glBitmap by Steffen Xonna aka Lossy eX (2003-2008)
http://www.opengl24.de/index.php?cat=header&file=glbitmap
-modified by Delphi OpenGL Community (http://delphigl.com/)
+modified by Delphi OpenGL Community (http://delphigl.com/) (2013)
------------------------------------------------------------
The contents of this file are used with permission, subject to
obtain a copy of the License at
http://www.mozilla.org/MPL/MPL-1.1.html
------------------------------------------------------------
-Version 2.0.3
+Version 3.0.1
------------------------------------------------------------
History
+20-11-2013
+- refactoring of the complete library
21-03-2010
- The define GLB_DELPHI dosn't check versions anymore. If you say you are using delphi
then it's your problem if that isn't true. This prevents the unit for incompatibility
- GetPixel isn't set if you are loading textures inside the constructor (Thanks Wilson)
10-08-2008
- AddAlphaFromglBitmap used the custom pointer instead the imagedatapointer (Thanks Wilson)
-- Additional Datapointer for functioninterface now has the name CustomData
+- Additional Datapointer for functioninterface now has the name CustomData
24-07-2008
- AssigneAlphaToBitmap overwrites his own palette (Thanks Wilson)
- If you load an texture from an file the property Filename will be set to the name of the file
- Property DataPtr now has the name Data
- Functions are more flexible between RGB(A) and BGR(A). RGB can be saved as Bitmap and will be saved as BGR
- Unused Depth removed
-- Function FreeData to freeing image data added
+- Function FreeData to freeing image data added
24-10-2007
- ImageID flag of TGAs was ignored. (Thanks Zwoetzen)
15-11-2006
// Please uncomment the defines below to configure the glBitmap to your preferences.
// If you have configured the unit you can uncomment the warning above.
-{$MESSAGE warn 'Hey. I''m the glBitmap.pas and i need to be configured. My master tell me your preferences! ;)'}
+{$MESSAGE error 'Hey. I''m the glBitmap.pas and i need to be configured. My master tell me your preferences! ;)'}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Preferences ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// activate to enable the support for SDL_surfaces
{.$DEFINE GLB_SDL}
-// activate to enable the support for TBitmap from Delphi (not lazarus)
+// activate to enable the support for Delphi (including support for Delphi's (not Lazarus') TBitmap)
{.$DEFINE GLB_DELPHI}
// activate to enable the support for TLazIntfImage from Lazarus
-{$DEFINE GLB_LAZARUS}
+{.$DEFINE GLB_LAZARUS}
+// activate to enable Lazarus TPortableNetworkGraphic support
+// if you enable this pngImage and libPNG will be ignored
+{.$DEFINE GLB_LAZ_PNG}
+
// activate to enable png support with the unit pngimage -> http://pngdelphi.sourceforge.net/
// if you enable pngimage the libPNG will be ignored
{.$DEFINE GLB_PNGIMAGE}
+// activate to enable Lazarus TJPEGImage support
+// if you enable this delphi jpegs and libJPEG will be ignored
+{.$DEFINE GLB_LAZ_JPEG}
+
// if you enable delphi jpegs the libJPEG will be ignored
{.$DEFINE GLB_DELPHI_JPEG}
{$MESSAGE warn 'SDL_image won''t work without SDL. SDL will be activated.'}
{$DEFINE GLB_SDL}
{$ENDIF}
+
+ {$IFDEF GLB_LAZ_PNG}
+ {$MESSAGE warn 'The Lazarus TPortableNetworkGraphics will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_PNG}
+ {$ENDIF}
+
{$IFDEF GLB_PNGIMAGE}
{$MESSAGE warn 'The unit pngimage will be ignored because you are using SDL_image.'}
{$undef GLB_PNGIMAGE}
{$ENDIF}
+
+ {$IFDEF GLB_LAZ_JPEG}
+ {$MESSAGE warn 'The Lazarus TJPEGImage will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_JPEG}
+ {$ENDIF}
+
{$IFDEF GLB_DELPHI_JPEG}
{$MESSAGE warn 'The unit JPEG will be ignored because you are using SDL_image.'}
{$undef GLB_DELPHI_JPEG}
{$ENDIF}
+
{$IFDEF GLB_LIB_PNG}
{$MESSAGE warn 'The library libPNG will be ignored because you are using SDL_image.'}
{$undef GLB_LIB_PNG}
{$ENDIF}
+
{$IFDEF GLB_LIB_JPEG}
{$MESSAGE warn 'The library libJPEG will be ignored because you are using SDL_image.'}
{$undef GLB_LIB_JPEG}
{$DEFINE GLB_SUPPORT_JPEG_READ}
{$ENDIF}
+// Lazarus TPortableNetworkGraphic
+{$IFDEF GLB_LAZ_PNG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TPortableNetworkGraphic won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
+
+ {$IFDEF GLB_PNGIMAGE}
+ {$MESSAGE warn 'The pngimage will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
+ {$undef GLB_PNGIMAGE}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_PNG}
+ {$MESSAGE warn 'The library libPNG will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
+ {$undef GLB_LIB_PNG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_PNG_WRITE}
+{$ENDIF}
+
// PNG Image
{$IFDEF GLB_PNGIMAGE}
{$IFDEF GLB_LIB_PNG}
{$DEFINE GLB_SUPPORT_PNG_WRITE}
{$ENDIF}
+// Lazarus TJPEGImage
+{$IFDEF GLB_LAZ_JPEG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TJPEGImage won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
+
+ {$IFDEF GLB_DELPHI_JPEG}
+ {$MESSAGE warn 'The Delphi JPEGImage will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_DELPHI_JPEG}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_JPEG}
+ {$MESSAGE warn 'The library libJPEG will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_LIB_JPEG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_WRITE}
+{$ENDIF}
+
// JPEG Image
{$IFDEF GLB_DELPHI_JPEG}
{$IFDEF GLB_LIB_JPEG}
interface
uses
- {$IFNDEF GLB_NATIVE_OGL} dglOpenGL, {$ENDIF}
+ {$IFNDEF GLB_NATIVE_OGL} dglOpenGL, {$ENDIF}
{$IF DEFINED(GLB_WIN) AND
- DEFINED(GLB_NATIVE_OGL)} windows, {$IFEND}
-
- {$IFDEF GLB_SDL} SDL, {$ENDIF}
- {$IFDEF GLB_LAZARUS} IntfGraphics, GraphType, {$ENDIF}
- {$IFDEF GLB_DELPHI} Dialogs, Graphics, {$ENDIF}
-
- {$IFDEF GLB_SDL_IMAGE} SDL_image, {$ENDIF}
+ (DEFINED(GLB_NATIVE_OGL) OR
+ DEFINED(GLB_DELPHI))} windows, {$IFEND}
- {$IFDEF GLB_PNGIMAGE} pngimage, {$ENDIF}
- {$IFDEF GLB_LIB_PNG} libPNG, {$ENDIF}
+ {$IFDEF GLB_SDL} SDL, {$ENDIF}
+ {$IFDEF GLB_LAZARUS} IntfGraphics, GraphType, Graphics, {$ENDIF}
+ {$IFDEF GLB_DELPHI} Dialogs, Graphics, Types, {$ENDIF}
- {$IFDEF GLB_DELPHI_JPEG} JPEG, {$ENDIF}
- {$IFDEF GLB_LIB_JPEG} libJPEG, {$ENDIF}
+ {$IFDEF GLB_SDL_IMAGE} SDL_image, {$ENDIF}
+ {$IFDEF GLB_PNGIMAGE} pngimage, {$ENDIF}
+ {$IFDEF GLB_LIB_PNG} libPNG, {$ENDIF}
+ {$IFDEF GLB_DELPHI_JPEG} JPEG, {$ENDIF}
+ {$IFDEF GLB_LIB_JPEG} libJPEG, {$ENDIF}
Classes, SysUtils;
GL_TRUE = 1;
GL_FALSE = 0;
+ GL_ZERO = 0;
+ GL_ONE = 1;
+
GL_VERSION = $1F02;
GL_EXTENSIONS = $1F03;
GL_TEXTURE_2D = $0DE1;
GL_TEXTURE_RECTANGLE = $84F5;
+ GL_NORMAL_MAP = $8511;
+ GL_TEXTURE_CUBE_MAP = $8513;
+ GL_REFLECTION_MAP = $8512;
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
+
GL_TEXTURE_WIDTH = $1000;
GL_TEXTURE_HEIGHT = $1001;
GL_TEXTURE_INTERNAL_FORMAT = $1003;
+ GL_TEXTURE_SWIZZLE_RGBA = $8E46;
+
+ GL_S = $2000;
+ GL_T = $2001;
+ GL_R = $2002;
+ GL_Q = $2003;
+
+ GL_TEXTURE_GEN_S = $0C60;
+ GL_TEXTURE_GEN_T = $0C61;
+ GL_TEXTURE_GEN_R = $0C62;
+ GL_TEXTURE_GEN_Q = $0C63;
+
+ GL_RED = $1903;
+ GL_GREEN = $1904;
+ GL_BLUE = $1905;
GL_ALPHA = $1906;
GL_ALPHA4 = $803B;
GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
+ GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
+ GL_TEXTURE_GEN_MODE = $2500;
{$IF DEFINED(GLB_WIN)}
libglu = 'glu32.dll';
TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
procedure glGetIntegerv(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glTexParameteri(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glTexParameteriv(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glTexParameterfv(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGetTexParameteriv(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGetTexParameterfv(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGetTexLevelParameteriv(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGetTexLevelParameterfv(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glTexGeni(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGenTextures(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glBindTexture(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glDeleteTextures(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
GL_VERSION_1_3,
GL_VERSION_1_4,
GL_VERSION_2_0,
+ GL_VERSION_3_3,
GL_SGIS_generate_mipmap,
GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_rectangle,
GL_ARB_texture_non_power_of_two,
+ GL_ARB_texture_swizzle,
+ GL_ARB_texture_cube_map,
GL_IBM_texture_mirrored_repeat,
GL_EXT_texture_edge_clamp,
GL_EXT_texture_rectangle,
+ GL_EXT_texture_swizzle,
+ GL_EXT_texture_cube_map,
GL_EXT_texture_filter_anisotropic: Boolean;
glCompressedTexImage1D: TglCompressedTexImage1D;
glGetIntegerv: TglGetIntegerv;
glTexParameteri: TglTexParameteri;
+ glTexParameteriv: TglTexParameteriv;
glTexParameterfv: TglTexParameterfv;
glGetTexParameteriv: TglGetTexParameteriv;
glGetTexParameterfv: TglGetTexParameterfv;
glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
+ glTexGeni: TglTexGeni;
glGenTextures: TglGenTextures;
glBindTexture: TglBindTexture;
glDeleteTextures: TglDeleteTextures;
tfAlpha4,
tfAlpha8,
- tfAlpha12,
tfAlpha16,
tfLuminance4,
tfLuminance8,
- tfLuminance12,
tfLuminance16,
tfLuminance4Alpha4,
tfLuminance6Alpha2,
tfLuminance8Alpha8,
tfLuminance12Alpha4,
- tfLuminance12Alpha12,
tfLuminance16Alpha16,
tfR3G3B2,
- tfRGB4,
+ tfRGBX4,
+ tfXRGB4,
tfR5G6B5,
- tfRGB5,
+ tfRGB5X1,
+ tfX1RGB5,
tfRGB8,
- tfRGB10,
- tfRGB12,
+ tfRGBX8,
+ tfXRGB8,
+ tfRGB10X2,
+ tfX2RGB10,
tfRGB16,
- tfRGBA2,
tfRGBA4,
+ tfARGB4,
tfRGB5A1,
+ tfA1RGB5,
tfRGBA8,
+ tfARGB8,
tfRGB10A2,
- tfRGBA12,
+ tfA2RGB10,
tfRGBA16,
- tfBGR4,
+ tfBGRX4,
+ tfXBGR4,
tfB5G6R5,
- tfBGR5,
+ tfBGR5X1,
+ tfX1BGR5,
tfBGR8,
- tfBGR10,
- tfBGR12,
+ tfBGRX8,
+ tfXBGR8,
+ tfBGR10X2,
+ tfX2BGR10,
tfBGR16,
- tfBGRA2,
tfBGRA4,
+ tfABGR4,
tfBGR5A1,
+ tfA1BGR5,
tfBGRA8,
+ tfABGR8,
tfBGR10A2,
- tfBGRA12,
+ tfA2BGR10,
tfBGRA16,
tfDepth16,
nm5x5);
////////////////////////////////////////////////////////////////////////////////////////////////////
- EglBitmapException = class(Exception);
- EglBitmapSizeToLargeException = class(EglBitmapException);
- EglBitmapNonPowerOfTwoException = class(EglBitmapException);
- EglBitmapUnsupportedFormat = class(EglBitmapException)
+ EglBitmap = class(Exception);
+ EglBitmapNotSupported = class(Exception);
+ EglBitmapSizeToLarge = class(EglBitmap);
+ EglBitmapNonPowerOfTwo = class(EglBitmap);
+ EglBitmapUnsupportedFormat = class(EglBitmap)
+ public
constructor Create(const aFormat: TglBitmapFormat); overload;
constructor Create(const aMsg: String; const aFormat: TglBitmapFormat); overload;
end;
Y : Word;
end;
+ TglBitmapFormatDescriptor = class(TObject)
+ protected
+ function GetIsCompressed: Boolean; virtual; abstract;
+ function GetHasRed: Boolean; virtual; abstract;
+ function GetHasGreen: Boolean; virtual; abstract;
+ function GetHasBlue: Boolean; virtual; abstract;
+ function GetHasAlpha: Boolean; virtual; abstract;
+
+ function GetRGBInverted: TglBitmapFormat; virtual; abstract;
+ function GetWithAlpha: TglBitmapFormat; virtual; abstract;
+ function GetWithoutAlpha: TglBitmapFormat; virtual; abstract;
+ function GetOpenGLFormat: TglBitmapFormat; virtual; abstract;
+ function GetUncompressed: TglBitmapFormat; virtual; abstract;
+
+ function GetglDataFormat: GLenum; virtual; abstract;
+ function GetglFormat: GLenum; virtual; abstract;
+ function GetglInternalFormat: GLenum; virtual; abstract;
+ public
+ property IsCompressed: Boolean read GetIsCompressed;
+ property HasRed: Boolean read GetHasRed;
+ property HasGreen: Boolean read GetHasGreen;
+ property HasBlue: Boolean read GetHasBlue;
+ property HasAlpha: Boolean read GetHasAlpha;
+
+ property RGBInverted: TglBitmapFormat read GetRGBInverted;
+ property WithAlpha: TglBitmapFormat read GetWithAlpha;
+ property WithoutAlpha: TglBitmapFormat read GetWithoutAlpha;
+ property OpenGLFormat: TglBitmapFormat read GetOpenGLFormat;
+ property Uncompressed: TglBitmapFormat read GetUncompressed;
+
+ property glFormat: GLenum read GetglFormat;
+ property glInternalFormat: GLenum read GetglInternalFormat;
+ property glDataFormat: GLenum read GetglDataFormat;
+ public
+ class function GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor;
+ end;
+
////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmap = class;
TglBitmapFunctionRec = record
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmap = class
+ private
+ function GetFormatDesc: TglBitmapFormatDescriptor;
protected
fID: GLuint;
fTarget: GLuint;
fAnisotropic: Integer;
fDeleteTextureOnFree: Boolean;
+ fFreeDataOnDestroy: Boolean;
fFreeDataAfterGenTexture: Boolean;
fData: PByte;
- fIsResident: Boolean;
+ fIsResident: GLboolean;
fBorderColor: array[0..3] of Single;
fDimension: TglBitmapPixelPosition;
fRowSize: Integer;
// Filtering
- fFilterMin: Cardinal;
- fFilterMag: Cardinal;
+ fFilterMin: GLenum;
+ fFilterMag: GLenum;
// TexturWarp
- fWrapS: Cardinal;
- fWrapT: Cardinal;
- fWrapR: Cardinal;
+ fWrapS: GLenum;
+ fWrapT: GLenum;
+ fWrapR: GLenum;
+
+ //Swizzle
+ fSwizzle: array[0..3] of GLenum;
// CustomData
fFilename: String;
procedure SetCustomData(const aValue: Pointer);
procedure SetCustomName(const aValue: String);
procedure SetCustomNameW(const aValue: WideString);
+ procedure SetFreeDataOnDestroy(const aValue: Boolean);
procedure SetDeleteTextureOnFree(const aValue: Boolean);
procedure SetFormat(const aValue: TglBitmapFormat);
procedure SetFreeDataAfterGenTexture(const aValue: Boolean);
property MipMap: TglBitmapMipMap read fMipMap write SetMipMap;
property Anisotropic: Integer read fAnisotropic write SetAnisotropic;
