X-Git-Url: https://git.delphigl.com/?p=glBitmap.git;a=blobdiff_plain;f=glBitmap.pas;h=9f3706ba2f30b0903a057749db20e92860914b6d;hp=f5ba747b5b3c9bfe6ed9b4d88dfb85c683edc180;hb=7c46e251a69e449ae9a041a520d969d3892ede48;hpb=9645411434f007b2d4e26f33b5dbb2a023ef6557 diff --git a/glBitmap.pas b/glBitmap.pas index f5ba747..9f3706b 100644 --- a/glBitmap.pas +++ b/glBitmap.pas @@ -1,286 +1,31 @@ -{*********************************************************** -glBitmap by Steffen Xonna aka Lossy eX (2003-2008) -http://www.opengl24.de/index.php?cat=header&file=glbitmap - -modified by Delphi OpenGL Community (http://delphigl.com/) (2013) - ------------------------------------------------------------- -The contents of this file are used with permission, subject to -the Mozilla Public License Version 1.1 (the "License"); you may -not use this file except in compliance with the License. You may -obtain a copy of the License at -http://www.mozilla.org/MPL/MPL-1.1.html ------------------------------------------------------------- -Version 3.0.1 ------------------------------------------------------------- -History -20-11-2013 -- refactoring of the complete library -21-03-2010 -- The define GLB_DELPHI dosn't check versions anymore. If you say you are using delphi - then it's your problem if that isn't true. This prevents the unit for incompatibility - with newer versions of Delphi. -- Problems with D2009+ resolved (Thanks noeska and all i forgot) -- GetPixel isn't set if you are loading textures inside the constructor (Thanks Wilson) -10-08-2008 -- AddAlphaFromglBitmap used the custom pointer instead the imagedatapointer (Thanks Wilson) -- Additional Datapointer for functioninterface now has the name CustomData -24-07-2008 -- AssigneAlphaToBitmap overwrites his own palette (Thanks Wilson) -- If you load an texture from an file the property Filename will be set to the name of the file -- Three new properties to attach custom data to the Texture objects - - CustomName (free for use string) - - CustomNameW (free for use widestring) - - CustomDataPointer (free for use pointer to attach other objects or complex structures) -27-05-2008 -- RLE TGAs loaded much faster -26-05-2008 -- fixed some problem with reading RLE TGAs. -21-05-2008 -- function clone now only copys data if it's assigned and now it also copies the ID -- it seems that lazarus dont like comments in comments. -01-05-2008 -- It's possible to set the id of the texture -- define GLB_NO_NATIVE_GL deactivated by default -27-04-2008 -- Now supports the following libraries - - SDL and SDL_image - - libPNG - - libJPEG -- Linux compatibillity via free pascal compatibility (delphi sources optional) -- BMPs now loaded manuel -- Large restructuring -- Property DataPtr now has the name Data -- Functions are more flexible between RGB(A) and BGR(A). RGB can be saved as Bitmap and will be saved as BGR -- Unused Depth removed -- Function FreeData to freeing image data added -24-10-2007 -- ImageID flag of TGAs was ignored. (Thanks Zwoetzen) -15-11-2006 -- Function SetBorderColor implemented (only used by opengl if wrap is set to GL_CLAMP_TO_BORDER) -- Function AddAlphaFromValue implemented to use an fixed Value as Alphachannel -- Function ReadOpenGLExtension is now only intern -29-06-2006 -- pngimage now disabled by default like all other versions. -26-06-2006 -- Setting up an anisotropic filter of 0 isnt allowed by nvidia (Thanks Ogridi) -22-06-2006 -- Fixed some Problem with Delphi 5 -- Now uses the newest version of pngimage. Makes saving pngs much easier. -22-03-2006 -- Property IsCompressed and Size removed. Not really supported by Spec (Thanks Ogridi) -09-03-2006 -- Internal Format ifDepth8 added -- function GrabScreen now supports all uncompressed formats -31-01-2006 -- AddAlphaFromglBitmap implemented -29-12-2005 -- LoadFromResource and LoadFromResourceId now needs an Instance and an ResourceType (for ID) -28-12-2005 -- Width, Height and Depth internal changed to TglBitmapPixelPosition. - property Width, Height, Depth are still existing and new property Dimension are avail -11-12-2005 -- Added native OpenGL Support. Breaking the dglOpenGL "barrier". -19-10-2005 -- Added function GrabScreen to class TglBitmap2D -18-10-2005 -- Added support to Save images -- Added function Clone to Clone Instance -11-10-2005 -- Functions now works with Cardinals for each channel. Up to 32 Bits per channel. - Usefull for Future -- Several speed optimizations -09-10-2005 -- Internal structure change. Loading of TGA, PNG and DDS improved. - Data, format and size will now set directly with SetDataPtr. -- AddFunc now works with all Types of Images and Formats -- Some Funtions moved to Baseclass TglBitmap -06-10-2005 -- Added Support to decompress DXT3 and DXT5 compressed Images. -- Added Mapping to convert data from one format into an other. -05-10-2005 -- Added method ConvertTo in Class TglBitmap2D. Method allows to convert every - supported Input format (supported by GetPixel) into any uncompresed Format -- Added Support to decompress DXT1 compressed Images. -- SwapColors replaced by ConvertTo -04-10-2005 -- Added Support for compressed DDSs -- Added new internal formats (DXT1, DXT3, DXT5) -29-09-2005 -- Parameter Components renamed to InternalFormat -23-09-2005 -- Some AllocMem replaced with GetMem (little speed change) -- better exception handling. Better protection from memory leaks. -22-09-2005 -- Added support for Direct Draw Surfaces (.DDS) (uncompressed images only) -- Added new internal formats (RGB8, RGBA8, RGBA4, RGB5A1, RGB10A2, R5G6B5) -07-09-2005 -- Added support for Grayscale textures -- Added internal formats (Alpha, Luminance, LuminanceAlpha, BGR8, BGRA8) -10-07-2005 -- Added support for GL_VERSION_2_0 -- Added support for GL_EXT_texture_filter_anisotropic -04-07-2005 -- Function FillWithColor fills the Image with one Color -- Function LoadNormalMap added -30-06-2005 -- ToNormalMap allows to Create an NormalMap from the Alphachannel -- ToNormalMap now supports Sobel (nmSobel) function. -29-06-2005 -- support for RLE Compressed RGB TGAs added -28-06-2005 -- Class TglBitmapNormalMap added to support Normalmap generation -- Added function ToNormalMap in class TglBitmap2D to genereate normal maps from textures. - 3 Filters are supported. (4 Samples, 3x3 and 5x5) -16-06-2005 -- Method LoadCubeMapClass removed -- LoadCubeMap returnvalue is now the Texture paramter. Such as LoadTextures -- virtual abstract method GenTexture in class TglBitmap now is protected -12-06-2005 -- now support DescriptionFlag in LoadTga. Allows vertical flipped images to be loaded as normal -10-06-2005 -- little enhancement for IsPowerOfTwo -- TglBitmap1D.GenTexture now tests NPOT Textures -06-06-2005 -- some little name changes. All properties or function with Texture in name are - now without texture in name. We have allways texture so we dosn't name it. -03-06-2005 -- GenTexture now tests if texture is NPOT and NPOT-Texture are supported or - TextureTarget is GL_TEXTURE_RECTANGLE. Else it raised an exception. -02-06-2005 -- added support for GL_ARB_texture_rectangle, GL_EXT_texture_rectangle and GL_NV_texture_rectangle -25-04-2005 -- Function Unbind added -- call of SetFilter or SetTextureWrap if TextureID exists results in setting properties to opengl texture. -21-04-2005 -- class TglBitmapCubeMap added (allows to Create Cubemaps) -29-03-2005 -- Added Support for PNG Images. (http://pngdelphi.sourceforge.net/) - To Enable png's use the define pngimage -22-03-2005 -- New Functioninterface added -- Function GetPixel added -27-11-2004 -- Property BuildMipMaps renamed to MipMap -21-11-2004 -- property Name removed. -- BuildMipMaps is now a set of 3 values. None, GluBuildMipmaps and SGIS_generate_mipmap -22-05-2004 -- property name added. Only used in glForms! -26-11-2003 -- property FreeDataAfterGenTexture is now available as default (default = true) -- BuildMipmaps now implemented in TglBitmap1D (i've forgotten it) -- function MoveMemory replaced with function Move (little speed change) -- several calculations stored in variables (little speed change) -29-09-2003 -- property BuildMipsMaps added (default = true) - if BuildMipMaps isn't set GenTextures uses glTexImage[12]D else it use gluBuild[12]dMipmaps -- property FreeDataAfterGenTexture added (default = true) - if FreeDataAfterGenTexture is set the texturedata were deleted after the texture was generated. -- parameter DisableOtherTextureUnits of Bind removed -- parameter FreeDataAfterGeneration of GenTextures removed -12-09-2003 -- TglBitmap dosn't delete data if class was destroyed (fixed) -09-09-2003 -- Bind now enables TextureUnits (by params) -- GenTextures can leave data (by param) -- LoadTextures now optimal -03-09-2003 -- Performance optimization in AddFunc -- procedure Bind moved to subclasses -- Added new Class TglBitmap1D to support real OpenGL 1D Textures -19-08-2003 -- Texturefilter and texturewrap now also as defaults - Minfilter = GL_LINEAR_MIPMAP_LINEAR - Magfilter = GL_LINEAR - Wrap(str) = GL_CLAMP_TO_EDGE -- Added new format tfCompressed to create a compressed texture. -- propertys IsCompressed, TextureSize and IsResident added - IsCompressed and TextureSize only contains data from level 0 -18-08-2003 -- Added function AddFunc to add PerPixelEffects to Image -- LoadFromFunc now based on AddFunc -- Invert now based on AddFunc -- SwapColors now based on AddFunc -16-08-2003 -- Added function FlipHorz -15-08-2003 -- Added function LaodFromFunc to create images with function -- Added function FlipVert -- Added internal format RGB(A) if GL_EXT_bgra or OpenGL 1.2 isn't supported -29-07-2003 -- Added Alphafunctions to calculate alpha per function -- Added Alpha from ColorKey using alphafunctions -28-07-2003 -- First full functionally Version of glBitmap -- Support for 24Bit and 32Bit TGA Pictures added -25-07-2003 -- begin of programming -***********************************************************} -unit glBitmap; - -// Please uncomment the defines below to configure the glBitmap to your preferences. -// If you have configured the unit you can uncomment the warning above. -{$MESSAGE error 'Hey. I''m the glBitmap.pas and i need to be configured. My master tell me your preferences! ;)'} - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Preferences /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// activate to enable build-in OpenGL support with statically linked methods -// use dglOpenGL.pas if not enabled -{.$DEFINE GLB_NATIVE_OGL_STATIC} - -// activate to enable build-in OpenGL support with dynamically linked methods -// use dglOpenGL.pas if not enabled -{.$DEFINE GLB_NATIVE_OGL_DYNAMIC} - - -// activate to enable the support for SDL_surfaces -{.$DEFINE GLB_SDL} - -// activate to enable the support for Delphi (including support for Delphi's (not Lazarus') TBitmap) -{.$DEFINE GLB_DELPHI} - -// activate to enable the support for TLazIntfImage from Lazarus -{.$DEFINE GLB_LAZARUS} - - - -// activate to enable the support of SDL_image to load files. (READ ONLY) -// If you enable SDL_image all other libraries will be ignored! -{.$DEFINE GLB_SDL_IMAGE} - - - -// activate to enable Lazarus TPortableNetworkGraphic support -// if you enable this pngImage and libPNG will be ignored -{.$DEFINE GLB_LAZ_PNG} +{ glBitmap by Steffen Xonna aka Lossy eX (2003-2008) + http://www.opengl24.de/index.php?cat=header&file=glbitmap + + modified by Delphi OpenGL Community (http://delphigl.com/) (2013) + + The contents of this file are used with permission, subject to + the Mozilla Public License Version 1.1 (the "License"); you may + not use this file except in compliance with the License. You may + obtain a copy of the License at + http://www.mozilla.org/MPL/MPL-1.1.html + + The glBitmap is a Delphi/FPC unit that contains several wrapper classes + to manage OpenGL texture objects. Below you can find a list of the main + functionality of this classes: + - load texture data from file (e.g. BMP, TGA, DDS, PNG, JPEG, ...) + - load texture data from several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface) + - save texture data to file (e.g. BMP, TGA, DDS, PNG, JPEG, ...) + - save texture data to several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface) + - support for many texture formats (e.g. RGB8, BGR8, RGBA8, BGRA8, ...) + - manage texture properties (e.g. Filter, Clamp, Mipmap, ...) + - upload texture data to video card + - download texture data from video card + - manipulate texture data (e.g. add alpha, remove alpha, convert to other format, switch RGB, ...) } -// activate to enable png support with the unit pngimage -> http://pngdelphi.sourceforge.net/ -// if you enable pngimage the libPNG will be ignored -{.$DEFINE GLB_PNGIMAGE} - -// activate to use the libPNG -> http://www.libpng.org/ -// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libpng -{.$DEFINE GLB_LIB_PNG} - - - -// activate to enable Lazarus TJPEGImage support -// if you enable this delphi jpegs and libJPEG will be ignored -{.$DEFINE GLB_LAZ_JPEG} - -// if you enable delphi jpegs the libJPEG will be ignored -{.$DEFINE GLB_DELPHI_JPEG} - -// activate to use the libJPEG -> http://www.ijg.org/ -// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libjpeg -{.$DEFINE GLB_LIB_JPEG} +unit glBitmap; +{$I glBitmapConf.inc} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// PRIVATE: do not change anything! ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Delphi Versions {$IFDEF fpc} {$MODE Delphi} @@ -302,10 +47,11 @@ unit glBitmap; {$DEFINE GLB_LINUX} {$IFEND} -// native OpenGL Support -{$IF DEFINED(GLB_NATIVE_OGL_STATIC) OR DEFINED(GLB_NATIVE_OGL_DYNAMIC)} - {$DEFINE GLB_NATIVE_OGL} -{$IFEND} +// OpenGL ES +{$IF DEFINED(OPENGL_ES_EXT)} {$DEFINE OPENGL_ES_1_1} {$IFEND} +{$IF DEFINED(OPENGL_ES_3_0)} {$DEFINE OPENGL_ES_2_0} {$IFEND} +{$IF DEFINED(OPENGL_ES_2_0)} {$DEFINE OPENGL_ES_1_1} {$IFEND} +{$IF DEFINED(OPENGL_ES_1_1)} {$DEFINE OPENGL_ES} {$IFEND} // checking define combinations //SDL Image @@ -425,11 +171,6 @@ unit glBitmap; {$DEFINE GLB_SUPPORT_JPEG_WRITE} {$ENDIF} -// native OpenGL -{$IF DEFINED(GLB_NATIVE_OGL_STATIC) AND DEFINED(GLB_NATIVE_OGL_DYNAMIC)} - {$MESSAGE warn 'GLB_NATIVE_OGL_STATIC will be ignored because you enabled GLB_NATIVE_OGL_DYNAMIC'} -{$IFEND} - // general options {$EXTENDEDSYNTAX ON} {$LONGSTRINGS ON} @@ -441,10 +182,11 @@ unit glBitmap; interface uses - {$IFNDEF GLB_NATIVE_OGL} dglOpenGL, {$ENDIF} + {$IFDEF OPENGL_ES} dglOpenGLES, + {$ELSE} dglOpenGL, {$ENDIF} + {$IF DEFINED(GLB_WIN) AND - (DEFINED(GLB_NATIVE_OGL) OR - DEFINED(GLB_DELPHI))} windows, {$IFEND} + DEFINED(GLB_DELPHI)} windows, {$IFEND} {$IFDEF GLB_SDL} SDL, {$ENDIF} {$IFDEF GLB_LAZARUS} IntfGraphics, GraphType, Graphics, {$ENDIF} @@ -458,415 +200,113 @@ uses Classes, SysUtils; -{$IFDEF GLB_NATIVE_OGL} -const - GL_TRUE = 1; - GL_FALSE = 0; - - GL_ZERO = 0; - GL_ONE = 1; - - GL_VERSION = $1F02; - GL_EXTENSIONS = $1F03; - - GL_TEXTURE_1D = $0DE0; - GL_TEXTURE_2D = $0DE1; - GL_TEXTURE_RECTANGLE = $84F5; - - GL_NORMAL_MAP = $8511; - GL_TEXTURE_CUBE_MAP = $8513; - GL_REFLECTION_MAP = $8512; - GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515; - GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516; - GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517; - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518; - GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519; - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A; - - GL_TEXTURE_WIDTH = $1000; - GL_TEXTURE_HEIGHT = $1001; - GL_TEXTURE_INTERNAL_FORMAT = $1003; - GL_TEXTURE_SWIZZLE_RGBA = $8E46; - - GL_S = $2000; - GL_T = $2001; - GL_R = $2002; - GL_Q = $2003; - - GL_TEXTURE_GEN_S = $0C60; - GL_TEXTURE_GEN_T = $0C61; - GL_TEXTURE_GEN_R = $0C62; - GL_TEXTURE_GEN_Q = $0C63; - - GL_RED = $1903; - GL_GREEN = $1904; - GL_BLUE = $1905; - - GL_ALPHA = $1906; - GL_ALPHA4 = $803B; - GL_ALPHA8 = $803C; - GL_ALPHA12 = $803D; - GL_ALPHA16 = $803E; - - GL_LUMINANCE = $1909; - GL_LUMINANCE4 = $803F; - GL_LUMINANCE8 = $8040; - GL_LUMINANCE12 = $8041; - GL_LUMINANCE16 = $8042; - - GL_LUMINANCE_ALPHA = $190A; - GL_LUMINANCE4_ALPHA4 = $8043; - GL_LUMINANCE6_ALPHA2 = $8044; - GL_LUMINANCE8_ALPHA8 = $8045; - GL_LUMINANCE12_ALPHA4 = $8046; - GL_LUMINANCE12_ALPHA12 = $8047; - GL_LUMINANCE16_ALPHA16 = $8048; - - GL_RGB = $1907; - GL_BGR = $80E0; - GL_R3_G3_B2 = $2A10; - GL_RGB4 = $804F; - GL_RGB5 = $8050; - GL_RGB565 = $8D62; - GL_RGB8 = $8051; - GL_RGB10 = $8052; - GL_RGB12 = $8053; - GL_RGB16 = $8054; - - GL_RGBA = $1908; - GL_BGRA = $80E1; - GL_RGBA2 = $8055; - GL_RGBA4 = $8056; - GL_RGB5_A1 = $8057; - GL_RGBA8 = $8058; - GL_RGB10_A2 = $8059; - GL_RGBA12 = $805A; - GL_RGBA16 = $805B; - - GL_DEPTH_COMPONENT = $1902; - GL_DEPTH_COMPONENT16 = $81A5; - GL_DEPTH_COMPONENT24 = $81A6; - GL_DEPTH_COMPONENT32 = $81A7; - - GL_COMPRESSED_RGB = $84ED; - GL_COMPRESSED_RGBA = $84EE; - GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0; - GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1; - GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2; - GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3; - - GL_UNSIGNED_BYTE = $1401; - GL_UNSIGNED_BYTE_3_3_2 = $8032; - GL_UNSIGNED_BYTE_2_3_3_REV = $8362; - - GL_UNSIGNED_SHORT = $1403; - GL_UNSIGNED_SHORT_5_6_5 = $8363; - GL_UNSIGNED_SHORT_4_4_4_4 = $8033; - GL_UNSIGNED_SHORT_5_5_5_1 = $8034; - GL_UNSIGNED_SHORT_5_6_5_REV = $8364; - GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365; - GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366; - - GL_UNSIGNED_INT = $1405; - GL_UNSIGNED_INT_8_8_8_8 = $8035; - GL_UNSIGNED_INT_10_10_10_2 = $8036; - GL_UNSIGNED_INT_8_8_8_8_REV = $8367; - GL_UNSIGNED_INT_2_10_10_10_REV = $8368; - - { Texture Filter } - GL_TEXTURE_MAG_FILTER = $2800; - GL_TEXTURE_MIN_FILTER = $2801; - GL_NEAREST = $2600; - GL_NEAREST_MIPMAP_NEAREST = $2700; - GL_NEAREST_MIPMAP_LINEAR = $2702; - GL_LINEAR = $2601; - GL_LINEAR_MIPMAP_NEAREST = $2701; - GL_LINEAR_MIPMAP_LINEAR = $2703; - - { Texture Wrap } - GL_TEXTURE_WRAP_S = $2802; - GL_TEXTURE_WRAP_T = $2803; - GL_TEXTURE_WRAP_R = $8072; - GL_CLAMP = $2900; - GL_REPEAT = $2901; - GL_CLAMP_TO_EDGE = $812F; - GL_CLAMP_TO_BORDER = $812D; - GL_MIRRORED_REPEAT = $8370; - - { Other } - GL_GENERATE_MIPMAP = $8191; - GL_TEXTURE_BORDER_COLOR = $1004; - GL_MAX_TEXTURE_SIZE = $0D33; - GL_PACK_ALIGNMENT = $0D05; - GL_UNPACK_ALIGNMENT = $0CF5; - - GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE; - GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF; - GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C; - GL_TEXTURE_GEN_MODE = $2500; - -{$IF DEFINED(GLB_WIN)} - libglu = 'glu32.dll'; - libopengl = 'opengl32.dll'; -{$ELSEIF DEFINED(GLB_LINUX)} - libglu = 'libGLU.so.1'; - libopengl = 'libGL.so.1'; -{$IFEND} - type - GLboolean = BYTEBOOL; - GLint = Integer; - GLsizei = Integer; - GLuint = Cardinal; - GLfloat = Single; - GLenum = Cardinal; - - PGLvoid = Pointer; - PGLboolean = ^GLboolean; - PGLint = ^GLint; - PGLuint = ^GLuint; - PGLfloat = ^GLfloat; - - TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - -{$IF DEFINED(GLB_WIN)} - TwglGetProcAddress = function (ProcName: PAnsiChar): Pointer; stdcall; -{$ELSEIF DEFINED(GLB_LINUX)} - TglXGetProcAddress = function(ProcName: PAnsiChar): Pointer; cdecl; - TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl; -{$IFEND} - -{$IF DEFINED(GLB_NATIVE_OGL_DYNAMIC)} - TglEnable = procedure(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglDisable = procedure(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - - TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - - TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - - TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - - TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - - TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - - TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - -{$ELSEIF DEFINED(GLB_NATIVE_OGL_STATIC)} - procedure glEnable(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glDisable(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - - function glGetString(name: GLenum): PAnsiChar; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glGetIntegerv(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - - procedure glTexParameteri(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glTexParameteriv(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glTexParameterfv(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glGetTexParameteriv(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glGetTexParameterfv(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glGetTexLevelParameteriv(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glGetTexLevelParameterfv(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - - procedure glTexGeni(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glGenTextures(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glBindTexture(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glDeleteTextures(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - - function glAreTexturesResident(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glReadPixels(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glPixelStorei(pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - - procedure glTexImage1D(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glTexImage2D(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - procedure glGetTexImage(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl; - - function gluBuild1DMipmaps(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libglu; - function gluBuild2DMipmaps(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libglu; -{$IFEND} - -var - GL_VERSION_1_2, - GL_VERSION_1_3, - GL_VERSION_1_4, - GL_VERSION_2_0, - GL_VERSION_3_3, - - GL_SGIS_generate_mipmap, - - GL_ARB_texture_border_clamp, - GL_ARB_texture_mirrored_repeat, - GL_ARB_texture_rectangle, - GL_ARB_texture_non_power_of_two, - GL_ARB_texture_swizzle, - GL_ARB_texture_cube_map, - - GL_IBM_texture_mirrored_repeat, - - GL_NV_texture_rectangle, - - GL_EXT_texture_edge_clamp, - GL_EXT_texture_rectangle, - GL_EXT_texture_swizzle, - GL_EXT_texture_cube_map, - GL_EXT_texture_filter_anisotropic: Boolean; - - glCompressedTexImage1D: TglCompressedTexImage1D; - glCompressedTexImage2D: TglCompressedTexImage2D; - glGetCompressedTexImage: TglGetCompressedTexImage; - -{$IF DEFINED(GLB_WIN)} - wglGetProcAddress: TwglGetProcAddress; -{$ELSEIF DEFINED(GLB_LINUX)} - glXGetProcAddress: TglXGetProcAddress; - glXGetProcAddressARB: TglXGetProcAddress; -{$IFEND} - -{$IFDEF GLB_NATIVE_OGL_DYNAMIC} - glEnable: TglEnable; - glDisable: TglDisable; - - glGetString: TglGetString; - glGetIntegerv: TglGetIntegerv; - - glTexParameteri: TglTexParameteri; - glTexParameteriv: TglTexParameteriv; - glTexParameterfv: TglTexParameterfv; - glGetTexParameteriv: TglGetTexParameteriv; - glGetTexParameterfv: TglGetTexParameterfv; - glGetTexLevelParameteriv: TglGetTexLevelParameteriv; - glGetTexLevelParameterfv: TglGetTexLevelParameterfv; - - glTexGeni: TglTexGeni; - glGenTextures: TglGenTextures; - glBindTexture: TglBindTexture; - glDeleteTextures: TglDeleteTextures; - - glAreTexturesResident: TglAreTexturesResident; - glReadPixels: TglReadPixels; - glPixelStorei: TglPixelStorei; - - glTexImage1D: TglTexImage1D; - glTexImage2D: TglTexImage2D; - glGetTexImage: TglGetTexImage; +{$IFNDEF fpc} + QWord = System.UInt64; + PQWord = ^QWord; - gluBuild1DMipmaps: TgluBuild1DMipmaps; - gluBuild2DMipmaps: TgluBuild2DMipmaps; -{$ENDIF} + PtrInt = Longint; + PtrUInt = DWord; {$ENDIF} -type -//////////////////////////////////////////////////////////////////////////////////////////////////// -// the name of formats is composed of the following constituents: -// - multiple chanals: -// - channel (e.g. R, G, B, A or Alpha, Luminance or X (reserved) -// - width of the chanel in bit (4, 8, 16, ...) -// - data type (e.g. ub, us, ui) -// - number of data types - + { type that describes the format of the data stored in a texture. + the name of formats is composed of the following constituents: + - multiple channels: + - channel (e.g. R, G, B, A or Alpha, Luminance or X (reserved)) + - width of the chanel in bit (4, 8, 16, ...) + - data type (e.g. ub, us, ui) + - number of elements of data types } TglBitmapFormat = ( - tfEmpty = 0, //must be smallest value! - - tfAlpha4ub1, // 1 x unsigned byte - tfAlpha8ub1, // 1 x unsigned byte - tfAlpha16us1, // 1 x unsigned short - - tfLuminance4ub1, // 1 x unsigned byte - tfLuminance8ub1, // 1 x unsigned byte - tfLuminance16us1, // 1 x unsigned short - - tfLuminance4Alpha4ub2, // 1 x unsigned byte (lum), 1 x unsigned byte (alpha) - tfLuminance6Alpha2ub2, // 1 x unsigned byte (lum), 1 x unsigned byte (alpha) - tfLuminance8Alpha8ub2, // 1 x unsigned byte (lum), 1 x unsigned byte (alpha) - tfLuminance12Alpha4us2, // 1 x unsigned short (lum), 1 x unsigned short (alpha) - tfLuminance16Alpha16us2, // 1 x unsigned short (lum), 1 x unsigned short (alpha) - - tfR3G3B2ub1, // 1 x unsigned byte (3bit red, 3bit green, 2bit blue) - tfRGBX4us1, // 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit reserverd) - tfXRGB4us1, // 1 x unsigned short (4bit reserved, 4bit red, 4bit green, 4bit blue) - tfR5G6B5us1, // 1 x unsigned short (5bit red, 6bit green, 5bit blue) - tfRGB5X1us1, // 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit reserved) - tfX1RGB5us1, // 1 x unsigned short (1bit reserved, 5bit red, 5bit green, 5bit blue) - tfRGB8ub3, // 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue) - tfRGBX8ui1, // 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8bit reserved) - tfXRGB8ui1, // 1 x unsigned int (8bit reserved, 8bit red, 8bit green, 8bit blue) - tfRGB10X2ui1, // 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit reserved) - tfX2RGB10ui1, // 1 x unsigned int (2bit reserved, 10bit red, 10bit green, 10bit blue) - tfRGB16us3, // 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue) - - tfRGBA4us1, // 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit alpha) - tfARGB4us1, // 1 x unsigned short (4bit alpha, 4bit red, 4bit green, 4bit blue) - tfRGB5A1us1, // 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit alpha) - tfA1RGB5us1, // 1 x unsigned short (1bit alpha, 5bit red, 5bit green, 5bit blue) - tfRGBA8ui1, // 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8 bit alpha) - tfARGB8ui1, // 1 x unsigned int (8 bit alpha, 8bit red, 8bit green, 8bit blue) - tfRGBA8ub4, // 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue), 1 x unsigned byte (alpha) - tfRGB10A2ui1, // 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit alpha) - tfA2RGB10ui1, // 1 x unsigned int (2bit alpha, 10bit red, 10bit green, 10bit blue) - tfRGBA16us4, // 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue), 1 x unsigned short (alpha) - - tfBGRX4us1, // 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit reserved) - tfXBGR4us1, // 1 x unsigned short (4bit reserved, 4bit blue, 4bit green, 4bit red) - tfB5G6R5us1, // 1 x unsigned short (5bit blue, 6bit green, 5bit red) - tfBGR5X1us1, // 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit reserved) - tfX1BGR5us1, // 1 x unsigned short (1bit reserved, 5bit blue, 5bit green, 5bit red) - tfBGR8ub3, // 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red) - tfBGRX8ui1, // 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit reserved) - tfXBGR8ui1, // 1 x unsigned int (8bit reserved, 8bit blue, 8bit green, 8bit red) - tfBGR10X2ui1, // 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit reserved) - tfX2BGR10ui1, // 1 x unsigned int (2bit reserved, 10bit blue, 10bit green, 10bit red) - tfBGR16us3, // 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red) - - tfBGRA4us1, // 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit alpha) - tfABGR4us1, // 1 x unsigned short (4bit alpha, 4bit blue, 4bit green, 4bit red) - tfBGR5A1us1, // 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit alpha) - tfA1BGR5us1, // 1 x unsigned short (1bit alpha, 5bit blue, 5bit green, 5bit red) - tfBGRA8ui1, // 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit alpha) - tfABGR8ui1, // 1 x unsigned int (8bit alpha, 8bit blue, 8bit green, 8bit red) - tfBGRA8ub4, // 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red), 1 x unsigned byte (alpha) - tfBGR10A2ui1, // 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit alpha) - tfA2BGR10ui1, // 1 x unsigned int (2bit alpha, 10bit blue, 10bit green, 10bit red) - tfBGRA16us4, // 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red), 1 x unsigned short (alpha) - - tfDepth16us1, // 1 x unsigned short (depth) - tfDepth24ui1, // 1 x unsigned int (depth) - tfDepth32ui1, // 1 x unsigned int (depth) + tfEmpty = 0, + + tfAlpha4ub1, //< 1 x unsigned byte + tfAlpha8ub1, //< 1 x unsigned byte + tfAlpha16us1, //< 1 x unsigned short + + tfLuminance4ub1, //< 1 x unsigned byte + tfLuminance8ub1, //< 1 x unsigned byte + tfLuminance16us1, //< 1 x unsigned short + + tfLuminance4Alpha4ub2, //< 1 x unsigned byte (lum), 1 x unsigned byte (alpha) + tfLuminance6Alpha2ub2, //< 1 x unsigned byte (lum), 1 x unsigned byte (alpha) + tfLuminance8Alpha8ub2, //< 1 x unsigned byte (lum), 1 x unsigned byte (alpha) + tfLuminance12Alpha4us2, //< 1 x unsigned short (lum), 1 x unsigned short (alpha) + tfLuminance16Alpha16us2, //< 1 x unsigned short (lum), 1 x unsigned short (alpha) + + tfR3G3B2ub1, //< 1 x unsigned byte (3bit red, 3bit green, 2bit blue) + tfRGBX4us1, //< 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit reserverd) + tfXRGB4us1, //< 1 x unsigned short (4bit reserved, 4bit red, 4bit green, 4bit blue) + tfR5G6B5us1, //< 1 x unsigned short (5bit red, 6bit green, 5bit blue) + tfRGB5X1us1, //< 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit reserved) + tfX1RGB5us1, //< 1 x unsigned short (1bit reserved, 5bit red, 5bit green, 5bit blue) + tfRGB8ub3, //< 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue) + tfRGBX8ui1, //< 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8bit reserved) + tfXRGB8ui1, //< 1 x unsigned int (8bit reserved, 8bit red, 8bit green, 8bit blue) + tfRGB10X2ui1, //< 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit reserved) + tfX2RGB10ui1, //< 1 x unsigned int (2bit reserved, 10bit red, 10bit green, 10bit blue) + tfRGB16us3, //< 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue) + + tfRGBA4us1, //< 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit alpha) + tfARGB4us1, //< 1 x unsigned short (4bit alpha, 4bit red, 4bit green, 4bit blue) + tfRGB5A1us1, //< 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit alpha) + tfA1RGB5us1, //< 1 x unsigned short (1bit alpha, 5bit red, 5bit green, 5bit blue) + tfRGBA8ui1, //< 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8 bit alpha) + tfARGB8ui1, //< 1 x unsigned int (8 bit alpha, 8bit red, 8bit green, 8bit blue) + tfRGBA8ub4, //< 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue), 1 x unsigned byte (alpha) + tfRGB10A2ui1, //< 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit alpha) + tfA2RGB10ui1, //< 1 x unsigned int (2bit alpha, 10bit red, 10bit green, 10bit blue) + tfRGBA16us4, //< 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue), 1 x unsigned short (alpha) + + tfBGRX4us1, //< 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit reserved) + tfXBGR4us1, //< 1 x unsigned short (4bit reserved, 4bit blue, 4bit green, 4bit red) + tfB5G6R5us1, //< 1 x unsigned short (5bit blue, 6bit green, 5bit red) + tfBGR5X1us1, //< 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit reserved) + tfX1BGR5us1, //< 1 x unsigned short (1bit reserved, 5bit blue, 5bit green, 5bit red) + tfBGR8ub3, //< 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red) + tfBGRX8ui1, //< 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit reserved) + tfXBGR8ui1, //< 1 x unsigned int (8bit reserved, 8bit blue, 8bit green, 8bit red) + tfBGR10X2ui1, //< 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit reserved) + tfX2BGR10ui1, //< 1 x unsigned int (2bit reserved, 10bit blue, 10bit green, 10bit red) + tfBGR16us3, //< 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red) + + tfBGRA4us1, //< 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit alpha) + tfABGR4us1, //< 1 x unsigned short (4bit alpha, 4bit blue, 4bit green, 4bit red) + tfBGR5A1us1, //< 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit alpha) + tfA1BGR5us1, //< 1 x unsigned short (1bit alpha, 5bit blue, 5bit green, 5bit red) + tfBGRA8ui1, //< 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit alpha) + tfABGR8ui1, //< 1 x unsigned int (8bit alpha, 8bit blue, 8bit green, 8bit red) + tfBGRA8ub4, //< 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red), 1 x unsigned byte (alpha) + tfBGR10A2ui1, //< 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit alpha) + tfA2BGR10ui1, //< 1 x unsigned int (2bit alpha, 10bit blue, 10bit green, 10bit red) + tfBGRA16us4, //< 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red), 1 x unsigned short (alpha) + + tfDepth16us1, //< 1 x unsigned short (depth) + tfDepth24ui1, //< 1 x unsigned int (depth) + tfDepth32ui1, //< 1 x unsigned int (depth) tfS3tcDtx1RGBA, tfS3tcDtx3RGBA, tfS3tcDtx5RGBA ); + { type to define suitable file formats } TglBitmapFileType = ( - {$IFDEF GLB_SUPPORT_PNG_WRITE} ftPNG, {$ENDIF} - {$IFDEF GLB_SUPPORT_JPEG_WRITE}ftJPEG, {$ENDIF} - ftDDS, - ftTGA, - ftBMP); + {$IFDEF GLB_SUPPORT_PNG_WRITE} ftPNG, {$ENDIF} //< Portable Network Graphic file (PNG) + {$IFDEF GLB_SUPPORT_JPEG_WRITE}ftJPEG, {$ENDIF} //< JPEG file + ftDDS, //< Direct Draw Surface file (DDS) + ftTGA, //< Targa Image File (TGA) + ftBMP, //< Windows Bitmap File (BMP) + ftRAW); //< glBitmap RAW file format TglBitmapFileTypes = set of TglBitmapFileType; - TglBitmapMipMap = ( - mmNone, - mmMipmap, - mmMipmapGlu); + { possible mipmap types } + TglBitmapMipMap = ( + mmNone, //< no mipmaps + mmMipmap, //< normal mipmaps + mmMipmapGlu); //< mipmaps generated with glu functions + { possible normal map functions } TglBitmapNormalMapFunc = ( nm4Samples, nmSobel, @@ -874,369 +314,899 @@ type nm5x5); //////////////////////////////////////////////////////////////////////////////////////////////////// - EglBitmap = class(Exception); - EglBitmapNotSupported = class(Exception); - EglBitmapSizeToLarge = class(EglBitmap); - EglBitmapNonPowerOfTwo = class(EglBitmap); - EglBitmapUnsupportedFormat = class(EglBitmap) + EglBitmap = class(Exception); //< glBitmap exception + EglBitmapNotSupported = class(Exception); //< exception for not supported functions + EglBitmapSizeToLarge = class(EglBitmap); //< exception for to large textures + EglBitmapNonPowerOfTwo = class(EglBitmap); //< exception for non power of two textures + EglBitmapUnsupportedFormat = class(EglBitmap) //< exception for unsupporetd formats public constructor Create(const aFormat: TglBitmapFormat); overload; constructor Create(const aMsg: String; const aFormat: TglBitmapFormat); overload; end; //////////////////////////////////////////////////////////////////////////////////////////////////// - TglBitmapColorRec = packed record + { record that stores 4 unsigned integer values } + TglBitmapRec4ui = packed record case Integer of 0: (r, g, b, a: Cardinal); 1: (arr: array[0..3] of Cardinal); end; - TglBitmapMask = packed record + { record that stores 4 unsigned byte values } + TglBitmapRec4ub = packed record + case Integer of + 0: (r, g, b, a: Byte); + 1: (arr: array[0..3] of Byte); + end; + + { record that stores 4 unsigned long integer values } + TglBitmapRec4ul = packed record case Integer of 0: (r, g, b, a: QWord); 1: (arr: array[0..3] of QWord); end; + { structure to store pixel data in } TglBitmapPixelData = packed record - Data, Range: TglBitmapColorRec; - Format: TglBitmapFormat; + Data: TglBitmapRec4ui; //< color data for each color channel + Range: TglBitmapRec4ui; //< maximal color value for each channel + Format: TglBitmapFormat; //< format of the pixel end; PglBitmapPixelData = ^TglBitmapPixelData; -//////////////////////////////////////////////////////////////////////////////////////////////////// - TglBitmapPixelPositionFields = set of (ffX, ffY); - TglBitmapPixelPosition = record - Fields : TglBitmapPixelPositionFields; - X : Word; - Y : Word; + TglBitmapSizeFields = set of (ffX, ffY); + TglBitmapSize = packed record + Fields: TglBitmapSizeFields; + X: Word; + Y: Word; end; + TglBitmapPixelPosition = TglBitmapSize; + { describes the properties of a given texture data format } TglBitmapFormatDescriptor = class(TObject) + private + // cached properties + fBytesPerPixel: Single; //< number of bytes for each pixel + fChannelCount: Integer; //< number of color channels + fMask: TglBitmapRec4ul; //< bitmask for each color channel + fRange: TglBitmapRec4ui; //< maximal value of each color channel + + { @return @true if the format has a red color channel, @false otherwise } + function GetHasRed: Boolean; + + { @return @true if the format has a green color channel, @false otherwise } + function GetHasGreen: Boolean; + + { @return @true if the format has a blue color channel, @false otherwise } + function GetHasBlue: Boolean; + + { @return @true if the format has a alpha color channel, @false otherwise } + function GetHasAlpha: Boolean; + + { @return @true if the format has any color color channel, @false otherwise } + function GetHasColor: Boolean; + + { @return @true if the format is a grayscale format, @false otherwise } + function GetIsGrayscale: Boolean; + + { @return @true if the format is supported by OpenGL, @false otherwise } + function GetHasOpenGLSupport: Boolean; + protected - function GetIsCompressed: Boolean; virtual; abstract; - function GetHasRed: Boolean; virtual; abstract; - function GetHasGreen: Boolean; virtual; abstract; - function GetHasBlue: Boolean; virtual; abstract; - function GetHasAlpha: Boolean; virtual; abstract; - function GetHasColor: Boolean; virtual; abstract; - function GetIsGrayscale: Boolean; virtual; abstract; - - function GetRGBInverted: TglBitmapFormat; virtual; abstract; - function GetWithAlpha: TglBitmapFormat; virtual; abstract; - function GetWithoutAlpha: TglBitmapFormat; virtual; abstract; - function GetOpenGLFormat: TglBitmapFormat; virtual; abstract; - function GetUncompressed: TglBitmapFormat; virtual; abstract; - - function GetglDataFormat: GLenum; virtual; abstract; - function GetglFormat: GLenum; virtual; abstract; - function GetglInternalFormat: GLenum; virtual; abstract; + fFormat: TglBitmapFormat; //< format this descriptor belongs to + fWithAlpha: TglBitmapFormat; //< suitable format with alpha channel + fWithoutAlpha: TglBitmapFormat; //< suitable format without alpha channel + fOpenGLFormat: TglBitmapFormat; //< suitable format that is supported by OpenGL + fRGBInverted: TglBitmapFormat; //< suitable format with inverted RGB channels + fUncompressed: TglBitmapFormat; //< suitable format with uncompressed data + + fBitsPerPixel: Integer; //< number of bits per pixel + fIsCompressed: Boolean; //< @true if the format is compressed, @false otherwise + + fPrecision: TglBitmapRec4ub; //< number of bits for each color channel + fShift: TglBitmapRec4ub; //< bit offset for each color channel + + fglFormat: GLenum; //< OpenGL format enum (e.g. GL_RGB) + fglInternalFormat: GLenum; //< OpenGL internal format enum (e.g. GL_RGB8) + fglDataFormat: GLenum; //< OpenGL data format enum (e.g. GL_UNSIGNED_BYTE) + + { set values for this format descriptor } + procedure SetValues; virtual; + + { calculate cached values } + procedure CalcValues; public - property IsCompressed: Boolean read GetIsCompressed; - property HasRed: Boolean read GetHasRed; - property HasGreen: Boolean read GetHasGreen; - property HasBlue: Boolean read GetHasBlue; - property HasAlpha: Boolean read GetHasAlpha; - property HasColor: Boolean read GetHasColor; - property IsGrayscale: Boolean read GetIsGrayscale; - - property RGBInverted: TglBitmapFormat read GetRGBInverted; - property WithAlpha: TglBitmapFormat read GetWithAlpha; - property WithoutAlpha: TglBitmapFormat read GetWithoutAlpha; - property OpenGLFormat: TglBitmapFormat read GetOpenGLFormat; - property Uncompressed: TglBitmapFormat read GetUncompressed; - - property glFormat: GLenum read GetglFormat; - property glInternalFormat: GLenum read GetglInternalFormat; - property glDataFormat: GLenum read GetglDataFormat; + property Format: TglBitmapFormat read fFormat; //< format this descriptor belongs to + property ChannelCount: Integer read fChannelCount; //< number of color channels + property IsCompressed: Boolean read fIsCompressed; //< @true if the format is compressed, @false otherwise + property BitsPerPixel: Integer read fBitsPerPixel; //< number of bytes per pixel + property BytesPerPixel: Single read fBytesPerPixel; //< number of bits per pixel + + property Precision: TglBitmapRec4ub read fPrecision; //< number of bits for each color channel + property Shift: TglBitmapRec4ub read fShift; //< bit offset for each color channel + property Range: TglBitmapRec4ui read fRange; //< maximal value of each color channel + property Mask: TglBitmapRec4ul read fMask; //< bitmask for each color channel + + property RGBInverted: TglBitmapFormat read fRGBInverted; //< suitable format with inverted RGB channels + property WithAlpha: TglBitmapFormat read fWithAlpha; //< suitable format with alpha channel + property WithoutAlpha: TglBitmapFormat read fWithAlpha; //< suitable format without alpha channel + property OpenGLFormat: TglBitmapFormat read fOpenGLFormat; //< suitable format that is supported by OpenGL + property Uncompressed: TglBitmapFormat read fUncompressed; //< suitable format with uncompressed data + + property glFormat: GLenum read fglFormat; //< OpenGL format enum (e.g. GL_RGB) + property glInternalFormat: GLenum read fglInternalFormat; //< OpenGL internal format enum (e.g. GL_RGB8) + property glDataFormat: GLenum read fglDataFormat; //< OpenGL data format enum (e.g. GL_UNSIGNED_BYTE) + + property HasRed: Boolean read GetHasRed; //< @true if the format has a red color channel, @false otherwise + property HasGreen: Boolean read GetHasGreen; //< @true if the format has a green color channel, @false otherwise + property HasBlue: Boolean read GetHasBlue; //< @true if the format has a blue color channel, @false otherwise + property HasAlpha: Boolean read GetHasAlpha; //< @true if the format has a alpha color channel, @false otherwise + property HasColor: Boolean read GetHasColor; //< @true if the format has any color color channel, @false otherwise + property IsGrayscale: Boolean read GetIsGrayscale; //< @true if the format is a grayscale format, @false otherwise + + property HasOpenGLSupport: Boolean read GetHasOpenGLSupport; //< @true if the format is supported by OpenGL, @false otherwise + + function GetSize(const aSize: TglBitmapSize): Integer; overload; virtual; + function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual; + + { constructor } + constructor Create; public + { get the format descriptor by a given OpenGL internal format + @param aInternalFormat OpenGL internal format to get format descriptor for + @returns suitable format descriptor or tfEmpty-Descriptor } class function GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor; end; //////////////////////////////////////////////////////////////////////////////////////////////////// - TglBitmap = class; + TglBitmapData = class; + + { structure to store data for converting in } TglBitmapFunctionRec = record - Sender: TglBitmap; - Size: TglBitmapPixelPosition; - Position: TglBitmapPixelPosition; - Source: TglBitmapPixelData; - Dest: TglBitmapPixelData; - Args: Pointer; + Sender: TglBitmapData; //< texture object that stores the data to convert + Size: TglBitmapSize; //< size of the texture + Position: TglBitmapPixelPosition; //< position of the currently pixel + Source: TglBitmapPixelData; //< pixel data of the current pixel + Dest: TglBitmapPixelData; //< new data of the pixel (must be filled in) + Args: Pointer; //< user defined args that was passed to the convert function end; + + { callback to use for converting texture data } TglBitmapFunction = procedure(var FuncRec: TglBitmapFunctionRec); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - TglBitmap = class - private - function GetFormatDesc: TglBitmapFormatDescriptor; - protected - fID: GLuint; - fTarget: GLuint; - fAnisotropic: Integer; - fDeleteTextureOnFree: Boolean; - fFreeDataOnDestroy: Boolean; - fFreeDataAfterGenTexture: Boolean; - fData: PByte; - fIsResident: GLboolean; - fBorderColor: array[0..3] of Single; - - fDimension: TglBitmapPixelPosition; - fMipMap: TglBitmapMipMap; - fFormat: TglBitmapFormat; + { class to store texture data in. used to load, save and + manipulate data before assigned to texture object + all operations on a data object can be done from a background thread } + TglBitmapData = class + private { fields } - // Mapping - fPixelSize: Integer; - fRowSize: Integer; + fData: PByte; //< texture data + fDimension: TglBitmapSize; //< pixel size of the data + fFormat: TglBitmapFormat; //< format the texture data is stored in + fFilename: String; //< file the data was load from - // Filtering - fFilterMin: GLenum; - fFilterMag: GLenum; + fScanlines: array of PByte; //< pointer to begin of each line + fHasScanlines: Boolean; //< @true if scanlines are initialized, @false otherwise - // TexturWarp - fWrapS: GLenum; - fWrapT: GLenum; - fWrapR: GLenum; + private { getter / setter } - //Swizzle - fSwizzle: array[0..3] of GLenum; + { @returns the format descriptor suitable to the texture data format } + function GetFormatDescriptor: TglBitmapFormatDescriptor; - // CustomData - fFilename: String; - fCustomName: String; - fCustomNameW: WideString; - fCustomData: Pointer; + { @returns the width of the texture data (in pixel) or -1 if no data is set } + function GetWidth: Integer; - //Getter - function GetWidth: Integer; virtual; - function GetHeight: Integer; virtual; + { @returns the height of the texture data (in pixel) or -1 if no data is set } + function GetHeight: Integer; - function GetFileWidth: Integer; virtual; - function GetFileHeight: Integer; virtual; + { get scanline at index aIndex + @returns Pointer to start of line or @nil } + function GetScanlines(const aIndex: Integer): PByte; - //Setter - procedure SetCustomData(const aValue: Pointer); - procedure SetCustomName(const aValue: String); - procedure SetCustomNameW(const aValue: WideString); - procedure SetFreeDataOnDestroy(const aValue: Boolean); - procedure SetDeleteTextureOnFree(const aValue: Boolean); + { set new value for the data format. only possible if new format has the same pixel size. + if you want to convert the texture data, see ConvertTo function } procedure SetFormat(const aValue: TglBitmapFormat); - procedure SetFreeDataAfterGenTexture(const aValue: Boolean); - procedure SetID(const aValue: Cardinal); - procedure SetMipMap(const aValue: TglBitmapMipMap); - procedure SetTarget(const aValue: Cardinal); - procedure SetAnisotropic(const aValue: Integer); - procedure CreateID; - procedure SetupParameters(out aBuildWithGlu: Boolean); - procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer = -1; const aHeight: Integer = -1); virtual; //be careful, aData could be freed by this method - procedure GenTexture(const aTestTextureSize: Boolean = true); virtual; abstract; + private { internal misc } - function FlipHorz: Boolean; virtual; - function FlipVert: Boolean; virtual; + { splits a resource identifier into the resource and it's type + @param aResource resource identifier to split and store name in + @param aResType type of the resource } + procedure PrepareResType(var aResource: String; var aResType: PChar); - property Width: Integer read GetWidth; - property Height: Integer read GetHeight; + { updates scanlines array } + procedure UpdateScanlines; - property FileWidth: Integer read GetFileWidth; - property FileHeight: Integer read GetFileHeight; - public - //Properties - property ID: Cardinal read fID write SetID; - property Target: Cardinal read fTarget write SetTarget; - property Format: TglBitmapFormat read fFormat write SetFormat; - property MipMap: TglBitmapMipMap read fMipMap write SetMipMap; - property Anisotropic: Integer read fAnisotropic write SetAnisotropic; + private { internal load and save } +{$IFDEF