Added readme.md
authorsaschawillems <webmaster@saschawillems.de>
Sat, 23 Aug 2014 14:44:36 +0000 (16:44 +0200)
committersaschawillems <webmaster@saschawillems.de>
Sat, 23 Aug 2014 14:44:36 +0000 (16:44 +0200)
readme.md [new file with mode: 0644]

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+==============================================================================\r
+ OpenGL 4.5 - Headertranslation\r
+==============================================================================\r
+\r
+       Version 4.5\r
+       Date : 2014/08/23\r
+\r
+       Supported environments and targets :\r
+        - (Win32) Delphi 4 and up\r
+        - (Win32, Win64) Delphi XE2\r
+        - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up)\r
+\r
+       Copyright (C) DGL-OpenGL-Portteam\r
+       All Rights Reserved\r
+\r
+       Obtained through:\r
+       Bitbucket source repository - https://bitbucket.org/saschawillems/dglopengl\r
+       Delphi OpenGL Community(DGL) - www.delphigl.com\r
+\r
+       Converted and maintained by DGL's OpenGL-Portteam :\r
+         - Sascha Willems             - http://www.saschawillems.de\r
+         - Steffen Xonna (Lossy eX)   - http://www.dev-center.de\r
+       Additional input :\r
+         - Andrey Gruzdev (Mac OS X patch for XE2 / FPC)\r
+         - Lars Middendorf\r
+         - Martin Waldegger (Mars)\r
+         - Benjamin Rosseaux (BeRo)   - http://www.0ok.de\r
+       Additional thanks:\r
+           sigsegv (libdl.so)\r
+\r
+==============================================================================\r
+ License :\r
+==============================================================================\r
+\r
+ You may retrieve the latest version of this file at the Delphi OpenGL\r
+ Community home page, located at http://www.delphigl.com/\r
+\r
+ The contents of this file are used with permission, subject to\r
+ the Mozilla Public License Version 1.1 (the "License"); you may\r
+ not use this file except in compliance with the License. You may\r
+ obtain a copy of the License at\r
+ http://www.mozilla.org/MPL/MPL-1.1.html\r
+\r
+ Software distributed under the License is distributed on an\r
+ "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or\r
+ implied. See the License for the specific language governing\r
+ rights and limitations under the License.\r
+\r
+==============================================================================\r
+ History : \r
+==============================================================================\r
\r
+ Version 1.0    Initial Release\r
\r
+ Version 1.1    Added PPointer in Tpyessection for compatiblity with Delphi\r
+                versions lower than 7                                    (SW)\r
+                Added a function named RaiseLastOSError including a comment\r
+                on how to make it run under Delphi versions lower than 7 (SW)\r
+                Added some data types according to the GL-Syntax         (SW)\r
+                               \r
+ Version 1.2    Fixed some problems with getting the addresses of some\r
+                Extensions (e.g. glTexImage3D) where the EXT/ARB did work\r
+                but not the core-functions                               (SW)\r
+                               \r
+ Version 1.3    A second call to ReadimplementationProperties won't\r
+                revert to the default libs anymore                       (MW)\r
+                Libraries now will be released if necessary              (MW)\r
+ Version 1.3a   Small fixes for glSlang-functions                        (SW)\r
\r
+ Version 1.3b   Fixed a small bug with GL_ARB_shader_objects, that lead\r
+                lead to that extension not loaded correctly              (SW)\r
+                               \r
+ Version 1.3c   more GL 1.5 compliance by FOG_COORD_xx and\r
+                ARB less VBO and occlusion query routines                (MW)\r
+ Version 1.3d   Fixed linebreaks (should now be corrected under D5)      (SW)\r
\r
+ Version 1.4    Changed header to correspond to the OpenGL-Shading\r
+                Language specification 1.10 :\r
+                - Added new GL_SAMPLER_*-Constants\r
+                - Added Constant GL_SHADING_LANGUAGE_VERSION_ARB\r
+                - Added Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB\r
+                - Added Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB  (SW)\r
+ Version 1.4a   Fixed a missing stdcall for glBindAttribLocationARB      (SW)\r
\r
+ Version 1.4b   Fixed declaration for glUniform*(f/i)vARB (added count)  (MW)\r
+                glCompileShaderARB changed from function to procedure    (MW)\r