+ property FormatDesc: TglBitmapFormatDescriptor read GetFormatDesc;
+
property Filename: String read fFilename;
property CustomName: String read fCustomName write SetCustomName;
property CustomNameW: WideString read fCustomNameW write SetCustomNameW;
property CustomData: Pointer read fCustomData write SetCustomData;
property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree;
+ property FreeDataOnDestroy: Boolean read fFreeDataOnDestroy write SetFreeDataOnDestroy;
property FreeDataAfterGenTexture: Boolean read fFreeDataAfterGenTexture write SetFreeDataAfterGenTexture;
property Dimension: TglBitmapPixelPosition read fDimension;
property Data: PByte read fData;
- property IsResident: Boolean read fIsResident;
+ property IsResident: GLboolean read fIsResident;
procedure AfterConstruction; override;
procedure BeforeDestruction; override;
procedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha : Single = 1);
//TexParameters
- procedure SetFilter(const aMin, aMag: Cardinal);
+ procedure SetFilter(const aMin, aMag: GLenum);
procedure SetWrap(
- const S: Cardinal = GL_CLAMP_TO_EDGE;
- const T: Cardinal = GL_CLAMP_TO_EDGE;
- const R: Cardinal = GL_CLAMP_TO_EDGE);
+ const S: GLenum = GL_CLAMP_TO_EDGE;
+ const T: GLenum = GL_CLAMP_TO_EDGE;
+ const R: GLenum = GL_CLAMP_TO_EDGE);
+ procedure SetSwizzle(const r, g, b, a: GLenum);
procedure Bind(const aEnableTextureUnit: Boolean = true); virtual;
procedure Unbind(const aDisableTextureUnit: Boolean = true); virtual;
constructor Create; overload;
constructor Create(const aFileName: String); overload;
constructor Create(const aStream: TStream); overload;
- constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat); overload;
+ constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; aData: PByte = nil); overload;
constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;
constructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;
constructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
glBitmapDefaultWrapS: Cardinal;
glBitmapDefaultWrapT: Cardinal;
glBitmapDefaultWrapR: Cardinal;
+ glDefaultSwizzle: array[0..3] of GLenum;
{$IFDEF GLB_DELPHI}
function CreateGrayPalette: HPALETTE;
implementation
uses
- Math, syncobjs, typinfo;
+ Math, syncobjs, typinfo
+ {$IF DEFINED(GLB_SUPPORT_JPEG_READ) AND DEFINED(GLB_LAZ_JPEG)}, FPReadJPEG{$IFEND};
type
{$IFNDEF fpc}
1: (arr: array[0..3] of Byte);
end;
- TFormatDescriptor = class(TObject)
+ TFormatDescriptor = class(TglBitmapFormatDescriptor)
private
function GetRedMask: QWord;
function GetGreenMask: QWord;
fFormat: TglBitmapFormat;
fWithAlpha: TglBitmapFormat;
fWithoutAlpha: TglBitmapFormat;
+ fOpenGLFormat: TglBitmapFormat;
fRGBInverted: TglBitmapFormat;
fUncompressed: TglBitmapFormat;
+
fPixelSize: Single;
fIsCompressed: Boolean;
fRange: TglBitmapColorRec;
fShift: TShiftRec;
- fglFormat: Cardinal;
- fglInternalFormat: Cardinal;
- fglDataFormat: Cardinal;
+ fglFormat: GLenum;
+ fglInternalFormat: GLenum;
+ fglDataFormat: GLenum;
+
+ function GetIsCompressed: Boolean; override;
+ function GetHasRed: Boolean; override;
+ function GetHasGreen: Boolean; override;
+ function GetHasBlue: Boolean; override;
+ function GetHasAlpha: Boolean; override;
+
+ function GetRGBInverted: TglBitmapFormat; override;
+ function GetWithAlpha: TglBitmapFormat; override;
+ function GetWithoutAlpha: TglBitmapFormat; override;
+ function GetOpenGLFormat: TglBitmapFormat; override;
+ function GetUncompressed: TglBitmapFormat; override;
+
+ function GetglFormat: GLenum; override;
+ function GetglInternalFormat: GLenum; override;
+ function GetglDataFormat: GLenum; override;
function GetComponents: Integer; virtual;
public
property Format: TglBitmapFormat read fFormat;
- property WithAlpha: TglBitmapFormat read fWithAlpha;
- property WithoutAlpha: TglBitmapFormat read fWithoutAlpha;
- property RGBInverted: TglBitmapFormat read fRGBInverted;
property Components: Integer read GetComponents;
property PixelSize: Single read fPixelSize;
- property IsCompressed: Boolean read fIsCompressed;
-
- property glFormat: Cardinal read fglFormat;
- property glInternalFormat: Cardinal read fglInternalFormat;
- property glDataFormat: Cardinal read fglDataFormat;
property Range: TglBitmapColorRec read fRange;
property Shift: TShiftRec read fShift;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); virtual; abstract;
function GetSize(const aSize: TglBitmapPixelPosition): Integer; overload; virtual;
- function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual;
+ function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual;
function CreateMappingData: Pointer; virtual;
procedure FreeMappingData(var aMappingData: Pointer); virtual;
function IsEmpty: Boolean; virtual;
- function HasAlpha: Boolean; virtual;
function MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean; virtual;
procedure PreparePixel(out aPixel: TglBitmapPixelData); virtual;
public
class procedure Init;
class function Get(const aFormat: TglBitmapFormat): TFormatDescriptor;
- class function GetWithAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
+ class function GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
class procedure Clear;
class procedure Finalize;
end;
TfdAlpha_UB1 = class(TFormatDescriptor) //1* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdLuminance_UB1 = class(TFormatDescriptor) //1* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdUniversal_UB1 = class(TFormatDescriptor) //1* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdLuminanceAlpha_UB2 = class(TfdLuminance_UB1) //2* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdRGB_UB3 = class(TFormatDescriptor) //3* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdBGR_UB3 = class(TFormatDescriptor) //3* unsigned byte (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
- end;
-
- TfdRGBA_UB4 = class(TfdRGB_UB3) //4* unsigned byte
- procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
- procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
- end;
-
- TfdBGRA_UB4 = class(TfdBGR_UB3) //4* unsigned byte (inverse)
- procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
- procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TfdAlpha_US1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdLuminance_US1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdUniversal_US1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdDepth_US1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdLuminanceAlpha_US2 = class(TfdLuminance_US1) //2* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdRGB_US3 = class(TFormatDescriptor) //3* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdBGR_US3 = class(TFormatDescriptor) //3* unsigned short (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdRGBA_US4 = class(TfdRGB_US3) //4* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
+ end;
+
+ TfdARGB_US4 = class(TfdRGB_US3) //4* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
TfdBGRA_US4 = class(TfdBGR_US3) //4* unsigned short (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
+ end;
+
+ TfdABGR_US4 = class(TfdBGR_US3) //4* unsigned short (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TfdUniversal_UI1 = class(TFormatDescriptor) //1* unsigned int
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
TfdDepth_UI1 = class(TFormatDescriptor) //1* unsigned int
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
constructor Create; override;
end;
- TfdAlpha12 = class(TfdAlpha_US1)
- constructor Create; override;
- end;
-
TfdAlpha16 = class(TfdAlpha_US1)
constructor Create; override;
end;
constructor Create; override;
end;
- TfdLuminance12 = class(TfdLuminance_US1)
- constructor Create; override;
- end;
-
TfdLuminance16 = class(TfdLuminance_US1)
constructor Create; override;
end;
constructor Create; override;
end;
- TfdLuminance12Alpha12 = class(TfdLuminanceAlpha_US2)
+ TfdLuminance16Alpha16 = class(TfdLuminanceAlpha_US2)
constructor Create; override;
end;
- TfdLuminance16Alpha16 = class(TfdLuminanceAlpha_US2)
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdR3G3B2 = class(TfdUniversal_UB1)
constructor Create; override;
end;
- TfdR3G3B2 = class(TfdUniversal_UB1)
+ TfdRGBX4 = class(TfdUniversal_US1)
constructor Create; override;
end;
- TfdRGB4 = class(TfdUniversal_US1)
+ TfdXRGB4 = class(TfdUniversal_US1)
constructor Create; override;
end;
constructor Create; override;
end;
- TfdRGB5 = class(TfdUniversal_US1)
+ TfdRGB5X1 = class(TfdUniversal_US1)
+ constructor Create; override;
+ end;
+
+ TfdX1RGB5 = class(TfdUniversal_US1)
constructor Create; override;
end;
constructor Create; override;
end;
- TfdRGB10 = class(TfdUniversal_UI1)
+ TfdRGBX8 = class(TfdUniversal_UI1)
constructor Create; override;
end;
- TfdRGB12 = class(TfdRGB_US3)
+ TfdXRGB8 = class(TfdUniversal_UI1)
constructor Create; override;
end;
- TfdRGB16 = class(TfdRGB_US3)
+ TfdRGB10X2 = class(TfdUniversal_UI1)
constructor Create; override;
end;
- TfdRGBA2 = class(TfdRGBA_UB4)
+ TfdX2RGB10 = class(TfdUniversal_UI1)
+ constructor Create; override;
+ end;
+
+ TfdRGB16 = class(TfdRGB_US3)
constructor Create; override;
end;
constructor Create; override;
end;
+ TfdARGB4 = class(TfdUniversal_US1)
+ constructor Create; override;
+ end;
+
TfdRGB5A1 = class(TfdUniversal_US1)
constructor Create; override;
end;
- TfdRGBA8 = class(TfdRGBA_UB4)
+ TfdA1RGB5 = class(TfdUniversal_US1)
+ constructor Create; override;
+ end;
+
+ TfdRGBA8 = class(TfdUniversal_UI1)
+ constructor Create; override;
+ end;
+
+ TfdARGB8 = class(TfdUniversal_UI1)
constructor Create; override;
end;
constructor Create; override;
end;
- TfdRGBA12 = class(TfdRGBA_US4)
+ TfdA2RGB10 = class(TfdUniversal_UI1)
+ constructor Create; override;
+ end;
+
+ TfdRGBA16 = class(TfdUniversal_UI1)
constructor Create; override;
end;
- TfdRGBA16 = class(TfdRGBA_US4)
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdBGRX4 = class(TfdUniversal_US1)
constructor Create; override;
end;
- TfdBGR4 = class(TfdUniversal_US1)
+ TfdXBGR4 = class(TfdUniversal_US1)
constructor Create; override;
end;
constructor Create; override;
end;
- TfdBGR5 = class(TfdUniversal_US1)
+ TfdBGR5X1 = class(TfdUniversal_US1)
+ constructor Create; override;
+ end;
+
+ TfdX1BGR5 = class(TfdUniversal_US1)
constructor Create; override;
end;
constructor Create; override;
end;
- TfdBGR10 = class(TfdUniversal_UI1)
+ TfdBGRX8 = class(TfdUniversal_UI1)
constructor Create; override;
end;
- TfdBGR12 = class(TfdBGR_US3)
+ TfdXBGR8 = class(TfdUniversal_UI1)
constructor Create; override;
end;
- TfdBGR16 = class(TfdBGR_US3)
+ TfdBGR10X2 = class(TfdUniversal_UI1)
+ constructor Create; override;
+ end;
+
+ TfdX2BGR10 = class(TfdUniversal_UI1)
constructor Create; override;
end;
- TfdBGRA2 = class(TfdBGRA_UB4)
+ TfdBGR16 = class(TfdBGR_US3)
constructor Create; override;
end;
constructor Create; override;
end;
+ TfdABGR4 = class(TfdUniversal_US1)
+ constructor Create; override;
+ end;
+
TfdBGR5A1 = class(TfdUniversal_US1)
constructor Create; override;
end;
- TfdBGRA8 = class(TfdBGRA_UB4)
+ TfdA1BGR5 = class(TfdUniversal_US1)
+ constructor Create; override;
+ end;
+
+ TfdBGRA8 = class(TfdUniversal_UI1)
+ constructor Create; override;
+ end;
+
+ TfdABGR8 = class(TfdUniversal_UI1)
constructor Create; override;
end;
constructor Create; override;
end;
- TfdBGRA12 = class(TfdBGRA_US4)
+ TfdA2BGR10 = class(TfdUniversal_UI1)
constructor Create; override;
end;
TfdAlpha4,
TfdAlpha8,
- TfdAlpha12,
TfdAlpha16,
TfdLuminance4,
TfdLuminance8,
- TfdLuminance12,
TfdLuminance16,
TfdLuminance4Alpha4,
TfdLuminance6Alpha2,
TfdLuminance8Alpha8,
TfdLuminance12Alpha4,
- TfdLuminance12Alpha12,
TfdLuminance16Alpha16,
TfdR3G3B2,
- TfdRGB4,
+ TfdRGBX4,
+ TfdXRGB4,
TfdR5G6B5,
- TfdRGB5,
+ TfdRGB5X1,
+ TfdX1RGB5,
TfdRGB8,
- TfdRGB10,
- TfdRGB12,
+ TfdRGBX8,
+ TfdXRGB8,
+ TfdRGB10X2,
+ TfdX2RGB10,
TfdRGB16,
- TfdRGBA2,
TfdRGBA4,
+ TfdARGB4,
TfdRGB5A1,
+ TfdA1RGB5,
TfdRGBA8,
+ TfdARGB8,
TfdRGB10A2,
- TfdRGBA12,
+ TfdA2RGB10,
TfdRGBA16,
- TfdBGR4,
+ TfdBGRX4,
+ TfdXBGR4,
TfdB5G6R5,
- TfdBGR5,
+ TfdBGR5X1,
+ TfdX1BGR5,
TfdBGR8,
- TfdBGR10,
- TfdBGR12,
+ TfdBGRX8,
+ TfdXBGR8,
+ TfdBGR10X2,
+ TfdX2BGR10,
TfdBGR16,
- TfdBGRA2,
TfdBGRA4,
+ TfdABGR4,
TfdBGR5A1,
+ TfdA1BGR5,
TfdBGRA8,
+ TfdABGR8,
TfdBGR10A2,
- TfdBGRA12,
+ TfdA2BGR10,
TfdBGRA16,
TfdDepth16,
tfR3G3B2, tfLuminance8,
//16bpp
- tfRGB4, tfRGB5, tfR5G6B5, tfRGB5A1, tfRGBA4,
- tfBGR4, tfBGR5, tfB5G6R5, tfBGR5A1, tfBGRA4,
+ tfRGBX4, tfXRGB4, tfRGB5X1, tfX1RGB5, tfR5G6B5, tfRGB5A1, tfA1RGB5, tfRGBA4, tfARGB4,
+ tfBGRX4, tfXBGR4, tfBGR5X1, tfX1BGR5, tfB5G6R5, tfBGR5A1, tfA1BGR5, tfBGRA4, tfABGR4,
//24bpp
tfBGR8, tfRGB8,
//32bpp
- tfRGB10, tfRGB10A2, tfRGBA8,
- tfBGR10, tfBGR10A2, tfBGRA8]) then
+ tfRGB10X2, tfX2RGB10, tfRGB10A2, tfA2RGB10, tfRGBA8, tfARGB8,
+ tfBGR10X2, tfX2BGR10, tfBGR10A2, tfA2BGR10, tfBGRA8, tfABGR8]) then
result := result + [ftBMP];
if (aFormat in [
//16 bpp
tfLuminance16, tfLuminance8Alpha8,
- tfRGB5, tfRGB5A1, tfRGBA4,
- tfBGR5, tfBGR5A1, tfBGRA4,
+ tfRGB5X1, tfX1RGB5, tfRGB5A1, tfA1RGB5, tfRGBA4, tfARGB4,
+ tfBGR5X1, tfX1BGR5, tfBGR5A1, tfA1BGR5, tfBGRA4, tfABGR4,
//24 bpp
tfRGB8, tfBGR8,
if (aFormat in [
//8 bpp
tfAlpha8, tfLuminance8, tfLuminance4Alpha4, tfLuminance6Alpha2,
- tfR3G3B2, tfRGBA2, tfBGRA2,
+ tfR3G3B2,
//16 bpp
tfAlpha16, tfLuminance16, tfLuminance8Alpha8, tfLuminance12Alpha4,
- tfRGB4, tfR5G6B5, tfRGB5, tfRGBA4, tfRGB5A1,
- tfBGR4, tfB5G6R5, tfBGR5, tfBGRA4, tfBGR5A1,
+ tfRGBX4, tfXRGB4, tfR5G6B5, tfRGB5X1, tfX1RGB5, tfRGBA4, tfARGB4, tfRGB5A1, tfA1RGB5,
+ tfBGRX4, tfXBGR4, tfB5G6R5, tfBGR5X1, tfX1BGR5, tfBGRA4, tfABGR4, tfBGR5A1, tfA1BGR5,
//24 bpp
tfRGB8, tfBGR8,
var
GL_LibHandle: Pointer = nil;
