRangef: TglDepthRangef;
12501 glClearDepthf: TglClearDepthf;
12503 // GL_ARB_get_program_binary
12504 glGetProgramBinary: TglGetProgramBinary;
12505 glProgramBinary: TglProgramBinary;
12506 glProgramParameteri: TglProgramParameteri;
12508 // GL_ARB_separate_shader_objects
12509 glUseProgramStages: TglUseProgramStages;
12510 glActiveShaderProgram: TglActiveShaderProgram;
12511 glCreateShaderProgramv: TglCreateShaderProgramv;
12512 glBindProgramPipeline: TglBindProgramPipeline;
12513 glDeleteProgramPipelines: TglDeleteProgramPipelines;
12514 glGenProgramPipelines: TglGenProgramPipelines;
12515 glIsProgramPipeline: TglIsProgramPipeline;
12516 glGetProgramPipelineiv: TglGetProgramPipelineiv;
12517 glProgramUniform1i: TglProgramUniform1i;
12518 glProgramUniform1iv: TglProgramUniform1iv;
12519 glProgramUniform1f: TglProgramUniform1f;
12520 glProgramUniform1fv: TglProgramUniform1fv;
12521 glProgramUniform1d: TglProgramUniform1d;
12522 glProgramUniform1dv: TglProgramUniform1dv;
12523 glProgramUniform1ui: TglProgramUniform1ui;
12524 glProgramUniform1uiv: TglProgramUniform1uiv;
12525 glProgramUniform2i: TglProgramUniform2i;
12526 glProgramUniform2iv: TglProgramUniform2iv;
12527 glProgramUniform2f: TglProgramUniform2f;
12528 glProgramUniform2fv: TglProgramUniform2fv;
12529 glProgramUniform2d: TglProgramUniform2d;
12530 glProgramUniform2dv: TglProgramUniform2dv;
12531 glProgramUniform2ui: TglProgramUniform2ui;
12532 glProgramUniform2uiv: TglProgramUniform2uiv;
12533 glProgramUniform3i: TglProgramUniform3i;
12534 glProgramUniform3iv: TglProgramUniform3iv;
12535 glProgramUniform3f: TglProgramUniform3f;
12536 glProgramUniform3fv: TglProgramUniform3fv;
12537 glProgramUniform3d: TglProgramUniform3d;
12538 glProgramUniform3dv: TglProgramUniform3dv;
12539 glProgramUniform3ui: TglProgramUniform3ui;
12540 glProgramUniform3uiv: TglProgramUniform3uiv;
12541 glProgramUniform4i: TglProgramUniform4i;
12542 glProgramUniform4iv: TglProgramUniform4iv;
12543 glProgramUniform4f: TglProgramUniform4f;
12544 glProgramUniform4fv: TglProgramUniform4fv;
12545 glProgramUniform4d: TglProgramUniform4d;
12546 glProgramUniform4dv: TglProgramUniform4dv;
12547 glProgramUniform4ui: TglProgramUniform4ui;
12548 glProgramUniform4uiv: TglProgramUniform4uiv;
12549 glProgramUniformMatrix2fv: TglProgramUniformMatrix2fv;
12550 glProgramUniformMatrix3fv: TglProgramUniformMatrix3fv;
12551 glProgramUniformMatrix4fv: TglProgramUniformMatrix4fv;
12552 glProgramUniformMatrix2dv: TglProgramUniformMatrix2dv;
12553 glProgramUniformMatrix3dv: TglProgramUniformMatrix3dv;
12554 glProgramUniformMatrix4dv: TglProgramUniformMatrix4dv;
12555 glProgramUniformMatrix2x3fv: TglProgramUniformMatrix2x3fv;
12556 glProgramUniformMatrix3x2fv: TglProgramUniformMatrix3x2fv;
12557 glProgramUniformMatrix2x4fv: TglProgramUniformMatrix2x4fv;
12558 glProgramUniformMatrix4x2fv: TglProgramUniformMatrix4x2fv;
12559 glProgramUniformMatrix3x4fv: TglProgramUniformMatrix3x4fv;
12560 glProgramUniformMatrix4x3fv: TglProgramUniformMatrix4x3fv;
12561 glProgramUniformMatrix2x3dv: TglProgramUniformMatrix2x3dv;
12562 glProgramUniformMatrix3x2dv: TglProgramUniformMatrix3x2dv;
12563 glProgramUniformMatrix2x4dv: TglProgramUniformMatrix2x4dv;
12564 glProgramUniformMatrix4x2dv: TglProgramUniformMatrix4x2dv;
12565 glProgramUniformMatrix3x4dv: TglProgramUniformMatrix3x4dv;
12566 glProgramUniformMatrix4x3dv: TglProgramUniformMatrix4x3dv;
12567 glValidateProgramPipeline: TglValidateProgramPipeline;
12568 glGetProgramPipelineInfoLog: TglGetProgramPipelineInfoLog;
12570 // GL_ARB_vertex_attrib_64bit
12571 glVertexAttribL1d: TglVertexAttribL1d;
12572 glVertexAttribL2d: TglVertexAttribL2d;
12573 glVertexAttribL3d: TglVertexAttribL3d;
12574 glVertexAttribL4d: TglVertexAttribL4d;
12575 glVertexAttribL1dv: TglVertexAttribL1dv;
12576 glVertexAttribL2dv: TglVertexAttribL2dv;
12577 glVertexAttribL3dv: TglVertexAttribL3dv;
12578 glVertexAttribL4dv: TglVertexAttribL4dv;
12579 glVertexAttribLPointer: TglVertexAttribLPointer;
12580 glGetVertexAttribLdv: TglGetVertexAttribLdv;
12582 // GL_ARB_viewport_array
12583 glViewportArrayv: TglViewportArrayv;
12584 glViewportIndexedf: TglViewportIndexedf;
12585 glViewportIndexedfv: TglViewportIndexedfv;
12586 glScissorArrayv: TglScissorArrayv;
12587 glScissorIndexed: TglScissorIndexed;
12588 glScissorIndexedv: TglScissorIndexedv;
12589 glDepthRangeArrayv: TglDepthRangeArrayv;
12590 glDepthRangeIndexed: TglDepthRangeIndexed;
12591 glGetFloati_v: TglGetFloati_v;
12592 glGetDoublei_v: TglGetDoublei_v;
12596 // GL_ARB_base_instance
12597 glDrawArraysInstancedBaseInstance : TglDrawArraysInstancedBaseInstance;
12598 glDrawElementsInstancedBaseInstance : TglDrawElementsInstancedBaseInstance;
12599 glDrawElementsInstancedBaseVertexBaseInstance : TglDrawElementsInstancedBaseVertexBaseInstance;
12601 // GL_ARB_transform_feedback_instanced
12602 glDrawTransformFeedbackInstanced : TglDrawTransformFeedbackInstanced;
12603 glDrawTransformFeedbackStreamInstanced : TglDrawTransformFeedbackStreamInstanced;
12605 // GL_ARB_internalformat_query
12606 glGetInternalformativ : TglGetInternalformativ;
12608 // GL_ARB_shader_atomic_counters
12609 glGetActiveAtomicCounterBufferiv : TglGetActiveAtomicCounterBufferiv;
12611 /// GL_ARB_shader_image_load_store
12612 glBindImageTexture : TglBindImageTexture;
12613 glMemoryBarrier : TglMemoryBarrier;
12615 // GL_ARB_texture_storage
12616 glTexStorage1D : TglTexStorage1D;
12617 glTexStorage2D : TglTexStorage2D;
12618 glTexStorage3D : TglTexStorage3D;
12619 glTextureStorage1DEXT : TglTextureStorage1DEXT;
12620 glTextureStorage2DEXT : TglTextureStorage2DEXT;
12621 glTextureStorage3DEXT : TglTextureStorage3DEXT;
12626 glDebugMessageControl : TglDebugMessageControl;
12627 glDebugMessageInsert : TglDebugMessageInsert;
12628 glDebugMessageCallback : TglDebugMessageCallback;
12629 glGetDebugMessageLog : TglGetDebugMessageLog;
12630 glPushDebugGroup : TglPushDebugGroup;
12631 glPopDebugGroup : TglPopDebugGroup;
12632 glObjectLabel : TglObjectLabel;
12633 glGetObjectLabel : TglGetObjectLabel;
12634 glObjectPtrLabel : TglObjectPtrLabel;
12635 glGetObjectPtrLabel : TglGetObjectPtrLabel;
12636 // GL_ARB_clear_buffer_object
12637 glClearBufferData : TglClearBufferData;
12638 glClearBufferSubData : TglClearBufferSubData;
12639 glClearNamedBufferDataEXT : TglClearNamedBufferDataEXT;
12640 glClearNamedBufferSubDataEXT : TglClearNamedBufferSubDataEXT;
12641 // GL_ARB_compute_shader
12642 glDispatchCompute : TglDispatchCompute;
12643 glDispatchComputeIndirect : TglDispatchComputeIndirect;
12644 // GL_ARB_copy_image
12645 glCopyImageSubData : TglCopyImageSubData;
12646 // GL_ARB_framebuffer_no_attachments
12647 glFramebufferParameteri : TglFramebufferParameteri;
12648 glGetFramebufferParameteriv : TglGetFramebufferParameteriv;
12649 glNamedFramebufferParameteriEXT : TglNamedFramebufferParameteriEXT;
12650 glGetNamedFramebufferParameterivEXT : TglGetNamedFramebufferParameterivEXT;
12651 // GL_ARB_internalformat_query2
12652 glGetInternalformati64v : TglGetInternalformati64v;
12653 // GL_ARB_invalidate_subdata
12654 glInvalidateTexSubImage : TglInvalidateTexSubImage;
12655 glInvalidateTexImage : TglInvalidateTexImage;
12656 glInvalidateBufferSubData : TglInvalidateBufferSubData;
12657 glInvalidateBufferData : TglInvalidateBufferData;
12658 glInvalidateFramebuffer : TglInvalidateFramebuffer;
12659 glInvalidateSubFramebuffer : TglInvalidateSubFramebuffer;
12660 // GL_ARB_multi_draw_indirect
12661 glMultiDrawArraysIndirect : TglMultiDrawArraysIndirect;
12662 glMultiDrawElementsIndirect : TglMultiDrawElementsIndirect;
12663 // GL_ARB_program_interface_query
12664 glGetProgramInterfaceiv : TglGetProgramInterfaceiv;
12665 glGetProgramResourceIndex : TglGetProgramResourceIndex;
12666 glGetProgramResourceName : TglGetProgramResourceName;
12667 glGetProgramResourceiv : TglGetProgramResourceiv;
12668 glGetProgramResourceLocation : TglGetProgramResourceLocation;
12669 glGetProgramResourceLocationIndex : TglGetProgramResourceLocationIndex;
12670 // GL_ARB_shader_storage_buffer_object
12671 glShaderStorageBlockBinding : TglShaderStorageBlockBinding;
12672 // GL_ARB_texture_buffer_range
12673 glTexBufferRange : TglTexBufferRange;
12674 glTextureBufferRangeEXT : TglTextureBufferRangeEXT;
12675 // GL_ARB_texture_storage_multisample
12676 glTexStorage2DMultisample : TglTexStorage2DMultisample;
12677 glTexStorage3DMultisample : TglTexStorage3DMultisample;
12678 glTextureStorage2DMultisampleEXT : TglTextureStorage2DMultisampleEXT;
12679 glTextureStorage3DMultisampleEXT : TglTextureStorage3DMultisampleEXT;
12680 // GL_ARB_texture_view
12681 glTextureView : TglTextureView;
12682 // GL_ARB_vertex_attrib_binding
12683 glBindVertexBuffer : TglBindVertexBuffer;
12684 glVertexAttribFormat : TglVertexAttribFormat;
12685 glVertexAttribIFormat : TglVertexAttribIFormat;
12686 glVertexAttribLFormat : TglVertexAttribLFormat;
12687 glVertexAttribBinding : TglVertexAttribBinding;
12688 glVertexBindingDivisor : TglVertexBindingDivisor;
12689 glVertexArrayBindVertexBufferEXT : TglVertexArrayBindVertexBufferEXT;
12690 glVertexArrayVertexAttribFormatEXT : TglVertexArrayVertexAttribFormatEXT;
12691 glVertexArrayVertexAttribIFormatEXT : TglVertexArrayVertexAttribIFormatEXT;
12692 glVertexArrayVertexAttribLFormatEXT : TglVertexArrayVertexAttribLFormatEXT;
12693 glVertexArrayVertexAttribBindingEXT : TglVertexArrayVertexAttribBindingEXT;
12694 glVertexArrayVertexBindingDivisorEXT : TglVertexArrayVertexBindingDivisorEXT;
12699 glBufferStorage : TglBufferStorage;
12700 glClearTexImage : TglClearTexImage;
12701 glClearTexSubImage : TglClearTexSubImage;
12702 glBindBuffersBase : TglBindBuffersBase;
12703 glBindBuffersRange : TglBindBuffersRange;
12704 glBindTextures : TglBindTextures;
12705 glBindSamplers : TglBindSamplers;
12706 glBindImageTextures : TglBindImageTextures;
12707 glBindVertexBuffers : TglBindVertexBuffers;
12712 glCreateSyncFromCLeventARB: TglCreateSyncFromCLeventARB;
12714 // GL_ARB_debug_output
12715 glDebugMessageControlARB: TglDebugMessageControlARB;
12716 glDebugMessageInsertARB: TglDebugMessageInsertARB;
12717 glDebugMessageCallbackARB: TglDebugMessageCallbackARB;
12718 glGetDebugMessageLogARB: TglGetDebugMessageLogARB;
12720 // GL_ARB_robustness
12721 glGetGraphicsResetStatusARB: TglGetGraphicsResetStatusARB;
12722 glGetnMapdvARB: TglGetnMapdvARB;
12723 glGetnMapfvARB: TglGetnMapfvARB;
12724 glGetnMapivARB: TglGetnMapivARB;
12725 glGetnPixelMapfvARB: TglGetnPixelMapfvARB;
12726 glGetnPixelMapuivARB: TglGetnPixelMapuivARB;
12727 glGetnPixelMapusvARB: TglGetnPixelMapusvARB;
12728 glGetnPolygonStippleARB: TglGetnPolygonStippleARB;
12729 glGetnColorTableARB: TglGetnColorTableARB;
12730 glGetnConvolutionFilterARB: TglGetnConvolutionFilterARB;
12731 glGetnSeparableFilterARB: TglGetnSeparableFilterARB;
12732 glGetnHistogramARB: TglGetnHistogramARB;
12733 glGetnMinmaxARB: TglGetnMinmaxARB;
12734 glGetnTexImageARB: TglGetnTexImageARB;
12735 glReadnPixelsARB: TglReadnPixelsARB;
12736 glGetnCompressedTexImageARB: TglGetnCompressedTexImageARB;
12737 glGetnUniformfvARB: TglGetnUniformfvARB;
12738 glGetnUniformivARB: TglGetnUniformivARB;
12739 glGetnUniformuivARB: TglGetnUniformuivARB;
12740 glGetnUniformdvARB: TglGetnUniformdvARB;
12742 // GL_ATI_draw_buffers
12743 glDrawBuffersATI: TglDrawBuffersATI;
12745 // GL_ATI_element_array
12746 glElementPointerATI: TglElementPointerATI;
12747 glDrawElementArrayATI: TglDrawElementArrayATI;
12748 glDrawRangeElementArrayATI: TglDrawRangeElementArrayATI;
12750 // GL_ATI_envmap_bumpmap
12751 glTexBumpParameterivATI: TglTexBumpParameterivATI;
12752 glTexBumpParameterfvATI: TglTexBumpParameterfvATI;
12753 glGetTexBumpParameterivATI: TglGetTexBumpParameterivATI;
12754 glGetTexBumpParameterfvATI: TglGetTexBumpParameterfvATI;
12756 // GL_ATI_fragment_shader
12757 glGenFragmentShadersATI: TglGenFragmentShadersATI;
12758 glBindFragmentShaderATI: TglBindFragmentShaderATI;
12759 glDeleteFragmentShaderATI: TglDeleteFragmentShaderATI;
12760 glBeginFragmentShaderATI: TglBeginFragmentShaderATI;
12761 glEndFragmentShaderATI: TglEndFragmentShaderATI;
12762 glPassTexCoordATI: TglPassTexCoordATI;
12763 glSampleMapATI: TglSampleMapATI;
12764 glColorFragmentOp1ATI: TglColorFragmentOp1ATI;
12765 glColorFragmentOp2ATI: TglColorFragmentOp2ATI;
12766 glColorFragmentOp3ATI: TglColorFragmentOp3ATI;
12767 glAlphaFragmentOp1ATI: TglAlphaFragmentOp1ATI;
12768 glAlphaFragmentOp2ATI: TglAlphaFragmentOp2ATI;
12769 glAlphaFragmentOp3ATI: TglAlphaFragmentOp3ATI;
12770 glSetFragmentShaderConstantATI: TglSetFragmentShaderConstantATI;
12772 // GL_ATI_map_object_buffer
12773 glMapObjectBufferATI: TglMapObjectBufferATI;
12774 glUnmapObjectBufferATI: TglUnmapObjectBufferATI;
12776 // GL_ATI_pn_triangles
12777 glPNTrianglesiATI: TglPNTrianglesiATI;
12778 glPNTrianglesfATI: TglPNTrianglesfATI;
12780 // GL_ATI_separate_stencil
12781 glStencilOpSeparateATI: TglStencilOpSeparateATI;
12782 glStencilFuncSeparateATI: TglStencilFuncSeparateATI;
12784 // GL_ATI_vertex_array_object
12785 glNewObjectBufferATI: TglNewObjectBufferATI;
12786 glIsObjectBufferATI: TglIsObjectBufferATI;
12787 glUpdateObjectBufferATI: TglUpdateObjectBufferATI;
12788 glGetObjectBufferfvATI: TglGetObjectBufferfvATI;
12789 glGetObjectBufferivATI: TglGetObjectBufferivATI;
12790 glFreeObjectBufferATI: TglFreeObjectBufferATI;
12791 glArrayObjectATI: TglArrayObjectATI;
12792 glGetArrayObjectfvATI: TglGetArrayObjectfvATI;
12793 glGetArrayObjectivATI: TglGetArrayObjectivATI;
12794 glVariantArrayObjectATI: TglVariantArrayObjectATI;
12795 glGetVariantArrayObjectfvATI: TglGetVariantArrayObjectfvATI;
12796 glGetVariantArrayObjectivATI: TglGetVariantArrayObjectivATI;
12797 glVertexAttribArrayObjectATI: TglVertexAttribArrayObjectATI;
12798 glGetVertexAttribArrayObjectfvATI: TglGetVertexAttribArrayObjectfvATI;
12799 glGetVertexAttribArrayObjectivATI: TglGetVertexAttribArrayObjectivATI;
12801 // GL_ATI_vertex_streams
12802 glVertexStream1sATI: TglVertexStream1sATI;
12803 glVertexStream1svATI: TglVertexStream1svATI;
12804 glVertexStream1iATI: TglVertexStream1iATI;
12805 glVertexStream1ivATI: TglVertexStream1ivATI;
12806 glVertexStream1fATI: TglVertexStream1fATI;
12807 glVertexStream1fvATI: TglVertexStream1fvATI;
12808 glVertexStream1dATI: TglVertexStream1dATI;
12809 glVertexStream1dvATI: TglVertexStream1dvATI;
12810 glVertexStream2sATI: TglVertexStream2sATI;
12811 glVertexStream2svATI: TglVertexStream2svATI;
12812 glVertexStream2iATI: TglVertexStream2iATI;
12813 glVertexStream2ivATI: TglVertexStream2ivATI;
12814 glVertexStream2fATI: TglVertexStream2fATI;
12815 glVertexStream2fvATI: TglVertexStream2fvATI;
12816 glVertexStream2dATI: TglVertexStream2dATI;
12817 glVertexStream2dvATI: TglVertexStream2dvATI;
12818 glVertexStream3sATI: TglVertexStream3sATI;
12819 glVertexStream3svATI: TglVertexStream3svATI;
12820 glVertexStream3iATI: TglVertexStream3iATI;
12821 glVertexStream3ivATI: TglVertexStream3ivATI;
12822 glVertexStream3fATI: TglVertexStream3fATI;
12823 glVertexStream3fvATI: TglVertexStream3fvATI;
12824 glVertexStream3dATI: TglVertexStream3dATI;
12825 glVertexStream3dvATI: TglVertexStream3dvATI;
12826 glVertexStream4sATI: TglVertexStream4sATI;
12827 glVertexStream4svATI: TglVertexStream4svATI;
12828 glVertexStream4iATI: TglVertexStream4iATI;
12829 glVertexStream4ivATI: TglVertexStream4ivATI;
12830 glVertexStream4fATI: TglVertexStream4fATI;
12831 glVertexStream4fvATI: TglVertexStream4fvATI;
12832 glVertexStream4dATI: TglVertexStream4dATI;
12833 glVertexStream4dvATI: TglVertexStream4dvATI;
12834 glNormalStream3bATI: TglNormalStream3bATI;
12835 glNormalStream3bvATI: TglNormalStream3bvATI;
12836 glNormalStream3sATI: TglNormalStream3sATI;
12837 glNormalStream3svATI: TglNormalStream3svATI;
12838 glNormalStream3iATI: TglNormalStream3iATI;
12839 glNormalStream3ivATI: TglNormalStream3ivATI;
12840 glNormalStream3fATI: TglNormalStream3fATI;
12841 glNormalStream3fvATI: TglNormalStream3fvATI;
12842 glNormalStream3dATI: TglNormalStream3dATI;
12843 glNormalStream3dvATI: TglNormalStream3dvATI;
12844 glClientActiveVertexStreamATI: TglClientActiveVertexStreamATI;
12845 glVertexBlendEnviATI: TglVertexBlendEnviATI;
12846 glVertexBlendEnvfATI: TglVertexBlendEnvfATI;
12848 // GL_AMD_performance_monitor
12849 glGetPerfMonitorGroupsAMD: TglGetPerfMonitorGroupsAMD;
12850 glGetPerfMonitorCountersAMD: TglGetPerfMonitorCountersAMD;
12851 glGetPerfMonitorGroupStringAMD: TglGetPerfMonitorGroupStringAMD;
12852 glGetPerfMonitorCounterStringAMD: TglGetPerfMonitorCounterStringAMD;
12853 glGetPerfMonitorCounterInfoAMD: TglGetPerfMonitorCounterInfoAMD;
12854 glGenPerfMonitorsAMD: TglGenPerfMonitorsAMD;
12855 glDeletePerfMonitorsAMD: TglDeletePerfMonitorsAMD;
12856 glSelectPerfMonitorCountersAMD: TglSelectPerfMonitorCountersAMD;
12857 glBeginPerfMonitorAMD: TglBeginPerfMonitorAMD;
12858 glEndPerfMonitorAMD: TglEndPerfMonitorAMD;
12859 glGetPerfMonitorCounterDataAMD: TglGetPerfMonitorCounterDataAMD;
12861 // GL_AMD_vertex_shader_tesselator
12862 glTessellationFactorAMD: TglTessellationFactorAMD;
12863 glTessellationModeAMD: TglTessellationModeAMD;
12865 // GL_AMD_draw_buffers_blend
12866 glBlendFuncIndexedAMD: TglBlendFuncIndexedAMD;
12867 glBlendFuncSeparateIndexedAMD: TglBlendFuncSeparateIndexedAMD;
12868 glBlendEquationIndexedAMD: TglBlendEquationIndexedAMD;
12869 glBlendEquationSeparateIndexedAMD: TglBlendEquationSeparateIndexedAMD;
12871 // GL_AMD_name_gen_delete
12872 glGenNamesAMD: TglGenNamesAMD;
12873 glDeleteNamesAMD: TglDeleteNamesAMD;
12874 glIsNameAMD: TglIsNameAMD;
12876 // GL_AMD_debug_output
12877 glDebugMessageEnableAMD: TglDebugMessageEnableAMD;
12878 glDebugMessageInsertAMD: TglDebugMessageInsertAMD;
12879 glDebugMessageCallbackAMD: TglDebugMessageCallbackAMD;
12880 glGetDebugMessageLogAMD: TglGetDebugMessageLogAMD;
12882 // GL_EXT_blend_color
12883 glBlendColorEXT: TglBlendColorEXT;
12885 // GL_EXT_blend_func_separate
12886 glBlendFuncSeparateEXT: TglBlendFuncSeparateEXT;
12888 // GL_EXT_blend_minmax
12889 glBlendEquationEXT: TglBlendEquationEXT;
12891 // GL_EXT_color_subtable
12892 glColorSubTableEXT: TglColorSubTableEXT;
12893 glCopyColorSubTableEXT: TglCopyColorSubTableEXT;
12895 // GL_EXT_compiled_vertex_array
12896 glLockArraysEXT: TglLockArraysEXT;
12897 glUnlockArraysEXT: TglUnlockArraysEXT;
12899 // GL_EXT_convolution
12900 glConvolutionFilter1DEXT: TglConvolutionFilter1DEXT;
12901 glConvolutionFilter2DEXT: TglConvolutionFilter2DEXT;
12902 glConvolutionParameterfEXT: TglConvolutionParameterfEXT;
12903 glConvolutionParameterfvEXT: TglConvolutionParameterfvEXT;
12904 glConvolutionParameteriEXT: TglConvolutionParameteriEXT;
12905 glConvolutionParameterivEXT: TglConvolutionParameterivEXT;
12906 glCopyConvolutionFilter1DEXT: TglCopyConvolutionFilter1DEXT;
12907 glCopyConvolutionFilter2DEXT: TglCopyConvolutionFilter2DEXT;
12908 glGetConvolutionFilterEXT: TglGetConvolutionFilterEXT;
12909 glGetConvolutionParameterfvEXT: TglGetConvolutionParameterfvEXT;
12910 glGetConvolutionParameterivEXT: TglGetConvolutionParameterivEXT;
12911 glGetSeparableFilterEXT: TglGetSeparableFilterEXT;
12912 glSeparableFilter2DEXT: TglSeparableFilter2DEXT;
12914 // GL_EXT_coordinate_frame
12915 glTangent3bEXT: TglTangent3bEXT;
12916 glTangent3bvEXT: TglTangent3bvEXT;
12917 glTangent3dEXT: TglTangent3dEXT;
12918 glTangent3dvEXT: TglTangent3dvEXT;
12919 glTangent3fEXT: TglTangent3fEXT;
12920 glTangent3fvEXT: TglTangent3fvEXT;
12921 glTangent3iEXT: TglTangent3iEXT;
12922 glTangent3ivEXT: TglTangent3ivEXT;
12923 glTangent3sEXT: TglTangent3sEXT;
12924 glTangent3svEXT: TglTangent3svEXT;
12925 glBinormal3bEXT: TglBinormal3bEXT;
12926 glBinormal3bvEXT: TglBinormal3bvEXT;
12927 glBinormal3dEXT: TglBinormal3dEXT;
12928 glBinormal3dvEXT: TglBinormal3dvEXT;
12929 glBinormal3fEXT: TglBinormal3fEXT;
12930 glBinormal3fvEXT: TglBinormal3fvEXT;
12931 glBinormal3iEXT: TglBinormal3iEXT;
12932 glBinormal3ivEXT: TglBinormal3ivEXT;
12933 glBinormal3sEXT: TglBinormal3sEXT;
12934 glBinormal3svEXT: TglBinormal3svEXT;
12935 glTangentPointerEXT: TglTangentPointerEXT;
12936 glBinormalPointerEXT: TglBinormalPointerEXT;
12938 // GL_EXT_copy_texture
12939 glCopyTexImage1DEXT: TglCopyTexImage1DEXT;
12940 glCopyTexImage2DEXT: TglCopyTexImage2DEXT;
12941 glCopyTexSubImage1DEXT: TglCopyTexSubImage1DEXT;
12942 glCopyTexSubImage2DEXT: TglCopyTexSubImage2DEXT;
12943 glCopyTexSubImage3DEXT: TglCopyTexSubImage3DEXT;
12945 // GL_EXT_cull_vertex
12946 glCullParameterdvEXT: TglCullParameterdvEXT;
12947 glCullParameterfvEXT: TglCullParameterfvEXT;
12949 // GL_EXT_draw_range_elements
12950 glDrawRangeElementsEXT: TglDrawRangeElementsEXT;
12952 // GL_EXT_fog_coord
12953 glFogCoordfEXT: TglFogCoordfEXT;
12954 glFogCoordfvEXT: TglFogCoordfvEXT;
12955 glFogCoorddEXT: TglFogCoorddEXT;
12956 glFogCoorddvEXT: TglFogCoorddvEXT;
12957 glFogCoordPointerEXT: TglFogCoordPointerEXT;
12959 // GL_EXT_framebuffer_object
12960 glIsRenderbufferEXT: TglIsRenderbufferEXT;
12961 glBindRenderbufferEXT: TglBindRenderbufferEXT;
12962 glDeleteRenderbuffersEXT: TglDeleteRenderbuffersEXT;
12963 glGenRenderbuffersEXT: TglGenRenderbuffersEXT;
12964 glRenderbufferStorageEXT: TglRenderbufferStorageEXT;
12965 glGetRenderbufferParameterivEXT: TglGetRenderbufferParameterivEXT;
12966 glIsFramebufferEXT: TglIsFramebufferEXT;
12967 glBindFramebufferEXT: TglBindFramebufferEXT;
12968 glDeleteFramebuffersEXT: TglDeleteFramebuffersEXT;
12969 glGenFramebuffersEXT: TglGenFramebuffersEXT;
12970 glCheckFramebufferStatusEXT: TglCheckFramebufferStatusEXT;
12971 glFramebufferTexture1DEXT: TglFramebufferTexture1DEXT;
12972 glFramebufferTexture2DEXT: TglFramebufferTexture2DEXT;
12973 glFramebufferTexture3DEXT: TglFramebufferTexture3DEXT;
12974 glFramebufferRenderbufferEXT: TglFramebufferRenderbufferEXT;
12975 glGetFramebufferAttachmentParameterivEXT: TglGetFramebufferAttachmentParameterivEXT;
12976 glGenerateMipmapEXT: TglGenerateMipmapEXT;
12978 // GL_EXT_histogram
12979 glGetHistogramEXT: TglGetHistogramEXT;
12980 glGetHistogramParameterfvEXT: TglGetHistogramParameterfvEXT;
12981 glGetHistogramParameterivEXT: TglGetHistogramParameterivEXT;
12982 glGetMinmaxEXT: TglGetMinmaxEXT;
12983 glGetMinmaxParameterfvEXT: TglGetMinmaxParameterfvEXT;
12984 glGetMinmaxParameterivEXT: TglGetMinmaxParameterivEXT;
12985 glHistogramEXT: TglHistogramEXT;
12986 glMinmaxEXT: TglMinmaxEXT;
12987 glResetHistogramEXT: TglResetHistogramEXT;
12988 glResetMinmaxEXT: TglResetMinmaxEXT;
12990 // GL_EXT_index_func
12991 glIndexFuncEXT: TglIndexFuncEXT;
12993 // GL_EXT_index_material
12994 glIndexMaterialEXT: TglIndexMaterialEXT;
12996 // GL_EXT_light_texture
12997 glApplyTextureEXT: TglApplyTextureEXT;
12998 glTextureLightEXT: TglTextureLightEXT;
12999 glTextureMaterialEXT: TglTextureMaterialEXT;
13001 // GL_EXT_multi_draw_arrays
13002 glMultiDrawArraysEXT: TglMultiDrawArraysEXT;
13003 glMultiDrawElementsEXT: TglMultiDrawElementsEXT;
13005 // GL_EXT_multisample
13006 glSampleMaskEXT: TglSampleMaskEXT;
13007 glSamplePatternEXT: TglSamplePatternEXT;
13009 // GL_EXT_paletted_texture
13010 glColorTableEXT: TglColorTableEXT;
13011 glGetColorTableEXT: TglGetColorTableEXT;
13012 glGetColorTableParameterivEXT: TglGetColorTableParameterivEXT;
13013 glGetColorTableParameterfvEXT: TglGetColorTableParameterfvEXT;
13015 // GL_EXT_pixel_transform
13016 glPixelTransformParameteriEXT: TglPixelTransformParameteriEXT;
13017 glPixelTransformParameterfEXT: TglPixelTransformParameterfEXT;
13018 glPixelTransformParameterivEXT: TglPixelTransformParameterivEXT;
13019 glPixelTransformParameterfvEXT: TglPixelTransformParameterfvEXT;
13021 // GL_EXT_point_parameters
13022 glPointParameterfEXT: TglPointParameterfEXT;
13023 glPointParameterfvEXT: TglPointParameterfvEXT;
13025 // GL_EXT_polygon_offset
13026 glPolygonOffsetEXT: TglPolygonOffsetEXT;
13028 // GL_EXT_secondary_color
13029 glSecondaryColor3bEXT: TglSecondaryColor3bEXT;
13030 glSecondaryColor3bvEXT: TglSecondaryColor3bvEXT;
13031 glSecondaryColor3dEXT: TglSecondaryColor3dEXT;
13032 glSecondaryColor3dvEXT: TglSecondaryColor3dvEXT;
13033 glSecondaryColor3fEXT: TglSecondaryColor3fEXT;
13034 glSecondaryColor3fvEXT: TglSecondaryColor3fvEXT;
13035 glSecondaryColor3iEXT: TglSecondaryColor3iEXT;
13036 glSecondaryColor3ivEXT: TglSecondaryColor3ivEXT;
13037 glSecondaryColor3sEXT: TglSecondaryColor3sEXT;
13038 glSecondaryColor3svEXT: TglSecondaryColor3svEXT;
13039 glSecondaryColor3ubEXT: TglSecondaryColor3ubEXT;
13040 glSecondaryColor3ubvEXT: TglSecondaryColor3ubvEXT;
13041 glSecondaryColor3uiEXT: TglSecondaryColor3uiEXT;
13042 glSecondaryColor3uivEXT: TglSecondaryColor3uivEXT;
13043 glSecondaryColor3usEXT: TglSecondaryColor3usEXT;
13044 glSecondaryColor3usvEXT: TglSecondaryColor3usvEXT;
13045 glSecondaryColorPointerEXT: TglSecondaryColorPointerEXT;
13047 // GL_EXT_stencil_two_side
13048 glActiveStencilFaceEXT: TglActiveStencilFaceEXT;
13050 // GL_EXT_subtexture
13051 glTexSubImage1DEXT: TglTexSubImage1DEXT;
13052 glTexSubImage2DEXT: TglTexSubImage2DEXT;
13054 // GL_EXT_texture3D
13055 glTexImage3DEXT: TglTexImage3DEXT;
13056 glTexSubImage3DEXT: TglTexSubImage3DEXT;
13058 // GL_EXT_texture_object
13059 glAreTexturesResidentEXT: TglAreTexturesResidentEXT;
13060 glBindTextureEXT: TglBindTextureEXT;
13061 glDeleteTexturesEXT: TglDeleteTexturesEXT;
13062 glGenTexturesEXT: TglGenTexturesEXT;
13063 glIsTextureEXT: TglIsTextureEXT;
13064 glPrioritizeTexturesEXT: TglPrioritizeTexturesEXT;
13066 // GL_EXT_texture_perturb_normal
13067 glTextureNormalEXT: TglTextureNormalEXT;
13069 // GL_EXT_vertex_array
13070 glArrayElementEXT: TglArrayElementEXT;
13071 glColorPointerEXT: TglColorPointerEXT;
13072 glDrawArraysEXT: TglDrawArraysEXT;
13073 glEdgeFlagPointerEXT: TglEdgeFlagPointerEXT;
13074 glGetPointervEXT: TglGetPointervEXT;
13075 glIndexPointerEXT: TglIndexPointerEXT;
13076 glNormalPointerEXT: TglNormalPointerEXT;
13077 glTexCoordPointerEXT: TglTexCoordPointerEXT;
13078 glVertexPointerEXT: TglVertexPointerEXT;
13080 // GL_EXT_vertex_shader
13081 glBeginVertexShaderEXT: TglBeginVertexShaderEXT;
13082 glEndVertexShaderEXT: TglEndVertexShaderEXT;
13083 glBindVertexShaderEXT: TglBindVertexShaderEXT;
13084 glGenVertexShadersEXT: TglGenVertexShadersEXT;
13085 glDeleteVertexShaderEXT: TglDeleteVertexShaderEXT;
13086 glShaderOp1EXT: TglShaderOp1EXT;
13087 glShaderOp2EXT: TglShaderOp2EXT;
13088 glShaderOp3EXT: TglShaderOp3EXT;
13089 glSwizzleEXT: TglSwizzleEXT;
13090 glWriteMaskEXT: TglWriteMaskEXT;
13091 glInsertComponentEXT: TglInsertComponentEXT;
13092 glExtractComponentEXT: TglExtractComponentEXT;
13093 glGenSymbolsEXT: TglGenSymbolsEXT;
13094 glSetInvariantEXT: TglSetInvariantEXT;
13095 glSetLocalConstantEXT: TglSetLocalConstantEXT;
13096 glVariantbvEXT: TglVariantbvEXT;
13097 glVariantsvEXT: TglVariantsvEXT;
13098 glVariantivEXT: TglVariantivEXT;
13099 glVariantfvEXT: TglVariantfvEXT;
13100 glVariantdvEXT: TglVariantdvEXT;
13101 glVariantubvEXT: TglVariantubvEXT;
13102 glVariantusvEXT: TglVariantusvEXT;
13103 glVariantuivEXT: TglVariantuivEXT;
13104 glVariantPointerEXT: TglVariantPointerEXT;
13105 glEnableVariantClientStateEXT: TglEnableVariantClientStateEXT;
13106 glDisableVariantClientStateEXT: TglDisableVariantClientStateEXT;
13107 glBindLightParameterEXT: TglBindLightParameterEXT;
13108 glBindMaterialParameterEXT: TglBindMaterialParameterEXT;
13109 glBindTexGenParameterEXT: TglBindTexGenParameterEXT;
13110 glBindTextureUnitParameterEXT: TglBindTextureUnitParameterEXT;
13111 glBindParameterEXT: TglBindParameterEXT;
13112 glIsVariantEnabledEXT: TglIsVariantEnabledEXT;
13113 glGetVariantBooleanvEXT: TglGetVariantBooleanvEXT;
13114 glGetVariantIntegervEXT: TglGetVariantIntegervEXT;
13115 glGetVariantFloatvEXT: TglGetVariantFloatvEXT;
13116 glGetVariantPointervEXT: TglGetVariantPointervEXT;
13117 glGetInvariantBooleanvEXT: TglGetInvariantBooleanvEXT;
13118 glGetInvariantIntegervEXT: TglGetInvariantIntegervEXT;
13119 glGetInvariantFloatvEXT: TglGetInvariantFloatvEXT;
13120 glGetLocalConstantBooleanvEXT: TglGetLocalConstantBooleanvEXT;
13121 glGetLocalConstantIntegervEXT: TglGetLocalConstantIntegervEXT;
13122 glGetLocalConstantFloatvEXT: TglGetLocalConstantFloatvEXT;
13124 // GL_EXT_vertex_weighting
13125 glVertexWeightfEXT: TglVertexWeightfEXT;
13126 glVertexWeightfvEXT: TglVertexWeightfvEXT;
13127 glVertexWeightPointerEXT: TglVertexWeightPointerEXT;
13129 // GL_EXT_stencil_clear_tag
13130 glStencilClearTagEXT: TglStencilClearTagEXT;
13132 // GL_EXT_framebuffer_blit
13133 glBlitFramebufferEXT: TglBlitFramebufferEXT;
13135 // GL_EXT_framebuffer_multisample
13136 glRenderbufferStorageMultisampleEXT: TglRenderbufferStorageMultisampleEXT;
13138 // GL_EXT_timer_query
13139 glGetQueryObjecti64vEXT: TglGetQueryObjecti64vEXT;
13140 glGetQueryObjectui64vEXT: TglGetQueryObjectui64vEXT;
13142 // GL_EXT_gpu_program_parameters
13143 glProgramEnvParameters4fvEXT: TglProgramEnvParameters4fvEXT;
13144 glProgramLocalParameters4fvEXT: TglProgramLocalParameters4fvEXT;
13146 // GL_EXT_bindable_uniform
13147 glUniformBufferEXT: TglUniformBufferEXT;
13148 glGetUniformBufferSizeEXT: TglGetUniformBufferSizeEXT;
13149 glGetUniformOffsetEXT: TglGetUniformOffsetEXT;
13151 // GL_EXT_draw_buffers2
13152 glColorMaskIndexedEXT: TglColorMaskIndexedEXT;
13153 glGetBooleanIndexedvEXT: TglGetBooleanIndexedvEXT;
13154 glGetIntegerIndexedvEXT: TglGetIntegerIndexedvEXT;
13155 glEnableIndexedEXT: TglEnableIndexedEXT;
13156 glDisableIndexedEXT: TglDisableIndexedEXT;
13157 glIsEnabledIndexedEXT: TglIsEnabledIndexedEXT;
13159 // GL_EXT_draw_instanced
13160 glDrawArraysInstancedEXT: TglDrawArraysInstancedEXT;
13161 glDrawElementsInstancedEXT: TglDrawElementsInstancedEXT;
13163 // GL_EXT_geometry_shader4
13164 glProgramParameteriEXT: TglProgramParameteriEXT;
13165 glFramebufferTextureEXT: TglFramebufferTextureEXT;
13166 // glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13167 glFramebufferTextureFaceEXT: TglFramebufferTextureFaceEXT;
13169 // GL_EXT_gpu_shader4
13170 glVertexAttribI1iEXT: TglVertexAttribI1iEXT;
13171 glVertexAttribI2iEXT: TglVertexAttribI2iEXT;
13172 glVertexAttribI3iEXT: TglVertexAttribI3iEXT;
13173 glVertexAttribI4iEXT: TglVertexAttribI4iEXT;
13174 glVertexAttribI1uiEXT: TglVertexAttribI1uiEXT;
13175 glVertexAttribI2uiEXT: TglVertexAttribI2uiEXT;
13176 glVertexAttribI3uiEXT: TglVertexAttribI3uiEXT;
13177 glVertexAttribI4uiEXT: TglVertexAttribI4uiEXT;
13178 glVertexAttribI1ivEXT: TglVertexAttribI1ivEXT;
13179 glVertexAttribI2ivEXT: TglVertexAttribI2ivEXT;
13180 glVertexAttribI3ivEXT: TglVertexAttribI3ivEXT;
13181 glVertexAttribI4ivEXT: TglVertexAttribI4ivEXT;
13182 glVertexAttribI1uivEXT: TglVertexAttribI1uivEXT;
13183 glVertexAttribI2uivEXT: TglVertexAttribI2uivEXT;
13184 glVertexAttribI3uivEXT: TglVertexAttribI3uivEXT;
13185 glVertexAttribI4uivEXT: TglVertexAttribI4uivEXT;
13186 glVertexAttribI4bvEXT: TglVertexAttribI4bvEXT;
13187 glVertexAttribI4svEXT: TglVertexAttribI4svEXT;
13188 glVertexAttribI4ubvEXT: TglVertexAttribI4ubvEXT;
13189 glVertexAttribI4usvEXT: TglVertexAttribI4usvEXT;
13190 glVertexAttribIPointerEXT: TglVertexAttribIPointerEXT;
13191 glGetVertexAttribIivEXT: TglGetVertexAttribIivEXT;
13192 glGetVertexAttribIuivEXT: TglGetVertexAttribIuivEXT;
13193 glUniform1uiEXT: TglUniform1uiEXT;
13194 glUniform2uiEXT: TglUniform2uiEXT;
13195 glUniform3uiEXT: TglUniform3uiEXT;
13196 glUniform4uiEXT: TglUniform4uiEXT;
13197 glUniform1uivEXT: TglUniform1uivEXT;
13198 glUniform2uivEXT: TglUniform2uivEXT;
13199 glUniform3uivEXT: TglUniform3uivEXT;
13200 glUniform4uivEXT: TglUniform4uivEXT;
13201 glGetUniformuivEXT: TglGetUniformuivEXT;
13202 glBindFragDataLocationEXT: TglBindFragDataLocationEXT;
13203 glGetFragDataLocationEXT: TglGetFragDataLocationEXT;
13205 // GL_EXT_texture_array
13206 glFramebufferTextureLayerEXT: TglFramebufferTextureLayerEXT;
13208 // GL_EXT_texture_buffer_object
13209 glTexBufferEXT: TglTexBufferEXT;
13211 // GL_EXT_texture_integer
13212 glClearColorIiEXT: TglClearColorIiEXT;
13213 glClearColorIuiEXT: TglClearColorIuiEXT;
13214 glTexParameterIivEXT: TglTexParameterIivEXT;
13215 glTexParameterIuivEXT: TglTexParameterIuivEXT;
13216 glGetTexParameterIivEXT: TglGetTexParameterIivEXT;
13217 glGetTexParameterIiuvEXT: TglGetTexParameterIiuvEXT;
13219 // GL_EXT_transform_feedback
13220 glBeginTransformFeedbackEXT: TglBeginTransformFeedbackEXT;
13221 glEndTransformFeedbackEXT: TglEndTransformFeedbackEXT;
13222 glBindBufferRangeEXT: TglBindBufferRangeEXT;
13223 glBindBufferOffsetEXT: TglBindBufferOffsetEXT;
13224 glBindBufferBaseEXT: TglBindBufferBaseEXT;
13225 glTransformFeedbackVaryingsEXT: TglTransformFeedbackVaryingsEXT;
13226 glGetTransformFeedbackVaryingEXT: TglGetTransformFeedbackVaryingEXT;
13228 // GL_EXT_direct_state_access
13229 glClientAttribDefaultEXT: TglClientAttribDefaultEXT;
13230 glPushClientAttribDefaultEXT: TglPushClientAttribDefaultEXT;
13231 glMatrixLoadfEXT: TglMatrixLoadfEXT;
13232 glMatrixLoaddEXT: TglMatrixLoaddEXT;
13233 glMatrixMultfEXT: TglMatrixMultfEXT;
13234 glMatrixMultdEXT: TglMatrixMultdEXT;
13235 glMatrixLoadIdentityEXT: TglMatrixLoadIdentityEXT;
13236 glMatrixRotatefEXT: TglMatrixRotatefEXT;
13237 glMatrixRotatedEXT: TglMatrixRotatedEXT;
13238 glMatrixScalefEXT: TglMatrixScalefEXT;
13239 glMatrixScaledEXT: TglMatrixScaledEXT;
13240 glMatrixTranslatefEXT: TglMatrixTranslatefEXT;
13241 glMatrixTranslatedEXT: TglMatrixTranslatedEXT;
13242 glMatrixFrustumEXT: TglMatrixFrustumEXT;
13243 glMatrixOrthoEXT: TglMatrixOrthoEXT;
13244 glMatrixPopEXT: TglMatrixPopEXT;
13245 glMatrixPushEXT: TglMatrixPushEXT;
13246 glMatrixLoadTransposefEXT: TglMatrixLoadTransposefEXT;
13247 glMatrixLoadTransposedEXT: TglMatrixLoadTransposedEXT;
13248 glMatrixMultTransposefEXT: TglMatrixMultTransposefEXT;
13249 glMatrixMultTransposedEXT: TglMatrixMultTransposedEXT;
13250 glTextureParameterfEXT: TglTextureParameterfEXT;
13251 glTextureParameterfvEXT: TglTextureParameterfvEXT;
13252 glTextureParameteriEXT: TglTextureParameteriEXT;
13253 glTextureParameterivEXT: TglTextureParameterivEXT;
13254 glTextureImage1DEXT: TglTextureImage1DEXT;
13255 glTextureImage2DEXT: TglTextureImage2DEXT;
13256 glTextureSubImage1DEXT: TglTextureSubImage1DEXT;
13257 glTextureSubImage2DEXT: TglTextureSubImage2DEXT;
13258 glCopyTextureImage1DEXT: TglCopyTextureImage1DEXT;
13259 glCopyTextureImage2DEXT: TglCopyTextureImage2DEXT;
13260 glCopyTextureSubImage1DEXT: TglCopyTextureSubImage1DEXT;
13261 glCopyTextureSubImage2DEXT: TglCopyTextureSubImage2DEXT;
13262 glGetTextureImageEXT: TglGetTextureImageEXT;
13263 glGetTextureParameterfvEXT: TglGetTextureParameterfvEXT;
13264 glGetTextureParameterivEXT: TglGetTextureParameterivEXT;
13265 glGetTextureLevelParameterfvEXT: TglGetTextureLevelParameterfvEXT;
13266 glGetTextureLevelParameterivEXT: TglGetTextureLevelParameterivEXT;
13267 glTextureImage3DEXT: TglTextureImage3DEXT;
13268 glTextureSubImage3DEXT: TglTextureSubImage3DEXT;
13269 glCopyTextureSubImage3DEXT: TglCopyTextureSubImage3DEXT;
13270 glMultiTexParameterfEXT: TglMultiTexParameterfEXT;
13271 glMultiTexParameterfvEXT: TglMultiTexParameterfvEXT;
13272 glMultiTexParameteriEXT: TglMultiTexParameteriEXT;
13273 glMultiTexParameterivEXT: TglMultiTexParameterivEXT;
13274 glMultiTexImage1DEXT: TglMultiTexImage1DEXT;
13275 glMultiTexImage2DEXT: TglMultiTexImage2DEXT;
13276 glMultiTexSubImage1DEXT: TglMultiTexSubImage1DEXT;
13277 glMultiTexSubImage2DEXT: TglMultiTexSubImage2DEXT;
13278 glCopyMultiTexImage1DEXT: TglCopyMultiTexImage1DEXT;
13279 glCopyMultiTexImage2DEXT: TglCopyMultiTexImage2DEXT;
13280 glCopyMultiTexSubImage1DEXT: TglCopyMultiTexSubImage1DEXT;
13281 glCopyMultiTexSubImage2DEXT: TglCopyMultiTexSubImage2DEXT;
13282 glGetMultiTexImageEXT: TglGetMultiTexImageEXT;
13283 glGetMultiTexParameterfvEXT: TglGetMultiTexParameterfvEXT;
13284 glGetMultiTexParameterivEXT: TglGetMultiTexParameterivEXT;
13285 glGetMultiTexLevelParameterfvEXT: TglGetMultiTexLevelParameterfvEXT;
13286 glGetMultiTexLevelParameterivEXT: TglGetMultiTexLevelParameterivEXT;
13287 glMultiTexImage3DEXT: TglMultiTexImage3DEXT;
13288 glMultiTexSubImage3DEXT: TglMultiTexSubImage3DEXT;
13289 glCopyMultiTexSubImage3DEXT: TglCopyMultiTexSubImage3DEXT;
13290 glBindMultiTextureEXT: TglBindMultiTextureEXT;
13291 glEnableClientStateIndexedEXT: TglEnableClientStateIndexedEXT;
13292 glDisableClientStateIndexedEXT: TglDisableClientStateIndexedEXT;
13293 glMultiTexCoordPointerEXT: TglMultiTexCoordPointerEXT;
13294 glMultiTexEnvfEXT: TglMultiTexEnvfEXT;
13295 glMultiTexEnvfvEXT: TglMultiTexEnvfvEXT;
13296 glMultiTexEnviEXT: TglMultiTexEnviEXT;
13297 glMultiTexEnvivEXT: TglMultiTexEnvivEXT;
13298 glMultiTexGendEXT: TglMultiTexGendEXT;
13299 glMultiTexGendvEXT: TglMultiTexGendvEXT;
13300 glMultiTexGenfEXT: TglMultiTexGenfEXT;
13301 glMultiTexGenfvEXT: TglMultiTexGenfvEXT;
13302 glMultiTexGeniEXT: TglMultiTexGeniEXT;
13303 glMultiTexGenivEXT: TglMultiTexGenivEXT;
13304 glGetMultiTexEnvfvEXT: TglGetMultiTexEnvfvEXT;
13305 glGetMultiTexEnvivEXT: TglGetMultiTexEnvivEXT;
13306 glGetMultiTexGendvEXT: TglGetMultiTexGendvEXT;
13307 glGetMultiTexGenfvEXT: TglGetMultiTexGenfvEXT;
13308 glGetMultiTexGenivEXT: TglGetMultiTexGenivEXT;
13309 glGetFloatIndexedvEXT: TglGetFloatIndexedvEXT;
13310 glGetDoubleIndexedvEXT: TglGetDoubleIndexedvEXT;
13311 glGetPointerIndexedvEXT: TglGetPointerIndexedvEXT;
13312 glCompressedTextureImage3DEXT: TglCompressedTextureImage3DEXT;
13313 glCompressedTextureImage2DEXT: TglCompressedTextureImage2DEXT;
13314 glCompressedTextureImage1DEXT: TglCompressedTextureImage1DEXT;
13315 glCompressedTextureSubImage3DEXT: TglCompressedTextureSubImage3DEXT;
13316 glCompressedTextureSubImage2DEXT: TglCompressedTextureSubImage2DEXT;
13317 glCompressedTextureSubImage1DEXT: TglCompressedTextureSubImage1DEXT;
13318 glGetCompressedTextureImageEXT: TglGetCompressedTextureImageEXT;
13319 glCompressedMultiTexImage3DEXT: TglCompressedMultiTexImage3DEXT;
13320 glCompressedMultiTexImage2DEXT: TglCompressedMultiTexImage2DEXT;
13321 glCompressedMultiTexImage1DEXT: TglCompressedMultiTexImage1DEXT;
13322 glCompressedMultiTexSubImage3DEXT: TglCompressedMultiTexSubImage3DEXT;
13323 glCompressedMultiTexSubImage2DEXT: TglCompressedMultiTexSubImage2DEXT;
13324 glCompressedMultiTexSubImage1DEXT: TglCompressedMultiTexSubImage1DEXT;
13325 glGetCompressedMultiTexImageEXT: TglGetCompressedMultiTexImageEXT;
13326 glNamedProgramStringEXT: TglNamedProgramStringEXT;
13327 glNamedProgramLocalParameter4dEXT: TglNamedProgramLocalParameter4dEXT;
13328 glNamedProgramLocalParameter4dvEXT: TglNamedProgramLocalParameter4dvEXT;
13329 glNamedProgramLocalParameter4fEXT: TglNamedProgramLocalParameter4fEXT;
13330 glNamedProgramLocalParameter4fvEXT: TglNamedProgramLocalParameter4fvEXT;
13331 glGetNamedProgramLocalParameterdvEXT: TglGetNamedProgramLocalParameterdvEXT;
13332 glGetNamedProgramLocalParameterfvEXT: TglGetNamedProgramLocalParameterfvEXT;
13333 glGetNamedProgramivEXT: TglGetNamedProgramivEXT;
13334 glGetNamedProgramStringEXT: TglGetNamedProgramStringEXT;
13335 glNamedProgramLocalParameters4fvEXT: TglNamedProgramLocalParameters4fvEXT;
13336 glNamedProgramLocalParameterI4iEXT: TglNamedProgramLocalParameterI4iEXT;
13337 glNamedProgramLocalParameterI4ivEXT: TglNamedProgramLocalParameterI4ivEXT;
13338 glNamedProgramLocalParametersI4ivEXT: TglNamedProgramLocalParametersI4ivEXT;
13339 glNamedProgramLocalParameterI4uiEXT: TglNamedProgramLocalParameterI4uiEXT;
13340 glNamedProgramLocalParameterI4uivEXT: TglNamedProgramLocalParameterI4uivEXT;
13341 glNamedProgramLocalParametersI4uivEXT: TglNamedProgramLocalParametersI4uivEXT;
13342 glGetNamedProgramLocalParameterIivEXT: TglGetNamedProgramLocalParameterIivEXT;
13343 glGetNamedProgramLocalParameterIuivEXT: TglGetNamedProgramLocalParameterIuivEXT;
13344 glTextureParameterIivEXT: TglTextureParameterIivEXT;
13345 glTextureParameterIuivEXT: TglTextureParameterIuivEXT;
13346 glGetTextureParameterIivEXT: TglGetTextureParameterIivEXT;
13347 glGetTextureParameterIuivEXT: TglGetTextureParameterIuivEXT;
13348 glMultiTexParameterIivEXT: TglMultiTexParameterIivEXT;
13349 glMultiTexParameterIuivEXT: TglMultiTexParameterIuivEXT;
13350 glGetMultiTexParameterIivEXT: TglGetMultiTexParameterIivEXT;
13351 glGetMultiTexParameterIuivEXT: TglGetMultiTexParameterIuivEXT;
13352 glProgramUniform1fEXT: TglProgramUniform1fEXT;
13353 glProgramUniform2fEXT: TglProgramUniform2fEXT;
13354 glProgramUniform3fEXT: TglProgramUniform3fEXT;
13355 glProgramUniform4fEXT: TglProgramUniform4fEXT;
13356 glProgramUniform1iEXT: TglProgramUniform1iEXT;
13357 glProgramUniform2iEXT: TglProgramUniform2iEXT;
13358 glProgramUniform3iEXT: TglProgramUniform3iEXT;
13359 glProgramUniform4iEXT: TglProgramUniform4iEXT;
13360 glProgramUniform1fvEXT: TglProgramUniform1fvEXT;
13361 glProgramUniform2fvEXT: TglProgramUniform2fvEXT;
13362 glProgramUniform3fvEXT: TglProgramUniform3fvEXT;
13363 glProgramUniform4fvEXT: TglProgramUniform4fvEXT;
13364 glProgramUniform1ivEXT: TglProgramUniform1ivEXT;
13365 glProgramUniform2ivEXT: TglProgramUniform2ivEXT;
13366 glProgramUniform3ivEXT: TglProgramUniform3ivEXT;
13367 glProgramUniform4ivEXT: TglProgramUniform4ivEXT;
13368 glProgramUniformMatrix2fvEXT: TglProgramUniformMatrix2fvEXT;
13369 glProgramUniformMatrix3fvEXT: TglProgramUniformMatrix3fvEXT;
13370 glProgramUniformMatrix4fvEXT: TglProgramUniformMatrix4fvEXT;
13371 glProgramUniformMatrix2x3fvEXT: TglProgramUniformMatrix2x3fvEXT;
13372 glProgramUniformMatrix3x2fvEXT: TglProgramUniformMatrix3x2fvEXT;
13373 glProgramUniformMatrix2x4fvEXT: TglProgramUniformMatrix2x4fvEXT;
13374 glProgramUniformMatrix4x2fvEXT: TglProgramUniformMatrix4x2fvEXT;
13375 glProgramUniformMatrix3x4fvEXT: TglProgramUniformMatrix3x4fvEXT;
13376 glProgramUniformMatrix4x3fvEXT: TglProgramUniformMatrix4x3fvEXT;
13377 glProgramUniform1uiEXT: TglProgramUniform1uiEXT;
13378 glProgramUniform2uiEXT: TglProgramUniform2uiEXT;
13379 glProgramUniform3uiEXT: TglProgramUniform3uiEXT;
13380 glProgramUniform4uiEXT: TglProgramUniform4uiEXT;
13381 glProgramUniform1uivEXT: TglProgramUniform1uivEXT;
13382 glProgramUniform2uivEXT: TglProgramUniform2uivEXT;
13383 glProgramUniform3uivEXT: TglProgramUniform3uivEXT;
13384 glProgramUniform4uivEXT: TglProgramUniform4uivEXT;
13385 glNamedBufferDataEXT: TglNamedBufferDataEXT;
13386 glNamedBufferSubDataEXT: TglNamedBufferSubDataEXT;
13387 glMapNamedBufferEXT: TglMapNamedBufferEXT;
13388 glUnmapNamedBufferEXT: TglUnmapNamedBufferEXT;
13389 glMapNamedBufferRangeEXT: TglMapNamedBufferRangeEXT;
13390 glFlushMappedNamedBufferRangeEXT: TglFlushMappedNamedBufferRangeEXT;
13391 glNamedCopyBufferSubDataEXT: TglNamedCopyBufferSubDataEXT;
13392 glGetNamedBufferParameterivEXT: TglGetNamedBufferParameterivEXT;
13393 glGetNamedBufferPointervEXT: TglGetNamedBufferPointervEXT;
13394 glGetNamedBufferSubDataEXT: TglGetNamedBufferSubDataEXT;
13395 glTextureBufferEXT: TglTextureBufferEXT;
13396 glMultiTexBufferEXT: TglMultiTexBufferEXT;
13397 glNamedRenderbufferStorageEXT: TglNamedRenderbufferStorageEXT;
13398 glGetNamedRenderbufferParameterivEXT: TglGetNamedRenderbufferParameterivEXT;
13399 glCheckNamedFramebufferStatusEXT: TglCheckNamedFramebufferStatusEXT;
13400 glNamedFramebufferTexture1DEXT: TglNamedFramebufferTexture1DEXT;
13401 glNamedFramebufferTexture2DEXT: TglNamedFramebufferTexture2DEXT;
13402 glNamedFramebufferTexture3DEXT: TglNamedFramebufferTexture3DEXT;
13403 glNamedFramebufferRenderbufferEXT: TglNamedFramebufferRenderbufferEXT;
13404 glGetNamedFramebufferAttachmentParameterivEXT: TglGetNamedFramebufferAttachmentParameterivEXT;
13405 glGenerateTextureMipmapEXT: TglGenerateTextureMipmapEXT;
13406 glGenerateMultiTexMipmapEXT: TglGenerateMultiTexMipmapEXT;
13407 glFramebufferDrawBufferEXT: TglFramebufferDrawBufferEXT;
13408 glFramebufferDrawBuffersEXT: TglFramebufferDrawBuffersEXT;
13409 glFramebufferReadBufferEXT: TglFramebufferReadBufferEXT;
13410 glGetFramebufferParameterivEXT: TglGetFramebufferParameterivEXT;
13411 glNamedRenderbufferStorageMultisampleEXT: TglNamedRenderbufferStorageMultisampleEXT;
13412 glNamedRenderbufferStorageMultisampleCoverageEXT: TglNamedRenderbufferStorageMultisampleCoverageEXT;
13413 glNamedFramebufferTextureEXT: TglNamedFramebufferTextureEXT;
13414 glNamedFramebufferTextureLayerEXT: TglNamedFramebufferTextureLayerEXT;
13415 glNamedFramebufferTextureFaceEXT: TglNamedFramebufferTextureFaceEXT;
13416 glTextureRenderbufferEXT: TglTextureRenderbufferEXT;
13417 glMultiTexRenderbufferEXT: TglMultiTexRenderbufferEXT;
13418 glProgramUniform1dEXT: TglProgramUniform1dEXT;
13419 glProgramUniform2dEXT: TglProgramUniform2dEXT;
13420 glProgramUniform3dEXT: TglProgramUniform3dEXT;
13421 glProgramUniform4dEXT: TglProgramUniform4dEXT;
13422 glProgramUniform1dvEXT: TglProgramUniform1dvEXT;
13423 glProgramUniform2dvEXT: TglProgramUniform2dvEXT;
13424 glProgramUniform3dvEXT: TglProgramUniform3dvEXT;
13425 glProgramUniform4dvEXT: TglProgramUniform4dvEXT;
13426 glProgramUniformMatrix2dvEXT: TglProgramUniformMatrix2dvEXT;
13427 glProgramUniformMatrix3dvEXT: TglProgramUniformMatrix3dvEXT;
13428 glProgramUniformMatrix4dvEXT: TglProgramUniformMatrix4dvEXT;
13429 glProgramUniformMatrix2x3dvEXT: TglProgramUniformMatrix2x3dvEXT;
13430 glProgramUniformMatrix2x4dvEXT: TglProgramUniformMatrix2x4dvEXT;
13431 glProgramUniformMatrix3x2dvEXT: TglProgramUniformMatrix3x2dvEXT;
13432 glProgramUniformMatrix3x4dvEXT: TglProgramUniformMatrix3x4dvEXT;
13433 glProgramUniformMatrix4x2dvEXT: TglProgramUniformMatrix4x2dvEXT;
13434 glProgramUniformMatrix4x3dvEXT: TglProgramUniformMatrix4x3dvEXT;
13436 // GL_EXT_separate_shader_objects
13437 glUseShaderProgramEXT: TglUseShaderProgramEXT;
13438 glActiveProgramEXT: TglActiveProgramEXT;
13439 glCreateShaderProgramEXT: TglCreateShaderProgramEXT;
13441 // GL_EXT_shader_image_load_store
13442 glBindImageTextureEXT: TglBindImageTextureEXT;
13443 glMemoryBarrierEXT: TglMemoryBarrierEXT;
13445 // GL_EXT_vertex_attrib_64bit
13446 glVertexAttribL1dEXT: TglVertexAttribL1dEXT;
13447 glVertexAttribL2dEXT: TglVertexAttribL2dEXT;
13448 glVertexAttribL3dEXT: TglVertexAttribL3dEXT;
13449 glVertexAttribL4dEXT: TglVertexAttribL4dEXT;
13450 glVertexAttribL1dvEXT: TglVertexAttribL1dvEXT;
13451 glVertexAttribL2dvEXT: TglVertexAttribL2dvEXT;
13452 glVertexAttribL3dvEXT: TglVertexAttribL3dvEXT;
13453 glVertexAttribL4dvEXT: TglVertexAttribL4dvEXT;
13454 glVertexAttribLPointerEXT: TglVertexAttribLPointerEXT;
13455 glGetVertexAttribLdvEXT: TglGetVertexAttribLdvEXT;
13456 glVertexArrayVertexAttribLOffsetEXT: TglVertexArrayVertexAttribLOffsetEXT;
13458 // GL_HP_image_transform
13459 glImageTransformParameteriHP: TglImageTransformParameteriHP;
13460 glImageTransformParameterfHP: TglImageTransformParameterfHP;
13461 glImageTransformParameterivHP: TglImageTransformParameterivHP;
13462 glImageTransformParameterfvHP: TglImageTransformParameterfvHP;
13463 glGetImageTransformParameterivHP: TglGetImageTransformParameterivHP;
13464 glGetImageTransformParameterfvHP: TglGetImageTransformParameterfvHP;