GLB_SUPPORT_PNG_READ} + { try to load a PNG from a stream + @param aStream stream to load PNG from + @returns @true on success, @false otherwise } + function LoadPNG(const aStream: TStream): Boolean; virtual; +{$ENDIF} - property FormatDesc: TglBitmapFormatDescriptor read GetFormatDesc; +{$ifdef GLB_SUPPORT_PNG_WRITE} + { save texture data as PNG to stream + @param aStream stream to save data to} + procedure SavePNG(const aStream: TStream); virtual; +{$ENDIF} - property Filename: String read fFilename; - property CustomName: String read fCustomName write SetCustomName; - property CustomNameW: WideString read fCustomNameW write SetCustomNameW; - property CustomData: Pointer read fCustomData write SetCustomData; +{$IFDEF GLB_SUPPORT_JPEG_READ} + { try to load a JPEG from a stream + @param aStream stream to load JPEG from + @returns @true on success, @false otherwise } + function LoadJPEG(const aStream: TStream): Boolean; virtual; +{$ENDIF} - property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree; - property FreeDataOnDestroy: Boolean read fFreeDataOnDestroy write SetFreeDataOnDestroy; - property FreeDataAfterGenTexture: Boolean read fFreeDataAfterGenTexture write SetFreeDataAfterGenTexture; +{$IFDEF GLB_SUPPORT_JPEG_WRITE} + { save texture data as JPEG to stream + @param aStream stream to save data to} + procedure SaveJPEG(const aStream: TStream); virtual; +{$ENDIF} - property Dimension: TglBitmapPixelPosition read fDimension; - property Data: PByte read fData; - property IsResident: GLboolean read fIsResident; + { try to load a RAW image from a stream + @param aStream stream to load RAW image from + @returns @true on success, @false otherwise } + function LoadRAW(const aStream: TStream): Boolean; + + { save texture data as RAW image to stream + @param aStream stream to save data to} + procedure SaveRAW(const aStream: TStream); + + { try to load a BMP from a stream + @param aStream stream to load BMP from + @returns @true on success, @false otherwise } + function LoadBMP(const aStream: TStream): Boolean; + + { save texture data as BMP to stream + @param aStream stream to save data to} + procedure SaveBMP(const aStream: TStream); + + { try to load a TGA from a stream + @param aStream stream to load TGA from + @returns @true on success, @false otherwise } + function LoadTGA(const aStream: TStream): Boolean; + + { save texture data as TGA to stream + @param aStream stream to save data to} + procedure SaveTGA(const aStream: TStream); + + { try to load a DDS from a stream + @param aStream stream to load DDS from + @returns @true on success, @false otherwise } + function LoadDDS(const aStream: TStream): Boolean; + + { save texture data as DDS to stream + @param aStream stream to save data to} + procedure SaveDDS(const aStream: TStream); + + public { properties } + property Data: PByte read fData; //< texture data (be carefull with this!) + property Dimension: TglBitmapSize read fDimension; //< size of the texture data (in pixel) + property Filename: String read fFilename; //< file the data was loaded from + property Width: Integer read GetWidth; //< width of the texture data (in pixel) + property Height: Integer read GetHeight; //< height of the texture data (in pixel) + property Format: TglBitmapFormat read fFormat write SetFormat; //< format the texture data is stored in + property Scanlines[const aIndex: Integer]: PByte read GetScanlines; //< pointer to begin of line at given index or @nil + + property FormatDescriptor: TglBitmapFormatDescriptor read GetFormatDescriptor; //< descriptor object that describes the format of the stored data + + public { flip } + + { flip texture horizontal + @returns @true in success, @false otherwise } + function FlipHorz: Boolean; virtual; - procedure AfterConstruction; override; - procedure BeforeDestruction; override; + { flip texture vertical + @returns @true in success, @false otherwise } + function FlipVert: Boolean; virtual; - procedure PrepareResType(var aResource: String; var aResType: PChar); + public { load } - //Load + { load a texture from a file + @param aFilename file to load texuture from } procedure LoadFromFile(const aFilename: String); + + { load a texture from a stream + @param aStream stream to load texture from } procedure LoadFromStream(const aStream: TStream); virtual; - procedure LoadFromFunc(const aSize: TglBitmapPixelPosition; const aFunc: TglBitmapFunction; - const aFormat: TglBitmapFormat; const aArgs: Pointer = nil); + + { use a function to generate texture data + @param aSize size of the texture + @param aFormat format of the texture data + @param aFunc callback to use for generation + @param aArgs user defined paramaters (use at will) } + procedure LoadFromFunc(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); + + { load a texture from a resource + @param aInstance resource handle + @param aResource resource indentifier + @param aResType resource type (if known) } procedure LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil); + + { load a texture from a resource id + @param aInstance resource handle + @param aResource resource ID + @param aResType resource type } procedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); - //Save - procedure SaveToFile(const aFileName: String; const aFileType: TglBitmapFileType); + public { save } + + { save texture data to a file + @param aFilename filename to store texture in + @param aFileType file type to store data into } + procedure SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType); + + { save texture data to a stream + @param aFilename filename to store texture in + @param aFileType file type to store data into } procedure SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); virtual; - //Convert - function AddFunc(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload; - function AddFunc(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; + public { convert } + + { convert texture data using a user defined callback + @param aFunc callback to use for converting + @param aCreateTemp create a temporary buffer to use for converting + @param aArgs user defined paramters (use at will) + @returns @true if converting was successful, @false otherwise } + function Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload; + + { convert texture data using a user defined callback + @param aSource glBitmap to read data from + @param aFunc callback to use for converting + @param aCreateTemp create a temporary buffer to use for converting + @param aFormat format of the new data + @param aArgs user defined paramters (use at will) + @returns @true if converting was successful, @false otherwise } + function Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil): Boolean; overload; - public - //Alpha & Co - {$IFDEF GLB_SDL} + + { convert texture data using a specific format + @param aFormat new format of texture data + @returns @true if converting was successful, @false otherwise } + function ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual; + +{$IFDEF GLB_SDL} + public { SDL } + + { assign texture data to SDL surface + @param aSurface SDL surface to write data to + @returns @true on success, @false otherwise } function AssignToSurface(out aSurface: PSDL_Surface): Boolean; + + { assign texture data from SDL surface + @param aSurface SDL surface to read data from + @returns @true on success, @false otherwise } function AssignFromSurface(const aSurface: PSDL_Surface): Boolean; + + { assign alpha channel data to SDL surface + @param aSurface SDL surface to write alpha channel data to + @returns @true on success, @false otherwise } function AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean; - function AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; - const aArgs: Pointer = nil): Boolean; - {$ENDIF} - {$IFDEF GLB_DELPHI} + { assign alpha channel data from SDL surface + @param aSurface SDL surface to read data from + @param aFunc callback to use for converting + @param aArgs user defined parameters (use at will) + @returns @true on success, @false otherwise } + function AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; +{$ENDIF} + +{$IFDEF GLB_DELPHI} + public { Delphi } + + { assign texture data to TBitmap object + @param aBitmap TBitmap to write data to + @returns @true on success, @false otherwise } function AssignToBitmap(const aBitmap: TBitmap): Boolean; + + { assign texture data from TBitmap object + @param aBitmap TBitmap to read data from + @returns @true on success, @false otherwise } function AssignFromBitmap(const aBitmap: TBitmap): Boolean; + + { assign alpha channel data to TBitmap object + @param aBitmap TBitmap to write data to + @returns @true on success, @false otherwise } function AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean; - function AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction = nil; - const aArgs: Pointer = nil): Boolean; - {$ENDIF} - {$IFDEF GLB_LAZARUS} + { assign alpha channel data from TBitmap object + @param aBitmap TBitmap to read data from + @param aFunc callback to use for converting + @param aArgs user defined parameters (use at will) + @returns @true on success, @false otherwise } + function AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; +{$ENDIF} + +{$IFDEF GLB_LAZARUS} + public { Lazarus } + + { assign texture data to TLazIntfImage object + @param aImage TLazIntfImage to write data to + @returns @true on success, @false otherwise } function AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean; + + { assign texture data from TLazIntfImage object + @param aImage TLazIntfImage to read data from + @returns @true on success, @false otherwise } function AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean; + + { assign alpha channel data to TLazIntfImage object + @param aImage TLazIntfImage to write data to + @returns @true on success, @false otherwise } function AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean; - function AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil; - const aArgs: Pointer = nil): Boolean; - {$ENDIF} - function AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil; - const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; - function AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; - const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; + { assign alpha channel data from TLazIntfImage object + @param aImage TLazIntfImage to read data from + @param aFunc callback to use for converting + @param aArgs user defined parameters (use at will) + @returns @true on success, @false otherwise } + function AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; +{$ENDIF} + public { Alpha } + { load alpha channel data from resource + @param aInstance resource handle + @param aResource resource ID + @param aResType resource type + @param aFunc callback to use for converting + @param aArgs user defined parameters (use at will) + @returns @true on success, @false otherwise } + function AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; + + { load alpha channel data from resource ID + @param aInstance resource handle + @param aResourceID resource ID + @param aResType resource type + @param aFunc callback to use for converting + @param aArgs user defined parameters (use at will) + @returns @true on success, @false otherwise } + function AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; + + { add alpha channel data from function + @param aFunc callback to get data from + @param aArgs user defined parameters (use at will) + @returns @true on success, @false otherwise } function AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer = nil): Boolean; virtual; + + { add alpha channel data from file (macro for: new glBitmap, LoadFromFile, AddAlphaFromGlBitmap) + @param aFilename file to load alpha channel data from + @param aFunc callback to use for converting + @param aArgs SetFormat user defined parameters (use at will) + @returns @true on success, @false otherwise } function AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; + + { add alpha channel data from stream (macro for: new glBitmap, LoadFromStream, AddAlphaFromGlBitmap) + @param aStream stream to load alpha channel data from + @param aFunc callback to use for converting + @param aArgs user defined parameters (use at will) + @returns @true on success, @false otherwise } function AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; - function AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; + { add alpha channel data from existing glBitmap object + @param aBitmap TglBitmap to copy alpha channel data from + @param aFunc callback to use for converting + @param aArgs user defined parameters (use at will) + @returns @true on success, @false otherwise } + function AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; + + { add alpha to pixel if the pixels color is greter than the given color value + @param aRed red threshold (0-255) + @param aGreen green threshold (0-255) + @param aBlue blue threshold (0-255) + @param aDeviatation accepted deviatation (0-255) + @returns @true on success, @false otherwise } function AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte = 0): Boolean; + + { add alpha to pixel if the pixels color is greter than the given color value + @param aRed red threshold (0-Range.r) + @param aGreen green threshold (0-Range.g) + @param aBlue blue threshold (0-Range.b) + @param aDeviatation accepted deviatation (0-max(Range.rgb)) + @returns @true on success, @false otherwise } function AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal = 0): Boolean; + + { add alpha to pixel if the pixels color is greter than the given color value + @param aRed red threshold (0.0-1.0) + @param aGreen green threshold (0.0-1.0) + @param aBlue blue threshold (0.0-1.0) + @param aDeviatation accepted deviatation (0.0-1.0) + @returns @true on success, @false otherwise } function AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single = 0): Boolean; + { add a constand alpha value to all pixels + @param aAlpha alpha value to add (0-255) + @returns @true on success, @false otherwise } function AddAlphaFromValue(const aAlpha: Byte): Boolean; + + { add a constand alpha value to all pixels + @param aAlpha alpha value to add (0-max(Range.rgb)) + @returns @true on success, @false otherwise } function AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean; + + { add a constand alpha value to all pixels + @param aAlpha alpha value to add (0.0-1.0) + @returns @true on success, @false otherwise } function AddAlphaFromValueFloat(const aAlpha: Single): Boolean; + { remove alpha channel + @returns @true on success, @false otherwise } function RemoveAlpha: Boolean; virtual; - public - //Common - function Clone: TglBitmap; - function ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual; - procedure Invert(const aUseRGB: Boolean = true; const aUseAlpha: Boolean = false); - procedure SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single); - procedure FreeData; - //ColorFill + public { fill } + { fill complete texture with one color + @param aRed red color for border (0-255) + @param aGreen green color for border (0-255) + @param aBlue blue color for border (0-255) + @param aAlpha alpha color for border (0-255) } procedure FillWithColor(const aRed, aGreen, aBlue: Byte; const aAlpha: Byte = 255); + + { fill complete texture with one color + @param aRed red color for border (0-Range.r) + @param aGreen green color for border (0-Range.g) + @param aBlue blue color for border (0-Range.b) + @param aAlpha alpha color for border (0-Range.a) } procedure FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal = $FFFFFFFF); - procedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha : Single = 1); - //TexParameters + { fill complete texture with one color + @param aRed red color for border (0.0-1.0) + @param aGreen green color for border (0.0-1.0) + @param aBlue blue color for border (0.0-1.0) + @param aAlpha alpha color for border (0.0-1.0) } + procedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single = 1.0); + + public { Misc } + + { set data pointer of texture data + @param aData pointer to new texture data + @param aFormat format of the data stored at aData + @param aWidth width of the texture data + @param aHeight height of the texture data } + procedure SetData(const aData: PByte; const aFormat: TglBitmapFormat; + const aWidth: Integer = -1; const aHeight: Integer = -1); virtual; + + { create a clone of the current object + @returns clone of this object} + function Clone: TglBitmapData; + + { invert color data (bitwise not) + @param aRed invert red channel + @param aGreen invert green channel + @param aBlue invert blue channel + @param aAlpha invert alpha channel } + procedure Invert(const aRed, aGreen, aBlue, aAlpha: Boolean); + + { create normal map from texture data + @param aFunc normal map function to generate normalmap with + @param aScale scale of the normale stored in the normal map + @param aUseAlpha generate normalmap from alpha channel data (if present) } + procedure GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3; + const aScale: Single = 2; const aUseAlpha: Boolean = false); + + public { constructor } + + { constructor - creates a texutre data object } + constructor Create; overload; + + { constructor - creates a texture data object and loads it from a file + @param aFilename file to load texture from } + constructor Create(const aFileName: String); overload; + + { constructor - creates a texture data object and loads it from a stream + @param aStream stream to load texture from } + constructor Create(const aStream: TStream); overload; + + { constructor - creates a texture data object with the given size, format and data + @param aSize size of the texture + @param aFormat format of the given data + @param aData texture data - be carefull: the data will now be managed by the texture data object } + constructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte = nil); overload; + + { constructor - creates a texture data object with the given size and format and uses the given callback to create the data + @param aSize size of the texture + @param aFormat format of the given data + @param aFunc callback to use for generating the data + @param aArgs user defined parameters (use at will) } + constructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload; + + { constructor - creates a texture data object and loads it from a resource + @param aInstance resource handle + @param aResource resource indentifier + @param aResType resource type (if known) } + constructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload; + + { constructor - creates a texture data object and loads it from a resource + @param aInstance resource handle + @param aResourceID resource ID + @param aResType resource type (if known) } + constructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload; + + { destructor } + destructor Destroy; override; + + end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + { base class for all glBitmap classes. used to manage OpenGL texture objects + all operations on a bitmap object must be done from the render thread } + TglBitmap = class + protected + fID: GLuint; //< name of the OpenGL texture object + fTarget: GLuint; //< texture target (e.g. GL_TEXTURE_2D) + fDeleteTextureOnFree: Boolean; //< delete OpenGL texture object when this object is destroyed + + // texture properties + fFilterMin: GLenum; //< min filter to apply to the texture + fFilterMag: GLenum; //< mag filter to apply to the texture + fWrapS: GLenum; //< texture wrapping for x axis + fWrapT: GLenum; //< texture wrapping for y axis + fWrapR: GLenum; //< texture wrapping for z axis + fAnisotropic: Integer; //< anisotropic level + fBorderColor: array[0..3] of Single; //< color of the texture border + +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} + //Swizzle + fSwizzle: array[0..3] of GLenum; //< color channel swizzle +{$IFEND} +{$IFNDEF OPENGL_ES} + fIsResident: GLboolean; //< @true if OpenGL texture object has data, @false otherwise +{$ENDIF} + + fDimension: TglBitmapSize; //< size of this texture + fMipMap: TglBitmapMipMap; //< mipmap type + + // CustomData + fCustomData: Pointer; //< user defined data + fCustomName: String; //< user defined name + fCustomNameW: WideString; //< user defined name + protected + { @returns the actual width of the texture } + function GetWidth: Integer; virtual; + + { @returns the actual height of the texture } + function GetHeight: Integer; virtual; + + protected + { set a new value for fCustomData } + procedure SetCustomData(const aValue: Pointer); + + { set a new value for fCustomName } + procedure SetCustomName(const aValue: String); + + { set a new value for fCustomNameW } + procedure SetCustomNameW(const aValue: WideString); + + { set new value for fDeleteTextureOnFree } + procedure SetDeleteTextureOnFree(const aValue: Boolean); + + { set name of OpenGL texture object } + procedure SetID(const aValue: Cardinal); + + { set new value for fMipMap } + procedure SetMipMap(const aValue: TglBitmapMipMap); + + { set new value for target } + procedure SetTarget(const aValue: Cardinal); + + { set new value for fAnisotrophic } + procedure SetAnisotropic(const aValue: Integer); + + protected + { create OpenGL texture object (delete exisiting object if exists) } + procedure CreateID; + + { setup texture parameters } + procedure SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF}); + + protected + property Width: Integer read GetWidth; //< the actual width of the texture + property Height: Integer read GetHeight; //< the actual height of the texture + + public + property ID: Cardinal read fID write SetID; //< name of the OpenGL texture object + property Target: Cardinal read fTarget write SetTarget; //< texture target (e.g. GL_TEXTURE_2D) + property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree; //< delete texture object when this object is destroyed + + property MipMap: TglBitmapMipMap read fMipMap write SetMipMap; //< mipmap type + property Anisotropic: Integer read fAnisotropic write SetAnisotropic; //< anisotropic level + + property CustomData: Pointer read fCustomData write SetCustomData; //< user defined data (use at will) + property CustomName: String read fCustomName write SetCustomName; //< user defined name (use at will) + property CustomNameW: WideString read fCustomNameW write SetCustomNameW; //< user defined name (as WideString; use at will) + + property Dimension: TglBitmapSize read fDimension; //< size of the texture +{$IFNDEF OPENGL_ES} + property IsResident: GLboolean read fIsResident; //< @true if OpenGL texture object has data, @false otherwise +{$ENDIF} + + { this method is called after the constructor and sets the default values of this object } + procedure AfterConstruction; override; + + { this method is called before the destructor and does some cleanup } + procedure BeforeDestruction; override; + + public +{$IFNDEF OPENGL_ES} + { set the new value for texture border color + @param aRed red color for border (0.0-1.0) + @param aGreen green color for border (0.0-1.0) + @param aBlue blue color for border (0.0-1.0) + @param aAlpha alpha color for border (0.0-1.0) } + procedure SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single); +{$ENDIF} + + public + { set new texture filer + @param aMin min filter + @param aMag mag filter } procedure SetFilter(const aMin, aMag: GLenum); + + { set new texture wrapping + @param S texture wrapping for x axis + @param T texture wrapping for y axis + @param R texture wrapping for z axis } procedure SetWrap( const S: GLenum = GL_CLAMP_TO_EDGE; const T: GLenum = GL_CLAMP_TO_EDGE; const R: GLenum = GL_CLAMP_TO_EDGE); + +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} + { set new swizzle + @param r swizzle for red channel + @param g swizzle for green channel + @param b swizzle for blue channel + @param a swizzle for alpha channel } procedure SetSwizzle(const r, g, b, a: GLenum); +{$IFEND} + public + { bind texture + @param aEnableTextureUnit enable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) } procedure Bind(const aEnableTextureUnit: Boolean = true); virtual; - procedure Unbind(const aDisableTextureUnit: Boolean = true); virtual; - //Constructors - constructor Create; overload; - constructor Create(const aFileName: String); overload; - constructor Create(const aStream: TStream); overload; - constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; aData: PByte = nil); overload; - constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload; - constructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload; - constructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload; - private - {$IFDEF GLB_SUPPORT_PNG_READ} function LoadPNG(const aStream: TStream): Boolean; virtual; {$ENDIF} - {$ifdef GLB_SUPPORT_PNG_WRITE} procedure SavePNG(const aStream: TStream); virtual; {$ENDIF} + { bind texture + @param aDisableTextureUnit disable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) } + procedure Unbind(const aDisableTextureUnit: Boolean = true); virtual; - {$IFDEF GLB_SUPPORT_JPEG_READ} function LoadJPEG(const aStream: TStream): Boolean; virtual; {$ENDIF} - {$IFDEF GLB_SUPPORT_JPEG_WRITE} procedure SaveJPEG(const aStream: TStream); virtual; {$ENDIF} + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); virtual; - function LoadBMP(const aStream: TStream): Boolean; virtual; - procedure SaveBMP(const aStream: TStream); virtual; +{$IFNDEF OPENGL_ES} + { download texture data from video card and store it into given data object + @returns @true when download was successfull, @false otherwise } + function DownloadData(const aDataObj: TglBitmapData): Boolean; virtual; +{$ENDIF} + public + { constructor - creates an empty texture } + constructor Create; overload; - function LoadTGA(const aStream: TStream): Boolean; virtual; - procedure SaveTGA(const aStream: TStream); virtual; + { constructor - creates an texture object and uploads the given data } + constructor Create(const aData: TglBitmapData); overload; - function LoadDDS(const aStream: TStream): Boolean; virtual; - procedure SaveDDS(const aStream: TStream); virtual; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +{$IF NOT DEFINED(OPENGL_ES)} + { wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D + all operations on a bitmap object must be done from the render thread } TglBitmap1D = class(TglBitmap) protected - procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer = - 1; const aHeight: Integer = - 1); override; - procedure UploadData(const aBuildWithGlu: Boolean); + + { upload the texture data to video card + @param aDataObj texture data object that contains the actual data + @param aBuildWithGlu use glu functions to build mipmaps } + procedure UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean); + public - property Width; + property Width; //< actual with of the texture + + { this method is called after constructor and initializes the object } procedure AfterConstruction; override; - function FlipHorz: Boolean; override; - procedure GenTexture(const aTestTextureSize: Boolean = true); override; + + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override; + end; +{$IFEND} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + { wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D) + all operations on a bitmap object must be done from the render thread } TglBitmap2D = class(TglBitmap) protected - fLines: array of PByte; - function GetScanline(const aIndex: Integer): Pointer; - procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer = - 1; const aHeight: Integer = - 1); override; - procedure UploadData(const aTarget: GLenum; const aBuildWithGlu: Boolean); + + { upload the texture data to video card + @param aDataObj texture data object that contains the actual data + @param aTarget target o upload data to (e.g. GL_TEXTURE_2D) + @param aBuildWithGlu use glu functions to build mipmaps } + procedure UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum + {$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF}); + public - property Width; - property Height; - property Scanline[const aIndex: Integer]: Pointer read GetScanline; + property Width; //< actual width of the texture + property Height; //< actual height of the texture + { this method is called after constructor and initializes the object } procedure AfterConstruction; override; - procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat); - procedure GetDataFromTexture; - procedure GenTexture(const aTestTextureSize: Boolean = true); override; + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override; + + public - function FlipHorz: Boolean; override; - function FlipVert: Boolean; override; + { copy a part of the frame buffer to the texture + @param aTop topmost pixel to copy + @param aLeft leftmost pixel to copy + @param aRight rightmost pixel to copy + @param aBottom bottommost pixel to copy + @param aFormat format to store data in + @param aDataObj texture data object to store the data in } + class procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData); - procedure ToNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3; - const aScale: Single = 2; const aUseAlpha: Boolean = false); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} + { wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP) + all operations on a bitmap object must be done from the render thread } TglBitmapCubeMap = class(TglBitmap2D) protected - fGenMode: Integer; - procedure GenTexture(const aTestTextureSize: Boolean = true); reintroduce; + {$IFNDEF OPENGL_ES} + fGenMode: Integer; //< generation mode for the cube map (e.g. GL_REFLECTION_MAP) + {$ENDIF} + public + { this method is called after constructor and initializes the object } procedure AfterConstruction; override; - procedure GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean = true); - procedure Bind(const aEnableTexCoordsGen: Boolean = true; const aEnableTextureUnit: Boolean = true); reintroduce; virtual; - procedure Unbind(const aDisableTexCoordsGen: Boolean = true; const aDisableTextureUnit: Boolean = true); reintroduce; virtual; + + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override; + + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCubeTarget cube map target to upload data to (e.g. GL_TEXTURE_CUBE_MAP_POSITIVE_X) + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean); + + { bind texture + @param aEnableTexCoordsGen enable cube map generator + @param aEnableTextureUnit enable texture unit } + procedure Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean = true;{$ENDIF} const aEnableTextureUnit: Boolean = true); reintroduce; virtual; + + { unbind texture + @param aDisableTexCoordsGen disable cube map generator + @param aDisableTextureUnit disable texture unit } + procedure Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean = true;{$ENDIF} const aDisableTextureUnit: Boolean = true); reintroduce; virtual; end; +{$IFEND} +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + { wrapper class for cube normal maps + all operations on a bitmap object must be done from the render thread } TglBitmapNormalMap = class(TglBitmapCubeMap) public + { this method is called after constructor and initializes the object } procedure AfterConstruction; override; - procedure GenerateNormalMap(const aSize: Integer = 32; const aTestTextureSize: Boolean = true); + + { create cube normal map from texture data and upload it to video card + @param aSize size of each cube map texture + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure GenerateNormalMap(const aSize: Integer = 32; const aCheckSize: Boolean = true); end; +{$IFEND} const - NULL_SIZE: TglBitmapPixelPosition = (Fields: []; X: 0; Y: 0); + NULL_SIZE: TglBitmapSize = (Fields: []; X: 0; Y: 0); procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean); procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean); @@ -1248,30 +1218,29 @@ procedure glBitmapSetDefaultWrap( const T: Cardinal = GL_CLAMP_TO_EDGE; const R: Cardinal = GL_CLAMP_TO_EDGE); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} +procedure glBitmapSetDefaultSwizzle(const r: GLenum = GL_RED; g: GLenum = GL_GREEN; b: GLenum = GL_BLUE; a: GLenum = GL_ALPHA); +{$IFEND} + function glBitmapGetDefaultDeleteTextureOnFree: Boolean; function glBitmapGetDefaultFreeDataAfterGenTexture: Boolean; function glBitmapGetDefaultMipmap: TglBitmapMipMap; function glBitmapGetDefaultFormat: TglBitmapFormat; procedure glBitmapGetDefaultFilter(var aMin, aMag: Cardinal); procedure glBitmapGetDefaultTextureWrap(var S, T, R: Cardinal); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} +procedure glBitmapGetDefaultSwizzle(var r, g, b, a: GLenum); +{$IFEND} +function glBitmapSize(X: Integer = -1; Y: Integer = -1): TglBitmapSize; function glBitmapPosition(X: Integer = -1; Y: Integer = -1): TglBitmapPixelPosition; -function glBitmapColorRec(const r, g, b, a: Cardinal): TglBitmapColorRec; -function glBitmapColorRecCmp(const r1, r2: TglBitmapColorRec): Boolean; +function glBitmapRec4ub(const r, g, b, a: Byte): TglBitmapRec4ub; +function glBitmapRec4ui(const r, g, b, a: Cardinal): TglBitmapRec4ui; +function glBitmapRec4ul(const r, g, b, a: QWord): TglBitmapRec4ul; +function glBitmapRec4ubCompare(const r1, r2: TglBitmapRec4ub): Boolean; +function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean; -function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D; - -var - glBitmapDefaultDeleteTextureOnFree: Boolean; - glBitmapDefaultFreeDataAfterGenTextures: Boolean; - glBitmapDefaultFormat: TglBitmapFormat; - glBitmapDefaultMipmap: TglBitmapMipMap; - glBitmapDefaultFilterMin: Cardinal; - glBitmapDefaultFilterMag: Cardinal; - glBitmapDefaultWrapS: Cardinal; - glBitmapDefaultWrapT: Cardinal; - glBitmapDefaultWrapR: Cardinal; - glDefaultSwizzle: array[0..3] of GLenum; +function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData; {$IFDEF GLB_DELPHI} function CreateGrayPalette: HPALETTE; @@ -1283,90 +1252,31 @@ uses Math, syncobjs, typinfo {$IF DEFINED(GLB_SUPPORT_JPEG_READ) AND DEFINED(GLB_LAZ_JPEG)}, FPReadJPEG{$IFEND}; -type -{$IFNDEF fpc} - QWord = System.UInt64; - PQWord = ^QWord; - PtrInt = Longint; - PtrUInt = DWord; -{$ENDIF} +var + glBitmapDefaultDeleteTextureOnFree: Boolean; + glBitmapDefaultFreeDataAfterGenTextures: Boolean; + glBitmapDefaultFormat: TglBitmapFormat; + glBitmapDefaultMipmap: TglBitmapMipMap; + glBitmapDefaultFilterMin: Cardinal; + glBitmapDefaultFilterMag: Cardinal; + glBitmapDefaultWrapS: Cardinal; + glBitmapDefaultWrapT: Cardinal; + glBitmapDefaultWrapR: Cardinal; + glDefaultSwizzle: array[0..3] of GLenum; //////////////////////////////////////////////////////////////////////////////////////////////////// - TShiftRec = packed record - case Integer of - 0: (r, g, b, a: Byte); - 1: (arr: array[0..3] of Byte); - end; - +type TFormatDescriptor = class(TglBitmapFormatDescriptor) - private - function GetRedMask: QWord; - function GetGreenMask: QWord; - function GetBlueMask: QWord; - function GetAlphaMask: QWord; - protected - fFormat: TglBitmapFormat; - fWithAlpha: TglBitmapFormat; - fWithoutAlpha: TglBitmapFormat; - fOpenGLFormat: TglBitmapFormat; - fRGBInverted: TglBitmapFormat; - fUncompressed: TglBitmapFormat; - - fPixelSize: Single; - fIsCompressed: Boolean; - - fRange: TglBitmapColorRec; - fShift: TShiftRec; - - fglFormat: GLenum; - fglInternalFormat: GLenum; - fglDataFormat: GLenum; - - function GetIsCompressed: Boolean; override; - function GetHasRed: Boolean; override; - function GetHasGreen: Boolean; override; - function GetHasBlue: Boolean; override; - function GetHasAlpha: Boolean; override; - function GetHasColor: Boolean; override; - function GetIsGrayscale: Boolean; override; - - function GetRGBInverted: TglBitmapFormat; override; - function GetWithAlpha: TglBitmapFormat; override; - function GetWithoutAlpha: TglBitmapFormat; override; - function GetOpenGLFormat: TglBitmapFormat; override; - function GetUncompressed: TglBitmapFormat; override; - - function GetglFormat: GLenum; override; - function GetglInternalFormat: GLenum; override; - function GetglDataFormat: GLenum; override; - - function GetComponents: Integer; virtual; public - property Format: TglBitmapFormat read fFormat; - property Components: Integer read GetComponents; - property PixelSize: Single read fPixelSize; - - property Range: TglBitmapColorRec read fRange; - property Shift: TShiftRec read fShift; - - property RedMask: QWord read GetRedMask; - property GreenMask: QWord read GetGreenMask; - property BlueMask: QWord read GetBlueMask; - property AlphaMask: QWord read GetAlphaMask; - procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); virtual; abstract; procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); virtual; abstract; - function GetSize(const aSize: TglBitmapPixelPosition): Integer; overload; virtual; - function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual; - function CreateMappingData: Pointer; virtual; procedure FreeMappingData(var aMappingData: Pointer); virtual; function IsEmpty: Boolean; virtual; - function MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean; virtual; overload; - function MaskMatch(const aMask: TglBitmapMask): Boolean; virtual; overload; + function MaskMatch(const aMask: TglBitmapRec4ul): Boolean; virtual; procedure PreparePixel(out aPixel: TglBitmapPixelData); virtual; @@ -1375,7 +1285,8 @@ type class procedure Init; class function Get(const aFormat: TglBitmapFormat): TFormatDescriptor; class function GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor; - class function GetFromMask(const aMask: TglBitmapMask; const aBitCount: Integer = 0): TFormatDescriptor; + class function GetFromMask(const aMask: TglBitmapRec4ul; const aBitCount: Integer = 0): TFormatDescriptor; + class function GetFromPrecShift(const aPrec, aShift: TglBitmapRec4ub; const aBitCount: Integer): TFormatDescriptor; class procedure Clear; class procedure Finalize; end; @@ -1493,270 +1404,258 @@ type ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// TfdAlpha4ub1 = class(TfdAlphaUB1) - constructor Create; override; + procedure SetValues; override; end; TfdAlpha8ub1 = class(TfdAlphaUB1) - constructor Create; override; + procedure SetValues; override; end; TfdAlpha16us1 = class(TfdAlphaUS1) - constructor Create; override; + procedure SetValues; override; end; TfdLuminance4ub1 = class(TfdLuminanceUB1) - constructor Create; override; + procedure SetValues; override; end; TfdLuminance8ub1 = class(TfdLuminanceUB1) - constructor Create; override; + procedure SetValues; override; end; TfdLuminance16us1 = class(TfdLuminanceUS1) - constructor Create; override; + procedure SetValues; override; end; TfdLuminance4Alpha4ub2 = class(TfdLuminanceAlphaUB2) - constructor Create; override; + procedure SetValues; override; end; TfdLuminance6Alpha2ub2 = class(TfdLuminanceAlphaUB2) - constructor Create; override; + procedure SetValues; override; end; TfdLuminance8Alpha8ub2 = class(TfdLuminanceAlphaUB2) - constructor Create; override; + procedure SetValues; override; end; TfdLuminance12Alpha4us2 = class(TfdLuminanceAlphaUS2) - constructor Create; override; + procedure SetValues; override; end; TfdLuminance16Alpha16us2 = class(TfdLuminanceAlphaUS2) - constructor Create; override; + procedure SetValues; override; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// TfdR3G3B2ub1 = class(TfdUniversalUB1) - constructor Create; override; + procedure SetValues; override; end; TfdRGBX4us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdXRGB4us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdR5G6B5us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdRGB5X1us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdX1RGB5us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdRGB8ub3 = class(TfdRGBub3) - constructor Create; override; + procedure SetValues; override; end; TfdRGBX8ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdXRGB8ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdRGB10X2ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdX2RGB10ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdRGB16us3 = class(TfdRGBus3) - constructor Create; override; + procedure SetValues; override; end; TfdRGBA4us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdARGB4us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdRGB5A1us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdA1RGB5us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdRGBA8ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdARGB8ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdRGBA8ub4 = class(TfdRGBAub4) - constructor Create; override; + procedure SetValues; override; end; TfdRGB10A2ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdA2RGB10ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdRGBA16us4 = class(TfdRGBAus4) - constructor Create; override; + procedure SetValues; override; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// TfdBGRX4us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdXBGR4us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdB5G6R5us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdBGR5X1us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdX1BGR5us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdBGR8ub3 = class(TfdBGRub3) - constructor Create; override; + procedure SetValues; override; end; TfdBGRX8ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdXBGR8ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdBGR10X2ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdX2BGR10ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdBGR16us3 = class(TfdBGRus3) - constructor Create; override; + procedure SetValues; override; end; TfdBGRA4us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdABGR4us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdBGR5A1us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdA1BGR5us1 = class(TfdUniversalUS1) - constructor Create; override; + procedure SetValues; override; end; TfdBGRA8ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdABGR8ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdBGRA8ub4 = class(TfdBGRAub4) - constructor Create; override; + procedure SetValues; override; end; TfdBGR10A2ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdA2BGR10ui1 = class(TfdUniversalUI1) - constructor Create; override; + procedure SetValues; override; end; TfdBGRA16us4 = class(TfdBGRAus4) - constructor Create; override; + procedure SetValues; override; end; TfdDepth16us1 = class(TfdDepthUS1) - constructor Create; override; + procedure SetValues; override; end; TfdDepth24ui1 = class(TfdDepthUI1) - constructor Create; override; + procedure SetValues; override; end; TfdDepth32ui1 = class(TfdDepthUI1) - constructor Create; override; + procedure SetValues; override; end; TfdS3tcDtx1RGBA = class(TFormatDescriptor) procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override; procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override; - constructor Create; override; + procedure SetValues; override; end; TfdS3tcDtx3RGBA = class(TFormatDescriptor) procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override; procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override; - constructor Create; override; + procedure SetValues; override; end; TfdS3tcDtx5RGBA = class(TFormatDescriptor) procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override; procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override; - constructor Create; override; + procedure SetValues; override; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// TbmpBitfieldFormat = class(TFormatDescriptor) - private - procedure SetRedMask (const aValue: QWord); - procedure SetGreenMask(const aValue: QWord); - procedure SetBlueMask (const aValue: QWord); - procedure SetAlphaMask(const aValue: QWord); - - procedure Update(aMask: QWord; out aRange: Cardinal; out aShift: Byte); public - property RedMask: QWord read GetRedMask write SetRedMask; - property GreenMask: QWord read GetGreenMask write SetGreenMask; - property BlueMask: QWord read GetBlueMask write SetBlueMask; - property AlphaMask: QWord read GetAlphaMask write SetAlphaMask; - - property PixelSize: Single read fPixelSize write fPixelSize; - + procedure SetCustomValues(const aBPP: Integer; aMask: TglBitmapRec4ul); overload; + procedure SetCustomValues(const aBBP: Integer; const aPrec, aShift: TglBitmapRec4ub); overload; procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override; procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override; end; @@ -1769,15 +1668,16 @@ type TbmpColorTableFormat = class(TFormatDescriptor) private fColorTable: TbmpColorTable; + protected + procedure SetValues; override; public - property PixelSize: Single read fPixelSize write fPixelSize; - property ColorTable: TbmpColorTable read fColorTable write fColorTable; - property Range: TglBitmapColorRec read fRange write fRange; - property Shift: TShiftRec read fShift write fShift; - property Format: TglBitmapFormat read fFormat write fFormat; + property ColorTable: TbmpColorTable read fColorTable write fColorTable; + procedure SetCustomValues(const aFormat: TglBitmapFormat; const aBPP: Integer; const aPrec, aShift: TglBitmapRec4ub); overload; + procedure CalcValues; procedure CreateColorTable; + function CreateMappingData: Pointer; override; procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override; procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override; destructor Destroy; override; @@ -1886,21 +1786,43 @@ begin end; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmapPosition(X: Integer; Y: Integer): TglBitmapPixelPosition; +function glBitmapSize(X: Integer; Y: Integer): TglBitmapSize; begin result.Fields := []; - - if X >= 0 then + if (X >= 0) then result.Fields := result.Fields + [ffX]; - if Y >= 0 then + if (Y >= 0) then result.Fields := result.Fields + [ffY]; - result.X := Max(0, X); result.Y := Max(0, Y); end; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmapColorRec(const r, g, b, a: Cardinal): TglBitmapColorRec; +function glBitmapPosition(X: Integer; Y: Integer): TglBitmapPixelPosition; +begin + result := glBitmapSize(X, Y); +end; + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function glBitmapRec4ub(const r, g, b, a: Byte): TglBitmapRec4ub; +begin + result.r := r; + result.g := g; + result.b := b; + result.a := a; +end; + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function glBitmapRec4ui(const r, g, b, a: Cardinal): TglBitmapRec4ui; +begin + result.r := r; + result.g := g; + result.b := b; + result.a := a; +end; + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function glBitmapRec4ul(const r, g, b, a: QWord): TglBitmapRec4ul; begin result.r := r; result.g := g; @@ -1909,7 +1831,19 @@ begin end; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmapColorRecCmp(const r1, r2: TglBitmapColorRec): Boolean; +function glBitmapRec4ubCompare(const r1, r2: TglBitmapRec4ub): Boolean; +var + i: Integer; +begin + result := false; + for i := 0 to high(r1.arr) do + if (r1.arr[i] <> r2.arr[i]) then + exit; + result := true; +end; + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean; var i: Integer; begin @@ -1921,7 +1855,7 @@ begin end; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D; +function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData; var desc: TFormatDescriptor; p, tmp: PByte; @@ -1934,14 +1868,14 @@ begin if (desc.IsCompressed) or (desc.glFormat = 0) then exit; - p := GetMem(ceil(25 * desc.PixelSize)); // 5 x 5 pixel + p := GetMemory(ceil(25 * desc.BytesPerPixel)); // 5 x 5 pixel md := desc.CreateMappingData; try tmp := p; desc.PreparePixel(px); for y := 0 to 4 do for x := 0 to 4 do begin - px.Data := glBitmapColorRec(0, 0, 0, 0); + px.Data := glBitmapRec4ui(0, 0, 0, 0); for i := 0 to 3 do begin if ((y < 3) and (y = i)) or ((y = 3) and (i < 3)) or @@ -1960,14 +1894,12 @@ begin finally desc.FreeMappingData(md); end; - result := TglBitmap2D.Create(glBitmapPosition(5, 5), aFormat, p); - result.FreeDataOnDestroy := true; - result.FreeDataAfterGenTexture := false; - result.SetFilter(GL_NEAREST, GL_NEAREST); + + result := TglBitmapData.Create(glBitmapPosition(5, 5), aFormat, p); end; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmapShiftRec(const