-function glbGetProcAddress(aProcName: PChar; aLibHandle: Pointer = nil): Pointer;
+function glbGetProcAddress(aProcName: PAnsiChar; aLibHandle: Pointer = nil; const aRaiseOnErr: Boolean = true): Pointer;
begin
if not Assigned(aLibHandle) then
aLibHandle := GL_LibHandle;
result := dlsym(aLibHandle, aProcName);
{$IFEND}
- if not Assigned(result) then
- raise EglBitmapException.Create('unable to load procedure form library: ' + aProcName);
+ if not Assigned(result) and aRaiseOnErr then
+ raise EglBitmap.Create('unable to load procedure form library: ' + aProcName);
end;
{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
GL_LibHandle := glbLoadLibrary(libopengl);
if not Assigned(GL_LibHandle) then
- raise EglBitmapException.Create('unable to load library: ' + libopengl);
+ raise EglBitmap.Create('unable to load library: ' + libopengl);
GLU_LibHandle := glbLoadLibrary(libglu);
if not Assigned(GLU_LibHandle) then
- raise EglBitmapException.Create('unable to load library: ' + libglu);
+ raise EglBitmap.Create('unable to load library: ' + libglu);
- try
- {$IF DEFINED(GLB_WIN)}
- wglGetProcAddress := glbGetProcAddress('wglGetProcAddress');
- {$ELSEIF DEFINED(GLB_LINUX)}
- glXGetProcAddress := glbGetProcAddress('glXGetProcAddress');
- glXGetProcAddressARB := glbGetProcAddress('glXGetProcAddressARB');
- {$IFEND}
-
- glEnable := glbGetProcAddress('glEnable');
- glDisable := glbGetProcAddress('glDisable');
- glGetString := glbGetProcAddress('glGetString');
- glGetIntegerv := glbGetProcAddress('glGetIntegerv');
- glTexParameteri := glbGetProcAddress('glTexParameteri');
- glTexParameterfv := glbGetProcAddress('glTexParameterfv');
- glGetTexParameteriv := glbGetProcAddress('glGetTexParameteriv');
- glGetTexParameterfv := glbGetProcAddress('glGetTexParameterfv');
- glGetTexLevelParameteriv := glbGetProcAddress('glGetTexLevelParameteriv');
- glGetTexLevelParameterfv := glbGetProcAddress('glGetTexLevelParameterfv');
- glGenTextures := glbGetProcAddress('glGenTextures');
- glBindTexture := glbGetProcAddress('glBindTexture');
- glDeleteTextures := glbGetProcAddress('glDeleteTextures');
- glAreTexturesResident := glbGetProcAddress('glAreTexturesResident');
- glReadPixels := glbGetProcAddress('glReadPixels');
- glPixelStorei := glbGetProcAddress('glPixelStorei');
- glTexImage1D := glbGetProcAddress('glTexImage1D');
- glTexImage2D := glbGetProcAddress('glTexImage2D');
- glGetTexImage := glbGetProcAddress('glGetTexImage');
-
- gluBuild1DMipmaps := glbGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle);
- gluBuild2DMipmaps := glbGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle);
- finally
- glbFreeLibrary(GL_LibHandle);
- glbFreeLibrary(GLU_LibHandle);
- end;
+{$IF DEFINED(GLB_WIN)}
+ wglGetProcAddress := glbGetProcAddress('wglGetProcAddress');
+{$ELSEIF DEFINED(GLB_LINUX)}
+ glXGetProcAddress := glbGetProcAddress('glXGetProcAddress');
+ glXGetProcAddressARB := glbGetProcAddress('glXGetProcAddressARB');
+{$IFEND}
+
+ glEnable := glbGetProcAddress('glEnable');
+ glDisable := glbGetProcAddress('glDisable');
+ glGetString := glbGetProcAddress('glGetString');
+ glGetIntegerv := glbGetProcAddress('glGetIntegerv');
+ glTexParameteri := glbGetProcAddress('glTexParameteri');
+ glTexParameteriv := glbGetProcAddress('glTexParameteriv');
+ glTexParameterfv := glbGetProcAddress('glTexParameterfv');
+ glGetTexParameteriv := glbGetProcAddress('glGetTexParameteriv');
+ glGetTexParameterfv := glbGetProcAddress('glGetTexParameterfv');
+ glGetTexLevelParameteriv := glbGetProcAddress('glGetTexLevelParameteriv');
+ glGetTexLevelParameterfv := glbGetProcAddress('glGetTexLevelParameterfv');
+ glTexGeni := glbGetProcAddress('glTexGeni');
+ glGenTextures := glbGetProcAddress('glGenTextures');
+ glBindTexture := glbGetProcAddress('glBindTexture');
+ glDeleteTextures := glbGetProcAddress('glDeleteTextures');
+ glAreTexturesResident := glbGetProcAddress('glAreTexturesResident');
+ glReadPixels := glbGetProcAddress('glReadPixels');
+ glPixelStorei := glbGetProcAddress('glPixelStorei');
+ glTexImage1D := glbGetProcAddress('glTexImage1D');
+ glTexImage2D := glbGetProcAddress('glTexImage2D');
+ glGetTexImage := glbGetProcAddress('glGetTexImage');
+
+ gluBuild1DMipmaps := glbGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle);
+ gluBuild2DMipmaps := glbGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle);
end;
{$ENDIF}
result := ((ExtPos + Length(Extension) - 1) = Length(Buffer)) or not (Buffer[ExtPos + Length(Extension)] in ['_', 'A'..'Z', 'a'..'z']);
end;
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ function CheckVersion(const aMajor, aMinor: Integer): Boolean;
+ begin
+ result := (MajorVersion > aMajor) or ((MajorVersion = aMajor) and (MinorVersion >= aMinor));
+ end;
+
begin
{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
InitOpenGLCS.Enter;
Buffer := glGetString(GL_VERSION);
TrimVersionString(Buffer, MajorVersion, MinorVersion);
- GL_VERSION_1_2 := false;
- GL_VERSION_1_3 := false;
- GL_VERSION_1_4 := false;
- GL_VERSION_2_0 := false;
- if MajorVersion = 1 then begin
- if MinorVersion >= 2 then
- GL_VERSION_1_2 := true;
-
- if MinorVersion >= 3 then
- GL_VERSION_1_3 := true;
-
- if MinorVersion >= 4 then
- GL_VERSION_1_4 := true;
- end else if MajorVersion >= 2 then begin
- GL_VERSION_1_2 := true;
- GL_VERSION_1_3 := true;
- GL_VERSION_1_4 := true;
- GL_VERSION_2_0 := true;
- end;
+ GL_VERSION_1_2 := CheckVersion(1, 2);
+ GL_VERSION_1_3 := CheckVersion(1, 3);
+ GL_VERSION_1_4 := CheckVersion(1, 4);
+ GL_VERSION_2_0 := CheckVersion(2, 0);
+ GL_VERSION_3_3 := CheckVersion(3, 3);
// Extensions
Buffer := glGetString(GL_EXTENSIONS);
GL_ARB_texture_border_clamp := CheckExtension('GL_ARB_texture_border_clamp');
GL_ARB_texture_non_power_of_two := CheckExtension('GL_ARB_texture_non_power_of_two');
+ GL_ARB_texture_swizzle := CheckExtension('GL_ARB_texture_swizzle');
+ GL_ARB_texture_cube_map := CheckExtension('GL_ARB_texture_cube_map');
GL_ARB_texture_rectangle := CheckExtension('GL_ARB_texture_rectangle');
GL_ARB_texture_mirrored_repeat := CheckExtension('GL_ARB_texture_mirrored_repeat');
GL_EXT_texture_edge_clamp := CheckExtension('GL_EXT_texture_edge_clamp');
GL_EXT_texture_filter_anisotropic := CheckExtension('GL_EXT_texture_filter_anisotropic');
GL_EXT_texture_rectangle := CheckExtension('GL_EXT_texture_rectangle');
+ GL_EXT_texture_swizzle := CheckExtension('GL_EXT_texture_swizzle');
+ GL_EXT_texture_cube_map := CheckExtension('GL_EXT_texture_cube_map');
GL_NV_texture_rectangle := CheckExtension('GL_NV_texture_rectangle');
GL_IBM_texture_mirrored_repeat := CheckExtension('GL_IBM_texture_mirrored_repeat');
GL_SGIS_generate_mipmap := CheckExtension('GL_SGIS_generate_mipmap');
glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2D');
glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImage');
end else begin
- glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1DARB');
- glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2DARB');
- glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImageARB');
+ glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1DARB', nil, false);
+ glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2DARB', nil, false);
+ glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImageARB', nil, false);
end;
end;
{$ENDIF}
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultSwizzle(const r: GLenum = GL_RED; g: GLenum = GL_GREEN; b: GLenum = GL_BLUE; a: GLenum = GL_ALPHA);
+begin
+ glDefaultSwizzle[0] := r;
+ glDefaultSwizzle[1] := g;
+ glDefaultSwizzle[2] := b;
+ glDefaultSwizzle[3] := a;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
begin
result := glBitmapDefaultDeleteTextureOnFree;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapGetDefaultFilter(var aMin, aMag: Cardinal);
+procedure glBitmapGetDefaultFilter(var aMin, aMag: GLenum);
begin
aMin := glBitmapDefaultFilterMin;
aMag := glBitmapDefaultFilterMag;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapGetDefaultTextureWrap(var S, T, R: Cardinal);
+procedure glBitmapGetDefaultTextureWrap(var S, T, R: GLenum);
begin
S := glBitmapDefaultWrapS;
T := glBitmapDefaultWrapT;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TglBitmapFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapGetDefaultSwizzle(var r, g, b, a: GLenum);
+begin
+ r := glDefaultSwizzle[0];
+ g := glDefaultSwizzle[1];
+ b := glDefaultSwizzle[2];
+ a := glDefaultSwizzle[3];
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TFormatDescriptor.GetRedMask: QWord;
begin
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetIsCompressed: Boolean;
+begin
+ result := fIsCompressed;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetHasRed: Boolean;
+begin
+ result := (fRange.r > 0);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetHasGreen: Boolean;
+begin
+ result := (fRange.g > 0);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetHasBlue: Boolean;
+begin
+ result := (fRange.b > 0);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetHasAlpha: Boolean;
+begin
+ result := (fRange.a > 0);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetRGBInverted: TglBitmapFormat;
+begin
+ result := fRGBInverted;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetWithAlpha: TglBitmapFormat;
+begin
+ result := fWithAlpha;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetWithoutAlpha: TglBitmapFormat;
+begin
+ result := fWithoutAlpha;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetOpenGLFormat: TglBitmapFormat;
+begin
+ result := fOpenGLFormat;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetUncompressed: TglBitmapFormat;
+begin
+ result := fUncompressed;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetglFormat: GLenum;
+begin
+ result := fglFormat;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetglInternalFormat: GLenum;
+begin
+ result := fglInternalFormat;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetglDataFormat: GLenum;
+begin
+ result := fglDataFormat;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TFormatDescriptor.GetComponents: Integer;
var
i: Integer;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.HasAlpha: Boolean;
-begin
- result := (fRange.a > 0);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TFormatDescriptor.MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean;
begin
result := false;
if (aRedMask = 0) and (aGreenMask = 0) and (aBlueMask = 0) and (aAlphaMask = 0) then
- raise EglBitmapException.Create('FormatCheckFormat - All Masks are 0');
+ raise EglBitmap.Create('FormatCheckFormat - All Masks are 0');
if (aRedMask <> RedMask) then
exit;
if (aGreenMask <> GreenMask) then
fFormat := tfEmpty;
fWithAlpha := tfEmpty;
fWithoutAlpha := tfEmpty;
+ fOpenGLFormat := tfEmpty;
fRGBInverted := tfEmpty;
fUncompressed := tfEmpty;
+
fPixelSize := 0.0;
fIsCompressed := false;
inc(aData);
end;
-constructor TfdAlpha_UB1.Create;
-begin
- inherited Create;
- fPixelSize := 1.0;
- fRange.a := $FF;
- fglFormat := GL_ALPHA;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminance_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inc(aData);
end;
-constructor TfdLuminance_UB1.Create;
-begin
- inherited Create;
- fPixelSize := 1.0;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fglFormat := GL_LUMINANCE;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdUniversal_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inc(aData);
end;
-constructor TfdUniversal_UB1.Create;
-begin
- inherited Create;
- fPixelSize := 1.0;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminanceAlpha_UB2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inc(aData);
end;
-constructor TfdLuminanceAlpha_UB2.Create;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdRGB_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdRGB_UB3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- inherited Create;
- fPixelSize := 2.0;
- fRange.a := $FF;
- fShift.a := 8;
- fglFormat := GL_LUMINANCE_ALPHA;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TfdRGB_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdRGB_UB3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
-begin
- aData^ := aPixel.Data.r;
+ aData^ := aPixel.Data.b;
inc(aData);
aData^ := aPixel.Data.g;
inc(aData);
- aData^ := aPixel.Data.b;
+ aData^ := aPixel.Data.r;
inc(aData);
end;
procedure TfdRGB_UB3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- aPixel.Data.r := aData^;
+ aPixel.Data.b := aData^;
inc(aData);
aPixel.Data.g := aData^;
inc(aData);
- aPixel.Data.b := aData^;
+ aPixel.Data.r := aData^;
inc(aData);
aPixel.Data.a := 0;
end;
-constructor TfdRGB_UB3.Create;
-begin
- inherited Create;
- fPixelSize := 3.0;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 0;
- fShift.g := 8;
- fShift.b := 16;
- fglFormat := GL_RGB;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdBGR_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdBGR_UB3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- aData^ := aPixel.Data.b;
+ aData^ := aPixel.Data.r;
inc(aData);
aData^ := aPixel.Data.g;
inc(aData);
- aData^ := aPixel.Data.r;
+ aData^ := aPixel.Data.b;
inc(aData);
end;
procedure TfdBGR_UB3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- aPixel.Data.b := aData^;
+ aPixel.Data.r := aData^;
inc(aData);
aPixel.Data.g := aData^;
inc(aData);
- aPixel.Data.r := aData^;
+ aPixel.Data.b := aData^;
inc(aData);
aPixel.Data.a := 0;
end;
-constructor TfdBGR_UB3.Create;
-begin
- fPixelSize := 3.0;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 16;
- fShift.g := 8;
- fShift.b := 0;