+                               \r
+ Version 1.5    Added support for FreePascal                             (BR)\r
+                Added type TGLVectorf3/TGLVector3f                       (SW)\r
+ Version 1.6    Added Extension GL_EXT_framebuffer_object                (SX)\r
\r
+ Version 1.7    Added Extension GL_ARB_fragment_program_shadow           (SX)\r
+                Added Extension GL_ARB_draw_buffers                      (SX)\r
+                Added Extension GL_ARB_texture_rectangle                 (SX)\r
+                Added Extension GL_ARB_color_buffer_float                (SX)\r
+                Added Extension GL_ARB_half_float_pixel                  (SX)\r
+                Added Extension GL_ARB_texture_float                     (SX)\r
+                Added Extension GL_ARB_pixel_buffer_object               (SX)\r
+                Added Extension GL_EXT_depth_bounds_test                 (SX)\r
+                Added Extension GL_EXT_texture_mirror_clamp              (SX)\r
+                Added Extension GL_EXT_blend_equation_separate           (SX)\r
+                Added Extension GL_EXT_pixel_buffer_object               (SX)\r
+                Added Extension GL_EXT_texture_compression_dxt1          (SX)\r
+                Added Extension GL_NV_fragment_program_option            (SX)\r
+                Added Extension GL_NV_fragment_program2                  (SX)\r
+                Added Extension GL_NV_vertex_program2_option             (SX)\r
+                Added Extension GL_NV_vertex_program3                    (SX)\r
+                               \r
+ Version 1.8    Added explicit delegate type definitions                 (LM)\r
+                Added .Net 1.1 Support                                   (LM)\r
+                Added .Net overloaded functions                          (LM)\r
+                Added delayed extension loading and stubs                (LM)\r
+                Added automatic InitOpenGL call in CreateRenderingContext(LM)\r
+                Added extra Read_* function                              (LM)\r
+                               \r
+ Version 2.0    fixed some Problem with version string and damn drivers.\r
+                String 1.15 identified as OpenGL 1.5 not as OpenGL 1.1   (SX)\r
+                Removed unexisting extension GL_ARB_texture_mirror_repeat(SX)\r
+                Added Extension WGL_ARB_pixel_format_float               (SX)\r
+                Added Extension GL_EXT_stencil_clear_tag                 (SX)\r
+                Added Extension GL_EXT_texture_rectangle                 (SX)\r
+                Added Extension GL_EXT_texture_edge_clamp                (SX)\r
+                Some 1.5 Core Consts added (now completed)               (SX)\r
+                gluProject need pointer for not .net                     (SX)\r
+                gluUnProject need pointer for not .net                   (SX)\r
+                wglUseFontOutlines* need pointer for not .net            (SX)\r
+                wglSwapMultipleBuffers need pointer for not .net         (SX)\r
+                Bug with wglGetExtensionsStringEXT removed\r
+                different type for .net                                  (SX)\r
+                Added OpenGL 2.0 Core                                    (SX)\r
+                               \r
+ Version 2.0.1  fixed some problems with glGetActiveAttrib in 2.0 Core   (SX)\r
+                fixes some problems with gluProject                      (SX)\r
+                fixes some problems with gluUnProject                    (SX)\r
+                fixes some problems with gluTessVertex                   (SX)\r
+                fixes some problems with gluLoadSamplingMatrices         (SX)\r
+                               \r
+ Version 2.1    Removed .NET Support                                     (SX)\r
+                Better support for Linux                                 (SX)\r
+                Better Codeformation                                     (SX)\r
+                Added some more Vector/Matrix types                      (SX)\r
+                Added OpenGL 2.1 Core                                    (SX)\r
+                Added Extension GL_EXT_packed_depth_stencil              (SX)\r
+                Added Extension GL_EXT_texture_sRGB                      (SX)\r
+                Added Extension GL_EXT_framebuffer_blit                  (SX)\r
+                Added Extension GL_EXT_framebuffer_multisample           (SX)\r
+                Added Extension GL_EXT_timer_query                       (SX)\r
