-generate texture (create texture object if not exist, set texture parameters and upload data do not call directly for cubemaps, use GenerateCubeMap instead </p>
-<h6 class="description_section">Parameters</h6>
-<dl class="parameters">
-<dt>aTestTextureSize</dt>
-<dd>check the size of the texture and throw exception if something is wrong</dd>
-</dl>