{***********************************************************
glBitmap by Steffen Xonna aka Lossy eX (2003-2008)
http://www.opengl24.de/index.php?cat=header&file=glbitmap
+
+modified by Delphi OpenGL Community (http://delphigl.com/) (2013)
+
------------------------------------------------------------
The contents of this file are used with permission, subject to
the Mozilla Public License Version 1.1 (the "License"); you may
obtain a copy of the License at
http://www.mozilla.org/MPL/MPL-1.1.html
------------------------------------------------------------
-Version 2.0.3
+Version 3.0.0 unstable
------------------------------------------------------------
History
+20-11-2013
+- refactoring of the complete library
21-03-2010
- The define GLB_DELPHI dosn't check versions anymore. If you say you are using delphi
then it's your problem if that isn't true. This prevents the unit for incompatibility
***********************************************************}
unit glBitmap;
-{.$MESSAGE warn 'Hey. I''m the glBitmap.pas and i need to be configured. My master tell me your preferences! ;)'}
// Please uncomment the defines below to configure the glBitmap to your preferences.
// If you have configured the unit you can uncomment the warning above.
+{$MESSAGE warn 'Hey. I''m the glBitmap.pas and i need to be configured. My master tell me your preferences! ;)'}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Preferences ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// use dglOpenGL.pas if not enabled
{.$DEFINE GLB_NATIVE_OGL_DYNAMIC}
+
// activate to enable the support for SDL_surfaces
-{$DEFINE GLB_SDL}
+{.$DEFINE GLB_SDL}
// activate to enable the support for TBitmap from Delphi (not lazarus)
{.$DEFINE GLB_DELPHI}
+// activate to enable the support for TLazIntfImage from Lazarus
+{$DEFINE GLB_LAZARUS}
+
+
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// activate to enable the support of SDL_image to load files. (READ ONLY)
// If you enable SDL_image all other libraries will be ignored!
-{$DEFINE GLB_SDL_IMAGE}
+{.$DEFINE GLB_SDL_IMAGE}
+
+
-// activate to enable png support with the unit pngimage. You can download it from http://pngdelphi.sourceforge.net/
+// activate to enable Lazarus TPortableNetworkGraphic support
+// if you enable this pngImage and libPNG will be ignored
+{$DEFINE GLB_LAZ_PNG}
+
+// activate to enable png support with the unit pngimage -> http://pngdelphi.sourceforge.net/
// if you enable pngimage the libPNG will be ignored
{.$DEFINE GLB_PNGIMAGE}
-// activate to use the libPNG http://www.libpng.org/
-// You will need an aditional header.
-// http://www.opengl24.de/index.php?cat=header&file=libpng
+// activate to use the libPNG -> http://www.libpng.org/
+// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libpng
{.$DEFINE GLB_LIB_PNG}
+
+
+// activate to enable Lazarus TJPEGImage support
+// if you enable this delphi jpegs and libJPEG will be ignored
+{$DEFINE GLB_LAZ_JPEG}
+
// if you enable delphi jpegs the libJPEG will be ignored
{.$DEFINE GLB_DELPHI_JPEG}
-// activateto use the libJPEG http://www.ijg.org/
-// You will need an aditional header.
-// http://www.opengl24.de/index.php?cat=header&file=libjpeg
+// activate to use the libJPEG -> http://www.ijg.org/
+// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libjpeg
{.$DEFINE GLB_LIB_JPEG}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// PRIVATE: DO not change anything! //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// PRIVATE: do not change anything! //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Delphi Versions
{$IFDEF fpc}
{$ENDIF}
// Operation System
-{$IF DEFINED(WIN32) or DEFINED(WIN64)}
+{$IF DEFINED(WIN32) or DEFINED(WIN64) or DEFINED(WINDOWS)}
{$DEFINE GLB_WIN}
{$ELSEIF DEFINED(LINUX)}
{$DEFINE GLB_LINUX}
{$MESSAGE warn 'SDL_image won''t work without SDL. SDL will be activated.'}
{$DEFINE GLB_SDL}
{$ENDIF}
+
+ {$IFDEF GLB_LAZ_PNG}
+ {$MESSAGE warn 'The Lazarus TPortableNetworkGraphics will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_PNG}
+ {$ENDIF}
+
{$IFDEF GLB_PNGIMAGE}
{$MESSAGE warn 'The unit pngimage will be ignored because you are using SDL_image.'}
{$undef GLB_PNGIMAGE}
{$ENDIF}
+
+ {$IFDEF GLB_LAZ_JPEG}
+ {$MESSAGE warn 'The Lazarus TJPEGImage will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_JPEG}
+ {$ENDIF}
+
{$IFDEF GLB_DELPHI_JPEG}
{$MESSAGE warn 'The unit JPEG will be ignored because you are using SDL_image.'}
{$undef GLB_DELPHI_JPEG}
{$ENDIF}
+
{$IFDEF GLB_LIB_PNG}
{$MESSAGE warn 'The library libPNG will be ignored because you are using SDL_image.'}
{$undef GLB_LIB_PNG}
{$ENDIF}
+
{$IFDEF GLB_LIB_JPEG}
{$MESSAGE warn 'The library libJPEG will be ignored because you are using SDL_image.'}
{$undef GLB_LIB_JPEG}
{$DEFINE GLB_SUPPORT_JPEG_READ}
{$ENDIF}
+// Lazarus TPortableNetworkGraphic
+{$IFDEF GLB_LAZ_PNG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TPortableNetworkGraphic won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
+
+ {$IFDEF GLB_PNGIMAGE}
+ {$MESSAGE warn 'The pngimage will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
+ {$undef GLB_PNGIMAGE}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_PNG}
+ {$MESSAGE warn 'The library libPNG will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
+ {$undef GLB_LIB_PNG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_PNG_WRITE}
+{$ENDIF}
+
// PNG Image
{$IFDEF GLB_PNGIMAGE}
{$IFDEF GLB_LIB_PNG}
{$DEFINE GLB_SUPPORT_PNG_WRITE}
{$ENDIF}
+// Lazarus TJPEGImage
+{$IFDEF GLB_LAZ_JPEG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TJPEGImage won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
+
+ {$IFDEF GLB_DELPHI_JPEG}
+ {$MESSAGE warn 'The Delphi JPEGImage will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_DELPHI_JPEG}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_JPEG}
+ {$MESSAGE warn 'The library libJPEG will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_LIB_JPEG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_WRITE}
+{$ENDIF}
+
// JPEG Image
{$IFDEF GLB_DELPHI_JPEG}
{$IFDEF GLB_LIB_JPEG}
// native OpenGL
{$IF DEFINED(GLB_NATIVE_OGL_STATIC) AND DEFINED(GLB_NATIVE_OGL_DYNAMIC)}
{$MESSAGE warn 'GLB_NATIVE_OGL_STATIC will be ignored because you enabled GLB_NATIVE_OGL_DYNAMIC'}
-{$ENDIF}
+{$IFEND}
// general options
{$EXTENDEDSYNTAX ON}
interface
uses
- {$IFNDEF GLB_NATIVE_OGL} dglOpenGL, {$ENDIF}
+ {$IFNDEF GLB_NATIVE_OGL} dglOpenGL, {$ENDIF}
{$IF DEFINED(GLB_WIN) AND
- DEFINED(GLB_NATIVE_OGL)} windows, {$IFEND}
-
- {$IFDEF GLB_SDL} SDL, {$ENDIF}
- {$IFDEF GLB_DELPHI} Dialogs, Graphics, {$ENDIF}
-
- {$IFDEF GLB_SDL_IMAGE} SDL_image, {$ENDIF}
+ DEFINED(GLB_NATIVE_OGL)} windows, {$IFEND}
- {$IFDEF GLB_PNGIMAGE} pngimage, {$ENDIF}
- {$IFDEF GLB_LIB_PNG} libPNG, {$ENDIF}
+ {$IFDEF GLB_SDL} SDL, {$ENDIF}
+ {$IFDEF GLB_LAZARUS} IntfGraphics, GraphType, Graphics, {$ENDIF}
+ {$IFDEF GLB_DELPHI} Dialogs, Graphics, {$ENDIF}
- {$IFDEF GLB_DELPHI_JPEG} JPEG, {$ENDIF}
- {$IFDEF GLB_LIB_JPEG} libJPEG, {$ENDIF}
+ {$IFDEF GLB_SDL_IMAGE} SDL_image, {$ENDIF}
+ {$IFDEF GLB_PNGIMAGE} pngimage, {$ENDIF}
+ {$IFDEF GLB_LIB_PNG} libPNG, {$ENDIF}
+ {$IFDEF GLB_DELPHI_JPEG} JPEG, {$ENDIF}
+ {$IFDEF GLB_LIB_JPEG} libJPEG, {$ENDIF}
Classes, SysUtils;
-{$IFNDEF GLB_DELPHI}
-type
- HGLRC = Cardinal;
- DWORD = Cardinal;
- PDWORD = ^DWORD;
-
- TRGBQuad = packed record
- rgbBlue: Byte;
- rgbGreen: Byte;
- rgbRed: Byte;
- rgbReserved: Byte;
- end;
-{$ENDIF}
-
{$IFDEF GLB_NATIVE_OGL}
const
GL_TRUE = 1;
GL_FALSE = 0;
+ GL_ZERO = 0;
+ GL_ONE = 1;
+
GL_VERSION = $1F02;
GL_EXTENSIONS = $1F03;
GL_TEXTURE_2D = $0DE1;
GL_TEXTURE_RECTANGLE = $84F5;
+ GL_NORMAL_MAP = $8511;
+ GL_TEXTURE_CUBE_MAP = $8513;
+ GL_REFLECTION_MAP = $8512;
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
+
GL_TEXTURE_WIDTH = $1000;
GL_TEXTURE_HEIGHT = $1001;
GL_TEXTURE_INTERNAL_FORMAT = $1003;
+ GL_TEXTURE_SWIZZLE_RGBA = $8E46;
+
+ GL_S = $2000;
+ GL_T = $2001;
+ GL_R = $2002;
+ GL_Q = $2003;
+
+ GL_TEXTURE_GEN_S = $0C60;
+ GL_TEXTURE_GEN_T = $0C61;
+ GL_TEXTURE_GEN_R = $0C62;
+ GL_TEXTURE_GEN_Q = $0C63;
+
+ GL_RED = $1903;
+ GL_GREEN = $1904;
+ GL_BLUE = $1905;
GL_ALPHA = $1906;
GL_ALPHA4 = $803B;
GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
+ GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
+ GL_TEXTURE_GEN_MODE = $2500;
-{$ifdef LINUX}
- libglu = 'libGLU.so.1';
- libopengl = 'libGL.so.1';
-{$else}
+{$IF DEFINED(GLB_WIN)}
libglu = 'glu32.dll';
libopengl = 'opengl32.dll';
-{$endif}
+{$ELSEIF DEFINED(GLB_LINUX)}
+ libglu = 'libGLU.so.1';
+ libopengl = 'libGL.so.1';
+{$IFEND}
type
GLboolean = BYTEBOOL;
TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+{$IF DEFINED(GLB_WIN)}
+ TwglGetProcAddress = function (ProcName: PAnsiChar): Pointer; stdcall;
+{$ELSEIF DEFINED(GLB_LINUX)}
+ TglXGetProcAddress = function(ProcName: PAnsiChar): Pointer; cdecl;
+ TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
+{$IFEND}
+
{$IF DEFINED(GLB_NATIVE_OGL_DYNAMIC)}
TglEnable = procedure(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglDisable = procedure(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- {$IFDEF GLB_LINUX}
- TglXGetProcAddress = function(ProcName: PAnsiChar): Pointer; cdecl;
- {$ELSE}
- TwglGetProcAddress = function (ProcName: PAnsiChar): Pointer; stdcall;
- {$ENDIF}
-
{$ELSEIF DEFINED(GLB_NATIVE_OGL_STATIC)}
procedure glEnable(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glDisable(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGetIntegerv(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glTexParameteri(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glTexParameteriv(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glTexParameterfv(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGetTexParameteriv(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGetTexParameterfv(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGetTexLevelParameteriv(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGetTexLevelParameterfv(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glTexGeni(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glGenTextures(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glBindTexture(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
procedure glDeleteTextures(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
function gluBuild1DMipmaps(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libglu;
function gluBuild2DMipmaps(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libglu;
-{$ENDIF}
+{$IFEND}
var
GL_VERSION_1_2,
GL_VERSION_1_3,
GL_VERSION_1_4,
GL_VERSION_2_0,
+ GL_VERSION_3_3,
GL_SGIS_generate_mipmap,
GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_rectangle,
GL_ARB_texture_non_power_of_two,
+ GL_ARB_texture_swizzle,
+ GL_ARB_texture_cube_map,
GL_IBM_texture_mirrored_repeat,
GL_EXT_texture_edge_clamp,
GL_EXT_texture_rectangle,
+ GL_EXT_texture_swizzle,
+ GL_EXT_texture_cube_map,
GL_EXT_texture_filter_anisotropic: Boolean;
glCompressedTexImage1D: TglCompressedTexImage1D;
glCompressedTexImage2D: TglCompressedTexImage2D;
glGetCompressedTexImage: TglGetCompressedTexImage;
+{$IF DEFINED(GLB_WIN)}
+ wglGetProcAddress: TwglGetProcAddress;
+{$ELSEIF DEFINED(GLB_LINUX)}
+ glXGetProcAddress: TglXGetProcAddress;
+ glXGetProcAddressARB: TglXGetProcAddress;
+{$IFEND}
+
{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
glEnable: TglEnable;
glDisable: TglDisable;
glGetIntegerv: TglGetIntegerv;
glTexParameteri: TglTexParameteri;
+ glTexParameteriv: TglTexParameteriv;
glTexParameterfv: TglTexParameterfv;
glGetTexParameteriv: TglGetTexParameteriv;
glGetTexParameterfv: TglGetTexParameterfv;
glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
+ glTexGeni: TglTexGeni;
glGenTextures: TglGenTextures;
glBindTexture: TglBindTexture;
glDeleteTextures: TglDeleteTextures;
gluBuild1DMipmaps: TgluBuild1DMipmaps;
gluBuild2DMipmaps: TgluBuild2DMipmaps;
-
- {$IF DEFINED(GLB_WIN)}
- wglGetProcAddress: TwglGetProcAddress;
- {$ELSEIF DEFINED(GLB_LINUX)}
- glXGetProcAddress: TglXGetProcAddress;
- glXGetProcAddressARB: TglXGetProcAddressARB;
- {$ENDIF}
-{$ENDIF}
-
-(*
-{$IFDEF GLB_DELPHI}
-var
- gLastContext: HGLRC;
{$ENDIF}
-*)
-
{$ENDIF}
type
////////////////////////////////////////////////////////////////////////////////////////////////////
- EglBitmapException = class(Exception);
- EglBitmapSizeToLargeException = class(EglBitmapException);
- EglBitmapNonPowerOfTwoException = class(EglBitmapException);
- EglBitmapUnsupportedFormat = class(EglBitmapException);
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmapFormat = (
tfEmpty = 0, //must be smallest value!