+                Added Extension GL_EXT_gpu_program_parameters            (SX)\r
+                Added Extension GL_EXT_bindable_uniform                  (SX)\r
+                Added Extension GL_EXT_draw_buffers2                     (SX)\r
+                Added Extension GL_EXT_draw_instanced                    (SX)\r
+                Added Extension GL_EXT_framebuffer_sRGB                  (SX)\r
+                Added Extension GL_EXT_geometry_shader4                  (SX)\r
+                Added Extension GL_EXT_gpu_shader4                       (SX)\r
+                Added Extension GL_EXT_packed_float                      (SX)\r
+                Added Extension GL_EXT_texture_array                     (SX)\r
+                Added Extension GL_EXT_texture_buffer_object             (SX)\r
+                Added Extension GL_EXT_texture_compression_latc          (SX)\r
+                Added Extension GL_EXT_texture_compression_rgtc          (SX)\r
+                Added Extension GL_EXT_texture_integer                   (SX)\r
+                Added Extension GL_EXT_texture_shared_exponent           (SX)\r
+                Added Extension GL_NV_depth_buffer_float                 (SX)\r
+                Added Extension GL_NV_fragment_program4                  (SX)\r
+                Added Extension GL_NV_framebuffer_multisample_coverage   (SX)\r
+                Added Extension GL_NV_geometry_program4                  (SX)\r
+                Added Extension GL_NV_gpu_program4                       (SX)\r
+                Added Extension GL_NV_parameter_buffer_object            (SX)\r
+                Added Extension GL_NV_transform_feedback                 (SX)\r
+                Added Extension GL_NV_vertex_program4                    (SX)\r
+                               \r
+ Version 3.0    fixed some const of GL_EXT_texture_shared_exponent       (SX)\r
+                possible better support for mac                          (SX)\r
+                Added OpenGL 3.0 Core                                    (SX)\r
+                Added Extension GL_ARB_depth_buffer_float                (SX)\r
+                Added Extension GL_ARB_draw_instanced                    (SX)\r
+                Added Extension GL_ARB_framebuffer_object                (SX)\r
+                Added Extension GL_ARB_framebuffer_sRGB                  (SX)\r
+                Added Extension GL_ARB_geometry_shader4                  (SX)\r
+                Added Extension GL_ARB_half_float_vertex                 (SX)\r
+                Added Extension GL_ARB_instanced_arrays                  (SX)\r
+                Added Extension GL_ARB_map_buffer_range                  (SX)\r
+                Added Extension GL_ARB_texture_buffer_object             (SX)\r
+                Added Extension GL_ARB_texture_compression_rgtc          (SX)\r
+                Added Extension GL_ARB_texture_rg                        (SX)\r
+                Added Extension GL_ARB_vertex_array_object               (SX)\r
+                Added Extension GL_NV_conditional_render                 (SX)\r
+                Added Extension GL_NV_present_video                      (SX)\r
+                Added Extension GL_EXT_transform_feedback                (SX)\r
+                Added Extension GL_EXT_direct_state_access               (SX)\r
+                Added Extension GL_EXT_vertex_array_bgra                 (SX)\r
+                Added Extension GL_EXT_texture_swizzle                   (SX)\r
+                Added Extension GL_NV_explicit_multisample               (SX)\r
+                Added Extension GL_NV_transform_feedback2                (SX)\r
+                Added Extension WGL_ARB_create_context                   (SX)\r
+                Added Extension WGL_NV_present_video                     (SX)\r
+                Added Extension WGL_NV_video_out                         (SX)\r
+                Added Extension WGL_NV_swap_group                        (SX)\r
+                Added Extension WGL_NV_gpu_affinity                      (SX)\r
+                Added define DGL_TINY_HEADER to suppress automatic\r
+                function loading                                         (SX)\r
+                glProcedure renamed to dglGetProcAddress and now it's\r
+                visible from outside the unit to custom load functions   (SX)\r
+                dglCheckExtension added to check if an extension exists  (SX)\r
+                Read_GL_ARB_buffer_object renamed to\r
+                Read_GL_ARB_vertex_buffer_object                         (SX)\r