13466 // GL_EXT_depth_bounds_test
13467 glDepthBoundsEXT: TglDepthBoundsEXT;
13469 // GL_EXT_blend_equation_separate
13470 glBlendEquationSeparateEXT: TglBlendEquationSeparateEXT;
13472 // GL_IBM_multimode_draw_arrays
13473 glMultiModeDrawArraysIBM: TglMultiModeDrawArraysIBM;
13474 glMultiModeDrawElementsIBM: TglMultiModeDrawElementsIBM;
13476 // GL_IBM_vertex_array_lists
13477 glColorPointerListIBM: TglColorPointerListIBM;
13478 glSecondaryColorPointerListIBM: TglSecondaryColorPointerListIBM;
13479 glEdgeFlagPointerListIBM: TglEdgeFlagPointerListIBM;
13480 glFogCoordPointerListIBM: TglFogCoordPointerListIBM;
13481 glIndexPointerListIBM: TglIndexPointerListIBM;
13482 glNormalPointerListIBM: TglNormalPointerListIBM;
13483 glTexCoordPointerListIBM: TglTexCoordPointerListIBM;
13484 glVertexPointerListIBM: TglVertexPointerListIBM;
13486 // GL_INGR_blend_func_separate
13487 glBlendFuncSeparateINGR: TglBlendFuncSeparateINGR;
13489 // GL_INTEL_parallel_arrays
13490 glVertexPointervINTEL: TglVertexPointervINTEL;
13491 glNormalPointervINTEL: TglNormalPointervINTEL;
13492 glColorPointervINTEL: TglColorPointervINTEL;
13493 glTexCoordPointervINTEL: TglTexCoordPointervINTEL;
13495 // GL_MESA_resize_buffers
13496 glResizeBuffersMESA: TglResizeBuffersMESA;
13498 // GL_MESA_window_pos
13499 glWindowPos2dMESA: TglWindowPos2dMESA;
13500 glWindowPos2dvMESA: TglWindowPos2dvMESA;
13501 glWindowPos2fMESA: TglWindowPos2fMESA;
13502 glWindowPos2fvMESA: TglWindowPos2fvMESA;
13503 glWindowPos2iMESA: TglWindowPos2iMESA;
13504 glWindowPos2ivMESA: TglWindowPos2ivMESA;
13505 glWindowPos2sMESA: TglWindowPos2sMESA;
13506 glWindowPos2svMESA: TglWindowPos2svMESA;
13507 glWindowPos3dMESA: TglWindowPos3dMESA;
13508 glWindowPos3dvMESA: TglWindowPos3dvMESA;
13509 glWindowPos3fMESA: TglWindowPos3fMESA;
13510 glWindowPos3fvMESA: TglWindowPos3fvMESA;
13511 glWindowPos3iMESA: TglWindowPos3iMESA;
13512 glWindowPos3ivMESA: TglWindowPos3ivMESA;
13513 glWindowPos3sMESA: TglWindowPos3sMESA;
13514 glWindowPos3svMESA: TglWindowPos3svMESA;
13515 glWindowPos4dMESA: TglWindowPos4dMESA;
13516 glWindowPos4dvMESA: TglWindowPos4dvMESA;
13517 glWindowPos4fMESA: TglWindowPos4fMESA;
13518 glWindowPos4fvMESA: TglWindowPos4fvMESA;
13519 glWindowPos4iMESA: TglWindowPos4iMESA;
13520 glWindowPos4ivMESA: TglWindowPos4ivMESA;
13521 glWindowPos4sMESA: TglWindowPos4sMESA;
13522 glWindowPos4svMESA: TglWindowPos4svMESA;
13524 // GL_NV_evaluators
13525 glMapControlPointsNV: TglMapControlPointsNV;
13526 glMapParameterivNV: TglMapParameterivNV;
13527 glMapParameterfvNV: TglMapParameterfvNV;
13528 glGetMapControlPointsNV: TglGetMapControlPointsNV;
13529 glGetMapParameterivNV: TglGetMapParameterivNV;
13530 glGetMapParameterfvNV: TglGetMapParameterfvNV;
13531 glGetMapAttribParameterivNV: TglGetMapAttribParameterivNV;
13532 glGetMapAttribParameterfvNV: TglGetMapAttribParameterfvNV;
13533 glEvalMapsNV: TglEvalMapsNV;
13536 glDeleteFencesNV: TglDeleteFencesNV;
13537 glGenFencesNV: TglGenFencesNV;
13538 glIsFenceNV: TglIsFenceNV;
13539 glTestFenceNV: TglTestFenceNV;
13540 glGetFenceivNV: TglGetFenceivNV;
13541 glFinishFenceNV: TglFinishFenceNV;
13542 glSetFenceNV: TglSetFenceNV;
13544 // GL_NV_fragment_program
13545 glProgramNamedParameter4fNV: TglProgramNamedParameter4fNV;
13546 glProgramNamedParameter4dNV: TglProgramNamedParameter4dNV;
13547 glProgramNamedParameter4fvNV: TglProgramNamedParameter4fvNV;
13548 glProgramNamedParameter4dvNV: TglProgramNamedParameter4dvNV;
13549 glGetProgramNamedParameterfvNV: TglGetProgramNamedParameterfvNV;
13550 glGetProgramNamedParameterdvNV: TglGetProgramNamedParameterdvNV;
13552 // GL_NV_half_float
13553 glVertex2hNV: TglVertex2hNV;
13554 glVertex2hvNV: TglVertex2hvNV;
13555 glVertex3hNV: TglVertex3hNV;
13556 glVertex3hvNV: TglVertex3hvNV;
13557 glVertex4hNV: TglVertex4hNV;
13558 glVertex4hvNV: TglVertex4hvNV;
13559 glNormal3hNV: TglNormal3hNV;
13560 glNormal3hvNV: TglNormal3hvNV;
13561 glColor3hNV: TglColor3hNV;
13562 glColor3hvNV: TglColor3hvNV;
13563 glColor4hNV: TglColor4hNV;
13564 glColor4hvNV: TglColor4hvNV;
13565 glTexCoord1hNV: TglTexCoord1hNV;
13566 glTexCoord1hvNV: TglTexCoord1hvNV;
13567 glTexCoord2hNV: TglTexCoord2hNV;
13568 glTexCoord2hvNV: TglTexCoord2hvNV;
13569 glTexCoord3hNV: TglTexCoord3hNV;
13570 glTexCoord3hvNV: TglTexCoord3hvNV;
13571 glTexCoord4hNV: TglTexCoord4hNV;
13572 glTexCoord4hvNV: TglTexCoord4hvNV;
13573 glMultiTexCoord1hNV: TglMultiTexCoord1hNV;
13574 glMultiTexCoord1hvNV: TglMultiTexCoord1hvNV;
13575 glMultiTexCoord2hNV: TglMultiTexCoord2hNV;
13576 glMultiTexCoord2hvNV: TglMultiTexCoord2hvNV;
13577 glMultiTexCoord3hNV: TglMultiTexCoord3hNV;
13578 glMultiTexCoord3hvNV: TglMultiTexCoord3hvNV;
13579 glMultiTexCoord4hNV: TglMultiTexCoord4hNV;
13580 glMultiTexCoord4hvNV: TglMultiTexCoord4hvNV;
13581 glFogCoordhNV: TglFogCoordhNV;
13582 glFogCoordhvNV: TglFogCoordhvNV;
13583 glSecondaryColor3hNV: TglSecondaryColor3hNV;
13584 glSecondaryColor3hvNV: TglSecondaryColor3hvNV;
13585 glVertexWeighthNV: TglVertexWeighthNV;
13586 glVertexWeighthvNV: TglVertexWeighthvNV;
13587 glVertexAttrib1hNV: TglVertexAttrib1hNV;
13588 glVertexAttrib1hvNV: TglVertexAttrib1hvNV;
13589 glVertexAttrib2hNV: TglVertexAttrib2hNV;
13590 glVertexAttrib2hvNV: TglVertexAttrib2hvNV;
13591 glVertexAttrib3hNV: TglVertexAttrib3hNV;
13592 glVertexAttrib3hvNV: TglVertexAttrib3hvNV;
13593 glVertexAttrib4hNV: TglVertexAttrib4hNV;
13594 glVertexAttrib4hvNV: TglVertexAttrib4hvNV;
13595 glVertexAttribs1hvNV: TglVertexAttribs1hvNV;
13596 glVertexAttribs2hvNV: TglVertexAttribs2hvNV;
13597 glVertexAttribs3hvNV: TglVertexAttribs3hvNV;
13598 glVertexAttribs4hvNV: TglVertexAttribs4hvNV;
13600 // GL_NV_occlusion_query
13601 glGenOcclusionQueriesNV: TglGenOcclusionQueriesNV;
13602 glDeleteOcclusionQueriesNV: TglDeleteOcclusionQueriesNV;
13603 glIsOcclusionQueryNV: TglIsOcclusionQueryNV;
13604 glBeginOcclusionQueryNV: TglBeginOcclusionQueryNV;
13605 glEndOcclusionQueryNV: TglEndOcclusionQueryNV;
13606 glGetOcclusionQueryivNV: TglGetOcclusionQueryivNV;
13607 glGetOcclusionQueryuivNV: TglGetOcclusionQueryuivNV;
13609 // GL_NV_pixel_data_range
13610 glPixelDataRangeNV: TglPixelDataRangeNV;
13611 glFlushPixelDataRangeNV: TglFlushPixelDataRangeNV;
13613 // GL_NV_point_sprite
13614 glPointParameteriNV: TglPointParameteriNV;
13615 glPointParameterivNV: TglPointParameterivNV;
13617 // GL_NV_primitive_restart
13618 glPrimitiveRestartNV: TglPrimitiveRestartNV;
13619 glPrimitiveRestartIndexNV: TglPrimitiveRestartIndexNV;
13621 // GL_NV_register_combiners
13622 glCombinerParameterfvNV: TglCombinerParameterfvNV;
13623 glCombinerParameterfNV: TglCombinerParameterfNV;
13624 glCombinerParameterivNV: TglCombinerParameterivNV;
13625 glCombinerParameteriNV: TglCombinerParameteriNV;
13626 glCombinerInputNV: TglCombinerInputNV;
13627 glCombinerOutputNV: TglCombinerOutputNV;
13628 glFinalCombinerInputNV: TglFinalCombinerInputNV;
13629 glGetCombinerInputParameterfvNV: TglGetCombinerInputParameterfvNV;
13630 glGetCombinerInputParameterivNV: TglGetCombinerInputParameterivNV;
13631 glGetCombinerOutputParameterfvNV: TglGetCombinerOutputParameterfvNV;
13632 glGetCombinerOutputParameterivNV: TglGetCombinerOutputParameterivNV;
13633 glGetFinalCombinerInputParameterfvNV: TglGetFinalCombinerInputParameterfvNV;
13634 glGetFinalCombinerInputParameterivNV: TglGetFinalCombinerInputParameterivNV;
13636 // GL_NV_register_combiners2
13637 glCombinerStageParameterfvNV: TglCombinerStageParameterfvNV;
13638 glGetCombinerStageParameterfvNV: TglGetCombinerStageParameterfvNV;
13640 // GL_NV_vertex_array_range
13641 glFlushVertexArrayRangeNV: TglFlushVertexArrayRangeNV;
13642 glVertexArrayRangeNV: TglVertexArrayRangeNV;
13644 // GL_NV_vertex_program
13645 glAreProgramsResidentNV: TglAreProgramsResidentNV;
13646 glBindProgramNV: TglBindProgramNV;
13647 glDeleteProgramsNV: TglDeleteProgramsNV;
13648 glExecuteProgramNV: TglExecuteProgramNV;
13649 glGenProgramsNV: TglGenProgramsNV;
13650 glGetProgramParameterdvNV: TglGetProgramParameterdvNV;
13651 glGetProgramParameterfvNV: TglGetProgramParameterfvNV;
13652 glGetProgramivNV: TglGetProgramivNV;
13653 glGetProgramStringNV: TglGetProgramStringNV;
13654 glGetTrackMatrixivNV: TglGetTrackMatrixivNV;
13655 glGetVertexAttribdvNV: TglGetVertexAttribdvNV;
13656 glGetVertexAttribfvNV: TglGetVertexAttribfvNV;
13657 glGetVertexAttribivNV: TglGetVertexAttribivNV;
13658 glGetVertexAttribPointervNV: TglGetVertexAttribPointervNV;
13659 glIsProgramNV: TglIsProgramNV;
13660 glLoadProgramNV: TglLoadProgramNV;
13661 glProgramParameter4dNV: TglProgramParameter4dNV;
13662 glProgramParameter4dvNV: TglProgramParameter4dvNV;
13663 glProgramParameter4fNV: TglProgramParameter4fNV;
13664 glProgramParameter4fvNV: TglProgramParameter4fvNV;
13665 glProgramParameters4dvNV: TglProgramParameters4dvNV;
13666 glProgramParameters4fvNV: TglProgramParameters4fvNV;
13667 glRequestResidentProgramsNV: TglRequestResidentProgramsNV;
13668 glTrackMatrixNV: TglTrackMatrixNV;
13669 glVertexAttribPointerNV: TglVertexAttribPointerNV;
13670 glVertexAttrib1dNV: TglVertexAttrib1dNV;
13671 glVertexAttrib1dvNV: TglVertexAttrib1dvNV;
13672 glVertexAttrib1fNV: TglVertexAttrib1fNV;
13673 glVertexAttrib1fvNV: TglVertexAttrib1fvNV;
13674 glVertexAttrib1sNV: TglVertexAttrib1sNV;
13675 glVertexAttrib1svNV: TglVertexAttrib1svNV;
13676 glVertexAttrib2dNV: TglVertexAttrib2dNV;
13677 glVertexAttrib2dvNV: TglVertexAttrib2dvNV;
13678 glVertexAttrib2fNV: TglVertexAttrib2fNV;
13679 glVertexAttrib2fvNV: TglVertexAttrib2fvNV;
13680 glVertexAttrib2sNV: TglVertexAttrib2sNV;
13681 glVertexAttrib2svNV: TglVertexAttrib2svNV;
13682 glVertexAttrib3dNV: TglVertexAttrib3dNV;
13683 glVertexAttrib3dvNV: TglVertexAttrib3dvNV;
13684 glVertexAttrib3fNV: TglVertexAttrib3fNV;
13685 glVertexAttrib3fvNV: TglVertexAttrib3fvNV;
13686 glVertexAttrib3sNV: TglVertexAttrib3sNV;
13687 glVertexAttrib3svNV: TglVertexAttrib3svNV;
13688 glVertexAttrib4dNV: TglVertexAttrib4dNV;
13689 glVertexAttrib4dvNV: TglVertexAttrib4dvNV;
13690 glVertexAttrib4fNV: TglVertexAttrib4fNV;
13691 glVertexAttrib4fvNV: TglVertexAttrib4fvNV;
13692 glVertexAttrib4sNV: TglVertexAttrib4sNV;
13693 glVertexAttrib4svNV: TglVertexAttrib4svNV;
13694 glVertexAttrib4ubNV: TglVertexAttrib4ubNV;
13695 glVertexAttrib4ubvNV: TglVertexAttrib4ubvNV;
13696 glVertexAttribs1dvNV: TglVertexAttribs1dvNV;
13697 glVertexAttribs1fvNV: TglVertexAttribs1fvNV;
13698 glVertexAttribs1svNV: TglVertexAttribs1svNV;
13699 glVertexAttribs2dvNV: TglVertexAttribs2dvNV;
13700 glVertexAttribs2fvNV: TglVertexAttribs2fvNV;
13701 glVertexAttribs2svNV: TglVertexAttribs2svNV;
13702 glVertexAttribs3dvNV: TglVertexAttribs3dvNV;
13703 glVertexAttribs3fvNV: TglVertexAttribs3fvNV;
13704 glVertexAttribs3svNV: TglVertexAttribs3svNV;
13705 glVertexAttribs4dvNV: TglVertexAttribs4dvNV;
13706 glVertexAttribs4fvNV: TglVertexAttribs4fvNV;
13707 glVertexAttribs4svNV: TglVertexAttribs4svNV;
13708 glVertexAttribs4ubvNV: TglVertexAttribs4ubvNV;
13710 // GL_NV_depth_buffer_float
13711 glDepthRangedNV: TglDepthRangedNV;
13712 glClearDepthdNV: TglClearDepthdNV;
13713 glDepthBoundsdNV: TglDepthBoundsdNV;
13715 // GL_NV_framebuffer_multisample_coverage
13716 glRenderbufferStorageMultsampleCoverageNV: TglRenderbufferStorageMultsampleCoverageNV;
13718 // GL_NV_geometry_program4
13719 glProgramVertexLimitNV: TglProgramVertexLimitNV;
13721 // GL_NV_gpu_program4
13722 glProgramLocalParameterI4iNV: TglProgramLocalParameterI4iNV;
13723 glProgramLocalParameterI4ivNV: TglProgramLocalParameterI4ivNV;
13724 glProgramLocalParametersI4ivNV: TglProgramLocalParametersI4ivNV;
13725 glProgramLocalParameterI4uiNV: TglProgramLocalParameterI4uiNV;
13726 glProgramLocalParameterI4uivNV: TglProgramLocalParameterI4uivNV;
13727 glProgramLocalParametersI4uivNV: TglProgramLocalParametersI4uivNV;
13728 glProgramEnvParameterI4iNV: TglProgramEnvParameterI4iNV;
13729 glProgramEnvParameterI4ivNV: TglProgramEnvParameterI4ivNV;
13730 glProgramEnvParametersI4ivNV: TglProgramEnvParametersI4ivNV;
13731 glProgramEnvParameterI4uiNV: TglProgramEnvParameterI4uiNV;
13732 glProgramEnvParameterI4uivNV: TglProgramEnvParameterI4uivNV;
13733 glProgramEnvParametersI4uivNV: TglProgramEnvParametersI4uivNV;
13734 glGetProgramLocalParameterIivNV: TglGetProgramLocalParameterIivNV;
13735 glGetProgramLocalParameterIuivNV: TglGetProgramLocalParameterIuivNV;
13736 glGetProgramEnvParameterIivNV: TglGetProgramEnvParameterIivNV;
13737 glGetProgramEnvParameterIuivNV: TglGetProgramEnvParameterIuivNV;
13739 // GL_NV_parameter_buffer_object
13740 glProgramBufferParametersfvNV: TglProgramBufferParametersfvNV;
13741 glProgramBufferParametersIivNV: TglProgramBufferParametersIivNV;
13742 glProgramBufferParametersIuivNV: TglProgramBufferParametersIuivNV;
13744 // GL_NV_transform_feedback
13745 glBeginTransformFeedbackNV: TglBeginTransformFeedbackNV;
13746 glEndTransformFeedbackNV: TglEndTransformFeedbackNV;
13747 glTransformFeedbackAttribsNV: TglTransformFeedbackAttribsNV;
13748 glBindBufferRangeNV: TglBindBufferRangeNV;
13749 glBindBufferOffsetNV: TglBindBufferOffsetNV;
13750 glBindBufferBaseNV: TglBindBufferBaseNV;
13751 glTransformFeedbackVaryingsNV: TglTransformFeedbackVaryingsNV;
13752 glActiveVaryingNV: TglActiveVaryingNV;
13753 glGetVaryingLocationNV: TglGetVaryingLocationNV;
13754 glGetActiveVaryingNV: TglGetActiveVaryingNV;
13755 glGetTransformFeedbackVaryingNV: TglGetTransformFeedbackVaryingNV;
13756 glTransformFeedbackStreamAttribsNV: TglTransformFeedbackStreamAttribsNV;
13758 // GL_NV_conditional_render
13759 glBeginConditionalRenderNV: TglBeginConditionalRenderNV;
13760 glEndConditionalRenderNV: TglEndConditionalRenderNV;
13762 // GL_NV_present_video
13763 glPresentFrameKeyedNV: TglPresentFrameKeyedNV;
13764 glPresentFrameDualFillNV: TglPresentFrameDualFillNV;
13765 glGetVideoivNV: TglGetVideoivNV;
13766 glGetVideouivNV: TglGetVideouivNV;
13767 glGetVideoi64vNV: TglGetVideoi64vNV;
13768 glGetVideoui64vNV: TglGetVideoui64vNV;
13769 // glVideoParameterivNV: TglVideoParameterivNV;
13771 // GL_NV_explicit_multisample
13772 glGetMultisamplefvNV: TglGetMultisamplefvNV;
13773 glSampleMaskIndexedNV: TglSampleMaskIndexedNV;
13774 glTexRenderbufferNV: TglTexRenderbufferNV;
13776 // GL_NV_transform_feedback2
13777 glBindTransformFeedbackNV: TglBindTransformFeedbackNV;
13778 glDeleteTransformFeedbacksNV: TglDeleteTransformFeedbacksNV;
13779 glGenTransformFeedbacksNV: TglGenTransformFeedbacksNV;
13780 glIsTransformFeedbackNV: TglIsTransformFeedbackNV;
13781 glPauseTransformFeedbackNV: TglPauseTransformFeedbackNV;
13782 glResumeTransformFeedbackNV: TglResumeTransformFeedbackNV;
13783 glDrawTransformFeedbackNV: TglDrawTransformFeedbackNV;
13785 // GL_NV_video_capture
13786 glBeginVideoCaptureNV: TglBeginVideoCaptureNV;
13787 glBindVideoCaptureStreamBufferNV: TglBindVideoCaptureStreamBufferNV;
13788 glBindVideoCaptureStreamTextureNV: TglBindVideoCaptureStreamTextureNV;
13789 glEndVideoCaptureNV: TglEndVideoCaptureNV;
13790 glGetVideoCaptureivNV: TglGetVideoCaptureivNV;
13791 glGetVideoCaptureStreamivNV: TglGetVideoCaptureStreamivNV;
13792 glGetVideoCaptureStreamfvNV: TglGetVideoCaptureStreamfvNV;
13793 glGetVideoCaptureStreamdvNV: TglGetVideoCaptureStreamdvNV;
13794 glVideoCaptureNV: TglVideoCaptureNV;
13795 glVideoCaptureStreamParameterivNV: TglVideoCaptureStreamParameterivNV;
13796 glVideoCaptureStreamParameterfvNV: TglVideoCaptureStreamParameterfvNV;
13797 glVideoCaptureStreamParameterdvNV: TglVideoCaptureStreamParameterdvNV;
13799 // GL_NV_copy_image
13800 glCopyImageSubDataNV: TglCopyImageSubDataNV;
13802 // GL_NV_shader_buffer_load
13803 glMakeBufferResidentNV: TglMakeBufferResidentNV;
13804 glMakeBufferNonResidentNV: TglMakeBufferNonResidentNV;
13805 glIsBufferResidentNV: TglIsBufferResidentNV;
13806 glMakeNamedBufferResidentNV: TglMakeNamedBufferResidentNV;
13807 glMakeNamedBufferNonResidentNV: TglMakeNamedBufferNonResidentNV;
13808 glIsNamedBufferResidentNV: TglIsNamedBufferResidentNV;
13809 glGetBufferParameterui64vNV: TglGetBufferParameterui64vNV;
13810 glGetNamedBufferParameterui64vNV: TglGetNamedBufferParameterui64vNV;
13811 glGetIntegerui64vNV: TglGetIntegerui64vNV;
13812 glUniformui64NV: TglUniformui64NV;
13813 glUniformui64vNV: TglUniformui64vNV;
13814 glGetUniformui64vNV: TglGetUniformui64vNV;
13815 glProgramUniformui64NV: TglProgramUniformui64NV;
13816 glProgramUniformui64vNV: TglProgramUniformui64vNV;
13818 // GL_NV_vertex_buffer_unified_memory
13819 glBufferAddressRangeNV: TglBufferAddressRangeNV;
13820 glVertexFormatNV: TglVertexFormatNV;
13821 glNormalFormatNV: TglNormalFormatNV;
13822 glColorFormatNV: TglColorFormatNV;
13823 glIndexFormatNV: TglIndexFormatNV;
13824 glTexCoordFormatNV: TglTexCoordFormatNV;
13825 glEdgeFlagFormatNV: TglEdgeFlagFormatNV;
13826 glSecondaryColorFormatNV: TglSecondaryColorFormatNV;
13827 glFogCoordFormatNV: TglFogCoordFormatNV;
13828 glVertexAttribFormatNV: TglVertexAttribFormatNV;
13829 glVertexAttribIFormatNV: TglVertexAttribIFormatNV;
13830 glGetIntegerui64i_vNV: TglGetIntegerui64i_vNV;
13832 // GL_NV_gpu_program5
13833 glProgramSubroutineParametersuivNV: TglProgramSubroutineParametersuivNV;
13834 glGetProgramSubroutineParameteruivNV: TglGetProgramSubroutineParameteruivNV;
13836 // GL_NV_gpu_shader5
13837 glUniform1i64NV: TglUniform1i64NV;
13838 glUniform2i64NV: TglUniform2i64NV;
13839 glUniform3i64NV: TglUniform3i64NV;
13840 glUniform4i64NV: TglUniform4i64NV;
13841 glUniform1i64vNV: TglUniform1i64vNV;
13842 glUniform2i64vNV: TglUniform2i64vNV;
13843 glUniform3i64vNV: TglUniform3i64vNV;
13844 glUniform4i64vNV: TglUniform4i64vNV;
13845 glUniform1ui64NV: TglUniform1ui64NV;
13846 glUniform2ui64NV: TglUniform2ui64NV;
13847 glUniform3ui64NV: TglUniform3ui64NV;
13848 glUniform4ui64NV: TglUniform4ui64NV;
13849 glUniform1ui64vNV: TglUniform1ui64vNV;
13850 glUniform2ui64vNV: TglUniform2ui64vNV;
13851 glUniform3ui64vNV: TglUniform3ui64vNV;
13852 glUniform4ui64vNV: TglUniform4ui64vNV;
13853 glGetUniformi64vNV: TglGetUniformi64vNV;
13854 glProgramUniform1i64NV: TglProgramUniform1i64NV;
13855 glProgramUniform2i64NV: TglProgramUniform2i64NV;
13856 glProgramUniform3i64NV: TglProgramUniform3i64NV;
13857 glProgramUniform4i64NV: TglProgramUniform4i64NV;
13858 glProgramUniform1i64vNV: TglProgramUniform1i64vNV;
13859 glProgramUniform2i64vNV: TglProgramUniform2i64vNV;
13860 glProgramUniform3i64vNV: TglProgramUniform3i64vNV;
13861 glProgramUniform4i64vNV: TglProgramUniform4i64vNV;
13862 glProgramUniform1ui64NV: TglProgramUniform1ui64NV;
13863 glProgramUniform2ui64NV: TglProgramUniform2ui64NV;
13864 glProgramUniform3ui64NV: TglProgramUniform3ui64NV;
13865 glProgramUniform4ui64NV: TglProgramUniform4ui64NV;
13866 glProgramUniform1ui64vNV: TglProgramUniform1ui64vNV;
13867 glProgramUniform2ui64vNV: TglProgramUniform2ui64vNV;
13868 glProgramUniform3ui64vNV: TglProgramUniform3ui64vNV;
13869 glProgramUniform4ui64vNV: TglProgramUniform4ui64vNV;
13871 // GL_NV_vertex_attrib_integer_64bit
13872 glVertexAttribL1i64NV: TglVertexAttribL1i64NV;
13873 glVertexAttribL2i64NV: TglVertexAttribL2i64NV;
13874 glVertexAttribL3i64NV: TglVertexAttribL3i64NV;
13875 glVertexAttribL4i64NV: TglVertexAttribL4i64NV;
13876 glVertexAttribL1i64vNV: TglVertexAttribL1i64vNV;
13877 glVertexAttribL2i64vNV: TglVertexAttribL2i64vNV;
13878 glVertexAttribL3i64vNV: TglVertexAttribL3i64vNV;
13879 glVertexAttribL4i64vNV: TglVertexAttribL4i64vNV;
13880 glVertexAttribL1ui64NV: TglVertexAttribL1ui64NV;
13881 glVertexAttribL2ui64NV: TglVertexAttribL2ui64NV;
13882 glVertexAttribL3ui64NV: TglVertexAttribL3ui64NV;
13883 glVertexAttribL4ui64NV: TglVertexAttribL4ui64NV;
13884 glVertexAttribL1ui64vNV: TglVertexAttribL1ui64vNV;
13885 glVertexAttribL2ui64vNV: TglVertexAttribL2ui64vNV;
13886 glVertexAttribL3ui64vNV: TglVertexAttribL3ui64vNV;
13887 glVertexAttribL4ui64vNV: TglVertexAttribL4ui64vNV;
13888 glGetVertexAttribLi64vNV: TglGetVertexAttribLi64vNV;
13889 glGetVertexAttribLui64vNV: TglGetVertexAttribLui64vNV;
13890 glVertexAttribLFormatNV: TglVertexAttribLFormatNV;
13892 // GL_NV_vdpau_interop
13893 glVDPAUInitNV: TglVDPAUInitNV;
13894 glVDPAUFiniNV: TglVDPAUFiniNV;
13895 glVDPAURegisterVideoSurfaceNV: TglVDPAURegisterVideoSurfaceNV;
13896 glVDPAURegisterOutputSurfaceNV: TglVDPAURegisterOutputSurfaceNV;
13897 glVDPAUIsSurfaceNV: TglVDPAUIsSurfaceNV;
13898 glVDPAUUnregisterSurfaceNV: TglVDPAUUnregisterSurfaceNV;
13899 glVDPAUGetSurfaceivNV: TglVDPAUGetSurfaceivNV;
13900 glVDPAUSurfaceAccessNV: TglVDPAUSurfaceAccessNV;
13901 glVDPAUMapSurfacesNV: TglVDPAUMapSurfacesNV;
13902 glVDPAUUnmapSurfacesNV: TglVDPAUUnmapSurfacesNV;
13904 // GL_NV_texture_barrier
13905 glTextureBarrierNV: TglTextureBarrierNV;
13907 // (4.3) GL_NV_path_rendering
13908 glGenPathsNV : TglGenPathsNV;
13909 glDeletePathsNV : TglDeletePathsNV;
13910 glIsPathNV : TglIsPathNV;
13911 glPathCommandsNV : TglPathCommandsNV;
13912 glPathCoordsNV : TglPathCoordsNV;
13913 glPathSubCommandsNV : TglPathSubCommandsNV;
13914 glPathSubCoordsNV : TglPathSubCoordsNV;
13915 glPathStringNV : TglPathStringNV;
13916 glPathGlyphsNV : TglPathGlyphsNV;
13917 glPathGlyphRangeNV : TglPathGlyphRangeNV;
13918 glWeightPathsNV : TglWeightPathsNV;
13919 glCopyPathNV : TglCopyPathNV;
13920 glInterpolatePathsNV : TglInterpolatePathsNV;
13921 glTransformPathNV : TglTransformPathNV;
13922 glPathParameterivNV : TglPathParameterivNV;
13923 glPathParameteriNV : TglPathParameteriNV;
13924 glPathParameterfvNV : TglPathParameterfvNV;
13925 glPathParameterfNV : TglPathParameterfNV;
13926 glPathDashArrayNV : TglPathDashArrayNV;
13927 glPathStencilFuncNV : TglPathStencilFuncNV;
13928 glPathStencilDepthOffsetNV : TglPathStencilDepthOffsetNV;
13929 glStencilFillPathNV : TglStencilFillPathNV;
13930 glStencilStrokePathNV : TglStencilStrokePathNV;
13931 glStencilFillPathInstancedNV : TglStencilFillPathInstancedNV;
13932 glStencilStrokePathInstancedNV : TglStencilStrokePathInstancedNV;
13933 glPathCoverDepthFuncNV : TglPathCoverDepthFuncNV;
13934 glPathColorGenNV : TglPathColorGenNV;
13935 glPathTexGenNV : TglPathTexGenNV;
13936 glPathFogGenNV : TglPathFogGenNV;
13937 glCoverFillPathNV : TglCoverFillPathNV;
13938 glCoverStrokePathNV : TglCoverStrokePathNV;
13939 glCoverFillPathInstancedNV : TglCoverFillPathInstancedNV;
13940 glCoverStrokePathInstancedNV : TglCoverStrokePathInstancedNV;
13941 glGetPathParameterivNV : TglGetPathParameterivNV;
13942 glGetPathParameterfvNV : TglGetPathParameterfvNV;
13943 glGetPathCommandsNV : TglGetPathCommandsNV;
13944 glGetPathCoordsNV : TglGetPathCoordsNV;
13945 glGetPathDashArrayNV : TglGetPathDashArrayNV;
13946 glGetPathMetricsNV : TglGetPathMetricsNV;
13947 glGetPathMetricRangeNV : TglGetPathMetricRangeNV;
13948 glGetPathSpacingNV : TglGetPathSpacingNV;
13949 glGetPathColorGenivNV : TglGetPathColorGenivNV;
13950 glGetPathColorGenfvNV : TglGetPathColorGenfvNV;
13951 glGetPathTexGenivNV : TglGetPathTexGenivNV;
13952 glGetPathTexGenfvNV : TglGetPathTexGenfvNV;
13953 glIsPointInFillPathNV : TglIsPointInFillPathNV;
13954 glIsPointInStrokePathNV : TglIsPointInStrokePathNV;
13955 glGetPathLengthNV : TglGetPathLengthNV;
13956 glPointAlongPathNV : TglPointAlongPathNV;
13958 // GL_AMD_pinned_memory
13960 // GL_AMD_stencil_operation_extended
13961 glStencilOpValueAMD : TglStencilOpValueAMD;
13963 // GL_AMD_vertex_shader_viewport_index
13965 // GL_AMD_vertex_shader_layer
13967 // GL_NV_bindless_texture
13968 glGetTextureHandleNV : TglGetTextureHandleNV;
13969 glGetTextureSamplerHandleNV : TglGetTextureSamplerHandleNV;
13970 glMakeTextureHandleResidentNV : TglMakeTextureHandleResidentNV;
13971 glMakeTextureHandleNonResidentNV : TglMakeTextureHandleNonResidentNV;
13972 glGetImageHandleNV : TglGetImageHandleNV;
13973 glMakeImageHandleResidentNV : TglMakeImageHandleResidentNV;
13974 glMakeImageHandleNonResidentNV : TglMakeImageHandleNonResidentNV;
13975 glUniformHandleui64NV : TglUniformHandleui64NV;
13976 glUniformHandleui64vNV : TglUniformHandleui64vNV;
13977 glProgramUniformHandleui64NV : TglProgramUniformHandleui64NV;
13978 glProgramUniformHandleui64vNV : TglProgramUniformHandleui64vNV;
13979 glIsTextureHandleResidentNV : TglIsTextureHandleResidentNV;
13980 glIsImageHandleResidentNV : TglIsImageHandleResidentNV;
13984 // GL_PGI_misc_hints
13985 glHintPGI: TglHintPGI;
13987 // GL_SGIS_detail_texture
13988 glDetailTexFuncSGIS: TglDetailTexFuncSGIS;
13989 glGetDetailTexFuncSGIS: TglGetDetailTexFuncSGIS;
13991 // GL_SGIS_fog_function
13992 glFogFuncSGIS: TglFogFuncSGIS;
13993 glGetFogFuncSGIS: TglGetFogFuncSGIS;
13995 // GL_SGIS_multisample
13996 glSampleMaskSGIS: TglSampleMaskSGIS;
13997 glSamplePatternSGIS: TglSamplePatternSGIS;
13999 // GL_SGIS_pixel_texture
14000 glPixelTexGenParameteriSGIS: TglPixelTexGenParameteriSGIS;
14001 glPixelTexGenParameterivSGIS: TglPixelTexGenParameterivSGIS;
14002 glPixelTexGenParameterfSGIS: TglPixelTexGenParameterfSGIS;
14003 glPixelTexGenParameterfvSGIS: TglPixelTexGenParameterfvSGIS;
14004 glGetPixelTexGenParameterivSGIS: TglGetPixelTexGenParameterivSGIS;
14005 glGetPixelTexGenParameterfvSGIS: TglGetPixelTexGenParameterfvSGIS;
14007 // GL_SGIS_point_parameters
14008 glPointParameterfSGIS: TglPointParameterfSGIS;
14009 glPointParameterfvSGIS: TglPointParameterfvSGIS;
14011 // GL_SGIS_sharpen_texture
14012 glSharpenTexFuncSGIS: TglSharpenTexFuncSGIS;
14013 glGetSharpenTexFuncSGIS: TglGetSharpenTexFuncSGIS;
14015 // GL_SGIS_texture4D
14016 glTexImage4DSGIS: TglTexImage4DSGIS;
14017 glTexSubImage4DSGIS: TglTexSubImage4DSGIS;
14019 // GL_SGIS_texture_color_mask
14020 glTextureColorMaskSGIS: TglTextureColorMaskSGIS;
14022 // GL_SGIS_texture_filter4
14023 glGetTexFilterFuncSGIS: TglGetTexFilterFuncSGIS;
14024 glTexFilterFuncSGIS: TglTexFilterFuncSGIS;
14027 glAsyncMarkerSGIX: TglAsyncMarkerSGIX;
14028 glFinishAsyncSGIX: TglFinishAsyncSGIX;
14029 glPollAsyncSGIX: TglPollAsyncSGIX;
14030 glGenAsyncMarkersSGIX: TglGenAsyncMarkersSGIX;
14031 glDeleteAsyncMarkersSGIX: TglDeleteAsyncMarkersSGIX;
14032 glIsAsyncMarkerSGIX: TglIsAsyncMarkerSGIX;
14034 // GL_SGIX_flush_raster
14035 glFlushRasterSGIX: TglFlushRasterSGIX;
14037 // GL_SGIX_fragment_lighting
14038 glFragmentColorMaterialSGIX: TglFragmentColorMaterialSGIX;
14039 glFragmentLightfSGIX: TglFragmentLightfSGIX;
14040 glFragmentLightfvSGIX: TglFragmentLightfvSGIX;
14041 glFragmentLightiSGIX: TglFragmentLightiSGIX;
14042 glFragmentLightivSGIX: TglFragmentLightivSGIX;
14043 glFragmentLightModelfSGIX: TglFragmentLightModelfSGIX;
14044 glFragmentLightModelfvSGIX: TglFragmentLightModelfvSGIX;
14045 glFragmentLightModeliSGIX: TglFragmentLightModeliSGIX;
14046 glFragmentLightModelivSGIX: TglFragmentLightModelivSGIX;
14047 glFragmentMaterialfSGIX: TglFragmentMaterialfSGIX;
14048 glFragmentMaterialfvSGIX: TglFragmentMaterialfvSGIX;
14049 glFragmentMaterialiSGIX: TglFragmentMaterialiSGIX;
14050 glFragmentMaterialivSGIX: TglFragmentMaterialivSGIX;
14051 glGetFragmentLightfvSGIX: TglGetFragmentLightfvSGIX;
14052 glGetFragmentLightivSGIX: TglGetFragmentLightivSGIX;
14053 glGetFragmentMaterialfvSGIX: TglGetFragmentMaterialfvSGIX;
14054 glGetFragmentMaterialivSGIX: TglGetFragmentMaterialivSGIX;
14055 glLightEnviSGIX: TglLightEnviSGIX;
14057 // GL_SGIX_framezoom
14058 glFrameZoomSGIX: TglFrameZoomSGIX;
14060 // GL_SGIX_igloo_interface
14061 glIglooInterfaceSGIX: TglIglooInterfaceSGIX;
14063 // GL_SGIX_instruments
14064 glGetInstrumentsSGIX: TglGetInstrumentsSGIX;
14065 glInstrumentsBufferSGIX: TglInstrumentsBufferSGIX;
14066 glPollInstrumentsSGIX: TglPollInstrumentsSGIX;
14067 glReadInstrumentsSGIX: TglReadInstrumentsSGIX;
14068 glStartInstrumentsSGIX: TglStartInstrumentsSGIX;
14069 glStopInstrumentsSGIX: TglStopInstrumentsSGIX;
14071 // GL_SGIX_list_priority
14072 glGetListParameterfvSGIX: TglGetListParameterfvSGIX;
14073 glGetListParameterivSGIX: TglGetListParameterivSGIX;
14074 glListParameterfSGIX: TglListParameterfSGIX;
14075 glListParameterfvSGIX: TglListParameterfvSGIX;
14076 glListParameteriSGIX: TglListParameteriSGIX;
14077 glListParameterivSGIX: TglListParameterivSGIX;
14079 // GL_SGIX_pixel_texture
14080 glPixelTexGenSGIX: TglPixelTexGenSGIX;
14082 // GL_SGIX_polynomial_ffd
14083 glDeformationMap3dSGIX: TglDeformationMap3dSGIX;
14084 glDeformationMap3fSGIX: TglDeformationMap3fSGIX;
14085 glDeformSGIX: TglDeformSGIX;
14086 glLoadIdentityDeformationMapSGIX: TglLoadIdentityDeformationMapSGIX;
14088 // GL_SGIX_reference_plane
14089 glReferencePlaneSGIX: TglReferencePlaneSGIX;
14092 glSpriteParameterfSGIX: TglSpriteParameterfSGIX;
14093 glSpriteParameterfvSGIX: TglSpriteParameterfvSGIX;
14094 glSpriteParameteriSGIX: TglSpriteParameteriSGIX;
14095 glSpriteParameterivSGIX: TglSpriteParameterivSGIX;
14097 // GL_SGIX_tag_sample_buffer
14098 glTagSampleBufferSGIX: TglTagSampleBufferSGIX;
14100 // GL_SGI_color_table
14101 glColorTableSGI: TglColorTableSGI;
14102 glColorTableParameterfvSGI: TglColorTableParameterfvSGI;
14103 glColorTableParameterivSGI: TglColorTableParameterivSGI;
14104 glCopyColorTableSGI: TglCopyColorTableSGI;
14105 glGetColorTableSGI: TglGetColorTableSGI;
14106 glGetColorTableParameterfvSGI: TglGetColorTableParameterfvSGI;
14107 glGetColorTableParameterivSGI: TglGetColorTableParameterivSGI;
14109 // GL_SUNX_constant_data
14110 glFinishTextureSUNX: TglFinishTextureSUNX;
14112 // GL_SUN_global_alpha
14113 glGlobalAlphaFactorbSUN: TglGlobalAlphaFactorbSUN;
14114 glGlobalAlphaFactorsSUN: TglGlobalAlphaFactorsSUN;
14115 glGlobalAlphaFactoriSUN: TglGlobalAlphaFactoriSUN;
14116 glGlobalAlphaFactorfSUN: TglGlobalAlphaFactorfSUN;
14117 glGlobalAlphaFactordSUN: TglGlobalAlphaFactordSUN;
14118 glGlobalAlphaFactorubSUN: TglGlobalAlphaFactorubSUN;
14119 glGlobalAlphaFactorusSUN: TglGlobalAlphaFactorusSUN;
14120 glGlobalAlphaFactoruiSUN: TglGlobalAlphaFactoruiSUN;
14122 // GL_SUN_mesh_array
14123 glDrawMeshArraysSUN: TglDrawMeshArraysSUN;
14125 // GL_SUN_triangle_list
14126 glReplacementCodeuiSUN: TglReplacementCodeuiSUN;
14127 glReplacementCodeusSUN: TglReplacementCodeusSUN;
14128 glReplacementCodeubSUN: TglReplacementCodeubSUN;
14129 glReplacementCodeuivSUN: TglReplacementCodeuivSUN;
14130 glReplacementCodeusvSUN: TglReplacementCodeusvSUN;
14131 glReplacementCodeubvSUN: TglReplacementCodeubvSUN;
14132 glReplacementCodePointerSUN: TglReplacementCodePointerSUN;
14135 glColor4ubVertex2fSUN: TglColor4ubVertex2fSUN;
14136 glColor4ubVertex2fvSUN: TglColor4ubVertex2fvSUN;
14137 glColor4ubVertex3fSUN: TglColor4ubVertex3fSUN;
14138 glColor4ubVertex3fvSUN: TglColor4ubVertex3fvSUN;
14139 glColor3fVertex3fSUN: TglColor3fVertex3fSUN;
14140 glColor3fVertex3fvSUN: TglColor3fVertex3fvSUN;
14141 glNormal3fVertex3fSUN: TglNormal3fVertex3fSUN;
14142 glNormal3fVertex3fvSUN: TglNormal3fVertex3fvSUN;
14143 glColor4fNormal3fVertex3fSUN: TglColor4fNormal3fVertex3fSUN;
14144 glColor4fNormal3fVertex3fvSUN: TglColor4fNormal3fVertex3fvSUN;
14145 glTexCoord2fVertex3fSUN: TglTexCoord2fVertex3fSUN;
14146 glTexCoord2fVertex3fvSUN: TglTexCoord2fVertex3fvSUN;
14147 glTexCoord4fVertex4fSUN: TglTexCoord4fVertex4fSUN;
14148 glTexCoord4fVertex4fvSUN: TglTexCoord4fVertex4fvSUN;
14149 glTexCoord2fColor4ubVertex3fSUN: TglTexCoord2fColor4ubVertex3fSUN;
14150 glTexCoord2fColor4ubVertex3fvSUN: TglTexCoord2fColor4ubVertex3fvSUN;
14151 glTexCoord2fColor3fVertex3fSUN: TglTexCoord2fColor3fVertex3fSUN;
14152 glTexCoord2fColor3fVertex3fvSUN: TglTexCoord2fColor3fVertex3fvSUN;
14153 glTexCoord2fNormal3fVertex3fSUN: TglTexCoord2fNormal3fVertex3fSUN;
14154 glTexCoord2fNormal3fVertex3fvSUN: TglTexCoord2fNormal3fVertex3fvSUN;
14155 glTexCoord2fColor4fNormal3fVertex3fSUN: TglTexCoord2fColor4fNormal3fVertex3fSUN;
14156 glTexCoord2fColor4fNormal3fVertex3fvSUN: TglTexCoord2fColor4fNormal3fVertex3fvSUN;
14157 glTexCoord4fColor4fNormal3fVertex4fSUN: TglTexCoord4fColor4fNormal3fVertex4fSUN;
14158 glTexCoord4fColor4fNormal3fVertex4fvSUN: TglTexCoord4fColor4fNormal3fVertex4fvSUN;
14159 glReplacementCodeuiVertex3fSUN: TglReplacementCodeuiVertex3fSUN;
14160 glReplacementCodeuiVertex3fvSUN: TglReplacementCodeuiVertex3fvSUN;
14161 glReplacementCodeuiColor4ubVertex3fSUN: TglReplacementCodeuiColor4ubVertex3fSUN;
14162 glReplacementCodeuiColor4ubVertex3fvSUN: TglReplacementCodeuiColor4ubVertex3fvSUN;
14163 glReplacementCodeuiColor3fVertex3fSUN: TglReplacementCodeuiColor3fVertex3fSUN;
14164 glReplacementCodeuiColor3fVertex3fvSUN: TglReplacementCodeuiColor3fVertex3fvSUN;
14165 glReplacementCodeuiNormal3fVertex3fSUN: TglReplacementCodeuiNormal3fVertex3fSUN;
14166 glReplacementCodeuiNormal3fVertex3fvSUN: TglReplacementCodeuiNormal3fVertex3fvSUN;
14167 glReplacementCodeuiColor4fNormal3fVertex3fSUN: TglReplacementCodeuiColor4fNormal3fVertex3fSUN;
14168 glReplacementCodeuiColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiColor4fNormal3fVertex3fvSUN;
14169 glReplacementCodeuiTexCoord2fVertex3fSUN: TglReplacementCodeuiTexCoord2fVertex3fSUN;
14170 glReplacementCodeuiTexCoord2fVertex3fvSUN: TglReplacementCodeuiTexCoord2fVertex3fvSUN;
14171 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
14172 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
14173 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
14174 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: TglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
14177 wglGetProcAddress: TwglGetProcAddress;
14178 wglCopyContext: TwglCopyContext;
14179 wglCreateContext: TwglCreateContext;
14180 wglCreateLayerContext: TwglCreateLayerContext;
14181 wglDeleteContext: TwglDeleteContext;
14182 wglDescribeLayerPlane: TwglDescribeLayerPlane;
14183 wglGetCurrentContext: TwglGetCurrentContext;
14184 wglGetCurrentDC: TwglGetCurrentDC;
14185 wglGetLayerPaletteEntries: TwglGetLayerPaletteEntries;
14186 wglMakeCurrent: TwglMakeCurrent;
14187 wglRealizeLayerPalette: TwglRealizeLayerPalette;
14188 wglSetLayerPaletteEntries: TwglSetLayerPaletteEntries;
14189 wglShareLists: TwglShareLists;
14190 wglSwapLayerBuffers: TwglSwapLayerBuffers;
14191 wglSwapMultipleBuffers: TwglSwapMultipleBuffers;
14192 wglUseFontBitmapsA: TwglUseFontBitmapsA;
14193 wglUseFontOutlinesA: TwglUseFontOutlinesA;
14194 wglUseFontBitmapsW: TwglUseFontBitmapsW;
14195 wglUseFontOutlinesW: TwglUseFontOutlinesW;
14196 wglUseFontBitmaps: TwglUseFontBitmaps;
14197 wglUseFontOutlines: TwglUseFontOutlines;
14199 // WGL_ARB_buffer_region
14200 wglCreateBufferRegionARB: TwglCreateBufferRegionARB;
14201 wglDeleteBufferRegionARB: TwglDeleteBufferRegionARB;
14202 wglSaveBufferRegionARB: TwglSaveBufferRegionARB;
14203 wglRestoreBufferRegionARB: TwglRestoreBufferRegionARB;
14205 // WGL_ARB_extensions_string
14206 wglGetExtensionsStringARB: TwglGetExtensionsStringARB;
14208 // WGL_ARB_make_current_read
14209 wglMakeContextCurrentARB: TwglMakeContextCurrentARB;
14210 wglGetCurrentReadDCARB: TwglGetCurrentReadDCARB;
14213 wglCreatePbufferARB: TwglCreatePbufferARB;
14214 wglGetPbufferDCARB: TwglGetPbufferDCARB;
14215 wglReleasePbufferDCARB: TwglReleasePbufferDCARB;
14216 wglDestroyPbufferARB: TwglDestroyPbufferARB;
14217 wglQueryPbufferARB: TwglQueryPbufferARB;
14219 // WGL_ARB_pixel_format
14220 wglGetPixelFormatAttribivARB: TwglGetPixelFormatAttribivARB;
14221 wglGetPixelFormatAttribfvARB: TwglGetPixelFormatAttribfvARB;
14222 wglChoosePixelFormatARB: TwglChoosePixelFormatARB;
14223 // WGL_ARB_color_buffer_float
14224 wglClampColorARB: TwglClampColorARB;
14226 // WGL_ARB_render_texture
14227 wglBindTexImageARB: TwglBindTexImageARB;
14228 wglReleaseTexImageARB: TwglReleaseTexImageARB;
14229 wglSetPbufferAttribARB: TwglSetPbufferAttribARB;
14231 // WGL_ARB_create_context
14232 wglCreateContextAttribsARB: TwglCreateContextAttribsARB;
14234 // WGL_AMD_gpu_association
14235 wglGetGPUIDsAMD: TwglGetGPUIDsAMD;
14236 wglGetGPUInfoAMD: TwglGetGPUInfoAMD;
14237 wglGetContextGPUIDAMD: TwglGetContextGPUIDAMD;
14238 wglCreateAssociatedContextAMD: TwglCreateAssociatedContextAMD;
14239 wglCreateAssociatedContextAttribsAMD: TwglCreateAssociatedContextAttribsAMD;
14240 wglDeleteAssociatedContextAMD: TwglDeleteAssociatedContextAMD;
14241 wglMakeAssociatedContextCurrentAMD: TwglMakeAssociatedContextCurrentAMD;
14242 wglGetCurrentAssociatedContextAMD: TwglGetCurrentAssociatedContextAMD;
14243 wglBlitContextFramebufferAMD: TwglBlitContextFramebufferAMD;
14245 // WGL_EXT_display_color_table
14246 wglCreateDisplayColorTableEXT: TwglCreateDisplayColorTableEXT;
14247 wglLoadDisplayColorTableEXT: TwglLoadDisplayColorTableEXT;
14248 wglBindDisplayColorTableEXT: TwglBindDisplayColorTableEXT;
14249 wglDestroyDisplayColorTableEXT: TwglDestroyDisplayColorTableEXT;
14251 // WGL_EXT_extensions_string
14252 wglGetExtensionsStringEXT: TwglGetExtensionsStringEXT;
14254 // WGL_EXT_make_current_read
14255 wglMakeContextCurrentEXT: TwglMakeContextCurrentEXT;
14256 wglGetCurrentReadDCEXT: TwglGetCurrentReadDCEXT;
14259 wglCreatePbufferEXT: TwglCreatePbufferEXT;
14260 wglGetPbufferDCEXT: TwglGetPbufferDCEXT;
14261 wglReleasePbufferDCEXT: TwglReleasePbufferDCEXT;
14262 wglDestroyPbufferEXT: TwglDestroyPbufferEXT;
14263 wglQueryPbufferEXT: TwglQueryPbufferEXT;
14265 // WGL_EXT_pixel_format
14266 wglGetPixelFormatAttribivEXT: TwglGetPixelFormatAttribivEXT;
14267 wglGetPixelFormatAttribfvEXT: TwglGetPixelFormatAttribfvEXT;
14268 wglChoosePixelFormatEXT: TwglChoosePixelFormatEXT;
14270 // WGL_EXT_swap_control
14271 wglSwapIntervalEXT: TwglSwapIntervalEXT;
14272 wglGetSwapIntervalEXT: TwglGetSwapIntervalEXT;
14274 // WGL_I3D_digital_video_control
14275 wglGetDigitalVideoParametersI3D: TwglGetDigitalVideoParametersI3D;
14276 wglSetDigitalVideoParametersI3D: TwglSetDigitalVideoParametersI3D;
14279 wglGetGammaTableParametersI3D: TwglGetGammaTableParametersI3D;
14280 wglSetGammaTableParametersI3D: TwglSetGammaTableParametersI3D;
14281 wglGetGammaTableI3D: TwglGetGammaTableI3D;
14282 wglSetGammaTableI3D: TwglSetGammaTableI3D;
14285 wglEnableGenlockI3D: TwglEnableGenlockI3D;
14286 wglDisableGenlockI3D: TwglDisableGenlockI3D;
14287 wglIsEnabledGenlockI3D: TwglIsEnabledGenlockI3D;
14288 wglGenlockSourceI3D: TwglGenlockSourceI3D;
14289 wglGetGenlockSourceI3D: TwglGetGenlockSourceI3D;
14290 wglGenlockSourceEdgeI3D: TwglGenlockSourceEdgeI3D;
14291 wglGetGenlockSourceEdgeI3D: TwglGetGenlockSourceEdgeI3D;
14292 wglGenlockSampleRateI3D: TwglGenlockSampleRateI3D;
14293 wglGetGenlockSampleRateI3D: TwglGetGenlockSampleRateI3D;
14294 wglGenlockSourceDelayI3D: TwglGenlockSourceDelayI3D;
14295 wglGetGenlockSourceDelayI3D: TwglGetGenlockSourceDelayI3D;
14296 wglQueryGenlockMaxSourceDelayI3D: TwglQueryGenlockMaxSourceDelayI3D;
14298 // WGL_I3D_image_buffer
14299 wglCreateImageBufferI3D: TwglCreateImageBufferI3D;
14300 wglDestroyImageBufferI3D: TwglDestroyImageBufferI3D;
14301 wglAssociateImageBufferEventsI3D: TwglAssociateImageBufferEventsI3D;
14302 wglReleaseImageBufferEventsI3D: TwglReleaseImageBufferEventsI3D;
14304 // WGL_I3D_swap_frame_lock
14305 wglEnableFrameLockI3D: TwglEnableFrameLockI3D;
14306 wglDisableFrameLockI3D: TwglDisableFrameLockI3D;
14307 wglIsEnabledFrameLockI3D: TwglIsEnabledFrameLockI3D;
14308 wglQueryFrameLockMasterI3D: TwglQueryFrameLockMasterI3D;
14310 // WGL_I3D_swap_frame_usage
14311 wglGetFrameUsageI3D: TwglGetFrameUsageI3D;
14312 wglBeginFrameTrackingI3D: TwglBeginFrameTrackingI3D;
14313 wglEndFrameTrackingI3D: TwglEndFrameTrackingI3D;
14314 wglQueryFrameTrackingI3D: TwglQueryFrameTrackingI3D;
14316 // WGL_NV_vertex_array_range
14317 wglAllocateMemoryNV: TwglAllocateMemoryNV;
14318 wglFreeMemoryNV: TwglFreeMemoryNV;
14320 // WGL_NV_present_video
14321 wglEnumerateVideoDevicesNV: TwglEnumerateVideoDevicesNV;
14322 wglBindVideoDeviceNV: TwglBindVideoDeviceNV;
14323 wglQueryCurrentContextNV: TwglQueryCurrentContextNV;
14325 // WGL_NV_video_output
14326 wglGetVideoDeviceNV: TwglGetVideoDeviceNV;
14327 wglReleaseVideoDeviceNV: TwglReleaseVideoDeviceNV;
14328 wglBindVideoImageNV: TwglBindVideoImageNV;
14329 wglReleaseVideoImageNV: TwglReleaseVideoImageNV;
14330 wglSendPbufferToVideoNV: TwglSendPbufferToVideoNV;
14331 wglGetVideoInfoNV: TwglGetVideoInfoNV;
14333 // WGL_NV_swap_group
14334 wglJoinSwapGroupNV: TwglJoinSwapGroupNV;
14335 wglBindSwapBarrierNV: TwglBindSwapBarrierNV;
14336 wglQuerySwapGroupNV: TwglQuerySwapGroupNV;
14337 wglQueryMaxSwapGroupsNV: TwglQueryMaxSwapGroupsNV;
14338 wglQueryFrameCountNV: TwglQueryFrameCountNV;
14339 wglResetFrameCountNV: TwglResetFrameCountNV;
14341 // WGL_NV_gpu_affinity
14342 wglEnumGpusNV: TwglEnumGpusNV;
14343 wglEnumGpuDevicesNV: TwglEnumGpuDevicesNV;
14344 wglCreateAffinityDCNV: TwglCreateAffinityDCNV;
14345 wglEnumGpusFromAffinityDCNV: TwglEnumGpusFromAffinityDCNV;
14346 wglDeleteDCNV: TwglDeleteDCNV;
14348 // WGL_NV_video_capture
14349 wglBindVideoCaptureDeviceNV: TwglBindVideoCaptureDeviceNV;
14350 wglEnumerateVideoCaptureDevicesNV: TwglEnumerateVideoCaptureDevicesNV;
14351 wglLockVideoCaptureDeviceNV: TwglLockVideoCaptureDeviceNV;
14352 wglQueryVideoCaptureDeviceNV: TwglQueryVideoCaptureDeviceNV;
14353 wglReleaseVideoCaptureDeviceNV: TwglReleaseVideoCaptureDeviceNV;
14355 // WGL_NV_copy_image
14356 wglCopyImageSubDataNV: TwglCopyImageSubDataNV;
14358 // WGL_NV_DX_interop
14359 wglDXSetResourceShareHandleNV : TwglDXSetResourceShareHandleNV;
14360 wglDXOpenDeviceNV : TwglDXOpenDeviceNV;
14361 wglDXCloseDeviceNV : TwglDXCloseDeviceNV;
14362 wglDXRegisterObjectNV : TwglDXRegisterObjectNV;
14363 wglDXUnregisterObjectNV : TwglDXUnregisterObjectNV;
14364 wglDXObjectAccessNV : TwglDXObjectAccessNV;
14365 wglDXLockObjectsNV : TwglDXLockObjectsNV;
14366 wglDXUnlockObjectsNV : TwglDXUnlockObjectsNV;
14368 // WGL_OML_sync_control
14369 wglGetSyncValuesOML: TwglGetSyncValuesOML;
14370 wglGetMscRateOML: TwglGetMscRateOML;
14371 wglSwapBuffersMscOML: TwglSwapBuffersMscOML;
14372 wglSwapLayerBuffersMscOML: TwglSwapLayerBuffersMscOML;
14373 wglWaitForMscOML: TwglWaitForMscOML;
14374 wglWaitForSbcOML: TwglWaitForSbcOML;
14376 // WGL_3DL_stereo_control
14377 wglSetStereoEmitterState3DL: TwglSetStereoEmitterState3DL;
14379 // WIN_draw_range_elements
14380 glDrawRangeElementsWIN: TglDrawRangeElementsWIN;
14383 glAddSwapHintRectWIN: TglAddSwapHintRectWIN;
14387 glXChooseVisual: TglXChooseVisual;
14388 glXCopyContext: TglXCopyContext;
14389 glXCreateContext: TglXCreateContext;
14390 glXCreateGLXPixmap: TglXCreateGLXPixmap;
14391 glXDestroyContext: TglXDestroyContext;
14392 glXDestroyGLXPixmap: TglXDestroyGLXPixmap;
14393 glXGetConfig: TglXGetConfig;
14394 glXGetCurrentContext: TglXGetCurrentContext;
14395 glXGetCurrentDrawable: TglXGetCurrentDrawable;
14396 glXIsDirect: TglXIsDirect;
14397 glXMakeCurrent: TglXMakeCurrent;
14398 glXQueryExtension: TglXQueryExtension;
14399 glXQueryVersion: TglXQueryVersion;
14400 glXSwapBuffers: TglXSwapBuffers;
14401 glXUseXFont: TglXUseXFont;
14402 glXWaitGL: TglXWaitGL;
14403 glXWaitX: TglXWaitX;
14405 glXGetClientString: TglXGetClientString;
14406 glXQueryServerString: TglXQueryServerString;
14407 glXQueryExtensionsString: TglXQueryExtensionsString;
14410 glXGetFBConfigs: TglXGetFBConfigs;
14411 glXChooseFBConfig: TglXChooseFBConfig;
14412 glXGetFBConfigAttrib: TglXGetFBConfigAttrib;
14413 glXGetVisualFromFBConfig: TglXGetVisualFromFBConfig;
14414 glXCreateWindow: TglXCreateWindow;
14415 glXDestroyWindow: TglXDestroyWindow;
14416 glXCreatePixmap: TglXCreatePixmap;
14418 glXDestroyPixmap: TglXDestroyPixmap;
14419 glXCreatePbuffer: TglXCreatePbuffer;
14420 glXDestroyPbuffer: TglXDestroyPbuffer;
14421 glXQueryDrawable: TglXQueryDrawable;
14422 glXCreateNewContext: TglXCreateNewContext;
14423 glXMakeContextCurrent: TglXMakeContextCurrent;
14424 glXGetCurrentReadDrawable: TglXGetCurrentReadDrawable;
14425 glXGetCurreentDisplay: TglXGetCurreentDisplay;
14427 glXQueryContext: TglXQueryContext;
14428 glXSelectEvent: TglXSelectEvent;
14429 glXGetSelectedEvent: TglXGetSelectedEvent;
14432 glXGetProcAddress: TglXGetProcAddress;
14434 // GLX_ARB_get_proc_address
14435 glXGetProcAddressARB: TglXGetProcAddressARB;
14437 // GLX_ARB_create_context
14438 glXCreateContextAttribsARB: TglXCreateContextAttribsARB;
14440 // GLX_EXT_import_context
14441 glXGetCurrentDisplayEXT: TglXGetCurrentDisplayEXT;
14442 glXQueryContextInfoEXT: TglXQueryContextInfoEXT;
14443 glXGetContextIDEXT: TglXGetContextIDEXT;
14444 glXImportContextEXT: TglXImportContextEXT;
14445 glXFreeContextEXT: TglXFreeContextEXT;
14447 // GLX_EXT_texture_from_pixmap
14448 glXBindTexImageEXT: TglXBindTexImageEXT;
14449 glXReleaseTexImageEXT: TglXReleaseTexImageEXT;
14452 // GL utility functions and procedures
14453 gluErrorString: TgluErrorString;
14454 gluGetString: TgluGetString;
14455 gluOrtho2D: TgluOrtho2D;
14456 gluPerspective: TgluPerspective;
14457 gluPickMatrix: TgluPickMatrix;
14458 gluLookAt: TgluLookAt;
14459 gluProject: TgluProject;
14460 gluUnProject: TgluUnProject;
14461 gluScaleImage: TgluScaleImage;
14462 gluBuild1DMipmaps: TgluBuild1DMipmaps;
14463 gluBuild2DMipmaps: TgluBuild2DMipmaps;
14464 gluNewQuadric: TgluNewQuadric;
14465 gluDeleteQuadric: TgluDeleteQuadric;
14466 gluQuadricNormals: TgluQuadricNormals;
14467 gluQuadricTexture: TgluQuadricTexture;
14468 gluQuadricOrientation: TgluQuadricOrientation;
14469 gluQuadricDrawStyle: TgluQuadricDrawStyle;
14470 gluCylinder: TgluCylinder;
14472 gluPartialDisk: TgluPartialDisk;
14473 gluSphere: TgluSphere;
14474 gluQuadricCallback: TgluQuadricCallback;
14475 gluNewTess: TgluNewTess;
14476 gluDeleteTess: TgluDeleteTess;
14477 gluTessBeginPolygon: TgluTessBeginPolygon;
14478 gluTessBeginContour: TgluTessBeginContour;
14479 gluTessVertex: TgluTessVertex;
14480 gluTessEndContour: TgluTessEndContour;
14481 gluTessEndPolygon: TgluTessEndPolygon;
14482 gluTessProperty: TgluTessProperty;
14483 gluTessNormal: TgluTessNormal;
14484 gluTessCallback: TgluTessCallback;
14485 gluGetTessProperty: TgluGetTessProperty;
14486 gluNewNurbsRenderer: TgluNewNurbsRenderer;
14487 gluDeleteNurbsRenderer: TgluDeleteNurbsRenderer;
14488 gluBeginSurface: TgluBeginSurface;
14489 gluBeginCurve: TgluBeginCurve;
14490 gluEndCurve: TgluEndCurve;
14491 gluEndSurface: TgluEndSurface;
14492 gluBeginTrim: TgluBeginTrim;
14493 gluEndTrim: TgluEndTrim;
14494 gluPwlCurve: TgluPwlCurve;
14495 gluNurbsCurve: TgluNurbsCurve;
14496 gluNurbsSurface: TgluNurbsSurface;
14497 gluLoadSamplingMatrices: TgluLoadSamplingMatrices;
14498 gluNurbsProperty: TgluNurbsProperty;
14499 gluGetNurbsProperty: TgluGetNurbsProperty;
14500 gluNurbsCallback: TgluNurbsCallback;
14501 gluBeginPolygon: TgluBeginPolygon;
14502 gluNextContour: TgluNextContour;
14503 gluEndPolygon: TgluEndPolygon;
14507 TRCOptions = set of (opDoubleBuffered, opGDI, opStereo);
14510 GL_LibHandle: Pointer = nil;
14511 GLU_LibHandle: Pointer = nil;
14513 LastPixelFormat: Integer;
14514 ExtensionsRead: Boolean;
14515 ImplementationRead: Boolean;
14520 OPENGL_LIBNAME = 'OpenGL32.dll';
14521 GLU_LIBNAME = 'GLU32.dll';
14524 OPENGL_LIBNAME = 'libGL.dylib';
14525 GLU_LIBNAME = 'libGLU.dylib';
14527 OPENGL_LIBNAME = 'libGL.so.1';
14528 GLU_LIBNAME = 'libGLU.so.1';
14532 function InitOpenGL(LibName: String = OPENGL_LIBNAME; GLULibName: String = GLU_LIBNAME): Boolean;