nm3x3,
nm5x5);
+ ////////////////////////////////////////////////////////////////////////////////////////////////////
+ EglBitmap = class(Exception);
+ EglBitmapNotSupported = class(Exception);
+ EglBitmapSizeToLarge = class(EglBitmap);
+ EglBitmapNonPowerOfTwo = class(EglBitmap);
+ EglBitmapUnsupportedFormat = class(EglBitmap)
+ constructor Create(const aFormat: TglBitmapFormat); overload;
+ constructor Create(const aMsg: String; const aFormat: TglBitmapFormat); overload;
+ end;
+
////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmapColorRec = packed record
case Integer of
Y : Word;
end;
+ TglBitmapFormatDescriptor = class(TObject)
+ protected
+ function GetIsCompressed: Boolean; virtual; abstract;
+ function GetHasAlpha: Boolean; virtual; abstract;
+
+ function GetglDataFormat: GLenum; virtual; abstract;
+ function GetglFormat: GLenum; virtual; abstract;
+ function GetglInternalFormat: GLenum; virtual; abstract;
+ public
+ property IsCompressed: Boolean read GetIsCompressed;
+ property HasAlpha: Boolean read GetHasAlpha;
+
+ property glFormat: GLenum read GetglFormat;
+ property glInternalFormat: GLenum read GetglInternalFormat;
+ property glDataFormat: GLenum read GetglDataFormat;
+ end;
+
////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmap = class;
TglBitmapFunctionRec = record
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmap = class
+ private
+ function GetFormatDesc: TglBitmapFormatDescriptor;
protected
fID: GLuint;
fTarget: GLuint;
fRowSize: Integer;
// Filtering
- fFilterMin: Cardinal;
- fFilterMag: Cardinal;
+ fFilterMin: GLenum;
+ fFilterMag: GLenum;
// TexturWarp
- fWrapS: Cardinal;
- fWrapT: Cardinal;
- fWrapR: Cardinal;
+ fWrapS: GLenum;
+ fWrapT: GLenum;
+ fWrapR: GLenum;
+
+ //Swizzle
+ fSwizzle: array[0..3] of GLenum;
// CustomData
fFilename: String;
procedure CreateID;
procedure SetupParameters(out aBuildWithGlu: Boolean);
- procedure SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
- const aWidth: Integer = -1; const aHeight: Integer = -1); virtual;
+ procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer = -1; const aHeight: Integer = -1); virtual; //be careful, aData could be freed by this method
procedure GenTexture(const aTestTextureSize: Boolean = true); virtual; abstract;
function FlipHorz: Boolean; virtual;
property MipMap: TglBitmapMipMap read fMipMap write SetMipMap;
property Anisotropic: Integer read fAnisotropic write SetAnisotropic;
+ property FormatDesc: TglBitmapFormatDescriptor read GetFormatDesc;
+
property Filename: String read fFilename;
property CustomName: String read fCustomName write SetCustomName;
property CustomNameW: WideString read fCustomNameW write SetCustomNameW;
procedure AfterConstruction; override;
procedure BeforeDestruction; override;
+ procedure PrepareResType(var aResource: String; var aResType: PChar);
+
//Load
procedure LoadFromFile(const aFilename: String);
procedure LoadFromStream(const aStream: TStream); virtual;
procedure LoadFromFunc(const aSize: TglBitmapPixelPosition; const aFunc: TglBitmapFunction;
const aFormat: TglBitmapFormat; const aArgs: Pointer = nil);
- {$IFDEF GLB_DELPHI}
- procedure LoadFromResource(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil);
- procedure LoadFromResourceID(const sInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
- {$ENDIF}
+ procedure LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil);
+ procedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
//Save
procedure SaveToFile(const aFileName: String; const aFileType: TglBitmapFileType);
function AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean;
function AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction = nil;
const aArgs: Pointer = nil): Boolean;
- function AddAlphaFromResource(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil;
+ {$ENDIF}
+
+ {$IFDEF GLB_LAZARUS}
+ function AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+ function AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
+ function AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+ function AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil;
+ const aArgs: Pointer = nil): Boolean;
+ {$ENDIF}
+
+ function AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil;
const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
function AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar;
const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
- {$ENDIF}
function AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer = nil): Boolean; virtual;
function AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
procedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha : Single = 1);
//TexParameters
- procedure SetFilter(const aMin, aMag: Cardinal);
+ procedure SetFilter(const aMin, aMag: GLenum);
procedure SetWrap(
- const S: Cardinal = GL_CLAMP_TO_EDGE;
- const T: Cardinal = GL_CLAMP_TO_EDGE;
- const R: Cardinal = GL_CLAMP_TO_EDGE);
+ const S: GLenum = GL_CLAMP_TO_EDGE;
+ const T: GLenum = GL_CLAMP_TO_EDGE;
+ const R: GLenum = GL_CLAMP_TO_EDGE);
+ procedure SetSwizzle(const r, g, b, a: GLenum);
procedure Bind(const aEnableTextureUnit: Boolean = true); virtual;
procedure Unbind(const aDisableTextureUnit: Boolean = true); virtual;
constructor Create(const aStream: TStream); overload;
constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat); overload;
constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;
- {$IFDEF GLB_DELPHI}
constructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;
constructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
- {$ENDIF}
private
{$IFDEF GLB_SUPPORT_PNG_READ} function LoadPNG(const aStream: TStream): Boolean; virtual; {$ENDIF}
{$ifdef GLB_SUPPORT_PNG_WRITE} procedure SavePNG(const aStream: TStream); virtual; {$ENDIF}
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TglBitmap1D = class(TglBitmap)
+ protected
+ procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
+ procedure UploadData(const aBuildWithGlu: Boolean);
+ public
+ property Width;
+ procedure AfterConstruction; override;
+ function FlipHorz: Boolean; override;
+ procedure GenTexture(const aTestTextureSize: Boolean = true); override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmap2D = class(TglBitmap)
protected
- // Bildeinstellungen
fLines: array of PByte;
-
- (* TODO
- procedure GetDXTColorBlock(pData: pByte; relX, relY: Integer; var Pixel: TglBitmapPixelData);
- procedure GetPixel2DDXT1(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
- procedure GetPixel2DDXT3(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
- procedure GetPixel2DDXT5(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
- procedure GetPixel2DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
- procedure SetPixel2DUnmap(const Pos: TglBitmapPixelPosition; const Pixel: TglBitmapPixelData);
- *)
-
function GetScanline(const aIndex: Integer): Pointer;
- procedure SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
+ procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
- procedure UploadData(const aTarget: Cardinal; const aBuildWithGlu: Boolean);
+ procedure UploadData(const aTarget: GLenum; const aBuildWithGlu: Boolean);
public
property Width;
property Height;
const aScale: Single = 2; const aUseAlpha: Boolean = false);
end;
-(* TODO
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmapCubeMap = class(TglBitmap2D)
protected
fGenMode: Integer;
-
- // Hide GenTexture
- procedure GenTexture(TestTextureSize: Boolean = true); reintroduce;
+ procedure GenTexture(const aTestTextureSize: Boolean = true); reintroduce;
public
procedure AfterConstruction; override;
-
- procedure GenerateCubeMap(CubeTarget: Cardinal; TestTextureSize: Boolean = true);
-
- procedure Unbind(DisableTexCoordsGen: Boolean = true; DisableTextureUnit: Boolean = true); reintroduce; virtual;
- procedure Bind(EnableTexCoordsGen: Boolean = true; EnableTextureUnit: Boolean = true); reintroduce; virtual;
+ procedure GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean = true);
+ procedure Bind(const aEnableTexCoordsGen: Boolean = true; const aEnableTextureUnit: Boolean = true); reintroduce; virtual;
+ procedure Unbind(const aDisableTexCoordsGen: Boolean = true; const aDisableTextureUnit: Boolean = true); reintroduce; virtual;
end;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmapNormalMap = class(TglBitmapCubeMap)
public
procedure AfterConstruction; override;
-
- procedure GenerateNormalMap(Size: Integer = 32; TestTextureSize: Boolean = true);
- end;
-
-
- TglBitmap1D = class(TglBitmap)
- protected
- procedure GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
-
- procedure SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width: Integer = -1; Height: Integer = -1); override;
- procedure UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
- public
- // propertys
- property Width;
-
- procedure AfterConstruction; override;
-
- // Other
- function FlipHorz: Boolean; override;
-
- // Generation
- procedure GenTexture(TestTextureSize: Boolean = true); override;
+ procedure GenerateNormalMap(const aSize: Integer = 32; const aTestTextureSize: Boolean = true);
end;
-*)
const
NULL_SIZE: TglBitmapPixelPosition = (Fields: []; X: 0; Y: 0);
glBitmapDefaultWrapS: Cardinal;
glBitmapDefaultWrapT: Cardinal;
glBitmapDefaultWrapR: Cardinal;
+ glDefaultSwizzle: array[0..3] of GLenum;
{$IFDEF GLB_DELPHI}
function CreateGrayPalette: HPALETTE;
implementation
-
- (* TODO
- function FormatIsCompressed(Format: TglBitmapInternalFormat): boolean;
- function FormatIsUncompressed(Format: TglBitmapInternalFormat): boolean;
- function LoadTexture(Filename: String; var Texture: Cardinal{$IFDEF GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal = 0{$ENDIF}): Boolean;
- function LoadCubeMap(PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ: String; var Texture: Cardinal{$IFDEF GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal = 0{$ENDIF}): Boolean;
- function LoadNormalMap(Size: Integer; var Texture: Cardinal): Boolean;
- *)
-
uses
- Math, syncobjs;
+ Math, syncobjs, typinfo;
type
+{$IFNDEF fpc}
+ QWord = System.UInt64;
+ PQWord = ^QWord;
+
+ PtrInt = Longint;
+ PtrUInt = DWord;
+{$ENDIF}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
TShiftRec = packed record
case Integer of
1: (arr: array[0..3] of Byte);
end;
- TFormatDescriptor = class(TObject)
+ TFormatDescriptor = class(TglBitmapFormatDescriptor)
private
function GetRedMask: QWord;
function GetGreenMask: QWord;
fRange: TglBitmapColorRec;
fShift: TShiftRec;
- fglFormat: Cardinal;
- fglInternalFormat: Cardinal;
- fglDataFormat: Cardinal;
+ fglFormat: GLenum;
+ fglInternalFormat: GLenum;
+ fglDataFormat: GLenum;
+
+ function GetIsCompressed: Boolean; override;
+ function GetHasAlpha: Boolean; override;
+
+ function GetglFormat: GLenum; override;
+ function GetglInternalFormat: GLenum; override;
+ function GetglDataFormat: GLenum; override;
function GetComponents: Integer; virtual;
public
property RGBInverted: TglBitmapFormat read fRGBInverted;
property Components: Integer read GetComponents;
property PixelSize: Single read fPixelSize;
- property IsCompressed: Boolean read fIsCompressed;
-
- property glFormat: Cardinal read fglFormat;
- property glInternalFormat: Cardinal read fglInternalFormat;
- property glDataFormat: Cardinal read fglDataFormat;
property Range: TglBitmapColorRec read fRange;
property Shift: TShiftRec read fShift;
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); virtual; abstract;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); virtual; abstract;
- function GetSize(const aSize: TglBitmapPixelPosition): Integer; virtual; overload;
- function GetSize(const aWidth, aHeight: Integer): Integer; virtual; overload;
+ function GetSize(const aSize: TglBitmapPixelPosition): Integer; overload; virtual;
+ function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual;
function CreateMappingData: Pointer; virtual;
procedure FreeMappingData(var aMappingData: Pointer); virtual;
function IsEmpty: Boolean; virtual;
- function HasAlpha: Boolean; virtual;
function MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean; virtual;
procedure PreparePixel(out aPixel: TglBitmapPixelData); virtual;
FormatDescriptorCS: TCriticalSection;
FormatDescriptors: array[TglBitmapFormat] of TFormatDescriptor;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor EglBitmapUnsupportedFormat.Create(const aFormat: TglBitmapFormat);
+begin
+ inherited Create('unsupported format: ' + GetEnumName(TypeInfo(TglBitmapFormat), Integer(aFormat)));
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor EglBitmapUnsupportedFormat.Create(const aMsg: String; const aFormat: TglBitmapFormat);
+begin
+ inherited Create(aMsg + GetEnumName(TypeInfo(TglBitmapFormat), Integer(aFormat)));
+end;
+
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function glBitmapPosition(X, Y: Integer): TglBitmapPixelPosition;
begin
tfS3tcDtx1RGBA, tfS3tcDtx3RGBA, tfS3tcDtx5RGBA]) then
result := result + [ftDDS];
- (* TODO
{$IFDEF GLB_SUPPORT_PNG_WRITE}
if aFormat in [
- tfAlpha4, tfAlpha8, tfAlpha12, tfAlpha16,
- tfLuminance4, tfLuminance8, tfLuminance12, tfLuminance16,
- tfuminance4Alpha4, tfLuminance6Alpha2, tfLuminance8Alpha8, tfLuminance12Alpha4, tfLuminance12Alpha12, tfLuminance16Alpha16,
- tfR3G3B2, tfRGB4, tfRGB5, tfRGB8, tfRGB10, tfRGB12, tfRGB16,
- tfRGBA2, tfRGBA4, tfRGB5A1, tfRGBA8, tfRGB10A2, tfRGBA12, tfRGBA16,
- tfDepth16, tfDepth24, tfDepth32]
- then
+ tfAlpha8, tfLuminance8, tfLuminance8Alpha8,
+ tfRGB8, tfRGBA8,
+ tfBGR8, tfBGRA8] then
result := result + [ftPNG];
{$ENDIF}
{$IFDEF GLB_SUPPORT_JPEG_WRITE}