r, g, b, a: Byte): TShiftRec; +function glBitmapShiftRec(const r, g, b, a: Byte): TglBitmapRec4ub; begin result.r := r; result.g := g; @@ -2081,234 +2013,6 @@ begin DEPTH_WEIGHT_B * aPixel.Data.b); end; -{$IFDEF GLB_NATIVE_OGL} -///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//OpenGLInitialization/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -var - GL_LibHandle: Pointer = nil; - -function glbGetProcAddress(aProcName: PAnsiChar; aLibHandle: Pointer = nil; const aRaiseOnErr: Boolean = true): Pointer; -begin - if not Assigned(aLibHandle) then - aLibHandle := GL_LibHandle; - -{$IF DEFINED(GLB_WIN)} - result := GetProcAddress({%H-}HMODULE(aLibHandle), aProcName); - if Assigned(result) then - exit; - - if Assigned(wglGetProcAddress) then - result := wglGetProcAddress(aProcName); -{$ELSEIF DEFINED(GLB_LINUX)} - if Assigned(glXGetProcAddress) then begin - result := glXGetProcAddress(aProcName); - if Assigned(result) then - exit; - end; - - if Assigned(glXGetProcAddressARB) then begin - result := glXGetProcAddressARB(aProcName); - if Assigned(result) then - exit; - end; - - result := dlsym(aLibHandle, aProcName); -{$IFEND} - if not Assigned(result) and aRaiseOnErr then - raise EglBitmap.Create('unable to load procedure form library: ' + aProcName); -end; - -{$IFDEF GLB_NATIVE_OGL_DYNAMIC} -var - GLU_LibHandle: Pointer = nil; - OpenGLInitialized: Boolean; - InitOpenGLCS: TCriticalSection; - -///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glbInitOpenGL; - - //////////////////////////////////////////////////////////////////////////////// - function glbLoadLibrary(const aName: PChar): Pointer; - begin - {$IF DEFINED(GLB_WIN)} - result := {%H-}Pointer(LoadLibrary(aName)); - {$ELSEIF DEFINED(GLB_LINUX)} - result := dlopen(Name, RTLD_LAZY); - {$ELSE} - result := nil; - {$IFEND} - end; - - //////////////////////////////////////////////////////////////////////////////// - function glbFreeLibrary(const aLibHandle: Pointer): Boolean; - begin - result := false; - if not Assigned(aLibHandle) then - exit; - - {$IF DEFINED(GLB_WIN)} - Result := FreeLibrary({%H-}HINST(aLibHandle)); - {$ELSEIF DEFINED(GLB_LINUX)} - Result := dlclose(aLibHandle) = 0; - {$IFEND} - end; - -begin - if Assigned(GL_LibHandle) then - glbFreeLibrary(GL_LibHandle); - - if Assigned(GLU_LibHandle) then - glbFreeLibrary(GLU_LibHandle); - - GL_LibHandle := glbLoadLibrary(libopengl); - if not Assigned(GL_LibHandle) then - raise EglBitmap.Create('unable to load library: ' + libopengl); - - GLU_LibHandle := glbLoadLibrary(libglu); - if not Assigned(GLU_LibHandle) then - raise EglBitmap.Create('unable to load library: ' + libglu); - -{$IF DEFINED(GLB_WIN)} - wglGetProcAddress := glbGetProcAddress('wglGetProcAddress'); -{$ELSEIF DEFINED(GLB_LINUX)} - glXGetProcAddress := glbGetProcAddress('glXGetProcAddress'); - glXGetProcAddressARB := glbGetProcAddress('glXGetProcAddressARB'); -{$IFEND} - - glEnable := glbGetProcAddress('glEnable'); - glDisable := glbGetProcAddress('glDisable'); - glGetString := glbGetProcAddress('glGetString'); - glGetIntegerv := glbGetProcAddress('glGetIntegerv'); - glTexParameteri := glbGetProcAddress('glTexParameteri'); - glTexParameteriv := glbGetProcAddress('glTexParameteriv'); - glTexParameterfv := glbGetProcAddress('glTexParameterfv'); - glGetTexParameteriv := glbGetProcAddress('glGetTexParameteriv'); - glGetTexParameterfv := glbGetProcAddress('glGetTexParameterfv'); - glGetTexLevelParameteriv := glbGetProcAddress('glGetTexLevelParameteriv'); - glGetTexLevelParameterfv := glbGetProcAddress('glGetTexLevelParameterfv'); - glTexGeni := glbGetProcAddress('glTexGeni'); - glGenTextures := glbGetProcAddress('glGenTextures'); - glBindTexture := glbGetProcAddress('glBindTexture'); - glDeleteTextures := glbGetProcAddress('glDeleteTextures'); - glAreTexturesResident := glbGetProcAddress('glAreTexturesResident'); - glReadPixels := glbGetProcAddress('glReadPixels'); - glPixelStorei := glbGetProcAddress('glPixelStorei'); - glTexImage1D := glbGetProcAddress('glTexImage1D'); - glTexImage2D := glbGetProcAddress('glTexImage2D'); - glGetTexImage := glbGetProcAddress('glGetTexImage'); - - gluBuild1DMipmaps := glbGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle); - gluBuild2DMipmaps := glbGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle); -end; -{$ENDIF} - -///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glbReadOpenGLExtensions; -var - Buffer: AnsiString; - MajorVersion, MinorVersion: Integer; - - /////////////////////////////////////////////////////////////////////////////////////////// - procedure TrimVersionString(aBuffer: AnsiString; out aMajor, aMinor: Integer); - var - Separator: Integer; - begin - aMinor := 0; - aMajor := 0; - - Separator := Pos(AnsiString('.'), aBuffer); - if (Separator > 1) and (Separator < Length(aBuffer)) and - (aBuffer[Separator - 1] in ['0'..'9']) and - (aBuffer[Separator + 1] in ['0'..'9']) then begin - - Dec(Separator); - while (Separator > 0) and (aBuffer[Separator] in ['0'..'9']) do - Dec(Separator); - - Delete(aBuffer, 1, Separator); - Separator := Pos(AnsiString('.'), aBuffer) + 1; - - while (Separator <= Length(aBuffer)) and (AnsiChar(aBuffer[Separator]) in ['0'..'9']) do - Inc(Separator); - - Delete(aBuffer, Separator, 255); - Separator := Pos(AnsiString('.'), aBuffer); - - aMajor := StrToInt(Copy(String(aBuffer), 1, Separator - 1)); - aMinor := StrToInt(Copy(String(aBuffer), Separator + 1, 1)); - end; - end; - - /////////////////////////////////////////////////////////////////////////////////////////// - function CheckExtension(const Extension: AnsiString): Boolean; - var - ExtPos: Integer; - begin - ExtPos := Pos(Extension, Buffer); - result := ExtPos > 0; - if result then - result := ((ExtPos + Length(Extension) - 1) = Length(Buffer)) or not (Buffer[ExtPos + Length(Extension)] in ['_', 'A'..'Z', 'a'..'z']); - end; - - /////////////////////////////////////////////////////////////////////////////////////////// - function CheckVersion(const aMajor, aMinor: Integer): Boolean; - begin - result := (MajorVersion > aMajor) or ((MajorVersion = aMajor) and (MinorVersion >= aMinor)); - end; - -begin -{$IFDEF GLB_NATIVE_OGL_DYNAMIC} - InitOpenGLCS.Enter; - try - if not OpenGLInitialized then begin - glbInitOpenGL; - OpenGLInitialized := true; - end; - finally - InitOpenGLCS.Leave; - end; -{$ENDIF} - - // Version - Buffer := glGetString(GL_VERSION); - TrimVersionString(Buffer, MajorVersion, MinorVersion); - - GL_VERSION_1_2 := CheckVersion(1, 2); - GL_VERSION_1_3 := CheckVersion(1, 3); - GL_VERSION_1_4 := CheckVersion(1, 4); - GL_VERSION_2_0 := CheckVersion(2, 0); - GL_VERSION_3_3 := CheckVersion(3, 3); - - // Extensions - Buffer := glGetString(GL_EXTENSIONS); - GL_ARB_texture_border_clamp := CheckExtension('GL_ARB_texture_border_clamp'); - GL_ARB_texture_non_power_of_two := CheckExtension('GL_ARB_texture_non_power_of_two'); - GL_ARB_texture_swizzle := CheckExtension('GL_ARB_texture_swizzle'); - GL_ARB_texture_cube_map := CheckExtension('GL_ARB_texture_cube_map'); - GL_ARB_texture_rectangle := CheckExtension('GL_ARB_texture_rectangle'); - GL_ARB_texture_mirrored_repeat := CheckExtension('GL_ARB_texture_mirrored_repeat'); - GL_EXT_texture_edge_clamp := CheckExtension('GL_EXT_texture_edge_clamp'); - GL_EXT_texture_filter_anisotropic := CheckExtension('GL_EXT_texture_filter_anisotropic'); - GL_EXT_texture_rectangle := CheckExtension('GL_EXT_texture_rectangle'); - GL_EXT_texture_swizzle := CheckExtension('GL_EXT_texture_swizzle'); - GL_EXT_texture_cube_map := CheckExtension('GL_EXT_texture_cube_map'); - GL_NV_texture_rectangle := CheckExtension('GL_NV_texture_rectangle'); - GL_IBM_texture_mirrored_repeat := CheckExtension('GL_IBM_texture_mirrored_repeat'); - GL_SGIS_generate_mipmap := CheckExtension('GL_SGIS_generate_mipmap'); - - if GL_VERSION_1_3 then begin - glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1D'); - glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2D'); - glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImage'); - end else begin - glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1DARB', nil, false); - glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2DARB', nil, false); - glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImageARB', nil, false); - end; -end; -{$ENDIF} - {$IFDEF GLB_SDL_IMAGE} ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // SDL Image Helper ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -2388,6 +2092,7 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} procedure glBitmapSetDefaultSwizzle(const r: GLenum = GL_RED; g: GLenum = GL_GREEN; b: GLenum = GL_BLUE; a: GLenum = GL_ALPHA); begin glDefaultSwizzle[0] := r; @@ -2395,6 +2100,7 @@ begin glDefaultSwizzle[2] := b; glDefaultSwizzle[3] := a; end; +{$IFEND} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// function glBitmapGetDefaultDeleteTextureOnFree: Boolean; @@ -2435,6 +2141,7 @@ begin R := glBitmapDefaultWrapR; end; +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure glBitmapGetDefaultSwizzle(var r, g, b, a: GLenum); begin @@ -2443,336 +2150,161 @@ begin b := glDefaultSwizzle[2]; a := glDefaultSwizzle[3]; end; +{$IFEND} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TFormatDescriptor/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetRedMask: QWord; +function TFormatDescriptor.CreateMappingData: Pointer; begin - result := fRange.r shl fShift.r; + result := nil; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetGreenMask: QWord; +procedure TFormatDescriptor.FreeMappingData(var aMappingData: Pointer); begin - result := fRange.g shl fShift.g; + //DUMMY end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetBlueMask: QWord; +function TFormatDescriptor.IsEmpty: Boolean; begin - result := fRange.b shl fShift.b; + result := (fFormat = tfEmpty); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetAlphaMask: QWord; +function TFormatDescriptor.MaskMatch(const aMask: TglBitmapRec4ul): Boolean; +var + i: Integer; + m: TglBitmapRec4ul; begin - result := fRange.a shl fShift.a; + result := false; + if (aMask.r = 0) and (aMask.g = 0) and (aMask.b = 0) and (aMask.a = 0) then + raise EglBitmap.Create('FormatCheckFormat - All Masks are 0'); + m := Mask; + for i := 0 to 3 do + if (aMask.arr[i] <> m.arr[i]) then + exit; + result := true; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetIsCompressed: Boolean; +procedure TFormatDescriptor.PreparePixel(out aPixel: TglBitmapPixelData); begin - result := fIsCompressed; + FillChar(aPixel{%H-}, SizeOf(aPixel), 0); + aPixel.Data := Range; + aPixel.Format := fFormat; + aPixel.Range := Range; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetHasRed: Boolean; +constructor TFormatDescriptor.Create; begin - result := (fRange.r > 0); + inherited Create; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetHasGreen: Boolean; +//TfdAlpha_UB1//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TfdAlphaUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); begin - result := (fRange.g > 0); + aData^ := aPixel.Data.a; + inc(aData); end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetHasBlue: Boolean; +procedure TfdAlphaUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); begin - result := (fRange.b > 0); + aPixel.Data.r := 0; + aPixel.Data.g := 0; + aPixel.Data.b := 0; + aPixel.Data.a := aData^; + inc(aData); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetHasAlpha: Boolean; +//TfdLuminance_UB1//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TfdLuminanceUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); begin - result := (fRange.a > 0); + aData^ := LuminanceWeight(aPixel); + inc(aData); end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetHasColor: Boolean; +procedure TfdLuminanceUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); begin - result := HasRed or HasGreen or HasAlpha; + aPixel.Data.r := aData^; + aPixel.Data.g := aData^; + aPixel.Data.b := aData^; + aPixel.Data.a := 0; + inc(aData); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetIsGrayscale: Boolean; +//TfdUniversal_UB1//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TfdUniversalUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); var - r, g, b: QWord; + i: Integer; begin - r := RedMask; - g := GreenMask; - b := BlueMask; - result := (r = g) and (g = b) and (r > 0); + aData^ := 0; + for i := 0 to 3 do + if (Range.arr[i] > 0) then + aData^ := aData^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]); + inc(aData); end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetRGBInverted: TglBitmapFormat; +procedure TfdUniversalUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); +var + i: Integer; begin - result := fRGBInverted; + for i := 0 to 3 do + aPixel.Data.arr[i] := (aData^ shr fShift.arr[i]) and Range.arr[i]; + inc(aData); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetWithAlpha: TglBitmapFormat; -begin - result := fWithAlpha; -end; - +//TfdLuminanceAlpha_UB2/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetWithoutAlpha: TglBitmapFormat; +procedure TfdLuminanceAlphaUB2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); begin - result := fWithoutAlpha; + inherited Map(aPixel, aData, aMapData); + aData^ := aPixel.Data.a; + inc(aData); end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetOpenGLFormat: TglBitmapFormat; +procedure TfdLuminanceAlphaUB2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); begin - result := fOpenGLFormat; + inherited Unmap(aData, aPixel, aMapData); + aPixel.Data.a := aData^; + inc(aData); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetUncompressed: TglBitmapFormat; -begin - result := fUncompressed; -end; - +//TfdRGB_UB3////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetglFormat: GLenum; +procedure TfdRGBub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); begin - result := fglFormat; + aData^ := aPixel.Data.r; + inc(aData); + aData^ := aPixel.Data.g; + inc(aData); + aData^ := aPixel.Data.b; + inc(aData); end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetglInternalFormat: GLenum; +procedure TfdRGBub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); begin - result := fglInternalFormat; + aPixel.Data.r := aData^; + inc(aData); + aPixel.Data.g := aData^; + inc(aData); + aPixel.Data.b := aData^; + inc(aData); + aPixel.Data.a := 0; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetglDataFormat: GLenum; -begin - result := fglDataFormat; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetComponents: Integer; -var - i: Integer; -begin - result := 0; - for i := 0 to 3 do - if (fRange.arr[i] > 0) then - inc(result); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetSize(const aSize: TglBitmapPixelPosition): Integer; -var - w, h: Integer; -begin - if (ffX in aSize.Fields) or (ffY in aSize.Fields) then begin - w := Max(1, aSize.X); - h := Max(1, aSize.Y); - result := GetSize(w, h); - end else - result := 0; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetSize(const aWidth, aHeight: Integer): Integer; -begin - result := 0; - if (aWidth <= 0) or (aHeight <= 0) then - exit; - result := Ceil(aWidth * aHeight * fPixelSize); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.CreateMappingData: Pointer; -begin - result := nil; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TFormatDescriptor.FreeMappingData(var aMappingData: Pointer); -begin - //DUMMY -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.IsEmpty: Boolean; -begin - result := (fFormat = tfEmpty); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean; -begin - result := false; - if (aRedMask = 0) and (aGreenMask = 0) and (aBlueMask = 0) and (aAlphaMask = 0) then - raise EglBitmap.Create('FormatCheckFormat - All Masks are 0'); - if (aRedMask <> RedMask) then - exit; - if (aGreenMask <> GreenMask) then - exit; - if (aBlueMask <> BlueMask) then - exit; - if (aAlphaMask <> AlphaMask) then - exit; - result := true; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.MaskMatch(const aMask: TglBitmapMask): Boolean; -begin - result := MaskMatch(aMask.r, aMask.g, aMask.b, aMask.a); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TFormatDescriptor.PreparePixel(out aPixel: TglBitmapPixelData); -begin - FillChar(aPixel{%H-}, SizeOf(aPixel), 0); - aPixel.Data := fRange; - aPixel.Range := fRange; - aPixel.Format := fFormat; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TFormatDescriptor.Create; -begin - inherited Create; - - fFormat := tfEmpty; - fWithAlpha := tfEmpty; - fWithoutAlpha := tfEmpty; - fOpenGLFormat := tfEmpty; - fRGBInverted := tfEmpty; - fUncompressed := tfEmpty; - - fPixelSize := 0.0; - fIsCompressed := false; - - fglFormat := 0; - fglInternalFormat := 0; - fglDataFormat := 0; - - FillChar(fRange, 0, SizeOf(fRange)); - FillChar(fShift, 0, SizeOf(fShift)); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TfdAlpha_UB1//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TfdAlphaUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); -begin - aData^ := aPixel.Data.a; - inc(aData); -end; - -procedure TfdAlphaUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); -begin - aPixel.Data.r := 0; - aPixel.Data.g := 0; - aPixel.Data.b := 0; - aPixel.Data.a := aData^; - inc(aData); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TfdLuminance_UB1//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TfdLuminanceUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); -begin - aData^ := LuminanceWeight(aPixel); - inc(aData); -end; - -procedure TfdLuminanceUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); -begin - aPixel.Data.r := aData^; - aPixel.Data.g := aData^; - aPixel.Data.b := aData^; - aPixel.Data.a := 0; - inc(aData); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TfdUniversal_UB1//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TfdUniversalUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); -var - i: Integer; -begin - aData^ := 0; - for i := 0 to 3 do - if (fRange.arr[i] > 0) then - aData^ := aData^ or ((aPixel.Data.arr[i] and fRange.arr[i]) shl fShift.arr[i]); - inc(aData); -end; - -procedure TfdUniversalUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); -var - i: Integer; -begin - for i := 0 to 3 do - aPixel.Data.arr[i] := (aData^ shr fShift.arr[i]) and fRange.arr[i]; - inc(aData); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TfdLuminanceAlpha_UB2/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TfdLuminanceAlphaUB2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); -begin - inherited Map(aPixel, aData, aMapData); - aData^ := aPixel.Data.a; - inc(aData); -end; - -procedure TfdLuminanceAlphaUB2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); -begin - inherited Unmap(aData, aPixel, aMapData); - aPixel.Data.a := aData^; - inc(aData); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TfdRGB_UB3////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TfdRGBub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); -begin - aData^ := aPixel.Data.r; - inc(aData); - aData^ := aPixel.Data.g; - inc(aData); - aData^ := aPixel.Data.b; - inc(aData); -end; - -procedure TfdRGBub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); -begin - aPixel.Data.r := aData^; - inc(aData); - aPixel.Data.g := aData^; - inc(aData); - aPixel.Data.b := aData^; - inc(aData); - aPixel.Data.a := 0; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TfdBGR_UB3////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//TfdBGR_UB3////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TfdBGRub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); begin @@ -2874,8 +2406,8 @@ var begin PWord(aData)^ := 0; for i := 0 to 3 do - if (fRange.arr[i] > 0) then - PWord(aData)^ := PWord(aData)^ or ((aPixel.Data.arr[i] and fRange.arr[i]) shl fShift.arr[i]); + if (Range.arr[i] > 0) then + PWord(aData)^ := PWord(aData)^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]); inc(aData, 2); end; @@ -2884,7 +2416,7 @@ var i: Integer; begin for i := 0 to 3 do - aPixel.Data.arr[i] := (PWord(aData)^ shr fShift.arr[i]) and fRange.arr[i]; + aPixel.Data.arr[i] := (PWord(aData)^ shr fShift.arr[i]) and Range.arr[i]; inc(aData, 2); end; @@ -3048,8 +2580,8 @@ var begin PCardinal(aData)^ := 0; for i := 0 to 3 do - if (fRange.arr[i] > 0) then - PCardinal(aData)^ := PCardinal(aData)^ or ((aPixel.Data.arr[i] and fRange.arr[i]) shl fShift.arr[i]); + if (Range.arr[i] > 0) then + PCardinal(aData)^ := PCardinal(aData)^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]); inc(aData, 4); end; @@ -3058,7 +2590,7 @@ var i: Integer; begin for i := 0 to 3 do - aPixel.Data.arr[i] := (PCardinal(aData)^ shr fShift.arr[i]) and fRange.arr[i]; + aPixel.Data.arr[i] := (PCardinal(aData)^ shr fShift.arr[i]) and Range.arr[i]; inc(aData, 2); end; @@ -3083,1148 +2615,1104 @@ end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TfdAlpha4ub1.Create; +procedure TfdAlpha4ub1.SetValues; begin - inherited Create; - fPixelSize := 1.0; + inherited SetValues; + fBitsPerPixel := 8; fFormat := tfAlpha4ub1; fWithAlpha := tfAlpha4ub1; + fPrecision := glBitmapRec4ub(0, 0, 0, 8); + fShift := glBitmapRec4ub(0, 0, 0, 0); +{$IFNDEF OPENGL_ES} fOpenGLFormat := tfAlpha4ub1; - fRange.a := $FF; fglFormat := GL_ALPHA; fglInternalFormat := GL_ALPHA4; fglDataFormat := GL_UNSIGNED_BYTE; +{$ELSE} + fOpenGLFormat := tfAlpha8ub1; +{$ENDIF} end; -constructor TfdAlpha8ub1.Create; +procedure TfdAlpha8ub1.SetValues; begin - inherited Create; - fPixelSize := 1.0; + inherited SetValues; + fBitsPerPixel := 8; fFormat := tfAlpha8ub1; fWithAlpha := tfAlpha8ub1; + fPrecision := glBitmapRec4ub(0, 0, 0, 8); + fShift := glBitmapRec4ub(0, 0, 0, 0); fOpenGLFormat := tfAlpha8ub1; - fRange.a := $FF; fglFormat := GL_ALPHA; - fglInternalFormat := GL_ALPHA8; + fglInternalFormat := {$IFNDEF OPENGL_ES}GL_ALPHA8{$ELSE}GL_ALPHA{$ENDIF}; fglDataFormat := GL_UNSIGNED_BYTE; end; -constructor TfdAlpha16us1.Create; +procedure TfdAlpha16us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfAlpha16us1; fWithAlpha := tfAlpha16us1; + fPrecision := glBitmapRec4ub(0, 0, 0, 16); + fShift := glBitmapRec4ub(0, 0, 0, 0); +{$IFNDEF OPENGL_ES} fOpenGLFormat := tfAlpha16us1; - fRange.a := $FFFF; fglFormat := GL_ALPHA; fglInternalFormat := GL_ALPHA16; fglDataFormat := GL_UNSIGNED_SHORT; +{$ELSE} + fOpenGLFormat := tfAlpha8ub1; +{$ENDIF} end; -constructor TfdLuminance4ub1.Create; +procedure TfdLuminance4ub1.SetValues; begin - inherited Create; - fPixelSize := 1.0; + inherited SetValues; + fBitsPerPixel := 8; fFormat := tfLuminance4ub1; fWithAlpha := tfLuminance4Alpha4ub2; fWithoutAlpha := tfLuminance4ub1; + fPrecision := glBitmapRec4ub(8, 8, 8, 0); + fShift := glBitmapRec4ub(0, 0, 0, 0); +{$IFNDEF OPENGL_ES} fOpenGLFormat := tfLuminance4ub1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; fglFormat := GL_LUMINANCE; fglInternalFormat := GL_LUMINANCE4; fglDataFormat := GL_UNSIGNED_BYTE; +{$ELSE} + fOpenGLFormat := tfLuminance8ub1; +{$ENDIF} end; -constructor TfdLuminance8ub1.Create; +procedure TfdLuminance8ub1.SetValues; begin - inherited Create; - fPixelSize := 1.0; + inherited SetValues; + fBitsPerPixel := 8; fFormat := tfLuminance8ub1; fWithAlpha := tfLuminance8Alpha8ub2; fWithoutAlpha := tfLuminance8ub1; fOpenGLFormat := tfLuminance8ub1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; + fPrecision := glBitmapRec4ub(8, 8, 8, 0); + fShift := glBitmapRec4ub(0, 0, 0, 0); fglFormat := GL_LUMINANCE; - fglInternalFormat := GL_LUMINANCE8; + fglInternalFormat := {$IFNDEF OPENGL_ES}GL_LUMINANCE8{$ELSE}GL_LUMINANCE{$ENDIF}; fglDataFormat := GL_UNSIGNED_BYTE; end; -constructor TfdLuminance16us1.Create; +procedure TfdLuminance16us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfLuminance16us1; fWithAlpha := tfLuminance16Alpha16us2; fWithoutAlpha := tfLuminance16us1; + fPrecision := glBitmapRec4ub(16, 16, 16, 0); + fShift := glBitmapRec4ub( 0, 0, 0, 0); +{$IFNDEF OPENGL_ES} fOpenGLFormat := tfLuminance16us1; - fRange.r := $FFFF; - fRange.g := $FFFF; - fRange.b := $FFFF; fglFormat := GL_LUMINANCE; fglInternalFormat := GL_LUMINANCE16; fglDataFormat := GL_UNSIGNED_SHORT; +{$ELSE} + fOpenGLFormat := tfLuminance8ub1; +{$ENDIF} end; -constructor TfdLuminance4Alpha4ub2.Create; +procedure TfdLuminance4Alpha4ub2.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfLuminance4Alpha4ub2; fWithAlpha := tfLuminance4Alpha4ub2; fWithoutAlpha := tfLuminance4ub1; + fPrecision := glBitmapRec4ub(8, 8, 8, 8); + fShift := glBitmapRec4ub(0, 0, 0, 8); +{$IFNDEF OPENGL_ES} fOpenGLFormat := tfLuminance4Alpha4ub2; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fRange.a := $FF; - fShift.r := 0; - fShift.g := 0; - fShift.b := 0; - fShift.a := 8; fglFormat := GL_LUMINANCE_ALPHA; fglInternalFormat := GL_LUMINANCE4_ALPHA4; fglDataFormat := GL_UNSIGNED_BYTE; +{$ELSE} + fOpenGLFormat := tfLuminance8Alpha8ub2; +{$ENDIF} end; -constructor TfdLuminance6Alpha2ub2.Create; +procedure TfdLuminance6Alpha2ub2.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfLuminance6Alpha2ub2; fWithAlpha := tfLuminance6Alpha2ub2; fWithoutAlpha := tfLuminance8ub1; + fPrecision := glBitmapRec4ub(8, 8, 8, 8); + fShift := glBitmapRec4ub(0, 0, 0, 8); +{$IFNDEF OPENGL_ES} fOpenGLFormat := tfLuminance6Alpha2ub2; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fRange.a := $FF; - fShift.r := 0; - fShift.g := 0; - fShift.b := 0; - fShift.a := 8; fglFormat := GL_LUMINANCE_ALPHA; fglInternalFormat := GL_LUMINANCE6_ALPHA2; fglDataFormat := GL_UNSIGNED_BYTE; +{$ELSE} + fOpenGLFormat := tfLuminance8Alpha8ub2; +{$ENDIF} end; -constructor TfdLuminance8Alpha8ub2.Create; +procedure TfdLuminance8Alpha8ub2.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfLuminance8Alpha8ub2; fWithAlpha := tfLuminance8Alpha8ub2; fWithoutAlpha := tfLuminance8ub1; fOpenGLFormat := tfLuminance8Alpha8ub2; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fRange.a := $FF; - fShift.r := 0; - fShift.g := 0; - fShift.b := 0; - fShift.a := 8; + fPrecision := glBitmapRec4ub(8, 8, 8, 8); + fShift := glBitmapRec4ub(0, 0, 0, 8); fglFormat := GL_LUMINANCE_ALPHA; - fglInternalFormat := GL_LUMINANCE8_ALPHA8; + fglInternalFormat := {$IFNDEF OPENGL_ES}GL_LUMINANCE8_ALPHA8{$ELSE}GL_LUMINANCE_ALPHA{$ENDIF}; fglDataFormat := GL_UNSIGNED_BYTE; end; -constructor TfdLuminance12Alpha4us2.Create; +procedure TfdLuminance12Alpha4us2.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfLuminance12Alpha4us2; fWithAlpha := tfLuminance12Alpha4us2; fWithoutAlpha := tfLuminance16us1; + fPrecision := glBitmapRec4ub(16, 16, 16, 16); + fShift := glBitmapRec4ub( 0, 0, 0, 16); +{$IFNDEF OPENGL_ES} fOpenGLFormat := tfLuminance12Alpha4us2; - fRange.r := $FFFF; - fRange.g := $FFFF; - fRange.b := $FFFF; - fRange.a := $FFFF; - fShift.r := 0; - fShift.g := 0; - fShift.b := 0; - fShift.a := 16; fglFormat := GL_LUMINANCE_ALPHA; fglInternalFormat := GL_LUMINANCE12_ALPHA4; fglDataFormat := GL_UNSIGNED_SHORT; +{$ELSE} + fOpenGLFormat := tfLuminance8Alpha8ub2; +{$ENDIF} end; -constructor TfdLuminance16Alpha16us2.Create; +procedure TfdLuminance16Alpha16us2.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfLuminance16Alpha16us2; fWithAlpha := tfLuminance16Alpha16us2; fWithoutAlpha := tfLuminance16us1; + fPrecision := glBitmapRec4ub(16, 16, 16, 16); + fShift := glBitmapRec4ub( 0, 0, 0, 16); +{$IFNDEF OPENGL_ES} fOpenGLFormat := tfLuminance16Alpha16us2; - fRange.r := $FFFF; - fRange.g := $FFFF; - fRange.b := $FFFF; - fRange.a := $FFFF; - fShift.r := 0; - fShift.g := 0; - fShift.b := 0; - fShift.a := 16; fglFormat := GL_LUMINANCE_ALPHA; fglInternalFormat := GL_LUMINANCE16_ALPHA16; fglDataFormat := GL_UNSIGNED_SHORT; +{$ELSE} + fOpenGLFormat := tfLuminance8Alpha8ub2; +{$ENDIF} end; -constructor TfdR3G3B2ub1.Create; +procedure TfdR3G3B2ub1.SetValues; begin - inherited Create; - fPixelSize := 1.0; + inherited SetValues; + fBitsPerPixel := 8; fFormat := tfR3G3B2ub1; fWithAlpha := tfRGBA4us1; fWithoutAlpha := tfR3G3B2ub1; - fOpenGLFormat := tfR3G3B2ub1; fRGBInverted := tfEmpty; - fRange.r := $07; - fRange.g := $07; - fRange.b := $03; - fShift.r := 5; - fShift.g := 2; - fShift.b := 0; + fPrecision := glBitmapRec4ub(3, 3, 2, 0); + fShift := glBitmapRec4ub(5, 2, 0, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfR3G3B2ub1; fglFormat := GL_RGB; fglInternalFormat := GL_R3_G3_B2; fglDataFormat := GL_UNSIGNED_BYTE_3_3_2; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdRGBX4us1.Create; +procedure TfdRGBX4us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfRGBX4us1; fWithAlpha := tfRGBA4us1; fWithoutAlpha := tfRGBX4us1; - fOpenGLFormat := tfRGBX4us1; fRGBInverted := tfBGRX4us1; - fRange.r := $0F; - fRange.g := $0F; - fRange.b := $0F; - fRange.a := $00; - fShift.r := 12; - fShift.g := 8; - fShift.b := 4; + fPrecision := glBitmapRec4ub( 4, 4, 4, 0); + fShift := glBitmapRec4ub(12, 8, 4, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfRGBX4us1; fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB4; fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdXRGB4us1.Create; +procedure TfdXRGB4us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfXRGB4us1; fWithAlpha := tfARGB4us1; fWithoutAlpha := tfXRGB4us1; - fOpenGLFormat := tfXRGB4us1; fRGBInverted := tfXBGR4us1; - fRange.r := $0F; - fRange.g := $0F; - fRange.b := $0F; - fShift.r := 8; - fShift.g := 4; - fShift.b := 0; + fPrecision := glBitmapRec4ub(4, 4, 4, 0); + fShift := glBitmapRec4ub(8, 4, 0, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfXRGB4us1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGB4; fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdR5G6B5us1.Create; +procedure TfdR5G6B5us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfR5G6B5us1; fWithAlpha := tfRGB5A1us1; fWithoutAlpha := tfR5G6B5us1; - fOpenGLFormat := tfR5G6B5us1; fRGBInverted := tfB5G6R5us1; - fRange.r := $1F; - fRange.g := $3F; - fRange.b := $1F; - fShift.r := 11; - fShift.g := 5; - fShift.b := 0; + fPrecision := glBitmapRec4ub( 5, 6, 5, 0); + fShift := glBitmapRec4ub(11, 5, 0, 0); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} + fOpenGLFormat := tfR5G6B5us1; fglFormat := GL_RGB; fglInternalFormat := GL_RGB565; fglDataFormat := GL_UNSIGNED_SHORT_5_6_5; +{$ELSE} + fOpenGLFormat := tfRGB8ub3; +{$IFEND} end; -constructor TfdRGB5X1us1.Create; +procedure TfdRGB5X1us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfRGB5X1us1; fWithAlpha := tfRGB5A1us1; fWithoutAlpha := tfRGB5X1us1; - fOpenGLFormat := tfRGB5X1us1; fRGBInverted := tfBGR5X1us1; - fRange.r := $1F; - fRange.g := $1F; - fRange.b := $1F; - fShift.r := 11; - fShift.g := 6; - fShift.b := 1; + fPrecision := glBitmapRec4ub( 5, 5, 5, 0); + fShift := glBitmapRec4ub(11, 6, 1, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfRGB5X1us1; fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB5; fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdX1RGB5us1.Create; +procedure TfdX1RGB5us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfX1RGB5us1; fWithAlpha := tfA1RGB5us1; fWithoutAlpha := tfX1RGB5us1; - fOpenGLFormat := tfX1RGB5us1; fRGBInverted := tfX1BGR5us1; - fRange.r := $1F; - fRange.g := $1F; - fRange.b := $1F; - fShift.r := 10; - fShift.g := 5; - fShift.b := 0; + fPrecision := glBitmapRec4ub( 5, 5, 5, 0); + fShift := glBitmapRec4ub(10, 5, 0, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfX1RGB5us1; fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB5; fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdRGB8ub3.Create; +procedure TfdRGB8ub3.SetValues; begin - inherited Create; - fPixelSize := 3.0; + inherited SetValues; + fBitsPerPixel := 24; fFormat := tfRGB8ub3; fWithAlpha := tfRGBA8ub4; fWithoutAlpha := tfRGB8ub3; - fOpenGLFormat := tfRGB8ub3; fRGBInverted := tfBGR8ub3; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fShift.r := 0; - fShift.g := 8; - fShift.b := 16; + fPrecision := glBitmapRec4ub(8, 8, 8, 0); + fShift := glBitmapRec4ub(0, 8, 16, 0); + fOpenGLFormat := tfRGB8ub3; fglFormat := GL_RGB; - fglInternalFormat := GL_RGB8; + fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGB8{$ELSE}GL_RGB{$IFEND}; fglDataFormat := GL_UNSIGNED_BYTE; end; -constructor TfdRGBX8ui1.Create; +procedure TfdRGBX8ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfRGBX8ui1; fWithAlpha := tfRGBA8ui1; fWithoutAlpha := tfRGBX8ui1; - fOpenGLFormat := tfRGB8ub3; fRGBInverted := tfBGRX8ui1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fShift.r := 24; - fShift.g := 16; - fShift.b := 8; + fPrecision := glBitmapRec4ub( 8, 8, 8, 0); + fShift := glBitmapRec4ub(24, 16, 8, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfRGBX8ui1; fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB8; fglDataFormat := GL_UNSIGNED_INT_8_8_8_8; +{$ELSE} + fOpenGLFormat := tfRGB8ub3; +{$ENDIF} end; -constructor TfdXRGB8ui1.Create; +procedure TfdXRGB8ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfXRGB8ui1; fWithAlpha := tfXRGB8ui1; fWithoutAlpha := tfXRGB8ui1; - fOpenGLFormat := tfRGB8ub3; + fOpenGLFormat := tfXRGB8ui1; fRGBInverted := tfXBGR8ui1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fShift.r := 16; - fShift.g := 8; - fShift.b := 0; + fPrecision := glBitmapRec4ub( 8, 8, 8, 0); + fShift := glBitmapRec4ub(16, 8, 0, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfXRGB8ui1; fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB8; fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV; +{$ELSE} + fOpenGLFormat := tfRGB8ub3; +{$ENDIF} end; -constructor TfdRGB10X2ui1.Create; +procedure TfdRGB10X2ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfRGB10X2ui1; fWithAlpha := tfRGB10A2ui1; fWithoutAlpha := tfRGB10X2ui1; - fOpenGLFormat := tfRGB10X2ui1; fRGBInverted := tfBGR10X2ui1; - fRange.r := $03FF; - fRange.g := $03FF; - fRange.b := $03FF; - fShift.r := 22; - fShift.g := 12; - fShift.b := 2; + fPrecision := glBitmapRec4ub(10, 10, 10, 0); + fShift := glBitmapRec4ub(22, 12, 2, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfRGB10X2ui1; fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB10; fglDataFormat := GL_UNSIGNED_INT_10_10_10_2; +{$ELSE} + fOpenGLFormat := tfRGB16us3; +{$ENDIF} end; -constructor TfdX2RGB10ui1.Create; +procedure TfdX2RGB10ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfX2RGB10ui1; fWithAlpha := tfA2RGB10ui1; fWithoutAlpha := tfX2RGB10ui1; - fOpenGLFormat := tfX2RGB10ui1; fRGBInverted := tfX2BGR10ui1; - fRange.r := $03FF; - fRange.g := $03FF; - fRange.b := $03FF; - fShift.r := 20; - fShift.g := 10; - fShift.b := 0; + fPrecision := glBitmapRec4ub(10, 10, 10, 0); + fShift := glBitmapRec4ub(20, 10, 0, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfX2RGB10ui1; fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB10; fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV; +{$ELSE} + fOpenGLFormat := tfRGB16us3; +{$ENDIF} end; -constructor TfdRGB16us3.Create; +procedure TfdRGB16us3.SetValues; begin - inherited Create; - fPixelSize := 6.0; + inherited SetValues; + fBitsPerPixel := 48; fFormat := tfRGB16us3; fWithAlpha := tfRGBA16us4; fWithoutAlpha := tfRGB16us3; - fOpenGLFormat := tfRGB16us3; fRGBInverted := tfBGR16us3; - fRange.r := $FFFF; - fRange.g := $FFFF; - fRange.b := $FFFF; - fShift.r := 0; - fShift.g := 16; - fShift.b := 32; + fPrecision := glBitmapRec4ub(16, 16, 16, 0); + fShift := glBitmapRec4ub( 0, 16, 32, 0); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} + fOpenGLFormat := tfRGB16us3; fglFormat := GL_RGB; - fglInternalFormat := GL_RGB16; + fglInternalFormat := {$IFNDEF OPENGL_ES}GL_RGB16{$ELSE}GL_RGB16UI{$ENDIF}; fglDataFormat := GL_UNSIGNED_SHORT; +{$ELSE} + fOpenGLFormat := tfRGB8ub3; +{$IFEND} end; -constructor TfdRGBA4us1.Create; +procedure TfdRGBA4us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfRGBA4us1; fWithAlpha := tfRGBA4us1; fWithoutAlpha := tfRGBX4us1; fOpenGLFormat := tfRGBA4us1; fRGBInverted := tfBGRA4us1; - fRange.r := $0F; - fRange.g := $0F; - fRange.b := $0F; - fRange.a := $0F; - fShift.r := 12; - fShift.g := 8; - fShift.b := 4; - fShift.a := 0; + fPrecision := glBitmapRec4ub( 4, 4, 4, 4); + fShift := glBitmapRec4ub(12, 8, 4, 0); fglFormat := GL_RGBA; - fglInternalFormat := GL_RGBA4; + fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGBA8{$ELSE}GL_RGBA{$IFEND}; fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4; end; -constructor TfdARGB4us1.Create; +procedure TfdARGB4us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfARGB4us1; fWithAlpha := tfARGB4us1; fWithoutAlpha := tfXRGB4us1; - fOpenGLFormat := tfARGB4us1; fRGBInverted := tfABGR4us1; - fRange.r := $0F; - fRange.g := $0F; - fRange.b := $0F; - fRange.a := $0F; - fShift.r := 8; - fShift.g := 4; - fShift.b := 0; - fShift.a := 12; + fPrecision := glBitmapRec4ub( 4, 4, 4, 4); + fShift := glBitmapRec4ub( 8, 4, 0, 12); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfARGB4us1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGBA4; fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV; +{$ELSE} + fOpenGLFormat := tfRGBA4us1; +{$ENDIF} end; -constructor TfdRGB5A1us1.Create; +procedure TfdRGB5A1us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfRGB5A1us1; fWithAlpha := tfRGB5A1us1; fWithoutAlpha := tfRGB5X1us1; fOpenGLFormat := tfRGB5A1us1; fRGBInverted := tfBGR5A1us1; - fRange.r := $1F; - fRange.g := $1F; - fRange.b := $1F; - fRange.a := $01; - fShift.r := 11; - fShift.g := 6; - fShift.b := 1; - fShift.a := 0; + fPrecision := glBitmapRec4ub( 5, 5, 5, 1); + fShift := glBitmapRec4ub(11, 6, 1, 0); fglFormat := GL_RGBA; - fglInternalFormat := GL_RGB5_A1; + fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}GL_RGB5_A1{$ELSE}GL_RGBA{$IFEND}; fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1; end; -constructor TfdA1RGB5us1.Create; +procedure TfdA1RGB5us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfA1RGB5us1; fWithAlpha := tfA1RGB5us1; fWithoutAlpha := tfX1RGB5us1; - fOpenGLFormat := tfA1RGB5us1; fRGBInverted := tfA1BGR5us1; - fRange.r := $1F; - fRange.g := $1F; - fRange.b := $1F; - fRange.a := $01; - fShift.r := 10; - fShift.g := 5; - fShift.b := 0; - fShift.a := 15; + fPrecision := glBitmapRec4ub( 5, 5, 5, 1); + fShift := glBitmapRec4ub(10, 5, 0, 15); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfA1RGB5us1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGB5_A1; fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV; +{$ELSE} + fOpenGLFormat := tfRGB5A1us1; +{$ENDIF} end; -constructor TfdRGBA8ui1.Create; +procedure TfdRGBA8ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfRGBA8ui1; fWithAlpha := tfRGBA8ui1; fWithoutAlpha := tfRGBX8ui1; - fOpenGLFormat := tfRGBA8ui1; fRGBInverted := tfBGRA8ui1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fRange.a := $FF; - fShift.r := 24; - fShift.g := 16; - fShift.b := 8; - fShift.a := 0; + fPrecision := glBitmapRec4ub( 8, 8, 8, 8); + fShift := glBitmapRec4ub(24, 16, 8, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfRGBA8ui1; fglFormat := GL_RGBA; fglInternalFormat := GL_RGBA8; fglDataFormat := GL_UNSIGNED_INT_8_8_8_8; +{$ELSE} + fOpenGLFormat := tfRGBA8ub4; +{$ENDIF} end; -constructor TfdARGB8ui1.Create; +procedure TfdARGB8ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfARGB8ui1; fWithAlpha := tfARGB8ui1; fWithoutAlpha := tfXRGB8ui1; - fOpenGLFormat := tfARGB8ui1; fRGBInverted := tfABGR8ui1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fRange.a := $FF; - fShift.r := 16; - fShift.g := 8; - fShift.b := 0; - fShift.a := 24; + fPrecision := glBitmapRec4ub( 8, 8, 8, 8); + fShift := glBitmapRec4ub(16, 8, 0, 24); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfARGB8ui1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGBA8; fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV; +{$ELSE} + fOpenGLFormat := tfRGBA8ub4; +{$ENDIF} end; -constructor TfdRGBA8ub4.Create; +procedure TfdRGBA8ub4.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfRGBA8ub4; fWithAlpha := tfRGBA8ub4; fWithoutAlpha := tfRGB8ub3; fOpenGLFormat := tfRGBA8ub4; fRGBInverted := tfBGRA8ub4; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fRange.a := $FF; - fShift.r := 0; - fShift.g := 8; - fShift.b := 16; - fShift.a := 24; + fPrecision := glBitmapRec4ub( 8, 8, 8, 8); + fShift := glBitmapRec4ub( 0, 8, 16, 24); fglFormat := GL_RGBA; - fglInternalFormat := GL_RGBA8; + fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGBA8{$ELSE}GL_RGBA{$IFEND}; fglDataFormat := GL_UNSIGNED_BYTE; end; -constructor TfdRGB10A2ui1.Create; +procedure TfdRGB10A2ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfRGB10A2ui1; fWithAlpha := tfRGB10A2ui1; fWithoutAlpha := tfRGB10X2ui1; - fOpenGLFormat := tfRGB10A2ui1; fRGBInverted := tfBGR10A2ui1; - fRange.r := $03FF; - fRange.g := $03FF; - fRange.b := $03FF; - fRange.a := $0003; - fShift.r := 22; - fShift.g := 12; - fShift.b := 2; - fShift.a := 0; + fPrecision := glBitmapRec4ub(10, 10, 10, 2); + fShift := glBitmapRec4ub(22, 12, 2, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfRGB10A2ui1; fglFormat := GL_RGBA; fglInternalFormat := GL_RGB10_A2; fglDataFormat := GL_UNSIGNED_INT_10_10_10_2; +{$ELSE} + fOpenGLFormat := tfA2RGB10ui1; +{$ENDIF} end; -constructor TfdA2RGB10ui1.Create; +procedure TfdA2RGB10ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfA2RGB10ui1; fWithAlpha := tfA2RGB10ui1; fWithoutAlpha := tfX2RGB10ui1; - fOpenGLFormat := tfA2RGB10ui1; fRGBInverted := tfA2BGR10ui1; - fRange.r := $03FF; - fRange.g := $03FF; - fRange.b := $03FF; - fRange.a := $0003; - fShift.r := 20; - fShift.g := 10; - fShift.b := 0; - fShift.a := 30; + fPrecision := glBitmapRec4ub(10, 10, 10, 2); + fShift := glBitmapRec4ub(20, 10, 0, 30); +{$IF NOT DEFINED(OPENGL_ES)} + fOpenGLFormat := tfA2RGB10ui1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGB10_A2; fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV; +{$ELSEIF DEFINED(OPENGL_ES_3_0)} + fOpenGLFormat := tfA2RGB10ui1; + fglFormat := GL_RGBA; + fglInternalFormat := GL_RGB10_A2; + fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV; +{$ELSE} + fOpenGLFormat := tfRGBA8ui1; +{$IFEND} end; -constructor TfdRGBA16us4.Create; +procedure TfdRGBA16us4.SetValues; begin - inherited Create; - fPixelSize := 8.0; + inherited SetValues; + fBitsPerPixel := 64; fFormat := tfRGBA16us4; fWithAlpha := tfRGBA16us4; fWithoutAlpha := tfRGB16us3; - fOpenGLFormat := tfRGBA16us4; fRGBInverted := tfBGRA16us4; - fRange.r := $FFFF; - fRange.g := $FFFF; - fRange.b := $FFFF; - fRange.a := $FFFF; - fShift.r := 0; - fShift.g := 16; - fShift.b := 32; - fShift.a := 48; + fPrecision := glBitmapRec4ub(16, 16, 16, 16); + fShift := glBitmapRec4ub( 0, 16, 32, 48); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} + fOpenGLFormat := tfRGBA16us4; fglFormat := GL_RGBA; - fglInternalFormat := GL_RGBA16; + fglInternalFormat := {$IFNDEF OPENGL_ES}GL_RGBA16{$ELSE}GL_RGBA16UI{$ENDIF}; fglDataFormat := GL_UNSIGNED_SHORT; +{$ELSE} + fOpenGLFormat := tfRGBA8ub4; +{$IFEND} end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TfdBGRX4us1.Create; +procedure TfdBGRX4us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfBGRX4us1; fWithAlpha := tfBGRA4us1; fWithoutAlpha := tfBGRX4us1; - fOpenGLFormat := tfBGRX4us1; fRGBInverted := tfRGBX4us1; - fRange.r := $0F; - fRange.g := $0F; - fRange.b := $0F; - fShift.r := 4; - fShift.g := 8; - fShift.b := 12; + fPrecision := glBitmapRec4ub( 4, 4, 4, 0); + fShift := glBitmapRec4ub( 4, 8, 12, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGRX4us1; fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB4; fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdXBGR4us1.Create; +procedure TfdXBGR4us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfXBGR4us1; fWithAlpha := tfABGR4us1; fWithoutAlpha := tfXBGR4us1; - fOpenGLFormat := tfXBGR4us1; fRGBInverted := tfXRGB4us1; - fRange.r := $0F; - fRange.g := $0F; - fRange.b := $0F; - fShift.r := 0; - fShift.g := 4; - fShift.b := 8; + fPrecision := glBitmapRec4ub( 4, 4, 4, 0); + fShift := glBitmapRec4ub( 0, 4, 8, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfXBGR4us1; fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB4; fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdB5G6R5us1.Create; +procedure TfdB5G6R5us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfB5G6R5us1; fWithAlpha := tfBGR5A1us1; fWithoutAlpha := tfB5G6R5us1; - fOpenGLFormat := tfB5G6R5us1; fRGBInverted := tfR5G6B5us1; - fRange.r := $1F; - fRange.g := $3F; - fRange.b := $1F; - fShift.r := 0; - fShift.g := 5; - fShift.b := 11; + fPrecision := glBitmapRec4ub( 5, 6, 5, 0); + fShift := glBitmapRec4ub( 0, 5, 11, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfB5G6R5us1; fglFormat := GL_RGB; fglInternalFormat := GL_RGB565; fglDataFormat := GL_UNSIGNED_SHORT_5_6_5_REV; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdBGR5X1us1.Create; +procedure TfdBGR5X1us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfBGR5X1us1; fWithAlpha := tfBGR5A1us1; fWithoutAlpha := tfBGR5X1us1; - fOpenGLFormat := tfBGR5X1us1; fRGBInverted := tfRGB5X1us1; - fRange.r := $1F; - fRange.g := $1F; - fRange.b := $1F; - fShift.r := 1; - fShift.g := 6; - fShift.b := 11; + fPrecision := glBitmapRec4ub( 5, 5, 5, 0); + fShift := glBitmapRec4ub( 1, 6, 11, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGR5X1us1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGB5; fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdX1BGR5us1.Create; +procedure TfdX1BGR5us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfX1BGR5us1; fWithAlpha := tfA1BGR5us1; fWithoutAlpha := tfX1BGR5us1; - fOpenGLFormat := tfX1BGR5us1; fRGBInverted := tfX1RGB5us1; - fRange.r := $1F; - fRange.g := $1F; - fRange.b := $1F; - fShift.r := 0; - fShift.g := 5; - fShift.b := 10; + fPrecision := glBitmapRec4ub( 5, 5, 5, 0); + fShift := glBitmapRec4ub( 0, 5, 10, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfX1BGR5us1; fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB5; fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV; +{$ELSE} + fOpenGLFormat := tfR5G6B5us1; +{$ENDIF} end; -constructor TfdBGR8ub3.Create; +procedure TfdBGR8ub3.SetValues; begin - inherited Create; - fPixelSize := 3.0; + inherited SetValues; + fBitsPerPixel := 24; fFormat := tfBGR8ub3; fWithAlpha := tfBGRA8ub4; fWithoutAlpha := tfBGR8ub3; - fOpenGLFormat := tfBGR8ub3; fRGBInverted := tfRGB8ub3; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fShift.r := 16; - fShift.g := 8; - fShift.b := 0; + fPrecision := glBitmapRec4ub( 8, 8, 8, 0); + fShift := glBitmapRec4ub(16, 8, 0, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGR8ub3; fglFormat := GL_BGR; fglInternalFormat := GL_RGB8; fglDataFormat := GL_UNSIGNED_BYTE; +{$ELSE} + fOpenGLFormat := tfRGB8ub3; +{$ENDIF} end; -constructor TfdBGRX8ui1.Create; +procedure TfdBGRX8ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfBGRX8ui1; fWithAlpha := tfBGRA8ui1; fWithoutAlpha := tfBGRX8ui1; - fOpenGLFormat := tfBGRX8ui1; fRGBInverted := tfRGBX8ui1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fShift.r := 8; - fShift.g := 16; - fShift.b := 24; + fPrecision := glBitmapRec4ub( 8, 8, 8, 0); + fShift := glBitmapRec4ub( 8, 16, 24, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGRX8ui1; fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB8; fglDataFormat := GL_UNSIGNED_INT_8_8_8_8; +{$ELSE} + fOpenGLFormat := tfRGB8ub3; +{$ENDIF} end; -constructor TfdXBGR8ui1.Create; +procedure TfdXBGR8ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfXBGR8ui1; fWithAlpha := tfABGR8ui1; fWithoutAlpha := tfXBGR8ui1; - fOpenGLFormat := tfXBGR8ui1; fRGBInverted := tfXRGB8ui1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fShift.r := 0; - fShift.g := 8; - fShift.b := 16; + fPrecision := glBitmapRec4ub( 8, 8, 8, 0); + fShift := glBitmapRec4ub( 0, 8, 16, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfXBGR8ui1; fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB8; fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV; +{$ELSE} + fOpenGLFormat := tfRGB8ub3; +{$ENDIF} end; -constructor TfdBGR10X2ui1.Create; +procedure TfdBGR10X2ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfBGR10X2ui1; fWithAlpha := tfBGR10A2ui1; fWithoutAlpha := tfBGR10X2ui1; - fOpenGLFormat := tfBGR10X2ui1; fRGBInverted := tfRGB10X2ui1; - fRange.r := $03FF; - fRange.g := $03FF; - fRange.b := $03FF; - fShift.r := 2; - fShift.g := 12; - fShift.b := 22; + fPrecision := glBitmapRec4ub(10, 10, 10, 0); + fShift := glBitmapRec4ub( 2, 12, 22, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGR10X2ui1; fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB10; fglDataFormat := GL_UNSIGNED_INT_10_10_10_2; +{$ELSE} + fOpenGLFormat := tfRGB16us3; +{$ENDIF} end; -constructor TfdX2BGR10ui1.Create; +procedure TfdX2BGR10ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfX2BGR10ui1; fWithAlpha := tfA2BGR10ui1; fWithoutAlpha := tfX2BGR10ui1; - fOpenGLFormat := tfX2BGR10ui1; fRGBInverted := tfX2RGB10ui1; - fRange.r := $03FF; - fRange.g := $03FF; - fRange.b := $03FF; - fShift.r := 0; - fShift.g := 10; - fShift.b := 20; + fPrecision := glBitmapRec4ub(10, 10, 10, 0); + fShift := glBitmapRec4ub( 0, 10, 20, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfX2BGR10ui1; fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA fglInternalFormat := GL_RGB10; fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV; +{$ELSE} + fOpenGLFormat := tfRGB16us3; +{$ENDIF} end; -constructor TfdBGR16us3.Create; +procedure TfdBGR16us3.SetValues; begin - inherited Create; - fPixelSize := 6.0; + inherited SetValues; + fBitsPerPixel := 48; fFormat := tfBGR16us3; fWithAlpha := tfBGRA16us4; fWithoutAlpha := tfBGR16us3; - fOpenGLFormat := tfBGR16us3; fRGBInverted := tfRGB16us3; - fRange.r := $FFFF; - fRange.g := $FFFF; - fRange.b := $FFFF; - fShift.r := 32; - fShift.g := 16; - fShift.b := 0; + fPrecision := glBitmapRec4ub(16, 16, 16, 0); + fShift := glBitmapRec4ub(32, 16, 0, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGR16us3; fglFormat := GL_BGR; fglInternalFormat := GL_RGB16; fglDataFormat := GL_UNSIGNED_SHORT; +{$ELSE} + fOpenGLFormat := tfRGB16us3; +{$ENDIF} end; -constructor TfdBGRA4us1.Create; +procedure TfdBGRA4us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfBGRA4us1; fWithAlpha := tfBGRA4us1; fWithoutAlpha := tfBGRX4us1; - fOpenGLFormat := tfBGRA4us1; fRGBInverted := tfRGBA4us1; - fRange.r := $0F; - fRange.g := $0F; - fRange.b := $0F; - fRange.a := $0F; - fShift.r := 4; - fShift.g := 8; - fShift.b := 12; - fShift.a := 0; + fPrecision := glBitmapRec4ub( 4, 4, 4, 4); + fShift := glBitmapRec4ub( 4, 8, 12, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGRA4us1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGBA4; fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4; +{$ELSE} + fOpenGLFormat := tfRGBA4us1; +{$ENDIF} end; -constructor TfdABGR4us1.Create; +procedure TfdABGR4us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfABGR4us1; fWithAlpha := tfABGR4us1; fWithoutAlpha := tfXBGR4us1; - fOpenGLFormat := tfABGR4us1; fRGBInverted := tfARGB4us1; - fRange.r := $0F; - fRange.g := $0F; - fRange.b := $0F; - fRange.a := $0F; - fShift.r := 0; - fShift.g := 4; - fShift.b := 8; - fShift.a := 12; + fPrecision := glBitmapRec4ub( 4, 4, 4, 4); + fShift := glBitmapRec4ub( 0, 4, 8, 12); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfABGR4us1; fglFormat := GL_RGBA; fglInternalFormat := GL_RGBA4; fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV; +{$ELSE} + fOpenGLFormat := tfRGBA4us1; +{$ENDIF} end; -constructor TfdBGR5A1us1.Create; +procedure TfdBGR5A1us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfBGR5A1us1; fWithAlpha := tfBGR5A1us1; fWithoutAlpha := tfBGR5X1us1; - fOpenGLFormat := tfBGR5A1us1; fRGBInverted := tfRGB5A1us1; - fRange.r := $1F; - fRange.g := $1F; - fRange.b := $1F; - fRange.a := $01; - fShift.r := 1; - fShift.g := 6; - fShift.b := 11; - fShift.a := 0; + fPrecision := glBitmapRec4ub( 5, 5, 5, 1); + fShift := glBitmapRec4ub( 1, 6, 11, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGR5A1us1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGB5_A1; fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1; +{$ELSE} + fOpenGLFormat := tfRGB5A1us1; +{$ENDIF} end; -constructor TfdA1BGR5us1.Create; +procedure TfdA1BGR5us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfA1BGR5us1; fWithAlpha := tfA1BGR5us1; fWithoutAlpha := tfX1BGR5us1; - fOpenGLFormat := tfA1BGR5us1; fRGBInverted := tfA1RGB5us1; - fRange.r := $1F; - fRange.g := $1F; - fRange.b := $1F; - fRange.a := $01; - fShift.r := 0; - fShift.g := 5; - fShift.b := 10; - fShift.a := 15; + fPrecision := glBitmapRec4ub( 5, 5, 5, 1); + fShift := glBitmapRec4ub( 0, 5, 10, 15); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfA1BGR5us1; fglFormat := GL_RGBA; fglInternalFormat := GL_RGB5_A1; fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV; +{$ELSE} + fOpenGLFormat := tfRGB5A1us1; +{$ENDIF} end; -constructor TfdBGRA8ui1.Create; +procedure TfdBGRA8ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfBGRA8ui1; fWithAlpha := tfBGRA8ui1; fWithoutAlpha := tfBGRX8ui1; - fOpenGLFormat := tfBGRA8ui1; fRGBInverted := tfRGBA8ui1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fRange.a := $FF; - fShift.r := 8; - fShift.g := 16; - fShift.b := 24; - fShift.a := 0; + fPrecision := glBitmapRec4ub( 8, 8, 8, 8); + fShift := glBitmapRec4ub( 8, 16, 24, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGRA8ui1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGBA8; fglDataFormat := GL_UNSIGNED_INT_8_8_8_8; +{$ELSE} + fOpenGLFormat := tfRGBA8ub4; +{$ENDIF} end; -constructor TfdABGR8ui1.Create; +procedure TfdABGR8ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfABGR8ui1; fWithAlpha := tfABGR8ui1; fWithoutAlpha := tfXBGR8ui1; - fOpenGLFormat := tfABGR8ui1; fRGBInverted := tfARGB8ui1; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fRange.a := $FF; - fShift.r := 0; - fShift.g := 8; - fShift.b := 16; - fShift.a := 24; + fPrecision := glBitmapRec4ub( 8, 8, 8, 8); + fShift := glBitmapRec4ub( 0, 8, 16, 24); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfABGR8ui1; fglFormat := GL_RGBA; fglInternalFormat := GL_RGBA8; fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV; +{$ELSE} + fOpenGLFormat := tfRGBA8ub4 +{$ENDIF} end; -constructor TfdBGRA8ub4.Create; +procedure TfdBGRA8ub4.