- fglFormat := GL_BGR;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TdfRGBA_UB4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdRGBA_UB4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
-begin
- inherited Map(aPixel, aData, aMapData);
- aData^ := aPixel.Data.a;
- inc(aData);
-end;
-
-procedure TfdRGBA_UB4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
-begin
- inherited Unmap(aData, aPixel, aMapData);
- aPixel.Data.a := aData^;
- inc(aData);
-end;
-
-constructor TfdRGBA_UB4.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
- fRange.a := $FF;
- fShift.a := 24;
- fglFormat := GL_RGBA;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TfdBGRA_UB4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdBGRA_UB4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
-begin
- inherited Map(aPixel, aData, aMapData);
- aData^ := aPixel.Data.a;
- inc(aData);
-end;
-
-procedure TfdBGRA_UB4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
-begin
- inherited Unmap(aData, aPixel, aMapData);
- aPixel.Data.a := aData^;
- inc(aData);
-end;
-
-constructor TfdBGRA_UB4.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
- fRange.a := $FF;
- fShift.a := 24;
- fglFormat := GL_BGRA;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdAlpha_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inc(aData, 2);
end;
-constructor TfdAlpha_US1.Create;
-begin
- inherited Create;
- fPixelSize := 2.0;
- fRange.a := $FFFF;
- fglFormat := GL_ALPHA;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminance_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inc(aData, 2);
end;
-constructor TfdLuminance_US1.Create;
-begin
- inherited Create;
- fPixelSize := 2.0;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fglFormat := GL_LUMINANCE;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdUniversal_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inc(aData, 2);
end;
-constructor TfdUniversal_US1.Create;
-begin
- inherited Create;
- fPixelSize := 2.0;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdDepth_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
aPixel.Data.r := PWord(aData)^;
aPixel.Data.g := PWord(aData)^;
aPixel.Data.b := PWord(aData)^;
- aPixel.Data.a := 0;
+ aPixel.Data.a := PWord(aData)^;;
inc(aData, 2);
end;
-constructor TfdDepth_US1.Create;
-begin
- inherited Create;
- fPixelSize := 2.0;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fglFormat := GL_DEPTH_COMPONENT;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminanceAlpha_US2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inc(aData, 2);
end;
-constructor TfdLuminanceAlpha_US2.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
- fRange.a := $FFFF;
- fShift.a := 16;
- fglFormat := GL_LUMINANCE_ALPHA;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdRGB_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdRGB_US3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- PWord(aData)^ := aPixel.Data.r;
+ PWord(aData)^ := aPixel.Data.b;
inc(aData, 2);
PWord(aData)^ := aPixel.Data.g;
inc(aData, 2);
- PWord(aData)^ := aPixel.Data.b;
+ PWord(aData)^ := aPixel.Data.r;
inc(aData, 2);
end;
procedure TfdRGB_US3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- aPixel.Data.r := PWord(aData)^;
+ aPixel.Data.b := PWord(aData)^;
inc(aData, 2);
aPixel.Data.g := PWord(aData)^;
inc(aData, 2);
- aPixel.Data.b := PWord(aData)^;
+ aPixel.Data.r := PWord(aData)^;
inc(aData, 2);
aPixel.Data.a := 0;
end;
-constructor TfdRGB_US3.Create;
-begin
- inherited Create;
- fPixelSize := 6.0;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fShift.r := 0;
- fShift.g := 16;
- fShift.b := 32;
- fglFormat := GL_RGB;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdBGR_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdBGR_US3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- PWord(aData)^ := aPixel.Data.b;
+ PWord(aData)^ := aPixel.Data.r;
inc(aData, 2);
PWord(aData)^ := aPixel.Data.g;
inc(aData, 2);
- PWord(aData)^ := aPixel.Data.r;
+ PWord(aData)^ := aPixel.Data.b;
inc(aData, 2);
end;
procedure TfdBGR_US3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- aPixel.Data.b := PWord(aData)^;
+ aPixel.Data.r := PWord(aData)^;
inc(aData, 2);
aPixel.Data.g := PWord(aData)^;
inc(aData, 2);
- aPixel.Data.r := PWord(aData)^;
+ aPixel.Data.b := PWord(aData)^;
inc(aData, 2);
aPixel.Data.a := 0;
end;
-constructor TfdBGR_US3.Create;
-begin
- inherited Create;
- fPixelSize := 6.0;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fShift.r := 32;
- fShift.g := 16;
- fShift.b := 0;
- fglFormat := GL_BGR;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdRGBA_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdRGBA_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
+ inherited Map(aPixel, aData, aMapData);
end;
procedure TfdRGBA_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
inc(aData, 2);
+ inherited Unmap(aData, aPixel, aMapData);
end;
-constructor TfdRGBA_US4.Create;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdARGB_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdARGB_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- inherited Create;
- fPixelSize := 8.0;
- fRange.a := $FFFF;
- fShift.a := 48;
- fglFormat := GL_RGBA;
- fglDataFormat := GL_UNSIGNED_SHORT;
+ inherited Map(aPixel, aData, aMapData);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
+end;
+
+procedure TfdARGB_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdBGRA_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
+ inherited Map(aPixel, aData, aMapData);
end;
procedure TfdBGRA_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
inc(aData, 2);
+ inherited Unmap(aData, aPixel, aMapData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdABGR_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdABGR_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ inherited Map(aPixel, aData, aMapData);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
end;
-constructor TfdBGRA_US4.Create;
+procedure TfdABGR_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- inherited Create;
- fPixelSize := 8.0;
- fRange.a := $FFFF;
- fShift.a := 48;
- fglFormat := GL_BGRA;
- fglDataFormat := GL_UNSIGNED_SHORT;
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inc(aData, 2);
end;
-constructor TfdUniversal_UI1.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdDepth_UI1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inc(aData, 4);
end;
-constructor TfdDepth_UI1.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
- fRange.r := $FFFFFFFF;
- fRange.g := $FFFFFFFF;
- fRange.b := $FFFFFFFF;
- fglFormat := GL_DEPTH_COMPONENT;
- fglDataFormat := GL_UNSIGNED_INT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
constructor TfdAlpha4.Create;
begin
inherited Create;
+ fPixelSize := 1.0;
fFormat := tfAlpha4;
fWithAlpha := tfAlpha4;
+ fOpenGLFormat := tfAlpha4;
+ fRange.a := $FF;
+ fglFormat := GL_ALPHA;
fglInternalFormat := GL_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
constructor TfdAlpha8.Create;
begin
inherited Create;
+ fPixelSize := 1.0;
fFormat := tfAlpha8;
fWithAlpha := tfAlpha8;
+ fOpenGLFormat := tfAlpha8;
+ fRange.a := $FF;
+ fglFormat := GL_ALPHA;
fglInternalFormat := GL_ALPHA8;
-end;
-
-constructor TfdAlpha12.Create;
-begin
- inherited Create;
- fFormat := tfAlpha12;
- fWithAlpha := tfAlpha12;
- fglInternalFormat := GL_ALPHA12;
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
constructor TfdAlpha16.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfAlpha16;
fWithAlpha := tfAlpha16;
+ fOpenGLFormat := tfAlpha16;
+ fRange.a := $FFFF;
+ fglFormat := GL_ALPHA;
fglInternalFormat := GL_ALPHA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
end;
constructor TfdLuminance4.Create;
begin
inherited Create;
+ fPixelSize := 1.0;
fFormat := tfLuminance4;
fWithAlpha := tfLuminance4Alpha4;
fWithoutAlpha := tfLuminance4;
+ fOpenGLFormat := tfLuminance4;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fglFormat := GL_LUMINANCE;
fglInternalFormat := GL_LUMINANCE4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
constructor TfdLuminance8.Create;
begin
inherited Create;
+ fPixelSize := 1.0;
fFormat := tfLuminance8;
fWithAlpha := tfLuminance8Alpha8;
fWithoutAlpha := tfLuminance8;
+ fOpenGLFormat := tfLuminance8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fglFormat := GL_LUMINANCE;
fglInternalFormat := GL_LUMINANCE8;
-end;
-
-constructor TfdLuminance12.Create;
-begin
- inherited Create;
- fFormat := tfLuminance12;
- fWithAlpha := tfLuminance12Alpha12;
- fWithoutAlpha := tfLuminance12;
- fglInternalFormat := GL_LUMINANCE12;
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
constructor TfdLuminance16.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfLuminance16;
fWithAlpha := tfLuminance16Alpha16;
fWithoutAlpha := tfLuminance16;
+ fOpenGLFormat := tfLuminance16;
+ fRange.r := $FFFF;
+ fRange.g := $FFFF;
+ fRange.b := $FFFF;
+ fglFormat := GL_LUMINANCE;
fglInternalFormat := GL_LUMINANCE16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
end;
constructor TfdLuminance4Alpha4.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfLuminance4Alpha4;
fWithAlpha := tfLuminance4Alpha4;
fWithoutAlpha := tfLuminance4;
+ fOpenGLFormat := tfLuminance4Alpha4;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fRange.a := $FF;
+ fShift.r := 0;
+ fShift.g := 0;
+ fShift.b := 0;
+ fShift.a := 8;
+ fglFormat := GL_LUMINANCE_ALPHA;
fglInternalFormat := GL_LUMINANCE4_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
constructor TfdLuminance6Alpha2.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfLuminance6Alpha2;
fWithAlpha := tfLuminance6Alpha2;
fWithoutAlpha := tfLuminance8;
+ fOpenGLFormat := tfLuminance6Alpha2;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fRange.a := $FF;
+ fShift.r := 0;
+ fShift.g := 0;
+ fShift.b := 0;
+ fShift.a := 8;
+ fglFormat := GL_LUMINANCE_ALPHA;
fglInternalFormat := GL_LUMINANCE6_ALPHA2;
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
constructor TfdLuminance8Alpha8.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfLuminance8Alpha8;
fWithAlpha := tfLuminance8Alpha8;
fWithoutAlpha := tfLuminance8;
+ fOpenGLFormat := tfLuminance8Alpha8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fRange.a := $FF;
+ fShift.r := 0;
+ fShift.g := 0;
+ fShift.b := 0;
+ fShift.a := 8;
+ fglFormat := GL_LUMINANCE_ALPHA;
fglInternalFormat := GL_LUMINANCE8_ALPHA8;
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
constructor TfdLuminance12Alpha4.Create;
begin
inherited Create;
+ fPixelSize := 4.0;
fFormat := tfLuminance12Alpha4;
fWithAlpha := tfLuminance12Alpha4;
- fWithoutAlpha := tfLuminance12;
+ fWithoutAlpha := tfLuminance16;
+ fOpenGLFormat := tfLuminance12Alpha4;
+ fRange.r := $FFFF;
+ fRange.g := $FFFF;
+ fRange.b := $FFFF;
+ fRange.a := $FFFF;
+ fShift.r := 0;
+ fShift.g := 0;
+ fShift.b := 0;
+ fShift.a := 16;
+ fglFormat := GL_LUMINANCE_ALPHA;
fglInternalFormat := GL_LUMINANCE12_ALPHA4;
-end;
-
-constructor TfdLuminance12Alpha12.Create;
-begin
- inherited Create;
- fFormat := tfLuminance12Alpha12;
- fWithAlpha := tfLuminance12Alpha12;
- fWithoutAlpha := tfLuminance12;
- fglInternalFormat := GL_LUMINANCE12_ALPHA12;
+ fglDataFormat := GL_UNSIGNED_SHORT;
end;
constructor TfdLuminance16Alpha16.Create;
begin
inherited Create;
+ fPixelSize := 4.0;
fFormat := tfLuminance16Alpha16;
fWithAlpha := tfLuminance16Alpha16;
fWithoutAlpha := tfLuminance16;
+ fOpenGLFormat := tfLuminance16Alpha16;
+ fRange.r := $FFFF;
+ fRange.g := $FFFF;
+ fRange.b := $FFFF;
+ fRange.a := $FFFF;
+ fShift.r := 0;
+ fShift.g := 0;
+ fShift.b := 0;
+ fShift.a := 16;
+ fglFormat := GL_LUMINANCE_ALPHA;
fglInternalFormat := GL_LUMINANCE16_ALPHA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
end;
constructor TfdR3G3B2.Create;
begin
inherited Create;
+ fPixelSize := 1.0;
fFormat := tfR3G3B2;
- fWithAlpha := tfRGBA2;
+ fWithAlpha := tfRGBA4;
fWithoutAlpha := tfR3G3B2;
- fRange.r := $7;
- fRange.g := $7;
- fRange.b := $3;
- fShift.r := 0;
- fShift.g := 3;
- fShift.b := 6;
+ fOpenGLFormat := tfR3G3B2;
+ fRGBInverted := tfEmpty;
+ fRange.r := $07;
+ fRange.g := $07;
+ fRange.b := $04;
+ fShift.r := 5;
+ fShift.g := 2;
+ fShift.b := 0;
fglFormat := GL_RGB;
fglInternalFormat := GL_R3_G3_B2;
- fglDataFormat := GL_UNSIGNED_BYTE_2_3_3_REV;
+ fglDataFormat := GL_UNSIGNED_BYTE_3_3_2;
end;
-constructor TfdRGB4.Create;
+constructor TfdRGBX4.Create;
begin
inherited Create;
- fFormat := tfRGB4;
+ fPixelSize := 2.0;
+ fFormat := tfRGBX4;
fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfRGB4;
- fRGBInverted := tfBGR4;
- fRange.r := $F;
- fRange.g := $F;
- fRange.b := $F;
- fShift.r := 0;
- fShift.g := 4;
- fShift.b := 8;
+ fWithoutAlpha := tfRGBX4;
+ fOpenGLFormat := tfRGBX4;
+ fRGBInverted := tfBGRX4;
+ fRange.r := $0F;
+ fRange.g := $0F;
+ fRange.b := $0F;
+ fRange.a := $00;
+ fShift.r := 12;
+ fShift.g := 8;
+ fShift.b := 4;
fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+end;
+
+constructor TfdXRGB4.Create;
+begin
+ inherited Create;
+ fPixelSize := 2.0;
+ fFormat := tfXRGB4;
+ fWithAlpha := tfARGB4;
+ fWithoutAlpha := tfXRGB4;
+ fOpenGLFormat := tfXRGB4;
+ fRGBInverted := tfXBGR4;
+ fRange.r := $0F;
+ fRange.g := $0F;
+ fRange.b := $0F;
+ fShift.r := 8;
+ fShift.g := 4;
+ fShift.b := 0;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB4;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
end;
constructor TfdR5G6B5.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfR5G6B5;
- fWithAlpha := tfRGBA4;
+ fWithAlpha := tfRGB5A1;
fWithoutAlpha := tfR5G6B5;
+ fOpenGLFormat := tfR5G6B5;
fRGBInverted := tfB5G6R5;
fRange.r := $1F;
fRange.g := $3F;
fRange.b := $1F;
- fShift.r := 0;
- fShift.g := 5;
