Minor: Integer;
ForwardCompatible: Boolean;
end;
+ TSeverity = (svLow, svMedium, svHigh);
+ TLogEvent = procedure(const aSender: TObject; const aSeverity: TSeverity; const aMsg: String) of Object;
TglcDisplayFlag = (
dfFullscreen);
fControl: TWinControl;
fThreadID: TThreadID;
fEnableVsync: Boolean;
+ fLogEvent: TLogEvent;
function GetEnableVSync: Boolean;
procedure SetEnableVSync(aValue: Boolean);
-
+ procedure LogMsg(const aSeverity: TSeverity; const aMsg: String);
+ procedure SetDebugMode(const aEnable: Boolean);
protected
fUseVersion: Boolean;
fPixelFormatSettings: TglcContextPixelFormatSettings;
property EnableVSync: Boolean read GetEnableVSync write SetEnableVSync;
procedure BuildContext;
+ procedure EnableDebugOutput(const aLogEvent: TLogEvent);
+ procedure DisableDebugOutput;
procedure CloseContext; virtual;
procedure Activate; virtual; abstract;
procedure Deactivate; virtual; abstract;
{$ENDIF}
;
+procedure GlDebugCallbackARB(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; {%H-}length: GLsizei; const message_: PGLchar; {%H-}userParam: PGLvoid); {$IFDEF WINDOWS}stdcall; {$ELSE}cdecl; {$ENDIF}
+var
+ src, typ: String;
+ sv: TSeverity;
+begin
+ case source of
+ GL_DEBUG_SOURCE_API_ARB : src:= 'API';
+ GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB : src:= 'WINDOW';
+ GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: src:= 'SHADER';
+ GL_DEBUG_SOURCE_THIRD_PARTY_ARB : src:= '3RDPARTY';
+ GL_DEBUG_SOURCE_APPLICATION_ARB : src:= 'APPLICATION';
+ GL_DEBUG_SOURCE_OTHER_ARB : src:= 'OTHER';
+ end;
+ src:= 'GL_' + src;
+
+ case type_ of
+ GL_DEBUG_TYPE_ERROR_ARB : typ:= 'ERROR';
+ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB : typ:= 'DEPRECATED';
+ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB : typ:= 'UNDEF BEHAV';
+ GL_DEBUG_TYPE_PORTABILITY_ARB : typ:= 'PORTABILITY';
+ GL_DEBUG_TYPE_PERFORMANCE_ARB : typ:= 'PERFORMANCE';
+ GL_DEBUG_TYPE_OTHER_ARB : typ:= 'OTHER';
+ end;
+
+ case severity of
+ GL_DEBUG_SEVERITY_LOW_ARB: sv := svLow;
+ GL_DEBUG_SEVERITY_MEDIUM_ARB: sv := svMedium;
+ GL_DEBUG_SEVERITY_HIGH_ARB: sv := svHigh;
+ end;
+
+ TglcContext(userParam).LogMsg(sv, format('%s [%d] %s',[typ, id, message_]));
+end;
+
+procedure GlDebugCallbackAMD(id: GLuint; category: GLenum; severity: GLenum; {%H-}length: GLsizei; const message_: PGLchar; {%H-}userParam: PGLvoid); {$IFDEF WINDOWS}stdcall; {$ELSE}cdecl; {$ENDIF}
+var
+ src: String;
+ sv: TSeverity;
+begin
+ case category of
+ GL_DEBUG_CATEGORY_API_ERROR_AMD : src:= 'API';
+ GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD : src:= 'WINDOW';
+ GL_DEBUG_CATEGORY_DEPRECATION_AMD : src:= 'SHADER';
+ GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD : src:= 'UNDEF BEHAV';
+ GL_DEBUG_CATEGORY_PERFORMANCE_AMD : src:= 'PERFORMANCE';
+ GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD : src:= 'SHADER';
+ GL_DEBUG_CATEGORY_APPLICATION_AMD : src:= 'APPLICATION';
+ GL_DEBUG_CATEGORY_OTHER_AMD : src:= 'OTHER';
+ end;
+ src:= 'GL_' + src;
+
+ case severity of
+ GL_DEBUG_SEVERITY_LOW_AMD: sv := svLow;
+ GL_DEBUG_SEVERITY_MEDIUM_AMD: sv := svMedium;
+ GL_DEBUG_SEVERITY_HIGH_AMD: sv := svHigh;
+ end;
+
+ TglcContext(userParam).LogMsg(sv, format('[%d] %s',[id, message_]));
+end;
+
function TglcContext.GetEnableVSync: Boolean;
begin
result := fEnableVsync;
end;
end;
+procedure TglcContext.LogMsg(const aSeverity: TSeverity; const aMsg: String);
+begin
+ if Assigned(fLogEvent) then
+ fLogEvent(self, aSeverity, aMsg);
+end;
+
+procedure TglcContext.SetDebugMode(const aEnable: Boolean);
+begin
+ // ARB Debug Output
+ if GL_ARB_debug_output then begin
+ glDebugMessageCallbackARB(@GlDebugCallbackARB, self);
+ glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nil, aEnable);
+ if aEnable then begin
+ glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
+ glDebugMessageInsertARB(GL_DEBUG_SOURCE_APPLICATION_ARB, GL_DEBUG_TYPE_OTHER_ARB, 0, GL_DEBUG_SEVERITY_LOW_ARB, -1, PGLchar('Attached ARB_debug_output'));
+ end;
+
+ // AMD Debug Output
+ end else if GL_AMD_debug_output then begin
+ glDebugMessageCallbackAMD(@GlDebugCallbackAMD, self);
+ glDebugMessageEnableAMD(GL_DONT_CARE, GL_DONT_CARE, 0, nil, aEnable);
+ if aEnable then
+ glDebugMessageInsertAMD(GL_DEBUG_CATEGORY_OTHER_AMD, GL_DEBUG_SEVERITY_LOW_ARB, 0, -1, PGLchar('Attached ARB_debug_output'));
+ end;
+end;
+
procedure TglcContext.OpenContext;
begin
fThreadID := GetCurrentThreadId;
SetEnableVSync(fEnableVsync);
end;
+procedure TglcContext.EnableDebugOutput(const aLogEvent: TLogEvent);
+begin
+ fLogEvent := aLogEvent;
+ SetDebugMode(true);
+end;
+
+procedure TglcContext.DisableDebugOutput;
+begin
+ SetDebugMode(false);
+end;
+
procedure TglcContext.CloseContext;
begin
if fMainContextThreadID = fThreadID then