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfBGRA8ub4; fWithAlpha := tfBGRA8ub4; fWithoutAlpha := tfBGR8ub3; - fOpenGLFormat := tfBGRA8ub4; fRGBInverted := tfRGBA8ub4; - fRange.r := $FF; - fRange.g := $FF; - fRange.b := $FF; - fRange.a := $FF; - fShift.r := 16; - fShift.g := 8; - fShift.b := 0; - fShift.a := 24; + fPrecision := glBitmapRec4ub( 8, 8, 8, 8); + fShift := glBitmapRec4ub(16, 8, 0, 24); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGRA8ub4; fglFormat := GL_BGRA; fglInternalFormat := GL_RGBA8; fglDataFormat := GL_UNSIGNED_BYTE; +{$ELSE} + fOpenGLFormat := tfRGBA8ub4; +{$ENDIF} end; -constructor TfdBGR10A2ui1.Create; +procedure TfdBGR10A2ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfBGR10A2ui1; fWithAlpha := tfBGR10A2ui1; fWithoutAlpha := tfBGR10X2ui1; - fOpenGLFormat := tfBGR10A2ui1; fRGBInverted := tfRGB10A2ui1; - fRange.r := $03FF; - fRange.g := $03FF; - fRange.b := $03FF; - fRange.a := $0003; - fShift.r := 2; - fShift.g := 12; - fShift.b := 22; - fShift.a := 0; + fPrecision := glBitmapRec4ub(10, 10, 10, 2); + fShift := glBitmapRec4ub( 2, 12, 22, 0); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGR10A2ui1; fglFormat := GL_BGRA; fglInternalFormat := GL_RGB10_A2; fglDataFormat := GL_UNSIGNED_INT_10_10_10_2; +{$ELSE} + fOpenGLFormat := tfA2RGB10ui1; +{$ENDIF} end; -constructor TfdA2BGR10ui1.Create; +procedure TfdA2BGR10ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfA2BGR10ui1; fWithAlpha := tfA2BGR10ui1; fWithoutAlpha := tfX2BGR10ui1; - fOpenGLFormat := tfA2BGR10ui1; fRGBInverted := tfA2RGB10ui1; - fRange.r := $03FF; - fRange.g := $03FF; - fRange.b := $03FF; - fRange.a := $0003; - fShift.r := 0; - fShift.g := 10; - fShift.b := 20; - fShift.a := 30; + fPrecision := glBitmapRec4ub(10, 10, 10, 2); + fShift := glBitmapRec4ub( 0, 10, 20, 30); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfA2BGR10ui1; fglFormat := GL_RGBA; fglInternalFormat := GL_RGB10_A2; fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV; +{$ELSE} + fOpenGLFormat := tfA2RGB10ui1; +{$ENDIF} end; -constructor TfdBGRA16us4.Create; +procedure TfdBGRA16us4.SetValues; begin - inherited Create; - fPixelSize := 8.0; + inherited SetValues; + fBitsPerPixel := 64; fFormat := tfBGRA16us4; fWithAlpha := tfBGRA16us4; fWithoutAlpha := tfBGR16us3; - fOpenGLFormat := tfBGRA16us4; fRGBInverted := tfRGBA16us4; - fRange.r := $FFFF; - fRange.g := $FFFF; - fRange.b := $FFFF; - fRange.a := $FFFF; - fShift.r := 32; - fShift.g := 16; - fShift.b := 0; - fShift.a := 48; + fPrecision := glBitmapRec4ub(16, 16, 16, 16); + fShift := glBitmapRec4ub(32, 16, 0, 48); +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfBGRA16us4; fglFormat := GL_BGRA; fglInternalFormat := GL_RGBA16; fglDataFormat := GL_UNSIGNED_SHORT; +{$ELSE} + fOpenGLFormat := tfRGBA16us4; +{$ENDIF} end; -constructor TfdDepth16us1.Create; +procedure TfdDepth16us1.SetValues; begin - inherited Create; - fPixelSize := 2.0; + inherited SetValues; + fBitsPerPixel := 16; fFormat := tfDepth16us1; fWithoutAlpha := tfDepth16us1; + fPrecision := glBitmapRec4ub(16, 16, 16, 16); + fShift := glBitmapRec4ub( 0, 0, 0, 0); +{$IF NOT DEFINED (OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} fOpenGLFormat := tfDepth16us1; - fRange.r := $FFFF; - fRange.g := $FFFF; - fRange.b := $FFFF; - fRange.a := $FFFF; fglFormat := GL_DEPTH_COMPONENT; fglInternalFormat := GL_DEPTH_COMPONENT16; fglDataFormat := GL_UNSIGNED_SHORT; +{$IFEND} end; -constructor TfdDepth24ui1.Create; +procedure TfdDepth24ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfDepth24ui1; fWithoutAlpha := tfDepth24ui1; fOpenGLFormat := tfDepth24ui1; - fRange.r := $FFFFFFFF; - fRange.g := $FFFFFFFF; - fRange.b := $FFFFFFFF; - fRange.a := $FFFFFFFF; + fPrecision := glBitmapRec4ub(32, 32, 32, 32); + fShift := glBitmapRec4ub( 0, 0, 0, 0); +{$IF NOT DEFINED (OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} + fOpenGLFormat := tfDepth24ui1; fglFormat := GL_DEPTH_COMPONENT; fglInternalFormat := GL_DEPTH_COMPONENT24; fglDataFormat := GL_UNSIGNED_INT; +{$IFEND} end; -constructor TfdDepth32ui1.Create; +procedure TfdDepth32ui1.SetValues; begin - inherited Create; - fPixelSize := 4.0; + inherited SetValues; + fBitsPerPixel := 32; fFormat := tfDepth32ui1; fWithoutAlpha := tfDepth32ui1; + fPrecision := glBitmapRec4ub(32, 32, 32, 32); + fShift := glBitmapRec4ub( 0, 0, 0, 0); +{$IF NOT DEFINED(OPENGL_ES)} fOpenGLFormat := tfDepth32ui1; - fRange.r := $FFFFFFFF; - fRange.g := $FFFFFFFF; - fRange.b := $FFFFFFFF; - fRange.a := $FFFFFFFF; fglFormat := GL_DEPTH_COMPONENT; fglInternalFormat := GL_DEPTH_COMPONENT32; fglDataFormat := GL_UNSIGNED_INT; +{$ELSEIF DEFINED(OPENGL_ES_3_0)} + fOpenGLFormat := tfDepth24ui1; +{$ELSEIF DEFINED(OPENGL_ES_2_0)} + fOpenGLFormat := tfDepth16us1; +{$IFEND} end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -4240,18 +3728,22 @@ begin raise EglBitmap.Create('mapping for compressed formats is not supported'); end; -constructor TfdS3tcDtx1RGBA.Create; +procedure TfdS3tcDtx1RGBA.SetValues; begin - inherited Create; + inherited SetValues; fFormat := tfS3tcDtx1RGBA; fWithAlpha := tfS3tcDtx1RGBA; - fOpenGLFormat := tfS3tcDtx1RGBA; fUncompressed := tfRGB5A1us1; - fPixelSize := 0.5; + fBitsPerPixel := 4; fIsCompressed := true; +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfS3tcDtx1RGBA; fglFormat := GL_COMPRESSED_RGBA; fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; fglDataFormat := GL_UNSIGNED_BYTE; +{$ELSE} + fOpenGLFormat := fUncompressed; +{$ENDIF} end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -4267,18 +3759,22 @@ begin raise EglBitmap.Create('mapping for compressed formats is not supported'); end; -constructor TfdS3tcDtx3RGBA.Create; +procedure TfdS3tcDtx3RGBA.SetValues; begin - inherited Create; + inherited SetValues; fFormat := tfS3tcDtx3RGBA; fWithAlpha := tfS3tcDtx3RGBA; - fOpenGLFormat := tfS3tcDtx3RGBA; fUncompressed := tfRGBA8ub4; - fPixelSize := 1.0; + fBitsPerPixel := 8; fIsCompressed := true; +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfS3tcDtx3RGBA; fglFormat := GL_COMPRESSED_RGBA; fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; fglDataFormat := GL_UNSIGNED_BYTE; +{$ELSE} + fOpenGLFormat := fUncompressed; +{$ENDIF} end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -4294,23 +3790,124 @@ begin raise EglBitmap.Create('mapping for compressed formats is not supported'); end; -constructor TfdS3tcDtx5RGBA.Create; +procedure TfdS3tcDtx5RGBA.SetValues; begin - inherited Create; + inherited SetValues; fFormat := tfS3tcDtx3RGBA; fWithAlpha := tfS3tcDtx3RGBA; - fOpenGLFormat := tfS3tcDtx3RGBA; fUncompressed := tfRGBA8ub4; - fPixelSize := 1.0; + fBitsPerPixel := 8; fIsCompressed := true; +{$IFNDEF OPENGL_ES} + fOpenGLFormat := tfS3tcDtx3RGBA; fglFormat := GL_COMPRESSED_RGBA; fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; fglDataFormat := GL_UNSIGNED_BYTE; +{$ELSE} + fOpenGLFormat := fUncompressed; +{$ENDIF} end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TglBitmapFormatDescriptor/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapFormatDescriptor.GetHasRed: Boolean; +begin + result := (fPrecision.r > 0); +end; + +function TglBitmapFormatDescriptor.GetHasGreen: Boolean; +begin + result := (fPrecision.g > 0); +end; + +function TglBitmapFormatDescriptor.GetHasBlue: Boolean; +begin + result := (fPrecision.b > 0); +end; + +function TglBitmapFormatDescriptor.GetHasAlpha: Boolean; +begin + result := (fPrecision.a > 0); +end; + +function TglBitmapFormatDescriptor.GetHasColor: Boolean; +begin + result := HasRed or HasGreen or HasBlue; +end; + +function TglBitmapFormatDescriptor.GetIsGrayscale: Boolean; +begin + result := (Mask.r = Mask.g) and (Mask.g = Mask.b) and (Mask.r > 0); +end; + +function TglBitmapFormatDescriptor.GetHasOpenGLSupport: Boolean; +begin + result := (OpenGLFormat = Format); +end; + +procedure TglBitmapFormatDescriptor.SetValues; +begin + fFormat := tfEmpty; + fWithAlpha := tfEmpty; + fWithoutAlpha := tfEmpty; + fOpenGLFormat := tfEmpty; + fRGBInverted := tfEmpty; + fUncompressed := tfEmpty; + + fBitsPerPixel := 0; + fIsCompressed := false; + + fglFormat := 0; + fglInternalFormat := 0; + fglDataFormat := 0; + + FillChar(fPrecision, 0, SizeOf(fPrecision)); + FillChar(fShift, 0, SizeOf(fShift)); +end; + +procedure TglBitmapFormatDescriptor.CalcValues; +var + i: Integer; +begin + fBytesPerPixel := fBitsPerPixel / 8; + fChannelCount := 0; + for i := 0 to 3 do begin + if (fPrecision.arr[i] > 0) then + inc(fChannelCount); + fRange.arr[i] := (1 shl fPrecision.arr[i]) - 1; + fMask.arr[i] := fRange.arr[i] shl fShift.arr[i]; + end; +end; + +function TglBitmapFormatDescriptor.GetSize(const aSize: TglBitmapSize): Integer; +var + w, h: Integer; +begin + if (ffX in aSize.Fields) or (ffY in aSize.Fields) then begin + w := Max(1, aSize.X); + h := Max(1, aSize.Y); + result := GetSize(w, h); + end else + result := 0; +end; + +function TglBitmapFormatDescriptor.GetSize(const aWidth, aHeight: Integer): Integer; +begin + result := 0; + if (aWidth <= 0) or (aHeight <= 0) then + exit; + result := Ceil(aWidth * aHeight * BytesPerPixel); +end; + +constructor TglBitmapFormatDescriptor.Create; +begin + inherited Create; + SetValues; + CalcValues; +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// class function TglBitmapFormatDescriptor.GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor; var f: TglBitmapFormat; @@ -4354,7 +3951,7 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -class function TFormatDescriptor.GetFromMask(const aMask: TglBitmapMask; const aBitCount: Integer): TFormatDescriptor; +class function TFormatDescriptor.GetFromMask(const aMask: TglBitmapRec4ul; const aBitCount: Integer): TFormatDescriptor; var ft: TglBitmapFormat; begin @@ -4364,7 +3961,7 @@ begin if (result.MaskMatch(aMask)) and (result.glFormat <> 0) and (result.glInternalFormat <> 0) and - ((aBitCount = 0) or (aBitCount = 8 * result.PixelSize)) + ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) then exit; end; @@ -4372,19 +3969,48 @@ begin // find matching format without OpenGL Support for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin result := Get(ft); - if result.MaskMatch(aMask) and ((aBitCount = 0) or (aBitCount = 8 * result.PixelSize)) then + if result.MaskMatch(aMask) and ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) then exit; end; - result := FormatDescriptors[tfEmpty]; + result := TFormatDescriptor.Get(tfEmpty); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -class procedure TFormatDescriptor.Clear; +class function TFormatDescriptor.GetFromPrecShift(const aPrec, aShift: TglBitmapRec4ub; const aBitCount: Integer): TFormatDescriptor; var - f: TglBitmapFormat; + ft: TglBitmapFormat; begin - FormatDescriptorCS.Enter; + // find matching format with OpenGL support + for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin + result := Get(ft); + if glBitmapRec4ubCompare(result.Shift, aShift) and + glBitmapRec4ubCompare(result.Precision, aPrec) and + (result.glFormat <> 0) and + (result.glInternalFormat <> 0) and + ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) + then + exit; + end; + + // find matching format without OpenGL Support + for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin + result := Get(ft); + if glBitmapRec4ubCompare(result.Shift, aShift) and + glBitmapRec4ubCompare(result.Precision, aPrec) and + ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) then + exit; + end; + + result := TFormatDescriptor.Get(tfEmpty); +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +class procedure TFormatDescriptor.Clear; +var + f: TglBitmapFormat; +begin + FormatDescriptorCS.Enter; try for f := low(FormatDescriptors) to high(FormatDescriptors) do FreeAndNil(FormatDescriptors[f]); @@ -4403,103 +4029,103 @@ end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TBitfieldFormat///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TbmpBitfieldFormat.SetRedMask(const aValue: QWord); -begin - Update(aValue, fRange.r, fShift.r); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TbmpBitfieldFormat.SetGreenMask(const aValue: QWord); -begin - Update(aValue, fRange.g, fShift.g); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TbmpBitfieldFormat.SetBlueMask(const aValue: QWord); -begin - Update(aValue, fRange.b, fShift.b); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TbmpBitfieldFormat.SetAlphaMask(const aValue: QWord); +procedure TbmpBitfieldFormat.SetCustomValues(const aBPP: Integer; aMask: TglBitmapRec4ul); +var + i: Integer; begin - Update(aValue, fRange.a, fShift.a); + for i := 0 to 3 do begin + fShift.arr[i] := 0; + while (aMask.arr[i] > 0) and ((aMask.arr[i] and 1) = 0) do begin + aMask.arr[i] := aMask.arr[i] shr 1; + inc(fShift.arr[i]); + end; + fPrecision.arr[i] := CountSetBits(aMask.arr[i]); + end; + fBitsPerPixel := aBPP; + CalcValues; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TbmpBitfieldFormat.Update(aMask: QWord; out aRange: Cardinal; out - aShift: Byte); +procedure TbmpBitfieldFormat.SetCustomValues(const aBBP: Integer; const aPrec, aShift: TglBitmapRec4ub); begin - aShift := 0; - aRange := 0; - if (aMask = 0) then - exit; - while (aMask > 0) and ((aMask and 1) = 0) do begin - inc(aShift); - aMask := aMask shr 1; - end; - aRange := 1; - while (aMask > 0) do begin - aRange := aRange shl 1; - aMask := aMask shr 1; - end; - dec(aRange); - - fPixelSize := Round(GetTopMostBit(RedMask or GreenMask or BlueMask or AlphaMask) / 8); + fBitsPerPixel := aBBP; + fPrecision := aPrec; + fShift := aShift; + CalcValues; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TbmpBitfieldFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); var data: QWord; - s: Integer; begin data := - ((aPixel.Data.r and fRange.r) shl fShift.r) or - ((aPixel.Data.g and fRange.g) shl fShift.g) or - ((aPixel.Data.b and fRange.b) shl fShift.b) or - ((aPixel.Data.a and fRange.a) shl fShift.a); - s := Round(fPixelSize); - case s of - 1: aData^ := data; - 2: PWord(aData)^ := data; - 4: PCardinal(aData)^ := data; - 8: PQWord(aData)^ := data; + ((aPixel.Data.r and Range.r) shl Shift.r) or + ((aPixel.Data.g and Range.g) shl Shift.g) or + ((aPixel.Data.b and Range.b) shl Shift.b) or + ((aPixel.Data.a and Range.a) shl Shift.a); + case BitsPerPixel of + 8: aData^ := data; + 16: PWord(aData)^ := data; + 32: PCardinal(aData)^ := data; + 64: PQWord(aData)^ := data; else - raise EglBitmap.CreateFmt('invalid pixel size: %.1f', [fPixelSize]); + raise EglBitmap.CreateFmt('invalid pixel size: %d', [BitsPerPixel]); end; - inc(aData, s); + inc(aData, Round(BytesPerPixel)); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TbmpBitfieldFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); var data: QWord; - s, i: Integer; -begin - s := Round(fPixelSize); - case s of - 1: data := aData^; - 2: data := PWord(aData)^; - 4: data := PCardinal(aData)^; - 8: data := PQWord(aData)^; + i: Integer; +begin + case BitsPerPixel of + 8: data := aData^; + 16: data := PWord(aData)^; + 32: data := PCardinal(aData)^; + 64: data := PQWord(aData)^; else - raise EglBitmap.CreateFmt('invalid pixel size: %.1f', [fPixelSize]); + raise EglBitmap.CreateFmt('invalid pixel size: %d', [BitsPerPixel]); end; for i := 0 to 3 do - aPixel.Data.arr[i] := (data shr fShift.arr[i]) and fRange.arr[i]; - inc(aData, s); + aPixel.Data.arr[i] := (data shr fShift.arr[i]) and Range.arr[i]; + inc(aData, Round(BytesPerPixel)); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TColorTableFormat/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TbmpColorTableFormat.SetValues; +begin + inherited SetValues; + fShift := glBitmapRec4ub(8, 8, 8, 0); +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TbmpColorTableFormat.SetCustomValues(const aFormat: TglBitmapFormat; const aBPP: Integer; const aPrec, aShift: TglBitmapRec4ub); +begin + fFormat := aFormat; + fBitsPerPixel := aBPP; + fPrecision := aPrec; + fShift := aShift; + CalcValues; +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TbmpColorTableFormat.CalcValues; +begin + inherited CalcValues; +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TbmpColorTableFormat.CreateColorTable; var i: Integer; begin SetLength(fColorTable, 256); - if (fRange.r = fRange.g) and (fRange.g = fRange.b) and (fRange.r = 0) then begin + if not HasColor then begin // alpha for i := 0 to High(fColorTable) do begin fColorTable[i].r := Round(((i shr Shift.a) and Range.a) / Range.a * 255); @@ -4519,34 +4145,62 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TbmpColorTableFormat.CreateMappingData: Pointer; +begin + result := Pointer(0); +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TbmpColorTableFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); begin - if (fPixelSize <> 1.0) then + if (BitsPerPixel <> 8) then raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats'); - if (fRange.r = fRange.g) and (fRange.g = fRange.b) and (fRange.r = 0) then + if not HasColor then // alpha aData^ := aPixel.Data.a else // normal aData^ := Round( - ((aPixel.Data.r and Range.r) shl Shift.r) or - ((aPixel.Data.g and Range.g) shl Shift.g) or - ((aPixel.Data.b and Range.b) shl Shift.b)); + ((aPixel.Data.r shr Shift.r) and Range.r) * LUMINANCE_WEIGHT_R + + ((aPixel.Data.g shr Shift.g) and Range.g) * LUMINANCE_WEIGHT_G + + ((aPixel.Data.b shr Shift.b) and Range.b) * LUMINANCE_WEIGHT_B); inc(aData); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TbmpColorTableFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); + + function ReadValue: Byte; + var + i: PtrUInt; + begin + if (BitsPerPixel = 8) then begin + result := aData^; + inc(aData); + end else begin + i := {%H-}PtrUInt(aMapData); + if (BitsPerPixel > 1) then + result := (aData^ shr i) and ((1 shl BitsPerPixel) - 1) + else + result := (aData^ shr (7-i)) and ((1 shl BitsPerPixel) - 1); + inc(i, BitsPerPixel); + while (i >= 8) do begin + inc(aData); + dec(i, 8); + end; + aMapData := {%H-}Pointer(i); + end; + end; + begin - if (fPixelSize <> 1.0) then + if (BitsPerPixel > 8) then raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats'); - with fColorTable[aData^] do begin + with fColorTable[ReadValue] do begin aPixel.Data.r := r; aPixel.Data.g := g; aPixel.Data.b := b; aPixel.Data.a := a; end; - inc(aData, 1); end; destructor TbmpColorTableFormat.Destroy; @@ -4620,17 +4274,14 @@ end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure glBitmapInvertFunc(var aFuncRec: TglBitmapFunctionRec); +var + i: Integer; begin with aFuncRec do begin Dest.Data := Source.Data; - if ({%H-}PtrUInt(Args) and $1 > 0) then begin - Dest.Data.r := Dest.Data.r xor Dest.Range.r; - Dest.Data.g := Dest.Data.g xor Dest.Range.g; - Dest.Data.b := Dest.Data.b xor Dest.Range.b; - end; - if ({%H-}PtrUInt(Args) and $2 > 0) then begin - Dest.Data.a := Dest.Data.a xor Dest.Range.a; - end; + for i := 0 to 3 do + if ({%H-}PtrUInt(Args) and (1 shl i) > 0) then + Dest.Data.arr[i] := Dest.Data.arr[i] xor Dest.Range.arr[i]; end; end; @@ -4715,15 +4366,15 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap - PROTECTED/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//TglBitmapData/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetFormatDesc: TglBitmapFormatDescriptor; +function TglBitmapData.GetFormatDescriptor: TglBitmapFormatDescriptor; begin - result := TFormatDescriptor.Get(Format); + result := TFormatDescriptor.Get(fFormat); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetWidth: Integer; +function TglBitmapData.GetWidth: Integer; begin if (ffX in fDimension.Fields) then result := fDimension.X @@ -4732,7 +4383,7 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetHeight: Integer; +function TglBitmapData.GetHeight: Integer; begin if (ffY in fDimension.Fields) then result := fDimension.Y @@ -4741,3837 +4392,4015 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetFileWidth: Integer; -begin - result := Max(1, Width); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetFileHeight: Integer; -begin - result := Max(1, Height); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetCustomData(const aValue: Pointer); -begin - if fCustomData = aValue then - exit; - fCustomData := aValue; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetCustomName(const aValue: String); -begin - if fCustomName = aValue then - exit; - fCustomName := aValue; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetCustomNameW(const aValue: WideString); -begin - if fCustomNameW = aValue then - exit; - fCustomNameW := aValue; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetFreeDataOnDestroy(const aValue: Boolean); +function TglBitmapData.GetScanlines(const aIndex: Integer): PByte; begin - if fFreeDataOnDestroy = aValue then - exit; - fFreeDataOnDestroy := aValue; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetDeleteTextureOnFree(const aValue: Boolean); -begin - if fDeleteTextureOnFree = aValue then - exit; - fDeleteTextureOnFree := aValue; + if fHasScanlines and (aIndex >= Low(fScanlines)) and (aIndex <= High(fScanlines)) then + result := fScanlines[aIndex] + else + result := nil; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetFormat(const aValue: TglBitmapFormat); +procedure TglBitmapData.SetFormat(const aValue: TglBitmapFormat); begin if fFormat = aValue then exit; - if TFormatDescriptor.Get(Format).PixelSize <> TFormatDescriptor.Get(aValue).PixelSize then + if TFormatDescriptor.Get(Format).BitsPerPixel <> TFormatDescriptor.Get(aValue).BitsPerPixel then raise EglBitmapUnsupportedFormat.Create(Format); - SetDataPointer(fData, aValue, Width, Height); //be careful, Data could be freed by this method + SetData(fData, aValue, Width, Height); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetFreeDataAfterGenTexture(const aValue: Boolean); +procedure TglBitmapData.PrepareResType(var aResource: String; var aResType: PChar); +var + TempPos: Integer; begin - if fFreeDataAfterGenTexture = aValue then - exit; - fFreeDataAfterGenTexture := aValue; + if not Assigned(aResType) then begin + TempPos := Pos('.', aResource); + aResType := PChar(UpperCase(Copy(aResource, TempPos + 1, Length(aResource) - TempPos))); + aResource := UpperCase(Copy(aResource, 0, TempPos -1)); + end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetID(const aValue: Cardinal); -begin - if fID = aValue then - exit; - fID := aValue; +procedure TglBitmapData.UpdateScanlines; +var + w, h, i, LineWidth: Integer; +begin + w := Width; + h := Height; + fHasScanlines := Assigned(fData) and (w > 0) and (h > 0); + if fHasScanlines then begin + SetLength(fScanlines, h); + LineWidth := Trunc(w * FormatDescriptor.BytesPerPixel); + for i := 0 to h-1 do begin + fScanlines[i] := fData; + Inc(fScanlines[i], i * LineWidth); + end; + end else + SetLength(fScanlines, 0); end; +{$IFDEF GLB_SUPPORT_PNG_READ} +{$IF DEFINED(GLB_LAZ_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetMipMap(const aValue: TglBitmapMipMap); +//PNG///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.LoadPNG(const aStream: TStream): Boolean; +const + MAGIC_LEN = 8; + PNG_MAGIC: String[MAGIC_LEN] = #$89#$50#$4E#$47#$0D#$0A#$1A#$0A; +var + reader: TLazReaderPNG; + intf: TLazIntfImage; + StreamPos: Int64; + magic: String[MAGIC_LEN]; begin - if fMipMap = aValue then + result := true; + StreamPos := aStream.Position; + + SetLength(magic, MAGIC_LEN); + aStream.Read(magic[1], MAGIC_LEN); + aStream.Position := StreamPos; + if (magic <> PNG_MAGIC) then begin + result := false; exit; - fMipMap := aValue; -end; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetTarget(const aValue: Cardinal); -begin - if fTarget = aValue then + intf := TLazIntfImage.Create(0, 0); + reader := TLazReaderPNG.Create; + try try + reader.UpdateDescription := true; + reader.ImageRead(aStream, intf); + AssignFromLazIntfImage(intf); + except + result := false; + aStream.Position := StreamPos; exit; - fTarget := aValue; + end; + finally + reader.Free; + intf.Free; + end; end; +{$ELSEIF DEFINED(GLB_SDL_IMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetAnisotropic(const aValue: Integer); +function TglBitmapData.LoadPNG(const aStream: TStream): Boolean; var - MaxAnisotropic: Integer; + Surface: PSDL_Surface; + RWops: PSDL_RWops; begin - fAnisotropic := aValue; - if (ID > 0) then begin - if GL_EXT_texture_filter_anisotropic then begin - if fAnisotropic > 0 then begin - Bind(false); - glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAnisotropic); - if aValue > MaxAnisotropic then - fAnisotropic := MaxAnisotropic; - glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic); + result := false; + RWops := glBitmapCreateRWops(aStream); + try + if IMG_isPNG(RWops) > 0 then begin + Surface := IMG_LoadPNG_RW(RWops); + try + AssignFromSurface(Surface); + result := true; + finally + SDL_FreeSurface(Surface); end; - end else begin - fAnisotropic := 0; end; + finally + SDL_FreeRW(RWops); end; end; +{$ELSEIF DEFINED(GLB_LIB_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.CreateID; +procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl; begin - if (ID <> 0) then - glDeleteTextures(1, @fID); - glGenTextures(1, @fID); - Bind(false); + TStream(png_get_io_ptr(png)).Read(buffer^, size); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetupParameters(out aBuildWithGlu: Boolean); -begin - // Set Up Parameters - SetWrap(fWrapS, fWrapT, fWrapR); - SetFilter(fFilterMin, fFilterMag); - SetAnisotropic(fAnisotropic); - SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]); - - if (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then - SetSwizzle(fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]); +function TglBitmapData.LoadPNG(const aStream: TStream): Boolean; +var + StreamPos: Int64; + signature: array [0..7] of byte; + png: png_structp; + png_info: png_infop; - // Mip Maps Generation Mode - aBuildWithGlu := false; - if (MipMap = mmMipmap) then begin - if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then - glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE) - else - aBuildWithGlu := true; - end else if (MipMap = mmMipmapGlu) then - aBuildWithGlu := true; -end; + TempHeight, TempWidth: Integer; + Format: TglBitmapFormat; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer; const aHeight: Integer); -var - s: Single; + png_data: pByte; + png_rows: array of pByte; + Row, LineSize: Integer; begin - if (Data <> aData) then begin - if (Assigned(Data)) then - FreeMem(Data); - fData := aData; - end; + result := false; - if not Assigned(fData) then begin - fPixelSize := 0; - fRowSize := 0; - end else begin - FillChar(fDimension, SizeOf(fDimension), 0); - if aWidth <> -1 then begin - fDimension.Fields := fDimension.Fields + [ffX]; - fDimension.X := aWidth; - end; + if not init_libPNG then + raise Exception.Create('LoadPNG - unable to initialize libPNG.'); - if aHeight <> -1 then begin - fDimension.Fields := fDimension.Fields + [ffY]; - fDimension.Y := aHeight; - end; + try + // signature + StreamPos := aStream.Position; + aStream.Read(signature{%H-}, 8); + aStream.Position := StreamPos; + + if png_check_sig(@signature, 8) <> 0 then begin + // png read struct + png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil); + if png = nil then + raise EglBitmapException.Create('LoadPng - couldn''t create read struct.'); + + // png info + png_info := png_create_info_struct(png); + if png_info = nil then begin + png_destroy_read_struct(@png, nil, nil); + raise EglBitmapException.Create('LoadPng - couldn''t create info struct.'); + end; + + // set read callback + png_set_read_fn(png, aStream, glBitmap_libPNG_read_func); + + // read informations + png_read_info(png, png_info); + + // size + TempHeight := png_get_image_height(png, png_info); + TempWidth := png_get_image_width(png, png_info); + + // format + case png_get_color_type(png, png_info) of + PNG_COLOR_TYPE_GRAY: + Format := tfLuminance8ub1; + PNG_COLOR_TYPE_GRAY_ALPHA: + Format := tfLuminance8Alpha8us1; + PNG_COLOR_TYPE_RGB: + Format := tfRGB8ub3; + PNG_COLOR_TYPE_RGB_ALPHA: + Format := tfRGBA8ub4; + else + raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); + end; + + // cut upper 8 bit from 16 bit formats + if png_get_bit_depth(png, png_info) > 8 then + png_set_strip_16(png); + + // expand bitdepth smaller than 8 + if png_get_bit_depth(png, png_info) < 8 then + png_set_expand(png); + + // allocating mem for scanlines + LineSize := png_get_rowbytes(png, png_info); + GetMem(png_data, TempHeight * LineSize); + try + SetLength(png_rows, TempHeight); + for Row := Low(png_rows) to High(png_rows) do begin + png_rows[Row] := png_data; + Inc(png_rows[Row], Row * LineSize); + end; + + // read complete image into scanlines + png_read_image(png, @png_rows[0]); + + // read end + png_read_end(png, png_info); + + // destroy read struct + png_destroy_read_struct(@png, @png_info, nil); + + SetLength(png_rows, 0); + + // set new data + SetData(png_data, Format, TempWidth, TempHeight); - s := TFormatDescriptor.Get(aFormat).PixelSize; - fFormat := aFormat; - fPixelSize := Ceil(s); - fRowSize := Ceil(s * aWidth); + result := true; + except + if Assigned(png_data) then + FreeMem(png_data); + raise; + end; + end; + finally + quit_libPNG; end; end; +{$ELSEIF DEFINED(GLB_PNGIMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.FlipHorz: Boolean; -begin - result := false; -end; +function TglBitmapData.LoadPNG(const aStream: TStream): Boolean; +var + StreamPos: Int64; + Png: TPNGObject; + Header: String[8]; + Row, Col, PixSize, LineSize: Integer; + NewImage, pSource, pDest, pAlpha: pByte; + PngFormat: TglBitmapFormat; + FormatDesc: TFormatDescriptor; + +const + PngHeader: String[8] = #137#80#78#71#13#10#26#10; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.FlipVert: Boolean; begin result := false; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap - PUBLIC////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.AfterConstruction; -begin - inherited AfterConstruction; + StreamPos := aStream.Position; + aStream.Read(Header[0], SizeOf(Header)); + aStream.Position := StreamPos; - fID := 0; - fTarget := 0; - fIsResident := false; + {Test if the header matches} + if Header = PngHeader then begin + Png := TPNGObject.Create; + try + Png.LoadFromStream(aStream); - fMipMap := glBitmapDefaultMipmap; - fFreeDataAfterGenTexture := glBitmapGetDefaultFreeDataAfterGenTexture; - fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree; + case Png.Header.ColorType of + COLOR_GRAYSCALE: + PngFormat := tfLuminance8ub1; + COLOR_GRAYSCALEALPHA: + PngFormat := tfLuminance8Alpha8us1; + COLOR_RGB: + PngFormat := tfBGR8ub3; + COLOR_RGBALPHA: + PngFormat := tfBGRA8ub4; + else + raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); + end; - glBitmapGetDefaultFilter (fFilterMin, fFilterMag); - glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR); - glBitmapGetDefaultSwizzle (fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]); -end; + FormatDesc := TFormatDescriptor.Get(PngFormat); + PixSize := Round(FormatDesc.PixelSize); + LineSize := FormatDesc.GetSize(Png.Header.Width, 1); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.BeforeDestruction; -var - NewData: PByte; -begin - if fFreeDataOnDestroy then begin - NewData := nil; - SetDataPointer(NewData, tfEmpty); //be careful, Data could be freed by this method + GetMem(NewImage, LineSize * Integer(Png.Header.Height)); + try + pDest := NewImage; + + case Png.Header.ColorType of + COLOR_RGB, COLOR_GRAYSCALE: + begin + for Row := 0 to Png.Height -1 do begin + Move (Png.Scanline[Row]^, pDest^, LineSize); + Inc(pDest, LineSize); + end; + end; + COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA: + begin + PixSize := PixSize -1; + + for Row := 0 to Png.Height -1 do begin + pSource := Png.Scanline[Row]; + pAlpha := pByte(Png.AlphaScanline[Row]); + + for Col := 0 to Png.Width -1 do begin + Move (pSource^, pDest^, PixSize); + Inc(pSource, PixSize); + Inc(pDest, PixSize); + + pDest^ := pAlpha^; + inc(pAlpha); + Inc(pDest); + end; + end; + end; + else + raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); + end; + + SetData(NewImage, PngFormat, Png.Header.Width, Png.Header.Height); + + result := true; + except + if Assigned(NewImage) then + FreeMem(NewImage); + raise; + end; + finally + Png.Free; + end; end; - if (fID > 0) and fDeleteTextureOnFree then - glDeleteTextures(1, @fID); - inherited BeforeDestruction; end; +{$IFEND} +{$ENDIF} +{$IFDEF GLB_SUPPORT_PNG_WRITE} +{$IFDEF GLB_LIB_PNG} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.PrepareResType(var aResource: String; var aResType: PChar); -var - TempPos: Integer; +procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl; begin - if not Assigned(aResType) then begin - TempPos := Pos('.', aResource); - aResType := PChar(UpperCase(Copy(aResource, TempPos + 1, Length(aResource) - TempPos))); - aResource := UpperCase(Copy(aResource, 0, TempPos -1)); - end; + TStream(png_get_io_ptr(png)).Write(buffer^, size); end; +{$ENDIF} +{$IF DEFINED(GLB_LAZ_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromFile(const aFilename: String); +procedure TglBitmapData.SavePNG(const aStream: TStream); var - fs: TFileStream; + png: TPortableNetworkGraphic; + intf: TLazIntfImage; + raw: TRawImage; begin - if not FileExists(aFilename) then - raise EglBitmap.Create('file does not exist: ' + aFilename); - fFilename := aFilename; - fs := TFileStream.Create(fFilename, fmOpenRead); + png := TPortableNetworkGraphic.Create; + intf := TLazIntfImage.Create(0, 0); try - fs.Position := 0; - LoadFromStream(fs); + if not AssignToLazIntfImage(intf) then + raise EglBitmap.Create('unable to create LazIntfImage from glBitmap'); + intf.GetRawImage(raw); + png.LoadFromRawImage(raw, false); + png.SaveToStream(aStream); finally - fs.Free; + png.Free; + intf.Free; end; end; +{$ELSEIF DEFINED(GLB_LIB_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromStream(const aStream: TStream); -begin - {$IFDEF GLB_SUPPORT_PNG_READ} - if not LoadPNG(aStream) then - {$ENDIF} - {$IFDEF GLB_SUPPORT_JPEG_READ} - if not LoadJPEG(aStream) then - {$ENDIF} - if not LoadDDS(aStream) then - if not LoadTGA(aStream) then - if not LoadBMP(aStream) then - raise EglBitmap.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.'); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromFunc(const aSize: TglBitmapPixelPosition; const aFunc: TglBitmapFunction; - const aFormat: TglBitmapFormat; const aArgs: Pointer); +procedure TglBitmapData.SavePNG(const aStream: TStream); var - tmpData: PByte; - size: Integer; + png: png_structp; + png_info: png_infop; + png_rows: array of pByte; + LineSize: Integer; + ColorType: Integer; + Row: Integer; + FormatDesc: TFormatDescriptor; begin - size := TFormatDescriptor.Get(aFormat).GetSize(aSize); - GetMem(tmpData, size); + if not (ftPNG in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); + + if not init_libPNG then + raise Exception.Create('unable to initialize libPNG.'); + try - FillChar(tmpData^, size, #$FF); - SetDataPointer(tmpData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method - except - if Assigned(tmpData) then - FreeMem(tmpData); - raise; + case Format of + tfAlpha8ub1, tfLuminance8ub1: + ColorType := PNG_COLOR_TYPE_GRAY; + tfLuminance8Alpha8us1: + ColorType := PNG_COLOR_TYPE_GRAY_ALPHA; + tfBGR8ub3, tfRGB8ub3: + ColorType := PNG_COLOR_TYPE_RGB; + tfBGRA8ub4, tfRGBA8ub4: + ColorType := PNG_COLOR_TYPE_RGBA; + else + raise EglBitmapUnsupportedFormat.Create(Format); + end; + + FormatDesc := TFormatDescriptor.Get(Format); + LineSize := FormatDesc.GetSize(Width, 1); + + // creating array for scanline + SetLength(png_rows, Height); + try + for Row := 0 to Height - 1 do begin + png_rows[Row] := Data; + Inc(png_rows[Row], Row * LineSize) + end; + + // write struct + png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil); + if png = nil then + raise EglBitmapException.Create('SavePng - couldn''t create write struct.'); + + // create png info + png_info := png_create_info_struct(png); + if png_info = nil then begin + png_destroy_write_struct(@png, nil); + raise EglBitmapException.Create('SavePng - couldn''t create info struct.'); + end; + + // set read callback + png_set_write_fn(png, aStream, glBitmap_libPNG_write_func, nil); + + // set compression + png_set_compression_level(png, 6); + + if Format in [tfBGR8ub3, tfBGRA8ub4] then + png_set_bgr(png); + + png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); + png_write_info(png, png_info); + png_write_image(png, @png_rows[0]); + png_write_end(png, png_info); + png_destroy_write_struct(@png, @png_info); + finally + SetLength(png_rows, 0); + end; + finally + quit_libPNG; end; - AddFunc(Self, aFunc, false, aFormat, aArgs); end; +{$ELSEIF DEFINED(GLB_PNGIMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar); +procedure TglBitmapData.SavePNG(const aStream: TStream); var - rs: TResourceStream; + Png: TPNGObject; + + pSource, pDest: pByte; + X, Y, PixSize: Integer; + ColorType: Cardinal; + Alpha: Boolean; + + pTemp: pByte; + Temp: Byte; begin - PrepareResType(aResource, aResType); - rs := TResourceStream.Create(aInstance, aResource, aResType); + if not (ftPNG in FormatGetSupportedFiles (Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); + + case Format of + tfAlpha8ub1, tfLuminance8ub1: begin + ColorType := COLOR_GRAYSCALE; + PixSize := 1; + Alpha := false; + end; + tfLuminance8Alpha8us1: begin + ColorType := COLOR_GRAYSCALEALPHA; + PixSize := 1; + Alpha := true; + end; + tfBGR8ub3, tfRGB8ub3: begin + ColorType := COLOR_RGB; + PixSize := 3; + Alpha := false; + end; + tfBGRA8ub4, tfRGBA8ub4: begin + ColorType := COLOR_RGBALPHA; + PixSize := 3; + Alpha := true + end; + else + raise EglBitmapUnsupportedFormat.Create(Format); + end; + + Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height); try - LoadFromStream(rs); + // Copy ImageData + pSource := Data; + for Y := 0 to Height -1 do begin + pDest := png.ScanLine[Y]; + for X := 0 to Width -1 do begin + Move(pSource^, pDest^, PixSize); + Inc(pDest, PixSize); + Inc(pSource, PixSize); + if Alpha then begin + png.AlphaScanline[Y]^[X] := pSource^; + Inc(pSource); + end; + end; + + // convert RGB line to BGR + if Format in [tfRGB8ub3, tfRGBA8ub4] then begin + pTemp := png.ScanLine[Y]; + for X := 0 to Width -1 do begin + Temp := pByteArray(pTemp)^[0]; + pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2]; + pByteArray(pTemp)^[2] := Temp; + Inc(pTemp, 3); + end; + end; + end; + + // Save to Stream + Png.CompressionLevel := 6; + Png.SaveToStream(aStream); finally - rs.Free; + FreeAndNil(Png); end; end; +{$IFEND} +{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); -var - rs: TResourceStream; -begin - rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType); - try - LoadFromStream(rs); - finally - rs.Free; +//JPEG//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +{$IFDEF GLB_LIB_JPEG} +type + glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr; + glBitmap_libJPEG_source_mgr = record + pub: jpeg_source_mgr; + + SrcStream: TStream; + SrcBuffer: array [1..4096] of byte; + end; + + glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr; + glBitmap_libJPEG_dest_mgr = record + pub: jpeg_destination_mgr; + + DestStream: TStream; + DestBuffer: array [1..4096] of byte; end; + +procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl; +begin + //DUMMY end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveToFile(const aFileName: String; const aFileType: TglBitmapFileType); -var - fs: TFileStream; + +procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl; begin - fs := TFileStream.Create(aFileName, fmCreate); - try - fs.Position := 0; - SaveToStream(fs, aFileType); - finally - fs.Free; - end; + //DUMMY end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); + +procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl; begin - case aFileType of - {$IFDEF GLB_SUPPORT_PNG_WRITE} - ftPNG: SavePNG(aStream); - {$ENDIF} - {$IFDEF GLB_SUPPORT_JPEG_WRITE} - ftJPEG: SaveJPEG(aStream); - {$ENDIF} - ftDDS: SaveDDS(aStream); - ftTGA: SaveTGA(aStream); - ftBMP: SaveBMP(aStream); - end; + //DUMMY end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddFunc(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer): Boolean; +procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl; begin - result := AddFunc(Self, aFunc, aCreateTemp, Format, aArgs); + //DUMMY end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddFunc(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; - const aFormat: TglBitmapFormat; const aArgs: Pointer): Boolean; -var - DestData, TmpData, SourceData: pByte; - TempHeight, TempWidth: Integer; - SourceFD, DestFD: TFormatDescriptor; - SourceMD, DestMD: Pointer; - FuncRec: TglBitmapFunctionRec; +procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl; begin - Assert(Assigned(Data)); - Assert(Assigned(aSource)); - Assert(Assigned(aSource.Data)); + //DUMMY +end; - result := false; - if Assigned(aSource.Data) and ((aSource.Height > 0) or (aSource.Width > 0)) then begin - SourceFD := TFormatDescriptor.Get(aSource.Format); - DestFD := TFormatDescriptor.Get(aFormat); - if (SourceFD.IsCompressed) then - raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', SourceFD.Format); - if (DestFD.IsCompressed) then - raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', DestFD.Format); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl; +var + src: glBitmap_libJPEG_source_mgr_ptr; + bytes: integer; +begin + src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src); - // inkompatible Formats so CreateTemp - if (SourceFD.PixelSize <> DestFD.PixelSize) then - aCreateTemp := true; + bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096); + if (bytes <= 0) then begin + src^.SrcBuffer[1] := $FF; + src^.SrcBuffer[2] := JPEG_EOI; + bytes := 2; + end; - // Values - TempHeight := Max(1, aSource.Height); - TempWidth := Max(1, aSource.Width); + src^.pub.next_input_byte := @(src^.SrcBuffer[1]); + src^.pub.bytes_in_buffer := bytes; - FuncRec.Sender := Self; - FuncRec.Args := aArgs; + result := true; +end; - TmpData := nil; - if aCreateTemp then begin - GetMem(TmpData, DestFD.GetSize(TempWidth, TempHeight)); - DestData := TmpData; - end else - DestData := Data; - - try - SourceFD.PreparePixel(FuncRec.Source); - DestFD.PreparePixel (FuncRec.Dest); - - SourceMD := SourceFD.CreateMappingData; - DestMD := DestFD.CreateMappingData; - - FuncRec.Size := aSource.Dimension; - FuncRec.Position.Fields := FuncRec.Size.Fields; - - try - SourceData := aSource.Data; - FuncRec.Position.Y := 0; - while FuncRec.Position.Y < TempHeight do begin - FuncRec.Position.X := 0; - while FuncRec.Position.X < TempWidth do begin - SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD); - aFunc(FuncRec); - DestFD.Map(FuncRec.Dest, DestData, DestMD); - inc(FuncRec.Position.X); - end; - inc(FuncRec.Position.Y); - end; - - // Updating