if (fID = 0) then
CreateID;
SetupParameters(BuildWithGlu);
UploadDataIntern(aDataObj, BuildWithGlu);
glAreTexturesResident(1, @fID, @fIsResident);
if (fID = 0) then
CreateID;
SetupParameters(BuildWithGlu);
UploadDataIntern(aDataObj, BuildWithGlu);
glAreTexturesResident(1, @fID, @fIsResident);