14534 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14535 function dglCheckExtension(Extension: AnsiString): Boolean;
14537 procedure ReadExtensions;
14538 procedure ReadImplementationProperties;
14540 // =============================================================================
14541 // Helper-Functions
14542 // =============================================================================
14544 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14545 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
14546 procedure DestroyRenderingContext(RC: HGLRC);
14548 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
14549 procedure DeactivateRenderingContext;
14553 procedure ReadOpenGLCore;
14554 procedure Read_GL_3DFX_tbuffer;
14555 procedure Read_GL_APPLE_element_array;
14556 procedure Read_GL_APPLE_fence;
14557 procedure Read_GL_APPLE_vertex_array_object;
14558 procedure Read_GL_APPLE_vertex_array_range;
14559 procedure Read_GL_APPLE_texture_range;
14560 procedure Read_GL_APPLE_vertex_program_evaluators;
14561 procedure Read_GL_APPLE_object_purgeable;
14562 procedure Read_GL_ARB_matrix_palette;
14563 procedure Read_GL_ARB_multitexture;
14564 procedure Read_GL_ARB_point_parameters;
14565 procedure Read_GL_ARB_texture_compression;
14566 procedure Read_GL_ARB_transpose_matrix;
14567 procedure Read_GL_ARB_vertex_blend;
14568 procedure Read_GL_ARB_vertex_buffer_object;
14569 procedure Read_GL_ARB_vertex_program;
14570 procedure Read_GL_ARB_window_pos;
14571 procedure Read_GL_ARB_color_buffer_float;
14572 procedure Read_GL_ARB_Shader_Objects;
14573 procedure Read_GL_ARB_occlusion_query;
14574 procedure Read_GL_ARB_draw_instanced;
14575 procedure Read_GL_ARB_framebuffer_object;
14576 procedure Read_GL_ARB_geometry_shader4;
14577 procedure Read_GL_ARB_instanced_arrays;
14578 procedure Read_GL_ARB_map_buffer_range;
14579 procedure Read_GL_ARB_texture_buffer_object;
14580 procedure Read_GL_ARB_vertex_array_object;
14581 procedure Read_GL_ARB_uniform_buffer_object;
14582 procedure Read_GL_ARB_copy_buffer;
14583 procedure Read_GL_ARB_draw_elements_base_vertex;
14584 procedure Read_GL_ARB_provoking_vertex;
14585 procedure Read_GL_ARB_sync;
14586 procedure Read_GL_ARB_texture_multisample;
14587 procedure Read_GL_ARB_draw_buffers_blend;
14588 procedure Read_GL_ARB_sample_shading;
14589 procedure Read_GL_ARB_shading_language_include;
14590 procedure Read_GL_ARB_blend_func_extended;
14591 procedure Read_GL_ARB_sampler_objects;
14592 procedure Read_GL_ARB_timer_query;
14593 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
14594 procedure Read_GL_ARB_draw_indirect;
14595 procedure Read_GL_ARB_gpu_shader_fp64;
14596 procedure Read_GL_ARB_shader_subroutine;
14597 procedure Read_GL_ARB_tessellation_shader;
14598 procedure Read_GL_ARB_transform_feedback2;
14599 procedure Read_GL_ARB_transform_feedback3;
14600 procedure Read_GL_ARB_ES2_compatibility;
14601 procedure Read_GL_ARB_get_program_binary;
14602 procedure Read_GL_ARB_separate_shader_objects;
14603 procedure Read_GL_ARB_vertex_attrib_64bit;
14604 procedure Read_GL_ARB_viewport_array;
14606 procedure Read_GL_ARB_base_instance;
14607 procedure Read_GL_ARB_transform_feedback_instanced;
14608 procedure Read_GL_ARB_internalformat_query;
14609 procedure Read_GL_ARB_shader_atomic_counters;
14610 procedure Read_GL_ARB_shader_image_load_store;
14611 procedure Read_GL_ARB_texture_storage;
14613 procedure Read_GL_KHR_debug;
14614 procedure Read_GL_ARB_clear_buffer_object;
14615 procedure Read_GL_ARB_compute_shader;
14616 procedure Read_GL_ARB_copy_image;
14617 procedure Read_GL_ARB_framebuffer_no_attachments;
14618 procedure Read_GL_ARB_internalformat_query2;
14619 procedure Read_GL_ARB_invalidate_subdata;
14620 procedure Read_GL_ARB_multi_draw_indirect;
14621 procedure Read_GL_ARB_program_interface_query;
14622 procedure Read_GL_ARB_shader_storage_buffer_object;
14623 procedure Read_GL_ARB_texture_buffer_range;
14624 procedure Read_GL_ARB_texture_storage_multisample;
14625 procedure Read_GL_ARB_texture_view;
14626 procedure Read_GL_ARB_vertex_attrib_binding;
14629 procedure Read_GL_4_4;
14632 procedure Read_GL_ARB_cl_event;
14633 procedure Read_GL_ARB_debug_output;
14634 procedure Read_GL_ARB_robustness;
14635 procedure Read_GL_ATI_draw_buffers;
14636 procedure Read_GL_ATI_element_array;
14637 procedure Read_GL_ATI_envmap_bumpmap;
14638 procedure Read_GL_ATI_fragment_shader;
14639 procedure Read_GL_ATI_map_object_buffer;
14640 procedure Read_GL_ATI_pn_triangles;
14641 procedure Read_GL_ATI_separate_stencil;
14642 procedure Read_GL_ATI_vertex_array_object;
14643 procedure Read_GL_ATI_vertex_attrib_array_object;
14644 procedure Read_GL_ATI_vertex_streams;
14645 procedure Read_GL_AMD_performance_monitor;
14646 procedure Read_GL_AMD_vertex_shader_tesselator;
14647 procedure Read_GL_AMD_draw_buffers_blend;
14648 procedure Read_GL_AMD_name_gen_delete;
14649 procedure Read_GL_AMD_debug_output;
14650 procedure Read_GL_EXT_blend_color;
14651 procedure Read_GL_EXT_blend_func_separate;
14652 procedure Read_GL_EXT_blend_minmax;
14653 procedure Read_GL_EXT_color_subtable;
14654 procedure Read_GL_EXT_compiled_vertex_array;
14655 procedure Read_GL_EXT_convolution;
14656 procedure Read_GL_EXT_coordinate_frame;
14657 procedure Read_GL_EXT_copy_texture;
14658 procedure Read_GL_EXT_cull_vertex;
14659 procedure Read_GL_EXT_draw_range_elements;
14660 procedure Read_GL_EXT_fog_coord;
14661 procedure Read_GL_EXT_framebuffer_object;
14662 procedure Read_GL_EXT_histogram;
14663 procedure Read_GL_EXT_index_func;
14664 procedure Read_GL_EXT_index_material;
14665 procedure Read_GL_EXT_multi_draw_arrays;
14666 procedure Read_GL_EXT_multisample;
14667 procedure Read_GL_EXT_paletted_texture;
14668 procedure Read_GL_EXT_pixel_transform;
14669 procedure Read_GL_EXT_point_parameters;
14670 procedure Read_GL_EXT_polygon_offset;
14671 procedure Read_GL_EXT_secondary_color;
14672 procedure Read_GL_EXT_stencil_two_side;
14673 procedure Read_GL_EXT_subtexture;
14674 procedure Read_GL_EXT_texture3D;
14675 procedure Read_GL_EXT_texture_object;
14676 procedure Read_GL_EXT_texture_perturb_normal;
14677 procedure Read_GL_EXT_vertex_array;
14678 procedure Read_GL_EXT_vertex_shader;
14679 procedure Read_GL_EXT_vertex_weighting;
14680 procedure Read_GL_EXT_depth_bounds_test;
14681 procedure Read_GL_EXT_blend_equation_separate;
14682 procedure Read_GL_EXT_stencil_clear_tag;
14683 procedure Read_GL_EXT_framebuffer_blit;
14684 procedure Read_GL_EXT_framebuffer_multisample;
14685 procedure Read_GL_EXT_timer_query;
14686 procedure Read_GL_EXT_gpu_program_parameters;
14687 procedure Read_GL_EXT_bindable_uniform;
14688 procedure Read_GL_EXT_draw_buffers2;
14689 procedure Read_GL_EXT_draw_instanced;
14690 procedure Read_GL_EXT_geometry_shader4;
14691 procedure Read_GL_EXT_gpu_shader4;
14692 procedure Read_GL_EXT_texture_array;
14693 procedure Read_GL_EXT_texture_buffer_object;
14694 procedure Read_GL_EXT_texture_integer;
14695 procedure Read_GL_EXT_transform_feedback;
14696 procedure Read_GL_EXT_direct_state_access;
14697 procedure Read_GL_EXT_separate_shader_objects;
14698 procedure Read_GL_EXT_shader_image_load_store;
14699 procedure Read_GL_EXT_vertex_attrib_64bit;
14700 procedure Read_GL_HP_image_transform;
14701 procedure Read_GL_IBM_multimode_draw_arrays;
14702 procedure Read_GL_IBM_vertex_array_lists;
14703 procedure Read_GL_INGR_blend_func_separate;
14704 procedure Read_GL_INTEL_parallel_arrays;
14705 procedure Read_GL_MESA_resize_buffers;
14706 procedure Read_GL_MESA_window_pos;
14707 procedure Read_GL_NV_evaluators;
14708 procedure Read_GL_NV_fence;
14709 procedure Read_GL_NV_fragment_program;
14710 procedure Read_GL_NV_half_float;
14711 procedure Read_GL_NV_occlusion_query;
14712 procedure Read_GL_NV_pixel_data_range;
14713 procedure Read_GL_NV_point_sprite;
14714 procedure Read_GL_NV_primitive_restart;
14715 procedure Read_GL_NV_register_combiners;
14716 procedure Read_GL_NV_register_combiners2;
14717 procedure Read_GL_NV_vertex_array_range;
14718 procedure Read_GL_NV_vertex_program;
14719 procedure Read_GL_NV_depth_buffer_float;
14720 procedure Read_GL_NV_framebuffer_multisample_coverage;
14721 procedure Read_GL_NV_geometry_program4;
14722 procedure Read_GL_NV_gpu_program4;
14723 procedure Read_GL_NV_parameter_buffer_object;
14724 procedure Read_GL_NV_transform_feedback;
14725 procedure Read_GL_NV_conditional_render;
14726 procedure Read_GL_NV_present_video;
14727 procedure Read_GL_NV_explicit_multisample;
14728 procedure Read_GL_NV_transform_feedback2;
14729 procedure Read_GL_NV_video_capture;
14730 procedure Read_GL_NV_copy_image;
14731 procedure Read_GL_NV_shader_buffer_load;
14732 procedure Read_GL_NV_vertex_buffer_unified_memory;
14733 procedure Read_GL_NV_gpu_program5;
14734 procedure Read_GL_NV_gpu_shader5;
14735 procedure Read_GL_NV_vertex_attrib_integer_64bit;
14736 procedure Read_GL_NV_vdpau_interop;
14737 procedure Read_GL_NV_texture_barrier;
14738 procedure Read_GL_PGI_misc_hints;
14739 procedure Read_GL_SGIS_detail_texture;
14740 procedure Read_GL_SGIS_fog_function;
14741 procedure Read_GL_SGIS_multisample;
14742 procedure Read_GL_SGIS_pixel_texture;
14743 procedure Read_GL_SGIS_point_parameters;
14744 procedure Read_GL_SGIS_sharpen_texture;
14745 procedure Read_GL_SGIS_texture4D;
14746 procedure Read_GL_SGIS_texture_color_mask;
14747 procedure Read_GL_SGIS_texture_filter4;
14748 procedure Read_GL_SGIX_async;
14749 procedure Read_GL_SGIX_flush_raster;
14750 procedure Read_GL_SGIX_fragment_lighting;
14751 procedure Read_GL_SGIX_framezoom;
14752 procedure Read_GL_SGIX_igloo_interface;
14753 procedure Read_GL_SGIX_instruments;
14754 procedure Read_GL_SGIX_list_priority;
14755 procedure Read_GL_SGIX_pixel_texture;
14756 procedure Read_GL_SGIX_polynomial_ffd;
14757 procedure Read_GL_SGIX_reference_plane;
14758 procedure Read_GL_SGIX_sprite;
14759 procedure Read_GL_SGIX_tag_sample_buffer;
14760 procedure Read_GL_SGI_color_table;
14761 procedure Read_GL_SUNX_constant_data;
14762 procedure Read_GL_SUN_global_alpha;
14763 procedure Read_GL_SUN_mesh_array;
14764 procedure Read_GL_SUN_triangle_list;
14765 procedure Read_GL_SUN_vertex;
14768 procedure Read_WGL_ARB_buffer_region;
14769 procedure Read_WGL_ARB_extensions_string;
14770 procedure Read_WGL_ARB_make_current_read;
14771 procedure Read_WGL_ARB_pbuffer;
14772 procedure Read_WGL_ARB_pixel_format;
14773 procedure Read_WGL_ARB_pixel_format_float;
14774 procedure Read_WGL_ARB_render_texture;
14775 procedure Read_WGL_ARB_create_context;
14776 procedure Read_WGL_AMD_gpu_association;
14777 procedure Read_WGL_EXT_display_color_table;
14778 procedure Read_WGL_EXT_extensions_string;
14779 procedure Read_WGL_EXT_make_current_read;
14780 procedure Read_WGL_EXT_pbuffer;
14781 procedure Read_WGL_EXT_pixel_format;
14782 procedure Read_WGL_EXT_swap_control;
14783 procedure Read_WGL_I3D_digital_video_control;
14784 procedure Read_WGL_I3D_gamma;
14785 procedure Read_WGL_I3D_genlock;
14786 procedure Read_WGL_I3D_image_buffer;
14787 procedure Read_WGL_I3D_swap_frame_lock;
14788 procedure Read_WGL_I3D_swap_frame_usage;
14789 procedure Read_WGL_NV_vertex_array_range;
14790 procedure Read_WGL_NV_present_video;
14791 procedure Read_WGL_NV_video_output;
14792 procedure Read_WGL_NV_swap_group;
14793 procedure Read_WGL_NV_gpu_affinity;
14794 procedure Read_WGL_NV_video_capture;
14795 procedure Read_WGL_NV_copy_image;
14796 procedure Read_WGL_OML_sync_control;
14797 procedure Read_WGL_3DL_stereo_control;
14799 procedure Read_WIN_draw_range_elements;
14800 procedure Read_WIN_swap_hint;
14811 RTLD_BINDING_MASK = $003;
14813 // Seems to work on Debian / Fedora
14814 LibraryLib = {$IFDEF Linux} 'libdl.so.2'{$ELSE} 'c'{$ENDIF};
14816 function dlopen(Name: PAnsiChar; Flags: LongInt): Pointer; cdecl; external LibraryLib name 'dlopen';
14817 function dlclose(Lib: Pointer): LongInt; cdecl; external LibraryLib name 'dlclose';
14819 function dlsym(Lib: Pointer; Name: PAnsiChar): Pointer; cdecl; external LibraryLib name 'dlsym';
14822 {$IFDEF DGL_MAC}{$IFDEF OPENGL_FRAMEWORK} // OpenGL framework used
14824 RTLD_DEFAULT = Pointer(-2);
14827 function dglLoadLibrary(Name: PChar): Pointer;
14830 Result := Pointer(LoadLibrary(Name));
14834 Result := dlopen(Name, RTLD_LAZY);
14838 {$IFDEF OPENGL_FRAMEWORK}
14839 Result := RTLD_DEFAULT;
14841 Result := Pointer(LoadLibrary(Name));
14847 function dglFreeLibrary(LibHandle: Pointer): Boolean;
14849 if LibHandle = nil then
14853 Result := FreeLibrary(HMODULE(LibHandle));
14857 Result := dlclose(LibHandle) = 0;
14861 {$IFDEF OPENGL_FRAMEWORK}
14864 Result := FreeLibrary(HMODULE(LibHandle));
14870 function dglGetProcAddress(ProcName: PAnsiChar; LibHandle: Pointer = nil {$IFDEF DGL_LINUX}; ForceDLSym: Boolean = False{$ENDIF}): Pointer;
14872 if LibHandle = nil then
14873 LibHandle := GL_LibHandle;
14878 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14880 if result <> nil then
14883 if Addr(wglGetProcAddress) <> nil then
14884 Result := wglGetProcAddress(ProcName);
14888 if not ForceDLSym then begin
14889 if Addr(glXGetProcAddress) <> nil then
14890 Result := glXGetProcAddress(ProcName);
14892 if result <> nil then
14895 if Addr(glXGetProcAddressARB) <> nil then
14896 Result := glXGetProcAddressARB(ProcName);
14898 if result <> nil then
14902 Result := dlsym(LibHandle, ProcName);
14906 Result := GetProcAddress(HMODULE(LibHandle), ProcName);
14911 function Int_GetExtensionString: AnsiString;
14913 ExtensionCount : GLuint;
14919 if not Assigned(@glGetIntegerv) then glGetIntegerv := dglGetProcAddress('glGetIntegerv');
14920 if not Assigned(@glGetStringi) then glGetStringi := dglGetProcAddress('glGetStringi');
14924 if Assigned(@glGetIntegerv) and Assigned(@glGetStringi)
14927 glGetIntegerv(GL_NUM_EXTENSIONS, @extensionCount);
14929 For I := 0 to extensionCount - 1 do
14930 result := result + #32 + PAnsiChar(glGetStringi(GL_EXTENSIONS, I));
14935 if not Assigned(@glGetString) then glGetString := dglGetProcAddress('glGetString');
14937 if Assigned(@glGetString)
14938 then result := glGetString(GL_EXTENSIONS)
14942 if (GL_LibHandle <> nil) then begin
14944 // wglGetExtensionsStringEXT
14945 if not Assigned(@wglGetExtensionsStringEXT) then
14946 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
14948 if Assigned(@wglGetExtensionsStringEXT) then
14949 Result := Result + #32 + wglGetExtensionsStringEXT;
14951 // wglGetExtensionsStringARB
14952 if not Assigned(@wglGetExtensionsStringARB) then
14953 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
14955 if Assigned(@wglGetExtensionsStringARB) then
14956 Result := Result + #32 + wglGetExtensionsStringARB(wglGetCurrentDC);
14960 Result := #32 + Result + #32;
14964 function Int_CheckExtension(AllExtensions, CheckExtension: AnsiString): Boolean;
14966 Result := Pos(#32 + CheckExtension + #32, AllExtensions) > 0;
14970 function dglCheckExtension(Extension: AnsiString): Boolean;
14972 Extensions: AnsiString;
14974 Extensions := Int_GetExtensionString;
14975 Result := Int_CheckExtension(Extensions, Extension);
14980 function InitOpenGL(LibName: String; GLULibName: String): Boolean;
14984 // free opened libraries
14985 if GL_LibHandle <> nil then
14986 dglFreeLibrary(GL_LibHandle);
14988 if GLU_LibHandle <> nil then
14989 dglFreeLibrary(GLU_LibHandle);
14992 GL_LibHandle := dglLoadLibrary(PChar(LibName));
14993 GLU_LibHandle := dglLoadLibrary(PChar(GLULibName));
14995 // load GL functions
14996 if (GL_LibHandle <> nil) then begin
14998 wglCopyContext := dglGetProcAddress('wglCopyContext');
14999 wglCreateLayerContext := dglGetProcAddress('wglCreateLayerContext');
15000 wglCreateContext := dglGetProcAddress('wglCreateContext');
15001 wglDeleteContext := dglGetProcAddress('wglDeleteContext');
15002 wglDescribeLayerPlane := dglGetProcAddress('wglDescribeLayerPlane');
15003 wglGetCurrentContext := dglGetProcAddress('wglGetCurrentContext');
15004 wglGetCurrentDC := dglGetProcAddress('wglGetCurrentDC');
15005 wglGetLayerPaletteEntries := dglGetProcAddress('wglGetLayerPaletteEntries');
15006 wglGetProcAddress := dglGetProcAddress('wglGetProcAddress');
15007 wglMakeCurrent := dglGetProcAddress('wglMakeCurrent');
15008 wglRealizeLayerPalette := dglGetProcAddress('wglRealizeLayerPalette');
15009 wglSetLayerPaletteEntries := dglGetProcAddress('wglSetLayerPaletteEntries');
15010 wglShareLists := dglGetProcAddress('wglShareLists');
15011 wglSwapLayerBuffers := dglGetProcAddress('wglSwapLayerBuffers');
15012 wglSwapMultipleBuffers := dglGetProcAddress('wglSwapMultipleBuffers');
15013 wglUseFontBitmapsA := dglGetProcAddress('wglUseFontBitmapsA');
15014 wglUseFontOutlinesA := dglGetProcAddress('wglUseFontOutlinesA');
15015 wglUseFontBitmapsW := dglGetProcAddress('wglUseFontBitmapsW');
15016 wglUseFontOutlinesW := dglGetProcAddress('wglUseFontOutlinesW');
15017 wglUseFontBitmaps := dglGetProcAddress('wglUseFontBitmapsA');
15018 wglUseFontOutlines := dglGetProcAddress('wglUseFontOutlinesA');
15022 // GLX_VERSION_1_4 (needs to be first)
15023 glXGetProcAddress := dglGetProcAddress('glXGetProcAddress', nil, True);
15025 // GLX_ARB_get_proc_address (also needs to be first)
15026 glXGetProcAddressARB := dglGetProcAddress('glXGetProcAddressARB', nil, True);
15028 glXChooseVisual := dglGetProcAddress('glXChooseVisual');
15029 glXCopyContext := dglGetProcAddress('glXCopyContext');
15030 glXCreateContext := dglGetProcAddress('glXCreateContext');
15031 glXCreateGLXPixmap := dglGetProcAddress('glXCreateGLXPixmap');
15032 glXDestroyContext := dglGetProcAddress('glXDestroyContext');
15033 glXDestroyGLXPixmap := dglGetProcAddress('glXDestroyGLXPixmap');
15034 glXGetConfig := dglGetProcAddress('glXGetConfig');
15035 glXGetCurrentContext := dglGetProcAddress('glXGetCurrentContext');
15036 glXGetCurrentDrawable := dglGetProcAddress('glXGetCurrentDrawable');
15037 glXIsDirect := dglGetProcAddress('glXIsDirect');
15038 glXMakeCurrent := dglGetProcAddress('glXMakeCurrent');
15039 glXQueryExtension := dglGetProcAddress('glXQueryExtension');
15040 glXQueryVersion := dglGetProcAddress('glXQueryVersion');
15041 glXSwapBuffers := dglGetProcAddress('glXSwapBuffers');
15042 glXUseXFont := dglGetProcAddress('glXUseXFont');
15043 glXWaitGL := dglGetProcAddress('glXWaitGL');
15044 glXWaitX := dglGetProcAddress('glXWaitX');
15046 glXGetClientString := dglGetProcAddress('glXGetClientString');
15047 glXQueryServerString := dglGetProcAddress('glXQueryServerString');
15048 glXQueryExtensionsString := dglGetProcAddress('glXQueryExtensionsString');
15051 glXGetFBConfigs := dglGetProcAddress('glXGetFBConfigs');
15052 glXChooseFBConfig := dglGetProcAddress('glXChooseFBConfig');
15053 glXGetFBConfigAttrib := dglGetProcAddress('glXGetFBConfigAttrib');
15054 glXGetVisualFromFBConfig := dglGetProcAddress('glXGetVisualFromFBConfig');
15055 glXCreateWindow := dglGetProcAddress('glXCreateWindow');
15056 glXDestroyWindow := dglGetProcAddress('glXDestroyWindow');
15057 glXCreatePixmap := dglGetProcAddress('glXCreatePixmap');
15059 glXDestroyPixmap := dglGetProcAddress('glXDestroyPixmap');
15060 glXCreatePbuffer := dglGetProcAddress('glXCreatePbuffer');
15061 glXDestroyPbuffer := dglGetProcAddress('glXDestroyPbuffer');
15062 glXQueryDrawable := dglGetProcAddress('glXQueryDrawable');
15063 glXCreateNewContext := dglGetProcAddress('glXCreateNewContext');
15064 glXMakeContextCurrent := dglGetProcAddress('glXMakeContextCurrent');
15065 glXGetCurrentReadDrawable := dglGetProcAddress('glXGetCurrentReadDrawable');
15066 glXGetCurreentDisplay := dglGetProcAddress('glXGetCurreentDisplay');
15068 glXQueryContext := dglGetProcAddress('glXQueryContext');
15069 glXSelectEvent := dglGetProcAddress('glXSelectEvent');
15070 glXGetSelectedEvent := dglGetProcAddress('glXGetSelectedEvent');
15072 // GLX_ARB_create_context
15073 glXCreateContextAttribsARB := dglGetProcAddress('glXCreateContextAttribsARB');
15075 // GLX_EXT_import_context
15076 glXGetCurrentDisplayEXT := dglGetProcAddress('glXGetCurrentDisplayEXT');
15077 glXQueryContextInfoEXT := dglGetProcAddress('glXQueryContextInfoEXT');
15078 glXGetContextIDEXT := dglGetProcAddress('glXGetContextIDEXT');
15079 glXImportContextEXT := dglGetProcAddress('glXImportContextEXT');
15080 glXFreeContextEXT := dglGetProcAddress('glXFreeContextEXT');
15082 // GLX_EXT_texture_from_pixmap
15083 glXBindTexImageEXT := dglGetProcAddress('glXBindTexImageEXT');
15084 glXReleaseTexImageEXT := dglGetProcAddress('glXReleaseTexImageEXT');
15090 // load GLU functions
15091 if GLU_LibHandle <> nil then begin
15092 // GLU ========================================================================
15093 gluBeginCurve := dglGetProcAddress('gluBeginCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15094 gluBeginPolygon := dglGetProcAddress('gluBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15095 gluBeginSurface := dglGetProcAddress('gluBeginSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15096 gluBeginTrim := dglGetProcAddress('gluBeginTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15097 gluBuild1DMipmaps := dglGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15098 gluBuild2DMipmaps := dglGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15099 gluCylinder := dglGetProcAddress('gluCylinder', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15100 gluDeleteNurbsRenderer := dglGetProcAddress('gluDeleteNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15101 gluDeleteQuadric := dglGetProcAddress('gluDeleteQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15102 gluDeleteTess := dglGetProcAddress('gluDeleteTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15103 gluDisk := dglGetProcAddress('gluDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15104 gluEndCurve := dglGetProcAddress('gluEndCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15105 gluEndPolygon := dglGetProcAddress('gluEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15106 gluEndSurface := dglGetProcAddress('gluEndSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15107 gluEndTrim := dglGetProcAddress('gluEndTrim', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15108 gluErrorString := dglGetProcAddress('gluErrorString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15109 gluGetNurbsProperty := dglGetProcAddress('gluGetNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15110 gluGetString := dglGetProcAddress('gluGetString', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15111 gluGetTessProperty := dglGetProcAddress('gluGetTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15112 gluLoadSamplingMatrices := dglGetProcAddress('gluLoadSamplingMatrices', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15113 gluLookAt := dglGetProcAddress('gluLookAt', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15114 gluNewNurbsRenderer := dglGetProcAddress('gluNewNurbsRenderer', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15115 gluNewQuadric := dglGetProcAddress('gluNewQuadric', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15116 gluNewTess := dglGetProcAddress('gluNewTess', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15117 gluNextContour := dglGetProcAddress('gluNextContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15118 gluNurbsCallback := dglGetProcAddress('gluNurbsCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15119 gluNurbsCurve := dglGetProcAddress('gluNurbsCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15120 gluNurbsProperty := dglGetProcAddress('gluNurbsProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15121 gluNurbsSurface := dglGetProcAddress('gluNurbsSurface', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15122 gluOrtho2D := dglGetProcAddress('gluOrtho2D', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15123 gluPartialDisk := dglGetProcAddress('gluPartialDisk', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15124 gluPerspective := dglGetProcAddress('gluPerspective', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15125 gluPickMatrix := dglGetProcAddress('gluPickMatrix', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15126 gluProject := dglGetProcAddress('gluProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15127 gluPwlCurve := dglGetProcAddress('gluPwlCurve', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15128 gluQuadricCallback := dglGetProcAddress('gluQuadricCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15129 gluQuadricDrawStyle := dglGetProcAddress('gluQuadricDrawStyle', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15130 gluQuadricNormals := dglGetProcAddress('gluQuadricNormals', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15131 gluQuadricOrientation := dglGetProcAddress('gluQuadricOrientation', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15132 gluQuadricTexture := dglGetProcAddress('gluQuadricTexture', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15133 gluScaleImage := dglGetProcAddress('gluScaleImage', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15134 gluSphere := dglGetProcAddress('gluSphere', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15135 gluTessBeginContour := dglGetProcAddress('gluTessBeginContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15136 gluTessBeginPolygon := dglGetProcAddress('gluTessBeginPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15137 gluTessCallback := dglGetProcAddress('gluTessCallback', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15138 gluTessEndContour := dglGetProcAddress('gluTessEndContour', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15139 gluTessEndPolygon := dglGetProcAddress('gluTessEndPolygon', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15140 gluTessNormal := dglGetProcAddress('gluTessNormal', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15141 gluTessProperty := dglGetProcAddress('gluTessProperty', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15142 gluTessVertex := dglGetProcAddress('gluTessVertex', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15143 gluUnProject := dglGetProcAddress('gluUnProject', GLU_LibHandle {$IFDEF DGL_LINUX}, True{$ENDIF});
15147 procedure ReadOpenGLCore;
15150 glCullFace := dglGetProcAddress('glCullFace');
15151 glFrontFace := dglGetProcAddress('glFrontFace');
15152 glHint := dglGetProcAddress('glHint');
15153 glLineWidth := dglGetProcAddress('glLineWidth');
15154 glPointSize := dglGetProcAddress('glPointSize');
15155 glPolygonMode := dglGetProcAddress('glPolygonMode');
15156 glScissor := dglGetProcAddress('glScissor');
15157 glTexParameterf := dglGetProcAddress('glTexParameterf');
15158 glTexParameterfv := dglGetProcAddress('glTexParameterfv');
15159 glTexParameteri := dglGetProcAddress('glTexParameteri');
15160 glTexParameteriv := dglGetProcAddress('glTexParameteriv');
15161 glTexImage1D := dglGetProcAddress('glTexImage1D');
15162 glTexImage2D := dglGetProcAddress('glTexImage2D');
15163 glDrawBuffer := dglGetProcAddress('glDrawBuffer');
15164 glClear := dglGetProcAddress('glClear');
15165 glClearColor := dglGetProcAddress('glClearColor');
15166 glClearStencil := dglGetProcAddress('glClearStencil');
15167 glClearDepth := dglGetProcAddress('glClearDepth');
15168 glStencilMask := dglGetProcAddress('glStencilMask');
15169 glColorMask := dglGetProcAddress('glColorMask');
15170 glDepthMask := dglGetProcAddress('glDepthMask');
15171 glDisable := dglGetProcAddress('glDisable');
15172 glEnable := dglGetProcAddress('glEnable');
15173 glFinish := dglGetProcAddress('glFinish');
15174 glFlush := dglGetProcAddress('glFlush');
15175 glBlendFunc := dglGetProcAddress('glBlendFunc');
15176 glLogicOp := dglGetProcAddress('glLogicOp');
15177 glStencilFunc := dglGetProcAddress('glStencilFunc');
15178 glStencilOp := dglGetProcAddress('glStencilOp');
15179 glDepthFunc := dglGetProcAddress('glDepthFunc');
15180 glPixelStoref := dglGetProcAddress('glPixelStoref');
15181 glPixelStorei := dglGetProcAddress('glPixelStorei');
15182 glReadBuffer := dglGetProcAddress('glReadBuffer');
15183 glReadPixels := dglGetProcAddress('glReadPixels');
15184 glGetBooleanv := dglGetProcAddress('glGetBooleanv');
15185 glGetDoublev := dglGetProcAddress('glGetDoublev');
15186 glGetError := dglGetProcAddress('glGetError');
15187 glGetFloatv := dglGetProcAddress('glGetFloatv');
15188 glGetIntegerv := dglGetProcAddress('glGetIntegerv');
15189 glGetString := dglGetProcAddress('glGetString');
15190 glGetTexImage := dglGetProcAddress('glGetTexImage');
15191 glGetTexParameteriv := dglGetProcAddress('glGetTexParameteriv');
15192 glGetTexParameterfv := dglGetProcAddress('glGetTexParameterfv');
15193 glGetTexLevelParameterfv := dglGetProcAddress('glGetTexLevelParameterfv');
15194 glGetTexLevelParameteriv := dglGetProcAddress('glGetTexLevelParameteriv');
15195 glIsEnabled := dglGetProcAddress('glIsEnabled');
15196 glDepthRange := dglGetProcAddress('glDepthRange');
15197 glViewport := dglGetProcAddress('glViewport');
15200 glDrawArrays := dglGetProcAddress('glDrawArrays');
15201 glDrawElements := dglGetProcAddress('glDrawElements');
15202 glGetPointerv := dglGetProcAddress('glGetPointerv');
15203 glPolygonOffset := dglGetProcAddress('glPolygonOffset');
15204 glCopyTexImage1D := dglGetProcAddress('glCopyTexImage1D');
15205 glCopyTexImage2D := dglGetProcAddress('glCopyTexImage2D');
15206 glCopyTexSubImage1D := dglGetProcAddress('glCopyTexSubImage1D');
15207 glCopyTexSubImage2D := dglGetProcAddress('glCopyTexSubImage2D');
15208 glTexSubImage1D := dglGetProcAddress('glTexSubImage1D');
15209 glTexSubImage2D := dglGetProcAddress('glTexSubImage2D');
15210 glBindTexture := dglGetProcAddress('glBindTexture');
15211 glDeleteTextures := dglGetProcAddress('glDeleteTextures');
15212 glGenTextures := dglGetProcAddress('glGenTextures');
15214 {$ifdef DGL_DEPRECATED}
15215 glAccum := dglGetProcAddress('glAccum');
15216 glAlphaFunc := dglGetProcAddress('glAlphaFunc');
15217 glAreTexturesResident := dglGetProcAddress('glAreTexturesResident');
15218 glArrayElement := dglGetProcAddress('glArrayElement');
15219 glBegin := dglGetProcAddress('glBegin');
15220 glBitmap := dglGetProcAddress('glBitmap');
15221 glCallList := dglGetProcAddress('glCallList');
15222 glCallLists := dglGetProcAddress('glCallLists');
15223 glClearAccum := dglGetProcAddress('glClearAccum');
15224 glClearIndex := dglGetProcAddress('glClearIndex');
15225 glClipPlane := dglGetProcAddress('glClipPlane');
15226 glColor3b := dglGetProcAddress('glColor3b');
15227 glColor3bv := dglGetProcAddress('glColor3bv');
15228 glColor3d := dglGetProcAddress('glColor3d');
15229 glColor3dv := dglGetProcAddress('glColor3dv');
15230 glColor3f := dglGetProcAddress('glColor3f');
15231 glColor3fv := dglGetProcAddress('glColor3fv');
15232 glColor3i := dglGetProcAddress('glColor3i');
15233 glColor3iv := dglGetProcAddress('glColor3iv');
15234 glColor3s := dglGetProcAddress('glColor3s');
15235 glColor3sv := dglGetProcAddress('glColor3sv');
15236 glColor3ub := dglGetProcAddress('glColor3ub');
15237 glColor3ubv := dglGetProcAddress('glColor3ubv');
15238 glColor3ui := dglGetProcAddress('glColor3ui');
15239 glColor3uiv := dglGetProcAddress('glColor3uiv');
15240 glColor3us := dglGetProcAddress('glColor3us');
15241 glColor3usv := dglGetProcAddress('glColor3usv');
15242 glColor4b := dglGetProcAddress('glColor4b');
15243 glColor4bv := dglGetProcAddress('glColor4bv');
15244 glColor4d := dglGetProcAddress('glColor4d');
15245 glColor4dv := dglGetProcAddress('glColor4dv');
15246 glColor4f := dglGetProcAddress('glColor4f');
15247 glColor4fv := dglGetProcAddress('glColor4fv');
15248 glColor4i := dglGetProcAddress('glColor4i');
15249 glColor4iv := dglGetProcAddress('glColor4iv');
15250 glColor4s := dglGetProcAddress('glColor4s');
15251 glColor4sv := dglGetProcAddress('glColor4sv');
15252 glColor4ub := dglGetProcAddress('glColor4ub');
15253 glColor4ubv := dglGetProcAddress('glColor4ubv');
15254 glColor4ui := dglGetProcAddress('glColor4ui');
15255 glColor4uiv := dglGetProcAddress('glColor4uiv');
15256 glColor4us := dglGetProcAddress('glColor4us');
15257 glColor4usv := dglGetProcAddress('glColor4usv');
15258 glColorMaterial := dglGetProcAddress('glColorMaterial');
15259 glColorPointer := dglGetProcAddress('glColorPointer');
15260 glCopyPixels := dglGetProcAddress('glCopyPixels');
15261 glDeleteLists := dglGetProcAddress('glDeleteLists');
15262 glDisableClientState := dglGetProcAddress('glDisableClientState');
15263 glDrawPixels := dglGetProcAddress('glDrawPixels');
15264 glEdgeFlag := dglGetProcAddress('glEdgeFlag');
15265 glEdgeFlagPointer := dglGetProcAddress('glEdgeFlagPointer');
15266 glEdgeFlagv := dglGetProcAddress('glEdgeFlagv');
15267 glEnableClientState := dglGetProcAddress('glEnableClientState');
15268 glEnd := dglGetProcAddress('glEnd');
15269 glEndList := dglGetProcAddress('glEndList');
15270 glEvalCoord1d := dglGetProcAddress('glEvalCoord1d');
15271 glEvalCoord1dv := dglGetProcAddress('glEvalCoord1dv');
15272 glEvalCoord1f := dglGetProcAddress('glEvalCoord1f');
15273 glEvalCoord1fv := dglGetProcAddress('glEvalCoord1fv');
15274 glEvalCoord2d := dglGetProcAddress('glEvalCoord2d');
15275 glEvalCoord2dv := dglGetProcAddress('glEvalCoord2dv');
15276 glEvalCoord2f := dglGetProcAddress('glEvalCoord2f');
15277 glEvalCoord2fv := dglGetProcAddress('glEvalCoord2fv');
15278 glEvalMesh1 := dglGetProcAddress('glEvalMesh1');
15279 glEvalMesh2 := dglGetProcAddress('glEvalMesh2');
15280 glEvalPoint1 := dglGetProcAddress('glEvalPoint1');
15281 glEvalPoint2 := dglGetProcAddress('glEvalPoint2');
15282 glFeedbackBuffer := dglGetProcAddress('glFeedbackBuffer');
15283 glFogf := dglGetProcAddress('glFogf');
15284 glFogfv := dglGetProcAddress('glFogfv');
15285 glFogi := dglGetProcAddress('glFogi');
15286 glFogiv := dglGetProcAddress('glFogiv');
15287 glFrustum := dglGetProcAddress('glFrustum');
15288 glGenLists := dglGetProcAddress('glGenLists');
15289 glGetClipPlane := dglGetProcAddress('glGetClipPlane');
15290 glGetLightfv := dglGetProcAddress('glGetLightfv');
15291 glGetLightiv := dglGetProcAddress('glGetLightiv');
15292 glGetMapdv := dglGetProcAddress('glGetMapdv');
15293 glGetMapfv := dglGetProcAddress('glGetMapfv');
15294 glGetMapiv := dglGetProcAddress('glGetMapiv');
15295 glGetMaterialfv := dglGetProcAddress('glGetMaterialfv');
15296 glGetMaterialiv := dglGetProcAddress('glGetMaterialiv');
15297 glGetPixelMapfv := dglGetProcAddress('glGetPixelMapfv');
15298 glGetPixelMapuiv := dglGetProcAddress('glGetPixelMapuiv');
15299 glGetPixelMapusv := dglGetProcAddress('glGetPixelMapusv');
15300 glGetPolygonStipple := dglGetProcAddress('glGetPolygonStipple');
15301 glGetTexEnvfv := dglGetProcAddress('glGetTexEnvfv');
15302 glGetTexEnviv := dglGetProcAddress('glGetTexEnviv');
15303 glGetTexGendv := dglGetProcAddress('glGetTexGendv');
15304 glGetTexGenfv := dglGetProcAddress('glGetTexGenfv');
15305 glGetTexGeniv := dglGetProcAddress('glGetTexGeniv');
15306 glIndexMask := dglGetProcAddress('glIndexMask');
15307 glIndexPointer := dglGetProcAddress('glIndexPointer');
15308 glIndexd := dglGetProcAddress('glIndexd');
15309 glIndexdv := dglGetProcAddress('glIndexdv');
15310 glIndexf := dglGetProcAddress('glIndexf');
15311 glIndexfv := dglGetProcAddress('glIndexfv');
15312 glIndexi := dglGetProcAddress('glIndexi');
15313 glIndexiv := dglGetProcAddress('glIndexiv');
15314 glIndexs := dglGetProcAddress('glIndexs');
15315 glIndexsv := dglGetProcAddress('glIndexsv');
15316 glIndexub := dglGetProcAddress('glIndexub');
15317 glIndexubv := dglGetProcAddress('glIndexubv');
15318 glInitNames := dglGetProcAddress('glInitNames');
15319 glInterleavedArrays := dglGetProcAddress('glInterleavedArrays');
15320 glIsList := dglGetProcAddress('glIsList');
15321 glIsTexture := dglGetProcAddress('glIsTexture');
15322 glLightModelf := dglGetProcAddress('glLightModelf');
15323 glLightModelfv := dglGetProcAddress('glLightModelfv');
15324 glLightModeli := dglGetProcAddress('glLightModeli');
15325 glLightModeliv := dglGetProcAddress('glLightModeliv');
15326 glLightf := dglGetProcAddress('glLightf');
15327 glLightfv := dglGetProcAddress('glLightfv');
15328 glLighti := dglGetProcAddress('glLighti');
15329 glLightiv := dglGetProcAddress('glLightiv');
15330 glLineStipple := dglGetProcAddress('glLineStipple');
15331 glListBase := dglGetProcAddress('glListBase');
15332 glLoadIdentity := dglGetProcAddress('glLoadIdentity');
15333 glLoadMatrixd := dglGetProcAddress('glLoadMatrixd');
15334 glLoadMatrixf := dglGetProcAddress('glLoadMatrixf');
15335 glLoadName := dglGetProcAddress('glLoadName');
15336 glMap1d := dglGetProcAddress('glMap1d');
15337 glMap1f := dglGetProcAddress('glMap1f');
15338 glMap2d := dglGetProcAddress('glMap2d');
15339 glMap2f := dglGetProcAddress('glMap2f');
15340 glMapGrid1d := dglGetProcAddress('glMapGrid1d');
15341 glMapGrid1f := dglGetProcAddress('glMapGrid1f');
15342 glMapGrid2d := dglGetProcAddress('glMapGrid2d');
15343 glMapGrid2f := dglGetProcAddress('glMapGrid2f');
15344 glMaterialf := dglGetProcAddress('glMaterialf');
15345 glMaterialfv := dglGetProcAddress('glMaterialfv');
15346 glMateriali := dglGetProcAddress('glMateriali');
15347 glMaterialiv := dglGetProcAddress('glMaterialiv');
15348 glMatrixMode := dglGetProcAddress('glMatrixMode');
15349 glMultMatrixd := dglGetProcAddress('glMultMatrixd');
15350 glMultMatrixf := dglGetProcAddress('glMultMatrixf');
15351 glNewList := dglGetProcAddress('glNewList');
15352 glNormal3b := dglGetProcAddress('glNormal3b');
15353 glNormal3bv := dglGetProcAddress('glNormal3bv');
15354 glNormal3d := dglGetProcAddress('glNormal3d');
15355 glNormal3dv := dglGetProcAddress('glNormal3dv');
15356 glNormal3f := dglGetProcAddress('glNormal3f');
15357 glNormal3fv := dglGetProcAddress('glNormal3fv');
15358 glNormal3i := dglGetProcAddress('glNormal3i');
15359 glNormal3iv := dglGetProcAddress('glNormal3iv');
15360 glNormal3s := dglGetProcAddress('glNormal3s');
15361 glNormal3sv := dglGetProcAddress('glNormal3sv');
15362 glNormalPointer := dglGetProcAddress('glNormalPointer');
15363 glOrtho := dglGetProcAddress('glOrtho');
15364 glPassThrough := dglGetProcAddress('glPassThrough');
15365 glPixelMapfv := dglGetProcAddress('glPixelMapfv');
15366 glPixelMapuiv := dglGetProcAddress('glPixelMapuiv');
15367 glPixelMapusv := dglGetProcAddress('glPixelMapusv');
15368 glPixelTransferf := dglGetProcAddress('glPixelTransferf');
15369 glPixelTransferi := dglGetProcAddress('glPixelTransferi');
15370 glPixelZoom := dglGetProcAddress('glPixelZoom');
15371 glPolygonStipple := dglGetProcAddress('glPolygonStipple');
15372 glPopAttrib := dglGetProcAddress('glPopAttrib');
15373 glPopClientAttrib := dglGetProcAddress('glPopClientAttrib');
15374 glPopMatrix := dglGetProcAddress('glPopMatrix');
15375 glPopName := dglGetProcAddress('glPopName');
15376 glPrioritizeTextures := dglGetProcAddress('glPrioritizeTextures');
15377 glPushAttrib := dglGetProcAddress('glPushAttrib');
15378 glPushClientAttrib := dglGetProcAddress('glPushClientAttrib');
15379 glPushMatrix := dglGetProcAddress('glPushMatrix');
15380 glPushName := dglGetProcAddress('glPushName');
15381 glRasterPos2d := dglGetProcAddress('glRasterPos2d');
15382 glRasterPos2dv := dglGetProcAddress('glRasterPos2dv');
15383 glRasterPos2f := dglGetProcAddress('glRasterPos2f');
15384 glRasterPos2fv := dglGetProcAddress('glRasterPos2fv');
15385 glRasterPos2i := dglGetProcAddress('glRasterPos2i');
15386 glRasterPos2iv := dglGetProcAddress('glRasterPos2iv');
15387 glRasterPos2s := dglGetProcAddress('glRasterPos2s');
15388 glRasterPos2sv := dglGetProcAddress('glRasterPos2sv');
15389 glRasterPos3d := dglGetProcAddress('glRasterPos3d');
15390 glRasterPos3dv := dglGetProcAddress('glRasterPos3dv');
15391 glRasterPos3f := dglGetProcAddress('glRasterPos3f');
15392 glRasterPos3fv := dglGetProcAddress('glRasterPos3fv');
15393 glRasterPos3i := dglGetProcAddress('glRasterPos3i');
15394 glRasterPos3iv := dglGetProcAddress('glRasterPos3iv');
15395 glRasterPos3s := dglGetProcAddress('glRasterPos3s');
15396 glRasterPos3sv := dglGetProcAddress('glRasterPos3sv');
15397 glRasterPos4d := dglGetProcAddress('glRasterPos4d');
15398 glRasterPos4dv := dglGetProcAddress('glRasterPos4dv');
15399 glRasterPos4f := dglGetProcAddress('glRasterPos4f');
15400 glRasterPos4fv := dglGetProcAddress('glRasterPos4fv');
15401 glRasterPos4i := dglGetProcAddress('glRasterPos4i');
15402 glRasterPos4iv := dglGetProcAddress('glRasterPos4iv');
15403 glRasterPos4s := dglGetProcAddress('glRasterPos4s');
15404 glRasterPos4sv := dglGetProcAddress('glRasterPos4sv');
15405 glRectd := dglGetProcAddress('glRectd');
15406 glRectdv := dglGetProcAddress('glRectdv');
15407 glRectf := dglGetProcAddress('glRectf');
15408 glRectfv := dglGetProcAddress('glRectfv');
15409 glRecti := dglGetProcAddress('glRecti');
15410 glRectiv := dglGetProcAddress('glRectiv');
15411 glRects := dglGetProcAddress('glRects');
15412 glRectsv := dglGetProcAddress('glRectsv');
15413 glRenderMode := dglGetProcAddress('glRenderMode');
15414 glRotated := dglGetProcAddress('glRotated');
15415 glRotatef := dglGetProcAddress('glRotatef');
15416 glScaled := dglGetProcAddress('glScaled');
15417 glScalef := dglGetProcAddress('glScalef');
15418 glSelectBuffer := dglGetProcAddress('glSelectBuffer');
15419 glShadeModel := dglGetProcAddress('glShadeModel');
15420 glTexCoord1d := dglGetProcAddress('glTexCoord1d');
15421 glTexCoord1dv := dglGetProcAddress('glTexCoord1dv');
15422 glTexCoord1f := dglGetProcAddress('glTexCoord1f');
15423 glTexCoord1fv := dglGetProcAddress('glTexCoord1fv');
15424 glTexCoord1i := dglGetProcAddress('glTexCoord1i');
15425 glTexCoord1iv := dglGetProcAddress('glTexCoord1iv');
15426 glTexCoord1s := dglGetProcAddress('glTexCoord1s');
15427 glTexCoord1sv := dglGetProcAddress('glTexCoord1sv');
15428 glTexCoord2d := dglGetProcAddress('glTexCoord2d');
15429 glTexCoord2dv := dglGetProcAddress('glTexCoord2dv');
15430 glTexCoord2f := dglGetProcAddress('glTexCoord2f');
15431 glTexCoord2fv := dglGetProcAddress('glTexCoord2fv');
15432 glTexCoord2i := dglGetProcAddress('glTexCoord2i');
15433 glTexCoord2iv := dglGetProcAddress('glTexCoord2iv');
15434 glTexCoord2s := dglGetProcAddress('glTexCoord2s');
15435 glTexCoord2sv := dglGetProcAddress('glTexCoord2sv');
15436 glTexCoord3d := dglGetProcAddress('glTexCoord3d');
15437 glTexCoord3dv := dglGetProcAddress('glTexCoord3dv');
15438 glTexCoord3f := dglGetProcAddress('glTexCoord3f');
15439 glTexCoord3fv := dglGetProcAddress('glTexCoord3fv');
15440 glTexCoord3i := dglGetProcAddress('glTexCoord3i');
15441 glTexCoord3iv := dglGetProcAddress('glTexCoord3iv');
15442 glTexCoord3s := dglGetProcAddress('glTexCoord3s');
15443 glTexCoord3sv := dglGetProcAddress('glTexCoord3sv');
15444 glTexCoord4d := dglGetProcAddress('glTexCoord4d');
15445 glTexCoord4dv := dglGetProcAddress('glTexCoord4dv');
15446 glTexCoord4f := dglGetProcAddress('glTexCoord4f');
15447 glTexCoord4fv := dglGetProcAddress('glTexCoord4fv');
15448 glTexCoord4i := dglGetProcAddress('glTexCoord4i');
15449 glTexCoord4iv := dglGetProcAddress('glTexCoord4iv');
15450 glTexCoord4s := dglGetProcAddress('glTexCoord4s');
15451 glTexCoord4sv := dglGetProcAddress('glTexCoord4sv');
15452 glTexCoordPointer := dglGetProcAddress('glTexCoordPointer');
15453 glTexEnvf := dglGetProcAddress('glTexEnvf');
15454 glTexEnvfv := dglGetProcAddress('glTexEnvfv');
15455 glTexEnvi := dglGetProcAddress('glTexEnvi');
15456 glTexEnviv := dglGetProcAddress('glTexEnviv');
15457 glTexGend := dglGetProcAddress('glTexGend');
15458 glTexGendv := dglGetProcAddress('glTexGendv');
15459 glTexGenf := dglGetProcAddress('glTexGenf');
15460 glTexGenfv := dglGetProcAddress('glTexGenfv');
15461 glTexGeni := dglGetProcAddress('glTexGeni');
15462 glTexGeniv := dglGetProcAddress('glTexGeniv');
15463 glTranslated := dglGetProcAddress('glTranslated');
15464 glTranslatef := dglGetProcAddress('glTranslatef');
15465 glVertex2d := dglGetProcAddress('glVertex2d');
15466 glVertex2dv := dglGetProcAddress('glVertex2dv');
15467 glVertex2f := dglGetProcAddress('glVertex2f');
15468 glVertex2fv := dglGetProcAddress('glVertex2fv');
15469 glVertex2i := dglGetProcAddress('glVertex2i');
15470 glVertex2iv := dglGetProcAddress('glVertex2iv');
15471 glVertex2s := dglGetProcAddress('glVertex2s');
15472 glVertex2sv := dglGetProcAddress('glVertex2sv');
15473 glVertex3d := dglGetProcAddress('glVertex3d');
15474 glVertex3dv := dglGetProcAddress('glVertex3dv');
15475 glVertex3f := dglGetProcAddress('glVertex3f');
15476 glVertex3fv := dglGetProcAddress('glVertex3fv');
15477 glVertex3i := dglGetProcAddress('glVertex3i');
15478 glVertex3iv := dglGetProcAddress('glVertex3iv');
15479 glVertex3s := dglGetProcAddress('glVertex3s');
15480 glVertex3sv := dglGetProcAddress('glVertex3sv');
15481 glVertex4d := dglGetProcAddress('glVertex4d');
15482 glVertex4dv := dglGetProcAddress('glVertex4dv');
15483 glVertex4f := dglGetProcAddress('glVertex4f');
15484 glVertex4fv := dglGetProcAddress('glVertex4fv');
15485 glVertex4i := dglGetProcAddress('glVertex4i');
15486 glVertex4iv := dglGetProcAddress('glVertex4iv');
15487 glVertex4s := dglGetProcAddress('glVertex4s');
15488 glVertex4sv := dglGetProcAddress('glVertex4sv');
15489 glVertexPointer := dglGetProcAddress('glVertexPointer');
15493 glBlendColor := dglGetProcAddress('glBlendColor');
15494 glBlendEquation := dglGetProcAddress('glBlendEquation');
15495 glDrawRangeElements := dglGetProcAddress('glDrawRangeElements');
15496 glTexImage3D := dglGetProcAddress('glTexImage3D');
15497 glTexSubImage3D := dglGetProcAddress('glTexSubImage3D');
15498 glCopyTexSubImage3D := dglGetProcAddress('glCopyTexSubImage3D');
15499 {$ifdef DGL_DEPRECATED}
15500 glColorTable := dglGetProcAddress('glColorTable');
15501 glColorTableParameterfv := dglGetProcAddress('glColorTableParameterfv');
15502 glColorTableParameteriv := dglGetProcAddress('glColorTableParameteriv');
15503 glCopyColorTable := dglGetProcAddress('glCopyColorTable');
15504 glGetColorTable := dglGetProcAddress('glGetColorTable');
15505 glGetColorTableParameterfv := dglGetProcAddress('glGetColorTableParameterfv');
15506 glGetColorTableParameteriv := dglGetProcAddress('glGetColorTableParameteriv');
15507 glColorSubTable := dglGetProcAddress('glColorSubTable');
15508 glCopyColorSubTable := dglGetProcAddress('glCopyColorSubTable');
15509 glConvolutionFilter1D := dglGetProcAddress('glConvolutionFilter1D');
15510 glConvolutionFilter2D := dglGetProcAddress('glConvolutionFilter2D');
15511 glConvolutionParameterf := dglGetProcAddress('glConvolutionParameterf');
15512 glConvolutionParameterfv := dglGetProcAddress('glConvolutionParameterfv');
15513 glConvolutionParameteri := dglGetProcAddress('glConvolutionParameteri');
15514 glConvolutionParameteriv := dglGetProcAddress('glConvolutionParameteriv');
15515 glCopyConvolutionFilter1D := dglGetProcAddress('glCopyConvolutionFilter1D');
15516 glCopyConvolutionFilter2D := dglGetProcAddress('glCopyConvolutionFilter2D');