- fShift.b := 11;
+ fShift.r := 11;
+ fShift.g := 5;
+ fShift.b := 0;
fglFormat := GL_RGB;
fglInternalFormat := GL_RGB565;
- fglDataFormat := GL_UNSIGNED_SHORT_5_6_5_REV;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_6_5;
end;
-constructor TfdRGB5.Create;
+constructor TfdRGB5X1.Create;
begin
inherited Create;
- fFormat := tfRGB5;
+ fPixelSize := 2.0;
+ fFormat := tfRGB5X1;
fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfRGB5;
- fRGBInverted := tfBGR5;
+ fWithoutAlpha := tfRGB5X1;
+ fOpenGLFormat := tfRGB5X1;
+ fRGBInverted := tfBGR5X1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
- fShift.r := 0;
- fShift.g := 5;
- fShift.b := 10;
+ fShift.r := 11;
+ fShift.g := 6;
+ fShift.b := 1;
fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+end;
+
+constructor TfdX1RGB5.Create;
+begin
+ inherited Create;
+ fPixelSize := 2.0;
+ fFormat := tfX1RGB5;
+ fWithAlpha := tfA1RGB5;
+ fWithoutAlpha := tfX1RGB5;
+ fOpenGLFormat := tfX1RGB5;
+ fRGBInverted := tfX1BGR5;
+ fRange.r := $1F;
+ fRange.g := $1F;
+ fRange.b := $1F;
+ fShift.r := 10;
+ fShift.g := 5;
+ fShift.b := 0;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB5;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
end;
constructor TfdRGB8.Create;
begin
inherited Create;
+ fPixelSize := 3.0;
fFormat := tfRGB8;
fWithAlpha := tfRGBA8;
fWithoutAlpha := tfRGB8;
+ fOpenGLFormat := tfRGB8;
fRGBInverted := tfBGR8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fShift.r := 16;
+ fShift.g := 8;
+ fShift.b := 0;
+ fglFormat := GL_BGR; // reverse byte order to match little endianess
+ fglInternalFormat := GL_RGB8; // as if u interpret the 3 bytes as unsigned integer
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
+constructor TfdRGBX8.Create;
+begin
+ inherited Create;
+ fPixelSize := 4.0;
+ fFormat := tfRGBX8;
+ fWithAlpha := tfRGBA8;
+ fWithoutAlpha := tfRGBX8;
+ fOpenGLFormat := tfRGB8;
+ fRGBInverted := tfBGRX8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fShift.r := 24;
+ fShift.g := 16;
+ fShift.b := 8;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+end;
+
+constructor TfdXRGB8.Create;
+begin
+ inherited Create;
+ fPixelSize := 4.0;
+ fFormat := tfXRGB8;
+ fWithAlpha := tfXRGB8;
+ fWithoutAlpha := tfXRGB8;
+ fOpenGLFormat := tfRGB8;
+ fRGBInverted := tfXBGR8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fShift.r := 16;
+ fShift.g := 8;
+ fShift.b := 0;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
end;
-constructor TfdRGB10.Create;
+constructor TfdRGB10X2.Create;
begin
inherited Create;
- fFormat := tfRGB10;
+ fPixelSize := 3.0;
+ fFormat := tfRGB10X2;
fWithAlpha := tfRGB10A2;
- fWithoutAlpha := tfRGB10;
- fRGBInverted := tfBGR10;
- fRange.r := $3FF;
- fRange.g := $3FF;
- fRange.b := $3FF;
- fShift.r := 0;
- fShift.g := 10;
- fShift.b := 20;
+ fWithoutAlpha := tfRGB10X2;
+ fOpenGLFormat := tfRGB10X2;
+ fRGBInverted := tfBGR10X2;
+ fRange.r := $03FF;
+ fRange.g := $03FF;
+ fRange.b := $03FF;
+ fShift.r := 22;
+ fShift.g := 12;
+ fShift.b := 2;
fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB10;
- fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
end;
-constructor TfdRGB12.Create;
+constructor TfdX2RGB10.Create;
begin
inherited Create;
- fFormat := tfRGB12;
- fWithAlpha := tfRGBA12;
- fWithoutAlpha := tfRGB12;
- fRGBInverted := tfBGR12;
- fglInternalFormat := GL_RGB12;
+ fPixelSize := 3.0;
+ fFormat := tfX2RGB10;
+ fWithAlpha := tfA2RGB10;
+ fWithoutAlpha := tfX2RGB10;
+ fOpenGLFormat := tfX2RGB10;
+ fRGBInverted := tfX2BGR10;
+ fRange.r := $03FF;
+ fRange.g := $03FF;
+ fRange.b := $03FF;
+ fShift.r := 20;
+ fShift.g := 10;
+ fShift.b := 0;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
end;
constructor TfdRGB16.Create;
begin
inherited Create;
+ fPixelSize := 6.0;
fFormat := tfRGB16;
fWithAlpha := tfRGBA16;
fWithoutAlpha := tfRGB16;
+ fOpenGLFormat := tfRGB16;
fRGBInverted := tfBGR16;
- fglInternalFormat := GL_RGB16;
-end;
-
-constructor TfdRGBA2.Create;
-begin
- inherited Create;
- fFormat := tfRGBA2;
- fWithAlpha := tfRGBA2;
- fWithoutAlpha := tfR3G3B2;
- fRGBInverted := tfBGRA2;
- fglInternalFormat := GL_RGBA2;
+ fRange.r := $FFFF;
+ fRange.g := $FFFF;
+ fRange.b := $FFFF;
+ fShift.r := 32;
+ fShift.g := 16;
+ fShift.b := 0;
+ fglFormat := GL_BGR; // reverse byte order to match little endianess
+ fglInternalFormat := GL_RGB16; // as if u interpret the 3 bytes as unsigned integer
+ fglDataFormat := GL_UNSIGNED_SHORT;
end;
constructor TfdRGBA4.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfRGBA4;
fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfRGB4;
+ fWithoutAlpha := tfRGBX4;
+ fOpenGLFormat := tfRGBA4;
fRGBInverted := tfBGRA4;
- fRange.r := $F;
- fRange.g := $F;
- fRange.b := $F;
- fRange.a := $F;
- fShift.r := 0;
+ fRange.r := $0F;
+ fRange.g := $0F;
+ fRange.b := $0F;
+ fRange.a := $0F;
+ fShift.r := 12;
+ fShift.g := 8;
+ fShift.b := 4;
+ fShift.a := 0;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+end;
+
+constructor TfdARGB4.Create;
+begin
+ inherited Create;
+ fPixelSize := 2.0;
+ fFormat := tfARGB4;
+ fWithAlpha := tfARGB4;
+ fWithoutAlpha := tfXRGB4;
+ fOpenGLFormat := tfARGB4;
+ fRGBInverted := tfABGR4;
+ fRange.r := $0F;
+ fRange.g := $0F;
+ fRange.b := $0F;
+ fRange.a := $0F;
+ fShift.r := 8;
fShift.g := 4;
- fShift.b := 8;
+ fShift.b := 0;
fShift.a := 12;
- fglFormat := GL_RGBA;
+ fglFormat := GL_BGRA;
fglInternalFormat := GL_RGBA4;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
end;
constructor TfdRGB5A1.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfRGB5A1;
fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfRGB5;
+ fWithoutAlpha := tfRGB5X1;
+ fOpenGLFormat := tfRGB5A1;
fRGBInverted := tfBGR5A1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fRange.a := $01;
- fShift.r := 0;
- fShift.g := 5;
- fShift.b := 10;
- fShift.a := 15;
+ fShift.r := 11;
+ fShift.g := 6;
+ fShift.b := 1;
+ fShift.a := 0;
fglFormat := GL_RGBA;
fglInternalFormat := GL_RGB5_A1;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+end;
+
+constructor TfdA1RGB5.Create;
+begin
+ inherited Create;
+ fPixelSize := 2.0;
+ fFormat := tfA1RGB5;
+ fWithAlpha := tfA1RGB5;
+ fWithoutAlpha := tfX1RGB5;
+ fOpenGLFormat := tfA1RGB5;
+ fRGBInverted := tfA1BGR5;
+ fRange.r := $1F;
+ fRange.g := $1F;
+ fRange.b := $1F;
+ fRange.a := $01;
+ fShift.r := 10;
+ fShift.g := 5;
+ fShift.b := 0;
+ fShift.a := 15;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB5_A1;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
end;
constructor TfdRGBA8.Create;
begin
inherited Create;
+ fPixelSize := 4.0;
fFormat := tfRGBA8;
fWithAlpha := tfRGBA8;
fWithoutAlpha := tfRGB8;
+ fOpenGLFormat := tfRGBA8;
fRGBInverted := tfBGRA8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fRange.a := $FF;
+ fShift.r := 24;
+ fShift.g := 16;
+ fShift.b := 8;
+ fShift.a := 0;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+end;
+
+constructor TfdARGB8.Create;
+begin
+ inherited Create;
+ fPixelSize := 4.0;
+ fFormat := tfARGB8;
+ fWithAlpha := tfARGB8;
+ fWithoutAlpha := tfRGB8;
+ fOpenGLFormat := tfARGB8;
+ fRGBInverted := tfABGR8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fRange.a := $FF;
+ fShift.r := 16;
+ fShift.g := 8;
+ fShift.b := 0;
+ fShift.a := 24;
+ fglFormat := GL_BGRA;
fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
end;
constructor TfdRGB10A2.Create;
begin
inherited Create;
+ fPixelSize := 3.0;
fFormat := tfRGB10A2;
fWithAlpha := tfRGB10A2;
- fWithoutAlpha := tfRGB10;
+ fWithoutAlpha := tfRGB10X2;
+ fOpenGLFormat := tfRGB10A2;
fRGBInverted := tfBGR10A2;
- fRange.r := $3FF;
- fRange.g := $3FF;
- fRange.b := $3FF;
- fRange.a := $003;
- fShift.r := 0;
- fShift.g := 10;
- fShift.b := 20;
- fShift.a := 30;
+ fRange.r := $03FF;
+ fRange.g := $03FF;
+ fRange.b := $03FF;
+ fRange.a := $0003;
+ fShift.r := 22;
+ fShift.g := 12;
+ fShift.b := 2;
+ fShift.a := 0;
fglFormat := GL_RGBA;
fglInternalFormat := GL_RGB10_A2;
- fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
end;
-constructor TfdRGBA12.Create;
+constructor TfdA2RGB10.Create;
begin
inherited Create;
- fFormat := tfRGBA12;
- fWithAlpha := tfRGBA12;
- fWithoutAlpha := tfRGB12;
- fRGBInverted := tfBGRA12;
- fglInternalFormat := GL_RGBA12;
+ fPixelSize := 3.0;
+ fFormat := tfA2RGB10;
+ fWithAlpha := tfA2RGB10;
+ fWithoutAlpha := tfX2RGB10;
+ fOpenGLFormat := tfA2RGB10;
+ fRGBInverted := tfA2BGR10;
+ fRange.r := $03FF;
+ fRange.g := $03FF;
+ fRange.b := $03FF;
+ fRange.a := $0003;
+ fShift.r := 20;
+ fShift.g := 10;
+ fShift.b := 0;
+ fShift.a := 30;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
end;
constructor TfdRGBA16.Create;
begin
inherited Create;
+ fPixelSize := 8.0;
fFormat := tfRGBA16;
fWithAlpha := tfRGBA16;
fWithoutAlpha := tfRGB16;
+ fOpenGLFormat := tfRGBA16;
fRGBInverted := tfBGRA16;
- fglInternalFormat := GL_RGBA16;
+ fRange.r := $FFFF;
+ fRange.g := $FFFF;
+ fRange.b := $FFFF;
+ fRange.a := $FFFF;
+ fShift.r := 48;
+ fShift.g := 32;
+ fShift.b := 16;
+ fShift.a := 0;
+ fglFormat := GL_BGRA; // reverse byte order to match little endianess
+ fglInternalFormat := GL_RGBA16; // as if u interpret the 3 bytes as unsigned integer
+ fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdBGR4.Create;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TfdBGRX4.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfBGR4;
+ fFormat := tfBGRX4;
fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGR4;
- fRGBInverted := tfRGB4;
- fRange.r := $F;
- fRange.g := $F;
- fRange.b := $F;
- fRange.a := $0;
- fShift.r := 8;
- fShift.g := 4;
- fShift.b := 0;
- fShift.a := 0;
- fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fWithoutAlpha := tfBGRX4;
+ fOpenGLFormat := tfBGRX4;
+ fRGBInverted := tfRGBX4;
+ fRange.r := $0F;
+ fRange.g := $0F;
+ fRange.b := $0F;
+ fShift.r := 4;
+ fShift.g := 8;
+ fShift.b := 12;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+end;
+
+constructor TfdXBGR4.Create;
+begin
+ inherited Create;
+ fPixelSize := 2.0;
+ fFormat := tfXBGR4;
+ fWithAlpha := tfABGR4;
+ fWithoutAlpha := tfXBGR4;
+ fOpenGLFormat := tfXBGR4;
+ fRGBInverted := tfXRGB4;
+ fRange.r := $0F;
+ fRange.g := $0F;
+ fRange.b := $0F;
+ fRange.a := $0F;
+ fShift.r := 0;
+ fShift.g := 4;
+ fShift.b := 8;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB4;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
constructor TfdB5G6R5.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfB5G6R5;
- fWithAlpha := tfBGRA4;
+ fWithAlpha := tfBGR5A1;
fWithoutAlpha := tfB5G6R5;
+ fOpenGLFormat := tfB5G6R5;
fRGBInverted := tfR5G6B5;
fRange.r := $1F;
fRange.g := $3F;
fRange.b := $1F;
- fShift.r := 11;
- fShift.g := 5;
- fShift.b := 0;
- fglFormat := GL_RGB; //B5G6R5 is only possible as R5G6B5 -> use reverted dataformat
- fglInternalFormat := GL_RGB8;
- fglDataFormat := GL_UNSIGNED_SHORT_5_6_5;
+ fShift.r := 0;
+ fShift.g := 5;
+ fShift.b := 11;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_RGB565;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_6_5_REV;
end;
-constructor TfdBGR5.Create;
+constructor TfdBGR5X1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfBGR5;
+ fFormat := tfBGR5X1;
fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfBGR5;
- fRGBInverted := tfRGB5;
+ fWithoutAlpha := tfBGR5X1;
+ fOpenGLFormat := tfBGR5X1;
+ fRGBInverted := tfRGB5X1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
- fRange.a := $00;
- fShift.r := 10;
- fShift.g := 5;
- fShift.b := 0;
- fShift.a := 0;
- fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fShift.r := 1;
+ fShift.g := 6;
+ fShift.b := 11;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+end;
+
+constructor TfdX1BGR5.Create;
+begin
+ inherited Create;
+ fPixelSize := 2.0;
+ fFormat := tfX1BGR5;
+ fWithAlpha := tfA1BGR5;
+ fWithoutAlpha := tfX1BGR5;
+ fOpenGLFormat := tfX1BGR5;
+ fRGBInverted := tfX1RGB5;
+ fRange.r := $1F;
+ fRange.g := $1F;
+ fRange.b := $1F;
+ fShift.r := 0;
+ fShift.g := 5;
+ fShift.b := 10;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB5;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
end;
constructor TfdBGR8.Create;
begin
inherited Create;
+ fPixelSize := 3.0;
fFormat := tfBGR8;
fWithAlpha := tfBGRA8;
fWithoutAlpha := tfBGR8;
+ fOpenGLFormat := tfBGR8;
fRGBInverted := tfRGB8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fShift.r := 0;
+ fShift.g := 8;
+ fShift.b := 16;
+ fglFormat := GL_RGB; // reverse byte order to match little endianess
+ fglInternalFormat := GL_RGB8; // as if u interpret the 3 bytes as unsigned integer
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
+constructor TfdBGRX8.Create;
+begin
+ inherited Create;
+ fPixelSize := 4.0;
+ fFormat := tfBGRX8;
+ fWithAlpha := tfBGRA8;
+ fWithoutAlpha := tfBGRX8;
+ fOpenGLFormat := tfBGRX8;
+ fRGBInverted := tfRGBX8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fShift.r := 8;
+ fShift.g := 16;
+ fShift.b := 24;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+end;
+
+constructor TfdXBGR8.Create;
+begin
+ inherited Create;
+ fPixelSize := 4.0;
+ fFormat := tfXBGR8;
+ fWithAlpha := tfABGR8;
+ fWithoutAlpha := tfXBGR8;
+ fOpenGLFormat := tfXBGR8;
+ fRGBInverted := tfXRGB8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fShift.r := 0;
+ fShift.g := 8;
+ fShift.b := 16;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
end;
-constructor TfdBGR10.Create;
+constructor TfdBGR10X2.Create;
begin
inherited Create;
- fFormat := tfBGR10;
+ fPixelSize := 3.0;
+ fFormat := tfBGR10X2;
fWithAlpha := tfBGR10A2;
- fWithoutAlpha := tfBGR10;
- fRGBInverted := tfRGB10;
- fRange.r := $3FF;
- fRange.g := $3FF;
- fRange.b := $3FF;
- fRange.a := $000;
- fShift.r := 20;
- fShift.g := 10;
