X-Git-Url: https://git.delphigl.com/?p=LazOpenGLCore.git;a=blobdiff_plain;f=readme.txt;fp=readme.txt;h=0d5f495a163991677bf105dd5393eda82a6a7024;hp=0000000000000000000000000000000000000000;hb=1f9d3b8b9ce7d5e05f7af88c7ab0fd094609d9e5;hpb=5a2eeb45d528c5a2406b2ae5d73a4c711b2ea7dc diff --git a/readme.txt b/readme.txt new file mode 100644 index 0000000..0d5f495 --- /dev/null +++ b/readme.txt @@ -0,0 +1,229 @@ +glBitmap by Steffen Xonna aka Lossy eX (2003-2008) +http://www.opengl24.de/index.php?cat=header&file=glbitmap + +modified by Delphi OpenGL Community (http://delphigl.com/) (2013) + +------------------------------------------------------------ +The contents of this file are used with permission, subject to +the Mozilla Public License Version 1.1 (the "License"); you may +not use this file except in compliance with the License. You may +obtain a copy of the License at +http://www.mozilla.org/MPL/MPL-1.1.html +------------------------------------------------------------ +The glBitmap is a Delphi/FPC unit that contains several wrapper classes +to manage OpenGL texture objects. Below you can find a list of the main +functionality of this classes: +- load texture data from file (e.g. BMP, TGA, DDS, PNG, JPEG, ...) +- load texture data from several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface) +- save texture data to file (e.g. BMP, TGA, DDS, PNG, JPEG, ...) +- save texture data to several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface) +- support for many texture formats (e.g. RGB8, BGR8, RGBA8, BGRA8, ...) +- manage texture properties (e.g. Filter, Clamp, Mipmap, ...) +- upload texture data to video card +- download texture data from video card +- manipulate texture data (e.g. add alpha, remove alpha, convert to other format, switch RGB, ...) +------------------------------------------------------------ +History +20-11-2013 +- refactoring of the complete library +- glBitmap is managed by git, so this history is not maintenanced any longer +21-03-2010 +- The define GLB_DELPHI dosn't check versions anymore. If you say you are using delphi + then it's your problem if that isn't true. This prevents the unit for incompatibility + with newer versions of Delphi. +- Problems with D2009+ resolved (Thanks noeska and all i forgot) +- GetPixel isn't set if you are loading textures inside the constructor (Thanks Wilson) +10-08-2008 +- AddAlphaFromglBitmap used the custom pointer instead the imagedatapointer (Thanks Wilson) +- Additional Datapointer for functioninterface now has the name CustomData +24-07-2008 +- AssigneAlphaToBitmap overwrites his own palette (Thanks Wilson) +- If you load an texture from an file the property Filename will be set to the name of the file +- Three new properties to attach custom data to the Texture objects + - CustomName (free for use string) + - CustomNameW (free for use widestring) + - CustomDataPointer (free for use pointer to attach other objects or complex structures) +27-05-2008 +- RLE TGAs loaded much faster +26-05-2008 +- fixed some problem with reading RLE TGAs. +21-05-2008 +- function clone now only copys data if it's assigned and now it also copies the ID +- it seems that lazarus dont like comments in comments. +01-05-2008 +- It's possible to set the id of the texture +- define GLB_NO_NATIVE_GL deactivated by default +27-04-2008 +- Now supports the following libraries + - SDL and SDL_image + - libPNG + - libJPEG +- Linux compatibillity via free pascal compatibility (delphi sources optional) +- BMPs now loaded manuel +- Large restructuring +- Property DataPtr now has the name Data +- Functions are more flexible between RGB(A) and BGR(A). RGB can be saved as Bitmap and will be saved as BGR +- Unused Depth removed +- Function FreeData to freeing image data added +24-10-2007 +- ImageID flag of TGAs was ignored. (Thanks Zwoetzen) +15-11-2006 +- Function SetBorderColor implemented (only used by opengl if wrap is set to GL_CLAMP_TO_BORDER) +- Function AddAlphaFromValue implemented to use an fixed Value as Alphachannel +- Function ReadOpenGLExtension is now only intern +29-06-2006 +- pngimage now disabled by default like all other versions. +26-06-2006 +- Setting up an anisotropic filter of 0 isnt allowed by nvidia (Thanks Ogridi) +22-06-2006 +- Fixed some Problem with Delphi 5 +- Now uses the newest version of pngimage. Makes saving pngs much easier. +22-03-2006 +- Property IsCompressed and Size removed. Not really supported by Spec (Thanks Ogridi) +09-03-2006 +- Internal Format ifDepth8 added +- function GrabScreen now supports all uncompressed formats +31-01-2006 +- AddAlphaFromglBitmap implemented +29-12-2005 +- LoadFromResource and LoadFromResourceId now needs an Instance and an ResourceType (for ID) +28-12-2005 +- Width, Height and Depth internal changed to TglBitmapPixelPosition. + property Width, Height, Depth are still existing and new property Dimension are avail +11-12-2005 +- Added native OpenGL Support. Breaking the dglOpenGL "barrier". +19-10-2005 +- Added function GrabScreen to class TglBitmap2D +18-10-2005 +- Added support to Save images +- Added function Clone to Clone Instance +11-10-2005 +- Functions now works with Cardinals for each channel. Up to 32 Bits per channel. + Usefull for Future +- Several speed optimizations +09-10-2005 +- Internal structure change. Loading of TGA, PNG and DDS