15517 glGetConvolutionFilter := dglGetProcAddress('glGetConvolutionFilter');
15518 glGetConvolutionParameterfv := dglGetProcAddress('glGetConvolutionParameterfv');
15519 glGetConvolutionParameteriv := dglGetProcAddress('glGetConvolutionParameteriv');
15520 glGetSeparableFilter := dglGetProcAddress('glGetSeparableFilter');
15521 glSeparableFilter2D := dglGetProcAddress('glSeparableFilter2D');
15522 glGetHistogram := dglGetProcAddress('glGetHistogram');
15523 glGetHistogramParameterfv := dglGetProcAddress('glGetHistogramParameterfv');
15524 glGetHistogramParameteriv := dglGetProcAddress('glGetHistogramParameteriv');
15525 glGetMinmax := dglGetProcAddress('glGetMinmax');
15526 glGetMinmaxParameterfv := dglGetProcAddress('glGetMinmaxParameterfv');
15527 glGetMinmaxParameteriv := dglGetProcAddress('glGetMinmaxParameteriv');
15528 glHistogram := dglGetProcAddress('glHistogram');
15529 glMinmax := dglGetProcAddress('glMinmax');
15530 glResetHistogram := dglGetProcAddress('glResetHistogram');
15531 glResetMinmax := dglGetProcAddress('glResetMinmax');
15535 glActiveTexture := dglGetProcAddress('glActiveTexture');
15536 glSampleCoverage := dglGetProcAddress('glSampleCoverage');
15537 glCompressedTexImage3D := dglGetProcAddress('glCompressedTexImage3D');
15538 glCompressedTexImage2D := dglGetProcAddress('glCompressedTexImage2D');
15539 glCompressedTexImage1D := dglGetProcAddress('glCompressedTexImage1D');
15540 glCompressedTexSubImage3D := dglGetProcAddress('glCompressedTexSubImage3D');
15541 glCompressedTexSubImage2D := dglGetProcAddress('glCompressedTexSubImage2D');
15542 glCompressedTexSubImage1D := dglGetProcAddress('glCompressedTexSubImage1D');
15543 glGetCompressedTexImage := dglGetProcAddress('glGetCompressedTexImage');
15544 {$ifdef DGL_DEPRECATED}
15545 glClientActiveTexture := dglGetProcAddress('glClientActiveTexture');
15546 glMultiTexCoord1d := dglGetProcAddress('glMultiTexCoord1d');
15547 glMultiTexCoord1dv := dglGetProcAddress('glMultiTexCoord1dv');
15548 glMultiTexCoord1f := dglGetProcAddress('glMultiTexCoord1f');
15549 glMultiTexCoord1fv := dglGetProcAddress('glMultiTexCoord1fv');
15550 glMultiTexCoord1i := dglGetProcAddress('glMultiTexCoord1i');
15551 glMultiTexCoord1iv := dglGetProcAddress('glMultiTexCoord1iv');
15552 glMultiTexCoord1s := dglGetProcAddress('glMultiTexCoord1s');
15553 glMultiTexCoord1sv := dglGetProcAddress('glMultiTexCoord1sv');
15554 glMultiTexCoord2d := dglGetProcAddress('glMultiTexCoord2d');
15555 glMultiTexCoord2dv := dglGetProcAddress('glMultiTexCoord2dv');
15556 glMultiTexCoord2f := dglGetProcAddress('glMultiTexCoord2f');
15557 glMultiTexCoord2fv := dglGetProcAddress('glMultiTexCoord2fv');
15558 glMultiTexCoord2i := dglGetProcAddress('glMultiTexCoord2i');
15559 glMultiTexCoord2iv := dglGetProcAddress('glMultiTexCoord2iv');
15560 glMultiTexCoord2s := dglGetProcAddress('glMultiTexCoord2s');
15561 glMultiTexCoord2sv := dglGetProcAddress('glMultiTexCoord2sv');
15562 glMultiTexCoord3d := dglGetProcAddress('glMultiTexCoord3d');
15563 glMultiTexCoord3dv := dglGetProcAddress('glMultiTexCoord3dv');
15564 glMultiTexCoord3f := dglGetProcAddress('glMultiTexCoord3f');
15565 glMultiTexCoord3fv := dglGetProcAddress('glMultiTexCoord3fv');
15566 glMultiTexCoord3i := dglGetProcAddress('glMultiTexCoord3i');
15567 glMultiTexCoord3iv := dglGetProcAddress('glMultiTexCoord3iv');
15568 glMultiTexCoord3s := dglGetProcAddress('glMultiTexCoord3s');
15569 glMultiTexCoord3sv := dglGetProcAddress('glMultiTexCoord3sv');
15570 glMultiTexCoord4d := dglGetProcAddress('glMultiTexCoord4d');
15571 glMultiTexCoord4dv := dglGetProcAddress('glMultiTexCoord4dv');
15572 glMultiTexCoord4f := dglGetProcAddress('glMultiTexCoord4f');
15573 glMultiTexCoord4fv := dglGetProcAddress('glMultiTexCoord4fv');
15574 glMultiTexCoord4i := dglGetProcAddress('glMultiTexCoord4i');
15575 glMultiTexCoord4iv := dglGetProcAddress('glMultiTexCoord4iv');
15576 glMultiTexCoord4s := dglGetProcAddress('glMultiTexCoord4s');
15577 glMultiTexCoord4sv := dglGetProcAddress('glMultiTexCoord4sv');
15578 glLoadTransposeMatrixf := dglGetProcAddress('glLoadTransposeMatrixf');
15579 glLoadTransposeMatrixd := dglGetProcAddress('glLoadTransposeMatrixd');
15580 glMultTransposeMatrixf := dglGetProcAddress('glMultTransposeMatrixf');
15581 glMultTransposeMatrixd := dglGetProcAddress('glMultTransposeMatrixd');
15585 glBlendFuncSeparate := dglGetProcAddress('glBlendFuncSeparate');
15586 glMultiDrawArrays := dglGetProcAddress('glMultiDrawArrays');
15587 glMultiDrawElements := dglGetProcAddress('glMultiDrawElements');
15588 glPointParameterf := dglGetProcAddress('glPointParameterf');
15589 glPointParameterfv := dglGetProcAddress('glPointParameterfv');
15590 glPointParameteri := dglGetProcAddress('glPointParameteri');
15591 glPointParameteriv := dglGetProcAddress('glPointParameteriv');
15592 {$ifdef DGL_DEPRECATED}
15593 glFogCoordf := dglGetProcAddress('glFogCoordf');
15594 glFogCoordfv := dglGetProcAddress('glFogCoordfv');
15595 glFogCoordd := dglGetProcAddress('glFogCoordd');
15596 glFogCoorddv := dglGetProcAddress('glFogCoorddv');
15597 glFogCoordPointer := dglGetProcAddress('glFogCoordPointer');
15598 glSecondaryColor3b := dglGetProcAddress('glSecondaryColor3b');
15599 glSecondaryColor3bv := dglGetProcAddress('glSecondaryColor3bv');
15600 glSecondaryColor3d := dglGetProcAddress('glSecondaryColor3d');
15601 glSecondaryColor3dv := dglGetProcAddress('glSecondaryColor3dv');
15602 glSecondaryColor3f := dglGetProcAddress('glSecondaryColor3f');
15603 glSecondaryColor3fv := dglGetProcAddress('glSecondaryColor3fv');
15604 glSecondaryColor3i := dglGetProcAddress('glSecondaryColor3i');
15605 glSecondaryColor3iv := dglGetProcAddress('glSecondaryColor3iv');
15606 glSecondaryColor3s := dglGetProcAddress('glSecondaryColor3s');
15607 glSecondaryColor3sv := dglGetProcAddress('glSecondaryColor3sv');
15608 glSecondaryColor3ub := dglGetProcAddress('glSecondaryColor3ub');
15609 glSecondaryColor3ubv := dglGetProcAddress('glSecondaryColor3ubv');
15610 glSecondaryColor3ui := dglGetProcAddress('glSecondaryColor3ui');
15611 glSecondaryColor3uiv := dglGetProcAddress('glSecondaryColor3uiv');
15612 glSecondaryColor3us := dglGetProcAddress('glSecondaryColor3us');
15613 glSecondaryColor3usv := dglGetProcAddress('glSecondaryColor3usv');
15614 glSecondaryColorPointer := dglGetProcAddress('glSecondaryColorPointer');
15615 glWindowPos2d := dglGetProcAddress('glWindowPos2d');
15616 glWindowPos2dv := dglGetProcAddress('glWindowPos2dv');
15617 glWindowPos2f := dglGetProcAddress('glWindowPos2f');
15618 glWindowPos2fv := dglGetProcAddress('glWindowPos2fv');
15619 glWindowPos2i := dglGetProcAddress('glWindowPos2i');
15620 glWindowPos2iv := dglGetProcAddress('glWindowPos2iv');
15621 glWindowPos2s := dglGetProcAddress('glWindowPos2s');
15622 glWindowPos2sv := dglGetProcAddress('glWindowPos2sv');
15623 glWindowPos3d := dglGetProcAddress('glWindowPos3d');
15624 glWindowPos3dv := dglGetProcAddress('glWindowPos3dv');
15625 glWindowPos3f := dglGetProcAddress('glWindowPos3f');
15626 glWindowPos3fv := dglGetProcAddress('glWindowPos3fv');
15627 glWindowPos3i := dglGetProcAddress('glWindowPos3i');
15628 glWindowPos3iv := dglGetProcAddress('glWindowPos3iv');
15629 glWindowPos3s := dglGetProcAddress('glWindowPos3s');
15630 glWindowPos3sv := dglGetProcAddress('glWindowPos3sv');
15634 glGenQueries := dglGetProcAddress('glGenQueries');
15635 glDeleteQueries := dglGetProcAddress('glDeleteQueries');
15636 glIsQuery := dglGetProcAddress('glIsQuery');
15637 glBeginQuery := dglGetProcAddress('glBeginQuery');
15638 glEndQuery := dglGetProcAddress('glEndQuery');
15639 glGetQueryiv := dglGetProcAddress('glGetQueryiv');
15640 glGetQueryObjectiv := dglGetProcAddress('glGetQueryObjectiv');
15641 glGetQueryObjectuiv := dglGetProcAddress('glGetQueryObjectuiv');
15642 glBindBuffer := dglGetProcAddress('glBindBuffer');
15643 glDeleteBuffers := dglGetProcAddress('glDeleteBuffers');
15644 glGenBuffers := dglGetProcAddress('glGenBuffers');
15645 glIsBuffer := dglGetProcAddress('glIsBuffer');
15646 glBufferData := dglGetProcAddress('glBufferData');
15647 glBufferSubData := dglGetProcAddress('glBufferSubData');
15648 glGetBufferSubData := dglGetProcAddress('glGetBufferSubData');
15649 glMapBuffer := dglGetProcAddress('glMapBuffer');
15650 glUnmapBuffer := dglGetProcAddress('glUnmapBuffer');
15651 glGetBufferParameteriv := dglGetProcAddress('glGetBufferParameteriv');
15652 glGetBufferPointerv := dglGetProcAddress('glGetBufferPointerv');
15655 glBlendEquationSeparate := dglGetProcAddress('glBlendEquationSeparate');
15656 glDrawBuffers := dglGetProcAddress('glDrawBuffers');
15657 glStencilOpSeparate := dglGetProcAddress('glStencilOpSeparate');
15658 glStencilFuncSeparate := dglGetProcAddress('glStencilFuncSeparate');
15659 glStencilMaskSeparate := dglGetProcAddress('glStencilMaskSeparate');
15660 glAttachShader := dglGetProcAddress('glAttachShader');
15661 glBindAttribLocation := dglGetProcAddress('glBindAttribLocation');
15662 glCompileShader := dglGetProcAddress('glCompileShader');
15663 glCreateProgram := dglGetProcAddress('glCreateProgram');
15664 glCreateShader := dglGetProcAddress('glCreateShader');
15665 glDeleteProgram := dglGetProcAddress('glDeleteProgram');
15666 glDeleteShader := dglGetProcAddress('glDeleteShader');
15667 glDetachShader := dglGetProcAddress('glDetachShader');
15668 glDisableVertexAttribArray := dglGetProcAddress('glDisableVertexAttribArray');
15669 glEnableVertexAttribArray := dglGetProcAddress('glEnableVertexAttribArray');
15670 glGetActiveAttrib := dglGetProcAddress('glGetActiveAttrib');
15671 glGetActiveUniform := dglGetProcAddress('glGetActiveUniform');
15672 glGetAttachedShaders := dglGetProcAddress('glGetAttachedShaders');
15673 glGetAttribLocation := dglGetProcAddress('glGetAttribLocation');
15674 glGetProgramiv := dglGetProcAddress('glGetProgramiv');
15675 glGetProgramInfoLog := dglGetProcAddress('glGetProgramInfoLog');
15676 glGetShaderiv := dglGetProcAddress('glGetShaderiv');
15677 glGetShaderInfoLog := dglGetProcAddress('glGetShaderInfoLog');
15678 glGetShaderSource := dglGetProcAddress('glGetShaderSource');
15679 glGetUniformLocation := dglGetProcAddress('glGetUniformLocation');
15680 glGetUniformfv := dglGetProcAddress('glGetUniformfv');
15681 glGetUniformiv := dglGetProcAddress('glGetUniformiv');
15682 glGetVertexAttribfv := dglGetProcAddress('glGetVertexAttribfv');
15683 glGetVertexAttribiv := dglGetProcAddress('glGetVertexAttribiv');
15684 glGetVertexAttribPointerv := dglGetProcAddress('glGetVertexAttribPointerv');
15685 glIsProgram := dglGetProcAddress('glIsProgram');
15686 glIsShader := dglGetProcAddress('glIsShader');
15687 glLinkProgram := dglGetProcAddress('glLinkProgram');
15688 glShaderSource := dglGetProcAddress('glShaderSource');
15689 glUseProgram := dglGetProcAddress('glUseProgram');
15690 glUniform1f := dglGetProcAddress('glUniform1f');
15691 glUniform2f := dglGetProcAddress('glUniform2f');
15692 glUniform3f := dglGetProcAddress('glUniform3f');
15693 glUniform4f := dglGetProcAddress('glUniform4f');
15694 glUniform1i := dglGetProcAddress('glUniform1i');
15695 glUniform2i := dglGetProcAddress('glUniform2i');
15696 glUniform3i := dglGetProcAddress('glUniform3i');
15697 glUniform4i := dglGetProcAddress('glUniform4i');
15698 glUniform1fv := dglGetProcAddress('glUniform1fv');
15699 glUniform2fv := dglGetProcAddress('glUniform2fv');
15700 glUniform3fv := dglGetProcAddress('glUniform3fv');
15701 glUniform4fv := dglGetProcAddress('glUniform4fv');
15702 glUniform1iv := dglGetProcAddress('glUniform1iv');
15703 glUniform2iv := dglGetProcAddress('glUniform2iv');
15704 glUniform3iv := dglGetProcAddress('glUniform3iv');
15705 glUniform4iv := dglGetProcAddress('glUniform4iv');
15706 glUniformMatrix2fv := dglGetProcAddress('glUniformMatrix2fv');
15707 glUniformMatrix3fv := dglGetProcAddress('glUniformMatrix3fv');
15708 glUniformMatrix4fv := dglGetProcAddress('glUniformMatrix4fv');
15709 glValidateProgram := dglGetProcAddress('glValidateProgram');
15710 glVertexAttrib1d := dglGetProcAddress('glVertexAttrib1d');
15711 glVertexAttrib1dv := dglGetProcAddress('glVertexAttrib1dv');
15712 glVertexAttrib1f := dglGetProcAddress('glVertexAttrib1f');
15713 glVertexAttrib1fv := dglGetProcAddress('glVertexAttrib1fv');
15714 glVertexAttrib1s := dglGetProcAddress('glVertexAttrib1s');
15715 glVertexAttrib1sv := dglGetProcAddress('glVertexAttrib1sv');
15716 glVertexAttrib2d := dglGetProcAddress('glVertexAttrib2d');
15717 glVertexAttrib2dv := dglGetProcAddress('glVertexAttrib2dv');
15718 glVertexAttrib2f := dglGetProcAddress('glVertexAttrib2f');
15719 glVertexAttrib2fv := dglGetProcAddress('glVertexAttrib2fv');
15720 glVertexAttrib2s := dglGetProcAddress('glVertexAttrib2s');
15721 glVertexAttrib2sv := dglGetProcAddress('glVertexAttrib2sv');
15722 glVertexAttrib3d := dglGetProcAddress('glVertexAttrib3d');
15723 glVertexAttrib3dv := dglGetProcAddress('glVertexAttrib3dv');
15724 glVertexAttrib3f := dglGetProcAddress('glVertexAttrib3f');
15725 glVertexAttrib3fv := dglGetProcAddress('glVertexAttrib3fv');
15726 glVertexAttrib3s := dglGetProcAddress('glVertexAttrib3s');
15727 glVertexAttrib3sv := dglGetProcAddress('glVertexAttrib3sv');
15728 glVertexAttrib4Nbv := dglGetProcAddress('glVertexAttrib4Nbv');
15729 glVertexAttrib4Niv := dglGetProcAddress('glVertexAttrib4Niv');
15730 glVertexAttrib4Nsv := dglGetProcAddress('glVertexAttrib4Nsv');
15731 glVertexAttrib4Nub := dglGetProcAddress('glVertexAttrib4Nub');
15732 glVertexAttrib4Nubv := dglGetProcAddress('glVertexAttrib4Nubv');
15733 glVertexAttrib4Nuiv := dglGetProcAddress('glVertexAttrib4Nuiv');
15734 glVertexAttrib4Nusv := dglGetProcAddress('glVertexAttrib4Nusv');
15735 glVertexAttrib4bv := dglGetProcAddress('glVertexAttrib4bv');
15736 glVertexAttrib4d := dglGetProcAddress('glVertexAttrib4d');
15737 glVertexAttrib4dv := dglGetProcAddress('glVertexAttrib4dv');
15738 glVertexAttrib4f := dglGetProcAddress('glVertexAttrib4f');
15739 glVertexAttrib4fv := dglGetProcAddress('glVertexAttrib4fv');
15740 glVertexAttrib4iv := dglGetProcAddress('glVertexAttrib4iv');
15741 glVertexAttrib4s := dglGetProcAddress('glVertexAttrib4s');
15742 glVertexAttrib4sv := dglGetProcAddress('glVertexAttrib4sv');
15743 glVertexAttrib4ubv := dglGetProcAddress('glVertexAttrib4ubv');
15744 glVertexAttrib4uiv := dglGetProcAddress('glVertexAttrib4uiv');
15745 glVertexAttrib4usv := dglGetProcAddress('glVertexAttrib4usv');
15746 glVertexAttribPointer := dglGetProcAddress('glVertexAttribPointer');
15749 glUniformMatrix2x3fv := dglGetProcAddress('glUniformMatrix2x3fv');
15750 glUniformMatrix3x2fv := dglGetProcAddress('glUniformMatrix3x2fv');
15751 glUniformMatrix2x4fv := dglGetProcAddress('glUniformMatrix2x4fv');
15752 glUniformMatrix4x2fv := dglGetProcAddress('glUniformMatrix4x2fv');
15753 glUniformMatrix3x4fv := dglGetProcAddress('glUniformMatrix3x4fv');
15754 glUniformMatrix4x3fv := dglGetProcAddress('glUniformMatrix4x3fv');
15757 { OpenGL 3.0 also reuses entry points from these extensions: }
15758 Read_GL_ARB_framebuffer_object;
15759 Read_GL_ARB_map_buffer_range;
15760 Read_GL_ARB_vertex_array_object;
15762 glColorMaski := dglGetProcAddress('glColorMaski');
15763 glGetBooleani_v := dglGetProcAddress('glGetBooleani_v');
15764 glGetIntegeri_v := dglGetProcAddress('glGetIntegeri_v');
15765 glEnablei := dglGetProcAddress('glEnablei');
15766 glDisablei := dglGetProcAddress('glDisablei');
15767 glIsEnabledi := dglGetProcAddress('glIsEnabledi');
15768 glBeginTransformFeedback := dglGetProcAddress('glBeginTransformFeedback');
15769 glEndTransformFeedback := dglGetProcAddress('glEndTransformFeedback');
15770 glBindBufferRange := dglGetProcAddress('glBindBufferRange');
15771 glBindBufferBase := dglGetProcAddress('glBindBufferBase');
15772 glTransformFeedbackVaryings := dglGetProcAddress('glTransformFeedbackVaryings');
15773 glGetTransformFeedbackVarying := dglGetProcAddress('glGetTransformFeedbackVarying');
15774 glClampColor := dglGetProcAddress('glClampColor');
15775 glBeginConditionalRender := dglGetProcAddress('glBeginConditionalRender');
15776 glEndConditionalRender := dglGetProcAddress('glEndConditionalRender');
15777 glVertexAttribI1i := dglGetProcAddress('glVertexAttribI1i');
15778 glVertexAttribI2i := dglGetProcAddress('glVertexAttribI2i');
15779 glVertexAttribI3i := dglGetProcAddress('glVertexAttribI3i');
15780 glVertexAttribI4i := dglGetProcAddress('glVertexAttribI4i');
15781 glVertexAttribI1ui := dglGetProcAddress('glVertexAttribI1ui');
15782 glVertexAttribI2ui := dglGetProcAddress('glVertexAttribI2ui');
15783 glVertexAttribI3ui := dglGetProcAddress('glVertexAttribI3ui');
15784 glVertexAttribI4ui := dglGetProcAddress('glVertexAttribI4ui');
15785 glVertexAttribI1iv := dglGetProcAddress('glVertexAttribI1iv');
15786 glVertexAttribI2iv := dglGetProcAddress('glVertexAttribI2iv');
15787 glVertexAttribI3iv := dglGetProcAddress('glVertexAttribI3iv');
15788 glVertexAttribI4iv := dglGetProcAddress('glVertexAttribI4iv');
15789 glVertexAttribI1uiv := dglGetProcAddress('glVertexAttribI1uiv');
15790 glVertexAttribI2uiv := dglGetProcAddress('glVertexAttribI2uiv');
15791 glVertexAttribI3uiv := dglGetProcAddress('glVertexAttribI3uiv');
15792 glVertexAttribI4uiv := dglGetProcAddress('glVertexAttribI4uiv');
15793 glVertexAttribI4bv := dglGetProcAddress('glVertexAttribI4bv');
15794 glVertexAttribI4sv := dglGetProcAddress('glVertexAttribI4sv');
15795 glVertexAttribI4ubv := dglGetProcAddress('glVertexAttribI4ubv');
15796 glVertexAttribI4usv := dglGetProcAddress('glVertexAttribI4usv');
15797 glVertexAttribIPointer := dglGetProcAddress('glVertexAttribIPointer');
15798 glGetVertexAttribIiv := dglGetProcAddress('glGetVertexAttribIiv');
15799 glGetVertexAttribIuiv := dglGetProcAddress('glGetVertexAttribIuiv');
15800 glGetUniformuiv := dglGetProcAddress('glGetUniformuiv');
15801 glBindFragDataLocation := dglGetProcAddress('glBindFragDataLocation');
15802 glGetFragDataLocation := dglGetProcAddress('glGetFragDataLocation');
15803 glUniform1ui := dglGetProcAddress('glUniform1ui');
15804 glUniform2ui := dglGetProcAddress('glUniform2ui');
15805 glUniform3ui := dglGetProcAddress('glUniform3ui');
15806 glUniform4ui := dglGetProcAddress('glUniform4ui');
15807 glUniform1uiv := dglGetProcAddress('glUniform1uiv');
15808 glUniform2uiv := dglGetProcAddress('glUniform2uiv');
15809 glUniform3uiv := dglGetProcAddress('glUniform3uiv');
15810 glUniform4uiv := dglGetProcAddress('glUniform4uiv');
15811 glTexParameterIiv := dglGetProcAddress('glTexParameterIiv');
15812 glTexParameterIuiv := dglGetProcAddress('glTexParameterIuiv');
15813 glGetTexParameterIiv := dglGetProcAddress('glGetTexParameterIiv');
15814 glGetTexParameterIuiv := dglGetProcAddress('glGetTexParameterIuiv');
15815 glClearBufferiv := dglGetProcAddress('glClearBufferiv');
15816 glClearBufferuiv := dglGetProcAddress('glClearBufferuiv');
15817 glClearBufferfv := dglGetProcAddress('glClearBufferfv');
15818 glClearBufferfi := dglGetProcAddress('glClearBufferfi');
15819 glGetStringi := dglGetProcAddress('glGetStringi');
15822 glEnableVertexArrayEXT := dglGetProcAddress('glEnableVertexArrayEXT');
15823 glEnableVertexArrayAttribEXT := dglGetProcAddress('glEnableVertexArrayAttribEXT');
15824 glVertexArrayVertexAttribOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribOffsetEXT');
15827 { OpenGL 3.1 also reuses entry points from these extensions: }
15828 Read_GL_ARB_copy_buffer;
15829 Read_GL_ARB_uniform_buffer_object;
15831 glDrawArraysInstanced := dglGetProcAddress('glDrawArraysInstanced');
15832 glDrawElementsInstanced := dglGetProcAddress('glDrawElementsInstanced');
15833 glTexBuffer := dglGetProcAddress('glTexBuffer');
15834 glPrimitiveRestartIndex := dglGetProcAddress('glPrimitiveRestartIndex');
15837 { OpenGL 3.2 also reuses entry points from these extensions: }
15838 Read_GL_ARB_draw_elements_base_vertex;
15839 Read_GL_ARB_provoking_vertex;
15841 Read_GL_ARB_texture_multisample;
15843 glGetInteger64i_v := dglGetProcAddress('glGetInteger64i_v');
15844 glGetBufferParameteri64v := dglGetProcAddress('glGetBufferParameteri64v');
15845 glFramebufferTexture := dglGetProcAddress('glFramebufferTexture');
15846 // glFramebufferTextureFace := dglGetProcAddress('glFramebufferTextureFace');
15849 { OpenGL 3.3 also reuses entry points from these extensions: }
15850 Read_GL_ARB_blend_func_extended;
15851 Read_GL_ARB_sampler_objects;
15852 { ARB_explicit_attrib_location, but it has none }
15853 { ARB_occlusion_query2 (no entry points) }
15854 { ARB_shader_bit_encoding (no entry points) }
15855 { ARB_texture_rgb10_a2ui (no entry points) }
15856 { ARB_texture_swizzle (no entry points) }
15857 Read_GL_ARB_timer_query;
15858 Read_GL_ARB_vertex_type_2_10_10_10_rev;
15860 glVertexAttribDivisor := dglGetProcAddress('glVertexAttribDivisor');
15863 { OpenGL 4.0 also reuses entry points from these extensions: }
15864 { ARB_texture_query_lod (no entry points) }
15865 Read_GL_ARB_draw_indirect;
15866 { ARB_gpu_shader5 (no entry points) }
15867 Read_GL_ARB_gpu_shader_fp64;
15868 Read_GL_ARB_shader_subroutine;
15869 Read_GL_ARB_tessellation_shader;
15870 { ARB_texture_buffer_object_rgb32 (no entry points) }
15871 { ARB_texture_cube_map_array (no entry points) }
15872 { ARB_texture_gather (no entry points) }
15873 Read_GL_ARB_transform_feedback2;
15874 Read_GL_ARB_transform_feedback3;
15876 glMinSampleShading := dglGetProcAddress('glMinSampleShading');
15877 glBlendEquationi := dglGetProcAddress('glBlendEquationi');
15878 glBlendEquationSeparatei := dglGetProcAddress('glBlendEquationSeparatei');
15879 glBlendFunci := dglGetProcAddress('glBlendFunci');
15880 glBlendFuncSeparatei := dglGetProcAddress('glBlendFuncSeparatei');
15883 { OpenGL 4.1 also reuses entry points from these extensions: }
15884 Read_GL_ARB_ES2_compatibility;
15885 Read_GL_ARB_get_program_binary;
15886 Read_GL_ARB_separate_shader_objects;
15887 { ARB_shader_precision (no entry points) }
15888 Read_GL_ARB_vertex_attrib_64bit;
15889 Read_GL_ARB_viewport_array;
15892 { OpenGL 4.2 reuses entry points from these extensions: }
15893 Read_GL_ARB_base_instance;
15894 //Read_GL_ARB_shading_language_420pack (no entry points)
15895 Read_GL_ARB_transform_feedback_instanced;
15896 //Read_GL_ARB_compressed_texture_pixel_storage (no entry points)
15897 //Read_GL_ARB_conservative_depth;
15898 Read_GL_ARB_internalformat_query;
15899 //Read_GL_ARB_map_buffer_alignment;
15900 Read_GL_ARB_shader_atomic_counters;
15901 Read_GL_ARB_shader_image_load_store;
15902 //Read_GL_ARB_shading_language_packing;
15903 Read_GL_ARB_texture_storage;
15906 // OpenGL 4.3 reuses entry points from these extensions:
15907 // Read_GL_ARB_arrays_of_arrays (none, GLSL only) (no entry points)
15908 // Read_GL_ARB_fragment_layer_viewport (none, GLSL only) (no entry points)
15909 // Read_GL_ARB_shader_image_size (none, GLSL only) (no entry points)
15910 // Read_GL_ARB_ES3_compatibility (no entry points)
15911 Read_GL_ARB_clear_buffer_object;
15912 Read_GL_ARB_compute_shader;
15913 Read_GL_ARB_copy_image;
15915 // Read_GL_ARB_explicit_uniform_location (no entry points)
15916 Read_GL_ARB_framebuffer_no_attachments;
15917 Read_GL_ARB_internalformat_query2;
15918 Read_GL_ARB_invalidate_subdata;
15919 Read_GL_ARB_multi_draw_indirect;
15920 Read_GL_ARB_program_interface_query;
15921 // Read_GL_ARB_robust_buffer_access_behavior (none) (no entry points)
15922 Read_GL_ARB_shader_storage_buffer_object;
15923 // Read_GL_ARB_stencil_texturing (no entry points)
15924 Read_GL_ARB_texture_buffer_range;
15925 // Read_GL_ARB_texture_query_levels (none) (no entry points)
15926 Read_GL_ARB_texture_storage_multisample;
15927 Read_GL_ARB_texture_view;
15928 Read_GL_ARB_vertex_attrib_binding;
15931 // Note (Due to Khronos' change in header conventions, no more single read_ functions)
15935 procedure Read_GL_3DFX_tbuffer;
15937 glTbufferMask3DFX := dglGetProcAddress('glTbufferMask3DFX');
15940 procedure Read_GL_APPLE_element_array;
15942 glElementPointerAPPLE := dglGetProcAddress('glElementPointerAPPLE');
15943 glDrawElementArrayAPPLE := dglGetProcAddress('glDrawElementArrayAPPLE');
15944 glDrawRangeElementArrayAPPLE := dglGetProcAddress('glDrawRangeElementArrayAPPLE');
15945 glMultiDrawElementArrayAPPLE := dglGetProcAddress('glMultiDrawElementArrayAPPLE');
15946 glMultiDrawRangeElementArrayAPPLE := dglGetProcAddress('glMultiDrawRangeElementArrayAPPLE');
15949 procedure Read_GL_APPLE_fence;
15951 glGenFencesAPPLE := dglGetProcAddress('glGenFencesAPPLE');
15952 glDeleteFencesAPPLE := dglGetProcAddress('glDeleteFencesAPPLE');
15953 glSetFenceAPPLE := dglGetProcAddress('glSetFenceAPPLE');
15954 glIsFenceAPPLE := dglGetProcAddress('glIsFenceAPPLE');
15955 glTestFenceAPPLE := dglGetProcAddress('glTestFenceAPPLE');
15956 glFinishFenceAPPLE := dglGetProcAddress('glFinishFenceAPPLE');
15957 glTestObjectAPPLE := dglGetProcAddress('glTestObjectAPPLE');
15958 glFinishObjectAPPLE := dglGetProcAddress('glFinishObjectAPPLE');
15961 procedure Read_GL_APPLE_vertex_array_object;
15963 glBindVertexArrayAPPLE := dglGetProcAddress('glBindVertexArrayAPPLE');
15964 glDeleteVertexArraysAPPLE := dglGetProcAddress('glDeleteVertexArraysAPPLE');
15965 glGenVertexArraysAPPLE := dglGetProcAddress('glGenVertexArraysAPPLE');
15966 glIsVertexArrayAPPLE := dglGetProcAddress('glIsVertexArrayAPPLE');
15969 procedure Read_GL_APPLE_vertex_array_range;
15971 glVertexArrayRangeAPPLE := dglGetProcAddress('glVertexArrayRangeAPPLE');
15972 glFlushVertexArrayRangeAPPLE := dglGetProcAddress('glFlushVertexArrayRangeAPPLE');
15973 glVertexArrayParameteriAPPLE := dglGetProcAddress('glVertexArrayParameteriAPPLE');
15976 procedure Read_GL_APPLE_texture_range;
15978 glTextureRangeAPPLE := dglGetProcAddress('glTextureRangeAPPLE');
15979 glGetTexParameterPointervAPPLE := dglGetProcAddress('glGetTexParameterPointervAPPLE');
15982 procedure Read_GL_APPLE_vertex_program_evaluators;
15984 glEnableVertexAttribAPPLE := dglGetProcAddress('glEnableVertexAttribAPPLE');
15985 glDisableVertexAttribAPPLE := dglGetProcAddress('glDisableVertexAttribAPPLE');
15986 glIsVertexAttribEnabledAPPLE := dglGetProcAddress('glIsVertexAttribEnabledAPPLE');
15987 glMapVertexAttrib1dAPPLE := dglGetProcAddress('glMapVertexAttrib1dAPPLE');
15988 glMapVertexAttrib1fAPPLE := dglGetProcAddress('glMapVertexAttrib1fAPPLE');
15989 glMapVertexAttrib2dAPPLE := dglGetProcAddress('glMapVertexAttrib2dAPPLE');
15990 glMapVertexAttrib2fAPPLE := dglGetProcAddress('glMapVertexAttrib2fAPPLE');
15993 procedure Read_GL_APPLE_object_purgeable;
15995 glObjectPurgeableAPPLE := dglGetProcAddress('glObjectPurgeableAPPLE');
15996 glObjectUnpurgeableAPPLE := dglGetProcAddress('glObjectUnpurgeableAPPLE');
15997 glGetObjectParameterivAPPLE := dglGetProcAddress('glGetObjectParameterivAPPLE');
16000 procedure Read_GL_ARB_matrix_palette;
16002 glCurrentPaletteMatrixARB := dglGetProcAddress('glCurrentPaletteMatrixARB');
16003 glMatrixIndexubvARB := dglGetProcAddress('glMatrixIndexubvARB');
16004 glMatrixIndexusvARB := dglGetProcAddress('glMatrixIndexusvARB');
16005 glMatrixIndexuivARB := dglGetProcAddress('glMatrixIndexuivARB');
16006 glMatrixIndexPointerARB := dglGetProcAddress('glMatrixIndexPointerARB');
16009 procedure Read_GL_ARB_multisample;
16011 glSampleCoverageARB := dglGetProcAddress('glSampleCoverageARB');
16014 procedure Read_GL_ARB_multitexture;
16016 glActiveTextureARB := dglGetProcAddress('glActiveTextureARB');
16017 glClientActiveTextureARB := dglGetProcAddress('glClientActiveTextureARB');
16018 glMultiTexCoord1dARB := dglGetProcAddress('glMultiTexCoord1dARB');
16019 glMultiTexCoord1dvARB := dglGetProcAddress('glMultiTexCoord1dvARB');
16020 glMultiTexCoord1fARB := dglGetProcAddress('glMultiTexCoord1fARB');
16021 glMultiTexCoord1fvARB := dglGetProcAddress('glMultiTexCoord1fvARB');
16022 glMultiTexCoord1iARB := dglGetProcAddress('glMultiTexCoord1iARB');
16023 glMultiTexCoord1ivARB := dglGetProcAddress('glMultiTexCoord1ivARB');
16024 glMultiTexCoord1sARB := dglGetProcAddress('glMultiTexCoord1sARB');
16025 glMultiTexCoord1svARB := dglGetProcAddress('glMultiTexCoord1svARB');
16026 glMultiTexCoord2dARB := dglGetProcAddress('glMultiTexCoord2dARB');
16027 glMultiTexCoord2dvARB := dglGetProcAddress('glMultiTexCoord2dvARB');
16028 glMultiTexCoord2fARB := dglGetProcAddress('glMultiTexCoord2fARB');
16029 glMultiTexCoord2fvARB := dglGetProcAddress('glMultiTexCoord2fvARB');
16030 glMultiTexCoord2iARB := dglGetProcAddress('glMultiTexCoord2iARB');
16031 glMultiTexCoord2ivARB := dglGetProcAddress('glMultiTexCoord2ivARB');
16032 glMultiTexCoord2sARB := dglGetProcAddress('glMultiTexCoord2sARB');
16033 glMultiTexCoord2svARB := dglGetProcAddress('glMultiTexCoord2svARB');
16034 glMultiTexCoord3dARB := dglGetProcAddress('glMultiTexCoord3dARB');
16035 glMultiTexCoord3dvARB := dglGetProcAddress('glMultiTexCoord3dvARB');
16036 glMultiTexCoord3fARB := dglGetProcAddress('glMultiTexCoord3fARB');
16037 glMultiTexCoord3fvARB := dglGetProcAddress('glMultiTexCoord3fvARB');
16038 glMultiTexCoord3iARB := dglGetProcAddress('glMultiTexCoord3iARB');
16039 glMultiTexCoord3ivARB := dglGetProcAddress('glMultiTexCoord3ivARB');
16040 glMultiTexCoord3sARB := dglGetProcAddress('glMultiTexCoord3sARB');
16041 glMultiTexCoord3svARB := dglGetProcAddress('glMultiTexCoord3svARB');
16042 glMultiTexCoord4dARB := dglGetProcAddress('glMultiTexCoord4dARB');
16043 glMultiTexCoord4dvARB := dglGetProcAddress('glMultiTexCoord4dvARB');
16044 glMultiTexCoord4fARB := dglGetProcAddress('glMultiTexCoord4fARB');
16045 glMultiTexCoord4fvARB := dglGetProcAddress('glMultiTexCoord4fvARB');
16046 glMultiTexCoord4iARB := dglGetProcAddress('glMultiTexCoord4iARB');
16047 glMultiTexCoord4ivARB := dglGetProcAddress('glMultiTexCoord4ivARB');
16048 glMultiTexCoord4sARB := dglGetProcAddress('glMultiTexCoord4sARB');
16049 glMultiTexCoord4svARB := dglGetProcAddress('glMultiTexCoord4svARB');
16052 procedure Read_GL_ARB_point_parameters;
16054 glPointParameterfARB := dglGetProcAddress('glPointParameterfARB');
16055 glPointParameterfvARB := dglGetProcAddress('glPointParameterfvARB');
16058 procedure Read_GL_ARB_texture_compression;
16060 glCompressedTexImage3DARB := dglGetProcAddress('glCompressedTexImage3DARB');
16061 glCompressedTexImage2DARB := dglGetProcAddress('glCompressedTexImage2DARB');
16062 glCompressedTexImage1DARB := dglGetProcAddress('glCompressedTexImage1DARB');
16063 glCompressedTexSubImage3DARB := dglGetProcAddress('glCompressedTexSubImage3DARB');
16064 glCompressedTexSubImage2DARB := dglGetProcAddress('glCompressedTexSubImage2DARB');
16065 glCompressedTexSubImage1DARB := dglGetProcAddress('glCompressedTexSubImage1DARB');
16066 glGetCompressedTexImageARB := dglGetProcAddress('glGetCompressedTexImageARB');
16069 procedure Read_GL_ARB_transpose_matrix;
16071 glLoadTransposeMatrixfARB := dglGetProcAddress('glLoadTransposeMatrixfARB');
16072 glLoadTransposeMatrixdARB := dglGetProcAddress('glLoadTransposeMatrixdARB');
16073 glMultTransposeMatrixfARB := dglGetProcAddress('glMultTransposeMatrixfARB');
16074 glMultTransposeMatrixdARB := dglGetProcAddress('glMultTransposeMatrixdARB');
16077 procedure Read_GL_ARB_vertex_blend;
16079 glWeightbvARB := dglGetProcAddress('glWeightbvARB');
16080 glWeightsvARB := dglGetProcAddress('glWeightsvARB');
16081 glWeightivARB := dglGetProcAddress('glWeightivARB');
16082 glWeightfvARB := dglGetProcAddress('glWeightfvARB');
16083 glWeightdvARB := dglGetProcAddress('glWeightdvARB');
16084 glWeightubvARB := dglGetProcAddress('glWeightubvARB');
16085 glWeightusvARB := dglGetProcAddress('glWeightusvARB');
16086 glWeightuivARB := dglGetProcAddress('glWeightuivARB');
16087 glWeightPointerARB := dglGetProcAddress('glWeightPointerARB');
16088 glVertexBlendARB := dglGetProcAddress('glVertexBlendARB');
16091 procedure Read_GL_ARB_vertex_buffer_object;
16093 glBindBufferARB := dglGetProcAddress('glBindBufferARB');
16094 glDeleteBuffersARB := dglGetProcAddress('glDeleteBuffersARB');
16095 glGenBuffersARB := dglGetProcAddress('glGenBuffersARB');
16096 glIsBufferARB := dglGetProcAddress('glIsBufferARB');
16097 glBufferDataARB := dglGetProcAddress('glBufferDataARB');
16098 glBufferSubDataARB := dglGetProcAddress('glBufferSubDataARB');
16099 glGetBufferSubDataARB := dglGetProcAddress('glGetBufferSubDataARB');
16100 glMapBufferARB := dglGetProcAddress('glMapBufferARB');
16101 glUnmapBufferARB := dglGetProcAddress('glUnmapBufferARB');
16102 glGetBufferParameterivARB := dglGetProcAddress('glGetBufferParameterivARB');
16103 glGetBufferPointervARB := dglGetProcAddress('glGetBufferPointervARB');
16106 procedure Read_GL_ARB_vertex_program;
16108 glVertexAttrib1dARB := dglGetProcAddress('glVertexAttrib1dARB');
16109 glVertexAttrib1dvARB := dglGetProcAddress('glVertexAttrib1dvARB');
16110 glVertexAttrib1fARB := dglGetProcAddress('glVertexAttrib1fARB');
16111 glVertexAttrib1fvARB := dglGetProcAddress('glVertexAttrib1fvARB');
16112 glVertexAttrib1sARB := dglGetProcAddress('glVertexAttrib1sARB');
16113 glVertexAttrib1svARB := dglGetProcAddress('glVertexAttrib1svARB');
16114 glVertexAttrib2dARB := dglGetProcAddress('glVertexAttrib2dARB');
16115 glVertexAttrib2dvARB := dglGetProcAddress('glVertexAttrib2dvARB');
16116 glVertexAttrib2fARB := dglGetProcAddress('glVertexAttrib2fARB');
16117 glVertexAttrib2fvARB := dglGetProcAddress('glVertexAttrib2fvARB');
16118 glVertexAttrib2sARB := dglGetProcAddress('glVertexAttrib2sARB');
16119 glVertexAttrib2svARB := dglGetProcAddress('glVertexAttrib2svARB');
16120 glVertexAttrib3dARB := dglGetProcAddress('glVertexAttrib3dARB');
16121 glVertexAttrib3dvARB := dglGetProcAddress('glVertexAttrib3dvARB');
16122 glVertexAttrib3fARB := dglGetProcAddress('glVertexAttrib3fARB');
16123 glVertexAttrib3fvARB := dglGetProcAddress('glVertexAttrib3fvARB');
16124 glVertexAttrib3sARB := dglGetProcAddress('glVertexAttrib3sARB');
16125 glVertexAttrib3svARB := dglGetProcAddress('glVertexAttrib3svARB');
16126 glVertexAttrib4NbvARB := dglGetProcAddress('glVertexAttrib4NbvARB');
16127 glVertexAttrib4NivARB := dglGetProcAddress('glVertexAttrib4NivARB');
16128 glVertexAttrib4NsvARB := dglGetProcAddress('glVertexAttrib4NsvARB');
16129 glVertexAttrib4NubARB := dglGetProcAddress('glVertexAttrib4NubARB');
16130 glVertexAttrib4NubvARB := dglGetProcAddress('glVertexAttrib4NubvARB');
16131 glVertexAttrib4NuivARB := dglGetProcAddress('glVertexAttrib4NuivARB');
16132 glVertexAttrib4NusvARB := dglGetProcAddress('glVertexAttrib4NusvARB');
16133 glVertexAttrib4bvARB := dglGetProcAddress('glVertexAttrib4bvARB');
16134 glVertexAttrib4dARB := dglGetProcAddress('glVertexAttrib4dARB');
16135 glVertexAttrib4dvARB := dglGetProcAddress('glVertexAttrib4dvARB');
16136 glVertexAttrib4fARB := dglGetProcAddress('glVertexAttrib4fARB');
16137 glVertexAttrib4fvARB := dglGetProcAddress('glVertexAttrib4fvARB');
16138 glVertexAttrib4ivARB := dglGetProcAddress('glVertexAttrib4ivARB');
16139 glVertexAttrib4sARB := dglGetProcAddress('glVertexAttrib4sARB');
16140 glVertexAttrib4svARB := dglGetProcAddress('glVertexAttrib4svARB');
16141 glVertexAttrib4ubvARB := dglGetProcAddress('glVertexAttrib4ubvARB');
16142 glVertexAttrib4uivARB := dglGetProcAddress('glVertexAttrib4uivARB');
16143 glVertexAttrib4usvARB := dglGetProcAddress('glVertexAttrib4usvARB');
16144 glVertexAttribPointerARB := dglGetProcAddress('glVertexAttribPointerARB');
16145 glEnableVertexAttribArrayARB := dglGetProcAddress('glEnableVertexAttribArrayARB');
16146 glDisableVertexAttribArrayARB := dglGetProcAddress('glDisableVertexAttribArrayARB');
16147 glProgramStringARB := dglGetProcAddress('glProgramStringARB');
16148 glBindProgramARB := dglGetProcAddress('glBindProgramARB');
16149 glDeleteProgramsARB := dglGetProcAddress('glDeleteProgramsARB');
16150 glGenProgramsARB := dglGetProcAddress('glGenProgramsARB');
16151 glProgramEnvParameter4dARB := dglGetProcAddress('glProgramEnvParameter4dARB');
16152 glProgramEnvParameter4dvARB := dglGetProcAddress('glProgramEnvParameter4dvARB');
16153 glProgramEnvParameter4fARB := dglGetProcAddress('glProgramEnvParameter4fARB');
16154 glProgramEnvParameter4fvARB := dglGetProcAddress('glProgramEnvParameter4fvARB');
16155 glProgramLocalParameter4dARB := dglGetProcAddress('glProgramLocalParameter4dARB');
16156 glProgramLocalParameter4dvARB := dglGetProcAddress('glProgramLocalParameter4dvARB');
16157 glProgramLocalParameter4fARB := dglGetProcAddress('glProgramLocalParameter4fARB');
16158 glProgramLocalParameter4fvARB := dglGetProcAddress('glProgramLocalParameter4fvARB');
16159 glGetProgramEnvParameterdvARB := dglGetProcAddress('glGetProgramEnvParameterdvARB');
16160 glGetProgramEnvParameterfvARB := dglGetProcAddress('glGetProgramEnvParameterfvARB');
16161 glGetProgramLocalParameterdvARB := dglGetProcAddress('glGetProgramLocalParameterdvARB');
16162 glGetProgramLocalParameterfvARB := dglGetProcAddress('glGetProgramLocalParameterfvARB');
16163 glGetProgramivARB := dglGetProcAddress('glGetProgramivARB');
16164 glGetProgramStringARB := dglGetProcAddress('glGetProgramStringARB');
16165 glGetVertexAttribdvARB := dglGetProcAddress('glGetVertexAttribdvARB');
16166 glGetVertexAttribfvARB := dglGetProcAddress('glGetVertexAttribfvARB');
16167 glGetVertexAttribivARB := dglGetProcAddress('glGetVertexAttribivARB');
16168 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16169 glIsProgramARB := dglGetProcAddress('glIsProgramARB');
16172 procedure Read_GL_ARB_window_pos;
16174 glWindowPos2dARB := dglGetProcAddress('glWindowPos2dARB');
16175 glWindowPos2dvARB := dglGetProcAddress('glWindowPos2dvARB');
16176 glWindowPos2fARB := dglGetProcAddress('glWindowPos2fARB');
16177 glWindowPos2fvARB := dglGetProcAddress('glWindowPos2fvARB');
16178 glWindowPos2iARB := dglGetProcAddress('glWindowPos2iARB');
16179 glWindowPos2ivARB := dglGetProcAddress('glWindowPos2ivARB');
16180 glWindowPos2sARB := dglGetProcAddress('glWindowPos2sARB');
16181 glWindowPos2svARB := dglGetProcAddress('glWindowPos2svARB');
16182 glWindowPos3dARB := dglGetProcAddress('glWindowPos3dARB');
16183 glWindowPos3dvARB := dglGetProcAddress('glWindowPos3dvARB');
16184 glWindowPos3fARB := dglGetProcAddress('glWindowPos3fARB');
16185 glWindowPos3fvARB := dglGetProcAddress('glWindowPos3fvARB');
16186 glWindowPos3iARB := dglGetProcAddress('glWindowPos3iARB');
16187 glWindowPos3ivARB := dglGetProcAddress('glWindowPos3ivARB');
16188 glWindowPos3sARB := dglGetProcAddress('glWindowPos3sARB');
16189 glWindowPos3svARB := dglGetProcAddress('glWindowPos3svARB');
16192 procedure Read_GL_ARB_draw_buffers;
16194 glDrawBuffersARB := dglGetProcAddress('glDrawBuffersARB');
16197 procedure Read_GL_ARB_color_buffer_float;
16199 glClampColorARB := dglGetProcAddress('glClampColorARB');
16202 procedure Read_GL_ARB_Shader_Objects;
16204 // GL_ARB_Shader_Objects
16205 glCreateShaderObjectARB := dglGetProcAddress('glCreateShaderObjectARB');
16206 glShaderSourceARB := dglGetProcAddress('glShaderSourceARB');
16207 glCompileShaderARB := dglGetProcAddress('glCompileShaderARB');
16208 glDeleteObjectARB := dglGetProcAddress('glDeleteObjectARB');
16209 glGetHandleARB := dglGetProcAddress('glGetHandleARB');
16210 glDetachObjectARB := dglGetProcAddress('glDetachObjectARB');
16211 glCreateProgramObjectARB := dglGetProcAddress('glCreateProgramObjectARB');
16212 glAttachObjectARB := dglGetProcAddress('glAttachObjectARB');
16213 glLinkProgramARB := dglGetProcAddress('glLinkProgramARB');
16214 glUseProgramObjectARB := dglGetProcAddress('glUseProgramObjectARB');
16215 glValidateProgramARB := dglGetProcAddress('glValidateProgramARB');
16216 glGetObjectParameterfvARB := dglGetProcAddress('glGetObjectParameterfvARB');
16217 glGetObjectParameterivARB := dglGetProcAddress('glGetObjectParameterivARB');
16218 glGetActiveUniformARB := dglGetProcAddress('glGetActiveUniformARB');
16219 glGetAttachedObjectsARB := dglGetProcAddress('glGetAttachedObjectsARB');
16220 glGetShaderSourceARB := dglGetProcAddress('glGetShaderSourceARB');
16221 glGetUniformfvARB := dglGetProcAddress('glGetUniformfvARB');
16222 glGetUniformivARB := dglGetProcAddress('glGetUniformivARB');
16223 glGetUniformLocationARB := dglGetProcAddress('glGetUniformLocationARB');
16224 glGetInfoLogARB := dglGetProcAddress('glGetInfoLogARB');
16225 glUniform1fARB := dglGetProcAddress('glUniform1fARB');
16226 glUniform2fARB := dglGetProcAddress('glUniform2fARB');
16227 glUniform3fARB := dglGetProcAddress('glUniform3fARB');
16228 glUniform4fARB := dglGetProcAddress('glUniform4fARB');
16229 glUniform1iARB := dglGetProcAddress('glUniform1iARB');
16230 glUniform2iARB := dglGetProcAddress('glUniform2iARB');
16231 glUniform3iARB := dglGetProcAddress('glUniform3iARB');
16232 glUniform4iARB := dglGetProcAddress('glUniform4iARB');
16233 glUniform1fvARB := dglGetProcAddress('glUniform1fvARB');
16234 glUniform2fvARB := dglGetProcAddress('glUniform2fvARB');
16235 glUniform3fvARB := dglGetProcAddress('glUniform3fvARB');
16236 glUniform4fvARB := dglGetProcAddress('glUniform4fvARB');
16237 glUniform1ivARB := dglGetProcAddress('glUniform1ivARB');
16238 glUniform2ivARB := dglGetProcAddress('glUniform2ivARB');
16239 glUniform3ivARB := dglGetProcAddress('glUniform3ivARB');
16240 glUniform4ivARB := dglGetProcAddress('glUniform4ivARB');
16241 glUniformMatrix2fvARB := dglGetProcAddress('glUniformMatrix2fvARB');
16242 glUniformMatrix3fvARB := dglGetProcAddress('glUniformMatrix3fvARB');
16243 glUniformMatrix4fvARB := dglGetProcAddress('glUniformMatrix4fvARB');
16245 // GL_ARB_vertex_shader
16246 glGetActiveAttribARB := dglGetProcAddress('glGetActiveAttribARB');
16247 glGetAttribLocationARB := dglGetProcAddress('glGetAttribLocationARB');
16248 glBindAttribLocationARB := dglGetProcAddress('glBindAttribLocationARB');
16249 glGetVertexAttribPointervARB := dglGetProcAddress('glGetVertexAttribPointervARB');
16252 procedure Read_GL_ARB_occlusion_query;
16254 glGenQueriesARB := dglGetProcAddress('glGenQueriesARB');
16255 glDeleteQueriesARB := dglGetProcAddress('glDeleteQueriesARB');
16256 glIsQueryARB := dglGetProcAddress('glIsQueryARB');
16257 glBeginQueryARB := dglGetProcAddress('glBeginQueryARB');
16258 glEndQueryARB := dglGetProcAddress('glEndQueryARB');
16259 glGetQueryivARB := dglGetProcAddress('glGetQueryivARB');
16260 glGetQueryObjectivARB := dglGetProcAddress('glGetQueryObjectivARB');
16261 glGetQueryObjectuivARB := dglGetProcAddress('glGetQueryObjectuivARB');
16264 procedure Read_GL_ARB_draw_instanced;
16266 glDrawArraysInstancedARB := dglGetProcAddress('glDrawArraysInstancedARB');
16267 glDrawElementsInstancedARB := dglGetProcAddress('glDrawElementsInstancedARB');
16270 procedure Read_GL_ARB_framebuffer_object;
16272 glIsRenderbuffer := dglGetProcAddress('glIsRenderbuffer');
16273 glBindRenderbuffer := dglGetProcAddress('glBindRenderbuffer');
16274 glDeleteRenderbuffers := dglGetProcAddress('glDeleteRenderbuffers');
16275 glGenRenderbuffers := dglGetProcAddress('glGenRenderbuffers');
16276 glRenderbufferStorage := dglGetProcAddress('glRenderbufferStorage');
16277 glGetRenderbufferParameteriv := dglGetProcAddress('glGetRenderbufferParameteriv');
16278 glIsFramebuffer := dglGetProcAddress('glIsFramebuffer');
16279 glBindFramebuffer := dglGetProcAddress('glBindFramebuffer');
16280 glDeleteFramebuffers := dglGetProcAddress('glDeleteFramebuffers');
16281 glGenFramebuffers := dglGetProcAddress('glGenFramebuffers');
16282 glCheckFramebufferStatus := dglGetProcAddress('glCheckFramebufferStatus');
16283 glFramebufferTexture1D := dglGetProcAddress('glFramebufferTexture1D');
16284 glFramebufferTexture2D := dglGetProcAddress('glFramebufferTexture2D');
16285 glFramebufferTexture3D := dglGetProcAddress('glFramebufferTexture3D');
16286 glFramebufferRenderbuffer := dglGetProcAddress('glFramebufferRenderbuffer');
16287 glGetFramebufferAttachmentParameteriv := dglGetProcAddress('glGetFramebufferAttachmentParameteriv');
16288 glGenerateMipmap := dglGetProcAddress('glGenerateMipmap');
16289 glBlitFramebuffer := dglGetProcAddress('glBlitFramebuffer');
16290 glRenderbufferStorageMultisample := dglGetProcAddress('glRenderbufferStorageMultisample');
16291 glFramebufferTextureLayer := dglGetProcAddress('glFramebufferTextureLayer');
16294 procedure Read_GL_ARB_geometry_shader4;
16296 glProgramParameteriARB := dglGetProcAddress('glProgramParameteriARB');
16297 glFramebufferTextureARB := dglGetProcAddress('glFramebufferTextureARB');
16298 glFramebufferTextureLayerARB := dglGetProcAddress('glFramebufferTextureLayerARB');
16299 glFramebufferTextureFaceARB := dglGetProcAddress('glFramebufferTextureFaceARB');
16302 procedure Read_GL_ARB_instanced_arrays;
16304 glVertexAttribDivisorARB := dglGetProcAddress('glVertexAttribDivisorARB');
16307 procedure Read_GL_ARB_map_buffer_range;
16309 glMapBufferRange := dglGetProcAddress('glMapBufferRange');
16310 glFlushMappedBufferRange := dglGetProcAddress('glFlushMappedBufferRange');
16313 procedure Read_GL_ARB_texture_buffer_object;
16315 glTexBufferARB := dglGetProcAddress('glTexBufferARB');
16318 procedure Read_GL_ARB_vertex_array_object;
16320 glBindVertexArray := dglGetProcAddress('glBindVertexArray');
16321 glDeleteVertexArrays := dglGetProcAddress('glDeleteVertexArrays');
16322 glGenVertexArrays := dglGetProcAddress('glGenVertexArrays');
16323 glIsVertexArray := dglGetProcAddress('glIsVertexArray');
16326 procedure Read_GL_ARB_uniform_buffer_object;
16328 glGetUniformIndices := dglGetProcAddress('glGetUniformIndices');
16329 glGetActiveUniformsiv := dglGetProcAddress('glGetActiveUniformsiv');
16330 glGetActiveUniformName := dglGetProcAddress('glGetActiveUniformName');
16331 glGetUniformBlockIndex := dglGetProcAddress('glGetUniformBlockIndex');
16332 glGetActiveUniformBlockiv := dglGetProcAddress('glGetActiveUniformBlockiv');
16333 glGetActiveUniformBlockName := dglGetProcAddress('glGetActiveUniformBlockName');
16334 glUniformBlockBinding := dglGetProcAddress('glUniformBlockBinding');
16337 procedure Read_GL_ARB_copy_buffer;
16339 glCopyBufferSubData := dglGetProcAddress('glCopyBufferSubData');
16342 procedure Read_GL_ARB_draw_elements_base_vertex;
16344 glDrawElementsBaseVertex := dglGetProcAddress('glDrawElementsBaseVertex');
16345 glDrawRangeElementsBaseVertex := dglGetProcAddress('glDrawRangeElementsBaseVertex');
16346 glDrawElementsInstancedBaseVertex := dglGetProcAddress('glDrawElementsInstancedBaseVertex');
16347 glMultiDrawElementsBaseVertex := dglGetProcAddress('glMultiDrawElementsBaseVertex');
16350 procedure Read_GL_ARB_provoking_vertex;
16352 glProvokingVertex := dglGetProcAddress('glProvokingVertex');
16355 procedure Read_GL_ARB_sync;
16357 glFenceSync := dglGetProcAddress('glFenceSync');
16358 glIsSync := dglGetProcAddress('glIsSync');
16359 glDeleteSync := dglGetProcAddress('glDeleteSync');
16360 glClientWaitSync := dglGetProcAddress('glClientWaitSync');
16361 glWaitSync := dglGetProcAddress('glWaitSync');
16362 glGetInteger64v := dglGetProcAddress('glGetInteger64v');
16363 glGetSynciv := dglGetProcAddress('glGetSynciv');
