interface
uses
- Classes, SysUtils, dglOpenGL;
+ Classes, SysUtils, {$IFNDEF OPENGL_ES}dglOpenGL{$ELSE}dglOpenGLES{$ENDIF};
type
//Vektortypen
//@result: absolute Raumkoordianten des Vectors v;
function gluGetAbsCoord(const v: TgluVector3f): TgluVector3f;
var
- v4: TVector4f;
+ v4: TgluVector4f;
sum: Single;
i, j: Integer;
- m: array[0..3, 0..3] of TGLFloat;
+ m: array[0..3, 0..3] of GLfloat;
begin
for i := 0 to 2 do
v4[i] := v[i];