- if Format in [
- tfAlpha4, tfAlpha8, tfAlpha12, tfAlpha16,
- tfLuminance4, tfLuminance8, tfLuminance12, tfLuminance16,
- tfR3G3B2, tfRGB4, tfRGB5, tfRGB8, tfRGB10, tfRGB12, tfRGB16,
- tfDepth16, tfDepth24, tfDepth32]
- then
+ if aFormat in [tfAlpha8, tfLuminance8, tfRGB8, tfBGR8] then
result := result + [ftJPEG];
{$ENDIF}
-
- if aFormat in [
- tfAlpha4, tfAlpha8, tfAlpha12, tfAlpha16,
- tfLuminance4, tfLuminance8, tfLuminance12, tfLuminance16,
- tfuminance4Alpha4, tfLuminance6Alpha2, tfLuminance8Alpha8, tfLuminance12Alpha4, tfLuminance12Alpha12, tfLuminance16Alpha16,
- tfR3G3B2, tfRGB4, tfRGB5, tfRGB8, tfRGB10, tfRGB12, tfRGB16,
- tfRGBA2, tfRGBA4, tfRGB5A1, tfRGBA8, tfRGB10A2, tfRGBA12, tfRGBA16,
- tfDepth16, tfDepth24, tfDepth32]
- then
- result := result + [ftDDS, ftTGA, ftBMP];
- *)
end;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
var
GL_LibHandle: Pointer = nil;
-function glbGetProcAddress(aProcName: PChar; aLibHandle: Pointer = nil): Pointer;
+function glbGetProcAddress(aProcName: PAnsiChar; aLibHandle: Pointer = nil; const aRaiseOnErr: Boolean = true): Pointer;
begin
- result := nil;
-
if not Assigned(aLibHandle) then
aLibHandle := GL_LibHandle;
end;
result := dlsym(aLibHandle, aProcName);
-{$ENDIF}
- if not Assigned(result) then
- raise EglBitmapException.Create('unable to load procedure form library: ' + aProcName);
+{$IFEND}
+ if not Assigned(result) and aRaiseOnErr then
+ raise EglBitmap.Create('unable to load procedure form library: ' + aProcName);
end;
{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
result := dlopen(Name, RTLD_LAZY);
{$ELSE}
result := nil;
- {$ENDIF}
+ {$IFEND}
end;
////////////////////////////////////////////////////////////////////////////////
Result := FreeLibrary({%H-}HINST(aLibHandle));
{$ELSEIF DEFINED(GLB_LINUX)}
Result := dlclose(aLibHandle) = 0;
- {$ENDIF}
+ {$IFEND}
end;
begin
GL_LibHandle := glbLoadLibrary(libopengl);
if not Assigned(GL_LibHandle) then
- raise EglBitmapException.Create('unable to load library: ' + libopengl);
+ raise EglBitmap.Create('unable to load library: ' + libopengl);
GLU_LibHandle := glbLoadLibrary(libglu);
if not Assigned(GLU_LibHandle) then
- raise EglBitmapException.Create('unable to load library: ' + libglu);
+ raise EglBitmap.Create('unable to load library: ' + libglu);
- try
- {$IF DEFINED(GLB_WIN)}
- wglGetProcAddress := glbGetProcAddress('wglGetProcAddress');
- {$ELSEIF DEFINED(GLB_LINUX)}
- glXGetProcAddress := glbGetProcAddress('glXGetProcAddress');
- glXGetProcAddressARB := dglGetProcAddress('glXGetProcAddressARB');
- {$ENDIF}
+{$IF DEFINED(GLB_WIN)}
+ wglGetProcAddress := glbGetProcAddress('wglGetProcAddress');
+{$ELSEIF DEFINED(GLB_LINUX)}
+ glXGetProcAddress := glbGetProcAddress('glXGetProcAddress');
+ glXGetProcAddressARB := glbGetProcAddress('glXGetProcAddressARB');
+{$IFEND}
- glEnable := glbGetProcAddress('glEnable');
- glDisable := glbGetProcAddress('glDisable');
- glGetString := glbGetProcAddress('glGetString');
- glGetIntegerv := glbGetProcAddress('glGetIntegerv');
- glTexParameteri := glbGetProcAddress('glTexParameteri');
- glTexParameterfv := glbGetProcAddress('glTexParameterfv');
- glGetTexParameteriv := glbGetProcAddress('glGetTexParameteriv');
- glGetTexParameterfv := glbGetProcAddress('glGetTexParameterfv');
- glGetTexLevelParameteriv := glbGetProcAddress('glGetTexLevelParameteriv');
- glGetTexLevelParameterfv := glbGetProcAddress('glGetTexLevelParameterfv');
- glGenTextures := glbGetProcAddress('glGenTextures');
- glBindTexture := glbGetProcAddress('glBindTexture');
- glDeleteTextures := glbGetProcAddress('glDeleteTextures');
- glAreTexturesResident := glbGetProcAddress('glAreTexturesResident');
- glReadPixels := glbGetProcAddress('glReadPixels');
- glPixelStorei := glbGetProcAddress('glPixelStorei');
- glTexImage1D := glbGetProcAddress('glTexImage1D');
- glTexImage2D := glbGetProcAddress('glTexImage2D');
- glGetTexImage := glbGetProcAddress('glGetTexImage');
-
- gluBuild1DMipmaps := glbGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle);
- gluBuild2DMipmaps := glbGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle);
- finally
- glbFreeLibrary(GL_LibHandle);
- glbFreeLibrary(GLU_LibHandle);
- end;
+ glEnable := glbGetProcAddress('glEnable');
+ glDisable := glbGetProcAddress('glDisable');
+ glGetString := glbGetProcAddress('glGetString');
+ glGetIntegerv := glbGetProcAddress('glGetIntegerv');
+ glTexParameteri := glbGetProcAddress('glTexParameteri');
+ glTexParameteriv := glbGetProcAddress('glTexParameteriv');
+ glTexParameterfv := glbGetProcAddress('glTexParameterfv');
+ glGetTexParameteriv := glbGetProcAddress('glGetTexParameteriv');
+ glGetTexParameterfv := glbGetProcAddress('glGetTexParameterfv');
+ glGetTexLevelParameteriv := glbGetProcAddress('glGetTexLevelParameteriv');
+ glGetTexLevelParameterfv := glbGetProcAddress('glGetTexLevelParameterfv');
+ glTexGeni := glbGetProcAddress('glTexGeni');
+ glGenTextures := glbGetProcAddress('glGenTextures');
+ glBindTexture := glbGetProcAddress('glBindTexture');
+ glDeleteTextures := glbGetProcAddress('glDeleteTextures');
+ glAreTexturesResident := glbGetProcAddress('glAreTexturesResident');
+ glReadPixels := glbGetProcAddress('glReadPixels');
+ glPixelStorei := glbGetProcAddress('glPixelStorei');
+ glTexImage1D := glbGetProcAddress('glTexImage1D');
+ glTexImage2D := glbGetProcAddress('glTexImage2D');
+ glGetTexImage := glbGetProcAddress('glGetTexImage');
+
+ gluBuild1DMipmaps := glbGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle);
+ gluBuild2DMipmaps := glbGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle);
end;
{$ENDIF}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure glbReadOpenGLExtensions;
var
- {$IFDEF GLB_DELPHI}
- Context: HGLRC;
- {$ENDIF}
Buffer: AnsiString;
MajorVersion, MinorVersion: Integer;
result := ((ExtPos + Length(Extension) - 1) = Length(Buffer)) or not (Buffer[ExtPos + Length(Extension)] in ['_', 'A'..'Z', 'a'..'z']);
end;
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ function CheckVersion(const aMajor, aMinor: Integer): Boolean;
+ begin
+ result := (MajorVersion > aMajor) or ((MajorVersion = aMajor) and (MinorVersion >= aMinor));
+ end;
+
begin
{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
InitOpenGLCS.Enter;
end;
{$ENDIF}
-{$IFDEF GLB_DELPHI}
- Context := wglGetCurrentContext;
- if (Context <> gLastContext) then begin
- gLastContext := Context;
-{$ENDIF}
-
- // Version
- Buffer := glGetString(GL_VERSION);
- TrimVersionString(Buffer, MajorVersion, MinorVersion);
-
- GL_VERSION_1_2 := false;
- GL_VERSION_1_3 := false;
- GL_VERSION_1_4 := false;
- GL_VERSION_2_0 := false;
- if MajorVersion = 1 then begin
- if MinorVersion >= 2 then
- GL_VERSION_1_2 := true;
-
- if MinorVersion >= 3 then
- GL_VERSION_1_3 := true;
-
- if MinorVersion >= 4 then
- GL_VERSION_1_4 := true;
- end else if MajorVersion >= 2 then begin
- GL_VERSION_1_2 := true;
- GL_VERSION_1_3 := true;
- GL_VERSION_1_4 := true;
- GL_VERSION_2_0 := true;
- end;
-
- // Extensions
- Buffer := glGetString(GL_EXTENSIONS);
- GL_ARB_texture_border_clamp := CheckExtension('GL_ARB_texture_border_clamp');
- GL_ARB_texture_non_power_of_two := CheckExtension('GL_ARB_texture_non_power_of_two');
- GL_ARB_texture_rectangle := CheckExtension('GL_ARB_texture_rectangle');
- GL_ARB_texture_mirrored_repeat := CheckExtension('GL_ARB_texture_mirrored_repeat');
- GL_EXT_texture_edge_clamp := CheckExtension('GL_EXT_texture_edge_clamp');
- GL_EXT_texture_filter_anisotropic := CheckExtension('GL_EXT_texture_filter_anisotropic');
- GL_EXT_texture_rectangle := CheckExtension('GL_EXT_texture_rectangle');
- GL_NV_texture_rectangle := CheckExtension('GL_NV_texture_rectangle');
- GL_IBM_texture_mirrored_repeat := CheckExtension('GL_IBM_texture_mirrored_repeat');
- GL_SGIS_generate_mipmap := CheckExtension('GL_SGIS_generate_mipmap');
-
- if GL_VERSION_1_3 then begin
- glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1D');
- glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2D');
- glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImage');
- end else begin
- glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1DARB');
- glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2DARB');
- glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImageARB');
- end;
-{$IFDEF GLB_DELPHI}
- end;
-{$ENDIF}
-end;
-{$ENDIF}
-
-(* TODO GLB_DELPHI
-{$IFDEF GLB_DELPHI}
-function CreateGrayPalette: HPALETTE;
-var
- Idx: Integer;
- Pal: PLogPalette;
-begin
- GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
-
- Pal.palVersion := $300;
- Pal.palNumEntries := 256;
-
- {$IFOPT R+}
- {$DEFINE GLB_TEMPRANGECHECK}
- {$R-}
- {$ENDIF}
-
- for Idx := 0 to 256 - 1 do begin
- Pal.palPalEntry[Idx].peRed := Idx;
- Pal.palPalEntry[Idx].peGreen := Idx;
- Pal.palPalEntry[Idx].peBlue := Idx;
- Pal.palPalEntry[Idx].peFlags := 0;
+ // Version
+ Buffer := glGetString(GL_VERSION);
+ TrimVersionString(Buffer, MajorVersion, MinorVersion);
+
+ GL_VERSION_1_2 := CheckVersion(1, 2);
+ GL_VERSION_1_3 := CheckVersion(1, 3);
+ GL_VERSION_1_4 := CheckVersion(1, 4);
+ GL_VERSION_2_0 := CheckVersion(2, 0);
+ GL_VERSION_3_3 := CheckVersion(3, 3);
+
+ // Extensions
+ Buffer := glGetString(GL_EXTENSIONS);
+ GL_ARB_texture_border_clamp := CheckExtension('GL_ARB_texture_border_clamp');
+ GL_ARB_texture_non_power_of_two := CheckExtension('GL_ARB_texture_non_power_of_two');
+ GL_ARB_texture_swizzle := CheckExtension('GL_ARB_texture_swizzle');
+ GL_ARB_texture_cube_map := CheckExtension('GL_ARB_texture_cube_map');
+ GL_ARB_texture_rectangle := CheckExtension('GL_ARB_texture_rectangle');
+ GL_ARB_texture_mirrored_repeat := CheckExtension('GL_ARB_texture_mirrored_repeat');
+ GL_EXT_texture_edge_clamp := CheckExtension('GL_EXT_texture_edge_clamp');
+ GL_EXT_texture_filter_anisotropic := CheckExtension('GL_EXT_texture_filter_anisotropic');
+ GL_EXT_texture_rectangle := CheckExtension('GL_EXT_texture_rectangle');
+ GL_EXT_texture_swizzle := CheckExtension('GL_EXT_texture_swizzle');
+ GL_EXT_texture_cube_map := CheckExtension('GL_EXT_texture_cube_map');
+ GL_NV_texture_rectangle := CheckExtension('GL_NV_texture_rectangle');
+ GL_IBM_texture_mirrored_repeat := CheckExtension('GL_IBM_texture_mirrored_repeat');
+ GL_SGIS_generate_mipmap := CheckExtension('GL_SGIS_generate_mipmap');
+
+ if GL_VERSION_1_3 then begin
+ glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1D');
+ glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2D');
+ glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImage');
+ end else begin
+ glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1DARB', nil, false);
+ glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2DARB', nil, false);
+ glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImageARB', nil, false);
end;
-
- {$IFDEF GLB_TEMPRANGECHECK}
- {$UNDEF GLB_TEMPRANGECHECK}
- {$R+}
- {$ENDIF}
-
- result := CreatePalette(Pal^);
-
- FreeMem(Pal);
end;
{$ENDIF}
-*)
{$IFDEF GLB_SDL_IMAGE}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
end;
{$ENDIF}
-(* TODO LoadFuncs
-function LoadTexture(Filename: String; var Texture: Cardinal{$IFDEF GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal{$ENDIF}): Boolean;
-var
- glBitmap: TglBitmap2D;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean);
begin
- result := false;
- Texture := 0;
-
- {$IFDEF GLB_DELPHI}
- if Instance = 0 then
- Instance := HInstance;
-
- if (LoadFromRes) then
- glBitmap := TglBitmap2D.CreateFromResourceName(Instance, FileName)
- else
- {$ENDIF}
- glBitmap := TglBitmap2D.Create(FileName);
+ glBitmapDefaultDeleteTextureOnFree := aDeleteTextureOnFree;
+end;
- try
- glBitmap.DeleteTextureOnFree := false;
- glBitmap.FreeDataAfterGenTexture := false;
- glBitmap.GenTexture(true);
- if (glBitmap.ID > 0) then begin
- Texture := glBitmap.ID;
- result := true;
- end;
- finally
- glBitmap.Free;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean);
+begin
+ glBitmapDefaultFreeDataAfterGenTextures := aFreeData;
end;
-function LoadCubeMap(PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ: String; var Texture: Cardinal{$IFDEF GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal{$ENDIF}): Boolean;
-var
- CM: TglBitmapCubeMap;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultMipmap(const aValue: TglBitmapMipMap);
begin
- Texture := 0;
+ glBitmapDefaultMipmap := aValue;
+end;
- {$IFDEF GLB_DELPHI}
- if Instance = 0 then
- Instance := HInstance;
- {$ENDIF}
-
- CM := TglBitmapCubeMap.Create;
- try
- CM.DeleteTextureOnFree := false;
-
- // Maps
- {$IFDEF GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, PositiveX)
- else
- {$ENDIF}
- CM.LoadFromFile(PositiveX);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X);
-
- {$IFDEF GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, NegativeX)
- else
- {$ENDIF}
- CM.LoadFromFile(NegativeX);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X);
-
- {$IFDEF GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, PositiveY)
- else
- {$ENDIF}
- CM.LoadFromFile(PositiveY);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y);
-
- {$IFDEF GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, NegativeY)
- else
- {$ENDIF}
- CM.LoadFromFile(NegativeY);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
-
- {$IFDEF GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, PositiveZ)
- else
- {$ENDIF}
- CM.LoadFromFile(PositiveZ);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z);
-
- {$IFDEF GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, NegativeZ)
- else
- {$ENDIF}
- CM.LoadFromFile(NegativeZ);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