+                               \r
+ Version 3.0.1  fixed an problem with fpc                                (SX)\r
\r
+ Version 3.0.2  fixed an problem with WGL_ARB_create_context             (SX)\r
\r
+ Version 3.2    Functions from GL_VERSION_3_0 where updated              (SX)\r
+                Functions from GL_ARB_map_buffer_range where updated     (SX)\r
+                Functions from GL_NV_present_video where added           (SX)\r
+                Added consts of GL_ARB_instanced_arrays                  (SX)\r
+                Defines to identify Delphi was changed (prevent for\r
+                feature maintenance)                                     (SX)\r
+                Added Extension GL_ATI_meminfo                           (SX)\r
+                Added Extension GL_AMD_performance_monitor               (SX)\r
+                Added Extension GL_AMD_texture_texture4                  (SX)\r
+                Added Extension GL_AMD_vertex_shader_tesselator          (SX)\r
+                Added Extension GL_EXT_provoking_vertex                  (SX)\r
+                Added Extension WGL_AMD_gpu_association                  (SX)\r
+                Added OpenGL 3.1 Core                                    (SX)\r
+                All deprecated stuff can be disabled if you undef the\r
+                define DGL_DEPRECATED                                    (SX)\r
+                Added Extension GL_ARB_uniform_buffer_object             (SX)\r
+                Added Extension GL_ARB_compatibility                     (SX)\r
+                Added Extension GL_ARB_copy_buffer                       (SX)\r
+                Added Extension GL_ARB_shader_texture_lod                (SX)\r
+                Remove function from GL_NV_present_video                 (SX)\r
+                Added Extension WGL_3DL_stereo_control                   (SX)\r
+                Added Extension GL_EXT_texture_snorm                     (SX)\r
+                Added Extension GL_AMD_draw_buffers_blend                (SX)\r
+                Added Extension GL_APPLE_texture_range                   (SX)\r
+                Added Extension GL_APPLE_float_pixels                    (SX)\r
+                Added Extension GL_APPLE_vertex_program_evaluators       (SX)\r
+                Added Extension GL_APPLE_aux_depth_stencil               (SX)\r
+                Added Extension GL_APPLE_object_purgeable                (SX)\r
+                Added Extension GL_APPLE_row_bytes                       (SX)\r
+                Added OpenGL 3.2 Core                                    (SX)\r
+                Added Extension GL_ARB_depth_clamp                       (SX)\r
+                Added Extension GL_ARB_draw_elements_base_vertex         (SX)\r
+                Added Extension GL_ARB_fragment_coord_conventions        (SX)\r
+                Added Extension GL_ARB_provoking_vertex                  (SX)\r
+                Added Extension GL_ARB_seamless_cube_map                 (SX)\r
+                Added Extension GL_ARB_sync                              (SX)\r
+                Added Extension GL_ARB_texture_multisample               (SX)\r
+                Added Extension GL_ARB_vertex_array_bgra                 (SX)\r
+                Added Extension GL_ARB_draw_buffers_blend                (SX)\r
+                Added Extension GL_ARB_sample_shading                    (SX)\r
+                Added Extension GL_ARB_texture_cube_map_array            (SX)\r
+                Added Extension GL_ARB_texture_gather                    (SX)\r
+                Added Extension GL_ARB_texture_query_lod                 (SX)\r
+                Added Extension WGL_ARB_create_context_profile           (SX)\r
+                Added GLX Core up to Version 1.4                         (SX)\r
+                Added Extension GLX_ARB_multisample                      (SX)\r
+                Added Extension GLX_ARB_fbconfig_float                   (SX)\r
+                Added Extension GLX_ARB_get_proc_address                 (SX)\r
+                Added Extension GLX_ARB_create_context                   (SX)\r
+                Added Extension GLX_ARB_create_context_profile           (SX)\r
+                Added Extension GLX_EXT_visual_info                      (SX)\r
+                Added Extension GLX_EXT_visual_rating                    (SX)\r
+                Added Extension GLX_EXT_import_context                   (SX)\r
+                Added Extension GLX_EXT_fbconfig_packed_float            (SX)\r
+                Added Extension GLX_EXT_framebuffer_sRGB                 (SX)\r