improved. + Data, format and size will now set directly with SetDataPtr. +- AddFunc now works with all Types of Images and Formats +- Some Funtions moved to Baseclass TglBitmap +06-10-2005 +- Added Support to decompress DXT3 and DXT5 compressed Images. +- Added Mapping to convert data from one format into an other. +05-10-2005 +- Added method ConvertTo in Class TglBitmap2D. Method allows to convert every + supported Input format (supported by GetPixel) into any uncompresed Format +- Added Support to decompress DXT1 compressed Images. +- SwapColors replaced by ConvertTo +04-10-2005 +- Added Support for compressed DDSs +- Added new internal formats (DXT1, DXT3, DXT5) +29-09-2005 +- Parameter Components renamed to InternalFormat +23-09-2005 +- Some AllocMem replaced with GetMem (little speed change) +- better exception handling. Better protection from memory leaks. +22-09-2005 +- Added support for Direct Draw Surfaces (.DDS) (uncompressed images only) +- Added new internal formats (RGB8, RGBA8, RGBA4, RGB5A1, RGB10A2, R5G6B5) +07-09-2005 +- Added support for Grayscale textures +- Added internal formats (Alpha, Luminance, LuminanceAlpha, BGR8, BGRA8) +10-07-2005 +- Added support for GL_VERSION_2_0 +- Added support for GL_EXT_texture_filter_anisotropic +04-07-2005 +- Function FillWithColor fills the Image with one Color +- Function LoadNormalMap added +30-06-2005 +- ToNormalMap allows to Create an NormalMap from the Alphachannel +- ToNormalMap now supports Sobel (nmSobel) function. +29-06-2005 +- support for RLE Compressed RGB TGAs added +28-06-2005 +- Class TglBitmapNormalMap added to support Normalmap generation +- Added function ToNormalMap in class TglBitmap2D to genereate normal maps from textures. + 3 Filters are supported. (4 Samples, 3x3 and 5x5) +16-06-2005 +- Method LoadCubeMapClass removed +- LoadCubeMap returnvalue is now the Texture paramter. Such as LoadTextures +- virtual abstract method GenTexture in class TglBitmap now is protected +12-06-2005 +- now support DescriptionFlag in LoadTga. Allows vertical flipped images to be loaded as normal +10-06-2005 +- little enhancement for IsPowerOfTwo +- TglBitmap1D.GenTexture now tests NPOT Textures +06-06-2005 +- some little name changes. All properties or function with Texture in name are + now without texture in name. We have allways texture so we dosn't name it. +03-06-2005 +- GenTexture now tests if texture is NPOT and NPOT-Texture are supported or + TextureTarget is GL_TEXTURE_RECTANGLE. Else it raised an exception. +02-06-2005 +- added support for GL_ARB_texture_rectangle, GL_EXT_texture_rectangle and GL_NV_texture_rectangle +25-04-2005 +- Function Unbind added +- call of SetFilter or SetTextureWrap if TextureID exists results in setting properties to opengl texture. +21-04-2005 +- class TglBitmapCubeMap added (allows to Create Cubemaps) +29-03-2005 +- Added Support for PNG Images. (http://pngdelphi.sourceforge.net/) + To Enable png's use the define pngimage +22-03-2005 +- New Functioninterface added +- Function GetPixel added +27-11-2004 +- Property BuildMipMaps renamed to MipMap +21-11-2004 +- property Name removed. +- BuildMipMaps is now a set of 3 values. None, GluBuildMipmaps and SGIS_generate_mipmap +22-05-2004 +- property name added. Only used in glForms! +26-11-2003 +- property FreeDataAfterGenTexture is now available as default (default = true) +- BuildMipmaps now implemented in TglBitmap1D (i've forgotten it) +- function MoveMemory replaced with function Move (little speed change) +- several calculations stored in variables (little speed change) +29-09-2003 +- property BuildMipsMaps added (default = true) + if BuildMipMaps isn't set GenTextures uses glTexImage[12]D else it use gluBuild[12]dMipmaps +- property FreeDataAfterGenTexture added (default = true) + if FreeDataAfterGenTexture is set the texturedata were deleted after the texture was generated. +- parameter DisableOtherTextureUnits of Bind removed +- parameter FreeDataAfterGeneration of GenTextures removed +12-09-2003 +- TglBitmap dosn't delete data if class was destroyed (fixed) +09-09-2003 +- Bind now enables TextureUnits (by params) +- GenTextures can leave data (by param) +- LoadTextures now optimal +03-09-2003 +- Performance optimization in AddFunc +- procedure Bind moved to subclasses +- Added new Class TglBitmap1D to support real OpenGL 1D Textures +19-08-2003 +- Texturefilter and texturewrap now also as defaults + Minfilter = GL_LINEAR_MIPMAP_LINEAR + Magfilter = GL_LINEAR + Wrap(str) = GL_CLAMP_TO_EDGE +- Added new format tfCompressed to create a compressed texture. +- propertys IsCompressed, TextureSize and IsResident added + IsCompressed and TextureSize only contains data from level 0 +18-08-2003 +- Added function AddFunc to add PerPixelEffects to Image +- LoadFromFunc now based on AddFunc +- Invert now based on AddFunc +- SwapColors now based on AddFunc +16-08-2003 +- Added function FlipHorz +15-08-2003 +- Added function LaodFromFunc to create images with function +- Added function FlipVert +- Added internal format RGB(A) if GL_EXT_bgra or OpenGL 1.2 isn't supported +29-07-2003 +- Added Alphafunctions to calculate alpha per function +- Added Alpha from ColorKey using alphafunctions +28-07-2003 +- First full functionally Version of glBitmap +- Support for 24Bit and 32Bit TGA Pictures added +25-07-2003 +- begin of programming