* split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save...
[LazOpenGLCore.git] / examples / SimpleLoadFromFile /
drwxr-xr-x   ..
-rw-r--r-- 2045 SimpleLoadFromFile.lpi
-rw-r--r-- 1632 SimpleLoadFromFile.lpr
-rw-r--r-- 4269 SimpleLoadFromFile.lps