-
- Texture := CM.ID;
- result := true;
- finally
- CM.Free;
- end;
-end;
-
-function LoadNormalMap(Size: Integer; var Texture: Cardinal): Boolean;
-var
- NM: TglBitmapNormalMap;
-begin
- Texture := 0;
-
- NM := TglBitmapNormalMap.Create;
- try
- NM.DeleteTextureOnFree := false;
- NM.GenerateNormalMap(Size);
-
- Texture := NM.ID;
- result := true;
- finally
- NM.Free;
- end;
-end;
-*)
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean);
-begin
- glBitmapDefaultDeleteTextureOnFree := aDeleteTextureOnFree;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean);
-begin
- glBitmapDefaultFreeDataAfterGenTextures := aFreeData;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapSetDefaultMipmap(const aValue: TglBitmapMipMap);
-begin
- glBitmapDefaultMipmap := aValue;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapSetDefaultFormat(const aFormat: TglBitmapFormat);
-begin
- glBitmapDefaultFormat := aFormat;
-end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultFormat(const aFormat: TglBitmapFormat);
+begin
+ glBitmapDefaultFormat := aFormat;
+end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure glBitmapSetDefaultFilter(const aMin, aMag: Integer);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultSwizzle(const r: GLenum = GL_RED; g: GLenum = GL_GREEN; b: GLenum = GL_BLUE; a: GLenum = GL_ALPHA);
+begin
+ glDefaultSwizzle[0] := r;
+ glDefaultSwizzle[1] := g;
+ glDefaultSwizzle[2] := b;
+ glDefaultSwizzle[3] := a;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
begin
result := glBitmapDefaultDeleteTextureOnFree;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapGetDefaultFilter(var aMin, aMag: Cardinal);
+procedure glBitmapGetDefaultFilter(var aMin, aMag: GLenum);
begin
aMin := glBitmapDefaultFilterMin;
aMag := glBitmapDefaultFilterMag;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapGetDefaultTextureWrap(var S, T, R: Cardinal);
+procedure glBitmapGetDefaultTextureWrap(var S, T, R: GLenum);
begin
S := glBitmapDefaultWrapS;
T := glBitmapDefaultWrapT;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapGetDefaultSwizzle(var r, g, b, a: GLenum);
+begin
+ r := glDefaultSwizzle[0];
+ g := glDefaultSwizzle[1];
+ b := glDefaultSwizzle[2];
+ a := glDefaultSwizzle[3];
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TglBitmapFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TFormatDescriptor.GetRedMask: QWord;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetIsCompressed: Boolean;
+begin
+ result := fIsCompressed;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetHasAlpha: Boolean;
+begin
+ result := (fRange.a > 0);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetglFormat: GLenum;
+begin
+ result := fglFormat;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetglInternalFormat: GLenum;
+begin
+ result := fglInternalFormat;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetglDataFormat: GLenum;
+begin
+ result := fglDataFormat;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TFormatDescriptor.GetComponents: Integer;
var
i: Integer;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.HasAlpha: Boolean;
-begin
- result := (fRange.a > 0);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TFormatDescriptor.MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean;
begin
result := false;
-
if (aRedMask = 0) and (aGreenMask = 0) and (aBlueMask = 0) and (aAlphaMask = 0) then
- raise EglBitmapException.Create('FormatCheckFormat - All Masks are 0');
-
+ raise EglBitmap.Create('FormatCheckFormat - All Masks are 0');
if (aRedMask <> RedMask) then
exit;
if (aGreenMask <> GreenMask) then
aPixel.Data.g := 0;
aPixel.Data.b := 0;
aPixel.Data.a := aData^;
- inc(aData^);
+ inc(aData);
end;
constructor TfdAlpha_UB1.Create;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdS3tcDtx1RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
procedure TfdS3tcDtx1RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
constructor TfdS3tcDtx1RGBA.Create;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdS3tcDtx3RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
procedure TfdS3tcDtx3RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
constructor TfdS3tcDtx3RGBA.Create;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdS3tcDtx5RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
procedure TfdS3tcDtx5RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
constructor TfdS3tcDtx5RGBA.Create;
4: PCardinal(aData)^ := data;
8: PQWord(aData)^ := data;
else
- raise EglBitmapException.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
+ raise EglBitmap.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
end;
inc(aData, s);
end;
4: data := PCardinal(aData)^;
8: data := PQWord(aData)^;
else
- raise EglBitmapException.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
+ raise EglBitmap.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
end;
for i := 0 to 3 do
aPixel.Data.arr[i] := (data shr fShift.arr[i]) and fRange.arr[i];
i: Integer;
begin
if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmapException.Create(UNSUPPORTED_FORMAT);
+ raise EglBitmap.Create(UNSUPPORTED_FORMAT);
if (Format = tfLuminance4) then
SetLength(fColorTable, 16)
d: Byte;
begin
if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmapException.Create(UNSUPPORTED_FORMAT);
+ raise EglBitmap.Create(UNSUPPORTED_FORMAT);
case Format of
tfLuminance4: begin
aData^ := 0;
d := LuminanceWeight(aPixel) and Range.r;
aData^ := aData^ or (d shl (4 - {%H-}PtrUInt(aMapData)));
- inc(aMapData, 4);
+ inc(PByte(aMapData), 4);
if ({%H-}PtrUInt(aMapData) >= 8) then begin
inc(aData);
aMapData := nil;
f := fPixelSize - s;
bits := Round(8 * f);
case s of
- 0: idx := (aData^ shr (8 - bits - {%H-}PtrUInt(aMapData))) and ((1 shl bits) - 1);
+ 0: idx := (aData^ shr (8 - bits - {%H-}PtrInt(aMapData))) and ((1 shl bits) - 1);
1: idx := aData^;
2: idx := PWord(aData)^;
4: idx := PCardinal(aData)^;
8: idx := PQWord(aData)^;
else
- raise EglBitmapException.CreateFmt('invalid pixel size: %.3f', [fPixelSize]);
+ raise EglBitmap.CreateFmt('invalid pixel size: %.3f', [fPixelSize]);
end;
if (idx >= Length(fColorTable)) then
- raise EglBitmapException.CreateFmt('invalid color index: %d', [idx]);
+ raise EglBitmap.CreateFmt('invalid color index: %d', [idx]);
with fColorTable[idx] do begin
aPixel.Data.r := r;
aPixel.Data.g := g;
aPixel.Data.b := b;
aPixel.Data.a := a;
end;
- inc(aMapData, bits);
+ inc(PByte(aMapData), bits);
if ({%H-}PtrUInt(aMapData) >= 8) then begin
inc(aData, 1);
- dec(aMapData, 8);
+ dec(PByte(aMapData), 8);
end;
inc(aData, s);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TglBitmap - PROTECTED///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetFormatDesc: TglBitmapFormatDescriptor;
+begin
+ result := TFormatDescriptor.Get(Format);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap.GetWidth: Integer;
begin
if (ffX in fDimension.Fields) then
if fFormat = aValue then
exit;
if TFormatDescriptor.Get(Format).PixelSize <> TFormatDescriptor.Get(aValue).PixelSize then
- raise EglBitmapUnsupportedFormat.Create('SetFormat');
- SetDataPointer(Data, aValue, Width, Height);
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ SetDataPointer(fData, aValue, Width, Height); //be careful, Data could be freed by this method
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
SetAnisotropic(fAnisotropic);
SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]);
+ if (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ SetSwizzle(fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
+
// Mip Maps Generation Mode
aBuildWithGlu := false;
if (MipMap = mmMipmap) then begin
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
+procedure TglBitmap.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
const aWidth: Integer; const aHeight: Integer);
var
s: Single;
fData := aData;
end;
- FillChar(fDimension, SizeOf(fDimension), 0);
if not Assigned(fData) then begin
- fFormat := tfEmpty;
fPixelSize := 0;
fRowSize := 0;
end else begin
+ FillChar(fDimension, SizeOf(fDimension), 0);
if aWidth <> -1 then begin
fDimension.Fields := fDimension.Fields + [ffX];
fDimension.X := aWidth;
glBitmapGetDefaultFilter (fFilterMin, fFilterMag);
glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR);
+ glBitmapGetDefaultSwizzle (fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.BeforeDestruction;
+var
+ NewData: PByte;
begin
- SetDataPointer(nil, tfEmpty);
+ NewData := nil;
+ SetDataPointer(NewData, tfEmpty); //be careful, Data could be freed by this method
if (fID > 0) and fDeleteTextureOnFree then
glDeleteTextures(1, @fID);
inherited BeforeDestruction;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.PrepareResType(var aResource: String; var aResType: PChar);
+var
+ TempPos: Integer;
+begin
+ if not Assigned(aResType) then begin
+ TempPos := Pos('.', aResource);
+ aResType := PChar(UpperCase(Copy(aResource, TempPos + 1, Length(aResource) - TempPos)));
+ aResource := UpperCase(Copy(aResource, 0, TempPos -1));
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.LoadFromFile(const aFilename: String);
var
fs: TFileStream;
begin
if not FileExists(aFilename) then
- raise EglBitmapException.Create('file does not exist: ' + aFilename);
+ raise EglBitmap.Create('file does not exist: ' + aFilename);
fFilename := aFilename;
fs := TFileStream.Create(fFilename, fmOpenRead);
try
if not LoadDDS(aStream) then
if not LoadTGA(aStream) then
if not LoadBMP(aStream) then
- raise EglBitmapException.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
+ raise EglBitmap.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
GetMem(tmpData, size);
try
FillChar(tmpData^, size, #$FF);
- SetDataPointer(tmpData, aFormat, aSize.X, aSize.Y);
+ SetDataPointer(tmpData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
except
- FreeMem(tmpData);
+ if Assigned(tmpData) then
+ FreeMem(tmpData);
raise;
end;
AddFunc(Self, aFunc, false, Format, aArgs);
end;
-{$IFDEF GLB_DELPHI}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.LoadFromResource(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil);
+procedure TglBitmap.LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar);
var
rs: TResourceStream;
- TempPos: Integer;
- ResTypeStr: String;
- TempResType: PChar;
-begin
- if not Assigned(ResType) then begin
- TempPos := Pos('.', Resource);
- ResTypeStr := UpperCase(Copy(Resource, TempPos + 1, Length(Resource) - TempPos));
- Resource := UpperCase(Copy(Resource, 0, TempPos -1));
- TempResType := PChar(ResTypeStr);
- end else
- TempResType := ResType
-
- rs := TResourceStream.Create(Instance, Resource, TempResType);
+begin
+ PrepareResType(aResource, aResType);
+ rs := TResourceStream.Create(aInstance, aResource, aResType);
try
LoadFromStream(rs);
finally
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.LoadFromResourceID(const sInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
+procedure TglBitmap.LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
var
rs: TResourceStream;
begin
- rs := TResourceStream.CreateFromID(Instance, ResourceID, ResType);
+ rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
try
LoadFromStream(rs);
finally
rs.Free;
end;
end;
-{$ENDIF}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.SaveToFile(const aFileName: String; const aFileType: TglBitmapFileType);
begin
case aFileType of
{$IFDEF GLB_SUPPORT_PNG_WRITE}
- ftPNG: SavePng(aStream);
+ ftPNG: SavePNG(aStream);
{$ENDIF}
{$IFDEF GLB_SUPPORT_JPEG_WRITE}
ftJPEG: SaveJPEG(aStream);
SourceFD := TFormatDescriptor.Get(aSource.Format);
DestFD := TFormatDescriptor.Get(aFormat);
+ if (SourceFD.IsCompressed) then
+ raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', SourceFD.Format);
+ if (DestFD.IsCompressed) then
+ raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', DestFD.Format);
+
// inkompatible Formats so CreateTemp
if (SourceFD.PixelSize <> DestFD.PixelSize) then
aCreateTemp := true;
TmpData := nil;
if aCreateTemp then begin
- GetMem(TmpData, TFormatDescriptor.Get(aFormat).GetSize(TempWidth, TempHeight));
+ GetMem(TmpData, DestFD.GetSize(TempWidth, TempHeight));
DestData := TmpData;
end else
DestData := Data;
// Updating Image or InternalFormat
if aCreateTemp then
- SetDataPointer(TmpData, aFormat, aSource.Width, aSource.Height)
+ SetDataPointer(TmpData, aFormat, aSource.Width, aSource.Height) //be careful, Data could be freed by this method
else if (aFormat <> fFormat) then
Format := aFormat;
DestFD.FreeMappingData(DestMD);
end;
except
- if aCreateTemp then
+ if aCreateTemp and Assigned(TmpData) then
FreeMem(TmpData);
raise;
end;
FormatDesc := TFormatDescriptor.Get(Format);
if FormatDesc.IsCompressed then
- raise EglBitmapUnsupportedFormat.Create('AssignToSurface');
+ raise EglBitmapUnsupportedFormat.Create(Format);
if Assigned(Data) then begin
case Trunc(FormatDesc.PixelSize) of
3: TempDepth := 24;
4: TempDepth := 32;
else
- raise EglBitmapUnsupportedFormat.Create('AssignToSurface');
+ raise EglBitmapUnsupportedFormat.Create(Format);
end;
aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth,
Inc(pTempData, RowSize);
end;
end;
- SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
+ SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(pData);
+ if Assigned(pData) then
+ FreeMem(pData);
raise;
end;
end;
{$ENDIF}
{$IFDEF GLB_DELPHI}
-//TODO rework & test
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function CreateGrayPalette: HPALETTE;
+var
+ Idx: Integer;
+ Pal: PLogPalette;
+begin
+ GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
+
+ Pal.palVersion := $300;
+ Pal.palNumEntries := 256;
+
+ for Idx := 0 to Pal.palNumEntries - 1 do begin