+                Added Extension GLX_EXT_texture_from_pixmap              (SX)\r
+                               \r
+ Version 3.2.1  Fixed some problems with Delphi < 6                      (SX)\r
\r
+ Version 3.2.2  Added Extension GL_APPLE_rgb_422                         (SX)\r
+                Added Extension GL_EXT_separate_shader_objects           (SX)\r
+                Added Extension GL_NV_video_capture                      (SX)\r
+                Added Extension GL_NV_copy_image                         (SX)\r
+                Added Extension GL_NV_parameter_buffer_object2           (SX)\r
+                Added Extension GL_NV_shader_buffer_load                 (SX)\r
+                Added Extension GL_NV_vertex_buffer_unified_memory       (SX)\r
+                Added Extension GL_NV_texture_barrier                    (SX)\r
+                Variable GL_EXT_texture_snorm will be filled             (SX)\r
+                Variable GL_APPLE_row_bytes will be filled               (SX)\r
+                Added Extension WGL_NV_video_capture                     (SX)\r
+                Added Extension WGL_NV_copy_image                        (SX)\r
+                WGL_NV_video_out now named WGL_NV_video_output           (SX)\r
+                Added Extension GLX_EXT_swap_control                     (SX)\r
+                               \r
+ Version 3.2.3  Fixed an Problem with glGetAttribLocation                (SX)\r
+                Added const GL_UNIFORM_BUFFER_EXT                        (SX)\r
+                Functions of GL_NV_texture_barrier now will be loaded    (SX)\r
+                               \r
+ Version 4.0    Changes on Extension GL_ARB_texture_gather               (SX)\r
+                Changes on Extension GL_NV_shader_buffer_load            (SX)\r
+                Added OpenGL 3.3 Core                                    (SX)\r
+                Added OpenGL 4.0 Core                                    (SX)\r
+                Added Extension GL_AMD_shader_stencil_export             (SX)\r
+                Added Extension GL_AMD_seamless_cubemap_per_texture      (SX)\r
+                Added Extension GL_ARB_shading_language_include          (SX)\r
+                Added Extension GL_ARB_texture_compression_bptc          (SX)\r
+                Added Extension GL_ARB_blend_func_extended               (SX)\r
+                Added Extension GL_ARB_explicit_attrib_location          (SX)\r
+                Added Extension GL_ARB_occlusion_query2                  (SX)\r
+                Added Extension GL_ARB_sampler_objects                   (SX)\r
+                Added Extension GL_ARB_shader_bit_encoding               (SX)\r
+                Added Extension GL_ARB_texture_rgb10_a2ui                (SX)\r
+                Added Extension GL_ARB_texture_swizzle                   (SX)\r
+                Added Extension GL_ARB_timer_query                       (SX)\r
+                Added Extension GL_ARB_vertex_type_2_10_10_10_rev        (SX)\r
+                Added Extension GL_ARB_draw_indirect                     (SX)\r
+                Added Extension GL_ARB_gpu_shader5                       (SX)\r
+                Added Extension GL_ARB_gpu_shader_fp64                   (SX)\r
+                Added Extension GL_ARB_shader_subroutine                 (SX)\r
+                Added Extension GL_ARB_tessellation_shader               (SX)\r
+                Added Extension GL_ARB_texture_buffer_object_rgb32       (SX)\r
+                Added Extension GL_ARB_transform_feedback2               (SX)\r
+                Added Extension GL_ARB_transform_feedback3               (SX)\r
+                               \r
+ Version 4.1    Possible fix some strange linux behavior                 (SX)\r
+                All function uses GL instead of TGL types                (SX)\r
+                GL_AMD_vertex_shader_tesselator will be read now         (SX)\r
+                GL_AMD_draw_buffers_blend will be read now               (SX)\r
+                Changes on glStencilFuncSeparate (GL_2_0)                (SX)\r
+                Changes on GL_VERSION_3_2                                (SX)\r
+                Changes on GL_VERSION_3_3                                (SX)\r
+                Changes on GL_VERSION_4_0                                (SX)\r
+                Changes on GL_ARB_sample_shading                         (SX)\r
+                Changes on GL_ARB_texture_cube_map_array                 (SX)\r
+                Changes on GL_ARB_gpu_shader5                            (SX)\r