16366 procedure Read_GL_ARB_texture_multisample;
16368 glTexImage2DMultisample := dglGetProcAddress('glTexImage2DMultisample');
16369 glTexImage3DMultisample := dglGetProcAddress('glTexImage3DMultisample');
16370 glGetMultisamplefv := dglGetProcAddress('glGetMultisamplefv');
16371 glSampleMaski := dglGetProcAddress('glSampleMaski');
16374 procedure Read_GL_ARB_draw_buffers_blend;
16376 glBlendEquationiARB := dglGetProcAddress('glBlendEquationiARB');
16377 glBlendEquationSeparateiARB := dglGetProcAddress('glBlendEquationSeparateiARB');
16378 glBlendFunciARB := dglGetProcAddress('glBlendFunciARB');
16379 glBlendFuncSeparateiARB := dglGetProcAddress('glBlendFuncSeparateiARB');
16382 procedure Read_GL_ARB_sample_shading;
16384 glMinSampleShadingARB := dglGetProcAddress('glMinSampleShadingARB');
16387 procedure Read_GL_ARB_shading_language_include;
16389 glNamedStringARB := dglGetProcAddress('glNamedStringARB');
16390 glDeleteNamedStringARB := dglGetProcAddress('glDeleteNamedStringARB');
16391 glCompileShaderIncludeARB := dglGetProcAddress('glCompileShaderIncludeARB');
16392 glIsNamedStringARB := dglGetProcAddress('glIsNamedStringARB');
16393 glGetNamedStringARB := dglGetProcAddress('glGetNamedStringARB');
16394 glGetNamedStringivARB := dglGetProcAddress('glGetNamedStringivARB');
16397 procedure Read_GL_ARB_blend_func_extended;
16399 glBindFragDataLocationIndexed := dglGetProcAddress('glBindFragDataLocationIndexed');
16400 glGetFragDataIndex := dglGetProcAddress('glGetFragDataIndex');
16403 procedure Read_GL_ARB_sampler_objects;
16405 glGenSamplers := dglGetProcAddress('glGenSamplers');
16406 glDeleteSamplers := dglGetProcAddress('glDeleteSamplers');
16407 glIsSampler := dglGetProcAddress('glIsSampler');
16408 glBindSampler := dglGetProcAddress('glBindSampler');
16409 glSamplerParameteri := dglGetProcAddress('glSamplerParameteri');
16410 glSamplerParameteriv := dglGetProcAddress('glSamplerParameteriv');
16411 glSamplerParameterf := dglGetProcAddress('glSamplerParameterf');
16412 glSamplerParameterfv := dglGetProcAddress('glSamplerParameterfv');
16413 glSamplerParameterIiv := dglGetProcAddress('glSamplerParameterIiv');
16414 glSamplerParameterIuiv := dglGetProcAddress('glSamplerParameterIuiv');
16415 glGetSamplerParameteriv := dglGetProcAddress('glGetSamplerParameteriv');
16416 glGetSamplerParameterIiv := dglGetProcAddress('glGetSamplerParameterIiv');
16417 glGetSamplerParameterfv := dglGetProcAddress('glGetSamplerParameterfv');
16418 glGetSamplerParameterIuiv := dglGetProcAddress('glGetSamplerParameterIuiv');
16421 procedure Read_GL_ARB_timer_query;
16423 glQueryCounter := dglGetProcAddress('glQueryCounter');
16424 glGetQueryObjecti64v := dglGetProcAddress('glGetQueryObjecti64v');
16425 glGetQueryObjectui64v := dglGetProcAddress('glGetQueryObjectui64v');
16428 procedure Read_GL_ARB_vertex_type_2_10_10_10_rev;
16430 glVertexP2ui := dglGetProcAddress('glVertexP2ui');
16431 glVertexP2uiv := dglGetProcAddress('glVertexP2uiv');
16432 glVertexP3ui := dglGetProcAddress('glVertexP3ui');
16433 glVertexP3uiv := dglGetProcAddress('glVertexP3uiv');
16434 glVertexP4ui := dglGetProcAddress('glVertexP4ui');
16435 glVertexP4uiv := dglGetProcAddress('glVertexP4uiv');
16436 glTexCoordP1ui := dglGetProcAddress('glTexCoordP1ui');
16437 glTexCoordP1uiv := dglGetProcAddress('glTexCoordP1uiv');
16438 glTexCoordP2ui := dglGetProcAddress('glTexCoordP2ui');
16439 glTexCoordP2uiv := dglGetProcAddress('glTexCoordP2uiv');
16440 glTexCoordP3ui := dglGetProcAddress('glTexCoordP3ui');
16441 glTexCoordP3uiv := dglGetProcAddress('glTexCoordP3uiv');
16442 glTexCoordP4ui := dglGetProcAddress('glTexCoordP4ui');
16443 glTexCoordP4uiv := dglGetProcAddress('glTexCoordP4uiv');
16444 glMultiTexCoordP1ui := dglGetProcAddress('glMultiTexCoordP1ui');
16445 glMultiTexCoordP1uiv := dglGetProcAddress('glMultiTexCoordP1uiv');
16446 glMultiTexCoordP2ui := dglGetProcAddress('glMultiTexCoordP2ui');
16447 glMultiTexCoordP2uiv := dglGetProcAddress('glMultiTexCoordP2uiv');
16448 glMultiTexCoordP3ui := dglGetProcAddress('glMultiTexCoordP3ui');
16449 glMultiTexCoordP3uiv := dglGetProcAddress('glMultiTexCoordP3uiv');
16450 glMultiTexCoordP4ui := dglGetProcAddress('glMultiTexCoordP4ui');
16451 glMultiTexCoordP4uiv := dglGetProcAddress('glMultiTexCoordP4uiv');
16452 glNormalP3ui := dglGetProcAddress('glNormalP3ui');
16453 glNormalP3uiv := dglGetProcAddress('glNormalP3uiv');
16454 glColorP3ui := dglGetProcAddress('glColorP3ui');
16455 glColorP3uiv := dglGetProcAddress('glColorP3uiv');
16456 glColorP4ui := dglGetProcAddress('glColorP4ui');
16457 glColorP4uiv := dglGetProcAddress('glColorP4uiv');
16458 glSecondaryColorP3ui := dglGetProcAddress('glSecondaryColorP3ui');
16459 glSecondaryColorP3uiv := dglGetProcAddress('glSecondaryColorP3uiv');
16460 glVertexAttribP1ui := dglGetProcAddress('glVertexAttribP1ui');
16461 glVertexAttribP1uiv := dglGetProcAddress('glVertexAttribP1uiv');
16462 glVertexAttribP2ui := dglGetProcAddress('glVertexAttribP2ui');
16463 glVertexAttribP2uiv := dglGetProcAddress('glVertexAttribP2uiv');
16464 glVertexAttribP3ui := dglGetProcAddress('glVertexAttribP3ui');
16465 glVertexAttribP3uiv := dglGetProcAddress('glVertexAttribP3uiv');
16466 glVertexAttribP4ui := dglGetProcAddress('glVertexAttribP4ui');
16467 glVertexAttribP4uiv := dglGetProcAddress('glVertexAttribP4uiv');
16470 procedure Read_GL_ARB_draw_indirect;
16472 glDrawArraysIndirect := dglGetProcAddress('glDrawArraysIndirect');
16473 glDrawElementsIndirect := dglGetProcAddress('glDrawElementsIndirect');
16476 procedure Read_GL_ARB_gpu_shader_fp64;
16478 glUniform1d := dglGetProcAddress('glUniform1d');
16479 glUniform2d := dglGetProcAddress('glUniform2d');
16480 glUniform3d := dglGetProcAddress('glUniform3d');
16481 glUniform4d := dglGetProcAddress('glUniform4d');
16482 glUniform1dv := dglGetProcAddress('glUniform1dv');
16483 glUniform2dv := dglGetProcAddress('glUniform2dv');
16484 glUniform3dv := dglGetProcAddress('glUniform3dv');
16485 glUniform4dv := dglGetProcAddress('glUniform4dv');
16486 glUniformMatrix2dv := dglGetProcAddress('glUniformMatrix2dv');
16487 glUniformMatrix3dv := dglGetProcAddress('glUniformMatrix3dv');
16488 glUniformMatrix4dv := dglGetProcAddress('glUniformMatrix4dv');
16489 glUniformMatrix2x3dv := dglGetProcAddress('glUniformMatrix2x3dv');
16490 glUniformMatrix2x4dv := dglGetProcAddress('glUniformMatrix2x4dv');
16491 glUniformMatrix3x2dv := dglGetProcAddress('glUniformMatrix3x2dv');
16492 glUniformMatrix3x4dv := dglGetProcAddress('glUniformMatrix3x4dv');
16493 glUniformMatrix4x2dv := dglGetProcAddress('glUniformMatrix4x2dv');
16494 glUniformMatrix4x3dv := dglGetProcAddress('glUniformMatrix4x3dv');
16495 glGetUniformdv := dglGetProcAddress('glGetUniformdv');
16498 procedure Read_GL_ARB_shader_subroutine;
16500 glGetSubroutineUniformLocation := dglGetProcAddress('glGetSubroutineUniformLocation');
16501 glGetSubroutineIndex := dglGetProcAddress('glGetSubroutineIndex');
16502 glGetActiveSubroutineUniformiv := dglGetProcAddress('glGetActiveSubroutineUniformiv');
16503 glGetActiveSubroutineUniformName := dglGetProcAddress('glGetActiveSubroutineUniformName');
16504 glGetActiveSubroutineName := dglGetProcAddress('glGetActiveSubroutineName');
16505 glUniformSubroutinesuiv := dglGetProcAddress('glUniformSubroutinesuiv');
16506 glGetUniformSubroutineuiv := dglGetProcAddress('glGetUniformSubroutineuiv');
16507 glGetProgramStageiv := dglGetProcAddress('glGetProgramStageiv');
16510 procedure Read_GL_ARB_tessellation_shader;
16512 glPatchParameteri := dglGetProcAddress('glPatchParameteri');
16513 glPatchParameterfv := dglGetProcAddress('glPatchParameterfv');
16516 procedure Read_GL_ARB_transform_feedback2;
16518 glBindTransformFeedback := dglGetProcAddress('glBindTransformFeedback');
16519 glDeleteTransformFeedbacks := dglGetProcAddress('glDeleteTransformFeedbacks');
16520 glGenTransformFeedbacks := dglGetProcAddress('glGenTransformFeedbacks');
16521 glIsTransformFeedback := dglGetProcAddress('glIsTransformFeedback');
16522 glPauseTransformFeedback := dglGetProcAddress('glPauseTransformFeedback');
16523 glResumeTransformFeedback := dglGetProcAddress('glResumeTransformFeedback');
16524 glDrawTransformFeedback := dglGetProcAddress('glDrawTransformFeedback');
16527 procedure Read_GL_ARB_transform_feedback3;
16529 glDrawTransformFeedbackStream := dglGetProcAddress('glDrawTransformFeedbackStream');
16530 glBeginQueryIndexed := dglGetProcAddress('glBeginQueryIndexed');
16531 glEndQueryIndexed := dglGetProcAddress('glEndQueryIndexed');
16532 glGetQueryIndexediv := dglGetProcAddress('glGetQueryIndexediv');
16535 procedure Read_GL_ARB_ES2_compatibility;
16537 glReleaseShaderCompiler := dglGetProcAddress('glReleaseShaderCompiler');
16538 glShaderBinary := dglGetProcAddress('glShaderBinary');
16539 glGetShaderPrecisionFormat := dglGetProcAddress('glGetShaderPrecisionFormat');
16540 glDepthRangef := dglGetProcAddress('glDepthRangef');
16541 glClearDepthf := dglGetProcAddress('glClearDepthf');
16544 procedure Read_GL_ARB_get_program_binary;
16546 glGetProgramBinary := dglGetProcAddress('glGetProgramBinary');
16547 glProgramBinary := dglGetProcAddress('glProgramBinary');
16548 glProgramParameteri := dglGetProcAddress('glProgramParameteri');
16551 procedure Read_GL_ARB_separate_shader_objects;
16553 glUseProgramStages := dglGetProcAddress('glUseProgramStages');
16554 glActiveShaderProgram := dglGetProcAddress('glActiveShaderProgram');
16555 glCreateShaderProgramv := dglGetProcAddress('glCreateShaderProgramv');
16556 glBindProgramPipeline := dglGetProcAddress('glBindProgramPipeline');
16557 glDeleteProgramPipelines := dglGetProcAddress('glDeleteProgramPipelines');
16558 glGenProgramPipelines := dglGetProcAddress('glGenProgramPipelines');
16559 glIsProgramPipeline := dglGetProcAddress('glIsProgramPipeline');
16560 glGetProgramPipelineiv := dglGetProcAddress('glGetProgramPipelineiv');
16561 glProgramUniform1i := dglGetProcAddress('glProgramUniform1i');
16562 glProgramUniform1iv := dglGetProcAddress('glProgramUniform1iv');
16563 glProgramUniform1f := dglGetProcAddress('glProgramUniform1f');
16564 glProgramUniform1fv := dglGetProcAddress('glProgramUniform1fv');
16565 glProgramUniform1d := dglGetProcAddress('glProgramUniform1d');
16566 glProgramUniform1dv := dglGetProcAddress('glProgramUniform1dv');
16567 glProgramUniform1ui := dglGetProcAddress('glProgramUniform1ui');
16568 glProgramUniform1uiv := dglGetProcAddress('glProgramUniform1uiv');
16569 glProgramUniform2i := dglGetProcAddress('glProgramUniform2i');
16570 glProgramUniform2iv := dglGetProcAddress('glProgramUniform2iv');
16571 glProgramUniform2f := dglGetProcAddress('glProgramUniform2f');
16572 glProgramUniform2fv := dglGetProcAddress('glProgramUniform2fv');
16573 glProgramUniform2d := dglGetProcAddress('glProgramUniform2d');
16574 glProgramUniform2dv := dglGetProcAddress('glProgramUniform2dv');
16575 glProgramUniform2ui := dglGetProcAddress('glProgramUniform2ui');
16576 glProgramUniform2uiv := dglGetProcAddress('glProgramUniform2uiv');
16577 glProgramUniform3i := dglGetProcAddress('glProgramUniform3i');
16578 glProgramUniform3iv := dglGetProcAddress('glProgramUniform3iv');
16579 glProgramUniform3f := dglGetProcAddress('glProgramUniform3f');
16580 glProgramUniform3fv := dglGetProcAddress('glProgramUniform3fv');
16581 glProgramUniform3d := dglGetProcAddress('glProgramUniform3d');
16582 glProgramUniform3dv := dglGetProcAddress('glProgramUniform3dv');
16583 glProgramUniform3ui := dglGetProcAddress('glProgramUniform3ui');
16584 glProgramUniform3uiv := dglGetProcAddress('glProgramUniform3uiv');
16585 glProgramUniform4i := dglGetProcAddress('glProgramUniform4i');
16586 glProgramUniform4iv := dglGetProcAddress('glProgramUniform4iv');
16587 glProgramUniform4f := dglGetProcAddress('glProgramUniform4f');
16588 glProgramUniform4fv := dglGetProcAddress('glProgramUniform4fv');
16589 glProgramUniform4d := dglGetProcAddress('glProgramUniform4d');
16590 glProgramUniform4dv := dglGetProcAddress('glProgramUniform4dv');
16591 glProgramUniform4ui := dglGetProcAddress('glProgramUniform4ui');
16592 glProgramUniform4uiv := dglGetProcAddress('glProgramUniform4uiv');
16593 glProgramUniformMatrix2fv := dglGetProcAddress('glProgramUniformMatrix2fv');
16594 glProgramUniformMatrix3fv := dglGetProcAddress('glProgramUniformMatrix3fv');
16595 glProgramUniformMatrix4fv := dglGetProcAddress('glProgramUniformMatrix4fv');
16596 glProgramUniformMatrix2dv := dglGetProcAddress('glProgramUniformMatrix2dv');
16597 glProgramUniformMatrix3dv := dglGetProcAddress('glProgramUniformMatrix3dv');
16598 glProgramUniformMatrix4dv := dglGetProcAddress('glProgramUniformMatrix4dv');
16599 glProgramUniformMatrix2x3fv := dglGetProcAddress('glProgramUniformMatrix2x3fv');
16600 glProgramUniformMatrix3x2fv := dglGetProcAddress('glProgramUniformMatrix3x2fv');
16601 glProgramUniformMatrix2x4fv := dglGetProcAddress('glProgramUniformMatrix2x4fv');
16602 glProgramUniformMatrix4x2fv := dglGetProcAddress('glProgramUniformMatrix4x2fv');
16603 glProgramUniformMatrix3x4fv := dglGetProcAddress('glProgramUniformMatrix3x4fv');
16604 glProgramUniformMatrix4x3fv := dglGetProcAddress('glProgramUniformMatrix4x3fv');
16605 glProgramUniformMatrix2x3dv := dglGetProcAddress('glProgramUniformMatrix2x3dv');
16606 glProgramUniformMatrix3x2dv := dglGetProcAddress('glProgramUniformMatrix3x2dv');
16607 glProgramUniformMatrix2x4dv := dglGetProcAddress('glProgramUniformMatrix2x4dv');
16608 glProgramUniformMatrix4x2dv := dglGetProcAddress('glProgramUniformMatrix4x2dv');
16609 glProgramUniformMatrix3x4dv := dglGetProcAddress('glProgramUniformMatrix3x4dv');
16610 glProgramUniformMatrix4x3dv := dglGetProcAddress('glProgramUniformMatrix4x3dv');
16611 glValidateProgramPipeline := dglGetProcAddress('glValidateProgramPipeline');
16612 glGetProgramPipelineInfoLog := dglGetProcAddress('glGetProgramPipelineInfoLog');
16615 procedure Read_GL_ARB_vertex_attrib_64bit;
16617 glVertexAttribL1d := dglGetProcAddress('glVertexAttribL1d');
16618 glVertexAttribL2d := dglGetProcAddress('glVertexAttribL2d');
16619 glVertexAttribL3d := dglGetProcAddress('glVertexAttribL3d');
16620 glVertexAttribL4d := dglGetProcAddress('glVertexAttribL4d');
16621 glVertexAttribL1dv := dglGetProcAddress('glVertexAttribL1dv');
16622 glVertexAttribL2dv := dglGetProcAddress('glVertexAttribL2dv');
16623 glVertexAttribL3dv := dglGetProcAddress('glVertexAttribL3dv');
16624 glVertexAttribL4dv := dglGetProcAddress('glVertexAttribL4dv');
16625 glVertexAttribLPointer := dglGetProcAddress('glVertexAttribLPointer');
16626 glGetVertexAttribLdv := dglGetProcAddress('glGetVertexAttribLdv');
16629 procedure Read_GL_ARB_viewport_array;
16631 glViewportArrayv := dglGetProcAddress('glViewportArrayv');
16632 glViewportIndexedf := dglGetProcAddress('glViewportIndexedf');
16633 glViewportIndexedfv := dglGetProcAddress('glViewportIndexedfv');
16634 glScissorArrayv := dglGetProcAddress('glScissorArrayv');
16635 glScissorIndexed := dglGetProcAddress('glScissorIndexed');
16636 glScissorIndexedv := dglGetProcAddress('glScissorIndexedv');
16637 glDepthRangeArrayv := dglGetProcAddress('glDepthRangeArrayv');
16638 glDepthRangeIndexed := dglGetProcAddress('glDepthRangeIndexed');
16639 glGetFloati_v := dglGetProcAddress('glGetFloati_v');
16640 glGetDoublei_v := dglGetProcAddress('glGetDoublei_v');
16645 procedure Read_GL_ARB_base_instance;
16647 glDrawArraysInstancedBaseInstance := dglGetProcAddress('glDrawArraysInstancedBaseInstance');
16648 glDrawElementsInstancedBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseInstance');
16649 glDrawElementsInstancedBaseVertexBaseInstance := dglGetProcAddress('glDrawElementsInstancedBaseVertexBaseInstance');
16652 procedure Read_GL_ARB_transform_feedback_instanced;
16654 glDrawTransformFeedbackInstanced := dglGetProcAddress('glDrawTransformFeedbackInstanced');
16655 glDrawTransformFeedbackStreamInstanced := dglGetProcAddress('glDrawTransformFeedbackStreamInstanced');
16658 procedure Read_GL_ARB_internalformat_query;
16660 glGetInternalformativ := dglGetProcAddress('glGetInternalformativ');
16663 procedure Read_GL_ARB_shader_atomic_counters;
16665 glGetActiveAtomicCounterBufferiv := dglGetProcAddress('glGetActiveAtomicCounterBufferiv');
16668 procedure Read_GL_ARB_shader_image_load_store;
16670 glBindImageTexture := dglGetProcAddress('glBindImageTexture');
16671 glMemoryBarrier := dglGetProcAddress('glMemoryBarrier');
16674 procedure Read_GL_ARB_texture_storage;
16676 glTexStorage1D := dglGetProcAddress('glTexStorage1D');
16677 glTexStorage2D := dglGetProcAddress('glTexStorage2D');
16678 glTexStorage3D := dglGetProcAddress('glTexStorage3D');
16679 glTextureStorage1DEXT := dglGetProcAddress('glTextureStorage1DEXT');
16680 glTextureStorage2DEXT := dglGetProcAddress('glTextureStorage2DEXT');
16681 glTextureStorage3DEXT := dglGetProcAddress('glTextureStorage3DEXT');
16686 procedure Read_GL_KHR_debug;
16688 glDebugMessageControl := dglGetProcAddress('glDebugMessageControl');
16689 glDebugMessageInsert := dglGetProcAddress('glDebugMessageInsert');
16690 glDebugMessageCallback := dglGetProcAddress('glDebugMessageCallback');
16691 glGetDebugMessageLog := dglGetProcAddress('glGetDebugMessageLog');
16692 glPushDebugGroup := dglGetProcAddress('glPushDebugGroup');
16693 glPopDebugGroup := dglGetProcAddress('glPopDebugGroup');
16694 glObjectLabel := dglGetProcAddress('glObjectLabel');
16695 glGetObjectLabel := dglGetProcAddress('glGetObjectLabel');
16696 glObjectPtrLabel := dglGetProcAddress('glObjectPtrLabel');
16697 glGetObjectPtrLabel := dglGetProcAddress('glGetObjectPtrLabel');
16700 procedure Read_GL_ARB_clear_buffer_object;
16702 glClearBufferData := dglGetProcAddress('glClearBufferData');
16703 glClearBufferSubData := dglGetProcAddress('glClearBufferSubData');
16704 glClearNamedBufferDataEXT := dglGetProcAddress('glClearNamedBufferDataEXT');
16705 glClearNamedBufferSubDataEXT := dglGetProcAddress('glClearNamedBufferSubDataEXT');
16708 procedure Read_GL_ARB_compute_shader;
16710 glDispatchCompute := dglGetProcAddress('glDispatchCompute');
16711 glDispatchComputeIndirect := dglGetProcAddress('glDispatchComputeIndirect');
16714 procedure Read_GL_ARB_copy_image;
16716 glCopyImageSubData := dglGetProcAddress('glCopyImageSubData');
16719 procedure Read_GL_ARB_framebuffer_no_attachments;
16721 glFramebufferParameteri := dglGetProcAddress('glFramebufferParameteri');
16722 glGetFramebufferParameteriv := dglGetProcAddress('glGetFramebufferParameteriv');
16723 glNamedFramebufferParameteriEXT := dglGetProcAddress('glNamedFramebufferParameteriEXT');
16724 glGetNamedFramebufferParameterivEXT := dglGetProcAddress('glGetNamedFramebufferParameterivEXT');
16727 procedure Read_GL_ARB_internalformat_query2;
16729 glGetInternalformati64v := dglGetProcAddress('glGetInternalformati64v');;
16732 procedure Read_GL_ARB_invalidate_subdata;
16734 glInvalidateTexSubImage := dglGetProcAddress('glInvalidateTexSubImage');
16735 glInvalidateTexImage := dglGetProcAddress('glInvalidateTexImage');
16736 glInvalidateBufferSubData := dglGetProcAddress('glInvalidateBufferSubData');
16737 glInvalidateBufferData := dglGetProcAddress('glInvalidateBufferData');
16738 glInvalidateFramebuffer := dglGetProcAddress('glInvalidateFramebuffer');
16739 glInvalidateSubFramebuffer := dglGetProcAddress('glInvalidateSubFramebuffer');
16742 procedure Read_GL_ARB_multi_draw_indirect;
16744 glMultiDrawArraysIndirect := dglGetProcAddress('glMultiDrawArraysIndirect');
16745 glMultiDrawElementsIndirect := dglGetProcAddress('glMultiDrawElementsIndirect');
16748 procedure Read_GL_ARB_program_interface_query;
16750 glGetProgramInterfaceiv := dglGetProcAddress('glGetProgramInterfaceiv');
16751 glGetProgramResourceIndex := dglGetProcAddress('glGetProgramResourceIndex');
16752 glGetProgramResourceName := dglGetProcAddress('glGetProgramResourceName');
16753 glGetProgramResourceiv := dglGetProcAddress('glGetProgramResourceiv');
16754 glGetProgramResourceLocation := dglGetProcAddress('glGetProgramResourceLocation');
16755 glGetProgramResourceLocationIndex := dglGetProcAddress('glGetProgramResourceLocationIndex');
16758 procedure Read_GL_ARB_shader_storage_buffer_object;
16760 glShaderStorageBlockBinding := dglGetProcAddress('glShaderStorageBlockBinding');
16763 procedure Read_GL_ARB_texture_buffer_range;
16765 glTexBufferRange := dglGetProcAddress('glTexBufferRange');
16766 glTextureBufferRangeEXT := dglGetProcAddress('glTextureBufferRangeEXT');
16769 procedure Read_GL_ARB_texture_storage_multisample;
16771 glTexStorage2DMultisample := dglGetProcAddress('glTexStorage2DMultisample');
16772 glTexStorage3DMultisample := dglGetProcAddress('glTexStorage3DMultisample');
16773 glTextureStorage2DMultisampleEXT := dglGetProcAddress('glTextureStorage2DMultisampleEXT');
16774 glTextureStorage3DMultisampleEXT := dglGetProcAddress('glTextureStorage3DMultisampleEXT');
16777 procedure Read_GL_ARB_texture_view;
16779 glTextureView := dglGetProcAddress('glTextureView');
16782 procedure Read_GL_ARB_vertex_attrib_binding;
16784 glBindVertexBuffer := dglGetProcAddress('glBindVertexBuffer');
16785 glVertexAttribFormat := dglGetProcAddress('glVertexAttribFormat');
16786 glVertexAttribIFormat := dglGetProcAddress('glVertexAttribIFormat');
16787 glVertexAttribLFormat := dglGetProcAddress('glVertexAttribLFormat');
16788 glVertexAttribBinding := dglGetProcAddress('glVertexAttribBinding');
16789 glVertexBindingDivisor := dglGetProcAddress('glVertexBindingDivisor');
16790 glVertexArrayBindVertexBufferEXT := dglGetProcAddress('glVertexArrayBindVertexBufferEXT');
16791 glVertexArrayVertexAttribFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribFormatEXT');
16792 glVertexArrayVertexAttribIFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribIFormatEXT');
16793 glVertexArrayVertexAttribLFormatEXT := dglGetProcAddress('glVertexArrayVertexAttribLFormatEXT');
16794 glVertexArrayVertexAttribBindingEXT := dglGetProcAddress('glVertexArrayVertexAttribBindingEXT');
16795 glVertexArrayVertexBindingDivisorEXT := dglGetProcAddress('glVertexArrayVertexBindingDivisorEXT');
16798 procedure Read_GL_4_4;
16800 glBufferStorage := dglGetProcAddress('glBufferStorage');
16801 glClearTexImage := dglGetProcAddress('glClearTexImage');
16802 glClearTexSubImage := dglGetProcAddress('glClearTexSubImage');
16803 glBindBuffersBase := dglGetProcAddress('glBindBuffersBase');
16804 glBindBuffersRange := dglGetProcAddress('glBindBuffersRange');
16805 glBindTextures := dglGetProcAddress('glBindTextures');
16806 glBindSamplers := dglGetProcAddress('glBindSamplers');
16807 glBindImageTextures := dglGetProcAddress('glBindImageTextures');
16808 glBindVertexBuffers := dglGetProcAddress('glBindVertexBuffers');
16812 procedure Read_GL_NV_path_rendering;
16814 glGenPathsNV := dglGetProcAddress('glGenPathsNV');
16815 glDeletePathsNV := dglGetProcAddress('glDeletePathsNV');
16816 glIsPathNV := dglGetProcAddress('glIsPathNV');
16817 glPathCommandsNV := dglGetProcAddress('glPathCommandsNV');
16818 glPathCoordsNV := dglGetProcAddress('glPathCoordsNV');
16819 glPathSubCommandsNV := dglGetProcAddress('glPathSubCommandsNV');
16820 glPathSubCoordsNV := dglGetProcAddress('glPathSubCoordsNV');
16821 glPathStringNV := dglGetProcAddress('glPathStringNV');
16822 glPathGlyphsNV := dglGetProcAddress('glPathGlyphsNV');
16823 glPathGlyphRangeNV := dglGetProcAddress('glPathGlyphRangeNV');
16824 glWeightPathsNV := dglGetProcAddress('glWeightPathsNV');
16825 glCopyPathNV := dglGetProcAddress('glCopyPathNV');
16826 glInterpolatePathsNV := dglGetProcAddress('glInterpolatePathsNV');
16827 glTransformPathNV := dglGetProcAddress('glTransformPathNV');
16828 glPathParameterivNV := dglGetProcAddress('glPathParameterivNV');
16829 glPathParameteriNV := dglGetProcAddress('glPathParameteriNV');
16830 glPathParameterfvNV := dglGetProcAddress('glPathParameterfvNV');
16831 glPathParameterfNV := dglGetProcAddress('glPathParameterfNV');
16832 glPathDashArrayNV := dglGetProcAddress('glPathDashArrayNV');
16833 glPathStencilFuncNV := dglGetProcAddress('glPathStencilFuncNV');
16834 glPathStencilDepthOffsetNV := dglGetProcAddress('glPathStencilDepthOffsetNV');
16835 glStencilFillPathNV := dglGetProcAddress('glStencilFillPathNV');
16836 glStencilStrokePathNV := dglGetProcAddress('glStencilStrokePathNV');
16837 glStencilFillPathInstancedNV := dglGetProcAddress('glStencilFillPathInstancedNV');
16838 glStencilStrokePathInstancedNV := dglGetProcAddress('glStencilStrokePathInstancedNV');
16839 glPathCoverDepthFuncNV := dglGetProcAddress('glPathCoverDepthFuncNV');
16840 glPathColorGenNV := dglGetProcAddress('glPathColorGenNV');
16841 glPathTexGenNV := dglGetProcAddress('glPathTexGenNV');
16842 glPathFogGenNV := dglGetProcAddress('glPathFogGenNV');
16843 glCoverFillPathNV := dglGetProcAddress('glCoverFillPathNV');
16844 glCoverStrokePathNV := dglGetProcAddress('glCoverStrokePathNV');
16845 glCoverFillPathInstancedNV := dglGetProcAddress('glCoverFillPathInstancedNV');
16846 glCoverStrokePathInstancedNV := dglGetProcAddress('glCoverStrokePathInstancedNV');
16847 glGetPathParameterivNV := dglGetProcAddress('glGetPathParameterivNV');
16848 glGetPathParameterfvNV := dglGetProcAddress('glGetPathParameterfvNV');
16849 glGetPathCommandsNV := dglGetProcAddress('glGetPathCommandsNV');
16850 glGetPathCoordsNV := dglGetProcAddress('glGetPathCoordsNV');
16851 glGetPathDashArrayNV := dglGetProcAddress('glGetPathDashArrayNV');
16852 glGetPathMetricsNV := dglGetProcAddress('glGetPathMetricsNV');
16853 glGetPathMetricRangeNV := dglGetProcAddress('glGetPathMetricRangeNV');
16854 glGetPathSpacingNV := dglGetProcAddress('glGetPathSpacingNV');
16855 glGetPathColorGenivNV := dglGetProcAddress('glGetPathColorGenivNV');
16856 glGetPathColorGenfvNV := dglGetProcAddress('glGetPathColorGenfvNV');
16857 glGetPathTexGenivNV := dglGetProcAddress('glGetPathTexGenivNV');
16858 glGetPathTexGenfvNV := dglGetProcAddress('glGetPathTexGenfvNV');
16859 glIsPointInFillPathNV := dglGetProcAddress('glIsPointInFillPathNV');
16860 glIsPointInStrokePathNV := dglGetProcAddress('glIsPointInStrokePathNV');
16861 glGetPathLengthNV := dglGetProcAddress('glGetPathLengthNV');
16862 glPointAlongPathNV := dglGetProcAddress('glPointAlongPathNV');
16865 procedure Read_GL_AMD_stencil_operation_extended;
16867 glStencilOpValueAMD := dglGetProcAddress('glStencilOpValueAMD');
16870 procedure Read_GL_NV_bindless_texture;
16872 glGetTextureHandleNV := dglGetProcAddress('glGetTextureHandleNV');
16873 glGetTextureSamplerHandleNV := dglGetProcAddress('glGetTextureSamplerHandleNV');
16874 glMakeTextureHandleResidentNV := dglGetProcAddress('glMakeTextureHandleResidentNV');
16875 glMakeTextureHandleNonResidentNV := dglGetProcAddress('glMakeTextureHandleNonResidentNV');
16876 glGetImageHandleNV := dglGetProcAddress('glGetImageHandleNV');
16877 glMakeImageHandleResidentNV := dglGetProcAddress('glMakeImageHandleResidentNV');
16878 glMakeImageHandleNonResidentNV := dglGetProcAddress('glMakeImageHandleNonResidentNV');
16879 glUniformHandleui64NV := dglGetProcAddress('glUniformHandleui64NV');
16880 glUniformHandleui64vNV := dglGetProcAddress('glUniformHandleui64vNV');
16881 glProgramUniformHandleui64NV := dglGetProcAddress('glProgramUniformHandleui64NV');
16882 glProgramUniformHandleui64vNV := dglGetProcAddress('glProgramUniformHandleui64vNV');
16883 glIsTextureHandleResidentNV := dglGetProcAddress('glIsTextureHandleResidentNV');
16884 glIsImageHandleResidentNV := dglGetProcAddress('glIsImageHandleResidentNV');
16887 procedure Read_GL_ARB_cl_event;
16889 glCreateSyncFromCLeventARB := dglGetProcAddress('glCreateSyncFromCLeventARB');
16892 procedure Read_GL_ARB_debug_output;
16894 glDebugMessageControlARB := dglGetProcAddress('glDebugMessageControlARB');
16895 glDebugMessageInsertARB := dglGetProcAddress('glDebugMessageInsertARB');
16896 glDebugMessageCallbackARB := dglGetProcAddress('glDebugMessageCallbackARB');
16897 glGetDebugMessageLogARB := dglGetProcAddress('glGetDebugMessageLogARB');
16900 procedure Read_GL_ARB_robustness;
16902 glGetGraphicsResetStatusARB := dglGetProcAddress('glGetGraphicsResetStatusARB');
16903 glGetnMapdvARB := dglGetProcAddress('glGetnMapdvARB');
16904 glGetnMapfvARB := dglGetProcAddress('glGetnMapfvARB');
16905 glGetnMapivARB := dglGetProcAddress('glGetnMapivARB');
16906 glGetnPixelMapfvARB := dglGetProcAddress('glGetnPixelMapfvARB');
16907 glGetnPixelMapuivARB := dglGetProcAddress('glGetnPixelMapuivARB');
16908 glGetnPixelMapusvARB := dglGetProcAddress('glGetnPixelMapusvARB');
16909 glGetnPolygonStippleARB := dglGetProcAddress('glGetnPolygonStippleARB');
16910 glGetnColorTableARB := dglGetProcAddress('glGetnColorTableARB');
16911 glGetnConvolutionFilterARB := dglGetProcAddress('glGetnConvolutionFilterARB');
16912 glGetnSeparableFilterARB := dglGetProcAddress('glGetnSeparableFilterARB');
16913 glGetnHistogramARB := dglGetProcAddress('glGetnHistogramARB');
16914 glGetnMinmaxARB := dglGetProcAddress('glGetnMinmaxARB');
16915 glGetnTexImageARB := dglGetProcAddress('glGetnTexImageARB');
16916 glReadnPixelsARB := dglGetProcAddress('glReadnPixelsARB');
16917 glGetnCompressedTexImageARB := dglGetProcAddress('glGetnCompressedTexImageARB');
16918 glGetnUniformfvARB := dglGetProcAddress('glGetnUniformfvARB');
16919 glGetnUniformivARB := dglGetProcAddress('glGetnUniformivARB');
16920 glGetnUniformuivARB := dglGetProcAddress('glGetnUniformuivARB');
16921 glGetnUniformdvARB := dglGetProcAddress('glGetnUniformdvARB');
16924 procedure Read_GL_ATI_draw_buffers;
16926 glDrawBuffersATI := dglGetProcAddress('glDrawBuffersATI');
16929 procedure Read_GL_ATI_element_array;
16931 glElementPointerATI := dglGetProcAddress('glElementPointerATI');
16932 glDrawElementArrayATI := dglGetProcAddress('glDrawElementArrayATI');
16933 glDrawRangeElementArrayATI := dglGetProcAddress('glDrawRangeElementArrayATI');
16936 procedure Read_GL_ATI_envmap_bumpmap;
16938 glTexBumpParameterivATI := dglGetProcAddress('glTexBumpParameterivATI');
16939 glTexBumpParameterfvATI := dglGetProcAddress('glTexBumpParameterfvATI');
16940 glGetTexBumpParameterivATI := dglGetProcAddress('glGetTexBumpParameterivATI');
16941 glGetTexBumpParameterfvATI := dglGetProcAddress('glGetTexBumpParameterfvATI');
16944 procedure Read_GL_ATI_fragment_shader;
16946 glGenFragmentShadersATI := dglGetProcAddress('glGenFragmentShadersATI');
16947 glBindFragmentShaderATI := dglGetProcAddress('glBindFragmentShaderATI');
16948 glDeleteFragmentShaderATI := dglGetProcAddress('glDeleteFragmentShaderATI');
16949 glBeginFragmentShaderATI := dglGetProcAddress('glBeginFragmentShaderATI');
16950 glEndFragmentShaderATI := dglGetProcAddress('glEndFragmentShaderATI');
16951 glPassTexCoordATI := dglGetProcAddress('glPassTexCoordATI');
16952 glSampleMapATI := dglGetProcAddress('glSampleMapATI');
16953 glColorFragmentOp1ATI := dglGetProcAddress('glColorFragmentOp1ATI');
16954 glColorFragmentOp2ATI := dglGetProcAddress('glColorFragmentOp2ATI');
16955 glColorFragmentOp3ATI := dglGetProcAddress('glColorFragmentOp3ATI');
16956 glAlphaFragmentOp1ATI := dglGetProcAddress('glAlphaFragmentOp1ATI');
16957 glAlphaFragmentOp2ATI := dglGetProcAddress('glAlphaFragmentOp2ATI');
16958 glAlphaFragmentOp3ATI := dglGetProcAddress('glAlphaFragmentOp3ATI');
16959 glSetFragmentShaderConstantATI := dglGetProcAddress('glSetFragmentShaderConstantATI');
16962 procedure Read_GL_ATI_map_object_buffer;
16964 glMapObjectBufferATI := dglGetProcAddress('glMapObjectBufferATI');
16965 glUnmapObjectBufferATI := dglGetProcAddress('glUnmapObjectBufferATI');
16968 procedure Read_GL_ATI_pn_triangles;
16970 glPNTrianglesiATI := dglGetProcAddress('glPNTrianglesiATI');
16971 glPNTrianglesfATI := dglGetProcAddress('glPNTrianglesfATI');
16974 procedure Read_GL_ATI_separate_stencil;
16976 glStencilOpSeparateATI := dglGetProcAddress('glStencilOpSeparateATI');
16977 glStencilFuncSeparateATI := dglGetProcAddress('glStencilFuncSeparateATI');
16980 procedure Read_GL_ATI_vertex_array_object;
16982 glNewObjectBufferATI := dglGetProcAddress('glNewObjectBufferATI');
16983 glIsObjectBufferATI := dglGetProcAddress('glIsObjectBufferATI');
16984 glUpdateObjectBufferATI := dglGetProcAddress('glUpdateObjectBufferATI');
16985 glGetObjectBufferfvATI := dglGetProcAddress('glGetObjectBufferfvATI');
16986 glGetObjectBufferivATI := dglGetProcAddress('glGetObjectBufferivATI');
16987 glFreeObjectBufferATI := dglGetProcAddress('glFreeObjectBufferATI');
16988 glArrayObjectATI := dglGetProcAddress('glArrayObjectATI');
16989 glGetArrayObjectfvATI := dglGetProcAddress('glGetArrayObjectfvATI');
16990 glGetArrayObjectivATI := dglGetProcAddress('glGetArrayObjectivATI');
16991 glVariantArrayObjectATI := dglGetProcAddress('glVariantArrayObjectATI');
16992 glGetVariantArrayObjectfvATI := dglGetProcAddress('glGetVariantArrayObjectfvATI');
16993 glGetVariantArrayObjectivATI := dglGetProcAddress('glGetVariantArrayObjectivATI');
16997 procedure Read_GL_ATI_vertex_attrib_array_object;
16999 glVertexAttribArrayObjectATI := dglGetProcAddress('glVertexAttribArrayObjectATI');
17000 glGetVertexAttribArrayObjectfvATI := dglGetProcAddress('glGetVertexAttribArrayObjectfvATI');
17001 glGetVertexAttribArrayObjectivATI := dglGetProcAddress('glGetVertexAttribArrayObjectivATI');
17004 procedure Read_GL_ATI_vertex_streams;
17006 glVertexStream1sATI := dglGetProcAddress('glVertexStream1sATI');
17007 glVertexStream1svATI := dglGetProcAddress('glVertexStream1svATI');
17008 glVertexStream1iATI := dglGetProcAddress('glVertexStream1iATI');
17009 glVertexStream1ivATI := dglGetProcAddress('glVertexStream1ivATI');
17010 glVertexStream1fATI := dglGetProcAddress('glVertexStream1fATI');
17011 glVertexStream1fvATI := dglGetProcAddress('glVertexStream1fvATI');
17012 glVertexStream1dATI := dglGetProcAddress('glVertexStream1dATI');
17013 glVertexStream1dvATI := dglGetProcAddress('glVertexStream1dvATI');
17014 glVertexStream2sATI := dglGetProcAddress('glVertexStream2sATI');
17015 glVertexStream2svATI := dglGetProcAddress('glVertexStream2svATI');
17016 glVertexStream2iATI := dglGetProcAddress('glVertexStream2iATI');
17017 glVertexStream2ivATI := dglGetProcAddress('glVertexStream2ivATI');
17018 glVertexStream2fATI := dglGetProcAddress('glVertexStream2fATI');
17019 glVertexStream2fvATI := dglGetProcAddress('glVertexStream2fvATI');
17020 glVertexStream2dATI := dglGetProcAddress('glVertexStream2dATI');
17021 glVertexStream2dvATI := dglGetProcAddress('glVertexStream2dvATI');
17022 glVertexStream3sATI := dglGetProcAddress('glVertexStream3sATI');
17023 glVertexStream3svATI := dglGetProcAddress('glVertexStream3svATI');
17024 glVertexStream3iATI := dglGetProcAddress('glVertexStream3iATI');
17025 glVertexStream3ivATI := dglGetProcAddress('glVertexStream3ivATI');
17026 glVertexStream3fATI := dglGetProcAddress('glVertexStream3fATI');
17027 glVertexStream3fvATI := dglGetProcAddress('glVertexStream3fvATI');
17028 glVertexStream3dATI := dglGetProcAddress('glVertexStream3dATI');
17029 glVertexStream3dvATI := dglGetProcAddress('glVertexStream3dvATI');
17030 glVertexStream4sATI := dglGetProcAddress('glVertexStream4sATI');
17031 glVertexStream4svATI := dglGetProcAddress('glVertexStream4svATI');
17032 glVertexStream4iATI := dglGetProcAddress('glVertexStream4iATI');
17033 glVertexStream4ivATI := dglGetProcAddress('glVertexStream4ivATI');
17034 glVertexStream4fATI := dglGetProcAddress('glVertexStream4fATI');
17035 glVertexStream4fvATI := dglGetProcAddress('glVertexStream4fvATI');
17036 glVertexStream4dATI := dglGetProcAddress('glVertexStream4dATI');
17037 glVertexStream4dvATI := dglGetProcAddress('glVertexStream4dvATI');
17038 glNormalStream3bATI := dglGetProcAddress('glNormalStream3bATI');
17039 glNormalStream3bvATI := dglGetProcAddress('glNormalStream3bvATI');
17040 glNormalStream3sATI := dglGetProcAddress('glNormalStream3sATI');
17041 glNormalStream3svATI := dglGetProcAddress('glNormalStream3svATI');
17042 glNormalStream3iATI := dglGetProcAddress('glNormalStream3iATI');
17043 glNormalStream3ivATI := dglGetProcAddress('glNormalStream3ivATI');
17044 glNormalStream3fATI := dglGetProcAddress('glNormalStream3fATI');
17045 glNormalStream3fvATI := dglGetProcAddress('glNormalStream3fvATI');
17046 glNormalStream3dATI := dglGetProcAddress('glNormalStream3dATI');
17047 glNormalStream3dvATI := dglGetProcAddress('glNormalStream3dvATI');
17048 glClientActiveVertexStreamATI := dglGetProcAddress('glClientActiveVertexStreamATI');
17049 glVertexBlendEnviATI := dglGetProcAddress('glVertexBlendEnviATI');
17050 glVertexBlendEnvfATI := dglGetProcAddress('glVertexBlendEnvfATI');
17053 procedure Read_GL_AMD_performance_monitor;
17055 glGetPerfMonitorGroupsAMD := dglGetProcAddress('glGetPerfMonitorGroupsAMD');
17056 glGetPerfMonitorCountersAMD := dglGetProcAddress('glGetPerfMonitorCountersAMD');
17057 glGetPerfMonitorGroupStringAMD := dglGetProcAddress('glGetPerfMonitorGroupStringAMD');
17058 glGetPerfMonitorCounterStringAMD := dglGetProcAddress('glGetPerfMonitorCounterStringAMD');
17059 glGetPerfMonitorCounterInfoAMD := dglGetProcAddress('glGetPerfMonitorCounterInfoAMD');
17060 glGenPerfMonitorsAMD := dglGetProcAddress('glGenPerfMonitorsAMD');
17061 glDeletePerfMonitorsAMD := dglGetProcAddress('glDeletePerfMonitorsAMD');
17062 glSelectPerfMonitorCountersAMD := dglGetProcAddress('glSelectPerfMonitorCountersAMD');
17063 glBeginPerfMonitorAMD := dglGetProcAddress('glBeginPerfMonitorAMD');
17064 glEndPerfMonitorAMD := dglGetProcAddress('glEndPerfMonitorAMD');
17065 glGetPerfMonitorCounterDataAMD := dglGetProcAddress('glGetPerfMonitorCounterDataAMD');
17068 procedure Read_GL_AMD_vertex_shader_tesselator;
17070 glTessellationFactorAMD := dglGetProcAddress('glTessellationFactorAMD');
17071 glTessellationModeAMD := dglGetProcAddress('glTessellationModeAMD');
17074 procedure Read_GL_AMD_draw_buffers_blend;
17076 glBlendFuncIndexedAMD := dglGetProcAddress('glBlendFuncIndexedAMD');
17077 glBlendFuncSeparateIndexedAMD := dglGetProcAddress('glBlendFuncSeparateIndexedAMD');
17078 glBlendEquationIndexedAMD := dglGetProcAddress('glBlendEquationIndexedAMD');
17079 glBlendEquationSeparateIndexedAMD := dglGetProcAddress('glBlendEquationSeparateIndexedAMD');
17082 procedure Read_GL_AMD_name_gen_delete;
17084 glGenNamesAMD := dglGetProcAddress('glGenNamesAMD');
17085 glDeleteNamesAMD := dglGetProcAddress('glDeleteNamesAMD');
17086 glIsNameAMD := dglGetProcAddress('glIsNameAMD');
17089 procedure Read_GL_AMD_debug_output;
17091 glDebugMessageEnableAMD := dglGetProcAddress('glDebugMessageEnableAMD');
17092 glDebugMessageInsertAMD := dglGetProcAddress('glDebugMessageInsertAMD');
17093 glDebugMessageCallbackAMD := dglGetProcAddress('glDebugMessageCallbackAMD');
17094 glGetDebugMessageLogAMD := dglGetProcAddress('glGetDebugMessageLogAMD');
17097 procedure Read_GL_EXT_blend_color;
17099 glBlendColorEXT := dglGetProcAddress('glBlendColorEXT');
17102 procedure Read_GL_EXT_blend_func_separate;
17104 glBlendFuncSeparateEXT := dglGetProcAddress('glBlendFuncSeparateEXT');
17107 procedure Read_GL_EXT_blend_minmax;
17109 glBlendEquationEXT := dglGetProcAddress('glBlendEquationEXT');
17112 procedure Read_GL_EXT_color_subtable;
17114 glColorSubTableEXT := dglGetProcAddress('glColorSubTableEXT');
17115 glCopyColorSubTableEXT := dglGetProcAddress('glCopyColorSubTableEXT');
17118 procedure Read_GL_EXT_compiled_vertex_array;
17120 glLockArraysEXT := dglGetProcAddress('glLockArraysEXT');
17121 glUnlockArraysEXT := dglGetProcAddress('glUnlockArraysEXT');
17124 procedure Read_GL_EXT_convolution;
17126 glConvolutionFilter1DEXT := dglGetProcAddress('glConvolutionFilter1DEXT');
17127 glConvolutionFilter2DEXT := dglGetProcAddress('glConvolutionFilter2DEXT');
17128 glConvolutionParameterfEXT := dglGetProcAddress('glConvolutionParameterfEXT');
17129 glConvolutionParameterfvEXT := dglGetProcAddress('glConvolutionParameterfvEXT');
17130 glConvolutionParameteriEXT := dglGetProcAddress('glConvolutionParameteriEXT');
17131 glConvolutionParameterivEXT := dglGetProcAddress('glConvolutionParameterivEXT');
17132 glCopyConvolutionFilter1DEXT := dglGetProcAddress('glCopyConvolutionFilter1DEXT');
17133 glCopyConvolutionFilter2DEXT := dglGetProcAddress('glCopyConvolutionFilter2DEXT');
17134 glGetConvolutionFilterEXT := dglGetProcAddress('glGetConvolutionFilterEXT');
17135 glGetConvolutionParameterfvEXT := dglGetProcAddress('glGetConvolutionParameterfvEXT');
17136 glGetConvolutionParameterivEXT := dglGetProcAddress('glGetConvolutionParameterivEXT');
17137 glGetSeparableFilterEXT := dglGetProcAddress('glGetSeparableFilterEXT');
17138 glSeparableFilter2DEXT := dglGetProcAddress('glSeparableFilter2DEXT');
17141 procedure Read_GL_EXT_coordinate_frame;
17143 glTangent3bEXT := dglGetProcAddress('glTangent3bEXT');
17144 glTangent3bvEXT := dglGetProcAddress('glTangent3bvEXT');
17145 glTangent3dEXT := dglGetProcAddress('glTangent3dEXT');
17146 glTangent3dvEXT := dglGetProcAddress('glTangent3dvEXT');
17147 glTangent3fEXT := dglGetProcAddress('glTangent3fEXT');
17148 glTangent3fvEXT := dglGetProcAddress('glTangent3fvEXT');
17149 glTangent3iEXT := dglGetProcAddress('glTangent3iEXT');
17150 glTangent3ivEXT := dglGetProcAddress('glTangent3ivEXT');
17151 glTangent3sEXT := dglGetProcAddress('glTangent3sEXT');
17152 glTangent3svEXT := dglGetProcAddress('glTangent3svEXT');
17153 glBinormal3bEXT := dglGetProcAddress('glBinormal3bEXT');
17154 glBinormal3bvEXT := dglGetProcAddress('glBinormal3bvEXT');
17155 glBinormal3dEXT := dglGetProcAddress('glBinormal3dEXT');
17156 glBinormal3dvEXT := dglGetProcAddress('glBinormal3dvEXT');
17157 glBinormal3fEXT := dglGetProcAddress('glBinormal3fEXT');
17158 glBinormal3fvEXT := dglGetProcAddress('glBinormal3fvEXT');
17159 glBinormal3iEXT := dglGetProcAddress('glBinormal3iEXT');
17160 glBinormal3ivEXT := dglGetProcAddress('glBinormal3ivEXT');
17161 glBinormal3sEXT := dglGetProcAddress('glBinormal3sEXT');
17162 glBinormal3svEXT := dglGetProcAddress('glBinormal3svEXT');
17163 glTangentPointerEXT := dglGetProcAddress('glTangentPointerEXT');
17164 glBinormalPointerEXT := dglGetProcAddress('glBinormalPointerEXT');
17167 procedure Read_GL_EXT_copy_texture;
17169 glCopyTexImage1DEXT := dglGetProcAddress('glCopyTexImage1DEXT');
17170 glCopyTexImage2DEXT := dglGetProcAddress('glCopyTexImage2DEXT');
17171 glCopyTexSubImage1DEXT := dglGetProcAddress('glCopyTexSubImage1DEXT');
17172 glCopyTexSubImage2DEXT := dglGetProcAddress('glCopyTexSubImage2DEXT');
17173 glCopyTexSubImage3DEXT := dglGetProcAddress('glCopyTexSubImage3DEXT');
17176 procedure Read_GL_EXT_cull_vertex;
17178 glCullParameterdvEXT := dglGetProcAddress('glCullParameterdvEXT');
17179 glCullParameterfvEXT := dglGetProcAddress('glCullParameterfvEXT');
17182 procedure Read_GL_EXT_draw_range_elements;
17184 glDrawRangeElementsEXT := dglGetProcAddress('glDrawRangeElementsEXT');
17187 procedure Read_GL_EXT_fog_coord;
17189 glFogCoordfEXT := dglGetProcAddress('glFogCoordfEXT');
17190 glFogCoordfvEXT := dglGetProcAddress('glFogCoordfvEXT');
17191 glFogCoorddEXT := dglGetProcAddress('glFogCoorddEXT');
17192 glFogCoorddvEXT := dglGetProcAddress('glFogCoorddvEXT');
17193 glFogCoordPointerEXT := dglGetProcAddress('glFogCoordPointerEXT');
17196 procedure Read_GL_EXT_framebuffer_object;
17198 glIsRenderbufferEXT := dglGetProcAddress('glIsRenderbufferEXT');
17199 glBindRenderbufferEXT := dglGetProcAddress('glBindRenderbufferEXT');
17200 glDeleteRenderbuffersEXT := dglGetProcAddress('glDeleteRenderbuffersEXT');
17201 glGenRenderbuffersEXT := dglGetProcAddress('glGenRenderbuffersEXT');
17202 glRenderbufferStorageEXT := dglGetProcAddress('glRenderbufferStorageEXT');
17203 glGetRenderbufferParameterivEXT := dglGetProcAddress('glGetRenderbufferParameterivEXT');
17204 glIsFramebufferEXT := dglGetProcAddress('glIsFramebufferEXT');
17205 glBindFramebufferEXT := dglGetProcAddress('glBindFramebufferEXT');
17206 glDeleteFramebuffersEXT := dglGetProcAddress('glDeleteFramebuffersEXT');
17207 glGenFramebuffersEXT := dglGetProcAddress('glGenFramebuffersEXT');
17208 glCheckFramebufferStatusEXT := dglGetProcAddress('glCheckFramebufferStatusEXT');
17209 glFramebufferTexture1DEXT := dglGetProcAddress('glFramebufferTexture1DEXT');
17210 glFramebufferTexture2DEXT := dglGetProcAddress('glFramebufferTexture2DEXT');
17211 glFramebufferTexture3DEXT := dglGetProcAddress('glFramebufferTexture3DEXT');
17212 glFramebufferRenderbufferEXT := dglGetProcAddress('glFramebufferRenderbufferEXT');
17213 glGetFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetFramebufferAttachmentParameterivEXT');
17214 glGenerateMipmapEXT := dglGetProcAddress('glGenerateMipmapEXT');
17217 procedure Read_GL_EXT_histogram;
17219 glGetHistogramEXT := dglGetProcAddress('glGetHistogramEXT');
17220 glGetHistogramParameterfvEXT := dglGetProcAddress('glGetHistogramParameterfvEXT');
17221 glGetHistogramParameterivEXT := dglGetProcAddress('glGetHistogramParameterivEXT');
17222 glGetMinmaxEXT := dglGetProcAddress('glGetMinmaxEXT');
17223 glGetMinmaxParameterfvEXT := dglGetProcAddress('glGetMinmaxParameterfvEXT');
17224 glGetMinmaxParameterivEXT := dglGetProcAddress('glGetMinmaxParameterivEXT');
17225 glHistogramEXT := dglGetProcAddress('glHistogramEXT');
17226 glMinmaxEXT := dglGetProcAddress('glMinmaxEXT');
17227 glResetHistogramEXT := dglGetProcAddress('glResetHistogramEXT');
17228 glResetMinmaxEXT := dglGetProcAddress('glResetMinmaxEXT');
17231 procedure Read_GL_EXT_index_func;
17233 glIndexFuncEXT := dglGetProcAddress('glIndexFuncEXT');
17236 procedure Read_GL_EXT_index_material;
17238 glIndexMaterialEXT := dglGetProcAddress('glIndexMaterialEXT');
17241 procedure Read_GL_EXT_light_texture;
17243 glApplyTextureEXT := dglGetProcAddress('glApplyTextureEXT');
17244 glTextureLightEXT := dglGetProcAddress('glTextureLightEXT');
17245 glTextureMaterialEXT := dglGetProcAddress('glTextureMaterialEXT');
17248 procedure Read_GL_EXT_multi_draw_arrays;
17250 glMultiDrawArraysEXT := dglGetProcAddress('glMultiDrawArraysEXT');
17251 glMultiDrawElementsEXT := dglGetProcAddress('glMultiDrawElementsEXT');
17254 procedure Read_GL_EXT_multisample;
17256 glSampleMaskEXT := dglGetProcAddress('glSampleMaskEXT');
17257 glSamplePatternEXT := dglGetProcAddress('glSamplePatternEXT');
17260 procedure Read_GL_EXT_paletted_texture;
17262 glColorTableEXT := dglGetProcAddress('glColorTableEXT');
17263 glGetColorTableEXT := dglGetProcAddress('glGetColorTableEXT');
17264 glGetColorTableParameterivEXT := dglGetProcAddress('glGetColorTableParameterivEXT');
17265 glGetColorTableParameterfvEXT := dglGetProcAddress('glGetColorTableParameterfvEXT');
17268 procedure Read_GL_EXT_pixel_transform;
17270 glPixelTransformParameteriEXT := dglGetProcAddress('glPixelTransformParameteriEXT');
17271 glPixelTransformParameterfEXT := dglGetProcAddress('glPixelTransformParameterfEXT');
17272 glPixelTransformParameterivEXT := dglGetProcAddress('glPixelTransformParameterivEXT');
17273 glPixelTransformParameterfvEXT := dglGetProcAddress('glPixelTransformParameterfvEXT');