+ Pal.palPalEntry[Idx].peRed := Idx;
+ Pal.palPalEntry[Idx].peGreen := Idx;
+ Pal.palPalEntry[Idx].peBlue := Idx;
+ Pal.palPalEntry[Idx].peFlags := 0;
+ end;
+ Result := CreatePalette(Pal^);
+ FreeMem(Pal);
+end;
+
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap.AssignToBitmap(const aBitmap: TBitmap): Boolean;
var
aBitmap.Height := Height;
case Format of
- tfAlpha8, ifLuminance, ifDepth8:
- begin
- Bitmap.PixelFormat := pf8bit;
- Bitmap.Palette := CreateGrayPalette;
- end;
- ifRGB5A1:
- Bitmap.PixelFormat := pf15bit;
- ifR5G6B5:
- Bitmap.PixelFormat := pf16bit;
- ifRGB8, ifBGR8:
- Bitmap.PixelFormat := pf24bit;
- ifRGBA8, ifBGRA8:
- Bitmap.PixelFormat := pf32bit;
- else
- raise EglBitmapException.Create('AssignToBitmap - Invalid Pixelformat.');
+ tfAlpha8, tfLuminance8: begin
+ aBitmap.PixelFormat := pf8bit;
+ aBitmap.Palette := CreateGrayPalette;
+ end;
+ tfRGB5A1:
+ aBitmap.PixelFormat := pf15bit;
+ tfR5G6B5:
+ aBitmap.PixelFormat := pf16bit;
+ tfRGB8, tfBGR8:
+ aBitmap.PixelFormat := pf24bit;
+ tfRGBA8, tfBGRA8:
+ aBitmap.PixelFormat := pf32bit;
+ else
+ raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.');
end;
pSource := Data;
for Row := 0 to FileHeight -1 do begin
- pData := Bitmap.Scanline[Row];
-
+ pData := aBitmap.Scanline[Row];
Move(pSource^, pData^, fRowSize);
Inc(pSource, fRowSize);
-
- // swap RGB(A) to BGR(A)
- if InternalFormat in [ifRGB8, ifRGBA8] then
- SwapRGB(pData, FileWidth, InternalFormat = ifRGBA8);
+ if (Format in [tfRGB8, tfRGBA8]) then // swap RGB(A) to BGR(A)
+ SwapRGB(pData, FileWidth, Format = tfRGBA8);
end;
-
result := true;
end;
end;
var
pSource, pData, pTempData: PByte;
Row, RowSize, TempWidth, TempHeight: Integer;
- IntFormat: TglBitmapInternalFormat;
+ IntFormat: TglBitmapFormat;
begin
result := false;
- if (Assigned(Bitmap)) then begin
- case Bitmap.PixelFormat of
+ if (Assigned(aBitmap)) then begin
+ case aBitmap.PixelFormat of
pf8bit:
- IntFormat := ifLuminance;
+ IntFormat := tfLuminance8;
pf15bit:
- IntFormat := ifRGB5A1;
+ IntFormat := tfRGB5A1;
pf16bit:
- IntFormat := ifR5G6B5;
+ IntFormat := tfR5G6B5;
pf24bit:
- IntFormat := ifBGR8;
+ IntFormat := tfBGR8;
pf32bit:
- IntFormat := ifBGRA8;
- else
- raise EglBitmapException.Create('AssignFromBitmap - Invalid Pixelformat.');
+ IntFormat := tfBGRA8;
+ else
+ raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.');
end;
- TempWidth := Bitmap.Width;
- TempHeight := Bitmap.Height;
-
- RowSize := Trunc(TempWidth * FormatGetSize(IntFormat));
-
+ TempWidth := aBitmap.Width;
+ TempHeight := aBitmap.Height;
+ RowSize := TFormatDescriptor.Get(IntFormat).GetSize(TempWidth, 1);
GetMem(pData, TempHeight * RowSize);
try
pTempData := pData;
-
for Row := 0 to TempHeight -1 do begin
- pSource := Bitmap.Scanline[Row];
-
+ pSource := aBitmap.Scanline[Row];
if (Assigned(pSource)) then begin
Move(pSource^, pTempData^, RowSize);
Inc(pTempData, RowSize);
end;
end;
-
- SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
-
+ SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(pData);
+ if Assigned(pData) then
+ FreeMem(pData);
raise;
end;
end;
result := false;
if Assigned(Data) then begin
- if InternalFormat in [ifAlpha, ifLuminanceAlpha, ifRGBA8, ifBGRA8] then begin
- if Assigned(Bitmap) then begin
- Bitmap.PixelFormat := pf8bit;
- Bitmap.Palette := CreateGrayPalette;
- Bitmap.Width := Width;
- Bitmap.Height := Height;
-
- case InternalFormat of
- ifLuminanceAlpha:
+ if (Format in [tfAlpha8, tfLuminance8Alpha8, tfRGBA8, tfBGRA8]) then begin
+ if Assigned(aBitmap) then begin
+ aBitmap.PixelFormat := pf8bit;
+ aBitmap.Palette := CreateGrayPalette;
+ aBitmap.Width := Width;
+ aBitmap.Height := Height;
+
+ case Format of
+ tfLuminance8Alpha8:
AlphaInterleave := 1;
- ifRGBA8, ifBGRA8:
+ tfRGBA8, tfBGRA8:
AlphaInterleave := 3;
else
AlphaInterleave := 0;
pSource := Data;
for Row := 0 to Height -1 do begin
- pDest := Bitmap.Scanline[Row];
-
+ pDest := aBitmap.Scanline[Row];
if Assigned(pDest) then begin
for Col := 0 to Width -1 do begin
Inc(pSource, AlphaInterleave);
end;
end;
end;
-
result := true;
end;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: PtrInt): Boolean;
+function TglBitmap.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
var
tex: TglBitmap2D;
begin
tex := TglBitmap2D.Create;
try
- tex.AssignFromBitmap(Bitmap);
- result := AddAlphaFromglBitmap(tex, Func, CustomData);
+ tex.AssignFromBitmap(ABitmap);
+ result := AddAlphaFromglBitmap(tex, aFunc, aArgs);
finally
tex.Free;
end;
end;
+{$ENDIF}
+{$IFDEF GLB_LAZARUS}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromResource(const aInstance: Cardinal; const aResource: String; const aResType: PChar;
- const aFunc: TglBitmapFunction; const aArgs: PtrInt): Boolean;
+function TglBitmap.AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
var
- RS: TResourceStream;
- TempPos: Integer;
- ResTypeStr: String;
- TempResType: PChar;
+ rid: TRawImageDescription;
+ FormatDesc: TFormatDescriptor;
begin
- if Assigned(ResType) then
- TempResType := ResType
+ result := false;
+ if not Assigned(aImage) or (Format = tfEmpty) then
+ exit;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed then
+ exit;
+
+ FillChar(rid{%H-}, SizeOf(rid), 0);
+ if (Format in [
+ tfAlpha4, tfAlpha8, tfAlpha12, tfAlpha16,
+ tfLuminance4, tfLuminance8, tfLuminance12, tfLuminance16,
+ tfLuminance4Alpha4, tfLuminance8Alpha8, tfLuminance12Alpha4, tfLuminance12Alpha12, tfLuminance16Alpha16]) then
+ rid.Format := ricfGray
else
- begin
- TempPos := Pos('.', Resource);
- ResTypeStr := UpperCase(Copy(Resource, TempPos + 1, Length(Resource) - TempPos));
- Resource := UpperCase(Copy(Resource, 0, TempPos -1));
- TempResType := PChar(ResTypeStr);
- end;
+ rid.Format := ricfRGBA;
+
+ rid.Width := Width;
+ rid.Height := Height;
+ rid.Depth := CountSetBits(FormatDesc.Range.r or FormatDesc.Range.g or FormatDesc.Range.b or FormatDesc.Range.a);
+ rid.BitOrder := riboBitsInOrder;
+ rid.ByteOrder := riboLSBFirst;
+ rid.LineOrder := riloTopToBottom;
+ rid.LineEnd := rileTight;
+ rid.BitsPerPixel := Round(8 * FormatDesc.PixelSize);
+ rid.RedPrec := CountSetBits(FormatDesc.Range.r);
+ rid.GreenPrec := CountSetBits(FormatDesc.Range.g);
+ rid.BluePrec := CountSetBits(FormatDesc.Range.b);
+ rid.AlphaPrec := CountSetBits(FormatDesc.Range.a);
+ rid.RedShift := FormatDesc.Shift.r;
+ rid.GreenShift := FormatDesc.Shift.g;
+ rid.BlueShift := FormatDesc.Shift.b;
+ rid.AlphaShift := FormatDesc.Shift.a;
+
+ rid.MaskBitsPerPixel := 0;
+ rid.PaletteColorCount := 0;
+
+ aImage.DataDescription := rid;
+ aImage.CreateData;
+
+ Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension));
+
+ result := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ f: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+ ImageData: PByte;
+ ImageSize: Integer;
+begin
+ result := false;
+ if not Assigned(aImage) then
+ exit;
+ for f := High(f) downto Low(f) do begin
+ FormatDesc := TFormatDescriptor.Get(f);
+ with aImage.DataDescription do
+ if FormatDesc.MaskMatch(
+ (QWord(1 shl RedPrec )-1) shl RedShift,
+ (QWord(1 shl GreenPrec)-1) shl GreenShift,
+ (QWord(1 shl BluePrec )-1) shl BlueShift,
+ (QWord(1 shl AlphaPrec)-1) shl AlphaShift) then
+ break;
+ end;
+
+ if (f = tfEmpty) then
+ exit;
+
+ ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height);
+ ImageData := GetMem(ImageSize);
+ try
+ Move(aImage.PixelData^, ImageData^, (aImage.Width * aImage.Height * aImage.DataDescription.BitsPerPixel) shr 3);
+ SetDataPointer(ImageData, f, aImage.Width, aImage.Height); //be careful, Data could be freed by this method
+ except
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
+ raise;
+ end;
+
+ result := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ rid: TRawImageDescription;
+ FormatDesc: TFormatDescriptor;
+ Pixel: TglBitmapPixelData;
+ x, y: Integer;
+ srcMD: Pointer;
+ src, dst: PByte;
+begin
+ result := false;
+ if not Assigned(aImage) or (Format = tfEmpty) then
+ exit;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
+ exit;
- RS := TResourceStream.Create(Instance, Resource, TempResType);
+ FillChar(rid{%H-}, SizeOf(rid), 0);
+ rid.Format := ricfGray;
+ rid.Width := Width;
+ rid.Height := Height;
+ rid.Depth := CountSetBits(FormatDesc.Range.a);
+ rid.BitOrder := riboBitsInOrder;
+ rid.ByteOrder := riboLSBFirst;
+ rid.LineOrder := riloTopToBottom;
+ rid.LineEnd := rileTight;
+ rid.BitsPerPixel := 8 * Ceil(rid.Depth / 8);
+ rid.RedPrec := CountSetBits(FormatDesc.Range.a);
+ rid.GreenPrec := 0;
+ rid.BluePrec := 0;
+ rid.AlphaPrec := 0;
+ rid.RedShift := 0;
+ rid.GreenShift := 0;
+ rid.BlueShift := 0;
+ rid.AlphaShift := 0;
+
+ rid.MaskBitsPerPixel := 0;
+ rid.PaletteColorCount := 0;
+
+ aImage.DataDescription := rid;
+ aImage.CreateData;
+
+ srcMD := FormatDesc.CreateMappingData;
try
- result := AddAlphaFromStream(RS, Func, CustomData);
+ FormatDesc.PreparePixel(Pixel);
+ src := Data;
+ dst := aImage.PixelData;
+ for y := 0 to Height-1 do
+ for x := 0 to Width-1 do begin
+ FormatDesc.Unmap(src, Pixel, srcMD);
+ case rid.BitsPerPixel of
+ 8: begin
+ dst^ := Pixel.Data.a;
+ inc(dst);
+ end;
+ 16: begin
+ PWord(dst)^ := Pixel.Data.a;
+ inc(dst, 2);
+ end;
+ 24: begin
+ PByteArray(dst)^[0] := PByteArray(@Pixel.Data.a)^[0];
+ PByteArray(dst)^[1] := PByteArray(@Pixel.Data.a)^[1];
+ PByteArray(dst)^[2] := PByteArray(@Pixel.Data.a)^[2];
+ inc(dst, 3);
+ end;
+ 32: begin
+ PCardinal(dst)^ := Pixel.Data.a;
+ inc(dst, 4);
+ end;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+ end;
finally
- RS.Free;
+ FormatDesc.FreeMappingData(srcMD);
end;
+ result := true;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar;
- const aFunc: TglBitmapFunction; const aArgs: PtrInt): Boolean;
+function TglBitmap.AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
var
- RS: TResourceStream;
+ tex: TglBitmap2D;
begin
- RS := TResourceStream.CreateFromID(Instance, ResourceID, ResType);
+ tex := TglBitmap2D.Create;
try
- result := AddAlphaFromStream(RS, Func, CustomData);
+ tex.AssignFromLazIntfImage(aImage);
+ result := AddAlphaFromglBitmap(tex, aFunc, aArgs);
finally
- RS.Free;
+ tex.Free;
end;
end;
{$ENDIF}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ rs: TResourceStream;
+begin
+ PrepareResType(aResource, aResType);
+ rs := TResourceStream.Create(aInstance, aResource, aResType);
+ try
+ result := AddAlphaFromStream(rs, aFunc, aArgs);
+ finally
+ rs.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ rs: TResourceStream;
+begin
+ rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
+ try
+ result := AddAlphaFromStream(rs, aFunc, aArgs);
+ finally
+ rs.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap.AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
begin
- (* TODO
- if not FormatIsUncompressed(InternalFormat) then
- raise EglBitmapUnsupportedFormatFormat.Create('AddAlphaFromFunc - ' + UNSUPPORTED_FORMAT);
- *)
+ if TFormatDescriptor.Get(Format).IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
result := AddFunc(Self, aFunc, false, TFormatDescriptor.Get(Format).WithAlpha, aArgs);
end;
var
FS: TFileStream;
begin
- FS := TFileStream.Create(FileName, fmOpenRead);
+ FS := TFileStream.Create(aFileName, fmOpenRead);
try
result := AddAlphaFromStream(FS, aFunc, aArgs);
finally
FormatDesc := TFormatDescriptor.Get(Format);
if Assigned(Data) then begin
if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
- raise EglBitmapUnsupportedFormat.Create('RemoveAlpha');
+ raise EglBitmapUnsupportedFormat.Create(Format);
result := ConvertTo(FormatDesc.WithoutAlpha);
end;
end;
GetMem(TempPtr, Size);
try
Move(Data^, TempPtr^, Size);
- Temp.SetDataPointer(TempPtr, Format, Width, Height);
+ Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method
except
- FreeMem(TempPtr);
+ if Assigned(TempPtr) then
+ FreeMem(TempPtr);
raise;
end;
- end else
- Temp.SetDataPointer(nil, Format, Width, Height);
+ end else begin
+ TempPtr := nil;
+ Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method
+ end;
// copy properties
Temp.fID := ID;
begin
if aUseRGB or aUseAlpha then
AddFunc(glBitmapInvertFunc, false, {%H-}Pointer(
- ((PtrInt(aUseAlpha) and 1) shl 1) or
- (PtrInt(aUseRGB) and 1) ));
+ ((Byte(aUseAlpha) and 1) shl 1) or
+ (Byte(aUseRGB) and 1) ));
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.FreeData;
+var
+ TempPtr: PByte;
begin
- SetDataPointer(nil, tfEmpty);
+ TempPtr := nil;
+ SetDataPointer(TempPtr, tfEmpty); //be careful, Data could be freed by this method
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetFilter(const aMin, aMag: Cardinal);
+procedure TglBitmap.SetFilter(const aMin, aMag: GLenum);
begin
//check MIN filter
case aMin of
GL_LINEAR_MIPMAP_LINEAR:
fFilterMin := GL_LINEAR_MIPMAP_LINEAR;
else
- raise EglBitmapException.Create('SetFilter - Unknow MIN filter.');
+ raise EglBitmap.Create('SetFilter - Unknow MIN filter.');
end;
//check MAG filter
GL_LINEAR:
fFilterMag := GL_LINEAR;
else
- raise EglBitmapException.Create('SetFilter - Unknow MAG filter.');
+ raise EglBitmap.Create('SetFilter - Unknow MAG filter.');
end;
//apply filter
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetWrap(const S: Cardinal; const T: Cardinal; const R: Cardinal);
+procedure TglBitmap.SetWrap(const S: GLenum; const T: GLenum; const R: GLenum);
procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal);
begin
if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
aTarget := GL_MIRRORED_REPEAT
else
- raise EglBitmapException.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
+ raise EglBitmap.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
end;
else
- raise EglBitmapException.Create('SetWrap - Unknow Texturewrap (S).');