+                Changes on GL_ARB_transform_feedback3                    (SX)\r
+                Changes on GL_ARB_sampler_objects                        (SX)\r
+                Changes on GL_ARB_gpu_shader_fp64                        (SX)\r
+                Changes on GL_APPLE_element_array                        (SX)\r
+                Changes on GL_APPLE_vertex_array_range                   (SX)\r
+                Changes on GL_NV_transform_feedback                      (SX)\r
+                Changes on GL_NV_vertex_buffer_unified_memory            (SX)\r
+                Changes on GL_EXT_multi_draw_arrays                      (SX)\r
+                Changes on GL_EXT_direct_state_access                    (SX)\r
+                Changes on GL_AMD_performance_monitor                    (SX)\r
+                Changes on GL_AMD_seamless_cubemap_per_texture           (SX)\r
+                Changes on GL_EXT_geometry_shader4                       (SX)\r
+                Added OpenGL 4.1 Core                                    (SX)\r
+                Added Extension GL_ARB_ES2_compatibility                 (SX)\r
+                Added Extension GL_ARB_get_program_binary                (SX)\r
+                Added Extension GL_ARB_separate_shader_objects           (SX)\r
+                Added Extension GL_ARB_shader_precision                  (SX)\r
+                Added Extension GL_ARB_vertex_attrib_64bit               (SX)\r
+                Added Extension GL_ARB_viewport_array                    (SX)\r
+                Added Extension GL_ARB_cl_event                          (SX)\r
+                Added Extension GL_ARB_debug_output                      (SX)\r
+                Added Extension GL_ARB_robustness                        (SX)\r
+                Added Extension GL_ARB_shader_stencil_export             (SX)\r
+                Added Extension GL_AMD_conservative_depth                (SX)\r
+                Added Extension GL_EXT_shader_image_load_store           (SX)\r
+                Added Extension GL_EXT_vertex_attrib_64bit               (SX)\r
+                Added Extension GL_NV_gpu_program5                       (SX)\r
+                Added Extension GL_NV_gpu_shader5                        (SX)\r
+                Added Extension GL_NV_shader_buffer_store                (SX)\r
+                Added Extension GL_NV_tessellation_program5              (SX)\r
+                Added Extension GL_NV_vertex_attrib_integer_64bit        (SX)\r
+                Added Extension GL_NV_multisample_coverage               (SX)\r
+                Added Extension GL_AMD_name_gen_delete                   (SX)\r
+                Added Extension GL_AMD_debug_output                      (SX)\r
+                Added Extension GL_NV_vdpau_interop                      (SX)\r
+                Added Extension GL_AMD_transform_feedback3_lines_triangles (SX)\r
+                Added Extension GL_AMD_depth_clamp_separate              (SX)\r
+                Added Extension GL_EXT_texture_sRGB_decode               (SX)\r
+                Added Extension WGL_ARB_framebuffer_sRGB                 (SX)\r
+                Added Extension WGL_ARB_create_context_robustness        (SX)\r
+                Added Extension WGL_EXT_create_context_es2_profile       (SX)\r
+                Added Extension WGL_NV_multisample_coverage              (SX)\r
+                Added Extension GLX_ARB_vertex_buffer_object             (SX)\r
+                Added Extension GLX_ARB_framebuffer_sRGB                 (SX)\r
+                Added Extension GLX_ARB_create_context_robustness        (SX)\r
+                Added Extension GLX_EXT_create_context_es2_profile       (SX)\r
+                               \r
+ Version 4.1a   Fix for dglGetProcAddress with FPC and linux (def param) (SW)\r
\r
+ Version 4.2    Added OpenGL 4.2 Core                                    (SW)\r
+                Added Extension GL_ARB_base_instance                     (SW)\r
+                Added Extension GL_ARB_shading_language_420pack          (SW)\r
+                Added Extension GL_ARB_transform_feedback_instanced      (SW)\r
+                Added Extension GL_ARB_compressed_texture_pixel_storage  (SW)\r
+                Added Extension GL_ARB_conservative_depth                (SW)\r
+                Added Extension GL_ARB_internalformat_query              (SW)\r
+                Added Extension GL_ARB_map_buffer_alignment              (SW)\r
+                Added Extension GL_ARB_shader_atomic_counters            (SW)\r
+                Added Extension GL_ARB_shader_image_load_store           (SW)\r