Image or InternalFormat - if aCreateTemp then - SetDataPointer(TmpData, aFormat, aSource.Width, aSource.Height) //be careful, Data could be freed by this method - else if (aFormat <> fFormat) then - Format := aFormat; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl; +var + src: glBitmap_libJPEG_source_mgr_ptr; +begin + src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src); - result := true; - finally - SourceFD.FreeMappingData(SourceMD); - DestFD.FreeMappingData(DestMD); - end; - except - if aCreateTemp and Assigned(TmpData) then - FreeMem(TmpData); - raise; + if num_bytes > 0 then begin + // wanted byte isn't in buffer so set stream position and read buffer + if num_bytes > src^.pub.bytes_in_buffer then begin + src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer; + src^.pub.fill_input_buffer(cinfo); + end else begin + // wanted byte is in buffer so only skip + inc(src^.pub.next_input_byte, num_bytes); + dec(src^.pub.bytes_in_buffer, num_bytes); end; end; end; -{$IFDEF GLB_SDL} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignToSurface(out aSurface: PSDL_Surface): Boolean; +function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl; var - Row, RowSize: Integer; - SourceData, TmpData: PByte; - TempDepth: Integer; - FormatDesc: TFormatDescriptor; - - function GetRowPointer(Row: Integer): pByte; - begin - result := aSurface.pixels; - Inc(result, Row * RowSize); - end; - + dest: glBitmap_libJPEG_dest_mgr_ptr; begin - result := false; - - FormatDesc := TFormatDescriptor.Get(Format); - if FormatDesc.IsCompressed then - raise EglBitmapUnsupportedFormat.Create(Format); - - if Assigned(Data) then begin - case Trunc(FormatDesc.PixelSize) of - 1: TempDepth := 8; - 2: TempDepth := 16; - 3: TempDepth := 24; - 4: TempDepth := 32; - else - raise EglBitmapUnsupportedFormat.Create(Format); - end; + dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest); - aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth, - FormatDesc.RedMask, FormatDesc.GreenMask, FormatDesc.BlueMask, FormatDesc.AlphaMask); - SourceData := Data; - RowSize := FormatDesc.GetSize(FileWidth, 1); + if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin + // write complete buffer + dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer)); - for Row := 0 to FileHeight-1 do begin - TmpData := GetRowPointer(Row); - if Assigned(TmpData) then begin - Move(SourceData^, TmpData^, RowSize); - inc(SourceData, RowSize); - end; - end; - result := true; + // reset buffer + dest^.pub.next_output_byte := @dest^.DestBuffer[1]; + dest^.pub.free_in_buffer := Length(dest^.DestBuffer); end; + + result := true; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignFromSurface(const aSurface: PSDL_Surface): Boolean; +procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl; var - pSource, pData, pTempData: PByte; - Row, RowSize, TempWidth, TempHeight: Integer; - IntFormat: TglBitmapFormat; - fd: TFormatDescriptor; - Mask: TglBitmapMask; - - function GetRowPointer(Row: Integer): pByte; - begin - result := aSurface^.pixels; - Inc(result, Row * RowSize); - end; - + Idx: Integer; + dest: glBitmap_libJPEG_dest_mgr_ptr; begin - result := false; - if (Assigned(aSurface)) then begin - with aSurface^.format^ do begin - Mask.r := RMask; - Mask.g := GMask; - Mask.b := BMask; - Mask.a := AMask; - IntFormat := TFormatDescriptor.GetFromMask(Mask).Format; - if (IntFormat = tfEmpty) then - raise EglBitmap.Create('AssignFromSurface - Invalid Pixelformat.'); - end; + dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest); - fd := TFormatDescriptor.Get(IntFormat); - TempWidth := aSurface^.w; - TempHeight := aSurface^.h; - RowSize := fd.GetSize(TempWidth, 1); - GetMem(pData, TempHeight * RowSize); - try - pTempData := pData; - for Row := 0 to TempHeight -1 do begin - pSource := GetRowPointer(Row); - if (Assigned(pSource)) then begin - Move(pSource^, pTempData^, RowSize); - Inc(pTempData, RowSize); - end; - end; - SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method - result := true; - except - if Assigned(pData) then - FreeMem(pData); - raise; - end; + for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin + // check for endblock + if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin + // write endblock + dest^.DestStream.Write(dest^.DestBuffer[Idx], 2); + + // leave + break; + end else + dest^.DestStream.Write(dest^.DestBuffer[Idx], 1); end; end; +{$ENDIF} +{$IFDEF GLB_SUPPORT_JPEG_READ} +{$IF DEFINED(GLB_LAZ_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean; +function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean; +const + MAGIC_LEN = 2; + JPEG_MAGIC: String[MAGIC_LEN] = #$FF#$D8; var - Row, Col, AlphaInterleave: Integer; - pSource, pDest: PByte; - - function GetRowPointer(Row: Integer): pByte; - begin - result := aSurface.pixels; - Inc(result, Row * Width); - end; - + intf: TLazIntfImage; + reader: TFPReaderJPEG; + StreamPos: Int64; + magic: String[MAGIC_LEN]; begin - result := false; - if Assigned(Data) then begin - if Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfBGRA8ub4, tfRGBA8ub4] then begin - aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0); + result := true; + StreamPos := aStream.Position; - AlphaInterleave := 0; - case Format of - tfLuminance8Alpha8ub2: - AlphaInterleave := 1; - tfBGRA8ub4, tfRGBA8ub4: - AlphaInterleave := 3; - end; + SetLength(magic, MAGIC_LEN); + aStream.Read(magic[1], MAGIC_LEN); + aStream.Position := StreamPos; + if (magic <> JPEG_MAGIC) then begin + result := false; + exit; + end; - pSource := Data; - for Row := 0 to Height -1 do begin - pDest := GetRowPointer(Row); - if Assigned(pDest) then begin - for Col := 0 to Width -1 do begin - Inc(pSource, AlphaInterleave); - pDest^ := pSource^; - Inc(pDest); - Inc(pSource); - end; - end; - end; - result := true; - end; + reader := TFPReaderJPEG.Create; + intf := TLazIntfImage.Create(0, 0); + try try + intf.DataDescription := GetDescriptionFromDevice(0, 0, 0); + reader.ImageRead(aStream, intf); + AssignFromLazIntfImage(intf); + except + result := false; + aStream.Position := StreamPos; + exit; + end; + finally + reader.Free; + intf.Free; end; end; +{$ELSEIF DEFINED(GLB_SDL_IMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; +function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean; var - bmp: TglBitmap2D; + Surface: PSDL_Surface; + RWops: PSDL_RWops; begin - bmp := TglBitmap2D.Create; + result := false; + + RWops := glBitmapCreateRWops(aStream); try - bmp.AssignFromSurface(aSurface); - result := AddAlphaFromGlBitmap(bmp, aFunc, aArgs); + if IMG_isJPG(RWops) > 0 then begin + Surface := IMG_LoadJPG_RW(RWops); + try + AssignFromSurface(Surface); + result := true; + finally + SDL_FreeSurface(Surface); + end; + end; finally - bmp.Free; + SDL_FreeRW(RWops); end; end; -{$ENDIF} -{$IFDEF GLB_DELPHI} +{$ELSEIF DEFINED(GLB_LIB_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function CreateGrayPalette: HPALETTE; +function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean; var - Idx: Integer; - Pal: PLogPalette; -begin - GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256)); + StreamPos: Int64; + Temp: array[0..1]of Byte; - Pal.palVersion := $300; - Pal.palNumEntries := 256; + jpeg: jpeg_decompress_struct; + jpeg_err: jpeg_error_mgr; - for Idx := 0 to Pal.palNumEntries - 1 do begin - Pal.palPalEntry[Idx].peRed := Idx; - Pal.palPalEntry[Idx].peGreen := Idx; - Pal.palPalEntry[Idx].peBlue := Idx; - Pal.palPalEntry[Idx].peFlags := 0; - end; - Result := CreatePalette(Pal^); - FreeMem(Pal); -end; + IntFormat: TglBitmapFormat; + pImage: pByte; + TempHeight, TempWidth: Integer; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignToBitmap(const aBitmap: TBitmap): Boolean; -var + pTemp: pByte; Row: Integer; - pSource, pData: PByte; + + FormatDesc: TFormatDescriptor; begin result := false; - if Assigned(Data) then begin - if Assigned(aBitmap) then begin - aBitmap.Width := Width; - aBitmap.Height := Height; - case Format of - tfAlpha8ub1, tfLuminance8ub1: begin - aBitmap.PixelFormat := pf8bit; - aBitmap.Palette := CreateGrayPalette; - end; - tfRGB5A1us1: - aBitmap.PixelFormat := pf15bit; - tfR5G6B5us1: - aBitmap.PixelFormat := pf16bit; - tfRGB8ub3, tfBGR8ub3: - aBitmap.PixelFormat := pf24bit; - tfRGBA8ub4, tfBGRA8ub4: - aBitmap.PixelFormat := pf32bit; - else - raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.'); + if not init_libJPEG then + raise Exception.Create('LoadJPG - unable to initialize libJPEG.'); + + try + // reading first two bytes to test file and set cursor back to begin + StreamPos := aStream.Position; + aStream.Read({%H-}Temp[0], 2); + aStream.Position := StreamPos; + + // if Bitmap then read file. + if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin + FillChar(jpeg{%H-}, SizeOf(jpeg_decompress_struct), $00); + FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00); + + // error managment + jpeg.err := jpeg_std_error(@jpeg_err); + jpeg_err.error_exit := glBitmap_libJPEG_error_exit; + jpeg_err.output_message := glBitmap_libJPEG_output_message; + + // decompression struct + jpeg_create_decompress(@jpeg); + + // allocation space for streaming methods + jpeg.src := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_source_mgr)); + + // seeting up custom functions + with glBitmap_libJPEG_source_mgr_ptr(jpeg.src)^ do begin + pub.init_source := glBitmap_libJPEG_init_source; + pub.fill_input_buffer := glBitmap_libJPEG_fill_input_buffer; + pub.skip_input_data := glBitmap_libJPEG_skip_input_data; + pub.resync_to_restart := jpeg_resync_to_restart; // use default method + pub.term_source := glBitmap_libJPEG_term_source; + + pub.bytes_in_buffer := 0; // forces fill_input_buffer on first read + pub.next_input_byte := nil; // until buffer loaded + + SrcStream := aStream; end; - pSource := Data; - for Row := 0 to FileHeight -1 do begin - pData := aBitmap.Scanline[Row]; - Move(pSource^, pData^, fRowSize); - Inc(pSource, fRowSize); - if (Format in [tfRGB8ub3, tfRGBA8ub4]) then // swap RGB(A) to BGR(A) - SwapRGB(pData, FileWidth, Format = tfRGBA8ub4); + // set global decoding state + jpeg.global_state := DSTATE_START; + + // read header of jpeg + jpeg_read_header(@jpeg, false); + + // setting output parameter + case jpeg.jpeg_color_space of + JCS_GRAYSCALE: + begin + jpeg.out_color_space := JCS_GRAYSCALE; + IntFormat := tfLuminance8ub1; + end; + else + jpeg.out_color_space := JCS_RGB; + IntFormat := tfRGB8ub3; end; - result := true; - end; - end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignFromBitmap(const aBitmap: TBitmap): Boolean; -var - pSource, pData, pTempData: PByte; - Row, RowSize, TempWidth, TempHeight: Integer; - IntFormat: TglBitmapFormat; -begin - result := false; + // reading image + jpeg_start_decompress(@jpeg); - if (Assigned(aBitmap)) then begin - case aBitmap.PixelFormat of - pf8bit: - IntFormat := tfLuminance8ub1; - pf15bit: - IntFormat := tfRGB5A1us1; - pf16bit: - IntFormat := tfR5G6B5us1; - pf24bit: - IntFormat := tfBGR8ub3; - pf32bit: - IntFormat := tfBGRA8ub4; - else - raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.'); - end; + TempHeight := jpeg.output_height; + TempWidth := jpeg.output_width; - TempWidth := aBitmap.Width; - TempHeight := aBitmap.Height; - RowSize := TFormatDescriptor.Get(IntFormat).GetSize(TempWidth, 1); - GetMem(pData, TempHeight * RowSize); - try - pTempData := pData; - for Row := 0 to TempHeight -1 do begin - pSource := aBitmap.Scanline[Row]; - if (Assigned(pSource)) then begin - Move(pSource^, pTempData^, RowSize); - Inc(pTempData, RowSize); + FormatDesc := TFormatDescriptor.Get(IntFormat); + + // creating new image + GetMem(pImage, FormatDesc.GetSize(TempWidth, TempHeight)); + try + pTemp := pImage; + + for Row := 0 to TempHeight -1 do begin + jpeg_read_scanlines(@jpeg, @pTemp, 1); + Inc(pTemp, FormatDesc.GetSize(TempWidth, 1)); end; + + // finish decompression + jpeg_finish_decompress(@jpeg); + + // destroy decompression + jpeg_destroy_decompress(@jpeg); + + SetData(pImage, IntFormat, TempWidth, TempHeight); + + result := true; + except + if Assigned(pImage) then + FreeMem(pImage); + raise; end; - SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method - result := true; - except - if Assigned(pData) then - FreeMem(pData); - raise; end; + finally + quit_libJPEG; end; end; +{$ELSEIF DEFINED(GLB_DELPHI_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean; +function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean; var - Row, Col, AlphaInterleave: Integer; - pSource, pDest: PByte; + bmp: TBitmap; + jpg: TJPEGImage; + StreamPos: Int64; + Temp: array[0..1]of Byte; begin result := false; - if Assigned(Data) then begin - if (Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfRGBA8ub4, tfBGRA8ub4]) then begin - if Assigned(aBitmap) then begin - aBitmap.PixelFormat := pf8bit; - aBitmap.Palette := CreateGrayPalette; - aBitmap.Width := Width; - aBitmap.Height := Height; - - case Format of - tfLuminance8Alpha8ub2: - AlphaInterleave := 1; - tfRGBA8ub4, tfBGRA8ub4: - AlphaInterleave := 3; - else - AlphaInterleave := 0; - end; - - // Copy Data - pSource := Data; + // reading first two bytes to test file and set cursor back to begin + StreamPos := aStream.Position; + aStream.Read(Temp[0], 2); + aStream.Position := StreamPos; - for Row := 0 to Height -1 do begin - pDest := aBitmap.Scanline[Row]; - if Assigned(pDest) then begin - for Col := 0 to Width -1 do begin - Inc(pSource, AlphaInterleave); - pDest^ := pSource^; - Inc(pDest); - Inc(pSource); - end; - end; - end; - result := true; + // if Bitmap then read file. + if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin + bmp := TBitmap.Create; + try + jpg := TJPEGImage.Create; + try + jpg.LoadFromStream(aStream); + bmp.Assign(jpg); + result := AssignFromBitmap(bmp); + finally + jpg.Free; end; + finally + bmp.Free; end; end; end; +{$IFEND} +{$ENDIF} +{$IFDEF GLB_SUPPORT_JPEG_WRITE} +{$IF DEFINED(GLB_LAZ_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +procedure TglBitmapData.SaveJPEG(const aStream: TStream); var - tex: TglBitmap2D; + jpeg: TJPEGImage; + intf: TLazIntfImage; + raw: TRawImage; begin - tex := TglBitmap2D.Create; + jpeg := TJPEGImage.Create; + intf := TLazIntfImage.Create(0, 0); try - tex.AssignFromBitmap(ABitmap); - result := AddAlphaFromglBitmap(tex, aFunc, aArgs); + if not AssignToLazIntfImage(intf) then + raise EglBitmap.Create('unable to create LazIntfImage from glBitmap'); + intf.GetRawImage(raw); + jpeg.LoadFromRawImage(raw, false); + jpeg.SaveToStream(aStream); finally - tex.Free; + intf.Free; + jpeg.Free; end; end; -{$ENDIF} -{$IFDEF GLB_LAZARUS} +{$ELSEIF DEFINED(GLB_LIB_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean; +procedure TglBitmapData.SaveJPEG(const aStream: TStream); var - rid: TRawImageDescription; - FormatDesc: TFormatDescriptor; -begin - if not Assigned(Data) then - raise EglBitmap.Create('no pixel data assigned. load data before save'); + jpeg: jpeg_compress_struct; + jpeg_err: jpeg_error_mgr; + Row: Integer; + pTemp, pTemp2: pByte; - result := false; - if not Assigned(aImage) or (Format = tfEmpty) then - exit; - FormatDesc := TFormatDescriptor.Get(Format); - if FormatDesc.IsCompressed then - exit; + procedure CopyRow(pDest, pSource: pByte); + var + X: Integer; + begin + for X := 0 to Width - 1 do begin + pByteArray(pDest)^[0] := pByteArray(pSource)^[2]; + pByteArray(pDest)^[1] := pByteArray(pSource)^[1]; + pByteArray(pDest)^[2] := pByteArray(pSource)^[0]; + Inc(pDest, 3); + Inc(pSource, 3); + end; + end; - FillChar(rid{%H-}, SizeOf(rid), 0); - if FormatDesc.IsGrayscale then - rid.Format := ricfGray - else - rid.Format := ricfRGBA; +begin + if not (ftJPEG in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); - rid.Width := Width; - rid.Height := Height; - rid.Depth := CountSetBits(FormatDesc.RedMask or FormatDesc.GreenMask or FormatDesc.BlueMask or FormatDesc.AlphaMask); - rid.BitOrder := riboBitsInOrder; - rid.ByteOrder := riboLSBFirst; - rid.LineOrder := riloTopToBottom; - rid.LineEnd := rileTight; - rid.BitsPerPixel := Round(8 * FormatDesc.PixelSize); - rid.RedPrec := CountSetBits(FormatDesc.Range.r); - rid.GreenPrec := CountSetBits(FormatDesc.Range.g); - rid.BluePrec := CountSetBits(FormatDesc.Range.b); - rid.AlphaPrec := CountSetBits(FormatDesc.Range.a); - rid.RedShift := FormatDesc.Shift.r; - rid.GreenShift := FormatDesc.Shift.g; - rid.BlueShift := FormatDesc.Shift.b; - rid.AlphaShift := FormatDesc.Shift.a; + if not init_libJPEG then + raise Exception.Create('SaveJPG - unable to initialize libJPEG.'); - rid.MaskBitsPerPixel := 0; - rid.PaletteColorCount := 0; + try + FillChar(jpeg{%H-}, SizeOf(jpeg_compress_struct), $00); + FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00); - aImage.DataDescription := rid; - aImage.CreateData; + // error managment + jpeg.err := jpeg_std_error(@jpeg_err); + jpeg_err.error_exit := glBitmap_libJPEG_error_exit; + jpeg_err.output_message := glBitmap_libJPEG_output_message; - if not Assigned(aImage.PixelData) then - raise EglBitmap.Create('error while creating LazIntfImage'); - Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension)); + // compression struct + jpeg_create_compress(@jpeg); - result := true; + // allocation space for streaming methods + jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr)); + + // seeting up custom functions + with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin + pub.init_destination := glBitmap_libJPEG_init_destination; + pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer; + pub.term_destination := glBitmap_libJPEG_term_destination; + + pub.next_output_byte := @DestBuffer[1]; + pub.free_in_buffer := Length(DestBuffer); + + DestStream := aStream; + end; + + // very important state + jpeg.global_state := CSTATE_START; + jpeg.image_width := Width; + jpeg.image_height := Height; + case Format of + tfAlpha8ub1, tfLuminance8ub1: begin + jpeg.input_components := 1; + jpeg.in_color_space := JCS_GRAYSCALE; + end; + tfRGB8ub3, tfBGR8ub3: begin + jpeg.input_components := 3; + jpeg.in_color_space := JCS_RGB; + end; + end; + + jpeg_set_defaults(@jpeg); + jpeg_set_quality(@jpeg, 95, true); + jpeg_start_compress(@jpeg, true); + pTemp := Data; + + if Format = tfBGR8ub3 then + GetMem(pTemp2, fRowSize) + else + pTemp2 := pTemp; + + try + for Row := 0 to jpeg.image_height -1 do begin + // prepare row + if Format = tfBGR8ub3 then + CopyRow(pTemp2, pTemp) + else + pTemp2 := pTemp; + + // write row + jpeg_write_scanlines(@jpeg, @pTemp2, 1); + inc(pTemp, fRowSize); + end; + finally + // free memory + if Format = tfBGR8ub3 then + FreeMem(pTemp2); + end; + jpeg_finish_compress(@jpeg); + jpeg_destroy_compress(@jpeg); + finally + quit_libJPEG; + end; end; +{$ELSEIF DEFINED(GLB_DELPHI_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean; +procedure TglBitmapData.SaveJPEG(const aStream: TStream); var - f: TglBitmapFormat; - FormatDesc: TFormatDescriptor; - ImageData: PByte; - ImageSize: Integer; - CanCopy: Boolean; - Mask: TglBitmapMask; + Bmp: TBitmap; + Jpg: TJPEGImage; +begin + if not (ftJPEG in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); - procedure CopyConvert; - var - bfFormat: TbmpBitfieldFormat; - pSourceLine, pDestLine: PByte; - pSourceMD, pDestMD: Pointer; - x, y: Integer; - pixel: TglBitmapPixelData; - begin - bfFormat := TbmpBitfieldFormat.Create; - with aImage.DataDescription do begin - bfFormat.RedMask := ((1 shl RedPrec) - 1) shl RedShift; - bfFormat.GreenMask := ((1 shl GreenPrec) - 1) shl GreenShift; - bfFormat.BlueMask := ((1 shl BluePrec) - 1) shl BlueShift; - bfFormat.AlphaMask := ((1 shl AlphaPrec) - 1) shl AlphaShift; - bfFormat.PixelSize := BitsPerPixel / 8; - end; - pSourceMD := bfFormat.CreateMappingData; - pDestMD := FormatDesc.CreateMappingData; + Bmp := TBitmap.Create; + try + Jpg := TJPEGImage.Create; try - for y := 0 to aImage.Height-1 do begin - pSourceLine := aImage.PixelData + y {%H-}* aImage.DataDescription.BytesPerLine; - pDestLine := ImageData + y * Round(FormatDesc.PixelSize * aImage.Width); - for x := 0 to aImage.Width-1 do begin - bfFormat.Unmap(pSourceLine, pixel, pSourceMD); - FormatDesc.Map(pixel, pDestLine, pDestMD); - end; + AssignToBitmap(Bmp); + if (Format in [tfAlpha8ub1, tfLuminance8ub1]) then begin + Jpg.Grayscale := true; + Jpg.PixelFormat := jf8Bit; end; + Jpg.Assign(Bmp); + Jpg.SaveToStream(aStream); finally - FormatDesc.FreeMappingData(pDestMD); - bfFormat.FreeMappingData(pSourceMD); - bfFormat.Free; + FreeAndNil(Jpg); end; + finally + FreeAndNil(Bmp); end; +end; +{$IFEND} +{$ENDIF} +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//RAW///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +type + RawHeader = packed record + Magic: String[5]; + Version: Byte; + Width: Integer; + Height: Integer; + DataSize: Integer; + BitsPerPixel: Integer; + Precision: TglBitmapRec4ub; + Shift: TglBitmapRec4ub; + end; + +function TglBitmapData.LoadRAW(const aStream: TStream): Boolean; +var + header: RawHeader; + StartPos: Int64; + fd: TFormatDescriptor; + buf: PByte; begin result := false; - if not Assigned(aImage) then + StartPos := aStream.Position; + aStream.Read(header{%H-}, SizeOf(header)); + if (header.Magic <> 'glBMP') then begin + aStream.Position := StartPos; exit; - - with aImage.DataDescription do begin - Mask.r := (QWord(1 shl RedPrec )-1) shl RedShift; - Mask.g := (QWord(1 shl GreenPrec)-1) shl GreenShift; - Mask.b := (QWord(1 shl BluePrec )-1) shl BlueShift; - Mask.a := (QWord(1 shl AlphaPrec)-1) shl AlphaShift; end; - FormatDesc := TFormatDescriptor.GetFromMask(Mask); - f := FormatDesc.Format; - if (f = tfEmpty) then - exit; - CanCopy := - (Round(FormatDesc.PixelSize * 8) = aImage.DataDescription.Depth) and - (aImage.DataDescription.BitsPerPixel = aImage.DataDescription.Depth); + fd := TFormatDescriptor.GetFromPrecShift(header.Precision, header.Shift, header.BitsPerPixel); + if (fd.Format = tfEmpty) then + raise EglBitmapUnsupportedFormat.Create('no supported format found'); - ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height); - ImageData := GetMem(ImageSize); - try - if CanCopy then - Move(aImage.PixelData^, ImageData^, ImageSize) - else - CopyConvert; - SetDataPointer(ImageData, f, aImage.Width, aImage.Height); //be careful, Data could be freed by this method - except - if Assigned(ImageData) then - FreeMem(ImageData); - raise; - end; + buf := GetMemory(header.DataSize); + aStream.Read(buf^, header.DataSize); + SetData(buf, fd.Format, header.Width, header.Height); result := true; end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean; +procedure TglBitmapData.SaveRAW(const aStream: TStream); var - rid: TRawImageDescription; - FormatDesc: TFormatDescriptor; - Pixel: TglBitmapPixelData; - x, y: Integer; - srcMD: Pointer; - src, dst: PByte; + header: RawHeader; + fd: TFormatDescriptor; begin - result := false; - if not Assigned(aImage) or (Format = tfEmpty) then - exit; - FormatDesc := TFormatDescriptor.Get(Format); - if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then - exit; + fd := TFormatDescriptor.Get(Format); + header.Magic := 'glBMP'; + header.Version := 1; + header.Width := Width; + header.Height := Height; + header.DataSize := fd.GetSize(fDimension); + header.BitsPerPixel := fd.BitsPerPixel; + header.Precision := fd.Precision; + header.Shift := fd.Shift; + aStream.Write(header, SizeOf(header)); + aStream.Write(Data^, header.DataSize); +end; - FillChar(rid{%H-}, SizeOf(rid), 0); - rid.Format := ricfGray; - rid.Width := Width; - rid.Height := Height; - rid.Depth := CountSetBits(FormatDesc.Range.a); - rid.BitOrder := riboBitsInOrder; - rid.ByteOrder := riboLSBFirst; - rid.LineOrder := riloTopToBottom; - rid.LineEnd := rileTight; - rid.BitsPerPixel := 8 * Ceil(rid.Depth / 8); - rid.RedPrec := CountSetBits(FormatDesc.Range.a); - rid.GreenPrec := 0; - rid.BluePrec := 0; - rid.AlphaPrec := 0; - rid.RedShift := 0; - rid.GreenShift := 0; - rid.BlueShift := 0; - rid.AlphaShift := 0; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//BMP///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +const + BMP_MAGIC = $4D42; - rid.MaskBitsPerPixel := 0; - rid.PaletteColorCount := 0; + BMP_COMP_RGB = 0; + BMP_COMP_RLE8 = 1; + BMP_COMP_RLE4 = 2; + BMP_COMP_BITFIELDS = 3; - aImage.DataDescription := rid; - aImage.CreateData; +type + TBMPHeader = packed record + bfType: Word; + bfSize: Cardinal; + bfReserved1: Word; + bfReserved2: Word; + bfOffBits: Cardinal; + end; - srcMD := FormatDesc.CreateMappingData; - try - FormatDesc.PreparePixel(Pixel); - src := Data; - dst := aImage.PixelData; - for y := 0 to Height-1 do - for x := 0 to Width-1 do begin - FormatDesc.Unmap(src, Pixel, srcMD); - case rid.BitsPerPixel of - 8: begin - dst^ := Pixel.Data.a; - inc(dst); - end; - 16: begin - PWord(dst)^ := Pixel.Data.a; - inc(dst, 2); - end; - 24: begin - PByteArray(dst)^[0] := PByteArray(@Pixel.Data.a)^[0]; - PByteArray(dst)^[1] := PByteArray(@Pixel.Data.a)^[1]; - PByteArray(dst)^[2] := PByteArray(@Pixel.Data.a)^[2]; - inc(dst, 3); - end; - 32: begin - PCardinal(dst)^ := Pixel.Data.a; - inc(dst, 4); - end; - else - raise EglBitmapUnsupportedFormat.Create(Format); - end; - end; - finally - FormatDesc.FreeMappingData(srcMD); + TBMPInfo = packed record + biSize: Cardinal; + biWidth: Longint; + biHeight: Longint; + biPlanes: Word; + biBitCount: Word; + biCompression: Cardinal; + biSizeImage: Cardinal; + biXPelsPerMeter: Longint; + biYPelsPerMeter: Longint; + biClrUsed: Cardinal; + biClrImportant: Cardinal; end; - result := true; -end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - tex: TglBitmap2D; -begin - tex := TglBitmap2D.Create; - try - tex.AssignFromLazIntfImage(aImage); - result := AddAlphaFromglBitmap(tex, aFunc, aArgs); - finally - tex.Free; - end; -end; -{$ENDIF} +function TglBitmapData.LoadBMP(const aStream: TStream): Boolean; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar; - const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - rs: TResourceStream; -begin - PrepareResType(aResource, aResType); - rs := TResourceStream.Create(aInstance, aResource, aResType); - try - result := AddAlphaFromStream(rs, aFunc, aArgs); - finally - rs.Free; - end; -end; + ////////////////////////////////////////////////////////////////////////////////////////////////// + function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapRec4ul): TglBitmapFormat; + var + tmp, i: Cardinal; + begin + result := tfEmpty; + aStream.Read(aInfo{%H-}, SizeOf(aInfo)); + FillChar(aMask{%H-}, SizeOf(aMask), 0); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; - const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - rs: TResourceStream; -begin - rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType); - try - result := AddAlphaFromStream(rs, aFunc, aArgs); - finally - rs.Free; + //Read Compression + case aInfo.biCompression of + BMP_COMP_RLE4, + BMP_COMP_RLE8: begin + raise EglBitmap.Create('RLE compression is not supported'); + end; + BMP_COMP_BITFIELDS: begin + if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin + for i := 0 to 2 do begin + aStream.Read(tmp{%H-}, SizeOf(tmp)); + aMask.arr[i] := tmp; + end; + end else + raise EglBitmap.Create('Bitfields are only supported for 16bit and 32bit formats'); + end; + end; + + //get suitable format + case aInfo.biBitCount of + 8: result := tfLuminance8ub1; + 16: result := tfX1RGB5us1; + 24: result := tfBGR8ub3; + 32: result := tfXRGB8ui1; + end; end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -begin - if TFormatDescriptor.Get(Format).IsCompressed then - raise EglBitmapUnsupportedFormat.Create(Format); - result := AddFunc(Self, aFunc, false, TFormatDescriptor.Get(Format).WithAlpha, aArgs); -end; + function ReadColorTable(var aFormat: TglBitmapFormat; const aInfo: TBMPInfo): TbmpColorTableFormat; + var + i, c: Integer; + fd: TFormatDescriptor; + ColorTable: TbmpColorTable; + begin + result := nil; + if (aInfo.biBitCount >= 16) then + exit; + aFormat := tfLuminance8ub1; + c := aInfo.biClrUsed; + if (c = 0) then + c := 1 shl aInfo.biBitCount; + SetLength(ColorTable, c); + for i := 0 to c-1 do begin + aStream.Read(ColorTable[i], SizeOf(TbmpColorTableEnty)); + if (ColorTable[i].r <> ColorTable[i].g) or (ColorTable[i].g <> ColorTable[i].b) then + aFormat := tfRGB8ub3; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - FS: TFileStream; -begin - FS := TFileStream.Create(aFileName, fmOpenRead); - try - result := AddAlphaFromStream(FS, aFunc, aArgs); - finally - FS.Free; + fd := TFormatDescriptor.Get(aFormat); + result := TbmpColorTableFormat.Create; + result.ColorTable := ColorTable; + result.SetCustomValues(aFormat, aInfo.biBitCount, fd.Precision, fd.Shift); end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - tex: TglBitmap2D; -begin - tex := TglBitmap2D.Create(aStream); - try - result := AddAlphaFromglBitmap(tex, aFunc, aArgs); - finally - tex.Free; - end; -end; + ////////////////////////////////////////////////////////////////////////////////////////////////// + function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapRec4ul; const aInfo: TBMPInfo): TbmpBitfieldFormat; + var + fd: TFormatDescriptor; + begin + result := nil; + if (aMask.r <> 0) or (aMask.g <> 0) or (aMask.b <> 0) or (aMask.a <> 0) then begin -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - DestData, DestData2, SourceData: pByte; - TempHeight, TempWidth: Integer; - SourceFD, DestFD: TFormatDescriptor; - SourceMD, DestMD, DestMD2: Pointer; + // find suitable format ... + fd := TFormatDescriptor.GetFromMask(aMask); + if (fd.Format <> tfEmpty) then begin + aFormat := fd.Format; + exit; + end; - FuncRec: TglBitmapFunctionRec; -begin - result := false; + // or create custom bitfield format + result := TbmpBitfieldFormat.Create; + result.SetCustomValues(aInfo.biBitCount, aMask); + end; + end; - Assert(Assigned(Data)); - Assert(Assigned(aBitmap)); - Assert(Assigned(aBitmap.Data)); +var + //simple types + StartPos: Int64; + ImageSize, rbLineSize, wbLineSize, Padding, i: Integer; + PaddingBuff: Cardinal; + LineBuf, ImageData, TmpData: PByte; + SourceMD, DestMD: Pointer; + BmpFormat: TglBitmapFormat; - if ((aBitmap.Width = Width) and (aBitmap.Height = Height)) then begin - result := ConvertTo(TFormatDescriptor.Get(Format).WithAlpha); + //records + Mask: TglBitmapRec4ul; + Header: TBMPHeader; + Info: TBMPInfo; - SourceFD := TFormatDescriptor.Get(aBitmap.Format); - DestFD := TFormatDescriptor.Get(Format); + //classes + SpecialFormat: TFormatDescriptor; + FormatDesc: TFormatDescriptor; - if not Assigned(aFunc) then begin - aFunc := glBitmapAlphaFunc; - FuncRec.Args := {%H-}Pointer(SourceFD.HasAlpha); - end else - FuncRec.Args := aArgs; + ////////////////////////////////////////////////////////////////////////////////////////////////// + procedure SpecialFormatReadLine(aData: PByte; aLineBuf: PByte); + var + i: Integer; + Pixel: TglBitmapPixelData; + begin + aStream.Read(aLineBuf^, rbLineSize); + SpecialFormat.PreparePixel(Pixel); + for i := 0 to Info.biWidth-1 do begin + SpecialFormat.Unmap(aLineBuf, Pixel, SourceMD); + glBitmapConvertPixel(Pixel, SpecialFormat, FormatDesc); + FormatDesc.Map(Pixel, aData, DestMD); + end; + end; - // Values - TempHeight := aBitmap.FileHeight; - TempWidth := aBitmap.FileWidth; +begin + result := false; + BmpFormat := tfEmpty; + SpecialFormat := nil; + LineBuf := nil; + SourceMD := nil; + DestMD := nil; - FuncRec.Sender := Self; - FuncRec.Size := Dimension; - FuncRec.Position.Fields := FuncRec.Size.Fields; + // Header + StartPos := aStream.Position; + aStream.Read(Header{%H-}, SizeOf(Header)); - DestData := Data; - DestData2 := Data; - SourceData := aBitmap.Data; + if Header.bfType = BMP_MAGIC then begin + try try + BmpFormat := ReadInfo(Info, Mask); + SpecialFormat := ReadColorTable(BmpFormat, Info); + if not Assigned(SpecialFormat) then + SpecialFormat := CheckBitfields(BmpFormat, Mask, Info); + aStream.Position := StartPos + Header.bfOffBits; - // Mapping - SourceFD.PreparePixel(FuncRec.Source); - DestFD.PreparePixel (FuncRec.Dest); + if (BmpFormat <> tfEmpty) then begin + FormatDesc := TFormatDescriptor.Get(BmpFormat); + rbLineSize := Round(Info.biWidth * Info.biBitCount / 8); //ReadBuffer LineSize + wbLineSize := Trunc(Info.biWidth * FormatDesc.BytesPerPixel); + Padding := (((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3) - rbLineSize; - SourceMD := SourceFD.CreateMappingData; - DestMD := DestFD.CreateMappingData; - DestMD2 := DestFD.CreateMappingData; - try - FuncRec.Position.Y := 0; - while FuncRec.Position.Y < TempHeight do begin - FuncRec.Position.X := 0; - while FuncRec.Position.X < TempWidth do begin - SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD); - DestFD.Unmap (DestData, FuncRec.Dest, DestMD); - aFunc(FuncRec); - DestFD.Map(FuncRec.Dest, DestData2, DestMD2); - inc(FuncRec.Position.X); + //get Memory + DestMD := FormatDesc.CreateMappingData; + ImageSize := FormatDesc.GetSize(Info.biWidth, abs(Info.biHeight)); + GetMem(ImageData, ImageSize); + if Assigned(SpecialFormat) then begin + GetMem(LineBuf, rbLineSize); //tmp Memory for converting Bitfields + SourceMD := SpecialFormat.CreateMappingData; end; - inc(FuncRec.Position.Y); - end; - finally - SourceFD.FreeMappingData(SourceMD); - DestFD.FreeMappingData(DestMD); - DestFD.FreeMappingData(DestMD2); - end; - end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte): Boolean; -begin - result := AddAlphaFromColorKeyFloat(aRed / $FF, aGreen / $FF, aBlue / $FF, aDeviation / $FF); + //read Data + try try + FillChar(ImageData^, ImageSize, $FF); + TmpData := ImageData; + if (Info.biHeight > 0) then + Inc(TmpData, wbLineSize * (Info.biHeight-1)); + for i := 0 to Abs(Info.biHeight)-1 do begin + if Assigned(SpecialFormat) then + SpecialFormatReadLine(TmpData, LineBuf) //if is special format read and convert data + else + aStream.Read(TmpData^, wbLineSize); //else only read data + if (Info.biHeight > 0) then + dec(TmpData, wbLineSize) + else + inc(TmpData, wbLineSize); + aStream.Read(PaddingBuff{%H-}, Padding); + end; + SetData(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight)); + result := true; + finally + if Assigned(LineBuf) then + FreeMem(LineBuf); + if Assigned(SourceMD) then + SpecialFormat.FreeMappingData(SourceMD); + FormatDesc.FreeMappingData(DestMD); + end; + except + if Assigned(ImageData) then + FreeMem(ImageData); + raise; + end; + end else + raise EglBitmap.Create('LoadBMP - No suitable format found'); + except + aStream.Position := StartPos; + raise; + end; + finally + FreeAndNil(SpecialFormat); + end; + end + else aStream.Position := StartPos; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal): Boolean; +procedure TglBitmapData.SaveBMP(const aStream: TStream); var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - result := AddAlphaFromColorKeyFloat( - aRed / PixelData.Range.r, - aGreen / PixelData.Range.g, - aBlue / PixelData.Range.b, - aDeviation / Max(PixelData.Range.r, Max(PixelData.Range.g, PixelData.Range.b))); -end; + Header: TBMPHeader; + Info: TBMPInfo; + Converter: TFormatDescriptor; + FormatDesc: TFormatDescriptor; + SourceFD, DestFD: Pointer; + pData, srcData, dstData, ConvertBuffer: pByte; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single): Boolean; -var - values: array[0..2] of Single; - tmp: Cardinal; - i: Integer; - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - with PixelData do begin - values[0] := aRed; - values[1] := aGreen; - values[2] := aBlue; + Pixel: TglBitmapPixelData; + ImageSize, wbLineSize, rbLineSize, Padding, LineIdx, PixelIdx: Integer; + RedMask, GreenMask, BlueMask, AlphaMask: Cardinal; - for i := 0 to 2 do begin - tmp := Trunc(Range.arr[i] * aDeviation); - Data.arr[i] := Min(Range.arr[i], Trunc(Range.arr[i] * values[i] + tmp)); - Range.arr[i] := Max(0, Trunc(Range.arr[i] * values[i] - tmp)); - end; - Data.a := 0; - Range.a := 0; + PaddingBuff: Cardinal; + + function GetLineWidth : Integer; + begin + result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3; end; - result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData); -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromValue(const aAlpha: Byte): Boolean; begin - result := AddAlphaFromValueFloat(aAlpha / $FF); -end; + if not (ftBMP in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean; -var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - result := AddAlphaFromValueFloat(aAlpha / PixelData.Range.a); -end; + Converter := nil; + FormatDesc := TFormatDescriptor.Get(Format); + ImageSize := FormatDesc.GetSize(Dimension); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromValueFloat(const aAlpha: Single): Boolean; -var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - with PixelData do - Data.a := Min(Range.a, Max(0, Round(Range.a * aAlpha))); - result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData.Data.a); -end; + FillChar(Header{%H-}, SizeOf(Header), 0); + Header.bfType := BMP_MAGIC; + Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize; + Header.bfReserved1 := 0; + Header.bfReserved2 := 0; + Header.bfOffBits := SizeOf(Header) + SizeOf(Info); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.RemoveAlpha: Boolean; -var - FormatDesc: TFormatDescriptor; -begin - result := false; - FormatDesc := TFormatDescriptor.Get(Format); - if Assigned(Data) then begin - if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then - raise EglBitmapUnsupportedFormat.Create(Format); - result := ConvertTo(FormatDesc.WithoutAlpha); - end; -end; + FillChar(Info{%H-}, SizeOf(Info), 0); + Info.biSize := SizeOf(Info); + Info.biWidth := Width; + Info.biHeight := Height; + Info.biPlanes := 1; + Info.biCompression := BMP_COMP_RGB; + Info.biSizeImage := ImageSize; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.Clone: TglBitmap; -var - Temp: TglBitmap; - TempPtr: PByte; - Size: Integer; -begin - result := nil; - Temp := (ClassType.Create as TglBitmap); try - // copy texture data if assigned - if Assigned(Data) then begin - Size := TFormatDescriptor.Get(Format).GetSize(fDimension); - GetMem(TempPtr, Size); - try - Move(Data^, TempPtr^, Size); - Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method - except - if Assigned(TempPtr) then - FreeMem(TempPtr); - raise; + case Format of + tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1: + begin + Info.biBitCount := 8; + Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal); + Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries + Converter := TbmpColorTableFormat.Create; + with (Converter as TbmpColorTableFormat) do begin + SetCustomValues(fFormat, 8, FormatDesc.Precision, FormatDesc.Shift); + CreateColorTable; + end; end; - end else begin - TempPtr := nil; - Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method - end; - - // copy properties - Temp.fID := ID; - Temp.fTarget := Target; - Temp.fFormat := Format; - Temp.fMipMap := MipMap; - Temp.fAnisotropic := Anisotropic; - Temp.fBorderColor := fBorderColor; - Temp.fDeleteTextureOnFree := DeleteTextureOnFree; - Temp.fFreeDataAfterGenTexture := FreeDataAfterGenTexture; - Temp.fFilterMin := fFilterMin; - Temp.fFilterMag := fFilterMag; - Temp.fWrapS := fWrapS; - Temp.fWrapT := fWrapT; - Temp.fWrapR := fWrapR; - Temp.fFilename := fFilename; - Temp.fCustomName := fCustomName; - Temp.fCustomNameW := fCustomNameW; - Temp.fCustomData := fCustomData; - - result := Temp; - except - FreeAndNil(Temp); - raise; - end; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.ConvertTo(const aFormat: TglBitmapFormat): Boolean; -var - SourceFD, DestFD: TFormatDescriptor; - SourcePD, DestPD: TglBitmapPixelData; - ShiftData: TShiftData; - function DataIsIdentical: Boolean; - begin - result := - (SourceFD.RedMask = DestFD.RedMask) and - (SourceFD.GreenMask = DestFD.GreenMask) and - (SourceFD.BlueMask = DestFD.BlueMask) and - (SourceFD.AlphaMask = DestFD.AlphaMask); - end; - - function CanCopyDirect: Boolean; - begin - result := - ((SourcePD.Range.r = DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and - ((SourcePD.Range.g = DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and - ((SourcePD.Range.b = DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and - ((SourcePD.Range.a = DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0)); - end; + tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2, + tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1, + tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1: + begin + Info.biBitCount := 16; + Info.biCompression := BMP_COMP_BITFIELDS; + end; - function CanShift: Boolean; - begin - result := - ((SourcePD.Range.r >= DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and - ((SourcePD.Range.g >= DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and - ((SourcePD.Range.b >= DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and - ((SourcePD.Range.a >= DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0)); - end; + tfBGR8ub3, tfRGB8ub3: + begin + Info.biBitCount := 24; + if (Format = tfRGB8ub3) then + Converter := TfdBGR8ub3.Create; //use BGR8 Format Descriptor to Swap RGB Values + end; - function GetShift(aSource, aDest: Cardinal) : ShortInt; - begin - result := 0; - while (aSource > aDest) and (aSource > 0) do begin - inc(result); - aSource := aSource shr 1; + tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1, + tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1: + begin + Info.biBitCount := 32; + Info.biCompression := BMP_COMP_BITFIELDS; + end; + else + raise EglBitmapUnsupportedFormat.Create(Format); end; - end; + Info.biXPelsPerMeter := 2835; + Info.biYPelsPerMeter := 2835; -begin - if (aFormat <> fFormat) and (aFormat <> tfEmpty) then begin - SourceFD := TFormatDescriptor.Get(Format); - DestFD := TFormatDescriptor.Get(aFormat); + // prepare bitmasks + if Info.biCompression = BMP_COMP_BITFIELDS then begin + Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal); + Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal); - if DataIsIdentical then begin - result := true; - Format := aFormat; - exit; + RedMask := FormatDesc.Mask.r; + GreenMask := FormatDesc.Mask.g; + BlueMask := FormatDesc.Mask.b; + AlphaMask := FormatDesc.Mask.a; end; - SourceFD.PreparePixel(SourcePD); - DestFD.PreparePixel (DestPD); + // headers + aStream.Write(Header, SizeOf(Header)); + aStream.Write(Info, SizeOf(Info)); - if CanCopyDirect then - result := AddFunc(Self, glBitmapConvertCopyFunc, false, aFormat) - else if CanShift then begin - ShiftData.r := GetShift(SourcePD.Range.r, DestPD.Range.r); - ShiftData.g := GetShift(SourcePD.Range.g, DestPD.Range.g); - ShiftData.b := GetShift(SourcePD.Range.b, DestPD.Range.b); - ShiftData.a := GetShift(SourcePD.Range.a, DestPD.Range.a); - result := AddFunc(Self, glBitmapConvertShiftRGBAFunc, false, aFormat, @ShiftData); - end else - result := AddFunc(Self, glBitmapConvertCalculateRGBAFunc, false, aFormat); - end else - result := true; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.Invert(const aUseRGB: Boolean; const aUseAlpha: Boolean); -begin - if aUseRGB or aUseAlpha then - AddFunc(glBitmapInvertFunc, false, {%H-}Pointer( - ((Byte(aUseAlpha) and 1) shl 1) or - (Byte(aUseRGB) and 1) )); -end; + // colortable + if Assigned(Converter) and (Converter is TbmpColorTableFormat) then + with (Converter as TbmpColorTableFormat) do + aStream.Write(ColorTable[0].b, + SizeOf(TbmpColorTableEnty) * Length(ColorTable)); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single); -begin - fBorderColor[0] := aRed; - fBorderColor[1] := aGreen; - fBorderColor[2] := aBlue; - fBorderColor[3] := aAlpha; - if (ID > 0) then begin - Bind(false); - glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]); - end; -end; + // bitmasks + if Info.biCompression = BMP_COMP_BITFIELDS then begin + aStream.Write(RedMask, SizeOf(Cardinal)); + aStream.Write(GreenMask, SizeOf(Cardinal)); + aStream.Write(BlueMask, SizeOf(Cardinal)); + aStream.Write(AlphaMask, SizeOf(Cardinal)); + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.FreeData; -var - TempPtr: PByte; -begin - TempPtr := nil; - SetDataPointer(TempPtr, tfEmpty); //be careful, Data could be freed by this method -end; + // image data + rbLineSize := Round(Info.biWidth * FormatDesc.BytesPerPixel); + wbLineSize := Round(Info.biWidth * Info.biBitCount / 8); + Padding := GetLineWidth - wbLineSize; + PaddingBuff := 0; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.FillWithColor(const aRed, aGreen, aBlue: Byte; - const aAlpha: Byte); -begin - FillWithColorFloat(aRed/$FF, aGreen/$FF, aBlue/$FF, aAlpha/$FF); -end; + pData := Data; + inc(pData, (Height-1) * rbLineSize); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal); -var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - FillWithColorFloat( - aRed / PixelData.Range.r, - aGreen / PixelData.Range.g, - aBlue / PixelData.Range.b, - aAlpha / PixelData.Range.a); -end; + // prepare row buffer. But only for RGB because RGBA supports color masks + // so it's possible to change color within the image. + if Assigned(Converter) then begin + FormatDesc.PreparePixel(Pixel); + GetMem(ConvertBuffer, wbLineSize); + SourceFD := FormatDesc.CreateMappingData; + DestFD := Converter.CreateMappingData; + end else + ConvertBuffer := nil; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single); -var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.Get(Format).PreparePixel(PixelData); - with PixelData do begin - Data.r := Max(0, Min(Range.r, Trunc(Range.r * aRed))); - Data.g := Max(0, Min(Range.g, Trunc(Range.g * aGreen))); - Data.b := Max(0, Min(Range.b, Trunc(Range.b * aBlue))); - Data.a := Max(0, Min(Range.a, Trunc(Range.a * aAlpha))); + try + for LineIdx := 0 to Height - 1 do begin + // preparing row + if Assigned(Converter) then begin + srcData := pData; + dstData := ConvertBuffer; + for PixelIdx := 0 to Info.biWidth-1 do begin + FormatDesc.Unmap(srcData, Pixel, SourceFD); + glBitmapConvertPixel(Pixel, FormatDesc, Converter); + Converter.Map(Pixel, dstData, DestFD); + end; + aStream.Write(ConvertBuffer^, wbLineSize); + end else begin + aStream.Write(pData^, rbLineSize); + end; + dec(pData, rbLineSize); + if (Padding > 0) then + aStream.Write(PaddingBuff, Padding); + end; + finally + // destroy row buffer + if Assigned(ConvertBuffer) then begin + FormatDesc.FreeMappingData(SourceFD); + Converter.FreeMappingData(DestFD); + FreeMem(ConvertBuffer); + end; + end; + finally + if Assigned(Converter) then + Converter.Free; end; - AddFunc(glBitmapFillWithColorFunc, false, @PixelData); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetFilter(const aMin, aMag: GLenum); -begin - //check MIN filter - case aMin of - GL_NEAREST: - fFilterMin := GL_NEAREST; - GL_LINEAR: - fFilterMin := GL_LINEAR; - GL_NEAREST_MIPMAP_NEAREST: - fFilterMin := GL_NEAREST_MIPMAP_NEAREST; - GL_LINEAR_MIPMAP_NEAREST: - fFilterMin := GL_LINEAR_MIPMAP_NEAREST; - GL_NEAREST_MIPMAP_LINEAR: - fFilterMin := GL_NEAREST_MIPMAP_LINEAR; - GL_LINEAR_MIPMAP_LINEAR: - fFilterMin := GL_LINEAR_MIPMAP_LINEAR; - else - raise EglBitmap.Create('SetFilter - Unknow MIN filter.'); +//TGA///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +type + TTGAHeader = packed record + ImageID: Byte; + ColorMapType: Byte; + ImageType: Byte; + //ColorMapSpec: Array[0..4] of Byte; + ColorMapStart: Word; + ColorMapLength: Word; + ColorMapEntrySize: Byte; + OrigX: Word; + OrigY: Word; + Width: Word; + Height: Word; + Bpp: Byte; + ImageDesc: Byte; end; - //check MAG filter - case aMag of - GL_NEAREST: - fFilterMag := GL_NEAREST; - GL_LINEAR: - fFilterMag := GL_LINEAR; - else - raise EglBitmap.Create('SetFilter - Unknow MAG filter.'); - end; +const + TGA_UNCOMPRESSED_RGB = 2; + TGA_UNCOMPRESSED_GRAY = 3; + TGA_COMPRESSED_RGB = 10; + TGA_COMPRESSED_GRAY = 11; - //apply filter - if (ID > 0) then begin - Bind(false); - glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag); + TGA_NONE_COLOR_TABLE = 0; - if (MipMap = mmNone) or (Target = GL_TEXTURE_RECTANGLE) then begin - case fFilterMin of - GL_NEAREST, GL_LINEAR: - glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin); - GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR: - glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR: - glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - end; - end else - glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.LoadTGA(const aStream: TStream): Boolean; +var + Header: TTGAHeader; + ImageData: System.PByte; + StartPosition: Int64; + PixelSize, LineSize: Integer; + tgaFormat: TglBitmapFormat; + FormatDesc: TFormatDescriptor; + Counter: packed record + X, Y: packed record + low, high, dir: Integer; + end; end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetWrap(const S: GLenum; const T: GLenum; const R: GLenum); +const + CACHE_SIZE = $4000; - procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal); + //////////////////////////////////////////////////////////////////////////////////////// + procedure ReadUncompressed; + var + i, j: Integer; + buf, tmp1, tmp2: System.PByte; begin - case aValue of - GL_CLAMP: - aTarget := GL_CLAMP; - - GL_REPEAT: - aTarget := GL_REPEAT; - - GL_CLAMP_TO_EDGE: begin - if GL_VERSION_1_2 or GL_EXT_texture_edge_clamp then - aTarget := GL_CLAMP_TO_EDGE - else - aTarget := GL_CLAMP; - end; - - GL_CLAMP_TO_BORDER: begin - if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then - aTarget := GL_CLAMP_TO_BORDER - else - aTarget := GL_CLAMP; - end; - - GL_MIRRORED_REPEAT: begin - if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then - aTarget := GL_MIRRORED_REPEAT - else - raise EglBitmap.