+ raise EglBitmap.Create('SetWrap - Unknow Texturewrap');
end;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean);
-begin
- if aEnableTextureUnit then
- glEnable(Target);
- if (ID > 0) then
- glBindTexture(Target, ID);
-end;
+procedure TglBitmap.SetSwizzle(const r, g, b, a: GLenum);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.Unbind(const aDisableTextureUnit: Boolean);
-begin
+ procedure CheckAndSetValue(const aValue: GLenum; const aIndex: Integer);
+ begin
+ if (aValue = GL_ZERO) or (aValue = GL_ONE) or (aValue = GL_ALPHA) or
+ (aValue = GL_RED) or (aValue = GL_GREEN) or (aValue = GL_BLUE) then
+ fSwizzle[aIndex] := aValue
+ else
+ raise EglBitmap.Create('SetSwizzle - Unknow Swizle Value');
+ end;
+
+begin
+ if not (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ raise EglBitmapNotSupported.Create('texture swizzle is not supported');
+ CheckAndSetValue(r, 0);
+ CheckAndSetValue(g, 1);
+ CheckAndSetValue(b, 2);
+ CheckAndSetValue(a, 3);
+
+ if (ID > 0) then begin
+ Bind(false);
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_RGBA, @fSwizzle[0]);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean);
+begin
+ if aEnableTextureUnit then
+ glEnable(Target);
+ if (ID > 0) then
+ glBindTexture(Target, ID);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.Unbind(const aDisableTextureUnit: Boolean);
+begin
if aDisableTextureUnit then
glDisable(Target);
glBindTexture(Target, 0);
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
constructor TglBitmap.Create;
begin
+ if (ClassType = TglBitmap) then
+ raise EglBitmap.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
{$IFDEF GLB_NATIVE_OGL}
glbReadOpenGLExtensions;
{$ENDIF}
- if (ClassType = TglBitmap) then
- raise EglBitmapException.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
inherited Create;
end;
constructor TglBitmap.Create(const aFileName: String);
begin
Create;
- LoadFromFile(FileName);
+ LoadFromFile(aFileName);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
GetMem(Image, ImageSize);
try
FillChar(Image^, ImageSize, #$FF);
- SetDataPointer(Image, aFormat, aSize.X, aSize.Y);
+ SetDataPointer(Image, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
except
- FreeMem(Image);
+ if Assigned(Image) then
+ FreeMem(Image);
raise;
end;
end;
LoadFromFunc(aSize, aFunc, aFormat, aArgs);
end;
-{$IFDEF GLB_DELPHI}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
constructor TglBitmap.Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar);
begin
Create;
LoadFromResourceID(aInstance, aResourceID, aResType);
end;
-{$ENDIF}
{$IFDEF GLB_SUPPORT_PNG_READ}
-{$IF DEFINED(GLB_SDL_IMAGE)}
+{$IF DEFINED(GLB_LAZ_PNG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//PNG/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 8;
+ PNG_MAGIC: String[MAGIC_LEN] = #$89#$50#$4E#$47#$0D#$0A#$1A#$0A;
+var
+ png: TPortableNetworkGraphic;
+ intf: TLazIntfImage;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
+begin
+ result := true;
+ StreamPos := aStream.Position;
+
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> PNG_MAGIC) then begin
+ result := false;
+ exit;
+ end;
+
+ png := TPortableNetworkGraphic.Create;
+ try try
+ png.LoadFromStream(aStream);
+ intf := png.CreateIntfImage;
+ try try
+ AssignFromLazIntfImage(intf);
+ except
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ intf.Free;
+ end;
+ except
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ png.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
var
Surface: PSDL_Surface;
RWops: PSDL_RWops;
png_info: png_infop;
TempHeight, TempWidth: Integer;
- Format: TglBitmapInternalFormat;
+ Format: TglBitmapFormat;
png_data: pByte;
png_rows: array of pByte;
try
// signature
- StreamPos := Stream.Position;
- Stream.Read(signature, 8);
- Stream.Position := StreamPos;
+ StreamPos := aStream.Position;
+ aStream.Read(signature{%H-}, 8);
+ aStream.Position := StreamPos;
if png_check_sig(@signature, 8) <> 0 then begin
// png read struct
end;
// set read callback
- png_set_read_fn(png, stream, glBitmap_libPNG_read_func);
+ png_set_read_fn(png, aStream, glBitmap_libPNG_read_func);
// read informations
png_read_info(png, png_info);
- // size
+ // size
TempHeight := png_get_image_height(png, png_info);
TempWidth := png_get_image_width(png, png_info);
SetLength(png_rows, 0);
// set new data
- SetDataPointer(png_data, Format, TempWidth, TempHeight);
+ SetDataPointer(png_data, Format, TempWidth, TempHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(png_data);
+ if Assigned(png_data) then
+ FreeMem(png_data);
raise;
end;
end;
var
StreamPos: Int64;
Png: TPNGObject;
- Header: Array[0..7] of Byte;
+ Header: String[8];
Row, Col, PixSize, LineSize: Integer;
NewImage, pSource, pDest, pAlpha: pByte;
- Format: TglBitmapInternalFormat;
+ PngFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
const
- PngHeader: Array[0..7] of Byte = (#137, #80, #78, #71, #13, #10, #26, #10);
+ PngHeader: String[8] = #137#80#78#71#13#10#26#10;
begin
result := false;
- StreamPos := Stream.Position;
- Stream.Read(Header[0], SizeOf(Header));
- Stream.Position := StreamPos;
+ StreamPos := aStream.Position;
+ aStream.Read(Header[0], SizeOf(Header));
+ aStream.Position := StreamPos;
{Test if the header matches}
if Header = PngHeader then begin
Png := TPNGObject.Create;
try
- Png.LoadFromStream(Stream);
+ Png.LoadFromStream(aStream);
case Png.Header.ColorType of
COLOR_GRAYSCALE:
- Format := ifLuminance;
+ PngFormat := tfLuminance8;
COLOR_GRAYSCALEALPHA:
- Format := ifLuminanceAlpha;
+ PngFormat := tfLuminance8Alpha8;
COLOR_RGB:
- Format := ifBGR8;
+ PngFormat := tfBGR8;
COLOR_RGBALPHA:
- Format := ifBGRA8;
+ PngFormat := tfBGRA8;
else
raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
end;
- PixSize := Trunc(FormatGetSize(Format));
- LineSize := Integer(Png.Header.Width) * PixSize;
+ FormatDesc := TFormatDescriptor.Get(PngFormat);
+ PixSize := Round(FormatDesc.PixelSize);
+ LineSize := FormatDesc.GetSize(Png.Header.Width, 1);
GetMem(NewImage, LineSize * Integer(Png.Header.Height));
try
raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
end;
- SetDataPointer(NewImage, Format, Png.Header.Width, Png.Header.Height);
+ SetDataPointer(NewImage, PngFormat, Png.Header.Width, Png.Header.Height); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(NewImage);
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
raise;
end;
finally
end;
{$ENDIF}
-{$IF DEFINED(GLB_LIB_PNG)}
+{$IF DEFINED(GLB_LAZ_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SavePNG(const aStream: TStream);
+var
+ png: TPortableNetworkGraphic;
+ intf: TLazIntfImage;
+begin
+ png := TPortableNetworkGraphic.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ png.LoadFromIntfImage(intf);
+ png.SaveToStream(aStream);
+ finally
+ png.Free;
+ intf.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_LIB_PNG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.SavePNG(const aStream: TStream);
var
LineSize: Integer;
ColorType: Integer;
Row: Integer;
+ FormatDesc: TFormatDescriptor;
begin
- if not (ftPNG in FormatGetSupportedFiles (InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ if not (ftPNG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
if not init_libPNG then
- raise Exception.Create('SavePNG - unable to initialize libPNG.');
+ raise Exception.Create('unable to initialize libPNG.');
try
- case FInternalFormat of
- ifAlpha, ifLuminance, ifDepth8:
+ case Format of
+ tfAlpha8, tfLuminance8:
ColorType := PNG_COLOR_TYPE_GRAY;
- ifLuminanceAlpha:
+ tfLuminance8Alpha8:
ColorType := PNG_COLOR_TYPE_GRAY_ALPHA;
- ifBGR8, ifRGB8:
+ tfBGR8, tfRGB8:
ColorType := PNG_COLOR_TYPE_RGB;
- ifBGRA8, ifRGBA8:
+ tfBGRA8, tfRGBA8:
ColorType := PNG_COLOR_TYPE_RGBA;
else
- raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ raise EglBitmapUnsupportedFormat.Create(Format);
end;
- LineSize := Trunc(FormatGetSize(FInternalFormat) * Width);
+
+ FormatDesc := TFormatDescriptor.Get(Format);
+ LineSize := FormatDesc.GetSize(Width, 1);
// creating array for scanline
SetLength(png_rows, Height);
end;
// set read callback
- png_set_write_fn(png, stream, glBitmap_libPNG_write_func, nil);
+ png_set_write_fn(png, aStream, glBitmap_libPNG_write_func, nil);
// set compression
png_set_compression_level(png, 6);
- if InternalFormat in [ifBGR8, ifBGRA8] then
+ if Format in [tfBGR8, tfBGRA8] then
png_set_bgr(png);
png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
pTemp: pByte;
Temp: Byte;
begin
- if not (ftPNG in FormatGetSupportedFiles (InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ if not (ftPNG in FormatGetSupportedFiles (Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- case FInternalFormat of
- ifAlpha, ifLuminance, ifDepth8: begin
+ case Format of
+ tfAlpha8, tfLuminance8: begin
ColorType := COLOR_GRAYSCALE;
- PixSize := 1;
- Alpha := false;
+ PixSize := 1;
+ Alpha := false;
end;
- ifLuminanceAlpha: begin
+ tfLuminance8Alpha8: begin
ColorType := COLOR_GRAYSCALEALPHA;
- PixSize := 1;
- Alpha := true;
+ PixSize := 1;
+ Alpha := true;
end;
- ifBGR8, ifRGB8: begin
+ tfBGR8, tfRGB8: begin
ColorType := COLOR_RGB;
- PixSize := 3;
- Alpha := false;
+ PixSize := 3;
+ Alpha := false;
end;
- ifBGRA8, ifRGBA8: begin
+ tfBGRA8, tfRGBA8: begin
ColorType := COLOR_RGBALPHA;
- PixSize := 3;
- Alpha := true
+ PixSize := 3;
+ Alpha := true
end;
else
- raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ raise EglBitmapUnsupportedFormat.Create(Format);
end;
Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height);
end;
// convert RGB line to BGR
- if InternalFormat in [ifRGB8, ifRGBA8] then begin
+ if Format in [tfRGB8, tfRGBA8] then begin
pTemp := png.ScanLine[Y];
for X := 0 to Width -1 do begin
Temp := pByteArray(pTemp)^[0];
// Save to Stream
Png.CompressionLevel := 6;
- Png.SaveToStream(Stream);
+ Png.SaveToStream(aStream);
finally
FreeAndNil(Png);
end;
DestBuffer: array [1..4096] of byte;
end;
+procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+
+procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+
+procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+
+procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl;
var
{$ENDIF}
{$IFDEF GLB_SUPPORT_JPEG_READ}
-{$IF DEFINED(GLB_SDL_IMAGE)}
+{$IF DEFINED(GLB_LAZ_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 2;
+ JPEG_MAGIC: String[MAGIC_LEN] = #$FF#$D8;
+var
+ jpeg: TJPEGImage;
+ intf: TLazIntfImage;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
+begin
+ result := true;
+ StreamPos := aStream.Position;
+
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> JPEG_MAGIC) then begin
+ result := false;
+ exit;
+ end;
+
+ jpeg := TJPEGImage.Create;
+ try try
+ jpeg.LoadFromStream(aStream);
+ intf := TLazIntfImage.Create(0, 0);
+ try try
+ intf.LoadFromBitmap(jpeg.BitmapHandle, jpeg.MaskHandle);
+ AssignFromLazIntfImage(intf);
+ except
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ intf.Free;
+ end;
+ except
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ jpeg.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
var
jpeg: jpeg_decompress_struct;
jpeg_err: jpeg_error_mgr;
- IntFormat: TglBitmapInternalFormat;
+ IntFormat: TglBitmapFormat;
pImage: pByte;
TempHeight, TempWidth: Integer;
pTemp: pByte;
Row: Integer;
+
+ FormatDesc: TFormatDescriptor;
begin
result := false;
try
// reading first two bytes to test file and set cursor back to begin
- StreamPos := Stream.Position;
- Stream.Read(Temp[0], 2);
- Stream.Position := StreamPos;
+ StreamPos := aStream.Position;
+ aStream.Read({%H-}Temp[0], 2);
+ aStream.Position := StreamPos;
// if Bitmap then read file.
if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
- FillChar(jpeg, SizeOf(jpeg_decompress_struct), $00);
- FillChar(jpeg_err, SizeOf(jpeg_error_mgr), $00);
+ FillChar(jpeg{%H-}, SizeOf(jpeg_decompress_struct), $00);
+ FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
// error managment
jpeg.err := jpeg_std_error(@jpeg_err);
- jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+ jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
jpeg_err.output_message := glBitmap_libJPEG_output_message;
// decompression struct
pub.bytes_in_buffer := 0; // forces fill_input_buffer on first read
pub.next_input_byte := nil; // until buffer loaded
- SrcStream := Stream;
+ SrcStream := aStream;
end;
// set global decoding state
JCS_GRAYSCALE:
begin
jpeg.out_color_space := JCS_GRAYSCALE;
- IntFormat := ifLuminance;
+ IntFormat := tfLuminance8;
end;
else
jpeg.out_color_space := JCS_RGB;
- IntFormat := ifRGB8;
+ IntFormat := tfRGB8;
end;
// reading image
TempHeight := jpeg.output_height;
TempWidth := jpeg.output_width;
+ FormatDesc := TFormatDescriptor.Get(IntFormat);
+
// creating new image
- GetMem(pImage, FormatGetImageSize(glBitmapPosition(TempWidth, TempHeight), IntFormat));
+ GetMem(pImage, FormatDesc.GetSize(TempWidth, TempHeight));
try
pTemp := pImage;
for Row := 0 to TempHeight -1 do begin
jpeg_read_scanlines(@jpeg, @pTemp, 1);
- Inc(pTemp, Trunc(FormatGetSize(IntFormat) * TempWidth));
+ Inc(pTemp, FormatDesc.GetSize(TempWidth, 1));
end;
// finish decompression
// destroy decompression
jpeg_destroy_decompress(@jpeg);
- SetDataPointer(pImage, IntFormat, TempWidth, TempHeight);
+ SetDataPointer(pImage, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(pImage);
+ if Assigned(pImage) then
+ FreeMem(pImage);
raise;
end;
end;
result := false;
// reading first two bytes to test file and set cursor back to begin
- StreamPos := Stream.Position;
- Stream.Read(Temp[0], 2);
- Stream.Position := StreamPos;
+ StreamPos := aStream.Position;
+ aStream.Read(Temp[0], 2);
+ aStream.Position := StreamPos;
// if Bitmap then read file.