- fShift.b := 0;
- fShift.a := 0;
+ fWithoutAlpha := tfBGR10X2;
+ fOpenGLFormat := tfBGR10X2;
+ fRGBInverted := tfRGB10X2;
+ fRange.r := $03FF;
+ fRange.g := $03FF;
+ fRange.b := $03FF;
+ fShift.r := 2;
+ fShift.g := 12;
+ fShift.b := 22;
fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB10;
- fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
end;
-constructor TfdBGR12.Create;
+constructor TfdX2BGR10.Create;
begin
inherited Create;
- fFormat := tfBGR12;
- fWithAlpha := tfBGRA12;
- fWithoutAlpha := tfBGR12;
- fRGBInverted := tfRGB12;
- fglInternalFormat := GL_RGB12;
+ fPixelSize := 3.0;
+ fFormat := tfX2BGR10;
+ fWithAlpha := tfA2BGR10;
+ fWithoutAlpha := tfX2BGR10;
+ fOpenGLFormat := tfX2BGR10;
+ fRGBInverted := tfX2RGB10;
+ fRange.r := $03FF;
+ fRange.g := $03FF;
+ fRange.b := $03FF;
+ fShift.r := 0;
+ fShift.g := 10;
+ fShift.b := 20;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
end;
constructor TfdBGR16.Create;
begin
inherited Create;
+ fPixelSize := 6.0;
fFormat := tfBGR16;
fWithAlpha := tfBGRA16;
fWithoutAlpha := tfBGR16;
+ fOpenGLFormat := tfBGR16;
fRGBInverted := tfRGB16;
- fglInternalFormat := GL_RGB16;
+ fRange.r := $FFFF;
+ fRange.g := $FFFF;
+ fRange.b := $FFFF;
+ fShift.r := 0;
+ fShift.g := 16;
+ fShift.b := 32;
+ fglFormat := GL_RGB; // reverse byte order to match little endianess
+ fglInternalFormat := GL_RGB16; // as if u interpret the 3 bytes as unsigned integer
+ fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdBGRA2.Create;
+constructor TfdBGRA4.Create;
begin
inherited Create;
- fFormat := tfBGRA2;
+ fPixelSize := 2.0;
+ fFormat := tfBGRA4;
fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGR4;
- fRGBInverted := tfRGBA2;
- fglInternalFormat := GL_RGBA2;
+ fWithoutAlpha := tfBGRX4;
+ fOpenGLFormat := tfBGRA4;
+ fRGBInverted := tfRGBA4;
+ fRange.r := $0F;
+ fRange.g := $0F;
+ fRange.b := $0F;
+ fRange.a := $0F;
+ fShift.r := 4;
+ fShift.g := 8;
+ fShift.b := 12;
+ fShift.a := 0;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
end;
-constructor TfdBGRA4.Create;
+constructor TfdABGR4.Create;
begin
inherited Create;
- fFormat := tfBGRA4;
- fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGR4;
- fRGBInverted := tfRGBA4;
- fRange.r := $F;
- fRange.g := $F;
- fRange.b := $F;
- fRange.a := $F;
- fShift.r := 8;
+ fPixelSize := 2.0;
+ fFormat := tfABGR4;
+ fWithAlpha := tfABGR4;
+ fWithoutAlpha := tfXBGR4;
+ fOpenGLFormat := tfABGR4;
+ fRGBInverted := tfARGB4;
+ fRange.r := $0F;
+ fRange.g := $0F;
+ fRange.b := $0F;
+ fRange.a := $0F;
+ fShift.r := 0;
fShift.g := 4;
- fShift.b := 0;
+ fShift.b := 8;
fShift.a := 12;
- fglFormat := GL_BGRA;
+ fglFormat := GL_RGBA;
fglInternalFormat := GL_RGBA4;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
end;
constructor TfdBGR5A1.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfBGR5A1;
fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfBGR5;
+ fWithoutAlpha := tfBGR5X1;
+ fOpenGLFormat := tfBGR5A1;
fRGBInverted := tfRGB5A1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fRange.a := $01;
- fShift.r := 10;
- fShift.g := 5;
- fShift.b := 0;
- fShift.a := 15;
+ fShift.r := 1;
+ fShift.g := 6;
+ fShift.b := 11;
+ fShift.a := 0;
fglFormat := GL_BGRA;
fglInternalFormat := GL_RGB5_A1;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+end;
+
+constructor TfdA1BGR5.Create;
+begin
+ inherited Create;
+ fPixelSize := 2.0;
+ fFormat := tfA1BGR5;
+ fWithAlpha := tfA1BGR5;
+ fWithoutAlpha := tfX1BGR5;
+ fOpenGLFormat := tfA1BGR5;
+ fRGBInverted := tfA1RGB5;
+ fRange.r := $1F;
+ fRange.g := $1F;
+ fRange.b := $1F;
+ fRange.a := $01;
+ fShift.r := 0;
+ fShift.g := 5;
+ fShift.b := 10;
+ fShift.a := 15;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB5_A1;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
end;
constructor TfdBGRA8.Create;
begin
inherited Create;
+ fPixelSize := 4.0;
fFormat := tfBGRA8;
fWithAlpha := tfBGRA8;
fWithoutAlpha := tfBGR8;
+ fOpenGLFormat := tfBGRA8;
fRGBInverted := tfRGBA8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fRange.a := $FF;
+ fShift.r := 8;
+ fShift.g := 16;
+ fShift.b := 24;
+ fShift.a := 0;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+end;
+
+constructor TfdABGR8.Create;
+begin
+ inherited Create;
+ fPixelSize := 4.0;
+ fFormat := tfABGR8;
+ fWithAlpha := tfABGR8;
+ fWithoutAlpha := tfBGR8;
+ fOpenGLFormat := tfABGR8;
+ fRGBInverted := tfARGB8;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fRange.a := $FF;
+ fShift.r := 0;
+ fShift.g := 8;
+ fShift.b := 16;
+ fShift.a := 24;
+ fglFormat := GL_RGBA;
fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
end;
constructor TfdBGR10A2.Create;
begin
inherited Create;
+ fPixelSize := 3.0;
fFormat := tfBGR10A2;
fWithAlpha := tfBGR10A2;
- fWithoutAlpha := tfBGR10;
+ fWithoutAlpha := tfBGR10X2;
+ fOpenGLFormat := tfBGR10A2;
fRGBInverted := tfRGB10A2;
- fRange.r := $3FF;
- fRange.g := $3FF;
- fRange.b := $3FF;
- fRange.a := $003;
- fShift.r := 20;
- fShift.g := 10;
- fShift.b := 0;
- fShift.a := 30;
+ fRange.r := $03FF;
+ fRange.g := $03FF;
+ fRange.b := $03FF;
+ fRange.a := $0003;
+ fShift.r := 2;
+ fShift.g := 12;
+ fShift.b := 22;
+ fShift.a := 0;
fglFormat := GL_BGRA;
fglInternalFormat := GL_RGB10_A2;
- fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
end;
-constructor TfdBGRA12.Create;
+constructor TfdA2BGR10.Create;
begin
inherited Create;
- fFormat := tfBGRA12;
- fWithAlpha := tfBGRA12;
- fWithoutAlpha := tfBGR12;
- fRGBInverted := tfRGBA12;
- fglInternalFormat := GL_RGBA12;
+ fPixelSize := 3.0;
+ fFormat := tfA2BGR10;
+ fWithAlpha := tfA2BGR10;
+ fWithoutAlpha := tfX2BGR10;
+ fOpenGLFormat := tfA2BGR10;
+ fRGBInverted := tfA2RGB10;
+ fRange.r := $03FF;
+ fRange.g := $03FF;
+ fRange.b := $03FF;
+ fRange.a := $0003;
+ fShift.r := 0;
+ fShift.g := 10;
+ fShift.b := 20;
+ fShift.a := 30;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
end;
constructor TfdBGRA16.Create;
begin
inherited Create;
+ fPixelSize := 8.0;
fFormat := tfBGRA16;
fWithAlpha := tfBGRA16;
fWithoutAlpha := tfBGR16;
+ fOpenGLFormat := tfBGRA16;
fRGBInverted := tfRGBA16;
- fglInternalFormat := GL_RGBA16;
+ fRange.r := $FFFF;
+ fRange.g := $FFFF;
+ fRange.b := $FFFF;
+ fRange.a := $FFFF;
+ fShift.r := 16;
+ fShift.g := 32;
+ fShift.b := 48;
+ fShift.a := 0;
+ fglFormat := GL_RGBA; // reverse byte order to match little endianess
+ fglInternalFormat := GL_RGBA16; // as if u interpret the 3 bytes as unsigned integer
+ fglDataFormat := GL_UNSIGNED_SHORT;
end;
constructor TfdDepth16.Create;
begin
inherited Create;
+ fPixelSize := 2.0;
fFormat := tfDepth16;
- fWithAlpha := tfEmpty;
fWithoutAlpha := tfDepth16;
+ fOpenGLFormat := tfDepth16;
+ fRange.r := $FFFF;
+ fRange.g := $FFFF;
+ fRange.b := $FFFF;
+ fRange.a := $FFFF;
+ fglFormat := GL_DEPTH_COMPONENT;
fglInternalFormat := GL_DEPTH_COMPONENT16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
end;
constructor TfdDepth24.Create;
begin
inherited Create;
+ fPixelSize := 3.0;
fFormat := tfDepth24;
- fWithAlpha := tfEmpty;
fWithoutAlpha := tfDepth24;
+ fOpenGLFormat := tfDepth24;
+ fRange.r := $FFFFFF;
+ fRange.g := $FFFFFF;
+ fRange.b := $FFFFFF;
+ fRange.a := $FFFFFF;
+ fglFormat := GL_DEPTH_COMPONENT;
fglInternalFormat := GL_DEPTH_COMPONENT24;
+ fglDataFormat := GL_UNSIGNED_INT;
end;
constructor TfdDepth32.Create;
begin
inherited Create;
+ fPixelSize := 4.0;
fFormat := tfDepth32;
- fWithAlpha := tfEmpty;
fWithoutAlpha := tfDepth32;
+ fOpenGLFormat := tfDepth32;
+ fRange.r := $FFFFFFFF;
+ fRange.g := $FFFFFFFF;
+ fRange.b := $FFFFFFFF;
+ fRange.a := $FFFFFFFF;
+ fglFormat := GL_DEPTH_COMPONENT;
fglInternalFormat := GL_DEPTH_COMPONENT32;
+ fglDataFormat := GL_UNSIGNED_INT;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdS3tcDtx1RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
procedure TfdS3tcDtx1RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
constructor TfdS3tcDtx1RGBA.Create;
inherited Create;
fFormat := tfS3tcDtx1RGBA;
fWithAlpha := tfS3tcDtx1RGBA;
+ fOpenGLFormat := tfS3tcDtx1RGBA;
fUncompressed := tfRGB5A1;
fPixelSize := 0.5;
fIsCompressed := true;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdS3tcDtx3RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
procedure TfdS3tcDtx3RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
constructor TfdS3tcDtx3RGBA.Create;
inherited Create;
fFormat := tfS3tcDtx3RGBA;
fWithAlpha := tfS3tcDtx3RGBA;
+ fOpenGLFormat := tfS3tcDtx3RGBA;
fUncompressed := tfRGBA8;
fPixelSize := 1.0;
fIsCompressed := true;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdS3tcDtx5RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
procedure TfdS3tcDtx5RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
constructor TfdS3tcDtx5RGBA.Create;
inherited Create;
fFormat := tfS3tcDtx3RGBA;
fWithAlpha := tfS3tcDtx3RGBA;
+ fOpenGLFormat := tfS3tcDtx3RGBA;
fUncompressed := tfRGBA8;
fPixelSize := 1.0;
fIsCompressed := true;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TglBitmapFormatDescriptor.GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor;
+var
+ f: TglBitmapFormat;
+begin
+ for f := Low(TglBitmapFormat) to High(TglBitmapFormat) do begin
+ result := TFormatDescriptor.Get(f);
+ if (result.glInternalFormat = aInternalFormat) then
+ exit;
+ end;
+ result := TFormatDescriptor.Get(tfEmpty);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
class procedure TFormatDescriptor.Init;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-class function TFormatDescriptor.GetWithAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
+class function TFormatDescriptor.GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
begin
result := Get(Get(aFormat).WithAlpha);
end;
4: PCardinal(aData)^ := data;
8: PQWord(aData)^ := data;
else
- raise EglBitmapException.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
+ raise EglBitmap.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
end;
inc(aData, s);
end;
4: data := PCardinal(aData)^;
8: data := PQWord(aData)^;
else
- raise EglBitmapException.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
+ raise EglBitmap.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
end;
for i := 0 to 3 do
aPixel.Data.arr[i] := (data shr fShift.arr[i]) and fRange.arr[i];
i: Integer;
begin
if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmapException.Create(UNSUPPORTED_FORMAT);
+ raise EglBitmap.Create(UNSUPPORTED_FORMAT);
if (Format = tfLuminance4) then
SetLength(fColorTable, 16)
d: Byte;
begin
if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmapException.Create(UNSUPPORTED_FORMAT);
+ raise EglBitmap.Create(UNSUPPORTED_FORMAT);
case Format of
tfLuminance4: begin
4: idx := PCardinal(aData)^;
8: idx := PQWord(aData)^;
else
- raise EglBitmapException.CreateFmt('invalid pixel size: %.3f', [fPixelSize]);
+ raise EglBitmap.CreateFmt('invalid pixel size: %.3f', [fPixelSize]);
end;
if (idx >= Length(fColorTable)) then
- raise EglBitmapException.CreateFmt('invalid color index: %d', [idx]);
+ raise EglBitmap.CreateFmt('invalid color index: %d', [idx]);
with fColorTable[idx] do begin
aPixel.Data.r := r;
aPixel.Data.g := g;
if (aSourceFD.Range.arr[i] > 0) then
aPixel.Data.arr[i] := Round(aPixel.Data.arr[i] / aSourceFD.Range.arr[i] * aDestFD.Range.arr[i])
else
- aPixel.Data.arr[i] := aDestFD.Range.arr[i];
+ aPixel.Data.arr[i] := 0;
end;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TglBitmap - PROTECTED///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetFormatDesc: TglBitmapFormatDescriptor;
+begin
+ result := TFormatDescriptor.Get(Format);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap.GetWidth: Integer;
begin
if (ffX in fDimension.Fields) then
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetFreeDataOnDestroy(const aValue: Boolean);
+begin
+ if fFreeDataOnDestroy = aValue then
+ exit;
+ fFreeDataOnDestroy := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.SetDeleteTextureOnFree(const aValue: Boolean);
begin
if fDeleteTextureOnFree = aValue then
SetAnisotropic(fAnisotropic);
SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]);
+ if (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ SetSwizzle(fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
+
// Mip Maps Generation Mode
aBuildWithGlu := false;
if (MipMap = mmMipmap) then begin
fData := aData;
end;
- FillChar(fDimension, SizeOf(fDimension), 0);
if not Assigned(fData) then begin
- fFormat := tfEmpty;
fPixelSize := 0;
fRowSize := 0;
end else begin
+ FillChar(fDimension, SizeOf(fDimension), 0);
if aWidth <> -1 then begin
fDimension.Fields := fDimension.Fields + [ffX];
fDimension.X := aWidth;
fTarget := 0;
fIsResident := false;
- fFormat := glBitmapGetDefaultFormat;
fMipMap := glBitmapDefaultMipmap;
fFreeDataAfterGenTexture := glBitmapGetDefaultFreeDataAfterGenTexture;
fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree;
glBitmapGetDefaultFilter (fFilterMin, fFilterMag);
glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR);
+ glBitmapGetDefaultSwizzle (fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
var
NewData: PByte;
begin
- NewData := nil;
- SetDataPointer(NewData, tfEmpty); //be careful, Data could be freed by this method
+ if fFreeDataOnDestroy then begin
+ NewData := nil;
+ SetDataPointer(NewData, tfEmpty); //be careful, Data could be freed by this method
+ end;
if (fID > 0) and fDeleteTextureOnFree then
glDeleteTextures(1, @fID);
inherited BeforeDestruction;
fs: TFileStream;
begin
if not FileExists(aFilename) then
- raise EglBitmapException.Create('file does not exist: ' + aFilename);
+ raise EglBitmap.Create('file does not exist: ' + aFilename);
fFilename := aFilename;
fs := TFileStream.Create(fFilename, fmOpenRead);
