Version 4.2a Added Mac OS X patch by Andrey Gruzdev (SW)\r
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Version 4.3 Added OpenGL 4.3 Core (SW)\r
- Added GL_ARB_arrays_of_arrays (SW)\r
- Added GL_ARB_fragment_layer_viewport (SW)\r
- Added GL_ARB_shader_image_size (SW)\r
- Added GL_ARB_ES3_compatibility (SW)\r
- Added GL_ARB_clear_buffer_object (SW)\r
- Added GL_ARB_compute_shader (SW)\r
- Added GL_ARB_copy_image (SW)\r
- Added GL_KHR_debug (SW)\r
- Added GL_ARB_explicit_uniform_location, (SW)\r
- Added GL_ARB_framebuffer_no_attachments (SW)\r
- Added GL_ARB_internalformat_query2 (SW)\r
- Added GL_ARB_invalidate_subdata (SW)\r
- Added GL_ARB_multi_draw_indirect (SW)\r
- Added GL_ARB_program_interface_query (SW)\r
- Added GL_ARB_robust_buffer_access_behavior (SW)\r
- Added GL_ARB_shader_storage_buffer_object (SW)\r
- Added GL_ARB_stencil_texturing (SW)\r
- Added GL_ARB_texture_buffer_range (SW)\r
- Added GL_ARB_texture_query_levels (SW)\r
- Added GL_ARB_texture_storage_multisample (SW)\r
- Added GL_ARB_texture_view (SW)\r
- Added GL_ARB_vertex_attrib_binding (SW)\r
- Added new vendor-specific extensions (SW)\r
- Added GL_NV_path_rendering (SW)\r
- Added GL_AMD_pinned_memory (SW)\r
+ Added GL_ARB_arrays_of_arrays (SW)\r
+ Added GL_ARB_fragment_layer_viewport (SW)\r
+ Added GL_ARB_shader_image_size (SW)\r
+ Added GL_ARB_ES3_compatibility (SW)\r
+ Added GL_ARB_clear_buffer_object (SW)\r
+ Added GL_ARB_compute_shader (SW)\r
+ Added GL_ARB_copy_image (SW)\r
+ Added GL_KHR_debug (SW)\r
+ Added GL_ARB_explicit_uniform_location, (SW)\r
+ Added GL_ARB_framebuffer_no_attachments (SW)\r
+ Added GL_ARB_internalformat_query2 (SW)\r
+ Added GL_ARB_invalidate_subdata (SW)\r
+ Added GL_ARB_multi_draw_indirect (SW)\r
+ Added GL_ARB_program_interface_query (SW)\r
+ Added GL_ARB_robust_buffer_access_behavior (SW)\r
+ Added GL_ARB_shader_storage_buffer_object (SW)\r
+ Added GL_ARB_stencil_texturing (SW)\r
+ Added GL_ARB_texture_buffer_range (SW)\r
+ Added GL_ARB_texture_query_levels (SW)\r
+ Added GL_ARB_texture_storage_multisample (SW)\r
+ Added GL_ARB_texture_view (SW)\r
+ Added GL_ARB_vertex_attrib_binding (SW)\r
+ Added new vendor-specific extensions (SW)\r
+ Added GL_NV_path_rendering (SW)\r
+ Added GL_AMD_pinned_memory (SW)\r
Added GL_AMD_stencil_operation_extended (SW)\r
Added GL_AMD_vertex_shader_viewport_index (SW)\r
Added GL_AMD_vertex_shader_layer (SW)\r
Added GL_AMD_query_buffer_object (SW)\r
Added CreateRenderingContextVersion (SW)\r
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- Version 4.4 Added ARB_buffer_storage (SW)\r
+ Version 4.4 Added OpenGL 4.4 Core (SW)\r
+ Added ARB_buffer_storage (SW)\r
Added ARB_clear_texture extension (SW)\r
Added ARB_enhanced_layouts extension (SW)\r
Added ARB_multi_bind extension (SW)\r
Added MAX_VERTEX_ATTRIB_STRIDE stat (SW)\r
Added missing functions for GL_EXT_direct_state_access (SW)\r
GL3.0+ uses non-deprecated way of getting extensions\r
- (thanks to frenK) (SW)\r
+ (thanks to frenK) (SW)\r
Added missing cdecl for TglXGetVisualFromFBConfig (SW)\r
+ \r
+ Version 4.5 Added OpenGL 4.5 Core (SW)\r
+ Added GL_ARB_ES3_1_compatibility (SW)\r
+ Added GL_ARB_clip_control (SW)\r
+ Added GL_ARB_conditional_render_inverted (SW)\r
+ Added GL_ARB_cull_distance (SW)\r
+ Added GL_ARB_derivative_control (SW)\r
+ Added GL_ARB_direct_state_access (SW)\r
+ Added GL_ARB_get_texture_sub_image (SW)\r
+ Added GL_ARB_shader_texture_image_samples (SW)\r
+ Added GL_ARB_texture_barrier (SW)\r
+ Added GL_KHR_blend_equation_advanced (SW)\r
+ Added GL_KHR_blend_equation_advanced_coherent (SW)\r
+ Added GL_KHR_context_flush_control (SW)\r
+ Added GL_KHR_robustness (SW)\r
+ Added GL_KHR_robust_buffer_access_behavior (SW)\r
+ Added GLX_ARB_context_flush_control (SW)\r
+ Added WGL_ARB_context_flush_control (SW)
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