+                Added Extension GL_ARB_shading_language_packing          (SW)\r
+                Added Extension GL_ARB_texture_storage                   (SW)\r
+                Added Extension WGL_NV_DX_interop                        (SW)\r
+                Added Define for WGL_EXT_create_context_es2_profile      (SW)\r
+                               \r
+ Version 4.2a   Added Mac OS X patch by Andrey Gruzdev                   (SW)\r
\r
+ Version 4.3    Added OpenGL 4.3 Core                                    (SW)\r
+                               Added GL_ARB_arrays_of_arrays                                (SW)\r
+                               Added GL_ARB_fragment_layer_viewport                     (SW)\r
+                               Added GL_ARB_shader_image_size                           (SW)\r
+                               Added GL_ARB_ES3_compatibility                           (SW)\r
+                               Added GL_ARB_clear_buffer_object                         (SW)\r
+                               Added GL_ARB_compute_shader                              (SW)\r
+                               Added GL_ARB_copy_image                                  (SW)\r
+                               Added GL_KHR_debug                                       (SW)\r
+                               Added GL_ARB_explicit_uniform_location,                  (SW)\r
+                               Added GL_ARB_framebuffer_no_attachments                  (SW)\r
+                               Added GL_ARB_internalformat_query2                       (SW)\r
+                               Added GL_ARB_invalidate_subdata                          (SW)\r
+                               Added GL_ARB_multi_draw_indirect                         (SW)\r
+                               Added GL_ARB_program_interface_query                     (SW)\r
+                               Added GL_ARB_robust_buffer_access_behavior               (SW)\r
+                               Added GL_ARB_shader_storage_buffer_object                (SW)\r
+                               Added GL_ARB_stencil_texturing                           (SW)\r
+                               Added GL_ARB_texture_buffer_range                        (SW)\r
+                               Added GL_ARB_texture_query_levels                        (SW)\r
+                               Added GL_ARB_texture_storage_multisample                 (SW)\r
+                               Added GL_ARB_texture_view                                (SW)\r
+                               Added GL_ARB_vertex_attrib_binding                       (SW)\r
+                               Added new vendor-specific extensions                                     (SW)\r
+                               Added GL_NV_path_rendering                               (SW)\r
+                               Added GL_AMD_pinned_memory                               (SW)\r
+                Added GL_AMD_stencil_operation_extended                  (SW)\r
+                Added GL_AMD_vertex_shader_viewport_index                (SW)\r
+                Added GL_AMD_vertex_shader_layer                         (SW)\r
+                Added GL_NV_bindless_texture                             (SW)\r
+                Added GL_NV_shader_atomic_float                          (SW)\r
+                Added GL_AMD_query_buffer_object                         (SW)\r
+                Added CreateRenderingContextVersion                      (SW)\r
+                               \r
+ Version 4.4    Added ARB_buffer_storage                                 (SW)\r
+                Added ARB_clear_texture extension                        (SW)\r
+                Added ARB_enhanced_layouts extension                     (SW)\r
+                Added ARB_multi_bind extension                           (SW)\r
+                Added ARB_query_buffer_object extension                  (SW)\r
+                Added ARB_texture_mirror_clamp_to_edge extension         (SW)\r
+                Added ARB_texture_stencil8 extension                     (SW)\r
+                Added ARB_vertex_type_10f_11f_11f_rev extension          (SW)\r
+                Added MAX_VERTEX_ATTRIB_STRIDE stat                      (SW)\r
+                Added missing functions for GL_EXT_direct_state_access   (SW)\r
+                GL3.0+ uses non-deprecated way of getting extensions\r
+                               (thanks to frenK)                                                                (SW)\r
+                Added missing cdecl for TglXGetVisualFromFBConfig        (SW)\r