if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
try
jpg := TJPEGImage.Create;
try
- jpg.LoadFromStream(Stream);
+ jpg.LoadFromStream(aStream);
bmp.Assign(jpg);
result := AssignFromBitmap(bmp);
finally
{$ENDIF}
{$IFDEF GLB_SUPPORT_JPEG_WRITE}
-{$IF DEFEFINED(GLB_LIB_JPEG)}
+{$IF DEFINED(GLB_LAZ_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SaveJPEG(Stream: TStream);
+procedure TglBitmap.SaveJPEG(const aStream: TStream);
+var
+ jpeg: TJPEGImage;
+ intf: TLazIntfImage;
+begin
+ jpeg := TJPEGImage.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ jpeg.LoadFromIntfImage(intf);
+ jpeg.SaveToStream(aStream);
+ finally
+ intf.Free;
+ jpeg.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_LIB_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveJPEG(const aStream: TStream);
var
jpeg: jpeg_compress_struct;
jpeg_err: jpeg_error_mgr;
begin
if not (ftJPEG in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SaveJpg - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ raise EglBitmapUnsupportedFormat.Create(Format);
if not init_libJPEG then
raise Exception.Create('SaveJPG - unable to initialize libJPEG.');
try
- FillChar(jpeg, SizeOf(jpeg_compress_struct), $00);
- FillChar(jpeg_err, SizeOf(jpeg_error_mgr), $00);
+ FillChar(jpeg{%H-}, SizeOf(jpeg_compress_struct), $00);
+ FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
// error managment
jpeg.err := jpeg_std_error(@jpeg_err);
- jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+ jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
jpeg_err.output_message := glBitmap_libJPEG_output_message;
// compression struct
pub.next_output_byte := @DestBuffer[1];
pub.free_in_buffer := Length(DestBuffer);
- DestStream := Stream;
+ DestStream := aStream;
end;
// very important state
jpeg.global_state := CSTATE_START;
jpeg.image_width := Width;
jpeg.image_height := Height;
- case InternalFormat of
- ifAlpha, ifLuminance, ifDepth8: begin
+ case Format of
+ tfAlpha8, tfLuminance8: begin
jpeg.input_components := 1;
- jpeg.in_color_space := JCS_GRAYSCALE;
+ jpeg.in_color_space := JCS_GRAYSCALE;
end;
- ifRGB8, ifBGR8: begin
+ tfRGB8, tfBGR8: begin
jpeg.input_components := 3;
- jpeg.in_color_space := JCS_RGB;
+ jpeg.in_color_space := JCS_RGB;
end;
end;
jpeg_start_compress(@jpeg, true);
pTemp := Data;
- if InternalFormat = ifBGR8 then
+ if Format = tfBGR8 then
GetMem(pTemp2, fRowSize)
else
pTemp2 := pTemp;
try
for Row := 0 to jpeg.image_height -1 do begin
// prepare row
- if InternalFormat = ifBGR8 then
+ if Format = tfBGR8 then
CopyRow(pTemp2, pTemp)
else
pTemp2 := pTemp;
end;
finally
// free memory
- if InternalFormat = ifBGR8 then
+ if Format = tfBGR8 then
FreeMem(pTemp2);
end;
jpeg_finish_compress(@jpeg);
{$ELSEIF DEFINED(GLB_DELPHI_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SaveJPEG(Stream: TStream);
+procedure TglBitmap.SaveJPEG(const aStream: TStream);
var
Bmp: TBitmap;
Jpg: TJPEGImage;
begin
- if not (ftJPEG in FormatGetSupportedFiles (InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SaveJpg - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ if not (ftJPEG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
Bmp := TBitmap.Create;
try
Jpg := TJPEGImage.Create;
try
AssignToBitmap(Bmp);
- if FInternalFormat in [ifAlpha, ifLuminance, ifDepth8] then begin
- Jpg.Grayscale := true;
+ if (Format in [tfAlpha8, tfLuminance8]) then begin
+ Jpg.Grayscale := true;
Jpg.PixelFormat := jf8Bit;
end;
Jpg.Assign(Bmp);
- Jpg.SaveToStream(Stream);
+ Jpg.SaveToStream(aStream);
finally
FreeAndNil(Jpg);
end;
FreeAndNil(Bmp);
end;
end;
-{$ENDIF}
+{$IFEND}
{$ENDIF}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
case aInfo.biCompression of
BMP_COMP_RLE4,
BMP_COMP_RLE8: begin
- raise EglBitmapException.Create('RLE compression is not supported');
+ raise EglBitmap.Create('RLE compression is not supported');
end;
BMP_COMP_BITFIELDS: begin
if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin
aStream.Read(aMask.b, SizeOf(aMask.b));
aStream.Read(aMask.a, SizeOf(aMask.a));
end else
- raise EglBitmapException.Create('Bitfields are only supported for 16bit and 32bit formats');
+ raise EglBitmap.Create('Bitfields are only supported for 16bit and 32bit formats');
end;
end;
inc(TmpData, wbLineSize);
aStream.Read(PaddingBuff{%H-}, Padding);
end;
- SetDataPointer(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight));
+ SetDataPointer(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight)); //be careful, Data could be freed by this method
result := true;
finally
if Assigned(LineBuf) then
FormatDesc.FreeMappingData(DestMD);
end;
except
- FreeMem(ImageData);
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
raise;
end;
end else
- raise EglBitmapException.Create('LoadBMP - No suitable format found');
+ raise EglBitmap.Create('LoadBMP - No suitable format found');
except
aStream.Position := StartPos;
raise;
var
Header: TBMPHeader;
Info: TBMPInfo;
- Converter: TbmpColorTableFormat;
+ Converter: TFormatDescriptor;
FormatDesc: TFormatDescriptor;
SourceFD, DestFD: Pointer;
pData, srcData, dstData, ConvertBuffer: pByte;
begin
if not (ftBMP in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedFormat.Create('SaveBMP');
+ raise EglBitmapUnsupportedFormat.Create(Format);
Converter := nil;
FormatDesc := TFormatDescriptor.Get(Format);
Info.biBitCount := 4;
Header.bfSize := Header.bfSize + 16 * SizeOf(Cardinal);
Header.bfOffBits := Header.bfOffBits + 16 * SizeOf(Cardinal); //16 ColorTable entries
- Converter := TbmpColorTableFormat.Create;
- Converter.PixelSize := 0.5;
- Converter.Format := Format;
- Converter.Range := glBitmapColorRec($F, $F, $F, $0);
- Converter.CreateColorTable;
+ Converter := TbmpColorTableFormat.Create;
+ with (Converter as TbmpColorTableFormat) do begin
+ PixelSize := 0.5;
+ Format := Format;
+ Range := glBitmapColorRec($F, $F, $F, $0);
+ CreateColorTable;
+ end;
end;
tfR3G3B2, tfLuminance8: begin
Info.biBitCount := 8;
Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal);
Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries
- Converter := TbmpColorTableFormat.Create;
- Converter.PixelSize := 1;
- Converter.Format := Format;
- if (Format = tfR3G3B2) then begin
- Converter.Range := glBitmapColorRec($7, $7, $3, $0);
- Converter.Shift := glBitmapShiftRec(0, 3, 6, 0);
- end else
- Converter.Range := glBitmapColorRec($FF, $FF, $FF, $0);
- Converter.CreateColorTable;
+ Converter := TbmpColorTableFormat.Create;
+ with (Converter as TbmpColorTableFormat) do begin
+ PixelSize := 1;
+ Format := Format;
+ if (Format = tfR3G3B2) then begin
+ Range := glBitmapColorRec($7, $7, $3, $0);
+ Shift := glBitmapShiftRec(0, 3, 6, 0);
+ end else
+ Range := glBitmapColorRec($FF, $FF, $FF, $0);
+ CreateColorTable;
+ end;
end;
tfRGB4, tfRGB5, tfR5G6B5, tfRGB5A1, tfRGBA4,
tfBGR8, tfRGB8: begin
Info.biBitCount := 24;
+ if (Format = tfRGB8) then
+ Converter := TfdBGR8.Create; //use BGR8 Format Descriptor to Swap RGB Values
end;
tfRGB10, tfRGB10A2, tfRGBA8,
Info.biCompression := BMP_COMP_BITFIELDS;
end;
else
- raise EglBitmapUnsupportedFormat.Create('SaveBMP - ' + UNSUPPORTED_FORMAT);
+ raise EglBitmapUnsupportedFormat.Create(Format);
end;
Info.biXPelsPerMeter := 2835;
Info.biYPelsPerMeter := 2835;
aStream.Write(Info, SizeOf(Info));
// colortable
- if Assigned(Converter) then
- aStream.Write(Converter.ColorTable[0].b,
- SizeOf(TbmpColorTableEnty) * Length(Converter.ColorTable));
+ if Assigned(Converter) and (Converter is TbmpColorTableFormat) then
+ with (Converter as TbmpColorTableFormat) do
+ aStream.Write(ColorTable[0].b,
+ SizeOf(TbmpColorTableEnty) * Length(ColorTable));
// bitmasks
if Info.biCompression = BMP_COMP_BITFIELDS then begin
begin
buf := nil;
if (Counter.X.dir < 0) then
- buf := GetMem(LineSize);
+ GetMem(buf, LineSize);
try
while (Counter.Y.low <> Counter.Y.high + counter.Y.dir) do begin
- tmp1 := ImageData + (Counter.Y.low * LineSize); //pointer to LineStart
+ tmp1 := ImageData;
+ inc(tmp1, (Counter.Y.low * LineSize)); //pointer to LineStart
if (Counter.X.dir < 0) then begin //flip X
aStream.Read(buf^, LineSize);
- tmp2 := buf + LineSize - PixelSize; //pointer to last pixel in line
+ tmp2 := buf;
+ inc(tmp2, LineSize - PixelSize); //pointer to last pixel in line
for i := 0 to Header.Width-1 do begin //for all pixels in line
for j := 0 to PixelSize-1 do begin //for all bytes in pixel
tmp1^ := tmp2^;
if (LinePixelsRead >= Header.Width) then begin
LinePixelsRead := 0;
inc(Counter.Y.low, Counter.Y.dir); //next line index
- TmpData := ImageData + Counter.Y.low * LineSize; //set line
+ TmpData := ImageData;
+ inc(TmpData, Counter.Y.low * LineSize); //set line
if (Counter.X.dir < 0) then //if x flipped then
- TmpData := TmpData + LineSize - PixelSize; //set last pixel
+ inc(TmpData, LineSize - PixelSize); //set last pixel
end;
end;
GetMem(Cache, CACHE_SIZE);
try
- TmpData := ImageData + Counter.Y.low * LineSize; //set line
+ TmpData := ImageData;
+ inc(TmpData, Counter.Y.low * LineSize); //set line
if (Counter.X.dir < 0) then //if x flipped then
- TmpData := TmpData + LineSize - PixelSize; //set last pixel
+ inc(TmpData, LineSize - PixelSize); //set last pixel
repeat
//read CommandByte
if Header.ImageID <> 0 then // skip image ID
aStream.Position := aStream.Position + Header.ImageID;
+ tgaFormat := tfEmpty;
case Header.Bpp of
8: if IsGrayFormat then case (Header.ImageDesc and $F) of
0: tgaFormat := tfLuminance8;
end;
if (tgaFormat = tfEmpty) then
- raise EglBitmapException.Create('LoadTga - unsupported format');
+ raise EglBitmap.Create('LoadTga - unsupported format');
FormatDesc := TFormatDescriptor.Get(tgaFormat);
PixelSize := FormatDesc.GetSize(1, 1);
ReadCompressed;
end;
- SetDataPointer(ImageData, tgaFormat, Header.Width, Header.Height);
+ SetDataPointer(ImageData, tgaFormat, Header.Width, Header.Height); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(ImageData);
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
raise;
end;
finally
Converter: TFormatDescriptor;
begin
if not (ftTGA in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedFormat.Create('SaveTGA');
+ raise EglBitmapUnsupportedFormat.Create(Format);
//prepare header
FillChar(Header{%H-}, SizeOf(Header), 0);
Size := FormatDesc.GetSize(Dimension);
if Format in [tfRGB5, tfRGB5A1, tfRGBA4, tfRGB8, tfRGB10A2, tfRGBA8] then begin
if (FormatDesc.RGBInverted = tfEmpty) then
- raise EglBitmapException.Create('inverted RGB format is empty');
+ raise EglBitmap.Create('inverted RGB format is empty');
Converter := TFormatDescriptor.Get(FormatDesc.RGBInverted);
if not glBitmapColorRecCmp(Converter.Range, FormatDesc.Range) or
(Converter.PixelSize <> FormatDesc.PixelSize) then
- raise EglBitmapException.Create('invalid inverted RGB format');
+ raise EglBitmap.Create('invalid inverted RGB format');
end;
if Assigned(Converter) then begin
LineSize := FormatDesc.GetSize(Width, 1);
- LineBuf := GetMem(LineSize);
+ GetMem(LineBuf, LineSize);
SourceMD := FormatDesc.CreateMappingData;
DestMD := Converter.CreateMappingData;
try
end;
if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then
- raise EglBitmapException.Create('LoadDDS - CubeMaps are not supported');
+ raise EglBitmap.Create('LoadDDS - CubeMaps are not supported');
ddsFormat := GetDDSFormat;
try
if (ddsFormat = tfEmpty) then
- raise EglBitmapException.Create('LoadDDS - unsupported Pixelformat found.');
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
FormatDesc := TFormatDescriptor.Get(ddsFormat);
LineSize := Trunc(Header.dwWidth * FormatDesc.PixelSize);
DestMD := FormatDesc.CreateMappingData;
try
for y := 0 to Header.dwHeight-1 do begin
- TmpData := NewImage + y * LineSize;
+ TmpData := NewImage;
+ inc(TmpData, y * LineSize);
SrcData := RowData;
aStream.Read(SrcData^, RowSize);
for x := 0 to Header.dwWidth-1 do begin
Inc(TmpData, LineSize);
end;
end else
- raise EglBitmapException.Create('LoadDDS - unsupported Pixelformat found.');
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
- SetDataPointer(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight);
+ SetDataPointer(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(NewImage);
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
raise;
end;
finally
FormatDesc: TFormatDescriptor;
begin
if not (ftDDS in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedFormat.Create('SaveDDS');
+ raise EglBitmapUnsupportedFormat.Create(Format);
FormatDesc := TFormatDescriptor.Get(Format);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap1D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer; const aHeight: Integer);
+var
+ pTemp: pByte;
+ Size: Integer;
+begin
+ if (aHeight > 1) then begin
+ Size := TFormatDescriptor.Get(aFormat).GetSize(aWidth, 1);
+ GetMem(pTemp, Size);
+ try
+ Move(aData^, pTemp^, Size);
+ FreeMem(aData);
+ aData := nil;
+ except
+ FreeMem(pTemp);
+ raise;
+ end;
+ end else
+ pTemp := aData;
+ inherited SetDataPointer(pTemp, aFormat, aWidth);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap1D.FlipHorz: Boolean;
+var
+ Col: Integer;
+ pTempDest, pDest, pSource: PByte;
+begin
+ result := inherited FlipHorz;
+ if Assigned(Data) and not TFormatDescriptor.Get(Format).IsCompressed then begin
+ pSource := Data;
+ GetMem(pDest, fRowSize);
+ try
+ pTempDest := pDest;
+ Inc(pTempDest, fRowSize);
+ for Col := 0 to Width-1 do begin
+ dec(pTempDest, fPixelSize); //dec before, because ptr is behind last byte of data
+ Move(pSource^, pTempDest^, fPixelSize);
+ Inc(pSource, fPixelSize);
+ end;
+ SetDataPointer(pDest, Format, Width); //be careful, Data could be freed by this method
+ result := true;
+ except
+ if Assigned(pDest) then
+ FreeMem(pDest);
+ raise;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.UploadData(const aBuildWithGlu: Boolean);
+var
+ FormatDesc: TFormatDescriptor;
+begin
+ // Upload data
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed then begin
+ if not Assigned(glCompressedTexImage1D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glCompressedTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.GetSize(Width, 1), Data)
+ end else if aBuildWithGlu then
+ gluBuild1DMipmaps(Target, FormatDesc.glInternalFormat, Width, FormatDesc.glFormat, FormatDesc.glDataFormat, Data)
+ else
+ glTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Data);
+
+ // Free Data
+ if (FreeDataAfterGenTexture) then
+ FreeData;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.GenTexture(const aTestTextureSize: Boolean);
+var
+ BuildWithGlu, TexRec: Boolean;
+ TexSize: Integer;
+begin
+ if Assigned(Data) then begin
+ // Check Texture Size
+ if (aTestTextureSize) then begin
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+
+ if (Width > TexSize) then
+ raise EglBitmapSizeToLarge.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+
+ TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
+ (Target = GL_TEXTURE_RECTANGLE);
+ if not (IsPowerOfTwo(Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+ end;
+
+ CreateId;
+ SetupParameters(BuildWithGlu);
+ UploadData(BuildWithGlu);
+ glAreTexturesResident(1, @fID, @fIsResident);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.AfterConstruction;
+begin
+ inherited;
+ Target := GL_TEXTURE_1D;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TglBitmap2D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap2D.GetScanline(const aIndex: Integer): Pointer;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
+procedure TglBitmap2D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
const aWidth: Integer; const aHeight: Integer);
var
Idx, LineWidth: Integer;
inherited SetDataPointer(aData, aFormat, aWidth, aHeight);
if not TFormatDescriptor.Get(aFormat).IsCompressed then begin
- (* TODO PixelFuncs
- fGetPixelFunc := GetPixel2DUnmap;
- fSetPixelFunc := SetPixel2DUnmap;
- *)
// Assigning Data
if Assigned(Data) then begin
SetLength(fLines, GetHeight);
LineWidth := Trunc(GetWidth * TFormatDescriptor.Get(Format).PixelSize);
- for Idx := 0 to GetHeight -1 do begin
+ for Idx := 0 to GetHeight-1 do begin
fLines[Idx] := Data;
Inc(fLines[Idx], Idx * LineWidth);
end;
else SetLength(fLines, 0);
end else begin
SetLength(fLines, 0);