17276 procedure Read_GL_EXT_point_parameters;
17278 glPointParameterfEXT := dglGetProcAddress('glPointParameterfEXT');
17279 glPointParameterfvEXT := dglGetProcAddress('glPointParameterfvEXT');
17282 procedure Read_GL_EXT_polygon_offset;
17284 glPolygonOffsetEXT := dglGetProcAddress('glPolygonOffsetEXT');
17287 procedure Read_GL_EXT_secondary_color;
17289 glSecondaryColor3bEXT := dglGetProcAddress('glSecondaryColor3bEXT');
17290 glSecondaryColor3bvEXT := dglGetProcAddress('glSecondaryColor3bvEXT');
17291 glSecondaryColor3dEXT := dglGetProcAddress('glSecondaryColor3dEXT');
17292 glSecondaryColor3dvEXT := dglGetProcAddress('glSecondaryColor3dvEXT');
17293 glSecondaryColor3fEXT := dglGetProcAddress('glSecondaryColor3fEXT');
17294 glSecondaryColor3fvEXT := dglGetProcAddress('glSecondaryColor3fvEXT');
17295 glSecondaryColor3iEXT := dglGetProcAddress('glSecondaryColor3iEXT');
17296 glSecondaryColor3ivEXT := dglGetProcAddress('glSecondaryColor3ivEXT');
17297 glSecondaryColor3sEXT := dglGetProcAddress('glSecondaryColor3sEXT');
17298 glSecondaryColor3svEXT := dglGetProcAddress('glSecondaryColor3svEXT');
17299 glSecondaryColor3ubEXT := dglGetProcAddress('glSecondaryColor3ubEXT');
17300 glSecondaryColor3ubvEXT := dglGetProcAddress('glSecondaryColor3ubvEXT');
17301 glSecondaryColor3uiEXT := dglGetProcAddress('glSecondaryColor3uiEXT');
17302 glSecondaryColor3uivEXT := dglGetProcAddress('glSecondaryColor3uivEXT');
17303 glSecondaryColor3usEXT := dglGetProcAddress('glSecondaryColor3usEXT');
17304 glSecondaryColor3usvEXT := dglGetProcAddress('glSecondaryColor3usvEXT');
17305 glSecondaryColorPointerEXT := dglGetProcAddress('glSecondaryColorPointerEXT');
17308 procedure Read_GL_EXT_stencil_two_side;
17310 glActiveStencilFaceEXT := dglGetProcAddress('glActiveStencilFaceEXT');
17313 procedure Read_GL_EXT_subtexture;
17315 glTexSubImage1DEXT := dglGetProcAddress('glTexSubImage1DEXT');
17316 glTexSubImage2DEXT := dglGetProcAddress('glTexSubImage2DEXT');
17319 procedure Read_GL_EXT_texture3D;
17321 glTexImage3DEXT := dglGetProcAddress('glTexImage3DEXT');
17322 glTexSubImage3DEXT := dglGetProcAddress('glTexSubImage3DEXT');
17325 procedure Read_GL_EXT_texture_object;
17327 glAreTexturesResidentEXT := dglGetProcAddress('glAreTexturesResidentEXT');
17328 glBindTextureEXT := dglGetProcAddress('glBindTextureEXT');
17329 glDeleteTexturesEXT := dglGetProcAddress('glDeleteTexturesEXT');
17330 glGenTexturesEXT := dglGetProcAddress('glGenTexturesEXT');
17331 glIsTextureEXT := dglGetProcAddress('glIsTextureEXT');
17332 glPrioritizeTexturesEXT := dglGetProcAddress('glPrioritizeTexturesEXT');
17335 procedure Read_GL_EXT_texture_perturb_normal;
17337 glTextureNormalEXT := dglGetProcAddress('glTextureNormalEXT');
17340 procedure Read_GL_EXT_vertex_array;
17342 glArrayElementEXT := dglGetProcAddress('glArrayElementEXT');
17343 glColorPointerEXT := dglGetProcAddress('glColorPointerEXT');
17344 glDrawArraysEXT := dglGetProcAddress('glDrawArraysEXT');
17345 glEdgeFlagPointerEXT := dglGetProcAddress('glEdgeFlagPointerEXT');
17346 glGetPointervEXT := dglGetProcAddress('glGetPointervEXT');
17347 glIndexPointerEXT := dglGetProcAddress('glIndexPointerEXT');
17348 glNormalPointerEXT := dglGetProcAddress('glNormalPointerEXT');
17349 glTexCoordPointerEXT := dglGetProcAddress('glTexCoordPointerEXT');
17350 glVertexPointerEXT := dglGetProcAddress('glVertexPointerEXT');
17353 procedure Read_GL_EXT_vertex_shader;
17355 glBeginVertexShaderEXT := dglGetProcAddress('glBeginVertexShaderEXT');
17356 glEndVertexShaderEXT := dglGetProcAddress('glEndVertexShaderEXT');
17357 glBindVertexShaderEXT := dglGetProcAddress('glBindVertexShaderEXT');
17358 glGenVertexShadersEXT := dglGetProcAddress('glGenVertexShadersEXT');
17359 glDeleteVertexShaderEXT := dglGetProcAddress('glDeleteVertexShaderEXT');
17360 glShaderOp1EXT := dglGetProcAddress('glShaderOp1EXT');
17361 glShaderOp2EXT := dglGetProcAddress('glShaderOp2EXT');
17362 glShaderOp3EXT := dglGetProcAddress('glShaderOp3EXT');
17363 glSwizzleEXT := dglGetProcAddress('glSwizzleEXT');
17364 glWriteMaskEXT := dglGetProcAddress('glWriteMaskEXT');
17365 glInsertComponentEXT := dglGetProcAddress('glInsertComponentEXT');
17366 glExtractComponentEXT := dglGetProcAddress('glExtractComponentEXT');
17367 glGenSymbolsEXT := dglGetProcAddress('glGenSymbolsEXT');
17368 glSetInvariantEXT := dglGetProcAddress('glSetInvariantEXT');
17369 glSetLocalConstantEXT := dglGetProcAddress('glSetLocalConstantEXT');
17370 glVariantbvEXT := dglGetProcAddress('glVariantbvEXT');
17371 glVariantsvEXT := dglGetProcAddress('glVariantsvEXT');
17372 glVariantivEXT := dglGetProcAddress('glVariantivEXT');
17373 glVariantfvEXT := dglGetProcAddress('glVariantfvEXT');
17374 glVariantdvEXT := dglGetProcAddress('glVariantdvEXT');
17375 glVariantubvEXT := dglGetProcAddress('glVariantubvEXT');
17376 glVariantusvEXT := dglGetProcAddress('glVariantusvEXT');
17377 glVariantuivEXT := dglGetProcAddress('glVariantuivEXT');
17378 glVariantPointerEXT := dglGetProcAddress('glVariantPointerEXT');
17379 glEnableVariantClientStateEXT := dglGetProcAddress('glEnableVariantClientStateEXT');
17380 glDisableVariantClientStateEXT := dglGetProcAddress('glDisableVariantClientStateEXT');
17381 glBindLightParameterEXT := dglGetProcAddress('glBindLightParameterEXT');
17382 glBindMaterialParameterEXT := dglGetProcAddress('glBindMaterialParameterEXT');
17383 glBindTexGenParameterEXT := dglGetProcAddress('glBindTexGenParameterEXT');
17384 glBindTextureUnitParameterEXT := dglGetProcAddress('glBindTextureUnitParameterEXT');
17385 glBindParameterEXT := dglGetProcAddress('glBindParameterEXT');
17386 glIsVariantEnabledEXT := dglGetProcAddress('glIsVariantEnabledEXT');
17387 glGetVariantBooleanvEXT := dglGetProcAddress('glGetVariantBooleanvEXT');
17388 glGetVariantIntegervEXT := dglGetProcAddress('glGetVariantIntegervEXT');
17389 glGetVariantFloatvEXT := dglGetProcAddress('glGetVariantFloatvEXT');
17390 glGetVariantPointervEXT := dglGetProcAddress('glGetVariantPointervEXT');
17391 glGetInvariantBooleanvEXT := dglGetProcAddress('glGetInvariantBooleanvEXT');
17392 glGetInvariantIntegervEXT := dglGetProcAddress('glGetInvariantIntegervEXT');
17393 glGetInvariantFloatvEXT := dglGetProcAddress('glGetInvariantFloatvEXT');
17394 glGetLocalConstantBooleanvEXT := dglGetProcAddress('glGetLocalConstantBooleanvEXT');
17395 glGetLocalConstantIntegervEXT := dglGetProcAddress('glGetLocalConstantIntegervEXT');
17396 glGetLocalConstantFloatvEXT := dglGetProcAddress('glGetLocalConstantFloatvEXT');
17399 procedure Read_GL_EXT_vertex_weighting;
17401 glVertexWeightfEXT := dglGetProcAddress('glVertexWeightfEXT');
17402 glVertexWeightfvEXT := dglGetProcAddress('glVertexWeightfvEXT');
17403 glVertexWeightPointerEXT := dglGetProcAddress('glVertexWeightPointerEXT');
17406 procedure Read_GL_EXT_depth_bounds_test;
17408 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17409 glDepthBoundsEXT := dglGetProcAddress('glDepthBoundsEXT');
17412 procedure Read_GL_EXT_blend_equation_separate;
17414 glBlendEquationSeparateEXT := dglGetProcAddress('glBlendEquationSeparateEXT');
17417 procedure Read_GL_EXT_stencil_clear_tag;
17419 glStencilClearTagEXT := dglGetProcAddress('glStencilClearTagEXT');
17422 procedure Read_GL_EXT_framebuffer_blit;
17424 glBlitFramebufferEXT := dglGetProcAddress('glBlitFramebufferEXT');
17427 procedure Read_GL_EXT_framebuffer_multisample;
17429 glRenderbufferStorageMultisampleEXT := dglGetProcAddress('glRenderbufferStorageMultisampleEXT');
17432 procedure Read_GL_EXT_timer_query;
17434 glGetQueryObjecti64vEXT := dglGetProcAddress('glGetQueryObjecti64vEXT');
17435 glGetQueryObjectui64vEXT := dglGetProcAddress('glGetQueryObjectui64vEXT');
17438 procedure Read_GL_EXT_gpu_program_parameters;
17440 glProgramEnvParameters4fvEXT := dglGetProcAddress('glProgramEnvParameters4fvEXT');
17441 glProgramLocalParameters4fvEXT := dglGetProcAddress('glProgramLocalParameters4fvEXT');
17444 procedure Read_GL_EXT_bindable_uniform;
17446 glUniformBufferEXT := dglGetProcAddress('glUniformBufferEXT');
17447 glGetUniformBufferSizeEXT := dglGetProcAddress('glGetUniformBufferSizeEXT');
17448 glGetUniformOffsetEXT := dglGetProcAddress('glGetUniformOffsetEXT');
17451 procedure Read_GL_EXT_draw_buffers2;
17453 glColorMaskIndexedEXT := dglGetProcAddress('glColorMaskIndexedEXT');
17454 glGetBooleanIndexedvEXT := dglGetProcAddress('glGetBooleanIndexedvEXT');
17455 glGetIntegerIndexedvEXT := dglGetProcAddress('glGetIntegerIndexedvEXT');
17456 glEnableIndexedEXT := dglGetProcAddress('glEnableIndexedEXT');
17457 glDisableIndexedEXT := dglGetProcAddress('glDisableIndexedEXT');
17458 glIsEnabledIndexedEXT := dglGetProcAddress('glIsEnabledIndexedEXT');
17461 procedure Read_GL_EXT_draw_instanced;
17463 glDrawArraysInstancedEXT := dglGetProcAddress('glDrawArraysInstancedEXT');
17464 glDrawElementsInstancedEXT := dglGetProcAddress('glDrawElementsInstancedEXT');
17467 procedure Read_GL_EXT_geometry_shader4;
17469 glProgramParameteriEXT := dglGetProcAddress('glProgramParameteriEXT');
17470 glFramebufferTextureEXT := dglGetProcAddress('glFramebufferTextureEXT');
17471 // glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17472 glFramebufferTextureFaceEXT := dglGetProcAddress('glFramebufferTextureFaceEXT');
17475 procedure Read_GL_EXT_gpu_shader4;
17477 glVertexAttribI1iEXT := dglGetProcAddress('glVertexAttribI1iEXT');
17478 glVertexAttribI2iEXT := dglGetProcAddress('glVertexAttribI2iEXT');
17479 glVertexAttribI3iEXT := dglGetProcAddress('glVertexAttribI3iEXT');
17480 glVertexAttribI4iEXT := dglGetProcAddress('glVertexAttribI4iEXT');
17481 glVertexAttribI1uiEXT := dglGetProcAddress('glVertexAttribI1uiEXT');
17482 glVertexAttribI2uiEXT := dglGetProcAddress('glVertexAttribI2uiEXT');
17483 glVertexAttribI3uiEXT := dglGetProcAddress('glVertexAttribI3uiEXT');
17484 glVertexAttribI4uiEXT := dglGetProcAddress('glVertexAttribI4uiEXT');
17485 glVertexAttribI1ivEXT := dglGetProcAddress('glVertexAttribI1ivEXT');
17486 glVertexAttribI2ivEXT := dglGetProcAddress('glVertexAttribI2ivEXT');
17487 glVertexAttribI3ivEXT := dglGetProcAddress('glVertexAttribI3ivEXT');
17488 glVertexAttribI4ivEXT := dglGetProcAddress('glVertexAttribI4ivEXT');
17489 glVertexAttribI1uivEXT := dglGetProcAddress('glVertexAttribI1uivEXT');
17490 glVertexAttribI2uivEXT := dglGetProcAddress('glVertexAttribI2uivEXT');
17491 glVertexAttribI3uivEXT := dglGetProcAddress('glVertexAttribI3uivEXT');
17492 glVertexAttribI4uivEXT := dglGetProcAddress('glVertexAttribI4uivEXT');
17493 glVertexAttribI4bvEXT := dglGetProcAddress('glVertexAttribI4bvEXT');
17494 glVertexAttribI4svEXT := dglGetProcAddress('glVertexAttribI4svEXT');
17495 glVertexAttribI4ubvEXT := dglGetProcAddress('glVertexAttribI4ubvEXT');
17496 glVertexAttribI4usvEXT := dglGetProcAddress('glVertexAttribI4usvEXT');
17497 glVertexAttribIPointerEXT := dglGetProcAddress('glVertexAttribIPointerEXT');
17498 glGetVertexAttribIivEXT := dglGetProcAddress('glGetVertexAttribIivEXT');
17499 glGetVertexAttribIuivEXT := dglGetProcAddress('glGetVertexAttribIuivEXT');
17500 glUniform1uiEXT := dglGetProcAddress('glUniform1uiEXT');
17501 glUniform2uiEXT := dglGetProcAddress('glUniform2uiEXT');
17502 glUniform3uiEXT := dglGetProcAddress('glUniform3uiEXT');
17503 glUniform4uiEXT := dglGetProcAddress('glUniform4uiEXT');
17504 glUniform1uivEXT := dglGetProcAddress('glUniform1uivEXT');
17505 glUniform2uivEXT := dglGetProcAddress('glUniform2uivEXT');
17506 glUniform3uivEXT := dglGetProcAddress('glUniform3uivEXT');
17507 glUniform4uivEXT := dglGetProcAddress('glUniform4uivEXT');
17508 glGetUniformuivEXT := dglGetProcAddress('glGetUniformuivEXT');
17509 glBindFragDataLocationEXT := dglGetProcAddress('glBindFragDataLocationEXT');
17510 glGetFragDataLocationEXT := dglGetProcAddress('glGetFragDataLocationEXT');
17513 procedure Read_GL_EXT_texture_array;
17515 glFramebufferTextureLayerEXT := dglGetProcAddress('glFramebufferTextureLayerEXT');
17518 procedure Read_GL_EXT_texture_buffer_object;
17520 glTexBufferEXT := dglGetProcAddress('glTexBufferEXT');
17523 procedure Read_GL_EXT_texture_integer;
17525 glClearColorIiEXT := dglGetProcAddress('glClearColorIiEXT');
17526 glClearColorIuiEXT := dglGetProcAddress('glClearColorIuiEXT');
17527 glTexParameterIivEXT := dglGetProcAddress('glTexParameterIivEXT');
17528 glTexParameterIuivEXT := dglGetProcAddress('glTexParameterIuivEXT');
17529 glGetTexParameterIivEXT := dglGetProcAddress('glGetTexParameterIivEXT');
17530 glGetTexParameterIiuvEXT := dglGetProcAddress('glGetTexParameterIiuvEXT');
17533 procedure Read_GL_EXT_transform_feedback;
17535 glBeginTransformFeedbackEXT := dglGetProcAddress('lBeginTransformFeedbackEXT');
17536 glEndTransformFeedbackEXT := dglGetProcAddress('glEndTransformFeedbackEXT');
17537 glBindBufferRangeEXT := dglGetProcAddress('glBindBufferRangeEXT');
17538 glBindBufferOffsetEXT := dglGetProcAddress('glBindBufferOffsetEXT');
17539 glBindBufferBaseEXT := dglGetProcAddress('glBindBufferBaseEXT');
17540 glTransformFeedbackVaryingsEXT := dglGetProcAddress('glTransformFeedbackVaryingsEXT');
17541 glGetTransformFeedbackVaryingEXT := dglGetProcAddress('glGetTransformFeedbackVaryingEXT');
17544 procedure Read_GL_EXT_direct_state_access;
17546 glClientAttribDefaultEXT := dglGetProcAddress('glClientAttribDefaultEXT');
17547 glPushClientAttribDefaultEXT := dglGetProcAddress('glPushClientAttribDefaultEXT');
17548 glMatrixLoadfEXT := dglGetProcAddress('glMatrixLoadfEXT');
17549 glMatrixLoaddEXT := dglGetProcAddress('glMatrixLoaddEXT');
17550 glMatrixMultfEXT := dglGetProcAddress('glMatrixMultfEXT');
17551 glMatrixMultdEXT := dglGetProcAddress('glMatrixMultdEXT');
17552 glMatrixLoadIdentityEXT := dglGetProcAddress('glMatrixLoadIdentityEXT');
17553 glMatrixRotatefEXT := dglGetProcAddress('glMatrixRotatefEXT');
17554 glMatrixRotatedEXT := dglGetProcAddress('glMatrixRotatedEXT');
17555 glMatrixScalefEXT := dglGetProcAddress('glMatrixScalefEXT');
17556 glMatrixScaledEXT := dglGetProcAddress('glMatrixScaledEXT');
17557 glMatrixTranslatefEXT := dglGetProcAddress('glMatrixTranslatefEXT');
17558 glMatrixTranslatedEXT := dglGetProcAddress('glMatrixTranslatedEXT');
17559 glMatrixFrustumEXT := dglGetProcAddress('glMatrixFrustumEXT');
17560 glMatrixOrthoEXT := dglGetProcAddress('glMatrixOrthoEXT');
17561 glMatrixPopEXT := dglGetProcAddress('glMatrixPopEXT');
17562 glMatrixPushEXT := dglGetProcAddress('glMatrixPushEXT');
17563 glMatrixLoadTransposefEXT := dglGetProcAddress('glMatrixLoadTransposefEXT');
17564 glMatrixLoadTransposedEXT := dglGetProcAddress('glMatrixLoadTransposedEXT');
17565 glMatrixMultTransposefEXT := dglGetProcAddress('glMatrixMultTransposefEXT');
17566 glMatrixMultTransposedEXT := dglGetProcAddress('glMatrixMultTransposedEXT');
17567 glTextureParameterfEXT := dglGetProcAddress('glTextureParameterfEXT');
17568 glTextureParameterfvEXT := dglGetProcAddress('glTextureParameterfvEXT');
17569 glTextureParameteriEXT := dglGetProcAddress('glTextureParameteriEXT');
17570 glTextureParameterivEXT := dglGetProcAddress('glTextureParameterivEXT');
17571 glTextureImage1DEXT := dglGetProcAddress('glTextureImage1DEXT');
17572 glTextureImage2DEXT := dglGetProcAddress('glTextureImage2DEXT');
17573 glTextureSubImage1DEXT := dglGetProcAddress('glTextureSubImage1DEXT');
17574 glTextureSubImage2DEXT := dglGetProcAddress('glTextureSubImage2DEXT');
17575 glCopyTextureImage1DEXT := dglGetProcAddress('glCopyTextureImage1DEXT');
17576 glCopyTextureImage2DEXT := dglGetProcAddress('glCopyTextureImage2DEXT');
17577 glCopyTextureSubImage1DEXT := dglGetProcAddress('glCopyTextureSubImage1DEXT');
17578 glCopyTextureSubImage2DEXT := dglGetProcAddress('glCopyTextureSubImage2DEXT');
17579 glGetTextureImageEXT := dglGetProcAddress('glGetTextureImageEXT');
17580 glGetTextureParameterfvEXT := dglGetProcAddress('glGetTextureParameterfvEXT');
17581 glGetTextureParameterivEXT := dglGetProcAddress('glGetTextureParameterivEXT');
17582 glGetTextureLevelParameterfvEXT := dglGetProcAddress('glGetTextureLevelParameterfvEXT');
17583 glGetTextureLevelParameterivEXT := dglGetProcAddress('glGetTextureLevelParameterivEXT');
17584 glTextureImage3DEXT := dglGetProcAddress('glTextureImage3DEXT');
17585 glTextureSubImage3DEXT := dglGetProcAddress('glTextureSubImage3DEXT');
17586 glCopyTextureSubImage3DEXT := dglGetProcAddress('glCopyTextureSubImage3DEXT');
17587 glMultiTexParameterfEXT := dglGetProcAddress('glMultiTexParameterfEXT');
17588 glMultiTexParameterfvEXT := dglGetProcAddress('glMultiTexParameterfvEXT');
17589 glMultiTexParameteriEXT := dglGetProcAddress('glMultiTexParameteriEXT');
17590 glMultiTexParameterivEXT := dglGetProcAddress('glMultiTexParameterivEXT');
17591 glMultiTexImage1DEXT := dglGetProcAddress('glMultiTexImage1DEXT');
17592 glMultiTexImage2DEXT := dglGetProcAddress('glMultiTexImage2DEXT');
17593 glMultiTexSubImage1DEXT := dglGetProcAddress('glMultiTexSubImage1DEXT');
17594 glMultiTexSubImage2DEXT := dglGetProcAddress('glMultiTexSubImage2DEXT');
17595 glCopyMultiTexImage1DEXT := dglGetProcAddress('glCopyMultiTexImage1DEXT');
17596 glCopyMultiTexImage2DEXT := dglGetProcAddress('glCopyMultiTexImage2DEXT');
17597 glCopyMultiTexSubImage1DEXT := dglGetProcAddress('glCopyMultiTexSubImage1DEXT');
17598 glCopyMultiTexSubImage2DEXT := dglGetProcAddress('glCopyMultiTexSubImage2DEXT');
17599 glGetMultiTexImageEXT := dglGetProcAddress('glGetMultiTexImageEXT');
17600 glGetMultiTexParameterfvEXT := dglGetProcAddress('glGetMultiTexParameterfvEXT');
17601 glGetMultiTexParameterivEXT := dglGetProcAddress('glGetMultiTexParameterivEXT');
17602 glGetMultiTexLevelParameterfvEXT := dglGetProcAddress('glGetMultiTexLevelParameterfvEXT');
17603 glGetMultiTexLevelParameterivEXT := dglGetProcAddress('glGetMultiTexLevelParameterivEXT');
17604 glMultiTexImage3DEXT := dglGetProcAddress('glMultiTexImage3DEXT');
17605 glMultiTexSubImage3DEXT := dglGetProcAddress('glMultiTexSubImage3DEXT');
17606 glCopyMultiTexSubImage3DEXT := dglGetProcAddress('glCopyMultiTexSubImage3DEXT');
17607 glBindMultiTextureEXT := dglGetProcAddress('glBindMultiTextureEXT');
17608 glEnableClientStateIndexedEXT := dglGetProcAddress('glEnableClientStateIndexedEXT');
17609 glDisableClientStateIndexedEXT := dglGetProcAddress('glDisableClientStateIndexedEXT');
17610 glMultiTexCoordPointerEXT := dglGetProcAddress('glMultiTexCoordPointerEXT');
17611 glMultiTexEnvfEXT := dglGetProcAddress('glMultiTexEnvfEXT');
17612 glMultiTexEnvfvEXT := dglGetProcAddress('glMultiTexEnvfvEXT');
17613 glMultiTexEnviEXT := dglGetProcAddress('glMultiTexEnviEXT');
17614 glMultiTexEnvivEXT := dglGetProcAddress('glMultiTexEnvivEXT');
17615 glMultiTexGendEXT := dglGetProcAddress('glMultiTexGendEXT');
17616 glMultiTexGendvEXT := dglGetProcAddress('glMultiTexGendvEXT');
17617 glMultiTexGenfEXT := dglGetProcAddress('glMultiTexGenfEXT');
17618 glMultiTexGenfvEXT := dglGetProcAddress('glMultiTexGenfvEXT');
17619 glMultiTexGeniEXT := dglGetProcAddress('glMultiTexGeniEXT');
17620 glMultiTexGenivEXT := dglGetProcAddress('glMultiTexGenivEXT');
17621 glGetMultiTexEnvfvEXT := dglGetProcAddress('glGetMultiTexEnvfvEXT');
17622 glGetMultiTexEnvivEXT := dglGetProcAddress('glGetMultiTexEnvivEXT');
17623 glGetMultiTexGendvEXT := dglGetProcAddress('glGetMultiTexGendvEXT');
17624 glGetMultiTexGenfvEXT := dglGetProcAddress('glGetMultiTexGenfvEXT');
17625 glGetMultiTexGenivEXT := dglGetProcAddress('glGetMultiTexGenivEXT');
17626 glGetFloatIndexedvEXT := dglGetProcAddress('glGetFloatIndexedvEXT');
17627 glGetDoubleIndexedvEXT := dglGetProcAddress('glGetDoubleIndexedvEXT');
17628 glGetPointerIndexedvEXT := dglGetProcAddress('glGetPointerIndexedvEXT');
17629 glCompressedTextureImage3DEXT := dglGetProcAddress('glCompressedTextureImage3DEXT');
17630 glCompressedTextureImage2DEXT := dglGetProcAddress('glCompressedTextureImage2DEXT');
17631 glCompressedTextureImage1DEXT := dglGetProcAddress('glCompressedTextureImage1DEXT');
17632 glCompressedTextureSubImage3DEXT := dglGetProcAddress('glCompressedTextureSubImage3DEXT');
17633 glCompressedTextureSubImage2DEXT := dglGetProcAddress('glCompressedTextureSubImage2DEXT');
17634 glCompressedTextureSubImage1DEXT := dglGetProcAddress('glCompressedTextureSubImage1DEXT');
17635 glGetCompressedTextureImageEXT := dglGetProcAddress('glGetCompressedTextureImageEXT');
17636 glCompressedMultiTexImage3DEXT := dglGetProcAddress('glCompressedMultiTexImage3DEXT');
17637 glCompressedMultiTexImage2DEXT := dglGetProcAddress('glCompressedMultiTexImage2DEXT');
17638 glCompressedMultiTexImage1DEXT := dglGetProcAddress('glCompressedMultiTexImage1DEXT');
17639 glCompressedMultiTexSubImage3DEXT := dglGetProcAddress('glCompressedMultiTexSubImage3DEXT');
17640 glCompressedMultiTexSubImage2DEXT := dglGetProcAddress('glCompressedMultiTexSubImage2DEXT');
17641 glCompressedMultiTexSubImage1DEXT := dglGetProcAddress('glCompressedMultiTexSubImage1DEXT');
17642 glGetCompressedMultiTexImageEXT := dglGetProcAddress('glGetCompressedMultiTexImageEXT');
17643 glNamedProgramStringEXT := dglGetProcAddress('glNamedProgramStringEXT');
17644 glNamedProgramLocalParameter4dEXT := dglGetProcAddress('glNamedProgramLocalParameter4dEXT');
17645 glNamedProgramLocalParameter4dvEXT := dglGetProcAddress('glNamedProgramLocalParameter4dvEXT');
17646 glNamedProgramLocalParameter4fEXT := dglGetProcAddress('glNamedProgramLocalParameter4fEXT');
17647 glNamedProgramLocalParameter4fvEXT := dglGetProcAddress('glNamedProgramLocalParameter4fvEXT');
17648 glGetNamedProgramLocalParameterdvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterdvEXT');
17649 glGetNamedProgramLocalParameterfvEXT := dglGetProcAddress('glGetNamedProgramLocalParameterfvEXT');
17650 glGetNamedProgramivEXT := dglGetProcAddress('glGetNamedProgramivEXT');
17651 glGetNamedProgramStringEXT := dglGetProcAddress('glGetNamedProgramStringEXT');
17652 glNamedProgramLocalParameters4fvEXT := dglGetProcAddress('glNamedProgramLocalParameters4fvEXT');
17653 glNamedProgramLocalParameterI4iEXT := dglGetProcAddress('glNamedProgramLocalParameterI4iEXT');
17654 glNamedProgramLocalParameterI4ivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4ivEXT');
17655 glNamedProgramLocalParametersI4ivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4ivEXT');
17656 glNamedProgramLocalParameterI4uiEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uiEXT');
17657 glNamedProgramLocalParameterI4uivEXT := dglGetProcAddress('glNamedProgramLocalParameterI4uivEXT');
17658 glNamedProgramLocalParametersI4uivEXT := dglGetProcAddress('glNamedProgramLocalParametersI4uivEXT');
17659 glGetNamedProgramLocalParameterIivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIivEXT');
17660 glGetNamedProgramLocalParameterIuivEXT := dglGetProcAddress('glGetNamedProgramLocalParameterIuivEXT');
17661 glTextureParameterIivEXT := dglGetProcAddress('glTextureParameterIivEXT');
17662 glTextureParameterIuivEXT := dglGetProcAddress('glTextureParameterIuivEXT');
17663 glGetTextureParameterIivEXT := dglGetProcAddress('glGetTextureParameterIivEXT');
17664 glGetTextureParameterIuivEXT := dglGetProcAddress('glGetTextureParameterIuivEXT');
17665 glMultiTexParameterIivEXT := dglGetProcAddress('glMultiTexParameterIivEXT');
17666 glMultiTexParameterIuivEXT := dglGetProcAddress('glMultiTexParameterIuivEXT');
17667 glGetMultiTexParameterIivEXT := dglGetProcAddress('glGetMultiTexParameterIivEXT');
17668 glGetMultiTexParameterIuivEXT := dglGetProcAddress('glGetMultiTexParameterIuivEXT');
17669 glProgramUniform1fEXT := dglGetProcAddress('glProgramUniform1fEXT');
17670 glProgramUniform2fEXT := dglGetProcAddress('glProgramUniform2fEXT');
17671 glProgramUniform3fEXT := dglGetProcAddress('glProgramUniform3fEXT');
17672 glProgramUniform4fEXT := dglGetProcAddress('glProgramUniform4fEXT');
17673 glProgramUniform1iEXT := dglGetProcAddress('glProgramUniform1iEXT');
17674 glProgramUniform2iEXT := dglGetProcAddress('glProgramUniform2iEXT');
17675 glProgramUniform3iEXT := dglGetProcAddress('glProgramUniform3iEXT');
17676 glProgramUniform4iEXT := dglGetProcAddress('glProgramUniform4iEXT');
17677 glProgramUniform1fvEXT := dglGetProcAddress('glProgramUniform1fvEXT');
17678 glProgramUniform2fvEXT := dglGetProcAddress('glProgramUniform2fvEXT');
17679 glProgramUniform3fvEXT := dglGetProcAddress('glProgramUniform3fvEXT');
17680 glProgramUniform4fvEXT := dglGetProcAddress('glProgramUniform4fvEXT');
17681 glProgramUniform1ivEXT := dglGetProcAddress('glProgramUniform1ivEXT');
17682 glProgramUniform2ivEXT := dglGetProcAddress('glProgramUniform2ivEXT');
17683 glProgramUniform3ivEXT := dglGetProcAddress('glProgramUniform3ivEXT');
17684 glProgramUniform4ivEXT := dglGetProcAddress('glProgramUniform4ivEXT');
17685 glProgramUniformMatrix2fvEXT := dglGetProcAddress('glProgramUniformMatrix2fvEXT');
17686 glProgramUniformMatrix3fvEXT := dglGetProcAddress('glProgramUniformMatrix3fvEXT');
17687 glProgramUniformMatrix4fvEXT := dglGetProcAddress('glProgramUniformMatrix4fvEXT');
17688 glProgramUniformMatrix2x3fvEXT := dglGetProcAddress('glProgramUniformMatrix2x3fvEXT');
17689 glProgramUniformMatrix3x2fvEXT := dglGetProcAddress('glProgramUniformMatrix3x2fvEXT');
17690 glProgramUniformMatrix2x4fvEXT := dglGetProcAddress('glProgramUniformMatrix2x4fvEXT');
17691 glProgramUniformMatrix4x2fvEXT := dglGetProcAddress('glProgramUniformMatrix4x2fvEXT');
17692 glProgramUniformMatrix3x4fvEXT := dglGetProcAddress('glProgramUniformMatrix3x4fvEXT');
17693 glProgramUniformMatrix4x3fvEXT := dglGetProcAddress('glProgramUniformMatrix4x3fvEXT');
17694 glProgramUniform1uiEXT := dglGetProcAddress('glProgramUniform1uiEXT');
17695 glProgramUniform2uiEXT := dglGetProcAddress('glProgramUniform2uiEXT');
17696 glProgramUniform3uiEXT := dglGetProcAddress('glProgramUniform3uiEXT');
17697 glProgramUniform4uiEXT := dglGetProcAddress('glProgramUniform4uiEXT');
17698 glProgramUniform1uivEXT := dglGetProcAddress('glProgramUniform1uivEXT');
17699 glProgramUniform2uivEXT := dglGetProcAddress('glProgramUniform2uivEXT');
17700 glProgramUniform3uivEXT := dglGetProcAddress('glProgramUniform3uivEXT');
17701 glProgramUniform4uivEXT := dglGetProcAddress('glProgramUniform4uivEXT');
17702 glNamedBufferDataEXT := dglGetProcAddress('glNamedBufferDataEXT');
17703 glNamedBufferSubDataEXT := dglGetProcAddress('glNamedBufferSubDataEXT');
17704 glMapNamedBufferEXT := dglGetProcAddress('glMapNamedBufferEXT');
17705 glUnmapNamedBufferEXT := dglGetProcAddress('glUnmapNamedBufferEXT');
17706 glMapNamedBufferRangeEXT := dglGetProcAddress('glMapNamedBufferRangeEXT');
17707 glFlushMappedNamedBufferRangeEXT := dglGetProcAddress('glFlushMappedNamedBufferRangeEXT');
17708 glNamedCopyBufferSubDataEXT := dglGetProcAddress('glNamedCopyBufferSubDataEXT');
17709 glGetNamedBufferParameterivEXT := dglGetProcAddress('glGetNamedBufferParameterivEXT');
17710 glGetNamedBufferPointervEXT := dglGetProcAddress('glGetNamedBufferPointervEXT');
17711 glGetNamedBufferSubDataEXT := dglGetProcAddress('glGetNamedBufferSubDataEXT');
17712 glTextureBufferEXT := dglGetProcAddress('glTextureBufferEXT');
17713 glMultiTexBufferEXT := dglGetProcAddress('glMultiTexBufferEXT');
17714 glNamedRenderbufferStorageEXT := dglGetProcAddress('glNamedRenderbufferStorageEXT');
17715 glGetNamedRenderbufferParameterivEXT := dglGetProcAddress('glGetNamedRenderbufferParameterivEXT');
17716 glCheckNamedFramebufferStatusEXT := dglGetProcAddress('glCheckNamedFramebufferStatusEXT');
17717 glNamedFramebufferTexture1DEXT := dglGetProcAddress('glNamedFramebufferTexture1DEXT');
17718 glNamedFramebufferTexture2DEXT := dglGetProcAddress('glNamedFramebufferTexture2DEXT');
17719 glNamedFramebufferTexture3DEXT := dglGetProcAddress('glNamedFramebufferTexture3DEXT');
17720 glNamedFramebufferRenderbufferEXT := dglGetProcAddress('glNamedFramebufferRenderbufferEXT');
17721 glGetNamedFramebufferAttachmentParameterivEXT := dglGetProcAddress('glGetNamedFramebufferAttachmentParameterivEXT');
17722 glGenerateTextureMipmapEXT := dglGetProcAddress('glGenerateTextureMipmapEXT');
17723 glGenerateMultiTexMipmapEXT := dglGetProcAddress('glGenerateMultiTexMipmapEXT');
17724 glFramebufferDrawBufferEXT := dglGetProcAddress('glFramebufferDrawBufferEXT');
17725 glFramebufferDrawBuffersEXT := dglGetProcAddress('glFramebufferDrawBuffersEXT');
17726 glFramebufferReadBufferEXT := dglGetProcAddress('glFramebufferReadBufferEXT');
17727 glGetFramebufferParameterivEXT := dglGetProcAddress('glGetFramebufferParameterivEXT');
17728 glNamedRenderbufferStorageMultisampleEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleEXT');
17729 glNamedRenderbufferStorageMultisampleCoverageEXT := dglGetProcAddress('glNamedRenderbufferStorageMultisampleCoverageEXT');
17730 glNamedFramebufferTextureEXT := dglGetProcAddress('glNamedFramebufferTextureEXT');
17731 glNamedFramebufferTextureLayerEXT := dglGetProcAddress('glNamedFramebufferTextureLayerEXT');
17732 glNamedFramebufferTextureFaceEXT := dglGetProcAddress('glNamedFramebufferTextureFaceEXT');
17733 glTextureRenderbufferEXT := dglGetProcAddress('glTextureRenderbufferEXT');
17734 glMultiTexRenderbufferEXT := dglGetProcAddress('glMultiTexRenderbufferEXT');
17735 glProgramUniform1dEXT := dglGetProcAddress('glProgramUniform1dEXT');
17736 glProgramUniform2dEXT := dglGetProcAddress('glProgramUniform2dEXT');
17737 glProgramUniform3dEXT := dglGetProcAddress('glProgramUniform3dEXT');
17738 glProgramUniform4dEXT := dglGetProcAddress('glProgramUniform4dEXT');
17739 glProgramUniform1dvEXT := dglGetProcAddress('glProgramUniform1dvEXT');
17740 glProgramUniform2dvEXT := dglGetProcAddress('glProgramUniform2dvEXT');
17741 glProgramUniform3dvEXT := dglGetProcAddress('glProgramUniform3dvEXT');
17742 glProgramUniform4dvEXT := dglGetProcAddress('glProgramUniform4dvEXT');
17743 glProgramUniformMatrix2dvEXT := dglGetProcAddress('glProgramUniformMatrix2dvEXT');
17744 glProgramUniformMatrix3dvEXT := dglGetProcAddress('glProgramUniformMatrix3dvEXT');
17745 glProgramUniformMatrix4dvEXT := dglGetProcAddress('glProgramUniformMatrix4dvEXT');
17746 glProgramUniformMatrix2x3dvEXT := dglGetProcAddress('glProgramUniformMatrix2x3dvEXT');
17747 glProgramUniformMatrix2x4dvEXT := dglGetProcAddress('glProgramUniformMatrix2x4dvEXT');
17748 glProgramUniformMatrix3x2dvEXT := dglGetProcAddress('glProgramUniformMatrix3x2dvEXT');
17749 glProgramUniformMatrix3x4dvEXT := dglGetProcAddress('glProgramUniformMatrix3x4dvEXT');
17750 glProgramUniformMatrix4x2dvEXT := dglGetProcAddress('glProgramUniformMatrix4x2dvEXT');
17751 glProgramUniformMatrix4x3dvEXT := dglGetProcAddress('glProgramUniformMatrix4x3dvEXT');
17754 procedure Read_GL_EXT_separate_shader_objects;
17756 glUseShaderProgramEXT := dglGetProcAddress('glUseShaderProgramEXT');
17757 glActiveProgramEXT := dglGetProcAddress('glActiveProgramEXT');
17758 glCreateShaderProgramEXT := dglGetProcAddress('glCreateShaderProgramEXT');
17761 procedure Read_GL_EXT_shader_image_load_store;
17763 glBindImageTextureEXT := dglGetProcAddress('glBindImageTextureEXT');
17764 glMemoryBarrierEXT := dglGetProcAddress('glMemoryBarrierEXT');
17767 procedure Read_GL_EXT_vertex_attrib_64bit;
17769 glVertexAttribL1dEXT := dglGetProcAddress('glVertexAttribL1dEXT');
17770 glVertexAttribL2dEXT := dglGetProcAddress('glVertexAttribL2dEXT');
17771 glVertexAttribL3dEXT := dglGetProcAddress('glVertexAttribL3dEXT');
17772 glVertexAttribL4dEXT := dglGetProcAddress('glVertexAttribL4dEXT');
17773 glVertexAttribL1dvEXT := dglGetProcAddress('glVertexAttribL1dvEXT');
17774 glVertexAttribL2dvEXT := dglGetProcAddress('glVertexAttribL2dvEXT');
17775 glVertexAttribL3dvEXT := dglGetProcAddress('glVertexAttribL3dvEXT');
17776 glVertexAttribL4dvEXT := dglGetProcAddress('glVertexAttribL4dvEXT');
17777 glVertexAttribLPointerEXT := dglGetProcAddress('glVertexAttribLPointerEXT');
17778 glGetVertexAttribLdvEXT := dglGetProcAddress('glGetVertexAttribLdvEXT');
17779 glVertexArrayVertexAttribLOffsetEXT := dglGetProcAddress('glVertexArrayVertexAttribLOffsetEXT');
17782 procedure Read_GL_HP_image_transform;
17784 glImageTransformParameteriHP := dglGetProcAddress('glImageTransformParameteriHP');
17785 glImageTransformParameterfHP := dglGetProcAddress('glImageTransformParameterfHP');
17786 glImageTransformParameterivHP := dglGetProcAddress('glImageTransformParameterivHP');
17787 glImageTransformParameterfvHP := dglGetProcAddress('glImageTransformParameterfvHP');
17788 glGetImageTransformParameterivHP := dglGetProcAddress('glGetImageTransformParameterivHP');
17789 glGetImageTransformParameterfvHP := dglGetProcAddress('glGetImageTransformParameterfvHP');
17792 procedure Read_GL_IBM_multimode_draw_arrays;
17794 glMultiModeDrawArraysIBM := dglGetProcAddress('glMultiModeDrawArraysIBM');
17795 glMultiModeDrawElementsIBM := dglGetProcAddress('glMultiModeDrawElementsIBM');
17798 procedure Read_GL_IBM_vertex_array_lists;
17800 glColorPointerListIBM := dglGetProcAddress('glColorPointerListIBM');
17801 glSecondaryColorPointerListIBM := dglGetProcAddress('glSecondaryColorPointerListIBM');
17802 glEdgeFlagPointerListIBM := dglGetProcAddress('glEdgeFlagPointerListIBM');
17803 glFogCoordPointerListIBM := dglGetProcAddress('glFogCoordPointerListIBM');
17804 glIndexPointerListIBM := dglGetProcAddress('glIndexPointerListIBM');
17805 glNormalPointerListIBM := dglGetProcAddress('glNormalPointerListIBM');
17806 glTexCoordPointerListIBM := dglGetProcAddress('glTexCoordPointerListIBM');
17807 glVertexPointerListIBM := dglGetProcAddress('glVertexPointerListIBM');
17810 procedure Read_GL_INGR_blend_func_separate;
17812 glBlendFuncSeparateINGR := dglGetProcAddress('glBlendFuncSeparateINGR');
17815 procedure Read_GL_INTEL_parallel_arrays;
17817 glVertexPointervINTEL := dglGetProcAddress('glVertexPointervINTEL');
17818 glNormalPointervINTEL := dglGetProcAddress('glNormalPointervINTEL');
17819 glColorPointervINTEL := dglGetProcAddress('glColorPointervINTEL');
17820 glTexCoordPointervINTEL := dglGetProcAddress('glTexCoordPointervINTEL');
17823 procedure Read_GL_MESA_resize_buffers;
17825 glResizeBuffersMESA := dglGetProcAddress('glResizeBuffersMESA');
17828 procedure Read_GL_MESA_window_pos;
17830 glWindowPos2dMESA := dglGetProcAddress('glWindowPos2dMESA');
17831 glWindowPos2dvMESA := dglGetProcAddress('glWindowPos2dvMESA');
17832 glWindowPos2fMESA := dglGetProcAddress('glWindowPos2fMESA');
17833 glWindowPos2fvMESA := dglGetProcAddress('glWindowPos2fvMESA');
17834 glWindowPos2iMESA := dglGetProcAddress('glWindowPos2iMESA');
17835 glWindowPos2ivMESA := dglGetProcAddress('glWindowPos2ivMESA');
17836 glWindowPos2sMESA := dglGetProcAddress('glWindowPos2sMESA');
17837 glWindowPos2svMESA := dglGetProcAddress('glWindowPos2svMESA');
17838 glWindowPos3dMESA := dglGetProcAddress('glWindowPos3dMESA');
17839 glWindowPos3dvMESA := dglGetProcAddress('glWindowPos3dvMESA');
17840 glWindowPos3fMESA := dglGetProcAddress('glWindowPos3fMESA');
17841 glWindowPos3fvMESA := dglGetProcAddress('glWindowPos3fvMESA');
17842 glWindowPos3iMESA := dglGetProcAddress('glWindowPos3iMESA');
17843 glWindowPos3ivMESA := dglGetProcAddress('glWindowPos3ivMESA');
17844 glWindowPos3sMESA := dglGetProcAddress('glWindowPos3sMESA');
17845 glWindowPos3svMESA := dglGetProcAddress('glWindowPos3svMESA');
17846 glWindowPos4dMESA := dglGetProcAddress('glWindowPos4dMESA');
17847 glWindowPos4dvMESA := dglGetProcAddress('glWindowPos4dvMESA');
17848 glWindowPos4fMESA := dglGetProcAddress('glWindowPos4fMESA');
17849 glWindowPos4fvMESA := dglGetProcAddress('glWindowPos4fvMESA');
17850 glWindowPos4iMESA := dglGetProcAddress('glWindowPos4iMESA');
17851 glWindowPos4ivMESA := dglGetProcAddress('glWindowPos4ivMESA');
17852 glWindowPos4sMESA := dglGetProcAddress('glWindowPos4sMESA');
17853 glWindowPos4svMESA := dglGetProcAddress('glWindowPos4svMESA');
17856 procedure Read_GL_NV_evaluators;
17858 glMapControlPointsNV := dglGetProcAddress('glMapControlPointsNV');
17859 glMapParameterivNV := dglGetProcAddress('glMapParameterivNV');
17860 glMapParameterfvNV := dglGetProcAddress('glMapParameterfvNV');
17861 glGetMapControlPointsNV := dglGetProcAddress('glGetMapControlPointsNV');
17862 glGetMapParameterivNV := dglGetProcAddress('glGetMapParameterivNV');
17863 glGetMapParameterfvNV := dglGetProcAddress('glGetMapParameterfvNV');
17864 glGetMapAttribParameterivNV := dglGetProcAddress('glGetMapAttribParameterivNV');
17865 glGetMapAttribParameterfvNV := dglGetProcAddress('glGetMapAttribParameterfvNV');
17866 glEvalMapsNV := dglGetProcAddress('glEvalMapsNV');
17869 procedure Read_GL_NV_fence;
17871 glDeleteFencesNV := dglGetProcAddress('glDeleteFencesNV');
17872 glGenFencesNV := dglGetProcAddress('glGenFencesNV');
17873 glIsFenceNV := dglGetProcAddress('glIsFenceNV');
17874 glTestFenceNV := dglGetProcAddress('glTestFenceNV');
17875 glGetFenceivNV := dglGetProcAddress('glGetFenceivNV');
17876 glFinishFenceNV := dglGetProcAddress('glFinishFenceNV');
17877 glSetFenceNV := dglGetProcAddress('glSetFenceNV');
17880 procedure Read_GL_NV_fragment_program;
17882 glProgramNamedParameter4fNV := dglGetProcAddress('glProgramNamedParameter4fNV');
17883 glProgramNamedParameter4dNV := dglGetProcAddress('glProgramNamedParameter4dNV');
17884 glProgramNamedParameter4fvNV := dglGetProcAddress('glProgramNamedParameter4fvNV');
17885 glProgramNamedParameter4dvNV := dglGetProcAddress('glProgramNamedParameter4dvNV');
17886 glGetProgramNamedParameterfvNV := dglGetProcAddress('glGetProgramNamedParameterfvNV');
17887 glGetProgramNamedParameterdvNV := dglGetProcAddress('glGetProgramNamedParameterdvNV');
17890 procedure Read_GL_NV_half_float;
17892 glVertex2hNV := dglGetProcAddress('glVertex2hNV');
17893 glVertex2hvNV := dglGetProcAddress('glVertex2hvNV');
17894 glVertex3hNV := dglGetProcAddress('glVertex3hNV');
17895 glVertex3hvNV := dglGetProcAddress('glVertex3hvNV');
17896 glVertex4hNV := dglGetProcAddress('glVertex4hNV');
17897 glVertex4hvNV := dglGetProcAddress('glVertex4hvNV');
17898 glNormal3hNV := dglGetProcAddress('glNormal3hNV');
17899 glNormal3hvNV := dglGetProcAddress('glNormal3hvNV');
17900 glColor3hNV := dglGetProcAddress('glColor3hNV');
17901 glColor3hvNV := dglGetProcAddress('glColor3hvNV');
17902 glColor4hNV := dglGetProcAddress('glColor4hNV');
17903 glColor4hvNV := dglGetProcAddress('glColor4hvNV');
17904 glTexCoord1hNV := dglGetProcAddress('glTexCoord1hNV');
17905 glTexCoord1hvNV := dglGetProcAddress('glTexCoord1hvNV');
17906 glTexCoord2hNV := dglGetProcAddress('glTexCoord2hNV');
17907 glTexCoord2hvNV := dglGetProcAddress('glTexCoord2hvNV');
17908 glTexCoord3hNV := dglGetProcAddress('glTexCoord3hNV');
17909 glTexCoord3hvNV := dglGetProcAddress('glTexCoord3hvNV');
17910 glTexCoord4hNV := dglGetProcAddress('glTexCoord4hNV');
17911 glTexCoord4hvNV := dglGetProcAddress('glTexCoord4hvNV');
17912 glMultiTexCoord1hNV := dglGetProcAddress('glMultiTexCoord1hNV');
17913 glMultiTexCoord1hvNV := dglGetProcAddress('glMultiTexCoord1hvNV');
17914 glMultiTexCoord2hNV := dglGetProcAddress('glMultiTexCoord2hNV');
17915 glMultiTexCoord2hvNV := dglGetProcAddress('glMultiTexCoord2hvNV');
17916 glMultiTexCoord3hNV := dglGetProcAddress('glMultiTexCoord3hNV');
17917 glMultiTexCoord3hvNV := dglGetProcAddress('glMultiTexCoord3hvNV');
17918 glMultiTexCoord4hNV := dglGetProcAddress('glMultiTexCoord4hNV');
17919 glMultiTexCoord4hvNV := dglGetProcAddress('glMultiTexCoord4hvNV');
17920 glFogCoordhNV := dglGetProcAddress('glFogCoordhNV');
17921 glFogCoordhvNV := dglGetProcAddress('glFogCoordhvNV');
17922 glSecondaryColor3hNV := dglGetProcAddress('glSecondaryColor3hNV');
17923 glSecondaryColor3hvNV := dglGetProcAddress('glSecondaryColor3hvNV');
17924 glVertexWeighthNV := dglGetProcAddress('glVertexWeighthNV');
17925 glVertexWeighthvNV := dglGetProcAddress('glVertexWeighthvNV');
17926 glVertexAttrib1hNV := dglGetProcAddress('glVertexAttrib1hNV');
17927 glVertexAttrib1hvNV := dglGetProcAddress('glVertexAttrib1hvNV');
17928 glVertexAttrib2hNV := dglGetProcAddress('glVertexAttrib2hNV');
17929 glVertexAttrib2hvNV := dglGetProcAddress('glVertexAttrib2hvNV');
17930 glVertexAttrib3hNV := dglGetProcAddress('glVertexAttrib3hNV');
17931 glVertexAttrib3hvNV := dglGetProcAddress('glVertexAttrib3hvNV');
17932 glVertexAttrib4hNV := dglGetProcAddress('glVertexAttrib4hNV');
17933 glVertexAttrib4hvNV := dglGetProcAddress('glVertexAttrib4hvNV');
17934 glVertexAttribs1hvNV := dglGetProcAddress('glVertexAttribs1hvNV');
17935 glVertexAttribs2hvNV := dglGetProcAddress('glVertexAttribs2hvNV');
17936 glVertexAttribs3hvNV := dglGetProcAddress('glVertexAttribs3hvNV');
17937 glVertexAttribs4hvNV := dglGetProcAddress('glVertexAttribs4hvNV');
17940 procedure Read_GL_NV_occlusion_query;
17942 glGenOcclusionQueriesNV := dglGetProcAddress('glGenOcclusionQueriesNV');
17943 glDeleteOcclusionQueriesNV := dglGetProcAddress('glDeleteOcclusionQueriesNV');
17944 glIsOcclusionQueryNV := dglGetProcAddress('glIsOcclusionQueryNV');
17945 glBeginOcclusionQueryNV := dglGetProcAddress('glBeginOcclusionQueryNV');
17946 glEndOcclusionQueryNV := dglGetProcAddress('glEndOcclusionQueryNV');
17947 glGetOcclusionQueryivNV := dglGetProcAddress('glGetOcclusionQueryivNV');
17948 glGetOcclusionQueryuivNV := dglGetProcAddress('glGetOcclusionQueryuivNV');
17951 procedure Read_GL_NV_pixel_data_range;
17953 glPixelDataRangeNV := dglGetProcAddress('glPixelDataRangeNV');
17954 glFlushPixelDataRangeNV := dglGetProcAddress('glFlushPixelDataRangeNV');
17957 procedure Read_GL_NV_point_sprite;
17959 glPointParameteriNV := dglGetProcAddress('glPointParameteriNV');
17960 glPointParameterivNV := dglGetProcAddress('glPointParameterivNV');
17963 procedure Read_GL_NV_primitive_restart;
17965 glPrimitiveRestartNV := dglGetProcAddress('glPrimitiveRestartNV');
17966 glPrimitiveRestartIndexNV := dglGetProcAddress('glPrimitiveRestartIndexNV');
17969 procedure Read_GL_NV_register_combiners;
17971 glCombinerParameterfvNV := dglGetProcAddress('glCombinerParameterfvNV');
17972 glCombinerParameterfNV := dglGetProcAddress('glCombinerParameterfNV');
17973 glCombinerParameterivNV := dglGetProcAddress('glCombinerParameterivNV');
17974 glCombinerParameteriNV := dglGetProcAddress('glCombinerParameteriNV');
17975 glCombinerInputNV := dglGetProcAddress('glCombinerInputNV');
17976 glCombinerOutputNV := dglGetProcAddress('glCombinerOutputNV');
17977 glFinalCombinerInputNV := dglGetProcAddress('glFinalCombinerInputNV');
17978 glGetCombinerInputParameterfvNV := dglGetProcAddress('glGetCombinerInputParameterfvNV');
17979 glGetCombinerInputParameterivNV := dglGetProcAddress('glGetCombinerInputParameterivNV');
17980 glGetCombinerOutputParameterfvNV := dglGetProcAddress('glGetCombinerOutputParameterfvNV');
17981 glGetCombinerOutputParameterivNV := dglGetProcAddress('glGetCombinerOutputParameterivNV');
17982 glGetFinalCombinerInputParameterfvNV := dglGetProcAddress('glGetFinalCombinerInputParameterfvNV');
17983 glGetFinalCombinerInputParameterivNV := dglGetProcAddress('glGetFinalCombinerInputParameterivNV');
17986 procedure Read_GL_NV_register_combiners2;
17988 glCombinerStageParameterfvNV := dglGetProcAddress('glCombinerStageParameterfvNV');
17989 glGetCombinerStageParameterfvNV := dglGetProcAddress('glGetCombinerStageParameterfvNV');
17992 procedure Read_GL_NV_vertex_array_range;
17994 glFlushVertexArrayRangeNV := dglGetProcAddress('glFlushVertexArrayRangeNV');
17995 glVertexArrayRangeNV := dglGetProcAddress('glVertexArrayRangeNV');
17998 procedure Read_GL_NV_vertex_program;
18000 glAreProgramsResidentNV := dglGetProcAddress('glAreProgramsResidentNV');
18001 glBindProgramNV := dglGetProcAddress('glBindProgramNV');
18002 glDeleteProgramsNV := dglGetProcAddress('glDeleteProgramsNV');
18003 glExecuteProgramNV := dglGetProcAddress('glExecuteProgramNV');
18004 glGenProgramsNV := dglGetProcAddress('glGenProgramsNV');
18005 glGetProgramParameterdvNV := dglGetProcAddress('glGetProgramParameterdvNV');
18006 glGetProgramParameterfvNV := dglGetProcAddress('glGetProgramParameterfvNV');
18007 glGetProgramivNV := dglGetProcAddress('glGetProgramivNV');
18008 glGetProgramStringNV := dglGetProcAddress('glGetProgramStringNV');
18009 glGetTrackMatrixivNV := dglGetProcAddress('glGetTrackMatrixivNV');
18010 glGetVertexAttribdvNV := dglGetProcAddress('glGetVertexAttribdvNV');
18011 glGetVertexAttribfvNV := dglGetProcAddress('glGetVertexAttribfvNV');
18012 glGetVertexAttribivNV := dglGetProcAddress('glGetVertexAttribivNV');
18013 glGetVertexAttribPointervNV := dglGetProcAddress('glGetVertexAttribPointervNV');
18014 glIsProgramNV := dglGetProcAddress('glIsProgramNV');
18015 glLoadProgramNV := dglGetProcAddress('glLoadProgramNV');
18016 glProgramParameter4dNV := dglGetProcAddress('glProgramParameter4dNV');
18017 glProgramParameter4dvNV := dglGetProcAddress('glProgramParameter4dvNV');
18018 glProgramParameter4fNV := dglGetProcAddress('glProgramParameter4fNV');
18019 glProgramParameter4fvNV := dglGetProcAddress('glProgramParameter4fvNV');
18020 glProgramParameters4dvNV := dglGetProcAddress('glProgramParameters4dvNV');
18021 glProgramParameters4fvNV := dglGetProcAddress('glProgramParameters4fvNV');
18022 glRequestResidentProgramsNV := dglGetProcAddress('glRequestResidentProgramsNV');
18023 glTrackMatrixNV := dglGetProcAddress('glTrackMatrixNV');
18024 glVertexAttribPointerNV := dglGetProcAddress('glVertexAttribPointerNV');
18025 glVertexAttrib1dNV := dglGetProcAddress('glVertexAttrib1dNV');
18026 glVertexAttrib1dvNV := dglGetProcAddress('glVertexAttrib1dvNV');
18027 glVertexAttrib1fNV := dglGetProcAddress('glVertexAttrib1fNV');
18028 glVertexAttrib1fvNV := dglGetProcAddress('glVertexAttrib1fvNV');
18029 glVertexAttrib1sNV := dglGetProcAddress('glVertexAttrib1sNV');
18030 glVertexAttrib1svNV := dglGetProcAddress('glVertexAttrib1svNV');
18031 glVertexAttrib2dNV := dglGetProcAddress('glVertexAttrib2dNV');
18032 glVertexAttrib2dvNV := dglGetProcAddress('glVertexAttrib2dvNV');
18033 glVertexAttrib2fNV := dglGetProcAddress('glVertexAttrib2fNV');
18034 glVertexAttrib2fvNV := dglGetProcAddress('glVertexAttrib2fvNV');
18035 glVertexAttrib2sNV := dglGetProcAddress('glVertexAttrib2sNV');
18036 glVertexAttrib2svNV := dglGetProcAddress('glVertexAttrib2svNV');
18037 glVertexAttrib3dNV := dglGetProcAddress('glVertexAttrib3dNV');
18038 glVertexAttrib3dvNV := dglGetProcAddress('glVertexAttrib3dvNV');
18039 glVertexAttrib3fNV := dglGetProcAddress('glVertexAttrib3fNV');
18040 glVertexAttrib3fvNV := dglGetProcAddress('glVertexAttrib3fvNV');
18041 glVertexAttrib3sNV := dglGetProcAddress('glVertexAttrib3sNV');
18042 glVertexAttrib3svNV := dglGetProcAddress('glVertexAttrib3svNV');
18043 glVertexAttrib4dNV := dglGetProcAddress('glVertexAttrib4dNV');
18044 glVertexAttrib4dvNV := dglGetProcAddress('glVertexAttrib4dvNV');
18045 glVertexAttrib4fNV := dglGetProcAddress('glVertexAttrib4fNV');
18046 glVertexAttrib4fvNV := dglGetProcAddress('glVertexAttrib4fvNV');
18047 glVertexAttrib4sNV := dglGetProcAddress('glVertexAttrib4sNV');
18048 glVertexAttrib4svNV := dglGetProcAddress('glVertexAttrib4svNV');
18049 glVertexAttrib4ubNV := dglGetProcAddress('glVertexAttrib4ubNV');
