Header revision 4.5a - Boolean type declarations, 64 Bit exceptions, small bugfixes
[LazOpenGLCore.git] / readme
diff --git a/readme b/readme
index 80565b8..59b0b95 100644 (file)
--- a/readme
+++ b/readme
  Version 4.2a   Added Mac OS X patch by Andrey Gruzdev                   (SW)\r
  \r
  Version 4.3    Added OpenGL 4.3 Core                                    (SW)\r
-                               Added GL_ARB_arrays_of_arrays                                (SW)\r
-                               Added GL_ARB_fragment_layer_viewport                     (SW)\r
-                               Added GL_ARB_shader_image_size                           (SW)\r
-                               Added GL_ARB_ES3_compatibility                           (SW)\r
-                               Added GL_ARB_clear_buffer_object                         (SW)\r
-                               Added GL_ARB_compute_shader                              (SW)\r
-                               Added GL_ARB_copy_image                                  (SW)\r
-                               Added GL_KHR_debug                                       (SW)\r
-                               Added GL_ARB_explicit_uniform_location,                  (SW)\r
-                               Added GL_ARB_framebuffer_no_attachments                  (SW)\r
-                               Added GL_ARB_internalformat_query2                       (SW)\r
-                               Added GL_ARB_invalidate_subdata                          (SW)\r
-                               Added GL_ARB_multi_draw_indirect                         (SW)\r
-                               Added GL_ARB_program_interface_query                     (SW)\r
-                               Added GL_ARB_robust_buffer_access_behavior               (SW)\r
-                               Added GL_ARB_shader_storage_buffer_object                (SW)\r
-                               Added GL_ARB_stencil_texturing                           (SW)\r
-                               Added GL_ARB_texture_buffer_range                        (SW)\r
-                               Added GL_ARB_texture_query_levels                        (SW)\r
-                               Added GL_ARB_texture_storage_multisample                 (SW)\r
-                               Added GL_ARB_texture_view                                (SW)\r
-                               Added GL_ARB_vertex_attrib_binding                       (SW)\r
-                               Added new vendor-specific extensions                                     (SW)\r
-                               Added GL_NV_path_rendering                               (SW)\r
-                               Added GL_AMD_pinned_memory                               (SW)\r
+                Added GL_ARB_arrays_of_arrays                               (SW)\r
+                Added GL_ARB_fragment_layer_viewport                     (SW)\r
+                Added GL_ARB_shader_image_size                           (SW)\r
+                Added GL_ARB_ES3_compatibility                           (SW)\r
+                Added GL_ARB_clear_buffer_object                         (SW)\r
+                Added GL_ARB_compute_shader                              (SW)\r
+                Added GL_ARB_copy_image                                  (SW)\r
+                Added GL_KHR_debug                                       (SW)\r
+                Added GL_ARB_explicit_uniform_location,                  (SW)\r
+                Added GL_ARB_framebuffer_no_attachments                  (SW)\r
+                Added GL_ARB_internalformat_query2                       (SW)\r
+                Added GL_ARB_invalidate_subdata                          (SW)\r
+                Added GL_ARB_multi_draw_indirect                         (SW)\r
+                Added GL_ARB_program_interface_query                     (SW)\r
+                Added GL_ARB_robust_buffer_access_behavior               (SW)\r
+                Added GL_ARB_shader_storage_buffer_object                (SW)\r
+                Added GL_ARB_stencil_texturing                           (SW)\r
+                Added GL_ARB_texture_buffer_range                        (SW)\r
+                Added GL_ARB_texture_query_levels                        (SW)\r
+                Added GL_ARB_texture_storage_multisample                 (SW)\r
+                Added GL_ARB_texture_view                                (SW)\r
+                Added GL_ARB_vertex_attrib_binding                       (SW)\r
+                Added new vendor-specific extensions                     (SW)\r
+                Added GL_NV_path_rendering                               (SW)\r
+                Added GL_AMD_pinned_memory                               (SW)\r
                 Added GL_AMD_stencil_operation_extended                  (SW)\r
                 Added GL_AMD_vertex_shader_viewport_index                (SW)\r
                 Added GL_AMD_vertex_shader_layer                         (SW)\r
                 Added GL_AMD_query_buffer_object                         (SW)\r
                 Added CreateRenderingContextVersion                      (SW)\r
                                \r
- Version 4.4    Added ARB_buffer_storage                                 (SW)\r
+ Version 4.4    Added OpenGL 4.4 Core                                    (SW)\r
+                Added ARB_buffer_storage                                 (SW)\r
                 Added ARB_clear_texture extension                        (SW)\r
                 Added ARB_enhanced_layouts extension                     (SW)\r
                 Added ARB_multi_bind extension                           (SW)\r
                 Added MAX_VERTEX_ATTRIB_STRIDE stat                      (SW)\r
                 Added missing functions for GL_EXT_direct_state_access   (SW)\r
                 GL3.0+ uses non-deprecated way of getting extensions\r
-                               (thanks to frenK)                                                                (SW)\r
+                (thanks to frenK)                                        (SW)\r
                 Added missing cdecl for TglXGetVisualFromFBConfig        (SW)\r
+                               \r
+ Version 4.5    Added OpenGL 4.5 Core                                    (SW)\r
+                Added GL_ARB_ES3_1_compatibility                         (SW)\r
+                Added GL_ARB_clip_control                                (SW)\r
+                Added GL_ARB_conditional_render_inverted                 (SW)\r
+                Added GL_ARB_cull_distance                               (SW)\r
+                Added GL_ARB_derivative_control                          (SW)\r
+                Added GL_ARB_direct_state_access                         (SW)\r
+                Added GL_ARB_get_texture_sub_image                       (SW)\r
+                Added GL_ARB_shader_texture_image_samples                (SW)\r
+                Added GL_ARB_texture_barrier                             (SW)\r
+                Added GL_KHR_blend_equation_advanced                     (SW)\r
+                Added GL_KHR_blend_equation_advanced_coherent            (SW)\r
+                Added GL_KHR_context_flush_control                       (SW)\r
+                Added GL_KHR_robustness                                  (SW)\r
+                Added GL_KHR_robust_buffer_access_behavior               (SW)\r
+                Added GLX_ARB_context_flush_control                      (SW)\r
+                Added WGL_ARB_context_flush_control                      (SW)
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