- (*
- fSetPixelFunc := nil;
-
- case Format of
- ifDXT1:
- fGetPixelFunc := GetPixel2DDXT1;
- ifDXT3:
- fGetPixelFunc := GetPixel2DDXT3;
- ifDXT5:
- fGetPixelFunc := GetPixel2DDXT5;
- else
- fGetPixelFunc := nil;
- end;
- *)
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.UploadData(const aTarget: Cardinal; const aBuildWithGlu: Boolean);
+procedure TglBitmap2D.UploadData(const aTarget: GLenum; const aBuildWithGlu: Boolean);
var
FormatDesc: TFormatDescriptor;
begin
FormatDesc := TFormatDescriptor.Get(Format);
if FormatDesc.IsCompressed then begin
- glCompressedTexImage2D(Target, 0, FormatDesc.glInternalFormat, Width, Height, 0, FormatDesc.GetSize(fDimension), Data)
+ if not Assigned(glCompressedTexImage2D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glCompressedTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0, FormatDesc.GetSize(fDimension), Data)
end else if aBuildWithGlu then begin
gluBuild2DMipmaps(aTarget, FormatDesc.Components, Width, Height,
FormatDesc.glFormat, FormatDesc.glDataFormat, Data)
Size, w, h: Integer;
FormatDesc: TFormatDescriptor;
begin
- FormatDesc := TFormatDescriptor.Get(Format);
+ FormatDesc := TFormatDescriptor.Get(aFormat);
if FormatDesc.IsCompressed then
- raise EglBitmapUnsupportedFormat.Create('TglBitmap2D.GrabScreen');
+ raise EglBitmapUnsupportedFormat.Create(aFormat);
w := aRight - aLeft;
h := aBottom - aTop;
try
glPixelStorei(GL_PACK_ALIGNMENT, 1);
glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
- SetDataPointer(Temp, Format, w, h);
+ SetDataPointer(Temp, aFormat, w, h); //be careful, Data could be freed by this method
FlipVert;
except
- FreeMem(Temp);
+ if Assigned(Temp) then
+ FreeMem(Temp);
raise;
end;
end;
FormatDesc := TFormatDescriptor.Get(IntFormat);
GetMem(Temp, FormatDesc.GetSize(TempWidth, TempHeight));
try
- if FormatDesc.IsCompressed then
+ if FormatDesc.IsCompressed then begin
+ if not Assigned(glGetCompressedTexImage) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
glGetCompressedTexImage(Target, 0, Temp)
- else
- glGetTexImage(Target, 0, FormatDesc.glInternalFormat, FormatDesc.glDataFormat, Temp);
- SetDataPointer(Temp, IntFormat, TempWidth, TempHeight);
+ end else
+ glGetTexImage(Target, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
+ SetDataPointer(Temp, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
except
- FreeMem(Temp);
+ if Assigned(Temp) then
+ FreeMem(Temp);
raise;
end;
end;
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
if ((Height > TexSize) or (Width > TexSize)) then
- raise EglBitmapSizeToLargeException.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+ raise EglBitmapSizeToLarge.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
PotTex := IsPowerOfTwo(Height) and IsPowerOfTwo(Width);
TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE);
-
if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
end;
CreateId;
Dec(TempDestData, fPixelSize);
end;
end;
- SetDataPointer(DestData, Format);
+ SetDataPointer(DestData, Format); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(DestData);
+ if Assigned(DestData) then
+ FreeMem(DestData);
raise;
end;
end;
Dec(TempDestData, fRowSize);
Inc(SourceData, fRowSize);
end;
- SetDataPointer(DestData, Format);
+ SetDataPointer(DestData, Format); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(DestData);
+ if Assigned(DestData) then
+ FreeMem(DestData);
raise;
end;
end;
end;
begin
- (* TODO Compression
- if not FormatIsUncompressed(InternalFormat) then
- raise EglBitmapUnsupportedFormatFormat.Create('TglBitmap2D.ToNormalMap - ' + UNSUPPORTED_FORMAT);
- *)
+ if TFormatDescriptor.Get(Format).IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
if aScale > 100 then
Rec.Scale := 100
end;
end;
-
-
-
-
-
-
-
-
-(*
-procedure TglBitmap1D.SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width, Height: Integer);
-var
- pTemp: pByte;
- Size: Integer;
-begin
- if Height > 1 then begin
- // extract first line of the data
- Size := FormatGetImageSize(glBitmapPosition(Width), Format);
- GetMem(pTemp, Size);
-
- Move(Data^, pTemp^, Size);
-
- FreeMem(Data);
- end else
- pTemp := Data;
-
- // set data pointer
- inherited SetDataPointer(pTemp, Format, Width);
-
- if FormatIsUncompressed(Format) then begin
- fUnmapFunc := FormatGetUnMapFunc(Format);
- fGetPixelFunc := GetPixel1DUnmap;
- end;
-end;
-
-
-procedure TglBitmap1D.GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
-var
- pTemp: pByte;
-begin
- pTemp := Data;
- Inc(pTemp, Pos.X * fPixelSize);
-
- fUnmapFunc(pTemp, Pixel);
-end;
-
-
-function TglBitmap1D.FlipHorz: Boolean;
-var
- Col: Integer;
- pTempDest, pDest, pSource: pByte;
-begin
- result := inherited FlipHorz;
-
- if Assigned(Data) and FormatIsUncompressed(InternalFormat) then begin
- pSource := Data;
-
- GetMem(pDest, fRowSize);
- try
- pTempDest := pDest;
-
- Inc(pTempDest, fRowSize);
- for Col := 0 to Width -1 do begin
- Move(pSource^, pTempDest^, fPixelSize);
-
- Inc(pSource, fPixelSize);
- Dec(pTempDest, fPixelSize);
- end;
-
- SetDataPointer(pDest, InternalFormat);
-
- result := true;
- finally
- FreeMem(pDest);
- end;
- end;
-end;
-
-
-procedure TglBitmap1D.UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
-begin
- // Upload data
- if Self.InternalFormat in [ifDXT1, ifDXT3, ifDXT5] then
- glCompressedTexImage1D(Target, 0, InternalFormat, Width, 0, Trunc(Width * FormatGetSize(Self.InternalFormat)), Data)
- else
-
- // Upload data
- if BuildWithGlu then
- gluBuild1DMipmaps(Target, InternalFormat, Width, Format, Typ, Data)
- else
- glTexImage1D(Target, 0, InternalFormat, Width, 0, Format, Typ, Data);
-
- // Freigeben
- if (FreeDataAfterGenTexture) then
- FreeData;
-end;
-
-
-procedure TglBitmap1D.GenTexture(TestTextureSize: Boolean);
-var
- BuildWithGlu, TexRec: Boolean;
- glFormat, glInternalFormat, glType: Cardinal;
- TexSize: Integer;
-begin
- if Assigned(Data) then begin
- // Check Texture Size
- if (TestTextureSize) then begin
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
-
- if (Width > TexSize) then
- raise EglBitmapSizeToLargeException.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
-
- TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
- (Target = GL_TEXTURE_RECTANGLE_ARB);
-
- if not (IsPowerOfTwo (Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
- end;
-
- CreateId;
-
- SetupParameters(BuildWithGlu);
- SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
-
- UploadData(Target, glFormat, glInternalFormat, glType, BuildWithGlu);
-
- // Infos sammeln
- glAreTexturesResident(1, @fID, @fIsResident);
- end;
-end;
-
-
-procedure TglBitmap1D.AfterConstruction;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapCubeMap////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.GenTexture(const aTestTextureSize: Boolean);
begin
- inherited;
-
- Target := GL_TEXTURE_1D;
+ Assert(false, 'TglBitmapCubeMap.GenTexture - Don''t call GenTextures directly.');
end;
-
-{ TglBitmapCubeMap }
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmapCubeMap.AfterConstruction;
begin
inherited;
if not (GL_VERSION_1_3 or GL_ARB_texture_cube_map or GL_EXT_texture_cube_map) then
- raise EglBitmapException.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
+ raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
- SetWrap; // set all to GL_CLAMP_TO_EDGE
- Target := GL_TEXTURE_CUBE_MAP;
+ SetWrap;
+ Target := GL_TEXTURE_CUBE_MAP;
fGenMode := GL_REFLECTION_MAP;
end;
-
-procedure TglBitmapCubeMap.Bind(EnableTexCoordsGen, EnableTextureUnit: Boolean);
-begin
- inherited Bind (EnableTextureUnit);
-
- if EnableTexCoordsGen then begin
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, fGenMode);
- glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, fGenMode);
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glEnable(GL_TEXTURE_GEN_R);
- end;
-end;
-
-
-procedure TglBitmapCubeMap.GenerateCubeMap(CubeTarget: Cardinal; TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean);
var
- glFormat, glInternalFormat, glType: Cardinal;
BuildWithGlu: Boolean;
TexSize: Integer;
begin
- // Check Texture Size
- if (TestTextureSize) then begin
+ if (aTestTextureSize) then begin
glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, @TexSize);
- if ((Height > TexSize) or (Width > TexSize)) then
- raise EglBitmapSizeToLargeException.Create('TglBitmapCubeMap.GenTexture - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
+ if (Height > TexSize) or (Width > TexSize) then
+ raise EglBitmapSizeToLarge.Create('TglBitmapCubeMap.GenTexture - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
- if not ((IsPowerOfTwo (Height) and IsPowerOfTwo (Width)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmapCubeMap.GenTexture - Cubemaps dosn''t support non power of two texture.');
+ if not ((IsPowerOfTwo(Height) and IsPowerOfTwo(Width)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenTexture - Cubemaps dosn''t support non power of two texture.');
end;
- // create Texture
- if ID = 0 then begin
+ if (ID = 0) then
CreateID;
- SetupParameters(BuildWithGlu);
- end;
-
- SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
-
- UploadData (CubeTarget, glFormat, glInternalFormat, glType, BuildWithGlu);
+ SetupParameters(BuildWithGlu);
+ UploadData(aCubeTarget, BuildWithGlu);
end;
-
-procedure TglBitmapCubeMap.GenTexture(TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.Bind(const aEnableTexCoordsGen: Boolean; const aEnableTextureUnit: Boolean);
begin
- Assert(false, 'TglBitmapCubeMap.GenTexture - Don''t call GenTextures directly.');
+ inherited Bind (aEnableTextureUnit);
+ if aEnableTexCoordsGen then begin
+ glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode);
+ glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, fGenMode);
+ glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, fGenMode);
+ glEnable(GL_TEXTURE_GEN_S);
+ glEnable(GL_TEXTURE_GEN_T);
+ glEnable(GL_TEXTURE_GEN_R);
+ end;
end;
-
-procedure TglBitmapCubeMap.Unbind(DisableTexCoordsGen,
- DisableTextureUnit: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.Unbind(const aDisableTexCoordsGen: Boolean; const aDisableTextureUnit: Boolean);
begin
- inherited Unbind (DisableTextureUnit);
-
- if DisableTexCoordsGen then begin
+ inherited Unbind(aDisableTextureUnit);
+ if aDisableTexCoordsGen then begin
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
glDisable(GL_TEXTURE_GEN_R);
end;
end;
-
-{ TglBitmapNormalMap }
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapNormalMap//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
type
TVec = Array[0..2] of Single;
- TglBitmapNormalMapGetVectorFunc = procedure (var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+ TglBitmapNormalMapGetVectorFunc = procedure (out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
PglBitmapNormalMapRec = ^TglBitmapNormalMapRec;
TglBitmapNormalMapRec = record
Func: TglBitmapNormalMapGetVectorFunc;
end;
-
-procedure glBitmapNormalMapPosX(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+ //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosX(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := HalfSize;
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := - (Position.X + 0.5 - HalfSize);
+ aVec[0] := aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := - (aPosition.X + 0.5 - aHalfSize);
end;
-
-procedure glBitmapNormalMapNegX(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegX(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := - HalfSize;
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := Position.X + 0.5 - HalfSize;
+ aVec[0] := - aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := aPosition.X + 0.5 - aHalfSize;
end;
-
-procedure glBitmapNormalMapPosY(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosY(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := Position.X + 0.5 - HalfSize;
- Vec[1] := HalfSize;
- Vec[2] := Position.Y + 0.5 - HalfSize;
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := aHalfSize;
+ aVec[2] := aPosition.Y + 0.5 - aHalfSize;
end;
-
-procedure glBitmapNormalMapNegY(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegY(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := Position.X + 0.5 - HalfSize;
- Vec[1] := - HalfSize;
- Vec[2] := - (Position.Y + 0.5 - HalfSize);
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := - aHalfSize;
+ aVec[2] := - (aPosition.Y + 0.5 - aHalfSize);
end;
-
-procedure glBitmapNormalMapPosZ(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosZ(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := Position.X + 0.5 - HalfSize;
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := HalfSize;
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := aHalfSize;
end;
-
-procedure glBitmapNormalMapNegZ(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegZ(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := - (Position.X + 0.5 - HalfSize);
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := - HalfSize;
+ aVec[0] := - (aPosition.X + 0.5 - aHalfSize);
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := - aHalfSize;
end;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure glBitmapNormalMapFunc(var FuncRec: TglBitmapFunctionRec);
var
- Vec : TVec;
+ i: Integer;
+ Vec: TVec;
Len: Single;
begin
with FuncRec do begin
- with PglBitmapNormalMapRec (CustomData)^ do begin
+ with PglBitmapNormalMapRec(Args)^ do begin
Func(Vec, Position, HalfSize);
// Normalize
end;
// Set Color
- Dest.Red := Round(Vec[0] * 255);
- Dest.Green := Round(Vec[1] * 255);
- Dest.Blue := Round(Vec[2] * 255);
+ for i := 0 to 2 do
+ Dest.Data.arr[i] := Round(Vec[i] * 255);
end;
end;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmapNormalMap.AfterConstruction;
begin
inherited;
-
fGenMode := GL_NORMAL_MAP;
end;
-
-procedure TglBitmapNormalMap.GenerateNormalMap(Size: Integer;
- TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapNormalMap.GenerateNormalMap(const aSize: Integer; const aTestTextureSize: Boolean);
var
Rec: TglBitmapNormalMapRec;
SizeRec: TglBitmapPixelPosition;
begin
- Rec.HalfSize := Size div 2;
-
+ Rec.HalfSize := aSize div 2;
FreeDataAfterGenTexture := false;
SizeRec.Fields := [ffX, ffY];
- SizeRec.X := Size;
- SizeRec.Y := Size;
+ SizeRec.X := aSize;
+ SizeRec.Y := aSize;
// Positive X
Rec.Func := glBitmapNormalMapPosX;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X, TestTextureSize);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X, aTestTextureSize);
// Negative X
Rec.Func := glBitmapNormalMapNegX;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, TestTextureSize);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, aTestTextureSize);
// Positive Y
Rec.Func := glBitmapNormalMapPosY;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, TestTextureSize);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, aTestTextureSize);
// Negative Y
Rec.Func := glBitmapNormalMapNegY;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, TestTextureSize);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, aTestTextureSize);
// Positive Z
Rec.Func := glBitmapNormalMapPosZ;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, TestTextureSize);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, aTestTextureSize);
// Negative Z
Rec.Func := glBitmapNormalMapNegZ;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, TestTextureSize);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, aTestTextureSize);
end;
-*)
+
initialization
- glBitmapSetDefaultFormat(tfEmpty);
- glBitmapSetDefaultMipmap(mmMipmap);
- glBitmapSetDefaultFilter(GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
- glBitmapSetDefaultWrap (GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+ glBitmapSetDefaultFormat (tfEmpty);
+ glBitmapSetDefaultMipmap (mmMipmap);
+ glBitmapSetDefaultFilter (GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
+ glBitmapSetDefaultWrap (GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+ glBitmapSetDefaultSwizzle(GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA);
glBitmapSetDefaultFreeDataAfterGenTexture(true);
glBitmapSetDefaultDeleteTextureOnFree (true);
{$ENDIF}
end.
-