18050 glVertexAttrib4ubvNV := dglGetProcAddress('glVertexAttrib4ubvNV');
18051 glVertexAttribs1dvNV := dglGetProcAddress('glVertexAttribs1dvNV');
18052 glVertexAttribs1fvNV := dglGetProcAddress('glVertexAttribs1fvNV');
18053 glVertexAttribs1svNV := dglGetProcAddress('glVertexAttribs1svNV');
18054 glVertexAttribs2dvNV := dglGetProcAddress('glVertexAttribs2dvNV');
18055 glVertexAttribs2fvNV := dglGetProcAddress('glVertexAttribs2fvNV');
18056 glVertexAttribs2svNV := dglGetProcAddress('glVertexAttribs2svNV');
18057 glVertexAttribs3dvNV := dglGetProcAddress('glVertexAttribs3dvNV');
18058 glVertexAttribs3fvNV := dglGetProcAddress('glVertexAttribs3fvNV');
18059 glVertexAttribs3svNV := dglGetProcAddress('glVertexAttribs3svNV');
18060 glVertexAttribs4dvNV := dglGetProcAddress('glVertexAttribs4dvNV');
18061 glVertexAttribs4fvNV := dglGetProcAddress('glVertexAttribs4fvNV');
18062 glVertexAttribs4svNV := dglGetProcAddress('glVertexAttribs4svNV');
18063 glVertexAttribs4ubvNV := dglGetProcAddress('glVertexAttribs4ubvNV');
18066 procedure Read_GL_NV_depth_buffer_float;
18068 glDepthRangedNV := dglGetProcAddress('glDepthRangedNV');
18069 glClearDepthdNV := dglGetProcAddress('glClearDepthdNV');
18070 glDepthBoundsdNV := dglGetProcAddress('glDepthBoundsdNV');
18073 procedure Read_GL_NV_framebuffer_multisample_coverage;
18075 glRenderbufferStorageMultsampleCoverageNV := dglGetProcAddress('glRenderbufferStorageMultsampleCoverageNV');
18078 procedure Read_GL_NV_geometry_program4;
18080 glProgramVertexLimitNV := dglGetProcAddress('glProgramVertexLimitNV');
18083 procedure Read_GL_NV_gpu_program4;
18085 glProgramLocalParameterI4iNV := dglGetProcAddress('glProgramLocalParameterI4iNV');
18086 glProgramLocalParameterI4ivNV := dglGetProcAddress('glProgramLocalParameterI4ivNV');
18087 glProgramLocalParametersI4ivNV := dglGetProcAddress('glProgramLocalParametersI4ivNV');
18088 glProgramLocalParameterI4uiNV := dglGetProcAddress('glProgramLocalParameterI4uiNV');
18089 glProgramLocalParameterI4uivNV := dglGetProcAddress('glProgramLocalParameterI4uivNV');
18090 glProgramLocalParametersI4uivNV := dglGetProcAddress('glProgramLocalParametersI4uivNV');
18091 glProgramEnvParameterI4iNV := dglGetProcAddress('glProgramEnvParameterI4iNV');
18092 glProgramEnvParameterI4ivNV := dglGetProcAddress('glProgramEnvParameterI4ivNV');
18093 glProgramEnvParametersI4ivNV := dglGetProcAddress('glProgramEnvParametersI4ivNV');
18094 glProgramEnvParameterI4uiNV := dglGetProcAddress('glProgramEnvParameterI4uiNV');
18095 glProgramEnvParameterI4uivNV := dglGetProcAddress('glProgramEnvParameterI4uivNV');
18096 glProgramEnvParametersI4uivNV := dglGetProcAddress('glProgramEnvParametersI4uivNV');
18097 glGetProgramLocalParameterIivNV := dglGetProcAddress('glGetProgramLocalParameterIivNV');
18098 glGetProgramLocalParameterIuivNV := dglGetProcAddress('glGetProgramLocalParameterIuivNV');
18099 glGetProgramEnvParameterIivNV := dglGetProcAddress('glGetProgramEnvParameterIivNV');
18100 glGetProgramEnvParameterIuivNV := dglGetProcAddress('glGetProgramEnvParameterIuivNV');
18103 procedure Read_GL_NV_parameter_buffer_object;
18105 glProgramBufferParametersfvNV := dglGetProcAddress('glProgramBufferParametersfvNV');
18106 glProgramBufferParametersIivNV := dglGetProcAddress('glProgramBufferParametersIivNV');
18107 glProgramBufferParametersIuivNV := dglGetProcAddress('glProgramBufferParametersIuivNV');
18110 procedure Read_GL_NV_transform_feedback;
18112 glBeginTransformFeedbackNV := dglGetProcAddress('glBeginTransformFeedbackNV');
18113 glEndTransformFeedbackNV := dglGetProcAddress('glEndTransformFeedbackNV');
18114 glTransformFeedbackAttribsNV := dglGetProcAddress('glTransformFeedbackAttribsNV');
18115 glBindBufferRangeNV := dglGetProcAddress('glBindBufferRangeNV');
18116 glBindBufferOffsetNV := dglGetProcAddress('glBindBufferOffsetNV');
18117 glBindBufferBaseNV := dglGetProcAddress('glBindBufferBaseNV');
18118 glTransformFeedbackVaryingsNV := dglGetProcAddress('glTransformFeedbackVaryingsNV');
18119 glActiveVaryingNV := dglGetProcAddress('glActiveVaryingNV');
18120 glGetVaryingLocationNV := dglGetProcAddress('glGetVaryingLocationNV');
18121 glGetActiveVaryingNV := dglGetProcAddress('glGetActiveVaryingNV');
18122 glGetTransformFeedbackVaryingNV := dglGetProcAddress('glGetTransformFeedbackVaryingNV');
18123 glTransformFeedbackStreamAttribsNV := dglGetProcAddress('glTransformFeedbackStreamAttribsNV');
18126 procedure Read_GL_NV_conditional_render;
18128 glBeginConditionalRenderNV := dglGetProcAddress('glBeginConditionalRenderNV');
18129 glEndConditionalRenderNV := dglGetProcAddress('glEndConditionalRenderNV');
18132 procedure Read_GL_NV_present_video;
18134 glPresentFrameKeyedNV := dglGetProcAddress('glPresentFrameKeyedNV');
18135 glPresentFrameDualFillNV := dglGetProcAddress('glPresentFrameDualFillNV');
18136 glGetVideoivNV := dglGetProcAddress('glGetVideoivNV');
18137 glGetVideouivNV := dglGetProcAddress('glGetVideouivNV');
18138 glGetVideoi64vNV := dglGetProcAddress('glGetVideoi64vNV');
18139 glGetVideoui64vNV := dglGetProcAddress('glGetVideoui64vNV');
18140 // glVideoParameterivNV := dglGetProcAddress('glVideoParameterivNV');
18143 procedure Read_GL_NV_explicit_multisample;
18145 glGetMultisamplefvNV := dglGetProcAddress('glGetMultisamplefvNV');
18146 glSampleMaskIndexedNV := dglGetProcAddress('glSampleMaskIndexedNV');
18147 glTexRenderbufferNV := dglGetProcAddress('glTexRenderbufferNV');
18150 procedure Read_GL_NV_transform_feedback2;
18152 glBindTransformFeedbackNV := dglGetProcAddress('glBindTransformFeedbackNV');
18153 glDeleteTransformFeedbacksNV := dglGetProcAddress('glDeleteTransformFeedbacksNV');
18154 glGenTransformFeedbacksNV := dglGetProcAddress('glGenTransformFeedbacksNV');
18155 glIsTransformFeedbackNV := dglGetProcAddress('glIsTransformFeedbackNV');
18156 glPauseTransformFeedbackNV := dglGetProcAddress('glPauseTransformFeedbackNV');
18157 glResumeTransformFeedbackNV := dglGetProcAddress('glResumeTransformFeedbackNV');
18158 glDrawTransformFeedbackNV := dglGetProcAddress('glDrawTransformFeedbackNV');
18161 procedure Read_GL_NV_video_capture;
18163 glBeginVideoCaptureNV := dglGetProcAddress('glBeginVideoCaptureNV');
18164 glBindVideoCaptureStreamBufferNV := dglGetProcAddress('glBindVideoCaptureStreamBufferNV');
18165 glBindVideoCaptureStreamTextureNV := dglGetProcAddress('glBindVideoCaptureStreamTextureNV');
18166 glEndVideoCaptureNV := dglGetProcAddress('glEndVideoCaptureNV');
18167 glGetVideoCaptureivNV := dglGetProcAddress('glGetVideoCaptureivNV');
18168 glGetVideoCaptureStreamivNV := dglGetProcAddress('glGetVideoCaptureStreamivNV');
18169 glGetVideoCaptureStreamfvNV := dglGetProcAddress('glGetVideoCaptureStreamfvNV');
18170 glGetVideoCaptureStreamdvNV := dglGetProcAddress('glGetVideoCaptureStreamdvNV');
18171 glVideoCaptureNV := dglGetProcAddress('glVideoCaptureNV');
18172 glVideoCaptureStreamParameterivNV := dglGetProcAddress('glVideoCaptureStreamParameterivNV');
18173 glVideoCaptureStreamParameterfvNV := dglGetProcAddress('glVideoCaptureStreamParameterfvNV');
18174 glVideoCaptureStreamParameterdvNV := dglGetProcAddress('glVideoCaptureStreamParameterdvNV');
18177 procedure Read_GL_NV_copy_image;
18179 glCopyImageSubDataNV := dglGetProcAddress('glCopyImageSubDataNV');
18182 procedure Read_GL_NV_shader_buffer_load;
18184 glMakeBufferResidentNV := dglGetProcAddress('glMakeBufferResidentNV');
18185 glMakeBufferNonResidentNV := dglGetProcAddress('glMakeBufferNonResidentNV');
18186 glIsBufferResidentNV := dglGetProcAddress('glIsBufferResidentNV');
18187 glMakeNamedBufferResidentNV := dglGetProcAddress('glMakeNamedBufferResidentNV');
18188 glMakeNamedBufferNonResidentNV := dglGetProcAddress('glMakeNamedBufferNonResidentNV');
18189 glIsNamedBufferResidentNV := dglGetProcAddress('glIsNamedBufferResidentNV');
18190 glGetBufferParameterui64vNV := dglGetProcAddress('glGetBufferParameterui64vNV');
18191 glGetNamedBufferParameterui64vNV := dglGetProcAddress('glGetNamedBufferParameterui64vNV');
18192 glGetIntegerui64vNV := dglGetProcAddress('glGetIntegerui64vNV');
18193 glUniformui64NV := dglGetProcAddress('glUniformui64NV');
18194 glUniformui64vNV := dglGetProcAddress('glUniformui64vNV');
18195 glGetUniformui64vNV := dglGetProcAddress('glGetUniformui64vNV');
18196 glProgramUniformui64NV := dglGetProcAddress('glProgramUniformui64NV');
18197 glProgramUniformui64vNV := dglGetProcAddress('glProgramUniformui64vNV');
18200 procedure Read_GL_NV_vertex_buffer_unified_memory;
18202 glBufferAddressRangeNV := dglGetProcAddress('glBufferAddressRangeNV');
18203 glVertexFormatNV := dglGetProcAddress('glVertexFormatNV');
18204 glNormalFormatNV := dglGetProcAddress('glNormalFormatNV');
18205 glColorFormatNV := dglGetProcAddress('glColorFormatNV');
18206 glIndexFormatNV := dglGetProcAddress('glIndexFormatNV');
18207 glTexCoordFormatNV := dglGetProcAddress('glTexCoordFormatNV');
18208 glEdgeFlagFormatNV := dglGetProcAddress('glEdgeFlagFormatNV');
18209 glSecondaryColorFormatNV := dglGetProcAddress('glSecondaryColorFormatNV');
18210 glFogCoordFormatNV := dglGetProcAddress('glFogCoordFormatNV');
18211 glVertexAttribFormatNV := dglGetProcAddress('glVertexAttribFormatNV');
18212 glVertexAttribIFormatNV := dglGetProcAddress('glVertexAttribIFormatNV');
18213 glGetIntegerui64i_vNV := dglGetProcAddress('glGetIntegerui64i_vNV');
18216 procedure Read_GL_NV_gpu_program5;
18218 glProgramSubroutineParametersuivNV := dglGetProcAddress('glProgramSubroutineParametersuivNV');
18219 glGetProgramSubroutineParameteruivNV := dglGetProcAddress('glGetProgramSubroutineParameteruivNV');
18222 procedure Read_GL_NV_gpu_shader5;
18224 glUniform1i64NV := dglGetProcAddress('glUniform1i64NV');
18225 glUniform2i64NV := dglGetProcAddress('glUniform2i64NV');
18226 glUniform3i64NV := dglGetProcAddress('glUniform3i64NV');
18227 glUniform4i64NV := dglGetProcAddress('glUniform4i64NV');
18228 glUniform1i64vNV := dglGetProcAddress('glUniform1i64vNV');
18229 glUniform2i64vNV := dglGetProcAddress('glUniform2i64vNV');
18230 glUniform3i64vNV := dglGetProcAddress('glUniform3i64vNV');
18231 glUniform4i64vNV := dglGetProcAddress('glUniform4i64vNV');
18232 glUniform1ui64NV := dglGetProcAddress('glUniform1ui64NV');
18233 glUniform2ui64NV := dglGetProcAddress('glUniform2ui64NV');
18234 glUniform3ui64NV := dglGetProcAddress('glUniform3ui64NV');
18235 glUniform4ui64NV := dglGetProcAddress('glUniform4ui64NV');
18236 glUniform1ui64vNV := dglGetProcAddress('glUniform1ui64vNV');
18237 glUniform2ui64vNV := dglGetProcAddress('glUniform2ui64vNV');
18238 glUniform3ui64vNV := dglGetProcAddress('glUniform3ui64vNV');
18239 glUniform4ui64vNV := dglGetProcAddress('glUniform4ui64vNV');
18240 glGetUniformi64vNV := dglGetProcAddress('glGetUniformi64vNV');
18241 glProgramUniform1i64NV := dglGetProcAddress('glProgramUniform1i64NV');
18242 glProgramUniform2i64NV := dglGetProcAddress('glProgramUniform2i64NV');
18243 glProgramUniform3i64NV := dglGetProcAddress('glProgramUniform3i64NV');
18244 glProgramUniform4i64NV := dglGetProcAddress('glProgramUniform4i64NV');
18245 glProgramUniform1i64vNV := dglGetProcAddress('glProgramUniform1i64vNV');
18246 glProgramUniform2i64vNV := dglGetProcAddress('glProgramUniform2i64vNV');
18247 glProgramUniform3i64vNV := dglGetProcAddress('glProgramUniform3i64vNV');
18248 glProgramUniform4i64vNV := dglGetProcAddress('glProgramUniform4i64vNV');
18249 glProgramUniform1ui64NV := dglGetProcAddress('glProgramUniform1ui64NV');
18250 glProgramUniform2ui64NV := dglGetProcAddress('glProgramUniform2ui64NV');
18251 glProgramUniform3ui64NV := dglGetProcAddress('glProgramUniform3ui64NV');
18252 glProgramUniform4ui64NV := dglGetProcAddress('glProgramUniform4ui64NV');
18253 glProgramUniform1ui64vNV := dglGetProcAddress('glProgramUniform1ui64vNV');
18254 glProgramUniform2ui64vNV := dglGetProcAddress('glProgramUniform2ui64vNV');
18255 glProgramUniform3ui64vNV := dglGetProcAddress('glProgramUniform3ui64vNV');
18256 glProgramUniform4ui64vNV := dglGetProcAddress('glProgramUniform4ui64vNV');
18259 procedure Read_GL_NV_vertex_attrib_integer_64bit;
18261 glVertexAttribL1i64NV := dglGetProcAddress('glVertexAttribL1i64NV');
18262 glVertexAttribL2i64NV := dglGetProcAddress('glVertexAttribL2i64NV');
18263 glVertexAttribL3i64NV := dglGetProcAddress('glVertexAttribL3i64NV');
18264 glVertexAttribL4i64NV := dglGetProcAddress('glVertexAttribL4i64NV');
18265 glVertexAttribL1i64vNV := dglGetProcAddress('glVertexAttribL1i64vNV');
18266 glVertexAttribL2i64vNV := dglGetProcAddress('glVertexAttribL2i64vNV');
18267 glVertexAttribL3i64vNV := dglGetProcAddress('glVertexAttribL3i64vNV');
18268 glVertexAttribL4i64vNV := dglGetProcAddress('glVertexAttribL4i64vNV');
18269 glVertexAttribL1ui64NV := dglGetProcAddress('glVertexAttribL1ui64NV');
18270 glVertexAttribL2ui64NV := dglGetProcAddress('glVertexAttribL2ui64NV');
18271 glVertexAttribL3ui64NV := dglGetProcAddress('glVertexAttribL3ui64NV');
18272 glVertexAttribL4ui64NV := dglGetProcAddress('glVertexAttribL4ui64NV');
18273 glVertexAttribL1ui64vNV := dglGetProcAddress('glVertexAttribL1ui64vNV');
18274 glVertexAttribL2ui64vNV := dglGetProcAddress('glVertexAttribL2ui64vNV');
18275 glVertexAttribL3ui64vNV := dglGetProcAddress('glVertexAttribL3ui64vNV');
18276 glVertexAttribL4ui64vNV := dglGetProcAddress('glVertexAttribL4ui64vNV');
18277 glGetVertexAttribLi64vNV := dglGetProcAddress('glGetVertexAttribLi64vNV');
18278 glGetVertexAttribLui64vNV := dglGetProcAddress('glGetVertexAttribLui64vNV');
18279 glVertexAttribLFormatNV := dglGetProcAddress('glVertexAttribLFormatNV');
18282 procedure Read_GL_NV_vdpau_interop;
18284 glVDPAUInitNV := dglGetProcAddress('glVDPAUInitNV');
18285 glVDPAUFiniNV := dglGetProcAddress('glVDPAUFiniNV');
18286 glVDPAURegisterVideoSurfaceNV := dglGetProcAddress('glVDPAURegisterVideoSurfaceNV');
18287 glVDPAURegisterOutputSurfaceNV := dglGetProcAddress('glVDPAURegisterOutputSurfaceNV');
18288 glVDPAUIsSurfaceNV := dglGetProcAddress('glVDPAUIsSurfaceNV');
18289 glVDPAUUnregisterSurfaceNV := dglGetProcAddress('glVDPAUUnregisterSurfaceNV');
18290 glVDPAUGetSurfaceivNV := dglGetProcAddress('glVDPAUGetSurfaceivNV');
18291 glVDPAUSurfaceAccessNV := dglGetProcAddress('glVDPAUSurfaceAccessNV');
18292 glVDPAUMapSurfacesNV := dglGetProcAddress('glVDPAUMapSurfacesNV');
18293 glVDPAUUnmapSurfacesNV := dglGetProcAddress('glVDPAUUnmapSurfacesNV');
18296 procedure Read_GL_NV_texture_barrier;
18298 glTextureBarrierNV := dglGetProcAddress('glTextureBarrierNV');
18301 procedure Read_GL_PGI_misc_hints;
18303 glHintPGI := dglGetProcAddress('glHintPGI');
18306 procedure Read_GL_SGIS_detail_texture;
18308 glDetailTexFuncSGIS := dglGetProcAddress('glDetailTexFuncSGIS');
18309 glGetDetailTexFuncSGIS := dglGetProcAddress('glGetDetailTexFuncSGIS');
18312 procedure Read_GL_SGIS_fog_function;
18314 glFogFuncSGIS := dglGetProcAddress('glFogFuncSGIS');
18315 glGetFogFuncSGIS := dglGetProcAddress('glGetFogFuncSGIS');
18318 procedure Read_GL_SGIS_multisample;
18320 glSampleMaskSGIS := dglGetProcAddress('glSampleMaskSGIS');
18321 glSamplePatternSGIS := dglGetProcAddress('glSamplePatternSGIS');
18324 procedure Read_GL_SGIS_pixel_texture;
18326 glPixelTexGenParameteriSGIS := dglGetProcAddress('glPixelTexGenParameteriSGIS');
18327 glPixelTexGenParameterivSGIS := dglGetProcAddress('glPixelTexGenParameterivSGIS');
18328 glPixelTexGenParameterfSGIS := dglGetProcAddress('glPixelTexGenParameterfSGIS');
18329 glPixelTexGenParameterfvSGIS := dglGetProcAddress('glPixelTexGenParameterfvSGIS');
18330 glGetPixelTexGenParameterivSGIS := dglGetProcAddress('glGetPixelTexGenParameterivSGIS');
18331 glGetPixelTexGenParameterfvSGIS := dglGetProcAddress('glGetPixelTexGenParameterfvSGIS');
18334 procedure Read_GL_SGIS_point_parameters;
18336 glPointParameterfSGIS := dglGetProcAddress('glPointParameterfSGIS');
18337 glPointParameterfvSGIS := dglGetProcAddress('glPointParameterfvSGIS');
18340 procedure Read_GL_SGIS_sharpen_texture;
18342 glSharpenTexFuncSGIS := dglGetProcAddress('glSharpenTexFuncSGIS');
18343 glGetSharpenTexFuncSGIS := dglGetProcAddress('glGetSharpenTexFuncSGIS');
18346 procedure Read_GL_SGIS_texture4D;
18348 glTexImage4DSGIS := dglGetProcAddress('glTexImage4DSGIS');
18349 glTexSubImage4DSGIS := dglGetProcAddress('glTexSubImage4DSGIS');
18352 procedure Read_GL_SGIS_texture_color_mask;
18354 glTextureColorMaskSGIS := dglGetProcAddress('glTextureColorMaskSGIS');
18357 procedure Read_GL_SGIS_texture_filter4;
18359 glGetTexFilterFuncSGIS := dglGetProcAddress('glGetTexFilterFuncSGIS');
18360 glTexFilterFuncSGIS := dglGetProcAddress('glTexFilterFuncSGIS');
18363 procedure Read_GL_SGIX_async;
18365 glAsyncMarkerSGIX := dglGetProcAddress('glAsyncMarkerSGIX');
18366 glFinishAsyncSGIX := dglGetProcAddress('glFinishAsyncSGIX');
18367 glPollAsyncSGIX := dglGetProcAddress('glPollAsyncSGIX');
18368 glGenAsyncMarkersSGIX := dglGetProcAddress('glGenAsyncMarkersSGIX');
18369 glDeleteAsyncMarkersSGIX := dglGetProcAddress('glDeleteAsyncMarkersSGIX');
18370 glIsAsyncMarkerSGIX := dglGetProcAddress('glIsAsyncMarkerSGIX');
18373 procedure Read_GL_SGIX_flush_raster;
18375 glFlushRasterSGIX := dglGetProcAddress('glFlushRasterSGIX');
18378 procedure Read_GL_SGIX_fragment_lighting;
18380 glFragmentColorMaterialSGIX := dglGetProcAddress('glFragmentColorMaterialSGIX');
18381 glFragmentLightfSGIX := dglGetProcAddress('glFragmentLightfSGIX');
18382 glFragmentLightfvSGIX := dglGetProcAddress('glFragmentLightfvSGIX');
18383 glFragmentLightiSGIX := dglGetProcAddress('glFragmentLightiSGIX');
18384 glFragmentLightivSGIX := dglGetProcAddress('glFragmentLightivSGIX');
18385 glFragmentLightModelfSGIX := dglGetProcAddress('glFragmentLightModelfSGIX');
18386 glFragmentLightModelfvSGIX := dglGetProcAddress('glFragmentLightModelfvSGIX');
18387 glFragmentLightModeliSGIX := dglGetProcAddress('glFragmentLightModeliSGIX');
18388 glFragmentLightModelivSGIX := dglGetProcAddress('glFragmentLightModelivSGIX');
18389 glFragmentMaterialfSGIX := dglGetProcAddress('glFragmentMaterialfSGIX');
18390 glFragmentMaterialfvSGIX := dglGetProcAddress('glFragmentMaterialfvSGIX');
18391 glFragmentMaterialiSGIX := dglGetProcAddress('glFragmentMaterialiSGIX');
18392 glFragmentMaterialivSGIX := dglGetProcAddress('glFragmentMaterialivSGIX');
18393 glGetFragmentLightfvSGIX := dglGetProcAddress('glGetFragmentLightfvSGIX');
18394 glGetFragmentLightivSGIX := dglGetProcAddress('glGetFragmentLightivSGIX');
18395 glGetFragmentMaterialfvSGIX := dglGetProcAddress('glGetFragmentMaterialfvSGIX');
18396 glGetFragmentMaterialivSGIX := dglGetProcAddress('glGetFragmentMaterialivSGIX');
18397 glLightEnviSGIX := dglGetProcAddress('glLightEnviSGIX');
18400 procedure Read_GL_SGIX_framezoom;
18402 glFrameZoomSGIX := dglGetProcAddress('glFrameZoomSGIX');
18405 procedure Read_GL_SGIX_igloo_interface;
18407 glIglooInterfaceSGIX := dglGetProcAddress('glIglooInterfaceSGIX');
18410 procedure Read_GL_SGIX_instruments;
18412 glGetInstrumentsSGIX := dglGetProcAddress('glGetInstrumentsSGIX');
18413 glInstrumentsBufferSGIX := dglGetProcAddress('glInstrumentsBufferSGIX');
18414 glPollInstrumentsSGIX := dglGetProcAddress('glPollInstrumentsSGIX');
18415 glReadInstrumentsSGIX := dglGetProcAddress('glReadInstrumentsSGIX');
18416 glStartInstrumentsSGIX := dglGetProcAddress('glStartInstrumentsSGIX');
18417 glStopInstrumentsSGIX := dglGetProcAddress('glStopInstrumentsSGIX');
18420 procedure Read_GL_SGIX_list_priority;
18422 glGetListParameterfvSGIX := dglGetProcAddress('glGetListParameterfvSGIX');
18423 glGetListParameterivSGIX := dglGetProcAddress('glGetListParameterivSGIX');
18424 glListParameterfSGIX := dglGetProcAddress('glListParameterfSGIX');
18425 glListParameterfvSGIX := dglGetProcAddress('glListParameterfvSGIX');
18426 glListParameteriSGIX := dglGetProcAddress('glListParameteriSGIX');
18427 glListParameterivSGIX := dglGetProcAddress('glListParameterivSGIX');
18430 procedure Read_GL_SGIX_pixel_texture;
18432 glPixelTexGenSGIX := dglGetProcAddress('glPixelTexGenSGIX');
18435 procedure Read_GL_SGIX_polynomial_ffd;
18437 glDeformationMap3dSGIX := dglGetProcAddress('glDeformationMap3dSGIX');
18438 glDeformationMap3fSGIX := dglGetProcAddress('glDeformationMap3fSGIX');
18439 glDeformSGIX := dglGetProcAddress('glDeformSGIX');
18440 glLoadIdentityDeformationMapSGIX := dglGetProcAddress('glLoadIdentityDeformationMapSGIX');
18443 procedure Read_GL_SGIX_reference_plane;
18445 glReferencePlaneSGIX := dglGetProcAddress('glReferencePlaneSGIX');
18448 procedure Read_GL_SGIX_sprite;
18450 glSpriteParameterfSGIX := dglGetProcAddress('glSpriteParameterfSGIX');
18451 glSpriteParameterfvSGIX := dglGetProcAddress('glSpriteParameterfvSGIX');
18452 glSpriteParameteriSGIX := dglGetProcAddress('glSpriteParameteriSGIX');
18453 glSpriteParameterivSGIX := dglGetProcAddress('glSpriteParameterivSGIX');
18456 procedure Read_GL_SGIX_tag_sample_buffer;
18458 glTagSampleBufferSGIX := dglGetProcAddress('glTagSampleBufferSGIX');
18461 procedure Read_GL_SGI_color_table;
18463 glColorTableSGI := dglGetProcAddress('glColorTableSGI');
18464 glColorTableParameterfvSGI := dglGetProcAddress('glColorTableParameterfvSGI');
18465 glColorTableParameterivSGI := dglGetProcAddress('glColorTableParameterivSGI');
18466 glCopyColorTableSGI := dglGetProcAddress('glCopyColorTableSGI');
18467 glGetColorTableSGI := dglGetProcAddress('glGetColorTableSGI');
18468 glGetColorTableParameterfvSGI := dglGetProcAddress('glGetColorTableParameterfvSGI');
18469 glGetColorTableParameterivSGI := dglGetProcAddress('glGetColorTableParameterivSGI');
18472 procedure Read_GL_SUNX_constant_data;
18474 glFinishTextureSUNX := dglGetProcAddress('glFinishTextureSUNX');
18477 procedure Read_GL_SUN_global_alpha;
18479 glGlobalAlphaFactorbSUN := dglGetProcAddress('glGlobalAlphaFactorbSUN');
18480 glGlobalAlphaFactorsSUN := dglGetProcAddress('glGlobalAlphaFactorsSUN');
18481 glGlobalAlphaFactoriSUN := dglGetProcAddress('glGlobalAlphaFactoriSUN');
18482 glGlobalAlphaFactorfSUN := dglGetProcAddress('glGlobalAlphaFactorfSUN');
18483 glGlobalAlphaFactordSUN := dglGetProcAddress('glGlobalAlphaFactordSUN');
18484 glGlobalAlphaFactorubSUN := dglGetProcAddress('glGlobalAlphaFactorubSUN');
18485 glGlobalAlphaFactorusSUN := dglGetProcAddress('glGlobalAlphaFactorusSUN');
18486 glGlobalAlphaFactoruiSUN := dglGetProcAddress('glGlobalAlphaFactoruiSUN');
18489 procedure Read_GL_SUN_mesh_array;
18491 glDrawMeshArraysSUN := dglGetProcAddress('glDrawMeshArraysSUN');
18494 procedure Read_GL_SUN_triangle_list;
18496 glReplacementCodeuiSUN := dglGetProcAddress('glReplacementCodeuiSUN');
18497 glReplacementCodeusSUN := dglGetProcAddress('glReplacementCodeusSUN');
18498 glReplacementCodeubSUN := dglGetProcAddress('glReplacementCodeubSUN');
18499 glReplacementCodeuivSUN := dglGetProcAddress('glReplacementCodeuivSUN');
18500 glReplacementCodeusvSUN := dglGetProcAddress('glReplacementCodeusvSUN');
18501 glReplacementCodeubvSUN := dglGetProcAddress('glReplacementCodeubvSUN');
18502 glReplacementCodePointerSUN := dglGetProcAddress('glReplacementCodePointerSUN');
18505 procedure Read_GL_SUN_vertex;
18507 glColor4ubVertex2fSUN := dglGetProcAddress('glColor4ubVertex2fSUN');
18508 glColor4ubVertex2fvSUN := dglGetProcAddress('glColor4ubVertex2fvSUN');
18509 glColor4ubVertex3fSUN := dglGetProcAddress('glColor4ubVertex3fSUN');
18510 glColor4ubVertex3fvSUN := dglGetProcAddress('glColor4ubVertex3fvSUN');
18511 glColor3fVertex3fSUN := dglGetProcAddress('glColor3fVertex3fSUN');
18512 glColor3fVertex3fvSUN := dglGetProcAddress('glColor3fVertex3fvSUN');
18513 glNormal3fVertex3fSUN := dglGetProcAddress('glNormal3fVertex3fSUN');
18514 glNormal3fVertex3fvSUN := dglGetProcAddress('glNormal3fVertex3fvSUN');
18515 glColor4fNormal3fVertex3fSUN := dglGetProcAddress('glColor4fNormal3fVertex3fSUN');
18516 glColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glColor4fNormal3fVertex3fvSUN');
18517 glTexCoord2fVertex3fSUN := dglGetProcAddress('glTexCoord2fVertex3fSUN');
18518 glTexCoord2fVertex3fvSUN := dglGetProcAddress('glTexCoord2fVertex3fvSUN');
18519 glTexCoord4fVertex4fSUN := dglGetProcAddress('glTexCoord4fVertex4fSUN');
18520 glTexCoord4fVertex4fvSUN := dglGetProcAddress('glTexCoord4fVertex4fvSUN');
18521 glTexCoord2fColor4ubVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fSUN');
18522 glTexCoord2fColor4ubVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4ubVertex3fvSUN');
18523 glTexCoord2fColor3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fSUN');
18524 glTexCoord2fColor3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor3fVertex3fvSUN');
18525 glTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fSUN');
18526 glTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fNormal3fVertex3fvSUN');
18527 glTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fSUN');
18528 glTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fvSUN');
18529 glTexCoord4fColor4fNormal3fVertex4fSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fSUN');
18530 glTexCoord4fColor4fNormal3fVertex4fvSUN := dglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fvSUN');
18531 glReplacementCodeuiVertex3fSUN := dglGetProcAddress('glReplacementCodeuiVertex3fSUN');
18532 glReplacementCodeuiVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiVertex3fvSUN');
18533 glReplacementCodeuiColor4ubVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fSUN');
18534 glReplacementCodeuiColor4ubVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4ubVertex3fvSUN');
18535 glReplacementCodeuiColor3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fSUN');
18536 glReplacementCodeuiColor3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor3fVertex3fvSUN');
18537 glReplacementCodeuiNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fSUN');
18538 glReplacementCodeuiNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiNormal3fVertex3fvSUN');
18539 glReplacementCodeuiColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fSUN');
18540 glReplacementCodeuiColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
18541 glReplacementCodeuiTexCoord2fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fSUN');
18542 glReplacementCodeuiTexCoord2fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fvSUN');
18543 glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
18544 glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
18545 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
18546 glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := dglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
18550 procedure Read_WGL_ARB_buffer_region;
18552 wglCreateBufferRegionARB := dglGetProcAddress('wglCreateBufferRegionARB');
18553 wglDeleteBufferRegionARB := dglGetProcAddress('wglDeleteBufferRegionARB');
18554 wglSaveBufferRegionARB := dglGetProcAddress('wglSaveBufferRegionARB');
18555 wglRestoreBufferRegionARB := dglGetProcAddress('wglRestoreBufferRegionARB');
18558 procedure Read_WGL_ARB_extensions_string;
18560 wglGetExtensionsStringARB := dglGetProcAddress('wglGetExtensionsStringARB');
18563 procedure Read_WGL_ARB_make_current_read;
18565 wglMakeContextCurrentARB := dglGetProcAddress('wglMakeContextCurrentARB');
18566 wglGetCurrentReadDCARB := dglGetProcAddress('wglGetCurrentReadDCARB');
18569 procedure Read_WGL_ARB_pbuffer;
18571 wglCreatePbufferARB := dglGetProcAddress('wglCreatePbufferARB');
18572 wglGetPbufferDCARB := dglGetProcAddress('wglGetPbufferDCARB');
18573 wglReleasePbufferDCARB := dglGetProcAddress('wglReleasePbufferDCARB');
18574 wglDestroyPbufferARB := dglGetProcAddress('wglDestroyPbufferARB');
18575 wglQueryPbufferARB := dglGetProcAddress('wglQueryPbufferARB');
18578 procedure Read_WGL_ARB_pixel_format;
18580 wglGetPixelFormatAttribivARB := dglGetProcAddress('wglGetPixelFormatAttribivARB');
18581 wglGetPixelFormatAttribfvARB := dglGetProcAddress('wglGetPixelFormatAttribfvARB');
18582 wglChoosePixelFormatARB := dglGetProcAddress('wglChoosePixelFormatARB');
18585 procedure Read_WGL_ARB_pixel_format_float;
18587 wglClampColorARB := dglGetProcAddress('wglClampColorARB');
18590 procedure Read_WGL_ARB_render_texture;
18592 wglBindTexImageARB := dglGetProcAddress('wglBindTexImageARB');
18593 wglReleaseTexImageARB := dglGetProcAddress('wglReleaseTexImageARB');
18594 wglSetPbufferAttribARB := dglGetProcAddress('wglSetPbufferAttribARB');
18597 procedure Read_WGL_ARB_create_context;
18599 wglCreateContextAttribsARB := dglGetProcAddress('wglCreateContextAttribsARB');
18602 procedure Read_WGL_AMD_gpu_association;
18604 wglGetGPUIDsAMD := dglGetProcAddress('wglGetGPUIDsAMD');
18605 wglGetGPUInfoAMD := dglGetProcAddress('wglGetGPUInfoAMD');
18606 wglGetContextGPUIDAMD := dglGetProcAddress('wglGetContextGPUIDAMD');
18607 wglCreateAssociatedContextAMD := dglGetProcAddress('wglCreateAssociatedContextAMD');
18608 wglCreateAssociatedContextAttribsAMD := dglGetProcAddress('wglCreateAssociatedContextAttribsAMD');
18609 wglDeleteAssociatedContextAMD := dglGetProcAddress('wglDeleteAssociatedContextAMD');
18610 wglMakeAssociatedContextCurrentAMD := dglGetProcAddress('wglMakeAssociatedContextCurrentAMD');
18611 wglGetCurrentAssociatedContextAMD := dglGetProcAddress('wglGetCurrentAssociatedContextAMD');
18612 wglBlitContextFramebufferAMD := dglGetProcAddress('wglBlitContextFramebufferAMD');
18615 procedure Read_WGL_EXT_display_color_table;
18617 wglCreateDisplayColorTableEXT := dglGetProcAddress('wglCreateDisplayColorTableEXT');
18618 wglLoadDisplayColorTableEXT := dglGetProcAddress('wglLoadDisplayColorTableEXT');
18619 wglBindDisplayColorTableEXT := dglGetProcAddress('wglBindDisplayColorTableEXT');
18620 wglDestroyDisplayColorTableEXT := dglGetProcAddress('wglDestroyDisplayColorTableEXT');
18623 procedure Read_WGL_EXT_extensions_string;
18625 wglGetExtensionsStringEXT := dglGetProcAddress('wglGetExtensionsStringEXT');
18628 procedure Read_WGL_EXT_make_current_read;
18630 wglMakeContextCurrentEXT := dglGetProcAddress('wglMakeContextCurrentEXT');
18631 wglGetCurrentReadDCEXT := dglGetProcAddress('wglGetCurrentReadDCEXT');
18634 procedure Read_WGL_EXT_pbuffer;
18636 wglCreatePbufferEXT := dglGetProcAddress('wglCreatePbufferEXT');
18637 wglGetPbufferDCEXT := dglGetProcAddress('wglGetPbufferDCEXT');
18638 wglReleasePbufferDCEXT := dglGetProcAddress('wglReleasePbufferDCEXT');
18639 wglDestroyPbufferEXT := dglGetProcAddress('wglDestroyPbufferEXT');
18640 wglQueryPbufferEXT := dglGetProcAddress('wglQueryPbufferEXT');
18643 procedure Read_WGL_EXT_pixel_format;
18645 wglGetPixelFormatAttribivEXT := dglGetProcAddress('wglGetPixelFormatAttribivEXT');
18646 wglGetPixelFormatAttribfvEXT := dglGetProcAddress('wglGetPixelFormatAttribfvEXT');
18647 wglChoosePixelFormatEXT := dglGetProcAddress('wglChoosePixelFormatEXT');
18650 procedure Read_WGL_EXT_swap_control;
18652 wglSwapIntervalEXT := dglGetProcAddress('wglSwapIntervalEXT');
18653 wglGetSwapIntervalEXT := dglGetProcAddress('wglGetSwapIntervalEXT');
18656 procedure Read_WGL_I3D_digital_video_control;
18658 wglGetDigitalVideoParametersI3D := dglGetProcAddress('wglGetDigitalVideoParametersI3D');
18659 wglSetDigitalVideoParametersI3D := dglGetProcAddress('wglSetDigitalVideoParametersI3D');
18662 procedure Read_WGL_I3D_gamma;
18664 wglGetGammaTableParametersI3D := dglGetProcAddress('wglGetGammaTableParametersI3D');
18665 wglSetGammaTableParametersI3D := dglGetProcAddress('wglSetGammaTableParametersI3D');
18666 wglGetGammaTableI3D := dglGetProcAddress('wglGetGammaTableI3D');
18667 wglSetGammaTableI3D := dglGetProcAddress('wglSetGammaTableI3D');
18670 procedure Read_WGL_I3D_genlock;
18672 wglEnableGenlockI3D := dglGetProcAddress('wglEnableGenlockI3D');
18673 wglDisableGenlockI3D := dglGetProcAddress('wglDisableGenlockI3D');
18674 wglIsEnabledGenlockI3D := dglGetProcAddress('wglIsEnabledGenlockI3D');
18675 wglGenlockSourceI3D := dglGetProcAddress('wglGenlockSourceI3D');
18676 wglGetGenlockSourceI3D := dglGetProcAddress('wglGetGenlockSourceI3D');
18677 wglGenlockSourceEdgeI3D := dglGetProcAddress('wglGenlockSourceEdgeI3D');
18678 wglGetGenlockSourceEdgeI3D := dglGetProcAddress('wglGetGenlockSourceEdgeI3D');
18679 wglGenlockSampleRateI3D := dglGetProcAddress('wglGenlockSampleRateI3D');
18680 wglGetGenlockSampleRateI3D := dglGetProcAddress('wglGetGenlockSampleRateI3D');
18681 wglGenlockSourceDelayI3D := dglGetProcAddress('wglGenlockSourceDelayI3D');
18682 wglGetGenlockSourceDelayI3D := dglGetProcAddress('wglGetGenlockSourceDelayI3D');
18683 wglQueryGenlockMaxSourceDelayI3D := dglGetProcAddress('wglQueryGenlockMaxSourceDelayI3D');
18686 procedure Read_WGL_I3D_image_buffer;
18688 wglCreateImageBufferI3D := dglGetProcAddress('wglCreateImageBufferI3D');
18689 wglDestroyImageBufferI3D := dglGetProcAddress('wglDestroyImageBufferI3D');
18690 wglAssociateImageBufferEventsI3D := dglGetProcAddress('wglAssociateImageBufferEventsI3D');
18691 wglReleaseImageBufferEventsI3D := dglGetProcAddress('wglReleaseImageBufferEventsI3D');
18694 procedure Read_WGL_I3D_swap_frame_lock;
18696 wglEnableFrameLockI3D := dglGetProcAddress('wglEnableFrameLockI3D');
18697 wglDisableFrameLockI3D := dglGetProcAddress('wglDisableFrameLockI3D');
18698 wglIsEnabledFrameLockI3D := dglGetProcAddress('wglIsEnabledFrameLockI3D');
18699 wglQueryFrameLockMasterI3D := dglGetProcAddress('wglQueryFrameLockMasterI3D');
18702 procedure Read_WGL_I3D_swap_frame_usage;
18704 wglGetFrameUsageI3D := dglGetProcAddress('wglGetFrameUsageI3D');
18705 wglBeginFrameTrackingI3D := dglGetProcAddress('wglBeginFrameTrackingI3D');
18706 wglEndFrameTrackingI3D := dglGetProcAddress('wglEndFrameTrackingI3D');
18707 wglQueryFrameTrackingI3D := dglGetProcAddress('wglQueryFrameTrackingI3D');
18710 procedure Read_WGL_NV_vertex_array_range;
18712 wglAllocateMemoryNV := dglGetProcAddress('wglAllocateMemoryNV');
18713 wglFreeMemoryNV := dglGetProcAddress('wglFreeMemoryNV');
18716 procedure Read_WGL_NV_present_video;
18718 wglEnumerateVideoDevicesNV := dglGetProcAddress('wglEnumerateVideoDevicesNV');
18719 wglBindVideoDeviceNV := dglGetProcAddress('wglBindVideoDeviceNV');
18720 wglQueryCurrentContextNV := dglGetProcAddress('wglQueryCurrentContextNV');
18723 procedure Read_WGL_NV_video_output;
18725 wglGetVideoDeviceNV := dglGetProcAddress('wglGetVideoDeviceNV');
18726 wglReleaseVideoDeviceNV := dglGetProcAddress('wglReleaseVideoDeviceNV');
18727 wglBindVideoImageNV := dglGetProcAddress('wglBindVideoImageNV');
18728 wglReleaseVideoImageNV := dglGetProcAddress('wglReleaseVideoImageNV');
18729 wglSendPbufferToVideoNV := dglGetProcAddress('wglSendPbufferToVideoNV');
18730 wglGetVideoInfoNV := dglGetProcAddress('wglGetVideoInfoNV');
18733 procedure Read_WGL_NV_swap_group;
18735 wglJoinSwapGroupNV := dglGetProcAddress('wglJoinSwapGroupNV');
18736 wglBindSwapBarrierNV := dglGetProcAddress('wglBindSwapBarrierNV');
18737 wglQuerySwapGroupNV := dglGetProcAddress('wglQuerySwapGroupNV');
18738 wglQueryMaxSwapGroupsNV := dglGetProcAddress('wglQueryMaxSwapGroupsNV');
18739 wglQueryFrameCountNV := dglGetProcAddress('wglQueryFrameCountNV');
18740 wglResetFrameCountNV := dglGetProcAddress('wglResetFrameCountNV');
18743 procedure Read_WGL_NV_gpu_affinity;
18745 wglEnumGpusNV := dglGetProcAddress('wglEnumGpusNV');
18746 wglEnumGpuDevicesNV := dglGetProcAddress('wglEnumGpuDevicesNV');
18747 wglCreateAffinityDCNV := dglGetProcAddress('wglCreateAffinityDCNV');
18748 wglEnumGpusFromAffinityDCNV := dglGetProcAddress('wglEnumGpusFromAffinityDCNV');
18749 wglDeleteDCNV := dglGetProcAddress('wglDeleteDCNV');
18752 procedure Read_WGL_NV_video_capture;
18754 wglBindVideoCaptureDeviceNV := dglGetProcAddress('wglBindVideoCaptureDeviceNV');
18755 wglEnumerateVideoCaptureDevicesNV := dglGetProcAddress('wglEnumerateVideoCaptureDevicesNV');
18756 wglLockVideoCaptureDeviceNV := dglGetProcAddress('wglLockVideoCaptureDeviceNV');
18757 wglQueryVideoCaptureDeviceNV := dglGetProcAddress('wglQueryVideoCaptureDeviceNV');
18758 wglReleaseVideoCaptureDeviceNV := dglGetProcAddress('wglReleaseVideoCaptureDeviceNV');
18761 procedure Read_WGL_NV_copy_image;
18763 wglCopyImageSubDataNV := dglGetProcAddress('wglCopyImageSubDataNV');
18766 procedure Read_WGL_NV_DX_interop;
18768 wglDXSetResourceShareHandleNV := dglGetProcAddress('wglDXSetResourceShareHandleNV');
18769 wglDXOpenDeviceNV := dglGetProcAddress('wglDXOpenDeviceNV');
18770 wglDXCloseDeviceNV := dglGetProcAddress('wglDXCloseDeviceNV');
18771 wglDXRegisterObjectNV := dglGetProcAddress('wglDXRegisterObjectNV');
18772 wglDXUnregisterObjectNV := dglGetProcAddress('wglDXUnregisterObjectNV');
18773 wglDXObjectAccessNV := dglGetProcAddress('wglDXObjectAccessNV');
18774 wglDXLockObjectsNV := dglGetProcAddress('wglDXLockObjectsNV');
18775 wglDXUnlockObjectsNV := dglGetProcAddress('wglDXUnlockObjectsNV');
18779 procedure Read_WGL_OML_sync_control;
18781 wglGetSyncValuesOML := dglGetProcAddress('wglGetSyncValuesOML');
18782 wglGetMscRateOML := dglGetProcAddress('wglGetMscRateOML');
18783 wglSwapBuffersMscOML := dglGetProcAddress('wglSwapBuffersMscOML');
18784 wglSwapLayerBuffersMscOML := dglGetProcAddress('wglSwapLayerBuffersMscOML');
18785 wglWaitForMscOML := dglGetProcAddress('wglWaitForMscOML');
18786 wglWaitForSbcOML := dglGetProcAddress('wglWaitForSbcOML');
18789 procedure Read_WGL_3DL_stereo_control;
18791 wglSetStereoEmitterState3DL := dglGetProcAddress('wglSetStereoEmitterState3DL');
18794 procedure Read_WIN_draw_range_elements;
18796 glDrawRangeElementsWIN := dglGetProcAddress('glDrawRangeElementsWIN');
18799 procedure Read_WIN_swap_hint;
18801 glAddSwapHintRectWIN := dglGetProcAddress('glAddSwapHintRectWIN');
18806 procedure ReadExtensions;
18810 Read_GL_3DFX_tbuffer;
18811 Read_GL_APPLE_element_array;
18812 Read_GL_APPLE_fence;
18813 Read_GL_APPLE_vertex_array_object;
18814 Read_GL_APPLE_vertex_array_range;
18815 Read_GL_APPLE_texture_range;
18816 Read_GL_APPLE_vertex_program_evaluators;
18817 Read_GL_APPLE_object_purgeable;
18818 Read_GL_ARB_matrix_palette;
18819 Read_GL_ARB_multitexture;
18820 Read_GL_ARB_point_parameters;
18821 Read_GL_ARB_texture_compression;
18822 Read_GL_ARB_transpose_matrix;
18823 Read_GL_ARB_vertex_blend;
18824 Read_GL_ARB_vertex_buffer_object;
18825 Read_GL_ARB_vertex_program;
18826 Read_GL_ARB_window_pos;
18827 Read_GL_ARB_color_buffer_float;
18828 Read_GL_ARB_Shader_Objects;
18829 Read_GL_ARB_occlusion_query;
18830 Read_GL_ARB_draw_instanced;
18831 Read_GL_ARB_framebuffer_object;
18832 Read_GL_ARB_geometry_shader4;
18833 Read_GL_ARB_instanced_arrays;
18834 Read_GL_ARB_map_buffer_range;
18835 Read_GL_ARB_texture_buffer_object;
18836 Read_GL_ARB_vertex_array_object;
18837 Read_GL_ARB_uniform_buffer_object;
18838 Read_GL_ARB_copy_buffer;
18839 Read_GL_ARB_draw_elements_base_vertex;
18840 Read_GL_ARB_provoking_vertex;
18842 Read_GL_ARB_texture_multisample;
18843 Read_GL_ARB_draw_buffers_blend;
18844 Read_GL_ARB_sample_shading;
18845 Read_GL_ARB_shading_language_include;
18846 Read_GL_ARB_blend_func_extended;
18847 Read_GL_ARB_sampler_objects;
18848 Read_GL_ARB_timer_query;
18849 Read_GL_ARB_vertex_type_2_10_10_10_rev;
18850 Read_GL_ARB_draw_indirect;
18851 Read_GL_ARB_gpu_shader_fp64;
18852 Read_GL_ARB_shader_subroutine;
18853 Read_GL_ARB_tessellation_shader;
18854 Read_GL_ARB_transform_feedback2;
18855 Read_GL_ARB_transform_feedback3;
18856 Read_GL_ARB_ES2_compatibility;
18857 Read_GL_ARB_get_program_binary;
18858 Read_GL_ARB_separate_shader_objects;
18859 Read_GL_ARB_vertex_attrib_64bit;
18860 Read_GL_ARB_viewport_array;
18861 Read_GL_ARB_cl_event;
18862 Read_GL_ARB_debug_output;
18863 Read_GL_ARB_robustness;
18865 Read_GL_ATI_draw_buffers;
18866 Read_GL_ATI_element_array;
18867 Read_GL_ATI_envmap_bumpmap;
18868 Read_GL_ATI_fragment_shader;
18869 Read_GL_ATI_map_object_buffer;
18870 Read_GL_ATI_pn_triangles;
18871 Read_GL_ATI_separate_stencil;
18872 Read_GL_ATI_vertex_array_object;
18873 Read_GL_ATI_vertex_attrib_array_object;
18874 Read_GL_ATI_vertex_streams;
18875 Read_GL_AMD_performance_monitor;
18876 Read_GL_AMD_vertex_shader_tesselator;
18877 Read_GL_AMD_draw_buffers_blend;
18878 Read_GL_AMD_name_gen_delete;
18879 Read_GL_AMD_debug_output;
18880 Read_GL_AMD_stencil_operation_extended;
18881 Read_GL_EXT_blend_color;
18882 Read_GL_EXT_blend_func_separate;
18883 Read_GL_EXT_blend_minmax;
18884 Read_GL_EXT_color_subtable;
18885 Read_GL_EXT_compiled_vertex_array;
18886 Read_GL_EXT_convolution;
18887 Read_GL_EXT_coordinate_frame;
18888 Read_GL_EXT_copy_texture;
18889 Read_GL_EXT_cull_vertex;
18890 Read_GL_EXT_draw_range_elements;
18891 Read_GL_EXT_fog_coord;
18892 Read_GL_EXT_framebuffer_object;
18893 Read_GL_EXT_histogram;
18894 Read_GL_EXT_index_func;
18895 Read_GL_EXT_index_material;
18896 Read_GL_EXT_multi_draw_arrays;
18897 Read_GL_EXT_multisample;
18898 Read_GL_EXT_paletted_texture;
18899 Read_GL_EXT_pixel_transform;
18900 Read_GL_EXT_point_parameters;
18901 Read_GL_EXT_polygon_offset;
18902 Read_GL_EXT_secondary_color;
18903 Read_GL_EXT_stencil_two_side;
18904 Read_GL_EXT_subtexture;
18905 Read_GL_EXT_texture3D;
18906 Read_GL_EXT_texture_object;
18907 Read_GL_EXT_texture_perturb_normal;
18908 Read_GL_EXT_vertex_array;
18909 Read_GL_EXT_vertex_shader;
18910 Read_GL_EXT_vertex_weighting;
18911 Read_GL_EXT_depth_bounds_test;
18912 Read_GL_EXT_blend_equation_separate;
18913 Read_GL_EXT_stencil_clear_tag;
18914 Read_GL_EXT_framebuffer_blit;
18915 Read_GL_EXT_framebuffer_multisample;
18916 Read_GL_EXT_timer_query;
18917 Read_GL_EXT_gpu_program_parameters;
18918 Read_GL_EXT_bindable_uniform;
18919 Read_GL_EXT_draw_buffers2;
18920 Read_GL_EXT_draw_instanced;
18921 Read_GL_EXT_geometry_shader4;
18922 Read_GL_EXT_gpu_shader4;
18923 Read_GL_EXT_texture_array;
18924 Read_GL_EXT_texture_buffer_object;
18925 Read_GL_EXT_texture_integer;
18926 Read_GL_EXT_transform_feedback;
18927 Read_GL_EXT_direct_state_access;
18928 Read_GL_EXT_separate_shader_objects;
18929 Read_GL_EXT_shader_image_load_store;
18930 Read_GL_EXT_vertex_attrib_64bit;
18931 Read_GL_HP_image_transform;
18932 Read_GL_IBM_multimode_draw_arrays;
18933 Read_GL_IBM_vertex_array_lists;
18934 Read_GL_INGR_blend_func_separate;
18935 Read_GL_INTEL_parallel_arrays;
18936 Read_GL_MESA_resize_buffers;
18937 Read_GL_MESA_window_pos;
18938 Read_GL_NV_evaluators;
18940 Read_GL_NV_fragment_program;
18941 Read_GL_NV_half_float;
18942 Read_GL_NV_occlusion_query;
18943 Read_GL_NV_pixel_data_range;
18944 Read_GL_NV_point_sprite;
18945 Read_GL_NV_primitive_restart;
18946 Read_GL_NV_register_combiners;
18947 Read_GL_NV_register_combiners2;
18948 Read_GL_NV_vertex_array_range;
18949 Read_GL_NV_vertex_program;
18950 Read_GL_NV_depth_buffer_float;
18951 Read_GL_NV_framebuffer_multisample_coverage;
18952 Read_GL_NV_geometry_program4;
18953 Read_GL_NV_gpu_program4;
18954 Read_GL_NV_parameter_buffer_object;
18955 Read_GL_NV_transform_feedback;
18956 Read_GL_NV_conditional_render;
18957 Read_GL_NV_present_video;
18958 Read_GL_NV_explicit_multisample;
18959 Read_GL_NV_transform_feedback2;
18960 Read_GL_NV_video_capture;
18961 Read_GL_NV_copy_image;
18962 Read_GL_NV_shader_buffer_load;
18963 Read_GL_NV_vertex_buffer_unified_memory;
18964 Read_GL_NV_gpu_program5;
18965 Read_GL_NV_gpu_shader5;
18966 Read_GL_NV_vertex_attrib_integer_64bit;
18967 Read_GL_NV_vdpau_interop;
18968 Read_GL_NV_texture_barrier;
18969 Read_GL_NV_path_rendering;
18970 Read_GL_NV_bindless_texture;
18971 Read_GL_PGI_misc_hints;
18972 Read_GL_SGIS_detail_texture;
18973 Read_GL_SGIS_fog_function;
18974 Read_GL_SGIS_multisample;
18975 Read_GL_SGIS_pixel_texture;
18976 Read_GL_SGIS_point_parameters;
18977 Read_GL_SGIS_sharpen_texture;
18978 Read_GL_SGIS_texture4D;
18979 Read_GL_SGIS_texture_color_mask;
18980 Read_GL_SGIS_texture_filter4;
18981 Read_GL_SGIX_async;
18982 Read_GL_SGIX_flush_raster;
18983 Read_GL_SGIX_fragment_lighting;
18984 Read_GL_SGIX_framezoom;
18985 Read_GL_SGIX_igloo_interface;
18986 Read_GL_SGIX_instruments;
18987 Read_GL_SGIX_list_priority;
18988 Read_GL_SGIX_pixel_texture;
18989 Read_GL_SGIX_polynomial_ffd;
18990 Read_GL_SGIX_reference_plane;
18991 Read_GL_SGIX_sprite;
18992 Read_GL_SGIX_tag_sample_buffer;
18993 Read_GL_SGI_color_table;
18994 Read_GL_SUNX_constant_data;
18995 Read_GL_SUN_global_alpha;
18996 Read_GL_SUN_mesh_array;
18997 Read_GL_SUN_triangle_list;
18998 Read_GL_SUN_vertex;
19001 Read_WGL_ARB_buffer_region;
19002 Read_WGL_ARB_extensions_string;
19003 Read_WGL_ARB_make_current_read;
19004 Read_WGL_ARB_pbuffer;
19005 Read_WGL_ARB_pixel_format;
19006 Read_WGL_ARB_pixel_format_float;
19007 Read_WGL_ARB_render_texture;
19008 Read_WGL_ARB_create_context;
19009 Read_WGL_AMD_gpu_association;
19010 Read_WGL_EXT_display_color_table;
19011 Read_WGL_EXT_extensions_string;
19012 Read_WGL_EXT_make_current_read;
19013 Read_WGL_EXT_pbuffer;
19014 Read_WGL_EXT_pixel_format;
19015 Read_WGL_EXT_swap_control;
19016 Read_WGL_I3D_digital_video_control;
19017 Read_WGL_I3D_gamma;
19018 Read_WGL_I3D_genlock;
19019 Read_WGL_I3D_image_buffer;
19020 Read_WGL_I3D_swap_frame_lock;
19021 Read_WGL_I3D_swap_frame_usage;
19022 Read_WGL_NV_vertex_array_range;
19023 Read_WGL_NV_present_video;
19024 Read_WGL_NV_video_output;
19025 Read_WGL_NV_swap_group;
19026 Read_WGL_NV_gpu_affinity;
19027 Read_WGL_NV_video_capture;
19028 Read_WGL_NV_copy_image;
19029 Read_WGL_NV_DX_interop;
19030 Read_WGL_OML_sync_control;
19031 Read_WGL_3DL_stereo_control;
19033 Read_WIN_draw_range_elements;
19034 Read_WIN_swap_hint;
19037 ExtensionsRead := True;
19040 // =============================================================================
19042 // =============================================================================
19044 procedure ReadCoreVersion;
19046 AnsiBuffer: AnsiString;
19048 MajorVersion, MinorVersion: Integer;
19050 procedure TrimAndSplitVersionString(Buffer: String; var Max, Min: Integer);
19051 // Peels out the X.Y form from the given Buffer which must contain a version string like "text Minor.Major.Build text"
19052 // at least however "Major.Minor".
19054 Separator: Integer;
19057 // There must be at least one dot to separate major and minor version number.
19058 Separator := Pos('.', Buffer);
19059 // At least one number must be before and one after the dot.
19060 if (Separator > 1) and (Separator < Length(Buffer)) and (AnsiChar(Buffer[Separator - 1]) in ['0'..'9']) and
19061 (AnsiChar(Buffer[Separator + 1]) in ['0'..'9']) then
19063 // OK, it's a valid version string. Now remove unnecessary parts.
19065 // Find last non-numeric character before version number.
19066 while (Separator > 0) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19068 // Delete leading characters which do not belong to the version string.
19069 Delete(Buffer, 1, Separator);
19070 Separator := Pos('.', Buffer) + 1;
19071 // Find first non-numeric character after version number
19072 while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
19074 // delete trailing characters not belonging to the version string
19075 Delete(Buffer, Separator, 255);
19076 // Now translate the numbers.