try
if not LoadDDS(aStream) then
if not LoadTGA(aStream) then
if not LoadBMP(aStream) then
- raise EglBitmapException.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
+ raise EglBitmap.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
FreeMem(tmpData);
raise;
end;
- AddFunc(Self, aFunc, false, Format, aArgs);
+ AddFunc(Self, aFunc, false, aFormat, aArgs);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tfRGBA8, tfBGRA8:
aBitmap.PixelFormat := pf32bit;
else
- raise EglBitmapException.Create('AssignToBitmap - Invalid Pixelformat.');
+ raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.');
end;
pSource := Data;
pf32bit:
IntFormat := tfBGRA8;
else
- raise EglBitmapException.Create('AssignFromBitmap - Invalid Pixelformat.');
+ raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.');
end;
TempWidth := aBitmap.Width;
Inc(pSource);
end;
end;
- end;
+ end;
result := true;
end;
end;
FillChar(rid{%H-}, SizeOf(rid), 0);
if (Format in [
- tfAlpha4, tfAlpha8, tfAlpha12, tfAlpha16,
- tfLuminance4, tfLuminance8, tfLuminance12, tfLuminance16,
- tfLuminance4Alpha4, tfLuminance8Alpha8, tfLuminance12Alpha4, tfLuminance12Alpha12, tfLuminance16Alpha16]) then
+ tfAlpha4, tfAlpha8, tfAlpha16,
+ tfLuminance4, tfLuminance8, tfLuminance16,
+ tfLuminance4Alpha4, tfLuminance8Alpha8, tfLuminance12Alpha4, tfLuminance16Alpha16]) then
rid.Format := ricfGray
else
rid.Format := ricfRGBA;
rid.Width := Width;
rid.Height := Height;
- rid.Depth := CountSetBits(FormatDesc.Range.r or FormatDesc.Range.g or FormatDesc.Range.b or FormatDesc.Range.a);
+ rid.Depth := CountSetBits(FormatDesc.RedMask or FormatDesc.GreenMask or FormatDesc.BlueMask or FormatDesc.AlphaMask);
rid.BitOrder := riboBitsInOrder;
rid.ByteOrder := riboLSBFirst;
rid.LineOrder := riloTopToBottom;
FormatDesc: TFormatDescriptor;
ImageData: PByte;
ImageSize: Integer;
+ CanCopy: Boolean;
+
+ procedure CopyConvert;
+ var
+ bfFormat: TbmpBitfieldFormat;
+ pSourceLine, pDestLine: PByte;
+ pSourceMD, pDestMD: Pointer;
+ x, y: Integer;
+ pixel: TglBitmapPixelData;
+ begin
+ bfFormat := TbmpBitfieldFormat.Create;
+ with aImage.DataDescription do begin
+ bfFormat.RedMask := ((1 shl RedPrec) - 1) shl RedShift;
+ bfFormat.GreenMask := ((1 shl GreenPrec) - 1) shl GreenShift;
+ bfFormat.BlueMask := ((1 shl BluePrec) - 1) shl BlueShift;
+ bfFormat.AlphaMask := ((1 shl AlphaPrec) - 1) shl AlphaShift;
+ bfFormat.PixelSize := BitsPerPixel / 8;
+ end;
+ pSourceMD := bfFormat.CreateMappingData;
+ pDestMD := FormatDesc.CreateMappingData;
+ try
+ for y := 0 to aImage.Height-1 do begin
+ pSourceLine := aImage.PixelData + y {%H-}* aImage.DataDescription.BytesPerLine;
+ pDestLine := ImageData + y * Round(FormatDesc.PixelSize * aImage.Width);
+ for x := 0 to aImage.Width-1 do begin
+ bfFormat.Unmap(pSourceLine, pixel, pSourceMD);
+ FormatDesc.Map(pixel, pDestLine, pDestMD);
+ end;
+ end;
+ finally
+ FormatDesc.FreeMappingData(pDestMD);
+ bfFormat.FreeMappingData(pSourceMD);
+ bfFormat.Free;
+ end;
+ end;
+
begin
result := false;
if not Assigned(aImage) then
if (f = tfEmpty) then
exit;
+ CanCopy :=
+ (Round(FormatDesc.PixelSize * 8) = aImage.DataDescription.Depth) and
+ (aImage.DataDescription.BitsPerPixel = aImage.DataDescription.Depth);
+
ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height);
ImageData := GetMem(ImageSize);
try
- Move(aImage.PixelData^, ImageData^, (aImage.Width * aImage.Height * aImage.DataDescription.BitsPerPixel) shr 3);
+ if CanCopy then
+ Move(aImage.PixelData^, ImageData^, ImageSize)
+ else
+ CopyConvert;
SetDataPointer(ImageData, f, aImage.Width, aImage.Height); //be careful, Data could be freed by this method
except
if Assigned(ImageData) then
var
FS: TFileStream;
begin
- FS := TFileStream.Create(FileName, fmOpenRead);
+ FS := TFileStream.Create(aFileName, fmOpenRead);
try
result := AddAlphaFromStream(FS, aFunc, aArgs);
finally
var
PixelData: TglBitmapPixelData;
begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
result := AddAlphaFromColorKeyFloat(
aRed / PixelData.Range.r,
aGreen / PixelData.Range.g,
i: Integer;
PixelData: TglBitmapPixelData;
begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
with PixelData do begin
values[0] := aRed;
values[1] := aGreen;
var
PixelData: TglBitmapPixelData;
begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
result := AddAlphaFromValueFloat(aAlpha / PixelData.Range.a);
end;
var
PixelData: TglBitmapPixelData;
begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
with PixelData do
Data.a := Min(Range.a, Max(0, Round(Range.a * aAlpha)));
result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData.Data.a);
SourcePD, DestPD: TglBitmapPixelData;
ShiftData: TShiftData;
+ function DataIsIdentical: Boolean;
+ begin
+ result :=
+ (SourceFD.RedMask = DestFD.RedMask) and
+ (SourceFD.GreenMask = DestFD.GreenMask) and
+ (SourceFD.BlueMask = DestFD.BlueMask) and
+ (SourceFD.AlphaMask = DestFD.AlphaMask);
+ end;
+
function CanCopyDirect: Boolean;
begin
result :=
SourceFD := TFormatDescriptor.Get(Format);
DestFD := TFormatDescriptor.Get(aFormat);
+ if DataIsIdentical then begin
+ result := true;
+ Format := aFormat;
+ exit;
+ end;
+
SourceFD.PreparePixel(SourcePD);
DestFD.PreparePixel (DestPD);
begin
if aUseRGB or aUseAlpha then
AddFunc(glBitmapInvertFunc, false, {%H-}Pointer(
- ((PtrInt(aUseAlpha) and 1) shl 1) or
- (PtrInt(aUseRGB) and 1) ));
+ ((Byte(aUseAlpha) and 1) shl 1) or
+ (Byte(aUseRGB) and 1) ));
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
var
PixelData: TglBitmapPixelData;
begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
FillWithColorFloat(
aRed / PixelData.Range.r,
aGreen / PixelData.Range.g,
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetFilter(const aMin, aMag: Cardinal);
+procedure TglBitmap.SetFilter(const aMin, aMag: GLenum);
begin
//check MIN filter
case aMin of
GL_LINEAR_MIPMAP_LINEAR:
fFilterMin := GL_LINEAR_MIPMAP_LINEAR;
else
- raise EglBitmapException.Create('SetFilter - Unknow MIN filter.');
+ raise EglBitmap.Create('SetFilter - Unknow MIN filter.');
end;
//check MAG filter
GL_LINEAR:
fFilterMag := GL_LINEAR;
else
- raise EglBitmapException.Create('SetFilter - Unknow MAG filter.');
+ raise EglBitmap.Create('SetFilter - Unknow MAG filter.');
end;
//apply filter
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetWrap(const S: Cardinal; const T: Cardinal; const R: Cardinal);
+procedure TglBitmap.SetWrap(const S: GLenum; const T: GLenum; const R: GLenum);
procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal);
begin
if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
aTarget := GL_MIRRORED_REPEAT
else
- raise EglBitmapException.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
+ raise EglBitmap.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
end;
else
- raise EglBitmapException.Create('SetWrap - Unknow Texturewrap (S).');
+ raise EglBitmap.Create('SetWrap - Unknow Texturewrap');
end;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetSwizzle(const r, g, b, a: GLenum);
+
+ procedure CheckAndSetValue(const aValue: GLenum; const aIndex: Integer);
+ begin
+ if (aValue = GL_ZERO) or (aValue = GL_ONE) or (aValue = GL_ALPHA) or
+ (aValue = GL_RED) or (aValue = GL_GREEN) or (aValue = GL_BLUE) then
+ fSwizzle[aIndex] := aValue
+ else
+ raise EglBitmap.Create('SetSwizzle - Unknow Swizle Value');
+ end;
+
+begin
+ if not (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ raise EglBitmapNotSupported.Create('texture swizzle is not supported');
+ CheckAndSetValue(r, 0);
+ CheckAndSetValue(g, 1);
+ CheckAndSetValue(b, 2);
+ CheckAndSetValue(a, 3);
+
+ if (ID > 0) then begin
+ Bind(false);
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_RGBA, PGLint(@fSwizzle[0]));
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean);
begin
if aEnableTextureUnit then
constructor TglBitmap.Create;
begin
if (ClassType = TglBitmap) then
- raise EglBitmapException.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
+ raise EglBitmap.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
{$IFDEF GLB_NATIVE_OGL}
glbReadOpenGLExtensions;
{$ENDIF}
inherited Create;
+ fFormat := glBitmapGetDefaultFormat;
+ fFreeDataOnDestroy := true;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
constructor TglBitmap.Create(const aFileName: String);
begin
Create;
- LoadFromFile(FileName);
+ LoadFromFile(aFileName);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat);
+constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; aData: PByte);
var
- Image: PByte;
ImageSize: Integer;
begin
Create;
- ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize);
- GetMem(Image, ImageSize);
- try
- FillChar(Image^, ImageSize, #$FF);
- SetDataPointer(Image, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
- except
- if Assigned(Image) then
- FreeMem(Image);
- raise;
+ if not Assigned(aData) then begin
+ ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize);
+ GetMem(aData, ImageSize);
+ try
+ FillChar(aData^, ImageSize, #$FF);
+ SetDataPointer(aData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
+ except
+ if Assigned(aData) then
+ FreeMem(aData);
+ raise;
+ end;
+ end else begin
+ SetDataPointer(aData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
+ fFreeDataOnDestroy := false;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat;
- const aFunc: TglBitmapFunction; const aArgs: Pointer);
+constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer);
begin
Create;
LoadFromFunc(aSize, aFunc, aFormat, aArgs);
end;
{$IFDEF GLB_SUPPORT_PNG_READ}
-{$IF DEFINED(GLB_SDL_IMAGE)}
+{$IF DEFINED(GLB_LAZ_PNG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//PNG/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 8;
+ PNG_MAGIC: String[MAGIC_LEN] = #$89#$50#$4E#$47#$0D#$0A#$1A#$0A;
+var
+ reader: TLazReaderPNG;
+ intf: TLazIntfImage;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
+begin
+ result := true;
+ StreamPos := aStream.Position;
+
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> PNG_MAGIC) then begin
+ result := false;
+ exit;
+ end;
+
+ intf := TLazIntfImage.Create(0, 0);
+ reader := TLazReaderPNG.Create;
+ try try
+ reader.UpdateDescription := true;
+ reader.ImageRead(aStream, intf);
+ AssignFromLazIntfImage(intf);
+ except
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ reader.Free;
+ intf.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
var
Surface: PSDL_Surface;
RWops: PSDL_RWops;
// read informations
png_read_info(png, png_info);
- // size
+ // size
TempHeight := png_get_image_height(png, png_info);
TempWidth := png_get_image_width(png, png_info);
end;
{$ENDIF}
-{$IF DEFINED(GLB_LIB_PNG)}
+{$IF DEFINED(GLB_LAZ_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SavePNG(const aStream: TStream);
+var
+ png: TPortableNetworkGraphic;
+ intf: TLazIntfImage;
+ raw: TRawImage;
+begin
+ png := TPortableNetworkGraphic.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ intf.GetRawImage(raw);
+ png.LoadFromRawImage(raw, false);
+ png.SaveToStream(aStream);
+ finally
+ png.Free;
+ intf.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_LIB_PNG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.SavePNG(const aStream: TStream);
var
{$ENDIF}
{$IFDEF GLB_SUPPORT_JPEG_READ}
-{$IF DEFINED(GLB_SDL_IMAGE)}
+{$IF DEFINED(GLB_LAZ_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 2;
+ JPEG_MAGIC: String[MAGIC_LEN] = #$FF#$D8;
+var
+ intf: TLazIntfImage;
+ reader: TFPReaderJPEG;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
+begin
+ result := true;
+ StreamPos := aStream.Position;
+
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> JPEG_MAGIC) then begin
+ result := false;
+ exit;
+ end;
+
+ reader := TFPReaderJPEG.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try try
+ intf.DataDescription := GetDescriptionFromDevice(0, 0, 0);
+ reader.ImageRead(aStream, intf);
+ AssignFromLazIntfImage(intf);
+ except
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ reader.Free;
+ intf.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
var
{$ENDIF}
{$IFDEF GLB_SUPPORT_JPEG_WRITE}
-{$IF DEFINED(GLB_LIB_JPEG)}
+{$IF DEFINED(GLB_LAZ_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveJPEG(const aStream: TStream);
+var
+ jpeg: TJPEGImage;
+ intf: TLazIntfImage;
+ raw: TRawImage;
+begin
+ jpeg := TJPEGImage.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ intf.GetRawImage(raw);
+ jpeg.LoadFromRawImage(raw, false);
+ jpeg.SaveToStream(aStream);
+ finally
+ intf.Free;
+ jpeg.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_LIB_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.SaveJPEG(const aStream: TStream);
var
case aInfo.biCompression of
BMP_COMP_RLE4,
BMP_COMP_RLE8: begin
- raise EglBitmapException.Create('RLE compression is not supported');
+ raise EglBitmap.Create('RLE compression is not supported');
end;
BMP_COMP_BITFIELDS: begin
if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin
aStream.Read(aMask.b, SizeOf(aMask.b));
aStream.Read(aMask.a, SizeOf(aMask.a));
end else
- raise EglBitmapException.Create('Bitfields are only supported for 16bit and 32bit formats');
+ raise EglBitmap.Create('Bitfields are only supported for 16bit and 32bit formats');
end;
end;
//get suitable format
case aInfo.biBitCount of
8: result := tfLuminance8;
- 16: result := tfBGR5;
- 24: result := tfBGR8;
- 32: result := tfBGRA8;
+ 16: result := tfX1RGB5;
+ 24: result := tfRGB8;
+ 32: result := tfXRGB8;
end;
end;
raise;
end;
end else
- raise EglBitmapException.Create('LoadBMP - No suitable format found');
+ raise EglBitmap.Create('LoadBMP - No suitable format found');
except
aStream.Position := StartPos;
raise;
var
Header: TBMPHeader;
Info: TBMPInfo;
