+
+
+EglBitmap |
+glBitmap |
+glBitmap exception |
+
+
+EglBitmapNonPowerOfTwo |
+glBitmap |
+exception for non power of two textures |
+
+
+EglBitmapNotSupported |
+glBitmap |
+exception for not supported functions |
+
+
+EglBitmapSizeToLarge |
+glBitmap |
+exception for to large textures |
+
+
+EglBitmapUnsupportedFormat |
+glBitmap |
+exception for unsupporetd formats |
+
+
+glBitmapCreateTestTexture |
+glBitmap |
+ |
+
+
+glBitmapGetDefaultDeleteTextureOnFree |
+glBitmap |
+ |
+
+
+glBitmapGetDefaultFilter |
+glBitmap |
+ |
+
+
+glBitmapGetDefaultFormat |
+glBitmap |
+ |
+
+
+glBitmapGetDefaultFreeDataAfterGenTexture |
+glBitmap |
+ |
+
+
+glBitmapGetDefaultMipmap |
+glBitmap |
+ |
+
+
+glBitmapGetDefaultSwizzle |
+glBitmap |
+ |
+
+
+glBitmapGetDefaultTextureWrap |
+glBitmap |
+ |
+
+
+glBitmapPosition |
+glBitmap |
+ |
+
+
+glBitmapRec4ub |
+glBitmap |
+ |
+
+
+glBitmapRec4ubCompare |
+glBitmap |
+ |
+
+
+glBitmapRec4ui |
+glBitmap |
+ |
+
+
+glBitmapRec4uiCompare |
+glBitmap |
+ |
+
+
+glBitmapRec4ul |
+glBitmap |
+ |
+
+
+glBitmapSetDefaultDeleteTextureOnFree |
+glBitmap |
+ |
+
+
+glBitmapSetDefaultFilter |
+glBitmap |
+ |
+
+
+glBitmapSetDefaultFormat |
+glBitmap |
+ |
+
+
+glBitmapSetDefaultFreeDataAfterGenTexture |
+glBitmap |
+ |
+
+
+glBitmapSetDefaultMipmap |
+glBitmap |
+ |
+
+
+glBitmapSetDefaultSwizzle |
+glBitmap |
+ |
+
+
+glBitmapSetDefaultWrap |
+glBitmap |
+ |
+
+
+glBitmapSize |
+glBitmap |
+ |
+
+
+NULL_SIZE |
+glBitmap |
+ |
+
+
+PglBitmapPixelData |
+glBitmap |
+ |
+
+
+TglBitmap |
+glBitmap |
+base class for all glBitmap classes. used to manage OpenGL texture objects and to load, save and manipulate texture data |
+
+
+TglBitmap1D |
+glBitmap |
+wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D |
+
+
+TglBitmap2D |
+glBitmap |
+wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D) |
+
+
+TglBitmapCubeMap |
+glBitmap |
+wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP) |
+
+
+TglBitmapFileType |
+glBitmap |
+Portable Network Graphic file (PNG) |
+
+
+TglBitmapFileTypes |
+glBitmap |
+ |
+
+
+TglBitmapFormat |
+glBitmap |
+type that describes the format of the data stored in a texture. the name of formats is composed of the following constituents: - multiple channels: - channel (e.g. R, G, B, A or Alpha, Luminance or X (reserved)) - width of the chanel in bit (4, 8, 16, ...) - data type (e.g. ub, us, ui) - number of elements of data types |
+
+
+TglBitmapFormatDescriptor |
+glBitmap |
+describes the properties of a given texture data format |
+
+
+TglBitmapFunction |
+glBitmap |
+callback to use for converting texture data |
+
+
+TglBitmapFunctionRec |
+glBitmap |
+structure to store data for converting in |
+
+
+TglBitmapMipMap |
+glBitmap |
+possible mipmap types |
+
+
+TglBitmapNormalMap |
+glBitmap |
+wrapper class for cube normal maps |
+
+
+TglBitmapNormalMapFunc |
+glBitmap |
+possible normal map functions |
+
+
+TglBitmapPixelData |
+glBitmap |
+structure to store pixel data in |
+
+
+TglBitmapPixelPosition |
+glBitmap |
+ |
+
+
+TglBitmapRec4ub |
+glBitmap |
+record that stores 4 unsigned byte values |
+
+
+TglBitmapRec4ui |
+glBitmap |
+record that stores 4 unsigned integer values |
+
+
+TglBitmapRec4ul |
+glBitmap |
+record that stores 4 unsigned long integer values |
+
+
+TglBitmapSize |
+glBitmap |
+ |
+
+
+TglBitmapSizeFields |
+glBitmap |
+ |
+
+
+