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).'); + buf := nil; + if (Counter.X.dir < 0) then + GetMem(buf, LineSize); + try + while (Counter.Y.low <> Counter.Y.high + counter.Y.dir) do begin + tmp1 := ImageData; + inc(tmp1, (Counter.Y.low * LineSize)); //pointer to LineStart + if (Counter.X.dir < 0) then begin //flip X + aStream.Read(buf^, LineSize); + tmp2 := buf; + inc(tmp2, LineSize - PixelSize); //pointer to last pixel in line + for i := 0 to Header.Width-1 do begin //for all pixels in line + for j := 0 to PixelSize-1 do begin //for all bytes in pixel + tmp1^ := tmp2^; + inc(tmp1); + inc(tmp2); + end; + dec(tmp2, 2*PixelSize); //move 2 backwards, because j-loop moved 1 forward + end; + end else + aStream.Read(tmp1^, LineSize); + inc(Counter.Y.low, Counter.Y.dir); //move to next line index end; - else - raise EglBitmap.Create('SetWrap - Unknow Texturewrap'); + finally + if Assigned(buf) then + FreeMem(buf); end; end; -begin - CheckAndSetWrap(S, fWrapS); - CheckAndSetWrap(T, fWrapT); - CheckAndSetWrap(R, fWrapR); + //////////////////////////////////////////////////////////////////////////////////////// + procedure ReadCompressed; - if (ID > 0) then begin - Bind(false); - glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS); - glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT); - glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR); - end; -end; + ///////////////////////////////////////////////////////////////// + var + TmpData: System.PByte; + LinePixelsRead: Integer; + procedure CheckLine; + begin + if (LinePixelsRead >= Header.Width) then begin + LinePixelsRead := 0; + inc(Counter.Y.low, Counter.Y.dir); //next line index + TmpData := ImageData; + inc(TmpData, Counter.Y.low * LineSize); //set line + if (Counter.X.dir < 0) then //if x flipped then + inc(TmpData, LineSize - PixelSize); //set last pixel + end; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetSwizzle(const r, g, b, a: GLenum); + ///////////////////////////////////////////////////////////////// + var + Cache: PByte; + CacheSize, CachePos: Integer; + procedure CachedRead(out Buffer; Count: Integer); + var + BytesRead: Integer; + begin + if (CachePos + Count > CacheSize) then begin + //if buffer overflow save non read bytes + BytesRead := 0; + if (CacheSize - CachePos > 0) then begin + BytesRead := CacheSize - CachePos; + Move(PByteArray(Cache)^[CachePos], Buffer{%H-}, BytesRead); + inc(CachePos, BytesRead); + end; - procedure CheckAndSetValue(const aValue: GLenum; const aIndex: Integer); + //load cache from file + CacheSize := Min(CACHE_SIZE, aStream.Size - aStream.Position); + aStream.Read(Cache^, CacheSize); + CachePos := 0; + + //read rest of requested bytes + if (Count - BytesRead > 0) then begin + Move(PByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead); + inc(CachePos, Count - BytesRead); + end; + end else begin + //if no buffer overflow just read the data + Move(PByteArray(Cache)^[CachePos], Buffer, Count); + inc(CachePos, Count); + end; + end; + + procedure PixelToBuffer(const aData: PByte; var aBuffer: PByte); + begin + case PixelSize of + 1: begin + aBuffer^ := aData^; + inc(aBuffer, Counter.X.dir); + end; + 2: begin + PWord(aBuffer)^ := PWord(aData)^; + inc(aBuffer, 2 * Counter.X.dir); + end; + 3: begin + PByteArray(aBuffer)^[0] := PByteArray(aData)^[0]; + PByteArray(aBuffer)^[1] := PByteArray(aData)^[1]; + PByteArray(aBuffer)^[2] := PByteArray(aData)^[2]; + inc(aBuffer, 3 * Counter.X.dir); + end; + 4: begin + PCardinal(aBuffer)^ := PCardinal(aData)^; + inc(aBuffer, 4 * Counter.X.dir); + end; + end; + end; + + var + TotalPixelsToRead, TotalPixelsRead: Integer; + Temp: Byte; + buf: array [0..3] of Byte; //1 pixel is max 32bit long + PixelRepeat: Boolean; + PixelsToRead, PixelCount: Integer; begin - if (aValue = GL_ZERO) or (aValue = GL_ONE) or (aValue = GL_ALPHA) or - (aValue = GL_RED) or (aValue = GL_GREEN) or (aValue = GL_BLUE) then - fSwizzle[aIndex] := aValue - else - raise EglBitmap.Create('SetSwizzle - Unknow Swizle Value'); - end; + CacheSize := 0; + CachePos := 0; -begin - if not (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then - raise EglBitmapNotSupported.Create('texture swizzle is not supported'); - CheckAndSetValue(r, 0); - CheckAndSetValue(g, 1); - CheckAndSetValue(b, 2); - CheckAndSetValue(a, 3); + TotalPixelsToRead := Header.Width * Header.Height; + TotalPixelsRead := 0; + LinePixelsRead := 0; - if (ID > 0) then begin - Bind(false); - glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_RGBA, PGLint(@fSwizzle[0])); - end; -end; + GetMem(Cache, CACHE_SIZE); + try + TmpData := ImageData; + inc(TmpData, Counter.Y.low * LineSize); //set line + if (Counter.X.dir < 0) then //if x flipped then + inc(TmpData, LineSize - PixelSize); //set last pixel -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean); -begin - if aEnableTextureUnit then - glEnable(Target); - if (ID > 0) then - glBindTexture(Target, ID); -end; + repeat + //read CommandByte + CachedRead(Temp, 1); + PixelRepeat := (Temp and $80) > 0; + PixelsToRead := (Temp and $7F) + 1; + inc(TotalPixelsRead, PixelsToRead); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.Unbind(const aDisableTextureUnit: Boolean); -begin - if aDisableTextureUnit then - glDisable(Target); - glBindTexture(Target, 0); -end; + if PixelRepeat then + CachedRead(buf[0], PixelSize); + while (PixelsToRead > 0) do begin + CheckLine; + PixelCount := Min(Header.Width - LinePixelsRead, PixelsToRead); //max read to EOL or EOF + while (PixelCount > 0) do begin + if not PixelRepeat then + CachedRead(buf[0], PixelSize); + PixelToBuffer(@buf[0], TmpData); + inc(LinePixelsRead); + dec(PixelsToRead); + dec(PixelCount); + end; + end; + until (TotalPixelsRead >= TotalPixelsToRead); + finally + FreeMem(Cache); + end; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create; -begin - if (ClassType = TglBitmap) then - raise EglBitmap.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.'); -{$IFDEF GLB_NATIVE_OGL} - glbReadOpenGLExtensions; -{$ENDIF} - inherited Create; - fFormat := glBitmapGetDefaultFormat; - fFreeDataOnDestroy := true; -end; + function IsGrayFormat: Boolean; + begin + result := Header.ImageType in [TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_GRAY]; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aFileName: String); begin - Create; - LoadFromFile(aFileName); -end; + result := false; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aStream: TStream); -begin - Create; - LoadFromStream(aStream); -end; + // reading header to test file and set cursor back to begin + StartPosition := aStream.Position; + aStream.Read(Header{%H-}, SizeOf(Header)); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; aData: PByte); -var - ImageSize: Integer; -begin - Create; - if not Assigned(aData) then begin - ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize); - GetMem(aData, ImageSize); + // no colormapped files + if (Header.ColorMapType = TGA_NONE_COLOR_TABLE) and (Header.ImageType in [ + TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY]) then + begin try - FillChar(aData^, ImageSize, #$FF); - SetDataPointer(aData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method - except - if Assigned(aData) then - FreeMem(aData); - raise; - end; - end else begin - SetDataPointer(aData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method - fFreeDataOnDestroy := false; - end; -end; + if Header.ImageID <> 0 then // skip image ID + aStream.Position := aStream.Position + Header.ImageID; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer); -begin - Create; - LoadFromFunc(aSize, aFunc, aFormat, aArgs); -end; + tgaFormat := tfEmpty; + case Header.Bpp of + 8: if IsGrayFormat then case (Header.ImageDesc and $F) of + 0: tgaFormat := tfLuminance8ub1; + 8: tgaFormat := tfAlpha8ub1; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar); -begin - Create; - LoadFromResource(aInstance, aResource, aResType); -end; + 16: if IsGrayFormat then case (Header.ImageDesc and $F) of + 0: tgaFormat := tfLuminance16us1; + 8: tgaFormat := tfLuminance8Alpha8ub2; + end else case (Header.ImageDesc and $F) of + 0: tgaFormat := tfX1RGB5us1; + 1: tgaFormat := tfA1RGB5us1; + 4: tgaFormat := tfARGB4us1; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); -begin - Create; - LoadFromResourceID(aInstance, aResourceID, aResType); -end; + 24: if not IsGrayFormat then case (Header.ImageDesc and $F) of + 0: tgaFormat := tfBGR8ub3; + end; -{$IFDEF GLB_SUPPORT_PNG_READ} -{$IF DEFINED(GLB_LAZ_PNG)} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//PNG///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadPNG(const aStream: TStream): Boolean; -const - MAGIC_LEN = 8; - PNG_MAGIC: String[MAGIC_LEN] = #$89#$50#$4E#$47#$0D#$0A#$1A#$0A; -var - reader: TLazReaderPNG; - intf: TLazIntfImage; - StreamPos: Int64; - magic: String[MAGIC_LEN]; -begin - result := true; - StreamPos := aStream.Position; + 32: if IsGrayFormat then case (Header.ImageDesc and $F) of + 0: tgaFormat := tfDepth32ui1; + end else case (Header.ImageDesc and $F) of + 0: tgaFormat := tfX2RGB10ui1; + 2: tgaFormat := tfA2RGB10ui1; + 8: tgaFormat := tfARGB8ui1; + end; + end; - SetLength(magic, MAGIC_LEN); - aStream.Read(magic[1], MAGIC_LEN); - aStream.Position := StreamPos; - if (magic <> PNG_MAGIC) then begin - result := false; - exit; - end; + if (tgaFormat = tfEmpty) then + raise EglBitmap.Create('LoadTga - unsupported format'); - intf := TLazIntfImage.Create(0, 0); - reader := TLazReaderPNG.Create; - try try - reader.UpdateDescription := true; - reader.ImageRead(aStream, intf); - AssignFromLazIntfImage(intf); - except - result := false; - aStream.Position := StreamPos; - exit; - end; - finally - reader.Free; - intf.Free; - end; -end; + FormatDesc := TFormatDescriptor.Get(tgaFormat); + PixelSize := FormatDesc.GetSize(1, 1); + LineSize := FormatDesc.GetSize(Header.Width, 1); -{$ELSEIF DEFINED(GLB_SDL_IMAGE)} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadPNG(const aStream: TStream): Boolean; -var - Surface: PSDL_Surface; - RWops: PSDL_RWops; -begin - result := false; - RWops := glBitmapCreateRWops(aStream); - try - if IMG_isPNG(RWops) > 0 then begin - Surface := IMG_LoadPNG_RW(RWops); + GetMem(ImageData, LineSize * Header.Height); try - AssignFromSurface(Surface); + //column direction + if ((Header.ImageDesc and (1 shl 4)) > 0) then begin + Counter.X.low := Header.Height-1;; + Counter.X.high := 0; + Counter.X.dir := -1; + end else begin + Counter.X.low := 0; + Counter.X.high := Header.Height-1; + Counter.X.dir := 1; + end; + + // Row direction + if ((Header.ImageDesc and (1 shl 5)) > 0) then begin + Counter.Y.low := 0; + Counter.Y.high := Header.Height-1; + Counter.Y.dir := 1; + end else begin + Counter.Y.low := Header.Height-1;; + Counter.Y.high := 0; + Counter.Y.dir := -1; + end; + + // Read Image + case Header.ImageType of + TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY: + ReadUncompressed; + TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY: + ReadCompressed; + end; + + SetData(ImageData, tgaFormat, Header.Width, Header.Height); result := true; - finally - SDL_FreeSurface(Surface); + except + if Assigned(ImageData) then + FreeMem(ImageData); + raise; end; + finally + aStream.Position := StartPosition; end; - finally - SDL_FreeRW(RWops); - end; + end + else aStream.Position := StartPosition; end; -{$ELSEIF DEFINED(GLB_LIB_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl; +procedure TglBitmapData.SaveTGA(const aStream: TStream); +var + Header: TTGAHeader; + Size: Integer; + FormatDesc: TFormatDescriptor; begin - TStream(png_get_io_ptr(png)).Read(buffer^, size); + if not (ftTGA in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); + + //prepare header + FormatDesc := TFormatDescriptor.Get(Format); + FillChar(Header{%H-}, SizeOf(Header), 0); + Header.ImageDesc := CountSetBits(FormatDesc.Range.a) and $F; + Header.Bpp := FormatDesc.BitsPerPixel; + Header.Width := Width; + Header.Height := Height; + Header.ImageDesc := Header.ImageDesc or $20; //flip y + if FormatDesc.IsGrayscale or (not FormatDesc.IsGrayscale and not FormatDesc.HasRed and FormatDesc.HasAlpha) then + Header.ImageType := TGA_UNCOMPRESSED_GRAY + else + Header.ImageType := TGA_UNCOMPRESSED_RGB; + aStream.Write(Header, SizeOf(Header)); + + // write Data + Size := FormatDesc.GetSize(Dimension); + aStream.Write(Data^, Size); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadPNG(const aStream: TStream): Boolean; -var - StreamPos: Int64; - signature: array [0..7] of byte; - png: png_structp; - png_info: png_infop; +//DDS///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +const + DDS_MAGIC: Cardinal = $20534444; - TempHeight, TempWidth: Integer; - Format: TglBitmapFormat; + // DDS_header.dwFlags + DDSD_CAPS = $00000001; + DDSD_HEIGHT = $00000002; + DDSD_WIDTH = $00000004; + DDSD_PIXELFORMAT = $00001000; - png_data: pByte; - png_rows: array of pByte; - Row, LineSize: Integer; -begin - result := false; + // DDS_header.sPixelFormat.dwFlags + DDPF_ALPHAPIXELS = $00000001; + DDPF_ALPHA = $00000002; + DDPF_FOURCC = $00000004; + DDPF_RGB = $00000040; + DDPF_LUMINANCE = $00020000; - if not init_libPNG then - raise Exception.Create('LoadPNG - unable to initialize libPNG.'); + // DDS_header.sCaps.dwCaps1 + DDSCAPS_TEXTURE = $00001000; - try - // signature - StreamPos := aStream.Position; - aStream.Read(signature{%H-}, 8); - aStream.Position := StreamPos; + // DDS_header.sCaps.dwCaps2 + DDSCAPS2_CUBEMAP = $00000200; - if png_check_sig(@signature, 8) <> 0 then begin - // png read struct - png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil); - if png = nil then - raise EglBitmapException.Create('LoadPng - couldn''t create read struct.'); + D3DFMT_DXT1 = $31545844; + D3DFMT_DXT3 = $33545844; + D3DFMT_DXT5 = $35545844; - // png info - png_info := png_create_info_struct(png); - if png_info = nil then begin - png_destroy_read_struct(@png, nil, nil); - raise EglBitmapException.Create('LoadPng - couldn''t create info struct.'); - end; +type + TDDSPixelFormat = packed record + dwSize: Cardinal; + dwFlags: Cardinal; + dwFourCC: Cardinal; + dwRGBBitCount: Cardinal; + dwRBitMask: Cardinal; + dwGBitMask: Cardinal; + dwBBitMask: Cardinal; + dwABitMask: Cardinal; + end; - // set read callback - png_set_read_fn(png, aStream, glBitmap_libPNG_read_func); + TDDSCaps = packed record + dwCaps1: Cardinal; + dwCaps2: Cardinal; + dwDDSX: Cardinal; + dwReserved: Cardinal; + end; - // read informations - png_read_info(png, png_info); + TDDSHeader = packed record + dwSize: Cardinal; + dwFlags: Cardinal; + dwHeight: Cardinal; + dwWidth: Cardinal; + dwPitchOrLinearSize: Cardinal; + dwDepth: Cardinal; + dwMipMapCount: Cardinal; + dwReserved: array[0..10] of Cardinal; + PixelFormat: TDDSPixelFormat; + Caps: TDDSCaps; + dwReserved2: Cardinal; + end; - // size - TempHeight := png_get_image_height(png, png_info); - TempWidth := png_get_image_width(png, png_info); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.LoadDDS(const aStream: TStream): Boolean; +var + Header: TDDSHeader; + Converter: TbmpBitfieldFormat; - // format - case png_get_color_type(png, png_info) of - PNG_COLOR_TYPE_GRAY: - Format := tfLuminance8ub1; - PNG_COLOR_TYPE_GRAY_ALPHA: - Format := tfLuminance8Alpha8us1; - PNG_COLOR_TYPE_RGB: - Format := tfRGB8ub3; - PNG_COLOR_TYPE_RGB_ALPHA: - Format := tfRGBA8ub4; + function GetDDSFormat: TglBitmapFormat; + var + fd: TFormatDescriptor; + i: Integer; + Mask: TglBitmapRec4ul; + Range: TglBitmapRec4ui; + match: Boolean; + begin + result := tfEmpty; + with Header.PixelFormat do begin + // Compresses + if ((dwFlags and DDPF_FOURCC) > 0) then begin + case Header.PixelFormat.dwFourCC of + D3DFMT_DXT1: result := tfS3tcDtx1RGBA; + D3DFMT_DXT3: result := tfS3tcDtx3RGBA; + D3DFMT_DXT5: result := tfS3tcDtx5RGBA; + end; + end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE or DDPF_ALPHA)) > 0) then begin + // prepare masks + if ((dwFlags and DDPF_LUMINANCE) = 0) then begin + Mask.r := dwRBitMask; + Mask.g := dwGBitMask; + Mask.b := dwBBitMask; + end else begin + Mask.r := dwRBitMask; + Mask.g := dwRBitMask; + Mask.b := dwRBitMask; + end; + if (dwFlags and DDPF_ALPHAPIXELS > 0) then + Mask.a := dwABitMask else - raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); - end; + Mask.a := 0;; - // cut upper 8 bit from 16 bit formats - if png_get_bit_depth(png, png_info) > 8 then - png_set_strip_16(png); + //find matching format + fd := TFormatDescriptor.GetFromMask(Mask, dwRGBBitCount); + result := fd.Format; + if (result <> tfEmpty) then + exit; - // expand bitdepth smaller than 8 - if png_get_bit_depth(png, png_info) < 8 then - png_set_expand(png); + //find format with same Range + for i := 0 to 3 do + Range.arr[i] := (2 shl CountSetBits(Mask.arr[i])) - 1; + for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin + fd := TFormatDescriptor.Get(result); + match := true; + for i := 0 to 3 do + if (fd.Range.arr[i] <> Range.arr[i]) then begin + match := false; + break; + end; + if match then + break; + end; - // allocating mem for scanlines - LineSize := png_get_rowbytes(png, png_info); - GetMem(png_data, TempHeight * LineSize); - try - SetLength(png_rows, TempHeight); - for Row := Low(png_rows) to High(png_rows) do begin - png_rows[Row] := png_data; - Inc(png_rows[Row], Row * LineSize); + //no format with same range found -> use default + if (result = tfEmpty) then begin + if (dwABitMask > 0) then + result := tfRGBA8ui1 + else + result := tfRGB8ub3; end; - // read complete image into scanlines - png_read_image(png, @png_rows[0]); + Converter := TbmpBitfieldFormat.Create; + Converter.SetCustomValues(dwRGBBitCount, glBitmapRec4ul(dwRBitMask, dwGBitMask, dwBBitMask, dwABitMask)); + end; + end; + end; + +var + StreamPos: Int64; + x, y, LineSize, RowSize, Magic: Cardinal; + NewImage, TmpData, RowData, SrcData: System.PByte; + SourceMD, DestMD: Pointer; + Pixel: TglBitmapPixelData; + ddsFormat: TglBitmapFormat; + FormatDesc: TFormatDescriptor; + +begin + result := false; + Converter := nil; + StreamPos := aStream.Position; + + // Magic + aStream.Read(Magic{%H-}, sizeof(Magic)); + if (Magic <> DDS_MAGIC) then begin + aStream.Position := StreamPos; + exit; + end; + + //Header + aStream.Read(Header{%H-}, sizeof(Header)); + if (Header.dwSize <> SizeOf(Header)) or + ((Header.dwFlags and (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) <> + (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) then + begin + aStream.Position := StreamPos; + exit; + end; + + if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then + raise EglBitmap.Create('LoadDDS - CubeMaps are not supported'); - // read end - png_read_end(png, png_info); + ddsFormat := GetDDSFormat; + try + if (ddsFormat = tfEmpty) then + raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.'); - // destroy read struct - png_destroy_read_struct(@png, @png_info, nil); + FormatDesc := TFormatDescriptor.Get(ddsFormat); + LineSize := Trunc(Header.dwWidth * FormatDesc.BytesPerPixel); + GetMem(NewImage, Header.dwHeight * LineSize); + try + TmpData := NewImage; - SetLength(png_rows, 0); + //Converter needed + if Assigned(Converter) then begin + RowSize := Round(Header.dwWidth * Header.PixelFormat.dwRGBBitCount / 8); + GetMem(RowData, RowSize); + SourceMD := Converter.CreateMappingData; + DestMD := FormatDesc.CreateMappingData; + try + for y := 0 to Header.dwHeight-1 do begin + TmpData := NewImage; + inc(TmpData, y * LineSize); + SrcData := RowData; + aStream.Read(SrcData^, RowSize); + for x := 0 to Header.dwWidth-1 do begin + Converter.Unmap(SrcData, Pixel, SourceMD); + glBitmapConvertPixel(Pixel, Converter, FormatDesc); + FormatDesc.Map(Pixel, TmpData, DestMD); + end; + end; + finally + Converter.FreeMappingData(SourceMD); + FormatDesc.FreeMappingData(DestMD); + FreeMem(RowData); + end; + end else - // set new data - SetDataPointer(png_data, Format, TempWidth, TempHeight); //be careful, Data could be freed by this method + // Compressed + if ((Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0) then begin + RowSize := Header.dwPitchOrLinearSize div Header.dwWidth; + for Y := 0 to Header.dwHeight-1 do begin + aStream.Read(TmpData^, RowSize); + Inc(TmpData, LineSize); + end; + end else - result := true; - except - if Assigned(png_data) then - FreeMem(png_data); - raise; - end; + // Uncompressed + if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0 then begin + RowSize := (Header.PixelFormat.dwRGBBitCount * Header.dwWidth) shr 3; + for Y := 0 to Header.dwHeight-1 do begin + aStream.Read(TmpData^, RowSize); + Inc(TmpData, LineSize); + end; + end else + raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.'); + + SetData(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight); + result := true; + except + if Assigned(NewImage) then + FreeMem(NewImage); + raise; end; finally - quit_libPNG; + FreeAndNil(Converter); end; end; -{$ELSEIF DEFINED(GLB_PNGIMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadPNG(const aStream: TStream): Boolean; +procedure TglBitmapData.SaveDDS(const aStream: TStream); var - StreamPos: Int64; - Png: TPNGObject; - Header: String[8]; - Row, Col, PixSize, LineSize: Integer; - NewImage, pSource, pDest, pAlpha: pByte; - PngFormat: TglBitmapFormat; + Header: TDDSHeader; FormatDesc: TFormatDescriptor; - -const - PngHeader: String[8] = #137#80#78#71#13#10#26#10; - begin - result := false; - - StreamPos := aStream.Position; - aStream.Read(Header[0], SizeOf(Header)); - aStream.Position := StreamPos; - - {Test if the header matches} - if Header = PngHeader then begin - Png := TPNGObject.Create; - try - Png.LoadFromStream(aStream); + if not (ftDDS in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); - case Png.Header.ColorType of - COLOR_GRAYSCALE: - PngFormat := tfLuminance8ub1; - COLOR_GRAYSCALEALPHA: - PngFormat := tfLuminance8Alpha8us1; - COLOR_RGB: - PngFormat := tfBGR8ub3; - COLOR_RGBALPHA: - PngFormat := tfBGRA8ub4; - else - raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); - end; + FormatDesc := TFormatDescriptor.Get(Format); - FormatDesc := TFormatDescriptor.Get(PngFormat); - PixSize := Round(FormatDesc.PixelSize); - LineSize := FormatDesc.GetSize(Png.Header.Width, 1); + // Generell + FillChar(Header{%H-}, SizeOf(Header), 0); + Header.dwSize := SizeOf(Header); + Header.dwFlags := DDSD_WIDTH or DDSD_HEIGHT or DDSD_CAPS or DDSD_PIXELFORMAT; - GetMem(NewImage, LineSize * Integer(Png.Header.Height)); - try - pDest := NewImage; + Header.dwWidth := Max(1, Width); + Header.dwHeight := Max(1, Height); - case Png.Header.ColorType of - COLOR_RGB, COLOR_GRAYSCALE: - begin - for Row := 0 to Png.Height -1 do begin - Move (Png.Scanline[Row]^, pDest^, LineSize); - Inc(pDest, LineSize); - end; - end; - COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA: - begin - PixSize := PixSize -1; + // Caps + Header.Caps.dwCaps1 := DDSCAPS_TEXTURE; - for Row := 0 to Png.Height -1 do begin - pSource := Png.Scanline[Row]; - pAlpha := pByte(Png.AlphaScanline[Row]); + // Pixelformat + Header.PixelFormat.dwSize := sizeof(Header); + if (FormatDesc.IsCompressed) then begin + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_FOURCC; + case Format of + tfS3tcDtx1RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT1; + tfS3tcDtx3RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT3; + tfS3tcDtx5RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT5; + end; + end else if not FormatDesc.HasColor and FormatDesc.HasAlpha then begin + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHA; + Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel; + Header.PixelFormat.dwABitMask := FormatDesc.Mask.a; + end else if FormatDesc.IsGrayscale then begin + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_LUMINANCE; + Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel; + Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r; + Header.PixelFormat.dwABitMask := FormatDesc.Mask.a; + end else begin + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_RGB; + Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel; + Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r; + Header.PixelFormat.dwGBitMask := FormatDesc.Mask.g; + Header.PixelFormat.dwBBitMask := FormatDesc.Mask.b; + Header.PixelFormat.dwABitMask := FormatDesc.Mask.a; + end; - for Col := 0 to Png.Width -1 do begin - Move (pSource^, pDest^, PixSize); - Inc(pSource, PixSize); - Inc(pDest, PixSize); + if (FormatDesc.HasAlpha) then + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS; - pDest^ := pAlpha^; - inc(pAlpha); - Inc(pDest); - end; - end; - end; - else - raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); - end; + aStream.Write(DDS_MAGIC, sizeof(DDS_MAGIC)); + aStream.Write(Header, SizeOf(Header)); + aStream.Write(Data^, FormatDesc.GetSize(Dimension)); +end; - SetDataPointer(NewImage, PngFormat, Png.Header.Width, Png.Header.Height); //be careful, Data could be freed by this method +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.FlipHorz: Boolean; +var + fd: TglBitmapFormatDescriptor; + Col, RowSize, PixelSize: Integer; + pTempDest, pDest, pSource: PByte; +begin + result := false; + fd := FormatDescriptor; + PixelSize := Ceil(fd.BytesPerPixel); + RowSize := fd.GetSize(Width, 1); + if Assigned(Data) and not fd.IsCompressed then begin + pSource := Data; + GetMem(pDest, RowSize); + try + pTempDest := pDest; + Inc(pTempDest, RowSize); + for Col := 0 to Width-1 do begin + dec(pTempDest, PixelSize); //dec before, because ptr is behind last byte of data + Move(pSource^, pTempDest^, PixelSize); + Inc(pSource, PixelSize); + end; + SetData(pDest, Format, Width); + result := true; + except + if Assigned(pDest) then + FreeMem(pDest); + raise; + end; + end; +end; - result := true; - except - if Assigned(NewImage) then - FreeMem(NewImage); - raise; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.FlipVert: Boolean; +var + fd: TglBitmapFormatDescriptor; + Row, RowSize, PixelSize: Integer; + TempDestData, DestData, SourceData: PByte; +begin + result := false; + fd := FormatDescriptor; + PixelSize := Ceil(fd.BytesPerPixel); + RowSize := fd.GetSize(Width, 1); + if Assigned(Data) then begin + SourceData := Data; + GetMem(DestData, Height * RowSize); + try + TempDestData := DestData; + Inc(TempDestData, Width * (Height -1) * PixelSize); + for Row := 0 to Height -1 do begin + Move(SourceData^, TempDestData^, RowSize); + Dec(TempDestData, RowSize); + Inc(SourceData, RowSize); end; - finally - Png.Free; + SetData(DestData, Format, Width, Height); + result := true; + except + if Assigned(DestData) then + FreeMem(DestData); + raise; end; end; end; -{$IFEND} -{$ENDIF} -{$IFDEF GLB_SUPPORT_PNG_WRITE} -{$IFDEF GLB_LIB_PNG} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl; +procedure TglBitmapData.LoadFromFile(const aFilename: String); +var + fs: TFileStream; +begin + if not FileExists(aFilename) then + raise EglBitmap.Create('file does not exist: ' + aFilename); + fs := TFileStream.Create(aFilename, fmOpenRead); + try + fs.Position := 0; + LoadFromStream(fs); + fFilename := aFilename; + finally + fs.Free; + end; +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.LoadFromStream(const aStream: TStream); +begin + {$IFDEF GLB_SUPPORT_PNG_READ} + if not LoadPNG(aStream) then + {$ENDIF} + {$IFDEF GLB_SUPPORT_JPEG_READ} + if not LoadJPEG(aStream) then + {$ENDIF} + if not LoadDDS(aStream) then + if not LoadTGA(aStream) then + if not LoadBMP(aStream) then + if not LoadRAW(aStream) then + raise EglBitmap.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.'); +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.LoadFromFunc(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; + const aFunc: TglBitmapFunction; const aArgs: Pointer); +var + tmpData: PByte; + size: Integer; +begin + size := TFormatDescriptor.Get(aFormat).GetSize(aSize); + GetMem(tmpData, size); + try + FillChar(tmpData^, size, #$FF); + SetData(tmpData, aFormat, aSize.X, aSize.Y); + except + if Assigned(tmpData) then + FreeMem(tmpData); + raise; + end; + Convert(Self, aFunc, false, aFormat, aArgs); +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar); +var + rs: TResourceStream; begin - TStream(png_get_io_ptr(png)).Write(buffer^, size); + PrepareResType(aResource, aResType); + rs := TResourceStream.Create(aInstance, aResource, aResType); + try + LoadFromStream(rs); + finally + rs.Free; + end; end; -{$ENDIF} -{$IF DEFINED(GLB_LAZ_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SavePNG(const aStream: TStream); +procedure TglBitmapData.LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); var - png: TPortableNetworkGraphic; - intf: TLazIntfImage; - raw: TRawImage; + rs: TResourceStream; begin - png := TPortableNetworkGraphic.Create; - intf := TLazIntfImage.Create(0, 0); + rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType); try - if not AssignToLazIntfImage(intf) then - raise EglBitmap.Create('unable to create LazIntfImage from glBitmap'); - intf.GetRawImage(raw); - png.LoadFromRawImage(raw, false); - png.SaveToStream(aStream); + LoadFromStream(rs); finally - png.Free; - intf.Free; + rs.Free; end; end; -{$ELSEIF DEFINED(GLB_LIB_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SavePNG(const aStream: TStream); +procedure TglBitmapData.SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType); var - png: png_structp; - png_info: png_infop; - png_rows: array of pByte; - LineSize: Integer; - ColorType: Integer; - Row: Integer; - FormatDesc: TFormatDescriptor; + fs: TFileStream; begin - if not (ftPNG in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); - - if not init_libPNG then - raise Exception.Create('unable to initialize libPNG.'); - + fs := TFileStream.Create(aFileName, fmCreate); try - case Format of - tfAlpha8ub1, tfLuminance8ub1: - ColorType := PNG_COLOR_TYPE_GRAY; - tfLuminance8Alpha8us1: - ColorType := PNG_COLOR_TYPE_GRAY_ALPHA; - tfBGR8ub3, tfRGB8ub3: - ColorType := PNG_COLOR_TYPE_RGB; - tfBGRA8ub4, tfRGBA8ub4: - ColorType := PNG_COLOR_TYPE_RGBA; - else - raise EglBitmapUnsupportedFormat.Create(Format); - end; + fs.Position := 0; + SaveToStream(fs, aFileType); + finally + fs.Free; + end; +end; - FormatDesc := TFormatDescriptor.Get(Format); - LineSize := FormatDesc.GetSize(Width, 1); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); +begin + case aFileType of + {$IFDEF GLB_SUPPORT_PNG_WRITE} + ftPNG: SavePNG(aStream); + {$ENDIF} + {$IFDEF GLB_SUPPORT_JPEG_WRITE} + ftJPEG: SaveJPEG(aStream); + {$ENDIF} + ftDDS: SaveDDS(aStream); + ftTGA: SaveTGA(aStream); + ftBMP: SaveBMP(aStream); + ftRAW: SaveRAW(aStream); + end; +end; - // creating array for scanline - SetLength(png_rows, Height); - try - for Row := 0 to Height - 1 do begin - png_rows[Row] := Data; - Inc(png_rows[Row], Row * LineSize) - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer): Boolean; +begin + result := Convert(Self, aFunc, aCreateTemp, Format, aArgs); +end; - // write struct - png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil); - if png = nil then - raise EglBitmapException.Create('SavePng - couldn''t create write struct.'); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; + const aFormat: TglBitmapFormat; const aArgs: Pointer): Boolean; +var + DestData, TmpData, SourceData: pByte; + TempHeight, TempWidth: Integer; + SourceFD, DestFD: TFormatDescriptor; + SourceMD, DestMD: Pointer; - // create png info - png_info := png_create_info_struct(png); - if png_info = nil then begin - png_destroy_write_struct(@png, nil); - raise EglBitmapException.Create('SavePng - couldn''t create info struct.'); - end; + FuncRec: TglBitmapFunctionRec; +begin + Assert(Assigned(Data)); + Assert(Assigned(aSource)); + Assert(Assigned(aSource.Data)); - // set read callback - png_set_write_fn(png, aStream, glBitmap_libPNG_write_func, nil); + result := false; + if Assigned(aSource.Data) and ((aSource.Height > 0) or (aSource.Width > 0)) then begin + SourceFD := TFormatDescriptor.Get(aSource.Format); + DestFD := TFormatDescriptor.Get(aFormat); - // set compression - png_set_compression_level(png, 6); + if (SourceFD.IsCompressed) then + raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', SourceFD.Format); + if (DestFD.IsCompressed) then + raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', DestFD.Format); - if Format in [tfBGR8ub3, tfBGRA8ub4] then - png_set_bgr(png); + // inkompatible Formats so CreateTemp + if (SourceFD.BitsPerPixel <> DestFD.BitsPerPixel) then + aCreateTemp := true; - png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); - png_write_info(png, png_info); - png_write_image(png, @png_rows[0]); - png_write_end(png, png_info); - png_destroy_write_struct(@png, @png_info); - finally - SetLength(png_rows, 0); - end; - finally - quit_libPNG; - end; -end; + // Values + TempHeight := Max(1, aSource.Height); + TempWidth := Max(1, aSource.Width); -{$ELSEIF DEFINED(GLB_PNGIMAGE)} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SavePNG(const aStream: TStream); -var - Png: TPNGObject; + FuncRec.Sender := Self; + FuncRec.Args := aArgs; - pSource, pDest: pByte; - X, Y, PixSize: Integer; - ColorType: Cardinal; - Alpha: Boolean; + TmpData := nil; + if aCreateTemp then begin + GetMem(TmpData, DestFD.GetSize(TempWidth, TempHeight)); + DestData := TmpData; + end else + DestData := Data; - pTemp: pByte; - Temp: Byte; -begin - if not (ftPNG in FormatGetSupportedFiles (Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); + try + SourceFD.PreparePixel(FuncRec.Source); + DestFD.PreparePixel (FuncRec.Dest); - case Format of - tfAlpha8ub1, tfLuminance8ub1: begin - ColorType := COLOR_GRAYSCALE; - PixSize := 1; - Alpha := false; - end; - tfLuminance8Alpha8us1: begin - ColorType := COLOR_GRAYSCALEALPHA; - PixSize := 1; - Alpha := true; - end; - tfBGR8ub3, tfRGB8ub3: begin - ColorType := COLOR_RGB; - PixSize := 3; - Alpha := false; - end; - tfBGRA8ub4, tfRGBA8ub4: begin - ColorType := COLOR_RGBALPHA; - PixSize := 3; - Alpha := true - end; - else - raise EglBitmapUnsupportedFormat.Create(Format); - end; + SourceMD := SourceFD.CreateMappingData; + DestMD := DestFD.CreateMappingData; - Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height); - try - // Copy ImageData - pSource := Data; - for Y := 0 to Height -1 do begin - pDest := png.ScanLine[Y]; - for X := 0 to Width -1 do begin - Move(pSource^, pDest^, PixSize); - Inc(pDest, PixSize); - Inc(pSource, PixSize); - if Alpha then begin - png.AlphaScanline[Y]^[X] := pSource^; - Inc(pSource); - end; - end; + FuncRec.Size := aSource.Dimension; + FuncRec.Position.Fields := FuncRec.Size.Fields; - // convert RGB line to BGR - if Format in [tfRGB8ub3, tfRGBA8ub4] then begin - pTemp := png.ScanLine[Y]; - for X := 0 to Width -1 do begin - Temp := pByteArray(pTemp)^[0]; - pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2]; - pByteArray(pTemp)^[2] := Temp; - Inc(pTemp, 3); + try + SourceData := aSource.Data; + FuncRec.Position.Y := 0; + while FuncRec.Position.Y < TempHeight do begin + FuncRec.Position.X := 0; + while FuncRec.Position.X < TempWidth do begin + SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD); + aFunc(FuncRec); + DestFD.Map(FuncRec.Dest, DestData, DestMD); + inc(FuncRec.Position.X); + end; + inc(FuncRec.Position.Y); end; - end; - end; - // Save to Stream - Png.CompressionLevel := 6; - Png.SaveToStream(aStream); - finally - FreeAndNil(Png); + // Updating Image or InternalFormat + if aCreateTemp then + SetData(TmpData, aFormat, aSource.Width, aSource.Height) + else if (aFormat <> fFormat) then + Format := aFormat; + + result := true; + finally + SourceFD.FreeMappingData(SourceMD); + DestFD.FreeMappingData(DestMD); + end; + except + if aCreateTemp and Assigned(TmpData) then + FreeMem(TmpData); + raise; + end; end; end; -{$IFEND} -{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//JPEG//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -{$IFDEF GLB_LIB_JPEG} -type - glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr; - glBitmap_libJPEG_source_mgr = record - pub: jpeg_source_mgr; +function TglBitmapData.ConvertTo(const aFormat: TglBitmapFormat): Boolean; +var + SourceFD, DestFD: TFormatDescriptor; + SourcePD, DestPD: TglBitmapPixelData; + ShiftData: TShiftData; - SrcStream: TStream; - SrcBuffer: array [1..4096] of byte; + function DataIsIdentical: Boolean; + begin + result := SourceFD.MaskMatch(DestFD.Mask); end; - glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr; - glBitmap_libJPEG_dest_mgr = record - pub: jpeg_destination_mgr; - - DestStream: TStream; - DestBuffer: array [1..4096] of byte; + function CanCopyDirect: Boolean; + begin + result := + ((SourcePD.Range.r = DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and + ((SourcePD.Range.g = DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and + ((SourcePD.Range.b = DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and + ((SourcePD.Range.a = DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0)); end; -procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl; -begin - //DUMMY -end; - - -procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl; -begin - //DUMMY -end; + function CanShift: Boolean; + begin + result := + ((SourcePD.Range.r >= DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and + ((SourcePD.Range.g >= DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and + ((SourcePD.Range.b >= DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and + ((SourcePD.Range.a >= DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0)); + end; + function GetShift(aSource, aDest: Cardinal) : ShortInt; + begin + result := 0; + while (aSource > aDest) and (aSource > 0) do begin + inc(result); + aSource := aSource shr 1; + end; + end; -procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl; begin - //DUMMY -end; + if (aFormat <> fFormat) and (aFormat <> tfEmpty) then begin + SourceFD := TFormatDescriptor.Get(Format); + DestFD := TFormatDescriptor.Get(aFormat); -procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl; -begin - //DUMMY -end; + if DataIsIdentical then begin + result := true; + Format := aFormat; + exit; + end; + SourceFD.PreparePixel(SourcePD); + DestFD.PreparePixel (DestPD); -procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl; -begin - //DUMMY + if CanCopyDirect then + result := Convert(Self, glBitmapConvertCopyFunc, false, aFormat) + else if CanShift then begin + ShiftData.r := GetShift(SourcePD.Range.r, DestPD.Range.r); + ShiftData.g := GetShift(SourcePD.Range.g, DestPD.Range.g); + ShiftData.b := GetShift(SourcePD.Range.b, DestPD.Range.b); + ShiftData.a := GetShift(SourcePD.Range.a, DestPD.Range.a); + result := Convert(Self, glBitmapConvertShiftRGBAFunc, false, aFormat, @ShiftData); + end else + result := Convert(Self, glBitmapConvertCalculateRGBAFunc, false, aFormat); + end else + result := true; end; - +{$IFDEF GLB_SDL} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl; +function TglBitmapData.AssignToSurface(out aSurface: PSDL_Surface): Boolean; var - src: glBitmap_libJPEG_source_mgr_ptr; - bytes: integer; + Row, RowSize: Integer; + SourceData, TmpData: PByte; + TempDepth: Integer; + FormatDesc: TFormatDescriptor; + + function GetRowPointer(Row: Integer): pByte; + begin + result := aSurface.pixels; + Inc(result, Row * RowSize); + end; + begin - src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src); + result := false; - bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096); - if (bytes <= 0) then begin - src^.SrcBuffer[1] := $FF; - src^.SrcBuffer[2] := JPEG_EOI; - bytes := 2; - end; + FormatDesc := TFormatDescriptor.Get(Format); + if FormatDesc.IsCompressed then + raise EglBitmapUnsupportedFormat.Create(Format); - src^.pub.next_input_byte := @(src^.SrcBuffer[1]); - src^.pub.bytes_in_buffer := bytes; + if Assigned(Data) then begin + case Trunc(FormatDesc.PixelSize) of + 1: TempDepth := 8; + 2: TempDepth := 16; + 3: TempDepth := 24; + 4: TempDepth := 32; + else + raise EglBitmapUnsupportedFormat.Create(Format); + end; - result := true; + aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth, + FormatDesc.RedMask, FormatDesc.GreenMask, FormatDesc.BlueMask, FormatDesc.AlphaMask); + SourceData := Data; + RowSize := FormatDesc.GetSize(FileWidth, 1); + + for Row := 0 to FileHeight-1 do begin + TmpData := GetRowPointer(Row); + if Assigned(TmpData) then begin + Move(SourceData^, TmpData^, RowSize); + inc(SourceData, RowSize); + end; + end; + result := true; + end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl; +function TglBitmapData.AssignFromSurface(const aSurface: PSDL_Surface): Boolean; var - src: glBitmap_libJPEG_source_mgr_ptr; + pSource, pData, pTempData: PByte; + Row, RowSize, TempWidth, TempHeight: Integer; + IntFormat: TglBitmapFormat; + fd: TFormatDescriptor; + Mask: TglBitmapMask; + + function GetRowPointer(Row: Integer): pByte; + begin + result := aSurface^.pixels; + Inc(result, Row * RowSize); + end; + begin - src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src); + result := false; + if (Assigned(aSurface)) then begin + with aSurface^.format^ do begin + Mask.r := RMask; + Mask.g := GMask; + Mask.b := BMask; + Mask.a := AMask; + IntFormat := TFormatDescriptor.GetFromMask(Mask).Format; + if (IntFormat = tfEmpty) then + raise EglBitmap.Create('AssignFromSurface - Invalid Pixelformat.'); + end; - if num_bytes > 0 then begin - // wanted byte isn't in buffer so set stream position and read buffer - if num_bytes > src^.pub.bytes_in_buffer then begin - src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer; - src^.pub.fill_input_buffer(cinfo); - end else begin - // wanted byte is in buffer so only skip - inc(src^.pub.next_input_byte, num_bytes); - dec(src^.pub.bytes_in_buffer, num_bytes); + fd := TFormatDescriptor.Get(IntFormat); + TempWidth := aSurface^.w; + TempHeight := aSurface^.h; + RowSize := fd.GetSize(TempWidth, 1); + GetMem(pData, TempHeight * RowSize); + try + pTempData := pData; + for Row := 0 to TempHeight -1 do begin + pSource := GetRowPointer(Row); + if (Assigned(pSource)) then begin + Move(pSource^, pTempData^, RowSize); + Inc(pTempData, RowSize); + end; + end; + SetData(pData, IntFormat, TempWidth, TempHeight); + result := true; + except + if Assigned(pData) then + FreeMem(pData); + raise; end; end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl; +function TglBitmapData.AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean; var - dest: glBitmap_libJPEG_dest_mgr_ptr; + Row, Col, AlphaInterleave: Integer; + pSource, pDest: PByte; + + function GetRowPointer(Row: Integer): pByte; + begin + result := aSurface.pixels; + Inc(result, Row * Width); + end; + begin - dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest); + result := false; + if Assigned(Data) then begin + if Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfBGRA8ub4, tfRGBA8ub4] then begin + aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0); - if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin - // write complete buffer - dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer)); + AlphaInterleave := 0; + case Format of + tfLuminance8Alpha8ub2: + AlphaInterleave := 1; + tfBGRA8ub4, tfRGBA8ub4: + AlphaInterleave := 3; + end; - // reset buffer - dest^.pub.next_output_byte := @dest^.DestBuffer[1]; - dest^.pub.free_in_buffer := Length(dest^.DestBuffer); + pSource := Data; + for Row := 0 to Height -1 do begin + pDest := GetRowPointer(Row); + if Assigned(pDest) then begin + for Col := 0 to Width -1 do begin + Inc(pSource, AlphaInterleave); + pDest^ := pSource^; + Inc(pDest); + Inc(pSource); + end; + end; + end; + result := true; + end; end; - - result := true; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl; +function TglBitmapData.AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; var - Idx: Integer; - dest: glBitmap_libJPEG_dest_mgr_ptr; + bmp: TglBitmap2D; begin - dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest); - - for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin - // check for endblock - if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin - // write endblock - dest^.DestStream.Write(dest^.DestBuffer[Idx], 2); - - // leave - break; - end else - dest^.DestStream.Write(dest^.DestBuffer[Idx], 1); + bmp := TglBitmap2D.Create; + try + bmp.AssignFromSurface(aSurface); + result := AddAlphaFromGlBitmap(bmp, aFunc, aArgs); + finally + bmp.Free; end; end; {$ENDIF} -{$IFDEF GLB_SUPPORT_JPEG_READ} -{$IF DEFINED(GLB_LAZ_JPEG)} +{$IFDEF GLB_DELPHI} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadJPEG(const aStream: TStream): Boolean; -const - MAGIC_LEN = 2; - JPEG_MAGIC: String[MAGIC_LEN] = #$FF#$D8; +function CreateGrayPalette: HPALETTE; var - intf: TLazIntfImage; - reader: TFPReaderJPEG; - StreamPos: Int64; - magic: String[MAGIC_LEN]; + Idx: Integer; + Pal: PLogPalette; begin - result := true; - StreamPos := aStream.Position; + GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256)); - SetLength(magic, MAGIC_LEN); - aStream.Read(magic[1], MAGIC_LEN); - aStream.Position := StreamPos; - if (magic <> JPEG_MAGIC) then begin - result := false; - exit; - end; + Pal.palVersion := $300; + Pal.palNumEntries := 256; - reader := TFPReaderJPEG.Create; - intf := TLazIntfImage.Create(0, 0); - try try - intf.DataDescription := GetDescriptionFromDevice(0, 0, 0); - reader.ImageRead(aStream, intf); - AssignFromLazIntfImage(intf); - except - result := false; - aStream.Position := StreamPos; - exit; - end; - finally - reader.Free; - intf.Free; + for Idx := 0 to Pal.palNumEntries - 1 do begin + Pal.palPalEntry[Idx].peRed := Idx; + Pal.palPalEntry[Idx].peGreen := Idx; + Pal.palPalEntry[Idx].peBlue := Idx; + Pal.palPalEntry[Idx].peFlags := 0; end; + Result := CreatePalette(Pal^); + FreeMem(Pal); end; -{$ELSEIF DEFINED(GLB_SDL_IMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadJPEG(const aStream: TStream): Boolean; +function TglBitmapData.AssignToBitmap(const aBitmap: TBitmap): Boolean; var - Surface: PSDL_Surface; - RWops: PSDL_RWops; + Row, RowSize: Integer; + pSource, pData: PByte; begin result := false; + if Assigned(Data) then begin + if Assigned(aBitmap) then begin + aBitmap.Width := Width; + aBitmap.Height := Height; - RWops := glBitmapCreateRWops(aStream); - try - if IMG_isJPG(RWops) > 0 then begin - Surface := IMG_LoadJPG_RW(RWops); - try - AssignFromSurface(Surface); - result := true; - finally - SDL_FreeSurface(Surface); + case Format of + tfAlpha8ub1, tfLuminance8ub1: begin + aBitmap.PixelFormat := pf8bit; + aBitmap.Palette := CreateGrayPalette; + end; + tfRGB5A1us1: + aBitmap.PixelFormat := pf15bit; + tfR5G6B5us1: + aBitmap.PixelFormat := pf16bit; + tfRGB8ub3, tfBGR8ub3: + aBitmap.PixelFormat := pf24bit; + tfRGBA8ub4, tfBGRA8ub4: + aBitmap.PixelFormat := pf32bit; + else + raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.'); + end; + + RowSize := FormatDescriptor.GetSize(Width, 1); + pSource := Data; + for Row := 0 to Height-1 do begin + pData := aBitmap.Scanline[Row]; + Move(pSource^, pData^, RowSize); + Inc(pSource, RowSize); + if (Format in [tfRGB8ub3, tfRGBA8ub4]) then // swap RGB(A) to BGR(A) + SwapRGB(pData, Width, Format = tfRGBA8ub4); end; + result := true; end; - finally - SDL_FreeRW(RWops); end; end; -{$ELSEIF DEFINED(GLB_LIB_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadJPEG(const aStream: TStream): Boolean; +function TglBitmapData.AssignFromBitmap(const aBitmap: TBitmap): Boolean; var - StreamPos: Int64; - Temp: array[0..1]of Byte; - - jpeg: jpeg_decompress_struct; - jpeg_err: jpeg_error_mgr; - + pSource, pData, pTempData: PByte; + Row, RowSize, TempWidth, TempHeight: Integer; IntFormat: TglBitmapFormat; - pImage: pByte; - TempHeight, TempWidth: Integer; - - pTemp: pByte; - Row: Integer; - - FormatDesc: TFormatDescriptor; begin result := false; - if not init_libJPEG then - raise Exception.Create('LoadJPG - unable to initialize libJPEG.'); - - try - // reading first two bytes to test file and set cursor back to begin - StreamPos := aStream.Position; - aStream.Read({%H-}Temp[0], 2); - aStream.Position := StreamPos; - - // if Bitmap then read file. - if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin - FillChar(jpeg{%H-}, SizeOf(jpeg_decompress_struct), $00); - FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00); - - // error managment - jpeg.err := jpeg_std_error(@jpeg_err); - jpeg_err.error_exit := glBitmap_libJPEG_error_exit; - jpeg_err.output_message := glBitmap_libJPEG_output_message; - - // decompression struct - jpeg_create_decompress(@jpeg); - - // allocation space for streaming methods - jpeg.src := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_source_mgr)); - - // seeting up custom functions - with glBitmap_libJPEG_source_mgr_ptr(jpeg.src)^ do begin - pub.init_source := glBitmap_libJPEG_init_source; - pub.fill_input_buffer := glBitmap_libJPEG_fill_input_buffer; - pub.skip_input_data := glBitmap_libJPEG_skip_input_data; - pub.resync_to_restart := jpeg_resync_to_restart; // use default method - pub.term_source := glBitmap_libJPEG_term_source; - - pub.bytes_in_buffer := 0; // forces fill_input_buffer on first read - pub.next_input_byte := nil; // until buffer loaded - - SrcStream := aStream; - end; - - // set global decoding state - jpeg.global_state := DSTATE_START; - - // read header of jpeg - jpeg_read_header(@jpeg, false); - - // setting output parameter - case jpeg.jpeg_color_space of - JCS_GRAYSCALE: - begin - jpeg.out_color_space := JCS_GRAYSCALE; - IntFormat := tfLuminance8ub1; - end; - else - jpeg.out_color_space := JCS_RGB; - IntFormat := tfRGB8ub3; - end; - - // reading image - jpeg_start_decompress(@jpeg); - - TempHeight := jpeg.output_height; - TempWidth := jpeg.output_width; - - FormatDesc := TFormatDescriptor.Get(IntFormat); - - // creating new image - GetMem(pImage, FormatDesc.GetSize(TempWidth, TempHeight)); - try - pTemp := pImage; + if (Assigned(aBitmap)) then begin + case aBitmap.PixelFormat of + pf8bit: + IntFormat := tfLuminance8ub1; + pf15bit: + IntFormat := tfRGB5A1us1; + pf16bit: + IntFormat := tfR5G6B5us1; + pf24bit: + IntFormat := tfBGR8ub3; + pf32bit: + IntFormat := tfBGRA8ub4; + else + raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.'); + end; - for Row := 0 to TempHeight -1 do begin - jpeg_read_scanlines(@jpeg, @pTemp, 1); - Inc(pTemp, FormatDesc.GetSize(TempWidth, 1)); + TempWidth := aBitmap.Width; + TempHeight := aBitmap.Height; + RowSize := TFormatDescriptor.Get(IntFormat).GetSize(TempWidth, 1); + GetMem(pData, TempHeight * RowSize); + try + pTempData := pData; + for Row := 0 to TempHeight -1 do begin + pSource := aBitmap.Scanline[Row]; + if (Assigned(pSource)) then begin + Move(pSource^, pTempData^, RowSize); + Inc(pTempData, RowSize); end; - - // finish decompression - jpeg_finish_decompress(@jpeg); - - // destroy decompression - jpeg_destroy_decompress(@jpeg); - - SetDataPointer(pImage, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method - - result := true; - except - if Assigned(pImage) then - FreeMem(pImage); - raise; end; + SetData(pData, IntFormat, TempWidth, TempHeight); + result := true; + except + if Assigned(pData) then + FreeMem(pData); + raise; end; - finally - quit_libJPEG; end; end; -{$ELSEIF DEFINED(GLB_DELPHI_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadJPEG(const aStream: TStream): Boolean; +function TglBitmapData.AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean; var - bmp: TBitmap; - jpg: TJPEGImage; - StreamPos: Int64; - Temp: array[0..1]of Byte; + Row, Col, AlphaInterleave: Integer; + pSource, pDest: PByte; begin result := false; - // reading first two bytes to test file and set cursor back to begin - StreamPos := aStream.Position; - aStream.Read(Temp[0], 2); - aStream.Position := StreamPos; + if Assigned(Data) then begin + if (Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfRGBA8ub4, tfBGRA8ub4]) then begin + if Assigned(aBitmap) then begin + aBitmap.PixelFormat := pf8bit; + aBitmap.Palette := CreateGrayPalette; + aBitmap.Width := Width; + aBitmap.Height := Height; - // if Bitmap then read file. - if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin - bmp := TBitmap.Create; - try - jpg := TJPEGImage.Create; - try - jpg.LoadFromStream(aStream); - bmp.Assign(jpg); - result := AssignFromBitmap(bmp); - finally - jpg.Free; + case Format of + tfLuminance8Alpha8ub2: + AlphaInterleave := 1; + tfRGBA8ub4, tfBGRA8ub4: + AlphaInterleave := 3; + else + AlphaInterleave := 0; + end; + + // Copy Data + pSource := Data; + + for Row := 0 to Height -1 do begin + pDest := aBitmap.Scanline[Row]; + if Assigned(pDest) then begin + for Col := 0 to Width -1 do begin + Inc(pSource, AlphaInterleave); + pDest^ := pSource^; + Inc(pDest); + Inc(pSource); + end; + end; + end; + result := true; end; - finally - bmp.Free; end; end; end; -{$IFEND} -{$ENDIF} -{$IFDEF GLB_SUPPORT_JPEG_WRITE} -{$IF DEFINED(GLB_LAZ_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveJPEG(const aStream: TStream); +function TglBitmapData.