- Converter: TbmpColorTableFormat;
+ Converter: TFormatDescriptor;
FormatDesc: TFormatDescriptor;
SourceFD, DestFD: Pointer;
pData, srcData, dstData, ConvertBuffer: pByte;
Info.biBitCount := 4;
Header.bfSize := Header.bfSize + 16 * SizeOf(Cardinal);
Header.bfOffBits := Header.bfOffBits + 16 * SizeOf(Cardinal); //16 ColorTable entries
- Converter := TbmpColorTableFormat.Create;
- Converter.PixelSize := 0.5;
- Converter.Format := Format;
- Converter.Range := glBitmapColorRec($F, $F, $F, $0);
- Converter.CreateColorTable;
+ Converter := TbmpColorTableFormat.Create;
+ with (Converter as TbmpColorTableFormat) do begin
+ PixelSize := 0.5;
+ Format := Format;
+ Range := glBitmapColorRec($F, $F, $F, $0);
+ CreateColorTable;
+ end;
end;
tfR3G3B2, tfLuminance8: begin
Info.biBitCount := 8;
Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal);
Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries
- Converter := TbmpColorTableFormat.Create;
- Converter.PixelSize := 1;
- Converter.Format := Format;
- if (Format = tfR3G3B2) then begin
- Converter.Range := glBitmapColorRec($7, $7, $3, $0);
- Converter.Shift := glBitmapShiftRec(0, 3, 6, 0);
- end else
- Converter.Range := glBitmapColorRec($FF, $FF, $FF, $0);
- Converter.CreateColorTable;
+ Converter := TbmpColorTableFormat.Create;
+ with (Converter as TbmpColorTableFormat) do begin
+ PixelSize := 1;
+ Format := Format;
+ if (Format = tfR3G3B2) then begin
+ Range := glBitmapColorRec($7, $7, $3, $0);
+ Shift := glBitmapShiftRec(0, 3, 6, 0);
+ end else
+ Range := glBitmapColorRec($FF, $FF, $FF, $0);
+ CreateColorTable;
+ end;
end;
- tfRGB4, tfRGB5, tfR5G6B5, tfRGB5A1, tfRGBA4,
- tfBGR4, tfBGR5, tfB5G6R5, tfBGR5A1, tfBGRA4: begin
+ tfRGBX4, tfXRGB4, tfRGB5X1, tfX1RGB5, tfR5G6B5, tfRGB5A1, tfA1RGB5, tfRGBA4, tfARGB4,
+ tfBGRX4, tfXBGR4, tfBGR5X1, tfX1BGR5, tfB5G6R5, tfBGR5A1, tfA1BGR5, tfBGRA4, tfABGR4: begin
Info.biBitCount := 16;
Info.biCompression := BMP_COMP_BITFIELDS;
end;
tfBGR8, tfRGB8: begin
Info.biBitCount := 24;
+ if (Format = tfRGB8) then
+ Converter := TfdBGR8.Create; //use BGR8 Format Descriptor to Swap RGB Values
end;
- tfRGB10, tfRGB10A2, tfRGBA8,
- tfBGR10, tfBGR10A2, tfBGRA8: begin
+ tfRGB10X2, tfX2RGB10, tfRGB10A2, tfA2RGB10, tfRGBA8, tfARGB8,
+ tfBGR10X2, tfX2BGR10, tfBGR10A2, tfA2BGR10, tfBGRA8, tfABGR8: begin
Info.biBitCount := 32;
Info.biCompression := BMP_COMP_BITFIELDS;
end;
aStream.Write(Info, SizeOf(Info));
// colortable
- if Assigned(Converter) then
- aStream.Write(Converter.ColorTable[0].b,
- SizeOf(TbmpColorTableEnty) * Length(Converter.ColorTable));
+ if Assigned(Converter) and (Converter is TbmpColorTableFormat) then
+ with (Converter as TbmpColorTableFormat) do
+ aStream.Write(ColorTable[0].b,
+ SizeOf(TbmpColorTableEnty) * Length(ColorTable));
// bitmasks
if Info.biCompression = BMP_COMP_BITFIELDS then begin
if Header.ImageID <> 0 then // skip image ID
aStream.Position := aStream.Position + Header.ImageID;
- tgaFormat := tfEmpty;
+ tgaFormat := tfEmpty;
case Header.Bpp of
8: if IsGrayFormat then case (Header.ImageDesc and $F) of
0: tgaFormat := tfLuminance8;
0: tgaFormat := tfLuminance16;
8: tgaFormat := tfLuminance8Alpha8;
end else case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfBGR5;
- 1: tgaFormat := tfBGR5A1;
- 4: tgaFormat := tfBGRA4;
+ 0: tgaFormat := tfX1RGB5;
+ 1: tgaFormat := tfA1RGB5;
+ 4: tgaFormat := tfARGB4;
end;
24: if not IsGrayFormat then case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfBGR8;
+ 0: tgaFormat := tfRGB8;
end;
32: if not IsGrayFormat then case (Header.ImageDesc and $F) of
- 2: tgaFormat := tfBGR10A2;
- 8: tgaFormat := tfBGRA8;
+ 2: tgaFormat := tfA2RGB10;
+ 8: tgaFormat := tfARGB8;
end;
end;
if (tgaFormat = tfEmpty) then
- raise EglBitmapException.Create('LoadTga - unsupported format');
+ raise EglBitmap.Create('LoadTga - unsupported format');
FormatDesc := TFormatDescriptor.Get(tgaFormat);
PixelSize := FormatDesc.GetSize(1, 1);
if (Format in [tfLuminance8, tfLuminance6Alpha2, tfLuminance4Alpha4, tfAlpha8]) then
Header.Bpp := 8
else if (Format in [tfLuminance16, tfLuminance12Alpha4, tfLuminance8Alpha8,
- tfRGB5, tfBGR5, tfRGB5A1, tfBGR5A1, tfRGBA4, tfBGRA4]) then
+ tfRGB5X1, tfBGR5X1, tfRGB5A1, tfBGR5A1, tfRGBA4, tfBGRA4]) then
Header.Bpp := 16
else if (Format in [tfBGR8, tfRGB8]) then
Header.Bpp := 24
Converter := nil;
FormatDesc := TFormatDescriptor.Get(Format);
Size := FormatDesc.GetSize(Dimension);
- if Format in [tfRGB5, tfRGB5A1, tfRGBA4, tfRGB8, tfRGB10A2, tfRGBA8] then begin
+ if Format in [tfRGB5X1, tfRGB5A1, tfRGBA4, tfRGB8, tfRGB10A2, tfRGBA8] then begin
if (FormatDesc.RGBInverted = tfEmpty) then
- raise EglBitmapException.Create('inverted RGB format is empty');
+ raise EglBitmap.Create('inverted RGB format is empty');
Converter := TFormatDescriptor.Get(FormatDesc.RGBInverted);
if not glBitmapColorRecCmp(Converter.Range, FormatDesc.Range) or
(Converter.PixelSize <> FormatDesc.PixelSize) then
- raise EglBitmapException.Create('invalid inverted RGB format');
+ raise EglBitmap.Create('invalid inverted RGB format');
end;
if Assigned(Converter) then begin
D3DFMT_DXT3: result := tfS3tcDtx3RGBA;
D3DFMT_DXT5: result := tfS3tcDtx5RGBA;
end;
- end else if ((Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0) then begin
+ end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0) then begin
+ // prepare masks
+ if ((dwFlags and DDPF_LUMINANCE) = 0) then begin
+ Range.r := dwRBitMask;
+ Range.g := dwGBitMask;
+ Range.b := dwBBitMask;
+ end else begin
+ Range.r := dwRBitMask;
+ Range.g := dwRBitMask;
+ Range.b := dwRBitMask;
+ end;
+ Range.a := dwABitMask;
//find matching format
for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
fd := TFormatDescriptor.Get(result);
- if fd.MaskMatch(dwRBitMask, dwGBitMask, dwBBitMask, dwABitMask) and
+ if fd.MaskMatch(Range.r, Range.g, Range.b, Range.a) and
(8 * fd.PixelSize = dwRGBBitCount) then
exit;
end;
//find format with same Range
- Range.r := dwRBitMask;
- Range.g := dwGBitMask;
- Range.b := dwBBitMask;
- Range.a := dwABitMask;
for i := 0 to 3 do begin
while ((Range.arr[i] and 1) = 0) and (Range.arr[i] > 0) do
Range.arr[i] := Range.arr[i] shr 1;
//no format with same range found -> use default
if (result = tfEmpty) then begin
if (dwABitMask > 0) then
- result := tfBGRA8
+ result := tfRGBA8
else
- result := tfBGR8;
+ result := tfRGB8;
end;
Converter := TbmpBitfieldFormat.Create;
end;
if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then
- raise EglBitmapException.Create('LoadDDS - CubeMaps are not supported');
+ raise EglBitmap.Create('LoadDDS - CubeMaps are not supported');
ddsFormat := GetDDSFormat;
try
if (ddsFormat = tfEmpty) then
- raise EglBitmapException.Create('LoadDDS - unsupported Pixelformat found.');
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
FormatDesc := TFormatDescriptor.Get(ddsFormat);
LineSize := Trunc(Header.dwWidth * FormatDesc.PixelSize);
Inc(TmpData, LineSize);
end;
end else
- raise EglBitmapException.Create('LoadDDS - unsupported Pixelformat found.');
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
SetDataPointer(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight); //be careful, Data could be freed by this method
result := true;
begin
// Upload data
FormatDesc := TFormatDescriptor.Get(Format);
- if FormatDesc.IsCompressed then
+ if FormatDesc.IsCompressed then begin
+ if not Assigned(glCompressedTexImage1D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
glCompressedTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.GetSize(Width, 1), Data)
- else if aBuildWithGlu then
+ end else if aBuildWithGlu then
gluBuild1DMipmaps(Target, FormatDesc.glInternalFormat, Width, FormatDesc.glFormat, FormatDesc.glDataFormat, Data)
else
glTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Data);
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
if (Width > TexSize) then
- raise EglBitmapSizeToLargeException.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+ raise EglBitmapSizeToLarge.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
- (Target = GL_TEXTURE_RECTANGLE_ARB);
+ (Target = GL_TEXTURE_RECTANGLE);
if not (IsPowerOfTwo(Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
end;
CreateId;
FormatDesc := TFormatDescriptor.Get(Format);
if FormatDesc.IsCompressed then begin
+ if not Assigned(glCompressedTexImage2D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
glCompressedTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0, FormatDesc.GetSize(fDimension), Data)
end else if aBuildWithGlu then begin
gluBuild2DMipmaps(aTarget, FormatDesc.Components, Width, Height,
Size, w, h: Integer;
FormatDesc: TFormatDescriptor;
begin
- FormatDesc := TFormatDescriptor.Get(Format);
+ FormatDesc := TFormatDescriptor.Get(aFormat);
if FormatDesc.IsCompressed then
- raise EglBitmapUnsupportedFormat.Create(Format);
+ raise EglBitmapUnsupportedFormat.Create(aFormat);
w := aRight - aLeft;
h := aBottom - aTop;
try
glPixelStorei(GL_PACK_ALIGNMENT, 1);
glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
- SetDataPointer(Temp, Format, w, h); //be careful, Data could be freed by this method
+ SetDataPointer(Temp, aFormat, w, h); //be careful, Data could be freed by this method
FlipVert;
except
if Assigned(Temp) then
var
Temp: PByte;
TempWidth, TempHeight: Integer;
- TempIntFormat: Cardinal;
- IntFormat, f: TglBitmapFormat;
+ TempIntFormat: GLint;
+ IntFormat: TglBitmapFormat;
FormatDesc: TFormatDescriptor;
begin
Bind;
glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_HEIGHT, @TempHeight);
glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_INTERNAL_FORMAT, @TempIntFormat);
- IntFormat := tfEmpty;
- for f := Low(TglBitmapFormat) to High(TglBitmapFormat) do begin
- FormatDesc := TFormatDescriptor.Get(f);
- if (FormatDesc.glInternalFormat = TempIntFormat) then begin
- IntFormat := FormatDesc.Format;
- break;
- end;
- end;
+ IntFormat := tfEmpty;
+ FormatDesc := (TglBitmapFormatDescriptor.GetByFormat(TempIntFormat) as TFormatDescriptor);
+ IntFormat := FormatDesc.Format;
// Getting data from OpenGL
FormatDesc := TFormatDescriptor.Get(IntFormat);
GetMem(Temp, FormatDesc.GetSize(TempWidth, TempHeight));
try
- if FormatDesc.IsCompressed then
+ if FormatDesc.IsCompressed then begin
+ if not Assigned(glGetCompressedTexImage) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
glGetCompressedTexImage(Target, 0, Temp)
- else
- glGetTexImage(Target, 0, FormatDesc.glInternalFormat, FormatDesc.glDataFormat, Temp);
+ end else
+ glGetTexImage(Target, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
SetDataPointer(Temp, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
except
if Assigned(Temp) then
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
if ((Height > TexSize) or (Width > TexSize)) then
- raise EglBitmapSizeToLargeException.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+ raise EglBitmapSizeToLarge.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
PotTex := IsPowerOfTwo(Height) and IsPowerOfTwo(Width);
TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE);
if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
end;
CreateId;
Dec(TempDestData, fPixelSize);
end;
end;
- SetDataPointer(DestData, Format); //be careful, Data could be freed by this method
+ SetDataPointer(DestData, Format, Width, Height); //be careful, Data could be freed by this method
result := true;
except
if Assigned(DestData) then
Dec(TempDestData, fRowSize);
Inc(SourceData, fRowSize);
end;
- SetDataPointer(DestData, Format); //be careful, Data could be freed by this method
+ SetDataPointer(DestData, Format, Width, Height); //be careful, Data could be freed by this method
result := true;
except
if Assigned(DestData) then
inherited;
if not (GL_VERSION_1_3 or GL_ARB_texture_cube_map or GL_EXT_texture_cube_map) then
- raise EglBitmapException.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
+ raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
SetWrap;
Target := GL_TEXTURE_CUBE_MAP;
glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, @TexSize);
if (Height > TexSize) or (Width > TexSize) then
- raise EglBitmapSizeToLargeException.Create('TglBitmapCubeMap.GenTexture - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
+ raise EglBitmapSizeToLarge.Create('TglBitmapCubeMap.GenTexture - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
if not ((IsPowerOfTwo(Height) and IsPowerOfTwo(Width)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmapCubeMap.GenTexture - Cubemaps dosn''t support non power of two texture.');
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenTexture - Cubemaps dosn''t support non power of two texture.');
end;
if (ID = 0) then
initialization
- glBitmapSetDefaultFormat(tfEmpty);
- glBitmapSetDefaultMipmap(mmMipmap);
- glBitmapSetDefaultFilter(GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
- glBitmapSetDefaultWrap (GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+ glBitmapSetDefaultFormat (tfEmpty);
+ glBitmapSetDefaultMipmap (mmMipmap);
+ glBitmapSetDefaultFilter (GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
+ glBitmapSetDefaultWrap (GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+ glBitmapSetDefaultSwizzle(GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA);
glBitmapSetDefaultFreeDataAfterGenTexture(true);
glBitmapSetDefaultDeleteTextureOnFree (true);
finalization
TFormatDescriptor.Finalize;
+{$IFDEF GLB_NATIVE_OGL}
+ if Assigned(GL_LibHandle) then
+ glbFreeLibrary(GL_LibHandle);
+
{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
+ if Assigned(GLU_LibHandle) then
+ glbFreeLibrary(GLU_LibHandle);
FreeAndNil(InitOpenGLCS);
{$ENDIF}
+{$ENDIF}
end.
-