From 8e344febf6c50d50c7c4750319531440fa342c58 Mon Sep 17 00:00:00 2001 From: Bergmann89 Date: Thu, 2 Oct 2014 18:57:59 +0200 Subject: [PATCH] * [uglcContext] reimplemented EnableDebugOutput --- uglcContext.pas | 104 +++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 103 insertions(+), 1 deletion(-) diff --git a/uglcContext.pas b/uglcContext.pas index ad00b99..6255396 100644 --- a/uglcContext.pas +++ b/uglcContext.pas @@ -61,6 +61,8 @@ type Minor: Integer; ForwardCompatible: Boolean; end; + TSeverity = (svLow, svMedium, svHigh); + TLogEvent = procedure(const aSender: TObject; const aSeverity: TSeverity; const aMsg: String) of Object; TglcDisplayFlag = ( dfFullscreen); @@ -75,10 +77,12 @@ type fControl: TWinControl; fThreadID: TThreadID; fEnableVsync: Boolean; + fLogEvent: TLogEvent; function GetEnableVSync: Boolean; procedure SetEnableVSync(aValue: Boolean); - + procedure LogMsg(const aSeverity: TSeverity; const aMsg: String); + procedure SetDebugMode(const aEnable: Boolean); protected fUseVersion: Boolean; fPixelFormatSettings: TglcContextPixelFormatSettings; @@ -97,6 +101,8 @@ type property EnableVSync: Boolean read GetEnableVSync write SetEnableVSync; procedure BuildContext; + procedure EnableDebugOutput(const aLogEvent: TLogEvent); + procedure DisableDebugOutput; procedure CloseContext; virtual; procedure Activate; virtual; abstract; procedure Deactivate; virtual; abstract; @@ -137,6 +143,65 @@ uses {$ENDIF} ; +procedure GlDebugCallbackARB(source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; {%H-}length: GLsizei; const message_: PGLchar; {%H-}userParam: PGLvoid); {$IFDEF WINDOWS}stdcall; {$ELSE}cdecl; {$ENDIF} +var + src, typ: String; + sv: TSeverity; +begin + case source of + GL_DEBUG_SOURCE_API_ARB : src:= 'API'; + GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB : src:= 'WINDOW'; + GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: src:= 'SHADER'; + GL_DEBUG_SOURCE_THIRD_PARTY_ARB : src:= '3RDPARTY'; + GL_DEBUG_SOURCE_APPLICATION_ARB : src:= 'APPLICATION'; + GL_DEBUG_SOURCE_OTHER_ARB : src:= 'OTHER'; + end; + src:= 'GL_' + src; + + case type_ of + GL_DEBUG_TYPE_ERROR_ARB : typ:= 'ERROR'; + GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB : typ:= 'DEPRECATED'; + GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB : typ:= 'UNDEF BEHAV'; + GL_DEBUG_TYPE_PORTABILITY_ARB : typ:= 'PORTABILITY'; + GL_DEBUG_TYPE_PERFORMANCE_ARB : typ:= 'PERFORMANCE'; + GL_DEBUG_TYPE_OTHER_ARB : typ:= 'OTHER'; + end; + + case severity of + GL_DEBUG_SEVERITY_LOW_ARB: sv := svLow; + GL_DEBUG_SEVERITY_MEDIUM_ARB: sv := svMedium; + GL_DEBUG_SEVERITY_HIGH_ARB: sv := svHigh; + end; + + TglcContext(userParam).LogMsg(sv, format('%s [%d] %s',[typ, id, message_])); +end; + +procedure GlDebugCallbackAMD(id: GLuint; category: GLenum; severity: GLenum; {%H-}length: GLsizei; const message_: PGLchar; {%H-}userParam: PGLvoid); {$IFDEF WINDOWS}stdcall; {$ELSE}cdecl; {$ENDIF} +var + src: String; + sv: TSeverity; +begin + case category of + GL_DEBUG_CATEGORY_API_ERROR_AMD : src:= 'API'; + GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD : src:= 'WINDOW'; + GL_DEBUG_CATEGORY_DEPRECATION_AMD : src:= 'SHADER'; + GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD : src:= 'UNDEF BEHAV'; + GL_DEBUG_CATEGORY_PERFORMANCE_AMD : src:= 'PERFORMANCE'; + GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD : src:= 'SHADER'; + GL_DEBUG_CATEGORY_APPLICATION_AMD : src:= 'APPLICATION'; + GL_DEBUG_CATEGORY_OTHER_AMD : src:= 'OTHER'; + end; + src:= 'GL_' + src; + + case severity of + GL_DEBUG_SEVERITY_LOW_AMD: sv := svLow; + GL_DEBUG_SEVERITY_MEDIUM_AMD: sv := svMedium; + GL_DEBUG_SEVERITY_HIGH_AMD: sv := svHigh; + end; + + TglcContext(userParam).LogMsg(sv, format('[%d] %s',[id, message_])); +end; + function TglcContext.GetEnableVSync: Boolean; begin result := fEnableVsync; @@ -153,6 +218,32 @@ begin end; end; +procedure TglcContext.LogMsg(const aSeverity: TSeverity; const aMsg: String); +begin + if Assigned(fLogEvent) then + fLogEvent(self, aSeverity, aMsg); +end; + +procedure TglcContext.SetDebugMode(const aEnable: Boolean); +begin + // ARB Debug Output + if GL_ARB_debug_output then begin + glDebugMessageCallbackARB(@GlDebugCallbackARB, self); + glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nil, aEnable); + if aEnable then begin + glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB); + glDebugMessageInsertARB(GL_DEBUG_SOURCE_APPLICATION_ARB, GL_DEBUG_TYPE_OTHER_ARB, 0, GL_DEBUG_SEVERITY_LOW_ARB, -1, PGLchar('Attached ARB_debug_output')); + end; + + // AMD Debug Output + end else if GL_AMD_debug_output then begin + glDebugMessageCallbackAMD(@GlDebugCallbackAMD, self); + glDebugMessageEnableAMD(GL_DONT_CARE, GL_DONT_CARE, 0, nil, aEnable); + if aEnable then + glDebugMessageInsertAMD(GL_DEBUG_CATEGORY_OTHER_AMD, GL_DEBUG_SEVERITY_LOW_ARB, 0, -1, PGLchar('Attached ARB_debug_output')); + end; +end; + procedure TglcContext.OpenContext; begin fThreadID := GetCurrentThreadId; @@ -231,6 +322,17 @@ begin SetEnableVSync(fEnableVsync); end; +procedure TglcContext.EnableDebugOutput(const aLogEvent: TLogEvent); +begin + fLogEvent := aLogEvent; + SetDebugMode(true); +end; + +procedure TglcContext.DisableDebugOutput; +begin + SetDebugMode(false); +end; + procedure TglcContext.CloseContext; begin if fMainContextThreadID = fThreadID then -- 2.1.4