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; var - jpeg: TJPEGImage; - intf: TLazIntfImage; - raw: TRawImage; + data: TglBitmapData; begin - jpeg := TJPEGImage.Create; - intf := TLazIntfImage.Create(0, 0); + data := TglBitmapData.Create; try - if not AssignToLazIntfImage(intf) then - raise EglBitmap.Create('unable to create LazIntfImage from glBitmap'); - intf.GetRawImage(raw); - jpeg.LoadFromRawImage(raw, false); - jpeg.SaveToStream(aStream); + data.AssignFromBitmap(aBitmap); + result := AddAlphaFromDataObj(data, aFunc, aArgs); finally - intf.Free; - jpeg.Free; + data.Free; end; end; +{$ENDIF} -{$ELSEIF DEFINED(GLB_LIB_JPEG)} +{$IFDEF GLB_LAZARUS} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveJPEG(const aStream: TStream); +function TglBitmapData.AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean; var - jpeg: jpeg_compress_struct; - jpeg_err: jpeg_error_mgr; - Row: Integer; - pTemp, pTemp2: pByte; - - procedure CopyRow(pDest, pSource: pByte); - var - X: Integer; - begin - for X := 0 to Width - 1 do begin - pByteArray(pDest)^[0] := pByteArray(pSource)^[2]; - pByteArray(pDest)^[1] := pByteArray(pSource)^[1]; - pByteArray(pDest)^[2] := pByteArray(pSource)^[0]; - Inc(pDest, 3); - Inc(pSource, 3); - end; - end; - + rid: TRawImageDescription; + FormatDesc: TFormatDescriptor; begin - if not (ftJPEG in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); + if not Assigned(Data) then + raise EglBitmap.Create('no pixel data assigned. load data before save'); - if not init_libJPEG then - raise Exception.Create('SaveJPG - unable to initialize libJPEG.'); + result := false; + if not Assigned(aImage) or (Format = tfEmpty) then + exit; + FormatDesc := TFormatDescriptor.Get(Format); + if FormatDesc.IsCompressed then + exit; - try - FillChar(jpeg{%H-}, SizeOf(jpeg_compress_struct), $00); - FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00); + FillChar(rid{%H-}, SizeOf(rid), 0); + if FormatDesc.IsGrayscale then + rid.Format := ricfGray + else + rid.Format := ricfRGBA; - // error managment - jpeg.err := jpeg_std_error(@jpeg_err); - jpeg_err.error_exit := glBitmap_libJPEG_error_exit; - jpeg_err.output_message := glBitmap_libJPEG_output_message; + rid.Width := Width; + rid.Height := Height; + rid.Depth := FormatDesc.BitsPerPixel; + rid.BitOrder := riboBitsInOrder; + rid.ByteOrder := riboLSBFirst; + rid.LineOrder := riloTopToBottom; + rid.LineEnd := rileTight; + rid.BitsPerPixel := FormatDesc.BitsPerPixel; + rid.RedPrec := CountSetBits(FormatDesc.Range.r); + rid.GreenPrec := CountSetBits(FormatDesc.Range.g); + rid.BluePrec := CountSetBits(FormatDesc.Range.b); + rid.AlphaPrec := CountSetBits(FormatDesc.Range.a); + rid.RedShift := FormatDesc.Shift.r; + rid.GreenShift := FormatDesc.Shift.g; + rid.BlueShift := FormatDesc.Shift.b; + rid.AlphaShift := FormatDesc.Shift.a; - // compression struct - jpeg_create_compress(@jpeg); + rid.MaskBitsPerPixel := 0; + rid.PaletteColorCount := 0; - // allocation space for streaming methods - jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr)); + aImage.DataDescription := rid; + aImage.CreateData; - // seeting up custom functions - with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin - pub.init_destination := glBitmap_libJPEG_init_destination; - pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer; - pub.term_destination := glBitmap_libJPEG_term_destination; + if not Assigned(aImage.PixelData) then + raise EglBitmap.Create('error while creating LazIntfImage'); + Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension)); - pub.next_output_byte := @DestBuffer[1]; - pub.free_in_buffer := Length(DestBuffer); + result := true; +end; - DestStream := aStream; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean; +var + f: TglBitmapFormat; + FormatDesc: TFormatDescriptor; + ImageData: PByte; + ImageSize: Integer; + CanCopy: Boolean; + Mask: TglBitmapRec4ul; - // very important state - jpeg.global_state := CSTATE_START; - jpeg.image_width := Width; - jpeg.image_height := Height; - case Format of - tfAlpha8ub1, tfLuminance8ub1: begin - jpeg.input_components := 1; - jpeg.in_color_space := JCS_GRAYSCALE; - end; - tfRGB8ub3, tfBGR8ub3: begin - jpeg.input_components := 3; - jpeg.in_color_space := JCS_RGB; + procedure CopyConvert; + var + bfFormat: TbmpBitfieldFormat; + pSourceLine, pDestLine: PByte; + pSourceMD, pDestMD: Pointer; + Shift, Prec: TglBitmapRec4ub; + x, y: Integer; + pixel: TglBitmapPixelData; + begin + bfFormat := TbmpBitfieldFormat.Create; + with aImage.DataDescription do begin + Prec.r := RedPrec; + Prec.g := GreenPrec; + Prec.b := BluePrec; + Prec.a := AlphaPrec; + Shift.r := RedShift; + Shift.g := GreenShift; + Shift.b := BlueShift; + Shift.a := AlphaShift; + bfFormat.SetCustomValues(BitsPerPixel, Prec, Shift); + end; + pSourceMD := bfFormat.CreateMappingData; + pDestMD := FormatDesc.CreateMappingData; + try + for y := 0 to aImage.Height-1 do begin + pSourceLine := aImage.PixelData + y {%H-}* aImage.DataDescription.BytesPerLine; + pDestLine := ImageData + y * Round(FormatDesc.BytesPerPixel * aImage.Width); + for x := 0 to aImage.Width-1 do begin + bfFormat.Unmap(pSourceLine, pixel, pSourceMD); + FormatDesc.Map(pixel, pDestLine, pDestMD); + end; end; + finally + FormatDesc.FreeMappingData(pDestMD); + bfFormat.FreeMappingData(pSourceMD); + bfFormat.Free; end; + end; - jpeg_set_defaults(@jpeg); - jpeg_set_quality(@jpeg, 95, true); - jpeg_start_compress(@jpeg, true); - pTemp := Data; +begin + result := false; + if not Assigned(aImage) then + exit; - if Format = tfBGR8ub3 then - GetMem(pTemp2, fRowSize) + with aImage.DataDescription do begin + Mask.r := (QWord(1 shl RedPrec )-1) shl RedShift; + Mask.g := (QWord(1 shl GreenPrec)-1) shl GreenShift; + Mask.b := (QWord(1 shl BluePrec )-1) shl BlueShift; + Mask.a := (QWord(1 shl AlphaPrec)-1) shl AlphaShift; + end; + FormatDesc := TFormatDescriptor.GetFromMask(Mask); + f := FormatDesc.Format; + if (f = tfEmpty) then + exit; + + CanCopy := + (FormatDesc.BitsPerPixel = aImage.DataDescription.Depth) and + (aImage.DataDescription.BitsPerPixel = aImage.DataDescription.Depth); + + ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height); + ImageData := GetMem(ImageSize); + try + if CanCopy then + Move(aImage.PixelData^, ImageData^, ImageSize) else - pTemp2 := pTemp; + CopyConvert; + SetData(ImageData, f, aImage.Width, aImage.Height); + except + if Assigned(ImageData) then + FreeMem(ImageData); + raise; + end; - try - for Row := 0 to jpeg.image_height -1 do begin - // prepare row - if Format = tfBGR8ub3 then - CopyRow(pTemp2, pTemp) + result := true; +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean; +var + rid: TRawImageDescription; + FormatDesc: TFormatDescriptor; + Pixel: TglBitmapPixelData; + x, y: Integer; + srcMD: Pointer; + src, dst: PByte; +begin + result := false; + if not Assigned(aImage) or (Format = tfEmpty) then + exit; + FormatDesc := TFormatDescriptor.Get(Format); + if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then + exit; + + FillChar(rid{%H-}, SizeOf(rid), 0); + rid.Format := ricfGray; + rid.Width := Width; + rid.Height := Height; + rid.Depth := CountSetBits(FormatDesc.Range.a); + rid.BitOrder := riboBitsInOrder; + rid.ByteOrder := riboLSBFirst; + rid.LineOrder := riloTopToBottom; + rid.LineEnd := rileTight; + rid.BitsPerPixel := 8 * Ceil(rid.Depth / 8); + rid.RedPrec := CountSetBits(FormatDesc.Range.a); + rid.GreenPrec := 0; + rid.BluePrec := 0; + rid.AlphaPrec := 0; + rid.RedShift := 0; + rid.GreenShift := 0; + rid.BlueShift := 0; + rid.AlphaShift := 0; + + rid.MaskBitsPerPixel := 0; + rid.PaletteColorCount := 0; + + aImage.DataDescription := rid; + aImage.CreateData; + + srcMD := FormatDesc.CreateMappingData; + try + FormatDesc.PreparePixel(Pixel); + src := Data; + dst := aImage.PixelData; + for y := 0 to Height-1 do + for x := 0 to Width-1 do begin + FormatDesc.Unmap(src, Pixel, srcMD); + case rid.BitsPerPixel of + 8: begin + dst^ := Pixel.Data.a; + inc(dst); + end; + 16: begin + PWord(dst)^ := Pixel.Data.a; + inc(dst, 2); + end; + 24: begin + PByteArray(dst)^[0] := PByteArray(@Pixel.Data.a)^[0]; + PByteArray(dst)^[1] := PByteArray(@Pixel.Data.a)^[1]; + PByteArray(dst)^[2] := PByteArray(@Pixel.Data.a)^[2]; + inc(dst, 3); + end; + 32: begin + PCardinal(dst)^ := Pixel.Data.a; + inc(dst, 4); + end; else - pTemp2 := pTemp; - - // write row - jpeg_write_scanlines(@jpeg, @pTemp2, 1); - inc(pTemp, fRowSize); + raise EglBitmapUnsupportedFormat.Create(Format); + end; end; - finally - // free memory - if Format = tfBGR8ub3 then - FreeMem(pTemp2); - end; - jpeg_finish_compress(@jpeg); - jpeg_destroy_compress(@jpeg); finally - quit_libJPEG; + FormatDesc.FreeMappingData(srcMD); end; + result := true; end; -{$ELSEIF DEFINED(GLB_DELPHI_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveJPEG(const aStream: TStream); +function TglBitmapData.AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; var - Bmp: TBitmap; - Jpg: TJPEGImage; + data: TglBitmapData; begin - if not (ftJPEG in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); - - Bmp := TBitmap.Create; + data := TglBitmapData.Create; try - Jpg := TJPEGImage.Create; - try - AssignToBitmap(Bmp); - if (Format in [tfAlpha8ub1, tfLuminance8ub1]) then begin - Jpg.Grayscale := true; - Jpg.PixelFormat := jf8Bit; - end; - Jpg.Assign(Bmp); - Jpg.SaveToStream(aStream); - finally - FreeAndNil(Jpg); - end; + data.AssignFromLazIntfImage(aImage); + result := AddAlphaFromDataObj(data, aFunc, aArgs); finally - FreeAndNil(Bmp); + data.Free; end; end; -{$IFEND} {$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//BMP///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -const - BMP_MAGIC = $4D42; - - BMP_COMP_RGB = 0; - BMP_COMP_RLE8 = 1; - BMP_COMP_RLE4 = 2; - BMP_COMP_BITFIELDS = 3; - -type - TBMPHeader = packed record - bfType: Word; - bfSize: Cardinal; - bfReserved1: Word; - bfReserved2: Word; - bfOffBits: Cardinal; - end; - - TBMPInfo = packed record - biSize: Cardinal; - biWidth: Longint; - biHeight: Longint; - biPlanes: Word; - biBitCount: Word; - biCompression: Cardinal; - biSizeImage: Cardinal; - biXPelsPerMeter: Longint; - biYPelsPerMeter: Longint; - biClrUsed: Cardinal; - biClrImportant: Cardinal; +function TglBitmapData.AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar; + const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + rs: TResourceStream; +begin + PrepareResType(aResource, aResType); + rs := TResourceStream.Create(aInstance, aResource, aResType); + try + result := AddAlphaFromStream(rs, aFunc, aArgs); + finally + rs.Free; end; +end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadBMP(const aStream: TStream): Boolean; - - ////////////////////////////////////////////////////////////////////////////////////////////////// - function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapMask): TglBitmapFormat; - begin - result := tfEmpty; - aStream.Read(aInfo{%H-}, SizeOf(aInfo)); - FillChar(aMask{%H-}, SizeOf(aMask), 0); - - //Read Compression - case aInfo.biCompression of - BMP_COMP_RLE4, - BMP_COMP_RLE8: begin - raise EglBitmap.Create('RLE compression is not supported'); - end; - BMP_COMP_BITFIELDS: begin - if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin - aStream.Read(aMask.r, SizeOf(aMask.r)); - aStream.Read(aMask.g, SizeOf(aMask.g)); - aStream.Read(aMask.b, SizeOf(aMask.b)); - aStream.Read(aMask.a, SizeOf(aMask.a)); - end else - raise EglBitmap.Create('Bitfields are only supported for 16bit and 32bit formats'); - end; - end; - - //get suitable format - case aInfo.biBitCount of - 8: result := tfLuminance8ub1; - 16: result := tfX1RGB5us1; - 24: result := tfBGR8ub3; - 32: result := tfXRGB8ui1; - end; +function TglBitmapData.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; + const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + rs: TResourceStream; +begin + rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType); + try + result := AddAlphaFromStream(rs, aFunc, aArgs); + finally + rs.Free; end; +end; - function ReadColorTable(var aFormat: TglBitmapFormat; const aInfo: TBMPInfo): TbmpColorTableFormat; - var - i, c: Integer; - ColorTable: TbmpColorTable; - begin - result := nil; - if (aInfo.biBitCount >= 16) then - exit; - aFormat := tfLuminance8ub1; - c := aInfo.biClrUsed; - if (c = 0) then - c := 1 shl aInfo.biBitCount; - SetLength(ColorTable, c); - for i := 0 to c-1 do begin - aStream.Read(ColorTable[i], SizeOf(TbmpColorTableEnty)); - if (ColorTable[i].r <> ColorTable[i].g) or (ColorTable[i].g <> ColorTable[i].b) then - aFormat := tfRGB8ub3; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +begin + if TFormatDescriptor.Get(Format).IsCompressed then + raise EglBitmapUnsupportedFormat.Create(Format); + result := Convert(Self, aFunc, false, TFormatDescriptor.Get(Format).WithAlpha, aArgs); +end; - result := TbmpColorTableFormat.Create; - result.PixelSize := aInfo.biBitCount / 8; - result.ColorTable := ColorTable; - result.Range := glBitmapColorRec($FF, $FF, $FF, $00); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + FS: TFileStream; +begin + FS := TFileStream.Create(aFileName, fmOpenRead); + try + result := AddAlphaFromStream(FS, aFunc, aArgs); + finally + FS.Free; end; +end; - ////////////////////////////////////////////////////////////////////////////////////////////////// - function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapMask; const aInfo: TBMPInfo): TbmpBitfieldFormat; - var - FormatDesc: TFormatDescriptor; - begin - result := nil; - if (aMask.r <> 0) or (aMask.g <> 0) or (aMask.b <> 0) or (aMask.a <> 0) then begin - FormatDesc := TFormatDescriptor.GetFromMask(aMask); - if (FormatDesc.Format = tfEmpty) then - exit; - aFormat := FormatDesc.Format; - if (aMask.a = 0) and TFormatDescriptor.Get(aFormat).HasAlpha then - aFormat := TFormatDescriptor.Get(aFormat).WithoutAlpha; - if (aMask.a <> 0) and not TFormatDescriptor.Get(aFormat).HasAlpha then - aFormat := TFormatDescriptor.Get(aFormat).WithAlpha; - - result := TbmpBitfieldFormat.Create; - result.PixelSize := aInfo.biBitCount / 8; - result.RedMask := aMask.r; - result.GreenMask := aMask.g; - result.BlueMask := aMask.b; - result.AlphaMask := aMask.a; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + data: TglBitmapData; +begin + data := TglBitmapData.Create(aStream); + try + result := AddAlphaFromDataObj(data, aFunc, aArgs); + finally + data.Free; end; +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; var - //simple types - StartPos: Int64; - ImageSize, rbLineSize, wbLineSize, Padding, i: Integer; - PaddingBuff: Cardinal; - LineBuf, ImageData, TmpData: PByte; - SourceMD, DestMD: Pointer; - BmpFormat: TglBitmapFormat; + DestData, DestData2, SourceData: pByte; + TempHeight, TempWidth: Integer; + SourceFD, DestFD: TFormatDescriptor; + SourceMD, DestMD, DestMD2: Pointer; - //records - Mask: TglBitmapMask; - Header: TBMPHeader; - Info: TBMPInfo; + FuncRec: TglBitmapFunctionRec; +begin + result := false; - //classes - SpecialFormat: TFormatDescriptor; - FormatDesc: TFormatDescriptor; + Assert(Assigned(Data)); + Assert(Assigned(aDataObj)); + Assert(Assigned(aDataObj.Data)); - ////////////////////////////////////////////////////////////////////////////////////////////////// - procedure SpecialFormatReadLine(aData: PByte; aLineBuf: PByte); - var - i: Integer; - Pixel: TglBitmapPixelData; - begin - aStream.Read(aLineBuf^, rbLineSize); - SpecialFormat.PreparePixel(Pixel); - for i := 0 to Info.biWidth-1 do begin - SpecialFormat.Unmap(aLineBuf, Pixel, SourceMD); - glBitmapConvertPixel(Pixel, SpecialFormat, FormatDesc); - FormatDesc.Map(Pixel, aData, DestMD); - end; - end; + if ((aDataObj.Width = Width) and (aDataObj.Height = Height)) then begin + result := ConvertTo(TFormatDescriptor.Get(Format).WithAlpha); -begin - result := false; - BmpFormat := tfEmpty; - SpecialFormat := nil; - LineBuf := nil; - SourceMD := nil; - DestMD := nil; + SourceFD := TFormatDescriptor.Get(aDataObj.Format); + DestFD := TFormatDescriptor.Get(Format); - // Header - StartPos := aStream.Position; - aStream.Read(Header{%H-}, SizeOf(Header)); + if not Assigned(aFunc) then begin + aFunc := glBitmapAlphaFunc; + FuncRec.Args := {%H-}Pointer(SourceFD.HasAlpha); + end else + FuncRec.Args := aArgs; - if Header.bfType = BMP_MAGIC then begin - try try - BmpFormat := ReadInfo(Info, Mask); - SpecialFormat := ReadColorTable(BmpFormat, Info); - if not Assigned(SpecialFormat) then - SpecialFormat := CheckBitfields(BmpFormat, Mask, Info); - aStream.Position := StartPos + Header.bfOffBits; + // Values + TempWidth := aDataObj.Width; + TempHeight := aDataObj.Height; + if (TempWidth <= 0) or (TempHeight <= 0) then + exit; + + FuncRec.Sender := Self; + FuncRec.Size := Dimension; + FuncRec.Position.Fields := FuncRec.Size.Fields; - if (BmpFormat <> tfEmpty) then begin - FormatDesc := TFormatDescriptor.Get(BmpFormat); - rbLineSize := Round(Info.biWidth * Info.biBitCount / 8); //ReadBuffer LineSize - wbLineSize := Trunc(Info.biWidth * FormatDesc.PixelSize); - Padding := (((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3) - rbLineSize; + DestData := Data; + DestData2 := Data; + SourceData := aDataObj.Data; - //get Memory - DestMD := FormatDesc.CreateMappingData; - ImageSize := FormatDesc.GetSize(Info.biWidth, abs(Info.biHeight)); - GetMem(ImageData, ImageSize); - if Assigned(SpecialFormat) then begin - GetMem(LineBuf, rbLineSize); //tmp Memory for converting Bitfields - SourceMD := SpecialFormat.CreateMappingData; - end; + // Mapping + SourceFD.PreparePixel(FuncRec.Source); + DestFD.PreparePixel (FuncRec.Dest); - //read Data - try try - FillChar(ImageData^, ImageSize, $FF); - TmpData := ImageData; - if (Info.biHeight > 0) then - Inc(TmpData, wbLineSize * (Info.biHeight-1)); - for i := 0 to Abs(Info.biHeight)-1 do begin - if Assigned(SpecialFormat) then - SpecialFormatReadLine(TmpData, LineBuf) //if is special format read and convert data - else - aStream.Read(TmpData^, wbLineSize); //else only read data - if (Info.biHeight > 0) then - dec(TmpData, wbLineSize) - else - inc(TmpData, wbLineSize); - aStream.Read(PaddingBuff{%H-}, Padding); - end; - SetDataPointer(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight)); //be careful, Data could be freed by this method - result := true; - finally - if Assigned(LineBuf) then - FreeMem(LineBuf); - if Assigned(SourceMD) then - SpecialFormat.FreeMappingData(SourceMD); - FormatDesc.FreeMappingData(DestMD); - end; - except - if Assigned(ImageData) then - FreeMem(ImageData); - raise; + SourceMD := SourceFD.CreateMappingData; + DestMD := DestFD.CreateMappingData; + DestMD2 := DestFD.CreateMappingData; + try + FuncRec.Position.Y := 0; + while FuncRec.Position.Y < TempHeight do begin + FuncRec.Position.X := 0; + while FuncRec.Position.X < TempWidth do begin + SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD); + DestFD.Unmap (DestData, FuncRec.Dest, DestMD); + aFunc(FuncRec); + DestFD.Map(FuncRec.Dest, DestData2, DestMD2); + inc(FuncRec.Position.X); end; - end else - raise EglBitmap.Create('LoadBMP - No suitable format found'); - except - aStream.Position := StartPos; - raise; - end; + inc(FuncRec.Position.Y); + end; finally - FreeAndNil(SpecialFormat); + SourceFD.FreeMappingData(SourceMD); + DestFD.FreeMappingData(DestMD); + DestFD.FreeMappingData(DestMD2); end; - end - else aStream.Position := StartPos; + end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveBMP(const aStream: TStream); -var - Header: TBMPHeader; - Info: TBMPInfo; - Converter: TFormatDescriptor; - FormatDesc: TFormatDescriptor; - SourceFD, DestFD: Pointer; - pData, srcData, dstData, ConvertBuffer: pByte; +function TglBitmapData.AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte): Boolean; +begin + result := AddAlphaFromColorKeyFloat(aRed / $FF, aGreen / $FF, aBlue / $FF, aDeviation / $FF); +end; - Pixel: TglBitmapPixelData; - ImageSize, wbLineSize, rbLineSize, Padding, LineIdx, PixelIdx: Integer; - RedMask, GreenMask, BlueMask, AlphaMask: Cardinal; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal): Boolean; +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + result := AddAlphaFromColorKeyFloat( + aRed / PixelData.Range.r, + aGreen / PixelData.Range.g, + aBlue / PixelData.Range.b, + aDeviation / Max(PixelData.Range.r, Max(PixelData.Range.g, PixelData.Range.b))); +end; - PaddingBuff: Cardinal; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single): Boolean; +var + values: array[0..2] of Single; + tmp: Cardinal; + i: Integer; + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + with PixelData do begin + values[0] := aRed; + values[1] := aGreen; + values[2] := aBlue; - function GetLineWidth : Integer; - begin - result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3; + for i := 0 to 2 do begin + tmp := Trunc(Range.arr[i] * aDeviation); + Data.arr[i] := Min(Range.arr[i], Trunc(Range.arr[i] * values[i] + tmp)); + Range.arr[i] := Max(0, Trunc(Range.arr[i] * values[i] - tmp)); + end; + Data.a := 0; + Range.a := 0; end; + result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData); +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromValue(const aAlpha: Byte): Boolean; begin - if not (ftBMP in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); - - Converter := nil; - FormatDesc := TFormatDescriptor.Get(Format); - ImageSize := FormatDesc.GetSize(Dimension); - - FillChar(Header{%H-}, SizeOf(Header), 0); - Header.bfType := BMP_MAGIC; - Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize; - Header.bfReserved1 := 0; - Header.bfReserved2 := 0; - Header.bfOffBits := SizeOf(Header) + SizeOf(Info); - - FillChar(Info{%H-}, SizeOf(Info), 0); - Info.biSize := SizeOf(Info); - Info.biWidth := Width; - Info.biHeight := Height; - Info.biPlanes := 1; - Info.biCompression := BMP_COMP_RGB; - Info.biSizeImage := ImageSize; - - try - case Format of - tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1: - begin - Info.biBitCount := 8; - Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal); - Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries - Converter := TbmpColorTableFormat.Create; - with (Converter as TbmpColorTableFormat) do begin - PixelSize := 1; - Format := fFormat; - Range := FormatDesc.Range; - Shift := FormatDesc.Shift; - CreateColorTable; - end; - end; + result := AddAlphaFromValueFloat(aAlpha / $FF); +end; - tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2, - tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1, - tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1: - begin - Info.biBitCount := 16; - Info.biCompression := BMP_COMP_BITFIELDS; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean; +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + result := AddAlphaFromValueFloat(aAlpha / PixelData.Range.a); +end; - tfBGR8ub3, tfRGB8ub3: - begin - Info.biBitCount := 24; - if (Format = tfRGB8ub3) then - Converter := TfdBGR8ub3.Create; //use BGR8 Format Descriptor to Swap RGB Values - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromValueFloat(const aAlpha: Single): Boolean; +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + with PixelData do + Data.a := Min(Range.a, Max(0, Round(Range.a * aAlpha))); + result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData.Data.a); +end; - tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1, - tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1: - begin - Info.biBitCount := 32; - Info.biCompression := BMP_COMP_BITFIELDS; - end; - else +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.RemoveAlpha: Boolean; +var + FormatDesc: TFormatDescriptor; +begin + result := false; + FormatDesc := TFormatDescriptor.Get(Format); + if Assigned(Data) then begin + if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then raise EglBitmapUnsupportedFormat.Create(Format); - end; - Info.biXPelsPerMeter := 2835; - Info.biYPelsPerMeter := 2835; + result := ConvertTo(FormatDesc.WithoutAlpha); + end; +end; - // prepare bitmasks - if Info.biCompression = BMP_COMP_BITFIELDS then begin - Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal); - Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.FillWithColor(const aRed, aGreen, aBlue: Byte; + const aAlpha: Byte); +begin + FillWithColorFloat(aRed/$FF, aGreen/$FF, aBlue/$FF, aAlpha/$FF); +end; - RedMask := FormatDesc.RedMask; - GreenMask := FormatDesc.GreenMask; - BlueMask := FormatDesc.BlueMask; - AlphaMask := FormatDesc.AlphaMask; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal); +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + FillWithColorFloat( + aRed / PixelData.Range.r, + aGreen / PixelData.Range.g, + aBlue / PixelData.Range.b, + aAlpha / PixelData.Range.a); +end; - // headers - aStream.Write(Header, SizeOf(Header)); - aStream.Write(Info, SizeOf(Info)); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single); +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.Get(Format).PreparePixel(PixelData); + with PixelData do begin + Data.r := Max(0, Min(Range.r, Trunc(Range.r * aRed))); + Data.g := Max(0, Min(Range.g, Trunc(Range.g * aGreen))); + Data.b := Max(0, Min(Range.b, Trunc(Range.b * aBlue))); + Data.a := Max(0, Min(Range.a, Trunc(Range.a * aAlpha))); + end; + Convert(glBitmapFillWithColorFunc, false, @PixelData); +end; - // colortable - if Assigned(Converter) and (Converter is TbmpColorTableFormat) then - with (Converter as TbmpColorTableFormat) do - aStream.Write(ColorTable[0].b, - SizeOf(TbmpColorTableEnty) * Length(ColorTable)); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.SetData(const aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer; const aHeight: Integer); +begin + if (Data <> aData) then begin + if (Assigned(Data)) then + FreeMem(Data); + fData := aData; + end; - // bitmasks - if Info.biCompression = BMP_COMP_BITFIELDS then begin - aStream.Write(RedMask, SizeOf(Cardinal)); - aStream.Write(GreenMask, SizeOf(Cardinal)); - aStream.Write(BlueMask, SizeOf(Cardinal)); - aStream.Write(AlphaMask, SizeOf(Cardinal)); + if Assigned(fData) then begin + FillChar(fDimension, SizeOf(fDimension), 0); + if aWidth <> -1 then begin + fDimension.Fields := fDimension.Fields + [ffX]; + fDimension.X := aWidth; end; - // image data - rbLineSize := Round(Info.biWidth * FormatDesc.PixelSize); - wbLineSize := Round(Info.biWidth * Info.biBitCount / 8); - Padding := GetLineWidth - wbLineSize; - PaddingBuff := 0; + if aHeight <> -1 then begin + fDimension.Fields := fDimension.Fields + [ffY]; + fDimension.Y := aHeight; + end; - pData := Data; - inc(pData, (Height-1) * rbLineSize); + fFormat := aFormat; + end else + fFormat := tfEmpty; - // prepare row buffer. But only for RGB because RGBA supports color masks - // so it's possible to change color within the image. - if Assigned(Converter) then begin - FormatDesc.PreparePixel(Pixel); - GetMem(ConvertBuffer, wbLineSize); - SourceFD := FormatDesc.CreateMappingData; - DestFD := Converter.CreateMappingData; - end else - ConvertBuffer := nil; + UpdateScanlines; +end; - try - for LineIdx := 0 to Height - 1 do begin - // preparing row - if Assigned(Converter) then begin - srcData := pData; - dstData := ConvertBuffer; - for PixelIdx := 0 to Info.biWidth-1 do begin - FormatDesc.Unmap(srcData, Pixel, SourceFD); - glBitmapConvertPixel(Pixel, FormatDesc, Converter); - Converter.Map(Pixel, dstData, DestFD); - end; - aStream.Write(ConvertBuffer^, wbLineSize); - end else begin - aStream.Write(pData^, rbLineSize); - end; - dec(pData, rbLineSize); - if (Padding > 0) then - aStream.Write(PaddingBuff, Padding); - end; - finally - // destroy row buffer - if Assigned(ConvertBuffer) then begin - FormatDesc.FreeMappingData(SourceFD); - Converter.FreeMappingData(DestFD); - FreeMem(ConvertBuffer); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.Clone: TglBitmapData; +var + Temp: TglBitmapData; + TempPtr: PByte; + Size: Integer; +begin + result := nil; + Temp := (ClassType.Create as TglBitmapData); + try + // copy texture data if assigned + if Assigned(Data) then begin + Size := TFormatDescriptor.Get(Format).GetSize(fDimension); + GetMem(TempPtr, Size); + try + Move(Data^, TempPtr^, Size); + Temp.SetData(TempPtr, Format, Width, Height); + except + if Assigned(TempPtr) then + FreeMem(TempPtr); + raise; end; + end else begin + TempPtr := nil; + Temp.SetData(TempPtr, Format, Width, Height); end; - finally - if Assigned(Converter) then - Converter.Free; + + // copy properties + Temp.fFormat := Format; + result := Temp; + except + FreeAndNil(Temp); + raise; end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TGA///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.Invert(const aRed, aGreen, aBlue, aAlpha: Boolean); +var + mask: PtrInt; +begin + mask := + (Byte(aRed) and 1) or + ((Byte(aGreen) and 1) shl 1) or + ((Byte(aBlue) and 1) shl 2) or + ((Byte(aAlpha) and 1) shl 3); + if (mask > 0) then + Convert(glBitmapInvertFunc, false, {%H-}Pointer(mask)); +end; + ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// type - TTGAHeader = packed record - ImageID: Byte; - ColorMapType: Byte; - ImageType: Byte; - //ColorMapSpec: Array[0..4] of Byte; - ColorMapStart: Word; - ColorMapLength: Word; - ColorMapEntrySize: Byte; - OrigX: Word; - OrigY: Word; - Width: Word; - Height: Word; - Bpp: Byte; - ImageDesc: Byte; + TMatrixItem = record + X, Y: Integer; + W: Single; end; -const - TGA_UNCOMPRESSED_RGB = 2; - TGA_UNCOMPRESSED_GRAY = 3; - TGA_COMPRESSED_RGB = 10; - TGA_COMPRESSED_GRAY = 11; - - TGA_NONE_COLOR_TABLE = 0; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadTGA(const aStream: TStream): Boolean; -var - Header: TTGAHeader; - ImageData: System.PByte; - StartPosition: Int64; - PixelSize, LineSize: Integer; - tgaFormat: TglBitmapFormat; - FormatDesc: TFormatDescriptor; - Counter: packed record - X, Y: packed record - low, high, dir: Integer; - end; + PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec; + TglBitmapToNormalMapRec = Record + Scale: Single; + Heights: array of Single; + MatrixU : array of TMatrixItem; + MatrixV : array of TMatrixItem; end; const - CACHE_SIZE = $4000; + ONE_OVER_255 = 1 / 255; - //////////////////////////////////////////////////////////////////////////////////////// - procedure ReadUncompressed; - var - i, j: Integer; - buf, tmp1, tmp2: System.PByte; - begin - buf := nil; - if (Counter.X.dir < 0) then - GetMem(buf, LineSize); - try - while (Counter.Y.low <> Counter.Y.high + counter.Y.dir) do begin - tmp1 := ImageData; - inc(tmp1, (Counter.Y.low * LineSize)); //pointer to LineStart - if (Counter.X.dir < 0) then begin //flip X - aStream.Read(buf^, LineSize); - tmp2 := buf; - inc(tmp2, LineSize - PixelSize); //pointer to last pixel in line - for i := 0 to Header.Width-1 do begin //for all pixels in line - for j := 0 to PixelSize-1 do begin //for all bytes in pixel - tmp1^ := tmp2^; - inc(tmp1); - inc(tmp2); - end; - dec(tmp2, 2*PixelSize); //move 2 backwards, because j-loop moved 1 forward - end; - end else - aStream.Read(tmp1^, LineSize); - inc(Counter.Y.low, Counter.Y.dir); //move to next line index - end; - finally - if Assigned(buf) then - FreeMem(buf); - end; + ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure glBitmapToNormalMapPrepareFunc(var FuncRec: TglBitmapFunctionRec); +var + Val: Single; +begin + with FuncRec do begin + Val := + Source.Data.r * LUMINANCE_WEIGHT_R + + Source.Data.g * LUMINANCE_WEIGHT_G + + Source.Data.b * LUMINANCE_WEIGHT_B; + PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Val * ONE_OVER_255; end; +end; - //////////////////////////////////////////////////////////////////////////////////////// - procedure ReadCompressed; - - ///////////////////////////////////////////////////////////////// - var - TmpData: System.PByte; - LinePixelsRead: Integer; - procedure CheckLine; - begin - if (LinePixelsRead >= Header.Width) then begin - LinePixelsRead := 0; - inc(Counter.Y.low, Counter.Y.dir); //next line index - TmpData := ImageData; - inc(TmpData, Counter.Y.low * LineSize); //set line - if (Counter.X.dir < 0) then //if x flipped then - inc(TmpData, LineSize - PixelSize); //set last pixel - end; - end; - - ///////////////////////////////////////////////////////////////// - var - Cache: PByte; - CacheSize, CachePos: Integer; - procedure CachedRead(out Buffer; Count: Integer); - var - BytesRead: Integer; - begin - if (CachePos + Count > CacheSize) then begin - //if buffer overflow save non read bytes - BytesRead := 0; - if (CacheSize - CachePos > 0) then begin - BytesRead := CacheSize - CachePos; - Move(PByteArray(Cache)^[CachePos], Buffer{%H-}, BytesRead); - inc(CachePos, BytesRead); - end; - - //load cache from file - CacheSize := Min(CACHE_SIZE, aStream.Size - aStream.Position); - aStream.Read(Cache^, CacheSize); - CachePos := 0; - - //read rest of requested bytes - if (Count - BytesRead > 0) then begin - Move(PByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead); - inc(CachePos, Count - BytesRead); - end; - end else begin - //if no buffer overflow just read the data - Move(PByteArray(Cache)^[CachePos], Buffer, Count); - inc(CachePos, Count); - end; - end; - - procedure PixelToBuffer(const aData: PByte; var aBuffer: PByte); - begin - case PixelSize of - 1: begin - aBuffer^ := aData^; - inc(aBuffer, Counter.X.dir); - end; - 2: begin - PWord(aBuffer)^ := PWord(aData)^; - inc(aBuffer, 2 * Counter.X.dir); - end; - 3: begin - PByteArray(aBuffer)^[0] := PByteArray(aData)^[0]; - PByteArray(aBuffer)^[1] := PByteArray(aData)^[1]; - PByteArray(aBuffer)^[2] := PByteArray(aData)^[2]; - inc(aBuffer, 3 * Counter.X.dir); - end; - 4: begin - PCardinal(aBuffer)^ := PCardinal(aData)^; - inc(aBuffer, 4 * Counter.X.dir); - end; - end; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure glBitmapToNormalMapPrepareAlphaFunc(var FuncRec: TglBitmapFunctionRec); +begin + with FuncRec do + PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Source.Data.a * ONE_OVER_255; +end; - var - TotalPixelsToRead, TotalPixelsRead: Integer; - Temp: Byte; - buf: array [0..3] of Byte; //1 pixel is max 32bit long - PixelRepeat: Boolean; - PixelsToRead, PixelCount: Integer; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec); +type + TVec = Array[0..2] of Single; +var + Idx: Integer; + du, dv: Double; + Len: Single; + Vec: TVec; + + function GetHeight(X, Y: Integer): Single; begin - CacheSize := 0; - CachePos := 0; + with FuncRec do begin + X := Max(0, Min(Size.X -1, X)); + Y := Max(0, Min(Size.Y -1, Y)); + result := PglBitmapToNormalMapRec(Args)^.Heights[Y * Size.X + X]; + end; + end; - TotalPixelsToRead := Header.Width * Header.Height; - TotalPixelsRead := 0; - LinePixelsRead := 0; +begin + with FuncRec do begin + with PglBitmapToNormalMapRec(Args)^ do begin + du := 0; + for Idx := Low(MatrixU) to High(MatrixU) do + du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W; - GetMem(Cache, CACHE_SIZE); - try - TmpData := ImageData; - inc(TmpData, Counter.Y.low * LineSize); //set line - if (Counter.X.dir < 0) then //if x flipped then - inc(TmpData, LineSize - PixelSize); //set last pixel + dv := 0; + for Idx := Low(MatrixU) to High(MatrixU) do + dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W; - repeat - //read CommandByte - CachedRead(Temp, 1); - PixelRepeat := (Temp and $80) > 0; - PixelsToRead := (Temp and $7F) + 1; - inc(TotalPixelsRead, PixelsToRead); + Vec[0] := -du * Scale; + Vec[1] := -dv * Scale; + Vec[2] := 1; + end; - if PixelRepeat then - CachedRead(buf[0], PixelSize); - while (PixelsToRead > 0) do begin - CheckLine; - PixelCount := Min(Header.Width - LinePixelsRead, PixelsToRead); //max read to EOL or EOF - while (PixelCount > 0) do begin - if not PixelRepeat then - CachedRead(buf[0], PixelSize); - PixelToBuffer(@buf[0], TmpData); - inc(LinePixelsRead); - dec(PixelsToRead); - dec(PixelCount); - end; - end; - until (TotalPixelsRead >= TotalPixelsToRead); - finally - FreeMem(Cache); + // Normalize + Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2])); + if Len <> 0 then begin + Vec[0] := Vec[0] * Len; + Vec[1] := Vec[1] * Len; + Vec[2] := Vec[2] * Len; end; - end; - function IsGrayFormat: Boolean; - begin - result := Header.ImageType in [TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_GRAY]; + // Farbe zuweisem + Dest.Data.r := Trunc((Vec[0] + 1) * 127.5); + Dest.Data.g := Trunc((Vec[1] + 1) * 127.5); + Dest.Data.b := Trunc((Vec[2] + 1) * 127.5); end; +end; -begin - result := false; - - // reading header to test file and set cursor back to begin - StartPosition := aStream.Position; - aStream.Read(Header{%H-}, SizeOf(Header)); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc; const aScale: Single; const aUseAlpha: Boolean); +var + Rec: TglBitmapToNormalMapRec; - // no colormapped files - if (Header.ColorMapType = TGA_NONE_COLOR_TABLE) and (Header.ImageType in [ - TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY]) then + procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single); begin - try - if Header.ImageID <> 0 then // skip image ID - aStream.Position := aStream.Position + Header.ImageID; + if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin + Matrix[Index].X := X; + Matrix[Index].Y := Y; + Matrix[Index].W := W; + end; + end; - tgaFormat := tfEmpty; - case Header.Bpp of - 8: if IsGrayFormat then case (Header.ImageDesc and $F) of - 0: tgaFormat := tfLuminance8ub1; - 8: tgaFormat := tfAlpha8ub1; - end; +begin + if TFormatDescriptor.Get(Format).IsCompressed then + raise EglBitmapUnsupportedFormat.Create(Format); - 16: if IsGrayFormat then case (Header.ImageDesc and $F) of - 0: tgaFormat := tfLuminance16us1; - 8: tgaFormat := tfLuminance8Alpha8ub2; - end else case (Header.ImageDesc and $F) of - 0: tgaFormat := tfX1RGB5us1; - 1: tgaFormat := tfA1RGB5us1; - 4: tgaFormat := tfARGB4us1; - end; + if aScale > 100 then + Rec.Scale := 100 + else if aScale < -100 then + Rec.Scale := -100 + else + Rec.Scale := aScale; - 24: if not IsGrayFormat then case (Header.ImageDesc and $F) of - 0: tgaFormat := tfBGR8ub3; - end; + SetLength(Rec.Heights, Width * Height); + try + case aFunc of + nm4Samples: begin + SetLength(Rec.MatrixU, 2); + SetEntry(Rec.MatrixU, 0, -1, 0, -0.5); + SetEntry(Rec.MatrixU, 1, 1, 0, 0.5); - 32: if IsGrayFormat then case (Header.ImageDesc and $F) of - 0: tgaFormat := tfDepth32ui1; - end else case (Header.ImageDesc and $F) of - 0: tgaFormat := tfX2RGB10ui1; - 2: tgaFormat := tfA2RGB10ui1; - 8: tgaFormat := tfARGB8ui1; - end; + SetLength(Rec.MatrixV, 2); + SetEntry(Rec.MatrixV, 0, 0, 1, 0.5); + SetEntry(Rec.MatrixV, 1, 0, -1, -0.5); end; - if (tgaFormat = tfEmpty) then - raise EglBitmap.Create('LoadTga - unsupported format'); + nmSobel: begin + SetLength(Rec.MatrixU, 6); + SetEntry(Rec.MatrixU, 0, -1, 1, -1.0); + SetEntry(Rec.MatrixU, 1, -1, 0, -2.0); + SetEntry(Rec.MatrixU, 2, -1, -1, -1.0); + SetEntry(Rec.MatrixU, 3, 1, 1, 1.0); + SetEntry(Rec.MatrixU, 4, 1, 0, 2.0); + SetEntry(Rec.MatrixU, 5, 1, -1, 1.0); - FormatDesc := TFormatDescriptor.Get(tgaFormat); - PixelSize := FormatDesc.GetSize(1, 1); - LineSize := FormatDesc.GetSize(Header.Width, 1); + SetLength(Rec.MatrixV, 6); + SetEntry(Rec.MatrixV, 0, -1, 1, 1.0); + SetEntry(Rec.MatrixV, 1, 0, 1, 2.0); + SetEntry(Rec.MatrixV, 2, 1, 1, 1.0); + SetEntry(Rec.MatrixV, 3, -1, -1, -1.0); + SetEntry(Rec.MatrixV, 4, 0, -1, -2.0); + SetEntry(Rec.MatrixV, 5, 1, -1, -1.0); + end; - GetMem(ImageData, LineSize * Header.Height); - try - //column direction - if ((Header.ImageDesc and (1 shl 4)) > 0) then begin - Counter.X.low := Header.Height-1;; - Counter.X.high := 0; - Counter.X.dir := -1; - end else begin - Counter.X.low := 0; - Counter.X.high := Header.Height-1; - Counter.X.dir := 1; - end; + nm3x3: begin + SetLength(Rec.MatrixU, 6); + SetEntry(Rec.MatrixU, 0, -1, 1, -1/6); + SetEntry(Rec.MatrixU, 1, -1, 0, -1/6); + SetEntry(Rec.MatrixU, 2, -1, -1, -1/6); + SetEntry(Rec.MatrixU, 3, 1, 1, 1/6); + SetEntry(Rec.MatrixU, 4, 1, 0, 1/6); + SetEntry(Rec.MatrixU, 5, 1, -1, 1/6); - // Row direction - if ((Header.ImageDesc and (1 shl 5)) > 0) then begin - Counter.Y.low := 0; - Counter.Y.high := Header.Height-1; - Counter.Y.dir := 1; - end else begin - Counter.Y.low := Header.Height-1;; - Counter.Y.high := 0; - Counter.Y.dir := -1; - end; + SetLength(Rec.MatrixV, 6); + SetEntry(Rec.MatrixV, 0, -1, 1, 1/6); + SetEntry(Rec.MatrixV, 1, 0, 1, 1/6); + SetEntry(Rec.MatrixV, 2, 1, 1, 1/6); + SetEntry(Rec.MatrixV, 3, -1, -1, -1/6); + SetEntry(Rec.MatrixV, 4, 0, -1, -1/6); + SetEntry(Rec.MatrixV, 5, 1, -1, -1/6); + end; - // Read Image - case Header.ImageType of - TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY: - ReadUncompressed; - TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY: - ReadCompressed; - end; + nm5x5: begin + SetLength(Rec.MatrixU, 20); + SetEntry(Rec.MatrixU, 0, -2, 2, -1 / 16); + SetEntry(Rec.MatrixU, 1, -1, 2, -1 / 10); + SetEntry(Rec.MatrixU, 2, 1, 2, 1 / 10); + SetEntry(Rec.MatrixU, 3, 2, 2, 1 / 16); + SetEntry(Rec.MatrixU, 4, -2, 1, -1 / 10); + SetEntry(Rec.MatrixU, 5, -1, 1, -1 / 8); + SetEntry(Rec.MatrixU, 6, 1, 1, 1 / 8); + SetEntry(Rec.MatrixU, 7, 2, 1, 1 / 10); + SetEntry(Rec.MatrixU, 8, -2, 0, -1 / 2.8); + SetEntry(Rec.MatrixU, 9, -1, 0, -0.5); + SetEntry(Rec.MatrixU, 10, 1, 0, 0.5); + SetEntry(Rec.MatrixU, 11, 2, 0, 1 / 2.8); + SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10); + SetEntry(Rec.MatrixU, 13, -1, -1, -1 / 8); + SetEntry(Rec.MatrixU, 14, 1, -1, 1 / 8); + SetEntry(Rec.MatrixU, 15, 2, -1, 1 / 10); + SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16); + SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10); + SetEntry(Rec.MatrixU, 18, 1, -2, 1 / 10); + SetEntry(Rec.MatrixU, 19, 2, -2, 1 / 16); - SetDataPointer(ImageData, tgaFormat, Header.Width, Header.Height); //be careful, Data could be freed by this method - result := true; - except - if Assigned(ImageData) then - FreeMem(ImageData); - raise; + SetLength(Rec.MatrixV, 20); + SetEntry(Rec.MatrixV, 0, -2, 2, 1 / 16); + SetEntry(Rec.MatrixV, 1, -1, 2, 1 / 10); + SetEntry(Rec.MatrixV, 2, 0, 2, 0.25); + SetEntry(Rec.MatrixV, 3, 1, 2, 1 / 10); + SetEntry(Rec.MatrixV, 4, 2, 2, 1 / 16); + SetEntry(Rec.MatrixV, 5, -2, 1, 1 / 10); + SetEntry(Rec.MatrixV, 6, -1, 1, 1 / 8); + SetEntry(Rec.MatrixV, 7, 0, 1, 0.5); + SetEntry(Rec.MatrixV, 8, 1, 1, 1 / 8); + SetEntry(Rec.MatrixV, 9, 2, 1, 1 / 16); + SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16); + SetEntry(Rec.MatrixV, 11, -1, -1, -1 / 8); + SetEntry(Rec.MatrixV, 12, 0, -1, -0.5); + SetEntry(Rec.MatrixV, 13, 1, -1, -1 / 8); + SetEntry(Rec.MatrixV, 14, 2, -1, -1 / 10); + SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16); + SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10); + SetEntry(Rec.MatrixV, 17, 0, -2, -0.25); + SetEntry(Rec.MatrixV, 18, 1, -2, -1 / 10); + SetEntry(Rec.MatrixV, 19, 2, -2, -1 / 16); end; - finally - aStream.Position := StartPosition; end; - end - else aStream.Position := StartPosition; + + // Daten Sammeln + if aUseAlpha and TFormatDescriptor.Get(Format).HasAlpha then + Convert(glBitmapToNormalMapPrepareAlphaFunc, false, @Rec) + else + Convert(glBitmapToNormalMapPrepareFunc, false, @Rec); + Convert(glBitmapToNormalMapFunc, false, @Rec); + finally + SetLength(Rec.Heights, 0); + end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveTGA(const aStream: TStream); -var - Header: TTGAHeader; - Size: Integer; - FormatDesc: TFormatDescriptor; +constructor TglBitmapData.Create; begin - if not (ftTGA in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); - - //prepare header - FormatDesc := TFormatDescriptor.Get(Format); - FillChar(Header{%H-}, SizeOf(Header), 0); - Header.ImageDesc := CountSetBits(FormatDesc.Range.a) and $F; - Header.Bpp := Trunc(8 * FormatDesc.PixelSize); - Header.Width := Width; - Header.Height := Height; - Header.ImageDesc := Header.ImageDesc or $20; //flip y - if FormatDesc.IsGrayscale or (not FormatDesc.IsGrayscale and not FormatDesc.HasRed and FormatDesc.HasAlpha) then - Header.ImageType := TGA_UNCOMPRESSED_GRAY - else - Header.ImageType := TGA_UNCOMPRESSED_RGB; - aStream.Write(Header, SizeOf(Header)); - - // write Data - Size := FormatDesc.GetSize(Dimension); - aStream.Write(Data^, Size); + inherited Create; + fFormat := glBitmapDefaultFormat; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//DDS///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -const - DDS_MAGIC: Cardinal = $20534444; - - // DDS_header.dwFlags - DDSD_CAPS = $00000001; - DDSD_HEIGHT = $00000002; - DDSD_WIDTH = $00000004; - DDSD_PIXELFORMAT = $00001000; - - // DDS_header.sPixelFormat.dwFlags - DDPF_ALPHAPIXELS = $00000001; - DDPF_ALPHA = $00000002; - DDPF_FOURCC = $00000004; - DDPF_RGB = $00000040; - DDPF_LUMINANCE = $00020000; - - // DDS_header.sCaps.dwCaps1 - DDSCAPS_TEXTURE = $00001000; - - // DDS_header.sCaps.dwCaps2 - DDSCAPS2_CUBEMAP = $00000200; - - D3DFMT_DXT1 = $31545844; - D3DFMT_DXT3 = $33545844; - D3DFMT_DXT5 = $35545844; - -type - TDDSPixelFormat = packed record - dwSize: Cardinal; - dwFlags: Cardinal; - dwFourCC: Cardinal; - dwRGBBitCount: Cardinal; - dwRBitMask: Cardinal; - dwGBitMask: Cardinal; - dwBBitMask: Cardinal; - dwABitMask: Cardinal; - end; - - TDDSCaps = packed record - dwCaps1: Cardinal; - dwCaps2: Cardinal; - dwDDSX: Cardinal; - dwReserved: Cardinal; - end; +constructor TglBitmapData.Create(const aFileName: String); +begin + Create; + LoadFromFile(aFileName); +end; - TDDSHeader = packed record - dwSize: Cardinal; - dwFlags: Cardinal; - dwHeight: Cardinal; - dwWidth: Cardinal; - dwPitchOrLinearSize: Cardinal; - dwDepth: Cardinal; - dwMipMapCount: Cardinal; - dwReserved: array[0..10] of Cardinal; - PixelFormat: TDDSPixelFormat; - Caps: TDDSCaps; - dwReserved2: Cardinal; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create(const aStream: TStream); +begin + Create; + LoadFromStream(aStream); +end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadDDS(const aStream: TStream): Boolean; +constructor TglBitmapData.