19077 Separator := Pos('.', Buffer); // This is necessary because the buffer length might have changed.
19078 Max := StrToInt(Copy(Buffer, 1, Separator - 1));
19079 Min := StrToInt(Copy(Buffer, Separator + 1, 1));
19091 // determine version of implementation
19093 if not Assigned(@glGetString) then
19094 glGetString := dglGetProcAddress('glGetString');
19096 AnsiBuffer := glGetString(GL_VERSION);
19097 Buffer := String(AnsiBuffer);
19099 TrimAndSplitVersionString(Buffer, MajorVersion, MinorVersion);
19101 GL_VERSION_1_0 := True;
19102 GL_VERSION_1_1 := False;
19103 GL_VERSION_1_2 := False;
19104 GL_VERSION_1_3 := False;
19105 GL_VERSION_1_4 := False;
19106 GL_VERSION_1_5 := False;
19107 GL_VERSION_2_0 := False;
19108 GL_VERSION_2_1 := False;
19109 GL_VERSION_3_0 := False;
19110 GL_VERSION_3_1 := False;
19111 GL_VERSION_3_2 := False;
19112 GL_VERSION_3_3 := False;
19113 GL_VERSION_4_0 := False;
19114 GL_VERSION_4_1 := False;
19115 GL_VERSION_4_2 := False;
19116 GL_VERSION_4_3 := False;
19117 GL_VERSION_4_4 := False;
19119 if MajorVersion = 1 then
19121 if MinorVersion >= 1 then
19122 GL_VERSION_1_1 := True;
19123 if MinorVersion >= 2 then
19124 GL_VERSION_1_2 := True;
19125 if MinorVersion >= 3 then
19126 GL_VERSION_1_3 := True;
19127 if MinorVersion >= 4 then
19128 GL_VERSION_1_4 := True;
19129 if MinorVersion >= 5 then
19130 GL_VERSION_1_5 := True;
19133 if MajorVersion >= 2 then
19135 GL_VERSION_1_1 := True;
19136 GL_VERSION_1_2 := True;
19137 GL_VERSION_1_3 := True;
19138 GL_VERSION_1_4 := True;
19139 GL_VERSION_1_5 := True;
19140 GL_VERSION_2_0 := True;
19142 if MinorVersion >= 1 then
19143 GL_VERSION_2_1 := True;
19146 if MajorVersion >= 3 then
19148 GL_VERSION_2_1 := True;
19149 GL_VERSION_3_0 := True;
19151 if MinorVersion >= 1 then
19152 GL_VERSION_3_1 := True;
19153 if MinorVersion >= 2 then
19154 GL_VERSION_3_2 := True;
19155 if MinorVersion >= 3 then
19156 GL_VERSION_3_3 := True;
19159 if MajorVersion >= 4 then
19161 GL_VERSION_3_1 := True;
19162 GL_VERSION_3_2 := True;
19163 GL_VERSION_3_3 := True;
19164 GL_VERSION_4_0 := True;
19166 if MinorVersion >= 1 then
19167 GL_VERSION_4_1 := True;
19168 if MinorVersion >= 2 then
19169 GL_VERSION_4_2 := True;
19170 if MinorVersion >= 3 then
19171 GL_VERSION_4_3 := True;
19172 if MinorVersion >= 4 then
19173 GL_VERSION_4_4 := True;
19177 GLU_VERSION_1_1 := False;
19178 GLU_VERSION_1_2 := False;
19179 GLU_VERSION_1_3 := False;
19181 if Assigned(gluGetString) then begin
19182 AnsiBuffer := gluGetString(GLU_VERSION);
19183 Buffer := String(AnsiBuffer);
19185 TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
19187 GLU_VERSION_1_1 := True;
19189 if MinorVersion >= 2 then
19190 GLU_VERSION_1_2 := True;
19192 if MinorVersion >= 3 then
19193 GLU_VERSION_1_3 := True;
19198 // =============================================================================
19199 // ReadImplementationProperties
19200 // =============================================================================
19202 procedure ReadImplementationProperties;
19204 Buffer: Ansistring;
19208 // Check all extensions
19209 Buffer := Int_GetExtensionString;
19211 // === 3DFX ====================================================================
19212 GL_3DFX_multisample := Int_CheckExtension(Buffer, 'GL_3DFX_multisample');
19213 GL_3DFX_tbuffer := Int_CheckExtension(Buffer, 'GL_3DFX_tbuffer');
19214 GL_3DFX_texture_compression_FXT1 := Int_CheckExtension(Buffer, 'GL_3DFX_texture_compression_FXT1');
19216 // === APPLE ===================================================================
19217 GL_APPLE_client_storage := Int_CheckExtension(Buffer, 'GL_APPLE_client_storage');
19218 GL_APPLE_element_array := Int_CheckExtension(Buffer, 'GL_APPLE_element_array');
19219 GL_APPLE_fence := Int_CheckExtension(Buffer, 'GL_APPLE_fence');
19220 GL_APPLE_specular_vector := Int_CheckExtension(Buffer, 'GL_APPLE_specular_vector');
19221 GL_APPLE_transform_hint := Int_CheckExtension(Buffer, 'GL_APPLE_transform_hint');
19222 GL_APPLE_vertex_array_object := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_object');
19223 GL_APPLE_vertex_array_range := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_array_range');
19224 GL_APPLE_ycbcr_422 := Int_CheckExtension(Buffer, 'GL_APPLE_ycbcr_422');
19225 GL_APPLE_texture_range := Int_CheckExtension(Buffer, 'GL_APPLE_texture_range');
19226 GL_APPLE_float_pixels := Int_CheckExtension(Buffer, 'GL_APPLE_float_pixels');
19227 GL_APPLE_vertex_program_evaluators := Int_CheckExtension(Buffer, 'GL_APPLE_vertex_program_evaluators');
19228 GL_APPLE_aux_depth_stencil := Int_CheckExtension(Buffer, 'GL_APPLE_aux_depth_stencil');
19229 GL_APPLE_object_purgeable := Int_CheckExtension(Buffer, 'GL_APPLE_object_purgeable');
19230 GL_APPLE_row_bytes := Int_CheckExtension(Buffer, 'GL_APPLE_row_bytes');
19231 GL_APPLE_rgb_422 := Int_CheckExtension(Buffer, 'GL_APPLE_rgb_422');
19233 // === ARB =====================================================================
19234 GL_ARB_depth_texture := Int_CheckExtension(Buffer, 'GL_ARB_depth_texture');
19235 GL_ARB_fragment_program := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program');
19236 GL_ARB_imaging := Int_CheckExtension(Buffer, 'GL_ARB_imaging');
19237 GL_ARB_matrix_palette := Int_CheckExtension(Buffer, 'GL_ARB_matrix_palette');
19238 GL_ARB_multisample := Int_CheckExtension(Buffer, 'GL_ARB_multisample');
19239 GL_ARB_multitexture := Int_CheckExtension(Buffer, 'GL_ARB_multitexture');
19240 GL_ARB_point_parameters := Int_CheckExtension(Buffer, 'GL_ARB_point_parameters');
19241 GL_ARB_shadow := Int_CheckExtension(Buffer, 'GL_ARB_shadow');
19242 GL_ARB_shadow_ambient := Int_CheckExtension(Buffer, 'GL_ARB_shadow_ambient');
19243 GL_ARB_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_ARB_texture_border_clamp');
19244 GL_ARB_texture_compression := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression');
19245 GL_ARB_texture_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map');
19246 GL_ARB_texture_env_add := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_add');
19247 GL_ARB_texture_env_combine := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_combine');
19248 GL_ARB_texture_env_crossbar := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_crossbar');
19249 GL_ARB_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_ARB_texture_env_dot3');
19250 GL_ARB_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirrored_repeat');
19251 GL_ARB_transpose_matrix := Int_CheckExtension(Buffer, 'GL_ARB_transpose_matrix');
19252 GL_ARB_vertex_blend := Int_CheckExtension(Buffer, 'GL_ARB_vertex_blend');
19253 GL_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_buffer_object');
19254 GL_ARB_vertex_program := Int_CheckExtension(Buffer, 'GL_ARB_vertex_program');
19255 GL_ARB_window_pos := Int_CheckExtension(Buffer, 'GL_ARB_window_pos');
19256 GL_ARB_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_shader_objects');
19257 GL_ARB_vertex_shader := Int_CheckExtension(Buffer, 'GL_ARB_vertex_shader');
19258 GL_ARB_fragment_shader := Int_CheckExtension(Buffer, 'GL_ARB_fragment_shader');
19259 GL_ARB_occlusion_query := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query');
19260 GL_ARB_shading_language_100 := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_100');
19261 GL_ARB_point_sprite := Int_CheckExtension(Buffer, 'GL_ARB_point_sprite');
19262 GL_ARB_texture_non_power_of_two := Int_CheckExtension(Buffer, 'GL_ARB_texture_non_power_of_two');
19263 GL_ARB_fragment_program_shadow := Int_CheckExtension(Buffer, 'GL_ARB_fragment_program_shadow');
19264 GL_ARB_draw_buffers := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers');
19265 GL_ARB_texture_rectangle := Int_CheckExtension(Buffer, 'GL_ARB_texture_rectangle');
19266 GL_ARB_color_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_color_buffer_float');
19267 GL_ARB_half_float_pixel := Int_CheckExtension(Buffer, 'GL_ARB_half_float_pixel');
19268 GL_ARB_texture_float := Int_CheckExtension(Buffer, 'GL_ARB_texture_float');
19269 GL_ARB_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_pixel_buffer_object');
19270 GL_ARB_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_ARB_depth_buffer_float');
19271 GL_ARB_draw_instanced := Int_CheckExtension(Buffer, 'GL_ARB_draw_instanced');
19272 GL_ARB_framebuffer_object := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_object');
19273 GL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_sRGB');
19274 GL_ARB_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_ARB_geometry_shader4');
19275 GL_ARB_half_float_vertex := Int_CheckExtension(Buffer, 'GL_ARB_half_float_vertex');
19276 GL_ARB_instanced_arrays := Int_CheckExtension(Buffer, 'GL_ARB_instanced_arrays');
19277 GL_ARB_map_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_range');
19278 GL_ARB_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object');
19279 GL_ARB_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_rgtc');
19280 GL_ARB_texture_rg := Int_CheckExtension(Buffer, 'GL_ARB_texture_rg');
19281 GL_ARB_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_object');
19282 GL_ARB_uniform_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_uniform_buffer_object');
19283 GL_ARB_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_compatibility');
19284 GL_ARB_copy_buffer := Int_CheckExtension(Buffer, 'GL_ARB_copy_buffer');
19285 GL_ARB_shader_texture_lod := Int_CheckExtension(Buffer, 'GL_ARB_shader_texture_lod');
19286 GL_ARB_depth_clamp := Int_CheckExtension(Buffer, 'GL_ARB_depth_clamp');
19287 GL_ARB_draw_elements_base_vertex := Int_CheckExtension(Buffer, 'GL_ARB_draw_elements_base_vertex');
19288 GL_ARB_fragment_coord_conventions := Int_CheckExtension(Buffer, 'GL_ARB_fragment_coord_conventions');
19289 GL_ARB_provoking_vertex := Int_CheckExtension(Buffer, 'GL_ARB_provoking_vertex');
19290 GL_ARB_seamless_cube_map := Int_CheckExtension(Buffer, 'GL_ARB_seamless_cube_map');
19291 GL_ARB_sync := Int_CheckExtension(Buffer, 'GL_ARB_sync');
19292 GL_ARB_texture_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_multisample');
19293 GL_ARB_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_ARB_vertex_array_bgra');
19294 GL_ARB_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_ARB_draw_buffers_blend');
19295 GL_ARB_sample_shading := Int_CheckExtension(Buffer, 'GL_ARB_sample_shading');
19296 GL_ARB_texture_cube_map_array := Int_CheckExtension(Buffer, 'GL_ARB_texture_cube_map_array');
19297 GL_ARB_texture_gather := Int_CheckExtension(Buffer, 'GL_ARB_texture_gather');
19298 GL_ARB_texture_query_lod := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_lod');
19299 GL_ARB_shading_language_include := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_include');
19300 GL_ARB_texture_compression_bptc := Int_CheckExtension(Buffer, 'GL_ARB_texture_compression_bptc');
19301 GL_ARB_blend_func_extended := Int_CheckExtension(Buffer, 'GL_ARB_blend_func_extended');
19302 GL_ARB_explicit_attrib_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_attrib_location');
19303 GL_ARB_occlusion_query2 := Int_CheckExtension(Buffer, 'GL_ARB_occlusion_query2');
19304 GL_ARB_sampler_objects := Int_CheckExtension(Buffer, 'GL_ARB_sampler_objects');
19305 GL_ARB_shader_bit_encoding := Int_CheckExtension(Buffer, 'GL_ARB_shader_bit_encoding');
19306 GL_ARB_texture_rgb10_a2ui := Int_CheckExtension(Buffer, 'GL_ARB_texture_rgb10_a2ui');
19307 GL_ARB_texture_swizzle := Int_CheckExtension(Buffer, 'GL_ARB_texture_swizzle');
19308 GL_ARB_timer_query := Int_CheckExtension(Buffer, 'GL_ARB_timer_query');
19309 GL_ARB_vertex_type_2_10_10_10_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_2_10_10_10_rev');
19310 GL_ARB_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_draw_indirect');
19311 GL_ARB_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader5');
19312 GL_ARB_gpu_shader_fp64 := Int_CheckExtension(Buffer, 'GL_ARB_gpu_shader_fp64');
19313 GL_ARB_shader_subroutine := Int_CheckExtension(Buffer, 'GL_ARB_shader_subroutine');
19314 GL_ARB_tessellation_shader := Int_CheckExtension(Buffer, 'GL_ARB_tessellation_shader');
19315 GL_ARB_texture_buffer_object_rgb32 := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_object_rgb32');
19316 GL_ARB_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback2');
19317 GL_ARB_transform_feedback3 := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback3');
19318 GL_ARB_ES2_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES2_compatibility');
19319 GL_ARB_get_program_binary := Int_CheckExtension(Buffer, 'GL_ARB_get_program_binary');
19320 GL_ARB_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_ARB_separate_shader_objects');
19321 GL_ARB_shader_precision := Int_CheckExtension(Buffer, 'GL_ARB_shader_precision');
19322 GL_ARB_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_64bit');
19323 GL_ARB_viewport_array := Int_CheckExtension(Buffer, 'GL_ARB_viewport_array');
19326 GL_ARB_base_instance := Int_CheckExtension(Buffer, 'GL_ARB_base_instance');
19327 GL_ARB_shading_language_420pack := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_420pack');
19328 GL_ARB_transform_feedback_instanced := Int_CheckExtension(Buffer, 'GL_ARB_transform_feedback_instanced');
19329 GL_ARB_compressed_texture_pixel_storage := Int_CheckExtension(Buffer, 'GL_ARB_compressed_texture_pixel_storage');
19330 GL_ARB_conservative_depth := Int_CheckExtension(Buffer, 'GL_ARB_conservative_depth');
19331 GL_ARB_internalformat_query := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query');
19332 GL_ARB_map_buffer_alignment := Int_CheckExtension(Buffer, 'GL_ARB_map_buffer_alignment');
19333 GL_ARB_shader_atomic_counters := Int_CheckExtension(Buffer, 'GL_ARB_shader_atomic_counters');
19334 GL_ARB_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_load_store');
19335 GL_ARB_shading_language_packing := Int_CheckExtension(Buffer, 'GL_ARB_shading_language_packing');
19336 GL_ARB_texture_storage := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage');
19340 GL_ARB_arrays_of_arrays := Int_CheckExtension(Buffer, 'GL_ARB_arrays_of_arrays');
19341 GL_ARB_fragment_layer_viewport := Int_CheckExtension(Buffer, 'GL_ARB_fragment_layer_viewport');
19342 GL_ARB_shader_image_size := Int_CheckExtension(Buffer, 'GL_ARB_shader_image_size');
19343 GL_ARB_ES3_compatibility := Int_CheckExtension(Buffer, 'GL_ARB_ES3_compatibility');
19344 GL_ARB_clear_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_clear_buffer_object');
19345 GL_ARB_compute_shader := Int_CheckExtension(Buffer, 'GL_ARB_compute_shader');
19346 GL_ARB_copy_image := Int_CheckExtension(Buffer, 'GL_ARB_copy_image');
19347 GL_KHR_debug := Int_CheckExtension(Buffer, 'GL_KHR_debug');
19348 GL_ARB_explicit_uniform_location := Int_CheckExtension(Buffer, 'GL_ARB_explicit_uniform_location');
19349 GL_ARB_framebuffer_no_attachments := Int_CheckExtension(Buffer, 'GL_ARB_framebuffer_no_attachments');
19350 GL_ARB_internalformat_query2 := Int_CheckExtension(Buffer, 'GL_ARB_internalformat_query2');
19351 GL_ARB_invalidate_subdata := Int_CheckExtension(Buffer, 'GL_ARB_invalidate_subdata');
19352 GL_ARB_multi_draw_indirect := Int_CheckExtension(Buffer, 'GL_ARB_multi_draw_indirect');
19353 GL_ARB_program_interface_query := Int_CheckExtension(Buffer, 'GL_ARB_program_interface_query');
19354 GL_ARB_robust_buffer_access_behavior := Int_CheckExtension(Buffer, 'GL_ARB_robust_buffer_access_behavior');
19355 GL_ARB_shader_storage_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_shader_storage_buffer_object');
19356 GL_ARB_stencil_texturing := Int_CheckExtension(Buffer, 'GL_ARB_stencil_texturing');
19357 GL_ARB_texture_buffer_range := Int_CheckExtension(Buffer, 'GL_ARB_texture_buffer_range');
19358 GL_ARB_texture_query_levels := Int_CheckExtension(Buffer, 'GL_ARB_texture_query_levels');
19359 GL_ARB_texture_storage_multisample := Int_CheckExtension(Buffer, 'GL_ARB_texture_storage_multisample');
19360 GL_ARB_texture_view := Int_CheckExtension(Buffer, 'GL_ARB_texture_view');
19361 GL_ARB_vertex_attrib_binding := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_binding');
19362 GL_ARB_cl_event := Int_CheckExtension(Buffer, 'GL_ARB_cl_event');
19363 GL_ARB_debug_output := Int_CheckExtension(Buffer, 'GL_ARB_debug_output');
19364 GL_ARB_robustness := Int_CheckExtension(Buffer, 'GL_ARB_robustness');
19365 GL_ARB_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_ARB_shader_stencil_export');
19369 GL_ARB_buffer_storage := Int_CheckExtension(Buffer, 'GL_ARB_buffer_storage');
19370 GL_ARB_clear_texture := Int_CheckExtension(Buffer, 'GL_ARB_clear_texture');
19371 GL_ARB_enhanced_layouts := Int_CheckExtension(Buffer, 'GL_ARB_enhanced_layouts');
19372 GL_ARB_multi_bind := Int_CheckExtension(Buffer, 'GL_ARB_multi_bind');
19373 GL_ARB_query_buffer_object := Int_CheckExtension(Buffer, 'GL_ARB_query_buffer_object');
19374 GL_ARB_texture_mirror_clamp_to_edge := Int_CheckExtension(Buffer, 'GL_ARB_texture_mirror_clamp_to_edge');
19375 GL_ARB_texture_stencil8 := Int_CheckExtension(Buffer, 'GL_ARB_texture_stencil8');
19376 GL_ARB_vertex_type_10f_11f_11f_rev := Int_CheckExtension(Buffer, 'GL_ARB_vertex_type_10f_11f_11f_rev');
19379 // === ATI/AMD ================================================================
19380 GL_ATI_draw_buffers := Int_CheckExtension(Buffer, 'GL_ATI_draw_buffers');
19381 GL_ATI_element_array := Int_CheckExtension(Buffer, 'GL_ATI_element_array');
19382 GL_ATI_envmap_bumpmap := Int_CheckExtension(Buffer, 'GL_ATI_envmap_bumpmap');
19383 GL_ATI_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_fragment_shader');
19384 GL_ATI_map_object_buffer := Int_CheckExtension(Buffer, 'GL_ATI_map_object_buffer');
19385 GL_ATI_pn_triangles := Int_CheckExtension(Buffer, 'GL_ATI_pn_triangles');
19386 GL_ATI_separate_stencil := Int_CheckExtension(Buffer, 'GL_ATI_separate_stencil');
19387 GL_ATI_text_fragment_shader := Int_CheckExtension(Buffer, 'GL_ATI_text_fragment_shader');
19388 GL_ATI_texture_env_combine3 := Int_CheckExtension(Buffer, 'GL_ATI_texture_env_combine3');
19389 GL_ATI_texture_float := Int_CheckExtension(Buffer, 'GL_ATI_texture_float');
19390 GL_ATI_texture_mirror_once := Int_CheckExtension(Buffer, 'GL_ATI_texture_mirror_once');
19391 GL_ATI_vertex_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_array_object');
19392 GL_ATI_vertex_attrib_array_object := Int_CheckExtension(Buffer, 'GL_ATI_vertex_attrib_array_object');
19393 GL_ATI_vertex_streams := Int_CheckExtension(Buffer, 'GL_ATI_vertex_streams');
19394 GL_ATI_meminfo := Int_CheckExtension(Buffer, 'GL_ATI_meminfo');
19395 GL_AMD_performance_monitor := Int_CheckExtension(Buffer, 'GL_AMD_performance_monitor');
19396 GL_AMD_texture_texture4 := Int_CheckExtension(Buffer, 'GL_AMD_texture_texture4');
19397 GL_AMD_vertex_shader_tesselator := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_tesselator');
19398 GL_AMD_draw_buffers_blend := Int_CheckExtension(Buffer, 'GL_AMD_draw_buffers_blend');
19399 GL_AMD_shader_stencil_export := Int_CheckExtension(Buffer, 'GL_AMD_shader_stencil_export');
19400 GL_AMD_seamless_cubemap_per_texture := Int_CheckExtension(Buffer, 'GL_AMD_seamless_cubemap_per_texture');
19401 GL_AMD_conservative_depth := Int_CheckExtension(Buffer, 'GL_AMD_conservative_depth');
19402 GL_AMD_name_gen_delete := Int_CheckExtension(Buffer, 'GL_AMD_name_gen_delete');
19403 GL_AMD_debug_output := Int_CheckExtension(Buffer, 'GL_AMD_debug_output');
19404 GL_AMD_transform_feedback3_lines_triangles := Int_CheckExtension(Buffer, 'GL_AMD_transform_feedback3_lines_triangles');
19405 GL_AMD_depth_clamp_separate := Int_CheckExtension(Buffer, 'GL_AMD_depth_clamp_separate');
19407 GL_AMD_pinned_memory := Int_CheckExtension(Buffer, 'GL_AMD_pinned_memory');
19408 GL_AMD_stencil_operation_extended := Int_CheckExtension(Buffer, 'GL_AMD_stencil_operation_extended');
19409 GL_AMD_vertex_shader_viewport_index := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_viewport_index');
19410 GL_AMD_vertex_shader_layer := Int_CheckExtension(Buffer, 'GL_AMD_vertex_shader_layer');
19411 GL_AMD_query_buffer_object := Int_CheckExtension(Buffer, 'GL_AMD_query_buffer_object');
19413 // === EXT =====================================================================
19414 GL_EXT_422_pixels := Int_CheckExtension(Buffer, 'GL_EXT_422_pixels');
19415 GL_EXT_abgr := Int_CheckExtension(Buffer, 'GL_EXT_abgr');
19416 GL_EXT_bgra := Int_CheckExtension(Buffer, 'GL_EXT_bgra');
19417 GL_EXT_blend_color := Int_CheckExtension(Buffer, 'GL_EXT_blend_color');
19418 GL_EXT_blend_func_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_func_separate');
19419 GL_EXT_blend_logic_op := Int_CheckExtension(Buffer, 'GL_EXT_blend_logic_op');
19420 GL_EXT_blend_minmax := Int_CheckExtension(Buffer, 'GL_EXT_blend_minmax');
19421 GL_EXT_blend_subtract := Int_CheckExtension(Buffer, 'GL_EXT_blend_subtract');
19422 GL_EXT_clip_volume_hint := Int_CheckExtension(Buffer, 'GL_EXT_clip_volume_hint');
19423 GL_EXT_cmyka := Int_CheckExtension(Buffer, 'GL_EXT_cmyka');
19424 GL_EXT_color_matrix := Int_CheckExtension(Buffer, 'GL_EXT_color_matrix');
19425 GL_EXT_color_subtable := Int_CheckExtension(Buffer, 'GL_EXT_color_subtable');
19426 GL_EXT_compiled_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_compiled_vertex_array');
19427 GL_EXT_convolution := Int_CheckExtension(Buffer, 'GL_EXT_convolution');
19428 GL_EXT_coordinate_frame := Int_CheckExtension(Buffer, 'GL_EXT_coordinate_frame');
19429 GL_EXT_copy_texture := Int_CheckExtension(Buffer, 'GL_EXT_copy_texture');
19430 GL_EXT_cull_vertex := Int_CheckExtension(Buffer, 'GL_EXT_cull_vertex');
19431 GL_EXT_draw_range_elements := Int_CheckExtension(Buffer, 'GL_EXT_draw_range_elements');
19432 GL_EXT_fog_coord := Int_CheckExtension(Buffer, 'GL_EXT_fog_coord');
19433 GL_EXT_framebuffer_object := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_object');
19434 GL_EXT_histogram := Int_CheckExtension(Buffer, 'GL_EXT_histogram');
19435 GL_EXT_index_array_formats := Int_CheckExtension(Buffer, 'GL_EXT_index_array_formats');
19436 GL_EXT_index_func := Int_CheckExtension(Buffer, 'GL_EXT_index_func');
19437 GL_EXT_index_material := Int_CheckExtension(Buffer, 'GL_EXT_index_material');
19438 GL_EXT_index_texture := Int_CheckExtension(Buffer, 'GL_EXT_index_texture');
19439 GL_EXT_light_texture := Int_CheckExtension(Buffer, 'GL_EXT_light_texture');
19440 GL_EXT_misc_attribute := Int_CheckExtension(Buffer, 'GL_EXT_misc_attribute');
19441 GL_EXT_multi_draw_arrays := Int_CheckExtension(Buffer, 'GL_EXT_multi_draw_arrays');
19442 GL_EXT_multisample := Int_CheckExtension(Buffer, 'GL_EXT_multisample');
19443 GL_EXT_packed_pixels := Int_CheckExtension(Buffer, 'GL_EXT_packed_pixels');
19444 GL_EXT_paletted_texture := Int_CheckExtension(Buffer, 'GL_EXT_paletted_texture');
19445 GL_EXT_pixel_transform := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform');
19446 GL_EXT_pixel_transform_color_table := Int_CheckExtension(Buffer, 'GL_EXT_pixel_transform_color_table');
19447 GL_EXT_point_parameters := Int_CheckExtension(Buffer, 'GL_EXT_point_parameters');
19448 GL_EXT_polygon_offset := Int_CheckExtension(Buffer, 'GL_EXT_polygon_offset');
19449 GL_EXT_rescale_normal := Int_CheckExtension(Buffer, 'GL_EXT_rescale_normal');
19450 GL_EXT_secondary_color := Int_CheckExtension(Buffer, 'GL_EXT_secondary_color');
19451 GL_EXT_separate_specular_color := Int_CheckExtension(Buffer, 'GL_EXT_separate_specular_color');
19452 GL_EXT_shadow_funcs := Int_CheckExtension(Buffer, 'GL_EXT_shadow_funcs');
19453 GL_EXT_shared_texture_palette := Int_CheckExtension(Buffer, 'GL_EXT_shared_texture_palette');
19454 GL_EXT_stencil_two_side := Int_CheckExtension(Buffer, 'GL_EXT_stencil_two_side');
19455 GL_EXT_stencil_wrap := Int_CheckExtension(Buffer, 'GL_EXT_stencil_wrap');
19456 GL_EXT_subtexture := Int_CheckExtension(Buffer, 'GL_EXT_subtexture');
19457 GL_EXT_texture := Int_CheckExtension(Buffer, 'GL_EXT_texture');
19458 GL_EXT_texture3D := Int_CheckExtension(Buffer, 'GL_EXT_texture3D');
19459 GL_EXT_texture_compression_s3tc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_s3tc');
19460 GL_EXT_texture_cube_map := Int_CheckExtension(Buffer, 'GL_EXT_texture_cube_map');
19461 GL_EXT_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_edge_clamp');
19462 GL_EXT_texture_env_add := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_add');
19463 GL_EXT_texture_env_combine := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_combine');
19464 GL_EXT_texture_env_dot3 := Int_CheckExtension(Buffer, 'GL_EXT_texture_env_dot3');
19465 GL_EXT_texture_filter_anisotropic := Int_CheckExtension(Buffer, 'GL_EXT_texture_filter_anisotropic');
19466 GL_EXT_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_EXT_texture_lod_bias');
19467 GL_EXT_texture_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_object');
19468 GL_EXT_texture_perturb_normal := Int_CheckExtension(Buffer, 'GL_EXT_texture_perturb_normal');
19469 GL_EXT_texture_rectangle := Int_CheckExtension(Buffer, 'GL_EXT_texture_rectangle');
19470 GL_EXT_vertex_array := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array');
19471 GL_EXT_vertex_shader := Int_CheckExtension(Buffer, 'GL_EXT_vertex_shader');
19472 GL_EXT_vertex_weighting := Int_CheckExtension(Buffer, 'GL_EXT_vertex_weighting');
19473 GL_EXT_depth_bounds_test := Int_CheckExtension(Buffer, 'GL_EXT_depth_bounds_test');
19474 GL_EXT_texture_mirror_clamp := Int_CheckExtension(Buffer, 'GL_EXT_texture_mirror_clamp');
19475 GL_EXT_blend_equation_separate := Int_CheckExtension(Buffer, 'GL_EXT_blend_equation_separate');
19476 GL_EXT_pixel_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_pixel_buffer_object');
19477 GL_EXT_texture_compression_dxt1 := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_dxt1');
19478 GL_EXT_stencil_clear_tag := Int_CheckExtension(Buffer, 'GL_EXT_stencil_clear_tag');
19479 GL_EXT_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_EXT_packed_depth_stencil');
19480 GL_EXT_texture_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB');
19481 GL_EXT_framebuffer_blit := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_blit');
19482 GL_EXT_framebuffer_multisample := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_multisample');
19483 GL_EXT_timer_query := Int_CheckExtension(Buffer, 'GL_EXT_timer_query');
19484 GL_EXT_gpu_program_parameters := Int_CheckExtension(Buffer, 'GL_EXT_gpu_program_parameters');
19485 GL_EXT_bindable_uniform := Int_CheckExtension(Buffer, 'GL_EXT_bindable_uniform');
19486 GL_EXT_draw_buffers2 := Int_CheckExtension(Buffer, 'GL_EXT_draw_buffers2');
19487 GL_EXT_draw_instanced := Int_CheckExtension(Buffer, 'GL_EXT_draw_instanced');
19488 GL_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GL_EXT_framebuffer_sRGB');
19489 GL_EXT_geometry_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_geometry_shader4');
19490 GL_EXT_gpu_shader4 := Int_CheckExtension(Buffer, 'GL_EXT_gpu_shader4');
19491 GL_EXT_packed_float := Int_CheckExtension(Buffer, 'GL_EXT_packed_float');
19492 GL_EXT_texture_array := Int_CheckExtension(Buffer, 'GL_EXT_texture_array');
19493 GL_EXT_texture_buffer_object := Int_CheckExtension(Buffer, 'GL_EXT_texture_buffer_object');
19494 GL_EXT_texture_compression_latc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_latc');
19495 GL_EXT_texture_compression_rgtc := Int_CheckExtension(Buffer, 'GL_EXT_texture_compression_rgtc');
19496 GL_EXT_texture_integer := Int_CheckExtension(Buffer, 'GL_EXT_texture_integer');
19497 GL_EXT_texture_shared_exponent := Int_CheckExtension(Buffer, 'GL_EXT_texture_shared_exponent');
19498 GL_EXT_transform_feedback := Int_CheckExtension(Buffer, 'GL_EXT_transform_feedback');
19499 GL_EXT_direct_state_access := Int_CheckExtension(Buffer, 'GL_EXT_direct_state_access');
19500 GL_EXT_vertex_array_bgra := Int_CheckExtension(Buffer, 'GL_EXT_vertex_array_bgra');
19501 GL_EXT_texture_swizzle := Int_CheckExtension(Buffer, 'GL_EXT_texture_swizzle');
19502 GL_EXT_provoking_vertex := Int_CheckExtension(Buffer, 'GL_EXT_provoking_vertex');
19503 GL_EXT_texture_snorm := Int_CheckExtension(Buffer, 'GL_EXT_texture_snorm');
19504 GL_EXT_separate_shader_objects := Int_CheckExtension(Buffer, 'GL_EXT_separate_shader_objects');
19505 GL_EXT_shader_image_load_store := Int_CheckExtension(Buffer, 'GL_EXT_shader_image_load_store');
19506 GL_EXT_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_EXT_vertex_attrib_64bit');
19507 GL_EXT_texture_sRGB_decode := Int_CheckExtension(Buffer, 'GL_EXT_texture_sRGB_decode');
19509 // === HP ======================================================================
19510 GL_HP_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_HP_convolution_border_modes');
19511 GL_HP_image_transform := Int_CheckExtension(Buffer, 'GL_HP_image_transform');
19512 GL_HP_occlusion_test := Int_CheckExtension(Buffer, 'GL_HP_occlusion_test');
19513 GL_HP_texture_lighting := Int_CheckExtension(Buffer, 'GL_HP_texture_lighting');
19515 // === IBM =====================================================================
19516 GL_IBM_cull_vertex := Int_CheckExtension(Buffer, 'GL_IBM_cull_vertex');
19517 GL_IBM_multimode_draw_arrays := Int_CheckExtension(Buffer, 'GL_IBM_multimode_draw_arrays');
19518 GL_IBM_rasterpos_clip := Int_CheckExtension(Buffer, 'GL_IBM_rasterpos_clip');
19519 GL_IBM_texture_mirrored_repeat := Int_CheckExtension(Buffer, 'GL_IBM_texture_mirrored_repeat');
19520 GL_IBM_vertex_array_lists := Int_CheckExtension(Buffer, 'GL_IBM_vertex_array_lists');
19522 // === INGR ====================================================================
19523 GL_INGR_blend_func_separate := Int_CheckExtension(Buffer, 'GL_INGR_blend_func_separate');
19524 GL_INGR_color_clamp := Int_CheckExtension(Buffer, 'GL_INGR_color_clamp');
19525 GL_INGR_interlace_read := Int_CheckExtension(Buffer, 'GL_INGR_interlace_read');
19526 GL_INGR_palette_buffer := Int_CheckExtension(Buffer, 'GL_INGR_palette_buffer');
19528 // === INTEL ===================================================================
19529 GL_INTEL_parallel_arrays := Int_CheckExtension(Buffer, 'GL_INTEL_parallel_arrays');
19530 GL_INTEL_texture_scissor := Int_CheckExtension(Buffer, 'GL_INTEL_texture_scissor');
19532 // === MESA ====================================================================
19533 GL_MESA_resize_buffers := Int_CheckExtension(Buffer, 'GL_MESA_resize_buffers');
19534 GL_MESA_window_pos := Int_CheckExtension(Buffer, 'GL_MESA_window_pos');
19536 // === NVIDIA ==================================================================
19537 GL_NV_blend_square := Int_CheckExtension(Buffer, 'GL_NV_blend_square');
19538 GL_NV_copy_depth_to_color := Int_CheckExtension(Buffer, 'GL_NV_copy_depth_to_color');
19539 GL_NV_depth_clamp := Int_CheckExtension(Buffer, 'GL_NV_depth_clamp');
19540 GL_NV_evaluators := Int_CheckExtension(Buffer, 'GL_NV_evaluators');
19541 GL_NV_fence := Int_CheckExtension(Buffer, 'GL_NV_fence');
19542 GL_NV_float_buffer := Int_CheckExtension(Buffer, 'GL_NV_float_buffer');
19543 GL_NV_fog_distance := Int_CheckExtension(Buffer, 'GL_NV_fog_distance');
19544 GL_NV_fragment_program := Int_CheckExtension(Buffer, 'GL_NV_fragment_program');
19545 GL_NV_half_float := Int_CheckExtension(Buffer, 'GL_NV_half_float');
19546 GL_NV_light_max_exponent := Int_CheckExtension(Buffer, 'GL_NV_light_max_exponent');
19547 GL_NV_multisample_filter_hint := Int_CheckExtension(Buffer, 'GL_NV_multisample_filter_hint');
19548 GL_NV_occlusion_query := Int_CheckExtension(Buffer, 'GL_NV_occlusion_query');
19549 GL_NV_packed_depth_stencil := Int_CheckExtension(Buffer, 'GL_NV_packed_depth_stencil');
19550 GL_NV_pixel_data_range := Int_CheckExtension(Buffer, 'GL_NV_pixel_data_range');
19551 GL_NV_point_sprite := Int_CheckExtension(Buffer, 'GL_NV_point_sprite');
19552 GL_NV_primitive_restart := Int_CheckExtension(Buffer, 'GL_NV_primitive_restart');
19553 GL_NV_register_combiners := Int_CheckExtension(Buffer, 'GL_NV_register_combiners');
19554 GL_NV_register_combiners2 := Int_CheckExtension(Buffer, 'GL_NV_register_combiners2');
19555 GL_NV_texgen_emboss := Int_CheckExtension(Buffer, 'GL_NV_texgen_emboss');
19556 GL_NV_texgen_reflection := Int_CheckExtension(Buffer, 'GL_NV_texgen_reflection');
19557 GL_NV_texture_compression_vtc := Int_CheckExtension(Buffer, 'GL_NV_texture_compression_vtc');
19558 GL_NV_texture_env_combine4 := Int_CheckExtension(Buffer, 'GL_NV_texture_env_combine4');
19559 GL_NV_texture_expand_normal := Int_CheckExtension(Buffer, 'GL_NV_texture_expand_normal');
19560 GL_NV_texture_rectangle := Int_CheckExtension(Buffer, 'GL_NV_texture_rectangle');
19561 GL_NV_texture_shader := Int_CheckExtension(Buffer, 'GL_NV_texture_shader');
19562 GL_NV_texture_shader2 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader2');
19563 GL_NV_texture_shader3 := Int_CheckExtension(Buffer, 'GL_NV_texture_shader3');
19564 GL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range');
19565 GL_NV_vertex_array_range2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_array_range2');
19566 GL_NV_vertex_program := Int_CheckExtension(Buffer, 'GL_NV_vertex_program');
19567 GL_NV_vertex_program1_1 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program1_1');
19568 GL_NV_vertex_program2 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2');
19569 GL_NV_fragment_program_option := Int_CheckExtension(Buffer, 'GL_NV_fragment_program_option');
19570 GL_NV_fragment_program2 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program2');
19571 GL_NV_vertex_program2_option := Int_CheckExtension(Buffer, 'GL_NV_vertex_program2_option');
19572 GL_NV_vertex_program3 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program3');
19573 GL_NV_depth_buffer_float := Int_CheckExtension(Buffer, 'GL_NV_depth_buffer_float');
19574 GL_NV_fragment_program4 := Int_CheckExtension(Buffer, 'GL_NV_fragment_program4');
19575 GL_NV_framebuffer_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_framebuffer_multisample_coverage');
19576 GL_NV_geometry_program4 := Int_CheckExtension(Buffer, 'GL_NV_geometry_program4');
19577 GL_NV_gpu_program4 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program4');
19578 GL_NV_parameter_buffer_object := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object');
19579 GL_NV_transform_feedback := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback');
19580 GL_NV_vertex_program4 := Int_CheckExtension(Buffer, 'GL_NV_vertex_program4');
19581 GL_NV_conditional_render := Int_CheckExtension(Buffer, 'GL_NV_conditional_render');
19582 GL_NV_present_video := Int_CheckExtension(Buffer, 'GL_NV_present_video');
19583 GL_NV_explicit_multisample := Int_CheckExtension(Buffer, 'GL_NV_explicit_multisample');
19584 GL_NV_transform_feedback2 := Int_CheckExtension(Buffer, 'GL_NV_transform_feedback2');
19585 GL_NV_video_capture := Int_CheckExtension(Buffer, 'GL_NV_video_capture');
19586 GL_NV_copy_image := Int_CheckExtension(Buffer, 'GL_NV_copy_image');
19587 GL_NV_parameter_buffer_object2 := Int_CheckExtension(Buffer, 'GL_NV_parameter_buffer_object2');
19588 GL_NV_shader_buffer_load := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_load');
19589 GL_NV_vertex_buffer_unified_memory := Int_CheckExtension(Buffer, 'GL_NV_vertex_buffer_unified_memory');
19590 GL_NV_gpu_program5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_program5');
19591 GL_NV_gpu_shader5 := Int_CheckExtension(Buffer, 'GL_NV_gpu_shader5');
19592 GL_NV_shader_buffer_store := Int_CheckExtension(Buffer, 'GL_NV_shader_buffer_store');
19593 GL_NV_tessellation_program5 := Int_CheckExtension(Buffer, 'GL_NV_tessellation_program5');
19594 GL_NV_vertex_attrib_integer_64bit := Int_CheckExtension(Buffer, 'GL_NV_vertex_attrib_integer_64bit');
19595 GL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'GL_NV_multisample_coverage');
19596 GL_NV_vdpau_interop := Int_CheckExtension(Buffer, 'GL_NV_vdpau_interop');
19597 GL_NV_texture_barrier := Int_CheckExtension(Buffer, 'GL_NV_texture_barrier');
19599 GL_NV_path_rendering := Int_CheckExtension(Buffer, 'GL_NV_path_rendering');
19600 GL_NV_bindless_texture := Int_CheckExtension(Buffer, 'GL_NV_bindless_texture');
19601 GL_NV_shader_atomic_float := Int_CheckExtension(Buffer, 'GL_NV_shader_atomic_float');
19603 // === OML =====================================================================
19604 GL_OML_interlace := Int_CheckExtension(Buffer, 'GL_OML_interlace');
19605 GL_OML_resample := Int_CheckExtension(Buffer, 'GL_OML_resample');
19606 GL_OML_subsample := Int_CheckExtension(Buffer, 'GL_OML_subsample');
19608 // === PGI =====================================================================
19609 GL_PGI_misc_hints := Int_CheckExtension(Buffer, 'GL_PGI_misc_hints');
19610 GL_PGI_vertex_hints := Int_CheckExtension(Buffer, 'GL_PGI_vertex_hints');
19612 // === REND ====================================================================
19613 GL_REND_screen_coordinates := Int_CheckExtension(Buffer, 'GL_REND_screen_coordinates');
19615 // === S3 ======================================================================
19616 GL_S3_s3tc := Int_CheckExtension(Buffer, 'GL_S3_s3tc');
19618 // === SGIS ====================================================================
19619 GL_SGIS_detail_texture := Int_CheckExtension(Buffer, 'GL_SGIS_detail_texture');
19620 GL_SGIS_fog_function := Int_CheckExtension(Buffer, 'GL_SGIS_fog_function');
19621 GL_SGIS_generate_mipmap := Int_CheckExtension(Buffer, 'GL_SGIS_generate_mipmap');
19622 GL_SGIS_multisample := Int_CheckExtension(Buffer, 'GL_SGIS_multisample');
19623 GL_SGIS_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIS_pixel_texture');
19624 GL_SGIS_point_line_texgen := Int_CheckExtension(Buffer, 'GL_SGIS_point_line_texgen');
19625 GL_SGIS_point_parameters := Int_CheckExtension(Buffer, 'GL_SGIS_point_parameters');
19626 GL_SGIS_sharpen_texture := Int_CheckExtension(Buffer, 'GL_SGIS_sharpen_texture');
19627 GL_SGIS_texture4D := Int_CheckExtension(Buffer, 'GL_SGIS_texture4D');
19628 GL_SGIS_texture_border_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_border_clamp');
19629 GL_SGIS_texture_color_mask := Int_CheckExtension(Buffer, 'GL_SGIS_texture_color_mask');
19630 GL_SGIS_texture_edge_clamp := Int_CheckExtension(Buffer, 'GL_SGIS_texture_edge_clamp');
19631 GL_SGIS_texture_filter4 := Int_CheckExtension(Buffer, 'GL_SGIS_texture_filter4');
19632 GL_SGIS_texture_lod := Int_CheckExtension(Buffer, 'GL_SGIS_texture_lod');
19633 GL_SGIS_texture_select := Int_CheckExtension(Buffer, 'GL_SGIS_texture_select');
19635 // === SGIX ====================================================================
19636 GL_FfdMaskSGIX := Int_CheckExtension(Buffer, 'GL_FfdMaskSGIX');
19637 GL_SGIX_async := Int_CheckExtension(Buffer, 'GL_SGIX_async');
19638 GL_SGIX_async_histogram := Int_CheckExtension(Buffer, 'GL_SGIX_async_histogram');
19639 GL_SGIX_async_pixel := Int_CheckExtension(Buffer, 'GL_SGIX_async_pixel');
19640 GL_SGIX_blend_alpha_minmax := Int_CheckExtension(Buffer, 'GL_SGIX_blend_alpha_minmax');
19641 GL_SGIX_calligraphic_fragment := Int_CheckExtension(Buffer, 'GL_SGIX_calligraphic_fragment');
19642 GL_SGIX_clipmap := Int_CheckExtension(Buffer, 'GL_SGIX_clipmap');
19643 GL_SGIX_convolution_accuracy := Int_CheckExtension(Buffer, 'GL_SGIX_convolution_accuracy');
19644 GL_SGIX_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGIX_depth_pass_instrument');
19645 GL_SGIX_depth_texture := Int_CheckExtension(Buffer, 'GL_SGIX_depth_texture');
19646 GL_SGIX_flush_raster := Int_CheckExtension(Buffer, 'GL_SGIX_flush_raster');
19647 GL_SGIX_fog_offset := Int_CheckExtension(Buffer, 'GL_SGIX_fog_offset');
19648 GL_SGIX_fog_scale := Int_CheckExtension(Buffer, 'GL_SGIX_fog_scale');
19649 GL_SGIX_fragment_lighting := Int_CheckExtension(Buffer, 'GL_SGIX_fragment_lighting');
19650 GL_SGIX_framezoom := Int_CheckExtension(Buffer, 'GL_SGIX_framezoom');
19651 GL_SGIX_igloo_interface := Int_CheckExtension(Buffer, 'GL_SGIX_igloo_interface');
19652 GL_SGIX_impact_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_impact_pixel_texture');
19653 GL_SGIX_instruments := Int_CheckExtension(Buffer, 'GL_SGIX_instruments');
19654 GL_SGIX_interlace := Int_CheckExtension(Buffer, 'GL_SGIX_interlace');
19655 GL_SGIX_ir_instrument1 := Int_CheckExtension(Buffer, 'GL_SGIX_ir_instrument1');
19656 GL_SGIX_list_priority := Int_CheckExtension(Buffer, 'GL_SGIX_list_priority');
19657 GL_SGIX_pixel_texture := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_texture');
19658 GL_SGIX_pixel_tiles := Int_CheckExtension(Buffer, 'GL_SGIX_pixel_tiles');
19659 GL_SGIX_polynomial_ffd := Int_CheckExtension(Buffer, 'GL_SGIX_polynomial_ffd');
19660 GL_SGIX_reference_plane := Int_CheckExtension(Buffer, 'GL_SGIX_reference_plane');
19661 GL_SGIX_resample := Int_CheckExtension(Buffer, 'GL_SGIX_resample');
19662 GL_SGIX_scalebias_hint := Int_CheckExtension(Buffer, 'GL_SGIX_scalebias_hint');
19663 GL_SGIX_shadow := Int_CheckExtension(Buffer, 'GL_SGIX_shadow');
19664 GL_SGIX_shadow_ambient := Int_CheckExtension(Buffer, 'GL_SGIX_shadow_ambient');
19665 GL_SGIX_sprite := Int_CheckExtension(Buffer, 'GL_SGIX_sprite');
19666 GL_SGIX_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_subsample');
19667 GL_SGIX_tag_sample_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_tag_sample_buffer');
19668 GL_SGIX_texture_add_env := Int_CheckExtension(Buffer, 'GL_SGIX_texture_add_env');
19669 GL_SGIX_texture_coordinate_clamp := Int_CheckExtension(Buffer, 'GL_SGIX_texture_coordinate_clamp');
19670 GL_SGIX_texture_lod_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_lod_bias');
19671 GL_SGIX_texture_multi_buffer := Int_CheckExtension(Buffer, 'GL_SGIX_texture_multi_buffer');
19672 GL_SGIX_texture_scale_bias := Int_CheckExtension(Buffer, 'GL_SGIX_texture_scale_bias');
19673 GL_SGIX_texture_select := Int_CheckExtension(Buffer, 'GL_SGIX_texture_select');
19674 GL_SGIX_vertex_preclip := Int_CheckExtension(Buffer, 'GL_SGIX_vertex_preclip');
19675 GL_SGIX_ycrcb := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb');
19676 GL_SGIX_ycrcb_subsample := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcb_subsample');
19677 GL_SGIX_ycrcba := Int_CheckExtension(Buffer, 'GL_SGIX_ycrcba');
19679 // === SGI =====================================================================
19680 GL_SGI_color_matrix := Int_CheckExtension(Buffer, 'GL_SGI_color_matrix');
19681 GL_SGI_color_table := Int_CheckExtension(Buffer, 'GL_SGI_color_table');
19682 GL_SGI_depth_pass_instrument := Int_CheckExtension(Buffer, 'GL_SGI_depth_pass_instrument');
19683 GL_SGI_texture_color_table := Int_CheckExtension(Buffer, 'GL_SGI_texture_color_table');
19685 // === SUN =====================================================================
19686 GL_SUNX_constant_data := Int_CheckExtension(Buffer, 'GL_SUNX_constant_data');
19687 GL_SUN_convolution_border_modes := Int_CheckExtension(Buffer, 'GL_SUN_convolution_border_modes');
19688 GL_SUN_global_alpha := Int_CheckExtension(Buffer, 'GL_SUN_global_alpha');
19689 GL_SUN_mesh_array := Int_CheckExtension(Buffer, 'GL_SUN_mesh_array');
19690 GL_SUN_slice_accum := Int_CheckExtension(Buffer, 'GL_SUN_slice_accum');
19691 GL_SUN_triangle_list := Int_CheckExtension(Buffer, 'GL_SUN_triangle_list');
19692 GL_SUN_vertex := Int_CheckExtension(Buffer, 'GL_SUN_vertex');
19694 // === WIN =====================================================================
19695 GL_WIN_phong_shading := Int_CheckExtension(Buffer, 'GL_WIN_phong_shading');
19696 GL_WIN_specular_fog := Int_CheckExtension(Buffer, 'GL_WIN_specular_fog');
19699 // === WGL =====================================================================
19700 WGL_3DFX_multisample := Int_CheckExtension(Buffer, 'WGL_3DFX_multisample');
19701 WGL_ARB_buffer_region := Int_CheckExtension(Buffer, 'WGL_ARB_buffer_region');
19702 WGL_ARB_extensions_string := Int_CheckExtension(Buffer, 'WGL_ARB_extensions_string');
19703 WGL_ARB_make_current_read := Int_CheckExtension(Buffer, 'WGL_ARB_make_current_read');
19704 WGL_ARB_multisample := Int_CheckExtension(Buffer, 'WGL_ARB_multisample');
19705 WGL_ARB_pbuffer := Int_CheckExtension(Buffer, 'WGL_ARB_pbuffer');
19706 WGL_ARB_pixel_format := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format');
19707 WGL_ARB_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ARB_pixel_format_float');
19708 WGL_ARB_render_texture := Int_CheckExtension(Buffer, 'WGL_ARB_render_texture');
19709 WGL_ARB_create_context := Int_CheckExtension(Buffer, 'WGL_ARB_create_context');
19710 WGL_ARB_create_context_profile := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_profile');
19711 WGL_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'WGL_ARB_framebuffer_sRGB');
19712 WGL_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'WGL_ARB_create_context_robustness');
19713 WGL_ATI_pixel_format_float := Int_CheckExtension(Buffer, 'WGL_ATI_pixel_format_float');
19714 WGL_AMD_gpu_association := Int_CheckExtension(Buffer, 'WGL_AMD_gpu_association');
19715 WGL_EXT_depth_float := Int_CheckExtension(Buffer, 'WGL_EXT_depth_float');
19716 WGL_EXT_display_color_table := Int_CheckExtension(Buffer, 'WGL_EXT_display_color_table');
19717 WGL_EXT_extensions_string := Int_CheckExtension(Buffer, 'WGL_EXT_extensions_string');
19718 WGL_EXT_make_current_read := Int_CheckExtension(Buffer, 'WGL_EXT_make_current_read');
19719 WGL_EXT_multisample := Int_CheckExtension(Buffer, 'WGL_EXT_multisample');
19720 WGL_EXT_pbuffer := Int_CheckExtension(Buffer, 'WGL_EXT_pbuffer');
19721 WGL_EXT_pixel_format := Int_CheckExtension(Buffer, 'WGL_EXT_pixel_format');
19722 WGL_EXT_swap_control := Int_CheckExtension(Buffer, 'WGL_EXT_swap_control');
19723 WGL_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'WGL_EXT_create_context_es2_profile');
19724 WGL_I3D_digital_video_control := Int_CheckExtension(Buffer, 'WGL_I3D_digital_video_control');
19725 WGL_I3D_gamma := Int_CheckExtension(Buffer, 'WGL_I3D_gamma');
19726 WGL_I3D_genlock := Int_CheckExtension(Buffer, 'WGL_I3D_genlock');
19727 WGL_I3D_image_buffer := Int_CheckExtension(Buffer, 'WGL_I3D_image_buffer');
19728 WGL_I3D_swap_frame_lock := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_lock');
19729 WGL_I3D_swap_frame_usage := Int_CheckExtension(Buffer, 'WGL_I3D_swap_frame_usage');
19730 WGL_NV_float_buffer := Int_CheckExtension(Buffer, 'WGL_NV_float_buffer');
19731 WGL_NV_render_depth_texture := Int_CheckExtension(Buffer, 'WGL_NV_render_depth_texture');
19732 WGL_NV_render_texture_rectangle := Int_CheckExtension(Buffer, 'WGL_NV_render_texture_rectangle');
19733 WGL_NV_vertex_array_range := Int_CheckExtension(Buffer, 'WGL_NV_vertex_array_range');
19734 WGL_NV_present_video := Int_CheckExtension(Buffer, 'WGL_NV_present_video');
19735 WGL_NV_video_output := Int_CheckExtension(Buffer, 'WGL_NV_video_output');
19736 WGL_NV_swap_group := Int_CheckExtension(Buffer, 'WGL_NV_swap_group');
19737 WGL_NV_gpu_affinity := Int_CheckExtension(Buffer, 'WGL_NV_gpu_affinity');
19738 WGL_NV_video_capture := Int_CheckExtension(Buffer, 'WGL_NV_video_capture');
19739 WGL_NV_copy_image := Int_CheckExtension(Buffer, 'WGL_NV_copy_image');
19740 WGL_NV_multisample_coverage := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19741 WGL_NV_DX_interop := Int_CheckExtension(Buffer, 'WGL_NV_multisample_coverage');
19742 WGL_OML_sync_control := Int_CheckExtension(Buffer, 'WGL_OML_sync_control');
19743 WGL_3DL_stereo_control := Int_CheckExtension(Buffer, 'WGL_3DL_stereo_control');
19745 WIN_draw_range_elements := Int_CheckExtension(Buffer, 'WIN_draw_range_elements');
19746 WIN_swap_hint := Int_CheckExtension(Buffer, 'WIN_swap_hint');
19750 // === GLX =====================================================================
19751 GLX_ARB_multisample := Int_CheckExtension(Buffer, 'GLX_ARB_multisample');
19752 GLX_ARB_fbconfig_float := Int_CheckExtension(Buffer, 'GLX_ARB_fbconfig_float');
19753 GLX_ARB_get_proc_address := Int_CheckExtension(Buffer, 'GLX_ARB_get_proc_address');
19754 GLX_ARB_create_context := Int_CheckExtension(Buffer, 'GLX_ARB_create_context');
19755 GLX_ARB_create_context_profile := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_profile');
19756 GLX_ARB_vertex_buffer_object := Int_CheckExtension(Buffer, 'GLX_ARB_vertex_buffer_object');
19757 GLX_ARB_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_ARB_framebuffer_sRGB');
19758 GLX_ARB_create_context_robustness := Int_CheckExtension(Buffer, 'GLX_ARB_create_context_robustness');
19759 GLX_EXT_visual_info := Int_CheckExtension(Buffer, 'GLX_EXT_visual_info');
19760 GLX_EXT_visual_rating := Int_CheckExtension(Buffer, 'GLX_EXT_visual_rating');
19761 GLX_EXT_import_context := Int_CheckExtension(Buffer, 'GLX_EXT_import_context');
19762 GLX_EXT_fbconfig_packed_float := Int_CheckExtension(Buffer, 'GLX_EXT_fbconfig_packed_float');
19763 GLX_EXT_framebuffer_sRGB := Int_CheckExtension(Buffer, 'GLX_EXT_framebuffer_sRGB');
19764 GLX_EXT_texture_from_pixmap := Int_CheckExtension(Buffer, 'GLX_EXT_texture_from_pixmap');
19765 GLX_EXT_swap_control := Int_CheckExtension(Buffer, 'GLX_EXT_swap_control');
19766 GLX_EXT_create_context_es2_profile := Int_CheckExtension(Buffer, 'GLX_EXT_create_context_es2_profile');
19768 ImplementationRead := True;
19772 // =============================================================================
19773 // RaiseLastOSError
19774 // =============================================================================
19775 // Needed for compatibility with older Delphiversions
19776 // =============================================================================
19778 procedure RaiseLastOSError;
19781 raise Exception.Create('RaiseLastOSError!'); // To-Do: find a better solution
19783 {$IFDEF DELPHI6_AND_DOWN} // If Delphi 6 or later
19784 SysUtils.RaiseLastWin32Error;
19786 SysUtils.RaiseLastOSError;
19791 // =============================================================================
19792 // CreateRenderingContext
19793 // =============================================================================
19795 function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
19798 OBJ_ENHMETADC = 12;
19800 PFD_DOUBLEBUFFER = $00000001;
19801 PFD_STEREO = $00000002;
19802 PFD_DRAW_TO_WINDOW = $00000004;
19803 PFD_DRAW_TO_BITMAP = $00000008;
19804 PFD_SUPPORT_GDI = $00000010;
19805 PFD_SUPPORT_OPENGL = $00000020;
19807 PFD_MAIN_PLANE = 0;
19808 PFD_OVERLAY_PLANE = 1;
19809 PFD_UNDERLAY_PLANE = LongWord(-1);
19810 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
19812 PFDescriptor: TPixelFormatDescriptor;
19813 PixelFormat: Integer;
19816 if GL_LibHandle = nil then
19819 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
19821 with PFDescriptor do
19823 nSize := SizeOf(PFDescriptor);
19825 dwFlags := PFD_SUPPORT_OPENGL;
19827 AType := GetObjectType(DC);
19832 if AType in MemoryDCs then
19833 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
19835 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
19837 if opDoubleBuffered in Options then
19838 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
19840 if opGDI in Options then
19841 dwFlags := dwFlags or PFD_SUPPORT_GDI;
19843 if opStereo in Options then
19844 dwFlags := dwFlags or PFD_STEREO;
19846 iPixelType := PFD_TYPE_RGBA;
19847 cColorBits := ColorBits;
19848 cDepthBits := zBits;
19849 cStencilBits := StencilBits;
19850 cAccumBits := AccumBits;
19851 cAuxBuffers := AuxBuffers;
19854 iLayerType := PFD_MAIN_PLANE
19857 iLayerType := PFD_OVERLAY_PLANE
19859 iLayerType := Byte(PFD_UNDERLAY_PLANE);
19862 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
19864 if PixelFormat = 0 then
19867 if GetPixelFormat(DC) <> PixelFormat then
19868 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
19871 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
19873 Result := wglCreateContext(DC);
19878 LastPixelFormat := 0;
19881 // =============================================================================
19882 // CreateRenderingContextVersion
19883 // =============================================================================
19884 // Creates a context for the more recent OpenGL versions (3.0) and up
19885 // For that we first need to get a normal GL context for getting the
19886 // function pointer to wglCreateContextAttribsARB first
19887 // =============================================================================
19888 function CreateRenderingContextVersion(DC: HDC; Options: TRCOptions; MajorVersion, MinorVersion : Integer; ForwardCompatible : Boolean; ColorBits, ZBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer): HGLRC;
19891 OBJ_ENHMETADC = 12;
19893 PFD_DOUBLEBUFFER = $00000001;
19894 PFD_STEREO = $00000002;
19895 PFD_DRAW_TO_WINDOW = $00000004;
19896 PFD_DRAW_TO_BITMAP = $00000008;
19897 PFD_SUPPORT_GDI = $00000010;
19898 PFD_SUPPORT_OPENGL = $00000020;
19900 PFD_MAIN_PLANE = 0;
19901 PFD_OVERLAY_PLANE = 1;
19902 PFD_UNDERLAY_PLANE = LongWord(-1);
19903 MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
19905 PFDescriptor : TPixelFormatDescriptor;
19906 PixelFormat : Integer;
19909 Attribs : array of Integer;
19911 if GL_LibHandle = nil then
19914 if not Assigned(GL_LibHandle) then
19915 raise Exception.Create('GL_LibHandle is NIL. Could not load OpenGL library!');
19917 FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
19919 with PFDescriptor do
19921 nSize := SizeOf(PFDescriptor);
19923 dwFlags := PFD_SUPPORT_OPENGL;
19924 AType := GetObjectType(DC);
19929 if AType in MemoryDCs then
19930 dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
19932 dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
19934 if opDoubleBuffered in Options then
19935 dwFlags := dwFlags or PFD_DOUBLEBUFFER;
19937 if opGDI in Options then
19938 dwFlags := dwFlags or PFD_SUPPORT_GDI;
19940 if opStereo in Options then
19941 dwFlags := dwFlags or PFD_STEREO;
19943 iPixelType := PFD_TYPE_RGBA;
19944 cColorBits := ColorBits;
19945 cDepthBits := zBits;
19946 cStencilBits := StencilBits;
19947 cAccumBits := AccumBits;
19948 cAuxBuffers := AuxBuffers;
19951 iLayerType := PFD_MAIN_PLANE
19954 iLayerType := PFD_OVERLAY_PLANE
19956 iLayerType := Byte(PFD_UNDERLAY_PLANE);
19959 PixelFormat := ChoosePixelFormat(DC, @PFDescriptor);
19961 if PixelFormat = 0 then
19964 if GetPixelFormat(DC) <> PixelFormat then
19965 if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
19968 DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
19970 // Create legacy render context first for we need function pointers to
19971 // create new OpenGL render contexts
19972 LegacyRC := wglCreateContext(DC);
19973 wglMakeCurrent(DC, LegacyRC);
19975 // Set attributes to describe our requested context
19976 SetLength(Attribs, 5);
19977 Attribs[0] := WGL_CONTEXT_MAJOR_VERSION_ARB;
19978 Attribs[1] := MajorVersion;
19979 Attribs[2] := WGL_CONTEXT_MINOR_VERSION_ARB;
19980 Attribs[3] := MinorVersion;
19982 // Add context flag for forward compatible context
19983 // Forward compatible means no more support for legacy functions like
19984 // immediate mode (glvertex, glrotate, gltranslate, etc.)
19985 if ForwardCompatible then
19987 SetLength(Attribs, Length(Attribs)+2);
19988 Attribs[4] := WGL_CONTEXT_FLAGS_ARB;
19989 Attribs[5] := WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
19992 // Attribute flags must be finalized with a zero
19993 Attribs[High(Attribs)] := 0;
19995 // Get function pointer for new context creation function
19996 wglCreateContextAttribsARB := wglGetProcAddress('wglCreateContextAttribsARB');
19998 if not Assigned(wglCreateContextAttribsARB) then
20000 raise Exception.Create('Could not get function pointer adress for wglCreateContextAttribsARB - OpenGL 3.x and above not supported!');
20001 wglDeleteContext(LegacyRC);
20006 Result := wglCreateContextAttribsARB(DC, 0, @Attribs[0]);
20010 raise Exception.Create('Could not create the desired OpenGL rendering context!');
20011 wglDeleteContext(LegacyRC);
20015 wglDeleteContext(LegacyRC);
20020 LastPixelFormat := 0;
20023 // =============================================================================
20024 // DestroyRenderingContext
20025 // =============================================================================
20027 procedure DestroyRenderingContext(RC: HGLRC);
20029 wglDeleteContext(RC);
20033 // =============================================================================
20034 // ActivateRenderingContext
20035 // =============================================================================
20037 procedure ActivateRenderingContext(DC: HDC; RC: HGLRC; loadext: boolean = true);
20039 Assert((DC <> 0), 'DC must not be 0');
20040 Assert((RC <> 0), 'RC must not be 0');
20042 wglMakeCurrent(DC, RC);
20044 {$ifdef DGL_TINY_HEADER}
20047 ReadImplementationProperties;
20054 // =============================================================================
20055 // DeactivateRenderingContext
20056 // =============================================================================
20058 procedure DeactivateRenderingContext;
20060 wglMakeCurrent(0, 0);