Units
Class Hierarchy
Classes, Interfaces, Objects and Records
Types
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Identifiers
glBitmap exception
exception for non power of two textures
exception for not supported functions
exception for to large textures
exception for unsupporetd formats
base class for all glBitmap classes. used to manage OpenGL texture objects and to load, save and manipulate texture data
wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D
wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D)
wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP)
describes the properties of a given texture data format
structure to store data for converting in
wrapper class for cube normal maps
structure to store pixel data in
record that stores 4 unsigned byte values
record that stores 4 unsigned integer values
record that stores 4 unsigned long integer values