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte); var - Header: TDDSHeader; - Converter: TbmpBitfieldFormat; - - function GetDDSFormat: TglBitmapFormat; - var - fd: TFormatDescriptor; - i: Integer; - Mask: TglBitmapMask; - Range: TglBitmapColorRec; - match: Boolean; - begin - result := tfEmpty; - with Header.PixelFormat do begin - // Compresses - if ((dwFlags and DDPF_FOURCC) > 0) then begin - case Header.PixelFormat.dwFourCC of - D3DFMT_DXT1: result := tfS3tcDtx1RGBA; - D3DFMT_DXT3: result := tfS3tcDtx3RGBA; - D3DFMT_DXT5: result := tfS3tcDtx5RGBA; - end; - end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE or DDPF_ALPHA)) > 0) then begin - // prepare masks - if ((dwFlags and DDPF_LUMINANCE) = 0) then begin - Mask.r := dwRBitMask; - Mask.g := dwGBitMask; - Mask.b := dwBBitMask; - end else begin - Mask.r := dwRBitMask; - Mask.g := dwRBitMask; - Mask.b := dwRBitMask; - end; - if (dwFlags and DDPF_ALPHAPIXELS > 0) then - Mask.a := dwABitMask - else - Mask.a := 0;; - - //find matching format - fd := TFormatDescriptor.GetFromMask(Mask, dwRGBBitCount); - result := fd.Format; - if (result <> tfEmpty) then - exit; + ImageSize: Integer; +begin + Create; + if not Assigned(aData) then begin + ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize); + GetMem(aData, ImageSize); + try + FillChar(aData^, ImageSize, #$FF); + SetData(aData, aFormat, aSize.X, aSize.Y); + except + if Assigned(aData) then + FreeMem(aData); + raise; + end; + end else begin + SetData(aData, aFormat, aSize.X, aSize.Y); + end; +end; - //find format with same Range - for i := 0 to 3 do - Range.arr[i] := (2 shl CountSetBits(Mask.arr[i])) - 1; - for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin - fd := TFormatDescriptor.Get(result); - match := true; - for i := 0 to 3 do - if (fd.Range.arr[i] <> Range.arr[i]) then begin - match := false; - break; - end; - if match then - break; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer); +begin + Create; + LoadFromFunc(aSize, aFormat, aFunc, aArgs); +end; - //no format with same range found -> use default - if (result = tfEmpty) then begin - if (dwABitMask > 0) then - result := tfRGBA8ui1 - else - result := tfRGB8ub3; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar); +begin + Create; + LoadFromResource(aInstance, aResource, aResType); +end; - Converter := TbmpBitfieldFormat.Create; - Converter.RedMask := dwRBitMask; - Converter.GreenMask := dwGBitMask; - Converter.BlueMask := dwBBitMask; - Converter.AlphaMask := dwABitMask; - Converter.PixelSize := dwRGBBitCount / 8; - end; - end; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); +begin + Create; + LoadFromResourceID(aInstance, aResourceID, aResType); +end; -var - StreamPos: Int64; - x, y, LineSize, RowSize, Magic: Cardinal; - NewImage, TmpData, RowData, SrcData: System.PByte; - SourceMD, DestMD: Pointer; - Pixel: TglBitmapPixelData; - ddsFormat: TglBitmapFormat; - FormatDesc: TFormatDescriptor; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +destructor TglBitmapData.Destroy; +begin + SetData(nil, tfEmpty); + inherited Destroy; +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//TglBitmap - PROTECTED/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmap.GetWidth: Integer; begin - result := false; - Converter := nil; - StreamPos := aStream.Position; + if (ffX in fDimension.Fields) then + result := fDimension.X + else + result := -1; +end; - // Magic - aStream.Read(Magic{%H-}, sizeof(Magic)); - if (Magic <> DDS_MAGIC) then begin - aStream.Position := StreamPos; - exit; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmap.GetHeight: Integer; +begin + if (ffY in fDimension.Fields) then + result := fDimension.Y + else + result := -1; +end; - //Header - aStream.Read(Header{%H-}, sizeof(Header)); - if (Header.dwSize <> SizeOf(Header)) or - ((Header.dwFlags and (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) <> - (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) then - begin - aStream.Position := StreamPos; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetCustomData(const aValue: Pointer); +begin + if fCustomData = aValue then exit; - end; + fCustomData := aValue; +end; - if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then - raise EglBitmap.Create('LoadDDS - CubeMaps are not supported'); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetCustomName(const aValue: String); +begin + if fCustomName = aValue then + exit; + fCustomName := aValue; +end; - ddsFormat := GetDDSFormat; - try - if (ddsFormat = tfEmpty) then - raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.'); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetCustomNameW(const aValue: WideString); +begin + if fCustomNameW = aValue then + exit; + fCustomNameW := aValue; +end; - FormatDesc := TFormatDescriptor.Get(ddsFormat); - LineSize := Trunc(Header.dwWidth * FormatDesc.PixelSize); - GetMem(NewImage, Header.dwHeight * LineSize); - try - TmpData := NewImage; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetDeleteTextureOnFree(const aValue: Boolean); +begin + if fDeleteTextureOnFree = aValue then + exit; + fDeleteTextureOnFree := aValue; +end; - //Converter needed - if Assigned(Converter) then begin - RowSize := Round(Header.dwWidth * Header.PixelFormat.dwRGBBitCount / 8); - GetMem(RowData, RowSize); - SourceMD := Converter.CreateMappingData; - DestMD := FormatDesc.CreateMappingData; - try - for y := 0 to Header.dwHeight-1 do begin - TmpData := NewImage; - inc(TmpData, y * LineSize); - SrcData := RowData; - aStream.Read(SrcData^, RowSize); - for x := 0 to Header.dwWidth-1 do begin - Converter.Unmap(SrcData, Pixel, SourceMD); - glBitmapConvertPixel(Pixel, Converter, FormatDesc); - FormatDesc.Map(Pixel, TmpData, DestMD); - end; - end; - finally - Converter.FreeMappingData(SourceMD); - FormatDesc.FreeMappingData(DestMD); - FreeMem(RowData); - end; - end else +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetID(const aValue: Cardinal); +begin + if fID = aValue then + exit; + fID := aValue; +end; - // Compressed - if ((Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0) then begin - RowSize := Header.dwPitchOrLinearSize div Header.dwWidth; - for Y := 0 to Header.dwHeight-1 do begin - aStream.Read(TmpData^, RowSize); - Inc(TmpData, LineSize); - end; - end else +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetMipMap(const aValue: TglBitmapMipMap); +begin + if fMipMap = aValue then + exit; + fMipMap := aValue; +end; - // Uncompressed - if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0 then begin - RowSize := (Header.PixelFormat.dwRGBBitCount * Header.dwWidth) shr 3; - for Y := 0 to Header.dwHeight-1 do begin - aStream.Read(TmpData^, RowSize); - Inc(TmpData, LineSize); - end; - end else - raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.'); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetTarget(const aValue: Cardinal); +begin + if fTarget = aValue then + exit; + fTarget := aValue; +end; - SetDataPointer(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight); //be careful, Data could be freed by this method - result := true; - except - if Assigned(NewImage) then - FreeMem(NewImage); - raise; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetAnisotropic(const aValue: Integer); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)} +var + MaxAnisotropic: Integer; +{$IFEND} +begin + fAnisotropic := aValue; + if (ID > 0) then begin +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)} + if GL_EXT_texture_filter_anisotropic then begin + if fAnisotropic > 0 then begin + Bind(false); + glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAnisotropic); + if aValue > MaxAnisotropic then + fAnisotropic := MaxAnisotropic; + glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic); + end; + end else begin + fAnisotropic := 0; end; - finally - FreeAndNil(Converter); +{$ELSE} + fAnisotropic := 0; +{$IFEND} end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveDDS(const aStream: TStream); -var - Header: TDDSHeader; - FormatDesc: TFormatDescriptor; +procedure TglBitmap.CreateID; begin - if not (ftDDS in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); + if (ID <> 0) then + glDeleteTextures(1, @fID); + glGenTextures(1, @fID); + Bind(false); +end; - FormatDesc := TFormatDescriptor.Get(Format); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF}); +begin + // Set Up Parameters + SetWrap(fWrapS, fWrapT, fWrapR); + SetFilter(fFilterMin, fFilterMag); + SetAnisotropic(fAnisotropic); - // Generell - FillChar(Header{%H-}, SizeOf(Header), 0); - Header.dwSize := SizeOf(Header); - Header.dwFlags := DDSD_WIDTH or DDSD_HEIGHT or DDSD_CAPS or DDSD_PIXELFORMAT; +{$IFNDEF OPENGL_ES} + SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]); + if (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then + SetSwizzle(fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]); +{$ENDIF} - Header.dwWidth := Max(1, Width); - Header.dwHeight := Max(1, Height); +{$IFNDEF OPENGL_ES} + // Mip Maps Generation Mode + aBuildWithGlu := false; + if (MipMap = mmMipmap) then begin + if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then + glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE) + else + aBuildWithGlu := true; + end else if (MipMap = mmMipmapGlu) then + aBuildWithGlu := true; +{$ELSE} + if (MipMap = mmMipmap) then + glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE); +{$ENDIF} +end; - // Caps - Header.Caps.dwCaps1 := DDSCAPS_TEXTURE; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//TglBitmap - PUBLIC////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.AfterConstruction; +begin + inherited AfterConstruction; - // Pixelformat - Header.PixelFormat.dwSize := sizeof(Header); - if (FormatDesc.IsCompressed) then begin - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_FOURCC; - case Format of - tfS3tcDtx1RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT1; - tfS3tcDtx3RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT3; - tfS3tcDtx5RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT5; - end; - end else if not FormatDesc.HasColor and FormatDesc.HasAlpha then begin - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHA; - Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8); - Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask; - end else if (FormatDesc.RedMask = FormatDesc.GreenMask) and (FormatDesc.GreenMask = FormatDesc.BlueMask) then begin - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_LUMINANCE; - Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8); - Header.PixelFormat.dwRBitMask := FormatDesc.RedMask; - Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask; - end else begin - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_RGB; - Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8); - Header.PixelFormat.dwRBitMask := FormatDesc.RedMask; - Header.PixelFormat.dwGBitMask := FormatDesc.GreenMask; - Header.PixelFormat.dwBBitMask := FormatDesc.BlueMask; - Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask; - end; + fID := 0; + fTarget := 0; +{$IFNDEF OPENGL_ES} + fIsResident := false; +{$ENDIF} - if (FormatDesc.HasAlpha) then - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS; + fMipMap := glBitmapDefaultMipmap; + fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree; - aStream.Write(DDS_MAGIC, sizeof(DDS_MAGIC)); - aStream.Write(Header, SizeOf(Header)); - aStream.Write(Data^, FormatDesc.GetSize(Dimension)); + glBitmapGetDefaultFilter (fFilterMin, fFilterMag); + glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR); +{$IFNDEF OPENGL_ES} + glBitmapGetDefaultSwizzle (fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]); +{$ENDIF} end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap1D///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.BeforeDestruction; +begin + if (fID > 0) and fDeleteTextureOnFree then + glDeleteTextures(1, @fID); + inherited BeforeDestruction; +end; + +{$IFNDEF OPENGL_ES} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap1D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer; const aHeight: Integer); -var - pTemp: pByte; - Size: Integer; +procedure TglBitmap.SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single); begin - if (aHeight > 1) then begin - Size := TFormatDescriptor.Get(aFormat).GetSize(aWidth, 1); - GetMem(pTemp, Size); - try - Move(aData^, pTemp^, Size); - FreeMem(aData); - aData := nil; - except - FreeMem(pTemp); - raise; - end; - end else - pTemp := aData; - inherited SetDataPointer(pTemp, aFormat, aWidth); + fBorderColor[0] := aRed; + fBorderColor[1] := aGreen; + fBorderColor[2] := aBlue; + fBorderColor[3] := aAlpha; + if (ID > 0) then begin + Bind(false); + glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]); + end; end; +{$ENDIF} + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetFilter(const aMin, aMag: GLenum); +begin + //check MIN filter + case aMin of + GL_NEAREST: + fFilterMin := GL_NEAREST; + GL_LINEAR: + fFilterMin := GL_LINEAR; + GL_NEAREST_MIPMAP_NEAREST: + fFilterMin := GL_NEAREST_MIPMAP_NEAREST; + GL_LINEAR_MIPMAP_NEAREST: + fFilterMin := GL_LINEAR_MIPMAP_NEAREST; + GL_NEAREST_MIPMAP_LINEAR: + fFilterMin := GL_NEAREST_MIPMAP_LINEAR; + GL_LINEAR_MIPMAP_LINEAR: + fFilterMin := GL_LINEAR_MIPMAP_LINEAR; + else + raise EglBitmap.Create('SetFilter - Unknow MIN filter.'); + end; + + //check MAG filter + case aMag of + GL_NEAREST: + fFilterMag := GL_NEAREST; + GL_LINEAR: + fFilterMag := GL_LINEAR; + else + raise EglBitmap.Create('SetFilter - Unknow MAG filter.'); + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap1D.FlipHorz: Boolean; -var - Col: Integer; - pTempDest, pDest, pSource: PByte; -begin - result := inherited FlipHorz; - if Assigned(Data) and not TFormatDescriptor.Get(Format).IsCompressed then begin - pSource := Data; - GetMem(pDest, fRowSize); - try - pTempDest := pDest; - Inc(pTempDest, fRowSize); - for Col := 0 to Width-1 do begin - dec(pTempDest, fPixelSize); //dec before, because ptr is behind last byte of data - Move(pSource^, pTempDest^, fPixelSize); - Inc(pSource, fPixelSize); + //apply filter + if (ID > 0) then begin + Bind(false); + glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag); + + if (MipMap = mmNone) {$IFNDEF OPENGL_ES}or (Target = GL_TEXTURE_RECTANGLE){$ENDIF} then begin + case fFilterMin of + GL_NEAREST, GL_LINEAR: + glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin); + GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR: + glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR: + glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); end; - SetDataPointer(pDest, Format, Width); //be careful, Data could be freed by this method - result := true; - except - if Assigned(pDest) then - FreeMem(pDest); - raise; - end; + end else + glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin); end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap1D.UploadData(const aBuildWithGlu: Boolean); -var - FormatDesc: TFormatDescriptor; -begin - // Upload data - FormatDesc := TFormatDescriptor.Get(Format); - if FormatDesc.IsCompressed then begin - if not Assigned(glCompressedTexImage1D) then - raise EglBitmap.Create('compressed formats not supported by video adapter'); - glCompressedTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.GetSize(Width, 1), Data) - end else if aBuildWithGlu then - gluBuild1DMipmaps(Target, FormatDesc.glInternalFormat, Width, FormatDesc.glFormat, FormatDesc.glDataFormat, Data) - else - glTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Data); +procedure TglBitmap.SetWrap(const S: GLenum; const T: GLenum; const R: GLenum); - // Free Data - if (FreeDataAfterGenTexture) then - FreeData; -end; + procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal); + begin + case aValue of +{$IFNDEF OPENGL_ES} + GL_CLAMP: + aTarget := GL_CLAMP; +{$ENDIF} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap1D.GenTexture(const aTestTextureSize: Boolean); -var - BuildWithGlu, TexRec: Boolean; - TexSize: Integer; -begin - if Assigned(Data) then begin - // Check Texture Size - if (aTestTextureSize) then begin - glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize); + GL_REPEAT: + aTarget := GL_REPEAT; - if (Width > TexSize) then - raise EglBitmapSizeToLarge.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.'); + GL_CLAMP_TO_EDGE: begin +{$IFNDEF OPENGL_ES} + if not GL_VERSION_1_2 and not GL_EXT_texture_edge_clamp then + aTarget := GL_CLAMP + else +{$ENDIF} + aTarget := GL_CLAMP_TO_EDGE; + end; - TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and - (Target = GL_TEXTURE_RECTANGLE); - if not (IsPowerOfTwo(Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then - raise EglBitmapNonPowerOfTwo.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.'); - end; +{$IFNDEF OPENGL_ES} + GL_CLAMP_TO_BORDER: begin + if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then + aTarget := GL_CLAMP_TO_BORDER + else + aTarget := GL_CLAMP; + end; +{$ENDIF} - CreateId; - SetupParameters(BuildWithGlu); - UploadData(BuildWithGlu); - glAreTexturesResident(1, @fID, @fIsResident); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} + GL_MIRRORED_REPEAT: begin + {$IFNDEF OPENGL_ES} + if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then + {$ELSE} + if GL_VERSION_2_0 then + {$ENDIF} + aTarget := GL_MIRRORED_REPEAT + else + raise EglBitmap.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).'); + end; +{$IFEND} + else + raise EglBitmap.Create('SetWrap - Unknow Texturewrap'); + end; end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap1D.AfterConstruction; begin - inherited; - Target := GL_TEXTURE_1D; -end; + CheckAndSetWrap(S, fWrapS); + CheckAndSetWrap(T, fWrapT); + CheckAndSetWrap(R, fWrapR); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap2D///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap2D.GetScanline(const aIndex: Integer): Pointer; -begin - if (aIndex >= Low(fLines)) and (aIndex <= High(fLines)) then - result := fLines[aIndex] - else - result := nil; + if (ID > 0) then begin + Bind(false); + glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS); + glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} + {$IFDEF OPENGL_ES} if GL_VERSION_3_0 then{$ENDIF} + glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR); +{$IFEND} + end; end; +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer; const aHeight: Integer); -var - Idx, LineWidth: Integer; -begin - inherited SetDataPointer(aData, aFormat, aWidth, aHeight); - - if not TFormatDescriptor.Get(aFormat).IsCompressed then begin - // Assigning Data - if Assigned(Data) then begin - SetLength(fLines, GetHeight); - LineWidth := Trunc(GetWidth * TFormatDescriptor.Get(Format).PixelSize); +procedure TglBitmap.SetSwizzle(const r, g, b, a: GLenum); - for Idx := 0 to GetHeight-1 do begin - fLines[Idx] := Data; - Inc(fLines[Idx], Idx * LineWidth); - end; - end - else SetLength(fLines, 0); - end else begin - SetLength(fLines, 0); + procedure CheckAndSetValue(const aValue: GLenum; const aIndex: Integer); + begin + if (aValue = GL_ZERO) or (aValue = GL_ONE) or (aValue = GL_ALPHA) or + (aValue = GL_RED) or (aValue = GL_GREEN) or (aValue = GL_BLUE) then + fSwizzle[aIndex] := aValue + else + raise EglBitmap.Create('SetSwizzle - Unknow Swizle Value'); end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.UploadData(const aTarget: GLenum; const aBuildWithGlu: Boolean); -var - FormatDesc: TFormatDescriptor; begin - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); +{$IFNDEF OPENGL_ES} + if not (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then + raise EglBitmapNotSupported.Create('texture swizzle is not supported'); +{$ELSE} + if not GL_VERSION_3_0 then + raise EglBitmapNotSupported.Create('texture swizzle is not supported'); +{$ENDIF} + CheckAndSetValue(r, 0); + CheckAndSetValue(g, 1); + CheckAndSetValue(b, 2); + CheckAndSetValue(a, 3); - FormatDesc := TFormatDescriptor.Get(Format); - if FormatDesc.IsCompressed then begin - if not Assigned(glCompressedTexImage2D) then - raise EglBitmap.Create('compressed formats not supported by video adapter'); - glCompressedTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0, FormatDesc.GetSize(fDimension), Data) - end else if aBuildWithGlu then begin - gluBuild2DMipmaps(aTarget, FormatDesc.Components, Width, Height, - FormatDesc.glFormat, FormatDesc.glDataFormat, Data) - end else begin - glTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0, - FormatDesc.glFormat, FormatDesc.glDataFormat, Data); + if (ID > 0) then begin + Bind(false); +{$IFNDEF OPENGL_ES} + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_RGBA, PGLint(@fSwizzle[0])); +{$ELSE} + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_R, PGLint(@fSwizzle[0])); + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_G, PGLint(@fSwizzle[1])); + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_B, PGLint(@fSwizzle[2])); + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_A, PGLint(@fSwizzle[3])); +{$ENDIF} end; +end; +{$IFEND} - // Freigeben - if (FreeDataAfterGenTexture) then - FreeData; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean); +begin + if aEnableTextureUnit then + glEnable(Target); + if (ID > 0) then + glBindTexture(Target, ID); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.AfterConstruction; +procedure TglBitmap.Unbind(const aDisableTextureUnit: Boolean); begin - inherited; - Target := GL_TEXTURE_2D; + if aDisableTextureUnit then + glDisable(Target); + glBindTexture(Target, 0); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat); +procedure TglBitmap.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean); var - Temp: pByte; - Size, w, h: Integer; - FormatDesc: TFormatDescriptor; + w, h: Integer; begin - FormatDesc := TFormatDescriptor.Get(aFormat); - if FormatDesc.IsCompressed then - raise EglBitmapUnsupportedFormat.Create(aFormat); - - w := aRight - aLeft; - h := aBottom - aTop; - Size := FormatDesc.GetSize(w, h); - GetMem(Temp, Size); - try - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp); - SetDataPointer(Temp, aFormat, w, h); //be careful, Data could be freed by this method - FlipVert; - except - if Assigned(Temp) then - FreeMem(Temp); - raise; - end; + w := aDataObj.Width; + h := aDataObj.Height; + fDimension.Fields := []; + if (w > 0) then + fDimension.Fields := fDimension.Fields + [ffX]; + if (h > 0) then + fDimension.Fields := fDimension.Fields + [ffY]; + fDimension.X := w; + fDimension.Y := h; end; +{$IFNDEF OPENGL_ES} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.GetDataFromTexture; +function TglBitmap.DownloadData(const aDataObj: TglBitmapData): Boolean; var Temp: PByte; TempWidth, TempHeight: Integer; @@ -8579,6 +8408,7 @@ var IntFormat: TglBitmapFormat; FormatDesc: TFormatDescriptor; begin + result := false; Bind; // Request Data @@ -8586,7 +8416,6 @@ begin glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_HEIGHT, @TempHeight); glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_INTERNAL_FORMAT, @TempIntFormat); - IntFormat := tfEmpty; FormatDesc := (TglBitmapFormatDescriptor.GetByFormat(TempIntFormat) as TFormatDescriptor); IntFormat := FormatDesc.Format; @@ -8600,372 +8429,265 @@ begin glGetCompressedTexImage(Target, 0, Temp) end else glGetTexImage(Target, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp); - SetDataPointer(Temp, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method + aDataObj.SetData(Temp, IntFormat, TempWidth, TempHeight); + result := true; except if Assigned(Temp) then FreeMem(Temp); raise; end; end; +{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.GenTexture(const aTestTextureSize: Boolean); -var - BuildWithGlu, PotTex, TexRec: Boolean; - TexSize: Integer; -begin - if Assigned(Data) then begin - // Check Texture Size - if (aTestTextureSize) then begin - glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize); - - if ((Height > TexSize) or (Width > TexSize)) then - raise EglBitmapSizeToLarge.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.'); - - PotTex := IsPowerOfTwo(Height) and IsPowerOfTwo(Width); - TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE); - if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then - raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); - end; - - CreateId; - SetupParameters(BuildWithGlu); - UploadData(Target, BuildWithGlu); - glAreTexturesResident(1, @fID, @fIsResident); - end; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap2D.FlipHorz: Boolean; -var - Col, Row: Integer; - TempDestData, DestData, SourceData: PByte; - ImgSize: Integer; +constructor TglBitmap.Create; begin - result := inherited FlipHorz; - if Assigned(Data) then begin - SourceData := Data; - ImgSize := Height * fRowSize; - GetMem(DestData, ImgSize); - try - TempDestData := DestData; - Dec(TempDestData, fRowSize + fPixelSize); - for Row := 0 to Height -1 do begin - Inc(TempDestData, fRowSize * 2); - for Col := 0 to Width -1 do begin - Move(SourceData^, TempDestData^, fPixelSize); - Inc(SourceData, fPixelSize); - Dec(TempDestData, fPixelSize); - end; - end; - SetDataPointer(DestData, Format, Width, Height); //be careful, Data could be freed by this method - result := true; - except - if Assigned(DestData) then - FreeMem(DestData); - raise; - end; - end; + if (ClassType = TglBitmap) then + raise EglBitmap.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.'); + inherited Create; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap2D.FlipVert: Boolean; -var - Row: Integer; - TempDestData, DestData, SourceData: PByte; +constructor TglBitmap.Create(const aData: TglBitmapData); begin - result := inherited FlipVert; - if Assigned(Data) then begin - SourceData := Data; - GetMem(DestData, Height * fRowSize); - try - TempDestData := DestData; - Inc(TempDestData, Width * (Height -1) * fPixelSize); - for Row := 0 to Height -1 do begin - Move(SourceData^, TempDestData^, fRowSize); - Dec(TempDestData, fRowSize); - Inc(SourceData, fRowSize); - end; - SetDataPointer(DestData, Format, Width, Height); //be careful, Data could be freed by this method - result := true; - except - if Assigned(DestData) then - FreeMem(DestData); - raise; - end; - end; + Create; + UploadData(aData); end; +{$IFNDEF OPENGL_ES} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap2D - ToNormalMap/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//TglBitmap1D///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -type - TMatrixItem = record - X, Y: Integer; - W: Single; - end; - - PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec; - TglBitmapToNormalMapRec = Record - Scale: Single; - Heights: array of Single; - MatrixU : array of TMatrixItem; - MatrixV : array of TMatrixItem; - end; - -const - ONE_OVER_255 = 1 / 255; - - ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmapToNormalMapPrepareFunc(var FuncRec: TglBitmapFunctionRec); +procedure TglBitmap1D.UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean); var - Val: Single; + fd: TglBitmapFormatDescriptor; begin - with FuncRec do begin - Val := - Source.Data.r * LUMINANCE_WEIGHT_R + - Source.Data.g * LUMINANCE_WEIGHT_G + - Source.Data.b * LUMINANCE_WEIGHT_B; - PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Val * ONE_OVER_255; - end; + // Upload data + fd := aDataObj.FormatDescriptor; + if (fd.glFormat = 0) or (fd.glInternalFormat = 0) or (fd.glDataFormat = 0) then + raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data'); + + if fd.IsCompressed then begin + if not Assigned(glCompressedTexImage1D) then + raise EglBitmap.Create('compressed formats not supported by video adapter'); + glCompressedTexImage1D(Target, 0, fd.glInternalFormat, aDataObj.Width, 0, fd.GetSize(aDataObj.Width, 1), aDataObj.Data) + end else if aBuildWithGlu then + gluBuild1DMipmaps(Target, fd.glInternalFormat, aDataObj.Width, fd.glFormat, fd.glDataFormat, aDataObj.Data) + else + glTexImage1D(Target, 0, fd.glInternalFormat, aDataObj.Width, 0, fd.glFormat, fd.glDataFormat, aDataObj.Data); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmapToNormalMapPrepareAlphaFunc(var FuncRec: TglBitmapFunctionRec); +procedure TglBitmap1D.AfterConstruction; begin - with FuncRec do - PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Source.Data.a * ONE_OVER_255; + inherited; + Target := GL_TEXTURE_1D; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec); -type - TVec = Array[0..2] of Single; +procedure TglBitmap1D.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean); var - Idx: Integer; - du, dv: Double; - Len: Single; - Vec: TVec; - - function GetHeight(X, Y: Integer): Single; - begin - with FuncRec do begin - X := Max(0, Min(Size.X -1, X)); - Y := Max(0, Min(Size.Y -1, Y)); - result := PglBitmapToNormalMapRec(Args)^.Heights[Y * Size.X + X]; - end; - end; - + BuildWithGlu, TexRec: Boolean; + TexSize: Integer; begin - with FuncRec do begin - with PglBitmapToNormalMapRec(Args)^ do begin - du := 0; - for Idx := Low(MatrixU) to High(MatrixU) do - du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W; - - dv := 0; - for Idx := Low(MatrixU) to High(MatrixU) do - dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W; + if not Assigned(aDataObj) then + exit; - Vec[0] := -du * Scale; - Vec[1] := -dv * Scale; - Vec[2] := 1; - end; + // Check Texture Size + if (aCheckSize) then begin + glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize); - // Normalize - Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2])); - if Len <> 0 then begin - Vec[0] := Vec[0] * Len; - Vec[1] := Vec[1] * Len; - Vec[2] := Vec[2] * Len; - end; + if (aDataObj.Width > TexSize) then + raise EglBitmapSizeToLarge.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.'); - // Farbe zuweisem - Dest.Data.r := Trunc((Vec[0] + 1) * 127.5); - Dest.Data.g := Trunc((Vec[1] + 1) * 127.5); - Dest.Data.b := Trunc((Vec[2] + 1) * 127.5); + TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and + (Target = GL_TEXTURE_RECTANGLE); + if not (IsPowerOfTwo(aDataObj.Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then + raise EglBitmapNonPowerOfTwo.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.'); end; + + if (fID = 0) then + CreateID; + SetupParameters(BuildWithGlu); + UploadDataIntern(aDataObj, BuildWithGlu); + glAreTexturesResident(1, @fID, @fIsResident); + + inherited UploadData(aDataObj, aCheckSize); end; +{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.ToNormalMap(const aFunc: TglBitmapNormalMapFunc; const aScale: Single; const aUseAlpha: Boolean); +//TglBitmap2D///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap2D.UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum; const aBuildWithGlu: Boolean); var - Rec: TglBitmapToNormalMapRec; - - procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single); - begin - if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin - Matrix[Index].X := X; - Matrix[Index].Y := Y; - Matrix[Index].W := W; - end; - end; - + fd: TglBitmapFormatDescriptor; begin - if TFormatDescriptor.Get(Format).IsCompressed then - raise EglBitmapUnsupportedFormat.Create(Format); + fd := aDataObj.FormatDescriptor; + if (fd.glFormat = 0) or (fd.glInternalFormat = 0) or (fd.glDataFormat = 0) then + raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data'); - if aScale > 100 then - Rec.Scale := 100 - else if aScale < -100 then - Rec.Scale := -100 - else - Rec.Scale := aScale; - - SetLength(Rec.Heights, Width * Height); - try - case aFunc of - nm4Samples: begin - SetLength(Rec.MatrixU, 2); - SetEntry(Rec.MatrixU, 0, -1, 0, -0.5); - SetEntry(Rec.MatrixU, 1, 1, 0, 0.5); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - SetLength(Rec.MatrixV, 2); - SetEntry(Rec.MatrixV, 0, 0, 1, 0.5); - SetEntry(Rec.MatrixV, 1, 0, -1, -0.5); - end; + if fd.IsCompressed then begin + if not Assigned(glCompressedTexImage2D) then + raise EglBitmap.Create('compressed formats not supported by video adapter'); + glCompressedTexImage2D(aTarget, 0, fd.glInternalFormat, aDataObj.Width, aDataObj.Height, 0, fd.GetSize(fDimension), aDataObj.Data) +{$IFNDEF OPENGL_ES} + end else if aBuildWithGlu then begin + gluBuild2DMipmaps(aTarget, fd.ChannelCount, aDataObj.Width, aDataObj.Height, fd.glFormat, fd.glDataFormat, aDataObj.Data) +{$ENDIF} + end else begin + glTexImage2D(aTarget, 0, fd.glInternalFormat, aDataObj.Width, aDataObj.Height, 0, fd.glFormat, fd.glDataFormat, aDataObj.Data); + end; +end; - nmSobel: begin - SetLength(Rec.MatrixU, 6); - SetEntry(Rec.MatrixU, 0, -1, 1, -1.0); - SetEntry(Rec.MatrixU, 1, -1, 0, -2.0); - SetEntry(Rec.MatrixU, 2, -1, -1, -1.0); - SetEntry(Rec.MatrixU, 3, 1, 1, 1.0); - SetEntry(Rec.MatrixU, 4, 1, 0, 2.0); - SetEntry(Rec.MatrixU, 5, 1, -1, 1.0); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap2D.AfterConstruction; +begin + inherited; + Target := GL_TEXTURE_2D; +end; - SetLength(Rec.MatrixV, 6); - SetEntry(Rec.MatrixV, 0, -1, 1, 1.0); - SetEntry(Rec.MatrixV, 1, 0, 1, 2.0); - SetEntry(Rec.MatrixV, 2, 1, 1, 1.0); - SetEntry(Rec.MatrixV, 3, -1, -1, -1.0); - SetEntry(Rec.MatrixV, 4, 0, -1, -2.0); - SetEntry(Rec.MatrixV, 5, 1, -1, -1.0); - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap2D.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean); +var + {$IFNDEF OPENGL_ES} + BuildWithGlu, TexRec: Boolean; + {$ENDIF} + PotTex: Boolean; + TexSize: Integer; +begin + if not Assigned(aDataObj) then + exit; - nm3x3: begin - SetLength(Rec.MatrixU, 6); - SetEntry(Rec.MatrixU, 0, -1, 1, -1/6); - SetEntry(Rec.MatrixU, 1, -1, 0, -1/6); - SetEntry(Rec.MatrixU, 2, -1, -1, -1/6); - SetEntry(Rec.MatrixU, 3, 1, 1, 1/6); - SetEntry(Rec.MatrixU, 4, 1, 0, 1/6); - SetEntry(Rec.MatrixU, 5, 1, -1, 1/6); + // Check Texture Size + if (aCheckSize) then begin + glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize); + + if ((aDataObj.Width > TexSize) or (aDataObj.Height > TexSize)) then + raise EglBitmapSizeToLarge.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.'); + + PotTex := IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height); +{$IF NOT DEFINED(OPENGL_ES)} + TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE); + if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then + raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); +{$ELSEIF DEFINED(OPENGL_ES_EXT)} + if not PotTex and not GL_OES_texture_npot then + raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); +{$ELSE} + if not PotTex then + raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); +{$IFEND} + end; - SetLength(Rec.MatrixV, 6); - SetEntry(Rec.MatrixV, 0, -1, 1, 1/6); - SetEntry(Rec.MatrixV, 1, 0, 1, 1/6); - SetEntry(Rec.MatrixV, 2, 1, 1, 1/6); - SetEntry(Rec.MatrixV, 3, -1, -1, -1/6); - SetEntry(Rec.MatrixV, 4, 0, -1, -1/6); - SetEntry(Rec.MatrixV, 5, 1, -1, -1/6); - end; + if (fID = 0) then + CreateID; + SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF}); + UploadDataIntern(aDataObj, Target{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF}); +{$IFNDEF OPENGL_ES} + glAreTexturesResident(1, @fID, @fIsResident); +{$ENDIF} - nm5x5: begin - SetLength(Rec.MatrixU, 20); - SetEntry(Rec.MatrixU, 0, -2, 2, -1 / 16); - SetEntry(Rec.MatrixU, 1, -1, 2, -1 / 10); - SetEntry(Rec.MatrixU, 2, 1, 2, 1 / 10); - SetEntry(Rec.MatrixU, 3, 2, 2, 1 / 16); - SetEntry(Rec.MatrixU, 4, -2, 1, -1 / 10); - SetEntry(Rec.MatrixU, 5, -1, 1, -1 / 8); - SetEntry(Rec.MatrixU, 6, 1, 1, 1 / 8); - SetEntry(Rec.MatrixU, 7, 2, 1, 1 / 10); - SetEntry(Rec.MatrixU, 8, -2, 0, -1 / 2.8); - SetEntry(Rec.MatrixU, 9, -1, 0, -0.5); - SetEntry(Rec.MatrixU, 10, 1, 0, 0.5); - SetEntry(Rec.MatrixU, 11, 2, 0, 1 / 2.8); - SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10); - SetEntry(Rec.MatrixU, 13, -1, -1, -1 / 8); - SetEntry(Rec.MatrixU, 14, 1, -1, 1 / 8); - SetEntry(Rec.MatrixU, 15, 2, -1, 1 / 10); - SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16); - SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10); - SetEntry(Rec.MatrixU, 18, 1, -2, 1 / 10); - SetEntry(Rec.MatrixU, 19, 2, -2, 1 / 16); + inherited UploadData(aDataObj, aCheckSize); +end; - SetLength(Rec.MatrixV, 20); - SetEntry(Rec.MatrixV, 0, -2, 2, 1 / 16); - SetEntry(Rec.MatrixV, 1, -1, 2, 1 / 10); - SetEntry(Rec.MatrixV, 2, 0, 2, 0.25); - SetEntry(Rec.MatrixV, 3, 1, 2, 1 / 10); - SetEntry(Rec.MatrixV, 4, 2, 2, 1 / 16); - SetEntry(Rec.MatrixV, 5, -2, 1, 1 / 10); - SetEntry(Rec.MatrixV, 6, -1, 1, 1 / 8); - SetEntry(Rec.MatrixV, 7, 0, 1, 0.5); - SetEntry(Rec.MatrixV, 8, 1, 1, 1 / 8); - SetEntry(Rec.MatrixV, 9, 2, 1, 1 / 16); - SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16); - SetEntry(Rec.MatrixV, 11, -1, -1, -1 / 8); - SetEntry(Rec.MatrixV, 12, 0, -1, -0.5); - SetEntry(Rec.MatrixV, 13, 1, -1, -1 / 8); - SetEntry(Rec.MatrixV, 14, 2, -1, -1 / 10); - SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16); - SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10); - SetEntry(Rec.MatrixV, 17, 0, -2, -0.25); - SetEntry(Rec.MatrixV, 18, 1, -2, -1 / 10); - SetEntry(Rec.MatrixV, 19, 2, -2, -1 / 16); - end; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +class procedure TglBitmap2D.GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData); +var + Temp: pByte; + Size, w, h: Integer; + FormatDesc: TFormatDescriptor; +begin + FormatDesc := TFormatDescriptor.Get(aFormat); + if FormatDesc.IsCompressed then + raise EglBitmapUnsupportedFormat.Create(aFormat); - // Daten Sammeln - if aUseAlpha and TFormatDescriptor.Get(Format).HasAlpha then - AddFunc(glBitmapToNormalMapPrepareAlphaFunc, false, @Rec) - else - AddFunc(glBitmapToNormalMapPrepareFunc, false, @Rec); - AddFunc(glBitmapToNormalMapFunc, false, @Rec); - finally - SetLength(Rec.Heights, 0); + w := aRight - aLeft; + h := aBottom - aTop; + Size := FormatDesc.GetSize(w, h); + GetMem(Temp, Size); + try + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp); + aDataObj.SetData(Temp, aFormat, w, h); + aDataObj.FlipVert; + except + if Assigned(Temp) then + FreeMem(Temp); + raise; end; end; +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TglBitmapCubeMap//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapCubeMap.GenTexture(const aTestTextureSize: Boolean); -begin - Assert(false, 'TglBitmapCubeMap.GenTexture - Don''t call GenTextures directly.'); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TglBitmapCubeMap.AfterConstruction; begin inherited; +{$IFNDEF OPENGL_ES} if not (GL_VERSION_1_3 or GL_ARB_texture_cube_map or GL_EXT_texture_cube_map) then raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.'); +{$ELSE} + if not (GL_VERSION_2_0) then + raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.'); +{$ENDIF} SetWrap; Target := GL_TEXTURE_CUBE_MAP; +{$IFNDEF OPENGL_ES} fGenMode := GL_REFLECTION_MAP; +{$ENDIF} +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapCubeMap.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean); +begin + Assert(false, 'TglBitmapCubeMap.UploadData - Don''t call UploadData directly, use UploadCubeMap instead'); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapCubeMap.GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean); +procedure TglBitmapCubeMap.UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean); var + {$IFNDEF OPENGL_ES} BuildWithGlu: Boolean; + {$ENDIF} TexSize: Integer; begin - if (aTestTextureSize) then begin + if (aCheckSize) then begin glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, @TexSize); - if (Height > TexSize) or (Width > TexSize) then - raise EglBitmapSizeToLarge.Create('TglBitmapCubeMap.GenTexture - The size for the Cubemap is to large. It''s may be not conform with the Hardware.'); - - if not ((IsPowerOfTwo(Height) and IsPowerOfTwo(Width)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then - raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenTexture - Cubemaps dosn''t support non power of two texture.'); + if (aDataObj.Width > TexSize) or (aDataObj.Height > TexSize) then + raise EglBitmapSizeToLarge.Create('TglBitmapCubeMap.GenerateCubeMap - The size for the Cubemap is to large. It''s may be not conform with the Hardware.'); + +{$IF NOT DEFINED(OPENGL_ES)} + if not ((IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then + raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.'); +{$ELSEIF DEFINED(OPENGL_ES_EXT)} + if not (IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) and not GL_OES_texture_npot then + raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.'); +{$ELSE} + if not (IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) then + raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.'); +{$IFEND} end; - if (ID = 0) then + if (fID = 0) then CreateID; - SetupParameters(BuildWithGlu); - UploadData(aCubeTarget, BuildWithGlu); + SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF}); + UploadDataIntern(aDataObj, aCubeTarget{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF}); + + inherited UploadData(aDataObj, aCheckSize); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapCubeMap.Bind(const aEnableTexCoordsGen: Boolean; const aEnableTextureUnit: Boolean); +procedure TglBitmapCubeMap.Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean;{$ENDIF} const aEnableTextureUnit: Boolean); begin inherited Bind (aEnableTextureUnit); +{$IFNDEF OPENGL_ES} if aEnableTexCoordsGen then begin glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode); glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, fGenMode); @@ -8974,19 +8696,24 @@ begin glEnable(GL_TEXTURE_GEN_T); glEnable(GL_TEXTURE_GEN_R); end; +{$ENDIF} end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapCubeMap.Unbind(const aDisableTexCoordsGen: Boolean; const aDisableTextureUnit: Boolean); +procedure TglBitmapCubeMap.Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean;{$ENDIF} const aDisableTextureUnit: Boolean); begin inherited Unbind(aDisableTextureUnit); +{$IFNDEF OPENGL_ES} if aDisableTexCoordsGen then begin glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); glDisable(GL_TEXTURE_GEN_R); end; +{$ENDIF} end; +{$IFEND} +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TglBitmapNormalMap////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -9000,7 +8727,7 @@ type Func: TglBitmapNormalMapGetVectorFunc; end; - ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure glBitmapNormalMapPosX(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer); begin aVec[0] := aHalfSize; @@ -9083,83 +8810,76 @@ end; procedure TglBitmapNormalMap.AfterConstruction; begin inherited; +{$IFNDEF OPENGL_ES} fGenMode := GL_NORMAL_MAP; +{$ENDIF} end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapNormalMap.GenerateNormalMap(const aSize: Integer; const aTestTextureSize: Boolean); +procedure TglBitmapNormalMap.GenerateNormalMap(const aSize: Integer; const aCheckSize: Boolean); var Rec: TglBitmapNormalMapRec; - SizeRec: TglBitmapPixelPosition; + SizeRec: TglBitmapSize; + DataObj: TglBitmapData; begin Rec.HalfSize := aSize div 2; - FreeDataAfterGenTexture := false; SizeRec.Fields := [ffX, ffY]; SizeRec.X := aSize; SizeRec.Y := aSize; - // Positive X - Rec.Func := glBitmapNormalMapPosX; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X, aTestTextureSize); - - // Negative X - Rec.Func := glBitmapNormalMapNegX; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, aTestTextureSize); - - // Positive Y - Rec.Func := glBitmapNormalMapPosY; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, aTestTextureSize); - - // Negative Y - Rec.Func := glBitmapNormalMapNegY; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, aTestTextureSize); - - // Positive Z - Rec.Func := glBitmapNormalMapPosZ; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, aTestTextureSize); - - // Negative Z - Rec.Func := glBitmapNormalMapNegZ; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, aTestTextureSize); + DataObj := TglBitmapData.Create; + try + // Positive X + Rec.Func := glBitmapNormalMapPosX; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_X, aCheckSize); + + // Negative X + Rec.Func := glBitmapNormalMapNegX; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, aCheckSize); + + // Positive Y + Rec.Func := glBitmapNormalMapPosY; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, aCheckSize); + + // Negative Y + Rec.Func := glBitmapNormalMapNegY; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, aCheckSize); + + // Positive Z + Rec.Func := glBitmapNormalMapPosZ; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, aCheckSize); + + // Negative Z + Rec.Func := glBitmapNormalMapNegZ; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, aCheckSize); + finally + FreeAndNil(DataObj); + end; end; - +{$IFEND} initialization glBitmapSetDefaultFormat (tfEmpty); glBitmapSetDefaultMipmap (mmMipmap); glBitmapSetDefaultFilter (GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR); glBitmapSetDefaultWrap (GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} glBitmapSetDefaultSwizzle(GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA); +{$IFEND} glBitmapSetDefaultFreeDataAfterGenTexture(true); glBitmapSetDefaultDeleteTextureOnFree (true); TFormatDescriptor.Init; -{$IFDEF GLB_NATIVE_OGL_DYNAMIC} - OpenGLInitialized := false; - InitOpenGLCS := TCriticalSection.Create; -{$ENDIF} - finalization TFormatDescriptor.Finalize; -{$IFDEF GLB_NATIVE_OGL} - if Assigned(GL_LibHandle) then - glbFreeLibrary(GL_LibHandle); - -{$IFDEF GLB_NATIVE_OGL_DYNAMIC} - if Assigned(GLU_LibHandle) then - glbFreeLibrary(GLU_LibHandle); - FreeAndNil(InitOpenGLCS); -{$ENDIF} -{$ENDIF} - end.